diff options
Diffstat (limited to 'src/mesa/tnl_dd/t_dd_tritmp.h')
-rw-r--r-- | src/mesa/tnl_dd/t_dd_tritmp.h | 18 |
1 files changed, 5 insertions, 13 deletions
diff --git a/src/mesa/tnl_dd/t_dd_tritmp.h b/src/mesa/tnl_dd/t_dd_tritmp.h index 0bf32ff344..1ae70f4059 100644 --- a/src/mesa/tnl_dd/t_dd_tritmp.h +++ b/src/mesa/tnl_dd/t_dd_tritmp.h @@ -155,10 +155,6 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) { facing = AREA_IS_CCW( cc ) ^ ctx->Polygon._FrontBit; - if (DO_TWOSTENCIL && ctx->Stencil.TestTwoSide) { - ctx->_Facing = facing; /* mixed mode rendering: for 2-sided stencil test */ - } - if (DO_UNFILLED) { if (facing) { mode = ctx->Polygon.BackMode; @@ -271,7 +267,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) GLfloat bc = b * ic; if ( ac < 0.0f ) ac = -ac; if ( bc < 0.0f ) bc = -bc; - offset += MAX2( ac, bc ) * ctx->Polygon.OffsetFactor; + offset += MAX2( ac, bc ) * ctx->Polygon.OffsetFactor / ctx->DrawBuffer->_MRD; } offset *= ctx->DrawBuffer->_MRD * (REVERSE_DEPTH ? -1.0 : 1.0); } @@ -393,7 +389,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) #if DO_QUAD #if DO_FULL_QUAD -static void TAG(quad)( GLcontext *ctx, +static void TAG(quadr)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2, GLuint e3 ) { struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb; @@ -421,10 +417,6 @@ static void TAG(quad)( GLcontext *ctx, { facing = AREA_IS_CCW( cc ) ^ ctx->Polygon._FrontBit; - if (DO_TWOSTENCIL && ctx->Stencil.TestTwoSide) { - ctx->_Facing = facing; /* mixed mode rendering: for 2-sided stencil test */ - } - if (DO_UNFILLED) { if (facing) { mode = ctx->Polygon.BackMode; @@ -547,7 +539,7 @@ static void TAG(quad)( GLcontext *ctx, GLfloat bc = b * ic; if ( ac < 0.0f ) ac = -ac; if ( bc < 0.0f ) bc = -bc; - offset += MAX2( ac, bc ) * ctx->Polygon.OffsetFactor; + offset += MAX2( ac, bc ) * ctx->Polygon.OffsetFactor / ctx->DrawBuffer->_MRD; } offset *= ctx->DrawBuffer->_MRD * (REVERSE_DEPTH ? -1.0 : 1.0); } @@ -681,7 +673,7 @@ static void TAG(quad)( GLcontext *ctx, } } #else -static void TAG(quad)( GLcontext *ctx, GLuint e0, +static void TAG(quadr)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2, GLuint e3 ) { if (DO_UNFILLED) { @@ -773,7 +765,7 @@ static void TAG(points)( GLcontext *ctx, GLuint first, GLuint last ) static void TAG(init)( void ) { #if DO_QUAD - TAB[IND].quad = TAG(quad); + TAB[IND].quad = TAG(quadr); #endif #if DO_TRI TAB[IND].triangle = TAG(triangle); |