summaryrefslogtreecommitdiff
path: root/src/mesa/tnl_dd
diff options
context:
space:
mode:
Diffstat (limited to 'src/mesa/tnl_dd')
-rw-r--r--src/mesa/tnl_dd/imm/t_dd_imm_primtmp.h112
-rw-r--r--src/mesa/tnl_dd/imm/t_dd_imm_vb.c8
-rw-r--r--src/mesa/tnl_dd/imm/t_dd_imm_vbtmp.h6
-rw-r--r--src/mesa/tnl_dd/t_dd.c6
-rw-r--r--src/mesa/tnl_dd/t_dd_dmatmp.h48
-rw-r--r--src/mesa/tnl_dd/t_dd_dmatmp2.h46
-rw-r--r--src/mesa/tnl_dd/t_dd_rendertmp.h24
-rw-r--r--src/mesa/tnl_dd/t_dd_triemit.h2
-rw-r--r--src/mesa/tnl_dd/t_dd_tritmp.h10
-rw-r--r--src/mesa/tnl_dd/t_dd_unfilled.h4
-rw-r--r--src/mesa/tnl_dd/t_dd_vb.c16
-rw-r--r--src/mesa/tnl_dd/t_dd_vbtmp.h10
12 files changed, 146 insertions, 146 deletions
diff --git a/src/mesa/tnl_dd/imm/t_dd_imm_primtmp.h b/src/mesa/tnl_dd/imm/t_dd_imm_primtmp.h
index 97dca3fd42..7103db5355 100644
--- a/src/mesa/tnl_dd/imm/t_dd_imm_primtmp.h
+++ b/src/mesa/tnl_dd/imm/t_dd_imm_primtmp.h
@@ -46,7 +46,7 @@
* GL_POINTS
*/
-static void TAG(flush_point_0)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_point_0)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
if ( !v0->mask ) {
LOCAL_VARS;
@@ -59,16 +59,16 @@ static void TAG(flush_point_0)( GLcontext *ctx, TNL_VERTEX *v0 )
* GL_LINES
*/
-static void TAG(flush_line_1)( GLcontext *ctx, TNL_VERTEX *v0 );
+static void TAG(flush_line_1)( struct gl_context *ctx, TNL_VERTEX *v0 );
-static void TAG(flush_line_0)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_line_0)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
FLUSH_VERTEX = TAG(flush_line_1);
ACTIVE_VERTEX = IMM_VERTICES( 1 );
}
-static void TAG(flush_line_1)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_line_1)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
TNL_VERTEX *v1 = v0 - 1;
@@ -85,10 +85,10 @@ static void TAG(flush_line_1)( GLcontext *ctx, TNL_VERTEX *v0 )
* GL_LINE_LOOP
*/
-static void TAG(flush_line_loop_2)( GLcontext *ctx, TNL_VERTEX *v0 );
-static void TAG(flush_line_loop_1)( GLcontext *ctx, TNL_VERTEX *v0 );
+static void TAG(flush_line_loop_2)( struct gl_context *ctx, TNL_VERTEX *v0 );
+static void TAG(flush_line_loop_1)( struct gl_context *ctx, TNL_VERTEX *v0 );
-static void TAG(flush_line_loop_0)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_line_loop_0)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
@@ -107,7 +107,7 @@ static void TAG(flush_line_loop_0)( GLcontext *ctx, TNL_VERTEX *v0 )
EMIT_VERTEX( b ); \
}
-static void TAG(flush_line_loop_1)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_line_loop_1)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
TNL_VERTEX *v1 = v0 - 1;
@@ -116,7 +116,7 @@ static void TAG(flush_line_loop_1)( GLcontext *ctx, TNL_VERTEX *v0 )
DRAW_LINELOOP_LINE( v1, v0 );
}
-static void TAG(flush_line_loop_2)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_line_loop_2)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
TNL_VERTEX *v1 = v0 + 1;
@@ -125,7 +125,7 @@ static void TAG(flush_line_loop_2)( GLcontext *ctx, TNL_VERTEX *v0 )
DRAW_LINELOOP_LINE( v1, v0 );
}
-static void TAG(end_line_loop)( GLcontext *ctx )
+static void TAG(end_line_loop)( struct gl_context *ctx )
{
LOCAL_VARS;
@@ -142,10 +142,10 @@ static void TAG(end_line_loop)( GLcontext *ctx )
* GL_LINE_STRIP
*/
-static void TAG(flush_line_strip_2)( GLcontext *ctx, TNL_VERTEX *v0 );
-static void TAG(flush_line_strip_1)( GLcontext *ctx, TNL_VERTEX *v0 );
+static void TAG(flush_line_strip_2)( struct gl_context *ctx, TNL_VERTEX *v0 );
+static void TAG(flush_line_strip_1)( struct gl_context *ctx, TNL_VERTEX *v0 );
-static void TAG(flush_line_strip_0)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_line_strip_0)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
@@ -154,7 +154,7 @@ static void TAG(flush_line_strip_0)( GLcontext *ctx, TNL_VERTEX *v0 )
}
-static void TAG(flush_line_strip_1)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_line_strip_1)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
TNL_VERTEX *v1 = v0 - 1;
@@ -173,7 +173,7 @@ static void TAG(flush_line_strip_1)( GLcontext *ctx, TNL_VERTEX *v0 )
}
}
-static void TAG(flush_line_strip_2)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_line_strip_2)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
TNL_VERTEX *v1 = v0 + 1;
@@ -198,10 +198,10 @@ static void TAG(flush_line_strip_2)( GLcontext *ctx, TNL_VERTEX *v0 )
* GL_TRIANGLES
*/
-static void TAG(flush_triangle_2)( GLcontext *ctx, TNL_VERTEX *v0 );
-static void TAG(flush_triangle_1)( GLcontext *ctx, TNL_VERTEX *v0 );
+static void TAG(flush_triangle_2)( struct gl_context *ctx, TNL_VERTEX *v0 );
+static void TAG(flush_triangle_1)( struct gl_context *ctx, TNL_VERTEX *v0 );
-static void TAG(flush_triangle_0)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_triangle_0)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
@@ -212,7 +212,7 @@ static void TAG(flush_triangle_0)( GLcontext *ctx, TNL_VERTEX *v0 )
BEGIN_PRIM( GL_TRIANGLES, 0 );
}
-static void TAG(flush_triangle_1)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_triangle_1)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
@@ -222,7 +222,7 @@ static void TAG(flush_triangle_1)( GLcontext *ctx, TNL_VERTEX *v0 )
FLUSH_VERTEX = TAG(flush_triangle_2);
}
-static void TAG(flush_triangle_2)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_triangle_2)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
TNL_VERTEX *v2 = v0 - 2;
@@ -249,18 +249,18 @@ static void TAG(flush_triangle_2)( GLcontext *ctx, TNL_VERTEX *v0 )
* GL_TRIANGLE_STRIP
*/
-static void TAG(flush_tri_strip_3)( GLcontext *ctx, TNL_VERTEX *v0 );
-static void TAG(flush_tri_strip_2)( GLcontext *ctx, TNL_VERTEX *v0 );
-static void TAG(flush_tri_strip_1)( GLcontext *ctx, TNL_VERTEX *v0 );
+static void TAG(flush_tri_strip_3)( struct gl_context *ctx, TNL_VERTEX *v0 );
+static void TAG(flush_tri_strip_2)( struct gl_context *ctx, TNL_VERTEX *v0 );
+static void TAG(flush_tri_strip_1)( struct gl_context *ctx, TNL_VERTEX *v0 );
-static void TAG(flush_tri_strip_0)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_tri_strip_0)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
ACTIVE_VERTEX = IMM_VERTICES( 1 );
FLUSH_VERTEX = TAG(flush_tri_strip_1);
}
-static void TAG(flush_tri_strip_1)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_tri_strip_1)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
ACTIVE_VERTEX = IMM_VERTICES( 2 );
@@ -283,7 +283,7 @@ static void TAG(flush_tri_strip_1)( GLcontext *ctx, TNL_VERTEX *v0 )
EMIT_VERTEX( v0 ); \
}
-static void TAG(flush_tri_strip_2)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_tri_strip_2)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
FLUSH_VERTEX = TAG(flush_tri_strip_3);
@@ -291,7 +291,7 @@ static void TAG(flush_tri_strip_2)( GLcontext *ctx, TNL_VERTEX *v0 )
DO_TRISTRIP_TRI( 0, 1 );
}
-static void TAG(flush_tri_strip_3)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_tri_strip_3)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
FLUSH_VERTEX = TAG(flush_tri_strip_4);
@@ -299,7 +299,7 @@ static void TAG(flush_tri_strip_3)( GLcontext *ctx, TNL_VERTEX *v0 )
DO_TRISTRIP_TRI( 1, 2 );
}
-static void TAG(flush_tri_strip_4)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_tri_strip_4)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
FLUSH_VERTEX = TAG(flush_tri_strip_5);
@@ -307,7 +307,7 @@ static void TAG(flush_tri_strip_4)( GLcontext *ctx, TNL_VERTEX *v0 )
DO_TRISTRIP_TRI( 2, 3 );
}
-static void TAG(flush_tri_strip_5)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_tri_strip_5)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
FLUSH_VERTEX = TAG(flush_tri_strip_2);
@@ -321,10 +321,10 @@ static void TAG(flush_tri_strip_5)( GLcontext *ctx, TNL_VERTEX *v0 )
* GL_TRIANGLE_FAN
*/
-static void TAG(flush_tri_fan_2)( GLcontext *ctx, TNL_VERTEX *v0 );
-static void TAG(flush_tri_fan_1)( GLcontext *ctx, TNL_VERTEX *v0 );
+static void TAG(flush_tri_fan_2)( struct gl_context *ctx, TNL_VERTEX *v0 );
+static void TAG(flush_tri_fan_1)( struct gl_context *ctx, TNL_VERTEX *v0 );
-static void TAG(flush_tri_fan_0)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_tri_fan_0)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
@@ -332,7 +332,7 @@ static void TAG(flush_tri_fan_0)( GLcontext *ctx, TNL_VERTEX *v0 )
FLUSH_VERTEX = TAG(flush_tri_fan_1);
}
-static void TAG(flush_tri_fan_1)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_tri_fan_1)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
@@ -356,7 +356,7 @@ static void TAG(flush_tri_fan_1)( GLcontext *ctx, TNL_VERTEX *v0 )
EMIT_VERTEX( v0 ); \
}
-static void TAG(flush_tri_fan_2)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_tri_fan_2)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
ACTIVE_VERTEX = IMM_VERTICES( 1 );
@@ -364,7 +364,7 @@ static void TAG(flush_tri_fan_2)( GLcontext *ctx, TNL_VERTEX *v0 )
DO_TRIFAN_TRI( 0, 1 );
}
-static void TAG(flush_tri_fan_3)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_tri_fan_3)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
ACTIVE_VERTEX = IMM_VERTICES( 2 );
@@ -378,32 +378,32 @@ static void TAG(flush_tri_fan_3)( GLcontext *ctx, TNL_VERTEX *v0 )
* GL_QUADS
*/
-static void TAG(flush_quad_3)( GLcontext *ctx, TNL_VERTEX *v0 );
-static void TAG(flush_quad_2)( GLcontext *ctx, TNL_VERTEX *v0 );
-static void TAG(flush_quad_1)( GLcontext *ctx, TNL_VERTEX *v0 );
+static void TAG(flush_quad_3)( struct gl_context *ctx, TNL_VERTEX *v0 );
+static void TAG(flush_quad_2)( struct gl_context *ctx, TNL_VERTEX *v0 );
+static void TAG(flush_quad_1)( struct gl_context *ctx, TNL_VERTEX *v0 );
-static void TAG(flush_quad_0)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_quad_0)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
IMM_VERTEX( v0 ) = v0 + 1;
FLUSH_VERTEX = TAG(flush_quad_1);
}
-static void TAG(flush_quad_1)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_quad_1)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
IMM_VERTEX( v0 ) = v0 + 1;
FLUSH_VERTEX = TAG(flush_quad_2);
}
-static void TAG(flush_quad_2)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_quad_2)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
IMM_VERTEX( v0 ) = v0 + 1;
FLUSH_VERTEX = TAG(flush_quad_3);
}
-static void TAG(flush_quad_3)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_quad_3)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
TNL_VERTEX *v3 = v0 - 3;
@@ -431,11 +431,11 @@ static void TAG(flush_quad_3)( GLcontext *ctx, TNL_VERTEX *v0 )
* GL_QUAD_STRIP
*/
-static void TAG(flush_quad_strip_3)( GLcontext *ctx, TNL_VERTEX *v0 );
-static void TAG(flush_quad_strip_2)( GLcontext *ctx, TNL_VERTEX *v0 );
-static void TAG(flush_quad_strip_1)( GLcontext *ctx, TNL_VERTEX *v0 );
+static void TAG(flush_quad_strip_3)( struct gl_context *ctx, TNL_VERTEX *v0 );
+static void TAG(flush_quad_strip_2)( struct gl_context *ctx, TNL_VERTEX *v0 );
+static void TAG(flush_quad_strip_1)( struct gl_context *ctx, TNL_VERTEX *v0 );
-static void TAG(flush_quad_strip_0)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_quad_strip_0)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
@@ -444,7 +444,7 @@ static void TAG(flush_quad_strip_0)( GLcontext *ctx, TNL_VERTEX *v0 )
FLUSH_VERTEX = TAG(flush_quad_strip_1);
}
-static void TAG(flush_quad_strip_1)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_quad_strip_1)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
@@ -453,7 +453,7 @@ static void TAG(flush_quad_strip_1)( GLcontext *ctx, TNL_VERTEX *v0 )
FLUSH_VERTEX = TAG(flush_quad_strip_2);
}
-static void TAG(flush_quad_strip_2)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_quad_strip_2)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
@@ -462,7 +462,7 @@ static void TAG(flush_quad_strip_2)( GLcontext *ctx, TNL_VERTEX *v0 )
FLUSH_VERTEX = TAG(flush_quad_strip_3);
}
-static void TAG(flush_quad_strip_3)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_quad_strip_3)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
TNL_VERTEX *v3 = IMM_VERTEX( v3 );
@@ -489,17 +489,17 @@ static void TAG(flush_quad_strip_3)( GLcontext *ctx, TNL_VERTEX *v0 )
* GL_POLYGON
*/
-static void TAG(flush_poly_2)( GLcontext *ctx, TNL_VERTEX *v0 );
-static void TAG(flush_poly_1)( GLcontext *ctx, TNL_VERTEX *v0 );
+static void TAG(flush_poly_2)( struct gl_context *ctx, TNL_VERTEX *v0 );
+static void TAG(flush_poly_1)( struct gl_context *ctx, TNL_VERTEX *v0 );
-static void TAG(flush_poly_0)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_poly_0)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
ACTIVE_VERTEX = IMM_VERTICES( 1 );
FLUSH_VERTEX = TAG(flush_poly_1);
}
-static void TAG(flush_poly_1)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_poly_1)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
ACTIVE_VERTEX = IMM_VERTICES( 2 );
@@ -522,7 +522,7 @@ static void TAG(flush_poly_1)( GLcontext *ctx, TNL_VERTEX *v0 )
EMIT_VERTEX( v0 ); \
}
-static void TAG(flush_poly_2)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_poly_2)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
ACTIVE_VERTEX = IMM_VERTICES( 1 );
@@ -530,7 +530,7 @@ static void TAG(flush_poly_2)( GLcontext *ctx, TNL_VERTEX *v0 )
DO_POLY_TRI( 0, 1 );
}
-static void TAG(flush_poly_3)( GLcontext *ctx, TNL_VERTEX *v0 )
+static void TAG(flush_poly_3)( struct gl_context *ctx, TNL_VERTEX *v0 )
{
LOCAL_VARS;
ACTIVE_VERTEX = IMM_VERTICES( 2 );
@@ -539,7 +539,7 @@ static void TAG(flush_poly_3)( GLcontext *ctx, TNL_VERTEX *v0 )
}
-void (*TAG(flush_tab)[GL_POLYGON+1])( GLcontext *, TNL_VERTEX * ) =
+void (*TAG(flush_tab)[GL_POLYGON+1])( struct gl_context *, TNL_VERTEX * ) =
{
TAG(flush_point),
TAG(flush_line_0),
diff --git a/src/mesa/tnl_dd/imm/t_dd_imm_vb.c b/src/mesa/tnl_dd/imm/t_dd_imm_vb.c
index 0c4462f556..5081d92dba 100644
--- a/src/mesa/tnl_dd/imm/t_dd_imm_vb.c
+++ b/src/mesa/tnl_dd/imm/t_dd_imm_vb.c
@@ -113,7 +113,7 @@ do { \
/* Clip a line against the viewport and user clip planes.
*/
-static void TAG(clip_draw_line)( GLcontext *ctx,
+static void TAG(clip_draw_line)( struct gl_context *ctx,
TNL_VERTEX *I,
TNL_VERTEX *J,
GLuint mask )
@@ -140,7 +140,7 @@ static void TAG(clip_draw_line)( GLcontext *ctx,
/* Clip a triangle against the viewport and user clip planes.
*/
-static void TAG(clip_draw_triangle)( GLcontext *ctx,
+static void TAG(clip_draw_triangle)( struct gl_context *ctx,
TNL_VERTEX *v0,
TNL_VERTEX *v1,
TNL_VERTEX *v2,
@@ -173,7 +173,7 @@ static void TAG(clip_draw_triangle)( GLcontext *ctx,
}
-static __inline void TAG(draw_triangle)( GLcontext *ctx,
+static __inline void TAG(draw_triangle)( struct gl_context *ctx,
TNL_VERTEX *v0,
TNL_VERTEX *v1,
TNL_VERTEX *v2 )
@@ -188,7 +188,7 @@ static __inline void TAG(draw_triangle)( GLcontext *ctx,
}
}
-static __inline void TAG(draw_line)( GLcontext *ctx,
+static __inline void TAG(draw_line)( struct gl_context *ctx,
TNL_VERTEX *v0,
TNL_VERTEX *v1 )
{
diff --git a/src/mesa/tnl_dd/imm/t_dd_imm_vbtmp.h b/src/mesa/tnl_dd/imm/t_dd_imm_vbtmp.h
index 2f76553cff..bb394622fa 100644
--- a/src/mesa/tnl_dd/imm/t_dd_imm_vbtmp.h
+++ b/src/mesa/tnl_dd/imm/t_dd_imm_vbtmp.h
@@ -41,7 +41,7 @@
/* COPY_VERTEX_FROM_CURRENT in t_dd_imm_vapi.c
*/
-static void TAG(emit_vfmt)( GLcontext *ctx, VERTEX *v )
+static void TAG(emit_vfmt)( struct gl_context *ctx, VERTEX *v )
{
LOCALVARS
;
@@ -132,7 +132,7 @@ static void TAG(emit_vfmt)( GLcontext *ctx, VERTEX *v )
-static void TAG(interp)( GLcontext *ctx,
+static void TAG(interp)( struct gl_context *ctx,
GLfloat t,
TNL_VERTEX *dst,
TNL_VERTEX *in,
@@ -240,7 +240,7 @@ static void TAG(interp)( GLcontext *ctx,
}
-static __inline void TAG(copy_pv)( GLcontext *ctx,
+static __inline void TAG(copy_pv)( struct gl_context *ctx,
TNL_VERTEX *dst,
TNL_VERTEX *src )
{
diff --git a/src/mesa/tnl_dd/t_dd.c b/src/mesa/tnl_dd/t_dd.c
index 731da5c320..214ebd4280 100644
--- a/src/mesa/tnl_dd/t_dd.c
+++ b/src/mesa/tnl_dd/t_dd.c
@@ -26,7 +26,7 @@
* Keith Whitwell <keith@tungstengraphics.com>
*/
-static void copy_pv_rgba4_spec5( GLcontext *ctx, GLuint edst, GLuint esrc )
+static void copy_pv_rgba4_spec5( struct gl_context *ctx, GLuint edst, GLuint esrc )
{
i810ContextPtr imesa = I810_CONTEXT( ctx );
GLubyte *i810verts = (GLubyte *)imesa->verts;
@@ -37,7 +37,7 @@ static void copy_pv_rgba4_spec5( GLcontext *ctx, GLuint edst, GLuint esrc )
dst->ui[5] = src->ui[5];
}
-static void copy_pv_rgba4( GLcontext *ctx, GLuint edst, GLuint esrc )
+static void copy_pv_rgba4( struct gl_context *ctx, GLuint edst, GLuint esrc )
{
i810ContextPtr imesa = I810_CONTEXT( ctx );
GLubyte *i810verts = (GLubyte *)imesa->verts;
@@ -47,7 +47,7 @@ static void copy_pv_rgba4( GLcontext *ctx, GLuint edst, GLuint esrc )
dst->ui[4] = src->ui[4];
}
-static void copy_pv_rgba3( GLcontext *ctx, GLuint edst, GLuint esrc )
+static void copy_pv_rgba3( struct gl_context *ctx, GLuint edst, GLuint esrc )
{
i810ContextPtr imesa = I810_CONTEXT( ctx );
GLubyte *i810verts = (GLubyte *)imesa->verts;
diff --git a/src/mesa/tnl_dd/t_dd_dmatmp.h b/src/mesa/tnl_dd/t_dd_dmatmp.h
index 2424204b88..997fc0b20c 100644
--- a/src/mesa/tnl_dd/t_dd_dmatmp.h
+++ b/src/mesa/tnl_dd/t_dd_dmatmp.h
@@ -73,7 +73,7 @@ do { \
#if (HAVE_ELTS)
-static void *TAG(emit_elts)( GLcontext *ctx, GLuint *elts, GLuint nr,
+static void *TAG(emit_elts)( struct gl_context *ctx, GLuint *elts, GLuint nr,
void *buf)
{
GLint i;
@@ -94,7 +94,7 @@ static void *TAG(emit_elts)( GLcontext *ctx, GLuint *elts, GLuint nr,
}
#endif
-static __inline void *TAG(emit_verts)( GLcontext *ctx, GLuint start,
+static __inline void *TAG(emit_verts)( struct gl_context *ctx, GLuint start,
GLuint count, void *buf )
{
return EMIT_VERTS(ctx, start, count, buf);
@@ -104,7 +104,7 @@ static __inline void *TAG(emit_verts)( GLcontext *ctx, GLuint start,
* Render non-indexed primitives.
***********************************************************************/
-static void TAG(render_points_verts)( GLcontext *ctx,
+static void TAG(render_points_verts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -133,7 +133,7 @@ static void TAG(render_points_verts)( GLcontext *ctx,
}
}
-static void TAG(render_lines_verts)( GLcontext *ctx,
+static void TAG(render_lines_verts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -169,7 +169,7 @@ static void TAG(render_lines_verts)( GLcontext *ctx,
}
-static void TAG(render_line_strip_verts)( GLcontext *ctx,
+static void TAG(render_line_strip_verts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -201,7 +201,7 @@ static void TAG(render_line_strip_verts)( GLcontext *ctx,
}
-static void TAG(render_line_loop_verts)( GLcontext *ctx,
+static void TAG(render_line_loop_verts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -267,7 +267,7 @@ static void TAG(render_line_loop_verts)( GLcontext *ctx,
}
-static void TAG(render_triangles_verts)( GLcontext *ctx,
+static void TAG(render_triangles_verts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -298,7 +298,7 @@ static void TAG(render_triangles_verts)( GLcontext *ctx,
-static void TAG(render_tri_strip_verts)( GLcontext *ctx,
+static void TAG(render_tri_strip_verts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -336,7 +336,7 @@ static void TAG(render_tri_strip_verts)( GLcontext *ctx,
}
}
-static void TAG(render_tri_fan_verts)( GLcontext *ctx,
+static void TAG(render_tri_fan_verts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -376,7 +376,7 @@ static void TAG(render_tri_fan_verts)( GLcontext *ctx,
}
-static void TAG(render_poly_verts)( GLcontext *ctx,
+static void TAG(render_poly_verts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -414,7 +414,7 @@ static void TAG(render_poly_verts)( GLcontext *ctx,
}
}
-static void TAG(render_quad_strip_verts)( GLcontext *ctx,
+static void TAG(render_quad_strip_verts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -540,7 +540,7 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx,
}
-static void TAG(render_quads_verts)( GLcontext *ctx,
+static void TAG(render_quads_verts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -649,7 +649,7 @@ static void TAG(render_quads_verts)( GLcontext *ctx,
}
}
-static void TAG(render_noop)( GLcontext *ctx,
+static void TAG(render_noop)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -680,7 +680,7 @@ static tnl_render_func TAG(render_tab_verts)[GL_POLYGON+2] =
****************************************************************************/
#if (HAVE_ELTS)
-static void TAG(render_points_elts)( GLcontext *ctx,
+static void TAG(render_points_elts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -712,7 +712,7 @@ static void TAG(render_points_elts)( GLcontext *ctx,
-static void TAG(render_lines_elts)( GLcontext *ctx,
+static void TAG(render_lines_elts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -749,7 +749,7 @@ static void TAG(render_lines_elts)( GLcontext *ctx,
}
-static void TAG(render_line_strip_elts)( GLcontext *ctx,
+static void TAG(render_line_strip_elts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -783,7 +783,7 @@ static void TAG(render_line_strip_elts)( GLcontext *ctx,
}
-static void TAG(render_line_loop_elts)( GLcontext *ctx,
+static void TAG(render_line_loop_elts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -855,7 +855,7 @@ static void TAG(render_line_loop_elts)( GLcontext *ctx,
* buffers. For elts, this is probably no better (worse?) than the
* standard path.
*/
-static void TAG(render_triangles_elts)( GLcontext *ctx,
+static void TAG(render_triangles_elts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -889,7 +889,7 @@ static void TAG(render_triangles_elts)( GLcontext *ctx,
-static void TAG(render_tri_strip_elts)( GLcontext *ctx,
+static void TAG(render_tri_strip_elts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -927,7 +927,7 @@ static void TAG(render_tri_strip_elts)( GLcontext *ctx,
}
}
-static void TAG(render_tri_fan_elts)( GLcontext *ctx,
+static void TAG(render_tri_fan_elts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -965,7 +965,7 @@ static void TAG(render_tri_fan_elts)( GLcontext *ctx,
}
-static void TAG(render_poly_elts)( GLcontext *ctx,
+static void TAG(render_poly_elts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -1003,7 +1003,7 @@ static void TAG(render_poly_elts)( GLcontext *ctx,
}
}
-static void TAG(render_quad_strip_elts)( GLcontext *ctx,
+static void TAG(render_quad_strip_elts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -1071,7 +1071,7 @@ static void TAG(render_quad_strip_elts)( GLcontext *ctx,
}
-static void TAG(render_quads_elts)( GLcontext *ctx,
+static void TAG(render_quads_elts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -1173,7 +1173,7 @@ static tnl_render_func TAG(render_tab_elts)[GL_POLYGON+2] =
/* Pre-check the primitives in the VB to prevent the need for
* fallbacks later on.
*/
-static GLboolean TAG(validate_render)( GLcontext *ctx,
+static GLboolean TAG(validate_render)( struct gl_context *ctx,
struct vertex_buffer *VB )
{
GLint i;
diff --git a/src/mesa/tnl_dd/t_dd_dmatmp2.h b/src/mesa/tnl_dd/t_dd_dmatmp2.h
index cd225b6343..8836bde09f 100644
--- a/src/mesa/tnl_dd/t_dd_dmatmp2.h
+++ b/src/mesa/tnl_dd/t_dd_dmatmp2.h
@@ -70,7 +70,7 @@ do { \
/**********************************************************************/
-static ELT_TYPE *TAG(emit_elts)( GLcontext *ctx,
+static ELT_TYPE *TAG(emit_elts)( struct gl_context *ctx,
ELT_TYPE *dest,
GLuint *elts, GLuint nr )
{
@@ -89,7 +89,7 @@ static ELT_TYPE *TAG(emit_elts)( GLcontext *ctx,
return dest;
}
-static ELT_TYPE *TAG(emit_consecutive_elts)( GLcontext *ctx,
+static ELT_TYPE *TAG(emit_consecutive_elts)( struct gl_context *ctx,
ELT_TYPE *dest,
GLuint start, GLuint nr )
{
@@ -114,7 +114,7 @@ static ELT_TYPE *TAG(emit_consecutive_elts)( GLcontext *ctx,
-static void TAG(render_points_verts)( GLcontext *ctx,
+static void TAG(render_points_verts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -126,7 +126,7 @@ static void TAG(render_points_verts)( GLcontext *ctx,
}
}
-static void TAG(render_lines_verts)( GLcontext *ctx,
+static void TAG(render_lines_verts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -150,7 +150,7 @@ static void TAG(render_lines_verts)( GLcontext *ctx,
}
-static void TAG(render_line_strip_verts)( GLcontext *ctx,
+static void TAG(render_line_strip_verts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -197,7 +197,7 @@ static void TAG(render_line_strip_verts)( GLcontext *ctx,
}
-static void TAG(render_line_loop_verts)( GLcontext *ctx,
+static void TAG(render_line_loop_verts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -286,7 +286,7 @@ static void TAG(render_line_loop_verts)( GLcontext *ctx,
}
-static void TAG(render_triangles_verts)( GLcontext *ctx,
+static void TAG(render_triangles_verts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -307,7 +307,7 @@ static void TAG(render_triangles_verts)( GLcontext *ctx,
-static void TAG(render_tri_strip_verts)( GLcontext *ctx,
+static void TAG(render_tri_strip_verts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -352,7 +352,7 @@ static void TAG(render_tri_strip_verts)( GLcontext *ctx,
EMIT_PRIM( ctx, GL_TRIANGLE_STRIP, HW_TRIANGLE_STRIP_0, start, count );
}
-static void TAG(render_tri_fan_verts)( GLcontext *ctx,
+static void TAG(render_tri_fan_verts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -395,7 +395,7 @@ static void TAG(render_tri_fan_verts)( GLcontext *ctx,
}
-static void TAG(render_poly_verts)( GLcontext *ctx,
+static void TAG(render_poly_verts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -409,7 +409,7 @@ static void TAG(render_poly_verts)( GLcontext *ctx,
EMIT_PRIM( ctx, GL_POLYGON, HW_POLYGON, start, count );
}
-static void TAG(render_quad_strip_verts)( GLcontext *ctx,
+static void TAG(render_quad_strip_verts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -460,7 +460,7 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx,
}
-static void TAG(render_quads_verts)( GLcontext *ctx,
+static void TAG(render_quads_verts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -509,7 +509,7 @@ static void TAG(render_quads_verts)( GLcontext *ctx,
}
}
-static void TAG(render_noop)( GLcontext *ctx,
+static void TAG(render_noop)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -539,7 +539,7 @@ static tnl_render_func TAG(render_tab_verts)[GL_POLYGON+2] =
* Render elts using hardware indexed verts *
****************************************************************************/
-static void TAG(render_points_elts)( GLcontext *ctx,
+static void TAG(render_points_elts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -563,7 +563,7 @@ static void TAG(render_points_elts)( GLcontext *ctx,
-static void TAG(render_lines_elts)( GLcontext *ctx,
+static void TAG(render_lines_elts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -602,7 +602,7 @@ static void TAG(render_lines_elts)( GLcontext *ctx,
}
-static void TAG(render_line_strip_elts)( GLcontext *ctx,
+static void TAG(render_line_strip_elts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -631,7 +631,7 @@ static void TAG(render_line_strip_elts)( GLcontext *ctx,
}
-static void TAG(render_line_loop_elts)( GLcontext *ctx,
+static void TAG(render_line_loop_elts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -683,7 +683,7 @@ static void TAG(render_line_loop_elts)( GLcontext *ctx,
}
-static void TAG(render_triangles_elts)( GLcontext *ctx,
+static void TAG(render_triangles_elts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -716,7 +716,7 @@ static void TAG(render_triangles_elts)( GLcontext *ctx,
-static void TAG(render_tri_strip_elts)( GLcontext *ctx,
+static void TAG(render_tri_strip_elts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -746,7 +746,7 @@ static void TAG(render_tri_strip_elts)( GLcontext *ctx,
}
}
-static void TAG(render_tri_fan_elts)( GLcontext *ctx,
+static void TAG(render_tri_fan_elts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -773,7 +773,7 @@ static void TAG(render_tri_fan_elts)( GLcontext *ctx,
}
-static void TAG(render_poly_elts)( GLcontext *ctx,
+static void TAG(render_poly_elts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -799,7 +799,7 @@ static void TAG(render_poly_elts)( GLcontext *ctx,
}
}
-static void TAG(render_quad_strip_elts)( GLcontext *ctx,
+static void TAG(render_quad_strip_elts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -861,7 +861,7 @@ static void TAG(render_quad_strip_elts)( GLcontext *ctx,
}
-static void TAG(render_quads_elts)( GLcontext *ctx,
+static void TAG(render_quads_elts)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
diff --git a/src/mesa/tnl_dd/t_dd_rendertmp.h b/src/mesa/tnl_dd/t_dd_rendertmp.h
index b9f030195d..692b4d1fd7 100644
--- a/src/mesa/tnl_dd/t_dd_rendertmp.h
+++ b/src/mesa/tnl_dd/t_dd_rendertmp.h
@@ -63,7 +63,7 @@
#define RENDER_TAB_QUALIFIER static
#endif
-static void TAG(render_points)( GLcontext *ctx,
+static void TAG(render_points)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -77,7 +77,7 @@ static void TAG(render_points)( GLcontext *ctx,
POSTFIX;
}
-static void TAG(render_lines)( GLcontext *ctx,
+static void TAG(render_lines)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -96,7 +96,7 @@ static void TAG(render_lines)( GLcontext *ctx,
}
-static void TAG(render_line_strip)( GLcontext *ctx,
+static void TAG(render_line_strip)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -118,7 +118,7 @@ static void TAG(render_line_strip)( GLcontext *ctx,
}
-static void TAG(render_line_loop)( GLcontext *ctx,
+static void TAG(render_line_loop)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -150,7 +150,7 @@ static void TAG(render_line_loop)( GLcontext *ctx,
}
-static void TAG(render_triangles)( GLcontext *ctx,
+static void TAG(render_triangles)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -177,7 +177,7 @@ static void TAG(render_triangles)( GLcontext *ctx,
-static void TAG(render_tri_strip)( GLcontext *ctx,
+static void TAG(render_tri_strip)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -213,7 +213,7 @@ static void TAG(render_tri_strip)( GLcontext *ctx,
}
-static void TAG(render_tri_fan)( GLcontext *ctx,
+static void TAG(render_tri_fan)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -252,7 +252,7 @@ static void TAG(render_tri_fan)( GLcontext *ctx,
}
-static void TAG(render_poly)( GLcontext *ctx,
+static void TAG(render_poly)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -321,7 +321,7 @@ static void TAG(render_poly)( GLcontext *ctx,
POSTFIX;
}
-static void TAG(render_quads)( GLcontext *ctx,
+static void TAG(render_quads)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -346,7 +346,7 @@ static void TAG(render_quads)( GLcontext *ctx,
POSTFIX;
}
-static void TAG(render_quad_strip)( GLcontext *ctx,
+static void TAG(render_quad_strip)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -384,7 +384,7 @@ static void TAG(render_quad_strip)( GLcontext *ctx,
POSTFIX;
}
-static void TAG(render_noop)( GLcontext *ctx,
+static void TAG(render_noop)( struct gl_context *ctx,
GLuint start,
GLuint count,
GLuint flags )
@@ -392,7 +392,7 @@ static void TAG(render_noop)( GLcontext *ctx,
(void)(ctx && start && count && flags);
}
-RENDER_TAB_QUALIFIER void (*TAG(render_tab)[GL_POLYGON+2])(GLcontext *,
+RENDER_TAB_QUALIFIER void (*TAG(render_tab)[GL_POLYGON+2])(struct gl_context *,
GLuint,
GLuint,
GLuint) =
diff --git a/src/mesa/tnl_dd/t_dd_triemit.h b/src/mesa/tnl_dd/t_dd_triemit.h
index f5979ee9a7..39c9d26481 100644
--- a/src/mesa/tnl_dd/t_dd_triemit.h
+++ b/src/mesa/tnl_dd/t_dd_triemit.h
@@ -136,7 +136,7 @@ static __inline void TAG(point)( CTX_ARG,
#endif
-static void TAG(fast_clipped_poly)( GLcontext *ctx, const GLuint *elts,
+static void TAG(fast_clipped_poly)( struct gl_context *ctx, const GLuint *elts,
GLuint n )
{
LOCAL_VARS
diff --git a/src/mesa/tnl_dd/t_dd_tritmp.h b/src/mesa/tnl_dd/t_dd_tritmp.h
index 2c36d845ab..022f0c6c60 100644
--- a/src/mesa/tnl_dd/t_dd_tritmp.h
+++ b/src/mesa/tnl_dd/t_dd_tritmp.h
@@ -111,7 +111,7 @@
#endif
#if DO_TRI
-static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
+static void TAG(triangle)( struct gl_context *ctx, GLuint e0, GLuint e1, GLuint e2 )
{
struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb;
VERTEX *v[3];
@@ -335,7 +335,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
#if DO_QUAD
#if DO_FULL_QUAD
-static void TAG(quadr)( GLcontext *ctx,
+static void TAG(quadr)( struct gl_context *ctx,
GLuint e0, GLuint e1, GLuint e2, GLuint e3 )
{
struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb;
@@ -575,7 +575,7 @@ static void TAG(quadr)( GLcontext *ctx,
}
}
#else
-static void TAG(quadr)( GLcontext *ctx, GLuint e0,
+static void TAG(quadr)( struct gl_context *ctx, GLuint e0,
GLuint e1, GLuint e2, GLuint e3 )
{
if (DO_UNFILLED) {
@@ -597,7 +597,7 @@ static void TAG(quadr)( GLcontext *ctx, GLuint e0,
#endif
#if DO_LINE
-static void TAG(line)( GLcontext *ctx, GLuint e0, GLuint e1 )
+static void TAG(line)( struct gl_context *ctx, GLuint e0, GLuint e1 )
{
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
VERTEX *v[2];
@@ -628,7 +628,7 @@ static void TAG(line)( GLcontext *ctx, GLuint e0, GLuint e1 )
#endif
#if DO_POINTS
-static void TAG(points)( GLcontext *ctx, GLuint first, GLuint last )
+static void TAG(points)( struct gl_context *ctx, GLuint first, GLuint last )
{
struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb;
GLuint i;
diff --git a/src/mesa/tnl_dd/t_dd_unfilled.h b/src/mesa/tnl_dd/t_dd_unfilled.h
index 9c467291a1..9856a36d6f 100644
--- a/src/mesa/tnl_dd/t_dd_unfilled.h
+++ b/src/mesa/tnl_dd/t_dd_unfilled.h
@@ -32,7 +32,7 @@
#define VERT_RESTORE_SPEC( idx )
#endif
-static void TAG(unfilled_tri)( GLcontext *ctx,
+static void TAG(unfilled_tri)( struct gl_context *ctx,
GLenum mode,
GLuint e0, GLuint e1, GLuint e2 )
{
@@ -95,7 +95,7 @@ static void TAG(unfilled_tri)( GLcontext *ctx,
}
-static void TAG(unfilled_quad)( GLcontext *ctx,
+static void TAG(unfilled_quad)( struct gl_context *ctx,
GLenum mode,
GLuint e0, GLuint e1,
GLuint e2, GLuint e3 )
diff --git a/src/mesa/tnl_dd/t_dd_vb.c b/src/mesa/tnl_dd/t_dd_vb.c
index a8a0a69768..543b0a5685 100644
--- a/src/mesa/tnl_dd/t_dd_vb.c
+++ b/src/mesa/tnl_dd/t_dd_vb.c
@@ -46,7 +46,7 @@
* really convenient to put them. Need to build some actual .o files in
* this directory?
*/
-static void copy_pv_rgba4_spec5( GLcontext *ctx, GLuint edst, GLuint esrc )
+static void copy_pv_rgba4_spec5( struct gl_context *ctx, GLuint edst, GLuint esrc )
{
LOCALVARS
GLubyte *verts = GET_VERTEX_STORE();
@@ -57,7 +57,7 @@ static void copy_pv_rgba4_spec5( GLcontext *ctx, GLuint edst, GLuint esrc )
dst[5] = src[5];
}
-static void copy_pv_rgba4( GLcontext *ctx, GLuint edst, GLuint esrc )
+static void copy_pv_rgba4( struct gl_context *ctx, GLuint edst, GLuint esrc )
{
LOCALVARS
GLubyte *verts = GET_VERTEX_STORE();
@@ -67,7 +67,7 @@ static void copy_pv_rgba4( GLcontext *ctx, GLuint edst, GLuint esrc )
dst[4] = src[4];
}
-static void copy_pv_rgba3( GLcontext *ctx, GLuint edst, GLuint esrc )
+static void copy_pv_rgba3( struct gl_context *ctx, GLuint edst, GLuint esrc )
{
LOCALVARS
GLubyte *verts = GET_VERTEX_STORE();
@@ -78,7 +78,7 @@ static void copy_pv_rgba3( GLcontext *ctx, GLuint edst, GLuint esrc )
}
-void TAG(translate_vertex)(GLcontext *ctx,
+void TAG(translate_vertex)(struct gl_context *ctx,
const VERTEX *src,
SWvertex *dst)
{
@@ -189,10 +189,10 @@ void TAG(translate_vertex)(GLcontext *ctx,
/* prototype to silence warning */
-void TAG(print_vertex)( GLcontext *ctx, const VERTEX *v );
+void TAG(print_vertex)( struct gl_context *ctx, const VERTEX *v );
-void TAG(print_vertex)( GLcontext *ctx, const VERTEX *v )
+void TAG(print_vertex)( struct gl_context *ctx, const VERTEX *v )
{
LOCALVARS
GLuint format = GET_VERTEX_FORMAT();
@@ -289,7 +289,7 @@ void TAG(print_vertex)( GLcontext *ctx, const VERTEX *v )
#define GET_COLOR(ptr, idx) ((ptr)->data[idx])
-INTERP_QUALIFIER void TAG(interp_extras)( GLcontext *ctx,
+INTERP_QUALIFIER void TAG(interp_extras)( struct gl_context *ctx,
GLfloat t,
GLuint dst, GLuint out, GLuint in,
GLboolean force_boundary )
@@ -320,7 +320,7 @@ INTERP_QUALIFIER void TAG(interp_extras)( GLcontext *ctx,
INTERP_VERTEX(ctx, t, dst, out, in, force_boundary);
}
-INTERP_QUALIFIER void TAG(copy_pv_extras)( GLcontext *ctx,
+INTERP_QUALIFIER void TAG(copy_pv_extras)( struct gl_context *ctx,
GLuint dst, GLuint src )
{
LOCALVARS
diff --git a/src/mesa/tnl_dd/t_dd_vbtmp.h b/src/mesa/tnl_dd/t_dd_vbtmp.h
index 85101b9ceb..d19137b767 100644
--- a/src/mesa/tnl_dd/t_dd_vbtmp.h
+++ b/src/mesa/tnl_dd/t_dd_vbtmp.h
@@ -117,7 +117,7 @@
#if (HAVE_HW_DIVIDE || DO_SPEC || DO_TEX0 || DO_FOG || !HAVE_TINY_VERTICES)
-static void TAG(emit)( GLcontext *ctx,
+static void TAG(emit)( struct gl_context *ctx,
GLuint start, GLuint end,
void *dest,
GLuint stride )
@@ -338,7 +338,7 @@ static void TAG(emit)( GLcontext *ctx,
#error "cannot use tiny vertices with hw perspective divide"
#endif
-static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
+static void TAG(emit)( struct gl_context *ctx, GLuint start, GLuint end,
void *dest, GLuint stride )
{
LOCALVARS
@@ -403,7 +403,7 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
#if (HAVE_PTEX_VERTICES)
-static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
+static GLboolean TAG(check_tex_sizes)( struct gl_context *ctx )
{
LOCALVARS
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
@@ -431,7 +431,7 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
return GL_TRUE;
}
#else
-static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
+static GLboolean TAG(check_tex_sizes)( struct gl_context *ctx )
{
LOCALVARS
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
@@ -472,7 +472,7 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
#endif /* ptex */
-static void TAG(interp)( GLcontext *ctx,
+static void TAG(interp)( struct gl_context *ctx,
GLfloat t,
GLuint edst, GLuint eout, GLuint ein,
GLboolean force_boundary )