diff options
Diffstat (limited to 'src/mesa/vbo/vbo_context.c')
-rw-r--r-- | src/mesa/vbo/vbo_context.c | 28 |
1 files changed, 24 insertions, 4 deletions
diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c index a73a46b9c8..ca8190fd05 100644 --- a/src/mesa/vbo/vbo_context.c +++ b/src/mesa/vbo/vbo_context.c @@ -28,9 +28,11 @@ #include "main/imports.h" #include "main/mtypes.h" #include "main/api_arrayelt.h" +#include "math/m_eval.h" #include "vbo.h" #include "vbo_context.h" +#if 0 /* Reach out and grab this to use as the default: */ extern void _tnl_draw_prims( GLcontext *ctx, @@ -40,6 +42,7 @@ extern void _tnl_draw_prims( GLcontext *ctx, const struct _mesa_index_buffer *ib, GLuint min_index, GLuint max_index ); +#endif @@ -76,6 +79,7 @@ static void init_legacy_currval(GLcontext *ctx) cl->StrideB = 0; cl->Enabled = 1; cl->Type = GL_FLOAT; + cl->Format = GL_RGBA; cl->Ptr = (const void *)ctx->Current.Attrib[i]; cl->BufferObj = ctx->Array.NullBufferObj; } @@ -97,6 +101,7 @@ static void init_generic_currval(GLcontext *ctx) */ cl->Size = 1; cl->Type = GL_FLOAT; + cl->Format = GL_RGBA; cl->Ptr = (const void *)ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + i]; cl->Stride = 0; cl->StrideB = 0; @@ -141,6 +146,7 @@ static void init_mat_currval(GLcontext *ctx) cl->Ptr = (const void *)ctx->Light.Material.Attrib[i]; cl->Type = GL_FLOAT; + cl->Format = GL_RGBA; cl->Stride = 0; cl->StrideB = 0; cl->Enabled = 1; @@ -212,7 +218,9 @@ GLboolean _vbo_CreateContext( GLcontext *ctx ) /* By default: */ +#if 0 /* dead - see vbo_set_draw_func() */ vbo->draw_prims = _tnl_draw_prims; +#endif /* Hook our functions into exec and compile dispatch tables. These * will pretty much be permanently installed, which means that the @@ -223,6 +231,8 @@ GLboolean _vbo_CreateContext( GLcontext *ctx ) vbo_save_init( ctx ); #endif + _math_init_eval(); + return GL_TRUE; } @@ -240,10 +250,20 @@ void _vbo_DestroyContext( GLcontext *ctx ) ctx->aelt_context = NULL; } - vbo_exec_destroy(ctx); + if (vbo_context(ctx)) { + vbo_exec_destroy(ctx); #if FEATURE_dlist - vbo_save_destroy(ctx); + vbo_save_destroy(ctx); #endif - FREE(vbo_context(ctx)); - ctx->swtnl_im = NULL; + FREE(vbo_context(ctx)); + ctx->swtnl_im = NULL; + } } + + +void vbo_set_draw_func(GLcontext *ctx, vbo_draw_func func) +{ + struct vbo_context *vbo = vbo_context(ctx); + vbo->draw_prims = func; +} + |