diff options
Diffstat (limited to 'src/mesa/vbo/vbo_exec_api.c')
-rw-r--r-- | src/mesa/vbo/vbo_exec_api.c | 85 |
1 files changed, 81 insertions, 4 deletions
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index f249289599..d70b4bb1a1 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -651,6 +651,41 @@ static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec ) } +/** + * Tell the VBO module to use a real OpenGL vertex buffer object to + * store accumulated immediate-mode vertex data. + * This replaces the malloced buffer which was created in + * vb_exec_vtx_init() below. + */ +void vbo_use_buffer_objects(GLcontext *ctx) +{ + struct vbo_exec_context *exec = &vbo_context(ctx)->exec; + /* Any buffer name but 0 can be used here since this bufferobj won't + * go into the bufferobj hashtable. + */ + GLuint bufName = 0xaabbccdd; + GLenum target = GL_ARRAY_BUFFER_ARB; + GLenum access = GL_READ_WRITE_ARB; + GLenum usage = GL_STREAM_DRAW_ARB; + GLsizei size = VBO_VERT_BUFFER_SIZE * sizeof(GLfloat); + + /* Make sure this func is only used once */ + assert(exec->vtx.bufferobj == ctx->Array.NullBufferObj); + if (exec->vtx.buffer_map) { + _mesa_align_free(exec->vtx.buffer_map); + } + + /* Allocate a real buffer object now */ + exec->vtx.bufferobj = ctx->Driver.NewBufferObject(ctx, bufName, target); + ctx->Driver.BufferData(ctx, target, size, NULL, usage, exec->vtx.bufferobj); + + /* and map it */ + exec->vtx.buffer_map + = ctx->Driver.MapBuffer(ctx, target, access, exec->vtx.bufferobj); +} + + + void vbo_exec_vtx_init( struct vbo_exec_context *exec ) { GLcontext *ctx = exec->ctx; @@ -658,7 +693,8 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec ) GLuint i; /* Allocate a buffer object. Will just reuse this object - * continuously. + * continuously, unless vbo_use_buffer_objects() is called to enable + * use of real VBOs. */ _mesa_reference_buffer_object(ctx, &exec->vtx.bufferobj, @@ -690,9 +726,17 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec ) void vbo_exec_vtx_destroy( struct vbo_exec_context *exec ) { - if (exec->vtx.buffer_map) { - ALIGN_FREE(exec->vtx.buffer_map); - exec->vtx.buffer_map = NULL; + GLcontext *ctx = exec->ctx; + if (exec->vtx.bufferobj->Name) { + ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, exec->vtx.bufferobj); + ctx->Driver.DeleteBuffer(ctx, exec->vtx.bufferobj); + exec->vtx.bufferobj = NULL; + } + else { + if (exec->vtx.buffer_map) { + ALIGN_FREE(exec->vtx.buffer_map); + exec->vtx.buffer_map = NULL; + } } } @@ -729,3 +773,36 @@ static void reset_attrfv( struct vbo_exec_context *exec ) exec->vtx.vertex_size = 0; } + +void GLAPIENTRY +_vbo_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a) +{ + vbo_Color4f(r, g, b, a); +} + + +void GLAPIENTRY +_vbo_Normal3f(GLfloat x, GLfloat y, GLfloat z) +{ + vbo_Normal3f(x, y, z); +} + + +void GLAPIENTRY +_vbo_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + vbo_MultiTexCoord4f(target, s, t, r, q); +} + +void GLAPIENTRY +_vbo_Materialfv(GLenum face, GLenum pname, const GLfloat *params) +{ + vbo_Materialfv(face, pname, params); +} + + +void GLAPIENTRY +_vbo_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + vbo_VertexAttrib4fARB(index, x, y, z, w); +} |