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-rw-r--r--src/mesa/vbo/vbo_context.c9
-rw-r--r--src/mesa/vbo/vbo_exec_api.c4
-rw-r--r--src/mesa/vbo/vbo_exec_array.c7
-rw-r--r--src/mesa/vbo/vbo_rebase.c2
-rw-r--r--src/mesa/vbo/vbo_split_copy.c119
-rw-r--r--src/mesa/vbo/vbo_split_inplace.c2
6 files changed, 74 insertions, 69 deletions
diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c
index ca8190fd05..f193a4bf1e 100644
--- a/src/mesa/vbo/vbo_context.c
+++ b/src/mesa/vbo/vbo_context.c
@@ -28,6 +28,7 @@
#include "main/imports.h"
#include "main/mtypes.h"
#include "main/api_arrayelt.h"
+#include "main/bufferobj.h"
#include "math/m_eval.h"
#include "vbo.h"
#include "vbo_context.h"
@@ -81,7 +82,8 @@ static void init_legacy_currval(GLcontext *ctx)
cl->Type = GL_FLOAT;
cl->Format = GL_RGBA;
cl->Ptr = (const void *)ctx->Current.Attrib[i];
- cl->BufferObj = ctx->Array.NullBufferObj;
+ _mesa_reference_buffer_object(ctx, &cl->BufferObj,
+ ctx->Shared->NullBufferObj);
}
}
@@ -106,7 +108,8 @@ static void init_generic_currval(GLcontext *ctx)
cl->Stride = 0;
cl->StrideB = 0;
cl->Enabled = 1;
- cl->BufferObj = ctx->Array.NullBufferObj;
+ _mesa_reference_buffer_object(ctx, &cl->BufferObj,
+ ctx->Shared->NullBufferObj);
}
}
@@ -150,7 +153,7 @@ static void init_mat_currval(GLcontext *ctx)
cl->Stride = 0;
cl->StrideB = 0;
cl->Enabled = 1;
- cl->BufferObj = ctx->Array.NullBufferObj;
+ cl->BufferObj = ctx->Shared->NullBufferObj;
}
}
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index 5d35ec9c11..6871ee5cab 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -671,7 +671,7 @@ void vbo_use_buffer_objects(GLcontext *ctx)
GLsizei size = VBO_VERT_BUFFER_SIZE;
/* Make sure this func is only used once */
- assert(exec->vtx.bufferobj == ctx->Array.NullBufferObj);
+ assert(exec->vtx.bufferobj == ctx->Shared->NullBufferObj);
if (exec->vtx.buffer_map) {
_mesa_align_free(exec->vtx.buffer_map);
exec->vtx.buffer_map = NULL;
@@ -697,7 +697,7 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec )
*/
_mesa_reference_buffer_object(ctx,
&exec->vtx.bufferobj,
- ctx->Array.NullBufferObj);
+ ctx->Shared->NullBufferObj);
ASSERT(!exec->vtx.buffer_map);
exec->vtx.buffer_map = (GLfloat *)ALIGN_MALLOC(VBO_VERT_BUFFER_SIZE, 64);
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index 0d4cbe9a1e..f4ad394f51 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -352,6 +352,13 @@ vbo_exec_DrawRangeElements(GLenum mode,
if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count, type, indices ))
return;
+ if (end >= ctx->Array._MaxElement) {
+ /* the max element is out of bounds of one or more enabled arrays */
+ _mesa_warning(ctx, "glDraw[Range]Elements() index=%u is "
+ "out of bounds (max=%u)", end, ctx->Array._MaxElement);
+ return;
+ }
+
FLUSH_CURRENT( ctx, 0 );
if (ctx->NewState)
diff --git a/src/mesa/vbo/vbo_rebase.c b/src/mesa/vbo/vbo_rebase.c
index dae778e741..ea87dede64 100644
--- a/src/mesa/vbo/vbo_rebase.c
+++ b/src/mesa/vbo/vbo_rebase.c
@@ -161,7 +161,7 @@ void vbo_rebase_prims( GLcontext *ctx,
GL_ELEMENT_ARRAY_BUFFER,
ib->obj);
- tmp_ib.obj = ctx->Array.NullBufferObj;
+ tmp_ib.obj = ctx->Shared->NullBufferObj;
tmp_ib.ptr = tmp_indices;
tmp_ib.count = ib->count;
tmp_ib.type = ib->type;
diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c
index 5fb66d3318..2f6a1998ea 100644
--- a/src/mesa/vbo/vbo_split_copy.c
+++ b/src/mesa/vbo/vbo_split_copy.c
@@ -31,6 +31,7 @@
#include "main/glheader.h"
#include "main/imports.h"
+#include "main/image.h"
#include "main/macros.h"
#include "main/enums.h"
#include "main/mtypes.h"
@@ -41,7 +42,8 @@
#define ELT_TABLE_SIZE 16
-/* Used for vertex-level splitting of indexed buffers. Note that
+/**
+ * Used for vertex-level splitting of indexed buffers. Note that
* non-indexed primitives may be converted to indexed in some cases
* (eg loops, fans) in order to use this splitting path.
*/
@@ -73,23 +75,21 @@ struct copy_context {
GLuint *translated_elt_buf;
const GLuint *srcelt;
- /* A baby hash table to avoid re-emitting (some) duplicate
+ /** A baby hash table to avoid re-emitting (some) duplicate
* vertices when splitting indexed primitives.
*/
struct {
GLuint in;
GLuint out;
} vert_cache[ELT_TABLE_SIZE];
-
GLuint vertex_size;
GLubyte *dstbuf;
- GLubyte *dstptr; /* dstptr == dstbuf + dstelt_max * vertsize */
- GLuint dstbuf_size; /* in vertices */
- GLuint dstbuf_nr; /* count of emitted vertices, also the
- * largest value in dstelt. Our
- * MaxIndex.
- */
+ GLubyte *dstptr; /**< dstptr == dstbuf + dstelt_max * vertsize */
+ GLuint dstbuf_size; /**< in vertices */
+ GLuint dstbuf_nr; /**< count of emitted vertices, also the largest value
+ * in dstelt. Our MaxIndex.
+ */
GLuint *dstelt;
GLuint dstelt_nr;
@@ -102,32 +102,19 @@ struct copy_context {
};
-static GLuint type_size( GLenum type )
-{
- switch(type) {
- case GL_BYTE: return sizeof(GLbyte);
- case GL_UNSIGNED_BYTE: return sizeof(GLubyte);
- case GL_SHORT: return sizeof(GLshort);
- case GL_UNSIGNED_SHORT: return sizeof(GLushort);
- case GL_INT: return sizeof(GLint);
- case GL_UNSIGNED_INT: return sizeof(GLuint);
- case GL_FLOAT: return sizeof(GLfloat);
- case GL_DOUBLE: return sizeof(GLdouble);
- default: return 0;
- }
-}
-
static GLuint attr_size( const struct gl_client_array *array )
{
- return array->Size * type_size(array->Type);
+ return array->Size * _mesa_sizeof_type(array->Type);
}
-/* Starts returning true slightly before the buffer fills, to ensure
+/**
+ * Starts returning true slightly before the buffer fills, to ensure
* that there is sufficient room for any remaining vertices to finish
* off the prim:
*/
-static GLboolean check_flush( struct copy_context *copy )
+static GLboolean
+check_flush( struct copy_context *copy )
{
GLenum mode = copy->dstprim[copy->dstprim_nr].mode;
@@ -145,7 +132,9 @@ static GLboolean check_flush( struct copy_context *copy )
return GL_FALSE;
}
-static void flush( struct copy_context *copy )
+
+static void
+flush( struct copy_context *copy )
{
GLuint i;
@@ -175,8 +164,11 @@ static void flush( struct copy_context *copy )
}
-
-static void begin( struct copy_context *copy, GLenum mode, GLboolean begin_flag )
+/**
+ * Called at begin of each primitive during replay.
+ */
+static void
+begin( struct copy_context *copy, GLenum mode, GLboolean begin_flag )
{
struct _mesa_prim *prim = &copy->dstprim[copy->dstprim_nr];
@@ -187,10 +179,12 @@ static void begin( struct copy_context *copy, GLenum mode, GLboolean begin_flag
}
-/* Use a hashtable to attempt to identify recently-emitted vertices
+/**
+ * Use a hashtable to attempt to identify recently-emitted vertices
* and avoid re-emitting them.
*/
-static GLuint elt(struct copy_context *copy, GLuint elt_idx)
+static GLuint
+elt(struct copy_context *copy, GLuint elt_idx)
{
GLuint elt = copy->srcelt[elt_idx];
GLuint slot = elt & (ELT_TABLE_SIZE-1);
@@ -222,7 +216,6 @@ static GLuint elt(struct copy_context *copy, GLuint elt_idx)
_mesa_printf("%x ", f[j]);
_mesa_printf("\n");
}
-
}
copy->vert_cache[slot].in = elt;
@@ -230,9 +223,8 @@ static GLuint elt(struct copy_context *copy, GLuint elt_idx)
copy->dstptr += copy->vertex_size;
assert(csr == copy->dstptr);
- assert(copy->dstptr == (copy->dstbuf +
- copy->dstbuf_nr *
- copy->vertex_size));
+ assert(copy->dstptr == (copy->dstbuf +
+ copy->dstbuf_nr * copy->vertex_size));
}
/* else */
/* _mesa_printf(" --> reuse vertex\n"); */
@@ -242,7 +234,12 @@ static GLuint elt(struct copy_context *copy, GLuint elt_idx)
return check_flush(copy);
}
-static void end( struct copy_context *copy, GLboolean end_flag )
+
+/**
+ * Called at end of each primitive during replay.
+ */
+static void
+end( struct copy_context *copy, GLboolean end_flag )
{
struct _mesa_prim *prim = &copy->dstprim[copy->dstprim_nr];
@@ -257,8 +254,8 @@ static void end( struct copy_context *copy, GLboolean end_flag )
}
-
-static void replay_elts( struct copy_context *copy )
+static void
+replay_elts( struct copy_context *copy )
{
GLuint i, j, k;
GLboolean split;
@@ -362,7 +359,8 @@ static void replay_elts( struct copy_context *copy )
}
-static void replay_init( struct copy_context *copy )
+static void
+replay_init( struct copy_context *copy )
{
GLcontext *ctx = copy->ctx;
GLuint i;
@@ -388,10 +386,7 @@ static void replay_init( struct copy_context *copy )
copy->vertex_size += attr_size(copy->array[i]);
if (vbo->Name && !vbo->Pointer)
- ctx->Driver.MapBuffer(ctx,
- GL_ARRAY_BUFFER_ARB,
- GL_WRITE_ONLY, /* XXX */
- vbo);
+ ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY, vbo);
copy->varying[j].src_ptr = ADD_POINTERS(vbo->Pointer,
copy->array[i]->Ptr);
@@ -405,12 +400,11 @@ static void replay_init( struct copy_context *copy )
* do it internally.
*/
if (copy->ib->obj->Name && !copy->ib->obj->Pointer)
- ctx->Driver.MapBuffer(ctx,
- GL_ARRAY_BUFFER_ARB, /* XXX */
- GL_WRITE_ONLY, /* XXX */
+ ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY,
copy->ib->obj);
- srcptr = (const GLubyte *)ADD_POINTERS(copy->ib->obj->Pointer, copy->ib->ptr);
+ srcptr = (const GLubyte *) ADD_POINTERS(copy->ib->obj->Pointer,
+ copy->ib->ptr);
switch (copy->ib->type) {
case GL_UNSIGNED_BYTE:
@@ -434,7 +428,6 @@ static void replay_init( struct copy_context *copy )
copy->srcelt = (const GLuint *)srcptr;
break;
}
-
/* Figure out the maximum allowed vertex buffer size:
*/
@@ -449,8 +442,7 @@ static void replay_init( struct copy_context *copy )
*
* XXX: This should be a VBO!
*/
- copy->dstbuf = _mesa_malloc(copy->dstbuf_size *
- copy->vertex_size);
+ copy->dstbuf = _mesa_malloc(copy->dstbuf_size * copy->vertex_size);
copy->dstptr = copy->dstbuf;
/* Setup new vertex arrays to point into the output buffer:
@@ -467,7 +459,7 @@ static void replay_init( struct copy_context *copy )
dst->Ptr = copy->dstbuf + offset;
dst->Enabled = GL_TRUE;
dst->Normalized = src->Normalized;
- dst->BufferObj = ctx->Array.NullBufferObj;
+ dst->BufferObj = ctx->Shared->NullBufferObj;
dst->_MaxElement = copy->dstbuf_size; /* may be less! */
offset += copy->varying[i].size;
@@ -487,12 +479,16 @@ static void replay_init( struct copy_context *copy )
*/
copy->dstib.count = 0; /* duplicates dstelt_nr */
copy->dstib.type = GL_UNSIGNED_INT;
- copy->dstib.obj = ctx->Array.NullBufferObj;
+ copy->dstib.obj = ctx->Shared->NullBufferObj;
copy->dstib.ptr = copy->dstelt;
}
-static void replay_finish( struct copy_context *copy )
+/**
+ * Free up everything allocated during split/replay.
+ */
+static void
+replay_finish( struct copy_context *copy )
{
GLcontext *ctx = copy->ctx;
GLuint i;
@@ -502,25 +498,26 @@ static void replay_finish( struct copy_context *copy )
_mesa_free(copy->translated_elt_buf);
_mesa_free(copy->dstbuf);
_mesa_free(copy->dstelt);
-
+
/* Unmap VBO's
*/
for (i = 0; i < copy->nr_varying; i++) {
struct gl_buffer_object *vbo = copy->varying[i].array->BufferObj;
-
if (vbo->Name && vbo->Pointer)
- ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, vbo);
+ ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, vbo);
}
/* Unmap index buffer:
*/
if (copy->ib->obj->Name && copy->ib->obj->Pointer) {
- ctx->Driver.UnmapBuffer(ctx,
- GL_ARRAY_BUFFER_ARB, /* XXX */
- copy->ib->obj);
+ ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, copy->ib->obj);
}
}
+
+/**
+ * Split VBO into smaller pieces, draw the pieces.
+ */
void vbo_split_copy( GLcontext *ctx,
const struct gl_client_array *arrays[],
const struct _mesa_prim *prim,
@@ -546,13 +543,11 @@ void vbo_split_copy( GLcontext *ctx,
copy.draw = draw;
copy.limits = limits;
-
/* Clear the vertex cache:
*/
for (i = 0; i < ELT_TABLE_SIZE; i++)
copy.vert_cache[i].in = ~0;
-
replay_init(&copy);
replay_elts(&copy);
replay_finish(&copy);
diff --git a/src/mesa/vbo/vbo_split_inplace.c b/src/mesa/vbo/vbo_split_inplace.c
index fbc856e93b..3ed6b34fbf 100644
--- a/src/mesa/vbo/vbo_split_inplace.c
+++ b/src/mesa/vbo/vbo_split_inplace.c
@@ -221,7 +221,7 @@ static void split_prims( struct split_context *split)
ib.count = count;
ib.type = GL_UNSIGNED_INT;
- ib.obj = split->ctx->Array.NullBufferObj;
+ ib.obj = split->ctx->Shared->NullBufferObj;
ib.ptr = elts;
tmpprim = *prim;