summaryrefslogtreecommitdiff
path: root/src/mesa/vbo
diff options
context:
space:
mode:
Diffstat (limited to 'src/mesa/vbo')
-rw-r--r--src/mesa/vbo/vbo.h18
-rw-r--r--src/mesa/vbo/vbo_context.c22
-rw-r--r--src/mesa/vbo/vbo_exec_api.c36
-rw-r--r--src/mesa/vbo/vbo_exec_array.c28
4 files changed, 99 insertions, 5 deletions
diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h
index 4c51b44cda..5362226c2f 100644
--- a/src/mesa/vbo/vbo.h
+++ b/src/mesa/vbo/vbo.h
@@ -117,4 +117,22 @@ void vbo_rebase_prims( GLcontext *ctx,
void vbo_use_buffer_objects(GLcontext *ctx);
+void vbo_set_draw_func(GLcontext *ctx, vbo_draw_func func);
+
+
+void GLAPIENTRY
+_vbo_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a);
+
+void GLAPIENTRY
+_vbo_Normal3f(GLfloat x, GLfloat y, GLfloat z);
+
+void GLAPIENTRY
+_vbo_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+
+void GLAPIENTRY
+_vbo_Materialfv(GLenum face, GLenum pname, const GLfloat *params);
+
+void GLAPIENTRY
+_vbo_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+
#endif
diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c
index a73a46b9c8..bbf745b0c6 100644
--- a/src/mesa/vbo/vbo_context.c
+++ b/src/mesa/vbo/vbo_context.c
@@ -31,6 +31,7 @@
#include "vbo.h"
#include "vbo_context.h"
+#if 0
/* Reach out and grab this to use as the default:
*/
extern void _tnl_draw_prims( GLcontext *ctx,
@@ -40,6 +41,7 @@ extern void _tnl_draw_prims( GLcontext *ctx,
const struct _mesa_index_buffer *ib,
GLuint min_index,
GLuint max_index );
+#endif
@@ -212,7 +214,9 @@ GLboolean _vbo_CreateContext( GLcontext *ctx )
/* By default:
*/
+#if 0 /* dead - see vbo_set_draw_func() */
vbo->draw_prims = _tnl_draw_prims;
+#endif
/* Hook our functions into exec and compile dispatch tables. These
* will pretty much be permanently installed, which means that the
@@ -240,10 +244,20 @@ void _vbo_DestroyContext( GLcontext *ctx )
ctx->aelt_context = NULL;
}
- vbo_exec_destroy(ctx);
+ if (vbo_context(ctx)) {
+ vbo_exec_destroy(ctx);
#if FEATURE_dlist
- vbo_save_destroy(ctx);
+ vbo_save_destroy(ctx);
#endif
- FREE(vbo_context(ctx));
- ctx->swtnl_im = NULL;
+ FREE(vbo_context(ctx));
+ ctx->swtnl_im = NULL;
+ }
+}
+
+
+void vbo_set_draw_func(GLcontext *ctx, vbo_draw_func func)
+{
+ struct vbo_context *vbo = vbo_context(ctx);
+ vbo->draw_prims = func;
}
+
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index d48f5230cb..fdb0c5a9a4 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -693,7 +693,8 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec )
GLuint i;
/* Allocate a buffer object. Will just reuse this object
- * continuously.
+ * continuously, unless vbo_use_buffer_objects() is called to enable
+ * use of real VBOs.
*/
_mesa_reference_buffer_object(ctx,
&exec->vtx.bufferobj,
@@ -772,3 +773,36 @@ static void reset_attrfv( struct vbo_exec_context *exec )
exec->vtx.vertex_size = 0;
}
+
+void GLAPIENTRY
+_vbo_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a)
+{
+ vbo_Color4f(r, g, b, a);
+}
+
+
+void GLAPIENTRY
+_vbo_Normal3f(GLfloat x, GLfloat y, GLfloat z)
+{
+ vbo_Normal3f(x, y, z);
+}
+
+
+void GLAPIENTRY
+_vbo_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+{
+ vbo_MultiTexCoord4f(target, s, t, r, q);
+}
+
+void GLAPIENTRY
+_vbo_Materialfv(GLenum face, GLenum pname, const GLfloat *params)
+{
+ vbo_Materialfv(face, pname, params);
+}
+
+
+void GLAPIENTRY
+_vbo_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ vbo_VertexAttrib4fARB(index, x, y, z, w);
+}
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index 82f4db17d1..0f9d8da356 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -30,6 +30,8 @@
#include "main/state.h"
#include "main/api_validate.h"
#include "main/api_noop.h"
+#include "main/varray.h"
+#include "glapi/dispatch.h"
#include "vbo_context.h"
@@ -403,3 +405,29 @@ void vbo_exec_array_destroy( struct vbo_exec_context *exec )
{
/* nothing to do */
}
+
+
+/* This API entrypoint is not ordinarily used */
+void GLAPIENTRY
+_mesa_DrawArrays(GLenum mode, GLint first, GLsizei count)
+{
+ vbo_exec_DrawArrays(mode, first, count);
+}
+
+
+/* This API entrypoint is not ordinarily used */
+void GLAPIENTRY
+_mesa_DrawElements(GLenum mode, GLsizei count, GLenum type,
+ const GLvoid *indices)
+{
+ vbo_exec_DrawElements(mode, count, type, indices);
+}
+
+
+/* This API entrypoint is not ordinarily used */
+void GLAPIENTRY
+_mesa_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count,
+ GLenum type, const GLvoid *indices)
+{
+ vbo_exec_DrawRangeElements(mode, start, end, count, type, indices);
+}