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-rw-r--r--src/mesa/x86-64/matypes.h164
1 files changed, 164 insertions, 0 deletions
diff --git a/src/mesa/x86-64/matypes.h b/src/mesa/x86-64/matypes.h
new file mode 100644
index 0000000000..cdface9d3a
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+++ b/src/mesa/x86-64/matypes.h
@@ -0,0 +1,164 @@
+/*
+ * This file is automatically generated from the Mesa internal type
+ * definitions. Do not edit directly.
+ */
+
+#ifndef __ASM_TYPES_H__
+#define __ASM_TYPES_H__
+
+
+
+/* =============================================================
+ * Offsets for GLcontext
+ */
+
+#define CTX_DRIVER_CTX 904
+
+#define CTX_LIGHT_ENABLED 38592
+#define CTX_LIGHT_SHADE_MODEL 38596
+#define CTX_LIGHT_COLOR_MAT_FACE 38600
+#define CTX_LIGHT_COLOR_MAT_MODE 38604
+#define CTX_LIGHT_COLOR_MAT_MASK 38608
+#define CTX_LIGHT_COLOR_MAT_ENABLED 38612
+#define CTX_LIGHT_ENABLED_LIST 38616
+#define CTX_LIGHT_NEED_VERTS 42973
+#define CTX_LIGHT_FLAGS 42976
+#define CTX_LIGHT_BASE_COLOR 42980
+
+
+/* =============================================================
+ * Offsets for struct vertex_buffer
+ */
+
+#define VB_SIZE 0
+#define VB_COUNT 4
+
+#define VB_ELTS 8
+#define VB_OBJ_PTR 12
+#define VB_EYE_PTR 16
+#define VB_CLIP_PTR 20
+#define VB_PROJ_CLIP_PTR 24
+#define VB_CLIP_OR_MASK 28
+#define VB_CLIP_MASK 32
+#define VB_NORMAL_PTR 36
+#define VB_EDGE_FLAG 44
+#define VB_TEX0_COORD_PTR 48
+#define VB_TEX1_COORD_PTR 52
+#define VB_TEX2_COORD_PTR 56
+#define VB_TEX3_COORD_PTR 60
+#define VB_INDEX_PTR 80
+#define VB_COLOR_PTR 88
+#define VB_SECONDARY_COLOR_PTR 96
+#define VB_FOG_COORD_PTR 108
+#define VB_POINT_SIZE_PTR 104
+#define VB_PRIMITIVE 112
+
+#define VB_LAST_CLIPPED 244
+
+/*
+ * Flags for struct vertex_buffer
+ */
+
+#define VERT_BIT_OBJ 0x1
+#define VERT_BIT_NORM 0x4
+#define VERT_BIT_RGBA 0x8
+#define VERT_BIT_SPEC_RGB 0x10
+#define VERT_BIT_FOG_COORD 0x20
+#define VERT_BIT_TEX0 0x100
+#define VERT_BIT_TEX1 0x200
+#define VERT_BIT_TEX2 0x400
+#define VERT_BIT_TEX3 0x800
+
+
+/* =============================================================
+ * Offsets for GLvector4f
+ */
+
+#define V4F_DATA 0
+#define V4F_START 4
+#define V4F_COUNT 8
+#define V4F_STRIDE 12
+#define V4F_SIZE 16
+#define V4F_FLAGS 20
+
+/*
+ * Flags for GLvector4f
+ */
+
+#define VEC_MALLOC 0x10
+#define VEC_NOT_WRITEABLE 0x40
+#define VEC_BAD_STRIDE 0x100
+
+#define VEC_SIZE_1 0x1
+#define VEC_SIZE_2 0x3
+#define VEC_SIZE_3 0x7
+#define VEC_SIZE_4 0xf
+
+
+/* =============================================================
+ * Offsets for GLmatrix
+ */
+
+#define MATRIX_DATA 0
+#define MATRIX_INV 4
+#define MATRIX_FLAGS 8
+#define MATRIX_TYPE 12
+
+
+/* =============================================================
+ * Offsets for struct gl_light
+ */
+
+#define LIGHT_NEXT 0
+#define LIGHT_PREV 4
+
+#define LIGHT_AMBIENT 8
+#define LIGHT_DIFFUSE 24
+#define LIGHT_SPECULAR 40
+#define LIGHT_EYE_POSITION 56
+#define LIGHT_EYE_DIRECTION 72
+#define LIGHT_SPOT_EXPONENT 88
+#define LIGHT_SPOT_CUTOFF 92
+#define LIGHT_COS_CUTOFF 96
+#define LIGHT_CONST_ATTEN 100
+#define LIGHT_LINEAR_ATTEN 104
+#define LIGHT_QUADRATIC_ATTEN 108
+#define LIGHT_ENABLED 112
+
+#define LIGHT_FLAGS 116
+
+#define LIGHT_POSITION 120
+#define LIGHT_VP_INF_NORM 136
+#define LIGHT_H_INF_NORM 148
+#define LIGHT_NORM_DIRECTION 160
+#define LIGHT_VP_INF_SPOT_ATTEN 176
+
+#define LIGHT_SPOT_EXP_TABLE 180
+#define LIGHT_MAT_AMBIENT 4276
+#define LIGHT_MAT_DIFFUSE 4300
+#define LIGHT_MAT_SPECULAR 4324
+
+#define SIZEOF_GL_LIGHT 4356
+
+/*
+ * Flags for struct gl_light
+ */
+
+#define LIGHT_SPOT 0x1
+#define LIGHT_LOCAL_VIEWER 0x2
+#define LIGHT_POSITIONAL 0x4
+
+#define LIGHT_NEED_VERTICES 0x6
+
+
+/* =============================================================
+ * Offsets for struct gl_lightmodel
+ */
+
+#define LIGHT_MODEL_AMBIENT 0
+#define LIGHT_MODEL_LOCAL_VIEWER 16
+#define LIGHT_MODEL_TWO_SIDE 17
+#define LIGHT_MODEL_COLOR_CONTROL 20
+
+
+#endif /* __ASM_TYPES_H__ */