diff options
Diffstat (limited to 'src/mesa/x86/gen_matypes.c')
-rw-r--r-- | src/mesa/x86/gen_matypes.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/x86/gen_matypes.c b/src/mesa/x86/gen_matypes.c index afb4b11529..d56b701aa8 100644 --- a/src/mesa/x86/gen_matypes.c +++ b/src/mesa/x86/gen_matypes.c @@ -61,7 +61,7 @@ do { \ printf( "\n" ); \ } while (0) -#if defined(__BEOS__) || defined(_LP64) +#if defined(__BEOS__) || defined(__HAIKU__) || defined(_LP64) #define OFFSET( s, t, m ) \ printf( "#define %s\t%ld\n", s, offsetof( t, m ) ); #else @@ -69,7 +69,7 @@ do { \ printf( "#define %s\t%d\n", s, offsetof( t, m ) ); #endif -#if defined(__BEOS__) || defined(_LP64) +#if defined(__BEOS__) || defined(__HAIKU__) || defined(_LP64) #define SIZEOF( s, t ) \ printf( "#define %s\t%ld\n", s, sizeof(t) ); #else @@ -197,7 +197,7 @@ int main( int argc, char **argv ) OFFSET( "LIGHT_DIFFUSE ", struct gl_light, Diffuse ); OFFSET( "LIGHT_SPECULAR ", struct gl_light, Specular ); OFFSET( "LIGHT_EYE_POSITION ", struct gl_light, EyePosition ); - OFFSET( "LIGHT_EYE_DIRECTION ", struct gl_light, EyeDirection ); + OFFSET( "LIGHT_SPOT_DIRECTION ", struct gl_light, SpotDirection ); OFFSET( "LIGHT_SPOT_EXPONENT ", struct gl_light, SpotExponent ); OFFSET( "LIGHT_SPOT_CUTOFF ", struct gl_light, SpotCutoff ); OFFSET( "LIGHT_COS_CUTOFF ", struct gl_light, _CosCutoff ); @@ -211,7 +211,7 @@ int main( int argc, char **argv ) OFFSET( "LIGHT_POSITION ", struct gl_light, _Position ); OFFSET( "LIGHT_VP_INF_NORM ", struct gl_light, _VP_inf_norm ); OFFSET( "LIGHT_H_INF_NORM ", struct gl_light, _h_inf_norm ); - OFFSET( "LIGHT_NORM_DIRECTION ", struct gl_light, _NormDirection ); + OFFSET( "LIGHT_NORM_DIRECTION ", struct gl_light, _NormSpotDirection ); OFFSET( "LIGHT_VP_INF_SPOT_ATTEN ", struct gl_light, _VP_inf_spot_attenuation ); printf( "\n" ); OFFSET( "LIGHT_SPOT_EXP_TABLE ", struct gl_light, _SpotExpTable ); |