diff options
Diffstat (limited to 'src/mesa/x86')
-rw-r--r-- | src/mesa/x86/3dnow.c | 82 | ||||
-rw-r--r-- | src/mesa/x86/common_x86_macros.h | 107 | ||||
-rw-r--r-- | src/mesa/x86/norm_args.h | 7 | ||||
-rw-r--r-- | src/mesa/x86/sse.c | 104 | ||||
-rw-r--r-- | src/mesa/x86/x86.c | 43 | ||||
-rw-r--r-- | src/mesa/x86/xform_args.h | 10 |
6 files changed, 135 insertions, 218 deletions
diff --git a/src/mesa/x86/3dnow.c b/src/mesa/x86/3dnow.c index 821a33d76c..37346a8b7b 100644 --- a/src/mesa/x86/3dnow.c +++ b/src/mesa/x86/3dnow.c @@ -1,4 +1,4 @@ -/* $Id: 3dnow.c,v 1.18 2001/03/29 06:46:15 gareth Exp $ */ +/* $Id: 3dnow.c,v 1.19 2001/03/30 14:44:43 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -31,92 +31,18 @@ #include "glheader.h" #include "context.h" -#include "mtypes.h" -#include "3dnow.h" - #include "math/m_vertices.h" #include "math/m_xform.h" - #include "tnl/t_context.h" +#include "3dnow.h" +#include "common_x86_macros.h" + #ifdef DEBUG #include "math/m_debug.h" #endif -#define XFORM_ARGS GLvector4f *to_vec, \ - const GLfloat m[16], \ - const GLvector4f *from_vec, \ - const GLubyte *mask, \ - const GLubyte flag - - -#define DECLARE_XFORM_GROUP( pfx, sz ) \ -extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_general( XFORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_identity( XFORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d_no_rot( XFORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_perspective( XFORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d( XFORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d_no_rot( XFORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d( XFORM_ARGS ); - - -#define ASSIGN_XFORM_GROUP( pfx, sz ) \ - _mesa_transform_tab[0][sz][MATRIX_GENERAL] = \ - _mesa_##pfx##_transform_points##sz##_general; \ - _mesa_transform_tab[0][sz][MATRIX_IDENTITY] = \ - _mesa_##pfx##_transform_points##sz##_identity; \ - _mesa_transform_tab[0][sz][MATRIX_3D_NO_ROT] = \ - _mesa_##pfx##_transform_points##sz##_3d_no_rot; \ - _mesa_transform_tab[0][sz][MATRIX_PERSPECTIVE] = \ - _mesa_##pfx##_transform_points##sz##_perspective; \ - _mesa_transform_tab[0][sz][MATRIX_2D] = \ - _mesa_##pfx##_transform_points##sz##_2d; \ - _mesa_transform_tab[0][sz][MATRIX_2D_NO_ROT] = \ - _mesa_##pfx##_transform_points##sz##_2d_no_rot; \ - _mesa_transform_tab[0][sz][MATRIX_3D] = \ - _mesa_##pfx##_transform_points##sz##_3d; - - - -#define NORM_ARGS const GLmatrix *mat, \ - GLfloat scale, \ - const GLvector3f *in, \ - const GLfloat *lengths, \ - const GLubyte mask[], \ - GLvector3f *dest - - -#define DECLARE_NORM_GROUP( pfx ) \ -extern void _ASMAPI _mesa_##pfx##_rescale_normals( NORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_normalize_normals( NORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_transform_normals( NORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_transform_normals_no_rot( NORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_transform_rescale_normals( NORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_transform_rescale_normals_no_rot( NORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_transform_normalize_normals( NORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_transform_normalize_normals_no_rot( NORM_ARGS ); - - -#define ASSIGN_NORM_GROUP( pfx ) \ - _mesa_normal_tab[NORM_RESCALE][0] = \ - _mesa_##pfx##_rescale_normals; \ - _mesa_normal_tab[NORM_NORMALIZE][0] = \ - _mesa_##pfx##_normalize_normals; \ - _mesa_normal_tab[NORM_TRANSFORM][0] = \ - _mesa_##pfx##_transform_normals; \ - _mesa_normal_tab[NORM_TRANSFORM_NO_ROT][0] = \ - _mesa_##pfx##_transform_normals_no_rot; \ - _mesa_normal_tab[NORM_TRANSFORM|NORM_RESCALE][0] = \ - _mesa_##pfx##_transform_rescale_normals; \ - _mesa_normal_tab[NORM_TRANSFORM_NO_ROT|NORM_RESCALE][0] = \ - _mesa_##pfx##_transform_rescale_normals_no_rot; \ - _mesa_normal_tab[NORM_TRANSFORM|NORM_NORMALIZE][0] = \ - _mesa_##pfx##_transform_normalize_normals; \ - _mesa_normal_tab[NORM_TRANSFORM_NO_ROT|NORM_NORMALIZE][0] = \ - _mesa_##pfx##_transform_normalize_normals_no_rot; - - #ifdef USE_3DNOW_ASM DECLARE_XFORM_GROUP( 3dnow, 2 ) DECLARE_XFORM_GROUP( 3dnow, 3 ) diff --git a/src/mesa/x86/common_x86_macros.h b/src/mesa/x86/common_x86_macros.h new file mode 100644 index 0000000000..34ef34d7dc --- /dev/null +++ b/src/mesa/x86/common_x86_macros.h @@ -0,0 +1,107 @@ +/* $Id: common_x86_macros.h,v 1.1 2001/03/30 14:44:43 gareth Exp $ */ + +/* + * Mesa 3-D graphics library + * Version: 3.5 + * + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + * Authors: + * Gareth Hughes <gareth@valinux.com> + */ + +#ifndef __COMMON_X86_MACROS_H__ +#define __COMMON_X86_MACROS_H__ + + +/* ============================================================= + * Transformation function declarations: + */ + +#define XFORM_ARGS GLvector4f *to_vec, \ + const GLfloat m[16], \ + const GLvector4f *from_vec + +#define DECLARE_XFORM_GROUP( pfx, sz ) \ +extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_general( XFORM_ARGS ); \ +extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_identity( XFORM_ARGS ); \ +extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d_no_rot( XFORM_ARGS ); \ +extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_perspective( XFORM_ARGS ); \ +extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d( XFORM_ARGS ); \ +extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d_no_rot( XFORM_ARGS ); \ +extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d( XFORM_ARGS ); + +#define ASSIGN_XFORM_GROUP( pfx, sz ) \ + _mesa_transform_tab[sz][MATRIX_GENERAL] = \ + _mesa_##pfx##_transform_points##sz##_general; \ + _mesa_transform_tab[sz][MATRIX_IDENTITY] = \ + _mesa_##pfx##_transform_points##sz##_identity; \ + _mesa_transform_tab[sz][MATRIX_3D_NO_ROT] = \ + _mesa_##pfx##_transform_points##sz##_3d_no_rot; \ + _mesa_transform_tab[sz][MATRIX_PERSPECTIVE] = \ + _mesa_##pfx##_transform_points##sz##_perspective; \ + _mesa_transform_tab[sz][MATRIX_2D] = \ + _mesa_##pfx##_transform_points##sz##_2d; \ + _mesa_transform_tab[sz][MATRIX_2D_NO_ROT] = \ + _mesa_##pfx##_transform_points##sz##_2d_no_rot; \ + _mesa_transform_tab[sz][MATRIX_3D] = \ + _mesa_##pfx##_transform_points##sz##_3d; + + +/* ============================================================= + * Normal transformation function declarations: + */ + +#define NORM_ARGS const GLmatrix *mat, \ + GLfloat scale, \ + const GLvector3f *in, \ + const GLfloat *lengths, \ + GLvector3f *dest + +#define DECLARE_NORM_GROUP( pfx ) \ +extern void _ASMAPI _mesa_##pfx##_rescale_normals( NORM_ARGS ); \ +extern void _ASMAPI _mesa_##pfx##_normalize_normals( NORM_ARGS ); \ +extern void _ASMAPI _mesa_##pfx##_transform_normals( NORM_ARGS ); \ +extern void _ASMAPI _mesa_##pfx##_transform_normals_no_rot( NORM_ARGS ); \ +extern void _ASMAPI _mesa_##pfx##_transform_rescale_normals( NORM_ARGS ); \ +extern void _ASMAPI _mesa_##pfx##_transform_rescale_normals_no_rot( NORM_ARGS ); \ +extern void _ASMAPI _mesa_##pfx##_transform_normalize_normals( NORM_ARGS ); \ +extern void _ASMAPI _mesa_##pfx##_transform_normalize_normals_no_rot( NORM_ARGS ); + +#define ASSIGN_NORM_GROUP( pfx ) \ + _mesa_normal_tab[NORM_RESCALE] = \ + _mesa_##pfx##_rescale_normals; \ + _mesa_normal_tab[NORM_NORMALIZE] = \ + _mesa_##pfx##_normalize_normals; \ + _mesa_normal_tab[NORM_TRANSFORM] = \ + _mesa_##pfx##_transform_normals; \ + _mesa_normal_tab[NORM_TRANSFORM_NO_ROT] = \ + _mesa_##pfx##_transform_normals_no_rot; \ + _mesa_normal_tab[NORM_TRANSFORM | NORM_RESCALE] = \ + _mesa_##pfx##_transform_rescale_normals; \ + _mesa_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_RESCALE] = \ + _mesa_##pfx##_transform_rescale_normals_no_rot; \ + _mesa_normal_tab[NORM_TRANSFORM | NORM_NORMALIZE] = \ + _mesa_##pfx##_transform_normalize_normals; \ + _mesa_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE] = \ + _mesa_##pfx##_transform_normalize_normals_no_rot; + + +#endif diff --git a/src/mesa/x86/norm_args.h b/src/mesa/x86/norm_args.h index b3d592221f..d38b061965 100644 --- a/src/mesa/x86/norm_args.h +++ b/src/mesa/x86/norm_args.h @@ -1,4 +1,4 @@ -/* $Id: norm_args.h,v 1.1 2001/03/28 20:44:44 gareth Exp $ */ +/* $Id: norm_args.h,v 1.2 2001/03/30 14:44:43 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -41,21 +41,18 @@ * GLfloat scale, * CONST GLvector3f *in, * CONST GLfloat lengths[], - * CONST GLubyte mask[], * GLvector3f *dest ); */ #define OFFSET_MAT 4 #define OFFSET_SCALE 8 #define OFFSET_IN 12 #define OFFSET_LENGTHS 16 -#define OFFSET_MASK 20 -#define OFFSET_DEST 24 +#define OFFSET_DEST 20 #define ARG_MAT REGOFF(FRAME_OFFSET+OFFSET_MAT, ESP) #define ARG_SCALE REGOFF(FRAME_OFFSET+OFFSET_SCALE, ESP) #define ARG_IN REGOFF(FRAME_OFFSET+OFFSET_IN, ESP) #define ARG_LENGTHS REGOFF(FRAME_OFFSET+OFFSET_LENGTHS, ESP) -#define ARG_MASK REGOFF(FRAME_OFFSET+OFFSET_MASK, ESP) #define ARG_DEST REGOFF(FRAME_OFFSET+OFFSET_DEST, ESP) #endif diff --git a/src/mesa/x86/sse.c b/src/mesa/x86/sse.c index a986636edc..bcabf5ca1d 100644 --- a/src/mesa/x86/sse.c +++ b/src/mesa/x86/sse.c @@ -1,4 +1,4 @@ -/* $Id: sse.c,v 1.1 2001/03/29 06:46:16 gareth Exp $ */ +/* $Id: sse.c,v 1.2 2001/03/30 14:44:43 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -31,92 +31,18 @@ #include "glheader.h" #include "context.h" -#include "mtypes.h" -#include "sse.h" - #include "math/m_vertices.h" #include "math/m_xform.h" - #include "tnl/t_context.h" +#include "sse.h" +#include "common_x86_macros.h" + #ifdef DEBUG #include "math/m_debug.h" #endif -#define XFORM_ARGS GLvector4f *to_vec, \ - const GLfloat m[16], \ - const GLvector4f *from_vec, \ - const GLubyte *mask, \ - const GLubyte flag - - -#define DECLARE_XFORM_GROUP( pfx, sz ) \ -extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_general( XFORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_identity( XFORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d_no_rot( XFORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_perspective( XFORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d( XFORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d_no_rot( XFORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d( XFORM_ARGS ); - - -#define ASSIGN_XFORM_GROUP( pfx, sz ) \ - _mesa_transform_tab[0][sz][MATRIX_GENERAL] = \ - _mesa_##pfx##_transform_points##sz##_general; \ - _mesa_transform_tab[0][sz][MATRIX_IDENTITY] = \ - _mesa_##pfx##_transform_points##sz##_identity; \ - _mesa_transform_tab[0][sz][MATRIX_3D_NO_ROT] = \ - _mesa_##pfx##_transform_points##sz##_3d_no_rot; \ - _mesa_transform_tab[0][sz][MATRIX_PERSPECTIVE] = \ - _mesa_##pfx##_transform_points##sz##_perspective; \ - _mesa_transform_tab[0][sz][MATRIX_2D] = \ - _mesa_##pfx##_transform_points##sz##_2d; \ - _mesa_transform_tab[0][sz][MATRIX_2D_NO_ROT] = \ - _mesa_##pfx##_transform_points##sz##_2d_no_rot; \ - _mesa_transform_tab[0][sz][MATRIX_3D] = \ - _mesa_##pfx##_transform_points##sz##_3d; - - - -#define NORM_ARGS const GLmatrix *mat, \ - GLfloat scale, \ - const GLvector3f *in, \ - const GLfloat *lengths, \ - const GLubyte mask[], \ - GLvector3f *dest - - -#define DECLARE_NORM_GROUP( pfx ) \ -extern void _ASMAPI _mesa_##pfx##_rescale_normals( NORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_normalize_normals( NORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_transform_normals( NORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_transform_normals_no_rot( NORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_transform_rescale_normals( NORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_transform_rescale_normals_no_rot( NORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_transform_normalize_normals( NORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_transform_normalize_normals_no_rot( NORM_ARGS ); - - -#define ASSIGN_NORM_GROUP( pfx ) \ - _mesa_normal_tab[NORM_RESCALE][0] = \ - _mesa_##pfx##_rescale_normals; \ - _mesa_normal_tab[NORM_NORMALIZE][0] = \ - _mesa_##pfx##_normalize_normals; \ - _mesa_normal_tab[NORM_TRANSFORM][0] = \ - _mesa_##pfx##_transform_normals; \ - _mesa_normal_tab[NORM_TRANSFORM_NO_ROT][0] = \ - _mesa_##pfx##_transform_normals_no_rot; \ - _mesa_normal_tab[NORM_TRANSFORM|NORM_RESCALE][0] = \ - _mesa_##pfx##_transform_rescale_normals; \ - _mesa_normal_tab[NORM_TRANSFORM_NO_ROT|NORM_RESCALE][0] = \ - _mesa_##pfx##_transform_rescale_normals_no_rot; \ - _mesa_normal_tab[NORM_TRANSFORM|NORM_NORMALIZE][0] = \ - _mesa_##pfx##_transform_normalize_normals; \ - _mesa_normal_tab[NORM_TRANSFORM_NO_ROT|NORM_NORMALIZE][0] = \ - _mesa_##pfx##_transform_normalize_normals_no_rot; - - #ifdef USE_SSE_ASM DECLARE_XFORM_GROUP( sse, 2 ) DECLARE_XFORM_GROUP( sse, 3 ) @@ -166,20 +92,22 @@ void _mesa_init_sse_transform_asm( void ) #if 1 /* TODO: Finish these off. */ - _mesa_normal_tab[NORM_TRANSFORM_NO_ROT][0] = - _mesa_sse_transform_normals_no_rot; - _mesa_normal_tab[NORM_TRANSFORM|NORM_RESCALE][0] = - _mesa_sse_transform_rescale_normals; - _mesa_normal_tab[NORM_TRANSFORM_NO_ROT|NORM_RESCALE][0] = - _mesa_sse_transform_rescale_normals_no_rot; - - _mesa_transform_tab[0][4][MATRIX_GENERAL] = + _mesa_transform_tab[4][MATRIX_GENERAL] = _mesa_sse_transform_points4_general; - _mesa_transform_tab[0][4][MATRIX_3D] = + _mesa_transform_tab[4][MATRIX_3D] = _mesa_sse_transform_points4_3d; - _mesa_transform_tab[0][4][MATRIX_IDENTITY] = + _mesa_transform_tab[4][MATRIX_IDENTITY] = _mesa_sse_transform_points4_identity; + + _mesa_normal_tab[NORM_TRANSFORM_NO_ROT] = + _mesa_sse_transform_normals_no_rot; + _mesa_normal_tab[NORM_TRANSFORM | NORM_RESCALE] = + _mesa_sse_transform_rescale_normals; + _mesa_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_RESCALE] = + _mesa_sse_transform_rescale_normals_no_rot; #else + ASSIGN_XFORM_GROUP( sse, 4 ); + ASSIGN_NORM_GROUP( sse ); #endif diff --git a/src/mesa/x86/x86.c b/src/mesa/x86/x86.c index a51f181916..ddcfe86a75 100644 --- a/src/mesa/x86/x86.c +++ b/src/mesa/x86/x86.c @@ -1,4 +1,4 @@ -/* $Id: x86.c,v 1.20 2001/03/29 06:46:27 gareth Exp $ */ +/* $Id: x86.c,v 1.21 2001/03/30 14:44:43 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -30,53 +30,18 @@ #include "glheader.h" #include "context.h" -#include "mtypes.h" -#include "x86.h" - #include "math/m_vertices.h" #include "math/m_xform.h" - #include "tnl/t_context.h" +#include "x86.h" +#include "common_x86_macros.h" + #ifdef DEBUG #include "math/m_debug.h" #endif -#define XFORM_ARGS GLvector4f *to_vec, \ - const GLfloat m[16], \ - const GLvector4f *from_vec, \ - const GLubyte *mask, \ - const GLubyte flag - - -#define DECLARE_XFORM_GROUP( pfx, sz ) \ -extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_general( XFORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_identity( XFORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d_no_rot( XFORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_perspective( XFORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d( XFORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_2d_no_rot( XFORM_ARGS ); \ -extern void _ASMAPI _mesa_##pfx##_transform_points##sz##_3d( XFORM_ARGS ); - - -#define ASSIGN_XFORM_GROUP( pfx, sz ) \ - _mesa_transform_tab[0][sz][MATRIX_GENERAL] = \ - _mesa_##pfx##_transform_points##sz##_general; \ - _mesa_transform_tab[0][sz][MATRIX_IDENTITY] = \ - _mesa_##pfx##_transform_points##sz##_identity; \ - _mesa_transform_tab[0][sz][MATRIX_3D_NO_ROT] = \ - _mesa_##pfx##_transform_points##sz##_3d_no_rot; \ - _mesa_transform_tab[0][sz][MATRIX_PERSPECTIVE] = \ - _mesa_##pfx##_transform_points##sz##_perspective; \ - _mesa_transform_tab[0][sz][MATRIX_2D] = \ - _mesa_##pfx##_transform_points##sz##_2d; \ - _mesa_transform_tab[0][sz][MATRIX_2D_NO_ROT] = \ - _mesa_##pfx##_transform_points##sz##_2d_no_rot; \ - _mesa_transform_tab[0][sz][MATRIX_3D] = \ - _mesa_##pfx##_transform_points##sz##_3d; - - #ifdef USE_X86_ASM DECLARE_XFORM_GROUP( x86, 2 ) DECLARE_XFORM_GROUP( x86, 3 ) diff --git a/src/mesa/x86/xform_args.h b/src/mesa/x86/xform_args.h index de3ce6855f..c5060a23b9 100644 --- a/src/mesa/x86/xform_args.h +++ b/src/mesa/x86/xform_args.h @@ -1,4 +1,4 @@ -/* $Id: xform_args.h,v 1.3 2001/03/28 20:44:44 gareth Exp $ */ +/* $Id: xform_args.h,v 1.4 2001/03/30 14:44:43 gareth Exp $ */ /* * Mesa 3-D graphics library @@ -39,20 +39,14 @@ * * typedef void (*transform_func)( GLvector4f *to_vec, * const GLfloat m[16], - * const GLvector4f *from_vec, - * const GLubyte *clipmask, - * const GLubyte flag ); + * const GLvector4f *from_vec ); */ #define OFFSET_DEST 4 #define OFFSET_MATRIX 8 #define OFFSET_SOURCE 12 -#define OFFSET_CLIP 16 -#define OFFSET_FLAG 20 #define ARG_DEST REGOFF(FRAME_OFFSET+OFFSET_DEST, ESP) #define ARG_MATRIX REGOFF(FRAME_OFFSET+OFFSET_MATRIX, ESP) #define ARG_SOURCE REGOFF(FRAME_OFFSET+OFFSET_SOURCE, ESP) -#define ARG_CLIP REGOFF(FRAME_OFFSET+OFFSET_CLIP, ESP) -#define ARG_FLAG REGOFF(FRAME_OFFSET+OFFSET_FLAG, ESP) #endif |