diff options
Diffstat (limited to 'src/mesa/x86')
-rw-r--r-- | src/mesa/x86/gen_matypes.c | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/src/mesa/x86/gen_matypes.c b/src/mesa/x86/gen_matypes.c index 867486d0b7..8a86d69694 100644 --- a/src/mesa/x86/gen_matypes.c +++ b/src/mesa/x86/gen_matypes.c @@ -1,4 +1,4 @@ -/* $Id: gen_matypes.c,v 1.6 2002/01/22 14:35:16 brianp Exp $ */ +/* $Id: gen_matypes.c,v 1.7 2002/02/15 16:32:36 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -149,34 +149,34 @@ int main( int argc, char **argv ) DEFINE_HEADER( "struct vertex_buffer" ); /* XXX use new labels here someday after vertex proram is done */ - DEFINE( "VERT_OBJ ", VERT_OBJ_BIT ); - DEFINE( "VERT_NORM ", VERT_NORMAL_BIT ); - DEFINE( "VERT_RGBA ", VERT_COLOR0_BIT ); - DEFINE( "VERT_SPEC_RGB ", VERT_COLOR1_BIT ); - DEFINE( "VERT_FOG_COORD ", VERT_BIT_FOG ); - DEFINE( "VERT_INDEX ", VERT_INDEX_BIT ); - DEFINE( "VERT_EDGE ", VERT_EDGEFLAG_BIT ); - DEFINE( "VERT_TEX0 ", VERT_TEX0_BIT ); - DEFINE( "VERT_TEX1 ", VERT_TEX1_BIT ); - DEFINE( "VERT_TEX2 ", VERT_TEX2_BIT ); - DEFINE( "VERT_TEX3 ", VERT_TEX3_BIT ); - DEFINE( "VERT_EVAL_C1 ", VERT_EVAL_C1 ); - DEFINE( "VERT_EVAL_C2 ", VERT_EVAL_C2 ); - DEFINE( "VERT_EVAL_P1 ", VERT_EVAL_P1 ); - DEFINE( "VERT_EVAL_P2 ", VERT_EVAL_P2 ); - DEFINE( "VERT_OBJ_3 ", VERT_OBJ_3 ); - DEFINE( "VERT_OBJ_4 ", VERT_OBJ_4 ); - DEFINE( "VERT_MATERIAL ", VERT_MATERIAL ); - DEFINE( "VERT_ELT ", VERT_ELT ); - DEFINE( "VERT_BEGIN ", VERT_BEGIN ); - DEFINE( "VERT_END ", VERT_END ); - DEFINE( "VERT_END_VB ", VERT_END_VB ); - DEFINE( "VERT_POINT_SIZE ", VERT_POINT_SIZE ); - DEFINE( "VERT_EYE ", VERT_EYE ); - DEFINE( "VERT_CLIP ", VERT_CLIP ); + DEFINE( "VERT_BIT_OBJ ", VERT_BIT_POS ); + DEFINE( "VERT_BIT_NORM ", VERT_BIT_NORMAL ); + DEFINE( "VERT_BIT_RGBA ", VERT_BIT_COLOR0 ); + DEFINE( "VERT_BIT_SPEC_RGB ", VERT_BIT_COLOR1 ); + DEFINE( "VERT_BIT_FOG_COORD ", VERT_BIT_FOG ); + DEFINE( "VERT_BIT_INDEX ", VERT_BIT_INDEX ); + DEFINE( "VERT_BIT_EDGE ", VERT_BIT_EDGEFLAG ); + DEFINE( "VERT_BIT_TEX0 ", VERT_BIT_TEX0 ); + DEFINE( "VERT_BIT_TEX1 ", VERT_BIT_TEX1 ); + DEFINE( "VERT_BIT_TEX2 ", VERT_BIT_TEX2 ); + DEFINE( "VERT_BIT_TEX3 ", VERT_BIT_TEX3 ); + DEFINE( "VERT_BIT_EVAL_C1 ", VERT_BIT_EVAL_C1 ); + DEFINE( "VERT_BIT_EVAL_C2 ", VERT_BIT_EVAL_C2 ); + DEFINE( "VERT_BIT_EVAL_P1 ", VERT_BIT_EVAL_P1 ); + DEFINE( "VERT_BIT_EVAL_P2 ", VERT_BIT_EVAL_P2 ); + DEFINE( "VERT_BIT_OBJ_3 ", VERT_BIT_OBJ_3 ); + DEFINE( "VERT_BIT_OBJ_4 ", VERT_BIT_OBJ_4 ); + DEFINE( "VERT_BIT_MATERIAL ", VERT_BIT_MATERIAL ); + DEFINE( "VERT_BIT_ELT ", VERT_BIT_ELT ); + DEFINE( "VERT_BIT_BEGIN ", VERT_BIT_BEGIN ); + DEFINE( "VERT_BIT_END ", VERT_BIT_END ); + DEFINE( "VERT_BIT_END_VB ", VERT_BIT_END_VB ); + DEFINE( "VERT_BIT_POINT_SIZE ", VERT_BIT_POINT_SIZE ); + DEFINE( "VERT_BIT_EYE ", VERT_BIT_EYE ); + DEFINE( "VERT_BIT_CLIP ", VERT_BIT_CLIP ); printf( "\n" ); - DEFINE( "VERT_OBJ_23 ", VERT_OBJ_3 ); - DEFINE( "VERT_OBJ_234 ", VERT_OBJ_4 ); + DEFINE( "VERT_BIT_OBJ_23 ", VERT_BIT_OBJ_3 ); + DEFINE( "VERT_BIT_OBJ_234 ", VERT_BIT_OBJ_4 ); /* GLvector3f offsets: |