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-rw-r--r--src/mesa/x86/3dnow.c2
-rw-r--r--src/mesa/x86/Makefile2
-rw-r--r--src/mesa/x86/common_x86.c83
-rw-r--r--src/mesa/x86/common_x86_asm.h14
-rw-r--r--src/mesa/x86/gen_matypes.c8
-rw-r--r--src/mesa/x86/glapi_x86.S181
-rw-r--r--src/mesa/x86/rtasm/x86sse.c9
-rw-r--r--src/mesa/x86/sse.c2
-rw-r--r--src/mesa/x86/sse_xform2.S1
-rw-r--r--src/mesa/x86/sse_xform3.S1
-rw-r--r--src/mesa/x86/x86.h35
-rw-r--r--src/mesa/x86/x86_xform.c (renamed from src/mesa/x86/x86.c)77
-rw-r--r--src/mesa/x86/x86_xform.h (renamed from src/mesa/x86/common_x86_macros.h)4
13 files changed, 237 insertions, 182 deletions
diff --git a/src/mesa/x86/3dnow.c b/src/mesa/x86/3dnow.c
index c037a61761..de2fb1e2aa 100644
--- a/src/mesa/x86/3dnow.c
+++ b/src/mesa/x86/3dnow.c
@@ -34,7 +34,7 @@
#include "tnl/t_context.h"
#include "3dnow.h"
-#include "common_x86_macros.h"
+#include "x86_xform.h"
#ifdef DEBUG_MATH
#include "math/m_debug.h"
diff --git a/src/mesa/x86/Makefile b/src/mesa/x86/Makefile
index dc8c7f355e..69122c114b 100644
--- a/src/mesa/x86/Makefile
+++ b/src/mesa/x86/Makefile
@@ -21,7 +21,7 @@ clean:
gen_matypes: gen_matypes.c
- $(CC) $(INCLUDE_DIRS) $(CFLAGS) gen_matypes.c -o gen_matypes
+ $(HOST_CC) $(ARCH_FLAGS) $(INCLUDE_DIRS) $(HOST_CFLAGS) gen_matypes.c -o gen_matypes
# need some special rules here, unfortunately
matypes.h: ../main/mtypes.h ../tnl/t_context.h gen_matypes
diff --git a/src/mesa/x86/common_x86.c b/src/mesa/x86/common_x86.c
index 5321547935..5efdb4f24a 100644
--- a/src/mesa/x86/common_x86.c
+++ b/src/mesa/x86/common_x86.c
@@ -52,7 +52,10 @@
#include "common_x86_asm.h"
-int _mesa_x86_cpu_features = 0;
+/** Bitmask of X86_FEATURE_x bits */
+int _mesa_x86_cpu_features = 0x0;
+
+
/* No reason for this to be public.
*/
@@ -73,9 +76,12 @@ extern GLuint _ASMAPI _mesa_x86_cpuid_edx(GLuint op);
* kernels provide full SSE support on all processors that expose SSE via
* the CPUID mechanism.
*/
+
+/* These are assembly functions: */
extern void _mesa_test_os_sse_support( void );
extern void _mesa_test_os_sse_exception_support( void );
+
#if defined(WIN32)
#ifndef STATUS_FLOAT_MULTIPLE_TRAPS
# define STATUS_FLOAT_MULTIPLE_TRAPS (0xC00002B5L)
@@ -107,7 +113,11 @@ static LONG WINAPI ExceptionFilter(LPEXCEPTION_POINTERS exp)
#endif /* WIN32 */
-static void check_os_sse_support( void )
+/**
+ * Check if SSE is supported.
+ * If not, turn off the X86_FEATURE_XMM flag in _mesa_x86_cpu_features.
+ */
+void _mesa_check_os_sse_support( void )
{
#if defined(__FreeBSD__)
{
@@ -187,10 +197,26 @@ static void check_os_sse_support( void )
#endif /* USE_SSE_ASM */
-void _mesa_init_all_x86_transform_asm( void )
+/**
+ * Initialize the _mesa_x86_cpu_features bitfield.
+ * This is a no-op if called more than once.
+ */
+void
+_mesa_get_x86_features(void)
{
+ static int called = 0;
+
+ if (called)
+ return;
+
+ called = 1;
+
#ifdef USE_X86_ASM
- _mesa_x86_cpu_features = 0;
+ _mesa_x86_cpu_features = 0x0;
+
+ if (_mesa_getenv( "MESA_NO_ASM")) {
+ return;
+ }
if (!_mesa_x86_has_cpuid()) {
_mesa_debug(NULL, "CPUID not detected\n");
@@ -263,52 +289,5 @@ void _mesa_init_all_x86_transform_asm( void )
}
}
-
- if ( _mesa_getenv( "MESA_NO_ASM" ) ) {
- _mesa_x86_cpu_features = 0;
- }
-
- if ( _mesa_x86_cpu_features ) {
- _mesa_init_x86_transform_asm();
- }
-
-#ifdef USE_MMX_ASM
- if ( cpu_has_mmx ) {
- if ( _mesa_getenv( "MESA_NO_MMX" ) == 0 ) {
- _mesa_debug(NULL, "MMX cpu detected.\n");
- } else {
- _mesa_x86_cpu_features &= ~(X86_FEATURE_MMX);
- }
- }
-#endif
-
-#ifdef USE_3DNOW_ASM
- if ( cpu_has_3dnow ) {
- if ( _mesa_getenv( "MESA_NO_3DNOW" ) == 0 ) {
- _mesa_debug(NULL, "3DNow! cpu detected.\n");
- _mesa_init_3dnow_transform_asm();
- } else {
- _mesa_x86_cpu_features &= ~(X86_FEATURE_3DNOW);
- }
- }
-#endif
-
-#ifdef USE_SSE_ASM
- if ( cpu_has_xmm ) {
- if ( _mesa_getenv( "MESA_NO_SSE" ) == 0 ) {
- _mesa_debug(NULL, "SSE cpu detected.\n");
- if ( _mesa_getenv( "MESA_FORCE_SSE" ) == 0 ) {
- check_os_sse_support();
- }
- if ( cpu_has_xmm ) {
- _mesa_init_sse_transform_asm();
- }
- } else {
- _mesa_debug(NULL, "SSE cpu detected, but switched off by user.\n");
- _mesa_x86_cpu_features &= ~(X86_FEATURE_XMM);
- }
- }
-#endif
-#endif
+#endif /* USE_X86_ASM */
}
-
diff --git a/src/mesa/x86/common_x86_asm.h b/src/mesa/x86/common_x86_asm.h
index 89312b2437..0d39e3d230 100644
--- a/src/mesa/x86/common_x86_asm.h
+++ b/src/mesa/x86/common_x86_asm.h
@@ -42,18 +42,12 @@
*/
#include "common_x86_features.h"
-#ifdef USE_X86_ASM
-#include "x86.h"
-#ifdef USE_3DNOW_ASM
-#include "3dnow.h"
-#endif
-#ifdef USE_SSE_ASM
-#include "sse.h"
-#endif
-#endif
-
extern int _mesa_x86_cpu_features;
+extern void _mesa_get_x86_features(void);
+
+extern void _mesa_check_os_sse_support(void);
+
extern void _mesa_init_all_x86_transform_asm( void );
#endif
diff --git a/src/mesa/x86/gen_matypes.c b/src/mesa/x86/gen_matypes.c
index afb4b11529..d56b701aa8 100644
--- a/src/mesa/x86/gen_matypes.c
+++ b/src/mesa/x86/gen_matypes.c
@@ -61,7 +61,7 @@ do { \
printf( "\n" ); \
} while (0)
-#if defined(__BEOS__) || defined(_LP64)
+#if defined(__BEOS__) || defined(__HAIKU__) || defined(_LP64)
#define OFFSET( s, t, m ) \
printf( "#define %s\t%ld\n", s, offsetof( t, m ) );
#else
@@ -69,7 +69,7 @@ do { \
printf( "#define %s\t%d\n", s, offsetof( t, m ) );
#endif
-#if defined(__BEOS__) || defined(_LP64)
+#if defined(__BEOS__) || defined(__HAIKU__) || defined(_LP64)
#define SIZEOF( s, t ) \
printf( "#define %s\t%ld\n", s, sizeof(t) );
#else
@@ -197,7 +197,7 @@ int main( int argc, char **argv )
OFFSET( "LIGHT_DIFFUSE ", struct gl_light, Diffuse );
OFFSET( "LIGHT_SPECULAR ", struct gl_light, Specular );
OFFSET( "LIGHT_EYE_POSITION ", struct gl_light, EyePosition );
- OFFSET( "LIGHT_EYE_DIRECTION ", struct gl_light, EyeDirection );
+ OFFSET( "LIGHT_SPOT_DIRECTION ", struct gl_light, SpotDirection );
OFFSET( "LIGHT_SPOT_EXPONENT ", struct gl_light, SpotExponent );
OFFSET( "LIGHT_SPOT_CUTOFF ", struct gl_light, SpotCutoff );
OFFSET( "LIGHT_COS_CUTOFF ", struct gl_light, _CosCutoff );
@@ -211,7 +211,7 @@ int main( int argc, char **argv )
OFFSET( "LIGHT_POSITION ", struct gl_light, _Position );
OFFSET( "LIGHT_VP_INF_NORM ", struct gl_light, _VP_inf_norm );
OFFSET( "LIGHT_H_INF_NORM ", struct gl_light, _h_inf_norm );
- OFFSET( "LIGHT_NORM_DIRECTION ", struct gl_light, _NormDirection );
+ OFFSET( "LIGHT_NORM_DIRECTION ", struct gl_light, _NormSpotDirection );
OFFSET( "LIGHT_VP_INF_SPOT_ATTEN ", struct gl_light, _VP_inf_spot_attenuation );
printf( "\n" );
OFFSET( "LIGHT_SPOT_EXP_TABLE ", struct gl_light, _SpotExpTable );
diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S
index b99c2b6520..5f12b4fb6a 100644
--- a/src/mesa/x86/glapi_x86.S
+++ b/src/mesa/x86/glapi_x86.S
@@ -52,7 +52,7 @@
#define GLOBL_FN(x) GLOBL x
#endif
-#if defined(PTHREADS) || defined(USE_XTHREADS) || defined(SOLARIS_THREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)
+#if defined(PTHREADS) || defined(SOLARIS_THREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)
# define THREADS
#endif
@@ -712,23 +712,39 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(GetActiveAttribARB, _gloffset_GetActiveAttribARB, GetActiveAttribARB@28)
GL_STUB(GetAttribLocationARB, _gloffset_GetAttribLocationARB, GetAttribLocationARB@8)
GL_STUB(DrawBuffersARB, _gloffset_DrawBuffersARB, DrawBuffersARB@8)
+ GL_STUB(RenderbufferStorageMultisample, _gloffset_RenderbufferStorageMultisample, RenderbufferStorageMultisample@20)
+ GL_STUB(FlushMappedBufferRange, _gloffset_FlushMappedBufferRange, FlushMappedBufferRange@12)
+ GL_STUB(MapBufferRange, _gloffset_MapBufferRange, MapBufferRange@16)
+ GL_STUB(BindVertexArray, _gloffset_BindVertexArray, BindVertexArray@4)
+ GL_STUB(GenVertexArrays, _gloffset_GenVertexArrays, GenVertexArrays@8)
+ GL_STUB(CopyBufferSubData, _gloffset_CopyBufferSubData, CopyBufferSubData@20)
+ GL_STUB(ClientWaitSync, _gloffset_ClientWaitSync, ClientWaitSync@12)
+ GL_STUB(DeleteSync, _gloffset_DeleteSync, DeleteSync@4)
+ GL_STUB(FenceSync, _gloffset_FenceSync, FenceSync@8)
+ GL_STUB(GetInteger64v, _gloffset_GetInteger64v, GetInteger64v@8)
+ GL_STUB(GetSynciv, _gloffset_GetSynciv, GetSynciv@20)
+ GL_STUB(IsSync, _gloffset_IsSync, IsSync@4)
+ GL_STUB(WaitSync, _gloffset_WaitSync, WaitSync@12)
+ GL_STUB(DrawElementsBaseVertex, _gloffset_DrawElementsBaseVertex, DrawElementsBaseVertex@20)
+ GL_STUB(DrawRangeElementsBaseVertex, _gloffset_DrawRangeElementsBaseVertex, DrawRangeElementsBaseVertex@28)
+ GL_STUB(MultiDrawElementsBaseVertex, _gloffset_MultiDrawElementsBaseVertex, MultiDrawElementsBaseVertex@24)
GL_STUB(PolygonOffsetEXT, _gloffset_PolygonOffsetEXT, PolygonOffsetEXT@8)
- GL_STUB(_dispatch_stub_562, _gloffset_GetPixelTexGenParameterfvSGIS, _dispatch_stub_562@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_562, _dispatch_stub_562@8))
- GL_STUB(_dispatch_stub_563, _gloffset_GetPixelTexGenParameterivSGIS, _dispatch_stub_563@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_563, _dispatch_stub_563@8))
- GL_STUB(_dispatch_stub_564, _gloffset_PixelTexGenParameterfSGIS, _dispatch_stub_564@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_564, _dispatch_stub_564@8))
- GL_STUB(_dispatch_stub_565, _gloffset_PixelTexGenParameterfvSGIS, _dispatch_stub_565@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_565, _dispatch_stub_565@8))
- GL_STUB(_dispatch_stub_566, _gloffset_PixelTexGenParameteriSGIS, _dispatch_stub_566@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_566, _dispatch_stub_566@8))
- GL_STUB(_dispatch_stub_567, _gloffset_PixelTexGenParameterivSGIS, _dispatch_stub_567@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_567, _dispatch_stub_567@8))
- GL_STUB(_dispatch_stub_568, _gloffset_SampleMaskSGIS, _dispatch_stub_568@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_568, _dispatch_stub_568@8))
- GL_STUB(_dispatch_stub_569, _gloffset_SamplePatternSGIS, _dispatch_stub_569@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_569, _dispatch_stub_569@4))
+ GL_STUB(_dispatch_stub_578, _gloffset_GetPixelTexGenParameterfvSGIS, _dispatch_stub_578@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_578, _dispatch_stub_578@8))
+ GL_STUB(_dispatch_stub_579, _gloffset_GetPixelTexGenParameterivSGIS, _dispatch_stub_579@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_579, _dispatch_stub_579@8))
+ GL_STUB(_dispatch_stub_580, _gloffset_PixelTexGenParameterfSGIS, _dispatch_stub_580@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_580, _dispatch_stub_580@8))
+ GL_STUB(_dispatch_stub_581, _gloffset_PixelTexGenParameterfvSGIS, _dispatch_stub_581@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_581, _dispatch_stub_581@8))
+ GL_STUB(_dispatch_stub_582, _gloffset_PixelTexGenParameteriSGIS, _dispatch_stub_582@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_582, _dispatch_stub_582@8))
+ GL_STUB(_dispatch_stub_583, _gloffset_PixelTexGenParameterivSGIS, _dispatch_stub_583@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_583, _dispatch_stub_583@8))
+ GL_STUB(_dispatch_stub_584, _gloffset_SampleMaskSGIS, _dispatch_stub_584@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_584, _dispatch_stub_584@8))
+ GL_STUB(_dispatch_stub_585, _gloffset_SamplePatternSGIS, _dispatch_stub_585@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_585, _dispatch_stub_585@4))
GL_STUB(ColorPointerEXT, _gloffset_ColorPointerEXT, ColorPointerEXT@20)
GL_STUB(EdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT, EdgeFlagPointerEXT@12)
GL_STUB(IndexPointerEXT, _gloffset_IndexPointerEXT, IndexPointerEXT@16)
@@ -739,10 +755,10 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(PointParameterfvEXT, _gloffset_PointParameterfvEXT, PointParameterfvEXT@8)
GL_STUB(LockArraysEXT, _gloffset_LockArraysEXT, LockArraysEXT@8)
GL_STUB(UnlockArraysEXT, _gloffset_UnlockArraysEXT, UnlockArraysEXT@0)
- GL_STUB(_dispatch_stub_580, _gloffset_CullParameterdvEXT, _dispatch_stub_580@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_580, _dispatch_stub_580@8))
- GL_STUB(_dispatch_stub_581, _gloffset_CullParameterfvEXT, _dispatch_stub_581@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_581, _dispatch_stub_581@8))
+ GL_STUB(_dispatch_stub_596, _gloffset_CullParameterdvEXT, _dispatch_stub_596@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_596, _dispatch_stub_596@8))
+ GL_STUB(_dispatch_stub_597, _gloffset_CullParameterfvEXT, _dispatch_stub_597@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_597, _dispatch_stub_597@8))
GL_STUB(SecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT, SecondaryColor3bEXT@12)
GL_STUB(SecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT, SecondaryColor3bvEXT@4)
GL_STUB(SecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT, SecondaryColor3dEXT@24)
@@ -767,8 +783,8 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(FogCoorddvEXT, _gloffset_FogCoorddvEXT, FogCoorddvEXT@4)
GL_STUB(FogCoordfEXT, _gloffset_FogCoordfEXT, FogCoordfEXT@4)
GL_STUB(FogCoordfvEXT, _gloffset_FogCoordfvEXT, FogCoordfvEXT@4)
- GL_STUB(_dispatch_stub_606, _gloffset_PixelTexGenSGIX, _dispatch_stub_606@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_606, _dispatch_stub_606@4))
+ GL_STUB(_dispatch_stub_622, _gloffset_PixelTexGenSGIX, _dispatch_stub_622@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_622, _dispatch_stub_622@4))
GL_STUB(BlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)
GL_STUB(FlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV, FlushVertexArrayRangeNV@0)
GL_STUB(VertexArrayRangeNV, _gloffset_VertexArrayRangeNV, VertexArrayRangeNV@8)
@@ -810,24 +826,24 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(WindowPos4ivMESA, _gloffset_WindowPos4ivMESA, WindowPos4ivMESA@4)
GL_STUB(WindowPos4sMESA, _gloffset_WindowPos4sMESA, WindowPos4sMESA@16)
GL_STUB(WindowPos4svMESA, _gloffset_WindowPos4svMESA, WindowPos4svMESA@4)
- GL_STUB(_dispatch_stub_648, _gloffset_MultiModeDrawArraysIBM, _dispatch_stub_648@20)
- HIDDEN(GL_PREFIX(_dispatch_stub_648, _dispatch_stub_648@20))
- GL_STUB(_dispatch_stub_649, _gloffset_MultiModeDrawElementsIBM, _dispatch_stub_649@24)
- HIDDEN(GL_PREFIX(_dispatch_stub_649, _dispatch_stub_649@24))
- GL_STUB(_dispatch_stub_650, _gloffset_DeleteFencesNV, _dispatch_stub_650@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_650, _dispatch_stub_650@8))
- GL_STUB(_dispatch_stub_651, _gloffset_FinishFenceNV, _dispatch_stub_651@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_651, _dispatch_stub_651@4))
- GL_STUB(_dispatch_stub_652, _gloffset_GenFencesNV, _dispatch_stub_652@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_652, _dispatch_stub_652@8))
- GL_STUB(_dispatch_stub_653, _gloffset_GetFenceivNV, _dispatch_stub_653@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_653, _dispatch_stub_653@12))
- GL_STUB(_dispatch_stub_654, _gloffset_IsFenceNV, _dispatch_stub_654@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_654, _dispatch_stub_654@4))
- GL_STUB(_dispatch_stub_655, _gloffset_SetFenceNV, _dispatch_stub_655@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_655, _dispatch_stub_655@8))
- GL_STUB(_dispatch_stub_656, _gloffset_TestFenceNV, _dispatch_stub_656@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_656, _dispatch_stub_656@4))
+ GL_STUB(_dispatch_stub_664, _gloffset_MultiModeDrawArraysIBM, _dispatch_stub_664@20)
+ HIDDEN(GL_PREFIX(_dispatch_stub_664, _dispatch_stub_664@20))
+ GL_STUB(_dispatch_stub_665, _gloffset_MultiModeDrawElementsIBM, _dispatch_stub_665@24)
+ HIDDEN(GL_PREFIX(_dispatch_stub_665, _dispatch_stub_665@24))
+ GL_STUB(_dispatch_stub_666, _gloffset_DeleteFencesNV, _dispatch_stub_666@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_666, _dispatch_stub_666@8))
+ GL_STUB(_dispatch_stub_667, _gloffset_FinishFenceNV, _dispatch_stub_667@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_667, _dispatch_stub_667@4))
+ GL_STUB(_dispatch_stub_668, _gloffset_GenFencesNV, _dispatch_stub_668@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_668, _dispatch_stub_668@8))
+ GL_STUB(_dispatch_stub_669, _gloffset_GetFenceivNV, _dispatch_stub_669@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_669, _dispatch_stub_669@12))
+ GL_STUB(_dispatch_stub_670, _gloffset_IsFenceNV, _dispatch_stub_670@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_670, _dispatch_stub_670@4))
+ GL_STUB(_dispatch_stub_671, _gloffset_SetFenceNV, _dispatch_stub_671@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_671, _dispatch_stub_671@8))
+ GL_STUB(_dispatch_stub_672, _gloffset_TestFenceNV, _dispatch_stub_672@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_672, _dispatch_stub_672@4))
GL_STUB(AreProgramsResidentNV, _gloffset_AreProgramsResidentNV, AreProgramsResidentNV@12)
GL_STUB(BindProgramNV, _gloffset_BindProgramNV, BindProgramNV@8)
GL_STUB(DeleteProgramsNV, _gloffset_DeleteProgramsNV, DeleteProgramsNV@8)
@@ -888,6 +904,10 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(VertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV, VertexAttribs4fvNV@12)
GL_STUB(VertexAttribs4svNV, _gloffset_VertexAttribs4svNV, VertexAttribs4svNV@12)
GL_STUB(VertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV, VertexAttribs4ubvNV@12)
+ GL_STUB(GetTexBumpParameterfvATI, _gloffset_GetTexBumpParameterfvATI, GetTexBumpParameterfvATI@8)
+ GL_STUB(GetTexBumpParameterivATI, _gloffset_GetTexBumpParameterivATI, GetTexBumpParameterivATI@8)
+ GL_STUB(TexBumpParameterfvATI, _gloffset_TexBumpParameterfvATI, TexBumpParameterfvATI@8)
+ GL_STUB(TexBumpParameterivATI, _gloffset_TexBumpParameterivATI, TexBumpParameterivATI@8)
GL_STUB(AlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI, AlphaFragmentOp1ATI@24)
GL_STUB(AlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI, AlphaFragmentOp2ATI@36)
GL_STUB(AlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI, AlphaFragmentOp3ATI@48)
@@ -904,26 +924,26 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(SetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI, SetFragmentShaderConstantATI@8)
GL_STUB(PointParameteriNV, _gloffset_PointParameteriNV, PointParameteriNV@8)
GL_STUB(PointParameterivNV, _gloffset_PointParameterivNV, PointParameterivNV@8)
- GL_STUB(_dispatch_stub_733, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_733@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_733, _dispatch_stub_733@4))
- GL_STUB(_dispatch_stub_734, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_734@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_734, _dispatch_stub_734@4))
- GL_STUB(_dispatch_stub_735, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_735@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_735, _dispatch_stub_735@8))
- GL_STUB(_dispatch_stub_736, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_736@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_736, _dispatch_stub_736@8))
- GL_STUB(_dispatch_stub_737, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_737@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_737, _dispatch_stub_737@4))
+ GL_STUB(_dispatch_stub_753, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_753@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_753, _dispatch_stub_753@4))
+ GL_STUB(_dispatch_stub_754, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_754@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_754, _dispatch_stub_754@4))
+ GL_STUB(_dispatch_stub_755, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_755@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_755, _dispatch_stub_755@8))
+ GL_STUB(_dispatch_stub_756, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_756@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_756, _dispatch_stub_756@8))
+ GL_STUB(_dispatch_stub_757, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_757@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_757, _dispatch_stub_757@4))
GL_STUB(GetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV, GetProgramNamedParameterdvNV@16)
GL_STUB(GetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV, GetProgramNamedParameterfvNV@16)
GL_STUB(ProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV, ProgramNamedParameter4dNV@44)
GL_STUB(ProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV, ProgramNamedParameter4dvNV@16)
GL_STUB(ProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV, ProgramNamedParameter4fNV@28)
GL_STUB(ProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV, ProgramNamedParameter4fvNV@16)
- GL_STUB(_dispatch_stub_744, _gloffset_DepthBoundsEXT, _dispatch_stub_744@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_744, _dispatch_stub_744@16))
- GL_STUB(_dispatch_stub_745, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_745@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_745, _dispatch_stub_745@8))
+ GL_STUB(_dispatch_stub_764, _gloffset_DepthBoundsEXT, _dispatch_stub_764@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_764, _dispatch_stub_764@16))
+ GL_STUB(_dispatch_stub_765, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_765@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_765, _dispatch_stub_765@8))
GL_STUB(BindFramebufferEXT, _gloffset_BindFramebufferEXT, BindFramebufferEXT@8)
GL_STUB(BindRenderbufferEXT, _gloffset_BindRenderbufferEXT, BindRenderbufferEXT@8)
GL_STUB(CheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
@@ -941,19 +961,28 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(IsFramebufferEXT, _gloffset_IsFramebufferEXT, IsFramebufferEXT@4)
GL_STUB(IsRenderbufferEXT, _gloffset_IsRenderbufferEXT, IsRenderbufferEXT@4)
GL_STUB(RenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT, RenderbufferStorageEXT@16)
- GL_STUB(_dispatch_stub_763, _gloffset_BlitFramebufferEXT, _dispatch_stub_763@40)
- HIDDEN(GL_PREFIX(_dispatch_stub_763, _dispatch_stub_763@40))
+ GL_STUB(_dispatch_stub_783, _gloffset_BlitFramebufferEXT, _dispatch_stub_783@40)
+ HIDDEN(GL_PREFIX(_dispatch_stub_783, _dispatch_stub_783@40))
+ GL_STUB(_dispatch_stub_784, _gloffset_BufferParameteriAPPLE, _dispatch_stub_784@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_784, _dispatch_stub_784@12))
+ GL_STUB(_dispatch_stub_785, _gloffset_FlushMappedBufferRangeAPPLE, _dispatch_stub_785@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_785, _dispatch_stub_785@12))
GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
- GL_STUB(_dispatch_stub_765, _gloffset_StencilFuncSeparateATI, _dispatch_stub_765@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_765, _dispatch_stub_765@16))
- GL_STUB(_dispatch_stub_766, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_766@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_766, _dispatch_stub_766@16))
- GL_STUB(_dispatch_stub_767, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_767@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_767, _dispatch_stub_767@16))
- GL_STUB(_dispatch_stub_768, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_768@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_768, _dispatch_stub_768@12))
- GL_STUB(_dispatch_stub_769, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_769@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_769, _dispatch_stub_769@12))
+ GL_STUB(ProvokingVertexEXT, _gloffset_ProvokingVertexEXT, ProvokingVertexEXT@4)
+ GL_STUB(_dispatch_stub_788, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_788@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_788, _dispatch_stub_788@12))
+ GL_STUB(_dispatch_stub_789, _gloffset_TextureRangeAPPLE, _dispatch_stub_789@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_789, _dispatch_stub_789@12))
+ GL_STUB(_dispatch_stub_790, _gloffset_StencilFuncSeparateATI, _dispatch_stub_790@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_790, _dispatch_stub_790@16))
+ GL_STUB(_dispatch_stub_791, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_791@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_791, _dispatch_stub_791@16))
+ GL_STUB(_dispatch_stub_792, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_792@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_792, _dispatch_stub_792@16))
+ GL_STUB(_dispatch_stub_793, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_793@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_793, _dispatch_stub_793@12))
+ GL_STUB(_dispatch_stub_794, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_794@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_794, _dispatch_stub_794@12))
GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8)
GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12)
@@ -1269,6 +1298,24 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB_ALIAS(IsProgramARB, _gloffset_IsProgramNV, IsProgramARB@4, IsProgramNV, IsProgramNV@4)
GL_STUB_ALIAS(PointParameteri, _gloffset_PointParameteriNV, PointParameteri@8, PointParameteriNV, PointParameteriNV@8)
GL_STUB_ALIAS(PointParameteriv, _gloffset_PointParameterivNV, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8)
+ GL_STUB_ALIAS(BindFramebuffer, _gloffset_BindFramebufferEXT, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8)
+ GL_STUB_ALIAS(BindRenderbuffer, _gloffset_BindRenderbufferEXT, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8)
+ GL_STUB_ALIAS(CheckFramebufferStatus, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
+ GL_STUB_ALIAS(DeleteFramebuffers, _gloffset_DeleteFramebuffersEXT, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8)
+ GL_STUB_ALIAS(DeleteRenderbuffers, _gloffset_DeleteRenderbuffersEXT, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8)
+ GL_STUB_ALIAS(FramebufferRenderbuffer, _gloffset_FramebufferRenderbufferEXT, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16)
+ GL_STUB_ALIAS(FramebufferTexture1D, _gloffset_FramebufferTexture1DEXT, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20)
+ GL_STUB_ALIAS(FramebufferTexture2D, _gloffset_FramebufferTexture2DEXT, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20)
+ GL_STUB_ALIAS(FramebufferTexture3D, _gloffset_FramebufferTexture3DEXT, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24)
+ GL_STUB_ALIAS(GenFramebuffers, _gloffset_GenFramebuffersEXT, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8)
+ GL_STUB_ALIAS(GenRenderbuffers, _gloffset_GenRenderbuffersEXT, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8)
+ GL_STUB_ALIAS(GenerateMipmap, _gloffset_GenerateMipmapEXT, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4)
+ GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, _gloffset_GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16)
+ GL_STUB_ALIAS(GetRenderbufferParameteriv, _gloffset_GetRenderbufferParameterivEXT, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12)
+ GL_STUB_ALIAS(IsFramebuffer, _gloffset_IsFramebufferEXT, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4)
+ GL_STUB_ALIAS(IsRenderbuffer, _gloffset_IsRenderbufferEXT, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4)
+ GL_STUB_ALIAS(RenderbufferStorage, _gloffset_RenderbufferStorageEXT, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16)
+ GL_STUB_ALIAS(FramebufferTextureLayer, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
GLOBL GLNAME(gl_dispatch_functions_end)
HIDDEN(GLNAME(gl_dispatch_functions_end))
diff --git a/src/mesa/x86/rtasm/x86sse.c b/src/mesa/x86/rtasm/x86sse.c
index e68f8dfec1..5aedf5b04b 100644
--- a/src/mesa/x86/rtasm/x86sse.c
+++ b/src/mesa/x86/rtasm/x86sse.c
@@ -1,3 +1,4 @@
+#ifdef USE_X86_ASM
#if defined(__i386__) || defined(__386__)
#include "main/imports.h"
@@ -290,7 +291,7 @@ void x86_call( struct x86_function *p, void (*label)())
void x86_call( struct x86_function *p, struct x86_reg reg)
{
emit_1ub(p, 0xff);
- emit_modrm(p, reg, reg);
+ emit_modrm_noreg(p, 2, reg);
}
#endif
@@ -1192,3 +1193,9 @@ void x86sse_dummy( void )
}
#endif
+
+#else /* USE_X86_ASM */
+
+int x86sse_c_dummy_var; /* silence warning */
+
+#endif /* USE_X86_ASM */
diff --git a/src/mesa/x86/sse.c b/src/mesa/x86/sse.c
index 1c185387c6..aef15b5315 100644
--- a/src/mesa/x86/sse.c
+++ b/src/mesa/x86/sse.c
@@ -33,7 +33,7 @@
#include "tnl/t_context.h"
#include "sse.h"
-#include "common_x86_macros.h"
+#include "x86_xform.h"
#ifdef DEBUG_MATH
#include "math/m_debug.h"
diff --git a/src/mesa/x86/sse_xform2.S b/src/mesa/x86/sse_xform2.S
index 91b82e7297..b490d4c169 100644
--- a/src/mesa/x86/sse_xform2.S
+++ b/src/mesa/x86/sse_xform2.S
@@ -186,6 +186,7 @@ GLNAME(_mesa_sse_transform_points2_3d_no_rot):
MOV_L( REGOFF(V4F_START, EDI), EDI ) /* ptr to first dest vertex */
ADD_L( EDI, ECX ) /* count += dest ptr */
+ PXOR( XMM0, XMM0 )
ALIGNTEXT32
MOVSS ( M(0), XMM1 ) /* - | - | - | m0 */
diff --git a/src/mesa/x86/sse_xform3.S b/src/mesa/x86/sse_xform3.S
index 1fc79ef21b..8a79eeda18 100644
--- a/src/mesa/x86/sse_xform3.S
+++ b/src/mesa/x86/sse_xform3.S
@@ -198,6 +198,7 @@ GLNAME(_mesa_sse_transform_points3_3d_no_rot):
MOV_L( REGOFF(V4F_START, EDI), EDI ) /* ptr to first dest vertex */
ADD_L( EDI, ECX ) /* count += dest ptr */
+ PXOR( XMM0, XMM0 )
ALIGNTEXT32
MOVSS ( M(0), XMM1 ) /* - | - | - | m0 */
diff --git a/src/mesa/x86/x86.h b/src/mesa/x86/x86.h
deleted file mode 100644
index 97651ec6ee..0000000000
--- a/src/mesa/x86/x86.h
+++ /dev/null
@@ -1,35 +0,0 @@
-
-/*
- * Mesa 3-D graphics library
- * Version: 3.5
- *
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/*
- * Intel x86 assembly code by Josh Vanderhoof
- */
-
-#ifndef __X86_H__
-#define __X86_H__
-
-extern void _mesa_init_x86_transform_asm( void );
-
-#endif
diff --git a/src/mesa/x86/x86.c b/src/mesa/x86/x86_xform.c
index ce649f66b0..52f6b25d81 100644
--- a/src/mesa/x86/x86.c
+++ b/src/mesa/x86/x86_xform.c
@@ -32,8 +32,17 @@
#include "math/m_xform.h"
#include "tnl/t_context.h"
-#include "x86.h"
-#include "common_x86_macros.h"
+#include "x86_xform.h"
+#include "common_x86_asm.h"
+
+#ifdef USE_X86_ASM
+#ifdef USE_3DNOW_ASM
+#include "3dnow.h"
+#endif
+#ifdef USE_SSE_ASM
+#include "sse.h"
+#endif
+#endif
#ifdef DEBUG_MATH
#include "math/m_debug.h"
@@ -51,21 +60,24 @@ _mesa_x86_cliptest_points4( GLvector4f *clip_vec,
GLvector4f *proj_vec,
GLubyte clipMask[],
GLubyte *orMask,
- GLubyte *andMask );
+ GLubyte *andMask,
+ GLboolean viewport_z_clip );
extern GLvector4f * _ASMAPI
_mesa_x86_cliptest_points4_np( GLvector4f *clip_vec,
GLvector4f *proj_vec,
GLubyte clipMask[],
GLubyte *orMask,
- GLubyte *andMask );
+ GLubyte *andMask,
+ GLboolean viewport_z_clip );
extern void _ASMAPI
_mesa_v16_x86_cliptest_points4( GLfloat *first_vert,
GLfloat *last_vert,
GLubyte *or_mask,
GLubyte *and_mask,
- GLubyte *clip_mask );
+ GLubyte *clip_mask,
+ GLboolean viewport_z_clip );
extern void _ASMAPI
_mesa_v16_x86_general_xform( GLfloat *dest,
@@ -76,9 +88,9 @@ _mesa_v16_x86_general_xform( GLfloat *dest,
#endif
-void _mesa_init_x86_transform_asm( void )
-{
#ifdef USE_X86_ASM
+static void _mesa_init_x86_transform_asm( void )
+{
ASSIGN_XFORM_GROUP( x86, 2 );
ASSIGN_XFORM_GROUP( x86, 3 );
ASSIGN_XFORM_GROUP( x86, 4 );
@@ -90,6 +102,55 @@ void _mesa_init_x86_transform_asm( void )
_math_test_all_transform_functions( "x86" );
_math_test_all_cliptest_functions( "x86" );
#endif
-#endif
}
+#endif
+
+void _mesa_init_all_x86_transform_asm( void )
+{
+ _mesa_get_x86_features();
+
+#ifdef USE_X86_ASM
+ if ( _mesa_x86_cpu_features ) {
+ _mesa_init_x86_transform_asm();
+ }
+
+#ifdef USE_MMX_ASM
+ if ( cpu_has_mmx ) {
+ if ( _mesa_getenv( "MESA_NO_MMX" ) == 0 ) {
+ _mesa_debug(NULL, "MMX cpu detected.\n");
+ } else {
+ _mesa_x86_cpu_features &= ~(X86_FEATURE_MMX);
+ }
+ }
+#endif
+
+#ifdef USE_3DNOW_ASM
+ if ( cpu_has_3dnow ) {
+ if ( _mesa_getenv( "MESA_NO_3DNOW" ) == 0 ) {
+ _mesa_debug(NULL, "3DNow! cpu detected.\n");
+ _mesa_init_3dnow_transform_asm();
+ } else {
+ _mesa_x86_cpu_features &= ~(X86_FEATURE_3DNOW);
+ }
+ }
+#endif
+
+#ifdef USE_SSE_ASM
+ if ( cpu_has_xmm ) {
+ if ( _mesa_getenv( "MESA_NO_SSE" ) == 0 ) {
+ _mesa_debug(NULL, "SSE cpu detected.\n");
+ if ( _mesa_getenv( "MESA_FORCE_SSE" ) == 0 ) {
+ _mesa_check_os_sse_support();
+ }
+ if ( cpu_has_xmm ) {
+ _mesa_init_sse_transform_asm();
+ }
+ } else {
+ _mesa_debug(NULL, "SSE cpu detected, but switched off by user.\n");
+ _mesa_x86_cpu_features &= ~(X86_FEATURE_XMM);
+ }
+ }
+#endif
+#endif
+}
diff --git a/src/mesa/x86/common_x86_macros.h b/src/mesa/x86/x86_xform.h
index 462f32b3f2..e886d9add2 100644
--- a/src/mesa/x86/common_x86_macros.h
+++ b/src/mesa/x86/x86_xform.h
@@ -26,8 +26,8 @@
* Gareth Hughes
*/
-#ifndef __COMMON_X86_MACROS_H__
-#define __COMMON_X86_MACROS_H__
+#ifndef X86_XFORM_H
+#define X86_XFORM_H
/* =============================================================