diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/dlist.c | 20 | ||||
-rw-r--r-- | src/mesa/main/polygon.c | 4 |
2 files changed, 13 insertions, 11 deletions
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index e88f4f8edc..60547dc591 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -1,4 +1,4 @@ -/* $Id: dlist.c,v 1.4 1999/09/11 11:31:34 brianp Exp $ */ +/* $Id: dlist.c,v 1.5 1999/09/20 14:30:22 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -2457,6 +2457,11 @@ static void execute_list( GLcontext *ctx, GLuint list ) } if (!ctx->CVA.elt.pipeline_valid) gl_build_immediate_pipeline( ctx ); + + if ((MESA_VERBOSE & VERBOSE_DISPLAY_LIST) && + (MESA_VERBOSE & VERBOSE_IMMEDIATE)) + gl_print_cassette( (struct immediate *) n[1].data, 0, ~0 ); + gl_fixup_cassette( ctx, (struct immediate *) n[1].data ); gl_execute_cassette( ctx, (struct immediate *) n[1].data ); break; @@ -3096,26 +3101,21 @@ void gl_CallList( GLcontext *ctx, GLuint list ) /* execute the display list, and restore the CompileFlag. */ GLboolean save_compile_flag; - if (MESA_VERBOSE&VERBOSE_API) + if (MESA_VERBOSE&VERBOSE_API) { fprintf(stderr, "glCallList %u\n", list); - + mesa_print_display_list( list ); + } save_compile_flag = ctx->CompileFlag; ctx->CompileFlag = GL_FALSE; FLUSH_VB( ctx, "call list" ); - -/* mesa_print_display_list( list ); */ - execute_list( ctx, list ); ctx->CompileFlag = save_compile_flag; /* also restore API function pointers to point to "save" versions */ if (save_compile_flag) - ctx->API = ctx->Save; - - -/* RESET_IMMEDIATE( ctx ); */ + ctx->API = ctx->Save; } diff --git a/src/mesa/main/polygon.c b/src/mesa/main/polygon.c index 09399da8ea..00876febf2 100644 --- a/src/mesa/main/polygon.c +++ b/src/mesa/main/polygon.c @@ -1,4 +1,4 @@ -/* $Id: polygon.c,v 1.2 1999/08/26 14:50:49 keithw Exp $ */ +/* $Id: polygon.c,v 1.3 1999/09/20 14:30:22 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -77,8 +77,10 @@ void gl_FrontFace( GLcontext *ctx, GLenum mode ) gl_error( ctx, GL_INVALID_ENUM, "glFrontFace" ); return; } + ctx->Polygon.FrontFace = mode; ctx->Polygon.FrontBit = (mode == GL_CW); + ctx->NewState |= NEW_POLYGON; if (ctx->Driver.FrontFace) ctx->Driver.FrontFace( ctx, mode ); |