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-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog.c8
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c2
2 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c
index 76799ead35..f1d27e9785 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog.c
+++ b/src/mesa/drivers/dri/r300/r300_fragprog.c
@@ -898,7 +898,7 @@ static void emit_arith(struct r300_fragment_program *rp, int op,
return;
};
-pfs_reg_t get_attrib(struct r300_fragment_program *rp, GLuint attr) {
+static pfs_reg_t get_attrib(struct r300_fragment_program *rp, GLuint attr) {
struct fragment_program *mp = &rp->mesa_program;
pfs_reg_t r = undef;
@@ -1232,7 +1232,7 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
/* - Init structures
* - Determine what hwregs each input corresponds to
*/
-void init_program(struct r300_fragment_program *rp)
+static void init_program(struct r300_fragment_program *rp)
{
struct r300_pfs_compile_state *cs = NULL;
struct fragment_program *mp = &rp->mesa_program;
@@ -1345,7 +1345,7 @@ void init_program(struct r300_fragment_program *rp)
}
-void update_params(struct r300_fragment_program *rp) {
+static void update_params(struct r300_fragment_program *rp) {
struct fragment_program *mp = &rp->mesa_program;
int i;
@@ -1359,7 +1359,7 @@ void update_params(struct r300_fragment_program *rp) {
rp->params_uptodate = GL_TRUE;
}
-void translate_fragment_shader(struct r300_fragment_program *rp)
+void r300_translate_fragment_shader(struct r300_fragment_program *rp)
{
struct r300_pfs_compile_state *cs = NULL;
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index a31d0875f6..935263e258 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -1747,7 +1747,7 @@ void r300SetupPixelShader(r300ContextPtr rmesa)
if (!rp) /* should only happenen once, just after context is created */
return;
- translate_fragment_shader(rp);
+ r300_translate_fragment_shader(rp);
if (!rp->translated) {
fprintf(stderr, "%s: No valid fragment shader, exiting\n", __func__);
exit(-1);