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-rw-r--r--src/mesa/drivers/dri/r300/Makefile2
-rw-r--r--src/mesa/drivers/dri/r300/r300_emit.h140
-rw-r--r--src/mesa/drivers/dri/r300/r300_render.c110
3 files changed, 238 insertions, 14 deletions
diff --git a/src/mesa/drivers/dri/r300/Makefile b/src/mesa/drivers/dri/r300/Makefile
index 1306dede7f..ef25526425 100644
--- a/src/mesa/drivers/dri/r300/Makefile
+++ b/src/mesa/drivers/dri/r300/Makefile
@@ -1,5 +1,6 @@
# src/mesa/drivers/dri/r300/Makefile
+
TOP = ../../../../..
include $(TOP)/configs/current
@@ -31,6 +32,7 @@ DRIVER_SOURCES = \
r300_cmdbuf.c \
r300_state.c \
r300_render.c \
+ r300_lib.c \
\
r200_context.c \
r200_ioctl.c \
diff --git a/src/mesa/drivers/dri/r300/r300_emit.h b/src/mesa/drivers/dri/r300/r300_emit.h
new file mode 100644
index 0000000000..f420cec2ae
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/r300_emit.h
@@ -0,0 +1,140 @@
+#ifndef __EMIT_H__
+#define __EMIT_H__
+#include "glheader.h"
+#include "r300_context.h"
+#include "r300_cmdbuf.h"
+
+/* convenience macros */
+#define RADEON_CP_PACKET0 0x00000000
+#define RADEON_CP_PACKET1 0x40000000
+#define RADEON_CP_PACKET2 0x80000000
+#define RADEON_CP_PACKET3 0xC0000000
+
+#define RADEON_CP_PACKET3_NOP 0xC0001000
+#define RADEON_CP_PACKET3_NEXT_CHAR 0xC0001900
+#define RADEON_CP_PACKET3_PLY_NEXTSCAN 0xC0001D00
+#define RADEON_CP_PACKET3_SET_SCISSORS 0xC0001E00
+#define RADEON_CP_PACKET3_3D_RNDR_GEN_INDX_PRIM 0xC0002300
+#define RADEON_CP_PACKET3_LOAD_MICROCODE 0xC0002400
+#define RADEON_CP_PACKET3_WAIT_FOR_IDLE 0xC0002600
+#define RADEON_CP_PACKET3_3D_DRAW_VBUF 0xC0002800
+#define RADEON_CP_PACKET3_3D_DRAW_IMMD 0xC0002900
+#define RADEON_CP_PACKET3_3D_DRAW_INDX 0xC0002A00
+#define RADEON_CP_PACKET3_LOAD_PALETTE 0xC0002C00
+#define RADEON_CP_PACKET3_3D_DRAW_VBUF_2 0xC0003400
+#define RADEON_CP_PACKET3_3D_DRAW_IMMD_2 0xC0003500
+#define RADEON_CP_PACKET3_3D_DRAW_INDX_2 0xC0003600
+#define RADEON_CP_PACKET3_3D_LOAD_VBPNTR 0xC0002F00
+#define RADEON_CP_PACKET3_CNTL_PAINT 0xC0009100
+#define RADEON_CP_PACKET3_CNTL_BITBLT 0xC0009200
+#define RADEON_CP_PACKET3_CNTL_SMALLTEXT 0xC0009300
+#define RADEON_CP_PACKET3_CNTL_HOSTDATA_BLT 0xC0009400
+#define RADEON_CP_PACKET3_CNTL_POLYLINE 0xC0009500
+#define RADEON_CP_PACKET3_CNTL_POLYSCANLINES 0xC0009800
+#define RADEON_CP_PACKET3_CNTL_PAINT_MULTI 0xC0009A00
+#define RADEON_CP_PACKET3_CNTL_BITBLT_MULTI 0xC0009B00
+#define RADEON_CP_PACKET3_CNTL_TRANS_BITBLT 0xC0009C00
+#define RADEON_CP_PACKET3_3D_CLEAR_ZMASK 0xC0003202
+#define RADEON_CP_PACKET3_3D_CLEAR_CMASK 0xC0003802
+#define RADEON_CP_PACKET3_3D_CLEAR_HIZ 0xC0003702
+
+#define CP_PACKET0(reg, n) (RADEON_CP_PACKET0 | ((n)<<16) | ((reg)>>2))
+
+/* Glue to R300 Mesa driver */
+#define LOCAL_VARS int cmd_reserved=0;\
+ int cmd_written=0; \
+ drm_radeon_cmd_header_t *cmd=NULL;
+
+#define PREFIX_VOID r300ContextPtr rmesa
+
+#define PREFIX PREFIX_VOID ,
+
+#define PASS_PREFIX_VOID rmesa
+#define PASS_PREFIX rmesa ,
+
+typedef GLuint CARD32;
+
+/* This files defines functions for accessing R300 hardware.
+ It needs to be customized to whatever code r300_lib.c is used
+ in */
+
+void static inline check_space(int dwords)
+{
+}
+
+static __inline__ uint32_t cmducs(int reg, int count)
+{
+ drm_r300_cmd_header_t cmd;
+
+ cmd.unchecked_state.cmd_type = R300_CMD_UNCHECKED_STATE;
+ cmd.unchecked_state.count = count;
+ cmd.unchecked_state.reghi = ((unsigned int)reg & 0xFF00) >> 8;
+ cmd.unchecked_state.reglo = ((unsigned int)reg & 0x00FF);
+
+ return cmd.u;
+}
+
+static __inline__ uint32_t cmdvpu(int addr, int count)
+{
+ drm_r300_cmd_header_t cmd;
+
+ cmd.vpu.cmd_type = R300_CMD_VPU;
+ cmd.vpu.count = count;
+ cmd.vpu.adrhi = ((unsigned int)addr & 0xFF00) >> 8;
+ cmd.vpu.adrlo = ((unsigned int)addr & 0x00FF);
+
+ return cmd.u;
+}
+
+/* Prepare to write a register value to register at address reg.
+ If num_extra > 0 then the following extra values are written
+ to registers with address +4, +8 and so on.. */
+#define reg_start(reg, num_extra) \
+ { \
+ int _n; \
+ _n=(num_extra); \
+ cmd=(drm_radeon_cmd_header_t *) r300AllocCmdBuf(rmesa, \
+ (_n+2), \
+ __FUNCTION__); \
+ cmd_reserved=_n+2; \
+ cmd_written=1; \
+ cmd[0].i=cmducs((reg), _n+1); \
+ }
+
+/* Prepare to write a register value to register at address reg.
+ If num_extra > 0 then the following extra values are written
+ into the same register. */
+#define reg_start_pump(reg, num_extra) \
+ { \
+ fprintf(stderr, "I am not defined.. Error ! in %s::%s at line %d\n", \
+ __FILE__, __FUNCTION__, __LINE__); \
+ exit(-1); \
+ }
+
+/* Emit CARD32 freestyle*/
+#define e32(dword) { \
+ if(cmd_written<cmd_reserved){\
+ cmd[cmd_written].i=(dword); \
+ cmd_written++; \
+ } else { \
+ fprintf(stderr, "e32 but no previous packet declaration.. Aborting! in %s::%s at line %d\n", \
+ __FILE__, __FUNCTION__, __LINE__); \
+ exit(-1); \
+ } \
+ }
+
+#define efloat(f) e32(r300PackFloat32(f))
+
+#define vsf_start_fragment(dest, length) \
+ { \
+ int _n; \
+ _n=(length); \
+ cmd=(drm_radeon_cmd_header_t *) r300AllocCmdBuf(rmesa, \
+ (_n+1), \
+ __FUNCTION__); \
+ cmd_reserved=_n+2; \
+ cmd_written=1; \
+ cmd[0].i=cmdvpu((dest), _n/4); \
+ }
+
+#endif
diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c
index 879133cf06..92d629f3b7 100644
--- a/src/mesa/drivers/dri/r300/r300_render.c
+++ b/src/mesa/drivers/dri/r300/r300_render.c
@@ -53,6 +53,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_reg.h"
#include "r300_program.h"
+#include "r300_lib.h"
+
/**********************************************************************
* Hardware rasterization
@@ -62,25 +64,47 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
**********************************************************************/
-/**
- * Called by the pipeline manager to render a batch of primitives.
- * We can return true to pass on to the next stage (i.e. software
- * rasterization) or false to indicate that the pipeline has finished
- * after we render something.
- */
-static GLboolean r300_run_render(GLcontext *ctx,
- struct tnl_pipeline_stage *stage)
+static void r300_render_primitive(r300ContextPtr rmesa,
+ GLcontext *ctx,
+ int start,
+ int end,
+ int prim)
{
- r300ContextPtr mmesa = R300_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
GLuint i;
-
- if (RADEON_DEBUG == DEBUG_PRIMS)
- fprintf(stderr, "%s\n", __FUNCTION__);
+ int k;
+ ADAPTOR adaptor;
+ LOCAL_VARS
+
+ if(end<=start)return; /* do we need to watch for this ? */
+
+ adaptor=TWO_PIPE_ADAPTOR;
+
+ adaptor.color_offset[0]=rmesa->radeon.radeonScreen->backOffset+rmesa->radeon.radeonScreen->fbLocation;
+ adaptor.color_pitch[0]=(rmesa->radeon.radeonScreen->backPitch) | (0xc0<<16);
- for(i=0; i < VB->PrimitiveCount; i++){
- switch (VB->Primitive[i].mode & PRIM_MODE_MASK) {
+ adaptor.depth_offset=rmesa->radeon.radeonScreen->depthOffset;
+ adaptor.depth_pitch=rmesa->radeon.radeonScreen->depthPitch | (0x2 << 16);
+
+ init_3d(PASS_PREFIX &adaptor);
+ init_flat_primitive(PASS_PREFIX &adaptor);
+
+ set_scissors(PASS_PREFIX 0, 0, 2647, 1941);
+
+ set_cliprect(PASS_PREFIX 0, 0, 0, 2647,1941);
+ set_cliprect(PASS_PREFIX 1, 0, 0, 2647,1941);
+ set_cliprect(PASS_PREFIX 2, 0, 0, 2647,1941);
+ set_cliprect(PASS_PREFIX 3, 0, 0, 2647,1941);
+
+ reg_start(R300_RE_OCCLUSION_CNTL, 0);
+ e32(R300_OCCLUSION_ON);
+
+ set_quad0(PASS_PREFIX 1.0,1.0,1.0,1.0);
+ set_init21(PASS_PREFIX 0.0,1.0);
+
+ fprintf(stderr, "[%d-%d]", start, end);
+ switch (prim & PRIM_MODE_MASK) {
case GL_LINES:
fprintf(stderr, "L ");
break;
@@ -101,6 +125,34 @@ static GLboolean r300_run_render(GLcontext *ctx,
break;
case GL_QUADS:
fprintf(stderr, "Q ");
+
+ for(i=start+3;i<end;i+=4){
+ start_primitive(PASS_PREFIX R300_VAP_VF_CNTL__PRIM_QUADS);
+ for(k=-3;k<=0;k++){
+ #if 1
+ fprintf(stderr, "* (%f %f %f) (%f %f %f)\n",
+ VEC_ELT(VB->ObjPtr, GLfloat, i+k)[0],
+ VEC_ELT(VB->ObjPtr, GLfloat, i+k)[1],
+ VEC_ELT(VB->ObjPtr, GLfloat, i+k)[2],
+
+ VEC_ELT(VB->ColorPtr[0], GLfloat, i+k)[0],
+ VEC_ELT(VB->ColorPtr[0], GLfloat, i+k)[1],
+ VEC_ELT(VB->ColorPtr[0], GLfloat, i+k)[2]
+ );
+ #endif
+ emit_flat_vertex(PASS_PREFIX
+ /* coordinates */
+ VEC_ELT(VB->ObjPtr, GLfloat, i+k)[0],
+ VEC_ELT(VB->ObjPtr, GLfloat, i+k)[1],
+ VEC_ELT(VB->ObjPtr, GLfloat, i+k)[2],
+ /* colors */
+ VEC_ELT(VB->ColorPtr[0], GLfloat, i+k)[0],
+ VEC_ELT(VB->ColorPtr[0], GLfloat, i+k)[1],
+ VEC_ELT(VB->ColorPtr[0], GLfloat, i+k)[2]
+ );
+ }
+ end_primitive(PASS_PREFIX_VOID);
+ }
break;
case GL_QUAD_STRIP:
fprintf(stderr, "QS ");
@@ -109,10 +161,40 @@ static GLboolean r300_run_render(GLcontext *ctx,
fprintf(stderr, "%02x ", VB->Primitive[i].mode & PRIM_MODE_MASK);
break;
}
+ end_3d(PASS_PREFIX_VOID);
+}
+
+/**
+ * Called by the pipeline manager to render a batch of primitives.
+ * We can return true to pass on to the next stage (i.e. software
+ * rasterization) or false to indicate that the pipeline has finished
+ * after we render something.
+ */
+static GLboolean r300_run_render(GLcontext *ctx,
+ struct tnl_pipeline_stage *stage)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ struct vertex_buffer *VB = &tnl->vb;
+ GLuint i;
+
+ if (RADEON_DEBUG == DEBUG_PRIMS)
+ fprintf(stderr, "%s\n", __FUNCTION__);
+
+ for(i=0; i < VB->PrimitiveCount; i++){
+ GLuint prim = VB->Primitive[i].mode;
+ GLuint start = VB->Primitive[i].start;
+ GLuint length = VB->Primitive[i].count;
+ r300_render_primitive(rmesa, ctx, start, start + length, prim);
}
+
fprintf(stderr, "\n");
+ #if 0
return GL_TRUE;
+ #else
+ return GL_FALSE;
+ #endif
#if 0
mgaContextPtr mmesa = MGA_CONTEXT(ctx);