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-rw-r--r--src/mesa/SConscript1
-rw-r--r--src/mesa/drivers/windows/gdi/InitCritSections.cpp5
2 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/SConscript b/src/mesa/SConscript
index 08d731de2d..cc4ad09fa3 100644
--- a/src/mesa/SConscript
+++ b/src/mesa/SConscript
@@ -16,7 +16,6 @@ if env['platform'] == 'windows':
env.Append(CPPDEFINES = [
'_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers
'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
- 'WIN32_THREADS', # use Win32 thread API
])
env.Prepend(CPPPATH = ['#src/talloc'])
else:
diff --git a/src/mesa/drivers/windows/gdi/InitCritSections.cpp b/src/mesa/drivers/windows/gdi/InitCritSections.cpp
index 7145bffa51..69f03b8e47 100644
--- a/src/mesa/drivers/windows/gdi/InitCritSections.cpp
+++ b/src/mesa/drivers/windows/gdi/InitCritSections.cpp
@@ -1,7 +1,8 @@
#include "glapi.h"
#include "glThread.h"
-#ifdef WIN32_THREADS
+#ifdef WIN32
+
extern "C" _glthread_Mutex OneTimeLock;
extern "C" _glthread_Mutex GenTexturesLock;
@@ -29,4 +30,4 @@ public:
_CriticalSectionInit _CriticalSectionInit::m_inst;
-#endif
+#endif /* WIN32 */