diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/sources | 6 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_atom.c | 51 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_atom.h | 3 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_atom_cbuf.c | 72 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_atom_fs.c | 84 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_atom_vs.c | 124 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_program.c | 16 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_context.h | 5 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_program.h | 20 | ||||
-rw-r--r-- | src/mesa/tnl/t_vp_build.h | 7 |
10 files changed, 134 insertions, 254 deletions
diff --git a/src/mesa/sources b/src/mesa/sources index 61a8d580ad..53969774f9 100644 --- a/src/mesa/sources +++ b/src/mesa/sources @@ -186,10 +186,11 @@ STATETRACKER_SOURCES = \ state_tracker/st_atom_blend.c \ state_tracker/st_atom_clear_color.c \ state_tracker/st_atom_clip.c \ + state_tracker/st_atom_constbuf.c \ state_tracker/st_atom_depth.c \ - state_tracker/st_atom_fs.c \ - state_tracker/st_atom_vs.c \ + state_tracker/st_atom_fixedfunction.c \ state_tracker/st_atom_framebuffer.c \ + state_tracker/st_atom_fs.c \ state_tracker/st_atom_sampler.c \ state_tracker/st_atom_scissor.c \ state_tracker/st_atom_setup.c \ @@ -197,6 +198,7 @@ STATETRACKER_SOURCES = \ state_tracker/st_atom_stipple.c \ state_tracker/st_atom_texture.c \ state_tracker/st_atom_viewport.c \ + state_tracker/st_atom_vs.c \ state_tracker/st_cb_bufferobjects.c \ state_tracker/st_cb_clear.c \ state_tracker/st_cb_flush.c \ diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c index d67291e50b..99fcbdfda7 100644 --- a/src/mesa/state_tracker/st_atom.c +++ b/src/mesa/state_tracker/st_atom.c @@ -29,8 +29,10 @@ #include "glheader.h" #include "context.h" +#include "pipe/p_defines.h" #include "st_context.h" #include "st_atom.h" +#include "st_program.h" @@ -46,9 +48,11 @@ static const struct st_tracked_state *atoms[] = &st_update_clear_color, &st_update_depth, &st_update_clip, + &st_update_tnl, &st_update_vs, &st_update_fs, + &st_update_setup, &st_update_polygon_stipple, &st_update_viewport, @@ -57,8 +61,8 @@ static const struct st_tracked_state *atoms[] = &st_update_stencil, &st_update_sampler, &st_update_texture, - /* will be patched out at runtime */ -/* &st_update_constants */ + &st_update_vs_constants, + &st_update_fs_constants, }; @@ -72,13 +76,17 @@ void st_init_atoms( struct st_context *st ) /* Patch in a pointer to the dynamic state atom: */ - for (i = 0; i < st->nr_atoms; i++) - if (st->atoms[i] == &st_update_constants) - st->atoms[i] = &st->constants.tracked_state; + for (i = 0; i < st->nr_atoms; i++) { + if (st->atoms[i] == &st_update_vs_constants) { + st->atoms[i] = &st->constants.tracked_state[PIPE_SHADER_VERTEX]; + st->atoms[i][0] = st_update_vs_constants; + } - memcpy(&st->constants.tracked_state, - &st_update_constants, - sizeof(st_update_constants)); + if (st->atoms[i] == &st_update_fs_constants) { + st->atoms[i] = &st->constants.tracked_state[PIPE_SHADER_FRAGMENT]; + st->atoms[i][0] = st_update_fs_constants; + } + } } @@ -118,6 +126,21 @@ static void xor_states( struct st_state_flags *result, } +/* Too complex to figure out, just check every time: + */ +static void check_program_state( struct st_context *st ) +{ + GLcontext *ctx = st->ctx; + + if (ctx->VertexProgram._Current != &st->vp->Base) + st->dirty.st |= ST_NEW_VERTEX_PROGRAM; + + if (ctx->FragmentProgram._Current != &st->fp->Base) + st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM; + +} + + /*********************************************************************** * Update all derived state: */ @@ -127,6 +150,8 @@ void st_validate_state( struct st_context *st ) struct st_state_flags *state = &st->dirty; GLuint i; + check_program_state( st ); + if (state->st == 0) return; @@ -142,10 +167,12 @@ void st_validate_state( struct st_context *st ) for (i = 0; i < st->nr_atoms; i++) { const struct st_tracked_state *atom = st->atoms[i]; struct st_state_flags generated; - - assert(atom->dirty.mesa || - atom->dirty.st); - assert(atom->update); + + if (!(atom->dirty.mesa || atom->dirty.st) || + !atom->update) { + _mesa_printf("malformed atom %d\n", i); + assert(0); + } if (check_state(state, &atom->dirty)) { st->atoms[i]->update( st ); diff --git a/src/mesa/state_tracker/st_atom.h b/src/mesa/state_tracker/st_atom.h index 51da489f6d..447430bfef 100644 --- a/src/mesa/state_tracker/st_atom.h +++ b/src/mesa/state_tracker/st_atom.h @@ -54,12 +54,13 @@ const struct st_tracked_state st_update_vs; const struct st_tracked_state st_update_setup; const struct st_tracked_state st_update_polygon_stipple; const struct st_tracked_state st_update_viewport; -const struct st_tracked_state st_update_constants; const struct st_tracked_state st_update_scissor; const struct st_tracked_state st_update_blend; const struct st_tracked_state st_update_stencil; const struct st_tracked_state st_update_sampler; const struct st_tracked_state st_update_texture; +const struct st_tracked_state st_update_fs_constants; +const struct st_tracked_state st_update_vs_constants; #endif diff --git a/src/mesa/state_tracker/st_atom_cbuf.c b/src/mesa/state_tracker/st_atom_cbuf.c deleted file mode 100644 index 0f90aa7646..0000000000 --- a/src/mesa/state_tracker/st_atom_cbuf.c +++ /dev/null @@ -1,72 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - -#include "st_context.h" -#include "pipe/p_context.h" -#include "st_atom.h" - -extern GLboolean xmesa_get_cbuf_details( GLcontext *ctx, - void **ptr, - GLuint *cpp, - GLint *stride, - GLuint *format ); - - -/* This is a hack to work with the X11 driver as a test harness - */ -static void update_cbuf_state( struct st_context *st ) -{ - struct pipe_surface cbuf; - GLboolean ok; - - ok = xmesa_get_cbuf_details( st->ctx, - (void **)&cbuf.ptr, - &cbuf.cpp, - &cbuf.stride, - &cbuf.format ); - - assert(ok); - - if (memcmp(&cbuf, &st->state.cbuf, sizeof(cbuf)) != 0) { - st->state.cbuf = cbuf; - st->pipe->set_cbuf_state( st->pipe, &cbuf ); - } -} - -const struct st_tracked_state st_update_cbuf = { - .dirty = { - .mesa = _NEW_BUFFERS, - .st = 0, - }, - .update = update_cbuf_state -}; - diff --git a/src/mesa/state_tracker/st_atom_fs.c b/src/mesa/state_tracker/st_atom_fs.c index a164ded184..f706761198 100644 --- a/src/mesa/state_tracker/st_atom_fs.c +++ b/src/mesa/state_tracker/st_atom_fs.c @@ -43,92 +43,64 @@ #define TGSI_DEBUG 0 -static void compile_fs( struct st_context *st, - struct st_fragment_program *fs ) +static void compile_fs( struct st_context *st ) { + struct st_fragment_program *fp = st->fp; + /* XXX: fix static allocation of tokens: */ - tgsi_mesa_compile_fp_program( &fs->Base, fs->tokens, ST_FP_MAX_TOKENS ); - - if (TGSI_DEBUG) - tgsi_dump( fs->tokens, TGSI_DUMP_VERBOSE ); -} - - -static void -update_fs_constants(struct st_context *st, - struct gl_program_parameter_list *params) - -{ - const uint paramBytes = params->NumParameters * sizeof(GLfloat) * 4; - struct pipe_winsys *ws = st->pipe->winsys; - struct pipe_constant_buffer *cbuf - = &st->state.constants[PIPE_SHADER_FRAGMENT]; + tgsi_mesa_compile_fp_program( &fp->Base, fp->tokens, ST_FP_MAX_TOKENS ); - if (!cbuf->buffer) - cbuf->buffer = ws->buffer_create(ws, 1); + fp->fs.inputs_read + = tgsi_mesa_translate_vertex_input_mask(fp->Base.Base.InputsRead); + fp->fs.outputs_written + = tgsi_mesa_translate_vertex_output_mask(fp->Base.Base.OutputsWritten); + fp->fs.tokens = &fp->tokens[0]; - /* load Mesa constants into the constant buffer */ - if (paramBytes) - ws->buffer_data(ws, cbuf->buffer, paramBytes, params->ParameterValues); - - cbuf->size = paramBytes; + if (TGSI_DEBUG) + tgsi_dump( fp->tokens, TGSI_DUMP_VERBOSE ); - st->pipe->set_constant_buffer(st->pipe, PIPE_SHADER_FRAGMENT, 0, cbuf); + fp->dirty = 0; } + static void update_fs( struct st_context *st ) { - struct pipe_shader_state fs; struct st_fragment_program *fp = NULL; - struct gl_program_parameter_list *params = NULL; - /* find active shader and params */ + /* find active shader and params. Changes to this Mesa state + * should be covered by ST_NEW_FRAGMENT_PROGRAM, thanks to the + * logic in st_cb_program.c + */ if (st->ctx->Shader.CurrentProgram && st->ctx->Shader.CurrentProgram->LinkStatus && st->ctx->Shader.CurrentProgram->FragmentProgram) { struct gl_fragment_program *f = st->ctx->Shader.CurrentProgram->FragmentProgram; fp = st_fragment_program(f); - params = f->Base.Parameters; } - else if (st->ctx->FragmentProgram._Current) { + else { + assert(st->ctx->FragmentProgram._Current); fp = st_fragment_program(st->ctx->FragmentProgram._Current); - params = st->ctx->FragmentProgram._Current->Base.Parameters; - } - - /* update constants */ - if (fp && params) { - _mesa_load_state_parameters(st->ctx, params); - update_fs_constants(st, params); } /* translate shader to TGSI format */ - if (fp->dirty) - compile_fs( st, fp ); - - /* update pipe state */ - memset( &fs, 0, sizeof(fs) ); - fs.inputs_read - = tgsi_mesa_translate_fragment_input_mask(fp->Base.Base.InputsRead); - fs.outputs_written - = tgsi_mesa_translate_fragment_output_mask(fp->Base.Base.OutputsWritten); - fs.tokens = &fp->tokens[0]; - - if (memcmp(&fs, &st->state.fs, sizeof(fs)) != 0 || - fp->dirty) - { - fp->dirty = 0; - st->state.fs = fs; - st->pipe->set_fs_state(st->pipe, &fs); + if (st->fp != fp || fp->dirty) { + st->fp = fp; + + if (fp->dirty) + compile_fs( st ); + + st->state.fs = fp->fs; + st->pipe->set_fs_state(st->pipe, &st->state.fs); } } const struct st_tracked_state st_update_fs = { .dirty = { - .mesa = _NEW_PROGRAM, + .mesa = 0, .st = ST_NEW_FRAGMENT_PROGRAM, }, .update = update_fs diff --git a/src/mesa/state_tracker/st_atom_vs.c b/src/mesa/state_tracker/st_atom_vs.c index b2d25fa993..ab7e2ae4be 100644 --- a/src/mesa/state_tracker/st_atom_vs.c +++ b/src/mesa/state_tracker/st_atom_vs.c @@ -45,108 +45,79 @@ #include "st_program.h" -#define TGSI_DEBUG 0 +#define TGSI_DEBUG 1 -static void compile_vs( struct st_context *st, - struct st_vertex_program *vs ) + + + +/* translate shader to TGSI format +*/ +static void compile_vs( struct st_context *st ) { + struct st_vertex_program *vp = st->vp; + /* XXX: fix static allocation of tokens: */ - tgsi_mesa_compile_vp_program( &vs->Base, vs->tokens, ST_FP_MAX_TOKENS ); + tgsi_mesa_compile_vp_program( &vp->Base, vp->tokens, ST_FP_MAX_TOKENS ); + + vp->vs.inputs_read + = tgsi_mesa_translate_vertex_input_mask(vp->Base.Base.InputsRead); + vp->vs.outputs_written + = tgsi_mesa_translate_vertex_output_mask(vp->Base.Base.OutputsWritten); + vp->vs.tokens = &vp->tokens[0]; if (TGSI_DEBUG) - tgsi_dump( vs->tokens, TGSI_DUMP_VERBOSE ); + tgsi_dump( vp->tokens, 0 ); #if defined(USE_X86_ASM) || defined(SLANG_X86) tgsi_emit_sse2( - vs->tokens, - &vs->sse2_program ); + vp->vs.tokens, + &vp->vs.sse2_program ); #endif -} - - -static void -update_vs_constants(struct st_context *st, - struct gl_program_parameter_list *params) - -{ - const uint paramBytes = params->NumParameters * sizeof(GLfloat) * 4; - struct pipe_winsys *ws = st->pipe->winsys; - struct pipe_constant_buffer *cbuf - = &st->state.constants[PIPE_SHADER_VERTEX]; - - if (!cbuf->buffer) - cbuf->buffer = ws->buffer_create(ws, 1); - - /* load Mesa constants into the constant buffer */ - if (paramBytes) - ws->buffer_data(ws, cbuf->buffer, paramBytes, params->ParameterValues); - - cbuf->size = paramBytes; - st->pipe->set_constant_buffer(st->pipe, PIPE_SHADER_VERTEX, 0, cbuf); + vp->dirty = 0; } + static void update_vs( struct st_context *st ) { - struct pipe_shader_state vs; - struct st_vertex_program *vp = NULL; - struct gl_program_parameter_list *params = NULL; + struct st_vertex_program *vp; - /* find active shader and params */ + /* find active shader and params -- Should be covered by + * ST_NEW_VERTEX_PROGRAM + */ if (st->ctx->Shader.CurrentProgram && st->ctx->Shader.CurrentProgram->LinkStatus && st->ctx->Shader.CurrentProgram->VertexProgram) { struct gl_vertex_program *f = st->ctx->Shader.CurrentProgram->VertexProgram; vp = st_vertex_program(f); - params = f->Base.Parameters; } - else if (st->ctx->VertexProgram._Current) { + else { + assert(st->ctx->VertexProgram._Current); vp = st_vertex_program(st->ctx->VertexProgram._Current); - params = st->ctx->VertexProgram._Current->Base.Parameters; } - /* update constants */ - if (vp && params) { - _mesa_load_state_parameters(st->ctx, params); - /*_mesa_print_parameter_list(params);*/ - update_vs_constants(st, params); - } + if (st->vp != vp || vp->dirty) { + st->vp = vp; - /* translate shader to TGSI format */ - if (vp->dirty) - compile_vs( st, vp ); - - /* update pipe state */ - memset( &vs, 0, sizeof(vs) ); - vs.inputs_read - = tgsi_mesa_translate_vertex_input_mask(vp->Base.Base.InputsRead); - vs.outputs_written - = tgsi_mesa_translate_vertex_output_mask(vp->Base.Base.OutputsWritten); - vs.tokens = &vp->tokens[0]; + if (vp->dirty) + compile_vs( st ); #if defined(USE_X86_ASM) || defined(SLANG_X86) - vs.executable = (void *) x86_get_func( &vp->sse2_program ); + vs.executable = (void *) x86_get_func( &vp->sse2_program ); #endif - if (memcmp(&vs, &st->state.vs, sizeof(vs)) != 0 || - vp->dirty) - { - vp->dirty = 0; - st->state.vs = vs; - st->pipe->set_vs_state(st->pipe, &vs); + st->state.vs = st->vp->vs; + st->pipe->set_vs_state(st->pipe, &st->state.vs); } } const struct st_tracked_state st_update_vs = { .dirty = { - .mesa = (_NEW_PROGRAM | - _NEW_MODELVIEW | - _NEW_PROJECTION | - _NEW_LIGHT), /*XXX MORE?*/ + .mesa = 0, .st = ST_NEW_VERTEX_PROGRAM, }, .update = update_vs @@ -155,28 +126,3 @@ const struct st_tracked_state st_update_vs = { - -/** - * When TnL state has changed, need to generate new vertex program. - * This should be done before updating the vertes shader (vs) state. - */ -static void update_tnl( struct st_context *st ) -{ - uint before = st->ctx->NewState; - if (st->ctx->VertexProgram._MaintainTnlProgram) - _tnl_UpdateFixedFunctionProgram( st->ctx ); - assert(before == st->ctx->NewState); -} - - -const struct st_tracked_state st_update_tnl = { - .dirty = { - .mesa = (_NEW_PROGRAM | - _NEW_LIGHT | - _NEW_TEXTURE | - _NEW_TRANSFORM | - _NEW_LIGHT), /* XXX more? */ - .st = 0 - }, - .update = update_tnl -}; diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c index b84f552404..b9c19bdd3e 100644 --- a/src/mesa/state_tracker/st_cb_program.c +++ b/src/mesa/state_tracker/st_cb_program.c @@ -64,6 +64,17 @@ static void st_bind_program( GLcontext *ctx, } } +static void st_use_program( GLcontext *ctx, + GLuint program ) +{ + struct st_context *st = st_context(ctx); + + st->dirty.st |= ST_NEW_VERTEX_PROGRAM; + st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM; +} + + + static struct gl_program *st_new_program( GLcontext *ctx, GLenum target, GLuint id ) @@ -132,6 +143,7 @@ static GLboolean st_is_program_native( GLcontext *ctx, return GL_TRUE; } + static void st_program_string_notify( GLcontext *ctx, GLenum target, struct gl_program *prog ) @@ -166,10 +178,8 @@ static void st_program_string_notify( GLcontext *ctx, void st_init_program_functions(struct dd_function_table *functions) { -#if 0 - assert(functions->ProgramStringNotify == _tnl_program_string); -#endif functions->BindProgram = st_bind_program; + functions->UseProgram = st_use_program; functions->NewProgram = st_new_program; functions->DeleteProgram = st_delete_program; functions->IsProgramNative = st_is_program_native; diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index 13ea28237c..9e8015d4c7 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -86,7 +86,7 @@ struct st_context } state; struct { - struct st_tracked_state tracked_state; + struct st_tracked_state tracked_state[2]; } constants; struct { @@ -109,6 +109,9 @@ struct st_context GLfloat polygon_offset_scale; /* ?? */ + struct st_vertex_program *vp; + struct st_fragment_program *fp; + struct pipe_buffer_handle *default_attrib_buffer; }; diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h index 883953399c..7a91983ce9 100644 --- a/src/mesa/state_tracker/st_program.h +++ b/src/mesa/state_tracker/st_program.h @@ -54,21 +54,7 @@ struct st_fragment_program struct tgsi_token tokens[ST_FP_MAX_TOKENS]; GLboolean dirty; -#if 0 - GLfloat (*cbuffer)[4]; - GLuint nr_constants; - - /* Translate all the parameters, etc, into a constant buffer which - * we update on state changes. - */ - struct - { - GLuint reg; /* Constant idx */ - const GLfloat *values; /* Pointer to tracked values */ - } *param; - GLuint nr_params; -#endif - + struct pipe_shader_state fs; GLuint param_state; }; @@ -89,9 +75,7 @@ struct st_vertex_program struct x86_function sse2_program; #endif -#if 0 - struct pipe_constant_buffer constants; -#endif + struct pipe_shader_state vs; GLuint param_state; }; diff --git a/src/mesa/tnl/t_vp_build.h b/src/mesa/tnl/t_vp_build.h index 4a98fff026..5e22fcf8c4 100644 --- a/src/mesa/tnl/t_vp_build.h +++ b/src/mesa/tnl/t_vp_build.h @@ -28,6 +28,13 @@ #include "mtypes.h" +#define TNL_FIXED_FUNCTION_STATE_FLAGS (_NEW_PROGRAM | \ + _NEW_LIGHT | \ + _NEW_TEXTURE | \ + _NEW_TRANSFORM | \ + _NEW_FOG | \ + _NEW_POINT) + extern void _tnl_UpdateFixedFunctionProgram( GLcontext *ctx ); extern void _tnl_ProgramCacheInit( GLcontext *ctx ); |