diff options
Diffstat (limited to 'src/mesa')
-rw-r--r-- | src/mesa/main/pixel.c | 15 | ||||
-rw-r--r-- | src/mesa/main/pixel.h | 3 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_atom_sampler.c | 5 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_bitmap.c | 6 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_fbo.c | 2 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_texture.c | 59 |
6 files changed, 70 insertions, 20 deletions
diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c index eb4fd6e7c9..0e9915dd38 100644 --- a/src/mesa/main/pixel.c +++ b/src/mesa/main/pixel.c @@ -1341,6 +1341,21 @@ _mesa_scale_and_bias_depth(const GLcontext *ctx, GLuint n, } +void +_mesa_scale_and_bias_depth_uint(const GLcontext *ctx, GLuint n, + GLuint depthValues[]) +{ + const GLdouble max = (double) 0xffffffff; + const GLdouble scale = ctx->Pixel.DepthScale; + const GLdouble bias = ctx->Pixel.DepthBias * max; + GLuint i; + for (i = 0; i < n; i++) { + GLdouble d = (GLdouble) depthValues[i] * scale + bias; + d = CLAMP(d, 0.0, max); + depthValues[i] = (GLuint) d; + } +} + /**********************************************************************/ /***** State Management *****/ diff --git a/src/mesa/main/pixel.h b/src/mesa/main/pixel.h index 09155cfd70..3ba5b6689a 100644 --- a/src/mesa/main/pixel.h +++ b/src/mesa/main/pixel.h @@ -116,6 +116,9 @@ extern void _mesa_scale_and_bias_depth(const GLcontext *ctx, GLuint n, GLfloat depthValues[]); +extern void +_mesa_scale_and_bias_depth_uint(const GLcontext *ctx, GLuint n, + GLuint depthValues[]); extern void _mesa_update_pixel( GLcontext *ctx, GLuint newstate ); diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c index 5dd242ac66..e1ddb53b80 100644 --- a/src/mesa/state_tracker/st_atom_sampler.c +++ b/src/mesa/state_tracker/st_atom_sampler.c @@ -159,6 +159,11 @@ update_samplers(struct st_context *st) sampler->max_lod = MIN2(texobj->MaxLevel, texobj->MaxLod); #endif + sampler->border_color[0] = texobj->BorderColor[RCOMP]; + sampler->border_color[1] = texobj->BorderColor[GCOMP]; + sampler->border_color[2] = texobj->BorderColor[BCOMP]; + sampler->border_color[3] = texobj->BorderColor[ACOMP]; + sampler->max_anisotropy = texobj->MaxAnisotropy; if (sampler->max_anisotropy > 1.0) { sampler->min_img_filter = PIPE_TEX_FILTER_ANISO; diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index 6c2d9a4b89..836758a336 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -589,6 +589,11 @@ st_flush_bitmap_cache(struct st_context *st) pipe_surface_unmap(surf); pipe_surface_reference(&surf, NULL); + /* flush in case the previous texture contents haven't been + * used yet. XXX this is not ideal! Revisit. + */ + st->pipe->flush( st->pipe, 0x0, NULL ); + pipe->texture_update(pipe, cache->texture, 0, 0x1); draw_bitmap_quad(st->ctx, @@ -597,7 +602,6 @@ st_flush_bitmap_cache(struct st_context *st) st->ctx->Current.RasterPos[2], BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT, cache->texture); - } reset_cache(st); } diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 69dde56e55..2d741d9390 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -370,6 +370,8 @@ st_render_texture(GLcontext *ctx, att->TextureLevel, att->Zoffset); assert(strb->surface); + assert(screen->is_format_supported(screen, strb->surface->format, PIPE_TEXTURE)); + assert(screen->is_format_supported(screen, strb->surface->format, PIPE_SURFACE)); init_renderbuffer_bits(strb, pt->format); diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 3454c3e8e8..3d9c550d8c 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -31,6 +31,7 @@ #include "main/image.h" #include "main/macros.h" #include "main/mipmap.h" +#include "main/pixel.h" #include "main/texcompress.h" #include "main/texformat.h" #include "main/teximage.h" @@ -1038,7 +1039,6 @@ fallback_copy_texsubimage(GLcontext *ctx, const uint face = texture_face(target); struct pipe_texture *pt = stImage->pt; struct pipe_surface *src_surf, *dest_surf; - GLfloat *data; GLint row, yStep; st_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); @@ -1056,25 +1056,38 @@ fallback_copy_texsubimage(GLcontext *ctx, dest_surf = screen->get_tex_surface(screen, pt, face, level, destZ); - /* buffer for one row */ - data = (GLfloat *) malloc(width * 4 * sizeof(GLfloat)); + assert(width <= MAX_WIDTH); - /* do copy row by row */ - for (row = 0; row < height; row++) { - pipe_get_tile_rgba(pipe, src_surf, srcX, srcY + row, width, 1, data); - - /* XXX we're ignoring convolution for now */ - if (ctx->_ImageTransferState) { - _mesa_apply_rgba_transfer_ops(ctx, - ctx->_ImageTransferState & ~IMAGE_CONVOLUTION_BIT, - width, (GLfloat (*)[4])data); + /* + * To avoid a large temp memory allocation, do copy row by row. + */ + if (baseFormat == GL_DEPTH_COMPONENT) { + const GLboolean scaleOrBias = (ctx->Pixel.DepthScale != 1.0F || + ctx->Pixel.DepthBias != 0.0F); + + for (row = 0; row < height; row++, srcY++, destY += yStep) { + uint data[MAX_WIDTH]; + pipe_get_tile_z(pipe, src_surf, srcX, srcY, width, 1, data); + if (scaleOrBias) { + _mesa_scale_and_bias_depth_uint(ctx, width, data); + } + pipe_put_tile_z(pipe, dest_surf, destX, destY, width, 1, data); + } + } + else { + /* RGBA format */ + for (row = 0; row < height; row++, srcY++, destY += yStep) { + float data[4 * MAX_WIDTH]; + pipe_get_tile_rgba(pipe, src_surf, srcX, srcY, width, 1, data); + /* XXX we're ignoring convolution for now */ + if (ctx->_ImageTransferState) { + _mesa_apply_rgba_transfer_ops(ctx, + ctx->_ImageTransferState & ~IMAGE_CONVOLUTION_BIT, + width, (GLfloat (*)[4]) data); + } + pipe_put_tile_rgba(pipe, dest_surf, destX, destY, width, 1, data); } - - pipe_put_tile_rgba(pipe, dest_surf, destX, destY, width, 1, data); - destY += yStep; } - - free(data); } @@ -1111,6 +1124,7 @@ do_copy_texsubimage(GLcontext *ctx, struct pipe_surface *dest_surface; uint dest_format, src_format; uint do_flip = FALSE; + GLboolean use_fallback = GL_TRUE; (void) texImage; @@ -1178,7 +1192,12 @@ do_copy_texsubimage(GLcontext *ctx, srcX, srcY, /* size */ width, height); - } else { + use_fallback = GL_FALSE; + } + else if (screen->is_format_supported(screen, strb->surface->format, + PIPE_TEXTURE) && + screen->is_format_supported(screen, dest_surface->format, + PIPE_SURFACE)) { util_blit_pixels(ctx->st->blit, strb->surface, srcX, do_flip ? srcY + height : srcY, @@ -1186,10 +1205,12 @@ do_copy_texsubimage(GLcontext *ctx, dest_surface, destX, destY, destX + width, destY + height, 0.0, PIPE_TEX_MIPFILTER_NEAREST); + use_fallback = GL_FALSE; } #endif } - else { + + if (use_fallback) { fallback_copy_texsubimage(ctx, target, level, strb, stImage, baseFormat, destX, destY, destZ, |