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-rw-r--r--src/mesa/drivers/dri/i915/i915_reg.h1
-rw-r--r--src/mesa/drivers/dri/i915/i915_vtbl.c9
-rw-r--r--src/mesa/drivers/dri/intel/intel_clear.c9
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c4
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.h1
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_draw.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_regions.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.c8
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex.c16
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex.h111
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_copy.c24
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_image.c75
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_layout.c5
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_subimage.c28
-rw-r--r--src/mesa/main/bufferobj.c35
-rw-r--r--src/mesa/main/config.h4
-rw-r--r--src/mesa/main/debug.c2
-rw-r--r--src/mesa/main/extensions.c112
-rw-r--r--src/mesa/main/image.c2
-rw-r--r--src/mesa/main/matrix.c10
-rw-r--r--src/mesa/main/mtypes.h19
-rw-r--r--src/mesa/main/varray.c27
-rw-r--r--src/mesa/shader/arbprogparse.c5
-rw-r--r--src/mesa/shader/slang/slang_preprocess.c94
-rw-r--r--src/mesa/state_tracker/st_atom_shader.c4
-rw-r--r--src/mesa/state_tracker/st_cb_accum.c244
-rw-r--r--src/mesa/state_tracker/st_cb_bufferobjects.c10
-rw-r--r--src/mesa/state_tracker/st_cb_clear.c18
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c30
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c145
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.h13
-rw-r--r--src/mesa/state_tracker/st_cb_readpixels.c13
-rw-r--r--src/mesa/state_tracker/st_format.c14
-rw-r--r--src/mesa/state_tracker/st_format.h4
-rw-r--r--src/mesa/state_tracker/st_framebuffer.c17
-rw-r--r--src/mesa/state_tracker/st_program.c43
-rw-r--r--src/mesa/swrast/s_context.c1
-rw-r--r--src/mesa/vbo/vbo_exec_api.c36
-rw-r--r--src/mesa/vbo/vbo_exec_array.c77
39 files changed, 750 insertions, 524 deletions
diff --git a/src/mesa/drivers/dri/i915/i915_reg.h b/src/mesa/drivers/dri/i915/i915_reg.h
index b02e2c7628..84db58ea95 100644
--- a/src/mesa/drivers/dri/i915/i915_reg.h
+++ b/src/mesa/drivers/dri/i915/i915_reg.h
@@ -141,6 +141,7 @@
/* p161 */
#define _3DSTATE_DST_BUF_VARS_CMD (CMD_3D | (0x1d<<24) | (0x85<<16))
/* Dword 1 */
+#define CLASSIC_EARLY_DEPTH (1<<31)
#define TEX_DEFAULT_COLOR_OGL (0<<30)
#define TEX_DEFAULT_COLOR_D3D (1<<30)
#define ZR_EARLY_DEPTH (1<<29)
diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c
index 6ecbc4709b..2fca247af1 100644
--- a/src/mesa/drivers/dri/i915/i915_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i915_vtbl.c
@@ -42,6 +42,7 @@
#include "intel_regions.h"
#include "intel_tris.h"
#include "intel_fbo.h"
+#include "intel_chipset.h"
#include "i915_reg.h"
#include "i915_context.h"
@@ -611,6 +612,14 @@ i915_state_draw_region(struct intel_context *intel,
}
}
+ /* This isn't quite safe, thus being hidden behind an option. When changing
+ * the value of this bit, the pipeline needs to be MI_FLUSHed. And it
+ * can only be set when a depth buffer is already defined.
+ */
+ if (IS_945(intel->intelScreen->deviceID) && intel->use_early_z &&
+ depth_region->tiling != I915_TILING_NONE)
+ value |= CLASSIC_EARLY_DEPTH;
+
if (depth_region && depth_region->cpp == 4) {
value |= DEPTH_FRMT_24_FIXED_8_OTHER;
}
diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c
index 4dfaee8a4a..309ac1923b 100644
--- a/src/mesa/drivers/dri/intel/intel_clear.c
+++ b/src/mesa/drivers/dri/intel/intel_clear.c
@@ -53,6 +53,7 @@
#include "intel_clear.h"
#include "intel_fbo.h"
#include "intel_pixel.h"
+#include "intel_regions.h"
#define FILE_DEBUG_FLAG DEBUG_BLIT
@@ -312,7 +313,6 @@ static const char *buffer_names[] = {
static void
intelClear(GLcontext *ctx, GLbitfield mask)
{
- struct intel_context *intel = intel_context(ctx);
const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask);
GLbitfield tri_mask = 0;
GLbitfield blit_mask = 0;
@@ -340,7 +340,7 @@ intelClear(GLcontext *ctx, GLbitfield mask)
= intel_get_rb_region(fb, BUFFER_STENCIL);
if (stencilRegion) {
/* have hw stencil */
- if (IS_965(intel->intelScreen->deviceID) ||
+ if (stencilRegion->tiling == I915_TILING_Y ||
(ctx->Stencil.WriteMask[0] & 0xff) != 0xff) {
/* We have to use the 3D engine if we're clearing a partial mask
* of the stencil buffer, or if we're on a 965 which has a tiled
@@ -357,9 +357,10 @@ intelClear(GLcontext *ctx, GLbitfield mask)
/* HW depth */
if (mask & BUFFER_BIT_DEPTH) {
+ const struct intel_region *irb = intel_get_rb_region(fb, BUFFER_DEPTH);
+
/* clear depth with whatever method is used for stencil (see above) */
- if (IS_965(intel->intelScreen->deviceID) ||
- tri_mask & BUFFER_BIT_STENCIL)
+ if (irb->tiling == I915_TILING_Y || tri_mask & BUFFER_BIT_STENCIL)
tri_mask |= BUFFER_BIT_DEPTH;
else
blit_mask |= BUFFER_BIT_DEPTH;
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index fa931d7f62..f88b37d0f3 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -550,6 +550,9 @@ intelInitDriverFunctions(struct dd_function_table *functions)
functions->CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D;
intelInitTextureFuncs(functions);
+ intelInitTextureImageFuncs(functions);
+ intelInitTextureSubImageFuncs(functions);
+ intelInitTextureCopyImageFuncs(functions);
intelInitStateFuncs(functions);
intelInitClearFuncs(functions);
intelInitBufferFuncs(functions);
@@ -726,6 +729,7 @@ intelInitContext(struct intel_context *intel,
}
intel->use_texture_tiling = driQueryOptionb(&intel->optionCache,
"texture_tiling");
+ intel->use_early_z = driQueryOptionb(&intel->optionCache, "early_z");
intel->prim.primitive = ~0;
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index 4e45f1a91f..7d3c80bb21 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -306,6 +306,7 @@ struct intel_context
GLboolean is_front_buffer_rendering;
GLboolean use_texture_tiling;
+ GLboolean use_early_z;
drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
index 7cda6adb32..46d27f1a93 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
@@ -96,7 +96,7 @@ intel_texture_drawpixels(GLcontext * ctx,
/* We don't have a way to generate fragments with stencil values which
* will set the resulting stencil value.
*/
- if (format == GL_STENCIL_INDEX)
+ if (format == GL_STENCIL_INDEX || format == GL_DEPTH_STENCIL)
return GL_FALSE;
/* Check that we can load in a texture this big. */
diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c
index fd9bf7b174..49bcb3c1dd 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.c
+++ b/src/mesa/drivers/dri/intel/intel_regions.c
@@ -132,7 +132,7 @@ intel_region_unmap(struct intel_context *intel, struct intel_region *region)
_DBG("%s %p\n", __FUNCTION__, region);
if (!--region->map_refcount) {
if (intel->intelScreen->kernel_exec_fencing)
- drm_intel_gem_bo_map_gtt(region->buffer);
+ drm_intel_gem_bo_unmap_gtt(region->buffer);
else
dri_bo_unmap(region->buffer);
region->map = NULL;
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index 6521b4ef31..8da96ede64 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -75,6 +75,10 @@ PUBLIC const char __driConfigOptions[] =
DRI_CONF_TEXTURE_TILING(true)
#endif
+ DRI_CONF_OPT_BEGIN(early_z, bool, false)
+ DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).")
+ DRI_CONF_OPT_END
+
DRI_CONF_SECTION_END
DRI_CONF_SECTION_QUALITY
DRI_CONF_FORCE_S3TC_ENABLE(false)
@@ -87,7 +91,7 @@ PUBLIC const char __driConfigOptions[] =
DRI_CONF_SECTION_END
DRI_CONF_END;
-const GLuint __driNConfigOptions = 9;
+const GLuint __driNConfigOptions = 10;
#ifdef USE_NEW_INTERFACE
static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
@@ -247,7 +251,7 @@ intel_get_param(__DRIscreenPrivate *psp, int param, int *value)
ret = drmCommandWriteRead(psp->fd, DRM_I915_GETPARAM, &gp, sizeof(gp));
if (ret) {
- _mesa_warning(NULL, "drm_i915_getparam: %d\n", ret);
+ _mesa_warning(NULL, "drm_i915_getparam: %d", ret);
return GL_FALSE;
}
diff --git a/src/mesa/drivers/dri/intel/intel_tex.c b/src/mesa/drivers/dri/intel/intel_tex.c
index fbd6e1d0c3..df63f29a42 100644
--- a/src/mesa/drivers/dri/intel/intel_tex.c
+++ b/src/mesa/drivers/dri/intel/intel_tex.c
@@ -162,24 +162,8 @@ void
intelInitTextureFuncs(struct dd_function_table *functions)
{
functions->ChooseTextureFormat = intelChooseTextureFormat;
- functions->TexImage1D = intelTexImage1D;
- functions->TexImage2D = intelTexImage2D;
- functions->TexImage3D = intelTexImage3D;
- functions->TexSubImage1D = intelTexSubImage1D;
- functions->TexSubImage2D = intelTexSubImage2D;
- functions->TexSubImage3D = intelTexSubImage3D;
- functions->CopyTexImage1D = intelCopyTexImage1D;
- functions->CopyTexImage2D = intelCopyTexImage2D;
- functions->CopyTexSubImage1D = intelCopyTexSubImage1D;
- functions->CopyTexSubImage2D = intelCopyTexSubImage2D;
- functions->GetTexImage = intelGetTexImage;
functions->GenerateMipmap = intel_generate_mipmap;
- /* compressed texture functions */
- functions->CompressedTexImage2D = intelCompressedTexImage2D;
- functions->CompressedTexSubImage2D = intelCompressedTexSubImage2D;
- functions->GetCompressedTexImage = intelGetCompressedTexImage;
-
functions->NewTextureObject = intelNewTextureObject;
functions->NewTextureImage = intelNewTextureImage;
functions->DeleteTexture = intelDeleteTextureObject;
diff --git a/src/mesa/drivers/dri/intel/intel_tex.h b/src/mesa/drivers/dri/intel/intel_tex.h
index f5372d82fb..471aa2a240 100644
--- a/src/mesa/drivers/dri/intel/intel_tex.h
+++ b/src/mesa/drivers/dri/intel/intel_tex.h
@@ -35,116 +35,17 @@
void intelInitTextureFuncs(struct dd_function_table *functions);
+void intelInitTextureImageFuncs(struct dd_function_table *functions);
+
+void intelInitTextureSubImageFuncs(struct dd_function_table *functions);
+
+void intelInitTextureCopyImageFuncs(struct dd_function_table *functions);
+
const struct gl_texture_format *intelChooseTextureFormat(GLcontext * ctx,
GLint internalFormat,
GLenum format,
GLenum type);
-
-void intelTexImage3D(GLcontext * ctx,
- GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint depth,
- GLint border,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
-void intelTexSubImage3D(GLcontext * ctx,
- GLenum target,
- GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
-void intelTexImage2D(GLcontext * ctx,
- GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
-void intelTexSubImage2D(GLcontext * ctx,
- GLenum target,
- GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
-void intelTexImage1D(GLcontext * ctx,
- GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint border,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
-void intelTexSubImage1D(GLcontext * ctx,
- GLenum target,
- GLint level,
- GLint xoffset,
- GLsizei width,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
-void intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
- GLenum internalFormat,
- GLint x, GLint y, GLsizei width, GLint border);
-
-void intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
- GLenum internalFormat,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLint border);
-
-void intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
- GLint xoffset, GLint x, GLint y, GLsizei width);
-
-void intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLint x, GLint y, GLsizei width, GLsizei height);
-
-void intelGetTexImage(GLcontext * ctx, GLenum target, GLint level,
- GLenum format, GLenum type, GLvoid * pixels,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
-void intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage );
-
-void intelCompressedTexSubImage2D(GLcontext * ctx,
- GLenum target,
- GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format, GLsizei imageSize,
- const GLvoid * pixels,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
-void intelGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level,
- GLvoid *pixels,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
void intelSetTexOffset(__DRIcontext *pDRICtx, GLint texname,
unsigned long long offset, GLint depth, GLuint pitch);
void intelSetTexBuffer(__DRIcontext *pDRICtx,
diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c
index 673b8fa6a1..260235b1eb 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c
@@ -169,10 +169,7 @@ do_copy_texsubimage(struct intel_context *intel,
}
-
-
-
-void
+static void
intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
GLenum internalFormat,
GLint x, GLint y, GLsizei width, GLint border)
@@ -218,7 +215,8 @@ intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
width, border);
}
-void
+
+static void
intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
GLenum internalFormat,
GLint x, GLint y, GLsizei width, GLsizei height,
@@ -266,7 +264,7 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
}
-void
+static void
intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
GLint xoffset, GLint x, GLint y, GLsizei width)
{
@@ -291,8 +289,7 @@ intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
}
-
-void
+static void
intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint x, GLint y, GLsizei width, GLsizei height)
@@ -305,7 +302,6 @@ intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
_mesa_select_tex_image(ctx, texObj, target, level);
GLenum internalFormat = texImage->InternalFormat;
-
/* Need to check texture is compatible with source format.
*/
@@ -320,3 +316,13 @@ intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
xoffset, yoffset, x, y, width, height);
}
}
+
+
+void
+intelInitTextureCopyImageFuncs(struct dd_function_table *functions)
+{
+ functions->CopyTexImage1D = intelCopyTexImage1D;
+ functions->CopyTexImage2D = intelCopyTexImage2D;
+ functions->CopyTexSubImage1D = intelCopyTexSubImage1D;
+ functions->CopyTexSubImage2D = intelCopyTexSubImage2D;
+}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c
index ddbb13e74a..e9a3823078 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_image.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_image.c
@@ -248,7 +248,6 @@ try_pbo_upload(struct intel_context *intel,
}
-
static GLboolean
try_pbo_zcopy(struct intel_context *intel,
struct intel_texture_image *intelImage,
@@ -293,10 +292,6 @@ try_pbo_zcopy(struct intel_context *intel,
}
-
-
-
-
static void
intelTexImage(GLcontext * ctx,
GLint dims,
@@ -307,7 +302,8 @@ intelTexImage(GLcontext * ctx,
GLenum format, GLenum type, const void *pixels,
const struct gl_pixelstore_attrib *unpack,
struct gl_texture_object *texObj,
- struct gl_texture_image *texImage, GLsizei imageSize, int compressed)
+ struct gl_texture_image *texImage, GLsizei imageSize,
+ GLboolean compressed)
{
struct intel_context *intel = intel_context(ctx);
struct intel_texture_object *intelObj = intel_texture_object(texObj);
@@ -463,8 +459,6 @@ intelTexImage(GLcontext * ctx,
DBG("pbo upload failed\n");
}
-
-
/* intelCopyTexImage calls this function with pixels == NULL, with
* the expectation that the mipmap tree will be set up but nothing
* more will be done. This is where those calls return:
@@ -557,7 +551,8 @@ intelTexImage(GLcontext * ctx,
}
}
-void
+
+static void
intelTexImage3D(GLcontext * ctx,
GLenum target, GLint level,
GLint internalFormat,
@@ -570,11 +565,11 @@ intelTexImage3D(GLcontext * ctx,
{
intelTexImage(ctx, 3, target, level,
internalFormat, width, height, depth, border,
- format, type, pixels, unpack, texObj, texImage, 0, 0);
+ format, type, pixels, unpack, texObj, texImage, 0, GL_FALSE);
}
-void
+static void
intelTexImage2D(GLcontext * ctx,
GLenum target, GLint level,
GLint internalFormat,
@@ -586,10 +581,11 @@ intelTexImage2D(GLcontext * ctx,
{
intelTexImage(ctx, 2, target, level,
internalFormat, width, height, 1, border,
- format, type, pixels, unpack, texObj, texImage, 0, 0);
+ format, type, pixels, unpack, texObj, texImage, 0, GL_FALSE);
}
-void
+
+static void
intelTexImage1D(GLcontext * ctx,
GLenum target, GLint level,
GLint internalFormat,
@@ -601,21 +597,24 @@ intelTexImage1D(GLcontext * ctx,
{
intelTexImage(ctx, 1, target, level,
internalFormat, width, 1, 1, border,
- format, type, pixels, unpack, texObj, texImage, 0, 0);
+ format, type, pixels, unpack, texObj, texImage, 0, GL_FALSE);
}
-void intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
+
+static void
+intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level,
+ GLint internalFormat,
+ GLint width, GLint height, GLint border,
+ GLsizei imageSize, const GLvoid *data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage )
{
intelTexImage(ctx, 2, target, level,
internalFormat, width, height, 1, border,
- 0, 0, data, &ctx->Unpack, texObj, texImage, imageSize, 1);
+ 0, 0, data, &ctx->Unpack, texObj, texImage, imageSize, GL_TRUE);
}
+
/**
* Need to map texture image into memory before copying image data,
* then unmap it.
@@ -624,11 +623,17 @@ static void
intel_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
GLenum format, GLenum type, GLvoid * pixels,
struct gl_texture_object *texObj,
- struct gl_texture_image *texImage, int compressed)
+ struct gl_texture_image *texImage, GLboolean compressed)
{
struct intel_context *intel = intel_context(ctx);
struct intel_texture_image *intelImage = intel_texture_image(texImage);
+ /* If we're reading from a texture that has been rendered to, need to
+ * make sure rendering is complete.
+ * We could probably predicate this on texObj->_RenderToTexture
+ */
+ intelFlush(ctx);
+
/* Map */
if (intelImage->mt) {
/* Image is stored in hardware format in a buffer managed by the
@@ -672,28 +677,29 @@ intel_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
}
}
-void
+
+static void
intelGetTexImage(GLcontext * ctx, GLenum target, GLint level,
GLenum format, GLenum type, GLvoid * pixels,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
intel_get_tex_image(ctx, target, level, format, type, pixels,
- texObj, texImage, 0);
-
-
+ texObj, texImage, GL_FALSE);
}
-void
+
+static void
intelGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level,
GLvoid *pixels,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
intel_get_tex_image(ctx, target, level, 0, 0, pixels,
- texObj, texImage, 1);
+ texObj, texImage, GL_TRUE);
}
+
void
intelSetTexOffset(__DRIcontext *pDRICtx, GLint texname,
unsigned long long offset, GLint depth, GLuint pitch)
@@ -802,3 +808,16 @@ intelSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
*/
intelSetTexBuffer2(pDRICtx, target, GLX_TEXTURE_FORMAT_RGBA_EXT, dPriv);
}
+
+
+void
+intelInitTextureImageFuncs(struct dd_function_table *functions)
+{
+ functions->TexImage1D = intelTexImage1D;
+ functions->TexImage2D = intelTexImage2D;
+ functions->TexImage3D = intelTexImage3D;
+ functions->GetTexImage = intelGetTexImage;
+
+ functions->CompressedTexImage2D = intelCompressedTexImage2D;
+ functions->GetCompressedTexImage = intelGetCompressedTexImage;
+}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.c b/src/mesa/drivers/dri/intel/intel_tex_layout.c
index b8be7ef41a..2c1b722b7f 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_layout.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_layout.c
@@ -88,11 +88,6 @@ void i945_miptree_layout_2d( struct intel_context *intel,
if (mip1_width > mt->pitch) {
mt->pitch = mip1_width;
-
- if (tiling == I915_TILING_X)
- mt->pitch = ALIGN(mt->pitch * mt->cpp, 512) / mt->cpp;
- if (tiling == I915_TILING_Y)
- mt->pitch = ALIGN(mt->pitch * mt->cpp, 128) / mt->cpp;
}
}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
index 48104de2a9..1f27131dac 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
@@ -117,10 +117,7 @@ intelTexSubimage(GLcontext * ctx,
}
-
-
-
-void
+static void
intelTexSubImage3D(GLcontext * ctx,
GLenum target,
GLint level,
@@ -132,18 +129,15 @@ intelTexSubImage3D(GLcontext * ctx,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
-
intelTexSubimage(ctx, 3,
target, level,
xoffset, yoffset, zoffset,
width, height, depth,
format, type, pixels, packing, texObj, texImage);
-
}
-
-void
+static void
intelTexSubImage2D(GLcontext * ctx,
GLenum target,
GLint level,
@@ -155,17 +149,15 @@ intelTexSubImage2D(GLcontext * ctx,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
-
intelTexSubimage(ctx, 2,
target, level,
xoffset, yoffset, 0,
width, height, 1,
format, type, pixels, packing, texObj, texImage);
-
}
-void
+static void
intelTexSubImage1D(GLcontext * ctx,
GLenum target,
GLint level,
@@ -182,10 +174,9 @@ intelTexSubImage1D(GLcontext * ctx,
xoffset, 0, 0,
width, 1, 1,
format, type, pixels, packing, texObj, texImage);
-
}
-void
+static void
intelCompressedTexSubImage2D(GLcontext * ctx,
GLenum target,
GLint level,
@@ -199,3 +190,14 @@ intelCompressedTexSubImage2D(GLcontext * ctx,
fprintf(stderr, "stubbed CompressedTexSubImage2D: %dx%d@%dx%d\n",
width, height, xoffset, yoffset);
}
+
+
+
+void
+intelInitTextureSubImageFuncs(struct dd_function_table *functions)
+{
+ functions->TexSubImage1D = intelTexSubImage1D;
+ functions->TexSubImage2D = intelTexSubImage2D;
+ functions->TexSubImage3D = intelTexSubImage3D;
+ functions->CompressedTexSubImage2D = intelCompressedTexSubImage2D;
+}
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index 3e011ef5b2..a49da3d3b5 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -39,6 +39,11 @@
#include "bufferobj.h"
+/* Debug flags */
+/*#define VBO_DEBUG*/
+/*#define BOUNDS_CHECK*/
+
+
#ifdef FEATURE_OES_mapbuffer
#define DEFAULT_ACCESS GL_WRITE_ONLY;
#else
@@ -1019,6 +1024,9 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
bufObj->Name, size, data, usage);
#endif
+#ifdef BOUNDS_CHECK
+ size += 100;
+#endif
/* Give the buffer object to the driver! <data> may be null! */
ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj );
}
@@ -1119,6 +1127,17 @@ _mesa_MapBufferARB(GLenum target, GLenum access)
}
#endif
+#ifdef BOUNDS_CHECK
+ {
+ GLubyte *buf = (GLubyte *) bufObj->Pointer;
+ GLuint i;
+ /* buffer is 100 bytes larger than requested, fill with magic value */
+ for (i = 0; i < 100; i++) {
+ buf[bufObj->Size - i - 1] = 123;
+ }
+ }
+#endif
+
return bufObj->Pointer;
}
@@ -1145,6 +1164,22 @@ _mesa_UnmapBufferARB(GLenum target)
return GL_FALSE;
}
+#ifdef BOUNDS_CHECK
+ if (bufObj->Access != GL_READ_ONLY_ARB) {
+ GLubyte *buf = (GLubyte *) bufObj->Pointer;
+ GLuint i;
+ /* check that last 100 bytes are still = magic value */
+ for (i = 0; i < 100; i++) {
+ GLuint pos = bufObj->Size - i - 1;
+ if (buf[pos] != 123) {
+ _mesa_warning(ctx, "Out of bounds buffer object write detected"
+ " at position %d (value = %u)\n",
+ pos, buf[pos]);
+ }
+ }
+ }
+#endif
+
#ifdef VBO_DEBUG
if (bufObj->Access == GL_WRITE_ONLY_ARB) {
GLuint i, unchanged = 0;
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index 5a05a65396..f77a29a43e 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -179,7 +179,7 @@
/*@{*/
#define MAX_PROGRAM_INSTRUCTIONS (16 * 1024)
#define MAX_PROGRAM_LOCAL_PARAMS 256 /**< per-program constants (power of two) */
-#define MAX_PROGRAM_ENV_PARAMS 128
+#define MAX_PROGRAM_ENV_PARAMS 256 /**< per-context constants (power of two) */
#define MAX_PROGRAM_MATRICES 8
#define MAX_PROGRAM_MATRIX_STACK_DEPTH 4
#define MAX_PROGRAM_CALL_DEPTH 8
@@ -196,7 +196,7 @@
/*@{*/
#define MAX_NV_VERTEX_PROGRAM_INSTRUCTIONS 128
#define MAX_NV_VERTEX_PROGRAM_TEMPS 12
-#define MAX_NV_VERTEX_PROGRAM_PARAMS MAX_PROGRAM_ENV_PARAMS
+#define MAX_NV_VERTEX_PROGRAM_PARAMS 96
#define MAX_NV_VERTEX_PROGRAM_INPUTS 16
#define MAX_NV_VERTEX_PROGRAM_OUTPUTS 15
/*@}*/
diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c
index 7276c22742..1c8c44fcb9 100644
--- a/src/mesa/main/debug.c
+++ b/src/mesa/main/debug.c
@@ -285,7 +285,7 @@ write_texture_image(struct gl_texture_object *texObj)
case MESA_FORMAT_RGB565:
{
GLubyte *buf2 = (GLubyte *) _mesa_malloc(img->Width * img->Height * 3);
- GLint i;
+ GLuint i;
for (i = 0; i < img->Width * img->Height; i++) {
GLint r, g, b;
GLushort s = ((GLushort *) img->Data)[i];
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index aa9513a550..490110a6d2 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -442,8 +442,9 @@ _mesa_enable_2_1_extensions(GLcontext *ctx)
/**
* Either enable or disable the named extension.
+ * \return GL_TRUE for success, GL_FALSE if invalid extension name
*/
-static void
+static GLboolean
set_extension( GLcontext *ctx, const char *name, GLboolean state )
{
GLboolean *base = (GLboolean *) &ctx->Extensions;
@@ -452,7 +453,7 @@ set_extension( GLcontext *ctx, const char *name, GLboolean state )
if (ctx->Extensions.String) {
/* The string was already queried - can't change it now! */
_mesa_problem(ctx, "Trying to enable/disable extension after glGetString(GL_EXTENSIONS): %s", name);
- return;
+ return GL_FALSE;
}
for (i = 0 ; i < Elements(default_extensions) ; i++) {
@@ -461,10 +462,10 @@ set_extension( GLcontext *ctx, const char *name, GLboolean state )
GLboolean *enabled = base + default_extensions[i].flag_offset;
*enabled = state;
}
- return;
+ return GL_TRUE;
}
}
- _mesa_problem(ctx, "Trying to enable unknown extension: %s", name);
+ return GL_FALSE;
}
@@ -475,7 +476,8 @@ set_extension( GLcontext *ctx, const char *name, GLboolean state )
void
_mesa_enable_extension( GLcontext *ctx, const char *name )
{
- set_extension(ctx, name, GL_TRUE);
+ if (!set_extension(ctx, name, GL_TRUE))
+ _mesa_problem(ctx, "Trying to enable unknown extension: %s", name);
}
@@ -486,7 +488,8 @@ _mesa_enable_extension( GLcontext *ctx, const char *name )
void
_mesa_disable_extension( GLcontext *ctx, const char *name )
{
- set_extension(ctx, name, GL_FALSE);
+ if (!set_extension(ctx, name, GL_FALSE))
+ _mesa_problem(ctx, "Trying to disable unknown extension: %s", name);
}
@@ -511,6 +514,80 @@ _mesa_extension_is_enabled( GLcontext *ctx, const char *name )
/**
+ * Append string 'b' onto string 'a'. Free 'a' and return new string.
+ */
+static char *
+append(const char *a, const char *b)
+{
+ const GLuint aLen = a ? _mesa_strlen(a) : 0;
+ const GLuint bLen = b ? _mesa_strlen(b) : 0;
+ char *s = _mesa_calloc(aLen + bLen + 1);
+ if (s) {
+ if (a)
+ _mesa_memcpy(s, a, aLen);
+ if (b)
+ _mesa_memcpy(s + aLen, b, bLen);
+ s[aLen + bLen] = '\0';
+ }
+ if (a)
+ _mesa_free((void *) a);
+ return s;
+}
+
+
+/**
+ * Check the MESA_EXTENSION_OVERRIDE env var.
+ * For extension names that are recognized, turn them on. For extension
+ * names that are recognized and prefixed with '-', turn them off.
+ * Return a string of the unknown/leftover names.
+ */
+static const char *
+get_extension_override( GLcontext *ctx )
+{
+ const char *envExt = _mesa_getenv("MESA_EXTENSION_OVERRIDE");
+ char *extraExt = NULL;
+ char ext[1000];
+ GLuint extLen = 0;
+ GLuint i;
+ GLboolean disableExt = GL_FALSE;
+
+ if (!envExt)
+ return NULL;
+
+ for (i = 0; ; i++) {
+ if (envExt[i] == '\0' || envExt[i] == ' ') {
+ /* terminate/process 'ext' if extLen > 0 */
+ if (extLen > 0) {
+ assert(extLen < sizeof(ext));
+ /* enable extension named by 'ext' */
+ ext[extLen] = 0;
+ if (!set_extension(ctx, ext, !disableExt)) {
+ /* unknown extension name, append it to extraExt */
+ if (extraExt) {
+ extraExt = append(extraExt, " ");
+ }
+ extraExt = append(extraExt, ext);
+ }
+ extLen = 0;
+ disableExt = GL_FALSE;
+ }
+ if (envExt[i] == '\0')
+ break;
+ }
+ else if (envExt[i] == '-') {
+ disableExt = GL_TRUE;
+ }
+ else {
+ /* accumulate this non-space character */
+ ext[extLen++] = envExt[i];
+ }
+ }
+
+ return extraExt;
+}
+
+
+/**
* Run through the default_extensions array above and set the
* ctx->Extensions.ARB/EXT_* flags accordingly.
* To be called during context initialization.
@@ -538,8 +615,9 @@ GLubyte *
_mesa_make_extension_string( GLcontext *ctx )
{
const GLboolean *base = (const GLboolean *) &ctx->Extensions;
+ const char *extraExt = get_extension_override(ctx);
GLuint extStrLen = 0;
- GLubyte *s;
+ char *s;
GLuint i;
/* first, compute length of the extension string */
@@ -549,7 +627,14 @@ _mesa_make_extension_string( GLcontext *ctx )
extStrLen += (GLuint)_mesa_strlen(default_extensions[i].name) + 1;
}
}
- s = (GLubyte *) _mesa_malloc(extStrLen);
+
+ if (extraExt)
+ extStrLen += _mesa_strlen(extraExt) + 1; /* +1 for space */
+
+ /* allocate the extension string */
+ s = (char *) _mesa_malloc(extStrLen);
+ if (!s)
+ return NULL;
/* second, build the extension string */
extStrLen = 0;
@@ -559,13 +644,18 @@ _mesa_make_extension_string( GLcontext *ctx )
GLuint len = (GLuint)_mesa_strlen(default_extensions[i].name);
_mesa_memcpy(s + extStrLen, default_extensions[i].name, len);
extStrLen += len;
- s[extStrLen] = (GLubyte) ' ';
+ s[extStrLen] = ' ';
extStrLen++;
}
}
ASSERT(extStrLen > 0);
- s[extStrLen - 1] = 0;
+ s[extStrLen - 1] = 0; /* -1 to overwrite trailing the ' ' */
- return s;
+ if (extraExt) {
+ s = append(s, " ");
+ s = append(s, extraExt);
+ }
+
+ return (GLubyte *) s;
}
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index c06031e6cb..090e5eb330 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -2874,7 +2874,7 @@ extract_uint_indexes(GLuint n, GLuint indexes[],
}
else {
for (i = 0; i < n; i++)
- indexes[i] = s[i] & 0xfff; /* lower 8 bits */
+ indexes[i] = s[i] & 0xff; /* lower 8 bits */
}
}
break;
diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c
index 39b4967a58..ebc3cbd59c 100644
--- a/src/mesa/main/matrix.c
+++ b/src/mesa/main/matrix.c
@@ -160,11 +160,21 @@ _mesa_MatrixMode( GLenum mode )
ctx->CurrentStack = &ctx->ProjectionMatrixStack;
break;
case GL_TEXTURE:
+ /* This error check is disabled because if we're called from
+ * glPopAttrib() when the active texture unit is >= MaxTextureCoordUnits
+ * we'll generate an unexpected error.
+ * From the GL_ARB_vertex_shader spec it sounds like we should instead
+ * do error checking in other places when we actually try to access
+ * texture matrices beyond MaxTextureCoordUnits.
+ */
+#if 0
if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureCoordUnits) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glMatrixMode(invalid tex unit %d)",
ctx->Texture.CurrentUnit);
return;
}
+#endif
+ ASSERT(ctx->Texture.CurrentUnit < Elements(ctx->TextureMatrixStack));
ctx->CurrentStack = &ctx->TextureMatrixStack[ctx->Texture.CurrentUnit];
break;
case GL_COLOR:
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 26ec8d5595..46020eb210 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1498,14 +1498,17 @@ struct gl_buffer_object
{
GLint RefCount;
GLuint Name;
- GLenum Usage;
- GLenum Access;
- GLvoid *Pointer; /**< Only valid while buffer is mapped */
- GLintptr Offset; /**< mapped offset */
- GLsizeiptr Length; /**< mapped length */
- GLsizeiptrARB Size; /**< Size of storage in bytes */
- GLubyte *Data; /**< Location of storage either in RAM or VRAM. */
- GLboolean Written; /**< Ever written to? (for debugging) */
+ GLenum Usage; /**< GL_STREAM_DRAW_ARB, GL_STREAM_READ_ARB, etc. */
+ GLsizeiptrARB Size; /**< Size of buffer storage in bytes */
+ GLubyte *Data; /**< Location of storage either in RAM or VRAM. */
+ /** Fields describing a mapped buffer */
+ /*@{*/
+ GLenum Access; /**< GL_READ_ONLY_ARB, GL_WRITE_ONLY_ARB, etc. */
+ GLvoid *Pointer; /**< User-space address of mapping */
+ GLintptr Offset; /**< Mapped offset */
+ GLsizeiptr Length; /**< Mapped length */
+ /*@}*/
+ GLboolean Written; /**< Ever written to? (for debugging) */
};
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index ff3128b8be..f04c137c6d 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -529,6 +529,7 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
{
GLboolean normalized = GL_FALSE;
GLsizei elementSize;
+ GLenum format;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -552,6 +553,21 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
return;
}
+ if (size == GL_BGRA) {
+ if (type != GL_UNSIGNED_BYTE) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glVertexAttribPointerNV(GL_BGRA/type)");
+ return;
+ }
+
+ format = GL_BGRA;
+ size = 4;
+ normalized = GL_TRUE;
+ }
+ else {
+ format = GL_RGBA;
+ }
+
/* check for valid 'type' and compute StrideB right away */
switch (type) {
case GL_UNSIGNED_BYTE:
@@ -574,7 +590,7 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
_NEW_ARRAY_ATTRIB(index),
- elementSize, size, type, GL_RGBA, stride, normalized, ptr);
+ elementSize, size, type, format, stride, normalized, ptr);
if (ctx->Driver.VertexAttribPointer)
ctx->Driver.VertexAttribPointer( ctx, index, size, type, stride, ptr );
@@ -621,9 +637,14 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
"glVertexAttribPointerARB(GL_BGRA/type)");
return;
}
+ if (normalized != GL_TRUE) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glVertexAttribPointerARB(GL_BGRA/normalized)");
+ return;
+ }
+
format = GL_BGRA;
size = 4;
- normalized = GL_TRUE;
}
else {
format = GL_RGBA;
@@ -668,7 +689,7 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
_NEW_ARRAY_ATTRIB(index),
- elementSize, size, type, GL_RGBA, stride, normalized, ptr);
+ elementSize, size, type, format, stride, normalized, ptr);
if (ctx->Driver.VertexAttribPointer)
ctx->Driver.VertexAttribPointer(ctx, index, size, type, stride, ptr);
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c
index a90ce95a63..7e166830fd 100644
--- a/src/mesa/shader/arbprogparse.c
+++ b/src/mesa/shader/arbprogparse.c
@@ -1022,7 +1022,10 @@ parse_teximage_num (GLcontext * ctx, const GLubyte ** inst,
GLint i = parse_integer (inst, Program);
if ((i < 0) || (i >= (int)ctx->Const.MaxTextureImageUnits)) {
- program_error(ctx, Program->Position, "Invalid texture image index");
+ char s[100];
+ _mesa_snprintf(s, sizeof(s), "Invalid texture image index %d (%u is max)",
+ i, ctx->Const.MaxTextureImageUnits);
+ program_error(ctx, Program->Position, s);
return 1;
}
diff --git a/src/mesa/shader/slang/slang_preprocess.c b/src/mesa/shader/slang/slang_preprocess.c
index ff913ad883..e9a24cc009 100644
--- a/src/mesa/shader/slang/slang_preprocess.c
+++ b/src/mesa/shader/slang/slang_preprocess.c
@@ -1035,11 +1035,11 @@ preprocess_source (slang_string *output, const char *source,
/* Parse optional macro parameters. */
while (prod[i++] != PARAM_END) {
- if (state.cond.top->effective) {
- pp_symbol *param;
+ pp_symbol *param;
- id = (const char *) (&prod[i]);
- idlen = _mesa_strlen (id);
+ id = (const char *) (&prod[i]);
+ idlen = _mesa_strlen (id);
+ if (state.cond.top->effective) {
pp_annotate (output, "%s, ", id);
param = pp_symbols_push (&symbol->parameters);
if (param == NULL)
@@ -1053,8 +1053,23 @@ preprocess_source (slang_string *output, const char *source,
id = (const char *) (&prod[i]);
idlen = _mesa_strlen (id);
if (state.cond.top->effective) {
+ slang_string replacement;
+ expand_state es;
+
pp_annotate (output, ") %s", id);
- slang_string_pushs (&symbol->replacement, id, idlen);
+
+ slang_string_init(&replacement);
+ slang_string_pushs(&replacement, id, idlen);
+
+ /* Expand macro replacement. */
+ es.output = &symbol->replacement;
+ es.input = slang_string_cstr(&replacement);
+ es.state = &state;
+ if (!expand(&es, &state.symbols)) {
+ slang_string_free(&replacement);
+ goto error;
+ }
+ slang_string_free(&replacement);
}
i += idlen + 1;
}
@@ -1286,6 +1301,45 @@ error:
/**
+ * Remove the continuation characters from the input string.
+ * This is the very first step in preprocessing and is effective
+ * even inside comment blocks.
+ * If there is a whitespace between a backslash and a newline,
+ * this is not considered as a line continuation.
+ * \return GL_TRUE for success, GL_FALSE otherwise.
+ */
+static GLboolean
+_slang_preprocess_backslashes(slang_string *output,
+ const char *input)
+{
+ while (*input) {
+ if (input[0] == '\\') {
+ /* If a newline follows, eat the backslash and the newline. */
+ if (input[1] == '\r') {
+ if (input[2] == '\n') {
+ input += 3;
+ } else {
+ input += 2;
+ }
+ } else if (input[1] == '\n') {
+ if (input[2] == '\r') {
+ input += 3;
+ } else {
+ input += 2;
+ }
+ } else {
+ /* Leave the backslash alone. */
+ slang_string_pushc(output, *input++);
+ }
+ } else {
+ slang_string_pushc(output, *input++);
+ }
+ }
+ return GL_TRUE;
+}
+
+
+/**
* Run preprocessor on source code.
* \param extensions indicates which GL extensions are enabled
* \param output the post-process results
@@ -1304,6 +1358,7 @@ _slang_preprocess_directives(slang_string *output,
{
grammar pid, eid;
GLboolean success;
+ slang_string without_backslashes;
pid = grammar_load_from_text ((const byte *) (slang_pp_directives_syn));
if (pid == 0) {
@@ -1316,9 +1371,36 @@ _slang_preprocess_directives(slang_string *output,
grammar_destroy (pid);
return GL_FALSE;
}
- success = preprocess_source (output, input, pid, eid, elog, extensions, pragmas);
+
+ slang_string_init(&without_backslashes);
+ success = _slang_preprocess_backslashes(&without_backslashes, input);
+
+ if (0) {
+ _mesa_printf("Pre-processed shader:\n");
+ _mesa_printf("%s", slang_string_cstr(&without_backslashes));
+ _mesa_printf("----------------------\n");
+ }
+
+ if (success) {
+ success = preprocess_source(output,
+ slang_string_cstr(&without_backslashes),
+ pid,
+ eid,
+ elog,
+ extensions,
+ pragmas);
+ }
+
+ slang_string_free(&without_backslashes);
grammar_destroy (eid);
grammar_destroy (pid);
+
+ if (0) {
+ _mesa_printf("Post-processed shader:\n");
+ _mesa_printf("%s", slang_string_cstr(output));
+ _mesa_printf("----------------------\n");
+ }
+
return success;
}
diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c
index fc1ff5be04..cb869c98a3 100644
--- a/src/mesa/state_tracker/st_atom_shader.c
+++ b/src/mesa/state_tracker/st_atom_shader.c
@@ -237,8 +237,8 @@ find_translated_vp(struct st_context *st,
}
if (emitBFC1) {
xvp->output_to_slot[VERT_RESULT_BFC1] = numVpOuts++;
- xvp->output_to_semantic_name[VERT_RESULT_BFC0] = TGSI_SEMANTIC_COLOR;
- xvp->output_to_semantic_index[VERT_RESULT_BFC0] = 1;
+ xvp->output_to_semantic_name[VERT_RESULT_BFC1] = TGSI_SEMANTIC_COLOR;
+ xvp->output_to_semantic_index[VERT_RESULT_BFC1] = 1;
}
/* Unneeded vertex program outputs will go to this slot.
diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c
index 7f793cf08d..95181578f6 100644
--- a/src/mesa/state_tracker/st_cb_accum.c
+++ b/src/mesa/state_tracker/st_cb_accum.c
@@ -48,10 +48,6 @@
#include "util/u_tile.h"
-#define UNCLAMPED_FLOAT_TO_SHORT(us, f) \
- us = ( (short) ( CLAMP((f), -1.0, 1.0) * 32767.0F) )
-
-
/**
* For hardware that supports deep color buffers, we could accelerate
* most/all the accum operations with blending/texturing.
@@ -59,74 +55,20 @@
*/
-/**
- * Wrapper for pipe_get_tile_rgba(). Do format/cpp override to make the
- * tile util function think the surface is 16bit/channel, even if it's not.
- * See also: st_renderbuffer_alloc_storage()
- */
-static void
-acc_get_tile_rgba(struct pipe_context *pipe, struct pipe_transfer *acc_pt,
- uint x, uint y, uint w, uint h, float *p)
-{
- const enum pipe_format f = acc_pt->format;
- const struct pipe_format_block b = acc_pt->block;
-
- acc_pt->format = DEFAULT_ACCUM_PIPE_FORMAT;
- acc_pt->block.size = 8;
- acc_pt->block.width = 1;
- acc_pt->block.height = 1;
-
- pipe_get_tile_rgba(acc_pt, x, y, w, h, p);
-
- acc_pt->format = f;
- acc_pt->block = b;
-}
-
-
-/**
- * Wrapper for pipe_put_tile_rgba(). Do format/cpp override to make the
- * tile util function think the surface is 16bit/channel, even if it's not.
- * See also: st_renderbuffer_alloc_storage()
- */
-static void
-acc_put_tile_rgba(struct pipe_context *pipe, struct pipe_transfer *acc_pt,
- uint x, uint y, uint w, uint h, const float *p)
-{
- enum pipe_format f = acc_pt->format;
- const struct pipe_format_block b = acc_pt->block;
-
- acc_pt->format = DEFAULT_ACCUM_PIPE_FORMAT;
- acc_pt->block.size = 8;
- acc_pt->block.width = 1;
- acc_pt->block.height = 1;
-
- pipe_put_tile_rgba(acc_pt, x, y, w, h, p);
-
- acc_pt->format = f;
- acc_pt->block = b;
-}
-
-
-
void
st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
{
struct st_renderbuffer *acc_strb = st_renderbuffer(rb);
- struct pipe_transfer *acc_pt;
- struct pipe_screen *screen = ctx->st->pipe->screen;
const GLint xpos = ctx->DrawBuffer->_Xmin;
const GLint ypos = ctx->DrawBuffer->_Ymin;
const GLint width = ctx->DrawBuffer->_Xmax - xpos;
const GLint height = ctx->DrawBuffer->_Ymax - ypos;
- GLubyte *map;
-
- acc_pt = st_cond_flush_get_tex_transfer(st_context(ctx), acc_strb->texture,
- 0, 0, 0,
- PIPE_TRANSFER_WRITE, xpos, ypos,
- width, height);
- map = screen->transfer_map(screen, acc_pt);
+ size_t stride = acc_strb->stride;
+ GLubyte *data = acc_strb->data;
- /* note acc_strb->format might not equal acc_pt->format */
+ if(!data)
+ return;
+
switch (acc_strb->format) {
case PIPE_FORMAT_R16G16B16A16_SNORM:
{
@@ -136,7 +78,7 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
GLshort a = FLOAT_TO_SHORT(ctx->Accum.ClearColor[3]);
int i, j;
for (i = 0; i < height; i++) {
- GLshort *dst = (GLshort *) (map + i * acc_pt->stride + xpos * 8);
+ GLshort *dst = (GLshort *) (data + (ypos + i) * stride + xpos * 8);
for (j = 0; j < width; j++) {
dst[0] = r;
dst[1] = g;
@@ -150,9 +92,6 @@ st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
default:
_mesa_problem(ctx, "unexpected format in st_clear_accum_buffer()");
}
-
- screen->transfer_unmap(screen, acc_pt);
- screen->tex_transfer_destroy(acc_pt);
}
@@ -162,27 +101,18 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias,
GLint xpos, GLint ypos, GLint width, GLint height,
struct st_renderbuffer *acc_strb)
{
- struct pipe_screen *screen = ctx->st->pipe->screen;
- struct pipe_transfer *acc_pt;
- GLubyte *map;
-
- acc_pt = st_cond_flush_get_tex_transfer(st_context(ctx), acc_strb->texture,
- 0, 0, 0,
- PIPE_TRANSFER_READ_WRITE,
- xpos, ypos,
- width, height);
- map = screen->transfer_map(screen, acc_pt);
-
- /* note acc_strb->format might not equal acc_pt->format */
+ size_t stride = acc_strb->stride;
+ GLubyte *data = acc_strb->data;
+
switch (acc_strb->format) {
case PIPE_FORMAT_R16G16B16A16_SNORM:
{
int i, j;
for (i = 0; i < height; i++) {
- GLshort *acc = (GLshort *) (map + (ypos + i) * acc_pt->stride + xpos * 8);
+ GLshort *acc = (GLshort *) (data + (ypos + i) * stride + xpos * 8);
for (j = 0; j < width * 4; j++) {
- float val = SHORT_TO_FLOAT(acc[j]) * scale + bias;
- acc[j] = FLOAT_TO_SHORT(val);
+ float val = SHORT_TO_FLOAT(*acc) * scale + bias;
+ *acc++ = FLOAT_TO_SHORT(val);
}
}
}
@@ -190,9 +120,6 @@ accum_mad(GLcontext *ctx, GLfloat scale, GLfloat bias,
default:
_mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()");
}
-
- screen->transfer_unmap(screen, acc_pt);
- screen->tex_transfer_destroy(acc_pt);
}
@@ -204,39 +131,39 @@ accum_accum(struct st_context *st, GLfloat value,
{
struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
- struct pipe_transfer *acc_trans, *color_trans;
- GLfloat *colorBuf, *accBuf;
- GLint i;
-
- acc_trans = st_cond_flush_get_tex_transfer(st, acc_strb->texture, 0, 0, 0,
- PIPE_TRANSFER_READ, xpos, ypos,
- width, height);
+ struct pipe_transfer *color_trans;
+ size_t stride = acc_strb->stride;
+ GLubyte *data = acc_strb->data;
+ GLfloat *buf;
color_trans = st_cond_flush_get_tex_transfer(st, color_strb->texture,
0, 0, 0,
PIPE_TRANSFER_READ, xpos, ypos,
width, height);
- colorBuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
- accBuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
+ buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
- pipe_get_tile_rgba(color_trans, 0, 0, width, height, colorBuf);
- acc_get_tile_rgba(pipe, acc_trans, 0, 0, width, height, accBuf);
+ pipe_get_tile_rgba(color_trans, 0, 0, width, height, buf);
- for (i = 0; i < 4 * width * height; i++) {
- accBuf[i] = accBuf[i] + colorBuf[i] * value;
+ switch (acc_strb->format) {
+ case PIPE_FORMAT_R16G16B16A16_SNORM:
+ {
+ const GLfloat *color = buf;
+ int i, j;
+ for (i = 0; i < height; i++) {
+ GLshort *acc = (GLshort *) (data + (ypos + i) * stride + xpos * 8);
+ for (j = 0; j < width * 4; j++) {
+ float val = *color++ * value;
+ *acc++ += FLOAT_TO_SHORT(val);
+ }
+ }
+ }
+ break;
+ default:
+ _mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()");
}
- screen->tex_transfer_destroy(acc_trans);
- acc_trans = st_no_flush_get_tex_transfer(st, acc_strb->texture, 0, 0, 0,
- PIPE_TRANSFER_WRITE, xpos, ypos,
- width, height);
-
- acc_put_tile_rgba(pipe, acc_trans, 0, 0, width, height, accBuf);
-
- _mesa_free(colorBuf);
- _mesa_free(accBuf);
- screen->tex_transfer_destroy(acc_trans);
+ _mesa_free(buf);
screen->tex_transfer_destroy(color_trans);
}
@@ -249,13 +176,10 @@ accum_load(struct st_context *st, GLfloat value,
{
struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
- struct pipe_transfer *acc_trans, *color_trans;
+ struct pipe_transfer *color_trans;
+ size_t stride = acc_strb->stride;
+ GLubyte *data = acc_strb->data;
GLfloat *buf;
- GLint i;
-
- acc_trans = st_cond_flush_get_tex_transfer(st, acc_strb->texture, 0, 0, 0,
- PIPE_TRANSFER_WRITE, xpos, ypos,
- width, height);
color_trans = st_cond_flush_get_tex_transfer(st, color_strb->texture,
0, 0, 0,
@@ -266,14 +190,25 @@ accum_load(struct st_context *st, GLfloat value,
pipe_get_tile_rgba(color_trans, 0, 0, width, height, buf);
- for (i = 0; i < 4 * width * height; i++) {
- buf[i] = buf[i] * value;
+ switch (acc_strb->format) {
+ case PIPE_FORMAT_R16G16B16A16_SNORM:
+ {
+ const GLfloat *color = buf;
+ int i, j;
+ for (i = 0; i < height; i++) {
+ GLshort *acc = (GLshort *) (data + (ypos + i) * stride + xpos * 8);
+ for (j = 0; j < width * 4; j++) {
+ float val = *color++ * value;
+ *acc++ = FLOAT_TO_SHORT(val);
+ }
+ }
+ }
+ break;
+ default:
+ _mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()");
}
- acc_put_tile_rgba(pipe, acc_trans, 0, 0, width, height, buf);
-
_mesa_free(buf);
- screen->tex_transfer_destroy(acc_trans);
screen->tex_transfer_destroy(color_trans);
}
@@ -287,48 +222,58 @@ accum_return(GLcontext *ctx, GLfloat value,
struct pipe_context *pipe = ctx->st->pipe;
struct pipe_screen *screen = pipe->screen;
const GLubyte *colormask = ctx->Color.ColorMask;
- struct pipe_transfer *acc_trans, *color_trans;
- GLfloat *abuf, *cbuf = NULL;
- GLint i, ch;
-
- abuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
+ enum pipe_transfer_usage usage;
+ struct pipe_transfer *color_trans;
+ size_t stride = acc_strb->stride;
+ const GLubyte *data = acc_strb->data;
+ GLfloat *buf;
- acc_trans = st_cond_flush_get_tex_transfer(st_context(ctx),
- acc_strb->texture, 0, 0, 0,
- PIPE_TRANSFER_READ, xpos, ypos,
- width, height);
+ buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
+ if (!colormask[0] || !colormask[1] || !colormask[2] || !colormask[3])
+ usage = PIPE_TRANSFER_READ_WRITE;
+ else
+ usage = PIPE_TRANSFER_WRITE;
+
color_trans = st_cond_flush_get_tex_transfer(st_context(ctx),
color_strb->texture, 0, 0, 0,
- PIPE_TRANSFER_READ_WRITE,
+ usage,
xpos, ypos,
width, height);
- acc_get_tile_rgba(pipe, acc_trans, 0, 0, width, height, abuf);
-
- if (!colormask[0] || !colormask[1] || !colormask[2] || !colormask[3]) {
- cbuf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat));
- pipe_get_tile_rgba(color_trans, 0, 0, width, height, cbuf);
- }
+ if (usage != PIPE_TRANSFER_WRITE)
+ pipe_get_tile_rgba(color_trans, 0, 0, width, height, buf);
- for (i = 0; i < width * height; i++) {
- for (ch = 0; ch < 4; ch++) {
- if (colormask[ch]) {
- GLfloat val = abuf[i * 4 + ch] * value;
- abuf[i * 4 + ch] = CLAMP(val, 0.0f, 1.0f);
- }
- else {
- abuf[i * 4 + ch] = cbuf[i * 4 + ch];
+ switch (acc_strb->format) {
+ case PIPE_FORMAT_R16G16B16A16_SNORM:
+ {
+ GLfloat *color = buf;
+ int i, j, ch;
+ for (i = 0; i < height; i++) {
+ const GLshort *acc = (const GLshort *) (data + (ypos + i) * stride + xpos * 8);
+ for (j = 0; j < width; j++) {
+ for (ch = 0; ch < 4; ch++) {
+ if (colormask[ch]) {
+ GLfloat val = SHORT_TO_FLOAT(*acc * value);
+ *color = CLAMP(val, 0.0f, 1.0f);
+ }
+ else {
+ /* No change */
+ }
+ ++acc;
+ ++color;
+ }
+ }
}
}
+ break;
+ default:
+ _mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()");
}
- pipe_put_tile_rgba(color_trans, 0, 0, width, height, abuf);
+ pipe_put_tile_rgba(color_trans, 0, 0, width, height, buf);
- _mesa_free(abuf);
- if (cbuf)
- _mesa_free(cbuf);
- screen->tex_transfer_destroy(acc_trans);
+ _mesa_free(buf);
screen->tex_transfer_destroy(color_trans);
}
@@ -347,6 +292,9 @@ st_Accum(GLcontext *ctx, GLenum op, GLfloat value)
const GLint width = ctx->DrawBuffer->_Xmax - xpos;
const GLint height = ctx->DrawBuffer->_Ymax - ypos;
+ if(!acc_strb->data)
+ return;
+
/* make sure color bufs aren't cached */
st_flush( st, PIPE_FLUSH_RENDER_CACHE, NULL );
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
index f140641d7e..7021d73208 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -245,11 +245,10 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target,
assert(offset < obj->Size);
assert(offset + length <= obj->Size);
- map = obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer,
- offset, length, flags);
- if (obj->Pointer) {
- obj->Offset = 0;
- obj->Length = obj->Size;
+ map = obj->Pointer = pipe_buffer_map_range(pipe->screen, st_obj->buffer, offset, length, flags);
+ if(obj->Pointer) {
+ obj->Offset = offset;
+ obj->Length = length;
map += offset;
}
@@ -268,7 +267,6 @@ st_bufferobj_flush_mapped_range(GLcontext *ctx, GLenum target,
/* Subrange is relative to mapped range */
assert(offset >= 0);
assert(length >= 0);
- assert(offset < obj->Length);
assert(offset + length <= obj->Length);
pipe_buffer_flush_mapped_range(pipe->screen, st_obj->buffer,
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
index 880e83108c..668acbccb8 100644
--- a/src/mesa/state_tracker/st_cb_clear.c
+++ b/src/mesa/state_tracker/st_cb_clear.c
@@ -103,20 +103,6 @@ st_destroy_clear(struct st_context *st)
}
-static GLboolean
-is_depth_stencil_format(enum pipe_format pipeFormat)
-{
- switch (pipeFormat) {
- case PIPE_FORMAT_S8Z24_UNORM:
- case PIPE_FORMAT_Z24S8_UNORM:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-
-
/**
* Draw a screen-aligned quadrilateral.
* Coords are window coords with y=0=bottom. These will be passed
@@ -331,7 +317,7 @@ static INLINE GLboolean
check_clear_depth_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb)
{
const struct st_renderbuffer *strb = st_renderbuffer(rb);
- const GLboolean isDS = is_depth_stencil_format(strb->surface->format);
+ const GLboolean isDS = pf_is_depth_and_stencil(strb->surface->format);
if (ctx->Scissor.Enabled)
return TRUE;
@@ -351,7 +337,7 @@ static INLINE GLboolean
check_clear_stencil_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb)
{
const struct st_renderbuffer *strb = st_renderbuffer(rb);
- const GLboolean isDS = is_depth_stencil_format(strb->surface->format);
+ const GLboolean isDS = pf_is_depth_and_stencil(strb->surface->format);
const GLuint stencilMax = (1 << rb->StencilBits) - 1;
const GLboolean maskStencil
= (ctx->Stencil.WriteMask[0] & stencilMax) != stencilMax;
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 89725cfe8d..2027b713ce 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -630,6 +630,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
struct st_renderbuffer *strb;
+ enum pipe_transfer_usage usage;
struct pipe_transfer *pt;
const GLboolean zoom = ctx->Pixel.ZoomX != 1.0 || ctx->Pixel.ZoomY != 1.0;
GLint skipPixels;
@@ -642,8 +643,14 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
y = ctx->DrawBuffer->Height - y - height;
}
+ if(format != GL_DEPTH_STENCIL &&
+ pf_get_component_bits( strb->format, PIPE_FORMAT_COMP_Z ) != 0)
+ usage = PIPE_TRANSFER_READ_WRITE;
+ else
+ usage = PIPE_TRANSFER_WRITE;
+
pt = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture, 0, 0, 0,
- PIPE_TRANSFER_WRITE, x, y,
+ usage, x, y,
width, height);
stmap = screen->transfer_map(screen, pt);
@@ -694,6 +701,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
case PIPE_FORMAT_S8_UNORM:
{
ubyte *dest = stmap + spanY * pt->stride + spanX;
+ assert(usage == PIPE_TRANSFER_WRITE);
memcpy(dest, sValues, spanWidth);
}
break;
@@ -701,6 +709,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
if (format == GL_DEPTH_STENCIL) {
uint *dest = (uint *) (stmap + spanY * pt->stride + spanX*4);
GLint k;
+ assert(usage == PIPE_TRANSFER_WRITE);
for (k = 0; k < spanWidth; k++) {
dest[k] = zValues[k] | (sValues[k] << 24);
}
@@ -708,6 +717,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
else {
uint *dest = (uint *) (stmap + spanY * pt->stride + spanX*4);
GLint k;
+ assert(usage == PIPE_TRANSFER_READ_WRITE);
for (k = 0; k < spanWidth; k++) {
dest[k] = (dest[k] & 0xffffff) | (sValues[k] << 24);
}
@@ -717,13 +727,15 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
if (format == GL_DEPTH_STENCIL) {
uint *dest = (uint *) (stmap + spanY * pt->stride + spanX*4);
GLint k;
+ assert(usage == PIPE_TRANSFER_WRITE);
for (k = 0; k < spanWidth; k++) {
- dest[k] = zValues[k] | (sValues[k] << 24);
+ dest[k] = (zValues[k] << 8) | (sValues[k] & 0xff);
}
}
else {
uint *dest = (uint *) (stmap + spanY * pt->stride + spanX*4);
GLint k;
+ assert(usage == PIPE_TRANSFER_READ_WRITE);
for (k = 0; k < spanWidth; k++) {
dest[k] = (dest[k] & 0xffffff00) | (sValues[k] & 0xff);
}
@@ -757,7 +769,6 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
struct st_vertex_program *stvp;
struct st_context *st = ctx->st;
struct pipe_surface *ps;
- GLuint bufferFormat;
const GLfloat *color;
if (format == GL_STENCIL_INDEX ||
@@ -785,8 +796,6 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
color = NULL;
}
- bufferFormat = ps->format;
-
/* draw with textured quad */
{
struct pipe_texture *pt
@@ -811,6 +820,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
{
struct st_renderbuffer *rbDraw = st_renderbuffer(ctx->DrawBuffer->_StencilBuffer);
struct pipe_screen *screen = ctx->st->pipe->screen;
+ enum pipe_transfer_usage usage;
struct pipe_transfer *ptDraw;
ubyte *drawMap;
ubyte *buffer;
@@ -827,9 +837,14 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
GL_STENCIL_INDEX, GL_UNSIGNED_BYTE,
&ctx->DefaultPacking, buffer);
+ if(pf_get_component_bits( rbDraw->format, PIPE_FORMAT_COMP_Z ) != 0)
+ usage = PIPE_TRANSFER_READ_WRITE;
+ else
+ usage = PIPE_TRANSFER_WRITE;
+
ptDraw = st_cond_flush_get_tex_transfer(st_context(ctx),
rbDraw->texture, 0, 0, 0,
- PIPE_TRANSFER_WRITE, dstx, dsty,
+ usage, dstx, dsty,
width, height);
assert(ptDraw->block.width == 1);
@@ -859,6 +874,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
{
uint *dst4 = (uint *) dst;
int j;
+ assert(usage == PIPE_TRANSFER_READ_WRITE);
for (j = 0; j < width; j++) {
*dst4 = (*dst4 & 0xffffff) | (src[j] << 24);
dst4++;
@@ -869,6 +885,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
{
uint *dst4 = (uint *) dst;
int j;
+ assert(usage == PIPE_TRANSFER_READ_WRITE);
for (j = 0; j < width; j++) {
*dst4 = (*dst4 & 0xffffff00) | (src[j] & 0xff);
dst4++;
@@ -876,6 +893,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
}
break;
case PIPE_FORMAT_S8_UNORM:
+ assert(usage == PIPE_TRANSFER_WRITE);
memcpy(dst, src, width);
break;
default:
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index c249f3b357..ecdb988033 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -88,93 +88,92 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
{
struct pipe_context *pipe = ctx->st->pipe;
struct st_renderbuffer *strb = st_renderbuffer(rb);
- struct pipe_texture template;
- unsigned surface_usage;
-
- /* Free the old surface and texture
- */
- pipe_surface_reference( &strb->surface, NULL );
- pipe_texture_reference( &strb->texture, NULL );
-
- /* Setup new texture template.
- */
- memset(&template, 0, sizeof(template));
- template.target = PIPE_TEXTURE_2D;
- if (strb->format != PIPE_FORMAT_NONE) {
- template.format = strb->format;
- }
- else {
- template.format = st_choose_renderbuffer_format(pipe, internalFormat);
- }
- pf_get_block(template.format, &template.block);
- template.width[0] = width;
- template.height[0] = height;
- template.depth[0] = 1;
- template.last_level = 0;
- template.nr_samples = rb->NumSamples;
- if (pf_is_depth_stencil(template.format)) {
- template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
- }
- else {
- template.tex_usage = (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
- PIPE_TEXTURE_USAGE_RENDER_TARGET);
- }
+ enum pipe_format format;
+ if (strb->format != PIPE_FORMAT_NONE)
+ format = strb->format;
+ else
+ format = st_choose_renderbuffer_format(pipe, internalFormat);
+
/* init renderbuffer fields */
strb->Base.Width = width;
strb->Base.Height = height;
- init_renderbuffer_bits(strb, template.format);
+ init_renderbuffer_bits(strb, format);
strb->defined = GL_FALSE; /* undefined contents now */
- /* Probably need dedicated flags for surface usage too:
- */
- surface_usage = (PIPE_BUFFER_USAGE_GPU_READ |
- PIPE_BUFFER_USAGE_GPU_WRITE);
-#if 0
- PIPE_BUFFER_USAGE_CPU_READ |
- PIPE_BUFFER_USAGE_CPU_WRITE);
-#endif
+ if(strb->software) {
+ struct pipe_format_block block;
+ size_t size;
+
+ _mesa_free(strb->data);
+
+ assert(strb->format != PIPE_FORMAT_NONE);
+ pf_get_block(strb->format, &block);
+
+ strb->stride = pf_get_stride(&block, width);
+ size = pf_get_2d_size(&block, strb->stride, height);
+
+ strb->data = _mesa_malloc(size);
+
+ return strb->data != NULL;
+ }
+ else {
+ struct pipe_texture template;
+ unsigned surface_usage;
+
+ /* Free the old surface and texture
+ */
+ pipe_surface_reference( &strb->surface, NULL );
+ pipe_texture_reference( &strb->texture, NULL );
- strb->texture = pipe->screen->texture_create( pipe->screen,
- &template );
+ /* Setup new texture template.
+ */
+ memset(&template, 0, sizeof(template));
+ template.target = PIPE_TEXTURE_2D;
+ template.format = format;
+ pf_get_block(format, &template.block);
+ template.width[0] = width;
+ template.height[0] = height;
+ template.depth[0] = 1;
+ template.last_level = 0;
+ template.nr_samples = rb->NumSamples;
+ if (pf_is_depth_stencil(format)) {
+ template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
+ }
+ else {
+ template.tex_usage = (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
+ PIPE_TEXTURE_USAGE_RENDER_TARGET);
+ }
- /* Special path for accum buffers.
- *
- * Try a different surface format. Since accum buffers are s/w
- * only for now, the surface pixel format doesn't really matter,
- * only that the buffer is large enough.
- */
- if (!strb->texture && template.format == DEFAULT_ACCUM_PIPE_FORMAT)
- {
- /* Actually, just setting this usage value should be sufficient
- * to tell the driver to go ahead and allocate the buffer, even
- * if HW doesn't support the format.
+ /* Probably need dedicated flags for surface usage too:
*/
- template.tex_usage = 0;
- surface_usage = (PIPE_BUFFER_USAGE_CPU_READ |
+ surface_usage = (PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+#if 0
+ PIPE_BUFFER_USAGE_CPU_READ |
PIPE_BUFFER_USAGE_CPU_WRITE);
+#endif
strb->texture = pipe->screen->texture_create( pipe->screen,
&template );
- }
+ if (!strb->texture)
+ return FALSE;
- if (!strb->texture)
- return FALSE;
+ strb->surface = pipe->screen->get_tex_surface( pipe->screen,
+ strb->texture,
+ 0, 0, 0,
+ surface_usage );
- strb->surface = pipe->screen->get_tex_surface( pipe->screen,
- strb->texture,
- 0, 0, 0,
- surface_usage );
+ assert(strb->surface->texture);
+ assert(strb->surface->format);
+ assert(strb->surface->width == width);
+ assert(strb->surface->height == height);
- assert(strb->surface->texture);
- assert(strb->surface->format);
- assert(strb->surface->width == width);
- assert(strb->surface->height == height);
-
- return strb->surface != NULL;
+ return strb->surface != NULL;
+ }
}
@@ -188,6 +187,7 @@ st_renderbuffer_delete(struct gl_renderbuffer *rb)
ASSERT(strb);
pipe_surface_reference(&strb->surface, NULL);
pipe_texture_reference(&strb->texture, NULL);
+ _mesa_free(strb->data);
_mesa_free(strb);
}
@@ -244,7 +244,7 @@ st_new_renderbuffer(GLcontext *ctx, GLuint name)
* renderbuffer). The window system code determines the format.
*/
struct gl_renderbuffer *
-st_new_renderbuffer_fb(enum pipe_format format, int samples)
+st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw)
{
struct st_renderbuffer *strb;
@@ -258,7 +258,8 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples)
strb->Base.ClassID = 0x4242; /* just a unique value */
strb->Base.NumSamples = samples;
strb->format = format;
-
+ strb->software = sw;
+
switch (format) {
case PIPE_FORMAT_A8R8G8B8_UNORM:
case PIPE_FORMAT_B8G8R8A8_UNORM:
@@ -289,7 +290,7 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples)
strb->Base.InternalFormat = GL_STENCIL_INDEX8_EXT;
strb->Base._BaseFormat = GL_STENCIL_INDEX;
break;
- case DEFAULT_ACCUM_PIPE_FORMAT: /*PIPE_FORMAT_R16G16B16A16_SNORM*/
+ case PIPE_FORMAT_R16G16B16A16_SNORM:
strb->Base.InternalFormat = GL_RGBA16;
strb->Base._BaseFormat = GL_RGBA;
break;
@@ -536,7 +537,7 @@ check_create_front_buffer(GLcontext *ctx, struct gl_framebuffer *fb,
samples = back->Base.NumSamples;
/* create front renderbuffer */
- front = st_new_renderbuffer_fb(colorFormat, samples);
+ front = st_new_renderbuffer_fb(colorFormat, samples, FALSE);
_mesa_add_renderbuffer(fb, frontIndex, front);
/* alloc texture/surface for new front buffer */
diff --git a/src/mesa/state_tracker/st_cb_fbo.h b/src/mesa/state_tracker/st_cb_fbo.h
index fd77d0a95b..bea6eb89c3 100644
--- a/src/mesa/state_tracker/st_cb_fbo.h
+++ b/src/mesa/state_tracker/st_cb_fbo.h
@@ -30,10 +30,6 @@
#define ST_CB_FBO_H
-#define DEFAULT_ACCUM_PIPE_FORMAT PIPE_FORMAT_R16G16B16A16_SNORM
-
-
-
/**
* Derived renderbuffer class. Just need to add a pointer to the
* pipe surface.
@@ -46,6 +42,13 @@ struct st_renderbuffer
enum pipe_format format; /** preferred format, or PIPE_FORMAT_NONE */
GLboolean defined; /**< defined contents? */
+ /**
+ * Used only when hardware accumulation buffers are not supported.
+ */
+ boolean software;
+ size_t stride;
+ void *data;
+
struct st_texture_object *rtt; /**< GL render to texture's texture */
int rtt_level, rtt_face, rtt_slice;
@@ -63,7 +66,7 @@ st_renderbuffer(struct gl_renderbuffer *rb)
extern struct gl_renderbuffer *
-st_new_renderbuffer_fb(enum pipe_format format, int samples);
+st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw);
extern void
st_init_fbo_functions(struct dd_function_table *functions);
diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c
index 7a4bbf5ce3..ccf1a0b563 100644
--- a/src/mesa/state_tracker/st_cb_readpixels.c
+++ b/src/mesa/state_tracker/st_cb_readpixels.c
@@ -112,7 +112,7 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
case PIPE_FORMAT_S8Z24_UNORM:
if (format == GL_DEPTH_STENCIL) {
const uint *src = (uint *) (stmap + srcY * pt->stride);
- const GLfloat scale = 1.0 / (0xffffff);
+ const GLfloat scale = 1.0f / (0xffffff);
GLint k;
for (k = 0; k < width; k++) {
sValues[k] = src[k] >> 24;
@@ -130,7 +130,7 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
case PIPE_FORMAT_Z24S8_UNORM:
if (format == GL_DEPTH_STENCIL) {
const uint *src = (uint *) (stmap + srcY * pt->stride);
- const GLfloat scale = 1.0 / (0xffffff);
+ const GLfloat scale = 1.0f / (0xffffff);
GLint k;
for (k = 0; k < width; k++) {
sValues[k] = src[k] & 0xff;
@@ -445,11 +445,16 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
}
}
else {
- /* untested, but simple: */
+ /* XXX: unreachable code -- should be before st_read_stencil_pixels */
assert(format == GL_DEPTH_STENCIL_EXT);
for (i = 0; i < height; i++) {
+ GLuint *zshort = (GLuint *)dst;
pipe_get_tile_raw(trans, 0, y, width, 1, dst, 0);
y += yStep;
+ /* Reverse into 24/8 */
+ for (j = 0; j < width; j++) {
+ zshort[j] = (zshort[j] << 8) | (zshort[j] >> 24);
+ }
dst += dstStride;
}
}
@@ -472,7 +477,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
}
}
else {
- /* untested, but simple: */
+ /* XXX: unreachable code -- should be before st_read_stencil_pixels */
assert(format == GL_DEPTH_STENCIL_EXT);
for (i = 0; i < height; i++) {
pipe_get_tile_raw(trans, 0, y, width, 1, dst, 0);
diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c
index d507e3e58d..b243c249e3 100644
--- a/src/mesa/state_tracker/st_format.c
+++ b/src/mesa/state_tracker/st_format.c
@@ -392,7 +392,7 @@ default_depth_format(struct pipe_screen *screen,
* or PIPE_TEXTURE_USAGE_SAMPLER
*/
enum pipe_format
-st_choose_format(struct pipe_context *pipe, GLint internalFormat,
+st_choose_format(struct pipe_context *pipe, GLenum internalFormat,
enum pipe_texture_target target, unsigned tex_usage)
{
struct pipe_screen *screen = pipe->screen;
@@ -594,9 +594,13 @@ st_choose_format(struct pipe_context *pipe, GLint internalFormat,
static GLboolean
-is_stencil_format(GLenum format)
+is_depth_or_stencil_format(GLenum internalFormat)
{
- switch (format) {
+ switch (internalFormat) {
+ case GL_DEPTH_COMPONENT:
+ case GL_DEPTH_COMPONENT16:
+ case GL_DEPTH_COMPONENT24:
+ case GL_DEPTH_COMPONENT32:
case GL_STENCIL_INDEX:
case GL_STENCIL_INDEX1_EXT:
case GL_STENCIL_INDEX4_EXT:
@@ -614,10 +618,10 @@ is_stencil_format(GLenum format)
* Called by FBO code to choose a PIPE_FORMAT_ for drawing surfaces.
*/
enum pipe_format
-st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat)
+st_choose_renderbuffer_format(struct pipe_context *pipe, GLenum internalFormat)
{
uint usage;
- if (is_stencil_format(internalFormat))
+ if (is_depth_or_stencil_format(internalFormat))
usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
else
usage = PIPE_TEXTURE_USAGE_RENDER_TARGET;
diff --git a/src/mesa/state_tracker/st_format.h b/src/mesa/state_tracker/st_format.h
index 7bbbe2d570..9d9e02fe9b 100644
--- a/src/mesa/state_tracker/st_format.h
+++ b/src/mesa/state_tracker/st_format.h
@@ -64,11 +64,11 @@ st_mesa_format_to_pipe_format(GLuint mesaFormat);
extern enum pipe_format
-st_choose_format(struct pipe_context *pipe, GLint internalFormat,
+st_choose_format(struct pipe_context *pipe, GLenum internalFormat,
enum pipe_texture_target target, unsigned tex_usage);
extern enum pipe_format
-st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat);
+st_choose_renderbuffer_format(struct pipe_context *pipe, GLenum internalFormat);
extern const struct gl_texture_format *
diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c
index ef800291cc..7072cbe62c 100644
--- a/src/mesa/state_tracker/st_framebuffer.c
+++ b/src/mesa/state_tracker/st_framebuffer.c
@@ -60,7 +60,7 @@ st_create_framebuffer( const __GLcontextModes *visual,
if (visual->doubleBufferMode) {
struct gl_renderbuffer *rb
- = st_new_renderbuffer_fb(colorFormat, samples);
+ = st_new_renderbuffer_fb(colorFormat, samples, FALSE);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_BACK_LEFT, rb);
}
else {
@@ -69,14 +69,14 @@ st_create_framebuffer( const __GLcontextModes *visual,
* See check_create_front_buffers().
*/
struct gl_renderbuffer *rb
- = st_new_renderbuffer_fb(colorFormat, samples);
+ = st_new_renderbuffer_fb(colorFormat, samples, FALSE);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_FRONT_LEFT, rb);
}
if (depthFormat == stencilFormat && depthFormat != PIPE_FORMAT_NONE) {
/* combined depth/stencil buffer */
struct gl_renderbuffer *depthStencilRb
- = st_new_renderbuffer_fb(depthFormat, samples);
+ = st_new_renderbuffer_fb(depthFormat, samples, FALSE);
/* note: bind RB to two attachment points */
_mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthStencilRb);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, depthStencilRb);
@@ -87,34 +87,35 @@ st_create_framebuffer( const __GLcontextModes *visual,
if (visual->depthBits == 32) {
/* 32-bit depth buffer */
struct gl_renderbuffer *depthRb
- = st_new_renderbuffer_fb(depthFormat, samples);
+ = st_new_renderbuffer_fb(depthFormat, samples, FALSE);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthRb);
}
else if (visual->depthBits == 24) {
/* 24-bit depth buffer, ignore stencil bits */
struct gl_renderbuffer *depthRb
- = st_new_renderbuffer_fb(depthFormat, samples);
+ = st_new_renderbuffer_fb(depthFormat, samples, FALSE);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthRb);
}
else if (visual->depthBits > 0) {
/* 16-bit depth buffer */
struct gl_renderbuffer *depthRb
- = st_new_renderbuffer_fb(depthFormat, samples);
+ = st_new_renderbuffer_fb(depthFormat, samples, FALSE);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_DEPTH, depthRb);
}
if (visual->stencilBits > 0) {
/* 8-bit stencil */
struct gl_renderbuffer *stencilRb
- = st_new_renderbuffer_fb(stencilFormat, samples);
+ = st_new_renderbuffer_fb(stencilFormat, samples, FALSE);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_STENCIL, stencilRb);
}
}
if (visual->accumRedBits > 0) {
/* 16-bit/channel accum */
+ /* TODO: query the pipe screen for accumulation buffer format support */
struct gl_renderbuffer *accumRb
- = st_new_renderbuffer_fb(DEFAULT_ACCUM_PIPE_FORMAT, 0); /* XXX accum isn't multisampled right? */
+ = st_new_renderbuffer_fb(PIPE_FORMAT_R16G16B16A16_SNORM, 0, TRUE);
_mesa_add_renderbuffer(&stfb->Base, BUFFER_ACCUM, accumRb);
}
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 34926101ed..72ca852458 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -55,20 +55,6 @@
#define TGSI_DEBUG 0
-/** XXX we should use the version of this from u_memory.h but including
- * that header causes symbol collisions.
- */
-static INLINE void *
-mem_dup(const void *src, uint size)
-{
- void *dup = _mesa_malloc(size);
- if (dup)
- _mesa_memcpy(dup, src, size);
- return dup;
-}
-
-
-
/**
* Translate a Mesa vertex shader into a TGSI shader.
* \param outputMapping to map vertex program output registers (VERT_RESULT_x)
@@ -84,7 +70,7 @@ st_translate_vertex_program(struct st_context *st,
const ubyte *outputSemanticIndex)
{
struct pipe_context *pipe = st->pipe;
- struct tgsi_token tokens[ST_MAX_SHADER_TOKENS];
+ struct tgsi_token *tokens;
GLuint defaultOutputMapping[VERT_RESULT_MAX];
struct pipe_shader_state vs;
GLuint attr, i;
@@ -102,6 +88,13 @@ st_translate_vertex_program(struct st_context *st,
GLbitfield input_flags[MAX_PROGRAM_INPUTS];
GLbitfield output_flags[MAX_PROGRAM_OUTPUTS];
+ tokens = (struct tgsi_token *)MALLOC(ST_MAX_SHADER_TOKENS * sizeof *tokens);
+ if(!tokens) {
+ /* FIXME: propagate error to the caller */
+ assert(0);
+ return;
+ }
+
memset(&vs, 0, sizeof(vs));
memset(input_flags, 0, sizeof(input_flags));
memset(output_flags, 0, sizeof(output_flags));
@@ -297,9 +290,6 @@ st_translate_vertex_program(struct st_context *st,
}
}
- assert(vs_output_semantic_name[0] == TGSI_SEMANTIC_POSITION);
-
-
if (outputMapping) {
/* find max output slot referenced to compute vs_num_outputs */
GLuint maxSlot = 0;
@@ -347,7 +337,9 @@ st_translate_vertex_program(struct st_context *st,
assert(num_tokens < ST_MAX_SHADER_TOKENS);
vs.tokens = (struct tgsi_token *)
- mem_dup(tokens, num_tokens * sizeof(tokens[0]));
+ _mesa_realloc(tokens,
+ ST_MAX_SHADER_TOKENS * sizeof *tokens,
+ num_tokens * sizeof *tokens);
stvp->num_inputs = vs_num_inputs;
stvp->state = vs; /* struct copy */
@@ -375,7 +367,7 @@ st_translate_fragment_program(struct st_context *st,
const GLuint inputMapping[])
{
struct pipe_context *pipe = st->pipe;
- struct tgsi_token tokens[ST_MAX_SHADER_TOKENS];
+ struct tgsi_token *tokens;
GLuint outputMapping[FRAG_RESULT_MAX];
GLuint defaultInputMapping[FRAG_ATTRIB_MAX];
struct pipe_shader_state fs;
@@ -395,6 +387,13 @@ st_translate_fragment_program(struct st_context *st,
GLbitfield input_flags[MAX_PROGRAM_INPUTS];
GLbitfield output_flags[MAX_PROGRAM_OUTPUTS];
+ tokens = (struct tgsi_token *)MALLOC(ST_MAX_SHADER_TOKENS * sizeof *tokens);
+ if(!tokens) {
+ /* FIXME: propagate error to the caller */
+ assert(0);
+ return;
+ }
+
memset(&fs, 0, sizeof(fs));
memset(input_flags, 0, sizeof(input_flags));
memset(output_flags, 0, sizeof(output_flags));
@@ -536,7 +535,9 @@ st_translate_fragment_program(struct st_context *st,
assert(num_tokens < ST_MAX_SHADER_TOKENS);
fs.tokens = (struct tgsi_token *)
- mem_dup(tokens, num_tokens * sizeof(tokens[0]));
+ _mesa_realloc(tokens,
+ ST_MAX_SHADER_TOKENS * sizeof *tokens,
+ num_tokens * sizeof *tokens);
stfp->state = fs; /* struct copy */
stfp->driver_shader = pipe->create_fs_state(pipe, &fs);
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index f24f4fc59b..e7c2ace32c 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -289,6 +289,7 @@ _swrast_update_specular_vertex_add(GLcontext *ctx)
#define _SWRAST_NEW_DERIVED (_SWRAST_NEW_RASTERMASK | \
+ _NEW_PROGRAM_CONSTANTS | \
_NEW_TEXTURE | \
_NEW_HINT | \
_NEW_POLYGON )
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index 6871ee5cab..b746a77bc1 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -51,6 +51,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#endif
+/** ID/name for immediate-mode VBO */
+#define IMM_BUFFER_NAME 0xaabbccdd
+
+
static void reset_attrfv( struct vbo_exec_context *exec );
@@ -665,7 +669,7 @@ void vbo_use_buffer_objects(GLcontext *ctx)
/* Any buffer name but 0 can be used here since this bufferobj won't
* go into the bufferobj hashtable.
*/
- GLuint bufName = 0xaabbccdd;
+ GLuint bufName = IMM_BUFFER_NAME;
GLenum target = GL_ARRAY_BUFFER_ARB;
GLenum usage = GL_STREAM_DRAW_ARB;
GLsizei size = VBO_VERT_BUFFER_SIZE;
@@ -727,19 +731,33 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec )
void vbo_exec_vtx_destroy( struct vbo_exec_context *exec )
{
- if (exec->vtx.bufferobj->Name) {
- /* using a real VBO for vertex data */
- GLcontext *ctx = exec->ctx;
- _mesa_reference_buffer_object(ctx, &exec->vtx.bufferobj, NULL);
- }
- else {
- /* just using malloc'd space for vertex data */
- if (exec->vtx.buffer_map) {
+ /* using a real VBO for vertex data */
+ GLcontext *ctx = exec->ctx;
+ unsigned i;
+
+ /* True VBOs should already be unmapped
+ */
+ if (exec->vtx.buffer_map) {
+ ASSERT(exec->vtx.bufferobj->Name == 0 ||
+ exec->vtx.bufferobj->Name == IMM_BUFFER_NAME);
+ if (exec->vtx.bufferobj->Name == 0) {
ALIGN_FREE(exec->vtx.buffer_map);
exec->vtx.buffer_map = NULL;
exec->vtx.buffer_ptr = NULL;
}
}
+
+ /* Drop any outstanding reference to the vertex buffer
+ */
+ for (i = 0; i < Elements(exec->vtx.arrays); i++) {
+ _mesa_reference_buffer_object(ctx,
+ &exec->vtx.arrays[i].BufferObj,
+ NULL);
+ }
+
+ /* Free the vertex buffer:
+ */
+ _mesa_reference_buffer_object(ctx, &exec->vtx.bufferobj, NULL);
}
void vbo_exec_BeginVertices( GLcontext *ctx )
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index 4109fbbb3c..f4b9b2f744 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -510,6 +510,63 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count)
}
+/**
+ * Map GL_ELEMENT_ARRAY_BUFFER and print contents.
+ */
+static void
+dump_element_buffer(GLcontext *ctx, GLenum type)
+{
+ const GLvoid *map = ctx->Driver.MapBuffer(ctx,
+ GL_ELEMENT_ARRAY_BUFFER_ARB,
+ GL_READ_ONLY,
+ ctx->Array.ElementArrayBufferObj);
+ switch (type) {
+ case GL_UNSIGNED_BYTE:
+ {
+ const GLubyte *us = (const GLubyte *) map;
+ GLuint i;
+ for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size; i++) {
+ _mesa_printf("%02x ", us[i]);
+ if (i % 32 == 31)
+ _mesa_printf("\n");
+ }
+ _mesa_printf("\n");
+ }
+ break;
+ case GL_UNSIGNED_SHORT:
+ {
+ const GLushort *us = (const GLushort *) map;
+ GLuint i;
+ for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size / 2; i++) {
+ _mesa_printf("%04x ", us[i]);
+ if (i % 16 == 15)
+ _mesa_printf("\n");
+ }
+ _mesa_printf("\n");
+ }
+ break;
+ case GL_UNSIGNED_INT:
+ {
+ const GLuint *us = (const GLuint *) map;
+ GLuint i;
+ for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size / 4; i++) {
+ _mesa_printf("%08x ", us[i]);
+ if (i % 8 == 7)
+ _mesa_printf("\n");
+ }
+ _mesa_printf("\n");
+ }
+ break;
+ default:
+ ;
+ }
+
+ ctx->Driver.UnmapBuffer(ctx,
+ GL_ELEMENT_ARRAY_BUFFER_ARB,
+ ctx->Array.ElementArrayBufferObj);
+}
+
+
static void GLAPIENTRY
vbo_exec_DrawRangeElements(GLenum mode,
GLuint start, GLuint end,
@@ -528,13 +585,27 @@ vbo_exec_DrawRangeElements(GLenum mode,
if (end >= ctx->Array.ArrayObj->_MaxElement) {
/* the max element is out of bounds of one or more enabled arrays */
_mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, count %d, "
- "type 0x%x) index=%u is out of bounds (max=%u)",
- start, end, count, type, end,
- ctx->Array.ArrayObj->_MaxElement - 1);
+ "type 0x%x, indices=%p)\n"
+ "\tindex=%u is out of bounds (max=%u) "
+ "Element Buffer %u (size %d)",
+ start, end, count, type, indices, end,
+ ctx->Array.ArrayObj->_MaxElement - 1,
+ ctx->Array.ElementArrayBufferObj->Name,
+ ctx->Array.ElementArrayBufferObj->Size);
+
+ if (0)
+ dump_element_buffer(ctx, type);
+
if (0)
_mesa_print_arrays(ctx);
return;
}
+ else if (0) {
+ _mesa_printf("glDraw[Range]Elements"
+ "(start %u, end %u, type 0x%x, count %d) ElemBuf %u\n",
+ start, end, type, count,
+ ctx->Array.ElementArrayBufferObj->Name);
+ }
#if 0
check_draw_elements_data(ctx, count, type, indices);