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-rw-r--r--src/mesa/SConscript1
-rw-r--r--src/mesa/drivers/dri/common/spantmp2.h2
-rw-r--r--src/mesa/drivers/dri/common/utils.c1
-rw-r--r--src/mesa/drivers/dri/fb/Makefile3
-rw-r--r--src/mesa/drivers/dri/fb/fb_egl.c881
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_bitmap.c1
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_clear.c3
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_dd.c4
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_depth.c1
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_lines.c4
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_points.c2
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_span.c2
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_state.c5
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_stencil.c2
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_vb.c2
-rw-r--r--src/mesa/drivers/dri/ffb/ffb_xmesa.c2
-rw-r--r--src/mesa/drivers/dri/i810/i810context.c3
-rw-r--r--src/mesa/drivers/dri/i810/i810render.c1
-rw-r--r--src/mesa/drivers/dri/i810/i810screen.c4
-rw-r--r--src/mesa/drivers/dri/i810/i810state.c2
-rw-r--r--src/mesa/drivers/dri/i810/i810tex.c2
-rw-r--r--src/mesa/drivers/dri/i810/i810texmem.c1
-rw-r--r--src/mesa/drivers/dri/i810/i810vb.c1
-rw-r--r--src/mesa/drivers/dri/i915/i830_context.c3
-rw-r--r--src/mesa/drivers/dri/i915/i830_vtbl.c2
-rw-r--r--src/mesa/drivers/dri/i915/i915_context.c5
-rw-r--r--src/mesa/drivers/dri/i915/i915_debug_fp.c3
-rw-r--r--src/mesa/drivers/dri/i915/i915_vtbl.c3
-rw-r--r--src/mesa/drivers/dri/i915/intel_tris.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_cc.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip_line.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip_point.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip_state.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip_tri.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip_unfilled.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_clip_util.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c8
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw_upload.c15
-rw-r--r--src/mesa/drivers/dri/i965/brw_fallback.c3
-rw-r--r--src/mesa/drivers/dri/i965/brw_gs_emit.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_gs_state.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_misc_state.c6
-rw-r--r--src/mesa/drivers/dri/i965/brw_program.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf_state.c7
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_surface_state.c5
-rw-r--r--src/mesa/drivers/dri/i965/brw_vtbl.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.c7
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.h1
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_emit.c44
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c4
-rw-r--r--src/mesa/drivers/dri/intel/intel_batchbuffer.c41
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.c300
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffers.c55
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffers.h6
-rw-r--r--src/mesa/drivers/dri/intel/intel_clear.c3
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c22
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.h5
-rw-r--r--src/mesa/drivers/dri/intel/intel_extensions.c3
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel.c7
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_bitmap.c140
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_copy.c137
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_draw.c3
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_read.c78
-rw-r--r--src/mesa/drivers/dri/intel/intel_regions.c1
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.c23
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.c41
-rw-r--r--src/mesa/drivers/dri/intel/intel_state.c2
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_copy.c6
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_image.c1
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_validate.c2
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_context.c2
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_dd.c3
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_lock.c1
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_screen.c2
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_span.c1
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_state.c3
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_tex.c5
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_texmem.c3
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_texstate.c2
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_vb.c1
-rw-r--r--src/mesa/drivers/dri/mga/mga_xmesa.c2
-rw-r--r--src/mesa/drivers/dri/mga/mgadd.c5
-rw-r--r--src/mesa/drivers/dri/mga/mgaioctl.c3
-rw-r--r--src/mesa/drivers/dri/mga/mgarender.c1
-rw-r--r--src/mesa/drivers/dri/mga/mgatex.c3
-rw-r--r--src/mesa/drivers/dri/mga/mgatris.c1
-rw-r--r--src/mesa/drivers/dri/mga/mgavb.c1
-rw-r--r--src/mesa/drivers/dri/r200/Makefile4
-rw-r--r--src/mesa/drivers/dri/r200/r200_blit.c4
-rw-r--r--src/mesa/drivers/dri/r200/r200_context.c4
-rw-r--r--src/mesa/drivers/dri/r200/r200_state_init.c3
-rw-r--r--src/mesa/drivers/dri/r200/r200_vertprog.c2
l---------src/mesa/drivers/dri/r200/server/radeon_egl.c1
-rw-r--r--src/mesa/drivers/dri/r300/Makefile4
-rw-r--r--src/mesa/drivers/dri/r300/r300_cmdbuf.c2
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.c7
-rw-r--r--src/mesa/drivers/dri/r300/r300_draw.c17
-rw-r--r--src/mesa/drivers/dri/r300/r300_emit.c4
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog_common.c2
-rw-r--r--src/mesa/drivers/dri/r300/r300_reg.h3
-rw-r--r--src/mesa/drivers/dri/r300/r300_render.c5
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c3
-rw-r--r--src/mesa/drivers/dri/r300/r300_tex.c4
-rw-r--r--src/mesa/drivers/dri/r300/r300_texstate.c1
-rw-r--r--src/mesa/drivers/dri/r300/r300_vertprog.c1
l---------src/mesa/drivers/dri/r300/server/radeon_egl.c1
-rw-r--r--src/mesa/drivers/dri/r600/Makefile4
-rw-r--r--src/mesa/drivers/dri/r600/r600_context.c16
-rw-r--r--src/mesa/drivers/dri/r600/r600_tex.h2
-rw-r--r--src/mesa/drivers/dri/r600/r600_texstate.c72
-rw-r--r--src/mesa/drivers/dri/r600/r700_assembler.c15
-rw-r--r--src/mesa/drivers/dri/r600/r700_chip.c3
-rw-r--r--src/mesa/drivers/dri/r600/r700_state.c10
l---------src/mesa/drivers/dri/r600/server/radeon_egl.c1
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common.c3
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_cs_legacy.c1
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_fbo.c7
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_ioctl.c1
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_lighting.c681
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c27
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_queryobj.c2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texture.c7
-rw-r--r--src/mesa/drivers/dri/radeon/server/radeon_egl.c1088
-rw-r--r--src/mesa/drivers/dri/savage/savagedd.c4
-rw-r--r--src/mesa/drivers/dri/savage/savageioctl.c2
-rw-r--r--src/mesa/drivers/dri/savage/savagerender.c1
-rw-r--r--src/mesa/drivers/dri/savage/savagespan.c1
-rw-r--r--src/mesa/drivers/dri/savage/savagetex.c2
-rw-r--r--src/mesa/drivers/dri/savage/savagetris.c1
-rw-r--r--src/mesa/drivers/dri/sis/sis6326_state.c2
-rw-r--r--src/mesa/drivers/dri/sis/sis_context.c3
-rw-r--r--src/mesa/drivers/dri/sis/sis_dd.c2
-rw-r--r--src/mesa/drivers/dri/sis/sis_fog.c1
-rw-r--r--src/mesa/drivers/dri/sis/sis_screen.c1
-rw-r--r--src/mesa/drivers/dri/sis/sis_state.c4
-rw-r--r--src/mesa/drivers/dri/sis/sis_tex.c1
-rw-r--r--src/mesa/drivers/dri/sis/sis_texstate.c1
-rw-r--r--src/mesa/drivers/dri/sis/sis_tris.c1
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_dd.c7
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_lock.c1
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_pixels.c1
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_screen.c2
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_state.c4
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_texman.c1
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_texstate.c1
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_vb.c5
-rw-r--r--src/mesa/drivers/dri/unichrome/via_context.c3
-rw-r--r--src/mesa/drivers/dri/unichrome/via_ioctl.c1
-rw-r--r--src/mesa/drivers/dri/unichrome/via_render.c1
-rw-r--r--src/mesa/drivers/dri/unichrome/via_screen.c4
-rw-r--r--src/mesa/drivers/dri/unichrome/via_state.c3
-rw-r--r--src/mesa/drivers/dri/unichrome/via_tex.c2
-rw-r--r--src/mesa/drivers/dri/unichrome/via_texcombine.c1
-rw-r--r--src/mesa/drivers/x11/glxapi.c3
-rw-r--r--src/mesa/es/Makefile32
-rw-r--r--src/mesa/es/glapi/Makefile6
-rw-r--r--src/mesa/glapi/Makefile2
-rw-r--r--src/mesa/glapi/gl_API.xml3
-rw-r--r--src/mesa/glapi/gl_apitemp.py4
-rw-r--r--src/mesa/glapi/gl_x86_asm.py2
-rw-r--r--src/mesa/glapi/glapi.c81
-rw-r--r--src/mesa/glapi/glapi.h8
-rw-r--r--src/mesa/glapi/glapi_nop.c91
-rw-r--r--src/mesa/glapi/glapitemp.h4
-rw-r--r--src/mesa/main/attrib.c1
-rw-r--r--src/mesa/main/blend.c1
-rw-r--r--src/mesa/main/buffers.c2
-rw-r--r--src/mesa/main/compiler.h15
-rw-r--r--src/mesa/main/context.c8
-rw-r--r--src/mesa/main/convolve.c1
-rw-r--r--src/mesa/main/debug.c4
-rw-r--r--src/mesa/main/depthstencil.c1
-rw-r--r--src/mesa/main/dlist.c27
-rw-r--r--src/mesa/main/drawpix.c1
-rw-r--r--src/mesa/main/enable.c1
-rw-r--r--src/mesa/main/enums.c4459
-rw-r--r--src/mesa/main/extensions.c3
-rw-r--r--src/mesa/main/fbobject.c32
-rw-r--r--src/mesa/main/formats.c1
-rw-r--r--src/mesa/main/image.c1
-rw-r--r--src/mesa/main/lines.c2
-rw-r--r--src/mesa/main/mipmap.c1
-rw-r--r--src/mesa/main/mtypes.h4
-rw-r--r--src/mesa/main/pixel.c1
-rw-r--r--src/mesa/main/pixelstore.c3
-rw-r--r--src/mesa/main/points.c1
-rw-r--r--src/mesa/main/polygon.c1
-rw-r--r--src/mesa/main/scissor.c6
-rw-r--r--src/mesa/main/state.c7
-rw-r--r--src/mesa/main/texcompress.c3
-rw-r--r--src/mesa/main/texformat.c2
-rw-r--r--src/mesa/main/texgetimage.c2
-rw-r--r--src/mesa/main/teximage.c13
-rw-r--r--src/mesa/main/texobj.c1
-rw-r--r--src/mesa/main/texparam.c1
-rw-r--r--src/mesa/main/texstate.c5
-rw-r--r--src/mesa/main/texstore.c4
-rw-r--r--src/mesa/main/varray.c21
-rw-r--r--src/mesa/main/vtxfmt.c2
-rw-r--r--src/mesa/shader/arbprogparse.c4
-rw-r--r--src/mesa/shader/arbprogram.c68
-rw-r--r--src/mesa/shader/lex.yy.c10
-rw-r--r--src/mesa/shader/nvprogram.c4
-rw-r--r--src/mesa/shader/nvvertparse.c1
-rw-r--r--src/mesa/shader/prog_execute.c77
-rw-r--r--src/mesa/shader/prog_optimize.c8
-rw-r--r--src/mesa/shader/prog_statevars.c1
-rw-r--r--src/mesa/shader/program.c2
-rw-r--r--src/mesa/shader/program_lexer.l10
-rw-r--r--src/mesa/shader/program_parse.tab.c16
-rw-r--r--src/mesa/shader/program_parse.y16
-rw-r--r--src/mesa/shader/program_parse_extra.c12
-rw-r--r--src/mesa/shader/program_parser.h2
-rw-r--r--src/mesa/shader/shader_api.c10
-rw-r--r--src/mesa/shader/slang/slang_builtin.c1
-rw-r--r--src/mesa/shader/slang/slang_codegen.c2
-rw-r--r--src/mesa/shader/slang/slang_compile.c3
-rw-r--r--src/mesa/shader/slang/slang_emit.c1
-rw-r--r--src/mesa/shader/slang/slang_link.c1
-rw-r--r--src/mesa/shader/slang/slang_log.c1
-rw-r--r--src/mesa/sources.mak1
-rw-r--r--src/mesa/state_tracker/st_atom_framebuffer.c1
-rw-r--r--src/mesa/state_tracker/st_atom_pixeltransfer.c1
-rw-r--r--src/mesa/state_tracker/st_atom_sampler.c1
-rw-r--r--src/mesa/state_tracker/st_atom_scissor.c17
-rw-r--r--src/mesa/state_tracker/st_atom_shader.c3
-rw-r--r--src/mesa/state_tracker/st_cb_accum.c2
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.c15
-rw-r--r--src/mesa/state_tracker/st_cb_blit.c4
-rw-r--r--src/mesa/state_tracker/st_cb_clear.c11
-rw-r--r--src/mesa/state_tracker/st_cb_condrender.c1
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c12
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c1
-rw-r--r--src/mesa/state_tracker/st_cb_feedback.c3
-rw-r--r--src/mesa/state_tracker/st_cb_program.c1
-rw-r--r--src/mesa/state_tracker/st_cb_queryobj.c1
-rw-r--r--src/mesa/state_tracker/st_cb_rasterpos.c1
-rw-r--r--src/mesa/state_tracker/st_cb_readpixels.c2
-rw-r--r--src/mesa/state_tracker/st_cb_strings.c1
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c64
-rw-r--r--src/mesa/state_tracker/st_cb_viewport.c3
-rw-r--r--src/mesa/state_tracker/st_context.c6
-rw-r--r--src/mesa/state_tracker/st_context.h2
-rw-r--r--src/mesa/state_tracker/st_draw_feedback.c3
-rw-r--r--src/mesa/state_tracker/st_extensions.c1
-rw-r--r--src/mesa/state_tracker/st_format.c3
-rw-r--r--src/mesa/state_tracker/st_framebuffer.c4
-rw-r--r--src/mesa/state_tracker/st_gen_mipmap.c2
-rw-r--r--src/mesa/state_tracker/st_inlines.h10
-rw-r--r--src/mesa/swrast/s_aatritemp.h8
-rw-r--r--src/mesa/swrast/s_accum.c2
-rw-r--r--src/mesa/swrast/s_alpha.c4
-rw-r--r--src/mesa/swrast/s_atifragshader.c27
-rw-r--r--src/mesa/swrast/s_context.c10
-rw-r--r--src/mesa/swrast/s_depth.c41
-rw-r--r--src/mesa/swrast/s_fog.c12
-rw-r--r--src/mesa/swrast/s_fragprog.c12
-rw-r--r--src/mesa/swrast/s_points.c12
-rw-r--r--src/mesa/swrast/s_span.c9
-rw-r--r--src/mesa/swrast/s_texcombine.c20
-rw-r--r--src/mesa/swrast/s_texfilter.c2
-rw-r--r--src/mesa/tnl/t_draw.c21
-rw-r--r--src/mesa/tnl/t_vb_points.c2
-rw-r--r--src/mesa/tnl/t_vertex.c2
-rw-r--r--src/mesa/vbo/vbo_exec_array.c24
-rw-r--r--src/mesa/vbo/vbo_split.c4
-rw-r--r--src/mesa/x86/assyntax.h4
-rw-r--r--src/mesa/x86/glapi_x86.S2
-rw-r--r--src/mesa/x86/read_rgba_span_x86.S4
271 files changed, 3295 insertions, 6282 deletions
diff --git a/src/mesa/SConscript b/src/mesa/SConscript
index bdcfffed4b..ea5bad2825 100644
--- a/src/mesa/SConscript
+++ b/src/mesa/SConscript
@@ -251,6 +251,7 @@ if env['platform'] != 'winddk':
'main/dispatch.c',
'glapi/glapi.c',
'glapi/glapi_getproc.c',
+ 'glapi/glapi_nop.c',
'glapi/glthread.c',
]
diff --git a/src/mesa/drivers/dri/common/spantmp2.h b/src/mesa/drivers/dri/common/spantmp2.h
index 447f3d15b9..c152226902 100644
--- a/src/mesa/drivers/dri/common/spantmp2.h
+++ b/src/mesa/drivers/dri/common/spantmp2.h
@@ -400,7 +400,7 @@
# define READ_RGBA( rgba, _x, _y ) \
do { \
GLuint p = GET_VALUE(_x, _y); \
- *((uint32_t *) rgba) = (t << 8) | 0xff; \
+ *((uint32_t *) rgba) = (p << 8) | 0xff; \
} while (0)
# else
# define READ_RGBA( rgba, _x, _y ) \
diff --git a/src/mesa/drivers/dri/common/utils.c b/src/mesa/drivers/dri/common/utils.c
index b272eb74ea..81d026a697 100644
--- a/src/mesa/drivers/dri/common/utils.c
+++ b/src/mesa/drivers/dri/common/utils.c
@@ -34,7 +34,6 @@
#include "main/mtypes.h"
#include "main/cpuinfo.h"
#include "main/extensions.h"
-#include "glapi/dispatch.h"
#include "utils.h"
diff --git a/src/mesa/drivers/dri/fb/Makefile b/src/mesa/drivers/dri/fb/Makefile
index cf9b3a8556..848e2041e2 100644
--- a/src/mesa/drivers/dri/fb/Makefile
+++ b/src/mesa/drivers/dri/fb/Makefile
@@ -5,9 +5,6 @@ include $(TOP)/configs/current
LIBNAME = fb_dri.so
-ifeq ($(USING_EGL), 1)
-EGL_SOURCES = server/radeon_egl.c
-endif
DRIVER_SOURCES = \
fb_dri.c \
diff --git a/src/mesa/drivers/dri/fb/fb_egl.c b/src/mesa/drivers/dri/fb/fb_egl.c
deleted file mode 100644
index 02e44bb8ee..0000000000
--- a/src/mesa/drivers/dri/fb/fb_egl.c
+++ /dev/null
@@ -1,881 +0,0 @@
-/*
- * Test egl driver for fb_dri.so
- */
-#include <assert.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <dirent.h>
-#include <errno.h>
-#include <fcntl.h>
-#include <sys/ioctl.h>
-#include <sys/mman.h>
-#include <linux/fb.h>
-
-#include "utils.h"
-#include "buffers.h"
-#include "main/extensions.h"
-#include "main/framebuffer.h"
-#include "main/renderbuffer.h"
-#include "vbo/vbo.h"
-#include "swrast/swrast.h"
-#include "swrast_setup/swrast_setup.h"
-#include "tnl/tnl.h"
-#include "tnl/tcontext.h"
-#include "tnl/t_pipeline.h"
-#include "drivers/common/driverfuncs.h"
-#include "drirenderbuffer.h"
-
-#include "eglconfig.h"
-#include "eglmain/context.h"
-#include "egldisplay.h"
-#include "egldriver.h"
-#include "eglglobals.h"
-#include "eglmode.h"
-#include "eglscreen.h"
-#include "eglsurface.h"
-
-extern void
-fbSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis);
-
-/**
- * fb driver-specific driver class derived from _EGLDriver
- */
-typedef struct fb_driver
-{
- _EGLDriver Base; /* base class/object */
- GLuint fbStuff;
-} fbDriver;
-
-/**
- * fb display-specific driver class derived from _EGLDisplay
- */
-typedef struct fb_display
-{
- _EGLDisplay Base; /* base class/object */
- void *pFB;
-} fbDisplay;
-
-/**
- * fb driver-specific screen class derived from _EGLScreen
- */
-typedef struct fb_screen
-{
- _EGLScreen Base;
- char fb[NAME_MAX];
-} fbScreen;
-
-
-/**
- * fb driver-specific surface class derived from _EGLSurface
- */
-typedef struct fb_surface
-{
- _EGLSurface Base; /* base class/object */
- struct gl_framebuffer *mesa_framebuffer;
-} fbSurface;
-
-
-/**
- * fb driver-specific context class derived from _EGLContext
- */
-typedef struct fb_context
-{
- _EGLContext Base; /* base class/object */
- GLcontext *glCtx;
- struct {
- __DRIcontext *context;
- __DRIscreen *screen;
- __DRIdrawable *drawable; /* drawable bound to this ctx */
- } dri;
-} fbContext, *fbContextPtr;
-
-#define FB_CONTEXT(ctx) ((fbContextPtr)(ctx->DriverCtx))
-
-
-static EGLBoolean
-fbFillInConfigs(_EGLDisplay *disp, unsigned pixel_bits, unsigned depth_bits,
- unsigned stencil_bits, GLboolean have_back_buffer) {
- _EGLConfig *configs;
- _EGLConfig *c;
- unsigned int i, num_configs;
- unsigned int depth_buffer_factor;
- unsigned int back_buffer_factor;
- GLenum fb_format;
- GLenum fb_type;
-
- /* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy
- * enough to add support. Basically, if a context is created with an
- * fbconfig where the swap method is GLX_SWAP_COPY_OML, pageflipping
- * will never be used.
- */
- static const GLenum back_buffer_modes[] = {
- GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */
- };
-
- uint8_t depth_bits_array[2];
- uint8_t stencil_bits_array[2];
-
- depth_bits_array[0] = 0;
- depth_bits_array[1] = depth_bits;
-
- /* Just like with the accumulation buffer, always provide some modes
- * with a stencil buffer. It will be a sw fallback, but some apps won't
- * care about that.
- */
- stencil_bits_array[0] = 0;
- stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
-
- depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1;
- back_buffer_factor = (have_back_buffer) ? 2 : 1;
-
- num_configs = depth_buffer_factor * back_buffer_factor * 2;
-
- if (pixel_bits == 16) {
- fb_format = GL_RGB;
- fb_type = GL_UNSIGNED_SHORT_5_6_5;
- } else {
- fb_format = GL_RGBA;
- fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
- }
-
- configs = calloc(sizeof(*configs), num_configs);
- c = configs;
- if (!_eglFillInConfigs(c, fb_format, fb_type,
- depth_bits_array, stencil_bits_array, depth_buffer_factor,
- back_buffer_modes, back_buffer_factor,
- GLX_TRUE_COLOR)) {
- fprintf(stderr, "[%s:%u] Error creating FBConfig!\n",
- __func__, __LINE__);
- return EGL_FALSE;
- }
-
- /* Mark the visual as slow if there are "fake" stencil bits.
- */
- for (i = 0, c = configs; i < num_configs; i++, c++) {
- int stencil = GET_CONFIG_ATTRIB(c, EGL_STENCIL_SIZE);
- if ((stencil != 0) && (stencil != stencil_bits)) {
- SET_CONFIG_ATTRIB(c, EGL_CONFIG_CAVEAT, EGL_SLOW_CONFIG);
- }
- }
-
- for (i = 0, c = configs; i < num_configs; i++, c++)
- _eglAddConfig(disp, c);
-
- free(configs);
-
- return EGL_TRUE;
-}
-
-static EGLBoolean
-fbSetupFramebuffer(fbDisplay *disp, char *fbdev)
-{
- int fd;
- char dev[20];
- struct fb_var_screeninfo varInfo;
- struct fb_fix_screeninfo fixedInfo;
-
- snprintf(dev, sizeof(dev), "/dev/%s", fbdev);
-
- /* open the framebuffer device */
- fd = open(dev, O_RDWR);
- if (fd < 0) {
- fprintf(stderr, "Error opening %s: %s\n", fbdev, strerror(errno));
- return EGL_FALSE;
- }
-
- /* get the original variable screen info */
- if (ioctl(fd, FBIOGET_VSCREENINFO, &varInfo)) {
- fprintf(stderr, "error: ioctl(FBIOGET_VSCREENINFO) failed: %s\n",
- strerror(errno));
- return EGL_FALSE;
- }
-
- /* Turn off hw accels (otherwise mmap of mmio region will be
- * refused)
- */
- if (varInfo.accel_flags) {
- varInfo.accel_flags = 0;
- if (ioctl(fd, FBIOPUT_VSCREENINFO, &varInfo)) {
- fprintf(stderr, "error: ioctl(FBIOPUT_VSCREENINFO) failed: %s\n",
- strerror(errno));
- return EGL_FALSE;
- }
- }
-
- /* Get the fixed screen info */
- if (ioctl(fd, FBIOGET_FSCREENINFO, &fixedInfo)) {
- fprintf(stderr, "error: ioctl(FBIOGET_FSCREENINFO) failed: %s\n",
- strerror(errno));
- return EGL_FALSE;
- }
-
- if (fixedInfo.visual == FB_VISUAL_DIRECTCOLOR) {
- struct fb_cmap cmap;
- unsigned short red[256], green[256], blue[256];
- int rcols = 1 << varInfo.red.length;
- int gcols = 1 << varInfo.green.length;
- int bcols = 1 << varInfo.blue.length;
- int i;
-
- cmap.start = 0;
- cmap.len = gcols;
- cmap.red = red;
- cmap.green = green;
- cmap.blue = blue;
- cmap.transp = NULL;
-
- for (i = 0; i < rcols ; i++)
- red[i] = (65536/(rcols-1)) * i;
-
- for (i = 0; i < gcols ; i++)
- green[i] = (65536/(gcols-1)) * i;
-
- for (i = 0; i < bcols ; i++)
- blue[i] = (65536/(bcols-1)) * i;
-
- if (ioctl(fd, FBIOPUTCMAP, (void *) &cmap) < 0) {
- fprintf(stderr, "ioctl(FBIOPUTCMAP) failed [%d]\n", i);
- exit(1);
- }
- }
-
- /* mmap the framebuffer into our address space */
- if (!disp->pFB)
- disp->pFB = (caddr_t)mmap(0, /* start */
- fixedInfo.smem_len, /* bytes */
- PROT_READ | PROT_WRITE, /* prot */
- MAP_SHARED, /* flags */
- fd, /* fd */
- 0); /* offset */
- if (disp->pFB == (caddr_t)-1) {
- fprintf(stderr, "error: unable to mmap framebuffer: %s\n",
- strerror(errno));
- return EGL_FALSE;
- }
-
- return EGL_TRUE;
-}
-
-const char *sysfs = "/sys/class/graphics";
-
-static EGLBoolean
-fbInitialize(_EGLDriver *drv, EGLDisplay dpy, EGLint *major, EGLint *minor)
-{
- _EGLDisplay *disp = _eglLookupDisplay(dpy);
- fbDisplay *display;
- fbScreen *s;
- _EGLScreen *scrn;
- char c;
- unsigned int x, y, r;
- DIR *dir;
- FILE *file;
- struct dirent *dirent;
- char path[NAME_MAX];
-
- /* Switch display structure to one with our private fields */
- display = calloc(1, sizeof(*display));
- display->Base = *disp;
- _eglHashInsert(_eglGlobal.Displays, disp->Handle, display);
- free(disp);
-
- *major = 1;
- *minor = 0;
-
- dir = opendir(sysfs);
- if (!dir) {
- printf("EGL - %s framebuffer device not found.", sysfs);
- return EGL_FALSE;
- }
-
- while ((dirent = readdir(dir))) { /* assignment! */
-
- if (dirent->d_name[0] != 'f')
- continue;
- if (dirent->d_name[1] != 'b')
- continue;
-
- if (fbSetupFramebuffer(display, dirent->d_name) == EGL_FALSE)
- continue;
-
- /* Create a screen */
- s = (fbScreen *) calloc(1, sizeof(fbScreen));
- if (!s)
- return EGL_FALSE;
-
- strncpy(s->fb, dirent->d_name, NAME_MAX);
- scrn = &s->Base;
- _eglInitScreen(scrn);
- _eglAddScreen(&display->Base, scrn);
-
- snprintf(path, sizeof(path), "%s/%s/modes", sysfs, s->fb);
- file = fopen(path, "r");
- while (fgets(path, sizeof(path), file)) {
- sscanf(path, "%c:%ux%u-%u", &c, &x, &y, &r);
- _eglAddMode(scrn, x, y, r * 1000, path);
- }
- fclose(file);
-
- fbFillInConfigs(&display->Base, 32, 24, 8, 1);
-
- }
- closedir(dir);
-
- drv->Initialized = EGL_TRUE;
- return EGL_TRUE;
-}
-
-
-static fbDisplay *
-Lookup_fbDisplay(EGLDisplay dpy)
-{
- _EGLDisplay *d = _eglLookupDisplay(dpy);
- return (fbDisplay *) d;
-}
-
-
-static fbScreen *
-Lookup_fbScreen(EGLDisplay dpy, EGLScreenMESA screen)
-{
- _EGLScreen *s = _eglLookupScreen(dpy, screen);
- return (fbScreen *) s;
-}
-
-
-static fbContext *
-Lookup_fbContext(EGLContext ctx)
-{
- _EGLContext *c = _eglLookupContext(ctx);
- return (fbContext *) c;
-}
-
-
-static fbSurface *
-Lookup_fbSurface(EGLSurface surf)
-{
- _EGLSurface *s = _eglLookupSurface(surf);
- return (fbSurface *) s;
-}
-
-
-static EGLBoolean
-fbTerminate(_EGLDriver *drv, EGLDisplay dpy)
-{
- fbDisplay *display = Lookup_fbDisplay(dpy);
- _eglCleanupDisplay(&display->Base);
- free(display);
- free(drv);
- return EGL_TRUE;
-}
-
-
-static const GLubyte *
-get_string(GLcontext *ctx, GLenum pname)
-{
- (void) ctx;
- switch (pname) {
- case GL_RENDERER:
- return (const GLubyte *) "Mesa dumb framebuffer";
- default:
- return NULL;
- }
-}
-
-
-static void
-update_state( GLcontext *ctx, GLuint new_state )
-{
- /* not much to do here - pass it on */
- _swrast_InvalidateState( ctx, new_state );
- _swsetup_InvalidateState( ctx, new_state );
- _vbo_InvalidateState( ctx, new_state );
- _tnl_InvalidateState( ctx, new_state );
-}
-
-
-/**
- * Called by ctx->Driver.GetBufferSize from in core Mesa to query the
- * current framebuffer size.
- */
-static void
-get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height )
-{
- *width = buffer->Width;
- *height = buffer->Height;
-}
-
-
-static void
-updateFramebufferSize(GLcontext *ctx)
-{
- fbContextPtr fbmesa = FB_CONTEXT(ctx);
- struct gl_framebuffer *fb = ctx->WinSysDrawBuffer;
- if (fbmesa->dri.drawable->w != fb->Width ||
- fbmesa->dri.drawable->h != fb->Height) {
- driUpdateFramebufferSize(ctx, fbmesa->dri.drawable);
- }
-}
-
-static void
-viewport(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h)
-{
- /* XXX this should be called after we acquire the DRI lock, not here */
- updateFramebufferSize(ctx);
-}
-
-
-static void
-init_core_functions( struct dd_function_table *functions )
-{
- functions->GetString = get_string;
- functions->UpdateState = update_state;
- functions->GetBufferSize = get_buffer_size;
- functions->Viewport = viewport;
-
- functions->Clear = _swrast_Clear; /* could accelerate with blits */
-}
-
-
-static EGLContext
-fbCreateContext(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list)
-{
- GLcontext *ctx;
- _EGLConfig *conf;
- fbContext *c;
- _EGLDisplay *disp = _eglLookupDisplay(dpy);
- struct dd_function_table functions;
- GLvisual vis;
- int i;
-
- conf = _eglLookupConfig(drv, dpy, config);
- if (!conf) {
- _eglError(EGL_BAD_CONFIG, "eglCreateContext");
- return EGL_NO_CONTEXT;
- }
-
- for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) {
- switch (attrib_list[i]) {
- /* no attribs defined for now */
- default:
- _eglError(EGL_BAD_ATTRIBUTE, "eglCreateContext");
- return EGL_NO_CONTEXT;
- }
- }
-
- c = (fbContext *) calloc(1, sizeof(fbContext));
- if (!c)
- return EGL_NO_CONTEXT;
-
- _eglInitContext(&c->Base);
- c->Base.Display = disp;
- c->Base.Config = conf;
- c->Base.DrawSurface = EGL_NO_SURFACE;
- c->Base.ReadSurface = EGL_NO_SURFACE;
-
- /* link to display */
- _eglLinkContext(&c->Base, disp);
- assert(c->Base.Handle);
-
- /* Init default driver functions then plug in our FBdev-specific functions
- */
- _mesa_init_driver_functions(&functions);
- init_core_functions(&functions);
-
- _eglConfigToContextModesRec(conf, &vis);
-
- ctx = c->glCtx = _mesa_create_context(&vis, NULL, &functions, (void *)c);
- if (!c->glCtx) {
- _mesa_free(c);
- return GL_FALSE;
- }
-
- /* Create module contexts */
- _swrast_CreateContext( ctx );
- _vbo_CreateContext( ctx );
- _tnl_CreateContext( ctx );
- _swsetup_CreateContext( ctx );
- _swsetup_Wakeup( ctx );
-
-
- /* use default TCL pipeline */
- {
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- tnl->Driver.RunPipeline = _tnl_run_pipeline;
- }
-
- _mesa_enable_sw_extensions(ctx);
-
- return c->Base.Handle;
-}
-
-
-static EGLSurface
-fbCreateWindowSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint *attrib_list)
-{
- int i;
- for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) {
- switch (attrib_list[i]) {
- /* no attribs at this time */
- default:
- _eglError(EGL_BAD_ATTRIBUTE, "eglCreateWindowSurface");
- return EGL_NO_SURFACE;
- }
- }
- printf("eglCreateWindowSurface()\n");
- /* XXX unfinished */
-
- return EGL_NO_SURFACE;
-}
-
-
-static EGLSurface
-fbCreatePixmapSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, NativePixmapType pixmap, const EGLint *attrib_list)
-{
- _EGLConfig *conf;
- EGLint i;
-
- conf = _eglLookupConfig(drv, dpy, config);
- if (!conf) {
- _eglError(EGL_BAD_CONFIG, "eglCreatePixmapSurface");
- return EGL_NO_SURFACE;
- }
-
- for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) {
- switch (attrib_list[i]) {
- /* no attribs at this time */
- default:
- _eglError(EGL_BAD_ATTRIBUTE, "eglCreatePixmapSurface");
- return EGL_NO_SURFACE;
- }
- }
-
- if (conf->Attrib[EGL_SURFACE_TYPE - FIRST_ATTRIB] == 0) {
- _eglError(EGL_BAD_MATCH, "eglCreatePixmapSurface");
- return EGL_NO_SURFACE;
- }
-
- printf("eglCreatePixmapSurface()\n");
- return EGL_NO_SURFACE;
-}
-
-
-static EGLSurface
-fbCreatePbufferSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list)
-{
- fbSurface *surf;
-
- surf = (fbSurface *) calloc(1, sizeof(fbSurface));
- if (!surf) {
- return EGL_NO_SURFACE;
- }
-
- if (_eglInitPbufferSurface(&surf->Base, drv, dpy, config, attrib_list) == EGL_NO_SURFACE) {
- free(surf);
- return EGL_NO_SURFACE;
- }
-
- /* create software-based pbuffer */
- {
- GLcontext *ctx = NULL; /* this _should_ be OK */
- GLvisual vis;
- _EGLConfig *conf = _eglLookupConfig(drv, dpy, config);
- assert(conf); /* bad config should be caught earlier */
- _eglConfigToContextModesRec(conf, &vis);
-
- surf->mesa_framebuffer = _mesa_create_framebuffer(&vis);
- _mesa_add_soft_renderbuffers(surf->mesa_framebuffer,
- GL_TRUE, /* color bufs */
- vis.haveDepthBuffer,
- vis.haveStencilBuffer,
- vis.haveAccumBuffer,
- GL_FALSE, /* alpha */
- GL_FALSE /* aux */ );
-
- /* set pbuffer/framebuffer size */
- _mesa_resize_framebuffer(ctx, surf->mesa_framebuffer,
- surf->Base.Width, surf->Base.Height);
- }
-
- return surf->Base.Handle;
-}
-
-
-static EGLBoolean
-fbDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface)
-{
- fbSurface *fs = Lookup_fbSurface(surface);
- _eglUnlinkSurface(&fs->Base);
- if (!_eglIsSurfaceBound(&fs->Base))
- free(fs);
- return EGL_TRUE;
-}
-
-
-static EGLBoolean
-fbDestroyContext(_EGLDriver *drv, EGLDisplay dpy, EGLContext context)
-{
- fbContext *fc = Lookup_fbContext(context);
- _eglUnlinkContext(&fc->Base);
- if (!_eglIsContextBound(&fc->Base))
- free(fc);
- return EGL_TRUE;
-}
-
-
-static EGLBoolean
-fbMakeCurrent(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext context)
-{
- fbSurface *readSurf = Lookup_fbSurface(read);
- fbSurface *drawSurf = Lookup_fbSurface(draw);
- fbContext *ctx = Lookup_fbContext(context);
- EGLBoolean b;
-
- b = _eglMakeCurrent(drv, dpy, draw, read, context);
- if (!b)
- return EGL_FALSE;
-
- if (ctx) {
- _mesa_make_current( ctx->glCtx,
- drawSurf->mesa_framebuffer,
- readSurf->mesa_framebuffer);
- } else
- _mesa_make_current( NULL, NULL, NULL );
-
- return EGL_TRUE;
-}
-
-
-/**
- * Create a drawing surface which can be directly displayed on a screen.
- */
-static EGLSurface
-fbCreateScreenSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLConfig cfg,
- const EGLint *attrib_list)
-{
- _EGLConfig *config = _eglLookupConfig(drv, dpy, cfg);
- fbDisplay *display = Lookup_fbDisplay(dpy);
- fbSurface *surface;
- EGLSurface surf;
- GLvisual vis;
- GLcontext *ctx = NULL; /* this should be OK */
- int origin, bytesPerPixel;
- int width, height, stride;
-
- surface = (fbSurface *) malloc(sizeof(*surface));
- if (!surface) {
- return EGL_NO_SURFACE;
- }
-
- /* init base class, error check, etc. */
- surf = _eglInitScreenSurface(&surface->Base, drv, dpy, cfg, attrib_list);
- if (surf == EGL_NO_SURFACE) {
- free(surface);
- return EGL_NO_SURFACE;
- }
-
- /* convert EGLConfig to GLvisual */
- _eglConfigToContextModesRec(config, &vis);
-
- /* create Mesa framebuffer */
- surface->mesa_framebuffer = _mesa_create_framebuffer(&vis);
- if (!surface->mesa_framebuffer) {
- free(surface);
- _eglUnlinkSurface(&surface->Base);
- return EGL_NO_SURFACE;
- }
-
- width = surface->Base.Width;
- height = surface->Base.Height;
- bytesPerPixel = vis.rgbBits / 8;
- stride = width * bytesPerPixel;
- origin = 0;
-
- /* front color renderbuffer */
- {
- driRenderbuffer *drb = driNewRenderbuffer(MESA_FORMAT_ARGB8888, display->pFB,
- bytesPerPixel,
- origin, stride, NULL);
- fbSetSpanFunctions(drb, &vis);
- _mesa_add_renderbuffer(surface->mesa_framebuffer,
- BUFFER_FRONT_LEFT, &drb->Base);
- }
-
- /* back color renderbuffer */
- if (vis.doubleBufferMode) {
- GLubyte *backBuf = _mesa_malloc(stride * height);
- driRenderbuffer *drb = driNewRenderbuffer(MESA_FORMAT_ARGB8888, backBuf,
- bytesPerPixel,
- origin, stride, NULL);
- fbSetSpanFunctions(drb, &vis);
- _mesa_add_renderbuffer(surface->mesa_framebuffer,
- BUFFER_BACK_LEFT, &drb->Base);
- }
-
- /* other renderbuffers- software based */
- _mesa_add_soft_renderbuffers(surface->mesa_framebuffer,
- GL_FALSE, /* color */
- vis.haveDepthBuffer,
- vis.haveStencilBuffer,
- vis.haveAccumBuffer,
- GL_FALSE, /* alpha */
- GL_FALSE /* aux */);
-
- _mesa_resize_framebuffer(ctx, surface->mesa_framebuffer, width, height);
-
- return surf;
-}
-
-
-/**
- * Show the given surface on the named screen.
- * If surface is EGL_NO_SURFACE, disable the screen's output.
- */
-static EGLBoolean
-fbShowSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLScreenMESA screen,
- EGLSurface surface, EGLModeMESA m)
-{
- fbDisplay *display = Lookup_fbDisplay(dpy);
- fbScreen *scrn = Lookup_fbScreen(dpy, screen);
- fbSurface *surf = Lookup_fbSurface(surface);
- FILE *file;
- char buffer[NAME_MAX];
- _EGLMode *mode = _eglLookupMode(dpy, m);
- int bits;
-
- if (!_eglShowSurfaceMESA(drv, dpy, screen, surface, m))
- return EGL_FALSE;
-
- snprintf(buffer, sizeof(buffer), "%s/%s/blank", sysfs, scrn->fb);
-
- file = fopen(buffer, "r+");
- if (!file) {
-err:
- printf("chown all fb sysfs attrib to allow write - %s\n", buffer);
- return EGL_FALSE;
- }
- snprintf(buffer, sizeof(buffer), "%d", (m == EGL_NO_MODE_MESA ? VESA_POWERDOWN : VESA_VSYNC_SUSPEND));
- fputs(buffer, file);
- fclose(file);
-
- if (m == EGL_NO_MODE_MESA)
- return EGL_TRUE;
-
- snprintf(buffer, sizeof(buffer), "%s/%s/mode", sysfs, scrn->fb);
-
- file = fopen(buffer, "r+");
- if (!file)
- goto err;
- fputs(mode->Name, file);
- fclose(file);
-
- snprintf(buffer, sizeof(buffer), "%s/%s/bits_per_pixel", sysfs, scrn->fb);
-
- file = fopen(buffer, "r+");
- if (!file)
- goto err;
- bits = GET_CONFIG_ATTRIB(surf->Base.Config, EGL_BUFFER_SIZE);
- snprintf(buffer, sizeof(buffer), "%d", bits);
- fputs(buffer, file);
- fclose(file);
-
- fbSetupFramebuffer(display, scrn->fb);
-
- snprintf(buffer, sizeof(buffer), "%s/%s/blank", sysfs, scrn->fb);
-
- file = fopen(buffer, "r+");
- if (!file)
- goto err;
-
- snprintf(buffer, sizeof(buffer), "%d", VESA_NO_BLANKING);
- fputs(buffer, file);
- fclose(file);
-
- return EGL_TRUE;
-}
-
-
-/* If the backbuffer is on a videocard, this is extraordinarily slow!
- */
-static EGLBoolean
-fbSwapBuffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw)
-{
- fbContext *context = (fbContext *)_eglGetCurrentContext();
- fbSurface *fs = Lookup_fbSurface(draw);
- struct gl_renderbuffer * front_renderbuffer = fs->mesa_framebuffer->Attachment[BUFFER_FRONT_LEFT].Renderbuffer;
- void *frontBuffer = front_renderbuffer->Data;
- int currentPitch = ((driRenderbuffer *)front_renderbuffer)->pitch;
- void *backBuffer = fs->mesa_framebuffer->Attachment[BUFFER_BACK_LEFT].Renderbuffer->Data;
-
- if (!_eglSwapBuffers(drv, dpy, draw))
- return EGL_FALSE;
-
- if (context) {
- GLcontext *ctx = context->glCtx;
-
- if (ctx->Visual.doubleBufferMode) {
- int i;
- int offset = 0;
- char *tmp = _mesa_malloc(currentPitch);
-
- _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */
-
- ASSERT(frontBuffer);
- ASSERT(backBuffer);
-
- for (i = 0; i < fs->Base.Height; i++) {
- _mesa_memcpy(tmp, (char *) backBuffer + offset,
- currentPitch);
- _mesa_memcpy((char *) frontBuffer + offset, tmp,
- currentPitch);
- offset += currentPitch;
- }
-
- _mesa_free(tmp);
- }
- }
- else {
- /* XXX this shouldn't be an error but we can't handle it for now */
- _mesa_problem(NULL, "fbSwapBuffers: drawable has no context!\n");
- return EGL_FALSE;
- }
- return EGL_TRUE;
-}
-
-
-/**
- * The bootstrap function. Return a new fbDriver object and
- * plug in API functions.
- */
-_EGLDriver *
-_eglMain(_EGLDisplay *dpy)
-{
- fbDriver *fb;
-
- fb = (fbDriver *) calloc(1, sizeof(fbDriver));
- if (!fb) {
- return NULL;
- }
-
- /* First fill in the dispatch table with defaults */
- _eglInitDriverFallbacks(&fb->Base);
-
- /* then plug in our fb-specific functions */
- fb->Base.Initialize = fbInitialize;
- fb->Base.Terminate = fbTerminate;
- fb->Base.CreateContext = fbCreateContext;
- fb->Base.MakeCurrent = fbMakeCurrent;
- fb->Base.CreateWindowSurface = fbCreateWindowSurface;
- fb->Base.CreatePixmapSurface = fbCreatePixmapSurface;
- fb->Base.CreatePbufferSurface = fbCreatePbufferSurface;
- fb->Base.DestroySurface = fbDestroySurface;
- fb->Base.DestroyContext = fbDestroyContext;
- fb->Base.CreateScreenSurfaceMESA = fbCreateScreenSurfaceMESA;
- fb->Base.ShowSurfaceMESA = fbShowSurfaceMESA;
- fb->Base.SwapBuffers = fbSwapBuffers;
-
- /* enable supported extensions */
- fb->Base.MESA_screen_surface = EGL_TRUE;
- fb->Base.MESA_copy_context = EGL_TRUE;
-
- return &fb->Base;
-}
diff --git a/src/mesa/drivers/dri/ffb/ffb_bitmap.c b/src/mesa/drivers/dri/ffb/ffb_bitmap.c
index 611afddfaf..b71a552c9d 100644
--- a/src/mesa/drivers/dri/ffb/ffb_bitmap.c
+++ b/src/mesa/drivers/dri/ffb/ffb_bitmap.c
@@ -30,7 +30,6 @@
#include "ffb_lock.h"
#include "ffb_bitmap.h"
#include "swrast/swrast.h"
-#include "main/image.h"
#include "main/macros.h"
/* Compute ceiling of integer quotient of A divided by B: */
diff --git a/src/mesa/drivers/dri/ffb/ffb_clear.c b/src/mesa/drivers/dri/ffb/ffb_clear.c
index dfe60f36f2..aa3fa0a86c 100644
--- a/src/mesa/drivers/dri/ffb/ffb_clear.c
+++ b/src/mesa/drivers/dri/ffb/ffb_clear.c
@@ -26,15 +26,12 @@
*/
#include "main/mtypes.h"
-#include "main/extensions.h"
#include "main/mm.h"
#include "ffb_dd.h"
#include "ffb_span.h"
-#include "ffb_depth.h"
#include "ffb_context.h"
#include "ffb_vb.h"
-#include "ffb_tris.h"
#include "ffb_clear.h"
#include "ffb_lock.h"
diff --git a/src/mesa/drivers/dri/ffb/ffb_dd.c b/src/mesa/drivers/dri/ffb/ffb_dd.c
index cf83b91f0d..91b6d3153a 100644
--- a/src/mesa/drivers/dri/ffb/ffb_dd.c
+++ b/src/mesa/drivers/dri/ffb/ffb_dd.c
@@ -27,13 +27,9 @@
#include "main/mtypes.h"
#include "main/mm.h"
-#include "main/extensions.h"
#include "ffb_dd.h"
#include "ffb_span.h"
-#include "ffb_depth.h"
#include "ffb_context.h"
-#include "ffb_vb.h"
-#include "ffb_tris.h"
#include "ffb_clear.h"
#include "ffb_lock.h"
diff --git a/src/mesa/drivers/dri/ffb/ffb_depth.c b/src/mesa/drivers/dri/ffb/ffb_depth.c
index 5d509ff696..d19385b776 100644
--- a/src/mesa/drivers/dri/ffb/ffb_depth.c
+++ b/src/mesa/drivers/dri/ffb/ffb_depth.c
@@ -26,7 +26,6 @@
*/
#include "main/mtypes.h"
-#include "swrast/swrast.h"
#include "ffb_dd.h"
#include "ffb_span.h"
#include "ffb_context.h"
diff --git a/src/mesa/drivers/dri/ffb/ffb_lines.c b/src/mesa/drivers/dri/ffb/ffb_lines.c
index 19dff50935..6dca4edd29 100644
--- a/src/mesa/drivers/dri/ffb/ffb_lines.c
+++ b/src/mesa/drivers/dri/ffb/ffb_lines.c
@@ -27,15 +27,11 @@
#include "main/mtypes.h"
#include "main/mm.h"
-#include "main/extensions.h"
#include "ffb_dd.h"
#include "ffb_span.h"
-#include "ffb_depth.h"
#include "ffb_context.h"
#include "ffb_vb.h"
#include "ffb_lines.h"
-#include "ffb_tris.h"
-#include "ffb_lock.h"
#undef FFB_LINE_TRACE
diff --git a/src/mesa/drivers/dri/ffb/ffb_points.c b/src/mesa/drivers/dri/ffb/ffb_points.c
index 9c37a47aeb..5bf4f8f070 100644
--- a/src/mesa/drivers/dri/ffb/ffb_points.c
+++ b/src/mesa/drivers/dri/ffb/ffb_points.c
@@ -30,8 +30,6 @@
#include "ffb_context.h"
#include "ffb_vb.h"
#include "ffb_points.h"
-#include "ffb_tris.h"
-#include "ffb_lock.h"
#undef FFB_POINT_TRACE
diff --git a/src/mesa/drivers/dri/ffb/ffb_span.c b/src/mesa/drivers/dri/ffb/ffb_span.c
index 8ec33a11bc..61901cccad 100644
--- a/src/mesa/drivers/dri/ffb/ffb_span.c
+++ b/src/mesa/drivers/dri/ffb/ffb_span.c
@@ -31,8 +31,6 @@
#include "ffb_context.h"
#include "ffb_lock.h"
-#include "swrast/swrast.h"
-
#define DBG 0
#define HW_LOCK() \
diff --git a/src/mesa/drivers/dri/ffb/ffb_state.c b/src/mesa/drivers/dri/ffb/ffb_state.c
index 6f8a46d1fc..c09d2fef83 100644
--- a/src/mesa/drivers/dri/ffb/ffb_state.c
+++ b/src/mesa/drivers/dri/ffb/ffb_state.c
@@ -27,8 +27,6 @@
#include "main/mtypes.h"
#include "main/colormac.h"
-#include "main/mm.h"
-#include "main/extensions.h"
#include "main/enums.h"
#include "vbo/vbo.h"
@@ -39,12 +37,9 @@
#include "ffb_dd.h"
#include "ffb_span.h"
-#include "ffb_depth.h"
#include "ffb_context.h"
-#include "ffb_vb.h"
#include "ffb_tris.h"
#include "ffb_state.h"
-#include "ffb_lock.h"
#undef STATE_TRACE
diff --git a/src/mesa/drivers/dri/ffb/ffb_stencil.c b/src/mesa/drivers/dri/ffb/ffb_stencil.c
index ce8ef43c91..10cdfbc616 100644
--- a/src/mesa/drivers/dri/ffb/ffb_stencil.c
+++ b/src/mesa/drivers/dri/ffb/ffb_stencil.c
@@ -32,8 +32,6 @@
#include "ffb_stencil.h"
#include "ffb_lock.h"
-#include "swrast/swrast.h"
-
#undef STENCIL_TRACE
static void FFBWriteStencilSpan( GLcontext *ctx,
diff --git a/src/mesa/drivers/dri/ffb/ffb_vb.c b/src/mesa/drivers/dri/ffb/ffb_vb.c
index f9c6fd1f31..ca8ffb2721 100644
--- a/src/mesa/drivers/dri/ffb/ffb_vb.c
+++ b/src/mesa/drivers/dri/ffb/ffb_vb.c
@@ -30,8 +30,6 @@
#include "ffb_vb.h"
#include "main/imports.h"
#include "tnl/t_context.h"
-#include "swrast_setup/swrast_setup.h"
-#include "math/m_translate.h"
#undef VB_DEBUG
diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.c b/src/mesa/drivers/dri/ffb/ffb_xmesa.c
index 88285f454e..6a84651479 100644
--- a/src/mesa/drivers/dri/ffb/ffb_xmesa.c
+++ b/src/mesa/drivers/dri/ffb/ffb_xmesa.c
@@ -28,7 +28,6 @@
#include "ffb_xmesa.h"
#include "main/context.h"
#include "main/framebuffer.h"
-#include "main/matrix.h"
#include "main/renderbuffer.h"
#include "main/simple_list.h"
#include "main/imports.h"
@@ -52,7 +51,6 @@
#include "ffb_lines.h"
#include "ffb_points.h"
#include "ffb_state.h"
-#include "ffb_tex.h"
#include "ffb_lock.h"
#include "ffb_vtxfmt.h"
#include "ffb_bitmap.h"
diff --git a/src/mesa/drivers/dri/i810/i810context.c b/src/mesa/drivers/dri/i810/i810context.c
index bd9cfe5c0f..34e34606b4 100644
--- a/src/mesa/drivers/dri/i810/i810context.c
+++ b/src/mesa/drivers/dri/i810/i810context.c
@@ -34,10 +34,7 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/glheader.h"
#include "main/context.h"
-#include "main/matrix.h"
#include "main/simple_list.h"
-#include "main/extensions.h"
-#include "main/framebuffer.h"
#include "main/imports.h"
#include "main/points.h"
diff --git a/src/mesa/drivers/dri/i810/i810render.c b/src/mesa/drivers/dri/i810/i810render.c
index 1d98e00688..b543d4f012 100644
--- a/src/mesa/drivers/dri/i810/i810render.c
+++ b/src/mesa/drivers/dri/i810/i810render.c
@@ -44,7 +44,6 @@
#include "i810context.h"
#include "i810tris.h"
-#include "i810state.h"
#include "i810vb.h"
#include "i810ioctl.h"
diff --git a/src/mesa/drivers/dri/i810/i810screen.c b/src/mesa/drivers/dri/i810/i810screen.c
index 2a30782afd..476c801358 100644
--- a/src/mesa/drivers/dri/i810/i810screen.c
+++ b/src/mesa/drivers/dri/i810/i810screen.c
@@ -36,8 +36,6 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/imports.h"
#include "main/context.h"
#include "main/framebuffer.h"
-#include "main/fbobject.h"
-#include "main/matrix.h"
#include "main/renderbuffer.h"
#include "main/simple_list.h"
#include "utils.h"
@@ -48,8 +46,6 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "i810state.h"
#include "i810tex.h"
#include "i810span.h"
-#include "i810tris.h"
-#include "i810ioctl.h"
#include "GL/internal/dri_interface.h"
diff --git a/src/mesa/drivers/dri/i810/i810state.c b/src/mesa/drivers/dri/i810/i810state.c
index 642245c61c..0c68e120b0 100644
--- a/src/mesa/drivers/dri/i810/i810state.c
+++ b/src/mesa/drivers/dri/i810/i810state.c
@@ -20,8 +20,6 @@
#include "i810context.h"
#include "i810state.h"
#include "i810tex.h"
-#include "i810vb.h"
-#include "i810tris.h"
#include "i810ioctl.h"
diff --git a/src/mesa/drivers/dri/i810/i810tex.c b/src/mesa/drivers/dri/i810/i810tex.c
index e764644a6c..2ccb9562e9 100644
--- a/src/mesa/drivers/dri/i810/i810tex.c
+++ b/src/mesa/drivers/dri/i810/i810tex.c
@@ -33,7 +33,6 @@
#include "main/colormac.h"
#include "main/texobj.h"
#include "main/mm.h"
-#include "swrast/swrast.h"
#include "texmem.h"
@@ -42,7 +41,6 @@
#include "i810context.h"
#include "i810tex.h"
-#include "i810state.h"
#include "i810ioctl.h"
diff --git a/src/mesa/drivers/dri/i810/i810texmem.c b/src/mesa/drivers/dri/i810/i810texmem.c
index d93afbf9ef..bb426a4112 100644
--- a/src/mesa/drivers/dri/i810/i810texmem.c
+++ b/src/mesa/drivers/dri/i810/i810texmem.c
@@ -35,7 +35,6 @@
#include "i810_dri.h"
#include "i810context.h"
#include "i810tex.h"
-#include "i810state.h"
#include "i810ioctl.h"
diff --git a/src/mesa/drivers/dri/i810/i810vb.c b/src/mesa/drivers/dri/i810/i810vb.c
index 30890dc9b7..09a772258c 100644
--- a/src/mesa/drivers/dri/i810/i810vb.c
+++ b/src/mesa/drivers/dri/i810/i810vb.c
@@ -38,7 +38,6 @@
#include "i810context.h"
#include "i810vb.h"
#include "i810ioctl.h"
-#include "i810tris.h"
#include "i810state.h"
diff --git a/src/mesa/drivers/dri/i915/i830_context.c b/src/mesa/drivers/dri/i915/i830_context.c
index 4cb6305988..947330b2f1 100644
--- a/src/mesa/drivers/dri/i915/i830_context.c
+++ b/src/mesa/drivers/dri/i915/i830_context.c
@@ -28,14 +28,11 @@
#include "i830_context.h"
#include "main/imports.h"
#include "texmem.h"
-#include "intel_tex.h"
#include "tnl/tnl.h"
#include "tnl/t_vertex.h"
#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
-#include "utils.h"
#include "intel_span.h"
-#include "intel_pixel.h"
#include "intel_tris.h"
/***************************************
diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c
index 4471ca2bbb..3767712d19 100644
--- a/src/mesa/drivers/dri/i915/i830_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i830_vtbl.c
@@ -25,8 +25,6 @@
*
**************************************************************************/
-#include "glapi/glapi.h"
-
#include "i830_context.h"
#include "i830_reg.h"
#include "intel_batchbuffer.h"
diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c
index 7c7711da09..8477e2f9a4 100644
--- a/src/mesa/drivers/dri/i915/i915_context.c
+++ b/src/mesa/drivers/dri/i915/i915_context.c
@@ -28,7 +28,6 @@
#include "i915_context.h"
#include "main/imports.h"
#include "main/macros.h"
-#include "intel_tex.h"
#include "intel_tris.h"
#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
@@ -38,15 +37,11 @@
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
-#include "utils.h"
#include "i915_reg.h"
#include "i915_program.h"
-#include "intel_regions.h"
-#include "intel_batchbuffer.h"
#include "intel_tris.h"
#include "intel_span.h"
-#include "intel_pixel.h"
/***************************************
* Mesa's Driver Functions
diff --git a/src/mesa/drivers/dri/i915/i915_debug_fp.c b/src/mesa/drivers/dri/i915/i915_debug_fp.c
index 84347a01ef..bf500e54fa 100644
--- a/src/mesa/drivers/dri/i915/i915_debug_fp.c
+++ b/src/mesa/drivers/dri/i915/i915_debug_fp.c
@@ -30,9 +30,6 @@
#include "i915_reg.h"
#include "i915_debug.h"
#include "main/imports.h"
-#include "shader/program.h"
-#include "shader/prog_instruction.h"
-#include "shader/prog_print.h"
#define PRINTF( ... ) _mesa_printf( __VA_ARGS__ )
diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c
index 266e6848c3..933a565f02 100644
--- a/src/mesa/drivers/dri/i915/i915_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i915_vtbl.c
@@ -37,7 +37,6 @@
#include "tnl/t_vertex.h"
#include "intel_batchbuffer.h"
-#include "intel_tex.h"
#include "intel_regions.h"
#include "intel_tris.h"
#include "intel_fbo.h"
@@ -46,8 +45,6 @@
#include "i915_reg.h"
#include "i915_context.h"
-#include "glapi/glapi.h"
-
static void
i915_render_prevalidate(struct intel_context *intel)
{
diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c
index e99baf8e0e..763c1a0ae7 100644
--- a/src/mesa/drivers/dri/i915/intel_tris.c
+++ b/src/mesa/drivers/dri/i915/intel_tris.c
@@ -52,7 +52,6 @@
#include "intel_buffers.h"
#include "intel_reg.h"
#include "intel_span.h"
-#include "intel_tex.h"
#include "intel_chipset.h"
#include "i830_context.h"
#include "i830_reg.h"
diff --git a/src/mesa/drivers/dri/i965/brw_cc.c b/src/mesa/drivers/dri/i965/brw_cc.c
index 016f27a6a3..fa2d394b22 100644
--- a/src/mesa/drivers/dri/i965/brw_cc.c
+++ b/src/mesa/drivers/dri/i965/brw_cc.c
@@ -34,9 +34,7 @@
#include "brw_state.h"
#include "brw_defines.h"
#include "brw_util.h"
-#include "intel_fbo.h"
#include "main/macros.h"
-#include "main/enums.h"
static void prepare_cc_vp( struct brw_context *brw )
{
diff --git a/src/mesa/drivers/dri/i965/brw_clip_line.c b/src/mesa/drivers/dri/i965/brw_clip_line.c
index afc0b11049..ceb62a3116 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_line.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_line.c
@@ -39,7 +39,6 @@
#include "brw_defines.h"
#include "brw_context.h"
#include "brw_eu.h"
-#include "brw_util.h"
#include "brw_clip.h"
diff --git a/src/mesa/drivers/dri/i965/brw_clip_point.c b/src/mesa/drivers/dri/i965/brw_clip_point.c
index 8458f61c5a..7f47634dca 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_point.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_point.c
@@ -39,7 +39,6 @@
#include "brw_defines.h"
#include "brw_context.h"
#include "brw_eu.h"
-#include "brw_util.h"
#include "brw_clip.h"
diff --git a/src/mesa/drivers/dri/i965/brw_clip_state.c b/src/mesa/drivers/dri/i965/brw_clip_state.c
index 22df7722b6..424c9a1f19 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_state.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_state.c
@@ -32,7 +32,6 @@
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
-#include "main/macros.h"
struct brw_clip_unit_key {
unsigned int total_grf;
diff --git a/src/mesa/drivers/dri/i965/brw_clip_tri.c b/src/mesa/drivers/dri/i965/brw_clip_tri.c
index cfbb8f2686..815211acc2 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_tri.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_tri.c
@@ -39,7 +39,6 @@
#include "brw_defines.h"
#include "brw_context.h"
#include "brw_eu.h"
-#include "brw_util.h"
#include "brw_clip.h"
static void release_tmps( struct brw_clip_compile *c )
diff --git a/src/mesa/drivers/dri/i965/brw_clip_unfilled.c b/src/mesa/drivers/dri/i965/brw_clip_unfilled.c
index ad1bfa435f..f36d22fdbf 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_unfilled.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_unfilled.c
@@ -39,7 +39,6 @@
#include "brw_defines.h"
#include "brw_context.h"
#include "brw_eu.h"
-#include "brw_util.h"
#include "brw_clip.h"
diff --git a/src/mesa/drivers/dri/i965/brw_clip_util.c b/src/mesa/drivers/dri/i965/brw_clip_util.c
index 86fed59fa4..14bc889b0f 100644
--- a/src/mesa/drivers/dri/i965/brw_clip_util.c
+++ b/src/mesa/drivers/dri/i965/brw_clip_util.c
@@ -40,7 +40,6 @@
#include "brw_defines.h"
#include "brw_context.h"
#include "brw_eu.h"
-#include "brw_util.h"
#include "brw_clip.h"
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 7bb15956b5..65f51be341 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -33,7 +33,6 @@
#include "main/imports.h"
#include "main/api_noop.h"
#include "main/macros.h"
-#include "main/vtxfmt.h"
#include "main/simple_list.h"
#include "shader/shader_api.h"
@@ -41,16 +40,9 @@
#include "brw_defines.h"
#include "brw_draw.h"
#include "brw_state.h"
-#include "brw_vs.h"
-#include "intel_tex.h"
-#include "intel_blit.h"
-#include "intel_batchbuffer.h"
-#include "intel_pixel.h"
#include "intel_span.h"
#include "tnl/t_pipeline.h"
-#include "utils.h"
-
/***************************************
* Mesa's Driver Functions
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index df281b27d5..d510d767f9 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -39,10 +39,8 @@
#include "brw_defines.h"
#include "brw_context.h"
#include "brw_state.h"
-#include "brw_fallback.h"
#include "intel_batchbuffer.h"
-#include "intel_buffer_objects.h"
#define FILE_DEBUG_FLAG DEBUG_BATCH
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index c773b71507..c46b9ba89c 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -29,19 +29,15 @@
#include "main/glheader.h"
#include "main/bufferobj.h"
#include "main/context.h"
-#include "main/state.h"
-#include "main/api_validate.h"
#include "main/enums.h"
#include "brw_draw.h"
#include "brw_defines.h"
#include "brw_context.h"
#include "brw_state.h"
-#include "brw_fallback.h"
#include "intel_batchbuffer.h"
#include "intel_buffer_objects.h"
-#include "intel_tex.h"
static GLuint double_types[5] = {
0,
@@ -59,6 +55,14 @@ static GLuint float_types[5] = {
BRW_SURFACEFORMAT_R32G32B32A32_FLOAT
};
+static GLuint half_float_types[5] = {
+ 0,
+ BRW_SURFACEFORMAT_R16_FLOAT,
+ BRW_SURFACEFORMAT_R16G16_FLOAT,
+ 0, /* can't seem to render this one */
+ BRW_SURFACEFORMAT_R16G16B16A16_FLOAT
+};
+
static GLuint uint_types_norm[5] = {
0,
BRW_SURFACEFORMAT_R32_UNORM,
@@ -172,6 +176,7 @@ static GLuint get_surface_type( GLenum type, GLuint size,
switch (type) {
case GL_DOUBLE: return double_types[size];
case GL_FLOAT: return float_types[size];
+ case GL_HALF_FLOAT: return half_float_types[size];
case GL_INT: return int_types_norm[size];
case GL_SHORT: return short_types_norm[size];
case GL_BYTE: return byte_types_norm[size];
@@ -194,6 +199,7 @@ static GLuint get_surface_type( GLenum type, GLuint size,
switch (type) {
case GL_DOUBLE: return double_types[size];
case GL_FLOAT: return float_types[size];
+ case GL_HALF_FLOAT: return half_float_types[size];
case GL_INT: return int_types_scale[size];
case GL_SHORT: return short_types_scale[size];
case GL_BYTE: return byte_types_scale[size];
@@ -211,6 +217,7 @@ static GLuint get_size( GLenum type )
switch (type) {
case GL_DOUBLE: return sizeof(GLdouble);
case GL_FLOAT: return sizeof(GLfloat);
+ case GL_HALF_FLOAT: return sizeof(GLhalfARB);
case GL_INT: return sizeof(GLint);
case GL_SHORT: return sizeof(GLshort);
case GL_BYTE: return sizeof(GLbyte);
diff --git a/src/mesa/drivers/dri/i965/brw_fallback.c b/src/mesa/drivers/dri/i965/brw_fallback.c
index fe5c1ae279..79691c3a0f 100644
--- a/src/mesa/drivers/dri/i965/brw_fallback.c
+++ b/src/mesa/drivers/dri/i965/brw_fallback.c
@@ -36,13 +36,10 @@
#include "swrast/swrast.h"
#include "tnl/tnl.h"
#include "brw_context.h"
-#include "brw_fallback.h"
#include "intel_chipset.h"
#include "intel_fbo.h"
#include "intel_regions.h"
-#include "glapi/glapi.h"
-
#define FILE_DEBUG_FLAG DEBUG_FALLBACKS
static GLboolean do_check_fallback(struct brw_context *brw)
diff --git a/src/mesa/drivers/dri/i965/brw_gs_emit.c b/src/mesa/drivers/dri/i965/brw_gs_emit.c
index a81b972ef4..dd7b057d62 100644
--- a/src/mesa/drivers/dri/i965/brw_gs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_gs_emit.c
@@ -40,7 +40,6 @@
#include "brw_defines.h"
#include "brw_context.h"
#include "brw_eu.h"
-#include "brw_util.h"
#include "brw_gs.h"
static void brw_gs_alloc_regs( struct brw_gs_compile *c,
diff --git a/src/mesa/drivers/dri/i965/brw_gs_state.c b/src/mesa/drivers/dri/i965/brw_gs_state.c
index 7d5a944bf7..d8ad5cecf3 100644
--- a/src/mesa/drivers/dri/i965/brw_gs_state.c
+++ b/src/mesa/drivers/dri/i965/brw_gs_state.c
@@ -34,7 +34,6 @@
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
-#include "main/macros.h"
struct brw_gs_unit_key {
unsigned int total_grf;
diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c
index 7b70f787b7..f708ee0063 100644
--- a/src/mesa/drivers/dri/i965/brw_misc_state.c
+++ b/src/mesa/drivers/dri/i965/brw_misc_state.c
@@ -327,7 +327,7 @@ const struct brw_tracked_state brw_polygon_stipple = {
static void upload_polygon_stipple_offset(struct brw_context *brw)
{
- __DRIdrawable *dPriv = brw->intel.driDrawable;
+ GLcontext *ctx = &brw->intel.ctx;
struct brw_polygon_stipple_offset bpso;
memset(&bpso, 0, sizeof(bpso));
@@ -343,8 +343,8 @@ static void upload_polygon_stipple_offset(struct brw_context *brw)
* worry about.
*/
if (brw->intel.ctx.DrawBuffer->Name == 0) {
- bpso.bits0.x_offset = (32 - (dPriv->x & 31)) & 31;
- bpso.bits0.y_offset = (32 - ((dPriv->y + dPriv->h) & 31)) & 31;
+ bpso.bits0.x_offset = 0;
+ bpso.bits0.y_offset = (32 - (ctx->DrawBuffer->Height & 31)) & 31;
}
else {
bpso.bits0.y_offset = 0;
diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c
index bac69187c1..e3b6fccc49 100644
--- a/src/mesa/drivers/dri/i965/brw_program.c
+++ b/src/mesa/drivers/dri/i965/brw_program.c
@@ -37,7 +37,6 @@
#include "tnl/tnl.h"
#include "brw_context.h"
-#include "brw_util.h"
#include "brw_wm.h"
static void brwBindProgram( GLcontext *ctx,
diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c
index b9b42cd6d5..847c886279 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_state.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_state.c
@@ -35,7 +35,6 @@
#include "brw_state.h"
#include "brw_defines.h"
#include "main/macros.h"
-#include "intel_fbo.h"
static void upload_sf_vp(struct brw_context *brw)
{
@@ -70,9 +69,9 @@ static void upload_sf_vp(struct brw_context *brw)
* for DrawBuffer->_[XY]{min,max}
*/
- /* The scissor only needs to handle the intersection of drawable and
- * scissor rect. Clipping to the boundaries of static shared buffers
- * for front/back/depth is covered by looping over cliprects in brw_draw.c.
+ /* The scissor only needs to handle the intersection of drawable
+ * and scissor rect, since there are no longer cliprects for shared
+ * buffers with DRI2.
*
* Note that the hardware's coordinates are inclusive, while Mesa's min is
* inclusive but max is exclusive.
diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
index 3f6e16fcb0..ead623fc0e 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
@@ -35,7 +35,6 @@
#include "brw_context.h"
#include "brw_state.h"
-#include "brw_defines.h"
/* Creates a new VS constant buffer reflecting the current VS program's
* constants, if needed by the VS program.
@@ -156,7 +155,7 @@ brw_vs_get_binding_table(struct brw_context *brw)
if (bind_bo == NULL) {
GLuint data_size = BRW_VS_MAX_SURF * sizeof(GLuint);
- uint32_t *data = malloc(data_size);
+ uint32_t data[BRW_VS_MAX_SURF];
int i;
for (i = 0; i < BRW_VS_MAX_SURF; i++)
@@ -181,8 +180,6 @@ brw_vs_get_binding_table(struct brw_context *brw)
I915_GEM_DOMAIN_INSTRUCTION, 0);
}
}
-
- free(data);
}
return bind_bo;
diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c
index bb7a293812..e08f32c4e2 100644
--- a/src/mesa/drivers/dri/i965/brw_vtbl.c
+++ b/src/mesa/drivers/dri/i965/brw_vtbl.c
@@ -44,7 +44,6 @@
#include "brw_state.h"
#include "brw_draw.h"
#include "brw_state.h"
-#include "brw_fallback.h"
#include "brw_vs.h"
#include "brw_wm.h"
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index fb24379c90..9191c81755 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -30,7 +30,6 @@
*/
#include "brw_context.h"
-#include "brw_util.h"
#include "brw_wm.h"
#include "brw_state.h"
@@ -337,11 +336,7 @@ static void brw_wm_populate_key( struct brw_context *brw,
* drawable height in order to invert the Y axis.
*/
if (fp->program.Base.InputsRead & FRAG_BIT_WPOS) {
- if (brw->intel.driDrawable != NULL) {
- key->origin_x = brw->intel.driDrawable->x;
- key->origin_y = brw->intel.driDrawable->y;
- key->drawable_height = brw->intel.driDrawable->h;
- }
+ key->drawable_height = ctx->DrawBuffer->Height;
}
key->nr_color_regions = brw->state.nr_color_regions;
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index b9b987ea70..88d84ee82f 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -76,7 +76,6 @@ struct brw_wm_prog_key {
GLushort tex_swizzles[BRW_MAX_TEX_UNIT];
- GLushort origin_x, origin_y;
GLushort drawable_height;
GLbitfield64 vp_outputs_written;
GLuint program_string_id:32;
diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c
index f316e0cda4..fa0898c586 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c
@@ -138,19 +138,43 @@ void emit_wpos_xy(struct brw_wm_compile *c,
* X and Y channels.
*/
if (mask & WRITEMASK_X) {
- /* X' = X - origin */
- brw_ADD(p,
- dst[0],
- retype(arg0[0], BRW_REGISTER_TYPE_W),
- brw_imm_d(0 - c->key.origin_x));
+ if (c->fp->program.PixelCenterInteger) {
+ /* X' = X */
+ brw_MOV(p,
+ dst[0],
+ retype(arg0[0], BRW_REGISTER_TYPE_W));
+ } else {
+ /* X' = X + 0.5 */
+ brw_ADD(p,
+ dst[0],
+ retype(arg0[0], BRW_REGISTER_TYPE_W),
+ brw_imm_f(0.5));
+ }
}
if (mask & WRITEMASK_Y) {
- /* Y' = height - (Y - origin_y) = height + origin_y - Y */
- brw_ADD(p,
- dst[1],
- negate(retype(arg0[1], BRW_REGISTER_TYPE_W)),
- brw_imm_d(c->key.origin_y + c->key.drawable_height - 1));
+ if (c->fp->program.OriginUpperLeft) {
+ if (c->fp->program.PixelCenterInteger) {
+ /* Y' = Y */
+ brw_MOV(p,
+ dst[1],
+ retype(arg0[1], BRW_REGISTER_TYPE_W));
+ } else {
+ /* Y' = Y + 0.5 */
+ brw_ADD(p,
+ dst[1],
+ retype(arg0[1], BRW_REGISTER_TYPE_W),
+ brw_imm_f(0.5));
+ }
+ } else {
+ float center_offset = c->fp->program.PixelCenterInteger ? 0.0 : 0.5;
+
+ /* Y' = (height - 1) - Y + center */
+ brw_ADD(p,
+ dst[1],
+ negate(retype(arg0[1], BRW_REGISTER_TYPE_W)),
+ brw_imm_f(c->key.drawable_height - 1 + center_offset));
+ }
}
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 357c8c90de..1db438ae7b 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -577,7 +577,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
key.draw_y = 0;
}
/* _NEW_COLOR */
- memcpy(key.color_mask, ctx->Color.ColorMask[0],
+ memcpy(key.color_mask, ctx->Color.ColorMask[unit],
sizeof(key.color_mask));
/* As mentioned above, disable writes to the alpha component when the
@@ -587,7 +587,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
key.color_mask[3] = GL_FALSE;
key.color_blend = (!ctx->Color._LogicOpEnabled &&
- ctx->Color.BlendEnabled);
+ (ctx->Color.BlendEnabled & (1 << unit)));
dri_bo_unreference(brw->wm.surf_bo[unit]);
brw->wm.surf_bo[unit] = brw_search_cache(&brw->surface_cache,
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
index 3a4b21a844..ae0f8a16f9 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
@@ -32,44 +32,6 @@
#include "intel_bufmgr.h"
#include "intel_buffers.h"
-/* Relocations in kernel space:
- * - pass dma buffer seperately
- * - memory manager knows how to patch
- * - pass list of dependent buffers
- * - pass relocation list
- *
- * Either:
- * - get back an offset for buffer to fire
- * - memory manager knows how to fire buffer
- *
- * Really want the buffer to be AGP and pinned.
- *
- */
-
-/* Cliprect fence: The highest fence protecting a dma buffer
- * containing explicit cliprect information. Like the old drawable
- * lock but irq-driven. X server must wait for this fence to expire
- * before changing cliprects [and then doing sw rendering?]. For
- * other dma buffers, the scheduler will grab current cliprect info
- * and mix into buffer. X server must hold the lock while changing
- * cliprects??? Make per-drawable. Need cliprects in shared memory
- * -- beats storing them with every cmd buffer in the queue.
- *
- * ==> X server must wait for this fence to expire before touching the
- * framebuffer with new cliprects.
- *
- * ==> Cliprect-dependent buffers associated with a
- * cliprect-timestamp. All of the buffers associated with a timestamp
- * must go to hardware before any buffer with a newer timestamp.
- *
- * ==> Dma should be queued per-drawable for correct X/GL
- * synchronization. Or can fences be used for this?
- *
- * Applies to: Blit operations, metaops, X server operations -- X
- * server automatically waits on its own dma to complete before
- * modifying cliprects ???
- */
-
void
intel_batchbuffer_reset(struct intel_batchbuffer *batch)
{
@@ -167,7 +129,8 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file,
struct intel_context *intel = batch->intel;
GLuint used = batch->ptr - batch->map;
- if (intel->first_post_swapbuffers_batch == NULL) {
+ if (!intel->using_dri2_swapbuffers &&
+ intel->first_post_swapbuffers_batch == NULL) {
intel->first_post_swapbuffers_batch = intel->batch->buf;
drm_intel_bo_reference(intel->first_post_swapbuffers_batch);
}
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index 55bee0084c..f12a1c6fd3 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -38,7 +38,6 @@
#include "intel_reg.h"
#include "intel_regions.h"
#include "intel_batchbuffer.h"
-#include "intel_chipset.h"
#define FILE_DEBUG_FLAG DEBUG_BLIT
@@ -103,7 +102,7 @@ intelEmitCopyBlit(struct intel_context *intel,
return GL_FALSE;
}
- /* do space/cliprects check before going any further */
+ /* do space check before going any further */
do {
aper_array[0] = intel->batch->buf;
aper_array[1] = dst_buffer;
@@ -213,10 +212,8 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
struct intel_context *intel = intel_context(ctx);
struct gl_framebuffer *fb = ctx->DrawBuffer;
GLuint clear_depth;
- GLbitfield skipBuffers = 0;
- unsigned int num_cliprects;
- struct drm_clip_rect *cliprects;
- int x_off, y_off;
+ GLboolean all;
+ GLint cx, cy, cw, ch;
BATCH_LOCALS;
/*
@@ -230,183 +227,134 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
clear_depth |= (ctx->Stencil.Clear & 0xff) << 24;
}
- /* If clearing both depth and stencil, skip BUFFER_BIT_STENCIL in
- * the loop below.
- */
- if ((mask & BUFFER_BIT_DEPTH) && (mask & BUFFER_BIT_STENCIL)) {
- skipBuffers = BUFFER_BIT_STENCIL;
- }
-
- intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
- if (num_cliprects) {
- GLint cx, cy, cw, ch;
- drm_clip_rect_t clear;
- int i;
-
- /* Get clear bounds after locking */
- cx = fb->_Xmin;
+ cx = fb->_Xmin;
+ if (fb->Name == 0)
cy = fb->_Ymin;
- cw = fb->_Xmax - cx;
- ch = fb->_Ymax - cy;
-
- if (fb->Name == 0) {
- /* clearing a window */
-
- /* flip top to bottom */
- clear.x1 = cx + x_off;
- clear.y1 = intel->driDrawable->y + intel->driDrawable->h - cy - ch;
- clear.x2 = clear.x1 + cw;
- clear.y2 = clear.y1 + ch;
- }
- else {
- /* clearing FBO */
- assert(num_cliprects == 1);
- assert(cliprects == &intel->fboRect);
- clear.x1 = cx;
- clear.y1 = cy;
- clear.x2 = clear.x1 + cw;
- clear.y2 = clear.y1 + ch;
- /* no change to mask */
+ else
+ cy = ctx->DrawBuffer->Height - fb->_Ymax;
+ cw = fb->_Xmax - fb->_Xmin;
+ ch = fb->_Ymax - fb->_Ymin;
+
+ if (cw == 0 || ch == 0)
+ return;
+
+ GLuint buf;
+ all = (cw == fb->Width && ch == fb->Height);
+
+ /* Loop over all renderbuffers */
+ for (buf = 0; buf < BUFFER_COUNT && mask; buf++) {
+ const GLbitfield bufBit = 1 << buf;
+ struct intel_renderbuffer *irb;
+ drm_intel_bo *write_buffer;
+ int x1, y1, x2, y2;
+ uint32_t clear_val;
+ uint32_t BR13, CMD;
+ int pitch, cpp;
+
+ if (!(mask & bufBit))
+ continue;
+
+ /* OK, clear this renderbuffer */
+ irb = intel_get_renderbuffer(fb, buf);
+ write_buffer = intel_region_buffer(intel, irb->region,
+ all ? INTEL_WRITE_FULL :
+ INTEL_WRITE_PART);
+ x1 = cx + irb->region->draw_x;
+ y1 = cy + irb->region->draw_y;
+ x2 = cx + cw + irb->region->draw_x;
+ y2 = cy + ch + irb->region->draw_y;
+
+ pitch = irb->region->pitch;
+ cpp = irb->region->cpp;
+
+ DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n",
+ __FUNCTION__,
+ irb->region->buffer, (pitch * cpp),
+ x1, y1, x2 - x1, y2 - y1);
+
+ BR13 = 0xf0 << 16;
+ CMD = XY_COLOR_BLT_CMD;
+
+ /* Setup the blit command */
+ if (cpp == 4) {
+ BR13 |= BR13_8888;
+ if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
+ if (mask & BUFFER_BIT_DEPTH)
+ CMD |= XY_BLT_WRITE_RGB;
+ if (mask & BUFFER_BIT_STENCIL)
+ CMD |= XY_BLT_WRITE_ALPHA;
+ } else {
+ /* clearing RGBA */
+ CMD |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
+ }
+ } else {
+ ASSERT(cpp == 2);
+ BR13 |= BR13_565;
}
- for (i = 0; i < num_cliprects; i++) {
- const drm_clip_rect_t *box = &cliprects[i];
- drm_clip_rect_t b;
- GLuint buf;
- GLuint clearMask = mask; /* use copy, since we modify it below */
- GLboolean all = (cw == fb->Width && ch == fb->Height);
-
- if (!all) {
- intel_intersect_cliprects(&b, &clear, box);
- }
- else {
- b = *box;
- }
-
- if (b.x1 >= b.x2 || b.y1 >= b.y2)
- continue;
-
- if (0)
- _mesa_printf("clear %d,%d..%d,%d, mask %x\n",
- b.x1, b.y1, b.x2, b.y2, mask);
-
- /* Loop over all renderbuffers */
- for (buf = 0; buf < BUFFER_COUNT && clearMask; buf++) {
- const GLbitfield bufBit = 1 << buf;
- if ((clearMask & bufBit) && !(bufBit & skipBuffers)) {
- /* OK, clear this renderbuffer */
- struct intel_renderbuffer *irb = intel_get_renderbuffer(fb, buf);
- dri_bo *write_buffer =
- intel_region_buffer(intel, irb->region,
- all ? INTEL_WRITE_FULL :
- INTEL_WRITE_PART);
- int x1 = b.x1 + irb->region->draw_x;
- int y1 = b.y1 + irb->region->draw_y;
- int x2 = b.x2 + irb->region->draw_x;
- int y2 = b.y2 + irb->region->draw_y;
-
- GLuint clearVal;
- GLint pitch, cpp;
- GLuint BR13, CMD;
-
- pitch = irb->region->pitch;
- cpp = irb->region->cpp;
-
- DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n",
- __FUNCTION__,
- irb->region->buffer, (pitch * cpp),
- x1, y1, x2 - x1, y2 - y1);
-
- BR13 = 0xf0 << 16;
- CMD = XY_COLOR_BLT_CMD;
-
- /* Setup the blit command */
- if (cpp == 4) {
- BR13 |= BR13_8888;
- if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
- if (clearMask & BUFFER_BIT_DEPTH)
- CMD |= XY_BLT_WRITE_RGB;
- if (clearMask & BUFFER_BIT_STENCIL)
- CMD |= XY_BLT_WRITE_ALPHA;
- }
- else {
- /* clearing RGBA */
- CMD |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
- }
- }
- else {
- ASSERT(cpp == 2);
- BR13 |= BR13_565;
- }
-
- assert(irb->region->tiling != I915_TILING_Y);
+ assert(irb->region->tiling != I915_TILING_Y);
#ifndef I915
- if (irb->region->tiling != I915_TILING_NONE) {
- CMD |= XY_DST_TILED;
- pitch /= 4;
- }
+ if (irb->region->tiling != I915_TILING_NONE) {
+ CMD |= XY_DST_TILED;
+ pitch /= 4;
+ }
#endif
- BR13 |= (pitch * cpp);
-
- if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
- clearVal = clear_depth;
- }
- else {
- uint8_t clear[4];
- GLclampf *color = ctx->Color.ClearColor;
-
- CLAMPED_FLOAT_TO_UBYTE(clear[0], color[0]);
- CLAMPED_FLOAT_TO_UBYTE(clear[1], color[1]);
- CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]);
- CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]);
-
- switch (irb->Base.Format) {
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_XRGB8888:
- clearVal = PACK_COLOR_8888(clear[3], clear[0],
- clear[1], clear[2]);
- break;
- case MESA_FORMAT_RGB565:
- clearVal = PACK_COLOR_565(clear[0], clear[1], clear[2]);
- break;
- case MESA_FORMAT_ARGB4444:
- clearVal = PACK_COLOR_4444(clear[3], clear[0],
- clear[1], clear[2]);
- break;
- case MESA_FORMAT_ARGB1555:
- clearVal = PACK_COLOR_1555(clear[3], clear[0],
- clear[1], clear[2]);
- break;
- default:
- _mesa_problem(ctx, "Unexpected renderbuffer format: %d\n",
- irb->Base.Format);
- clearVal = 0;
- }
- }
-
- /*
- _mesa_debug(ctx, "hardware blit clear buf %d rb id %d\n",
- buf, irb->Base.Name);
- */
-
- assert(x1 < x2);
- assert(y1 < y2);
-
- BEGIN_BATCH(6);
- OUT_BATCH(CMD);
- OUT_BATCH(BR13);
- OUT_BATCH((y1 << 16) | x1);
- OUT_BATCH((y2 << 16) | x2);
- OUT_RELOC(write_buffer,
- I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
- 0);
- OUT_BATCH(clearVal);
- ADVANCE_BATCH();
- clearMask &= ~bufBit; /* turn off bit, for faster loop exit */
- }
- }
+ BR13 |= (pitch * cpp);
+
+ if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
+ clear_val = clear_depth;
+ } else {
+ uint8_t clear[4];
+ GLclampf *color = ctx->Color.ClearColor;
+
+ CLAMPED_FLOAT_TO_UBYTE(clear[0], color[0]);
+ CLAMPED_FLOAT_TO_UBYTE(clear[1], color[1]);
+ CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]);
+ CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]);
+
+ switch (irb->Base.Format) {
+ case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_XRGB8888:
+ clear_val = PACK_COLOR_8888(clear[3], clear[0],
+ clear[1], clear[2]);
+ break;
+ case MESA_FORMAT_RGB565:
+ clear_val = PACK_COLOR_565(clear[0], clear[1], clear[2]);
+ break;
+ case MESA_FORMAT_ARGB4444:
+ clear_val = PACK_COLOR_4444(clear[3], clear[0],
+ clear[1], clear[2]);
+ break;
+ case MESA_FORMAT_ARGB1555:
+ clear_val = PACK_COLOR_1555(clear[3], clear[0],
+ clear[1], clear[2]);
+ break;
+ default:
+ _mesa_problem(ctx, "Unexpected renderbuffer format: %d\n",
+ irb->Base.Format);
+ clear_val = 0;
+ }
}
+
+ assert(x1 < x2);
+ assert(y1 < y2);
+
+ BEGIN_BATCH(6);
+ OUT_BATCH(CMD);
+ OUT_BATCH(BR13);
+ OUT_BATCH((y1 << 16) | x1);
+ OUT_BATCH((y2 << 16) | x2);
+ OUT_RELOC(write_buffer,
+ I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
+ 0);
+ OUT_BATCH(clear_val);
+ ADVANCE_BATCH();
+
+ if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL)
+ mask &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL);
+ else
+ mask &= ~bufBit; /* turn off bit, for faster loop exit */
}
}
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c
index 7c4b79f743..5bf0bdb963 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.c
+++ b/src/mesa/drivers/dri/intel/intel_buffers.c
@@ -28,45 +28,8 @@
#include "intel_context.h"
#include "intel_buffers.h"
#include "intel_fbo.h"
-#include "intel_regions.h"
#include "intel_batchbuffer.h"
#include "main/framebuffer.h"
-#include "drirenderbuffer.h"
-
-
-/**
- * XXX move this into a new dri/common/cliprects.c file.
- */
-GLboolean
-intel_intersect_cliprects(drm_clip_rect_t * dst,
- const drm_clip_rect_t * a,
- const drm_clip_rect_t * b)
-{
- GLint bx = b->x1;
- GLint by = b->y1;
- GLint bw = b->x2 - bx;
- GLint bh = b->y2 - by;
-
- if (bx < a->x1)
- bw -= a->x1 - bx, bx = a->x1;
- if (by < a->y1)
- bh -= a->y1 - by, by = a->y1;
- if (bx + bw > a->x2)
- bw = a->x2 - bx;
- if (by + bh > a->y2)
- bh = a->y2 - by;
- if (bw <= 0)
- return GL_FALSE;
- if (bh <= 0)
- return GL_FALSE;
-
- dst->x1 = bx;
- dst->y1 = by;
- dst->x2 = bx + bw;
- dst->y2 = by + bh;
-
- return GL_TRUE;
-}
/**
* Return pointer to current color drawing region, or NULL.
@@ -96,24 +59,6 @@ intel_readbuf_region(struct intel_context *intel)
return NULL;
}
-void
-intel_get_cliprects(struct intel_context *intel,
- struct drm_clip_rect **cliprects,
- unsigned int *num_cliprects,
- int *x_off, int *y_off)
-{
- intel->fboRect.x1 = 0;
- intel->fboRect.y1 = 0;
- intel->fboRect.x2 = intel->ctx.DrawBuffer->Width;
- intel->fboRect.y2 = intel->ctx.DrawBuffer->Height;
-
- *cliprects = &intel->fboRect;
- *num_cliprects = 1;
- *x_off = 0;
- *y_off = 0;
-}
-
-
/**
* Check if we're about to draw into the front color buffer.
* If so, set the intel->front_buffer_dirty field to true.
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.h b/src/mesa/drivers/dri/intel/intel_buffers.h
index d7800f2ca2..abb86aade6 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.h
+++ b/src/mesa/drivers/dri/intel/intel_buffers.h
@@ -35,12 +35,6 @@
struct intel_context;
struct intel_framebuffer;
-
-extern GLboolean
-intel_intersect_cliprects(drm_clip_rect_t * dest,
- const drm_clip_rect_t * a,
- const drm_clip_rect_t * b);
-
extern struct intel_region *intel_readbuf_region(struct intel_context *intel);
extern struct intel_region *intel_drawbuf_region(struct intel_context *intel);
diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c
index 956f2339ff..ca78681538 100644
--- a/src/mesa/drivers/dri/intel/intel_clear.c
+++ b/src/mesa/drivers/dri/intel/intel_clear.c
@@ -33,12 +33,9 @@
#include "intel_context.h"
#include "intel_blit.h"
-#include "intel_chipset.h"
#include "intel_clear.h"
#include "intel_fbo.h"
-#include "intel_pixel.h"
#include "intel_regions.h"
-#include "intel_batchbuffer.h"
#define FILE_DEBUG_FLAG DEBUG_BLIT
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index d52fe2eef2..3896bfa091 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -28,7 +28,6 @@
#include "main/glheader.h"
#include "main/context.h"
-#include "main/arrayobj.h"
#include "main/extensions.h"
#include "main/framebuffer.h"
#include "main/imports.h"
@@ -506,7 +505,28 @@ intelFlush(GLcontext * ctx)
static void
intel_glFlush(GLcontext *ctx)
{
+ struct intel_context *intel = intel_context(ctx);
+
intel_flush(ctx, GL_TRUE);
+
+ /* We're using glFlush as an indicator that a frame is done, which is
+ * what DRI2 does before calling SwapBuffers (and means we should catch
+ * people doing front-buffer rendering, as well)..
+ *
+ * Wait for the swapbuffers before the one we just emitted, so we don't
+ * get too many swaps outstanding for apps that are GPU-heavy but not
+ * CPU-heavy.
+ *
+ * Unfortunately, we don't have a handle to the batch containing the swap,
+ * and getting our hands on that doesn't seem worth it, so we just us the
+ * first batch we emitted after the last swap.
+ */
+ if (!intel->using_dri2_swapbuffers &&
+ intel->first_post_swapbuffers_batch != NULL) {
+ drm_intel_bo_wait_rendering(intel->first_post_swapbuffers_batch);
+ drm_intel_bo_unreference(intel->first_post_swapbuffers_batch);
+ intel->first_post_swapbuffers_batch = NULL;
+ }
}
void
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index 6ba281cc14..8d7c95976f 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -186,6 +186,7 @@ struct intel_context
struct intel_batchbuffer *batch;
drm_intel_bo *first_post_swapbuffers_batch;
GLboolean no_batch_wrap;
+ GLboolean using_dri2_swapbuffers;
struct
{
@@ -272,10 +273,6 @@ struct intel_context
GLboolean use_texture_tiling;
GLboolean use_early_z;
- drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */
-
- drm_clip_rect_t draw_rect;
- drm_clip_rect_t scissor_rect;
int driFd;
diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c
index 5ac5ce10af..84c8d013e3 100644
--- a/src/mesa/drivers/dri/intel/intel_extensions.c
+++ b/src/mesa/drivers/dri/intel/intel_extensions.c
@@ -48,6 +48,7 @@
#define need_GL_EXT_blend_func_separate
#define need_GL_EXT_blend_minmax
#define need_GL_EXT_cull_vertex
+#define need_GL_EXT_draw_buffers2
#define need_GL_EXT_fog_coord
#define need_GL_EXT_framebuffer_object
#define need_GL_EXT_framebuffer_blit
@@ -154,12 +155,14 @@ static const struct dri_extension brw_extensions[] = {
{ "GL_ARB_fragment_program_shadow", NULL },
{ "GL_ARB_fragment_shader", NULL },
{ "GL_ARB_framebuffer_object", GL_ARB_framebuffer_object_functions},
+ { "GL_ARB_half_float_vertex", NULL },
{ "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions },
{ "GL_ARB_point_sprite", NULL },
{ "GL_ARB_seamless_cube_map", NULL },
{ "GL_ARB_shadow", NULL },
{ "GL_MESA_texture_signed_rgba", NULL },
{ "GL_ARB_texture_non_power_of_two", NULL },
+ { "GL_EXT_draw_buffers2", GL_EXT_draw_buffers2_functions },
{ "GL_EXT_shadow_funcs", NULL },
{ "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions },
{ "GL_EXT_texture_sRGB", NULL },
diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c
index 5142f3dcd9..cb088e4032 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel.c
@@ -29,14 +29,7 @@
#include "main/state.h"
#include "main/bufferobj.h"
#include "main/context.h"
-#include "main/enable.h"
-#include "main/matrix.h"
-#include "main/texstate.h"
-#include "main/varray.h"
-#include "main/viewport.h"
#include "swrast/swrast.h"
-#include "shader/arbprogram.h"
-#include "shader/program.h"
#include "intel_context.h"
#include "intel_pixel.h"
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
index 85e5ad2cdd..1e517650b7 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
@@ -37,7 +37,6 @@
#include "main/polygon.h"
#include "main/state.h"
#include "main/teximage.h"
-#include "main/texenv.h"
#include "main/texobj.h"
#include "main/texstate.h"
#include "main/texparam.h"
@@ -46,7 +45,6 @@
#include "main/enable.h"
#include "main/viewport.h"
#include "shader/arbprogram.h"
-#include "glapi/dispatch.h"
#include "swrast/swrast.h"
#include "intel_screen.h"
@@ -54,7 +52,6 @@
#include "intel_batchbuffer.h"
#include "intel_blit.h"
#include "intel_regions.h"
-#include "intel_buffer_objects.h"
#include "intel_buffers.h"
#include "intel_pixel.h"
#include "intel_reg.h"
@@ -106,7 +103,7 @@ static void set_bit( GLubyte *dest, GLuint bit )
}
/* Extract a rectangle's worth of data from the bitmap. Called
- * per-cliprect.
+ * per chunk of HW-sized bitmap.
*/
static GLuint get_bitmap_rect(GLsizei width, GLsizei height,
const struct gl_pixelstore_attrib *unpack,
@@ -191,11 +188,12 @@ do_blit_bitmap( GLcontext *ctx,
GLfloat tmpColor[4];
GLubyte ubcolor[4];
GLuint color;
- unsigned int num_cliprects;
- drm_clip_rect_t *cliprects;
- int x_off, y_off;
GLsizei bitmap_width = width;
GLsizei bitmap_height = height;
+ GLint px, py;
+ GLuint stipple[32];
+ GLint orig_dstx = dstx;
+ GLint orig_dsty = dsty;
/* Update draw buffer bounds */
_mesa_update_state(ctx);
@@ -236,90 +234,60 @@ do_blit_bitmap( GLcontext *ctx,
if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F))
return GL_FALSE;
- intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
- if (num_cliprects != 0) {
- GLuint i;
- GLint orig_dstx = dstx;
- GLint orig_dsty = dsty;
-
- /* Clip to buffer bounds and scissor. */
- if (!_mesa_clip_to_region(fb->_Xmin, fb->_Ymin,
- fb->_Xmax, fb->_Ymax,
- &dstx, &dsty, &width, &height))
- goto out;
-
- dstx = x_off + dstx;
- dsty = y_off + y_flip(fb, dsty, height);
-
- for (i = 0; i < num_cliprects; i++) {
- int box_x, box_y, box_w, box_h;
- GLint px, py;
- GLuint stipple[32];
-
- box_x = dstx;
- box_y = dsty;
- box_w = width;
- box_h = height;
-
- /* Clip to drawable cliprect */
- if (!_mesa_clip_to_region(cliprects[i].x1,
- cliprects[i].y1,
- cliprects[i].x2,
- cliprects[i].y2,
- &box_x, &box_y, &box_w, &box_h))
- continue;
+ /* Clip to buffer bounds and scissor. */
+ if (!_mesa_clip_to_region(fb->_Xmin, fb->_Ymin,
+ fb->_Xmax, fb->_Ymax,
+ &dstx, &dsty, &width, &height))
+ goto out;
+
+ dsty = y_flip(fb, dsty, height);
#define DY 32
#define DX 32
- /* Then, finally, chop it all into chunks that can be
- * digested by hardware:
+ /* Chop it all into chunks that can be digested by hardware: */
+ for (py = 0; py < height; py += DY) {
+ for (px = 0; px < width; px += DX) {
+ int h = MIN2(DY, height - py);
+ int w = MIN2(DX, width - px);
+ GLuint sz = ALIGN(ALIGN(w,8) * h, 64)/8;
+ GLenum logic_op = ctx->Color.ColorLogicOpEnabled ?
+ ctx->Color.LogicOp : GL_COPY;
+
+ assert(sz <= sizeof(stipple));
+ memset(stipple, 0, sz);
+
+ /* May need to adjust this when padding has been introduced in
+ * sz above:
+ *
+ * Have to translate destination coordinates back into source
+ * coordinates.
*/
- for (py = 0; py < box_h; py += DY) {
- for (px = 0; px < box_w; px += DX) {
- int h = MIN2(DY, box_h - py);
- int w = MIN2(DX, box_w - px);
- GLuint sz = ALIGN(ALIGN(w,8) * h, 64)/8;
- GLenum logic_op = ctx->Color.ColorLogicOpEnabled ?
- ctx->Color.LogicOp : GL_COPY;
-
- assert(sz <= sizeof(stipple));
- memset(stipple, 0, sz);
-
- /* May need to adjust this when padding has been introduced in
- * sz above:
- *
- * Have to translate destination coordinates back into source
- * coordinates.
- */
- if (get_bitmap_rect(bitmap_width, bitmap_height, unpack,
- bitmap,
- -orig_dstx + (box_x + px - x_off),
- -orig_dsty + y_flip(fb,
- box_y + py - y_off, h),
- w, h,
- (GLubyte *)stipple,
- 8,
- fb->Name == 0 ? GL_TRUE : GL_FALSE) == 0)
- continue;
-
- if (!intelEmitImmediateColorExpandBlit(intel,
- dst->cpp,
- (GLubyte *)stipple,
- sz,
- color,
- dst->pitch,
- dst->buffer,
- 0,
- dst->tiling,
- box_x + px,
- box_y + py,
- w, h,
- logic_op)) {
- return GL_FALSE;
- }
- }
- }
+ if (get_bitmap_rect(bitmap_width, bitmap_height, unpack,
+ bitmap,
+ -orig_dstx + (dstx + px),
+ -orig_dsty + y_flip(fb, dsty + py, h),
+ w, h,
+ (GLubyte *)stipple,
+ 8,
+ fb->Name == 0 ? GL_TRUE : GL_FALSE) == 0)
+ continue;
+
+ if (!intelEmitImmediateColorExpandBlit(intel,
+ dst->cpp,
+ (GLubyte *)stipple,
+ sz,
+ color,
+ dst->pitch,
+ dst->buffer,
+ 0,
+ dst->tiling,
+ dstx + px,
+ dsty + py,
+ w, h,
+ logic_op)) {
+ return GL_FALSE;
+ }
}
}
out:
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
index e002516cdd..87c293d8b0 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
@@ -112,9 +112,10 @@ do_blit_copypixels(GLcontext * ctx,
struct intel_region *src = copypix_src_region(intel, type);
struct gl_framebuffer *fb = ctx->DrawBuffer;
struct gl_framebuffer *read_fb = ctx->ReadBuffer;
- unsigned int num_cliprects;
- drm_clip_rect_t *cliprects;
- int x_off, y_off;
+ GLint orig_dstx;
+ GLint orig_dsty;
+ GLint orig_srcx;
+ GLint orig_srcy;
if (type == GL_DEPTH || type == GL_STENCIL) {
if (INTEL_DEBUG & DEBUG_FALLBACKS)
@@ -135,94 +136,56 @@ do_blit_copypixels(GLcontext * ctx,
if (!src || !dst)
return GL_FALSE;
-
-
intelFlush(&intel->ctx);
- intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
- if (num_cliprects != 0) {
- GLint delta_x;
- GLint delta_y;
- GLint orig_dstx;
- GLint orig_dsty;
- GLint orig_srcx;
- GLint orig_srcy;
- GLuint i;
-
- /* XXX: We fail to handle different inversion between read and draw framebuffer. */
-
- /* Clip to destination buffer. */
- orig_dstx = dstx;
- orig_dsty = dsty;
- if (!_mesa_clip_to_region(fb->_Xmin, fb->_Ymin,
- fb->_Xmax, fb->_Ymax,
- &dstx, &dsty, &width, &height))
- goto out;
- /* Adjust src coords for our post-clipped destination origin */
- srcx += dstx - orig_dstx;
- srcy += dsty - orig_dsty;
-
- /* Clip to source buffer. */
- orig_srcx = srcx;
- orig_srcy = srcy;
- if (!_mesa_clip_to_region(0, 0,
- read_fb->Width, read_fb->Height,
- &srcx, &srcy, &width, &height))
- goto out;
- /* Adjust dst coords for our post-clipped source origin */
- dstx += srcx - orig_srcx;
- dsty += srcy - orig_srcy;
-
- /* Convert from GL to hardware coordinates:
- */
- if (fb->Name == 0) {
- /* copypixels to a system framebuffer */
- dstx = x_off + dstx;
- dsty = y_off + (fb->Height - dsty - height);
- } else {
- /* copypixels to a user framebuffer object */
- dstx = x_off + dstx;
- dsty = y_off + dsty;
- }
-
- /* Flip source Y if it's a system framebuffer. */
- if (read_fb->Name == 0) {
- srcx = intel->driReadDrawable->x + srcx;
- srcy = intel->driReadDrawable->y + (fb->Height - srcy - height);
- }
-
- delta_x = srcx - dstx;
- delta_y = srcy - dsty;
- /* Could do slightly more clipping: Eg, take the intersection of
- * the destination cliprects and the read drawable cliprects
- *
- * This code will not overwrite other windows, but will
- * introduce garbage when copying from obscured window regions.
- */
- for (i = 0; i < num_cliprects; i++) {
- GLint clip_x = dstx;
- GLint clip_y = dsty;
- GLint clip_w = width;
- GLint clip_h = height;
-
- if (!_mesa_clip_to_region(cliprects[i].x1, cliprects[i].y1,
- cliprects[i].x2, cliprects[i].y2,
- &clip_x, &clip_y, &clip_w, &clip_h))
- continue;
-
- if (!intel_region_copy(intel,
- dst, 0, clip_x, clip_y,
- src, 0, clip_x + delta_x, clip_y + delta_y,
- clip_w, clip_h,
- ctx->Color.ColorLogicOpEnabled ?
- ctx->Color.LogicOp : GL_COPY)) {
- DBG("%s: blit failure\n", __FUNCTION__);
- return GL_FALSE;
- }
- }
+ /* XXX: We fail to handle different inversion between read and draw framebuffer. */
+
+ /* Clip to destination buffer. */
+ orig_dstx = dstx;
+ orig_dsty = dsty;
+ if (!_mesa_clip_to_region(fb->_Xmin, fb->_Ymin,
+ fb->_Xmax, fb->_Ymax,
+ &dstx, &dsty, &width, &height))
+ goto out;
+ /* Adjust src coords for our post-clipped destination origin */
+ srcx += dstx - orig_dstx;
+ srcy += dsty - orig_dsty;
+
+ /* Clip to source buffer. */
+ orig_srcx = srcx;
+ orig_srcy = srcy;
+ if (!_mesa_clip_to_region(0, 0,
+ read_fb->Width, read_fb->Height,
+ &srcx, &srcy, &width, &height))
+ goto out;
+ /* Adjust dst coords for our post-clipped source origin */
+ dstx += srcx - orig_srcx;
+ dsty += srcy - orig_srcy;
+
+ /* Convert from GL to hardware coordinates: */
+ if (fb->Name == 0) {
+ /* copypixels to a system framebuffer */
+ dsty = fb->Height - dsty - height;
+ } else {
+ /* copypixels to a user framebuffer object */
+ dsty = dsty;
}
-out:
+ /* Flip source Y if it's a system framebuffer. */
+ if (read_fb->Name == 0)
+ srcy = fb->Height - srcy - height;
+
+ if (!intel_region_copy(intel,
+ dst, 0, dstx, dsty,
+ src, 0, srcx, srcy,
+ width, height,
+ ctx->Color.ColorLogicOpEnabled ?
+ ctx->Color.LogicOp : GL_COPY)) {
+ DBG("%s: blit failure\n", __FUNCTION__);
+ return GL_FALSE;
+ }
+
+out:
intel_check_front_buffer_rendering(intel);
DBG("%s: success\n", __FUNCTION__);
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
index b870e9315e..7e82c5b8aa 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
@@ -46,10 +46,7 @@
#include "drivers/common/meta.h"
#include "intel_context.h"
-#include "intel_batchbuffer.h"
-#include "intel_blit.h"
#include "intel_buffers.h"
-#include "intel_regions.h"
#include "intel_pixel.h"
#include "intel_fbo.h"
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_read.c b/src/mesa/drivers/dri/intel/intel_pixel_read.c
index 9c0fdc6067..80a2b9740f 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_read.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_read.c
@@ -36,7 +36,6 @@
#include "intel_screen.h"
#include "intel_context.h"
-#include "intel_batchbuffer.h"
#include "intel_blit.h"
#include "intel_buffers.h"
#include "intel_regions.h"
@@ -169,6 +168,9 @@ do_blit_readpixels(GLcontext * ctx,
struct intel_buffer_object *dst = intel_buffer_object(pack->BufferObj);
GLuint dst_offset;
GLuint rowLength;
+ drm_intel_bo *dst_buffer;
+ GLboolean all;
+ GLint dst_x, dst_y;
if (INTEL_DEBUG & DEBUG_PIXEL)
_mesa_printf("%s\n", __FUNCTION__);
@@ -209,56 +211,42 @@ do_blit_readpixels(GLcontext * ctx,
return GL_FALSE;
}
else {
- rowLength = -rowLength;
+ if (ctx->ReadBuffer->Name == 0)
+ rowLength = -rowLength;
}
dst_offset = (GLintptr) _mesa_image_address(2, pack, pixels, width, height,
format, type, 0, 0, 0);
+ if (!_mesa_clip_copytexsubimage(ctx,
+ &dst_x, &dst_y,
+ &x, &y,
+ &width, &height)) {
+ return GL_TRUE;
+ }
- /* Although the blits go on the command buffer, need to do this and
- * fire with lock held to guarentee cliprects are correct.
- */
- intelFlush(&intel->ctx);
-
- if (intel->driReadDrawable->numClipRects) {
- GLboolean all = (width * height * src->cpp == dst->Base.Size &&
- x == 0 && dst_offset == 0);
-
- dri_bo *dst_buffer = intel_bufferobj_buffer(intel, dst,
- all ? INTEL_WRITE_FULL :
- INTEL_WRITE_PART);
- __DRIdrawable *dPriv = intel->driReadDrawable;
- int nbox = dPriv->numClipRects;
- drm_clip_rect_t *box = dPriv->pClipRects;
- drm_clip_rect_t rect;
- drm_clip_rect_t src_rect;
- int i;
-
- src_rect.x1 = dPriv->x + x;
- src_rect.y1 = dPriv->y + dPriv->h - (y + height);
- src_rect.x2 = src_rect.x1 + width;
- src_rect.y2 = src_rect.y1 + height;
-
-
-
- for (i = 0; i < nbox; i++) {
- if (!intel_intersect_cliprects(&rect, &src_rect, &box[i]))
- continue;
-
- if (!intelEmitCopyBlit(intel,
- src->cpp,
- src->pitch, src->buffer, 0, src->tiling,
- rowLength, dst_buffer, dst_offset, GL_FALSE,
- rect.x1,
- rect.y1,
- rect.x1 - src_rect.x1,
- rect.y2 - src_rect.y2,
- rect.x2 - rect.x1, rect.y2 - rect.y1,
- GL_COPY)) {
- return GL_FALSE;
- }
- }
+ all = (width * height * src->cpp == dst->Base.Size &&
+ x == 0 && dst_offset == 0);
+
+ dst_x = 0;
+ dst_y = 0;
+
+ dst_buffer = intel_bufferobj_buffer(intel, dst,
+ all ? INTEL_WRITE_FULL :
+ INTEL_WRITE_PART);
+
+ if (ctx->ReadBuffer->Name == 0)
+ y = ctx->ReadBuffer->Height - (y + height);
+
+ if (!intelEmitCopyBlit(intel,
+ src->cpp,
+ src->pitch, src->buffer, 0, src->tiling,
+ rowLength, dst_buffer, dst_offset, GL_FALSE,
+ x, y,
+ dst_x, dst_y,
+ width, height,
+ GL_COPY)) {
+ return GL_FALSE;
}
if (INTEL_DEBUG & DEBUG_PIXEL)
diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c
index 61aefa01b8..f415589c5d 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.c
+++ b/src/mesa/drivers/dri/intel/intel_regions.c
@@ -48,7 +48,6 @@
#include "intel_buffer_objects.h"
#include "intel_bufmgr.h"
#include "intel_batchbuffer.h"
-#include "intel_chipset.h"
#define FILE_DEBUG_FLAG DEBUG_REGION
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index 6c2cb3b57e..96e7f2885a 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -37,11 +37,9 @@
#include "intel_buffers.h"
#include "intel_bufmgr.h"
#include "intel_chipset.h"
-#include "intel_extensions.h"
#include "intel_fbo.h"
#include "intel_regions.h"
#include "intel_screen.h"
-#include "intel_span.h"
#include "intel_tex.h"
#include "i915_drm.h"
@@ -130,27 +128,12 @@ intelDRI2FlushInvalidate(__DRIdrawable *drawable)
{
struct intel_context *intel = drawable->driContextPriv->driverPrivate;
+ intel->using_dri2_swapbuffers = GL_TRUE;
+
intelDRI2Flush(drawable);
drawable->validBuffers = GL_FALSE;
- /* We're using FlushInvalidate as an indicator that a frame is
- * done. It's only called immediately after SwapBuffers, so it
- * won't affect front-buffer rendering or applications explicitly
- * managing swap regions using MESA_copy_buffer.
- *
- * Wait for the swapbuffers before the one we just emitted, so we don't
- * get too many swaps outstanding for apps that are GPU-heavy but not
- * CPU-heavy.
- *
- * Unfortunately, we don't have a handle to the batch containing the swap,
- * and getting our hands on that doesn't seem worth it, so we just use the
- * first batch we emitted after the last swap.
- */
- if (intel->first_post_swapbuffers_batch != NULL) {
- drm_intel_bo_wait_rendering(intel->first_post_swapbuffers_batch);
- drm_intel_bo_unreference(intel->first_post_swapbuffers_batch);
- intel->first_post_swapbuffers_batch = NULL;
- }
+ intel_update_renderbuffers(intel->driContext, drawable);
}
static const struct __DRI2flushExtensionRec intelFlushExtension = {
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index 605734d8e5..d925cb9997 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -259,36 +259,20 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
#define DBG 0
#define LOCAL_VARS \
- struct intel_context *intel = intel_context(ctx); \
struct intel_renderbuffer *irb = intel_renderbuffer(rb); \
const GLint yScale = ctx->DrawBuffer->Name ? 1 : -1; \
const GLint yBias = ctx->DrawBuffer->Name ? 0 : irb->Base.Height - 1;\
- unsigned int num_cliprects; \
- struct drm_clip_rect *cliprects; \
- int x_off, y_off; \
+ int minx = 0, miny = 0; \
+ int maxx = ctx->DrawBuffer->Width; \
+ int maxy = ctx->DrawBuffer->Height; \
int pitch = irb->region->pitch * irb->region->cpp; \
void *buf = irb->region->buffer->virtual; \
GLuint p; \
(void) p; \
(void)buf; (void)pitch; /* unused for non-gttmap. */ \
- intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
-/* XXX FBO: this is identical to the macro in spantmp2.h except we get
- * the cliprect info from the context, not the driDrawable.
- * Move this into spantmp2.h someday.
- */
-#define HW_CLIPLOOP() \
- do { \
- int _nc = num_cliprects; \
- while ( _nc-- ) { \
- int minx = cliprects[_nc].x1 - x_off; \
- int miny = cliprects[_nc].y1 - y_off; \
- int maxx = cliprects[_nc].x2 - x_off; \
- int maxy = cliprects[_nc].y2 - y_off;
-
-#if 0
- }}
-#endif
+#define HW_CLIPLOOP()
+#define HW_ENDCLIPLOOP()
#define Y_FLIP(_y) ((_y) * yScale + yBias)
@@ -297,9 +281,9 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
#define HW_UNLOCK()
/* Convenience macros to avoid typing the swizzle argument over and over */
-#define NO_TILE(_X, _Y) no_tile_swizzle(irb, (_X) + x_off, (_Y) + y_off)
-#define X_TILE(_X, _Y) x_tile_swizzle(irb, (_X) + x_off, (_Y) + y_off)
-#define Y_TILE(_X, _Y) y_tile_swizzle(irb, (_X) + x_off, (_Y) + y_off)
+#define NO_TILE(_X, _Y) no_tile_swizzle(irb, (_X), (_Y))
+#define X_TILE(_X, _Y) x_tile_swizzle(irb, (_X), (_Y))
+#define Y_TILE(_X, _Y) y_tile_swizzle(irb, (_X), (_Y))
/* r5g6b5 color span and pixel functions */
#define INTEL_PIXEL_FMT GL_RGB
@@ -342,18 +326,15 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb,
#include "intel_spantmp.h"
#define LOCAL_DEPTH_VARS \
- struct intel_context *intel = intel_context(ctx); \
struct intel_renderbuffer *irb = intel_renderbuffer(rb); \
const GLint yScale = ctx->DrawBuffer->Name ? 1 : -1; \
const GLint yBias = ctx->DrawBuffer->Name ? 0 : irb->Base.Height - 1;\
- unsigned int num_cliprects; \
- struct drm_clip_rect *cliprects; \
- int x_off, y_off; \
+ int minx = 0, miny = 0; \
+ int maxx = ctx->DrawBuffer->Width; \
+ int maxy = ctx->DrawBuffer->Height; \
int pitch = irb->region->pitch * irb->region->cpp; \
void *buf = irb->region->buffer->virtual; \
(void)buf; (void)pitch; /* unused for non-gttmap. */ \
- intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
-
#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
diff --git a/src/mesa/drivers/dri/intel/intel_state.c b/src/mesa/drivers/dri/intel/intel_state.c
index aefae53eb2..c5ef909dbf 100644
--- a/src/mesa/drivers/dri/intel/intel_state.c
+++ b/src/mesa/drivers/dri/intel/intel_state.c
@@ -35,8 +35,6 @@
#include "intel_screen.h"
#include "intel_context.h"
-#include "intel_regions.h"
-#include "swrast/swrast.h"
int
intel_translate_shadow_compare_func(GLenum func)
diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c
index d8e71093c4..d67451cf8e 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c
@@ -36,7 +36,6 @@
#include "intel_screen.h"
#include "intel_context.h"
-#include "intel_batchbuffer.h"
#include "intel_buffers.h"
#include "intel_mipmap_tree.h"
#include "intel_regions.h"
@@ -114,8 +113,6 @@ do_copy_texsubimage(struct intel_context *intel,
drm_intel_bo *dst_bo = intel_region_buffer(intel,
intelImage->mt->region,
INTEL_WRITE_PART);
- const GLint orig_x = x;
- const GLint orig_y = y;
GLuint image_x, image_y;
GLshort src_pitch;
@@ -125,9 +122,6 @@ do_copy_texsubimage(struct intel_context *intel,
intelImage->face,
0,
&image_x, &image_y);
- /* Update dst for clipped src. Need to also clip the source rect. */
- dstx += x - orig_x;
- dsty += y - orig_y;
/* Can't blit to tiled buffers with non-tile-aligned offset. */
if (intelImage->mt->region->tiling == I915_TILING_Y) {
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c
index 6f41eafd0e..f5d0dabebb 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_image.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_image.c
@@ -7,7 +7,6 @@
#include "main/convolve.h"
#include "main/context.h"
#include "main/formats.h"
-#include "main/image.h"
#include "main/texcompress.h"
#include "main/texstore.h"
#include "main/texgetimage.h"
diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c
index c9a24ac398..ed5c5d896b 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_validate.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c
@@ -2,10 +2,8 @@
#include "main/macros.h"
#include "intel_context.h"
-#include "intel_batchbuffer.h"
#include "intel_mipmap_tree.h"
#include "intel_tex.h"
-#include "intel_chipset.h"
#define FILE_DEBUG_FLAG DEBUG_TEXTURE
diff --git a/src/mesa/drivers/dri/mach64/mach64_context.c b/src/mesa/drivers/dri/mach64/mach64_context.c
index 3b4ef7ffd8..11bce31b12 100644
--- a/src/mesa/drivers/dri/mach64/mach64_context.c
+++ b/src/mesa/drivers/dri/mach64/mach64_context.c
@@ -33,8 +33,6 @@
#include "main/context.h"
#include "main/simple_list.h"
#include "main/imports.h"
-#include "main/matrix.h"
-#include "main/extensions.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
diff --git a/src/mesa/drivers/dri/mach64/mach64_dd.c b/src/mesa/drivers/dri/mach64/mach64_dd.c
index e400e9a918..ca713e2de5 100644
--- a/src/mesa/drivers/dri/mach64/mach64_dd.c
+++ b/src/mesa/drivers/dri/mach64/mach64_dd.c
@@ -31,12 +31,9 @@
#include "mach64_context.h"
#include "mach64_ioctl.h"
-#include "mach64_state.h"
-#include "mach64_vb.h"
#include "mach64_dd.h"
#include "main/context.h"
-#include "main/framebuffer.h"
#include "utils.h"
diff --git a/src/mesa/drivers/dri/mach64/mach64_lock.c b/src/mesa/drivers/dri/mach64/mach64_lock.c
index 8653c77da5..1a95a8f619 100644
--- a/src/mesa/drivers/dri/mach64/mach64_lock.c
+++ b/src/mesa/drivers/dri/mach64/mach64_lock.c
@@ -32,7 +32,6 @@
#include "mach64_context.h"
#include "mach64_state.h"
#include "mach64_lock.h"
-#include "mach64_tex.h"
#include "drirenderbuffer.h"
#if DEBUG_LOCKING
diff --git a/src/mesa/drivers/dri/mach64/mach64_screen.c b/src/mesa/drivers/dri/mach64/mach64_screen.c
index 1ed3b0b70e..5cbfb85627 100644
--- a/src/mesa/drivers/dri/mach64/mach64_screen.c
+++ b/src/mesa/drivers/dri/mach64/mach64_screen.c
@@ -31,8 +31,6 @@
#include "mach64_context.h"
#include "mach64_ioctl.h"
-#include "mach64_tris.h"
-#include "mach64_vb.h"
#include "mach64_span.h"
#include "main/context.h"
diff --git a/src/mesa/drivers/dri/mach64/mach64_span.c b/src/mesa/drivers/dri/mach64/mach64_span.c
index b4ba2a41c9..0c52c0c88c 100644
--- a/src/mesa/drivers/dri/mach64/mach64_span.c
+++ b/src/mesa/drivers/dri/mach64/mach64_span.c
@@ -31,7 +31,6 @@
#include "mach64_context.h"
#include "mach64_ioctl.h"
-#include "mach64_state.h"
#include "mach64_span.h"
#include "swrast/swrast.h"
diff --git a/src/mesa/drivers/dri/mach64/mach64_state.c b/src/mesa/drivers/dri/mach64/mach64_state.c
index df7cbc8670..b9093b5a13 100644
--- a/src/mesa/drivers/dri/mach64/mach64_state.c
+++ b/src/mesa/drivers/dri/mach64/mach64_state.c
@@ -36,7 +36,6 @@
#include "mach64_vb.h"
#include "mach64_tex.h"
-#include "main/context.h"
#include "main/enums.h"
#include "main/colormac.h"
#include "swrast/swrast.h"
@@ -44,8 +43,6 @@
#include "tnl/tnl.h"
#include "swrast_setup/swrast_setup.h"
-#include "tnl/t_pipeline.h"
-
/* =============================================================
* Alpha blending
diff --git a/src/mesa/drivers/dri/mach64/mach64_tex.c b/src/mesa/drivers/dri/mach64/mach64_tex.c
index 6627d3c38a..1bce967d58 100644
--- a/src/mesa/drivers/dri/mach64/mach64_tex.c
+++ b/src/mesa/drivers/dri/mach64/mach64_tex.c
@@ -31,13 +31,8 @@
#include "mach64_context.h"
#include "mach64_ioctl.h"
-#include "mach64_state.h"
-#include "mach64_vb.h"
-#include "mach64_tris.h"
#include "mach64_tex.h"
-#include "main/context.h"
-#include "main/macros.h"
#include "main/simple_list.h"
#include "main/enums.h"
#include "main/texstore.h"
diff --git a/src/mesa/drivers/dri/mach64/mach64_texmem.c b/src/mesa/drivers/dri/mach64/mach64_texmem.c
index b97e9eec25..46cee4320d 100644
--- a/src/mesa/drivers/dri/mach64/mach64_texmem.c
+++ b/src/mesa/drivers/dri/mach64/mach64_texmem.c
@@ -37,10 +37,7 @@
#include "main/imports.h"
#include "mach64_context.h"
-#include "mach64_state.h"
#include "mach64_ioctl.h"
-#include "mach64_vb.h"
-#include "mach64_tris.h"
#include "mach64_tex.h"
diff --git a/src/mesa/drivers/dri/mach64/mach64_texstate.c b/src/mesa/drivers/dri/mach64/mach64_texstate.c
index df0a09a5c1..adf774ec19 100644
--- a/src/mesa/drivers/dri/mach64/mach64_texstate.c
+++ b/src/mesa/drivers/dri/mach64/mach64_texstate.c
@@ -36,8 +36,6 @@
#include "mach64_context.h"
#include "mach64_ioctl.h"
-#include "mach64_state.h"
-#include "mach64_vb.h"
#include "mach64_tris.h"
#include "mach64_tex.h"
diff --git a/src/mesa/drivers/dri/mach64/mach64_vb.c b/src/mesa/drivers/dri/mach64/mach64_vb.c
index e58812e902..00da835376 100644
--- a/src/mesa/drivers/dri/mach64/mach64_vb.c
+++ b/src/mesa/drivers/dri/mach64/mach64_vb.c
@@ -42,7 +42,6 @@
#include "mach64_vb.h"
#include "mach64_ioctl.h"
#include "mach64_tris.h"
-#include "mach64_state.h"
#define MACH64_TEX1_BIT 0x1
diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c
index f835cb8bd6..e7813b6372 100644
--- a/src/mesa/drivers/dri/mga/mga_xmesa.c
+++ b/src/mesa/drivers/dri/mga/mga_xmesa.c
@@ -35,7 +35,6 @@
#include "mga_drm.h"
#include "mga_xmesa.h"
#include "main/context.h"
-#include "main/matrix.h"
#include "main/simple_list.h"
#include "main/imports.h"
#include "main/framebuffer.h"
@@ -64,7 +63,6 @@
#include "utils.h"
#include "vblank.h"
-#include "main/extensions.h"
#include "drirenderbuffer.h"
#include "GL/internal/dri_interface.h"
diff --git a/src/mesa/drivers/dri/mga/mgadd.c b/src/mesa/drivers/dri/mga/mgadd.c
index 3b1ea22b60..2f23c0e514 100644
--- a/src/mesa/drivers/dri/mga/mgadd.c
+++ b/src/mesa/drivers/dri/mga/mgadd.c
@@ -32,11 +32,6 @@
#include "mgacontext.h"
#include "mgadd.h"
-#include "mgastate.h"
-#include "mgaspan.h"
-#include "mgatex.h"
-#include "mgatris.h"
-#include "mgavb.h"
#include "mga_xmesa.h"
#include "utils.h"
diff --git a/src/mesa/drivers/dri/mga/mgaioctl.c b/src/mesa/drivers/dri/mga/mgaioctl.c
index 8ce5d802ab..259358eaa3 100644
--- a/src/mesa/drivers/dri/mga/mgaioctl.c
+++ b/src/mesa/drivers/dri/mga/mgaioctl.c
@@ -42,10 +42,7 @@
#include "mgacontext.h"
#include "mgadd.h"
#include "mgastate.h"
-#include "mgatex.h"
-#include "mgavb.h"
#include "mgaioctl.h"
-#include "mgatris.h"
#include "vblank.h"
diff --git a/src/mesa/drivers/dri/mga/mgarender.c b/src/mesa/drivers/dri/mga/mgarender.c
index 517c3b8f82..8b8fc485d3 100644
--- a/src/mesa/drivers/dri/mga/mgarender.c
+++ b/src/mesa/drivers/dri/mga/mgarender.c
@@ -48,7 +48,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "mgacontext.h"
#include "mgatris.h"
-#include "mgastate.h"
#include "mgaioctl.h"
#include "mgavb.h"
diff --git a/src/mesa/drivers/dri/mga/mgatex.c b/src/mesa/drivers/dri/mga/mgatex.c
index 62a9317cd4..ca3dd4b013 100644
--- a/src/mesa/drivers/dri/mga/mgatex.c
+++ b/src/mesa/drivers/dri/mga/mgatex.c
@@ -40,11 +40,8 @@
#include "mgacontext.h"
#include "mgatex.h"
#include "mgaregs.h"
-#include "mgatris.h"
#include "mgaioctl.h"
-#include "swrast/swrast.h"
-
#include "xmlpool.h"
/**
diff --git a/src/mesa/drivers/dri/mga/mgatris.c b/src/mesa/drivers/dri/mga/mgatris.c
index c1bcd4b853..4c58c3bdb0 100644
--- a/src/mesa/drivers/dri/mga/mgatris.c
+++ b/src/mesa/drivers/dri/mga/mgatris.c
@@ -38,7 +38,6 @@
#include "mgaioctl.h"
#include "mgatris.h"
#include "mgavb.h"
-#include "mgastate.h"
static void mgaRenderPrimitive( GLcontext *ctx, GLenum prim );
diff --git a/src/mesa/drivers/dri/mga/mgavb.c b/src/mesa/drivers/dri/mga/mgavb.c
index 1c635b23a6..def5109863 100644
--- a/src/mesa/drivers/dri/mga/mgavb.c
+++ b/src/mesa/drivers/dri/mga/mgavb.c
@@ -39,7 +39,6 @@
#include "main/colormac.h"
#include "tnl/t_context.h"
-#include "swrast_setup/swrast_setup.h"
#include "swrast/swrast.h"
diff --git a/src/mesa/drivers/dri/r200/Makefile b/src/mesa/drivers/dri/r200/Makefile
index a93dbaee91..14eb96c1ba 100644
--- a/src/mesa/drivers/dri/r200/Makefile
+++ b/src/mesa/drivers/dri/r200/Makefile
@@ -9,10 +9,6 @@ LIBNAME = r200_dri.so
MINIGLX_SOURCES = server/radeon_dri.c
-ifeq ($(USING_EGL), 1)
-EGL_SOURCES = server/radeon_egl.c
-endif
-
ifeq ($(RADEON_LDFLAGS),)
CS_SOURCES = radeon_cs_space_drm.c radeon_bo.c radeon_cs.c
endif
diff --git a/src/mesa/drivers/dri/r200/r200_blit.c b/src/mesa/drivers/dri/r200/r200_blit.c
index b6fcc6e20c..e446d532cf 100644
--- a/src/mesa/drivers/dri/r200/r200_blit.c
+++ b/src/mesa/drivers/dri/r200/r200_blit.c
@@ -363,6 +363,10 @@ unsigned r200_blit(GLcontext *ctx,
return GL_FALSE;
}
+ if (src_offset % 32 || dst_offset % 32) {
+ return GL_FALSE;
+ }
+
if (0) {
fprintf(stderr, "src: size [%d x %d], pitch %d, "
"offset [%d x %d], format %s, bo %p\n",
diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c
index 3d6d0f5ec0..453c8de220 100644
--- a/src/mesa/drivers/dri/r200/r200_context.c
+++ b/src/mesa/drivers/dri/r200/r200_context.c
@@ -333,10 +333,6 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
r200InitShaderFuncs(&functions);
radeonInitQueryObjFunctions(&functions);
- if (rmesa->radeon.radeonScreen->kernel_mm) {
- r200_init_texcopy_functions(&functions);
- }
-
if (!radeonInitContext(&rmesa->radeon, &functions,
glVisual, driContextPriv,
sharedContextPrivate)) {
diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c
index 6c5a0b79ee..80b08dcc99 100644
--- a/src/mesa/drivers/dri/r200/r200_state_init.c
+++ b/src/mesa/drivers/dri/r200/r200_state_init.c
@@ -698,7 +698,8 @@ static void tex_emit_mm(GLcontext *ctx, struct radeon_state_atom *atom)
uint32_t dwords = atom->check(ctx, atom);
int i = atom->idx;
radeonTexObj *t = r200->state.texture.unit[i].texobj;
- if (!r200->state.texture.unit[i].unitneeded)
+
+ if (!r200->state.texture.unit[i].unitneeded && !(dwords <= atom->cmd_size))
dwords -= 4;
BEGIN_BATCH_NO_AUTOSTATE(dwords);
diff --git a/src/mesa/drivers/dri/r200/r200_vertprog.c b/src/mesa/drivers/dri/r200/r200_vertprog.c
index 11405d7cae..4f225a233d 100644
--- a/src/mesa/drivers/dri/r200/r200_vertprog.c
+++ b/src/mesa/drivers/dri/r200/r200_vertprog.c
@@ -437,7 +437,7 @@ static GLboolean r200_translate_vertex_program(GLcontext *ctx, struct r200_verte
(1 << VERT_RESULT_TEX2) | (1 << VERT_RESULT_TEX3) | (1 << VERT_RESULT_TEX4) |
(1 << VERT_RESULT_TEX5) | (1 << VERT_RESULT_PSIZ))) != 0) {
if (R200_DEBUG & RADEON_FALLBACKS) {
- fprintf(stderr, "can't handle vert prog outputs 0x%x\n",
+ fprintf(stderr, "can't handle vert prog outputs 0x%llx\n",
mesa_vp->Base.OutputsWritten);
}
return GL_FALSE;
diff --git a/src/mesa/drivers/dri/r200/server/radeon_egl.c b/src/mesa/drivers/dri/r200/server/radeon_egl.c
deleted file mode 120000
index d7735a7643..0000000000
--- a/src/mesa/drivers/dri/r200/server/radeon_egl.c
+++ /dev/null
@@ -1 +0,0 @@
-../../radeon/server/radeon_egl.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r300/Makefile b/src/mesa/drivers/dri/r300/Makefile
index acc4d4d8b1..04459c2ddf 100644
--- a/src/mesa/drivers/dri/r300/Makefile
+++ b/src/mesa/drivers/dri/r300/Makefile
@@ -9,10 +9,6 @@ LIBNAME = r300_dri.so
MINIGLX_SOURCES = server/radeon_dri.c
-ifeq ($(USING_EGL), 1)
-EGL_SOURCES = server/radeon_egl.c
-endif
-
ifeq ($(RADEON_LDFLAGS),)
CS_SOURCES = radeon_cs_space_drm.c radeon_bo.c radeon_cs.c
endif
diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c
index e1c33bbb2c..4787bafc66 100644
--- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c
+++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c
@@ -39,7 +39,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/macros.h"
#include "main/context.h"
#include "main/simple_list.h"
-#include "swrast/swrast.h"
#include "drm.h"
#include "radeon_drm.h"
@@ -50,7 +49,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_emit.h"
#include "radeon_bocs_wrapper.h"
#include "radeon_mipmap_tree.h"
-#include "r300_state.h"
#include "radeon_queryobj.h"
/** # of dwords reserved for additional instructions that may need to be written
diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c
index bb0e6db313..eedb7b6ed8 100644
--- a/src/mesa/drivers/dri/r300/r300_context.c
+++ b/src/mesa/drivers/dri/r300/r300_context.c
@@ -40,9 +40,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/context.h"
#include "main/simple_list.h"
#include "main/imports.h"
-#include "main/matrix.h"
#include "main/extensions.h"
-#include "main/state.h"
#include "main/bufferobj.h"
#include "main/texobj.h"
@@ -52,13 +50,11 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
-#include "tnl/t_vp_build.h"
#include "drivers/common/driverfuncs.h"
#include "drivers/common/meta.h"
#include "r300_context.h"
-#include "radeon_context.h"
#include "radeon_span.h"
#include "r300_blit.h"
#include "r300_cmdbuf.h"
@@ -70,7 +66,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_buffer_objects.h"
#include "radeon_queryobj.h"
-#include "vblank.h"
#include "utils.h"
#include "xmlpool.h" /* for symbolic values of enum-type options */
@@ -451,6 +446,8 @@ static void r300InitGLExtensions(GLcontext *ctx)
if (!r300->radeon.radeonScreen->drmSupportsOcclusionQueries) {
_mesa_disable_extension(ctx, "GL_ARB_occlusion_query");
}
+ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV350)
+ _mesa_enable_extension(ctx, "GL_ARB_half_float_vertex");
}
static void r300InitIoctlFuncs(struct dd_function_table *functions)
diff --git a/src/mesa/drivers/dri/r300/r300_draw.c b/src/mesa/drivers/dri/r300/r300_draw.c
index 3dcd986e22..813495a046 100644
--- a/src/mesa/drivers/dri/r300/r300_draw.c
+++ b/src/mesa/drivers/dri/r300/r300_draw.c
@@ -29,7 +29,6 @@
#include "main/glheader.h"
#include "main/context.h"
#include "main/state.h"
-#include "main/api_validate.h"
#include "main/enums.h"
#include "main/simple_list.h"
@@ -47,8 +46,6 @@
#include "tnl/tnl.h"
#include "tnl/t_vp_build.h"
#include "vbo/vbo_context.h"
-#include "swrast/swrast.h"
-#include "swrast_setup/swrast_setup.h"
static int getTypeSize(GLenum type)
@@ -56,6 +53,8 @@ static int getTypeSize(GLenum type)
switch (type) {
case GL_DOUBLE:
return sizeof(GLdouble);
+ case GL_HALF_FLOAT:
+ return sizeof(GLhalfARB);
case GL_FLOAT:
return sizeof(GLfloat);
case GL_INT:
@@ -385,6 +384,18 @@ static void r300TranslateAttrib(GLcontext *ctx, GLuint attr, int count, const st
r300_attr._signed = 0;
r300_attr.normalize = 0;
break;
+ case GL_HALF_FLOAT:
+ switch (input->Size) {
+ case 1:
+ case 2:
+ r300_attr.data_type = R300_DATA_TYPE_FLT16_2;
+ break;
+ case 3:
+ case 4:
+ r300_attr.data_type = R300_DATA_TYPE_FLT16_4;
+ break;
+ }
+ break;
case GL_SHORT:
r300_attr._signed = 1;
r300_attr.normalize = input->Normalized;
diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c
index 15aeaf0514..740c902221 100644
--- a/src/mesa/drivers/dri/r300/r300_emit.c
+++ b/src/mesa/drivers/dri/r300/r300_emit.c
@@ -39,19 +39,17 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/colormac.h"
#include "main/imports.h"
#include "main/macros.h"
-#include "main/image.h"
#include "swrast_setup/swrast_setup.h"
-#include "math/m_translate.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
#include "r300_context.h"
-#include "r300_state.h"
#include "r300_emit.h"
#include "r300_render.h"
#include "r300_swtcl.h"
+
GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead)
{
/* No idea what this value means. I have seen other values written to
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c
index 2933d31136..e41aeff91a 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog_common.c
+++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c
@@ -38,14 +38,12 @@
#include "r300_fragprog_common.h"
-#include "shader/program.h"
#include "shader/prog_parameter.h"
#include "shader/prog_print.h"
#include "compiler/radeon_compiler.h"
#include "radeon_mesa_to_rc.h"
-#include "r300_state.h"
static GLuint build_dtm(GLuint depthmode)
diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h
index ea684e7df1..d18ebab8ff 100644
--- a/src/mesa/drivers/dri/r300/r300_reg.h
+++ b/src/mesa/drivers/dri/r300/r300_reg.h
@@ -230,6 +230,9 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_DATA_TYPE_SHORT_4 7
# define R300_DATA_TYPE_VECTOR_3_TTT 8
# define R300_DATA_TYPE_VECTOR_3_EET 9
+# define R300_DATA_TYPE_FLT16_2 11
+# define R300_DATA_TYPE_FLT16_4 12
+
# define R300_SKIP_DWORDS_SHIFT 4
# define R300_DST_VEC_LOC_SHIFT 8
# define R300_LAST_VEC (1 << 13)
diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c
index 02c94250a8..e3e6285784 100644
--- a/src/mesa/drivers/dri/r300/r300_render.c
+++ b/src/mesa/drivers/dri/r300/r300_render.c
@@ -53,7 +53,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_render.h"
#include "main/glheader.h"
-#include "main/state.h"
#include "main/imports.h"
#include "main/enums.h"
#include "main/macros.h"
@@ -65,14 +64,10 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "swrast_setup/swrast_setup.h"
#include "vbo/vbo.h"
#include "vbo/vbo_split.h"
-#include "tnl/tnl.h"
-#include "tnl/t_vp_build.h"
#include "r300_context.h"
#include "r300_state.h"
#include "r300_reg.h"
-#include "r300_tex.h"
#include "r300_emit.h"
-#include "r300_fragprog_common.h"
#include "r300_swtcl.h"
/**
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index c51285aad9..017d45a503 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -58,13 +58,10 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_state.h"
#include "r300_reg.h"
#include "r300_emit.h"
-#include "r300_tex.h"
#include "r300_fragprog_common.h"
#include "r300_render.h"
#include "r300_vertprog.h"
-#include "drirenderbuffer.h"
-
static void r300BlendColor(GLcontext * ctx, const GLfloat cf[4])
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c
index eb5d2d5004..8dd8507395 100644
--- a/src/mesa/drivers/dri/r300/r300_tex.c
+++ b/src/mesa/drivers/dri/r300/r300_tex.c
@@ -41,18 +41,14 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/mipmap.h"
#include "main/simple_list.h"
#include "main/texstore.h"
-#include "main/teximage.h"
#include "main/texobj.h"
#include "texmem.h"
#include "r300_context.h"
-#include "r300_state.h"
#include "radeon_mipmap_tree.h"
#include "r300_tex.h"
-#include "xmlpool.h"
-
static unsigned int translate_wrap_mode(GLenum wrapmode)
{
diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c
index 78ff54574f..09e046859a 100644
--- a/src/mesa/drivers/dri/r300/r300_texstate.c
+++ b/src/mesa/drivers/dri/r300/r300_texstate.c
@@ -45,7 +45,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/simple_list.h"
#include "r300_context.h"
-#include "r300_state.h"
#include "radeon_mipmap_tree.h"
#include "r300_tex.h"
#include "r300_reg.h"
diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c
index aa98a049aa..e6fa57d439 100644
--- a/src/mesa/drivers/dri/r300/r300_vertprog.c
+++ b/src/mesa/drivers/dri/r300/r300_vertprog.c
@@ -34,7 +34,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "shader/program.h"
#include "shader/programopt.h"
#include "shader/prog_instruction.h"
-#include "shader/prog_optimize.h"
#include "shader/prog_parameter.h"
#include "shader/prog_print.h"
#include "shader/prog_statevars.h"
diff --git a/src/mesa/drivers/dri/r300/server/radeon_egl.c b/src/mesa/drivers/dri/r300/server/radeon_egl.c
deleted file mode 120000
index d7735a7643..0000000000
--- a/src/mesa/drivers/dri/r300/server/radeon_egl.c
+++ /dev/null
@@ -1 +0,0 @@
-../../radeon/server/radeon_egl.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/r600/Makefile b/src/mesa/drivers/dri/r600/Makefile
index 8a45fc51b3..5d50941539 100644
--- a/src/mesa/drivers/dri/r600/Makefile
+++ b/src/mesa/drivers/dri/r600/Makefile
@@ -9,10 +9,6 @@ LIBNAME = r600_dri.so
MINIGLX_SOURCES = server/radeon_dri.c
-ifeq ($(USING_EGL), 1)
-EGL_SOURCES = server/radeon_egl.c
-endif
-
ifeq ($(RADEON_LDFLAGS),)
CS_SOURCES = radeon_cs_space_drm.c radeon_bo.c radeon_cs.c
endif
diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c
index 68112c49dc..ab3c7723c9 100644
--- a/src/mesa/drivers/dri/r600/r600_context.c
+++ b/src/mesa/drivers/dri/r600/r600_context.c
@@ -246,12 +246,11 @@ static void r600_init_vtbl(radeonContextPtr radeon)
static void r600InitConstValues(GLcontext *ctx, radeonScreenPtr screen)
{
- context_t *r600 = R700_CONTEXT(ctx);
-
- ctx->Const.MaxTextureImageUnits =
- driQueryOptioni(&r600->radeon.optionCache, "texture_image_units");
- ctx->Const.MaxTextureCoordUnits =
- driQueryOptioni(&r600->radeon.optionCache, "texture_coord_units");
+ ctx->Const.MaxTextureImageUnits = 16;
+ /* 8 per clause on r6xx, 16 on r7xx
+ * but I think mesa only supports 8 at the moment
+ */
+ ctx->Const.MaxTextureCoordUnits = 8;
ctx->Const.MaxTextureUnits =
MIN2(ctx->Const.MaxTextureImageUnits,
ctx->Const.MaxTextureCoordUnits);
@@ -286,9 +285,8 @@ static void r600InitConstValues(GLcontext *ctx, radeonScreenPtr screen)
ctx->Const.FragmentProgram.MaxNativeAttribs = 32;
ctx->Const.FragmentProgram.MaxNativeParameters = 256;
ctx->Const.FragmentProgram.MaxNativeAluInstructions = 8192;
- /* 8 per clause on r6xx, 16 on rv670/r7xx */
- if ((screen->chip_family == CHIP_FAMILY_RV670) ||
- (screen->chip_family >= CHIP_FAMILY_RV770))
+ /* 8 per clause on r6xx, 16 on r7xx */
+ if (screen->chip_family >= CHIP_FAMILY_RV770)
ctx->Const.FragmentProgram.MaxNativeTexInstructions = 16;
else
ctx->Const.FragmentProgram.MaxNativeTexInstructions = 8;
diff --git a/src/mesa/drivers/dri/r600/r600_tex.h b/src/mesa/drivers/dri/r600/r600_tex.h
index c2141ef5e5..1d75a2ecd6 100644
--- a/src/mesa/drivers/dri/r600/r600_tex.h
+++ b/src/mesa/drivers/dri/r600/r600_tex.h
@@ -42,7 +42,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
/* Texel pitch is 8 alignment. */
#define R700_TEXEL_PITCH_ALIGNMENT_MASK 0x7
-#define R700_MAX_TEXTURE_UNITS 8 /* TODO : should be 16, lets make it work, review later */
+#define R700_MAX_TEXTURE_UNITS 16
extern void r600SetDepthTexMode(struct gl_texture_object *tObj);
diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c
index b8466bdd75..3289d89c92 100644
--- a/src/mesa/drivers/dri/r600/r600_texstate.c
+++ b/src/mesa/drivers/dri/r600/r600_texstate.c
@@ -85,6 +85,7 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa
CLEARfield(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
CLEARfield(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
CLEARfield(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ CLEARbit(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__FORCE_DEGAMMA_bit);
SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED,
FORMAT_COMP_X_shift, FORMAT_COMP_X_mask);
@@ -95,6 +96,11 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa
SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED,
FORMAT_COMP_W_shift, FORMAT_COMP_W_mask);
+ CLEARbit(t->SQ_TEX_RESOURCE0, TILE_TYPE_bit);
+ SETfield(t->SQ_TEX_RESOURCE0, ARRAY_LINEAR_GENERAL,
+ SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_shift,
+ SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_mask);
+
switch (mesa_format) /* This is mesa format. */
{
case MESA_FORMAT_RGBA8888:
@@ -158,6 +164,32 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa
SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W,
SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
break;
+ case MESA_FORMAT_XRGB8888:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
+ case MESA_FORMAT_XRGB8888_REV:
+ SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
+ SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
+
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask);
+ SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X,
+ SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask);
+ break;
case MESA_FORMAT_ARGB8888_REV:
SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8,
SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask);
@@ -515,6 +547,10 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa
case MESA_FORMAT_Z24_S8:
case MESA_FORMAT_Z32:
case MESA_FORMAT_S8:
+ SETbit(t->SQ_TEX_RESOURCE0, TILE_TYPE_bit);
+ SETfield(t->SQ_TEX_RESOURCE0, ARRAY_1D_TILED_THIN1,
+ SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_shift,
+ SQ_TEX_RESOURCE_WORD0_0__TILE_MODE_mask);
switch (mesa_format) {
case MESA_FORMAT_Z16:
SETfield(t->SQ_TEX_RESOURCE1, FMT_16,
@@ -651,6 +687,12 @@ static GLuint r600_translate_shadow_func(GLenum func)
}
}
+static INLINE uint32_t
+S_FIXED(float value, uint32_t frac_bits)
+{
+ return value * (1 << frac_bits);
+}
+
void r600SetDepthTexMode(struct gl_texture_object *tObj)
{
radeonTexObjPtr t;
@@ -670,8 +712,9 @@ void r600SetDepthTexMode(struct gl_texture_object *tObj)
* \param rmesa Context pointer
* \param t the r300 texture object
*/
-static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *texObj)
+static void setup_hardware_state(GLcontext * ctx, struct gl_texture_object *texObj, int unit)
{
+ context_t *rmesa = R700_CONTEXT(ctx);
radeonTexObj *t = radeon_tex_obj(texObj);
const struct gl_texture_image *firstImage;
GLuint uTexelPitch, row_align;
@@ -733,11 +776,21 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex
t->SQ_TEX_RESOURCE2 = get_base_teximage_offset(t) / 256;
- if ((t->maxLod - t->minLod) > 0) {
- t->SQ_TEX_RESOURCE3 = radeon_miptree_image_offset(t->mt, 0, t->minLod + 1) / 256;
- SETfield(t->SQ_TEX_RESOURCE4, 0, BASE_LEVEL_shift, BASE_LEVEL_mask);
- SETfield(t->SQ_TEX_RESOURCE5, t->maxLod - t->minLod, LAST_LEVEL_shift, LAST_LEVEL_mask);
- }
+ t->SQ_TEX_RESOURCE3 = radeon_miptree_image_offset(t->mt, 0, t->minLod + 1) / 256;
+
+ SETfield(t->SQ_TEX_RESOURCE4, 0, BASE_LEVEL_shift, BASE_LEVEL_mask);
+ SETfield(t->SQ_TEX_RESOURCE5, t->maxLod - t->minLod, LAST_LEVEL_shift, LAST_LEVEL_mask);
+
+ SETfield(t->SQ_TEX_SAMPLER1,
+ S_FIXED(CLAMP(t->base.MinLod - t->minLod, 0, 15), 6),
+ MIN_LOD_shift, MIN_LOD_mask);
+ SETfield(t->SQ_TEX_SAMPLER1,
+ S_FIXED(CLAMP(t->base.MaxLod - t->minLod, 0, 15), 6),
+ MAX_LOD_shift, MAX_LOD_mask);
+ SETfield(t->SQ_TEX_SAMPLER1,
+ S_FIXED(CLAMP(ctx->Texture.Unit[unit].LodBias + t->base.LodBias, -16, 16), 6),
+ SQ_TEX_SAMPLER_WORD1_0__LOD_BIAS_shift, SQ_TEX_SAMPLER_WORD1_0__LOD_BIAS_mask);
+
if(texObj->CompareMode == GL_COMPARE_R_TO_TEXTURE_ARB)
{
SETfield(t->SQ_TEX_SAMPLER0, r600_translate_shadow_func(texObj->CompareFunc), DEPTH_COMPARE_FUNCTION_shift, DEPTH_COMPARE_FUNCTION_mask);
@@ -754,9 +807,8 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex
*
* Mostly this means populating the texture object's mipmap tree.
*/
-static GLboolean r600_validate_texture(GLcontext * ctx, struct gl_texture_object *texObj)
+static GLboolean r600_validate_texture(GLcontext * ctx, struct gl_texture_object *texObj, int unit)
{
- context_t *rmesa = R700_CONTEXT(ctx);
radeonTexObj *t = radeon_tex_obj(texObj);
if (!radeon_validate_texture_miptree(ctx, texObj))
@@ -764,7 +816,7 @@ static GLboolean r600_validate_texture(GLcontext * ctx, struct gl_texture_object
/* Configure the hardware registers (more precisely, the cached version
* of the hardware registers). */
- setup_hardware_state(rmesa, texObj);
+ setup_hardware_state(ctx, texObj, unit);
t->validated = GL_TRUE;
return GL_TRUE;
@@ -805,7 +857,7 @@ GLboolean r600ValidateBuffers(GLcontext * ctx)
if (!ctx->Texture.Unit[i]._ReallyEnabled)
continue;
- if (!r600_validate_texture(ctx, ctx->Texture.Unit[i]._Current)) {
+ if (!r600_validate_texture(ctx, ctx->Texture.Unit[i]._Current, i)) {
radeon_warning("failed to validate texture for unit %d.\n", i);
}
t = radeon_tex_obj(ctx->Texture.Unit[i]._Current);
diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c
index c01b2fbb14..89adb77bf5 100644
--- a/src/mesa/drivers/dri/r600/r700_assembler.c
+++ b/src/mesa/drivers/dri/r600/r700_assembler.c
@@ -4491,20 +4491,21 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
GLboolean assemble_XPD(r700_AssemblerBase *pAsm)
{
- BITS tmp;
+ BITS tmp1;
+ BITS tmp2 = 0;
if( GL_FALSE == checkop2(pAsm) )
{
return GL_FALSE;
}
- tmp = gethelpr(pAsm);
+ tmp1 = gethelpr(pAsm);
pAsm->D.dst.opcode = SQ_OP2_INST_MUL;
setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
pAsm->D.dst.rtype = DST_REG_TEMPORARY;
- pAsm->D.dst.reg = tmp;
+ pAsm->D.dst.reg = tmp1;
nomask_PVSDST(&(pAsm->D.dst));
if( GL_FALSE == assemble_src(pAsm, 0, -1) )
@@ -4530,11 +4531,11 @@ GLboolean assemble_XPD(r700_AssemblerBase *pAsm)
if(0xF != pAsm->pILInst[pAsm->uiCurInst].DstReg.WriteMask)
{
- tmp = gethelpr(pAsm);
+ tmp2 = gethelpr(pAsm);
setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
pAsm->D.dst.rtype = DST_REG_TEMPORARY;
- pAsm->D.dst.reg = tmp;
+ pAsm->D.dst.reg = tmp2;
nomask_PVSDST(&(pAsm->D.dst));
}
@@ -4562,7 +4563,7 @@ GLboolean assemble_XPD(r700_AssemblerBase *pAsm)
// result1 + (neg) result0
setaddrmode_PVSSRC(&(pAsm->S[2].src),ADDR_ABSOLUTE);
pAsm->S[2].src.rtype = SRC_REG_TEMPORARY;
- pAsm->S[2].src.reg = tmp;
+ pAsm->S[2].src.reg = tmp1;
neg_PVSSRC(&(pAsm->S[2].src));
noswizzle_PVSSRC(&(pAsm->S[2].src));
@@ -4585,7 +4586,7 @@ GLboolean assemble_XPD(r700_AssemblerBase *pAsm)
// Use tmp as source
setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
- pAsm->S[0].src.reg = tmp;
+ pAsm->S[0].src.reg = tmp2;
noneg_PVSSRC(&(pAsm->S[0].src));
noswizzle_PVSSRC(&(pAsm->S[0].src));
diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c
index 1a1a87c3cf..ef25cd93fe 100644
--- a/src/mesa/drivers/dri/r600/r700_chip.c
+++ b/src/mesa/drivers/dri/r600/r700_chip.c
@@ -303,14 +303,13 @@ static void r700SetRenderTarget(context_t *context, int id)
R600_STATECHANGE(context, cb_target);
/* color buffer */
- r700->render_target[id].CB_COLOR0_BASE.u32All = context->radeon.state.color.draw_offset;
+ r700->render_target[id].CB_COLOR0_BASE.u32All = context->radeon.state.color.draw_offset / 256;
nPitchInPixel = rrb->pitch/rrb->cpp;
SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, (nPitchInPixel/8)-1,
PITCH_TILE_MAX_shift, PITCH_TILE_MAX_mask);
SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, ( (nPitchInPixel * context->radeon.radeonScreen->driScreen->fbHeight)/64 )-1,
SLICE_TILE_MAX_shift, SLICE_TILE_MAX_mask);
- r700->render_target[id].CB_COLOR0_BASE.u32All = 0;
SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ENDIAN_NONE, ENDIAN_shift, ENDIAN_mask);
SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ARRAY_LINEAR_GENERAL,
CB_COLOR0_INFO__ARRAY_MODE_shift, CB_COLOR0_INFO__ARRAY_MODE_mask);
diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c
index 3c8cb579f9..20e8afefba 100644
--- a/src/mesa/drivers/dri/r600/r700_state.c
+++ b/src/mesa/drivers/dri/r600/r700_state.c
@@ -59,6 +59,7 @@ static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state);
static void r700UpdatePolygonMode(GLcontext * ctx);
static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state);
static void r700SetStencilState(GLcontext * ctx, GLboolean state);
+static void r700UpdateWindow(GLcontext * ctx, int id);
void r700UpdateShaders(GLcontext * ctx)
{
@@ -780,6 +781,9 @@ static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //---------
case GL_LINE_STIPPLE:
r700UpdateLineStipple(ctx);
break;
+ case GL_DEPTH_CLAMP:
+ r700UpdateWindow(ctx, 0);
+ break;
default:
break;
}
@@ -1576,9 +1580,9 @@ static void r700InitSQConfig(GLcontext * ctx)
SETbit(r700->sq_config.SQ_CONFIG.u32All, DX9_CONSTS_bit);
SETbit(r700->sq_config.SQ_CONFIG.u32All, ALU_INST_PREFER_VECTOR_bit);
SETfield(r700->sq_config.SQ_CONFIG.u32All, ps_prio, PS_PRIO_shift, PS_PRIO_mask);
- SETfield(r700->sq_config.SQ_CONFIG.u32All, ps_prio, VS_PRIO_shift, VS_PRIO_mask);
- SETfield(r700->sq_config.SQ_CONFIG.u32All, ps_prio, GS_PRIO_shift, GS_PRIO_mask);
- SETfield(r700->sq_config.SQ_CONFIG.u32All, ps_prio, ES_PRIO_shift, ES_PRIO_mask);
+ SETfield(r700->sq_config.SQ_CONFIG.u32All, vs_prio, VS_PRIO_shift, VS_PRIO_mask);
+ SETfield(r700->sq_config.SQ_CONFIG.u32All, gs_prio, GS_PRIO_shift, GS_PRIO_mask);
+ SETfield(r700->sq_config.SQ_CONFIG.u32All, es_prio, ES_PRIO_shift, ES_PRIO_mask);
r700->sq_config.SQ_GPR_RESOURCE_MGMT_1.u32All = 0;
SETfield(r700->sq_config.SQ_GPR_RESOURCE_MGMT_1.u32All, num_ps_gprs, NUM_PS_GPRS_shift, NUM_PS_GPRS_mask);
diff --git a/src/mesa/drivers/dri/r600/server/radeon_egl.c b/src/mesa/drivers/dri/r600/server/radeon_egl.c
deleted file mode 120000
index d7735a7643..0000000000
--- a/src/mesa/drivers/dri/r600/server/radeon_egl.c
+++ /dev/null
@@ -1 +0,0 @@
-../../radeon/server/radeon_egl.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c
index e0b853bc97..79f3ff7da6 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common.c
@@ -1036,10 +1036,11 @@ static INLINE void radeon_emit_atom(radeonContextPtr radeon, struct radeon_state
OUT_BATCH_TABLE(atom->cmd, dwords);
END_BATCH();
}
+ atom->dirty = GL_FALSE;
+
} else {
radeon_print(RADEON_STATE, RADEON_VERBOSE, " skip state %s\n", atom->name);
}
- atom->dirty = GL_FALSE;
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c
index bf46eb8aab..cc951a12cb 100644
--- a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c
+++ b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c
@@ -180,7 +180,6 @@ static int cs_begin(struct radeon_cs_int *cs,
if (cs->cdw + ndw > cs->ndw) {
uint32_t tmp, *ptr;
- int num = (ndw > 0x3FF) ? ndw : 0x3FF;
tmp = (cs->cdw + ndw + 0x3ff) & (~0x3ff);
ptr = (uint32_t*)realloc(cs->packets, 4 * tmp);
diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c
index 7b1f84a715..e780b9eef1 100644
--- a/src/mesa/drivers/dri/radeon/radeon_fbo.c
+++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c
@@ -531,10 +531,9 @@ radeon_render_texture(GLcontext * ctx,
att->TextureLevel);
if (att->Texture->Target == GL_TEXTURE_3D) {
- GLuint offsets[6];
- radeon_miptree_depth_offsets(radeon_image->mt, att->TextureLevel,
- offsets);
- imageOffset += offsets[att->Zoffset];
+ imageOffset += radeon_image->mt->levels[att->TextureLevel].rowstride *
+ radeon_image->mt->levels[att->TextureLevel].height *
+ att->Zoffset;
}
/* store that offset in the region, along with the correct pitch for
diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.c b/src/mesa/drivers/dri/radeon/radeon_ioctl.c
index a9d50c5d07..afe3d9f12e 100644
--- a/src/mesa/drivers/dri/radeon/radeon_ioctl.c
+++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.c
@@ -46,7 +46,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/shaders.h"
#include "main/texstate.h"
#include "main/varray.h"
-#include "glapi/dispatch.h"
#include "swrast/swrast.h"
#include "main/stencil.h"
#include "main/matrix.h"
diff --git a/src/mesa/drivers/dri/radeon/radeon_lighting.c b/src/mesa/drivers/dri/radeon/radeon_lighting.c
deleted file mode 100644
index ba444f2b10..0000000000
--- a/src/mesa/drivers/dri/radeon/radeon_lighting.c
+++ /dev/null
@@ -1,681 +0,0 @@
-/*
- * Copyright 2000, 2001 VA Linux Systems Inc., Fremont, California.
- *
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
- * OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Gareth Hughes <gareth@valinux.com>
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "main/glheader.h"
-#include "main/imports.h"
-#include "api_arrayelt.h"
-/* #include "mmath.h" */
-#include "main/enums.h"
-#include "colormac.h"
-
-
-#include "radeon_context.h"
-#include "radeon_ioctl.h"
-#include "radeon_state.h"
-#include "radeon_tcl.h"
-#include "radeon_tex.h"
-#include "radeon_vtxfmt.h"
-
-
-
-/* =============================================================
- * Materials
- */
-
-
-/* Update on colormaterial, material emmissive/ambient,
- * lightmodel.globalambient
- */
-void update_global_ambient( GLcontext *ctx )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- float *fcmd = (float *)RADEON_DB_STATE( glt );
-
- /* Need to do more if both emmissive & ambient are PREMULT:
- */
- if ((rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &
- ((3 << RADEON_EMISSIVE_SOURCE_SHIFT) |
- (3 << RADEON_AMBIENT_SOURCE_SHIFT))) == 0)
- {
- COPY_3V( &fcmd[GLT_RED],
- ctx->Light.Material[0].Emission);
- ACC_SCALE_3V( &fcmd[GLT_RED],
- ctx->Light.Model.Ambient,
- ctx->Light.Material[0].Ambient);
- }
- else
- {
- COPY_3V( &fcmd[GLT_RED], ctx->Light.Model.Ambient );
- }
-
- RADEON_DB_STATECHANGE(rmesa, &rmesa->hw.glt);
-}
-
-/* Update on change to
- * - light[p].colors
- * - light[p].enabled
- * - material,
- * - colormaterial enabled
- * - colormaterial bitmask
- */
-void update_light_colors( GLcontext *ctx, GLuint p )
-{
- struct gl_light *l = &ctx->Light.Light[p];
-
-/* fprintf(stderr, "%s\n", __FUNCTION__); */
-
- if (l->Enabled) {
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- float *fcmd = (float *)RADEON_DB_STATE( lit[p] );
- GLuint bitmask = ctx->Light.ColorMaterialBitmask;
- struct gl_material *mat = &ctx->Light.Material[0];
-
- COPY_4V( &fcmd[LIT_AMBIENT_RED], l->Ambient );
- COPY_4V( &fcmd[LIT_DIFFUSE_RED], l->Diffuse );
- COPY_4V( &fcmd[LIT_SPECULAR_RED], l->Specular );
-
- if (!ctx->Light.ColorMaterialEnabled)
- bitmask = 0;
-
- if ((bitmask & FRONT_AMBIENT_BIT) == 0)
- SELF_SCALE_3V( &fcmd[LIT_AMBIENT_RED], mat->Ambient );
-
- if ((bitmask & FRONT_DIFFUSE_BIT) == 0)
- SELF_SCALE_3V( &fcmd[LIT_DIFFUSE_RED], mat->Diffuse );
-
- if ((bitmask & FRONT_SPECULAR_BIT) == 0)
- SELF_SCALE_3V( &fcmd[LIT_SPECULAR_RED], mat->Specular );
-
- RADEON_DB_STATECHANGE( rmesa, &rmesa->hw.lit[p] );
- }
-}
-
-/* Also fallback for asym colormaterial mode in twoside lighting...
- */
-void check_twoside_fallback( GLcontext *ctx )
-{
- GLboolean fallback = GL_FALSE;
-
- if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) {
- if (memcmp( &ctx->Light.Material[0],
- &ctx->Light.Material[1],
- sizeof(struct gl_material)) != 0)
- fallback = GL_TRUE;
- else if (ctx->Light.ColorMaterialEnabled &&
- (ctx->Light.ColorMaterialBitmask & BACK_MATERIAL_BITS) !=
- ((ctx->Light.ColorMaterialBitmask & FRONT_MATERIAL_BITS)<<1))
- fallback = GL_TRUE;
- }
-
- TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_LIGHT_TWOSIDE, fallback );
-}
-
-void radeonColorMaterial( GLcontext *ctx, GLenum face, GLenum mode )
-{
- if (ctx->Light.ColorMaterialEnabled) {
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLuint light_model_ctl = rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL];
- GLuint mask = ctx->Light.ColorMaterialBitmask;
-
- /* Default to PREMULT:
- */
- light_model_ctl &= ~((3 << RADEON_EMISSIVE_SOURCE_SHIFT) |
- (3 << RADEON_AMBIENT_SOURCE_SHIFT) |
- (3 << RADEON_DIFFUSE_SOURCE_SHIFT) |
- (3 << RADEON_SPECULAR_SOURCE_SHIFT));
-
- if (mask & FRONT_EMISSION_BIT) {
- light_model_ctl |= (RADEON_LM_SOURCE_VERTEX_DIFFUSE <<
- RADEON_EMISSIVE_SOURCE_SHIFT);
- }
-
- if (mask & FRONT_AMBIENT_BIT) {
- light_model_ctl |= (RADEON_LM_SOURCE_VERTEX_DIFFUSE <<
- RADEON_AMBIENT_SOURCE_SHIFT);
- }
-
- if (mask & FRONT_DIFFUSE_BIT) {
- light_model_ctl |= (RADEON_LM_SOURCE_VERTEX_DIFFUSE <<
- RADEON_DIFFUSE_SOURCE_SHIFT);
- }
-
- if (mask & FRONT_SPECULAR_BIT) {
- light_model_ctl |= (RADEON_LM_SOURCE_VERTEX_DIFFUSE <<
- RADEON_SPECULAR_SOURCE_SHIFT);
- }
-
- if (light_model_ctl != rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL]) {
- GLuint p;
-
- RADEON_STATECHANGE( rmesa, tcl );
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] = light_model_ctl;
-
- for (p = 0 ; p < MAX_LIGHTS; p++)
- update_light_colors( ctx, p );
- update_global_ambient( ctx );
- }
- }
-
- check_twoside_fallback( ctx );
-}
-
-void radeonUpdateMaterial( GLcontext *ctx )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLfloat *fcmd = (GLfloat *)RADEON_DB_STATE( mtl );
- GLuint p;
- GLuint mask = ~0;
-
- if (ctx->Light.ColorMaterialEnabled)
- mask &= ~ctx->Light.ColorMaterialBitmask;
-
- if (RADEON_DEBUG & RADEON_STATE)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
-
- if (mask & FRONT_EMISSION_BIT) {
- fcmd[MTL_EMMISSIVE_RED] = ctx->Light.Material[0].Emission[0];
- fcmd[MTL_EMMISSIVE_GREEN] = ctx->Light.Material[0].Emission[1];
- fcmd[MTL_EMMISSIVE_BLUE] = ctx->Light.Material[0].Emission[2];
- fcmd[MTL_EMMISSIVE_ALPHA] = ctx->Light.Material[0].Emission[3];
- }
- if (mask & FRONT_AMBIENT_BIT) {
- fcmd[MTL_AMBIENT_RED] = ctx->Light.Material[0].Ambient[0];
- fcmd[MTL_AMBIENT_GREEN] = ctx->Light.Material[0].Ambient[1];
- fcmd[MTL_AMBIENT_BLUE] = ctx->Light.Material[0].Ambient[2];
- fcmd[MTL_AMBIENT_ALPHA] = ctx->Light.Material[0].Ambient[3];
- }
- if (mask & FRONT_DIFFUSE_BIT) {
- fcmd[MTL_DIFFUSE_RED] = ctx->Light.Material[0].Diffuse[0];
- fcmd[MTL_DIFFUSE_GREEN] = ctx->Light.Material[0].Diffuse[1];
- fcmd[MTL_DIFFUSE_BLUE] = ctx->Light.Material[0].Diffuse[2];
- fcmd[MTL_DIFFUSE_ALPHA] = ctx->Light.Material[0].Diffuse[3];
- }
- if (mask & FRONT_SPECULAR_BIT) {
- fcmd[MTL_SPECULAR_RED] = ctx->Light.Material[0].Specular[0];
- fcmd[MTL_SPECULAR_GREEN] = ctx->Light.Material[0].Specular[1];
- fcmd[MTL_SPECULAR_BLUE] = ctx->Light.Material[0].Specular[2];
- fcmd[MTL_SPECULAR_ALPHA] = ctx->Light.Material[0].Specular[3];
- }
- if (mask & FRONT_SHININESS_BIT) {
- fcmd[MTL_SHININESS] = ctx->Light.Material[0].Shininess;
- }
-
- if (RADEON_DB_STATECHANGE( rmesa, &rmesa->hw.mtl )) {
- for (p = 0 ; p < MAX_LIGHTS; p++)
- update_light_colors( ctx, p );
-
- check_twoside_fallback( ctx );
- update_global_ambient( ctx );
- }
- else if (RADEON_DEBUG & (RADEON_PRIMS|DEBUG_STATE))
- fprintf(stderr, "%s: Elided noop material call\n", __FUNCTION__);
-}
-
-/* _NEW_LIGHT
- * _NEW_MODELVIEW
- * _MESA_NEW_NEED_EYE_COORDS
- *
- * Uses derived state from mesa:
- * _VP_inf_norm
- * _h_inf_norm
- * _Position
- * _NormSpotDirection
- * _ModelViewInvScale
- * _NeedEyeCoords
- * _EyeZDir
- *
- * which are calculated in light.c and are correct for the current
- * lighting space (model or eye), hence dependencies on _NEW_MODELVIEW
- * and _MESA_NEW_NEED_EYE_COORDS.
- */
-void radeonUpdateLighting( GLcontext *ctx )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- /* Have to check these, or have an automatic shortcircuit mechanism
- * to remove noop statechanges. (Or just do a better job on the
- * front end).
- */
- {
- GLuint tmp = rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL];
-
- if (ctx->_NeedEyeCoords)
- tmp &= ~RADEON_LIGHT_IN_MODELSPACE;
- else
- tmp |= RADEON_LIGHT_IN_MODELSPACE;
-
-
- /* Leave this test disabled: (unexplained q3 lockup) (even with
- new packets)
- */
- if (tmp != rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL])
- {
- RADEON_STATECHANGE( rmesa, tcl );
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] = tmp;
- }
- }
-
- {
- GLfloat *fcmd = (GLfloat *)RADEON_DB_STATE( eye );
- fcmd[EYE_X] = ctx->_EyeZDir[0];
- fcmd[EYE_Y] = ctx->_EyeZDir[1];
- fcmd[EYE_Z] = - ctx->_EyeZDir[2];
- fcmd[EYE_RESCALE_FACTOR] = ctx->_ModelViewInvScale;
- RADEON_DB_STATECHANGE( rmesa, &rmesa->hw.eye );
- }
-
-
-/* RADEON_STATECHANGE( rmesa, glt ); */
-
- if (ctx->Light.Enabled) {
- GLint p;
- for (p = 0 ; p < MAX_LIGHTS; p++) {
- if (ctx->Light.Light[p].Enabled) {
- struct gl_light *l = &ctx->Light.Light[p];
- GLfloat *fcmd = (GLfloat *)RADEON_DB_STATE( lit[p] );
-
- if (l->EyePosition[3] == 0.0) {
- COPY_3FV( &fcmd[LIT_POSITION_X], l->_VP_inf_norm );
- COPY_3FV( &fcmd[LIT_DIRECTION_X], l->_h_inf_norm );
- fcmd[LIT_POSITION_W] = 0;
- fcmd[LIT_DIRECTION_W] = 0;
- } else {
- COPY_4V( &fcmd[LIT_POSITION_X], l->_Position );
- fcmd[LIT_DIRECTION_X] = -l->_NormSpotDirection[0];
- fcmd[LIT_DIRECTION_Y] = -l->_NormSpotDirection[1];
- fcmd[LIT_DIRECTION_Z] = -l->_NormSpotDirection[2];
- fcmd[LIT_DIRECTION_W] = 0;
- }
-
- RADEON_DB_STATECHANGE( rmesa, &rmesa->hw.lit[p] );
- }
- }
- }
-}
-
-
-void radeonLightfv( GLcontext *ctx, GLenum light,
- GLenum pname, const GLfloat *params )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLint p = light - GL_LIGHT0;
- struct gl_light *l = &ctx->Light.Light[p];
- GLfloat *fcmd = (GLfloat *)rmesa->hw.lit[p].cmd;
-
-
- switch (pname) {
- case GL_AMBIENT:
- case GL_DIFFUSE:
- case GL_SPECULAR:
- update_light_colors( ctx, p );
- break;
-
- case GL_SPOT_DIRECTION:
- /* picked up in update_light */
- break;
-
- case GL_POSITION: {
- /* positions picked up in update_light, but can do flag here */
- GLuint flag = (p&1)? RADEON_LIGHT_1_IS_LOCAL : RADEON_LIGHT_0_IS_LOCAL;
- GLuint idx = TCL_PER_LIGHT_CTL_0 + p/2;
-
- RADEON_STATECHANGE(rmesa, tcl);
- if (l->EyePosition[3] != 0.0F)
- rmesa->hw.tcl.cmd[idx] |= flag;
- else
- rmesa->hw.tcl.cmd[idx] &= ~flag;
- break;
- }
-
- case GL_SPOT_EXPONENT:
- RADEON_STATECHANGE(rmesa, lit[p]);
- fcmd[LIT_SPOT_EXPONENT] = params[0];
- break;
-
- case GL_SPOT_CUTOFF: {
- GLuint flag = (p&1) ? RADEON_LIGHT_1_IS_SPOT : RADEON_LIGHT_0_IS_SPOT;
- GLuint idx = TCL_PER_LIGHT_CTL_0 + p/2;
-
- RADEON_STATECHANGE(rmesa, lit[p]);
- fcmd[LIT_SPOT_CUTOFF] = l->_CosCutoff;
-
- RADEON_STATECHANGE(rmesa, tcl);
- if (l->SpotCutoff != 180.0F)
- rmesa->hw.tcl.cmd[idx] |= flag;
- else
- rmesa->hw.tcl.cmd[idx] &= ~flag;
- break;
- }
-
- case GL_CONSTANT_ATTENUATION:
- RADEON_STATECHANGE(rmesa, lit[p]);
- fcmd[LIT_ATTEN_CONST] = params[0];
- break;
- case GL_LINEAR_ATTENUATION:
- RADEON_STATECHANGE(rmesa, lit[p]);
- fcmd[LIT_ATTEN_LINEAR] = params[0];
- break;
- case GL_QUADRATIC_ATTENUATION:
- RADEON_STATECHANGE(rmesa, lit[p]);
- fcmd[LIT_ATTEN_QUADRATIC] = params[0];
- break;
- default:
- return;
- }
-
-}
-
-
-
-
-void radeonLightModelfv( GLcontext *ctx, GLenum pname,
- const GLfloat *param )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- switch (pname) {
- case GL_LIGHT_MODEL_AMBIENT:
- update_global_ambient( ctx );
- break;
-
- case GL_LIGHT_MODEL_LOCAL_VIEWER:
- RADEON_STATECHANGE( rmesa, tcl );
- if (ctx->Light.Model.LocalViewer)
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] |= RADEON_LOCAL_VIEWER;
- else
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &= ~RADEON_LOCAL_VIEWER;
- break;
-
- case GL_LIGHT_MODEL_TWO_SIDE:
- RADEON_STATECHANGE( rmesa, tcl );
- if (ctx->Light.Model.TwoSide)
- rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] |= RADEON_LIGHT_TWOSIDE;
- else
- rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] &= ~RADEON_LIGHT_TWOSIDE;
-
- check_twoside_fallback( ctx );
-
-#if _HAVE_SWTNL
- if (rmesa->TclFallback) {
- radeonChooseRenderState( ctx );
- radeonChooseVertexState( ctx );
- }
-#endif
- break;
-
- case GL_LIGHT_MODEL_COLOR_CONTROL:
- radeonUpdateSpecular(ctx);
-
- RADEON_STATECHANGE( rmesa, tcl );
- if (ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &=
- ~RADEON_DIFFUSE_SPECULAR_COMBINE;
- else
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] |=
- RADEON_DIFFUSE_SPECULAR_COMBINE;
- break;
-
- default:
- break;
- }
-}
-
-
-/* =============================================================
- * Fog
- */
-
-
-static void radeonFogfv( GLcontext *ctx, GLenum pname, const GLfloat *param )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- union { int i; float f; } c, d;
- GLchan col[4];
-
- c.i = rmesa->hw.fog.cmd[FOG_C];
- d.i = rmesa->hw.fog.cmd[FOG_D];
-
- switch (pname) {
- case GL_FOG_MODE:
- if (!ctx->Fog.Enabled)
- return;
- RADEON_STATECHANGE(rmesa, tcl);
- rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] &= ~RADEON_TCL_FOG_MASK;
- switch (ctx->Fog.Mode) {
- case GL_LINEAR:
- rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] |= RADEON_TCL_FOG_LINEAR;
- if (ctx->Fog.Start == ctx->Fog.End) {
- c.f = 1.0F;
- d.f = 1.0F;
- }
- else {
- c.f = ctx->Fog.End/(ctx->Fog.End-ctx->Fog.Start);
- d.f = 1.0/(ctx->Fog.End-ctx->Fog.Start);
- }
- break;
- case GL_EXP:
- rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] |= RADEON_TCL_FOG_EXP;
- c.f = 0.0;
- d.f = ctx->Fog.Density;
- break;
- case GL_EXP2:
- rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] |= RADEON_TCL_FOG_EXP2;
- c.f = 0.0;
- d.f = -(ctx->Fog.Density * ctx->Fog.Density);
- break;
- default:
- return;
- }
- break;
- case GL_FOG_DENSITY:
- switch (ctx->Fog.Mode) {
- case GL_EXP:
- c.f = 0.0;
- d.f = ctx->Fog.Density;
- break;
- case GL_EXP2:
- c.f = 0.0;
- d.f = -(ctx->Fog.Density * ctx->Fog.Density);
- break;
- default:
- break;
- }
- break;
- case GL_FOG_START:
- case GL_FOG_END:
- if (ctx->Fog.Mode == GL_LINEAR) {
- if (ctx->Fog.Start == ctx->Fog.End) {
- c.f = 1.0F;
- d.f = 1.0F;
- } else {
- c.f = ctx->Fog.End/(ctx->Fog.End-ctx->Fog.Start);
- d.f = 1.0/(ctx->Fog.End-ctx->Fog.Start);
- }
- }
- break;
- case GL_FOG_COLOR:
- RADEON_STATECHANGE( rmesa, ctx );
- UNCLAMPED_FLOAT_TO_RGB_CHAN( col, ctx->Fog.Color );
- rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] =
- radeonPackColor( 4, col[0], col[1], col[2], 0 );
- break;
- case GL_FOG_COORDINATE_SOURCE_EXT:
- /* What to do?
- */
- break;
- default:
- return;
- }
-
- if (c.i != rmesa->hw.fog.cmd[FOG_C] || d.i != rmesa->hw.fog.cmd[FOG_D]) {
- RADEON_STATECHANGE( rmesa, fog );
- rmesa->hw.fog.cmd[FOG_C] = c.i;
- rmesa->hw.fog.cmd[FOG_D] = d.i;
- }
-}
-
-/* Examine lighting and texture state to determine if separate specular
- * should be enabled.
- */
-void radeonUpdateSpecular( GLcontext *ctx )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLuint p = rmesa->hw.ctx.cmd[CTX_PP_CNTL];
-
- if (NEED_SECONDARY_COLOR(ctx)) {
- p |= RADEON_SPECULAR_ENABLE;
- } else {
- p &= ~RADEON_SPECULAR_ENABLE;
- }
-
- if ( rmesa->hw.ctx.cmd[CTX_PP_CNTL] != p ) {
- RADEON_STATECHANGE( rmesa, ctx );
- rmesa->hw.ctx.cmd[CTX_PP_CNTL] = p;
- }
-
- /* Bizzare: have to leave lighting enabled to get fog.
- */
- RADEON_STATECHANGE( rmesa, tcl );
- if ((ctx->Light.Enabled &&
- ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)) {
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXSEL] |= RADEON_TCL_COMPUTE_SPECULAR;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXSEL] |= RADEON_TCL_COMPUTE_DIFFUSE;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_TCL_VTX_PK_SPEC;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_TCL_VTX_PK_DIFFUSE;
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] |= RADEON_LIGHTING_ENABLE;
- }
- else if (ctx->Fog.Enabled) {
- if (ctx->Light.Enabled) {
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXSEL] |= RADEON_TCL_COMPUTE_SPECULAR;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXSEL] |= RADEON_TCL_COMPUTE_DIFFUSE;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_TCL_VTX_PK_SPEC;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_TCL_VTX_PK_DIFFUSE;
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] |= RADEON_LIGHTING_ENABLE;
- } else {
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXSEL] |= RADEON_TCL_COMPUTE_SPECULAR;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXSEL] &= ~RADEON_TCL_COMPUTE_DIFFUSE;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_TCL_VTX_PK_SPEC;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_TCL_VTX_PK_DIFFUSE;
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] |= RADEON_LIGHTING_ENABLE;
- }
- }
- else if (ctx->Light.Enabled) {
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXSEL] &= ~RADEON_TCL_COMPUTE_SPECULAR;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXSEL] |= RADEON_TCL_COMPUTE_DIFFUSE;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] &= ~RADEON_TCL_VTX_PK_SPEC;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_TCL_VTX_PK_DIFFUSE;
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] |= RADEON_LIGHTING_ENABLE;
- } else if (ctx->Fog.ColorSumEnabled ) {
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXSEL] &= ~RADEON_TCL_COMPUTE_SPECULAR;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXSEL] &= ~RADEON_TCL_COMPUTE_DIFFUSE;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_TCL_VTX_PK_SPEC;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_TCL_VTX_PK_DIFFUSE;
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &= ~RADEON_LIGHTING_ENABLE;
- } else {
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXSEL] &= ~RADEON_TCL_COMPUTE_SPECULAR;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXSEL] &= ~RADEON_TCL_COMPUTE_DIFFUSE;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] &= ~RADEON_TCL_VTX_PK_SPEC;
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_TCL_VTX_PK_DIFFUSE;
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &= ~RADEON_LIGHTING_ENABLE;
- }
-
-#if _HAVE_SWTNL
- /* Update vertex/render formats
- */
- if (rmesa->TclFallback) {
- radeonChooseRenderState( ctx );
- radeonChooseVertexState( ctx );
- }
-#endif
-}
-
-
-
-static void radeonLightingSpaceChange( GLcontext *ctx )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLboolean tmp;
- RADEON_STATECHANGE( rmesa, tcl );
-
- if (RADEON_DEBUG & RADEON_STATE)
- fprintf(stderr, "%s %d\n", __FUNCTION__, ctx->_NeedEyeCoords);
-
- if (ctx->_NeedEyeCoords)
- tmp = ctx->Transform.RescaleNormals;
- else
- tmp = !ctx->Transform.RescaleNormals;
-
- if ( tmp ) {
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] |= RADEON_RESCALE_NORMALS;
- } else {
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &= ~RADEON_RESCALE_NORMALS;
- }
-}
-
-void radeonInitLightStateFuncs( GLcontext *ctx )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- int i;
-
- ctx->Driver.LightModelfv = radeonLightModelfv;
- ctx->Driver.Lightfv = radeonLightfv;
- ctx->Driver.Fogfv = radeonFogfv;
- ctx->Driver.LightingSpaceChange = radeonLightingSpaceChange;
-
- for (i = 0 ; i < 8; i++) {
- struct gl_light *l = &ctx->Light.Light[i];
- GLenum p = GL_LIGHT0 + i;
- *(float *)&(rmesa->hw.lit[i].cmd[LIT_RANGE_CUTOFF]) = FLT_MAX;
-
- ctx->Driver.Lightfv( ctx, p, GL_AMBIENT, l->Ambient );
- ctx->Driver.Lightfv( ctx, p, GL_DIFFUSE, l->Diffuse );
- ctx->Driver.Lightfv( ctx, p, GL_SPECULAR, l->Specular );
- ctx->Driver.Lightfv( ctx, p, GL_POSITION, 0 );
- ctx->Driver.Lightfv( ctx, p, GL_SPOT_DIRECTION, 0 );
- ctx->Driver.Lightfv( ctx, p, GL_SPOT_EXPONENT, &l->SpotExponent );
- ctx->Driver.Lightfv( ctx, p, GL_SPOT_CUTOFF, &l->SpotCutoff );
- ctx->Driver.Lightfv( ctx, p, GL_CONSTANT_ATTENUATION,
- &l->ConstantAttenuation );
- ctx->Driver.Lightfv( ctx, p, GL_LINEAR_ATTENUATION,
- &l->LinearAttenuation );
- ctx->Driver.Lightfv( ctx, p, GL_QUADRATIC_ATTENUATION,
- &l->QuadraticAttenuation );
- }
-
- ctx->Driver.LightModelfv( ctx, GL_LIGHT_MODEL_AMBIENT,
- ctx->Light.Model.Ambient );
-
- ctx->Driver.Fogfv( ctx, GL_FOG_MODE, 0 );
- ctx->Driver.Fogfv( ctx, GL_FOG_DENSITY, &ctx->Fog.Density );
- ctx->Driver.Fogfv( ctx, GL_FOG_START, &ctx->Fog.Start );
- ctx->Driver.Fogfv( ctx, GL_FOG_END, &ctx->Fog.End );
- ctx->Driver.Fogfv( ctx, GL_FOG_COLOR, ctx->Fog.Color );
- ctx->Driver.Fogfv( ctx, GL_FOG_COORDINATE_SOURCE_EXT, 0 );
-}
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
index 033f26db2a..a1a523931f 100644
--- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
@@ -177,6 +177,12 @@ static void calculate_miptree_layout_r300(radeonContextPtr rmesa, radeon_mipmap_
for(face = 0; face < mt->faces; face++)
compute_tex_image_offset(rmesa, mt, face, level, &curOffset);
+ /* r600 cube levels seems to be aligned to 8 faces but
+ * we have separate register for 1'st level offset so add
+ * 2 image alignment after 1'st mip level */
+ if(rmesa->radeonScreen->chip_family >= CHIP_FAMILY_R600 &&
+ mt->target == GL_TEXTURE_CUBE_MAP && level >= 1)
+ curOffset += 2 * mt->levels[level].size;
}
/* Note the required size in memory */
@@ -380,25 +386,6 @@ void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t)
texImg->Depth, t->tile_bits);
}
-/* Although we use the image_offset[] array to store relative offsets
- * to cube faces, Mesa doesn't know anything about this and expects
- * each cube face to be treated as a separate image.
- *
- * These functions present that view to mesa:
- */
-void
-radeon_miptree_depth_offsets(radeon_mipmap_tree *mt, GLuint level, GLuint *offsets)
-{
- if (mt->target != GL_TEXTURE_3D || mt->faces == 1) {
- offsets[0] = 0;
- } else {
- int i;
- for (i = 0; i < 6; i++) {
- offsets[i] = mt->levels[level].faces[i].offset;
- }
- }
-}
-
GLuint
radeon_miptree_image_offset(radeon_mipmap_tree *mt,
GLuint face, GLuint level)
@@ -619,4 +606,4 @@ uint32_t get_base_teximage_offset(radeonTexObj *texObj)
} else {
return radeon_miptree_image_offset(texObj->mt, 0, texObj->minLod);
}
-} \ No newline at end of file
+}
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
index a10649b5ae..c911688c1a 100644
--- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
@@ -88,7 +88,5 @@ GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt,
void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t);
GLuint radeon_miptree_image_offset(radeon_mipmap_tree *mt,
GLuint face, GLuint level);
-void radeon_miptree_depth_offsets(radeon_mipmap_tree *mt, GLuint level, GLuint *offsets);
-
uint32_t get_base_teximage_offset(radeonTexObj *texObj);
#endif /* __RADEON_MIPMAP_TREE_H_ */
diff --git a/src/mesa/drivers/dri/radeon/radeon_queryobj.c b/src/mesa/drivers/dri/radeon/radeon_queryobj.c
index 98117cdfc1..d0dcf0e431 100644
--- a/src/mesa/drivers/dri/radeon/radeon_queryobj.c
+++ b/src/mesa/drivers/dri/radeon/radeon_queryobj.c
@@ -65,7 +65,7 @@ static void radeonQueryGetResult(GLcontext *ctx, struct gl_query_object *q)
}
radeon_print(RADEON_STATE, RADEON_TRACE,
- "%d start: %lx, end: %lx %ld\n", i, start, end, end - start);
+ "%d start: %llx, end: %llx %lld\n", i, start, end, end - start);
}
} else {
for (i = 0; i < query->curr_offset/sizeof(uint32_t); ++i) {
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c
index 20a27ad9a7..4538e74eea 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.c
@@ -233,8 +233,15 @@ static void radeon_generate_mipmap(GLcontext *ctx, GLenum target,
void radeonGenerateMipmap(GLcontext* ctx, GLenum target, struct gl_texture_object *texObj)
{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ struct radeon_bo *bo;
GLuint face = _mesa_tex_target_to_face(target);
radeon_texture_image *baseimage = get_radeon_texture_image(texObj->Image[face][texObj->BaseLevel]);
+ bo = !baseimage->mt ? baseimage->bo : baseimage->mt->bo;
+
+ if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) {
+ radeon_firevertices(rmesa);
+ }
radeon_teximage_map(baseimage, GL_FALSE);
radeon_generate_mipmap(ctx, target, texObj);
diff --git a/src/mesa/drivers/dri/radeon/server/radeon_egl.c b/src/mesa/drivers/dri/radeon/server/radeon_egl.c
deleted file mode 100644
index c16d66e4ec..0000000000
--- a/src/mesa/drivers/dri/radeon/server/radeon_egl.c
+++ /dev/null
@@ -1,1088 +0,0 @@
-/*
- * EGL driver for radeon_dri.so
- */
-#include <assert.h>
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-#include <dirent.h>
-#include <errno.h>
-#include <fcntl.h>
-#include <unistd.h>
-#include <sys/ioctl.h>
-#include <sys/mman.h>
-
-#include "eglconfig.h"
-#include "eglcontext.h"
-#include "egldisplay.h"
-#include "egldriver.h"
-#include "eglglobals.h"
-#include "egllog.h"
-#include "eglmode.h"
-#include "eglscreen.h"
-#include "eglsurface.h"
-#include "egldri.h"
-
-#include "mtypes.h"
-#include "memops.h"
-#include "drm.h"
-#include "drm_sarea.h"
-#include "radeon_drm.h"
-#include "radeon_dri.h"
-#include "radeon.h"
-
-static size_t radeon_drm_page_size;
-
-/**
- * radeon driver-specific driver class derived from _EGLDriver
- */
-typedef struct radeon_driver
-{
- _EGLDriver Base; /* base class/object */
- GLuint radeonStuff;
-} radeonDriver;
-
-static int
-RADEONSetParam(driDisplay *disp, int param, int value)
-{
- drm_radeon_setparam_t sp;
- int ret;
-
- memset(&sp, 0, sizeof(sp));
- sp.param = param;
- sp.value = value;
-
- if ((ret=drmCommandWrite(disp->drmFD, DRM_RADEON_SETPARAM, &sp, sizeof(sp)))) {
- fprintf(stderr,"Set param failed\n", ret);
- return -1;
- }
-
- return 0;
-}
-
-static int
-RADEONCheckDRMVersion(driDisplay *disp, RADEONInfoPtr info)
-{
- drmVersionPtr version;
-
- version = drmGetVersion(disp->drmFD);
- if (version) {
- int req_minor, req_patch;
-
- /* Need 1.21.x for card type detection getparam
- */
- req_minor = 21;
- req_patch = 0;
-
- if (version->version_major != 1 ||
- version->version_minor < req_minor ||
- (version->version_minor == req_minor &&
- version->version_patchlevel < req_patch)) {
- /* Incompatible drm version */
- fprintf(stderr,
- "[dri] RADEONDRIScreenInit failed because of a version "
- "mismatch.\n"
- "[dri] radeon.o kernel module version is %d.%d.%d "
- "but version 1.%d.%d or newer is needed.\n"
- "[dri] Disabling DRI.\n",
- version->version_major,
- version->version_minor,
- version->version_patchlevel,
- req_minor,
- req_patch);
- drmFreeVersion(version);
- return 0;
- }
-
- info->drmMinor = version->version_minor;
- drmFreeVersion(version);
- }
-
- return 1;
-}
-
-
-/**
- * \brief Compute base 2 logarithm.
- *
- * \param val value.
- *
- * \return base 2 logarithm of \p val.
- */
-static int RADEONMinBits(int val)
-{
- int bits;
-
- if (!val) return 1;
- for (bits = 0; val; val >>= 1, ++bits);
- return bits;
-}
-
-
-/* Initialize the PCI GART state. Request memory for use in PCI space,
- * and initialize the Radeon registers to point to that memory.
- */
-static int RADEONDRIPciInit(driDisplay *disp, RADEONInfoPtr info)
-{
- int ret;
- int flags = DRM_READ_ONLY | DRM_LOCKED | DRM_KERNEL;
- int s, l;
-
- ret = drmScatterGatherAlloc(disp->drmFD, info->gartSize*1024*1024,
- &info->gartMemHandle);
- if (ret < 0) {
- fprintf(stderr, "[pci] Out of memory (%d)\n", ret);
- return 0;
- }
- fprintf(stderr,
- "[pci] %d kB allocated with handle 0x%04lx\n",
- info->gartSize*1024, (long) info->gartMemHandle);
-
- info->gartOffset = 0;
-
- /* Initialize the CP ring buffer data */
- info->ringStart = info->gartOffset;
- info->ringMapSize = info->ringSize*1024*1024 + radeon_drm_page_size;
-
- info->ringReadOffset = info->ringStart + info->ringMapSize;
- info->ringReadMapSize = radeon_drm_page_size;
-
- /* Reserve space for vertex/indirect buffers */
- info->bufStart = info->ringReadOffset + info->ringReadMapSize;
- info->bufMapSize = info->bufSize*1024*1024;
-
- /* Reserve the rest for AGP textures */
- info->gartTexStart = info->bufStart + info->bufMapSize;
- s = (info->gartSize*1024*1024 - info->gartTexStart);
- l = RADEONMinBits((s-1) / RADEON_NR_TEX_REGIONS);
- if (l < RADEON_LOG_TEX_GRANULARITY) l = RADEON_LOG_TEX_GRANULARITY;
- info->gartTexMapSize = (s >> l) << l;
- info->log2GARTTexGran = l;
-
- if (drmAddMap(disp->drmFD, info->ringStart, info->ringMapSize,
- DRM_SCATTER_GATHER, flags, &info->ringHandle) < 0) {
- fprintf(stderr,
- "[pci] Could not add ring mapping\n");
- return 0;
- }
- fprintf(stderr,
- "[pci] ring handle = 0x%08lx\n", info->ringHandle);
-
- if (drmAddMap(disp->drmFD, info->ringReadOffset, info->ringReadMapSize,
- DRM_SCATTER_GATHER, flags, &info->ringReadPtrHandle) < 0) {
- fprintf(stderr,
- "[pci] Could not add ring read ptr mapping\n");
- return 0;
- }
- fprintf(stderr,
- "[pci] ring read ptr handle = 0x%08lx\n",
- info->ringReadPtrHandle);
-
- if (drmAddMap(disp->drmFD, info->bufStart, info->bufMapSize,
- DRM_SCATTER_GATHER, 0, &info->bufHandle) < 0) {
- fprintf(stderr,
- "[pci] Could not add vertex/indirect buffers mapping\n");
- return 0;
- }
- fprintf(stderr,
- "[pci] vertex/indirect buffers handle = 0x%08lx\n",
- info->bufHandle);
-
- if (drmAddMap(disp->drmFD, info->gartTexStart, info->gartTexMapSize,
- DRM_SCATTER_GATHER, 0, &info->gartTexHandle) < 0) {
- fprintf(stderr,
- "[pci] Could not add GART texture map mapping\n");
- return 0;
- }
- fprintf(stderr,
- "[pci] GART texture map handle = 0x%08lx\n",
- info->gartTexHandle);
-
- return 1;
-}
-
-
-/**
- * \brief Initialize the AGP state
- *
- * \param ctx display handle.
- * \param info driver private data.
- *
- * \return one on success, or zero on failure.
- *
- * Acquires and enables the AGP device. Reserves memory in the AGP space for
- * the ring buffer, vertex buffers and textures. Initialize the Radeon
- * registers to point to that memory and add client mappings.
- */
-static int RADEONDRIAgpInit( driDisplay *disp, RADEONInfoPtr info)
-{
- int mode, ret;
- int s, l;
- int agpmode = 1;
-
- if (drmAgpAcquire(disp->drmFD) < 0) {
- fprintf(stderr, "[gart] AGP not available\n");
- return 0;
- }
-
- mode = drmAgpGetMode(disp->drmFD); /* Default mode */
- /* Disable fast write entirely - too many lockups.
- */
- mode &= ~RADEON_AGP_MODE_MASK;
- switch (agpmode) {
- case 4: mode |= RADEON_AGP_4X_MODE;
- case 2: mode |= RADEON_AGP_2X_MODE;
- case 1: default: mode |= RADEON_AGP_1X_MODE;
- }
-
- if (drmAgpEnable(disp->drmFD, mode) < 0) {
- fprintf(stderr, "[gart] AGP not enabled\n");
- drmAgpRelease(disp->drmFD);
- return 0;
- }
-
-#if 0
- /* Workaround for some hardware bugs */
- if (info->ChipFamily < CHIP_FAMILY_R200)
- OUTREG(RADEON_AGP_CNTL, INREG(RADEON_AGP_CNTL) | 0x000e0000);
-#endif
- info->gartOffset = 0;
-
- if ((ret = drmAgpAlloc(disp->drmFD, info->gartSize*1024*1024, 0, NULL,
- &info->gartMemHandle)) < 0) {
- fprintf(stderr, "[gart] Out of memory (%d)\n", ret);
- drmAgpRelease(disp->drmFD);
- return 0;
- }
- fprintf(stderr,
- "[gart] %d kB allocated with handle 0x%08x\n",
- info->gartSize*1024, (unsigned)info->gartMemHandle);
-
- if (drmAgpBind(disp->drmFD,
- info->gartMemHandle, info->gartOffset) < 0) {
- fprintf(stderr, "[gart] Could not bind\n");
- drmAgpFree(disp->drmFD, info->gartMemHandle);
- drmAgpRelease(disp->drmFD);
- return 0;
- }
-
- /* Initialize the CP ring buffer data */
- info->ringStart = info->gartOffset;
- info->ringMapSize = info->ringSize*1024*1024 + radeon_drm_page_size;
-
- info->ringReadOffset = info->ringStart + info->ringMapSize;
- info->ringReadMapSize = radeon_drm_page_size;
-
- /* Reserve space for vertex/indirect buffers */
- info->bufStart = info->ringReadOffset + info->ringReadMapSize;
- info->bufMapSize = info->bufSize*1024*1024;
-
- /* Reserve the rest for AGP textures */
- info->gartTexStart = info->bufStart + info->bufMapSize;
- s = (info->gartSize*1024*1024 - info->gartTexStart);
- l = RADEONMinBits((s-1) / RADEON_NR_TEX_REGIONS);
- if (l < RADEON_LOG_TEX_GRANULARITY) l = RADEON_LOG_TEX_GRANULARITY;
- info->gartTexMapSize = (s >> l) << l;
- info->log2GARTTexGran = l;
-
- if (drmAddMap(disp->drmFD, info->ringStart, info->ringMapSize,
- DRM_AGP, DRM_READ_ONLY, &info->ringHandle) < 0) {
- fprintf(stderr, "[gart] Could not add ring mapping\n");
- return 0;
- }
- fprintf(stderr, "[gart] ring handle = 0x%08lx\n", info->ringHandle);
-
-
- if (drmAddMap(disp->drmFD, info->ringReadOffset, info->ringReadMapSize,
- DRM_AGP, DRM_READ_ONLY, &info->ringReadPtrHandle) < 0) {
- fprintf(stderr,
- "[gart] Could not add ring read ptr mapping\n");
- return 0;
- }
-
- fprintf(stderr,
- "[gart] ring read ptr handle = 0x%08lx\n",
- info->ringReadPtrHandle);
-
- if (drmAddMap(disp->drmFD, info->bufStart, info->bufMapSize,
- DRM_AGP, 0, &info->bufHandle) < 0) {
- fprintf(stderr,
- "[gart] Could not add vertex/indirect buffers mapping\n");
- return 0;
- }
- fprintf(stderr,
- "[gart] vertex/indirect buffers handle = 0x%08lx\n",
- info->bufHandle);
-
- if (drmAddMap(disp->drmFD, info->gartTexStart, info->gartTexMapSize,
- DRM_AGP, 0, &info->gartTexHandle) < 0) {
- fprintf(stderr,
- "[gart] Could not add AGP texture map mapping\n");
- return 0;
- }
- fprintf(stderr,
- "[gart] AGP texture map handle = 0x%08lx\n",
- info->gartTexHandle);
-
- return 1;
-}
-
-
-/**
- * Initialize all the memory-related fields of the RADEONInfo object.
- * This includes the various 'offset' and 'size' fields.
- */
-static int
-RADEONMemoryInit(driDisplay *disp, RADEONInfoPtr info)
-{
- int width_bytes = disp->virtualWidth * disp->cpp;
- int cpp = disp->cpp;
- int bufferSize = ((disp->virtualHeight * width_bytes
- + RADEON_BUFFER_ALIGN)
- & ~RADEON_BUFFER_ALIGN);
- int depthSize = ((((disp->virtualHeight+15) & ~15) * width_bytes
- + RADEON_BUFFER_ALIGN)
- & ~RADEON_BUFFER_ALIGN);
- int l;
- int pcie_gart_table_size = 0;
-
- info->frontOffset = 0;
- info->frontPitch = disp->virtualWidth;
-
- if (disp->card_type==RADEON_CARD_PCIE)
- pcie_gart_table_size = RADEON_PCIGART_TABLE_SIZE;
-
- /* Front, back and depth buffers - everything else texture??
- */
- info->textureSize = disp->fbSize - pcie_gart_table_size - 2 * bufferSize - depthSize;
-
- if (info->textureSize < 0)
- return 0;
-
- l = RADEONMinBits((info->textureSize-1) / RADEON_NR_TEX_REGIONS);
- if (l < RADEON_LOG_TEX_GRANULARITY) l = RADEON_LOG_TEX_GRANULARITY;
-
- /* Round the texture size up to the nearest whole number of
- * texture regions. Again, be greedy about this, don't
- * round down.
- */
- info->log2TexGran = l;
- info->textureSize = (info->textureSize >> l) << l;
-
- /* Set a minimum usable local texture heap size. This will fit
- * two 256x256x32bpp textures.
- */
- if (info->textureSize < 512 * 1024) {
- info->textureOffset = 0;
- info->textureSize = 0;
- }
-
- /* Reserve space for textures */
- info->textureOffset = ((disp->fbSize - pcie_gart_table_size - info->textureSize +
- RADEON_BUFFER_ALIGN) &
- ~RADEON_BUFFER_ALIGN);
-
- /* Reserve space for the shared depth
- * buffer.
- */
- info->depthOffset = ((info->textureOffset - depthSize +
- RADEON_BUFFER_ALIGN) &
- ~RADEON_BUFFER_ALIGN);
- info->depthPitch = disp->virtualWidth;
-
- info->backOffset = ((info->depthOffset - bufferSize +
- RADEON_BUFFER_ALIGN) &
- ~RADEON_BUFFER_ALIGN);
- info->backPitch = disp->virtualWidth;
-
- if (pcie_gart_table_size)
- info->pcieGartTableOffset = disp->fbSize - pcie_gart_table_size;
-
- fprintf(stderr,
- "Will use back buffer at offset 0x%x, pitch %d\n",
- info->backOffset, info->backPitch);
- fprintf(stderr,
- "Will use depth buffer at offset 0x%x, pitch %d\n",
- info->depthOffset, info->depthPitch);
- fprintf(stderr,
- "Will use %d kb for textures at offset 0x%x\n",
- info->textureSize/1024, info->textureOffset);
- if (pcie_gart_table_size)
- {
- fprintf(stderr,
- "Will use %d kb for PCIE GART Table at offset 0x%x\n",
- pcie_gart_table_size/1024, info->pcieGartTableOffset);
- }
-
- /* XXX I don't think these are needed. */
-#if 0
- info->frontPitchOffset = (((info->frontPitch * cpp / 64) << 22) |
- (info->frontOffset >> 10));
-
- info->backPitchOffset = (((info->backPitch * cpp / 64) << 22) |
- (info->backOffset >> 10));
-
- info->depthPitchOffset = (((info->depthPitch * cpp / 64) << 22) |
- (info->depthOffset >> 10));
-#endif
-
- if (pcie_gart_table_size)
- RADEONSetParam(disp, RADEON_SETPARAM_PCIGART_LOCATION, info->pcieGartTableOffset);
-
- return 1;
-}
-
-
-/**
- * \brief Initialize the kernel data structures and enable the CP engine.
- *
- * \param ctx display handle.
- * \param info driver private data.
- *
- * \return non-zero on success, or zero on failure.
- *
- * This function is a wrapper around the DRM_RADEON_CP_INIT command, passing
- * all the parameters in a drm_radeon_init_t structure.
- */
-static int RADEONDRIKernelInit( driDisplay *disp,
- RADEONInfoPtr info)
-{
- int cpp = disp->bpp / 8;
- drm_radeon_init_t drmInfo;
- int ret;
-
- memset(&drmInfo, 0, sizeof(drmInfo));
-
- if ( (info->ChipFamily >= CHIP_FAMILY_R300) )
- drmInfo.func = RADEON_INIT_R300_CP;
- else if ( (info->ChipFamily == CHIP_FAMILY_R200) ||
- (info->ChipFamily == CHIP_FAMILY_RV250) ||
- (info->ChipFamily == CHIP_FAMILY_M9) ||
- (info->ChipFamily == CHIP_FAMILY_RV280) )
- drmInfo.func = RADEON_INIT_R200_CP;
- else
- drmInfo.func = RADEON_INIT_CP;
-
- /* This is the struct passed to the kernel module for its initialization */
- /* XXX problem here:
- * The front/back/depth_offset/pitch fields may change depending upon
- * which drawing surface we're using!!! They can't be set just once
- * during initialization.
- * Looks like we'll need a new ioctl to update these fields for drawing
- * to other surfaces...
- */
- drmInfo.sarea_priv_offset = sizeof(drm_sarea_t);
- drmInfo.cp_mode = RADEON_DEFAULT_CP_BM_MODE;
- drmInfo.gart_size = info->gartSize*1024*1024;
- drmInfo.ring_size = info->ringSize*1024*1024;
- drmInfo.usec_timeout = 1000;
- drmInfo.fb_bpp = disp->bpp;
- drmInfo.depth_bpp = disp->bpp;
- drmInfo.front_offset = info->frontOffset;
- drmInfo.front_pitch = info->frontPitch * cpp;
- drmInfo.back_offset = info->backOffset;
- drmInfo.back_pitch = info->backPitch * cpp;
- drmInfo.depth_offset = info->depthOffset;
- drmInfo.depth_pitch = info->depthPitch * cpp;
- drmInfo.ring_offset = info->ringHandle;
- drmInfo.ring_rptr_offset = info->ringReadPtrHandle;
- drmInfo.buffers_offset = info->bufHandle;
- drmInfo.gart_textures_offset = info->gartTexHandle;
-
- ret = drmCommandWrite(disp->drmFD, DRM_RADEON_CP_INIT, &drmInfo,
- sizeof(drm_radeon_init_t));
-
- return ret >= 0;
-}
-
-
-/**
- * \brief Add a map for the vertex buffers that will be accessed by any
- * DRI-based clients.
- *
- * \param ctx display handle.
- * \param info driver private data.
- *
- * \return one on success, or zero on failure.
- *
- * Calls drmAddBufs() with the previously allocated vertex buffers.
- */
-static int RADEONDRIBufInit( driDisplay *disp, RADEONInfoPtr info )
-{
- /* Initialize vertex buffers */
- info->bufNumBufs = drmAddBufs(disp->drmFD,
- info->bufMapSize / RADEON_BUFFER_SIZE,
- RADEON_BUFFER_SIZE,
- (disp->card_type!=RADEON_CARD_AGP) ? DRM_SG_BUFFER : DRM_AGP_BUFFER,
- info->bufStart);
-
- if (info->bufNumBufs <= 0) {
- fprintf(stderr,
- "[drm] Could not create vertex/indirect buffers list\n");
- return 0;
- }
- fprintf(stderr,
- "[drm] Added %d %d byte vertex/indirect buffers\n",
- info->bufNumBufs, RADEON_BUFFER_SIZE);
-
- return 1;
-}
-
-
-/**
- * \brief Install an IRQ handler.
- *
- * \param disp display handle.
- * \param info driver private data.
- *
- * Attempts to install an IRQ handler via drmCtlInstHandler(), falling back to
- * IRQ-free operation on failure.
- */
-static void RADEONDRIIrqInit(driDisplay *disp, RADEONInfoPtr info)
-{
- if ((drmCtlInstHandler(disp->drmFD, 0)) != 0)
- fprintf(stderr, "[drm] failure adding irq handler, "
- "there is a device already using that irq\n"
- "[drm] falling back to irq-free operation\n");
-}
-
-
-/**
- * \brief Initialize the AGP heap.
- *
- * \param disp display handle.
- * \param info driver private data.
- *
- * This function is a wrapper around the DRM_RADEON_INIT_HEAP command, passing
- * all the parameters in a drm_radeon_mem_init_heap structure.
- */
-static void RADEONDRIAgpHeapInit(driDisplay *disp,
- RADEONInfoPtr info)
-{
- drm_radeon_mem_init_heap_t drmHeap;
-
- /* Start up the simple memory manager for gart space */
- drmHeap.region = RADEON_MEM_REGION_GART;
- drmHeap.start = 0;
- drmHeap.size = info->gartTexMapSize;
-
- if (drmCommandWrite(disp->drmFD, DRM_RADEON_INIT_HEAP,
- &drmHeap, sizeof(drmHeap))) {
- fprintf(stderr,
- "[drm] Failed to initialized gart heap manager\n");
- } else {
- fprintf(stderr,
- "[drm] Initialized kernel gart heap manager, %d\n",
- info->gartTexMapSize);
- }
-}
-
-static int RADEONGetCardType(driDisplay *disp, RADEONInfoPtr info)
-{
- drm_radeon_getparam_t gp;
- int ret;
-
- gp.param = RADEON_PARAM_CARD_TYPE;
- gp.value = &disp->card_type;
-
- ret=drmCommandWriteRead(disp->drmFD, DRM_RADEON_GETPARAM, &gp, sizeof(gp));
- if (ret) {
- fprintf(stderr, "drm_radeon_getparam_t (RADEON_PARAM_CARD_TYPE) : %d\n", ret);
- return -1;
- }
-
- return disp->card_type;
-}
-
-/**
- * Called at the start of each server generation.
- *
- * \param disp display handle.
- * \param info driver private data.
- *
- * \return non-zero on success, or zero on failure.
- *
- * Performs static frame buffer allocation. Opens the DRM device and add maps
- * to the SAREA, framebuffer and MMIO regions. Fills in \p info with more
- * information. Creates a \e server context to grab the lock for the
- * initialization ioctls and calls the other initilization functions in this
- * file. Starts the CP engine via the DRM_RADEON_CP_START command.
- *
- * Setups a RADEONDRIRec structure to be passed to radeon_dri.so for its
- * initialization.
- */
-static int
-RADEONScreenInit( driDisplay *disp, RADEONInfoPtr info,
- RADEONDRIPtr pRADEONDRI)
-{
- int i, err;
-
- /* XXX this probably isn't needed here */
- {
- int width_bytes = (disp->virtualWidth * disp->cpp);
- int maxy = disp->fbSize / width_bytes;
-
- if (maxy <= disp->virtualHeight * 3) {
- _eglLog(_EGL_WARNING,
- "Static buffer allocation failed -- "
- "need at least %d kB video memory (have %d kB)\n",
- (disp->virtualWidth * disp->virtualHeight *
- disp->cpp * 3 + 1023) / 1024,
- disp->fbSize / 1024);
- return 0;
- }
- }
-
- /* Memory manager setup */
- if (!RADEONMemoryInit(disp, info)) {
- return 0;
- }
-
- /* Create a 'server' context so we can grab the lock for
- * initialization ioctls.
- */
- if ((err = drmCreateContext(disp->drmFD, &disp->serverContext)) != 0) {
- _eglLog(_EGL_WARNING, "%s: drmCreateContext failed %d\n",
- __FUNCTION__, err);
- return 0;
- }
-
- DRM_LOCK(disp->drmFD, disp->pSAREA, disp->serverContext, 0);
-
- /* Initialize the kernel data structures */
- if (!RADEONDRIKernelInit(disp, info)) {
- _eglLog(_EGL_WARNING, "RADEONDRIKernelInit failed\n");
- DRM_UNLOCK(disp->drmFD, disp->pSAREA, disp->serverContext);
- return 0;
- }
-
- /* Initialize the vertex buffers list */
- if (!RADEONDRIBufInit(disp, info)) {
- fprintf(stderr, "RADEONDRIBufInit failed\n");
- DRM_UNLOCK(disp->drmFD, disp->pSAREA, disp->serverContext);
- return 0;
- }
-
- /* Initialize IRQ */
- RADEONDRIIrqInit(disp, info);
-
- /* Initialize kernel gart memory manager */
- RADEONDRIAgpHeapInit(disp, info);
-
- /* Initialize the SAREA private data structure */
- {
- drm_radeon_sarea_t *pSAREAPriv;
- pSAREAPriv = (drm_radeon_sarea_t *)(((char*)disp->pSAREA) +
- sizeof(drm_sarea_t));
- memset(pSAREAPriv, 0, sizeof(*pSAREAPriv));
- pSAREAPriv->pfState = info->page_flip_enable;
- }
-
- for ( i = 0;; i++ ) {
- drmMapType type;
- drmMapFlags flags;
- drm_handle_t handle, offset;
- drmSize size;
- int rc, mtrr;
-
- if ( ( rc = drmGetMap( disp->drmFD, i, &offset, &size, &type, &flags, &handle, &mtrr ) ) != 0 )
- break;
- if ( type == DRM_REGISTERS ) {
- pRADEONDRI->registerHandle = offset;
- pRADEONDRI->registerSize = size;
- break;
- }
- }
- /* Quick hack to clear the front & back buffers. Could also use
- * the clear ioctl to do this, but would need to setup hw state
- * first.
- */
- drimemsetio((char *)disp->pFB + info->frontOffset,
- 0xEE,
- info->frontPitch * disp->cpp * disp->virtualHeight );
-
- drimemsetio((char *)disp->pFB + info->backOffset,
- 0x30,
- info->backPitch * disp->cpp * disp->virtualHeight );
-
-
- /* This is the struct passed to radeon_dri.so for its initialization */
- pRADEONDRI->deviceID = info->Chipset;
- pRADEONDRI->width = disp->virtualWidth;
- pRADEONDRI->height = disp->virtualHeight;
- pRADEONDRI->depth = disp->bpp; /* XXX: depth */
- pRADEONDRI->bpp = disp->bpp;
- pRADEONDRI->IsPCI = (disp->card_type != RADEON_CARD_AGP);;
- pRADEONDRI->frontOffset = info->frontOffset;
- pRADEONDRI->frontPitch = info->frontPitch;
- pRADEONDRI->backOffset = info->backOffset;
- pRADEONDRI->backPitch = info->backPitch;
- pRADEONDRI->depthOffset = info->depthOffset;
- pRADEONDRI->depthPitch = info->depthPitch;
- pRADEONDRI->textureOffset = info->textureOffset;
- pRADEONDRI->textureSize = info->textureSize;
- pRADEONDRI->log2TexGran = info->log2TexGran;
- pRADEONDRI->statusHandle = info->ringReadPtrHandle;
- pRADEONDRI->statusSize = info->ringReadMapSize;
- pRADEONDRI->gartTexHandle = info->gartTexHandle;
- pRADEONDRI->gartTexMapSize = info->gartTexMapSize;
- pRADEONDRI->log2GARTTexGran = info->log2GARTTexGran;
- pRADEONDRI->gartTexOffset = info->gartTexStart;
- pRADEONDRI->sarea_priv_offset = sizeof(drm_sarea_t);
-
- /* Don't release the lock now - let the VT switch handler do it. */
-
- return 1;
-}
-
-
-/**
- * \brief Get Radeon chip family from chipset number.
- *
- * \param info driver private data.
- *
- * \return non-zero on success, or zero on failure.
- *
- * Called by radeonInitFBDev() to set RADEONInfoRec::ChipFamily
- * according to the value of RADEONInfoRec::Chipset. Fails if the
- * chipset is unrecognized or not appropriate for this driver (i.e., not
- * an r100 style radeon)
- */
-static int get_chipfamily_from_chipset( RADEONInfoPtr info )
-{
- switch (info->Chipset) {
- case PCI_CHIP_RADEON_LY:
- case PCI_CHIP_RADEON_LZ:
- info->ChipFamily = CHIP_FAMILY_M6;
- break;
-
- case PCI_CHIP_RADEON_QY:
- case PCI_CHIP_RADEON_QZ:
- info->ChipFamily = CHIP_FAMILY_VE;
- break;
-
- case PCI_CHIP_R200_QL:
- case PCI_CHIP_R200_QN:
- case PCI_CHIP_R200_QO:
- case PCI_CHIP_R200_Ql:
- case PCI_CHIP_R200_BB:
- info->ChipFamily = CHIP_FAMILY_R200;
- break;
-
- case PCI_CHIP_RV200_QW: /* RV200 desktop */
- case PCI_CHIP_RV200_QX:
- info->ChipFamily = CHIP_FAMILY_RV200;
- break;
-
- case PCI_CHIP_RADEON_LW:
- case PCI_CHIP_RADEON_LX:
- info->ChipFamily = CHIP_FAMILY_M7;
- break;
-
- case PCI_CHIP_RV250_Id:
- case PCI_CHIP_RV250_Ie:
- case PCI_CHIP_RV250_If:
- case PCI_CHIP_RV250_Ig:
- info->ChipFamily = CHIP_FAMILY_RV250;
- break;
-
- case PCI_CHIP_RV250_Ld:
- case PCI_CHIP_RV250_Le:
- case PCI_CHIP_RV250_Lf:
- case PCI_CHIP_RV250_Lg:
- info->ChipFamily = CHIP_FAMILY_M9;
- break;
-
- case PCI_CHIP_RV280_Y_:
- case PCI_CHIP_RV280_Ya:
- case PCI_CHIP_RV280_Yb:
- case PCI_CHIP_RV280_Yc:
- info->ChipFamily = CHIP_FAMILY_RV280;
- break;
-
- case PCI_CHIP_R300_ND:
- case PCI_CHIP_R300_NE:
- case PCI_CHIP_R300_NF:
- case PCI_CHIP_R300_NG:
- info->ChipFamily = CHIP_FAMILY_R300;
- break;
-
- case PCI_CHIP_RV370_5460:
- info->ChipFamily = CHIP_FAMILY_RV380;
- break;
-
- default:
- /* Original Radeon/7200 */
- info->ChipFamily = CHIP_FAMILY_RADEON;
- }
-
- return 1;
-}
-
-
-/**
- * \brief Initialize the framebuffer device mode
- *
- * \param disp display handle.
- *
- * \return one on success, or zero on failure.
- *
- * Fills in \p info with some default values and some information from \p disp
- * and then calls RADEONScreenInit() for the screen initialization.
- *
- * Before exiting clears the framebuffer memory accessing it directly.
- */
-static int radeonInitFBDev( driDisplay *disp, RADEONDRIPtr pRADEONDRI )
-{
- int err;
- RADEONInfoPtr info = calloc(1, sizeof(*info));
-
- disp->driverPrivate = (void *)info;
-
- info->gartFastWrite = RADEON_DEFAULT_AGP_FAST_WRITE;
- info->gartSize = RADEON_DEFAULT_AGP_SIZE;
- info->gartTexSize = RADEON_DEFAULT_AGP_TEX_SIZE;
- info->bufSize = RADEON_DEFAULT_BUFFER_SIZE;
- info->ringSize = RADEON_DEFAULT_RING_SIZE;
- info->page_flip_enable = RADEON_DEFAULT_PAGE_FLIP;
-
- fprintf(stderr,
- "Using %d MB AGP aperture\n", info->gartSize);
- fprintf(stderr,
- "Using %d MB for the ring buffer\n", info->ringSize);
- fprintf(stderr,
- "Using %d MB for vertex/indirect buffers\n", info->bufSize);
- fprintf(stderr,
- "Using %d MB for AGP textures\n", info->gartTexSize);
- fprintf(stderr,
- "page flipping %sabled\n", info->page_flip_enable?"en":"dis");
-
- info->Chipset = disp->chipset;
-
- if (!get_chipfamily_from_chipset( info )) {
- fprintf(stderr, "Unknown or non-radeon chipset -- cannot continue\n");
- fprintf(stderr, "==> Verify PCI BusID is correct in miniglx.conf\n");
- return 0;
- }
-#if 0
- if (info->ChipFamily >= CHIP_FAMILY_R300) {
- fprintf(stderr,
- "Direct rendering not yet supported on "
- "Radeon 9700 and newer cards\n");
- return 0;
- }
-#endif
-
-#if 00
- /* don't seem to need this here */
- info->frontPitch = disp->virtualWidth;
-#endif
-
- /* Check the radeon DRM version */
- if (!RADEONCheckDRMVersion(disp, info)) {
- return 0;
- }
-
- if (RADEONGetCardType(disp, info)<0)
- return 0;
-
- if (disp->card_type!=RADEON_CARD_AGP) {
- /* Initialize PCI */
- if (!RADEONDRIPciInit(disp, info))
- return 0;
- }
- else {
- /* Initialize AGP */
- if (!RADEONDRIAgpInit(disp, info))
- return 0;
- }
-
- if (!RADEONScreenInit( disp, info, pRADEONDRI))
- return 0;
-
- /* Initialize and start the CP if required */
- if ((err = drmCommandNone(disp->drmFD, DRM_RADEON_CP_START)) != 0) {
- fprintf(stderr, "%s: CP start %d\n", __FUNCTION__, err);
- return 0;
- }
-
- return 1;
-}
-
-
-/**
- * Create list of all supported surface configs, attach list to the display.
- */
-static EGLBoolean
-radeonFillInConfigs(_EGLDisplay *disp, unsigned pixel_bits,
- unsigned depth_bits,
- unsigned stencil_bits, GLboolean have_back_buffer)
-{
- _EGLConfig *configs;
- _EGLConfig *c;
- unsigned int i, num_configs;
- unsigned int depth_buffer_factor;
- unsigned int back_buffer_factor;
- GLenum fb_format;
- GLenum fb_type;
-
- /* Right now GLX_SWAP_COPY_OML isn't supported, but it would be easy
- * enough to add support. Basically, if a context is created with an
- * fbconfig where the swap method is GLX_SWAP_COPY_OML, pageflipping
- * will never be used.
- */
- static const GLenum back_buffer_modes[] = {
- GLX_NONE, GLX_SWAP_UNDEFINED_OML /*, GLX_SWAP_COPY_OML */
- };
-
- uint8_t depth_bits_array[2];
- uint8_t stencil_bits_array[2];
-
- depth_bits_array[0] = depth_bits;
- depth_bits_array[1] = depth_bits;
-
- /* Just like with the accumulation buffer, always provide some modes
- * with a stencil buffer. It will be a sw fallback, but some apps won't
- * care about that.
- */
- stencil_bits_array[0] = 0;
- stencil_bits_array[1] = (stencil_bits == 0) ? 8 : stencil_bits;
-
- depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1;
- back_buffer_factor = (have_back_buffer) ? 2 : 1;
-
- num_configs = depth_buffer_factor * back_buffer_factor * 2;
-
- if (pixel_bits == 16) {
- fb_format = GL_RGB;
- fb_type = GL_UNSIGNED_SHORT_5_6_5;
- } else {
- fb_format = GL_RGBA;
- fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
- }
-
- configs = calloc(sizeof(*configs), num_configs);
- c = configs;
- if (!_eglFillInConfigs(c, fb_format, fb_type,
- depth_bits_array, stencil_bits_array,
- depth_buffer_factor,
- back_buffer_modes, back_buffer_factor,
- GLX_TRUE_COLOR)) {
- fprintf(stderr, "[%s:%u] Error creating FBConfig!\n",
- __func__, __LINE__);
- return EGL_FALSE;
- }
-
- /* Mark the visual as slow if there are "fake" stencil bits.
- */
- for (i = 0, c = configs; i < num_configs; i++, c++) {
- int stencil = GET_CONFIG_ATTRIB(c, EGL_STENCIL_SIZE);
- if ((stencil != 0) && (stencil != stencil_bits)) {
- SET_CONFIG_ATTRIB(c, EGL_CONFIG_CAVEAT, EGL_SLOW_CONFIG);
- }
- }
-
- for (i = 0, c = configs; i < num_configs; i++, c++)
- _eglAddConfig(disp, c);
-
- free(configs);
-
- return EGL_TRUE;
-}
-
-
-/**
- * Show the given surface on the named screen.
- * If surface is EGL_NO_SURFACE, disable the screen's output.
- */
-static EGLBoolean
-radeonShowScreenSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLScreenMESA screen,
- EGLSurface surface, EGLModeMESA m)
-{
- EGLBoolean b = _eglDRIShowScreenSurfaceMESA(drv, dpy, screen, surface, m);
- return b;
-}
-
-
-/**
- * Called via eglInitialize() by user.
- */
-static EGLBoolean
-radeonInitialize(_EGLDriver *drv, EGLDisplay dpy, EGLint *major, EGLint *minor)
-{
- __DRIframebuffer framebuffer;
- driDisplay *display;
-
- /* one-time init */
- radeon_drm_page_size = getpagesize();
-
- if (!_eglDRIInitialize(drv, dpy, major, minor))
- return EGL_FALSE;
-
- display = Lookup_driDisplay(dpy);
-
- framebuffer.dev_priv_size = sizeof(RADEONDRIRec);
- framebuffer.dev_priv = malloc(sizeof(RADEONDRIRec));
-
- /* XXX we shouldn't hard-code values here! */
- /* we won't know the screen surface size until the user calls
- * eglCreateScreenSurfaceMESA().
- */
-#if 0
- display->virtualWidth = 1024;
- display->virtualHeight = 768;
-#else
- display->virtualWidth = 1280;
- display->virtualHeight = 1024;
-#endif
- display->bpp = 32;
- display->cpp = 4;
-
- if (!_eglDRIGetDisplayInfo(display))
- return EGL_FALSE;
-
- framebuffer.base = display->pFB;
- framebuffer.width = display->virtualWidth;
- framebuffer.height = display->virtualHeight;
- framebuffer.stride = display->virtualWidth;
- framebuffer.size = display->fbSize;
- radeonInitFBDev( display, framebuffer.dev_priv );
-
- if (!_eglDRICreateDisplay(display, &framebuffer))
- return EGL_FALSE;
-
- if (!_eglDRICreateScreens(display))
- return EGL_FALSE;
-
- /* create a variety of both 32 and 16-bit configurations */
- radeonFillInConfigs(&display->Base, 32, 24, 8, GL_TRUE);
- radeonFillInConfigs(&display->Base, 16, 16, 0, GL_TRUE);
-
- drv->Initialized = EGL_TRUE;
- return EGL_TRUE;
-}
-
-
-/**
- * The bootstrap function. Return a new radeonDriver object and
- * plug in API functions.
- */
-_EGLDriver *
-_eglMain(_EGLDisplay *dpy)
-{
- radeonDriver *radeon;
-
- radeon = (radeonDriver *) calloc(1, sizeof(*radeon));
- if (!radeon) {
- return NULL;
- }
-
- /* First fill in the dispatch table with defaults */
- _eglDRIInitDriverFallbacks(&radeon->Base);
-
- /* then plug in our radeon-specific functions */
- radeon->Base.API.Initialize = radeonInitialize;
- radeon->Base.API.ShowScreenSurfaceMESA = radeonShowScreenSurfaceMESA;
-
- return &radeon->Base;
-}
diff --git a/src/mesa/drivers/dri/savage/savagedd.c b/src/mesa/drivers/dri/savage/savagedd.c
index 32ca86de8a..bbf49aec27 100644
--- a/src/mesa/drivers/dri/savage/savagedd.c
+++ b/src/mesa/drivers/dri/savage/savagedd.c
@@ -29,15 +29,11 @@
#include <stdio.h>
#include "main/mm.h"
-#include "swrast/swrast.h"
#include "savagedd.h"
#include "savagestate.h"
-#include "savagespan.h"
#include "savagetex.h"
-#include "savagetris.h"
#include "savagecontext.h"
-#include "main/extensions.h"
#include "utils.h"
diff --git a/src/mesa/drivers/dri/savage/savageioctl.c b/src/mesa/drivers/dri/savage/savageioctl.c
index d0b64e801a..9e181ce3be 100644
--- a/src/mesa/drivers/dri/savage/savageioctl.c
+++ b/src/mesa/drivers/dri/savage/savageioctl.c
@@ -37,12 +37,10 @@
#include "savagecontext.h"
#include "savageioctl.h"
-#include "savage_bci.h"
#include "savagestate.h"
#include "savagespan.h"
#include "drm.h"
-#include <sys/ioctl.h>
#include <sys/timeb.h>
#define DEPTH_SCALE_16 ((1<<16)-1)
diff --git a/src/mesa/drivers/dri/savage/savagerender.c b/src/mesa/drivers/dri/savage/savagerender.c
index 8221edf387..c369bb124c 100644
--- a/src/mesa/drivers/dri/savage/savagerender.c
+++ b/src/mesa/drivers/dri/savage/savagerender.c
@@ -36,7 +36,6 @@
#include "tnl/t_context.h"
#include "savagecontext.h"
-#include "savagetris.h"
#include "savagestate.h"
#include "savageioctl.h"
diff --git a/src/mesa/drivers/dri/savage/savagespan.c b/src/mesa/drivers/dri/savage/savagespan.c
index 792e166d9c..0913dd1278 100644
--- a/src/mesa/drivers/dri/savage/savagespan.c
+++ b/src/mesa/drivers/dri/savage/savagespan.c
@@ -26,7 +26,6 @@
#include "savagedd.h"
#include "savagespan.h"
#include "savageioctl.h"
-#include "savage_bci.h"
#include "savage_3d_reg.h"
#include "swrast/swrast.h"
diff --git a/src/mesa/drivers/dri/savage/savagetex.c b/src/mesa/drivers/dri/savage/savagetex.c
index 97598f599e..394be44eac 100644
--- a/src/mesa/drivers/dri/savage/savagetex.c
+++ b/src/mesa/drivers/dri/savage/savagetex.c
@@ -33,8 +33,6 @@
#include "main/simple_list.h"
#include "main/enums.h"
-#include "swrast/swrast.h"
-
#include "savagecontext.h"
#include "savagetex.h"
#include "savagetris.h"
diff --git a/src/mesa/drivers/dri/savage/savagetris.c b/src/mesa/drivers/dri/savage/savagetris.c
index 9a92541ef7..a177a7d2b6 100644
--- a/src/mesa/drivers/dri/savage/savagetris.c
+++ b/src/mesa/drivers/dri/savage/savagetris.c
@@ -52,7 +52,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "savagestate.h"
#include "savagetex.h"
#include "savageioctl.h"
-#include "savage_bci.h"
static void savageRasterPrimitive( GLcontext *ctx, GLuint prim );
static void savageRenderPrimitive( GLcontext *ctx, GLenum prim );
diff --git a/src/mesa/drivers/dri/sis/sis6326_state.c b/src/mesa/drivers/dri/sis/sis6326_state.c
index 65d4c06466..52008c7ea3 100644
--- a/src/mesa/drivers/dri/sis/sis6326_state.c
+++ b/src/mesa/drivers/dri/sis/sis6326_state.c
@@ -34,14 +34,12 @@
#include "sis_reg.h"
#include "main/context.h"
-#include "main/enums.h"
#include "main/colormac.h"
#include "swrast/swrast.h"
#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "swrast_setup/swrast_setup.h"
-#include "tnl/t_pipeline.h"
/* =============================================================
* Alpha blending
diff --git a/src/mesa/drivers/dri/sis/sis_context.c b/src/mesa/drivers/dri/sis/sis_context.c
index 0944f4d8b4..400681a04a 100644
--- a/src/mesa/drivers/dri/sis/sis_context.c
+++ b/src/mesa/drivers/dri/sis/sis_context.c
@@ -43,8 +43,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "sis_alloc.h"
#include "main/imports.h"
-#include "main/matrix.h"
-#include "main/extensions.h"
#include "utils.h"
#include "main/framebuffer.h"
@@ -55,7 +53,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "vbo/vbo.h"
#include "tnl/tnl.h"
-#include "tnl/t_pipeline.h"
#define need_GL_EXT_fog_coord
#define need_GL_EXT_secondary_color
diff --git a/src/mesa/drivers/dri/sis/sis_dd.c b/src/mesa/drivers/dri/sis/sis_dd.c
index 217d77557f..fe4ade8592 100644
--- a/src/mesa/drivers/dri/sis/sis_dd.c
+++ b/src/mesa/drivers/dri/sis/sis_dd.c
@@ -40,9 +40,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "sis_state.h"
#include "sis_tris.h"
-#include "swrast/swrast.h"
#include "main/formats.h"
-#include "main/framebuffer.h"
#include "main/renderbuffer.h"
#include "utils.h"
diff --git a/src/mesa/drivers/dri/sis/sis_fog.c b/src/mesa/drivers/dri/sis/sis_fog.c
index 517d5722e6..6c774e010e 100644
--- a/src/mesa/drivers/dri/sis/sis_fog.c
+++ b/src/mesa/drivers/dri/sis/sis_fog.c
@@ -33,7 +33,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "sis_context.h"
#include "sis_state.h"
-#include "swrast/swrast.h"
#include "main/macros.h"
diff --git a/src/mesa/drivers/dri/sis/sis_screen.c b/src/mesa/drivers/dri/sis/sis_screen.c
index d38b93ec9b..cb7ed8a08b 100644
--- a/src/mesa/drivers/dri/sis/sis_screen.c
+++ b/src/mesa/drivers/dri/sis/sis_screen.c
@@ -39,7 +39,6 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "sis_context.h"
#include "sis_dri.h"
#include "sis_lock.h"
-#include "sis_span.h"
#include "xmlpool.h"
diff --git a/src/mesa/drivers/dri/sis/sis_state.c b/src/mesa/drivers/dri/sis/sis_state.c
index 98e8d02fab..a22195ccce 100644
--- a/src/mesa/drivers/dri/sis/sis_state.c
+++ b/src/mesa/drivers/dri/sis/sis_state.c
@@ -35,17 +35,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "sis_state.h"
#include "sis_tris.h"
#include "sis_lock.h"
-#include "sis_tex.h"
#include "main/context.h"
-#include "main/enums.h"
-#include "main/colormac.h"
#include "swrast/swrast.h"
#include "vbo/vbo.h"
#include "tnl/tnl.h"
#include "swrast_setup/swrast_setup.h"
-#include "tnl/t_pipeline.h"
/* =============================================================
* Alpha blending
diff --git a/src/mesa/drivers/dri/sis/sis_tex.c b/src/mesa/drivers/dri/sis/sis_tex.c
index 951c470dad..31709c3af6 100644
--- a/src/mesa/drivers/dri/sis/sis_tex.c
+++ b/src/mesa/drivers/dri/sis/sis_tex.c
@@ -31,7 +31,6 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "swrast/swrast.h"
#include "main/imports.h"
#include "main/texstore.h"
-#include "main/teximage.h"
#include "main/texobj.h"
#include "sis_context.h"
diff --git a/src/mesa/drivers/dri/sis/sis_texstate.c b/src/mesa/drivers/dri/sis/sis_texstate.c
index 4c22a10cf7..7b0eebd066 100644
--- a/src/mesa/drivers/dri/sis/sis_texstate.c
+++ b/src/mesa/drivers/dri/sis/sis_texstate.c
@@ -38,7 +38,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/macros.h"
#include "sis_context.h"
-#include "sis_state.h"
#include "sis_tex.h"
#include "sis_tris.h"
#include "sis_alloc.h"
diff --git a/src/mesa/drivers/dri/sis/sis_tris.c b/src/mesa/drivers/dri/sis/sis_tris.c
index 4690274c3c..4b41d78d82 100644
--- a/src/mesa/drivers/dri/sis/sis_tris.c
+++ b/src/mesa/drivers/dri/sis/sis_tris.c
@@ -47,7 +47,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "sis_state.h"
#include "sis_lock.h"
#include "sis_span.h"
-#include "sis_alloc.h"
#include "sis_tex.h"
/* 6326 and 300-series shared */
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_dd.c b/src/mesa/drivers/dri/tdfx/tdfx_dd.c
index ed8a331549..2cbbeb8114 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_dd.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_dd.c
@@ -35,17 +35,10 @@
#include "tdfx_context.h"
#include "tdfx_dd.h"
#include "tdfx_lock.h"
-#include "tdfx_vb.h"
#include "tdfx_pixels.h"
#include "utils.h"
#include "main/context.h"
-#include "main/enums.h"
-#include "main/framebuffer.h"
-#include "swrast/swrast.h"
-#if defined(USE_X86_ASM)
-#include "x86/common_x86_asm.h"
-#endif
#define DRIVER_DATE "20061113"
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_lock.c b/src/mesa/drivers/dri/tdfx/tdfx_lock.c
index 4f84240104..f218e4ee57 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_lock.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_lock.c
@@ -38,7 +38,6 @@
#include "tdfx_state.h"
#include "tdfx_render.h"
#include "tdfx_texman.h"
-#include "tdfx_tris.h"
#include "drirenderbuffer.h"
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_pixels.c b/src/mesa/drivers/dri/tdfx/tdfx_pixels.c
index 65f0464f8a..4449627418 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_pixels.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_pixels.c
@@ -38,7 +38,6 @@
#include "tdfx_context.h"
#include "tdfx_dd.h"
#include "tdfx_lock.h"
-#include "tdfx_vb.h"
#include "tdfx_pixels.h"
#include "tdfx_render.h"
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.c b/src/mesa/drivers/dri/tdfx/tdfx_screen.c
index 4422b5dec4..9f6b35faa2 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_screen.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.c
@@ -36,9 +36,7 @@
#include "tdfx_dri.h"
#include "tdfx_context.h"
#include "tdfx_lock.h"
-#include "tdfx_vb.h"
#include "tdfx_span.h"
-#include "tdfx_tris.h"
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_state.c b/src/mesa/drivers/dri/tdfx/tdfx_state.c
index cdb61a0ce0..dcbc7647f2 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_state.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_state.c
@@ -40,8 +40,6 @@
#include "main/mtypes.h"
#include "main/colormac.h"
-#include "main/texstore.h"
-#include "main/teximage.h"
#include "swrast/swrast.h"
#include "vbo/vbo.h"
@@ -51,11 +49,9 @@
#include "tdfx_context.h"
#include "tdfx_state.h"
-#include "tdfx_vb.h"
#include "tdfx_tex.h"
#include "tdfx_texman.h"
#include "tdfx_texstate.h"
-#include "tdfx_tris.h"
#include "tdfx_render.h"
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_texman.c b/src/mesa/drivers/dri/tdfx/tdfx_texman.c
index 35636ee5ef..726cc58a10 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_texman.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_texman.c
@@ -35,7 +35,6 @@
*/
#include "tdfx_context.h"
-#include "tdfx_tex.h"
#include "tdfx_texman.h"
#include "main/texobj.h"
#include "main/hash.h"
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_texstate.c b/src/mesa/drivers/dri/tdfx/tdfx_texstate.c
index 3f737878ed..6658b4d0c3 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_texstate.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_texstate.c
@@ -38,7 +38,6 @@
*/
#include "tdfx_state.h"
-#include "tdfx_tex.h"
#include "tdfx_texman.h"
#include "tdfx_texstate.h"
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_vb.c b/src/mesa/drivers/dri/tdfx/tdfx_vb.c
index c200ba3255..0f3c877a3e 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_vb.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_vb.c
@@ -29,13 +29,8 @@
#include "main/macros.h"
#include "main/colormac.h"
-#include "math/m_translate.h"
-#include "swrast_setup/swrast_setup.h"
-
#include "tdfx_context.h"
#include "tdfx_vb.h"
-#include "tdfx_tris.h"
-#include "tdfx_state.h"
#include "tdfx_render.h"
static void copy_pv( GLcontext *ctx, GLuint edst, GLuint esrc )
diff --git a/src/mesa/drivers/dri/unichrome/via_context.c b/src/mesa/drivers/dri/unichrome/via_context.c
index d17a160271..9da96bdd45 100644
--- a/src/mesa/drivers/dri/unichrome/via_context.c
+++ b/src/mesa/drivers/dri/unichrome/via_context.c
@@ -33,10 +33,7 @@
#include "main/glheader.h"
#include "main/context.h"
#include "main/formats.h"
-#include "main/matrix.h"
-#include "main/state.h"
#include "main/simple_list.h"
-#include "main/extensions.h"
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
diff --git a/src/mesa/drivers/dri/unichrome/via_ioctl.c b/src/mesa/drivers/dri/unichrome/via_ioctl.c
index 8d4edfa305..c9a31f3383 100644
--- a/src/mesa/drivers/dri/unichrome/via_ioctl.c
+++ b/src/mesa/drivers/dri/unichrome/via_ioctl.c
@@ -34,7 +34,6 @@
#include "via_context.h"
#include "via_tris.h"
#include "via_ioctl.h"
-#include "via_state.h"
#include "via_fb.h"
#include "via_3d_reg.h"
diff --git a/src/mesa/drivers/dri/unichrome/via_render.c b/src/mesa/drivers/dri/unichrome/via_render.c
index f676cc13c8..896c43db1b 100644
--- a/src/mesa/drivers/dri/unichrome/via_render.c
+++ b/src/mesa/drivers/dri/unichrome/via_render.c
@@ -37,7 +37,6 @@
#include "via_context.h"
#include "via_tris.h"
-#include "via_state.h"
#include "via_ioctl.h"
/*
diff --git a/src/mesa/drivers/dri/unichrome/via_screen.c b/src/mesa/drivers/dri/unichrome/via_screen.c
index 2cfb98317d..8c91c937c6 100644
--- a/src/mesa/drivers/dri/unichrome/via_screen.c
+++ b/src/mesa/drivers/dri/unichrome/via_screen.c
@@ -30,17 +30,13 @@
#include "main/context.h"
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
-#include "main/matrix.h"
#include "main/simple_list.h"
#include "vblank.h"
#include "via_state.h"
#include "via_tex.h"
#include "via_span.h"
-#include "via_tris.h"
-#include "via_ioctl.h"
#include "via_screen.h"
-#include "via_fb.h"
#include "via_dri.h"
#include "GL/internal/dri_interface.h"
diff --git a/src/mesa/drivers/dri/unichrome/via_state.c b/src/mesa/drivers/dri/unichrome/via_state.c
index e6e5526d34..f7029b9492 100644
--- a/src/mesa/drivers/dri/unichrome/via_state.c
+++ b/src/mesa/drivers/dri/unichrome/via_state.c
@@ -35,7 +35,6 @@
#include "via_context.h"
#include "via_state.h"
#include "via_tex.h"
-#include "via_tris.h"
#include "via_ioctl.h"
#include "via_3d_reg.h"
@@ -44,8 +43,6 @@
#include "tnl/tnl.h"
#include "swrast_setup/swrast_setup.h"
-#include "tnl/t_pipeline.h"
-
static GLuint ROP[16] = {
HC_HROP_BLACK, /* GL_CLEAR 0 */
diff --git a/src/mesa/drivers/dri/unichrome/via_tex.c b/src/mesa/drivers/dri/unichrome/via_tex.c
index 24924d2613..917f975466 100644
--- a/src/mesa/drivers/dri/unichrome/via_tex.c
+++ b/src/mesa/drivers/dri/unichrome/via_tex.c
@@ -37,14 +37,12 @@
#include "main/mipmap.h"
#include "main/mm.h"
#include "main/simple_list.h"
-#include "main/texcompress.h"
#include "main/texobj.h"
#include "main/texstore.h"
#include "via_context.h"
#include "via_fb.h"
#include "via_tex.h"
-#include "via_state.h"
#include "via_ioctl.h"
#include "via_3d_reg.h"
diff --git a/src/mesa/drivers/dri/unichrome/via_texcombine.c b/src/mesa/drivers/dri/unichrome/via_texcombine.c
index b646897848..f87ba071f3 100644
--- a/src/mesa/drivers/dri/unichrome/via_texcombine.c
+++ b/src/mesa/drivers/dri/unichrome/via_texcombine.c
@@ -38,7 +38,6 @@
#include "main/enums.h"
#include "via_context.h"
-#include "via_state.h"
#include "via_tex.h"
#include "via_3d_reg.h"
diff --git a/src/mesa/drivers/x11/glxapi.c b/src/mesa/drivers/x11/glxapi.c
index 5c7e8eb90c..e11aff1a84 100644
--- a/src/mesa/drivers/x11/glxapi.c
+++ b/src/mesa/drivers/x11/glxapi.c
@@ -57,7 +57,8 @@ struct display_dispatch {
*/
#ifdef GLX_INDIRECT_RENDERING
-#include "glapi/dispatch.h"
+#include "glapi/glapitable.h"
+#include "glapi/glapidispatch.h"
#define KEYWORD1 PUBLIC
diff --git a/src/mesa/es/Makefile b/src/mesa/es/Makefile
index ca38dc4aed..fbe67445c9 100644
--- a/src/mesa/es/Makefile
+++ b/src/mesa/es/Makefile
@@ -10,12 +10,14 @@ ES1_LIBS := libes1gallium.a libes1api.a
ES2_LIBS := libes2gallium.a libes2api.a
# Default rule: create ES1 and ES2 libs
-.PHONY: default
-default: subdirs depend es1 es2
+.PHONY: default es1 es2
+default: depend es1 es2
es1: $(ES1_LIBS)
+ @rm -f subdirs-stamp-tmp
es2: $(ES2_LIBS)
+ @rm -f subdirs-stamp-tmp
# force the inclusion of es's mfeatures.h
ES1_CPPFLAGS := -include main/mfeatures_es1.h -D__GL_EXPORTS
@@ -104,24 +106,26 @@ clean:
-rm -f $(ES1_LIBS) $(ES2_LIBS)
-rm -rf $(ES1_OBJ_DIR) $(ES2_OBJ_DIR)
-rm -f $(GENERATED_SOURCES)
- -rm -f depend
- -rm -f *~
+ -rm -f depend depend.bak
+ -rm -f subdirs-stamp-tmp
+ @$(MAKE) -C glapi clean
# nothing to install
install:
-glapi/glapi-stamp:
- $(MAKE) -C glapi
+subdirs-stamp-tmp:
+ @$(MAKE) -C $(MESA) asm_subdirs
+ @$(MAKE) -C $(MESA) glsl_builtin
+ @$(MAKE) -C glapi
+ @touch subdirs-stamp-tmp
-subdirs: glapi/glapi-stamp
- $(MAKE) -C $(MESA) asm_subdirs
- $(MAKE) -C $(MESA) glsl_builtin
+# sort to avoid duplicates
+ALL_SOURCES := $(sort $(ES1_ALL_SOURCES) $(ES2_ALL_SOURCES))
-# remove generated sources because "depend" is checked even when "make clean"
-DEPEND_SOURCES := $(filter-out $(GENERATED_SOURCES), $(ES1_ALL_SOURCES) $(ES2_ALL_SOURCES))
-DEPEND_SOURCES := $(filter-out glapi/%, $(DEPEND_SOURCES))
+# need to make sure the subdirs are processed first
+$(ALL_SOURCES): | subdirs-stamp-tmp
-depend: glapi/glapi-stamp $(DEPEND_SOURCES)
+depend: $(ALL_SOURCES)
@echo "running $(MKDEP)"
@touch depend
@# MESA is "..", but luckily, directories are longer than 2 characters
@@ -132,4 +136,6 @@ depend: glapi/glapi-stamp $(DEPEND_SOURCES)
$(ES2_INCLUDES) $(ES2_ALL_SOURCES) 2>/dev/null | \
sed -e 's,^$(ES2_OBJ_DIR)/$(MESA)/,$(ES2_OBJ_DIR)/,' >> depend
+ifneq ($(MAKECMDGOALS),clean)
-include depend
+endif
diff --git a/src/mesa/es/glapi/Makefile b/src/mesa/es/glapi/Makefile
index 1256be953d..1e32af867d 100644
--- a/src/mesa/es/glapi/Makefile
+++ b/src/mesa/es/glapi/Makefile
@@ -30,10 +30,7 @@ ES2_DEPS = $(ES2_APIXML) base2_API.xml es2_EXT.xml es_EXT.xml \
ES1_OUTPUTS := $(addprefix $(ES1_OUTPUT_DIR)/, $(OUTPUTS))
ES2_OUTPUTS := $(addprefix $(ES2_OUTPUT_DIR)/, $(OUTPUTS))
-all: glapi-stamp
-
-glapi-stamp: $(ES1_OUTPUTS) $(ES2_OUTPUTS)
- @touch glapi-stamp
+all: $(ES1_OUTPUTS) $(ES2_OUTPUTS)
$(ES1_OUTPUTS): APIXML := $(ES1_APIXML)
$(ES2_OUTPUTS): APIXML := $(ES2_APIXML)
@@ -89,6 +86,5 @@ verify_xml:
@rm -f tmp.xml
clean:
- -rm -f glapi-stamp
-rm -rf $(ES1_OUTPUT_DIR) $(ES2_OUTPUT_DIR)
-rm -f *~ *.pyc *.pyo
diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile
index 4db0ff1425..bfc3db4313 100644
--- a/src/mesa/glapi/Makefile
+++ b/src/mesa/glapi/Makefile
@@ -25,6 +25,7 @@ GLX_DIR = $(XORG_BASE)/glx
SERVER_GLAPI_FILES = \
$(GLX_DIR)/glapi.h \
$(GLX_DIR)/glapi.c \
+ $(GLX_DIR)/glapi_nop.c \
$(GLX_DIR)/glthread.c \
$(GLX_DIR)/glthread.h
@@ -43,7 +44,6 @@ SERVER_OUTPUTS = \
$(GLX_DIR)/glapioffsets.h \
$(GLX_DIR)/glapidispatch.h \
$(GLX_DIR)/glprocs.h \
- $(GLX_DIR)/dispatch.h \
$(SERVER_GLAPI_FILES)
API_XML = gl_API.xml \
diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml
index 75d2f3c438..fbf8b0c3e4 100644
--- a/src/mesa/glapi/gl_API.xml
+++ b/src/mesa/glapi/gl_API.xml
@@ -866,6 +866,9 @@
<enum name="4_BYTES" count="4" value="0x1409">
<size name="CallLists"/>
</enum>
+ <enum name="HALF_FLOAT" count="2" value="0x140B">
+ <size name="CallLists"/>
+ </enum>
<enum name="CLEAR" value="0x1500"/>
<enum name="AND" value="0x1501"/>
<enum name="AND_REVERSE" value="0x1502"/>
diff --git a/src/mesa/glapi/gl_apitemp.py b/src/mesa/glapi/gl_apitemp.py
index 09b0d364ce..41a40fbeb6 100644
--- a/src/mesa/glapi/gl_apitemp.py
+++ b/src/mesa/glapi/gl_apitemp.py
@@ -180,7 +180,7 @@ class PrintGlOffsets(gl_XML.gl_print_base):
#error _GLAPI_SKIP_NORMAL_ENTRY_POINTS must not be defined
#endif
-static _glapi_proc DISPATCH_TABLE_NAME[] = {"""
+_glapi_proc DISPATCH_TABLE_NAME[] = {"""
for f in api.functionIterateByOffset():
print ' TABLE_ENTRY(%s),' % (f.dispatch_name())
@@ -204,7 +204,7 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {"""
* We list the functions which are not otherwise used.
*/
#ifdef UNUSED_TABLE_NAME
-static _glapi_proc UNUSED_TABLE_NAME[] = {"""
+_glapi_proc UNUSED_TABLE_NAME[] = {"""
normal_entries = []
proto_entries = []
diff --git a/src/mesa/glapi/gl_x86_asm.py b/src/mesa/glapi/gl_x86_asm.py
index d293497736..d210f3a248 100644
--- a/src/mesa/glapi/gl_x86_asm.py
+++ b/src/mesa/glapi/gl_x86_asm.py
@@ -73,7 +73,7 @@ class PrintGenericStubs(gl_XML.gl_print_base):
print ''
print '#define GL_OFFSET(x) CODEPTR(REGOFF(4 * x, EAX))'
print ''
- print '#if defined(GNU_ASSEMBLER) && !defined(__DJGPP__) && !defined(__MINGW32__)'
+ print '#if defined(GNU_ASSEMBLER) && !defined(__DJGPP__) && !defined(__MINGW32__) && !defined(__APPLE__)'
print '#define GLOBL_FN(x) GLOBL x ; .type x, function'
print '#else'
print '#define GLOBL_FN(x) GLOBL x'
diff --git a/src/mesa/glapi/glapi.c b/src/mesa/glapi/glapi.c
index adb47f9fec..469523d57c 100644
--- a/src/mesa/glapi/glapi.c
+++ b/src/mesa/glapi/glapi.c
@@ -73,85 +73,7 @@
#include "glapi/glapioffsets.h"
#include "glapi/glapitable.h"
-/***** BEGIN NO-OP DISPATCH *****/
-
-static GLboolean WarnFlag = GL_FALSE;
-static _glapi_warning_func warning_func;
-
-/*
- * Enable/disable printing of warning messages.
- */
-PUBLIC void
-_glapi_noop_enable_warnings(GLboolean enable)
-{
- WarnFlag = enable;
-}
-
-/*
- * Register a callback function for reporting errors.
- */
-PUBLIC void
-_glapi_set_warning_func( _glapi_warning_func func )
-{
- warning_func = func;
-}
-
-static int
-warn(const char *func)
-{
-#if !defined(_WIN32_WCE)
- if ((WarnFlag || getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG"))
- && warning_func) {
- warning_func(NULL, "GL User Error: called without context: %s", func);
- }
-#endif
- return 0;
-}
-
-#ifdef DEBUG
-
-#define KEYWORD1 static
-#define KEYWORD1_ALT static
-#define KEYWORD2 GLAPIENTRY
-#define NAME(func) NoOp##func
-
-#define F NULL
-
-#define DISPATCH(func, args, msg) \
- warn(#func);
-
-#define RETURN_DISPATCH(func, args, msg) \
- return warn(#func);
-
-#define TABLE_ENTRY(name) (_glapi_proc) NoOp##name
-
-#else
-
-static void
-NoOpGeneric(void)
-{
- if ((WarnFlag || getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG"))
- && warning_func) {
- warning_func(NULL, "GL User Error: calling GL function");
- }
-}
-
-#define TABLE_ENTRY(name) (_glapi_proc) NoOpGeneric
-
-#endif
-
-#define DISPATCH_TABLE_NAME __glapi_noop_table
-#define UNUSED_TABLE_NAME __unused_noop_functions
-
-static GLint NoOpUnused(void)
-{
- return warn("extension function");
-}
-
-#include "glapi/glapitemp.h"
-
-/***** END NO-OP DISPATCH *****/
-
+extern _glapi_proc __glapi_noop_table[];
/**
@@ -278,7 +200,6 @@ _glapi_check_multithread(void)
PUBLIC void
_glapi_set_context(void *context)
{
- (void) __unused_noop_functions; /* silence a warning */
#if defined(GLX_USE_TLS)
_glapi_tls_Context = context;
#elif defined(THREADS)
diff --git a/src/mesa/glapi/glapi.h b/src/mesa/glapi/glapi.h
index 5fb5401229..47ea23e92b 100644
--- a/src/mesa/glapi/glapi.h
+++ b/src/mesa/glapi/glapi.h
@@ -55,8 +55,6 @@ struct _glapi_table;
typedef void (*_glapi_proc)(void); /* generic function pointer */
-typedef void (*_glapi_warning_func)(void *ctx, const char *str, ...);
-
#if defined(USE_MGL_NAMESPACE)
#define _glapi_set_dispatch _mglapi_set_dispatch
@@ -107,12 +105,6 @@ extern struct _glapi_table *_glapi_Dispatch;
**/
extern void
-_glapi_noop_enable_warnings(GLboolean enable);
-
-extern void
-_glapi_set_warning_func(_glapi_warning_func func);
-
-extern void
_glapi_check_multithread(void);
diff --git a/src/mesa/glapi/glapi_nop.c b/src/mesa/glapi/glapi_nop.c
new file mode 100644
index 0000000000..5d2769c073
--- /dev/null
+++ b/src/mesa/glapi/glapi_nop.c
@@ -0,0 +1,91 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.8
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2010 VMWare, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * No-op dispatch table.
+ *
+ * This file defines a special dispatch table which is loaded with no-op
+ * functions.
+ *
+ * When there's no current rendering context, calling a GL function like
+ * glBegin() is a no-op. Apps should never normally do this. So as a
+ * debugging aid, each of the no-op functions will emit a warning to
+ * stderr if the MESA_DEBUG or LIBGL_DEBUG env var is set.
+ */
+
+
+
+#include "main/compiler.h"
+#include "main/glheader.h"
+#include "glapi/glapi.h"
+
+
+/**
+ * Called by each of the no-op GL entrypoints.
+ */
+static int
+Warn(const char *func)
+{
+#if !defined(_WIN32_WCE)
+ if (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) {
+ fprintf(stderr, "GL User Error: gl%s called without a rendering context\n",
+ func);
+ }
+#endif
+ return 0;
+}
+
+
+/**
+ * This is called if the user somehow calls an unassigned GL dispatch function.
+ */
+static GLint
+NoOpUnused(void)
+{
+ return Warn(" function");
+}
+
+
+/*
+ * Defines for the glapitemp.h functions.
+ */
+#define KEYWORD1 static
+#define KEYWORD1_ALT static
+#define KEYWORD2 GLAPIENTRY
+#define NAME(func) NoOp##func
+#define DISPATCH(func, args, msg) Warn(#func);
+#define RETURN_DISPATCH(func, args, msg) Warn(#func); return 0
+
+
+/*
+ * Defines for the table of no-op entry points.
+ */
+#define TABLE_ENTRY(name) (_glapi_proc) NoOp##name
+#define DISPATCH_TABLE_NAME __glapi_noop_table
+#define UNUSED_TABLE_NAME __unused_noop_functions
+
+
+#include "glapi/glapitemp.h"
diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h
index b8bfcc1a16..2540ef6465 100644
--- a/src/mesa/glapi/glapitemp.h
+++ b/src/mesa/glapi/glapitemp.h
@@ -5764,7 +5764,7 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname,
#error _GLAPI_SKIP_NORMAL_ENTRY_POINTS must not be defined
#endif
-static _glapi_proc DISPATCH_TABLE_NAME[] = {
+_glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(NewList),
TABLE_ENTRY(EndList),
TABLE_ENTRY(CallList),
@@ -6680,7 +6680,7 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
* We list the functions which are not otherwise used.
*/
#ifdef UNUSED_TABLE_NAME
-static _glapi_proc UNUSED_TABLE_NAME[] = {
+_glapi_proc UNUSED_TABLE_NAME[] = {
#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS
TABLE_ENTRY(ArrayElementEXT),
TABLE_ENTRY(BindTextureEXT),
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index 0641b98b3b..3fbdba2b3f 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -33,7 +33,6 @@
#include "bufferobj.h"
#include "clear.h"
#include "colormac.h"
-#include "colortab.h"
#include "context.h"
#include "depth.h"
#include "enable.h"
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index b8170dd468..de60031cc8 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -35,7 +35,6 @@
#include "enums.h"
#include "macros.h"
#include "mtypes.h"
-#include "glapi/glapitable.h"
/**
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index 97f0659758..fb30b59960 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -35,8 +35,6 @@
#include "colormac.h"
#include "context.h"
#include "enums.h"
-#include "fbobject.h"
-#include "state.h"
#define BAD_MASK ~0u
diff --git a/src/mesa/main/compiler.h b/src/mesa/main/compiler.h
index 9eab1ead24..9cef99f67a 100644
--- a/src/mesa/main/compiler.h
+++ b/src/mesa/main/compiler.h
@@ -223,8 +223,8 @@ extern "C" {
/**
- * Either define MESA_BIG_ENDIAN or MESA_LITTLE_ENDIAN.
- * Do not use them unless absolutely necessary!
+ * Either define MESA_BIG_ENDIAN or MESA_LITTLE_ENDIAN, and CPU_TO_LE32.
+ * Do not use these unless absolutely necessary!
* Try to use a runtime test instead.
* For now, only used by some DRI hardware drivers for color/texel packing.
*/
@@ -236,10 +236,13 @@ extern "C" {
#include <CoreFoundation/CFByteOrder.h>
#define CPU_TO_LE32( x ) CFSwapInt32HostToLittle( x )
#elif (defined(_AIX) || defined(__blrts))
-#define CPU_TO_LE32( x ) x = ((x & 0x000000ff) << 24) | \
- ((x & 0x0000ff00) << 8) | \
- ((x & 0x00ff0000) >> 8) | \
- ((x & 0xff000000) >> 24);
+static INLINE GLuint CPU_TO_LE32(GLuint x)
+{
+ return (((x & 0x000000ff) << 24) |
+ ((x & 0x0000ff00) << 8) |
+ ((x & 0x00ff0000) >> 8) |
+ ((x & 0xff000000) >> 24));
+}
#else /*__linux__ */
#include <sys/endian.h>
#define CPU_TO_LE32( x ) bswap32( x )
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 320c59068c..a570506d57 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -415,14 +415,6 @@ one_time_init( GLcontext *ctx )
_mesa_ubyte_to_float_color_tab[i] = (float) i / 255.0F;
}
- if (_mesa_getenv("MESA_DEBUG")) {
- _glapi_noop_enable_warnings(GL_TRUE);
- _glapi_set_warning_func( (_glapi_warning_func) _mesa_warning );
- }
- else {
- _glapi_noop_enable_warnings(GL_FALSE);
- }
-
#if defined(DEBUG) && defined(__DATE__) && defined(__TIME__)
_mesa_debug(ctx, "Mesa %s DEBUG build %s %s\n",
MESA_VERSION_STRING, __DATE__, __TIME__);
diff --git a/src/mesa/main/convolve.c b/src/mesa/main/convolve.c
index 8db3e79d38..5ed93e0c60 100644
--- a/src/mesa/main/convolve.c
+++ b/src/mesa/main/convolve.c
@@ -38,7 +38,6 @@
#include "context.h"
#include "image.h"
#include "mtypes.h"
-#include "pixel.h"
#include "state.h"
#include "glapi/dispatch.h"
diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c
index a42113edca..9bad83487f 100644
--- a/src/mesa/main/debug.c
+++ b/src/mesa/main/debug.c
@@ -26,7 +26,6 @@
#include "mtypes.h"
#include "attrib.h"
#include "colormac.h"
-#include "context.h"
#include "enums.h"
#include "formats.h"
#include "hash.h"
@@ -35,7 +34,6 @@
#include "get.h"
#include "pixelstore.h"
#include "readpix.h"
-#include "texgetimage.h"
#include "texobj.h"
@@ -54,7 +52,7 @@ const char *_mesa_prim_name[GL_POLYGON+4] = {
"GL_QUAD_STRIP",
"GL_POLYGON",
"outside begin/end",
- "inside unkown primitive",
+ "inside unknown primitive",
"unknown state"
};
diff --git a/src/mesa/main/depthstencil.c b/src/mesa/main/depthstencil.c
index 193c7f8255..49946a6506 100644
--- a/src/mesa/main/depthstencil.c
+++ b/src/mesa/main/depthstencil.c
@@ -25,7 +25,6 @@
#include "glheader.h"
#include "imports.h"
#include "context.h"
-#include "fbobject.h"
#include "formats.h"
#include "mtypes.h"
#include "depthstencil.h"
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 21a8216254..b182bbe0d0 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -35,46 +35,25 @@
#include "api_loopback.h"
#include "config.h"
#include "mfeatures.h"
-#include "attrib.h"
-#include "blend.h"
-#include "buffers.h"
#if FEATURE_ARB_vertex_buffer_object
#include "bufferobj.h"
#endif
#include "arrayobj.h"
-#include "clip.h"
-#include "colortab.h"
#include "context.h"
-#include "convolve.h"
-#include "depth.h"
#include "dlist.h"
-#include "enable.h"
#include "enums.h"
#include "eval.h"
-#include "extensions.h"
-#include "feedback.h"
#include "framebuffer.h"
-#include "get.h"
#include "glapi/glapi.h"
#include "hash.h"
-#include "histogram.h"
#include "image.h"
#include "light.h"
-#include "lines.h"
#include "dlist.h"
#include "macros.h"
-#include "matrix.h"
-#include "pixel.h"
-#include "points.h"
-#include "polygon.h"
#include "queryobj.h"
-#include "state.h"
-#include "texobj.h"
#include "teximage.h"
-#include "texstate.h"
#include "mtypes.h"
#include "varray.h"
-#include "vtxfmt.h"
#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
#include "shader/arbprogram.h"
#include "shader/program.h"
@@ -3750,7 +3729,7 @@ save_TexEnvi(GLenum target, GLenum pname, GLint param)
{
GLfloat p[4];
p[0] = (GLfloat) param;
- p[1] = p[2] = p[3] = 0.0;
+ p[1] = p[2] = p[3] = 0.0F;
save_TexEnvfv(target, pname, p);
}
@@ -3884,7 +3863,7 @@ save_TexParameteri(GLenum target, GLenum pname, GLint param)
{
GLfloat fparam[4];
fparam[0] = (GLfloat) param;
- fparam[1] = fparam[2] = fparam[3] = 0.0;
+ fparam[1] = fparam[2] = fparam[3] = 0.0F;
save_TexParameterfv(target, pname, fparam);
}
@@ -3894,7 +3873,7 @@ save_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
{
GLfloat fparam[4];
fparam[0] = (GLfloat) params[0];
- fparam[1] = fparam[2] = fparam[3] = 0.0;
+ fparam[1] = fparam[2] = fparam[3] = 0.0F;
save_TexParameterfv(target, pname, fparam);
}
diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c
index 5d4b53af4c..0afd47b797 100644
--- a/src/mesa/main/drawpix.c
+++ b/src/mesa/main/drawpix.c
@@ -30,7 +30,6 @@
#include "enums.h"
#include "feedback.h"
#include "framebuffer.h"
-#include "image.h"
#include "readpix.h"
#include "state.h"
#include "glapi/dispatch.h"
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index cd6e881ad2..f5c88a63e6 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -32,7 +32,6 @@
#include "context.h"
#include "enable.h"
#include "light.h"
-#include "macros.h"
#include "simple_list.h"
#include "mtypes.h"
#include "enums.h"
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index aaf17aafdd..1d495b7ae5 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -640,6 +640,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_GREEN_BIAS\0"
"GL_GREEN_BITS\0"
"GL_GREEN_SCALE\0"
+ "GL_HALF_FLOAT\0"
"GL_HINT_BIT\0"
"GL_HISTOGRAM\0"
"GL_HISTOGRAM_ALPHA_SIZE\0"
@@ -1922,7 +1923,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[1884] =
+static const enum_elt all_enums[1885] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
@@ -2528,1365 +2529,1366 @@ static const enum_elt all_enums[1884] =
{ 12769, 0x00000D19 }, /* GL_GREEN_BIAS */
{ 12783, 0x00000D53 }, /* GL_GREEN_BITS */
{ 12797, 0x00000D18 }, /* GL_GREEN_SCALE */
- { 12812, 0x00008000 }, /* GL_HINT_BIT */
- { 12824, 0x00008024 }, /* GL_HISTOGRAM */
- { 12837, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
- { 12861, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
- { 12889, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
- { 12912, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
- { 12939, 0x00008024 }, /* GL_HISTOGRAM_EXT */
- { 12956, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
- { 12976, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
- { 13000, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
- { 13024, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
- { 13052, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- { 13080, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
- { 13112, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
- { 13134, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
- { 13160, 0x0000802D }, /* GL_HISTOGRAM_SINK */
- { 13178, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
- { 13200, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
- { 13219, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
- { 13242, 0x0000862A }, /* GL_IDENTITY_NV */
- { 13257, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
- { 13277, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- { 13317, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- { 13355, 0x00001E02 }, /* GL_INCR */
- { 13363, 0x00008507 }, /* GL_INCR_WRAP */
- { 13376, 0x00008507 }, /* GL_INCR_WRAP_EXT */
- { 13393, 0x00008222 }, /* GL_INDEX */
- { 13402, 0x00008077 }, /* GL_INDEX_ARRAY */
- { 13417, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- { 13447, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
- { 13481, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
- { 13504, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
- { 13526, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
- { 13546, 0x00000D51 }, /* GL_INDEX_BITS */
- { 13560, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
- { 13581, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
- { 13599, 0x00000C30 }, /* GL_INDEX_MODE */
- { 13613, 0x00000D13 }, /* GL_INDEX_OFFSET */
- { 13629, 0x00000D12 }, /* GL_INDEX_SHIFT */
- { 13644, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
- { 13663, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
- { 13682, 0x00001404 }, /* GL_INT */
- { 13689, 0x00008049 }, /* GL_INTENSITY */
- { 13702, 0x0000804C }, /* GL_INTENSITY12 */
- { 13717, 0x0000804C }, /* GL_INTENSITY12_EXT */
- { 13736, 0x0000804D }, /* GL_INTENSITY16 */
- { 13751, 0x0000804D }, /* GL_INTENSITY16_EXT */
- { 13770, 0x0000804A }, /* GL_INTENSITY4 */
- { 13784, 0x0000804A }, /* GL_INTENSITY4_EXT */
- { 13802, 0x0000804B }, /* GL_INTENSITY8 */
- { 13816, 0x0000804B }, /* GL_INTENSITY8_EXT */
- { 13834, 0x00008049 }, /* GL_INTENSITY_EXT */
- { 13851, 0x00008575 }, /* GL_INTERPOLATE */
- { 13866, 0x00008575 }, /* GL_INTERPOLATE_ARB */
- { 13885, 0x00008575 }, /* GL_INTERPOLATE_EXT */
- { 13904, 0x00008B53 }, /* GL_INT_VEC2 */
- { 13916, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 13932, 0x00008B54 }, /* GL_INT_VEC3 */
- { 13944, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 13960, 0x00008B55 }, /* GL_INT_VEC4 */
- { 13972, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 13988, 0x00000500 }, /* GL_INVALID_ENUM */
- { 14004, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
- { 14037, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 14074, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 14095, 0x00000501 }, /* GL_INVALID_VALUE */
- { 14112, 0x0000862B }, /* GL_INVERSE_NV */
- { 14126, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 14150, 0x0000150A }, /* GL_INVERT */
- { 14160, 0x00001E00 }, /* GL_KEEP */
- { 14168, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
- { 14194, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
- { 14224, 0x00000406 }, /* GL_LEFT */
- { 14232, 0x00000203 }, /* GL_LEQUAL */
- { 14242, 0x00000201 }, /* GL_LESS */
- { 14250, 0x00004000 }, /* GL_LIGHT0 */
- { 14260, 0x00004001 }, /* GL_LIGHT1 */
- { 14270, 0x00004002 }, /* GL_LIGHT2 */
- { 14280, 0x00004003 }, /* GL_LIGHT3 */
- { 14290, 0x00004004 }, /* GL_LIGHT4 */
- { 14300, 0x00004005 }, /* GL_LIGHT5 */
- { 14310, 0x00004006 }, /* GL_LIGHT6 */
- { 14320, 0x00004007 }, /* GL_LIGHT7 */
- { 14330, 0x00000B50 }, /* GL_LIGHTING */
- { 14342, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 14358, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 14381, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 14410, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 14443, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 14471, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 14495, 0x00001B01 }, /* GL_LINE */
- { 14503, 0x00002601 }, /* GL_LINEAR */
- { 14513, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 14535, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 14565, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 14596, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 14620, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 14645, 0x00000001 }, /* GL_LINES */
- { 14654, 0x00000004 }, /* GL_LINE_BIT */
- { 14666, 0x00000002 }, /* GL_LINE_LOOP */
- { 14679, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 14699, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 14714, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 14734, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 14750, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 14774, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 14797, 0x00000003 }, /* GL_LINE_STRIP */
- { 14811, 0x00000702 }, /* GL_LINE_TOKEN */
- { 14825, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 14839, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 14865, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 14885, 0x00008B82 }, /* GL_LINK_STATUS */
- { 14900, 0x00000B32 }, /* GL_LIST_BASE */
- { 14913, 0x00020000 }, /* GL_LIST_BIT */
- { 14925, 0x00000B33 }, /* GL_LIST_INDEX */
- { 14939, 0x00000B30 }, /* GL_LIST_MODE */
- { 14952, 0x00000101 }, /* GL_LOAD */
- { 14960, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 14972, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 14989, 0x00008CA1 }, /* GL_LOWER_LEFT */
- { 15003, 0x00001909 }, /* GL_LUMINANCE */
- { 15016, 0x00008041 }, /* GL_LUMINANCE12 */
- { 15031, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 15054, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 15081, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 15103, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 15129, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 15148, 0x00008042 }, /* GL_LUMINANCE16 */
- { 15163, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 15186, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 15213, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 15232, 0x0000803F }, /* GL_LUMINANCE4 */
- { 15246, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 15267, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 15292, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 15310, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 15331, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 15356, 0x00008040 }, /* GL_LUMINANCE8 */
- { 15370, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 15391, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 15416, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 15434, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 15453, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 15469, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 15489, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 15511, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 15525, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 15540, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 15564, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 15588, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 15612, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 15636, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 15653, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 15670, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 15698, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 15727, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 15756, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 15785, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 15814, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 15843, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 15872, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 15900, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 15928, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 15956, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 15984, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 16012, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 16040, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 16068, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 16096, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 16124, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 16140, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 16160, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 16182, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 16196, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 16211, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 16235, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 16259, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 16283, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 16307, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 16324, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 16341, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 16369, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 16398, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 16427, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 16456, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 16485, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 16514, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 16543, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 16571, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 16599, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 16627, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 16655, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 16683, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 16711, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 16739, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 16767, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 16795, 0x00000D10 }, /* GL_MAP_COLOR */
- { 16808, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
- { 16834, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
- { 16863, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
- { 16891, 0x00000001 }, /* GL_MAP_READ_BIT */
- { 16907, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 16922, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
- { 16948, 0x00000002 }, /* GL_MAP_WRITE_BIT */
- { 16965, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 16980, 0x00008630 }, /* GL_MATRIX0_NV */
- { 16994, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 17010, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 17026, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 17042, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 17058, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 17074, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 17090, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 17106, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 17122, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 17138, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 17154, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 17169, 0x00008631 }, /* GL_MATRIX1_NV */
- { 17183, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 17199, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 17215, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 17231, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 17247, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 17263, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 17279, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 17295, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 17311, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 17327, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 17343, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 17358, 0x00008632 }, /* GL_MATRIX2_NV */
- { 17372, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 17388, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 17404, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 17419, 0x00008633 }, /* GL_MATRIX3_NV */
- { 17433, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 17448, 0x00008634 }, /* GL_MATRIX4_NV */
- { 17462, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 17477, 0x00008635 }, /* GL_MATRIX5_NV */
- { 17491, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 17506, 0x00008636 }, /* GL_MATRIX6_NV */
- { 17520, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 17535, 0x00008637 }, /* GL_MATRIX7_NV */
- { 17549, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 17564, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 17579, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 17605, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 17639, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 17670, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 17703, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 17734, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 17749, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 17771, 0x00008008 }, /* GL_MAX */
- { 17778, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 17801, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- { 17833, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 17859, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 17892, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 17918, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 17952, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 17971, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
- { 17996, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 18025, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 18057, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 18093, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- { 18129, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 18169, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 18195, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 18225, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 18250, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 18279, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 18308, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 18341, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
- { 18361, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 18385, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 18409, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 18433, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 18458, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 18476, 0x00008008 }, /* GL_MAX_EXT */
- { 18487, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- { 18522, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 18561, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 18575, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 18595, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 18633, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 18662, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 18686, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 18714, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 18737, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 18774, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 18810, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 18837, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 18866, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 18900, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 18936, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 18963, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 18995, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 19031, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 19060, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 19089, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 19117, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 19155, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 19199, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 19242, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 19276, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 19315, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 19352, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 19390, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 19433, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 19476, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 19506, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 19537, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 19573, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 19609, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 19639, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 19673, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 19706, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
- { 19731, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 19760, 0x00008D57 }, /* GL_MAX_SAMPLES */
- { 19775, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */
- { 19794, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- { 19821, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 19841, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 19865, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
- { 19887, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 19913, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- { 19940, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 19971, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 19995, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 20029, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 20049, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 20076, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 20097, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 20122, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 20147, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 20182, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
- { 20204, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 20230, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
- { 20252, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- { 20278, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- { 20312, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 20350, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- { 20383, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 20420, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 20444, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 20465, 0x00008007 }, /* GL_MIN */
- { 20472, 0x0000802E }, /* GL_MINMAX */
- { 20482, 0x0000802E }, /* GL_MINMAX_EXT */
- { 20496, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 20513, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 20534, 0x00008030 }, /* GL_MINMAX_SINK */
- { 20549, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 20568, 0x00008007 }, /* GL_MIN_EXT */
- { 20579, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 20598, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 20621, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 20644, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 20664, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 20684, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 20714, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 20742, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 20770, 0x00001700 }, /* GL_MODELVIEW */
- { 20783, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 20801, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 20820, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 20839, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 20858, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 20877, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 20896, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 20915, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 20934, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 20953, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 20972, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 20991, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 21009, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 21028, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 21047, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 21066, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 21085, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 21104, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 21123, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 21142, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 21161, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 21180, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 21199, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 21217, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 21236, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 21255, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 21273, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 21291, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 21309, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 21327, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 21345, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 21363, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 21381, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 21401, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 21428, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 21453, 0x00002100 }, /* GL_MODULATE */
- { 21465, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 21485, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 21512, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 21537, 0x00000103 }, /* GL_MULT */
- { 21545, 0x0000809D }, /* GL_MULTISAMPLE */
- { 21560, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 21580, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 21599, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 21618, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 21642, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 21665, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 21695, 0x00002A25 }, /* GL_N3F_V3F */
- { 21706, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 21726, 0x0000150E }, /* GL_NAND */
- { 21734, 0x00002600 }, /* GL_NEAREST */
- { 21745, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 21776, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 21808, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 21833, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 21859, 0x00000200 }, /* GL_NEVER */
- { 21868, 0x00001102 }, /* GL_NICEST */
- { 21878, 0x00000000 }, /* GL_NONE */
- { 21886, 0x00001505 }, /* GL_NOOP */
- { 21894, 0x00001508 }, /* GL_NOR */
- { 21901, 0x00000BA1 }, /* GL_NORMALIZE */
- { 21914, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 21930, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 21961, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 21996, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 22020, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 22043, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 22064, 0x00008511 }, /* GL_NORMAL_MAP */
- { 22078, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 22096, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 22113, 0x00000205 }, /* GL_NOTEQUAL */
- { 22125, 0x00000000 }, /* GL_NO_ERROR */
- { 22137, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 22171, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
- { 22209, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 22241, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 22283, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 22313, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 22353, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 22384, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 22413, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 22441, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 22471, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 22488, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 22514, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 22530, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 22565, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 22587, 0x00009112 }, /* GL_OBJECT_TYPE */
- { 22602, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 22621, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 22651, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 22672, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 22700, 0x00000001 }, /* GL_ONE */
- { 22707, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 22735, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 22767, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 22795, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 22827, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 22850, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 22873, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 22896, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 22919, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 22937, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 22959, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 22981, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 22997, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 23017, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 23037, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 23055, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 23077, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 23099, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 23115, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 23135, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 23155, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 23173, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 23195, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 23217, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 23233, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 23253, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 23273, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 23294, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 23313, 0x00001507 }, /* GL_OR */
- { 23319, 0x00000A01 }, /* GL_ORDER */
- { 23328, 0x0000150D }, /* GL_OR_INVERTED */
- { 23343, 0x0000150B }, /* GL_OR_REVERSE */
- { 23357, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 23374, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 23392, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 23413, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 23433, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 23451, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 23470, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 23490, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 23510, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 23528, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 23547, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 23572, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 23596, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 23617, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 23639, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 23661, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 23686, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 23710, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 23731, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 23753, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 23775, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 23797, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 23828, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 23848, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 23873, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 23893, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 23918, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 23938, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 23963, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 23983, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 24008, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 24028, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 24053, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 24073, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 24098, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 24118, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 24143, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 24163, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 24188, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 24208, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 24233, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 24253, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 24278, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 24296, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
- { 24317, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
- { 24346, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 24379, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 24404, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
- { 24427, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- { 24458, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 24493, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 24520, 0x00001B00 }, /* GL_POINT */
- { 24529, 0x00000000 }, /* GL_POINTS */
- { 24539, 0x00000002 }, /* GL_POINT_BIT */
- { 24552, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 24582, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 24616, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 24650, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 24685, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 24714, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 24747, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 24780, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 24814, 0x00000B11 }, /* GL_POINT_SIZE */
- { 24828, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 24854, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 24872, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 24894, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 24916, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 24939, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 24957, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 24979, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 25001, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 25024, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 25044, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 25060, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 25081, 0x00008861 }, /* GL_POINT_SPRITE */
- { 25097, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 25117, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 25146, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 25165, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 25191, 0x00000701 }, /* GL_POINT_TOKEN */
- { 25206, 0x00000009 }, /* GL_POLYGON */
- { 25217, 0x00000008 }, /* GL_POLYGON_BIT */
- { 25232, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 25248, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 25271, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 25296, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 25319, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 25342, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 25366, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 25390, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 25408, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 25431, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 25450, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 25473, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 25490, 0x00001203 }, /* GL_POSITION */
- { 25502, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 25534, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 25570, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 25603, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 25640, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 25671, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 25706, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 25738, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 25774, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 25807, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 25839, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 25875, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 25908, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 25945, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 25975, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 26009, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 26040, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 26075, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 26106, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 26141, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 26173, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 26209, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 26239, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 26273, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 26304, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 26339, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 26371, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 26402, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 26437, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 26469, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 26505, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 26534, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 26567, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 26597, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 26631, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 26670, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 26703, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 26743, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 26777, 0x00008578 }, /* GL_PREVIOUS */
- { 26789, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 26805, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 26821, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 26838, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 26859, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 26880, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 26913, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 26945, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 26968, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 26991, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 27021, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 27050, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 27078, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 27100, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 27128, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 27156, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 27178, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 27199, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 27239, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 27278, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 27308, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 27343, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 27376, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 27410, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 27449, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 27488, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 27510, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 27536, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 27560, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 27583, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 27605, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 27626, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 27647, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 27674, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 27706, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 27738, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 27773, 0x00001701 }, /* GL_PROJECTION */
- { 27787, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 27808, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 27834, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
- { 27854, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
- { 27878, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 27899, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 27918, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 27941, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 27980, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 28018, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 28038, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- { 28068, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 28092, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 28112, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- { 28142, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 28166, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 28186, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 28219, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 28245, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 28275, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 28306, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 28336, 0x00002003 }, /* GL_Q */
- { 28341, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 28366, 0x00000007 }, /* GL_QUADS */
- { 28375, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
- { 28419, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
- { 28467, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 28484, 0x00000008 }, /* GL_QUAD_STRIP */
- { 28498, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
- { 28528, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
- { 28555, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 28577, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 28603, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
- { 28623, 0x00008866 }, /* GL_QUERY_RESULT */
- { 28639, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 28659, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 28685, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 28715, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
- { 28732, 0x00002002 }, /* GL_R */
- { 28737, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 28749, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 28782, 0x00000C02 }, /* GL_READ_BUFFER */
- { 28797, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
- { 28817, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
- { 28845, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 28877, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 28901, 0x000088B8 }, /* GL_READ_ONLY */
- { 28914, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 28931, 0x000088BA }, /* GL_READ_WRITE */
- { 28945, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 28963, 0x00001903 }, /* GL_RED */
- { 28970, 0x00008016 }, /* GL_REDUCE */
- { 28980, 0x00008016 }, /* GL_REDUCE_EXT */
- { 28994, 0x00000D15 }, /* GL_RED_BIAS */
- { 29006, 0x00000D52 }, /* GL_RED_BITS */
- { 29018, 0x00000D14 }, /* GL_RED_SCALE */
- { 29031, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 29049, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 29071, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 29092, 0x00001C00 }, /* GL_RENDER */
- { 29102, 0x00008D41 }, /* GL_RENDERBUFFER */
- { 29118, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
- { 29145, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
- { 29169, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 29197, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
- { 29223, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
- { 29250, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 29270, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
- { 29297, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
- { 29320, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 29347, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- { 29379, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 29415, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
- { 29440, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
- { 29464, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
- { 29492, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
- { 29521, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
- { 29543, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 29569, 0x00001F01 }, /* GL_RENDERER */
- { 29581, 0x00000C40 }, /* GL_RENDER_MODE */
- { 29596, 0x00002901 }, /* GL_REPEAT */
- { 29606, 0x00001E01 }, /* GL_REPLACE */
- { 29617, 0x00008062 }, /* GL_REPLACE_EXT */
- { 29632, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 29655, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 29673, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 29695, 0x00000102 }, /* GL_RETURN */
- { 29705, 0x00001907 }, /* GL_RGB */
- { 29712, 0x00008052 }, /* GL_RGB10 */
- { 29721, 0x00008059 }, /* GL_RGB10_A2 */
- { 29733, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 29749, 0x00008052 }, /* GL_RGB10_EXT */
- { 29762, 0x00008053 }, /* GL_RGB12 */
- { 29771, 0x00008053 }, /* GL_RGB12_EXT */
- { 29784, 0x00008054 }, /* GL_RGB16 */
- { 29793, 0x00008054 }, /* GL_RGB16_EXT */
- { 29806, 0x0000804E }, /* GL_RGB2_EXT */
- { 29818, 0x0000804F }, /* GL_RGB4 */
- { 29826, 0x0000804F }, /* GL_RGB4_EXT */
- { 29838, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 29851, 0x00008050 }, /* GL_RGB5 */
- { 29859, 0x00008057 }, /* GL_RGB5_A1 */
- { 29870, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 29885, 0x00008050 }, /* GL_RGB5_EXT */
- { 29897, 0x00008051 }, /* GL_RGB8 */
- { 29905, 0x00008051 }, /* GL_RGB8_EXT */
- { 29917, 0x00001908 }, /* GL_RGBA */
- { 29925, 0x0000805A }, /* GL_RGBA12 */
- { 29935, 0x0000805A }, /* GL_RGBA12_EXT */
- { 29949, 0x0000805B }, /* GL_RGBA16 */
- { 29959, 0x0000805B }, /* GL_RGBA16_EXT */
- { 29973, 0x00008055 }, /* GL_RGBA2 */
- { 29982, 0x00008055 }, /* GL_RGBA2_EXT */
- { 29995, 0x00008056 }, /* GL_RGBA4 */
- { 30004, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 30023, 0x00008056 }, /* GL_RGBA4_EXT */
- { 30036, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 30050, 0x00008058 }, /* GL_RGBA8 */
- { 30059, 0x00008058 }, /* GL_RGBA8_EXT */
- { 30072, 0x00008F97 }, /* GL_RGBA8_SNORM */
- { 30087, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 30105, 0x00000C31 }, /* GL_RGBA_MODE */
- { 30118, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 30131, 0x00008F93 }, /* GL_RGBA_SNORM */
- { 30145, 0x000083A0 }, /* GL_RGB_S3TC */
- { 30157, 0x00008573 }, /* GL_RGB_SCALE */
- { 30170, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 30187, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 30204, 0x00000407 }, /* GL_RIGHT */
- { 30213, 0x00002000 }, /* GL_S */
- { 30218, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 30232, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 30253, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 30267, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 30288, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 30302, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 30318, 0x000080A9 }, /* GL_SAMPLES */
- { 30329, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 30345, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 30360, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 30378, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 30400, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 30428, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 30460, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 30483, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 30510, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 30528, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 30551, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 30573, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 30592, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 30615, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 30641, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 30671, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 30696, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 30725, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 30740, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 30755, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 30771, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 30796, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 30836, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 30880, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 30913, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 30943, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 30975, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 31005, 0x00001C02 }, /* GL_SELECT */
- { 31015, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 31043, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 31068, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 31084, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 31111, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 31142, 0x0000150F }, /* GL_SET */
- { 31149, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 31170, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 31194, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 31209, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 31224, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 31252, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 31275, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 31305, 0x00001601 }, /* GL_SHININESS */
- { 31318, 0x00001402 }, /* GL_SHORT */
- { 31327, 0x00009119 }, /* GL_SIGNALED */
- { 31339, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
- { 31360, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 31376, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 31396, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 31415, 0x00008C46 }, /* GL_SLUMINANCE */
- { 31429, 0x00008C47 }, /* GL_SLUMINANCE8 */
- { 31444, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
- { 31466, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
- { 31486, 0x00001D01 }, /* GL_SMOOTH */
- { 31496, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 31529, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 31556, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 31589, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 31616, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 31633, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 31654, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 31675, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 31690, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 31709, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 31728, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 31745, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 31766, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 31787, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 31802, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 31821, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 31840, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 31857, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 31878, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 31899, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 31914, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 31933, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 31952, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 31972, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 31990, 0x00001202 }, /* GL_SPECULAR */
- { 32002, 0x00002402 }, /* GL_SPHERE_MAP */
- { 32016, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 32031, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 32049, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 32066, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 32080, 0x00008580 }, /* GL_SRC0_RGB */
- { 32092, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 32106, 0x00008581 }, /* GL_SRC1_RGB */
- { 32118, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 32132, 0x00008582 }, /* GL_SRC2_RGB */
- { 32144, 0x00000302 }, /* GL_SRC_ALPHA */
- { 32157, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 32179, 0x00000300 }, /* GL_SRC_COLOR */
- { 32192, 0x00008C40 }, /* GL_SRGB */
- { 32200, 0x00008C41 }, /* GL_SRGB8 */
- { 32209, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
- { 32225, 0x00008C42 }, /* GL_SRGB_ALPHA */
- { 32239, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 32257, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 32276, 0x000088E6 }, /* GL_STATIC_COPY */
- { 32291, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 32310, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 32325, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 32344, 0x000088E5 }, /* GL_STATIC_READ */
- { 32359, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 32378, 0x00001802 }, /* GL_STENCIL */
- { 32389, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
- { 32411, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 32437, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 32458, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 32483, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 32504, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 32529, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 32561, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 32597, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 32629, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 32665, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 32685, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 32712, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 32738, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 32754, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 32776, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 32799, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 32815, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 32831, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 32848, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
- { 32866, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
- { 32885, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 32908, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 32930, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
- { 32948, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 32970, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
- { 32988, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 33010, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 33031, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 33058, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 33085, 0x00000B97 }, /* GL_STENCIL_REF */
- { 33100, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 33116, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 33145, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 33167, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 33188, 0x00000C33 }, /* GL_STEREO */
- { 33198, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
- { 33222, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
- { 33247, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
- { 33271, 0x000088E2 }, /* GL_STREAM_COPY */
- { 33286, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 33305, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 33320, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 33339, 0x000088E1 }, /* GL_STREAM_READ */
- { 33354, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 33373, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 33390, 0x000084E7 }, /* GL_SUBTRACT */
- { 33402, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 33418, 0x00009113 }, /* GL_SYNC_CONDITION */
- { 33436, 0x00009116 }, /* GL_SYNC_FENCE */
- { 33450, 0x00009115 }, /* GL_SYNC_FLAGS */
- { 33464, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
- { 33491, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- { 33521, 0x00009114 }, /* GL_SYNC_STATUS */
- { 33536, 0x00002001 }, /* GL_T */
- { 33541, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 33556, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 33575, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 33591, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 33606, 0x00002A27 }, /* GL_T2F_V3F */
- { 33617, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 33636, 0x00002A28 }, /* GL_T4F_V4F */
- { 33647, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 33670, 0x00001702 }, /* GL_TEXTURE */
- { 33681, 0x000084C0 }, /* GL_TEXTURE0 */
- { 33693, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 33709, 0x000084C1 }, /* GL_TEXTURE1 */
- { 33721, 0x000084CA }, /* GL_TEXTURE10 */
- { 33734, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 33751, 0x000084CB }, /* GL_TEXTURE11 */
- { 33764, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 33781, 0x000084CC }, /* GL_TEXTURE12 */
- { 33794, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 33811, 0x000084CD }, /* GL_TEXTURE13 */
- { 33824, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 33841, 0x000084CE }, /* GL_TEXTURE14 */
- { 33854, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 33871, 0x000084CF }, /* GL_TEXTURE15 */
- { 33884, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 33901, 0x000084D0 }, /* GL_TEXTURE16 */
- { 33914, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 33931, 0x000084D1 }, /* GL_TEXTURE17 */
- { 33944, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 33961, 0x000084D2 }, /* GL_TEXTURE18 */
- { 33974, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 33991, 0x000084D3 }, /* GL_TEXTURE19 */
- { 34004, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 34021, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 34037, 0x000084C2 }, /* GL_TEXTURE2 */
- { 34049, 0x000084D4 }, /* GL_TEXTURE20 */
- { 34062, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 34079, 0x000084D5 }, /* GL_TEXTURE21 */
- { 34092, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 34109, 0x000084D6 }, /* GL_TEXTURE22 */
- { 34122, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 34139, 0x000084D7 }, /* GL_TEXTURE23 */
- { 34152, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 34169, 0x000084D8 }, /* GL_TEXTURE24 */
- { 34182, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 34199, 0x000084D9 }, /* GL_TEXTURE25 */
- { 34212, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 34229, 0x000084DA }, /* GL_TEXTURE26 */
- { 34242, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 34259, 0x000084DB }, /* GL_TEXTURE27 */
- { 34272, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 34289, 0x000084DC }, /* GL_TEXTURE28 */
- { 34302, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 34319, 0x000084DD }, /* GL_TEXTURE29 */
- { 34332, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 34349, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 34365, 0x000084C3 }, /* GL_TEXTURE3 */
- { 34377, 0x000084DE }, /* GL_TEXTURE30 */
- { 34390, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 34407, 0x000084DF }, /* GL_TEXTURE31 */
- { 34420, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 34437, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 34453, 0x000084C4 }, /* GL_TEXTURE4 */
- { 34465, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 34481, 0x000084C5 }, /* GL_TEXTURE5 */
- { 34493, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 34509, 0x000084C6 }, /* GL_TEXTURE6 */
- { 34521, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 34537, 0x000084C7 }, /* GL_TEXTURE7 */
- { 34549, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 34565, 0x000084C8 }, /* GL_TEXTURE8 */
- { 34577, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 34593, 0x000084C9 }, /* GL_TEXTURE9 */
- { 34605, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 34621, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 34635, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 34659, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 34673, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 34697, 0x0000806F }, /* GL_TEXTURE_3D */
- { 34711, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 34733, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 34759, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 34781, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 34803, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 34835, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 34857, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 34889, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 34911, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 34939, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 34971, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 35004, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 35036, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 35051, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 35072, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 35097, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 35115, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 35139, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 35170, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 35200, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 35230, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 35265, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 35296, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 35334, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 35361, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 35393, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 35427, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 35451, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 35479, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 35503, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 35531, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 35564, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 35588, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 35610, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 35632, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 35658, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 35692, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 35725, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 35762, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 35790, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 35822, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 35845, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 35883, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 35925, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 35956, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 35984, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 36014, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 36042, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 36062, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 36086, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 36117, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 36152, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 36183, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 36218, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 36249, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 36284, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 36315, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 36350, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 36381, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 36416, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 36447, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 36482, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- { 36511, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 36528, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 36550, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 36576, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 36591, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 36612, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 36632, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 36658, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 36678, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 36695, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 36712, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 36729, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 36746, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 36771, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 36793, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 36819, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 36837, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 36863, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 36889, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 36919, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 36946, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 36971, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 36991, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 37015, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 37042, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 37069, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 37096, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 37122, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 37152, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 37174, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 37192, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 37222, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 37250, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 37278, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 37306, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 37327, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 37346, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 37368, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 37387, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 37407, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- { 37437, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- { 37468, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 37493, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 37517, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 37537, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 37561, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 37581, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 37604, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
- { 37628, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
- { 37656, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- { 37686, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 37711, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 37745, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 37762, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 37780, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 37798, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 37816, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
- { 37835, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 37855, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 37874, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 37903, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 37920, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 37946, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 37976, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 38008, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 38038, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 38072, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 38088, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 38119, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 38154, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 38182, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 38214, 0x00000004 }, /* GL_TRIANGLES */
- { 38227, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 38243, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 38264, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 38282, 0x00000001 }, /* GL_TRUE */
- { 38290, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 38310, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 38333, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 38353, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 38374, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 38396, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 38418, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 38438, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 38459, 0x00009118 }, /* GL_UNSIGNALED */
- { 38473, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 38490, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 38517, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 38540, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 38556, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 38583, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 38604, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
- { 38629, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 38653, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 38684, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 38708, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 38736, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 38759, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 38777, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 38807, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 38833, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 38863, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 38889, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 38913, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 38941, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 38969, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 38996, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 39028, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 39059, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 39073, 0x00002A20 }, /* GL_V2F */
- { 39080, 0x00002A21 }, /* GL_V3F */
- { 39087, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 39106, 0x00001F00 }, /* GL_VENDOR */
- { 39116, 0x00001F02 }, /* GL_VERSION */
- { 39127, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 39143, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
- { 39167, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 39197, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 39228, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 39263, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 39287, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 39308, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 39331, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 39352, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 39379, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 39407, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 39435, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 39463, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 39491, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 39519, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 39547, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 39574, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 39601, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 39628, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 39655, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 39682, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 39709, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 39736, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 39763, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 39790, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 39828, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 39870, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 39901, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 39936, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 39970, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 40008, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 40039, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 40074, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 40102, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 40134, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 40164, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 40198, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 40226, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 40258, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 40278, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 40300, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 40329, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 40350, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 40379, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 40412, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 40444, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 40471, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 40502, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 40532, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 40549, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 40570, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 40597, 0x00000BA2 }, /* GL_VIEWPORT */
- { 40609, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 40625, 0x0000911D }, /* GL_WAIT_FAILED */
- { 40640, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 40660, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 40691, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 40726, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 40754, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 40779, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 40806, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 40831, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 40855, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 40874, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 40888, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 40906, 0x00001506 }, /* GL_XOR */
- { 40913, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 40932, 0x00008757 }, /* GL_YCBCR_MESA */
- { 40946, 0x00000000 }, /* GL_ZERO */
- { 40954, 0x00000D16 }, /* GL_ZOOM_X */
- { 40964, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 12812, 0x0000140B }, /* GL_HALF_FLOAT */
+ { 12826, 0x00008000 }, /* GL_HINT_BIT */
+ { 12838, 0x00008024 }, /* GL_HISTOGRAM */
+ { 12851, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
+ { 12875, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
+ { 12903, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
+ { 12926, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
+ { 12953, 0x00008024 }, /* GL_HISTOGRAM_EXT */
+ { 12970, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
+ { 12990, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
+ { 13014, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
+ { 13038, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
+ { 13066, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ { 13094, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
+ { 13126, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
+ { 13148, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
+ { 13174, 0x0000802D }, /* GL_HISTOGRAM_SINK */
+ { 13192, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
+ { 13214, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
+ { 13233, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
+ { 13256, 0x0000862A }, /* GL_IDENTITY_NV */
+ { 13271, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
+ { 13291, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ { 13331, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ { 13369, 0x00001E02 }, /* GL_INCR */
+ { 13377, 0x00008507 }, /* GL_INCR_WRAP */
+ { 13390, 0x00008507 }, /* GL_INCR_WRAP_EXT */
+ { 13407, 0x00008222 }, /* GL_INDEX */
+ { 13416, 0x00008077 }, /* GL_INDEX_ARRAY */
+ { 13431, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ { 13461, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
+ { 13495, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
+ { 13518, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
+ { 13540, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
+ { 13560, 0x00000D51 }, /* GL_INDEX_BITS */
+ { 13574, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
+ { 13595, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
+ { 13613, 0x00000C30 }, /* GL_INDEX_MODE */
+ { 13627, 0x00000D13 }, /* GL_INDEX_OFFSET */
+ { 13643, 0x00000D12 }, /* GL_INDEX_SHIFT */
+ { 13658, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
+ { 13677, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
+ { 13696, 0x00001404 }, /* GL_INT */
+ { 13703, 0x00008049 }, /* GL_INTENSITY */
+ { 13716, 0x0000804C }, /* GL_INTENSITY12 */
+ { 13731, 0x0000804C }, /* GL_INTENSITY12_EXT */
+ { 13750, 0x0000804D }, /* GL_INTENSITY16 */
+ { 13765, 0x0000804D }, /* GL_INTENSITY16_EXT */
+ { 13784, 0x0000804A }, /* GL_INTENSITY4 */
+ { 13798, 0x0000804A }, /* GL_INTENSITY4_EXT */
+ { 13816, 0x0000804B }, /* GL_INTENSITY8 */
+ { 13830, 0x0000804B }, /* GL_INTENSITY8_EXT */
+ { 13848, 0x00008049 }, /* GL_INTENSITY_EXT */
+ { 13865, 0x00008575 }, /* GL_INTERPOLATE */
+ { 13880, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+ { 13899, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+ { 13918, 0x00008B53 }, /* GL_INT_VEC2 */
+ { 13930, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 13946, 0x00008B54 }, /* GL_INT_VEC3 */
+ { 13958, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 13974, 0x00008B55 }, /* GL_INT_VEC4 */
+ { 13986, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 14002, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 14018, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ { 14051, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 14088, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 14109, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 14126, 0x0000862B }, /* GL_INVERSE_NV */
+ { 14140, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 14164, 0x0000150A }, /* GL_INVERT */
+ { 14174, 0x00001E00 }, /* GL_KEEP */
+ { 14182, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
+ { 14208, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
+ { 14238, 0x00000406 }, /* GL_LEFT */
+ { 14246, 0x00000203 }, /* GL_LEQUAL */
+ { 14256, 0x00000201 }, /* GL_LESS */
+ { 14264, 0x00004000 }, /* GL_LIGHT0 */
+ { 14274, 0x00004001 }, /* GL_LIGHT1 */
+ { 14284, 0x00004002 }, /* GL_LIGHT2 */
+ { 14294, 0x00004003 }, /* GL_LIGHT3 */
+ { 14304, 0x00004004 }, /* GL_LIGHT4 */
+ { 14314, 0x00004005 }, /* GL_LIGHT5 */
+ { 14324, 0x00004006 }, /* GL_LIGHT6 */
+ { 14334, 0x00004007 }, /* GL_LIGHT7 */
+ { 14344, 0x00000B50 }, /* GL_LIGHTING */
+ { 14356, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 14372, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 14395, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 14424, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 14457, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 14485, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 14509, 0x00001B01 }, /* GL_LINE */
+ { 14517, 0x00002601 }, /* GL_LINEAR */
+ { 14527, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 14549, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 14579, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 14610, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 14634, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 14659, 0x00000001 }, /* GL_LINES */
+ { 14668, 0x00000004 }, /* GL_LINE_BIT */
+ { 14680, 0x00000002 }, /* GL_LINE_LOOP */
+ { 14693, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 14713, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 14728, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 14748, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 14764, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 14788, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 14811, 0x00000003 }, /* GL_LINE_STRIP */
+ { 14825, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 14839, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 14853, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 14879, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 14899, 0x00008B82 }, /* GL_LINK_STATUS */
+ { 14914, 0x00000B32 }, /* GL_LIST_BASE */
+ { 14927, 0x00020000 }, /* GL_LIST_BIT */
+ { 14939, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 14953, 0x00000B30 }, /* GL_LIST_MODE */
+ { 14966, 0x00000101 }, /* GL_LOAD */
+ { 14974, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 14986, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 15003, 0x00008CA1 }, /* GL_LOWER_LEFT */
+ { 15017, 0x00001909 }, /* GL_LUMINANCE */
+ { 15030, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 15045, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 15068, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 15095, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 15117, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 15143, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 15162, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 15177, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 15200, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 15227, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 15246, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 15260, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 15281, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 15306, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 15324, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 15345, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 15370, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 15384, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 15405, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 15430, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 15448, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 15467, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 15483, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 15503, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 15525, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 15539, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 15554, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 15578, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 15602, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 15626, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 15650, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 15667, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 15684, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 15712, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 15741, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 15770, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 15799, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 15828, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 15857, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 15886, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 15914, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 15942, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 15970, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 15998, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 16026, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 16054, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 16082, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 16110, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 16138, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 16154, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 16174, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 16196, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 16210, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 16225, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 16249, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 16273, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 16297, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 16321, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 16338, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 16355, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 16383, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 16412, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 16441, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 16470, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 16499, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 16528, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 16557, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 16585, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 16613, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 16641, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 16669, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 16697, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 16725, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 16753, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 16781, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 16809, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 16822, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
+ { 16848, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
+ { 16877, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
+ { 16905, 0x00000001 }, /* GL_MAP_READ_BIT */
+ { 16921, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 16936, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
+ { 16962, 0x00000002 }, /* GL_MAP_WRITE_BIT */
+ { 16979, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 16994, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 17008, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 17024, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 17040, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 17056, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 17072, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 17088, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 17104, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 17120, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 17136, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 17152, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 17168, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 17183, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 17197, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 17213, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 17229, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 17245, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 17261, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 17277, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 17293, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 17309, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 17325, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 17341, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 17357, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 17372, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 17386, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 17402, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 17418, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 17433, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 17447, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 17462, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 17476, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 17491, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 17505, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 17520, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 17534, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 17549, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 17563, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 17578, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 17593, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 17619, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 17653, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 17684, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 17717, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 17748, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 17763, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 17785, 0x00008008 }, /* GL_MAX */
+ { 17792, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 17815, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ { 17847, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 17873, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 17906, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 17932, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 17966, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 17985, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
+ { 18010, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 18039, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 18071, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 18107, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ { 18143, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 18183, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 18209, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 18239, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 18264, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 18293, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 18322, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 18355, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
+ { 18375, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 18399, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 18423, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 18447, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 18472, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 18490, 0x00008008 }, /* GL_MAX_EXT */
+ { 18501, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ { 18536, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 18575, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 18589, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 18609, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 18647, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 18676, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 18700, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 18728, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 18751, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 18788, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 18824, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 18851, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 18880, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 18914, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 18950, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 18977, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 19009, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 19045, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 19074, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 19103, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 19131, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 19169, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 19213, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 19256, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 19290, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 19329, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 19366, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 19404, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 19447, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 19490, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 19520, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 19551, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 19587, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 19623, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 19653, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 19687, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 19720, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
+ { 19745, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 19774, 0x00008D57 }, /* GL_MAX_SAMPLES */
+ { 19789, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */
+ { 19808, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ { 19835, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 19855, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 19879, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
+ { 19901, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 19927, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ { 19954, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 19985, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 20009, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 20043, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 20063, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 20090, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 20111, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 20136, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 20161, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 20196, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
+ { 20218, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 20244, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 20266, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 20292, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ { 20326, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 20364, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ { 20397, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 20434, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 20458, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 20479, 0x00008007 }, /* GL_MIN */
+ { 20486, 0x0000802E }, /* GL_MINMAX */
+ { 20496, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 20510, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 20527, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 20548, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 20563, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 20582, 0x00008007 }, /* GL_MIN_EXT */
+ { 20593, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 20612, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 20635, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 20658, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 20678, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 20698, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 20728, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 20756, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 20784, 0x00001700 }, /* GL_MODELVIEW */
+ { 20797, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 20815, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 20834, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 20853, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 20872, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 20891, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 20910, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 20929, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 20948, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 20967, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 20986, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 21005, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 21023, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 21042, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 21061, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 21080, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 21099, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 21118, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 21137, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 21156, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 21175, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 21194, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 21213, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 21231, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 21250, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 21269, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 21287, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 21305, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 21323, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 21341, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 21359, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 21377, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 21395, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 21415, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 21442, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 21467, 0x00002100 }, /* GL_MODULATE */
+ { 21479, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 21499, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 21526, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 21551, 0x00000103 }, /* GL_MULT */
+ { 21559, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 21574, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 21594, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 21613, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 21632, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 21656, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 21679, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 21709, 0x00002A25 }, /* GL_N3F_V3F */
+ { 21720, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 21740, 0x0000150E }, /* GL_NAND */
+ { 21748, 0x00002600 }, /* GL_NEAREST */
+ { 21759, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 21790, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 21822, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 21847, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 21873, 0x00000200 }, /* GL_NEVER */
+ { 21882, 0x00001102 }, /* GL_NICEST */
+ { 21892, 0x00000000 }, /* GL_NONE */
+ { 21900, 0x00001505 }, /* GL_NOOP */
+ { 21908, 0x00001508 }, /* GL_NOR */
+ { 21915, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 21928, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 21944, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 21975, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 22010, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 22034, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 22057, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 22078, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 22092, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 22110, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 22127, 0x00000205 }, /* GL_NOTEQUAL */
+ { 22139, 0x00000000 }, /* GL_NO_ERROR */
+ { 22151, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 22185, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
+ { 22223, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 22255, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 22297, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 22327, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 22367, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 22398, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 22427, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 22455, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 22485, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 22502, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 22528, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 22544, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 22579, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 22601, 0x00009112 }, /* GL_OBJECT_TYPE */
+ { 22616, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 22635, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 22665, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 22686, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 22714, 0x00000001 }, /* GL_ONE */
+ { 22721, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 22749, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 22781, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 22809, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 22841, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 22864, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 22887, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 22910, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 22933, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 22951, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 22973, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 22995, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 23011, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 23031, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 23051, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 23069, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 23091, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 23113, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 23129, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 23149, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 23169, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 23187, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 23209, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 23231, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 23247, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 23267, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 23287, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 23308, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 23327, 0x00001507 }, /* GL_OR */
+ { 23333, 0x00000A01 }, /* GL_ORDER */
+ { 23342, 0x0000150D }, /* GL_OR_INVERTED */
+ { 23357, 0x0000150B }, /* GL_OR_REVERSE */
+ { 23371, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 23388, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 23406, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 23427, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 23447, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 23465, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 23484, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 23504, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 23524, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 23542, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 23561, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 23586, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 23610, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 23631, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 23653, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 23675, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 23700, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 23724, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 23745, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 23767, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 23789, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 23811, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 23842, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 23862, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 23887, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 23907, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 23932, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 23952, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 23977, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 23997, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 24022, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 24042, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 24067, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 24087, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 24112, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 24132, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 24157, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 24177, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 24202, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 24222, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 24247, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 24267, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 24292, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 24310, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
+ { 24331, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ { 24360, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 24393, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 24418, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
+ { 24441, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ { 24472, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 24507, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 24534, 0x00001B00 }, /* GL_POINT */
+ { 24543, 0x00000000 }, /* GL_POINTS */
+ { 24553, 0x00000002 }, /* GL_POINT_BIT */
+ { 24566, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 24596, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 24630, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 24664, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 24699, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 24728, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 24761, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 24794, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 24828, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 24842, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 24868, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 24886, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 24908, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 24930, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 24953, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 24971, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 24993, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 25015, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 25038, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 25058, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 25074, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 25095, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 25111, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 25131, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 25160, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 25179, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 25205, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 25220, 0x00000009 }, /* GL_POLYGON */
+ { 25231, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 25246, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 25262, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 25285, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 25310, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 25333, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 25356, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 25380, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 25404, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 25422, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 25445, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 25464, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 25487, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 25504, 0x00001203 }, /* GL_POSITION */
+ { 25516, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 25548, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 25584, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 25617, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 25654, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 25685, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 25720, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 25752, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 25788, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 25821, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 25853, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 25889, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 25922, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 25959, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 25989, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 26023, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 26054, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 26089, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 26120, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 26155, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 26187, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 26223, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 26253, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 26287, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 26318, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 26353, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 26385, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 26416, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 26451, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 26483, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 26519, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 26548, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 26581, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 26611, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 26645, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 26684, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 26717, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 26757, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 26791, 0x00008578 }, /* GL_PREVIOUS */
+ { 26803, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 26819, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 26835, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 26852, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 26873, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 26894, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 26927, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 26959, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 26982, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 27005, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 27035, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 27064, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 27092, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 27114, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 27142, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 27170, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 27192, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 27213, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 27253, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 27292, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 27322, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 27357, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 27390, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 27424, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 27463, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 27502, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 27524, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 27550, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 27574, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 27597, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 27619, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 27640, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 27661, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 27688, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 27720, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 27752, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 27787, 0x00001701 }, /* GL_PROJECTION */
+ { 27801, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 27822, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 27848, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
+ { 27868, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
+ { 27892, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 27913, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 27932, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 27955, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 27994, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 28032, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 28052, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ { 28082, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 28106, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 28126, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ { 28156, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 28180, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 28200, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 28233, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 28259, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 28289, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 28320, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 28350, 0x00002003 }, /* GL_Q */
+ { 28355, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 28380, 0x00000007 }, /* GL_QUADS */
+ { 28389, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ { 28433, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
+ { 28481, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 28498, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 28512, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
+ { 28542, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
+ { 28569, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 28591, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 28617, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
+ { 28637, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 28653, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 28673, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 28699, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 28729, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
+ { 28746, 0x00002002 }, /* GL_R */
+ { 28751, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 28763, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 28796, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 28811, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 28831, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
+ { 28859, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 28891, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 28915, 0x000088B8 }, /* GL_READ_ONLY */
+ { 28928, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 28945, 0x000088BA }, /* GL_READ_WRITE */
+ { 28959, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 28977, 0x00001903 }, /* GL_RED */
+ { 28984, 0x00008016 }, /* GL_REDUCE */
+ { 28994, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 29008, 0x00000D15 }, /* GL_RED_BIAS */
+ { 29020, 0x00000D52 }, /* GL_RED_BITS */
+ { 29032, 0x00000D14 }, /* GL_RED_SCALE */
+ { 29045, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 29063, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 29085, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 29106, 0x00001C00 }, /* GL_RENDER */
+ { 29116, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 29132, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 29159, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
+ { 29183, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 29211, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 29237, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 29264, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 29284, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 29311, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 29334, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 29361, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 29393, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 29429, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 29454, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 29478, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
+ { 29506, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 29535, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 29557, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 29583, 0x00001F01 }, /* GL_RENDERER */
+ { 29595, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 29610, 0x00002901 }, /* GL_REPEAT */
+ { 29620, 0x00001E01 }, /* GL_REPLACE */
+ { 29631, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 29646, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 29669, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 29687, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 29709, 0x00000102 }, /* GL_RETURN */
+ { 29719, 0x00001907 }, /* GL_RGB */
+ { 29726, 0x00008052 }, /* GL_RGB10 */
+ { 29735, 0x00008059 }, /* GL_RGB10_A2 */
+ { 29747, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 29763, 0x00008052 }, /* GL_RGB10_EXT */
+ { 29776, 0x00008053 }, /* GL_RGB12 */
+ { 29785, 0x00008053 }, /* GL_RGB12_EXT */
+ { 29798, 0x00008054 }, /* GL_RGB16 */
+ { 29807, 0x00008054 }, /* GL_RGB16_EXT */
+ { 29820, 0x0000804E }, /* GL_RGB2_EXT */
+ { 29832, 0x0000804F }, /* GL_RGB4 */
+ { 29840, 0x0000804F }, /* GL_RGB4_EXT */
+ { 29852, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 29865, 0x00008050 }, /* GL_RGB5 */
+ { 29873, 0x00008057 }, /* GL_RGB5_A1 */
+ { 29884, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 29899, 0x00008050 }, /* GL_RGB5_EXT */
+ { 29911, 0x00008051 }, /* GL_RGB8 */
+ { 29919, 0x00008051 }, /* GL_RGB8_EXT */
+ { 29931, 0x00001908 }, /* GL_RGBA */
+ { 29939, 0x0000805A }, /* GL_RGBA12 */
+ { 29949, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 29963, 0x0000805B }, /* GL_RGBA16 */
+ { 29973, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 29987, 0x00008055 }, /* GL_RGBA2 */
+ { 29996, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 30009, 0x00008056 }, /* GL_RGBA4 */
+ { 30018, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 30037, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 30050, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 30064, 0x00008058 }, /* GL_RGBA8 */
+ { 30073, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 30086, 0x00008F97 }, /* GL_RGBA8_SNORM */
+ { 30101, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 30119, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 30132, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 30145, 0x00008F93 }, /* GL_RGBA_SNORM */
+ { 30159, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 30171, 0x00008573 }, /* GL_RGB_SCALE */
+ { 30184, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 30201, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 30218, 0x00000407 }, /* GL_RIGHT */
+ { 30227, 0x00002000 }, /* GL_S */
+ { 30232, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 30246, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 30267, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 30281, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 30302, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 30316, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 30332, 0x000080A9 }, /* GL_SAMPLES */
+ { 30343, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 30359, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 30374, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 30392, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 30414, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 30442, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 30474, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 30497, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 30524, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 30542, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 30565, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 30587, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 30606, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 30629, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 30655, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 30685, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 30710, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 30739, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 30754, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 30769, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 30785, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 30810, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 30850, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 30894, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 30927, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 30957, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 30989, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 31019, 0x00001C02 }, /* GL_SELECT */
+ { 31029, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 31057, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 31082, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 31098, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 31125, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 31156, 0x0000150F }, /* GL_SET */
+ { 31163, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 31184, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 31208, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 31223, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 31238, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 31266, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 31289, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 31319, 0x00001601 }, /* GL_SHININESS */
+ { 31332, 0x00001402 }, /* GL_SHORT */
+ { 31341, 0x00009119 }, /* GL_SIGNALED */
+ { 31353, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
+ { 31374, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 31390, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 31410, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 31429, 0x00008C46 }, /* GL_SLUMINANCE */
+ { 31443, 0x00008C47 }, /* GL_SLUMINANCE8 */
+ { 31458, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
+ { 31480, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
+ { 31500, 0x00001D01 }, /* GL_SMOOTH */
+ { 31510, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 31543, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 31570, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 31603, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 31630, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 31647, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 31668, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 31689, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 31704, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 31723, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 31742, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 31759, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 31780, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 31801, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 31816, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 31835, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 31854, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 31871, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 31892, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 31913, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 31928, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 31947, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 31966, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 31986, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 32004, 0x00001202 }, /* GL_SPECULAR */
+ { 32016, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 32030, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 32045, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 32063, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 32080, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 32094, 0x00008580 }, /* GL_SRC0_RGB */
+ { 32106, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 32120, 0x00008581 }, /* GL_SRC1_RGB */
+ { 32132, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 32146, 0x00008582 }, /* GL_SRC2_RGB */
+ { 32158, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 32171, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 32193, 0x00000300 }, /* GL_SRC_COLOR */
+ { 32206, 0x00008C40 }, /* GL_SRGB */
+ { 32214, 0x00008C41 }, /* GL_SRGB8 */
+ { 32223, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
+ { 32239, 0x00008C42 }, /* GL_SRGB_ALPHA */
+ { 32253, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 32271, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 32290, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 32305, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 32324, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 32339, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 32358, 0x000088E5 }, /* GL_STATIC_READ */
+ { 32373, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 32392, 0x00001802 }, /* GL_STENCIL */
+ { 32403, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 32425, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 32451, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 32472, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 32497, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 32518, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 32543, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 32575, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 32611, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 32643, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 32679, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 32699, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 32726, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 32752, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 32768, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 32790, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 32813, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 32829, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 32845, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 32862, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
+ { 32880, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
+ { 32899, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 32922, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 32944, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
+ { 32962, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 32984, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
+ { 33002, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 33024, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 33045, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 33072, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 33099, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 33114, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 33130, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 33159, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 33181, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 33202, 0x00000C33 }, /* GL_STEREO */
+ { 33212, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
+ { 33236, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
+ { 33261, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
+ { 33285, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 33300, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 33319, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 33334, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 33353, 0x000088E1 }, /* GL_STREAM_READ */
+ { 33368, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 33387, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 33404, 0x000084E7 }, /* GL_SUBTRACT */
+ { 33416, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 33432, 0x00009113 }, /* GL_SYNC_CONDITION */
+ { 33450, 0x00009116 }, /* GL_SYNC_FENCE */
+ { 33464, 0x00009115 }, /* GL_SYNC_FLAGS */
+ { 33478, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
+ { 33505, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ { 33535, 0x00009114 }, /* GL_SYNC_STATUS */
+ { 33550, 0x00002001 }, /* GL_T */
+ { 33555, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 33570, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 33589, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 33605, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 33620, 0x00002A27 }, /* GL_T2F_V3F */
+ { 33631, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 33650, 0x00002A28 }, /* GL_T4F_V4F */
+ { 33661, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 33684, 0x00001702 }, /* GL_TEXTURE */
+ { 33695, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 33707, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 33723, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 33735, 0x000084CA }, /* GL_TEXTURE10 */
+ { 33748, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 33765, 0x000084CB }, /* GL_TEXTURE11 */
+ { 33778, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 33795, 0x000084CC }, /* GL_TEXTURE12 */
+ { 33808, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 33825, 0x000084CD }, /* GL_TEXTURE13 */
+ { 33838, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 33855, 0x000084CE }, /* GL_TEXTURE14 */
+ { 33868, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 33885, 0x000084CF }, /* GL_TEXTURE15 */
+ { 33898, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 33915, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 33928, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 33945, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 33958, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 33975, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 33988, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 34005, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 34018, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 34035, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 34051, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 34063, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 34076, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 34093, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 34106, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 34123, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 34136, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 34153, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 34166, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 34183, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 34196, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 34213, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 34226, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 34243, 0x000084DA }, /* GL_TEXTURE26 */
+ { 34256, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 34273, 0x000084DB }, /* GL_TEXTURE27 */
+ { 34286, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 34303, 0x000084DC }, /* GL_TEXTURE28 */
+ { 34316, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 34333, 0x000084DD }, /* GL_TEXTURE29 */
+ { 34346, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 34363, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 34379, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 34391, 0x000084DE }, /* GL_TEXTURE30 */
+ { 34404, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 34421, 0x000084DF }, /* GL_TEXTURE31 */
+ { 34434, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 34451, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 34467, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 34479, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 34495, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 34507, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 34523, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 34535, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 34551, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 34563, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 34579, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 34591, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 34607, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 34619, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 34635, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 34649, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 34673, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 34687, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 34711, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 34725, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 34747, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 34773, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 34795, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 34817, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 34849, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 34871, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 34903, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 34925, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 34953, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 34985, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 35018, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 35050, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 35065, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 35086, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 35111, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 35129, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 35153, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 35184, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 35214, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 35244, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 35279, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 35310, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 35348, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 35375, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 35407, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 35441, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 35465, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 35493, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 35517, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 35545, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 35578, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 35602, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 35624, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 35646, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 35672, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 35706, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 35739, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 35776, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 35804, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 35836, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 35859, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 35897, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 35939, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 35970, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 35998, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 36028, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 36056, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 36076, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 36100, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 36131, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 36166, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 36197, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 36232, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 36263, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 36298, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 36329, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 36364, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 36395, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 36430, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 36461, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 36496, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ { 36525, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 36542, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 36564, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 36590, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 36605, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 36626, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 36646, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 36672, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 36692, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 36709, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 36726, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 36743, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 36760, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 36785, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 36807, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 36833, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 36851, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 36877, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 36903, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 36933, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 36960, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 36985, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 37005, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 37029, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 37056, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 37083, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 37110, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 37136, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 37166, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 37188, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 37206, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 37236, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 37264, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 37292, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 37320, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 37341, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 37360, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 37382, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 37401, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 37421, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ { 37451, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ { 37482, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 37507, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 37531, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 37551, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 37575, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 37595, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 37618, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 37642, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
+ { 37670, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ { 37700, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 37725, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 37759, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 37776, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 37794, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 37812, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 37830, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
+ { 37849, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 37869, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 37888, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 37917, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 37934, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 37960, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 37990, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 38022, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 38052, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 38086, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 38102, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 38133, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 38168, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 38196, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 38228, 0x00000004 }, /* GL_TRIANGLES */
+ { 38241, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 38257, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 38278, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 38296, 0x00000001 }, /* GL_TRUE */
+ { 38304, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 38324, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 38347, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 38367, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 38388, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 38410, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 38432, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 38452, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 38473, 0x00009118 }, /* GL_UNSIGNALED */
+ { 38487, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 38504, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 38531, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 38554, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 38570, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 38597, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 38618, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
+ { 38643, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 38667, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 38698, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 38722, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 38750, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 38773, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 38791, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 38821, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 38847, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 38877, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 38903, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 38927, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 38955, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 38983, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 39010, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 39042, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 39073, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 39087, 0x00002A20 }, /* GL_V2F */
+ { 39094, 0x00002A21 }, /* GL_V3F */
+ { 39101, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 39120, 0x00001F00 }, /* GL_VENDOR */
+ { 39130, 0x00001F02 }, /* GL_VERSION */
+ { 39141, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 39157, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
+ { 39181, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 39211, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 39242, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 39277, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 39301, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 39322, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 39345, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 39366, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 39393, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 39421, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 39449, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 39477, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 39505, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 39533, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 39561, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 39588, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 39615, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 39642, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 39669, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 39696, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 39723, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 39750, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 39777, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 39804, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 39842, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 39884, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 39915, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 39950, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 39984, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 40022, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 40053, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 40088, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 40116, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 40148, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 40178, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 40212, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 40240, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 40272, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 40292, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 40314, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 40343, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 40364, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 40393, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 40426, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 40458, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 40485, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 40516, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 40546, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 40563, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 40584, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 40611, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 40623, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 40639, 0x0000911D }, /* GL_WAIT_FAILED */
+ { 40654, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 40674, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 40705, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 40740, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 40768, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 40793, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 40820, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 40845, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 40869, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 40888, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 40902, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 40920, 0x00001506 }, /* GL_XOR */
+ { 40927, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 40946, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 40960, 0x00000000 }, /* GL_ZERO */
+ { 40968, 0x00000D16 }, /* GL_ZOOM_X */
+ { 40978, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1350] =
+static const unsigned reduced_enums[1351] =
{
479, /* GL_FALSE */
- 701, /* GL_LINES */
- 703, /* GL_LINE_LOOP */
- 710, /* GL_LINE_STRIP */
- 1769, /* GL_TRIANGLES */
- 1772, /* GL_TRIANGLE_STRIP */
- 1770, /* GL_TRIANGLE_FAN */
- 1285, /* GL_QUADS */
- 1289, /* GL_QUAD_STRIP */
- 1171, /* GL_POLYGON */
- 1183, /* GL_POLYGON_STIPPLE_BIT */
- 1132, /* GL_PIXEL_MODE_BIT */
- 688, /* GL_LIGHTING_BIT */
+ 702, /* GL_LINES */
+ 704, /* GL_LINE_LOOP */
+ 711, /* GL_LINE_STRIP */
+ 1770, /* GL_TRIANGLES */
+ 1773, /* GL_TRIANGLE_STRIP */
+ 1771, /* GL_TRIANGLE_FAN */
+ 1286, /* GL_QUADS */
+ 1290, /* GL_QUAD_STRIP */
+ 1172, /* GL_POLYGON */
+ 1184, /* GL_POLYGON_STIPPLE_BIT */
+ 1133, /* GL_PIXEL_MODE_BIT */
+ 689, /* GL_LIGHTING_BIT */
509, /* GL_FOG_BIT */
8, /* GL_ACCUM */
- 720, /* GL_LOAD */
- 1348, /* GL_RETURN */
- 1004, /* GL_MULT */
+ 721, /* GL_LOAD */
+ 1349, /* GL_RETURN */
+ 1005, /* GL_MULT */
23, /* GL_ADD */
- 1020, /* GL_NEVER */
- 678, /* GL_LESS */
+ 1021, /* GL_NEVER */
+ 679, /* GL_LESS */
469, /* GL_EQUAL */
- 677, /* GL_LEQUAL */
+ 678, /* GL_LEQUAL */
599, /* GL_GREATER */
- 1035, /* GL_NOTEQUAL */
+ 1036, /* GL_NOTEQUAL */
598, /* GL_GEQUAL */
47, /* GL_ALWAYS */
- 1489, /* GL_SRC_COLOR */
- 1065, /* GL_ONE_MINUS_SRC_COLOR */
- 1487, /* GL_SRC_ALPHA */
- 1064, /* GL_ONE_MINUS_SRC_ALPHA */
+ 1490, /* GL_SRC_COLOR */
+ 1066, /* GL_ONE_MINUS_SRC_COLOR */
+ 1488, /* GL_SRC_ALPHA */
+ 1065, /* GL_ONE_MINUS_SRC_ALPHA */
448, /* GL_DST_ALPHA */
- 1062, /* GL_ONE_MINUS_DST_ALPHA */
+ 1063, /* GL_ONE_MINUS_DST_ALPHA */
449, /* GL_DST_COLOR */
- 1063, /* GL_ONE_MINUS_DST_COLOR */
- 1488, /* GL_SRC_ALPHA_SATURATE */
+ 1064, /* GL_ONE_MINUS_DST_COLOR */
+ 1489, /* GL_SRC_ALPHA_SATURATE */
586, /* GL_FRONT_LEFT */
587, /* GL_FRONT_RIGHT */
69, /* GL_BACK_LEFT */
70, /* GL_BACK_RIGHT */
583, /* GL_FRONT */
68, /* GL_BACK */
- 676, /* GL_LEFT */
- 1390, /* GL_RIGHT */
+ 677, /* GL_LEFT */
+ 1391, /* GL_RIGHT */
584, /* GL_FRONT_AND_BACK */
63, /* GL_AUX0 */
64, /* GL_AUX1 */
65, /* GL_AUX2 */
66, /* GL_AUX3 */
- 665, /* GL_INVALID_ENUM */
- 669, /* GL_INVALID_VALUE */
- 668, /* GL_INVALID_OPERATION */
- 1494, /* GL_STACK_OVERFLOW */
- 1495, /* GL_STACK_UNDERFLOW */
- 1090, /* GL_OUT_OF_MEMORY */
- 666, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ 666, /* GL_INVALID_ENUM */
+ 670, /* GL_INVALID_VALUE */
+ 669, /* GL_INVALID_OPERATION */
+ 1495, /* GL_STACK_OVERFLOW */
+ 1496, /* GL_STACK_UNDERFLOW */
+ 1091, /* GL_OUT_OF_MEMORY */
+ 667, /* GL_INVALID_FRAMEBUFFER_OPERATION */
0, /* GL_2D */
2, /* GL_3D */
3, /* GL_3D_COLOR */
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
- 1110, /* GL_PASS_THROUGH_TOKEN */
- 1170, /* GL_POINT_TOKEN */
- 711, /* GL_LINE_TOKEN */
- 1184, /* GL_POLYGON_TOKEN */
+ 1111, /* GL_PASS_THROUGH_TOKEN */
+ 1171, /* GL_POINT_TOKEN */
+ 712, /* GL_LINE_TOKEN */
+ 1185, /* GL_POLYGON_TOKEN */
74, /* GL_BITMAP_TOKEN */
447, /* GL_DRAW_PIXEL_TOKEN */
301, /* GL_COPY_PIXEL_TOKEN */
- 704, /* GL_LINE_RESET_TOKEN */
+ 705, /* GL_LINE_RESET_TOKEN */
472, /* GL_EXP */
473, /* GL_EXP2 */
337, /* GL_CW */
125, /* GL_CCW */
146, /* GL_COEFF */
- 1087, /* GL_ORDER */
+ 1088, /* GL_ORDER */
384, /* GL_DOMAIN */
311, /* GL_CURRENT_COLOR */
314, /* GL_CURRENT_INDEX */
@@ -3898,33 +3900,33 @@ static const unsigned reduced_enums[1350] =
328, /* GL_CURRENT_RASTER_POSITION */
329, /* GL_CURRENT_RASTER_POSITION_VALID */
326, /* GL_CURRENT_RASTER_DISTANCE */
- 1163, /* GL_POINT_SMOOTH */
- 1152, /* GL_POINT_SIZE */
- 1162, /* GL_POINT_SIZE_RANGE */
- 1153, /* GL_POINT_SIZE_GRANULARITY */
- 705, /* GL_LINE_SMOOTH */
- 712, /* GL_LINE_WIDTH */
- 714, /* GL_LINE_WIDTH_RANGE */
- 713, /* GL_LINE_WIDTH_GRANULARITY */
- 707, /* GL_LINE_STIPPLE */
- 708, /* GL_LINE_STIPPLE_PATTERN */
- 709, /* GL_LINE_STIPPLE_REPEAT */
- 719, /* GL_LIST_MODE */
- 885, /* GL_MAX_LIST_NESTING */
- 716, /* GL_LIST_BASE */
- 718, /* GL_LIST_INDEX */
- 1173, /* GL_POLYGON_MODE */
- 1180, /* GL_POLYGON_SMOOTH */
- 1182, /* GL_POLYGON_STIPPLE */
+ 1164, /* GL_POINT_SMOOTH */
+ 1153, /* GL_POINT_SIZE */
+ 1163, /* GL_POINT_SIZE_RANGE */
+ 1154, /* GL_POINT_SIZE_GRANULARITY */
+ 706, /* GL_LINE_SMOOTH */
+ 713, /* GL_LINE_WIDTH */
+ 715, /* GL_LINE_WIDTH_RANGE */
+ 714, /* GL_LINE_WIDTH_GRANULARITY */
+ 708, /* GL_LINE_STIPPLE */
+ 709, /* GL_LINE_STIPPLE_PATTERN */
+ 710, /* GL_LINE_STIPPLE_REPEAT */
+ 720, /* GL_LIST_MODE */
+ 886, /* GL_MAX_LIST_NESTING */
+ 717, /* GL_LIST_BASE */
+ 719, /* GL_LIST_INDEX */
+ 1174, /* GL_POLYGON_MODE */
+ 1181, /* GL_POLYGON_SMOOTH */
+ 1183, /* GL_POLYGON_STIPPLE */
458, /* GL_EDGE_FLAG */
304, /* GL_CULL_FACE */
305, /* GL_CULL_FACE_MODE */
585, /* GL_FRONT_FACE */
- 687, /* GL_LIGHTING */
- 692, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- 693, /* GL_LIGHT_MODEL_TWO_SIDE */
- 689, /* GL_LIGHT_MODEL_AMBIENT */
- 1436, /* GL_SHADE_MODEL */
+ 688, /* GL_LIGHTING */
+ 693, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 694, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 690, /* GL_LIGHT_MODEL_AMBIENT */
+ 1437, /* GL_SHADE_MODEL */
193, /* GL_COLOR_MATERIAL_FACE */
194, /* GL_COLOR_MATERIAL_PARAMETER */
192, /* GL_COLOR_MATERIAL */
@@ -3941,24 +3943,24 @@ static const unsigned reduced_enums[1350] =
358, /* GL_DEPTH_CLEAR_VALUE */
369, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1534, /* GL_STENCIL_TEST */
- 1518, /* GL_STENCIL_CLEAR_VALUE */
- 1520, /* GL_STENCIL_FUNC */
- 1536, /* GL_STENCIL_VALUE_MASK */
- 1519, /* GL_STENCIL_FAIL */
- 1531, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1532, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1533, /* GL_STENCIL_REF */
- 1537, /* GL_STENCIL_WRITEMASK */
- 853, /* GL_MATRIX_MODE */
- 1025, /* GL_NORMALIZE */
- 1864, /* GL_VIEWPORT */
- 999, /* GL_MODELVIEW_STACK_DEPTH */
- 1263, /* GL_PROJECTION_STACK_DEPTH */
- 1744, /* GL_TEXTURE_STACK_DEPTH */
- 997, /* GL_MODELVIEW_MATRIX */
- 1262, /* GL_PROJECTION_MATRIX */
- 1727, /* GL_TEXTURE_MATRIX */
+ 1535, /* GL_STENCIL_TEST */
+ 1519, /* GL_STENCIL_CLEAR_VALUE */
+ 1521, /* GL_STENCIL_FUNC */
+ 1537, /* GL_STENCIL_VALUE_MASK */
+ 1520, /* GL_STENCIL_FAIL */
+ 1532, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1533, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1534, /* GL_STENCIL_REF */
+ 1538, /* GL_STENCIL_WRITEMASK */
+ 854, /* GL_MATRIX_MODE */
+ 1026, /* GL_NORMALIZE */
+ 1865, /* GL_VIEWPORT */
+ 1000, /* GL_MODELVIEW_STACK_DEPTH */
+ 1264, /* GL_PROJECTION_STACK_DEPTH */
+ 1745, /* GL_TEXTURE_STACK_DEPTH */
+ 998, /* GL_MODELVIEW_MATRIX */
+ 1263, /* GL_PROJECTION_MATRIX */
+ 1728, /* GL_TEXTURE_MATRIX */
61, /* GL_ATTRIB_STACK_DEPTH */
136, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
43, /* GL_ALPHA_TEST */
@@ -3968,72 +3970,72 @@ static const unsigned reduced_enums[1350] =
78, /* GL_BLEND_DST */
87, /* GL_BLEND_SRC */
75, /* GL_BLEND */
- 722, /* GL_LOGIC_OP_MODE */
- 639, /* GL_INDEX_LOGIC_OP */
+ 723, /* GL_LOGIC_OP_MODE */
+ 640, /* GL_INDEX_LOGIC_OP */
191, /* GL_COLOR_LOGIC_OP */
67, /* GL_AUX_BUFFERS */
394, /* GL_DRAW_BUFFER */
- 1303, /* GL_READ_BUFFER */
- 1417, /* GL_SCISSOR_BOX */
- 1418, /* GL_SCISSOR_TEST */
- 638, /* GL_INDEX_CLEAR_VALUE */
- 643, /* GL_INDEX_WRITEMASK */
+ 1304, /* GL_READ_BUFFER */
+ 1418, /* GL_SCISSOR_BOX */
+ 1419, /* GL_SCISSOR_TEST */
+ 639, /* GL_INDEX_CLEAR_VALUE */
+ 644, /* GL_INDEX_WRITEMASK */
188, /* GL_COLOR_CLEAR_VALUE */
230, /* GL_COLOR_WRITEMASK */
- 640, /* GL_INDEX_MODE */
- 1383, /* GL_RGBA_MODE */
+ 641, /* GL_INDEX_MODE */
+ 1384, /* GL_RGBA_MODE */
393, /* GL_DOUBLEBUFFER */
- 1538, /* GL_STEREO */
- 1341, /* GL_RENDER_MODE */
- 1111, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1164, /* GL_POINT_SMOOTH_HINT */
- 706, /* GL_LINE_SMOOTH_HINT */
- 1181, /* GL_POLYGON_SMOOTH_HINT */
+ 1539, /* GL_STEREO */
+ 1342, /* GL_RENDER_MODE */
+ 1112, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1165, /* GL_POINT_SMOOTH_HINT */
+ 707, /* GL_LINE_SMOOTH_HINT */
+ 1182, /* GL_POLYGON_SMOOTH_HINT */
529, /* GL_FOG_HINT */
- 1708, /* GL_TEXTURE_GEN_S */
- 1709, /* GL_TEXTURE_GEN_T */
- 1707, /* GL_TEXTURE_GEN_R */
- 1706, /* GL_TEXTURE_GEN_Q */
- 1124, /* GL_PIXEL_MAP_I_TO_I */
- 1130, /* GL_PIXEL_MAP_S_TO_S */
- 1126, /* GL_PIXEL_MAP_I_TO_R */
- 1122, /* GL_PIXEL_MAP_I_TO_G */
- 1120, /* GL_PIXEL_MAP_I_TO_B */
- 1118, /* GL_PIXEL_MAP_I_TO_A */
- 1128, /* GL_PIXEL_MAP_R_TO_R */
- 1116, /* GL_PIXEL_MAP_G_TO_G */
- 1114, /* GL_PIXEL_MAP_B_TO_B */
- 1112, /* GL_PIXEL_MAP_A_TO_A */
- 1125, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 1131, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 1127, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 1123, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 1121, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 1119, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 1129, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 1117, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 1115, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 1113, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 1781, /* GL_UNPACK_SWAP_BYTES */
- 1776, /* GL_UNPACK_LSB_FIRST */
- 1777, /* GL_UNPACK_ROW_LENGTH */
- 1780, /* GL_UNPACK_SKIP_ROWS */
- 1779, /* GL_UNPACK_SKIP_PIXELS */
- 1774, /* GL_UNPACK_ALIGNMENT */
- 1099, /* GL_PACK_SWAP_BYTES */
- 1094, /* GL_PACK_LSB_FIRST */
- 1095, /* GL_PACK_ROW_LENGTH */
- 1098, /* GL_PACK_SKIP_ROWS */
- 1097, /* GL_PACK_SKIP_PIXELS */
- 1091, /* GL_PACK_ALIGNMENT */
- 800, /* GL_MAP_COLOR */
- 805, /* GL_MAP_STENCIL */
- 642, /* GL_INDEX_SHIFT */
- 641, /* GL_INDEX_OFFSET */
- 1317, /* GL_RED_SCALE */
- 1315, /* GL_RED_BIAS */
- 1882, /* GL_ZOOM_X */
- 1883, /* GL_ZOOM_Y */
+ 1709, /* GL_TEXTURE_GEN_S */
+ 1710, /* GL_TEXTURE_GEN_T */
+ 1708, /* GL_TEXTURE_GEN_R */
+ 1707, /* GL_TEXTURE_GEN_Q */
+ 1125, /* GL_PIXEL_MAP_I_TO_I */
+ 1131, /* GL_PIXEL_MAP_S_TO_S */
+ 1127, /* GL_PIXEL_MAP_I_TO_R */
+ 1123, /* GL_PIXEL_MAP_I_TO_G */
+ 1121, /* GL_PIXEL_MAP_I_TO_B */
+ 1119, /* GL_PIXEL_MAP_I_TO_A */
+ 1129, /* GL_PIXEL_MAP_R_TO_R */
+ 1117, /* GL_PIXEL_MAP_G_TO_G */
+ 1115, /* GL_PIXEL_MAP_B_TO_B */
+ 1113, /* GL_PIXEL_MAP_A_TO_A */
+ 1126, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1132, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1128, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1124, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1122, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1120, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1130, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1118, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1116, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1114, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 1782, /* GL_UNPACK_SWAP_BYTES */
+ 1777, /* GL_UNPACK_LSB_FIRST */
+ 1778, /* GL_UNPACK_ROW_LENGTH */
+ 1781, /* GL_UNPACK_SKIP_ROWS */
+ 1780, /* GL_UNPACK_SKIP_PIXELS */
+ 1775, /* GL_UNPACK_ALIGNMENT */
+ 1100, /* GL_PACK_SWAP_BYTES */
+ 1095, /* GL_PACK_LSB_FIRST */
+ 1096, /* GL_PACK_ROW_LENGTH */
+ 1099, /* GL_PACK_SKIP_ROWS */
+ 1098, /* GL_PACK_SKIP_PIXELS */
+ 1092, /* GL_PACK_ALIGNMENT */
+ 801, /* GL_MAP_COLOR */
+ 806, /* GL_MAP_STENCIL */
+ 643, /* GL_INDEX_SHIFT */
+ 642, /* GL_INDEX_OFFSET */
+ 1318, /* GL_RED_SCALE */
+ 1316, /* GL_RED_BIAS */
+ 1883, /* GL_ZOOM_X */
+ 1884, /* GL_ZOOM_Y */
603, /* GL_GREEN_SCALE */
601, /* GL_GREEN_BIAS */
93, /* GL_BLUE_SCALE */
@@ -4042,375 +4044,376 @@ static const unsigned reduced_enums[1350] =
40, /* GL_ALPHA_BIAS */
371, /* GL_DEPTH_SCALE */
351, /* GL_DEPTH_BIAS */
- 880, /* GL_MAX_EVAL_ORDER */
- 884, /* GL_MAX_LIGHTS */
- 862, /* GL_MAX_CLIP_PLANES */
- 932, /* GL_MAX_TEXTURE_SIZE */
- 890, /* GL_MAX_PIXEL_MAP_TABLE */
- 858, /* GL_MAX_ATTRIB_STACK_DEPTH */
- 887, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- 888, /* GL_MAX_NAME_STACK_DEPTH */
- 916, /* GL_MAX_PROJECTION_STACK_DEPTH */
- 933, /* GL_MAX_TEXTURE_STACK_DEPTH */
- 947, /* GL_MAX_VIEWPORT_DIMS */
- 859, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1548, /* GL_SUBPIXEL_BITS */
- 637, /* GL_INDEX_BITS */
- 1316, /* GL_RED_BITS */
+ 881, /* GL_MAX_EVAL_ORDER */
+ 885, /* GL_MAX_LIGHTS */
+ 863, /* GL_MAX_CLIP_PLANES */
+ 933, /* GL_MAX_TEXTURE_SIZE */
+ 891, /* GL_MAX_PIXEL_MAP_TABLE */
+ 859, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 888, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 889, /* GL_MAX_NAME_STACK_DEPTH */
+ 917, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 934, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 948, /* GL_MAX_VIEWPORT_DIMS */
+ 860, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1549, /* GL_SUBPIXEL_BITS */
+ 638, /* GL_INDEX_BITS */
+ 1317, /* GL_RED_BITS */
602, /* GL_GREEN_BITS */
92, /* GL_BLUE_BITS */
41, /* GL_ALPHA_BITS */
352, /* GL_DEPTH_BITS */
- 1516, /* GL_STENCIL_BITS */
+ 1517, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
9, /* GL_ACCUM_ALPHA_BITS */
- 1013, /* GL_NAME_STACK_DEPTH */
+ 1014, /* GL_NAME_STACK_DEPTH */
62, /* GL_AUTO_NORMAL */
- 746, /* GL_MAP1_COLOR_4 */
- 749, /* GL_MAP1_INDEX */
- 750, /* GL_MAP1_NORMAL */
- 751, /* GL_MAP1_TEXTURE_COORD_1 */
- 752, /* GL_MAP1_TEXTURE_COORD_2 */
- 753, /* GL_MAP1_TEXTURE_COORD_3 */
- 754, /* GL_MAP1_TEXTURE_COORD_4 */
- 755, /* GL_MAP1_VERTEX_3 */
- 756, /* GL_MAP1_VERTEX_4 */
- 773, /* GL_MAP2_COLOR_4 */
- 776, /* GL_MAP2_INDEX */
- 777, /* GL_MAP2_NORMAL */
- 778, /* GL_MAP2_TEXTURE_COORD_1 */
- 779, /* GL_MAP2_TEXTURE_COORD_2 */
- 780, /* GL_MAP2_TEXTURE_COORD_3 */
- 781, /* GL_MAP2_TEXTURE_COORD_4 */
- 782, /* GL_MAP2_VERTEX_3 */
- 783, /* GL_MAP2_VERTEX_4 */
- 747, /* GL_MAP1_GRID_DOMAIN */
- 748, /* GL_MAP1_GRID_SEGMENTS */
- 774, /* GL_MAP2_GRID_DOMAIN */
- 775, /* GL_MAP2_GRID_SEGMENTS */
- 1631, /* GL_TEXTURE_1D */
- 1633, /* GL_TEXTURE_2D */
+ 747, /* GL_MAP1_COLOR_4 */
+ 750, /* GL_MAP1_INDEX */
+ 751, /* GL_MAP1_NORMAL */
+ 752, /* GL_MAP1_TEXTURE_COORD_1 */
+ 753, /* GL_MAP1_TEXTURE_COORD_2 */
+ 754, /* GL_MAP1_TEXTURE_COORD_3 */
+ 755, /* GL_MAP1_TEXTURE_COORD_4 */
+ 756, /* GL_MAP1_VERTEX_3 */
+ 757, /* GL_MAP1_VERTEX_4 */
+ 774, /* GL_MAP2_COLOR_4 */
+ 777, /* GL_MAP2_INDEX */
+ 778, /* GL_MAP2_NORMAL */
+ 779, /* GL_MAP2_TEXTURE_COORD_1 */
+ 780, /* GL_MAP2_TEXTURE_COORD_2 */
+ 781, /* GL_MAP2_TEXTURE_COORD_3 */
+ 782, /* GL_MAP2_TEXTURE_COORD_4 */
+ 783, /* GL_MAP2_VERTEX_3 */
+ 784, /* GL_MAP2_VERTEX_4 */
+ 748, /* GL_MAP1_GRID_DOMAIN */
+ 749, /* GL_MAP1_GRID_SEGMENTS */
+ 775, /* GL_MAP2_GRID_DOMAIN */
+ 776, /* GL_MAP2_GRID_SEGMENTS */
+ 1632, /* GL_TEXTURE_1D */
+ 1634, /* GL_TEXTURE_2D */
482, /* GL_FEEDBACK_BUFFER_POINTER */
483, /* GL_FEEDBACK_BUFFER_SIZE */
484, /* GL_FEEDBACK_BUFFER_TYPE */
- 1427, /* GL_SELECTION_BUFFER_POINTER */
- 1428, /* GL_SELECTION_BUFFER_SIZE */
- 1750, /* GL_TEXTURE_WIDTH */
- 1713, /* GL_TEXTURE_HEIGHT */
- 1668, /* GL_TEXTURE_COMPONENTS */
- 1652, /* GL_TEXTURE_BORDER_COLOR */
- 1651, /* GL_TEXTURE_BORDER */
+ 1428, /* GL_SELECTION_BUFFER_POINTER */
+ 1429, /* GL_SELECTION_BUFFER_SIZE */
+ 1751, /* GL_TEXTURE_WIDTH */
+ 1714, /* GL_TEXTURE_HEIGHT */
+ 1669, /* GL_TEXTURE_COMPONENTS */
+ 1653, /* GL_TEXTURE_BORDER_COLOR */
+ 1652, /* GL_TEXTURE_BORDER */
385, /* GL_DONT_CARE */
480, /* GL_FASTEST */
- 1021, /* GL_NICEST */
+ 1022, /* GL_NICEST */
48, /* GL_AMBIENT */
382, /* GL_DIFFUSE */
- 1476, /* GL_SPECULAR */
- 1185, /* GL_POSITION */
- 1479, /* GL_SPOT_DIRECTION */
- 1480, /* GL_SPOT_EXPONENT */
- 1478, /* GL_SPOT_CUTOFF */
+ 1477, /* GL_SPECULAR */
+ 1186, /* GL_POSITION */
+ 1480, /* GL_SPOT_DIRECTION */
+ 1481, /* GL_SPOT_EXPONENT */
+ 1479, /* GL_SPOT_CUTOFF */
275, /* GL_CONSTANT_ATTENUATION */
- 696, /* GL_LINEAR_ATTENUATION */
- 1284, /* GL_QUADRATIC_ATTENUATION */
+ 697, /* GL_LINEAR_ATTENUATION */
+ 1285, /* GL_QUADRATIC_ATTENUATION */
244, /* GL_COMPILE */
245, /* GL_COMPILE_AND_EXECUTE */
120, /* GL_BYTE */
- 1783, /* GL_UNSIGNED_BYTE */
- 1441, /* GL_SHORT */
- 1795, /* GL_UNSIGNED_SHORT */
- 645, /* GL_INT */
- 1786, /* GL_UNSIGNED_INT */
+ 1784, /* GL_UNSIGNED_BYTE */
+ 1442, /* GL_SHORT */
+ 1796, /* GL_UNSIGNED_SHORT */
+ 646, /* GL_INT */
+ 1787, /* GL_UNSIGNED_INT */
489, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
7, /* GL_4_BYTES */
392, /* GL_DOUBLE */
+ 604, /* GL_HALF_FLOAT */
132, /* GL_CLEAR */
50, /* GL_AND */
52, /* GL_AND_REVERSE */
299, /* GL_COPY */
51, /* GL_AND_INVERTED */
- 1023, /* GL_NOOP */
- 1878, /* GL_XOR */
- 1086, /* GL_OR */
- 1024, /* GL_NOR */
+ 1024, /* GL_NOOP */
+ 1879, /* GL_XOR */
+ 1087, /* GL_OR */
+ 1025, /* GL_NOR */
470, /* GL_EQUIV */
- 672, /* GL_INVERT */
- 1089, /* GL_OR_REVERSE */
+ 673, /* GL_INVERT */
+ 1090, /* GL_OR_REVERSE */
300, /* GL_COPY_INVERTED */
- 1088, /* GL_OR_INVERTED */
- 1014, /* GL_NAND */
- 1432, /* GL_SET */
+ 1089, /* GL_OR_INVERTED */
+ 1015, /* GL_NAND */
+ 1433, /* GL_SET */
467, /* GL_EMISSION */
- 1440, /* GL_SHININESS */
+ 1441, /* GL_SHININESS */
49, /* GL_AMBIENT_AND_DIFFUSE */
190, /* GL_COLOR_INDEXES */
- 964, /* GL_MODELVIEW */
- 1261, /* GL_PROJECTION */
- 1566, /* GL_TEXTURE */
+ 965, /* GL_MODELVIEW */
+ 1262, /* GL_PROJECTION */
+ 1567, /* GL_TEXTURE */
147, /* GL_COLOR */
346, /* GL_DEPTH */
- 1502, /* GL_STENCIL */
+ 1503, /* GL_STENCIL */
189, /* GL_COLOR_INDEX */
- 1521, /* GL_STENCIL_INDEX */
+ 1522, /* GL_STENCIL_INDEX */
359, /* GL_DEPTH_COMPONENT */
- 1312, /* GL_RED */
+ 1313, /* GL_RED */
600, /* GL_GREEN */
90, /* GL_BLUE */
31, /* GL_ALPHA */
- 1349, /* GL_RGB */
- 1368, /* GL_RGBA */
- 724, /* GL_LUMINANCE */
- 745, /* GL_LUMINANCE_ALPHA */
+ 1350, /* GL_RGB */
+ 1369, /* GL_RGBA */
+ 725, /* GL_LUMINANCE */
+ 746, /* GL_LUMINANCE_ALPHA */
73, /* GL_BITMAP */
- 1141, /* GL_POINT */
- 694, /* GL_LINE */
+ 1142, /* GL_POINT */
+ 695, /* GL_LINE */
485, /* GL_FILL */
- 1321, /* GL_RENDER */
+ 1322, /* GL_RENDER */
481, /* GL_FEEDBACK */
- 1426, /* GL_SELECT */
+ 1427, /* GL_SELECT */
488, /* GL_FLAT */
- 1451, /* GL_SMOOTH */
- 673, /* GL_KEEP */
- 1343, /* GL_REPLACE */
- 627, /* GL_INCR */
+ 1452, /* GL_SMOOTH */
+ 674, /* GL_KEEP */
+ 1344, /* GL_REPLACE */
+ 628, /* GL_INCR */
342, /* GL_DECR */
- 1810, /* GL_VENDOR */
- 1340, /* GL_RENDERER */
- 1811, /* GL_VERSION */
+ 1811, /* GL_VENDOR */
+ 1341, /* GL_RENDERER */
+ 1812, /* GL_VERSION */
474, /* GL_EXTENSIONS */
- 1391, /* GL_S */
- 1557, /* GL_T */
- 1300, /* GL_R */
- 1283, /* GL_Q */
- 1000, /* GL_MODULATE */
+ 1392, /* GL_S */
+ 1558, /* GL_T */
+ 1301, /* GL_R */
+ 1284, /* GL_Q */
+ 1001, /* GL_MODULATE */
341, /* GL_DECAL */
- 1703, /* GL_TEXTURE_ENV_MODE */
- 1702, /* GL_TEXTURE_ENV_COLOR */
- 1701, /* GL_TEXTURE_ENV */
+ 1704, /* GL_TEXTURE_ENV_MODE */
+ 1703, /* GL_TEXTURE_ENV_COLOR */
+ 1702, /* GL_TEXTURE_ENV */
475, /* GL_EYE_LINEAR */
- 1047, /* GL_OBJECT_LINEAR */
- 1477, /* GL_SPHERE_MAP */
- 1705, /* GL_TEXTURE_GEN_MODE */
- 1049, /* GL_OBJECT_PLANE */
+ 1048, /* GL_OBJECT_LINEAR */
+ 1478, /* GL_SPHERE_MAP */
+ 1706, /* GL_TEXTURE_GEN_MODE */
+ 1050, /* GL_OBJECT_PLANE */
476, /* GL_EYE_PLANE */
- 1015, /* GL_NEAREST */
- 695, /* GL_LINEAR */
- 1019, /* GL_NEAREST_MIPMAP_NEAREST */
- 700, /* GL_LINEAR_MIPMAP_NEAREST */
- 1018, /* GL_NEAREST_MIPMAP_LINEAR */
- 699, /* GL_LINEAR_MIPMAP_LINEAR */
- 1726, /* GL_TEXTURE_MAG_FILTER */
- 1734, /* GL_TEXTURE_MIN_FILTER */
- 1752, /* GL_TEXTURE_WRAP_S */
- 1753, /* GL_TEXTURE_WRAP_T */
+ 1016, /* GL_NEAREST */
+ 696, /* GL_LINEAR */
+ 1020, /* GL_NEAREST_MIPMAP_NEAREST */
+ 701, /* GL_LINEAR_MIPMAP_NEAREST */
+ 1019, /* GL_NEAREST_MIPMAP_LINEAR */
+ 700, /* GL_LINEAR_MIPMAP_LINEAR */
+ 1727, /* GL_TEXTURE_MAG_FILTER */
+ 1735, /* GL_TEXTURE_MIN_FILTER */
+ 1753, /* GL_TEXTURE_WRAP_S */
+ 1754, /* GL_TEXTURE_WRAP_T */
126, /* GL_CLAMP */
- 1342, /* GL_REPEAT */
- 1179, /* GL_POLYGON_OFFSET_UNITS */
- 1178, /* GL_POLYGON_OFFSET_POINT */
- 1177, /* GL_POLYGON_OFFSET_LINE */
- 1301, /* GL_R3_G3_B2 */
- 1807, /* GL_V2F */
- 1808, /* GL_V3F */
+ 1343, /* GL_REPEAT */
+ 1180, /* GL_POLYGON_OFFSET_UNITS */
+ 1179, /* GL_POLYGON_OFFSET_POINT */
+ 1178, /* GL_POLYGON_OFFSET_LINE */
+ 1302, /* GL_R3_G3_B2 */
+ 1808, /* GL_V2F */
+ 1809, /* GL_V3F */
123, /* GL_C4UB_V2F */
124, /* GL_C4UB_V3F */
121, /* GL_C3F_V3F */
- 1012, /* GL_N3F_V3F */
+ 1013, /* GL_N3F_V3F */
122, /* GL_C4F_N3F_V3F */
- 1562, /* GL_T2F_V3F */
- 1564, /* GL_T4F_V4F */
- 1560, /* GL_T2F_C4UB_V3F */
- 1558, /* GL_T2F_C3F_V3F */
- 1561, /* GL_T2F_N3F_V3F */
- 1559, /* GL_T2F_C4F_N3F_V3F */
- 1563, /* GL_T4F_C4F_N3F_V4F */
+ 1563, /* GL_T2F_V3F */
+ 1565, /* GL_T4F_V4F */
+ 1561, /* GL_T2F_C4UB_V3F */
+ 1559, /* GL_T2F_C3F_V3F */
+ 1562, /* GL_T2F_N3F_V3F */
+ 1560, /* GL_T2F_C4F_N3F_V3F */
+ 1564, /* GL_T4F_C4F_N3F_V4F */
139, /* GL_CLIP_PLANE0 */
140, /* GL_CLIP_PLANE1 */
141, /* GL_CLIP_PLANE2 */
142, /* GL_CLIP_PLANE3 */
143, /* GL_CLIP_PLANE4 */
144, /* GL_CLIP_PLANE5 */
- 679, /* GL_LIGHT0 */
- 680, /* GL_LIGHT1 */
- 681, /* GL_LIGHT2 */
- 682, /* GL_LIGHT3 */
- 683, /* GL_LIGHT4 */
- 684, /* GL_LIGHT5 */
- 685, /* GL_LIGHT6 */
- 686, /* GL_LIGHT7 */
- 604, /* GL_HINT_BIT */
+ 680, /* GL_LIGHT0 */
+ 681, /* GL_LIGHT1 */
+ 682, /* GL_LIGHT2 */
+ 683, /* GL_LIGHT3 */
+ 684, /* GL_LIGHT4 */
+ 685, /* GL_LIGHT5 */
+ 686, /* GL_LIGHT6 */
+ 687, /* GL_LIGHT7 */
+ 605, /* GL_HINT_BIT */
277, /* GL_CONSTANT_COLOR */
- 1060, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 1061, /* GL_ONE_MINUS_CONSTANT_COLOR */
272, /* GL_CONSTANT_ALPHA */
- 1058, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 1059, /* GL_ONE_MINUS_CONSTANT_ALPHA */
76, /* GL_BLEND_COLOR */
588, /* GL_FUNC_ADD */
- 948, /* GL_MIN */
- 855, /* GL_MAX */
+ 949, /* GL_MIN */
+ 856, /* GL_MAX */
81, /* GL_BLEND_EQUATION */
592, /* GL_FUNC_SUBTRACT */
590, /* GL_FUNC_REVERSE_SUBTRACT */
280, /* GL_CONVOLUTION_1D */
281, /* GL_CONVOLUTION_2D */
- 1429, /* GL_SEPARABLE_2D */
+ 1430, /* GL_SEPARABLE_2D */
284, /* GL_CONVOLUTION_BORDER_MODE */
288, /* GL_CONVOLUTION_FILTER_SCALE */
286, /* GL_CONVOLUTION_FILTER_BIAS */
- 1313, /* GL_REDUCE */
+ 1314, /* GL_REDUCE */
290, /* GL_CONVOLUTION_FORMAT */
294, /* GL_CONVOLUTION_WIDTH */
292, /* GL_CONVOLUTION_HEIGHT */
- 871, /* GL_MAX_CONVOLUTION_WIDTH */
- 869, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1218, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1214, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1209, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1205, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1216, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1212, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1207, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1203, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- 605, /* GL_HISTOGRAM */
- 1267, /* GL_PROXY_HISTOGRAM */
- 621, /* GL_HISTOGRAM_WIDTH */
- 611, /* GL_HISTOGRAM_FORMAT */
- 617, /* GL_HISTOGRAM_RED_SIZE */
- 613, /* GL_HISTOGRAM_GREEN_SIZE */
- 608, /* GL_HISTOGRAM_BLUE_SIZE */
- 606, /* GL_HISTOGRAM_ALPHA_SIZE */
- 615, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- 619, /* GL_HISTOGRAM_SINK */
- 949, /* GL_MINMAX */
- 951, /* GL_MINMAX_FORMAT */
- 953, /* GL_MINMAX_SINK */
- 1565, /* GL_TABLE_TOO_LARGE_EXT */
- 1785, /* GL_UNSIGNED_BYTE_3_3_2 */
- 1797, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 1799, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 1792, /* GL_UNSIGNED_INT_8_8_8_8 */
- 1787, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1176, /* GL_POLYGON_OFFSET_FILL */
- 1175, /* GL_POLYGON_OFFSET_FACTOR */
- 1174, /* GL_POLYGON_OFFSET_BIAS */
- 1346, /* GL_RESCALE_NORMAL */
+ 872, /* GL_MAX_CONVOLUTION_WIDTH */
+ 870, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1219, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1215, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1210, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1206, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1217, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1213, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1208, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1204, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 606, /* GL_HISTOGRAM */
+ 1268, /* GL_PROXY_HISTOGRAM */
+ 622, /* GL_HISTOGRAM_WIDTH */
+ 612, /* GL_HISTOGRAM_FORMAT */
+ 618, /* GL_HISTOGRAM_RED_SIZE */
+ 614, /* GL_HISTOGRAM_GREEN_SIZE */
+ 609, /* GL_HISTOGRAM_BLUE_SIZE */
+ 607, /* GL_HISTOGRAM_ALPHA_SIZE */
+ 616, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ 620, /* GL_HISTOGRAM_SINK */
+ 950, /* GL_MINMAX */
+ 952, /* GL_MINMAX_FORMAT */
+ 954, /* GL_MINMAX_SINK */
+ 1566, /* GL_TABLE_TOO_LARGE_EXT */
+ 1786, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 1798, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 1800, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 1793, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 1788, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1177, /* GL_POLYGON_OFFSET_FILL */
+ 1176, /* GL_POLYGON_OFFSET_FACTOR */
+ 1175, /* GL_POLYGON_OFFSET_BIAS */
+ 1347, /* GL_RESCALE_NORMAL */
36, /* GL_ALPHA4 */
38, /* GL_ALPHA8 */
32, /* GL_ALPHA12 */
34, /* GL_ALPHA16 */
- 735, /* GL_LUMINANCE4 */
- 741, /* GL_LUMINANCE8 */
- 725, /* GL_LUMINANCE12 */
- 731, /* GL_LUMINANCE16 */
- 736, /* GL_LUMINANCE4_ALPHA4 */
- 739, /* GL_LUMINANCE6_ALPHA2 */
- 742, /* GL_LUMINANCE8_ALPHA8 */
- 728, /* GL_LUMINANCE12_ALPHA4 */
- 726, /* GL_LUMINANCE12_ALPHA12 */
- 732, /* GL_LUMINANCE16_ALPHA16 */
- 646, /* GL_INTENSITY */
- 651, /* GL_INTENSITY4 */
- 653, /* GL_INTENSITY8 */
- 647, /* GL_INTENSITY12 */
- 649, /* GL_INTENSITY16 */
- 1358, /* GL_RGB2_EXT */
- 1359, /* GL_RGB4 */
- 1362, /* GL_RGB5 */
- 1366, /* GL_RGB8 */
- 1350, /* GL_RGB10 */
- 1354, /* GL_RGB12 */
- 1356, /* GL_RGB16 */
- 1373, /* GL_RGBA2 */
- 1375, /* GL_RGBA4 */
- 1363, /* GL_RGB5_A1 */
- 1379, /* GL_RGBA8 */
- 1351, /* GL_RGB10_A2 */
- 1369, /* GL_RGBA12 */
- 1371, /* GL_RGBA16 */
- 1741, /* GL_TEXTURE_RED_SIZE */
- 1711, /* GL_TEXTURE_GREEN_SIZE */
- 1649, /* GL_TEXTURE_BLUE_SIZE */
- 1636, /* GL_TEXTURE_ALPHA_SIZE */
- 1724, /* GL_TEXTURE_LUMINANCE_SIZE */
- 1715, /* GL_TEXTURE_INTENSITY_SIZE */
- 1344, /* GL_REPLACE_EXT */
- 1271, /* GL_PROXY_TEXTURE_1D */
- 1274, /* GL_PROXY_TEXTURE_2D */
- 1748, /* GL_TEXTURE_TOO_LARGE_EXT */
- 1736, /* GL_TEXTURE_PRIORITY */
- 1743, /* GL_TEXTURE_RESIDENT */
- 1639, /* GL_TEXTURE_BINDING_1D */
- 1641, /* GL_TEXTURE_BINDING_2D */
- 1643, /* GL_TEXTURE_BINDING_3D */
- 1096, /* GL_PACK_SKIP_IMAGES */
- 1092, /* GL_PACK_IMAGE_HEIGHT */
- 1778, /* GL_UNPACK_SKIP_IMAGES */
- 1775, /* GL_UNPACK_IMAGE_HEIGHT */
- 1635, /* GL_TEXTURE_3D */
- 1277, /* GL_PROXY_TEXTURE_3D */
- 1698, /* GL_TEXTURE_DEPTH */
- 1751, /* GL_TEXTURE_WRAP_R */
- 856, /* GL_MAX_3D_TEXTURE_SIZE */
- 1812, /* GL_VERTEX_ARRAY */
- 1026, /* GL_NORMAL_ARRAY */
+ 736, /* GL_LUMINANCE4 */
+ 742, /* GL_LUMINANCE8 */
+ 726, /* GL_LUMINANCE12 */
+ 732, /* GL_LUMINANCE16 */
+ 737, /* GL_LUMINANCE4_ALPHA4 */
+ 740, /* GL_LUMINANCE6_ALPHA2 */
+ 743, /* GL_LUMINANCE8_ALPHA8 */
+ 729, /* GL_LUMINANCE12_ALPHA4 */
+ 727, /* GL_LUMINANCE12_ALPHA12 */
+ 733, /* GL_LUMINANCE16_ALPHA16 */
+ 647, /* GL_INTENSITY */
+ 652, /* GL_INTENSITY4 */
+ 654, /* GL_INTENSITY8 */
+ 648, /* GL_INTENSITY12 */
+ 650, /* GL_INTENSITY16 */
+ 1359, /* GL_RGB2_EXT */
+ 1360, /* GL_RGB4 */
+ 1363, /* GL_RGB5 */
+ 1367, /* GL_RGB8 */
+ 1351, /* GL_RGB10 */
+ 1355, /* GL_RGB12 */
+ 1357, /* GL_RGB16 */
+ 1374, /* GL_RGBA2 */
+ 1376, /* GL_RGBA4 */
+ 1364, /* GL_RGB5_A1 */
+ 1380, /* GL_RGBA8 */
+ 1352, /* GL_RGB10_A2 */
+ 1370, /* GL_RGBA12 */
+ 1372, /* GL_RGBA16 */
+ 1742, /* GL_TEXTURE_RED_SIZE */
+ 1712, /* GL_TEXTURE_GREEN_SIZE */
+ 1650, /* GL_TEXTURE_BLUE_SIZE */
+ 1637, /* GL_TEXTURE_ALPHA_SIZE */
+ 1725, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 1716, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1345, /* GL_REPLACE_EXT */
+ 1272, /* GL_PROXY_TEXTURE_1D */
+ 1275, /* GL_PROXY_TEXTURE_2D */
+ 1749, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 1737, /* GL_TEXTURE_PRIORITY */
+ 1744, /* GL_TEXTURE_RESIDENT */
+ 1640, /* GL_TEXTURE_BINDING_1D */
+ 1642, /* GL_TEXTURE_BINDING_2D */
+ 1644, /* GL_TEXTURE_BINDING_3D */
+ 1097, /* GL_PACK_SKIP_IMAGES */
+ 1093, /* GL_PACK_IMAGE_HEIGHT */
+ 1779, /* GL_UNPACK_SKIP_IMAGES */
+ 1776, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1636, /* GL_TEXTURE_3D */
+ 1278, /* GL_PROXY_TEXTURE_3D */
+ 1699, /* GL_TEXTURE_DEPTH */
+ 1752, /* GL_TEXTURE_WRAP_R */
+ 857, /* GL_MAX_3D_TEXTURE_SIZE */
+ 1813, /* GL_VERTEX_ARRAY */
+ 1027, /* GL_NORMAL_ARRAY */
148, /* GL_COLOR_ARRAY */
- 631, /* GL_INDEX_ARRAY */
- 1676, /* GL_TEXTURE_COORD_ARRAY */
+ 632, /* GL_INDEX_ARRAY */
+ 1677, /* GL_TEXTURE_COORD_ARRAY */
459, /* GL_EDGE_FLAG_ARRAY */
- 1818, /* GL_VERTEX_ARRAY_SIZE */
- 1820, /* GL_VERTEX_ARRAY_TYPE */
- 1819, /* GL_VERTEX_ARRAY_STRIDE */
- 1031, /* GL_NORMAL_ARRAY_TYPE */
- 1030, /* GL_NORMAL_ARRAY_STRIDE */
+ 1819, /* GL_VERTEX_ARRAY_SIZE */
+ 1821, /* GL_VERTEX_ARRAY_TYPE */
+ 1820, /* GL_VERTEX_ARRAY_STRIDE */
+ 1032, /* GL_NORMAL_ARRAY_TYPE */
+ 1031, /* GL_NORMAL_ARRAY_STRIDE */
152, /* GL_COLOR_ARRAY_SIZE */
154, /* GL_COLOR_ARRAY_TYPE */
153, /* GL_COLOR_ARRAY_STRIDE */
- 636, /* GL_INDEX_ARRAY_TYPE */
- 635, /* GL_INDEX_ARRAY_STRIDE */
- 1680, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 1682, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 1681, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 637, /* GL_INDEX_ARRAY_TYPE */
+ 636, /* GL_INDEX_ARRAY_STRIDE */
+ 1681, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 1683, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 1682, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
463, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 1817, /* GL_VERTEX_ARRAY_POINTER */
- 1029, /* GL_NORMAL_ARRAY_POINTER */
+ 1818, /* GL_VERTEX_ARRAY_POINTER */
+ 1030, /* GL_NORMAL_ARRAY_POINTER */
151, /* GL_COLOR_ARRAY_POINTER */
- 634, /* GL_INDEX_ARRAY_POINTER */
- 1679, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 635, /* GL_INDEX_ARRAY_POINTER */
+ 1680, /* GL_TEXTURE_COORD_ARRAY_POINTER */
462, /* GL_EDGE_FLAG_ARRAY_POINTER */
- 1005, /* GL_MULTISAMPLE */
- 1403, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1405, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1410, /* GL_SAMPLE_COVERAGE */
- 1407, /* GL_SAMPLE_BUFFERS */
- 1398, /* GL_SAMPLES */
- 1414, /* GL_SAMPLE_COVERAGE_VALUE */
- 1412, /* GL_SAMPLE_COVERAGE_INVERT */
+ 1006, /* GL_MULTISAMPLE */
+ 1404, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1406, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1411, /* GL_SAMPLE_COVERAGE */
+ 1408, /* GL_SAMPLE_BUFFERS */
+ 1399, /* GL_SAMPLES */
+ 1415, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1413, /* GL_SAMPLE_COVERAGE_INVERT */
195, /* GL_COLOR_MATRIX */
197, /* GL_COLOR_MATRIX_STACK_DEPTH */
- 865, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1201, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1197, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1192, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1188, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1199, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1195, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1190, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1186, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 1659, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1278, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 1661, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 866, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1202, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1198, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1193, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1189, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1200, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1196, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1191, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1187, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 1660, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1279, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 1662, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
80, /* GL_BLEND_DST_RGB */
89, /* GL_BLEND_SRC_RGB */
79, /* GL_BLEND_DST_ALPHA */
88, /* GL_BLEND_SRC_ALPHA */
201, /* GL_COLOR_TABLE */
- 1211, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1194, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1266, /* GL_PROXY_COLOR_TABLE */
- 1270, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1269, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1212, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1195, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1267, /* GL_PROXY_COLOR_TABLE */
+ 1271, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1270, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
225, /* GL_COLOR_TABLE_SCALE */
205, /* GL_COLOR_TABLE_BIAS */
210, /* GL_COLOR_TABLE_FORMAT */
@@ -4423,62 +4426,62 @@ static const unsigned reduced_enums[1350] =
216, /* GL_COLOR_TABLE_INTENSITY_SIZE */
71, /* GL_BGR */
72, /* GL_BGRA */
- 879, /* GL_MAX_ELEMENTS_VERTICES */
- 878, /* GL_MAX_ELEMENTS_INDICES */
- 1714, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 880, /* GL_MAX_ELEMENTS_VERTICES */
+ 879, /* GL_MAX_ELEMENTS_INDICES */
+ 1715, /* GL_TEXTURE_INDEX_SIZE_EXT */
145, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- 1158, /* GL_POINT_SIZE_MIN */
- 1154, /* GL_POINT_SIZE_MAX */
- 1148, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 1144, /* GL_POINT_DISTANCE_ATTENUATION */
+ 1159, /* GL_POINT_SIZE_MIN */
+ 1155, /* GL_POINT_SIZE_MAX */
+ 1149, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1145, /* GL_POINT_DISTANCE_ATTENUATION */
127, /* GL_CLAMP_TO_BORDER */
130, /* GL_CLAMP_TO_EDGE */
- 1735, /* GL_TEXTURE_MIN_LOD */
- 1733, /* GL_TEXTURE_MAX_LOD */
- 1638, /* GL_TEXTURE_BASE_LEVEL */
- 1732, /* GL_TEXTURE_MAX_LEVEL */
- 624, /* GL_IGNORE_BORDER_HP */
+ 1736, /* GL_TEXTURE_MIN_LOD */
+ 1734, /* GL_TEXTURE_MAX_LOD */
+ 1639, /* GL_TEXTURE_BASE_LEVEL */
+ 1733, /* GL_TEXTURE_MAX_LEVEL */
+ 625, /* GL_IGNORE_BORDER_HP */
276, /* GL_CONSTANT_BORDER_HP */
- 1345, /* GL_REPLICATE_BORDER_HP */
+ 1346, /* GL_REPLICATE_BORDER_HP */
282, /* GL_CONVOLUTION_BORDER_COLOR */
- 1055, /* GL_OCCLUSION_TEST_HP */
- 1056, /* GL_OCCLUSION_TEST_RESULT_HP */
- 697, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 1653, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1655, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1657, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 1658, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1656, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1654, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- 860, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- 861, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1221, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1223, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1220, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1222, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 1722, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 1723, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 1721, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 1056, /* GL_OCCLUSION_TEST_HP */
+ 1057, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 698, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 1654, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1656, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1658, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1659, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1657, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1655, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 861, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 862, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1222, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1224, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1221, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1223, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 1723, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 1724, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 1722, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
594, /* GL_GENERATE_MIPMAP */
595, /* GL_GENERATE_MIPMAP_HINT */
532, /* GL_FOG_OFFSET_SGIX */
533, /* GL_FOG_OFFSET_VALUE_SGIX */
- 1667, /* GL_TEXTURE_COMPARE_SGIX */
- 1666, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 1718, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 1710, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 1668, /* GL_TEXTURE_COMPARE_SGIX */
+ 1667, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 1719, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 1711, /* GL_TEXTURE_GEQUAL_R_SGIX */
360, /* GL_DEPTH_COMPONENT16 */
363, /* GL_DEPTH_COMPONENT24 */
366, /* GL_DEPTH_COMPONENT32 */
306, /* GL_CULL_VERTEX_EXT */
308, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
307, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 1875, /* GL_WRAP_BORDER_SUN */
- 1660, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- 690, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1444, /* GL_SINGLE_COLOR */
- 1430, /* GL_SEPARATE_SPECULAR_COLOR */
- 1439, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 1876, /* GL_WRAP_BORDER_SUN */
+ 1661, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 691, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1445, /* GL_SINGLE_COLOR */
+ 1431, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1440, /* GL_SHARED_TEXTURE_PALETTE_EXT */
543, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
544, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
551, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
@@ -4490,31 +4493,31 @@ static const unsigned reduced_enums[1350] =
564, /* GL_FRAMEBUFFER_DEFAULT */
580, /* GL_FRAMEBUFFER_UNDEFINED */
373, /* GL_DEPTH_STENCIL_ATTACHMENT */
- 630, /* GL_INDEX */
- 1784, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 1800, /* GL_UNSIGNED_SHORT_5_6_5 */
- 1801, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 1798, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 1796, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 1793, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 1791, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 1730, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 1731, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 1729, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- 956, /* GL_MIRRORED_REPEAT */
- 1386, /* GL_RGB_S3TC */
- 1361, /* GL_RGB4_S3TC */
- 1384, /* GL_RGBA_S3TC */
- 1378, /* GL_RGBA4_S3TC */
- 1382, /* GL_RGBA_DXT5_S3TC */
- 1376, /* GL_RGBA4_DXT5_S3TC */
+ 631, /* GL_INDEX */
+ 1785, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 1801, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 1802, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 1799, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 1797, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 1794, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 1792, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 1731, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 1732, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 1730, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 957, /* GL_MIRRORED_REPEAT */
+ 1387, /* GL_RGB_S3TC */
+ 1362, /* GL_RGB4_S3TC */
+ 1385, /* GL_RGBA_S3TC */
+ 1379, /* GL_RGBA4_S3TC */
+ 1383, /* GL_RGBA_DXT5_S3TC */
+ 1377, /* GL_RGBA4_DXT5_S3TC */
264, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
259, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
260, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
261, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- 1017, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- 1016, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- 698, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 1018, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 1017, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 699, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
519, /* GL_FOG_COORDINATE_SOURCE */
511, /* GL_FOG_COORD */
535, /* GL_FRAGMENT_DEPTH */
@@ -4525,278 +4528,278 @@ static const unsigned reduced_enums[1350] =
513, /* GL_FOG_COORDINATE_ARRAY */
199, /* GL_COLOR_SUM */
332, /* GL_CURRENT_SECONDARY_COLOR */
- 1423, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1425, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1424, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1422, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1419, /* GL_SECONDARY_COLOR_ARRAY */
+ 1424, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1426, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1425, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1423, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1420, /* GL_SECONDARY_COLOR_ARRAY */
330, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
28, /* GL_ALIASED_POINT_SIZE_RANGE */
27, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1567, /* GL_TEXTURE0 */
- 1569, /* GL_TEXTURE1 */
- 1591, /* GL_TEXTURE2 */
- 1613, /* GL_TEXTURE3 */
- 1619, /* GL_TEXTURE4 */
- 1621, /* GL_TEXTURE5 */
- 1623, /* GL_TEXTURE6 */
- 1625, /* GL_TEXTURE7 */
- 1627, /* GL_TEXTURE8 */
- 1629, /* GL_TEXTURE9 */
- 1570, /* GL_TEXTURE10 */
- 1572, /* GL_TEXTURE11 */
- 1574, /* GL_TEXTURE12 */
- 1576, /* GL_TEXTURE13 */
- 1578, /* GL_TEXTURE14 */
- 1580, /* GL_TEXTURE15 */
- 1582, /* GL_TEXTURE16 */
- 1584, /* GL_TEXTURE17 */
- 1586, /* GL_TEXTURE18 */
- 1588, /* GL_TEXTURE19 */
- 1592, /* GL_TEXTURE20 */
- 1594, /* GL_TEXTURE21 */
- 1596, /* GL_TEXTURE22 */
- 1598, /* GL_TEXTURE23 */
- 1600, /* GL_TEXTURE24 */
- 1602, /* GL_TEXTURE25 */
- 1604, /* GL_TEXTURE26 */
- 1606, /* GL_TEXTURE27 */
- 1608, /* GL_TEXTURE28 */
- 1610, /* GL_TEXTURE29 */
- 1614, /* GL_TEXTURE30 */
- 1616, /* GL_TEXTURE31 */
+ 1568, /* GL_TEXTURE0 */
+ 1570, /* GL_TEXTURE1 */
+ 1592, /* GL_TEXTURE2 */
+ 1614, /* GL_TEXTURE3 */
+ 1620, /* GL_TEXTURE4 */
+ 1622, /* GL_TEXTURE5 */
+ 1624, /* GL_TEXTURE6 */
+ 1626, /* GL_TEXTURE7 */
+ 1628, /* GL_TEXTURE8 */
+ 1630, /* GL_TEXTURE9 */
+ 1571, /* GL_TEXTURE10 */
+ 1573, /* GL_TEXTURE11 */
+ 1575, /* GL_TEXTURE12 */
+ 1577, /* GL_TEXTURE13 */
+ 1579, /* GL_TEXTURE14 */
+ 1581, /* GL_TEXTURE15 */
+ 1583, /* GL_TEXTURE16 */
+ 1585, /* GL_TEXTURE17 */
+ 1587, /* GL_TEXTURE18 */
+ 1589, /* GL_TEXTURE19 */
+ 1593, /* GL_TEXTURE20 */
+ 1595, /* GL_TEXTURE21 */
+ 1597, /* GL_TEXTURE22 */
+ 1599, /* GL_TEXTURE23 */
+ 1601, /* GL_TEXTURE24 */
+ 1603, /* GL_TEXTURE25 */
+ 1605, /* GL_TEXTURE26 */
+ 1607, /* GL_TEXTURE27 */
+ 1609, /* GL_TEXTURE28 */
+ 1611, /* GL_TEXTURE29 */
+ 1615, /* GL_TEXTURE30 */
+ 1617, /* GL_TEXTURE31 */
18, /* GL_ACTIVE_TEXTURE */
133, /* GL_CLIENT_ACTIVE_TEXTURE */
- 934, /* GL_MAX_TEXTURE_UNITS */
- 1762, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 1765, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 1767, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 1759, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1549, /* GL_SUBTRACT */
- 919, /* GL_MAX_RENDERBUFFER_SIZE */
+ 935, /* GL_MAX_TEXTURE_UNITS */
+ 1763, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 1766, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 1768, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 1760, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1550, /* GL_SUBTRACT */
+ 920, /* GL_MAX_RENDERBUFFER_SIZE */
247, /* GL_COMPRESSED_ALPHA */
251, /* GL_COMPRESSED_LUMINANCE */
252, /* GL_COMPRESSED_LUMINANCE_ALPHA */
249, /* GL_COMPRESSED_INTENSITY */
255, /* GL_COMPRESSED_RGB */
256, /* GL_COMPRESSED_RGBA */
- 1674, /* GL_TEXTURE_COMPRESSION_HINT */
- 1739, /* GL_TEXTURE_RECTANGLE_ARB */
- 1646, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- 1281, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- 917, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ 1675, /* GL_TEXTURE_COMPRESSION_HINT */
+ 1740, /* GL_TEXTURE_RECTANGLE_ARB */
+ 1647, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ 1282, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ 918, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
372, /* GL_DEPTH_STENCIL */
- 1788, /* GL_UNSIGNED_INT_24_8 */
- 930, /* GL_MAX_TEXTURE_LOD_BIAS */
- 1728, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- 931, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 1704, /* GL_TEXTURE_FILTER_CONTROL */
- 1719, /* GL_TEXTURE_LOD_BIAS */
+ 1789, /* GL_UNSIGNED_INT_24_8 */
+ 931, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 1729, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 932, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1705, /* GL_TEXTURE_FILTER_CONTROL */
+ 1720, /* GL_TEXTURE_LOD_BIAS */
232, /* GL_COMBINE4 */
- 924, /* GL_MAX_SHININESS_NV */
- 925, /* GL_MAX_SPOT_EXPONENT_NV */
- 628, /* GL_INCR_WRAP */
+ 925, /* GL_MAX_SHININESS_NV */
+ 926, /* GL_MAX_SPOT_EXPONENT_NV */
+ 629, /* GL_INCR_WRAP */
343, /* GL_DECR_WRAP */
- 976, /* GL_MODELVIEW1_ARB */
- 1032, /* GL_NORMAL_MAP */
- 1318, /* GL_REFLECTION_MAP */
- 1683, /* GL_TEXTURE_CUBE_MAP */
- 1644, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 1691, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 1685, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 1693, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 1687, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 1695, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 1689, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1279, /* GL_PROXY_TEXTURE_CUBE_MAP */
- 873, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- 1011, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 977, /* GL_MODELVIEW1_ARB */
+ 1033, /* GL_NORMAL_MAP */
+ 1319, /* GL_REFLECTION_MAP */
+ 1684, /* GL_TEXTURE_CUBE_MAP */
+ 1645, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 1692, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 1686, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 1694, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 1688, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 1696, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 1690, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1280, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 874, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 1012, /* GL_MULTISAMPLE_FILTER_HINT_NV */
527, /* GL_FOG_DISTANCE_MODE_NV */
478, /* GL_EYE_RADIAL_NV */
477, /* GL_EYE_PLANE_ABSOLUTE_NV */
231, /* GL_COMBINE */
238, /* GL_COMBINE_RGB */
233, /* GL_COMBINE_ALPHA */
- 1387, /* GL_RGB_SCALE */
+ 1388, /* GL_RGB_SCALE */
24, /* GL_ADD_SIGNED */
- 656, /* GL_INTERPOLATE */
+ 657, /* GL_INTERPOLATE */
271, /* GL_CONSTANT */
- 1227, /* GL_PRIMARY_COLOR */
- 1224, /* GL_PREVIOUS */
- 1459, /* GL_SOURCE0_RGB */
- 1465, /* GL_SOURCE1_RGB */
- 1471, /* GL_SOURCE2_RGB */
- 1475, /* GL_SOURCE3_RGB_NV */
- 1456, /* GL_SOURCE0_ALPHA */
- 1462, /* GL_SOURCE1_ALPHA */
- 1468, /* GL_SOURCE2_ALPHA */
- 1474, /* GL_SOURCE3_ALPHA_NV */
- 1069, /* GL_OPERAND0_RGB */
- 1075, /* GL_OPERAND1_RGB */
- 1081, /* GL_OPERAND2_RGB */
- 1085, /* GL_OPERAND3_RGB_NV */
- 1066, /* GL_OPERAND0_ALPHA */
- 1072, /* GL_OPERAND1_ALPHA */
- 1078, /* GL_OPERAND2_ALPHA */
- 1084, /* GL_OPERAND3_ALPHA_NV */
- 1813, /* GL_VERTEX_ARRAY_BINDING */
- 1737, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- 1738, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- 1879, /* GL_YCBCR_422_APPLE */
- 1802, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 1804, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 1747, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- 1540, /* GL_STORAGE_PRIVATE_APPLE */
- 1539, /* GL_STORAGE_CACHED_APPLE */
- 1541, /* GL_STORAGE_SHARED_APPLE */
- 1446, /* GL_SLICE_ACCUM_SUN */
- 1288, /* GL_QUAD_MESH_SUN */
- 1771, /* GL_TRIANGLE_MESH_SUN */
- 1852, /* GL_VERTEX_PROGRAM_ARB */
- 1863, /* GL_VERTEX_STATE_PROGRAM_NV */
- 1839, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 1845, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 1847, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 1849, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 1228, /* GL_PRIMARY_COLOR */
+ 1225, /* GL_PREVIOUS */
+ 1460, /* GL_SOURCE0_RGB */
+ 1466, /* GL_SOURCE1_RGB */
+ 1472, /* GL_SOURCE2_RGB */
+ 1476, /* GL_SOURCE3_RGB_NV */
+ 1457, /* GL_SOURCE0_ALPHA */
+ 1463, /* GL_SOURCE1_ALPHA */
+ 1469, /* GL_SOURCE2_ALPHA */
+ 1475, /* GL_SOURCE3_ALPHA_NV */
+ 1070, /* GL_OPERAND0_RGB */
+ 1076, /* GL_OPERAND1_RGB */
+ 1082, /* GL_OPERAND2_RGB */
+ 1086, /* GL_OPERAND3_RGB_NV */
+ 1067, /* GL_OPERAND0_ALPHA */
+ 1073, /* GL_OPERAND1_ALPHA */
+ 1079, /* GL_OPERAND2_ALPHA */
+ 1085, /* GL_OPERAND3_ALPHA_NV */
+ 1814, /* GL_VERTEX_ARRAY_BINDING */
+ 1738, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ 1739, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ 1880, /* GL_YCBCR_422_APPLE */
+ 1803, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 1805, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 1748, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ 1541, /* GL_STORAGE_PRIVATE_APPLE */
+ 1540, /* GL_STORAGE_CACHED_APPLE */
+ 1542, /* GL_STORAGE_SHARED_APPLE */
+ 1447, /* GL_SLICE_ACCUM_SUN */
+ 1289, /* GL_QUAD_MESH_SUN */
+ 1772, /* GL_TRIANGLE_MESH_SUN */
+ 1853, /* GL_VERTEX_PROGRAM_ARB */
+ 1864, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 1840, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 1846, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 1848, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 1850, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
334, /* GL_CURRENT_VERTEX_ATTRIB */
- 1240, /* GL_PROGRAM_LENGTH_ARB */
- 1254, /* GL_PROGRAM_STRING_ARB */
- 998, /* GL_MODELVIEW_PROJECTION_NV */
- 623, /* GL_IDENTITY_NV */
- 670, /* GL_INVERSE_NV */
- 1764, /* GL_TRANSPOSE_NV */
- 671, /* GL_INVERSE_TRANSPOSE_NV */
- 903, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- 902, /* GL_MAX_PROGRAM_MATRICES_ARB */
- 809, /* GL_MATRIX0_NV */
- 821, /* GL_MATRIX1_NV */
- 833, /* GL_MATRIX2_NV */
- 837, /* GL_MATRIX3_NV */
- 839, /* GL_MATRIX4_NV */
- 841, /* GL_MATRIX5_NV */
- 843, /* GL_MATRIX6_NV */
- 845, /* GL_MATRIX7_NV */
+ 1241, /* GL_PROGRAM_LENGTH_ARB */
+ 1255, /* GL_PROGRAM_STRING_ARB */
+ 999, /* GL_MODELVIEW_PROJECTION_NV */
+ 624, /* GL_IDENTITY_NV */
+ 671, /* GL_INVERSE_NV */
+ 1765, /* GL_TRANSPOSE_NV */
+ 672, /* GL_INVERSE_TRANSPOSE_NV */
+ 904, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 903, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 810, /* GL_MATRIX0_NV */
+ 822, /* GL_MATRIX1_NV */
+ 834, /* GL_MATRIX2_NV */
+ 838, /* GL_MATRIX3_NV */
+ 840, /* GL_MATRIX4_NV */
+ 842, /* GL_MATRIX5_NV */
+ 844, /* GL_MATRIX6_NV */
+ 846, /* GL_MATRIX7_NV */
318, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
315, /* GL_CURRENT_MATRIX_ARB */
- 1855, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- 1858, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- 1252, /* GL_PROGRAM_PARAMETER_NV */
- 1843, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- 1256, /* GL_PROGRAM_TARGET_NV */
- 1253, /* GL_PROGRAM_RESIDENT_NV */
- 1756, /* GL_TRACK_MATRIX_NV */
- 1757, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 1853, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1234, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 1856, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ 1859, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1253, /* GL_PROGRAM_PARAMETER_NV */
+ 1844, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1257, /* GL_PROGRAM_TARGET_NV */
+ 1254, /* GL_PROGRAM_RESIDENT_NV */
+ 1757, /* GL_TRACK_MATRIX_NV */
+ 1758, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 1854, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1235, /* GL_PROGRAM_ERROR_POSITION_ARB */
356, /* GL_DEPTH_CLAMP */
- 1821, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 1828, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 1829, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 1830, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 1831, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 1832, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 1833, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 1834, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 1835, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 1836, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 1822, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 1823, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 1824, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 1825, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 1826, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 1827, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- 757, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- 764, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- 765, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- 766, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- 767, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- 768, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- 769, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- 770, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- 771, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- 772, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- 758, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- 759, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- 760, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- 761, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- 762, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- 763, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- 784, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- 791, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- 792, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- 793, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- 794, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- 795, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- 796, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1233, /* GL_PROGRAM_BINDING_ARB */
- 798, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- 799, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- 785, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- 786, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- 787, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- 788, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- 789, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- 790, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 1672, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 1669, /* GL_TEXTURE_COMPRESSED */
- 1037, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 1822, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 1829, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 1830, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 1831, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 1832, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 1833, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 1834, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 1835, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 1836, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 1837, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 1823, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 1824, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 1825, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 1826, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 1827, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 1828, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 758, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 765, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 766, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 767, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 768, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 769, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 770, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 771, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 772, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 773, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 759, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 760, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 761, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 762, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 763, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 764, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 785, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 792, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 793, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 794, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 795, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 796, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 797, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1234, /* GL_PROGRAM_BINDING_ARB */
+ 799, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 800, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 786, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 787, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 788, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 789, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 790, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 791, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 1673, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 1670, /* GL_TEXTURE_COMPRESSED */
+ 1038, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
269, /* GL_COMPRESSED_TEXTURE_FORMATS */
- 946, /* GL_MAX_VERTEX_UNITS_ARB */
+ 947, /* GL_MAX_VERTEX_UNITS_ARB */
22, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 1874, /* GL_WEIGHT_SUM_UNITY_ARB */
- 1851, /* GL_VERTEX_BLEND_ARB */
+ 1875, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 1852, /* GL_VERTEX_BLEND_ARB */
336, /* GL_CURRENT_WEIGHT_ARB */
- 1873, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 1872, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 1871, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 1870, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 1867, /* GL_WEIGHT_ARRAY_ARB */
+ 1874, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 1873, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 1872, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 1871, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 1868, /* GL_WEIGHT_ARRAY_ARB */
386, /* GL_DOT3_RGB */
387, /* GL_DOT3_RGBA */
263, /* GL_COMPRESSED_RGB_FXT1_3DFX */
258, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- 1006, /* GL_MULTISAMPLE_3DFX */
- 1408, /* GL_SAMPLE_BUFFERS_3DFX */
- 1399, /* GL_SAMPLES_3DFX */
- 987, /* GL_MODELVIEW2_ARB */
- 990, /* GL_MODELVIEW3_ARB */
- 991, /* GL_MODELVIEW4_ARB */
- 992, /* GL_MODELVIEW5_ARB */
- 993, /* GL_MODELVIEW6_ARB */
- 994, /* GL_MODELVIEW7_ARB */
- 995, /* GL_MODELVIEW8_ARB */
- 996, /* GL_MODELVIEW9_ARB */
- 966, /* GL_MODELVIEW10_ARB */
- 967, /* GL_MODELVIEW11_ARB */
- 968, /* GL_MODELVIEW12_ARB */
- 969, /* GL_MODELVIEW13_ARB */
- 970, /* GL_MODELVIEW14_ARB */
- 971, /* GL_MODELVIEW15_ARB */
- 972, /* GL_MODELVIEW16_ARB */
- 973, /* GL_MODELVIEW17_ARB */
- 974, /* GL_MODELVIEW18_ARB */
- 975, /* GL_MODELVIEW19_ARB */
- 977, /* GL_MODELVIEW20_ARB */
- 978, /* GL_MODELVIEW21_ARB */
- 979, /* GL_MODELVIEW22_ARB */
- 980, /* GL_MODELVIEW23_ARB */
- 981, /* GL_MODELVIEW24_ARB */
- 982, /* GL_MODELVIEW25_ARB */
- 983, /* GL_MODELVIEW26_ARB */
- 984, /* GL_MODELVIEW27_ARB */
- 985, /* GL_MODELVIEW28_ARB */
- 986, /* GL_MODELVIEW29_ARB */
- 988, /* GL_MODELVIEW30_ARB */
- 989, /* GL_MODELVIEW31_ARB */
+ 1007, /* GL_MULTISAMPLE_3DFX */
+ 1409, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1400, /* GL_SAMPLES_3DFX */
+ 988, /* GL_MODELVIEW2_ARB */
+ 991, /* GL_MODELVIEW3_ARB */
+ 992, /* GL_MODELVIEW4_ARB */
+ 993, /* GL_MODELVIEW5_ARB */
+ 994, /* GL_MODELVIEW6_ARB */
+ 995, /* GL_MODELVIEW7_ARB */
+ 996, /* GL_MODELVIEW8_ARB */
+ 997, /* GL_MODELVIEW9_ARB */
+ 967, /* GL_MODELVIEW10_ARB */
+ 968, /* GL_MODELVIEW11_ARB */
+ 969, /* GL_MODELVIEW12_ARB */
+ 970, /* GL_MODELVIEW13_ARB */
+ 971, /* GL_MODELVIEW14_ARB */
+ 972, /* GL_MODELVIEW15_ARB */
+ 973, /* GL_MODELVIEW16_ARB */
+ 974, /* GL_MODELVIEW17_ARB */
+ 975, /* GL_MODELVIEW18_ARB */
+ 976, /* GL_MODELVIEW19_ARB */
+ 978, /* GL_MODELVIEW20_ARB */
+ 979, /* GL_MODELVIEW21_ARB */
+ 980, /* GL_MODELVIEW22_ARB */
+ 981, /* GL_MODELVIEW23_ARB */
+ 982, /* GL_MODELVIEW24_ARB */
+ 983, /* GL_MODELVIEW25_ARB */
+ 984, /* GL_MODELVIEW26_ARB */
+ 985, /* GL_MODELVIEW27_ARB */
+ 986, /* GL_MODELVIEW28_ARB */
+ 987, /* GL_MODELVIEW29_ARB */
+ 989, /* GL_MODELVIEW30_ARB */
+ 990, /* GL_MODELVIEW31_ARB */
391, /* GL_DOT3_RGB_EXT */
389, /* GL_DOT3_RGBA_EXT */
- 960, /* GL_MIRROR_CLAMP_EXT */
- 963, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- 1001, /* GL_MODULATE_ADD_ATI */
- 1002, /* GL_MODULATE_SIGNED_ADD_ATI */
- 1003, /* GL_MODULATE_SUBTRACT_ATI */
- 1880, /* GL_YCBCR_MESA */
- 1093, /* GL_PACK_INVERT_MESA */
+ 961, /* GL_MIRROR_CLAMP_EXT */
+ 964, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 1002, /* GL_MODULATE_ADD_ATI */
+ 1003, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 1004, /* GL_MODULATE_SUBTRACT_ATI */
+ 1881, /* GL_YCBCR_MESA */
+ 1094, /* GL_PACK_INVERT_MESA */
339, /* GL_DEBUG_OBJECT_MESA */
340, /* GL_DEBUG_PRINT_MESA */
338, /* GL_DEBUG_ASSERT_MESA */
@@ -4810,24 +4813,24 @@ static const unsigned reduced_enums[1350] =
450, /* GL_DU8DV8_ATI */
114, /* GL_BUMP_ENVMAP_ATI */
118, /* GL_BUMP_TARGET_ATI */
- 1507, /* GL_STENCIL_BACK_FUNC */
- 1505, /* GL_STENCIL_BACK_FAIL */
- 1509, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1511, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 1508, /* GL_STENCIL_BACK_FUNC */
+ 1506, /* GL_STENCIL_BACK_FAIL */
+ 1510, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1512, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
536, /* GL_FRAGMENT_PROGRAM_ARB */
- 1231, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1259, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1258, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1243, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1249, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1248, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 892, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 915, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 914, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- 905, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 911, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 910, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 875, /* GL_MAX_DRAW_BUFFERS */
+ 1232, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1260, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1259, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1244, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1250, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1249, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 893, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 916, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 915, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 906, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 912, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 911, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 876, /* GL_MAX_DRAW_BUFFERS */
395, /* GL_DRAW_BUFFER0 */
398, /* GL_DRAW_BUFFER1 */
419, /* GL_DRAW_BUFFER2 */
@@ -4845,161 +4848,161 @@ static const unsigned reduced_enums[1350] =
411, /* GL_DRAW_BUFFER14 */
414, /* GL_DRAW_BUFFER15 */
82, /* GL_BLEND_EQUATION_ALPHA */
- 854, /* GL_MATRIX_PALETTE_ARB */
- 886, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- 889, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 855, /* GL_MATRIX_PALETTE_ARB */
+ 887, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 890, /* GL_MAX_PALETTE_MATRICES_ARB */
321, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- 848, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 849, /* GL_MATRIX_INDEX_ARRAY_ARB */
316, /* GL_CURRENT_MATRIX_INDEX_ARB */
- 850, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- 852, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- 851, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- 849, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 1699, /* GL_TEXTURE_DEPTH_SIZE */
+ 851, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 853, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 852, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 850, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 1700, /* GL_TEXTURE_DEPTH_SIZE */
379, /* GL_DEPTH_TEXTURE_MODE */
- 1664, /* GL_TEXTURE_COMPARE_MODE */
- 1662, /* GL_TEXTURE_COMPARE_FUNC */
+ 1665, /* GL_TEXTURE_COMPARE_MODE */
+ 1663, /* GL_TEXTURE_COMPARE_FUNC */
242, /* GL_COMPARE_R_TO_TEXTURE */
- 1165, /* GL_POINT_SPRITE */
+ 1166, /* GL_POINT_SPRITE */
296, /* GL_COORD_REPLACE */
- 1169, /* GL_POINT_SPRITE_R_MODE_NV */
- 1292, /* GL_QUERY_COUNTER_BITS */
+ 1170, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1293, /* GL_QUERY_COUNTER_BITS */
323, /* GL_CURRENT_QUERY */
- 1295, /* GL_QUERY_RESULT */
- 1297, /* GL_QUERY_RESULT_AVAILABLE */
- 940, /* GL_MAX_VERTEX_ATTRIBS */
- 1841, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 1296, /* GL_QUERY_RESULT */
+ 1298, /* GL_QUERY_RESULT_AVAILABLE */
+ 941, /* GL_MAX_VERTEX_ATTRIBS */
+ 1842, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
377, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
376, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- 926, /* GL_MAX_TEXTURE_COORDS */
- 928, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- 1236, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1238, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1237, /* GL_PROGRAM_FORMAT_ARB */
- 1749, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 927, /* GL_MAX_TEXTURE_COORDS */
+ 929, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ 1237, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1239, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1238, /* GL_PROGRAM_FORMAT_ARB */
+ 1750, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
354, /* GL_DEPTH_BOUNDS_TEST_EXT */
353, /* GL_DEPTH_BOUNDS_EXT */
53, /* GL_ARRAY_BUFFER */
464, /* GL_ELEMENT_ARRAY_BUFFER */
54, /* GL_ARRAY_BUFFER_BINDING */
465, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 1815, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- 1027, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 1816, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1028, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
149, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- 632, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 1677, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 633, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ 1678, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
460, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1420, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 1421, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
514, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 1868, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 1837, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1239, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- 898, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1245, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 907, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1257, /* GL_PROGRAM_TEMPORARIES_ARB */
- 913, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1247, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 909, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1251, /* GL_PROGRAM_PARAMETERS_ARB */
- 912, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1246, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- 908, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1232, /* GL_PROGRAM_ATTRIBS_ARB */
- 893, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1244, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- 906, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1230, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- 891, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1242, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 904, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 899, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- 895, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1260, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 1761, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1308, /* GL_READ_ONLY */
- 1876, /* GL_WRITE_ONLY */
- 1310, /* GL_READ_WRITE */
+ 1869, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 1838, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1240, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 899, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1246, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 908, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1258, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 914, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1248, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 910, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1252, /* GL_PROGRAM_PARAMETERS_ARB */
+ 913, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1247, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 909, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1233, /* GL_PROGRAM_ATTRIBS_ARB */
+ 894, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1245, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 907, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1231, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 892, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1243, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 905, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 900, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 896, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1261, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 1762, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1309, /* GL_READ_ONLY */
+ 1877, /* GL_WRITE_ONLY */
+ 1311, /* GL_READ_WRITE */
102, /* GL_BUFFER_ACCESS */
105, /* GL_BUFFER_MAPPED */
107, /* GL_BUFFER_MAP_POINTER */
- 1755, /* GL_TIME_ELAPSED_EXT */
- 808, /* GL_MATRIX0_ARB */
- 820, /* GL_MATRIX1_ARB */
- 832, /* GL_MATRIX2_ARB */
- 836, /* GL_MATRIX3_ARB */
- 838, /* GL_MATRIX4_ARB */
- 840, /* GL_MATRIX5_ARB */
- 842, /* GL_MATRIX6_ARB */
- 844, /* GL_MATRIX7_ARB */
- 846, /* GL_MATRIX8_ARB */
- 847, /* GL_MATRIX9_ARB */
- 810, /* GL_MATRIX10_ARB */
- 811, /* GL_MATRIX11_ARB */
- 812, /* GL_MATRIX12_ARB */
- 813, /* GL_MATRIX13_ARB */
- 814, /* GL_MATRIX14_ARB */
- 815, /* GL_MATRIX15_ARB */
- 816, /* GL_MATRIX16_ARB */
- 817, /* GL_MATRIX17_ARB */
- 818, /* GL_MATRIX18_ARB */
- 819, /* GL_MATRIX19_ARB */
- 822, /* GL_MATRIX20_ARB */
- 823, /* GL_MATRIX21_ARB */
- 824, /* GL_MATRIX22_ARB */
- 825, /* GL_MATRIX23_ARB */
- 826, /* GL_MATRIX24_ARB */
- 827, /* GL_MATRIX25_ARB */
- 828, /* GL_MATRIX26_ARB */
- 829, /* GL_MATRIX27_ARB */
- 830, /* GL_MATRIX28_ARB */
- 831, /* GL_MATRIX29_ARB */
- 834, /* GL_MATRIX30_ARB */
- 835, /* GL_MATRIX31_ARB */
- 1544, /* GL_STREAM_DRAW */
- 1546, /* GL_STREAM_READ */
- 1542, /* GL_STREAM_COPY */
- 1498, /* GL_STATIC_DRAW */
- 1500, /* GL_STATIC_READ */
- 1496, /* GL_STATIC_COPY */
+ 1756, /* GL_TIME_ELAPSED_EXT */
+ 809, /* GL_MATRIX0_ARB */
+ 821, /* GL_MATRIX1_ARB */
+ 833, /* GL_MATRIX2_ARB */
+ 837, /* GL_MATRIX3_ARB */
+ 839, /* GL_MATRIX4_ARB */
+ 841, /* GL_MATRIX5_ARB */
+ 843, /* GL_MATRIX6_ARB */
+ 845, /* GL_MATRIX7_ARB */
+ 847, /* GL_MATRIX8_ARB */
+ 848, /* GL_MATRIX9_ARB */
+ 811, /* GL_MATRIX10_ARB */
+ 812, /* GL_MATRIX11_ARB */
+ 813, /* GL_MATRIX12_ARB */
+ 814, /* GL_MATRIX13_ARB */
+ 815, /* GL_MATRIX14_ARB */
+ 816, /* GL_MATRIX15_ARB */
+ 817, /* GL_MATRIX16_ARB */
+ 818, /* GL_MATRIX17_ARB */
+ 819, /* GL_MATRIX18_ARB */
+ 820, /* GL_MATRIX19_ARB */
+ 823, /* GL_MATRIX20_ARB */
+ 824, /* GL_MATRIX21_ARB */
+ 825, /* GL_MATRIX22_ARB */
+ 826, /* GL_MATRIX23_ARB */
+ 827, /* GL_MATRIX24_ARB */
+ 828, /* GL_MATRIX25_ARB */
+ 829, /* GL_MATRIX26_ARB */
+ 830, /* GL_MATRIX27_ARB */
+ 831, /* GL_MATRIX28_ARB */
+ 832, /* GL_MATRIX29_ARB */
+ 835, /* GL_MATRIX30_ARB */
+ 836, /* GL_MATRIX31_ARB */
+ 1545, /* GL_STREAM_DRAW */
+ 1547, /* GL_STREAM_READ */
+ 1543, /* GL_STREAM_COPY */
+ 1499, /* GL_STATIC_DRAW */
+ 1501, /* GL_STATIC_READ */
+ 1497, /* GL_STATIC_COPY */
454, /* GL_DYNAMIC_DRAW */
456, /* GL_DYNAMIC_READ */
452, /* GL_DYNAMIC_COPY */
- 1133, /* GL_PIXEL_PACK_BUFFER */
- 1137, /* GL_PIXEL_UNPACK_BUFFER */
- 1134, /* GL_PIXEL_PACK_BUFFER_BINDING */
- 1138, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 1134, /* GL_PIXEL_PACK_BUFFER */
+ 1138, /* GL_PIXEL_UNPACK_BUFFER */
+ 1135, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ 1139, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
347, /* GL_DEPTH24_STENCIL8 */
- 1745, /* GL_TEXTURE_STENCIL_SIZE */
- 1697, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- 894, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- 897, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- 901, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- 900, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 857, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- 1535, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 1746, /* GL_TEXTURE_STENCIL_SIZE */
+ 1698, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ 895, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 898, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 902, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 901, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 858, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ 1536, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
17, /* GL_ACTIVE_STENCIL_FACE_EXT */
- 961, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1401, /* GL_SAMPLES_PASSED */
+ 962, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1402, /* GL_SAMPLES_PASSED */
109, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
104, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
537, /* GL_FRAGMENT_SHADER */
- 1861, /* GL_VERTEX_SHADER */
- 1250, /* GL_PROGRAM_OBJECT_ARB */
- 1433, /* GL_SHADER_OBJECT_ARB */
- 882, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- 944, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- 938, /* GL_MAX_VARYING_FLOATS */
- 942, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- 867, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- 1053, /* GL_OBJECT_TYPE_ARB */
- 1435, /* GL_SHADER_TYPE */
+ 1862, /* GL_VERTEX_SHADER */
+ 1251, /* GL_PROGRAM_OBJECT_ARB */
+ 1434, /* GL_SHADER_OBJECT_ARB */
+ 883, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ 945, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ 939, /* GL_MAX_VARYING_FLOATS */
+ 943, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ 868, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ 1054, /* GL_OBJECT_TYPE_ARB */
+ 1436, /* GL_SHADER_TYPE */
502, /* GL_FLOAT_VEC2 */
504, /* GL_FLOAT_VEC3 */
506, /* GL_FLOAT_VEC4 */
- 659, /* GL_INT_VEC2 */
- 661, /* GL_INT_VEC3 */
- 663, /* GL_INT_VEC4 */
+ 660, /* GL_INT_VEC2 */
+ 662, /* GL_INT_VEC3 */
+ 664, /* GL_INT_VEC4 */
94, /* GL_BOOL */
96, /* GL_BOOL_VEC2 */
98, /* GL_BOOL_VEC3 */
@@ -5007,12 +5010,12 @@ static const unsigned reduced_enums[1350] =
490, /* GL_FLOAT_MAT2 */
494, /* GL_FLOAT_MAT3 */
498, /* GL_FLOAT_MAT4 */
- 1392, /* GL_SAMPLER_1D */
- 1394, /* GL_SAMPLER_2D */
- 1396, /* GL_SAMPLER_3D */
- 1397, /* GL_SAMPLER_CUBE */
- 1393, /* GL_SAMPLER_1D_SHADOW */
- 1395, /* GL_SAMPLER_2D_SHADOW */
+ 1393, /* GL_SAMPLER_1D */
+ 1395, /* GL_SAMPLER_2D */
+ 1397, /* GL_SAMPLER_3D */
+ 1398, /* GL_SAMPLER_CUBE */
+ 1394, /* GL_SAMPLER_1D_SHADOW */
+ 1396, /* GL_SAMPLER_2D_SHADOW */
492, /* GL_FLOAT_MAT2x3 */
493, /* GL_FLOAT_MAT2x4 */
496, /* GL_FLOAT_MAT3x2 */
@@ -5021,61 +5024,61 @@ static const unsigned reduced_enums[1350] =
501, /* GL_FLOAT_MAT4x3 */
345, /* GL_DELETE_STATUS */
246, /* GL_COMPILE_STATUS */
- 715, /* GL_LINK_STATUS */
- 1809, /* GL_VALIDATE_STATUS */
- 644, /* GL_INFO_LOG_LENGTH */
+ 716, /* GL_LINK_STATUS */
+ 1810, /* GL_VALIDATE_STATUS */
+ 645, /* GL_INFO_LOG_LENGTH */
56, /* GL_ATTACHED_SHADERS */
20, /* GL_ACTIVE_UNIFORMS */
21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- 1434, /* GL_SHADER_SOURCE_LENGTH */
+ 1435, /* GL_SHADER_SOURCE_LENGTH */
15, /* GL_ACTIVE_ATTRIBUTES */
16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
539, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1437, /* GL_SHADING_LANGUAGE_VERSION */
+ 1438, /* GL_SHADING_LANGUAGE_VERSION */
322, /* GL_CURRENT_PROGRAM */
- 1102, /* GL_PALETTE4_RGB8_OES */
- 1104, /* GL_PALETTE4_RGBA8_OES */
- 1100, /* GL_PALETTE4_R5_G6_B5_OES */
- 1103, /* GL_PALETTE4_RGBA4_OES */
- 1101, /* GL_PALETTE4_RGB5_A1_OES */
- 1107, /* GL_PALETTE8_RGB8_OES */
- 1109, /* GL_PALETTE8_RGBA8_OES */
- 1105, /* GL_PALETTE8_R5_G6_B5_OES */
- 1108, /* GL_PALETTE8_RGBA4_OES */
- 1106, /* GL_PALETTE8_RGB5_A1_OES */
- 626, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- 625, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- 1794, /* GL_UNSIGNED_NORMALIZED */
- 1632, /* GL_TEXTURE_1D_ARRAY_EXT */
- 1272, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- 1634, /* GL_TEXTURE_2D_ARRAY_EXT */
- 1275, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- 1640, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- 1642, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- 1490, /* GL_SRGB */
- 1491, /* GL_SRGB8 */
- 1493, /* GL_SRGB_ALPHA */
- 1492, /* GL_SRGB8_ALPHA8 */
- 1450, /* GL_SLUMINANCE_ALPHA */
- 1449, /* GL_SLUMINANCE8_ALPHA8 */
- 1447, /* GL_SLUMINANCE */
- 1448, /* GL_SLUMINANCE8 */
+ 1103, /* GL_PALETTE4_RGB8_OES */
+ 1105, /* GL_PALETTE4_RGBA8_OES */
+ 1101, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1104, /* GL_PALETTE4_RGBA4_OES */
+ 1102, /* GL_PALETTE4_RGB5_A1_OES */
+ 1108, /* GL_PALETTE8_RGB8_OES */
+ 1110, /* GL_PALETTE8_RGBA8_OES */
+ 1106, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1109, /* GL_PALETTE8_RGBA4_OES */
+ 1107, /* GL_PALETTE8_RGB5_A1_OES */
+ 627, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ 626, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ 1795, /* GL_UNSIGNED_NORMALIZED */
+ 1633, /* GL_TEXTURE_1D_ARRAY_EXT */
+ 1273, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ 1635, /* GL_TEXTURE_2D_ARRAY_EXT */
+ 1276, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ 1641, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ 1643, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ 1491, /* GL_SRGB */
+ 1492, /* GL_SRGB8 */
+ 1494, /* GL_SRGB_ALPHA */
+ 1493, /* GL_SRGB8_ALPHA8 */
+ 1451, /* GL_SLUMINANCE_ALPHA */
+ 1450, /* GL_SLUMINANCE8_ALPHA8 */
+ 1448, /* GL_SLUMINANCE */
+ 1449, /* GL_SLUMINANCE8 */
267, /* GL_COMPRESSED_SRGB */
268, /* GL_COMPRESSED_SRGB_ALPHA */
265, /* GL_COMPRESSED_SLUMINANCE */
266, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- 1167, /* GL_POINT_SPRITE_COORD_ORIGIN */
- 723, /* GL_LOWER_LEFT */
- 1806, /* GL_UPPER_LEFT */
- 1513, /* GL_STENCIL_BACK_REF */
- 1514, /* GL_STENCIL_BACK_VALUE_MASK */
- 1515, /* GL_STENCIL_BACK_WRITEMASK */
+ 1168, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 724, /* GL_LOWER_LEFT */
+ 1807, /* GL_UPPER_LEFT */
+ 1514, /* GL_STENCIL_BACK_REF */
+ 1515, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1516, /* GL_STENCIL_BACK_WRITEMASK */
444, /* GL_DRAW_FRAMEBUFFER_BINDING */
- 1324, /* GL_RENDERBUFFER_BINDING */
- 1304, /* GL_READ_FRAMEBUFFER */
+ 1325, /* GL_RENDERBUFFER_BINDING */
+ 1305, /* GL_READ_FRAMEBUFFER */
443, /* GL_DRAW_FRAMEBUFFER */
- 1305, /* GL_READ_FRAMEBUFFER_BINDING */
- 1335, /* GL_RENDERBUFFER_SAMPLES */
+ 1306, /* GL_READ_FRAMEBUFFER_BINDING */
+ 1336, /* GL_RENDERBUFFER_SAMPLES */
549, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
547, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
558, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
@@ -5091,7 +5094,7 @@ static const unsigned reduced_enums[1350] =
577, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
581, /* GL_FRAMEBUFFER_UNSUPPORTED */
579, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- 863, /* GL_MAX_COLOR_ATTACHMENTS */
+ 864, /* GL_MAX_COLOR_ATTACHMENTS */
155, /* GL_COLOR_ATTACHMENT0 */
157, /* GL_COLOR_ATTACHMENT1 */
171, /* GL_COLOR_ATTACHMENT2 */
@@ -5109,58 +5112,58 @@ static const unsigned reduced_enums[1350] =
166, /* GL_COLOR_ATTACHMENT14 */
168, /* GL_COLOR_ATTACHMENT15 */
349, /* GL_DEPTH_ATTACHMENT */
- 1503, /* GL_STENCIL_ATTACHMENT */
+ 1504, /* GL_STENCIL_ATTACHMENT */
540, /* GL_FRAMEBUFFER */
- 1322, /* GL_RENDERBUFFER */
- 1338, /* GL_RENDERBUFFER_WIDTH */
- 1330, /* GL_RENDERBUFFER_HEIGHT */
- 1332, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- 1530, /* GL_STENCIL_INDEX_EXT */
- 1522, /* GL_STENCIL_INDEX1 */
- 1526, /* GL_STENCIL_INDEX4 */
- 1528, /* GL_STENCIL_INDEX8 */
- 1523, /* GL_STENCIL_INDEX16 */
- 1334, /* GL_RENDERBUFFER_RED_SIZE */
- 1329, /* GL_RENDERBUFFER_GREEN_SIZE */
- 1326, /* GL_RENDERBUFFER_BLUE_SIZE */
- 1323, /* GL_RENDERBUFFER_ALPHA_SIZE */
- 1327, /* GL_RENDERBUFFER_DEPTH_SIZE */
- 1337, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 1323, /* GL_RENDERBUFFER */
+ 1339, /* GL_RENDERBUFFER_WIDTH */
+ 1331, /* GL_RENDERBUFFER_HEIGHT */
+ 1333, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1531, /* GL_STENCIL_INDEX_EXT */
+ 1523, /* GL_STENCIL_INDEX1 */
+ 1527, /* GL_STENCIL_INDEX4 */
+ 1529, /* GL_STENCIL_INDEX8 */
+ 1524, /* GL_STENCIL_INDEX16 */
+ 1335, /* GL_RENDERBUFFER_RED_SIZE */
+ 1330, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1327, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1324, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1328, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1338, /* GL_RENDERBUFFER_STENCIL_SIZE */
575, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- 921, /* GL_MAX_SAMPLES */
- 1299, /* GL_QUERY_WAIT_NV */
- 1294, /* GL_QUERY_NO_WAIT_NV */
- 1291, /* GL_QUERY_BY_REGION_WAIT_NV */
- 1290, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
- 1286, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ 922, /* GL_MAX_SAMPLES */
+ 1300, /* GL_QUERY_WAIT_NV */
+ 1295, /* GL_QUERY_NO_WAIT_NV */
+ 1292, /* GL_QUERY_BY_REGION_WAIT_NV */
+ 1291, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
+ 1287, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
486, /* GL_FIRST_VERTEX_CONVENTION */
- 674, /* GL_LAST_VERTEX_CONVENTION */
- 1264, /* GL_PROVOKING_VERTEX */
+ 675, /* GL_LAST_VERTEX_CONVENTION */
+ 1265, /* GL_PROVOKING_VERTEX */
302, /* GL_COPY_READ_BUFFER */
303, /* GL_COPY_WRITE_BUFFER */
- 1385, /* GL_RGBA_SNORM */
- 1381, /* GL_RGBA8_SNORM */
- 1443, /* GL_SIGNED_NORMALIZED */
- 923, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- 1052, /* GL_OBJECT_TYPE */
- 1551, /* GL_SYNC_CONDITION */
- 1556, /* GL_SYNC_STATUS */
- 1553, /* GL_SYNC_FLAGS */
- 1552, /* GL_SYNC_FENCE */
- 1555, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- 1782, /* GL_UNSIGNALED */
- 1442, /* GL_SIGNALED */
+ 1386, /* GL_RGBA_SNORM */
+ 1382, /* GL_RGBA8_SNORM */
+ 1444, /* GL_SIGNED_NORMALIZED */
+ 924, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ 1053, /* GL_OBJECT_TYPE */
+ 1552, /* GL_SYNC_CONDITION */
+ 1557, /* GL_SYNC_STATUS */
+ 1554, /* GL_SYNC_FLAGS */
+ 1553, /* GL_SYNC_FENCE */
+ 1556, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ 1783, /* GL_UNSIGNALED */
+ 1443, /* GL_SIGNALED */
46, /* GL_ALREADY_SIGNALED */
- 1754, /* GL_TIMEOUT_EXPIRED */
+ 1755, /* GL_TIMEOUT_EXPIRED */
270, /* GL_CONDITION_SATISFIED */
- 1866, /* GL_WAIT_FAILED */
+ 1867, /* GL_WAIT_FAILED */
471, /* GL_EVAL_BIT */
- 1302, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- 717, /* GL_LIST_BIT */
- 1648, /* GL_TEXTURE_BIT */
- 1416, /* GL_SCISSOR_BIT */
+ 1303, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 718, /* GL_LIST_BIT */
+ 1649, /* GL_TEXTURE_BIT */
+ 1417, /* GL_SCISSOR_BIT */
29, /* GL_ALL_ATTRIB_BITS */
- 1008, /* GL_MULTISAMPLE_BIT */
+ 1009, /* GL_MULTISAMPLE_BIT */
30, /* GL_ALL_CLIENT_ATTRIB_BITS */
};
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 00427aa580..73be24d80c 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -50,11 +50,13 @@ static const struct {
{ OFF, "GL_ARB_depth_clamp", F(ARB_depth_clamp) },
{ ON, "GL_ARB_draw_buffers", F(ARB_draw_buffers) },
{ OFF, "GL_ARB_draw_elements_base_vertex", F(ARB_draw_elements_base_vertex) },
+ { OFF, "GL_ARB_fragment_coord_conventions", F(ARB_fragment_coord_conventions) },
{ OFF, "GL_ARB_fragment_program", F(ARB_fragment_program) },
{ OFF, "GL_ARB_fragment_program_shadow", F(ARB_fragment_program_shadow) },
{ OFF, "GL_ARB_fragment_shader", F(ARB_fragment_shader) },
{ OFF, "GL_ARB_framebuffer_object", F(ARB_framebuffer_object) },
{ OFF, "GL_ARB_half_float_pixel", F(ARB_half_float_pixel) },
+ { OFF, "GL_ARB_half_float_vertex", F(ARB_half_float_vertex) },
{ OFF, "GL_ARB_imaging", F(ARB_imaging) },
{ OFF, "GL_ARB_map_buffer_range", F(ARB_map_buffer_range) },
{ ON, "GL_ARB_multisample", F(ARB_multisample) },
@@ -219,6 +221,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
ctx->Extensions.ARB_framebuffer_object = GL_TRUE;
#endif
ctx->Extensions.ARB_half_float_pixel = GL_TRUE;
+ ctx->Extensions.ARB_half_float_vertex = GL_TRUE;
ctx->Extensions.ARB_imaging = GL_TRUE;
ctx->Extensions.ARB_map_buffer_range = GL_TRUE;
ctx->Extensions.ARB_multitexture = GL_TRUE;
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 4da245ab49..0e6f69f573 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -40,13 +40,10 @@
#include "framebuffer.h"
#include "hash.h"
#include "macros.h"
-#include "mipmap.h"
#include "renderbuffer.h"
#include "state.h"
#include "teximage.h"
#include "texobj.h"
-#include "texstore.h"
-#include "texstate.h"
/** Set this to 1 to help debug FBO incompleteness problems */
@@ -957,7 +954,7 @@ renderbuffer_storage(GLenum target, GLenum internalFormat,
/* NumSamples == 0 indicates non-multisampling */
samples = 0;
}
- else if (samples > ctx->Const.MaxSamples) {
+ else if (samples > (GLsizei) ctx->Const.MaxSamples) {
/* note: driver may choose to use more samples than what's requested */
_mesa_error(ctx, GL_INVALID_VALUE, "%s(samples)", func);
return;
@@ -1356,15 +1353,26 @@ _mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers)
ASSERT(fb == &DummyFramebuffer || fb->Name == framebuffers[i]);
/* check if deleting currently bound framebuffer object */
- if (fb == ctx->DrawBuffer) {
- /* bind default */
- ASSERT(fb->RefCount >= 2);
- _mesa_BindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0);
+ if (ctx->Extensions.EXT_framebuffer_blit) {
+ /* separate draw/read binding points */
+ if (fb == ctx->DrawBuffer) {
+ /* bind default */
+ ASSERT(fb->RefCount >= 2);
+ _mesa_BindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0);
+ }
+ if (fb == ctx->ReadBuffer) {
+ /* bind default */
+ ASSERT(fb->RefCount >= 2);
+ _mesa_BindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, 0);
+ }
}
- if (fb == ctx->ReadBuffer) {
- /* bind default */
- ASSERT(fb->RefCount >= 2);
- _mesa_BindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, 0);
+ else {
+ /* only one binding point for read/draw buffers */
+ if (fb == ctx->DrawBuffer || fb == ctx->ReadBuffer) {
+ /* bind default */
+ ASSERT(fb->RefCount >= 2);
+ _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ }
}
/* remove from hash table immediately, to free the ID */
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index 5983f00e2d..d0c9c0028b 100644
--- a/src/mesa/main/formats.c
+++ b/src/mesa/main/formats.c
@@ -27,7 +27,6 @@
#include "imports.h"
#include "formats.h"
#include "config.h"
-#include "texstore.h"
/**
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index fc278bb8af..81993e7063 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -37,7 +37,6 @@
#include "image.h"
#include "imports.h"
#include "macros.h"
-#include "pixel.h"
/**
diff --git a/src/mesa/main/lines.c b/src/mesa/main/lines.c
index 81d0d33abb..cc63a759ec 100644
--- a/src/mesa/main/lines.c
+++ b/src/mesa/main/lines.c
@@ -25,10 +25,8 @@
#include "glheader.h"
#include "context.h"
-#include "depth.h"
#include "lines.h"
#include "macros.h"
-#include "texstate.h"
#include "mtypes.h"
diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
index 7350c7a3d2..77cd1d4159 100644
--- a/src/mesa/main/mipmap.c
+++ b/src/mesa/main/mipmap.c
@@ -30,7 +30,6 @@
#include "imports.h"
#include "formats.h"
#include "mipmap.h"
-#include "texcompress.h"
#include "teximage.h"
#include "texstore.h"
#include "image.h"
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 7eff5cadd0..297c5ae878 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1762,6 +1762,8 @@ struct gl_fragment_program
struct gl_program Base; /**< base class */
GLenum FogOption;
GLboolean UsesKill; /**< shader uses KIL instruction */
+ GLboolean OriginUpperLeft;
+ GLboolean PixelCenterInteger;
};
@@ -2395,11 +2397,13 @@ struct gl_extensions
GLboolean ARB_depth_clamp;
GLboolean ARB_draw_buffers;
GLboolean ARB_draw_elements_base_vertex;
+ GLboolean ARB_fragment_coord_conventions;
GLboolean ARB_fragment_program;
GLboolean ARB_fragment_program_shadow;
GLboolean ARB_fragment_shader;
GLboolean ARB_framebuffer_object;
GLboolean ARB_half_float_pixel;
+ GLboolean ARB_half_float_vertex;
GLboolean ARB_imaging;
GLboolean ARB_map_buffer_range;
GLboolean ARB_multisample;
diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c
index 3820ebd889..f6f9c1173a 100644
--- a/src/mesa/main/pixel.c
+++ b/src/mesa/main/pixel.c
@@ -32,7 +32,6 @@
#include "bufferobj.h"
#include "colormac.h"
#include "context.h"
-#include "image.h"
#include "macros.h"
#include "pixel.h"
#include "mtypes.h"
diff --git a/src/mesa/main/pixelstore.c b/src/mesa/main/pixelstore.c
index 6a641f83f2..ec585ef0cc 100644
--- a/src/mesa/main/pixelstore.c
+++ b/src/mesa/main/pixelstore.c
@@ -30,10 +30,7 @@
#include "glheader.h"
#include "bufferobj.h"
-#include "colormac.h"
#include "context.h"
-#include "image.h"
-#include "macros.h"
#include "pixelstore.h"
#include "mtypes.h"
diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c
index dcaeccd90d..e743a2e6bd 100644
--- a/src/mesa/main/points.c
+++ b/src/mesa/main/points.c
@@ -32,7 +32,6 @@
#include "context.h"
#include "macros.h"
#include "points.h"
-#include "texstate.h"
#include "mtypes.h"
diff --git a/src/mesa/main/polygon.c b/src/mesa/main/polygon.c
index 376a87a396..dcde6758c3 100644
--- a/src/mesa/main/polygon.c
+++ b/src/mesa/main/polygon.c
@@ -34,7 +34,6 @@
#include "context.h"
#include "image.h"
#include "enums.h"
-#include "macros.h"
#include "polygon.h"
#include "mtypes.h"
diff --git a/src/mesa/main/scissor.c b/src/mesa/main/scissor.c
index b5f4cde789..523f3c3ab8 100644
--- a/src/mesa/main/scissor.c
+++ b/src/mesa/main/scissor.c
@@ -37,14 +37,14 @@ _mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height )
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
+ if (MESA_VERBOSE & VERBOSE_API)
+ _mesa_debug(ctx, "glScissor %d %d %d %d\n", x, y, width, height);
+
if (width < 0 || height < 0) {
_mesa_error( ctx, GL_INVALID_VALUE, "glScissor" );
return;
}
- if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glScissor %d %d %d %d\n", x, y, width, height);
-
_mesa_set_scissor(ctx, x, y, width, height);
}
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index f10e6b04b7..5e07d1d2f1 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -48,7 +48,6 @@
#include "texenvprogram.h"
#include "texobj.h"
#include "texstate.h"
-#include "viewport.h"
static void
@@ -83,12 +82,6 @@ compute_max_element(struct gl_client_array *array)
} else {
array->_MaxElement = 0;
}
- /* Compute the max element we can access in the VBO without going
- * out of bounds.
- */
- array->_MaxElement = ((GLsizeiptrARB) array->BufferObj->Size
- - (GLsizeiptrARB) array->Ptr + array->StrideB
- - array->_ElementSize) / array->StrideB;
}
else {
/* user-space array, no idea how big it is */
diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c
index a4f1926ab3..cff6de89ee 100644
--- a/src/mesa/main/texcompress.c
+++ b/src/mesa/main/texcompress.c
@@ -35,10 +35,7 @@
#include "colormac.h"
#include "context.h"
#include "formats.h"
-#include "image.h"
-#include "mipmap.h"
#include "texcompress.h"
-#include "texstore.h"
/**
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index 1a374e7bee..096945a643 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -35,8 +35,6 @@
#include "context.h"
#include "texcompress.h"
-#include "texcompress_fxt1.h"
-#include "texcompress_s3tc.h"
#include "texformat.h"
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index d7943eaa1e..66d01c15d0 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -35,10 +35,8 @@
#include "context.h"
#include "formats.h"
#include "image.h"
-#include "texcompress.h"
#include "texgetimage.h"
#include "teximage.h"
-#include "texstate.h"
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index b946f3c69d..da3c6f9841 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -46,7 +46,6 @@
#include "texfetch.h"
#include "teximage.h"
#include "texstate.h"
-#include "texstore.h"
#include "mtypes.h"
@@ -3225,8 +3224,8 @@ compressed_subtexture_error_check2(GLcontext *ctx, GLuint dims,
}
if (((width == 1 || width == 2) &&
- (GLuint) width != texImage->Width) ||
- (width > texImage->Width)) {
+ width != (GLsizei) texImage->Width) ||
+ (width > (GLsizei) texImage->Width)) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glCompressedTexSubImage%uD(width=%d)", dims, width);
return GL_TRUE;
@@ -3234,8 +3233,8 @@ compressed_subtexture_error_check2(GLcontext *ctx, GLuint dims,
if (dims >= 2) {
if (((height == 1 || height == 2) &&
- (GLuint) height != texImage->Height) ||
- (height > texImage->Height)) {
+ height != (GLsizei) texImage->Height) ||
+ (height > (GLsizei) texImage->Height)) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glCompressedTexSubImage%uD(height=%d)", dims, height);
return GL_TRUE;
@@ -3244,8 +3243,8 @@ compressed_subtexture_error_check2(GLcontext *ctx, GLuint dims,
if (dims >= 3) {
if (((depth == 1 || depth == 2) &&
- (GLuint) depth != texImage->Depth) ||
- (depth > texImage->Depth)) {
+ depth != (GLsizei) texImage->Depth) ||
+ (depth > (GLsizei) texImage->Depth)) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glCompressedTexSubImage%uD(depth=%d)", dims, depth);
return GL_TRUE;
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 7f0a246025..9db95814d0 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -38,7 +38,6 @@
#include "imports.h"
#include "macros.h"
#include "teximage.h"
-#include "texstate.h"
#include "texobj.h"
#include "mtypes.h"
#include "shader/prog_instruction.h"
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index d917e21e74..c4f2495018 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -33,7 +33,6 @@
#include "main/glheader.h"
#include "main/colormac.h"
#include "main/context.h"
-#include "main/enums.h"
#include "main/formats.h"
#include "main/macros.h"
#include "main/texcompress.h"
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index c735e18aff..2b26f651a5 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -35,11 +35,9 @@
#include "context.h"
#include "enums.h"
#include "macros.h"
-#include "texcompress.h"
#include "texobj.h"
#include "teximage.h"
#include "texstate.h"
-#include "texenvprogram.h"
#include "mtypes.h"
@@ -293,7 +291,8 @@ _mesa_ActiveTextureARB(GLenum texture)
_mesa_lookup_enum_by_nr(texture));
if (texUnit >= ctx->Const.MaxTextureImageUnits) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glActiveTexture(texture)");
+ _mesa_error(ctx, GL_INVALID_ENUM, "glActiveTexture(texture=%s)",
+ _mesa_lookup_enum_by_nr(texture));
return;
}
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index 792c83141e..fcd0a56d76 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -263,7 +263,7 @@ compute_component_mapping(GLenum inFormat, GLenum outFormat,
map[ZERO] = ZERO;
map[ONE] = ONE;
-/*
+#if 0
_mesa_printf("from %x/%s to %x/%s map %d %d %d %d %d %d\n",
inFormat, _mesa_lookup_enum_by_nr(inFormat),
outFormat, _mesa_lookup_enum_by_nr(outFormat),
@@ -273,7 +273,7 @@ compute_component_mapping(GLenum inFormat, GLenum outFormat,
map[3],
map[4],
map[5]);
-*/
+#endif
}
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index c2193074cd..0b6295d5e1 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -121,6 +121,9 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
case GL_DOUBLE:
elementSize = size * sizeof(GLdouble);
break;
+ case GL_HALF_FLOAT:
+ elementSize = size * sizeof(GLhalfARB);
+ break;
#if FEATURE_fixedpt
case GL_FIXED:
elementSize = size * sizeof(GLfixed);
@@ -174,6 +177,9 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
case GL_DOUBLE:
elementSize = 3 * sizeof(GLdouble);
break;
+ case GL_HALF_FLOAT:
+ elementSize = 3 * sizeof(GLhalfARB);
+ break;
#if FEATURE_fixedpt
case GL_FIXED:
elementSize = 3 * sizeof(GLfixed);
@@ -250,6 +256,9 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
case GL_DOUBLE:
elementSize = size * sizeof(GLdouble);
break;
+ case GL_HALF_FLOAT:
+ elementSize = size * sizeof(GLhalfARB);
+ break;
#if FEATURE_fixedpt
case GL_FIXED:
elementSize = size * sizeof(GLfixed);
@@ -285,6 +294,9 @@ _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
case GL_DOUBLE:
elementSize = sizeof(GLdouble);
break;
+ case GL_HALF_FLOAT:
+ elementSize = sizeof(GLhalfARB);
+ break;
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glFogCoordPointer(type)" );
return;
@@ -394,6 +406,9 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
case GL_DOUBLE:
elementSize = size * sizeof(GLdouble);
break;
+ case GL_HALF_FLOAT:
+ elementSize = size * sizeof(GLhalfARB);
+ break;
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glSecondaryColorPointer(type=%s)",
_mesa_lookup_enum_by_nr(type));
@@ -441,6 +456,9 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
case GL_DOUBLE:
elementSize = size * sizeof(GLdouble);
break;
+ case GL_HALF_FLOAT:
+ elementSize = size * sizeof(GLhalfARB);
+ break;
#if FEATURE_fixedpt
case GL_FIXED:
elementSize = size * sizeof(GLfixed);
@@ -670,6 +688,9 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
case GL_DOUBLE:
elementSize = size * sizeof(GLdouble);
break;
+ case GL_HALF_FLOAT:
+ elementSize = size * sizeof(GLhalfARB);
+ break;
#if FEATURE_fixedpt
case GL_FIXED:
elementSize = size * sizeof(GLfixed);
diff --git a/src/mesa/main/vtxfmt.c b/src/mesa/main/vtxfmt.c
index c9eea8ab83..0dd3e5e52e 100644
--- a/src/mesa/main/vtxfmt.c
+++ b/src/mesa/main/vtxfmt.c
@@ -28,11 +28,9 @@
#include "glheader.h"
#include "api_arrayelt.h"
-#include "api_loopback.h"
#include "context.h"
#include "imports.h"
#include "mtypes.h"
-#include "state.h"
#include "vtxfmt.h"
#include "eval.h"
#include "dlist.h"
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c
index a09be71020..bdd26b7f3a 100644
--- a/src/mesa/shader/arbprogparse.c
+++ b/src/mesa/shader/arbprogparse.c
@@ -54,10 +54,8 @@ having three separate program parameter arrays.
#include "main/glheader.h"
#include "main/imports.h"
#include "main/context.h"
-#include "main/macros.h"
#include "main/mtypes.h"
#include "arbprogparse.h"
-#include "program.h"
#include "programopt.h"
#include "prog_parameter.h"
#include "prog_statevars.h"
@@ -123,6 +121,8 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target,
case OPTION_FOG_LINEAR: program->FogOption = GL_LINEAR; break;
default: program->FogOption = GL_NONE; break;
}
+ program->OriginUpperLeft = state.option.OriginUpperLeft;
+ program->PixelCenterInteger = state.option.PixelCenterInteger;
program->UsesKill = state.fragment.UsesKill;
diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c
index eb537cd1b9..746138071e 100644
--- a/src/mesa/shader/arbprogram.c
+++ b/src/mesa/shader/arbprogram.c
@@ -180,23 +180,24 @@ _mesa_DeletePrograms(GLsizei n, const GLuint *ids)
}
else if (prog) {
/* Unbind program if necessary */
- if (prog->Target == GL_VERTEX_PROGRAM_ARB || /* == GL_VERTEX_PROGRAM_NV */
- prog->Target == GL_VERTEX_STATE_PROGRAM_NV) {
+ switch (prog->Target) {
+ case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
+ case GL_VERTEX_STATE_PROGRAM_NV:
if (ctx->VertexProgram.Current &&
ctx->VertexProgram.Current->Base.Id == ids[i]) {
/* unbind this currently bound program */
_mesa_BindProgram(prog->Target, 0);
}
- }
- else if (prog->Target == GL_FRAGMENT_PROGRAM_NV ||
- prog->Target == GL_FRAGMENT_PROGRAM_ARB) {
+ break;
+ case GL_FRAGMENT_PROGRAM_NV:
+ case GL_FRAGMENT_PROGRAM_ARB:
if (ctx->FragmentProgram.Current &&
ctx->FragmentProgram.Current->Base.Id == ids[i]) {
/* unbind this currently bound program */
_mesa_BindProgram(prog->Target, 0);
}
- }
- else {
+ break;
+ default:
_mesa_problem(ctx, "bad target in glDeleteProgramsNV");
return;
}
@@ -561,6 +562,8 @@ _mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index,
}
}
+
+
/**
* Set a program env parameter register.
* \note Called from the GL API dispatcher.
@@ -569,10 +572,35 @@ _mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index,
*/
void GLAPIENTRY
_mesa_ProgramEnvParameter4fvARB(GLenum target, GLuint index,
- const GLfloat *params)
+ const GLfloat *params)
{
- _mesa_ProgramEnvParameter4fARB(target, index, params[0], params[1],
- params[2], params[3]);
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
+
+ if (target == GL_FRAGMENT_PROGRAM_ARB
+ && ctx->Extensions.ARB_fragment_program) {
+ if (index >= ctx->Const.FragmentProgram.MaxEnvParams) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glProgramEnvParameter4fv(index)");
+ return;
+ }
+ memcpy(ctx->FragmentProgram.Parameters[index], params,
+ 4 * sizeof(GLfloat));
+ }
+ else if (target == GL_VERTEX_PROGRAM_ARB /* == GL_VERTEX_PROGRAM_NV */
+ && (ctx->Extensions.ARB_vertex_program || ctx->Extensions.NV_vertex_program)) {
+ if (index >= ctx->Const.VertexProgram.MaxEnvParams) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glProgramEnvParameter4fv(index)");
+ return;
+ }
+ memcpy(ctx->VertexProgram.Parameters[index], params,
+ 4 * sizeof(GLfloat));
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glProgramEnvParameter4fv(target)");
+ return;
+ }
}
@@ -581,7 +609,6 @@ _mesa_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
const GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
- GLint i;
GLfloat * dest;
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -612,11 +639,7 @@ _mesa_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
return;
}
- for ( i = 0 ; i < count ; i++ ) {
- COPY_4V(dest, params);
- params += 4;
- dest += 4;
- }
+ memcpy(dest, params, count * 4 * sizeof(GLfloat));
}
@@ -729,8 +752,7 @@ _mesa_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
const GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
- struct gl_program *prog;
- GLint i;
+ GLfloat *dest;
ASSERT_OUTSIDE_BEGIN_END(ctx);
FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
@@ -745,7 +767,7 @@ _mesa_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramLocalParameters4fvEXT(index + count)");
return;
}
- prog = &(ctx->FragmentProgram.Current->Base);
+ dest = ctx->FragmentProgram.Current->Base.LocalParams[index];
}
else if (target == GL_VERTEX_PROGRAM_ARB
&& ctx->Extensions.ARB_vertex_program) {
@@ -753,18 +775,14 @@ _mesa_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramLocalParameters4fvEXT(index + count)");
return;
}
- prog = &(ctx->VertexProgram.Current->Base);
+ dest = ctx->VertexProgram.Current->Base.LocalParams[index];
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glProgramLocalParameters4fvEXT(target)");
return;
}
- for (i = 0; i < count; i++) {
- ASSERT((index + i) < MAX_PROGRAM_LOCAL_PARAMS);
- COPY_4V(prog->LocalParams[index + i], params);
- params += 4;
- }
+ memcpy(dest, params, count * 4 * sizeof(GLfloat));
}
diff --git a/src/mesa/shader/lex.yy.c b/src/mesa/shader/lex.yy.c
index 68543ae2e1..d1af35fedb 100644
--- a/src/mesa/shader/lex.yy.c
+++ b/src/mesa/shader/lex.yy.c
@@ -1043,12 +1043,12 @@ static yyconst flex_int16_t yy_chk[1368] =
*/
#include "main/glheader.h"
#include "main/imports.h"
-#include "prog_instruction.h"
-#include "prog_statevars.h"
+#include "shader/prog_instruction.h"
+#include "shader/prog_statevars.h"
-#include "symbol_table.h"
-#include "program_parser.h"
-#include "program_parse.tab.h"
+#include "shader/symbol_table.h"
+#include "shader/program_parser.h"
+#include "shader/program_parse.tab.h"
#define require_ARB_vp (yyextra->mode == ARB_vertex)
#define require_ARB_fp (yyextra->mode == ARB_fragment)
diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c
index fd6cbb0f40..87f295e39a 100644
--- a/src/mesa/shader/nvprogram.c
+++ b/src/mesa/shader/nvprogram.c
@@ -515,7 +515,7 @@ _mesa_emit_nv_temp_initialization(GLcontext *ctx,
struct gl_program *program)
{
struct prog_instruction *inst;
- int i;
+ GLuint i;
if (!ctx->Shader.EmitNVTempInitialization)
return;
@@ -559,7 +559,7 @@ _mesa_emit_nv_temp_initialization(GLcontext *ctx,
void
_mesa_setup_nv_temporary_count(GLcontext *ctx, struct gl_program *program)
{
- int i;
+ GLuint i;
program->NumTemporaries = 0;
for (i = 0; i < program->NumInstructions; i++) {
diff --git a/src/mesa/shader/nvvertparse.c b/src/mesa/shader/nvvertparse.c
index 8574016050..baff7658d1 100644
--- a/src/mesa/shader/nvvertparse.c
+++ b/src/mesa/shader/nvvertparse.c
@@ -40,7 +40,6 @@
#include "main/glheader.h"
#include "main/context.h"
#include "main/imports.h"
-#include "main/macros.h"
#include "nvprogram.h"
#include "nvvertparse.h"
#include "prog_instruction.h"
diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c
index 7f034520cd..5641014d2c 100644
--- a/src/mesa/shader/prog_execute.c
+++ b/src/mesa/shader/prog_execute.c
@@ -38,7 +38,6 @@
#include "main/glheader.h"
#include "main/colormac.h"
#include "main/context.h"
-#include "program.h"
#include "prog_execute.h"
#include "prog_instruction.h"
#include "prog_parameter.h"
@@ -352,6 +351,28 @@ fetch_vector1(const struct prog_src_register *source,
}
+static GLuint
+fetch_vector1ui(const struct prog_src_register *source,
+ const struct gl_program_machine *machine)
+{
+ const GLuint *src = (GLuint *) get_src_register_pointer(source, machine);
+ GLuint result;
+
+ ASSERT(src);
+
+ result = src[GET_SWZ(source->Swizzle, 0)];
+
+ if (source->Abs) {
+ result = FABSF(result);
+ }
+ if (source->Negate) {
+ result = -result;
+ }
+
+ return result;
+}
+
+
/**
* Fetch texel from texture. Use partial derivatives when possible.
*/
@@ -996,12 +1017,12 @@ _mesa_execute_program(GLcontext * ctx,
/* XXX we could probably just use pow() here */
if (a[0] > 0.0F) {
if (a[1] == 0.0 && a[3] == 0.0)
- result[2] = 1.0;
+ result[2] = 1.0F;
else
result[2] = (GLfloat) _mesa_pow(a[1], a[3]);
}
else {
- result[2] = 0.0;
+ result[2] = 0.0F;
}
result[3] = 1.0F;
store_vector4(inst, machine, result);
@@ -1668,13 +1689,11 @@ _mesa_execute_program(GLcontext * ctx,
break;
case OPCODE_UP2H: /* unpack two 16-bit floats */
{
- GLfloat a[4], result[4];
- fi_type fi;
- GLhalfNV hx, hy;
- fetch_vector1(&inst->SrcReg[0], machine, a);
- fi.f = a[0];
- hx = fi.i & 0xffff;
- hy = fi.i >> 16;
+ const GLuint raw = fetch_vector1ui(&inst->SrcReg[0], machine);
+ GLfloat result[4];
+ GLushort hx, hy;
+ hx = raw & 0xffff;
+ hy = raw >> 16;
result[0] = result[2] = _mesa_half_to_float(hx);
result[1] = result[3] = _mesa_half_to_float(hy);
store_vector4(inst, machine, result);
@@ -1682,13 +1701,11 @@ _mesa_execute_program(GLcontext * ctx,
break;
case OPCODE_UP2US: /* unpack two GLushorts */
{
- GLfloat a[4], result[4];
- fi_type fi;
+ const GLuint raw = fetch_vector1ui(&inst->SrcReg[0], machine);
+ GLfloat result[4];
GLushort usx, usy;
- fetch_vector1(&inst->SrcReg[0], machine, a);
- fi.f = a[0];
- usx = fi.i & 0xffff;
- usy = fi.i >> 16;
+ usx = raw & 0xffff;
+ usy = raw >> 16;
result[0] = result[2] = usx * (1.0f / 65535.0f);
result[1] = result[3] = usy * (1.0f / 65535.0f);
store_vector4(inst, machine, result);
@@ -1696,27 +1713,23 @@ _mesa_execute_program(GLcontext * ctx,
break;
case OPCODE_UP4B: /* unpack four GLbytes */
{
- GLfloat a[4], result[4];
- fi_type fi;
- fetch_vector1(&inst->SrcReg[0], machine, a);
- fi.f = a[0];
- result[0] = (((fi.i >> 0) & 0xff) - 128) / 127.0F;
- result[1] = (((fi.i >> 8) & 0xff) - 128) / 127.0F;
- result[2] = (((fi.i >> 16) & 0xff) - 128) / 127.0F;
- result[3] = (((fi.i >> 24) & 0xff) - 128) / 127.0F;
+ const GLuint raw = fetch_vector1ui(&inst->SrcReg[0], machine);
+ GLfloat result[4];
+ result[0] = (((raw >> 0) & 0xff) - 128) / 127.0F;
+ result[1] = (((raw >> 8) & 0xff) - 128) / 127.0F;
+ result[2] = (((raw >> 16) & 0xff) - 128) / 127.0F;
+ result[3] = (((raw >> 24) & 0xff) - 128) / 127.0F;
store_vector4(inst, machine, result);
}
break;
case OPCODE_UP4UB: /* unpack four GLubytes */
{
- GLfloat a[4], result[4];
- fi_type fi;
- fetch_vector1(&inst->SrcReg[0], machine, a);
- fi.f = a[0];
- result[0] = ((fi.i >> 0) & 0xff) / 255.0F;
- result[1] = ((fi.i >> 8) & 0xff) / 255.0F;
- result[2] = ((fi.i >> 16) & 0xff) / 255.0F;
- result[3] = ((fi.i >> 24) & 0xff) / 255.0F;
+ const GLuint raw = fetch_vector1ui(&inst->SrcReg[0], machine);
+ GLfloat result[4];
+ result[0] = ((raw >> 0) & 0xff) / 255.0F;
+ result[1] = ((raw >> 8) & 0xff) / 255.0F;
+ result[2] = ((raw >> 16) & 0xff) / 255.0F;
+ result[3] = ((raw >> 24) & 0xff) / 255.0F;
store_vector4(inst, machine, result);
}
break;
diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c
index ce411731b2..e1ec52254c 100644
--- a/src/mesa/shader/prog_optimize.c
+++ b/src/mesa/shader/prog_optimize.c
@@ -459,7 +459,7 @@ _mesa_remove_extra_move_use(struct gl_program *prog)
*/
for (j = i + 1; j < prog->NumInstructions; j++) {
struct prog_instruction *inst2 = prog->Instructions + j;
- int arg;
+ GLuint arg;
if (_mesa_is_flow_control_opcode(inst2->Opcode))
break;
@@ -867,7 +867,7 @@ find_live_intervals(struct gl_program *prog,
_mesa_printf("Reg[%d] live [%d, %d]:",
inv->Reg, inv->Start, inv->End);
if (1) {
- int j;
+ GLuint j;
for (j = 0; j < inv->Start; j++)
_mesa_printf(" ");
for (j = inv->Start; j <= inv->End; j++)
@@ -945,7 +945,7 @@ _mesa_reallocate_registers(struct gl_program *prog)
*/
{
GLint j;
- for (j = 0; j < activeIntervals.Num; j++) {
+ for (j = 0; j < (GLint) activeIntervals.Num; j++) {
const struct interval *inv = activeIntervals.Intervals + j;
if (inv->End >= live->Start) {
/* Stop now. Since the activeInterval list is sorted
@@ -994,7 +994,7 @@ _mesa_reallocate_registers(struct gl_program *prog)
}
}
- if (maxTemp + 1 < liveIntervals.Num) {
+ if (maxTemp + 1 < (GLint) liveIntervals.Num) {
/* OK, we've reduced the number of registers needed.
* Scan the program and replace all the old temporary register
* indexes with the new indexes.
diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c
index 058d4bbafb..3a446fd9bb 100644
--- a/src/mesa/shader/prog_statevars.c
+++ b/src/mesa/shader/prog_statevars.c
@@ -31,7 +31,6 @@
#include "main/glheader.h"
#include "main/context.h"
-#include "main/hash.h"
#include "main/imports.h"
#include "main/macros.h"
#include "main/mtypes.h"
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index 6b8d94e661..3e86d0adad 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -580,7 +580,7 @@ _mesa_delete_instructions(struct gl_program *prog, GLuint start, GLuint count)
for (i = 0; i < prog->NumInstructions; i++) {
struct prog_instruction *inst = prog->Instructions + i;
if (inst->BranchTarget > 0) {
- if (inst->BranchTarget > start) {
+ if (inst->BranchTarget > (GLint) start) {
inst->BranchTarget -= count;
}
}
diff --git a/src/mesa/shader/program_lexer.l b/src/mesa/shader/program_lexer.l
index e2acb3c0c9..83bc5089d9 100644
--- a/src/mesa/shader/program_lexer.l
+++ b/src/mesa/shader/program_lexer.l
@@ -23,12 +23,12 @@
*/
#include "main/glheader.h"
#include "main/imports.h"
-#include "prog_instruction.h"
-#include "prog_statevars.h"
+#include "shader/prog_instruction.h"
+#include "shader/prog_statevars.h"
-#include "symbol_table.h"
-#include "program_parser.h"
-#include "program_parse.tab.h"
+#include "shader/symbol_table.h"
+#include "shader/program_parser.h"
+#include "shader/program_parse.tab.h"
#define require_ARB_vp (yyextra->mode == ARB_vertex)
#define require_ARB_fp (yyextra->mode == ARB_fragment)
diff --git a/src/mesa/shader/program_parse.tab.c b/src/mesa/shader/program_parse.tab.c
index b12dcee9df..2adfb40973 100644
--- a/src/mesa/shader/program_parse.tab.c
+++ b/src/mesa/shader/program_parse.tab.c
@@ -98,14 +98,14 @@
#include "main/mtypes.h"
#include "main/imports.h"
-#include "program.h"
-#include "prog_parameter.h"
-#include "prog_parameter_layout.h"
-#include "prog_statevars.h"
-#include "prog_instruction.h"
-
-#include "symbol_table.h"
-#include "program_parser.h"
+#include "shader/program.h"
+#include "shader/prog_parameter.h"
+#include "shader/prog_parameter_layout.h"
+#include "shader/prog_statevars.h"
+#include "shader/prog_instruction.h"
+
+#include "shader/symbol_table.h"
+#include "shader/program_parser.h"
extern void *yy_scan_string(char *);
extern void yy_delete_buffer(void *);
diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y
index 5c5d8d7590..3880d54917 100644
--- a/src/mesa/shader/program_parse.y
+++ b/src/mesa/shader/program_parse.y
@@ -27,14 +27,14 @@
#include "main/mtypes.h"
#include "main/imports.h"
-#include "program.h"
-#include "prog_parameter.h"
-#include "prog_parameter_layout.h"
-#include "prog_statevars.h"
-#include "prog_instruction.h"
-
-#include "symbol_table.h"
-#include "program_parser.h"
+#include "shader/program.h"
+#include "shader/prog_parameter.h"
+#include "shader/prog_parameter_layout.h"
+#include "shader/prog_statevars.h"
+#include "shader/prog_instruction.h"
+
+#include "shader/symbol_table.h"
+#include "shader/program_parser.h"
extern void *yy_scan_string(char *);
extern void yy_delete_buffer(void *);
diff --git a/src/mesa/shader/program_parse_extra.c b/src/mesa/shader/program_parse_extra.c
index 0656c5eaa8..ae98b782b7 100644
--- a/src/mesa/shader/program_parse_extra.c
+++ b/src/mesa/shader/program_parse_extra.c
@@ -216,6 +216,18 @@ _mesa_ARBfp_parse_option(struct asm_parser_state *state, const char *option)
state->option.Shadow = 1;
return 1;
}
+ } else if (strncmp(option, "fragment_coord_", 15) == 0) {
+ option += 15;
+ if (state->ctx->Extensions.ARB_fragment_coord_conventions) {
+ if (strcmp(option, "origin_upper_left") == 0) {
+ state->option.OriginUpperLeft = 1;
+ return 1;
+ }
+ else if (strcmp(option, "pixel_center_integer") == 0) {
+ state->option.PixelCenterInteger = 1;
+ return 1;
+ }
+ }
}
} else if (strncmp(option, "NV_fragment_program", 19) == 0) {
option += 19;
diff --git a/src/mesa/shader/program_parser.h b/src/mesa/shader/program_parser.h
index 69396ca2c0..730466c30f 100644
--- a/src/mesa/shader/program_parser.h
+++ b/src/mesa/shader/program_parser.h
@@ -209,6 +209,8 @@ struct asm_parser_state {
unsigned TexRect:1;
unsigned TexArray:1;
unsigned NV_fragment:1;
+ unsigned OriginUpperLeft:1;
+ unsigned PixelCenterInteger:1;
} option;
struct {
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index 453cd3964a..d53580f5f6 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -39,10 +39,8 @@
#include "main/glheader.h"
#include "main/context.h"
#include "main/hash.h"
-#include "main/macros.h"
#include "shader/program.h"
#include "shader/prog_parameter.h"
-#include "shader/prog_print.h"
#include "shader/prog_statevars.h"
#include "shader/prog_uniform.h"
#include "shader/shader_api.h"
@@ -957,7 +955,7 @@ _mesa_get_active_uniform(GLcontext *ctx, GLuint program, GLuint index,
if (size) {
GLint typeSize = sizeof_glsl_type(param->DataType);
- if (param->Size > typeSize) {
+ if ((GLint) param->Size > typeSize) {
/* This is an array.
* Array elements are placed on vector[4] boundaries so they're
* a multiple of four floats. We round typeSize up to next multiple
@@ -1728,7 +1726,7 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program,
const GLint typeSize = sizeof_glsl_type(param->DataType);
GLsizei k, i;
- if (param->Size > typeSize) {
+ if ((GLint) param->Size > typeSize) {
/* an array */
/* we'll ignore extra data below */
}
@@ -1913,7 +1911,7 @@ set_program_uniform_matrix(GLcontext *ctx, struct gl_program *program,
GLuint mat, row, col;
GLuint src = 0;
const struct gl_program_parameter * param = &program->Parameters->Parameters[index];
- const GLint slots = (param->Size + 3) / 4;
+ const GLuint slots = (param->Size + 3) / 4;
const GLint typeSize = sizeof_glsl_type(param->DataType);
GLint nr, nc;
@@ -1925,7 +1923,7 @@ set_program_uniform_matrix(GLcontext *ctx, struct gl_program *program,
return;
}
- if (param->Size <= typeSize) {
+ if ((GLint) param->Size <= typeSize) {
/* non-array: count must be at most one; count == 0 is handled by the loop below */
if (count > 1) {
_mesa_error(ctx, GL_INVALID_OPERATION,
diff --git a/src/mesa/shader/slang/slang_builtin.c b/src/mesa/shader/slang/slang_builtin.c
index e5809509c9..0a9f0b97fb 100644
--- a/src/mesa/shader/slang/slang_builtin.c
+++ b/src/mesa/shader/slang/slang_builtin.c
@@ -36,7 +36,6 @@
#include "shader/prog_parameter.h"
#include "shader/prog_statevars.h"
#include "shader/slang/slang_ir.h"
-#include "shader/slang/slang_emit.h"
#include "shader/slang/slang_builtin.h"
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index 372a9acdd0..83098b7350 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -3196,7 +3196,7 @@ _slang_unroll_for_loop(slang_assemble_ctx * A, const slang_operation *oper)
newOper = slang_operation_new(1);
newOper->type = SLANG_OPER_LITERAL_INT;
newOper->literal_size = 1;
- newOper->literal[0] = iter;
+ newOper->literal[0] = (GLfloat) iter;
/* replace instances of the loop variable with newOper */
slang_substitute(A, body, 1, &oldVar, &newOper, GL_FALSE);
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
index 6499cfcb2f..63d10f4597 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -40,14 +40,11 @@
#include "slang_codegen.h"
#include "slang_compile.h"
#include "slang_storage.h"
-#include "slang_emit.h"
#include "slang_log.h"
#include "slang_mem.h"
#include "slang_vartable.h"
#include "slang_simplify.h"
-#include "slang_print.h"
-
/*
* This is a straightforward implementation of the slang front-end
* compiler. Lots of error-checking functionality is missing but
diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c
index ce3f6ab7ea..c9ecbd275b 100644
--- a/src/mesa/shader/slang/slang_emit.c
+++ b/src/mesa/shader/slang/slang_emit.c
@@ -38,7 +38,6 @@
#include "main/imports.h"
#include "main/context.h"
-#include "main/macros.h"
#include "shader/program.h"
#include "shader/prog_instruction.h"
#include "shader/prog_parameter.h"
diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c
index ed27821a95..21497b34e2 100644
--- a/src/mesa/shader/slang/slang_link.c
+++ b/src/mesa/shader/slang/slang_link.c
@@ -31,7 +31,6 @@
#include "main/imports.h"
#include "main/context.h"
-#include "main/hash.h"
#include "main/macros.h"
#include "shader/program.h"
#include "shader/prog_instruction.h"
diff --git a/src/mesa/shader/slang/slang_log.c b/src/mesa/shader/slang/slang_log.c
index d7d2b4fbfd..4f6b8541c5 100644
--- a/src/mesa/shader/slang/slang_log.c
+++ b/src/mesa/shader/slang/slang_log.c
@@ -24,7 +24,6 @@
*/
#include "main/imports.h"
-#include "main/context.h"
#include "slang_log.h"
#include "slang_utility.h"
diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak
index a4d09c75bb..12d4c2831d 100644
--- a/src/mesa/sources.mak
+++ b/src/mesa/sources.mak
@@ -89,6 +89,7 @@ GLAPI_SOURCES = \
main/dispatch.c \
glapi/glapi.c \
glapi/glapi_getproc.c \
+ glapi/glapi_nop.c \
glapi/glthread.c
MATH_SOURCES = \
diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c
index 8ca4335e33..8d045f2c6c 100644
--- a/src/mesa/state_tracker/st_atom_framebuffer.c
+++ b/src/mesa/state_tracker/st_atom_framebuffer.c
@@ -37,7 +37,6 @@
#include "st_public.h"
#include "st_texture.h"
#include "pipe/p_context.h"
-#include "pipe/p_inlines.h"
#include "cso_cache/cso_context.h"
#include "util/u_rect.h"
#include "util/u_math.h"
diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c
index 6a5854e9ba..0b2e3f5381 100644
--- a/src/mesa/state_tracker/st_atom_pixeltransfer.c
+++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c
@@ -43,7 +43,6 @@
#include "st_context.h"
#include "st_format.h"
-#include "st_program.h"
#include "st_texture.h"
#include "st_inlines.h"
diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c
index 7b84a86ba4..9d63f1c6ab 100644
--- a/src/mesa/state_tracker/st_atom_sampler.c
+++ b/src/mesa/state_tracker/st_atom_sampler.c
@@ -37,7 +37,6 @@
#include "st_context.h"
#include "st_cb_texture.h"
#include "st_atom.h"
-#include "st_program.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
diff --git a/src/mesa/state_tracker/st_atom_scissor.c b/src/mesa/state_tracker/st_atom_scissor.c
index 3fd59e1945..5e0c51cff0 100644
--- a/src/mesa/state_tracker/st_atom_scissor.c
+++ b/src/mesa/state_tracker/st_atom_scissor.c
@@ -31,6 +31,7 @@
*/
+#include "main/macros.h"
#include "st_context.h"
#include "pipe/p_context.h"
#include "st_atom.h"
@@ -52,15 +53,19 @@ update_scissor( struct st_context *st )
scissor.maxy = fb->Height;
if (st->ctx->Scissor.Enabled) {
- if ((GLuint)st->ctx->Scissor.X > scissor.minx)
+ /* need to be careful here with xmax or ymax < 0 */
+ GLint xmax = MAX2(0, st->ctx->Scissor.X + st->ctx->Scissor.Width);
+ GLint ymax = MAX2(0, st->ctx->Scissor.Y + st->ctx->Scissor.Height);
+
+ if (st->ctx->Scissor.X > (GLint)scissor.minx)
scissor.minx = st->ctx->Scissor.X;
- if ((GLuint)st->ctx->Scissor.Y > scissor.miny)
+ if (st->ctx->Scissor.Y > (GLint)scissor.miny)
scissor.miny = st->ctx->Scissor.Y;
- if ((GLuint)st->ctx->Scissor.X + st->ctx->Scissor.Width < scissor.maxx)
- scissor.maxx = st->ctx->Scissor.X + st->ctx->Scissor.Width;
- if ((GLuint)st->ctx->Scissor.Y + st->ctx->Scissor.Height < scissor.maxy)
- scissor.maxy = st->ctx->Scissor.Y + st->ctx->Scissor.Height;
+ if (xmax < (GLint) scissor.maxx)
+ scissor.maxx = xmax;
+ if (ymax < (GLint) scissor.maxy)
+ scissor.maxy = ymax;
/* check for null space */
if (scissor.minx >= scissor.maxx || scissor.miny >= scissor.maxy)
diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c
index 176f3ea68d..181f88a334 100644
--- a/src/mesa/state_tracker/st_atom_shader.c
+++ b/src/mesa/state_tracker/st_atom_shader.c
@@ -51,7 +51,6 @@
#include "st_atom.h"
#include "st_program.h"
#include "st_atom_shader.h"
-#include "st_mesa_to_tgsi.h"
@@ -79,7 +78,7 @@ translate_fp(struct st_context *st,
stfp->num_input_slots = numIn;
- assert(stfp->Base.Base.NumInstructions > 1);
+ assert(stfp->Base.Base.NumInstructions > 0);
st_translate_fragment_program(st, stfp, stfp->input_to_slot);
}
diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c
index da7b97d325..798081ec89 100644
--- a/src/mesa/state_tracker/st_cb_accum.c
+++ b/src/mesa/state_tracker/st_cb_accum.c
@@ -38,9 +38,7 @@
#include "st_context.h"
#include "st_cb_accum.h"
#include "st_cb_fbo.h"
-#include "st_draw.h"
#include "st_public.h"
-#include "st_format.h"
#include "st_texture.h"
#include "st_inlines.h"
#include "pipe/p_context.h"
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index 1bdeaccda3..d1b35f796e 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -34,9 +34,7 @@
#include "main/image.h"
#include "main/bufferobj.h"
#include "main/macros.h"
-#include "main/texformat.h"
#include "shader/program.h"
-#include "shader/prog_parameter.h"
#include "shader/prog_print.h"
#include "st_context.h"
@@ -44,15 +42,12 @@
#include "st_atom_constbuf.h"
#include "st_program.h"
#include "st_cb_bitmap.h"
-#include "st_cb_program.h"
-#include "st_mesa_to_tgsi.h"
#include "st_texture.h"
#include "st_inlines.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
-#include "util/u_tile.h"
#include "util/u_draw_quad.h"
#include "util/u_simple_shaders.h"
#include "shader/prog_instruction.h"
@@ -386,11 +381,11 @@ setup_bitmap_vertex_data(struct st_context *st,
}
/* put vertex data into vbuf */
- st_no_flush_pipe_buffer_write(st,
- st->bitmap.vbuf,
- st->bitmap.vbuf_slot * sizeof st->bitmap.vertices,
- sizeof st->bitmap.vertices,
- st->bitmap.vertices);
+ st_no_flush_pipe_buffer_write_nooverlap(st,
+ st->bitmap.vbuf,
+ st->bitmap.vbuf_slot * sizeof st->bitmap.vertices,
+ sizeof st->bitmap.vertices,
+ st->bitmap.vertices);
return st->bitmap.vbuf_slot++ * sizeof st->bitmap.vertices;
}
diff --git a/src/mesa/state_tracker/st_cb_blit.c b/src/mesa/state_tracker/st_cb_blit.c
index 563615ed0d..65aa2a28ac 100644
--- a/src/mesa/state_tracker/st_cb_blit.c
+++ b/src/mesa/state_tracker/st_cb_blit.c
@@ -33,14 +33,10 @@
#include "main/imports.h"
#include "main/image.h"
#include "main/macros.h"
-#include "main/texformat.h"
#include "shader/program.h"
-#include "shader/prog_parameter.h"
-#include "shader/prog_print.h"
#include "st_context.h"
#include "st_texture.h"
-#include "st_program.h"
#include "st_cb_blit.h"
#include "st_cb_fbo.h"
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
index 2c1be41ad8..94693d91f3 100644
--- a/src/mesa/state_tracker/st_cb_clear.c
+++ b/src/mesa/state_tracker/st_cb_clear.c
@@ -42,10 +42,8 @@
#include "st_cb_accum.h"
#include "st_cb_clear.h"
#include "st_cb_fbo.h"
-#include "st_draw.h"
#include "st_program.h"
#include "st_public.h"
-#include "st_mesa_to_tgsi.h"
#include "st_inlines.h"
#include "pipe/p_context.h"
@@ -53,7 +51,6 @@
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
#include "util/u_format.h"
-#include "util/u_pack_color.h"
#include "util/u_simple_shaders.h"
#include "util/u_draw_quad.h"
@@ -166,10 +163,10 @@ draw_quad(GLcontext *ctx,
}
/* put vertex data into vbuf */
- st_no_flush_pipe_buffer_write(st, st->clear.vbuf,
- st->clear.vbuf_slot * sizeof(st->clear.vertices),
- sizeof(st->clear.vertices),
- st->clear.vertices);
+ st_no_flush_pipe_buffer_write_nooverlap(st, st->clear.vbuf,
+ st->clear.vbuf_slot * sizeof(st->clear.vertices),
+ sizeof(st->clear.vertices),
+ st->clear.vertices);
/* draw */
util_draw_vertex_buffer(pipe,
diff --git a/src/mesa/state_tracker/st_cb_condrender.c b/src/mesa/state_tracker/st_cb_condrender.c
index 780b40c206..8483b93bd8 100644
--- a/src/mesa/state_tracker/st_cb_condrender.c
+++ b/src/mesa/state_tracker/st_cb_condrender.c
@@ -69,6 +69,7 @@ st_BeginConditionalRender(GLcontext *ctx, struct gl_query_object *q,
break;
default:
assert(0 && "bad mode in st_BeginConditionalRender");
+ m = PIPE_RENDER_COND_WAIT;
}
pipe->render_condition(pipe, stq->pq, m);
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 7c664267d4..7afdc31ede 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -36,24 +36,18 @@
#include "main/macros.h"
#include "main/texformat.h"
#include "main/texstore.h"
-#include "main/state.h"
#include "shader/program.h"
-#include "shader/prog_parameter.h"
#include "shader/prog_print.h"
#include "st_debug.h"
#include "st_context.h"
#include "st_atom.h"
#include "st_atom_constbuf.h"
-#include "st_draw.h"
#include "st_program.h"
#include "st_cb_drawpixels.h"
#include "st_cb_readpixels.h"
#include "st_cb_fbo.h"
-#include "st_cb_texture.h"
-#include "st_draw.h"
#include "st_format.h"
-#include "st_mesa_to_tgsi.h"
#include "st_texture.h"
#include "st_inlines.h"
@@ -1138,6 +1132,8 @@ st_destroy_drawpix(struct st_context *st)
{
st_reference_fragprog(st, &st->drawpix.z_shader, NULL);
st_reference_fragprog(st, &st->pixel_xfer.combined_prog, NULL);
- st_reference_vertprog(st, &st->drawpix.vert_shaders[0], NULL);
- st_reference_vertprog(st, &st->drawpix.vert_shaders[1], NULL);
+ if (st->drawpix.vert_shaders[0])
+ free(st->drawpix.vert_shaders[0]);
+ if (st->drawpix.vert_shaders[1])
+ free(st->drawpix.vert_shaders[1]);
}
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index 45ce34a85f..f7350ef1e3 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -44,7 +44,6 @@
#include "pipe/p_screen.h"
#include "st_context.h"
#include "st_cb_fbo.h"
-#include "st_cb_texture.h"
#include "st_format.h"
#include "st_public.h"
#include "st_texture.h"
diff --git a/src/mesa/state_tracker/st_cb_feedback.c b/src/mesa/state_tracker/st_cb_feedback.c
index 93f7145219..17261f8321 100644
--- a/src/mesa/state_tracker/st_cb_feedback.c
+++ b/src/mesa/state_tracker/st_cb_feedback.c
@@ -45,14 +45,11 @@
#include "vbo/vbo.h"
#include "st_context.h"
-#include "st_atom.h"
#include "st_draw.h"
#include "st_cb_feedback.h"
-#include "st_cb_bufferobjects.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
-#include "cso_cache/cso_cache.h"
#include "draw/draw_context.h"
#include "draw/draw_pipe.h"
diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c
index 8c276f8128..5138e596a9 100644
--- a/src/mesa/state_tracker/st_cb_program.c
+++ b/src/mesa/state_tracker/st_cb_program.c
@@ -36,7 +36,6 @@
#include "shader/prog_instruction.h"
#include "shader/prog_parameter.h"
#include "shader/program.h"
-#include "shader/programopt.h"
#include "shader/shader_api.h"
#include "cso_cache/cso_context.h"
diff --git a/src/mesa/state_tracker/st_cb_queryobj.c b/src/mesa/state_tracker/st_cb_queryobj.c
index 10629e9225..2281d10e99 100644
--- a/src/mesa/state_tracker/st_cb_queryobj.c
+++ b/src/mesa/state_tracker/st_cb_queryobj.c
@@ -41,7 +41,6 @@
#include "pipe/p_defines.h"
#include "st_context.h"
#include "st_cb_queryobj.h"
-#include "st_public.h"
static struct gl_query_object *
diff --git a/src/mesa/state_tracker/st_cb_rasterpos.c b/src/mesa/state_tracker/st_cb_rasterpos.c
index d82b2a2035..42a1377809 100644
--- a/src/mesa/state_tracker/st_cb_rasterpos.c
+++ b/src/mesa/state_tracker/st_cb_rasterpos.c
@@ -47,7 +47,6 @@
#include "st_draw.h"
#include "draw/draw_context.h"
#include "draw/draw_pipe.h"
-#include "shader/prog_instruction.h"
#include "vbo/vbo.h"
diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c
index 6fa7bb64f2..8eb825a6a4 100644
--- a/src/mesa/state_tracker/st_cb_readpixels.c
+++ b/src/mesa/state_tracker/st_cb_readpixels.c
@@ -45,10 +45,8 @@
#include "st_debug.h"
#include "st_context.h"
-#include "st_cb_bitmap.h"
#include "st_cb_readpixels.h"
#include "st_cb_fbo.h"
-#include "st_format.h"
#include "st_public.h"
#include "st_texture.h"
#include "st_inlines.h"
diff --git a/src/mesa/state_tracker/st_cb_strings.c b/src/mesa/state_tracker/st_cb_strings.c
index bb931f17c4..f22c5369e4 100644
--- a/src/mesa/state_tracker/st_cb_strings.c
+++ b/src/mesa/state_tracker/st_cb_strings.c
@@ -33,7 +33,6 @@
#include "main/glheader.h"
#include "main/macros.h"
-#include "main/version.h"
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
#include "st_context.h"
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index f01053cdac..cee2452eaf 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -31,15 +31,14 @@
#include "main/convolve.h"
#endif
#include "main/enums.h"
+#include "main/fbobject.h"
#include "main/formats.h"
#include "main/image.h"
#include "main/imports.h"
#include "main/macros.h"
#include "main/mipmap.h"
-#include "main/pixel.h"
#include "main/texcompress.h"
#include "main/texfetch.h"
-#include "main/texformat.h"
#include "main/texgetimage.h"
#include "main/teximage.h"
#include "main/texobj.h"
@@ -687,9 +686,11 @@ st_TexImage(GLcontext * ctx,
{
char *dst = texImage->Data;
const char *src = pixels;
- int i;
+ GLuint i, bw, bh, lines;
+ _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh);
+ lines = (height + bh - 1) / bh;
- for(i = 0; i < height; ++i)
+ for(i = 0; i < lines; ++i)
{
memcpy(dst, src, srcImageStride);
dst += dstRowStride;
@@ -1368,33 +1369,64 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level,
}
+
+/**
+ * If the format of the src renderbuffer and the format of the dest
+ * texture are compatible (in terms of blitting), return a TGSI writemask
+ * to be used during the blit.
+ * If the src/dest are incompatible, return 0.
+ */
static unsigned
-compatible_src_dst_formats(const struct gl_renderbuffer *src,
+compatible_src_dst_formats(GLcontext *ctx,
+ const struct gl_renderbuffer *src,
const struct gl_texture_image *dst)
{
- const GLenum srcFormat = _mesa_get_format_base_format(src->Format);
- const GLenum dstLogicalFormat = _mesa_get_format_base_format(dst->TexFormat);
+ /* Get logical base formats for the src and dest.
+ * That is, use the user-requested formats and not the actual, device-
+ * chosen formats.
+ * For example, the user may have requested an A8 texture but the
+ * driver may actually be using an RGBA texture format. When we
+ * copy/blit to that texture, we only want to copy the Alpha channel
+ * and not the RGB channels.
+ *
+ * Similarly, when the src FBO was created an RGB format may have been
+ * requested but the driver actually chose an RGBA format. In that case,
+ * we don't want to copy the undefined Alpha channel to the dest texture
+ * (it should be 1.0).
+ */
+ const GLenum srcFormat = _mesa_base_fbo_format(ctx, src->InternalFormat);
+ const GLenum dstFormat = _mesa_base_tex_format(ctx, dst->InternalFormat);
- if (srcFormat == dstLogicalFormat) {
+ /**
+ * XXX when we have red-only and red/green renderbuffers we'll need
+ * to add more cases here (or implement a general-purpose routine that
+ * queries the existance of the R,G,B,A channels in the src and dest).
+ */
+ if (srcFormat == dstFormat) {
/* This is the same as matching_base_formats, which should
* always pass, as it did previously.
*/
return TGSI_WRITEMASK_XYZW;
}
- else if (srcFormat == GL_RGBA &&
- dstLogicalFormat == GL_RGB) {
- /* Add a single special case to cope with RGBA->RGB transfers,
- * setting A to 1.0 to cope with situations where the RGB
- * destination is actually stored as RGBA.
+ else if (srcFormat == GL_RGB && dstFormat == GL_RGBA) {
+ /* Make sure that A in the dest is 1. The actual src format
+ * may be RGBA and have undefined A values.
+ */
+ return TGSI_WRITEMASK_XYZ;
+ }
+ else if (srcFormat == GL_RGBA && dstFormat == GL_RGB) {
+ /* Make sure that A in the dest is 1. The actual dst format
+ * may be RGBA and will need A=1 to provide proper alpha values
+ * when sampled later.
*/
- return TGSI_WRITEMASK_XYZ; /* A ==> 1.0 */
+ return TGSI_WRITEMASK_XYZ;
}
else {
if (ST_DEBUG & DEBUG_FALLBACK)
debug_printf("%s failed for src %s, dst %s\n",
__FUNCTION__,
_mesa_lookup_enum_by_nr(srcFormat),
- _mesa_lookup_enum_by_nr(dstLogicalFormat));
+ _mesa_lookup_enum_by_nr(dstFormat));
/* Otherwise fail.
*/
@@ -1505,7 +1537,7 @@ st_copy_texsubimage(GLcontext *ctx,
matching_base_formats =
(_mesa_get_format_base_format(strb->Base.Format) ==
_mesa_get_format_base_format(texImage->TexFormat));
- format_writemask = compatible_src_dst_formats(&strb->Base, texImage);
+ format_writemask = compatible_src_dst_formats(ctx, &strb->Base, texImage);
if (ctx->_ImageTransferState == 0x0) {
diff --git a/src/mesa/state_tracker/st_cb_viewport.c b/src/mesa/state_tracker/st_cb_viewport.c
index ab11c5b4fe..b29191abef 100644
--- a/src/mesa/state_tracker/st_cb_viewport.c
+++ b/src/mesa/state_tracker/st_cb_viewport.c
@@ -27,14 +27,11 @@
#include "main/glheader.h"
#include "st_context.h"
-#include "st_public.h"
#include "st_cb_viewport.h"
#include "pipe/p_context.h"
-#include "pipe/p_inlines.h"
#include "pipe/p_state.h"
#include "pipe/p_defines.h"
-#include "pipe/internal/p_winsys_screen.h"
static void st_viewport(GLcontext * ctx, GLint x, GLint y,
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index 9e6ce30db0..a62ff248ce 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -27,11 +27,6 @@
#include "main/imports.h"
#include "main/context.h"
-#include "main/extensions.h"
-#include "main/matrix.h"
-#include "main/buffers.h"
-#include "main/scissor.h"
-#include "main/viewport.h"
#include "vbo/vbo.h"
#include "shader/shader_api.h"
#include "glapi/glapi.h"
@@ -69,7 +64,6 @@
#include "st_program.h"
#include "pipe/p_context.h"
#include "draw/draw_context.h"
-#include "cso_cache/cso_cache.h"
#include "cso_cache/cso_context.h"
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index 2c4943cfb0..50e98d7146 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -159,7 +159,7 @@ struct st_context
/** for glDraw/CopyPixels */
struct {
struct st_fragment_program *z_shader;
- struct st_vertex_program *vert_shaders[2];
+ void *vert_shaders[2]; /**< ureg shaders */
} drawpix;
/** for glClear */
diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c
index a05d6dd06b..cdaee2a353 100644
--- a/src/mesa/state_tracker/st_draw_feedback.c
+++ b/src/mesa/state_tracker/st_draw_feedback.c
@@ -28,7 +28,6 @@
#include "main/imports.h"
#include "main/image.h"
#include "main/macros.h"
-#include "shader/prog_uniform.h"
#include "vbo/vbo.h"
@@ -242,7 +241,7 @@ st_feedback_draw_vbo(GLcontext *ctx,
mapped_constants = pipe_buffer_map(pipe->screen,
st->state.constants[PIPE_SHADER_VERTEX],
PIPE_BUFFER_USAGE_CPU_READ);
- draw_set_mapped_constant_buffer(st->draw, PIPE_SHADER_VERTEX,
+ draw_set_mapped_constant_buffer(st->draw, PIPE_SHADER_VERTEX, 0,
mapped_constants,
st->state.constants[PIPE_SHADER_VERTEX]->size);
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index a7411c8643..31c03c0783 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -28,7 +28,6 @@
#include "main/imports.h"
#include "main/context.h"
-#include "main/extensions.h"
#include "main/macros.h"
#include "pipe/p_context.h"
diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c
index d00b67a279..3ffc2aee2a 100644
--- a/src/mesa/state_tracker/st_format.c
+++ b/src/mesa/state_tracker/st_format.c
@@ -35,7 +35,6 @@
#include "main/imports.h"
#include "main/context.h"
#include "main/texstore.h"
-#include "main/texformat.h"
#include "main/enums.h"
#include "main/macros.h"
@@ -288,6 +287,8 @@ st_pipe_format_to_mesa_format(enum pipe_format pipeFormat)
return MESA_FORMAT_XRGB8888;
case PIPE_FORMAT_B8G8R8A8_UNORM:
return MESA_FORMAT_ARGB8888_REV;
+ case PIPE_FORMAT_B8G8R8X8_UNORM:
+ return MESA_FORMAT_XRGB8888_REV;
case PIPE_FORMAT_A1R5G5B5_UNORM:
return MESA_FORMAT_ARGB1555;
case PIPE_FORMAT_A4R4G4B4_UNORM:
diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c
index a5d1ae3b03..835142e3d4 100644
--- a/src/mesa/state_tracker/st_framebuffer.c
+++ b/src/mesa/state_tracker/st_framebuffer.c
@@ -30,15 +30,11 @@
#include "main/buffers.h"
#include "main/context.h"
#include "main/framebuffer.h"
-#include "main/matrix.h"
#include "main/renderbuffer.h"
-#include "main/scissor.h"
-#include "main/viewport.h"
#include "st_context.h"
#include "st_cb_fbo.h"
#include "st_public.h"
#include "pipe/p_defines.h"
-#include "pipe/p_context.h"
struct st_framebuffer *
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c
index 2c283d464a..3823a59d37 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/src/mesa/state_tracker/st_gen_mipmap.c
@@ -46,9 +46,7 @@
#include "st_debug.h"
#include "st_context.h"
-#include "st_draw.h"
#include "st_gen_mipmap.h"
-#include "st_program.h"
#include "st_texture.h"
#include "st_cb_texture.h"
#include "st_inlines.h"
diff --git a/src/mesa/state_tracker/st_inlines.h b/src/mesa/state_tracker/st_inlines.h
index a41cfeb96f..dccc46f12d 100644
--- a/src/mesa/state_tracker/st_inlines.h
+++ b/src/mesa/state_tracker/st_inlines.h
@@ -126,6 +126,16 @@ st_no_flush_pipe_buffer_write(struct st_context *st,
}
static INLINE void
+st_no_flush_pipe_buffer_write_nooverlap(struct st_context *st,
+ struct pipe_buffer *buf,
+ unsigned int offset,
+ unsigned int size,
+ const void * data)
+{
+ pipe_buffer_write_nooverlap(st->pipe->screen, buf, offset, size, data);
+}
+
+static INLINE void
st_cond_flush_pipe_buffer_read(struct st_context *st,
struct pipe_buffer *buf,
unsigned int offset,
diff --git a/src/mesa/swrast/s_aatritemp.h b/src/mesa/swrast/s_aatritemp.h
index 0827b3db9e..a8b22c548f 100644
--- a/src/mesa/swrast/s_aatritemp.h
+++ b/src/mesa/swrast/s_aatritemp.h
@@ -220,11 +220,11 @@
#if defined(DO_ATTRIBS)
/* compute attributes at left-most fragment */
- span.attrStart[FRAG_ATTRIB_WPOS][3] = solve_plane(ix + 0.5, iy + 0.5, wPlane);
+ span.attrStart[FRAG_ATTRIB_WPOS][3] = solve_plane(ix + 0.5F, iy + 0.5F, wPlane);
ATTRIB_LOOP_BEGIN
GLuint c;
for (c = 0; c < 4; c++) {
- span.attrStart[attr][c] = solve_plane(ix + 0.5, iy + 0.5, attrPlane[attr][c]);
+ span.attrStart[attr][c] = solve_plane(ix + 0.5F, iy + 0.5F, attrPlane[attr][c]);
}
ATTRIB_LOOP_END
#endif
@@ -328,11 +328,11 @@
#if defined(DO_ATTRIBS)
/* compute attributes at left-most fragment */
- span.attrStart[FRAG_ATTRIB_WPOS][3] = solve_plane(ix + 1.5, iy + 0.5, wPlane);
+ span.attrStart[FRAG_ATTRIB_WPOS][3] = solve_plane(ix + 1.5, iy + 0.5F, wPlane);
ATTRIB_LOOP_BEGIN
GLuint c;
for (c = 0; c < 4; c++) {
- span.attrStart[attr][c] = solve_plane(ix + 1.5, iy + 0.5, attrPlane[attr][c]);
+ span.attrStart[attr][c] = solve_plane(ix + 1.5, iy + 0.5F, attrPlane[attr][c]);
}
ATTRIB_LOOP_END
#endif
diff --git a/src/mesa/swrast/s_accum.c b/src/mesa/swrast/s_accum.c
index cf53f01b7c..2dd9ca6348 100644
--- a/src/mesa/swrast/s_accum.c
+++ b/src/mesa/swrast/s_accum.c
@@ -37,7 +37,7 @@
/* XXX this would have to change for accum buffers with more or less
* than 16 bits per color channel.
*/
-#define ACCUM_SCALE16 32767.0
+#define ACCUM_SCALE16 32767.0F
/*
diff --git a/src/mesa/swrast/s_alpha.c b/src/mesa/swrast/s_alpha.c
index 5761bb00b4..509477433a 100644
--- a/src/mesa/swrast/s_alpha.c
+++ b/src/mesa/swrast/s_alpha.c
@@ -146,8 +146,8 @@ _swrast_alpha_test(const GLcontext *ctx, SWspan *span)
ALPHA_TEST(FixedToInt(alpha), alpha += alphaStep);
}
else {
- const GLfloat alphaStep = span->alphaStep;
- GLfloat alpha = span->alpha;
+ const GLfloat alphaStep = FixedToFloat(span->alphaStep);
+ GLfloat alpha = FixedToFloat(span->alpha);
const GLfloat ref = ctx->Color.AlphaRef;
ALPHA_TEST(alpha, alpha += alphaStep);
}
diff --git a/src/mesa/swrast/s_atifragshader.c b/src/mesa/swrast/s_atifragshader.c
index 353e9999d6..05da64de3a 100644
--- a/src/mesa/swrast/s_atifragshader.c
+++ b/src/mesa/swrast/s_atifragshader.c
@@ -82,10 +82,11 @@ apply_swizzle(GLfloat values[4], GLuint swizzle)
break;
case GL_SWIZZLE_STQ_DQ_ATI:
/* make sure q is not 0 to avoid problems later with infinite values (texture lookup)? */
- if (q == 0.0F) q = 0.000000001;
+ if (q == 0.0F)
+ q = 0.000000001F;
values[0] = s / q;
values[1] = t / q;
- values[2] = 1 / q;
+ values[2] = 1.0 / q;
break;
}
values[3] = 0.0;
@@ -171,27 +172,27 @@ apply_dst_mod(GLuint optype, GLuint mod, GLfloat * val)
val[i] = 8 * val[i];
break;
case GL_HALF_BIT_ATI:
- val[i] = val[i] * 0.5;
+ val[i] = val[i] * 0.5F;
break;
case GL_QUARTER_BIT_ATI:
- val[i] = val[i] * 0.25;
+ val[i] = val[i] * 0.25F;
break;
case GL_EIGHTH_BIT_ATI:
- val[i] = val[i] * 0.125;
+ val[i] = val[i] * 0.125F;
break;
}
if (has_sat) {
- if (val[i] < 0.0)
- val[i] = 0;
- else if (val[i] > 1.0)
- val[i] = 1.0;
+ if (val[i] < 0.0F)
+ val[i] = 0.0F;
+ else if (val[i] > 1.0F)
+ val[i] = 1.0F;
}
else {
- if (val[i] < -8.0)
- val[i] = -8.0;
- else if (val[i] > 8.0)
- val[i] = 8.0;
+ if (val[i] < -8.0F)
+ val[i] = -8.0F;
+ else if (val[i] > 8.0F)
+ val[i] = 8.0F;
}
}
}
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index f9092c215a..0d4680db9f 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -149,26 +149,26 @@ _swrast_update_polygon( GLcontext *ctx )
if (ctx->Polygon.CullFlag) {
switch (ctx->Polygon.CullFaceMode) {
case GL_BACK:
- backface_sign = -1.0;
+ backface_sign = -1.0F;
break;
case GL_FRONT:
- backface_sign = 1.0;
+ backface_sign = 1.0F;
break;
case GL_FRONT_AND_BACK:
/* fallthrough */
default:
- backface_sign = 0.0;
+ backface_sign = 0.0F;
}
}
else {
- backface_sign = 0.0;
+ backface_sign = 0.0F;
}
SWRAST_CONTEXT(ctx)->_BackfaceCullSign = backface_sign;
/* This is for front/back-face determination, but not for culling */
SWRAST_CONTEXT(ctx)->_BackfaceSign
- = (ctx->Polygon.FrontFace == GL_CW) ? -1.0 : 1.0;
+ = (ctx->Polygon.FrontFace == GL_CW) ? -1.0F : 1.0F;
}
diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c
index 0b6bb7e3ec..ac5dae2148 100644
--- a/src/mesa/swrast/s_depth.c
+++ b/src/mesa/swrast/s_depth.c
@@ -497,17 +497,24 @@ depth_test_span32( GLcontext *ctx, GLuint n,
return passed;
}
-/* Apply ARB_depth_clamp to span of fragments. */
+
+
+/**
+ * Clamp fragment Z values to the depth near/far range (glDepthRange()).
+ * This is used when GL_ARB_depth_clamp/GL_DEPTH_CLAMP is turned on.
+ * In that case, vertexes are not clipped against the near/far planes
+ * so rasterization will produce fragment Z values outside the usual
+ * [0,1] range.
+ */
void
_swrast_depth_clamp_span( GLcontext *ctx, SWspan *span )
{
struct gl_framebuffer *fb = ctx->DrawBuffer;
- struct gl_renderbuffer *rb = fb->_DepthBuffer;
const GLuint count = span->end;
- GLuint *zValues = span->array->z;
- GLuint min, max;
+ GLint *zValues = (GLint *) span->array->z; /* sign change */
+ GLint min, max;
GLfloat min_f, max_f;
- int i;
+ GLuint i;
if (ctx->Viewport.Near < ctx->Viewport.Far) {
min_f = ctx->Viewport.Near;
@@ -517,15 +524,21 @@ _swrast_depth_clamp_span( GLcontext *ctx, SWspan *span )
max_f = ctx->Viewport.Near;
}
- if (rb->DataType == GL_UNSIGNED_SHORT) {
- CLAMPED_FLOAT_TO_USHORT(min, min_f);
- CLAMPED_FLOAT_TO_USHORT(max, max_f);
- } else {
- assert(rb->DataType == GL_UNSIGNED_INT);
- min = FLOAT_TO_UINT(min_f);
- max = FLOAT_TO_UINT(max_f);
- }
-
+ /* Convert floating point values in [0,1] to device Z coordinates in
+ * [0, DepthMax].
+ * ex: If the the Z buffer has 24 bits, DepthMax = 0xffffff.
+ *
+ * XXX this all falls apart if we have 31 or more bits of Z because
+ * the triangle rasterization code produces unsigned Z values. Negative
+ * vertex Z values come out as large fragment Z uints.
+ */
+ min = (GLint) (min_f * fb->_DepthMaxF);
+ max = (GLint) (max_f * fb->_DepthMaxF);
+ if (max < 0)
+ max = 0x7fffffff; /* catch over flow for 30-bit z */
+
+ /* Note that we do the comparisons here using signed integers.
+ */
for (i = 0; i < count; i++) {
if (zValues[i] < min)
zValues[i] = min;
diff --git a/src/mesa/swrast/s_fog.c b/src/mesa/swrast/s_fog.c
index 77ed0cfef9..0472bbf553 100644
--- a/src/mesa/swrast/s_fog.c
+++ b/src/mesa/swrast/s_fog.c
@@ -172,14 +172,14 @@ _swrast_fog_rgba_span( const GLcontext *ctx, SWspan *span )
/* compute (scaled) fog color */
if (span->array->ChanType == GL_UNSIGNED_BYTE) {
- rFog = ctx->Fog.Color[RCOMP] * 255.0;
- gFog = ctx->Fog.Color[GCOMP] * 255.0;
- bFog = ctx->Fog.Color[BCOMP] * 255.0;
+ rFog = ctx->Fog.Color[RCOMP] * 255.0F;
+ gFog = ctx->Fog.Color[GCOMP] * 255.0F;
+ bFog = ctx->Fog.Color[BCOMP] * 255.0F;
}
else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
- rFog = ctx->Fog.Color[RCOMP] * 65535.0;
- gFog = ctx->Fog.Color[GCOMP] * 65535.0;
- bFog = ctx->Fog.Color[BCOMP] * 65535.0;
+ rFog = ctx->Fog.Color[RCOMP] * 65535.0F;
+ gFog = ctx->Fog.Color[GCOMP] * 65535.0F;
+ bFog = ctx->Fog.Color[BCOMP] * 65535.0F;
}
else {
rFog = ctx->Fog.Color[RCOMP];
diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c
index 9ac33a26a6..d31da4c402 100644
--- a/src/mesa/swrast/s_fragprog.c
+++ b/src/mesa/swrast/s_fragprog.c
@@ -144,12 +144,22 @@ init_machine(GLcontext *ctx, struct gl_program_machine *machine,
const struct gl_fragment_program *program,
const SWspan *span, GLuint col)
{
+ GLfloat *wpos = span->array->attribs[FRAG_ATTRIB_WPOS][col];
+
if (program->Base.Target == GL_FRAGMENT_PROGRAM_NV) {
/* Clear temporary registers (undefined for ARB_f_p) */
_mesa_bzero(machine->Temporaries,
MAX_PROGRAM_TEMPS * 4 * sizeof(GLfloat));
}
+ /* ARB_fragment_coord_conventions */
+ if (program->OriginUpperLeft)
+ wpos[1] = ctx->DrawBuffer->Height - 1 - wpos[1];
+ if (!program->PixelCenterInteger) {
+ wpos[0] += 0.5F;
+ wpos[1] += 0.5F;
+ }
+
/* Setup pointer to input attributes */
machine->Attribs = span->array->attribs;
@@ -162,7 +172,7 @@ init_machine(GLcontext *ctx, struct gl_program_machine *machine,
/* if running a GLSL program (not ARB_fragment_program) */
if (ctx->Shader.CurrentProgram) {
/* Store front/back facing value */
- machine->Attribs[FRAG_ATTRIB_FACE][col][0] = 1.0 - span->facing;
+ machine->Attribs[FRAG_ATTRIB_FACE][col][0] = 1.0F - span->facing;
}
machine->CurElement = col;
diff --git a/src/mesa/swrast/s_points.c b/src/mesa/swrast/s_points.c
index 6b955429e9..a9a704a16e 100644
--- a/src/mesa/swrast/s_points.c
+++ b/src/mesa/swrast/s_points.c
@@ -125,16 +125,16 @@ sprite_point(GLcontext *ctx, const SWvertex *vert)
GLfloat s, r, dsdx;
/* texcoord / pointcoord interpolants */
- s = 0.0;
- dsdx = 1.0 / size;
+ s = 0.0F;
+ dsdx = 1.0F / size;
if (ctx->Point.SpriteOrigin == GL_LOWER_LEFT) {
- dtdy = 1.0 / size;
- t0 = 0.5 * dtdy;
+ dtdy = 1.0F / size;
+ t0 = 0.5F * dtdy;
}
else {
/* GL_UPPER_LEFT */
- dtdy = -1.0 / size;
- t0 = 1.0 + 0.5 * dtdy;
+ dtdy = -1.0F / size;
+ t0 = 1.0F + 0.5F * dtdy;
}
ATTRIB_LOOP_BEGIN
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index 4ea9547cd9..905cf3d550 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -645,7 +645,7 @@ interpolate_wpos(GLcontext *ctx, SWspan *span)
{
GLfloat (*wpos)[4] = span->array->attribs[FRAG_ATTRIB_WPOS];
GLuint i;
- const GLfloat zScale = 1.0 / ctx->DrawBuffer->_DepthMaxF;
+ const GLfloat zScale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
GLfloat w, dw;
if (span->arrayMask & SPAN_XY) {
@@ -1316,6 +1316,13 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
ASSERT(span->end <= MAX_WIDTH);
+ /* Depth bounds test */
+ if (ctx->Depth.BoundsTest && fb->Visual.depthBits > 0) {
+ if (!_swrast_depth_bounds_test(ctx, span)) {
+ return;
+ }
+ }
+
#ifdef DEBUG
/* Make sure all fragments are within window bounds */
if (span->arrayMask & SPAN_XY) {
diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c
index 594b71a03c..95e2c082ba 100644
--- a/src/mesa/swrast/s_texcombine.c
+++ b/src/mesa/swrast/s_texcombine.c
@@ -316,18 +316,18 @@ texture_combine( GLcontext *ctx, GLuint unit, GLuint n,
/* (a * b) + (c * d) - 0.5 */
for (i = 0; i < n; i++) {
rgba[i][RCOMP] = (arg0[i][RCOMP] * arg1[i][RCOMP] +
- arg2[i][RCOMP] * arg3[i][RCOMP] - 0.5) * scaleRGB;
+ arg2[i][RCOMP] * arg3[i][RCOMP] - 0.5F) * scaleRGB;
rgba[i][GCOMP] = (arg0[i][GCOMP] * arg1[i][GCOMP] +
- arg2[i][GCOMP] * arg3[i][GCOMP] - 0.5) * scaleRGB;
+ arg2[i][GCOMP] * arg3[i][GCOMP] - 0.5F) * scaleRGB;
rgba[i][BCOMP] = (arg0[i][BCOMP] * arg1[i][BCOMP] +
- arg2[i][BCOMP] * arg3[i][BCOMP] - 0.5) * scaleRGB;
+ arg2[i][BCOMP] * arg3[i][BCOMP] - 0.5F) * scaleRGB;
}
}
else {
for (i = 0; i < n; i++) {
- rgba[i][RCOMP] = (arg0[i][RCOMP] + arg1[i][RCOMP] - 0.5) * scaleRGB;
- rgba[i][GCOMP] = (arg0[i][GCOMP] + arg1[i][GCOMP] - 0.5) * scaleRGB;
- rgba[i][BCOMP] = (arg0[i][BCOMP] + arg1[i][BCOMP] - 0.5) * scaleRGB;
+ rgba[i][RCOMP] = (arg0[i][RCOMP] + arg1[i][RCOMP] - 0.5F) * scaleRGB;
+ rgba[i][GCOMP] = (arg0[i][GCOMP] + arg1[i][GCOMP] - 0.5F) * scaleRGB;
+ rgba[i][BCOMP] = (arg0[i][BCOMP] + arg1[i][BCOMP] - 0.5F) * scaleRGB;
}
}
break;
@@ -385,11 +385,11 @@ texture_combine( GLcontext *ctx, GLuint unit, GLuint n,
case GL_MODULATE_SIGNED_ADD_ATI:
for (i = 0; i < n; i++) {
rgba[i][RCOMP] = ((arg0[i][RCOMP] * arg2[i][RCOMP]) +
- arg1[i][RCOMP] - 0.5) * scaleRGB;
+ arg1[i][RCOMP] - 0.5F) * scaleRGB;
rgba[i][GCOMP] = ((arg0[i][GCOMP] * arg2[i][GCOMP]) +
- arg1[i][GCOMP] - 0.5) * scaleRGB;
+ arg1[i][GCOMP] - 0.5F) * scaleRGB;
rgba[i][BCOMP] = ((arg0[i][BCOMP] * arg2[i][BCOMP]) +
- arg1[i][BCOMP] - 0.5) * scaleRGB;
+ arg1[i][BCOMP] - 0.5F) * scaleRGB;
}
break;
case GL_MODULATE_SUBTRACT_ATI:
@@ -456,7 +456,7 @@ texture_combine( GLcontext *ctx, GLuint unit, GLuint n,
for (i = 0; i < n; i++) {
rgba[i][ACOMP] = (arg0[i][ACOMP] * arg1[i][ACOMP] +
arg2[i][ACOMP] * arg3[i][ACOMP] -
- 0.5) * scaleA;
+ 0.5F) * scaleA;
}
}
else {
diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c
index 76b65cc755..ff7deecc39 100644
--- a/src/mesa/swrast/s_texfilter.c
+++ b/src/mesa/swrast/s_texfilter.c
@@ -445,7 +445,7 @@ clamp_rect_coord_linear(GLenum wrapMode, GLfloat coord, GLint max,
switch (wrapMode) {
case GL_CLAMP:
/* Not exactly what the spec says, but it matches NVIDIA output */
- fcol = CLAMP(coord - 0.5F, 0.0, max-1);
+ fcol = CLAMP(coord - 0.5F, 0.0F, max - 1);
i0 = IFLOOR(fcol);
i1 = i0 + 1;
break;
diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c
index 38757a0e28..adc50485c1 100644
--- a/src/mesa/tnl/t_draw.c
+++ b/src/mesa/tnl/t_draw.c
@@ -108,6 +108,22 @@ convert_bgra_to_float(const struct gl_client_array *input,
}
}
+static void
+convert_half_to_float(const struct gl_client_array *input,
+ const GLubyte *ptr, GLfloat *fptr,
+ GLuint count, GLuint sz)
+{
+ GLuint i, j;
+
+ for (i = 0; i < count; i++) {
+ GLhalfARB *in = (GLhalfARB *)ptr;
+
+ for (j = 0; j < sz; j++) {
+ *fptr++ = _mesa_half_to_float(in[j]);
+ }
+ ptr += input->StrideB;
+ }
+}
/* Adjust pointer to point at first requested element, convert to
* floating point, populate VB->AttribPtr[].
@@ -155,6 +171,9 @@ static void _tnl_import_array( GLcontext *ctx,
case GL_DOUBLE:
CONVERT(GLdouble, (GLfloat));
break;
+ case GL_HALF_FLOAT:
+ convert_half_to_float(input, ptr, fptr, count, sz);
+ break;
default:
assert(0);
break;
@@ -380,7 +399,7 @@ void _tnl_draw_prims( GLcontext *ctx,
TNLcontext *tnl = TNL_CONTEXT(ctx);
const GLuint TEST_SPLIT = 0;
const GLint max = TEST_SPLIT ? 8 : tnl->vb.Size - MAX_CLIPPED_VERTICES;
- GLuint max_basevertex = prim->basevertex;
+ GLint max_basevertex = prim->basevertex;
GLuint i;
if (!_mesa_check_conditional_render(ctx))
diff --git a/src/mesa/tnl/t_vb_points.c b/src/mesa/tnl/t_vb_points.c
index a52505b4b8..ab8ea60cf2 100644
--- a/src/mesa/tnl/t_vb_points.c
+++ b/src/mesa/tnl/t_vb_points.c
@@ -64,7 +64,7 @@ run_point_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage)
for (i = 0; i < VB->Count; i++) {
const GLfloat dist = FABSF(*eyeCoord);
const GLfloat q = p0 + dist * (p1 + dist * p2);
- const GLfloat atten = (q != 0.0) ? SQRTF(1.0 / q) : 1.0;
+ const GLfloat atten = (q != 0.0F) ? SQRTF(1.0F / q) : 1.0F;
size[i][0] = pointSize * atten; /* clamping done in rasterization */
eyeCoord += eyeCoordStride;
}
diff --git a/src/mesa/tnl/t_vertex.c b/src/mesa/tnl/t_vertex.c
index fe4209ae57..d3955873dc 100644
--- a/src/mesa/tnl/t_vertex.c
+++ b/src/mesa/tnl/t_vertex.c
@@ -383,7 +383,7 @@ static void adjust_input_ptrs( GLcontext *ctx, GLint diff)
struct tnl_clipspace *vtx = GET_VERTEX_STATE(ctx);
struct tnl_clipspace_attr *a = vtx->attr;
const GLuint count = vtx->attr_count;
- int j;
+ GLuint j;
diff -= 1;
for (j=0; j<count; ++j) {
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index 2c82f7c9c5..d6452cb664 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -49,7 +49,7 @@ vbo_get_minmax_index(GLcontext *ctx,
GLuint *min_index, GLuint *max_index)
{
GLuint i;
- GLsizei count = prim->count;
+ GLuint count = prim->count;
const void *indices;
if (_mesa_is_bufferobj(ib->obj)) {
@@ -132,7 +132,7 @@ check_array_data(GLcontext *ctx, struct gl_client_array *array,
case GL_FLOAT:
{
GLfloat *f = (GLfloat *) ((GLubyte *) data + array->StrideB * j);
- GLuint k;
+ GLint k;
for (k = 0; k < array->Size; k++) {
if (IS_INF_OR_NAN(f[k]) ||
f[k] >= 1.0e20 || f[k] <= -1.0e10) {
@@ -542,7 +542,7 @@ dump_element_buffer(GLcontext *ctx, GLenum type)
case GL_UNSIGNED_BYTE:
{
const GLubyte *us = (const GLubyte *) map;
- GLuint i;
+ GLint i;
for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size; i++) {
_mesa_printf("%02x ", us[i]);
if (i % 32 == 31)
@@ -554,7 +554,7 @@ dump_element_buffer(GLcontext *ctx, GLenum type)
case GL_UNSIGNED_SHORT:
{
const GLushort *us = (const GLushort *) map;
- GLuint i;
+ GLint i;
for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size / 2; i++) {
_mesa_printf("%04x ", us[i]);
if (i % 16 == 15)
@@ -566,7 +566,7 @@ dump_element_buffer(GLcontext *ctx, GLenum type)
case GL_UNSIGNED_INT:
{
const GLuint *us = (const GLuint *) map;
- GLuint i;
+ GLint i;
for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size / 4; i++) {
_mesa_printf("%08x ", us[i]);
if (i % 8 == 7)
@@ -688,6 +688,16 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
* or we can read/write out of memory in several different places!
*/
+ /* Catch/fix some potential user errors */
+ if (type == GL_UNSIGNED_BYTE) {
+ start = MIN2(start, 0xff);
+ end = MIN2(end, 0xff);
+ }
+ else if (type == GL_UNSIGNED_SHORT) {
+ start = MIN2(start, 0xffff);
+ end = MIN2(end, 0xffff);
+ }
+
if (end >= ctx->Array.ArrayObj->_MaxElement) {
/* the max element is out of bounds of one or more enabled arrays */
warnCount++;
@@ -738,6 +748,10 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
*/
}
#endif
+
+ /* Set 'end' to the max possible legal value */
+ assert(ctx->Array.ArrayObj->_MaxElement >= 1);
+ end = ctx->Array.ArrayObj->_MaxElement - 1;
}
else if (0) {
_mesa_printf("glDraw[Range]Elements{,BaseVertex}"
diff --git a/src/mesa/vbo/vbo_split.c b/src/mesa/vbo/vbo_split.c
index c445acca7d..ce40cbbcc3 100644
--- a/src/mesa/vbo/vbo_split.c
+++ b/src/mesa/vbo/vbo_split.c
@@ -108,12 +108,14 @@ void vbo_split_prims( GLcontext *ctx,
vbo_draw_func draw,
const struct split_limits *limits )
{
- GLuint max_basevertex = prim->basevertex;
+ GLint max_basevertex = prim->basevertex;
GLuint i;
for (i = 1; i < nr_prims; i++)
max_basevertex = MAX2(max_basevertex, prim[i].basevertex);
+ /* XXX max_basevertex is computed but not used, why? */
+
if (ib) {
if (limits->max_indices == 0) {
/* Could traverse the indices, re-emitting vertices in turn.
diff --git a/src/mesa/x86/assyntax.h b/src/mesa/x86/assyntax.h
index 524944f73a..de1f6a48de 100644
--- a/src/mesa/x86/assyntax.h
+++ b/src/mesa/x86/assyntax.h
@@ -1735,9 +1735,9 @@ SECTION _DATA public align=16 class=DATA use32 flat
* If we build with gcc's -fvisibility=hidden flag, we'll need to change
* the symbol visibility mode to 'default'.
*/
-#if defined(GNU_ASSEMBLER) && !defined(__DJGPP__) && !defined(__MINGW32__)
+#if defined(GNU_ASSEMBLER) && !defined(__DJGPP__) && !defined(__MINGW32__) && !defined(__APPLE__)
# define HIDDEN(x) .hidden x
-#elif defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303 && !defined(__DJGPP__) && !defined(__MINGW32__)
+#elif defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303 && !defined(__DJGPP__) && !defined(__MINGW32__) && !defined(__APPLE__)
# pragma GCC visibility push(default)
# define HIDDEN(x) .hidden x
#else
diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S
index 2e640ec95d..8030fdf90b 100644
--- a/src/mesa/x86/glapi_x86.S
+++ b/src/mesa/x86/glapi_x86.S
@@ -46,7 +46,7 @@
#define GL_OFFSET(x) CODEPTR(REGOFF(4 * x, EAX))
-#if defined(GNU_ASSEMBLER) && !defined(__DJGPP__) && !defined(__MINGW32__)
+#if defined(GNU_ASSEMBLER) && !defined(__DJGPP__) && !defined(__MINGW32__) && !defined(__APPLE__)
#define GLOBL_FN(x) GLOBL x ; .type x, function
#else
#define GLOBL_FN(x) GLOBL x
diff --git a/src/mesa/x86/read_rgba_span_x86.S b/src/mesa/x86/read_rgba_span_x86.S
index 92b1c2d902..3886a510bb 100644
--- a/src/mesa/x86/read_rgba_span_x86.S
+++ b/src/mesa/x86/read_rgba_span_x86.S
@@ -31,7 +31,7 @@
*/
.file "read_rgba_span_x86.S"
-#if !defined(__DJGPP__) && !defined(__MINGW32__) /* this one cries for assyntax.h */
+#if !defined(__DJGPP__) && !defined(__MINGW32__) && !defined(__APPLE__) /* this one cries for assyntax.h */
/* Kevin F. Quinn 2nd July 2006
* Replaced data segment constants with text-segment instructions.
*/
@@ -671,7 +671,7 @@ _generic_read_RGBA_span_RGB565_MMX:
emms
#endif
ret
-#endif /* !defined(__DJGPP__) && !defined(__MINGW32__) */
+#endif /* !defined(__DJGPP__) && !defined(__MINGW32__) && !defined(__APPLE__) */
#if defined (__ELF__) && defined (__linux__)
.section .note.GNU-stack,"",%progbits