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-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c209
1 files changed, 0 insertions, 209 deletions
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index b2b5939e59..aeeec96806 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -1004,150 +1004,6 @@ static int inline translate_src(int src)
}
}
-/* I think 357 and 457 are prime numbers.. wiggle them if you get coincidences */
-#define FORMAT_HASH(opRGB, srcRGB, modeRGB, opA, srcA, modeA, format, intFormat) ( \
- (\
- ((opRGB)<<30) | ((opA)<<28) | \
- ((srcRGB)<< 25) | ((srcA)<<22) | \
- ((modeRGB)) \
- ) \
- ^ ((modeA)*357) \
- ^ (((format)) *457) \
- ^ ((intFormat) * 7) \
- )
-
-
-static GLuint translate_texture_format(GLcontext *ctx, GLint tex_unit, GLuint format, GLint IntFormat,
- struct gl_texture_format *tex_format)
-{
- const struct gl_texture_unit *texUnit= &ctx->Texture.Unit[tex_unit];
- int i=0; /* number of alpha args .. */
- GLuint fmt;
-
- #if 0
- fprintf(stderr, "_ReallyEnabled=%d EnvMode=%s\n",
- texUnit->_ReallyEnabled,
- _mesa_lookup_enum_by_nr(texUnit->EnvMode));
- #endif
-
- if(tex_format==NULL){
- fprintf(stderr, "Aeiii ! tex_format==NULL !!\n");
- return 0;
- }
-
- switch(tex_format->MesaFormat){
- case MESA_FORMAT_RGBA8888:
- return R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8);
- default:
- fprintf(stderr, "Do not know format %s\n", _mesa_lookup_enum_by_nr(tex_format->MesaFormat));
- return 0;
- }
-
- switch(IntFormat){
- case 4:
- case GL_RGBA:
- case GL_RGBA8:
- break;
- case 3:
- case GL_RGB8:
- fmt=R300_EASY_TX_FORMAT(Y, Z, W, ONE, W8Z8Y8X8);
- break;
- default:
- return 0;
- }
- #if 1
- //fmt &= 0x00fff;
- //fmt |= ((format) & 0xff00)<<4;
- fprintf(stderr, "NumArgsRGB=%d NumArgsA=%d\n",
- texUnit->_CurrentCombine->_NumArgsRGB,
- texUnit->_CurrentCombine->_NumArgsA);
-
- fprintf(stderr, "fmt=%08x\n", fmt);
- #endif
- return fmt;
- /* Size field in format specific first */
- switch(FORMAT_HASH(
- texUnit->_CurrentCombine->OperandRGB[i] -GL_SRC_COLOR,
- translate_src(texUnit->_CurrentCombine->SourceRGB[i]),
- texUnit->_CurrentCombine->ModeRGB,
- texUnit->_CurrentCombine->OperandA[i] -GL_SRC_ALPHA,
- translate_src(texUnit->_CurrentCombine->SourceA[i]),
- texUnit->_CurrentCombine->ModeA,
- format,
- IntFormat
- )){
- case FORMAT_HASH(0, 1, 0x2100, 0, 1, 0x2100, 0x0008847, GL_RGBA):
- /* tested with:
- kfiresaver.kss
- */
- return R300_EASY_TX_FORMAT(X, X, CUT_W, W, W8Z8Y8X8);
- case FORMAT_HASH(0, 1, 0x2100, 0, 1, 0x2100, 0x0008847, GL_RGBA8):
- /* tested with:
- Quake3demo
- */
- /* Quake3demo -small font on the bottom */
- return fmt;
- case FORMAT_HASH(0, 1, 0x2100, 0, 1, 0x2100, 0x00005547, GL_RGBA8):
- /* Quake3demo - mouse cursor*/
- return fmt;
- case FORMAT_HASH(0, 1, 0x2100, 0, 1, 0x2100, 0x00007747, 4):
- /* tested with:
- kfiresaver.kss
- */
- return R300_EASY_TX_FORMAT(Y, Z, W, ONE, W8Z8Y8X8);
- case FORMAT_HASH(0, 1, 0x2100, 0, 1, 0x2100, 0x00005547, 4):
- /* tested with:
- kfiresaver.kss
- kfountain.kss
- */
- return R300_EASY_TX_FORMAT(Y, Z, W, ONE, W8Z8Y8X8);
- case FORMAT_HASH(0, 1, 0x2100, 0, 4, 0x1e01, 0x00008847, 3):
- /* tested with
- lesson 06
- lesson 07
- */
- case FORMAT_HASH(0, 1, 0x2100, 0, 4, 0x1e01, 0x00007747, 0x00000003):
- /* Tested with NeHe lesson 08 */
- //case FORMAT_HASH(0, 1, 0x2100, 0, 4, 0x1e01, 0x0005547, 0):
- /* Can't remember what I tested this with..
- try putting return 0 of you see broken textures which
- are not being complained about */
- case FORMAT_HASH(0, 1, 0x2100, 0, 4, 0x1e01, 0x00009947, GL_RGB8):
- case FORMAT_HASH(0, 1, 0x2100, 0, 4, 0x1e01, 0x00007747, GL_RGB8):
- case FORMAT_HASH(0, 1, 0x2100, 0, 4, 0x1e01, 0x00003347, GL_RGB8):
- case FORMAT_HASH(0, 1, 0x2100, 0, 4, 0x1e01, 0x00008947, 3):
- /* Tested with:
- Quake3demo
- */
- return R300_EASY_TX_FORMAT(Y, Z, W, ONE, W8Z8Y8X8);
- case FORMAT_HASH(0, 1, 0x2100, 0, 1, 0x2100, 0x00007847, GL_RGBA8):
- case FORMAT_HASH(0, 1, 0x2100, 0, 1, 0x2100, 0x00006747, GL_RGBA8):
- case FORMAT_HASH(0, 1, 0x2100, 0, 1, 0x2100, 0x00006647, GL_RGBA8):
- case FORMAT_HASH(0, 1, 0x2100, 0, 4, 0x1e01, 0x00008947, GL_RGBA8):
- /* Tested with:
- Quake3demo
- */
- return R300_EASY_TX_FORMAT(Y, Z, W, W, W8Z8Y8X8);
- case FORMAT_HASH(0, 1, 0x2100, 0, 1, 0x2100, 0x00007747, GL_RGBA8):
- return R300_EASY_TX_FORMAT(Z, Y, X, W, W8Z8Y8X8) ;
- case FORMAT_HASH(0, 1, 0x2100, 0, 1, 0x2100, 0x0008845, 0x00008056):
- //return 0;
- fprintf(stderr, "***\n");
- return R300_EASY_TX_FORMAT(Y, Z, W, W, W8Z8Y8X8);
- }
-
-
- {
- static int warn_once=1;
- if(warn_once){
- fprintf(stderr, "%s:%s Do not know how to translate texture format - help me !\n",
- __FILE__, __FUNCTION__);
- warn_once=0;
- }
- }
- return 0;
-}
-
void r300_setup_textures(GLcontext *ctx)
{
int i, mtu;
@@ -1205,71 +1061,6 @@ void r300_setup_textures(GLcontext *ctx)
r300->hw.tex.unknown4.cmd[R300_TEX_VALUE_0+i]=0x0;
r300->hw.tex.unknown5.cmd[R300_TEX_VALUE_0+i]=0x0;
r300->hw.tex.border_color.cmd[R300_TEX_VALUE_0+i]=t->pp_border_color;
-
- /* We don't know how to set this yet */
- //value from r300_lib.c for RGB24
- //r300->hw.tex.format.cmd[R300_TEX_VALUE_0+i]=0x88a0c;
- #if 0
- r300->hw.tex.format.cmd[R300_TEX_VALUE_0+i]=translate_texture_format(ctx, i, t->format,
- r300->state.texture.unit[i].texobj!=NULL?t->base.tObj->Image[0][0]->IntFormat:3,
- r300->state.texture.unit[i].texobj!=NULL?t->base.tObj->Image[0][0]->TexFormat:NULL);
- #endif
-
- #if 0
- fprintf(stderr, "Format=%s IntFormat=%08x MesaFormat=%08x BaseFormat=%s IsCompressed=%d Target=%s\n",
- _mesa_lookup_enum_by_nr(t->base.tObj->Image[0][0]->Format),
- t->base.tObj->Image[0][0]->IntFormat,
- t->base.tObj->Image[0][0]->TexFormat->MesaFormat,
- _mesa_lookup_enum_by_nr(t->base.tObj->Image[0][0]->TexFormat->BaseFormat),
- t->base.tObj->Image[0][0]->IsCompressed,
- _mesa_lookup_enum_by_nr(t->base.tObj->Target));
-
- fprintf(stderr, "pitch=%08x filter=%08x format=%08x\n", t->pitch, t->filter, r300->hw.tex.format.cmd[R300_TEX_VALUE_0+i]);
- fprintf(stderr, "unknown1=%08x size=%08x\n", r300->hw.tex.unknown1.cmd[R300_TEX_VALUE_0+i],
- r300->hw.tex.size.cmd[R300_TEX_VALUE_0+i]);
- #endif
- /* Use the code below to quickly find matching texture
- formats. Requires an app that displays the same texture
- repeatedly */
- #if 0
- if(r300->hw.tex.format.cmd[R300_TEX_VALUE_0+i]==0){
- static int fmt=0x0;
- static int k=0;
- k++;
- if(k>20){
- k=0;
- fmt++;
- texUnit = &ctx->Texture.Unit[i];
- fprintf(stderr, "Want to set FORMAT_HASH(%d, %d, 0x%04x, %d, %d, 0x%04x, 0x%08x, %s(%08x))\n",
- texUnit->_CurrentCombine->OperandRGB[0] -GL_SRC_COLOR,
- translate_src(texUnit->_CurrentCombine->SourceRGB[0]),
- texUnit->_CurrentCombine->ModeRGB,
- texUnit->_CurrentCombine->OperandA[0] -GL_SRC_ALPHA,
- translate_src(texUnit->_CurrentCombine->SourceA[0]),
- texUnit->_CurrentCombine->ModeA,
- t->format,
- _mesa_lookup_enum_by_nr(t->base.tObj->Image[0][0]->IntFormat),
- t->base.tObj->Image[0][0]->IntFormat
- );
- fprintf(stderr, "Also known: format_x=%08x border_color=%08x cubic_faces=%08x\n", t->format_x, t->pp_border_color, t->pp_cubic_faces);
- fprintf(stderr, "\t_ReallyEnabled=%08x EnvMode=%08x IntFormat=%08x\n", texUnit->_ReallyEnabled, texUnit->EnvMode, t->base.tObj->Image[0][0]->IntFormat);
- if(fmt>0xfff){
- fmt=0;
- }
- //sleep(1);
- fprintf(stderr, "Now trying format %08x\n",
- fmt);
- fprintf(stderr, "size=%08x\n", t->size);
- }
- //r300->hw.tex.format.cmd[R300_TEX_VALUE_0+i]=known_formats[fmt];
- r300->hw.tex.format.cmd[R300_TEX_VALUE_0+i]=
- R300_EASY_TX_FORMAT(Z, Y, X, W, W8Z8Y8X8) | (fmt<<24);
- //r300->hw.tex.format.cmd[R300_TEX_VALUE_0+i]=0x08a0c | (fmt<<16);
- //r300->hw.tex.format.cmd[R300_TEX_VALUE_0+i]=0x58a00 | (fmt);
- //r300->hw.tex.format.cmd[R300_TEX_VALUE_0+i]=0x53a0c | (fmt<<24);
- }
- #endif
-
}
}