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-rw-r--r--src/mesa/main/colortab.c10
-rw-r--r--src/mesa/main/context.c6
2 files changed, 8 insertions, 8 deletions
diff --git a/src/mesa/main/colortab.c b/src/mesa/main/colortab.c
index f6f281ae1a..7597d10773 100644
--- a/src/mesa/main/colortab.c
+++ b/src/mesa/main/colortab.c
@@ -1,4 +1,4 @@
-/* $Id: colortab.c,v 1.6 1999/11/11 17:53:14 brianp Exp $ */
+/* $Id: colortab.c,v 1.7 1999/11/19 22:51:29 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -119,7 +119,7 @@ _mesa_ColorTableEXT( GLenum target, GLenum internalFormat,
GET_CURRENT_CONTEXT(ctx);
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
struct gl_texture_object *texObj;
- struct gl_palette *palette;
+ struct gl_color_table *palette;
GLboolean proxy = GL_FALSE;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glColorTableEXT");
@@ -216,7 +216,7 @@ _mesa_ColorSubTableEXT( GLenum target, GLsizei start,
GET_CURRENT_CONTEXT(ctx);
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
struct gl_texture_object *texObj;
- struct gl_palette *palette;
+ struct gl_color_table *palette;
GLint comps;
GLubyte *dest;
@@ -290,7 +290,7 @@ _mesa_GetColorTableEXT( GLenum target, GLenum format,
{
GET_CURRENT_CONTEXT(ctx);
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- struct gl_palette *palette;
+ struct gl_color_table *palette;
GLubyte rgba[MAX_TEXTURE_PALETTE_SIZE][4];
GLint i;
@@ -395,7 +395,7 @@ _mesa_GetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params )
{
GET_CURRENT_CONTEXT(ctx);
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- struct gl_palette *palette;
+ struct gl_color_table *palette;
ASSERT_OUTSIDE_BEGIN_END(ctx, "glGetColorTableParameterEXT");
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index e5ab604783..a7fbddcbdb 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1,4 +1,4 @@
-/* $Id: context.c,v 1.21 1999/11/19 22:26:52 brianp Exp $ */
+/* $Id: context.c,v 1.22 1999/11/19 22:51:29 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -544,7 +544,7 @@ static void init_2d_map( struct gl_2d_map *map, int n, const float *initial )
}
-static void init_palette( struct gl_palette *p )
+static void init_color_table( struct gl_color_table *p )
{
p->Table[0] = 255;
p->Table[1] = 255;
@@ -883,7 +883,7 @@ static void initialize_context( GLcontext *ctx )
for (i=0; i<MAX_TEXTURE_UNITS; i++)
init_texture_unit( ctx, i );
- init_palette(&ctx->Texture.Palette);
+ init_color_table(&ctx->Texture.Palette);
/* Transformation group */
ctx->Transform.MatrixMode = GL_MODELVIEW;