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-rw-r--r--src/mesa/vbo/vbo_exec_array.c7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index 481c4ee546..aab5748626 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -156,6 +156,13 @@ static void recalculate_input_bindings( GLcontext *ctx )
else
inputs[i] = &vbo->legacy_currval[i];
}
+
+ /* Could use just about anything, just to fill in the empty
+ * slots:
+ */
+ for (i = VERT_ATTRIB_GENERIC0; i < VERT_ATTRIB_MAX; i++)
+ inputs[i] = &vbo->generic_currval[i - VERT_ATTRIB_GENERIC0];
+
break;
case VP_ARB:
/* ARB_vertex_program - Only the attribute zero (position) array