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-rw-r--r--src/mesa/Makefile78
-rw-r--r--src/mesa/SConscript1
-rw-r--r--src/mesa/drivers/common/meta.c26
-rw-r--r--src/mesa/drivers/dri/common/dri_util.c3
-rw-r--r--src/mesa/drivers/dri/common/spantmp2.h122
-rw-r--r--src/mesa/drivers/dri/i915/i830_reg.h4
-rw-r--r--src/mesa/drivers/dri/i915/i830_texstate.c31
-rw-r--r--src/mesa/drivers/dri/i915/i830_vtbl.c57
-rw-r--r--src/mesa/drivers/dri/i915/i915_context.c1
-rw-r--r--src/mesa/drivers/dri/i915/i915_fragprog.c16
-rw-r--r--src/mesa/drivers/dri/i915/i915_texstate.c2
-rw-r--r--src/mesa/drivers/dri/i915/i915_vtbl.c58
-rw-r--r--src/mesa/drivers/dri/i965/Makefile1
-rw-r--r--src/mesa/drivers/dri/i965/brw_cc.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c10
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h2
-rw-r--r--src/mesa/drivers/dri/i965/brw_curbe.c22
-rw-r--r--src/mesa/drivers/dri/i965/brw_defines.h96
-rw-r--r--src/mesa/drivers/dri/i965/brw_disasm.c5
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.c5
-rw-r--r--src/mesa/drivers/dri/i965/brw_eu.c35
-rw-r--r--src/mesa/drivers/dri/i965/brw_eu.h9
-rw-r--r--src/mesa/drivers/dri/i965/brw_eu_emit.c342
-rw-r--r--src/mesa/drivers/dri/i965/brw_fallback.c43
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp472
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.h21
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp5
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp4
-rw-r--r--src/mesa/drivers/dri/i965/brw_gs.c20
-rw-r--r--src/mesa/drivers/dri/i965/brw_misc_state.c22
-rw-r--r--src/mesa/drivers/dri/i965/brw_program.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_queryobj.c6
-rw-r--r--src/mesa/drivers/dri/i965/brw_state.h3
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_batch.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_cache.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_upload.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_structs.h52
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs.c7
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs.h1
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_emit.c349
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_surface_state.c9
-rw-r--r--src/mesa/drivers/dri/i965/brw_vtbl.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.c131
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.h31
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_emit.c180
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_fp.c19
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_glsl.c1035
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_iz.c32
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_pass0.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_pass1.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_pass2.c45
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_sampler_state.c44
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_state.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c382
-rw-r--r--src/mesa/drivers/dri/i965/gen6_cc.c94
-rw-r--r--src/mesa/drivers/dri/i965/gen6_clip_state.c11
-rw-r--r--src/mesa/drivers/dri/i965/gen6_gs_state.c6
-rw-r--r--src/mesa/drivers/dri/i965/gen6_sampler_state.c2
-rw-r--r--src/mesa/drivers/dri/i965/gen6_scissor_state.c2
-rw-r--r--src/mesa/drivers/dri/i965/gen6_sf_state.c91
-rw-r--r--src/mesa/drivers/dri/i965/gen6_urb.c4
-rw-r--r--src/mesa/drivers/dri/i965/gen6_viewport_state.c2
-rw-r--r--src/mesa/drivers/dri/i965/gen6_vs_state.c31
-rw-r--r--src/mesa/drivers/dri/i965/gen6_wm_state.c37
-rw-r--r--src/mesa/drivers/dri/intel/intel_batchbuffer.c60
-rw-r--r--src/mesa/drivers/dri/intel/intel_batchbuffer.h21
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.c122
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.h4
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffer_objects.c1
-rw-r--r--src/mesa/drivers/dri/intel/intel_clear.c50
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c77
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.h5
-rw-r--r--src/mesa/drivers/dri/intel/intel_extensions.c6
-rw-r--r--src/mesa/drivers/dri/intel/intel_extensions_es2.c15
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c319
-rw-r--r--src/mesa/drivers/dri/intel/intel_mipmap_tree.c4
-rw-r--r--src/mesa/drivers/dri/intel/intel_mipmap_tree.h2
-rw-r--r--src/mesa/drivers/dri/intel/intel_reg.h2
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.c41
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.c82
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.h4
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex.c1
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex.h3
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_copy.c73
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_format.c239
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_image.c153
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_obj.h8
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_validate.c121
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_context.h6
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_driver.c2
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_driver.h2
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_fbo.c1
-rw-r--r--src/mesa/drivers/dri/r200/r200_context.c1
-rw-r--r--src/mesa/drivers/dri/r200/r200_maos_arrays.c1
-rw-r--r--src/mesa/drivers/dri/r200/r200_tex.c1
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c36
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c25
-rw-r--r--src/mesa/drivers/dri/r300/compiler/r500_fragprog.c1
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_compiler.c103
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_compiler.h23
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.c94
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.h16
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_dataflow_swizzles.c1
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_opcodes.c12
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_opcodes.h3
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_optimize.c7
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c2
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c2
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program.c32
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program.h55
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c165
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c2
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_remove_constants.c8
-rw-r--r--src/mesa/drivers/dri/r300/compiler/radeon_rename_regs.c8
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.c1
-rw-r--r--src/mesa/drivers/dri/r300/r300_tex.c1
-rw-r--r--src/mesa/drivers/dri/r600/evergreen_blit.c88
-rw-r--r--src/mesa/drivers/dri/r600/evergreen_state.c24
-rw-r--r--src/mesa/drivers/dri/r600/r600_context.c12
-rw-r--r--src/mesa/drivers/dri/r600/r600_tex.c1
-rw-r--r--src/mesa/drivers/dri/r600/r700_assembler.c149
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h3
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_chipset.h42
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common_context.c3
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_context.c1
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_fbo.c1
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_screen.c48
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_tex.c1
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texture.c1
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texture.h1
-rw-r--r--src/mesa/drivers/dri/sis/server/sis_dri.h9
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_context.h4
-rw-r--r--src/mesa/drivers/dri/unichrome/server/via_dri.h2
-rw-r--r--src/mesa/drivers/osmesa/osmesa.c2
-rw-r--r--src/mesa/drivers/windows/gdi/InitCritSections.cpp5
-rw-r--r--src/mesa/drivers/x11/glxheader.h8
-rw-r--r--src/mesa/drivers/x11/xm_api.c176
-rw-r--r--src/mesa/drivers/x11/xm_buffer.c19
-rw-r--r--src/mesa/drivers/x11/xm_dd.c55
-rw-r--r--src/mesa/drivers/x11/xm_glide.c8
-rw-r--r--src/mesa/drivers/x11/xm_image.c94
-rw-r--r--src/mesa/drivers/x11/xm_line.c4
-rw-r--r--src/mesa/drivers/x11/xm_span.c23
-rw-r--r--src/mesa/drivers/x11/xmesa.h17
-rw-r--r--src/mesa/drivers/x11/xmesaP.h18
-rw-r--r--src/mesa/gl.pc.in1
-rw-r--r--src/mesa/main/APIspec.xml62
-rw-r--r--src/mesa/main/accum.c1
-rw-r--r--src/mesa/main/api_arrayelt.c2
-rw-r--r--src/mesa/main/api_arrayelt.h1
-rw-r--r--src/mesa/main/api_exec.c4
-rw-r--r--src/mesa/main/api_noop.c1
-rw-r--r--src/mesa/main/api_noop.h1
-rw-r--r--src/mesa/main/arrayobj.c2
-rw-r--r--src/mesa/main/atifragshader.c2
-rw-r--r--src/mesa/main/attrib.c1
-rw-r--r--src/mesa/main/bufferobj.c2
-rw-r--r--src/mesa/main/bufferobj.h1
-rw-r--r--src/mesa/main/buffers.c1
-rw-r--r--src/mesa/main/clear.c1
-rw-r--r--src/mesa/main/colormac.h11
-rw-r--r--src/mesa/main/colortab.c2
-rw-r--r--src/mesa/main/compiler.h4
-rw-r--r--src/mesa/main/condrender.c1
-rw-r--r--src/mesa/main/config.h34
-rw-r--r--src/mesa/main/context.c14
-rw-r--r--src/mesa/main/convolve.c1
-rw-r--r--src/mesa/main/cpuinfo.c2
-rw-r--r--src/mesa/main/depth.c6
-rw-r--r--src/mesa/main/depth.h3
-rw-r--r--src/mesa/main/dlist.h1
-rw-r--r--src/mesa/main/drawpix.c1
-rw-r--r--src/mesa/main/drawtex.c2
-rw-r--r--src/mesa/main/enable.c1
-rw-r--r--src/mesa/main/enums.c4
-rw-r--r--src/mesa/main/eval.c1
-rw-r--r--src/mesa/main/eval.h1
-rw-r--r--src/mesa/main/extensions.c913
-rw-r--r--src/mesa/main/fbobject.c115
-rw-r--r--src/mesa/main/fbobject.h3
-rw-r--r--src/mesa/main/feedback.c1
-rw-r--r--src/mesa/main/feedback.h1
-rw-r--r--src/mesa/main/ffvertex_prog.c1
-rw-r--r--src/mesa/main/formats.c141
-rw-r--r--src/mesa/main/formats.h9
-rw-r--r--src/mesa/main/framebuffer.c8
-rw-r--r--src/mesa/main/framebuffer.h3
-rw-r--r--src/mesa/main/get.c75
-rw-r--r--src/mesa/main/getstring.c2
-rw-r--r--src/mesa/main/glapidispatch.h1158
-rw-r--r--src/mesa/main/hint.c1
-rw-r--r--src/mesa/main/histogram.c1
-rw-r--r--src/mesa/main/image.c4
-rw-r--r--src/mesa/main/imports.c4
-rw-r--r--src/mesa/main/matrix.c1
-rw-r--r--src/mesa/main/mipmap.c1
-rw-r--r--src/mesa/main/mtypes.h10
-rw-r--r--src/mesa/main/multisample.c1
-rw-r--r--src/mesa/main/nvprogram.c1
-rw-r--r--src/mesa/main/pack.c170
-rw-r--r--src/mesa/main/pack.h14
-rw-r--r--src/mesa/main/pixel.c1
-rw-r--r--src/mesa/main/pixelstore.c1
-rw-r--r--src/mesa/main/pixeltransfer.c1
-rw-r--r--src/mesa/main/queryobj.c40
-rw-r--r--src/mesa/main/queryobj.h1
-rw-r--r--src/mesa/main/rastpos.c2
-rw-r--r--src/mesa/main/readpix.c1
-rw-r--r--src/mesa/main/remap_helper.h3944
-rw-r--r--src/mesa/main/renderbuffer.c11
-rw-r--r--src/mesa/main/renderbuffer.h6
-rw-r--r--src/mesa/main/scissor.c1
-rw-r--r--src/mesa/main/shaderapi.c9
-rw-r--r--src/mesa/main/shaderobj.c2
-rw-r--r--src/mesa/main/shared.c1
-rw-r--r--src/mesa/main/syncobj.c2
-rw-r--r--src/mesa/main/texcompress.c2
-rw-r--r--src/mesa/main/texcompress.h5
-rw-r--r--src/mesa/main/texcompress_fxt1.c1
-rw-r--r--src/mesa/main/texcompress_fxt1.h1
-rw-r--r--src/mesa/main/texcompress_s3tc.c2
-rw-r--r--src/mesa/main/texcompress_s3tc.h6
-rw-r--r--src/mesa/main/texenv.c1
-rw-r--r--src/mesa/main/texenvprogram.c5
-rw-r--r--src/mesa/main/texenvprogram.h2
-rw-r--r--src/mesa/main/texfetch.c37
-rw-r--r--src/mesa/main/texfetch.h3
-rw-r--r--src/mesa/main/texfetch_tmp.h148
-rw-r--r--src/mesa/main/texformat.c317
-rw-r--r--src/mesa/main/texformat.h2
-rw-r--r--src/mesa/main/texgen.c1
-rw-r--r--src/mesa/main/texgen.h1
-rw-r--r--src/mesa/main/texgetimage.c39
-rw-r--r--src/mesa/main/texgetimage.h6
-rw-r--r--src/mesa/main/teximage.c1962
-rw-r--r--src/mesa/main/teximage.h2
-rw-r--r--src/mesa/main/texobj.c76
-rw-r--r--src/mesa/main/texobj.h6
-rw-r--r--src/mesa/main/texpal.c1
-rw-r--r--src/mesa/main/texparam.c2
-rw-r--r--src/mesa/main/texrender.c42
-rw-r--r--src/mesa/main/texrender.h4
-rw-r--r--src/mesa/main/texstore.c147
-rw-r--r--src/mesa/main/transformfeedback.c2
-rw-r--r--src/mesa/main/transformfeedback.h7
-rw-r--r--src/mesa/main/uniforms.c4
-rw-r--r--src/mesa/main/varray.c8
-rw-r--r--src/mesa/main/varray.h6
-rw-r--r--src/mesa/main/version.c3
-rw-r--r--src/mesa/main/version.h6
-rw-r--r--src/mesa/main/viewport.c7
-rw-r--r--src/mesa/main/viewport.h6
-rw-r--r--src/mesa/main/vtxfmt.c1
-rw-r--r--src/mesa/main/vtxfmt.h1
-rw-r--r--src/mesa/math/m_debug_clip.c31
-rw-r--r--src/mesa/program/arbprogparse.h6
-rw-r--r--src/mesa/program/ir_to_mesa.cpp159
-rw-r--r--src/mesa/program/ir_to_mesa.h7
-rw-r--r--src/mesa/program/nvfragparse.h5
-rw-r--r--src/mesa/program/nvvertparse.h5
-rw-r--r--src/mesa/program/prog_cache.h3
-rw-r--r--src/mesa/program/prog_execute.c12
-rw-r--r--src/mesa/program/prog_instruction.h2
-rw-r--r--src/mesa/program/prog_optimize.h3
-rw-r--r--src/mesa/program/prog_statevars.c30
-rw-r--r--src/mesa/program/prog_statevars.h5
-rw-r--r--src/mesa/program/program.c1
-rw-r--r--src/mesa/program/symbol_table.c85
-rw-r--r--src/mesa/program/symbol_table.h4
-rw-r--r--src/mesa/state_tracker/st_atom.c4
-rw-r--r--src/mesa/state_tracker/st_atom_constbuf.c32
-rw-r--r--src/mesa/state_tracker/st_atom_framebuffer.c18
-rw-r--r--src/mesa/state_tracker/st_atom_pixeltransfer.c4
-rw-r--r--src/mesa/state_tracker/st_atom_sampler.c12
-rw-r--r--src/mesa/state_tracker/st_atom_shader.c145
-rw-r--r--src/mesa/state_tracker/st_cb_accum.c25
-rw-r--r--src/mesa/state_tracker/st_cb_accum.h6
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.c147
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.h9
-rw-r--r--src/mesa/state_tracker/st_cb_blit.c33
-rw-r--r--src/mesa/state_tracker/st_cb_blit.h1
-rw-r--r--src/mesa/state_tracker/st_cb_bufferobjects.c42
-rw-r--r--src/mesa/state_tracker/st_cb_clear.c8
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c246
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.h11
-rw-r--r--src/mesa/state_tracker/st_cb_drawtex.c3
-rw-r--r--src/mesa/state_tracker/st_cb_drawtex.h1
-rw-r--r--src/mesa/state_tracker/st_cb_eglimage.c1
-rw-r--r--src/mesa/state_tracker/st_cb_eglimage.h1
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c39
-rw-r--r--src/mesa/state_tracker/st_cb_feedback.c1
-rw-r--r--src/mesa/state_tracker/st_cb_feedback.h1
-rw-r--r--src/mesa/state_tracker/st_cb_program.c112
-rw-r--r--src/mesa/state_tracker/st_cb_program.h5
-rw-r--r--src/mesa/state_tracker/st_cb_queryobj.c3
-rw-r--r--src/mesa/state_tracker/st_cb_queryobj.h1
-rw-r--r--src/mesa/state_tracker/st_cb_rasterpos.c1
-rw-r--r--src/mesa/state_tracker/st_cb_rasterpos.h1
-rw-r--r--src/mesa/state_tracker/st_cb_readpixels.c17
-rw-r--r--src/mesa/state_tracker/st_cb_readpixels.h4
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c90
-rw-r--r--src/mesa/state_tracker/st_cb_texture.h3
-rw-r--r--src/mesa/state_tracker/st_cb_xformfb.c1
-rw-r--r--src/mesa/state_tracker/st_cb_xformfb.h1
-rw-r--r--src/mesa/state_tracker/st_context.c11
-rw-r--r--src/mesa/state_tracker/st_context.h21
-rw-r--r--src/mesa/state_tracker/st_debug.c4
-rw-r--r--src/mesa/state_tracker/st_draw.c13
-rw-r--r--src/mesa/state_tracker/st_draw.h3
-rw-r--r--src/mesa/state_tracker/st_draw_feedback.c30
-rw-r--r--src/mesa/state_tracker/st_extensions.c5
-rw-r--r--src/mesa/state_tracker/st_format.c131
-rw-r--r--src/mesa/state_tracker/st_format.h3
-rw-r--r--src/mesa/state_tracker/st_gen_mipmap.c41
-rw-r--r--src/mesa/state_tracker/st_gen_mipmap.h4
-rw-r--r--src/mesa/state_tracker/st_manager.c30
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.c43
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.h16
-rw-r--r--src/mesa/state_tracker/st_program.c827
-rw-r--r--src/mesa/state_tracker/st_program.h139
-rw-r--r--src/mesa/state_tracker/st_texture.c54
-rw-r--r--src/mesa/swrast/s_aaline.h2
-rw-r--r--src/mesa/swrast/s_aatriangle.h2
-rw-r--r--src/mesa/swrast/s_accum.h3
-rw-r--r--src/mesa/swrast/s_alpha.h4
-rw-r--r--src/mesa/swrast/s_atifragshader.h2
-rw-r--r--src/mesa/swrast/s_blend.c14
-rw-r--r--src/mesa/swrast/s_blend.h5
-rw-r--r--src/mesa/swrast/s_depth.h5
-rw-r--r--src/mesa/swrast/s_drawpix.c36
-rw-r--r--src/mesa/swrast/s_fog.h3
-rw-r--r--src/mesa/swrast/s_fragprog.h3
-rw-r--r--src/mesa/swrast/s_logic.h4
-rw-r--r--src/mesa/swrast/s_masking.h5
-rw-r--r--src/mesa/swrast/s_readpix.c66
-rw-r--r--src/mesa/swrast/s_span.h7
-rw-r--r--src/mesa/swrast/s_texcombine.c45
-rw-r--r--src/mesa/swrast/s_texcombine.h3
-rw-r--r--src/mesa/swrast/s_texfilter.c1
-rw-r--r--src/mesa/swrast/s_texfilter.h4
-rw-r--r--src/mesa/swrast/s_triangle.c2
-rw-r--r--src/mesa/swrast_setup/ss_triangle.h2
-rw-r--r--src/mesa/swrast_setup/ss_vb.h2
-rw-r--r--src/mesa/tnl/t_vb_program.c32
-rw-r--r--src/mesa/tnl/t_vertex.h5
-rw-r--r--src/mesa/tnl/t_vp_build.c2
-rw-r--r--src/mesa/tnl/t_vp_build.h2
-rw-r--r--src/mesa/tnl/tnl.h5
-rw-r--r--src/mesa/vbo/vbo.h34
-rw-r--r--src/mesa/vbo/vbo_context.c1
-rw-r--r--src/mesa/vbo/vbo_context.h1
-rw-r--r--src/mesa/vbo/vbo_exec.h1
-rw-r--r--src/mesa/vbo/vbo_exec_api.c85
-rw-r--r--src/mesa/vbo/vbo_exec_draw.c1
-rw-r--r--src/mesa/vbo/vbo_save.c1
-rw-r--r--src/mesa/vbo/vbo_save.h5
-rw-r--r--src/mesa/vbo/vbo_save_api.c55
-rw-r--r--src/mesa/vbo/vbo_save_draw.c1
-rw-r--r--src/mesa/vbo/vbo_save_loopback.c1
-rw-r--r--src/mesa/x86/mmx.h4
361 files changed, 10490 insertions, 9417 deletions
diff --git a/src/mesa/Makefile b/src/mesa/Makefile
index 8b0756b84e..25e7cce425 100644
--- a/src/mesa/Makefile
+++ b/src/mesa/Makefile
@@ -6,37 +6,20 @@ include $(TOP)/configs/current
MESA_LIBS := libmesa.a libmesagallium.a
DEPENDS := depend
-ifeq ($(GLES_OVERLAY),1)
-ES1_LIBS := libes1gallium.a
-ES2_LIBS := libes2gallium.a
-DEPENDS += depend.es1 depend.es2
-endif
-
MESA_OBJ_DIR := .
-ES1_OBJ_DIR := objs-es1
-ES2_OBJ_DIR := objs-es2
include sources.mak
# adjust object dirs
-ES1_OBJECTS := $(addprefix $(ES1_OBJ_DIR)/, $(MESA_OBJECTS))
-ES2_OBJECTS := $(addprefix $(ES2_OBJ_DIR)/, $(MESA_OBJECTS))
MESA_OBJECTS := $(addprefix $(MESA_OBJ_DIR)/, $(MESA_OBJECTS))
-
-ES1_GALLIUM_OBJECTS := $(addprefix $(ES1_OBJ_DIR)/, $(MESA_GALLIUM_OBJECTS))
-ES2_GALLIUM_OBJECTS := $(addprefix $(ES2_OBJ_DIR)/, $(MESA_GALLIUM_OBJECTS))
MESA_GALLIUM_OBJECTS := $(addprefix $(MESA_OBJ_DIR)/, $(MESA_GALLIUM_OBJECTS))
# define preprocessor flags
MESA_CPPFLAGS := $(API_DEFINES) $(DEFINES)
-ES1_CPPFLAGS := -DFEATURE_ES1=1 $(DEFINES)
-ES2_CPPFLAGS := -DFEATURE_ES2=1 $(DEFINES)
# append include dirs
MESA_CPPFLAGS += $(INCLUDE_DIRS) $(TALLOC_CFLAGS)
-ES1_CPPFLAGS += -I$(TOP)/src/mapi/es1api $(INCLUDE_DIRS) $(TALLOC_CFLAGS)
-ES2_CPPFLAGS += -I$(TOP)/src/mapi/es2api $(INCLUDE_DIRS) $(TALLOC_CFLAGS)
# tidy compiler flags
CFLAGS := $(filter-out $(DEFINES), $(CFLAGS))
@@ -44,8 +27,6 @@ CXXFLAGS := $(filter-out $(DEFINES), $(CXXFLAGS))
# LLVM is needed for the state tracker
MESA_CFLAGS := $(LLVM_CFLAGS)
-ES1_CFLAGS := $(LLVM_CFLAGS)
-ES2_CFLAGS := $(LLVM_CFLAGS)
define mesa-cc-c
@mkdir -p $(dir $@)
@@ -66,29 +47,9 @@ $(MESA_OBJ_DIR)/%.o: %.cpp
$(MESA_OBJ_DIR)/%.o: %.S
$(call mesa-cc-c,MESA)
-$(ES1_OBJ_DIR)/%.o: %.c
- $(call mesa-cc-c,ES1)
-
-$(ES1_OBJ_DIR)/%.o: %.cpp
- $(call mesa-cxx-c,ES1)
-
-$(ES1_OBJ_DIR)/%.o: %.S
- $(call mesa-cc-c,ES1)
-
-$(ES2_OBJ_DIR)/%.o: %.c
- $(call mesa-cc-c,ES2)
-
-$(ES2_OBJ_DIR)/%.o: %.cpp
- $(call mesa-cxx-c,ES2)
-
-$(ES2_OBJ_DIR)/%.o: %.S
- $(call mesa-cc-c,ES2)
-
-
# Default: build dependencies, then asm_subdirs, GLSL built-in lib,
# then convenience libs (.a) and finally the device drivers:
-default: $(DEPENDS) asm_subdirs \
- $(MESA_LIBS) $(ES1_LIBS) $(ES2_LIBS) driver_subdirs
+default: $(DEPENDS) asm_subdirs $(MESA_LIBS) driver_subdirs
main/api_exec_es1.c: main/APIspec.xml main/es_generator.py main/APIspecutil.py main/APIspec.py
$(PYTHON2) $(PYTHON_FLAGS) main/es_generator.py -S main/APIspec.xml -V GLES1.1 > $@
@@ -103,22 +64,10 @@ main/api_exec_es2.c: main/APIspec.xml main/es_generator.py main/APIspecutil.py m
libmesa.a: $(MESA_OBJECTS) $(GLSL_LIBS)
@ $(MKLIB) -o mesa -static $(MESA_OBJECTS) $(GLSL_LIBS)
-libes1.a: $(ES1_OBJECTS) $(GLSL_LIBS)
- @$(MKLIB) -o es1 -static $(ES1_OBJECTS) $(GLSL_LIBS)
-
-libes2.a: $(ES2_OBJECTS) $(GLSL_LIBS)
- @$(MKLIB) -o es2 -static $(ES2_OBJECTS) $(GLSL_LIBS)
-
# Make archive of subset of core mesa object files for gallium
libmesagallium.a: $(MESA_GALLIUM_OBJECTS) $(GLSL_LIBS)
@ $(MKLIB) -o mesagallium -static $(MESA_GALLIUM_OBJECTS) $(GLSL_LIBS)
-libes1gallium.a: $(ES1_GALLIUM_OBJECTS) $(GLSL_LIBS)
- @$(MKLIB) -o es1gallium -static $(ES1_GALLIUM_OBJECTS) $(GLSL_LIBS)
-
-libes2gallium.a: $(ES2_GALLIUM_OBJECTS) $(GLSL_LIBS)
- @$(MKLIB) -o es2gallium -static $(ES2_GALLIUM_OBJECTS) $(GLSL_LIBS)
-
######################################################################
# Device drivers
driver_subdirs: $(MESA_LIBS)
@@ -146,18 +95,6 @@ depend: $(ALL_SOURCES)
@$(MKDEP) $(MKDEP_OPTIONS) -p$(MESA_OBJ_DIR)/ $(MESA_CPPFLAGS) \
$(ALL_SOURCES) > /dev/null 2>/dev/null
-depend.es1: $(ALL_SOURCES)
- @echo "running $(MKDEP) for ES1"
- @touch $@
- @$(MKDEP) $(MKDEP_OPTIONS) -f$@ -p$(ES1_OBJ_DIR)/ $(ES1_CPPFLAGS) \
- $(ALL_SOURCES) > /dev/null 2>/dev/null
-
-depend.es2: $(ALL_SOURCES)
- @echo "running $(MKDEP) for ES2"
- @touch $@
- @$(MKDEP) $(MKDEP_OPTIONS) -f$@ -p$(ES2_OBJ_DIR)/ $(ES2_CPPFLAGS) \
- $(ALL_SOURCES) > /dev/null 2>/dev/null
-
######################################################################
# Installation rules
@@ -192,6 +129,7 @@ gl_pcedit = sed \
-e 's,@GL_PC_REQ_PRIV@,$(GL_PC_REQ_PRIV),' \
-e 's,@GL_PC_LIB_PRIV@,$(GL_PC_LIB_PRIV),' \
-e 's,@GL_PC_CFLAGS@,$(GL_PC_CFLAGS),' \
+ -e 's,@GLX_TLS@,$(GLX_TLS),' \
-e 's,@GL_LIB@,$(GL_LIB),'
gl.pc: gl.pc.in
@@ -234,17 +172,7 @@ install-dri: default
tags:
etags `find . -name \*.[ch]` $(TOP)/include/GL/*.h
-clean-es1:
- -rm -f $(ES1_LIBS)
- -rm -rf $(ES1_OBJ_DIR)
- -rm -f depend.es1 depend.es1.bak
-
-clean-es2:
- -rm -f $(ES2_LIBS)
- -rm -rf $(ES2_OBJ_DIR)
- -rm -f depend.es2 depend.es2.bak
-
-clean: clean-es1 clean-es2
+clean:
-rm -f */*.o
-rm -f */*/*.o
-rm -f depend depend.bak libmesa.a libmesagallium.a
diff --git a/src/mesa/SConscript b/src/mesa/SConscript
index 08d731de2d..cc4ad09fa3 100644
--- a/src/mesa/SConscript
+++ b/src/mesa/SConscript
@@ -16,7 +16,6 @@ if env['platform'] == 'windows':
env.Append(CPPDEFINES = [
'_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers
'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers
- 'WIN32_THREADS', # use Win32 thread API
])
env.Prepend(CPPPATH = ['#src/talloc'])
else:
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c
index ba8be12571..fd12e4d0a6 100644
--- a/src/mesa/drivers/common/meta.c
+++ b/src/mesa/drivers/common/meta.c
@@ -266,13 +266,16 @@ struct gen_mipmap_state
GLuint FBO;
};
-
+#define MAX_META_OPS_DEPTH 2
/**
* All per-context meta state.
*/
struct gl_meta_state
{
- struct save_state Save; /**< state saved during meta-ops */
+ /** Stack of state saved during meta-ops */
+ struct save_state Save[MAX_META_OPS_DEPTH];
+ /** Save stack depth */
+ GLuint SaveStackDepth;
struct temp_texture TempTex;
@@ -324,8 +327,13 @@ _mesa_meta_free(struct gl_context *ctx)
static void
_mesa_meta_begin(struct gl_context *ctx, GLbitfield state)
{
- struct save_state *save = &ctx->Meta->Save;
+ struct save_state *save;
+
+ /* hope MAX_META_OPS_DEPTH is large enough */
+ assert(ctx->Meta->SaveStackDepth < MAX_META_OPS_DEPTH);
+ save = &ctx->Meta->Save[ctx->Meta->SaveStackDepth++];
+ memset(save, 0, sizeof(*save));
save->SavedState = state;
if (state & META_ALPHA_TEST) {
@@ -575,7 +583,7 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state)
static void
_mesa_meta_end(struct gl_context *ctx)
{
- struct save_state *save = &ctx->Meta->Save;
+ struct save_state *save = &ctx->Meta->Save[--ctx->Meta->SaveStackDepth];
const GLbitfield state = save->SavedState;
if (state & META_ALPHA_TEST) {
@@ -1398,6 +1406,7 @@ _mesa_meta_Clear(struct gl_context *ctx, GLbitfield buffers)
struct vertex verts[4];
/* save all state but scissor, pixel pack/unpack */
GLbitfield metaSave = META_ALL - META_SCISSOR - META_PIXEL_STORE;
+ const GLuint stencilMax = (1 << ctx->DrawBuffer->Visual.stencilBits) - 1;
if (buffers & BUFFER_BITS_COLOR) {
/* if clearing color buffers, don't save/restore colormask */
@@ -1453,7 +1462,7 @@ _mesa_meta_Clear(struct gl_context *ctx, GLbitfield buffers)
_mesa_StencilOpSeparate(GL_FRONT_AND_BACK,
GL_REPLACE, GL_REPLACE, GL_REPLACE);
_mesa_StencilFuncSeparate(GL_FRONT_AND_BACK, GL_ALWAYS,
- ctx->Stencil.Clear & 0x7fffffff,
+ ctx->Stencil.Clear & stencilMax,
ctx->Stencil.WriteMask[0]);
}
else {
@@ -2251,7 +2260,6 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
const GLuint maxLevel = texObj->MaxLevel;
const GLenum minFilterSave = texObj->MinFilter;
const GLenum magFilterSave = texObj->MagFilter;
- const GLint baseLevelSave = texObj->BaseLevel;
const GLint maxLevelSave = texObj->MaxLevel;
const GLboolean genMipmapSave = texObj->GenerateMipmap;
const GLenum wrapSSave = texObj->WrapS;
@@ -2311,7 +2319,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
}
_mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, mipmap->FBO);
- _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
_mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
_mesa_TexParameteri(target, GL_GENERATE_MIPMAP, GL_FALSE);
_mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
@@ -2487,8 +2495,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
}
}
- /* limit sampling to src level */
- _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, srcLevel);
+ /* limit minification to src level */
_mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel);
/* Set to draw into the current dstLevel */
@@ -2540,7 +2547,6 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
_mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, minFilterSave);
_mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, magFilterSave);
- _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, baseLevelSave);
_mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, maxLevelSave);
_mesa_TexParameteri(target, GL_GENERATE_MIPMAP, genMipmapSave);
_mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, wrapSSave);
diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c
index a5b71bd40a..bf8cf6eec0 100644
--- a/src/mesa/drivers/dri/common/dri_util.c
+++ b/src/mesa/drivers/dri/common/dri_util.c
@@ -790,6 +790,9 @@ driCreateNewScreen(int scrn,
static const __DRIextension *emptyExtensionList[] = { NULL };
__DRIscreen *psp;
+ if (driDriverAPI.InitScreen == NULL)
+ return NULL;
+
psp = calloc(1, sizeof *psp);
if (!psp)
return NULL;
diff --git a/src/mesa/drivers/dri/common/spantmp2.h b/src/mesa/drivers/dri/common/spantmp2.h
index abd79562f9..f436d1398c 100644
--- a/src/mesa/drivers/dri/common/spantmp2.h
+++ b/src/mesa/drivers/dri/common/spantmp2.h
@@ -48,6 +48,15 @@
#define HW_WRITE_CLIPLOOP() HW_CLIPLOOP()
#endif
+#ifdef SPANTMP_MESA_FMT
+#define SPANTMP_PIXEL_FMT GL_NONE
+#define SPANTMP_PIXEL_TYPE GL_NONE
+#endif
+
+#ifndef SPANTMP_MESA_FMT
+#define SPANTMP_MESA_FMT MESA_FORMAT_COUNT
+#endif
+
#if (SPANTMP_PIXEL_FMT == GL_RGB) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5)
/**
@@ -445,6 +454,118 @@
rgba[3] = p; \
} while (0)
+#elif (SPANTMP_MESA_FMT == MESA_FORMAT_R8)
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) ( buf + (_x) + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLubyte *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLubyte *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+# define INIT_MONO_PIXEL(p, color) \
+ p = color[0]
+
+# define WRITE_RGBA(_x, _y, r, g, b, a) \
+ PUT_VALUE(_x, _y, r)
+
+#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLubyte p = GET_VALUE(_x, _y); \
+ rgba[0] = p; \
+ rgba[1] = 0; \
+ rgba[2] = 0; \
+ rgba[3] = 0; \
+ } while (0)
+
+#elif (SPANTMP_MESA_FMT == MESA_FORMAT_RG88)
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) ( buf + (_x) * 2 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+# define INIT_MONO_PIXEL(p, color) \
+ PACK_COLOR_8888(color[0], color[1], 0, 0)
+
+# define WRITE_RGBA(_x, _y, r, g, b, a) \
+ PUT_VALUE(_x, _y, r)
+
+#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLushort p = GET_VALUE(_x, _y); \
+ rgba[0] = p & 0xff; \
+ rgba[1] = (p >> 8) & 0xff; \
+ rgba[2] = 0; \
+ rgba[3] = 0; \
+ } while (0)
+
+#elif (SPANTMP_MESA_FMT == MESA_FORMAT_R16)
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) ( buf + (_x) * 2 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+# define INIT_MONO_PIXEL(p, color) \
+ p = color[0]
+
+# define WRITE_RGBA(_x, _y, r, g, b, a) \
+ PUT_VALUE(_x, _y, r)
+
+#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLushort p = GET_VALUE(_x, _y); \
+ rgba[0] = p; \
+ rgba[1] = 0; \
+ rgba[2] = 0; \
+ rgba[3] = 0; \
+ } while (0)
+
+#elif (SPANTMP_MESA_FMT == MESA_FORMAT_RG1616)
+
+#ifndef GET_VALUE
+#ifndef GET_PTR
+#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch)
+#endif
+
+#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y))
+#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v)
+#endif /* GET_VALUE */
+
+# define INIT_MONO_PIXEL(p, color) \
+ ((color[1] << 16) | (color[0]))
+
+# define WRITE_RGBA(_x, _y, r, g, b, a) \
+ PUT_VALUE(_x, _y, r)
+
+#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p)
+
+#define READ_RGBA( rgba, _x, _y ) \
+ do { \
+ GLuint p = GET_VALUE(_x, _y); \
+ rgba[0] = p & 0xffff; \
+ rgba[1] = (p >> 16) & 0xffff; \
+ rgba[2] = 0; \
+ rgba[3] = 0; \
+ } while (0)
+
#else
#error SPANTMP_PIXEL_FMT must be set to a valid value!
#endif
@@ -914,3 +1035,4 @@ static void TAG(InitPointers)(struct gl_renderbuffer *rb)
#undef GET_PTR
#undef SPANTMP_PIXEL_FMT
#undef SPANTMP_PIXEL_TYPE
+#undef SPANTMP_MESA_FMT
diff --git a/src/mesa/drivers/dri/i915/i830_reg.h b/src/mesa/drivers/dri/i915/i830_reg.h
index ae1317029a..99ee1bb4e9 100644
--- a/src/mesa/drivers/dri/i915/i830_reg.h
+++ b/src/mesa/drivers/dri/i915/i830_reg.h
@@ -585,6 +585,8 @@
#define TM0S2_VERITCAL_LINE_STRIDE_OFF (1<<12)
#define TM0S2_OUTPUT_CHAN_SHIFT 10
#define TM0S2_OUTPUT_CHAN_MASK (3<<10)
+#define TM0S2_BASE_MIP_LEVEL_SHIFT 1
+#define TM0S2_LOD_PRECLAMP (1 << 0)
#define TM0S3_MIP_FILTER_MASK (0x3<<30)
#define TM0S3_MIP_FILTER_SHIFT 30
@@ -605,6 +607,8 @@
#define TM0S3_MAX_MIP_MASK (0xff<<9)
#define TM0S3_MIN_MIP_SHIFT 3
#define TM0S3_MIN_MIP_MASK (0x3f<<3)
+#define TM0S3_MIN_MIP_SHIFT_830 5
+#define TM0S3_MIN_MIP_MASK_830 (0x3f<<5)
#define TM0S3_KILL_PIXEL (1<<2)
#define TM0S3_KEYED_FILTER (1<<1)
#define TM0S3_CHROMA_KEY (1<<0)
diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c
index b3bb8837cc..c35b4b5ed0 100644
--- a/src/mesa/drivers/dri/i915/i830_texstate.c
+++ b/src/mesa/drivers/dri/i915/i830_texstate.c
@@ -28,13 +28,14 @@
#include "main/mtypes.h"
#include "main/enums.h"
#include "main/colormac.h"
+#include "main/macros.h"
#include "intel_mipmap_tree.h"
#include "intel_tex.h"
#include "i830_context.h"
#include "i830_reg.h"
-
+#include "intel_chipset.h"
static GLuint
@@ -139,9 +140,9 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
/* Get first image here, since intelObj->firstLevel will get set in
* the intel_finalize_mipmap_tree() call above.
*/
- firstImage = tObj->Image[0][intelObj->firstLevel];
+ firstImage = tObj->Image[0][tObj->BaseLevel];
- intel_miptree_get_image_offset(intelObj->mt, intelObj->firstLevel, 0, 0,
+ intel_miptree_get_image_offset(intelObj->mt, tObj->BaseLevel, 0, 0,
&dst_x, &dst_y);
drm_intel_bo_reference(intelObj->mt->region->buffer);
@@ -189,6 +190,8 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
{
GLuint minFilt, mipFilt, magFilt;
+ float maxlod;
+ uint32_t minlod_fixed, maxlod_fixed;
switch (tObj->MinFilter) {
case GL_NEAREST:
@@ -252,10 +255,24 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
state[I830_TEXREG_TM0S3] |= SS2_COLORSPACE_CONVERSION;
#endif
- state[I830_TEXREG_TM0S3] |= ((intelObj->lastLevel -
- intelObj->firstLevel) *
- 4) << TM0S3_MIN_MIP_SHIFT;
-
+ /* We get one field with fraction bits for the maximum
+ * addressable (smallest resolution) LOD. Use it to cover both
+ * MAX_LEVEL and MAX_LOD.
+ */
+ minlod_fixed = U_FIXED(CLAMP(tObj->MinLod, 0.0, 11), 4);
+ maxlod = MIN2(tObj->MaxLod, tObj->_MaxLevel - tObj->BaseLevel);
+ if (intel->intelScreen->deviceID == PCI_CHIP_I855_GM ||
+ intel->intelScreen->deviceID == PCI_CHIP_I865_G) {
+ maxlod_fixed = U_FIXED(CLAMP(maxlod, 0.0, 11.75), 2);
+ maxlod_fixed = MAX2(maxlod_fixed, (minlod_fixed + 3) >> 2);
+ state[I830_TEXREG_TM0S3] |= maxlod_fixed << TM0S3_MIN_MIP_SHIFT;
+ state[I830_TEXREG_TM0S2] |= TM0S2_LOD_PRECLAMP;
+ } else {
+ maxlod_fixed = U_FIXED(CLAMP(maxlod, 0.0, 11), 0);
+ maxlod_fixed = MAX2(maxlod_fixed, (minlod_fixed + 15) >> 4);
+ state[I830_TEXREG_TM0S3] |= maxlod_fixed << TM0S3_MIN_MIP_SHIFT_830;
+ }
+ state[I830_TEXREG_TM0S3] |= minlod_fixed << TM0S3_MAX_MIP_SHIFT;
state[I830_TEXREG_TM0S3] |= ((minFilt << TM0S3_MIN_FILTER_SHIFT) |
(mipFilt << TM0S3_MIP_FILTER_SHIFT) |
(magFilt << TM0S3_MAG_FILTER_SHIFT));
diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c
index f7fdb78d05..ebdefeac87 100644
--- a/src/mesa/drivers/dri/i915/i830_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i830_vtbl.c
@@ -364,7 +364,7 @@ i830_emit_invarient_state(struct intel_context *intel)
#define emit( intel, state, size ) \
- intel_batchbuffer_data(intel->batch, state, size )
+ intel_batchbuffer_data(intel->batch, state, size, false)
static GLuint
get_dirty(struct i830_hw_state *state)
@@ -429,7 +429,8 @@ i830_emit_state(struct intel_context *intel)
* batchbuffer fills up.
*/
intel_batchbuffer_require_space(intel->batch,
- get_state_size(state) + INTEL_PRIM_EMIT_SIZE);
+ get_state_size(state) + INTEL_PRIM_EMIT_SIZE,
+ false);
count = 0;
again:
aper_count = 0;
@@ -534,14 +535,9 @@ i830_emit_state(struct intel_context *intel)
BEGIN_BATCH(I830_TEX_SETUP_SIZE + 1);
OUT_BATCH(state->Tex[i][I830_TEXREG_TM0LI]);
- if (state->tex_buffer[i]) {
- OUT_RELOC(state->tex_buffer[i],
- I915_GEM_DOMAIN_SAMPLER, 0,
- state->tex_offset[i]);
- }
- else {
- OUT_BATCH(state->tex_offset[i]);
- }
+ OUT_RELOC(state->tex_buffer[i],
+ I915_GEM_DOMAIN_SAMPLER, 0,
+ state->tex_offset[i]);
OUT_BATCH(state->Tex[i][I830_TEXREG_TM0S1]);
OUT_BATCH(state->Tex[i][I830_TEXREG_TM0S2]);
@@ -584,6 +580,27 @@ i830_destroy_context(struct intel_context *intel)
_tnl_free_vertices(&intel->ctx);
}
+static uint32_t i830_render_target_format_for_mesa_format[MESA_FORMAT_COUNT] =
+{
+ [MESA_FORMAT_ARGB8888] = DV_PF_8888,
+ [MESA_FORMAT_XRGB8888] = DV_PF_8888,
+ [MESA_FORMAT_RGB565] = DV_PF_565,
+ [MESA_FORMAT_ARGB1555] = DV_PF_1555,
+ [MESA_FORMAT_ARGB4444] = DV_PF_4444,
+};
+
+static bool
+i830_render_target_supported(gl_format format)
+{
+ if (format == MESA_FORMAT_S8_Z24 ||
+ format == MESA_FORMAT_X8_Z24 ||
+ format == MESA_FORMAT_Z16) {
+ return true;
+ }
+
+ return i830_render_target_format_for_mesa_format[format] != 0;
+}
+
static void
i830_set_draw_region(struct intel_context *intel,
struct intel_region *color_regions[],
@@ -623,24 +640,7 @@ i830_set_draw_region(struct intel_context *intel,
DSTORG_VERT_BIAS(0x8) | DEPTH_IS_Z); /* .5 */
if (irb != NULL) {
- switch (irb->Base.Format) {
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_XRGB8888:
- value |= DV_PF_8888;
- break;
- case MESA_FORMAT_RGB565:
- value |= DV_PF_565;
- break;
- case MESA_FORMAT_ARGB1555:
- value |= DV_PF_1555;
- break;
- case MESA_FORMAT_ARGB4444:
- value |= DV_PF_4444;
- break;
- default:
- _mesa_problem(ctx, "Bad renderbuffer format: %d\n",
- irb->Base.Format);
- }
+ value |= i830_render_target_format_for_mesa_format[irb->Base.Format];
}
if (depth_region && depth_region->cpp == 4) {
@@ -728,4 +728,5 @@ i830InitVtbl(struct i830_context *i830)
i830->intel.vtbl.assert_not_dirty = i830_assert_not_dirty;
i830->intel.vtbl.finish_batch = intel_finish_vb;
i830->intel.vtbl.invalidate_state = i830_invalidate_state;
+ i830->intel.vtbl.render_target_supported = i830_render_target_supported;
}
diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c
index f943f81dd0..f32f3cf602 100644
--- a/src/mesa/drivers/dri/i915/i915_context.c
+++ b/src/mesa/drivers/dri/i915/i915_context.c
@@ -176,6 +176,7 @@ i915CreateContext(int api,
ctx->ShaderCompilerOptions[MESA_SHADER_VERTEX].EmitCondCodes = GL_TRUE;
ctx->ShaderCompilerOptions[MESA_SHADER_FRAGMENT].EmitNoIfs = GL_TRUE;
ctx->ShaderCompilerOptions[MESA_SHADER_FRAGMENT].EmitNoNoise = GL_TRUE;
+ ctx->ShaderCompilerOptions[MESA_SHADER_FRAGMENT].EmitNoPow = GL_TRUE;
ctx->Const.MaxDrawBuffers = 1;
diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c
index c00ee415b6..1c6e984517 100644
--- a/src/mesa/drivers/dri/i915/i915_fragprog.c
+++ b/src/mesa/drivers/dri/i915/i915_fragprog.c
@@ -569,10 +569,14 @@ upload_program(struct i915_fragment_program *p)
if (inst->DstReg.CondMask == COND_TR) {
tmp = i915_get_utemp(p);
+ /* The KIL instruction discards the fragment if any component of
+ * the source is < 0. Emit an immediate operand of {-1}.xywz.
+ */
i915_emit_texld(p, get_live_regs(p, inst),
tmp, A0_DEST_CHANNEL_ALL,
0, /* use a dummy dest reg */
- swizzle(tmp, ONE, ONE, ONE, ONE), /* always */
+ negate(swizzle(tmp, ONE, ONE, ONE, ONE),
+ 1, 1, 1, 1),
T0_TEXKILL);
} else {
p->error = 1;
@@ -1158,11 +1162,6 @@ translate_program(struct i915_fragment_program *p)
fixup_depth_write(p);
i915_fini_program(p);
- if (INTEL_DEBUG & DEBUG_WM) {
- printf("i915:\n");
- i915_disassemble_program(i915->state.Program, i915->state.ProgramSize);
- }
-
p->translated = 1;
}
@@ -1423,6 +1422,11 @@ i915ValidateFragmentProgram(struct i915_context *i915)
if (!p->on_hardware)
i915_upload_program(i915, p);
+
+ if (INTEL_DEBUG & DEBUG_WM) {
+ printf("i915:\n");
+ i915_disassemble_program(i915->state.Program, i915->state.ProgramSize);
+ }
}
void
diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c
index c724a21496..af140c85f5 100644
--- a/src/mesa/drivers/dri/i915/i915_texstate.c
+++ b/src/mesa/drivers/dri/i915/i915_texstate.c
@@ -156,7 +156,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
/* Get first image here, since intelObj->firstLevel will get set in
* the intel_finalize_mipmap_tree() call above.
*/
- firstImage = tObj->Image[0][intelObj->firstLevel];
+ firstImage = tObj->Image[0][tObj->BaseLevel];
drm_intel_bo_reference(intelObj->mt->region->buffer);
i915->state.tex_buffer[unit] = intelObj->mt->region->buffer;
diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c
index 59dfe08563..a94b957127 100644
--- a/src/mesa/drivers/dri/i915/i915_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i915_vtbl.c
@@ -217,7 +217,7 @@ i915_emit_invarient_state(struct intel_context *intel)
#define emit(intel, state, size ) \
- intel_batchbuffer_data(intel->batch, state, size)
+ intel_batchbuffer_data(intel->batch, state, size, false)
static GLuint
get_dirty(struct i915_hw_state *state)
@@ -300,7 +300,8 @@ i915_emit_state(struct intel_context *intel)
* batchbuffer fills up.
*/
intel_batchbuffer_require_space(intel->batch,
- get_state_size(state) + INTEL_PRIM_EMIT_SIZE);
+ get_state_size(state) + INTEL_PRIM_EMIT_SIZE,
+ false);
count = 0;
again:
aper_count = 0;
@@ -435,15 +436,9 @@ i915_emit_state(struct intel_context *intel)
OUT_BATCH((dirty & I915_UPLOAD_TEX_ALL) >> I915_UPLOAD_TEX_0_SHIFT);
for (i = 0; i < I915_TEX_UNITS; i++)
if (dirty & I915_UPLOAD_TEX(i)) {
-
- if (state->tex_buffer[i]) {
- OUT_RELOC(state->tex_buffer[i],
- I915_GEM_DOMAIN_SAMPLER, 0,
- state->tex_offset[i]);
- }
- else {
- OUT_BATCH(state->tex_offset[i]);
- }
+ OUT_RELOC(state->tex_buffer[i],
+ I915_GEM_DOMAIN_SAMPLER, 0,
+ state->tex_offset[i]);
OUT_BATCH(state->Tex[i][I915_TEXREG_MS3]);
OUT_BATCH(state->Tex[i][I915_TEXREG_MS4]);
@@ -523,6 +518,27 @@ i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
}
}
+static uint32_t i915_render_target_format_for_mesa_format[MESA_FORMAT_COUNT] =
+{
+ [MESA_FORMAT_ARGB8888] = DV_PF_8888,
+ [MESA_FORMAT_XRGB8888] = DV_PF_8888,
+ [MESA_FORMAT_RGB565] = DV_PF_565 | DITHER_FULL_ALWAYS,
+ [MESA_FORMAT_ARGB1555] = DV_PF_1555 | DITHER_FULL_ALWAYS,
+ [MESA_FORMAT_ARGB4444] = DV_PF_4444 | DITHER_FULL_ALWAYS,
+};
+
+static bool
+i915_render_target_supported(gl_format format)
+{
+ if (format == MESA_FORMAT_S8_Z24 ||
+ format == MESA_FORMAT_X8_Z24 ||
+ format == MESA_FORMAT_Z16) {
+ return true;
+ }
+
+ return i915_render_target_format_for_mesa_format[format] != 0;
+}
+
static void
i915_set_draw_region(struct intel_context *intel,
struct intel_region *color_regions[],
@@ -562,24 +578,7 @@ i915_set_draw_region(struct intel_context *intel,
DSTORG_VERT_BIAS(0x8) | /* .5 */
LOD_PRECLAMP_OGL | TEX_DEFAULT_COLOR_OGL);
if (irb != NULL) {
- switch (irb->Base.Format) {
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_XRGB8888:
- value |= DV_PF_8888;
- break;
- case MESA_FORMAT_RGB565:
- value |= DV_PF_565 | DITHER_FULL_ALWAYS;
- break;
- case MESA_FORMAT_ARGB1555:
- value |= DV_PF_1555 | DITHER_FULL_ALWAYS;
- break;
- case MESA_FORMAT_ARGB4444:
- value |= DV_PF_4444 | DITHER_FULL_ALWAYS;
- break;
- default:
- _mesa_problem(ctx, "Bad renderbuffer format: %d\n",
- irb->Base.Format);
- }
+ value |= i915_render_target_format_for_mesa_format[irb->Base.Format];
}
/* This isn't quite safe, thus being hidden behind an option. When changing
@@ -686,4 +685,5 @@ i915InitVtbl(struct i915_context *i915)
i915->intel.vtbl.update_texture_state = i915UpdateTextureState;
i915->intel.vtbl.assert_not_dirty = i915_assert_not_dirty;
i915->intel.vtbl.finish_batch = intel_finish_vb;
+ i915->intel.vtbl.render_target_supported = i915_render_target_supported;
}
diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile
index e3ca863fe5..7c3ac0c14e 100644
--- a/src/mesa/drivers/dri/i965/Makefile
+++ b/src/mesa/drivers/dri/i965/Makefile
@@ -81,7 +81,6 @@ DRIVER_SOURCES = \
brw_wm_emit.c \
brw_wm_fp.c \
brw_wm_iz.c \
- brw_wm_glsl.c \
brw_wm_pass0.c \
brw_wm_pass1.c \
brw_wm_pass2.c \
diff --git a/src/mesa/drivers/dri/i965/brw_cc.c b/src/mesa/drivers/dri/i965/brw_cc.c
index d3a1233aac..d286c9dbdc 100644
--- a/src/mesa/drivers/dri/i965/brw_cc.c
+++ b/src/mesa/drivers/dri/i965/brw_cc.c
@@ -239,7 +239,7 @@ static void upload_blend_constant_color(struct brw_context *brw)
struct brw_blend_constant_color bcc;
memset(&bcc, 0, sizeof(bcc));
- bcc.header.opcode = CMD_BLEND_CONSTANT_COLOR;
+ bcc.header.opcode = _3DSTATE_BLEND_CONSTANT_COLOR;
bcc.header.length = sizeof(bcc)/4-2;
bcc.blend_constant_color[0] = ctx->Color.BlendColor[0];
bcc.blend_constant_color[1] = ctx->Color.BlendColor[1];
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index cb0a8b96c9..8fc322fd82 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -122,9 +122,6 @@ GLboolean brwCreateContext( int api,
(i == MESA_SHADER_FRAGMENT);
ctx->ShaderCompilerOptions[i].EmitNoIndirectTemp =
(i == MESA_SHADER_FRAGMENT);
-
- if (intel->gen == 6)
- ctx->ShaderCompilerOptions[i].EmitNoIfs = (i == MESA_SHADER_VERTEX);
}
ctx->Const.VertexProgram.MaxNativeInstructions = (16 * 1024);
@@ -154,6 +151,13 @@ GLboolean brwCreateContext( int api,
MIN2(ctx->Const.FragmentProgram.MaxNativeParameters,
ctx->Const.FragmentProgram.MaxEnvParams);
+ /* Gen6 converts quads to polygon in beginning of 3D pipeline,
+ but we're not sure how it's actually done for vertex order,
+ that affect provoking vertex decision. Always use last vertex
+ convention for quad primitive which works as expected for now. */
+ if (intel->gen == 6)
+ ctx->Const.QuadsFollowProvokingVertexConvention = GL_FALSE;
+
if (intel->is_g4x || intel->gen >= 5) {
brw->CMD_VF_STATISTICS = CMD_VF_STATISTICS_GM45;
brw->CMD_PIPELINE_SELECT = CMD_PIPELINE_SELECT_GM45;
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 335339515a..7069724466 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -171,7 +171,6 @@ struct brw_vertex_program {
struct brw_fragment_program {
struct gl_fragment_program program;
GLuint id; /**< serial no. to identify frag progs, never re-used */
- GLboolean isGLSL; /**< really, any IF/LOOP/CONT/BREAK instructions */
/** for debugging, which texture units are referenced */
GLbitfield tex_units_used;
@@ -211,6 +210,7 @@ struct brw_wm_prog_data {
GLuint nr_params; /**< number of float params/constants */
GLuint nr_pull_params;
GLboolean error;
+ int dispatch_width;
/* Pointer to tracked values (only valid once
* _mesa_load_state_parameters has been called at runtime).
diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c
index 7b823eb201..877b22fec1 100644
--- a/src/mesa/drivers/dri/i965/brw_curbe.c
+++ b/src/mesa/drivers/dri/i965/brw_curbe.c
@@ -242,21 +242,13 @@ static void prepare_constant_buffer(struct brw_context *brw)
GLuint offset = brw->curbe.vs_start * 16;
GLuint nr = brw->vs.prog_data->nr_params / 4;
- if (vp->use_const_buffer) {
- /* Load the subset of push constants that will get used when
- * we also have a pull constant buffer.
- */
- for (i = 0; i < vp->program.Base.Parameters->NumParameters; i++) {
- if (brw->vs.constant_map[i] != -1) {
- assert(brw->vs.constant_map[i] <= nr);
- memcpy(buf + offset + brw->vs.constant_map[i] * 4,
- vp->program.Base.Parameters->ParameterValues[i],
- 4 * sizeof(float));
- }
- }
- } else {
- for (i = 0; i < nr; i++) {
- memcpy(buf + offset + i * 4,
+ /* Load the subset of push constants that will get used when
+ * we also have a pull constant buffer.
+ */
+ for (i = 0; i < vp->program.Base.Parameters->NumParameters; i++) {
+ if (brw->vs.constant_map[i] != -1) {
+ assert(brw->vs.constant_map[i] <= nr);
+ memcpy(buf + offset + brw->vs.constant_map[i] * 4,
vp->program.Base.Parameters->ParameterValues[i],
4 * sizeof(float));
}
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
index 239586a036..2f7dcc2dda 100644
--- a/src/mesa/drivers/dri/i965/brw_defines.h
+++ b/src/mesa/drivers/dri/i965/brw_defines.h
@@ -35,28 +35,6 @@
/* 3D state:
*/
-#define _3DOP_3DSTATE_PIPELINED 0x0
-#define _3DOP_3DSTATE_NONPIPELINED 0x1
-#define _3DOP_3DCONTROL 0x2
-#define _3DOP_3DPRIMITIVE 0x3
-
-#define _3DSTATE_PIPELINED_POINTERS 0x00
-#define _3DSTATE_BINDING_TABLE_POINTERS 0x01
-#define _3DSTATE_VERTEX_BUFFERS 0x08
-#define _3DSTATE_VERTEX_ELEMENTS 0x09
-#define _3DSTATE_INDEX_BUFFER 0x0A
-#define _3DSTATE_VF_STATISTICS 0x0B
-#define _3DSTATE_DRAWING_RECTANGLE 0x00
-#define _3DSTATE_CONSTANT_COLOR 0x01
-#define _3DSTATE_SAMPLER_PALETTE_LOAD 0x02
-#define _3DSTATE_CHROMA_KEY 0x04
-#define _3DSTATE_DEPTH_BUFFER 0x05
-#define _3DSTATE_POLY_STIPPLE_OFFSET 0x06
-#define _3DSTATE_POLY_STIPPLE_PATTERN 0x07
-#define _3DSTATE_LINE_STIPPLE 0x08
-#define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP 0x09
-#define _3DCONTROL 0x00
-
#define PIPE_CONTROL_NOWRITE 0x00
#define PIPE_CONTROL_WRITEIMMEDIATE 0x01
#define PIPE_CONTROL_WRITEDEPTH 0x02
@@ -389,6 +367,7 @@
#define BRW_SURFACEFORMAT_R8_SSCALED 0x149
#define BRW_SURFACEFORMAT_R8_USCALED 0x14A
#define BRW_SURFACEFORMAT_L8_UNORM_SRGB 0x14C
+#define BRW_SURFACEFORMAT_DXT1_RGB_SRGB 0x180
#define BRW_SURFACEFORMAT_R1_UINT 0x181
#define BRW_SURFACEFORMAT_YCRCB_NORMAL 0x182
#define BRW_SURFACEFORMAT_YCRCB_SWAPUVY 0x183
@@ -462,6 +441,13 @@
#define BRW_COMPRESSION_2NDHALF 1
#define BRW_COMPRESSION_COMPRESSED 2
+#define GEN6_COMPRESSION_1Q 0
+#define GEN6_COMPRESSION_2Q 1
+#define GEN6_COMPRESSION_3Q 2
+#define GEN6_COMPRESSION_4Q 3
+#define GEN6_COMPRESSION_1H 0
+#define GEN6_COMPRESSION_2H 2
+
#define BRW_CONDITIONAL_NONE 0
#define BRW_CONDITIONAL_Z 1
#define BRW_CONDITIONAL_NZ 2
@@ -837,7 +823,7 @@
# define GEN6_BINDING_TABLE_MODIFY_GS (1 << 9)
# define GEN6_BINDING_TABLE_MODIFY_PS (1 << 12)
-#define CMD_3D_SAMPLER_STATE_POINTERS 0x7802 /* SNB+ */
+#define _3DSTATE_SAMPLER_STATE_POINTERS 0x7802 /* GEN6+ */
# define PS_SAMPLER_STATE_CHANGE (1 << 12)
# define GS_SAMPLER_STATE_CHANGE (1 << 9)
# define VS_SAMPLER_STATE_CHANGE (1 << 8)
@@ -878,27 +864,29 @@
#define CMD_INDEX_BUFFER 0x780a
#define CMD_VF_STATISTICS_965 0x780b
#define CMD_VF_STATISTICS_GM45 0x680b
-#define CMD_3D_CC_STATE_POINTERS 0x780e /* GEN6+ */
+#define _3DSTATE_CC_STATE_POINTERS 0x780e /* GEN6+ */
-#define CMD_URB 0x7805 /* GEN6+ */
+#define _3DSTATE_URB 0x7805 /* GEN6+ */
# define GEN6_URB_VS_SIZE_SHIFT 16
# define GEN6_URB_VS_ENTRIES_SHIFT 0
# define GEN6_URB_GS_ENTRIES_SHIFT 8
# define GEN6_URB_GS_SIZE_SHIFT 0
-#define CMD_VIEWPORT_STATE_POINTERS 0x780d /* GEN6+ */
+#define _3DSTATE_VIEWPORT_STATE_POINTERS 0x780d /* GEN6+ */
# define GEN6_CC_VIEWPORT_MODIFY (1 << 12)
# define GEN6_SF_VIEWPORT_MODIFY (1 << 11)
# define GEN6_CLIP_VIEWPORT_MODIFY (1 << 10)
-#define CMD_3D_SCISSOR_STATE_POINTERS 0x780f /* GEN6+ */
+#define _3DSTATE_SCISSOR_STATE_POINTERS 0x780f /* GEN6+ */
-#define CMD_3D_VS_STATE 0x7810 /* GEN6+ */
+#define _3DSTATE_VS 0x7810 /* GEN6+ */
/* DW2 */
# define GEN6_VS_SPF_MODE (1 << 31)
# define GEN6_VS_VECTOR_MASK_ENABLE (1 << 30)
# define GEN6_VS_SAMPLER_COUNT_SHIFT 27
# define GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
+# define GEN6_VS_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
+# define GEN6_VS_FLOATING_POINT_MODE_ALT (1 << 16)
/* DW4 */
# define GEN6_VS_DISPATCH_START_GRF_SHIFT 20
# define GEN6_VS_URB_READ_LENGTH_SHIFT 11
@@ -909,7 +897,7 @@
# define GEN6_VS_CACHE_DISABLE (1 << 1)
# define GEN6_VS_ENABLE (1 << 0)
-#define CMD_3D_GS_STATE 0x7811 /* GEN6+ */
+#define _3DSTATE_GS 0x7811 /* GEN6+ */
/* DW2 */
# define GEN6_GS_SPF_MODE (1 << 31)
# define GEN6_GS_VECTOR_MASK_ENABLE (1 << 30)
@@ -927,7 +915,7 @@
/* DW6 */
# define GEN6_GS_ENABLE (1 << 15)
-#define CMD_3D_CLIP_STATE 0x7812 /* GEN6+ */
+#define _3DSTATE_CLIP 0x7812 /* GEN6+ */
/* DW1 */
# define GEN6_CLIP_STATISTICS_ENABLE (1 << 10)
/**
@@ -957,7 +945,7 @@
# define GEN6_CLIP_MAX_POINT_WIDTH_SHIFT 6
# define GEN6_CLIP_FORCE_ZERO_RTAINDEX (1 << 5)
-#define CMD_3D_SF_STATE 0x7813 /* GEN6+ */
+#define _3DSTATE_SF 0x7813 /* GEN6+ */
/* DW1 */
# define GEN6_SF_NUM_OUTPUTS_SHIFT 22
# define GEN6_SF_SWIZZLE_ENABLE (1 << 21)
@@ -1022,18 +1010,27 @@
# define ATTRIBUTE_0_CONST_SOURCE_SHIFT 9
# define ATTRIBUTE_0_SWIZZLE_SHIFT 6
# define ATTRIBUTE_0_SOURCE_SHIFT 0
+
+# define ATTRIBUTE_SWIZZLE_INPUTATTR 0
+# define ATTRIBUTE_SWIZZLE_INPUTATTR_FACING 1
+# define ATTRIBUTE_SWIZZLE_INPUTATTR_W 2
+# define ATTRIBUTE_SWIZZLE_INPUTATTR_FACING_W 3
+# define ATTRIBUTE_SWIZZLE_SHIFT 6
+
/* DW16: Point sprite texture coordinate enables */
/* DW17: Constant interpolation enables */
/* DW18: attr 0-7 wrap shortest enables */
/* DW19: attr 8-16 wrap shortest enables */
-#define CMD_3D_WM_STATE 0x7814 /* GEN6+ */
+#define _3DSTATE_WM 0x7814 /* GEN6+ */
/* DW1: kernel pointer */
/* DW2 */
# define GEN6_WM_SPF_MODE (1 << 31)
# define GEN6_WM_VECTOR_MASK_ENABLE (1 << 30)
# define GEN6_WM_SAMPLER_COUNT_SHIFT 27
# define GEN6_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT 18
+# define GEN6_WM_FLOATING_POINT_MODE_IEEE_754 (0 << 16)
+# define GEN6_WM_FLOATING_POINT_MODE_ALT (1 << 16)
/* DW3: scratch space */
/* DW4 */
# define GEN6_WM_STATISTICS_ENABLE (1 << 31)
@@ -1088,34 +1085,34 @@
/* DW7: kernel 1 pointer */
/* DW8: kernel 2 pointer */
-#define CMD_3D_CONSTANT_VS_STATE 0x7815 /* GEN6+ */
-#define CMD_3D_CONSTANT_GS_STATE 0x7816 /* GEN6+ */
-#define CMD_3D_CONSTANT_PS_STATE 0x7817 /* GEN6+ */
+#define _3DSTATE_CONSTANT_VS 0x7815 /* GEN6+ */
+#define _3DSTATE_CONSTANT_GS 0x7816 /* GEN6+ */
+#define _3DSTATE_CONSTANT_PS 0x7817 /* GEN6+ */
# define GEN6_CONSTANT_BUFFER_3_ENABLE (1 << 15)
# define GEN6_CONSTANT_BUFFER_2_ENABLE (1 << 14)
# define GEN6_CONSTANT_BUFFER_1_ENABLE (1 << 13)
# define GEN6_CONSTANT_BUFFER_0_ENABLE (1 << 12)
-#define CMD_3D_SAMPLE_MASK 0x7818 /* GEN6+ */
+#define _3DSTATE_SAMPLE_MASK 0x7818 /* GEN6+ */
-#define CMD_DRAW_RECT 0x7900
-#define CMD_BLEND_CONSTANT_COLOR 0x7901
-#define CMD_CHROMA_KEY 0x7904
-#define CMD_DEPTH_BUFFER 0x7905
-#define CMD_POLY_STIPPLE_OFFSET 0x7906
-#define CMD_POLY_STIPPLE_PATTERN 0x7907
-#define CMD_LINE_STIPPLE_PATTERN 0x7908
-#define CMD_GLOBAL_DEPTH_OFFSET_CLAMP 0x7909
-#define CMD_AA_LINE_PARAMETERS 0x790a
+#define _3DSTATE_DRAWING_RECTANGLE 0x7900
+#define _3DSTATE_BLEND_CONSTANT_COLOR 0x7901
+#define _3DSTATE_CHROMA_KEY 0x7904
+#define _3DSTATE_DEPTH_BUFFER 0x7905
+#define _3DSTATE_POLY_STIPPLE_OFFSET 0x7906
+#define _3DSTATE_POLY_STIPPLE_PATTERN 0x7907
+#define _3DSTATE_LINE_STIPPLE_PATTERN 0x7908
+#define _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP 0x7909
+#define _3DSTATE_AA_LINE_PARAMETERS 0x790a /* G45+ */
-#define CMD_GS_SVB_INDEX 0x790b /* CTG+ */
+#define _3DSTATE_GS_SVB_INDEX 0x790b /* CTG+ */
/* DW1 */
# define SVB_INDEX_SHIFT 29
# define SVB_LOAD_INTERNAL_VERTEX_COUNT (1 << 0) /* SNB+ */
/* DW2: SVB index */
/* DW3: SVB maximum index */
-#define CMD_3D_MULTISAMPLE 0x790d /* SNB+ */
+#define _3DSTATE_MULTISAMPLE 0x790d /* GEN6+ */
/* DW1 */
# define MS_PIXEL_LOCATION_CENTER (0 << 4)
# define MS_PIXEL_LOCATION_UPPER_LEFT (1 << 4)
@@ -1123,7 +1120,10 @@
# define MS_NUMSAMPLES_4 (2 << 1)
# define MS_NUMSAMPLES_8 (3 << 1)
-#define CMD_3D_CLEAR_PARAMS 0x7910 /* ILK+ */
+#define _3DSTATE_STENCIL_BUFFER 0x790e /* ILK, SNB */
+#define _3DSTATE_HIER_DEPTH_BUFFER 0x790f /* ILK, SNB */
+
+#define _3DSTATE_CLEAR_PARAMS 0x7910 /* ILK+ */
# define DEPTH_CLEAR_VALID (1 << 15)
/* DW1: depth clear value */
diff --git a/src/mesa/drivers/dri/i965/brw_disasm.c b/src/mesa/drivers/dri/i965/brw_disasm.c
index 962c04128b..111cb9974e 100644
--- a/src/mesa/drivers/dri/i965/brw_disasm.c
+++ b/src/mesa/drivers/dri/i965/brw_disasm.c
@@ -899,7 +899,8 @@ int brw_disasm (FILE *file, struct brw_instruction *inst, int gen)
err |= dest (file, inst);
} else if (gen >= 6 && (inst->header.opcode == BRW_OPCODE_IF ||
inst->header.opcode == BRW_OPCODE_ELSE ||
- inst->header.opcode == BRW_OPCODE_ENDIF)) {
+ inst->header.opcode == BRW_OPCODE_ENDIF ||
+ inst->header.opcode == BRW_OPCODE_WHILE)) {
format (file, " %d", inst->bits1.branch_gen6.jump_count);
}
@@ -972,7 +973,7 @@ int brw_disasm (FILE *file, struct brw_instruction *inst, int gen)
inst->bits3.dp_render_cache.send_commit_msg,
inst->bits3.dp_render_cache.msg_length,
inst->bits3.dp_render_cache.response_length);
- } else if (gen >= 5) {
+ } else if (gen >= 5 /* FINISHME: || is_g4x */) {
format (file, " (%d, %d, %d)",
inst->bits3.dp_read_gen5.binding_table_index,
inst->bits3.dp_read_gen5.msg_control,
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index a1f403ca4e..7eb16b71f4 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -159,7 +159,7 @@ static void brw_emit_prim(struct brw_context *brw,
}
if (prim_packet.verts_per_instance) {
intel_batchbuffer_data( brw->intel.batch, &prim_packet,
- sizeof(prim_packet));
+ sizeof(prim_packet), false);
}
if (intel->always_flush_cache) {
intel_batchbuffer_emit_mi_flush(intel->batch);
@@ -351,7 +351,8 @@ static GLboolean brw_try_draw_prims( struct gl_context *ctx,
* an upper bound of how much we might emit in a single
* brw_try_draw_prims().
*/
- intel_batchbuffer_require_space(intel->batch, intel->batch->size / 4);
+ intel_batchbuffer_require_space(intel->batch, intel->batch->size / 4,
+ false);
hw_prim = brw_set_prim(brw, &prim[i]);
diff --git a/src/mesa/drivers/dri/i965/brw_eu.c b/src/mesa/drivers/dri/i965/brw_eu.c
index 2ff39e8e64..3b5c4c071e 100644
--- a/src/mesa/drivers/dri/i965/brw_eu.c
+++ b/src/mesa/drivers/dri/i965/brw_eu.c
@@ -72,7 +72,37 @@ void brw_set_access_mode( struct brw_compile *p, GLuint access_mode )
void brw_set_compression_control( struct brw_compile *p, GLboolean compression_control )
{
- p->current->header.compression_control = compression_control;
+ p->compressed = (compression_control == BRW_COMPRESSION_COMPRESSED);
+
+ if (p->brw->intel.gen >= 6) {
+ /* Since we don't use the 32-wide support in gen6, we translate
+ * the pre-gen6 compression control here.
+ */
+ switch (compression_control) {
+ case BRW_COMPRESSION_NONE:
+ /* This is the "use the first set of bits of dmask/vmask/arf
+ * according to execsize" option.
+ */
+ p->current->header.compression_control = GEN6_COMPRESSION_1Q;
+ break;
+ case BRW_COMPRESSION_2NDHALF:
+ /* For 8-wide, this is "use the second set of 8 bits." */
+ p->current->header.compression_control = GEN6_COMPRESSION_2Q;
+ break;
+ case BRW_COMPRESSION_COMPRESSED:
+ /* For 16-wide instruction compression, use the first set of 16 bits
+ * since we don't do 32-wide dispatch.
+ */
+ p->current->header.compression_control = GEN6_COMPRESSION_1H;
+ break;
+ default:
+ assert(!"not reached");
+ p->current->header.compression_control = GEN6_COMPRESSION_1H;
+ break;
+ }
+ } else {
+ p->current->header.compression_control = compression_control;
+ }
}
void brw_set_mask_control( struct brw_compile *p, GLuint value )
@@ -95,6 +125,7 @@ void brw_push_insn_state( struct brw_compile *p )
{
assert(p->current != &p->stack[BRW_EU_MAX_INSN_STACK-1]);
memcpy(p->current+1, p->current, sizeof(struct brw_instruction));
+ p->compressed_stack[p->current - p->stack] = p->compressed;
p->current++;
}
@@ -102,6 +133,7 @@ void brw_pop_insn_state( struct brw_compile *p )
{
assert(p->current != p->stack);
p->current--;
+ p->compressed = p->compressed_stack[p->current - p->stack];
}
@@ -112,6 +144,7 @@ void brw_init_compile( struct brw_context *brw, struct brw_compile *p )
p->brw = brw;
p->nr_insn = 0;
p->current = p->stack;
+ p->compressed = false;
memset(p->current, 0, sizeof(p->current[0]));
/* Some defaults?
diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h
index b4538e6e8a..119ffc7237 100644
--- a/src/mesa/drivers/dri/i965/brw_eu.h
+++ b/src/mesa/drivers/dri/i965/brw_eu.h
@@ -33,6 +33,7 @@
#ifndef BRW_EU_H
#define BRW_EU_H
+#include <stdbool.h>
#include "brw_structs.h"
#include "brw_defines.h"
#include "program/prog_instruction.h"
@@ -106,10 +107,12 @@ struct brw_compile {
/* Allow clients to push/pop instruction state:
*/
struct brw_instruction stack[BRW_EU_MAX_INSN_STACK];
+ bool compressed_stack[BRW_EU_MAX_INSN_STACK];
struct brw_instruction *current;
GLuint flag_value;
GLboolean single_program_flow;
+ bool compressed;
struct brw_context *brw;
struct brw_glsl_label *first_label; /**< linked list of labels */
@@ -858,7 +861,8 @@ void brw_fb_WRITE(struct brw_compile *p,
GLuint binding_table_index,
GLuint msg_length,
GLuint response_length,
- GLboolean eot);
+ GLboolean eot,
+ GLboolean header_present);
void brw_SAMPLE(struct brw_compile *p,
struct brw_reg dest,
@@ -954,6 +958,8 @@ struct brw_instruction *brw_WHILE(struct brw_compile *p,
struct brw_instruction *patch_insn);
struct brw_instruction *brw_BREAK(struct brw_compile *p, int pop_count);
+struct brw_instruction *brw_CONT_gen6(struct brw_compile *p,
+ struct brw_instruction *do_insn);
struct brw_instruction *brw_CONT(struct brw_compile *p, int pop_count);
/* Forward jumps:
*/
@@ -1009,6 +1015,7 @@ void brw_math_invert( struct brw_compile *p,
void brw_set_src1( struct brw_instruction *insn,
struct brw_reg reg );
+void brw_set_uip_jip(struct brw_compile *p);
/* brw_optimize.c */
void brw_optimize(struct brw_compile *p);
diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c
index 9cb941dacf..88131c432e 100644
--- a/src/mesa/drivers/dri/i965/brw_eu_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c
@@ -41,19 +41,20 @@
* Internal helper for constructing instructions
*/
-static void guess_execution_size( struct brw_instruction *insn,
- struct brw_reg reg )
+static void guess_execution_size(struct brw_compile *p,
+ struct brw_instruction *insn,
+ struct brw_reg reg)
{
- if (reg.width == BRW_WIDTH_8 &&
- insn->header.compression_control == BRW_COMPRESSION_COMPRESSED)
+ if (reg.width == BRW_WIDTH_8 && p->compressed)
insn->header.execution_size = BRW_EXECUTE_16;
else
insn->header.execution_size = reg.width; /* note - definitions are compatible */
}
-static void brw_set_dest( struct brw_instruction *insn,
- struct brw_reg dest )
+static void brw_set_dest(struct brw_compile *p,
+ struct brw_instruction *insn,
+ struct brw_reg dest)
{
if (dest.file != BRW_ARCHITECTURE_REGISTER_FILE &&
dest.file != BRW_MESSAGE_REGISTER_FILE)
@@ -100,7 +101,7 @@ static void brw_set_dest( struct brw_instruction *insn,
/* NEW: Set the execution size based on dest.width and
* insn->compression_control:
*/
- guess_execution_size(insn, dest);
+ guess_execution_size(p, insn, dest);
}
extern int reg_type_size[];
@@ -535,6 +536,16 @@ brw_set_dp_read_message(struct brw_context *brw,
insn->bits3.dp_read_gen5.end_of_thread = 0;
insn->bits2.send_gen5.sfid = BRW_MESSAGE_TARGET_DATAPORT_READ;
insn->bits2.send_gen5.end_of_thread = 0;
+ } else if (intel->is_g4x) {
+ insn->bits3.dp_read_g4x.binding_table_index = binding_table_index; /*0:7*/
+ insn->bits3.dp_read_g4x.msg_control = msg_control; /*8:10*/
+ insn->bits3.dp_read_g4x.msg_type = msg_type; /*11:13*/
+ insn->bits3.dp_read_g4x.target_cache = target_cache; /*14:15*/
+ insn->bits3.dp_read_g4x.response_length = response_length; /*16:19*/
+ insn->bits3.dp_read_g4x.msg_length = msg_length; /*20:23*/
+ insn->bits3.dp_read_g4x.msg_target = BRW_MESSAGE_TARGET_DATAPORT_READ; /*24:27*/
+ insn->bits3.dp_read_g4x.pad1 = 0;
+ insn->bits3.dp_read_g4x.end_of_thread = 0;
} else {
insn->bits3.dp_read.binding_table_index = binding_table_index; /*0:7*/
insn->bits3.dp_read.msg_control = msg_control; /*8:11*/
@@ -629,7 +640,7 @@ static struct brw_instruction *brw_alu1( struct brw_compile *p,
struct brw_reg src )
{
struct brw_instruction *insn = next_insn(p, opcode);
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src);
return insn;
}
@@ -641,7 +652,7 @@ static struct brw_instruction *brw_alu2(struct brw_compile *p,
struct brw_reg src1 )
{
struct brw_instruction *insn = next_insn(p, opcode);
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src0);
brw_set_src1(insn, src1);
return insn;
@@ -680,7 +691,7 @@ void brw_##OP(struct brw_compile *p, \
{ \
struct brw_instruction *rnd, *add; \
rnd = next_insn(p, BRW_OPCODE_##OP); \
- brw_set_dest(rnd, dest); \
+ brw_set_dest(p, rnd, dest); \
brw_set_src0(rnd, src); \
rnd->header.destreg__conditionalmod = 0x7; /* turn on round-increments */ \
\
@@ -779,7 +790,7 @@ struct brw_instruction *brw_MUL(struct brw_compile *p,
void brw_NOP(struct brw_compile *p)
{
struct brw_instruction *insn = next_insn(p, BRW_OPCODE_NOP);
- brw_set_dest(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD));
+ brw_set_dest(p, insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD));
brw_set_src0(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD));
brw_set_src1(insn, brw_imm_ud(0x0));
}
@@ -840,11 +851,11 @@ struct brw_instruction *brw_IF(struct brw_compile *p, GLuint execute_size)
/* Override the defaults for this instruction:
*/
if (intel->gen < 6) {
- brw_set_dest(insn, brw_ip_reg());
+ brw_set_dest(p, insn, brw_ip_reg());
brw_set_src0(insn, brw_ip_reg());
brw_set_src1(insn, brw_imm_d(0x0));
} else {
- brw_set_dest(insn, brw_imm_w(0));
+ brw_set_dest(p, insn, brw_imm_w(0));
insn->bits1.branch_gen6.jump_count = 0;
brw_set_src0(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
brw_set_src1(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
@@ -870,7 +881,7 @@ brw_IF_gen6(struct brw_compile *p, uint32_t conditional,
insn = next_insn(p, BRW_OPCODE_IF);
- brw_set_dest(insn, brw_imm_w(0));
+ brw_set_dest(p, insn, brw_imm_w(0));
insn->header.execution_size = BRW_EXECUTE_8;
insn->bits1.branch_gen6.jump_count = 0;
brw_set_src0(insn, src0);
@@ -905,11 +916,11 @@ struct brw_instruction *brw_ELSE(struct brw_compile *p,
}
if (intel->gen < 6) {
- brw_set_dest(insn, brw_ip_reg());
+ brw_set_dest(p, insn, brw_ip_reg());
brw_set_src0(insn, brw_ip_reg());
brw_set_src1(insn, brw_imm_d(0x0));
} else {
- brw_set_dest(insn, brw_imm_w(0));
+ brw_set_dest(p, insn, brw_imm_w(0));
insn->bits1.branch_gen6.jump_count = 0;
brw_set_src0(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
brw_set_src1(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
@@ -965,11 +976,11 @@ void brw_ENDIF(struct brw_compile *p,
struct brw_instruction *insn = next_insn(p, BRW_OPCODE_ENDIF);
if (intel->gen < 6) {
- brw_set_dest(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD));
+ brw_set_dest(p, insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD));
brw_set_src0(insn, retype(brw_vec4_grf(0,0), BRW_REGISTER_TYPE_UD));
brw_set_src1(insn, brw_imm_d(0x0));
} else {
- brw_set_dest(insn, brw_imm_w(0));
+ brw_set_dest(p, insn, brw_imm_w(0));
brw_set_src0(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
brw_set_src1(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
}
@@ -1029,16 +1040,44 @@ void brw_ENDIF(struct brw_compile *p,
struct brw_instruction *brw_BREAK(struct brw_compile *p, int pop_count)
{
+ struct intel_context *intel = &p->brw->intel;
struct brw_instruction *insn;
+
insn = next_insn(p, BRW_OPCODE_BREAK);
- brw_set_dest(insn, brw_ip_reg());
+ if (intel->gen >= 6) {
+ brw_set_dest(p, insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
+ brw_set_src0(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
+ brw_set_src1(insn, brw_imm_d(0x0));
+ } else {
+ brw_set_dest(p, insn, brw_ip_reg());
+ brw_set_src0(insn, brw_ip_reg());
+ brw_set_src1(insn, brw_imm_d(0x0));
+ insn->bits3.if_else.pad0 = 0;
+ insn->bits3.if_else.pop_count = pop_count;
+ }
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.execution_size = BRW_EXECUTE_8;
+
+ return insn;
+}
+
+struct brw_instruction *brw_CONT_gen6(struct brw_compile *p,
+ struct brw_instruction *do_insn)
+{
+ struct brw_instruction *insn;
+ int br = 2;
+
+ insn = next_insn(p, BRW_OPCODE_CONTINUE);
+ brw_set_dest(p, insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
+ brw_set_src0(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
+ brw_set_dest(p, insn, brw_ip_reg());
brw_set_src0(insn, brw_ip_reg());
brw_set_src1(insn, brw_imm_d(0x0));
+
+ insn->bits3.break_cont.uip = br * (do_insn - insn);
+
insn->header.compression_control = BRW_COMPRESSION_NONE;
insn->header.execution_size = BRW_EXECUTE_8;
- /* insn->header.mask_control = BRW_MASK_DISABLE; */
- insn->bits3.if_else.pad0 = 0;
- insn->bits3.if_else.pop_count = pop_count;
return insn;
}
@@ -1046,7 +1085,7 @@ struct brw_instruction *brw_CONT(struct brw_compile *p, int pop_count)
{
struct brw_instruction *insn;
insn = next_insn(p, BRW_OPCODE_CONTINUE);
- brw_set_dest(insn, brw_ip_reg());
+ brw_set_dest(p, insn, brw_ip_reg());
brw_set_src0(insn, brw_ip_reg());
brw_set_src1(insn, brw_imm_d(0x0));
insn->header.compression_control = BRW_COMPRESSION_NONE;
@@ -1058,17 +1097,33 @@ struct brw_instruction *brw_CONT(struct brw_compile *p, int pop_count)
}
/* DO/WHILE loop:
+ *
+ * The DO/WHILE is just an unterminated loop -- break or continue are
+ * used for control within the loop. We have a few ways they can be
+ * done.
+ *
+ * For uniform control flow, the WHILE is just a jump, so ADD ip, ip,
+ * jip and no DO instruction.
+ *
+ * For non-uniform control flow pre-gen6, there's a DO instruction to
+ * push the mask, and a WHILE to jump back, and BREAK to get out and
+ * pop the mask.
+ *
+ * For gen6, there's no more mask stack, so no need for DO. WHILE
+ * just points back to the first instruction of the loop.
*/
struct brw_instruction *brw_DO(struct brw_compile *p, GLuint execute_size)
{
- if (p->single_program_flow) {
+ struct intel_context *intel = &p->brw->intel;
+
+ if (intel->gen >= 6 || p->single_program_flow) {
return &p->store[p->nr_insn];
} else {
struct brw_instruction *insn = next_insn(p, BRW_OPCODE_DO);
/* Override the defaults for this instruction:
*/
- brw_set_dest(insn, brw_null_reg());
+ brw_set_dest(p, insn, brw_null_reg());
brw_set_src0(insn, brw_null_reg());
brw_set_src1(insn, brw_null_reg());
@@ -1094,34 +1149,42 @@ struct brw_instruction *brw_WHILE(struct brw_compile *p,
if (intel->gen >= 5)
br = 2;
- if (p->single_program_flow)
- insn = next_insn(p, BRW_OPCODE_ADD);
- else
+ if (intel->gen >= 6) {
insn = next_insn(p, BRW_OPCODE_WHILE);
- brw_set_dest(insn, brw_ip_reg());
- brw_set_src0(insn, brw_ip_reg());
- brw_set_src1(insn, brw_imm_d(0x0));
+ brw_set_dest(p, insn, brw_imm_w(0));
+ insn->bits1.branch_gen6.jump_count = br * (do_insn - insn);
+ brw_set_src0(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
+ brw_set_src1(insn, retype(brw_null_reg(), BRW_REGISTER_TYPE_D));
- insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.execution_size = do_insn->header.execution_size;
+ assert(insn->header.execution_size == BRW_EXECUTE_8);
+ } else {
+ if (p->single_program_flow) {
+ insn = next_insn(p, BRW_OPCODE_ADD);
- if (p->single_program_flow) {
- insn->header.execution_size = BRW_EXECUTE_1;
+ brw_set_dest(p, insn, brw_ip_reg());
+ brw_set_src0(insn, brw_ip_reg());
+ brw_set_src1(insn, brw_imm_d((do_insn - insn) * 16));
+ insn->header.execution_size = BRW_EXECUTE_1;
+ } else {
+ insn = next_insn(p, BRW_OPCODE_WHILE);
- insn->bits3.d = (do_insn - insn) * 16;
- } else {
- insn->header.execution_size = do_insn->header.execution_size;
+ assert(do_insn->header.opcode == BRW_OPCODE_DO);
- assert(do_insn->header.opcode == BRW_OPCODE_DO);
- insn->bits3.if_else.jump_count = br * (do_insn - insn + 1);
- insn->bits3.if_else.pop_count = 0;
- insn->bits3.if_else.pad0 = 0;
- }
+ brw_set_dest(p, insn, brw_ip_reg());
+ brw_set_src0(insn, brw_ip_reg());
+ brw_set_src1(insn, brw_imm_d(0));
-/* insn->header.mask_control = BRW_MASK_ENABLE; */
+ insn->header.execution_size = do_insn->header.execution_size;
+ insn->bits3.if_else.jump_count = br * (do_insn - insn + 1);
+ insn->bits3.if_else.pop_count = 0;
+ insn->bits3.if_else.pad0 = 0;
+ }
+ }
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ p->current->header.predicate_control = BRW_PREDICATE_NONE;
- /* insn->header.mask_control = BRW_MASK_DISABLE; */
- p->current->header.predicate_control = BRW_PREDICATE_NONE;
return insn;
}
@@ -1159,7 +1222,7 @@ void brw_CMP(struct brw_compile *p,
struct brw_instruction *insn = next_insn(p, BRW_OPCODE_CMP);
insn->header.destreg__conditionalmod = conditional;
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src0);
brw_set_src1(insn, src1);
@@ -1184,7 +1247,7 @@ void brw_WAIT (struct brw_compile *p)
struct brw_instruction *insn = next_insn(p, BRW_OPCODE_WAIT);
struct brw_reg src = brw_notification_1_reg();
- brw_set_dest(insn, src);
+ brw_set_dest(p, insn, src);
brw_set_src0(insn, src);
brw_set_src1(insn, brw_null_reg());
insn->header.execution_size = 0; /* must */
@@ -1219,6 +1282,10 @@ void brw_math( struct brw_compile *p,
assert(dest.hstride == BRW_HORIZONTAL_STRIDE_1);
assert(src.hstride == BRW_HORIZONTAL_STRIDE_1);
+ /* Source modifiers are ignored for extended math instructions. */
+ assert(!src.negate);
+ assert(!src.abs);
+
if (function != BRW_MATH_FUNCTION_INT_DIV_QUOTIENT &&
function != BRW_MATH_FUNCTION_INT_DIV_QUOTIENT_AND_REMAINDER) {
assert(src.type == BRW_REGISTER_TYPE_F);
@@ -1228,8 +1295,9 @@ void brw_math( struct brw_compile *p,
* becomes FC[3:0] and ThreadCtrl becomes FC[5:4].
*/
insn->header.destreg__conditionalmod = function;
+ insn->header.saturate = saturate;
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src);
brw_set_src1(insn, brw_null_reg());
} else {
@@ -1242,7 +1310,7 @@ void brw_math( struct brw_compile *p,
insn->header.predicate_control = 0;
insn->header.destreg__conditionalmod = msg_reg_nr;
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src);
brw_set_math_message(p->brw,
insn,
@@ -1284,12 +1352,18 @@ void brw_math2(struct brw_compile *p,
assert(src1.type == BRW_REGISTER_TYPE_F);
}
+ /* Source modifiers are ignored for extended math instructions. */
+ assert(!src0.negate);
+ assert(!src0.abs);
+ assert(!src1.negate);
+ assert(!src1.abs);
+
/* Math is the same ISA format as other opcodes, except that CondModifier
* becomes FC[3:0] and ThreadCtrl becomes FC[5:4].
*/
insn->header.destreg__conditionalmod = function;
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src0);
brw_set_src1(insn, src1);
}
@@ -1318,8 +1392,13 @@ void brw_math_16( struct brw_compile *p,
* becomes FC[3:0] and ThreadCtrl becomes FC[5:4].
*/
insn->header.destreg__conditionalmod = function;
+ insn->header.saturate = saturate;
- brw_set_dest(insn, dest);
+ /* Source modifiers are ignored for extended math instructions. */
+ assert(!src.negate);
+ assert(!src.abs);
+
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src);
brw_set_src1(insn, brw_null_reg());
return;
@@ -1334,7 +1413,7 @@ void brw_math_16( struct brw_compile *p,
insn = next_insn(p, BRW_OPCODE_SEND);
insn->header.destreg__conditionalmod = msg_reg_nr;
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src);
brw_set_math_message(p->brw,
insn,
@@ -1351,7 +1430,7 @@ void brw_math_16( struct brw_compile *p,
insn->header.compression_control = BRW_COMPRESSION_2NDHALF;
insn->header.destreg__conditionalmod = msg_reg_nr+1;
- brw_set_dest(insn, offset(dest,1));
+ brw_set_dest(p, insn, offset(dest,1));
brw_set_src0(insn, src);
brw_set_math_message(p->brw,
insn,
@@ -1446,7 +1525,7 @@ void brw_oword_block_write_scratch(struct brw_compile *p,
send_commit_msg = 1;
}
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, brw_null_reg());
brw_set_dp_write_message(p->brw,
@@ -1516,7 +1595,7 @@ brw_oword_block_read_scratch(struct brw_compile *p,
insn->header.compression_control = BRW_COMPRESSION_NONE;
insn->header.destreg__conditionalmod = mrf.nr;
- brw_set_dest(insn, dest); /* UW? */
+ brw_set_dest(p, insn, dest); /* UW? */
brw_set_src0(insn, brw_null_reg());
brw_set_dp_read_message(p->brw,
@@ -1569,7 +1648,7 @@ void brw_oword_block_read(struct brw_compile *p,
/* cast dest to a uword[8] vector */
dest = retype(vec8(dest), BRW_REGISTER_TYPE_UW);
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
if (intel->gen >= 6) {
brw_set_src0(insn, mrf);
} else {
@@ -1614,7 +1693,7 @@ void brw_dword_scattered_read(struct brw_compile *p,
/* cast dest to a uword[8] vector */
dest = retype(vec8(dest), BRW_REGISTER_TYPE_UW);
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, brw_null_reg());
brw_set_dp_read_message(p->brw,
@@ -1639,29 +1718,22 @@ void brw_dp_READ_4_vs(struct brw_compile *p,
GLuint location,
GLuint bind_table_index)
{
+ struct intel_context *intel = &p->brw->intel;
struct brw_instruction *insn;
GLuint msg_reg_nr = 1;
- struct brw_reg b;
- /*
- printf("vs const read msg, location %u, msg_reg_nr %d\n",
- location, msg_reg_nr);
- */
+ if (intel->gen >= 6)
+ location /= 16;
/* Setup MRF[1] with location/offset into const buffer */
brw_push_insn_state(p);
+ brw_set_access_mode(p, BRW_ALIGN_1);
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
brw_set_mask_control(p, BRW_MASK_DISABLE);
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
-
- /* XXX I think we're setting all the dwords of MRF[1] to 'location'.
- * when the docs say only dword[2] should be set. Hmmm. But it works.
- */
- b = brw_message_reg(msg_reg_nr);
- b = retype(b, BRW_REGISTER_TYPE_UD);
- /*b = get_element_ud(b, 2);*/
- brw_MOV(p, b, brw_imm_ud(location));
-
+ brw_MOV(p, retype(brw_vec1_reg(BRW_MESSAGE_REGISTER_FILE, msg_reg_nr, 2),
+ BRW_REGISTER_TYPE_UD),
+ brw_imm_ud(location));
brw_pop_insn_state(p);
insn = next_insn(p, BRW_OPCODE_SEND);
@@ -1671,8 +1743,12 @@ void brw_dp_READ_4_vs(struct brw_compile *p,
insn->header.destreg__conditionalmod = msg_reg_nr;
insn->header.mask_control = BRW_MASK_DISABLE;
- brw_set_dest(insn, dest);
- brw_set_src0(insn, brw_null_reg());
+ brw_set_dest(p, insn, dest);
+ if (intel->gen >= 6) {
+ brw_set_src0(insn, brw_message_reg(msg_reg_nr));
+ } else {
+ brw_set_src0(insn, brw_null_reg());
+ }
brw_set_dp_read_message(p->brw,
insn,
@@ -1699,6 +1775,7 @@ void brw_dp_READ_4_vs_relative(struct brw_compile *p,
/* Setup MRF[1] with offset into const buffer */
brw_push_insn_state(p);
+ brw_set_access_mode(p, BRW_ALIGN_1);
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
brw_set_mask_control(p, BRW_MASK_DISABLE);
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
@@ -1706,7 +1783,7 @@ void brw_dp_READ_4_vs_relative(struct brw_compile *p,
/* M1.0 is block offset 0, M1.4 is block offset 1, all other
* fields ignored.
*/
- brw_ADD(p, retype(brw_message_reg(1), BRW_REGISTER_TYPE_UD),
+ brw_ADD(p, retype(brw_message_reg(1), BRW_REGISTER_TYPE_D),
addr_reg, brw_imm_d(offset));
brw_pop_insn_state(p);
@@ -1717,7 +1794,7 @@ void brw_dp_READ_4_vs_relative(struct brw_compile *p,
insn->header.destreg__conditionalmod = 0;
insn->header.mask_control = BRW_MASK_DISABLE;
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, brw_vec8_grf(0, 0));
if (intel->gen == 6)
@@ -1747,12 +1824,12 @@ void brw_fb_WRITE(struct brw_compile *p,
GLuint binding_table_index,
GLuint msg_length,
GLuint response_length,
- GLboolean eot)
+ GLboolean eot,
+ GLboolean header_present)
{
struct intel_context *intel = &p->brw->intel;
struct brw_instruction *insn;
GLuint msg_control, msg_type;
- GLboolean header_present = GL_TRUE;
if (intel->gen >= 6 && binding_table_index == 0) {
insn = next_insn(p, BRW_OPCODE_SENDC);
@@ -1764,9 +1841,6 @@ void brw_fb_WRITE(struct brw_compile *p,
insn->header.compression_control = BRW_COMPRESSION_NONE;
if (intel->gen >= 6) {
- if (msg_length == 4)
- header_present = GL_FALSE;
-
/* headerless version, just submit color payload */
src0 = brw_message_reg(msg_reg_nr);
@@ -1782,7 +1856,7 @@ void brw_fb_WRITE(struct brw_compile *p,
else
msg_control = BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_SINGLE_SOURCE_SUBSPAN01;
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src0);
brw_set_dp_write_message(p->brw,
insn,
@@ -1860,7 +1934,7 @@ void brw_SAMPLE(struct brw_compile *p,
struct brw_reg m1 = brw_message_reg(msg_reg_nr);
- guess_execution_size(p->current, dest);
+ guess_execution_size(p, p->current, dest);
if (p->current->header.execution_size == BRW_EXECUTE_16)
dispatch_16 = GL_TRUE;
@@ -1871,7 +1945,8 @@ void brw_SAMPLE(struct brw_compile *p,
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
brw_set_mask_control(p, BRW_MASK_DISABLE);
- brw_MOV(p, m1, brw_vec8_grf(0,0));
+ brw_MOV(p, retype(m1, BRW_REGISTER_TYPE_UD),
+ retype(brw_vec8_grf(0,0), BRW_REGISTER_TYPE_UD));
brw_MOV(p, get_element_ud(m1, 2), brw_imm_ud(newmask << 12));
brw_pop_insn_state(p);
@@ -1895,12 +1970,15 @@ void brw_SAMPLE(struct brw_compile *p,
* and the first message register index comes from src0.
*/
if (intel->gen >= 6) {
- brw_push_insn_state(p);
- brw_set_mask_control( p, BRW_MASK_DISABLE );
- /* m1 contains header? */
- brw_MOV(p, brw_message_reg(msg_reg_nr), src0);
- brw_pop_insn_state(p);
- src0 = brw_message_reg(msg_reg_nr);
+ if (src0.file != BRW_ARCHITECTURE_REGISTER_FILE ||
+ src0.nr != BRW_ARF_NULL) {
+ brw_push_insn_state(p);
+ brw_set_mask_control( p, BRW_MASK_DISABLE );
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+ brw_MOV(p, retype(brw_message_reg(msg_reg_nr), src0.type), src0);
+ brw_pop_insn_state(p);
+ }
+ src0 = brw_message_reg(msg_reg_nr);
}
insn = next_insn(p, BRW_OPCODE_SEND);
@@ -1909,7 +1987,7 @@ void brw_SAMPLE(struct brw_compile *p,
if (intel->gen < 6)
insn->header.destreg__conditionalmod = msg_reg_nr;
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src0);
brw_set_sampler_message(p->brw, insn,
binding_table_index,
@@ -1929,7 +2007,8 @@ void brw_SAMPLE(struct brw_compile *p,
*/
brw_push_insn_state(p);
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
- brw_MOV(p, reg, reg);
+ brw_MOV(p, retype(reg, BRW_REGISTER_TYPE_UD),
+ retype(reg, BRW_REGISTER_TYPE_UD));
brw_pop_insn_state(p);
}
@@ -1961,7 +2040,8 @@ void brw_urb_WRITE(struct brw_compile *p,
if (intel->gen >= 6) {
brw_push_insn_state(p);
brw_set_mask_control( p, BRW_MASK_DISABLE );
- brw_MOV(p, brw_message_reg(msg_reg_nr), src0);
+ brw_MOV(p, retype(brw_message_reg(msg_reg_nr), BRW_REGISTER_TYPE_UD),
+ retype(src0, BRW_REGISTER_TYPE_UD));
brw_pop_insn_state(p);
src0 = brw_message_reg(msg_reg_nr);
}
@@ -1970,7 +2050,7 @@ void brw_urb_WRITE(struct brw_compile *p,
assert(msg_length < BRW_MAX_MRF);
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src0);
brw_set_src1(insn, brw_imm_d(0));
@@ -1989,6 +2069,80 @@ void brw_urb_WRITE(struct brw_compile *p,
swizzle);
}
+static int
+brw_find_next_block_end(struct brw_compile *p, int start)
+{
+ int ip;
+
+ for (ip = start + 1; ip < p->nr_insn; ip++) {
+ struct brw_instruction *insn = &p->store[ip];
+
+ switch (insn->header.opcode) {
+ case BRW_OPCODE_ENDIF:
+ case BRW_OPCODE_ELSE:
+ case BRW_OPCODE_WHILE:
+ return ip;
+ }
+ }
+ assert(!"not reached");
+ return start + 1;
+}
+
+/* There is no DO instruction on gen6, so to find the end of the loop
+ * we have to see if the loop is jumping back before our start
+ * instruction.
+ */
+static int
+brw_find_loop_end(struct brw_compile *p, int start)
+{
+ int ip;
+ int br = 2;
+
+ for (ip = start + 1; ip < p->nr_insn; ip++) {
+ struct brw_instruction *insn = &p->store[ip];
+
+ if (insn->header.opcode == BRW_OPCODE_WHILE) {
+ if (ip + insn->bits1.branch_gen6.jump_count / br < start)
+ return ip;
+ }
+ }
+ assert(!"not reached");
+ return start + 1;
+}
+
+/* After program generation, go back and update the UIP and JIP of
+ * BREAK and CONT instructions to their correct locations.
+ */
+void
+brw_set_uip_jip(struct brw_compile *p)
+{
+ struct intel_context *intel = &p->brw->intel;
+ int ip;
+ int br = 2;
+
+ if (intel->gen < 6)
+ return;
+
+ for (ip = 0; ip < p->nr_insn; ip++) {
+ struct brw_instruction *insn = &p->store[ip];
+
+ switch (insn->header.opcode) {
+ case BRW_OPCODE_BREAK:
+ insn->bits3.break_cont.jip = br * (brw_find_next_block_end(p, ip) - ip);
+ insn->bits3.break_cont.uip = br * (brw_find_loop_end(p, ip) - ip + 1);
+ break;
+ case BRW_OPCODE_CONTINUE:
+ /* JIP is set at CONTINUE emit time, since that's when we
+ * know where the start of the loop is.
+ */
+ insn->bits3.break_cont.jip = br * (brw_find_next_block_end(p, ip) - ip);
+ assert(insn->bits3.break_cont.uip != 0);
+ assert(insn->bits3.break_cont.jip != 0);
+ break;
+ }
+ }
+}
+
void brw_ff_sync(struct brw_compile *p,
struct brw_reg dest,
GLuint msg_reg_nr,
@@ -2013,7 +2167,7 @@ void brw_ff_sync(struct brw_compile *p,
}
insn = next_insn(p, BRW_OPCODE_SEND);
- brw_set_dest(insn, dest);
+ brw_set_dest(p, insn, dest);
brw_set_src0(insn, src0);
brw_set_src1(insn, brw_imm_d(0));
diff --git a/src/mesa/drivers/dri/i965/brw_fallback.c b/src/mesa/drivers/dri/i965/brw_fallback.c
index 6796fb208d..d0b0c22abf 100644
--- a/src/mesa/drivers/dri/i965/brw_fallback.c
+++ b/src/mesa/drivers/dri/i965/brw_fallback.c
@@ -36,8 +36,6 @@
#include "swrast/swrast.h"
#include "tnl/tnl.h"
#include "brw_context.h"
-#include "intel_fbo.h"
-#include "intel_regions.h"
#define FILE_DEBUG_FLAG DEBUG_FALLBACKS
@@ -63,49 +61,14 @@ static GLboolean do_check_fallback(struct brw_context *brw)
for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
if (texUnit->_ReallyEnabled) {
- struct intel_texture_object *intelObj = intel_texture_object(texUnit->_Current);
- struct gl_texture_image *texImage = intelObj->base.Image[0][intelObj->firstLevel];
+ struct gl_texture_object *tex_obj = texUnit->_Current;
+ struct gl_texture_image *texImage = tex_obj->Image[0][tex_obj->BaseLevel];
if (texImage->Border) {
DBG("FALLBACK: texture border\n");
return GL_TRUE;
}
}
}
-
- /* _NEW_STENCIL
- */
- if (ctx->Stencil._Enabled &&
- (ctx->DrawBuffer->Name == 0 && !brw->intel.hw_stencil)) {
- DBG("FALLBACK: stencil\n");
- return GL_TRUE;
- }
-
- /* _NEW_BUFFERS */
- if (!brw->has_surface_tile_offset) {
- for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
- struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[i];
- struct intel_renderbuffer *irb = intel_renderbuffer(rb);
-
- /* The original gen4 hardware couldn't set up WM surfaces pointing
- * at an offset within a tile, which can happen when rendering to
- * anything but the base level of a texture or the +X face/0 depth.
- * This was fixed with the 4 Series hardware.
- *
- * For these original chips, you would have to make the depth and
- * color destination surfaces include information on the texture
- * type, LOD, face, and various limits to use them as a destination.
- * I would have done this, but there's also a nasty requirement that
- * the depth and the color surfaces all be of the same LOD, which
- * may be a worse requirement than this alignment. (Also, we may
- * want to just demote the texture to untiled, instead).
- */
- if (irb->region && irb->region->tiling != I915_TILING_NONE &&
- (irb->region->draw_offset & 4095)) {
- DBG("FALLBACK: non-tile-aligned destination for tiled FBO\n");
- return GL_TRUE;
- }
- }
- }
return GL_FALSE;
}
@@ -117,7 +80,7 @@ static void check_fallback(struct brw_context *brw)
const struct brw_tracked_state brw_check_fallback = {
.dirty = {
- .mesa = _NEW_BUFFERS | _NEW_RENDERMODE | _NEW_TEXTURE | _NEW_STENCIL,
+ .mesa = _NEW_RENDERMODE | _NEW_TEXTURE | _NEW_STENCIL,
.brw = 0,
.cache = 0
},
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index edb02fabb2..a35687d599 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -48,6 +48,7 @@ extern "C" {
#include "../glsl/ir_optimization.h"
#include "../glsl/ir_print_visitor.h"
+#define MAX_INSTRUCTION (1 << 30)
static struct brw_reg brw_reg_from_fs_reg(class fs_reg *reg);
struct gl_shader *
@@ -89,6 +90,9 @@ brw_compile_shader(struct gl_context *ctx, struct gl_shader *shader)
GLboolean
brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
{
+ struct brw_context *brw = brw_context(ctx);
+ struct intel_context *intel = &brw->intel;
+
struct brw_shader *shader =
(struct brw_shader *)prog->_LinkedShaders[MESA_SHADER_FRAGMENT];
if (shader != NULL) {
@@ -107,7 +111,15 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
SUB_TO_ADD_NEG |
EXP_TO_EXP2 |
LOG_TO_LOG2);
+
+ /* Pre-gen6 HW can only nest if-statements 16 deep. Beyond this,
+ * if-statements need to be flattened.
+ */
+ if (intel->gen < 6)
+ lower_if_to_cond_assign(shader->ir, 16);
+
do_lower_texture_projection(shader->ir);
+ do_vec_index_to_cond_assign(shader->ir);
brw_do_cubemap_normalize(shader->ir);
do {
@@ -474,8 +486,13 @@ fs_visitor::emit_fragcoord_interpolation(ir_variable *ir)
wpos.reg_offset++;
/* gl_FragCoord.z */
- emit(fs_inst(FS_OPCODE_LINTERP, wpos, this->delta_x, this->delta_y,
- interp_reg(FRAG_ATTRIB_WPOS, 2)));
+ if (intel->gen >= 6) {
+ emit(fs_inst(BRW_OPCODE_MOV, wpos,
+ fs_reg(brw_vec8_grf(c->source_depth_reg, 0))));
+ } else {
+ emit(fs_inst(FS_OPCODE_LINTERP, wpos, this->delta_x, this->delta_y,
+ interp_reg(FRAG_ATTRIB_WPOS, 2)));
+ }
wpos.reg_offset++;
/* gl_FragCoord.w: Already set up in emit_interpolation */
@@ -518,25 +535,40 @@ fs_visitor::emit_general_interpolation(ir_variable *ir)
continue;
}
- for (unsigned int c = 0; c < type->vector_elements; c++) {
- struct brw_reg interp = interp_reg(location, c);
- emit(fs_inst(FS_OPCODE_LINTERP,
- attr,
- this->delta_x,
- this->delta_y,
- fs_reg(interp)));
- attr.reg_offset++;
- }
-
- if (intel->gen < 6) {
- attr.reg_offset -= type->vector_elements;
+ if (c->key.flat_shade && (location == FRAG_ATTRIB_COL0 ||
+ location == FRAG_ATTRIB_COL1)) {
+ /* Constant interpolation (flat shading) case. The SF has
+ * handed us defined values in only the constant offset
+ * field of the setup reg.
+ */
for (unsigned int c = 0; c < type->vector_elements; c++) {
- emit(fs_inst(BRW_OPCODE_MUL,
- attr,
+ struct brw_reg interp = interp_reg(location, c);
+ interp = suboffset(interp, 3);
+ emit(fs_inst(FS_OPCODE_CINTERP, attr, fs_reg(interp)));
+ attr.reg_offset++;
+ }
+ } else {
+ /* Perspective interpolation case. */
+ for (unsigned int c = 0; c < type->vector_elements; c++) {
+ struct brw_reg interp = interp_reg(location, c);
+ emit(fs_inst(FS_OPCODE_LINTERP,
attr,
- this->pixel_w));
+ this->delta_x,
+ this->delta_y,
+ fs_reg(interp)));
attr.reg_offset++;
}
+
+ if (intel->gen < 6) {
+ attr.reg_offset -= type->vector_elements;
+ for (unsigned int c = 0; c < type->vector_elements; c++) {
+ emit(fs_inst(BRW_OPCODE_MUL,
+ attr,
+ attr,
+ this->pixel_w));
+ attr.reg_offset++;
+ }
+ }
}
location++;
}
@@ -600,8 +632,13 @@ fs_visitor::emit_math(fs_opcodes opcode, fs_reg dst, fs_reg src)
* might be able to do better by doing execsize = 1 math and then
* expanding that result out, but we would need to be careful with
* masking.
+ *
+ * The hardware ignores source modifiers (negate and abs) on math
+ * instructions, so we also move to a temp to set those up.
*/
- if (intel->gen >= 6 && src.file == UNIFORM) {
+ if (intel->gen >= 6 && (src.file == UNIFORM ||
+ src.abs ||
+ src.negate)) {
fs_reg expanded = fs_reg(this, glsl_type::float_type);
emit(fs_inst(BRW_OPCODE_MOV, expanded, src));
src = expanded;
@@ -765,6 +802,30 @@ fs_visitor::try_emit_saturate(ir_expression *ir)
return true;
}
+static uint32_t
+brw_conditional_for_comparison(unsigned int op)
+{
+ switch (op) {
+ case ir_binop_less:
+ return BRW_CONDITIONAL_L;
+ case ir_binop_greater:
+ return BRW_CONDITIONAL_G;
+ case ir_binop_lequal:
+ return BRW_CONDITIONAL_LE;
+ case ir_binop_gequal:
+ return BRW_CONDITIONAL_GE;
+ case ir_binop_equal:
+ case ir_binop_all_equal: /* same as equal for scalars */
+ return BRW_CONDITIONAL_Z;
+ case ir_binop_nequal:
+ case ir_binop_any_nequal: /* same as nequal for scalars */
+ return BRW_CONDITIONAL_NZ;
+ default:
+ assert(!"not reached: bad operation for comparison");
+ return BRW_CONDITIONAL_NZ;
+ }
+}
+
void
fs_visitor::visit(ir_expression *ir)
{
@@ -814,6 +875,7 @@ fs_visitor::visit(ir_expression *ir)
break;
case ir_unop_abs:
op[0].abs = true;
+ op[0].negate = false;
this->result = op[0];
break;
case ir_unop_sign:
@@ -880,35 +942,20 @@ fs_visitor::visit(ir_expression *ir)
break;
case ir_binop_less:
- inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_L;
- emit(fs_inst(BRW_OPCODE_AND, this->result, this->result, fs_reg(0x1)));
- break;
case ir_binop_greater:
- inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_G;
- emit(fs_inst(BRW_OPCODE_AND, this->result, this->result, fs_reg(0x1)));
- break;
case ir_binop_lequal:
- inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_LE;
- emit(fs_inst(BRW_OPCODE_AND, this->result, this->result, fs_reg(0x1)));
- break;
case ir_binop_gequal:
- inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_GE;
- emit(fs_inst(BRW_OPCODE_AND, this->result, this->result, fs_reg(0x1)));
- break;
case ir_binop_equal:
- case ir_binop_all_equal: /* same as nequal for scalars */
- inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_Z;
- emit(fs_inst(BRW_OPCODE_AND, this->result, this->result, fs_reg(0x1)));
- break;
+ case ir_binop_all_equal:
case ir_binop_nequal:
- case ir_binop_any_nequal: /* same as nequal for scalars */
- inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_NZ;
+ case ir_binop_any_nequal:
+ temp = this->result;
+ /* original gen4 does implicit conversion before comparison. */
+ if (intel->gen < 5)
+ temp.type = op[0].type;
+
+ inst = emit(fs_inst(BRW_OPCODE_CMP, temp, op[0], op[1]));
+ inst->conditional_mod = brw_conditional_for_comparison(ir->operation);
emit(fs_inst(BRW_OPCODE_AND, this->result, this->result, fs_reg(0x1)));
break;
@@ -933,6 +980,10 @@ fs_visitor::visit(ir_expression *ir)
assert(!"not reached: should be handled by lower_noise");
break;
+ case ir_quadop_vector:
+ assert(!"not reached: should be handled by lower_quadop_vector");
+ break;
+
case ir_unop_sqrt:
emit_math(FS_OPCODE_SQRT, this->result, op[0]);
break;
@@ -949,7 +1000,12 @@ fs_visitor::visit(ir_expression *ir)
break;
case ir_unop_f2b:
case ir_unop_i2b:
- inst = emit(fs_inst(BRW_OPCODE_CMP, this->result, op[0], fs_reg(0.0f)));
+ temp = this->result;
+ /* original gen4 does implicit conversion before comparison. */
+ if (intel->gen < 5)
+ temp.type = op[0].type;
+
+ inst = emit(fs_inst(BRW_OPCODE_CMP, temp, op[0], fs_reg(0.0f)));
inst->conditional_mod = BRW_CONDITIONAL_NZ;
inst = emit(fs_inst(BRW_OPCODE_AND, this->result,
this->result, fs_reg(1)));
@@ -1423,28 +1479,70 @@ fs_visitor::visit(ir_discard *ir)
void
fs_visitor::visit(ir_constant *ir)
{
- fs_reg reg(this, ir->type);
- this->result = reg;
+ /* Set this->result to reg at the bottom of the function because some code
+ * paths will cause this visitor to be applied to other fields. This will
+ * cause the value stored in this->result to be modified.
+ *
+ * Make reg constant so that it doesn't get accidentally modified along the
+ * way. Yes, I actually had this problem. :(
+ */
+ const fs_reg reg(this, ir->type);
+ fs_reg dst_reg = reg;
- for (unsigned int i = 0; i < ir->type->vector_elements; i++) {
- switch (ir->type->base_type) {
- case GLSL_TYPE_FLOAT:
- emit(fs_inst(BRW_OPCODE_MOV, reg, fs_reg(ir->value.f[i])));
- break;
- case GLSL_TYPE_UINT:
- emit(fs_inst(BRW_OPCODE_MOV, reg, fs_reg(ir->value.u[i])));
- break;
- case GLSL_TYPE_INT:
- emit(fs_inst(BRW_OPCODE_MOV, reg, fs_reg(ir->value.i[i])));
- break;
- case GLSL_TYPE_BOOL:
- emit(fs_inst(BRW_OPCODE_MOV, reg, fs_reg((int)ir->value.b[i])));
- break;
- default:
- assert(!"Non-float/uint/int/bool constant");
+ if (ir->type->is_array()) {
+ const unsigned size = type_size(ir->type->fields.array);
+
+ for (unsigned i = 0; i < ir->type->length; i++) {
+ ir->array_elements[i]->accept(this);
+ fs_reg src_reg = this->result;
+
+ dst_reg.type = src_reg.type;
+ for (unsigned j = 0; j < size; j++) {
+ emit(fs_inst(BRW_OPCODE_MOV, dst_reg, src_reg));
+ src_reg.reg_offset++;
+ dst_reg.reg_offset++;
+ }
+ }
+ } else if (ir->type->is_record()) {
+ foreach_list(node, &ir->components) {
+ ir_instruction *const field = (ir_instruction *) node;
+ const unsigned size = type_size(field->type);
+
+ field->accept(this);
+ fs_reg src_reg = this->result;
+
+ dst_reg.type = src_reg.type;
+ for (unsigned j = 0; j < size; j++) {
+ emit(fs_inst(BRW_OPCODE_MOV, dst_reg, src_reg));
+ src_reg.reg_offset++;
+ dst_reg.reg_offset++;
+ }
+ }
+ } else {
+ const unsigned size = type_size(ir->type);
+
+ for (unsigned i = 0; i < size; i++) {
+ switch (ir->type->base_type) {
+ case GLSL_TYPE_FLOAT:
+ emit(fs_inst(BRW_OPCODE_MOV, dst_reg, fs_reg(ir->value.f[i])));
+ break;
+ case GLSL_TYPE_UINT:
+ emit(fs_inst(BRW_OPCODE_MOV, dst_reg, fs_reg(ir->value.u[i])));
+ break;
+ case GLSL_TYPE_INT:
+ emit(fs_inst(BRW_OPCODE_MOV, dst_reg, fs_reg(ir->value.i[i])));
+ break;
+ case GLSL_TYPE_BOOL:
+ emit(fs_inst(BRW_OPCODE_MOV, dst_reg, fs_reg((int)ir->value.b[i])));
+ break;
+ default:
+ assert(!"Non-float/uint/int/bool constant");
+ }
+ dst_reg.reg_offset++;
}
- reg.reg_offset++;
}
+
+ this->result = reg;
}
void
@@ -1490,7 +1588,7 @@ fs_visitor::emit_bool_to_cond_code(ir_rvalue *ir)
inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d,
op[0], fs_reg(0.0f)));
} else {
- inst = emit(fs_inst(BRW_OPCODE_MOV, reg_null_d, op[0]));
+ inst = emit(fs_inst(BRW_OPCODE_MOV, reg_null_f, op[0]));
}
inst->conditional_mod = BRW_CONDITIONAL_NZ;
break;
@@ -1505,31 +1603,18 @@ fs_visitor::emit_bool_to_cond_code(ir_rvalue *ir)
break;
case ir_binop_greater:
- inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_G;
- break;
case ir_binop_gequal:
- inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_GE;
- break;
case ir_binop_less:
- inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_L;
- break;
case ir_binop_lequal:
- inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_LE;
- break;
case ir_binop_equal:
case ir_binop_all_equal:
- inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_Z;
- break;
case ir_binop_nequal:
case ir_binop_any_nequal:
- inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_NZ;
+ inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_cmp, op[0], op[1]));
+ inst->conditional_mod =
+ brw_conditional_for_comparison(expr->operation);
break;
+
default:
assert(!"not reached");
this->fail = true;
@@ -1574,7 +1659,7 @@ fs_visitor::emit_if_gen6(ir_if *ir)
switch (expr->operation) {
case ir_unop_logic_not:
- inst = emit(fs_inst(BRW_OPCODE_IF, temp, op[0], fs_reg(1)));
+ inst = emit(fs_inst(BRW_OPCODE_IF, temp, op[0], fs_reg(0)));
inst->conditional_mod = BRW_CONDITIONAL_Z;
return;
@@ -1608,30 +1693,16 @@ fs_visitor::emit_if_gen6(ir_if *ir)
return;
case ir_binop_greater:
- inst = emit(fs_inst(BRW_OPCODE_IF, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_G;
- return;
case ir_binop_gequal:
- inst = emit(fs_inst(BRW_OPCODE_IF, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_GE;
- return;
case ir_binop_less:
- inst = emit(fs_inst(BRW_OPCODE_IF, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_L;
- return;
case ir_binop_lequal:
- inst = emit(fs_inst(BRW_OPCODE_IF, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_LE;
- return;
case ir_binop_equal:
case ir_binop_all_equal:
- inst = emit(fs_inst(BRW_OPCODE_IF, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_Z;
- return;
case ir_binop_nequal:
case ir_binop_any_nequal:
inst = emit(fs_inst(BRW_OPCODE_IF, reg_null_d, op[0], op[1]));
- inst->conditional_mod = BRW_CONDITIONAL_NZ;
+ inst->conditional_mod =
+ brw_conditional_for_comparison(expr->operation);
return;
default:
assert(!"not reached");
@@ -1713,32 +1784,9 @@ fs_visitor::visit(ir_loop *ir)
this->base_ir = ir->to;
ir->to->accept(this);
- fs_inst *inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_d,
+ fs_inst *inst = emit(fs_inst(BRW_OPCODE_CMP, reg_null_cmp,
counter, this->result));
- switch (ir->cmp) {
- case ir_binop_equal:
- inst->conditional_mod = BRW_CONDITIONAL_Z;
- break;
- case ir_binop_nequal:
- inst->conditional_mod = BRW_CONDITIONAL_NZ;
- break;
- case ir_binop_gequal:
- inst->conditional_mod = BRW_CONDITIONAL_GE;
- break;
- case ir_binop_lequal:
- inst->conditional_mod = BRW_CONDITIONAL_LE;
- break;
- case ir_binop_greater:
- inst->conditional_mod = BRW_CONDITIONAL_G;
- break;
- case ir_binop_less:
- inst->conditional_mod = BRW_CONDITIONAL_L;
- break;
- default:
- assert(!"not reached: unknown loop condition");
- this->fail = true;
- break;
- }
+ inst->conditional_mod = brw_conditional_for_comparison(ir->cmp);
inst = emit(fs_inst(BRW_OPCODE_BREAK));
inst->predicated = true;
@@ -1951,7 +1999,7 @@ fs_visitor::emit_interpolation_setup_gen6()
emit(fs_inst(BRW_OPCODE_MOV, this->pixel_y, int_pixel_y));
this->current_annotation = "compute 1/pos.w";
- this->wpos_w = fs_reg(brw_vec8_grf(c->key.source_w_reg, 0));
+ this->wpos_w = fs_reg(brw_vec8_grf(c->source_w_reg, 0));
this->pixel_w = fs_reg(this, glsl_type::float_type);
emit_math(FS_OPCODE_RCP, this->pixel_w, wpos_w);
@@ -1979,17 +2027,17 @@ fs_visitor::emit_fb_writes()
nr += 2;
}
- if (c->key.aa_dest_stencil_reg) {
+ if (c->aa_dest_stencil_reg) {
emit(fs_inst(BRW_OPCODE_MOV, fs_reg(MRF, nr++),
- fs_reg(brw_vec8_grf(c->key.aa_dest_stencil_reg, 0))));
+ fs_reg(brw_vec8_grf(c->aa_dest_stencil_reg, 0))));
}
/* Reserve space for color. It'll be filled in per MRT below. */
int color_mrf = nr;
nr += 4;
- if (c->key.source_depth_to_render_target) {
- if (c->key.computes_depth) {
+ if (c->source_depth_to_render_target) {
+ if (c->computes_depth) {
/* Hand over gl_FragDepth. */
assert(this->frag_depth);
fs_reg depth = *(variable_storage(this->frag_depth));
@@ -1998,20 +2046,22 @@ fs_visitor::emit_fb_writes()
} else {
/* Pass through the payload depth. */
emit(fs_inst(BRW_OPCODE_MOV, fs_reg(MRF, nr++),
- fs_reg(brw_vec8_grf(c->key.source_depth_reg, 0))));
+ fs_reg(brw_vec8_grf(c->source_depth_reg, 0))));
}
}
- if (c->key.dest_depth_reg) {
+ if (c->dest_depth_reg) {
emit(fs_inst(BRW_OPCODE_MOV, fs_reg(MRF, nr++),
- fs_reg(brw_vec8_grf(c->key.dest_depth_reg, 0))));
+ fs_reg(brw_vec8_grf(c->dest_depth_reg, 0))));
}
fs_reg color = reg_undef;
if (this->frag_color)
color = *(variable_storage(this->frag_color));
- else if (this->frag_data)
+ else if (this->frag_data) {
color = *(variable_storage(this->frag_data));
+ color.type = BRW_REGISTER_TYPE_F;
+ }
for (int target = 0; target < c->key.nr_color_regions; target++) {
this->current_annotation = talloc_asprintf(this->mem_ctx,
@@ -2105,7 +2155,8 @@ fs_visitor::generate_fb_write(fs_inst *inst)
inst->target,
inst->mlen,
0,
- eot);
+ eot,
+ inst->header_present);
}
void
@@ -2452,7 +2503,7 @@ fs_visitor::generate_pull_constant_load(fs_inst *inst, struct brw_reg dst)
void
fs_visitor::assign_curb_setup()
{
- c->prog_data.first_curbe_grf = c->key.nr_payload_regs;
+ c->prog_data.first_curbe_grf = c->nr_payload_regs;
c->prog_data.curb_read_length = ALIGN(c->prog_data.nr_params, 8) / 8;
/* Map the offsets in the UNIFORM file to fixed HW regs. */
@@ -2522,12 +2573,15 @@ fs_visitor::assign_urb_setup()
foreach_iter(exec_list_iterator, iter, this->instructions) {
fs_inst *inst = (fs_inst *)iter.get();
- if (inst->opcode != FS_OPCODE_LINTERP)
- continue;
-
- assert(inst->src[2].file == FIXED_HW_REG);
+ if (inst->opcode == FS_OPCODE_LINTERP) {
+ assert(inst->src[2].file == FIXED_HW_REG);
+ inst->src[2].fixed_hw_reg.nr += urb_start;
+ }
- inst->src[2].fixed_hw_reg.nr += urb_start;
+ if (inst->opcode == FS_OPCODE_CINTERP) {
+ assert(inst->src[0].file == FIXED_HW_REG);
+ inst->src[0].fixed_hw_reg.nr += urb_start;
+ }
}
this->first_non_payload_grf = urb_start + c->prog_data.urb_read_length;
@@ -2618,6 +2672,7 @@ fs_visitor::split_virtual_grfs()
}
}
}
+ this->live_intervals_valid = false;
}
/**
@@ -2692,8 +2747,11 @@ fs_visitor::calculate_live_intervals()
int loop_start = 0;
int bb_header_ip = 0;
+ if (this->live_intervals_valid)
+ return;
+
for (int i = 0; i < num_vars; i++) {
- def[i] = 1 << 30;
+ def[i] = MAX_INSTRUCTION;
use[i] = -1;
}
@@ -2771,6 +2829,8 @@ fs_visitor::calculate_live_intervals()
talloc_free(this->virtual_grf_use);
this->virtual_grf_def = def;
this->virtual_grf_use = use;
+
+ this->live_intervals_valid = true;
}
/**
@@ -2786,6 +2846,8 @@ fs_visitor::propagate_constants()
{
bool progress = false;
+ calculate_live_intervals();
+
foreach_iter(exec_list_iterator, iter, this->instructions) {
fs_inst *inst = (fs_inst *)iter.get();
@@ -2843,6 +2905,7 @@ fs_visitor::propagate_constants()
/* Fit this constant in by commuting the operands */
scan_inst->src[0] = scan_inst->src[1];
scan_inst->src[1] = inst->src[0];
+ progress = true;
}
break;
case BRW_OPCODE_CMP:
@@ -2863,6 +2926,9 @@ fs_visitor::propagate_constants()
}
}
+ if (progress)
+ this->live_intervals_valid = false;
+
return progress;
}
/**
@@ -2877,6 +2943,8 @@ fs_visitor::dead_code_eliminate()
bool progress = false;
int pc = 0;
+ calculate_live_intervals();
+
foreach_iter(exec_list_iterator, iter, this->instructions) {
fs_inst *inst = (fs_inst *)iter.get();
@@ -2888,6 +2956,9 @@ fs_visitor::dead_code_eliminate()
pc++;
}
+ if (progress)
+ live_intervals_valid = false;
+
return progress;
}
@@ -2895,10 +2966,35 @@ bool
fs_visitor::register_coalesce()
{
bool progress = false;
+ int if_depth = 0;
+ int loop_depth = 0;
foreach_iter(exec_list_iterator, iter, this->instructions) {
fs_inst *inst = (fs_inst *)iter.get();
+ /* Make sure that we dominate the instructions we're going to
+ * scan for interfering with our coalescing, or we won't have
+ * scanned enough to see if anything interferes with our
+ * coalescing. We don't dominate the following instructions if
+ * we're in a loop or an if block.
+ */
+ switch (inst->opcode) {
+ case BRW_OPCODE_DO:
+ loop_depth++;
+ break;
+ case BRW_OPCODE_WHILE:
+ loop_depth--;
+ break;
+ case BRW_OPCODE_IF:
+ if_depth++;
+ break;
+ case BRW_OPCODE_ENDIF:
+ if_depth--;
+ break;
+ }
+ if (loop_depth || if_depth)
+ continue;
+
if (inst->opcode != BRW_OPCODE_MOV ||
inst->predicated ||
inst->saturate ||
@@ -2916,14 +3012,6 @@ fs_visitor::register_coalesce()
for (; scan_iter.has_next(); scan_iter.next()) {
fs_inst *scan_inst = (fs_inst *)scan_iter.get();
- if (scan_inst->opcode == BRW_OPCODE_DO ||
- scan_inst->opcode == BRW_OPCODE_WHILE ||
- scan_inst->opcode == BRW_OPCODE_ENDIF) {
- interfered = true;
- iter = scan_iter;
- break;
- }
-
if (scan_inst->dst.file == GRF) {
if (scan_inst->dst.reg == inst->dst.reg &&
(scan_inst->dst.reg_offset == inst->dst.reg_offset ||
@@ -2943,10 +3031,6 @@ fs_visitor::register_coalesce()
continue;
}
- /* Update live interval so we don't have to recalculate. */
- this->virtual_grf_use[inst->src[0].reg] = MAX2(virtual_grf_use[inst->src[0].reg],
- virtual_grf_use[inst->dst.reg]);
-
/* Rewrite the later usage to point at the source of the move to
* be removed.
*/
@@ -2971,6 +3055,9 @@ fs_visitor::register_coalesce()
progress = true;
}
+ if (progress)
+ live_intervals_valid = false;
+
return progress;
}
@@ -2981,6 +3068,8 @@ fs_visitor::compute_to_mrf()
bool progress = false;
int next_ip = 0;
+ calculate_live_intervals();
+
foreach_iter(exec_list_iterator, iter, this->instructions) {
fs_inst *inst = (fs_inst *)iter.get();
@@ -3184,15 +3273,16 @@ fs_visitor::virtual_grf_interferes(int a, int b)
int start = MAX2(this->virtual_grf_def[a], this->virtual_grf_def[b]);
int end = MIN2(this->virtual_grf_use[a], this->virtual_grf_use[b]);
- /* For dead code, just check if the def interferes with the other range. */
- if (this->virtual_grf_use[a] == -1) {
- return (this->virtual_grf_def[a] >= this->virtual_grf_def[b] &&
- this->virtual_grf_def[a] < this->virtual_grf_use[b]);
- }
- if (this->virtual_grf_use[b] == -1) {
- return (this->virtual_grf_def[b] >= this->virtual_grf_def[a] &&
- this->virtual_grf_def[b] < this->virtual_grf_use[a]);
- }
+ /* We can't handle dead register writes here, without iterating
+ * over the whole instruction stream to find every single dead
+ * write to that register to compare to the live interval of the
+ * other register. Just assert that dead_code_eliminate() has been
+ * called.
+ */
+ assert((this->virtual_grf_use[a] != -1 ||
+ this->virtual_grf_def[a] == MAX_INSTRUCTION) &&
+ (this->virtual_grf_use[b] != -1 ||
+ this->virtual_grf_def[b] == MAX_INSTRUCTION));
return start < end;
}
@@ -3227,6 +3317,7 @@ static struct brw_reg brw_reg_from_fs_reg(fs_reg *reg)
break;
default:
assert(!"not reached");
+ brw_reg = brw_null_reg();
break;
}
break;
@@ -3241,6 +3332,10 @@ static struct brw_reg brw_reg_from_fs_reg(fs_reg *reg)
assert(!"not reached");
brw_reg = brw_null_reg();
break;
+ default:
+ assert(!"not reached");
+ brw_reg = brw_null_reg();
+ break;
}
if (reg->abs)
brw_reg = brw_abs(brw_reg);
@@ -3373,10 +3468,6 @@ fs_visitor::generate_code()
break;
case BRW_OPCODE_DO:
- /* FINISHME: We need to write the loop instruction support still. */
- if (intel->gen >= 6)
- this->fail = true;
-
loop_stack[loop_stack_depth++] = brw_DO(p, BRW_EXECUTE_8);
if_depth_in_loop[loop_stack_depth] = 0;
break;
@@ -3386,7 +3477,11 @@ fs_visitor::generate_code()
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
break;
case BRW_OPCODE_CONTINUE:
- brw_CONT(p, if_depth_in_loop[loop_stack_depth]);
+ /* FINISHME: We need to write the loop instruction support still. */
+ if (intel->gen >= 6)
+ brw_CONT_gen6(p, loop_stack[loop_stack_depth - 1]);
+ else
+ brw_CONT(p, if_depth_in_loop[loop_stack_depth]);
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
break;
@@ -3400,16 +3495,18 @@ fs_visitor::generate_code()
assert(loop_stack_depth > 0);
loop_stack_depth--;
inst0 = inst1 = brw_WHILE(p, loop_stack[loop_stack_depth]);
- /* patch all the BREAK/CONT instructions from last BGNLOOP */
- while (inst0 > loop_stack[loop_stack_depth]) {
- inst0--;
- if (inst0->header.opcode == BRW_OPCODE_BREAK &&
- inst0->bits3.if_else.jump_count == 0) {
- inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1);
+ if (intel->gen < 6) {
+ /* patch all the BREAK/CONT instructions from last BGNLOOP */
+ while (inst0 > loop_stack[loop_stack_depth]) {
+ inst0--;
+ if (inst0->header.opcode == BRW_OPCODE_BREAK &&
+ inst0->bits3.if_else.jump_count == 0) {
+ inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1);
}
- else if (inst0->header.opcode == BRW_OPCODE_CONTINUE &&
- inst0->bits3.if_else.jump_count == 0) {
- inst0->bits3.if_else.jump_count = br * (inst1 - inst0);
+ else if (inst0->header.opcode == BRW_OPCODE_CONTINUE &&
+ inst0->bits3.if_else.jump_count == 0) {
+ inst0->bits3.if_else.jump_count = br * (inst1 - inst0);
+ }
}
}
}
@@ -3425,6 +3522,9 @@ fs_visitor::generate_code()
case FS_OPCODE_COS:
generate_math(inst, dst, src);
break;
+ case FS_OPCODE_CINTERP:
+ brw_MOV(p, dst, src[0]);
+ break;
case FS_OPCODE_LINTERP:
generate_linterp(inst, dst, src);
break;
@@ -3486,6 +3586,26 @@ fs_visitor::generate_code()
last_native_inst = p->nr_insn;
}
+
+ brw_set_uip_jip(p);
+
+ /* OK, while the INTEL_DEBUG=wm above is very nice for debugging FS
+ * emit issues, it doesn't get the jump distances into the output,
+ * which is often something we want to debug. So this is here in
+ * case you're doing that.
+ */
+ if (0) {
+ if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
+ for (unsigned int i = 0; i < p->nr_insn; i++) {
+ printf("0x%08x 0x%08x 0x%08x 0x%08x ",
+ ((uint32_t *)&p->store[i])[3],
+ ((uint32_t *)&p->store[i])[2],
+ ((uint32_t *)&p->store[i])[1],
+ ((uint32_t *)&p->store[i])[0]);
+ brw_disasm(stdout, &p->store[i], intel->gen);
+ }
+ }
+ }
}
GLboolean
@@ -3553,7 +3673,6 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c)
progress = v.remove_duplicate_mrf_writes() || progress;
- v.calculate_live_intervals();
progress = v.propagate_constants() || progress;
progress = v.register_coalesce() || progress;
progress = v.compute_to_mrf() || progress;
@@ -3566,7 +3685,6 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c)
for (int i = 1; i < virtual_grf_count; i++) {
v.spill_reg(i);
}
- v.calculate_live_intervals();
}
if (0)
@@ -3575,8 +3693,6 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c)
while (!v.assign_regs()) {
if (v.fail)
break;
-
- v.calculate_live_intervals();
}
}
}
diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
index de7b15312a..82d96f6ac0 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.h
+++ b/src/mesa/drivers/dri/i965/brw_fs.h
@@ -68,6 +68,7 @@ enum fs_opcodes {
FS_OPCODE_COS,
FS_OPCODE_DDX,
FS_OPCODE_DDY,
+ FS_OPCODE_CINTERP,
FS_OPCODE_LINTERP,
FS_OPCODE_TEX,
FS_OPCODE_TXB,
@@ -348,6 +349,23 @@ public:
hash_table_pointer_hash,
hash_table_pointer_compare);
+ /* There's a question that appears to be left open in the spec:
+ * How do implicit dst conversions interact with the CMP
+ * instruction or conditional mods? On gen6, the instruction:
+ *
+ * CMP null<d> src0<f> src1<f>
+ *
+ * will do src1 - src0 and compare that result as if it was an
+ * integer. On gen4, it will do src1 - src0 as float, convert
+ * the result to int, and compare as int. In between, it
+ * appears that it does src1 - src0 and does the compare in the
+ * execution type so dst type doesn't matter.
+ */
+ if (this->intel->gen > 4)
+ this->reg_null_cmp = reg_null_d;
+ else
+ this->reg_null_cmp = reg_null_f;
+
this->frag_color = NULL;
this->frag_data = NULL;
this->frag_depth = NULL;
@@ -361,6 +379,7 @@ public:
this->virtual_grf_array_size = 0;
this->virtual_grf_def = NULL;
this->virtual_grf_use = NULL;
+ this->live_intervals_valid = false;
this->kill_emitted = false;
}
@@ -462,6 +481,7 @@ public:
int virtual_grf_array_size;
int *virtual_grf_def;
int *virtual_grf_use;
+ bool live_intervals_valid;
struct hash_table *variable_ht;
ir_variable *frag_color, *frag_data, *frag_depth;
@@ -485,6 +505,7 @@ public:
fs_reg pixel_w;
fs_reg delta_x;
fs_reg delta_y;
+ fs_reg reg_null_cmp;
int grf_used;
};
diff --git a/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp b/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp
index 3b7b03a05b..20bfa4c3ea 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_channel_expressions.cpp
@@ -205,6 +205,8 @@ ir_channel_expressions_visitor::visit_leave(ir_assignment *ir)
case ir_unop_round_even:
case ir_unop_sin:
case ir_unop_cos:
+ case ir_unop_sin_reduced:
+ case ir_unop_cos_reduced:
case ir_unop_dFdx:
case ir_unop_dFdy:
for (i = 0; i < vector_elements; i++) {
@@ -328,6 +330,9 @@ ir_channel_expressions_visitor::visit_leave(ir_assignment *ir)
case ir_unop_noise:
assert(!"noise should have been broken down to function call");
break;
+ case ir_quadop_vector:
+ assert(!"should have been lowered");
+ break;
}
ir->remove();
diff --git a/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp b/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
index bbb210cd44..078a349abd 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_reg_allocate.cpp
@@ -94,6 +94,8 @@ fs_visitor::assign_regs()
int class_count = 0;
int aligned_pair_class = -1;
+ calculate_live_intervals();
+
/* Set up the register classes.
*
* The base registers store a scalar value. For texture samples,
@@ -416,4 +418,6 @@ fs_visitor::spill_reg(int spill_reg)
}
}
}
+
+ this->live_intervals_valid = false;
}
diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c
index b0c76f4094..70c451d071 100644
--- a/src/mesa/drivers/dri/i965/brw_gs.c
+++ b/src/mesa/drivers/dri/i965/brw_gs.c
@@ -96,6 +96,9 @@ static void compile_gs_prog( struct brw_context *brw,
brw_gs_quad_strip( &c, key );
break;
case GL_LINE_LOOP:
+ /* Gen6: LINELOOP is converted to LINESTRIP at the beginning of the 3D pipeline */
+ if (intel->gen == 6)
+ return;
brw_gs_lines( &c );
break;
case GL_LINES:
@@ -166,6 +169,9 @@ static void populate_key( struct brw_context *brw,
struct brw_gs_prog_key *key )
{
struct gl_context *ctx = &brw->intel.ctx;
+ struct intel_context *intel = &brw->intel;
+ int prim_gs_always;
+
memset(key, 0, sizeof(*key));
/* CACHE_NEW_VS_PROG */
@@ -185,10 +191,14 @@ static void populate_key( struct brw_context *brw,
key->pv_first = GL_TRUE;
}
- key->need_gs_prog = (key->hint_gs_always ||
- brw->primitive == GL_QUADS ||
+ if (intel->gen == 6)
+ prim_gs_always = 0;
+ else
+ prim_gs_always = brw->primitive == GL_QUADS ||
brw->primitive == GL_QUAD_STRIP ||
- brw->primitive == GL_LINE_LOOP);
+ brw->primitive == GL_LINE_LOOP;
+
+ key->need_gs_prog = (key->hint_gs_always || prim_gs_always);
}
/* Calculate interpolants for triangle and line rasterization.
@@ -205,8 +215,10 @@ static void prepare_gs_prog(struct brw_context *brw)
brw->gs.prog_active = key.need_gs_prog;
}
+ drm_intel_bo_unreference(brw->gs.prog_bo);
+ brw->gs.prog_bo = NULL;
+
if (brw->gs.prog_active) {
- drm_intel_bo_unreference(brw->gs.prog_bo);
brw->gs.prog_bo = brw_search_cache(&brw->cache, BRW_GS_PROG,
&key, sizeof(key),
NULL, 0,
diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c
index a91b0528fa..79afe19deb 100644
--- a/src/mesa/drivers/dri/i965/brw_misc_state.c
+++ b/src/mesa/drivers/dri/i965/brw_misc_state.c
@@ -214,7 +214,7 @@ static void emit_depthbuffer(struct brw_context *brw)
if (region == NULL) {
BEGIN_BATCH(len);
- OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2));
+ OUT_BATCH(_3DSTATE_DEPTH_BUFFER << 16 | (len - 2));
OUT_BATCH((BRW_DEPTHFORMAT_D32_FLOAT << 18) |
(BRW_SURFACE_NULL << 29));
OUT_BATCH(0);
@@ -251,7 +251,7 @@ static void emit_depthbuffer(struct brw_context *brw)
assert(region->tiling != I915_TILING_NONE);
BEGIN_BATCH(len);
- OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2));
+ OUT_BATCH(_3DSTATE_DEPTH_BUFFER << 16 | (len - 2));
OUT_BATCH(((region->pitch * region->cpp) - 1) |
(format << 18) |
(BRW_TILEWALK_YMAJOR << 26) |
@@ -277,7 +277,7 @@ static void emit_depthbuffer(struct brw_context *brw)
/* Initialize it for safety. */
if (intel->gen >= 6) {
BEGIN_BATCH(2);
- OUT_BATCH(CMD_3D_CLEAR_PARAMS << 16 | (2 - 2));
+ OUT_BATCH(_3DSTATE_CLEAR_PARAMS << 16 | (2 - 2));
OUT_BATCH(0);
ADVANCE_BATCH();
}
@@ -309,7 +309,7 @@ static void upload_polygon_stipple(struct brw_context *brw)
return;
memset(&bps, 0, sizeof(bps));
- bps.header.opcode = CMD_POLY_STIPPLE_PATTERN;
+ bps.header.opcode = _3DSTATE_POLY_STIPPLE_PATTERN;
bps.header.length = sizeof(bps)/4-2;
/* Polygon stipple is provided in OpenGL order, i.e. bottom
@@ -354,7 +354,7 @@ static void upload_polygon_stipple_offset(struct brw_context *brw)
return;
memset(&bpso, 0, sizeof(bpso));
- bpso.header.opcode = CMD_POLY_STIPPLE_OFFSET;
+ bpso.header.opcode = _3DSTATE_POLY_STIPPLE_OFFSET;
bpso.header.length = sizeof(bpso)/4-2;
/* If we're drawing to a system window (ctx->DrawBuffer->Name == 0),
@@ -401,7 +401,7 @@ static void upload_aa_line_parameters(struct brw_context *brw)
/* use legacy aa line coverage computation */
memset(&balp, 0, sizeof(balp));
- balp.header.opcode = CMD_AA_LINE_PARAMETERS;
+ balp.header.opcode = _3DSTATE_AA_LINE_PARAMETERS;
balp.header.length = sizeof(balp) / 4 - 2;
BRW_CACHED_BATCH_STRUCT(brw, &balp);
@@ -431,7 +431,7 @@ static void upload_line_stipple(struct brw_context *brw)
return;
memset(&bls, 0, sizeof(bls));
- bls.header.opcode = CMD_LINE_STIPPLE_PATTERN;
+ bls.header.opcode = _3DSTATE_LINE_STIPPLE_PATTERN;
bls.header.length = sizeof(bls)/4 - 2;
bls.bits0.pattern = ctx->Line.StipplePattern;
@@ -481,7 +481,7 @@ static void upload_invarient_state( struct brw_context *brw )
/* Disable depth offset clamping.
*/
- gdo.header.opcode = CMD_GLOBAL_DEPTH_OFFSET_CLAMP;
+ gdo.header.opcode = _3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP;
gdo.header.length = sizeof(gdo)/4 - 2;
gdo.depth_offset_clamp = 0.0;
@@ -492,20 +492,20 @@ static void upload_invarient_state( struct brw_context *brw )
int i;
BEGIN_BATCH(3);
- OUT_BATCH(CMD_3D_MULTISAMPLE << 16 | (3 - 2));
+ OUT_BATCH(_3DSTATE_MULTISAMPLE << 16 | (3 - 2));
OUT_BATCH(MS_PIXEL_LOCATION_CENTER |
MS_NUMSAMPLES_1);
OUT_BATCH(0); /* positions for 4/8-sample */
ADVANCE_BATCH();
BEGIN_BATCH(2);
- OUT_BATCH(CMD_3D_SAMPLE_MASK << 16 | (2 - 2));
+ OUT_BATCH(_3DSTATE_SAMPLE_MASK << 16 | (2 - 2));
OUT_BATCH(1);
ADVANCE_BATCH();
for (i = 0; i < 4; i++) {
BEGIN_BATCH(4);
- OUT_BATCH(CMD_GS_SVB_INDEX << 16 | (4 - 2));
+ OUT_BATCH(_3DSTATE_GS_SVB_INDEX << 16 | (4 - 2));
OUT_BATCH(i << SVB_INDEX_SHIFT);
OUT_BATCH(0);
OUT_BATCH(0xffffffff);
diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c
index 1367d81469..94efa79109 100644
--- a/src/mesa/drivers/dri/i965/brw_program.c
+++ b/src/mesa/drivers/dri/i965/brw_program.c
@@ -142,7 +142,6 @@ static GLboolean brwProgramStringNotify( struct gl_context *ctx,
if (newFP == curFP)
brw->state.dirty.brw |= BRW_NEW_FRAGMENT_PROGRAM;
newFP->id = brw->program_id++;
- newFP->isGLSL = brw_wm_is_glsl(fprog);
/* Don't reject fragment shaders for their Mesa IR state when we're
* using the new FS backend.
diff --git a/src/mesa/drivers/dri/i965/brw_queryobj.c b/src/mesa/drivers/dri/i965/brw_queryobj.c
index f28f28663e..656aad630a 100644
--- a/src/mesa/drivers/dri/i965/brw_queryobj.c
+++ b/src/mesa/drivers/dri/i965/brw_queryobj.c
@@ -232,6 +232,12 @@ brw_prepare_query_begin(struct brw_context *brw)
brw->query.bo = NULL;
brw->query.bo = drm_intel_bo_alloc(intel->bufmgr, "query", 4096, 1);
+
+ /* clear target buffer */
+ drm_intel_bo_map(brw->query.bo, GL_TRUE);
+ memset((char *)brw->query.bo->virtual, 0, 4096);
+ drm_intel_bo_unmap(brw->query.bo);
+
brw->query.index = 0;
}
diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h
index 3beed16945..4bb93e7336 100644
--- a/src/mesa/drivers/dri/i965/brw_state.h
+++ b/src/mesa/drivers/dri/i965/brw_state.h
@@ -164,7 +164,8 @@ void brw_destroy_caches( struct brw_context *brw );
/***********************************************************************
* brw_state_batch.c
*/
-#define BRW_BATCH_STRUCT(brw, s) intel_batchbuffer_data( brw->intel.batch, (s), sizeof(*(s)))
+#define BRW_BATCH_STRUCT(brw, s) intel_batchbuffer_data(brw->intel.batch, (s), \
+ sizeof(*(s)), false)
#define BRW_CACHED_BATCH_STRUCT(brw, s) brw_cached_batch_struct( brw, (s), sizeof(*(s)) )
GLboolean brw_cached_batch_struct( struct brw_context *brw,
diff --git a/src/mesa/drivers/dri/i965/brw_state_batch.c b/src/mesa/drivers/dri/i965/brw_state_batch.c
index be3989eb7d..a21af13caa 100644
--- a/src/mesa/drivers/dri/i965/brw_state_batch.c
+++ b/src/mesa/drivers/dri/i965/brw_state_batch.c
@@ -48,7 +48,7 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw,
struct header *newheader = (struct header *)data;
if (brw->emit_state_always) {
- intel_batchbuffer_data(brw->intel.batch, data, sz);
+ intel_batchbuffer_data(brw->intel.batch, data, sz, false);
return GL_TRUE;
}
@@ -75,7 +75,7 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw,
emit:
memcpy(item->header, newheader, sz);
- intel_batchbuffer_data(brw->intel.batch, data, sz);
+ intel_batchbuffer_data(brw->intel.batch, data, sz, false);
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/i965/brw_state_cache.c b/src/mesa/drivers/dri/i965/brw_state_cache.c
index 58ff528d44..7045888ad4 100644
--- a/src/mesa/drivers/dri/i965/brw_state_cache.c
+++ b/src/mesa/drivers/dri/i965/brw_state_cache.c
@@ -58,8 +58,6 @@
#include "main/imports.h"
#include "brw_state.h"
-#include "intel_batchbuffer.h"
-#include "brw_wm.h"
#define FILE_DEBUG_FLAG DEBUG_STATE
diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c
index 338f3876b3..eba4411ca7 100644
--- a/src/mesa/drivers/dri/i965/brw_state_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_state_upload.c
@@ -129,7 +129,7 @@ const struct brw_tracked_state *gen6_atoms[] =
&brw_vs_constants, /* Before vs_surfaces and constant_buffer */
&brw_wm_constants, /* Before wm_surfaces and constant_buffer */
- &gen6_wm_constants, /* Before wm_surfaces and constant_buffer */
+ &gen6_wm_constants, /* Before wm_state */
&brw_vs_surfaces, /* must do before unit */
&brw_wm_constant_surface, /* must do before wm surfaces/bind bo */
diff --git a/src/mesa/drivers/dri/i965/brw_structs.h b/src/mesa/drivers/dri/i965/brw_structs.h
index 8ce9af9c4f..6687a89e80 100644
--- a/src/mesa/drivers/dri/i965/brw_structs.h
+++ b/src/mesa/drivers/dri/i965/brw_structs.h
@@ -1017,7 +1017,14 @@ struct brw_wm_unit_state
GLuint enable_32_pix:1;
GLuint enable_con_32_pix:1;
GLuint enable_con_64_pix:1;
- GLuint pad0:5;
+ GLuint pad0:1;
+
+ /* These next four bits are for Ironlake+ */
+ GLuint fast_span_coverage_enable:1;
+ GLuint depth_buffer_clear:1;
+ GLuint depth_buffer_resolve_enable:1;
+ GLuint hierarchical_depth_buffer_resolve_enable:1;
+
GLuint legacy_global_depth_bias:1;
GLuint line_stipple:1;
GLuint depth_offset:1;
@@ -1064,6 +1071,15 @@ struct brw_sampler_default_color {
GLfloat color[4];
};
+struct gen5_sampler_default_color {
+ uint8_t ub[4];
+ float f[4];
+ uint16_t hf[4];
+ uint16_t us[4];
+ int16_t s[4];
+ uint8_t b[4];
+};
+
struct brw_sampler_state
{
@@ -1169,7 +1185,12 @@ struct brw_surface_state
GLuint cube_neg_y:1;
GLuint cube_pos_x:1;
GLuint cube_neg_x:1;
- GLuint pad:4;
+ GLuint pad:2;
+ /* Required on gen6 for surfaces accessed through render cache messages.
+ */
+ GLuint render_cache_read_write:1;
+ /* Ironlake and newer: instead of replicating one of the texels */
+ GLuint cube_corner_average:1;
GLuint mipmap_layout_mode:1;
GLuint vert_line_stride_ofs:1;
GLuint vert_line_stride:1;
@@ -1539,6 +1560,21 @@ struct brw_instruction
GLuint pad0:12;
} if_else;
+ struct
+ {
+ /* Signed jump distance to the ip to jump to if all channels
+ * are disabled after the break or continue. It should point
+ * to the end of the innermost control flow block, as that's
+ * where some channel could get re-enabled.
+ */
+ int jip:16;
+
+ /* Signed jump distance to the location to resume execution
+ * of this channel if it's enabled for the break or continue.
+ */
+ int uip:16;
+ } break_cont;
+
struct {
GLuint function:4;
GLuint int_type:1;
@@ -1636,6 +1672,18 @@ struct brw_instruction
struct {
GLuint binding_table_index:8;
+ GLuint msg_control:3;
+ GLuint msg_type:3;
+ GLuint target_cache:2;
+ GLuint response_length:4;
+ GLuint msg_length:4;
+ GLuint msg_target:4;
+ GLuint pad1:3;
+ GLuint end_of_thread:1;
+ } dp_read_g4x;
+
+ struct {
+ GLuint binding_table_index:8;
GLuint msg_control:3;
GLuint msg_type:3;
GLuint target_cache:2;
diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c
index 4a41c7a517..6ae75d22c1 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.c
+++ b/src/mesa/drivers/dri/i965/brw_vs.c
@@ -99,8 +99,8 @@ static void do_vs_prog( struct brw_context *brw,
(void) ctx;
aux_size = sizeof(c.prog_data);
- if (c.vp->use_const_buffer)
- aux_size += c.vp->program.Base.Parameters->NumParameters;
+ /* constant_map */
+ aux_size += c.vp->program.Base.Parameters->NumParameters;
drm_intel_bo_unreference(brw->vs.prog_bo);
brw->vs.prog_bo = brw_upload_cache_with_auxdata(&brw->cache, BRW_VS_PROG,
@@ -130,6 +130,7 @@ static void brw_upload_vs_prog(struct brw_context *brw)
key.nr_userclip = brw_count_bits(ctx->Transform.ClipPlanesEnabled);
key.copy_edgeflag = (ctx->Polygon.FrontMode != GL_FILL ||
ctx->Polygon.BackMode != GL_FILL);
+ key.two_side_color = (ctx->Light.Enabled && ctx->Light.Model.TwoSide);
/* _NEW_POINT */
if (ctx->Point.PointSprite) {
@@ -157,7 +158,7 @@ static void brw_upload_vs_prog(struct brw_context *brw)
*/
const struct brw_tracked_state brw_vs_prog = {
.dirty = {
- .mesa = _NEW_TRANSFORM | _NEW_POLYGON | _NEW_POINT,
+ .mesa = _NEW_TRANSFORM | _NEW_POLYGON | _NEW_POINT | _NEW_LIGHT,
.brw = BRW_NEW_VERTEX_PROGRAM,
.cache = 0
},
diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h
index 9338a6b7db..0b88cc1ec7 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.h
+++ b/src/mesa/drivers/dri/i965/brw_vs.h
@@ -44,6 +44,7 @@ struct brw_vs_prog_key {
GLuint nr_userclip:4;
GLuint copy_edgeflag:1;
GLuint point_coord_replace:8;
+ GLuint two_side_color: 1;
};
diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c
index a13c3cae0b..0411ce0b36 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c
@@ -140,9 +140,13 @@ clear_current_const(struct brw_vs_compile *c)
static void brw_vs_alloc_regs( struct brw_vs_compile *c )
{
struct intel_context *intel = &c->func.brw->intel;
- GLuint i, reg = 0, mrf;
+ GLuint i, reg = 0, mrf, j;
int attributes_in_vue;
int first_reladdr_output;
+ int max_constant;
+ int constant = 0;
+ int vert_result_reoder[VERT_RESULT_MAX];
+ int bfc = 0;
/* Determine whether to use a real constant buffer or use a block
* of GRF registers for constants. The later is faster but only
@@ -181,62 +185,81 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
}
- /* Vertex program parameters from curbe:
+ /* Assign some (probably all) of the vertex program constants to
+ * the push constant buffer/CURBE.
+ *
+ * There's an obvious limit to the numer of push constants equal to
+ * the number of register available, and that number is smaller
+ * than the minimum maximum number of vertex program parameters, so
+ * support for pull constants is required if we overflow.
+ * Additionally, on gen6 the number of push constants is even
+ * lower.
+ *
+ * When there's relative addressing, we don't know what range of
+ * Mesa IR registers can be accessed. And generally, when relative
+ * addressing is used we also have too many constants to load them
+ * all as push constants. So, we'll just support relative
+ * addressing out of the pull constant buffers, and try to load as
+ * many statically-accessed constants into the push constant buffer
+ * as we can.
*/
- if (c->vp->use_const_buffer) {
- int max_constant = BRW_MAX_GRF - 20 - c->vp->program.Base.NumTemporaries;
- int constant = 0;
-
- /* We've got more constants than we can load with the push
- * mechanism. This is often correlated with reladdr loads where
- * we should probably be using a pull mechanism anyway to avoid
- * excessive reading. However, the pull mechanism is slow in
- * general. So, we try to allocate as many non-reladdr-loaded
- * constants through the push buffer as we can before giving up.
- */
- memset(c->constant_map, -1, c->vp->program.Base.Parameters->NumParameters);
- for (i = 0;
- i < c->vp->program.Base.NumInstructions && constant < max_constant;
- i++) {
- struct prog_instruction *inst = &c->vp->program.Base.Instructions[i];
- int arg;
-
- for (arg = 0; arg < 3 && constant < max_constant; arg++) {
- if ((inst->SrcReg[arg].File != PROGRAM_STATE_VAR &&
- inst->SrcReg[arg].File != PROGRAM_CONSTANT &&
- inst->SrcReg[arg].File != PROGRAM_UNIFORM &&
- inst->SrcReg[arg].File != PROGRAM_ENV_PARAM &&
- inst->SrcReg[arg].File != PROGRAM_LOCAL_PARAM) ||
- inst->SrcReg[arg].RelAddr)
- continue;
-
- if (c->constant_map[inst->SrcReg[arg].Index] == -1) {
- c->constant_map[inst->SrcReg[arg].Index] = constant++;
- }
+ if (intel->gen >= 6) {
+ /* We can only load 32 regs of push constants. */
+ max_constant = 32 * 2 - c->key.nr_userclip;
+ } else {
+ max_constant = BRW_MAX_GRF - 20 - c->vp->program.Base.NumTemporaries;
+ }
+
+ /* constant_map maps from ParameterValues[] index to index in the
+ * push constant buffer, or -1 if it's only in the pull constant
+ * buffer.
+ */
+ memset(c->constant_map, -1, c->vp->program.Base.Parameters->NumParameters);
+ for (i = 0;
+ i < c->vp->program.Base.NumInstructions && constant < max_constant;
+ i++) {
+ struct prog_instruction *inst = &c->vp->program.Base.Instructions[i];
+ int arg;
+
+ for (arg = 0; arg < 3 && constant < max_constant; arg++) {
+ if (inst->SrcReg[arg].File != PROGRAM_STATE_VAR &&
+ inst->SrcReg[arg].File != PROGRAM_CONSTANT &&
+ inst->SrcReg[arg].File != PROGRAM_UNIFORM &&
+ inst->SrcReg[arg].File != PROGRAM_ENV_PARAM &&
+ inst->SrcReg[arg].File != PROGRAM_LOCAL_PARAM) {
+ continue;
+ }
+
+ if (inst->SrcReg[arg].RelAddr) {
+ c->vp->use_const_buffer = GL_TRUE;
+ continue;
}
- }
- for (i = 0; i < constant; i++) {
- c->regs[PROGRAM_STATE_VAR][i] = stride( brw_vec4_grf(reg+i/2,
- (i%2) * 4),
- 0, 4, 1);
+ if (c->constant_map[inst->SrcReg[arg].Index] == -1) {
+ c->constant_map[inst->SrcReg[arg].Index] = constant++;
+ }
}
- reg += (constant + 1) / 2;
- c->prog_data.curb_read_length = reg - 1;
- /* XXX 0 causes a bug elsewhere... */
- c->prog_data.nr_params = MAX2(constant * 4, 4);
}
- else {
- /* use a section of the GRF for constants */
- GLuint nr_params = c->vp->program.Base.Parameters->NumParameters;
- for (i = 0; i < nr_params; i++) {
- c->regs[PROGRAM_STATE_VAR][i] = stride( brw_vec4_grf(reg+i/2, (i%2) * 4), 0, 4, 1);
- }
- reg += (nr_params + 1) / 2;
- c->prog_data.curb_read_length = reg - 1;
- c->prog_data.nr_params = nr_params * 4;
+ /* If we ran out of push constant space, then we'll also upload all
+ * constants through the pull constant buffer so that they can be
+ * accessed no matter what. For relative addressing (the common
+ * case) we need them all in place anyway.
+ */
+ if (constant == max_constant)
+ c->vp->use_const_buffer = GL_TRUE;
+
+ for (i = 0; i < constant; i++) {
+ c->regs[PROGRAM_STATE_VAR][i] = stride(brw_vec4_grf(reg + i / 2,
+ (i % 2) * 4),
+ 0, 4, 1);
}
+ reg += (constant + 1) / 2;
+ c->prog_data.curb_read_length = reg - 1;
+ c->prog_data.nr_params = constant * 4;
+ /* XXX 0 causes a bug elsewhere... */
+ if (intel->gen < 6 && c->prog_data.nr_params == 0)
+ c->prog_data.nr_params = 4;
/* Allocate input regs:
*/
@@ -270,7 +293,36 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
mrf = 4;
first_reladdr_output = get_first_reladdr_output(&c->vp->program);
- for (i = 0; i < VERT_RESULT_MAX; i++) {
+
+ for (i = 0; i < VERT_RESULT_MAX; i++)
+ vert_result_reoder[i] = i;
+
+ /* adjust attribute order in VUE for BFC0/BFC1 on Gen6+ */
+ if (intel->gen >= 6 && c->key.two_side_color) {
+ if ((c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_COL1)) &&
+ (c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_BFC1))) {
+ assert(c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_COL0));
+ assert(c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_BFC0));
+ bfc = 2;
+ } else if ((c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_COL0)) &&
+ (c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_BFC0)))
+ bfc = 1;
+
+ if (bfc) {
+ for (i = 0; i < bfc; i++) {
+ vert_result_reoder[VERT_RESULT_COL0 + i * 2 + 0] = VERT_RESULT_COL0 + i;
+ vert_result_reoder[VERT_RESULT_COL0 + i * 2 + 1] = VERT_RESULT_BFC0 + i;
+ }
+
+ for (i = VERT_RESULT_COL0 + bfc * 2; i < VERT_RESULT_BFC0 + bfc; i++) {
+ vert_result_reoder[i] = i - bfc;
+ }
+ }
+ }
+
+ for (j = 0; j < VERT_RESULT_MAX; j++) {
+ i = vert_result_reoder[j];
+
if (c->prog_data.outputs_written & BITFIELD64_BIT(i)) {
c->nr_outputs++;
assert(i < Elements(c->regs[PROGRAM_OUTPUT]));
@@ -281,7 +333,6 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
else if (i == VERT_RESULT_PSIZ) {
c->regs[PROGRAM_OUTPUT][i] = brw_vec8_grf(reg, 0);
reg++;
- mrf++; /* just a placeholder? XXX fix later stages & remove this */
}
else {
/* Two restrictions on our compute-to-MRF here. The
@@ -607,6 +658,22 @@ static void emit_min( struct brw_compile *p,
}
}
+static void emit_arl(struct brw_compile *p,
+ struct brw_reg dst,
+ struct brw_reg src)
+{
+ struct intel_context *intel = &p->brw->intel;
+
+ if (intel->gen >= 6) {
+ struct brw_reg dst_f = retype(dst, BRW_REGISTER_TYPE_F);
+
+ brw_RNDD(p, dst_f, src);
+ brw_MOV(p, dst, dst_f);
+ } else {
+ brw_RNDD(p, dst, src);
+ }
+}
+
static void emit_math1_gen4(struct brw_vs_compile *c,
GLuint function,
struct brw_reg dst,
@@ -698,7 +765,7 @@ emit_math1(struct brw_vs_compile *c,
emit_math1_gen4(c, function, dst, arg0, precision);
}
-static void emit_math2( struct brw_vs_compile *c,
+static void emit_math2_gen4( struct brw_vs_compile *c,
GLuint function,
struct brw_reg dst,
struct brw_reg arg0,
@@ -706,14 +773,11 @@ static void emit_math2( struct brw_vs_compile *c,
GLuint precision)
{
struct brw_compile *p = &c->func;
- struct intel_context *intel = &p->brw->intel;
struct brw_reg tmp = dst;
GLboolean need_tmp = GL_FALSE;
- if (dst.file != BRW_GENERAL_REGISTER_FILE)
- need_tmp = GL_TRUE;
-
- if (intel->gen < 6 && dst.dw1.bits.writemask != 0xf)
+ if (dst.file != BRW_GENERAL_REGISTER_FILE ||
+ dst.dw1.bits.writemask != 0xf)
need_tmp = GL_TRUE;
if (need_tmp)
@@ -736,6 +800,53 @@ static void emit_math2( struct brw_vs_compile *c,
}
}
+static void emit_math2_gen6( struct brw_vs_compile *c,
+ GLuint function,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1,
+ GLuint precision)
+{
+ struct brw_compile *p = &c->func;
+ struct brw_reg tmp_src0, tmp_src1, tmp_dst;
+
+ tmp_src0 = get_tmp(c);
+ tmp_src1 = get_tmp(c);
+ tmp_dst = get_tmp(c);
+
+ brw_MOV(p, tmp_src0, arg0);
+ brw_MOV(p, tmp_src1, arg1);
+
+ brw_set_access_mode(p, BRW_ALIGN_1);
+ brw_math2(p,
+ tmp_dst,
+ function,
+ tmp_src0,
+ tmp_src1);
+ brw_set_access_mode(p, BRW_ALIGN_16);
+
+ brw_MOV(p, dst, tmp_dst);
+
+ release_tmp(c, tmp_src0);
+ release_tmp(c, tmp_src1);
+ release_tmp(c, tmp_dst);
+}
+
+static void emit_math2( struct brw_vs_compile *c,
+ GLuint function,
+ struct brw_reg dst,
+ struct brw_reg arg0,
+ struct brw_reg arg1,
+ GLuint precision)
+{
+ struct brw_compile *p = &c->func;
+ struct intel_context *intel = &p->brw->intel;
+
+ if (intel->gen >= 6)
+ emit_math2_gen6(c, function, dst, arg0, arg1, precision);
+ else
+ emit_math2_gen4(c, function, dst, arg0, arg1, precision);
+}
static void emit_exp_noalias( struct brw_vs_compile *c,
struct brw_reg dst,
@@ -1008,8 +1119,6 @@ get_constant(struct brw_vs_compile *c,
assert(argIndex < 3);
- assert(c->func.brw->intel.gen < 6); /* FINISHME */
-
if (c->current_const[argIndex].index != src->Index) {
/* Keep track of the last constant loaded in this slot, for reuse. */
c->current_const[argIndex].index = src->Index;
@@ -1027,7 +1136,7 @@ get_constant(struct brw_vs_compile *c,
}
/* replicate lower four floats into upper half (to get XYZWXYZW) */
- const_reg = stride(const_reg, 0, 4, 0);
+ const_reg = stride(const_reg, 0, 4, 1);
const_reg.subnr = 0;
return const_reg;
@@ -1040,14 +1149,14 @@ get_reladdr_constant(struct brw_vs_compile *c,
{
const struct prog_src_register *src = &inst->SrcReg[argIndex];
struct brw_compile *p = &c->func;
+ struct brw_context *brw = p->brw;
+ struct intel_context *intel = &brw->intel;
struct brw_reg const_reg = c->current_const[argIndex].reg;
- struct brw_reg addrReg = c->regs[PROGRAM_ADDRESS][0];
- struct brw_reg byte_addr_reg = retype(get_tmp(c), BRW_REGISTER_TYPE_D);
+ struct brw_reg addr_reg = c->regs[PROGRAM_ADDRESS][0];
+ uint32_t offset;
assert(argIndex < 3);
- assert(c->func.brw->intel.gen < 6); /* FINISHME */
-
/* Can't reuse a reladdr constant load. */
c->current_const[argIndex].index = -1;
@@ -1056,15 +1165,21 @@ get_reladdr_constant(struct brw_vs_compile *c,
src->Index, argIndex, c->current_const[argIndex].reg.nr);
#endif
- brw_MUL(p, byte_addr_reg, addrReg, brw_imm_ud(16));
+ if (intel->gen >= 6) {
+ offset = src->Index;
+ } else {
+ struct brw_reg byte_addr_reg = retype(get_tmp(c), BRW_REGISTER_TYPE_D);
+ brw_MUL(p, byte_addr_reg, addr_reg, brw_imm_d(16));
+ addr_reg = byte_addr_reg;
+ offset = 16 * src->Index;
+ }
/* fetch the first vec4 */
brw_dp_READ_4_vs_relative(p,
- const_reg, /* writeback dest */
- byte_addr_reg, /* address register */
- 16 * src->Index, /* byte offset */
- SURF_INDEX_VERT_CONST_BUFFER /* binding table index */
- );
+ const_reg,
+ addr_reg,
+ offset,
+ SURF_INDEX_VERT_CONST_BUFFER);
return const_reg;
}
@@ -1259,22 +1374,18 @@ get_src_reg( struct brw_vs_compile *c,
case PROGRAM_UNIFORM:
case PROGRAM_ENV_PARAM:
case PROGRAM_LOCAL_PARAM:
- if (c->vp->use_const_buffer) {
- if (!relAddr && c->constant_map[index] != -1) {
- assert(c->regs[PROGRAM_STATE_VAR][c->constant_map[index]].nr != 0);
- return c->regs[PROGRAM_STATE_VAR][c->constant_map[index]];
- } else if (relAddr)
+ if (!relAddr && c->constant_map[index] != -1) {
+ /* Take from the push constant buffer if possible. */
+ assert(c->regs[PROGRAM_STATE_VAR][c->constant_map[index]].nr != 0);
+ return c->regs[PROGRAM_STATE_VAR][c->constant_map[index]];
+ } else {
+ /* Must be in the pull constant buffer then .*/
+ assert(c->vp->use_const_buffer);
+ if (relAddr)
return get_reladdr_constant(c, inst, argIndex);
else
return get_constant(c, inst, argIndex);
}
- else if (relAddr) {
- return deref(c, c->regs[PROGRAM_STATE_VAR][0], index, 16);
- }
- else {
- assert(c->regs[PROGRAM_STATE_VAR][index].nr != 0);
- return c->regs[PROGRAM_STATE_VAR][index];
- }
case PROGRAM_ADDRESS:
assert(index == 0);
return c->regs[file][index];
@@ -1315,11 +1426,10 @@ static struct brw_reg get_arg( struct brw_vs_compile *c,
GET_SWZ(src->Swizzle, 1),
GET_SWZ(src->Swizzle, 2),
GET_SWZ(src->Swizzle, 3));
- }
- /* Note this is ok for non-swizzle instructions:
- */
- reg.negate = src->Negate ? 1 : 0;
+ /* Note this is ok for non-swizzle ARB_vp instructions */
+ reg.negate = src->Negate ? 1 : 0;
+ }
return reg;
}
@@ -1603,6 +1713,8 @@ static void emit_vertex_write( struct brw_vs_compile *c)
break;
if (!(c->prog_data.outputs_written & BITFIELD64_BIT(i)))
continue;
+ if (i == VERT_RESULT_PSIZ)
+ continue;
if (i >= VERT_RESULT_TEX0 &&
c->regs[PROGRAM_OUTPUT][i].file == BRW_GENERAL_REGISTER_FILE) {
@@ -1830,6 +1942,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
switch (inst->Opcode) {
case OPCODE_ABS:
+ args[0].negate = false;
brw_MOV(p, dst, brw_abs(args[0]));
break;
case OPCODE_ADD:
@@ -1866,7 +1979,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
emit_math1(c, BRW_MATH_FUNCTION_EXP, dst, args[0], BRW_MATH_PRECISION_FULL);
break;
case OPCODE_ARL:
- brw_RNDD(p, dst, args[0]);
+ emit_arl(p, dst, args[0]);
break;
case OPCODE_FLR:
brw_RNDD(p, dst, args[0]);
@@ -1913,7 +2026,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
emit_math1(c, BRW_MATH_FUNCTION_INV, dst, args[0], BRW_MATH_PRECISION_FULL);
break;
case OPCODE_RSQ:
- emit_math1(c, BRW_MATH_FUNCTION_RSQ, dst, args[0], BRW_MATH_PRECISION_FULL);
+ emit_math1(c, BRW_MATH_FUNCTION_RSQ, dst, brw_abs(args[0]), BRW_MATH_PRECISION_FULL);
break;
case OPCODE_SEQ:
@@ -1987,35 +2100,42 @@ void brw_vs_emit(struct brw_vs_compile *c )
break;
case OPCODE_CONT:
brw_set_predicate_control(p, get_predicate(inst));
- brw_CONT(p, if_depth_in_loop[loop_depth]);
+ if (intel->gen >= 6) {
+ brw_CONT_gen6(p, loop_inst[loop_depth - 1]);
+ } else {
+ brw_CONT(p, if_depth_in_loop[loop_depth]);
+ }
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
break;
- case OPCODE_ENDLOOP:
- {
- clear_current_const(c);
- struct brw_instruction *inst0, *inst1;
- GLuint br = 1;
-
- loop_depth--;
-
- if (intel->gen == 5)
- br = 2;
-
- inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]);
- /* patch all the BREAK/CONT instructions from last BEGINLOOP */
- while (inst0 > loop_inst[loop_depth]) {
- inst0--;
- if (inst0->header.opcode == BRW_OPCODE_BREAK &&
+
+ case OPCODE_ENDLOOP: {
+ clear_current_const(c);
+ struct brw_instruction *inst0, *inst1;
+ GLuint br = 1;
+
+ loop_depth--;
+
+ if (intel->gen == 5)
+ br = 2;
+
+ inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]);
+
+ if (intel->gen < 6) {
+ /* patch all the BREAK/CONT instructions from last BEGINLOOP */
+ while (inst0 > loop_inst[loop_depth]) {
+ inst0--;
+ if (inst0->header.opcode == BRW_OPCODE_BREAK &&
inst0->bits3.if_else.jump_count == 0) {
- inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1);
- }
- else if (inst0->header.opcode == BRW_OPCODE_CONTINUE &&
- inst0->bits3.if_else.jump_count == 0) {
- inst0->bits3.if_else.jump_count = br * (inst1 - inst0);
- }
- }
- }
+ inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1);
+ } else if (inst0->header.opcode == BRW_OPCODE_CONTINUE &&
+ inst0->bits3.if_else.jump_count == 0) {
+ inst0->bits3.if_else.jump_count = br * (inst1 - inst0);
+ }
+ }
+ }
+ }
break;
+
case OPCODE_BRA:
brw_set_predicate_control(p, get_predicate(inst));
brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16));
@@ -2106,6 +2226,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
}
brw_resolve_cals(p);
+ brw_set_uip_jip(p);
brw_optimize(p);
diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
index eabac51160..b0b05445eb 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
@@ -82,6 +82,15 @@ prepare_vs_constants(struct brw_context *brw)
params->ParameterValues[i],
4 * sizeof(float));
}
+
+ if (0) {
+ for (i = 0; i < params->NumParameters; i++) {
+ float *row = (float *)brw->vs.const_bo->virtual + i * 4;
+ printf("vs const surface %3d: %4.3f %4.3f %4.3f %4.3f\n",
+ i, row[0], row[1], row[2], row[3]);
+ }
+ }
+
drm_intel_gem_bo_unmap_gtt(brw->vs.const_bo);
brw->state.dirty.brw |= BRW_NEW_VS_CONSTBUF;
}
diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c
index 3d7a98c981..100a21b59d 100644
--- a/src/mesa/drivers/dri/i965/brw_vtbl.c
+++ b/src/mesa/drivers/dri/i965/brw_vtbl.c
@@ -203,4 +203,5 @@ void brwInitVtbl( struct brw_context *brw )
brw->intel.vtbl.destroy = brw_destroy_context;
brw->intel.vtbl.set_draw_region = brw_set_draw_region;
brw->intel.vtbl.debug_batch = brw_debug_batch;
+ brw->intel.vtbl.render_target_supported = brw_render_target_supported;
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index ccdc18e0b8..656501b4f7 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -119,6 +119,62 @@ brw_wm_non_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c)
brw_wm_emit(c);
}
+static void
+brw_wm_payload_setup(struct brw_context *brw,
+ struct brw_wm_compile *c)
+{
+ struct intel_context *intel = &brw->intel;
+ bool uses_depth = (c->fp->program.Base.InputsRead &
+ (1 << FRAG_ATTRIB_WPOS)) != 0;
+
+ if (intel->gen >= 6) {
+ /* R0-1: masks, pixel X/Y coordinates. */
+ c->nr_payload_regs = 2;
+ /* R2: only for 32-pixel dispatch.*/
+ /* R3-4: perspective pixel location barycentric */
+ c->nr_payload_regs += 2;
+ /* R5-6: perspective pixel location bary for dispatch width != 8 */
+ if (c->dispatch_width == 16) {
+ c->nr_payload_regs += 2;
+ }
+ /* R7-10: perspective centroid barycentric */
+ /* R11-14: perspective sample barycentric */
+ /* R15-18: linear pixel location barycentric */
+ /* R19-22: linear centroid barycentric */
+ /* R23-26: linear sample barycentric */
+
+ /* R27: interpolated depth if uses source depth */
+ if (uses_depth) {
+ c->source_depth_reg = c->nr_payload_regs;
+ c->nr_payload_regs++;
+ if (c->dispatch_width == 16) {
+ /* R28: interpolated depth if not 8-wide. */
+ c->nr_payload_regs++;
+ }
+ }
+ /* R29: interpolated W set if GEN6_WM_USES_SOURCE_W.
+ */
+ if (uses_depth) {
+ c->source_w_reg = c->nr_payload_regs;
+ c->nr_payload_regs++;
+ if (c->dispatch_width == 16) {
+ /* R30: interpolated W if not 8-wide. */
+ c->nr_payload_regs++;
+ }
+ }
+ /* R31: MSAA position offsets. */
+ /* R32-: bary for 32-pixel. */
+ /* R58-59: interp W for 32-pixel. */
+
+ if (c->fp->program.Base.OutputsWritten &
+ BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
+ c->source_depth_to_render_target = GL_TRUE;
+ c->computes_depth = GL_TRUE;
+ }
+ } else {
+ brw_wm_lookup_iz(intel, c);
+ }
+}
/**
* All Mesa program -> GPU code generation goes through this function.
@@ -167,23 +223,18 @@ static void do_wm_prog( struct brw_context *brw,
brw_init_compile(brw, &c->func);
- /* temporary sanity check assertion */
- ASSERT(fp->isGLSL == brw_wm_is_glsl(&c->fp->program));
+ brw_wm_payload_setup(brw, c);
if (!brw_wm_fs_emit(brw, c)) {
/*
* Shader which use GLSL features such as flow control are handled
* differently from "simple" shaders.
*/
- if (fp->isGLSL) {
- c->dispatch_width = 8;
- brw_wm_glsl_emit(brw, c);
- }
- else {
- c->dispatch_width = 16;
- brw_wm_non_glsl_emit(brw, c);
- }
+ c->dispatch_width = 16;
+ brw_wm_payload_setup(brw, c);
+ brw_wm_non_glsl_emit(brw, c);
}
+ c->prog_data.dispatch_width = c->dispatch_width;
/* Scratch space is used for register spilling */
if (c->last_scratch) {
@@ -220,12 +271,10 @@ static void do_wm_prog( struct brw_context *brw,
static void brw_wm_populate_key( struct brw_context *brw,
struct brw_wm_prog_key *key )
{
- struct intel_context *intel = &brw->intel;
struct gl_context *ctx = &brw->intel.ctx;
/* BRW_NEW_FRAGMENT_PROGRAM */
const struct brw_fragment_program *fp =
(struct brw_fragment_program *)brw->fragment_program;
- GLboolean uses_depth = (fp->program.Base.InputsRead & (1 << FRAG_ATTRIB_WPOS)) != 0;
GLuint lookup = 0;
GLuint line_aa;
GLuint i;
@@ -285,57 +334,9 @@ static void brw_wm_populate_key( struct brw_context *brw,
}
}
- if (intel->gen >= 6) {
- /* R0-1: masks, pixel X/Y coordinates. */
- key->nr_payload_regs = 2;
- /* R2: only for 32-pixel dispatch.*/
- /* R3-4: perspective pixel location barycentric */
- key->nr_payload_regs += 2;
- /* R5-6: perspective pixel location bary for dispatch width != 8 */
- if (!fp->isGLSL) { /* dispatch_width != 8 */
- key->nr_payload_regs += 2;
- }
- /* R7-10: perspective centroid barycentric */
- /* R11-14: perspective sample barycentric */
- /* R15-18: linear pixel location barycentric */
- /* R19-22: linear centroid barycentric */
- /* R23-26: linear sample barycentric */
-
- /* R27: interpolated depth if uses source depth */
- if (uses_depth) {
- key->source_depth_reg = key->nr_payload_regs;
- key->nr_payload_regs++;
- if (!fp->isGLSL) { /* dispatch_width != 8 */
- /* R28: interpolated depth if not 8-wide. */
- key->nr_payload_regs++;
- }
- }
- /* R29: interpolated W set if GEN6_WM_USES_SOURCE_W.
- */
- if (uses_depth) {
- key->source_w_reg = key->nr_payload_regs;
- key->nr_payload_regs++;
- if (!fp->isGLSL) { /* dispatch_width != 8 */
- /* R30: interpolated W if not 8-wide. */
- key->nr_payload_regs++;
- }
- }
- /* R31: MSAA position offsets. */
- /* R32-: bary for 32-pixel. */
- /* R58-59: interp W for 32-pixel. */
-
- if (fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
- key->source_depth_to_render_target = GL_TRUE;
- key->computes_depth = GL_TRUE;
- }
-
- } else {
- brw_wm_lookup_iz(intel,
- line_aa,
- lookup,
- uses_depth,
- key);
- }
+ key->iz_lookup = lookup;
+ key->line_aa = line_aa;
+ key->stats_wm = brw->intel.stats_wm;
/* BRW_NEW_WM_INPUT_DIMENSIONS */
key->proj_attrib_mask = brw->wm.input_size_masks[4-1];
@@ -377,6 +378,10 @@ static void brw_wm_populate_key( struct brw_context *brw,
swizzles[2] = SWIZZLE_ZERO;
} else if (t->DepthMode == GL_LUMINANCE) {
swizzles[3] = SWIZZLE_ONE;
+ } else if (t->DepthMode == GL_RED) {
+ swizzles[1] = SWIZZLE_ZERO;
+ swizzles[2] = SWIZZLE_ZERO;
+ swizzles[3] = SWIZZLE_ZERO;
}
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index 2ca685784f..d9cae75ab5 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -59,16 +59,9 @@
#define AA_ALWAYS 2
struct brw_wm_prog_key {
- GLuint source_depth_reg:3;
- GLuint source_w_reg:3;
- GLuint aa_dest_stencil_reg:3;
- GLuint dest_depth_reg:3;
- GLuint nr_payload_regs:4;
- GLuint computes_depth:1; /* could be derived from program string */
- GLuint source_depth_to_render_target:1;
+ GLuint stats_wm:1;
GLuint flat_shade:1;
GLuint linear_color:1; /**< linear interpolation vs perspective interp */
- GLuint runtime_check_aads_emit:1;
GLuint nr_color_regions:5;
GLuint render_to_fbo:1;
@@ -81,6 +74,8 @@ struct brw_wm_prog_key {
GLushort drawable_height;
GLbitfield64 vp_outputs_written;
+ GLuint iz_lookup;
+ GLuint line_aa;
GLuint program_string_id:32;
};
@@ -204,6 +199,15 @@ struct brw_wm_compile {
PASS2_DONE
} state;
+ GLuint source_depth_reg:3;
+ GLuint source_w_reg:3;
+ GLuint aa_dest_stencil_reg:3;
+ GLuint dest_depth_reg:3;
+ GLuint nr_payload_regs:4;
+ GLuint computes_depth:1; /* could be derived from program string */
+ GLuint source_depth_to_render_target:1;
+ GLuint runtime_check_aads_emit:1;
+
/* Initial pass - translate fp instructions to fp instructions,
* simplifying and adding instructions for interpolation and
* framebuffer writes.
@@ -306,14 +310,9 @@ void brw_wm_print_insn( struct brw_wm_compile *c,
void brw_wm_print_program( struct brw_wm_compile *c,
const char *stage );
-void brw_wm_lookup_iz( struct intel_context *intel,
- GLuint line_aa,
- GLuint lookup,
- GLboolean ps_uses_depth,
- struct brw_wm_prog_key *key );
+void brw_wm_lookup_iz(struct intel_context *intel,
+ struct brw_wm_compile *c);
-GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp);
-void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c);
GLboolean brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c);
/* brw_wm_emit.c */
@@ -381,7 +380,6 @@ void emit_fb_write(struct brw_wm_compile *c,
void emit_frontfacing(struct brw_compile *p,
const struct brw_reg *dst,
GLuint mask);
-void emit_kil_nv(struct brw_wm_compile *c);
void emit_linterp(struct brw_compile *p,
const struct brw_reg *dst,
GLuint mask,
@@ -476,5 +474,6 @@ struct gl_shader *brw_new_shader(struct gl_context *ctx, GLuint name, GLuint typ
struct gl_shader_program *brw_new_shader_program(struct gl_context *ctx, GLuint name);
bool brw_color_buffer_write_enabled(struct brw_context *brw);
+bool brw_render_target_supported(gl_format format);
#endif
diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c
index 96fecc97ee..2336e27c1e 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c
@@ -219,43 +219,45 @@ void emit_wpos_xy(struct brw_wm_compile *c,
const struct brw_reg *arg0)
{
struct brw_compile *p = &c->func;
+ struct intel_context *intel = &p->brw->intel;
+ struct brw_reg delta_x = retype(arg0[0], BRW_REGISTER_TYPE_W);
+ struct brw_reg delta_y = retype(arg0[1], BRW_REGISTER_TYPE_W);
if (mask & WRITEMASK_X) {
+ if (intel->gen >= 6) {
+ struct brw_reg delta_x_f = retype(delta_x, BRW_REGISTER_TYPE_F);
+ brw_MOV(p, delta_x_f, delta_x);
+ delta_x = delta_x_f;
+ }
+
if (c->fp->program.PixelCenterInteger) {
/* X' = X */
- brw_MOV(p,
- dst[0],
- retype(arg0[0], BRW_REGISTER_TYPE_W));
+ brw_MOV(p, dst[0], delta_x);
} else {
/* X' = X + 0.5 */
- brw_ADD(p,
- dst[0],
- retype(arg0[0], BRW_REGISTER_TYPE_W),
- brw_imm_f(0.5));
+ brw_ADD(p, dst[0], delta_x, brw_imm_f(0.5));
}
}
if (mask & WRITEMASK_Y) {
+ if (intel->gen >= 6) {
+ struct brw_reg delta_y_f = retype(delta_y, BRW_REGISTER_TYPE_F);
+ brw_MOV(p, delta_y_f, delta_y);
+ delta_y = delta_y_f;
+ }
+
if (c->fp->program.OriginUpperLeft) {
if (c->fp->program.PixelCenterInteger) {
/* Y' = Y */
- brw_MOV(p,
- dst[1],
- retype(arg0[1], BRW_REGISTER_TYPE_W));
+ brw_MOV(p, dst[1], delta_y);
} else {
- /* Y' = Y + 0.5 */
- brw_ADD(p,
- dst[1],
- retype(arg0[1], BRW_REGISTER_TYPE_W),
- brw_imm_f(0.5));
+ brw_ADD(p, dst[1], delta_y, brw_imm_f(0.5));
}
} else {
float center_offset = c->fp->program.PixelCenterInteger ? 0.0 : 0.5;
/* Y' = (height - 1) - Y + center */
- brw_ADD(p,
- dst[1],
- negate(retype(arg0[1], BRW_REGISTER_TYPE_W)),
+ brw_ADD(p, dst[1], negate(delta_y),
brw_imm_f(c->key.drawable_height - 1 + center_offset));
}
}
@@ -896,10 +898,14 @@ void emit_math1(struct brw_wm_compile *c,
BRW_MATH_SATURATE_NONE);
struct brw_reg src;
- if (intel->gen >= 6 && (arg0[0].hstride == BRW_HORIZONTAL_STRIDE_0 ||
- arg0[0].file != BRW_GENERAL_REGISTER_FILE)) {
+ if (intel->gen >= 6 && ((arg0[0].hstride == BRW_HORIZONTAL_STRIDE_0 ||
+ arg0[0].file != BRW_GENERAL_REGISTER_FILE) ||
+ arg0[0].negate || arg0[0].abs)) {
/* Gen6 math requires that source and dst horizontal stride be 1,
* and that the argument be in the GRF.
+ *
+ * The hardware ignores source modifiers (negate and abs) on math
+ * instructions, so we also move to a temp to set those up.
*/
src = dst[dst_chan];
brw_MOV(p, src, arg0[0]);
@@ -967,34 +973,23 @@ void emit_math2(struct brw_wm_compile *c,
struct brw_reg temp_dst = dst[dst_chan];
if (arg0[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
- if (arg1[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
- /* Both scalar arguments. Do scalar calc. */
- src0.hstride = BRW_HORIZONTAL_STRIDE_1;
- src1.hstride = BRW_HORIZONTAL_STRIDE_1;
- temp_dst.hstride = BRW_HORIZONTAL_STRIDE_1;
- temp_dst.width = BRW_WIDTH_1;
-
- if (arg0[0].subnr != 0) {
- brw_MOV(p, temp_dst, src0);
- src0 = temp_dst;
-
- /* Ouch. We've used the temp as a dst, and we still
- * need a temp to store arg1 in, because src and dst
- * offsets have to be equal. Leaving this up to
- * glsl2-965 to handle correctly.
- */
- assert(arg1[0].subnr == 0);
- } else if (arg1[0].subnr != 0) {
- brw_MOV(p, temp_dst, src1);
- src1 = temp_dst;
- }
- } else {
- brw_MOV(p, temp_dst, src0);
- src0 = temp_dst;
- }
- } else if (arg1[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
- brw_MOV(p, temp_dst, src1);
- src1 = temp_dst;
+ brw_MOV(p, temp_dst, src0);
+ src0 = temp_dst;
+ }
+
+ if (arg1[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
+ /* This is a heinous hack to get a temporary register for use
+ * in case both arg0 and arg1 are constants. Why you're
+ * doing exponentiation on constant values in the shader, we
+ * don't know.
+ *
+ * max_wm_grf is almost surely less than the maximum GRF, and
+ * gen6 doesn't care about the number of GRFs used in a
+ * shader like pre-gen6 did.
+ */
+ struct brw_reg temp = brw_vec8_grf(c->max_wm_grf, 0);
+ brw_MOV(p, temp, src1);
+ src1 = temp;
}
brw_set_saturate(p, (mask & SATURATE) ? 1 : 0);
@@ -1012,14 +1007,6 @@ void emit_math2(struct brw_wm_compile *c,
sechalf(src0),
sechalf(src1));
}
-
- /* Splat a scalar result into all the channels. */
- if (arg0[0].hstride == BRW_HORIZONTAL_STRIDE_0 &&
- arg1[0].hstride == BRW_HORIZONTAL_STRIDE_0) {
- temp_dst.hstride = BRW_HORIZONTAL_STRIDE_0;
- temp_dst.vstride = BRW_VERTICAL_STRIDE_0;
- brw_MOV(p, dst[dst_chan], temp_dst);
- }
} else {
GLuint saturate = ((mask & SATURATE) ?
BRW_MATH_SATURATE_SATURATE :
@@ -1301,9 +1288,15 @@ static void emit_kil( struct brw_wm_compile *c,
struct brw_reg *arg0)
{
struct brw_compile *p = &c->func;
- struct brw_reg r0uw = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
+ struct intel_context *intel = &p->brw->intel;
+ struct brw_reg pixelmask;
GLuint i, j;
+ if (intel->gen >= 6)
+ pixelmask = retype(brw_vec1_grf(1, 7), BRW_REGISTER_TYPE_UW);
+ else
+ pixelmask = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
+
for (i = 0; i < 4; i++) {
/* Check if we've already done the comparison for this reg
* -- common when someone does KIL TEMP.wwww.
@@ -1319,26 +1312,11 @@ static void emit_kil( struct brw_wm_compile *c,
brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_GE, arg0[i], brw_imm_f(0));
brw_set_predicate_control_flag_value(p, 0xff);
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
- brw_AND(p, r0uw, brw_flag_reg(), r0uw);
+ brw_AND(p, pixelmask, brw_flag_reg(), pixelmask);
brw_pop_insn_state(p);
}
}
-/* KIL_NV kills the pixels that are currently executing, not based on a test
- * of the arguments.
- */
-void emit_kil_nv( struct brw_wm_compile *c )
-{
- struct brw_compile *p = &c->func;
- struct brw_reg r0uw = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW);
-
- brw_push_insn_state(p);
- brw_set_mask_control(p, BRW_MASK_DISABLE);
- brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); /* IMASK */
- brw_AND(p, r0uw, c->emit_mask_reg, r0uw);
- brw_pop_insn_state(p);
-}
-
static void fire_fb_write( struct brw_wm_compile *c,
GLuint base_reg,
GLuint nr,
@@ -1355,9 +1333,11 @@ static void fire_fb_write( struct brw_wm_compile *c,
dst = retype(vec8(brw_null_reg()), BRW_REGISTER_TYPE_UW);
/* Pass through control information:
+ *
+ * Gen6 has done m1 mov in emit_fb_write() for current SIMD16 case.
*/
/* mov (8) m1.0<1>:ud r1.0<8;8,1>:ud { Align1 NoMask } */
- if (intel->gen < 6) /* gen6, use headerless for fb write */
+ if (intel->gen < 6)
{
brw_push_insn_state(p);
brw_set_mask_control(p, BRW_MASK_DISABLE); /* ? */
@@ -1378,7 +1358,8 @@ static void fire_fb_write( struct brw_wm_compile *c,
target,
nr,
0,
- eot);
+ eot,
+ GL_TRUE);
}
@@ -1387,8 +1368,8 @@ static void emit_aa( struct brw_wm_compile *c,
GLuint reg )
{
struct brw_compile *p = &c->func;
- GLuint comp = c->key.aa_dest_stencil_reg / 2;
- GLuint off = c->key.aa_dest_stencil_reg % 2;
+ GLuint comp = c->aa_dest_stencil_reg / 2;
+ GLuint off = c->aa_dest_stencil_reg % 2;
struct brw_reg aa = offset(arg1[comp], off);
brw_push_insn_state(p);
@@ -1416,11 +1397,10 @@ void emit_fb_write(struct brw_wm_compile *c,
struct intel_context *intel = &brw->intel;
GLuint nr = 2;
GLuint channel;
- int base_reg; /* For gen6 fb write with no header, starting from color payload directly!. */
/* Reserve a space for AA - may not be needed:
*/
- if (c->key.aa_dest_stencil_reg)
+ if (c->aa_dest_stencil_reg)
nr += 1;
/* I don't really understand how this achieves the color interleave
@@ -1428,11 +1408,6 @@ void emit_fb_write(struct brw_wm_compile *c,
*/
brw_push_insn_state(p);
- if (intel->gen >= 6)
- base_reg = nr;
- else
- base_reg = 0;
-
for (channel = 0; channel < 4; channel++) {
if (intel->gen >= 6) {
/* gen6 SIMD16 single source DP write looks like:
@@ -1493,9 +1468,9 @@ void emit_fb_write(struct brw_wm_compile *c,
brw_pop_insn_state(p);
- if (c->key.source_depth_to_render_target)
+ if (c->source_depth_to_render_target)
{
- if (c->key.computes_depth)
+ if (c->computes_depth)
brw_MOV(p, brw_message_reg(nr), arg2[2]);
else
brw_MOV(p, brw_message_reg(nr), arg1[1]); /* ? */
@@ -1503,10 +1478,10 @@ void emit_fb_write(struct brw_wm_compile *c,
nr += 2;
}
- if (c->key.dest_depth_reg)
+ if (c->dest_depth_reg)
{
- GLuint comp = c->key.dest_depth_reg / 2;
- GLuint off = c->key.dest_depth_reg % 2;
+ GLuint comp = c->dest_depth_reg / 2;
+ GLuint off = c->dest_depth_reg % 2;
if (off != 0) {
brw_push_insn_state(p);
@@ -1524,15 +1499,28 @@ void emit_fb_write(struct brw_wm_compile *c,
}
if (intel->gen >= 6) {
- /* Subtract off the message header, since we send headerless. */
- nr -= 2;
+ /* Load the message header. There's no implied move from src0
+ * to the base mrf on gen6.
+ */
+ brw_push_insn_state(p);
+ brw_set_mask_control(p, BRW_MASK_DISABLE);
+ brw_MOV(p, retype(brw_message_reg(0), BRW_REGISTER_TYPE_UD),
+ retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UD));
+ brw_pop_insn_state(p);
+
+ if (target != 0) {
+ brw_MOV(p, retype(brw_vec1_reg(BRW_MESSAGE_REGISTER_FILE,
+ 0,
+ 2), BRW_REGISTER_TYPE_UD),
+ brw_imm_ud(target));
+ }
}
- if (!c->key.runtime_check_aads_emit) {
- if (c->key.aa_dest_stencil_reg)
+ if (!c->runtime_check_aads_emit) {
+ if (c->aa_dest_stencil_reg)
emit_aa(c, arg1, 2);
- fire_fb_write(c, base_reg, nr, target, eot);
+ fire_fb_write(c, 0, nr, target, eot);
}
else {
struct brw_reg v1_null_ud = vec1(retype(brw_null_reg(), BRW_REGISTER_TYPE_UD));
@@ -1897,10 +1885,6 @@ void brw_wm_emit( struct brw_wm_compile *c )
emit_kil(c, args[0]);
break;
- case OPCODE_KIL_NV:
- emit_kil_nv(c);
- break;
-
default:
printf("Unsupported opcode %i (%s) in fragment shader\n",
inst->opcode, inst->opcode < MAX_OPCODE ?
diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c
index 2cae698880..4759b289a0 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_fp.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c
@@ -338,11 +338,13 @@ static struct prog_src_register get_delta_xy( struct brw_wm_compile *c )
static struct prog_src_register get_pixel_w( struct brw_wm_compile *c )
{
- /* This is only called for producing 1/w in pre-gen6 interp. for
- * gen6, the interp opcodes don't use this argument.
+ /* This is called for producing 1/w in pre-gen6 interp. for gen6,
+ * the interp opcodes don't use this argument. But to keep the
+ * nr_args = 3 expectations of pinterp happy, just stuff delta_xy
+ * into the slot.
*/
if (c->func.brw->intel.gen >= 6)
- return src_undef();
+ return c->delta_xy;
if (src_is_undef(c->pixel_w)) {
struct prog_dst_register pixel_w = get_temp(c);
@@ -373,11 +375,7 @@ static void emit_interp( struct brw_wm_compile *c,
struct prog_src_register interp = src_reg(PROGRAM_PAYLOAD, idx);
struct prog_src_register deltas;
- if (c->func.brw->intel.gen < 6) {
- deltas = get_delta_xy(c);
- } else {
- deltas = src_undef();
- }
+ deltas = get_delta_xy(c);
/* Need to use PINTERP on attributes which have been
* multiplied by 1/W in the SF program, and LINTERP on those
@@ -1133,6 +1131,11 @@ void brw_wm_pass_fp( struct brw_wm_compile *c )
precalc_lit(c, inst);
break;
+ case OPCODE_RSQ:
+ out = emit_scalar_insn(c, inst);
+ out->SrcReg[0].Abs = GL_TRUE;
+ break;
+
case OPCODE_TEX:
precalc_tex(c, inst);
break;
diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
deleted file mode 100644
index 7fe8ab1f33..0000000000
--- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c
+++ /dev/null
@@ -1,1035 +0,0 @@
-#include "main/macros.h"
-#include "program/prog_parameter.h"
-#include "program/prog_print.h"
-#include "program/prog_optimize.h"
-#include "brw_context.h"
-#include "brw_eu.h"
-#include "brw_wm.h"
-
-static struct brw_reg get_dst_reg(struct brw_wm_compile *c,
- const struct prog_instruction *inst,
- GLuint component);
-
-/**
- * Determine if the given fragment program uses GLSL features such
- * as flow conditionals, loops, subroutines.
- * Some GLSL shaders may use these features, others might not.
- */
-GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp)
-{
- int i;
-
- if (unlikely(INTEL_DEBUG & DEBUG_GLSL_FORCE))
- return GL_TRUE;
-
- for (i = 0; i < fp->Base.NumInstructions; i++) {
- const struct prog_instruction *inst = &fp->Base.Instructions[i];
- switch (inst->Opcode) {
- case OPCODE_ARL:
- case OPCODE_IF:
- case OPCODE_ENDIF:
- case OPCODE_CAL:
- case OPCODE_BRK:
- case OPCODE_RET:
- case OPCODE_BGNLOOP:
- return GL_TRUE;
- default:
- break;
- }
- }
- return GL_FALSE;
-}
-
-
-
-static void
-reclaim_temps(struct brw_wm_compile *c);
-
-
-/** Mark GRF register as used. */
-static void
-prealloc_grf(struct brw_wm_compile *c, int r)
-{
- c->used_grf[r] = GL_TRUE;
-}
-
-
-/** Mark given GRF register as not in use. */
-static void
-release_grf(struct brw_wm_compile *c, int r)
-{
- /*assert(c->used_grf[r]);*/
- c->used_grf[r] = GL_FALSE;
- c->first_free_grf = MIN2(c->first_free_grf, r);
-}
-
-
-/** Return index of a free GRF, mark it as used. */
-static int
-alloc_grf(struct brw_wm_compile *c)
-{
- GLuint r;
- for (r = c->first_free_grf; r < BRW_WM_MAX_GRF; r++) {
- if (!c->used_grf[r]) {
- c->used_grf[r] = GL_TRUE;
- c->first_free_grf = r + 1; /* a guess */
- return r;
- }
- }
-
- /* no free temps, try to reclaim some */
- reclaim_temps(c);
- c->first_free_grf = 0;
-
- /* try alloc again */
- for (r = c->first_free_grf; r < BRW_WM_MAX_GRF; r++) {
- if (!c->used_grf[r]) {
- c->used_grf[r] = GL_TRUE;
- c->first_free_grf = r + 1; /* a guess */
- return r;
- }
- }
-
- for (r = 0; r < BRW_WM_MAX_GRF; r++) {
- assert(c->used_grf[r]);
- }
-
- /* really, no free GRF regs found */
- if (!c->out_of_regs) {
- /* print warning once per compilation */
- _mesa_warning(NULL, "i965: ran out of registers for fragment program");
- c->out_of_regs = GL_TRUE;
- }
-
- return -1;
-}
-
-
-/** Return number of GRF registers used */
-static int
-num_grf_used(const struct brw_wm_compile *c)
-{
- int r;
- for (r = BRW_WM_MAX_GRF - 1; r >= 0; r--)
- if (c->used_grf[r])
- return r + 1;
- return 0;
-}
-
-
-
-/**
- * Record the mapping of a Mesa register to a hardware register.
- */
-static void set_reg(struct brw_wm_compile *c, int file, int index,
- int component, struct brw_reg reg)
-{
- c->wm_regs[file][index][component].reg = reg;
- c->wm_regs[file][index][component].inited = GL_TRUE;
-}
-
-static struct brw_reg alloc_tmp(struct brw_wm_compile *c)
-{
- struct brw_reg reg;
-
- /* if we need to allocate another temp, grow the tmp_regs[] array */
- if (c->tmp_index == c->tmp_max) {
- int r = alloc_grf(c);
- if (r < 0) {
- /*printf("Out of temps in %s\n", __FUNCTION__);*/
- r = 50; /* XXX random register! */
- }
- c->tmp_regs[ c->tmp_max++ ] = r;
- }
-
- /* form the GRF register */
- reg = brw_vec8_grf(c->tmp_regs[ c->tmp_index++ ], 0);
- /*printf("alloc_temp %d\n", reg.nr);*/
- assert(reg.nr < BRW_WM_MAX_GRF);
- return reg;
-
-}
-
-/**
- * Save current temp register info.
- * There must be a matching call to release_tmps().
- */
-static int mark_tmps(struct brw_wm_compile *c)
-{
- return c->tmp_index;
-}
-
-static void release_tmps(struct brw_wm_compile *c, int mark)
-{
- c->tmp_index = mark;
-}
-
-/**
- * Convert Mesa src register to brw register.
- *
- * Since we're running in SOA mode each Mesa register corresponds to four
- * hardware registers. We allocate the hardware registers as needed here.
- *
- * \param file register file, one of PROGRAM_x
- * \param index register number
- * \param component src component (X=0, Y=1, Z=2, W=3)
- * \param nr not used?!?
- * \param neg negate value?
- * \param abs take absolute value?
- */
-static struct brw_reg
-get_reg(struct brw_wm_compile *c, int file, int index, int component,
- int nr, GLuint neg, GLuint abs)
-{
- struct brw_reg reg;
- switch (file) {
- case PROGRAM_STATE_VAR:
- case PROGRAM_CONSTANT:
- case PROGRAM_UNIFORM:
- file = PROGRAM_STATE_VAR;
- break;
- case PROGRAM_UNDEFINED:
- return brw_null_reg();
- case PROGRAM_TEMPORARY:
- case PROGRAM_INPUT:
- case PROGRAM_OUTPUT:
- case PROGRAM_PAYLOAD:
- break;
- default:
- _mesa_problem(NULL, "Unexpected file in get_reg()");
- return brw_null_reg();
- }
-
- assert(index < 256);
- assert(component < 4);
-
- /* see if we've already allocated a HW register for this Mesa register */
- if (c->wm_regs[file][index][component].inited) {
- /* yes, re-use */
- reg = c->wm_regs[file][index][component].reg;
- }
- else {
- /* no, allocate new register */
- int grf = alloc_grf(c);
- /*printf("alloc grf %d for reg %d:%d.%d\n", grf, file, index, component);*/
- if (grf < 0) {
- /* totally out of temps */
- grf = 51; /* XXX random register! */
- }
-
- reg = brw_vec8_grf(grf, 0);
- /*printf("Alloc new grf %d for %d.%d\n", reg.nr, index, component);*/
-
- set_reg(c, file, index, component, reg);
- }
-
- if (neg & (1 << component)) {
- reg = negate(reg);
- }
- if (abs)
- reg = brw_abs(reg);
- return reg;
-}
-
-
-
-/**
- * This is called if we run out of GRF registers. Examine the live intervals
- * of temp regs in the program and free those which won't be used again.
- */
-static void
-reclaim_temps(struct brw_wm_compile *c)
-{
- GLint intBegin[MAX_PROGRAM_TEMPS];
- GLint intEnd[MAX_PROGRAM_TEMPS];
- int index;
-
- /*printf("Reclaim temps:\n");*/
-
- _mesa_find_temp_intervals(c->prog_instructions, c->nr_fp_insns,
- intBegin, intEnd);
-
- for (index = 0; index < MAX_PROGRAM_TEMPS; index++) {
- if (intEnd[index] != -1 && intEnd[index] < c->cur_inst) {
- /* program temp[i] can be freed */
- int component;
- /*printf(" temp[%d] is dead\n", index);*/
- for (component = 0; component < 4; component++) {
- if (c->wm_regs[PROGRAM_TEMPORARY][index][component].inited) {
- int r = c->wm_regs[PROGRAM_TEMPORARY][index][component].reg.nr;
- release_grf(c, r);
- /*
- printf(" Reclaim temp %d, reg %d at inst %d\n",
- index, r, c->cur_inst);
- */
- c->wm_regs[PROGRAM_TEMPORARY][index][component].inited = GL_FALSE;
- }
- }
- }
- }
-}
-
-
-
-
-/**
- * Preallocate registers. This sets up the Mesa to hardware register
- * mapping for certain registers, such as constants (uniforms/state vars)
- * and shader inputs.
- */
-static void prealloc_reg(struct brw_wm_compile *c)
-{
- struct intel_context *intel = &c->func.brw->intel;
- int i, j;
- struct brw_reg reg;
- int urb_read_length = 0;
- GLuint inputs = FRAG_BIT_WPOS | c->fp_interp_emitted;
- GLuint reg_index = 0;
-
- memset(c->used_grf, GL_FALSE, sizeof(c->used_grf));
- c->first_free_grf = 0;
-
- for (i = 0; i < 4; i++) {
- if (i < (c->key.nr_payload_regs + 1) / 2)
- reg = brw_vec8_grf(i * 2, 0);
- else
- reg = brw_vec8_grf(0, 0);
- set_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, i, reg);
- }
- set_reg(c, PROGRAM_PAYLOAD, PAYLOAD_W, 0,
- brw_vec8_grf(c->key.source_w_reg, 0));
- reg_index += c->key.nr_payload_regs;
-
- /* constants */
- {
- const GLuint nr_params = c->fp->program.Base.Parameters->NumParameters;
- const GLuint nr_temps = c->fp->program.Base.NumTemporaries;
-
- /* use a real constant buffer, or just use a section of the GRF? */
- /* XXX this heuristic may need adjustment... */
- if ((nr_params + nr_temps) * 4 + reg_index > 80) {
- for (i = 0; i < nr_params; i++) {
- float *pv = c->fp->program.Base.Parameters->ParameterValues[i];
- for (j = 0; j < 4; j++) {
- c->prog_data.pull_param[c->prog_data.nr_pull_params] = &pv[j];
- c->prog_data.nr_pull_params++;
- }
- }
-
- c->prog_data.nr_params = 0;
- }
- /*printf("WM use_const_buffer = %d\n", c->fp->use_const_buffer);*/
-
- if (!c->prog_data.nr_pull_params) {
- const struct gl_program_parameter_list *plist =
- c->fp->program.Base.Parameters;
- int index = 0;
-
- /* number of float constants in CURBE */
- c->prog_data.nr_params = 4 * nr_params;
-
- /* loop over program constants (float[4]) */
- for (i = 0; i < nr_params; i++) {
- /* loop over XYZW channels */
- for (j = 0; j < 4; j++, index++) {
- reg = brw_vec1_grf(reg_index + index / 8, index % 8);
- /* Save pointer to parameter/constant value.
- * Constants will be copied in prepare_constant_buffer()
- */
- c->prog_data.param[index] = &plist->ParameterValues[i][j];
- set_reg(c, PROGRAM_STATE_VAR, i, j, reg);
- }
- }
- /* number of constant regs used (each reg is float[8]) */
- c->nr_creg = ALIGN(nr_params, 2) / 2;
- reg_index += c->nr_creg;
- }
- }
-
- /* fragment shader inputs: One 2-reg pair of interpolation
- * coefficients for each vec4 to be set up.
- */
- if (intel->gen >= 6) {
- for (i = 0; i < FRAG_ATTRIB_MAX; i++) {
- if (!(c->fp->program.Base.InputsRead & BITFIELD64_BIT(i)))
- continue;
-
- reg = brw_vec8_grf(reg_index, 0);
- for (j = 0; j < 4; j++) {
- set_reg(c, PROGRAM_PAYLOAD, i, j, reg);
- }
- reg_index += 2;
- }
- urb_read_length = reg_index;
- } else {
- for (i = 0; i < VERT_RESULT_MAX; i++) {
- int fp_input;
-
- if (i >= VERT_RESULT_VAR0)
- fp_input = i - VERT_RESULT_VAR0 + FRAG_ATTRIB_VAR0;
- else if (i <= VERT_RESULT_TEX7)
- fp_input = i;
- else
- fp_input = -1;
-
- if (fp_input >= 0 && inputs & (1 << fp_input)) {
- urb_read_length = reg_index;
- reg = brw_vec8_grf(reg_index, 0);
- for (j = 0; j < 4; j++)
- set_reg(c, PROGRAM_PAYLOAD, fp_input, j, reg);
- }
- if (c->key.vp_outputs_written & BITFIELD64_BIT(i)) {
- reg_index += 2;
- }
- }
- }
-
- c->prog_data.first_curbe_grf = c->key.nr_payload_regs;
- c->prog_data.urb_read_length = urb_read_length;
- c->prog_data.curb_read_length = c->nr_creg;
- c->emit_mask_reg = brw_uw1_reg(BRW_GENERAL_REGISTER_FILE, reg_index, 0);
- reg_index++;
- c->stack = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, reg_index, 0);
- reg_index += 2;
-
- /* mark GRF regs [0..reg_index-1] as in-use */
- for (i = 0; i < reg_index; i++)
- prealloc_grf(c, i);
-
- /* Don't use GRF 126, 127. Using them seems to lead to GPU lock-ups */
- prealloc_grf(c, 126);
- prealloc_grf(c, 127);
-
- for (i = 0; i < c->nr_fp_insns; i++) {
- const struct prog_instruction *inst = &c->prog_instructions[i];
- struct brw_reg dst[4];
-
- switch (inst->Opcode) {
- case OPCODE_TEX:
- case OPCODE_TXB:
- /* Allocate the channels of texture results contiguously,
- * since they are written out that way by the sampler unit.
- */
- for (j = 0; j < 4; j++) {
- dst[j] = get_dst_reg(c, inst, j);
- if (j != 0)
- assert(dst[j].nr == dst[j - 1].nr + 1);
- }
- break;
- default:
- break;
- }
- }
-
- for (i = 0; i < c->nr_fp_insns; i++) {
- const struct prog_instruction *inst = &c->prog_instructions[i];
-
- switch (inst->Opcode) {
- case WM_DELTAXY:
- /* Allocate WM_DELTAXY destination on G45/GM45 to an
- * even-numbered GRF if possible so that we can use the PLN
- * instruction.
- */
- if (inst->DstReg.WriteMask == WRITEMASK_XY &&
- !c->wm_regs[inst->DstReg.File][inst->DstReg.Index][0].inited &&
- !c->wm_regs[inst->DstReg.File][inst->DstReg.Index][1].inited &&
- (IS_G4X(intel->intelScreen->deviceID) || intel->gen == 5)) {
- int grf;
-
- for (grf = c->first_free_grf & ~1;
- grf < BRW_WM_MAX_GRF;
- grf += 2)
- {
- if (!c->used_grf[grf] && !c->used_grf[grf + 1]) {
- c->used_grf[grf] = GL_TRUE;
- c->used_grf[grf + 1] = GL_TRUE;
- c->first_free_grf = grf + 2; /* a guess */
-
- set_reg(c, inst->DstReg.File, inst->DstReg.Index, 0,
- brw_vec8_grf(grf, 0));
- set_reg(c, inst->DstReg.File, inst->DstReg.Index, 1,
- brw_vec8_grf(grf + 1, 0));
- break;
- }
- }
- }
- default:
- break;
- }
- }
-
- /* An instruction may reference up to three constants.
- * They'll be found in these registers.
- * XXX alloc these on demand!
- */
- if (c->prog_data.nr_pull_params) {
- for (i = 0; i < 3; i++) {
- c->current_const[i].index = -1;
- c->current_const[i].reg = brw_vec8_grf(alloc_grf(c), 0);
- }
- }
-#if 0
- printf("USE CONST BUFFER? %d\n", c->fp->use_const_buffer);
- printf("AFTER PRE_ALLOC, reg_index = %d\n", reg_index);
-#endif
-}
-
-
-/**
- * Check if any of the instruction's src registers are constants, uniforms,
- * or statevars. If so, fetch any constants that we don't already have in
- * the three GRF slots.
- */
-static void fetch_constants(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- GLuint i;
-
- /* loop over instruction src regs */
- for (i = 0; i < 3; i++) {
- const struct prog_src_register *src = &inst->SrcReg[i];
- if (src->File == PROGRAM_STATE_VAR ||
- src->File == PROGRAM_CONSTANT ||
- src->File == PROGRAM_UNIFORM) {
- c->current_const[i].index = src->Index;
-
-#if 0
- printf(" fetch const[%d] for arg %d into reg %d\n",
- src->Index, i, c->current_const[i].reg.nr);
-#endif
-
- /* need to fetch the constant now */
- brw_oword_block_read(p,
- c->current_const[i].reg,
- brw_message_reg(1),
- 16 * src->Index,
- SURF_INDEX_FRAG_CONST_BUFFER);
- }
- }
-}
-
-
-/**
- * Convert Mesa dst register to brw register.
- */
-static struct brw_reg get_dst_reg(struct brw_wm_compile *c,
- const struct prog_instruction *inst,
- GLuint component)
-{
- const int nr = 1;
- return get_reg(c, inst->DstReg.File, inst->DstReg.Index, component, nr,
- 0, 0);
-}
-
-
-static struct brw_reg
-get_src_reg_const(struct brw_wm_compile *c,
- const struct prog_instruction *inst,
- GLuint srcRegIndex, GLuint component)
-{
- /* We should have already fetched the constant from the constant
- * buffer in fetch_constants(). Now we just have to return a
- * register description that extracts the needed component and
- * smears it across all eight vector components.
- */
- const struct prog_src_register *src = &inst->SrcReg[srcRegIndex];
- struct brw_reg const_reg;
-
- assert(component < 4);
- assert(srcRegIndex < 3);
- assert(c->current_const[srcRegIndex].index != -1);
- const_reg = c->current_const[srcRegIndex].reg;
-
- /* extract desired float from the const_reg, and smear */
- const_reg = stride(const_reg, 0, 1, 0);
- const_reg.subnr = component * 4;
-
- if (src->Negate & (1 << component))
- const_reg = negate(const_reg);
- if (src->Abs)
- const_reg = brw_abs(const_reg);
-
-#if 0
- printf(" form const[%d].%d for arg %d, reg %d\n",
- c->current_const[srcRegIndex].index,
- component,
- srcRegIndex,
- const_reg.nr);
-#endif
-
- return const_reg;
-}
-
-
-/**
- * Convert Mesa src register to brw register.
- */
-static struct brw_reg get_src_reg(struct brw_wm_compile *c,
- const struct prog_instruction *inst,
- GLuint srcRegIndex, GLuint channel)
-{
- const struct prog_src_register *src = &inst->SrcReg[srcRegIndex];
- const GLuint nr = 1;
- const GLuint component = GET_SWZ(src->Swizzle, channel);
-
- /* Only one immediate value can be used per native opcode, and it
- * has be in the src1 slot, so not all Mesa instructions will get
- * to take advantage of immediate constants.
- */
- if (brw_wm_arg_can_be_immediate(inst->Opcode, srcRegIndex)) {
- const struct gl_program_parameter_list *params;
-
- params = c->fp->program.Base.Parameters;
-
- /* Extended swizzle terms */
- if (component == SWIZZLE_ZERO) {
- return brw_imm_f(0.0F);
- } else if (component == SWIZZLE_ONE) {
- if (src->Negate)
- return brw_imm_f(-1.0F);
- else
- return brw_imm_f(1.0F);
- }
-
- if (src->File == PROGRAM_CONSTANT) {
- float f = params->ParameterValues[src->Index][component];
-
- if (src->Abs)
- f = fabs(f);
- if (src->Negate)
- f = -f;
-
- return brw_imm_f(f);
- }
- }
-
- if (c->prog_data.nr_pull_params &&
- (src->File == PROGRAM_STATE_VAR ||
- src->File == PROGRAM_CONSTANT ||
- src->File == PROGRAM_UNIFORM)) {
- return get_src_reg_const(c, inst, srcRegIndex, component);
- }
- else {
- /* other type of source register */
- return get_reg(c, src->File, src->Index, component, nr,
- src->Negate, src->Abs);
- }
-}
-
-static void emit_arl(struct brw_wm_compile *c,
- const struct prog_instruction *inst)
-{
- struct brw_compile *p = &c->func;
- struct brw_reg src0, addr_reg;
- brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0);
- addr_reg = brw_uw8_reg(BRW_ARCHITECTURE_REGISTER_FILE,
- BRW_ARF_ADDRESS, 0);
- src0 = get_src_reg(c, inst, 0, 0); /* channel 0 */
- brw_MOV(p, addr_reg, src0);
- brw_set_saturate(p, 0);
-}
-
-static INLINE struct brw_reg high_words( struct brw_reg reg )
-{
- return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_W ), 1 ),
- 0, 8, 2 );
-}
-
-static INLINE struct brw_reg low_words( struct brw_reg reg )
-{
- return stride( retype( reg, BRW_REGISTER_TYPE_W ), 0, 8, 2 );
-}
-
-static INLINE struct brw_reg even_bytes( struct brw_reg reg )
-{
- return stride( retype( reg, BRW_REGISTER_TYPE_B ), 0, 16, 2 );
-}
-
-static INLINE struct brw_reg odd_bytes( struct brw_reg reg )
-{
- return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_B ), 1 ),
- 0, 16, 2 );
-}
-
-/**
- * Resolve subroutine calls after code emit is done.
- */
-static void post_wm_emit( struct brw_wm_compile *c )
-{
- brw_resolve_cals(&c->func);
-}
-
-static void
-get_argument_regs(struct brw_wm_compile *c,
- const struct prog_instruction *inst,
- int index,
- struct brw_reg *dst,
- struct brw_reg *regs,
- int mask)
-{
- struct brw_compile *p = &c->func;
- int i, j;
-
- for (i = 0; i < 4; i++) {
- if (mask & (1 << i)) {
- regs[i] = get_src_reg(c, inst, index, i);
-
- /* Unalias destination registers from our sources. */
- if (regs[i].file == BRW_GENERAL_REGISTER_FILE) {
- for (j = 0; j < 4; j++) {
- if (memcmp(&regs[i], &dst[j], sizeof(regs[0])) == 0) {
- struct brw_reg tmp = alloc_tmp(c);
- brw_MOV(p, tmp, regs[i]);
- regs[i] = tmp;
- break;
- }
- }
- }
- }
- }
-}
-
-static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
-{
- struct intel_context *intel = &brw->intel;
-#define MAX_IF_DEPTH 32
-#define MAX_LOOP_DEPTH 32
- struct brw_instruction *if_inst[MAX_IF_DEPTH], *loop_inst[MAX_LOOP_DEPTH];
- int if_depth_in_loop[MAX_LOOP_DEPTH];
- GLuint i, if_depth = 0, loop_depth = 0;
- struct brw_compile *p = &c->func;
- struct brw_indirect stack_index = brw_indirect(0, 0);
-
- c->out_of_regs = GL_FALSE;
-
- if_depth_in_loop[loop_depth] = 0;
-
- prealloc_reg(c);
- brw_set_compression_control(p, BRW_COMPRESSION_NONE);
- brw_MOV(p, get_addr_reg(stack_index), brw_address(c->stack));
-
- if (intel->gen >= 6)
- brw_set_acc_write_control(p, 1);
-
- for (i = 0; i < c->nr_fp_insns; i++) {
- const struct prog_instruction *inst = &c->prog_instructions[i];
- int dst_flags;
- struct brw_reg args[3][4], dst[4];
- int j;
- int mark = mark_tmps( c );
-
- c->cur_inst = i;
-
-#if 0
- printf("Inst %d: ", i);
- _mesa_print_instruction(inst);
-#endif
-
- /* fetch any constants that this instruction needs */
- if (c->prog_data.nr_pull_params)
- fetch_constants(c, inst);
-
- if (inst->Opcode != OPCODE_ARL) {
- for (j = 0; j < 4; j++) {
- if (inst->DstReg.WriteMask & (1 << j))
- dst[j] = get_dst_reg(c, inst, j);
- else
- dst[j] = brw_null_reg();
- }
- }
- for (j = 0; j < brw_wm_nr_args(inst->Opcode); j++)
- get_argument_regs(c, inst, j, dst, args[j], WRITEMASK_XYZW);
-
- dst_flags = inst->DstReg.WriteMask;
- if (inst->SaturateMode == SATURATE_ZERO_ONE)
- dst_flags |= SATURATE;
-
- if (inst->CondUpdate)
- brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ);
- else
- brw_set_conditionalmod(p, BRW_CONDITIONAL_NONE);
-
- switch (inst->Opcode) {
- case WM_PIXELXY:
- emit_pixel_xy(c, dst, dst_flags);
- break;
- case WM_DELTAXY:
- emit_delta_xy(p, dst, dst_flags, args[0]);
- break;
- case WM_PIXELW:
- emit_pixel_w(c, dst, dst_flags, args[0], args[1]);
- break;
- case WM_LINTERP:
- emit_linterp(p, dst, dst_flags, args[0], args[1]);
- break;
- case WM_PINTERP:
- emit_pinterp(p, dst, dst_flags, args[0], args[1], args[2]);
- break;
- case WM_CINTERP:
- emit_cinterp(p, dst, dst_flags, args[0]);
- break;
- case WM_WPOSXY:
- emit_wpos_xy(c, dst, dst_flags, args[0]);
- break;
- case WM_FB_WRITE:
- emit_fb_write(c, args[0], args[1], args[2],
- INST_AUX_GET_TARGET(inst->Aux),
- inst->Aux & INST_AUX_EOT);
- break;
- case WM_FRONTFACING:
- emit_frontfacing(p, dst, dst_flags);
- break;
- case OPCODE_ADD:
- emit_alu2(p, brw_ADD, dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_ARL:
- emit_arl(c, inst);
- break;
- case OPCODE_FRC:
- emit_alu1(p, brw_FRC, dst, dst_flags, args[0]);
- break;
- case OPCODE_FLR:
- emit_alu1(p, brw_RNDD, dst, dst_flags, args[0]);
- break;
- case OPCODE_LRP:
- emit_lrp(p, dst, dst_flags, args[0], args[1], args[2]);
- break;
- case OPCODE_TRUNC:
- emit_alu1(p, brw_RNDZ, dst, dst_flags, args[0]);
- break;
- case OPCODE_MOV:
- case OPCODE_SWZ:
- emit_alu1(p, brw_MOV, dst, dst_flags, args[0]);
- break;
- case OPCODE_DP2:
- emit_dp2(p, dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_DP3:
- emit_dp3(p, dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_DP4:
- emit_dp4(p, dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_XPD:
- emit_xpd(p, dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_DPH:
- emit_dph(p, dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_RCP:
- emit_math1(c, BRW_MATH_FUNCTION_INV, dst, dst_flags, args[0]);
- break;
- case OPCODE_RSQ:
- emit_math1(c, BRW_MATH_FUNCTION_RSQ, dst, dst_flags, args[0]);
- break;
- case OPCODE_SIN:
- emit_math1(c, BRW_MATH_FUNCTION_SIN, dst, dst_flags, args[0]);
- break;
- case OPCODE_COS:
- emit_math1(c, BRW_MATH_FUNCTION_COS, dst, dst_flags, args[0]);
- break;
- case OPCODE_EX2:
- emit_math1(c, BRW_MATH_FUNCTION_EXP, dst, dst_flags, args[0]);
- break;
- case OPCODE_LG2:
- emit_math1(c, BRW_MATH_FUNCTION_LOG, dst, dst_flags, args[0]);
- break;
- case OPCODE_CMP:
- emit_cmp(p, dst, dst_flags, args[0], args[1], args[2]);
- break;
- case OPCODE_MIN:
- emit_min(p, dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_MAX:
- emit_max(p, dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_DDX:
- case OPCODE_DDY:
- emit_ddxy(p, dst, dst_flags, (inst->Opcode == OPCODE_DDX),
- args[0]);
- break;
- case OPCODE_SLT:
- emit_sop(p, dst, dst_flags,
- BRW_CONDITIONAL_L, args[0], args[1]);
- break;
- case OPCODE_SLE:
- emit_sop(p, dst, dst_flags,
- BRW_CONDITIONAL_LE, args[0], args[1]);
- break;
- case OPCODE_SGT:
- emit_sop(p, dst, dst_flags,
- BRW_CONDITIONAL_G, args[0], args[1]);
- break;
- case OPCODE_SGE:
- emit_sop(p, dst, dst_flags,
- BRW_CONDITIONAL_GE, args[0], args[1]);
- break;
- case OPCODE_SEQ:
- emit_sop(p, dst, dst_flags,
- BRW_CONDITIONAL_EQ, args[0], args[1]);
- break;
- case OPCODE_SNE:
- emit_sop(p, dst, dst_flags,
- BRW_CONDITIONAL_NEQ, args[0], args[1]);
- break;
- case OPCODE_SSG:
- emit_sign(p, dst, dst_flags, args[0]);
- break;
- case OPCODE_MUL:
- emit_alu2(p, brw_MUL, dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_POW:
- emit_math2(c, BRW_MATH_FUNCTION_POW,
- dst, dst_flags, args[0], args[1]);
- break;
- case OPCODE_MAD:
- emit_mad(p, dst, dst_flags, args[0], args[1], args[2]);
- break;
- case OPCODE_TEX:
- emit_tex(c, dst, dst_flags, args[0],
- get_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH,
- 0, 1, 0, 0),
- inst->TexSrcTarget,
- inst->TexSrcUnit,
- (c->key.shadowtex_mask & (1 << inst->TexSrcUnit)) != 0);
- break;
- case OPCODE_TXB:
- emit_txb(c, dst, dst_flags, args[0],
- get_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH,
- 0, 1, 0, 0),
- inst->TexSrcTarget,
- c->fp->program.Base.SamplerUnits[inst->TexSrcUnit]);
- break;
- case OPCODE_KIL_NV:
- emit_kil_nv(c);
- break;
- case OPCODE_IF:
- assert(if_depth < MAX_IF_DEPTH);
- if_inst[if_depth++] = brw_IF(p, BRW_EXECUTE_8);
- if_depth_in_loop[loop_depth]++;
- break;
- case OPCODE_ELSE:
- assert(if_depth > 0);
- if_inst[if_depth-1] = brw_ELSE(p, if_inst[if_depth-1]);
- break;
- case OPCODE_ENDIF:
- assert(if_depth > 0);
- brw_ENDIF(p, if_inst[--if_depth]);
- if_depth_in_loop[loop_depth]--;
- break;
- case OPCODE_BGNSUB:
- brw_save_label(p, inst->Comment, p->nr_insn);
- break;
- case OPCODE_ENDSUB:
- /* no-op */
- break;
- case OPCODE_CAL:
- brw_push_insn_state(p);
- brw_set_mask_control(p, BRW_MASK_DISABLE);
- brw_set_access_mode(p, BRW_ALIGN_1);
- brw_ADD(p, deref_1ud(stack_index, 0), brw_ip_reg(), brw_imm_d(3*16));
- brw_set_access_mode(p, BRW_ALIGN_16);
- brw_ADD(p, get_addr_reg(stack_index),
- get_addr_reg(stack_index), brw_imm_d(4));
- brw_save_call(&c->func, inst->Comment, p->nr_insn);
- brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16));
- brw_pop_insn_state(p);
- break;
-
- case OPCODE_RET:
- brw_push_insn_state(p);
- brw_set_mask_control(p, BRW_MASK_DISABLE);
- brw_ADD(p, get_addr_reg(stack_index),
- get_addr_reg(stack_index), brw_imm_d(-4));
- brw_set_access_mode(p, BRW_ALIGN_1);
- brw_MOV(p, brw_ip_reg(), deref_1ud(stack_index, 0));
- brw_set_access_mode(p, BRW_ALIGN_16);
- brw_pop_insn_state(p);
-
- break;
- case OPCODE_BGNLOOP:
- /* XXX may need to invalidate the current_constant regs */
- loop_inst[loop_depth++] = brw_DO(p, BRW_EXECUTE_8);
- if_depth_in_loop[loop_depth] = 0;
- break;
- case OPCODE_BRK:
- brw_BREAK(p, if_depth_in_loop[loop_depth]);
- brw_set_predicate_control(p, BRW_PREDICATE_NONE);
- break;
- case OPCODE_CONT:
- brw_CONT(p, if_depth_in_loop[loop_depth]);
- brw_set_predicate_control(p, BRW_PREDICATE_NONE);
- break;
- case OPCODE_ENDLOOP:
- {
- struct brw_instruction *inst0, *inst1;
- GLuint br = 1;
-
- if (intel->gen == 5)
- br = 2;
-
- assert(loop_depth > 0);
- loop_depth--;
- inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]);
- /* patch all the BREAK/CONT instructions from last BGNLOOP */
- while (inst0 > loop_inst[loop_depth]) {
- inst0--;
- if (inst0->header.opcode == BRW_OPCODE_BREAK &&
- inst0->bits3.if_else.jump_count == 0) {
- inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1);
- }
- else if (inst0->header.opcode == BRW_OPCODE_CONTINUE &&
- inst0->bits3.if_else.jump_count == 0) {
- inst0->bits3.if_else.jump_count = br * (inst1 - inst0);
- }
- }
- }
- break;
- default:
- printf("unsupported opcode %d (%s) in fragment shader\n",
- inst->Opcode, inst->Opcode < MAX_OPCODE ?
- _mesa_opcode_string(inst->Opcode) : "unknown");
- }
-
- /* Release temporaries containing any unaliased source regs. */
- release_tmps( c, mark );
-
- if (inst->CondUpdate)
- brw_set_predicate_control(p, BRW_PREDICATE_NORMAL);
- else
- brw_set_predicate_control(p, BRW_PREDICATE_NONE);
- }
- post_wm_emit(c);
-
- if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
- printf("wm-native:\n");
- for (i = 0; i < p->nr_insn; i++)
- brw_disasm(stdout, &p->store[i], intel->gen);
- printf("\n");
- }
-}
-
-/**
- * Do GPU code generation for shaders that use GLSL features such as
- * flow control. Other shaders will be compiled with the
- */
-void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c)
-{
- if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
- printf("brw_wm_glsl_emit:\n");
- }
-
- /* initial instruction translation/simplification */
- brw_wm_pass_fp(c);
-
- /* actual code generation */
- brw_wm_emit_glsl(brw, c);
-
- if (unlikely(INTEL_DEBUG & DEBUG_WM)) {
- brw_wm_print_program(c, "brw_wm_glsl_emit done");
- }
-
- c->prog_data.total_grf = num_grf_used(c);
- c->prog_data.total_scratch = 0;
-}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_iz.c b/src/mesa/drivers/dri/i965/brw_wm_iz.c
index 62e556698b..471ea1c18d 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_iz.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_iz.c
@@ -120,14 +120,14 @@ const struct {
* \param line_aa AA_NEVER, AA_ALWAYS or AA_SOMETIMES
* \param lookup bitmask of IZ_* flags
*/
-void brw_wm_lookup_iz( struct intel_context *intel,
- GLuint line_aa,
- GLuint lookup,
- GLboolean ps_uses_depth,
- struct brw_wm_prog_key *key )
+void brw_wm_lookup_iz(struct intel_context *intel,
+ struct brw_wm_compile *c)
{
GLuint reg = 2;
GLboolean kill_stats_promoted_workaround = GL_FALSE;
+ int lookup = c->key.iz_lookup;
+ bool uses_depth = (c->fp->program.Base.InputsRead &
+ (1 << FRAG_ATTRIB_WPOS)) != 0;
assert (lookup < IZ_BIT_MAX);
@@ -136,36 +136,36 @@ void brw_wm_lookup_iz( struct intel_context *intel,
* statistics are enabled..." paragraph of 11.5.3.2: Early Depth
* Test Cases [Pre-DevGT] of the 3D Pipeline - Windower B-Spec.
*/
- if (intel->stats_wm &&
+ if (c->key.stats_wm &&
(lookup & IZ_PS_KILL_ALPHATEST_BIT) &&
wm_iz_table[lookup].mode == P) {
kill_stats_promoted_workaround = GL_TRUE;
}
if (lookup & IZ_PS_COMPUTES_DEPTH_BIT)
- key->computes_depth = 1;
+ c->computes_depth = 1;
- if (wm_iz_table[lookup].sd_present || ps_uses_depth ||
+ if (wm_iz_table[lookup].sd_present || uses_depth ||
kill_stats_promoted_workaround) {
- key->source_depth_reg = reg;
+ c->source_depth_reg = reg;
reg += 2;
}
if (wm_iz_table[lookup].sd_to_rt || kill_stats_promoted_workaround)
- key->source_depth_to_render_target = 1;
+ c->source_depth_to_render_target = 1;
- if (wm_iz_table[lookup].ds_present || line_aa != AA_NEVER) {
- key->aa_dest_stencil_reg = reg;
- key->runtime_check_aads_emit = (!wm_iz_table[lookup].ds_present &&
- line_aa == AA_SOMETIMES);
+ if (wm_iz_table[lookup].ds_present || c->key.line_aa != AA_NEVER) {
+ c->aa_dest_stencil_reg = reg;
+ c->runtime_check_aads_emit = (!wm_iz_table[lookup].ds_present &&
+ c->key.line_aa == AA_SOMETIMES);
reg++;
}
if (wm_iz_table[lookup].dd_present) {
- key->dest_depth_reg = reg;
+ c->dest_depth_reg = reg;
reg+=2;
}
- key->nr_payload_regs = reg;
+ c->nr_payload_regs = reg;
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass0.c b/src/mesa/drivers/dri/i965/brw_wm_pass0.c
index 83152526b3..f78bdc3186 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_pass0.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_pass0.c
@@ -380,7 +380,7 @@ static void pass0_init_payload( struct brw_wm_compile *c )
GLuint i;
for (i = 0; i < 4; i++) {
- GLuint j = i >= (c->key.nr_payload_regs + 1) / 2 ? 0 : i;
+ GLuint j = i >= (c->nr_payload_regs + 1) / 2 ? 0 : i;
pass0_set_fpreg_value( c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, i,
&c->payload.depth[j] );
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass1.c b/src/mesa/drivers/dri/i965/brw_wm_pass1.c
index 3a2874b6dd..7d6a3fa9f1 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_pass1.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_pass1.c
@@ -128,8 +128,7 @@ void brw_wm_pass1( struct brw_wm_compile *c )
if (inst->opcode == WM_FB_WRITE) {
track_arg(c, inst, 0, WRITEMASK_XYZW);
track_arg(c, inst, 1, WRITEMASK_XYZW);
- if (c->key.source_depth_to_render_target &&
- c->key.computes_depth)
+ if (c->source_depth_to_render_target && c->computes_depth)
track_arg(c, inst, 2, WRITEMASK_Z);
else
track_arg(c, inst, 2, 0);
@@ -281,7 +280,6 @@ void brw_wm_pass1( struct brw_wm_compile *c )
case OPCODE_DST:
case WM_FRONTFACING:
- case OPCODE_KIL_NV:
default:
break;
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass2.c b/src/mesa/drivers/dri/i965/brw_wm_pass2.c
index 44e3953814..8c2b9e7020 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_pass2.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_pass2.c
@@ -69,6 +69,8 @@ static void prealloc_reg(struct brw_wm_compile *c,
*/
static void init_registers( struct brw_wm_compile *c )
{
+ struct brw_context *brw = c->func.brw;
+ struct intel_context *intel = &brw->intel;
GLuint nr_interp_regs = 0;
GLuint i = 0;
GLuint j;
@@ -76,32 +78,41 @@ static void init_registers( struct brw_wm_compile *c )
for (j = 0; j < c->grf_limit; j++)
c->pass2_grf[j].nextuse = BRW_WM_MAX_INSN;
- for (j = 0; j < (c->key.nr_payload_regs + 1) / 2; j++)
+ for (j = 0; j < (c->nr_payload_regs + 1) / 2; j++)
prealloc_reg(c, &c->payload.depth[j], i++);
for (j = 0; j < c->nr_creg; j++)
prealloc_reg(c, &c->creg[j], i++);
- for (j = 0; j < VERT_RESULT_MAX; j++) {
- if (c->key.vp_outputs_written & BITFIELD64_BIT(j)) {
- int fp_index;
-
- if (j >= VERT_RESULT_VAR0)
- fp_index = j - (VERT_RESULT_VAR0 - FRAG_ATTRIB_VAR0);
- else if (j <= VERT_RESULT_TEX7)
- fp_index = j;
- else
- fp_index = -1;
-
- nr_interp_regs++;
- if (fp_index >= 0)
- prealloc_reg(c, &c->payload.input_interp[fp_index], i++);
+ if (intel->gen >= 6) {
+ for (unsigned int j = 0; j < FRAG_ATTRIB_MAX; j++) {
+ if (brw->fragment_program->Base.InputsRead & BITFIELD64_BIT(j)) {
+ nr_interp_regs++;
+ prealloc_reg(c, &c->payload.input_interp[j], i++);
+ }
+ }
+ } else {
+ for (j = 0; j < VERT_RESULT_MAX; j++) {
+ if (c->key.vp_outputs_written & BITFIELD64_BIT(j)) {
+ int fp_index;
+
+ if (j >= VERT_RESULT_VAR0)
+ fp_index = j - (VERT_RESULT_VAR0 - FRAG_ATTRIB_VAR0);
+ else if (j <= VERT_RESULT_TEX7)
+ fp_index = j;
+ else
+ fp_index = -1;
+
+ nr_interp_regs++;
+ if (fp_index >= 0)
+ prealloc_reg(c, &c->payload.input_interp[fp_index], i++);
+ }
}
+ assert(nr_interp_regs >= 1);
}
- assert(nr_interp_regs >= 1);
- c->prog_data.first_curbe_grf = ALIGN(c->key.nr_payload_regs, 2);
+ c->prog_data.first_curbe_grf = ALIGN(c->nr_payload_regs, 2);
c->prog_data.urb_read_length = nr_interp_regs * 2;
c->prog_data.curb_read_length = c->nr_creg * 2;
diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
index fea96d3538..30672b4251 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c
@@ -69,12 +69,43 @@ static GLuint translate_wrap_mode( GLenum wrap )
static drm_intel_bo *upload_default_color( struct brw_context *brw,
const GLfloat *color )
{
- struct brw_sampler_default_color sdc;
+ struct intel_context *intel = &brw->intel;
- COPY_4V(sdc.color, color);
-
- return brw_cache_data(&brw->cache, BRW_SAMPLER_DEFAULT_COLOR,
- &sdc, sizeof(sdc));
+ if (intel->gen >= 5) {
+ struct gen5_sampler_default_color sdc;
+
+ memset(&sdc, 0, sizeof(sdc));
+
+ UNCLAMPED_FLOAT_TO_UBYTE(sdc.ub[0], color[0]);
+ UNCLAMPED_FLOAT_TO_UBYTE(sdc.ub[1], color[1]);
+ UNCLAMPED_FLOAT_TO_UBYTE(sdc.ub[2], color[2]);
+ UNCLAMPED_FLOAT_TO_UBYTE(sdc.ub[3], color[3]);
+
+ UNCLAMPED_FLOAT_TO_USHORT(sdc.us[0], color[0]);
+ UNCLAMPED_FLOAT_TO_USHORT(sdc.us[1], color[1]);
+ UNCLAMPED_FLOAT_TO_USHORT(sdc.us[2], color[2]);
+ UNCLAMPED_FLOAT_TO_USHORT(sdc.us[3], color[3]);
+
+ UNCLAMPED_FLOAT_TO_SHORT(sdc.s[0], color[0]);
+ UNCLAMPED_FLOAT_TO_SHORT(sdc.s[1], color[1]);
+ UNCLAMPED_FLOAT_TO_SHORT(sdc.s[2], color[2]);
+ UNCLAMPED_FLOAT_TO_SHORT(sdc.s[3], color[3]);
+
+ /* XXX: Fill in half floats */
+ /* XXX: Fill in signed bytes */
+
+ COPY_4V(sdc.f, color);
+
+ return brw_cache_data(&brw->cache, BRW_SAMPLER_DEFAULT_COLOR,
+ &sdc, sizeof(sdc));
+ } else {
+ struct brw_sampler_default_color sdc;
+
+ COPY_4V(sdc.color, color);
+
+ return brw_cache_data(&brw->cache, BRW_SAMPLER_DEFAULT_COLOR,
+ &sdc, sizeof(sdc));
+ }
}
@@ -245,9 +276,8 @@ brw_wm_sampler_populate_key(struct brw_context *brw,
struct wm_sampler_entry *entry = &key->sampler[unit];
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
struct gl_texture_object *texObj = texUnit->_Current;
- struct intel_texture_object *intelObj = intel_texture_object(texObj);
struct gl_texture_image *firstImage =
- texObj->Image[0][intelObj->firstLevel];
+ texObj->Image[0][texObj->BaseLevel];
memset(last_entry_end, 0,
(char*)entry - last_entry_end + sizeof(*entry));
diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c
index 76de7b7b6f..e9ef635bca 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_state.c
@@ -87,7 +87,6 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key)
{
struct gl_context *ctx = &brw->intel.ctx;
const struct gl_fragment_program *fp = brw->fragment_program;
- const struct brw_fragment_program *bfp = (struct brw_fragment_program *) fp;
struct intel_context *intel = &brw->intel;
memset(key, 0, sizeof(*key));
@@ -132,7 +131,6 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key)
/* _NEW_COLOR */
key->uses_kill = fp->UsesKill || ctx->Color.AlphaEnabled;
- key->is_glsl = bfp->isGLSL;
/* If using the fragment shader backend, the program is always
* 8-wide.
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 76fc94df1f..233fe3b731 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -42,7 +42,7 @@
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
-
+#include "brw_wm.h"
static GLuint translate_tex_target( GLenum target )
{
@@ -68,104 +68,72 @@ static GLuint translate_tex_target( GLenum target )
}
}
+static uint32_t brw_format_for_mesa_format[MESA_FORMAT_COUNT] =
+{
+ [MESA_FORMAT_L8] = BRW_SURFACEFORMAT_L8_UNORM,
+ [MESA_FORMAT_I8] = BRW_SURFACEFORMAT_I8_UNORM,
+ [MESA_FORMAT_A8] = BRW_SURFACEFORMAT_A8_UNORM,
+ [MESA_FORMAT_AL88] = BRW_SURFACEFORMAT_L8A8_UNORM,
+ [MESA_FORMAT_AL1616] = BRW_SURFACEFORMAT_L16A16_UNORM,
+ [MESA_FORMAT_R8] = BRW_SURFACEFORMAT_R8_UNORM,
+ [MESA_FORMAT_R16] = BRW_SURFACEFORMAT_R16_UNORM,
+ [MESA_FORMAT_RG88] = BRW_SURFACEFORMAT_R8G8_UNORM,
+ [MESA_FORMAT_RG1616] = BRW_SURFACEFORMAT_R16G16_UNORM,
+ [MESA_FORMAT_ARGB8888] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM,
+ [MESA_FORMAT_XRGB8888] = BRW_SURFACEFORMAT_B8G8R8X8_UNORM,
+ [MESA_FORMAT_RGB565] = BRW_SURFACEFORMAT_B5G6R5_UNORM,
+ [MESA_FORMAT_ARGB1555] = BRW_SURFACEFORMAT_B5G5R5A1_UNORM,
+ [MESA_FORMAT_ARGB4444] = BRW_SURFACEFORMAT_B4G4R4A4_UNORM,
+ [MESA_FORMAT_YCBCR_REV] = BRW_SURFACEFORMAT_YCRCB_NORMAL,
+ [MESA_FORMAT_YCBCR] = BRW_SURFACEFORMAT_YCRCB_SWAPUVY,
+ [MESA_FORMAT_RGB_FXT1] = BRW_SURFACEFORMAT_FXT1,
+ [MESA_FORMAT_RGBA_FXT1] = BRW_SURFACEFORMAT_FXT1,
+ [MESA_FORMAT_RGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB,
+ [MESA_FORMAT_RGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM,
+ [MESA_FORMAT_RGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM,
+ [MESA_FORMAT_RGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM,
+ [MESA_FORMAT_SRGB_DXT1] = BRW_SURFACEFORMAT_DXT1_RGB_SRGB,
+ [MESA_FORMAT_SRGBA_DXT1] = BRW_SURFACEFORMAT_BC1_UNORM_SRGB,
+ [MESA_FORMAT_SRGBA_DXT3] = BRW_SURFACEFORMAT_BC2_UNORM_SRGB,
+ [MESA_FORMAT_SRGBA_DXT5] = BRW_SURFACEFORMAT_BC3_UNORM_SRGB,
+ [MESA_FORMAT_SARGB8] = BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB,
+ [MESA_FORMAT_SLA8] = BRW_SURFACEFORMAT_L8A8_UNORM_SRGB,
+ [MESA_FORMAT_SL8] = BRW_SURFACEFORMAT_L8_UNORM_SRGB,
+ [MESA_FORMAT_DUDV8] = BRW_SURFACEFORMAT_R8G8_SNORM,
+ [MESA_FORMAT_SIGNED_RGBA8888_REV] = BRW_SURFACEFORMAT_R8G8B8A8_SNORM,
+};
+
+bool
+brw_render_target_supported(gl_format format)
+{
+ if (format == MESA_FORMAT_S8_Z24 ||
+ format == MESA_FORMAT_X8_Z24 ||
+ format == MESA_FORMAT_Z16) {
+ return true;
+ }
+
+ /* Not exactly true, as some of those formats are not renderable.
+ * But at least we know how to translate them.
+ */
+ return brw_format_for_mesa_format[format] != 0;
+}
static GLuint translate_tex_format( gl_format mesa_format,
GLenum internal_format,
GLenum depth_mode )
{
switch( mesa_format ) {
- case MESA_FORMAT_L8:
- return BRW_SURFACEFORMAT_L8_UNORM;
-
- case MESA_FORMAT_I8:
- return BRW_SURFACEFORMAT_I8_UNORM;
-
- case MESA_FORMAT_A8:
- return BRW_SURFACEFORMAT_A8_UNORM;
-
- case MESA_FORMAT_AL88:
- return BRW_SURFACEFORMAT_L8A8_UNORM;
-
- case MESA_FORMAT_AL1616:
- return BRW_SURFACEFORMAT_L16A16_UNORM;
-
- case MESA_FORMAT_R8:
- return BRW_SURFACEFORMAT_R8_UNORM;
-
- case MESA_FORMAT_R16:
- return BRW_SURFACEFORMAT_R16_UNORM;
-
- case MESA_FORMAT_RG88:
- return BRW_SURFACEFORMAT_R8G8_UNORM;
-
- case MESA_FORMAT_RG1616:
- return BRW_SURFACEFORMAT_R16G16_UNORM;
-
- case MESA_FORMAT_RGB888:
- assert(0); /* not supported for sampling */
- return BRW_SURFACEFORMAT_R8G8B8_UNORM;
-
- case MESA_FORMAT_ARGB8888:
- return BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
-
- case MESA_FORMAT_XRGB8888:
- return BRW_SURFACEFORMAT_B8G8R8X8_UNORM;
-
- case MESA_FORMAT_RGBA8888_REV:
- _mesa_problem(NULL, "unexpected format in i965:translate_tex_format()");
- return BRW_SURFACEFORMAT_R8G8B8A8_UNORM;
-
- case MESA_FORMAT_RGB565:
- return BRW_SURFACEFORMAT_B5G6R5_UNORM;
-
- case MESA_FORMAT_ARGB1555:
- return BRW_SURFACEFORMAT_B5G5R5A1_UNORM;
-
- case MESA_FORMAT_ARGB4444:
- return BRW_SURFACEFORMAT_B4G4R4A4_UNORM;
-
- case MESA_FORMAT_YCBCR_REV:
- return BRW_SURFACEFORMAT_YCRCB_NORMAL;
-
- case MESA_FORMAT_YCBCR:
- return BRW_SURFACEFORMAT_YCRCB_SWAPUVY;
-
- case MESA_FORMAT_RGB_FXT1:
- case MESA_FORMAT_RGBA_FXT1:
- return BRW_SURFACEFORMAT_FXT1;
case MESA_FORMAT_Z16:
if (depth_mode == GL_INTENSITY)
return BRW_SURFACEFORMAT_I16_UNORM;
else if (depth_mode == GL_ALPHA)
return BRW_SURFACEFORMAT_A16_UNORM;
+ else if (depth_mode == GL_RED)
+ return BRW_SURFACEFORMAT_R16_UNORM;
else
return BRW_SURFACEFORMAT_L16_UNORM;
- case MESA_FORMAT_RGB_DXT1:
- return BRW_SURFACEFORMAT_DXT1_RGB;
-
- case MESA_FORMAT_RGBA_DXT1:
- return BRW_SURFACEFORMAT_BC1_UNORM;
-
- case MESA_FORMAT_RGBA_DXT3:
- return BRW_SURFACEFORMAT_BC2_UNORM;
-
- case MESA_FORMAT_RGBA_DXT5:
- return BRW_SURFACEFORMAT_BC3_UNORM;
-
- case MESA_FORMAT_SARGB8:
- return BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB;
-
- case MESA_FORMAT_SLA8:
- return BRW_SURFACEFORMAT_L8A8_UNORM_SRGB;
-
- case MESA_FORMAT_SL8:
- return BRW_SURFACEFORMAT_L8_UNORM_SRGB;
-
- case MESA_FORMAT_SRGB_DXT1:
- return BRW_SURFACEFORMAT_BC1_UNORM_SRGB;
-
case MESA_FORMAT_S8_Z24:
/* XXX: these different surface formats don't seem to
* make any difference for shadow sampler/compares.
@@ -174,18 +142,14 @@ static GLuint translate_tex_format( gl_format mesa_format,
return BRW_SURFACEFORMAT_I24X8_UNORM;
else if (depth_mode == GL_ALPHA)
return BRW_SURFACEFORMAT_A24X8_UNORM;
+ else if (depth_mode == GL_RED)
+ return BRW_SURFACEFORMAT_R24_UNORM_X8_TYPELESS;
else
return BRW_SURFACEFORMAT_L24X8_UNORM;
- case MESA_FORMAT_DUDV8:
- return BRW_SURFACEFORMAT_R8G8_SNORM;
-
- case MESA_FORMAT_SIGNED_RGBA8888_REV:
- return BRW_SURFACEFORMAT_R8G8B8A8_SNORM;
-
default:
- assert(0);
- return 0;
+ assert(brw_format_for_mesa_format[mesa_format] != 0);
+ return brw_format_for_mesa_format[mesa_format];
}
}
@@ -214,7 +178,7 @@ brw_update_texture_surface( struct gl_context *ctx, GLuint unit )
struct brw_context *brw = brw_context(ctx);
struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
struct intel_texture_object *intelObj = intel_texture_object(tObj);
- struct gl_texture_image *firstImage = tObj->Image[0][intelObj->firstLevel];
+ struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
const GLuint surf_index = SURF_INDEX_TEXTURE(unit);
struct brw_surface_state surf;
void *map;
@@ -232,7 +196,7 @@ brw_update_texture_surface( struct gl_context *ctx, GLuint unit )
/* surf.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
surf.ss1.base_addr = intelObj->mt->region->buffer->offset; /* reloc */
- surf.ss2.mip_count = intelObj->lastLevel - intelObj->firstLevel;
+ surf.ss2.mip_count = intelObj->_MaxLevel - tObj->BaseLevel;
surf.ss2.width = firstImage->Width - 1;
surf.ss2.height = firstImage->Height - 1;
brw_set_surface_tiling(&surf, intelObj->mt->region->tiling);
@@ -274,6 +238,7 @@ brw_create_constant_surface(struct brw_context *brw,
drm_intel_bo **out_bo,
uint32_t *out_offset)
{
+ struct intel_context *intel = &brw->intel;
const GLint w = width - 1;
struct brw_surface_state surf;
void *map;
@@ -284,6 +249,9 @@ brw_create_constant_surface(struct brw_context *brw,
surf.ss0.surface_type = BRW_SURFACE_BUFFER;
surf.ss0.surface_format = BRW_SURFACEFORMAT_R32G32B32A32_FLOAT;
+ if (intel->gen >= 6)
+ surf.ss0.render_cache_read_write = 1;
+
assert(bo);
surf.ss1.base_addr = bo->offset; /* reloc */
@@ -404,6 +372,38 @@ const struct brw_tracked_state brw_wm_constant_surface = {
.emit = upload_wm_constant_surface,
};
+static void
+brw_update_null_renderbuffer_surface(struct brw_context *brw, unsigned int unit)
+{
+ struct intel_context *intel = &brw->intel;
+ struct brw_surface_state surf;
+ void *map;
+
+ memset(&surf, 0, sizeof(surf));
+
+ surf.ss0.surface_type = BRW_SURFACE_NULL;
+ surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
+ surf.ss1.base_addr = 0;
+
+ surf.ss2.width = 0;
+ surf.ss2.height = 0;
+ brw_set_surface_tiling(&surf, I915_TILING_NONE);
+ surf.ss3.pitch = 0;
+
+ if (intel->gen < 6) {
+ /* _NEW_COLOR */
+ surf.ss0.color_blend = 0;
+ surf.ss0.writedisable_red = 1;
+ surf.ss0.writedisable_green = 1;
+ surf.ss0.writedisable_blue = 1;
+ surf.ss0.writedisable_alpha = 1;
+ }
+
+ map = brw_state_batch(brw, sizeof(surf), 32,
+ &brw->wm.surf_bo[unit],
+ &brw->wm.surf_offset[unit]);
+ memcpy(map, &surf, sizeof(surf));
+}
/**
* Sets up a surface state structure to point at the given region.
@@ -417,123 +417,53 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
{
struct intel_context *intel = &brw->intel;
struct gl_context *ctx = &intel->ctx;
- drm_intel_bo *region_bo = NULL;
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
- struct intel_region *region = irb ? irb->region : NULL;
- struct {
- unsigned int surface_type;
- unsigned int surface_format;
- unsigned int width, height, pitch, cpp;
- GLubyte color_mask[4];
- GLboolean color_blend;
- uint32_t tiling;
- uint32_t draw_x;
- uint32_t draw_y;
- } key;
+ struct intel_region *region = irb->region;
struct brw_surface_state surf;
void *map;
- memset(&key, 0, sizeof(key));
-
- if (region != NULL) {
- region_bo = region->buffer;
-
- key.surface_type = BRW_SURFACE_2D;
- switch (irb->Base.Format) {
- /* XRGB and ARGB are treated the same here because the chips in this
- * family cannot render to XRGB targets. This means that we have to
- * mask writes to alpha (ala glColorMask) and reconfigure the alpha
- * blending hardware to use GL_ONE (or GL_ZERO) for cases where
- * GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is used.
- */
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_XRGB8888:
- key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
- break;
- case MESA_FORMAT_SARGB8:
- key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM_SRGB;
- break;
- case MESA_FORMAT_RGB565:
- key.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM;
- break;
- case MESA_FORMAT_ARGB1555:
- key.surface_format = BRW_SURFACEFORMAT_B5G5R5A1_UNORM;
- break;
- case MESA_FORMAT_ARGB4444:
- key.surface_format = BRW_SURFACEFORMAT_B4G4R4A4_UNORM;
- break;
- case MESA_FORMAT_A8:
- key.surface_format = BRW_SURFACEFORMAT_A8_UNORM;
- break;
- case MESA_FORMAT_R8:
- key.surface_format = BRW_SURFACEFORMAT_R8_UNORM;
- break;
- case MESA_FORMAT_R16:
- key.surface_format = BRW_SURFACEFORMAT_R16_UNORM;
- break;
- case MESA_FORMAT_RG88:
- key.surface_format = BRW_SURFACEFORMAT_R8G8_UNORM;
- break;
- case MESA_FORMAT_RG1616:
- key.surface_format = BRW_SURFACEFORMAT_R16G16_UNORM;
- break;
- default:
- _mesa_problem(ctx, "Bad renderbuffer format: %d\n", irb->Base.Format);
- }
- key.tiling = region->tiling;
- key.width = rb->Width;
- key.height = rb->Height;
- key.pitch = region->pitch;
- key.cpp = region->cpp;
- key.draw_x = region->draw_x;
- key.draw_y = region->draw_y;
- } else {
- key.surface_type = BRW_SURFACE_NULL;
- key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
- key.tiling = I915_TILING_X;
- key.width = 1;
- key.height = 1;
- key.cpp = 4;
- key.draw_x = 0;
- key.draw_y = 0;
- }
-
- if (intel->gen < 6) {
- /* _NEW_COLOR */
- memcpy(key.color_mask, ctx->Color.ColorMask[unit],
- sizeof(key.color_mask));
+ memset(&surf, 0, sizeof(surf));
- /* As mentioned above, disable writes to the alpha component when the
- * renderbuffer is XRGB.
+ switch (irb->Base.Format) {
+ case MESA_FORMAT_XRGB8888:
+ /* XRGB is handled as ARGB because the chips in this family
+ * cannot render to XRGB targets. This means that we have to
+ * mask writes to alpha (ala glColorMask) and reconfigure the
+ * alpha blending hardware to use GL_ONE (or GL_ZERO) for
+ * cases where GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is
+ * used.
*/
- if (ctx->DrawBuffer->Visual.alphaBits == 0)
- key.color_mask[3] = GL_FALSE;
-
- key.color_blend = (!ctx->Color._LogicOpEnabled &&
- (ctx->Color.BlendEnabled & (1 << unit)));
+ surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
+ break;
+ case MESA_FORMAT_SARGB8:
+ /* without GL_EXT_framebuffer_sRGB we shouldn't bind sRGB
+ surfaces to the blend/update as sRGB */
+ surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
+ break;
+ default:
+ surf.ss0.surface_format = brw_format_for_mesa_format[irb->Base.Format];
+ assert(surf.ss0.surface_format != 0);
}
- memset(&surf, 0, sizeof(surf));
-
- surf.ss0.surface_format = key.surface_format;
- surf.ss0.surface_type = key.surface_type;
- if (key.tiling == I915_TILING_NONE) {
- surf.ss1.base_addr = (key.draw_x + key.draw_y * key.pitch) * key.cpp;
+ surf.ss0.surface_type = BRW_SURFACE_2D;
+ if (region->tiling == I915_TILING_NONE) {
+ surf.ss1.base_addr = (region->draw_x +
+ region->draw_y * region->pitch) * region->cpp;
} else {
uint32_t tile_base, tile_x, tile_y;
- uint32_t pitch = key.pitch * key.cpp;
+ uint32_t pitch = region->pitch * region->cpp;
- if (key.tiling == I915_TILING_X) {
- tile_x = key.draw_x % (512 / key.cpp);
- tile_y = key.draw_y % 8;
- tile_base = ((key.draw_y / 8) * (8 * pitch));
- tile_base += (key.draw_x - tile_x) / (512 / key.cpp) * 4096;
+ if (region->tiling == I915_TILING_X) {
+ tile_x = region->draw_x % (512 / region->cpp);
+ tile_y = region->draw_y % 8;
+ tile_base = ((region->draw_y / 8) * (8 * pitch));
+ tile_base += (region->draw_x - tile_x) / (512 / region->cpp) * 4096;
} else {
/* Y */
- tile_x = key.draw_x % (128 / key.cpp);
- tile_y = key.draw_y % 32;
- tile_base = ((key.draw_y / 32) * (32 * pitch));
- tile_base += (key.draw_x - tile_x) / (128 / key.cpp) * 4096;
+ tile_x = region->draw_x % (128 / region->cpp);
+ tile_y = region->draw_y % 32;
+ tile_base = ((region->draw_y / 32) * (32 * pitch));
+ tile_base += (region->draw_x - tile_x) / (128 / region->cpp) * 4096;
}
assert(brw->has_surface_tile_offset || (tile_x == 0 && tile_y == 0));
assert(tile_x % 4 == 0);
@@ -545,21 +475,27 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
surf.ss5.x_offset = tile_x / 4;
surf.ss5.y_offset = tile_y / 2;
}
- if (region_bo != NULL)
- surf.ss1.base_addr += region_bo->offset; /* reloc */
+ surf.ss1.base_addr += region->buffer->offset; /* reloc */
- surf.ss2.width = key.width - 1;
- surf.ss2.height = key.height - 1;
- brw_set_surface_tiling(&surf, key.tiling);
- surf.ss3.pitch = (key.pitch * key.cpp) - 1;
+ surf.ss2.width = rb->Width - 1;
+ surf.ss2.height = rb->Height - 1;
+ brw_set_surface_tiling(&surf, region->tiling);
+ surf.ss3.pitch = (region->pitch * region->cpp) - 1;
if (intel->gen < 6) {
/* _NEW_COLOR */
- surf.ss0.color_blend = key.color_blend;
- surf.ss0.writedisable_red = !key.color_mask[0];
- surf.ss0.writedisable_green = !key.color_mask[1];
- surf.ss0.writedisable_blue = !key.color_mask[2];
- surf.ss0.writedisable_alpha = !key.color_mask[3];
+ surf.ss0.color_blend = (!ctx->Color._LogicOpEnabled &&
+ (ctx->Color.BlendEnabled & (1 << unit)));
+ surf.ss0.writedisable_red = !ctx->Color.ColorMask[unit][0];
+ surf.ss0.writedisable_green = !ctx->Color.ColorMask[unit][1];
+ surf.ss0.writedisable_blue = !ctx->Color.ColorMask[unit][2];
+ /* As mentioned above, disable writes to the alpha component when the
+ * renderbuffer is XRGB.
+ */
+ if (ctx->DrawBuffer->Visual.alphaBits == 0)
+ surf.ss0.writedisable_alpha = 1;
+ else
+ surf.ss0.writedisable_alpha = !ctx->Color.ColorMask[unit][3];
}
map = brw_state_batch(brw, sizeof(surf), 32,
@@ -567,15 +503,13 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
&brw->wm.surf_offset[unit]);
memcpy(map, &surf, sizeof(surf));
- if (region_bo != NULL) {
- drm_intel_bo_emit_reloc(brw->wm.surf_bo[unit],
- brw->wm.surf_offset[unit] +
- offsetof(struct brw_surface_state, ss1),
- region_bo,
- surf.ss1.base_addr - region_bo->offset,
- I915_GEM_DOMAIN_RENDER,
- I915_GEM_DOMAIN_RENDER);
- }
+ drm_intel_bo_emit_reloc(brw->wm.surf_bo[unit],
+ brw->wm.surf_offset[unit] +
+ offsetof(struct brw_surface_state, ss1),
+ region->buffer,
+ surf.ss1.base_addr - region->buffer->offset,
+ I915_GEM_DOMAIN_RENDER,
+ I915_GEM_DOMAIN_RENDER);
}
static void
@@ -635,12 +569,16 @@ upload_wm_surfaces(struct brw_context *brw)
/* Update surfaces for drawing buffers */
if (ctx->DrawBuffer->_NumColorDrawBuffers >= 1) {
for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
- brw_update_renderbuffer_surface(brw,
- ctx->DrawBuffer->_ColorDrawBuffers[i],
- i);
+ if (intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[i])) {
+ brw_update_renderbuffer_surface(brw,
+ ctx->DrawBuffer->_ColorDrawBuffers[i],
+ i);
+ } else {
+ brw_update_null_renderbuffer_surface(brw, i);
+ }
}
} else {
- brw_update_renderbuffer_surface(brw, NULL, 0);
+ brw_update_null_renderbuffer_surface(brw, 0);
}
/* Update surfaces for textures */
diff --git a/src/mesa/drivers/dri/i965/gen6_cc.c b/src/mesa/drivers/dri/i965/gen6_cc.c
index 800a255521..dbcdc5b869 100644
--- a/src/mesa/drivers/dri/i965/gen6_cc.c
+++ b/src/mesa/drivers/dri/i965/gen6_cc.c
@@ -35,6 +35,7 @@
struct gen6_blend_state_key {
GLboolean color_blend, alpha_enabled;
GLboolean dither;
+ GLboolean color_mask[BRW_MAX_DRAW_BUFFERS][4];
GLenum logic_op;
@@ -54,6 +55,9 @@ blend_state_populate_key(struct brw_context *brw,
memset(key, 0, sizeof(*key));
/* _NEW_COLOR */
+ memcpy(key->color_mask, ctx->Color.ColorMask, sizeof(key->color_mask));
+
+ /* _NEW_COLOR */
if (ctx->Color._LogicOpEnabled)
key->logic_op = ctx->Color.LogicOp;
else
@@ -87,54 +91,62 @@ static drm_intel_bo *
blend_state_create_from_key(struct brw_context *brw,
struct gen6_blend_state_key *key)
{
- struct gen6_blend_state blend;
+ struct gen6_blend_state blend[BRW_MAX_DRAW_BUFFERS];
drm_intel_bo *bo;
+ int b;
memset(&blend, 0, sizeof(blend));
- if (key->logic_op != GL_COPY) {
- blend.blend1.logic_op_enable = 1;
- blend.blend1.logic_op_func = intel_translate_logic_op(key->logic_op);
- } else if (key->color_blend) {
- GLenum eqRGB = key->blend_eq_rgb;
- GLenum eqA = key->blend_eq_a;
- GLenum srcRGB = key->blend_src_rgb;
- GLenum dstRGB = key->blend_dst_rgb;
- GLenum srcA = key->blend_src_a;
- GLenum dstA = key->blend_dst_a;
-
- if (eqRGB == GL_MIN || eqRGB == GL_MAX) {
- srcRGB = dstRGB = GL_ONE;
- }
-
- if (eqA == GL_MIN || eqA == GL_MAX) {
- srcA = dstA = GL_ONE;
+ for (b = 0; b < BRW_MAX_DRAW_BUFFERS; b++) {
+ if (key->logic_op != GL_COPY) {
+ blend[b].blend1.logic_op_enable = 1;
+ blend[b].blend1.logic_op_func = intel_translate_logic_op(key->logic_op);
+ } else if (key->color_blend & (1 << b)) {
+ GLenum eqRGB = key->blend_eq_rgb;
+ GLenum eqA = key->blend_eq_a;
+ GLenum srcRGB = key->blend_src_rgb;
+ GLenum dstRGB = key->blend_dst_rgb;
+ GLenum srcA = key->blend_src_a;
+ GLenum dstA = key->blend_dst_a;
+
+ if (eqRGB == GL_MIN || eqRGB == GL_MAX) {
+ srcRGB = dstRGB = GL_ONE;
+ }
+
+ if (eqA == GL_MIN || eqA == GL_MAX) {
+ srcA = dstA = GL_ONE;
+ }
+
+ blend[b].blend0.dest_blend_factor = brw_translate_blend_factor(dstRGB);
+ blend[b].blend0.source_blend_factor = brw_translate_blend_factor(srcRGB);
+ blend[b].blend0.blend_func = brw_translate_blend_equation(eqRGB);
+
+ blend[b].blend0.ia_dest_blend_factor = brw_translate_blend_factor(dstA);
+ blend[b].blend0.ia_source_blend_factor = brw_translate_blend_factor(srcA);
+ blend[b].blend0.ia_blend_func = brw_translate_blend_equation(eqA);
+
+ blend[b].blend0.blend_enable = 1;
+ blend[b].blend0.ia_blend_enable = (srcA != srcRGB ||
+ dstA != dstRGB ||
+ eqA != eqRGB);
}
- blend.blend0.dest_blend_factor = brw_translate_blend_factor(dstRGB);
- blend.blend0.source_blend_factor = brw_translate_blend_factor(srcRGB);
- blend.blend0.blend_func = brw_translate_blend_equation(eqRGB);
-
- blend.blend0.ia_dest_blend_factor = brw_translate_blend_factor(dstA);
- blend.blend0.ia_source_blend_factor = brw_translate_blend_factor(srcA);
- blend.blend0.ia_blend_func = brw_translate_blend_equation(eqA);
+ if (key->alpha_enabled) {
+ blend[b].blend1.alpha_test_enable = 1;
+ blend[b].blend1.alpha_test_func = intel_translate_compare_func(key->alpha_func);
- blend.blend0.blend_enable = 1;
- blend.blend0.ia_blend_enable = (srcA != srcRGB ||
- dstA != dstRGB ||
- eqA != eqRGB);
- }
-
- if (key->alpha_enabled) {
- blend.blend1.alpha_test_enable = 1;
- blend.blend1.alpha_test_func = intel_translate_compare_func(key->alpha_func);
+ }
- }
+ if (key->dither) {
+ blend[b].blend1.dither_enable = 1;
+ blend[b].blend1.y_dither_offset = 0;
+ blend[b].blend1.x_dither_offset = 0;
+ }
- if (key->dither) {
- blend.blend1.dither_enable = 1;
- blend.blend1.y_dither_offset = 0;
- blend.blend1.x_dither_offset = 0;
+ blend[b].blend1.write_disable_r = !key->color_mask[b][0];
+ blend[b].blend1.write_disable_g = !key->color_mask[b][1];
+ blend[b].blend1.write_disable_b = !key->color_mask[b][2];
+ blend[b].blend1.write_disable_a = !key->color_mask[b][3];
}
bo = brw_upload_cache(&brw->cache, BRW_BLEND_STATE,
@@ -172,7 +184,7 @@ const struct brw_tracked_state gen6_blend_state = {
};
struct gen6_color_calc_state_key {
- GLubyte blend_constant_color[4];
+ float blend_constant_color[4];
GLclampf alpha_ref;
GLubyte stencil_ref[2];
};
@@ -266,7 +278,7 @@ static void upload_cc_state_pointers(struct brw_context *brw)
struct intel_context *intel = &brw->intel;
BEGIN_BATCH(4);
- OUT_BATCH(CMD_3D_CC_STATE_POINTERS << 16 | (4 - 2));
+ OUT_BATCH(_3DSTATE_CC_STATE_POINTERS << 16 | (4 - 2));
OUT_RELOC(brw->cc.blend_state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
OUT_RELOC(brw->cc.depth_stencil_state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
OUT_RELOC(brw->cc.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 1);
diff --git a/src/mesa/drivers/dri/i965/gen6_clip_state.c b/src/mesa/drivers/dri/i965/gen6_clip_state.c
index c65b41e2b6..38c98f30ef 100644
--- a/src/mesa/drivers/dri/i965/gen6_clip_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_clip_state.c
@@ -43,7 +43,10 @@ upload_clip_state(struct brw_context *brw)
depth_clamp = GEN6_CLIP_Z_TEST;
if (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION) {
- provoking = 0;
+ provoking =
+ (0 << GEN6_CLIP_TRI_PROVOKE_SHIFT) |
+ (1 << GEN6_CLIP_TRIFAN_PROVOKE_SHIFT) |
+ (0 << GEN6_CLIP_LINE_PROVOKE_SHIFT);
} else {
provoking =
(2 << GEN6_CLIP_TRI_PROVOKE_SHIFT) |
@@ -55,7 +58,7 @@ upload_clip_state(struct brw_context *brw)
userclip = (1 << brw_count_bits(ctx->Transform.ClipPlanesEnabled)) - 1;
BEGIN_BATCH(4);
- OUT_BATCH(CMD_3D_CLIP_STATE << 16 | (4 - 2));
+ OUT_BATCH(_3DSTATE_CLIP << 16 | (4 - 2));
OUT_BATCH(GEN6_CLIP_STATISTICS_ENABLE);
OUT_BATCH(GEN6_CLIP_ENABLE |
GEN6_CLIP_API_OGL |
@@ -64,7 +67,9 @@ upload_clip_state(struct brw_context *brw)
userclip << GEN6_USER_CLIP_CLIP_DISTANCES_SHIFT |
depth_clamp |
provoking);
- OUT_BATCH(GEN6_CLIP_FORCE_ZERO_RTAINDEX);
+ OUT_BATCH(U_FIXED(0.125, 3) << GEN6_CLIP_MIN_POINT_WIDTH_SHIFT |
+ U_FIXED(225.875, 3) << GEN6_CLIP_MAX_POINT_WIDTH_SHIFT |
+ GEN6_CLIP_FORCE_ZERO_RTAINDEX);
ADVANCE_BATCH();
}
diff --git a/src/mesa/drivers/dri/i965/gen6_gs_state.c b/src/mesa/drivers/dri/i965/gen6_gs_state.c
index 6127b9197a..7296c7cd1b 100644
--- a/src/mesa/drivers/dri/i965/gen6_gs_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_gs_state.c
@@ -37,7 +37,7 @@ upload_gs_state(struct brw_context *brw)
/* Disable all the constant buffers. */
BEGIN_BATCH(5);
- OUT_BATCH(CMD_3D_CONSTANT_GS_STATE << 16 | (5 - 2));
+ OUT_BATCH(_3DSTATE_CONSTANT_GS << 16 | (5 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
@@ -46,7 +46,7 @@ upload_gs_state(struct brw_context *brw)
if (brw->gs.prog_bo) {
BEGIN_BATCH(7);
- OUT_BATCH(CMD_3D_GS_STATE << 16 | (7 - 2));
+ OUT_BATCH(_3DSTATE_GS << 16 | (7 - 2));
OUT_RELOC(brw->gs.prog_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
OUT_BATCH(GEN6_GS_SPF_MODE |
(0 << GEN6_GS_SAMPLER_COUNT_SHIFT) |
@@ -62,7 +62,7 @@ upload_gs_state(struct brw_context *brw)
ADVANCE_BATCH();
} else {
BEGIN_BATCH(7);
- OUT_BATCH(CMD_3D_GS_STATE << 16 | (7 - 2));
+ OUT_BATCH(_3DSTATE_GS << 16 | (7 - 2));
OUT_BATCH(0); /* prog_bo */
OUT_BATCH((0 << GEN6_GS_SAMPLER_COUNT_SHIFT) |
(0 << GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
diff --git a/src/mesa/drivers/dri/i965/gen6_sampler_state.c b/src/mesa/drivers/dri/i965/gen6_sampler_state.c
index fc5d391c3c..f65c651bdf 100644
--- a/src/mesa/drivers/dri/i965/gen6_sampler_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_sampler_state.c
@@ -36,7 +36,7 @@ upload_sampler_state_pointers(struct brw_context *brw)
struct intel_context *intel = &brw->intel;
BEGIN_BATCH(4);
- OUT_BATCH(CMD_3D_SAMPLER_STATE_POINTERS << 16 |
+ OUT_BATCH(_3DSTATE_SAMPLER_STATE_POINTERS << 16 |
VS_SAMPLER_STATE_CHANGE |
GS_SAMPLER_STATE_CHANGE |
PS_SAMPLER_STATE_CHANGE |
diff --git a/src/mesa/drivers/dri/i965/gen6_scissor_state.c b/src/mesa/drivers/dri/i965/gen6_scissor_state.c
index b57126c793..12b65826ae 100644
--- a/src/mesa/drivers/dri/i965/gen6_scissor_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_scissor_state.c
@@ -92,7 +92,7 @@ static void upload_scissor_state_pointers(struct brw_context *brw)
struct intel_context *intel = &brw->intel;
BEGIN_BATCH(2);
- OUT_BATCH(CMD_3D_SCISSOR_STATE_POINTERS << 16 | (2 - 2));
+ OUT_BATCH(_3DSTATE_SCISSOR_STATE_POINTERS << 16 | (2 - 2));
OUT_RELOC(brw->sf.state_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
ADVANCE_BATCH();
diff --git a/src/mesa/drivers/dri/i965/gen6_sf_state.c b/src/mesa/drivers/dri/i965/gen6_sf_state.c
index 471067e8f0..f27782935d 100644
--- a/src/mesa/drivers/dri/i965/gen6_sf_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_sf_state.c
@@ -33,9 +33,10 @@
#include "intel_batchbuffer.h"
static uint32_t
-get_attr_override(struct brw_context *brw, int fs_attr)
+get_attr_override(struct brw_context *brw, int fs_attr, int two_side_color)
{
int attr_index = 0, i, vs_attr;
+ int bfc = 0;
if (fs_attr <= FRAG_ATTRIB_TEX7)
vs_attr = fs_attr;
@@ -57,6 +58,30 @@ get_attr_override(struct brw_context *brw, int fs_attr)
attr_index++;
}
+ assert(attr_index < 32);
+
+ if (two_side_color) {
+ if ((brw->vs.prog_data->outputs_written & BITFIELD64_BIT(VERT_RESULT_COL1)) &&
+ (brw->vs.prog_data->outputs_written & BITFIELD64_BIT(VERT_RESULT_BFC1))) {
+ assert(brw->vs.prog_data->outputs_written & BITFIELD64_BIT(VERT_RESULT_COL0));
+ assert(brw->vs.prog_data->outputs_written & BITFIELD64_BIT(VERT_RESULT_BFC0));
+ bfc = 2;
+ } else if ((brw->vs.prog_data->outputs_written & BITFIELD64_BIT(VERT_RESULT_COL0)) &&
+ (brw->vs.prog_data->outputs_written & BITFIELD64_BIT(VERT_RESULT_BFC0)))
+ bfc = 1;
+ }
+
+ if (bfc && (fs_attr <= FRAG_ATTRIB_TEX7 && fs_attr > FRAG_ATTRIB_WPOS)) {
+ if (fs_attr == FRAG_ATTRIB_COL0)
+ attr_index |= (ATTRIBUTE_SWIZZLE_INPUTATTR_FACING << ATTRIBUTE_SWIZZLE_SHIFT);
+ else if (fs_attr == FRAG_ATTRIB_COL1 && bfc == 2) {
+ attr_index++;
+ attr_index |= (ATTRIBUTE_SWIZZLE_INPUTATTR_FACING << ATTRIBUTE_SWIZZLE_SHIFT);
+ } else {
+ attr_index += bfc;
+ }
+ }
+
return attr_index;
}
@@ -67,13 +92,15 @@ upload_sf_state(struct brw_context *brw)
struct gl_context *ctx = &intel->ctx;
/* CACHE_NEW_VS_PROG */
uint32_t num_inputs = brw_count_bits(brw->vs.prog_data->outputs_written);
+ /* BRW_NEW_FRAGMENT_PROGRAM */
uint32_t num_outputs = brw_count_bits(brw->fragment_program->Base.InputsRead);
- uint32_t dw1, dw2, dw3, dw4, dw16;
+ uint32_t dw1, dw2, dw3, dw4, dw16, dw17;
int i;
/* _NEW_BUFFER */
GLboolean render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0;
int attr = 0;
int urb_start;
+ int two_side_color = (ctx->Light.Enabled && ctx->Light.Model.TwoSide);
/* _NEW_TRANSFORM */
if (ctx->Transform.ClipPlanesEnabled)
@@ -91,6 +118,7 @@ upload_sf_state(struct brw_context *brw)
dw3 = 0;
dw4 = 0;
dw16 = 0;
+ dw17 = 0;
/* _NEW_POLYGON */
if ((ctx->Polygon.FrontFace == GL_CCW) ^ render_to_fbo)
@@ -99,6 +127,48 @@ upload_sf_state(struct brw_context *brw)
if (ctx->Polygon.OffsetFill)
dw2 |= GEN6_SF_GLOBAL_DEPTH_OFFSET_SOLID;
+ if (ctx->Polygon.OffsetLine)
+ dw2 |= GEN6_SF_GLOBAL_DEPTH_OFFSET_WIREFRAME;
+
+ if (ctx->Polygon.OffsetPoint)
+ dw2 |= GEN6_SF_GLOBAL_DEPTH_OFFSET_POINT;
+
+ switch (ctx->Polygon.FrontMode) {
+ case GL_FILL:
+ dw2 |= GEN6_SF_FRONT_SOLID;
+ break;
+
+ case GL_LINE:
+ dw2 |= GEN6_SF_FRONT_WIREFRAME;
+ break;
+
+ case GL_POINT:
+ dw2 |= GEN6_SF_FRONT_POINT;
+ break;
+
+ default:
+ assert(0);
+ break;
+ }
+
+ switch (ctx->Polygon.BackMode) {
+ case GL_FILL:
+ dw2 |= GEN6_SF_BACK_SOLID;
+ break;
+
+ case GL_LINE:
+ dw2 |= GEN6_SF_BACK_WIREFRAME;
+ break;
+
+ case GL_POINT:
+ dw2 |= GEN6_SF_BACK_POINT;
+ break;
+
+ default:
+ assert(0);
+ break;
+ }
+
/* _NEW_SCISSOR */
if (ctx->Scissor.Enabled)
dw3 |= GEN6_SF_SCISSOR_ENABLE;
@@ -160,8 +230,14 @@ upload_sf_state(struct brw_context *brw)
}
}
+ /* flat shading */
+ if (ctx->Light.ShadeModel == GL_FLAT) {
+ dw17 |= ((brw->fragment_program->Base.InputsRead & (FRAG_BIT_COL0 | FRAG_BIT_COL1)) >>
+ ((brw->fragment_program->Base.InputsRead & FRAG_BIT_WPOS) ? 0 : 1));
+ }
+
BEGIN_BATCH(20);
- OUT_BATCH(CMD_3D_SF_STATE << 16 | (20 - 2));
+ OUT_BATCH(_3DSTATE_SF << 16 | (20 - 2));
OUT_BATCH(dw1);
OUT_BATCH(dw2);
OUT_BATCH(dw3);
@@ -174,7 +250,7 @@ upload_sf_state(struct brw_context *brw)
for (; attr < 64; attr++) {
if (brw->fragment_program->Base.InputsRead & BITFIELD64_BIT(attr)) {
- attr_overrides |= get_attr_override(brw, attr);
+ attr_overrides |= get_attr_override(brw, attr, two_side_color);
attr++;
break;
}
@@ -182,7 +258,7 @@ upload_sf_state(struct brw_context *brw)
for (; attr < 64; attr++) {
if (brw->fragment_program->Base.InputsRead & BITFIELD64_BIT(attr)) {
- attr_overrides |= get_attr_override(brw, attr) << 16;
+ attr_overrides |= get_attr_override(brw, attr, two_side_color) << 16;
attr++;
break;
}
@@ -190,7 +266,7 @@ upload_sf_state(struct brw_context *brw)
OUT_BATCH(attr_overrides);
}
OUT_BATCH(dw16); /* point sprite texcoord bitmask */
- OUT_BATCH(0); /* constant interp bitmask */
+ OUT_BATCH(dw17); /* constant interp bitmask */
OUT_BATCH(0); /* wrapshortest enables 0-7 */
OUT_BATCH(0); /* wrapshortest enables 8-15 */
ADVANCE_BATCH();
@@ -205,7 +281,8 @@ const struct brw_tracked_state gen6_sf_state = {
_NEW_BUFFERS |
_NEW_POINT |
_NEW_TRANSFORM),
- .brw = BRW_NEW_CONTEXT,
+ .brw = (BRW_NEW_CONTEXT |
+ BRW_NEW_FRAGMENT_PROGRAM),
.cache = CACHE_NEW_VS_PROG
},
.emit = upload_sf_state,
diff --git a/src/mesa/drivers/dri/i965/gen6_urb.c b/src/mesa/drivers/dri/i965/gen6_urb.c
index a34123478f..fc46c4cb79 100644
--- a/src/mesa/drivers/dri/i965/gen6_urb.c
+++ b/src/mesa/drivers/dri/i965/gen6_urb.c
@@ -60,7 +60,7 @@ upload_urb(struct brw_context *brw)
assert(!brw->gs.prog_bo || brw->urb.vs_size < 5);
BEGIN_BATCH(3);
- OUT_BATCH(CMD_URB << 16 | (3 - 2));
+ OUT_BATCH(_3DSTATE_URB << 16 | (3 - 2));
OUT_BATCH(((brw->urb.vs_size - 1) << GEN6_URB_VS_SIZE_SHIFT) |
((brw->urb.nr_vs_entries) << GEN6_URB_VS_ENTRIES_SHIFT));
OUT_BATCH(((brw->urb.vs_size - 1) << GEN6_URB_GS_SIZE_SHIFT) |
@@ -72,7 +72,7 @@ const struct brw_tracked_state gen6_urb = {
.dirty = {
.mesa = 0,
.brw = BRW_NEW_CONTEXT,
- .cache = CACHE_NEW_VS_PROG,
+ .cache = (CACHE_NEW_VS_PROG | CACHE_NEW_GS_PROG),
},
.prepare = prepare_urb,
.emit = upload_urb,
diff --git a/src/mesa/drivers/dri/i965/gen6_viewport_state.c b/src/mesa/drivers/dri/i965/gen6_viewport_state.c
index d691bbebc8..cd7d209e3e 100644
--- a/src/mesa/drivers/dri/i965/gen6_viewport_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_viewport_state.c
@@ -117,7 +117,7 @@ static void upload_viewport_state_pointers(struct brw_context *brw)
struct intel_context *intel = &brw->intel;
BEGIN_BATCH(4);
- OUT_BATCH(CMD_VIEWPORT_STATE_POINTERS << 16 | (4 - 2) |
+ OUT_BATCH(_3DSTATE_VIEWPORT_STATE_POINTERS << 16 | (4 - 2) |
GEN6_CC_VIEWPORT_MODIFY |
GEN6_SF_VIEWPORT_MODIFY |
GEN6_CLIP_VIEWPORT_MODIFY);
diff --git a/src/mesa/drivers/dri/i965/gen6_vs_state.c b/src/mesa/drivers/dri/i965/gen6_vs_state.c
index e94d0c0ddb..e68c0ac261 100644
--- a/src/mesa/drivers/dri/i965/gen6_vs_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_vs_state.c
@@ -47,14 +47,14 @@ upload_vs_state(struct brw_context *brw)
if (brw->vs.prog_data->nr_params == 0 && !ctx->Transform.ClipPlanesEnabled) {
/* Disable the push constant buffers. */
BEGIN_BATCH(5);
- OUT_BATCH(CMD_3D_CONSTANT_VS_STATE << 16 | (5 - 2));
+ OUT_BATCH(_3DSTATE_CONSTANT_VS << 16 | (5 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
ADVANCE_BATCH();
} else {
- int params_uploaded = 0;
+ int params_uploaded = 0, param_regs;
float *param;
if (brw->vertex_program->IsNVProgram)
@@ -88,20 +88,11 @@ upload_vs_state(struct brw_context *brw)
params_uploaded++;
}
- if (vp->use_const_buffer) {
- for (i = 0; i < vp->program.Base.Parameters->NumParameters; i++) {
- if (brw->vs.constant_map[i] != -1) {
- memcpy(param + brw->vs.constant_map[i] * 4,
- vp->program.Base.Parameters->ParameterValues[i],
- 4 * sizeof(float));
- params_uploaded++;
- }
- }
- } else {
- for (i = 0; i < nr_params; i++) {
- memcpy(param, vp->program.Base.Parameters->ParameterValues[i],
+ for (i = 0; i < vp->program.Base.Parameters->NumParameters; i++) {
+ if (brw->vs.constant_map[i] != -1) {
+ memcpy(param + brw->vs.constant_map[i] * 4,
+ vp->program.Base.Parameters->ParameterValues[i],
4 * sizeof(float));
- param += 4;
params_uploaded++;
}
}
@@ -117,13 +108,16 @@ upload_vs_state(struct brw_context *brw)
drm_intel_gem_bo_unmap_gtt(constant_bo);
+ param_regs = (params_uploaded + 1) / 2;
+ assert(param_regs <= 32);
+
BEGIN_BATCH(5);
- OUT_BATCH(CMD_3D_CONSTANT_VS_STATE << 16 |
+ OUT_BATCH(_3DSTATE_CONSTANT_VS << 16 |
GEN6_CONSTANT_BUFFER_0_ENABLE |
(5 - 2));
OUT_RELOC(constant_bo,
I915_GEM_DOMAIN_RENDER, 0, /* XXX: bad domain */
- ALIGN(params_uploaded, 2) / 2 - 1);
+ param_regs - 1);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
@@ -133,9 +127,10 @@ upload_vs_state(struct brw_context *brw)
}
BEGIN_BATCH(6);
- OUT_BATCH(CMD_3D_VS_STATE << 16 | (6 - 2));
+ OUT_BATCH(_3DSTATE_VS << 16 | (6 - 2));
OUT_RELOC(brw->vs.prog_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
OUT_BATCH((0 << GEN6_VS_SAMPLER_COUNT_SHIFT) |
+ GEN6_VS_FLOATING_POINT_MODE_ALT |
(brw->vs.nr_surfaces << GEN6_VS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
OUT_BATCH(0); /* scratch space base offset */
OUT_BATCH((1 << GEN6_VS_DISPATCH_START_GRF_SHIFT) |
diff --git a/src/mesa/drivers/dri/i965/gen6_wm_state.c b/src/mesa/drivers/dri/i965/gen6_wm_state.c
index ea5418bacf..78901ecac5 100644
--- a/src/mesa/drivers/dri/i965/gen6_wm_state.c
+++ b/src/mesa/drivers/dri/i965/gen6_wm_state.c
@@ -66,6 +66,21 @@ prepare_wm_constants(struct brw_context *brw)
constants[i] = convert_param(brw->wm.prog_data->param_convert[i],
*brw->wm.prog_data->param[i]);
}
+
+ if (0) {
+ printf("WM constants:\n");
+ for (i = 0; i < brw->wm.prog_data->nr_params; i++) {
+ if ((i & 7) == 0)
+ printf("g%d: ", brw->wm.prog_data->first_curbe_grf + i / 8);
+ printf("%8f ", constants[i]);
+ if ((i & 7) == 7)
+ printf("\n");
+ }
+ if ((i & 7) != 0)
+ printf("\n");
+ printf("\n");
+ }
+
drm_intel_gem_bo_unmap_gtt(brw->wm.push_const_bo);
}
}
@@ -88,10 +103,11 @@ upload_wm_state(struct brw_context *brw)
brw_fragment_program_const(brw->fragment_program);
uint32_t dw2, dw4, dw5, dw6;
+ /* CACHE_NEW_WM_PROG */
if (brw->wm.prog_data->nr_params == 0) {
/* Disable the push constant buffers. */
BEGIN_BATCH(5);
- OUT_BATCH(CMD_3D_CONSTANT_PS_STATE << 16 | (5 - 2));
+ OUT_BATCH(_3DSTATE_CONSTANT_PS << 16 | (5 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
@@ -99,12 +115,13 @@ upload_wm_state(struct brw_context *brw)
ADVANCE_BATCH();
} else {
BEGIN_BATCH(5);
- OUT_BATCH(CMD_3D_CONSTANT_PS_STATE << 16 |
+ OUT_BATCH(_3DSTATE_CONSTANT_PS << 16 |
GEN6_CONSTANT_BUFFER_0_ENABLE |
(5 - 2));
OUT_RELOC(brw->wm.push_const_bo,
I915_GEM_DOMAIN_RENDER, 0, /* XXX: bad domain */
- ALIGN(brw->wm.prog_data->nr_params, 8) / 8 - 1);
+ ALIGN(brw->wm.prog_data->nr_params,
+ brw->wm.prog_data->dispatch_width) / 8 - 1);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
@@ -116,6 +133,9 @@ upload_wm_state(struct brw_context *brw)
dw5 |= GEN6_WM_LINE_AA_WIDTH_1_0;
dw5 |= GEN6_WM_LINE_END_CAP_AA_WIDTH_0_5;
+ /* OpenGL non-ieee floating point mode */
+ dw2 |= GEN6_WM_FLOATING_POINT_MODE_ALT;
+
/* BRW_NEW_NR_WM_SURFACES */
dw2 |= brw->wm.nr_surfaces << GEN6_WM_BINDING_TABLE_ENTRY_COUNT_SHIFT;
@@ -126,8 +146,8 @@ upload_wm_state(struct brw_context *brw)
dw5 |= (40 - 1) << GEN6_WM_MAX_THREADS_SHIFT;
- /* BRW_NEW_FRAGMENT_PROGRAM */
- if (fp->isGLSL)
+ /* CACHE_NEW_WM_PROG */
+ if (brw->wm.prog_data->dispatch_width == 8)
dw5 |= GEN6_WM_8_DISPATCH_ENABLE;
else
dw5 |= GEN6_WM_16_DISPATCH_ENABLE;
@@ -161,7 +181,7 @@ upload_wm_state(struct brw_context *brw)
GEN6_WM_NUM_SF_OUTPUTS_SHIFT;
BEGIN_BATCH(9);
- OUT_BATCH(CMD_3D_WM_STATE << 16 | (9 - 2));
+ OUT_BATCH(_3DSTATE_WM << 16 | (9 - 2));
OUT_RELOC(brw->wm.prog_bo, I915_GEM_DOMAIN_INSTRUCTION, 0, 0);
OUT_BATCH(dw2);
OUT_BATCH(0); /* scratch space base offset */
@@ -176,13 +196,14 @@ upload_wm_state(struct brw_context *brw)
const struct brw_tracked_state gen6_wm_state = {
.dirty = {
.mesa = (_NEW_LINE | _NEW_POLYGONSTIPPLE | _NEW_COLOR | _NEW_BUFFERS |
- _NEW_PROGRAM_CONSTANTS),
+ _NEW_PROGRAM_CONSTANTS | _NEW_POLYGON),
.brw = (BRW_NEW_CURBE_OFFSETS |
BRW_NEW_FRAGMENT_PROGRAM |
BRW_NEW_NR_WM_SURFACES |
BRW_NEW_URB_FENCE |
BRW_NEW_BATCH),
- .cache = CACHE_NEW_SAMPLER
+ .cache = (CACHE_NEW_SAMPLER |
+ CACHE_NEW_WM_PROG)
},
.emit = upload_wm_state,
};
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
index 4b498f8c5b..67ce8a4da0 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
@@ -92,9 +92,17 @@ do_flush_locked(struct intel_batchbuffer *batch, GLuint used)
batch->ptr = NULL;
- if (!intel->no_hw) {
- drm_intel_bo_exec(batch->buf, used, NULL, 0,
- (x_off & 0xffff) | (y_off << 16));
+ if (!intel->intelScreen->no_hw) {
+ int ring;
+
+ if (intel->gen < 6 || !intel->batch->is_blit) {
+ ring = I915_EXEC_RENDER;
+ } else {
+ ring = I915_EXEC_BLT;
+ }
+
+ drm_intel_bo_mrb_exec(batch->buf, used, NULL, 0,
+ (x_off & 0xffff) | (y_off << 16), ring);
}
if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) {
@@ -242,10 +250,10 @@ intel_batchbuffer_emit_reloc_fenced(struct intel_batchbuffer *batch,
void
intel_batchbuffer_data(struct intel_batchbuffer *batch,
- const void *data, GLuint bytes)
+ const void *data, GLuint bytes, bool is_blit)
{
assert((bytes & 3) == 0);
- intel_batchbuffer_require_space(batch, bytes);
+ intel_batchbuffer_require_space(batch, bytes, is_blit);
__memcpy(batch->ptr, data, bytes);
batch->ptr += bytes;
}
@@ -262,22 +270,32 @@ intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch)
struct intel_context *intel = batch->intel;
if (intel->gen >= 6) {
- BEGIN_BATCH(8);
-
- /* XXX workaround: issue any post sync != 0 before write cache flush = 1 */
- OUT_BATCH(_3DSTATE_PIPE_CONTROL);
- OUT_BATCH(PIPE_CONTROL_WRITE_IMMEDIATE);
- OUT_BATCH(0); /* write address */
- OUT_BATCH(0); /* write data */
-
- OUT_BATCH(_3DSTATE_PIPE_CONTROL);
- OUT_BATCH(PIPE_CONTROL_INSTRUCTION_FLUSH |
- PIPE_CONTROL_WRITE_FLUSH |
- PIPE_CONTROL_DEPTH_CACHE_FLUSH |
- PIPE_CONTROL_NO_WRITE);
- OUT_BATCH(0); /* write address */
- OUT_BATCH(0); /* write data */
- ADVANCE_BATCH();
+ if (intel->batch->is_blit) {
+ BEGIN_BATCH_BLT(4);
+ OUT_BATCH(MI_FLUSH_DW);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+ } else {
+ BEGIN_BATCH(8);
+ /* XXX workaround: issue any post sync != 0 before write
+ * cache flush = 1
+ */
+ OUT_BATCH(_3DSTATE_PIPE_CONTROL);
+ OUT_BATCH(PIPE_CONTROL_WRITE_IMMEDIATE);
+ OUT_BATCH(0); /* write address */
+ OUT_BATCH(0); /* write data */
+
+ OUT_BATCH(_3DSTATE_PIPE_CONTROL);
+ OUT_BATCH(PIPE_CONTROL_INSTRUCTION_FLUSH |
+ PIPE_CONTROL_WRITE_FLUSH |
+ PIPE_CONTROL_DEPTH_CACHE_FLUSH |
+ PIPE_CONTROL_NO_WRITE);
+ OUT_BATCH(0); /* write address */
+ OUT_BATCH(0); /* write data */
+ ADVANCE_BATCH();
+ }
} else if (intel->gen >= 4) {
BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_PIPE_CONTROL |
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.h b/src/mesa/drivers/dri/intel/intel_batchbuffer.h
index 428c027c2f..635708587a 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.h
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.h
@@ -31,6 +31,7 @@ struct intel_batchbuffer
} emit;
#endif
+ bool is_blit;
GLuint dirty_state;
GLuint reserved_space;
};
@@ -55,7 +56,7 @@ void intel_batchbuffer_reset(struct intel_batchbuffer *batch);
* intel_buffer_dword() calls.
*/
void intel_batchbuffer_data(struct intel_batchbuffer *batch,
- const void *data, GLuint bytes);
+ const void *data, GLuint bytes, bool is_blit);
void intel_batchbuffer_release_space(struct intel_batchbuffer *batch,
GLuint bytes);
@@ -114,8 +115,16 @@ intel_batchbuffer_emit_float(struct intel_batchbuffer *batch, float f)
static INLINE void
intel_batchbuffer_require_space(struct intel_batchbuffer *batch,
- GLuint sz)
+ GLuint sz, int is_blit)
{
+
+ if (batch->intel->gen >= 6 && batch->is_blit != is_blit &&
+ batch->ptr != batch->map) {
+ intel_batchbuffer_flush(batch);
+ }
+
+ batch->is_blit = is_blit;
+
#ifdef DEBUG
assert(sz < batch->size - 8);
#endif
@@ -124,9 +133,10 @@ intel_batchbuffer_require_space(struct intel_batchbuffer *batch,
}
static INLINE void
-intel_batchbuffer_begin(struct intel_batchbuffer *batch, int n)
+intel_batchbuffer_begin(struct intel_batchbuffer *batch, int n, bool is_blit)
{
- intel_batchbuffer_require_space(batch, n * 4);
+ intel_batchbuffer_require_space(batch, n * 4, is_blit);
+
#ifdef DEBUG
assert(batch->map);
assert(batch->emit.start_ptr == NULL);
@@ -154,7 +164,8 @@ intel_batchbuffer_advance(struct intel_batchbuffer *batch)
*/
#define BATCH_LOCALS
-#define BEGIN_BATCH(n) intel_batchbuffer_begin(intel->batch, n)
+#define BEGIN_BATCH(n) intel_batchbuffer_begin(intel->batch, n, false)
+#define BEGIN_BATCH_BLT(n) intel_batchbuffer_begin(intel->batch, n, true)
#define OUT_BATCH(d) intel_batchbuffer_emit_dword(intel->batch, d)
#define OUT_BATCH_F(f) intel_batchbuffer_emit_float(intel->batch,f)
#define OUT_RELOC(buf, read_domains, write_domain, delta) do { \
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index c2917e9b07..6232e479cb 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -38,6 +38,7 @@
#include "intel_reg.h"
#include "intel_regions.h"
#include "intel_batchbuffer.h"
+#include "intel_mipmap_tree.h"
#define FILE_DEBUG_FLAG DEBUG_BLIT
@@ -107,10 +108,6 @@ intelEmitCopyBlit(struct intel_context *intel,
drm_intel_bo *aper_array[3];
BATCH_LOCALS;
- /* Blits are in a different ringbuffer so we don't use them. */
- if (intel->gen >= 6)
- return GL_FALSE;
-
if (dst_tiling != I915_TILING_NONE) {
if (dst_offset & 4095)
return GL_FALSE;
@@ -140,7 +137,7 @@ intelEmitCopyBlit(struct intel_context *intel,
if (pass >= 2)
return GL_FALSE;
- intel_batchbuffer_require_space(intel->batch, 8 * 4);
+ intel_batchbuffer_require_space(intel->batch, 8 * 4, true);
DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
__FUNCTION__,
src_buffer, src_pitch, src_offset, src_x, src_y,
@@ -181,7 +178,7 @@ intelEmitCopyBlit(struct intel_context *intel,
assert(dst_x < dst_x2);
assert(dst_y < dst_y2);
- BEGIN_BATCH(8);
+ BEGIN_BATCH_BLT(8);
OUT_BATCH(CMD);
OUT_BATCH(BR13 | (uint16_t)dst_pitch);
OUT_BATCH((dst_y << 16) | dst_x);
@@ -209,7 +206,7 @@ intelEmitCopyBlit(struct intel_context *intel,
* which we're clearing with triangles.
* \param mask bitmask of BUFFER_BIT_* values indicating buffers to clear
*/
-void
+GLbitfield
intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
{
struct intel_context *intel = intel_context(ctx);
@@ -217,11 +214,9 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
GLuint clear_depth;
GLboolean all;
GLint cx, cy, cw, ch;
+ GLbitfield fail_mask = 0;
BATCH_LOCALS;
- /* Blits are in a different ringbuffer so we don't use them. */
- assert(intel->gen < 6);
-
/*
* Compute values for clearing the buffers.
*/
@@ -242,7 +237,7 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
ch = fb->_Ymax - fb->_Ymin;
if (cw == 0 || ch == 0)
- return;
+ return 0;
GLuint buf;
all = (cw == fb->Width && ch == fb->Height);
@@ -338,9 +333,9 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
clear[3], clear[3]);
break;
default:
- _mesa_problem(ctx, "Unexpected renderbuffer format: %d\n",
- irb->Base.Format);
- clear_val = 0;
+ fail_mask |= bufBit;
+ mask &= ~bufBit;
+ continue;
}
}
@@ -356,7 +351,7 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
intel_batchbuffer_flush(intel->batch);
}
- BEGIN_BATCH(6);
+ BEGIN_BATCH_BLT(6);
OUT_BATCH(CMD);
OUT_BATCH(BR13);
OUT_BATCH((y1 << 16) | x1);
@@ -375,6 +370,8 @@ intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
else
mask &= ~bufBit; /* turn off bit, for faster loop exit */
}
+
+ return fail_mask;
}
GLboolean
@@ -393,10 +390,6 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
int dwords = ALIGN(src_size, 8) / 4;
uint32_t opcode, br13, blit_cmd;
- /* Blits are in a different ringbuffer so we don't use them. */
- if (intel->gen >= 6)
- return GL_FALSE;
-
if (dst_tiling != I915_TILING_NONE) {
if (dst_offset & 4095)
return GL_FALSE;
@@ -420,7 +413,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
intel_batchbuffer_require_space( intel->batch,
(8 * 4) +
(3 * 4) +
- dwords * 4 );
+ dwords * 4, true);
opcode = XY_SETUP_BLT_CMD;
if (cpp == 4)
@@ -439,7 +432,7 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
if (dst_tiling != I915_TILING_NONE)
blit_cmd |= XY_DST_TILED;
- BEGIN_BATCH(8 + 3);
+ BEGIN_BATCH_BLT(8 + 3);
OUT_BATCH(opcode);
OUT_BATCH(br13);
OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */
@@ -456,9 +449,9 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
OUT_BATCH(((y + h) << 16) | (x + w));
ADVANCE_BATCH();
- intel_batchbuffer_data( intel->batch,
- src_bits,
- dwords * 4 );
+ intel_batchbuffer_data(intel->batch,
+ src_bits,
+ dwords * 4, true);
intel_batchbuffer_emit_mi_flush(intel->batch);
@@ -480,9 +473,6 @@ intel_emit_linear_blit(struct intel_context *intel,
GLuint pitch, height;
GLboolean ok;
- /* Blits are in a different ringbuffer so we don't use them. */
- assert(intel->gen < 6);
-
/* The pitch given to the GPU must be DWORD aligned, and
* we want width to match pitch. Max width is (1 << 15 - 1),
* rounding that down to the nearest DWORD is 1 << 15 - 4
@@ -514,3 +504,81 @@ intel_emit_linear_blit(struct intel_context *intel,
assert(ok);
}
}
+
+/**
+ * Used to initialize the alpha value of an ARGB8888 teximage after
+ * loading it from an XRGB8888 source.
+ *
+ * This is very common with glCopyTexImage2D().
+ */
+void
+intel_set_teximage_alpha_to_one(struct gl_context *ctx,
+ struct intel_texture_image *intel_image)
+{
+ struct intel_context *intel = intel_context(ctx);
+ unsigned int image_x, image_y;
+ uint32_t x1, y1, x2, y2;
+ uint32_t BR13, CMD;
+ int pitch, cpp;
+ drm_intel_bo *aper_array[2];
+ struct intel_region *region = intel_image->mt->region;
+ BATCH_LOCALS;
+
+ assert(intel_image->base.TexFormat == MESA_FORMAT_ARGB8888);
+
+ /* get dest x/y in destination texture */
+ intel_miptree_get_image_offset(intel_image->mt,
+ intel_image->level,
+ intel_image->face,
+ 0,
+ &image_x, &image_y);
+
+ x1 = image_x;
+ y1 = image_y;
+ x2 = image_x + intel_image->base.Width;
+ y2 = image_y + intel_image->base.Height;
+
+ pitch = region->pitch;
+ cpp = region->cpp;
+
+ DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n",
+ __FUNCTION__,
+ intel_image->mt->region->buffer, (pitch * region->cpp),
+ x1, y1, x2 - x1, y2 - y1);
+
+ BR13 = br13_for_cpp(region->cpp) | 0xf0 << 16;
+ CMD = XY_COLOR_BLT_CMD;
+ CMD |= XY_BLT_WRITE_ALPHA;
+
+ assert(region->tiling != I915_TILING_Y);
+
+#ifndef I915
+ if (region->tiling != I915_TILING_NONE) {
+ CMD |= XY_DST_TILED;
+ pitch /= 4;
+ }
+#endif
+ BR13 |= (pitch * region->cpp);
+
+ /* do space check before going any further */
+ aper_array[0] = intel->batch->buf;
+ aper_array[1] = region->buffer;
+
+ if (drm_intel_bufmgr_check_aperture_space(aper_array,
+ ARRAY_SIZE(aper_array)) != 0) {
+ intel_batchbuffer_flush(intel->batch);
+ }
+
+ BEGIN_BATCH_BLT(6);
+ OUT_BATCH(CMD);
+ OUT_BATCH(BR13);
+ OUT_BATCH((y1 << 16) | x1);
+ OUT_BATCH((y2 << 16) | x2);
+ OUT_RELOC_FENCED(region->buffer,
+ I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
+ 0);
+ OUT_BATCH(0xffffffff); /* white, but only alpha gets written */
+ ADVANCE_BATCH();
+
+ intel_batchbuffer_emit_mi_flush(intel->batch);
+}
diff --git a/src/mesa/drivers/dri/intel/intel_blit.h b/src/mesa/drivers/dri/intel/intel_blit.h
index 0163146573..88322c7b49 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.h
+++ b/src/mesa/drivers/dri/intel/intel_blit.h
@@ -33,7 +33,7 @@
extern void intelCopyBuffer(const __DRIdrawable * dpriv,
const drm_clip_rect_t * rect);
-extern void intelClearWithBlit(struct gl_context * ctx, GLbitfield mask);
+extern GLbitfield intelClearWithBlit(struct gl_context * ctx, GLbitfield mask);
GLboolean
intelEmitCopyBlit(struct intel_context *intel,
@@ -69,5 +69,7 @@ void intel_emit_linear_blit(struct intel_context *intel,
drm_intel_bo *src_bo,
unsigned int src_offset,
unsigned int size);
+void intel_set_teximage_alpha_to_one(struct gl_context *ctx,
+ struct intel_texture_image *intel_image);
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
index 87da60a771..d917161c4b 100644
--- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c
+++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
@@ -27,6 +27,7 @@
#include "main/imports.h"
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/macros.h"
#include "main/bufferobj.h"
diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c
index fa451f0045..82d29e7671 100644
--- a/src/mesa/drivers/dri/intel/intel_clear.c
+++ b/src/mesa/drivers/dri/intel/intel_clear.c
@@ -85,6 +85,8 @@ intelClear(struct gl_context *ctx, GLbitfield mask)
GLbitfield blit_mask = 0;
GLbitfield swrast_mask = 0;
struct gl_framebuffer *fb = ctx->DrawBuffer;
+ struct intel_renderbuffer *irb;
+ int i;
if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT)) {
intel->front_buffer_dirty = GL_TRUE;
@@ -93,6 +95,22 @@ intelClear(struct gl_context *ctx, GLbitfield mask)
if (0)
fprintf(stderr, "%s\n", __FUNCTION__);
+ /* Get SW clears out of the way: Anything without an intel_renderbuffer */
+ for (i = 0; i < BUFFER_COUNT; i++) {
+ if (!(mask & (1 << i)))
+ continue;
+
+ irb = intel_get_renderbuffer(fb, i);
+ if (unlikely(!irb)) {
+ swrast_mask |= (1 << i);
+ mask &= ~(1 << i);
+ }
+ }
+ if (unlikely(swrast_mask)) {
+ debug_mask("swrast", swrast_mask);
+ _swrast_Clear(ctx, swrast_mask);
+ }
+
/* HW color buffers (front, back, aux, generic FBO, etc) */
if (colorMask == ~0) {
/* clear all R,G,B,A */
@@ -151,44 +169,18 @@ intelClear(struct gl_context *ctx, GLbitfield mask)
}
}
- if (intel->gen >= 6) {
- /* Blits are in a different ringbuffer so we don't use them. */
- tri_mask |= blit_mask;
- blit_mask = 0;
- }
-
- /* SW fallback clearing */
- swrast_mask = mask & ~tri_mask & ~blit_mask;
-
- {
- /* look for non-Intel renderbuffers (clear them with swrast) */
- GLbitfield blit_or_tri = blit_mask | tri_mask;
- while (blit_or_tri) {
- GLuint i = _mesa_ffs(blit_or_tri) - 1;
- GLbitfield bufBit = 1 << i;
- if (!fb->Attachment[i].Renderbuffer->ClassID) {
- blit_mask &= ~bufBit;
- tri_mask &= ~bufBit;
- swrast_mask |= bufBit;
- }
- blit_or_tri ^= bufBit;
- }
- }
+ /* Anything left, just use tris */
+ tri_mask |= mask & ~blit_mask;
if (blit_mask) {
debug_mask("blit", blit_mask);
- intelClearWithBlit(ctx, blit_mask);
+ tri_mask |= intelClearWithBlit(ctx, blit_mask);
}
if (tri_mask) {
debug_mask("tri", tri_mask);
_mesa_meta_Clear(&intel->ctx, tri_mask);
}
-
- if (swrast_mask) {
- debug_mask("swrast", swrast_mask);
- _swrast_Clear(ctx, swrast_mask);
- }
}
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index 152cdcaf37..2a5029964b 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -519,7 +519,6 @@ static const struct dri_debug_control debug_control[] = {
{ "sing", DEBUG_SINGLE_THREAD },
{ "thre", DEBUG_SINGLE_THREAD },
{ "wm", DEBUG_WM },
- { "glsl_force", DEBUG_GLSL_FORCE },
{ "urb", DEBUG_URB },
{ "vs", DEBUG_VS },
{ "clip", DEBUG_CLIP },
@@ -566,7 +565,8 @@ intel_glFlush(struct gl_context *ctx)
intel_flush(ctx);
intel_flush_front(ctx);
- intel->need_throttle = GL_TRUE;
+ if (intel->is_front_buffer_rendering)
+ intel->need_throttle = GL_TRUE;
}
void
@@ -683,6 +683,69 @@ intelInitContext(struct intel_context *intel,
}
}
+ memset(&ctx->TextureFormatSupported, 0,
+ sizeof(ctx->TextureFormatSupported));
+ ctx->TextureFormatSupported[MESA_FORMAT_ARGB8888] = GL_TRUE;
+ if (intel->has_xrgb_textures)
+ ctx->TextureFormatSupported[MESA_FORMAT_XRGB8888] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_ARGB4444] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_ARGB1555] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_RGB565] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_L8] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_A8] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_I8] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_AL88] = GL_TRUE;
+ if (intel->gen >= 4)
+ ctx->TextureFormatSupported[MESA_FORMAT_AL1616] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_S8_Z24] = GL_TRUE;
+ /*
+ * This was disabled in initial FBO enabling to avoid combinations
+ * of depth+stencil that wouldn't work together. We since decided
+ * that it was OK, since it's up to the app to come up with the
+ * combo that actually works, so this can probably be re-enabled.
+ */
+ /*
+ ctx->TextureFormatSupported[MESA_FORMAT_Z16] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_Z24] = GL_TRUE;
+ */
+
+ /* ctx->Extensions.MESA_ycbcr_texture */
+ ctx->TextureFormatSupported[MESA_FORMAT_YCBCR] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_YCBCR_REV] = GL_TRUE;
+
+ /* GL_3DFX_texture_compression_FXT1 */
+ ctx->TextureFormatSupported[MESA_FORMAT_RGB_FXT1] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_RGBA_FXT1] = GL_TRUE;
+
+ /* GL_EXT_texture_compression_s3tc */
+ ctx->TextureFormatSupported[MESA_FORMAT_RGB_DXT1] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT1] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT3] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_RGBA_DXT5] = GL_TRUE;
+
+#ifndef I915
+ /* GL_ARB_texture_rg */
+ ctx->TextureFormatSupported[MESA_FORMAT_R8] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_R16] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_RG88] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_RG1616] = GL_TRUE;
+
+ ctx->TextureFormatSupported[MESA_FORMAT_DUDV8] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_SIGNED_RGBA8888_REV] = GL_TRUE;
+
+ /* GL_EXT_texture_sRGB */
+ ctx->TextureFormatSupported[MESA_FORMAT_SARGB8] = GL_TRUE;
+ if (intel->gen >= 5 || intel->is_g4x)
+ ctx->TextureFormatSupported[MESA_FORMAT_SRGB_DXT1] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT1] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT3] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_SRGBA_DXT5] = GL_TRUE;
+ if (intel->has_luminance_srgb) {
+ ctx->TextureFormatSupported[MESA_FORMAT_SL8] = GL_TRUE;
+ ctx->TextureFormatSupported[MESA_FORMAT_SLA8] = GL_TRUE;
+ }
+#endif
+
driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache,
sPriv->myNum, (intel->gen >= 4) ? "i965" : "i915");
if (intelScreen->deviceID == PCI_CHIP_I865_G)
@@ -800,11 +863,6 @@ intelInitContext(struct intel_context *intel,
if (INTEL_DEBUG & DEBUG_BUFMGR)
dri_bufmgr_set_debug(intel->bufmgr, GL_TRUE);
- /* XXX force SIMD8 kernel for Sandybridge before we fixed
- SIMD16 interpolation. */
- if (intel->gen == 6)
- INTEL_DEBUG |= DEBUG_GLSL_FORCE;
-
intel->batch = intel_batchbuffer_alloc(intel);
intel_fbo_init(intel);
@@ -838,11 +896,6 @@ intelInitContext(struct intel_context *intel,
intel->always_flush_cache = 1;
}
- /* Disable all hardware rendering (skip emitting batches and fences/waits
- * to the kernel)
- */
- intel->no_hw = getenv("INTEL_NO_HW") != NULL;
-
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index 9d5139c000..fd3c3ba58f 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -29,7 +29,7 @@
#define INTELCONTEXT_INC
-
+#include <stdbool.h>
#include "main/mtypes.h"
#include "main/mm.h"
#include "dri_metaops.h"
@@ -149,6 +149,7 @@ struct intel_context
void (*assert_not_dirty) (struct intel_context *intel);
void (*debug_batch)(struct intel_context *intel);
+ bool (*render_target_supported)(gl_format format);
} vtbl;
struct dri_metaops meta;
@@ -207,7 +208,6 @@ struct intel_context
GLboolean hw_stipple;
GLboolean depth_buffer_is_float;
GLboolean no_rast;
- GLboolean no_hw;
GLboolean always_flush_batch;
GLboolean always_flush_cache;
@@ -362,7 +362,6 @@ extern int INTEL_DEBUG;
#define DEBUG_WM 0x800000
#define DEBUG_URB 0x1000000
#define DEBUG_VS 0x2000000
-#define DEBUG_GLSL_FORCE 0x4000000
#define DEBUG_CLIP 0x8000000
#define DBG(...) do { \
diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c
index 556a4195bd..fab533f39f 100644
--- a/src/mesa/drivers/dri/intel/intel_extensions.c
+++ b/src/mesa/drivers/dri/intel/intel_extensions.c
@@ -25,12 +25,15 @@
*
**************************************************************************/
+#include "main/mfeatures.h"
+
#include "intel_chipset.h"
#include "intel_context.h"
#include "intel_extensions.h"
#include "utils.h"
+#define need_GL_ARB_ES2_compatibility
#define need_GL_ARB_draw_elements_base_vertex
#define need_GL_ARB_framebuffer_object
#define need_GL_ARB_map_buffer_range
@@ -78,8 +81,10 @@
* i965_dri.
*/
static const struct dri_extension card_extensions[] = {
+ { "GL_ARB_ES2_compatibility", GL_ARB_ES2_compatibility_functions },
{ "GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions },
{ "GL_ARB_explicit_attrib_location", NULL },
+ { "GL_ARB_framebuffer_object", GL_ARB_framebuffer_object_functions},
{ "GL_ARB_half_float_pixel", NULL },
{ "GL_ARB_map_buffer_range", GL_ARB_map_buffer_range_functions },
{ "GL_ARB_multitexture", NULL },
@@ -161,7 +166,6 @@ static const struct dri_extension brw_extensions[] = {
{ "GL_ARB_fragment_program", NULL },
{ "GL_ARB_fragment_program_shadow", NULL },
{ "GL_ARB_fragment_shader", NULL },
- { "GL_ARB_framebuffer_object", GL_ARB_framebuffer_object_functions},
{ "GL_ARB_half_float_vertex", NULL },
{ "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions },
{ "GL_ARB_point_sprite", NULL },
diff --git a/src/mesa/drivers/dri/intel/intel_extensions_es2.c b/src/mesa/drivers/dri/intel/intel_extensions_es2.c
index 71c86339c7..5ef6b0561d 100644
--- a/src/mesa/drivers/dri/intel/intel_extensions_es2.c
+++ b/src/mesa/drivers/dri/intel/intel_extensions_es2.c
@@ -26,6 +26,7 @@
**************************************************************************/
#include "main/extensions.h"
+#include "main/mfeatures.h"
#include "intel_extensions.h"
@@ -62,6 +63,7 @@ static const char *es2_extensions[] = {
"GL_EXT_blend_minmax",
"GL_EXT_blend_subtract",
"GL_EXT_stencil_wrap",
+ "GL_NV_blend_square",
/* Optional GLES2 */
"GL_ARB_framebuffer_object",
@@ -79,6 +81,17 @@ static const char *es2_extensions[] = {
};
/**
+ * \brief Extensions to disable.
+ *
+ * These extensions must be manually disabled because they may have been
+ * enabled by default.
+ */
+static const char* es2_extensions_disabled[] = {
+ "GL_OES_standard_derivatives",
+ NULL,
+};
+
+/**
* Initializes potential list of extensions if ctx == NULL, or actually enables
* extensions for a context.
*/
@@ -92,4 +105,6 @@ intelInitExtensionsES2(struct gl_context *ctx)
for (i = 0; es2_extensions[i]; i++)
_mesa_enable_extension(ctx, es2_extensions[i]);
+ for (i = 0; es2_extensions_disabled[i]; i++)
+ _mesa_disable_extension(ctx, es2_extensions_disabled[i]);
}
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index 862a13d2ea..0db5a491c8 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -28,6 +28,7 @@
#include "main/imports.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/fbobject.h"
#include "main/framebuffer.h"
@@ -42,6 +43,11 @@
#include "intel_fbo.h"
#include "intel_mipmap_tree.h"
#include "intel_regions.h"
+#include "intel_tex.h"
+#include "intel_span.h"
+#ifndef I915
+#include "brw_context.h"
+#endif
#define FILE_DEBUG_FLAG DEBUG_FBO
@@ -107,79 +113,27 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer
ASSERT(rb->Name != 0);
switch (internalFormat) {
- case GL_RED:
- case GL_R8:
- rb->Format = MESA_FORMAT_R8;
- rb->DataType = GL_UNSIGNED_BYTE;
- break;
- case GL_R16:
- rb->Format = MESA_FORMAT_R16;
- rb->DataType = GL_UNSIGNED_SHORT;
- break;
- case GL_RG:
- case GL_RG8:
- rb->Format = MESA_FORMAT_RG88;
- rb->DataType = GL_UNSIGNED_BYTE;
- break;
- case GL_RG16:
- rb->Format = MESA_FORMAT_RG1616;
- rb->DataType = GL_UNSIGNED_SHORT;
- break;
- case GL_R3_G3_B2:
- case GL_RGB4:
- case GL_RGB5:
- rb->Format = MESA_FORMAT_RGB565;
- rb->DataType = GL_UNSIGNED_BYTE;
- break;
- case GL_RGB:
- case GL_RGB8:
- case GL_RGB10:
- case GL_RGB12:
- case GL_RGB16:
- rb->Format = MESA_FORMAT_XRGB8888;
- rb->DataType = GL_UNSIGNED_BYTE;
- break;
- case GL_RGBA:
- case GL_RGBA2:
- case GL_RGBA4:
- case GL_RGB5_A1:
- case GL_RGBA8:
- case GL_RGB10_A2:
- case GL_RGBA12:
- case GL_RGBA16:
- rb->Format = MESA_FORMAT_ARGB8888;
- rb->DataType = GL_UNSIGNED_BYTE;
- break;
- case GL_ALPHA:
- case GL_ALPHA8:
- rb->Format = MESA_FORMAT_A8;
- rb->DataType = GL_UNSIGNED_BYTE;
- break;
- case GL_DEPTH_COMPONENT16:
- rb->Format = MESA_FORMAT_Z16;
- rb->DataType = GL_UNSIGNED_SHORT;
+ default:
+ /* Use the same format-choice logic as for textures.
+ * Renderbuffers aren't any different from textures for us,
+ * except they're less useful because you can't texture with
+ * them.
+ */
+ rb->Format = intel->ctx.Driver.ChooseTextureFormat(ctx, internalFormat,
+ GL_NONE, GL_NONE);
break;
case GL_STENCIL_INDEX:
case GL_STENCIL_INDEX1_EXT:
case GL_STENCIL_INDEX4_EXT:
case GL_STENCIL_INDEX8_EXT:
case GL_STENCIL_INDEX16_EXT:
- case GL_DEPTH_COMPONENT:
- case GL_DEPTH_COMPONENT24:
- case GL_DEPTH_COMPONENT32:
- case GL_DEPTH_STENCIL_EXT:
- case GL_DEPTH24_STENCIL8_EXT:
- /* alloc a depth+stencil buffer */
+ /* These aren't actual texture formats, so force them here. */
rb->Format = MESA_FORMAT_S8_Z24;
- rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
break;
- default:
- _mesa_problem(ctx,
- "Unexpected format in intel_alloc_renderbuffer_storage");
- return GL_FALSE;
}
rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat);
+ rb->DataType = intel_mesa_format_to_rb_datatype(rb->Format);
cpp = _mesa_get_format_bytes(rb->Format);
intel_flush(ctx);
@@ -195,10 +149,15 @@ intel_alloc_renderbuffer_storage(struct gl_context * ctx, struct gl_renderbuffer
DBG("Allocating %d x %d Intel RBO\n", width, height);
tiling = I915_TILING_NONE;
+ if (intel->use_texture_tiling) {
+ GLenum base_format = _mesa_get_format_base_format(rb->Format);
- /* Gen6 requires depth must be tiling */
- if (intel->gen >= 6 && rb->Format == MESA_FORMAT_S8_Z24)
- tiling = I915_TILING_Y;
+ if (intel->gen >= 4 && (base_format == GL_DEPTH_COMPONENT ||
+ base_format == GL_DEPTH_STENCIL))
+ tiling = I915_TILING_Y;
+ else
+ tiling = I915_TILING_X;
+ }
irb->region = intel_region_alloc(intel->intelScreen, tiling, cpp,
width, height, GL_TRUE);
@@ -334,53 +293,10 @@ intel_create_renderbuffer(gl_format format)
_mesa_init_renderbuffer(&irb->Base, 0);
irb->Base.ClassID = INTEL_RB_CLASS;
-
- switch (format) {
- case MESA_FORMAT_RGB565:
- irb->Base._BaseFormat = GL_RGB;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- break;
- case MESA_FORMAT_XRGB8888:
- irb->Base._BaseFormat = GL_RGB;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- break;
- case MESA_FORMAT_ARGB8888:
- irb->Base._BaseFormat = GL_RGBA;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- break;
- case MESA_FORMAT_Z16:
- irb->Base._BaseFormat = GL_DEPTH_COMPONENT;
- irb->Base.DataType = GL_UNSIGNED_SHORT;
- break;
- case MESA_FORMAT_X8_Z24:
- irb->Base._BaseFormat = GL_DEPTH_COMPONENT;
- irb->Base.DataType = GL_UNSIGNED_INT;
- break;
- case MESA_FORMAT_S8_Z24:
- irb->Base._BaseFormat = GL_DEPTH_STENCIL;
- irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT;
- break;
- case MESA_FORMAT_A8:
- irb->Base._BaseFormat = GL_ALPHA;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- break;
- case MESA_FORMAT_R8:
- irb->Base._BaseFormat = GL_RED;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- break;
- case MESA_FORMAT_RG88:
- irb->Base._BaseFormat = GL_RG;
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- break;
- default:
- _mesa_problem(NULL,
- "Unexpected intFormat in intel_create_renderbuffer");
- free(irb);
- return NULL;
- }
-
+ irb->Base._BaseFormat = _mesa_get_format_base_format(format);
irb->Base.Format = format;
irb->Base.InternalFormat = irb->Base._BaseFormat;
+ irb->Base.DataType = intel_mesa_format_to_rb_datatype(format);
/* intel-specific methods */
irb->Base.Delete = intel_delete_renderbuffer;
@@ -457,66 +373,16 @@ static GLboolean
intel_update_wrapper(struct gl_context *ctx, struct intel_renderbuffer *irb,
struct gl_texture_image *texImage)
{
- if (texImage->TexFormat == MESA_FORMAT_ARGB8888) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to RGBA8 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_XRGB8888) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to XGBA8 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_SARGB8) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to SARGB8 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_RGB565) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to RGB5 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_ARGB1555) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to ARGB1555 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_ARGB4444) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to ARGB4444 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_A8) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to A8 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_R8) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to R8 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_RG88) {
- irb->Base.DataType = GL_UNSIGNED_BYTE;
- DBG("Render to RG88 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_R16) {
- irb->Base.DataType = GL_UNSIGNED_SHORT;
- DBG("Render to R8 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_RG1616) {
- irb->Base.DataType = GL_UNSIGNED_SHORT;
- DBG("Render to RG88 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_Z16) {
- irb->Base.DataType = GL_UNSIGNED_SHORT;
- DBG("Render to DEPTH16 texture OK\n");
- }
- else if (texImage->TexFormat == MESA_FORMAT_S8_Z24) {
- irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT;
- DBG("Render to DEPTH_STENCIL texture OK\n");
- }
- else {
+ if (!intel_span_supports_format(texImage->TexFormat)) {
DBG("Render to texture BAD FORMAT %s\n",
_mesa_get_format_name(texImage->TexFormat));
return GL_FALSE;
+ } else {
+ DBG("Render to texture %s\n", _mesa_get_format_name(texImage->TexFormat));
}
irb->Base.Format = texImage->TexFormat;
-
+ irb->Base.DataType = intel_mesa_format_to_rb_datatype(texImage->TexFormat);
irb->Base.InternalFormat = texImage->InternalFormat;
irb->Base._BaseFormat = _mesa_base_fbo_format(ctx, irb->Base.InternalFormat);
irb->Base.Width = texImage->Width;
@@ -558,6 +424,24 @@ intel_wrap_texture(struct gl_context * ctx, struct gl_texture_image *texImage)
return irb;
}
+static void
+intel_set_draw_offset_for_image(struct intel_texture_image *intel_image,
+ int zoffset)
+{
+ struct intel_mipmap_tree *mt = intel_image->mt;
+ unsigned int dst_x, dst_y;
+
+ /* compute offset of the particular 2D image within the texture region */
+ intel_miptree_get_image_offset(intel_image->mt,
+ intel_image->level,
+ intel_image->face,
+ zoffset,
+ &dst_x, &dst_y);
+
+ mt->region->draw_offset = (dst_y * mt->region->pitch + dst_x) * mt->cpp;
+ mt->region->draw_x = dst_x;
+ mt->region->draw_y = dst_y;
+}
/**
* Called by glFramebufferTexture[123]DEXT() (and other places) to
@@ -574,7 +458,6 @@ intel_render_texture(struct gl_context * ctx,
= att->Texture->Image[att->CubeMapFace][att->TextureLevel];
struct intel_renderbuffer *irb = intel_renderbuffer(att->Renderbuffer);
struct intel_texture_image *intel_image;
- GLuint dst_x, dst_y;
(void) fb;
@@ -620,19 +503,53 @@ intel_render_texture(struct gl_context * ctx,
intel_region_reference(&irb->region, intel_image->mt->region);
}
- /* compute offset of the particular 2D image within the texture region */
- intel_miptree_get_image_offset(intel_image->mt,
- att->TextureLevel,
- att->CubeMapFace,
- att->Zoffset,
- &dst_x, &dst_y);
-
- intel_image->mt->region->draw_offset = (dst_y * intel_image->mt->region->pitch +
- dst_x) * intel_image->mt->cpp;
- intel_image->mt->region->draw_x = dst_x;
- intel_image->mt->region->draw_y = dst_y;
+ intel_set_draw_offset_for_image(intel_image, att->Zoffset);
intel_image->used_as_render_target = GL_TRUE;
+#ifndef I915
+ if (!brw_context(ctx)->has_surface_tile_offset &&
+ (intel_image->mt->region->draw_offset & 4095) != 0) {
+ /* Original gen4 hardware couldn't draw to a non-tile-aligned
+ * destination in a miptree unless you actually setup your
+ * renderbuffer as a miptree and used the fragile
+ * lod/array_index/etc. controls to select the image. So,
+ * instead, we just make a new single-level miptree and render
+ * into that.
+ */
+ struct intel_context *intel = intel_context(ctx);
+ struct intel_mipmap_tree *old_mt = intel_image->mt;
+ struct intel_mipmap_tree *new_mt;
+ int comp_byte = 0, texel_bytes;
+
+ if (_mesa_is_format_compressed(intel_image->base.TexFormat))
+ comp_byte = intel_compressed_num_bytes(intel_image->base.TexFormat);
+
+ texel_bytes = _mesa_get_format_bytes(intel_image->base.TexFormat);
+
+ new_mt = intel_miptree_create(intel, newImage->TexObject->Target,
+ intel_image->base._BaseFormat,
+ intel_image->base.InternalFormat,
+ intel_image->level,
+ intel_image->level,
+ intel_image->base.Width,
+ intel_image->base.Height,
+ intel_image->base.Depth,
+ texel_bytes, comp_byte, GL_TRUE);
+
+ intel_miptree_image_copy(intel,
+ new_mt,
+ intel_image->face,
+ intel_image->level,
+ old_mt);
+
+ intel_miptree_release(intel, &intel_image->mt);
+ intel_image->mt = new_mt;
+ intel_set_draw_offset_for_image(intel_image, att->Zoffset);
+
+ intel_region_release(&irb->region);
+ intel_region_reference(&irb->region, intel_image->mt->region);
+ }
+#endif
/* update drawing region, etc */
intel_draw_buffer(ctx, fb);
}
@@ -655,7 +572,8 @@ intel_finish_render_texture(struct gl_context * ctx,
_glthread_GetID(), att->Texture->Name);
/* Flag that this image may now be validated into the object's miptree. */
- intel_image->used_as_render_target = GL_FALSE;
+ if (intel_image)
+ intel_image->used_as_render_target = GL_FALSE;
/* Since we've (probably) rendered to the texture and will (likely) use
* it in the texture domain later on in this batchbuffer, flush the
@@ -671,6 +589,7 @@ intel_finish_render_texture(struct gl_context * ctx,
static void
intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
{
+ struct intel_context *intel = intel_context(ctx);
const struct intel_renderbuffer *depthRb =
intel_get_renderbuffer(fb, BUFFER_DEPTH);
const struct intel_renderbuffer *stencilRb =
@@ -678,10 +597,10 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
int i;
if (depthRb && stencilRb && stencilRb != depthRb) {
- if (ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Type == GL_TEXTURE &&
- ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Type == GL_TEXTURE &&
- (ctx->DrawBuffer->Attachment[BUFFER_DEPTH].Texture->Name ==
- ctx->DrawBuffer->Attachment[BUFFER_STENCIL].Texture->Name)) {
+ if (fb->Attachment[BUFFER_DEPTH].Type == GL_TEXTURE &&
+ fb->Attachment[BUFFER_STENCIL].Type == GL_TEXTURE &&
+ (fb->Attachment[BUFFER_DEPTH].Texture->Name ==
+ fb->Attachment[BUFFER_STENCIL].Texture->Name)) {
/* OK */
} else {
/* we only support combined depth/stencil buffers, not separate
@@ -694,33 +613,35 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
}
}
- for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) {
- struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[i];
- struct intel_renderbuffer *irb = intel_renderbuffer(rb);
+ for (i = 0; i < Elements(fb->Attachment); i++) {
+ struct gl_renderbuffer *rb;
+ struct intel_renderbuffer *irb;
+
+ if (fb->Attachment[i].Type == GL_NONE)
+ continue;
- if (rb == NULL)
+ /* A supported attachment will have a Renderbuffer set either
+ * from being a Renderbuffer or being a texture that got the
+ * intel_wrap_texture() treatment.
+ */
+ rb = fb->Attachment[i].Renderbuffer;
+ if (rb == NULL) {
+ DBG("attachment without renderbuffer\n");
+ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
continue;
+ }
+ irb = intel_renderbuffer(rb);
if (irb == NULL) {
DBG("software rendering renderbuffer\n");
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
continue;
}
- switch (irb->Base.Format) {
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_XRGB8888:
- case MESA_FORMAT_SARGB8:
- case MESA_FORMAT_RGB565:
- case MESA_FORMAT_ARGB1555:
- case MESA_FORMAT_ARGB4444:
- case MESA_FORMAT_A8:
- case MESA_FORMAT_R8:
- case MESA_FORMAT_R16:
- case MESA_FORMAT_RG88:
- case MESA_FORMAT_RG1616:
- break;
- default:
+ if (!intel_span_supports_format(irb->Base.Format) ||
+ !intel->vtbl.render_target_supported(irb->Base.Format)) {
+ DBG("Unsupported texture/renderbuffer format attached: %s\n",
+ _mesa_get_format_name(irb->Base.Format));
fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
}
}
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
index 9c4e5c5ee8..a3409274fb 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
@@ -157,8 +157,6 @@ struct intel_mipmap_tree *
intel_miptree_create_for_region(struct intel_context *intel,
GLenum target,
GLenum internal_format,
- GLuint first_level,
- GLuint last_level,
struct intel_region *region,
GLuint depth0,
GLuint compress_byte)
@@ -166,7 +164,7 @@ intel_miptree_create_for_region(struct intel_context *intel,
struct intel_mipmap_tree *mt;
mt = intel_miptree_create_internal(intel, target, internal_format,
- first_level, last_level,
+ 0, 0,
region->width, region->height, 1,
region->cpp, compress_byte,
I915_TILING_NONE);
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
index 21db2f4d3b..760a8bce60 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
@@ -137,8 +137,6 @@ struct intel_mipmap_tree *
intel_miptree_create_for_region(struct intel_context *intel,
GLenum target,
GLenum internal_format,
- GLuint first_level,
- GLuint last_level,
struct intel_region *region,
GLuint depth0,
GLuint compress_byte);
diff --git a/src/mesa/drivers/dri/intel/intel_reg.h b/src/mesa/drivers/dri/intel/intel_reg.h
index 955b100b21..5258699d3f 100644
--- a/src/mesa/drivers/dri/intel/intel_reg.h
+++ b/src/mesa/drivers/dri/intel/intel_reg.h
@@ -37,6 +37,8 @@
#define FLUSH_MAP_CACHE (1 << 0)
#define INHIBIT_FLUSH_RENDER_CACHE (1 << 2)
+#define MI_FLUSH_DW (CMD_MI | (0x26 << 23) | 2)
+
/* Stalls command execution waiting for the given events to have occurred. */
#define MI_WAIT_FOR_EVENT (CMD_MI | (0x3 << 23))
#define MI_WAIT_FOR_PLANE_B_FLIP (1<<6)
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index 061f0d278d..5d14bcd34c 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -31,23 +31,11 @@
#include "main/renderbuffer.h"
#include "main/hash.h"
#include "main/fbobject.h"
+#include "main/mfeatures.h"
#include "utils.h"
#include "xmlpool.h"
-#include "intel_batchbuffer.h"
-#include "intel_buffers.h"
-#include "intel_bufmgr.h"
-#include "intel_chipset.h"
-#include "intel_fbo.h"
-#include "intel_screen.h"
-#include "intel_tex.h"
-#include "intel_regions.h"
-
-#include "i915_drm.h"
-
-#define DRI_CONF_TEXTURE_TILING(def) \
-
PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
DRI_CONF_SECTION_PERFORMANCE
@@ -92,6 +80,17 @@ DRI_CONF_END;
const GLuint __driNConfigOptions = 11;
+#include "intel_batchbuffer.h"
+#include "intel_buffers.h"
+#include "intel_bufmgr.h"
+#include "intel_chipset.h"
+#include "intel_fbo.h"
+#include "intel_screen.h"
+#include "intel_tex.h"
+#include "intel_regions.h"
+
+#include "i915_drm.h"
+
#ifdef USE_NEW_INTERFACE
static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
#endif /*USE_NEW_INTERFACE */
@@ -452,7 +451,7 @@ intelCreateContext(gl_api api,
return brwCreateContext(api, mesaVis,
driContextPriv, sharedContextPrivate);
#endif
- fprintf(stderr, "Unrecognized deviceID %x\n", intelScreen->deviceID);
+ fprintf(stderr, "Unrecognized deviceID 0x%x\n", intelScreen->deviceID);
return GL_FALSE;
}
@@ -462,7 +461,8 @@ intel_init_bufmgr(struct intel_screen *intelScreen)
__DRIscreen *spriv = intelScreen->driScrnPriv;
int num_fences = 0;
- intelScreen->no_hw = getenv("INTEL_NO_HW") != NULL;
+ intelScreen->no_hw = (getenv("INTEL_NO_HW") != NULL ||
+ getenv("INTEL_DEVID_OVERRIDE") != NULL);
intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ);
if (intelScreen->bufmgr == NULL) {
@@ -497,6 +497,7 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp)
GLenum fb_format[3];
GLenum fb_type[3];
unsigned int api_mask;
+ char *devid_override;
static const GLenum back_buffer_modes[] = {
GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML
@@ -523,6 +524,16 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp)
&intelScreen->deviceID))
return GL_FALSE;
+ /* Allow an override of the device ID for the purpose of making the
+ * driver produce dumps for debugging of new chipset enablement.
+ * This implies INTEL_NO_HW, to avoid programming your actual GPU
+ * incorrectly.
+ */
+ devid_override = getenv("INTEL_DEVID_OVERRIDE");
+ if (devid_override) {
+ intelScreen->deviceID = strtod(devid_override, NULL);
+ }
+
api_mask = (1 << __DRI_API_OPENGL);
#if FEATURE_ES1
api_mask |= (1 << __DRI_API_GLES);
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index 104cadf0f9..1f41518535 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -25,6 +25,7 @@
*
**************************************************************************/
+#include <stdbool.h>
#include "main/glheader.h"
#include "main/macros.h"
#include "main/mtypes.h"
@@ -113,6 +114,26 @@ intel_set_span_functions(struct intel_context *intel,
#define TAG2(x,y) intel_##x##y##_A8
#include "spantmp2.h"
+#define SPANTMP_MESA_FMT MESA_FORMAT_R8
+#define TAG(x) intel_##x##_R8
+#define TAG2(x,y) intel_##x##y##_R8
+#include "spantmp2.h"
+
+#define SPANTMP_MESA_FMT MESA_FORMAT_RG88
+#define TAG(x) intel_##x##_RG88
+#define TAG2(x,y) intel_##x##y##_RG88
+#include "spantmp2.h"
+
+#define SPANTMP_MESA_FMT MESA_FORMAT_R16
+#define TAG(x) intel_##x##_R16
+#define TAG2(x,y) intel_##x##y##_R16
+#include "spantmp2.h"
+
+#define SPANTMP_MESA_FMT MESA_FORMAT_RG1616
+#define TAG(x) intel_##x##_RG1616
+#define TAG2(x,y) intel_##x##y##_RG1616
+#include "spantmp2.h"
+
#define LOCAL_DEPTH_VARS \
struct intel_renderbuffer *irb = intel_renderbuffer(rb); \
const GLint yScale = rb->Name ? 1 : -1; \
@@ -339,6 +360,32 @@ intel_unmap_vertex_shader_textures(struct gl_context *ctx)
}
}
+typedef void (*span_init_func)(struct gl_renderbuffer *rb);
+
+static span_init_func intel_span_init_funcs[MESA_FORMAT_COUNT] =
+{
+ [MESA_FORMAT_A8] = intel_InitPointers_A8,
+ [MESA_FORMAT_RGB565] = intel_InitPointers_RGB565,
+ [MESA_FORMAT_ARGB4444] = intel_InitPointers_ARGB4444,
+ [MESA_FORMAT_ARGB1555] = intel_InitPointers_ARGB1555,
+ [MESA_FORMAT_XRGB8888] = intel_InitPointers_xRGB8888,
+ [MESA_FORMAT_ARGB8888] = intel_InitPointers_ARGB8888,
+ [MESA_FORMAT_SARGB8] = intel_InitPointers_ARGB8888,
+ [MESA_FORMAT_Z16] = intel_InitDepthPointers_z16,
+ [MESA_FORMAT_X8_Z24] = intel_InitDepthPointers_z24_s8,
+ [MESA_FORMAT_S8_Z24] = intel_InitDepthPointers_z24_s8,
+ [MESA_FORMAT_R8] = intel_InitPointers_R8,
+ [MESA_FORMAT_RG88] = intel_InitPointers_RG88,
+ [MESA_FORMAT_R16] = intel_InitPointers_R16,
+ [MESA_FORMAT_RG1616] = intel_InitPointers_RG1616,
+};
+
+bool
+intel_span_supports_format(gl_format format)
+{
+ return intel_span_init_funcs[format] != NULL;
+}
+
/**
* Plug in appropriate span read/write functions for the given renderbuffer.
* These are used for the software fallbacks.
@@ -349,37 +396,6 @@ intel_set_span_functions(struct intel_context *intel,
{
struct intel_renderbuffer *irb = (struct intel_renderbuffer *) rb;
- switch (irb->Base.Format) {
- case MESA_FORMAT_A8:
- intel_InitPointers_A8(rb);
- break;
- case MESA_FORMAT_RGB565:
- intel_InitPointers_RGB565(rb);
- break;
- case MESA_FORMAT_ARGB4444:
- intel_InitPointers_ARGB4444(rb);
- break;
- case MESA_FORMAT_ARGB1555:
- intel_InitPointers_ARGB1555(rb);
- break;
- case MESA_FORMAT_XRGB8888:
- intel_InitPointers_xRGB8888(rb);
- break;
- case MESA_FORMAT_ARGB8888:
- case MESA_FORMAT_SARGB8:
- intel_InitPointers_ARGB8888(rb);
- break;
- case MESA_FORMAT_Z16:
- intel_InitDepthPointers_z16(rb);
- break;
- case MESA_FORMAT_X8_Z24:
- case MESA_FORMAT_S8_Z24:
- intel_InitDepthPointers_z24_s8(rb);
- break;
- default:
- _mesa_problem(NULL,
- "Unexpected MesaFormat %d in intelSetSpanFunctions",
- irb->Base.Format);
- break;
- }
+ assert(intel_span_init_funcs[irb->Base.Format]);
+ intel_span_init_funcs[irb->Base.Format](rb);
}
diff --git a/src/mesa/drivers/dri/intel/intel_span.h b/src/mesa/drivers/dri/intel/intel_span.h
index aa8d08e843..5a4c4e8e52 100644
--- a/src/mesa/drivers/dri/intel/intel_span.h
+++ b/src/mesa/drivers/dri/intel/intel_span.h
@@ -28,6 +28,9 @@
#ifndef _INTEL_SPAN_H
#define _INTEL_SPAN_H
+#include "main/formats.h"
+#include <stdbool.h>
+
extern void intelInitSpanFuncs(struct gl_context * ctx);
extern void intelSpanRenderFinish(struct gl_context * ctx);
@@ -38,5 +41,6 @@ void intel_renderbuffer_unmap(struct intel_context *intel,
struct gl_renderbuffer *rb);
void intel_map_vertex_shader_textures(struct gl_context *ctx);
void intel_unmap_vertex_shader_textures(struct gl_context *ctx);
+bool intel_span_supports_format(gl_format format);
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_tex.c b/src/mesa/drivers/dri/intel/intel_tex.c
index 2c21ea0576..2c3eab20fd 100644
--- a/src/mesa/drivers/dri/intel/intel_tex.c
+++ b/src/mesa/drivers/dri/intel/intel_tex.c
@@ -113,7 +113,6 @@ intelGenerateMipmap(struct gl_context *ctx, GLenum target,
void
intelInitTextureFuncs(struct dd_function_table *functions)
{
- functions->ChooseTextureFormat = intelChooseTextureFormat;
functions->GenerateMipmap = intelGenerateMipmap;
functions->NewTextureObject = intelNewTextureObject;
diff --git a/src/mesa/drivers/dri/intel/intel_tex.h b/src/mesa/drivers/dri/intel/intel_tex.h
index 7906554e45..6552ed0d33 100644
--- a/src/mesa/drivers/dri/intel/intel_tex.h
+++ b/src/mesa/drivers/dri/intel/intel_tex.h
@@ -40,8 +40,7 @@ void intelInitTextureSubImageFuncs(struct dd_function_table *functions);
void intelInitTextureCopyImageFuncs(struct dd_function_table *functions);
-gl_format intelChooseTextureFormat(struct gl_context *ctx, GLint internalFormat,
- GLenum format, GLenum type);
+GLenum intel_mesa_format_to_rb_datatype(gl_format format);
void intelSetTexBuffer(__DRIcontext *pDRICtx,
GLint target, __DRIdrawable *pDraw);
diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c
index 87b31bf078..a40011ab40 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c
@@ -35,7 +35,6 @@
#include "intel_screen.h"
#include "intel_context.h"
-#include "intel_buffers.h"
#include "intel_mipmap_tree.h"
#include "intel_regions.h"
#include "intel_fbo.h"
@@ -50,44 +49,20 @@
* Do the best we can using the blitter. A future project is to use
* the texture engine and fragment programs for these copies.
*/
-static const struct intel_region *
-get_teximage_source(struct intel_context *intel, GLenum internalFormat)
+static struct intel_renderbuffer *
+get_teximage_readbuffer(struct intel_context *intel, GLenum internalFormat)
{
- struct intel_renderbuffer *irb;
-
DBG("%s %s\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(internalFormat));
switch (internalFormat) {
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT16:
- irb = intel_get_renderbuffer(intel->ctx.ReadBuffer, BUFFER_DEPTH);
- if (irb && irb->region && irb->region->cpp == 2)
- return irb->region;
- return NULL;
case GL_DEPTH24_STENCIL8_EXT:
case GL_DEPTH_STENCIL_EXT:
- irb = intel_get_renderbuffer(intel->ctx.ReadBuffer, BUFFER_DEPTH);
- if (irb && irb->region && irb->region->cpp == 4)
- return irb->region;
- return NULL;
- case 4:
- case GL_RGBA:
- case GL_RGBA8:
- irb = intel_renderbuffer(intel->ctx.ReadBuffer->_ColorReadBuffer);
- /* We're required to set alpha to 1.0 in this case, but we can't
- * do that with the blitter, so fall back. We could use the 3D
- * engine or do two passes with the blitter, but it doesn't seem
- * worth it for this case. */
- if (irb->Base._BaseFormat == GL_RGB)
- return NULL;
- return irb->region;
- case 3:
- case GL_RGB:
- case GL_RGB8:
- return intel_readbuf_region(intel);
+ return intel_get_renderbuffer(intel->ctx.ReadBuffer, BUFFER_DEPTH);
default:
- return NULL;
+ return intel_renderbuffer(intel->ctx.ReadBuffer->_ColorReadBuffer);
}
}
@@ -101,23 +76,34 @@ do_copy_texsubimage(struct intel_context *intel,
GLint x, GLint y, GLsizei width, GLsizei height)
{
struct gl_context *ctx = &intel->ctx;
- const struct intel_region *src = get_teximage_source(intel, internalFormat);
+ struct intel_renderbuffer *irb;
+ bool copy_supported_with_alpha_override = false;
+
+ intel_prepare_render(intel);
- if (!intelImage->mt || !src || !src->buffer) {
+ irb = get_teximage_readbuffer(intel, internalFormat);
+ if (!intelImage->mt || !irb || !irb->region) {
if (unlikely(INTEL_DEBUG & DEBUG_FALLBACKS))
fprintf(stderr, "%s fail %p %p (0x%08x)\n",
- __FUNCTION__, intelImage->mt, src, internalFormat);
+ __FUNCTION__, intelImage->mt, irb, internalFormat);
return GL_FALSE;
}
- if (intelImage->mt->cpp != src->cpp) {
- fallback_debug("%s fail %d vs %d cpp\n",
- __FUNCTION__, intelImage->mt->cpp, src->cpp);
+ if (irb->Base.Format == MESA_FORMAT_XRGB8888 &&
+ intelImage->base.TexFormat == MESA_FORMAT_ARGB8888) {
+ copy_supported_with_alpha_override = true;
+ }
+
+ if (intelImage->base.TexFormat != irb->Base.Format &&
+ !copy_supported_with_alpha_override) {
+ if (unlikely(INTEL_DEBUG & DEBUG_FALLBACKS))
+ fprintf(stderr, "%s mismatched formats %s, %s\n",
+ __FUNCTION__,
+ _mesa_get_format_name(intelImage->base.TexFormat),
+ _mesa_get_format_name(irb->Base.Format));
return GL_FALSE;
}
- /* intel_flush(ctx); */
- intel_prepare_render(intel);
{
drm_intel_bo *dst_bo = intel_region_buffer(intel,
intelImage->mt->region,
@@ -140,24 +126,24 @@ do_copy_texsubimage(struct intel_context *intel,
if (ctx->ReadBuffer->Name == 0) {
/* Flip vertical orientation for system framebuffers */
y = ctx->ReadBuffer->Height - (y + height);
- src_pitch = -src->pitch;
+ src_pitch = -irb->region->pitch;
} else {
/* reading from a FBO, y is already oriented the way we like */
- src_pitch = src->pitch;
+ src_pitch = irb->region->pitch;
}
/* blit from src buffer to texture */
if (!intelEmitCopyBlit(intel,
intelImage->mt->cpp,
src_pitch,
- src->buffer,
+ irb->region->buffer,
0,
- src->tiling,
+ irb->region->tiling,
intelImage->mt->region->pitch,
dst_bo,
0,
intelImage->mt->region->tiling,
- src->draw_x + x, src->draw_y + y,
+ irb->region->draw_x + x, irb->region->draw_y + y,
image_x + dstx, image_y + dsty,
width, height,
GL_COPY)) {
@@ -165,6 +151,9 @@ do_copy_texsubimage(struct intel_context *intel,
}
}
+ if (copy_supported_with_alpha_override)
+ intel_set_teximage_alpha_to_one(ctx, intelImage);
+
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c
index 9d73a2fb37..87745bc66d 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_format.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_format.c
@@ -4,224 +4,35 @@
#include "main/formats.h"
/**
- * Choose hardware texture format given the user's glTexImage parameters.
- *
- * It works out that this function is fine for all the supported
- * hardware. However, there is still a need to map the formats onto
- * hardware descriptors.
- *
- * Note that the i915 can actually support many more formats than
- * these if we take the step of simply swizzling the colors
- * immediately after sampling...
+ * Returns the renderbuffer DataType for a MESA_FORMAT.
*/
-gl_format
-intelChooseTextureFormat(struct gl_context * ctx, GLint internalFormat,
- GLenum format, GLenum type)
+GLenum
+intel_mesa_format_to_rb_datatype(gl_format format)
{
- struct intel_context *intel = intel_context(ctx);
-
-#if 0
- printf("%s intFmt=0x%x format=0x%x type=0x%x\n",
- __FUNCTION__, internalFormat, format, type);
-#endif
-
- switch (internalFormat) {
- case 4:
- case GL_RGBA:
- case GL_COMPRESSED_RGBA:
- if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV)
- return MESA_FORMAT_ARGB4444;
- else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV)
- return MESA_FORMAT_ARGB1555;
- else
- return MESA_FORMAT_ARGB8888;
-
- case 3:
- case GL_RGB:
- case GL_COMPRESSED_RGB:
- if (type == GL_UNSIGNED_SHORT_5_6_5)
- return MESA_FORMAT_RGB565;
- else if (intel->has_xrgb_textures)
- return MESA_FORMAT_XRGB8888;
- else
- return MESA_FORMAT_ARGB8888;
-
- case GL_RGBA8:
- case GL_RGB10_A2:
- case GL_RGBA12:
- case GL_RGBA16:
- return MESA_FORMAT_ARGB8888;
-
- case GL_RGBA4:
- case GL_RGBA2:
- return MESA_FORMAT_ARGB4444;
-
- case GL_RGB5_A1:
- return MESA_FORMAT_ARGB1555;
-
- case GL_RGB8:
- case GL_RGB10:
- case GL_RGB12:
- case GL_RGB16:
- if (intel->has_xrgb_textures)
- return MESA_FORMAT_XRGB8888;
- else
- return MESA_FORMAT_ARGB8888;
-
- case GL_RGB5:
- case GL_RGB4:
- case GL_R3_G3_B2:
- return MESA_FORMAT_RGB565;
-
- case GL_ALPHA:
- case GL_ALPHA4:
- case GL_ALPHA8:
- case GL_ALPHA12:
- case GL_ALPHA16:
- case GL_COMPRESSED_ALPHA:
- return MESA_FORMAT_A8;
-
- case 1:
- case GL_LUMINANCE:
- case GL_LUMINANCE4:
- case GL_LUMINANCE8:
- case GL_LUMINANCE12:
- case GL_LUMINANCE16:
- case GL_COMPRESSED_LUMINANCE:
- return MESA_FORMAT_L8;
-
- case GL_LUMINANCE12_ALPHA4:
- case GL_LUMINANCE12_ALPHA12:
- case GL_LUMINANCE16_ALPHA16:
- /* i915 could implement this mode using MT_32BIT_RG1616. However, this
- * would require an extra swizzle instruction in the fragment shader to
- * convert the { R, G, 1.0, 1.0 } to { R, R, R, G }.
- */
-#ifndef I915
- return MESA_FORMAT_AL1616;
-#else
- /* FALLTHROUGH */
-#endif
-
- case 2:
- case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE4_ALPHA4:
- case GL_LUMINANCE6_ALPHA2:
- case GL_LUMINANCE8_ALPHA8:
- case GL_COMPRESSED_LUMINANCE_ALPHA:
- return MESA_FORMAT_AL88;
-
- case GL_INTENSITY:
- case GL_INTENSITY4:
- case GL_INTENSITY8:
- case GL_INTENSITY12:
- case GL_INTENSITY16:
- case GL_COMPRESSED_INTENSITY:
- return MESA_FORMAT_I8;
-
- case GL_YCBCR_MESA:
- if (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE)
- return MESA_FORMAT_YCBCR;
- else
- return MESA_FORMAT_YCBCR_REV;
-
- case GL_COMPRESSED_RGB_FXT1_3DFX:
- return MESA_FORMAT_RGB_FXT1;
- case GL_COMPRESSED_RGBA_FXT1_3DFX:
- return MESA_FORMAT_RGBA_FXT1;
-
- case GL_RGB_S3TC:
- case GL_RGB4_S3TC:
- case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- return MESA_FORMAT_RGB_DXT1;
-
- case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- return MESA_FORMAT_RGBA_DXT1;
-
- case GL_RGBA_S3TC:
- case GL_RGBA4_S3TC:
- case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- return MESA_FORMAT_RGBA_DXT3;
-
- case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- return MESA_FORMAT_RGBA_DXT5;
-
- case GL_DEPTH_COMPONENT:
- case GL_DEPTH_COMPONENT16:
- case GL_DEPTH_COMPONENT24:
- case GL_DEPTH_COMPONENT32:
-#if 0
- return MESA_FORMAT_Z16;
-#else
- /* fall-through.
- * 16bpp depth texture can't be paired with a stencil buffer so
- * always used combined depth/stencil format.
- */
-#endif
- case GL_DEPTH_STENCIL_EXT:
- case GL_DEPTH24_STENCIL8_EXT:
- return MESA_FORMAT_S8_Z24;
-
-#ifndef I915
- case GL_SRGB_EXT:
- case GL_SRGB8_EXT:
- case GL_SRGB_ALPHA_EXT:
- case GL_SRGB8_ALPHA8_EXT:
- case GL_COMPRESSED_SRGB_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_EXT:
- case GL_COMPRESSED_SLUMINANCE_EXT:
- case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
- return MESA_FORMAT_SARGB8;
- case GL_SLUMINANCE_EXT:
- case GL_SLUMINANCE8_EXT:
- if (intel->has_luminance_srgb)
- return MESA_FORMAT_SL8;
- else
- return MESA_FORMAT_SARGB8;
- case GL_SLUMINANCE_ALPHA_EXT:
- case GL_SLUMINANCE8_ALPHA8_EXT:
- if (intel->has_luminance_srgb)
- return MESA_FORMAT_SLA8;
- else
- return MESA_FORMAT_SARGB8;
- case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
- return MESA_FORMAT_SRGB_DXT1;
-
- /* i915 could also do this */
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- return MESA_FORMAT_DUDV8;
- case GL_RGBA_SNORM:
- case GL_RGBA8_SNORM:
- return MESA_FORMAT_SIGNED_RGBA8888_REV;
-
- /* i915 can do a RG16, but it can't do any of the other RED or RG formats.
- * In addition, it only implements the broken D3D mode where undefined
- * components are read as 1.0. I'm not sure who thought reading
- * { R, G, 1.0, 1.0 } from a red-green texture would be useful.
- */
- case GL_RED:
- case GL_R8:
- return MESA_FORMAT_R8;
- case GL_R16:
- return MESA_FORMAT_R16;
- case GL_RG:
- case GL_RG8:
- return MESA_FORMAT_RG88;
- case GL_RG16:
- return MESA_FORMAT_RG1616;
-#endif
-
+ switch (format) {
+ case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_XRGB8888:
+ case MESA_FORMAT_SARGB8:
+ case MESA_FORMAT_R8:
+ case MESA_FORMAT_RG88:
+ case MESA_FORMAT_A8:
+ case MESA_FORMAT_AL88:
+ case MESA_FORMAT_RGB565:
+ case MESA_FORMAT_ARGB1555:
+ case MESA_FORMAT_ARGB4444:
+ return GL_UNSIGNED_BYTE;
+ case MESA_FORMAT_R16:
+ case MESA_FORMAT_RG1616:
+ case MESA_FORMAT_Z16:
+ return GL_UNSIGNED_SHORT;
+ case MESA_FORMAT_X8_Z24:
+ return GL_UNSIGNED_INT;
+ case MESA_FORMAT_S8_Z24:
+ return GL_UNSIGNED_INT_24_8_EXT;
default:
- fprintf(stderr, "unexpected texture format %s in %s\n",
- _mesa_lookup_enum_by_nr(internalFormat), __FUNCTION__);
- return MESA_FORMAT_NONE;
+ _mesa_problem(NULL, "unexpected MESA_FORMAT for renderbuffer");
+ return GL_UNSIGNED_BYTE;
}
-
- return MESA_FORMAT_NONE; /* never get here */
}
int intel_compressed_num_bytes(GLuint mesaFormat)
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c
index 41cdbfd2cb..cd8c4c22e5 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_image.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_image.c
@@ -1,6 +1,7 @@
#include "main/glheader.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/enums.h"
#include "main/bufferobj.h"
@@ -55,11 +56,11 @@ logbase2(int n)
* 0)..(1x1). Consider pruning this tree at a validation if the
* saving is worth it.
*/
-static void
-guess_and_alloc_mipmap_tree(struct intel_context *intel,
- struct intel_texture_object *intelObj,
- struct intel_texture_image *intelImage,
- GLboolean expect_accelerated_upload)
+static struct intel_mipmap_tree *
+intel_miptree_create_for_teximage(struct intel_context *intel,
+ struct intel_texture_object *intelObj,
+ struct intel_texture_image *intelImage,
+ GLboolean expect_accelerated_upload)
{
GLuint firstLevel;
GLuint lastLevel;
@@ -72,70 +73,71 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel,
DBG("%s\n", __FUNCTION__);
if (intelImage->base.Border)
- return;
+ return NULL;
if (intelImage->level > intelObj->base.BaseLevel &&
(intelImage->base.Width == 1 ||
(intelObj->base.Target != GL_TEXTURE_1D &&
intelImage->base.Height == 1) ||
(intelObj->base.Target == GL_TEXTURE_3D &&
- intelImage->base.Depth == 1)))
- return;
-
- /* If this image disrespects BaseLevel, allocate from level zero.
- * Usually BaseLevel == 0, so it's unlikely to happen.
- */
- if (intelImage->level < intelObj->base.BaseLevel)
- firstLevel = 0;
- else
- firstLevel = intelObj->base.BaseLevel;
-
-
- /* Figure out image dimensions at start level.
- */
- for (i = intelImage->level; i > firstLevel; i--) {
- width <<= 1;
- if (height != 1)
- height <<= 1;
- if (depth != 1)
- depth <<= 1;
- }
+ intelImage->base.Depth == 1))) {
+ /* For this combination, we're at some lower mipmap level and
+ * some important dimension is 1. We can't extrapolate up to a
+ * likely base level width/height/depth for a full mipmap stack
+ * from this info, so just allocate this one level.
+ */
+ firstLevel = intelImage->level;
+ lastLevel = intelImage->level;
+ } else {
+ /* If this image disrespects BaseLevel, allocate from level zero.
+ * Usually BaseLevel == 0, so it's unlikely to happen.
+ */
+ if (intelImage->level < intelObj->base.BaseLevel)
+ firstLevel = 0;
+ else
+ firstLevel = intelObj->base.BaseLevel;
+
+ /* Figure out image dimensions at start level. */
+ for (i = intelImage->level; i > firstLevel; i--) {
+ width <<= 1;
+ if (height != 1)
+ height <<= 1;
+ if (depth != 1)
+ depth <<= 1;
+ }
- /* Guess a reasonable value for lastLevel. This is probably going
- * to be wrong fairly often and might mean that we have to look at
- * resizable buffers, or require that buffers implement lazy
- * pagetable arrangements.
- */
- if ((intelObj->base.MinFilter == GL_NEAREST ||
- intelObj->base.MinFilter == GL_LINEAR) &&
- intelImage->level == firstLevel &&
- (intel->gen < 4 || firstLevel == 0)) {
- lastLevel = firstLevel;
- }
- else {
- lastLevel = firstLevel + logbase2(MAX2(MAX2(width, height), depth));
+ /* Guess a reasonable value for lastLevel. This is probably going
+ * to be wrong fairly often and might mean that we have to look at
+ * resizable buffers, or require that buffers implement lazy
+ * pagetable arrangements.
+ */
+ if ((intelObj->base.MinFilter == GL_NEAREST ||
+ intelObj->base.MinFilter == GL_LINEAR) &&
+ intelImage->level == firstLevel &&
+ (intel->gen < 4 || firstLevel == 0)) {
+ lastLevel = firstLevel;
+ } else {
+ lastLevel = firstLevel + logbase2(MAX2(MAX2(width, height), depth));
+ }
}
- assert(!intelObj->mt);
if (_mesa_is_format_compressed(intelImage->base.TexFormat))
comp_byte = intel_compressed_num_bytes(intelImage->base.TexFormat);
texelBytes = _mesa_get_format_bytes(intelImage->base.TexFormat);
- intelObj->mt = intel_miptree_create(intel,
- intelObj->base.Target,
- intelImage->base._BaseFormat,
- intelImage->base.InternalFormat,
- firstLevel,
- lastLevel,
- width,
- height,
- depth,
- texelBytes,
- comp_byte,
- expect_accelerated_upload);
-
- DBG("%s - success\n", __FUNCTION__);
+ return intel_miptree_create(intel,
+ intelObj->base.Target,
+ intelImage->base._BaseFormat,
+ intelImage->base.InternalFormat,
+ firstLevel,
+ lastLevel,
+ width,
+ height,
+ depth,
+ texelBytes,
+ comp_byte,
+ expect_accelerated_upload);
}
@@ -343,41 +345,29 @@ intelTexImage(struct gl_context * ctx,
texImage->Data = NULL;
}
- if (!intelObj->mt) {
- guess_and_alloc_mipmap_tree(intel, intelObj, intelImage, pixels == NULL);
- if (!intelObj->mt) {
- DBG("guess_and_alloc_mipmap_tree: failed\n");
- }
- }
-
assert(!intelImage->mt);
if (intelObj->mt &&
intel_miptree_match_image(intelObj->mt, &intelImage->base)) {
-
+ /* Use an existing miptree when possible */
intel_miptree_reference(&intelImage->mt, intelObj->mt);
assert(intelImage->mt);
} else if (intelImage->base.Border == 0) {
- int comp_byte = 0;
- GLuint texelBytes = _mesa_get_format_bytes(intelImage->base.TexFormat);
- GLenum baseFormat = _mesa_get_format_base_format(intelImage->base.TexFormat);
- if (_mesa_is_format_compressed(intelImage->base.TexFormat)) {
- comp_byte =
- intel_compressed_num_bytes(intelImage->base.TexFormat);
- }
-
/* Didn't fit in the object miptree, but it's suitable for inclusion in
* a miptree, so create one just for our level and store it in the image.
* It'll get moved into the object miptree at validate time.
*/
- intelImage->mt = intel_miptree_create(intel, target,
- baseFormat,
- internalFormat,
- level, level,
- width, height, depth,
- texelBytes,
- comp_byte, pixels == NULL);
-
+ intelImage->mt = intel_miptree_create_for_teximage(intel, intelObj,
+ intelImage,
+ pixels == NULL);
+
+ /* Even if the object currently has a mipmap tree associated
+ * with it, this one is a more likely candidate to represent the
+ * whole object since our level didn't fit what was there
+ * before, and any lower levels would fit into our miptree.
+ */
+ if (intelImage->mt)
+ intel_miptree_reference(&intelObj->mt, intelImage->mt);
}
/* PBO fastpaths:
@@ -711,8 +701,7 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
}
mt = intel_miptree_create_for_region(intel, target,
- internalFormat,
- 0, 0, rb->region, 1, 0);
+ internalFormat, rb->region, 1, 0);
if (mt == NULL)
return;
@@ -777,7 +766,7 @@ intel_image_target_texture_2d(struct gl_context *ctx, GLenum target,
mt = intel_miptree_create_for_region(intel, target,
image->internal_format,
- 0, 0, image->region, 1, 0);
+ image->region, 1, 0);
if (mt == NULL)
return;
diff --git a/src/mesa/drivers/dri/intel/intel_tex_obj.h b/src/mesa/drivers/dri/intel/intel_tex_obj.h
index 5f60e0ea4f..e93ef4a472 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_obj.h
+++ b/src/mesa/drivers/dri/intel/intel_tex_obj.h
@@ -32,11 +32,11 @@ struct intel_texture_object
{
struct gl_texture_object base; /* The "parent" object */
- /* The mipmap tree must include at least these levels once
- * validated:
+ /* This is a mirror of base._MaxLevel, updated at validate time,
+ * except that we don't bother with the non-base levels for
+ * non-mipmapped textures.
*/
- GLuint firstLevel;
- GLuint lastLevel;
+ unsigned int _MaxLevel;
/* Offset for firstLevel image:
*/
diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c
index ed5c5d896b..8537e7f368 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_validate.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c
@@ -8,72 +8,21 @@
#define FILE_DEBUG_FLAG DEBUG_TEXTURE
/**
- * Compute which mipmap levels that really need to be sent to the hardware.
- * This depends on the base image size, GL_TEXTURE_MIN_LOD,
- * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL.
+ * When validating, we only care about the texture images that could
+ * be seen, so for non-mipmapped modes we want to ignore everything
+ * but BaseLevel.
*/
static void
-intel_calculate_first_last_level(struct intel_context *intel,
- struct intel_texture_object *intelObj)
+intel_update_max_level(struct intel_context *intel,
+ struct intel_texture_object *intelObj)
{
struct gl_texture_object *tObj = &intelObj->base;
- const struct gl_texture_image *const baseImage =
- tObj->Image[0][tObj->BaseLevel];
- /* These must be signed values. MinLod and MaxLod can be negative numbers,
- * and having firstLevel and lastLevel as signed prevents the need for
- * extra sign checks.
- */
- int firstLevel;
- int lastLevel;
-
- /* Yes, this looks overly complicated, but it's all needed.
- */
- switch (tObj->Target) {
- case GL_TEXTURE_1D:
- case GL_TEXTURE_2D:
- case GL_TEXTURE_3D:
- case GL_TEXTURE_CUBE_MAP:
- if (tObj->MinFilter == GL_NEAREST || tObj->MinFilter == GL_LINEAR) {
- /* GL_NEAREST and GL_LINEAR only care about GL_TEXTURE_BASE_LEVEL.
- */
- firstLevel = lastLevel = tObj->BaseLevel;
- }
- else {
- if (intel->gen == 2) {
- firstLevel = tObj->BaseLevel + (GLint) (tObj->MinLod + 0.5);
- firstLevel = MAX2(firstLevel, tObj->BaseLevel);
- firstLevel = MIN2(firstLevel, tObj->BaseLevel + baseImage->MaxLog2);
- lastLevel = tObj->BaseLevel + (GLint) (tObj->MaxLod + 0.5);
- lastLevel = MAX2(lastLevel, tObj->BaseLevel);
- lastLevel = MIN2(lastLevel, tObj->BaseLevel + baseImage->MaxLog2);
- lastLevel = MIN2(lastLevel, tObj->MaxLevel);
- lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */
- } else {
- /* Min/max LOD are taken into account in sampler state. We don't
- * want to re-layout textures just because clamping has been applied
- * since it means a bunch of blitting around and probably no memory
- * savings (since we have to keep the other levels around anyway).
- */
- firstLevel = tObj->BaseLevel;
- lastLevel = MIN2(tObj->BaseLevel + baseImage->MaxLog2,
- tObj->MaxLevel);
- /* need at least one level */
- lastLevel = MAX2(firstLevel, lastLevel);
- }
- }
- break;
- case GL_TEXTURE_RECTANGLE_NV:
- case GL_TEXTURE_4D_SGIS:
- firstLevel = lastLevel = 0;
- break;
- default:
- return;
+ if (tObj->MinFilter == GL_NEAREST || tObj->MinFilter == GL_LINEAR) {
+ intelObj->_MaxLevel = tObj->BaseLevel;
+ } else {
+ intelObj->_MaxLevel = tObj->_MaxLevel;
}
-
- /* save these values */
- intelObj->firstLevel = firstLevel;
- intelObj->lastLevel = lastLevel;
}
/**
@@ -135,8 +84,8 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
/* What levels must the tree include at a minimum?
*/
- intel_calculate_first_last_level(intel, intelObj);
- firstImage = intel_texture_image(tObj->Image[0][intelObj->firstLevel]);
+ intel_update_max_level(intel, intelObj);
+ firstImage = intel_texture_image(tObj->Image[0][tObj->BaseLevel]);
/* Fallback case:
*/
@@ -147,23 +96,6 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
return GL_FALSE;
}
-
- /* If both firstImage and intelObj have a tree which can contain
- * all active images, favour firstImage. Note that because of the
- * completeness requirement, we know that the image dimensions
- * will match.
- */
- if (firstImage->mt &&
- firstImage->mt != intelObj->mt &&
- firstImage->mt->first_level <= intelObj->firstLevel &&
- firstImage->mt->last_level >= intelObj->lastLevel) {
-
- if (intelObj->mt)
- intel_miptree_release(intel, &intelObj->mt);
-
- intel_miptree_reference(&intelObj->mt, firstImage->mt);
- }
-
if (_mesa_is_format_compressed(firstImage->base.TexFormat)) {
comp_byte = intel_compressed_num_bytes(firstImage->base.TexFormat);
cpp = comp_byte;
@@ -173,18 +105,17 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
/* Check tree can hold all active levels. Check tree matches
* target, imageFormat, etc.
- *
- * XXX: For some layouts (eg i945?), the test might have to be
- * first_level == firstLevel, as the tree isn't valid except at the
- * original start level. Hope to get around this by
- * programming minLod, maxLod, baseLevel into the hardware and
- * leaving the tree alone.
+ *
+ * For pre-gen4, we have to match first_level == tObj->BaseLevel,
+ * because we don't have the control that gen4 does to make min/mag
+ * determination happen at a nonzero (hardware) baselevel. Because
+ * of that, we just always relayout on baselevel change.
*/
if (intelObj->mt &&
(intelObj->mt->target != intelObj->base.Target ||
intelObj->mt->internal_format != firstImage->base.InternalFormat ||
- intelObj->mt->first_level != intelObj->firstLevel ||
- intelObj->mt->last_level != intelObj->lastLevel ||
+ intelObj->mt->first_level != tObj->BaseLevel ||
+ intelObj->mt->last_level < intelObj->_MaxLevel ||
intelObj->mt->width0 != firstImage->base.Width ||
intelObj->mt->height0 != firstImage->base.Height ||
intelObj->mt->depth0 != firstImage->base.Depth ||
@@ -201,8 +132,8 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
intelObj->base.Target,
firstImage->base._BaseFormat,
firstImage->base.InternalFormat,
- intelObj->firstLevel,
- intelObj->lastLevel,
+ tObj->BaseLevel,
+ intelObj->_MaxLevel,
firstImage->base.Width,
firstImage->base.Height,
firstImage->base.Depth,
@@ -215,11 +146,13 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
*/
nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
for (face = 0; face < nr_faces; face++) {
- for (i = intelObj->firstLevel; i <= intelObj->lastLevel; i++) {
+ for (i = tObj->BaseLevel; i <= intelObj->_MaxLevel; i++) {
struct intel_texture_image *intelImage =
intel_texture_image(intelObj->base.Image[face][i]);
-
- /* Need to import images in main memory or held in other trees.
+ /* skip too small size mipmap */
+ if (intelImage == NULL)
+ break;
+ /* Need to import images in main memory or held in other trees.
* If it's a render target, then its data isn't needed to be in
* the object tree (otherwise we'd be FBO incomplete), and we need
* to keep track of the image's MT as needing to be pulled in still,
@@ -289,7 +222,7 @@ intel_tex_map_images(struct intel_context *intel,
DBG("%s\n", __FUNCTION__);
- for (i = intelObj->firstLevel; i <= intelObj->lastLevel; i++)
+ for (i = intelObj->base.BaseLevel; i <= intelObj->_MaxLevel; i++)
intel_tex_map_level_images(intel, intelObj, i);
}
@@ -299,6 +232,6 @@ intel_tex_unmap_images(struct intel_context *intel,
{
int i;
- for (i = intelObj->firstLevel; i <= intelObj->lastLevel; i++)
+ for (i = intelObj->base.BaseLevel; i <= intelObj->_MaxLevel; i++)
intel_tex_unmap_level_images(intel, intelObj, i);
}
diff --git a/src/mesa/drivers/dri/mach64/mach64_context.h b/src/mesa/drivers/dri/mach64/mach64_context.h
index 11e8f53b28..70bc0ae79d 100644
--- a/src/mesa/drivers/dri/mach64/mach64_context.h
+++ b/src/mesa/drivers/dri/mach64/mach64_context.h
@@ -295,11 +295,11 @@ extern GLboolean mach64UnbindContext( __DRIcontext *driContextPriv );
#define LE32_OUT( x, y ) do { *(GLuint *)(x) = (y); } while (0)
#define LE32_OUT_FLOAT( x, y ) do { *(GLfloat *)(x) = (y); } while (0)
#else
-#ifndef __OpenBSD__
-#include <byteswap.h>
-#else
+#if defined(__OpenBSD__) || defined(__NetBSD__)
#include <machine/endian.h>
#define bswap_32 bswap32
+#else
+#include <byteswap.h>
#endif
#define LE32_IN( x ) bswap_32( *(GLuint *)(x) )
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_driver.c b/src/mesa/drivers/dri/nouveau/nouveau_driver.c
index 27e2892f71..45630be7f6 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_driver.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_driver.c
@@ -24,6 +24,8 @@
*
*/
+#include "main/mfeatures.h"
+
#include "nouveau_driver.h"
#include "nouveau_context.h"
#include "nouveau_fbo.h"
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_driver.h b/src/mesa/drivers/dri/nouveau/nouveau_driver.h
index 8036b18edc..c5ac1282d0 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_driver.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_driver.h
@@ -38,7 +38,6 @@
#include <assert.h>
#include "nouveau_device.h"
-#include "nouveau_pushbuf.h"
#include "nouveau_grobj.h"
#include "nouveau_channel.h"
#include "nouveau_bo.h"
@@ -46,6 +45,7 @@
#include "nouveau_screen.h"
#include "nouveau_state.h"
#include "nouveau_surface.h"
+#include "nv04_pushbuf.h"
#define DRIVER_DATE "20091015"
#define DRIVER_AUTHOR "Nouveau"
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c
index 079b5d63e4..b36b578878 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_fbo.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_fbo.c
@@ -32,6 +32,7 @@
#include "main/framebuffer.h"
#include "main/renderbuffer.h"
#include "main/fbobject.h"
+#include "main/mfeatures.h"
static GLboolean
set_renderbuffer_format(struct gl_renderbuffer *rb, GLenum internalFormat)
diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c
index 5abfc9dac5..9c045b73ac 100644
--- a/src/mesa/drivers/dri/r200/r200_context.c
+++ b/src/mesa/drivers/dri/r200/r200_context.c
@@ -38,6 +38,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/simple_list.h"
#include "main/imports.h"
#include "main/extensions.h"
+#include "main/mfeatures.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
diff --git a/src/mesa/drivers/dri/r200/r200_maos_arrays.c b/src/mesa/drivers/dri/r200/r200_maos_arrays.c
index 8a047e6419..b62290231b 100644
--- a/src/mesa/drivers/dri/r200/r200_maos_arrays.c
+++ b/src/mesa/drivers/dri/r200/r200_maos_arrays.c
@@ -200,6 +200,7 @@ void r200EmitArrays( struct gl_context *ctx, GLubyte *vimap_rev )
}
default:
assert(0);
+ emitsize = 0;
}
if (!rmesa->radeon.tcl.aos[nr].bo) {
rcommon_emit_vector( ctx,
diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c
index 064324731b..092b757583 100644
--- a/src/mesa/drivers/dri/r200/r200_tex.c
+++ b/src/mesa/drivers/dri/r200/r200_tex.c
@@ -37,6 +37,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/context.h"
#include "main/enums.h"
#include "main/image.h"
+#include "main/mfeatures.h"
#include "main/simple_list.h"
#include "main/texstore.h"
#include "main/teximage.h"
diff --git a/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c
index 7b9c316794..e0d349b98c 100644
--- a/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c
+++ b/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c
@@ -24,6 +24,7 @@
#include <stdio.h>
+#include "radeon_compiler_util.h"
#include "radeon_dataflow.h"
#include "radeon_emulate_branches.h"
#include "radeon_emulate_loops.h"
@@ -54,6 +55,8 @@ static void rc_rewrite_depth_out(struct radeon_compiler *cc, void *user)
for (rci = c->Base.Program.Instructions.Next; rci != &c->Base.Program.Instructions; rci = rci->Next) {
struct rc_sub_instruction * inst = &rci->U.I;
+ unsigned i;
+ const struct rc_opcode_info *info = rc_get_opcode_info(inst->Opcode);
if (inst->DstReg.File != RC_FILE_OUTPUT || inst->DstReg.Index != c->OutputDepth)
continue;
@@ -65,27 +68,12 @@ static void rc_rewrite_depth_out(struct radeon_compiler *cc, void *user)
continue;
}
- switch (inst->Opcode) {
- case RC_OPCODE_FRC:
- case RC_OPCODE_MOV:
- inst->SrcReg[0] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[0]);
- break;
- case RC_OPCODE_ADD:
- case RC_OPCODE_MAX:
- case RC_OPCODE_MIN:
- case RC_OPCODE_MUL:
- inst->SrcReg[0] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[0]);
- inst->SrcReg[1] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[1]);
- break;
- case RC_OPCODE_CMP:
- case RC_OPCODE_MAD:
- inst->SrcReg[0] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[0]);
- inst->SrcReg[1] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[1]);
- inst->SrcReg[2] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[2]);
- break;
- default:
- // Scalar instructions needn't be reswizzled
- break;
+ if (!info->IsComponentwise) {
+ continue;
+ }
+
+ for (i = 0; i < info->NumSrcRegs; i++) {
+ inst->SrcReg[i] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[i]);
}
}
}
@@ -93,7 +81,6 @@ static void rc_rewrite_depth_out(struct radeon_compiler *cc, void *user)
void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c)
{
int is_r500 = c->Base.is_r500;
- int kill_consts = c->Base.remove_unused_constants;
int opt = !c->Base.disable_optimizations;
/* Lists of instruction transformations. */
@@ -133,7 +120,7 @@ void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c)
{"emulate loops", 1, !is_r500, rc_emulate_loops, NULL},
{"dataflow optimize", 1, opt, rc_optimize, NULL},
{"dataflow swizzles", 1, 1, rc_dataflow_swizzles, NULL},
- {"dead constants", 1, kill_consts, rc_remove_unused_constants, &c->code->constants_remap_table},
+ {"dead constants", 1, 1, rc_remove_unused_constants, &c->code->constants_remap_table},
/* This pass makes it easier for the scheduler to group TEX
* instructions and reduces the chances of creating too
* many texture indirections.*/
@@ -150,9 +137,10 @@ void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c)
{NULL, 0, 0, NULL, NULL}
};
+ c->Base.type = RC_FRAGMENT_PROGRAM;
c->Base.SwizzleCaps = c->Base.is_r500 ? &r500_swizzle_caps : &r300_swizzle_caps;
- rc_run_compiler(&c->Base, fs_list, "Fragment Program");
+ rc_run_compiler(&c->Base, fs_list);
rc_constants_copy(&c->code->constants, &c->Base.Program.Constants);
}
diff --git a/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c
index bf8341f017..472029f63d 100644
--- a/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c
+++ b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c
@@ -26,6 +26,7 @@
#include "../r300_reg.h"
+#include "radeon_compiler_util.h"
#include "radeon_dataflow.h"
#include "radeon_program_alu.h"
#include "radeon_swizzle.h"
@@ -790,19 +791,14 @@ static void allocate_temporary_registers(struct radeon_compiler *c, void *user)
if (!hwtemps[j])
break;
}
- if (j >= c->max_temp_regs) {
- rc_error(c, "Too many temporaries\n");
- return;
+ ta[orig].Allocated = 1;
+ if (last_inst_src_reladdr &&
+ last_inst_src_reladdr->IP > inst->IP) {
+ ta[orig].HwTemp = orig;
} else {
- ta[orig].Allocated = 1;
- if (last_inst_src_reladdr &&
- last_inst_src_reladdr->IP > inst->IP) {
- ta[orig].HwTemp = orig;
- } else {
- ta[orig].HwTemp = j;
- }
- hwtemps[ta[orig].HwTemp] = 1;
+ ta[orig].HwTemp = j;
}
+ hwtemps[ta[orig].HwTemp] = 1;
}
inst->U.I.DstReg.Index = ta[orig].HwTemp;
@@ -1018,7 +1014,6 @@ static struct rc_swizzle_caps r300_vertprog_swizzle_caps = {
void r3xx_compile_vertex_program(struct r300_vertex_program_compiler *c)
{
int is_r500 = c->Base.is_r500;
- int kill_consts = c->Base.remove_unused_constants;
int opt = !c->Base.disable_optimizations;
/* Lists of instruction transformations. */
@@ -1062,18 +1057,18 @@ void r3xx_compile_vertex_program(struct r300_vertex_program_compiler *c)
{"dataflow optimize", 1, opt, rc_optimize, NULL},
/* This pass must be done after optimizations. */
{"source conflict resolve", 1, 1, rc_local_transform, resolve_src_conflicts},
- {"dataflow swizzles", 1, 1, rc_dataflow_swizzles, NULL},
{"register allocation", 1, opt, allocate_temporary_registers, NULL},
- {"dead constants", 1, kill_consts, rc_remove_unused_constants, &c->code->constants_remap_table},
+ {"dead constants", 1, 1, rc_remove_unused_constants, &c->code->constants_remap_table},
{"final code validation", 0, 1, rc_validate_final_shader, NULL},
{"machine code generation", 0, 1, translate_vertex_program, NULL},
{"dump machine code", 0, c->Base.Debug & RC_DBG_LOG, r300_vertex_program_dump, NULL},
{NULL, 0, 0, NULL, NULL}
};
+ c->Base.type = RC_VERTEX_PROGRAM;
c->Base.SwizzleCaps = &r300_vertprog_swizzle_caps;
- rc_run_compiler(&c->Base, vs_list, "Vertex Program");
+ rc_run_compiler(&c->Base, vs_list);
c->code->InputsRead = c->Base.Program.InputsRead;
c->code->OutputsWritten = c->Base.Program.OutputsWritten;
diff --git a/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c
index 289bb87ae5..ef81be48f7 100644
--- a/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c
+++ b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c
@@ -29,6 +29,7 @@
#include <stdio.h>
+#include "radeon_compiler_util.h"
#include "../r300_reg.h"
/**
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
index 4286baed0c..65548604bc 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c
@@ -29,6 +29,7 @@
#include "radeon_dataflow.h"
#include "radeon_program.h"
#include "radeon_program_pair.h"
+#include "radeon_compiler_util.h"
void rc_init(struct radeon_compiler * c)
@@ -356,66 +357,92 @@ void rc_transform_fragment_face(struct radeon_compiler *c, unsigned face)
static void reg_count_callback(void * userdata, struct rc_instruction * inst,
rc_register_file file, unsigned int index, unsigned int mask)
{
- unsigned int * max_reg = userdata;
+ int *max_reg = userdata;
if (file == RC_FILE_TEMPORARY)
- index > *max_reg ? *max_reg = index : 0;
+ (int)index > *max_reg ? *max_reg = index : 0;
}
-static void print_stats(struct radeon_compiler * c)
+void rc_get_stats(struct radeon_compiler *c, struct rc_program_stats *s)
{
+ int max_reg = -1;
struct rc_instruction * tmp;
- unsigned max_reg, insts, fc, tex, alpha, rgb, presub;
- max_reg = insts = fc = tex = alpha = rgb = presub = 0;
+ memset(s, 0, sizeof(*s));
+
for(tmp = c->Program.Instructions.Next; tmp != &c->Program.Instructions;
tmp = tmp->Next){
const struct rc_opcode_info * info;
rc_for_all_reads_mask(tmp, reg_count_callback, &max_reg);
if (tmp->Type == RC_INSTRUCTION_NORMAL) {
if (tmp->U.I.PreSub.Opcode != RC_PRESUB_NONE)
- presub++;
+ s->num_presub_ops++;
info = rc_get_opcode_info(tmp->U.I.Opcode);
} else {
if (tmp->U.P.RGB.Src[RC_PAIR_PRESUB_SRC].Used)
- presub++;
+ s->num_presub_ops++;
if (tmp->U.P.Alpha.Src[RC_PAIR_PRESUB_SRC].Used)
- presub++;
+ s->num_presub_ops++;
/* Assuming alpha will never be a flow control or
* a tex instruction. */
if (tmp->U.P.Alpha.Opcode != RC_OPCODE_NOP)
- alpha++;
+ s->num_alpha_insts++;
if (tmp->U.P.RGB.Opcode != RC_OPCODE_NOP)
- rgb++;
+ s->num_rgb_insts++;
info = rc_get_opcode_info(tmp->U.P.RGB.Opcode);
}
if (info->IsFlowControl)
- fc++;
+ s->num_fc_insts++;
if (info->HasTexture)
- tex++;
- insts++;
+ s->num_tex_insts++;
+ s->num_insts++;
}
- if (insts < 4)
- return;
- fprintf(stderr,"~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n"
- "~%4u Instructions\n"
- "~%4u Vector Instructions (RGB)\n"
- "~%4u Scalar Instructions (Alpha)\n"
- "~%4u Flow Control Instructions\n"
- "~%4u Texture Instructions\n"
- "~%4u Presub Operations\n"
- "~%4u Temporary Registers\n"
- "~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\n",
- insts, rgb, alpha, fc, tex, presub, max_reg + 1);
+ s->num_temp_regs = max_reg + 1;
}
-/* Executes a list of compiler passes given in the parameter 'list'. */
-void rc_run_compiler(struct radeon_compiler *c, struct radeon_compiler_pass *list,
- const char *shader_name)
+static void print_stats(struct radeon_compiler * c)
{
- if (c->Debug & RC_DBG_LOG) {
- fprintf(stderr, "%s: before compilation\n", shader_name);
- rc_print_program(&c->Program);
+ struct rc_program_stats s;
+
+ rc_get_stats(c, &s);
+
+ if (s.num_insts < 4)
+ return;
+
+ switch (c->type) {
+ case RC_VERTEX_PROGRAM:
+ fprintf(stderr,"~~~~~~~~~ VERTEX PROGRAM ~~~~~~~~\n"
+ "~%4u Instructions\n"
+ "~%4u Flow Control Instructions\n"
+ "~%4u Temporary Registers\n"
+ "~~~~~~~~~~~~~~ END ~~~~~~~~~~~~~~\n",
+ s.num_insts, s.num_fc_insts, s.num_temp_regs);
+ break;
+
+ case RC_FRAGMENT_PROGRAM:
+ fprintf(stderr,"~~~~~~~~ FRAGMENT PROGRAM ~~~~~~~\n"
+ "~%4u Instructions\n"
+ "~%4u Vector Instructions (RGB)\n"
+ "~%4u Scalar Instructions (Alpha)\n"
+ "~%4u Flow Control Instructions\n"
+ "~%4u Texture Instructions\n"
+ "~%4u Presub Operations\n"
+ "~%4u Temporary Registers\n"
+ "~~~~~~~~~~~~~~ END ~~~~~~~~~~~~~~\n",
+ s.num_insts, s.num_rgb_insts, s.num_alpha_insts,
+ s.num_fc_insts, s.num_tex_insts, s.num_presub_ops,
+ s.num_temp_regs);
+ break;
+ default:
+ assert(0);
}
+}
+static const char *shader_name[RC_NUM_PROGRAM_TYPES] = {
+ "Vertex Program",
+ "Fragment Program"
+};
+
+void rc_run_compiler_passes(struct radeon_compiler *c, struct radeon_compiler_pass *list)
+{
for (unsigned i = 0; list[i].name; i++) {
if (list[i].predicate) {
list[i].run(c, list[i].user);
@@ -424,11 +451,23 @@ void rc_run_compiler(struct radeon_compiler *c, struct radeon_compiler_pass *lis
return;
if ((c->Debug & RC_DBG_LOG) && list[i].dump) {
- fprintf(stderr, "%s: after '%s'\n", shader_name, list[i].name);
+ fprintf(stderr, "%s: after '%s'\n", shader_name[c->type], list[i].name);
rc_print_program(&c->Program);
}
}
}
+}
+
+/* Executes a list of compiler passes given in the parameter 'list'. */
+void rc_run_compiler(struct radeon_compiler *c, struct radeon_compiler_pass *list)
+{
+ if (c->Debug & RC_DBG_LOG) {
+ fprintf(stderr, "%s: before compilation\n", shader_name[c->type]);
+ rc_print_program(&c->Program);
+ }
+
+ rc_run_compiler_passes(c, list);
+
if (c->Debug & RC_DBG_STATS)
print_stats(c);
}
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
index 31fd469a04..e663339589 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h
@@ -35,9 +35,16 @@
struct rc_swizzle_caps;
+enum rc_program_type {
+ RC_VERTEX_PROGRAM,
+ RC_FRAGMENT_PROGRAM,
+ RC_NUM_PROGRAM_TYPES
+};
+
struct radeon_compiler {
struct memory_pool Pool;
struct rc_program Program;
+ enum rc_program_type type;
unsigned Debug:2;
unsigned Error:1;
char * ErrorMsg;
@@ -140,9 +147,21 @@ struct radeon_compiler_pass {
void *user; /* Optional parameter which is passed to the run function. */
};
+struct rc_program_stats {
+ unsigned num_insts;
+ unsigned num_fc_insts;
+ unsigned num_tex_insts;
+ unsigned num_rgb_insts;
+ unsigned num_alpha_insts;
+ unsigned num_presub_ops;
+ unsigned num_temp_regs;
+};
+
+void rc_get_stats(struct radeon_compiler *c, struct rc_program_stats *s);
+
/* Executes a list of compiler passes given in the parameter 'list'. */
-void rc_run_compiler(struct radeon_compiler *c, struct radeon_compiler_pass *list,
- const char *shader_name);
+void rc_run_compiler_passes(struct radeon_compiler *c, struct radeon_compiler_pass *list);
+void rc_run_compiler(struct radeon_compiler *c, struct radeon_compiler_pass *list);
void rc_validate_final_shader(struct radeon_compiler *c, void *user);
#endif /* RADEON_COMPILER_H */
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.c b/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.c
index 2b8d284ce9..2482fc68be 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.c
@@ -48,6 +48,91 @@ unsigned int rc_swizzle_to_writemask(unsigned int swz)
return mask;
}
+rc_swizzle get_swz(unsigned int swz, rc_swizzle idx)
+{
+ if (idx & 0x4)
+ return idx;
+ return GET_SWZ(swz, idx);
+}
+
+unsigned int combine_swizzles4(unsigned int src,
+ rc_swizzle swz_x, rc_swizzle swz_y, rc_swizzle swz_z, rc_swizzle swz_w)
+{
+ unsigned int ret = 0;
+
+ ret |= get_swz(src, swz_x);
+ ret |= get_swz(src, swz_y) << 3;
+ ret |= get_swz(src, swz_z) << 6;
+ ret |= get_swz(src, swz_w) << 9;
+
+ return ret;
+}
+
+unsigned int combine_swizzles(unsigned int src, unsigned int swz)
+{
+ unsigned int ret = 0;
+
+ ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_X));
+ ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_Y)) << 3;
+ ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_Z)) << 6;
+ ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_W)) << 9;
+
+ return ret;
+}
+
+/**
+ * @param mask Must be either RC_MASK_X, RC_MASK_Y, RC_MASK_Z, or RC_MASK_W
+ */
+rc_swizzle rc_mask_to_swizzle(unsigned int mask)
+{
+ switch (mask) {
+ case RC_MASK_X: return RC_SWIZZLE_X;
+ case RC_MASK_Y: return RC_SWIZZLE_Y;
+ case RC_MASK_Z: return RC_SWIZZLE_Z;
+ case RC_MASK_W: return RC_SWIZZLE_W;
+ }
+ return RC_SWIZZLE_UNUSED;
+}
+
+/* Reorder mask bits according to swizzle. */
+unsigned swizzle_mask(unsigned swizzle, unsigned mask)
+{
+ unsigned ret = 0;
+ for (unsigned chan = 0; chan < 4; ++chan) {
+ unsigned swz = GET_SWZ(swizzle, chan);
+ if (swz < 4)
+ ret |= GET_BIT(mask, swz) << chan;
+ }
+ return ret;
+}
+
+/**
+ * Left multiplication of a register with a swizzle
+ */
+struct rc_src_register lmul_swizzle(unsigned int swizzle, struct rc_src_register srcreg)
+{
+ struct rc_src_register tmp = srcreg;
+ int i;
+ tmp.Swizzle = 0;
+ tmp.Negate = 0;
+ for(i = 0; i < 4; ++i) {
+ rc_swizzle swz = GET_SWZ(swizzle, i);
+ if (swz < 4) {
+ tmp.Swizzle |= GET_SWZ(srcreg.Swizzle, swz) << (i*3);
+ tmp.Negate |= GET_BIT(srcreg.Negate, swz) << i;
+ } else {
+ tmp.Swizzle |= swz << (i*3);
+ }
+ }
+ return tmp;
+}
+
+void reset_srcreg(struct rc_src_register* reg)
+{
+ memset(reg, 0, sizeof(struct rc_src_register));
+ reg->Swizzle = RC_SWIZZLE_XYZW;
+}
+
unsigned int rc_src_reads_dst_mask(
rc_register_file src_file,
unsigned int src_idx,
@@ -138,7 +223,6 @@ unsigned int rc_inst_can_use_presub(
{
struct can_use_presub_data d;
unsigned int num_presub_srcs;
- unsigned int presub_src_type = rc_source_type_mask(presub_writemask);
const struct rc_opcode_info * info =
rc_get_opcode_info(inst->U.I.Opcode);
@@ -168,13 +252,7 @@ unsigned int rc_inst_can_use_presub(
num_presub_srcs = rc_presubtract_src_reg_count(presub_op);
- if ((presub_src_type & RC_SOURCE_RGB)
- && d.RGBCount + num_presub_srcs > 3) {
- return 0;
- }
-
- if ((presub_src_type & RC_SOURCE_ALPHA)
- && d.AlphaCount + num_presub_srcs > 3) {
+ if (d.RGBCount + num_presub_srcs > 3 || d.AlphaCount + num_presub_srcs > 3) {
return 0;
}
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.h b/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.h
index e50dfbd4fb..461ab9ffb1 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler_util.h
@@ -8,6 +8,22 @@ struct rc_src_register;
unsigned int rc_swizzle_to_writemask(unsigned int swz);
+rc_swizzle get_swz(unsigned int swz, rc_swizzle idx);
+
+unsigned int combine_swizzles4(unsigned int src,
+ rc_swizzle swz_x, rc_swizzle swz_y,
+ rc_swizzle swz_z, rc_swizzle swz_w);
+
+unsigned int combine_swizzles(unsigned int src, unsigned int swz);
+
+rc_swizzle rc_mask_to_swizzle(unsigned int mask);
+
+unsigned swizzle_mask(unsigned swizzle, unsigned mask);
+
+struct rc_src_register lmul_swizzle(unsigned int swizzle, struct rc_src_register srcreg);
+
+void reset_srcreg(struct rc_src_register* reg);
+
unsigned int rc_src_reads_dst_mask(
rc_register_file src_file,
unsigned int src_idx,
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_swizzles.c b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_swizzles.c
index a0f7bd8174..133a9f72ec 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_swizzles.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_swizzles.c
@@ -56,6 +56,7 @@ static void rewrite_source(struct radeon_compiler * c,
mov->U.I.DstReg.Index = tempreg;
mov->U.I.DstReg.WriteMask = split.Phase[phase];
mov->U.I.SrcReg[0] = inst->U.I.SrcReg[src];
+ mov->U.I.PreSub = inst->U.I.PreSub;
phase_refmask = 0;
for(unsigned int chan = 0; chan < 4; ++chan) {
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.c b/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.c
index da495a3afa..25afd272be 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.c
@@ -67,6 +67,13 @@ struct rc_opcode_info rc_opcodes[MAX_RC_OPCODE] = {
.IsComponentwise = 1
},
{
+ .Opcode = RC_OPCODE_CLAMP,
+ .Name = "CLAMP",
+ .NumSrcRegs = 3,
+ .HasDstReg = 1,
+ .IsComponentwise = 1
+ },
+ {
.Opcode = RC_OPCODE_CMP,
.Name = "CMP",
.NumSrcRegs = 3,
@@ -453,6 +460,7 @@ void rc_compute_sources_for_writemask(
srcmasks[1] |= RC_MASK_XY;
break;
case RC_OPCODE_DP3:
+ case RC_OPCODE_XPD:
srcmasks[0] |= RC_MASK_XYZ;
srcmasks[1] |= RC_MASK_XYZ;
break;
@@ -460,6 +468,10 @@ void rc_compute_sources_for_writemask(
srcmasks[0] |= RC_MASK_XYZW;
srcmasks[1] |= RC_MASK_XYZW;
break;
+ case RC_OPCODE_DPH:
+ srcmasks[0] |= RC_MASK_XYZ;
+ srcmasks[1] |= RC_MASK_XYZW;
+ break;
case RC_OPCODE_TXB:
case RC_OPCODE_TXP:
srcmasks[0] |= RC_MASK_W;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.h b/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.h
index d3f639c870..7e66610127 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.h
@@ -50,6 +50,9 @@ typedef enum {
/** vec4 instruction: dst.c = ceil(src0.c) */
RC_OPCODE_CEIL,
+ /** vec4 instruction: dst.c = clamp(src0.c, src1.c, src2.c) */
+ RC_OPCODE_CLAMP,
+
/** vec4 instruction: dst.c = src0.c < 0.0 ? src1.c : src2.c */
RC_OPCODE_CMP,
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c b/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c
index 27b10ffbd6..44f4c0fbdc 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c
@@ -54,12 +54,7 @@ static struct rc_src_register chain_srcregs(struct rc_src_register outer, struct
combine.Negate = outer.Negate;
} else {
combine.Abs = inner.Abs;
- combine.Negate = 0;
- for(unsigned int chan = 0; chan < 4; ++chan) {
- unsigned int swz = GET_SWZ(outer.Swizzle, chan);
- if (swz < 4)
- combine.Negate |= GET_BIT(inner.Negate, swz) << chan;
- }
+ combine.Negate = swizzle_mask(outer.Swizzle, inner.Negate);
combine.Negate ^= outer.Negate;
}
combine.Swizzle = combine_swizzles(inner.Swizzle, outer.Swizzle);
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c b/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c
index 3f880c88fa..d53181e1f7 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c
@@ -217,9 +217,9 @@ static void compute_live_intervals(struct radeon_compiler *c,
* instruction is used as the end of the live interval and
* the BGNLOOP instruction is used as the beginning. */
if (inst->U.I.Opcode == RC_OPCODE_BGNLOOP && s->EndLoop < 0) {
- s->BeginLoop = inst->IP;
int loops = 1;
struct rc_instruction * tmp;
+ s->BeginLoop = inst->IP;
for(tmp = inst->Next;
tmp != &s->C->Program.Instructions;
tmp = tmp->Next) {
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c b/src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c
index cbb5ef6237..9beb5d6357 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c
@@ -701,7 +701,7 @@ static int convert_rgb_to_alpha(
get_reg_valuep(s,
RC_FILE_TEMPORARY,
pair_inst->RGB.DestIndex,
- rc_mask_to_swz(old_mask));
+ rc_mask_to_swizzle(old_mask));
new_index = i;
*new_regvalp = *old_regvalp;
*old_regvalp = NULL;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program.c b/src/mesa/drivers/dri/r300/compiler/radeon_program.c
index d7bedc5729..fe5756ebc4 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.c
@@ -71,27 +71,6 @@ void rc_local_transform(
}
}
-/**
- * Left multiplication of a register with a swizzle
- */
-struct rc_src_register lmul_swizzle(unsigned int swizzle, struct rc_src_register srcreg)
-{
- struct rc_src_register tmp = srcreg;
- int i;
- tmp.Swizzle = 0;
- tmp.Negate = 0;
- for(i = 0; i < 4; ++i) {
- rc_swizzle swz = GET_SWZ(swizzle, i);
- if (swz < 4) {
- tmp.Swizzle |= GET_SWZ(srcreg.Swizzle, swz) << (i*3);
- tmp.Negate |= GET_BIT(srcreg.Negate, swz) << i;
- } else {
- tmp.Swizzle |= swz << (i*3);
- }
- }
- return tmp;
-}
-
struct get_used_temporaries_data {
unsigned char * Used;
unsigned int UsedLength;
@@ -244,14 +223,3 @@ unsigned int rc_recompute_ips(struct radeon_compiler * c)
return ip;
}
-
-rc_swizzle rc_mask_to_swizzle(unsigned int mask)
-{
- switch(mask) {
- case RC_MASK_X: return RC_SWIZZLE_X;
- case RC_MASK_Y: return RC_SWIZZLE_Y;
- case RC_MASK_Z: return RC_SWIZZLE_Z;
- case RC_MASK_W: return RC_SWIZZLE_W;
- default: return RC_SWIZZLE_UNUSED;
- }
-}
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program.h b/src/mesa/drivers/dri/r300/compiler/radeon_program.h
index be078b4f4f..df6c94b35f 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program.h
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.h
@@ -159,61 +159,6 @@ struct rc_program {
struct rc_constant_list Constants;
};
-static inline rc_swizzle get_swz(unsigned int swz, rc_swizzle idx)
-{
- if (idx & 0x4)
- return idx;
- return GET_SWZ(swz, idx);
-}
-
-static inline unsigned int combine_swizzles4(unsigned int src,
- rc_swizzle swz_x, rc_swizzle swz_y, rc_swizzle swz_z, rc_swizzle swz_w)
-{
- unsigned int ret = 0;
-
- ret |= get_swz(src, swz_x);
- ret |= get_swz(src, swz_y) << 3;
- ret |= get_swz(src, swz_z) << 6;
- ret |= get_swz(src, swz_w) << 9;
-
- return ret;
-}
-
-static inline unsigned int combine_swizzles(unsigned int src, unsigned int swz)
-{
- unsigned int ret = 0;
-
- ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_X));
- ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_Y)) << 3;
- ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_Z)) << 6;
- ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_W)) << 9;
-
- return ret;
-}
-
-/**
- * @param mask Must be either RC_MASK_X, RC_MASK_Y, RC_MASK_Z, or RC_MASK_W
- */
-static inline rc_swizzle rc_mask_to_swz(unsigned int mask)
-{
- switch (mask) {
- case RC_MASK_X: return RC_SWIZZLE_X;
- case RC_MASK_Y: return RC_SWIZZLE_Y;
- case RC_MASK_Z: return RC_SWIZZLE_Z;
- case RC_MASK_W: return RC_SWIZZLE_W;
- default: assert(0);
- }
- return RC_SWIZZLE_UNUSED;
-}
-struct rc_src_register lmul_swizzle(unsigned int swizzle, struct rc_src_register srcreg);
-
-static inline void reset_srcreg(struct rc_src_register* reg)
-{
- memset(reg, 0, sizeof(struct rc_src_register));
- reg->Swizzle = RC_SWIZZLE_XYZW;
-}
-
-
/**
* A transformation that can be passed to \ref rc_local_transform.
*
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
index 39408845d5..c8063171b8 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c
@@ -36,6 +36,7 @@
#include "radeon_program_alu.h"
#include "radeon_compiler.h"
+#include "radeon_compiler_util.h"
static struct rc_instruction *emit1(
@@ -84,16 +85,6 @@ static struct rc_instruction *emit3(
return fpi;
}
-static struct rc_dst_register dstreg(int file, int index)
-{
- struct rc_dst_register dst;
- dst.File = file;
- dst.Index = index;
- dst.WriteMask = RC_MASK_XYZW;
- dst.RelAddr = 0;
- return dst;
-}
-
static struct rc_dst_register dstregtmpmask(int index, int mask)
{
struct rc_dst_register dst = {0};
@@ -186,6 +177,38 @@ static struct rc_src_register swizzle_wwww(struct rc_src_register reg)
return swizzle_smear(reg, RC_SWIZZLE_W);
}
+static int is_dst_safe_to_reuse(struct rc_instruction *inst)
+{
+ const struct rc_opcode_info *info = rc_get_opcode_info(inst->U.I.Opcode);
+ unsigned i;
+
+ assert(info->HasDstReg);
+
+ if (inst->U.I.DstReg.File != RC_FILE_TEMPORARY)
+ return 0;
+
+ for (i = 0; i < info->NumSrcRegs; i++) {
+ if (inst->U.I.SrcReg[i].File == RC_FILE_TEMPORARY &&
+ inst->U.I.SrcReg[i].Index == inst->U.I.DstReg.Index)
+ return 0;
+ }
+
+ return 1;
+}
+
+static struct rc_dst_register try_to_reuse_dst(struct radeon_compiler *c,
+ struct rc_instruction *inst)
+{
+ unsigned tmp;
+
+ if (is_dst_safe_to_reuse(inst))
+ tmp = inst->U.I.DstReg.Index;
+ else
+ tmp = rc_find_free_temporary(c);
+
+ return dstregtmpmask(tmp, inst->U.I.DstReg.WriteMask);
+}
+
static void transform_ABS(struct radeon_compiler* c,
struct rc_instruction* inst)
{
@@ -209,10 +232,26 @@ static void transform_CEIL(struct radeon_compiler* c,
* ceil(x) = x+frac(-x)
*/
- int tempreg = rc_find_free_temporary(c);
- emit1(c, inst->Prev, RC_OPCODE_FRC, 0, dstreg(RC_FILE_TEMPORARY, tempreg), negate(inst->U.I.SrcReg[0]));
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
+ emit1(c, inst->Prev, RC_OPCODE_FRC, 0, dst, negate(inst->U.I.SrcReg[0]));
emit2(c, inst->Prev, RC_OPCODE_ADD, inst->U.I.SaturateMode, inst->U.I.DstReg,
- inst->U.I.SrcReg[0], srcreg(RC_FILE_TEMPORARY, tempreg));
+ inst->U.I.SrcReg[0], srcreg(RC_FILE_TEMPORARY, dst.Index));
+ rc_remove_instruction(inst);
+}
+
+static void transform_CLAMP(struct radeon_compiler *c,
+ struct rc_instruction *inst)
+{
+ /* CLAMP dst, src, min, max
+ * into:
+ * MIN tmp, src, max
+ * MAX dst, tmp, min
+ */
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
+ emit2(c, inst->Prev, RC_OPCODE_MIN, 0, dst,
+ inst->U.I.SrcReg[0], inst->U.I.SrcReg[2]);
+ emit2(c, inst->Prev, RC_OPCODE_MAX, inst->U.I.SaturateMode, inst->U.I.DstReg,
+ srcreg(RC_FILE_TEMPORARY, dst.Index), inst->U.I.SrcReg[1]);
rc_remove_instruction(inst);
}
@@ -258,10 +297,10 @@ static void transform_DST(struct radeon_compiler* c,
static void transform_FLR(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
- emit1(c, inst->Prev, RC_OPCODE_FRC, 0, dstreg(RC_FILE_TEMPORARY, tempreg), inst->U.I.SrcReg[0]);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
+ emit1(c, inst->Prev, RC_OPCODE_FRC, 0, dst, inst->U.I.SrcReg[0]);
emit2(c, inst->Prev, RC_OPCODE_ADD, inst->U.I.SaturateMode, inst->U.I.DstReg,
- inst->U.I.SrcReg[0], negate(srcreg(RC_FILE_TEMPORARY, tempreg)));
+ inst->U.I.SrcReg[0], negate(srcreg(RC_FILE_TEMPORARY, dst.Index)));
rc_remove_instruction(inst);
}
@@ -351,14 +390,14 @@ static void transform_LIT(struct radeon_compiler* c,
static void transform_LRP(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
emit2(c, inst->Prev, RC_OPCODE_ADD, 0,
- dstreg(RC_FILE_TEMPORARY, tempreg),
+ dst,
inst->U.I.SrcReg[1], negate(inst->U.I.SrcReg[2]));
emit3(c, inst->Prev, RC_OPCODE_MAD, inst->U.I.SaturateMode,
inst->U.I.DstReg,
- inst->U.I.SrcReg[0], srcreg(RC_FILE_TEMPORARY, tempreg), inst->U.I.SrcReg[2]);
+ inst->U.I.SrcReg[0], srcreg(RC_FILE_TEMPORARY, dst.Index), inst->U.I.SrcReg[2]);
rc_remove_instruction(inst);
}
@@ -366,9 +405,8 @@ static void transform_LRP(struct radeon_compiler* c,
static void transform_POW(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
- struct rc_dst_register tempdst = dstreg(RC_FILE_TEMPORARY, tempreg);
- struct rc_src_register tempsrc = srcreg(RC_FILE_TEMPORARY, tempreg);
+ struct rc_dst_register tempdst = try_to_reuse_dst(c, inst);
+ struct rc_src_register tempsrc = srcreg(RC_FILE_TEMPORARY, tempdst.Index);
tempdst.WriteMask = RC_MASK_W;
tempsrc.Swizzle = RC_SWIZZLE_WWWW;
@@ -388,11 +426,11 @@ static void transform_RSQ(struct radeon_compiler* c,
static void transform_SEQ(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
- emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dstreg(RC_FILE_TEMPORARY, tempreg), inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1]));
+ emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dst, inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1]));
emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, inst->U.I.DstReg,
- negate(absolute(srcreg(RC_FILE_TEMPORARY, tempreg))), builtin_zero, builtin_one);
+ negate(absolute(srcreg(RC_FILE_TEMPORARY, dst.Index))), builtin_zero, builtin_one);
rc_remove_instruction(inst);
}
@@ -407,11 +445,11 @@ static void transform_SFL(struct radeon_compiler* c,
static void transform_SGE(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
- emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dstreg(RC_FILE_TEMPORARY, tempreg), inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1]));
+ emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dst, inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1]));
emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, inst->U.I.DstReg,
- srcreg(RC_FILE_TEMPORARY, tempreg), builtin_zero, builtin_one);
+ srcreg(RC_FILE_TEMPORARY, dst.Index), builtin_zero, builtin_one);
rc_remove_instruction(inst);
}
@@ -419,11 +457,11 @@ static void transform_SGE(struct radeon_compiler* c,
static void transform_SGT(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
- emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dstreg(RC_FILE_TEMPORARY, tempreg), negate(inst->U.I.SrcReg[0]), inst->U.I.SrcReg[1]);
+ emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dst, negate(inst->U.I.SrcReg[0]), inst->U.I.SrcReg[1]);
emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, inst->U.I.DstReg,
- srcreg(RC_FILE_TEMPORARY, tempreg), builtin_one, builtin_zero);
+ srcreg(RC_FILE_TEMPORARY, dst.Index), builtin_one, builtin_zero);
rc_remove_instruction(inst);
}
@@ -431,11 +469,11 @@ static void transform_SGT(struct radeon_compiler* c,
static void transform_SLE(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
- emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dstreg(RC_FILE_TEMPORARY, tempreg), negate(inst->U.I.SrcReg[0]), inst->U.I.SrcReg[1]);
+ emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dst, negate(inst->U.I.SrcReg[0]), inst->U.I.SrcReg[1]);
emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, inst->U.I.DstReg,
- srcreg(RC_FILE_TEMPORARY, tempreg), builtin_zero, builtin_one);
+ srcreg(RC_FILE_TEMPORARY, dst.Index), builtin_zero, builtin_one);
rc_remove_instruction(inst);
}
@@ -443,11 +481,11 @@ static void transform_SLE(struct radeon_compiler* c,
static void transform_SLT(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
- emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dstreg(RC_FILE_TEMPORARY, tempreg), inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1]));
+ emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dst, inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1]));
emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, inst->U.I.DstReg,
- srcreg(RC_FILE_TEMPORARY, tempreg), builtin_one, builtin_zero);
+ srcreg(RC_FILE_TEMPORARY, dst.Index), builtin_one, builtin_zero);
rc_remove_instruction(inst);
}
@@ -455,11 +493,11 @@ static void transform_SLT(struct radeon_compiler* c,
static void transform_SNE(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
- emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dstreg(RC_FILE_TEMPORARY, tempreg), inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1]));
+ emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dst, inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1]));
emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, inst->U.I.DstReg,
- negate(absolute(srcreg(RC_FILE_TEMPORARY, tempreg))), builtin_one, builtin_zero);
+ negate(absolute(srcreg(RC_FILE_TEMPORARY, dst.Index))), builtin_one, builtin_zero);
rc_remove_instruction(inst);
}
@@ -473,12 +511,13 @@ static void transform_SSG(struct radeon_compiler* c,
* CMP tmp1, x, 1, 0
* ADD result, tmp0, -tmp1;
*/
- unsigned tmp0, tmp1;
+ struct rc_dst_register dst0;
+ unsigned tmp1;
/* 0 < x */
- tmp0 = rc_find_free_temporary(c);
+ dst0 = try_to_reuse_dst(c, inst);
emit3(c, inst->Prev, RC_OPCODE_CMP, 0,
- dstregtmpmask(tmp0, inst->U.I.DstReg.WriteMask),
+ dst0,
negate(inst->U.I.SrcReg[0]),
builtin_one,
builtin_zero);
@@ -495,7 +534,7 @@ static void transform_SSG(struct radeon_compiler* c,
/* result = tmp0 - tmp1 */
emit2(c, inst->Prev, RC_OPCODE_ADD, 0,
inst->U.I.DstReg,
- srcreg(RC_FILE_TEMPORARY, tmp0),
+ srcreg(RC_FILE_TEMPORARY, dst0.Index),
negate(srcreg(RC_FILE_TEMPORARY, tmp1)));
rc_remove_instruction(inst);
@@ -517,15 +556,15 @@ static void transform_SWZ(struct radeon_compiler* c,
static void transform_XPD(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
- emit2(c, inst->Prev, RC_OPCODE_MUL, 0, dstreg(RC_FILE_TEMPORARY, tempreg),
+ emit2(c, inst->Prev, RC_OPCODE_MUL, 0, dst,
swizzle(inst->U.I.SrcReg[0], RC_SWIZZLE_Z, RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_W),
swizzle(inst->U.I.SrcReg[1], RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_X, RC_SWIZZLE_W));
emit3(c, inst->Prev, RC_OPCODE_MAD, inst->U.I.SaturateMode, inst->U.I.DstReg,
swizzle(inst->U.I.SrcReg[0], RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_X, RC_SWIZZLE_W),
swizzle(inst->U.I.SrcReg[1], RC_SWIZZLE_Z, RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_W),
- negate(srcreg(RC_FILE_TEMPORARY, tempreg)));
+ negate(srcreg(RC_FILE_TEMPORARY, dst.Index)));
rc_remove_instruction(inst);
}
@@ -553,6 +592,7 @@ int radeonTransformALU(
switch(inst->U.I.Opcode) {
case RC_OPCODE_ABS: transform_ABS(c, inst); return 1;
case RC_OPCODE_CEIL: transform_CEIL(c, inst); return 1;
+ case RC_OPCODE_CLAMP: transform_CLAMP(c, inst); return 1;
case RC_OPCODE_DP2: transform_DP2(c, inst); return 1;
case RC_OPCODE_DPH: transform_DPH(c, inst); return 1;
case RC_OPCODE_DST: transform_DST(c, inst); return 1;
@@ -592,7 +632,7 @@ static void transform_r300_vertex_CMP(struct radeon_compiler* c,
{
/* There is no decent CMP available, so let's rig one up.
* CMP is defined as dst = src0 < 0.0 ? src1 : src2
- * The following sequence consumes two temps and two extra slots
+ * The following sequence consumes zero to two temps and two extra slots
* (the second temp and the second slot is consumed by transform_LRP),
* but should be equivalent:
*
@@ -600,18 +640,18 @@ static void transform_r300_vertex_CMP(struct radeon_compiler* c,
* LRP dst, tmp0, src1, src2
*
* Yes, I know, I'm a mad scientist. ~ C. & M. */
- int tempreg0 = rc_find_free_temporary(c);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
/* SLT tmp0, src0, 0.0 */
emit2(c, inst->Prev, RC_OPCODE_SLT, 0,
- dstreg(RC_FILE_TEMPORARY, tempreg0),
+ dst,
inst->U.I.SrcReg[0], builtin_zero);
/* LRP dst, tmp0, src1, src2 */
transform_LRP(c,
emit3(c, inst->Prev, RC_OPCODE_LRP, 0,
inst->U.I.DstReg,
- srcreg(RC_FILE_TEMPORARY, tempreg0), inst->U.I.SrcReg[1], inst->U.I.SrcReg[2]));
+ srcreg(RC_FILE_TEMPORARY, dst.Index), inst->U.I.SrcReg[1], inst->U.I.SrcReg[2]));
rc_remove_instruction(inst);
}
@@ -642,24 +682,25 @@ static void transform_r300_vertex_DP3(struct radeon_compiler* c,
static void transform_r300_vertex_fix_LIT(struct radeon_compiler* c,
struct rc_instruction* inst)
{
- int tempreg = rc_find_free_temporary(c);
+ struct rc_dst_register dst = try_to_reuse_dst(c, inst);
unsigned constant_swizzle;
int constant = rc_constants_add_immediate_scalar(&c->Program.Constants,
0.0000000000000000001,
&constant_swizzle);
/* MOV dst, src */
+ dst.WriteMask = RC_MASK_XYZW;
emit1(c, inst->Prev, RC_OPCODE_MOV, 0,
- dstreg(RC_FILE_TEMPORARY, tempreg),
+ dst,
inst->U.I.SrcReg[0]);
- /* MAX dst.z, src, 0.00...001 */
+ /* MAX dst.y, src, 0.00...001 */
emit2(c, inst->Prev, RC_OPCODE_MAX, 0,
- dstregtmpmask(tempreg, RC_MASK_Y),
- srcreg(RC_FILE_TEMPORARY, tempreg),
+ dstregtmpmask(dst.Index, RC_MASK_Y),
+ srcreg(RC_FILE_TEMPORARY, dst.Index),
srcregswz(RC_FILE_CONSTANT, constant, constant_swizzle));
- inst->U.I.SrcReg[0] = srcreg(RC_FILE_TEMPORARY, tempreg);
+ inst->U.I.SrcReg[0] = srcreg(RC_FILE_TEMPORARY, dst.Index);
}
static void transform_r300_vertex_SEQ(struct radeon_compiler *c,
@@ -743,12 +784,13 @@ static void transform_r300_vertex_SSG(struct radeon_compiler* c,
* SLT tmp1, x, 0;
* ADD result, tmp0, -tmp1;
*/
- unsigned tmp0, tmp1;
+ struct rc_dst_register dst0 = try_to_reuse_dst(c, inst);
+ unsigned tmp1;
/* 0 < x */
- tmp0 = rc_find_free_temporary(c);
+ dst0 = try_to_reuse_dst(c, inst);
emit2(c, inst->Prev, RC_OPCODE_SLT, 0,
- dstregtmpmask(tmp0, inst->U.I.DstReg.WriteMask),
+ dst0,
builtin_zero,
inst->U.I.SrcReg[0]);
@@ -763,7 +805,7 @@ static void transform_r300_vertex_SSG(struct radeon_compiler* c,
/* result = tmp0 - tmp1 */
emit2(c, inst->Prev, RC_OPCODE_ADD, 0,
inst->U.I.DstReg,
- srcreg(RC_FILE_TEMPORARY, tmp0),
+ srcreg(RC_FILE_TEMPORARY, dst0.Index),
negate(srcreg(RC_FILE_TEMPORARY, tmp1)));
rc_remove_instruction(inst);
@@ -781,6 +823,7 @@ int r300_transform_vertex_alu(
switch(inst->U.I.Opcode) {
case RC_OPCODE_ABS: transform_r300_vertex_ABS(c, inst); return 1;
case RC_OPCODE_CEIL: transform_CEIL(c, inst); return 1;
+ case RC_OPCODE_CLAMP: transform_CLAMP(c, inst); return 1;
case RC_OPCODE_CMP: transform_r300_vertex_CMP(c, inst); return 1;
case RC_OPCODE_DP2: transform_r300_vertex_DP2(c, inst); return 1;
case RC_OPCODE_DP3: transform_r300_vertex_DP3(c, inst); return 1;
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c
index 530afa5e08..f9d9f34b6a 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_tex.c
@@ -28,6 +28,8 @@
#include "radeon_program_tex.h"
+#include "radeon_compiler_util.h"
+
/* Series of transformations to be done on textures. */
static struct rc_src_register shadow_ambient(struct r300_fragment_program_compiler *compiler,
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_remove_constants.c b/src/mesa/drivers/dri/r300/compiler/radeon_remove_constants.c
index 5f67f536f6..7d76585a59 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_remove_constants.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_remove_constants.c
@@ -87,8 +87,9 @@ void rc_remove_unused_constants(struct radeon_compiler *c, void *user)
rc_for_all_reads_src(inst, mark_used, &d);
}
- /* Pass 2: If there is relative addressing, mark all externals as used. */
- if (has_rel_addr) {
+ /* Pass 2: If there is relative addressing or dead constant elimination
+ * is disabled, mark all externals as used. */
+ if (has_rel_addr || !c->remove_unused_constants) {
for (unsigned i = 0; i < c->Program.Constants.Count; i++)
if (constants[i].Type == RC_CONSTANT_EXTERNAL)
const_used[i] = 1;
@@ -119,7 +120,7 @@ void rc_remove_unused_constants(struct radeon_compiler *c, void *user)
/* is_identity ==> new_count == old_count
* !is_identity ==> new_count < old_count */
assert( is_identity || new_count < c->Program.Constants.Count);
- assert(!(has_rel_addr && are_externals_remapped));
+ assert(!((has_rel_addr || !c->remove_unused_constants) && are_externals_remapped));
/* Pass 4: Redirect reads of all constants to their new locations. */
if (!is_identity) {
@@ -127,7 +128,6 @@ void rc_remove_unused_constants(struct radeon_compiler *c, void *user)
inst != &c->Program.Instructions; inst = inst->Next) {
rc_remap_registers(inst, remap_regs, inv_remap_table);
}
-
}
/* Set the new constant count. Note that new_count may be less than
diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_rename_regs.c b/src/mesa/drivers/dri/r300/compiler/radeon_rename_regs.c
index 88165f7895..5bd19c0b9c 100644
--- a/src/mesa/drivers/dri/r300/compiler/radeon_rename_regs.c
+++ b/src/mesa/drivers/dri/r300/compiler/radeon_rename_regs.c
@@ -51,6 +51,14 @@ void rc_rename_regs(struct radeon_compiler *c, void *user)
struct rc_reader_data reader_data;
unsigned char * used;
+ /* XXX Remove this once the register allocation works with flow control. */
+ for(inst = c->Program.Instructions.Next;
+ inst != &c->Program.Instructions;
+ inst = inst->Next) {
+ if (inst->U.I.Opcode == RC_OPCODE_BGNLOOP)
+ return;
+ }
+
used_length = 2 * rc_recompute_ips(c);
used = memory_pool_malloc(&c->Pool, sizeof(unsigned char) * used_length);
memset(used, 0, sizeof(unsigned char) * used_length);
diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c
index c288834d24..0d8bd4fc70 100644
--- a/src/mesa/drivers/dri/r300/r300_context.c
+++ b/src/mesa/drivers/dri/r300/r300_context.c
@@ -43,6 +43,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/extensions.h"
#include "main/bufferobj.h"
#include "main/texobj.h"
+#include "main/mfeatures.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c
index de66293999..f930b4d06b 100644
--- a/src/mesa/drivers/dri/r300/r300_tex.c
+++ b/src/mesa/drivers/dri/r300/r300_tex.c
@@ -38,6 +38,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/context.h"
#include "main/enums.h"
#include "main/image.h"
+#include "main/mfeatures.h"
#include "main/mipmap.h"
#include "main/simple_list.h"
#include "main/texstore.h"
diff --git a/src/mesa/drivers/dri/r600/evergreen_blit.c b/src/mesa/drivers/dri/r600/evergreen_blit.c
index fc9fa9d22c..e07da8c15b 100644
--- a/src/mesa/drivers/dri/r600/evergreen_blit.c
+++ b/src/mesa/drivers/dri/r600/evergreen_blit.c
@@ -1406,9 +1406,95 @@ eg_set_default_state(context_t *context)
num_hs_stack_entries = 85;
num_ls_stack_entries = 85;
break;
+ case CHIP_FAMILY_PALM:
+ num_ps_gprs = 93;
+ num_vs_gprs = 46;
+ num_temp_gprs = 4;
+ num_gs_gprs = 31;
+ num_es_gprs = 31;
+ num_hs_gprs = 23;
+ num_ls_gprs = 23;
+ num_ps_threads = 96;
+ num_vs_threads = 16;
+ num_gs_threads = 16;
+ num_es_threads = 16;
+ num_hs_threads = 16;
+ num_ls_threads = 16;
+ num_ps_stack_entries = 42;
+ num_vs_stack_entries = 42;
+ num_gs_stack_entries = 42;
+ num_es_stack_entries = 42;
+ num_hs_stack_entries = 42;
+ num_ls_stack_entries = 42;
+ break;
+ case CHIP_FAMILY_BARTS:
+ num_ps_gprs = 93;
+ num_vs_gprs = 46;
+ num_temp_gprs = 4;
+ num_gs_gprs = 31;
+ num_es_gprs = 31;
+ num_hs_gprs = 23;
+ num_ls_gprs = 23;
+ num_ps_threads = 128;
+ num_vs_threads = 20;
+ num_gs_threads = 20;
+ num_es_threads = 20;
+ num_hs_threads = 20;
+ num_ls_threads = 20;
+ num_ps_stack_entries = 85;
+ num_vs_stack_entries = 85;
+ num_gs_stack_entries = 85;
+ num_es_stack_entries = 85;
+ num_hs_stack_entries = 85;
+ num_ls_stack_entries = 85;
+ break;
+ case CHIP_FAMILY_TURKS:
+ num_ps_gprs = 93;
+ num_vs_gprs = 46;
+ num_temp_gprs = 4;
+ num_gs_gprs = 31;
+ num_es_gprs = 31;
+ num_hs_gprs = 23;
+ num_ls_gprs = 23;
+ num_ps_threads = 128;
+ num_vs_threads = 20;
+ num_gs_threads = 20;
+ num_es_threads = 20;
+ num_hs_threads = 20;
+ num_ls_threads = 20;
+ num_ps_stack_entries = 42;
+ num_vs_stack_entries = 42;
+ num_gs_stack_entries = 42;
+ num_es_stack_entries = 42;
+ num_hs_stack_entries = 42;
+ num_ls_stack_entries = 42;
+ break;
+ case CHIP_FAMILY_CAICOS:
+ num_ps_gprs = 93;
+ num_vs_gprs = 46;
+ num_temp_gprs = 4;
+ num_gs_gprs = 31;
+ num_es_gprs = 31;
+ num_hs_gprs = 23;
+ num_ls_gprs = 23;
+ num_ps_threads = 128;
+ num_vs_threads = 10;
+ num_gs_threads = 10;
+ num_es_threads = 10;
+ num_hs_threads = 10;
+ num_ls_threads = 10;
+ num_ps_stack_entries = 42;
+ num_vs_stack_entries = 42;
+ num_gs_stack_entries = 42;
+ num_es_stack_entries = 42;
+ num_hs_stack_entries = 42;
+ num_ls_stack_entries = 42;
+ break;
}
- if (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_CEDAR)
+ if ((context->radeon.radeonScreen->chip_family == CHIP_FAMILY_CEDAR) ||
+ (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_PALM) ||
+ (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_CAICOS))
CLEARbit(sq_config, EG_SQ_CONFIG__VC_ENABLE_bit);
else
SETbit(sq_config, EG_SQ_CONFIG__VC_ENABLE_bit);
diff --git a/src/mesa/drivers/dri/r600/evergreen_state.c b/src/mesa/drivers/dri/r600/evergreen_state.c
index 076a608573..648cda0078 100644
--- a/src/mesa/drivers/dri/r600/evergreen_state.c
+++ b/src/mesa/drivers/dri/r600/evergreen_state.c
@@ -1469,6 +1469,30 @@ static void evergreenInitSQConfig(struct gl_context * ctx)
uMaxThreads = 192;
uMaxStackEntries = 256;
break;
+ case CHIP_FAMILY_BARTS:
+ uSqNumCfInsts = 2;
+ bVC_ENABLE = GL_TRUE;
+ uMaxGPRs = 256;
+ uPSThreadCount = 128;
+ uMaxThreads = 248;
+ uMaxStackEntries = 512;
+ break;
+ case CHIP_FAMILY_TURKS:
+ uSqNumCfInsts = 2;
+ bVC_ENABLE = GL_TRUE;
+ uMaxGPRs = 256;
+ uPSThreadCount = 128;
+ uMaxThreads = 248;
+ uMaxStackEntries = 256;
+ break;
+ case CHIP_FAMILY_CAICOS:
+ uSqNumCfInsts = 1;
+ bVC_ENABLE = GL_FALSE;
+ uMaxGPRs = 256;
+ uPSThreadCount = 128;
+ uMaxThreads = 192;
+ uMaxStackEntries = 256;
+ break;
default:
uSqNumCfInsts = 2;
bVC_ENABLE = GL_TRUE;
diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c
index 057d98e0fc..00708be199 100644
--- a/src/mesa/drivers/dri/r600/r600_context.c
+++ b/src/mesa/drivers/dri/r600/r600_context.c
@@ -44,6 +44,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/bufferobj.h"
#include "main/texobj.h"
#include "main/points.h"
+#include "main/mfeatures.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
@@ -259,7 +260,7 @@ static void r600InitConstValues(struct gl_context *ctx, radeonScreenPtr screen)
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
if( (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_CEDAR)
- &&(context->radeon.radeonScreen->chip_family <= CHIP_FAMILY_PALM) )
+ &&(context->radeon.radeonScreen->chip_family <= CHIP_FAMILY_CAICOS) )
{
r700->bShaderUseMemConstant = GL_TRUE;
}
@@ -285,8 +286,13 @@ static void r600InitConstValues(struct gl_context *ctx, radeonScreenPtr screen)
ctx->Const.MaxTextureMaxAnisotropy = 16.0;
ctx->Const.MaxTextureLodBias = 16.0;
- ctx->Const.MaxTextureLevels = 13; /* hw support 14 */
- ctx->Const.MaxTextureRectSize = 4096; /* hw support 8192 */
+ if (screen->chip_family >= CHIP_FAMILY_CEDAR) {
+ ctx->Const.MaxTextureLevels = 15;
+ ctx->Const.MaxTextureRectSize = 16384;
+ } else {
+ ctx->Const.MaxTextureLevels = 14;
+ ctx->Const.MaxTextureRectSize = 8192;
+ }
ctx->Const.MinPointSize = 0x0001 / 8.0;
ctx->Const.MinPointSizeAA = 0x0001 / 8.0;
diff --git a/src/mesa/drivers/dri/r600/r600_tex.c b/src/mesa/drivers/dri/r600/r600_tex.c
index c3d68c41e5..2a99ded5d6 100644
--- a/src/mesa/drivers/dri/r600/r600_tex.c
+++ b/src/mesa/drivers/dri/r600/r600_tex.c
@@ -38,6 +38,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/context.h"
#include "main/enums.h"
#include "main/image.h"
+#include "main/mfeatures.h"
#include "main/mipmap.h"
#include "main/simple_list.h"
#include "main/texstore.h"
diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c
index 2bf24096a0..024853c1be 100644
--- a/src/mesa/drivers/dri/r600/r700_assembler.c
+++ b/src/mesa/drivers/dri/r600/r700_assembler.c
@@ -481,6 +481,8 @@ unsigned int EG_GetNumOperands(GLuint opcode, GLuint nIsOp3)
case EG_OP2_INST_FLT_TO_INT:
case EG_OP2_INST_SIN:
case EG_OP2_INST_COS:
+ case EG_OP2_INST_FLT_TO_INT_FLOOR:
+ case EG_OP2_INST_MOVA_INT:
return 1;
default: radeon_error(
@@ -1134,7 +1136,7 @@ GLboolean EG_assemble_vfetch_instruction(r700_AssemblerBase* pAsm,
EG_VTX_WORD1__DST_SEL_W_shift,
EG_VTX_WORD1__DST_SEL_W_mask);
- SETfield(vfetch_instruction_ptr->m_Word1.val, 0, /* use format here, in r6/r7, format used set in const, need to use same */
+ SETfield(vfetch_instruction_ptr->m_Word1.val, 1,
EG_VTX_WORD1__UCF_shift,
EG_VTX_WORD1__UCF_bit);
SETfield(vfetch_instruction_ptr->m_Word1.val, data_format,
@@ -3297,23 +3299,76 @@ GLboolean assemble_ARL(r700_AssemblerBase *pAsm)
return GL_FALSE;
}
- pAsm->D.dst.opcode = SQ_OP2_INST_MOVA_FLOOR;
- setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
- pAsm->D.dst.rtype = DST_REG_TEMPORARY;
- pAsm->D.dst.reg = 0;
- pAsm->D.dst.writex = 0;
- pAsm->D.dst.writey = 0;
- pAsm->D.dst.writez = 0;
- pAsm->D.dst.writew = 0;
-
- if( GL_FALSE == assemble_src(pAsm, 0, -1) )
+ if(8 == pAsm->unAsic)
{
- return GL_FALSE;
- }
+ /* Evergreen */
- if( GL_FALSE == next_ins(pAsm) )
+ /* Float to Signed Integer Using FLOOR */
+ pAsm->D.dst.opcode = EG_OP2_INST_FLT_TO_INT_FLOOR;
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = 0;
+ pAsm->D.dst.writex = 0;
+ pAsm->D.dst.writey = 0;
+ pAsm->D.dst.writez = 0;
+ pAsm->D.dst.writew = 0;
+
+ if( GL_FALSE == assemble_src(pAsm, 0, -1) )
+ {
+ return GL_FALSE;
+ }
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ /* Copy Signed Integer To Integer in AR and GPR */
+ pAsm->D.dst.opcode = EG_OP2_INST_MOVA_INT;
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = 0;
+ pAsm->D.dst.writex = 0;
+ pAsm->D.dst.writey = 0;
+ pAsm->D.dst.writez = 0;
+ pAsm->D.dst.writew = 0;
+
+ if( GL_FALSE == assemble_src(pAsm, 0, -1) )
+ {
+ return GL_FALSE;
+ }
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+ }
+ else
{
- return GL_FALSE;
+ /* r6xx/r7xx */
+
+ /* Truncate floating-point to the nearest integer
+ in the range [-256, +255], and copy to AR and
+ to a GPR.
+ */
+ pAsm->D.dst.opcode = SQ_OP2_INST_MOVA_FLOOR;
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = 0;
+ pAsm->D.dst.writex = 0;
+ pAsm->D.dst.writey = 0;
+ pAsm->D.dst.writez = 0;
+ pAsm->D.dst.writew = 0;
+
+ if( GL_FALSE == assemble_src(pAsm, 0, -1) )
+ {
+ return GL_FALSE;
+ }
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
}
return GL_TRUE;
@@ -3334,7 +3389,14 @@ GLboolean assemble_CMP(r700_AssemblerBase *pAsm)
return GL_FALSE;
}
- pAsm->D.dst.opcode = SQ_OP3_INST_CNDGE;
+ if(8 == pAsm->unAsic)
+ {
+ pAsm->D.dst.opcode = EG_OP3_INST_CNDGE;
+ }
+ else
+ {
+ pAsm->D.dst.opcode = SQ_OP3_INST_CNDGE;
+ }
pAsm->D.dst.op3 = 1;
tmp = (-1);
@@ -3416,8 +3478,14 @@ GLboolean assemble_TRIG(r700_AssemblerBase *pAsm, BITS opcode)
checkop1(pAsm);
tmp = gethelpr(pAsm);
-
- pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
+ if(8 == pAsm->unAsic)
+ {
+ pAsm->D.dst.opcode = EG_OP3_INST_MULADD;
+ }
+ else
+ {
+ pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
+ }
pAsm->D.dst.op3 = 1;
setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
@@ -3457,7 +3525,14 @@ GLboolean assemble_TRIG(r700_AssemblerBase *pAsm, BITS opcode)
{
return GL_FALSE;
}
- pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
+ if(8 == pAsm->unAsic)
+ {
+ pAsm->D.dst.opcode = EG_OP3_INST_MULADD;
+ }
+ else
+ {
+ pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
+ }
pAsm->D.dst.op3 = 1;
setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
@@ -4742,7 +4817,14 @@ GLboolean assemble_SCS(r700_AssemblerBase *pAsm)
tmp = gethelpr(pAsm);
- pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
+ if(8 == pAsm->unAsic)
+ {
+ pAsm->D.dst.opcode = EG_OP3_INST_MULADD;
+ }
+ else
+ {
+ pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
+ }
pAsm->D.dst.op3 = 1;
setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
@@ -4782,7 +4864,14 @@ GLboolean assemble_SCS(r700_AssemblerBase *pAsm)
{
return GL_FALSE;
}
- pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
+ if(8 == pAsm->unAsic)
+ {
+ pAsm->D.dst.opcode = EG_OP3_INST_MULADD;
+ }
+ else
+ {
+ pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
+ }
pAsm->D.dst.op3 = 1;
setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
@@ -5010,7 +5099,14 @@ GLboolean assemble_SSG(r700_AssemblerBase *pAsm)
GLuint tmp = gethelpr(pAsm);
/* tmp = (src > 0 ? 1 : src) */
- pAsm->D.dst.opcode = SQ_OP3_INST_CNDGT;
+ if(8 == pAsm->unAsic)
+ {
+ pAsm->D.dst.opcode = EG_OP3_INST_CNDGT;
+ }
+ else
+ {
+ pAsm->D.dst.opcode = SQ_OP3_INST_CNDGT;
+ }
pAsm->D.dst.op3 = 1;
pAsm->D.dst.rtype = DST_REG_TEMPORARY;
pAsm->D.dst.reg = tmp;
@@ -5033,7 +5129,14 @@ GLboolean assemble_SSG(r700_AssemblerBase *pAsm)
}
/* dst = (-tmp > 0 ? -1 : tmp) */
- pAsm->D.dst.opcode = SQ_OP3_INST_CNDGT;
+ if(8 == pAsm->unAsic)
+ {
+ pAsm->D.dst.opcode = EG_OP3_INST_CNDGT;
+ }
+ else
+ {
+ pAsm->D.dst.opcode = SQ_OP3_INST_CNDGT;
+ }
pAsm->D.dst.op3 = 1;
if( GL_FALSE == assemble_dst(pAsm) )
diff --git a/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h b/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h
index 6c2648b6bd..60f1049602 100644
--- a/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h
+++ b/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h
@@ -67,6 +67,9 @@ struct drm_radeon_info {
#define DRM_RADEON_INFO 0x1
#endif
+static inline void radeon_gem_get_kernel_name(struct radeon_bo *dummy, uint32_t *value)
+{
+}
static inline uint32_t radeon_gem_name_bo(struct radeon_bo *dummy)
{
diff --git a/src/mesa/drivers/dri/radeon/radeon_chipset.h b/src/mesa/drivers/dri/radeon/radeon_chipset.h
index 82789cec5e..399052cbcb 100644
--- a/src/mesa/drivers/dri/radeon/radeon_chipset.h
+++ b/src/mesa/drivers/dri/radeon/radeon_chipset.h
@@ -445,6 +445,45 @@
#define PCI_CHIP_PALM_9804 0x9804
#define PCI_CHIP_PALM_9805 0x9805
+#define PCI_CHIP_BARTS_6720 0x6720
+#define PCI_CHIP_BARTS_6721 0x6721
+#define PCI_CHIP_BARTS_6722 0x6722
+#define PCI_CHIP_BARTS_6723 0x6723
+#define PCI_CHIP_BARTS_6724 0x6724
+#define PCI_CHIP_BARTS_6725 0x6725
+#define PCI_CHIP_BARTS_6726 0x6726
+#define PCI_CHIP_BARTS_6727 0x6727
+#define PCI_CHIP_BARTS_6728 0x6728
+#define PCI_CHIP_BARTS_6729 0x6729
+#define PCI_CHIP_BARTS_6738 0x6738
+#define PCI_CHIP_BARTS_6739 0x6739
+
+#define PCI_CHIP_TURKS_6740 0x6740
+#define PCI_CHIP_TURKS_6741 0x6741
+#define PCI_CHIP_TURKS_6742 0x6742
+#define PCI_CHIP_TURKS_6743 0x6743
+#define PCI_CHIP_TURKS_6744 0x6744
+#define PCI_CHIP_TURKS_6745 0x6745
+#define PCI_CHIP_TURKS_6746 0x6746
+#define PCI_CHIP_TURKS_6747 0x6747
+#define PCI_CHIP_TURKS_6748 0x6748
+#define PCI_CHIP_TURKS_6749 0x6749
+#define PCI_CHIP_TURKS_6750 0x6750
+#define PCI_CHIP_TURKS_6758 0x6758
+#define PCI_CHIP_TURKS_6759 0x6759
+
+#define PCI_CHIP_CAICOS_6760 0x6760
+#define PCI_CHIP_CAICOS_6761 0x6761
+#define PCI_CHIP_CAICOS_6762 0x6762
+#define PCI_CHIP_CAICOS_6763 0x6763
+#define PCI_CHIP_CAICOS_6764 0x6764
+#define PCI_CHIP_CAICOS_6765 0x6765
+#define PCI_CHIP_CAICOS_6766 0x6766
+#define PCI_CHIP_CAICOS_6767 0x6767
+#define PCI_CHIP_CAICOS_6768 0x6768
+#define PCI_CHIP_CAICOS_6770 0x6770
+#define PCI_CHIP_CAICOS_6779 0x6779
+
enum {
CHIP_FAMILY_R100,
CHIP_FAMILY_RV100,
@@ -489,6 +528,9 @@ enum {
CHIP_FAMILY_CYPRESS,
CHIP_FAMILY_HEMLOCK,
CHIP_FAMILY_PALM,
+ CHIP_FAMILY_BARTS,
+ CHIP_FAMILY_TURKS,
+ CHIP_FAMILY_CAICOS,
CHIP_FAMILY_LAST
};
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c
index ca6ab46ca4..a1124483a6 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c
@@ -100,6 +100,9 @@ static const char* get_chip_family_name(int chip_family)
case CHIP_FAMILY_CYPRESS: return "CYPRESS";
case CHIP_FAMILY_HEMLOCK: return "HEMLOCK";
case CHIP_FAMILY_PALM: return "PALM";
+ case CHIP_FAMILY_BARTS: return "BARTS";
+ case CHIP_FAMILY_TURKS: return "TURKS";
+ case CHIP_FAMILY_CAICOS: return "CAICOS";
default: return "unknown";
}
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c
index e3de534b5f..154a8815e4 100644
--- a/src/mesa/drivers/dri/radeon/radeon_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_context.c
@@ -40,6 +40,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/simple_list.h"
#include "main/imports.h"
#include "main/extensions.h"
+#include "main/mfeatures.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c
index a36a1dc94a..6656d391e0 100644
--- a/src/mesa/drivers/dri/radeon/radeon_fbo.c
+++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c
@@ -28,6 +28,7 @@
#include "main/imports.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/enums.h"
#include "main/fbobject.h"
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
index 088f970172..a68a976877 100644
--- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
@@ -49,7 +49,7 @@ struct _radeon_mipmap_level {
};
/* store the max possible in the miptree */
-#define RADEON_MIPTREE_MAX_TEXTURE_LEVELS 13
+#define RADEON_MIPTREE_MAX_TEXTURE_LEVELS 15
/**
* A mipmap tree contains texture images in the layout that the hardware
diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c
index 94e56c2ade..a35fcfe9d7 100644
--- a/src/mesa/drivers/dri/radeon/radeon_screen.c
+++ b/src/mesa/drivers/dri/radeon/radeon_screen.c
@@ -1163,6 +1163,54 @@ static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id)
screen->chip_flags = RADEON_CHIPSET_TCL;
break;
+ case PCI_CHIP_BARTS_6720:
+ case PCI_CHIP_BARTS_6721:
+ case PCI_CHIP_BARTS_6722:
+ case PCI_CHIP_BARTS_6723:
+ case PCI_CHIP_BARTS_6724:
+ case PCI_CHIP_BARTS_6725:
+ case PCI_CHIP_BARTS_6726:
+ case PCI_CHIP_BARTS_6727:
+ case PCI_CHIP_BARTS_6728:
+ case PCI_CHIP_BARTS_6729:
+ case PCI_CHIP_BARTS_6738:
+ case PCI_CHIP_BARTS_6739:
+ screen->chip_family = CHIP_FAMILY_BARTS;
+ screen->chip_flags = RADEON_CHIPSET_TCL;
+ break;
+
+ case PCI_CHIP_TURKS_6740:
+ case PCI_CHIP_TURKS_6741:
+ case PCI_CHIP_TURKS_6742:
+ case PCI_CHIP_TURKS_6743:
+ case PCI_CHIP_TURKS_6744:
+ case PCI_CHIP_TURKS_6745:
+ case PCI_CHIP_TURKS_6746:
+ case PCI_CHIP_TURKS_6747:
+ case PCI_CHIP_TURKS_6748:
+ case PCI_CHIP_TURKS_6749:
+ case PCI_CHIP_TURKS_6750:
+ case PCI_CHIP_TURKS_6758:
+ case PCI_CHIP_TURKS_6759:
+ screen->chip_family = CHIP_FAMILY_TURKS;
+ screen->chip_flags = RADEON_CHIPSET_TCL;
+ break;
+
+ case PCI_CHIP_CAICOS_6760:
+ case PCI_CHIP_CAICOS_6761:
+ case PCI_CHIP_CAICOS_6762:
+ case PCI_CHIP_CAICOS_6763:
+ case PCI_CHIP_CAICOS_6764:
+ case PCI_CHIP_CAICOS_6765:
+ case PCI_CHIP_CAICOS_6766:
+ case PCI_CHIP_CAICOS_6767:
+ case PCI_CHIP_CAICOS_6768:
+ case PCI_CHIP_CAICOS_6770:
+ case PCI_CHIP_CAICOS_6779:
+ screen->chip_family = CHIP_FAMILY_CAICOS;
+ screen->chip_flags = RADEON_CHIPSET_TCL;
+ break;
+
default:
fprintf(stderr, "unknown chip id 0x%x, can't guess.\n",
device_id);
diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.c b/src/mesa/drivers/dri/radeon/radeon_tex.c
index 83b1d1b1d7..8a35c7d2d2 100644
--- a/src/mesa/drivers/dri/radeon/radeon_tex.c
+++ b/src/mesa/drivers/dri/radeon/radeon_tex.c
@@ -37,6 +37,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/context.h"
#include "main/enums.h"
#include "main/image.h"
+#include "main/mfeatures.h"
#include "main/simple_list.h"
#include "main/texstore.h"
#include "main/teximage.h"
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c
index 8b1e34fe76..cf85a5bb57 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.c
@@ -33,6 +33,7 @@
#include "main/imports.h"
#include "main/context.h"
#include "main/enums.h"
+#include "main/mfeatures.h"
#include "main/mipmap.h"
#include "main/texcompress.h"
#include "main/texstore.h"
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.h b/src/mesa/drivers/dri/radeon/radeon_texture.h
index a1908c6bc7..538a07fbba 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.h
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.h
@@ -32,6 +32,7 @@
#define RADEON_TEXTURE_H
#include "main/formats.h"
+#include "main/mfeatures.h"
void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride,
GLuint numrows, GLuint rowsize);
diff --git a/src/mesa/drivers/dri/sis/server/sis_dri.h b/src/mesa/drivers/dri/sis/server/sis_dri.h
index f0171f3c0f..7d8f507115 100644
--- a/src/mesa/drivers/dri/sis/server/sis_dri.h
+++ b/src/mesa/drivers/dri/sis/server/sis_dri.h
@@ -72,13 +72,4 @@ typedef struct {
int dummy;
} SISDRIContextRec, *SISDRIContextPtr;
-#ifdef XFree86Server
-
-#include "screenint.h"
-
-Bool SISDRIScreenInit(ScreenPtr pScreen);
-void SISDRICloseScreen(ScreenPtr pScreen);
-Bool SISDRIFinishScreenInit(ScreenPtr pScreen);
-
-#endif
#endif
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.h b/src/mesa/drivers/dri/tdfx/tdfx_context.h
index fb38419dcd..7e2f0e00a8 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_context.h
+++ b/src/mesa/drivers/dri/tdfx/tdfx_context.h
@@ -41,11 +41,7 @@
#include <sys/time.h>
#include "dri_util.h"
-#ifdef XFree86Server
-#include "GL/xf86glx.h"
-#else
#include "main/glheader.h"
-#endif
#if defined(__linux__)
#include <signal.h>
#endif
diff --git a/src/mesa/drivers/dri/unichrome/server/via_dri.h b/src/mesa/drivers/dri/unichrome/server/via_dri.h
index b47397d572..c6eed03c1c 100644
--- a/src/mesa/drivers/dri/unichrome/server/via_dri.h
+++ b/src/mesa/drivers/dri/unichrome/server/via_dri.h
@@ -35,9 +35,7 @@
#define VIA_DRIDDX_VERSION_MINOR 0
#define VIA_DRIDDX_VERSION_PATCH 0
-#ifndef XFree86Server
typedef int Bool;
-#endif
typedef struct {
drm_handle_t handle;
diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c
index 10ba6b7931..e1f0c69bac 100644
--- a/src/mesa/drivers/osmesa/osmesa.c
+++ b/src/mesa/drivers/osmesa/osmesa.c
@@ -1356,7 +1356,7 @@ OSMesaMakeCurrent( OSMesaContext osmesa, void *buffer, GLenum type,
/* this updates the visual's red/green/blue/alphaBits fields */
- _mesa_update_framebuffer_visual(osmesa->gl_buffer);
+ _mesa_update_framebuffer_visual(&osmesa->mesa, osmesa->gl_buffer);
/* update the framebuffer size */
_mesa_resize_framebuffer(&osmesa->mesa, osmesa->gl_buffer, width, height);
diff --git a/src/mesa/drivers/windows/gdi/InitCritSections.cpp b/src/mesa/drivers/windows/gdi/InitCritSections.cpp
index 7145bffa51..69f03b8e47 100644
--- a/src/mesa/drivers/windows/gdi/InitCritSections.cpp
+++ b/src/mesa/drivers/windows/gdi/InitCritSections.cpp
@@ -1,7 +1,8 @@
#include "glapi.h"
#include "glThread.h"
-#ifdef WIN32_THREADS
+#ifdef WIN32
+
extern "C" _glthread_Mutex OneTimeLock;
extern "C" _glthread_Mutex GenTexturesLock;
@@ -29,4 +30,4 @@ public:
_CriticalSectionInit _CriticalSectionInit::m_inst;
-#endif
+#endif /* WIN32 */
diff --git a/src/mesa/drivers/x11/glxheader.h b/src/mesa/drivers/x11/glxheader.h
index d88afba20e..ee002191bc 100644
--- a/src/mesa/drivers/x11/glxheader.h
+++ b/src/mesa/drivers/x11/glxheader.h
@@ -32,13 +32,6 @@
#include "main/glheader.h"
-#ifdef XFree86Server
-
-# include "xorg-server.h"
-# include "resource.h"
-# include "windowstr.h"
-
-#else
# include <X11/Xlib.h>
# include <X11/Xlibint.h>
@@ -51,7 +44,6 @@
# include <GL/glx.h>
# include <sys/time.h>
-#endif
diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c
index 00ceb960c6..b5eabadf48 100644
--- a/src/mesa/drivers/x11/xm_api.c
+++ b/src/mesa/drivers/x11/xm_api.c
@@ -158,14 +158,12 @@ static short hpcr_rgbTbl[3][256] = {
/**
* Return the host's byte order as LSBFirst or MSBFirst ala X.
*/
-#ifndef XFree86Server
static int host_byte_order( void )
{
int i = 1;
char *cptr = (char *) &i;
return (*cptr==1) ? LSBFirst : MSBFirst;
}
-#endif
/**
@@ -176,7 +174,7 @@ static int host_byte_order( void )
*/
static int check_for_xshm( XMesaDisplay *display )
{
-#if defined(USE_XSHM) && !defined(XFree86Server)
+#if defined(USE_XSHM)
int major, minor, ignore;
Bool pixmaps;
@@ -227,16 +225,6 @@ gamma_adjust( GLfloat gamma, GLint value, GLint max )
static int
bits_per_pixel( XMesaVisual xmv )
{
-#ifdef XFree86Server
- const int depth = xmv->nplanes;
- int i;
- assert(depth > 0);
- for (i = 0; i < screenInfo.numPixmapFormats; i++) {
- if (screenInfo.formats[i].depth == depth)
- return screenInfo.formats[i].bitsPerPixel;
- }
- return depth; /* should never get here, but this should be safe */
-#else
XMesaDisplay *dpy = xmv->display;
XMesaVisualInfo visinfo = xmv->visinfo;
XMesaImage *img;
@@ -257,7 +245,6 @@ bits_per_pixel( XMesaVisual xmv )
img->data = NULL;
XMesaDestroyImage( img );
return bitsPerPixel;
-#endif
}
@@ -271,7 +258,6 @@ bits_per_pixel( XMesaVisual xmv )
* Return: GL_TRUE - window exists
* GL_FALSE - window doesn't exist
*/
-#ifndef XFree86Server
static GLboolean WindowExistsFlag;
static int window_exists_err_handler( XMesaDisplay* dpy, XErrorEvent* xerr )
@@ -306,7 +292,6 @@ get_drawable_size( XMesaDisplay *dpy, Drawable d, GLuint *width, GLuint *height
*height = h;
return stat;
}
-#endif
/**
@@ -319,10 +304,6 @@ void
xmesa_get_window_size(XMesaDisplay *dpy, XMesaBuffer b,
GLuint *width, GLuint *height)
{
-#ifdef XFree86Server
- *width = MIN2(b->frontxrb->drawable->width, MAX_WIDTH);
- *height = MIN2(b->frontxrb->drawable->height, MAX_HEIGHT);
-#else
Status stat;
_glthread_LOCK_MUTEX(_xmesa_lock);
@@ -335,7 +316,6 @@ xmesa_get_window_size(XMesaDisplay *dpy, XMesaBuffer b,
_mesa_warning(NULL, "XGetGeometry failed!\n");
*width = *height = 1;
}
-#endif
}
@@ -549,16 +529,11 @@ noFaultXAllocColor( int client,
XMesaColor *color,
int *exact, int *alloced )
{
-#ifdef XFree86Server
- Pixel *ppixIn;
- xrgb *ctable;
-#else
/* we'll try to cache ctable for better remote display performance */
static Display *prevDisplay = NULL;
static XMesaColormap prevCmap = 0;
static int prevCmapSize = 0;
static XMesaColor *ctable = NULL;
-#endif
XMesaColor subColor;
int i, bestmatch;
double mindist; /* 3*2^16^2 exceeds long int precision. */
@@ -566,14 +541,7 @@ noFaultXAllocColor( int client,
(void) client;
/* First try just using XAllocColor. */
-#ifdef XFree86Server
- if (AllocColor(cmap,
- &color->red, &color->green, &color->blue,
- &color->pixel,
- client) == Success)
-#else
if (XAllocColor(dpy, cmap, color))
-#endif
{
*exact = 1;
*alloced = 1;
@@ -584,14 +552,6 @@ noFaultXAllocColor( int client,
/* Retrieve color table entries. */
/* XXX alloca candidate. */
-#ifdef XFree86Server
- ppixIn = (Pixel *) MALLOC(cmapSize * sizeof(Pixel));
- ctable = (xrgb *) MALLOC(cmapSize * sizeof(xrgb));
- for (i = 0; i < cmapSize; i++) {
- ppixIn[i] = i;
- }
- QueryColors(cmap, cmapSize, ppixIn, ctable);
-#else
if (prevDisplay != dpy || prevCmap != cmap
|| prevCmapSize != cmapSize || !ctable) {
/* free previously cached color table */
@@ -608,7 +568,6 @@ noFaultXAllocColor( int client,
prevCmap = cmap;
prevCmapSize = cmapSize;
}
-#endif
/* Find best match. */
bestmatch = -1;
@@ -632,14 +591,7 @@ noFaultXAllocColor( int client,
* fail if the cell is read/write. Otherwise, we're incrementing
* the cell's reference count.
*/
-#ifdef XFree86Server
- if (AllocColor(cmap,
- &subColor.red, &subColor.green, &subColor.blue,
- &subColor.pixel,
- client) == Success) {
-#else
if (XAllocColor(dpy, cmap, &subColor)) {
-#endif
*alloced = 1;
}
else {
@@ -651,12 +603,7 @@ noFaultXAllocColor( int client,
subColor.flags = DoRed | DoGreen | DoBlue;
*alloced = 0;
}
-#ifdef XFree86Server
- free(ppixIn);
- free(ctable);
-#else
/* don't free table, save it for next time */
-#endif
*color = subColor;
*exact = 0;
@@ -873,10 +820,8 @@ setup_8bit_hpcr(XMesaVisual v)
v->hpcr_clear_pixmap = XMesaCreatePixmap(v->display,
DefaultRootWindow(v->display),
16, 2, 8);
-#ifndef XFree86Server
v->hpcr_clear_ximage = XGetImage(v->display, v->hpcr_clear_pixmap,
0, 0, 16, 2, AllPlanes, ZPixmap);
-#endif
}
}
@@ -1049,9 +994,6 @@ initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
int client = 0;
const int xclass = v->visualType;
-#ifdef XFree86Server
- client = (window) ? CLIENT_ID(window->id) : 0;
-#endif
ASSERT(!b || b->xm_visual == v);
@@ -1120,40 +1062,23 @@ initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
}
/* X11 graphics contexts */
-#ifdef XFree86Server
- b->gc = CreateScratchGC(v->display, window->depth);
-#else
b->gc = XCreateGC( v->display, window, 0, NULL );
-#endif
XMesaSetFunction( v->display, b->gc, GXcopy );
/* cleargc - for glClear() */
-#ifdef XFree86Server
- b->cleargc = CreateScratchGC(v->display, window->depth);
-#else
b->cleargc = XCreateGC( v->display, window, 0, NULL );
-#endif
XMesaSetFunction( v->display, b->cleargc, GXcopy );
/*
* Don't generate Graphics Expose/NoExpose events in swapbuffers().
* Patch contributed by Michael Pichler May 15, 1995.
*/
-#ifdef XFree86Server
- b->swapgc = CreateScratchGC(v->display, window->depth);
- {
- CARD32 v[1];
- v[0] = FALSE;
- dixChangeGC(NullClient, b->swapgc, GCGraphicsExposures, v, NULL);
- }
-#else
{
XGCValues gcvalues;
gcvalues.graphics_exposures = False;
b->swapgc = XCreateGC(v->display, window,
GCGraphicsExposures, &gcvalues);
}
-#endif
XMesaSetFunction( v->display, b->swapgc, GXcopy );
/*
* Set fill style and tile pixmap once for all for HPCR stuff
@@ -1175,9 +1100,6 @@ initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
/* Initialize the row buffer XImage for use in write_color_span() */
data = (char*) MALLOC(MAX_WIDTH*4);
-#ifdef XFree86Server
- b->rowimage = XMesaCreateImage(GET_VISUAL_DEPTH(v), MAX_WIDTH, 1, data);
-#else
b->rowimage = XCreateImage( v->display,
v->visinfo->visual,
v->visinfo->depth,
@@ -1186,7 +1108,6 @@ initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b,
MAX_WIDTH, 1, /*width, height*/
32, /*bitmap_pad*/
0 /*bytes_per_line*/ );
-#endif
if (!b->rowimage)
return GL_FALSE;
}
@@ -1334,7 +1255,6 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
XMesaVisual v;
GLint red_bits, green_bits, blue_bits, alpha_bits;
-#ifndef XFree86Server
/* For debugging only */
if (_mesa_getenv("MESA_XSYNC")) {
/* This makes debugging X easier.
@@ -1343,7 +1263,6 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
*/
XSynchronize( display, 1 );
}
-#endif
/* Color-index rendering not supported. */
if (!rgb_flag)
@@ -1360,14 +1279,12 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
* the struct but we may need some of the information contained in it
* at a later time.
*/
-#ifndef XFree86Server
v->visinfo = (XVisualInfo *) MALLOC(sizeof(*visinfo));
if(!v->visinfo) {
free(v);
return NULL;
}
memcpy(v->visinfo, visinfo, sizeof(*visinfo));
-#endif
/* check for MESA_GAMMA environment variable */
gamma = _mesa_getenv("MESA_GAMMA");
@@ -1384,30 +1301,13 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
v->ximage_flag = ximage_flag;
-#ifdef XFree86Server
- /* We could calculate these values by ourselves. nplanes is either the sum
- * of the red, green, and blue bits or the number index bits.
- * ColormapEntries is either (1U << index_bits) or
- * (1U << max(redBits, greenBits, blueBits)).
- */
- assert(visinfo->nplanes > 0);
- v->nplanes = visinfo->nplanes;
- v->ColormapEntries = visinfo->ColormapEntries;
-
- v->mesa_visual.redMask = visinfo->redMask;
- v->mesa_visual.greenMask = visinfo->greenMask;
- v->mesa_visual.blueMask = visinfo->blueMask;
- v->visualID = visinfo->vid;
- v->screen = 0; /* FIXME: What should be done here? */
-#else
v->mesa_visual.redMask = visinfo->red_mask;
v->mesa_visual.greenMask = visinfo->green_mask;
v->mesa_visual.blueMask = visinfo->blue_mask;
v->visualID = visinfo->visualid;
v->screen = visinfo->screen;
-#endif
-#if defined(XFree86Server) || !(defined(__cplusplus) || defined(c_plusplus))
+#if !(defined(__cplusplus) || defined(c_plusplus))
v->visualType = xmesa_convert_from_x_visual_type(visinfo->class);
#else
v->visualType = xmesa_convert_from_x_visual_type(visinfo->c_class);
@@ -1461,9 +1361,7 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display,
PUBLIC
void XMesaDestroyVisual( XMesaVisual v )
{
-#ifndef XFree86Server
free(v->visinfo);
-#endif
free(v);
}
@@ -1532,12 +1430,6 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
_mesa_enable_extension(mesaCtx, "GL_EXT_timer_query");
#endif
-#ifdef XFree86Server
- /* If we're running in the X server, do bounds checking to prevent
- * segfaults and server crashes!
- */
- mesaCtx->Const.CheckArrayBounds = GL_TRUE;
-#endif
/* finish up xmesa context initializations */
c->swapbytes = CHECK_BYTE_ORDER(v) ? GL_FALSE : GL_TRUE;
@@ -1602,9 +1494,7 @@ void XMesaDestroyContext( XMesaContext c )
PUBLIC XMesaBuffer
XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w)
{
-#ifndef XFree86Server
XWindowAttributes attr;
-#endif
XMesaBuffer b;
XMesaColormap cmap;
int depth;
@@ -1613,12 +1503,8 @@ XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w)
assert(w);
/* Check that window depth matches visual depth */
-#ifdef XFree86Server
- depth = ((XMesaDrawable)w)->depth;
-#else
XGetWindowAttributes( v->display, w, &attr );
depth = attr.depth;
-#endif
if (GET_VISUAL_DEPTH(v) != depth) {
_mesa_warning(NULL, "XMesaCreateWindowBuffer: depth mismatch between visual (%d) and window (%d)!\n",
GET_VISUAL_DEPTH(v), depth);
@@ -1626,9 +1512,6 @@ XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w)
}
/* Find colormap */
-#ifdef XFree86Server
- cmap = (ColormapPtr)LookupIDByType(wColormap(w), RT_COLORMAP);
-#else
if (attr.colormap) {
cmap = attr.colormap;
}
@@ -1638,7 +1521,6 @@ XMesaCreateWindowBuffer(XMesaVisual v, XMesaWindow w)
/* OK, let's just allocate a new one and hope for the best */
cmap = XCreateColormap(v->display, w, attr.visual, AllocNone);
}
-#endif
b = create_xmesa_buffer((XMesaDrawable) w, WINDOW, v, cmap);
if (!b)
@@ -1748,7 +1630,6 @@ XMesaBuffer
XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap,
unsigned int width, unsigned int height)
{
-#ifndef XFree86Server
XMesaWindow root;
XMesaDrawable drawable; /* X Pixmap Drawable */
XMesaBuffer b;
@@ -1770,9 +1651,6 @@ XMesaCreatePBuffer(XMesaVisual v, XMesaColormap cmap,
}
return b;
-#else
- return 0;
-#endif
}
@@ -1931,40 +1809,6 @@ XMesaBuffer XMesaGetCurrentReadBuffer( void )
}
-#ifdef XFree86Server
-PUBLIC
-GLboolean XMesaForceCurrent(XMesaContext c)
-{
- if (c) {
- _glapi_set_dispatch(c->mesa.CurrentDispatch);
-
- if (&(c->mesa) != _mesa_get_current_context()) {
- _mesa_make_current(&c->mesa, c->mesa.DrawBuffer, c->mesa.ReadBuffer);
- }
- }
- else {
- _mesa_make_current(NULL, NULL, NULL);
- }
- return GL_TRUE;
-}
-
-
-PUBLIC
-GLboolean XMesaLoseCurrent(XMesaContext c)
-{
- (void) c;
- _mesa_make_current(NULL, NULL, NULL);
- return GL_TRUE;
-}
-
-
-PUBLIC
-GLboolean XMesaCopyContext( XMesaContext xm_src, XMesaContext xm_dst, GLuint mask )
-{
- _mesa_copy_context(&xm_src->mesa, &xm_dst->mesa, mask);
- return GL_TRUE;
-}
-#endif /* XFree86Server */
#ifndef FX
@@ -2004,7 +1848,7 @@ void XMesaSwapBuffers( XMesaBuffer b )
#endif
if (b->backxrb->ximage) {
/* Copy Ximage (back buf) from client memory to server window */
-#if defined(USE_XSHM) && !defined(XFree86Server)
+#if defined(USE_XSHM)
if (b->shm) {
/*_glthread_LOCK_MUTEX(_xmesa_lock);*/
XShmPutImage( b->xm_visual->display, b->frontxrb->drawable,
@@ -2041,9 +1885,7 @@ void XMesaSwapBuffers( XMesaBuffer b )
if (b->swAlpha)
_mesa_copy_soft_alpha_renderbuffers(ctx, &b->mesa_buffer);
}
-#if !defined(XFree86Server)
XSync( b->xm_visual->display, False );
-#endif
}
@@ -2074,7 +1916,7 @@ void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )
#endif
if (b->backxrb->ximage) {
/* Copy Ximage from host's memory to server's window */
-#if defined(USE_XSHM) && !defined(XFree86Server)
+#if defined(USE_XSHM)
if (b->shm) {
/* XXX assuming width and height aren't too large! */
XShmPutImage( b->xm_visual->display, b->frontxrb->drawable,
@@ -2116,7 +1958,6 @@ void XMesaCopySubBuffer( XMesaBuffer b, int x, int y, int width, int height )
* Return: GL_TRUE = context is double buffered
* GL_FALSE = context is single buffered
*/
-#ifndef XFree86Server
GLboolean XMesaGetBackBuffer( XMesaBuffer b,
XMesaPixmap *pixmap,
XMesaImage **ximage )
@@ -2134,7 +1975,6 @@ GLboolean XMesaGetBackBuffer( XMesaBuffer b,
return GL_FALSE;
}
}
-#endif /* XFree86Server */
/*
@@ -2171,11 +2011,7 @@ GLboolean XMesaGetDepthBuffer( XMesaBuffer b, GLint *width, GLint *height,
void XMesaFlush( XMesaContext c )
{
if (c && c->xm_visual) {
-#ifdef XFree86Server
- /* NOT_NEEDED */
-#else
XSync( c->xm_visual->display, False );
-#endif
}
}
@@ -2234,15 +2070,11 @@ void XMesaGarbageCollect( void )
for (b=XMesaBufferList; b; b=next) {
next = b->Next;
if (b->display && b->frontxrb->drawable && b->type == WINDOW) {
-#ifdef XFree86Server
- /* NOT_NEEDED */
-#else
XSync(b->display, False);
if (!window_exists( b->display, b->frontxrb->drawable )) {
/* found a dead window, free the ancillary info */
XMesaDestroyBuffer( b );
}
-#endif
}
}
}
diff --git a/src/mesa/drivers/x11/xm_buffer.c b/src/mesa/drivers/x11/xm_buffer.c
index 2683bd44d1..10829b4284 100644
--- a/src/mesa/drivers/x11/xm_buffer.c
+++ b/src/mesa/drivers/x11/xm_buffer.c
@@ -37,7 +37,7 @@
#include "main/renderbuffer.h"
-#if defined(USE_XSHM) && !defined(XFree86Server)
+#if defined(USE_XSHM)
static volatile int mesaXErrorFlag = 0;
/**
@@ -170,7 +170,7 @@ alloc_back_buffer(XMesaBuffer b, GLuint width, GLuint height)
if (b->db_mode == BACK_XIMAGE) {
/* Deallocate the old backxrb->ximage, if any */
if (b->backxrb->ximage) {
-#if defined(USE_XSHM) && !defined(XFree86Server)
+#if defined(USE_XSHM)
if (b->shm) {
XShmDetach(b->xm_visual->display, &b->shminfo);
XDestroyImage(b->backxrb->ximage);
@@ -188,10 +188,6 @@ alloc_back_buffer(XMesaBuffer b, GLuint width, GLuint height)
/* Allocate new back buffer */
if (b->shm == 0 || !alloc_back_shm_ximage(b, width, height)) {
/* Allocate a regular XImage for the back buffer. */
-#ifdef XFree86Server
- b->backxrb->ximage = XMesaCreateImage(b->xm_visual->BitsPerPixel,
- width, height, NULL);
-#else
b->backxrb->ximage = XCreateImage(b->xm_visual->display,
b->xm_visual->visinfo->visual,
GET_VISUAL_DEPTH(b->xm_visual),
@@ -199,7 +195,6 @@ alloc_back_buffer(XMesaBuffer b, GLuint width, GLuint height)
NULL,
width, height,
8, 0); /* pad, bytes_per_line */
-#endif
if (!b->backxrb->ximage) {
_mesa_warning(NULL, "alloc_back_buffer: XCreateImage failed.\n");
return;
@@ -359,16 +354,8 @@ xmesa_delete_framebuffer(struct gl_framebuffer *fb)
if (b->num_alloced > 0) {
/* If no other buffer uses this X colormap then free the colors. */
if (!xmesa_find_buffer(b->display, b->cmap, b)) {
-#ifdef XFree86Server
- int client = 0;
- if (b->frontxrb->drawable)
- client = CLIENT_ID(b->frontxrb->drawable->id);
- (void)FreeColors(b->cmap, client,
- b->num_alloced, b->alloced_colors, 0);
-#else
XFreeColors(b->display, b->cmap,
b->alloced_colors, b->num_alloced, 0);
-#endif
}
}
@@ -382,7 +369,7 @@ xmesa_delete_framebuffer(struct gl_framebuffer *fb)
if (fb->Visual.doubleBufferMode) {
/* free back ximage/pixmap/shmregion */
if (b->backxrb->ximage) {
-#if defined(USE_XSHM) && !defined(XFree86Server)
+#if defined(USE_XSHM)
if (b->shm) {
XShmDetach( b->display, &b->shminfo );
XDestroyImage( b->backxrb->ximage );
diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c
index acece2025c..b8d9e20c42 100644
--- a/src/mesa/drivers/x11/xm_dd.c
+++ b/src/mesa/drivers/x11/xm_dd.c
@@ -93,16 +93,12 @@ const int xmesa_kernel1[16] = {
static void
finish_or_flush( struct gl_context *ctx )
{
-#ifdef XFree86Server
- /* NOT_NEEDED */
-#else
const XMesaContext xmesa = XMESA_CONTEXT(ctx);
if (xmesa) {
_glthread_LOCK_MUTEX(_xmesa_lock);
XSync( xmesa->display, False );
_glthread_UNLOCK_MUTEX(_xmesa_lock);
}
-#endif
}
@@ -388,7 +384,6 @@ clear_buffers(struct gl_context *ctx, GLbitfield buffers)
}
-#ifndef XFree86Server
/* XXX these functions haven't been tested in the Xserver environment */
@@ -731,7 +726,6 @@ xmesa_CopyPixels( struct gl_context *ctx,
}
}
-#endif /* XFree86Server */
@@ -745,17 +739,9 @@ get_string( struct gl_context *ctx, GLenum name )
(void) ctx;
switch (name) {
case GL_RENDERER:
-#ifdef XFree86Server
- return (const GLubyte *) "Mesa GLX Indirect";
-#else
return (const GLubyte *) "Mesa X11";
-#endif
case GL_VENDOR:
-#ifdef XFree86Server
- return (const GLubyte *) "Mesa project: www.mesa3d.org";
-#else
return NULL;
-#endif
default:
return NULL;
}
@@ -948,43 +934,6 @@ xmesa_update_state( struct gl_context *ctx, GLbitfield new_state )
/**
- * Called via ctx->Driver.TestProxyTeximage(). Normally, we'd just use
- * the _mesa_test_proxy_teximage() fallback function, but we're going to
- * special-case the 3D texture case to allow textures up to 512x512x32
- * texels.
- */
-static GLboolean
-test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
- GLint internalFormat, GLenum format, GLenum type,
- GLint width, GLint height, GLint depth, GLint border)
-{
- if (target == GL_PROXY_TEXTURE_3D) {
- /* special case for 3D textures */
- if (width * height * depth > 512 * 512 * 64 ||
- width < 2 * border ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- _mesa_bitcount(width - 2 * border) != 1) ||
- height < 2 * border ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- _mesa_bitcount(height - 2 * border) != 1) ||
- depth < 2 * border ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- _mesa_bitcount(depth - 2 * border) != 1)) {
- /* Bad size, or too many texels */
- return GL_FALSE;
- }
- return GL_TRUE;
- }
- else {
- /* use the fallback routine for 1D, 2D, cube and rect targets */
- return _mesa_test_proxy_teximage(ctx, target, level, internalFormat,
- format, type, width, height, depth,
- border);
- }
-}
-
-
-/**
* In SW, we don't really compress GL_COMPRESSED_RGB[A] textures!
*/
static gl_format
@@ -1124,7 +1073,6 @@ xmesa_init_driver_functions( XMesaVisual xmvisual,
}
else {
driver->Clear = clear_buffers;
-#ifndef XFree86Server
driver->CopyPixels = xmesa_CopyPixels;
if (xmvisual->undithered_pf == PF_8R8G8B &&
xmvisual->dithered_pf == PF_8R8G8B &&
@@ -1134,9 +1082,8 @@ xmesa_init_driver_functions( XMesaVisual xmvisual,
else if (xmvisual->undithered_pf == PF_5R6G5B) {
driver->DrawPixels = xmesa_DrawPixels_5R6G5B;
}
-#endif
}
- driver->TestProxyTexImage = test_proxy_teximage;
+
#if ENABLE_EXT_texure_compression_s3tc
driver->ChooseTextureFormat = choose_tex_format;
#else
diff --git a/src/mesa/drivers/x11/xm_glide.c b/src/mesa/drivers/x11/xm_glide.c
index cbd69b011a..d8a0e6de6d 100644
--- a/src/mesa/drivers/x11/xm_glide.c
+++ b/src/mesa/drivers/x11/xm_glide.c
@@ -140,16 +140,8 @@ static void FXgetImage( XMesaBuffer b )
GLuint x, y;
GLuint width, height;
-#ifdef XFree86Server
- x = b->frontxrb->pixmap->x;
- y = b->frontxrb->pixmap->y;
- width = b->frontxrb->pixmap->width;
- height = b->frontxrb->pixmap->height;
- depth = b->frontxrb->pixmap->depth;
-#else
xmesa_get_window_size(b->display, b, &width, &height);
x = y = 0;
-#endif
if (b->mesa_buffer.Width != width || b->mesa_buffer.Height != height) {
b->mesa_buffer.Width = MIN2((int)width, b->FXctx->width);
b->mesa_buffer.Height = MIN2((int)height, b->FXctx->height);
diff --git a/src/mesa/drivers/x11/xm_image.c b/src/mesa/drivers/x11/xm_image.c
index 087b4e4c3a..12fef7dad3 100644
--- a/src/mesa/drivers/x11/xm_image.c
+++ b/src/mesa/drivers/x11/xm_image.c
@@ -37,97 +37,3 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "glxheader.h"
#include "xmesaP.h"
-#ifdef XFree86Server
-
-#ifdef ROUNDUP
-#undef ROUNDUP
-#endif
-
-#define ROUNDUP(nbytes, pad) ((((nbytes) + ((pad)-1)) / (pad)) * ((pad)>>3))
-
-XMesaImage *XMesaCreateImage(int bitsPerPixel, int width, int height, char *data)
-{
- XMesaImage *image;
-
- image = (XMesaImage *)xalloc(sizeof(XMesaImage));
-
- if (image) {
- image->width = width;
- image->height = height;
- image->data = data;
- /* Always pad to 32 bits */
- image->bytes_per_line = ROUNDUP((bitsPerPixel * width), 32);
- image->bits_per_pixel = bitsPerPixel;
- }
-
- return image;
-}
-
-void XMesaDestroyImage(XMesaImage *image)
-{
- if (image->data)
- free(image->data);
- xfree(image);
-}
-
-unsigned long XMesaGetPixel(XMesaImage *image, int x, int y)
-{
- CARD8 *row = (CARD8 *)(image->data + y*image->bytes_per_line);
- CARD8 *i8;
- CARD16 *i16;
- CARD32 *i32;
- switch (image->bits_per_pixel) {
- case 8:
- i8 = (CARD8 *)row;
- return i8[x];
- break;
- case 15:
- case 16:
- i16 = (CARD16 *)row;
- return i16[x];
- break;
- case 24: /* WARNING: architecture specific code */
- i8 = (CARD8 *)row;
- return (((CARD32)i8[x*3]) |
- (((CARD32)i8[x*3+1])<<8) |
- (((CARD32)i8[x*3+2])<<16));
- break;
- case 32:
- i32 = (CARD32 *)row;
- return i32[x];
- break;
- }
- return 0;
-}
-
-#ifndef XMESA_USE_PUTPIXEL_MACRO
-void XMesaPutPixel(XMesaImage *image, int x, int y, unsigned long pixel)
-{
- CARD8 *row = (CARD8 *)(image->data + y*image->bytes_per_line);
- CARD8 *i8;
- CARD16 *i16;
- CARD32 *i32;
- switch (image->bits_per_pixel) {
- case 8:
- i8 = (CARD8 *)row;
- i8[x] = (CARD8)pixel;
- break;
- case 15:
- case 16:
- i16 = (CARD16 *)row;
- i16[x] = (CARD16)pixel;
- break;
- case 24: /* WARNING: architecture specific code */
- i8 = (CARD8 *)__row;
- i8[x*3] = (CARD8)(p);
- i8[x*3+1] = (CARD8)(p>>8);
- i8[x*3+2] = (CARD8)(p>>16);
- case 32:
- i32 = (CARD32 *)row;
- i32[x] = (CARD32)pixel;
- break;
- }
-}
-#endif
-
-#endif /* XFree86Server */
diff --git a/src/mesa/drivers/x11/xm_line.c b/src/mesa/drivers/x11/xm_line.c
index f03f99f918..04cedcd4ec 100644
--- a/src/mesa/drivers/x11/xm_line.c
+++ b/src/mesa/drivers/x11/xm_line.c
@@ -537,7 +537,6 @@ void xmesa_choose_point( struct gl_context *ctx )
-#ifndef XFree86Server
/**
* Draw fast, XOR line with XDrawLine in front color buffer.
* WARNING: this isn't fully OpenGL conformant because different pixels
@@ -567,7 +566,6 @@ xor_line(struct gl_context *ctx, const SWvertex *vert0, const SWvertex *vert1)
XDrawLine(dpy, xrb->pixmap, gc, x0, y0, x1, y1);
XMesaSetFunction(dpy, gc, GXcopy); /* this gc is used elsewhere */
}
-#endif /* XFree86Server */
#endif /* CHAN_BITS == 8 */
@@ -660,7 +658,6 @@ get_line_func(struct gl_context *ctx)
}
}
-#ifndef XFree86Server
if (ctx->DrawBuffer->_NumColorDrawBuffers == 1
&& ctx->DrawBuffer->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT
&& swrast->_RasterMask == LOGIC_OP_BIT
@@ -669,7 +666,6 @@ get_line_func(struct gl_context *ctx)
&& !ctx->Line.SmoothFlag) {
return xor_line;
}
-#endif /* XFree86Server */
#endif /* CHAN_BITS == 8 */
return (swrast_line_func) NULL;
diff --git a/src/mesa/drivers/x11/xm_span.c b/src/mesa/drivers/x11/xm_span.c
index ab66c5e1f1..294b93a57c 100644
--- a/src/mesa/drivers/x11/xm_span.c
+++ b/src/mesa/drivers/x11/xm_span.c
@@ -42,7 +42,6 @@
* generate BadMatch errors if the drawable isn't mapped.
*/
-#ifndef XFree86Server
static int caught_xgetimage_error = 0;
static int (*old_xerror_handler)( XMesaDisplay *dpy, XErrorEvent *ev );
static unsigned long xgetimage_serial;
@@ -87,7 +86,6 @@ static int check_xgetimage_errors( void )
/* return 0=no error, 1=error caught */
return caught_xgetimage_error;
}
-#endif
/*
@@ -97,7 +95,6 @@ static unsigned long read_pixel( XMesaDisplay *dpy,
XMesaDrawable d, int x, int y )
{
unsigned long p;
-#ifndef XFree86Server
XMesaImage *pixel = NULL;
int error;
@@ -113,9 +110,6 @@ static unsigned long read_pixel( XMesaDisplay *dpy,
if (pixel) {
XMesaDestroyImage( pixel );
}
-#else
- (*dpy->GetImage)(d, x, y, 1, 1, ZPixmap, ~0L, (pointer)&p);
-#endif
return p;
}
@@ -3763,7 +3757,6 @@ static void put_values_ci_ximage( PUT_VALUES_ARGS )
/***** Pixel reading *****/
/**********************************************************************/
-#ifndef XFree86Server
/**
* Do clip testing prior to calling XGetImage. If any of the region lies
* outside the screen's bounds, XGetImage will return NULL.
@@ -3806,7 +3799,6 @@ clip_for_xgetimage(struct gl_context *ctx, XMesaPixmap pixmap, GLuint *n, GLint
}
return 0;
}
-#endif
/*
@@ -3824,7 +3816,6 @@ get_row_ci(struct gl_context *ctx, struct gl_renderbuffer *rb,
y = YFLIP(xrb, y);
if (xrb->pixmap) {
-#ifndef XFree86Server
XMesaImage *span = NULL;
int error;
int k = clip_for_xgetimage(ctx, xrb->pixmap, &n, &x, &y);
@@ -3850,11 +3841,6 @@ get_row_ci(struct gl_context *ctx, struct gl_renderbuffer *rb,
if (span) {
XMesaDestroyImage( span );
}
-#else
- (*xmesa->display->GetImage)(xrb->drawable,
- x, y, n, 1, ZPixmap,
- ~0L, (pointer)index);
-#endif
}
else if (xrb->ximage) {
XMesaImage *img = xrb->ximage;
@@ -3882,14 +3868,6 @@ get_row_rgba(struct gl_context *ctx, struct gl_renderbuffer *rb,
/* Read from Pixmap or Window */
XMesaImage *span = NULL;
int error;
-#ifdef XFree86Server
- span = XMesaCreateImage(xmesa->xm_visual->BitsPerPixel, n, 1, NULL);
- span->data = (char *)MALLOC(span->height * span->bytes_per_line);
- error = (!span->data);
- (*xmesa->display->GetImage)(xrb->drawable,
- x, YFLIP(xrb, y), n, 1, ZPixmap,
- ~0L, (pointer)span->data);
-#else
int k;
y = YFLIP(xrb, y);
k = clip_for_xgetimage(ctx, xrb->pixmap, &n, &x, &y);
@@ -3900,7 +3878,6 @@ get_row_rgba(struct gl_context *ctx, struct gl_renderbuffer *rb,
span = XGetImage( xmesa->display, xrb->pixmap,
x, y, n, 1, AllPlanes, ZPixmap );
error = check_xgetimage_errors();
-#endif
if (span && !error) {
switch (xmesa->pixelformat) {
case PF_Truecolor:
diff --git a/src/mesa/drivers/x11/xmesa.h b/src/mesa/drivers/x11/xmesa.h
index f63626a970..98737fab24 100644
--- a/src/mesa/drivers/x11/xmesa.h
+++ b/src/mesa/drivers/x11/xmesa.h
@@ -72,13 +72,9 @@ and create a window, you must do the following to use the X/Mesa interface:
extern "C" {
#endif
-#ifdef XFree86Server
-#include "xmesa_xf86.h"
-#else
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include "xmesa_x.h"
-#endif
#include "GL/gl.h"
#ifdef AMIWIN
@@ -180,19 +176,6 @@ extern XMesaContext XMesaCreateContext( XMesaVisual v,
extern void XMesaDestroyContext( XMesaContext c );
-#ifdef XFree86Server
-/*
- * These are the extra routines required for integration with XFree86.
- * None of these routines should be user visible. -KEM
- */
-extern GLboolean XMesaForceCurrent( XMesaContext c );
-
-extern GLboolean XMesaLoseCurrent( XMesaContext c );
-
-extern GLboolean XMesaCopyContext( XMesaContext src,
- XMesaContext dst,
- GLuint mask );
-#endif /* XFree86Server */
/*
diff --git a/src/mesa/drivers/x11/xmesaP.h b/src/mesa/drivers/x11/xmesaP.h
index 5d34b430cb..63e3e211bf 100644
--- a/src/mesa/drivers/x11/xmesaP.h
+++ b/src/mesa/drivers/x11/xmesaP.h
@@ -33,9 +33,6 @@
#include "fxmesa.h"
#include "xm_glide.h"
#endif
-#ifdef XFree86Server
-#include "xm_image.h"
-#endif
extern _glthread_Mutex _xmesa_lock;
@@ -88,13 +85,8 @@ struct xmesa_visual {
XMesaDisplay *display; /* The X11 display */
int screen, visualID;
int visualType;
-#ifdef XFree86Server
- GLint ColormapEntries;
- GLint nplanes;
-#else
XMesaVisualInfo visinfo; /* X's visual info (pointer to private copy) */
XVisualInfo *vishandle; /* Only used in fakeglx.c */
-#endif
GLint BitsPerPixel; /* True bits per pixel for XImages */
GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */
@@ -233,7 +225,7 @@ struct xmesa_buffer {
/* 0 = not available */
/* 1 = XImage support available */
/* 2 = Pixmap support available too */
-#if defined(USE_XSHM) && !defined(XFree86Server)
+#if defined(USE_XSHM)
XShmSegmentInfo shminfo;
#endif
@@ -259,11 +251,7 @@ struct xmesa_buffer {
/* Used to do XAllocColor/XFreeColors accounting: */
int num_alloced;
-#if defined(XFree86Server)
- Pixel alloced_colors[256];
-#else
unsigned long alloced_colors[256];
-#endif
#if defined( FX )
/* For 3Dfx Glide only */
@@ -578,9 +566,7 @@ extern void xmesa_register_swrast_functions( struct gl_context *ctx );
#define ENABLE_EXT_texure_compression_s3tc 0 /* SW texture compression */
-#ifdef XFree86Server
-#define ENABLE_EXT_timer_query 0
-#elif defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
+#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
#define ENABLE_EXT_timer_query 1 /* should have 64-bit GLuint64EXT */
#else
#define ENABLE_EXT_timer_query 0 /* may not have 64-bit GLuint64EXT */
diff --git a/src/mesa/gl.pc.in b/src/mesa/gl.pc.in
index 97b86596fc..2d3bc917ec 100644
--- a/src/mesa/gl.pc.in
+++ b/src/mesa/gl.pc.in
@@ -10,3 +10,4 @@ Version: @VERSION@
Libs: -L${libdir} -l@GL_LIB@
Libs.private: @GL_PC_LIB_PRIV@
Cflags: -I${includedir} @GL_PC_CFLAGS@
+glx_tls: @GLX_TLS@
diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml
index 4dc0b0d485..50446a9093 100644
--- a/src/mesa/main/APIspec.xml
+++ b/src/mesa/main/APIspec.xml
@@ -2004,6 +2004,14 @@
<value name="GL_UNSIGNED_INT_24_8_OES"/>
</desc>
</desc>
+
+ <desc name="format" category="EXT_texture_format_BGRA8888">
+ <value name="GL_BGRA_EXT"/>
+
+ <desc name="type" error="GL_INVALID_OPERATION">
+ <value name="GL_UNSIGNED_BYTE"/>
+ </desc>
+ </desc>
</template>
<template name="BindTexture">
@@ -3536,7 +3544,7 @@
<api name="mesa" implementation="true">
<category name="MESA"/>
- <function name="Color4f" default_prefix="_vbo_" template="Color" gltype="GLfloat" vector_size="4" expand_vector="true"/>
+ <function name="Color4f" default_prefix="_es_" template="Color" gltype="GLfloat" vector_size="4" expand_vector="true"/>
<function name="ClipPlane" template="ClipPlane" gltype="GLdouble"/>
<function name="CullFace" template="CullFace"/>
@@ -3554,8 +3562,8 @@
<function name="LineWidth" template="LineWidth" gltype="GLfloat"/>
- <function name="Materialf" default_prefix="_vbo_" template="Material" gltype="GLfloat" expand_vector="true"/>
- <function name="Materialfv" default_prefix="_vbo_" template="Material" gltype="GLfloat"/>
+ <function name="Materialf" default_prefix="_es_" template="Material" gltype="GLfloat" expand_vector="true"/>
+ <function name="Materialfv" default_prefix="_es_" template="Material" gltype="GLfloat"/>
<function name="PointSize" template="PointSize" gltype="GLfloat"/>
<function name="PointSizePointer" template="PointSizePointer"/>
@@ -3582,6 +3590,7 @@
<function name="ClearColor" template="ClearColor" gltype="GLclampf"/>
<function name="ClearStencil" template="ClearStencil"/>
<function name="ClearDepth" template="ClearDepth" gltype="GLclampd"/>
+ <function name="ClearDepthf" template="ClearDepth" gltype="GLclampf"/>
<function name="StencilMask" template="StencilMask"/>
<function name="StencilMaskSeparate" template="StencilMaskSeparate"/>
@@ -3626,6 +3635,7 @@
<function name="IsEnabled" template="IsEnabled"/>
<function name="DepthRange" template="DepthRange" gltype="GLclampd"/>
+ <function name="DepthRangef" template="DepthRange" gltype="GLclampf"/>
<function name="Frustum" template="Frustum" gltype="GLdouble"/>
<function name="LoadIdentity" template="LoadIdentity"/>
@@ -3650,7 +3660,7 @@
<function name="EnableClientState" template="EnableClientState"/>
<function name="GetPointerv" template="GetPointer"/>
- <function name="Normal3f" default_prefix="_vbo_" template="Normal" gltype="GLfloat" expand_vector="true"/>
+ <function name="Normal3f" default_prefix="_es_" template="Normal" gltype="GLfloat" expand_vector="true"/>
<function name="NormalPointer" template="NormalPointer"/>
<function name="TexCoordPointer" template="TexCoordPointer"/>
<function name="VertexPointer" template="VertexPointer"/>
@@ -3679,7 +3689,7 @@
<function name="ActiveTextureARB" template="ActiveTexture"/>
<function name="ClientActiveTextureARB" template="ClientActiveTexture"/>
- <function name="MultiTexCoord4f" default_prefix="_vbo_" template="MultiTexCoord" gltype="GLfloat" vector_size="4" expand_vector="true"/>
+ <function name="MultiTexCoord4f" default_prefix="_es_" template="MultiTexCoord" gltype="GLfloat" vector_size="4" expand_vector="true"/>
<function name="SampleCoverageARB" template="SampleCoverage" gltype="GLclampf"/>
@@ -3691,14 +3701,14 @@
<function name="PointParameterf" template="PointParameter" gltype="GLfloat" expand_vector="true"/>
<function name="PointParameterfv" template="PointParameter" gltype="GLfloat"/>
- <function name="VertexAttrib1f" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="1" expand_vector="true"/>
- <function name="VertexAttrib2f" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="2" expand_vector="true"/>
- <function name="VertexAttrib3f" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="3" expand_vector="true"/>
- <function name="VertexAttrib4f" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="4" expand_vector="true"/>
- <function name="VertexAttrib1fv" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="1"/>
- <function name="VertexAttrib2fv" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="2"/>
- <function name="VertexAttrib3fv" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="3"/>
- <function name="VertexAttrib4fv" default_prefix="_vbo_" template="VertexAttrib" gltype="GLfloat" vector_size="4"/>
+ <function name="VertexAttrib1f" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="1" expand_vector="true"/>
+ <function name="VertexAttrib2f" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="2" expand_vector="true"/>
+ <function name="VertexAttrib3f" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="3" expand_vector="true"/>
+ <function name="VertexAttrib4f" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="4" expand_vector="true"/>
+ <function name="VertexAttrib1fv" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="1"/>
+ <function name="VertexAttrib2fv" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="2"/>
+ <function name="VertexAttrib3fv" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="3"/>
+ <function name="VertexAttrib4fv" default_prefix="_es_" template="VertexAttrib" gltype="GLfloat" vector_size="4"/>
<function name="VertexAttribPointerARB" template="VertexAttribPointer"/>
<function name="EnableVertexAttribArrayARB" template="EnableVertexAttribArray"/>
@@ -3850,7 +3860,7 @@
<category name="OES_matrix_palette"/>
- <function name="Color4f" template="Color" gltype="GLfloat" vector_size="4" expand_vector="true"/>
+ <function name="Color4f" external="true" template="Color" gltype="GLfloat" vector_size="4" expand_vector="true"/>
<function name="Color4ub" template="Color" gltype="GLubyte" vector_size="4" expand_vector="true"/>
<function name="Color4x" template="Color" gltype="GLfixed" vector_size="4" expand_vector="true"/>
@@ -3880,8 +3890,8 @@
<function name="LineWidth" template="LineWidth" gltype="GLfloat"/>
<function name="LineWidthx" template="LineWidth" gltype="GLfixed"/>
- <function name="Materialf" template="Material" gltype="GLfloat" expand_vector="true"/>
- <function name="Materialfv" template="Material" gltype="GLfloat"/>
+ <function name="Materialf" external="true" template="Material" gltype="GLfloat" expand_vector="true"/>
+ <function name="Materialfv" external="true" template="Material" gltype="GLfloat"/>
<function name="Materialx" template="Material" gltype="GLfixed" expand_vector="true"/>
<function name="Materialxv" template="Material" gltype="GLfixed"/>
@@ -4012,7 +4022,7 @@
<function name="GetPointerv" template="GetPointer"/>
- <function name="Normal3f" template="Normal" gltype="GLfloat" expand_vector="true"/>
+ <function name="Normal3f" external="true" template="Normal" gltype="GLfloat" expand_vector="true"/>
<function name="Normal3x" template="Normal" gltype="GLfixed" expand_vector="true"/>
<function name="NormalPointer" template="NormalPointer"/>
<function name="TexCoordPointer" template="TexCoordPointer"/>
@@ -4039,7 +4049,7 @@
<function name="ActiveTexture" template="ActiveTexture"/>
<function name="ClientActiveTexture" template="ClientActiveTexture"/>
- <function name="MultiTexCoord4f" template="MultiTexCoord" gltype="GLfloat" vector_size="4" expand_vector="true"/>
+ <function name="MultiTexCoord4f" external="true" template="MultiTexCoord" gltype="GLfloat" vector_size="4" expand_vector="true"/>
<function name="SampleCoverage" template="SampleCoverage" gltype="GLclampf"/>
<function name="SampleCoveragex" template="SampleCoverage" gltype="GLclampx"/>
@@ -4227,14 +4237,14 @@
<function name="BlendFuncSeparate" template="BlendFuncSeparate"/>
- <function name="VertexAttrib1f" template="VertexAttrib" gltype="GLfloat" vector_size="1" expand_vector="true"/>
- <function name="VertexAttrib2f" template="VertexAttrib" gltype="GLfloat" vector_size="2" expand_vector="true"/>
- <function name="VertexAttrib3f" template="VertexAttrib" gltype="GLfloat" vector_size="3" expand_vector="true"/>
- <function name="VertexAttrib4f" template="VertexAttrib" gltype="GLfloat" vector_size="4" expand_vector="true"/>
- <function name="VertexAttrib1fv" template="VertexAttrib" gltype="GLfloat" vector_size="1"/>
- <function name="VertexAttrib2fv" template="VertexAttrib" gltype="GLfloat" vector_size="2"/>
- <function name="VertexAttrib3fv" template="VertexAttrib" gltype="GLfloat" vector_size="3"/>
- <function name="VertexAttrib4fv" template="VertexAttrib" gltype="GLfloat" vector_size="4"/>
+ <function name="VertexAttrib1f" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="1" expand_vector="true"/>
+ <function name="VertexAttrib2f" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="2" expand_vector="true"/>
+ <function name="VertexAttrib3f" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="3" expand_vector="true"/>
+ <function name="VertexAttrib4f" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="4" expand_vector="true"/>
+ <function name="VertexAttrib1fv" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="1"/>
+ <function name="VertexAttrib2fv" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="2"/>
+ <function name="VertexAttrib3fv" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="3"/>
+ <function name="VertexAttrib4fv" external="true" template="VertexAttrib" gltype="GLfloat" vector_size="4"/>
<function name="VertexAttribPointer" template="VertexAttribPointer"/>
diff --git a/src/mesa/main/accum.c b/src/mesa/main/accum.c
index 9026110f3e..940f398f02 100644
--- a/src/mesa/main/accum.c
+++ b/src/mesa/main/accum.c
@@ -27,6 +27,7 @@
#include "context.h"
#include "imports.h"
#include "macros.h"
+#include "mfeatures.h"
#include "state.h"
#include "mtypes.h"
#include "main/dispatch.h"
diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c
index c22e18c9fb..b429e2627e 100644
--- a/src/mesa/main/api_arrayelt.c
+++ b/src/mesa/main/api_arrayelt.c
@@ -40,6 +40,8 @@
#include "context.h"
#include "imports.h"
#include "macros.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "main/dispatch.h"
typedef void (GLAPIENTRY *array_func)( const void * );
diff --git a/src/mesa/main/api_arrayelt.h b/src/mesa/main/api_arrayelt.h
index 610e522a94..b90d713682 100644
--- a/src/mesa/main/api_arrayelt.h
+++ b/src/mesa/main/api_arrayelt.h
@@ -28,6 +28,7 @@
#define API_ARRAYELT_H
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#if FEATURE_arrayelt
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c
index 1427abd107..f1e4f7361f 100644
--- a/src/mesa/main/api_exec.c
+++ b/src/mesa/main/api_exec.c
@@ -361,6 +361,10 @@ _mesa_create_exec_table(void)
SET_PointParameterfvEXT(exec, _mesa_PointParameterfv);
#endif
+ /* 95. GL_ARB_ES2_compatibility */
+ SET_ClearDepthf(exec, _mesa_ClearDepthf);
+ SET_DepthRangef(exec, _mesa_DepthRangef);
+
/* 97. GL_EXT_compiled_vertex_array */
#if _HAVE_FULL_GL
SET_LockArraysEXT(exec, _mesa_LockArraysEXT);
diff --git a/src/mesa/main/api_noop.c b/src/mesa/main/api_noop.c
index 08b4b4a3b6..7d3d332727 100644
--- a/src/mesa/main/api_noop.c
+++ b/src/mesa/main/api_noop.c
@@ -30,6 +30,7 @@
#include "context.h"
#include "light.h"
#include "macros.h"
+#include "mfeatures.h"
#include "dlist.h"
#include "eval.h"
#include "main/dispatch.h"
diff --git a/src/mesa/main/api_noop.h b/src/mesa/main/api_noop.h
index e7fd49bafb..aca7f088db 100644
--- a/src/mesa/main/api_noop.h
+++ b/src/mesa/main/api_noop.h
@@ -25,6 +25,7 @@
#ifndef _API_NOOP_H
#define _API_NOOP_H
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#if FEATURE_beginend
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c
index 0d64b7de8d..9e9728c2c6 100644
--- a/src/mesa/main/arrayobj.c
+++ b/src/mesa/main/arrayobj.c
@@ -43,11 +43,13 @@
#include "hash.h"
#include "imports.h"
#include "context.h"
+#include "mfeatures.h"
#if FEATURE_ARB_vertex_buffer_object
#include "bufferobj.h"
#endif
#include "arrayobj.h"
#include "macros.h"
+#include "mtypes.h"
#include "main/dispatch.h"
diff --git a/src/mesa/main/atifragshader.c b/src/mesa/main/atifragshader.c
index ae2feb3229..44097e1a26 100644
--- a/src/mesa/main/atifragshader.c
+++ b/src/mesa/main/atifragshader.c
@@ -26,6 +26,7 @@
#include "main/hash.h"
#include "main/imports.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/enums.h"
#include "main/mtypes.h"
#include "main/dispatch.h"
@@ -316,6 +317,7 @@ _mesa_DeleteFragmentShaderATI(GLuint id)
if (prog) {
prog->RefCount--;
if (prog->RefCount <= 0) {
+ assert(prog != &DummyShader);
free(prog);
}
}
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index fb6fbe5b6d..adfec3b0d5 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -43,6 +43,7 @@
#include "lines.h"
#include "macros.h"
#include "matrix.h"
+#include "mfeatures.h"
#include "multisample.h"
#include "points.h"
#include "polygon.h"
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index 4d62f54a95..1f9a5212c0 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -39,6 +39,8 @@
#include "context.h"
#include "bufferobj.h"
#include "fbobject.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "texobj.h"
diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h
index 4b97e34767..09ccab3174 100644
--- a/src/mesa/main/bufferobj.h
+++ b/src/mesa/main/bufferobj.h
@@ -29,6 +29,7 @@
#define BUFFEROBJ_H
+#include "mfeatures.h"
#include "mtypes.h"
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index 86446311fe..5c37f3d1a8 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -35,6 +35,7 @@
#include "colormac.h"
#include "context.h"
#include "enums.h"
+#include "mtypes.h"
#define BAD_MASK ~0u
diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c
index c4c1d96e49..43a9ccc116 100644
--- a/src/mesa/main/clear.c
+++ b/src/mesa/main/clear.c
@@ -36,6 +36,7 @@
#include "colormac.h"
#include "enums.h"
#include "macros.h"
+#include "mtypes.h"
#include "state.h"
diff --git a/src/mesa/main/colormac.h b/src/mesa/main/colormac.h
index 245fb658bb..a328dcd32a 100644
--- a/src/mesa/main/colormac.h
+++ b/src/mesa/main/colormac.h
@@ -198,12 +198,23 @@ do { \
((((B) & 0xf8) >> 1) | (((G) & 0xc0) >> 6) | (((G) & 0x38) << 10) | (((R) & 0xf8) << 5) | \
((A) ? 0x80 : 0))
+#define PACK_COLOR_2101010_UB( A, B, G, R ) \
+ (((B) << 22) | ((G) << 12) | ((R) << 2) | \
+ (((A) & 0xc0) << 24))
+
+#define PACK_COLOR_2101010_US( A, B, G, R ) \
+ ((((B) >> 6) << 20) | (((G) >> 6) << 10) | ((R) >> 6) | \
+ (((A) >> 14) << 30))
+
#define PACK_COLOR_4444( R, G, B, A ) \
((((R) & 0xf0) << 8) | (((G) & 0xf0) << 4) | ((B) & 0xf0) | ((A) >> 4))
#define PACK_COLOR_4444_REV( R, G, B, A ) \
((((B) & 0xf0) << 8) | (((A) & 0xf0) << 4) | ((R) & 0xf0) | ((G) >> 4))
+#define PACK_COLOR_44( L, A ) \
+ (((L) & 0xf0) | (((A) & 0xf0) >> 4))
+
#define PACK_COLOR_88( L, A ) \
(((L) << 8) | (A))
diff --git a/src/mesa/main/colortab.c b/src/mesa/main/colortab.c
index caa95835bc..b0ba31c732 100644
--- a/src/mesa/main/colortab.c
+++ b/src/mesa/main/colortab.c
@@ -29,6 +29,8 @@
#include "context.h"
#include "image.h"
#include "macros.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "pack.h"
#include "state.h"
#include "teximage.h"
diff --git a/src/mesa/main/compiler.h b/src/mesa/main/compiler.h
index 800eb83900..5557a3b5cb 100644
--- a/src/mesa/main/compiler.h
+++ b/src/mesa/main/compiler.h
@@ -358,6 +358,10 @@ static INLINE GLuint CPU_TO_LE32(GLuint x)
#define M_E (2.7182818284590452354)
#endif
+#ifndef M_LOG2E
+#define M_LOG2E (1.4426950408889634074)
+#endif
+
#ifndef ONE_DIV_LN2
#define ONE_DIV_LN2 (1.442695040888963456)
#endif
diff --git a/src/mesa/main/condrender.c b/src/mesa/main/condrender.c
index 25b3dd678d..352e2e2b16 100644
--- a/src/mesa/main/condrender.c
+++ b/src/mesa/main/condrender.c
@@ -34,6 +34,7 @@
#include "glheader.h"
#include "condrender.h"
#include "enums.h"
+#include "mtypes.h"
#include "queryobj.h"
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index 0f2d1a8f8d..fffb1a7d2e 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -97,17 +97,20 @@
/** Max texture palette / color table size */
#define MAX_COLOR_TABLE_SIZE 256
+/** Max memory to allow for a single texture image (in megabytes) */
+#define MAX_TEXTURE_MBYTES 1024
+
/** Number of 1D/2D texture mipmap levels */
-#define MAX_TEXTURE_LEVELS 13
+#define MAX_TEXTURE_LEVELS 15
/** Number of 3D texture mipmap levels */
-#define MAX_3D_TEXTURE_LEVELS 9
+#define MAX_3D_TEXTURE_LEVELS 15
/** Number of cube texture mipmap levels - GL_ARB_texture_cube_map */
-#define MAX_CUBE_TEXTURE_LEVELS 13
+#define MAX_CUBE_TEXTURE_LEVELS 15
/** Maximum rectangular texture size - GL_NV_texture_rectangle */
-#define MAX_TEXTURE_RECT_SIZE 4096
+#define MAX_TEXTURE_RECT_SIZE 16384
/** Maximum number of layers in a 1D or 2D array texture - GL_MESA_texture_array */
#define MAX_ARRAY_TEXTURE_LAYERS 64
@@ -140,11 +143,28 @@
*/
#ifndef MAX_WIDTH
-# define MAX_WIDTH 4096
+# define MAX_WIDTH 16384
#endif
/** Maximum viewport/image height */
#ifndef MAX_HEIGHT
-# define MAX_HEIGHT 4096
+# define MAX_HEIGHT 16384
+#endif
+
+/* XXX: hack to prevent stack overflow on windows until all temporary arrays
+ * [MAX_WIDTH] are allocated from the heap */
+#ifdef WIN32
+#undef MAX_TEXTURE_LEVELS
+#undef MAX_3D_TEXTURE_LEVELS
+#undef MAX_CUBE_TEXTURE_LEVELS
+#undef MAX_TEXTURE_RECT_SIZE
+#undef MAX_WIDTH
+#undef MAX_HEIGHT
+#define MAX_TEXTURE_LEVELS 13
+#define MAX_3D_TEXTURE_LEVELS 9
+#define MAX_CUBE_TEXTURE_LEVELS 13
+#define MAX_TEXTURE_RECT_SIZE 4096
+#define MAX_WIDTH 4096
+#define MAX_HEIGHT 4096
#endif
/** Maxmimum size for CVA. May be overridden by the drivers. */
@@ -168,7 +188,7 @@
#define MAX_TEXTURE_MAX_ANISOTROPY 16.0
/** For GL_EXT_texture_lod_bias (typically MAX_TEXTURE_LEVELS - 1) */
-#define MAX_TEXTURE_LOD_BIAS 12.0
+#define MAX_TEXTURE_LOD_BIAS 14.0
/** For any program target/extension */
/*@{*/
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index e2c91c3e40..958ea10a42 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -96,6 +96,7 @@
#include "fbobject.h"
#include "feedback.h"
#include "fog.h"
+#include "formats.h"
#include "framebuffer.h"
#include "hint.h"
#include "hash.h"
@@ -417,6 +418,10 @@ one_time_init( struct gl_context *ctx )
MESA_VERSION_STRING, __DATE__, __TIME__);
}
#endif
+
+#ifdef DEBUG
+ _mesa_test_formats();
+#endif
}
/* per-API one-time init */
@@ -535,6 +540,7 @@ _mesa_init_constants(struct gl_context *ctx)
assert(ctx);
/* Constants, may be overriden (usually only reduced) by device drivers */
+ ctx->Const.MaxTextureMbytes = MAX_TEXTURE_MBYTES;
ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS;
ctx->Const.Max3DTextureLevels = MAX_3D_TEXTURE_LEVELS;
ctx->Const.MaxCubeTextureLevels = MAX_CUBE_TEXTURE_LEVELS;
@@ -954,6 +960,14 @@ _mesa_initialize_context_for_api(struct gl_context *ctx,
ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
}
+ /* Mesa core handles all the formats that mesa core knows about.
+ * Drivers will want to override this list with just the formats
+ * they can handle, and confirm that appropriate fallbacks exist in
+ * _mesa_choose_tex_format().
+ */
+ memset(&ctx->TextureFormatSupported, GL_TRUE,
+ sizeof(ctx->TextureFormatSupported));
+
switch (ctx->API) {
case API_OPENGL:
#if FEATURE_dlist
diff --git a/src/mesa/main/convolve.c b/src/mesa/main/convolve.c
index 0231bcf6d3..5d286eb316 100644
--- a/src/mesa/main/convolve.c
+++ b/src/mesa/main/convolve.c
@@ -36,6 +36,7 @@
#include "colormac.h"
#include "convolve.h"
#include "macros.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "main/dispatch.h"
diff --git a/src/mesa/main/cpuinfo.c b/src/mesa/main/cpuinfo.c
index 35de69b180..6363512961 100644
--- a/src/mesa/main/cpuinfo.c
+++ b/src/mesa/main/cpuinfo.c
@@ -23,7 +23,7 @@
*/
-#include "main/imports.h"
+#include "main/compiler.h"
#include "main/cpuinfo.h"
diff --git a/src/mesa/main/depth.c b/src/mesa/main/depth.c
index c5a910e144..0bb47731ea 100644
--- a/src/mesa/main/depth.c
+++ b/src/mesa/main/depth.c
@@ -56,6 +56,12 @@ _mesa_ClearDepth( GLclampd depth )
}
+void GLAPIENTRY
+_mesa_ClearDepthf( GLclampf depth )
+{
+ _mesa_ClearDepth(depth);
+}
+
void GLAPIENTRY
_mesa_DepthFunc( GLenum func )
diff --git a/src/mesa/main/depth.h b/src/mesa/main/depth.h
index b498a47153..2f428629f9 100644
--- a/src/mesa/main/depth.h
+++ b/src/mesa/main/depth.h
@@ -44,6 +44,9 @@ extern void GLAPIENTRY
_mesa_ClearDepth( GLclampd depth );
extern void GLAPIENTRY
+_mesa_ClearDepthf( GLclampf depth );
+
+extern void GLAPIENTRY
_mesa_DepthFunc( GLenum func );
extern void GLAPIENTRY
diff --git a/src/mesa/main/dlist.h b/src/mesa/main/dlist.h
index 24241a4bd4..160ed62f55 100644
--- a/src/mesa/main/dlist.h
+++ b/src/mesa/main/dlist.h
@@ -33,6 +33,7 @@
#define DLIST_H
+#include "main/mfeatures.h"
#include "main/mtypes.h"
diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c
index 757aae6e70..6fda3c5665 100644
--- a/src/mesa/main/drawpix.c
+++ b/src/mesa/main/drawpix.c
@@ -30,6 +30,7 @@
#include "enums.h"
#include "feedback.h"
#include "framebuffer.h"
+#include "mfeatures.h"
#include "readpix.h"
#include "state.h"
#include "dispatch.h"
diff --git a/src/mesa/main/drawtex.c b/src/mesa/main/drawtex.c
index b9afc9974e..2089cdfcef 100644
--- a/src/mesa/main/drawtex.c
+++ b/src/mesa/main/drawtex.c
@@ -24,6 +24,8 @@
#include "main/drawtex.h"
#include "main/state.h"
#include "main/imports.h"
+#include "main/mfeatures.h"
+#include "main/mtypes.h"
#if FEATURE_OES_draw_texture
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index a038a95c55..d047586eb3 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -33,6 +33,7 @@
#include "enable.h"
#include "light.h"
#include "simple_list.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "enums.h"
#include "api_arrayelt.h"
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index 0ce62c0e3c..9ceee99dc0 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -5909,8 +5909,8 @@ static const unsigned reduced_enums[1551] =
1306, /* GL_PALETTE8_R5_G6_B5_OES */
1309, /* GL_PALETTE8_RGBA4_OES */
1307, /* GL_PALETTE8_RGB5_A1_OES */
- 726, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- 724, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ 725, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */
+ 723, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */
1355, /* GL_POINT_SIZE_ARRAY_OES */
2014, /* GL_TEXTURE_CROP_RECT_OES */
996, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
diff --git a/src/mesa/main/eval.c b/src/mesa/main/eval.c
index c607e6a26a..9ab55072f0 100644
--- a/src/mesa/main/eval.c
+++ b/src/mesa/main/eval.c
@@ -43,6 +43,7 @@
#include "context.h"
#include "eval.h"
#include "macros.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "main/dispatch.h"
diff --git a/src/mesa/main/eval.h b/src/mesa/main/eval.h
index bd908f00cd..bfeeebde54 100644
--- a/src/mesa/main/eval.h
+++ b/src/mesa/main/eval.h
@@ -37,6 +37,7 @@
#define EVAL_H
+#include "main/mfeatures.h"
#include "main/mtypes.h"
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index a7bdfcc020..24404993c6 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -24,206 +24,349 @@
*/
+/**
+ * \file
+ * \brief Extension handling
+ */
+
+
#include "glheader.h"
#include "imports.h"
#include "context.h"
#include "extensions.h"
+#include "mfeatures.h"
#include "mtypes.h"
+enum {
+ DISABLE = 0,
+ GL = 1 << API_OPENGL,
+ ES1 = 1 << API_OPENGLES,
+ ES2 = 1 << API_OPENGLES2,
+};
-#define F(x) offsetof(struct gl_extensions, x)
-#define ON GL_TRUE
-#define OFF GL_FALSE
+/**
+ * \brief An element of the \c extension_table.
+ */
+struct extension {
+ /** Name of extension, such as "GL_ARB_depth_clamp". */
+ const char *name;
+ /** Offset (in bytes) of the corresponding member in struct gl_extensions. */
+ size_t offset;
-/*
+ /** Set of API's in which the extension exists, as a bitset. */
+ uint8_t api_set;
+};
+
+
+/**
+ * Given a member \c x of struct gl_extensions, return offset of
+ * \c x in bytes.
+ */
+#define o(x) offsetof(struct gl_extensions, x)
+
+
+/**
+ * \brief Table of supported OpenGL extensions for all API's.
+ *
* Note: The GL_MESAX_* extensions are placeholders for future ARB extensions.
*/
-static const struct {
- GLboolean enabled;
- const char *name;
- int flag_offset;
-} default_extensions[] = {
- { OFF, "GL_ARB_blend_func_extended", F(ARB_blend_func_extended) },
- { ON, "GL_ARB_copy_buffer", F(ARB_copy_buffer) },
- { OFF, "GL_ARB_depth_buffer_float", F(ARB_depth_buffer_float) },
- { OFF, "GL_ARB_depth_clamp", F(ARB_depth_clamp) },
- { OFF, "GL_ARB_depth_texture", F(ARB_depth_texture) },
- { ON, "GL_ARB_draw_buffers", F(ARB_draw_buffers) },
- { OFF, "GL_ARB_draw_elements_base_vertex", F(ARB_draw_elements_base_vertex) },
- { OFF, "GL_ARB_draw_instanced", F(ARB_draw_instanced) },
- { OFF, "GL_ARB_explicit_attrib_location", F(ARB_explicit_attrib_location) },
- { OFF, "GL_ARB_fragment_coord_conventions", F(ARB_fragment_coord_conventions) },
- { OFF, "GL_ARB_fragment_program", F(ARB_fragment_program) },
- { OFF, "GL_ARB_fragment_program_shadow", F(ARB_fragment_program_shadow) },
- { OFF, "GL_ARB_fragment_shader", F(ARB_fragment_shader) },
- { OFF, "GL_ARB_framebuffer_object", F(ARB_framebuffer_object) },
- /* TODO: reenable this when the new GLSL compiler actually supports them */
- /* { OFF, "GL_ARB_geometry_shader4", F(ARB_geometry_shader4) }, */
- { OFF, "GL_ARB_half_float_pixel", F(ARB_half_float_pixel) },
- { OFF, "GL_ARB_half_float_vertex", F(ARB_half_float_vertex) },
- { OFF, "GL_ARB_instanced_arrays", F(ARB_instanced_arrays) },
- { OFF, "GL_ARB_map_buffer_range", F(ARB_map_buffer_range) },
- { ON, "GL_ARB_multisample", F(ARB_multisample) },
- { OFF, "GL_ARB_multitexture", F(ARB_multitexture) },
- { OFF, "GL_ARB_occlusion_query", F(ARB_occlusion_query) },
- { OFF, "GL_ARB_occlusion_query2", F(ARB_occlusion_query2) },
- { OFF, "GL_ARB_pixel_buffer_object", F(EXT_pixel_buffer_object) },
- { OFF, "GL_ARB_point_parameters", F(EXT_point_parameters) },
- { OFF, "GL_ARB_point_sprite", F(ARB_point_sprite) },
- { OFF, "GL_ARB_provoking_vertex", F(EXT_provoking_vertex) },
- { OFF, "GL_ARB_sampler_objects", F(ARB_sampler_objects) },
- { OFF, "GL_ARB_seamless_cube_map", F(ARB_seamless_cube_map) },
- { OFF, "GL_ARB_shader_objects", F(ARB_shader_objects) },
- { OFF, "GL_ARB_shader_stencil_export", F(ARB_shader_stencil_export) },
- { OFF, "GL_ARB_shading_language_100", F(ARB_shading_language_100) },
- { OFF, "GL_ARB_shadow", F(ARB_shadow) },
- { OFF, "GL_ARB_shadow_ambient", F(ARB_shadow_ambient) },
- { OFF, "GL_ARB_sync", F(ARB_sync) },
- { OFF, "GL_ARB_texture_border_clamp", F(ARB_texture_border_clamp) },
- { OFF, "GL_ARB_texture_buffer_object", F(ARB_texture_buffer_object) },
- { ON, "GL_ARB_texture_compression", F(ARB_texture_compression) },
- { OFF, "GL_ARB_texture_compression_rgtc", F(ARB_texture_compression_rgtc) },
- { OFF, "GL_ARB_texture_cube_map", F(ARB_texture_cube_map) },
- { OFF, "GL_ARB_texture_env_add", F(EXT_texture_env_add) },
- { OFF, "GL_ARB_texture_env_combine", F(ARB_texture_env_combine) },
- { OFF, "GL_ARB_texture_env_crossbar", F(ARB_texture_env_crossbar) },
- { OFF, "GL_ARB_texture_env_dot3", F(ARB_texture_env_dot3) },
- { OFF, "GL_MESAX_texture_float", F(ARB_texture_float) },
- { OFF, "GL_ARB_texture_mirrored_repeat", F(ARB_texture_mirrored_repeat)},
- { OFF, "GL_ARB_texture_multisample", F(ARB_texture_multisample) },
- { OFF, "GL_ARB_texture_non_power_of_two", F(ARB_texture_non_power_of_two)},
- { OFF, "GL_ARB_texture_rectangle", F(NV_texture_rectangle) },
- { OFF, "GL_ARB_texture_rg", F(ARB_texture_rg) },
- { OFF, "GL_ARB_texture_rgb10_a2ui", F(ARB_texture_rgb10_a2ui) },
- { OFF, "GL_ARB_texture_swizzle", F(EXT_texture_swizzle) },
- { ON, "GL_ARB_transpose_matrix", F(ARB_transpose_matrix) },
- { OFF, "GL_ARB_transform_feedback2", F(ARB_transform_feedback2) },
- { OFF, "GL_ARB_uniform_buffer_object", F(ARB_uniform_buffer_object) },
- { OFF, "GL_ARB_vertex_array_bgra", F(EXT_vertex_array_bgra) },
- { OFF, "GL_ARB_vertex_array_object", F(ARB_vertex_array_object) },
- { ON, "GL_ARB_vertex_buffer_object", F(ARB_vertex_buffer_object) },
- { OFF, "GL_ARB_vertex_program", F(ARB_vertex_program) },
- { OFF, "GL_ARB_vertex_shader", F(ARB_vertex_shader) },
- { OFF, "GL_ARB_vertex_type_2_10_10_10_rev", F(ARB_vertex_type_2_10_10_10_rev) },
- { ON, "GL_ARB_window_pos", F(ARB_window_pos) },
- { ON, "GL_EXT_abgr", F(EXT_abgr) },
- { ON, "GL_EXT_bgra", F(EXT_bgra) },
- { OFF, "GL_EXT_blend_color", F(EXT_blend_color) },
- { OFF, "GL_EXT_blend_equation_separate", F(EXT_blend_equation_separate) },
- { OFF, "GL_EXT_blend_func_separate", F(EXT_blend_func_separate) },
- { OFF, "GL_EXT_blend_logic_op", F(EXT_blend_logic_op) },
- { OFF, "GL_EXT_blend_minmax", F(EXT_blend_minmax) },
- { OFF, "GL_EXT_blend_subtract", F(EXT_blend_subtract) },
- { OFF, "GL_EXT_clip_volume_hint", F(EXT_clip_volume_hint) },
- { ON, "GL_EXT_compiled_vertex_array", F(EXT_compiled_vertex_array) },
- { ON, "GL_EXT_copy_texture", F(EXT_copy_texture) },
- { OFF, "GL_EXT_depth_bounds_test", F(EXT_depth_bounds_test) },
- { OFF, "GL_EXT_draw_buffers2", F(EXT_draw_buffers2) },
- { OFF, "GL_EXT_draw_instanced", F(ARB_draw_instanced) },
- { ON, "GL_EXT_draw_range_elements", F(EXT_draw_range_elements) },
- { OFF, "GL_EXT_framebuffer_blit", F(EXT_framebuffer_blit) },
- { OFF, "GL_EXT_framebuffer_multisample", F(EXT_framebuffer_multisample) },
- { OFF, "GL_EXT_framebuffer_object", F(EXT_framebuffer_object) },
- { OFF, "GL_EXT_framebuffer_sRGB", F(EXT_framebuffer_sRGB) },
- { OFF, "GL_EXT_fog_coord", F(EXT_fog_coord) },
- { OFF, "GL_EXT_gpu_program_parameters", F(EXT_gpu_program_parameters) },
- { OFF, "GL_EXT_gpu_shader4", F(EXT_gpu_shader4) },
- { ON, "GL_EXT_multi_draw_arrays", F(EXT_multi_draw_arrays) },
- { OFF, "GL_EXT_packed_depth_stencil", F(EXT_packed_depth_stencil) },
- { OFF, "GL_EXT_packed_float", F(EXT_packed_float) },
- { ON, "GL_EXT_packed_pixels", F(EXT_packed_pixels) },
- { OFF, "GL_EXT_paletted_texture", F(EXT_paletted_texture) },
- { OFF, "GL_EXT_pixel_buffer_object", F(EXT_pixel_buffer_object) },
- { OFF, "GL_EXT_point_parameters", F(EXT_point_parameters) },
- { ON, "GL_EXT_polygon_offset", F(EXT_polygon_offset) },
- { OFF, "GL_EXT_provoking_vertex", F(EXT_provoking_vertex) },
- { ON, "GL_EXT_rescale_normal", F(EXT_rescale_normal) },
- { OFF, "GL_EXT_secondary_color", F(EXT_secondary_color) },
- { OFF, "GL_EXT_separate_shader_objects", F(EXT_separate_shader_objects) },
- { ON, "GL_EXT_separate_specular_color", F(EXT_separate_specular_color) },
- { OFF, "GL_EXT_shadow_funcs", F(EXT_shadow_funcs) },
- { OFF, "GL_EXT_shared_texture_palette", F(EXT_shared_texture_palette) },
- { OFF, "GL_EXT_stencil_two_side", F(EXT_stencil_two_side) },
- { OFF, "GL_EXT_stencil_wrap", F(EXT_stencil_wrap) },
- { ON, "GL_EXT_subtexture", F(EXT_subtexture) },
- { ON, "GL_EXT_texture", F(EXT_texture) },
- { ON, "GL_EXT_texture3D", F(EXT_texture3D) },
- { OFF, "GL_EXT_texture_array", F(EXT_texture_array) },
- { OFF, "GL_EXT_texture_compression_s3tc", F(EXT_texture_compression_s3tc) },
- { OFF, "GL_EXT_texture_compression_rgtc", F(ARB_texture_compression_rgtc) },
- { OFF, "GL_EXT_texture_cube_map", F(ARB_texture_cube_map) },
- { ON, "GL_EXT_texture_edge_clamp", F(SGIS_texture_edge_clamp) },
- { OFF, "GL_EXT_texture_env_add", F(EXT_texture_env_add) },
- { OFF, "GL_EXT_texture_env_combine", F(EXT_texture_env_combine) },
- { OFF, "GL_EXT_texture_env_dot3", F(EXT_texture_env_dot3) },
- { OFF, "GL_EXT_texture_filter_anisotropic", F(EXT_texture_filter_anisotropic) },
- { OFF, "GL_EXT_texture_integer", F(EXT_texture_integer) },
- { OFF, "GL_EXT_texture_lod_bias", F(EXT_texture_lod_bias) },
- { OFF, "GL_EXT_texture_mirror_clamp", F(EXT_texture_mirror_clamp) },
- { ON, "GL_EXT_texture_object", F(EXT_texture_object) },
- { OFF, "GL_EXT_texture_rectangle", F(NV_texture_rectangle) },
- { OFF, "GL_EXT_texture_shared_exponent", F(EXT_texture_shared_exponent) },
- { OFF, "GL_EXT_texture_sRGB", F(EXT_texture_sRGB) },
- { OFF, "GL_EXT_texture_swizzle", F(EXT_texture_swizzle) },
- { OFF, "GL_EXT_timer_query", F(EXT_timer_query) },
- { OFF, "GL_EXT_transform_feedback", F(EXT_transform_feedback) },
- { ON, "GL_EXT_vertex_array", F(EXT_vertex_array) },
- { OFF, "GL_EXT_vertex_array_bgra", F(EXT_vertex_array_bgra) },
- { OFF, "GL_EXT_vertex_array_set", F(EXT_vertex_array_set) },
- { OFF, "GL_3DFX_texture_compression_FXT1", F(TDFX_texture_compression_FXT1) },
- { OFF, "GL_APPLE_client_storage", F(APPLE_client_storage) },
- { ON, "GL_APPLE_packed_pixels", F(APPLE_packed_pixels) },
- { OFF, "GL_APPLE_vertex_array_object", F(APPLE_vertex_array_object) },
- { OFF, "GL_APPLE_object_purgeable", F(APPLE_object_purgeable) },
- { OFF, "GL_ATI_blend_equation_separate", F(EXT_blend_equation_separate) },
- { OFF, "GL_ATI_envmap_bumpmap", F(ATI_envmap_bumpmap) },
- { OFF, "GL_ATI_texture_env_combine3", F(ATI_texture_env_combine3)},
- { OFF, "GL_ATI_texture_mirror_once", F(ATI_texture_mirror_once)},
- { OFF, "GL_ATI_fragment_shader", F(ATI_fragment_shader)},
- { OFF, "GL_ATI_separate_stencil", F(ATI_separate_stencil)},
- { ON, "GL_IBM_multimode_draw_arrays", F(IBM_multimode_draw_arrays) },
- { ON, "GL_IBM_rasterpos_clip", F(IBM_rasterpos_clip) },
- { OFF, "GL_IBM_texture_mirrored_repeat", F(ARB_texture_mirrored_repeat)},
- { OFF, "GL_INGR_blend_func_separate", F(EXT_blend_func_separate) },
- { OFF, "GL_MESA_pack_invert", F(MESA_pack_invert) },
- { OFF, "GL_MESA_resize_buffers", F(MESA_resize_buffers) },
- { OFF, "GL_MESA_texture_array", F(MESA_texture_array) },
- { OFF, "GL_MESA_texture_signed_rgba", F(MESA_texture_signed_rgba) },
- { OFF, "GL_MESA_ycbcr_texture", F(MESA_ycbcr_texture) },
- { ON, "GL_MESA_window_pos", F(ARB_window_pos) },
- { OFF, "GL_NV_blend_square", F(NV_blend_square) },
- { OFF, "GL_NV_conditional_render", F(NV_conditional_render) },
- { OFF, "GL_NV_depth_clamp", F(ARB_depth_clamp) },
- { OFF, "GL_NV_fragment_program", F(NV_fragment_program) },
- { OFF, "GL_NV_fragment_program_option", F(NV_fragment_program_option) },
- { ON, "GL_NV_light_max_exponent", F(NV_light_max_exponent) },
- { OFF, "GL_NV_packed_depth_stencil", F(EXT_packed_depth_stencil) },
- { OFF, "GL_NV_point_sprite", F(NV_point_sprite) },
- { OFF, "GL_NV_primitive_restart", F(NV_primitive_restart) },
- { ON, "GL_NV_texgen_reflection", F(NV_texgen_reflection) },
- { OFF, "GL_NV_texture_env_combine4", F(NV_texture_env_combine4) },
- { OFF, "GL_NV_texture_rectangle", F(NV_texture_rectangle) },
- { OFF, "GL_NV_vertex_program", F(NV_vertex_program) },
- { OFF, "GL_NV_vertex_program1_1", F(NV_vertex_program1_1) },
- { ON, "GL_OES_read_format", F(OES_read_format) },
- { OFF, "GL_SGI_texture_color_table", F(SGI_texture_color_table) },
- { ON, "GL_SGIS_generate_mipmap", F(SGIS_generate_mipmap) },
- { OFF, "GL_SGIS_texture_border_clamp", F(ARB_texture_border_clamp) },
- { ON, "GL_SGIS_texture_edge_clamp", F(SGIS_texture_edge_clamp) },
- { ON, "GL_SGIS_texture_lod", F(SGIS_texture_lod) },
- { ON, "GL_SUN_multi_draw_arrays", F(EXT_multi_draw_arrays) },
- { OFF, "GL_S3_s3tc", F(S3_s3tc) },
- { OFF, "GL_EXT_texture_format_BGRA8888", F(EXT_texture_format_BGRA8888) },
-#if FEATURE_OES_EGL_image
- { OFF, "GL_OES_EGL_image", F(OES_EGL_image) },
-#endif
+static const struct extension extension_table[] = {
+ /* ARB Extensions */
+ { "GL_ARB_ES2_compatibility", o(ARB_ES2_compatibility), GL },
+ { "GL_ARB_blend_func_extended", o(ARB_blend_func_extended), GL },
+ { "GL_ARB_copy_buffer", o(ARB_copy_buffer), GL },
+ { "GL_ARB_depth_buffer_float", o(ARB_depth_buffer_float), GL },
+ { "GL_ARB_depth_clamp", o(ARB_depth_clamp), GL },
+ { "GL_ARB_depth_texture", o(ARB_depth_texture), GL },
+ { "GL_ARB_draw_buffers", o(ARB_draw_buffers), GL },
+ { "GL_ARB_draw_elements_base_vertex", o(ARB_draw_elements_base_vertex), GL },
+ { "GL_ARB_draw_instanced", o(ARB_draw_instanced), GL },
+ { "GL_ARB_explicit_attrib_location", o(ARB_explicit_attrib_location), GL },
+ { "GL_ARB_fragment_coord_conventions", o(ARB_fragment_coord_conventions), GL },
+ { "GL_ARB_fragment_program", o(ARB_fragment_program), GL },
+ { "GL_ARB_fragment_program_shadow", o(ARB_fragment_program_shadow), GL },
+ { "GL_ARB_fragment_shader", o(ARB_fragment_shader), GL },
+ { "GL_ARB_framebuffer_object", o(ARB_framebuffer_object), GL },
+ { "GL_ARB_half_float_pixel", o(ARB_half_float_pixel), GL },
+ { "GL_ARB_half_float_vertex", o(ARB_half_float_vertex), GL },
+ { "GL_ARB_instanced_arrays", o(ARB_instanced_arrays), GL },
+ { "GL_ARB_map_buffer_range", o(ARB_map_buffer_range), GL },
+ { "GL_ARB_multisample", o(ARB_multisample), GL },
+ { "GL_ARB_multitexture", o(ARB_multitexture), GL },
+ { "GL_ARB_occlusion_query2", o(ARB_occlusion_query2), GL },
+ { "GL_ARB_occlusion_query", o(ARB_occlusion_query), GL },
+ { "GL_ARB_pixel_buffer_object", o(EXT_pixel_buffer_object), GL },
+ { "GL_ARB_point_parameters", o(EXT_point_parameters), GL },
+ { "GL_ARB_point_sprite", o(ARB_point_sprite), GL },
+ { "GL_ARB_provoking_vertex", o(EXT_provoking_vertex), GL },
+ { "GL_ARB_sampler_objects", o(ARB_sampler_objects), GL },
+ { "GL_ARB_seamless_cube_map", o(ARB_seamless_cube_map), GL },
+ { "GL_ARB_shader_objects", o(ARB_shader_objects), GL },
+ { "GL_ARB_shader_stencil_export", o(ARB_shader_stencil_export), GL },
+ { "GL_ARB_shading_language_100", o(ARB_shading_language_100), GL },
+ { "GL_ARB_shadow_ambient", o(ARB_shadow_ambient), GL },
+ { "GL_ARB_shadow", o(ARB_shadow), GL },
+ { "GL_ARB_sync", o(ARB_sync), GL },
+ { "GL_ARB_texture_border_clamp", o(ARB_texture_border_clamp), GL },
+ { "GL_ARB_texture_buffer_object", o(ARB_texture_buffer_object), GL },
+ { "GL_ARB_texture_compression", o(ARB_texture_compression), GL },
+ { "GL_ARB_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL },
+ { "GL_ARB_texture_cube_map", o(ARB_texture_cube_map), GL },
+ { "GL_ARB_texture_env_add", o(EXT_texture_env_add), GL },
+ { "GL_ARB_texture_env_combine", o(ARB_texture_env_combine), GL },
+ { "GL_ARB_texture_env_crossbar", o(ARB_texture_env_crossbar), GL },
+ { "GL_ARB_texture_env_dot3", o(ARB_texture_env_dot3), GL },
+ { "GL_ARB_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), GL },
+ { "GL_ARB_texture_multisample", o(ARB_texture_multisample), GL },
+ { "GL_ARB_texture_non_power_of_two", o(ARB_texture_non_power_of_two), GL },
+ { "GL_ARB_texture_rectangle", o(NV_texture_rectangle), GL },
+ { "GL_ARB_texture_rgb10_a2ui", o(ARB_texture_rgb10_a2ui), GL },
+ { "GL_ARB_texture_rg", o(ARB_texture_rg), GL },
+ { "GL_ARB_texture_swizzle", o(EXT_texture_swizzle), GL },
+ { "GL_ARB_transform_feedback2", o(ARB_transform_feedback2), GL },
+ { "GL_ARB_transpose_matrix", o(ARB_transpose_matrix), GL },
+ { "GL_ARB_uniform_buffer_object", o(ARB_uniform_buffer_object), GL },
+ { "GL_ARB_vertex_array_bgra", o(EXT_vertex_array_bgra), GL },
+ { "GL_ARB_vertex_array_object", o(ARB_vertex_array_object), GL },
+ { "GL_ARB_vertex_buffer_object", o(ARB_vertex_buffer_object), GL },
+ { "GL_ARB_vertex_program", o(ARB_vertex_program), GL },
+ { "GL_ARB_vertex_shader", o(ARB_vertex_shader), GL },
+ { "GL_ARB_vertex_type_2_10_10_10_rev", o(ARB_vertex_type_2_10_10_10_rev), GL },
+ { "GL_ARB_window_pos", o(ARB_window_pos), GL },
+
+ /* EXT extensions */
+ { "GL_EXT_abgr", o(EXT_abgr), GL },
+ { "GL_EXT_bgra", o(EXT_bgra), GL },
+ { "GL_EXT_blend_color", o(EXT_blend_color), GL },
+ { "GL_EXT_blend_equation_separate", o(EXT_blend_equation_separate), GL },
+ { "GL_EXT_blend_func_separate", o(EXT_blend_func_separate), GL },
+ { "GL_EXT_blend_logic_op", o(EXT_blend_logic_op), GL },
+ { "GL_EXT_blend_minmax", o(EXT_blend_minmax), GL | ES1 | ES2 },
+ { "GL_EXT_blend_subtract", o(EXT_blend_subtract), GL },
+ { "GL_EXT_clip_volume_hint", o(EXT_clip_volume_hint), GL },
+ { "GL_EXT_compiled_vertex_array", o(EXT_compiled_vertex_array), GL },
+ { "GL_EXT_copy_texture", o(EXT_copy_texture), GL },
+ { "GL_EXT_depth_bounds_test", o(EXT_depth_bounds_test), GL },
+ { "GL_EXT_draw_buffers2", o(EXT_draw_buffers2), GL },
+ { "GL_EXT_draw_instanced", o(ARB_draw_instanced), GL },
+ { "GL_EXT_draw_range_elements", o(EXT_draw_range_elements), GL },
+ { "GL_EXT_fog_coord", o(EXT_fog_coord), GL },
+ { "GL_EXT_framebuffer_blit", o(EXT_framebuffer_blit), GL },
+ { "GL_EXT_framebuffer_multisample", o(EXT_framebuffer_multisample), GL },
+ { "GL_EXT_framebuffer_object", o(EXT_framebuffer_object), GL },
+ { "GL_EXT_framebuffer_sRGB", o(EXT_framebuffer_sRGB), GL },
+ { "GL_EXT_gpu_program_parameters", o(EXT_gpu_program_parameters), GL },
+ { "GL_EXT_gpu_shader4", o(EXT_gpu_shader4), GL },
+ { "GL_EXT_multi_draw_arrays", o(EXT_multi_draw_arrays), GL | ES1 | ES2 },
+ { "GL_EXT_packed_depth_stencil", o(EXT_packed_depth_stencil), GL },
+ { "GL_EXT_packed_float", o(EXT_packed_float), GL },
+ { "GL_EXT_packed_pixels", o(EXT_packed_pixels), GL },
+ { "GL_EXT_paletted_texture", o(EXT_paletted_texture), GL },
+ { "GL_EXT_pixel_buffer_object", o(EXT_pixel_buffer_object), GL },
+ { "GL_EXT_point_parameters", o(EXT_point_parameters), GL },
+ { "GL_EXT_polygon_offset", o(EXT_polygon_offset), GL },
+ { "GL_EXT_provoking_vertex", o(EXT_provoking_vertex), GL },
+ { "GL_EXT_rescale_normal", o(EXT_rescale_normal), GL },
+ { "GL_EXT_secondary_color", o(EXT_secondary_color), GL },
+ { "GL_EXT_separate_shader_objects", o(EXT_separate_shader_objects), GL },
+ { "GL_EXT_separate_specular_color", o(EXT_separate_specular_color), GL },
+ { "GL_EXT_shadow_funcs", o(EXT_shadow_funcs), GL },
+ { "GL_EXT_shared_texture_palette", o(EXT_shared_texture_palette), GL },
+ { "GL_EXT_stencil_two_side", o(EXT_stencil_two_side), GL },
+ { "GL_EXT_stencil_wrap", o(EXT_stencil_wrap), GL },
+ { "GL_EXT_subtexture", o(EXT_subtexture), GL },
+ { "GL_EXT_texture3D", o(EXT_texture3D), GL },
+ { "GL_EXT_texture_array", o(EXT_texture_array), GL },
+ { "GL_EXT_texture_compression_dxt1", o(EXT_texture_compression_s3tc), GL | ES1 | ES2 },
+ { "GL_EXT_texture_compression_rgtc", o(ARB_texture_compression_rgtc), GL },
+ { "GL_EXT_texture_compression_s3tc", o(EXT_texture_compression_s3tc), GL },
+ { "GL_EXT_texture_cube_map", o(ARB_texture_cube_map), GL },
+ { "GL_EXT_texture_edge_clamp", o(SGIS_texture_edge_clamp), GL },
+ { "GL_EXT_texture_env_add", o(EXT_texture_env_add), GL },
+ { "GL_EXT_texture_env_combine", o(EXT_texture_env_combine), GL },
+ { "GL_EXT_texture_env_dot3", o(EXT_texture_env_dot3), GL },
+ { "GL_EXT_texture_filter_anisotropic", o(EXT_texture_filter_anisotropic), GL | ES1 | ES2 },
+ { "GL_EXT_texture_format_BGRA8888", o(EXT_texture_format_BGRA8888), ES1 | ES2 },
+ { "GL_EXT_texture_integer", o(EXT_texture_integer), GL },
+ { "GL_EXT_texture_lod_bias", o(EXT_texture_lod_bias), GL | ES1 },
+ { "GL_EXT_texture_mirror_clamp", o(EXT_texture_mirror_clamp), GL },
+ { "GL_EXT_texture_object", o(EXT_texture_object), GL },
+ { "GL_EXT_texture", o(EXT_texture), GL },
+ { "GL_EXT_texture_rectangle", o(NV_texture_rectangle), GL },
+ { "GL_EXT_texture_shared_exponent", o(EXT_texture_shared_exponent), GL },
+ { "GL_EXT_texture_sRGB", o(EXT_texture_sRGB), GL },
+ { "GL_EXT_texture_swizzle", o(EXT_texture_swizzle), GL },
+ { "GL_EXT_texture_type_2_10_10_10_REV", o(dummy_true), ES2 },
+ { "GL_EXT_timer_query", o(EXT_timer_query), GL },
+ { "GL_EXT_transform_feedback", o(EXT_transform_feedback), GL },
+ { "GL_EXT_vertex_array_bgra", o(EXT_vertex_array_bgra), GL },
+ { "GL_EXT_vertex_array", o(EXT_vertex_array), GL },
+ { "GL_EXT_vertex_array_set", o(EXT_vertex_array_set), GL },
+
+ /* OES extensions */
+ { "GL_OES_blend_equation_separate", o(EXT_blend_equation_separate), ES1 },
+ { "GL_OES_blend_func_separate", o(EXT_blend_func_separate), ES1 },
+ { "GL_OES_blend_subtract", o(EXT_blend_subtract), ES1 },
+ { "GL_OES_byte_coordinates", o(dummy_true), ES1 },
+ { "GL_OES_compressed_paletted_texture", o(dummy_false), DISABLE },
+ { "GL_OES_depth24", o(EXT_framebuffer_object), ES1 | ES2 },
+ { "GL_OES_depth32", o(dummy_false), DISABLE },
+ { "GL_OES_depth_texture", o(ARB_depth_texture), ES2 },
#if FEATURE_OES_draw_texture
- { OFF, "GL_OES_draw_texture", F(OES_draw_texture) },
-#endif /* FEATURE_OES_draw_texture */
+ { "GL_OES_draw_texture", o(OES_draw_texture), ES1 | ES2 },
+#endif
+#if FEATURE_OES_EGL_image
+ /* FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */
+ { "GL_OES_EGL_image", o(OES_EGL_image), GL | ES1 | ES2 },
+#endif
+ { "GL_OES_element_index_uint", o(EXT_vertex_array), ES1 | ES2 },
+ { "GL_OES_fbo_render_mipmap", o(EXT_framebuffer_object), ES1 | ES2 },
+ { "GL_OES_fixed_point", o(dummy_true), ES1 },
+ { "GL_OES_framebuffer_object", o(EXT_framebuffer_object), ES1 },
+ { "GL_OES_mapbuffer", o(ARB_vertex_buffer_object), ES1 | ES2 },
+ { "GL_OES_matrix_get", o(dummy_true), ES1 },
+ { "GL_OES_packed_depth_stencil", o(EXT_packed_depth_stencil), ES1 | ES2 },
+ { "GL_OES_point_size_array", o(dummy_true), ES1 },
+ { "GL_OES_point_sprite", o(ARB_point_sprite), ES1 },
+ { "GL_OES_query_matrix", o(dummy_true), ES1 },
+ { "GL_OES_read_format", o(OES_read_format), GL | ES1 },
+ { "GL_OES_rgb8_rgba8", o(EXT_framebuffer_object), ES1 | ES2 },
+ { "GL_OES_single_precision", o(dummy_true), ES1 },
+ { "GL_OES_standard_derivatives", o(OES_standard_derivatives), ES2 },
+ { "GL_OES_stencil1", o(dummy_false), DISABLE },
+ { "GL_OES_stencil4", o(dummy_false), DISABLE },
+ { "GL_OES_stencil8", o(EXT_framebuffer_object), ES1 | ES2 },
+ { "GL_OES_stencil_wrap", o(EXT_stencil_wrap), ES1 },
+ /* GL_OES_texture_3D is disabled due to missing GLSL support. */
+ { "GL_OES_texture_3D", o(EXT_texture3D), DISABLE },
+ { "GL_OES_texture_cube_map", o(ARB_texture_cube_map), ES1 },
+ { "GL_OES_texture_env_crossbar", o(ARB_texture_env_crossbar), ES1 },
+ { "GL_OES_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), ES1 },
+ { "GL_OES_texture_npot", o(ARB_texture_non_power_of_two), ES2 },
+
+ /* Vendor extensions */
+ { "GL_3DFX_texture_compression_FXT1", o(TDFX_texture_compression_FXT1), GL },
+ { "GL_APPLE_client_storage", o(APPLE_client_storage), GL },
+ { "GL_APPLE_object_purgeable", o(APPLE_object_purgeable), GL },
+ { "GL_APPLE_packed_pixels", o(APPLE_packed_pixels), GL },
+ { "GL_APPLE_vertex_array_object", o(APPLE_vertex_array_object), GL },
+ { "GL_ATI_blend_equation_separate", o(EXT_blend_equation_separate), GL },
+ { "GL_ATI_envmap_bumpmap", o(ATI_envmap_bumpmap), GL },
+ { "GL_ATI_fragment_shader", o(ATI_fragment_shader), GL },
+ { "GL_ATI_separate_stencil", o(ATI_separate_stencil), GL },
+ { "GL_ATI_texture_env_combine3", o(ATI_texture_env_combine3), GL },
+ { "GL_ATI_texture_mirror_once", o(ATI_texture_mirror_once), GL },
+ { "GL_IBM_multimode_draw_arrays", o(IBM_multimode_draw_arrays), GL },
+ { "GL_IBM_rasterpos_clip", o(IBM_rasterpos_clip), GL },
+ { "GL_IBM_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), GL },
+ { "GL_INGR_blend_func_separate", o(EXT_blend_func_separate), GL },
+ { "GL_MESA_pack_invert", o(MESA_pack_invert), GL },
+ { "GL_MESA_resize_buffers", o(MESA_resize_buffers), GL },
+ { "GL_MESA_texture_array", o(MESA_texture_array), GL },
+ { "GL_MESA_texture_signed_rgba", o(MESA_texture_signed_rgba), GL },
+ { "GL_MESA_window_pos", o(ARB_window_pos), GL },
+ { "GL_MESAX_texture_float", o(ARB_texture_float), GL },
+ { "GL_MESA_ycbcr_texture", o(MESA_ycbcr_texture), GL },
+ { "GL_NV_blend_square", o(NV_blend_square), GL },
+ { "GL_NV_conditional_render", o(NV_conditional_render), GL },
+ { "GL_NV_depth_clamp", o(ARB_depth_clamp), GL },
+ { "GL_NV_fragment_program", o(NV_fragment_program), GL },
+ { "GL_NV_fragment_program_option", o(NV_fragment_program_option), GL },
+ { "GL_NV_light_max_exponent", o(NV_light_max_exponent), GL },
+ { "GL_NV_packed_depth_stencil", o(EXT_packed_depth_stencil), GL },
+ { "GL_NV_point_sprite", o(NV_point_sprite), GL },
+ { "GL_NV_primitive_restart", o(NV_primitive_restart), GL },
+ { "GL_NV_texgen_reflection", o(NV_texgen_reflection), GL },
+ { "GL_NV_texture_env_combine4", o(NV_texture_env_combine4), GL },
+ { "GL_NV_texture_rectangle", o(NV_texture_rectangle), GL },
+ { "GL_NV_vertex_program1_1", o(NV_vertex_program1_1), GL },
+ { "GL_NV_vertex_program", o(NV_vertex_program), GL },
+ { "GL_S3_s3tc", o(S3_s3tc), GL },
+ { "GL_SGIS_generate_mipmap", o(SGIS_generate_mipmap), GL },
+ { "GL_SGIS_texture_border_clamp", o(ARB_texture_border_clamp), GL },
+ { "GL_SGIS_texture_edge_clamp", o(SGIS_texture_edge_clamp), GL },
+ { "GL_SGIS_texture_lod", o(SGIS_texture_lod), GL },
+ { "GL_SGI_texture_color_table", o(SGI_texture_color_table), GL },
+ { "GL_SUN_multi_draw_arrays", o(EXT_multi_draw_arrays), GL },
+
+ { 0, 0, 0 },
};
+/**
+ * Given an extension name, lookup up the corresponding member of struct
+ * gl_extensions and return that member's offset (in bytes). If the name is
+ * not found in the \c extension_table, return 0.
+ *
+ * \param name Name of extension.
+ * \return Offset of member in struct gl_extensions.
+ */
+static size_t
+name_to_offset(const char* name)
+{
+ const struct extension *i;
+
+ if (name == 0)
+ return 0;
+
+ for (i = extension_table; i->name != 0; ++i) {
+ if (strcmp(name, i->name) == 0)
+ return i->offset;
+ }
+
+ return 0;
+}
+
+
+/**
+ * \brief Extensions enabled by default.
+ *
+ * These extensions are enabled by _mesa_init_extensions().
+ *
+ * XXX: Should these defaults also apply to GLES?
+ */
+static const size_t default_extensions[] = {
+ o(ARB_copy_buffer),
+ o(ARB_draw_buffers),
+ o(ARB_multisample),
+ o(ARB_texture_compression),
+ o(ARB_transpose_matrix),
+ o(ARB_vertex_buffer_object),
+ o(ARB_window_pos),
+
+ o(EXT_abgr),
+ o(EXT_bgra),
+ o(EXT_compiled_vertex_array),
+ o(EXT_copy_texture),
+ o(EXT_draw_range_elements),
+ o(EXT_multi_draw_arrays),
+ o(EXT_packed_pixels),
+ o(EXT_polygon_offset),
+ o(EXT_rescale_normal),
+ o(EXT_separate_specular_color),
+ o(EXT_subtexture),
+ o(EXT_texture),
+ o(EXT_texture3D),
+ o(EXT_texture_object),
+ o(EXT_vertex_array),
+
+ o(OES_read_format),
+ o(OES_standard_derivatives),
+
+ /* Vendor Extensions */
+ o(APPLE_packed_pixels),
+ o(IBM_multimode_draw_arrays),
+ o(IBM_rasterpos_clip),
+ o(NV_light_max_exponent),
+ o(NV_texgen_reflection),
+ o(SGIS_generate_mipmap),
+ o(SGIS_texture_edge_clamp),
+ o(SGIS_texture_lod),
+
+ 0,
+};
+
/**
* Enable all extensions suitable for a software-only renderer.
@@ -250,7 +393,8 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
#if FEATURE_ARB_framebuffer_object
ctx->Extensions.ARB_framebuffer_object = GL_TRUE;
#endif
-#if FEATURE_ARB_geometry_shader4
+#if FEATURE_ARB_geometry_shader4 && 0
+ /* XXX re-enable when GLSL compiler again supports geometry shaders */
ctx->Extensions.ARB_geometry_shader4 = GL_TRUE;
#endif
ctx->Extensions.ARB_half_float_pixel = GL_TRUE;
@@ -259,6 +403,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
ctx->Extensions.ARB_multitexture = GL_TRUE;
#if FEATURE_queryobj
ctx->Extensions.ARB_occlusion_query = GL_TRUE;
+ ctx->Extensions.ARB_occlusion_query2 = GL_TRUE;
#endif
ctx->Extensions.ARB_point_sprite = GL_TRUE;
#if FEATURE_ARB_shader_objects
@@ -511,8 +656,7 @@ _mesa_enable_2_1_extensions(struct gl_context *ctx)
static GLboolean
set_extension( struct gl_context *ctx, const char *name, GLboolean state )
{
- GLboolean *base = (GLboolean *) &ctx->Extensions;
- GLuint i;
+ size_t offset;
if (ctx->Extensions.String) {
/* The string was already queried - can't change it now! */
@@ -520,16 +664,20 @@ set_extension( struct gl_context *ctx, const char *name, GLboolean state )
return GL_FALSE;
}
- for (i = 0 ; i < Elements(default_extensions) ; i++) {
- if (strcmp(default_extensions[i].name, name) == 0) {
- if (default_extensions[i].flag_offset) {
- GLboolean *enabled = base + default_extensions[i].flag_offset;
- *enabled = state;
- }
- return GL_TRUE;
- }
+ offset = name_to_offset(name);
+ if (offset == 0) {
+ _mesa_problem(ctx, "Trying to enable/disable unknown extension %s",
+ name);
+ return GL_FALSE;
+ } else if (offset == o(dummy_true) && state == GL_FALSE) {
+ _mesa_problem(ctx, "Trying to disable a permanently enabled extension: "
+ "%s", name);
+ return GL_FALSE;
+ } else {
+ GLboolean *base = (GLboolean *) &ctx->Extensions;
+ base[offset] = state;
+ return GL_TRUE;
}
- return GL_FALSE;
}
@@ -558,36 +706,22 @@ _mesa_disable_extension( struct gl_context *ctx, const char *name )
/**
- * Check if the i-th extension is enabled.
- */
-static GLboolean
-extension_enabled(struct gl_context *ctx, GLuint index)
-{
- const GLboolean *base = (const GLboolean *) &ctx->Extensions;
- if (!default_extensions[index].flag_offset ||
- *(base + default_extensions[index].flag_offset)) {
- return GL_TRUE;
- }
- else {
- return GL_FALSE;
- }
-}
-
-
-/**
* Test if the named extension is enabled in this context.
*/
GLboolean
_mesa_extension_is_enabled( struct gl_context *ctx, const char *name )
{
- GLuint i;
+ size_t offset;
+ GLboolean *base;
- for (i = 0 ; i < Elements(default_extensions) ; i++) {
- if (strcmp(default_extensions[i].name, name) == 0) {
- return extension_enabled(ctx, i);
- }
- }
- return GL_FALSE;
+ if (name == 0)
+ return GL_FALSE;
+
+ offset = name_to_offset(name);
+ if (offset == 0)
+ return GL_FALSE;
+ base = (GLboolean *) &ctx->Extensions;
+ return base[offset];
}
@@ -618,8 +752,10 @@ append(const char *a, const char *b)
* For extension names that are recognized, turn them on. For extension
* names that are recognized and prefixed with '-', turn them off.
* Return a string of the unknown/leftover names.
+ *
+ * Returnd string needs to be freed.
*/
-static const char *
+static char *
get_extension_override( struct gl_context *ctx )
{
const char *envExt = _mesa_getenv("MESA_EXTENSION_OVERRIDE");
@@ -666,22 +802,27 @@ get_extension_override( struct gl_context *ctx )
/**
- * Run through the default_extensions array above and set the
- * ctx->Extensions.ARB/EXT_* flags accordingly.
- * To be called during context initialization.
+ * \brief Initialize extension tables and enable default extensions.
+ *
+ * This should be called during context initialization.
+ * Note: Sets gl_extensions.dummy_true to true.
*/
void
_mesa_init_extensions( struct gl_context *ctx )
{
GLboolean *base = (GLboolean *) &ctx->Extensions;
- GLuint i;
-
- for (i = 0 ; i < Elements(default_extensions) ; i++) {
- if (default_extensions[i].enabled &&
- default_extensions[i].flag_offset) {
- *(base + default_extensions[i].flag_offset) = GL_TRUE;
- }
- }
+ GLboolean *sentinel = base + o(extension_sentinel);
+ GLboolean *i;
+ const size_t *j;
+
+ /* First, turn all extensions off. */
+ for (i = base; i != sentinel; ++i)
+ *i = GL_FALSE;
+
+ /* Then, selectively turn default extensions on. */
+ ctx->Extensions.dummy_true = GL_TRUE;
+ for (j = default_extensions; *j != 0; ++j)
+ base[*j] = GL_TRUE;
}
@@ -689,254 +830,46 @@ _mesa_init_extensions( struct gl_context *ctx )
* Construct the GL_EXTENSIONS string. Called the first time that
* glGetString(GL_EXTENSIONS) is called.
*/
-static GLubyte *
-compute_extensions( struct gl_context *ctx )
+GLubyte*
+_mesa_make_extension_string(struct gl_context *ctx)
{
- const char *extraExt = get_extension_override(ctx);
- GLuint extStrLen = 0;
- char *s;
- GLuint i;
+ /* The extension string. */
+ char *exts = 0;
+ /* Length of extension string. */
+ size_t length = 0;
+ /* String of extra extensions. */
+ char *extra_extensions = get_extension_override(ctx);
+ GLboolean *base = (GLboolean *) &ctx->Extensions;
+ const struct extension *i;
- /* first, compute length of the extension string */
- for (i = 0 ; i < Elements(default_extensions) ; i++) {
- if (extension_enabled(ctx, i)) {
- extStrLen += (GLuint) strlen(default_extensions[i].name) + 1;
+ /* Compute length of the extension string. */
+ for (i = extension_table; i->name != 0; ++i) {
+ if (base[i->offset] && (i->api_set & (1 << ctx->API))) {
+ length += strlen(i->name) + 1; /* +1 for space */
}
}
+ if (extra_extensions != NULL)
+ length += 1 + strlen(extra_extensions); /* +1 for space */
- if (extraExt)
- extStrLen += strlen(extraExt) + 1; /* +1 for space */
-
- /* allocate the extension string */
- s = (char *) malloc(extStrLen);
- if (!s)
+ exts = (char *) calloc(length + 1, sizeof(char));
+ if (exts == NULL) {
+ free(extra_extensions);
return NULL;
-
- /* second, build the extension string */
- extStrLen = 0;
- for (i = 0 ; i < Elements(default_extensions) ; i++) {
- if (extension_enabled(ctx, i)) {
- GLuint len = (GLuint) strlen(default_extensions[i].name);
- memcpy(s + extStrLen, default_extensions[i].name, len);
- extStrLen += len;
- s[extStrLen] = ' ';
- extStrLen++;
- }
}
- ASSERT(extStrLen > 0);
-
- s[extStrLen - 1] = 0; /* -1 to overwrite trailing the ' ' */
-
- if (extraExt) {
- s = append(s, " ");
- s = append(s, extraExt);
- }
-
- return (GLubyte *) s;
-}
-static size_t
-append_extension(GLubyte **str, const char *ext)
-{
- GLubyte *s = *str;
- size_t len = strlen(ext);
-
- if (s) {
- memcpy(s, ext, len);
- s[len++] = ' ';
- s[len] = '\0';
-
- *str += len;
+ /* Build the extension string.*/
+ for (i = extension_table; i->name != 0; ++i) {
+ if (base[i->offset] && (i->api_set & (1 << ctx->API))) {
+ strcat(exts, i->name);
+ strcat(exts, " ");
+ }
}
- else {
- len++;
+ if (extra_extensions != 0) {
+ strcat(exts, extra_extensions);
+ free(extra_extensions);
}
- return len;
-}
-
-
-static size_t
-make_extension_string_es1(const struct gl_context *ctx, GLubyte *str)
-{
- size_t len = 0;
-
- /* Core additions */
- len += append_extension(&str, "GL_OES_byte_coordinates");
- len += append_extension(&str, "GL_OES_fixed_point");
- len += append_extension(&str, "GL_OES_single_precision");
- len += append_extension(&str, "GL_OES_matrix_get");
-
- /* 1.1 required extensions */
- len += append_extension(&str, "GL_OES_read_format");
- len += append_extension(&str, "GL_OES_compressed_paletted_texture");
- len += append_extension(&str, "GL_OES_point_size_array");
- len += append_extension(&str, "GL_OES_point_sprite");
-
- /* 1.1 deprecated extensions */
- len += append_extension(&str, "GL_OES_query_matrix");
-
-#if FEATURE_OES_draw_texture
- if (ctx->Extensions.OES_draw_texture)
- len += append_extension(&str, "GL_OES_draw_texture");
-#endif
-
- if (ctx->Extensions.EXT_blend_equation_separate)
- len += append_extension(&str, "GL_OES_blend_equation_separate");
- if (ctx->Extensions.EXT_blend_func_separate)
- len += append_extension(&str, "GL_OES_blend_func_separate");
- if (ctx->Extensions.EXT_blend_subtract)
- len += append_extension(&str, "GL_OES_blend_subtract");
-
- if (ctx->Extensions.EXT_stencil_wrap)
- len += append_extension(&str, "GL_OES_stencil_wrap");
-
- if (ctx->Extensions.ARB_texture_cube_map)
- len += append_extension(&str, "GL_OES_texture_cube_map");
- if (ctx->Extensions.ARB_texture_env_crossbar)
- len += append_extension(&str, "GL_OES_texture_env_crossbar");
- if (ctx->Extensions.ARB_texture_mirrored_repeat)
- len += append_extension(&str, "GL_OES_texture_mirrored_repeat");
-
- if (ctx->Extensions.ARB_framebuffer_object) {
- len += append_extension(&str, "GL_OES_framebuffer_object");
- len += append_extension(&str, "GL_OES_depth24");
- len += append_extension(&str, "GL_OES_depth32");
- len += append_extension(&str, "GL_OES_fbo_render_mipmap");
- len += append_extension(&str, "GL_OES_rgb8_rgba8");
- len += append_extension(&str, "GL_OES_stencil1");
- len += append_extension(&str, "GL_OES_stencil4");
- len += append_extension(&str, "GL_OES_stencil8");
- }
-
- if (ctx->Extensions.EXT_vertex_array)
- len += append_extension(&str, "GL_OES_element_index_uint");
- if (ctx->Extensions.ARB_vertex_buffer_object)
- len += append_extension(&str, "GL_OES_mapbuffer");
- if (ctx->Extensions.EXT_texture_filter_anisotropic)
- len += append_extension(&str, "GL_EXT_texture_filter_anisotropic");
-
- /* some applications check this for NPOT support */
- if (ctx->Extensions.ARB_texture_non_power_of_two)
- len += append_extension(&str, "GL_ARB_texture_non_power_of_two");
-
- if (ctx->Extensions.EXT_texture_compression_s3tc)
- len += append_extension(&str, "GL_EXT_texture_compression_dxt1");
- if (ctx->Extensions.EXT_texture_lod_bias)
- len += append_extension(&str, "GL_EXT_texture_lod_bias");
- if (ctx->Extensions.EXT_blend_minmax)
- len += append_extension(&str, "GL_EXT_blend_minmax");
- if (ctx->Extensions.EXT_multi_draw_arrays)
- len += append_extension(&str, "GL_EXT_multi_draw_arrays");
-
-#if FEATURE_OES_EGL_image
- if (ctx->Extensions.OES_EGL_image)
- len += append_extension(&str, "GL_OES_EGL_image");
-#endif
-
- return len;
-}
-
-
-static GLubyte *
-compute_extensions_es1(const struct gl_context *ctx)
-{
- GLubyte *s;
- unsigned int len;
-
- len = make_extension_string_es1(ctx, NULL);
- s = malloc(len + 1);
- if (!s)
- return NULL;
- make_extension_string_es1(ctx, s);
-
- return s;
-}
-
-static size_t
-make_extension_string_es2(const struct gl_context *ctx, GLubyte *str)
-{
- size_t len = 0;
-
- len += append_extension(&str, "GL_OES_compressed_paletted_texture");
-
- if (ctx->Extensions.ARB_framebuffer_object) {
- len += append_extension(&str, "GL_OES_depth24");
- len += append_extension(&str, "GL_OES_depth32");
- len += append_extension(&str, "GL_OES_fbo_render_mipmap");
- len += append_extension(&str, "GL_OES_rgb8_rgba8");
- len += append_extension(&str, "GL_OES_stencil1");
- len += append_extension(&str, "GL_OES_stencil4");
- }
-
- if (ctx->Extensions.EXT_vertex_array)
- len += append_extension(&str, "GL_OES_element_index_uint");
- if (ctx->Extensions.ARB_vertex_buffer_object)
- len += append_extension(&str, "GL_OES_mapbuffer");
-
- if (ctx->Extensions.EXT_texture3D)
- len += append_extension(&str, "GL_OES_texture_3D");
- if (ctx->Extensions.ARB_texture_non_power_of_two)
- len += append_extension(&str, "GL_OES_texture_npot");
- if (ctx->Extensions.EXT_texture_filter_anisotropic)
- len += append_extension(&str, "GL_EXT_texture_filter_anisotropic");
-
- len += append_extension(&str, "GL_EXT_texture_type_2_10_10_10_REV");
- if (ctx->Extensions.ARB_depth_texture)
- len += append_extension(&str, "GL_OES_depth_texture");
- if (ctx->Extensions.EXT_packed_depth_stencil)
- len += append_extension(&str, "GL_OES_packed_depth_stencil");
- if (ctx->Extensions.ARB_fragment_shader)
- len += append_extension(&str, "GL_OES_standard_derivatives");
-
- if (ctx->Extensions.EXT_texture_compression_s3tc)
- len += append_extension(&str, "GL_EXT_texture_compression_dxt1");
- if (ctx->Extensions.EXT_blend_minmax)
- len += append_extension(&str, "GL_EXT_blend_minmax");
- if (ctx->Extensions.EXT_multi_draw_arrays)
- len += append_extension(&str, "GL_EXT_multi_draw_arrays");
-
-#if FEATURE_OES_EGL_image
- if (ctx->Extensions.OES_EGL_image)
- len += append_extension(&str, "GL_OES_EGL_image");
-#endif
-
- if (ctx->Extensions.EXT_texture_format_BGRA8888)
- len += append_extension(&str, "GL_EXT_texture_format_BGRA8888");
-
- return len;
-}
-
-static GLubyte *
-compute_extensions_es2(struct gl_context *ctx)
-{
- GLubyte *s;
- unsigned int len;
-
- len = make_extension_string_es2(ctx, NULL);
- s = malloc(len + 1);
- if (!s)
- return NULL;
- make_extension_string_es2(ctx, s);
-
- return s;
-}
-
-
-GLubyte *
-_mesa_make_extension_string(struct gl_context *ctx)
-{
- switch (ctx->API) {
- case API_OPENGL:
- return compute_extensions(ctx);
- case API_OPENGLES2:
- return compute_extensions_es2(ctx);
- case API_OPENGLES:
- return compute_extensions_es1(ctx);
- default:
- assert(0);
- return NULL;
- }
+ return (GLubyte *) exts;
}
/**
@@ -945,38 +878,42 @@ _mesa_make_extension_string(struct gl_context *ctx)
GLuint
_mesa_get_extension_count(struct gl_context *ctx)
{
- GLuint i;
+ GLboolean *base;
+ const struct extension *i;
/* only count once */
- if (!ctx->Extensions.Count) {
- for (i = 0; i < Elements(default_extensions); i++) {
- if (extension_enabled(ctx, i)) {
- ctx->Extensions.Count++;
- }
+ if (ctx->Extensions.Count != 0)
+ return ctx->Extensions.Count;
+
+ base = (GLboolean *) &ctx->Extensions;
+ for (i = extension_table; i->name != 0; ++i) {
+ if (base[i->offset]) {
+ ctx->Extensions.Count++;
}
}
-
- if (0)
- _mesa_debug(ctx, "%u of %d extensions enabled\n", ctx->Extensions.Count,
- (int) Elements(default_extensions));
-
return ctx->Extensions.Count;
}
-
/**
* Return name of i-th enabled extension
*/
const GLubyte *
_mesa_get_enabled_extension(struct gl_context *ctx, GLuint index)
{
- GLuint i;
+ const GLboolean *base;
+ size_t n;
+ const struct extension *i;
+
+ if (index < 0)
+ return NULL;
- for (i = 0; i < Elements(default_extensions); i++) {
- if (extension_enabled(ctx, i)) {
- if (index == 0)
- return (const GLubyte *) default_extensions[i].name;
- index--;
+ base = (GLboolean*) &ctx->Extensions;
+ n = 0;
+ for (i = extension_table; i->name != 0; ++i) {
+ if (n == index && base[i->offset]) {
+ return (GLubyte*) i->name;
+ } else if (base[i->offset]) {
+ ++n;
}
}
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 7c3357043f..f31d8b36db 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -40,6 +40,8 @@
#include "framebuffer.h"
#include "hash.h"
#include "macros.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "renderbuffer.h"
#include "state.h"
#include "teximage.h"
@@ -402,8 +404,8 @@ fbo_incomplete(const char *msg, int index)
/**
* Is the given base format a legal format for a color renderbuffer?
*/
-static GLboolean
-is_legal_color_format(const struct gl_context *ctx, GLenum baseFormat)
+GLboolean
+_mesa_is_legal_color_format(const struct gl_context *ctx, GLenum baseFormat)
{
switch (baseFormat) {
case GL_RGB:
@@ -488,7 +490,7 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format,
baseFormat = _mesa_get_format_base_format(texImage->TexFormat);
if (format == GL_COLOR) {
- if (!is_legal_color_format(ctx, baseFormat)) {
+ if (!_mesa_is_legal_color_format(ctx, baseFormat)) {
att_incomplete("bad format");
att->Complete = GL_FALSE;
return;
@@ -542,8 +544,7 @@ test_attachment_completeness(const struct gl_context *ctx, GLenum format,
return;
}
if (format == GL_COLOR) {
- if (baseFormat != GL_RGB &&
- baseFormat != GL_RGBA) {
+ if (!_mesa_is_legal_color_format(ctx, baseFormat)) {
att_incomplete("bad renderbuffer color format");
att->Complete = GL_FALSE;
return;
@@ -669,7 +670,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
f = texImg->_BaseFormat;
mesaFormat = texImg->TexFormat;
numImages++;
- if (!is_legal_color_format(ctx, f) &&
+ if (!_mesa_is_legal_color_format(ctx, f) &&
!is_legal_depth_format(ctx, f)) {
fb->_Status = GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT;
fbo_incomplete("texture attachment incomplete", -1);
@@ -793,7 +794,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
fb->Height = minHeight;
/* finally, update the visual info for the framebuffer */
- _mesa_update_framebuffer_visual(fb);
+ _mesa_update_framebuffer_visual(ctx, fb);
}
}
@@ -959,67 +960,42 @@ _mesa_GenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers)
/**
- * Given an internal format token for a render buffer, return the
+ * Given an internal format token for a renderbuffer, return the
* corresponding base format.
- * This is very similar to _mesa_base_tex_format() but the set of valid
- * internal formats is somewhat different.
- *
- * \return one of GL_RGB, GL_RGBA, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT
- * GL_DEPTH_STENCIL_EXT or zero if error.
- *
- * XXX in the future when we support red-only and red-green formats
- * we'll also return GL_RED and GL_RG.
*/
GLenum
_mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat)
{
+ GLenum baseFormat;
+
switch (internalFormat) {
- case GL_ALPHA:
- case GL_ALPHA4:
- case GL_ALPHA8:
- case GL_ALPHA12:
- case GL_ALPHA16:
- return GL_ALPHA;
- case GL_RGB:
- case GL_R3_G3_B2:
- case GL_RGB4:
- case GL_RGB5:
- case GL_RGB8:
- case GL_RGB10:
- case GL_RGB12:
- case GL_RGB16:
- return GL_RGB;
- case GL_RGBA:
- case GL_RGBA2:
- case GL_RGBA4:
- case GL_RGB5_A1:
- case GL_RGBA8:
- case GL_RGB10_A2:
- case GL_RGBA12:
- case GL_RGBA16:
case GL_RGBA16_SNORM:
+ /* This is used internally by Mesa for accum buffers. */
return GL_RGBA;
case GL_STENCIL_INDEX:
case GL_STENCIL_INDEX1_EXT:
case GL_STENCIL_INDEX4_EXT:
case GL_STENCIL_INDEX8_EXT:
case GL_STENCIL_INDEX16_EXT:
+ /* This is not a valid texture internalFormat, but valid for
+ * renderbuffers.
+ */
return GL_STENCIL_INDEX;
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT16:
case GL_DEPTH_COMPONENT24:
case GL_DEPTH_COMPONENT32:
+ /* This is an override of _mesa_base_tex_format's check that
+ * ARB_depth_texture is present. We allow depth RBs without it.
+ */
return GL_DEPTH_COMPONENT;
- case GL_DEPTH_STENCIL_EXT:
- case GL_DEPTH24_STENCIL8_EXT:
- if (ctx->Extensions.EXT_packed_depth_stencil)
- return GL_DEPTH_STENCIL_EXT;
- else
- return 0;
- /* XXX add floating point formats eventually */
- default:
- return 0;
}
+
+ baseFormat = _mesa_base_tex_format(ctx, internalFormat);
+ if (baseFormat < 0)
+ return 0;
+
+ return baseFormat;
}
@@ -1055,6 +1031,14 @@ renderbuffer_storage(GLenum target, GLenum internalFormat,
return;
}
+ if (baseFormat != GL_DEPTH_COMPONENT &&
+ baseFormat != GL_STENCIL_INDEX &&
+ baseFormat != GL_DEPTH_STENCIL &&
+ !_mesa_is_legal_color_format(ctx, baseFormat)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(internalFormat)", func);
+ return;
+ }
+
if (width < 1 || width > (GLsizei) ctx->Const.MaxRenderbufferSize) {
_mesa_error(ctx, GL_INVALID_VALUE, "%s(width)", func);
return;
@@ -1172,8 +1156,17 @@ get_component_bits(GLenum pname, GLenum baseFormat, gl_format format)
switch (pname) {
case GL_RENDERBUFFER_RED_SIZE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE:
+ if (baseFormat == GL_RGB || baseFormat == GL_RGBA ||
+ baseFormat == GL_RG || baseFormat == GL_RED)
+ return _mesa_get_format_bits(format, pname);
+ else
+ return 0;
case GL_RENDERBUFFER_GREEN_SIZE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE:
+ if (baseFormat == GL_RGB || baseFormat == GL_RGBA || baseFormat == GL_RG)
+ return _mesa_get_format_bits(format, pname);
+ else
+ return 0;
case GL_RENDERBUFFER_BLUE_SIZE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE:
if (baseFormat == GL_RGB || baseFormat == GL_RGBA)
@@ -1182,7 +1175,8 @@ get_component_bits(GLenum pname, GLenum baseFormat, gl_format format)
return 0;
case GL_RENDERBUFFER_ALPHA_SIZE_EXT:
case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE:
- if (baseFormat == GL_RGBA || baseFormat == GL_ALPHA)
+ if (baseFormat == GL_RGBA || baseFormat == GL_ALPHA ||
+ baseFormat == GL_LUMINANCE_ALPHA)
return _mesa_get_format_bits(format, pname);
else
return 0;
@@ -1913,6 +1907,13 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment,
" renderbuffer %u)", renderbuffer);
return;
}
+ else if (rb == &DummyRenderbuffer) {
+ /* This is what NVIDIA does */
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glFramebufferRenderbufferEXT(renderbuffer %u)",
+ renderbuffer);
+ return;
+ }
}
else {
/* remove renderbuffer attachment */
@@ -1940,7 +1941,7 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment,
/* Some subsequent GL commands may depend on the framebuffer's visual
* after the binding is updated. Update visual info now.
*/
- _mesa_update_framebuffer_visual(fb);
+ _mesa_update_framebuffer_visual(ctx, fb);
}
@@ -2014,7 +2015,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
switch (pname) {
case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT:
- *params = att->Type;
+ *params = buffer->Name == 0 ? GL_FRAMEBUFFER_DEFAULT : att->Type;
return;
case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT:
if (att->Type == GL_RENDERBUFFER_EXT) {
@@ -2024,8 +2025,8 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
*params = att->Texture->Name;
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glGetFramebufferAttachmentParameterivEXT(pname)");
+ assert(att->Type == GL_NONE);
+ *params = 0;
}
return;
case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT:
@@ -2146,6 +2147,7 @@ _mesa_GenerateMipmapEXT(GLenum target)
/* OK, legal value */
break;
default:
+ /* XXX need to implement GL_TEXTURE_1D_ARRAY and GL_TEXTURE_2D_ARRAY */
_mesa_error(ctx, GL_INVALID_ENUM, "glGenerateMipmapEXT(target)");
return;
}
@@ -2157,6 +2159,13 @@ _mesa_GenerateMipmapEXT(GLenum target)
return;
}
+ if (texObj->Target == GL_TEXTURE_CUBE_MAP &&
+ !_mesa_cube_complete(texObj)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGenerateMipmap(incomplete cube map)");
+ return;
+ }
+
_mesa_lock_texture(ctx, texObj);
if (target == GL_TEXTURE_CUBE_MAP) {
GLuint face;
diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h
index 2aace2ebd4..8763f99c4a 100644
--- a/src/mesa/main/fbobject.h
+++ b/src/mesa/main/fbobject.h
@@ -71,6 +71,9 @@ _mesa_framebuffer_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb
extern void
_mesa_test_framebuffer_completeness(struct gl_context *ctx, struct gl_framebuffer *fb);
+extern GLboolean
+_mesa_is_legal_color_format(const struct gl_context *ctx, GLenum baseFormat);
+
extern GLenum
_mesa_base_fbo_format(struct gl_context *ctx, GLenum internalFormat);
diff --git a/src/mesa/main/feedback.c b/src/mesa/main/feedback.c
index ffdecaecc2..fcb089f1f3 100644
--- a/src/mesa/main/feedback.c
+++ b/src/mesa/main/feedback.c
@@ -35,6 +35,7 @@
#include "enums.h"
#include "feedback.h"
#include "macros.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "main/dispatch.h"
diff --git a/src/mesa/main/feedback.h b/src/mesa/main/feedback.h
index f9fbbce70b..0039a0b4cb 100644
--- a/src/mesa/main/feedback.h
+++ b/src/mesa/main/feedback.h
@@ -27,6 +27,7 @@
#define FEEDBACK_H
+#include "main/mfeatures.h"
#include "main/mtypes.h"
diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
index 0f2c313c81..b8e49a3757 100644
--- a/src/mesa/main/ffvertex_prog.c
+++ b/src/mesa/main/ffvertex_prog.c
@@ -36,6 +36,7 @@
#include "main/glheader.h"
#include "main/mtypes.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/enums.h"
#include "main/ffvertex_prog.h"
#include "program/program.h"
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index 88a04e888e..1bc72726e1 100644
--- a/src/mesa/main/formats.c
+++ b/src/mesa/main/formats.c
@@ -40,9 +40,10 @@ struct gl_format_info
const char *StrName;
/**
- * Base format is one of GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE,
- * GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA, GL_COLOR_INDEX,
- * GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
+ * Base format is one of GL_RED, GL_RG, GL_RGB, GL_RGBA, GL_ALPHA,
+ * GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA,
+ * GL_COLOR_INDEX, GL_DEPTH_COMPONENT, GL_STENCIL_INDEX,
+ * GL_DEPTH_STENCIL, GL_DUDV_ATI.
*/
GLenum BaseFormat;
@@ -222,6 +223,15 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 2 /* BlockWidth/Height,Bytes */
},
{
+ MESA_FORMAT_AL44, /* Name */
+ "MESA_FORMAT_AL44", /* StrName */
+ GL_LUMINANCE_ALPHA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 4, /* Red/Green/Blue/AlphaBits */
+ 4, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 1 /* BlockWidth/Height,Bytes */
+ },
+ {
MESA_FORMAT_AL88, /* Name */
"MESA_FORMAT_AL88", /* StrName */
GL_LUMINANCE_ALPHA, /* BaseFormat */
@@ -276,6 +286,15 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
+ MESA_FORMAT_A16, /* Name */
+ "MESA_FORMAT_A16", /* StrName */
+ GL_ALPHA, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 2 /* BlockWidth/Height,Bytes */
+ },
+ {
MESA_FORMAT_L8, /* Name */
"MESA_FORMAT_L8", /* StrName */
GL_LUMINANCE, /* BaseFormat */
@@ -285,6 +304,15 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
+ MESA_FORMAT_L16, /* Name */
+ "MESA_FORMAT_L16", /* StrName */
+ GL_LUMINANCE, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 2 /* BlockWidth/Height,Bytes */
+ },
+ {
MESA_FORMAT_I8, /* Name */
"MESA_FORMAT_I8", /* StrName */
GL_INTENSITY, /* BaseFormat */
@@ -294,6 +322,15 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 1 /* BlockWidth/Height,Bytes */
},
{
+ MESA_FORMAT_I16, /* Name */
+ "MESA_FORMAT_I16", /* StrName */
+ GL_INTENSITY, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 16, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 2 /* BlockWidth/Height,Bytes */
+ },
+ {
MESA_FORMAT_CI8, /* Name */
"MESA_FORMAT_CI8", /* StrName */
GL_COLOR_INDEX, /* BaseFormat */
@@ -375,6 +412,15 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4
},
{
+ MESA_FORMAT_ARGB2101010,
+ "MESA_FORMAT_ARGB2101010",
+ GL_RGBA,
+ GL_UNSIGNED_NORMALIZED,
+ 10, 10, 10, 2,
+ 0, 0, 0, 0, 0,
+ 1, 1, 4
+ },
+ {
MESA_FORMAT_Z24_S8, /* Name */
"MESA_FORMAT_Z24_S8", /* StrName */
GL_DEPTH_STENCIL, /* BaseFormat */
@@ -756,7 +802,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
{
MESA_FORMAT_SIGNED_R8, /* Name */
"MESA_FORMAT_SIGNED_R8", /* StrName */
- GL_RGBA, /* BaseFormat */
+ GL_RED, /* BaseFormat */
GL_SIGNED_NORMALIZED, /* DataType */
8, 0, 0, 0, /* Red/Green/Blue/AlphaBits */
0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
@@ -765,7 +811,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
{
MESA_FORMAT_SIGNED_RG88,
"MESA_FORMAT_SIGNED_RG88",
- GL_RGBA,
+ GL_RG,
GL_SIGNED_NORMALIZED,
8, 8, 0, 0,
0, 0, 0, 0, 0,
@@ -774,7 +820,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
{
MESA_FORMAT_SIGNED_RGBX8888,
"MESA_FORMAT_SIGNED_RGBX8888",
- GL_RGBA,
+ GL_RGB,
GL_SIGNED_NORMALIZED,
8, 8, 8, 0,
0, 0, 0, 0, 0,
@@ -803,7 +849,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
{
MESA_FORMAT_SIGNED_R_16,
"MESA_FORMAT_SIGNED_R_16",
- GL_RGBA,
+ GL_RED,
GL_SIGNED_NORMALIZED,
16, 0, 0, 0,
0, 0, 0, 0, 0,
@@ -812,7 +858,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
{
MESA_FORMAT_SIGNED_RG_16,
"MESA_FORMAT_SIGNED_RG_16",
- GL_RGBA,
+ GL_RG,
GL_SIGNED_NORMALIZED,
16, 16, 0, 0,
0, 0, 0, 0, 0,
@@ -821,7 +867,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
{
MESA_FORMAT_SIGNED_RGB_16,
"MESA_FORMAT_SIGNED_RGB_16",
- GL_RGBA,
+ GL_RGB,
GL_SIGNED_NORMALIZED,
16, 16, 16, 0,
0, 0, 0, 0, 0,
@@ -863,7 +909,6 @@ const char *
_mesa_get_format_name(gl_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
- ASSERT(info->BytesPerBlock);
return info->StrName;
}
@@ -1057,11 +1102,12 @@ _mesa_format_image_size(gl_format format, GLsizei width,
const struct gl_format_info *info = _mesa_get_format_info(format);
/* Strictly speaking, a conditional isn't needed here */
if (info->BlockWidth > 1 || info->BlockHeight > 1) {
- /* compressed format */
+ /* compressed format (2D only for now) */
const GLuint bw = info->BlockWidth, bh = info->BlockHeight;
const GLuint wblocks = (width + bw - 1) / bw;
const GLuint hblocks = (height + bh - 1) / bh;
const GLuint sz = wblocks * hblocks * info->BytesPerBlock;
+ assert(depth == 1);
return sz;
}
else {
@@ -1072,6 +1118,36 @@ _mesa_format_image_size(gl_format format, GLsizei width,
}
+/**
+ * Same as _mesa_format_image_size() but returns a 64-bit value to
+ * accomodate very large textures.
+ */
+uint64_t
+_mesa_format_image_size64(gl_format format, GLsizei width,
+ GLsizei height, GLsizei depth)
+{
+ const struct gl_format_info *info = _mesa_get_format_info(format);
+ /* Strictly speaking, a conditional isn't needed here */
+ if (info->BlockWidth > 1 || info->BlockHeight > 1) {
+ /* compressed format (2D only for now) */
+ const uint64_t bw = info->BlockWidth, bh = info->BlockHeight;
+ const uint64_t wblocks = (width + bw - 1) / bw;
+ const uint64_t hblocks = (height + bh - 1) / bh;
+ const uint64_t sz = wblocks * hblocks * info->BytesPerBlock;
+ assert(depth == 1);
+ return sz;
+ }
+ else {
+ /* non-compressed */
+ const uint64_t sz = ((uint64_t) width *
+ (uint64_t) height *
+ (uint64_t) depth *
+ info->BytesPerBlock);
+ return sz;
+ }
+}
+
+
GLint
_mesa_format_row_stride(gl_format format, GLsizei width)
@@ -1092,6 +1168,27 @@ _mesa_format_row_stride(gl_format format, GLsizei width)
}
+/**
+ * Debug/test: check that all formats are handled in the
+ * _mesa_format_to_type_and_comps() function. When new pixel formats
+ * are added to Mesa, that function needs to be updated.
+ * This is a no-op after the first call.
+ */
+static void
+check_format_to_type_and_comps(void)
+{
+ gl_format f;
+
+ for (f = MESA_FORMAT_NONE + 1; f < MESA_FORMAT_COUNT; f++) {
+ GLenum datatype = 0;
+ GLuint comps = 0;
+ /* This function will emit a problem/warning if the format is
+ * not handled.
+ */
+ _mesa_format_to_type_and_comps(f, &datatype, &comps);
+ }
+}
+
/**
* Do sanity checking of the format info table.
@@ -1116,7 +1213,7 @@ _mesa_test_formats(void)
if (info->RedBits > 0) {
GLuint t = info->RedBits + info->GreenBits
+ info->BlueBits + info->AlphaBits;
- assert(t / 8 == info->BytesPerBlock);
+ assert(t / 8 <= info->BytesPerBlock);
(void) t;
}
}
@@ -1124,6 +1221,7 @@ _mesa_test_formats(void)
assert(info->DataType == GL_UNSIGNED_NORMALIZED ||
info->DataType == GL_SIGNED_NORMALIZED ||
info->DataType == GL_UNSIGNED_INT ||
+ info->DataType == GL_INT ||
info->DataType == GL_FLOAT);
if (info->BaseFormat == GL_RGB) {
@@ -1174,8 +1272,9 @@ _mesa_test_formats(void)
assert(info->LuminanceBits == 0);
assert(info->IntensityBits > 0);
}
-
}
+
+ check_format_to_type_and_comps();
}
@@ -1221,11 +1320,17 @@ _mesa_format_to_type_and_comps(gl_format format,
*comps = 4;
return;
+ case MESA_FORMAT_ARGB2101010:
+ *datatype = GL_UNSIGNED_INT_2_10_10_10_REV;
+ *comps = 4;
+ return;
+
case MESA_FORMAT_RGBA5551:
*datatype = GL_UNSIGNED_SHORT_5_5_5_1;
*comps = 4;
return;
+ case MESA_FORMAT_AL44: /* XXX this isn't plain GL_UNSIGNED_BYTE */
case MESA_FORMAT_AL88:
case MESA_FORMAT_AL88_REV:
case MESA_FORMAT_RG88:
@@ -1243,6 +1348,9 @@ _mesa_format_to_type_and_comps(gl_format format,
return;
case MESA_FORMAT_R16:
+ case MESA_FORMAT_A16:
+ case MESA_FORMAT_L16:
+ case MESA_FORMAT_I16:
*datatype = GL_UNSIGNED_SHORT;
*comps = 1;
return;
@@ -1447,10 +1555,13 @@ _mesa_format_to_type_and_comps(gl_format format,
*comps = 4;
return;
- case MESA_FORMAT_NONE:
case MESA_FORMAT_COUNT:
+ assert(0);
+ return;
+
+ case MESA_FORMAT_NONE:
/* For debug builds, warn if any formats are not handled */
-#ifndef DEBUG
+#ifdef DEBUG
default:
#endif
_mesa_problem(NULL, "bad format %s in _mesa_format_to_type_and_comps",
diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h
index eeb460dabe..b8e76664f8 100644
--- a/src/mesa/main/formats.h
+++ b/src/mesa/main/formats.h
@@ -65,14 +65,18 @@ typedef enum
MESA_FORMAT_RGBA5551, /* RRRR RGGG GGBB BBBA */
MESA_FORMAT_ARGB1555, /* ARRR RRGG GGGB BBBB */
MESA_FORMAT_ARGB1555_REV, /* GGGB BBBB ARRR RRGG */
+ MESA_FORMAT_AL44, /* AAAA LLLL */
MESA_FORMAT_AL88, /* AAAA AAAA LLLL LLLL */
MESA_FORMAT_AL88_REV, /* LLLL LLLL AAAA AAAA */
MESA_FORMAT_AL1616, /* AAAA AAAA AAAA AAAA LLLL LLLL LLLL LLLL */
MESA_FORMAT_AL1616_REV, /* LLLL LLLL LLLL LLLL AAAA AAAA AAAA AAAA */
MESA_FORMAT_RGB332, /* RRRG GGBB */
MESA_FORMAT_A8, /* AAAA AAAA */
+ MESA_FORMAT_A16, /* AAAA AAAA AAAA AAAA */
MESA_FORMAT_L8, /* LLLL LLLL */
+ MESA_FORMAT_L16, /* LLLL LLLL LLLL LLLL */
MESA_FORMAT_I8, /* IIII IIII */
+ MESA_FORMAT_I16, /* IIII IIII IIII IIII */
MESA_FORMAT_CI8, /* CCCC CCCC */
MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */
MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */
@@ -82,6 +86,7 @@ typedef enum
MESA_FORMAT_R16, /* RRRR RRRR RRRR RRRR */
MESA_FORMAT_RG1616, /* RRRR RRRR RRRR RRRR GGGG GGGG GGGG GGGG */
MESA_FORMAT_RG1616_REV, /* GGGG GGGG GGGG GGGG RRRR RRRR RRRR RRRR */
+ MESA_FORMAT_ARGB2101010, /* AARR RRRR RRRR GGGG GGGG GGBB BBBB BBBB */
MESA_FORMAT_Z24_S8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ SSSS SSSS */
MESA_FORMAT_S8_Z24, /* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
MESA_FORMAT_Z16, /* ZZZZ ZZZZ ZZZZ ZZZZ */
@@ -209,6 +214,10 @@ extern GLuint
_mesa_format_image_size(gl_format format, GLsizei width,
GLsizei height, GLsizei depth);
+extern uint64_t
+_mesa_format_image_size64(gl_format format, GLsizei width,
+ GLsizei height, GLsizei depth);
+
extern GLint
_mesa_format_row_stride(gl_format format, GLsizei width);
diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c
index 5530c51c89..63da71c95b 100644
--- a/src/mesa/main/framebuffer.c
+++ b/src/mesa/main/framebuffer.c
@@ -522,7 +522,8 @@ _mesa_update_draw_buffer_bounds(struct gl_context *ctx)
* integer Z values.
*/
void
-_mesa_update_framebuffer_visual(struct gl_framebuffer *fb)
+_mesa_update_framebuffer_visual(struct gl_context *ctx,
+ struct gl_framebuffer *fb)
{
GLuint i;
@@ -542,9 +543,8 @@ _mesa_update_framebuffer_visual(struct gl_framebuffer *fb)
const struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer;
const GLenum baseFormat = _mesa_get_format_base_format(rb->Format);
const gl_format fmt = rb->Format;
-
- if (baseFormat == GL_RGBA || baseFormat == GL_RGB ||
- baseFormat == GL_ALPHA) {
+
+ if (_mesa_is_legal_color_format(ctx, baseFormat)) {
fb->Visual.redBits = _mesa_get_format_bits(fmt, GL_RED_BITS);
fb->Visual.greenBits = _mesa_get_format_bits(fmt, GL_GREEN_BITS);
fb->Visual.blueBits = _mesa_get_format_bits(fmt, GL_BLUE_BITS);
diff --git a/src/mesa/main/framebuffer.h b/src/mesa/main/framebuffer.h
index 20e3ff56b5..c3bd638c9d 100644
--- a/src/mesa/main/framebuffer.h
+++ b/src/mesa/main/framebuffer.h
@@ -70,7 +70,8 @@ extern void
_mesa_update_draw_buffer_bounds(struct gl_context *ctx);
extern void
-_mesa_update_framebuffer_visual(struct gl_framebuffer *fb);
+_mesa_update_framebuffer_visual(struct gl_context *ctx,
+ struct gl_framebuffer *fb);
extern void
_mesa_update_depth_buffer(struct gl_context *ctx, struct gl_framebuffer *fb,
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index b54af6ee86..ba273cef46 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -29,6 +29,7 @@
#include "extensions.h"
#include "get.h"
#include "macros.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "state.h"
#include "texcompress.h"
@@ -272,6 +273,7 @@ static const int extra_EXT_gpu_shader4[] = {
};
+EXTRA_EXT(ARB_ES2_compatibility);
EXTRA_EXT(ARB_multitexture);
EXTRA_EXT(ARB_texture_cube_map);
EXTRA_EXT(MESA_texture_array);
@@ -314,6 +316,7 @@ EXTRA_EXT2(ARB_vertex_program, NV_vertex_program);
EXTRA_EXT2(ARB_vertex_program, ARB_fragment_program);
EXTRA_EXT(ARB_vertex_buffer_object);
EXTRA_EXT(ARB_geometry_shader4);
+EXTRA_EXT(ARB_copy_buffer);
static const int
extra_ARB_vertex_program_ARB_fragment_program_NV_vertex_program[] = {
@@ -469,6 +472,10 @@ static const struct value_desc values[] = {
{ GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, LOC_CUSTOM, TYPE_INT, 0,
extra_ARB_vertex_buffer_object },
+ /* GL_ARB_copy_buffer */
+ { GL_COPY_READ_BUFFER, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer },
+ { GL_COPY_WRITE_BUFFER, LOC_CUSTOM, TYPE_INT, 0, extra_ARB_copy_buffer },
+
/* GL_OES_read_format */
{ GL_IMPLEMENTATION_COLOR_READ_TYPE_OES, LOC_CUSTOM, TYPE_INT, 0,
extra_new_buffers_OES_read_format },
@@ -581,6 +588,15 @@ static const struct value_desc values[] = {
{ GL_TEXTURE_COORD_ARRAY_STRIDE,
LOC_CUSTOM, TYPE_BOOLEAN, offsetof(struct gl_client_array, Stride), NO_EXTRA },
+ /* GL_ARB_ES2_compatibility */
+ { GL_SHADER_COMPILER, CONST(1), extra_ARB_ES2_compatibility },
+ { GL_MAX_VARYING_VECTORS, CONTEXT_INT(Const.MaxVarying),
+ extra_ARB_ES2_compatibility },
+ { GL_MAX_VERTEX_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0,
+ extra_ARB_ES2_compatibility },
+ { GL_MAX_FRAGMENT_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0,
+ extra_ARB_ES2_compatibility },
+
/* GL_ARB_multitexture */
{ GL_MAX_TEXTURE_UNITS_ARB,
CONTEXT_INT(Const.MaxTextureUnits), extra_ARB_multitexture },
@@ -700,12 +716,9 @@ static const struct value_desc values[] = {
#if FEATURE_ES2
/* Enums unique to OpenGL ES 2.0 */
{ 0, 0, TYPE_API_MASK, API_OPENGLES2_BIT, NO_EXTRA },
- { GL_MAX_FRAGMENT_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_context, Const.FragmentProgram.MaxUniformComponents), NO_EXTRA },
- { GL_MAX_VARYING_VECTORS, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_context, Const.MaxVarying), NO_EXTRA },
- { GL_MAX_VERTEX_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT,
- offsetof(struct gl_context, Const.VertexProgram.MaxUniformComponents), NO_EXTRA },
+ { GL_MAX_FRAGMENT_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
+ { GL_MAX_VARYING_VECTORS, CONTEXT_INT(Const.MaxVarying), NO_EXTRA },
+ { GL_MAX_VERTEX_UNIFORM_VECTORS, LOC_CUSTOM, TYPE_INT, 0, NO_EXTRA },
{ GL_SHADER_COMPILER, CONST(1), NO_EXTRA },
/* OES_get_program_binary */
{ GL_NUM_SHADER_BINARY_FORMATS, CONST(0), NO_EXTRA },
@@ -1112,6 +1125,14 @@ static const struct value_desc values[] = {
extra_valid_draw_buffer },
{ GL_DRAW_BUFFER3_ARB, BUFFER_ENUM(ColorDrawBuffer[3]),
extra_valid_draw_buffer },
+ { GL_DRAW_BUFFER4_ARB, BUFFER_ENUM(ColorDrawBuffer[4]),
+ extra_valid_draw_buffer },
+ { GL_DRAW_BUFFER5_ARB, BUFFER_ENUM(ColorDrawBuffer[5]),
+ extra_valid_draw_buffer },
+ { GL_DRAW_BUFFER6_ARB, BUFFER_ENUM(ColorDrawBuffer[6]),
+ extra_valid_draw_buffer },
+ { GL_DRAW_BUFFER7_ARB, BUFFER_ENUM(ColorDrawBuffer[7]),
+ extra_valid_draw_buffer },
/* GL_ATI_fragment_shader */
{ GL_NUM_FRAGMENT_REGISTERS_ATI, CONST(6), extra_ATI_fragment_shader },
@@ -1564,6 +1585,14 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
v->value_int = ctx->Array.ElementArrayBufferObj->Name;
break;
+ /* ARB_copy_buffer */
+ case GL_COPY_READ_BUFFER:
+ v->value_int = ctx->CopyReadBuffer->Name;
+ break;
+ case GL_COPY_WRITE_BUFFER:
+ v->value_int = ctx->CopyWriteBuffer->Name;
+ break;
+
case GL_FRAGMENT_PROGRAM_BINDING_NV:
v->value_int =
ctx->FragmentProgram.Current ? ctx->FragmentProgram.Current->Base.Id : 0;
@@ -1604,6 +1633,14 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
case GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES:
v->value_int = ctx->Array.ArrayObj->PointSize.BufferObj->Name;
break;
+
+ case GL_MAX_VERTEX_UNIFORM_VECTORS:
+ v->value_int = ctx->Const.VertexProgram.MaxUniformComponents / 4;
+ break;
+
+ case GL_MAX_FRAGMENT_UNIFORM_VECTORS:
+ v->value_int = ctx->Const.FragmentProgram.MaxUniformComponents / 4;
+ break;
}
}
@@ -1733,16 +1770,18 @@ find_value(const char *func, GLenum pname, void **p, union value *v)
hash = (pname * prime_factor);
while (1) {
d = &values[table[hash & mask]];
- if (likely(d->pname == pname))
- break;
/* If the enum isn't valid, the hash walk ends with index 0,
* which is the API mask entry at the beginning of values[]. */
- if (d->type == TYPE_API_MASK) {
+ if (unlikely(d->type == TYPE_API_MASK)) {
_mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=%s)", func,
_mesa_lookup_enum_by_nr(pname));
return &error_value;
}
+
+ if (likely(d->pname == pname))
+ break;
+
hash += prime_step;
}
@@ -2282,8 +2321,10 @@ void GLAPIENTRY
_mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params )
{
union value v;
+ enum value_type type =
+ find_value_indexed("glGetBooleanIndexedv", pname, index, &v);
- switch (find_value_indexed("glGetBooleanIndexedv", pname, index, &v)) {
+ switch (type) {
case TYPE_INT:
params[0] = INT_TO_BOOLEAN(v.value_int);
break;
@@ -2297,7 +2338,7 @@ _mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params )
params[0] = INT64_TO_BOOLEAN(v.value_int);
break;
default:
- assert(0);
+ ; /* nothing - GL error was recorded */
}
}
@@ -2305,8 +2346,10 @@ void GLAPIENTRY
_mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params )
{
union value v;
+ enum value_type type =
+ find_value_indexed("glGetIntegerIndexedv", pname, index, &v);
- switch (find_value_indexed("glGetIntegerIndexedv", pname, index, &v)) {
+ switch (type) {
case TYPE_INT:
params[0] = v.value_int;
break;
@@ -2320,7 +2363,7 @@ _mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params )
params[0] = INT64_TO_INT(v.value_int);
break;
default:
- assert(0);
+ ; /* nothing - GL error was recorded */
}
}
@@ -2329,8 +2372,10 @@ void GLAPIENTRY
_mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params )
{
union value v;
+ enum value_type type =
+ find_value_indexed("glGetIntegerIndexedv", pname, index, &v);
- switch (find_value_indexed("glGetIntegerIndexedv", pname, index, &v)) {
+ switch (type) {
case TYPE_INT:
params[0] = v.value_int;
break;
@@ -2344,7 +2389,7 @@ _mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params )
params[0] = v.value_int;
break;
default:
- assert(0);
+ ; /* nothing - GL error was recorded */
}
}
#endif /* FEATURE_ARB_sync */
diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c
index bfa283f6a3..f8866f6858 100644
--- a/src/mesa/main/getstring.c
+++ b/src/mesa/main/getstring.c
@@ -29,6 +29,8 @@
#include "get.h"
#include "enums.h"
#include "extensions.h"
+#include "mfeatures.h"
+#include "mtypes.h"
/**
diff --git a/src/mesa/main/glapidispatch.h b/src/mesa/main/glapidispatch.h
index 87784269c5..29823d06fe 100644
--- a/src/mesa/main/glapidispatch.h
+++ b/src/mesa/main/glapidispatch.h
@@ -59,7 +59,7 @@
} while(0)
/* total number of offsets below */
-#define _gloffset_COUNT 881
+#define _gloffset_COUNT 886
#define _gloffset_NewList 0
#define _gloffset_EndList 1
@@ -664,291 +664,296 @@
#define _gloffset_IsTransformFeedback 597
#define _gloffset_PauseTransformFeedback 598
#define _gloffset_ResumeTransformFeedback 599
-#define _gloffset_PolygonOffsetEXT 600
-#define _gloffset_GetPixelTexGenParameterfvSGIS 601
-#define _gloffset_GetPixelTexGenParameterivSGIS 602
-#define _gloffset_PixelTexGenParameterfSGIS 603
-#define _gloffset_PixelTexGenParameterfvSGIS 604
-#define _gloffset_PixelTexGenParameteriSGIS 605
-#define _gloffset_PixelTexGenParameterivSGIS 606
-#define _gloffset_SampleMaskSGIS 607
-#define _gloffset_SamplePatternSGIS 608
-#define _gloffset_ColorPointerEXT 609
-#define _gloffset_EdgeFlagPointerEXT 610
-#define _gloffset_IndexPointerEXT 611
-#define _gloffset_NormalPointerEXT 612
-#define _gloffset_TexCoordPointerEXT 613
-#define _gloffset_VertexPointerEXT 614
-#define _gloffset_PointParameterfEXT 615
-#define _gloffset_PointParameterfvEXT 616
-#define _gloffset_LockArraysEXT 617
-#define _gloffset_UnlockArraysEXT 618
-#define _gloffset_SecondaryColor3bEXT 619
-#define _gloffset_SecondaryColor3bvEXT 620
-#define _gloffset_SecondaryColor3dEXT 621
-#define _gloffset_SecondaryColor3dvEXT 622
-#define _gloffset_SecondaryColor3fEXT 623
-#define _gloffset_SecondaryColor3fvEXT 624
-#define _gloffset_SecondaryColor3iEXT 625
-#define _gloffset_SecondaryColor3ivEXT 626
-#define _gloffset_SecondaryColor3sEXT 627
-#define _gloffset_SecondaryColor3svEXT 628
-#define _gloffset_SecondaryColor3ubEXT 629
-#define _gloffset_SecondaryColor3ubvEXT 630
-#define _gloffset_SecondaryColor3uiEXT 631
-#define _gloffset_SecondaryColor3uivEXT 632
-#define _gloffset_SecondaryColor3usEXT 633
-#define _gloffset_SecondaryColor3usvEXT 634
-#define _gloffset_SecondaryColorPointerEXT 635
-#define _gloffset_MultiDrawArraysEXT 636
-#define _gloffset_MultiDrawElementsEXT 637
-#define _gloffset_FogCoordPointerEXT 638
-#define _gloffset_FogCoorddEXT 639
-#define _gloffset_FogCoorddvEXT 640
-#define _gloffset_FogCoordfEXT 641
-#define _gloffset_FogCoordfvEXT 642
-#define _gloffset_PixelTexGenSGIX 643
-#define _gloffset_BlendFuncSeparateEXT 644
-#define _gloffset_FlushVertexArrayRangeNV 645
-#define _gloffset_VertexArrayRangeNV 646
-#define _gloffset_CombinerInputNV 647
-#define _gloffset_CombinerOutputNV 648
-#define _gloffset_CombinerParameterfNV 649
-#define _gloffset_CombinerParameterfvNV 650
-#define _gloffset_CombinerParameteriNV 651
-#define _gloffset_CombinerParameterivNV 652
-#define _gloffset_FinalCombinerInputNV 653
-#define _gloffset_GetCombinerInputParameterfvNV 654
-#define _gloffset_GetCombinerInputParameterivNV 655
-#define _gloffset_GetCombinerOutputParameterfvNV 656
-#define _gloffset_GetCombinerOutputParameterivNV 657
-#define _gloffset_GetFinalCombinerInputParameterfvNV 658
-#define _gloffset_GetFinalCombinerInputParameterivNV 659
-#define _gloffset_ResizeBuffersMESA 660
-#define _gloffset_WindowPos2dMESA 661
-#define _gloffset_WindowPos2dvMESA 662
-#define _gloffset_WindowPos2fMESA 663
-#define _gloffset_WindowPos2fvMESA 664
-#define _gloffset_WindowPos2iMESA 665
-#define _gloffset_WindowPos2ivMESA 666
-#define _gloffset_WindowPos2sMESA 667
-#define _gloffset_WindowPos2svMESA 668
-#define _gloffset_WindowPos3dMESA 669
-#define _gloffset_WindowPos3dvMESA 670
-#define _gloffset_WindowPos3fMESA 671
-#define _gloffset_WindowPos3fvMESA 672
-#define _gloffset_WindowPos3iMESA 673
-#define _gloffset_WindowPos3ivMESA 674
-#define _gloffset_WindowPos3sMESA 675
-#define _gloffset_WindowPos3svMESA 676
-#define _gloffset_WindowPos4dMESA 677
-#define _gloffset_WindowPos4dvMESA 678
-#define _gloffset_WindowPos4fMESA 679
-#define _gloffset_WindowPos4fvMESA 680
-#define _gloffset_WindowPos4iMESA 681
-#define _gloffset_WindowPos4ivMESA 682
-#define _gloffset_WindowPos4sMESA 683
-#define _gloffset_WindowPos4svMESA 684
-#define _gloffset_MultiModeDrawArraysIBM 685
-#define _gloffset_MultiModeDrawElementsIBM 686
-#define _gloffset_DeleteFencesNV 687
-#define _gloffset_FinishFenceNV 688
-#define _gloffset_GenFencesNV 689
-#define _gloffset_GetFenceivNV 690
-#define _gloffset_IsFenceNV 691
-#define _gloffset_SetFenceNV 692
-#define _gloffset_TestFenceNV 693
-#define _gloffset_AreProgramsResidentNV 694
-#define _gloffset_BindProgramNV 695
-#define _gloffset_DeleteProgramsNV 696
-#define _gloffset_ExecuteProgramNV 697
-#define _gloffset_GenProgramsNV 698
-#define _gloffset_GetProgramParameterdvNV 699
-#define _gloffset_GetProgramParameterfvNV 700
-#define _gloffset_GetProgramStringNV 701
-#define _gloffset_GetProgramivNV 702
-#define _gloffset_GetTrackMatrixivNV 703
-#define _gloffset_GetVertexAttribPointervNV 704
-#define _gloffset_GetVertexAttribdvNV 705
-#define _gloffset_GetVertexAttribfvNV 706
-#define _gloffset_GetVertexAttribivNV 707
-#define _gloffset_IsProgramNV 708
-#define _gloffset_LoadProgramNV 709
-#define _gloffset_ProgramParameters4dvNV 710
-#define _gloffset_ProgramParameters4fvNV 711
-#define _gloffset_RequestResidentProgramsNV 712
-#define _gloffset_TrackMatrixNV 713
-#define _gloffset_VertexAttrib1dNV 714
-#define _gloffset_VertexAttrib1dvNV 715
-#define _gloffset_VertexAttrib1fNV 716
-#define _gloffset_VertexAttrib1fvNV 717
-#define _gloffset_VertexAttrib1sNV 718
-#define _gloffset_VertexAttrib1svNV 719
-#define _gloffset_VertexAttrib2dNV 720
-#define _gloffset_VertexAttrib2dvNV 721
-#define _gloffset_VertexAttrib2fNV 722
-#define _gloffset_VertexAttrib2fvNV 723
-#define _gloffset_VertexAttrib2sNV 724
-#define _gloffset_VertexAttrib2svNV 725
-#define _gloffset_VertexAttrib3dNV 726
-#define _gloffset_VertexAttrib3dvNV 727
-#define _gloffset_VertexAttrib3fNV 728
-#define _gloffset_VertexAttrib3fvNV 729
-#define _gloffset_VertexAttrib3sNV 730
-#define _gloffset_VertexAttrib3svNV 731
-#define _gloffset_VertexAttrib4dNV 732
-#define _gloffset_VertexAttrib4dvNV 733
-#define _gloffset_VertexAttrib4fNV 734
-#define _gloffset_VertexAttrib4fvNV 735
-#define _gloffset_VertexAttrib4sNV 736
-#define _gloffset_VertexAttrib4svNV 737
-#define _gloffset_VertexAttrib4ubNV 738
-#define _gloffset_VertexAttrib4ubvNV 739
-#define _gloffset_VertexAttribPointerNV 740
-#define _gloffset_VertexAttribs1dvNV 741
-#define _gloffset_VertexAttribs1fvNV 742
-#define _gloffset_VertexAttribs1svNV 743
-#define _gloffset_VertexAttribs2dvNV 744
-#define _gloffset_VertexAttribs2fvNV 745
-#define _gloffset_VertexAttribs2svNV 746
-#define _gloffset_VertexAttribs3dvNV 747
-#define _gloffset_VertexAttribs3fvNV 748
-#define _gloffset_VertexAttribs3svNV 749
-#define _gloffset_VertexAttribs4dvNV 750
-#define _gloffset_VertexAttribs4fvNV 751
-#define _gloffset_VertexAttribs4svNV 752
-#define _gloffset_VertexAttribs4ubvNV 753
-#define _gloffset_GetTexBumpParameterfvATI 754
-#define _gloffset_GetTexBumpParameterivATI 755
-#define _gloffset_TexBumpParameterfvATI 756
-#define _gloffset_TexBumpParameterivATI 757
-#define _gloffset_AlphaFragmentOp1ATI 758
-#define _gloffset_AlphaFragmentOp2ATI 759
-#define _gloffset_AlphaFragmentOp3ATI 760
-#define _gloffset_BeginFragmentShaderATI 761
-#define _gloffset_BindFragmentShaderATI 762
-#define _gloffset_ColorFragmentOp1ATI 763
-#define _gloffset_ColorFragmentOp2ATI 764
-#define _gloffset_ColorFragmentOp3ATI 765
-#define _gloffset_DeleteFragmentShaderATI 766
-#define _gloffset_EndFragmentShaderATI 767
-#define _gloffset_GenFragmentShadersATI 768
-#define _gloffset_PassTexCoordATI 769
-#define _gloffset_SampleMapATI 770
-#define _gloffset_SetFragmentShaderConstantATI 771
-#define _gloffset_PointParameteriNV 772
-#define _gloffset_PointParameterivNV 773
-#define _gloffset_ActiveStencilFaceEXT 774
-#define _gloffset_BindVertexArrayAPPLE 775
-#define _gloffset_DeleteVertexArraysAPPLE 776
-#define _gloffset_GenVertexArraysAPPLE 777
-#define _gloffset_IsVertexArrayAPPLE 778
-#define _gloffset_GetProgramNamedParameterdvNV 779
-#define _gloffset_GetProgramNamedParameterfvNV 780
-#define _gloffset_ProgramNamedParameter4dNV 781
-#define _gloffset_ProgramNamedParameter4dvNV 782
-#define _gloffset_ProgramNamedParameter4fNV 783
-#define _gloffset_ProgramNamedParameter4fvNV 784
-#define _gloffset_PrimitiveRestartIndexNV 785
-#define _gloffset_PrimitiveRestartNV 786
-#define _gloffset_DepthBoundsEXT 787
-#define _gloffset_BlendEquationSeparateEXT 788
-#define _gloffset_BindFramebufferEXT 789
-#define _gloffset_BindRenderbufferEXT 790
-#define _gloffset_CheckFramebufferStatusEXT 791
-#define _gloffset_DeleteFramebuffersEXT 792
-#define _gloffset_DeleteRenderbuffersEXT 793
-#define _gloffset_FramebufferRenderbufferEXT 794
-#define _gloffset_FramebufferTexture1DEXT 795
-#define _gloffset_FramebufferTexture2DEXT 796
-#define _gloffset_FramebufferTexture3DEXT 797
-#define _gloffset_GenFramebuffersEXT 798
-#define _gloffset_GenRenderbuffersEXT 799
-#define _gloffset_GenerateMipmapEXT 800
-#define _gloffset_GetFramebufferAttachmentParameterivEXT 801
-#define _gloffset_GetRenderbufferParameterivEXT 802
-#define _gloffset_IsFramebufferEXT 803
-#define _gloffset_IsRenderbufferEXT 804
-#define _gloffset_RenderbufferStorageEXT 805
-#define _gloffset_BlitFramebufferEXT 806
-#define _gloffset_BufferParameteriAPPLE 807
-#define _gloffset_FlushMappedBufferRangeAPPLE 808
-#define _gloffset_BindFragDataLocationEXT 809
-#define _gloffset_GetFragDataLocationEXT 810
-#define _gloffset_GetUniformuivEXT 811
-#define _gloffset_GetVertexAttribIivEXT 812
-#define _gloffset_GetVertexAttribIuivEXT 813
-#define _gloffset_Uniform1uiEXT 814
-#define _gloffset_Uniform1uivEXT 815
-#define _gloffset_Uniform2uiEXT 816
-#define _gloffset_Uniform2uivEXT 817
-#define _gloffset_Uniform3uiEXT 818
-#define _gloffset_Uniform3uivEXT 819
-#define _gloffset_Uniform4uiEXT 820
-#define _gloffset_Uniform4uivEXT 821
-#define _gloffset_VertexAttribI1iEXT 822
-#define _gloffset_VertexAttribI1ivEXT 823
-#define _gloffset_VertexAttribI1uiEXT 824
-#define _gloffset_VertexAttribI1uivEXT 825
-#define _gloffset_VertexAttribI2iEXT 826
-#define _gloffset_VertexAttribI2ivEXT 827
-#define _gloffset_VertexAttribI2uiEXT 828
-#define _gloffset_VertexAttribI2uivEXT 829
-#define _gloffset_VertexAttribI3iEXT 830
-#define _gloffset_VertexAttribI3ivEXT 831
-#define _gloffset_VertexAttribI3uiEXT 832
-#define _gloffset_VertexAttribI3uivEXT 833
-#define _gloffset_VertexAttribI4bvEXT 834
-#define _gloffset_VertexAttribI4iEXT 835
-#define _gloffset_VertexAttribI4ivEXT 836
-#define _gloffset_VertexAttribI4svEXT 837
-#define _gloffset_VertexAttribI4ubvEXT 838
-#define _gloffset_VertexAttribI4uiEXT 839
-#define _gloffset_VertexAttribI4uivEXT 840
-#define _gloffset_VertexAttribI4usvEXT 841
-#define _gloffset_VertexAttribIPointerEXT 842
-#define _gloffset_FramebufferTextureLayerEXT 843
-#define _gloffset_ColorMaskIndexedEXT 844
-#define _gloffset_DisableIndexedEXT 845
-#define _gloffset_EnableIndexedEXT 846
-#define _gloffset_GetBooleanIndexedvEXT 847
-#define _gloffset_GetIntegerIndexedvEXT 848
-#define _gloffset_IsEnabledIndexedEXT 849
-#define _gloffset_ClearColorIiEXT 850
-#define _gloffset_ClearColorIuiEXT 851
-#define _gloffset_GetTexParameterIivEXT 852
-#define _gloffset_GetTexParameterIuivEXT 853
-#define _gloffset_TexParameterIivEXT 854
-#define _gloffset_TexParameterIuivEXT 855
-#define _gloffset_BeginConditionalRenderNV 856
-#define _gloffset_EndConditionalRenderNV 857
-#define _gloffset_BeginTransformFeedbackEXT 858
-#define _gloffset_BindBufferBaseEXT 859
-#define _gloffset_BindBufferOffsetEXT 860
-#define _gloffset_BindBufferRangeEXT 861
-#define _gloffset_EndTransformFeedbackEXT 862
-#define _gloffset_GetTransformFeedbackVaryingEXT 863
-#define _gloffset_TransformFeedbackVaryingsEXT 864
-#define _gloffset_ProvokingVertexEXT 865
-#define _gloffset_GetTexParameterPointervAPPLE 866
-#define _gloffset_TextureRangeAPPLE 867
-#define _gloffset_GetObjectParameterivAPPLE 868
-#define _gloffset_ObjectPurgeableAPPLE 869
-#define _gloffset_ObjectUnpurgeableAPPLE 870
-#define _gloffset_ActiveProgramEXT 871
-#define _gloffset_CreateShaderProgramEXT 872
-#define _gloffset_UseShaderProgramEXT 873
-#define _gloffset_StencilFuncSeparateATI 874
-#define _gloffset_ProgramEnvParameters4fvEXT 875
-#define _gloffset_ProgramLocalParameters4fvEXT 876
-#define _gloffset_GetQueryObjecti64vEXT 877
-#define _gloffset_GetQueryObjectui64vEXT 878
-#define _gloffset_EGLImageTargetRenderbufferStorageOES 879
-#define _gloffset_EGLImageTargetTexture2DOES 880
+#define _gloffset_ClearDepthf 600
+#define _gloffset_DepthRangef 601
+#define _gloffset_GetShaderPrecisionFormat 602
+#define _gloffset_ReleaseShaderCompiler 603
+#define _gloffset_ShaderBinary 604
+#define _gloffset_PolygonOffsetEXT 605
+#define _gloffset_GetPixelTexGenParameterfvSGIS 606
+#define _gloffset_GetPixelTexGenParameterivSGIS 607
+#define _gloffset_PixelTexGenParameterfSGIS 608
+#define _gloffset_PixelTexGenParameterfvSGIS 609
+#define _gloffset_PixelTexGenParameteriSGIS 610
+#define _gloffset_PixelTexGenParameterivSGIS 611
+#define _gloffset_SampleMaskSGIS 612
+#define _gloffset_SamplePatternSGIS 613
+#define _gloffset_ColorPointerEXT 614
+#define _gloffset_EdgeFlagPointerEXT 615
+#define _gloffset_IndexPointerEXT 616
+#define _gloffset_NormalPointerEXT 617
+#define _gloffset_TexCoordPointerEXT 618
+#define _gloffset_VertexPointerEXT 619
+#define _gloffset_PointParameterfEXT 620
+#define _gloffset_PointParameterfvEXT 621
+#define _gloffset_LockArraysEXT 622
+#define _gloffset_UnlockArraysEXT 623
+#define _gloffset_SecondaryColor3bEXT 624
+#define _gloffset_SecondaryColor3bvEXT 625
+#define _gloffset_SecondaryColor3dEXT 626
+#define _gloffset_SecondaryColor3dvEXT 627
+#define _gloffset_SecondaryColor3fEXT 628
+#define _gloffset_SecondaryColor3fvEXT 629
+#define _gloffset_SecondaryColor3iEXT 630
+#define _gloffset_SecondaryColor3ivEXT 631
+#define _gloffset_SecondaryColor3sEXT 632
+#define _gloffset_SecondaryColor3svEXT 633
+#define _gloffset_SecondaryColor3ubEXT 634
+#define _gloffset_SecondaryColor3ubvEXT 635
+#define _gloffset_SecondaryColor3uiEXT 636
+#define _gloffset_SecondaryColor3uivEXT 637
+#define _gloffset_SecondaryColor3usEXT 638
+#define _gloffset_SecondaryColor3usvEXT 639
+#define _gloffset_SecondaryColorPointerEXT 640
+#define _gloffset_MultiDrawArraysEXT 641
+#define _gloffset_MultiDrawElementsEXT 642
+#define _gloffset_FogCoordPointerEXT 643
+#define _gloffset_FogCoorddEXT 644
+#define _gloffset_FogCoorddvEXT 645
+#define _gloffset_FogCoordfEXT 646
+#define _gloffset_FogCoordfvEXT 647
+#define _gloffset_PixelTexGenSGIX 648
+#define _gloffset_BlendFuncSeparateEXT 649
+#define _gloffset_FlushVertexArrayRangeNV 650
+#define _gloffset_VertexArrayRangeNV 651
+#define _gloffset_CombinerInputNV 652
+#define _gloffset_CombinerOutputNV 653
+#define _gloffset_CombinerParameterfNV 654
+#define _gloffset_CombinerParameterfvNV 655
+#define _gloffset_CombinerParameteriNV 656
+#define _gloffset_CombinerParameterivNV 657
+#define _gloffset_FinalCombinerInputNV 658
+#define _gloffset_GetCombinerInputParameterfvNV 659
+#define _gloffset_GetCombinerInputParameterivNV 660
+#define _gloffset_GetCombinerOutputParameterfvNV 661
+#define _gloffset_GetCombinerOutputParameterivNV 662
+#define _gloffset_GetFinalCombinerInputParameterfvNV 663
+#define _gloffset_GetFinalCombinerInputParameterivNV 664
+#define _gloffset_ResizeBuffersMESA 665
+#define _gloffset_WindowPos2dMESA 666
+#define _gloffset_WindowPos2dvMESA 667
+#define _gloffset_WindowPos2fMESA 668
+#define _gloffset_WindowPos2fvMESA 669
+#define _gloffset_WindowPos2iMESA 670
+#define _gloffset_WindowPos2ivMESA 671
+#define _gloffset_WindowPos2sMESA 672
+#define _gloffset_WindowPos2svMESA 673
+#define _gloffset_WindowPos3dMESA 674
+#define _gloffset_WindowPos3dvMESA 675
+#define _gloffset_WindowPos3fMESA 676
+#define _gloffset_WindowPos3fvMESA 677
+#define _gloffset_WindowPos3iMESA 678
+#define _gloffset_WindowPos3ivMESA 679
+#define _gloffset_WindowPos3sMESA 680
+#define _gloffset_WindowPos3svMESA 681
+#define _gloffset_WindowPos4dMESA 682
+#define _gloffset_WindowPos4dvMESA 683
+#define _gloffset_WindowPos4fMESA 684
+#define _gloffset_WindowPos4fvMESA 685
+#define _gloffset_WindowPos4iMESA 686
+#define _gloffset_WindowPos4ivMESA 687
+#define _gloffset_WindowPos4sMESA 688
+#define _gloffset_WindowPos4svMESA 689
+#define _gloffset_MultiModeDrawArraysIBM 690
+#define _gloffset_MultiModeDrawElementsIBM 691
+#define _gloffset_DeleteFencesNV 692
+#define _gloffset_FinishFenceNV 693
+#define _gloffset_GenFencesNV 694
+#define _gloffset_GetFenceivNV 695
+#define _gloffset_IsFenceNV 696
+#define _gloffset_SetFenceNV 697
+#define _gloffset_TestFenceNV 698
+#define _gloffset_AreProgramsResidentNV 699
+#define _gloffset_BindProgramNV 700
+#define _gloffset_DeleteProgramsNV 701
+#define _gloffset_ExecuteProgramNV 702
+#define _gloffset_GenProgramsNV 703
+#define _gloffset_GetProgramParameterdvNV 704
+#define _gloffset_GetProgramParameterfvNV 705
+#define _gloffset_GetProgramStringNV 706
+#define _gloffset_GetProgramivNV 707
+#define _gloffset_GetTrackMatrixivNV 708
+#define _gloffset_GetVertexAttribPointervNV 709
+#define _gloffset_GetVertexAttribdvNV 710
+#define _gloffset_GetVertexAttribfvNV 711
+#define _gloffset_GetVertexAttribivNV 712
+#define _gloffset_IsProgramNV 713
+#define _gloffset_LoadProgramNV 714
+#define _gloffset_ProgramParameters4dvNV 715
+#define _gloffset_ProgramParameters4fvNV 716
+#define _gloffset_RequestResidentProgramsNV 717
+#define _gloffset_TrackMatrixNV 718
+#define _gloffset_VertexAttrib1dNV 719
+#define _gloffset_VertexAttrib1dvNV 720
+#define _gloffset_VertexAttrib1fNV 721
+#define _gloffset_VertexAttrib1fvNV 722
+#define _gloffset_VertexAttrib1sNV 723
+#define _gloffset_VertexAttrib1svNV 724
+#define _gloffset_VertexAttrib2dNV 725
+#define _gloffset_VertexAttrib2dvNV 726
+#define _gloffset_VertexAttrib2fNV 727
+#define _gloffset_VertexAttrib2fvNV 728
+#define _gloffset_VertexAttrib2sNV 729
+#define _gloffset_VertexAttrib2svNV 730
+#define _gloffset_VertexAttrib3dNV 731
+#define _gloffset_VertexAttrib3dvNV 732
+#define _gloffset_VertexAttrib3fNV 733
+#define _gloffset_VertexAttrib3fvNV 734
+#define _gloffset_VertexAttrib3sNV 735
+#define _gloffset_VertexAttrib3svNV 736
+#define _gloffset_VertexAttrib4dNV 737
+#define _gloffset_VertexAttrib4dvNV 738
+#define _gloffset_VertexAttrib4fNV 739
+#define _gloffset_VertexAttrib4fvNV 740
+#define _gloffset_VertexAttrib4sNV 741
+#define _gloffset_VertexAttrib4svNV 742
+#define _gloffset_VertexAttrib4ubNV 743
+#define _gloffset_VertexAttrib4ubvNV 744
+#define _gloffset_VertexAttribPointerNV 745
+#define _gloffset_VertexAttribs1dvNV 746
+#define _gloffset_VertexAttribs1fvNV 747
+#define _gloffset_VertexAttribs1svNV 748
+#define _gloffset_VertexAttribs2dvNV 749
+#define _gloffset_VertexAttribs2fvNV 750
+#define _gloffset_VertexAttribs2svNV 751
+#define _gloffset_VertexAttribs3dvNV 752
+#define _gloffset_VertexAttribs3fvNV 753
+#define _gloffset_VertexAttribs3svNV 754
+#define _gloffset_VertexAttribs4dvNV 755
+#define _gloffset_VertexAttribs4fvNV 756
+#define _gloffset_VertexAttribs4svNV 757
+#define _gloffset_VertexAttribs4ubvNV 758
+#define _gloffset_GetTexBumpParameterfvATI 759
+#define _gloffset_GetTexBumpParameterivATI 760
+#define _gloffset_TexBumpParameterfvATI 761
+#define _gloffset_TexBumpParameterivATI 762
+#define _gloffset_AlphaFragmentOp1ATI 763
+#define _gloffset_AlphaFragmentOp2ATI 764
+#define _gloffset_AlphaFragmentOp3ATI 765
+#define _gloffset_BeginFragmentShaderATI 766
+#define _gloffset_BindFragmentShaderATI 767
+#define _gloffset_ColorFragmentOp1ATI 768
+#define _gloffset_ColorFragmentOp2ATI 769
+#define _gloffset_ColorFragmentOp3ATI 770
+#define _gloffset_DeleteFragmentShaderATI 771
+#define _gloffset_EndFragmentShaderATI 772
+#define _gloffset_GenFragmentShadersATI 773
+#define _gloffset_PassTexCoordATI 774
+#define _gloffset_SampleMapATI 775
+#define _gloffset_SetFragmentShaderConstantATI 776
+#define _gloffset_PointParameteriNV 777
+#define _gloffset_PointParameterivNV 778
+#define _gloffset_ActiveStencilFaceEXT 779
+#define _gloffset_BindVertexArrayAPPLE 780
+#define _gloffset_DeleteVertexArraysAPPLE 781
+#define _gloffset_GenVertexArraysAPPLE 782
+#define _gloffset_IsVertexArrayAPPLE 783
+#define _gloffset_GetProgramNamedParameterdvNV 784
+#define _gloffset_GetProgramNamedParameterfvNV 785
+#define _gloffset_ProgramNamedParameter4dNV 786
+#define _gloffset_ProgramNamedParameter4dvNV 787
+#define _gloffset_ProgramNamedParameter4fNV 788
+#define _gloffset_ProgramNamedParameter4fvNV 789
+#define _gloffset_PrimitiveRestartIndexNV 790
+#define _gloffset_PrimitiveRestartNV 791
+#define _gloffset_DepthBoundsEXT 792
+#define _gloffset_BlendEquationSeparateEXT 793
+#define _gloffset_BindFramebufferEXT 794
+#define _gloffset_BindRenderbufferEXT 795
+#define _gloffset_CheckFramebufferStatusEXT 796
+#define _gloffset_DeleteFramebuffersEXT 797
+#define _gloffset_DeleteRenderbuffersEXT 798
+#define _gloffset_FramebufferRenderbufferEXT 799
+#define _gloffset_FramebufferTexture1DEXT 800
+#define _gloffset_FramebufferTexture2DEXT 801
+#define _gloffset_FramebufferTexture3DEXT 802
+#define _gloffset_GenFramebuffersEXT 803
+#define _gloffset_GenRenderbuffersEXT 804
+#define _gloffset_GenerateMipmapEXT 805
+#define _gloffset_GetFramebufferAttachmentParameterivEXT 806
+#define _gloffset_GetRenderbufferParameterivEXT 807
+#define _gloffset_IsFramebufferEXT 808
+#define _gloffset_IsRenderbufferEXT 809
+#define _gloffset_RenderbufferStorageEXT 810
+#define _gloffset_BlitFramebufferEXT 811
+#define _gloffset_BufferParameteriAPPLE 812
+#define _gloffset_FlushMappedBufferRangeAPPLE 813
+#define _gloffset_BindFragDataLocationEXT 814
+#define _gloffset_GetFragDataLocationEXT 815
+#define _gloffset_GetUniformuivEXT 816
+#define _gloffset_GetVertexAttribIivEXT 817
+#define _gloffset_GetVertexAttribIuivEXT 818
+#define _gloffset_Uniform1uiEXT 819
+#define _gloffset_Uniform1uivEXT 820
+#define _gloffset_Uniform2uiEXT 821
+#define _gloffset_Uniform2uivEXT 822
+#define _gloffset_Uniform3uiEXT 823
+#define _gloffset_Uniform3uivEXT 824
+#define _gloffset_Uniform4uiEXT 825
+#define _gloffset_Uniform4uivEXT 826
+#define _gloffset_VertexAttribI1iEXT 827
+#define _gloffset_VertexAttribI1ivEXT 828
+#define _gloffset_VertexAttribI1uiEXT 829
+#define _gloffset_VertexAttribI1uivEXT 830
+#define _gloffset_VertexAttribI2iEXT 831
+#define _gloffset_VertexAttribI2ivEXT 832
+#define _gloffset_VertexAttribI2uiEXT 833
+#define _gloffset_VertexAttribI2uivEXT 834
+#define _gloffset_VertexAttribI3iEXT 835
+#define _gloffset_VertexAttribI3ivEXT 836
+#define _gloffset_VertexAttribI3uiEXT 837
+#define _gloffset_VertexAttribI3uivEXT 838
+#define _gloffset_VertexAttribI4bvEXT 839
+#define _gloffset_VertexAttribI4iEXT 840
+#define _gloffset_VertexAttribI4ivEXT 841
+#define _gloffset_VertexAttribI4svEXT 842
+#define _gloffset_VertexAttribI4ubvEXT 843
+#define _gloffset_VertexAttribI4uiEXT 844
+#define _gloffset_VertexAttribI4uivEXT 845
+#define _gloffset_VertexAttribI4usvEXT 846
+#define _gloffset_VertexAttribIPointerEXT 847
+#define _gloffset_FramebufferTextureLayerEXT 848
+#define _gloffset_ColorMaskIndexedEXT 849
+#define _gloffset_DisableIndexedEXT 850
+#define _gloffset_EnableIndexedEXT 851
+#define _gloffset_GetBooleanIndexedvEXT 852
+#define _gloffset_GetIntegerIndexedvEXT 853
+#define _gloffset_IsEnabledIndexedEXT 854
+#define _gloffset_ClearColorIiEXT 855
+#define _gloffset_ClearColorIuiEXT 856
+#define _gloffset_GetTexParameterIivEXT 857
+#define _gloffset_GetTexParameterIuivEXT 858
+#define _gloffset_TexParameterIivEXT 859
+#define _gloffset_TexParameterIuivEXT 860
+#define _gloffset_BeginConditionalRenderNV 861
+#define _gloffset_EndConditionalRenderNV 862
+#define _gloffset_BeginTransformFeedbackEXT 863
+#define _gloffset_BindBufferBaseEXT 864
+#define _gloffset_BindBufferOffsetEXT 865
+#define _gloffset_BindBufferRangeEXT 866
+#define _gloffset_EndTransformFeedbackEXT 867
+#define _gloffset_GetTransformFeedbackVaryingEXT 868
+#define _gloffset_TransformFeedbackVaryingsEXT 869
+#define _gloffset_ProvokingVertexEXT 870
+#define _gloffset_GetTexParameterPointervAPPLE 871
+#define _gloffset_TextureRangeAPPLE 872
+#define _gloffset_GetObjectParameterivAPPLE 873
+#define _gloffset_ObjectPurgeableAPPLE 874
+#define _gloffset_ObjectUnpurgeableAPPLE 875
+#define _gloffset_ActiveProgramEXT 876
+#define _gloffset_CreateShaderProgramEXT 877
+#define _gloffset_UseShaderProgramEXT 878
+#define _gloffset_StencilFuncSeparateATI 879
+#define _gloffset_ProgramEnvParameters4fvEXT 880
+#define _gloffset_ProgramLocalParameters4fvEXT 881
+#define _gloffset_GetQueryObjecti64vEXT 882
+#define _gloffset_GetQueryObjectui64vEXT 883
+#define _gloffset_EGLImageTargetRenderbufferStorageOES 884
+#define _gloffset_EGLImageTargetTexture2DOES 885
#else /* !_GLAPI_USE_REMAP_TABLE */
-#define driDispatchRemapTable_size 473
+#define driDispatchRemapTable_size 478
extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define AttachShader_remap_index 0
@@ -1143,287 +1148,292 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define IsTransformFeedback_remap_index 189
#define PauseTransformFeedback_remap_index 190
#define ResumeTransformFeedback_remap_index 191
-#define PolygonOffsetEXT_remap_index 192
-#define GetPixelTexGenParameterfvSGIS_remap_index 193
-#define GetPixelTexGenParameterivSGIS_remap_index 194
-#define PixelTexGenParameterfSGIS_remap_index 195
-#define PixelTexGenParameterfvSGIS_remap_index 196
-#define PixelTexGenParameteriSGIS_remap_index 197
-#define PixelTexGenParameterivSGIS_remap_index 198
-#define SampleMaskSGIS_remap_index 199
-#define SamplePatternSGIS_remap_index 200
-#define ColorPointerEXT_remap_index 201
-#define EdgeFlagPointerEXT_remap_index 202
-#define IndexPointerEXT_remap_index 203
-#define NormalPointerEXT_remap_index 204
-#define TexCoordPointerEXT_remap_index 205
-#define VertexPointerEXT_remap_index 206
-#define PointParameterfEXT_remap_index 207
-#define PointParameterfvEXT_remap_index 208
-#define LockArraysEXT_remap_index 209
-#define UnlockArraysEXT_remap_index 210
-#define SecondaryColor3bEXT_remap_index 211
-#define SecondaryColor3bvEXT_remap_index 212
-#define SecondaryColor3dEXT_remap_index 213
-#define SecondaryColor3dvEXT_remap_index 214
-#define SecondaryColor3fEXT_remap_index 215
-#define SecondaryColor3fvEXT_remap_index 216
-#define SecondaryColor3iEXT_remap_index 217
-#define SecondaryColor3ivEXT_remap_index 218
-#define SecondaryColor3sEXT_remap_index 219
-#define SecondaryColor3svEXT_remap_index 220
-#define SecondaryColor3ubEXT_remap_index 221
-#define SecondaryColor3ubvEXT_remap_index 222
-#define SecondaryColor3uiEXT_remap_index 223
-#define SecondaryColor3uivEXT_remap_index 224
-#define SecondaryColor3usEXT_remap_index 225
-#define SecondaryColor3usvEXT_remap_index 226
-#define SecondaryColorPointerEXT_remap_index 227
-#define MultiDrawArraysEXT_remap_index 228
-#define MultiDrawElementsEXT_remap_index 229
-#define FogCoordPointerEXT_remap_index 230
-#define FogCoorddEXT_remap_index 231
-#define FogCoorddvEXT_remap_index 232
-#define FogCoordfEXT_remap_index 233
-#define FogCoordfvEXT_remap_index 234
-#define PixelTexGenSGIX_remap_index 235
-#define BlendFuncSeparateEXT_remap_index 236
-#define FlushVertexArrayRangeNV_remap_index 237
-#define VertexArrayRangeNV_remap_index 238
-#define CombinerInputNV_remap_index 239
-#define CombinerOutputNV_remap_index 240
-#define CombinerParameterfNV_remap_index 241
-#define CombinerParameterfvNV_remap_index 242
-#define CombinerParameteriNV_remap_index 243
-#define CombinerParameterivNV_remap_index 244
-#define FinalCombinerInputNV_remap_index 245
-#define GetCombinerInputParameterfvNV_remap_index 246
-#define GetCombinerInputParameterivNV_remap_index 247
-#define GetCombinerOutputParameterfvNV_remap_index 248
-#define GetCombinerOutputParameterivNV_remap_index 249
-#define GetFinalCombinerInputParameterfvNV_remap_index 250
-#define GetFinalCombinerInputParameterivNV_remap_index 251
-#define ResizeBuffersMESA_remap_index 252
-#define WindowPos2dMESA_remap_index 253
-#define WindowPos2dvMESA_remap_index 254
-#define WindowPos2fMESA_remap_index 255
-#define WindowPos2fvMESA_remap_index 256
-#define WindowPos2iMESA_remap_index 257
-#define WindowPos2ivMESA_remap_index 258
-#define WindowPos2sMESA_remap_index 259
-#define WindowPos2svMESA_remap_index 260
-#define WindowPos3dMESA_remap_index 261
-#define WindowPos3dvMESA_remap_index 262
-#define WindowPos3fMESA_remap_index 263
-#define WindowPos3fvMESA_remap_index 264
-#define WindowPos3iMESA_remap_index 265
-#define WindowPos3ivMESA_remap_index 266
-#define WindowPos3sMESA_remap_index 267
-#define WindowPos3svMESA_remap_index 268
-#define WindowPos4dMESA_remap_index 269
-#define WindowPos4dvMESA_remap_index 270
-#define WindowPos4fMESA_remap_index 271
-#define WindowPos4fvMESA_remap_index 272
-#define WindowPos4iMESA_remap_index 273
-#define WindowPos4ivMESA_remap_index 274
-#define WindowPos4sMESA_remap_index 275
-#define WindowPos4svMESA_remap_index 276
-#define MultiModeDrawArraysIBM_remap_index 277
-#define MultiModeDrawElementsIBM_remap_index 278
-#define DeleteFencesNV_remap_index 279
-#define FinishFenceNV_remap_index 280
-#define GenFencesNV_remap_index 281
-#define GetFenceivNV_remap_index 282
-#define IsFenceNV_remap_index 283
-#define SetFenceNV_remap_index 284
-#define TestFenceNV_remap_index 285
-#define AreProgramsResidentNV_remap_index 286
-#define BindProgramNV_remap_index 287
-#define DeleteProgramsNV_remap_index 288
-#define ExecuteProgramNV_remap_index 289
-#define GenProgramsNV_remap_index 290
-#define GetProgramParameterdvNV_remap_index 291
-#define GetProgramParameterfvNV_remap_index 292
-#define GetProgramStringNV_remap_index 293
-#define GetProgramivNV_remap_index 294
-#define GetTrackMatrixivNV_remap_index 295
-#define GetVertexAttribPointervNV_remap_index 296
-#define GetVertexAttribdvNV_remap_index 297
-#define GetVertexAttribfvNV_remap_index 298
-#define GetVertexAttribivNV_remap_index 299
-#define IsProgramNV_remap_index 300
-#define LoadProgramNV_remap_index 301
-#define ProgramParameters4dvNV_remap_index 302
-#define ProgramParameters4fvNV_remap_index 303
-#define RequestResidentProgramsNV_remap_index 304
-#define TrackMatrixNV_remap_index 305
-#define VertexAttrib1dNV_remap_index 306
-#define VertexAttrib1dvNV_remap_index 307
-#define VertexAttrib1fNV_remap_index 308
-#define VertexAttrib1fvNV_remap_index 309
-#define VertexAttrib1sNV_remap_index 310
-#define VertexAttrib1svNV_remap_index 311
-#define VertexAttrib2dNV_remap_index 312
-#define VertexAttrib2dvNV_remap_index 313
-#define VertexAttrib2fNV_remap_index 314
-#define VertexAttrib2fvNV_remap_index 315
-#define VertexAttrib2sNV_remap_index 316
-#define VertexAttrib2svNV_remap_index 317
-#define VertexAttrib3dNV_remap_index 318
-#define VertexAttrib3dvNV_remap_index 319
-#define VertexAttrib3fNV_remap_index 320
-#define VertexAttrib3fvNV_remap_index 321
-#define VertexAttrib3sNV_remap_index 322
-#define VertexAttrib3svNV_remap_index 323
-#define VertexAttrib4dNV_remap_index 324
-#define VertexAttrib4dvNV_remap_index 325
-#define VertexAttrib4fNV_remap_index 326
-#define VertexAttrib4fvNV_remap_index 327
-#define VertexAttrib4sNV_remap_index 328
-#define VertexAttrib4svNV_remap_index 329
-#define VertexAttrib4ubNV_remap_index 330
-#define VertexAttrib4ubvNV_remap_index 331
-#define VertexAttribPointerNV_remap_index 332
-#define VertexAttribs1dvNV_remap_index 333
-#define VertexAttribs1fvNV_remap_index 334
-#define VertexAttribs1svNV_remap_index 335
-#define VertexAttribs2dvNV_remap_index 336
-#define VertexAttribs2fvNV_remap_index 337
-#define VertexAttribs2svNV_remap_index 338
-#define VertexAttribs3dvNV_remap_index 339
-#define VertexAttribs3fvNV_remap_index 340
-#define VertexAttribs3svNV_remap_index 341
-#define VertexAttribs4dvNV_remap_index 342
-#define VertexAttribs4fvNV_remap_index 343
-#define VertexAttribs4svNV_remap_index 344
-#define VertexAttribs4ubvNV_remap_index 345
-#define GetTexBumpParameterfvATI_remap_index 346
-#define GetTexBumpParameterivATI_remap_index 347
-#define TexBumpParameterfvATI_remap_index 348
-#define TexBumpParameterivATI_remap_index 349
-#define AlphaFragmentOp1ATI_remap_index 350
-#define AlphaFragmentOp2ATI_remap_index 351
-#define AlphaFragmentOp3ATI_remap_index 352
-#define BeginFragmentShaderATI_remap_index 353
-#define BindFragmentShaderATI_remap_index 354
-#define ColorFragmentOp1ATI_remap_index 355
-#define ColorFragmentOp2ATI_remap_index 356
-#define ColorFragmentOp3ATI_remap_index 357
-#define DeleteFragmentShaderATI_remap_index 358
-#define EndFragmentShaderATI_remap_index 359
-#define GenFragmentShadersATI_remap_index 360
-#define PassTexCoordATI_remap_index 361
-#define SampleMapATI_remap_index 362
-#define SetFragmentShaderConstantATI_remap_index 363
-#define PointParameteriNV_remap_index 364
-#define PointParameterivNV_remap_index 365
-#define ActiveStencilFaceEXT_remap_index 366
-#define BindVertexArrayAPPLE_remap_index 367
-#define DeleteVertexArraysAPPLE_remap_index 368
-#define GenVertexArraysAPPLE_remap_index 369
-#define IsVertexArrayAPPLE_remap_index 370
-#define GetProgramNamedParameterdvNV_remap_index 371
-#define GetProgramNamedParameterfvNV_remap_index 372
-#define ProgramNamedParameter4dNV_remap_index 373
-#define ProgramNamedParameter4dvNV_remap_index 374
-#define ProgramNamedParameter4fNV_remap_index 375
-#define ProgramNamedParameter4fvNV_remap_index 376
-#define PrimitiveRestartIndexNV_remap_index 377
-#define PrimitiveRestartNV_remap_index 378
-#define DepthBoundsEXT_remap_index 379
-#define BlendEquationSeparateEXT_remap_index 380
-#define BindFramebufferEXT_remap_index 381
-#define BindRenderbufferEXT_remap_index 382
-#define CheckFramebufferStatusEXT_remap_index 383
-#define DeleteFramebuffersEXT_remap_index 384
-#define DeleteRenderbuffersEXT_remap_index 385
-#define FramebufferRenderbufferEXT_remap_index 386
-#define FramebufferTexture1DEXT_remap_index 387
-#define FramebufferTexture2DEXT_remap_index 388
-#define FramebufferTexture3DEXT_remap_index 389
-#define GenFramebuffersEXT_remap_index 390
-#define GenRenderbuffersEXT_remap_index 391
-#define GenerateMipmapEXT_remap_index 392
-#define GetFramebufferAttachmentParameterivEXT_remap_index 393
-#define GetRenderbufferParameterivEXT_remap_index 394
-#define IsFramebufferEXT_remap_index 395
-#define IsRenderbufferEXT_remap_index 396
-#define RenderbufferStorageEXT_remap_index 397
-#define BlitFramebufferEXT_remap_index 398
-#define BufferParameteriAPPLE_remap_index 399
-#define FlushMappedBufferRangeAPPLE_remap_index 400
-#define BindFragDataLocationEXT_remap_index 401
-#define GetFragDataLocationEXT_remap_index 402
-#define GetUniformuivEXT_remap_index 403
-#define GetVertexAttribIivEXT_remap_index 404
-#define GetVertexAttribIuivEXT_remap_index 405
-#define Uniform1uiEXT_remap_index 406
-#define Uniform1uivEXT_remap_index 407
-#define Uniform2uiEXT_remap_index 408
-#define Uniform2uivEXT_remap_index 409
-#define Uniform3uiEXT_remap_index 410
-#define Uniform3uivEXT_remap_index 411
-#define Uniform4uiEXT_remap_index 412
-#define Uniform4uivEXT_remap_index 413
-#define VertexAttribI1iEXT_remap_index 414
-#define VertexAttribI1ivEXT_remap_index 415
-#define VertexAttribI1uiEXT_remap_index 416
-#define VertexAttribI1uivEXT_remap_index 417
-#define VertexAttribI2iEXT_remap_index 418
-#define VertexAttribI2ivEXT_remap_index 419
-#define VertexAttribI2uiEXT_remap_index 420
-#define VertexAttribI2uivEXT_remap_index 421
-#define VertexAttribI3iEXT_remap_index 422
-#define VertexAttribI3ivEXT_remap_index 423
-#define VertexAttribI3uiEXT_remap_index 424
-#define VertexAttribI3uivEXT_remap_index 425
-#define VertexAttribI4bvEXT_remap_index 426
-#define VertexAttribI4iEXT_remap_index 427
-#define VertexAttribI4ivEXT_remap_index 428
-#define VertexAttribI4svEXT_remap_index 429
-#define VertexAttribI4ubvEXT_remap_index 430
-#define VertexAttribI4uiEXT_remap_index 431
-#define VertexAttribI4uivEXT_remap_index 432
-#define VertexAttribI4usvEXT_remap_index 433
-#define VertexAttribIPointerEXT_remap_index 434
-#define FramebufferTextureLayerEXT_remap_index 435
-#define ColorMaskIndexedEXT_remap_index 436
-#define DisableIndexedEXT_remap_index 437
-#define EnableIndexedEXT_remap_index 438
-#define GetBooleanIndexedvEXT_remap_index 439
-#define GetIntegerIndexedvEXT_remap_index 440
-#define IsEnabledIndexedEXT_remap_index 441
-#define ClearColorIiEXT_remap_index 442
-#define ClearColorIuiEXT_remap_index 443
-#define GetTexParameterIivEXT_remap_index 444
-#define GetTexParameterIuivEXT_remap_index 445
-#define TexParameterIivEXT_remap_index 446
-#define TexParameterIuivEXT_remap_index 447
-#define BeginConditionalRenderNV_remap_index 448
-#define EndConditionalRenderNV_remap_index 449
-#define BeginTransformFeedbackEXT_remap_index 450
-#define BindBufferBaseEXT_remap_index 451
-#define BindBufferOffsetEXT_remap_index 452
-#define BindBufferRangeEXT_remap_index 453
-#define EndTransformFeedbackEXT_remap_index 454
-#define GetTransformFeedbackVaryingEXT_remap_index 455
-#define TransformFeedbackVaryingsEXT_remap_index 456
-#define ProvokingVertexEXT_remap_index 457
-#define GetTexParameterPointervAPPLE_remap_index 458
-#define TextureRangeAPPLE_remap_index 459
-#define GetObjectParameterivAPPLE_remap_index 460
-#define ObjectPurgeableAPPLE_remap_index 461
-#define ObjectUnpurgeableAPPLE_remap_index 462
-#define ActiveProgramEXT_remap_index 463
-#define CreateShaderProgramEXT_remap_index 464
-#define UseShaderProgramEXT_remap_index 465
-#define StencilFuncSeparateATI_remap_index 466
-#define ProgramEnvParameters4fvEXT_remap_index 467
-#define ProgramLocalParameters4fvEXT_remap_index 468
-#define GetQueryObjecti64vEXT_remap_index 469
-#define GetQueryObjectui64vEXT_remap_index 470
-#define EGLImageTargetRenderbufferStorageOES_remap_index 471
-#define EGLImageTargetTexture2DOES_remap_index 472
+#define ClearDepthf_remap_index 192
+#define DepthRangef_remap_index 193
+#define GetShaderPrecisionFormat_remap_index 194
+#define ReleaseShaderCompiler_remap_index 195
+#define ShaderBinary_remap_index 196
+#define PolygonOffsetEXT_remap_index 197
+#define GetPixelTexGenParameterfvSGIS_remap_index 198
+#define GetPixelTexGenParameterivSGIS_remap_index 199
+#define PixelTexGenParameterfSGIS_remap_index 200
+#define PixelTexGenParameterfvSGIS_remap_index 201
+#define PixelTexGenParameteriSGIS_remap_index 202
+#define PixelTexGenParameterivSGIS_remap_index 203
+#define SampleMaskSGIS_remap_index 204
+#define SamplePatternSGIS_remap_index 205
+#define ColorPointerEXT_remap_index 206
+#define EdgeFlagPointerEXT_remap_index 207
+#define IndexPointerEXT_remap_index 208
+#define NormalPointerEXT_remap_index 209
+#define TexCoordPointerEXT_remap_index 210
+#define VertexPointerEXT_remap_index 211
+#define PointParameterfEXT_remap_index 212
+#define PointParameterfvEXT_remap_index 213
+#define LockArraysEXT_remap_index 214
+#define UnlockArraysEXT_remap_index 215
+#define SecondaryColor3bEXT_remap_index 216
+#define SecondaryColor3bvEXT_remap_index 217
+#define SecondaryColor3dEXT_remap_index 218
+#define SecondaryColor3dvEXT_remap_index 219
+#define SecondaryColor3fEXT_remap_index 220
+#define SecondaryColor3fvEXT_remap_index 221
+#define SecondaryColor3iEXT_remap_index 222
+#define SecondaryColor3ivEXT_remap_index 223
+#define SecondaryColor3sEXT_remap_index 224
+#define SecondaryColor3svEXT_remap_index 225
+#define SecondaryColor3ubEXT_remap_index 226
+#define SecondaryColor3ubvEXT_remap_index 227
+#define SecondaryColor3uiEXT_remap_index 228
+#define SecondaryColor3uivEXT_remap_index 229
+#define SecondaryColor3usEXT_remap_index 230
+#define SecondaryColor3usvEXT_remap_index 231
+#define SecondaryColorPointerEXT_remap_index 232
+#define MultiDrawArraysEXT_remap_index 233
+#define MultiDrawElementsEXT_remap_index 234
+#define FogCoordPointerEXT_remap_index 235
+#define FogCoorddEXT_remap_index 236
+#define FogCoorddvEXT_remap_index 237
+#define FogCoordfEXT_remap_index 238
+#define FogCoordfvEXT_remap_index 239
+#define PixelTexGenSGIX_remap_index 240
+#define BlendFuncSeparateEXT_remap_index 241
+#define FlushVertexArrayRangeNV_remap_index 242
+#define VertexArrayRangeNV_remap_index 243
+#define CombinerInputNV_remap_index 244
+#define CombinerOutputNV_remap_index 245
+#define CombinerParameterfNV_remap_index 246
+#define CombinerParameterfvNV_remap_index 247
+#define CombinerParameteriNV_remap_index 248
+#define CombinerParameterivNV_remap_index 249
+#define FinalCombinerInputNV_remap_index 250
+#define GetCombinerInputParameterfvNV_remap_index 251
+#define GetCombinerInputParameterivNV_remap_index 252
+#define GetCombinerOutputParameterfvNV_remap_index 253
+#define GetCombinerOutputParameterivNV_remap_index 254
+#define GetFinalCombinerInputParameterfvNV_remap_index 255
+#define GetFinalCombinerInputParameterivNV_remap_index 256
+#define ResizeBuffersMESA_remap_index 257
+#define WindowPos2dMESA_remap_index 258
+#define WindowPos2dvMESA_remap_index 259
+#define WindowPos2fMESA_remap_index 260
+#define WindowPos2fvMESA_remap_index 261
+#define WindowPos2iMESA_remap_index 262
+#define WindowPos2ivMESA_remap_index 263
+#define WindowPos2sMESA_remap_index 264
+#define WindowPos2svMESA_remap_index 265
+#define WindowPos3dMESA_remap_index 266
+#define WindowPos3dvMESA_remap_index 267
+#define WindowPos3fMESA_remap_index 268
+#define WindowPos3fvMESA_remap_index 269
+#define WindowPos3iMESA_remap_index 270
+#define WindowPos3ivMESA_remap_index 271
+#define WindowPos3sMESA_remap_index 272
+#define WindowPos3svMESA_remap_index 273
+#define WindowPos4dMESA_remap_index 274
+#define WindowPos4dvMESA_remap_index 275
+#define WindowPos4fMESA_remap_index 276
+#define WindowPos4fvMESA_remap_index 277
+#define WindowPos4iMESA_remap_index 278
+#define WindowPos4ivMESA_remap_index 279
+#define WindowPos4sMESA_remap_index 280
+#define WindowPos4svMESA_remap_index 281
+#define MultiModeDrawArraysIBM_remap_index 282
+#define MultiModeDrawElementsIBM_remap_index 283
+#define DeleteFencesNV_remap_index 284
+#define FinishFenceNV_remap_index 285
+#define GenFencesNV_remap_index 286
+#define GetFenceivNV_remap_index 287
+#define IsFenceNV_remap_index 288
+#define SetFenceNV_remap_index 289
+#define TestFenceNV_remap_index 290
+#define AreProgramsResidentNV_remap_index 291
+#define BindProgramNV_remap_index 292
+#define DeleteProgramsNV_remap_index 293
+#define ExecuteProgramNV_remap_index 294
+#define GenProgramsNV_remap_index 295
+#define GetProgramParameterdvNV_remap_index 296
+#define GetProgramParameterfvNV_remap_index 297
+#define GetProgramStringNV_remap_index 298
+#define GetProgramivNV_remap_index 299
+#define GetTrackMatrixivNV_remap_index 300
+#define GetVertexAttribPointervNV_remap_index 301
+#define GetVertexAttribdvNV_remap_index 302
+#define GetVertexAttribfvNV_remap_index 303
+#define GetVertexAttribivNV_remap_index 304
+#define IsProgramNV_remap_index 305
+#define LoadProgramNV_remap_index 306
+#define ProgramParameters4dvNV_remap_index 307
+#define ProgramParameters4fvNV_remap_index 308
+#define RequestResidentProgramsNV_remap_index 309
+#define TrackMatrixNV_remap_index 310
+#define VertexAttrib1dNV_remap_index 311
+#define VertexAttrib1dvNV_remap_index 312
+#define VertexAttrib1fNV_remap_index 313
+#define VertexAttrib1fvNV_remap_index 314
+#define VertexAttrib1sNV_remap_index 315
+#define VertexAttrib1svNV_remap_index 316
+#define VertexAttrib2dNV_remap_index 317
+#define VertexAttrib2dvNV_remap_index 318
+#define VertexAttrib2fNV_remap_index 319
+#define VertexAttrib2fvNV_remap_index 320
+#define VertexAttrib2sNV_remap_index 321
+#define VertexAttrib2svNV_remap_index 322
+#define VertexAttrib3dNV_remap_index 323
+#define VertexAttrib3dvNV_remap_index 324
+#define VertexAttrib3fNV_remap_index 325
+#define VertexAttrib3fvNV_remap_index 326
+#define VertexAttrib3sNV_remap_index 327
+#define VertexAttrib3svNV_remap_index 328
+#define VertexAttrib4dNV_remap_index 329
+#define VertexAttrib4dvNV_remap_index 330
+#define VertexAttrib4fNV_remap_index 331
+#define VertexAttrib4fvNV_remap_index 332
+#define VertexAttrib4sNV_remap_index 333
+#define VertexAttrib4svNV_remap_index 334
+#define VertexAttrib4ubNV_remap_index 335
+#define VertexAttrib4ubvNV_remap_index 336
+#define VertexAttribPointerNV_remap_index 337
+#define VertexAttribs1dvNV_remap_index 338
+#define VertexAttribs1fvNV_remap_index 339
+#define VertexAttribs1svNV_remap_index 340
+#define VertexAttribs2dvNV_remap_index 341
+#define VertexAttribs2fvNV_remap_index 342
+#define VertexAttribs2svNV_remap_index 343
+#define VertexAttribs3dvNV_remap_index 344
+#define VertexAttribs3fvNV_remap_index 345
+#define VertexAttribs3svNV_remap_index 346
+#define VertexAttribs4dvNV_remap_index 347
+#define VertexAttribs4fvNV_remap_index 348
+#define VertexAttribs4svNV_remap_index 349
+#define VertexAttribs4ubvNV_remap_index 350
+#define GetTexBumpParameterfvATI_remap_index 351
+#define GetTexBumpParameterivATI_remap_index 352
+#define TexBumpParameterfvATI_remap_index 353
+#define TexBumpParameterivATI_remap_index 354
+#define AlphaFragmentOp1ATI_remap_index 355
+#define AlphaFragmentOp2ATI_remap_index 356
+#define AlphaFragmentOp3ATI_remap_index 357
+#define BeginFragmentShaderATI_remap_index 358
+#define BindFragmentShaderATI_remap_index 359
+#define ColorFragmentOp1ATI_remap_index 360
+#define ColorFragmentOp2ATI_remap_index 361
+#define ColorFragmentOp3ATI_remap_index 362
+#define DeleteFragmentShaderATI_remap_index 363
+#define EndFragmentShaderATI_remap_index 364
+#define GenFragmentShadersATI_remap_index 365
+#define PassTexCoordATI_remap_index 366
+#define SampleMapATI_remap_index 367
+#define SetFragmentShaderConstantATI_remap_index 368
+#define PointParameteriNV_remap_index 369
+#define PointParameterivNV_remap_index 370
+#define ActiveStencilFaceEXT_remap_index 371
+#define BindVertexArrayAPPLE_remap_index 372
+#define DeleteVertexArraysAPPLE_remap_index 373
+#define GenVertexArraysAPPLE_remap_index 374
+#define IsVertexArrayAPPLE_remap_index 375
+#define GetProgramNamedParameterdvNV_remap_index 376
+#define GetProgramNamedParameterfvNV_remap_index 377
+#define ProgramNamedParameter4dNV_remap_index 378
+#define ProgramNamedParameter4dvNV_remap_index 379
+#define ProgramNamedParameter4fNV_remap_index 380
+#define ProgramNamedParameter4fvNV_remap_index 381
+#define PrimitiveRestartIndexNV_remap_index 382
+#define PrimitiveRestartNV_remap_index 383
+#define DepthBoundsEXT_remap_index 384
+#define BlendEquationSeparateEXT_remap_index 385
+#define BindFramebufferEXT_remap_index 386
+#define BindRenderbufferEXT_remap_index 387
+#define CheckFramebufferStatusEXT_remap_index 388
+#define DeleteFramebuffersEXT_remap_index 389
+#define DeleteRenderbuffersEXT_remap_index 390
+#define FramebufferRenderbufferEXT_remap_index 391
+#define FramebufferTexture1DEXT_remap_index 392
+#define FramebufferTexture2DEXT_remap_index 393
+#define FramebufferTexture3DEXT_remap_index 394
+#define GenFramebuffersEXT_remap_index 395
+#define GenRenderbuffersEXT_remap_index 396
+#define GenerateMipmapEXT_remap_index 397
+#define GetFramebufferAttachmentParameterivEXT_remap_index 398
+#define GetRenderbufferParameterivEXT_remap_index 399
+#define IsFramebufferEXT_remap_index 400
+#define IsRenderbufferEXT_remap_index 401
+#define RenderbufferStorageEXT_remap_index 402
+#define BlitFramebufferEXT_remap_index 403
+#define BufferParameteriAPPLE_remap_index 404
+#define FlushMappedBufferRangeAPPLE_remap_index 405
+#define BindFragDataLocationEXT_remap_index 406
+#define GetFragDataLocationEXT_remap_index 407
+#define GetUniformuivEXT_remap_index 408
+#define GetVertexAttribIivEXT_remap_index 409
+#define GetVertexAttribIuivEXT_remap_index 410
+#define Uniform1uiEXT_remap_index 411
+#define Uniform1uivEXT_remap_index 412
+#define Uniform2uiEXT_remap_index 413
+#define Uniform2uivEXT_remap_index 414
+#define Uniform3uiEXT_remap_index 415
+#define Uniform3uivEXT_remap_index 416
+#define Uniform4uiEXT_remap_index 417
+#define Uniform4uivEXT_remap_index 418
+#define VertexAttribI1iEXT_remap_index 419
+#define VertexAttribI1ivEXT_remap_index 420
+#define VertexAttribI1uiEXT_remap_index 421
+#define VertexAttribI1uivEXT_remap_index 422
+#define VertexAttribI2iEXT_remap_index 423
+#define VertexAttribI2ivEXT_remap_index 424
+#define VertexAttribI2uiEXT_remap_index 425
+#define VertexAttribI2uivEXT_remap_index 426
+#define VertexAttribI3iEXT_remap_index 427
+#define VertexAttribI3ivEXT_remap_index 428
+#define VertexAttribI3uiEXT_remap_index 429
+#define VertexAttribI3uivEXT_remap_index 430
+#define VertexAttribI4bvEXT_remap_index 431
+#define VertexAttribI4iEXT_remap_index 432
+#define VertexAttribI4ivEXT_remap_index 433
+#define VertexAttribI4svEXT_remap_index 434
+#define VertexAttribI4ubvEXT_remap_index 435
+#define VertexAttribI4uiEXT_remap_index 436
+#define VertexAttribI4uivEXT_remap_index 437
+#define VertexAttribI4usvEXT_remap_index 438
+#define VertexAttribIPointerEXT_remap_index 439
+#define FramebufferTextureLayerEXT_remap_index 440
+#define ColorMaskIndexedEXT_remap_index 441
+#define DisableIndexedEXT_remap_index 442
+#define EnableIndexedEXT_remap_index 443
+#define GetBooleanIndexedvEXT_remap_index 444
+#define GetIntegerIndexedvEXT_remap_index 445
+#define IsEnabledIndexedEXT_remap_index 446
+#define ClearColorIiEXT_remap_index 447
+#define ClearColorIuiEXT_remap_index 448
+#define GetTexParameterIivEXT_remap_index 449
+#define GetTexParameterIuivEXT_remap_index 450
+#define TexParameterIivEXT_remap_index 451
+#define TexParameterIuivEXT_remap_index 452
+#define BeginConditionalRenderNV_remap_index 453
+#define EndConditionalRenderNV_remap_index 454
+#define BeginTransformFeedbackEXT_remap_index 455
+#define BindBufferBaseEXT_remap_index 456
+#define BindBufferOffsetEXT_remap_index 457
+#define BindBufferRangeEXT_remap_index 458
+#define EndTransformFeedbackEXT_remap_index 459
+#define GetTransformFeedbackVaryingEXT_remap_index 460
+#define TransformFeedbackVaryingsEXT_remap_index 461
+#define ProvokingVertexEXT_remap_index 462
+#define GetTexParameterPointervAPPLE_remap_index 463
+#define TextureRangeAPPLE_remap_index 464
+#define GetObjectParameterivAPPLE_remap_index 465
+#define ObjectPurgeableAPPLE_remap_index 466
+#define ObjectUnpurgeableAPPLE_remap_index 467
+#define ActiveProgramEXT_remap_index 468
+#define CreateShaderProgramEXT_remap_index 469
+#define UseShaderProgramEXT_remap_index 470
+#define StencilFuncSeparateATI_remap_index 471
+#define ProgramEnvParameters4fvEXT_remap_index 472
+#define ProgramLocalParameters4fvEXT_remap_index 473
+#define GetQueryObjecti64vEXT_remap_index 474
+#define GetQueryObjectui64vEXT_remap_index 475
+#define EGLImageTargetRenderbufferStorageOES_remap_index 476
+#define EGLImageTargetTexture2DOES_remap_index 477
#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index]
#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index]
@@ -1617,6 +1627,11 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define _gloffset_IsTransformFeedback driDispatchRemapTable[IsTransformFeedback_remap_index]
#define _gloffset_PauseTransformFeedback driDispatchRemapTable[PauseTransformFeedback_remap_index]
#define _gloffset_ResumeTransformFeedback driDispatchRemapTable[ResumeTransformFeedback_remap_index]
+#define _gloffset_ClearDepthf driDispatchRemapTable[ClearDepthf_remap_index]
+#define _gloffset_DepthRangef driDispatchRemapTable[DepthRangef_remap_index]
+#define _gloffset_GetShaderPrecisionFormat driDispatchRemapTable[GetShaderPrecisionFormat_remap_index]
+#define _gloffset_ReleaseShaderCompiler driDispatchRemapTable[ReleaseShaderCompiler_remap_index]
+#define _gloffset_ShaderBinary driDispatchRemapTable[ShaderBinary_remap_index]
#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index]
#define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index]
#define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index]
@@ -3701,6 +3716,21 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_ResumeTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ResumeTransformFeedback, parameters)
#define GET_ResumeTransformFeedback(disp) GET_by_offset(disp, _gloffset_ResumeTransformFeedback)
#define SET_ResumeTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_ResumeTransformFeedback, fn)
+#define CALL_ClearDepthf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf)), _gloffset_ClearDepthf, parameters)
+#define GET_ClearDepthf(disp) GET_by_offset(disp, _gloffset_ClearDepthf)
+#define SET_ClearDepthf(disp, fn) SET_by_offset(disp, _gloffset_ClearDepthf, fn)
+#define CALL_DepthRangef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf)), _gloffset_DepthRangef, parameters)
+#define GET_DepthRangef(disp) GET_by_offset(disp, _gloffset_DepthRangef)
+#define SET_DepthRangef(disp, fn) SET_by_offset(disp, _gloffset_DepthRangef, fn)
+#define CALL_GetShaderPrecisionFormat(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *, GLint *)), _gloffset_GetShaderPrecisionFormat, parameters)
+#define GET_GetShaderPrecisionFormat(disp) GET_by_offset(disp, _gloffset_GetShaderPrecisionFormat)
+#define SET_GetShaderPrecisionFormat(disp, fn) SET_by_offset(disp, _gloffset_GetShaderPrecisionFormat, fn)
+#define CALL_ReleaseShaderCompiler(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ReleaseShaderCompiler, parameters)
+#define GET_ReleaseShaderCompiler(disp) GET_by_offset(disp, _gloffset_ReleaseShaderCompiler)
+#define SET_ReleaseShaderCompiler(disp, fn) SET_by_offset(disp, _gloffset_ReleaseShaderCompiler, fn)
+#define CALL_ShaderBinary(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *, GLenum, const GLvoid *, GLsizei)), _gloffset_ShaderBinary, parameters)
+#define GET_ShaderBinary(disp) GET_by_offset(disp, _gloffset_ShaderBinary)
+#define SET_ShaderBinary(disp, fn) SET_by_offset(disp, _gloffset_ShaderBinary, fn)
#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PolygonOffsetEXT, parameters)
#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, _gloffset_PolygonOffsetEXT)
#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffsetEXT, fn)
diff --git a/src/mesa/main/hint.c b/src/mesa/main/hint.c
index 878f10d4a4..bdbd7519d3 100644
--- a/src/mesa/main/hint.c
+++ b/src/mesa/main/hint.c
@@ -29,6 +29,7 @@
#include "context.h"
#include "hint.h"
#include "imports.h"
+#include "mtypes.h"
diff --git a/src/mesa/main/histogram.c b/src/mesa/main/histogram.c
index b98e3219c5..75bb925941 100644
--- a/src/mesa/main/histogram.c
+++ b/src/mesa/main/histogram.c
@@ -28,6 +28,7 @@
#include "colormac.h"
#include "histogram.h"
#include "macros.h"
+#include "mfeatures.h"
#include "main/dispatch.h"
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index df1527b47f..909c18e7e6 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -35,6 +35,8 @@
#include "image.h"
#include "imports.h"
#include "macros.h"
+#include "mfeatures.h"
+#include "mtypes.h"
/**
@@ -154,6 +156,8 @@ _mesa_sizeof_type( GLenum type )
return sizeof(GLdouble);
case GL_HALF_FLOAT_ARB:
return sizeof(GLhalfARB);
+ case GL_FIXED:
+ return sizeof(GLfixed);
default:
return -1;
}
diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c
index bcca4edc1a..bd1fd7cfbf 100644
--- a/src/mesa/main/imports.c
+++ b/src/mesa/main/imports.c
@@ -46,6 +46,7 @@
#include "imports.h"
#include "context.h"
+#include "mtypes.h"
#include "version.h"
#ifdef _GNU_SOURCE
@@ -88,7 +89,8 @@ _mesa_align_malloc(size_t bytes, unsigned long alignment)
#if defined(HAVE_POSIX_MEMALIGN)
void *mem;
int err = posix_memalign(& mem, alignment, bytes);
- (void) err;
+ if (err)
+ return NULL;
return mem;
#elif defined(_WIN32) && defined(_MSC_VER)
return _aligned_malloc(bytes, alignment);
diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c
index 105d4a327f..76c7e1c9d1 100644
--- a/src/mesa/main/matrix.c
+++ b/src/mesa/main/matrix.c
@@ -40,6 +40,7 @@
#include "context.h"
#include "enums.h"
#include "macros.h"
+#include "mfeatures.h"
#include "matrix.h"
#include "mtypes.h"
#include "math/m_matrix.h"
diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
index ad63b178df..e073e17039 100644
--- a/src/mesa/main/mipmap.c
+++ b/src/mesa/main/mipmap.c
@@ -30,6 +30,7 @@
#include "imports.h"
#include "formats.h"
#include "mipmap.h"
+#include "mtypes.h"
#include "teximage.h"
#include "texstore.h"
#include "image.h"
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 417f8df8e3..1522332e8a 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -40,6 +40,7 @@
#include "glapi/glapi.h"
#include "math/m_matrix.h" /* GLmatrix */
#include "main/simple_list.h" /* struct simple_node */
+#include "main/formats.h" /* MESA_FORMAT_COUNT */
/**
@@ -2211,6 +2212,7 @@ struct gl_shader_compiler_options
GLboolean EmitNoCont; /**< Emit CONT opcode? */
GLboolean EmitNoMainReturn; /**< Emit CONT/RET opcodes? */
GLboolean EmitNoNoise; /**< Emit NOISE opcodes? */
+ GLboolean EmitNoPow; /**< Emit POW opcodes? */
/**
* \name Forms of indirect addressing the driver cannot do.
@@ -2580,6 +2582,7 @@ struct gl_program_constants
*/
struct gl_constants
{
+ GLint MaxTextureMbytes; /**< Max memory per image, in MB */
GLint MaxTextureLevels; /**< Max mipmap levels. */
GLint Max3DTextureLevels; /**< Max mipmap levels for 3D textures */
GLint MaxCubeTextureLevels; /**< Max mipmap levels for cube textures */
@@ -2666,6 +2669,9 @@ struct gl_constants
struct gl_extensions
{
GLboolean dummy; /* don't remove this! */
+ GLboolean dummy_true; /* Set true by _mesa_init_extensions(). */
+ GLboolean dummy_false; /* Set false by _mesa_init_extensions(). */
+ GLboolean ARB_ES2_compatibility;
GLboolean ARB_blend_func_extended;
GLboolean ARB_copy_buffer;
GLboolean ARB_depth_buffer_float;
@@ -2781,6 +2787,7 @@ struct gl_extensions
GLboolean EXT_vertex_array;
GLboolean EXT_vertex_array_bgra;
GLboolean EXT_vertex_array_set;
+ GLboolean OES_standard_derivatives;
/* vendor extensions */
GLboolean APPLE_client_storage;
GLboolean APPLE_packed_pixels;
@@ -2820,6 +2827,7 @@ struct gl_extensions
GLboolean OES_EGL_image;
GLboolean OES_draw_texture;
GLboolean EXT_texture_format_BGRA8888;
+ GLboolean extension_sentinel;
/** The extension string */
const GLubyte *String;
/** Number of supported extensions */
@@ -3252,6 +3260,8 @@ struct gl_context
/** software compression/decompression supported or not */
GLboolean Mesa_DXTn;
+ GLboolean TextureFormatSupported[MESA_FORMAT_COUNT];
+
/**
* Use dp4 (rather than mul/mad) instructions for position
* transformation?
diff --git a/src/mesa/main/multisample.c b/src/mesa/main/multisample.c
index 5487d45f56..67fdb8c9db 100644
--- a/src/mesa/main/multisample.c
+++ b/src/mesa/main/multisample.c
@@ -27,6 +27,7 @@
#include "main/context.h"
#include "main/macros.h"
#include "main/multisample.h"
+#include "main/mtypes.h"
/**
diff --git a/src/mesa/main/nvprogram.c b/src/mesa/main/nvprogram.c
index 36cea3bb9a..dd198b8141 100644
--- a/src/mesa/main/nvprogram.c
+++ b/src/mesa/main/nvprogram.c
@@ -42,6 +42,7 @@
#include "main/hash.h"
#include "main/imports.h"
#include "main/macros.h"
+#include "main/mtypes.h"
#include "main/nvprogram.h"
#include "program/arbprogparse.h"
#include "program/nvfragparse.h"
diff --git a/src/mesa/main/pack.c b/src/mesa/main/pack.c
index fdb647c7ea..512835cb80 100644
--- a/src/mesa/main/pack.c
+++ b/src/mesa/main/pack.c
@@ -34,6 +34,7 @@
#include "enums.h"
#include "image.h"
#include "imports.h"
+#include "mtypes.h"
#include "pack.h"
#include "pixeltransfer.h"
#include "imports.h"
@@ -484,11 +485,25 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
const struct gl_pixelstore_attrib *dstPacking,
GLbitfield transferOps)
{
- GLfloat luminance[MAX_WIDTH];
+ GLfloat *luminance;
const GLint comps = _mesa_components_in_format(dstFormat);
const GLboolean intDstFormat = _mesa_is_integer_format(dstFormat);
GLuint i;
+ if (dstFormat == GL_LUMINANCE ||
+ dstFormat == GL_LUMINANCE_ALPHA ||
+ dstFormat == GL_LUMINANCE_INTEGER_EXT ||
+ dstFormat == GL_LUMINANCE_ALPHA_INTEGER_EXT) {
+ luminance = (GLfloat *) malloc(n * sizeof(GLfloat));
+ if (!luminance) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel packing");
+ return;
+ }
+ }
+ else {
+ luminance = NULL;
+ }
+
/* XXX
* This test should probably go away. Have the caller set/clear the
* IMAGE_CLAMP_BIT as needed.
@@ -1907,6 +1922,8 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
}
}
}
+
+ free(luminance);
}
@@ -3462,7 +3479,12 @@ _mesa_unpack_color_span_chan( struct gl_context *ctx,
{
GLint dstComponents;
GLint rDst, gDst, bDst, aDst, lDst, iDst;
- GLfloat rgba[MAX_WIDTH][4];
+ GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat));
+
+ if (!rgba) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
+ return;
+ }
dstComponents = _mesa_components_in_format( dstFormat );
/* source & dest image formats should have been error checked by now */
@@ -3471,9 +3493,14 @@ _mesa_unpack_color_span_chan( struct gl_context *ctx,
/*
* Extract image data and convert to RGBA floats
*/
- assert(n <= MAX_WIDTH);
if (srcFormat == GL_COLOR_INDEX) {
- GLuint indexes[MAX_WIDTH];
+ GLuint *indexes = (GLuint *) malloc(n * sizeof(GLuint));
+
+ if (!indexes) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
+ return;
+ }
+
extract_uint_indexes(n, indexes, srcFormat, srcType, source,
srcPacking);
@@ -3484,6 +3511,8 @@ _mesa_unpack_color_span_chan( struct gl_context *ctx,
for (i = 0; i < n; i++) {
dest[i] = (GLchan) (indexes[i] & 0xff);
}
+ free(indexes);
+ free(rgba);
return;
}
else {
@@ -3498,6 +3527,8 @@ _mesa_unpack_color_span_chan( struct gl_context *ctx,
* with color indexes.
*/
transferOps &= ~(IMAGE_SCALE_BIAS_BIT | IMAGE_MAP_COLOR_BIT);
+
+ free(indexes);
}
else {
/* non-color index data */
@@ -3575,6 +3606,8 @@ _mesa_unpack_color_span_chan( struct gl_context *ctx,
dst += dstComponents;
}
}
+
+ free(rgba);
}
}
@@ -3652,7 +3685,12 @@ _mesa_unpack_color_span_float( struct gl_context *ctx,
{
GLint dstComponents;
GLint rDst, gDst, bDst, aDst, lDst, iDst;
- GLfloat rgba[MAX_WIDTH][4];
+ GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat));
+
+ if (!rgba) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
+ return;
+ }
dstComponents = _mesa_components_in_format( dstFormat );
/* source & dest image formats should have been error checked by now */
@@ -3661,9 +3699,15 @@ _mesa_unpack_color_span_float( struct gl_context *ctx,
/*
* Extract image data and convert to RGBA floats
*/
- assert(n <= MAX_WIDTH);
if (srcFormat == GL_COLOR_INDEX) {
- GLuint indexes[MAX_WIDTH];
+ GLuint *indexes = (GLuint *) malloc(n * sizeof(GLuint));
+
+ if (!indexes) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
+ free(rgba);
+ return;
+ }
+
extract_uint_indexes(n, indexes, srcFormat, srcType, source,
srcPacking);
@@ -3674,6 +3718,8 @@ _mesa_unpack_color_span_float( struct gl_context *ctx,
for (i = 0; i < n; i++) {
dest[i] = (GLchan) (indexes[i] & 0xff);
}
+ free(indexes);
+ free(rgba);
return;
}
else {
@@ -3688,6 +3734,8 @@ _mesa_unpack_color_span_float( struct gl_context *ctx,
* with color indexes.
*/
transferOps &= ~(IMAGE_SCALE_BIAS_BIT | IMAGE_MAP_COLOR_BIT);
+
+ free(indexes);
}
else {
/* non-color index data */
@@ -3760,6 +3808,8 @@ _mesa_unpack_color_span_float( struct gl_context *ctx,
dst += dstComponents;
}
}
+
+ free(rgba);
}
}
@@ -3776,9 +3826,12 @@ _mesa_unpack_color_span_uint(struct gl_context *ctx,
const GLvoid *source,
const struct gl_pixelstore_attrib *srcPacking)
{
- GLuint rgba[MAX_WIDTH][4];
+ GLuint (*rgba)[4] = (GLuint (*)[4]) malloc(n * 4 * sizeof(GLfloat));
- ASSERT(n <= MAX_WIDTH);
+ if (!rgba) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
+ return;
+ }
ASSERT(dstFormat == GL_ALPHA ||
dstFormat == GL_LUMINANCE ||
@@ -3912,6 +3965,8 @@ _mesa_unpack_color_span_uint(struct gl_context *ctx,
}
}
}
+
+ free(rgba);
}
@@ -3943,9 +3998,14 @@ _mesa_unpack_dudv_span_byte( struct gl_context *ctx,
/* general solution */
{
GLint dstComponents;
- GLfloat rgba[MAX_WIDTH][4];
GLbyte *dst = dest;
GLuint i;
+ GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat));
+
+ if (!rgba) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
+ return;
+ }
dstComponents = _mesa_components_in_format( dstFormat );
/* source & dest image formats should have been error checked by now */
@@ -3954,7 +4014,6 @@ _mesa_unpack_dudv_span_byte( struct gl_context *ctx,
/*
* Extract image data and convert to RGBA floats
*/
- assert(n <= MAX_WIDTH);
extract_float_rgba(n, rgba, srcFormat, srcType, source,
srcPacking->SwapBytes);
@@ -3970,6 +4029,8 @@ _mesa_unpack_dudv_span_byte( struct gl_context *ctx,
dst[1] = FLOAT_TO_BYTE(rgba[i][GCOMP]);
dst += dstComponents;
}
+
+ free(rgba);
}
}
@@ -3988,7 +4049,7 @@ _mesa_unpack_dudv_span_byte( struct gl_context *ctx,
* transferOps - the pixel transfer operations to apply
*/
void
-_mesa_unpack_index_span( const struct gl_context *ctx, GLuint n,
+_mesa_unpack_index_span( struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest,
GLenum srcType, const GLvoid *source,
const struct gl_pixelstore_attrib *srcPacking,
@@ -4026,8 +4087,12 @@ _mesa_unpack_index_span( const struct gl_context *ctx, GLuint n,
/*
* general solution
*/
- GLuint indexes[MAX_WIDTH];
- assert(n <= MAX_WIDTH);
+ GLuint *indexes = (GLuint *) malloc(n * sizeof(GLuint));
+
+ if (!indexes) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
+ return;
+ }
extract_uint_indexes(n, indexes, GL_COLOR_INDEX, srcType, source,
srcPacking);
@@ -4061,19 +4126,24 @@ _mesa_unpack_index_span( const struct gl_context *ctx, GLuint n,
default:
_mesa_problem(ctx, "bad dstType in _mesa_unpack_index_span");
}
+
+ free(indexes);
}
}
void
-_mesa_pack_index_span( const struct gl_context *ctx, GLuint n,
+_mesa_pack_index_span( struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest, const GLuint *source,
const struct gl_pixelstore_attrib *dstPacking,
GLbitfield transferOps )
{
- GLuint indexes[MAX_WIDTH];
+ GLuint *indexes = (GLuint *) malloc(n * sizeof(GLuint));
- ASSERT(n <= MAX_WIDTH);
+ if (!indexes) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel packing");
+ return;
+ }
transferOps &= (IMAGE_MAP_COLOR_BIT | IMAGE_SHIFT_OFFSET_BIT);
@@ -4178,6 +4248,8 @@ _mesa_pack_index_span( const struct gl_context *ctx, GLuint n,
default:
_mesa_problem(ctx, "bad type in _mesa_pack_index_span");
}
+
+ free(indexes);
}
@@ -4196,7 +4268,7 @@ _mesa_pack_index_span( const struct gl_context *ctx, GLuint n,
* transferOps - apply offset/bias/lookup ops?
*/
void
-_mesa_unpack_stencil_span( const struct gl_context *ctx, GLuint n,
+_mesa_unpack_stencil_span( struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest,
GLenum srcType, const GLvoid *source,
const struct gl_pixelstore_attrib *srcPacking,
@@ -4240,8 +4312,12 @@ _mesa_unpack_stencil_span( const struct gl_context *ctx, GLuint n,
/*
* general solution
*/
- GLuint indexes[MAX_WIDTH];
- assert(n <= MAX_WIDTH);
+ GLuint *indexes = (GLuint *) malloc(n * sizeof(GLuint));
+
+ if (!indexes) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "stencil unpacking");
+ return;
+ }
extract_uint_indexes(n, indexes, GL_STENCIL_INDEX, srcType, source,
srcPacking);
@@ -4286,18 +4362,23 @@ _mesa_unpack_stencil_span( const struct gl_context *ctx, GLuint n,
default:
_mesa_problem(ctx, "bad dstType in _mesa_unpack_stencil_span");
}
+
+ free(indexes);
}
}
void
-_mesa_pack_stencil_span( const struct gl_context *ctx, GLuint n,
+_mesa_pack_stencil_span( struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest, const GLstencil *source,
const struct gl_pixelstore_attrib *dstPacking )
{
- GLstencil stencil[MAX_WIDTH];
+ GLstencil *stencil = (GLstencil *) malloc(n * sizeof(GLstencil));
- ASSERT(n <= MAX_WIDTH);
+ if (!stencil) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "stencil packing");
+ return;
+ }
if (ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset ||
ctx->Pixel.MapStencilFlag) {
@@ -4436,6 +4517,8 @@ _mesa_pack_stencil_span( const struct gl_context *ctx, GLuint n,
default:
_mesa_problem(ctx, "bad type in _mesa_pack_index_span");
}
+
+ free(stencil);
}
#define DEPTH_VALUES(GLTYPE, GLTYPE2FLOAT) \
@@ -4466,12 +4549,12 @@ _mesa_pack_stencil_span( const struct gl_context *ctx, GLuint n,
* (ignored for GLfloat).
*/
void
-_mesa_unpack_depth_span( const struct gl_context *ctx, GLuint n,
+_mesa_unpack_depth_span( struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest, GLuint depthMax,
GLenum srcType, const GLvoid *source,
const struct gl_pixelstore_attrib *srcPacking )
{
- GLfloat depthTemp[MAX_WIDTH], *depthValues;
+ GLfloat *depthTemp, *depthValues;
GLboolean needClamp = GL_FALSE;
/* Look for special cases first.
@@ -4517,6 +4600,12 @@ _mesa_unpack_depth_span( const struct gl_context *ctx, GLuint n,
/* general case path follows */
+ depthTemp = (GLfloat *) malloc(n * sizeof(GLfloat));
+ if (!depthTemp) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
+ return;
+ }
+
if (dstType == GL_FLOAT) {
depthValues = (GLfloat *) dest;
}
@@ -4599,6 +4688,7 @@ _mesa_unpack_depth_span( const struct gl_context *ctx, GLuint n,
break;
default:
_mesa_problem(NULL, "bad type in _mesa_unpack_depth_span()");
+ free(depthTemp);
return;
}
@@ -4658,6 +4748,8 @@ _mesa_unpack_depth_span( const struct gl_context *ctx, GLuint n,
ASSERT(dstType == GL_FLOAT);
/*ASSERT(depthMax == 1.0F);*/
}
+
+ free(depthTemp);
}
@@ -4665,13 +4757,15 @@ _mesa_unpack_depth_span( const struct gl_context *ctx, GLuint n,
* Pack an array of depth values. The values are floats in [0,1].
*/
void
-_mesa_pack_depth_span( const struct gl_context *ctx, GLuint n, GLvoid *dest,
+_mesa_pack_depth_span( struct gl_context *ctx, GLuint n, GLvoid *dest,
GLenum dstType, const GLfloat *depthSpan,
const struct gl_pixelstore_attrib *dstPacking )
{
- GLfloat depthCopy[MAX_WIDTH];
-
- ASSERT(n <= MAX_WIDTH);
+ GLfloat *depthCopy = (GLfloat *) malloc(n * sizeof(GLfloat));
+ if (!depthCopy) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel packing");
+ return;
+ }
if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0) {
memcpy(depthCopy, depthSpan, n * sizeof(GLfloat));
@@ -4773,6 +4867,8 @@ _mesa_pack_depth_span( const struct gl_context *ctx, GLuint n, GLvoid *dest,
default:
_mesa_problem(ctx, "bad type in _mesa_pack_depth_span");
}
+
+ free(depthCopy);
}
@@ -4781,16 +4877,21 @@ _mesa_pack_depth_span( const struct gl_context *ctx, GLuint n, GLvoid *dest,
* Pack depth and stencil values as GL_DEPTH_STENCIL/GL_UNSIGNED_INT_24_8.
*/
void
-_mesa_pack_depth_stencil_span(const struct gl_context *ctx, GLuint n, GLuint *dest,
+_mesa_pack_depth_stencil_span(struct gl_context *ctx, GLuint n, GLuint *dest,
const GLfloat *depthVals,
const GLstencil *stencilVals,
const struct gl_pixelstore_attrib *dstPacking)
{
- GLfloat depthCopy[MAX_WIDTH];
- GLstencil stencilCopy[MAX_WIDTH];
+ GLfloat *depthCopy = (GLfloat *) malloc(n * sizeof(GLfloat));
+ GLstencil *stencilCopy = (GLstencil *) malloc(n * sizeof(GLstencil));
GLuint i;
- ASSERT(n <= MAX_WIDTH);
+ if (!depthCopy || !stencilCopy) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel packing");
+ free(depthCopy);
+ free(stencilCopy);
+ return;
+ }
if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0) {
memcpy(depthCopy, depthVals, n * sizeof(GLfloat));
@@ -4814,6 +4915,9 @@ _mesa_pack_depth_stencil_span(const struct gl_context *ctx, GLuint n, GLuint *de
if (dstPacking->SwapBytes) {
_mesa_swap4(dest, n);
}
+
+ free(depthCopy);
+ free(stencilCopy);
}
diff --git a/src/mesa/main/pack.h b/src/mesa/main/pack.h
index 65d3f7a0fb..78238ea583 100644
--- a/src/mesa/main/pack.h
+++ b/src/mesa/main/pack.h
@@ -90,7 +90,7 @@ _mesa_unpack_dudv_span_byte(struct gl_context *ctx,
GLbitfield transferOps);
extern void
-_mesa_unpack_index_span(const struct gl_context *ctx, GLuint n,
+_mesa_unpack_index_span(struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest,
GLenum srcType, const GLvoid *source,
const struct gl_pixelstore_attrib *srcPacking,
@@ -98,39 +98,39 @@ _mesa_unpack_index_span(const struct gl_context *ctx, GLuint n,
extern void
-_mesa_pack_index_span(const struct gl_context *ctx, GLuint n,
+_mesa_pack_index_span(struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest, const GLuint *source,
const struct gl_pixelstore_attrib *dstPacking,
GLbitfield transferOps);
extern void
-_mesa_unpack_stencil_span(const struct gl_context *ctx, GLuint n,
+_mesa_unpack_stencil_span(struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest,
GLenum srcType, const GLvoid *source,
const struct gl_pixelstore_attrib *srcPacking,
GLbitfield transferOps);
extern void
-_mesa_pack_stencil_span(const struct gl_context *ctx, GLuint n,
+_mesa_pack_stencil_span(struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest, const GLstencil *source,
const struct gl_pixelstore_attrib *dstPacking);
extern void
-_mesa_unpack_depth_span(const struct gl_context *ctx, GLuint n,
+_mesa_unpack_depth_span(struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest, GLuint depthMax,
GLenum srcType, const GLvoid *source,
const struct gl_pixelstore_attrib *srcPacking);
extern void
-_mesa_pack_depth_span(const struct gl_context *ctx, GLuint n, GLvoid *dest,
+_mesa_pack_depth_span(struct gl_context *ctx, GLuint n, GLvoid *dest,
GLenum dstType, const GLfloat *depthSpan,
const struct gl_pixelstore_attrib *dstPacking);
extern void
-_mesa_pack_depth_stencil_span(const struct gl_context *ctx,
+_mesa_pack_depth_stencil_span(struct gl_context *ctx,
GLuint n, GLuint *dest,
const GLfloat *depthVals,
const GLstencil *stencilVals,
diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c
index 5f824b3429..0254980b89 100644
--- a/src/mesa/main/pixel.c
+++ b/src/mesa/main/pixel.c
@@ -33,6 +33,7 @@
#include "colormac.h"
#include "context.h"
#include "macros.h"
+#include "mfeatures.h"
#include "pixel.h"
#include "mtypes.h"
#include "main/dispatch.h"
diff --git a/src/mesa/main/pixelstore.c b/src/mesa/main/pixelstore.c
index b16d27a4ea..9d78eec7fe 100644
--- a/src/mesa/main/pixelstore.c
+++ b/src/mesa/main/pixelstore.c
@@ -32,6 +32,7 @@
#include "bufferobj.h"
#include "context.h"
#include "pixelstore.h"
+#include "mfeatures.h"
#include "mtypes.h"
diff --git a/src/mesa/main/pixeltransfer.c b/src/mesa/main/pixeltransfer.c
index 711181fd89..c1832972f5 100644
--- a/src/mesa/main/pixeltransfer.c
+++ b/src/mesa/main/pixeltransfer.c
@@ -33,6 +33,7 @@
#include "colormac.h"
#include "pixeltransfer.h"
#include "imports.h"
+#include "mtypes.h"
/*
diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c
index 8874397720..ef6460b2f9 100644
--- a/src/mesa/main/queryobj.c
+++ b/src/mesa/main/queryobj.c
@@ -28,6 +28,7 @@
#include "hash.h"
#include "imports.h"
#include "queryobj.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "main/dispatch.h"
@@ -143,6 +144,11 @@ get_query_binding_point(struct gl_context *ctx, GLenum target)
return &ctx->Query.CurrentOcclusionObject;
else
return NULL;
+ case GL_ANY_SAMPLES_PASSED:
+ if (ctx->Extensions.ARB_occlusion_query2)
+ return &ctx->Query.CurrentOcclusionObject;
+ else
+ return NULL;
case GL_TIME_ELAPSED_EXT:
if (ctx->Extensions.EXT_timer_query)
return &ctx->Query.CurrentTimerObject;
@@ -378,11 +384,18 @@ _mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params)
if (!q->Ready)
ctx->Driver.WaitQuery(ctx, q);
/* if result is too large for returned type, clamp to max value */
- if (q->Result > 0x7fffffff) {
- *params = 0x7fffffff;
- }
- else {
- *params = (GLint)q->Result;
+ if (q->Target == GL_ANY_SAMPLES_PASSED) {
+ if (q->Result)
+ *params = GL_TRUE;
+ else
+ *params = GL_FALSE;
+ } else {
+ if (q->Result > 0x7fffffff) {
+ *params = 0x7fffffff;
+ }
+ else {
+ *params = (GLint)q->Result;
+ }
}
break;
case GL_QUERY_RESULT_AVAILABLE_ARB:
@@ -418,11 +431,18 @@ _mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params)
if (!q->Ready)
ctx->Driver.WaitQuery(ctx, q);
/* if result is too large for returned type, clamp to max value */
- if (q->Result > 0xffffffff) {
- *params = 0xffffffff;
- }
- else {
- *params = (GLuint)q->Result;
+ if (q->Target == GL_ANY_SAMPLES_PASSED) {
+ if (q->Result)
+ *params = GL_TRUE;
+ else
+ *params = GL_FALSE;
+ } else {
+ if (q->Result > 0xffffffff) {
+ *params = 0xffffffff;
+ }
+ else {
+ *params = (GLuint)q->Result;
+ }
}
break;
case GL_QUERY_RESULT_AVAILABLE_ARB:
diff --git a/src/mesa/main/queryobj.h b/src/mesa/main/queryobj.h
index e289625731..e4ad96ba5a 100644
--- a/src/mesa/main/queryobj.h
+++ b/src/mesa/main/queryobj.h
@@ -27,6 +27,7 @@
#define QUERYOBJ_H
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/hash.h"
diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c
index 6f52f07dfa..a1f6f42341 100644
--- a/src/mesa/main/rastpos.c
+++ b/src/mesa/main/rastpos.c
@@ -32,6 +32,8 @@
#include "context.h"
#include "feedback.h"
#include "macros.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "rastpos.h"
#include "state.h"
#include "main/dispatch.h"
diff --git a/src/mesa/main/readpix.c b/src/mesa/main/readpix.c
index a5612e34ec..e5b85ca32b 100644
--- a/src/mesa/main/readpix.c
+++ b/src/mesa/main/readpix.c
@@ -30,6 +30,7 @@
#include "framebuffer.h"
#include "formats.h"
#include "image.h"
+#include "mtypes.h"
#include "state.h"
diff --git a/src/mesa/main/remap_helper.h b/src/mesa/main/remap_helper.h
index 7368c76e7e..a332f5da64 100644
--- a/src/mesa/main/remap_helper.h
+++ b/src/mesa/main/remap_helper.h
@@ -70,4666 +70,4686 @@ static const char _mesa_function_pool[] =
"\0"
"glLoadIdentity\0"
"\0"
- /* _mesa_function_pool[216]: SampleCoverageARB (will be remapped) */
+ /* _mesa_function_pool[216]: GetCombinerOutputParameterfvNV (will be remapped) */
+ "iiip\0"
+ "glGetCombinerOutputParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[255]: SampleCoverageARB (will be remapped) */
"fi\0"
"glSampleCoverage\0"
"glSampleCoverageARB\0"
"\0"
- /* _mesa_function_pool[257]: ConvolutionFilter1D (offset 348) */
+ /* _mesa_function_pool[296]: ConvolutionFilter1D (offset 348) */
"iiiiip\0"
"glConvolutionFilter1D\0"
"glConvolutionFilter1DEXT\0"
"\0"
- /* _mesa_function_pool[312]: BeginQueryARB (will be remapped) */
+ /* _mesa_function_pool[351]: BeginQueryARB (will be remapped) */
"ii\0"
"glBeginQuery\0"
"glBeginQueryARB\0"
"\0"
- /* _mesa_function_pool[345]: RasterPos3dv (offset 71) */
+ /* _mesa_function_pool[384]: RasterPos3dv (offset 71) */
"p\0"
"glRasterPos3dv\0"
"\0"
- /* _mesa_function_pool[363]: PointParameteriNV (will be remapped) */
+ /* _mesa_function_pool[402]: PointParameteriNV (will be remapped) */
"ii\0"
"glPointParameteri\0"
"glPointParameteriNV\0"
"\0"
- /* _mesa_function_pool[405]: GetProgramiv (will be remapped) */
+ /* _mesa_function_pool[444]: GetProgramiv (will be remapped) */
"iip\0"
"glGetProgramiv\0"
"\0"
- /* _mesa_function_pool[425]: MultiTexCoord3sARB (offset 398) */
+ /* _mesa_function_pool[464]: MultiTexCoord3sARB (offset 398) */
"iiii\0"
"glMultiTexCoord3s\0"
"glMultiTexCoord3sARB\0"
"\0"
- /* _mesa_function_pool[470]: SecondaryColor3iEXT (will be remapped) */
+ /* _mesa_function_pool[509]: SecondaryColor3iEXT (will be remapped) */
"iii\0"
"glSecondaryColor3i\0"
"glSecondaryColor3iEXT\0"
"\0"
- /* _mesa_function_pool[516]: WindowPos3fMESA (will be remapped) */
+ /* _mesa_function_pool[555]: WindowPos3fMESA (will be remapped) */
"fff\0"
"glWindowPos3f\0"
"glWindowPos3fARB\0"
"glWindowPos3fMESA\0"
"\0"
- /* _mesa_function_pool[570]: TexCoord1iv (offset 99) */
+ /* _mesa_function_pool[609]: TexCoord1iv (offset 99) */
"p\0"
"glTexCoord1iv\0"
"\0"
- /* _mesa_function_pool[587]: TexCoord4sv (offset 125) */
+ /* _mesa_function_pool[626]: TexCoord4sv (offset 125) */
"p\0"
"glTexCoord4sv\0"
"\0"
- /* _mesa_function_pool[604]: RasterPos4s (offset 84) */
+ /* _mesa_function_pool[643]: RasterPos4s (offset 84) */
"iiii\0"
"glRasterPos4s\0"
"\0"
- /* _mesa_function_pool[624]: PixelTexGenParameterfvSGIS (will be remapped) */
+ /* _mesa_function_pool[663]: PixelTexGenParameterfvSGIS (will be remapped) */
"ip\0"
"glPixelTexGenParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[657]: ActiveTextureARB (offset 374) */
+ /* _mesa_function_pool[696]: ActiveTextureARB (offset 374) */
"i\0"
"glActiveTexture\0"
"glActiveTextureARB\0"
"\0"
- /* _mesa_function_pool[695]: BlitFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[734]: BlitFramebufferEXT (will be remapped) */
"iiiiiiiiii\0"
"glBlitFramebuffer\0"
"glBlitFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[746]: TexCoord1f (offset 96) */
+ /* _mesa_function_pool[785]: TexCoord1f (offset 96) */
"f\0"
"glTexCoord1f\0"
"\0"
- /* _mesa_function_pool[762]: TexCoord1d (offset 94) */
+ /* _mesa_function_pool[801]: TexCoord1d (offset 94) */
"d\0"
"glTexCoord1d\0"
"\0"
- /* _mesa_function_pool[778]: VertexAttrib4ubvNV (will be remapped) */
+ /* _mesa_function_pool[817]: VertexAttrib4ubvNV (will be remapped) */
"ip\0"
"glVertexAttrib4ubvNV\0"
"\0"
- /* _mesa_function_pool[803]: TexCoord1i (offset 98) */
+ /* _mesa_function_pool[842]: TexCoord1i (offset 98) */
"i\0"
"glTexCoord1i\0"
"\0"
- /* _mesa_function_pool[819]: GetProgramNamedParameterdvNV (will be remapped) */
+ /* _mesa_function_pool[858]: GetProgramNamedParameterdvNV (will be remapped) */
"iipp\0"
"glGetProgramNamedParameterdvNV\0"
"\0"
- /* _mesa_function_pool[856]: Histogram (offset 367) */
+ /* _mesa_function_pool[895]: Histogram (offset 367) */
"iiii\0"
"glHistogram\0"
"glHistogramEXT\0"
"\0"
- /* _mesa_function_pool[889]: TexCoord1s (offset 100) */
+ /* _mesa_function_pool[928]: TexCoord1s (offset 100) */
"i\0"
"glTexCoord1s\0"
"\0"
- /* _mesa_function_pool[905]: GetMapfv (offset 267) */
+ /* _mesa_function_pool[944]: GetMapfv (offset 267) */
"iip\0"
"glGetMapfv\0"
"\0"
- /* _mesa_function_pool[921]: EvalCoord1f (offset 230) */
+ /* _mesa_function_pool[960]: EvalCoord1f (offset 230) */
"f\0"
"glEvalCoord1f\0"
"\0"
- /* _mesa_function_pool[938]: FramebufferTexture (will be remapped) */
+ /* _mesa_function_pool[977]: FramebufferTexture (will be remapped) */
"iiii\0"
"glFramebufferTexture\0"
"\0"
- /* _mesa_function_pool[965]: VertexAttribI1ivEXT (will be remapped) */
+ /* _mesa_function_pool[1004]: VertexAttribI1ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI1ivEXT\0"
"glVertexAttribI1iv\0"
"\0"
- /* _mesa_function_pool[1010]: TexImage4DSGIS (dynamic) */
+ /* _mesa_function_pool[1049]: TexImage4DSGIS (dynamic) */
"iiiiiiiiiip\0"
"glTexImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[1040]: PolygonStipple (offset 175) */
+ /* _mesa_function_pool[1079]: PolygonStipple (offset 175) */
"p\0"
"glPolygonStipple\0"
"\0"
- /* _mesa_function_pool[1060]: WindowPos2dvMESA (will be remapped) */
+ /* _mesa_function_pool[1099]: WindowPos2dvMESA (will be remapped) */
"p\0"
"glWindowPos2dv\0"
"glWindowPos2dvARB\0"
"glWindowPos2dvMESA\0"
"\0"
- /* _mesa_function_pool[1115]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1154]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1159]: BlendEquationSeparateEXT (will be remapped) */
+ /* _mesa_function_pool[1198]: BlendEquationSeparateEXT (will be remapped) */
"ii\0"
"glBlendEquationSeparate\0"
"glBlendEquationSeparateEXT\0"
"glBlendEquationSeparateATI\0"
"\0"
- /* _mesa_function_pool[1241]: ListParameterfSGIX (dynamic) */
+ /* _mesa_function_pool[1280]: ListParameterfSGIX (dynamic) */
"iif\0"
"glListParameterfSGIX\0"
"\0"
- /* _mesa_function_pool[1267]: SecondaryColor3bEXT (will be remapped) */
+ /* _mesa_function_pool[1306]: SecondaryColor3bEXT (will be remapped) */
"iii\0"
"glSecondaryColor3b\0"
"glSecondaryColor3bEXT\0"
"\0"
- /* _mesa_function_pool[1313]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[1352]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
"pppp\0"
"glTexCoord4fColor4fNormal3fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[1359]: GetPixelMapfv (offset 271) */
+ /* _mesa_function_pool[1398]: GetPixelMapfv (offset 271) */
"ip\0"
"glGetPixelMapfv\0"
"\0"
- /* _mesa_function_pool[1379]: Color3uiv (offset 22) */
+ /* _mesa_function_pool[1418]: Color3uiv (offset 22) */
"p\0"
"glColor3uiv\0"
"\0"
- /* _mesa_function_pool[1394]: IsEnabled (offset 286) */
+ /* _mesa_function_pool[1433]: IsEnabled (offset 286) */
"i\0"
"glIsEnabled\0"
"\0"
- /* _mesa_function_pool[1409]: VertexAttrib4svNV (will be remapped) */
+ /* _mesa_function_pool[1448]: VertexAttrib4svNV (will be remapped) */
"ip\0"
"glVertexAttrib4svNV\0"
"\0"
- /* _mesa_function_pool[1433]: EvalCoord2fv (offset 235) */
+ /* _mesa_function_pool[1472]: EvalCoord2fv (offset 235) */
"p\0"
"glEvalCoord2fv\0"
"\0"
- /* _mesa_function_pool[1451]: GetBufferSubDataARB (will be remapped) */
+ /* _mesa_function_pool[1490]: GetBufferSubDataARB (will be remapped) */
"iiip\0"
"glGetBufferSubData\0"
"glGetBufferSubDataARB\0"
"\0"
- /* _mesa_function_pool[1498]: BufferSubDataARB (will be remapped) */
+ /* _mesa_function_pool[1537]: BufferSubDataARB (will be remapped) */
"iiip\0"
"glBufferSubData\0"
"glBufferSubDataARB\0"
"\0"
- /* _mesa_function_pool[1539]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1578]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1577]: AttachShader (will be remapped) */
+ /* _mesa_function_pool[1616]: AttachShader (will be remapped) */
"ii\0"
"glAttachShader\0"
"\0"
- /* _mesa_function_pool[1596]: VertexAttrib2fARB (will be remapped) */
+ /* _mesa_function_pool[1635]: VertexAttrib2fARB (will be remapped) */
"iff\0"
"glVertexAttrib2f\0"
"glVertexAttrib2fARB\0"
"\0"
- /* _mesa_function_pool[1638]: GetDebugLogLengthMESA (dynamic) */
+ /* _mesa_function_pool[1677]: GetDebugLogLengthMESA (dynamic) */
"iii\0"
"glGetDebugLogLengthMESA\0"
"\0"
- /* _mesa_function_pool[1667]: GetMapiv (offset 268) */
+ /* _mesa_function_pool[1706]: GetMapiv (offset 268) */
"iip\0"
"glGetMapiv\0"
"\0"
- /* _mesa_function_pool[1683]: VertexAttrib3fARB (will be remapped) */
+ /* _mesa_function_pool[1722]: VertexAttrib3fARB (will be remapped) */
"ifff\0"
"glVertexAttrib3f\0"
"glVertexAttrib3fARB\0"
"\0"
- /* _mesa_function_pool[1726]: Indexubv (offset 316) */
+ /* _mesa_function_pool[1765]: Indexubv (offset 316) */
"p\0"
"glIndexubv\0"
"\0"
- /* _mesa_function_pool[1740]: GetQueryivARB (will be remapped) */
+ /* _mesa_function_pool[1779]: GetQueryivARB (will be remapped) */
"iip\0"
"glGetQueryiv\0"
"glGetQueryivARB\0"
"\0"
- /* _mesa_function_pool[1774]: TexImage3D (offset 371) */
+ /* _mesa_function_pool[1813]: TexImage3D (offset 371) */
"iiiiiiiiip\0"
"glTexImage3D\0"
"glTexImage3DEXT\0"
"\0"
- /* _mesa_function_pool[1815]: BindFragDataLocationEXT (will be remapped) */
+ /* _mesa_function_pool[1854]: BindFragDataLocationEXT (will be remapped) */
"iip\0"
"glBindFragDataLocationEXT\0"
"glBindFragDataLocation\0"
"\0"
- /* _mesa_function_pool[1869]: ReplacementCodeuiVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1908]: ReplacementCodeuiVertex3fvSUN (dynamic) */
"pp\0"
"glReplacementCodeuiVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1905]: EdgeFlagPointer (offset 312) */
+ /* _mesa_function_pool[1944]: EdgeFlagPointer (offset 312) */
"ip\0"
"glEdgeFlagPointer\0"
"\0"
- /* _mesa_function_pool[1927]: Color3ubv (offset 20) */
+ /* _mesa_function_pool[1966]: Color3ubv (offset 20) */
"p\0"
"glColor3ubv\0"
"\0"
- /* _mesa_function_pool[1942]: GetQueryObjectivARB (will be remapped) */
+ /* _mesa_function_pool[1981]: GetQueryObjectivARB (will be remapped) */
"iip\0"
"glGetQueryObjectiv\0"
"glGetQueryObjectivARB\0"
"\0"
- /* _mesa_function_pool[1988]: Vertex3dv (offset 135) */
+ /* _mesa_function_pool[2027]: Vertex3dv (offset 135) */
"p\0"
"glVertex3dv\0"
"\0"
- /* _mesa_function_pool[2003]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[2042]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[2050]: CompressedTexSubImage2DARB (will be remapped) */
+ /* _mesa_function_pool[2089]: CompressedTexSubImage2DARB (will be remapped) */
"iiiiiiiip\0"
"glCompressedTexSubImage2D\0"
"glCompressedTexSubImage2DARB\0"
"\0"
- /* _mesa_function_pool[2116]: CombinerOutputNV (will be remapped) */
+ /* _mesa_function_pool[2155]: CombinerOutputNV (will be remapped) */
"iiiiiiiiii\0"
"glCombinerOutputNV\0"
"\0"
- /* _mesa_function_pool[2147]: VertexAttribs3fvNV (will be remapped) */
+ /* _mesa_function_pool[2186]: VertexAttribs3fvNV (will be remapped) */
"iip\0"
"glVertexAttribs3fvNV\0"
"\0"
- /* _mesa_function_pool[2173]: Uniform2fARB (will be remapped) */
+ /* _mesa_function_pool[2212]: Uniform2fARB (will be remapped) */
"iff\0"
"glUniform2f\0"
"glUniform2fARB\0"
"\0"
- /* _mesa_function_pool[2205]: LightModeliv (offset 166) */
+ /* _mesa_function_pool[2244]: LightModeliv (offset 166) */
"ip\0"
"glLightModeliv\0"
"\0"
- /* _mesa_function_pool[2224]: VertexAttrib1svARB (will be remapped) */
+ /* _mesa_function_pool[2263]: VertexAttrib1svARB (will be remapped) */
"ip\0"
"glVertexAttrib1sv\0"
"glVertexAttrib1svARB\0"
"\0"
- /* _mesa_function_pool[2267]: VertexAttribs1dvNV (will be remapped) */
+ /* _mesa_function_pool[2306]: VertexAttribs1dvNV (will be remapped) */
"iip\0"
"glVertexAttribs1dvNV\0"
"\0"
- /* _mesa_function_pool[2293]: Uniform2ivARB (will be remapped) */
+ /* _mesa_function_pool[2332]: Uniform2ivARB (will be remapped) */
"iip\0"
"glUniform2iv\0"
"glUniform2ivARB\0"
"\0"
- /* _mesa_function_pool[2327]: GetImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[2366]: GetImageTransformParameterfvHP (dynamic) */
"iip\0"
"glGetImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[2365]: Normal3bv (offset 53) */
+ /* _mesa_function_pool[2404]: Normal3bv (offset 53) */
"p\0"
"glNormal3bv\0"
"\0"
- /* _mesa_function_pool[2380]: TexGeniv (offset 193) */
+ /* _mesa_function_pool[2419]: TexGeniv (offset 193) */
"iip\0"
"glTexGeniv\0"
"\0"
- /* _mesa_function_pool[2396]: WeightubvARB (dynamic) */
+ /* _mesa_function_pool[2435]: WeightubvARB (dynamic) */
"ip\0"
"glWeightubvARB\0"
"\0"
- /* _mesa_function_pool[2415]: VertexAttrib1fvNV (will be remapped) */
+ /* _mesa_function_pool[2454]: VertexAttrib1fvNV (will be remapped) */
"ip\0"
"glVertexAttrib1fvNV\0"
"\0"
- /* _mesa_function_pool[2439]: Vertex3iv (offset 139) */
+ /* _mesa_function_pool[2478]: Vertex3iv (offset 139) */
"p\0"
"glVertex3iv\0"
"\0"
- /* _mesa_function_pool[2454]: CopyConvolutionFilter1D (offset 354) */
+ /* _mesa_function_pool[2493]: CopyConvolutionFilter1D (offset 354) */
"iiiii\0"
"glCopyConvolutionFilter1D\0"
"glCopyConvolutionFilter1DEXT\0"
"\0"
- /* _mesa_function_pool[2516]: VertexAttribI1uiEXT (will be remapped) */
+ /* _mesa_function_pool[2555]: VertexAttribI1uiEXT (will be remapped) */
"ii\0"
"glVertexAttribI1uiEXT\0"
"glVertexAttribI1ui\0"
"\0"
- /* _mesa_function_pool[2561]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[2600]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[2609]: DeleteSync (will be remapped) */
+ /* _mesa_function_pool[2648]: DeleteSync (will be remapped) */
"i\0"
"glDeleteSync\0"
"\0"
- /* _mesa_function_pool[2625]: FragmentMaterialfvSGIX (dynamic) */
+ /* _mesa_function_pool[2664]: FragmentMaterialfvSGIX (dynamic) */
"iip\0"
"glFragmentMaterialfvSGIX\0"
"\0"
- /* _mesa_function_pool[2655]: BlendColor (offset 336) */
+ /* _mesa_function_pool[2694]: BlendColor (offset 336) */
"ffff\0"
"glBlendColor\0"
"glBlendColorEXT\0"
"\0"
- /* _mesa_function_pool[2690]: UniformMatrix4fvARB (will be remapped) */
+ /* _mesa_function_pool[2729]: UniformMatrix4fvARB (will be remapped) */
"iiip\0"
"glUniformMatrix4fv\0"
"glUniformMatrix4fvARB\0"
"\0"
- /* _mesa_function_pool[2737]: DeleteVertexArraysAPPLE (will be remapped) */
+ /* _mesa_function_pool[2776]: DeleteVertexArraysAPPLE (will be remapped) */
"ip\0"
"glDeleteVertexArrays\0"
"glDeleteVertexArraysAPPLE\0"
"\0"
- /* _mesa_function_pool[2788]: TexBuffer (will be remapped) */
+ /* _mesa_function_pool[2827]: TexBuffer (will be remapped) */
"iii\0"
"glTexBuffer\0"
"\0"
- /* _mesa_function_pool[2805]: ReadInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[2844]: ReadInstrumentsSGIX (dynamic) */
"i\0"
"glReadInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[2830]: CallLists (offset 3) */
+ /* _mesa_function_pool[2869]: CallLists (offset 3) */
"iip\0"
"glCallLists\0"
"\0"
- /* _mesa_function_pool[2847]: UniformMatrix2x4fv (will be remapped) */
+ /* _mesa_function_pool[2886]: UniformMatrix2x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x4fv\0"
"\0"
- /* _mesa_function_pool[2874]: Color4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[2913]: Color4ubVertex3fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[2901]: Normal3iv (offset 59) */
+ /* _mesa_function_pool[2940]: Normal3iv (offset 59) */
"p\0"
"glNormal3iv\0"
"\0"
- /* _mesa_function_pool[2916]: PassThrough (offset 199) */
+ /* _mesa_function_pool[2955]: PassThrough (offset 199) */
"f\0"
"glPassThrough\0"
"\0"
- /* _mesa_function_pool[2933]: GetVertexAttribIivEXT (will be remapped) */
+ /* _mesa_function_pool[2972]: GetVertexAttribIivEXT (will be remapped) */
"iip\0"
"glGetVertexAttribIivEXT\0"
"glGetVertexAttribIiv\0"
"\0"
- /* _mesa_function_pool[2983]: TexParameterIivEXT (will be remapped) */
+ /* _mesa_function_pool[3022]: TexParameterIivEXT (will be remapped) */
"iip\0"
"glTexParameterIivEXT\0"
"glTexParameterIiv\0"
"\0"
- /* _mesa_function_pool[3027]: FramebufferTextureLayerEXT (will be remapped) */
+ /* _mesa_function_pool[3066]: FramebufferTextureLayerEXT (will be remapped) */
"iiiii\0"
"glFramebufferTextureLayer\0"
"glFramebufferTextureLayerEXT\0"
"\0"
- /* _mesa_function_pool[3089]: GetListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[3128]: GetListParameterfvSGIX (dynamic) */
"iip\0"
"glGetListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[3119]: Viewport (offset 305) */
+ /* _mesa_function_pool[3158]: Viewport (offset 305) */
"iiii\0"
"glViewport\0"
"\0"
- /* _mesa_function_pool[3136]: VertexAttrib4NusvARB (will be remapped) */
+ /* _mesa_function_pool[3175]: VertexAttrib4NusvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nusv\0"
"glVertexAttrib4NusvARB\0"
"\0"
- /* _mesa_function_pool[3183]: WindowPos4svMESA (will be remapped) */
+ /* _mesa_function_pool[3222]: WindowPos4svMESA (will be remapped) */
"p\0"
"glWindowPos4svMESA\0"
"\0"
- /* _mesa_function_pool[3205]: CreateProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[3244]: CreateProgramObjectARB (will be remapped) */
"\0"
"glCreateProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[3232]: DeleteTransformFeedbacks (will be remapped) */
+ /* _mesa_function_pool[3271]: DeleteTransformFeedbacks (will be remapped) */
"ip\0"
"glDeleteTransformFeedbacks\0"
"\0"
- /* _mesa_function_pool[3263]: UniformMatrix4x3fv (will be remapped) */
+ /* _mesa_function_pool[3302]: UniformMatrix4x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x3fv\0"
"\0"
- /* _mesa_function_pool[3290]: PrioritizeTextures (offset 331) */
+ /* _mesa_function_pool[3329]: PrioritizeTextures (offset 331) */
"ipp\0"
"glPrioritizeTextures\0"
"glPrioritizeTexturesEXT\0"
"\0"
- /* _mesa_function_pool[3340]: VertexAttribI3uiEXT (will be remapped) */
+ /* _mesa_function_pool[3379]: VertexAttribI3uiEXT (will be remapped) */
"iiii\0"
"glVertexAttribI3uiEXT\0"
"glVertexAttribI3ui\0"
"\0"
- /* _mesa_function_pool[3387]: AsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[3426]: AsyncMarkerSGIX (dynamic) */
"i\0"
"glAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[3408]: GlobalAlphaFactorubSUN (dynamic) */
+ /* _mesa_function_pool[3447]: GlobalAlphaFactorubSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorubSUN\0"
"\0"
- /* _mesa_function_pool[3436]: ClearColorIuiEXT (will be remapped) */
+ /* _mesa_function_pool[3475]: ClearColorIuiEXT (will be remapped) */
"iiii\0"
"glClearColorIuiEXT\0"
"\0"
- /* _mesa_function_pool[3461]: ClearDebugLogMESA (dynamic) */
+ /* _mesa_function_pool[3500]: ClearDebugLogMESA (dynamic) */
"iii\0"
"glClearDebugLogMESA\0"
"\0"
- /* _mesa_function_pool[3486]: Uniform4uiEXT (will be remapped) */
+ /* _mesa_function_pool[3525]: Uniform4uiEXT (will be remapped) */
"iiiii\0"
"glUniform4uiEXT\0"
"glUniform4ui\0"
"\0"
- /* _mesa_function_pool[3522]: ResetHistogram (offset 369) */
+ /* _mesa_function_pool[3561]: ResetHistogram (offset 369) */
"i\0"
"glResetHistogram\0"
"glResetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[3562]: GetProgramNamedParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[3601]: GetProgramNamedParameterfvNV (will be remapped) */
"iipp\0"
"glGetProgramNamedParameterfvNV\0"
"\0"
- /* _mesa_function_pool[3599]: PointParameterfEXT (will be remapped) */
+ /* _mesa_function_pool[3638]: PointParameterfEXT (will be remapped) */
"if\0"
"glPointParameterf\0"
"glPointParameterfARB\0"
"glPointParameterfEXT\0"
"glPointParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[3685]: LoadIdentityDeformationMapSGIX (dynamic) */
+ /* _mesa_function_pool[3724]: LoadIdentityDeformationMapSGIX (dynamic) */
"i\0"
"glLoadIdentityDeformationMapSGIX\0"
"\0"
- /* _mesa_function_pool[3721]: GenFencesNV (will be remapped) */
+ /* _mesa_function_pool[3760]: GenFencesNV (will be remapped) */
"ip\0"
"glGenFencesNV\0"
"\0"
- /* _mesa_function_pool[3739]: ImageTransformParameterfHP (dynamic) */
+ /* _mesa_function_pool[3778]: ImageTransformParameterfHP (dynamic) */
"iif\0"
"glImageTransformParameterfHP\0"
"\0"
- /* _mesa_function_pool[3773]: MatrixIndexusvARB (dynamic) */
+ /* _mesa_function_pool[3812]: MatrixIndexusvARB (dynamic) */
"ip\0"
"glMatrixIndexusvARB\0"
"\0"
- /* _mesa_function_pool[3797]: DrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[3836]: DrawElementsBaseVertex (will be remapped) */
"iiipi\0"
"glDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[3829]: DisableVertexAttribArrayARB (will be remapped) */
+ /* _mesa_function_pool[3868]: DisableVertexAttribArrayARB (will be remapped) */
"i\0"
"glDisableVertexAttribArray\0"
"glDisableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[3889]: TexCoord2sv (offset 109) */
+ /* _mesa_function_pool[3928]: TexCoord2sv (offset 109) */
"p\0"
"glTexCoord2sv\0"
"\0"
- /* _mesa_function_pool[3906]: Vertex4dv (offset 143) */
+ /* _mesa_function_pool[3945]: Vertex4dv (offset 143) */
"p\0"
"glVertex4dv\0"
"\0"
- /* _mesa_function_pool[3921]: StencilMaskSeparate (will be remapped) */
+ /* _mesa_function_pool[3960]: StencilMaskSeparate (will be remapped) */
"ii\0"
"glStencilMaskSeparate\0"
"\0"
- /* _mesa_function_pool[3947]: ProgramLocalParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[3986]: ProgramLocalParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramLocalParameter4dARB\0"
"\0"
- /* _mesa_function_pool[3984]: CompressedTexImage3DARB (will be remapped) */
+ /* _mesa_function_pool[4023]: CompressedTexImage3DARB (will be remapped) */
"iiiiiiiip\0"
"glCompressedTexImage3D\0"
"glCompressedTexImage3DARB\0"
"\0"
- /* _mesa_function_pool[4044]: Color3sv (offset 18) */
+ /* _mesa_function_pool[4083]: Color3sv (offset 18) */
"p\0"
"glColor3sv\0"
"\0"
- /* _mesa_function_pool[4058]: GetConvolutionParameteriv (offset 358) */
+ /* _mesa_function_pool[4097]: GetConvolutionParameteriv (offset 358) */
"iip\0"
"glGetConvolutionParameteriv\0"
"glGetConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[4122]: VertexAttrib1fARB (will be remapped) */
+ /* _mesa_function_pool[4161]: VertexAttrib1fARB (will be remapped) */
"if\0"
"glVertexAttrib1f\0"
"glVertexAttrib1fARB\0"
"\0"
- /* _mesa_function_pool[4163]: Vertex2dv (offset 127) */
+ /* _mesa_function_pool[4202]: Vertex2dv (offset 127) */
"p\0"
"glVertex2dv\0"
"\0"
- /* _mesa_function_pool[4178]: TestFenceNV (will be remapped) */
+ /* _mesa_function_pool[4217]: TestFenceNV (will be remapped) */
"i\0"
"glTestFenceNV\0"
"\0"
- /* _mesa_function_pool[4195]: GetVertexAttribIuivEXT (will be remapped) */
- "iip\0"
- "glGetVertexAttribIuivEXT\0"
- "glGetVertexAttribIuiv\0"
- "\0"
- /* _mesa_function_pool[4247]: MultiTexCoord1fvARB (offset 379) */
+ /* _mesa_function_pool[4234]: MultiTexCoord1fvARB (offset 379) */
"ip\0"
"glMultiTexCoord1fv\0"
"glMultiTexCoord1fvARB\0"
"\0"
- /* _mesa_function_pool[4292]: TexCoord3iv (offset 115) */
+ /* _mesa_function_pool[4279]: TexCoord3iv (offset 115) */
"p\0"
"glTexCoord3iv\0"
"\0"
- /* _mesa_function_pool[4309]: Uniform2uivEXT (will be remapped) */
+ /* _mesa_function_pool[4296]: Uniform2uivEXT (will be remapped) */
"iip\0"
"glUniform2uivEXT\0"
"glUniform2uiv\0"
"\0"
- /* _mesa_function_pool[4345]: ColorFragmentOp2ATI (will be remapped) */
+ /* _mesa_function_pool[4332]: ColorFragmentOp2ATI (will be remapped) */
"iiiiiiiiii\0"
"glColorFragmentOp2ATI\0"
"\0"
- /* _mesa_function_pool[4379]: SecondaryColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[4366]: SecondaryColorPointerListIBM (dynamic) */
"iiipi\0"
"glSecondaryColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[4417]: GetPixelTexGenParameterivSGIS (will be remapped) */
+ /* _mesa_function_pool[4404]: GetPixelTexGenParameterivSGIS (will be remapped) */
"ip\0"
"glGetPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[4453]: Color3fv (offset 14) */
+ /* _mesa_function_pool[4440]: Color3fv (offset 14) */
"p\0"
"glColor3fv\0"
"\0"
- /* _mesa_function_pool[4467]: VertexAttrib4fNV (will be remapped) */
+ /* _mesa_function_pool[4454]: VertexAttrib4fNV (will be remapped) */
"iffff\0"
"glVertexAttrib4fNV\0"
"\0"
- /* _mesa_function_pool[4493]: ReplacementCodeubSUN (dynamic) */
+ /* _mesa_function_pool[4480]: ReplacementCodeubSUN (dynamic) */
"i\0"
"glReplacementCodeubSUN\0"
"\0"
- /* _mesa_function_pool[4519]: FinishAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[4506]: FinishAsyncSGIX (dynamic) */
"p\0"
"glFinishAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[4540]: GetDebugLogMESA (dynamic) */
+ /* _mesa_function_pool[4527]: GetDebugLogMESA (dynamic) */
"iiiipp\0"
"glGetDebugLogMESA\0"
"\0"
- /* _mesa_function_pool[4566]: FogCoorddEXT (will be remapped) */
+ /* _mesa_function_pool[4553]: FogCoorddEXT (will be remapped) */
"d\0"
"glFogCoordd\0"
"glFogCoorddEXT\0"
"\0"
- /* _mesa_function_pool[4596]: BeginConditionalRenderNV (will be remapped) */
+ /* _mesa_function_pool[4583]: BeginConditionalRenderNV (will be remapped) */
"ii\0"
"glBeginConditionalRenderNV\0"
"glBeginConditionalRender\0"
"\0"
- /* _mesa_function_pool[4652]: Color4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4639]: Color4ubVertex3fSUN (dynamic) */
"iiiifff\0"
"glColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4683]: FogCoordfEXT (will be remapped) */
+ /* _mesa_function_pool[4670]: FogCoordfEXT (will be remapped) */
"f\0"
"glFogCoordf\0"
"glFogCoordfEXT\0"
"\0"
- /* _mesa_function_pool[4713]: PointSize (offset 173) */
+ /* _mesa_function_pool[4700]: PointSize (offset 173) */
"f\0"
"glPointSize\0"
"\0"
- /* _mesa_function_pool[4728]: VertexAttribI2uivEXT (will be remapped) */
+ /* _mesa_function_pool[4715]: VertexAttribI2uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI2uivEXT\0"
"glVertexAttribI2uiv\0"
"\0"
- /* _mesa_function_pool[4775]: TexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4762]: TexCoord2fVertex3fSUN (dynamic) */
"fffff\0"
"glTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4806]: PopName (offset 200) */
+ /* _mesa_function_pool[4793]: PopName (offset 200) */
"\0"
"glPopName\0"
"\0"
- /* _mesa_function_pool[4818]: GlobalAlphaFactoriSUN (dynamic) */
+ /* _mesa_function_pool[4805]: GlobalAlphaFactoriSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoriSUN\0"
"\0"
- /* _mesa_function_pool[4845]: VertexAttrib2dNV (will be remapped) */
+ /* _mesa_function_pool[4832]: VertexAttrib2dNV (will be remapped) */
"idd\0"
"glVertexAttrib2dNV\0"
"\0"
- /* _mesa_function_pool[4869]: GetProgramInfoLog (will be remapped) */
+ /* _mesa_function_pool[4856]: GetProgramInfoLog (will be remapped) */
"iipp\0"
"glGetProgramInfoLog\0"
"\0"
- /* _mesa_function_pool[4895]: VertexAttrib4NbvARB (will be remapped) */
+ /* _mesa_function_pool[4882]: VertexAttrib4NbvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nbv\0"
"glVertexAttrib4NbvARB\0"
"\0"
- /* _mesa_function_pool[4940]: GetActiveAttribARB (will be remapped) */
+ /* _mesa_function_pool[4927]: GetActiveAttribARB (will be remapped) */
"iiipppp\0"
"glGetActiveAttrib\0"
"glGetActiveAttribARB\0"
"\0"
- /* _mesa_function_pool[4988]: Vertex4sv (offset 149) */
+ /* _mesa_function_pool[4975]: Vertex4sv (offset 149) */
"p\0"
"glVertex4sv\0"
"\0"
- /* _mesa_function_pool[5003]: VertexAttrib4ubNV (will be remapped) */
+ /* _mesa_function_pool[4990]: VertexAttrib4ubNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4ubNV\0"
"\0"
- /* _mesa_function_pool[5030]: ClampColor (will be remapped) */
+ /* _mesa_function_pool[5017]: ClampColor (will be remapped) */
"ii\0"
"glClampColor\0"
"\0"
- /* _mesa_function_pool[5047]: TextureRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[5034]: TextureRangeAPPLE (will be remapped) */
"iip\0"
"glTextureRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[5072]: GetTexEnvfv (offset 276) */
+ /* _mesa_function_pool[5059]: GetTexEnvfv (offset 276) */
"iip\0"
"glGetTexEnvfv\0"
"\0"
- /* _mesa_function_pool[5091]: BindTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[5078]: BindTransformFeedback (will be remapped) */
"ii\0"
"glBindTransformFeedback\0"
"\0"
- /* _mesa_function_pool[5119]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[5106]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"ffffffffffff\0"
"glTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[5172]: Indexub (offset 315) */
+ /* _mesa_function_pool[5159]: Indexub (offset 315) */
"i\0"
"glIndexub\0"
"\0"
- /* _mesa_function_pool[5185]: TexEnvi (offset 186) */
+ /* _mesa_function_pool[5172]: ColorMaskIndexedEXT (will be remapped) */
+ "iiiii\0"
+ "glColorMaskIndexedEXT\0"
+ "glColorMaski\0"
+ "\0"
+ /* _mesa_function_pool[5214]: TexEnvi (offset 186) */
"iii\0"
"glTexEnvi\0"
"\0"
- /* _mesa_function_pool[5200]: GetClipPlane (offset 259) */
+ /* _mesa_function_pool[5229]: GetClipPlane (offset 259) */
"ip\0"
"glGetClipPlane\0"
"\0"
- /* _mesa_function_pool[5219]: CombinerParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[5248]: CombinerParameterfvNV (will be remapped) */
"ip\0"
"glCombinerParameterfvNV\0"
"\0"
- /* _mesa_function_pool[5247]: VertexAttribs3dvNV (will be remapped) */
+ /* _mesa_function_pool[5276]: VertexAttribs3dvNV (will be remapped) */
"iip\0"
"glVertexAttribs3dvNV\0"
"\0"
- /* _mesa_function_pool[5273]: VertexAttribI2uiEXT (will be remapped) */
+ /* _mesa_function_pool[5302]: VertexAttribI2uiEXT (will be remapped) */
"iii\0"
"glVertexAttribI2uiEXT\0"
"glVertexAttribI2ui\0"
"\0"
- /* _mesa_function_pool[5319]: VertexAttribs4fvNV (will be remapped) */
+ /* _mesa_function_pool[5348]: VertexAttribs4fvNV (will be remapped) */
"iip\0"
"glVertexAttribs4fvNV\0"
"\0"
- /* _mesa_function_pool[5345]: VertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[5374]: VertexArrayRangeNV (will be remapped) */
"ip\0"
"glVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[5370]: FragmentLightiSGIX (dynamic) */
+ /* _mesa_function_pool[5399]: FragmentLightiSGIX (dynamic) */
"iii\0"
"glFragmentLightiSGIX\0"
"\0"
- /* _mesa_function_pool[5396]: PolygonOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[5425]: PolygonOffsetEXT (will be remapped) */
"ff\0"
"glPolygonOffsetEXT\0"
"\0"
- /* _mesa_function_pool[5419]: VertexAttribI4uivEXT (will be remapped) */
+ /* _mesa_function_pool[5448]: VertexAttribI4uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI4uivEXT\0"
"glVertexAttribI4uiv\0"
"\0"
- /* _mesa_function_pool[5466]: PollAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[5495]: PollAsyncSGIX (dynamic) */
"p\0"
"glPollAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[5485]: DeleteFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[5514]: DeleteFragmentShaderATI (will be remapped) */
"i\0"
"glDeleteFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[5514]: Scaled (offset 301) */
+ /* _mesa_function_pool[5543]: Scaled (offset 301) */
"ddd\0"
"glScaled\0"
"\0"
- /* _mesa_function_pool[5528]: ResumeTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[5557]: ResumeTransformFeedback (will be remapped) */
"\0"
"glResumeTransformFeedback\0"
"\0"
- /* _mesa_function_pool[5556]: Scalef (offset 302) */
+ /* _mesa_function_pool[5585]: Scalef (offset 302) */
"fff\0"
"glScalef\0"
"\0"
- /* _mesa_function_pool[5570]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[5599]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[5608]: MultTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[5637]: MultTransposeMatrixdARB (will be remapped) */
"p\0"
"glMultTransposeMatrixd\0"
"glMultTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[5660]: ColorMaskIndexedEXT (will be remapped) */
- "iiiii\0"
- "glColorMaskIndexedEXT\0"
- "glColorMaski\0"
- "\0"
- /* _mesa_function_pool[5702]: ObjectUnpurgeableAPPLE (will be remapped) */
+ /* _mesa_function_pool[5689]: ObjectUnpurgeableAPPLE (will be remapped) */
"iii\0"
"glObjectUnpurgeableAPPLE\0"
"\0"
- /* _mesa_function_pool[5732]: AlphaFunc (offset 240) */
+ /* _mesa_function_pool[5719]: AlphaFunc (offset 240) */
"if\0"
"glAlphaFunc\0"
"\0"
- /* _mesa_function_pool[5748]: WindowPos2svMESA (will be remapped) */
+ /* _mesa_function_pool[5735]: WindowPos2svMESA (will be remapped) */
"p\0"
"glWindowPos2sv\0"
"glWindowPos2svARB\0"
"glWindowPos2svMESA\0"
"\0"
- /* _mesa_function_pool[5803]: EdgeFlag (offset 41) */
+ /* _mesa_function_pool[5790]: EdgeFlag (offset 41) */
"i\0"
"glEdgeFlag\0"
"\0"
- /* _mesa_function_pool[5817]: TexCoord2iv (offset 107) */
+ /* _mesa_function_pool[5804]: TexCoord2iv (offset 107) */
"p\0"
"glTexCoord2iv\0"
"\0"
- /* _mesa_function_pool[5834]: CompressedTexImage1DARB (will be remapped) */
+ /* _mesa_function_pool[5821]: CompressedTexImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexImage1D\0"
"glCompressedTexImage1DARB\0"
"\0"
- /* _mesa_function_pool[5892]: Rotated (offset 299) */
+ /* _mesa_function_pool[5879]: Rotated (offset 299) */
"dddd\0"
"glRotated\0"
"\0"
- /* _mesa_function_pool[5908]: GetTexParameterIuivEXT (will be remapped) */
+ /* _mesa_function_pool[5895]: GetTexParameterIuivEXT (will be remapped) */
"iip\0"
"glGetTexParameterIuivEXT\0"
"glGetTexParameterIuiv\0"
"\0"
- /* _mesa_function_pool[5960]: VertexAttrib2sNV (will be remapped) */
+ /* _mesa_function_pool[5947]: VertexAttrib2sNV (will be remapped) */
"iii\0"
"glVertexAttrib2sNV\0"
"\0"
- /* _mesa_function_pool[5984]: ReadPixels (offset 256) */
+ /* _mesa_function_pool[5971]: ReadPixels (offset 256) */
"iiiiiip\0"
"glReadPixels\0"
"\0"
- /* _mesa_function_pool[6006]: EdgeFlagv (offset 42) */
+ /* _mesa_function_pool[5993]: EdgeFlagv (offset 42) */
"p\0"
"glEdgeFlagv\0"
"\0"
- /* _mesa_function_pool[6021]: NormalPointerListIBM (dynamic) */
+ /* _mesa_function_pool[6008]: NormalPointerListIBM (dynamic) */
"iipi\0"
"glNormalPointerListIBM\0"
"\0"
- /* _mesa_function_pool[6050]: IndexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[6037]: IndexPointerEXT (will be remapped) */
"iiip\0"
"glIndexPointerEXT\0"
"\0"
- /* _mesa_function_pool[6074]: Color4iv (offset 32) */
+ /* _mesa_function_pool[6061]: Color4iv (offset 32) */
"p\0"
"glColor4iv\0"
"\0"
- /* _mesa_function_pool[6088]: TexParameterf (offset 178) */
+ /* _mesa_function_pool[6075]: TexParameterf (offset 178) */
"iif\0"
"glTexParameterf\0"
"\0"
- /* _mesa_function_pool[6109]: TexParameteri (offset 180) */
+ /* _mesa_function_pool[6096]: TexParameteri (offset 180) */
"iii\0"
"glTexParameteri\0"
"\0"
- /* _mesa_function_pool[6130]: NormalPointerEXT (will be remapped) */
+ /* _mesa_function_pool[6117]: NormalPointerEXT (will be remapped) */
"iiip\0"
"glNormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[6155]: MultiTexCoord3dARB (offset 392) */
+ /* _mesa_function_pool[6142]: MultiTexCoord3dARB (offset 392) */
"iddd\0"
"glMultiTexCoord3d\0"
"glMultiTexCoord3dARB\0"
"\0"
- /* _mesa_function_pool[6200]: MultiTexCoord2iARB (offset 388) */
+ /* _mesa_function_pool[6187]: MultiTexCoord2iARB (offset 388) */
"iii\0"
"glMultiTexCoord2i\0"
"glMultiTexCoord2iARB\0"
"\0"
- /* _mesa_function_pool[6244]: DrawPixels (offset 257) */
+ /* _mesa_function_pool[6231]: DrawPixels (offset 257) */
"iiiip\0"
"glDrawPixels\0"
"\0"
- /* _mesa_function_pool[6264]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[6251]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
"iffffffff\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[6324]: MultiTexCoord2svARB (offset 391) */
+ /* _mesa_function_pool[6311]: MultiTexCoord2svARB (offset 391) */
"ip\0"
"glMultiTexCoord2sv\0"
"glMultiTexCoord2svARB\0"
"\0"
- /* _mesa_function_pool[6369]: ReplacementCodeubvSUN (dynamic) */
+ /* _mesa_function_pool[6356]: ReplacementCodeubvSUN (dynamic) */
"p\0"
"glReplacementCodeubvSUN\0"
"\0"
- /* _mesa_function_pool[6396]: Uniform3iARB (will be remapped) */
+ /* _mesa_function_pool[6383]: Uniform3iARB (will be remapped) */
"iiii\0"
"glUniform3i\0"
"glUniform3iARB\0"
"\0"
- /* _mesa_function_pool[6429]: DrawTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[6416]: DrawTransformFeedback (will be remapped) */
"ii\0"
"glDrawTransformFeedback\0"
"\0"
- /* _mesa_function_pool[6457]: DrawElementsInstancedARB (will be remapped) */
+ /* _mesa_function_pool[6444]: DrawElementsInstancedARB (will be remapped) */
"iiipi\0"
"glDrawElementsInstancedARB\0"
"glDrawElementsInstancedEXT\0"
"glDrawElementsInstanced\0"
"\0"
- /* _mesa_function_pool[6542]: GetShaderInfoLog (will be remapped) */
+ /* _mesa_function_pool[6529]: GetShaderInfoLog (will be remapped) */
"iipp\0"
"glGetShaderInfoLog\0"
"\0"
- /* _mesa_function_pool[6567]: WeightivARB (dynamic) */
+ /* _mesa_function_pool[6554]: WeightivARB (dynamic) */
"ip\0"
"glWeightivARB\0"
"\0"
- /* _mesa_function_pool[6585]: PollInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[6572]: PollInstrumentsSGIX (dynamic) */
"p\0"
"glPollInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[6610]: GlobalAlphaFactordSUN (dynamic) */
+ /* _mesa_function_pool[6597]: GlobalAlphaFactordSUN (dynamic) */
"d\0"
"glGlobalAlphaFactordSUN\0"
"\0"
- /* _mesa_function_pool[6637]: GetFinalCombinerInputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[6624]: GetFinalCombinerInputParameterfvNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[6679]: GenerateMipmapEXT (will be remapped) */
+ /* _mesa_function_pool[6666]: GenerateMipmapEXT (will be remapped) */
"i\0"
"glGenerateMipmap\0"
"glGenerateMipmapEXT\0"
"\0"
- /* _mesa_function_pool[6719]: GenLists (offset 5) */
+ /* _mesa_function_pool[6706]: GenLists (offset 5) */
"i\0"
"glGenLists\0"
"\0"
- /* _mesa_function_pool[6733]: SetFragmentShaderConstantATI (will be remapped) */
- "ip\0"
- "glSetFragmentShaderConstantATI\0"
+ /* _mesa_function_pool[6720]: DepthRangef (will be remapped) */
+ "ff\0"
+ "glDepthRangef\0"
"\0"
- /* _mesa_function_pool[6768]: GetMapAttribParameterivNV (dynamic) */
+ /* _mesa_function_pool[6738]: GetMapAttribParameterivNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterivNV\0"
"\0"
- /* _mesa_function_pool[6802]: CreateShaderObjectARB (will be remapped) */
+ /* _mesa_function_pool[6772]: CreateShaderObjectARB (will be remapped) */
"i\0"
"glCreateShaderObjectARB\0"
"\0"
- /* _mesa_function_pool[6829]: GetSharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[6799]: GetSharpenTexFuncSGIS (dynamic) */
"ip\0"
"glGetSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[6857]: BufferDataARB (will be remapped) */
+ /* _mesa_function_pool[6827]: BufferDataARB (will be remapped) */
"iipi\0"
"glBufferData\0"
"glBufferDataARB\0"
"\0"
- /* _mesa_function_pool[6892]: FlushVertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[6862]: FlushVertexArrayRangeNV (will be remapped) */
"\0"
"glFlushVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[6920]: MapGrid2d (offset 226) */
+ /* _mesa_function_pool[6890]: MapGrid2d (offset 226) */
"iddidd\0"
"glMapGrid2d\0"
"\0"
- /* _mesa_function_pool[6940]: MapGrid2f (offset 227) */
+ /* _mesa_function_pool[6910]: MapGrid2f (offset 227) */
"iffiff\0"
"glMapGrid2f\0"
"\0"
- /* _mesa_function_pool[6960]: SampleMapATI (will be remapped) */
+ /* _mesa_function_pool[6930]: SampleMapATI (will be remapped) */
"iii\0"
"glSampleMapATI\0"
"\0"
- /* _mesa_function_pool[6980]: VertexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[6950]: VertexPointerEXT (will be remapped) */
"iiiip\0"
"glVertexPointerEXT\0"
"\0"
- /* _mesa_function_pool[7006]: GetTexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[6976]: GetTexFilterFuncSGIS (dynamic) */
"iip\0"
"glGetTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[7034]: Scissor (offset 176) */
+ /* _mesa_function_pool[7004]: Scissor (offset 176) */
"iiii\0"
"glScissor\0"
"\0"
- /* _mesa_function_pool[7050]: Fogf (offset 153) */
+ /* _mesa_function_pool[7020]: Fogf (offset 153) */
"if\0"
"glFogf\0"
"\0"
- /* _mesa_function_pool[7061]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[7031]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[7106]: TexSubImage1D (offset 332) */
+ /* _mesa_function_pool[7076]: TexSubImage1D (offset 332) */
"iiiiiip\0"
"glTexSubImage1D\0"
"glTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[7150]: VertexAttrib1sARB (will be remapped) */
+ /* _mesa_function_pool[7120]: VertexAttrib1sARB (will be remapped) */
"ii\0"
"glVertexAttrib1s\0"
"glVertexAttrib1sARB\0"
"\0"
- /* _mesa_function_pool[7191]: FenceSync (will be remapped) */
+ /* _mesa_function_pool[7161]: FenceSync (will be remapped) */
"ii\0"
"glFenceSync\0"
"\0"
- /* _mesa_function_pool[7207]: Color4usv (offset 40) */
+ /* _mesa_function_pool[7177]: Color4usv (offset 40) */
"p\0"
"glColor4usv\0"
"\0"
- /* _mesa_function_pool[7222]: Fogi (offset 155) */
+ /* _mesa_function_pool[7192]: Fogi (offset 155) */
"ii\0"
"glFogi\0"
"\0"
- /* _mesa_function_pool[7233]: DepthRange (offset 288) */
+ /* _mesa_function_pool[7203]: DepthRange (offset 288) */
"dd\0"
"glDepthRange\0"
"\0"
- /* _mesa_function_pool[7250]: RasterPos3iv (offset 75) */
+ /* _mesa_function_pool[7220]: RasterPos3iv (offset 75) */
"p\0"
"glRasterPos3iv\0"
"\0"
- /* _mesa_function_pool[7268]: FinalCombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[7238]: FinalCombinerInputNV (will be remapped) */
"iiii\0"
"glFinalCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[7297]: TexCoord2i (offset 106) */
+ /* _mesa_function_pool[7267]: TexCoord2i (offset 106) */
"ii\0"
"glTexCoord2i\0"
"\0"
- /* _mesa_function_pool[7314]: PixelMapfv (offset 251) */
+ /* _mesa_function_pool[7284]: PixelMapfv (offset 251) */
"iip\0"
"glPixelMapfv\0"
"\0"
- /* _mesa_function_pool[7332]: Color4ui (offset 37) */
+ /* _mesa_function_pool[7302]: Color4ui (offset 37) */
"iiii\0"
"glColor4ui\0"
"\0"
- /* _mesa_function_pool[7349]: RasterPos3s (offset 76) */
+ /* _mesa_function_pool[7319]: RasterPos3s (offset 76) */
"iii\0"
"glRasterPos3s\0"
"\0"
- /* _mesa_function_pool[7368]: Color3usv (offset 24) */
+ /* _mesa_function_pool[7338]: Color3usv (offset 24) */
"p\0"
"glColor3usv\0"
"\0"
- /* _mesa_function_pool[7383]: FlushRasterSGIX (dynamic) */
+ /* _mesa_function_pool[7353]: FlushRasterSGIX (dynamic) */
"\0"
"glFlushRasterSGIX\0"
"\0"
- /* _mesa_function_pool[7403]: TexCoord2f (offset 104) */
+ /* _mesa_function_pool[7373]: TexCoord2f (offset 104) */
"ff\0"
"glTexCoord2f\0"
"\0"
- /* _mesa_function_pool[7420]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[7390]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
"ifffff\0"
"glReplacementCodeuiTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[7469]: TexCoord2d (offset 102) */
+ /* _mesa_function_pool[7439]: TexCoord2d (offset 102) */
"dd\0"
"glTexCoord2d\0"
"\0"
- /* _mesa_function_pool[7486]: RasterPos3d (offset 70) */
+ /* _mesa_function_pool[7456]: RasterPos3d (offset 70) */
"ddd\0"
"glRasterPos3d\0"
"\0"
- /* _mesa_function_pool[7505]: RasterPos3f (offset 72) */
+ /* _mesa_function_pool[7475]: RasterPos3f (offset 72) */
"fff\0"
"glRasterPos3f\0"
"\0"
- /* _mesa_function_pool[7524]: Uniform1fARB (will be remapped) */
+ /* _mesa_function_pool[7494]: Uniform1fARB (will be remapped) */
"if\0"
"glUniform1f\0"
"glUniform1fARB\0"
"\0"
- /* _mesa_function_pool[7555]: AreTexturesResident (offset 322) */
+ /* _mesa_function_pool[7525]: AreTexturesResident (offset 322) */
"ipp\0"
"glAreTexturesResident\0"
"glAreTexturesResidentEXT\0"
"\0"
- /* _mesa_function_pool[7607]: TexCoord2s (offset 108) */
+ /* _mesa_function_pool[7577]: TexCoord2s (offset 108) */
"ii\0"
"glTexCoord2s\0"
"\0"
- /* _mesa_function_pool[7624]: StencilOpSeparate (will be remapped) */
+ /* _mesa_function_pool[7594]: StencilOpSeparate (will be remapped) */
"iiii\0"
"glStencilOpSeparate\0"
"glStencilOpSeparateATI\0"
"\0"
- /* _mesa_function_pool[7673]: ColorTableParameteriv (offset 341) */
+ /* _mesa_function_pool[7643]: ColorTableParameteriv (offset 341) */
"iip\0"
"glColorTableParameteriv\0"
"glColorTableParameterivSGI\0"
"\0"
- /* _mesa_function_pool[7729]: FogCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[7699]: FogCoordPointerListIBM (dynamic) */
"iipi\0"
"glFogCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[7760]: WindowPos3dMESA (will be remapped) */
+ /* _mesa_function_pool[7730]: WindowPos3dMESA (will be remapped) */
"ddd\0"
"glWindowPos3d\0"
"glWindowPos3dARB\0"
"glWindowPos3dMESA\0"
"\0"
- /* _mesa_function_pool[7814]: Color4us (offset 39) */
+ /* _mesa_function_pool[7784]: Color4us (offset 39) */
"iiii\0"
"glColor4us\0"
"\0"
- /* _mesa_function_pool[7831]: PointParameterfvEXT (will be remapped) */
+ /* _mesa_function_pool[7801]: PointParameterfvEXT (will be remapped) */
"ip\0"
"glPointParameterfv\0"
"glPointParameterfvARB\0"
"glPointParameterfvEXT\0"
"glPointParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[7921]: Color3bv (offset 10) */
+ /* _mesa_function_pool[7891]: Color3bv (offset 10) */
"p\0"
"glColor3bv\0"
"\0"
- /* _mesa_function_pool[7935]: WindowPos2fvMESA (will be remapped) */
+ /* _mesa_function_pool[7905]: WindowPos2fvMESA (will be remapped) */
"p\0"
"glWindowPos2fv\0"
"glWindowPos2fvARB\0"
"glWindowPos2fvMESA\0"
"\0"
- /* _mesa_function_pool[7990]: SecondaryColor3bvEXT (will be remapped) */
+ /* _mesa_function_pool[7960]: SecondaryColor3bvEXT (will be remapped) */
"p\0"
"glSecondaryColor3bv\0"
"glSecondaryColor3bvEXT\0"
"\0"
- /* _mesa_function_pool[8036]: VertexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[8006]: VertexPointerListIBM (dynamic) */
"iiipi\0"
"glVertexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[8066]: GetProgramLocalParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[8036]: GetProgramLocalParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterfvARB\0"
"\0"
- /* _mesa_function_pool[8103]: FragmentMaterialfSGIX (dynamic) */
+ /* _mesa_function_pool[8073]: FragmentMaterialfSGIX (dynamic) */
"iif\0"
"glFragmentMaterialfSGIX\0"
"\0"
- /* _mesa_function_pool[8132]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[8102]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[8174]: RenderbufferStorageEXT (will be remapped) */
+ /* _mesa_function_pool[8144]: RenderbufferStorageEXT (will be remapped) */
"iiii\0"
"glRenderbufferStorage\0"
"glRenderbufferStorageEXT\0"
"\0"
- /* _mesa_function_pool[8227]: IsFenceNV (will be remapped) */
+ /* _mesa_function_pool[8197]: IsFenceNV (will be remapped) */
"i\0"
"glIsFenceNV\0"
"\0"
- /* _mesa_function_pool[8242]: AttachObjectARB (will be remapped) */
+ /* _mesa_function_pool[8212]: AttachObjectARB (will be remapped) */
"ii\0"
"glAttachObjectARB\0"
"\0"
- /* _mesa_function_pool[8264]: GetFragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[8234]: GetFragmentLightivSGIX (dynamic) */
"iip\0"
"glGetFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[8294]: UniformMatrix2fvARB (will be remapped) */
+ /* _mesa_function_pool[8264]: UniformMatrix2fvARB (will be remapped) */
"iiip\0"
"glUniformMatrix2fv\0"
"glUniformMatrix2fvARB\0"
"\0"
- /* _mesa_function_pool[8341]: MultiTexCoord2fARB (offset 386) */
+ /* _mesa_function_pool[8311]: MultiTexCoord2fARB (offset 386) */
"iff\0"
"glMultiTexCoord2f\0"
"glMultiTexCoord2fARB\0"
"\0"
- /* _mesa_function_pool[8385]: ColorTable (offset 339) */
+ /* _mesa_function_pool[8355]: ColorTable (offset 339) */
"iiiiip\0"
"glColorTable\0"
"glColorTableSGI\0"
"glColorTableEXT\0"
"\0"
- /* _mesa_function_pool[8438]: IndexPointer (offset 314) */
+ /* _mesa_function_pool[8408]: IndexPointer (offset 314) */
"iip\0"
"glIndexPointer\0"
"\0"
- /* _mesa_function_pool[8458]: Accum (offset 213) */
+ /* _mesa_function_pool[8428]: Accum (offset 213) */
"if\0"
"glAccum\0"
"\0"
- /* _mesa_function_pool[8470]: GetTexImage (offset 281) */
+ /* _mesa_function_pool[8440]: GetTexImage (offset 281) */
"iiiip\0"
"glGetTexImage\0"
"\0"
- /* _mesa_function_pool[8491]: MapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[8461]: MapControlPointsNV (dynamic) */
"iiiiiiiip\0"
"glMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[8523]: ConvolutionFilter2D (offset 349) */
+ /* _mesa_function_pool[8493]: ConvolutionFilter2D (offset 349) */
"iiiiiip\0"
"glConvolutionFilter2D\0"
"glConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[8579]: Finish (offset 216) */
+ /* _mesa_function_pool[8549]: Finish (offset 216) */
"\0"
"glFinish\0"
"\0"
- /* _mesa_function_pool[8590]: MapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[8560]: MapParameterfvNV (dynamic) */
"iip\0"
"glMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[8614]: ClearStencil (offset 207) */
+ /* _mesa_function_pool[8584]: ClearStencil (offset 207) */
"i\0"
"glClearStencil\0"
"\0"
- /* _mesa_function_pool[8632]: VertexAttrib3dvARB (will be remapped) */
+ /* _mesa_function_pool[8602]: VertexAttrib3dvARB (will be remapped) */
"ip\0"
"glVertexAttrib3dv\0"
"glVertexAttrib3dvARB\0"
"\0"
- /* _mesa_function_pool[8675]: Uniform4uivEXT (will be remapped) */
+ /* _mesa_function_pool[8645]: Uniform4uivEXT (will be remapped) */
"iip\0"
"glUniform4uivEXT\0"
"glUniform4uiv\0"
"\0"
- /* _mesa_function_pool[8711]: HintPGI (dynamic) */
+ /* _mesa_function_pool[8681]: HintPGI (dynamic) */
"ii\0"
"glHintPGI\0"
"\0"
- /* _mesa_function_pool[8725]: ConvolutionParameteriv (offset 353) */
+ /* _mesa_function_pool[8695]: ConvolutionParameteriv (offset 353) */
"iip\0"
"glConvolutionParameteriv\0"
"glConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[8783]: Color4s (offset 33) */
+ /* _mesa_function_pool[8753]: Color4s (offset 33) */
"iiii\0"
"glColor4s\0"
"\0"
- /* _mesa_function_pool[8799]: InterleavedArrays (offset 317) */
+ /* _mesa_function_pool[8769]: InterleavedArrays (offset 317) */
"iip\0"
"glInterleavedArrays\0"
"\0"
- /* _mesa_function_pool[8824]: RasterPos2fv (offset 65) */
+ /* _mesa_function_pool[8794]: RasterPos2fv (offset 65) */
"p\0"
"glRasterPos2fv\0"
"\0"
- /* _mesa_function_pool[8842]: TexCoord1fv (offset 97) */
+ /* _mesa_function_pool[8812]: TexCoord1fv (offset 97) */
"p\0"
"glTexCoord1fv\0"
"\0"
- /* _mesa_function_pool[8859]: Vertex2d (offset 126) */
+ /* _mesa_function_pool[8829]: Vertex2d (offset 126) */
"dd\0"
"glVertex2d\0"
"\0"
- /* _mesa_function_pool[8874]: CullParameterdvEXT (dynamic) */
+ /* _mesa_function_pool[8844]: CullParameterdvEXT (dynamic) */
"ip\0"
"glCullParameterdvEXT\0"
"\0"
- /* _mesa_function_pool[8899]: ProgramNamedParameter4fNV (will be remapped) */
+ /* _mesa_function_pool[8869]: ProgramNamedParameter4fNV (will be remapped) */
"iipffff\0"
"glProgramNamedParameter4fNV\0"
"\0"
- /* _mesa_function_pool[8936]: Color3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[8906]: Color3fVertex3fSUN (dynamic) */
"ffffff\0"
"glColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[8965]: ProgramEnvParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[8935]: ProgramEnvParameter4fvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4fvARB\0"
"glProgramParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[9022]: Color4i (offset 31) */
+ /* _mesa_function_pool[8992]: Color4i (offset 31) */
"iiii\0"
"glColor4i\0"
"\0"
- /* _mesa_function_pool[9038]: Color4f (offset 29) */
+ /* _mesa_function_pool[9008]: Color4f (offset 29) */
"ffff\0"
"glColor4f\0"
"\0"
- /* _mesa_function_pool[9054]: RasterPos4fv (offset 81) */
+ /* _mesa_function_pool[9024]: RasterPos4fv (offset 81) */
"p\0"
"glRasterPos4fv\0"
"\0"
- /* _mesa_function_pool[9072]: Color4d (offset 27) */
+ /* _mesa_function_pool[9042]: Color4d (offset 27) */
"dddd\0"
"glColor4d\0"
"\0"
- /* _mesa_function_pool[9088]: ClearIndex (offset 205) */
+ /* _mesa_function_pool[9058]: ClearIndex (offset 205) */
"f\0"
"glClearIndex\0"
"\0"
- /* _mesa_function_pool[9104]: Color4b (offset 25) */
+ /* _mesa_function_pool[9074]: Color4b (offset 25) */
"iiii\0"
"glColor4b\0"
"\0"
- /* _mesa_function_pool[9120]: LoadMatrixd (offset 292) */
+ /* _mesa_function_pool[9090]: LoadMatrixd (offset 292) */
"p\0"
"glLoadMatrixd\0"
"\0"
- /* _mesa_function_pool[9137]: FragmentLightModeliSGIX (dynamic) */
+ /* _mesa_function_pool[9107]: FragmentLightModeliSGIX (dynamic) */
"ii\0"
"glFragmentLightModeliSGIX\0"
"\0"
- /* _mesa_function_pool[9167]: RasterPos2dv (offset 63) */
+ /* _mesa_function_pool[9137]: RasterPos2dv (offset 63) */
"p\0"
"glRasterPos2dv\0"
"\0"
- /* _mesa_function_pool[9185]: ConvolutionParameterfv (offset 351) */
+ /* _mesa_function_pool[9155]: ConvolutionParameterfv (offset 351) */
"iip\0"
"glConvolutionParameterfv\0"
"glConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[9243]: TbufferMask3DFX (dynamic) */
+ /* _mesa_function_pool[9213]: TbufferMask3DFX (dynamic) */
"i\0"
"glTbufferMask3DFX\0"
"\0"
- /* _mesa_function_pool[9264]: GetTexGendv (offset 278) */
+ /* _mesa_function_pool[9234]: GetTexGendv (offset 278) */
"iip\0"
"glGetTexGendv\0"
"\0"
- /* _mesa_function_pool[9283]: GetVertexAttribfvNV (will be remapped) */
+ /* _mesa_function_pool[9253]: GetVertexAttribfvNV (will be remapped) */
"iip\0"
"glGetVertexAttribfvNV\0"
"\0"
- /* _mesa_function_pool[9310]: BeginTransformFeedbackEXT (will be remapped) */
+ /* _mesa_function_pool[9280]: BeginTransformFeedbackEXT (will be remapped) */
"i\0"
"glBeginTransformFeedbackEXT\0"
"glBeginTransformFeedback\0"
"\0"
- /* _mesa_function_pool[9366]: LoadProgramNV (will be remapped) */
+ /* _mesa_function_pool[9336]: LoadProgramNV (will be remapped) */
"iiip\0"
"glLoadProgramNV\0"
"\0"
- /* _mesa_function_pool[9388]: WaitSync (will be remapped) */
+ /* _mesa_function_pool[9358]: WaitSync (will be remapped) */
"iii\0"
"glWaitSync\0"
"\0"
- /* _mesa_function_pool[9404]: EndList (offset 1) */
+ /* _mesa_function_pool[9374]: EndList (offset 1) */
"\0"
"glEndList\0"
"\0"
- /* _mesa_function_pool[9416]: VertexAttrib4fvNV (will be remapped) */
+ /* _mesa_function_pool[9386]: VertexAttrib4fvNV (will be remapped) */
"ip\0"
"glVertexAttrib4fvNV\0"
"\0"
- /* _mesa_function_pool[9440]: GetAttachedObjectsARB (will be remapped) */
+ /* _mesa_function_pool[9410]: GetAttachedObjectsARB (will be remapped) */
"iipp\0"
"glGetAttachedObjectsARB\0"
"\0"
- /* _mesa_function_pool[9470]: Uniform3fvARB (will be remapped) */
+ /* _mesa_function_pool[9440]: Uniform3fvARB (will be remapped) */
"iip\0"
"glUniform3fv\0"
"glUniform3fvARB\0"
"\0"
- /* _mesa_function_pool[9504]: EvalCoord1fv (offset 231) */
+ /* _mesa_function_pool[9474]: EvalCoord1fv (offset 231) */
"p\0"
"glEvalCoord1fv\0"
"\0"
- /* _mesa_function_pool[9522]: DrawRangeElements (offset 338) */
+ /* _mesa_function_pool[9492]: DrawRangeElements (offset 338) */
"iiiiip\0"
"glDrawRangeElements\0"
"glDrawRangeElementsEXT\0"
"\0"
- /* _mesa_function_pool[9573]: EvalMesh2 (offset 238) */
+ /* _mesa_function_pool[9543]: EvalMesh2 (offset 238) */
"iiiii\0"
"glEvalMesh2\0"
"\0"
- /* _mesa_function_pool[9592]: Vertex4fv (offset 145) */
+ /* _mesa_function_pool[9562]: Vertex4fv (offset 145) */
"p\0"
"glVertex4fv\0"
"\0"
- /* _mesa_function_pool[9607]: GenTransformFeedbacks (will be remapped) */
+ /* _mesa_function_pool[9577]: GenTransformFeedbacks (will be remapped) */
"ip\0"
"glGenTransformFeedbacks\0"
"\0"
- /* _mesa_function_pool[9635]: SpriteParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[9605]: SpriteParameterfvSGIX (dynamic) */
"ip\0"
"glSpriteParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[9663]: CheckFramebufferStatusEXT (will be remapped) */
+ /* _mesa_function_pool[9633]: CheckFramebufferStatusEXT (will be remapped) */
"i\0"
"glCheckFramebufferStatus\0"
"glCheckFramebufferStatusEXT\0"
"\0"
- /* _mesa_function_pool[9719]: GlobalAlphaFactoruiSUN (dynamic) */
+ /* _mesa_function_pool[9689]: GlobalAlphaFactoruiSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoruiSUN\0"
"\0"
- /* _mesa_function_pool[9747]: GetHandleARB (will be remapped) */
+ /* _mesa_function_pool[9717]: GetHandleARB (will be remapped) */
"i\0"
"glGetHandleARB\0"
"\0"
- /* _mesa_function_pool[9765]: GetVertexAttribivARB (will be remapped) */
+ /* _mesa_function_pool[9735]: GetVertexAttribivARB (will be remapped) */
"iip\0"
"glGetVertexAttribiv\0"
"glGetVertexAttribivARB\0"
"\0"
- /* _mesa_function_pool[9813]: GetCombinerInputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[9783]: GetCombinerInputParameterfvNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[9852]: GetTexParameterIivEXT (will be remapped) */
+ /* _mesa_function_pool[9822]: GetTexParameterIivEXT (will be remapped) */
"iip\0"
"glGetTexParameterIivEXT\0"
"glGetTexParameterIiv\0"
"\0"
- /* _mesa_function_pool[9902]: CreateProgram (will be remapped) */
+ /* _mesa_function_pool[9872]: CreateProgram (will be remapped) */
"\0"
"glCreateProgram\0"
"\0"
- /* _mesa_function_pool[9920]: LoadTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[9890]: LoadTransposeMatrixdARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixd\0"
"glLoadTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[9972]: GetMinmax (offset 364) */
+ /* _mesa_function_pool[9942]: ReleaseShaderCompiler (will be remapped) */
+ "\0"
+ "glReleaseShaderCompiler\0"
+ "\0"
+ /* _mesa_function_pool[9968]: GetMinmax (offset 364) */
"iiiip\0"
"glGetMinmax\0"
"glGetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[10006]: StencilFuncSeparate (will be remapped) */
+ /* _mesa_function_pool[10002]: StencilFuncSeparate (will be remapped) */
"iiii\0"
"glStencilFuncSeparate\0"
"\0"
- /* _mesa_function_pool[10034]: SecondaryColor3sEXT (will be remapped) */
+ /* _mesa_function_pool[10030]: SecondaryColor3sEXT (will be remapped) */
"iii\0"
"glSecondaryColor3s\0"
"glSecondaryColor3sEXT\0"
"\0"
- /* _mesa_function_pool[10080]: Color3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[10076]: Color3fVertex3fvSUN (dynamic) */
"pp\0"
"glColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[10106]: GetInteger64i_v (will be remapped) */
+ /* _mesa_function_pool[10102]: GetInteger64i_v (will be remapped) */
"iip\0"
"glGetInteger64i_v\0"
"\0"
- /* _mesa_function_pool[10129]: Normal3fv (offset 57) */
+ /* _mesa_function_pool[10125]: Normal3fv (offset 57) */
"p\0"
"glNormal3fv\0"
"\0"
- /* _mesa_function_pool[10144]: GlobalAlphaFactorbSUN (dynamic) */
+ /* _mesa_function_pool[10140]: GlobalAlphaFactorbSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorbSUN\0"
"\0"
- /* _mesa_function_pool[10171]: Color3us (offset 23) */
+ /* _mesa_function_pool[10167]: Color3us (offset 23) */
"iii\0"
"glColor3us\0"
"\0"
- /* _mesa_function_pool[10187]: ImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[10183]: ImageTransformParameterfvHP (dynamic) */
"iip\0"
"glImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[10222]: VertexAttrib4ivARB (will be remapped) */
+ /* _mesa_function_pool[10218]: VertexAttrib4ivARB (will be remapped) */
"ip\0"
"glVertexAttrib4iv\0"
"glVertexAttrib4ivARB\0"
"\0"
- /* _mesa_function_pool[10265]: End (offset 43) */
+ /* _mesa_function_pool[10261]: End (offset 43) */
"\0"
"glEnd\0"
"\0"
- /* _mesa_function_pool[10273]: VertexAttrib3fNV (will be remapped) */
+ /* _mesa_function_pool[10269]: VertexAttrib3fNV (will be remapped) */
"ifff\0"
"glVertexAttrib3fNV\0"
"\0"
- /* _mesa_function_pool[10298]: VertexAttribs2dvNV (will be remapped) */
+ /* _mesa_function_pool[10294]: VertexAttribs2dvNV (will be remapped) */
"iip\0"
"glVertexAttribs2dvNV\0"
"\0"
- /* _mesa_function_pool[10324]: GetQueryObjectui64vEXT (will be remapped) */
+ /* _mesa_function_pool[10320]: GetQueryObjectui64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjectui64vEXT\0"
"\0"
- /* _mesa_function_pool[10354]: MultiTexCoord3fvARB (offset 395) */
+ /* _mesa_function_pool[10350]: MultiTexCoord3fvARB (offset 395) */
"ip\0"
"glMultiTexCoord3fv\0"
"glMultiTexCoord3fvARB\0"
"\0"
- /* _mesa_function_pool[10399]: SecondaryColor3dEXT (will be remapped) */
+ /* _mesa_function_pool[10395]: SecondaryColor3dEXT (will be remapped) */
"ddd\0"
"glSecondaryColor3d\0"
"glSecondaryColor3dEXT\0"
"\0"
- /* _mesa_function_pool[10445]: Color3ub (offset 19) */
+ /* _mesa_function_pool[10441]: Color3ub (offset 19) */
"iii\0"
"glColor3ub\0"
"\0"
- /* _mesa_function_pool[10461]: GetProgramParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[10457]: GetProgramParameterfvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterfvNV\0"
"\0"
- /* _mesa_function_pool[10493]: TangentPointerEXT (dynamic) */
+ /* _mesa_function_pool[10489]: TangentPointerEXT (dynamic) */
"iip\0"
"glTangentPointerEXT\0"
"\0"
- /* _mesa_function_pool[10518]: Color4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[10514]: Color4fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[10553]: GetInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[10549]: GetInstrumentsSGIX (dynamic) */
"\0"
"glGetInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[10576]: GetUniformuivEXT (will be remapped) */
+ /* _mesa_function_pool[10572]: GetUniformuivEXT (will be remapped) */
"iip\0"
"glGetUniformuivEXT\0"
"glGetUniformuiv\0"
"\0"
- /* _mesa_function_pool[10616]: Color3ui (offset 21) */
+ /* _mesa_function_pool[10612]: Color3ui (offset 21) */
"iii\0"
"glColor3ui\0"
"\0"
- /* _mesa_function_pool[10632]: EvalMapsNV (dynamic) */
+ /* _mesa_function_pool[10628]: EvalMapsNV (dynamic) */
"ii\0"
"glEvalMapsNV\0"
"\0"
- /* _mesa_function_pool[10649]: TexSubImage2D (offset 333) */
+ /* _mesa_function_pool[10645]: TexSubImage2D (offset 333) */
"iiiiiiiip\0"
"glTexSubImage2D\0"
"glTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[10695]: FragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[10691]: FragmentLightivSGIX (dynamic) */
"iip\0"
"glFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[10722]: GetTexParameterPointervAPPLE (will be remapped) */
+ /* _mesa_function_pool[10718]: GetTexParameterPointervAPPLE (will be remapped) */
"iip\0"
"glGetTexParameterPointervAPPLE\0"
"\0"
- /* _mesa_function_pool[10758]: TexGenfv (offset 191) */
+ /* _mesa_function_pool[10754]: TexGenfv (offset 191) */
"iip\0"
"glTexGenfv\0"
"\0"
- /* _mesa_function_pool[10774]: GetTransformFeedbackVaryingEXT (will be remapped) */
+ /* _mesa_function_pool[10770]: GetTransformFeedbackVaryingEXT (will be remapped) */
"iiipppp\0"
"glGetTransformFeedbackVaryingEXT\0"
"glGetTransformFeedbackVarying\0"
"\0"
- /* _mesa_function_pool[10846]: VertexAttrib4bvARB (will be remapped) */
+ /* _mesa_function_pool[10842]: VertexAttrib4bvARB (will be remapped) */
"ip\0"
"glVertexAttrib4bv\0"
"glVertexAttrib4bvARB\0"
"\0"
- /* _mesa_function_pool[10889]: AlphaFragmentOp2ATI (will be remapped) */
- "iiiiiiiii\0"
- "glAlphaFragmentOp2ATI\0"
+ /* _mesa_function_pool[10885]: ShaderBinary (will be remapped) */
+ "ipipi\0"
+ "glShaderBinary\0"
"\0"
- /* _mesa_function_pool[10922]: GetIntegerIndexedvEXT (will be remapped) */
+ /* _mesa_function_pool[10907]: GetIntegerIndexedvEXT (will be remapped) */
"iip\0"
"glGetIntegerIndexedvEXT\0"
"glGetIntegeri_v\0"
"\0"
- /* _mesa_function_pool[10967]: MultiTexCoord4sARB (offset 406) */
+ /* _mesa_function_pool[10952]: MultiTexCoord4sARB (offset 406) */
"iiiii\0"
"glMultiTexCoord4s\0"
"glMultiTexCoord4sARB\0"
"\0"
- /* _mesa_function_pool[11013]: GetFragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[10998]: GetFragmentMaterialivSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[11046]: WindowPos4dMESA (will be remapped) */
+ /* _mesa_function_pool[11031]: WindowPos4dMESA (will be remapped) */
"dddd\0"
"glWindowPos4dMESA\0"
"\0"
- /* _mesa_function_pool[11070]: WeightPointerARB (dynamic) */
+ /* _mesa_function_pool[11055]: WeightPointerARB (dynamic) */
"iiip\0"
"glWeightPointerARB\0"
"\0"
- /* _mesa_function_pool[11095]: WindowPos2dMESA (will be remapped) */
+ /* _mesa_function_pool[11080]: WindowPos2dMESA (will be remapped) */
"dd\0"
"glWindowPos2d\0"
"glWindowPos2dARB\0"
"glWindowPos2dMESA\0"
"\0"
- /* _mesa_function_pool[11148]: FramebufferTexture3DEXT (will be remapped) */
+ /* _mesa_function_pool[11133]: FramebufferTexture3DEXT (will be remapped) */
"iiiiii\0"
"glFramebufferTexture3D\0"
"glFramebufferTexture3DEXT\0"
"\0"
- /* _mesa_function_pool[11205]: BlendEquation (offset 337) */
+ /* _mesa_function_pool[11190]: BlendEquation (offset 337) */
"i\0"
"glBlendEquation\0"
"glBlendEquationEXT\0"
"\0"
- /* _mesa_function_pool[11243]: VertexAttrib3dNV (will be remapped) */
+ /* _mesa_function_pool[11228]: VertexAttrib3dNV (will be remapped) */
"iddd\0"
"glVertexAttrib3dNV\0"
"\0"
- /* _mesa_function_pool[11268]: VertexAttrib3dARB (will be remapped) */
+ /* _mesa_function_pool[11253]: VertexAttrib3dARB (will be remapped) */
"iddd\0"
"glVertexAttrib3d\0"
"glVertexAttrib3dARB\0"
"\0"
- /* _mesa_function_pool[11311]: VertexAttribI4usvEXT (will be remapped) */
+ /* _mesa_function_pool[11296]: VertexAttribI4usvEXT (will be remapped) */
"ip\0"
"glVertexAttribI4usvEXT\0"
"glVertexAttribI4usv\0"
"\0"
- /* _mesa_function_pool[11358]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[11343]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"ppppp\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[11422]: VertexAttrib4fARB (will be remapped) */
+ /* _mesa_function_pool[11407]: VertexAttrib4fARB (will be remapped) */
"iffff\0"
"glVertexAttrib4f\0"
"glVertexAttrib4fARB\0"
"\0"
- /* _mesa_function_pool[11466]: GetError (offset 261) */
+ /* _mesa_function_pool[11451]: GetError (offset 261) */
"\0"
"glGetError\0"
"\0"
- /* _mesa_function_pool[11479]: IndexFuncEXT (dynamic) */
+ /* _mesa_function_pool[11464]: IndexFuncEXT (dynamic) */
"if\0"
"glIndexFuncEXT\0"
"\0"
- /* _mesa_function_pool[11498]: TexCoord3dv (offset 111) */
+ /* _mesa_function_pool[11483]: TexCoord3dv (offset 111) */
"p\0"
"glTexCoord3dv\0"
"\0"
- /* _mesa_function_pool[11515]: Indexdv (offset 45) */
+ /* _mesa_function_pool[11500]: Indexdv (offset 45) */
"p\0"
"glIndexdv\0"
"\0"
- /* _mesa_function_pool[11528]: FramebufferTexture2DEXT (will be remapped) */
+ /* _mesa_function_pool[11513]: FramebufferTexture2DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture2D\0"
"glFramebufferTexture2DEXT\0"
"\0"
- /* _mesa_function_pool[11584]: Normal3s (offset 60) */
+ /* _mesa_function_pool[11569]: Normal3s (offset 60) */
"iii\0"
"glNormal3s\0"
"\0"
- /* _mesa_function_pool[11600]: GetObjectParameterivAPPLE (will be remapped) */
+ /* _mesa_function_pool[11585]: GetObjectParameterivAPPLE (will be remapped) */
"iiip\0"
"glGetObjectParameterivAPPLE\0"
"\0"
- /* _mesa_function_pool[11634]: PushName (offset 201) */
+ /* _mesa_function_pool[11619]: PushName (offset 201) */
"i\0"
"glPushName\0"
"\0"
- /* _mesa_function_pool[11648]: MultiTexCoord2dvARB (offset 385) */
+ /* _mesa_function_pool[11633]: MultiTexCoord2dvARB (offset 385) */
"ip\0"
"glMultiTexCoord2dv\0"
"glMultiTexCoord2dvARB\0"
"\0"
- /* _mesa_function_pool[11693]: CullParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[11678]: CullParameterfvEXT (dynamic) */
"ip\0"
"glCullParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[11718]: Normal3i (offset 58) */
+ /* _mesa_function_pool[11703]: Normal3i (offset 58) */
"iii\0"
"glNormal3i\0"
"\0"
- /* _mesa_function_pool[11734]: ProgramNamedParameter4fvNV (will be remapped) */
+ /* _mesa_function_pool[11719]: ProgramNamedParameter4fvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[11769]: SecondaryColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[11754]: SecondaryColorPointerEXT (will be remapped) */
"iiip\0"
"glSecondaryColorPointer\0"
"glSecondaryColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[11826]: VertexAttrib4fvARB (will be remapped) */
+ /* _mesa_function_pool[11811]: VertexAttrib4fvARB (will be remapped) */
"ip\0"
"glVertexAttrib4fv\0"
"glVertexAttrib4fvARB\0"
"\0"
- /* _mesa_function_pool[11869]: ColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[11854]: ColorPointerListIBM (dynamic) */
"iiipi\0"
"glColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[11898]: GetActiveUniformARB (will be remapped) */
+ /* _mesa_function_pool[11883]: GetActiveUniformARB (will be remapped) */
"iiipppp\0"
"glGetActiveUniform\0"
"glGetActiveUniformARB\0"
"\0"
- /* _mesa_function_pool[11948]: ImageTransformParameteriHP (dynamic) */
+ /* _mesa_function_pool[11933]: ImageTransformParameteriHP (dynamic) */
"iii\0"
"glImageTransformParameteriHP\0"
"\0"
- /* _mesa_function_pool[11982]: Normal3b (offset 52) */
+ /* _mesa_function_pool[11967]: Normal3b (offset 52) */
"iii\0"
"glNormal3b\0"
"\0"
- /* _mesa_function_pool[11998]: Normal3d (offset 54) */
+ /* _mesa_function_pool[11983]: Normal3d (offset 54) */
"ddd\0"
"glNormal3d\0"
"\0"
- /* _mesa_function_pool[12014]: Uniform1uiEXT (will be remapped) */
+ /* _mesa_function_pool[11999]: Uniform1uiEXT (will be remapped) */
"ii\0"
"glUniform1uiEXT\0"
"glUniform1ui\0"
"\0"
- /* _mesa_function_pool[12047]: Normal3f (offset 56) */
+ /* _mesa_function_pool[12032]: Normal3f (offset 56) */
"fff\0"
"glNormal3f\0"
"\0"
- /* _mesa_function_pool[12063]: MultiTexCoord1svARB (offset 383) */
+ /* _mesa_function_pool[12048]: MultiTexCoord1svARB (offset 383) */
"ip\0"
"glMultiTexCoord1sv\0"
"glMultiTexCoord1svARB\0"
"\0"
- /* _mesa_function_pool[12108]: Indexi (offset 48) */
+ /* _mesa_function_pool[12093]: Indexi (offset 48) */
"i\0"
"glIndexi\0"
"\0"
- /* _mesa_function_pool[12120]: EGLImageTargetTexture2DOES (will be remapped) */
+ /* _mesa_function_pool[12105]: EGLImageTargetTexture2DOES (will be remapped) */
"ip\0"
"glEGLImageTargetTexture2DOES\0"
"\0"
- /* _mesa_function_pool[12153]: EndQueryARB (will be remapped) */
+ /* _mesa_function_pool[12138]: EndQueryARB (will be remapped) */
"i\0"
"glEndQuery\0"
"glEndQueryARB\0"
"\0"
- /* _mesa_function_pool[12181]: DeleteFencesNV (will be remapped) */
+ /* _mesa_function_pool[12166]: DeleteFencesNV (will be remapped) */
"ip\0"
"glDeleteFencesNV\0"
"\0"
- /* _mesa_function_pool[12202]: BindBufferRangeEXT (will be remapped) */
+ /* _mesa_function_pool[12187]: DeformationMap3dSGIX (dynamic) */
+ "iddiiddiiddiip\0"
+ "glDeformationMap3dSGIX\0"
+ "\0"
+ /* _mesa_function_pool[12226]: BindBufferRangeEXT (will be remapped) */
"iiiii\0"
"glBindBufferRangeEXT\0"
"glBindBufferRange\0"
"\0"
- /* _mesa_function_pool[12248]: DepthMask (offset 211) */
+ /* _mesa_function_pool[12272]: DepthMask (offset 211) */
"i\0"
"glDepthMask\0"
"\0"
- /* _mesa_function_pool[12263]: IsShader (will be remapped) */
+ /* _mesa_function_pool[12287]: IsShader (will be remapped) */
"i\0"
"glIsShader\0"
"\0"
- /* _mesa_function_pool[12277]: Indexf (offset 46) */
+ /* _mesa_function_pool[12301]: Indexf (offset 46) */
"f\0"
"glIndexf\0"
"\0"
- /* _mesa_function_pool[12289]: GetImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[12313]: GetImageTransformParameterivHP (dynamic) */
"iip\0"
"glGetImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[12327]: Indexd (offset 44) */
+ /* _mesa_function_pool[12351]: Indexd (offset 44) */
"d\0"
"glIndexd\0"
"\0"
- /* _mesa_function_pool[12339]: GetMaterialiv (offset 270) */
+ /* _mesa_function_pool[12363]: GetMaterialiv (offset 270) */
"iip\0"
"glGetMaterialiv\0"
"\0"
- /* _mesa_function_pool[12360]: StencilOp (offset 244) */
+ /* _mesa_function_pool[12384]: StencilOp (offset 244) */
"iii\0"
"glStencilOp\0"
"\0"
- /* _mesa_function_pool[12377]: WindowPos4ivMESA (will be remapped) */
+ /* _mesa_function_pool[12401]: WindowPos4ivMESA (will be remapped) */
"p\0"
"glWindowPos4ivMESA\0"
"\0"
- /* _mesa_function_pool[12399]: FramebufferTextureLayer (dynamic) */
+ /* _mesa_function_pool[12423]: FramebufferTextureLayer (dynamic) */
"iiiii\0"
"glFramebufferTextureLayerARB\0"
"\0"
- /* _mesa_function_pool[12435]: MultiTexCoord3svARB (offset 399) */
+ /* _mesa_function_pool[12459]: MultiTexCoord3svARB (offset 399) */
"ip\0"
"glMultiTexCoord3sv\0"
"glMultiTexCoord3svARB\0"
"\0"
- /* _mesa_function_pool[12480]: TexEnvfv (offset 185) */
+ /* _mesa_function_pool[12504]: TexEnvfv (offset 185) */
"iip\0"
"glTexEnvfv\0"
"\0"
- /* _mesa_function_pool[12496]: MultiTexCoord4iARB (offset 404) */
+ /* _mesa_function_pool[12520]: MultiTexCoord4iARB (offset 404) */
"iiiii\0"
"glMultiTexCoord4i\0"
"glMultiTexCoord4iARB\0"
"\0"
- /* _mesa_function_pool[12542]: Indexs (offset 50) */
+ /* _mesa_function_pool[12566]: Indexs (offset 50) */
"i\0"
"glIndexs\0"
"\0"
- /* _mesa_function_pool[12554]: Binormal3ivEXT (dynamic) */
+ /* _mesa_function_pool[12578]: Binormal3ivEXT (dynamic) */
"p\0"
"glBinormal3ivEXT\0"
"\0"
- /* _mesa_function_pool[12574]: ResizeBuffersMESA (will be remapped) */
+ /* _mesa_function_pool[12598]: ResizeBuffersMESA (will be remapped) */
"\0"
"glResizeBuffersMESA\0"
"\0"
- /* _mesa_function_pool[12596]: GetUniformivARB (will be remapped) */
+ /* _mesa_function_pool[12620]: GetUniformivARB (will be remapped) */
"iip\0"
"glGetUniformiv\0"
"glGetUniformivARB\0"
"\0"
- /* _mesa_function_pool[12634]: PixelTexGenParameteriSGIS (will be remapped) */
+ /* _mesa_function_pool[12658]: PixelTexGenParameteriSGIS (will be remapped) */
"ii\0"
"glPixelTexGenParameteriSGIS\0"
"\0"
- /* _mesa_function_pool[12666]: VertexPointervINTEL (dynamic) */
+ /* _mesa_function_pool[12690]: VertexPointervINTEL (dynamic) */
"iip\0"
"glVertexPointervINTEL\0"
"\0"
- /* _mesa_function_pool[12693]: Vertex2i (offset 130) */
+ /* _mesa_function_pool[12717]: Vertex2i (offset 130) */
"ii\0"
"glVertex2i\0"
"\0"
- /* _mesa_function_pool[12708]: LoadMatrixf (offset 291) */
+ /* _mesa_function_pool[12732]: LoadMatrixf (offset 291) */
"p\0"
"glLoadMatrixf\0"
"\0"
- /* _mesa_function_pool[12725]: VertexAttribI1uivEXT (will be remapped) */
+ /* _mesa_function_pool[12749]: VertexAttribI1uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI1uivEXT\0"
"glVertexAttribI1uiv\0"
"\0"
- /* _mesa_function_pool[12772]: Vertex2f (offset 128) */
+ /* _mesa_function_pool[12796]: Vertex2f (offset 128) */
"ff\0"
"glVertex2f\0"
"\0"
- /* _mesa_function_pool[12787]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[12811]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[12840]: Color4bv (offset 26) */
+ /* _mesa_function_pool[12864]: Color4bv (offset 26) */
"p\0"
"glColor4bv\0"
"\0"
- /* _mesa_function_pool[12854]: VertexPointer (offset 321) */
+ /* _mesa_function_pool[12878]: VertexPointer (offset 321) */
"iiip\0"
"glVertexPointer\0"
"\0"
- /* _mesa_function_pool[12876]: SecondaryColor3uiEXT (will be remapped) */
+ /* _mesa_function_pool[12900]: SecondaryColor3uiEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ui\0"
"glSecondaryColor3uiEXT\0"
"\0"
- /* _mesa_function_pool[12924]: StartInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[12948]: StartInstrumentsSGIX (dynamic) */
"\0"
"glStartInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[12949]: SecondaryColor3usvEXT (will be remapped) */
+ /* _mesa_function_pool[12973]: SecondaryColor3usvEXT (will be remapped) */
"p\0"
"glSecondaryColor3usv\0"
"glSecondaryColor3usvEXT\0"
"\0"
- /* _mesa_function_pool[12997]: VertexAttrib2fvNV (will be remapped) */
+ /* _mesa_function_pool[13021]: VertexAttrib2fvNV (will be remapped) */
"ip\0"
"glVertexAttrib2fvNV\0"
"\0"
- /* _mesa_function_pool[13021]: ProgramLocalParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[13045]: ProgramLocalParameter4dvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4dvARB\0"
"\0"
- /* _mesa_function_pool[13056]: DeleteLists (offset 4) */
+ /* _mesa_function_pool[13080]: DeleteLists (offset 4) */
"ii\0"
"glDeleteLists\0"
"\0"
- /* _mesa_function_pool[13074]: LogicOp (offset 242) */
+ /* _mesa_function_pool[13098]: LogicOp (offset 242) */
"i\0"
"glLogicOp\0"
"\0"
- /* _mesa_function_pool[13087]: MatrixIndexuivARB (dynamic) */
+ /* _mesa_function_pool[13111]: MatrixIndexuivARB (dynamic) */
"ip\0"
"glMatrixIndexuivARB\0"
"\0"
- /* _mesa_function_pool[13111]: Vertex2s (offset 132) */
+ /* _mesa_function_pool[13135]: Vertex2s (offset 132) */
"ii\0"
"glVertex2s\0"
"\0"
- /* _mesa_function_pool[13126]: RenderbufferStorageMultisample (will be remapped) */
+ /* _mesa_function_pool[13150]: RenderbufferStorageMultisample (will be remapped) */
"iiiii\0"
"glRenderbufferStorageMultisample\0"
"glRenderbufferStorageMultisampleEXT\0"
"\0"
- /* _mesa_function_pool[13202]: TexCoord4fv (offset 121) */
+ /* _mesa_function_pool[13226]: TexCoord4fv (offset 121) */
"p\0"
"glTexCoord4fv\0"
"\0"
- /* _mesa_function_pool[13219]: Tangent3sEXT (dynamic) */
+ /* _mesa_function_pool[13243]: Tangent3sEXT (dynamic) */
"iii\0"
"glTangent3sEXT\0"
"\0"
- /* _mesa_function_pool[13239]: GlobalAlphaFactorfSUN (dynamic) */
+ /* _mesa_function_pool[13263]: GlobalAlphaFactorfSUN (dynamic) */
"f\0"
"glGlobalAlphaFactorfSUN\0"
"\0"
- /* _mesa_function_pool[13266]: MultiTexCoord3iARB (offset 396) */
+ /* _mesa_function_pool[13290]: MultiTexCoord3iARB (offset 396) */
"iiii\0"
"glMultiTexCoord3i\0"
"glMultiTexCoord3iARB\0"
"\0"
- /* _mesa_function_pool[13311]: IsProgram (will be remapped) */
+ /* _mesa_function_pool[13335]: IsProgram (will be remapped) */
"i\0"
"glIsProgram\0"
"\0"
- /* _mesa_function_pool[13326]: TexCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[13350]: TexCoordPointerListIBM (dynamic) */
"iiipi\0"
"glTexCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[13358]: VertexAttribI4svEXT (will be remapped) */
+ /* _mesa_function_pool[13382]: VertexAttribI4svEXT (will be remapped) */
"ip\0"
"glVertexAttribI4svEXT\0"
"glVertexAttribI4sv\0"
"\0"
- /* _mesa_function_pool[13403]: GlobalAlphaFactorusSUN (dynamic) */
+ /* _mesa_function_pool[13427]: GlobalAlphaFactorusSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorusSUN\0"
"\0"
- /* _mesa_function_pool[13431]: VertexAttrib2dvNV (will be remapped) */
+ /* _mesa_function_pool[13455]: VertexAttrib2dvNV (will be remapped) */
"ip\0"
"glVertexAttrib2dvNV\0"
"\0"
- /* _mesa_function_pool[13455]: FramebufferRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[13479]: FramebufferRenderbufferEXT (will be remapped) */
"iiii\0"
"glFramebufferRenderbuffer\0"
"glFramebufferRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[13516]: ClearBufferuiv (will be remapped) */
+ /* _mesa_function_pool[13540]: ClearBufferuiv (will be remapped) */
"iip\0"
"glClearBufferuiv\0"
"\0"
- /* _mesa_function_pool[13538]: VertexAttrib1dvNV (will be remapped) */
+ /* _mesa_function_pool[13562]: VertexAttrib1dvNV (will be remapped) */
"ip\0"
"glVertexAttrib1dvNV\0"
"\0"
- /* _mesa_function_pool[13562]: GenTextures (offset 328) */
+ /* _mesa_function_pool[13586]: GenTextures (offset 328) */
"ip\0"
"glGenTextures\0"
"glGenTexturesEXT\0"
"\0"
- /* _mesa_function_pool[13597]: FramebufferTextureARB (will be remapped) */
+ /* _mesa_function_pool[13621]: FramebufferTextureARB (will be remapped) */
"iiii\0"
"glFramebufferTextureARB\0"
"\0"
- /* _mesa_function_pool[13627]: SetFenceNV (will be remapped) */
+ /* _mesa_function_pool[13651]: SetFenceNV (will be remapped) */
"ii\0"
"glSetFenceNV\0"
"\0"
- /* _mesa_function_pool[13644]: FramebufferTexture1DEXT (will be remapped) */
+ /* _mesa_function_pool[13668]: FramebufferTexture1DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture1D\0"
"glFramebufferTexture1DEXT\0"
"\0"
- /* _mesa_function_pool[13700]: GetCombinerOutputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[13724]: GetCombinerOutputParameterivNV (will be remapped) */
"iiip\0"
"glGetCombinerOutputParameterivNV\0"
"\0"
- /* _mesa_function_pool[13739]: MultiModeDrawArraysIBM (will be remapped) */
- "pppii\0"
- "glMultiModeDrawArraysIBM\0"
- "\0"
- /* _mesa_function_pool[13771]: PixelTexGenParameterivSGIS (will be remapped) */
+ /* _mesa_function_pool[13763]: PixelTexGenParameterivSGIS (will be remapped) */
"ip\0"
"glPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[13804]: TextureNormalEXT (dynamic) */
+ /* _mesa_function_pool[13796]: TextureNormalEXT (dynamic) */
"i\0"
"glTextureNormalEXT\0"
"\0"
- /* _mesa_function_pool[13826]: IndexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[13818]: IndexPointerListIBM (dynamic) */
"iipi\0"
"glIndexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[13854]: WeightfvARB (dynamic) */
+ /* _mesa_function_pool[13846]: WeightfvARB (dynamic) */
"ip\0"
"glWeightfvARB\0"
"\0"
- /* _mesa_function_pool[13872]: GetCombinerOutputParameterfvNV (will be remapped) */
- "iiip\0"
- "glGetCombinerOutputParameterfvNV\0"
- "\0"
- /* _mesa_function_pool[13911]: RasterPos2sv (offset 69) */
+ /* _mesa_function_pool[13864]: RasterPos2sv (offset 69) */
"p\0"
"glRasterPos2sv\0"
"\0"
- /* _mesa_function_pool[13929]: Color4ubv (offset 36) */
+ /* _mesa_function_pool[13882]: Color4ubv (offset 36) */
"p\0"
"glColor4ubv\0"
"\0"
- /* _mesa_function_pool[13944]: DrawBuffer (offset 202) */
+ /* _mesa_function_pool[13897]: DrawBuffer (offset 202) */
"i\0"
"glDrawBuffer\0"
"\0"
- /* _mesa_function_pool[13960]: TexCoord2fv (offset 105) */
+ /* _mesa_function_pool[13913]: TexCoord2fv (offset 105) */
"p\0"
"glTexCoord2fv\0"
"\0"
- /* _mesa_function_pool[13977]: WindowPos4fMESA (will be remapped) */
+ /* _mesa_function_pool[13930]: WindowPos4fMESA (will be remapped) */
"ffff\0"
"glWindowPos4fMESA\0"
"\0"
- /* _mesa_function_pool[14001]: TexCoord1sv (offset 101) */
+ /* _mesa_function_pool[13954]: TexCoord1sv (offset 101) */
"p\0"
"glTexCoord1sv\0"
"\0"
- /* _mesa_function_pool[14018]: WindowPos3dvMESA (will be remapped) */
+ /* _mesa_function_pool[13971]: WindowPos3dvMESA (will be remapped) */
"p\0"
"glWindowPos3dv\0"
"glWindowPos3dvARB\0"
"glWindowPos3dvMESA\0"
"\0"
- /* _mesa_function_pool[14073]: DepthFunc (offset 245) */
+ /* _mesa_function_pool[14026]: DepthFunc (offset 245) */
"i\0"
"glDepthFunc\0"
"\0"
- /* _mesa_function_pool[14088]: PixelMapusv (offset 253) */
+ /* _mesa_function_pool[14041]: PixelMapusv (offset 253) */
"iip\0"
"glPixelMapusv\0"
"\0"
- /* _mesa_function_pool[14107]: GetQueryObjecti64vEXT (will be remapped) */
+ /* _mesa_function_pool[14060]: GetQueryObjecti64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjecti64vEXT\0"
"\0"
- /* _mesa_function_pool[14136]: MultiTexCoord1dARB (offset 376) */
+ /* _mesa_function_pool[14089]: MultiTexCoord1dARB (offset 376) */
"id\0"
"glMultiTexCoord1d\0"
"glMultiTexCoord1dARB\0"
"\0"
- /* _mesa_function_pool[14179]: PointParameterivNV (will be remapped) */
+ /* _mesa_function_pool[14132]: PointParameterivNV (will be remapped) */
"ip\0"
"glPointParameteriv\0"
"glPointParameterivNV\0"
"\0"
- /* _mesa_function_pool[14223]: BlendFunc (offset 241) */
+ /* _mesa_function_pool[14176]: BlendFunc (offset 241) */
"ii\0"
"glBlendFunc\0"
"\0"
- /* _mesa_function_pool[14239]: EndTransformFeedbackEXT (will be remapped) */
+ /* _mesa_function_pool[14192]: EndTransformFeedbackEXT (will be remapped) */
"\0"
"glEndTransformFeedbackEXT\0"
"glEndTransformFeedback\0"
"\0"
- /* _mesa_function_pool[14290]: Uniform2fvARB (will be remapped) */
+ /* _mesa_function_pool[14243]: Uniform2fvARB (will be remapped) */
"iip\0"
"glUniform2fv\0"
"glUniform2fvARB\0"
"\0"
- /* _mesa_function_pool[14324]: BufferParameteriAPPLE (will be remapped) */
+ /* _mesa_function_pool[14277]: BufferParameteriAPPLE (will be remapped) */
"iii\0"
"glBufferParameteriAPPLE\0"
"\0"
- /* _mesa_function_pool[14353]: MultiTexCoord3dvARB (offset 393) */
+ /* _mesa_function_pool[14306]: MultiTexCoord3dvARB (offset 393) */
"ip\0"
"glMultiTexCoord3dv\0"
"glMultiTexCoord3dvARB\0"
"\0"
- /* _mesa_function_pool[14398]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[14351]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[14454]: DeleteObjectARB (will be remapped) */
+ /* _mesa_function_pool[14407]: DeleteObjectARB (will be remapped) */
"i\0"
"glDeleteObjectARB\0"
"\0"
- /* _mesa_function_pool[14475]: MatrixIndexPointerARB (dynamic) */
+ /* _mesa_function_pool[14428]: GetShaderPrecisionFormat (will be remapped) */
+ "iipp\0"
+ "glGetShaderPrecisionFormat\0"
+ "\0"
+ /* _mesa_function_pool[14461]: MatrixIndexPointerARB (dynamic) */
"iiip\0"
"glMatrixIndexPointerARB\0"
"\0"
- /* _mesa_function_pool[14505]: ProgramNamedParameter4dvNV (will be remapped) */
+ /* _mesa_function_pool[14491]: ProgramNamedParameter4dvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[14540]: Tangent3fvEXT (dynamic) */
+ /* _mesa_function_pool[14526]: Tangent3fvEXT (dynamic) */
"p\0"
"glTangent3fvEXT\0"
"\0"
- /* _mesa_function_pool[14559]: Flush (offset 217) */
+ /* _mesa_function_pool[14545]: Flush (offset 217) */
"\0"
"glFlush\0"
"\0"
- /* _mesa_function_pool[14569]: Color4uiv (offset 38) */
+ /* _mesa_function_pool[14555]: Color4uiv (offset 38) */
"p\0"
"glColor4uiv\0"
"\0"
- /* _mesa_function_pool[14584]: VertexAttribI4iEXT (will be remapped) */
+ /* _mesa_function_pool[14570]: VertexAttribI4iEXT (will be remapped) */
"iiiii\0"
"glVertexAttribI4iEXT\0"
"glVertexAttribI4i\0"
"\0"
- /* _mesa_function_pool[14630]: GenVertexArrays (will be remapped) */
+ /* _mesa_function_pool[14616]: GenVertexArrays (will be remapped) */
"ip\0"
"glGenVertexArrays\0"
"\0"
- /* _mesa_function_pool[14652]: Uniform3uivEXT (will be remapped) */
+ /* _mesa_function_pool[14638]: Uniform3uivEXT (will be remapped) */
"iip\0"
"glUniform3uivEXT\0"
"glUniform3uiv\0"
"\0"
- /* _mesa_function_pool[14688]: RasterPos3sv (offset 77) */
+ /* _mesa_function_pool[14674]: RasterPos3sv (offset 77) */
"p\0"
"glRasterPos3sv\0"
"\0"
- /* _mesa_function_pool[14706]: BindFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[14692]: BindFramebufferEXT (will be remapped) */
"ii\0"
"glBindFramebuffer\0"
"glBindFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[14749]: ReferencePlaneSGIX (dynamic) */
+ /* _mesa_function_pool[14735]: ReferencePlaneSGIX (dynamic) */
"p\0"
"glReferencePlaneSGIX\0"
"\0"
- /* _mesa_function_pool[14773]: PushAttrib (offset 219) */
+ /* _mesa_function_pool[14759]: PushAttrib (offset 219) */
"i\0"
"glPushAttrib\0"
"\0"
- /* _mesa_function_pool[14789]: RasterPos2i (offset 66) */
+ /* _mesa_function_pool[14775]: RasterPos2i (offset 66) */
"ii\0"
"glRasterPos2i\0"
"\0"
- /* _mesa_function_pool[14807]: ValidateProgramARB (will be remapped) */
+ /* _mesa_function_pool[14793]: ValidateProgramARB (will be remapped) */
"i\0"
"glValidateProgram\0"
"glValidateProgramARB\0"
"\0"
- /* _mesa_function_pool[14849]: TexParameteriv (offset 181) */
+ /* _mesa_function_pool[14835]: TexParameteriv (offset 181) */
"iip\0"
"glTexParameteriv\0"
"\0"
- /* _mesa_function_pool[14871]: UnlockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[14857]: UnlockArraysEXT (will be remapped) */
"\0"
"glUnlockArraysEXT\0"
"\0"
- /* _mesa_function_pool[14891]: TexCoord2fColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[14877]: TexCoord2fColor3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[14932]: WindowPos3fvMESA (will be remapped) */
+ /* _mesa_function_pool[14918]: WindowPos3fvMESA (will be remapped) */
"p\0"
"glWindowPos3fv\0"
"glWindowPos3fvARB\0"
"glWindowPos3fvMESA\0"
"\0"
- /* _mesa_function_pool[14987]: RasterPos2f (offset 64) */
+ /* _mesa_function_pool[14973]: RasterPos2f (offset 64) */
"ff\0"
"glRasterPos2f\0"
"\0"
- /* _mesa_function_pool[15005]: VertexAttrib1svNV (will be remapped) */
+ /* _mesa_function_pool[14991]: VertexAttrib1svNV (will be remapped) */
"ip\0"
"glVertexAttrib1svNV\0"
"\0"
- /* _mesa_function_pool[15029]: RasterPos2d (offset 62) */
+ /* _mesa_function_pool[15015]: RasterPos2d (offset 62) */
"dd\0"
"glRasterPos2d\0"
"\0"
- /* _mesa_function_pool[15047]: RasterPos3fv (offset 73) */
+ /* _mesa_function_pool[15033]: RasterPos3fv (offset 73) */
"p\0"
"glRasterPos3fv\0"
"\0"
- /* _mesa_function_pool[15065]: CopyTexSubImage3D (offset 373) */
+ /* _mesa_function_pool[15051]: CopyTexSubImage3D (offset 373) */
"iiiiiiiii\0"
"glCopyTexSubImage3D\0"
"glCopyTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[15119]: VertexAttrib2dARB (will be remapped) */
+ /* _mesa_function_pool[15105]: VertexAttrib2dARB (will be remapped) */
"idd\0"
"glVertexAttrib2d\0"
"glVertexAttrib2dARB\0"
"\0"
- /* _mesa_function_pool[15161]: Color4ub (offset 35) */
+ /* _mesa_function_pool[15147]: Color4ub (offset 35) */
"iiii\0"
"glColor4ub\0"
"\0"
- /* _mesa_function_pool[15178]: GetInteger64v (will be remapped) */
+ /* _mesa_function_pool[15164]: GetInteger64v (will be remapped) */
"ip\0"
"glGetInteger64v\0"
"\0"
- /* _mesa_function_pool[15198]: TextureColorMaskSGIS (dynamic) */
+ /* _mesa_function_pool[15184]: TextureColorMaskSGIS (dynamic) */
"iiii\0"
"glTextureColorMaskSGIS\0"
"\0"
- /* _mesa_function_pool[15227]: RasterPos2s (offset 68) */
+ /* _mesa_function_pool[15213]: RasterPos2s (offset 68) */
"ii\0"
"glRasterPos2s\0"
"\0"
- /* _mesa_function_pool[15245]: GetColorTable (offset 343) */
+ /* _mesa_function_pool[15231]: GetColorTable (offset 343) */
"iiip\0"
"glGetColorTable\0"
"glGetColorTableSGI\0"
"glGetColorTableEXT\0"
"\0"
- /* _mesa_function_pool[15305]: SelectBuffer (offset 195) */
+ /* _mesa_function_pool[15291]: SelectBuffer (offset 195) */
"ip\0"
"glSelectBuffer\0"
"\0"
- /* _mesa_function_pool[15324]: Indexiv (offset 49) */
+ /* _mesa_function_pool[15310]: Indexiv (offset 49) */
"p\0"
"glIndexiv\0"
"\0"
- /* _mesa_function_pool[15337]: TexCoord3i (offset 114) */
+ /* _mesa_function_pool[15323]: TexCoord3i (offset 114) */
"iii\0"
"glTexCoord3i\0"
"\0"
- /* _mesa_function_pool[15355]: CopyColorTable (offset 342) */
+ /* _mesa_function_pool[15341]: CopyColorTable (offset 342) */
"iiiii\0"
"glCopyColorTable\0"
"glCopyColorTableSGI\0"
"\0"
- /* _mesa_function_pool[15399]: GetHistogramParameterfv (offset 362) */
+ /* _mesa_function_pool[15385]: GetHistogramParameterfv (offset 362) */
"iip\0"
"glGetHistogramParameterfv\0"
"glGetHistogramParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[15459]: Frustum (offset 289) */
+ /* _mesa_function_pool[15445]: Frustum (offset 289) */
"dddddd\0"
"glFrustum\0"
"\0"
- /* _mesa_function_pool[15477]: GetString (offset 275) */
+ /* _mesa_function_pool[15463]: GetString (offset 275) */
"i\0"
"glGetString\0"
"\0"
- /* _mesa_function_pool[15492]: ColorPointervINTEL (dynamic) */
+ /* _mesa_function_pool[15478]: ColorPointervINTEL (dynamic) */
"iip\0"
"glColorPointervINTEL\0"
"\0"
- /* _mesa_function_pool[15518]: TexEnvf (offset 184) */
+ /* _mesa_function_pool[15504]: TexEnvf (offset 184) */
"iif\0"
"glTexEnvf\0"
"\0"
- /* _mesa_function_pool[15533]: TexCoord3d (offset 110) */
+ /* _mesa_function_pool[15519]: TexCoord3d (offset 110) */
"ddd\0"
"glTexCoord3d\0"
"\0"
- /* _mesa_function_pool[15551]: AlphaFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[15537]: AlphaFragmentOp1ATI (will be remapped) */
"iiiiii\0"
"glAlphaFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[15581]: TexCoord3f (offset 112) */
+ /* _mesa_function_pool[15567]: TexCoord3f (offset 112) */
"fff\0"
"glTexCoord3f\0"
"\0"
- /* _mesa_function_pool[15599]: MultiTexCoord3ivARB (offset 397) */
+ /* _mesa_function_pool[15585]: MultiTexCoord3ivARB (offset 397) */
"ip\0"
"glMultiTexCoord3iv\0"
"glMultiTexCoord3ivARB\0"
"\0"
- /* _mesa_function_pool[15644]: MultiTexCoord2sARB (offset 390) */
+ /* _mesa_function_pool[15630]: MultiTexCoord2sARB (offset 390) */
"iii\0"
"glMultiTexCoord2s\0"
"glMultiTexCoord2sARB\0"
"\0"
- /* _mesa_function_pool[15688]: VertexAttrib1dvARB (will be remapped) */
+ /* _mesa_function_pool[15674]: VertexAttrib1dvARB (will be remapped) */
"ip\0"
"glVertexAttrib1dv\0"
"glVertexAttrib1dvARB\0"
"\0"
- /* _mesa_function_pool[15731]: DeleteTextures (offset 327) */
+ /* _mesa_function_pool[15717]: DeleteTextures (offset 327) */
"ip\0"
"glDeleteTextures\0"
"glDeleteTexturesEXT\0"
"\0"
- /* _mesa_function_pool[15772]: TexCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[15758]: TexCoordPointerEXT (will be remapped) */
"iiiip\0"
"glTexCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[15800]: TexSubImage4DSGIS (dynamic) */
+ /* _mesa_function_pool[15786]: TexSubImage4DSGIS (dynamic) */
"iiiiiiiiiiiip\0"
"glTexSubImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[15835]: TexCoord3s (offset 116) */
+ /* _mesa_function_pool[15821]: TexCoord3s (offset 116) */
"iii\0"
"glTexCoord3s\0"
"\0"
- /* _mesa_function_pool[15853]: GetTexLevelParameteriv (offset 285) */
+ /* _mesa_function_pool[15839]: GetTexLevelParameteriv (offset 285) */
"iiip\0"
"glGetTexLevelParameteriv\0"
"\0"
- /* _mesa_function_pool[15884]: CombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[15870]: CombinerStageParameterfvNV (dynamic) */
"iip\0"
"glCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[15918]: StopInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[15904]: StopInstrumentsSGIX (dynamic) */
"i\0"
"glStopInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[15943]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[15929]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
"fffffffffffffff\0"
"glTexCoord4fColor4fNormal3fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[15999]: ClearAccum (offset 204) */
+ /* _mesa_function_pool[15985]: ClearAccum (offset 204) */
"ffff\0"
"glClearAccum\0"
"\0"
- /* _mesa_function_pool[16018]: DeformSGIX (dynamic) */
+ /* _mesa_function_pool[16004]: DeformSGIX (dynamic) */
"i\0"
"glDeformSGIX\0"
"\0"
- /* _mesa_function_pool[16034]: GetVertexAttribfvARB (will be remapped) */
+ /* _mesa_function_pool[16020]: GetVertexAttribfvARB (will be remapped) */
"iip\0"
"glGetVertexAttribfv\0"
"glGetVertexAttribfvARB\0"
"\0"
- /* _mesa_function_pool[16082]: SecondaryColor3ivEXT (will be remapped) */
+ /* _mesa_function_pool[16068]: SecondaryColor3ivEXT (will be remapped) */
"p\0"
"glSecondaryColor3iv\0"
"glSecondaryColor3ivEXT\0"
"\0"
- /* _mesa_function_pool[16128]: TexCoord4iv (offset 123) */
+ /* _mesa_function_pool[16114]: TexCoord4iv (offset 123) */
"p\0"
"glTexCoord4iv\0"
"\0"
- /* _mesa_function_pool[16145]: VertexAttribI4uiEXT (will be remapped) */
+ /* _mesa_function_pool[16131]: VertexAttribI4uiEXT (will be remapped) */
"iiiii\0"
"glVertexAttribI4uiEXT\0"
"glVertexAttribI4ui\0"
"\0"
- /* _mesa_function_pool[16193]: GetFragmentMaterialfvSGIX (dynamic) */
+ /* _mesa_function_pool[16179]: GetFragmentMaterialfvSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialfvSGIX\0"
"\0"
- /* _mesa_function_pool[16226]: UniformMatrix4x2fv (will be remapped) */
+ /* _mesa_function_pool[16212]: UniformMatrix4x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x2fv\0"
"\0"
- /* _mesa_function_pool[16253]: GetDetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[16239]: GetDetailTexFuncSGIS (dynamic) */
"ip\0"
"glGetDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[16280]: GetCombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[16266]: GetCombinerStageParameterfvNV (dynamic) */
"iip\0"
"glGetCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[16317]: PolygonOffset (offset 319) */
+ /* _mesa_function_pool[16303]: PolygonOffset (offset 319) */
"ff\0"
"glPolygonOffset\0"
"\0"
- /* _mesa_function_pool[16337]: BindVertexArray (will be remapped) */
+ /* _mesa_function_pool[16323]: BindVertexArray (will be remapped) */
"i\0"
"glBindVertexArray\0"
"\0"
- /* _mesa_function_pool[16358]: Color4ubVertex2fvSUN (dynamic) */
+ /* _mesa_function_pool[16344]: Color4ubVertex2fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex2fvSUN\0"
"\0"
- /* _mesa_function_pool[16385]: Rectd (offset 86) */
+ /* _mesa_function_pool[16371]: Rectd (offset 86) */
"dddd\0"
"glRectd\0"
"\0"
- /* _mesa_function_pool[16399]: TexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[16385]: TexFilterFuncSGIS (dynamic) */
"iiip\0"
"glTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[16425]: SampleMaskSGIS (will be remapped) */
+ /* _mesa_function_pool[16411]: SampleMaskSGIS (will be remapped) */
"fi\0"
"glSampleMaskSGIS\0"
"glSampleMaskEXT\0"
"\0"
- /* _mesa_function_pool[16462]: VertexAttribI4ubvEXT (will be remapped) */
+ /* _mesa_function_pool[16448]: VertexAttribI4ubvEXT (will be remapped) */
"ip\0"
"glVertexAttribI4ubvEXT\0"
"glVertexAttribI4ubv\0"
"\0"
- /* _mesa_function_pool[16509]: GetAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[16495]: GetAttribLocationARB (will be remapped) */
"ip\0"
"glGetAttribLocation\0"
"glGetAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[16556]: RasterPos3i (offset 74) */
+ /* _mesa_function_pool[16542]: RasterPos3i (offset 74) */
"iii\0"
"glRasterPos3i\0"
"\0"
- /* _mesa_function_pool[16575]: VertexAttrib4ubvARB (will be remapped) */
+ /* _mesa_function_pool[16561]: VertexAttrib4ubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4ubv\0"
"glVertexAttrib4ubvARB\0"
"\0"
- /* _mesa_function_pool[16620]: DetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[16606]: DetailTexFuncSGIS (dynamic) */
"iip\0"
"glDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[16645]: Normal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[16631]: Normal3fVertex3fSUN (dynamic) */
"ffffff\0"
"glNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[16675]: CopyTexImage2D (offset 324) */
+ /* _mesa_function_pool[16661]: CopyTexImage2D (offset 324) */
"iiiiiiii\0"
"glCopyTexImage2D\0"
"glCopyTexImage2DEXT\0"
"\0"
- /* _mesa_function_pool[16722]: GetBufferPointervARB (will be remapped) */
+ /* _mesa_function_pool[16708]: GetBufferPointervARB (will be remapped) */
"iip\0"
"glGetBufferPointerv\0"
"glGetBufferPointervARB\0"
"\0"
- /* _mesa_function_pool[16770]: ProgramEnvParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[16756]: ProgramEnvParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramEnvParameter4fARB\0"
"glProgramParameter4fNV\0"
"\0"
- /* _mesa_function_pool[16828]: Uniform3ivARB (will be remapped) */
+ /* _mesa_function_pool[16814]: Uniform3ivARB (will be remapped) */
"iip\0"
"glUniform3iv\0"
"glUniform3ivARB\0"
"\0"
- /* _mesa_function_pool[16862]: Lightfv (offset 160) */
+ /* _mesa_function_pool[16848]: Lightfv (offset 160) */
"iip\0"
"glLightfv\0"
"\0"
- /* _mesa_function_pool[16877]: PrimitiveRestartIndexNV (will be remapped) */
+ /* _mesa_function_pool[16863]: PrimitiveRestartIndexNV (will be remapped) */
"i\0"
"glPrimitiveRestartIndexNV\0"
"glPrimitiveRestartIndex\0"
"\0"
- /* _mesa_function_pool[16930]: ClearDepth (offset 208) */
+ /* _mesa_function_pool[16916]: ClearDepth (offset 208) */
"d\0"
"glClearDepth\0"
"\0"
- /* _mesa_function_pool[16946]: GetFenceivNV (will be remapped) */
+ /* _mesa_function_pool[16932]: GetFenceivNV (will be remapped) */
"iip\0"
"glGetFenceivNV\0"
"\0"
- /* _mesa_function_pool[16966]: WindowPos4dvMESA (will be remapped) */
+ /* _mesa_function_pool[16952]: WindowPos4dvMESA (will be remapped) */
"p\0"
"glWindowPos4dvMESA\0"
"\0"
- /* _mesa_function_pool[16988]: ColorSubTable (offset 346) */
+ /* _mesa_function_pool[16974]: ColorSubTable (offset 346) */
"iiiiip\0"
"glColorSubTable\0"
"glColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[17031]: Color4fv (offset 30) */
+ /* _mesa_function_pool[17017]: Color4fv (offset 30) */
"p\0"
"glColor4fv\0"
"\0"
- /* _mesa_function_pool[17045]: MultiTexCoord4ivARB (offset 405) */
+ /* _mesa_function_pool[17031]: MultiTexCoord4ivARB (offset 405) */
"ip\0"
"glMultiTexCoord4iv\0"
"glMultiTexCoord4ivARB\0"
"\0"
- /* _mesa_function_pool[17090]: ProgramLocalParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[17076]: ProgramLocalParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramLocalParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[17127]: ColorPointer (offset 308) */
+ /* _mesa_function_pool[17113]: ColorPointer (offset 308) */
"iiip\0"
"glColorPointer\0"
"\0"
- /* _mesa_function_pool[17148]: Rects (offset 92) */
+ /* _mesa_function_pool[17134]: Rects (offset 92) */
"iiii\0"
"glRects\0"
"\0"
- /* _mesa_function_pool[17162]: GetMapAttribParameterfvNV (dynamic) */
+ /* _mesa_function_pool[17148]: GetMapAttribParameterfvNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterfvNV\0"
"\0"
- /* _mesa_function_pool[17196]: CreateShaderProgramEXT (will be remapped) */
+ /* _mesa_function_pool[17182]: CreateShaderProgramEXT (will be remapped) */
"ip\0"
"glCreateShaderProgramEXT\0"
"\0"
- /* _mesa_function_pool[17225]: ActiveProgramEXT (will be remapped) */
+ /* _mesa_function_pool[17211]: ActiveProgramEXT (will be remapped) */
"i\0"
"glActiveProgramEXT\0"
"\0"
- /* _mesa_function_pool[17247]: Lightiv (offset 162) */
+ /* _mesa_function_pool[17233]: Lightiv (offset 162) */
"iip\0"
"glLightiv\0"
"\0"
- /* _mesa_function_pool[17262]: VertexAttrib4sARB (will be remapped) */
+ /* _mesa_function_pool[17248]: VertexAttrib4sARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4s\0"
"glVertexAttrib4sARB\0"
"\0"
- /* _mesa_function_pool[17306]: GetQueryObjectuivARB (will be remapped) */
+ /* _mesa_function_pool[17292]: GetQueryObjectuivARB (will be remapped) */
"iip\0"
"glGetQueryObjectuiv\0"
"glGetQueryObjectuivARB\0"
"\0"
- /* _mesa_function_pool[17354]: GetTexParameteriv (offset 283) */
+ /* _mesa_function_pool[17340]: GetTexParameteriv (offset 283) */
"iip\0"
"glGetTexParameteriv\0"
"\0"
- /* _mesa_function_pool[17379]: MapParameterivNV (dynamic) */
+ /* _mesa_function_pool[17365]: MapParameterivNV (dynamic) */
"iip\0"
"glMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[17403]: GenRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[17389]: GenRenderbuffersEXT (will be remapped) */
"ip\0"
"glGenRenderbuffers\0"
"glGenRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[17448]: ClearBufferfv (will be remapped) */
+ /* _mesa_function_pool[17434]: ClearBufferfv (will be remapped) */
"iip\0"
"glClearBufferfv\0"
"\0"
- /* _mesa_function_pool[17469]: VertexAttrib2dvARB (will be remapped) */
+ /* _mesa_function_pool[17455]: VertexAttrib2dvARB (will be remapped) */
"ip\0"
"glVertexAttrib2dv\0"
"glVertexAttrib2dvARB\0"
"\0"
- /* _mesa_function_pool[17512]: EdgeFlagPointerEXT (will be remapped) */
+ /* _mesa_function_pool[17498]: EdgeFlagPointerEXT (will be remapped) */
"iip\0"
"glEdgeFlagPointerEXT\0"
"\0"
- /* _mesa_function_pool[17538]: VertexAttribs2svNV (will be remapped) */
+ /* _mesa_function_pool[17524]: VertexAttribs2svNV (will be remapped) */
"iip\0"
"glVertexAttribs2svNV\0"
"\0"
- /* _mesa_function_pool[17564]: WeightbvARB (dynamic) */
+ /* _mesa_function_pool[17550]: WeightbvARB (dynamic) */
"ip\0"
"glWeightbvARB\0"
"\0"
- /* _mesa_function_pool[17582]: VertexAttrib2fvARB (will be remapped) */
+ /* _mesa_function_pool[17568]: VertexAttrib2fvARB (will be remapped) */
"ip\0"
"glVertexAttrib2fv\0"
"glVertexAttrib2fvARB\0"
"\0"
- /* _mesa_function_pool[17625]: GetBufferParameterivARB (will be remapped) */
+ /* _mesa_function_pool[17611]: GetBufferParameterivARB (will be remapped) */
"iip\0"
"glGetBufferParameteriv\0"
"glGetBufferParameterivARB\0"
"\0"
- /* _mesa_function_pool[17679]: Rectdv (offset 87) */
+ /* _mesa_function_pool[17665]: Rectdv (offset 87) */
"pp\0"
"glRectdv\0"
"\0"
- /* _mesa_function_pool[17692]: ListParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[17678]: ListParameteriSGIX (dynamic) */
"iii\0"
"glListParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[17718]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[17704]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffff\0"
"glReplacementCodeuiColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[17777]: InstrumentsBufferSGIX (dynamic) */
+ /* _mesa_function_pool[17763]: InstrumentsBufferSGIX (dynamic) */
"ip\0"
"glInstrumentsBufferSGIX\0"
"\0"
- /* _mesa_function_pool[17805]: VertexAttrib4NivARB (will be remapped) */
+ /* _mesa_function_pool[17791]: VertexAttrib4NivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Niv\0"
"glVertexAttrib4NivARB\0"
"\0"
- /* _mesa_function_pool[17850]: DrawArraysInstancedARB (will be remapped) */
+ /* _mesa_function_pool[17836]: DrawArraysInstancedARB (will be remapped) */
"iiii\0"
"glDrawArraysInstancedARB\0"
"glDrawArraysInstancedEXT\0"
"glDrawArraysInstanced\0"
"\0"
- /* _mesa_function_pool[17928]: GetAttachedShaders (will be remapped) */
+ /* _mesa_function_pool[17914]: GetAttachedShaders (will be remapped) */
"iipp\0"
"glGetAttachedShaders\0"
"\0"
- /* _mesa_function_pool[17955]: GenVertexArraysAPPLE (will be remapped) */
+ /* _mesa_function_pool[17941]: GenVertexArraysAPPLE (will be remapped) */
"ip\0"
"glGenVertexArraysAPPLE\0"
"\0"
- /* _mesa_function_pool[17982]: ClearBufferfi (will be remapped) */
+ /* _mesa_function_pool[17968]: ClearBufferfi (will be remapped) */
"iifi\0"
"glClearBufferfi\0"
"\0"
- /* _mesa_function_pool[18004]: Materialiv (offset 172) */
+ /* _mesa_function_pool[17990]: Materialiv (offset 172) */
"iip\0"
"glMaterialiv\0"
"\0"
- /* _mesa_function_pool[18022]: PushClientAttrib (offset 335) */
+ /* _mesa_function_pool[18008]: PushClientAttrib (offset 335) */
"i\0"
"glPushClientAttrib\0"
"\0"
- /* _mesa_function_pool[18044]: ProgramEnvParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[18030]: ProgramEnvParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramEnvParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[18079]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[18065]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[18125]: WindowPos2iMESA (will be remapped) */
+ /* _mesa_function_pool[18111]: WindowPos2iMESA (will be remapped) */
"ii\0"
"glWindowPos2i\0"
"glWindowPos2iARB\0"
"glWindowPos2iMESA\0"
"\0"
- /* _mesa_function_pool[18178]: SecondaryColor3fvEXT (will be remapped) */
+ /* _mesa_function_pool[18164]: SecondaryColor3fvEXT (will be remapped) */
"p\0"
"glSecondaryColor3fv\0"
"glSecondaryColor3fvEXT\0"
"\0"
- /* _mesa_function_pool[18224]: PolygonMode (offset 174) */
+ /* _mesa_function_pool[18210]: PolygonMode (offset 174) */
"ii\0"
"glPolygonMode\0"
"\0"
- /* _mesa_function_pool[18242]: CompressedTexSubImage1DARB (will be remapped) */
+ /* _mesa_function_pool[18228]: CompressedTexSubImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexSubImage1D\0"
"glCompressedTexSubImage1DARB\0"
"\0"
- /* _mesa_function_pool[18306]: VertexAttribI1iEXT (will be remapped) */
+ /* _mesa_function_pool[18292]: VertexAttribI1iEXT (will be remapped) */
"ii\0"
"glVertexAttribI1iEXT\0"
"glVertexAttribI1i\0"
"\0"
- /* _mesa_function_pool[18349]: GetVertexAttribivNV (will be remapped) */
+ /* _mesa_function_pool[18335]: GetVertexAttribivNV (will be remapped) */
"iip\0"
"glGetVertexAttribivNV\0"
"\0"
- /* _mesa_function_pool[18376]: GetProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[18362]: GetProgramStringARB (will be remapped) */
"iip\0"
"glGetProgramStringARB\0"
"\0"
- /* _mesa_function_pool[18403]: VertexAttribIPointerEXT (will be remapped) */
+ /* _mesa_function_pool[18389]: VertexAttribIPointerEXT (will be remapped) */
"iiiip\0"
"glVertexAttribIPointerEXT\0"
"glVertexAttribIPointer\0"
"\0"
- /* _mesa_function_pool[18459]: TexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[18445]: TexBumpParameterfvATI (will be remapped) */
"ip\0"
"glTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[18487]: CompileShaderARB (will be remapped) */
+ /* _mesa_function_pool[18473]: CompileShaderARB (will be remapped) */
"i\0"
"glCompileShader\0"
"glCompileShaderARB\0"
"\0"
- /* _mesa_function_pool[18525]: DeleteShader (will be remapped) */
+ /* _mesa_function_pool[18511]: DeleteShader (will be remapped) */
"i\0"
"glDeleteShader\0"
"\0"
- /* _mesa_function_pool[18543]: DisableClientState (offset 309) */
+ /* _mesa_function_pool[18529]: DisableClientState (offset 309) */
"i\0"
"glDisableClientState\0"
"\0"
- /* _mesa_function_pool[18567]: TexGeni (offset 192) */
+ /* _mesa_function_pool[18553]: TexGeni (offset 192) */
"iii\0"
"glTexGeni\0"
"\0"
- /* _mesa_function_pool[18582]: TexGenf (offset 190) */
+ /* _mesa_function_pool[18568]: TexGenf (offset 190) */
"iif\0"
"glTexGenf\0"
"\0"
- /* _mesa_function_pool[18597]: Uniform3fARB (will be remapped) */
+ /* _mesa_function_pool[18583]: Uniform3fARB (will be remapped) */
"ifff\0"
"glUniform3f\0"
"glUniform3fARB\0"
"\0"
- /* _mesa_function_pool[18630]: TexGend (offset 188) */
+ /* _mesa_function_pool[18616]: TexGend (offset 188) */
"iid\0"
"glTexGend\0"
"\0"
- /* _mesa_function_pool[18645]: ListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[18631]: ListParameterfvSGIX (dynamic) */
"iip\0"
"glListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[18672]: GetPolygonStipple (offset 274) */
+ /* _mesa_function_pool[18658]: GetPolygonStipple (offset 274) */
"p\0"
"glGetPolygonStipple\0"
"\0"
- /* _mesa_function_pool[18695]: Tangent3dvEXT (dynamic) */
+ /* _mesa_function_pool[18681]: Tangent3dvEXT (dynamic) */
"p\0"
"glTangent3dvEXT\0"
"\0"
- /* _mesa_function_pool[18714]: BindBufferOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[18700]: BindBufferOffsetEXT (will be remapped) */
"iiii\0"
"glBindBufferOffsetEXT\0"
"\0"
- /* _mesa_function_pool[18742]: WindowPos3sMESA (will be remapped) */
+ /* _mesa_function_pool[18728]: WindowPos3sMESA (will be remapped) */
"iii\0"
"glWindowPos3s\0"
"glWindowPos3sARB\0"
"glWindowPos3sMESA\0"
"\0"
- /* _mesa_function_pool[18796]: VertexAttrib2svNV (will be remapped) */
+ /* _mesa_function_pool[18782]: VertexAttrib2svNV (will be remapped) */
"ip\0"
"glVertexAttrib2svNV\0"
"\0"
- /* _mesa_function_pool[18820]: DisableIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[18806]: DisableIndexedEXT (will be remapped) */
"ii\0"
"glDisableIndexedEXT\0"
"glDisablei\0"
"\0"
- /* _mesa_function_pool[18855]: BindBufferBaseEXT (will be remapped) */
+ /* _mesa_function_pool[18841]: BindBufferBaseEXT (will be remapped) */
"iii\0"
"glBindBufferBaseEXT\0"
"glBindBufferBase\0"
"\0"
- /* _mesa_function_pool[18897]: TexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[18883]: TexCoord2fVertex3fvSUN (dynamic) */
"pp\0"
"glTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[18926]: WindowPos4sMESA (will be remapped) */
+ /* _mesa_function_pool[18912]: WindowPos4sMESA (will be remapped) */
"iiii\0"
"glWindowPos4sMESA\0"
"\0"
- /* _mesa_function_pool[18950]: VertexAttrib4NuivARB (will be remapped) */
+ /* _mesa_function_pool[18936]: VertexAttrib4NuivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nuiv\0"
"glVertexAttrib4NuivARB\0"
"\0"
- /* _mesa_function_pool[18997]: ClientActiveTextureARB (offset 375) */
+ /* _mesa_function_pool[18983]: ClientActiveTextureARB (offset 375) */
"i\0"
"glClientActiveTexture\0"
"glClientActiveTextureARB\0"
"\0"
- /* _mesa_function_pool[19047]: PixelTexGenSGIX (will be remapped) */
+ /* _mesa_function_pool[19033]: PixelTexGenSGIX (will be remapped) */
"i\0"
"glPixelTexGenSGIX\0"
"\0"
- /* _mesa_function_pool[19068]: ReplacementCodeusvSUN (dynamic) */
+ /* _mesa_function_pool[19054]: ReplacementCodeusvSUN (dynamic) */
"p\0"
"glReplacementCodeusvSUN\0"
"\0"
- /* _mesa_function_pool[19095]: Uniform4fARB (will be remapped) */
+ /* _mesa_function_pool[19081]: Uniform4fARB (will be remapped) */
"iffff\0"
"glUniform4f\0"
"glUniform4fARB\0"
"\0"
- /* _mesa_function_pool[19129]: Color4sv (offset 34) */
+ /* _mesa_function_pool[19115]: Color4sv (offset 34) */
"p\0"
"glColor4sv\0"
"\0"
- /* _mesa_function_pool[19143]: FlushMappedBufferRange (will be remapped) */
+ /* _mesa_function_pool[19129]: FlushMappedBufferRange (will be remapped) */
"iii\0"
"glFlushMappedBufferRange\0"
"\0"
- /* _mesa_function_pool[19173]: IsProgramNV (will be remapped) */
+ /* _mesa_function_pool[19159]: IsProgramNV (will be remapped) */
"i\0"
"glIsProgramARB\0"
"glIsProgramNV\0"
"\0"
- /* _mesa_function_pool[19205]: FlushMappedBufferRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[19191]: FlushMappedBufferRangeAPPLE (will be remapped) */
"iii\0"
"glFlushMappedBufferRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[19240]: PixelZoom (offset 246) */
+ /* _mesa_function_pool[19226]: PixelZoom (offset 246) */
"ff\0"
"glPixelZoom\0"
"\0"
- /* _mesa_function_pool[19256]: ReplacementCodePointerSUN (dynamic) */
+ /* _mesa_function_pool[19242]: ReplacementCodePointerSUN (dynamic) */
"iip\0"
"glReplacementCodePointerSUN\0"
"\0"
- /* _mesa_function_pool[19289]: ProgramEnvParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[19275]: ProgramEnvParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramEnvParameter4dARB\0"
"glProgramParameter4dNV\0"
"\0"
- /* _mesa_function_pool[19347]: ColorTableParameterfv (offset 340) */
+ /* _mesa_function_pool[19333]: ColorTableParameterfv (offset 340) */
"iip\0"
"glColorTableParameterfv\0"
"glColorTableParameterfvSGI\0"
"\0"
- /* _mesa_function_pool[19403]: FragmentLightModelfSGIX (dynamic) */
+ /* _mesa_function_pool[19389]: FragmentLightModelfSGIX (dynamic) */
"if\0"
"glFragmentLightModelfSGIX\0"
"\0"
- /* _mesa_function_pool[19433]: Binormal3bvEXT (dynamic) */
+ /* _mesa_function_pool[19419]: Binormal3bvEXT (dynamic) */
"p\0"
"glBinormal3bvEXT\0"
"\0"
- /* _mesa_function_pool[19453]: PixelMapuiv (offset 252) */
+ /* _mesa_function_pool[19439]: PixelMapuiv (offset 252) */
"iip\0"
"glPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[19472]: Color3dv (offset 12) */
+ /* _mesa_function_pool[19458]: Color3dv (offset 12) */
"p\0"
"glColor3dv\0"
"\0"
- /* _mesa_function_pool[19486]: IsTexture (offset 330) */
+ /* _mesa_function_pool[19472]: IsTexture (offset 330) */
"i\0"
"glIsTexture\0"
"glIsTextureEXT\0"
"\0"
- /* _mesa_function_pool[19516]: VertexWeightfvEXT (dynamic) */
+ /* _mesa_function_pool[19502]: VertexWeightfvEXT (dynamic) */
"p\0"
"glVertexWeightfvEXT\0"
"\0"
- /* _mesa_function_pool[19539]: VertexAttrib1dARB (will be remapped) */
+ /* _mesa_function_pool[19525]: VertexAttrib1dARB (will be remapped) */
"id\0"
"glVertexAttrib1d\0"
"glVertexAttrib1dARB\0"
"\0"
- /* _mesa_function_pool[19580]: ImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[19566]: ImageTransformParameterivHP (dynamic) */
"iip\0"
"glImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[19615]: TexCoord4i (offset 122) */
+ /* _mesa_function_pool[19601]: TexCoord4i (offset 122) */
"iiii\0"
"glTexCoord4i\0"
"\0"
- /* _mesa_function_pool[19634]: DeleteQueriesARB (will be remapped) */
+ /* _mesa_function_pool[19620]: DeleteQueriesARB (will be remapped) */
"ip\0"
"glDeleteQueries\0"
"glDeleteQueriesARB\0"
"\0"
- /* _mesa_function_pool[19673]: Color4ubVertex2fSUN (dynamic) */
+ /* _mesa_function_pool[19659]: Color4ubVertex2fSUN (dynamic) */
"iiiiff\0"
"glColor4ubVertex2fSUN\0"
"\0"
- /* _mesa_function_pool[19703]: FragmentColorMaterialSGIX (dynamic) */
+ /* _mesa_function_pool[19689]: FragmentColorMaterialSGIX (dynamic) */
"ii\0"
"glFragmentColorMaterialSGIX\0"
"\0"
- /* _mesa_function_pool[19735]: CurrentPaletteMatrixARB (dynamic) */
+ /* _mesa_function_pool[19721]: CurrentPaletteMatrixARB (dynamic) */
"i\0"
"glCurrentPaletteMatrixARB\0"
"\0"
- /* _mesa_function_pool[19764]: GetMapdv (offset 266) */
+ /* _mesa_function_pool[19750]: GetMapdv (offset 266) */
"iip\0"
"glGetMapdv\0"
"\0"
- /* _mesa_function_pool[19780]: ObjectPurgeableAPPLE (will be remapped) */
+ /* _mesa_function_pool[19766]: ObjectPurgeableAPPLE (will be remapped) */
"iii\0"
"glObjectPurgeableAPPLE\0"
"\0"
- /* _mesa_function_pool[19808]: GetStringi (will be remapped) */
+ /* _mesa_function_pool[19794]: GetStringi (will be remapped) */
"ii\0"
"glGetStringi\0"
"\0"
- /* _mesa_function_pool[19825]: SamplePatternSGIS (will be remapped) */
+ /* _mesa_function_pool[19811]: SamplePatternSGIS (will be remapped) */
"i\0"
"glSamplePatternSGIS\0"
"glSamplePatternEXT\0"
"\0"
- /* _mesa_function_pool[19867]: PixelStoref (offset 249) */
+ /* _mesa_function_pool[19853]: PixelStoref (offset 249) */
"if\0"
"glPixelStoref\0"
"\0"
- /* _mesa_function_pool[19885]: IsQueryARB (will be remapped) */
+ /* _mesa_function_pool[19871]: IsQueryARB (will be remapped) */
"i\0"
"glIsQuery\0"
"glIsQueryARB\0"
"\0"
- /* _mesa_function_pool[19911]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[19897]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
"iiiiifff\0"
"glReplacementCodeuiColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[19960]: PixelStorei (offset 250) */
+ /* _mesa_function_pool[19946]: PixelStorei (offset 250) */
"ii\0"
"glPixelStorei\0"
"\0"
- /* _mesa_function_pool[19978]: VertexAttrib4usvARB (will be remapped) */
+ /* _mesa_function_pool[19964]: VertexAttrib4usvARB (will be remapped) */
"ip\0"
"glVertexAttrib4usv\0"
"glVertexAttrib4usvARB\0"
"\0"
- /* _mesa_function_pool[20023]: LinkProgramARB (will be remapped) */
+ /* _mesa_function_pool[20009]: LinkProgramARB (will be remapped) */
"i\0"
"glLinkProgram\0"
"glLinkProgramARB\0"
"\0"
- /* _mesa_function_pool[20057]: VertexAttrib2fNV (will be remapped) */
+ /* _mesa_function_pool[20043]: VertexAttrib2fNV (will be remapped) */
"iff\0"
"glVertexAttrib2fNV\0"
"\0"
- /* _mesa_function_pool[20081]: ShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[20067]: ShaderSourceARB (will be remapped) */
"iipp\0"
"glShaderSource\0"
"glShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[20120]: FragmentMaterialiSGIX (dynamic) */
+ /* _mesa_function_pool[20106]: FragmentMaterialiSGIX (dynamic) */
"iii\0"
"glFragmentMaterialiSGIX\0"
"\0"
- /* _mesa_function_pool[20149]: EvalCoord2dv (offset 233) */
+ /* _mesa_function_pool[20135]: EvalCoord2dv (offset 233) */
"p\0"
"glEvalCoord2dv\0"
"\0"
- /* _mesa_function_pool[20167]: VertexAttrib3svARB (will be remapped) */
+ /* _mesa_function_pool[20153]: VertexAttrib3svARB (will be remapped) */
"ip\0"
"glVertexAttrib3sv\0"
"glVertexAttrib3svARB\0"
"\0"
- /* _mesa_function_pool[20210]: ColorMaterial (offset 151) */
+ /* _mesa_function_pool[20196]: ColorMaterial (offset 151) */
"ii\0"
"glColorMaterial\0"
"\0"
- /* _mesa_function_pool[20230]: CompressedTexSubImage3DARB (will be remapped) */
+ /* _mesa_function_pool[20216]: CompressedTexSubImage3DARB (will be remapped) */
"iiiiiiiiiip\0"
"glCompressedTexSubImage3D\0"
"glCompressedTexSubImage3DARB\0"
"\0"
- /* _mesa_function_pool[20298]: WindowPos2ivMESA (will be remapped) */
+ /* _mesa_function_pool[20284]: WindowPos2ivMESA (will be remapped) */
"p\0"
"glWindowPos2iv\0"
"glWindowPos2ivARB\0"
"glWindowPos2ivMESA\0"
"\0"
- /* _mesa_function_pool[20353]: IsFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[20339]: IsFramebufferEXT (will be remapped) */
"i\0"
"glIsFramebuffer\0"
"glIsFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[20391]: Uniform4ivARB (will be remapped) */
+ /* _mesa_function_pool[20377]: Uniform4ivARB (will be remapped) */
"iip\0"
"glUniform4iv\0"
"glUniform4ivARB\0"
"\0"
- /* _mesa_function_pool[20425]: GetVertexAttribdvARB (will be remapped) */
+ /* _mesa_function_pool[20411]: GetVertexAttribdvARB (will be remapped) */
"iip\0"
"glGetVertexAttribdv\0"
"glGetVertexAttribdvARB\0"
"\0"
- /* _mesa_function_pool[20473]: TexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[20459]: TexBumpParameterivATI (will be remapped) */
"ip\0"
"glTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[20501]: GetSeparableFilter (offset 359) */
+ /* _mesa_function_pool[20487]: GetSeparableFilter (offset 359) */
"iiippp\0"
"glGetSeparableFilter\0"
"glGetSeparableFilterEXT\0"
"\0"
- /* _mesa_function_pool[20554]: Binormal3dEXT (dynamic) */
+ /* _mesa_function_pool[20540]: Binormal3dEXT (dynamic) */
"ddd\0"
"glBinormal3dEXT\0"
"\0"
- /* _mesa_function_pool[20575]: SpriteParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[20561]: SpriteParameteriSGIX (dynamic) */
"ii\0"
"glSpriteParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[20602]: RequestResidentProgramsNV (will be remapped) */
+ /* _mesa_function_pool[20588]: RequestResidentProgramsNV (will be remapped) */
"ip\0"
"glRequestResidentProgramsNV\0"
"\0"
- /* _mesa_function_pool[20634]: TagSampleBufferSGIX (dynamic) */
+ /* _mesa_function_pool[20620]: TagSampleBufferSGIX (dynamic) */
"\0"
"glTagSampleBufferSGIX\0"
"\0"
- /* _mesa_function_pool[20658]: TransformFeedbackVaryingsEXT (will be remapped) */
+ /* _mesa_function_pool[20644]: TransformFeedbackVaryingsEXT (will be remapped) */
"iipi\0"
"glTransformFeedbackVaryingsEXT\0"
"glTransformFeedbackVaryings\0"
"\0"
- /* _mesa_function_pool[20723]: FeedbackBuffer (offset 194) */
+ /* _mesa_function_pool[20709]: FeedbackBuffer (offset 194) */
"iip\0"
"glFeedbackBuffer\0"
"\0"
- /* _mesa_function_pool[20745]: RasterPos2iv (offset 67) */
+ /* _mesa_function_pool[20731]: RasterPos2iv (offset 67) */
"p\0"
"glRasterPos2iv\0"
"\0"
- /* _mesa_function_pool[20763]: TexImage1D (offset 182) */
+ /* _mesa_function_pool[20749]: TexImage1D (offset 182) */
"iiiiiiip\0"
"glTexImage1D\0"
"\0"
- /* _mesa_function_pool[20786]: ListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[20772]: ListParameterivSGIX (dynamic) */
"iip\0"
"glListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[20813]: MultiDrawElementsEXT (will be remapped) */
+ /* _mesa_function_pool[20799]: MultiDrawElementsEXT (will be remapped) */
"ipipi\0"
"glMultiDrawElements\0"
"glMultiDrawElementsEXT\0"
"\0"
- /* _mesa_function_pool[20863]: Color3s (offset 17) */
+ /* _mesa_function_pool[20849]: Color3s (offset 17) */
"iii\0"
"glColor3s\0"
"\0"
- /* _mesa_function_pool[20878]: Uniform1ivARB (will be remapped) */
+ /* _mesa_function_pool[20864]: Uniform1ivARB (will be remapped) */
"iip\0"
"glUniform1iv\0"
"glUniform1ivARB\0"
"\0"
- /* _mesa_function_pool[20912]: WindowPos2sMESA (will be remapped) */
+ /* _mesa_function_pool[20898]: WindowPos2sMESA (will be remapped) */
"ii\0"
"glWindowPos2s\0"
"glWindowPos2sARB\0"
"glWindowPos2sMESA\0"
"\0"
- /* _mesa_function_pool[20965]: WeightusvARB (dynamic) */
+ /* _mesa_function_pool[20951]: WeightusvARB (dynamic) */
"ip\0"
"glWeightusvARB\0"
"\0"
- /* _mesa_function_pool[20984]: TexCoordPointer (offset 320) */
+ /* _mesa_function_pool[20970]: TexCoordPointer (offset 320) */
"iiip\0"
"glTexCoordPointer\0"
"\0"
- /* _mesa_function_pool[21008]: FogCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[20994]: FogCoordPointerEXT (will be remapped) */
"iip\0"
"glFogCoordPointer\0"
"glFogCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[21052]: IndexMaterialEXT (dynamic) */
+ /* _mesa_function_pool[21038]: IndexMaterialEXT (dynamic) */
"ii\0"
"glIndexMaterialEXT\0"
"\0"
- /* _mesa_function_pool[21075]: Color3i (offset 15) */
+ /* _mesa_function_pool[21061]: Color3i (offset 15) */
"iii\0"
"glColor3i\0"
"\0"
- /* _mesa_function_pool[21090]: FrontFace (offset 157) */
+ /* _mesa_function_pool[21076]: FrontFace (offset 157) */
"i\0"
"glFrontFace\0"
"\0"
- /* _mesa_function_pool[21105]: EvalCoord2d (offset 232) */
+ /* _mesa_function_pool[21091]: EvalCoord2d (offset 232) */
"dd\0"
"glEvalCoord2d\0"
"\0"
- /* _mesa_function_pool[21123]: SecondaryColor3ubvEXT (will be remapped) */
+ /* _mesa_function_pool[21109]: SecondaryColor3ubvEXT (will be remapped) */
"p\0"
"glSecondaryColor3ubv\0"
"glSecondaryColor3ubvEXT\0"
"\0"
- /* _mesa_function_pool[21171]: EvalCoord2f (offset 234) */
+ /* _mesa_function_pool[21157]: EvalCoord2f (offset 234) */
"ff\0"
"glEvalCoord2f\0"
"\0"
- /* _mesa_function_pool[21189]: VertexAttrib4dvARB (will be remapped) */
+ /* _mesa_function_pool[21175]: VertexAttrib4dvARB (will be remapped) */
"ip\0"
"glVertexAttrib4dv\0"
"glVertexAttrib4dvARB\0"
"\0"
- /* _mesa_function_pool[21232]: BindAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[21218]: BindAttribLocationARB (will be remapped) */
"iip\0"
"glBindAttribLocation\0"
"glBindAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[21282]: Color3b (offset 9) */
+ /* _mesa_function_pool[21268]: Color3b (offset 9) */
"iii\0"
"glColor3b\0"
"\0"
- /* _mesa_function_pool[21297]: MultiTexCoord2dARB (offset 384) */
+ /* _mesa_function_pool[21283]: MultiTexCoord2dARB (offset 384) */
"idd\0"
"glMultiTexCoord2d\0"
"glMultiTexCoord2dARB\0"
"\0"
- /* _mesa_function_pool[21341]: ExecuteProgramNV (will be remapped) */
+ /* _mesa_function_pool[21327]: ExecuteProgramNV (will be remapped) */
"iip\0"
"glExecuteProgramNV\0"
"\0"
- /* _mesa_function_pool[21365]: Color3f (offset 13) */
+ /* _mesa_function_pool[21351]: Color3f (offset 13) */
"fff\0"
"glColor3f\0"
"\0"
- /* _mesa_function_pool[21380]: LightEnviSGIX (dynamic) */
+ /* _mesa_function_pool[21366]: LightEnviSGIX (dynamic) */
"ii\0"
"glLightEnviSGIX\0"
"\0"
- /* _mesa_function_pool[21400]: Color3d (offset 11) */
+ /* _mesa_function_pool[21386]: Color3d (offset 11) */
"ddd\0"
"glColor3d\0"
"\0"
- /* _mesa_function_pool[21415]: Normal3dv (offset 55) */
+ /* _mesa_function_pool[21401]: Normal3dv (offset 55) */
"p\0"
"glNormal3dv\0"
"\0"
- /* _mesa_function_pool[21430]: Lightf (offset 159) */
+ /* _mesa_function_pool[21416]: Lightf (offset 159) */
"iif\0"
"glLightf\0"
"\0"
- /* _mesa_function_pool[21444]: ReplacementCodeuiSUN (dynamic) */
+ /* _mesa_function_pool[21430]: ReplacementCodeuiSUN (dynamic) */
"i\0"
"glReplacementCodeuiSUN\0"
"\0"
- /* _mesa_function_pool[21470]: MatrixMode (offset 293) */
+ /* _mesa_function_pool[21456]: MatrixMode (offset 293) */
"i\0"
"glMatrixMode\0"
"\0"
- /* _mesa_function_pool[21486]: GetPixelMapusv (offset 273) */
+ /* _mesa_function_pool[21472]: GetPixelMapusv (offset 273) */
"ip\0"
"glGetPixelMapusv\0"
"\0"
- /* _mesa_function_pool[21507]: Lighti (offset 161) */
+ /* _mesa_function_pool[21493]: Lighti (offset 161) */
"iii\0"
"glLighti\0"
"\0"
- /* _mesa_function_pool[21521]: VertexAttribPointerNV (will be remapped) */
+ /* _mesa_function_pool[21507]: VertexAttribPointerNV (will be remapped) */
"iiiip\0"
"glVertexAttribPointerNV\0"
"\0"
- /* _mesa_function_pool[21552]: GetBooleanIndexedvEXT (will be remapped) */
+ /* _mesa_function_pool[21538]: ClearDepthf (will be remapped) */
+ "f\0"
+ "glClearDepthf\0"
+ "\0"
+ /* _mesa_function_pool[21555]: GetBooleanIndexedvEXT (will be remapped) */
"iip\0"
"glGetBooleanIndexedvEXT\0"
"glGetBooleani_v\0"
"\0"
- /* _mesa_function_pool[21597]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[21600]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
"iiip\0"
"glGetFramebufferAttachmentParameteriv\0"
"glGetFramebufferAttachmentParameterivEXT\0"
"\0"
- /* _mesa_function_pool[21682]: PixelTransformParameterfEXT (dynamic) */
+ /* _mesa_function_pool[21685]: PixelTransformParameterfEXT (dynamic) */
"iif\0"
"glPixelTransformParameterfEXT\0"
"\0"
- /* _mesa_function_pool[21717]: MultiTexCoord4dvARB (offset 401) */
+ /* _mesa_function_pool[21720]: MultiTexCoord4dvARB (offset 401) */
"ip\0"
"glMultiTexCoord4dv\0"
"glMultiTexCoord4dvARB\0"
"\0"
- /* _mesa_function_pool[21762]: PixelTransformParameteriEXT (dynamic) */
+ /* _mesa_function_pool[21765]: PixelTransformParameteriEXT (dynamic) */
"iii\0"
"glPixelTransformParameteriEXT\0"
"\0"
- /* _mesa_function_pool[21797]: GetDoublev (offset 260) */
+ /* _mesa_function_pool[21800]: GetDoublev (offset 260) */
"ip\0"
"glGetDoublev\0"
"\0"
- /* _mesa_function_pool[21814]: MultMatrixd (offset 295) */
+ /* _mesa_function_pool[21817]: MultMatrixd (offset 295) */
"p\0"
"glMultMatrixd\0"
"\0"
- /* _mesa_function_pool[21831]: MultMatrixf (offset 294) */
+ /* _mesa_function_pool[21834]: MultMatrixf (offset 294) */
"p\0"
"glMultMatrixf\0"
"\0"
- /* _mesa_function_pool[21848]: VertexAttribI4bvEXT (will be remapped) */
+ /* _mesa_function_pool[21851]: VertexAttribI4bvEXT (will be remapped) */
"ip\0"
"glVertexAttribI4bvEXT\0"
"glVertexAttribI4bv\0"
"\0"
- /* _mesa_function_pool[21893]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[21896]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
"ffiiiifff\0"
"glTexCoord2fColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[21936]: Uniform1iARB (will be remapped) */
+ /* _mesa_function_pool[21939]: Uniform1iARB (will be remapped) */
"ii\0"
"glUniform1i\0"
"glUniform1iARB\0"
"\0"
- /* _mesa_function_pool[21967]: VertexAttribPointerARB (will be remapped) */
+ /* _mesa_function_pool[21970]: VertexAttribPointerARB (will be remapped) */
"iiiiip\0"
"glVertexAttribPointer\0"
"glVertexAttribPointerARB\0"
"\0"
- /* _mesa_function_pool[22022]: VertexAttrib3sNV (will be remapped) */
+ /* _mesa_function_pool[22025]: VertexAttrib3sNV (will be remapped) */
"iiii\0"
"glVertexAttrib3sNV\0"
"\0"
- /* _mesa_function_pool[22047]: SharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[22050]: SharpenTexFuncSGIS (dynamic) */
"iip\0"
"glSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[22073]: MultiTexCoord4fvARB (offset 403) */
+ /* _mesa_function_pool[22076]: MultiTexCoord4fvARB (offset 403) */
"ip\0"
"glMultiTexCoord4fv\0"
"glMultiTexCoord4fvARB\0"
"\0"
- /* _mesa_function_pool[22118]: Uniform2uiEXT (will be remapped) */
+ /* _mesa_function_pool[22121]: Uniform2uiEXT (will be remapped) */
"iii\0"
"glUniform2uiEXT\0"
"glUniform2ui\0"
"\0"
- /* _mesa_function_pool[22152]: UniformMatrix2x3fv (will be remapped) */
+ /* _mesa_function_pool[22155]: UniformMatrix2x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x3fv\0"
"\0"
- /* _mesa_function_pool[22179]: TrackMatrixNV (will be remapped) */
+ /* _mesa_function_pool[22182]: TrackMatrixNV (will be remapped) */
"iiii\0"
"glTrackMatrixNV\0"
"\0"
- /* _mesa_function_pool[22201]: CombinerParameteriNV (will be remapped) */
+ /* _mesa_function_pool[22204]: CombinerParameteriNV (will be remapped) */
"ii\0"
"glCombinerParameteriNV\0"
"\0"
- /* _mesa_function_pool[22228]: DeleteAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[22231]: DeleteAsyncMarkersSGIX (dynamic) */
"ii\0"
"glDeleteAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[22257]: ReplacementCodeusSUN (dynamic) */
+ /* _mesa_function_pool[22260]: ReplacementCodeusSUN (dynamic) */
"i\0"
"glReplacementCodeusSUN\0"
"\0"
- /* _mesa_function_pool[22283]: IsAsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[22286]: IsAsyncMarkerSGIX (dynamic) */
"i\0"
"glIsAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[22306]: FrameZoomSGIX (dynamic) */
+ /* _mesa_function_pool[22309]: FrameZoomSGIX (dynamic) */
"i\0"
"glFrameZoomSGIX\0"
"\0"
- /* _mesa_function_pool[22325]: Normal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[22328]: Normal3fVertex3fvSUN (dynamic) */
"pp\0"
"glNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[22352]: RasterPos4sv (offset 85) */
+ /* _mesa_function_pool[22355]: RasterPos4sv (offset 85) */
"p\0"
"glRasterPos4sv\0"
"\0"
- /* _mesa_function_pool[22370]: VertexAttrib4NsvARB (will be remapped) */
+ /* _mesa_function_pool[22373]: VertexAttrib4NsvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nsv\0"
"glVertexAttrib4NsvARB\0"
"\0"
- /* _mesa_function_pool[22415]: VertexAttrib3fvARB (will be remapped) */
+ /* _mesa_function_pool[22418]: VertexAttrib3fvARB (will be remapped) */
"ip\0"
"glVertexAttrib3fv\0"
"glVertexAttrib3fvARB\0"
"\0"
- /* _mesa_function_pool[22458]: ClearColor (offset 206) */
+ /* _mesa_function_pool[22461]: ClearColor (offset 206) */
"ffff\0"
"glClearColor\0"
"\0"
- /* _mesa_function_pool[22477]: GetSynciv (will be remapped) */
+ /* _mesa_function_pool[22480]: GetSynciv (will be remapped) */
"iiipp\0"
"glGetSynciv\0"
"\0"
- /* _mesa_function_pool[22496]: ClearColorIiEXT (will be remapped) */
+ /* _mesa_function_pool[22499]: ClearColorIiEXT (will be remapped) */
"iiii\0"
"glClearColorIiEXT\0"
"\0"
- /* _mesa_function_pool[22520]: DeleteFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[22523]: DeleteFramebuffersEXT (will be remapped) */
"ip\0"
"glDeleteFramebuffers\0"
"glDeleteFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[22569]: GlobalAlphaFactorsSUN (dynamic) */
+ /* _mesa_function_pool[22572]: GlobalAlphaFactorsSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorsSUN\0"
"\0"
- /* _mesa_function_pool[22596]: IsEnabledIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[22599]: IsEnabledIndexedEXT (will be remapped) */
"ii\0"
"glIsEnabledIndexedEXT\0"
"glIsEnabledi\0"
"\0"
- /* _mesa_function_pool[22635]: TexEnviv (offset 187) */
+ /* _mesa_function_pool[22638]: TexEnviv (offset 187) */
"iip\0"
"glTexEnviv\0"
"\0"
- /* _mesa_function_pool[22651]: TexSubImage3D (offset 372) */
+ /* _mesa_function_pool[22654]: TexSubImage3D (offset 372) */
"iiiiiiiiiip\0"
"glTexSubImage3D\0"
"glTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[22699]: Tangent3fEXT (dynamic) */
+ /* _mesa_function_pool[22702]: Tangent3fEXT (dynamic) */
"fff\0"
"glTangent3fEXT\0"
"\0"
- /* _mesa_function_pool[22719]: SecondaryColor3uivEXT (will be remapped) */
+ /* _mesa_function_pool[22722]: SecondaryColor3uivEXT (will be remapped) */
"p\0"
"glSecondaryColor3uiv\0"
"glSecondaryColor3uivEXT\0"
"\0"
- /* _mesa_function_pool[22767]: MatrixIndexubvARB (dynamic) */
+ /* _mesa_function_pool[22770]: MatrixIndexubvARB (dynamic) */
"ip\0"
"glMatrixIndexubvARB\0"
"\0"
- /* _mesa_function_pool[22791]: Color4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[22794]: Color4fNormal3fVertex3fSUN (dynamic) */
"ffffffffff\0"
"glColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[22832]: PixelTexGenParameterfSGIS (will be remapped) */
+ /* _mesa_function_pool[22835]: PixelTexGenParameterfSGIS (will be remapped) */
"if\0"
"glPixelTexGenParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[22864]: CreateShader (will be remapped) */
+ /* _mesa_function_pool[22867]: CreateShader (will be remapped) */
"i\0"
"glCreateShader\0"
"\0"
- /* _mesa_function_pool[22882]: GetColorTableParameterfv (offset 344) */
+ /* _mesa_function_pool[22885]: GetColorTableParameterfv (offset 344) */
"iip\0"
"glGetColorTableParameterfv\0"
"glGetColorTableParameterfvSGI\0"
"glGetColorTableParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[22974]: FragmentLightModelfvSGIX (dynamic) */
+ /* _mesa_function_pool[22977]: FragmentLightModelfvSGIX (dynamic) */
"ip\0"
"glFragmentLightModelfvSGIX\0"
"\0"
- /* _mesa_function_pool[23005]: Bitmap (offset 8) */
+ /* _mesa_function_pool[23008]: Bitmap (offset 8) */
"iiffffp\0"
"glBitmap\0"
"\0"
- /* _mesa_function_pool[23023]: MultiTexCoord3fARB (offset 394) */
+ /* _mesa_function_pool[23026]: MultiTexCoord3fARB (offset 394) */
"ifff\0"
"glMultiTexCoord3f\0"
"glMultiTexCoord3fARB\0"
"\0"
- /* _mesa_function_pool[23068]: GetTexLevelParameterfv (offset 284) */
+ /* _mesa_function_pool[23071]: GetTexLevelParameterfv (offset 284) */
"iiip\0"
"glGetTexLevelParameterfv\0"
"\0"
- /* _mesa_function_pool[23099]: GetPixelTexGenParameterfvSGIS (will be remapped) */
+ /* _mesa_function_pool[23102]: GetPixelTexGenParameterfvSGIS (will be remapped) */
"ip\0"
"glGetPixelTexGenParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[23135]: GenFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[23138]: GenFramebuffersEXT (will be remapped) */
"ip\0"
"glGenFramebuffers\0"
"glGenFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[23178]: VertexAttribDivisor (will be remapped) */
+ /* _mesa_function_pool[23181]: VertexAttribDivisor (will be remapped) */
"ii\0"
"glVertexAttribDivisor\0"
"\0"
- /* _mesa_function_pool[23204]: GetProgramParameterdvNV (will be remapped) */
+ /* _mesa_function_pool[23207]: GetProgramParameterdvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterdvNV\0"
"\0"
- /* _mesa_function_pool[23236]: Vertex2sv (offset 133) */
+ /* _mesa_function_pool[23239]: Vertex2sv (offset 133) */
"p\0"
"glVertex2sv\0"
"\0"
- /* _mesa_function_pool[23251]: GetIntegerv (offset 263) */
+ /* _mesa_function_pool[23254]: GetIntegerv (offset 263) */
"ip\0"
"glGetIntegerv\0"
"\0"
- /* _mesa_function_pool[23269]: IsVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[23272]: IsVertexArrayAPPLE (will be remapped) */
"i\0"
"glIsVertexArray\0"
"glIsVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[23309]: FragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[23312]: FragmentLightfvSGIX (dynamic) */
"iip\0"
"glFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[23336]: DetachShader (will be remapped) */
+ /* _mesa_function_pool[23339]: DetachShader (will be remapped) */
"ii\0"
"glDetachShader\0"
"\0"
- /* _mesa_function_pool[23355]: VertexAttrib4NubARB (will be remapped) */
+ /* _mesa_function_pool[23358]: VertexAttrib4NubARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4Nub\0"
"glVertexAttrib4NubARB\0"
"\0"
- /* _mesa_function_pool[23403]: GetProgramEnvParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[23406]: GetProgramEnvParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterfvARB\0"
"\0"
- /* _mesa_function_pool[23438]: GetTrackMatrixivNV (will be remapped) */
+ /* _mesa_function_pool[23441]: GetTrackMatrixivNV (will be remapped) */
"iiip\0"
"glGetTrackMatrixivNV\0"
"\0"
- /* _mesa_function_pool[23465]: VertexAttrib3svNV (will be remapped) */
+ /* _mesa_function_pool[23468]: VertexAttrib3svNV (will be remapped) */
"ip\0"
"glVertexAttrib3svNV\0"
"\0"
- /* _mesa_function_pool[23489]: Uniform4fvARB (will be remapped) */
+ /* _mesa_function_pool[23492]: Uniform4fvARB (will be remapped) */
"iip\0"
"glUniform4fv\0"
"glUniform4fvARB\0"
"\0"
- /* _mesa_function_pool[23523]: MultTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[23526]: MultTransposeMatrixfARB (will be remapped) */
"p\0"
"glMultTransposeMatrixf\0"
"glMultTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[23575]: GetTexEnviv (offset 277) */
+ /* _mesa_function_pool[23578]: GetTexEnviv (offset 277) */
"iip\0"
"glGetTexEnviv\0"
"\0"
- /* _mesa_function_pool[23594]: ColorFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[23597]: ColorFragmentOp1ATI (will be remapped) */
"iiiiiii\0"
"glColorFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[23625]: GetUniformfvARB (will be remapped) */
+ /* _mesa_function_pool[23628]: GetUniformfvARB (will be remapped) */
"iip\0"
"glGetUniformfv\0"
"glGetUniformfvARB\0"
"\0"
- /* _mesa_function_pool[23663]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
+ /* _mesa_function_pool[23666]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
"ip\0"
"glEGLImageTargetRenderbufferStorageOES\0"
"\0"
- /* _mesa_function_pool[23706]: VertexAttribI2ivEXT (will be remapped) */
+ /* _mesa_function_pool[23709]: VertexAttribI2ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI2ivEXT\0"
"glVertexAttribI2iv\0"
"\0"
- /* _mesa_function_pool[23751]: PopClientAttrib (offset 334) */
+ /* _mesa_function_pool[23754]: PopClientAttrib (offset 334) */
"\0"
"glPopClientAttrib\0"
"\0"
- /* _mesa_function_pool[23771]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[23774]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffffff\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[23842]: DetachObjectARB (will be remapped) */
+ /* _mesa_function_pool[23845]: DetachObjectARB (will be remapped) */
"ii\0"
"glDetachObjectARB\0"
"\0"
- /* _mesa_function_pool[23864]: VertexBlendARB (dynamic) */
+ /* _mesa_function_pool[23867]: VertexBlendARB (dynamic) */
"i\0"
"glVertexBlendARB\0"
"\0"
- /* _mesa_function_pool[23884]: WindowPos3iMESA (will be remapped) */
+ /* _mesa_function_pool[23887]: WindowPos3iMESA (will be remapped) */
"iii\0"
"glWindowPos3i\0"
"glWindowPos3iARB\0"
"glWindowPos3iMESA\0"
"\0"
- /* _mesa_function_pool[23938]: SeparableFilter2D (offset 360) */
+ /* _mesa_function_pool[23941]: SeparableFilter2D (offset 360) */
"iiiiiipp\0"
"glSeparableFilter2D\0"
"glSeparableFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[23991]: ProgramParameteriARB (will be remapped) */
+ /* _mesa_function_pool[23994]: ProgramParameteriARB (will be remapped) */
"iii\0"
"glProgramParameteriARB\0"
"\0"
- /* _mesa_function_pool[24019]: Map1d (offset 220) */
+ /* _mesa_function_pool[24022]: Map1d (offset 220) */
"iddiip\0"
"glMap1d\0"
"\0"
- /* _mesa_function_pool[24035]: Map1f (offset 221) */
+ /* _mesa_function_pool[24038]: Map1f (offset 221) */
"iffiip\0"
"glMap1f\0"
"\0"
- /* _mesa_function_pool[24051]: CompressedTexImage2DARB (will be remapped) */
+ /* _mesa_function_pool[24054]: CompressedTexImage2DARB (will be remapped) */
"iiiiiiip\0"
"glCompressedTexImage2D\0"
"glCompressedTexImage2DARB\0"
"\0"
- /* _mesa_function_pool[24110]: ArrayElement (offset 306) */
+ /* _mesa_function_pool[24113]: ArrayElement (offset 306) */
"i\0"
"glArrayElement\0"
"glArrayElementEXT\0"
"\0"
- /* _mesa_function_pool[24146]: TexImage2D (offset 183) */
+ /* _mesa_function_pool[24149]: TexImage2D (offset 183) */
"iiiiiiiip\0"
"glTexImage2D\0"
"\0"
- /* _mesa_function_pool[24170]: DepthBoundsEXT (will be remapped) */
+ /* _mesa_function_pool[24173]: DepthBoundsEXT (will be remapped) */
"dd\0"
"glDepthBoundsEXT\0"
"\0"
- /* _mesa_function_pool[24191]: ProgramParameters4fvNV (will be remapped) */
+ /* _mesa_function_pool[24194]: ProgramParameters4fvNV (will be remapped) */
"iiip\0"
"glProgramParameters4fvNV\0"
"\0"
- /* _mesa_function_pool[24222]: DeformationMap3fSGIX (dynamic) */
+ /* _mesa_function_pool[24225]: DeformationMap3fSGIX (dynamic) */
"iffiiffiiffiip\0"
"glDeformationMap3fSGIX\0"
"\0"
- /* _mesa_function_pool[24261]: GetProgramivNV (will be remapped) */
+ /* _mesa_function_pool[24264]: GetProgramivNV (will be remapped) */
"iip\0"
"glGetProgramivNV\0"
"\0"
- /* _mesa_function_pool[24283]: GetFragDataLocationEXT (will be remapped) */
+ /* _mesa_function_pool[24286]: GetFragDataLocationEXT (will be remapped) */
"ip\0"
"glGetFragDataLocationEXT\0"
"glGetFragDataLocation\0"
"\0"
- /* _mesa_function_pool[24334]: GetMinmaxParameteriv (offset 366) */
+ /* _mesa_function_pool[24337]: GetMinmaxParameteriv (offset 366) */
"iip\0"
"glGetMinmaxParameteriv\0"
"glGetMinmaxParameterivEXT\0"
"\0"
- /* _mesa_function_pool[24388]: PixelTransferf (offset 247) */
+ /* _mesa_function_pool[24391]: PixelTransferf (offset 247) */
"if\0"
"glPixelTransferf\0"
"\0"
- /* _mesa_function_pool[24409]: CopyTexImage1D (offset 323) */
+ /* _mesa_function_pool[24412]: CopyTexImage1D (offset 323) */
"iiiiiii\0"
"glCopyTexImage1D\0"
"glCopyTexImage1DEXT\0"
"\0"
- /* _mesa_function_pool[24455]: PushMatrix (offset 298) */
+ /* _mesa_function_pool[24458]: PushMatrix (offset 298) */
"\0"
"glPushMatrix\0"
"\0"
- /* _mesa_function_pool[24470]: Fogiv (offset 156) */
+ /* _mesa_function_pool[24473]: Fogiv (offset 156) */
"ip\0"
"glFogiv\0"
"\0"
- /* _mesa_function_pool[24482]: TexCoord1dv (offset 95) */
+ /* _mesa_function_pool[24485]: TexCoord1dv (offset 95) */
"p\0"
"glTexCoord1dv\0"
"\0"
- /* _mesa_function_pool[24499]: AlphaFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[24502]: AlphaFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiii\0"
"glAlphaFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[24535]: PixelTransferi (offset 248) */
+ /* _mesa_function_pool[24538]: PixelTransferi (offset 248) */
"ii\0"
"glPixelTransferi\0"
"\0"
- /* _mesa_function_pool[24556]: GetVertexAttribdvNV (will be remapped) */
+ /* _mesa_function_pool[24559]: GetVertexAttribdvNV (will be remapped) */
"iip\0"
"glGetVertexAttribdvNV\0"
"\0"
- /* _mesa_function_pool[24583]: VertexAttrib3fvNV (will be remapped) */
+ /* _mesa_function_pool[24586]: VertexAttrib3fvNV (will be remapped) */
"ip\0"
"glVertexAttrib3fvNV\0"
"\0"
- /* _mesa_function_pool[24607]: Rotatef (offset 300) */
+ /* _mesa_function_pool[24610]: Rotatef (offset 300) */
"ffff\0"
"glRotatef\0"
"\0"
- /* _mesa_function_pool[24623]: GetFinalCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[24626]: GetFinalCombinerInputParameterivNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[24665]: Vertex3i (offset 138) */
+ /* _mesa_function_pool[24668]: Vertex3i (offset 138) */
"iii\0"
"glVertex3i\0"
"\0"
- /* _mesa_function_pool[24681]: Vertex3f (offset 136) */
+ /* _mesa_function_pool[24684]: Vertex3f (offset 136) */
"fff\0"
"glVertex3f\0"
"\0"
- /* _mesa_function_pool[24697]: Clear (offset 203) */
+ /* _mesa_function_pool[24700]: Clear (offset 203) */
"i\0"
"glClear\0"
"\0"
- /* _mesa_function_pool[24708]: Vertex3d (offset 134) */
+ /* _mesa_function_pool[24711]: Vertex3d (offset 134) */
"ddd\0"
"glVertex3d\0"
"\0"
- /* _mesa_function_pool[24724]: GetMapParameterivNV (dynamic) */
+ /* _mesa_function_pool[24727]: GetMapParameterivNV (dynamic) */
"iip\0"
"glGetMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[24751]: Uniform4iARB (will be remapped) */
+ /* _mesa_function_pool[24754]: Uniform4iARB (will be remapped) */
"iiiii\0"
"glUniform4i\0"
"glUniform4iARB\0"
"\0"
- /* _mesa_function_pool[24785]: ReadBuffer (offset 254) */
+ /* _mesa_function_pool[24788]: ReadBuffer (offset 254) */
"i\0"
"glReadBuffer\0"
"\0"
- /* _mesa_function_pool[24801]: ConvolutionParameteri (offset 352) */
+ /* _mesa_function_pool[24804]: ConvolutionParameteri (offset 352) */
"iii\0"
"glConvolutionParameteri\0"
"glConvolutionParameteriEXT\0"
"\0"
- /* _mesa_function_pool[24857]: Ortho (offset 296) */
+ /* _mesa_function_pool[24860]: Ortho (offset 296) */
"dddddd\0"
"glOrtho\0"
"\0"
- /* _mesa_function_pool[24873]: Binormal3sEXT (dynamic) */
+ /* _mesa_function_pool[24876]: Binormal3sEXT (dynamic) */
"iii\0"
"glBinormal3sEXT\0"
"\0"
- /* _mesa_function_pool[24894]: ListBase (offset 6) */
+ /* _mesa_function_pool[24897]: ListBase (offset 6) */
"i\0"
"glListBase\0"
"\0"
- /* _mesa_function_pool[24908]: Vertex3s (offset 140) */
+ /* _mesa_function_pool[24911]: Vertex3s (offset 140) */
"iii\0"
"glVertex3s\0"
"\0"
- /* _mesa_function_pool[24924]: ConvolutionParameterf (offset 350) */
+ /* _mesa_function_pool[24927]: ConvolutionParameterf (offset 350) */
"iif\0"
"glConvolutionParameterf\0"
"glConvolutionParameterfEXT\0"
"\0"
- /* _mesa_function_pool[24980]: GetColorTableParameteriv (offset 345) */
+ /* _mesa_function_pool[24983]: GetColorTableParameteriv (offset 345) */
"iip\0"
"glGetColorTableParameteriv\0"
"glGetColorTableParameterivSGI\0"
"glGetColorTableParameterivEXT\0"
"\0"
- /* _mesa_function_pool[25072]: ProgramEnvParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[25075]: ProgramEnvParameter4dvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4dvARB\0"
"glProgramParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[25129]: ShadeModel (offset 177) */
+ /* _mesa_function_pool[25132]: ShadeModel (offset 177) */
"i\0"
"glShadeModel\0"
"\0"
- /* _mesa_function_pool[25145]: VertexAttribs2fvNV (will be remapped) */
+ /* _mesa_function_pool[25148]: VertexAttribs2fvNV (will be remapped) */
"iip\0"
"glVertexAttribs2fvNV\0"
"\0"
- /* _mesa_function_pool[25171]: Rectiv (offset 91) */
+ /* _mesa_function_pool[25174]: Rectiv (offset 91) */
"pp\0"
"glRectiv\0"
"\0"
- /* _mesa_function_pool[25184]: UseProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[25187]: UseProgramObjectARB (will be remapped) */
"i\0"
"glUseProgram\0"
"glUseProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[25222]: GetMapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[25225]: GetMapParameterfvNV (dynamic) */
"iip\0"
"glGetMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[25249]: EndConditionalRenderNV (will be remapped) */
+ /* _mesa_function_pool[25252]: EndConditionalRenderNV (will be remapped) */
"\0"
"glEndConditionalRenderNV\0"
"glEndConditionalRender\0"
"\0"
- /* _mesa_function_pool[25299]: PassTexCoordATI (will be remapped) */
+ /* _mesa_function_pool[25302]: PassTexCoordATI (will be remapped) */
"iii\0"
"glPassTexCoordATI\0"
"\0"
- /* _mesa_function_pool[25322]: DeleteProgram (will be remapped) */
+ /* _mesa_function_pool[25325]: DeleteProgram (will be remapped) */
"i\0"
"glDeleteProgram\0"
"\0"
- /* _mesa_function_pool[25341]: Tangent3ivEXT (dynamic) */
+ /* _mesa_function_pool[25344]: Tangent3ivEXT (dynamic) */
"p\0"
"glTangent3ivEXT\0"
"\0"
- /* _mesa_function_pool[25360]: Tangent3dEXT (dynamic) */
+ /* _mesa_function_pool[25363]: Tangent3dEXT (dynamic) */
"ddd\0"
"glTangent3dEXT\0"
"\0"
- /* _mesa_function_pool[25380]: SecondaryColor3dvEXT (will be remapped) */
+ /* _mesa_function_pool[25383]: SecondaryColor3dvEXT (will be remapped) */
"p\0"
"glSecondaryColor3dv\0"
"glSecondaryColor3dvEXT\0"
"\0"
- /* _mesa_function_pool[25426]: Vertex2fv (offset 129) */
+ /* _mesa_function_pool[25429]: AlphaFragmentOp2ATI (will be remapped) */
+ "iiiiiiiii\0"
+ "glAlphaFragmentOp2ATI\0"
+ "\0"
+ /* _mesa_function_pool[25462]: Vertex2fv (offset 129) */
"p\0"
"glVertex2fv\0"
"\0"
- /* _mesa_function_pool[25441]: MultiDrawArraysEXT (will be remapped) */
+ /* _mesa_function_pool[25477]: MultiDrawArraysEXT (will be remapped) */
"ippi\0"
"glMultiDrawArrays\0"
"glMultiDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[25486]: BindRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[25522]: BindRenderbufferEXT (will be remapped) */
"ii\0"
"glBindRenderbuffer\0"
"glBindRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[25531]: MultiTexCoord4dARB (offset 400) */
+ /* _mesa_function_pool[25567]: MultiTexCoord4dARB (offset 400) */
"idddd\0"
"glMultiTexCoord4d\0"
"glMultiTexCoord4dARB\0"
"\0"
- /* _mesa_function_pool[25577]: FramebufferTextureFaceARB (will be remapped) */
+ /* _mesa_function_pool[25613]: FramebufferTextureFaceARB (will be remapped) */
"iiiii\0"
"glFramebufferTextureFaceARB\0"
"\0"
- /* _mesa_function_pool[25612]: Vertex3sv (offset 141) */
+ /* _mesa_function_pool[25648]: Vertex3sv (offset 141) */
"p\0"
"glVertex3sv\0"
"\0"
- /* _mesa_function_pool[25627]: SecondaryColor3usEXT (will be remapped) */
+ /* _mesa_function_pool[25663]: SecondaryColor3usEXT (will be remapped) */
"iii\0"
"glSecondaryColor3us\0"
"glSecondaryColor3usEXT\0"
"\0"
- /* _mesa_function_pool[25675]: ProgramLocalParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[25711]: ProgramLocalParameter4fvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4fvARB\0"
"\0"
- /* _mesa_function_pool[25710]: DeleteProgramsNV (will be remapped) */
+ /* _mesa_function_pool[25746]: DeleteProgramsNV (will be remapped) */
"ip\0"
"glDeleteProgramsARB\0"
"glDeleteProgramsNV\0"
"\0"
- /* _mesa_function_pool[25753]: EvalMesh1 (offset 236) */
+ /* _mesa_function_pool[25789]: EvalMesh1 (offset 236) */
"iii\0"
"glEvalMesh1\0"
"\0"
- /* _mesa_function_pool[25770]: PauseTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[25806]: PauseTransformFeedback (will be remapped) */
"\0"
"glPauseTransformFeedback\0"
"\0"
- /* _mesa_function_pool[25797]: MultiTexCoord1sARB (offset 382) */
+ /* _mesa_function_pool[25833]: MultiTexCoord1sARB (offset 382) */
"ii\0"
"glMultiTexCoord1s\0"
"glMultiTexCoord1sARB\0"
"\0"
- /* _mesa_function_pool[25840]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[25876]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[25887]: GetVertexAttribPointervNV (will be remapped) */
+ /* _mesa_function_pool[25923]: GetVertexAttribPointervNV (will be remapped) */
"iip\0"
"glGetVertexAttribPointerv\0"
"glGetVertexAttribPointervARB\0"
"glGetVertexAttribPointervNV\0"
"\0"
- /* _mesa_function_pool[25975]: VertexAttribs1fvNV (will be remapped) */
+ /* _mesa_function_pool[26011]: VertexAttribs1fvNV (will be remapped) */
"iip\0"
"glVertexAttribs1fvNV\0"
"\0"
- /* _mesa_function_pool[26001]: MultiTexCoord1dvARB (offset 377) */
+ /* _mesa_function_pool[26037]: MultiTexCoord1dvARB (offset 377) */
"ip\0"
"glMultiTexCoord1dv\0"
"glMultiTexCoord1dvARB\0"
"\0"
- /* _mesa_function_pool[26046]: Uniform2iARB (will be remapped) */
+ /* _mesa_function_pool[26082]: Uniform2iARB (will be remapped) */
"iii\0"
"glUniform2i\0"
"glUniform2iARB\0"
"\0"
- /* _mesa_function_pool[26078]: Vertex2iv (offset 131) */
+ /* _mesa_function_pool[26114]: Vertex2iv (offset 131) */
"p\0"
"glVertex2iv\0"
"\0"
- /* _mesa_function_pool[26093]: GetProgramStringNV (will be remapped) */
+ /* _mesa_function_pool[26129]: GetProgramStringNV (will be remapped) */
"iip\0"
"glGetProgramStringNV\0"
"\0"
- /* _mesa_function_pool[26119]: ColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[26155]: ColorPointerEXT (will be remapped) */
"iiiip\0"
"glColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[26144]: LineWidth (offset 168) */
+ /* _mesa_function_pool[26180]: LineWidth (offset 168) */
"f\0"
"glLineWidth\0"
"\0"
- /* _mesa_function_pool[26159]: MapBufferARB (will be remapped) */
+ /* _mesa_function_pool[26195]: MapBufferARB (will be remapped) */
"ii\0"
"glMapBuffer\0"
"glMapBufferARB\0"
"\0"
- /* _mesa_function_pool[26190]: MultiDrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[26226]: MultiDrawElementsBaseVertex (will be remapped) */
"ipipip\0"
"glMultiDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[26228]: TexParameterIuivEXT (will be remapped) */
+ /* _mesa_function_pool[26264]: TexParameterIuivEXT (will be remapped) */
"iip\0"
"glTexParameterIuivEXT\0"
"glTexParameterIuiv\0"
"\0"
- /* _mesa_function_pool[26274]: Binormal3svEXT (dynamic) */
+ /* _mesa_function_pool[26310]: Binormal3svEXT (dynamic) */
"p\0"
"glBinormal3svEXT\0"
"\0"
- /* _mesa_function_pool[26294]: ApplyTextureEXT (dynamic) */
+ /* _mesa_function_pool[26330]: ApplyTextureEXT (dynamic) */
"i\0"
"glApplyTextureEXT\0"
"\0"
- /* _mesa_function_pool[26315]: GetBufferParameteri64v (will be remapped) */
+ /* _mesa_function_pool[26351]: GetBufferParameteri64v (will be remapped) */
"iip\0"
"glGetBufferParameteri64v\0"
"\0"
- /* _mesa_function_pool[26345]: TexGendv (offset 189) */
+ /* _mesa_function_pool[26381]: TexGendv (offset 189) */
"iip\0"
"glTexGendv\0"
"\0"
- /* _mesa_function_pool[26361]: VertexAttribI3iEXT (will be remapped) */
+ /* _mesa_function_pool[26397]: VertexAttribI3iEXT (will be remapped) */
"iiii\0"
"glVertexAttribI3iEXT\0"
"glVertexAttribI3i\0"
"\0"
- /* _mesa_function_pool[26406]: EnableIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[26442]: EnableIndexedEXT (will be remapped) */
"ii\0"
"glEnableIndexedEXT\0"
"glEnablei\0"
"\0"
- /* _mesa_function_pool[26439]: TextureMaterialEXT (dynamic) */
+ /* _mesa_function_pool[26475]: TextureMaterialEXT (dynamic) */
"ii\0"
"glTextureMaterialEXT\0"
"\0"
- /* _mesa_function_pool[26464]: TextureLightEXT (dynamic) */
+ /* _mesa_function_pool[26500]: TextureLightEXT (dynamic) */
"i\0"
"glTextureLightEXT\0"
"\0"
- /* _mesa_function_pool[26485]: ResetMinmax (offset 370) */
+ /* _mesa_function_pool[26521]: ResetMinmax (offset 370) */
"i\0"
"glResetMinmax\0"
"glResetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[26519]: SpriteParameterfSGIX (dynamic) */
+ /* _mesa_function_pool[26555]: SpriteParameterfSGIX (dynamic) */
"if\0"
"glSpriteParameterfSGIX\0"
"\0"
- /* _mesa_function_pool[26546]: EnableClientState (offset 313) */
+ /* _mesa_function_pool[26582]: EnableClientState (offset 313) */
"i\0"
"glEnableClientState\0"
"\0"
- /* _mesa_function_pool[26569]: VertexAttrib4sNV (will be remapped) */
+ /* _mesa_function_pool[26605]: VertexAttrib4sNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4sNV\0"
"\0"
- /* _mesa_function_pool[26595]: GetConvolutionParameterfv (offset 357) */
+ /* _mesa_function_pool[26631]: GetConvolutionParameterfv (offset 357) */
"iip\0"
"glGetConvolutionParameterfv\0"
"glGetConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[26659]: VertexAttribs4dvNV (will be remapped) */
+ /* _mesa_function_pool[26695]: VertexAttribs4dvNV (will be remapped) */
"iip\0"
"glVertexAttribs4dvNV\0"
"\0"
- /* _mesa_function_pool[26685]: VertexAttrib4dARB (will be remapped) */
+ /* _mesa_function_pool[26721]: MultiModeDrawArraysIBM (will be remapped) */
+ "pppii\0"
+ "glMultiModeDrawArraysIBM\0"
+ "\0"
+ /* _mesa_function_pool[26753]: VertexAttrib4dARB (will be remapped) */
"idddd\0"
"glVertexAttrib4d\0"
"glVertexAttrib4dARB\0"
"\0"
- /* _mesa_function_pool[26729]: GetTexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[26797]: GetTexBumpParameterfvATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[26760]: ProgramNamedParameter4dNV (will be remapped) */
+ /* _mesa_function_pool[26828]: ProgramNamedParameter4dNV (will be remapped) */
"iipdddd\0"
"glProgramNamedParameter4dNV\0"
"\0"
- /* _mesa_function_pool[26797]: GetMaterialfv (offset 269) */
+ /* _mesa_function_pool[26865]: GetMaterialfv (offset 269) */
"iip\0"
"glGetMaterialfv\0"
"\0"
- /* _mesa_function_pool[26818]: VertexWeightfEXT (dynamic) */
+ /* _mesa_function_pool[26886]: VertexWeightfEXT (dynamic) */
"f\0"
"glVertexWeightfEXT\0"
"\0"
- /* _mesa_function_pool[26840]: Binormal3fEXT (dynamic) */
+ /* _mesa_function_pool[26908]: SetFragmentShaderConstantATI (will be remapped) */
+ "ip\0"
+ "glSetFragmentShaderConstantATI\0"
+ "\0"
+ /* _mesa_function_pool[26943]: Binormal3fEXT (dynamic) */
"fff\0"
"glBinormal3fEXT\0"
"\0"
- /* _mesa_function_pool[26861]: CallList (offset 2) */
+ /* _mesa_function_pool[26964]: CallList (offset 2) */
"i\0"
"glCallList\0"
"\0"
- /* _mesa_function_pool[26875]: Materialfv (offset 170) */
+ /* _mesa_function_pool[26978]: Materialfv (offset 170) */
"iip\0"
"glMaterialfv\0"
"\0"
- /* _mesa_function_pool[26893]: TexCoord3fv (offset 113) */
+ /* _mesa_function_pool[26996]: TexCoord3fv (offset 113) */
"p\0"
"glTexCoord3fv\0"
"\0"
- /* _mesa_function_pool[26910]: FogCoordfvEXT (will be remapped) */
+ /* _mesa_function_pool[27013]: FogCoordfvEXT (will be remapped) */
"p\0"
"glFogCoordfv\0"
"glFogCoordfvEXT\0"
"\0"
- /* _mesa_function_pool[26942]: MultiTexCoord1ivARB (offset 381) */
+ /* _mesa_function_pool[27045]: MultiTexCoord1ivARB (offset 381) */
"ip\0"
"glMultiTexCoord1iv\0"
"glMultiTexCoord1ivARB\0"
"\0"
- /* _mesa_function_pool[26987]: SecondaryColor3ubEXT (will be remapped) */
+ /* _mesa_function_pool[27090]: SecondaryColor3ubEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ub\0"
"glSecondaryColor3ubEXT\0"
"\0"
- /* _mesa_function_pool[27035]: MultiTexCoord2ivARB (offset 389) */
+ /* _mesa_function_pool[27138]: MultiTexCoord2ivARB (offset 389) */
"ip\0"
"glMultiTexCoord2iv\0"
"glMultiTexCoord2ivARB\0"
"\0"
- /* _mesa_function_pool[27080]: FogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[27183]: FogFuncSGIS (dynamic) */
"ip\0"
"glFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[27098]: CopyTexSubImage2D (offset 326) */
+ /* _mesa_function_pool[27201]: CopyTexSubImage2D (offset 326) */
"iiiiiiii\0"
"glCopyTexSubImage2D\0"
"glCopyTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[27151]: GetObjectParameterivARB (will be remapped) */
+ /* _mesa_function_pool[27254]: GetObjectParameterivARB (will be remapped) */
"iip\0"
"glGetObjectParameterivARB\0"
"\0"
- /* _mesa_function_pool[27182]: Color3iv (offset 16) */
+ /* _mesa_function_pool[27285]: Color3iv (offset 16) */
"p\0"
"glColor3iv\0"
"\0"
- /* _mesa_function_pool[27196]: TexCoord4fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[27299]: TexCoord4fVertex4fSUN (dynamic) */
"ffffffff\0"
"glTexCoord4fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[27230]: DrawElements (offset 311) */
+ /* _mesa_function_pool[27333]: DrawElements (offset 311) */
"iiip\0"
"glDrawElements\0"
"\0"
- /* _mesa_function_pool[27251]: BindVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[27354]: BindVertexArrayAPPLE (will be remapped) */
"i\0"
"glBindVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[27277]: GetProgramLocalParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[27380]: GetProgramLocalParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterdvARB\0"
"\0"
- /* _mesa_function_pool[27314]: GetHistogramParameteriv (offset 363) */
+ /* _mesa_function_pool[27417]: GetHistogramParameteriv (offset 363) */
"iip\0"
"glGetHistogramParameteriv\0"
"glGetHistogramParameterivEXT\0"
"\0"
- /* _mesa_function_pool[27374]: MultiTexCoord1iARB (offset 380) */
+ /* _mesa_function_pool[27477]: MultiTexCoord1iARB (offset 380) */
"ii\0"
"glMultiTexCoord1i\0"
"glMultiTexCoord1iARB\0"
"\0"
- /* _mesa_function_pool[27417]: GetConvolutionFilter (offset 356) */
+ /* _mesa_function_pool[27520]: GetConvolutionFilter (offset 356) */
"iiip\0"
"glGetConvolutionFilter\0"
"glGetConvolutionFilterEXT\0"
"\0"
- /* _mesa_function_pool[27472]: GetProgramivARB (will be remapped) */
+ /* _mesa_function_pool[27575]: GetProgramivARB (will be remapped) */
"iip\0"
"glGetProgramivARB\0"
"\0"
- /* _mesa_function_pool[27495]: BlendFuncSeparateEXT (will be remapped) */
+ /* _mesa_function_pool[27598]: BlendFuncSeparateEXT (will be remapped) */
"iiii\0"
"glBlendFuncSeparate\0"
"glBlendFuncSeparateEXT\0"
"glBlendFuncSeparateINGR\0"
"\0"
- /* _mesa_function_pool[27568]: MapBufferRange (will be remapped) */
+ /* _mesa_function_pool[27671]: MapBufferRange (will be remapped) */
"iiii\0"
"glMapBufferRange\0"
"\0"
- /* _mesa_function_pool[27591]: ProgramParameters4dvNV (will be remapped) */
+ /* _mesa_function_pool[27694]: ProgramParameters4dvNV (will be remapped) */
"iiip\0"
"glProgramParameters4dvNV\0"
"\0"
- /* _mesa_function_pool[27622]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[27725]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[27659]: EvalPoint2 (offset 239) */
+ /* _mesa_function_pool[27762]: EvalPoint2 (offset 239) */
"ii\0"
"glEvalPoint2\0"
"\0"
- /* _mesa_function_pool[27676]: Uniform1uivEXT (will be remapped) */
+ /* _mesa_function_pool[27779]: Uniform1uivEXT (will be remapped) */
"iip\0"
"glUniform1uivEXT\0"
"glUniform1uiv\0"
"\0"
- /* _mesa_function_pool[27712]: EvalPoint1 (offset 237) */
+ /* _mesa_function_pool[27815]: EvalPoint1 (offset 237) */
"i\0"
"glEvalPoint1\0"
"\0"
- /* _mesa_function_pool[27728]: Binormal3dvEXT (dynamic) */
+ /* _mesa_function_pool[27831]: Binormal3dvEXT (dynamic) */
"p\0"
"glBinormal3dvEXT\0"
"\0"
- /* _mesa_function_pool[27748]: PopMatrix (offset 297) */
+ /* _mesa_function_pool[27851]: PopMatrix (offset 297) */
"\0"
"glPopMatrix\0"
"\0"
- /* _mesa_function_pool[27762]: FinishFenceNV (will be remapped) */
+ /* _mesa_function_pool[27865]: GetVertexAttribIuivEXT (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribIuivEXT\0"
+ "glGetVertexAttribIuiv\0"
+ "\0"
+ /* _mesa_function_pool[27917]: FinishFenceNV (will be remapped) */
"i\0"
"glFinishFenceNV\0"
"\0"
- /* _mesa_function_pool[27781]: GetFogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[27936]: GetFogFuncSGIS (dynamic) */
"p\0"
"glGetFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[27801]: GetUniformLocationARB (will be remapped) */
+ /* _mesa_function_pool[27956]: GetUniformLocationARB (will be remapped) */
"ip\0"
"glGetUniformLocation\0"
"glGetUniformLocationARB\0"
"\0"
- /* _mesa_function_pool[27850]: SecondaryColor3fEXT (will be remapped) */
+ /* _mesa_function_pool[28005]: SecondaryColor3fEXT (will be remapped) */
"fff\0"
"glSecondaryColor3f\0"
"glSecondaryColor3fEXT\0"
"\0"
- /* _mesa_function_pool[27896]: GetTexGeniv (offset 280) */
+ /* _mesa_function_pool[28051]: GetTexGeniv (offset 280) */
"iip\0"
"glGetTexGeniv\0"
"\0"
- /* _mesa_function_pool[27915]: CombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[28070]: CombinerInputNV (will be remapped) */
"iiiiii\0"
"glCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[27941]: VertexAttrib3sARB (will be remapped) */
+ /* _mesa_function_pool[28096]: VertexAttrib3sARB (will be remapped) */
"iiii\0"
"glVertexAttrib3s\0"
"glVertexAttrib3sARB\0"
"\0"
- /* _mesa_function_pool[27984]: IsTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[28139]: IsTransformFeedback (will be remapped) */
"i\0"
"glIsTransformFeedback\0"
"\0"
- /* _mesa_function_pool[28009]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[28164]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[28054]: Map2d (offset 222) */
+ /* _mesa_function_pool[28209]: Map2d (offset 222) */
"iddiiddiip\0"
"glMap2d\0"
"\0"
- /* _mesa_function_pool[28074]: Map2f (offset 223) */
+ /* _mesa_function_pool[28229]: Map2f (offset 223) */
"iffiiffiip\0"
"glMap2f\0"
"\0"
- /* _mesa_function_pool[28094]: ProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[28249]: ProgramStringARB (will be remapped) */
"iiip\0"
"glProgramStringARB\0"
"\0"
- /* _mesa_function_pool[28119]: Vertex4s (offset 148) */
+ /* _mesa_function_pool[28274]: Vertex4s (offset 148) */
"iiii\0"
"glVertex4s\0"
"\0"
- /* _mesa_function_pool[28136]: TexCoord4fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[28291]: TexCoord4fVertex4fvSUN (dynamic) */
"pp\0"
"glTexCoord4fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[28165]: FragmentLightModelivSGIX (dynamic) */
+ /* _mesa_function_pool[28320]: FragmentLightModelivSGIX (dynamic) */
"ip\0"
"glFragmentLightModelivSGIX\0"
"\0"
- /* _mesa_function_pool[28196]: VertexAttrib1fNV (will be remapped) */
+ /* _mesa_function_pool[28351]: VertexAttrib1fNV (will be remapped) */
"if\0"
"glVertexAttrib1fNV\0"
"\0"
- /* _mesa_function_pool[28219]: Vertex4f (offset 144) */
+ /* _mesa_function_pool[28374]: Vertex4f (offset 144) */
"ffff\0"
"glVertex4f\0"
"\0"
- /* _mesa_function_pool[28236]: EvalCoord1d (offset 228) */
+ /* _mesa_function_pool[28391]: EvalCoord1d (offset 228) */
"d\0"
"glEvalCoord1d\0"
"\0"
- /* _mesa_function_pool[28253]: Vertex4d (offset 142) */
+ /* _mesa_function_pool[28408]: Vertex4d (offset 142) */
"dddd\0"
"glVertex4d\0"
"\0"
- /* _mesa_function_pool[28270]: RasterPos4dv (offset 79) */
+ /* _mesa_function_pool[28425]: RasterPos4dv (offset 79) */
"p\0"
"glRasterPos4dv\0"
"\0"
- /* _mesa_function_pool[28288]: UseShaderProgramEXT (will be remapped) */
+ /* _mesa_function_pool[28443]: UseShaderProgramEXT (will be remapped) */
"ii\0"
"glUseShaderProgramEXT\0"
"\0"
- /* _mesa_function_pool[28314]: FragmentLightfSGIX (dynamic) */
+ /* _mesa_function_pool[28469]: FragmentLightfSGIX (dynamic) */
"iif\0"
"glFragmentLightfSGIX\0"
"\0"
- /* _mesa_function_pool[28340]: GetCompressedTexImageARB (will be remapped) */
+ /* _mesa_function_pool[28495]: GetCompressedTexImageARB (will be remapped) */
"iip\0"
"glGetCompressedTexImage\0"
"glGetCompressedTexImageARB\0"
"\0"
- /* _mesa_function_pool[28396]: GetTexGenfv (offset 279) */
+ /* _mesa_function_pool[28551]: GetTexGenfv (offset 279) */
"iip\0"
"glGetTexGenfv\0"
"\0"
- /* _mesa_function_pool[28415]: Vertex4i (offset 146) */
+ /* _mesa_function_pool[28570]: Vertex4i (offset 146) */
"iiii\0"
"glVertex4i\0"
"\0"
- /* _mesa_function_pool[28432]: VertexWeightPointerEXT (dynamic) */
+ /* _mesa_function_pool[28587]: VertexWeightPointerEXT (dynamic) */
"iiip\0"
"glVertexWeightPointerEXT\0"
"\0"
- /* _mesa_function_pool[28463]: GetHistogram (offset 361) */
+ /* _mesa_function_pool[28618]: GetHistogram (offset 361) */
"iiiip\0"
"glGetHistogram\0"
"glGetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[28503]: ActiveStencilFaceEXT (will be remapped) */
+ /* _mesa_function_pool[28658]: ActiveStencilFaceEXT (will be remapped) */
"i\0"
"glActiveStencilFaceEXT\0"
"\0"
- /* _mesa_function_pool[28529]: StencilFuncSeparateATI (will be remapped) */
+ /* _mesa_function_pool[28684]: StencilFuncSeparateATI (will be remapped) */
"iiii\0"
"glStencilFuncSeparateATI\0"
"\0"
- /* _mesa_function_pool[28560]: Materialf (offset 169) */
+ /* _mesa_function_pool[28715]: Materialf (offset 169) */
"iif\0"
"glMaterialf\0"
"\0"
- /* _mesa_function_pool[28577]: GetShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[28732]: GetShaderSourceARB (will be remapped) */
"iipp\0"
"glGetShaderSource\0"
"glGetShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[28622]: IglooInterfaceSGIX (dynamic) */
+ /* _mesa_function_pool[28777]: IglooInterfaceSGIX (dynamic) */
"ip\0"
"glIglooInterfaceSGIX\0"
"\0"
- /* _mesa_function_pool[28647]: Materiali (offset 171) */
+ /* _mesa_function_pool[28802]: Materiali (offset 171) */
"iii\0"
"glMateriali\0"
"\0"
- /* _mesa_function_pool[28664]: VertexAttrib4dNV (will be remapped) */
+ /* _mesa_function_pool[28819]: VertexAttrib4dNV (will be remapped) */
"idddd\0"
"glVertexAttrib4dNV\0"
"\0"
- /* _mesa_function_pool[28690]: MultiModeDrawElementsIBM (will be remapped) */
+ /* _mesa_function_pool[28845]: MultiModeDrawElementsIBM (will be remapped) */
"ppipii\0"
"glMultiModeDrawElementsIBM\0"
"\0"
- /* _mesa_function_pool[28725]: Indexsv (offset 51) */
+ /* _mesa_function_pool[28880]: Indexsv (offset 51) */
"p\0"
"glIndexsv\0"
"\0"
- /* _mesa_function_pool[28738]: MultiTexCoord4svARB (offset 407) */
+ /* _mesa_function_pool[28893]: MultiTexCoord4svARB (offset 407) */
"ip\0"
"glMultiTexCoord4sv\0"
"glMultiTexCoord4svARB\0"
"\0"
- /* _mesa_function_pool[28783]: LightModelfv (offset 164) */
+ /* _mesa_function_pool[28938]: LightModelfv (offset 164) */
"ip\0"
"glLightModelfv\0"
"\0"
- /* _mesa_function_pool[28802]: TexCoord2dv (offset 103) */
+ /* _mesa_function_pool[28957]: TexCoord2dv (offset 103) */
"p\0"
"glTexCoord2dv\0"
"\0"
- /* _mesa_function_pool[28819]: GenQueriesARB (will be remapped) */
+ /* _mesa_function_pool[28974]: GenQueriesARB (will be remapped) */
"ip\0"
"glGenQueries\0"
"glGenQueriesARB\0"
"\0"
- /* _mesa_function_pool[28852]: EvalCoord1dv (offset 229) */
+ /* _mesa_function_pool[29007]: EvalCoord1dv (offset 229) */
"p\0"
"glEvalCoord1dv\0"
"\0"
- /* _mesa_function_pool[28870]: ReplacementCodeuiVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[29025]: ReplacementCodeuiVertex3fSUN (dynamic) */
"ifff\0"
"glReplacementCodeuiVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[28907]: Translated (offset 303) */
+ /* _mesa_function_pool[29062]: Translated (offset 303) */
"ddd\0"
"glTranslated\0"
"\0"
- /* _mesa_function_pool[28925]: Translatef (offset 304) */
+ /* _mesa_function_pool[29080]: Translatef (offset 304) */
"fff\0"
"glTranslatef\0"
"\0"
- /* _mesa_function_pool[28943]: Uniform3uiEXT (will be remapped) */
+ /* _mesa_function_pool[29098]: Uniform3uiEXT (will be remapped) */
"iiii\0"
"glUniform3uiEXT\0"
"glUniform3ui\0"
"\0"
- /* _mesa_function_pool[28978]: StencilMask (offset 209) */
+ /* _mesa_function_pool[29133]: StencilMask (offset 209) */
"i\0"
"glStencilMask\0"
"\0"
- /* _mesa_function_pool[28995]: Tangent3iEXT (dynamic) */
+ /* _mesa_function_pool[29150]: Tangent3iEXT (dynamic) */
"iii\0"
"glTangent3iEXT\0"
"\0"
- /* _mesa_function_pool[29015]: GetLightiv (offset 265) */
+ /* _mesa_function_pool[29170]: GetLightiv (offset 265) */
"iip\0"
"glGetLightiv\0"
"\0"
- /* _mesa_function_pool[29033]: DrawMeshArraysSUN (dynamic) */
+ /* _mesa_function_pool[29188]: DrawMeshArraysSUN (dynamic) */
"iiii\0"
"glDrawMeshArraysSUN\0"
"\0"
- /* _mesa_function_pool[29059]: IsList (offset 287) */
+ /* _mesa_function_pool[29214]: IsList (offset 287) */
"i\0"
"glIsList\0"
"\0"
- /* _mesa_function_pool[29071]: IsSync (will be remapped) */
+ /* _mesa_function_pool[29226]: IsSync (will be remapped) */
"i\0"
"glIsSync\0"
"\0"
- /* _mesa_function_pool[29083]: RenderMode (offset 196) */
+ /* _mesa_function_pool[29238]: RenderMode (offset 196) */
"i\0"
"glRenderMode\0"
"\0"
- /* _mesa_function_pool[29099]: GetMapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[29254]: GetMapControlPointsNV (dynamic) */
"iiiiiip\0"
"glGetMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[29132]: DrawBuffersARB (will be remapped) */
+ /* _mesa_function_pool[29287]: DrawBuffersARB (will be remapped) */
"ip\0"
"glDrawBuffers\0"
"glDrawBuffersARB\0"
"glDrawBuffersATI\0"
"\0"
- /* _mesa_function_pool[29184]: ClearBufferiv (will be remapped) */
+ /* _mesa_function_pool[29339]: ClearBufferiv (will be remapped) */
"iip\0"
"glClearBufferiv\0"
"\0"
- /* _mesa_function_pool[29205]: ProgramLocalParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[29360]: ProgramLocalParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramLocalParameter4fARB\0"
"\0"
- /* _mesa_function_pool[29242]: SpriteParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[29397]: SpriteParameterivSGIX (dynamic) */
"ip\0"
"glSpriteParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[29270]: ProvokingVertexEXT (will be remapped) */
+ /* _mesa_function_pool[29425]: ProvokingVertexEXT (will be remapped) */
"i\0"
"glProvokingVertexEXT\0"
"glProvokingVertex\0"
"\0"
- /* _mesa_function_pool[29312]: MultiTexCoord1fARB (offset 378) */
+ /* _mesa_function_pool[29467]: MultiTexCoord1fARB (offset 378) */
"if\0"
"glMultiTexCoord1f\0"
"glMultiTexCoord1fARB\0"
"\0"
- /* _mesa_function_pool[29355]: LoadName (offset 198) */
+ /* _mesa_function_pool[29510]: LoadName (offset 198) */
"i\0"
"glLoadName\0"
"\0"
- /* _mesa_function_pool[29369]: VertexAttribs4ubvNV (will be remapped) */
+ /* _mesa_function_pool[29524]: VertexAttribs4ubvNV (will be remapped) */
"iip\0"
"glVertexAttribs4ubvNV\0"
"\0"
- /* _mesa_function_pool[29396]: WeightsvARB (dynamic) */
+ /* _mesa_function_pool[29551]: WeightsvARB (dynamic) */
"ip\0"
"glWeightsvARB\0"
"\0"
- /* _mesa_function_pool[29414]: Uniform1fvARB (will be remapped) */
+ /* _mesa_function_pool[29569]: Uniform1fvARB (will be remapped) */
"iip\0"
"glUniform1fv\0"
"glUniform1fvARB\0"
"\0"
- /* _mesa_function_pool[29448]: CopyTexSubImage1D (offset 325) */
+ /* _mesa_function_pool[29603]: CopyTexSubImage1D (offset 325) */
"iiiiii\0"
"glCopyTexSubImage1D\0"
"glCopyTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[29499]: CullFace (offset 152) */
+ /* _mesa_function_pool[29654]: CullFace (offset 152) */
"i\0"
"glCullFace\0"
"\0"
- /* _mesa_function_pool[29513]: BindTexture (offset 307) */
+ /* _mesa_function_pool[29668]: BindTexture (offset 307) */
"ii\0"
"glBindTexture\0"
"glBindTextureEXT\0"
"\0"
- /* _mesa_function_pool[29548]: BeginFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[29703]: BeginFragmentShaderATI (will be remapped) */
"\0"
"glBeginFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[29575]: MultiTexCoord4fARB (offset 402) */
+ /* _mesa_function_pool[29730]: MultiTexCoord4fARB (offset 402) */
"iffff\0"
"glMultiTexCoord4f\0"
"glMultiTexCoord4fARB\0"
"\0"
- /* _mesa_function_pool[29621]: VertexAttribs3svNV (will be remapped) */
+ /* _mesa_function_pool[29776]: VertexAttribs3svNV (will be remapped) */
"iip\0"
"glVertexAttribs3svNV\0"
"\0"
- /* _mesa_function_pool[29647]: StencilFunc (offset 243) */
+ /* _mesa_function_pool[29802]: StencilFunc (offset 243) */
"iii\0"
"glStencilFunc\0"
"\0"
- /* _mesa_function_pool[29666]: CopyPixels (offset 255) */
+ /* _mesa_function_pool[29821]: CopyPixels (offset 255) */
"iiiii\0"
"glCopyPixels\0"
"\0"
- /* _mesa_function_pool[29686]: Rectsv (offset 93) */
+ /* _mesa_function_pool[29841]: Rectsv (offset 93) */
"pp\0"
"glRectsv\0"
"\0"
- /* _mesa_function_pool[29699]: ReplacementCodeuivSUN (dynamic) */
+ /* _mesa_function_pool[29854]: ReplacementCodeuivSUN (dynamic) */
"p\0"
"glReplacementCodeuivSUN\0"
"\0"
- /* _mesa_function_pool[29726]: EnableVertexAttribArrayARB (will be remapped) */
+ /* _mesa_function_pool[29881]: EnableVertexAttribArrayARB (will be remapped) */
"i\0"
"glEnableVertexAttribArray\0"
"glEnableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[29784]: NormalPointervINTEL (dynamic) */
+ /* _mesa_function_pool[29939]: NormalPointervINTEL (dynamic) */
"ip\0"
"glNormalPointervINTEL\0"
"\0"
- /* _mesa_function_pool[29810]: CopyConvolutionFilter2D (offset 355) */
+ /* _mesa_function_pool[29965]: CopyConvolutionFilter2D (offset 355) */
"iiiiii\0"
"glCopyConvolutionFilter2D\0"
"glCopyConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[29873]: WindowPos3ivMESA (will be remapped) */
+ /* _mesa_function_pool[30028]: WindowPos3ivMESA (will be remapped) */
"p\0"
"glWindowPos3iv\0"
"glWindowPos3ivARB\0"
"glWindowPos3ivMESA\0"
"\0"
- /* _mesa_function_pool[29928]: CopyBufferSubData (will be remapped) */
+ /* _mesa_function_pool[30083]: CopyBufferSubData (will be remapped) */
"iiiii\0"
"glCopyBufferSubData\0"
"\0"
- /* _mesa_function_pool[29955]: NormalPointer (offset 318) */
+ /* _mesa_function_pool[30110]: NormalPointer (offset 318) */
"iip\0"
"glNormalPointer\0"
"\0"
- /* _mesa_function_pool[29976]: TexParameterfv (offset 179) */
+ /* _mesa_function_pool[30131]: TexParameterfv (offset 179) */
"iip\0"
"glTexParameterfv\0"
"\0"
- /* _mesa_function_pool[29998]: IsBufferARB (will be remapped) */
+ /* _mesa_function_pool[30153]: IsBufferARB (will be remapped) */
"i\0"
"glIsBuffer\0"
"glIsBufferARB\0"
"\0"
- /* _mesa_function_pool[30026]: WindowPos4iMESA (will be remapped) */
+ /* _mesa_function_pool[30181]: WindowPos4iMESA (will be remapped) */
"iiii\0"
"glWindowPos4iMESA\0"
"\0"
- /* _mesa_function_pool[30050]: VertexAttrib4uivARB (will be remapped) */
+ /* _mesa_function_pool[30205]: VertexAttrib4uivARB (will be remapped) */
"ip\0"
"glVertexAttrib4uiv\0"
"glVertexAttrib4uivARB\0"
"\0"
- /* _mesa_function_pool[30095]: Tangent3bvEXT (dynamic) */
+ /* _mesa_function_pool[30250]: Tangent3bvEXT (dynamic) */
"p\0"
"glTangent3bvEXT\0"
"\0"
- /* _mesa_function_pool[30114]: VertexAttribI3uivEXT (will be remapped) */
+ /* _mesa_function_pool[30269]: VertexAttribI3uivEXT (will be remapped) */
"ip\0"
"glVertexAttribI3uivEXT\0"
"glVertexAttribI3uiv\0"
"\0"
- /* _mesa_function_pool[30161]: UniformMatrix3x4fv (will be remapped) */
+ /* _mesa_function_pool[30316]: UniformMatrix3x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x4fv\0"
"\0"
- /* _mesa_function_pool[30188]: ClipPlane (offset 150) */
+ /* _mesa_function_pool[30343]: ClipPlane (offset 150) */
"ip\0"
"glClipPlane\0"
"\0"
- /* _mesa_function_pool[30204]: Recti (offset 90) */
+ /* _mesa_function_pool[30359]: Recti (offset 90) */
"iiii\0"
"glRecti\0"
"\0"
- /* _mesa_function_pool[30218]: VertexAttribI3ivEXT (will be remapped) */
+ /* _mesa_function_pool[30373]: VertexAttribI3ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI3ivEXT\0"
"glVertexAttribI3iv\0"
"\0"
- /* _mesa_function_pool[30263]: DrawRangeElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[30418]: DrawRangeElementsBaseVertex (will be remapped) */
"iiiiipi\0"
"glDrawRangeElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[30302]: TexCoordPointervINTEL (dynamic) */
+ /* _mesa_function_pool[30457]: TexCoordPointervINTEL (dynamic) */
"iip\0"
"glTexCoordPointervINTEL\0"
"\0"
- /* _mesa_function_pool[30331]: DeleteBuffersARB (will be remapped) */
+ /* _mesa_function_pool[30486]: DeleteBuffersARB (will be remapped) */
"ip\0"
"glDeleteBuffers\0"
"glDeleteBuffersARB\0"
"\0"
- /* _mesa_function_pool[30370]: PixelTransformParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[30525]: PixelTransformParameterfvEXT (dynamic) */
"iip\0"
"glPixelTransformParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[30406]: PrimitiveRestartNV (will be remapped) */
+ /* _mesa_function_pool[30561]: PrimitiveRestartNV (will be remapped) */
"\0"
"glPrimitiveRestartNV\0"
"\0"
- /* _mesa_function_pool[30429]: WindowPos4fvMESA (will be remapped) */
+ /* _mesa_function_pool[30584]: WindowPos4fvMESA (will be remapped) */
"p\0"
"glWindowPos4fvMESA\0"
"\0"
- /* _mesa_function_pool[30451]: GetPixelMapuiv (offset 272) */
+ /* _mesa_function_pool[30606]: GetPixelMapuiv (offset 272) */
"ip\0"
"glGetPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[30472]: Rectf (offset 88) */
+ /* _mesa_function_pool[30627]: Rectf (offset 88) */
"ffff\0"
"glRectf\0"
"\0"
- /* _mesa_function_pool[30486]: VertexAttrib1sNV (will be remapped) */
+ /* _mesa_function_pool[30641]: VertexAttrib1sNV (will be remapped) */
"ii\0"
"glVertexAttrib1sNV\0"
"\0"
- /* _mesa_function_pool[30509]: Indexfv (offset 47) */
+ /* _mesa_function_pool[30664]: Indexfv (offset 47) */
"p\0"
"glIndexfv\0"
"\0"
- /* _mesa_function_pool[30522]: SecondaryColor3svEXT (will be remapped) */
+ /* _mesa_function_pool[30677]: SecondaryColor3svEXT (will be remapped) */
"p\0"
"glSecondaryColor3sv\0"
"glSecondaryColor3svEXT\0"
"\0"
- /* _mesa_function_pool[30568]: LoadTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[30723]: LoadTransposeMatrixfARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixf\0"
"glLoadTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[30620]: GetPointerv (offset 329) */
+ /* _mesa_function_pool[30775]: GetPointerv (offset 329) */
"ip\0"
"glGetPointerv\0"
"glGetPointervEXT\0"
"\0"
- /* _mesa_function_pool[30655]: Tangent3bEXT (dynamic) */
+ /* _mesa_function_pool[30810]: Tangent3bEXT (dynamic) */
"iii\0"
"glTangent3bEXT\0"
"\0"
- /* _mesa_function_pool[30675]: CombinerParameterfNV (will be remapped) */
+ /* _mesa_function_pool[30830]: CombinerParameterfNV (will be remapped) */
"if\0"
"glCombinerParameterfNV\0"
"\0"
- /* _mesa_function_pool[30702]: IndexMask (offset 212) */
+ /* _mesa_function_pool[30857]: IndexMask (offset 212) */
"i\0"
"glIndexMask\0"
"\0"
- /* _mesa_function_pool[30717]: BindProgramNV (will be remapped) */
+ /* _mesa_function_pool[30872]: BindProgramNV (will be remapped) */
"ii\0"
"glBindProgramARB\0"
"glBindProgramNV\0"
"\0"
- /* _mesa_function_pool[30754]: VertexAttrib4svARB (will be remapped) */
+ /* _mesa_function_pool[30909]: VertexAttrib4svARB (will be remapped) */
"ip\0"
"glVertexAttrib4sv\0"
"glVertexAttrib4svARB\0"
"\0"
- /* _mesa_function_pool[30797]: GetFloatv (offset 262) */
+ /* _mesa_function_pool[30952]: GetFloatv (offset 262) */
"ip\0"
"glGetFloatv\0"
"\0"
- /* _mesa_function_pool[30813]: CreateDebugObjectMESA (dynamic) */
+ /* _mesa_function_pool[30968]: CreateDebugObjectMESA (dynamic) */
"\0"
"glCreateDebugObjectMESA\0"
"\0"
- /* _mesa_function_pool[30839]: GetShaderiv (will be remapped) */
+ /* _mesa_function_pool[30994]: GetShaderiv (will be remapped) */
"iip\0"
"glGetShaderiv\0"
"\0"
- /* _mesa_function_pool[30858]: ClientWaitSync (will be remapped) */
+ /* _mesa_function_pool[31013]: ClientWaitSync (will be remapped) */
"iii\0"
"glClientWaitSync\0"
"\0"
- /* _mesa_function_pool[30880]: TexCoord4s (offset 124) */
+ /* _mesa_function_pool[31035]: TexCoord4s (offset 124) */
"iiii\0"
"glTexCoord4s\0"
"\0"
- /* _mesa_function_pool[30899]: TexCoord3sv (offset 117) */
+ /* _mesa_function_pool[31054]: TexCoord3sv (offset 117) */
"p\0"
"glTexCoord3sv\0"
"\0"
- /* _mesa_function_pool[30916]: BindFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[31071]: BindFragmentShaderATI (will be remapped) */
"i\0"
"glBindFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[30943]: PopAttrib (offset 218) */
+ /* _mesa_function_pool[31098]: PopAttrib (offset 218) */
"\0"
"glPopAttrib\0"
"\0"
- /* _mesa_function_pool[30957]: Fogfv (offset 154) */
+ /* _mesa_function_pool[31112]: Fogfv (offset 154) */
"ip\0"
"glFogfv\0"
"\0"
- /* _mesa_function_pool[30969]: UnmapBufferARB (will be remapped) */
+ /* _mesa_function_pool[31124]: UnmapBufferARB (will be remapped) */
"i\0"
"glUnmapBuffer\0"
"glUnmapBufferARB\0"
"\0"
- /* _mesa_function_pool[31003]: InitNames (offset 197) */
+ /* _mesa_function_pool[31158]: InitNames (offset 197) */
"\0"
"glInitNames\0"
"\0"
- /* _mesa_function_pool[31017]: Normal3sv (offset 61) */
+ /* _mesa_function_pool[31172]: Normal3sv (offset 61) */
"p\0"
"glNormal3sv\0"
"\0"
- /* _mesa_function_pool[31032]: Minmax (offset 368) */
+ /* _mesa_function_pool[31187]: Minmax (offset 368) */
"iii\0"
"glMinmax\0"
"glMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[31058]: TexCoord4d (offset 118) */
+ /* _mesa_function_pool[31213]: TexCoord4d (offset 118) */
"dddd\0"
"glTexCoord4d\0"
"\0"
- /* _mesa_function_pool[31077]: DeformationMap3dSGIX (dynamic) */
- "iddiiddiiddiip\0"
- "glDeformationMap3dSGIX\0"
- "\0"
- /* _mesa_function_pool[31116]: TexCoord4f (offset 120) */
+ /* _mesa_function_pool[31232]: TexCoord4f (offset 120) */
"ffff\0"
"glTexCoord4f\0"
"\0"
- /* _mesa_function_pool[31135]: FogCoorddvEXT (will be remapped) */
+ /* _mesa_function_pool[31251]: FogCoorddvEXT (will be remapped) */
"p\0"
"glFogCoorddv\0"
"glFogCoorddvEXT\0"
"\0"
- /* _mesa_function_pool[31167]: FinishTextureSUNX (dynamic) */
+ /* _mesa_function_pool[31283]: FinishTextureSUNX (dynamic) */
"\0"
"glFinishTextureSUNX\0"
"\0"
- /* _mesa_function_pool[31189]: GetFragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[31305]: GetFragmentLightfvSGIX (dynamic) */
"iip\0"
"glGetFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[31219]: Binormal3fvEXT (dynamic) */
+ /* _mesa_function_pool[31335]: Binormal3fvEXT (dynamic) */
"p\0"
"glBinormal3fvEXT\0"
"\0"
- /* _mesa_function_pool[31239]: GetBooleanv (offset 258) */
+ /* _mesa_function_pool[31355]: GetBooleanv (offset 258) */
"ip\0"
"glGetBooleanv\0"
"\0"
- /* _mesa_function_pool[31257]: ColorFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[31373]: ColorFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiiii\0"
"glColorFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[31294]: Hint (offset 158) */
+ /* _mesa_function_pool[31410]: Hint (offset 158) */
"ii\0"
"glHint\0"
"\0"
- /* _mesa_function_pool[31305]: Color4dv (offset 28) */
+ /* _mesa_function_pool[31421]: Color4dv (offset 28) */
"p\0"
"glColor4dv\0"
"\0"
- /* _mesa_function_pool[31319]: VertexAttrib2svARB (will be remapped) */
+ /* _mesa_function_pool[31435]: VertexAttrib2svARB (will be remapped) */
"ip\0"
"glVertexAttrib2sv\0"
"glVertexAttrib2svARB\0"
"\0"
- /* _mesa_function_pool[31362]: AreProgramsResidentNV (will be remapped) */
+ /* _mesa_function_pool[31478]: AreProgramsResidentNV (will be remapped) */
"ipp\0"
"glAreProgramsResidentNV\0"
"\0"
- /* _mesa_function_pool[31391]: WindowPos3svMESA (will be remapped) */
+ /* _mesa_function_pool[31507]: WindowPos3svMESA (will be remapped) */
"p\0"
"glWindowPos3sv\0"
"glWindowPos3svARB\0"
"glWindowPos3svMESA\0"
"\0"
- /* _mesa_function_pool[31446]: CopyColorSubTable (offset 347) */
+ /* _mesa_function_pool[31562]: CopyColorSubTable (offset 347) */
"iiiii\0"
"glCopyColorSubTable\0"
"glCopyColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[31496]: WeightdvARB (dynamic) */
+ /* _mesa_function_pool[31612]: WeightdvARB (dynamic) */
"ip\0"
"glWeightdvARB\0"
"\0"
- /* _mesa_function_pool[31514]: DeleteRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[31630]: DeleteRenderbuffersEXT (will be remapped) */
"ip\0"
"glDeleteRenderbuffers\0"
"glDeleteRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[31565]: VertexAttrib4NubvARB (will be remapped) */
+ /* _mesa_function_pool[31681]: VertexAttrib4NubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nubv\0"
"glVertexAttrib4NubvARB\0"
"\0"
- /* _mesa_function_pool[31612]: VertexAttrib3dvNV (will be remapped) */
+ /* _mesa_function_pool[31728]: VertexAttrib3dvNV (will be remapped) */
"ip\0"
"glVertexAttrib3dvNV\0"
"\0"
- /* _mesa_function_pool[31636]: GetObjectParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[31752]: GetObjectParameterfvARB (will be remapped) */
"iip\0"
"glGetObjectParameterfvARB\0"
"\0"
- /* _mesa_function_pool[31667]: Vertex4iv (offset 147) */
+ /* _mesa_function_pool[31783]: Vertex4iv (offset 147) */
"p\0"
"glVertex4iv\0"
"\0"
- /* _mesa_function_pool[31682]: GetProgramEnvParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[31798]: GetProgramEnvParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterdvARB\0"
"\0"
- /* _mesa_function_pool[31717]: TexCoord4dv (offset 119) */
+ /* _mesa_function_pool[31833]: TexCoord4dv (offset 119) */
"p\0"
"glTexCoord4dv\0"
"\0"
- /* _mesa_function_pool[31734]: LockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[31850]: LockArraysEXT (will be remapped) */
"ii\0"
"glLockArraysEXT\0"
"\0"
- /* _mesa_function_pool[31754]: Begin (offset 7) */
+ /* _mesa_function_pool[31870]: Begin (offset 7) */
"i\0"
"glBegin\0"
"\0"
- /* _mesa_function_pool[31765]: LightModeli (offset 165) */
+ /* _mesa_function_pool[31881]: LightModeli (offset 165) */
"ii\0"
"glLightModeli\0"
"\0"
- /* _mesa_function_pool[31783]: VertexAttribI4ivEXT (will be remapped) */
+ /* _mesa_function_pool[31899]: VertexAttribI4ivEXT (will be remapped) */
"ip\0"
"glVertexAttribI4ivEXT\0"
"glVertexAttribI4iv\0"
"\0"
- /* _mesa_function_pool[31828]: Rectfv (offset 89) */
+ /* _mesa_function_pool[31944]: Rectfv (offset 89) */
"pp\0"
"glRectfv\0"
"\0"
- /* _mesa_function_pool[31841]: LightModelf (offset 163) */
+ /* _mesa_function_pool[31957]: LightModelf (offset 163) */
"if\0"
"glLightModelf\0"
"\0"
- /* _mesa_function_pool[31859]: GetTexParameterfv (offset 282) */
+ /* _mesa_function_pool[31975]: GetTexParameterfv (offset 282) */
"iip\0"
"glGetTexParameterfv\0"
"\0"
- /* _mesa_function_pool[31884]: GetLightfv (offset 264) */
+ /* _mesa_function_pool[32000]: GetLightfv (offset 264) */
"iip\0"
"glGetLightfv\0"
"\0"
- /* _mesa_function_pool[31902]: PixelTransformParameterivEXT (dynamic) */
+ /* _mesa_function_pool[32018]: PixelTransformParameterivEXT (dynamic) */
"iip\0"
"glPixelTransformParameterivEXT\0"
"\0"
- /* _mesa_function_pool[31938]: BinormalPointerEXT (dynamic) */
+ /* _mesa_function_pool[32054]: BinormalPointerEXT (dynamic) */
"iip\0"
"glBinormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[31964]: VertexAttrib1dNV (will be remapped) */
+ /* _mesa_function_pool[32080]: VertexAttrib1dNV (will be remapped) */
"id\0"
"glVertexAttrib1dNV\0"
"\0"
- /* _mesa_function_pool[31987]: GetCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[32103]: GetCombinerInputParameterivNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[32026]: Disable (offset 214) */
+ /* _mesa_function_pool[32142]: Disable (offset 214) */
"i\0"
"glDisable\0"
"\0"
- /* _mesa_function_pool[32039]: MultiTexCoord2fvARB (offset 387) */
+ /* _mesa_function_pool[32155]: MultiTexCoord2fvARB (offset 387) */
"ip\0"
"glMultiTexCoord2fv\0"
"glMultiTexCoord2fvARB\0"
"\0"
- /* _mesa_function_pool[32084]: GetRenderbufferParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[32200]: GetRenderbufferParameterivEXT (will be remapped) */
"iip\0"
"glGetRenderbufferParameteriv\0"
"glGetRenderbufferParameterivEXT\0"
"\0"
- /* _mesa_function_pool[32150]: CombinerParameterivNV (will be remapped) */
+ /* _mesa_function_pool[32266]: CombinerParameterivNV (will be remapped) */
"ip\0"
"glCombinerParameterivNV\0"
"\0"
- /* _mesa_function_pool[32178]: GenFragmentShadersATI (will be remapped) */
+ /* _mesa_function_pool[32294]: GenFragmentShadersATI (will be remapped) */
"i\0"
"glGenFragmentShadersATI\0"
"\0"
- /* _mesa_function_pool[32205]: DrawArrays (offset 310) */
+ /* _mesa_function_pool[32321]: DrawArrays (offset 310) */
"iii\0"
"glDrawArrays\0"
"glDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[32239]: WeightuivARB (dynamic) */
+ /* _mesa_function_pool[32355]: WeightuivARB (dynamic) */
"ip\0"
"glWeightuivARB\0"
"\0"
- /* _mesa_function_pool[32258]: VertexAttrib2sARB (will be remapped) */
+ /* _mesa_function_pool[32374]: VertexAttrib2sARB (will be remapped) */
"iii\0"
"glVertexAttrib2s\0"
"glVertexAttrib2sARB\0"
"\0"
- /* _mesa_function_pool[32300]: ColorMask (offset 210) */
+ /* _mesa_function_pool[32416]: ColorMask (offset 210) */
"iiii\0"
"glColorMask\0"
"\0"
- /* _mesa_function_pool[32318]: GenAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[32434]: GenAsyncMarkersSGIX (dynamic) */
"i\0"
"glGenAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[32343]: Tangent3svEXT (dynamic) */
+ /* _mesa_function_pool[32459]: Tangent3svEXT (dynamic) */
"p\0"
"glTangent3svEXT\0"
"\0"
- /* _mesa_function_pool[32362]: GetListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[32478]: GetListParameterivSGIX (dynamic) */
"iip\0"
"glGetListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[32392]: BindBufferARB (will be remapped) */
+ /* _mesa_function_pool[32508]: BindBufferARB (will be remapped) */
"ii\0"
"glBindBuffer\0"
"glBindBufferARB\0"
"\0"
- /* _mesa_function_pool[32425]: GetInfoLogARB (will be remapped) */
+ /* _mesa_function_pool[32541]: GetInfoLogARB (will be remapped) */
"iipp\0"
"glGetInfoLogARB\0"
"\0"
- /* _mesa_function_pool[32447]: RasterPos4iv (offset 83) */
+ /* _mesa_function_pool[32563]: RasterPos4iv (offset 83) */
"p\0"
"glRasterPos4iv\0"
"\0"
- /* _mesa_function_pool[32465]: Enable (offset 215) */
+ /* _mesa_function_pool[32581]: Enable (offset 215) */
"i\0"
"glEnable\0"
"\0"
- /* _mesa_function_pool[32477]: LineStipple (offset 167) */
+ /* _mesa_function_pool[32593]: LineStipple (offset 167) */
"ii\0"
"glLineStipple\0"
"\0"
- /* _mesa_function_pool[32495]: VertexAttribs4svNV (will be remapped) */
+ /* _mesa_function_pool[32611]: VertexAttribs4svNV (will be remapped) */
"iip\0"
"glVertexAttribs4svNV\0"
"\0"
- /* _mesa_function_pool[32521]: EdgeFlagPointerListIBM (dynamic) */
+ /* _mesa_function_pool[32637]: EdgeFlagPointerListIBM (dynamic) */
"ipi\0"
"glEdgeFlagPointerListIBM\0"
"\0"
- /* _mesa_function_pool[32551]: UniformMatrix3x2fv (will be remapped) */
+ /* _mesa_function_pool[32667]: UniformMatrix3x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x2fv\0"
"\0"
- /* _mesa_function_pool[32578]: GetMinmaxParameterfv (offset 365) */
+ /* _mesa_function_pool[32694]: GetMinmaxParameterfv (offset 365) */
"iip\0"
"glGetMinmaxParameterfv\0"
"glGetMinmaxParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[32632]: VertexAttrib1fvARB (will be remapped) */
+ /* _mesa_function_pool[32748]: VertexAttrib1fvARB (will be remapped) */
"ip\0"
"glVertexAttrib1fv\0"
"glVertexAttrib1fvARB\0"
"\0"
- /* _mesa_function_pool[32675]: GenBuffersARB (will be remapped) */
+ /* _mesa_function_pool[32791]: GenBuffersARB (will be remapped) */
"ip\0"
"glGenBuffers\0"
"glGenBuffersARB\0"
"\0"
- /* _mesa_function_pool[32708]: VertexAttribs1svNV (will be remapped) */
+ /* _mesa_function_pool[32824]: VertexAttribs1svNV (will be remapped) */
"iip\0"
"glVertexAttribs1svNV\0"
"\0"
- /* _mesa_function_pool[32734]: Vertex3fv (offset 137) */
+ /* _mesa_function_pool[32850]: Vertex3fv (offset 137) */
"p\0"
"glVertex3fv\0"
"\0"
- /* _mesa_function_pool[32749]: GetTexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[32865]: GetTexBumpParameterivATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[32780]: Binormal3bEXT (dynamic) */
+ /* _mesa_function_pool[32896]: Binormal3bEXT (dynamic) */
"iii\0"
"glBinormal3bEXT\0"
"\0"
- /* _mesa_function_pool[32801]: FragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[32917]: FragmentMaterialivSGIX (dynamic) */
"iip\0"
"glFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[32831]: IsRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[32947]: IsRenderbufferEXT (will be remapped) */
"i\0"
"glIsRenderbuffer\0"
"glIsRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[32871]: GenProgramsNV (will be remapped) */
+ /* _mesa_function_pool[32987]: GenProgramsNV (will be remapped) */
"ip\0"
"glGenProgramsARB\0"
"glGenProgramsNV\0"
"\0"
- /* _mesa_function_pool[32908]: VertexAttrib4dvNV (will be remapped) */
+ /* _mesa_function_pool[33024]: VertexAttrib4dvNV (will be remapped) */
"ip\0"
"glVertexAttrib4dvNV\0"
"\0"
- /* _mesa_function_pool[32932]: EndFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[33048]: EndFragmentShaderATI (will be remapped) */
"\0"
"glEndFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[32957]: Binormal3iEXT (dynamic) */
+ /* _mesa_function_pool[33073]: Binormal3iEXT (dynamic) */
"iii\0"
"glBinormal3iEXT\0"
"\0"
- /* _mesa_function_pool[32978]: WindowPos2fMESA (will be remapped) */
+ /* _mesa_function_pool[33094]: WindowPos2fMESA (will be remapped) */
"ff\0"
"glWindowPos2f\0"
"glWindowPos2fARB\0"
@@ -4739,589 +4759,594 @@ static const char _mesa_function_pool[] =
/* these functions need to be remapped */
static const struct gl_function_pool_remap MESA_remap_table_functions[] = {
- { 1577, AttachShader_remap_index },
- { 9902, CreateProgram_remap_index },
- { 22864, CreateShader_remap_index },
- { 25322, DeleteProgram_remap_index },
- { 18525, DeleteShader_remap_index },
- { 23336, DetachShader_remap_index },
- { 17928, GetAttachedShaders_remap_index },
- { 4869, GetProgramInfoLog_remap_index },
- { 405, GetProgramiv_remap_index },
- { 6542, GetShaderInfoLog_remap_index },
- { 30839, GetShaderiv_remap_index },
- { 13311, IsProgram_remap_index },
- { 12263, IsShader_remap_index },
- { 10006, StencilFuncSeparate_remap_index },
- { 3921, StencilMaskSeparate_remap_index },
- { 7624, StencilOpSeparate_remap_index },
- { 22152, UniformMatrix2x3fv_remap_index },
- { 2847, UniformMatrix2x4fv_remap_index },
- { 32551, UniformMatrix3x2fv_remap_index },
- { 30161, UniformMatrix3x4fv_remap_index },
- { 16226, UniformMatrix4x2fv_remap_index },
- { 3263, UniformMatrix4x3fv_remap_index },
- { 5030, ClampColor_remap_index },
- { 17982, ClearBufferfi_remap_index },
- { 17448, ClearBufferfv_remap_index },
- { 29184, ClearBufferiv_remap_index },
- { 13516, ClearBufferuiv_remap_index },
- { 19808, GetStringi_remap_index },
- { 2788, TexBuffer_remap_index },
- { 938, FramebufferTexture_remap_index },
- { 26315, GetBufferParameteri64v_remap_index },
- { 10106, GetInteger64i_v_remap_index },
- { 23178, VertexAttribDivisor_remap_index },
- { 9920, LoadTransposeMatrixdARB_remap_index },
- { 30568, LoadTransposeMatrixfARB_remap_index },
- { 5608, MultTransposeMatrixdARB_remap_index },
- { 23523, MultTransposeMatrixfARB_remap_index },
- { 216, SampleCoverageARB_remap_index },
- { 5834, CompressedTexImage1DARB_remap_index },
- { 24051, CompressedTexImage2DARB_remap_index },
- { 3984, CompressedTexImage3DARB_remap_index },
- { 18242, CompressedTexSubImage1DARB_remap_index },
- { 2050, CompressedTexSubImage2DARB_remap_index },
- { 20230, CompressedTexSubImage3DARB_remap_index },
- { 28340, GetCompressedTexImageARB_remap_index },
- { 3829, DisableVertexAttribArrayARB_remap_index },
- { 29726, EnableVertexAttribArrayARB_remap_index },
- { 31682, GetProgramEnvParameterdvARB_remap_index },
- { 23403, GetProgramEnvParameterfvARB_remap_index },
- { 27277, GetProgramLocalParameterdvARB_remap_index },
- { 8066, GetProgramLocalParameterfvARB_remap_index },
- { 18376, GetProgramStringARB_remap_index },
- { 27472, GetProgramivARB_remap_index },
- { 20425, GetVertexAttribdvARB_remap_index },
- { 16034, GetVertexAttribfvARB_remap_index },
- { 9765, GetVertexAttribivARB_remap_index },
- { 19289, ProgramEnvParameter4dARB_remap_index },
- { 25072, ProgramEnvParameter4dvARB_remap_index },
- { 16770, ProgramEnvParameter4fARB_remap_index },
- { 8965, ProgramEnvParameter4fvARB_remap_index },
- { 3947, ProgramLocalParameter4dARB_remap_index },
- { 13021, ProgramLocalParameter4dvARB_remap_index },
- { 29205, ProgramLocalParameter4fARB_remap_index },
- { 25675, ProgramLocalParameter4fvARB_remap_index },
- { 28094, ProgramStringARB_remap_index },
- { 19539, VertexAttrib1dARB_remap_index },
- { 15688, VertexAttrib1dvARB_remap_index },
- { 4122, VertexAttrib1fARB_remap_index },
- { 32632, VertexAttrib1fvARB_remap_index },
- { 7150, VertexAttrib1sARB_remap_index },
- { 2224, VertexAttrib1svARB_remap_index },
- { 15119, VertexAttrib2dARB_remap_index },
- { 17469, VertexAttrib2dvARB_remap_index },
- { 1596, VertexAttrib2fARB_remap_index },
- { 17582, VertexAttrib2fvARB_remap_index },
- { 32258, VertexAttrib2sARB_remap_index },
- { 31319, VertexAttrib2svARB_remap_index },
- { 11268, VertexAttrib3dARB_remap_index },
- { 8632, VertexAttrib3dvARB_remap_index },
- { 1683, VertexAttrib3fARB_remap_index },
- { 22415, VertexAttrib3fvARB_remap_index },
- { 27941, VertexAttrib3sARB_remap_index },
- { 20167, VertexAttrib3svARB_remap_index },
- { 4895, VertexAttrib4NbvARB_remap_index },
- { 17805, VertexAttrib4NivARB_remap_index },
- { 22370, VertexAttrib4NsvARB_remap_index },
- { 23355, VertexAttrib4NubARB_remap_index },
- { 31565, VertexAttrib4NubvARB_remap_index },
- { 18950, VertexAttrib4NuivARB_remap_index },
- { 3136, VertexAttrib4NusvARB_remap_index },
- { 10846, VertexAttrib4bvARB_remap_index },
- { 26685, VertexAttrib4dARB_remap_index },
- { 21189, VertexAttrib4dvARB_remap_index },
- { 11422, VertexAttrib4fARB_remap_index },
- { 11826, VertexAttrib4fvARB_remap_index },
- { 10222, VertexAttrib4ivARB_remap_index },
- { 17262, VertexAttrib4sARB_remap_index },
- { 30754, VertexAttrib4svARB_remap_index },
- { 16575, VertexAttrib4ubvARB_remap_index },
- { 30050, VertexAttrib4uivARB_remap_index },
- { 19978, VertexAttrib4usvARB_remap_index },
- { 21967, VertexAttribPointerARB_remap_index },
- { 32392, BindBufferARB_remap_index },
- { 6857, BufferDataARB_remap_index },
- { 1498, BufferSubDataARB_remap_index },
- { 30331, DeleteBuffersARB_remap_index },
- { 32675, GenBuffersARB_remap_index },
- { 17625, GetBufferParameterivARB_remap_index },
- { 16722, GetBufferPointervARB_remap_index },
- { 1451, GetBufferSubDataARB_remap_index },
- { 29998, IsBufferARB_remap_index },
- { 26159, MapBufferARB_remap_index },
- { 30969, UnmapBufferARB_remap_index },
- { 312, BeginQueryARB_remap_index },
- { 19634, DeleteQueriesARB_remap_index },
- { 12153, EndQueryARB_remap_index },
- { 28819, GenQueriesARB_remap_index },
- { 1942, GetQueryObjectivARB_remap_index },
- { 17306, GetQueryObjectuivARB_remap_index },
- { 1740, GetQueryivARB_remap_index },
- { 19885, IsQueryARB_remap_index },
- { 8242, AttachObjectARB_remap_index },
- { 18487, CompileShaderARB_remap_index },
- { 3205, CreateProgramObjectARB_remap_index },
- { 6802, CreateShaderObjectARB_remap_index },
- { 14454, DeleteObjectARB_remap_index },
- { 23842, DetachObjectARB_remap_index },
- { 11898, GetActiveUniformARB_remap_index },
- { 9440, GetAttachedObjectsARB_remap_index },
- { 9747, GetHandleARB_remap_index },
- { 32425, GetInfoLogARB_remap_index },
- { 31636, GetObjectParameterfvARB_remap_index },
- { 27151, GetObjectParameterivARB_remap_index },
- { 28577, GetShaderSourceARB_remap_index },
- { 27801, GetUniformLocationARB_remap_index },
- { 23625, GetUniformfvARB_remap_index },
- { 12596, GetUniformivARB_remap_index },
- { 20023, LinkProgramARB_remap_index },
- { 20081, ShaderSourceARB_remap_index },
- { 7524, Uniform1fARB_remap_index },
- { 29414, Uniform1fvARB_remap_index },
- { 21936, Uniform1iARB_remap_index },
- { 20878, Uniform1ivARB_remap_index },
- { 2173, Uniform2fARB_remap_index },
- { 14290, Uniform2fvARB_remap_index },
- { 26046, Uniform2iARB_remap_index },
- { 2293, Uniform2ivARB_remap_index },
- { 18597, Uniform3fARB_remap_index },
- { 9470, Uniform3fvARB_remap_index },
- { 6396, Uniform3iARB_remap_index },
- { 16828, Uniform3ivARB_remap_index },
- { 19095, Uniform4fARB_remap_index },
- { 23489, Uniform4fvARB_remap_index },
- { 24751, Uniform4iARB_remap_index },
- { 20391, Uniform4ivARB_remap_index },
- { 8294, UniformMatrix2fvARB_remap_index },
+ { 1616, AttachShader_remap_index },
+ { 9872, CreateProgram_remap_index },
+ { 22867, CreateShader_remap_index },
+ { 25325, DeleteProgram_remap_index },
+ { 18511, DeleteShader_remap_index },
+ { 23339, DetachShader_remap_index },
+ { 17914, GetAttachedShaders_remap_index },
+ { 4856, GetProgramInfoLog_remap_index },
+ { 444, GetProgramiv_remap_index },
+ { 6529, GetShaderInfoLog_remap_index },
+ { 30994, GetShaderiv_remap_index },
+ { 13335, IsProgram_remap_index },
+ { 12287, IsShader_remap_index },
+ { 10002, StencilFuncSeparate_remap_index },
+ { 3960, StencilMaskSeparate_remap_index },
+ { 7594, StencilOpSeparate_remap_index },
+ { 22155, UniformMatrix2x3fv_remap_index },
+ { 2886, UniformMatrix2x4fv_remap_index },
+ { 32667, UniformMatrix3x2fv_remap_index },
+ { 30316, UniformMatrix3x4fv_remap_index },
+ { 16212, UniformMatrix4x2fv_remap_index },
+ { 3302, UniformMatrix4x3fv_remap_index },
+ { 5017, ClampColor_remap_index },
+ { 17968, ClearBufferfi_remap_index },
+ { 17434, ClearBufferfv_remap_index },
+ { 29339, ClearBufferiv_remap_index },
+ { 13540, ClearBufferuiv_remap_index },
+ { 19794, GetStringi_remap_index },
+ { 2827, TexBuffer_remap_index },
+ { 977, FramebufferTexture_remap_index },
+ { 26351, GetBufferParameteri64v_remap_index },
+ { 10102, GetInteger64i_v_remap_index },
+ { 23181, VertexAttribDivisor_remap_index },
+ { 9890, LoadTransposeMatrixdARB_remap_index },
+ { 30723, LoadTransposeMatrixfARB_remap_index },
+ { 5637, MultTransposeMatrixdARB_remap_index },
+ { 23526, MultTransposeMatrixfARB_remap_index },
+ { 255, SampleCoverageARB_remap_index },
+ { 5821, CompressedTexImage1DARB_remap_index },
+ { 24054, CompressedTexImage2DARB_remap_index },
+ { 4023, CompressedTexImage3DARB_remap_index },
+ { 18228, CompressedTexSubImage1DARB_remap_index },
+ { 2089, CompressedTexSubImage2DARB_remap_index },
+ { 20216, CompressedTexSubImage3DARB_remap_index },
+ { 28495, GetCompressedTexImageARB_remap_index },
+ { 3868, DisableVertexAttribArrayARB_remap_index },
+ { 29881, EnableVertexAttribArrayARB_remap_index },
+ { 31798, GetProgramEnvParameterdvARB_remap_index },
+ { 23406, GetProgramEnvParameterfvARB_remap_index },
+ { 27380, GetProgramLocalParameterdvARB_remap_index },
+ { 8036, GetProgramLocalParameterfvARB_remap_index },
+ { 18362, GetProgramStringARB_remap_index },
+ { 27575, GetProgramivARB_remap_index },
+ { 20411, GetVertexAttribdvARB_remap_index },
+ { 16020, GetVertexAttribfvARB_remap_index },
+ { 9735, GetVertexAttribivARB_remap_index },
+ { 19275, ProgramEnvParameter4dARB_remap_index },
+ { 25075, ProgramEnvParameter4dvARB_remap_index },
+ { 16756, ProgramEnvParameter4fARB_remap_index },
+ { 8935, ProgramEnvParameter4fvARB_remap_index },
+ { 3986, ProgramLocalParameter4dARB_remap_index },
+ { 13045, ProgramLocalParameter4dvARB_remap_index },
+ { 29360, ProgramLocalParameter4fARB_remap_index },
+ { 25711, ProgramLocalParameter4fvARB_remap_index },
+ { 28249, ProgramStringARB_remap_index },
+ { 19525, VertexAttrib1dARB_remap_index },
+ { 15674, VertexAttrib1dvARB_remap_index },
+ { 4161, VertexAttrib1fARB_remap_index },
+ { 32748, VertexAttrib1fvARB_remap_index },
+ { 7120, VertexAttrib1sARB_remap_index },
+ { 2263, VertexAttrib1svARB_remap_index },
+ { 15105, VertexAttrib2dARB_remap_index },
+ { 17455, VertexAttrib2dvARB_remap_index },
+ { 1635, VertexAttrib2fARB_remap_index },
+ { 17568, VertexAttrib2fvARB_remap_index },
+ { 32374, VertexAttrib2sARB_remap_index },
+ { 31435, VertexAttrib2svARB_remap_index },
+ { 11253, VertexAttrib3dARB_remap_index },
+ { 8602, VertexAttrib3dvARB_remap_index },
+ { 1722, VertexAttrib3fARB_remap_index },
+ { 22418, VertexAttrib3fvARB_remap_index },
+ { 28096, VertexAttrib3sARB_remap_index },
+ { 20153, VertexAttrib3svARB_remap_index },
+ { 4882, VertexAttrib4NbvARB_remap_index },
+ { 17791, VertexAttrib4NivARB_remap_index },
+ { 22373, VertexAttrib4NsvARB_remap_index },
+ { 23358, VertexAttrib4NubARB_remap_index },
+ { 31681, VertexAttrib4NubvARB_remap_index },
+ { 18936, VertexAttrib4NuivARB_remap_index },
+ { 3175, VertexAttrib4NusvARB_remap_index },
+ { 10842, VertexAttrib4bvARB_remap_index },
+ { 26753, VertexAttrib4dARB_remap_index },
+ { 21175, VertexAttrib4dvARB_remap_index },
+ { 11407, VertexAttrib4fARB_remap_index },
+ { 11811, VertexAttrib4fvARB_remap_index },
+ { 10218, VertexAttrib4ivARB_remap_index },
+ { 17248, VertexAttrib4sARB_remap_index },
+ { 30909, VertexAttrib4svARB_remap_index },
+ { 16561, VertexAttrib4ubvARB_remap_index },
+ { 30205, VertexAttrib4uivARB_remap_index },
+ { 19964, VertexAttrib4usvARB_remap_index },
+ { 21970, VertexAttribPointerARB_remap_index },
+ { 32508, BindBufferARB_remap_index },
+ { 6827, BufferDataARB_remap_index },
+ { 1537, BufferSubDataARB_remap_index },
+ { 30486, DeleteBuffersARB_remap_index },
+ { 32791, GenBuffersARB_remap_index },
+ { 17611, GetBufferParameterivARB_remap_index },
+ { 16708, GetBufferPointervARB_remap_index },
+ { 1490, GetBufferSubDataARB_remap_index },
+ { 30153, IsBufferARB_remap_index },
+ { 26195, MapBufferARB_remap_index },
+ { 31124, UnmapBufferARB_remap_index },
+ { 351, BeginQueryARB_remap_index },
+ { 19620, DeleteQueriesARB_remap_index },
+ { 12138, EndQueryARB_remap_index },
+ { 28974, GenQueriesARB_remap_index },
+ { 1981, GetQueryObjectivARB_remap_index },
+ { 17292, GetQueryObjectuivARB_remap_index },
+ { 1779, GetQueryivARB_remap_index },
+ { 19871, IsQueryARB_remap_index },
+ { 8212, AttachObjectARB_remap_index },
+ { 18473, CompileShaderARB_remap_index },
+ { 3244, CreateProgramObjectARB_remap_index },
+ { 6772, CreateShaderObjectARB_remap_index },
+ { 14407, DeleteObjectARB_remap_index },
+ { 23845, DetachObjectARB_remap_index },
+ { 11883, GetActiveUniformARB_remap_index },
+ { 9410, GetAttachedObjectsARB_remap_index },
+ { 9717, GetHandleARB_remap_index },
+ { 32541, GetInfoLogARB_remap_index },
+ { 31752, GetObjectParameterfvARB_remap_index },
+ { 27254, GetObjectParameterivARB_remap_index },
+ { 28732, GetShaderSourceARB_remap_index },
+ { 27956, GetUniformLocationARB_remap_index },
+ { 23628, GetUniformfvARB_remap_index },
+ { 12620, GetUniformivARB_remap_index },
+ { 20009, LinkProgramARB_remap_index },
+ { 20067, ShaderSourceARB_remap_index },
+ { 7494, Uniform1fARB_remap_index },
+ { 29569, Uniform1fvARB_remap_index },
+ { 21939, Uniform1iARB_remap_index },
+ { 20864, Uniform1ivARB_remap_index },
+ { 2212, Uniform2fARB_remap_index },
+ { 14243, Uniform2fvARB_remap_index },
+ { 26082, Uniform2iARB_remap_index },
+ { 2332, Uniform2ivARB_remap_index },
+ { 18583, Uniform3fARB_remap_index },
+ { 9440, Uniform3fvARB_remap_index },
+ { 6383, Uniform3iARB_remap_index },
+ { 16814, Uniform3ivARB_remap_index },
+ { 19081, Uniform4fARB_remap_index },
+ { 23492, Uniform4fvARB_remap_index },
+ { 24754, Uniform4iARB_remap_index },
+ { 20377, Uniform4ivARB_remap_index },
+ { 8264, UniformMatrix2fvARB_remap_index },
{ 17, UniformMatrix3fvARB_remap_index },
- { 2690, UniformMatrix4fvARB_remap_index },
- { 25184, UseProgramObjectARB_remap_index },
- { 14807, ValidateProgramARB_remap_index },
- { 21232, BindAttribLocationARB_remap_index },
- { 4940, GetActiveAttribARB_remap_index },
- { 16509, GetAttribLocationARB_remap_index },
- { 29132, DrawBuffersARB_remap_index },
- { 17850, DrawArraysInstancedARB_remap_index },
- { 6457, DrawElementsInstancedARB_remap_index },
- { 13126, RenderbufferStorageMultisample_remap_index },
- { 13597, FramebufferTextureARB_remap_index },
- { 25577, FramebufferTextureFaceARB_remap_index },
- { 23991, ProgramParameteriARB_remap_index },
- { 19143, FlushMappedBufferRange_remap_index },
- { 27568, MapBufferRange_remap_index },
- { 16337, BindVertexArray_remap_index },
- { 14630, GenVertexArrays_remap_index },
- { 29928, CopyBufferSubData_remap_index },
- { 30858, ClientWaitSync_remap_index },
- { 2609, DeleteSync_remap_index },
- { 7191, FenceSync_remap_index },
- { 15178, GetInteger64v_remap_index },
- { 22477, GetSynciv_remap_index },
- { 29071, IsSync_remap_index },
- { 9388, WaitSync_remap_index },
- { 3797, DrawElementsBaseVertex_remap_index },
- { 30263, DrawRangeElementsBaseVertex_remap_index },
- { 26190, MultiDrawElementsBaseVertex_remap_index },
- { 5091, BindTransformFeedback_remap_index },
- { 3232, DeleteTransformFeedbacks_remap_index },
- { 6429, DrawTransformFeedback_remap_index },
- { 9607, GenTransformFeedbacks_remap_index },
- { 27984, IsTransformFeedback_remap_index },
- { 25770, PauseTransformFeedback_remap_index },
- { 5528, ResumeTransformFeedback_remap_index },
- { 5396, PolygonOffsetEXT_remap_index },
- { 23099, GetPixelTexGenParameterfvSGIS_remap_index },
- { 4417, GetPixelTexGenParameterivSGIS_remap_index },
- { 22832, PixelTexGenParameterfSGIS_remap_index },
- { 624, PixelTexGenParameterfvSGIS_remap_index },
- { 12634, PixelTexGenParameteriSGIS_remap_index },
- { 13771, PixelTexGenParameterivSGIS_remap_index },
- { 16425, SampleMaskSGIS_remap_index },
- { 19825, SamplePatternSGIS_remap_index },
- { 26119, ColorPointerEXT_remap_index },
- { 17512, EdgeFlagPointerEXT_remap_index },
- { 6050, IndexPointerEXT_remap_index },
- { 6130, NormalPointerEXT_remap_index },
- { 15772, TexCoordPointerEXT_remap_index },
- { 6980, VertexPointerEXT_remap_index },
- { 3599, PointParameterfEXT_remap_index },
- { 7831, PointParameterfvEXT_remap_index },
- { 31734, LockArraysEXT_remap_index },
- { 14871, UnlockArraysEXT_remap_index },
- { 1267, SecondaryColor3bEXT_remap_index },
- { 7990, SecondaryColor3bvEXT_remap_index },
- { 10399, SecondaryColor3dEXT_remap_index },
- { 25380, SecondaryColor3dvEXT_remap_index },
- { 27850, SecondaryColor3fEXT_remap_index },
- { 18178, SecondaryColor3fvEXT_remap_index },
- { 470, SecondaryColor3iEXT_remap_index },
- { 16082, SecondaryColor3ivEXT_remap_index },
- { 10034, SecondaryColor3sEXT_remap_index },
- { 30522, SecondaryColor3svEXT_remap_index },
- { 26987, SecondaryColor3ubEXT_remap_index },
- { 21123, SecondaryColor3ubvEXT_remap_index },
- { 12876, SecondaryColor3uiEXT_remap_index },
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+ { 11513, FramebufferTexture2DEXT_remap_index },
+ { 11133, FramebufferTexture3DEXT_remap_index },
+ { 23138, GenFramebuffersEXT_remap_index },
+ { 17389, GenRenderbuffersEXT_remap_index },
+ { 6666, GenerateMipmapEXT_remap_index },
+ { 21600, GetFramebufferAttachmentParameterivEXT_remap_index },
+ { 32200, GetRenderbufferParameterivEXT_remap_index },
+ { 20339, IsFramebufferEXT_remap_index },
+ { 32947, IsRenderbufferEXT_remap_index },
+ { 8144, RenderbufferStorageEXT_remap_index },
+ { 734, BlitFramebufferEXT_remap_index },
+ { 14277, BufferParameteriAPPLE_remap_index },
+ { 19191, FlushMappedBufferRangeAPPLE_remap_index },
+ { 1854, BindFragDataLocationEXT_remap_index },
+ { 24286, GetFragDataLocationEXT_remap_index },
+ { 10572, GetUniformuivEXT_remap_index },
+ { 2972, GetVertexAttribIivEXT_remap_index },
+ { 27865, GetVertexAttribIuivEXT_remap_index },
+ { 11999, Uniform1uiEXT_remap_index },
+ { 27779, Uniform1uivEXT_remap_index },
+ { 22121, Uniform2uiEXT_remap_index },
+ { 4296, Uniform2uivEXT_remap_index },
+ { 29098, Uniform3uiEXT_remap_index },
+ { 14638, Uniform3uivEXT_remap_index },
+ { 3525, Uniform4uiEXT_remap_index },
+ { 8645, Uniform4uivEXT_remap_index },
+ { 18292, VertexAttribI1iEXT_remap_index },
+ { 1004, VertexAttribI1ivEXT_remap_index },
+ { 2555, VertexAttribI1uiEXT_remap_index },
+ { 12749, VertexAttribI1uivEXT_remap_index },
{ 81, VertexAttribI2iEXT_remap_index },
- { 23706, VertexAttribI2ivEXT_remap_index },
- { 5273, VertexAttribI2uiEXT_remap_index },
- { 4728, VertexAttribI2uivEXT_remap_index },
- { 26361, VertexAttribI3iEXT_remap_index },
- { 30218, VertexAttribI3ivEXT_remap_index },
- { 3340, VertexAttribI3uiEXT_remap_index },
- { 30114, VertexAttribI3uivEXT_remap_index },
- { 21848, VertexAttribI4bvEXT_remap_index },
- { 14584, VertexAttribI4iEXT_remap_index },
- { 31783, VertexAttribI4ivEXT_remap_index },
- { 13358, VertexAttribI4svEXT_remap_index },
- { 16462, VertexAttribI4ubvEXT_remap_index },
- { 16145, VertexAttribI4uiEXT_remap_index },
- { 5419, VertexAttribI4uivEXT_remap_index },
- { 11311, VertexAttribI4usvEXT_remap_index },
- { 18403, VertexAttribIPointerEXT_remap_index },
- { 3027, FramebufferTextureLayerEXT_remap_index },
- { 5660, ColorMaskIndexedEXT_remap_index },
- { 18820, DisableIndexedEXT_remap_index },
- { 26406, EnableIndexedEXT_remap_index },
- { 21552, GetBooleanIndexedvEXT_remap_index },
- { 10922, GetIntegerIndexedvEXT_remap_index },
- { 22596, IsEnabledIndexedEXT_remap_index },
- { 22496, ClearColorIiEXT_remap_index },
- { 3436, ClearColorIuiEXT_remap_index },
- { 9852, GetTexParameterIivEXT_remap_index },
- { 5908, GetTexParameterIuivEXT_remap_index },
- { 2983, TexParameterIivEXT_remap_index },
- { 26228, TexParameterIuivEXT_remap_index },
- { 4596, BeginConditionalRenderNV_remap_index },
- { 25249, EndConditionalRenderNV_remap_index },
- { 9310, BeginTransformFeedbackEXT_remap_index },
- { 18855, BindBufferBaseEXT_remap_index },
- { 18714, BindBufferOffsetEXT_remap_index },
- { 12202, BindBufferRangeEXT_remap_index },
- { 14239, EndTransformFeedbackEXT_remap_index },
- { 10774, GetTransformFeedbackVaryingEXT_remap_index },
- { 20658, TransformFeedbackVaryingsEXT_remap_index },
- { 29270, ProvokingVertexEXT_remap_index },
- { 10722, GetTexParameterPointervAPPLE_remap_index },
- { 5047, TextureRangeAPPLE_remap_index },
- { 11600, GetObjectParameterivAPPLE_remap_index },
- { 19780, ObjectPurgeableAPPLE_remap_index },
- { 5702, ObjectUnpurgeableAPPLE_remap_index },
- { 17225, ActiveProgramEXT_remap_index },
- { 17196, CreateShaderProgramEXT_remap_index },
- { 28288, UseShaderProgramEXT_remap_index },
- { 28529, StencilFuncSeparateATI_remap_index },
- { 18044, ProgramEnvParameters4fvEXT_remap_index },
- { 17090, ProgramLocalParameters4fvEXT_remap_index },
- { 14107, GetQueryObjecti64vEXT_remap_index },
- { 10324, GetQueryObjectui64vEXT_remap_index },
- { 23663, EGLImageTargetRenderbufferStorageOES_remap_index },
- { 12120, EGLImageTargetTexture2DOES_remap_index },
+ { 23709, VertexAttribI2ivEXT_remap_index },
+ { 5302, VertexAttribI2uiEXT_remap_index },
+ { 4715, VertexAttribI2uivEXT_remap_index },
+ { 26397, VertexAttribI3iEXT_remap_index },
+ { 30373, VertexAttribI3ivEXT_remap_index },
+ { 3379, VertexAttribI3uiEXT_remap_index },
+ { 30269, VertexAttribI3uivEXT_remap_index },
+ { 21851, VertexAttribI4bvEXT_remap_index },
+ { 14570, VertexAttribI4iEXT_remap_index },
+ { 31899, VertexAttribI4ivEXT_remap_index },
+ { 13382, VertexAttribI4svEXT_remap_index },
+ { 16448, VertexAttribI4ubvEXT_remap_index },
+ { 16131, VertexAttribI4uiEXT_remap_index },
+ { 5448, VertexAttribI4uivEXT_remap_index },
+ { 11296, VertexAttribI4usvEXT_remap_index },
+ { 18389, VertexAttribIPointerEXT_remap_index },
+ { 3066, FramebufferTextureLayerEXT_remap_index },
+ { 5172, ColorMaskIndexedEXT_remap_index },
+ { 18806, DisableIndexedEXT_remap_index },
+ { 26442, EnableIndexedEXT_remap_index },
+ { 21555, GetBooleanIndexedvEXT_remap_index },
+ { 10907, GetIntegerIndexedvEXT_remap_index },
+ { 22599, IsEnabledIndexedEXT_remap_index },
+ { 22499, ClearColorIiEXT_remap_index },
+ { 3475, ClearColorIuiEXT_remap_index },
+ { 9822, GetTexParameterIivEXT_remap_index },
+ { 5895, GetTexParameterIuivEXT_remap_index },
+ { 3022, TexParameterIivEXT_remap_index },
+ { 26264, TexParameterIuivEXT_remap_index },
+ { 4583, BeginConditionalRenderNV_remap_index },
+ { 25252, EndConditionalRenderNV_remap_index },
+ { 9280, BeginTransformFeedbackEXT_remap_index },
+ { 18841, BindBufferBaseEXT_remap_index },
+ { 18700, BindBufferOffsetEXT_remap_index },
+ { 12226, BindBufferRangeEXT_remap_index },
+ { 14192, EndTransformFeedbackEXT_remap_index },
+ { 10770, GetTransformFeedbackVaryingEXT_remap_index },
+ { 20644, TransformFeedbackVaryingsEXT_remap_index },
+ { 29425, ProvokingVertexEXT_remap_index },
+ { 10718, GetTexParameterPointervAPPLE_remap_index },
+ { 5034, TextureRangeAPPLE_remap_index },
+ { 11585, GetObjectParameterivAPPLE_remap_index },
+ { 19766, ObjectPurgeableAPPLE_remap_index },
+ { 5689, ObjectUnpurgeableAPPLE_remap_index },
+ { 17211, ActiveProgramEXT_remap_index },
+ { 17182, CreateShaderProgramEXT_remap_index },
+ { 28443, UseShaderProgramEXT_remap_index },
+ { 28684, StencilFuncSeparateATI_remap_index },
+ { 18030, ProgramEnvParameters4fvEXT_remap_index },
+ { 17076, ProgramLocalParameters4fvEXT_remap_index },
+ { 14060, GetQueryObjecti64vEXT_remap_index },
+ { 10320, GetQueryObjectui64vEXT_remap_index },
+ { 23666, EGLImageTargetRenderbufferStorageOES_remap_index },
+ { 12105, EGLImageTargetTexture2DOES_remap_index },
{ -1, -1 }
};
/* these functions are in the ABI, but have alternative names */
static const struct gl_function_remap MESA_alt_functions[] = {
/* from GL_EXT_blend_color */
- { 2655, _gloffset_BlendColor },
+ { 2694, _gloffset_BlendColor },
/* from GL_EXT_blend_minmax */
- { 11205, _gloffset_BlendEquation },
+ { 11190, _gloffset_BlendEquation },
/* from GL_EXT_color_subtable */
- { 16988, _gloffset_ColorSubTable },
- { 31446, _gloffset_CopyColorSubTable },
+ { 16974, _gloffset_ColorSubTable },
+ { 31562, _gloffset_CopyColorSubTable },
/* from GL_EXT_convolution */
- { 257, _gloffset_ConvolutionFilter1D },
- { 2454, _gloffset_CopyConvolutionFilter1D },
- { 4058, _gloffset_GetConvolutionParameteriv },
- { 8523, _gloffset_ConvolutionFilter2D },
- { 8725, _gloffset_ConvolutionParameteriv },
- { 9185, _gloffset_ConvolutionParameterfv },
- { 20501, _gloffset_GetSeparableFilter },
- { 23938, _gloffset_SeparableFilter2D },
- { 24801, _gloffset_ConvolutionParameteri },
- { 24924, _gloffset_ConvolutionParameterf },
- { 26595, _gloffset_GetConvolutionParameterfv },
- { 27417, _gloffset_GetConvolutionFilter },
- { 29810, _gloffset_CopyConvolutionFilter2D },
+ { 296, _gloffset_ConvolutionFilter1D },
+ { 2493, _gloffset_CopyConvolutionFilter1D },
+ { 4097, _gloffset_GetConvolutionParameteriv },
+ { 8493, _gloffset_ConvolutionFilter2D },
+ { 8695, _gloffset_ConvolutionParameteriv },
+ { 9155, _gloffset_ConvolutionParameterfv },
+ { 20487, _gloffset_GetSeparableFilter },
+ { 23941, _gloffset_SeparableFilter2D },
+ { 24804, _gloffset_ConvolutionParameteri },
+ { 24927, _gloffset_ConvolutionParameterf },
+ { 26631, _gloffset_GetConvolutionParameterfv },
+ { 27520, _gloffset_GetConvolutionFilter },
+ { 29965, _gloffset_CopyConvolutionFilter2D },
/* from GL_EXT_copy_texture */
- { 15065, _gloffset_CopyTexSubImage3D },
- { 16675, _gloffset_CopyTexImage2D },
- { 24409, _gloffset_CopyTexImage1D },
- { 27098, _gloffset_CopyTexSubImage2D },
- { 29448, _gloffset_CopyTexSubImage1D },
+ { 15051, _gloffset_CopyTexSubImage3D },
+ { 16661, _gloffset_CopyTexImage2D },
+ { 24412, _gloffset_CopyTexImage1D },
+ { 27201, _gloffset_CopyTexSubImage2D },
+ { 29603, _gloffset_CopyTexSubImage1D },
/* from GL_EXT_draw_range_elements */
- { 9522, _gloffset_DrawRangeElements },
+ { 9492, _gloffset_DrawRangeElements },
/* from GL_EXT_histogram */
- { 856, _gloffset_Histogram },
- { 3522, _gloffset_ResetHistogram },
- { 9972, _gloffset_GetMinmax },
- { 15399, _gloffset_GetHistogramParameterfv },
- { 24334, _gloffset_GetMinmaxParameteriv },
- { 26485, _gloffset_ResetMinmax },
- { 27314, _gloffset_GetHistogramParameteriv },
- { 28463, _gloffset_GetHistogram },
- { 31032, _gloffset_Minmax },
- { 32578, _gloffset_GetMinmaxParameterfv },
+ { 895, _gloffset_Histogram },
+ { 3561, _gloffset_ResetHistogram },
+ { 9968, _gloffset_GetMinmax },
+ { 15385, _gloffset_GetHistogramParameterfv },
+ { 24337, _gloffset_GetMinmaxParameteriv },
+ { 26521, _gloffset_ResetMinmax },
+ { 27417, _gloffset_GetHistogramParameteriv },
+ { 28618, _gloffset_GetHistogram },
+ { 31187, _gloffset_Minmax },
+ { 32694, _gloffset_GetMinmaxParameterfv },
/* from GL_EXT_paletted_texture */
- { 8385, _gloffset_ColorTable },
- { 15245, _gloffset_GetColorTable },
- { 22882, _gloffset_GetColorTableParameterfv },
- { 24980, _gloffset_GetColorTableParameteriv },
+ { 8355, _gloffset_ColorTable },
+ { 15231, _gloffset_GetColorTable },
+ { 22885, _gloffset_GetColorTableParameterfv },
+ { 24983, _gloffset_GetColorTableParameteriv },
/* from GL_EXT_subtexture */
- { 7106, _gloffset_TexSubImage1D },
- { 10649, _gloffset_TexSubImage2D },
+ { 7076, _gloffset_TexSubImage1D },
+ { 10645, _gloffset_TexSubImage2D },
/* from GL_EXT_texture3D */
- { 1774, _gloffset_TexImage3D },
- { 22651, _gloffset_TexSubImage3D },
+ { 1813, _gloffset_TexImage3D },
+ { 22654, _gloffset_TexSubImage3D },
/* from GL_EXT_texture_object */
- { 3290, _gloffset_PrioritizeTextures },
- { 7555, _gloffset_AreTexturesResident },
- { 13562, _gloffset_GenTextures },
- { 15731, _gloffset_DeleteTextures },
- { 19486, _gloffset_IsTexture },
- { 29513, _gloffset_BindTexture },
+ { 3329, _gloffset_PrioritizeTextures },
+ { 7525, _gloffset_AreTexturesResident },
+ { 13586, _gloffset_GenTextures },
+ { 15717, _gloffset_DeleteTextures },
+ { 19472, _gloffset_IsTexture },
+ { 29668, _gloffset_BindTexture },
/* from GL_EXT_vertex_array */
- { 24110, _gloffset_ArrayElement },
- { 30620, _gloffset_GetPointerv },
- { 32205, _gloffset_DrawArrays },
+ { 24113, _gloffset_ArrayElement },
+ { 30775, _gloffset_GetPointerv },
+ { 32321, _gloffset_DrawArrays },
/* from GL_SGI_color_table */
- { 7673, _gloffset_ColorTableParameteriv },
- { 8385, _gloffset_ColorTable },
- { 15245, _gloffset_GetColorTable },
- { 15355, _gloffset_CopyColorTable },
- { 19347, _gloffset_ColorTableParameterfv },
- { 22882, _gloffset_GetColorTableParameterfv },
- { 24980, _gloffset_GetColorTableParameteriv },
+ { 7643, _gloffset_ColorTableParameteriv },
+ { 8355, _gloffset_ColorTable },
+ { 15231, _gloffset_GetColorTable },
+ { 15341, _gloffset_CopyColorTable },
+ { 19333, _gloffset_ColorTableParameterfv },
+ { 22885, _gloffset_GetColorTableParameterfv },
+ { 24983, _gloffset_GetColorTableParameteriv },
/* from GL_VERSION_1_3 */
- { 425, _gloffset_MultiTexCoord3sARB },
- { 657, _gloffset_ActiveTextureARB },
- { 4247, _gloffset_MultiTexCoord1fvARB },
- { 6155, _gloffset_MultiTexCoord3dARB },
- { 6200, _gloffset_MultiTexCoord2iARB },
- { 6324, _gloffset_MultiTexCoord2svARB },
- { 8341, _gloffset_MultiTexCoord2fARB },
- { 10354, _gloffset_MultiTexCoord3fvARB },
- { 10967, _gloffset_MultiTexCoord4sARB },
- { 11648, _gloffset_MultiTexCoord2dvARB },
- { 12063, _gloffset_MultiTexCoord1svARB },
- { 12435, _gloffset_MultiTexCoord3svARB },
- { 12496, _gloffset_MultiTexCoord4iARB },
- { 13266, _gloffset_MultiTexCoord3iARB },
- { 14136, _gloffset_MultiTexCoord1dARB },
- { 14353, _gloffset_MultiTexCoord3dvARB },
- { 15599, _gloffset_MultiTexCoord3ivARB },
- { 15644, _gloffset_MultiTexCoord2sARB },
- { 17045, _gloffset_MultiTexCoord4ivARB },
- { 18997, _gloffset_ClientActiveTextureARB },
- { 21297, _gloffset_MultiTexCoord2dARB },
- { 21717, _gloffset_MultiTexCoord4dvARB },
- { 22073, _gloffset_MultiTexCoord4fvARB },
- { 23023, _gloffset_MultiTexCoord3fARB },
- { 25531, _gloffset_MultiTexCoord4dARB },
- { 25797, _gloffset_MultiTexCoord1sARB },
- { 26001, _gloffset_MultiTexCoord1dvARB },
- { 26942, _gloffset_MultiTexCoord1ivARB },
- { 27035, _gloffset_MultiTexCoord2ivARB },
- { 27374, _gloffset_MultiTexCoord1iARB },
- { 28738, _gloffset_MultiTexCoord4svARB },
- { 29312, _gloffset_MultiTexCoord1fARB },
- { 29575, _gloffset_MultiTexCoord4fARB },
- { 32039, _gloffset_MultiTexCoord2fvARB },
+ { 464, _gloffset_MultiTexCoord3sARB },
+ { 696, _gloffset_ActiveTextureARB },
+ { 4234, _gloffset_MultiTexCoord1fvARB },
+ { 6142, _gloffset_MultiTexCoord3dARB },
+ { 6187, _gloffset_MultiTexCoord2iARB },
+ { 6311, _gloffset_MultiTexCoord2svARB },
+ { 8311, _gloffset_MultiTexCoord2fARB },
+ { 10350, _gloffset_MultiTexCoord3fvARB },
+ { 10952, _gloffset_MultiTexCoord4sARB },
+ { 11633, _gloffset_MultiTexCoord2dvARB },
+ { 12048, _gloffset_MultiTexCoord1svARB },
+ { 12459, _gloffset_MultiTexCoord3svARB },
+ { 12520, _gloffset_MultiTexCoord4iARB },
+ { 13290, _gloffset_MultiTexCoord3iARB },
+ { 14089, _gloffset_MultiTexCoord1dARB },
+ { 14306, _gloffset_MultiTexCoord3dvARB },
+ { 15585, _gloffset_MultiTexCoord3ivARB },
+ { 15630, _gloffset_MultiTexCoord2sARB },
+ { 17031, _gloffset_MultiTexCoord4ivARB },
+ { 18983, _gloffset_ClientActiveTextureARB },
+ { 21283, _gloffset_MultiTexCoord2dARB },
+ { 21720, _gloffset_MultiTexCoord4dvARB },
+ { 22076, _gloffset_MultiTexCoord4fvARB },
+ { 23026, _gloffset_MultiTexCoord3fARB },
+ { 25567, _gloffset_MultiTexCoord4dARB },
+ { 25833, _gloffset_MultiTexCoord1sARB },
+ { 26037, _gloffset_MultiTexCoord1dvARB },
+ { 27045, _gloffset_MultiTexCoord1ivARB },
+ { 27138, _gloffset_MultiTexCoord2ivARB },
+ { 27477, _gloffset_MultiTexCoord1iARB },
+ { 28893, _gloffset_MultiTexCoord4svARB },
+ { 29467, _gloffset_MultiTexCoord1fARB },
+ { 29730, _gloffset_MultiTexCoord4fARB },
+ { 32155, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
@@ -5329,7 +5354,7 @@ static const struct gl_function_remap MESA_alt_functions[] = {
#if defined(need_GL_3DFX_tbuffer)
static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = {
- { 9243, -1 }, /* TbufferMask3DFX */
+ { 9213, -1 }, /* TbufferMask3DFX */
{ -1, -1 }
};
#endif
@@ -5362,6 +5387,13 @@ static const struct gl_function_remap GL_APPLE_vertex_array_object_functions[] =
};
#endif
+#if defined(need_GL_ARB_ES2_compatibility)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_ARB_ES2_compatibility_functions[] = {
+ { -1, -1 }
+};
+#endif
+
#if defined(need_GL_ARB_copy_buffer)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_ARB_copy_buffer_functions[] = {
@@ -5400,7 +5432,7 @@ static const struct gl_function_remap GL_ARB_framebuffer_object_functions[] = {
#if defined(need_GL_ARB_geometry_shader4)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_ARB_geometry_shader4_functions[] = {
- { 12399, -1 }, /* FramebufferTextureLayer */
+ { 12423, -1 }, /* FramebufferTextureLayer */
{ -1, -1 }
};
#endif
@@ -5414,11 +5446,11 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = {
#if defined(need_GL_ARB_matrix_palette)
static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = {
- { 3773, -1 }, /* MatrixIndexusvARB */
- { 13087, -1 }, /* MatrixIndexuivARB */
- { 14475, -1 }, /* MatrixIndexPointerARB */
- { 19735, -1 }, /* CurrentPaletteMatrixARB */
- { 22767, -1 }, /* MatrixIndexubvARB */
+ { 3812, -1 }, /* MatrixIndexusvARB */
+ { 13111, -1 }, /* MatrixIndexuivARB */
+ { 14461, -1 }, /* MatrixIndexPointerARB */
+ { 19721, -1 }, /* CurrentPaletteMatrixARB */
+ { 22770, -1 }, /* MatrixIndexubvARB */
{ -1, -1 }
};
#endif
@@ -5495,16 +5527,16 @@ static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = {
#if defined(need_GL_ARB_vertex_blend)
static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = {
- { 2396, -1 }, /* WeightubvARB */
- { 6567, -1 }, /* WeightivARB */
- { 11070, -1 }, /* WeightPointerARB */
- { 13854, -1 }, /* WeightfvARB */
- { 17564, -1 }, /* WeightbvARB */
- { 20965, -1 }, /* WeightusvARB */
- { 23864, -1 }, /* VertexBlendARB */
- { 29396, -1 }, /* WeightsvARB */
- { 31496, -1 }, /* WeightdvARB */
- { 32239, -1 }, /* WeightuivARB */
+ { 2435, -1 }, /* WeightubvARB */
+ { 6554, -1 }, /* WeightivARB */
+ { 11055, -1 }, /* WeightPointerARB */
+ { 13846, -1 }, /* WeightfvARB */
+ { 17550, -1 }, /* WeightbvARB */
+ { 20951, -1 }, /* WeightusvARB */
+ { 23867, -1 }, /* VertexBlendARB */
+ { 29551, -1 }, /* WeightsvARB */
+ { 31612, -1 }, /* WeightdvARB */
+ { 32355, -1 }, /* WeightuivARB */
{ -1, -1 }
};
#endif
@@ -5574,7 +5606,7 @@ static const struct gl_function_remap GL_ATI_separate_stencil_functions[] = {
#if defined(need_GL_EXT_blend_color)
static const struct gl_function_remap GL_EXT_blend_color_functions[] = {
- { 2655, _gloffset_BlendColor },
+ { 2694, _gloffset_BlendColor },
{ -1, -1 }
};
#endif
@@ -5595,15 +5627,15 @@ static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = {
#if defined(need_GL_EXT_blend_minmax)
static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = {
- { 11205, _gloffset_BlendEquation },
+ { 11190, _gloffset_BlendEquation },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_color_subtable)
static const struct gl_function_remap GL_EXT_color_subtable_functions[] = {
- { 16988, _gloffset_ColorSubTable },
- { 31446, _gloffset_CopyColorSubTable },
+ { 16974, _gloffset_ColorSubTable },
+ { 31562, _gloffset_CopyColorSubTable },
{ -1, -1 }
};
#endif
@@ -5617,66 +5649,66 @@ static const struct gl_function_remap GL_EXT_compiled_vertex_array_functions[] =
#if defined(need_GL_EXT_convolution)
static const struct gl_function_remap GL_EXT_convolution_functions[] = {
- { 257, _gloffset_ConvolutionFilter1D },
- { 2454, _gloffset_CopyConvolutionFilter1D },
- { 4058, _gloffset_GetConvolutionParameteriv },
- { 8523, _gloffset_ConvolutionFilter2D },
- { 8725, _gloffset_ConvolutionParameteriv },
- { 9185, _gloffset_ConvolutionParameterfv },
- { 20501, _gloffset_GetSeparableFilter },
- { 23938, _gloffset_SeparableFilter2D },
- { 24801, _gloffset_ConvolutionParameteri },
- { 24924, _gloffset_ConvolutionParameterf },
- { 26595, _gloffset_GetConvolutionParameterfv },
- { 27417, _gloffset_GetConvolutionFilter },
- { 29810, _gloffset_CopyConvolutionFilter2D },
+ { 296, _gloffset_ConvolutionFilter1D },
+ { 2493, _gloffset_CopyConvolutionFilter1D },
+ { 4097, _gloffset_GetConvolutionParameteriv },
+ { 8493, _gloffset_ConvolutionFilter2D },
+ { 8695, _gloffset_ConvolutionParameteriv },
+ { 9155, _gloffset_ConvolutionParameterfv },
+ { 20487, _gloffset_GetSeparableFilter },
+ { 23941, _gloffset_SeparableFilter2D },
+ { 24804, _gloffset_ConvolutionParameteri },
+ { 24927, _gloffset_ConvolutionParameterf },
+ { 26631, _gloffset_GetConvolutionParameterfv },
+ { 27520, _gloffset_GetConvolutionFilter },
+ { 29965, _gloffset_CopyConvolutionFilter2D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = {
- { 10493, -1 }, /* TangentPointerEXT */
- { 12554, -1 }, /* Binormal3ivEXT */
- { 13219, -1 }, /* Tangent3sEXT */
- { 14540, -1 }, /* Tangent3fvEXT */
- { 18695, -1 }, /* Tangent3dvEXT */
- { 19433, -1 }, /* Binormal3bvEXT */
- { 20554, -1 }, /* Binormal3dEXT */
- { 22699, -1 }, /* Tangent3fEXT */
- { 24873, -1 }, /* Binormal3sEXT */
- { 25341, -1 }, /* Tangent3ivEXT */
- { 25360, -1 }, /* Tangent3dEXT */
- { 26274, -1 }, /* Binormal3svEXT */
- { 26840, -1 }, /* Binormal3fEXT */
- { 27728, -1 }, /* Binormal3dvEXT */
- { 28995, -1 }, /* Tangent3iEXT */
- { 30095, -1 }, /* Tangent3bvEXT */
- { 30655, -1 }, /* Tangent3bEXT */
- { 31219, -1 }, /* Binormal3fvEXT */
- { 31938, -1 }, /* BinormalPointerEXT */
- { 32343, -1 }, /* Tangent3svEXT */
- { 32780, -1 }, /* Binormal3bEXT */
- { 32957, -1 }, /* Binormal3iEXT */
+ { 10489, -1 }, /* TangentPointerEXT */
+ { 12578, -1 }, /* Binormal3ivEXT */
+ { 13243, -1 }, /* Tangent3sEXT */
+ { 14526, -1 }, /* Tangent3fvEXT */
+ { 18681, -1 }, /* Tangent3dvEXT */
+ { 19419, -1 }, /* Binormal3bvEXT */
+ { 20540, -1 }, /* Binormal3dEXT */
+ { 22702, -1 }, /* Tangent3fEXT */
+ { 24876, -1 }, /* Binormal3sEXT */
+ { 25344, -1 }, /* Tangent3ivEXT */
+ { 25363, -1 }, /* Tangent3dEXT */
+ { 26310, -1 }, /* Binormal3svEXT */
+ { 26943, -1 }, /* Binormal3fEXT */
+ { 27831, -1 }, /* Binormal3dvEXT */
+ { 29150, -1 }, /* Tangent3iEXT */
+ { 30250, -1 }, /* Tangent3bvEXT */
+ { 30810, -1 }, /* Tangent3bEXT */
+ { 31335, -1 }, /* Binormal3fvEXT */
+ { 32054, -1 }, /* BinormalPointerEXT */
+ { 32459, -1 }, /* Tangent3svEXT */
+ { 32896, -1 }, /* Binormal3bEXT */
+ { 33073, -1 }, /* Binormal3iEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_copy_texture)
static const struct gl_function_remap GL_EXT_copy_texture_functions[] = {
- { 15065, _gloffset_CopyTexSubImage3D },
- { 16675, _gloffset_CopyTexImage2D },
- { 24409, _gloffset_CopyTexImage1D },
- { 27098, _gloffset_CopyTexSubImage2D },
- { 29448, _gloffset_CopyTexSubImage1D },
+ { 15051, _gloffset_CopyTexSubImage3D },
+ { 16661, _gloffset_CopyTexImage2D },
+ { 24412, _gloffset_CopyTexImage1D },
+ { 27201, _gloffset_CopyTexSubImage2D },
+ { 29603, _gloffset_CopyTexSubImage1D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_cull_vertex)
static const struct gl_function_remap GL_EXT_cull_vertex_functions[] = {
- { 8874, -1 }, /* CullParameterdvEXT */
- { 11693, -1 }, /* CullParameterfvEXT */
+ { 8844, -1 }, /* CullParameterdvEXT */
+ { 11678, -1 }, /* CullParameterfvEXT */
{ -1, -1 }
};
#endif
@@ -5704,7 +5736,7 @@ static const struct gl_function_remap GL_EXT_draw_instanced_functions[] = {
#if defined(need_GL_EXT_draw_range_elements)
static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = {
- { 9522, _gloffset_DrawRangeElements },
+ { 9492, _gloffset_DrawRangeElements },
{ -1, -1 }
};
#endif
@@ -5753,39 +5785,39 @@ static const struct gl_function_remap GL_EXT_gpu_shader4_functions[] = {
#if defined(need_GL_EXT_histogram)
static const struct gl_function_remap GL_EXT_histogram_functions[] = {
- { 856, _gloffset_Histogram },
- { 3522, _gloffset_ResetHistogram },
- { 9972, _gloffset_GetMinmax },
- { 15399, _gloffset_GetHistogramParameterfv },
- { 24334, _gloffset_GetMinmaxParameteriv },
- { 26485, _gloffset_ResetMinmax },
- { 27314, _gloffset_GetHistogramParameteriv },
- { 28463, _gloffset_GetHistogram },
- { 31032, _gloffset_Minmax },
- { 32578, _gloffset_GetMinmaxParameterfv },
+ { 895, _gloffset_Histogram },
+ { 3561, _gloffset_ResetHistogram },
+ { 9968, _gloffset_GetMinmax },
+ { 15385, _gloffset_GetHistogramParameterfv },
+ { 24337, _gloffset_GetMinmaxParameteriv },
+ { 26521, _gloffset_ResetMinmax },
+ { 27417, _gloffset_GetHistogramParameteriv },
+ { 28618, _gloffset_GetHistogram },
+ { 31187, _gloffset_Minmax },
+ { 32694, _gloffset_GetMinmaxParameterfv },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_index_func)
static const struct gl_function_remap GL_EXT_index_func_functions[] = {
- { 11479, -1 }, /* IndexFuncEXT */
+ { 11464, -1 }, /* IndexFuncEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_index_material)
static const struct gl_function_remap GL_EXT_index_material_functions[] = {
- { 21052, -1 }, /* IndexMaterialEXT */
+ { 21038, -1 }, /* IndexMaterialEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_light_texture)
static const struct gl_function_remap GL_EXT_light_texture_functions[] = {
- { 26294, -1 }, /* ApplyTextureEXT */
- { 26439, -1 }, /* TextureMaterialEXT */
- { 26464, -1 }, /* TextureLightEXT */
+ { 26330, -1 }, /* ApplyTextureEXT */
+ { 26475, -1 }, /* TextureMaterialEXT */
+ { 26500, -1 }, /* TextureLightEXT */
{ -1, -1 }
};
#endif
@@ -5806,20 +5838,20 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = {
#if defined(need_GL_EXT_paletted_texture)
static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = {
- { 8385, _gloffset_ColorTable },
- { 15245, _gloffset_GetColorTable },
- { 22882, _gloffset_GetColorTableParameterfv },
- { 24980, _gloffset_GetColorTableParameteriv },
+ { 8355, _gloffset_ColorTable },
+ { 15231, _gloffset_GetColorTable },
+ { 22885, _gloffset_GetColorTableParameterfv },
+ { 24983, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_pixel_transform)
static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = {
- { 21682, -1 }, /* PixelTransformParameterfEXT */
- { 21762, -1 }, /* PixelTransformParameteriEXT */
- { 30370, -1 }, /* PixelTransformParameterfvEXT */
- { 31902, -1 }, /* PixelTransformParameterivEXT */
+ { 21685, -1 }, /* PixelTransformParameterfEXT */
+ { 21765, -1 }, /* PixelTransformParameteriEXT */
+ { 30525, -1 }, /* PixelTransformParameterfvEXT */
+ { 32018, -1 }, /* PixelTransformParameterivEXT */
{ -1, -1 }
};
#endif
@@ -5868,16 +5900,16 @@ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = {
#if defined(need_GL_EXT_subtexture)
static const struct gl_function_remap GL_EXT_subtexture_functions[] = {
- { 7106, _gloffset_TexSubImage1D },
- { 10649, _gloffset_TexSubImage2D },
+ { 7076, _gloffset_TexSubImage1D },
+ { 10645, _gloffset_TexSubImage2D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_texture3D)
static const struct gl_function_remap GL_EXT_texture3D_functions[] = {
- { 1774, _gloffset_TexImage3D },
- { 22651, _gloffset_TexSubImage3D },
+ { 1813, _gloffset_TexImage3D },
+ { 22654, _gloffset_TexSubImage3D },
{ -1, -1 }
};
#endif
@@ -5898,19 +5930,19 @@ static const struct gl_function_remap GL_EXT_texture_integer_functions[] = {
#if defined(need_GL_EXT_texture_object)
static const struct gl_function_remap GL_EXT_texture_object_functions[] = {
- { 3290, _gloffset_PrioritizeTextures },
- { 7555, _gloffset_AreTexturesResident },
- { 13562, _gloffset_GenTextures },
- { 15731, _gloffset_DeleteTextures },
- { 19486, _gloffset_IsTexture },
- { 29513, _gloffset_BindTexture },
+ { 3329, _gloffset_PrioritizeTextures },
+ { 7525, _gloffset_AreTexturesResident },
+ { 13586, _gloffset_GenTextures },
+ { 15717, _gloffset_DeleteTextures },
+ { 19472, _gloffset_IsTexture },
+ { 29668, _gloffset_BindTexture },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_texture_perturb_normal)
static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = {
- { 13804, -1 }, /* TextureNormalEXT */
+ { 13796, -1 }, /* TextureNormalEXT */
{ -1, -1 }
};
#endif
@@ -5932,30 +5964,30 @@ static const struct gl_function_remap GL_EXT_transform_feedback_functions[] = {
#if defined(need_GL_EXT_vertex_array)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_EXT_vertex_array_functions[] = {
- { 24110, _gloffset_ArrayElement },
- { 30620, _gloffset_GetPointerv },
- { 32205, _gloffset_DrawArrays },
+ { 24113, _gloffset_ArrayElement },
+ { 30775, _gloffset_GetPointerv },
+ { 32321, _gloffset_DrawArrays },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_vertex_weighting)
static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = {
- { 19516, -1 }, /* VertexWeightfvEXT */
- { 26818, -1 }, /* VertexWeightfEXT */
- { 28432, -1 }, /* VertexWeightPointerEXT */
+ { 19502, -1 }, /* VertexWeightfvEXT */
+ { 26886, -1 }, /* VertexWeightfEXT */
+ { 28587, -1 }, /* VertexWeightPointerEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_HP_image_transform)
static const struct gl_function_remap GL_HP_image_transform_functions[] = {
- { 2327, -1 }, /* GetImageTransformParameterfvHP */
- { 3739, -1 }, /* ImageTransformParameterfHP */
- { 10187, -1 }, /* ImageTransformParameterfvHP */
- { 11948, -1 }, /* ImageTransformParameteriHP */
- { 12289, -1 }, /* GetImageTransformParameterivHP */
- { 19580, -1 }, /* ImageTransformParameterivHP */
+ { 2366, -1 }, /* GetImageTransformParameterfvHP */
+ { 3778, -1 }, /* ImageTransformParameterfHP */
+ { 10183, -1 }, /* ImageTransformParameterfvHP */
+ { 11933, -1 }, /* ImageTransformParameteriHP */
+ { 12313, -1 }, /* GetImageTransformParameterivHP */
+ { 19566, -1 }, /* ImageTransformParameterivHP */
{ -1, -1 }
};
#endif
@@ -5969,14 +6001,14 @@ static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] =
#if defined(need_GL_IBM_vertex_array_lists)
static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = {
- { 4379, -1 }, /* SecondaryColorPointerListIBM */
- { 6021, -1 }, /* NormalPointerListIBM */
- { 7729, -1 }, /* FogCoordPointerListIBM */
- { 8036, -1 }, /* VertexPointerListIBM */
- { 11869, -1 }, /* ColorPointerListIBM */
- { 13326, -1 }, /* TexCoordPointerListIBM */
- { 13826, -1 }, /* IndexPointerListIBM */
- { 32521, -1 }, /* EdgeFlagPointerListIBM */
+ { 4366, -1 }, /* SecondaryColorPointerListIBM */
+ { 6008, -1 }, /* NormalPointerListIBM */
+ { 7699, -1 }, /* FogCoordPointerListIBM */
+ { 8006, -1 }, /* VertexPointerListIBM */
+ { 11854, -1 }, /* ColorPointerListIBM */
+ { 13350, -1 }, /* TexCoordPointerListIBM */
+ { 13818, -1 }, /* IndexPointerListIBM */
+ { 32637, -1 }, /* EdgeFlagPointerListIBM */
{ -1, -1 }
};
#endif
@@ -5990,10 +6022,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] =
#if defined(need_GL_INTEL_parallel_arrays)
static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = {
- { 12666, -1 }, /* VertexPointervINTEL */
- { 15492, -1 }, /* ColorPointervINTEL */
- { 29784, -1 }, /* NormalPointervINTEL */
- { 30302, -1 }, /* TexCoordPointervINTEL */
+ { 12690, -1 }, /* VertexPointervINTEL */
+ { 15478, -1 }, /* ColorPointervINTEL */
+ { 29939, -1 }, /* NormalPointervINTEL */
+ { 30457, -1 }, /* TexCoordPointervINTEL */
{ -1, -1 }
};
#endif
@@ -6007,10 +6039,10 @@ static const struct gl_function_remap GL_MESA_resize_buffers_functions[] = {
#if defined(need_GL_MESA_shader_debug)
static const struct gl_function_remap GL_MESA_shader_debug_functions[] = {
- { 1638, -1 }, /* GetDebugLogLengthMESA */
- { 3461, -1 }, /* ClearDebugLogMESA */
- { 4540, -1 }, /* GetDebugLogMESA */
- { 30813, -1 }, /* CreateDebugObjectMESA */
+ { 1677, -1 }, /* GetDebugLogLengthMESA */
+ { 3500, -1 }, /* ClearDebugLogMESA */
+ { 4527, -1 }, /* GetDebugLogMESA */
+ { 30968, -1 }, /* CreateDebugObjectMESA */
{ -1, -1 }
};
#endif
@@ -6031,15 +6063,15 @@ static const struct gl_function_remap GL_NV_condtitional_render_functions[] = {
#if defined(need_GL_NV_evaluators)
static const struct gl_function_remap GL_NV_evaluators_functions[] = {
- { 6768, -1 }, /* GetMapAttribParameterivNV */
- { 8491, -1 }, /* MapControlPointsNV */
- { 8590, -1 }, /* MapParameterfvNV */
- { 10632, -1 }, /* EvalMapsNV */
- { 17162, -1 }, /* GetMapAttribParameterfvNV */
- { 17379, -1 }, /* MapParameterivNV */
- { 24724, -1 }, /* GetMapParameterivNV */
- { 25222, -1 }, /* GetMapParameterfvNV */
- { 29099, -1 }, /* GetMapControlPointsNV */
+ { 6738, -1 }, /* GetMapAttribParameterivNV */
+ { 8461, -1 }, /* MapControlPointsNV */
+ { 8560, -1 }, /* MapParameterfvNV */
+ { 10628, -1 }, /* EvalMapsNV */
+ { 17148, -1 }, /* GetMapAttribParameterfvNV */
+ { 17365, -1 }, /* MapParameterivNV */
+ { 24727, -1 }, /* GetMapParameterivNV */
+ { 25225, -1 }, /* GetMapParameterfvNV */
+ { 29254, -1 }, /* GetMapControlPointsNV */
{ -1, -1 }
};
#endif
@@ -6081,8 +6113,8 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = {
#if defined(need_GL_NV_register_combiners2)
static const struct gl_function_remap GL_NV_register_combiners2_functions[] = {
- { 15884, -1 }, /* CombinerStageParameterfvNV */
- { 16280, -1 }, /* GetCombinerStageParameterfvNV */
+ { 15870, -1 }, /* CombinerStageParameterfvNV */
+ { 16266, -1 }, /* GetCombinerStageParameterfvNV */
{ -1, -1 }
};
#endif
@@ -6110,23 +6142,23 @@ static const struct gl_function_remap GL_OES_EGL_image_functions[] = {
#if defined(need_GL_PGI_misc_hints)
static const struct gl_function_remap GL_PGI_misc_hints_functions[] = {
- { 8711, -1 }, /* HintPGI */
+ { 8681, -1 }, /* HintPGI */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_detail_texture)
static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = {
- { 16253, -1 }, /* GetDetailTexFuncSGIS */
- { 16620, -1 }, /* DetailTexFuncSGIS */
+ { 16239, -1 }, /* GetDetailTexFuncSGIS */
+ { 16606, -1 }, /* DetailTexFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_fog_function)
static const struct gl_function_remap GL_SGIS_fog_function_functions[] = {
- { 27080, -1 }, /* FogFuncSGIS */
- { 27781, -1 }, /* GetFogFuncSGIS */
+ { 27183, -1 }, /* FogFuncSGIS */
+ { 27936, -1 }, /* GetFogFuncSGIS */
{ -1, -1 }
};
#endif
@@ -6154,112 +6186,112 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = {
#if defined(need_GL_SGIS_sharpen_texture)
static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = {
- { 6829, -1 }, /* GetSharpenTexFuncSGIS */
- { 22047, -1 }, /* SharpenTexFuncSGIS */
+ { 6799, -1 }, /* GetSharpenTexFuncSGIS */
+ { 22050, -1 }, /* SharpenTexFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture4D)
static const struct gl_function_remap GL_SGIS_texture4D_functions[] = {
- { 1010, -1 }, /* TexImage4DSGIS */
- { 15800, -1 }, /* TexSubImage4DSGIS */
+ { 1049, -1 }, /* TexImage4DSGIS */
+ { 15786, -1 }, /* TexSubImage4DSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture_color_mask)
static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = {
- { 15198, -1 }, /* TextureColorMaskSGIS */
+ { 15184, -1 }, /* TextureColorMaskSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture_filter4)
static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = {
- { 7006, -1 }, /* GetTexFilterFuncSGIS */
- { 16399, -1 }, /* TexFilterFuncSGIS */
+ { 6976, -1 }, /* GetTexFilterFuncSGIS */
+ { 16385, -1 }, /* TexFilterFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_async)
static const struct gl_function_remap GL_SGIX_async_functions[] = {
- { 3387, -1 }, /* AsyncMarkerSGIX */
- { 4519, -1 }, /* FinishAsyncSGIX */
- { 5466, -1 }, /* PollAsyncSGIX */
- { 22228, -1 }, /* DeleteAsyncMarkersSGIX */
- { 22283, -1 }, /* IsAsyncMarkerSGIX */
- { 32318, -1 }, /* GenAsyncMarkersSGIX */
+ { 3426, -1 }, /* AsyncMarkerSGIX */
+ { 4506, -1 }, /* FinishAsyncSGIX */
+ { 5495, -1 }, /* PollAsyncSGIX */
+ { 22231, -1 }, /* DeleteAsyncMarkersSGIX */
+ { 22286, -1 }, /* IsAsyncMarkerSGIX */
+ { 32434, -1 }, /* GenAsyncMarkersSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_flush_raster)
static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = {
- { 7383, -1 }, /* FlushRasterSGIX */
+ { 7353, -1 }, /* FlushRasterSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_fragment_lighting)
static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = {
- { 2625, -1 }, /* FragmentMaterialfvSGIX */
- { 5370, -1 }, /* FragmentLightiSGIX */
- { 8103, -1 }, /* FragmentMaterialfSGIX */
- { 8264, -1 }, /* GetFragmentLightivSGIX */
- { 9137, -1 }, /* FragmentLightModeliSGIX */
- { 10695, -1 }, /* FragmentLightivSGIX */
- { 11013, -1 }, /* GetFragmentMaterialivSGIX */
- { 16193, -1 }, /* GetFragmentMaterialfvSGIX */
- { 19403, -1 }, /* FragmentLightModelfSGIX */
- { 19703, -1 }, /* FragmentColorMaterialSGIX */
- { 20120, -1 }, /* FragmentMaterialiSGIX */
- { 21380, -1 }, /* LightEnviSGIX */
- { 22974, -1 }, /* FragmentLightModelfvSGIX */
- { 23309, -1 }, /* FragmentLightfvSGIX */
- { 28165, -1 }, /* FragmentLightModelivSGIX */
- { 28314, -1 }, /* FragmentLightfSGIX */
- { 31189, -1 }, /* GetFragmentLightfvSGIX */
- { 32801, -1 }, /* FragmentMaterialivSGIX */
+ { 2664, -1 }, /* FragmentMaterialfvSGIX */
+ { 5399, -1 }, /* FragmentLightiSGIX */
+ { 8073, -1 }, /* FragmentMaterialfSGIX */
+ { 8234, -1 }, /* GetFragmentLightivSGIX */
+ { 9107, -1 }, /* FragmentLightModeliSGIX */
+ { 10691, -1 }, /* FragmentLightivSGIX */
+ { 10998, -1 }, /* GetFragmentMaterialivSGIX */
+ { 16179, -1 }, /* GetFragmentMaterialfvSGIX */
+ { 19389, -1 }, /* FragmentLightModelfSGIX */
+ { 19689, -1 }, /* FragmentColorMaterialSGIX */
+ { 20106, -1 }, /* FragmentMaterialiSGIX */
+ { 21366, -1 }, /* LightEnviSGIX */
+ { 22977, -1 }, /* FragmentLightModelfvSGIX */
+ { 23312, -1 }, /* FragmentLightfvSGIX */
+ { 28320, -1 }, /* FragmentLightModelivSGIX */
+ { 28469, -1 }, /* FragmentLightfSGIX */
+ { 31305, -1 }, /* GetFragmentLightfvSGIX */
+ { 32917, -1 }, /* FragmentMaterialivSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_framezoom)
static const struct gl_function_remap GL_SGIX_framezoom_functions[] = {
- { 22306, -1 }, /* FrameZoomSGIX */
+ { 22309, -1 }, /* FrameZoomSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_igloo_interface)
static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = {
- { 28622, -1 }, /* IglooInterfaceSGIX */
+ { 28777, -1 }, /* IglooInterfaceSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_instruments)
static const struct gl_function_remap GL_SGIX_instruments_functions[] = {
- { 2805, -1 }, /* ReadInstrumentsSGIX */
- { 6585, -1 }, /* PollInstrumentsSGIX */
- { 10553, -1 }, /* GetInstrumentsSGIX */
- { 12924, -1 }, /* StartInstrumentsSGIX */
- { 15918, -1 }, /* StopInstrumentsSGIX */
- { 17777, -1 }, /* InstrumentsBufferSGIX */
+ { 2844, -1 }, /* ReadInstrumentsSGIX */
+ { 6572, -1 }, /* PollInstrumentsSGIX */
+ { 10549, -1 }, /* GetInstrumentsSGIX */
+ { 12948, -1 }, /* StartInstrumentsSGIX */
+ { 15904, -1 }, /* StopInstrumentsSGIX */
+ { 17763, -1 }, /* InstrumentsBufferSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_list_priority)
static const struct gl_function_remap GL_SGIX_list_priority_functions[] = {
- { 1241, -1 }, /* ListParameterfSGIX */
- { 3089, -1 }, /* GetListParameterfvSGIX */
- { 17692, -1 }, /* ListParameteriSGIX */
- { 18645, -1 }, /* ListParameterfvSGIX */
- { 20786, -1 }, /* ListParameterivSGIX */
- { 32362, -1 }, /* GetListParameterivSGIX */
+ { 1280, -1 }, /* ListParameterfSGIX */
+ { 3128, -1 }, /* GetListParameterfvSGIX */
+ { 17678, -1 }, /* ListParameteriSGIX */
+ { 18631, -1 }, /* ListParameterfvSGIX */
+ { 20772, -1 }, /* ListParameterivSGIX */
+ { 32478, -1 }, /* GetListParameterivSGIX */
{ -1, -1 }
};
#endif
@@ -6273,134 +6305,134 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = {
#if defined(need_GL_SGIX_polynomial_ffd)
static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = {
- { 3685, -1 }, /* LoadIdentityDeformationMapSGIX */
- { 16018, -1 }, /* DeformSGIX */
- { 24222, -1 }, /* DeformationMap3fSGIX */
- { 31077, -1 }, /* DeformationMap3dSGIX */
+ { 3724, -1 }, /* LoadIdentityDeformationMapSGIX */
+ { 12187, -1 }, /* DeformationMap3dSGIX */
+ { 16004, -1 }, /* DeformSGIX */
+ { 24225, -1 }, /* DeformationMap3fSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_reference_plane)
static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = {
- { 14749, -1 }, /* ReferencePlaneSGIX */
+ { 14735, -1 }, /* ReferencePlaneSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_sprite)
static const struct gl_function_remap GL_SGIX_sprite_functions[] = {
- { 9635, -1 }, /* SpriteParameterfvSGIX */
- { 20575, -1 }, /* SpriteParameteriSGIX */
- { 26519, -1 }, /* SpriteParameterfSGIX */
- { 29242, -1 }, /* SpriteParameterivSGIX */
+ { 9605, -1 }, /* SpriteParameterfvSGIX */
+ { 20561, -1 }, /* SpriteParameteriSGIX */
+ { 26555, -1 }, /* SpriteParameterfSGIX */
+ { 29397, -1 }, /* SpriteParameterivSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_tag_sample_buffer)
static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = {
- { 20634, -1 }, /* TagSampleBufferSGIX */
+ { 20620, -1 }, /* TagSampleBufferSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGI_color_table)
static const struct gl_function_remap GL_SGI_color_table_functions[] = {
- { 7673, _gloffset_ColorTableParameteriv },
- { 8385, _gloffset_ColorTable },
- { 15245, _gloffset_GetColorTable },
- { 15355, _gloffset_CopyColorTable },
- { 19347, _gloffset_ColorTableParameterfv },
- { 22882, _gloffset_GetColorTableParameterfv },
- { 24980, _gloffset_GetColorTableParameteriv },
+ { 7643, _gloffset_ColorTableParameteriv },
+ { 8355, _gloffset_ColorTable },
+ { 15231, _gloffset_GetColorTable },
+ { 15341, _gloffset_CopyColorTable },
+ { 19333, _gloffset_ColorTableParameterfv },
+ { 22885, _gloffset_GetColorTableParameterfv },
+ { 24983, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};
#endif
#if defined(need_GL_SUNX_constant_data)
static const struct gl_function_remap GL_SUNX_constant_data_functions[] = {
- { 31167, -1 }, /* FinishTextureSUNX */
+ { 31283, -1 }, /* FinishTextureSUNX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_global_alpha)
static const struct gl_function_remap GL_SUN_global_alpha_functions[] = {
- { 3408, -1 }, /* GlobalAlphaFactorubSUN */
- { 4818, -1 }, /* GlobalAlphaFactoriSUN */
- { 6610, -1 }, /* GlobalAlphaFactordSUN */
- { 9719, -1 }, /* GlobalAlphaFactoruiSUN */
- { 10144, -1 }, /* GlobalAlphaFactorbSUN */
- { 13239, -1 }, /* GlobalAlphaFactorfSUN */
- { 13403, -1 }, /* GlobalAlphaFactorusSUN */
- { 22569, -1 }, /* GlobalAlphaFactorsSUN */
+ { 3447, -1 }, /* GlobalAlphaFactorubSUN */
+ { 4805, -1 }, /* GlobalAlphaFactoriSUN */
+ { 6597, -1 }, /* GlobalAlphaFactordSUN */
+ { 9689, -1 }, /* GlobalAlphaFactoruiSUN */
+ { 10140, -1 }, /* GlobalAlphaFactorbSUN */
+ { 13263, -1 }, /* GlobalAlphaFactorfSUN */
+ { 13427, -1 }, /* GlobalAlphaFactorusSUN */
+ { 22572, -1 }, /* GlobalAlphaFactorsSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_mesh_array)
static const struct gl_function_remap GL_SUN_mesh_array_functions[] = {
- { 29033, -1 }, /* DrawMeshArraysSUN */
+ { 29188, -1 }, /* DrawMeshArraysSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_triangle_list)
static const struct gl_function_remap GL_SUN_triangle_list_functions[] = {
- { 4493, -1 }, /* ReplacementCodeubSUN */
- { 6369, -1 }, /* ReplacementCodeubvSUN */
- { 19068, -1 }, /* ReplacementCodeusvSUN */
- { 19256, -1 }, /* ReplacementCodePointerSUN */
- { 21444, -1 }, /* ReplacementCodeuiSUN */
- { 22257, -1 }, /* ReplacementCodeusSUN */
- { 29699, -1 }, /* ReplacementCodeuivSUN */
+ { 4480, -1 }, /* ReplacementCodeubSUN */
+ { 6356, -1 }, /* ReplacementCodeubvSUN */
+ { 19054, -1 }, /* ReplacementCodeusvSUN */
+ { 19242, -1 }, /* ReplacementCodePointerSUN */
+ { 21430, -1 }, /* ReplacementCodeuiSUN */
+ { 22260, -1 }, /* ReplacementCodeusSUN */
+ { 29854, -1 }, /* ReplacementCodeuivSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_vertex)
static const struct gl_function_remap GL_SUN_vertex_functions[] = {
- { 1115, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */
- { 1313, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */
- { 1539, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */
- { 1869, -1 }, /* ReplacementCodeuiVertex3fvSUN */
- { 2003, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */
- { 2561, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */
- { 2874, -1 }, /* Color4ubVertex3fvSUN */
- { 4652, -1 }, /* Color4ubVertex3fSUN */
- { 4775, -1 }, /* TexCoord2fVertex3fSUN */
- { 5119, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */
- { 5570, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */
- { 6264, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
- { 7061, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
- { 7420, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
- { 8132, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
- { 8936, -1 }, /* Color3fVertex3fSUN */
- { 10080, -1 }, /* Color3fVertex3fvSUN */
- { 10518, -1 }, /* Color4fNormal3fVertex3fvSUN */
- { 11358, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
- { 12787, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
- { 14398, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
- { 14891, -1 }, /* TexCoord2fColor3fVertex3fSUN */
- { 15943, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
- { 16358, -1 }, /* Color4ubVertex2fvSUN */
- { 16645, -1 }, /* Normal3fVertex3fSUN */
- { 17718, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
- { 18079, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
- { 18897, -1 }, /* TexCoord2fVertex3fvSUN */
- { 19673, -1 }, /* Color4ubVertex2fSUN */
- { 19911, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
- { 21893, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
- { 22325, -1 }, /* Normal3fVertex3fvSUN */
- { 22791, -1 }, /* Color4fNormal3fVertex3fSUN */
- { 23771, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
- { 25840, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
- { 27196, -1 }, /* TexCoord4fVertex4fSUN */
- { 27622, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
- { 28009, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
- { 28136, -1 }, /* TexCoord4fVertex4fvSUN */
- { 28870, -1 }, /* ReplacementCodeuiVertex3fSUN */
+ { 1154, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */
+ { 1352, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */
+ { 1578, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */
+ { 1908, -1 }, /* ReplacementCodeuiVertex3fvSUN */
+ { 2042, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */
+ { 2600, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */
+ { 2913, -1 }, /* Color4ubVertex3fvSUN */
+ { 4639, -1 }, /* Color4ubVertex3fSUN */
+ { 4762, -1 }, /* TexCoord2fVertex3fSUN */
+ { 5106, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */
+ { 5599, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */
+ { 6251, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
+ { 7031, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
+ { 7390, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
+ { 8102, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
+ { 8906, -1 }, /* Color3fVertex3fSUN */
+ { 10076, -1 }, /* Color3fVertex3fvSUN */
+ { 10514, -1 }, /* Color4fNormal3fVertex3fvSUN */
+ { 11343, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 12811, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
+ { 14351, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
+ { 14877, -1 }, /* TexCoord2fColor3fVertex3fSUN */
+ { 15929, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
+ { 16344, -1 }, /* Color4ubVertex2fvSUN */
+ { 16631, -1 }, /* Normal3fVertex3fSUN */
+ { 17704, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
+ { 18065, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 18883, -1 }, /* TexCoord2fVertex3fvSUN */
+ { 19659, -1 }, /* Color4ubVertex2fSUN */
+ { 19897, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
+ { 21896, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
+ { 22328, -1 }, /* Normal3fVertex3fvSUN */
+ { 22794, -1 }, /* Color4fNormal3fVertex3fSUN */
+ { 23774, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
+ { 25876, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
+ { 27299, -1 }, /* TexCoord4fVertex4fSUN */
+ { 27725, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
+ { 28164, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
+ { 28291, -1 }, /* TexCoord4fVertex4fvSUN */
+ { 29025, -1 }, /* ReplacementCodeuiVertex3fSUN */
{ -1, -1 }
};
#endif
@@ -6408,40 +6440,40 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = {
#if defined(need_GL_VERSION_1_3)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_VERSION_1_3_functions[] = {
- { 425, _gloffset_MultiTexCoord3sARB },
- { 657, _gloffset_ActiveTextureARB },
- { 4247, _gloffset_MultiTexCoord1fvARB },
- { 6155, _gloffset_MultiTexCoord3dARB },
- { 6200, _gloffset_MultiTexCoord2iARB },
- { 6324, _gloffset_MultiTexCoord2svARB },
- { 8341, _gloffset_MultiTexCoord2fARB },
- { 10354, _gloffset_MultiTexCoord3fvARB },
- { 10967, _gloffset_MultiTexCoord4sARB },
- { 11648, _gloffset_MultiTexCoord2dvARB },
- { 12063, _gloffset_MultiTexCoord1svARB },
- { 12435, _gloffset_MultiTexCoord3svARB },
- { 12496, _gloffset_MultiTexCoord4iARB },
- { 13266, _gloffset_MultiTexCoord3iARB },
- { 14136, _gloffset_MultiTexCoord1dARB },
- { 14353, _gloffset_MultiTexCoord3dvARB },
- { 15599, _gloffset_MultiTexCoord3ivARB },
- { 15644, _gloffset_MultiTexCoord2sARB },
- { 17045, _gloffset_MultiTexCoord4ivARB },
- { 18997, _gloffset_ClientActiveTextureARB },
- { 21297, _gloffset_MultiTexCoord2dARB },
- { 21717, _gloffset_MultiTexCoord4dvARB },
- { 22073, _gloffset_MultiTexCoord4fvARB },
- { 23023, _gloffset_MultiTexCoord3fARB },
- { 25531, _gloffset_MultiTexCoord4dARB },
- { 25797, _gloffset_MultiTexCoord1sARB },
- { 26001, _gloffset_MultiTexCoord1dvARB },
- { 26942, _gloffset_MultiTexCoord1ivARB },
- { 27035, _gloffset_MultiTexCoord2ivARB },
- { 27374, _gloffset_MultiTexCoord1iARB },
- { 28738, _gloffset_MultiTexCoord4svARB },
- { 29312, _gloffset_MultiTexCoord1fARB },
- { 29575, _gloffset_MultiTexCoord4fARB },
- { 32039, _gloffset_MultiTexCoord2fvARB },
+ { 464, _gloffset_MultiTexCoord3sARB },
+ { 696, _gloffset_ActiveTextureARB },
+ { 4234, _gloffset_MultiTexCoord1fvARB },
+ { 6142, _gloffset_MultiTexCoord3dARB },
+ { 6187, _gloffset_MultiTexCoord2iARB },
+ { 6311, _gloffset_MultiTexCoord2svARB },
+ { 8311, _gloffset_MultiTexCoord2fARB },
+ { 10350, _gloffset_MultiTexCoord3fvARB },
+ { 10952, _gloffset_MultiTexCoord4sARB },
+ { 11633, _gloffset_MultiTexCoord2dvARB },
+ { 12048, _gloffset_MultiTexCoord1svARB },
+ { 12459, _gloffset_MultiTexCoord3svARB },
+ { 12520, _gloffset_MultiTexCoord4iARB },
+ { 13290, _gloffset_MultiTexCoord3iARB },
+ { 14089, _gloffset_MultiTexCoord1dARB },
+ { 14306, _gloffset_MultiTexCoord3dvARB },
+ { 15585, _gloffset_MultiTexCoord3ivARB },
+ { 15630, _gloffset_MultiTexCoord2sARB },
+ { 17031, _gloffset_MultiTexCoord4ivARB },
+ { 18983, _gloffset_ClientActiveTextureARB },
+ { 21283, _gloffset_MultiTexCoord2dARB },
+ { 21720, _gloffset_MultiTexCoord4dvARB },
+ { 22076, _gloffset_MultiTexCoord4fvARB },
+ { 23026, _gloffset_MultiTexCoord3fARB },
+ { 25567, _gloffset_MultiTexCoord4dARB },
+ { 25833, _gloffset_MultiTexCoord1sARB },
+ { 26037, _gloffset_MultiTexCoord1dvARB },
+ { 27045, _gloffset_MultiTexCoord1ivARB },
+ { 27138, _gloffset_MultiTexCoord2ivARB },
+ { 27477, _gloffset_MultiTexCoord1iARB },
+ { 28893, _gloffset_MultiTexCoord4svARB },
+ { 29467, _gloffset_MultiTexCoord1fARB },
+ { 29730, _gloffset_MultiTexCoord4fARB },
+ { 32155, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
#endif
diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c
index 3d1a8f8592..23c662bab7 100644
--- a/src/mesa/main/renderbuffer.c
+++ b/src/mesa/main/renderbuffer.c
@@ -1481,7 +1481,7 @@ _mesa_add_color_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
GLboolean frontLeft, GLboolean backLeft,
GLboolean frontRight, GLboolean backRight)
{
- GLuint b;
+ gl_buffer_index b;
if (rgbBits > 16 || alphaBits > 16) {
_mesa_problem(ctx,
@@ -1545,7 +1545,7 @@ _mesa_add_alpha_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
GLboolean frontLeft, GLboolean backLeft,
GLboolean frontRight, GLboolean backRight)
{
- GLuint b;
+ gl_buffer_index b;
/* for window system framebuffers only! */
assert(fb->Name == 0);
@@ -1883,10 +1883,11 @@ _mesa_add_soft_renderbuffers(struct gl_framebuffer *fb,
/**
* Attach a renderbuffer to a framebuffer.
+ * \param bufferName one of the BUFFER_x tokens
*/
void
_mesa_add_renderbuffer(struct gl_framebuffer *fb,
- GLuint bufferName, struct gl_renderbuffer *rb)
+ gl_buffer_index bufferName, struct gl_renderbuffer *rb)
{
assert(fb);
assert(rb);
@@ -1916,9 +1917,11 @@ _mesa_add_renderbuffer(struct gl_framebuffer *fb,
/**
* Remove the named renderbuffer from the given framebuffer.
+ * \param bufferName one of the BUFFER_x tokens
*/
void
-_mesa_remove_renderbuffer(struct gl_framebuffer *fb, GLuint bufferName)
+_mesa_remove_renderbuffer(struct gl_framebuffer *fb,
+ gl_buffer_index bufferName)
{
struct gl_renderbuffer *rb;
diff --git a/src/mesa/main/renderbuffer.h b/src/mesa/main/renderbuffer.h
index 62e812f93a..4702a8e952 100644
--- a/src/mesa/main/renderbuffer.h
+++ b/src/mesa/main/renderbuffer.h
@@ -27,6 +27,7 @@
#define RENDERBUFFER_H
#include "glheader.h"
+#include "mtypes.h"
struct gl_context;
struct gl_framebuffer;
@@ -95,10 +96,11 @@ _mesa_add_soft_renderbuffers(struct gl_framebuffer *fb,
extern void
_mesa_add_renderbuffer(struct gl_framebuffer *fb,
- GLuint bufferName, struct gl_renderbuffer *rb);
+ gl_buffer_index bufferName, struct gl_renderbuffer *rb);
extern void
-_mesa_remove_renderbuffer(struct gl_framebuffer *fb, GLuint bufferName);
+_mesa_remove_renderbuffer(struct gl_framebuffer *fb,
+ gl_buffer_index bufferName);
extern void
_mesa_reference_renderbuffer(struct gl_renderbuffer **ptr,
diff --git a/src/mesa/main/scissor.c b/src/mesa/main/scissor.c
index 4cf0bc2528..df665994a9 100644
--- a/src/mesa/main/scissor.c
+++ b/src/mesa/main/scissor.c
@@ -25,6 +25,7 @@
#include "main/glheader.h"
#include "main/context.h"
+#include "main/mtypes.h"
#include "main/scissor.h"
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 96df58d35c..2ffd8be0eb 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -41,6 +41,8 @@
#include "main/dispatch.h"
#include "main/enums.h"
#include "main/hash.h"
+#include "main/mfeatures.h"
+#include "main/mtypes.h"
#include "main/shaderapi.h"
#include "main/shaderobj.h"
#include "program/program.h"
@@ -48,6 +50,7 @@
#include "program/prog_uniform.h"
#include "talloc.h"
#include <stdbool.h>
+#include "../glsl/glsl_parser_extras.h"
/** Define this to enable shader substitution (see below) */
#define SHADER_SUBST 0
@@ -1637,8 +1640,7 @@ _mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype,
void GLAPIENTRY
_mesa_ReleaseShaderCompiler(void)
{
- GET_CURRENT_CONTEXT(ctx);
- _mesa_error(ctx, GL_INVALID_OPERATION, __FUNCTION__);
+ _mesa_destroy_shader_compiler_caches();
}
@@ -1881,6 +1883,9 @@ _mesa_init_shader_dispatch(struct _glapi_table *exec)
SET_BindFragDataLocationEXT(exec, _mesa_BindFragDataLocation);
SET_GetFragDataLocationEXT(exec, _mesa_GetFragDataLocation);
+ /* GL_ARB_ES2_compatibility */
+ SET_ReleaseShaderCompiler(exec, _mesa_ReleaseShaderCompiler);
+
#endif /* FEATURE_GL */
}
diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c
index 216bbce003..647fd31cab 100644
--- a/src/mesa/main/shaderobj.c
+++ b/src/mesa/main/shaderobj.c
@@ -32,6 +32,8 @@
#include "main/glheader.h"
#include "main/context.h"
#include "main/hash.h"
+#include "main/mfeatures.h"
+#include "main/mtypes.h"
#include "main/shaderobj.h"
#include "program/program.h"
#include "program/prog_parameter.h"
diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c
index 3abee0178e..ce9fc4de32 100644
--- a/src/mesa/main/shared.c
+++ b/src/mesa/main/shared.c
@@ -30,6 +30,7 @@
#include "imports.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "hash.h"
#if FEATURE_ATI_fragment_shader
diff --git a/src/mesa/main/syncobj.c b/src/mesa/main/syncobj.c
index 2c8bcbeaf7..e1a5c6c0f9 100644
--- a/src/mesa/main/syncobj.c
+++ b/src/mesa/main/syncobj.c
@@ -59,8 +59,10 @@
#include "imports.h"
#include "context.h"
#include "macros.h"
+#include "mfeatures.h"
#include "get.h"
#include "dispatch.h"
+#include "mtypes.h"
#if FEATURE_ARB_sync
#include "syncobj.h"
diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c
index e3d2a786b3..7a0b522a2d 100644
--- a/src/mesa/main/texcompress.c
+++ b/src/mesa/main/texcompress.c
@@ -34,6 +34,8 @@
#include "imports.h"
#include "colormac.h"
#include "formats.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "texcompress.h"
diff --git a/src/mesa/main/texcompress.h b/src/mesa/main/texcompress.h
index 83856429c5..19b08bbadf 100644
--- a/src/mesa/main/texcompress.h
+++ b/src/mesa/main/texcompress.h
@@ -25,8 +25,11 @@
#ifndef TEXCOMPRESS_H
#define TEXCOMPRESS_H
-#include "mtypes.h"
#include "formats.h"
+#include "glheader.h"
+#include "mfeatures.h"
+
+struct gl_context;
#if _HAVE_FULL_GL
diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c
index 33f46d4c8b..bb7fb567f2 100644
--- a/src/mesa/main/texcompress_fxt1.c
+++ b/src/mesa/main/texcompress_fxt1.c
@@ -34,6 +34,7 @@
#include "colormac.h"
#include "image.h"
#include "macros.h"
+#include "mfeatures.h"
#include "mipmap.h"
#include "texcompress.h"
#include "texcompress_fxt1.h"
diff --git a/src/mesa/main/texcompress_fxt1.h b/src/mesa/main/texcompress_fxt1.h
index 38048b26cc..b991f4c67e 100644
--- a/src/mesa/main/texcompress_fxt1.h
+++ b/src/mesa/main/texcompress_fxt1.h
@@ -26,6 +26,7 @@
#define TEXCOMPRESS_FXT1_H
#include "glheader.h"
+#include "mfeatures.h"
#include "texstore.h"
struct gl_texture_image;
diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c
index 0e893a59fa..25257ecc3d 100644
--- a/src/mesa/main/texcompress_s3tc.c
+++ b/src/mesa/main/texcompress_s3tc.c
@@ -39,6 +39,8 @@
#include "dlopen.h"
#include "image.h"
#include "macros.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "texcompress.h"
#include "texcompress_s3tc.h"
#include "texstore.h"
diff --git a/src/mesa/main/texcompress_s3tc.h b/src/mesa/main/texcompress_s3tc.h
index d0a5b186b7..74a0343b9b 100644
--- a/src/mesa/main/texcompress_s3tc.h
+++ b/src/mesa/main/texcompress_s3tc.h
@@ -25,9 +25,13 @@
#ifndef TEXCOMPRESS_S3TC_H
#define TEXCOMPRESS_S3TC_H
-#include "main/mtypes.h"
+#include "compiler.h"
+#include "glheader.h"
+#include "mfeatures.h"
#include "texstore.h"
+struct gl_context;
+struct gl_texture_image;
#if FEATURE_texture_s3tc
diff --git a/src/mesa/main/texenv.c b/src/mesa/main/texenv.c
index 508dbf4887..194bcbea98 100644
--- a/src/mesa/main/texenv.c
+++ b/src/mesa/main/texenv.c
@@ -34,6 +34,7 @@
#include "main/context.h"
#include "main/enums.h"
#include "main/macros.h"
+#include "main/mtypes.h"
#include "main/texenv.h"
#include "main/texstate.h"
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c
index a8bffe416d..c1380f2a64 100644
--- a/src/mesa/main/texenvprogram.c
+++ b/src/mesa/main/texenvprogram.c
@@ -28,6 +28,7 @@
#include "glheader.h"
#include "imports.h"
+#include "mtypes.h"
#include "program/program.h"
#include "program/prog_parameter.h"
#include "program/prog_cache.h"
@@ -1466,7 +1467,7 @@ create_new_program(struct gl_context *ctx, struct state_key *key,
p.last_tex_stage = 0;
release_temps(ctx, &p);
- if (key->enabled_units) {
+ if (key->enabled_units && key->num_draw_buffers) {
GLboolean needbumpstage = GL_FALSE;
/* Zeroth pass - bump map textures first */
@@ -1559,7 +1560,7 @@ create_new_program(struct gl_context *ctx, struct state_key *key,
_mesa_copy_instructions(p.program->Base.Instructions, instBuffer,
p.program->Base.NumInstructions);
- if (p.program->FogOption) {
+ if (key->num_draw_buffers && p.program->FogOption) {
_mesa_append_fog_code(ctx, p.program);
p.program->FogOption = GL_NONE;
}
diff --git a/src/mesa/main/texenvprogram.h b/src/mesa/main/texenvprogram.h
index abfb916d21..22e30a5194 100644
--- a/src/mesa/main/texenvprogram.h
+++ b/src/mesa/main/texenvprogram.h
@@ -27,7 +27,7 @@
#define TEXENVPROGRAM_H
-#include "mtypes.h"
+struct gl_context;
extern struct gl_fragment_program *
_mesa_get_fixed_func_fragment_program(struct gl_context *ctx);
diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c
index 372ef2654a..113512090b 100644
--- a/src/mesa/main/texfetch.c
+++ b/src/mesa/main/texfetch.c
@@ -237,6 +237,13 @@ texfetch_funcs[MESA_FORMAT_COUNT] =
store_texel_argb1555_rev
},
{
+ MESA_FORMAT_AL44,
+ fetch_texel_1d_f_al44,
+ fetch_texel_2d_f_al44,
+ fetch_texel_3d_f_al44,
+ store_texel_al44
+ },
+ {
MESA_FORMAT_AL88,
fetch_texel_1d_f_al88,
fetch_texel_2d_f_al88,
@@ -279,6 +286,13 @@ texfetch_funcs[MESA_FORMAT_COUNT] =
store_texel_a8
},
{
+ MESA_FORMAT_A16,
+ fetch_texel_1d_f_a16,
+ fetch_texel_2d_f_a16,
+ fetch_texel_3d_f_a16,
+ store_texel_a16
+ },
+ {
MESA_FORMAT_L8,
fetch_texel_1d_f_l8,
fetch_texel_2d_f_l8,
@@ -286,6 +300,13 @@ texfetch_funcs[MESA_FORMAT_COUNT] =
store_texel_l8
},
{
+ MESA_FORMAT_L16,
+ fetch_texel_1d_f_l16,
+ fetch_texel_2d_f_l16,
+ fetch_texel_3d_f_l16,
+ store_texel_l16
+ },
+ {
MESA_FORMAT_I8,
fetch_texel_1d_f_i8,
fetch_texel_2d_f_i8,
@@ -293,6 +314,13 @@ texfetch_funcs[MESA_FORMAT_COUNT] =
store_texel_i8
},
{
+ MESA_FORMAT_I16,
+ fetch_texel_1d_f_i16,
+ fetch_texel_2d_f_i16,
+ fetch_texel_3d_f_i16,
+ store_texel_i16
+ },
+ {
MESA_FORMAT_CI8,
fetch_texel_1d_f_ci8,
fetch_texel_2d_f_ci8,
@@ -356,6 +384,13 @@ texfetch_funcs[MESA_FORMAT_COUNT] =
store_texel_rg1616_rev,
},
{
+ MESA_FORMAT_ARGB2101010,
+ fetch_texel_1d_f_argb2101010,
+ fetch_texel_2d_f_argb2101010,
+ fetch_texel_3d_f_argb2101010,
+ store_texel_argb2101010
+ },
+ {
MESA_FORMAT_Z24_S8,
fetch_texel_1d_f_z24_s8,
fetch_texel_2d_f_z24_s8,
@@ -724,7 +759,7 @@ texfetch_funcs[MESA_FORMAT_COUNT] =
};
-static FetchTexelFuncF
+FetchTexelFuncF
_mesa_get_texel_fetch_func(gl_format format, GLuint dims)
{
#ifdef DEBUG
diff --git a/src/mesa/main/texfetch.h b/src/mesa/main/texfetch.h
index ef13bf27fe..e78079ae5a 100644
--- a/src/mesa/main/texfetch.h
+++ b/src/mesa/main/texfetch.h
@@ -34,6 +34,9 @@
extern StoreTexelFunc
_mesa_get_texel_store_func(gl_format format);
+extern FetchTexelFuncF
+_mesa_get_texel_fetch_func(gl_format format, GLuint dims);
+
extern void
_mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims);
diff --git a/src/mesa/main/texfetch_tmp.h b/src/mesa/main/texfetch_tmp.h
index 2f583ed522..36dede57f0 100644
--- a/src/mesa/main/texfetch_tmp.h
+++ b/src/mesa/main/texfetch_tmp.h
@@ -135,7 +135,7 @@ static void store_texel_rgba_f32(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
const GLfloat *depth = (const GLfloat *) texel;
- GLfloat *dst = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1);
+ GLfloat *dst = TEXEL_ADDR(GLfloat, texImage, i, j, k, 4);
dst[0] = depth[RCOMP];
dst[1] = depth[GCOMP];
dst[2] = depth[BCOMP];
@@ -163,9 +163,12 @@ static void FETCH(f_rgba_f16)( const struct gl_texture_image *texImage,
static void store_texel_rgba_f16(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
- const GLfloat *depth = (const GLfloat *) texel;
- GLhalfARB *dst = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1);
- dst[0] = _mesa_float_to_half(*depth);
+ const GLfloat *src = (const GLfloat *) texel;
+ GLhalfARB *dst = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 4);
+ dst[0] = _mesa_float_to_half(src[RCOMP]);
+ dst[1] = _mesa_float_to_half(src[GCOMP]);
+ dst[2] = _mesa_float_to_half(src[BCOMP]);
+ dst[3] = _mesa_float_to_half(src[ACOMP]);
}
#endif
@@ -188,9 +191,11 @@ static void FETCH(f_rgb_f32)( const struct gl_texture_image *texImage,
static void store_texel_rgb_f32(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
- const GLfloat *depth = (const GLfloat *) texel;
- GLfloat *dst = TEXEL_ADDR(GLfloat, texImage, i, j, k, 1);
- dst[0] = *depth;
+ const GLfloat *src = (const GLfloat *) texel;
+ GLfloat *dst = TEXEL_ADDR(GLfloat, texImage, i, j, k, 3);
+ dst[0] = src[RCOMP];
+ dst[1] = src[GCOMP];
+ dst[2] = src[BCOMP];
}
#endif
@@ -214,9 +219,11 @@ static void FETCH(f_rgb_f16)( const struct gl_texture_image *texImage,
static void store_texel_rgb_f16(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
- const GLfloat *depth = (const GLfloat *) texel;
- GLhalfARB *dst = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 1);
- dst[0] = _mesa_float_to_half(*depth);
+ const GLfloat *src = (const GLfloat *) texel;
+ GLhalfARB *dst = TEXEL_ADDR(GLhalfARB, texImage, i, j, k, 3);
+ dst[0] = _mesa_float_to_half(src[RCOMP]);
+ dst[1] = _mesa_float_to_half(src[GCOMP]);
+ dst[2] = _mesa_float_to_half(src[BCOMP]);
}
#endif
@@ -810,6 +817,31 @@ static void store_texel_argb1555_rev(struct gl_texture_image *texImage,
#endif
+/* MESA_FORMAT_ARGB2101010 ***************************************************/
+
+/* Fetch texel from 1D, 2D or 3D argb2101010 texture, return 4 GLchans */
+static void FETCH(f_argb2101010)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ const GLuint s = *src;
+ texel[RCOMP] = ((s >> 20) & 0x3ff) * (1.0F / 1023.0F);
+ texel[GCOMP] = ((s >> 10) & 0x3ff) * (1.0F / 1023.0F);
+ texel[BCOMP] = ((s >> 0) & 0x3ff) * (1.0F / 1023.0F);
+ texel[ACOMP] = ((s >> 30) & 0x03) * (1.0F / 3.0F);
+}
+
+#if DIM == 3
+static void store_texel_argb2101010(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLubyte *rgba = (const GLubyte *) texel;
+ GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ *dst = PACK_COLOR_2101010_UB(rgba[ACOMP], rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]);
+}
+#endif
+
+
/* MESA_FORMAT_RG88 **********************************************************/
/* Fetch texel from 1D, 2D or 3D rg88 texture, return 4 GLchans */
@@ -858,6 +890,30 @@ static void store_texel_rg88_rev(struct gl_texture_image *texImage,
#endif
+/* MESA_FORMAT_AL44 **********************************************************/
+
+/* Fetch texel from 1D, 2D or 3D al44 texture, return 4 GLchans */
+static void FETCH(f_al44)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLubyte s = *TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
+ texel[RCOMP] =
+ texel[GCOMP] =
+ texel[BCOMP] = (s & 0xf) * (1.0F / 15.0F);
+ texel[ACOMP] = ((s >> 4) & 0xf) * (1.0F / 15.0F);
+}
+
+#if DIM == 3
+static void store_texel_al44(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLubyte *rgba = (const GLubyte *) texel;
+ GLubyte *dst = TEXEL_ADDR(GLubyte, texImage, i, j, k, 1);
+ *dst = PACK_COLOR_44(rgba[ACOMP], rgba[RCOMP]);
+}
+#endif
+
+
/* MESA_FORMAT_AL88 **********************************************************/
/* Fetch texel from 1D, 2D or 3D al88 texture, return 4 GLchans */
@@ -1099,6 +1155,30 @@ static void store_texel_a8(struct gl_texture_image *texImage,
#endif
+/* MESA_FORMAT_A16 ************************************************************/
+
+/* Fetch texel from 1D, 2D or 3D a8 texture, return 4 GLchans */
+static void FETCH(f_a16)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
+ texel[RCOMP] =
+ texel[GCOMP] =
+ texel[BCOMP] = 0.0F;
+ texel[ACOMP] = USHORT_TO_FLOAT( src[0] );
+}
+
+#if DIM == 3
+static void store_texel_a16(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLushort *rgba = (const GLushort *) texel;
+ GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
+ *dst = rgba[ACOMP];
+}
+#endif
+
+
/* MESA_FORMAT_L8 ************************************************************/
/* Fetch texel from 1D, 2D or 3D l8 texture, return 4 GLchans */
@@ -1123,6 +1203,30 @@ static void store_texel_l8(struct gl_texture_image *texImage,
#endif
+/* MESA_FORMAT_L16 ***********************************************************/
+
+/* Fetch texel from 1D, 2D or 3D l16 texture, return 4 GLchans */
+static void FETCH(f_l16)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
+ texel[RCOMP] =
+ texel[GCOMP] =
+ texel[BCOMP] = USHORT_TO_FLOAT( src[0] );
+ texel[ACOMP] = 1.0F;
+}
+
+#if DIM == 3
+static void store_texel_l16(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLushort *rgba = (const GLushort *) texel;
+ GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
+ *dst = rgba[RCOMP];
+}
+#endif
+
+
/* MESA_FORMAT_I8 ************************************************************/
/* Fetch texel from 1D, 2D or 3D i8 texture, return 4 GLchans */
@@ -1147,6 +1251,30 @@ static void store_texel_i8(struct gl_texture_image *texImage,
#endif
+/* MESA_FORMAT_I16 ***********************************************************/
+
+/* Fetch texel from 1D, 2D or 3D i16 texture, return 4 GLchans */
+static void FETCH(f_i16)( const struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
+ texel[RCOMP] =
+ texel[GCOMP] =
+ texel[BCOMP] =
+ texel[ACOMP] = USHORT_TO_FLOAT( src[0] );
+}
+
+#if DIM == 3
+static void store_texel_i16(struct gl_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLushort *rgba = (const GLushort *) texel;
+ GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
+ *dst = rgba[RCOMP];
+}
+#endif
+
+
/* MESA_FORMAT_CI8 ***********************************************************/
/* Fetch CI texel from 1D, 2D or 3D ci8 texture, lookup the index in a
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index 894c0130b4..146b2b340e 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -34,9 +34,15 @@
#include "context.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "texcompress.h"
#include "texformat.h"
+#define RETURN_IF_SUPPORTED(f) do { \
+ if (ctx->TextureFormatSupported[f]) \
+ return f; \
+} while (0)
/**
* Choose an appropriate texture format given the format, type and
@@ -64,75 +70,132 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
/* shallow RGBA formats */
case 4:
case GL_RGBA:
+ if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV) {
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444);
+ } else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV) {
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB1555);
+ }
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
+
case GL_RGBA8:
- return MESA_FORMAT_RGBA8888;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
case GL_RGB5_A1:
- return MESA_FORMAT_ARGB1555;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB1555);
+ break;
case GL_RGBA2:
- return MESA_FORMAT_ARGB4444_REV; /* just to test another format*/
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444_REV); /* just to test another format*/
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444);
+ break;
case GL_RGBA4:
- return MESA_FORMAT_ARGB4444;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB4444);
+ break;
/* deep RGBA formats */
case GL_RGB10_A2:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB2101010);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
case GL_RGBA12:
case GL_RGBA16:
- return MESA_FORMAT_RGBA_16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
/* shallow RGB formats */
case 3:
case GL_RGB:
case GL_RGB8:
- return MESA_FORMAT_RGB888;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
case GL_R3_G3_B2:
- return MESA_FORMAT_RGB332;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB332);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
case GL_RGB4:
- return MESA_FORMAT_RGB565_REV; /* just to test another format */
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565_REV); /* just to test another format */
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565);
+ break;
case GL_RGB5:
- return MESA_FORMAT_RGB565;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB565);
+ break;
/* deep RGB formats */
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- return MESA_FORMAT_RGBA_16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
/* Alpha formats */
case GL_ALPHA:
case GL_ALPHA4:
+ case GL_ALPHA8:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8);
+ break;
+
case GL_ALPHA12:
case GL_ALPHA16:
- case GL_ALPHA8:
- return MESA_FORMAT_A8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8);
+ break;
/* Luminance formats */
case 1:
case GL_LUMINANCE:
case GL_LUMINANCE4:
+ case GL_LUMINANCE8:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8);
+ break;
+
case GL_LUMINANCE12:
case GL_LUMINANCE16:
- case GL_LUMINANCE8:
- return MESA_FORMAT_L8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8);
+ break;
/* Luminance/Alpha formats */
+ case GL_LUMINANCE4_ALPHA4:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_AL44);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
+ break;
+
case 2:
case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE4_ALPHA4:
case GL_LUMINANCE6_ALPHA2:
case GL_LUMINANCE8_ALPHA8:
- return MESA_FORMAT_AL88;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
+ break;
case GL_LUMINANCE12_ALPHA4:
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
- return MESA_FORMAT_AL1616;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_AL1616);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
+ break;
case GL_INTENSITY:
case GL_INTENSITY4:
+ case GL_INTENSITY8:
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I8);
+ break;
+
case GL_INTENSITY12:
case GL_INTENSITY16:
- case GL_INTENSITY8:
- return MESA_FORMAT_I8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I8);
+ break;
case GL_COLOR_INDEX:
case GL_COLOR_INDEX1_EXT:
@@ -141,7 +204,8 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
case GL_COLOR_INDEX12_EXT:
case GL_COLOR_INDEX16_EXT:
case GL_COLOR_INDEX8_EXT:
- return MESA_FORMAT_CI8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_CI8);
+ break;
default:
; /* fallthrough */
@@ -152,9 +216,12 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT24:
case GL_DEPTH_COMPONENT32:
- return MESA_FORMAT_Z32;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z32);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
+ break;
case GL_DEPTH_COMPONENT16:
- return MESA_FORMAT_Z16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z16);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
default:
; /* fallthrough */
}
@@ -162,27 +229,36 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
switch (internalFormat) {
case GL_COMPRESSED_ALPHA_ARB:
- return MESA_FORMAT_A8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_A8);
+ break;
case GL_COMPRESSED_LUMINANCE_ARB:
- return MESA_FORMAT_L8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_L8);
+ break;
case GL_COMPRESSED_LUMINANCE_ALPHA_ARB:
- return MESA_FORMAT_AL88;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_AL88);
+ break;
case GL_COMPRESSED_INTENSITY_ARB:
- return MESA_FORMAT_I8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_I8);
+ break;
case GL_COMPRESSED_RGB_ARB:
if (ctx->Extensions.EXT_texture_compression_s3tc ||
ctx->Extensions.S3_s3tc)
- return MESA_FORMAT_RGB_DXT1;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
if (ctx->Extensions.TDFX_texture_compression_FXT1)
- return MESA_FORMAT_RGB_FXT1;
- return MESA_FORMAT_RGB888;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_XRGB8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
case GL_COMPRESSED_RGBA_ARB:
if (ctx->Extensions.EXT_texture_compression_s3tc ||
ctx->Extensions.S3_s3tc)
- return MESA_FORMAT_RGBA_DXT3; /* Not rgba_dxt1, see spec */
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3); /* Not rgba_dxt1, see spec */
if (ctx->Extensions.TDFX_texture_compression_FXT1)
- return MESA_FORMAT_RGBA_FXT1;
- return MESA_FORMAT_RGBA8888;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ARGB8888);
+ break;
default:
; /* fallthrough */
}
@@ -190,9 +266,9 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
if (ctx->Extensions.MESA_ycbcr_texture) {
if (internalFormat == GL_YCBCR_MESA) {
if (type == GL_UNSIGNED_SHORT_8_8_MESA)
- return MESA_FORMAT_YCBCR;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_YCBCR);
else
- return MESA_FORMAT_YCBCR_REV;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_YCBCR_REV);
}
}
@@ -200,9 +276,11 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
if (ctx->Extensions.TDFX_texture_compression_FXT1) {
switch (internalFormat) {
case GL_COMPRESSED_RGB_FXT1_3DFX:
- return MESA_FORMAT_RGB_FXT1;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FXT1);
+ break;
case GL_COMPRESSED_RGBA_FXT1_3DFX:
- return MESA_FORMAT_RGBA_FXT1;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FXT1);
+ break;
default:
; /* fallthrough */
}
@@ -213,13 +291,17 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
if (ctx->Extensions.EXT_texture_compression_s3tc) {
switch (internalFormat) {
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- return MESA_FORMAT_RGB_DXT1;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
+ break;
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- return MESA_FORMAT_RGBA_DXT1;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT1);
+ break;
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- return MESA_FORMAT_RGBA_DXT3;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3);
+ break;
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- return MESA_FORMAT_RGBA_DXT5;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT5);
+ break;
default:
; /* fallthrough */
}
@@ -229,10 +311,12 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
switch (internalFormat) {
case GL_RGB_S3TC:
case GL_RGB4_S3TC:
- return MESA_FORMAT_RGB_DXT1;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_DXT1);
+ break;
case GL_RGBA_S3TC:
case GL_RGBA4_S3TC:
- return MESA_FORMAT_RGBA_DXT3;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_DXT3);
+ break;
default:
; /* fallthrough */
}
@@ -242,29 +326,41 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
if (ctx->Extensions.ARB_texture_float) {
switch (internalFormat) {
case GL_ALPHA16F_ARB:
- return MESA_FORMAT_ALPHA_FLOAT16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT16);
+ break;
case GL_ALPHA32F_ARB:
- return MESA_FORMAT_ALPHA_FLOAT32;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_ALPHA_FLOAT32);
+ break;
case GL_LUMINANCE16F_ARB:
- return MESA_FORMAT_LUMINANCE_FLOAT16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT16);
+ break;
case GL_LUMINANCE32F_ARB:
- return MESA_FORMAT_LUMINANCE_FLOAT32;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_FLOAT32);
+ break;
case GL_LUMINANCE_ALPHA16F_ARB:
- return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16);
+ break;
case GL_LUMINANCE_ALPHA32F_ARB:
- return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32);
+ break;
case GL_INTENSITY16F_ARB:
- return MESA_FORMAT_INTENSITY_FLOAT16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT16);
+ break;
case GL_INTENSITY32F_ARB:
- return MESA_FORMAT_INTENSITY_FLOAT32;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_INTENSITY_FLOAT32);
+ break;
case GL_RGB16F_ARB:
- return MESA_FORMAT_RGB_FLOAT16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT16);
+ break;
case GL_RGB32F_ARB:
- return MESA_FORMAT_RGB_FLOAT32;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGB_FLOAT32);
+ break;
case GL_RGBA16F_ARB:
- return MESA_FORMAT_RGBA_FLOAT16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT16);
+ break;
case GL_RGBA32F_ARB:
- return MESA_FORMAT_RGBA_FLOAT32;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_FLOAT32);
+ break;
default:
; /* fallthrough */
}
@@ -274,7 +370,9 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
switch (internalFormat) {
case GL_DEPTH_STENCIL_EXT:
case GL_DEPTH24_STENCIL8_EXT:
- return MESA_FORMAT_Z24_S8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_Z24_S8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_S8_Z24);
+ break;
default:
; /* fallthrough */
}
@@ -284,7 +382,8 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
switch (internalFormat) {
case GL_DUDV_ATI:
case GL_DU8DV8_ATI:
- return MESA_FORMAT_DUDV8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_DUDV8);
+ break;
default:
; /* fallthrough */
}
@@ -294,7 +393,9 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
switch (internalFormat) {
case GL_RGBA_SNORM:
case GL_RGBA8_SNORM:
- return MESA_FORMAT_SIGNED_RGBA8888;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888_REV);
+ break;
default:
; /* fallthrough */
}
@@ -304,24 +405,32 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
switch (internalFormat) {
case GL_RED_SNORM:
case GL_R8_SNORM:
- return MESA_FORMAT_SIGNED_R8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_R8);
+ break;
case GL_RG_SNORM:
case GL_RG8_SNORM:
- return MESA_FORMAT_SIGNED_RG88;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RG88);
+ break;
case GL_RGB_SNORM:
case GL_RGB8_SNORM:
- return MESA_FORMAT_SIGNED_RGBX8888;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBX8888);
+ break;
case GL_RGBA_SNORM:
case GL_RGBA8_SNORM:
- return MESA_FORMAT_SIGNED_RGBA8888;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA8888);
+ break;
case GL_R16_SNORM:
- return MESA_FORMAT_SIGNED_R_16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_R_16);
+ break;
case GL_RG16_SNORM:
- return MESA_FORMAT_SIGNED_RG_16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RG_16);
+ break;
case GL_RGB16_SNORM:
- return MESA_FORMAT_SIGNED_RGB_16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGB_16);
+ break;
case GL_RGBA16_SNORM:
- return MESA_FORMAT_SIGNED_RGBA_16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SIGNED_RGBA_16);
+ break;
default:
; /* fall-through */
}
@@ -332,48 +441,68 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
switch (internalFormat) {
case GL_SRGB_EXT:
case GL_SRGB8_EXT:
- return MESA_FORMAT_SRGB8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
case GL_SRGB_ALPHA_EXT:
case GL_SRGB8_ALPHA8_EXT:
- return MESA_FORMAT_SRGBA8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
case GL_SLUMINANCE_EXT:
case GL_SLUMINANCE8_EXT:
- return MESA_FORMAT_SL8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SL8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
case GL_SLUMINANCE_ALPHA_EXT:
case GL_SLUMINANCE8_ALPHA8_EXT:
- return MESA_FORMAT_SLA8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SLA8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
case GL_COMPRESSED_SLUMINANCE_EXT:
- return MESA_FORMAT_SL8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SL8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
- return MESA_FORMAT_SLA8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SLA8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
case GL_COMPRESSED_SRGB_EXT:
#if FEATURE_texture_s3tc
if (ctx->Extensions.EXT_texture_compression_s3tc)
- return MESA_FORMAT_SRGB_DXT1;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB_DXT1);
#endif
- return MESA_FORMAT_SRGB8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
case GL_COMPRESSED_SRGB_ALPHA_EXT:
#if FEATURE_texture_s3tc
if (ctx->Extensions.EXT_texture_compression_s3tc)
- return MESA_FORMAT_SRGBA_DXT3; /* Not srgba_dxt1, see spec */
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3); /* Not srgba_dxt1, see spec */
#endif
- return MESA_FORMAT_SRGBA8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA8);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
+ break;
#if FEATURE_texture_s3tc
case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
if (ctx->Extensions.EXT_texture_compression_s3tc)
- return MESA_FORMAT_SRGB_DXT1;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGB_DXT1);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
if (ctx->Extensions.EXT_texture_compression_s3tc)
- return MESA_FORMAT_SRGBA_DXT1;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT1);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
if (ctx->Extensions.EXT_texture_compression_s3tc)
- return MESA_FORMAT_SRGBA_DXT3;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT3);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
if (ctx->Extensions.EXT_texture_compression_s3tc)
- return MESA_FORMAT_SRGBA_DXT5;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SRGBA_DXT5);
+ RETURN_IF_SUPPORTED(MESA_FORMAT_SARGB8);
break;
#endif
default:
@@ -390,42 +519,48 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
case GL_INTENSITY32UI_EXT:
case GL_LUMINANCE32UI_EXT:
case GL_LUMINANCE_ALPHA32UI_EXT:
- return MESA_FORMAT_RGBA_UINT32;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT32);
+ break;
case GL_RGBA16UI_EXT:
case GL_RGB16UI_EXT:
case GL_ALPHA16UI_EXT:
case GL_INTENSITY16UI_EXT:
case GL_LUMINANCE16UI_EXT:
case GL_LUMINANCE_ALPHA16UI_EXT:
- return MESA_FORMAT_RGBA_UINT16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT16);
+ break;
case GL_RGBA8UI_EXT:
case GL_RGB8UI_EXT:
case GL_ALPHA8UI_EXT:
case GL_INTENSITY8UI_EXT:
case GL_LUMINANCE8UI_EXT:
case GL_LUMINANCE_ALPHA8UI_EXT:
- return MESA_FORMAT_RGBA_UINT8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_UINT8);
+ break;
case GL_RGBA32I_EXT:
case GL_RGB32I_EXT:
case GL_ALPHA32I_EXT:
case GL_INTENSITY32I_EXT:
case GL_LUMINANCE32I_EXT:
case GL_LUMINANCE_ALPHA32I_EXT:
- return MESA_FORMAT_RGBA_INT32;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT32);
+ break;
case GL_RGBA16I_EXT:
case GL_RGB16I_EXT:
case GL_ALPHA16I_EXT:
case GL_INTENSITY16I_EXT:
case GL_LUMINANCE16I_EXT:
case GL_LUMINANCE_ALPHA16I_EXT:
- return MESA_FORMAT_RGBA_INT16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT16);
+ break;
case GL_RGBA8I_EXT:
case GL_RGB8I_EXT:
case GL_ALPHA8I_EXT:
case GL_INTENSITY8I_EXT:
case GL_LUMINANCE8I_EXT:
case GL_LUMINANCE_ALPHA8I_EXT:
- return MESA_FORMAT_RGBA_INT8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RGBA_INT8);
+ break;
}
}
@@ -434,18 +569,22 @@ _mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
case GL_R8:
case GL_RED:
case GL_COMPRESSED_RED:
- return MESA_FORMAT_R8;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R8);
+ break;
case GL_R16:
- return MESA_FORMAT_R16;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_R16);
+ break;
case GL_RG:
case GL_RG8:
case GL_COMPRESSED_RG:
- return MESA_FORMAT_RG88;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG88);
+ break;
case GL_RG16:
- return MESA_FORMAT_RG1616;
+ RETURN_IF_SUPPORTED(MESA_FORMAT_RG1616);
+ break;
default:
; /* fallthrough */
diff --git a/src/mesa/main/texformat.h b/src/mesa/main/texformat.h
index 8bd1507675..3cf09213ac 100644
--- a/src/mesa/main/texformat.h
+++ b/src/mesa/main/texformat.h
@@ -27,9 +27,9 @@
#define TEXFORMAT_H
-#include "mtypes.h"
#include "formats.h"
+struct gl_context;
extern gl_format
_mesa_choose_tex_format( struct gl_context *ctx, GLint internalFormat,
diff --git a/src/mesa/main/texgen.c b/src/mesa/main/texgen.c
index 108ea4cd42..0ace0b9364 100644
--- a/src/mesa/main/texgen.c
+++ b/src/mesa/main/texgen.c
@@ -34,6 +34,7 @@
#include "main/context.h"
#include "main/enums.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/texgen.h"
#include "main/texstate.h"
#include "math/m_matrix.h"
diff --git a/src/mesa/main/texgen.h b/src/mesa/main/texgen.h
index 9ed8023836..336ffce924 100644
--- a/src/mesa/main/texgen.h
+++ b/src/mesa/main/texgen.h
@@ -29,6 +29,7 @@
#include "compiler.h"
#include "glheader.h"
+#include "mfeatures.h"
struct _glapi_table;
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index 879ac529a0..da610798e1 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -35,6 +35,8 @@
#include "context.h"
#include "formats.h"
#include "image.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "pack.h"
#include "texgetimage.h"
#include "teximage.h"
@@ -120,10 +122,15 @@ get_tex_depth(struct gl_context *ctx, GLuint dimensions,
const GLint height = texImage->Height;
const GLint depth = texImage->Depth;
GLint img, row, col;
+ GLfloat *depthRow = (GLfloat *) malloc(width * sizeof(GLfloat));
+
+ if (!depthRow) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage");
+ return;
+ }
for (img = 0; img < depth; img++) {
for (row = 0; row < height; row++) {
- GLfloat depthRow[MAX_WIDTH];
void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
width, height, format, type,
img, row, 0);
@@ -135,6 +142,8 @@ get_tex_depth(struct gl_context *ctx, GLuint dimensions,
_mesa_pack_depth_span(ctx, width, dest, type, depthRow, &ctx->Pack);
}
}
+
+ free(depthRow);
}
@@ -244,6 +253,12 @@ get_tex_srgb(struct gl_context *ctx, GLuint dimensions,
const GLint depth = texImage->Depth;
const GLbitfield transferOps = 0x0;
GLint img, row;
+ GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * width * sizeof(GLfloat));
+
+ if (!rgba) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage");
+ return;
+ }
for (img = 0; img < depth; img++) {
for (row = 0; row < height; row++) {
@@ -251,7 +266,6 @@ get_tex_srgb(struct gl_context *ctx, GLuint dimensions,
width, height, format, type,
img, row, 0);
- GLfloat rgba[MAX_WIDTH][4];
GLint col;
/* convert row to RGBA format */
@@ -279,6 +293,8 @@ get_tex_srgb(struct gl_context *ctx, GLuint dimensions,
&ctx->Pack, transferOps);
}
}
+
+ free(rgba);
}
@@ -314,13 +330,18 @@ get_tex_rgba(struct gl_context *ctx, GLuint dimensions,
*/
GLbitfield transferOps = 0x0;
GLint img, row;
+ GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * width * sizeof(GLfloat));
+
+ if (!rgba) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage");
+ return;
+ }
for (img = 0; img < depth; img++) {
for (row = 0; row < height; row++) {
void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels,
width, height, format, type,
img, row, 0);
- GLfloat rgba[MAX_WIDTH][4];
GLint col;
GLenum dataType = _mesa_get_format_datatype(texImage->TexFormat);
@@ -364,6 +385,8 @@ get_tex_rgba(struct gl_context *ctx, GLuint dimensions,
&ctx->Pack, transferOps);
}
}
+
+ free(rgba);
}
@@ -411,11 +434,21 @@ get_tex_memcpy(struct gl_context *ctx, GLenum format, GLenum type, GLvoid *pixel
type == GL_UNSIGNED_BYTE) {
memCopy = GL_TRUE;
}
+ else if (texImage->TexFormat == MESA_FORMAT_L16 &&
+ format == GL_LUMINANCE &&
+ type == GL_UNSIGNED_SHORT) {
+ memCopy = GL_TRUE;
+ }
else if (texImage->TexFormat == MESA_FORMAT_A8 &&
format == GL_ALPHA &&
type == GL_UNSIGNED_BYTE) {
memCopy = GL_TRUE;
}
+ else if (texImage->TexFormat == MESA_FORMAT_A16 &&
+ format == GL_ALPHA &&
+ type == GL_UNSIGNED_SHORT) {
+ memCopy = GL_TRUE;
+ }
}
if (memCopy) {
diff --git a/src/mesa/main/texgetimage.h b/src/mesa/main/texgetimage.h
index 81a3bbbd9a..ef420ddabf 100644
--- a/src/mesa/main/texgetimage.h
+++ b/src/mesa/main/texgetimage.h
@@ -27,7 +27,11 @@
#ifndef TEXGETIMAGE_H
#define TEXGETIMAGE_H
-#include "mtypes.h"
+#include "glheader.h"
+
+struct gl_context;
+struct gl_texture_image;
+struct gl_texture_object;
extern void
_mesa_get_teximage(struct gl_context *ctx, GLenum target, GLint level,
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 060f34b7f9..47d509396a 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -40,6 +40,7 @@
#include "image.h"
#include "imports.h"
#include "macros.h"
+#include "mfeatures.h"
#include "state.h"
#include "texcompress.h"
#include "texfetch.h"
@@ -340,11 +341,11 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
return GL_RGBA;
case GL_SLUMINANCE_ALPHA_EXT:
case GL_SLUMINANCE8_ALPHA8_EXT:
- case GL_COMPRESSED_SLUMINANCE_EXT:
case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT:
return GL_LUMINANCE_ALPHA;
case GL_SLUMINANCE_EXT:
case GL_SLUMINANCE8_EXT:
+ case GL_COMPRESSED_SLUMINANCE_EXT:
return GL_LUMINANCE;
default:
; /* fallthrough */
@@ -636,6 +637,47 @@ _mesa_is_proxy_texture(GLenum target)
/**
+ * Return the proxy target which corresponds to the given texture target
+ */
+static GLenum
+get_proxy_target(GLenum target)
+{
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_PROXY_TEXTURE_1D:
+ return GL_PROXY_TEXTURE_1D;
+ case GL_TEXTURE_2D:
+ case GL_PROXY_TEXTURE_2D:
+ return GL_PROXY_TEXTURE_2D;
+ case GL_TEXTURE_3D:
+ case GL_PROXY_TEXTURE_3D:
+ return GL_PROXY_TEXTURE_3D;
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
+ case GL_TEXTURE_CUBE_MAP_ARB:
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
+ return GL_PROXY_TEXTURE_CUBE_MAP_ARB;
+ case GL_TEXTURE_RECTANGLE_NV:
+ case GL_PROXY_TEXTURE_RECTANGLE_NV:
+ return GL_PROXY_TEXTURE_RECTANGLE_NV;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
+ return GL_PROXY_TEXTURE_1D_ARRAY_EXT;
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ return GL_PROXY_TEXTURE_2D_ARRAY_EXT;
+ default:
+ _mesa_problem(NULL, "unexpected target in get_proxy_target()");
+ return 0;
+ }
+}
+
+
+/**
* Get the texture object that corresponds to the target of the given
* texture unit.
*
@@ -890,8 +932,8 @@ _mesa_max_texture_levels(struct gl_context *ctx, GLenum target)
/**
* Return number of dimensions per mipmap level for the given texture target.
*/
-static GLint
-get_texture_dimensions(GLenum target)
+GLint
+_mesa_get_texture_dimensions(GLenum target)
{
switch (target) {
case GL_TEXTURE_1D:
@@ -1116,7 +1158,7 @@ _mesa_init_teximage_fields(struct gl_context *ctx, GLenum target,
img->TexFormat = format;
- dims = get_texture_dimensions(target);
+ dims = _mesa_get_texture_dimensions(target);
_mesa_set_fetch_functions(img, dims);
}
@@ -1178,94 +1220,110 @@ _mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
switch (target) {
case GL_PROXY_TEXTURE_1D:
maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
- if (width < 2 * border || width > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- width >0 && !_mesa_is_pow_two(width - 2 * border)) ||
- level >= ctx->Const.MaxTextureLevels) {
- /* bad width or level */
+ if (width < 2 * border || width > 2 + maxSize)
+ return GL_FALSE;
+ if (level >= ctx->Const.MaxTextureLevels)
return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
}
return GL_TRUE;
+
case GL_PROXY_TEXTURE_2D:
maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
- if (width < 2 * border || width > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- width > 0 && !_mesa_is_pow_two(width - 2 * border)) ||
- height < 2 * border || height > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- height > 0 && !_mesa_is_pow_two(height - 2 * border)) ||
- level >= ctx->Const.MaxTextureLevels) {
- /* bad width or height or level */
+ if (width < 2 * border || width > 2 + maxSize)
+ return GL_FALSE;
+ if (height < 2 * border || height > 2 + maxSize)
+ return GL_FALSE;
+ if (level >= ctx->Const.MaxTextureLevels)
return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
+ return GL_FALSE;
}
return GL_TRUE;
+
case GL_PROXY_TEXTURE_3D:
maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1);
- if (width < 2 * border || width > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- width > 0 && !_mesa_is_pow_two(width - 2 * border)) ||
- height < 2 * border || height > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- height > 0 && !_mesa_is_pow_two(height - 2 * border)) ||
- depth < 2 * border || depth > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- depth > 0 && !_mesa_is_pow_two(depth - 2 * border)) ||
- level >= ctx->Const.Max3DTextureLevels) {
- /* bad width or height or depth or level */
+ if (width < 2 * border || width > 2 + maxSize)
+ return GL_FALSE;
+ if (height < 2 * border || height > 2 + maxSize)
+ return GL_FALSE;
+ if (depth < 2 * border || depth > 2 + maxSize)
+ return GL_FALSE;
+ if (level >= ctx->Const.Max3DTextureLevels)
return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
+ return GL_FALSE;
+ if (depth > 0 && !_mesa_is_pow_two(depth - 2 * border))
+ return GL_FALSE;
}
return GL_TRUE;
+
case GL_PROXY_TEXTURE_RECTANGLE_NV:
- if (width < 0 || width > ctx->Const.MaxTextureRectSize ||
- height < 0 || height > ctx->Const.MaxTextureRectSize ||
- level != 0) {
- /* bad width or height or level */
+ maxSize = ctx->Const.MaxTextureRectSize;
+ if (width < 0 || width > maxSize)
+ return GL_FALSE;
+ if (height < 0 || height > maxSize)
+ return GL_FALSE;
+ if (level != 0)
return GL_FALSE;
- }
return GL_TRUE;
+
case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
maxSize = 1 << (ctx->Const.MaxCubeTextureLevels - 1);
- if (width < 2 * border || width > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- width > 0 && !_mesa_is_pow_two(width - 2 * border)) ||
- height < 2 * border || height > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- height > 0 && !_mesa_is_pow_two(height - 2 * border)) ||
- level >= ctx->Const.MaxCubeTextureLevels) {
- /* bad width or height */
+ if (width < 2 * border || width > 2 + maxSize)
+ return GL_FALSE;
+ if (height < 2 * border || height > 2 + maxSize)
+ return GL_FALSE;
+ if (level >= ctx->Const.MaxCubeTextureLevels)
return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
+ return GL_FALSE;
}
return GL_TRUE;
+
case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
- if (width < 2 * border || width > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- width > 0 && !_mesa_is_pow_two(width - 2 * border)) ||
- level >= ctx->Const.MaxTextureLevels) {
- /* bad width or level */
+ if (width < 2 * border || width > 2 + maxSize)
return GL_FALSE;
- }
-
- if (height < 1 || height > ctx->Const.MaxArrayTextureLayers) {
+ if (height < 1 || height > ctx->Const.MaxArrayTextureLayers)
return GL_FALSE;
+ if (level >= ctx->Const.MaxTextureLevels)
+ return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
}
return GL_TRUE;
+
case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
- if (width < 2 * border || width > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- width > 0 && !_mesa_is_pow_two(width - 2 * border)) ||
- height < 2 * border || height > 2 + maxSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two &&
- height > 0 && !_mesa_is_pow_two(height - 2 * border)) ||
- level >= ctx->Const.MaxTextureLevels) {
- /* bad width or height or level */
+ if (width < 2 * border || width > 2 + maxSize)
return GL_FALSE;
- }
- if (depth < 1 || depth > ctx->Const.MaxArrayTextureLayers) {
+ if (height < 2 * border || height > 2 + maxSize)
return GL_FALSE;
+ if (depth < 1 || depth > ctx->Const.MaxArrayTextureLayers)
+ return GL_FALSE;
+ if (level >= ctx->Const.MaxTextureLevels)
+ return GL_FALSE;
+ if (!ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
+ return GL_FALSE;
+ if (height > 0 && !_mesa_is_pow_two(height - 2 * border))
+ return GL_FALSE;
}
return GL_TRUE;
+
default:
_mesa_problem(ctx, "Invalid target in _mesa_test_proxy_teximage");
return GL_FALSE;
@@ -1274,15 +1332,37 @@ _mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
/**
- * Helper function to determine whether a target supports compressed textures
+ * Check if the memory used by the texture would exceed the driver's limit.
+ * This lets us support a max 3D texture size of 8K (for example) but
+ * prevents allocating a full 8K x 8K x 8K texture.
+ * XXX this could be rolled into the proxy texture size test (above) but
+ * we don't have the actual texture internal format at that point.
*/
static GLboolean
-target_can_be_compressed(struct gl_context *ctx, GLenum target)
+legal_texture_size(struct gl_context *ctx, gl_format format,
+ GLint width, GLint height, GLint depth)
{
+ uint64_t bytes = _mesa_format_image_size64(format, width, height, depth);
+ uint64_t mbytes = bytes / (1024 * 1024); /* convert to MB */
+ return mbytes <= (uint64_t) ctx->Const.MaxTextureMbytes;
+}
+
+
+
+/**
+ * Helper function to determine whether a target and specific compression
+ * format are supported.
+ */
+static GLboolean
+target_can_be_compressed(const struct gl_context *ctx, GLenum target,
+ GLenum intFormat)
+{
+ (void) intFormat; /* not used yet */
+
switch (target) {
case GL_TEXTURE_2D:
case GL_PROXY_TEXTURE_2D:
- return GL_TRUE;
+ return GL_TRUE; /* true for any compressed format so far */
case GL_PROXY_TEXTURE_CUBE_MAP:
case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
@@ -1301,6 +1381,109 @@ target_can_be_compressed(struct gl_context *ctx, GLenum target)
/**
+ * Check if the given texture target value is legal for a
+ * glTexImage1/2/3D call.
+ */
+static GLboolean
+legal_teximage_target(struct gl_context *ctx, GLuint dims, GLenum target)
+{
+ switch (dims) {
+ case 1:
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_PROXY_TEXTURE_1D:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+ case 2:
+ switch (target) {
+ case GL_TEXTURE_2D:
+ case GL_PROXY_TEXTURE_2D:
+ return GL_TRUE;
+ case GL_PROXY_TEXTURE_CUBE_MAP:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ return ctx->Extensions.ARB_texture_cube_map;
+ case GL_TEXTURE_RECTANGLE_NV:
+ case GL_PROXY_TEXTURE_RECTANGLE_NV:
+ return ctx->Extensions.NV_texture_rectangle;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
+ return ctx->Extensions.MESA_texture_array;
+ default:
+ return GL_FALSE;
+ }
+ case 3:
+ switch (target) {
+ case GL_TEXTURE_3D:
+ case GL_PROXY_TEXTURE_3D:
+ return GL_TRUE;
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
+ return ctx->Extensions.MESA_texture_array;
+ default:
+ return GL_FALSE;
+ }
+ default:
+ _mesa_problem(ctx, "invalid dims=%u in legal_teximage_target()", dims);
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Check if the given texture target value is legal for a
+ * glTexSubImage, glCopyTexSubImage or glCopyTexImage call.
+ * The difference compared to legal_teximage_target() above is that
+ * proxy targets are not supported.
+ */
+static GLboolean
+legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target)
+{
+ switch (dims) {
+ case 1:
+ return target == GL_TEXTURE_1D;
+ case 2:
+ switch (target) {
+ case GL_TEXTURE_2D:
+ return GL_TRUE;
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ return ctx->Extensions.ARB_texture_cube_map;
+ case GL_TEXTURE_RECTANGLE_NV:
+ return ctx->Extensions.NV_texture_rectangle;
+ case GL_TEXTURE_1D_ARRAY_EXT:
+ return ctx->Extensions.MESA_texture_array;
+ default:
+ return GL_FALSE;
+ }
+ case 3:
+ switch (target) {
+ case GL_TEXTURE_3D:
+ return GL_TRUE;
+ case GL_TEXTURE_2D_ARRAY_EXT:
+ return ctx->Extensions.MESA_texture_array;
+ default:
+ return GL_FALSE;
+ }
+ default:
+ _mesa_problem(ctx, "invalid dims=%u in legal_texsubimage_target()",
+ dims);
+ return GL_FALSE;
+ }
+}
+
+
+/**
* Test the glTexImage[123]D() parameters for errors.
*
* \param ctx GL context.
@@ -1329,10 +1512,10 @@ texture_error_check( struct gl_context *ctx,
GLint width, GLint height,
GLint depth, GLint border )
{
- const GLboolean isProxy = _mesa_is_proxy_texture(target);
+ const GLenum proxyTarget = get_proxy_target(target);
+ const GLboolean isProxy = target == proxyTarget;
GLboolean sizeOK = GL_TRUE;
GLboolean colorFormat, indexFormat;
- GLenum proxy_target;
/* Basic level check (more checking in ctx->Driver.TestProxyTexImage) */
if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
@@ -1362,71 +1545,16 @@ texture_error_check( struct gl_context *ctx,
return GL_TRUE;
}
- /* Check target and call ctx->Driver.TestProxyTexImage() to check the
- * level, width, height and depth.
- */
- if (dimensions == 1) {
- if (target == GL_PROXY_TEXTURE_1D || target == GL_TEXTURE_1D) {
- proxy_target = GL_PROXY_TEXTURE_1D;
- height = 1;
- depth = 1;
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexImage1D(target)" );
- return GL_TRUE;
- }
- }
- else if (dimensions == 2) {
- depth = 1;
- if (target == GL_PROXY_TEXTURE_2D || target == GL_TEXTURE_2D) {
- proxy_target = GL_PROXY_TEXTURE_2D;
- }
- else if (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB ||
- (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) {
- if (!ctx->Extensions.ARB_texture_cube_map) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
- return GL_TRUE;
- }
- proxy_target = GL_PROXY_TEXTURE_CUBE_MAP_ARB;
- sizeOK = (width == height);
- }
- else if (target == GL_PROXY_TEXTURE_RECTANGLE_NV ||
- target == GL_TEXTURE_RECTANGLE_NV) {
- if (!ctx->Extensions.NV_texture_rectangle) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
- return GL_TRUE;
- }
- proxy_target = GL_PROXY_TEXTURE_RECTANGLE_NV;
- }
- else if (target == GL_PROXY_TEXTURE_1D_ARRAY_EXT ||
- target == GL_TEXTURE_1D_ARRAY_EXT) {
- proxy_target = GL_PROXY_TEXTURE_1D_ARRAY_EXT;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
- return GL_TRUE;
- }
- }
- else if (dimensions == 3) {
- if (target == GL_PROXY_TEXTURE_3D || target == GL_TEXTURE_3D) {
- proxy_target = GL_PROXY_TEXTURE_3D;
- }
- else if (target == GL_PROXY_TEXTURE_2D_ARRAY_EXT ||
- target == GL_TEXTURE_2D_ARRAY_EXT) {
- proxy_target = GL_PROXY_TEXTURE_2D_ARRAY_EXT;
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexImage3D(target)" );
- return GL_TRUE;
- }
- }
- else {
- _mesa_problem( ctx, "bad dims in texture_error_check" );
- return GL_TRUE;
+ /* Do this simple check before calling the TestProxyTexImage() function */
+ if (proxyTarget == GL_PROXY_TEXTURE_CUBE_MAP_ARB) {
+ sizeOK = (width == height);
}
- sizeOK = sizeOK && ctx->Driver.TestProxyTexImage(ctx, proxy_target, level,
+ /*
+ * Use the proxy texture driver hook to see if the size/level/etc are
+ * legal.
+ */
+ sizeOK = sizeOK && ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level,
internalFormat, format,
type, width, height,
depth, border);
@@ -1531,9 +1659,10 @@ texture_error_check( struct gl_context *ctx,
/* additional checks for compressed textures */
if (_mesa_is_compressed_format(ctx, internalFormat)) {
- if (!target_can_be_compressed(ctx, target) && !isProxy) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexImage%dD(target)", dimensions);
+ if (!target_can_be_compressed(ctx, target, internalFormat)) {
+ if (!isProxy)
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTexImage%dD(target)", dimensions);
return GL_TRUE;
}
if (border != 0) {
@@ -1591,61 +1720,13 @@ subtexture_error_check( struct gl_context *ctx, GLuint dimensions,
GLint width, GLint height, GLint depth,
GLenum format, GLenum type )
{
- /* Check target */
- if (dimensions == 1) {
- if (target != GL_TEXTURE_1D) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage1D(target)" );
- return GL_TRUE;
- }
- }
- else if (dimensions == 2) {
- if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
- if (!ctx->Extensions.ARB_texture_cube_map) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" );
- return GL_TRUE;
- }
- }
- else if (target == GL_TEXTURE_RECTANGLE_NV) {
- if (!ctx->Extensions.NV_texture_rectangle) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" );
- return GL_TRUE;
- }
- }
- else if (target == GL_TEXTURE_1D_ARRAY_EXT) {
- if (!ctx->Extensions.MESA_texture_array) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" );
- return GL_TRUE;
- }
- }
- else if (target != GL_TEXTURE_2D) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" );
- return GL_TRUE;
- }
- }
- else if (dimensions == 3) {
- if (target == GL_TEXTURE_2D_ARRAY_EXT) {
- if (!ctx->Extensions.MESA_texture_array) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage3D(target)" );
- return GL_TRUE;
- }
- }
- else if (target != GL_TEXTURE_3D) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage3D(target)" );
- return GL_TRUE;
- }
- }
- else {
- _mesa_problem( ctx, "invalid dims in texture_error_check" );
- return GL_TRUE;
- }
-
/* Basic level check */
if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
_mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage2D(level=%d)", level);
return GL_TRUE;
}
+ /* Check for negative sizes */
if (width < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glTexSubImage%dD(width=%d)", dimensions, width);
@@ -1732,13 +1813,6 @@ subtexture_error_check2( struct gl_context *ctx, GLuint dimensions,
if (_mesa_is_format_compressed(destTex->TexFormat)) {
GLuint bw, bh;
- if (!target_can_be_compressed(ctx, target)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexSubImage%dD(target=%s)", dimensions,
- _mesa_lookup_enum_by_nr(target));
- return GL_TRUE;
- }
-
/* do tests which depend on compression block size */
_mesa_get_format_block_size(destTex->TexFormat, &bw, &bh);
@@ -1789,10 +1863,18 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
GLenum target, GLint level, GLint internalFormat,
GLint width, GLint height, GLint border )
{
- GLenum type;
+ const GLenum proxyTarget = get_proxy_target(target);
+ const GLenum type = GL_FLOAT;
GLboolean sizeOK;
GLint format;
+ /* check target */
+ if (!legal_texsubimage_target(ctx, dimensions, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexImage%uD(target=%s)",
+ dimensions, _mesa_lookup_enum_by_nr(target));
+ return GL_TRUE;
+ }
+
/* Basic level check (more checking in ctx->Driver.TestProxyTexImage) */
if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
_mesa_error(ctx, GL_INVALID_VALUE,
@@ -1830,75 +1912,14 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
return GL_TRUE;
}
- /* NOTE: the format and type aren't really significant for
- * TestProxyTexImage(). Only the internalformat really matters.
- */
- type = GL_FLOAT;
+ /* Do size, level checking */
+ sizeOK = (proxyTarget == GL_PROXY_TEXTURE_CUBE_MAP_ARB)
+ ? (width == height) : 1;
- /* Check target and call ctx->Driver.TestProxyTexImage() to check the
- * level, width, height and depth.
- */
- if (dimensions == 1) {
- if (target == GL_TEXTURE_1D) {
- sizeOK = ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_1D,
- level, internalFormat,
- format, type,
- width, 1, 1, border);
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexImage1D(target)" );
- return GL_TRUE;
- }
- }
- else if (dimensions == 2) {
- if (target == GL_TEXTURE_2D) {
- sizeOK = ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_2D,
- level, internalFormat,
- format, type,
- width, height, 1, border);
- }
- else if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
- if (!ctx->Extensions.ARB_texture_cube_map) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexImage2D(target)" );
- return GL_TRUE;
- }
- sizeOK = (width == height) &&
- ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_CUBE_MAP_ARB,
- level, internalFormat, format, type,
- width, height, 1, border);
- }
- else if (target == GL_TEXTURE_RECTANGLE_NV) {
- if (!ctx->Extensions.NV_texture_rectangle) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexImage2D(target)" );
- return GL_TRUE;
- }
- sizeOK = ctx->Driver.TestProxyTexImage(ctx,
- GL_PROXY_TEXTURE_RECTANGLE_NV,
- level, internalFormat,
- format, type,
- width, height, 1, border);
- }
- else if (target == GL_TEXTURE_1D_ARRAY_EXT) {
- if (!ctx->Extensions.MESA_texture_array) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexImage2D(target)");
- return GL_TRUE;
- }
- sizeOK = ctx->Driver.TestProxyTexImage(ctx,
- GL_PROXY_TEXTURE_1D_ARRAY_EXT,
- level, internalFormat,
- format, type,
- width, height, 1, border);
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexImage2D(target)" );
- return GL_TRUE;
- }
- }
- else {
- _mesa_problem(ctx, "invalid dimensions in copytexture_error_check");
- return GL_TRUE;
- }
+ sizeOK = sizeOK && ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level,
+ internalFormat, format,
+ type, width, height,
+ 1, border);
if (!sizeOK) {
if (dimensions == 1) {
@@ -1914,7 +1935,7 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions,
}
if (_mesa_is_compressed_format(ctx, internalFormat)) {
- if (!target_can_be_compressed(ctx, target)) {
+ if (!target_can_be_compressed(ctx, target, internalFormat)) {
_mesa_error(ctx, GL_INVALID_ENUM,
"glCopyTexImage%dD(target)", dimensions);
return GL_TRUE;
@@ -1973,45 +1994,11 @@ copytexsubimage_error_check1( struct gl_context *ctx, GLuint dimensions,
}
}
- /* Check target */
- if (dimensions == 1) {
- if (target != GL_TEXTURE_1D) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage1D(target)" );
- return GL_TRUE;
- }
- }
- else if (dimensions == 2) {
- if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
- if (!ctx->Extensions.ARB_texture_cube_map) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage2D(target)" );
- return GL_TRUE;
- }
- }
- else if (target == GL_TEXTURE_RECTANGLE_NV) {
- if (!ctx->Extensions.NV_texture_rectangle) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage2D(target)" );
- return GL_TRUE;
- }
- }
- else if (target == GL_TEXTURE_1D_ARRAY_EXT) {
- if (!ctx->Extensions.MESA_texture_array) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage2D(target)" );
- return GL_TRUE;
- }
- }
- else if (target != GL_TEXTURE_2D) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage2D(target)" );
- return GL_TRUE;
- }
- }
- else if (dimensions == 3) {
- if (((target != GL_TEXTURE_2D_ARRAY_EXT) ||
- (!ctx->Extensions.MESA_texture_array))
- && (target != GL_TEXTURE_3D)) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage3D(target)" );
- return GL_TRUE;
- }
+ /* check target (proxies not allowed) */
+ if (!legal_texsubimage_target(ctx, dimensions, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexSubImage%uD(target=%s)",
+ dimensions, _mesa_lookup_enum_by_nr(target));
+ return GL_TRUE;
}
/* Check level */
@@ -2100,11 +2087,6 @@ copytexsubimage_error_check2( struct gl_context *ctx, GLuint dimensions,
}
if (_mesa_is_format_compressed(teximage->TexFormat)) {
- if (!target_can_be_compressed(ctx, target)) {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glCopyTexSubImage%dD(target)", dimensions);
- return GL_TRUE;
- }
/* offset must be multiple of 4 */
if ((xoffset & 3) || (yoffset & 3)) {
_mesa_error(ctx, GL_INVALID_VALUE,
@@ -2337,89 +2319,48 @@ _mesa_choose_texture_format(struct gl_context *ctx,
}
-
-/*
- * Called from the API. Note that width includes the border.
+/**
+ * Common code to implement all the glTexImage1D/2D/3D functions.
*/
-void GLAPIENTRY
-_mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
- GLsizei width, GLint border, GLenum format,
- GLenum type, const GLvoid *pixels )
+static void
+teximage(struct gl_context *ctx, GLuint dims,
+ GLenum target, GLint level, GLint internalFormat,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLint border, GLenum format, GLenum type,
+ const GLvoid *pixels)
{
- GET_CURRENT_CONTEXT(ctx);
+ GLboolean error;
+
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexImage1D %s %d %s %d %d %s %s %p\n",
+ _mesa_debug(ctx, "glTexImage%uD %s %d %s %d %d %d %d %s %s %p\n",
+ dims,
_mesa_lookup_enum_by_nr(target), level,
- _mesa_lookup_enum_by_nr(internalFormat), width, border,
+ _mesa_lookup_enum_by_nr(internalFormat),
+ width, height, depth, border,
_mesa_lookup_enum_by_nr(format),
_mesa_lookup_enum_by_nr(type), pixels);
- internalFormat = override_internal_format(internalFormat, width, 1);
-
- if (target == GL_TEXTURE_1D) {
- /* non-proxy target */
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- const GLuint face = _mesa_tex_target_to_face(target);
-
- if (texture_error_check(ctx, 1, target, level, internalFormat,
- format, type, width, 1, 1, border)) {
- return; /* error was recorded */
- }
-
- if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
- _mesa_update_state(ctx);
-
- texObj = _mesa_get_current_tex_object(ctx, target);
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_get_tex_image(ctx, texObj, target, level);
- if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D");
- }
- else {
- gl_format texFormat;
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
- }
-
- ASSERT(texImage->Data == NULL);
-
- texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
- internalFormat, format,
- type);
-
- _mesa_init_teximage_fields(ctx, target, texImage,
- width, 1, 1,
- border, internalFormat,
- texFormat);
+ internalFormat = override_internal_format(internalFormat, width, height);
- /* Give the texture to the driver. <pixels> may be null. */
- ASSERT(ctx->Driver.TexImage1D);
- ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
- width, border, format, type, pixels,
- &ctx->Unpack, texObj, texImage);
+ /* target error checking */
+ if (!legal_teximage_target(ctx, dims, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage%uD(target=%s)",
+ dims, _mesa_lookup_enum_by_nr(target));
+ return;
+ }
- check_gen_mipmap(ctx, target, texObj, level);
+ /* general error checking */
+ error = texture_error_check(ctx, dims, target, level, internalFormat,
+ format, type, width, height, depth, border);
- update_fbo_texture(ctx, texObj, face, level);
+ if (_mesa_is_proxy_texture(target)) {
+ /* Proxy texture: just clear or set state depending on error checking */
+ struct gl_texture_image *texImage =
+ _mesa_get_proxy_tex_image(ctx, target, level);
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- _mesa_unlock_texture(ctx, texObj);
- }
- else if (target == GL_PROXY_TEXTURE_1D) {
- /* Proxy texture: check for errors and update proxy state */
- struct gl_texture_image *texImage;
- texImage = _mesa_get_proxy_tex_image(ctx, target, level);
- if (texture_error_check(ctx, 1, target, level, internalFormat,
- format, type, width, 1, 1, border)) {
+ if (error) {
/* when error, clear all proxy texture image parameters */
if (texImage)
clear_teximage_fields(texImage);
@@ -2428,54 +2369,28 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
/* no error, set the tex image parameters */
struct gl_texture_object *texObj =
_mesa_get_current_tex_object(ctx, target);
- gl_format texFormat = _mesa_choose_texture_format(ctx, texObj, target,
- level,
+ gl_format texFormat = _mesa_choose_texture_format(ctx, texObj,
+ target, level,
internalFormat,
format, type);
- _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1,
- border, internalFormat, texFormat);
+
+ if (legal_texture_size(ctx, texFormat, width, height, depth)) {
+ _mesa_init_teximage_fields(ctx, target, texImage, width, height,
+ depth, border, internalFormat,
+ texFormat);
+ }
+ else if (texImage) {
+ clear_teximage_fields(texImage);
+ }
}
}
else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexImage1D(target)" );
- return;
- }
-}
-
-
-void GLAPIENTRY
-_mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
- GLsizei width, GLsizei height, GLint border,
- GLenum format, GLenum type,
- const GLvoid *pixels )
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexImage2D %s %d %s %d %d %d %s %s %p\n",
- _mesa_lookup_enum_by_nr(target), level,
- _mesa_lookup_enum_by_nr(internalFormat), width, height,
- border, _mesa_lookup_enum_by_nr(format),
- _mesa_lookup_enum_by_nr(type), pixels);
-
- internalFormat = override_internal_format(internalFormat, width, height);
-
- if (target == GL_TEXTURE_2D ||
- (ctx->Extensions.ARB_texture_cube_map &&
- target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) ||
- (ctx->Extensions.NV_texture_rectangle &&
- target == GL_TEXTURE_RECTANGLE_NV) ||
- (ctx->Extensions.MESA_texture_array &&
- target == GL_TEXTURE_1D_ARRAY_EXT)) {
/* non-proxy target */
+ const GLuint face = _mesa_tex_target_to_face(target);
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
- const GLuint face = _mesa_tex_target_to_face(target);
- if (texture_error_check(ctx, 2, target, level, internalFormat,
- format, type, width, height, 1, border)) {
+ if (error) {
return; /* error was recorded */
}
@@ -2483,11 +2398,13 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
_mesa_update_state(ctx);
texObj = _mesa_get_current_tex_object(ctx, target);
+
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
+
if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
}
else {
gl_format texFormat;
@@ -2497,63 +2414,81 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
}
ASSERT(texImage->Data == NULL);
-
texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
internalFormat, format,
type);
- _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
- border, internalFormat, texFormat);
-
- /* Give the texture to the driver. <pixels> may be null. */
- ASSERT(ctx->Driver.TexImage2D);
- ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
- width, height, border, format, type,
- pixels, &ctx->Unpack, texObj, texImage);
+ if (legal_texture_size(ctx, texFormat, width, height, depth)) {
+ _mesa_init_teximage_fields(ctx, target, texImage,
+ width, height, depth,
+ border, internalFormat, texFormat);
+
+ /* Give the texture to the driver. <pixels> may be null. */
+ ASSERT(ctx->Driver.TexImage3D);
+ switch (dims) {
+ case 1:
+ ctx->Driver.TexImage1D(ctx, target, level, internalFormat,
+ width, border, format,
+ type, pixels, &ctx->Unpack, texObj,
+ texImage);
+ break;
+ case 2:
+ ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
+ width, height, border, format,
+ type, pixels, &ctx->Unpack, texObj,
+ texImage);
+ break;
+ case 3:
+ ctx->Driver.TexImage3D(ctx, target, level, internalFormat,
+ width, height, depth, border, format,
+ type, pixels, &ctx->Unpack, texObj,
+ texImage);
+ break;
+ default:
+ _mesa_problem(ctx, "invalid dims=%u in teximage()", dims);
+ }
- check_gen_mipmap(ctx, target, texObj, level);
+ check_gen_mipmap(ctx, target, texObj, level);
- update_fbo_texture(ctx, texObj, face, level);
+ update_fbo_texture(ctx, texObj, face, level);
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ else {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
+ }
}
}
_mesa_unlock_texture(ctx, texObj);
}
- else if (target == GL_PROXY_TEXTURE_2D ||
- (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB &&
- ctx->Extensions.ARB_texture_cube_map) ||
- (target == GL_PROXY_TEXTURE_RECTANGLE_NV &&
- ctx->Extensions.NV_texture_rectangle) ||
- (ctx->Extensions.MESA_texture_array &&
- target == GL_PROXY_TEXTURE_1D_ARRAY_EXT)) {
- /* Proxy texture: check for errors and update proxy state */
- struct gl_texture_image *texImage;
- texImage = _mesa_get_proxy_tex_image(ctx, target, level);
- if (texture_error_check(ctx, 2, target, level, internalFormat,
- format, type, width, height, 1, border)) {
- /* when error, clear all proxy texture image parameters */
- if (texImage)
- clear_teximage_fields(texImage);
- }
- else {
- /* no error, set the tex image parameters */
- struct gl_texture_object *texObj =
- _mesa_get_current_tex_object(ctx, target);
- gl_format texFormat = _mesa_choose_texture_format(ctx, texObj,
- target, level,
- internalFormat,
- format, type);
- _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
- border, internalFormat, texFormat);
- }
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexImage2D(target)" );
- return;
- }
+}
+
+
+/*
+ * Called from the API. Note that width includes the border.
+ */
+void GLAPIENTRY
+_mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
+ GLsizei width, GLint border, GLenum format,
+ GLenum type, const GLvoid *pixels )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ teximage(ctx, 1, target, level, internalFormat, width, 1, 1,
+ border, format, type, pixels);
+}
+
+
+void GLAPIENTRY
+_mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
+ GLsizei width, GLsizei height, GLint border,
+ GLenum format, GLenum type,
+ const GLvoid *pixels )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ teximage(ctx, 2, target, level, internalFormat, width, height, 1,
+ border, format, type, pixels);
}
@@ -2568,100 +2503,8 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
const GLvoid *pixels )
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexImage3D %s %d %s %d %d %d %d %s %s %p\n",
- _mesa_lookup_enum_by_nr(target), level,
- _mesa_lookup_enum_by_nr(internalFormat), width, height,
- depth, border, _mesa_lookup_enum_by_nr(format),
- _mesa_lookup_enum_by_nr(type), pixels);
-
- internalFormat = override_internal_format(internalFormat, width, height);
-
- if (target == GL_TEXTURE_3D ||
- (ctx->Extensions.MESA_texture_array &&
- target == GL_TEXTURE_2D_ARRAY_EXT)) {
- /* non-proxy target */
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- const GLuint face = _mesa_tex_target_to_face(target);
-
- if (texture_error_check(ctx, 3, target, level, (GLint) internalFormat,
- format, type, width, height, depth, border)) {
- return; /* error was recorded */
- }
-
- if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
- _mesa_update_state(ctx);
-
- texObj = _mesa_get_current_tex_object(ctx, target);
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_get_tex_image(ctx, texObj, target, level);
- if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D");
- }
- else {
- gl_format texFormat;
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
- }
-
- ASSERT(texImage->Data == NULL);
- texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
- internalFormat, format,
- type);
- _mesa_init_teximage_fields(ctx, target, texImage,
- width, height, depth,
- border, internalFormat, texFormat);
-
- /* Give the texture to the driver. <pixels> may be null. */
- ASSERT(ctx->Driver.TexImage3D);
- ctx->Driver.TexImage3D(ctx, target, level, internalFormat,
- width, height, depth, border, format, type,
- pixels, &ctx->Unpack, texObj, texImage);
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- update_fbo_texture(ctx, texObj, face, level);
-
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- _mesa_unlock_texture(ctx, texObj);
- }
- else if (target == GL_PROXY_TEXTURE_3D ||
- (ctx->Extensions.MESA_texture_array &&
- target == GL_PROXY_TEXTURE_2D_ARRAY_EXT)) {
- /* Proxy texture: check for errors and update proxy state */
- struct gl_texture_image *texImage;
- texImage = _mesa_get_proxy_tex_image(ctx, target, level);
- if (texture_error_check(ctx, 3, target, level, internalFormat,
- format, type, width, height, depth, border)) {
- /* when error, clear all proxy texture image parameters */
- if (texImage)
- clear_teximage_fields(texImage);
- }
- else {
- /* no error, set the tex image parameters */
- struct gl_texture_object *texObj =
- _mesa_get_current_tex_object(ctx, target);
- gl_format texFormat = _mesa_choose_texture_format(ctx, texObj,
- target, level,
- internalFormat,
- format, type);
- _mesa_init_teximage_fields(ctx, target, texImage, width, height,
- depth, border, internalFormat, texFormat);
- }
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexImage3D(target)" );
- return;
- }
+ teximage(ctx, 3, target, level, internalFormat, width, height, depth,
+ border, format, type, pixels);
}
@@ -2724,51 +2567,92 @@ _mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image)
#endif
-void GLAPIENTRY
-_mesa_TexSubImage1D( GLenum target, GLint level,
- GLint xoffset, GLsizei width,
- GLenum format, GLenum type,
- const GLvoid *pixels )
+
+/**
+ * Implement all the glTexSubImage1/2/3D() functions.
+ */
+static void
+texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type, const GLvoid *pixels )
{
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
- GET_CURRENT_CONTEXT(ctx);
+
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexSubImage1D %s %d %d %d %s %s %p\n",
+ _mesa_debug(ctx, "glTexSubImage%uD %s %d %d %d %d %d %d %d %s %s %p\n",
+ dims,
_mesa_lookup_enum_by_nr(target), level,
- xoffset, width, _mesa_lookup_enum_by_nr(format),
+ xoffset, yoffset, zoffset, width, height, depth,
+ _mesa_lookup_enum_by_nr(format),
_mesa_lookup_enum_by_nr(type), pixels);
+ /* check target (proxies not allowed) */
+ if (!legal_texsubimage_target(ctx, dims, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage%uD(target=%s)",
+ dims, _mesa_lookup_enum_by_nr(target));
+ return;
+ }
+
if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
_mesa_update_state(ctx);
- if (subtexture_error_check(ctx, 1, target, level, xoffset, 0, 0,
- width, 1, 1, format, type)) {
+ if (subtexture_error_check(ctx, dims, target, level, xoffset, yoffset, zoffset,
+ width, height, depth, format, type)) {
return; /* error was detected */
}
-
texObj = _mesa_get_current_tex_object(ctx, target);
- assert(texObj);
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- if (subtexture_error_check2(ctx, 1, target, level, xoffset, 0, 0,
- width, 1, 1, format, type, texImage)) {
+ if (subtexture_error_check2(ctx, dims, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, texImage)) {
/* error was recorded */
}
- else if (width > 0) {
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
+ else if (width > 0 && height > 0 && height > 0) {
+ /* If we have a border, offset=-1 is legal. Bias by border width. */
+ switch (dims) {
+ case 3:
+ zoffset += texImage->Border;
+ /* fall-through */
+ case 2:
+ yoffset += texImage->Border;
+ /* fall-through */
+ case 1:
+ xoffset += texImage->Border;
+ }
- ASSERT(ctx->Driver.TexSubImage1D);
- ctx->Driver.TexSubImage1D(ctx, target, level, xoffset, width,
- format, type, pixels, &ctx->Unpack,
- texObj, texImage);
+ switch (dims) {
+ case 1:
+ ctx->Driver.TexSubImage1D(ctx, target, level,
+ xoffset, width,
+ format, type, pixels,
+ &ctx->Unpack, texObj, texImage );
+ break;
+ case 2:
+ ctx->Driver.TexSubImage2D(ctx, target, level,
+ xoffset, yoffset, width, height,
+ format, type, pixels,
+ &ctx->Unpack, texObj, texImage );
+ break;
+ case 3:
+ ctx->Driver.TexSubImage3D(ctx, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, pixels,
+ &ctx->Unpack, texObj, texImage );
+ break;
+ default:
+ _mesa_problem(ctx, "unexpected dims in subteximage()");
+ }
check_gen_mipmap(ctx, target, texObj, level);
@@ -2780,58 +2664,31 @@ _mesa_TexSubImage1D( GLenum target, GLint level,
void GLAPIENTRY
+_mesa_TexSubImage1D( GLenum target, GLint level,
+ GLint xoffset, GLsizei width,
+ GLenum format, GLenum type,
+ const GLvoid *pixels )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ texsubimage(ctx, 1, target, level,
+ xoffset, 0, 0,
+ width, 1, 1,
+ format, type, pixels);
+}
+
+
+void GLAPIENTRY
_mesa_TexSubImage2D( GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
GLenum format, GLenum type,
const GLvoid *pixels )
{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexSubImage2D %s %d %d %d %d %d %s %s %p\n",
- _mesa_lookup_enum_by_nr(target), level,
- xoffset, yoffset, width, height,
- _mesa_lookup_enum_by_nr(format),
- _mesa_lookup_enum_by_nr(type), pixels);
-
- if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
- _mesa_update_state(ctx);
-
- if (subtexture_error_check(ctx, 2, target, level, xoffset, yoffset, 0,
- width, height, 1, format, type)) {
- return; /* error was detected */
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
-
- if (subtexture_error_check2(ctx, 2, target, level, xoffset, yoffset, 0,
- width, height, 1, format, type, texImage)) {
- /* error was recorded */
- }
- else if (width > 0 && height >= 0) {
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
- yoffset += texImage->Border;
-
- ASSERT(ctx->Driver.TexSubImage2D);
- ctx->Driver.TexSubImage2D(ctx, target, level, xoffset, yoffset,
- width, height, format, type, pixels,
- &ctx->Unpack, texObj, texImage);
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- _mesa_unlock_texture(ctx, texObj);
+ texsubimage(ctx, 2, target, level,
+ xoffset, yoffset, 0,
+ width, height, 1,
+ format, type, pixels);
}
@@ -2843,84 +2700,41 @@ _mesa_TexSubImage3D( GLenum target, GLint level,
GLenum format, GLenum type,
const GLvoid *pixels )
{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexSubImage3D %s %d %d %d %d %d %d %d %s %s %p\n",
- _mesa_lookup_enum_by_nr(target), level,
- xoffset, yoffset, zoffset, width, height, depth,
- _mesa_lookup_enum_by_nr(format),
- _mesa_lookup_enum_by_nr(type), pixels);
-
- if (ctx->NewState & _MESA_NEW_TRANSFER_STATE)
- _mesa_update_state(ctx);
-
- if (subtexture_error_check(ctx, 3, target, level, xoffset, yoffset, zoffset,
- width, height, depth, format, type)) {
- return; /* error was detected */
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
-
- if (subtexture_error_check2(ctx, 3, target, level,
- xoffset, yoffset, zoffset,
- width, height, depth,
- format, type, texImage)) {
- /* error was recorded */
- }
- else if (width > 0 && height > 0 && height > 0) {
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
- yoffset += texImage->Border;
- zoffset += texImage->Border;
-
- ASSERT(ctx->Driver.TexSubImage3D);
- ctx->Driver.TexSubImage3D(ctx, target, level,
- xoffset, yoffset, zoffset,
- width, height, depth,
- format, type, pixels,
- &ctx->Unpack, texObj, texImage );
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- _mesa_unlock_texture(ctx, texObj);
+ texsubimage(ctx, 3, target, level,
+ xoffset, yoffset, zoffset,
+ width, height, depth,
+ format, type, pixels);
}
-void GLAPIENTRY
-_mesa_CopyTexImage1D( GLenum target, GLint level,
- GLenum internalFormat,
- GLint x, GLint y,
- GLsizei width, GLint border )
+/**
+ * Implement the glCopyTexImage1/2D() functions.
+ */
+static void
+copyteximage(struct gl_context *ctx, GLuint dims,
+ GLenum target, GLint level, GLenum internalFormat,
+ GLint x, GLint y, GLsizei width, GLsizei height, GLint border )
{
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
const GLuint face = _mesa_tex_target_to_face(target);
- GET_CURRENT_CONTEXT(ctx);
+
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glCopyTexImage1D %s %d %s %d %d %d %d\n",
+ _mesa_debug(ctx, "glCopyTexImage%uD %s %d %s %d %d %d %d %d\n",
+ dims,
_mesa_lookup_enum_by_nr(target), level,
_mesa_lookup_enum_by_nr(internalFormat),
- x, y, width, border);
+ x, y, width, height, border);
if (ctx->NewState & NEW_COPY_TEX_STATE)
_mesa_update_state(ctx);
- if (copytexture_error_check(ctx, 1, target, level, internalFormat,
- width, 1, border))
+ if (copytexture_error_check(ctx, dims, target, level, internalFormat,
+ width, height, border))
return;
texObj = _mesa_get_current_tex_object(ctx, target);
@@ -2928,8 +2742,9 @@ _mesa_CopyTexImage1D( GLenum target, GLint level,
_mesa_lock_texture(ctx, texObj);
{
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
+
if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims);
}
else {
gl_format texFormat;
@@ -2944,20 +2759,29 @@ _mesa_CopyTexImage1D( GLenum target, GLint level,
internalFormat, GL_NONE,
GL_NONE);
- _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1,
- border, internalFormat, texFormat);
+ if (legal_texture_size(ctx, texFormat, width, height, 1)) {
+ _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
+ border, internalFormat, texFormat);
- ASSERT(ctx->Driver.CopyTexImage1D);
- ctx->Driver.CopyTexImage1D(ctx, target, level, internalFormat,
- x, y, width, border);
+ ASSERT(ctx->Driver.CopyTexImage2D);
+ if (dims == 1)
+ ctx->Driver.CopyTexImage1D(ctx, target, level, internalFormat,
+ x, y, width, border);
+ else
+ ctx->Driver.CopyTexImage2D(ctx, target, level, internalFormat,
+ x, y, width, height, border);
- check_gen_mipmap(ctx, target, texObj, level);
+ check_gen_mipmap(ctx, target, texObj, level);
- update_fbo_texture(ctx, texObj, face, level);
+ update_fbo_texture(ctx, texObj, face, level);
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ else {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims);
+ }
}
}
_mesa_unlock_texture(ctx, texObj);
@@ -2966,92 +2790,52 @@ _mesa_CopyTexImage1D( GLenum target, GLint level,
void GLAPIENTRY
-_mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLint border )
+_mesa_CopyTexImage1D( GLenum target, GLint level,
+ GLenum internalFormat,
+ GLint x, GLint y,
+ GLsizei width, GLint border )
{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- const GLuint face = _mesa_tex_target_to_face(target);
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glCopyTexImage2D %s %d %s %d %d %d %d %d\n",
- _mesa_lookup_enum_by_nr(target), level,
- _mesa_lookup_enum_by_nr(internalFormat),
- x, y, width, height, border);
-
- if (ctx->NewState & NEW_COPY_TEX_STATE)
- _mesa_update_state(ctx);
-
- if (copytexture_error_check(ctx, 2, target, level, internalFormat,
- width, height, border))
- return;
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_get_tex_image(ctx, texObj, target, level);
-
- if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D");
- }
- else {
- gl_format texFormat;
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
- }
-
- ASSERT(texImage->Data == NULL);
-
- texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
- internalFormat, GL_NONE,
- GL_NONE);
-
- _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
- border, internalFormat, texFormat);
-
- ASSERT(ctx->Driver.CopyTexImage2D);
- ctx->Driver.CopyTexImage2D(ctx, target, level, internalFormat,
- x, y, width, height, border);
+ copyteximage(ctx, 1, target, level, internalFormat, x, y, width, 1, border);
+}
- check_gen_mipmap(ctx, target, texObj, level);
- update_fbo_texture(ctx, texObj, face, level);
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- _mesa_unlock_texture(ctx, texObj);
+void GLAPIENTRY
+_mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ GLint border )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ copyteximage(ctx, 2, target, level, internalFormat,
+ x, y, width, height, border);
}
-void GLAPIENTRY
-_mesa_CopyTexSubImage1D( GLenum target, GLint level,
- GLint xoffset, GLint x, GLint y, GLsizei width )
+
+/**
+ * Implementation for glCopyTexSubImage1/2/3D() functions.
+ */
+static void
+copytexsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLint x, GLint y, GLsizei width, GLsizei height)
{
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
- GLint yoffset = 0;
- GLsizei height = 1;
- GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glCopyTexSubImage1D %s %d %d %d %d %d\n",
+ _mesa_debug(ctx, "glCopyTexSubImage%uD %s %d %d %d %d %d %d %d %d\n",
+ dims,
_mesa_lookup_enum_by_nr(target),
- level, xoffset, x, y, width);
+ level, xoffset, yoffset, zoffset, x, y, width, height);
if (ctx->NewState & NEW_COPY_TEX_STATE)
_mesa_update_state(ctx);
- if (copytexsubimage_error_check1(ctx, 1, target, level))
+ if (copytexsubimage_error_check1(ctx, dims, target, level))
return;
texObj = _mesa_get_current_tex_object(ctx, target);
@@ -3060,19 +2844,43 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level,
{
texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- if (copytexsubimage_error_check2(ctx, 1, target, level,
- xoffset, 0, 0, width, 1, texImage)) {
- /* error was recorded */
+ if (copytexsubimage_error_check2(ctx, dims, target, level, xoffset, yoffset,
+ zoffset, width, height, texImage)) {
+ /* error was recored */
}
else {
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
+ /* If we have a border, offset=-1 is legal. Bias by border width. */
+ switch (dims) {
+ case 3:
+ zoffset += texImage->Border;
+ /* fall-through */
+ case 2:
+ yoffset += texImage->Border;
+ /* fall-through */
+ case 1:
+ xoffset += texImage->Border;
+ }
if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
&width, &height)) {
- ASSERT(ctx->Driver.CopyTexSubImage1D);
- ctx->Driver.CopyTexSubImage1D(ctx, target, level,
- xoffset, x, y, width);
+ switch (dims) {
+ case 1:
+ ctx->Driver.CopyTexSubImage1D(ctx, target, level,
+ xoffset, x, y, width);
+ break;
+ case 2:
+ ctx->Driver.CopyTexSubImage2D(ctx, target, level,
+ xoffset, yoffset,
+ x, y, width, height);
+ break;
+ case 3:
+ ctx->Driver.CopyTexSubImage3D(ctx, target, level,
+ xoffset, yoffset, zoffset,
+ x, y, width, height);
+ break;
+ default:
+ _mesa_problem(ctx, "bad dims in copytexsubimage()");
+ }
check_gen_mipmap(ctx, target, texObj, level);
@@ -3084,57 +2892,24 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level,
}
+void GLAPIENTRY
+_mesa_CopyTexSubImage1D( GLenum target, GLint level,
+ GLint xoffset, GLint x, GLint y, GLsizei width )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ copytexsubimage(ctx, 1, target, level, xoffset, 0, 0, x, y, width, 1);
+}
+
+
void GLAPIENTRY
_mesa_CopyTexSubImage2D( GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint x, GLint y, GLsizei width, GLsizei height )
{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glCopyTexSubImage2D %s %d %d %d %d %d %d %d\n",
- _mesa_lookup_enum_by_nr(target),
- level, xoffset, yoffset, x, y, width, height);
-
- if (ctx->NewState & NEW_COPY_TEX_STATE)
- _mesa_update_state(ctx);
-
- if (copytexsubimage_error_check1(ctx, 2, target, level))
- return;
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
-
- if (copytexsubimage_error_check2(ctx, 2, target, level,
- xoffset, yoffset, 0,
- width, height, texImage)) {
- /* error was recorded */
- }
- else {
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
- yoffset += texImage->Border;
-
- if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
- &width, &height)) {
- ASSERT(ctx->Driver.CopyTexSubImage2D);
- ctx->Driver.CopyTexSubImage2D(ctx, target, level, xoffset, yoffset,
- x, y, width, height);
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- }
- _mesa_unlock_texture(ctx, texObj);
+ copytexsubimage(ctx, 2, target, level, xoffset, yoffset, 0, x, y,
+ width, height);
}
@@ -3144,52 +2919,9 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLint x, GLint y, GLsizei width, GLsizei height )
{
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glCopyTexSubImage3D %s %d %d %d %d %d %d %d %d\n",
- _mesa_lookup_enum_by_nr(target),
- level, xoffset, yoffset, zoffset, x, y, width, height);
-
- if (ctx->NewState & NEW_COPY_TEX_STATE)
- _mesa_update_state(ctx);
-
- if (copytexsubimage_error_check1(ctx, 3, target, level))
- return;
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
-
- if (copytexsubimage_error_check2(ctx, 3, target, level, xoffset, yoffset,
- zoffset, width, height, texImage)) {
- /* error was recored */
- }
- else {
- /* If we have a border, xoffset=-1 is legal. Bias by border width */
- xoffset += texImage->Border;
- yoffset += texImage->Border;
- zoffset += texImage->Border;
-
- if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y,
- &width, &height)) {
- ASSERT(ctx->Driver.CopyTexSubImage3D);
- ctx->Driver.CopyTexSubImage3D(ctx, target, level,
- xoffset, yoffset, zoffset,
- x, y, width, height);
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- }
- _mesa_unlock_texture(ctx, texObj);
+ copytexsubimage(ctx, 3, target, level, xoffset, yoffset, zoffset,
+ x, y, width, height);
}
@@ -3234,45 +2966,18 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
GLsizei height, GLsizei depth, GLint border,
GLsizei imageSize)
{
- GLint expectedSize, maxLevels = 0, maxTextureSize;
+ const GLenum proxyTarget = get_proxy_target(target);
+ const GLint maxLevels = _mesa_max_texture_levels(ctx, target);
+ GLint expectedSize;
- if (dimensions == 1) {
- /* 1D compressed textures not allowed */
- return GL_INVALID_ENUM;
- }
- else if (dimensions == 2) {
- if (target == GL_PROXY_TEXTURE_2D) {
- maxLevels = ctx->Const.MaxTextureLevels;
- }
- else if (target == GL_TEXTURE_2D) {
- maxLevels = ctx->Const.MaxTextureLevels;
- }
- else if (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB) {
- if (!ctx->Extensions.ARB_texture_cube_map)
- return GL_INVALID_ENUM; /*target*/
- maxLevels = ctx->Const.MaxCubeTextureLevels;
- }
- else if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
- if (!ctx->Extensions.ARB_texture_cube_map)
- return GL_INVALID_ENUM; /*target*/
- maxLevels = ctx->Const.MaxCubeTextureLevels;
- }
- else {
- return GL_INVALID_ENUM; /*target*/
- }
- }
- else if (dimensions == 3) {
- /* 3D compressed textures not allowed */
- return GL_INVALID_ENUM;
- }
- else {
- assert(0);
+ /* check level */
+ if (level < 0 || level >= maxLevels)
+ return GL_INVALID_VALUE;
+
+ if (!target_can_be_compressed(ctx, target, internalFormat)) {
return GL_INVALID_ENUM;
}
- maxTextureSize = 1 << (maxLevels - 1);
-
/* This will detect any invalid internalFormat value */
if (!_mesa_is_compressed_format(ctx, internalFormat))
return GL_INVALID_ENUM;
@@ -3281,47 +2986,51 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions,
if (_mesa_base_tex_format(ctx, internalFormat) < 0)
return GL_INVALID_ENUM;
+ /* No compressed formats support borders at this time */
if (border != 0)
return GL_INVALID_VALUE;
- /*
- * XXX We should probably use the proxy texture error check function here.
- */
- if (width < 1 || width > maxTextureSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two && !_mesa_is_pow_two(width)))
- return GL_INVALID_VALUE;
-
- if ((height < 1 || height > maxTextureSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two && !_mesa_is_pow_two(height)))
- && dimensions > 1)
- return GL_INVALID_VALUE;
-
- if ((depth < 1 || depth > maxTextureSize ||
- (!ctx->Extensions.ARB_texture_non_power_of_two && !_mesa_is_pow_two(depth)))
- && dimensions > 2)
- return GL_INVALID_VALUE;
-
/* For cube map, width must equal height */
if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB && width != height)
return GL_INVALID_VALUE;
- if (level < 0 || level >= maxLevels)
- return GL_INVALID_VALUE;
+ /* check image size against compression block size */
+ {
+ gl_format texFormat =
+ ctx->Driver.ChooseTextureFormat(ctx, internalFormat,
+ GL_NONE, GL_NONE);
+ GLuint bw, bh;
- expectedSize = compressed_tex_size(width, height, depth, internalFormat);
- if (expectedSize != imageSize)
- return GL_INVALID_VALUE;
+ _mesa_get_format_block_size(texFormat, &bw, &bh);
+ if ((width > bw && width % bw > 0) ||
+ (height > bh && height % bh > 0)) {
+ /*
+ * Per GL_ARB_texture_compression: GL_INVALID_OPERATION is
+ * generated [...] if any parameter combinations are not
+ * supported by the specific compressed internal format.
+ */
+ return GL_INVALID_OPERATION;
+ }
+ }
-#if FEATURE_EXT_texture_sRGB
- if ((internalFormat == GL_COMPRESSED_SRGB_S3TC_DXT1_EXT ||
- internalFormat == GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT ||
- internalFormat == GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT ||
- internalFormat == GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT)
- && border != 0) {
+ /* check image sizes */
+ if (!ctx->Driver.TestProxyTexImage(ctx, proxyTarget, level,
+ internalFormat, GL_NONE, GL_NONE,
+ width, height, depth, border)) {
+ /* See error comment above */
return GL_INVALID_OPERATION;
}
-#endif
+
+ /* check image size in bytes */
+ expectedSize = compressed_tex_size(width, height, depth, internalFormat);
+ if (expectedSize != imageSize) {
+ /* Per GL_ARB_texture_compression: GL_INVALID_VALUE is generated [...]
+ * if <imageSize> is not consistent with the format, dimensions, and
+ * contents of the specified image.
+ */
+ return GL_INVALID_VALUE;
+ }
return GL_NO_ERROR;
}
@@ -3463,159 +3172,101 @@ compressed_subtexture_error_check2(struct gl_context *ctx, GLuint dims,
}
-
-void GLAPIENTRY
-_mesa_CompressedTexImage1DARB(GLenum target, GLint level,
- GLenum internalFormat, GLsizei width,
- GLint border, GLsizei imageSize,
- const GLvoid *data)
+/**
+ * Implementation of the glCompressedTexImage1/2/3D() functions.
+ */
+static void
+compressedteximage(struct gl_context *ctx, GLuint dims,
+ GLenum target, GLint level,
+ GLenum internalFormat, GLsizei width,
+ GLsizei height, GLsizei depth, GLint border,
+ GLsizei imageSize, const GLvoid *data)
{
- GET_CURRENT_CONTEXT(ctx);
+ GLenum error;
+
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glCompressedTexImage1DARB %s %d %s %d %d %d %p\n",
+ _mesa_debug(ctx,
+ "glCompressedTexImage%uDARB %s %d %s %d %d %d %d %d %p\n",
+ dims,
_mesa_lookup_enum_by_nr(target), level,
_mesa_lookup_enum_by_nr(internalFormat),
- width, border, imageSize, data);
-
- if (target == GL_TEXTURE_1D) {
- /* non-proxy target */
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- GLenum error = compressed_texture_error_check(ctx, 1, target, level,
- internalFormat, width, 1, 1, border, imageSize);
- if (error) {
- _mesa_error(ctx, error, "glCompressedTexImage1D");
- return;
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_get_tex_image(ctx, texObj, target, level);
- if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage1D");
- }
- else {
- gl_format texFormat;
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
- }
- ASSERT(texImage->Data == NULL);
-
- texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
- internalFormat, GL_NONE,
- GL_NONE);
+ width, height, depth, border, imageSize, data);
- _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1,
- border, internalFormat, texFormat);
+ /* check target */
+ if (!legal_teximage_target(ctx, dims, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage%uD(target=%s)",
+ dims, _mesa_lookup_enum_by_nr(target));
+ return;
+ }
- ASSERT(ctx->Driver.CompressedTexImage1D);
- ctx->Driver.CompressedTexImage1D(ctx, target, level,
- internalFormat, width, border,
- imageSize, data,
- texObj, texImage);
+ error = compressed_texture_error_check(ctx, dims, target, level,
+ internalFormat, width, height, depth,
+ border, imageSize);
- check_gen_mipmap(ctx, target, texObj, level);
+#if FEATURE_ES
+ /* XXX this is kind of a hack */
+ if (error) {
+ _mesa_error(ctx, error, "glTexImage2D");
+ return;
+ }
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
- }
+ if (dims == 2) {
+ switch (internalFormat) {
+ case GL_PALETTE4_RGB8_OES:
+ case GL_PALETTE4_RGBA8_OES:
+ case GL_PALETTE4_R5_G6_B5_OES:
+ case GL_PALETTE4_RGBA4_OES:
+ case GL_PALETTE4_RGB5_A1_OES:
+ case GL_PALETTE8_RGB8_OES:
+ case GL_PALETTE8_RGBA8_OES:
+ case GL_PALETTE8_R5_G6_B5_OES:
+ case GL_PALETTE8_RGBA4_OES:
+ case GL_PALETTE8_RGB5_A1_OES:
+ _mesa_cpal_compressed_teximage2d(target, level, internalFormat,
+ width, height, imageSize, data);
+ return;
}
- _mesa_unlock_texture(ctx, texObj);
}
- else if (target == GL_PROXY_TEXTURE_1D) {
- /* Proxy texture: check for errors and update proxy state */
- GLenum error = compressed_texture_error_check(ctx, 1, target, level,
- internalFormat, width, 1, 1, border, imageSize);
+#endif
+
+ if (_mesa_is_proxy_texture(target)) {
+ /* Proxy texture: just check for errors and update proxy state */
+ struct gl_texture_image *texImage;
+
if (!error) {
- ASSERT(ctx->Driver.TestProxyTexImage);
- error = !(*ctx->Driver.TestProxyTexImage)(ctx, target, level,
- internalFormat, GL_NONE, GL_NONE,
- width, 1, 1, border);
- }
- if (error) {
- /* if error, clear all proxy texture image parameters */
- struct gl_texture_image *texImage;
- texImage = _mesa_get_proxy_tex_image(ctx, target, level);
- if (texImage)
- clear_teximage_fields(texImage);
+ struct gl_texture_object *texObj =
+ _mesa_get_current_tex_object(ctx, target);
+ gl_format texFormat =
+ _mesa_choose_texture_format(ctx, texObj, target, level,
+ internalFormat, GL_NONE, GL_NONE);
+ if (!legal_texture_size(ctx, texFormat, width, height, depth)) {
+ error = GL_OUT_OF_MEMORY;
+ }
}
- else {
- /* store the teximage parameters */
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- gl_format texFormat;
-
- texObj = _mesa_get_current_tex_object(ctx, target);
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
- internalFormat, GL_NONE,
- GL_NONE);
- _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1,
- border, internalFormat, texFormat);
- }
- _mesa_unlock_texture(ctx, texObj);
+ texImage = _mesa_get_proxy_tex_image(ctx, target, level);
+ if (texImage) {
+ if (error) {
+ /* if error, clear all proxy texture image parameters */
+ clear_teximage_fields(texImage);
+ }
+ else {
+ /* no error: store the teximage parameters */
+ _mesa_init_teximage_fields(ctx, target, texImage, width, height,
+ depth, border, internalFormat,
+ MESA_FORMAT_NONE);
+ }
}
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage1D(target)");
- return;
- }
-}
-
-void GLAPIENTRY
-_mesa_CompressedTexImage2DARB(GLenum target, GLint level,
- GLenum internalFormat, GLsizei width,
- GLsizei height, GLint border, GLsizei imageSize,
- const GLvoid *data)
-{
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glCompressedTexImage2DARB %s %d %s %d %d %d %d %p\n",
- _mesa_lookup_enum_by_nr(target), level,
- _mesa_lookup_enum_by_nr(internalFormat),
- width, height, border, imageSize, data);
-
-#if FEATURE_ES
- switch (internalFormat) {
- case GL_PALETTE4_RGB8_OES:
- case GL_PALETTE4_RGBA8_OES:
- case GL_PALETTE4_R5_G6_B5_OES:
- case GL_PALETTE4_RGBA4_OES:
- case GL_PALETTE4_RGB5_A1_OES:
- case GL_PALETTE8_RGB8_OES:
- case GL_PALETTE8_RGBA8_OES:
- case GL_PALETTE8_R5_G6_B5_OES:
- case GL_PALETTE8_RGBA4_OES:
- case GL_PALETTE8_RGB5_A1_OES:
- _mesa_cpal_compressed_teximage2d(target, level, internalFormat,
- width, height, imageSize, data);
- return;
- }
-#endif
-
- if (target == GL_TEXTURE_2D ||
- (ctx->Extensions.ARB_texture_cube_map &&
- target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) {
/* non-proxy target */
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
- GLenum error = compressed_texture_error_check(ctx, 2, target, level,
- internalFormat, width, height, 1, border, imageSize);
if (error) {
- _mesa_error(ctx, error, "glCompressedTexImage2D");
+ _mesa_error(ctx, error, "glCompressedTexImage%uD", dims);
return;
}
@@ -3625,7 +3276,8 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level,
{
texImage = _mesa_get_tex_image(ctx, texObj, target, level);
if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY,
+ "glCompressedTexImage%uD", dims);
}
else {
gl_format texFormat;
@@ -3639,67 +3291,78 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level,
internalFormat, GL_NONE,
GL_NONE);
- _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
- border, internalFormat, texFormat);
-
- ASSERT(ctx->Driver.CompressedTexImage2D);
- ctx->Driver.CompressedTexImage2D(ctx, target, level,
- internalFormat, width, height,
- border, imageSize, data,
- texObj, texImage);
+ if (legal_texture_size(ctx, texFormat, width, height, depth)) {
+ _mesa_init_teximage_fields(ctx, target, texImage,
+ width, height, depth,
+ border, internalFormat, texFormat);
+
+ switch (dims) {
+ case 1:
+ ASSERT(ctx->Driver.CompressedTexImage1D);
+ ctx->Driver.CompressedTexImage1D(ctx, target, level,
+ internalFormat,
+ width,
+ border, imageSize, data,
+ texObj, texImage);
+ break;
+ case 2:
+ ASSERT(ctx->Driver.CompressedTexImage2D);
+ ctx->Driver.CompressedTexImage2D(ctx, target, level,
+ internalFormat,
+ width, height,
+ border, imageSize, data,
+ texObj, texImage);
+ break;
+ case 3:
+ ASSERT(ctx->Driver.CompressedTexImage3D);
+ ctx->Driver.CompressedTexImage3D(ctx, target, level,
+ internalFormat,
+ width, height, depth,
+ border, imageSize, data,
+ texObj, texImage);
+ break;
+ default:
+ _mesa_problem(ctx, "bad dims in compressedteximage");
+ }
- check_gen_mipmap(ctx, target, texObj, level);
+ check_gen_mipmap(ctx, target, texObj, level);
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
+ /* state update */
+ texObj->_Complete = GL_FALSE;
+ ctx->NewState |= _NEW_TEXTURE;
+ }
+ else {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY,
+ "glCompressedTexImage%uD", dims);
+ }
}
}
_mesa_unlock_texture(ctx, texObj);
}
- else if (target == GL_PROXY_TEXTURE_2D ||
- (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB &&
- ctx->Extensions.ARB_texture_cube_map)) {
- /* Proxy texture: check for errors and update proxy state */
- GLenum error = compressed_texture_error_check(ctx, 2, target, level,
- internalFormat, width, height, 1, border, imageSize);
- if (!error) {
- ASSERT(ctx->Driver.TestProxyTexImage);
- error = !(*ctx->Driver.TestProxyTexImage)(ctx, target, level,
- internalFormat, GL_NONE, GL_NONE,
- width, height, 1, border);
- }
- if (error) {
- /* if error, clear all proxy texture image parameters */
- struct gl_texture_image *texImage;
- texImage = _mesa_get_proxy_tex_image(ctx, target, level);
- if (texImage)
- clear_teximage_fields(texImage);
- }
- else {
- /* store the teximage parameters */
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- gl_format texFormat;
+}
- texObj = _mesa_get_current_tex_object(ctx, target);
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
- internalFormat, GL_NONE,
- GL_NONE);
- _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
- border, internalFormat, texFormat);
- }
- _mesa_unlock_texture(ctx, texObj);
- }
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage2D(target)");
- return;
- }
+void GLAPIENTRY
+_mesa_CompressedTexImage1DARB(GLenum target, GLint level,
+ GLenum internalFormat, GLsizei width,
+ GLint border, GLsizei imageSize,
+ const GLvoid *data)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ compressedteximage(ctx, 1, target, level, internalFormat,
+ width, 1, 1, border, imageSize, data);
+}
+
+
+void GLAPIENTRY
+_mesa_CompressedTexImage2DARB(GLenum target, GLint level,
+ GLenum internalFormat, GLsizei width,
+ GLsizei height, GLint border, GLsizei imageSize,
+ const GLvoid *data)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ compressedteximage(ctx, 2, target, level, internalFormat,
+ width, height, 1, border, imageSize, data);
}
@@ -3710,107 +3373,8 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level,
GLsizei imageSize, const GLvoid *data)
{
GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glCompressedTexImage3DARB %s %d %s %d %d %d %d %d %p\n",
- _mesa_lookup_enum_by_nr(target), level,
- _mesa_lookup_enum_by_nr(internalFormat),
- width, height, depth, border, imageSize, data);
-
- if (target == GL_TEXTURE_3D) {
- /* non-proxy target */
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- GLenum error = compressed_texture_error_check(ctx, 3, target, level,
- internalFormat, width, height, depth, border, imageSize);
- if (error) {
- _mesa_error(ctx, error, "glCompressedTexImage3D");
- return;
- }
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_get_tex_image(ctx, texObj, target, level);
- if (!texImage) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage3D");
- }
- else {
- gl_format texFormat;
-
- if (texImage->Data) {
- ctx->Driver.FreeTexImageData( ctx, texImage );
- }
- ASSERT(texImage->Data == NULL);
-
- texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
- internalFormat, GL_NONE,
- GL_NONE);
-
- _mesa_init_teximage_fields(ctx, target, texImage,
- width, height, depth,
- border, internalFormat, texFormat);
-
- ASSERT(ctx->Driver.CompressedTexImage3D);
- ctx->Driver.CompressedTexImage3D(ctx, target, level,
- internalFormat,
- width, height, depth,
- border, imageSize, data,
- texObj, texImage);
-
- check_gen_mipmap(ctx, target, texObj, level);
-
- /* state update */
- texObj->_Complete = GL_FALSE;
- ctx->NewState |= _NEW_TEXTURE;
- }
- }
- _mesa_unlock_texture(ctx, texObj);
- }
- else if (target == GL_PROXY_TEXTURE_3D) {
- /* Proxy texture: check for errors and update proxy state */
- GLenum error = compressed_texture_error_check(ctx, 3, target, level,
- internalFormat, width, height, depth, border, imageSize);
- if (!error) {
- ASSERT(ctx->Driver.TestProxyTexImage);
- error = !(*ctx->Driver.TestProxyTexImage)(ctx, target, level,
- internalFormat, GL_NONE, GL_NONE,
- width, height, depth, border);
- }
- if (error) {
- /* if error, clear all proxy texture image parameters */
- struct gl_texture_image *texImage;
- texImage = _mesa_get_proxy_tex_image(ctx, target, level);
- if (texImage)
- clear_teximage_fields(texImage);
- }
- else {
- /* store the teximage parameters */
- struct gl_texture_object *texObj;
- struct gl_texture_image *texImage;
- gl_format texFormat;
-
- texObj = _mesa_get_current_tex_object(ctx, target);
-
- _mesa_lock_texture(ctx, texObj);
- {
- texImage = _mesa_select_tex_image(ctx, texObj, target, level);
- texFormat = _mesa_choose_texture_format(ctx, texObj, target, level,
- internalFormat, GL_NONE,
- GL_NONE);
- _mesa_init_teximage_fields(ctx, target, texImage, width, height,
- depth, border, internalFormat,
- texFormat);
- }
- _mesa_unlock_texture(ctx, texObj);
- }
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage3D(target)");
- return;
- }
+ compressedteximage(ctx, 3, target, level, internalFormat,
+ width, height, depth, border, imageSize, data);
}
diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h
index 5bb9d492e9..bb5509e5be 100644
--- a/src/mesa/main/teximage.h
+++ b/src/mesa/main/teximage.h
@@ -126,6 +126,8 @@ _mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
extern GLuint
_mesa_tex_target_to_face(GLenum target);
+extern GLint
+_mesa_get_texture_dimensions(GLenum target);
/**
* Lock a texture for updating. See also _mesa_lock_context_textures().
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 72dbf10cc4..f61e0237ad 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -372,15 +372,12 @@ _mesa_reference_texobj(struct gl_texture_object **ptr,
/**
- * Report why a texture object is incomplete.
- *
- * \param t texture object.
- * \param why string describing why it's incomplete.
- *
- * \note For debug purposes only.
+ * Mark a texture object as incomplete.
+ * \param t texture object
+ * \param fmt... string describing why it's incomplete (for debugging).
*/
static void
-incomplete(const struct gl_texture_object *t, const char *fmt, ...)
+incomplete(struct gl_texture_object *t, const char *fmt, ...)
{
#if 0
va_list args;
@@ -392,6 +389,7 @@ incomplete(const struct gl_texture_object *t, const char *fmt, ...)
printf("Texture Obj %d incomplete because: %s\n", t->Name, s);
#endif
+ t->_Complete = GL_FALSE;
}
@@ -421,14 +419,12 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
*/
if ((baseLevel < 0) || (baseLevel >= MAX_TEXTURE_LEVELS)) {
incomplete(t, "base level = %d is invalid", baseLevel);
- t->_Complete = GL_FALSE;
return;
}
/* Always need the base level image */
if (!t->Image[0][baseLevel]) {
incomplete(t, "Image[baseLevel=%d] == NULL", baseLevel);
- t->_Complete = GL_FALSE;
return;
}
@@ -437,7 +433,6 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
t->Image[0][baseLevel]->Height == 0 ||
t->Image[0][baseLevel]->Depth == 0) {
incomplete(t, "texture width = 0");
- t->_Complete = GL_FALSE;
return;
}
@@ -475,6 +470,12 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
ASSERT(maxLevels > 0);
+ if (t->MaxLevel < t->BaseLevel) {
+ incomplete(t, "MAX_LEVEL (%d) < BASE_LEVEL (%d)",
+ t->MaxLevel, t->BaseLevel);
+ return;
+ }
+
t->_MaxLevel = baseLevel + maxLog2;
t->_MaxLevel = MIN2(t->_MaxLevel, t->MaxLevel);
t->_MaxLevel = MIN2(t->_MaxLevel, maxLevels - 1);
@@ -491,7 +492,6 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
if (t->Image[face][baseLevel] == NULL ||
t->Image[face][baseLevel]->Width2 != w ||
t->Image[face][baseLevel]->Height2 != h) {
- t->_Complete = GL_FALSE;
incomplete(t, "Cube face missing or mismatched size");
return;
}
@@ -508,7 +508,6 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
GLint maxLevel = t->_MaxLevel;
if (minLevel > maxLevel) {
- t->_Complete = GL_FALSE;
incomplete(t, "minLevel > maxLevel");
return;
}
@@ -517,12 +516,10 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
for (i = minLevel; i <= maxLevel; i++) {
if (t->Image[0][i]) {
if (t->Image[0][i]->TexFormat != t->Image[0][baseLevel]->TexFormat) {
- t->_Complete = GL_FALSE;
incomplete(t, "Format[i] != Format[baseLevel]");
return;
}
if (t->Image[0][i]->Border != t->Image[0][baseLevel]->Border) {
- t->_Complete = GL_FALSE;
incomplete(t, "Border[i] != Border[baseLevel]");
return;
}
@@ -540,12 +537,10 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
}
if (i >= minLevel && i <= maxLevel) {
if (!t->Image[0][i]) {
- t->_Complete = GL_FALSE;
incomplete(t, "1D Image[0][i] == NULL");
return;
}
if (t->Image[0][i]->Width2 != width ) {
- t->_Complete = GL_FALSE;
incomplete(t, "1D Image[0][i] bad width");
return;
}
@@ -569,17 +564,14 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
}
if (i >= minLevel && i <= maxLevel) {
if (!t->Image[0][i]) {
- t->_Complete = GL_FALSE;
incomplete(t, "2D Image[0][i] == NULL");
return;
}
if (t->Image[0][i]->Width2 != width) {
- t->_Complete = GL_FALSE;
incomplete(t, "2D Image[0][i] bad width");
return;
}
if (t->Image[0][i]->Height2 != height) {
- t->_Complete = GL_FALSE;
incomplete(t, "2D Image[0][i] bad height");
return;
}
@@ -607,26 +599,21 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
if (i >= minLevel && i <= maxLevel) {
if (!t->Image[0][i]) {
incomplete(t, "3D Image[0][i] == NULL");
- t->_Complete = GL_FALSE;
return;
}
if (t->Image[0][i]->_BaseFormat == GL_DEPTH_COMPONENT) {
- t->_Complete = GL_FALSE;
incomplete(t, "GL_DEPTH_COMPONENT only works with 1/2D tex");
return;
}
if (t->Image[0][i]->Width2 != width) {
- t->_Complete = GL_FALSE;
incomplete(t, "3D Image[0][i] bad width");
return;
}
if (t->Image[0][i]->Height2 != height) {
- t->_Complete = GL_FALSE;
incomplete(t, "3D Image[0][i] bad height");
return;
}
if (t->Image[0][i]->Depth2 != depth) {
- t->_Complete = GL_FALSE;
incomplete(t, "3D Image[0][i] bad depth");
return;
}
@@ -652,20 +639,17 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
for (face = 0; face < 6; face++) {
/* check that we have images defined */
if (!t->Image[face][i]) {
- t->_Complete = GL_FALSE;
incomplete(t, "CubeMap Image[n][i] == NULL");
return;
}
/* Don't support GL_DEPTH_COMPONENT for cube maps */
if (t->Image[face][i]->_BaseFormat == GL_DEPTH_COMPONENT) {
- t->_Complete = GL_FALSE;
incomplete(t, "GL_DEPTH_COMPONENT only works with 1/2D tex");
return;
}
/* check that all six images have same size */
if (t->Image[face][i]->Width2 != width ||
t->Image[face][i]->Height2 != height) {
- t->_Complete = GL_FALSE;
incomplete(t, "CubeMap Image[n][i] bad size");
return;
}
@@ -688,6 +672,44 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
/**
+ * Check if the given cube map texture is "cube complete" as defined in
+ * the OpenGL specification.
+ */
+GLboolean
+_mesa_cube_complete(const struct gl_texture_object *texObj)
+{
+ const GLint baseLevel = texObj->BaseLevel;
+ const struct gl_texture_image *img0, *img;
+ GLuint face;
+
+ if (texObj->Target != GL_TEXTURE_CUBE_MAP)
+ return GL_FALSE;
+
+ if ((baseLevel < 0) || (baseLevel >= MAX_TEXTURE_LEVELS))
+ return GL_FALSE;
+
+ /* check first face */
+ img0 = texObj->Image[0][baseLevel];
+ if (!img0 ||
+ img0->Width < 1 ||
+ img0->Width != img0->Height)
+ return GL_FALSE;
+
+ /* check remaining faces vs. first face */
+ for (face = 1; face < 6; face++) {
+ img = texObj->Image[face][baseLevel];
+ if (!img ||
+ img->Width != img0->Width ||
+ img->Height != img0->Height ||
+ img->TexFormat != img0->TexFormat)
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
+
+
+/**
* Mark a texture object dirty. It forces the object to be incomplete
* and optionally forces the context to re-validate its state.
*
diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h
index 821b35caa3..2461b063ef 100644
--- a/src/mesa/main/texobj.h
+++ b/src/mesa/main/texobj.h
@@ -32,8 +32,9 @@
#define TEXTOBJ_H
-#include "mtypes.h"
+#include "glheader.h"
+struct gl_context;
/**
* \name Internal functions
@@ -68,6 +69,9 @@ extern void
_mesa_test_texobj_completeness( const struct gl_context *ctx,
struct gl_texture_object *obj );
+extern GLboolean
+_mesa_cube_complete(const struct gl_texture_object *texObj);
+
extern void
_mesa_dirty_texobj(struct gl_context *ctx, struct gl_texture_object *texObj,
GLboolean invalidate_state);
diff --git a/src/mesa/main/texpal.c b/src/mesa/main/texpal.c
index a25e7aa4ff..b2112f957a 100644
--- a/src/mesa/main/texpal.c
+++ b/src/mesa/main/texpal.c
@@ -18,6 +18,7 @@
#include "glheader.h"
#include "compiler.h" /* for ASSERT */
#include "context.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "imports.h"
#include "pixelstore.h"
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index d5c83de97f..d2b8b5ca4a 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -35,6 +35,8 @@
#include "main/context.h"
#include "main/formats.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
+#include "main/mtypes.h"
#include "main/texcompress.h"
#include "main/texparam.h"
#include "main/teximage.h"
diff --git a/src/mesa/main/texrender.c b/src/mesa/main/texrender.c
index 8961b92648..8cec24c3e2 100644
--- a/src/mesa/main/texrender.c
+++ b/src/mesa/main/texrender.c
@@ -3,6 +3,7 @@
#include "colormac.h"
#include "macros.h"
#include "texfetch.h"
+#include "teximage.h"
#include "texrender.h"
#include "renderbuffer.h"
@@ -20,6 +21,7 @@ struct texture_renderbuffer
struct gl_renderbuffer Base; /**< Base class object */
struct gl_texture_image *TexImage;
StoreTexelFunc Store;
+ FetchTexelFuncF Fetchf;
GLint Yoffset; /**< Layer for 1D array textures. */
GLint Zoffset; /**< Layer for 2D array textures, or slice
* for 3D textures
@@ -48,7 +50,7 @@ texture_get_row(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count
GLchan *rgbaOut = (GLchan *) values;
for (i = 0; i < count; i++) {
GLfloat rgba[4];
- trb->TexImage->FetchTexelf(trb->TexImage, x + i, y, z, rgba);
+ trb->Fetchf(trb->TexImage, x + i, y, z, rgba);
UNCLAMPED_FLOAT_TO_RGBA_CHAN(rgbaOut + 4 * i, rgba);
}
}
@@ -56,7 +58,7 @@ texture_get_row(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count
GLushort *zValues = (GLushort *) values;
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x + i, y, z, &flt);
+ trb->Fetchf(trb->TexImage, x + i, y, z, &flt);
zValues[i] = (GLushort) (flt * 0xffff);
}
}
@@ -67,7 +69,7 @@ texture_get_row(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count
*/
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x + i, y, z, &flt);
+ trb->Fetchf(trb->TexImage, x + i, y, z, &flt);
#if 0
/* this should work, but doesn't (overflow due to low precision) */
zValues[i] = (GLuint) (flt * scale);
@@ -81,7 +83,7 @@ texture_get_row(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count
GLuint *zValues = (GLuint *) values;
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x + i, y, z, &flt);
+ trb->Fetchf(trb->TexImage, x + i, y, z, &flt);
zValues[i] = ((GLuint) (flt * 0xffffff)) << 8;
}
}
@@ -89,7 +91,7 @@ texture_get_row(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint count
GLuint *zValues = (GLuint *) values;
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x + i, y, z, &flt);
+ trb->Fetchf(trb->TexImage, x + i, y, z, &flt);
zValues[i] = (GLuint) (flt * 0xffffff);
}
}
@@ -112,7 +114,7 @@ texture_get_values(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co
GLchan *rgbaOut = (GLchan *) values;
for (i = 0; i < count; i++) {
GLfloat rgba[4];
- trb->TexImage->FetchTexelf(trb->TexImage, x[i], y[i] + trb->Yoffset,
+ trb->Fetchf(trb->TexImage, x[i], y[i] + trb->Yoffset,
z, rgba);
UNCLAMPED_FLOAT_TO_RGBA_CHAN(rgbaOut + 4 * i, rgba);
}
@@ -121,7 +123,7 @@ texture_get_values(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co
GLushort *zValues = (GLushort *) values;
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x[i], y[i] + trb->Yoffset,
+ trb->Fetchf(trb->TexImage, x[i], y[i] + trb->Yoffset,
z, &flt);
zValues[i] = (GLushort) (flt * 0xffff);
}
@@ -130,7 +132,7 @@ texture_get_values(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co
GLuint *zValues = (GLuint *) values;
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x[i], y[i] + trb->Yoffset,
+ trb->Fetchf(trb->TexImage, x[i], y[i] + trb->Yoffset,
z, &flt);
#if 0
zValues[i] = (GLuint) (flt * 0xffffffff);
@@ -143,7 +145,7 @@ texture_get_values(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co
GLuint *zValues = (GLuint *) values;
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x[i], y[i] + trb->Yoffset,
+ trb->Fetchf(trb->TexImage, x[i], y[i] + trb->Yoffset,
z, &flt);
zValues[i] = ((GLuint) (flt * 0xffffff)) << 8;
}
@@ -152,7 +154,7 @@ texture_get_values(struct gl_context *ctx, struct gl_renderbuffer *rb, GLuint co
GLuint *zValues = (GLuint *) values;
for (i = 0; i < count; i++) {
GLfloat flt;
- trb->TexImage->FetchTexelf(trb->TexImage, x[i], y[i] + trb->Yoffset,
+ trb->Fetchf(trb->TexImage, x[i], y[i] + trb->Yoffset,
z, &flt);
zValues[i] = (GLuint) (flt * 0xffffff);
}
@@ -517,8 +519,6 @@ wrap_texture(struct gl_context *ctx, struct gl_renderbuffer_attachment *att)
_mesa_reference_renderbuffer(&att->Renderbuffer, &(trb->Base));
}
-
-
/**
* Update the renderbuffer wrapper for rendering to a texture.
* For example, update the width, height of the RB based on the texture size,
@@ -542,6 +542,8 @@ update_wrapper(struct gl_context *ctx, const struct gl_renderbuffer_attachment *
trb->Store = store_nop;
}
+ trb->Fetchf = trb->TexImage->FetchTexelf;
+
if (att->Texture->Target == GL_TEXTURE_1D_ARRAY_EXT) {
trb->Yoffset = att->Zoffset;
trb->Zoffset = 0;
@@ -582,6 +584,22 @@ update_wrapper(struct gl_context *ctx, const struct gl_renderbuffer_attachment *
trb->Base.DataType = GL_UNSIGNED_INT;
trb->Base._BaseFormat = GL_DEPTH_COMPONENT;
break;
+ /* SRGB formats pre EXT_framebuffer_sRGB don't do sRGB translations on FBO readback */
+ case MESA_FORMAT_SRGB8:
+ trb->Fetchf = _mesa_get_texel_fetch_func(MESA_FORMAT_RGB888, _mesa_get_texture_dimensions(att->Texture->Target));
+ trb->Base.DataType = CHAN_TYPE;
+ trb->Base._BaseFormat = GL_RGBA;
+ break;
+ case MESA_FORMAT_SRGBA8:
+ trb->Fetchf = _mesa_get_texel_fetch_func(MESA_FORMAT_RGBA8888, _mesa_get_texture_dimensions(att->Texture->Target));
+ trb->Base.DataType = CHAN_TYPE;
+ trb->Base._BaseFormat = GL_RGBA;
+ break;
+ case MESA_FORMAT_SARGB8:
+ trb->Fetchf = _mesa_get_texel_fetch_func(MESA_FORMAT_ARGB8888, _mesa_get_texture_dimensions(att->Texture->Target));
+ trb->Base.DataType = CHAN_TYPE;
+ trb->Base._BaseFormat = GL_RGBA;
+ break;
default:
trb->Base.DataType = CHAN_TYPE;
trb->Base._BaseFormat = GL_RGBA;
diff --git a/src/mesa/main/texrender.h b/src/mesa/main/texrender.h
index 5e68fb03b5..cacd091160 100644
--- a/src/mesa/main/texrender.h
+++ b/src/mesa/main/texrender.h
@@ -1,7 +1,9 @@
#ifndef TEXRENDER_H
#define TEXRENDER_H
-#include "mtypes.h"
+struct gl_context;
+struct gl_framebuffer;
+struct gl_renderbuffer_attachment;
extern void
_mesa_render_texture(struct gl_context *ctx,
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index 89677c519e..7dd4a1fa65 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -58,6 +58,8 @@
#include "image.h"
#include "macros.h"
#include "mipmap.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "pack.h"
#include "imports.h"
#include "pack.h"
@@ -2038,6 +2040,132 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS)
}
+static GLboolean
+_mesa_texstore_argb2101010(TEXSTORE_PARAMS)
+{
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_ARGB2101010);
+ ASSERT(texelBytes == 4);
+
+ if (!ctx->_ImageTransferState &&
+ !srcPacking->SwapBytes &&
+ dstFormat == MESA_FORMAT_ARGB2101010 &&
+ srcFormat == GL_BGRA &&
+ srcType == GL_UNSIGNED_INT_2_10_10_10_REV &&
+ baseInternalFormat == GL_RGBA) {
+ /* simple memcpy path */
+ memcpy_texture(ctx, dims,
+ dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
+ dstRowStride,
+ dstImageOffsets,
+ srcWidth, srcHeight, srcDepth, srcFormat, srcType,
+ srcAddr, srcPacking);
+ }
+ else {
+ /* general path */
+ const GLfloat *tempImage = make_temp_float_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking,
+ ctx->_ImageTransferState);
+ const GLfloat *src = tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ if (baseInternalFormat == GL_RGBA) {
+ for (row = 0; row < srcHeight; row++) {
+ GLuint *dstUI = (GLuint *) dstRow;
+ for (col = 0; col < srcWidth; col++) {
+ GLushort a,r,g,b;
+
+ UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]);
+ UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
+ UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
+ UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]);
+ dstUI[col] = PACK_COLOR_2101010_US(a, r, g, b);
+ src += 4;
+ }
+ dstRow += dstRowStride;
+ }
+ } else if (baseInternalFormat == GL_RGB) {
+ for (row = 0; row < srcHeight; row++) {
+ GLuint *dstUI = (GLuint *) dstRow;
+ for (col = 0; col < srcWidth; col++) {
+ GLushort r,g,b;
+
+ UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]);
+ UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]);
+ UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]);
+ dstUI[col] = PACK_COLOR_2101010_US(0xffff, r, g, b);
+ src += 4;
+ }
+ dstRow += dstRowStride;
+ }
+ } else {
+ ASSERT(0);
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
+/**
+ * Do texstore for 2-channel, 4-bit/channel, unsigned normalized formats.
+ */
+static GLboolean
+_mesa_texstore_unorm44(TEXSTORE_PARAMS)
+{
+ const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
+ const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
+
+ ASSERT(dstFormat == MESA_FORMAT_AL44);
+ ASSERT(texelBytes == 1);
+
+ {
+ /* general path */
+ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims,
+ baseInternalFormat,
+ baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr,
+ srcPacking);
+ const GLchan *src = tempImage;
+ GLint img, row, col;
+ if (!tempImage)
+ return GL_FALSE;
+ for (img = 0; img < srcDepth; img++) {
+ GLubyte *dstRow = (GLubyte *) dstAddr
+ + dstImageOffsets[dstZoffset + img] * texelBytes
+ + dstYoffset * dstRowStride
+ + dstXoffset * texelBytes;
+ for (row = 0; row < srcHeight; row++) {
+ GLubyte *dstUS = (GLubyte *) dstRow;
+ for (col = 0; col < srcWidth; col++) {
+ /* src[0] is luminance, src[1] is alpha */
+ dstUS[col] = PACK_COLOR_44( CHAN_TO_UBYTE(src[1]),
+ CHAN_TO_UBYTE(src[0]) );
+ src += 2;
+ }
+ dstRow += dstRowStride;
+ }
+ }
+ free((void *) tempImage);
+ }
+ return GL_TRUE;
+}
+
+
/**
* Do texstore for 2-channel, 8-bit/channel, unsigned normalized formats.
*/
@@ -2237,21 +2365,23 @@ _mesa_texstore_unorm1616(TEXSTORE_PARAMS)
}
+/* Texstore for R16, A16, L16, I16. */
static GLboolean
-_mesa_texstore_r16(TEXSTORE_PARAMS)
+_mesa_texstore_unorm16(TEXSTORE_PARAMS)
{
const GLboolean littleEndian = _mesa_little_endian();
const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
- ASSERT(dstFormat == MESA_FORMAT_R16);
+ ASSERT(dstFormat == MESA_FORMAT_R16 ||
+ dstFormat == MESA_FORMAT_A16 ||
+ dstFormat == MESA_FORMAT_L16 ||
+ dstFormat == MESA_FORMAT_I16);
ASSERT(texelBytes == 2);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
- dstFormat == MESA_FORMAT_R16 &&
- baseInternalFormat == GL_RED &&
- srcFormat == GL_RED &&
+ baseInternalFormat == srcFormat &&
srcType == GL_UNSIGNED_SHORT &&
littleEndian) {
/* simple memcpy path */
@@ -3921,23 +4051,28 @@ texstore_funcs[MESA_FORMAT_COUNT] =
{ MESA_FORMAT_RGBA5551, _mesa_texstore_rgba5551 },
{ MESA_FORMAT_ARGB1555, _mesa_texstore_argb1555 },
{ MESA_FORMAT_ARGB1555_REV, _mesa_texstore_argb1555 },
+ { MESA_FORMAT_AL44, _mesa_texstore_unorm44 },
{ MESA_FORMAT_AL88, _mesa_texstore_unorm88 },
{ MESA_FORMAT_AL88_REV, _mesa_texstore_unorm88 },
{ MESA_FORMAT_AL1616, _mesa_texstore_unorm1616 },
{ MESA_FORMAT_AL1616_REV, _mesa_texstore_unorm1616 },
{ MESA_FORMAT_RGB332, _mesa_texstore_rgb332 },
{ MESA_FORMAT_A8, _mesa_texstore_a8 },
+ { MESA_FORMAT_A16, _mesa_texstore_unorm16 },
{ MESA_FORMAT_L8, _mesa_texstore_a8 },
+ { MESA_FORMAT_L16, _mesa_texstore_unorm16 },
{ MESA_FORMAT_I8, _mesa_texstore_a8 },
+ { MESA_FORMAT_I16, _mesa_texstore_unorm16 },
{ MESA_FORMAT_CI8, _mesa_texstore_ci8 },
{ MESA_FORMAT_YCBCR, _mesa_texstore_ycbcr },
{ MESA_FORMAT_YCBCR_REV, _mesa_texstore_ycbcr },
{ MESA_FORMAT_R8, _mesa_texstore_a8 },
{ MESA_FORMAT_RG88, _mesa_texstore_unorm88 },
{ MESA_FORMAT_RG88_REV, _mesa_texstore_unorm88 },
- { MESA_FORMAT_R16, _mesa_texstore_r16 },
+ { MESA_FORMAT_R16, _mesa_texstore_unorm16 },
{ MESA_FORMAT_RG1616, _mesa_texstore_unorm1616 },
{ MESA_FORMAT_RG1616_REV, _mesa_texstore_unorm1616 },
+ { MESA_FORMAT_ARGB2101010, _mesa_texstore_argb2101010 },
{ MESA_FORMAT_Z24_S8, _mesa_texstore_z24_s8 },
{ MESA_FORMAT_S8_Z24, _mesa_texstore_s8_z24 },
{ MESA_FORMAT_Z16, _mesa_texstore_z16 },
diff --git a/src/mesa/main/transformfeedback.c b/src/mesa/main/transformfeedback.c
index d297b5ed71..fbd70d56ca 100644
--- a/src/mesa/main/transformfeedback.c
+++ b/src/mesa/main/transformfeedback.c
@@ -34,6 +34,8 @@
#include "bufferobj.h"
#include "context.h"
#include "hash.h"
+#include "mfeatures.h"
+#include "mtypes.h"
#include "transformfeedback.h"
#include "shaderapi.h"
#include "shaderobj.h"
diff --git a/src/mesa/main/transformfeedback.h b/src/mesa/main/transformfeedback.h
index 752cd4e201..b0d5b70f2b 100644
--- a/src/mesa/main/transformfeedback.h
+++ b/src/mesa/main/transformfeedback.h
@@ -25,8 +25,13 @@
#ifndef TRANSFORM_FEEDBACK_H
#define TRANSFORM_FEEDBACK_H
-#include "main/mtypes.h"
+#include "compiler.h"
+#include "glheader.h"
+#include "mfeatures.h"
+struct _glapi_table;
+struct dd_function_table;
+struct gl_context;
extern void
_mesa_init_transform_feedback(struct gl_context *ctx);
diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c
index d61856d0eb..aee2e6b4e9 100644
--- a/src/mesa/main/uniforms.c
+++ b/src/mesa/main/uniforms.c
@@ -39,6 +39,8 @@
#include "main/glheader.h"
#include "main/context.h"
#include "main/dispatch.h"
+#include "main/mfeatures.h"
+#include "main/mtypes.h"
#include "main/shaderapi.h"
#include "main/shaderobj.h"
#include "main/uniforms.h"
@@ -511,7 +513,7 @@ get_uniform_rows_cols(const struct gl_program_parameter *p,
*cols = p->Size;
}
else {
- *rows = p->Size / 4 + 1;
+ *rows = (p->Size + 3) / 4;
if (p->Size % 4 == 0)
*cols = 4;
else
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 340c3fe1d3..bcde65adc7 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -33,6 +33,7 @@
#include "hash.h"
#include "image.h"
#include "macros.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "varray.h"
#include "arrayobj.h"
@@ -127,8 +128,8 @@ update_array(struct gl_context *ctx,
GLsizei elementSize;
GLenum format = GL_RGBA;
- if (ctx->API != API_OPENGLES) {
- /* fixed point arrays / data is only allowed with OpenGL ES 1.x */
+ if (ctx->API != API_OPENGLES && ctx->API != API_OPENGLES2) {
+ /* fixed point arrays / data is only allowed with OpenGL ES 1.x/2.0 */
legalTypesMask &= ~FIXED_BIT;
}
@@ -297,7 +298,8 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr)
{
GLbitfield legalTypes = (SHORT_BIT | INT_BIT |
- HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+ FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
const GLuint unit = ctx->Array.ActiveTexture;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h
index fb96478cfc..af9324134e 100644
--- a/src/mesa/main/varray.h
+++ b/src/mesa/main/varray.h
@@ -28,7 +28,11 @@
#define VARRAY_H
-#include "mtypes.h"
+#include "glheader.h"
+#include "mfeatures.h"
+
+struct gl_client_array;
+struct gl_context;
#if _HAVE_FULL_GL
diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c
index 69a28da84c..a10b86e761 100644
--- a/src/mesa/main/version.c
+++ b/src/mesa/main/version.c
@@ -22,7 +22,8 @@
*/
-#include "context.h"
+#include "imports.h"
+#include "mtypes.h"
#include "version.h"
diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h
index 1b53508099..2e6335846e 100644
--- a/src/mesa/main/version.h
+++ b/src/mesa/main/version.h
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 7.10
+ * Version: 7.11
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
@@ -33,9 +33,9 @@ struct gl_context;
/* Mesa version */
#define MESA_MAJOR 7
-#define MESA_MINOR 10
+#define MESA_MINOR 11
#define MESA_PATCH 0
-#define MESA_VERSION_STRING "7.10-devel"
+#define MESA_VERSION_STRING "7.11-devel"
/* To make version comparison easy */
#define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c))
diff --git a/src/mesa/main/viewport.c b/src/mesa/main/viewport.c
index 4747022d0b..a58697ab37 100644
--- a/src/mesa/main/viewport.c
+++ b/src/mesa/main/viewport.c
@@ -31,6 +31,7 @@
#include "context.h"
#include "macros.h"
+#include "mtypes.h"
#include "viewport.h"
@@ -145,7 +146,11 @@ _mesa_DepthRange(GLclampd nearval, GLclampd farval)
}
}
-
+void GLAPIENTRY
+_mesa_DepthRangef(GLclampf nearval, GLclampf farval)
+{
+ _mesa_DepthRange(nearval, farval);
+}
/**
* Initialize the context viewport attribute group.
diff --git a/src/mesa/main/viewport.h b/src/mesa/main/viewport.h
index ccfa37588b..db4507beaa 100644
--- a/src/mesa/main/viewport.h
+++ b/src/mesa/main/viewport.h
@@ -28,7 +28,8 @@
#define VIEWPORT_H
#include "glheader.h"
-#include "mtypes.h"
+
+struct gl_context;
extern void GLAPIENTRY
_mesa_Viewport(GLint x, GLint y, GLsizei width, GLsizei height);
@@ -42,6 +43,9 @@ _mesa_set_viewport(struct gl_context *ctx, GLint x, GLint y,
extern void GLAPIENTRY
_mesa_DepthRange(GLclampd nearval, GLclampd farval);
+extern void GLAPIENTRY
+_mesa_DepthRangef(GLclampf nearval, GLclampf farval);
+
extern void
_mesa_init_viewport(struct gl_context *ctx);
diff --git a/src/mesa/main/vtxfmt.c b/src/mesa/main/vtxfmt.c
index 8a72641862..692ce080c9 100644
--- a/src/mesa/main/vtxfmt.c
+++ b/src/mesa/main/vtxfmt.c
@@ -30,6 +30,7 @@
#include "api_arrayelt.h"
#include "context.h"
#include "imports.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "vtxfmt.h"
#include "eval.h"
diff --git a/src/mesa/main/vtxfmt.h b/src/mesa/main/vtxfmt.h
index 147385cee9..8bbc54964d 100644
--- a/src/mesa/main/vtxfmt.h
+++ b/src/mesa/main/vtxfmt.h
@@ -34,6 +34,7 @@
#define _VTXFMT_H_
#include "compiler.h"
+#include "mfeatures.h"
#include "mtypes.h"
#if FEATURE_beginend
diff --git a/src/mesa/math/m_debug_clip.c b/src/mesa/math/m_debug_clip.c
index e97afafac3..bbad6ef024 100644
--- a/src/mesa/math/m_debug_clip.c
+++ b/src/mesa/math/m_debug_clip.c
@@ -208,6 +208,24 @@ ALIGN16(static GLfloat, d[TEST_COUNT][4]);
ALIGN16(static GLfloat, r[TEST_COUNT][4]);
+/**
+ * Check if X, Y or Z component of the coordinate is close to W, in terms
+ * of the clip test.
+ */
+static GLboolean
+xyz_close_to_w(const GLfloat c[4])
+{
+ float k = 0.0001;
+ return (fabs(c[0] - c[3]) < k ||
+ fabs(c[1] - c[3]) < k ||
+ fabs(c[2] - c[3]) < k ||
+ fabs(-c[0] - c[3]) < k ||
+ fabs(-c[1] - c[3]) < k ||
+ fabs(-c[2] - c[3]) < k);
+}
+
+
+
static int test_cliptest_function( clip_func func, int np,
int psize, long *cycles )
{
@@ -281,9 +299,18 @@ static int test_cliptest_function( clip_func func, int np,
}
for ( i = 0 ; i < TEST_COUNT ; i++ ) {
if ( dm[i] != rm[i] ) {
+ GLfloat *c = source->start;
+ STRIDE_F(c, source->stride * i);
+ if (psize == 4 && xyz_close_to_w(c)) {
+ /* The coordinate is very close to the clip plane. The clipmask
+ * may vary depending on code path, but that's OK.
+ */
+ continue;
+ }
printf( "\n-----------------------------\n" );
- printf( "(i = %i)\n", i );
- printf( "dm = 0x%02x rm = 0x%02x\n", dm[i], rm[i] );
+ printf( "mask[%d] = 0x%02x ref mask[%d] = 0x%02x\n", i, dm[i], i,rm[i] );
+ printf(" coord = %f, %f, %f, %f\n",
+ c[0], c[1], c[2], c[3]);
return 0;
}
}
diff --git a/src/mesa/program/arbprogparse.h b/src/mesa/program/arbprogparse.h
index 08e25a1c16..4c0c300720 100644
--- a/src/mesa/program/arbprogparse.h
+++ b/src/mesa/program/arbprogparse.h
@@ -26,7 +26,11 @@
#ifndef ARBPROGPARSE_H
#define ARBPROGPARSE_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+
+struct gl_context;
+struct gl_fragment_program;
+struct gl_vertex_program;
extern void
_mesa_parse_arb_vertex_program(struct gl_context *ctx, GLenum target,
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index a5b17bb328..786fdfbd23 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -295,6 +295,8 @@ public:
bool process_move_condition(ir_rvalue *ir);
+ void copy_propagate(void);
+
void *mem_ctx;
};
@@ -1574,7 +1576,13 @@ ir_to_mesa_visitor::visit(ir_dereference_record *ir)
break;
offset += type_size(struct_type->fields.structure[i].type);
}
- this->result.swizzle = swizzle_for_size(ir->type->vector_elements);
+
+ /* If the type is smaller than a vec4, replicate the last channel out. */
+ if (ir->type->is_scalar() || ir->type->is_vector())
+ this->result.swizzle = swizzle_for_size(ir->type->vector_elements);
+ else
+ this->result.swizzle = SWIZZLE_NOOP;
+
this->result.index += offset;
}
@@ -2171,9 +2179,14 @@ ir_to_mesa_visitor::visit(ir_discard *ir)
{
struct gl_fragment_program *fp = (struct gl_fragment_program *)this->prog;
- assert(ir->condition == NULL); /* FINISHME */
+ if (ir->condition) {
+ ir->condition->accept(this);
+ this->result.negate = ~this->result.negate;
+ ir_to_mesa_emit_op1(ir, OPCODE_KIL, ir_to_mesa_undef_dst, this->result);
+ } else {
+ ir_to_mesa_emit_op0(ir, OPCODE_KIL_NV);
+ }
- ir_to_mesa_emit_op0(ir, OPCODE_KIL_NV);
fp->UsesKill = GL_TRUE;
}
@@ -2610,6 +2623,133 @@ set_uniform_initializers(struct gl_context *ctx,
talloc_free(mem_ctx);
}
+/*
+ * On a basic block basis, tracks available PROGRAM_TEMPORARY register
+ * channels for copy propagation and updates following instructions to
+ * use the original versions.
+ *
+ * The ir_to_mesa_visitor lazily produces code assuming that this pass
+ * will occur. As an example, a TXP production before this pass:
+ *
+ * 0: MOV TEMP[1], INPUT[4].xyyy;
+ * 1: MOV TEMP[1].w, INPUT[4].wwww;
+ * 2: TXP TEMP[2], TEMP[1], texture[0], 2D;
+ *
+ * and after:
+ *
+ * 0: MOV TEMP[1], INPUT[4].xyyy;
+ * 1: MOV TEMP[1].w, INPUT[4].wwww;
+ * 2: TXP TEMP[2], INPUT[4].xyyw, texture[0], 2D;
+ *
+ * which allows for dead code elimination on TEMP[1]'s writes.
+ */
+void
+ir_to_mesa_visitor::copy_propagate(void)
+{
+ ir_to_mesa_instruction **acp = talloc_zero_array(mem_ctx,
+ ir_to_mesa_instruction *,
+ this->next_temp * 4);
+
+ foreach_iter(exec_list_iterator, iter, this->instructions) {
+ ir_to_mesa_instruction *inst = (ir_to_mesa_instruction *)iter.get();
+
+ /* First, do any copy propagation possible into the src regs. */
+ for (int r = 0; r < 3; r++) {
+ ir_to_mesa_instruction *first = NULL;
+ bool good = true;
+ int acp_base = inst->src_reg[r].index * 4;
+
+ if (inst->src_reg[r].file != PROGRAM_TEMPORARY ||
+ inst->src_reg[r].reladdr)
+ continue;
+
+ /* See if we can find entries in the ACP consisting of MOVs
+ * from the same src register for all the swizzled channels
+ * of this src register reference.
+ */
+ for (int i = 0; i < 4; i++) {
+ int src_chan = GET_SWZ(inst->src_reg[r].swizzle, i);
+ ir_to_mesa_instruction *copy_chan = acp[acp_base + src_chan];
+
+ if (!copy_chan) {
+ good = false;
+ break;
+ }
+
+ if (!first) {
+ first = copy_chan;
+ } else {
+ if (first->src_reg[0].file != copy_chan->src_reg[0].file ||
+ first->src_reg[0].index != copy_chan->src_reg[0].index) {
+ good = false;
+ break;
+ }
+ }
+ }
+
+ if (good) {
+ /* We've now validated that we can copy-propagate to
+ * replace this src register reference. Do it.
+ */
+ inst->src_reg[r].file = first->src_reg[0].file;
+ inst->src_reg[r].index = first->src_reg[0].index;
+
+ int swizzle = 0;
+ for (int i = 0; i < 4; i++) {
+ int src_chan = GET_SWZ(inst->src_reg[r].swizzle, i);
+ ir_to_mesa_instruction *copy_inst = acp[acp_base + src_chan];
+ swizzle |= (GET_SWZ(copy_inst->src_reg[0].swizzle, src_chan) <<
+ (3 * i));
+ }
+ inst->src_reg[r].swizzle = swizzle;
+ }
+ }
+
+ switch (inst->op) {
+ case OPCODE_BGNLOOP:
+ case OPCODE_ENDLOOP:
+ case OPCODE_ELSE:
+ case OPCODE_ENDIF:
+ /* End of a basic block, clear the ACP entirely. */
+ memset(acp, 0, sizeof(*acp) * this->next_temp * 4);
+ break;
+
+ default:
+ /* Continuing the block, clear any written channels from
+ * the ACP.
+ */
+ if (inst->dst_reg.file == PROGRAM_TEMPORARY) {
+ if (inst->dst_reg.reladdr) {
+ memset(acp, 0, sizeof(*acp) * this->next_temp * 4);
+ } else {
+ for (int i = 0; i < 4; i++) {
+ if (inst->dst_reg.writemask & (1 << i)) {
+ acp[4 * inst->dst_reg.index + i] = NULL;
+ }
+ }
+ }
+ }
+ break;
+ }
+
+ /* If this is a copy, add it to the ACP. */
+ if (inst->op == OPCODE_MOV &&
+ inst->dst_reg.file == PROGRAM_TEMPORARY &&
+ !inst->dst_reg.reladdr &&
+ !inst->saturate &&
+ !inst->src_reg[0].reladdr &&
+ !inst->src_reg[0].negate) {
+ for (int i = 0; i < 4; i++) {
+ if (inst->dst_reg.writemask & (1 << i)) {
+ acp[4 * inst->dst_reg.index + i] = inst;
+ }
+ }
+ }
+ }
+
+ talloc_free(acp);
+}
+
/**
* Convert a shader's GLSL IR into a Mesa gl_program.
@@ -2709,6 +2849,8 @@ get_mesa_program(struct gl_context *ctx,
mesa_instruction_annotation = talloc_array(v.mem_ctx, ir_instruction *,
num_instructions);
+ v.copy_propagate();
+
/* Convert ir_mesa_instructions into prog_instructions.
*/
mesa_inst = mesa_instructions;
@@ -2849,8 +2991,9 @@ _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
/* Lowering */
do_mat_op_to_vec(ir);
- lower_instructions(ir, MOD_TO_FRACT | DIV_TO_MUL_RCP | EXP_TO_EXP2
- | LOG_TO_LOG2);
+ lower_instructions(ir, (MOD_TO_FRACT | DIV_TO_MUL_RCP | EXP_TO_EXP2
+ | LOG_TO_LOG2
+ | ((options->EmitNoPow) ? POW_TO_EXP2 : 0)));
progress = do_lower_jumps(ir, true, true, options->EmitNoMainReturn, options->EmitNoCont, options->EmitNoLoops) || progress;
@@ -2858,8 +3001,10 @@ _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
progress = lower_quadop_vector(ir, true) || progress;
- if (options->EmitNoIfs)
- progress = do_if_to_cond_assign(ir) || progress;
+ if (options->EmitNoIfs) {
+ progress = lower_discard(ir) || progress;
+ progress = lower_if_to_cond_assign(ir) || progress;
+ }
if (options->EmitNoNoise)
progress = lower_noise(ir) || progress;
diff --git a/src/mesa/program/ir_to_mesa.h b/src/mesa/program/ir_to_mesa.h
index 7197615f94..7410e14973 100644
--- a/src/mesa/program/ir_to_mesa.h
+++ b/src/mesa/program/ir_to_mesa.h
@@ -25,8 +25,11 @@
extern "C" {
#endif
-#include "main/config.h"
-#include "main/mtypes.h"
+#include "main/glheader.h"
+
+struct gl_context;
+struct gl_shader;
+struct gl_shader_program;
void _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *sh);
void _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
diff --git a/src/mesa/program/nvfragparse.h b/src/mesa/program/nvfragparse.h
index 3e85dd2c30..088e7527d5 100644
--- a/src/mesa/program/nvfragparse.h
+++ b/src/mesa/program/nvfragparse.h
@@ -30,7 +30,10 @@
#ifndef NVFRAGPARSE_H
#define NVFRAGPARSE_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+
+struct gl_context;
+struct gl_fragment_program;
extern void
_mesa_parse_nv_fragment_program(struct gl_context *ctx, GLenum target,
diff --git a/src/mesa/program/nvvertparse.h b/src/mesa/program/nvvertparse.h
index e98e867320..7318e14941 100644
--- a/src/mesa/program/nvvertparse.h
+++ b/src/mesa/program/nvvertparse.h
@@ -29,7 +29,10 @@
#ifndef NVVERTPARSE_H
#define NVVERTPARSE_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+
+struct gl_context;
+struct gl_vertex_program;
extern void
_mesa_parse_nv_vertex_program(struct gl_context *ctx, GLenum target,
diff --git a/src/mesa/program/prog_cache.h b/src/mesa/program/prog_cache.h
index 4907ae3030..0167334827 100644
--- a/src/mesa/program/prog_cache.h
+++ b/src/mesa/program/prog_cache.h
@@ -30,8 +30,9 @@
#define PROG_CACHE_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+struct gl_context;
/** Opaque type */
struct gl_program_cache;
diff --git a/src/mesa/program/prog_execute.c b/src/mesa/program/prog_execute.c
index c20347fe67..e7553c69db 100644
--- a/src/mesa/program/prog_execute.c
+++ b/src/mesa/program/prog_execute.c
@@ -1674,6 +1674,18 @@ _mesa_execute_program(struct gl_context * ctx,
fetch_texel(ctx, machine, inst, texcoord, lodBias, color);
+ if (DEBUG_PROG) {
+ printf("TXB (%g, %g, %g, %g) = texture[%d][%g %g %g %g]"
+ " bias %g\n",
+ color[0], color[1], color[2], color[3],
+ inst->TexSrcUnit,
+ texcoord[0],
+ texcoord[1],
+ texcoord[2],
+ texcoord[3],
+ lodBias);
+ }
+
store_vector4(inst, machine, color);
}
break;
diff --git a/src/mesa/program/prog_instruction.h b/src/mesa/program/prog_instruction.h
index ca90de7ce1..a383828e34 100644
--- a/src/mesa/program/prog_instruction.h
+++ b/src/mesa/program/prog_instruction.h
@@ -247,7 +247,7 @@ typedef enum prog_opcode {
* Number of bits for the src/dst register Index field.
* This limits the size of temp/uniform register files.
*/
-#define INST_INDEX_BITS 10
+#define INST_INDEX_BITS 11
/**
diff --git a/src/mesa/program/prog_optimize.h b/src/mesa/program/prog_optimize.h
index 00f1080449..463f5fc51c 100644
--- a/src/mesa/program/prog_optimize.h
+++ b/src/mesa/program/prog_optimize.h
@@ -27,9 +27,10 @@
#include "main/config.h"
-#include "main/mtypes.h"
+#include "main/glheader.h"
+struct gl_context;
struct gl_program;
struct prog_instruction;
diff --git a/src/mesa/program/prog_statevars.c b/src/mesa/program/prog_statevars.c
index baac29ff0d..c310acb01d 100644
--- a/src/mesa/program/prog_statevars.c
+++ b/src/mesa/program/prog_statevars.c
@@ -572,6 +572,24 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
value[3] = 0.0F;
return;
+ case STATE_FB_WPOS_Y_TRANSFORM:
+ /* A driver may negate this conditional by using ZW swizzle
+ * instead of XY (based on e.g. some other state). */
+ if (ctx->DrawBuffer->Name != 0) {
+ /* Identity (XY) followed by flipping Y upside down (ZW). */
+ value[0] = 1.0F;
+ value[1] = 0.0F;
+ value[2] = -1.0F;
+ value[3] = (GLfloat) (ctx->DrawBuffer->Height - 1);
+ } else {
+ /* Flipping Y upside down (XY) followed by identity (ZW). */
+ value[0] = -1.0F;
+ value[1] = (GLfloat) (ctx->DrawBuffer->Height - 1);
+ value[2] = 1.0F;
+ value[3] = 0.0F;
+ }
+ return;
+
case STATE_ROT_MATRIX_0:
{
const int unit = (int) state[2];
@@ -695,6 +713,7 @@ _mesa_program_state_flags(const gl_state_index state[STATE_LENGTH])
return _NEW_PIXEL;
case STATE_FB_SIZE:
+ case STATE_FB_WPOS_Y_TRANSFORM:
return _NEW_BUFFERS;
default:
@@ -900,6 +919,9 @@ append_token(char *dst, gl_state_index k)
case STATE_FB_SIZE:
append(dst, "FbSize");
break;
+ case STATE_FB_WPOS_Y_TRANSFORM:
+ append(dst, "FbWposYTransform");
+ break;
case STATE_ROT_MATRIX_0:
append(dst, "rotMatrixRow0");
break;
@@ -1046,7 +1068,9 @@ _mesa_program_state_string(const gl_state_index state[STATE_LENGTH])
* Loop over all the parameters in a parameter list. If the parameter
* is a GL state reference, look up the current value of that state
* variable and put it into the parameter's Value[4] array.
- * This would be called at glBegin time when using a fragment program.
+ * Other parameter types never change or are explicitly set by the user
+ * with glUniform() or glProgramParameter(), etc.
+ * This would be called at glBegin time.
*/
void
_mesa_load_state_parameters(struct gl_context *ctx,
@@ -1057,12 +1081,10 @@ _mesa_load_state_parameters(struct gl_context *ctx,
if (!paramList)
return;
- /*assert(ctx->Driver.NeedFlush == 0);*/
-
for (i = 0; i < paramList->NumParameters; i++) {
if (paramList->Parameters[i].Type == PROGRAM_STATE_VAR) {
_mesa_fetch_state(ctx,
- (gl_state_index *) paramList->Parameters[i].StateIndexes,
+ paramList->Parameters[i].StateIndexes,
paramList->ParameterValues[i]);
}
}
diff --git a/src/mesa/program/prog_statevars.h b/src/mesa/program/prog_statevars.h
index 6e5be53630..f2407af9c8 100644
--- a/src/mesa/program/prog_statevars.h
+++ b/src/mesa/program/prog_statevars.h
@@ -25,8 +25,10 @@
#ifndef PROG_STATEVARS_H
#define PROG_STATEVARS_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+struct gl_context;
+struct gl_program_parameter_list;
/**
* Number of STATE_* values we need to address any GL state.
@@ -117,6 +119,7 @@ typedef enum gl_state_index_ {
STATE_PT_BIAS, /**< Pixel transfer RGBA bias */
STATE_SHADOW_AMBIENT, /**< ARB_shadow_ambient fail value; token[2] is texture unit index */
STATE_FB_SIZE, /**< (width-1, height-1, 0, 0) */
+ STATE_FB_WPOS_Y_TRANSFORM, /**< (1, 0, -1, height-1) if a FBO is bound, (-1, height-1, 1, 0) otherwise */
STATE_ROT_MATRIX_0, /**< ATI_envmap_bumpmap, rot matrix row 0 */
STATE_ROT_MATRIX_1, /**< ATI_envmap_bumpmap, rot matrix row 1 */
STATE_INTERNAL_DRIVER /* first available state index for drivers (must be last) */
diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c
index 9ffa49bb01..52254e9365 100644
--- a/src/mesa/program/program.c
+++ b/src/mesa/program/program.c
@@ -32,6 +32,7 @@
#include "main/glheader.h"
#include "main/context.h"
#include "main/hash.h"
+#include "main/mfeatures.h"
#include "program.h"
#include "prog_cache.h"
#include "prog_parameter.h"
diff --git a/src/mesa/program/symbol_table.c b/src/mesa/program/symbol_table.c
index 09e7cb44ef..004f1f8fa7 100644
--- a/src/mesa/program/symbol_table.c
+++ b/src/mesa/program/symbol_table.c
@@ -336,12 +336,12 @@ _mesa_symbol_table_add_symbol(struct _mesa_symbol_table *table,
check_symbol_table(table);
if (hdr == NULL) {
- hdr = calloc(1, sizeof(*hdr));
- hdr->name = strdup(name);
+ hdr = calloc(1, sizeof(*hdr));
+ hdr->name = strdup(name);
- hash_table_insert(table->ht, hdr, hdr->name);
- hdr->next = table->hdr;
- table->hdr = hdr;
+ hash_table_insert(table->ht, hdr, hdr->name);
+ hdr->next = table->hdr;
+ table->hdr = hdr;
}
check_symbol_table(table);
@@ -376,6 +376,81 @@ _mesa_symbol_table_add_symbol(struct _mesa_symbol_table *table,
}
+int
+_mesa_symbol_table_add_global_symbol(struct _mesa_symbol_table *table,
+ int name_space, const char *name,
+ void *declaration)
+{
+ struct symbol_header *hdr;
+ struct symbol *sym;
+ struct symbol *curr;
+ struct scope_level *top_scope;
+
+ check_symbol_table(table);
+
+ hdr = find_symbol(table, name);
+
+ check_symbol_table(table);
+
+ if (hdr == NULL) {
+ hdr = calloc(1, sizeof(*hdr));
+ hdr->name = strdup(name);
+
+ hash_table_insert(table->ht, hdr, hdr->name);
+ hdr->next = table->hdr;
+ table->hdr = hdr;
+ }
+
+ check_symbol_table(table);
+
+ /* If the symbol already exists in this namespace at this scope, it cannot
+ * be added to the table.
+ */
+ for (sym = hdr->symbols
+ ; (sym != NULL) && (sym->name_space != name_space)
+ ; sym = sym->next_with_same_name) {
+ /* empty */
+ }
+
+ if (sym && sym->depth == 0)
+ return -1;
+
+ /* Find the top-level scope */
+ for (top_scope = table->current_scope
+ ; top_scope->next != NULL
+ ; top_scope = top_scope->next) {
+ /* empty */
+ }
+
+ sym = calloc(1, sizeof(*sym));
+ sym->next_with_same_scope = top_scope->symbols;
+ sym->hdr = hdr;
+ sym->name_space = name_space;
+ sym->data = declaration;
+
+ assert(sym->hdr == hdr);
+
+ /* Since next_with_same_name is ordered by scope, we need to append the
+ * new symbol to the _end_ of the list.
+ */
+ if (hdr->symbols == NULL) {
+ hdr->symbols = sym;
+ } else {
+ for (curr = hdr->symbols
+ ; curr->next_with_same_name != NULL
+ ; curr = curr->next_with_same_name) {
+ /* empty */
+ }
+ curr->next_with_same_name = sym;
+ }
+ top_scope->symbols = sym;
+
+ check_symbol_table(table);
+ return 0;
+}
+
+
+
struct _mesa_symbol_table *
_mesa_symbol_table_ctor(void)
{
diff --git a/src/mesa/program/symbol_table.h b/src/mesa/program/symbol_table.h
index 1d570fc1a0..f9d91649bb 100644
--- a/src/mesa/program/symbol_table.h
+++ b/src/mesa/program/symbol_table.h
@@ -33,6 +33,10 @@ extern void _mesa_symbol_table_pop_scope(struct _mesa_symbol_table *table);
extern int _mesa_symbol_table_add_symbol(struct _mesa_symbol_table *symtab,
int name_space, const char *name, void *declaration);
+extern int _mesa_symbol_table_add_global_symbol(
+ struct _mesa_symbol_table *symtab, int name_space, const char *name,
+ void *declaration);
+
extern int _mesa_symbol_table_symbol_scope(struct _mesa_symbol_table *table,
int name_space, const char *name);
diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c
index e29ab46ef9..bf160fe108 100644
--- a/src/mesa/state_tracker/st_atom.c
+++ b/src/mesa/state_tracker/st_atom.c
@@ -147,7 +147,11 @@ void st_validate_state( struct st_context *st )
/*printf("%s %x/%x\n", __FUNCTION__, state->mesa, state->st);*/
+#ifdef NDEBUG
+ if (0) {
+#else
if (1) {
+#endif
/* Debug version which enforces various sanity checks on the
* state flags which are generated and checked to help ensure
* state atoms are ordered correctly in the list.
diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c
index 8d1dc792bc..05667a7430 100644
--- a/src/mesa/state_tracker/st_atom_constbuf.c
+++ b/src/mesa/state_tracker/st_atom_constbuf.c
@@ -56,7 +56,6 @@ void st_upload_constants( struct st_context *st,
unsigned shader_type)
{
struct pipe_context *pipe = st->pipe;
- struct pipe_resource **cbuf = &st->state.constants[shader_type];
assert(shader_type == PIPE_SHADER_VERTEX ||
shader_type == PIPE_SHADER_FRAGMENT ||
@@ -64,17 +63,24 @@ void st_upload_constants( struct st_context *st,
/* update constants */
if (params && params->NumParameters) {
+ struct pipe_resource *cbuf;
const uint paramBytes = params->NumParameters * sizeof(GLfloat) * 4;
+ /* Update the constants which come from fixed-function state, such as
+ * transformation matrices, fog factors, etc. The rest of the values in
+ * the parameters list are explicitly set by the user with glUniform,
+ * glProgramParameter(), etc.
+ */
_mesa_load_state_parameters(st->ctx, params);
/* We always need to get a new buffer, to keep the drivers simple and
* avoid gratuitous rendering synchronization.
+ * Let's use a user buffer to avoid an unnecessary copy.
*/
- pipe_resource_reference(cbuf, NULL );
- *cbuf = pipe_buffer_create(pipe->screen,
- PIPE_BIND_CONSTANT_BUFFER,
- paramBytes );
+ cbuf = pipe_user_buffer_create(pipe->screen,
+ params->ParameterValues,
+ paramBytes,
+ PIPE_BIND_CONSTANT_BUFFER);
if (ST_DEBUG & DEBUG_CONSTANTS) {
debug_printf("%s(shader=%d, numParams=%d, stateFlags=0x%x)\n",
@@ -83,17 +89,15 @@ void st_upload_constants( struct st_context *st,
_mesa_print_parameter_list(params);
}
- /* load Mesa constants into the constant buffer */
- pipe_buffer_write(st->pipe, *cbuf,
- 0, paramBytes,
- params->ParameterValues);
+ st->pipe->set_constant_buffer(st->pipe, shader_type, 0, cbuf);
+ pipe_resource_reference(&cbuf, NULL);
- st->pipe->set_constant_buffer(st->pipe, shader_type, 0, *cbuf);
+ st->state.constants[shader_type].ptr = params->ParameterValues;
+ st->state.constants[shader_type].size = paramBytes;
}
- else if (*cbuf) {
- st->constants.tracked_state[shader_type].dirty.mesa = 0x0;
-
- pipe_resource_reference(cbuf, NULL);
+ else if (st->state.constants[shader_type].ptr) {
+ st->state.constants[shader_type].ptr = NULL;
+ st->state.constants[shader_type].size = 0;
st->pipe->set_constant_buffer(st->pipe, shader_type, 0, NULL);
}
}
diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c
index 036bc60049..2843b7b176 100644
--- a/src/mesa/state_tracker/st_atom_framebuffer.c
+++ b/src/mesa/state_tracker/st_atom_framebuffer.c
@@ -51,7 +51,7 @@ static void
update_renderbuffer_surface(struct st_context *st,
struct st_renderbuffer *strb)
{
- struct pipe_screen *screen = st->pipe->screen;
+ struct pipe_context *pipe = st->pipe;
struct pipe_resource *resource = strb->rtt->pt;
int rtt_width = strb->Base.Width;
int rtt_height = strb->Base.Height;
@@ -65,15 +65,19 @@ update_renderbuffer_surface(struct st_context *st,
for (level = 0; level <= resource->last_level; level++) {
if (u_minify(resource->width0, level) == rtt_width &&
u_minify(resource->height0, level) == rtt_height) {
+ struct pipe_surface surf_tmpl;
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ surf_tmpl.format = resource->format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = level;
+ surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice;
+ surf_tmpl.u.tex.last_layer = strb->rtt_face + strb->rtt_slice;
pipe_surface_reference(&strb->surface, NULL);
- strb->surface = screen->get_tex_surface(screen,
- resource,
- strb->rtt_face,
- level,
- strb->rtt_slice,
- PIPE_BIND_RENDER_TARGET);
+ strb->surface = pipe->create_surface(pipe,
+ resource,
+ &surf_tmpl);
#if 0
printf("-- alloc new surface %d x %d into tex %p\n",
strb->surface->width, strb->surface->height,
diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c
index 6be03376d0..378b30e57c 100644
--- a/src/mesa/state_tracker/st_atom_pixeltransfer.c
+++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c
@@ -122,8 +122,8 @@ load_color_map_texture(struct gl_context *ctx, struct pipe_resource *pt)
uint i, j;
transfer = pipe_get_transfer(st_context(ctx)->pipe,
- pt, 0, 0, 0, PIPE_TRANSFER_WRITE,
- 0, 0, texSize, texSize);
+ pt, 0, 0, PIPE_TRANSFER_WRITE,
+ 0, 0, texSize, texSize);
dest = (uint *) pipe_transfer_map(pipe, transfer);
/* Pack four 1D maps into a 2D texture:
diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c
index f147d76808..b67068df37 100644
--- a/src/mesa/state_tracker/st_atom_sampler.c
+++ b/src/mesa/state_tracker/st_atom_sampler.c
@@ -121,6 +121,18 @@ static void
xlate_border_color(const GLfloat *colorIn, GLenum baseFormat, GLfloat *colorOut)
{
switch (baseFormat) {
+ case GL_RED:
+ colorOut[0] = colorIn[0];
+ colorOut[1] = 0.0F;
+ colorOut[2] = 0.0F;
+ colorOut[3] = 1.0F;
+ break;
+ case GL_RG:
+ colorOut[0] = colorIn[0];
+ colorOut[1] = colorIn[1];
+ colorOut[2] = 0.0F;
+ colorOut[3] = 1.0F;
+ break;
case GL_RGB:
colorOut[0] = colorIn[0];
colorOut[1] = colorIn[1];
diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c
index 05442ef91b..c311d04393 100644
--- a/src/mesa/state_tracker/st_atom_shader.c
+++ b/src/mesa/state_tracker/st_atom_shader.c
@@ -50,99 +50,6 @@
#include "st_program.h"
-
-/**
- * Translate fragment program if needed.
- */
-static void
-translate_fp(struct st_context *st,
- struct st_fragment_program *stfp)
-{
- if (!stfp->tgsi.tokens) {
- assert(stfp->Base.Base.NumInstructions > 0);
-
- st_translate_fragment_program(st, stfp);
- }
-}
-
-/*
- * Translate geometry program if needed.
- */
-static void
-translate_gp(struct st_context *st,
- struct st_geometry_program *stgp)
-{
- if (!stgp->tgsi.tokens) {
- assert(stgp->Base.Base.NumInstructions > 1);
-
- st_translate_geometry_program(st, stgp);
- }
-}
-
-/**
- * Find a translated vertex program that corresponds to stvp and
- * has outputs matched to stfp's inputs.
- * This performs vertex and fragment translation (to TGSI) when needed.
- */
-static struct st_vp_varient *
-find_translated_vp(struct st_context *st,
- struct st_vertex_program *stvp )
-{
- struct st_vp_varient *vpv;
- struct st_vp_varient_key key;
-
- /* Nothing in our key yet. This will change:
- */
- memset(&key, 0, sizeof key);
-
- /* When this is true, we will add an extra input to the vertex
- * shader translation (for edgeflags), an extra output with
- * edgeflag semantics, and extend the vertex shader to pass through
- * the input to the output. We'll need to use similar logic to set
- * up the extra vertex_element input for edgeflags.
- * _NEW_POLYGON, ST_NEW_EDGEFLAGS_DATA
- */
- key.passthrough_edgeflags = (st->vertdata_edgeflags && (
- st->ctx->Polygon.FrontMode != GL_FILL ||
- st->ctx->Polygon.BackMode != GL_FILL));
-
-
- /* Do we need to throw away old translations after a change in the
- * GL program string?
- */
- if (stvp->serialNo != stvp->lastSerialNo) {
- /* These may have changed if the program string changed.
- */
- st_prepare_vertex_program( st, stvp );
-
- /* We are now up-to-date:
- */
- stvp->lastSerialNo = stvp->serialNo;
- }
-
- /* See if we've got a translated vertex program whose outputs match
- * the fragment program's inputs.
- */
- for (vpv = stvp->varients; vpv; vpv = vpv->next) {
- if (memcmp(&vpv->key, &key, sizeof key) == 0) {
- break;
- }
- }
-
- /* No? Perform new translation here. */
- if (!vpv) {
- vpv = st_translate_vertex_program(st, stvp, &key);
- if (!vpv)
- return NULL;
-
- vpv->next = stvp->varients;
- stvp->varients = vpv;
- }
-
- return vpv;
-}
-
-
/**
* Return pointer to a pass-through fragment shader.
* This shader is used when a texture is missing/incomplete.
@@ -167,12 +74,16 @@ static void
update_fp( struct st_context *st )
{
struct st_fragment_program *stfp;
+ struct st_fp_variant_key key;
assert(st->ctx->FragmentProgram._Current);
stfp = st_fragment_program(st->ctx->FragmentProgram._Current);
assert(stfp->Base.Base.Target == GL_FRAGMENT_PROGRAM_ARB);
- translate_fp(st, stfp);
+ memset(&key, 0, sizeof(key));
+ key.st = st;
+
+ st->fp_variant = st_get_fp_variant(st, stfp, &key);
st_reference_fragprog(st, &st->fp, stfp);
@@ -182,7 +93,8 @@ update_fp( struct st_context *st )
cso_set_fragment_shader_handle(st->cso_context, fs);
}
else {
- cso_set_fragment_shader_handle(st->cso_context, stfp->driver_shader);
+ cso_set_fragment_shader_handle(st->cso_context,
+ st->fp_variant->driver_shader);
}
}
@@ -206,6 +118,7 @@ static void
update_vp( struct st_context *st )
{
struct st_vertex_program *stvp;
+ struct st_vp_variant_key key;
/* find active shader and params -- Should be covered by
* ST_NEW_VERTEX_PROGRAM
@@ -214,12 +127,26 @@ update_vp( struct st_context *st )
stvp = st_vertex_program(st->ctx->VertexProgram._Current);
assert(stvp->Base.Base.Target == GL_VERTEX_PROGRAM_ARB);
- st->vp_varient = find_translated_vp(st, stvp);
+ memset(&key, 0, sizeof key);
+ key.st = st; /* variants are per-context */
+
+ /* When this is true, we will add an extra input to the vertex
+ * shader translation (for edgeflags), an extra output with
+ * edgeflag semantics, and extend the vertex shader to pass through
+ * the input to the output. We'll need to use similar logic to set
+ * up the extra vertex_element input for edgeflags.
+ * _NEW_POLYGON, ST_NEW_EDGEFLAGS_DATA
+ */
+ key.passthrough_edgeflags = (st->vertdata_edgeflags && (
+ st->ctx->Polygon.FrontMode != GL_FILL ||
+ st->ctx->Polygon.BackMode != GL_FILL));
+
+ st->vp_variant = st_get_vp_variant(st, stvp, &key);
st_reference_vertprog(st, &st->vp, stvp);
cso_set_vertex_shader_handle(st->cso_context,
- st->vp_varient->driver_shader);
+ st->vp_variant->driver_shader);
st->vertex_result_to_slot = stvp->result_to_output;
}
@@ -231,14 +158,16 @@ const struct st_tracked_state st_update_vp = {
_NEW_POLYGON, /* mesa */
ST_NEW_VERTEX_PROGRAM | ST_NEW_EDGEFLAGS_DATA /* st */
},
- update_vp /* update */
+ update_vp /* update */
};
+
+
static void
update_gp( struct st_context *st )
{
-
struct st_geometry_program *stgp;
+ struct st_gp_variant_key key;
if (!st->ctx->GeometryProgram._Current) {
cso_set_geometry_shader_handle(st->cso_context, NULL);
@@ -248,18 +177,22 @@ update_gp( struct st_context *st )
stgp = st_geometry_program(st->ctx->GeometryProgram._Current);
assert(stgp->Base.Base.Target == MESA_GEOMETRY_PROGRAM);
- translate_gp(st, stgp);
+ memset(&key, 0, sizeof(key));
+ key.st = st;
+
+ st->gp_variant = st_get_gp_variant(st, stgp, &key);
st_reference_geomprog(st, &st->gp, stgp);
- cso_set_geometry_shader_handle(st->cso_context, stgp->driver_shader);
+ cso_set_geometry_shader_handle(st->cso_context,
+ st->gp_variant->driver_shader);
}
const struct st_tracked_state st_update_gp = {
- "st_update_gp", /* name */
- { /* dirty */
- 0, /* mesa */
- ST_NEW_GEOMETRY_PROGRAM /* st */
+ "st_update_gp", /* name */
+ { /* dirty */
+ 0, /* mesa */
+ ST_NEW_GEOMETRY_PROGRAM /* st */
},
- update_gp /* update */
+ update_gp /* update */
};
diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c
index 6c5caf42e3..35921f4f61 100644
--- a/src/mesa/state_tracker/st_cb_accum.c
+++ b/src/mesa/state_tracker/st_cb_accum.c
@@ -33,6 +33,7 @@
#include "main/imports.h"
#include "main/image.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "st_debug.h"
#include "st_context.h"
@@ -138,10 +139,10 @@ accum_accum(struct st_context *st, GLfloat value,
debug_printf("%s: fallback processing\n", __FUNCTION__);
color_trans = pipe_get_transfer(st->pipe,
- color_strb->texture,
- 0, 0, 0,
- PIPE_TRANSFER_READ, xpos, ypos,
- width, height);
+ color_strb->texture,
+ 0, 0,
+ PIPE_TRANSFER_READ, xpos, ypos,
+ width, height);
buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
@@ -187,9 +188,9 @@ accum_load(struct st_context *st, GLfloat value,
debug_printf("%s: fallback processing\n", __FUNCTION__);
color_trans = pipe_get_transfer(st->pipe, color_strb->texture,
- 0, 0, 0,
- PIPE_TRANSFER_READ, xpos, ypos,
- width, height);
+ 0, 0,
+ PIPE_TRANSFER_READ, xpos, ypos,
+ width, height);
buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
@@ -241,12 +242,12 @@ accum_return(struct gl_context *ctx, GLfloat value,
usage = PIPE_TRANSFER_READ_WRITE;
else
usage = PIPE_TRANSFER_WRITE;
-
+
color_trans = pipe_get_transfer(st_context(ctx)->pipe,
- color_strb->texture, 0, 0, 0,
- usage,
- xpos, ypos,
- width, height);
+ color_strb->texture, 0, 0,
+ usage,
+ xpos, ypos,
+ width, height);
if (usage & PIPE_TRANSFER_READ)
pipe_get_tile_rgba(pipe, color_trans, 0, 0, width, height, buf);
diff --git a/src/mesa/state_tracker/st_cb_accum.h b/src/mesa/state_tracker/st_cb_accum.h
index b8c9c35003..050a21483e 100644
--- a/src/mesa/state_tracker/st_cb_accum.h
+++ b/src/mesa/state_tracker/st_cb_accum.h
@@ -30,7 +30,11 @@
#define ST_CB_ACCUM_H
-#include "main/mtypes.h"
+#include "main/mfeatures.h"
+
+struct dd_function_table;
+struct gl_context;
+struct gl_renderbuffer;
#if FEATURE_accum
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index 3c0ee6c288..e23fe86dae 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -34,6 +34,7 @@
#include "main/image.h"
#include "main/bufferobj.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "program/program.h"
#include "program/prog_print.h"
@@ -185,48 +186,47 @@ find_free_bit(uint bitfield)
/**
* Combine basic bitmap fragment program with the user-defined program.
+ * \param st current context
+ * \param fpIn the incoming fragment program
+ * \param fpOut the new fragment program which does fragment culling
+ * \param bitmap_sampler sampler number for the bitmap texture
*/
-static struct st_fragment_program *
-combined_bitmap_fragment_program(struct gl_context *ctx)
+void
+st_make_bitmap_fragment_program(struct st_context *st,
+ struct gl_fragment_program *fpIn,
+ struct gl_fragment_program **fpOut,
+ GLuint *bitmap_sampler)
{
- struct st_context *st = st_context(ctx);
- struct st_fragment_program *stfp = st->fp;
-
- if (!stfp->bitmap_program) {
- /*
- * Generate new program which is the user-defined program prefixed
- * with the bitmap sampler/kill instructions.
- */
- struct st_fragment_program *bitmap_prog;
- uint sampler;
-
- sampler = find_free_bit(st->fp->Base.Base.SamplersUsed);
- bitmap_prog = make_bitmap_fragment_program(ctx, sampler);
+ struct st_fragment_program *bitmap_prog;
+ struct gl_program *newProg;
+ uint sampler;
- stfp->bitmap_program = (struct st_fragment_program *)
- _mesa_combine_programs(ctx,
- &bitmap_prog->Base.Base, &stfp->Base.Base);
- stfp->bitmap_program->bitmap_sampler = sampler;
+ /*
+ * Generate new program which is the user-defined program prefixed
+ * with the bitmap sampler/kill instructions.
+ */
+ sampler = find_free_bit(fpIn->Base.SamplersUsed);
+ bitmap_prog = make_bitmap_fragment_program(st->ctx, sampler);
- /* done with this after combining */
- st_reference_fragprog(st, &bitmap_prog, NULL);
+ newProg = _mesa_combine_programs(st->ctx,
+ &bitmap_prog->Base.Base,
+ &fpIn->Base);
+ /* done with this after combining */
+ st_reference_fragprog(st, &bitmap_prog, NULL);
#if 0
- {
- struct gl_program *p = &stfp->bitmap_program->Base.Base;
- printf("Combined bitmap program:\n");
- _mesa_print_program(p);
- printf("InputsRead: 0x%x\n", p->InputsRead);
- printf("OutputsWritten: 0x%x\n", p->OutputsWritten);
- _mesa_print_parameter_list(p->Parameters);
- }
-#endif
-
- /* translate to TGSI tokens */
- st_translate_fragment_program(st, stfp->bitmap_program);
+ {
+ printf("Combined bitmap program:\n");
+ _mesa_print_program(newProg);
+ printf("InputsRead: 0x%x\n", newProg->InputsRead);
+ printf("OutputsWritten: 0x%x\n", newProg->OutputsWritten);
+ _mesa_print_parameter_list(newProg->Parameters);
}
+#endif
- return stfp->bitmap_program;
+ /* return results */
+ *fpOut = (struct gl_fragment_program *) newProg;
+ *bitmap_sampler = sampler;
}
@@ -283,9 +283,9 @@ make_bitmap_texture(struct gl_context *ctx, GLsizei width, GLsizei height,
return NULL;
}
- transfer = pipe_get_transfer(st->pipe, pt, 0, 0, 0,
- PIPE_TRANSFER_WRITE,
- 0, 0, width, height);
+ transfer = pipe_get_transfer(st->pipe, pt, 0, 0,
+ PIPE_TRANSFER_WRITE,
+ 0, 0, width, height);
dest = pipe_transfer_map(pipe, transfer);
@@ -349,7 +349,8 @@ setup_bitmap_vertex_data(struct st_context *st, bool normalized,
if (!st->bitmap.vbuf) {
st->bitmap.vbuf = pipe_buffer_create(pipe->screen,
PIPE_BIND_VERTEX_BUFFER,
- max_slots * sizeof(st->bitmap.vertices));
+ max_slots *
+ sizeof(st->bitmap.vertices));
}
/* Positions are in clip coords since we need to do clipping in case
@@ -389,10 +390,11 @@ setup_bitmap_vertex_data(struct st_context *st, bool normalized,
/* put vertex data into vbuf */
pipe_buffer_write_nooverlap(st->pipe,
- st->bitmap.vbuf,
- st->bitmap.vbuf_slot * sizeof st->bitmap.vertices,
- sizeof st->bitmap.vertices,
- st->bitmap.vertices);
+ st->bitmap.vbuf,
+ st->bitmap.vbuf_slot
+ * sizeof(st->bitmap.vertices),
+ sizeof st->bitmap.vertices,
+ st->bitmap.vertices);
return st->bitmap.vbuf_slot++ * sizeof st->bitmap.vertices;
}
@@ -411,11 +413,16 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
struct cso_context *cso = st->cso_context;
- struct st_fragment_program *stfp;
+ struct st_fp_variant *fpv;
+ struct st_fp_variant_key key;
GLuint maxSize;
GLuint offset;
- stfp = combined_bitmap_fragment_program(ctx);
+ memset(&key, 0, sizeof(key));
+ key.st = st;
+ key.bitmap = GL_TRUE;
+
+ fpv = st_get_fp_variant(st, st->fp, &key);
/* As an optimization, Mesa's fragment programs will sometimes get the
* primary color from a statevar/constant rather than a varying variable.
@@ -428,7 +435,7 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
GLfloat colorSave[4];
COPY_4V(colorSave, ctx->Current.Attrib[VERT_ATTRIB_COLOR0]);
COPY_4V(ctx->Current.Attrib[VERT_ATTRIB_COLOR0], color);
- st_upload_constants(st, stfp->Base.Base.Parameters, PIPE_SHADER_FRAGMENT);
+ st_upload_constants(st, fpv->parameters, PIPE_SHADER_FRAGMENT);
COPY_4V(ctx->Current.Attrib[VERT_ATTRIB_COLOR0], colorSave);
}
@@ -437,7 +444,8 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
/* XXX if the bitmap is larger than the max texture size, break
* it up into chunks.
*/
- maxSize = 1 << (pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1);
+ maxSize = 1 << (pipe->screen->get_param(pipe->screen,
+ PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1);
assert(width <= (GLsizei)maxSize);
assert(height <= (GLsizei)maxSize);
@@ -454,7 +462,7 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
cso_set_rasterizer(cso, &st->bitmap.rasterizer);
/* fragment shader state: TEX lookup program */
- cso_set_fragment_shader_handle(cso, stfp->driver_shader);
+ cso_set_fragment_shader_handle(cso, fpv->driver_shader);
/* vertex shader state: position + texcoord pass-through */
cso_set_vertex_shader_handle(cso, st->bitmap.vs);
@@ -462,21 +470,22 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
/* user samplers, plus our bitmap sampler */
{
struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS];
- uint num = MAX2(stfp->bitmap_sampler + 1, st->state.num_samplers);
+ uint num = MAX2(fpv->bitmap_sampler + 1, st->state.num_samplers);
uint i;
for (i = 0; i < st->state.num_samplers; i++) {
samplers[i] = &st->state.samplers[i];
}
- samplers[stfp->bitmap_sampler] = &st->bitmap.samplers[sv->texture->target != PIPE_TEXTURE_RECT];
+ samplers[fpv->bitmap_sampler] =
+ &st->bitmap.samplers[sv->texture->target != PIPE_TEXTURE_RECT];
cso_set_samplers(cso, num, (const struct pipe_sampler_state **) samplers);
}
/* user textures, plus the bitmap texture */
{
struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS];
- uint num = MAX2(stfp->bitmap_sampler + 1, st->state.num_textures);
+ uint num = MAX2(fpv->bitmap_sampler + 1, st->state.num_textures);
memcpy(sampler_views, st->state.sampler_views, sizeof(sampler_views));
- sampler_views[stfp->bitmap_sampler] = sv;
+ sampler_views[fpv->bitmap_sampler] = sv;
cso_set_fragment_sampler_views(cso, num, sampler_views);
}
@@ -504,7 +513,9 @@ draw_bitmap_quad(struct gl_context *ctx, GLint x, GLint y, GLfloat z,
z = z * 2.0 - 1.0;
/* draw textured quad */
- offset = setup_bitmap_vertex_data(st, sv->texture->target != PIPE_TEXTURE_RECT, x, y, width, height, z, color);
+ offset = setup_bitmap_vertex_data(st,
+ sv->texture->target != PIPE_TEXTURE_RECT,
+ x, y, width, height, z, color);
util_draw_vertex_buffer(pipe, st->bitmap.vbuf, offset,
PIPE_PRIM_TRIANGLE_FAN,
@@ -573,6 +584,9 @@ print_cache(const struct bitmap_cache *cache)
}
+/**
+ * Create gallium pipe_transfer object for the bitmap cache.
+ */
static void
create_cache_trans(struct st_context *st)
{
@@ -585,10 +599,10 @@ create_cache_trans(struct st_context *st)
/* Map the texture transfer.
* Subsequent glBitmap calls will write into the texture image.
*/
- cache->trans = pipe_get_transfer(st->pipe, cache->texture, 0, 0, 0,
- PIPE_TRANSFER_WRITE, 0, 0,
- BITMAP_CACHE_WIDTH,
- BITMAP_CACHE_HEIGHT);
+ cache->trans = pipe_get_transfer(st->pipe, cache->texture, 0, 0,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ BITMAP_CACHE_WIDTH,
+ BITMAP_CACHE_HEIGHT);
cache->buffer = pipe_transfer_map(pipe, cache->trans);
/* init image to all 0xff */
@@ -651,7 +665,9 @@ st_flush_bitmap_cache(struct st_context *st)
}
}
-/* Flush bitmap cache and release vertex buffer.
+
+/**
+ * Flush bitmap cache and release vertex buffer.
*/
void
st_flush_bitmap( struct st_context *st )
@@ -737,7 +753,8 @@ accum_bitmap(struct st_context *st,
* Called via ctx->Driver.Bitmap()
*/
static void
-st_Bitmap(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
+st_Bitmap(struct gl_context *ctx, GLint x, GLint y,
+ GLsizei width, GLsizei height,
const struct gl_pixelstore_attrib *unpack, const GLubyte *bitmap )
{
struct st_context *st = st_context(ctx);
@@ -764,7 +781,8 @@ st_Bitmap(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei heigh
pt = make_bitmap_texture(ctx, width, height, unpack, bitmap);
if (pt) {
- struct pipe_sampler_view *sv = st_create_texture_sampler_view(st->pipe, pt);
+ struct pipe_sampler_view *sv =
+ st_create_texture_sampler_view(st->pipe, pt);
assert(pt->target == PIPE_TEXTURE_2D || pt->target == PIPE_TEXTURE_RECT);
@@ -814,15 +832,18 @@ st_init_bitmap(struct st_context *st)
st->bitmap.rasterizer.gl_rasterization_rules = 1;
/* find a usable texture format */
- if (screen->is_format_supported(screen, PIPE_FORMAT_I8_UNORM, PIPE_TEXTURE_2D, 0,
+ if (screen->is_format_supported(screen, PIPE_FORMAT_I8_UNORM,
+ PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW, 0)) {
st->bitmap.tex_format = PIPE_FORMAT_I8_UNORM;
}
- else if (screen->is_format_supported(screen, PIPE_FORMAT_A8_UNORM, PIPE_TEXTURE_2D, 0,
+ else if (screen->is_format_supported(screen, PIPE_FORMAT_A8_UNORM,
+ PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW, 0)) {
st->bitmap.tex_format = PIPE_FORMAT_A8_UNORM;
}
- else if (screen->is_format_supported(screen, PIPE_FORMAT_L8_UNORM, PIPE_TEXTURE_2D, 0,
+ else if (screen->is_format_supported(screen, PIPE_FORMAT_L8_UNORM,
+ PIPE_TEXTURE_2D, 0,
PIPE_BIND_SAMPLER_VIEW, 0)) {
st->bitmap.tex_format = PIPE_FORMAT_L8_UNORM;
}
@@ -845,8 +866,6 @@ st_destroy_bitmap(struct st_context *st)
struct pipe_context *pipe = st->pipe;
struct bitmap_cache *cache = st->bitmap.cache;
-
-
if (st->bitmap.vs) {
cso_delete_vertex_shader(st->cso_context, st->bitmap.vs);
st->bitmap.vs = NULL;
diff --git a/src/mesa/state_tracker/st_cb_bitmap.h b/src/mesa/state_tracker/st_cb_bitmap.h
index d04b2b6779..ed14158037 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.h
+++ b/src/mesa/state_tracker/st_cb_bitmap.h
@@ -31,9 +31,12 @@
#include "main/compiler.h"
+#include "main/mfeatures.h"
struct dd_function_table;
struct st_context;
+struct gl_fragment_program;
+struct st_fragment_program;
#if FEATURE_drawpix
@@ -47,6 +50,12 @@ extern void
st_destroy_bitmap(struct st_context *st);
extern void
+st_make_bitmap_fragment_program(struct st_context *st,
+ struct gl_fragment_program *fpIn,
+ struct gl_fragment_program **fpOut,
+ GLuint *bitmap_sampler);
+
+extern void
st_flush_bitmap_cache(struct st_context *st);
/* Flush bitmap cache and release vertex buffer. Needed at end of
diff --git a/src/mesa/state_tracker/st_cb_blit.c b/src/mesa/state_tracker/st_cb_blit.c
index af41835326..6d02a7dccd 100644
--- a/src/mesa/state_tracker/st_cb_blit.c
+++ b/src/mesa/state_tracker/st_cb_blit.c
@@ -33,6 +33,7 @@
#include "main/imports.h"
#include "main/image.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "st_context.h"
#include "st_texture.h"
@@ -40,7 +41,6 @@
#include "st_cb_fbo.h"
#include "util/u_blit.h"
-#include "util/u_inlines.h"
void
@@ -115,17 +115,14 @@ st_BlitFramebuffer(struct gl_context *ctx,
st_texture_object(srcAtt->Texture);
struct st_renderbuffer *dstRb =
st_renderbuffer(drawFB->_ColorDrawBuffers[0]);
- struct pipe_subresource srcSub;
struct pipe_surface *dstSurf = dstRb->surface;
if (!srcObj->pt)
return;
- srcSub.face = srcAtt->CubeMapFace;
- srcSub.level = srcAtt->TextureLevel;
-
- util_blit_pixels(st->blit, srcObj->pt, srcSub,
- srcX0, srcY0, srcX1, srcY1, srcAtt->Zoffset,
+ util_blit_pixels(st->blit, srcObj->pt, srcAtt->TextureLevel,
+ srcX0, srcY0, srcX1, srcY1,
+ srcAtt->Zoffset + srcAtt->CubeMapFace,
dstSurf, dstX0, dstY0, dstX1, dstY1,
0.0, pFilter);
}
@@ -136,14 +133,11 @@ st_BlitFramebuffer(struct gl_context *ctx,
st_renderbuffer(drawFB->_ColorDrawBuffers[0]);
struct pipe_surface *srcSurf = srcRb->surface;
struct pipe_surface *dstSurf = dstRb->surface;
- struct pipe_subresource srcSub;
-
- srcSub.face = srcSurf->face;
- srcSub.level = srcSurf->level;
util_blit_pixels(st->blit,
- srcRb->texture, srcSub, srcX0, srcY0, srcX1, srcY1,
- srcSurf->zslice,
+ srcRb->texture, srcSurf->u.tex.level,
+ srcX0, srcY0, srcX1, srcY1,
+ srcSurf->u.tex.first_layer,
dstSurf, dstX0, dstY0, dstX1, dstY1,
0.0, pFilter);
}
@@ -176,11 +170,11 @@ st_BlitFramebuffer(struct gl_context *ctx,
/* Blitting depth and stencil values between combined
* depth/stencil buffers. This is the ideal case for such buffers.
*/
- util_blit_pixels(st->blit, srcDepthRb->texture,
- u_subresource(srcDepthRb->surface->face,
- srcDepthRb->surface->level),
+ util_blit_pixels(st->blit,
+ srcDepthRb->texture,
+ srcDepthRb->surface->u.tex.level,
srcX0, srcY0, srcX1, srcY1,
- srcDepthRb->surface->zslice,
+ srcDepthRb->surface->u.tex.first_layer,
dstDepthSurf, dstX0, dstY0, dstX1, dstY1,
0.0, pFilter);
}
@@ -189,10 +183,9 @@ st_BlitFramebuffer(struct gl_context *ctx,
if (mask & GL_DEPTH_BUFFER_BIT) {
util_blit_pixels(st->blit, srcDepthRb->texture,
- u_subresource(srcDepthRb->surface->face,
- srcDepthRb->surface->level),
+ srcDepthRb->surface->u.tex.level,
srcX0, srcY0, srcX1, srcY1,
- srcDepthRb->surface->zslice,
+ srcDepthRb->surface->u.tex.first_layer,
dstDepthSurf, dstX0, dstY0, dstX1, dstY1,
0.0, pFilter);
}
diff --git a/src/mesa/state_tracker/st_cb_blit.h b/src/mesa/state_tracker/st_cb_blit.h
index c230652cef..c6d9a36795 100644
--- a/src/mesa/state_tracker/st_cb_blit.h
+++ b/src/mesa/state_tracker/st_cb_blit.h
@@ -30,6 +30,7 @@
#include "main/compiler.h"
+#include "main/mfeatures.h"
struct dd_function_table;
struct st_context;
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
index 27540c36ce..d4d9af4ada 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -211,6 +211,13 @@ st_bufferobj_data(struct gl_context *ctx,
/**
+ * Dummy data whose's pointer is used for zero size buffers or ranges.
+ */
+static long st_bufferobj_zero_length = 0;
+
+
+
+/**
* Called via glMapBufferARB().
*/
static void *
@@ -233,10 +240,16 @@ st_bufferobj_map(struct gl_context *ctx, GLenum target, GLenum access,
break;
}
- obj->Pointer = pipe_buffer_map(st_context(ctx)->pipe,
- st_obj->buffer,
- flags,
- &st_obj->transfer);
+ /* Handle zero-size buffers here rather than in drivers */
+ if (obj->Size == 0) {
+ obj->Pointer = &st_bufferobj_zero_length;
+ }
+ else {
+ obj->Pointer = pipe_buffer_map(st_context(ctx)->pipe,
+ st_obj->buffer,
+ flags,
+ &st_obj->transfer);
+ }
if (obj->Pointer) {
obj->Offset = 0;
@@ -247,13 +260,6 @@ st_bufferobj_map(struct gl_context *ctx, GLenum target, GLenum access,
/**
- * Dummy data whose's pointer is used for zero length ranges.
- */
-static long
-st_bufferobj_zero_length_range = 0;
-
-
-/**
* Called via glMapBufferRange().
*/
static void *
@@ -273,6 +279,12 @@ st_bufferobj_map_range(struct gl_context *ctx, GLenum target,
if (access & GL_MAP_FLUSH_EXPLICIT_BIT)
flags |= PIPE_TRANSFER_FLUSH_EXPLICIT;
+
+ if (access & GL_MAP_INVALIDATE_RANGE_BIT)
+ flags |= PIPE_TRANSFER_DISCARD;
+
+ if (access & GL_MAP_INVALIDATE_BUFFER_BIT)
+ flags |= PIPE_TRANSFER_DISCARD;
if (access & GL_MAP_UNSYNCHRONIZED_BIT)
flags |= PIPE_TRANSFER_UNSYNCHRONIZED;
@@ -293,7 +305,7 @@ st_bufferobj_map_range(struct gl_context *ctx, GLenum target,
* length range from the pipe driver.
*/
if (!length) {
- obj->Pointer = &st_bufferobj_zero_length_range;
+ obj->Pointer = &st_bufferobj_zero_length;
}
else {
obj->Pointer = pipe_buffer_map_range(pipe,
@@ -348,7 +360,7 @@ st_bufferobj_unmap(struct gl_context *ctx, GLenum target, struct gl_buffer_objec
struct st_buffer_object *st_obj = st_buffer_object(obj);
if (obj->Length)
- pipe_buffer_unmap(pipe, st_obj->buffer, st_obj->transfer);
+ pipe_buffer_unmap(pipe, st_obj->transfer);
st_obj->transfer = NULL;
obj->Pointer = NULL;
@@ -397,8 +409,8 @@ st_copy_buffer_subdata(struct gl_context *ctx,
if (srcPtr && dstPtr)
memcpy(dstPtr + writeOffset, srcPtr + readOffset, size);
- pipe_buffer_unmap(pipe, srcObj->buffer, src_transfer);
- pipe_buffer_unmap(pipe, dstObj->buffer, dst_transfer);
+ pipe_buffer_unmap(pipe, src_transfer);
+ pipe_buffer_unmap(pipe, dst_transfer);
}
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
index bd1dd78b23..6571bf237f 100644
--- a/src/mesa/state_tracker/st_cb_clear.c
+++ b/src/mesa/state_tracker/st_cb_clear.c
@@ -470,13 +470,9 @@ st_Clear(struct gl_context *ctx, GLbitfield mask)
if (mask & (1 << b)) {
struct gl_renderbuffer *rb
= ctx->DrawBuffer->Attachment[b].Renderbuffer;
- struct st_renderbuffer *strb;
+ struct st_renderbuffer *strb = st_renderbuffer(rb);
- assert(rb);
-
- strb = st_renderbuffer(rb);
-
- if (!strb->surface)
+ if (!strb || !strb->surface)
continue;
if (check_clear_color_with_quad( ctx, rb ))
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index d80c068ea8..d128ff98f0 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -34,6 +34,8 @@
#include "main/image.h"
#include "main/bufferobj.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
+#include "main/mtypes.h"
#include "main/pack.h"
#include "main/texformat.h"
#include "main/texstore.h"
@@ -94,88 +96,61 @@ is_passthrough_program(const struct gl_fragment_program *prog)
/**
* Make fragment shader for glDraw/CopyPixels. This shader is made
* by combining the pixel transfer shader with the user-defined shader.
- * \return pointer to Gallium driver fragment shader
+ * \param fpIn the current/incoming fragment program
+ * \param fpOut returns the combined fragment program
*/
-static void *
-combined_drawpix_fragment_program(struct gl_context *ctx)
+void
+st_make_drawpix_fragment_program(struct st_context *st,
+ struct gl_fragment_program *fpIn,
+ struct gl_fragment_program **fpOut)
{
- struct st_context *st = st_context(ctx);
- struct st_fragment_program *stfp;
+ struct gl_program *newProg;
- if (st->pixel_xfer.program->serialNo == st->pixel_xfer.xfer_prog_sn
- && st->fp->serialNo == st->pixel_xfer.user_prog_sn) {
- /* the pixel tranfer program has not changed and the user-defined
- * program has not changed, so re-use the combined program.
- */
- stfp = st->pixel_xfer.combined_prog;
+ if (is_passthrough_program(fpIn)) {
+ newProg = (struct gl_program *) _mesa_clone_fragment_program(st->ctx,
+ &st->pixel_xfer.program->Base);
}
else {
- /* Concatenate the pixel transfer program with the current user-
- * defined program.
- */
- if (is_passthrough_program(&st->fp->Base)) {
- stfp = (struct st_fragment_program *)
- _mesa_clone_fragment_program(ctx, &st->pixel_xfer.program->Base);
- }
- else {
#if 0
- printf("Base program:\n");
- _mesa_print_program(&st->fp->Base.Base);
- printf("DrawPix program:\n");
- _mesa_print_program(&st->pixel_xfer.program->Base.Base);
+ /* debug */
+ printf("Base program:\n");
+ _mesa_print_program(&fpIn->Base);
+ printf("DrawPix program:\n");
+ _mesa_print_program(&st->pixel_xfer.program->Base.Base);
#endif
- stfp = (struct st_fragment_program *)
- _mesa_combine_programs(ctx,
- &st->pixel_xfer.program->Base.Base,
- &st->fp->Base.Base);
- }
+ newProg = _mesa_combine_programs(st->ctx,
+ &st->pixel_xfer.program->Base.Base,
+ &fpIn->Base);
+ }
#if 0
- {
- struct gl_program *p = &stfp->Base.Base;
- printf("Combined DrawPixels program:\n");
- _mesa_print_program(p);
- printf("InputsRead: 0x%x\n", p->InputsRead);
- printf("OutputsWritten: 0x%x\n", p->OutputsWritten);
- _mesa_print_parameter_list(p->Parameters);
- }
+ /* debug */
+ printf("Combined DrawPixels program:\n");
+ _mesa_print_program(newProg);
+ printf("InputsRead: 0x%x\n", newProg->InputsRead);
+ printf("OutputsWritten: 0x%x\n", newProg->OutputsWritten);
+ _mesa_print_parameter_list(newProg->Parameters);
#endif
- /* translate to TGSI tokens */
- st_translate_fragment_program(st, stfp);
-
- /* save new program, update serial numbers */
- st->pixel_xfer.xfer_prog_sn = st->pixel_xfer.program->serialNo;
- st->pixel_xfer.user_prog_sn = st->fp->serialNo;
- st->pixel_xfer.combined_prog_sn = stfp->serialNo;
- /* can't reference new program directly, already have a reference on it */
- st_reference_fragprog(st, &st->pixel_xfer.combined_prog, NULL);
- st->pixel_xfer.combined_prog = stfp;
- }
-
- /* Ideally we'd have updated the pipe constants during the normal
- * st/atom mechanism. But we can't since this is specific to glDrawPixels.
- */
- st_upload_constants(st, stfp->Base.Base.Parameters, PIPE_SHADER_FRAGMENT);
-
- return stfp->driver_shader;
+ *fpOut = (struct gl_fragment_program *) newProg;
}
/**
- * Create fragment shader that does a TEX() instruction to get a Z and/or
+ * Create fragment program that does a TEX() instruction to get a Z and/or
* stencil value value, then writes to FRAG_RESULT_DEPTH/FRAG_RESULT_STENCIL.
* Used for glDrawPixels(GL_DEPTH_COMPONENT / GL_STENCIL_INDEX).
* Pass fragment color through as-is.
- * \return pointer to the Gallium driver fragment shader
+ * \return pointer to the gl_fragment program
*/
-static void *
-make_fragment_shader_z_stencil(struct st_context *st, GLboolean write_depth,
- GLboolean write_stencil)
+struct gl_fragment_program *
+st_make_drawpix_z_stencil_program(struct st_context *st,
+ GLboolean write_depth,
+ GLboolean write_stencil)
{
struct gl_context *ctx = st->ctx;
struct gl_program *p;
- struct st_fragment_program *stp;
+ struct gl_fragment_program *fp;
GLuint ic = 0;
const GLuint shaderIndex = write_depth * 2 + write_stencil;
@@ -183,7 +158,7 @@ make_fragment_shader_z_stencil(struct st_context *st, GLboolean write_depth,
if (st->drawpix.shaders[shaderIndex]) {
/* already have the proper shader */
- return st->drawpix.shaders[shaderIndex]->driver_shader;
+ return st->drawpix.shaders[shaderIndex];
}
/*
@@ -245,18 +220,15 @@ make_fragment_shader_z_stencil(struct st_context *st, GLboolean write_depth,
if (write_stencil)
p->SamplersUsed |= 1 << 1;
- stp = st_fragment_program((struct gl_fragment_program *) p);
+ fp = (struct gl_fragment_program *) p;
/* save the new shader */
- st->drawpix.shaders[shaderIndex] = stp;
+ st->drawpix.shaders[shaderIndex] = fp;
- st_translate_fragment_program(st, stp);
-
- return stp->driver_shader;
+ return fp;
}
-
/**
* Create a simple vertex shader that just passes through the
* vertex position and texcoord (and optionally, color).
@@ -427,9 +399,9 @@ make_texture(struct st_context *st,
/* we'll do pixel transfer in a fragment shader */
ctx->_ImageTransferState = 0x0;
- transfer = pipe_get_transfer(st->pipe, pt, 0, 0, 0,
- PIPE_TRANSFER_WRITE, 0, 0,
- width, height);
+ transfer = pipe_get_transfer(st->pipe, pt, 0, 0,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ width, height);
/* map texture transfer */
dest = pipe_transfer_map(pipe, transfer);
@@ -763,9 +735,9 @@ draw_stencil_pixels(struct gl_context *ctx, GLint x, GLint y,
else
usage = PIPE_TRANSFER_WRITE;
- pt = pipe_get_transfer(st_context(ctx)->pipe, strb->texture, 0, 0, 0,
- usage, x, y,
- width, height);
+ pt = pipe_get_transfer(st_context(ctx)->pipe, strb->texture, 0, 0,
+ usage, x, y,
+ width, height);
stmap = pipe_transfer_map(pipe, pt);
@@ -873,6 +845,61 @@ draw_stencil_pixels(struct gl_context *ctx, GLint x, GLint y,
/**
+ * Get fragment program variant for a glDrawPixels or glCopyPixels
+ * command for RGBA data.
+ */
+static struct st_fp_variant *
+get_color_fp_variant(struct st_context *st)
+{
+ struct gl_context *ctx = st->ctx;
+ struct st_fp_variant_key key;
+ struct st_fp_variant *fpv;
+
+ memset(&key, 0, sizeof(key));
+
+ key.st = st;
+ key.drawpixels = 1;
+ key.scaleAndBias = (ctx->Pixel.RedBias != 0.0 ||
+ ctx->Pixel.RedScale != 1.0 ||
+ ctx->Pixel.GreenBias != 0.0 ||
+ ctx->Pixel.GreenScale != 1.0 ||
+ ctx->Pixel.BlueBias != 0.0 ||
+ ctx->Pixel.BlueScale != 1.0 ||
+ ctx->Pixel.AlphaBias != 0.0 ||
+ ctx->Pixel.AlphaScale != 1.0);
+ key.pixelMaps = ctx->Pixel.MapColorFlag;
+
+ fpv = st_get_fp_variant(st, st->fp, &key);
+
+ return fpv;
+}
+
+
+/**
+ * Get fragment program variant for a glDrawPixels or glCopyPixels
+ * command for depth/stencil data.
+ */
+static struct st_fp_variant *
+get_depth_stencil_fp_variant(struct st_context *st, GLboolean write_depth,
+ GLboolean write_stencil)
+{
+ struct st_fp_variant_key key;
+ struct st_fp_variant *fpv;
+
+ memset(&key, 0, sizeof(key));
+
+ key.st = st;
+ key.drawpixels = 1;
+ key.drawpixels_z = write_depth;
+ key.drawpixels_stencil = write_stencil;
+
+ fpv = st_get_fp_variant(st, st->fp, &key);
+
+ return fpv;
+}
+
+
+/**
* Called via ctx->Driver.DrawPixels()
*/
static void
@@ -889,6 +916,7 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y,
struct pipe_sampler_view *sv[2];
int num_sampler_view = 1;
enum pipe_format stencil_format = PIPE_FORMAT_NONE;
+ struct st_fp_variant *fpv;
if (format == GL_DEPTH_STENCIL)
write_stencil = write_depth = GL_TRUE;
@@ -921,14 +949,25 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y,
st_validate_state(st);
+ /*
+ * Get vertex/fragment shaders
+ */
if (write_depth || write_stencil) {
- driver_fp = make_fragment_shader_z_stencil(st, write_depth, write_stencil);
+ fpv = get_depth_stencil_fp_variant(st, write_depth, write_stencil);
+
+ driver_fp = fpv->driver_shader;
+
driver_vp = make_passthrough_vertex_shader(st, GL_TRUE);
+
color = ctx->Current.RasterColor;
}
else {
- driver_fp = combined_drawpix_fragment_program(ctx);
+ fpv = get_color_fp_variant(st);
+
+ driver_fp = fpv->driver_shader;
+
driver_vp = make_passthrough_vertex_shader(st, GL_FALSE);
+
color = NULL;
if (st->pixel_xfer.pixelmap_enabled) {
sv[1] = st->pixel_xfer.pixelmap_sampler_view;
@@ -936,6 +975,9 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y,
}
}
+ /* update fragment program constants */
+ st_upload_constants(st, fpv->parameters, PIPE_SHADER_FRAGMENT);
+
/* draw with textured quad */
{
struct pipe_resource *pt
@@ -1025,15 +1067,15 @@ copy_stencil_pixels(struct gl_context *ctx, GLint srcx, GLint srcy,
usage = PIPE_TRANSFER_READ_WRITE;
else
usage = PIPE_TRANSFER_WRITE;
-
+
if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) {
dsty = rbDraw->Base.Height - dsty - height;
}
ptDraw = pipe_get_transfer(st_context(ctx)->pipe,
- rbDraw->texture, 0, 0, 0,
- usage, dstx, dsty,
- width, height);
+ rbDraw->texture, 0, 0,
+ usage, dstx, dsty,
+ width, height);
assert(util_format_get_blockwidth(ptDraw->resource->format) == 1);
assert(util_format_get_blockheight(ptDraw->resource->format) == 1);
@@ -1116,6 +1158,7 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
GLint readX, readY, readW, readH;
GLuint sample_count;
struct gl_pixelstore_attrib pack = ctx->DefaultPacking;
+ struct st_fp_variant *fpv;
st_validate_state(st);
@@ -1125,11 +1168,18 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
return;
}
+ /*
+ * Get vertex/fragment shaders
+ */
if (type == GL_COLOR) {
rbRead = st_get_color_read_renderbuffer(ctx);
color = NULL;
- driver_fp = combined_drawpix_fragment_program(ctx);
+
+ fpv = get_color_fp_variant(st);
+ driver_fp = fpv->driver_shader;
+
driver_vp = make_passthrough_vertex_shader(st, GL_FALSE);
+
if (st->pixel_xfer.pixelmap_enabled) {
sv[1] = st->pixel_xfer.pixelmap_sampler_view;
num_sampler_view++;
@@ -1139,10 +1189,17 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
assert(type == GL_DEPTH);
rbRead = st_renderbuffer(ctx->ReadBuffer->_DepthBuffer);
color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
- driver_fp = make_fragment_shader_z_stencil(st, GL_TRUE, GL_FALSE);
+
+ fpv = get_depth_stencil_fp_variant(st, GL_TRUE, GL_FALSE);
+ driver_fp = fpv->driver_shader;
+
driver_vp = make_passthrough_vertex_shader(st, GL_TRUE);
}
+ /* update fragment program constants */
+ st_upload_constants(st, fpv->parameters, PIPE_SHADER_FRAGMENT);
+
+
if (rbRead->Base.Wrapped)
rbRead = st_renderbuffer(rbRead->Base.Wrapped);
@@ -1209,27 +1266,24 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
/* Make temporary texture which is a copy of the src region.
*/
if (srcFormat == texFormat) {
- struct pipe_subresource srcsub, dstsub;
- srcsub.face = 0;
- srcsub.level = 0;
- dstsub.face = 0;
- dstsub.level = 0;
- /* copy source framebuffer surface into mipmap/texture */
+ struct pipe_box src_box;
+ u_box_2d(readX, readY, readW, readH, &src_box);
+ /* copy source framebuffer surface into mipmap/texture */
pipe->resource_copy_region(pipe,
pt, /* dest tex */
- dstsub,
+ 0,
pack.SkipPixels, pack.SkipRows, 0, /* dest pos */
rbRead->texture, /* src tex */
- srcsub,
- readX, readY, 0, readW, readH); /* src region */
+ 0,
+ &src_box);
}
else {
/* CPU-based fallback/conversion */
struct pipe_transfer *ptRead =
- pipe_get_transfer(st->pipe, rbRead->texture, 0, 0, 0,
- PIPE_TRANSFER_READ,
- readX, readY, readW, readH);
+ pipe_get_transfer(st->pipe, rbRead->texture, 0, 0,
+ PIPE_TRANSFER_READ,
+ readX, readY, readW, readH);
struct pipe_transfer *ptTex;
enum pipe_transfer_usage transfer_usage;
@@ -1241,8 +1295,8 @@ st_CopyPixels(struct gl_context *ctx, GLint srcx, GLint srcy,
else
transfer_usage = PIPE_TRANSFER_WRITE;
- ptTex = pipe_get_transfer(st->pipe, pt, 0, 0, 0, transfer_usage,
- 0, 0, width, height);
+ ptTex = pipe_get_transfer(st->pipe, pt, 0, 0, transfer_usage,
+ 0, 0, width, height);
/* copy image from ptRead surface to ptTex surface */
if (type == GL_COLOR) {
@@ -1297,7 +1351,7 @@ st_destroy_drawpix(struct st_context *st)
for (i = 0; i < Elements(st->drawpix.shaders); i++) {
if (st->drawpix.shaders[i])
- st_reference_fragprog(st, &st->drawpix.shaders[i], NULL);
+ _mesa_reference_fragprog(st->ctx, &st->drawpix.shaders[i], NULL);
}
st_reference_fragprog(st, &st->pixel_xfer.combined_prog, NULL);
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.h b/src/mesa/state_tracker/st_cb_drawpixels.h
index 575f169e08..44d7f5ed1e 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.h
+++ b/src/mesa/state_tracker/st_cb_drawpixels.h
@@ -31,6 +31,7 @@
#include "main/compiler.h"
+#include "main/mfeatures.h"
struct dd_function_table;
struct st_context;
@@ -42,6 +43,16 @@ extern void st_init_drawpixels_functions(struct dd_function_table *functions);
extern void
st_destroy_drawpix(struct st_context *st);
+extern void
+st_make_drawpix_fragment_program(struct st_context *st,
+ struct gl_fragment_program *fpIn,
+ struct gl_fragment_program **fpOut);
+
+extern struct gl_fragment_program *
+st_make_drawpix_z_stencil_program(struct st_context *st,
+ GLboolean write_depth,
+ GLboolean write_stencil);
+
#else
static INLINE void
diff --git a/src/mesa/state_tracker/st_cb_drawtex.c b/src/mesa/state_tracker/st_cb_drawtex.c
index 6cad7d3216..b540a79331 100644
--- a/src/mesa/state_tracker/st_cb_drawtex.c
+++ b/src/mesa/state_tracker/st_cb_drawtex.c
@@ -15,6 +15,7 @@
#include "main/imports.h"
#include "main/image.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "program/program.h"
#include "program/prog_print.h"
@@ -220,7 +221,7 @@ st_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
}
}
- pipe_buffer_unmap(pipe, vbuffer, vbuffer_transfer);
+ pipe_buffer_unmap(pipe, vbuffer_transfer);
#undef SET_ATTRIB
}
diff --git a/src/mesa/state_tracker/st_cb_drawtex.h b/src/mesa/state_tracker/st_cb_drawtex.h
index d21262f897..455da04e67 100644
--- a/src/mesa/state_tracker/st_cb_drawtex.h
+++ b/src/mesa/state_tracker/st_cb_drawtex.h
@@ -11,6 +11,7 @@
#include "main/compiler.h"
+#include "main/mfeatures.h"
struct dd_function_table;
struct st_context;
diff --git a/src/mesa/state_tracker/st_cb_eglimage.c b/src/mesa/state_tracker/st_cb_eglimage.c
index c4b84de790..dfde821fc1 100644
--- a/src/mesa/state_tracker/st_cb_eglimage.c
+++ b/src/mesa/state_tracker/st_cb_eglimage.c
@@ -26,6 +26,7 @@
* Chia-I Wu <olv@lunarg.com>
*/
+#include "main/mfeatures.h"
#include "main/texobj.h"
#include "main/texfetch.h"
#include "main/teximage.h"
diff --git a/src/mesa/state_tracker/st_cb_eglimage.h b/src/mesa/state_tracker/st_cb_eglimage.h
index b6e44d5aff..48567ed9da 100644
--- a/src/mesa/state_tracker/st_cb_eglimage.h
+++ b/src/mesa/state_tracker/st_cb_eglimage.h
@@ -30,6 +30,7 @@
#define ST_CB_EGLIMAGE_H
#include "main/compiler.h"
+#include "main/mfeatures.h"
struct dd_function_table;
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index 9425f07aee..0c7641f862 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -38,6 +38,7 @@
#include "main/fbobject.h"
#include "main/framebuffer.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/renderbuffer.h"
#include "pipe/p_context.h"
@@ -52,6 +53,7 @@
#include "util/u_format.h"
#include "util/u_inlines.h"
+#include "util/u_surface.h"
/**
@@ -60,19 +62,23 @@
* during window resize.
*/
static GLboolean
-st_renderbuffer_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
+st_renderbuffer_alloc_storage(struct gl_context * ctx,
+ struct gl_renderbuffer *rb,
GLenum internalFormat,
GLuint width, GLuint height)
{
struct st_context *st = st_context(ctx);
+ struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = st->pipe->screen;
struct st_renderbuffer *strb = st_renderbuffer(rb);
enum pipe_format format;
+ struct pipe_surface surf_tmpl;
if (strb->format != PIPE_FORMAT_NONE)
format = strb->format;
else
- format = st_choose_renderbuffer_format(screen, internalFormat, rb->NumSamples);
+ format = st_choose_renderbuffer_format(screen, internalFormat,
+ rb->NumSamples);
/* init renderbuffer fields */
strb->Base.Width = width;
@@ -113,6 +119,7 @@ st_renderbuffer_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *r
template.width0 = width;
template.height0 = height;
template.depth0 = 1;
+ template.array_size = 1;
template.last_level = 0;
template.nr_samples = rb->NumSamples;
if (util_format_is_depth_or_stencil(format)) {
@@ -120,7 +127,7 @@ st_renderbuffer_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *r
}
else {
template.bind = (PIPE_BIND_DISPLAY_TARGET |
- PIPE_BIND_RENDER_TARGET);
+ PIPE_BIND_RENDER_TARGET);
}
strb->texture = screen->resource_create(screen, &template);
@@ -128,10 +135,11 @@ st_renderbuffer_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *r
if (!strb->texture)
return FALSE;
- strb->surface = screen->get_tex_surface(screen,
- strb->texture,
- 0, 0, 0,
- template.bind);
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ u_surface_default_template(&surf_tmpl, strb->texture, template.bind);
+ strb->surface = pipe->create_surface(pipe,
+ strb->texture,
+ &surf_tmpl);
if (strb->surface) {
assert(strb->surface->texture);
assert(strb->surface->format);
@@ -327,12 +335,12 @@ st_render_texture(struct gl_context *ctx,
{
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
- struct pipe_screen *screen = pipe->screen;
struct st_renderbuffer *strb;
struct gl_renderbuffer *rb;
struct pipe_resource *pt = st_get_texobj_resource(att->Texture);
struct st_texture_object *stObj;
const struct gl_texture_image *texImage;
+ struct pipe_surface surf_tmpl;
/* When would this fail? Perhaps assert? */
if (!pt)
@@ -381,12 +389,15 @@ st_render_texture(struct gl_context *ctx,
assert(strb->rtt_level <= strb->texture->last_level);
/* new surface for rendering into the texture */
- strb->surface = screen->get_tex_surface(screen,
- strb->texture,
- strb->rtt_face,
- strb->rtt_level,
- strb->rtt_slice,
- PIPE_BIND_RENDER_TARGET);
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ surf_tmpl.format = strb->texture->format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = strb->rtt_level;
+ surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice;
+ surf_tmpl.u.tex.last_layer = strb->rtt_face + strb->rtt_slice;
+ strb->surface = pipe->create_surface(pipe,
+ strb->texture,
+ &surf_tmpl);
strb->format = pt->format;
diff --git a/src/mesa/state_tracker/st_cb_feedback.c b/src/mesa/state_tracker/st_cb_feedback.c
index 5c01856f03..9b85a39bed 100644
--- a/src/mesa/state_tracker/st_cb_feedback.c
+++ b/src/mesa/state_tracker/st_cb_feedback.c
@@ -40,6 +40,7 @@
#include "main/imports.h"
#include "main/context.h"
#include "main/feedback.h"
+#include "main/mfeatures.h"
#include "vbo/vbo.h"
diff --git a/src/mesa/state_tracker/st_cb_feedback.h b/src/mesa/state_tracker/st_cb_feedback.h
index f2342f5823..02e34e4027 100644
--- a/src/mesa/state_tracker/st_cb_feedback.h
+++ b/src/mesa/state_tracker/st_cb_feedback.h
@@ -31,6 +31,7 @@
#include "main/compiler.h"
+#include "main/mfeatures.h"
struct dd_function_table;
diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c
index 4d83fcc6cc..32694975d1 100644
--- a/src/mesa/state_tracker/st_cb_program.c
+++ b/src/mesa/state_tracker/st_cb_program.c
@@ -46,16 +46,13 @@
#include "st_cb_program.h"
-static GLuint SerialNo = 1;
-
/**
* Called via ctx->Driver.BindProgram() to bind an ARB vertex or
* fragment program.
*/
-static void st_bind_program( struct gl_context *ctx,
- GLenum target,
- struct gl_program *prog )
+static void
+st_bind_program(struct gl_context *ctx, GLenum target, struct gl_program *prog)
{
struct st_context *st = st_context(ctx);
@@ -77,7 +74,8 @@ static void st_bind_program( struct gl_context *ctx,
* Called via ctx->Driver.UseProgram() to bind a linked GLSL program
* (vertex shader + fragment shader).
*/
-static void st_use_program( struct gl_context *ctx, struct gl_shader_program *shProg)
+static void
+st_use_program(struct gl_context *ctx, struct gl_shader_program *shProg)
{
struct st_context *st = st_context(ctx);
@@ -87,48 +85,28 @@ static void st_use_program( struct gl_context *ctx, struct gl_shader_program *sh
}
-
/**
* Called via ctx->Driver.NewProgram() to allocate a new vertex or
* fragment program.
*/
-static struct gl_program *st_new_program( struct gl_context *ctx,
- GLenum target,
- GLuint id )
+static struct gl_program *
+st_new_program(struct gl_context *ctx, GLenum target, GLuint id)
{
switch (target) {
case GL_VERTEX_PROGRAM_ARB: {
struct st_vertex_program *prog = ST_CALLOC_STRUCT(st_vertex_program);
-
- prog->serialNo = SerialNo++;
-
- return _mesa_init_vertex_program( ctx,
- &prog->Base,
- target,
- id );
+ return _mesa_init_vertex_program(ctx, &prog->Base, target, id);
}
case GL_FRAGMENT_PROGRAM_ARB:
case GL_FRAGMENT_PROGRAM_NV: {
struct st_fragment_program *prog = ST_CALLOC_STRUCT(st_fragment_program);
-
- prog->serialNo = SerialNo++;
-
- return _mesa_init_fragment_program( ctx,
- &prog->Base,
- target,
- id );
+ return _mesa_init_fragment_program(ctx, &prog->Base, target, id);
}
case MESA_GEOMETRY_PROGRAM: {
struct st_geometry_program *prog = ST_CALLOC_STRUCT(st_geometry_program);
-
- prog->serialNo = SerialNo++;
-
- return _mesa_init_geometry_program( ctx,
- &prog->Base,
- target,
- id );
+ return _mesa_init_geometry_program(ctx, &prog->Base, target, id);
}
default:
@@ -138,7 +116,10 @@ static struct gl_program *st_new_program( struct gl_context *ctx,
}
-void
+/**
+ * Called via ctx->Driver.DeleteProgram()
+ */
+static void
st_delete_program(struct gl_context *ctx, struct gl_program *prog)
{
struct st_context *st = st_context(ctx);
@@ -147,17 +128,15 @@ st_delete_program(struct gl_context *ctx, struct gl_program *prog)
case GL_VERTEX_PROGRAM_ARB:
{
struct st_vertex_program *stvp = (struct st_vertex_program *) prog;
- st_vp_release_varients( st, stvp );
+ st_release_vp_variants( st, stvp );
}
break;
case MESA_GEOMETRY_PROGRAM:
{
- struct st_geometry_program *stgp = (struct st_geometry_program *) prog;
+ struct st_geometry_program *stgp =
+ (struct st_geometry_program *) prog;
- if (stgp->driver_shader) {
- cso_delete_geometry_shader(st->cso_context, stgp->driver_shader);
- stgp->driver_shader = NULL;
- }
+ st_release_gp_variants(st, stgp);
if (stgp->tgsi.tokens) {
st_free_tokens((void *) stgp->tgsi.tokens);
@@ -167,23 +146,15 @@ st_delete_program(struct gl_context *ctx, struct gl_program *prog)
break;
case GL_FRAGMENT_PROGRAM_ARB:
{
- struct st_fragment_program *stfp = (struct st_fragment_program *) prog;
+ struct st_fragment_program *stfp =
+ (struct st_fragment_program *) prog;
- if (stfp->driver_shader) {
- cso_delete_fragment_shader(st->cso_context, stfp->driver_shader);
- stfp->driver_shader = NULL;
- }
+ st_release_fp_variants(st, stfp);
if (stfp->tgsi.tokens) {
st_free_tokens(stfp->tgsi.tokens);
stfp->tgsi.tokens = NULL;
}
-
- if (stfp->bitmap_program) {
- struct gl_program *prg = &stfp->bitmap_program->Base.Base;
- _mesa_reference_program(ctx, &prg, NULL);
- stfp->bitmap_program = NULL;
- }
}
break;
default:
@@ -195,15 +166,25 @@ st_delete_program(struct gl_context *ctx, struct gl_program *prog)
}
-static GLboolean st_is_program_native( struct gl_context *ctx,
- GLenum target,
- struct gl_program *prog )
+/**
+ * Called via ctx->Driver.IsProgramNative()
+ */
+static GLboolean
+st_is_program_native(struct gl_context *ctx,
+ GLenum target,
+ struct gl_program *prog)
{
return GL_TRUE;
}
-static GLboolean st_program_string_notify( struct gl_context *ctx,
+/**
+ * Called via ctx->Driver.ProgramStringNotify()
+ * Called when the program's text/code is changed. We have to free
+ * all shader variants and corresponding gallium shaders when this happens.
+ */
+static GLboolean
+st_program_string_notify( struct gl_context *ctx,
GLenum target,
struct gl_program *prog )
{
@@ -212,12 +193,7 @@ static GLboolean st_program_string_notify( struct gl_context *ctx,
if (target == GL_FRAGMENT_PROGRAM_ARB) {
struct st_fragment_program *stfp = (struct st_fragment_program *) prog;
- stfp->serialNo++;
-
- if (stfp->driver_shader) {
- cso_delete_fragment_shader(st->cso_context, stfp->driver_shader);
- stfp->driver_shader = NULL;
- }
+ st_release_fp_variants(st, stfp);
if (stfp->tgsi.tokens) {
st_free_tokens(stfp->tgsi.tokens);
@@ -230,12 +206,7 @@ static GLboolean st_program_string_notify( struct gl_context *ctx,
else if (target == MESA_GEOMETRY_PROGRAM) {
struct st_geometry_program *stgp = (struct st_geometry_program *) prog;
- stgp->serialNo++;
-
- if (stgp->driver_shader) {
- cso_delete_geometry_shader(st->cso_context, stgp->driver_shader);
- stgp->driver_shader = NULL;
- }
+ st_release_gp_variants(st, stgp);
if (stgp->tgsi.tokens) {
st_free_tokens((void *) stgp->tgsi.tokens);
@@ -248,9 +219,7 @@ static GLboolean st_program_string_notify( struct gl_context *ctx,
else if (target == GL_VERTEX_PROGRAM_ARB) {
struct st_vertex_program *stvp = (struct st_vertex_program *) prog;
- stvp->serialNo++;
-
- st_vp_release_varients( st, stvp );
+ st_release_vp_variants( st, stvp );
if (st->vp == stvp)
st->dirty.st |= ST_NEW_VERTEX_PROGRAM;
@@ -261,8 +230,11 @@ static GLboolean st_program_string_notify( struct gl_context *ctx,
}
-
-void st_init_program_functions(struct dd_function_table *functions)
+/**
+ * Plug in the program and shader-related device driver functions.
+ */
+void
+st_init_program_functions(struct dd_function_table *functions)
{
functions->BindProgram = st_bind_program;
functions->UseProgram = st_use_program;
diff --git a/src/mesa/state_tracker/st_cb_program.h b/src/mesa/state_tracker/st_cb_program.h
index 004afb6d81..091a4439c4 100644
--- a/src/mesa/state_tracker/st_cb_program.h
+++ b/src/mesa/state_tracker/st_cb_program.h
@@ -29,15 +29,10 @@
#define ST_CB_PROGRAM_H
-#include "main/mtypes.h"
-
struct dd_function_table;
extern void
st_init_program_functions(struct dd_function_table *functions);
-extern void
-st_delete_program(struct gl_context *ctx, struct gl_program *prog);
-
#endif
diff --git a/src/mesa/state_tracker/st_cb_queryobj.c b/src/mesa/state_tracker/st_cb_queryobj.c
index aa31b3710b..d0ac253bce 100644
--- a/src/mesa/state_tracker/st_cb_queryobj.c
+++ b/src/mesa/state_tracker/st_cb_queryobj.c
@@ -35,6 +35,7 @@
#include "main/imports.h"
#include "main/context.h"
+#include "main/mfeatures.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
@@ -84,6 +85,8 @@ st_BeginQuery(struct gl_context *ctx, struct gl_query_object *q)
/* convert GL query type to Gallium query type */
switch (q->Target) {
+ case GL_ANY_SAMPLES_PASSED:
+ /* fall-through */
case GL_SAMPLES_PASSED_ARB:
type = PIPE_QUERY_OCCLUSION_COUNTER;
break;
diff --git a/src/mesa/state_tracker/st_cb_queryobj.h b/src/mesa/state_tracker/st_cb_queryobj.h
index 017471b0b0..03f0be8372 100644
--- a/src/mesa/state_tracker/st_cb_queryobj.h
+++ b/src/mesa/state_tracker/st_cb_queryobj.h
@@ -29,6 +29,7 @@
#define ST_CB_QUERYOBJ_H
+#include "main/mfeatures.h"
#include "main/mtypes.h"
/**
diff --git a/src/mesa/state_tracker/st_cb_rasterpos.c b/src/mesa/state_tracker/st_cb_rasterpos.c
index 15a4f602d1..32d465c5cc 100644
--- a/src/mesa/state_tracker/st_cb_rasterpos.c
+++ b/src/mesa/state_tracker/st_cb_rasterpos.c
@@ -38,6 +38,7 @@
#include "main/imports.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/feedback.h"
#include "st_context.h"
diff --git a/src/mesa/state_tracker/st_cb_rasterpos.h b/src/mesa/state_tracker/st_cb_rasterpos.h
index 2dc109bb18..b61411bd20 100644
--- a/src/mesa/state_tracker/st_cb_rasterpos.h
+++ b/src/mesa/state_tracker/st_cb_rasterpos.h
@@ -30,6 +30,7 @@
#include "main/compiler.h"
+#include "main/mfeatures.h"
struct dd_function_table;
diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c
index bcd46ac9d5..0507be7457 100644
--- a/src/mesa/state_tracker/st_cb_readpixels.c
+++ b/src/mesa/state_tracker/st_cb_readpixels.c
@@ -80,7 +80,7 @@ st_read_stencil_pixels(struct gl_context *ctx, GLint x, GLint y,
/* Create a read transfer from the renderbuffer's texture */
pt = pipe_get_transfer(pipe, strb->texture,
- 0, 0, 0, /* face, level, zslice */
+ 0, 0,
PIPE_TRANSFER_READ,
x, y, width, height);
@@ -236,7 +236,7 @@ st_fast_readpixels(struct gl_context *ctx, struct st_renderbuffer *strb,
}
trans = pipe_get_transfer(pipe, strb->texture,
- 0, 0, 0, /* face, level, zslice */
+ 0, 0,
PIPE_TRANSFER_READ,
x, y, width, height);
if (!trans) {
@@ -328,7 +328,7 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei h
{
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
- GLfloat temp[MAX_WIDTH][4];
+ GLfloat (*temp)[4];
const GLbitfield transferOps = ctx->_ImageTransferState;
GLsizei i, j;
GLint yStep, dfStride;
@@ -381,6 +381,13 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei h
return;
}
+ /* allocate temp pixel row buffer */
+ temp = (GLfloat (*)[4]) malloc(4 * width * sizeof(GLfloat));
+ if (!temp) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glReadPixels");
+ return;
+ }
+
if (format == GL_RGBA && type == GL_FLOAT) {
/* write tile(row) directly into user's buffer */
df = (GLfloat *) _mesa_image_address2d(&clippedPacking, dest, width,
@@ -400,7 +407,7 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei h
/* Create a read transfer from the renderbuffer's texture */
trans = pipe_get_transfer(pipe, strb->texture,
- 0, 0, 0, /* face, level, zslice */
+ 0, 0,
PIPE_TRANSFER_READ,
x, y, width, height);
@@ -533,6 +540,8 @@ st_readpixels(struct gl_context *ctx, GLint x, GLint y, GLsizei width, GLsizei h
}
}
+ free(temp);
+
pipe->transfer_destroy(pipe, trans);
_mesa_unmap_pbo_dest(ctx, &clippedPacking);
diff --git a/src/mesa/state_tracker/st_cb_readpixels.h b/src/mesa/state_tracker/st_cb_readpixels.h
index 83c9b659e3..9622ae6fee 100644
--- a/src/mesa/state_tracker/st_cb_readpixels.h
+++ b/src/mesa/state_tracker/st_cb_readpixels.h
@@ -29,9 +29,11 @@
#ifndef ST_CB_READPIXELS_H
#define ST_CB_READPIXELS_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
struct dd_function_table;
+struct gl_context;
+struct gl_pixelstore_attrib;
extern struct st_renderbuffer *
st_get_color_read_renderbuffer(struct gl_context *ctx);
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 15e69e1fa0..09a10ba581 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -63,7 +63,7 @@
#include "util/u_surface.h"
#include "util/u_sampler.h"
#include "util/u_math.h"
-
+#include "util/u_box.h"
#define DBG if (0) printf
@@ -431,7 +431,7 @@ compress_with_blit(struct gl_context * ctx,
struct pipe_resource *src_tex;
struct pipe_sampler_view view_templ;
struct pipe_sampler_view *src_view;
- struct pipe_surface *dst_surface;
+ struct pipe_surface *dst_surface, surf_tmpl;
struct pipe_transfer *tex_xfer;
void *map;
@@ -441,9 +441,13 @@ compress_with_blit(struct gl_context * ctx,
}
/* get destination surface (in the compressed texture) */
- dst_surface = screen->get_tex_surface(screen, stImage->pt,
- stImage->face, stImage->level, 0,
- 0 /* flags */);
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ surf_tmpl.format = stImage->pt->format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = stImage->level;
+ surf_tmpl.u.tex.first_layer = stImage->face;
+ surf_tmpl.u.tex.last_layer = stImage->face;
+ dst_surface = pipe->create_surface(pipe, stImage->pt, &surf_tmpl);
if (!dst_surface) {
/* can't render into this format (or other problem) */
return GL_FALSE;
@@ -464,6 +468,7 @@ compress_with_blit(struct gl_context * ctx,
templ.width0 = width;
templ.height0 = height;
templ.depth0 = 1;
+ templ.array_size = 1;
templ.last_level = 0;
templ.usage = PIPE_USAGE_DEFAULT;
templ.bind = PIPE_BIND_SAMPLER_VIEW;
@@ -475,9 +480,9 @@ compress_with_blit(struct gl_context * ctx,
/* Put user's tex data into the temporary texture
*/
tex_xfer = pipe_get_transfer(st_context(ctx)->pipe, src_tex,
- 0, 0, 0, /* face, level are zero */
- PIPE_TRANSFER_WRITE,
- 0, 0, width, height); /* x, y, w, h */
+ 0, 0, /* layer, level are zero */
+ PIPE_TRANSFER_WRITE,
+ 0, 0, width, height); /* x, y, w, h */
map = pipe_transfer_map(pipe, tex_xfer);
_mesa_texstore(ctx, 2, GL_RGBA, mesa_format,
@@ -857,7 +862,6 @@ decompress_with_blit(struct gl_context * ctx, GLenum target, GLint level,
{
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
- struct pipe_screen *screen = pipe->screen;
struct st_texture_image *stImage = st_texture_image(texImage);
struct st_texture_object *stObj = st_texture_object(texObj);
struct pipe_sampler_view *src_view =
@@ -871,7 +875,7 @@ decompress_with_blit(struct gl_context * ctx, GLenum target, GLint level,
PIPE_BIND_TRANSFER_READ);
/* create temp / dest surface */
- if (!util_create_rgba_surface(screen, width, height, bind,
+ if (!util_create_rgba_surface(pipe, width, height, bind,
&dst_texture, &dst_surface)) {
_mesa_problem(ctx, "util_create_rgba_surface() failed "
"in decompress_with_blit()");
@@ -891,9 +895,9 @@ decompress_with_blit(struct gl_context * ctx, GLenum target, GLint level,
/* map the dst_surface so we can read from it */
tex_xfer = pipe_get_transfer(st_context(ctx)->pipe,
- dst_texture, 0, 0, 0,
- PIPE_TRANSFER_READ,
- 0, 0, width, height);
+ dst_texture, 0, 0,
+ PIPE_TRANSFER_READ,
+ 0, 0, width, height);
pixels = _mesa_map_pbo_dest(ctx, &ctx->Pack, pixels);
@@ -1310,7 +1314,7 @@ fallback_copy_texsubimage(struct gl_context *ctx, GLenum target, GLint level,
struct pipe_transfer *src_trans;
GLvoid *texDest;
enum pipe_transfer_usage transfer_usage;
-
+
if (ST_DEBUG & DEBUG_FALLBACK)
debug_printf("%s: fallback processing\n", __FUNCTION__);
@@ -1321,11 +1325,11 @@ fallback_copy_texsubimage(struct gl_context *ctx, GLenum target, GLint level,
}
src_trans = pipe_get_transfer(st_context(ctx)->pipe,
- strb->texture,
- 0, 0, 0,
- PIPE_TRANSFER_READ,
- srcX, srcY,
- width, height);
+ strb->texture,
+ 0, 0,
+ PIPE_TRANSFER_READ,
+ srcX, srcY,
+ width, height);
if ((baseFormat == GL_DEPTH_COMPONENT ||
baseFormat == GL_DEPTH_STENCIL) &&
@@ -1334,7 +1338,8 @@ fallback_copy_texsubimage(struct gl_context *ctx, GLenum target, GLint level,
else
transfer_usage = PIPE_TRANSFER_WRITE;
- texDest = st_texture_image_map(st, stImage, 0, transfer_usage,
+ /* XXX this used to ignore destZ param */
+ texDest = st_texture_image_map(st, stImage, destZ, transfer_usage,
destX, destY, width, height);
if (baseFormat == GL_DEPTH_COMPONENT ||
@@ -1523,6 +1528,9 @@ st_copy_texsubimage(struct gl_context *ctx,
if (texBaseFormat == GL_DEPTH_COMPONENT ||
texBaseFormat == GL_DEPTH_STENCIL) {
strb = st_renderbuffer(fb->_DepthBuffer);
+ if (strb->Base.Wrapped) {
+ strb = st_renderbuffer(strb->Base.Wrapped);
+ }
}
else {
/* texBaseFormat == GL_RGB, GL_RGBA, GL_ALPHA, etc */
@@ -1592,27 +1600,23 @@ st_copy_texsubimage(struct gl_context *ctx,
if (matching_base_formats &&
src_format == dest_format &&
- !do_flip)
+ !do_flip)
{
/* use surface_copy() / blit */
- struct pipe_subresource subdst, subsrc;
- subdst.face = stImage->face;
- subdst.level = stImage->level;
- subsrc.face = strb->surface->face;
- subsrc.level = strb->surface->level;
+ struct pipe_box src_box;
+ u_box_2d_zslice(srcX, srcY, strb->surface->u.tex.first_layer,
+ width, height, &src_box);
/* for resource_copy_region(), y=0=top, always */
pipe->resource_copy_region(pipe,
/* dest */
stImage->pt,
- subdst,
- destX, destY, destZ,
+ stImage->level,
+ destX, destY, destZ + stImage->face,
/* src */
strb->texture,
- subsrc,
- srcX, srcY, strb->surface->zslice,
- /* size */
- width, height);
+ strb->surface->u.tex.level,
+ &src_box);
use_fallback = GL_FALSE;
}
else if (format_writemask &&
@@ -1628,12 +1632,16 @@ st_copy_texsubimage(struct gl_context *ctx,
0)) {
/* draw textured quad to do the copy */
GLint srcY0, srcY1;
- struct pipe_subresource subsrc;
+ struct pipe_surface surf_tmpl;
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ surf_tmpl.format = stImage->pt->format;
+ surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
+ surf_tmpl.u.tex.level = stImage->level;
+ surf_tmpl.u.tex.first_layer = stImage->face + destZ;
+ surf_tmpl.u.tex.last_layer = stImage->face + destZ;
- dest_surface = screen->get_tex_surface(screen, stImage->pt,
- stImage->face, stImage->level,
- destZ,
- PIPE_BIND_RENDER_TARGET);
+ dest_surface = pipe->create_surface(pipe, stImage->pt,
+ &surf_tmpl);
if (do_flip) {
srcY1 = strb->Base.Height - srcY - height;
@@ -1643,15 +1651,13 @@ st_copy_texsubimage(struct gl_context *ctx,
srcY0 = srcY;
srcY1 = srcY0 + height;
}
- subsrc.face = strb->surface->face;
- subsrc.level = strb->surface->level;
util_blit_pixels_writemask(st->blit,
strb->texture,
- subsrc,
+ strb->surface->u.tex.level,
srcX, srcY0,
srcX + width, srcY1,
- strb->surface->zslice,
+ strb->surface->u.tex.first_layer,
dest_surface,
destX, destY,
destX + width, destY + height,
@@ -1853,7 +1859,7 @@ st_finalize_texture(struct gl_context *ctx,
*/
if (firstImage->pt &&
firstImage->pt != stObj->pt &&
- firstImage->pt->last_level >= stObj->lastLevel) {
+ (!stObj->pt || firstImage->pt->last_level >= stObj->pt->last_level)) {
pipe_resource_reference(&stObj->pt, firstImage->pt);
pipe_sampler_view_reference(&stObj->sampler_view, NULL);
}
diff --git a/src/mesa/state_tracker/st_cb_texture.h b/src/mesa/state_tracker/st_cb_texture.h
index 60987055eb..f1502bda78 100644
--- a/src/mesa/state_tracker/st_cb_texture.h
+++ b/src/mesa/state_tracker/st_cb_texture.h
@@ -31,9 +31,10 @@
#include "main/glheader.h"
-#include "main/mtypes.h"
struct dd_function_table;
+struct gl_context;
+struct gl_texture_object;
struct pipe_context;
struct st_context;
diff --git a/src/mesa/state_tracker/st_cb_xformfb.c b/src/mesa/state_tracker/st_cb_xformfb.c
index 838a0a4a93..e415b186aa 100644
--- a/src/mesa/state_tracker/st_cb_xformfb.c
+++ b/src/mesa/state_tracker/st_cb_xformfb.c
@@ -35,6 +35,7 @@
#include "main/imports.h"
#include "main/context.h"
+#include "main/mfeatures.h"
#include "main/transformfeedback.h"
#include "st_cb_xformfb.h"
diff --git a/src/mesa/state_tracker/st_cb_xformfb.h b/src/mesa/state_tracker/st_cb_xformfb.h
index 574cf481e1..1215ebea87 100644
--- a/src/mesa/state_tracker/st_cb_xformfb.h
+++ b/src/mesa/state_tracker/st_cb_xformfb.h
@@ -30,6 +30,7 @@
#include "main/compiler.h"
+#include "main/mfeatures.h"
struct dd_function_table;
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index d6628b1bff..c7f3949bf9 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -207,12 +207,6 @@ static void st_destroy_context_priv( struct st_context *st )
pipe_sampler_view_reference(&st->state.sampler_views[i], NULL);
}
- for (i = 0; i < Elements(st->state.constants); i++) {
- if (st->state.constants[i]) {
- pipe_resource_reference(&st->state.constants[i], NULL);
- }
- }
-
if (st->default_texture) {
st->ctx->Driver.DeleteTexture(st->ctx, st->default_texture);
st->default_texture = NULL;
@@ -244,14 +238,15 @@ void st_destroy_context( struct st_context *st )
pipe->set_index_buffer(pipe, NULL);
for (i = 0; i < PIPE_SHADER_TYPES; i++) {
- pipe->set_constant_buffer(pipe, PIPE_SHADER_VERTEX, 0, NULL);
- pipe_resource_reference(&st->state.constants[PIPE_SHADER_VERTEX], NULL);
+ pipe->set_constant_buffer(pipe, i, 0, NULL);
}
_mesa_delete_program_cache(st->ctx, st->pixel_xfer.cache);
_vbo_DestroyContext(st->ctx);
+ st_destroy_program_variants(st);
+
_mesa_free_context_data(ctx);
st_destroy_context_priv(st);
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index d342c0cff1..64a8f790e2 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -1,4 +1,3 @@
-//struct dd_function_table;
/**************************************************************************
*
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
@@ -93,7 +92,10 @@ struct st_context
struct pipe_sampler_state samplers[PIPE_MAX_SAMPLERS];
struct pipe_sampler_state *sampler_list[PIPE_MAX_SAMPLERS];
struct pipe_clip_state clip;
- struct pipe_resource *constants[PIPE_SHADER_TYPES];
+ struct {
+ void *ptr;
+ unsigned size;
+ } constants[PIPE_SHADER_TYPES];
struct pipe_framebuffer_state framebuffer;
struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS];
struct pipe_scissor_state scissor;
@@ -106,15 +108,6 @@ struct st_context
GLuint poly_stipple[32]; /**< In OpenGL's bottom-to-top order */
} state;
- struct {
- struct st_tracked_state tracked_state[PIPE_SHADER_TYPES];
- } constants;
-
- /* XXX unused: */
- struct {
- struct gl_fragment_program *fragment_program;
- } cb;
-
char vendor[100];
char renderer[100];
@@ -130,7 +123,9 @@ struct st_context
struct st_fragment_program *fp; /**< Currently bound fragment program */
struct st_geometry_program *gp; /**< Currently bound geometry program */
- struct st_vp_varient *vp_varient;
+ struct st_vp_variant *vp_variant;
+ struct st_fp_variant *fp_variant;
+ struct st_gp_variant *gp_variant;
struct gl_texture_object *default_texture;
@@ -160,7 +155,7 @@ struct st_context
/** for glDraw/CopyPixels */
struct {
- struct st_fragment_program *shaders[4];
+ struct gl_fragment_program *shaders[4];
void *vert_shaders[2]; /**< ureg shaders */
} drawpix;
diff --git a/src/mesa/state_tracker/st_debug.c b/src/mesa/state_tracker/st_debug.c
index df32491d04..e1e373d07d 100644
--- a/src/mesa/state_tracker/st_debug.c
+++ b/src/mesa/state_tracker/st_debug.c
@@ -89,8 +89,8 @@ st_print_current(void)
}
#endif
- if (st->vp->varients)
- tgsi_dump( st->vp->varients[0].tgsi.tokens, 0 );
+ if (st->vp->variants)
+ tgsi_dump( st->vp->variants[0].tgsi.tokens, 0 );
if (st->vp->Base.Base.Parameters)
_mesa_print_parameter_list(st->vp->Base.Base.Parameters);
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index 61a0e1b087..db70daacc4 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -43,6 +43,7 @@
#include "main/imports.h"
#include "main/image.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "program/prog_uniform.h"
#include "vbo/vbo.h"
@@ -241,7 +242,7 @@ st_pipe_vertex_format(GLenum type, GLuint size, GLenum format,
*/
static GLboolean
is_interleaved_arrays(const struct st_vertex_program *vp,
- const struct st_vp_varient *vpv,
+ const struct st_vp_variant *vpv,
const struct gl_client_array **arrays,
GLboolean *userSpace)
{
@@ -297,7 +298,7 @@ is_interleaved_arrays(const struct st_vertex_program *vp,
*/
static void
get_arrays_bounds(const struct st_vertex_program *vp,
- const struct st_vp_varient *vpv,
+ const struct st_vp_variant *vpv,
const struct gl_client_array **arrays,
GLuint max_index,
const GLubyte **low, const GLubyte **high)
@@ -343,7 +344,7 @@ get_arrays_bounds(const struct st_vertex_program *vp,
static void
setup_interleaved_attribs(struct gl_context *ctx,
const struct st_vertex_program *vp,
- const struct st_vp_varient *vpv,
+ const struct st_vp_variant *vpv,
const struct gl_client_array **arrays,
GLuint max_index,
GLboolean userSpace,
@@ -409,7 +410,7 @@ setup_interleaved_attribs(struct gl_context *ctx,
static void
setup_non_interleaved_attribs(struct gl_context *ctx,
const struct st_vertex_program *vp,
- const struct st_vp_varient *vpv,
+ const struct st_vp_variant *vpv,
const struct gl_client_array **arrays,
GLuint max_index,
GLboolean *userSpace,
@@ -617,7 +618,7 @@ st_draw_vbo(struct gl_context *ctx,
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
const struct st_vertex_program *vp;
- const struct st_vp_varient *vpv;
+ const struct st_vp_variant *vpv;
struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS];
GLuint attr;
struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS];
@@ -650,7 +651,7 @@ st_draw_vbo(struct gl_context *ctx,
/* must get these after state validation! */
vp = st->vp;
- vpv = st->vp_varient;
+ vpv = st->vp_variant;
#if 0
if (MESA_VERBOSE & VERBOSE_GLSL) {
diff --git a/src/mesa/state_tracker/st_draw.h b/src/mesa/state_tracker/st_draw.h
index 2e4c468cff..5d3c278228 100644
--- a/src/mesa/state_tracker/st_draw.h
+++ b/src/mesa/state_tracker/st_draw.h
@@ -36,10 +36,11 @@
#include "main/compiler.h"
#include "main/glheader.h"
-#include "main/mtypes.h"
struct _mesa_index_buffer;
struct _mesa_prim;
+struct gl_client_array;
+struct gl_context;
struct st_context;
void st_init_draw( struct st_context *st );
diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c
index 7f392fc491..4e76a05070 100644
--- a/src/mesa/state_tracker/st_draw_feedback.c
+++ b/src/mesa/state_tracker/st_draw_feedback.c
@@ -28,6 +28,7 @@
#include "main/imports.h"
#include "main/image.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "vbo/vbo.h"
@@ -109,9 +110,7 @@ st_feedback_draw_vbo(struct gl_context *ctx,
struct pipe_index_buffer ibuffer;
struct pipe_transfer *vb_transfer[PIPE_MAX_ATTRIBS];
struct pipe_transfer *ib_transfer = NULL;
- struct pipe_transfer *cb_transfer;
GLuint attr, i;
- ubyte *mapped_constants;
const void *mapped_indices = NULL;
assert(draw);
@@ -123,10 +122,10 @@ st_feedback_draw_vbo(struct gl_context *ctx,
/* must get these after state validation! */
vp = st->vp;
- vs = &st->vp_varient->tgsi;
+ vs = &st->vp_variant->tgsi;
- if (!st->vp_varient->draw_shader) {
- st->vp_varient->draw_shader = draw_create_vertex_shader(draw, vs);
+ if (!st->vp_variant->draw_shader) {
+ st->vp_variant->draw_shader = draw_create_vertex_shader(draw, vs);
}
/*
@@ -139,7 +138,7 @@ st_feedback_draw_vbo(struct gl_context *ctx,
draw_set_viewport_state(draw, &st->state.viewport);
draw_set_clip_state(draw, &st->state.clip);
draw_set_rasterizer_state(draw, &st->state.rasterizer, NULL);
- draw_bind_vertex_shader(draw, st->vp_varient->draw_shader);
+ draw_bind_vertex_shader(draw, st->vp_variant->draw_shader);
set_feedback_vertex_format(ctx);
/* loop over TGSI shader inputs to determine vertex buffer
@@ -242,14 +241,10 @@ st_feedback_draw_vbo(struct gl_context *ctx,
draw_set_mapped_index_buffer(draw, mapped_indices);
}
- /* map constant buffers */
- mapped_constants = pipe_buffer_map(pipe,
- st->state.constants[PIPE_SHADER_VERTEX],
- PIPE_TRANSFER_READ,
- &cb_transfer);
+ /* set the constant buffer */
draw_set_mapped_constant_buffer(st->draw, PIPE_SHADER_VERTEX, 0,
- mapped_constants,
- st->state.constants[PIPE_SHADER_VERTEX]->width0);
+ st->state.constants[PIPE_SHADER_VERTEX].ptr,
+ st->state.constants[PIPE_SHADER_VERTEX].size);
/* draw here */
@@ -258,17 +253,12 @@ st_feedback_draw_vbo(struct gl_context *ctx,
}
- /* unmap constant buffers */
- pipe_buffer_unmap(pipe, st->state.constants[PIPE_SHADER_VERTEX],
- cb_transfer);
-
/*
* unmap vertex/index buffers
*/
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {
if (draw->pt.vertex_buffer[i].buffer) {
- pipe_buffer_unmap(pipe, draw->pt.vertex_buffer[i].buffer,
- vb_transfer[i]);
+ pipe_buffer_unmap(pipe, vb_transfer[i]);
pipe_resource_reference(&draw->pt.vertex_buffer[i].buffer, NULL);
draw_set_mapped_vertex_buffer(draw, i, NULL);
}
@@ -279,7 +269,7 @@ st_feedback_draw_vbo(struct gl_context *ctx,
draw_set_index_buffer(draw, NULL);
if (ib_transfer)
- pipe_buffer_unmap(pipe, ibuffer.buffer, ib_transfer);
+ pipe_buffer_unmap(pipe, ib_transfer);
pipe_resource_reference(&ibuffer.buffer, NULL);
}
}
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 37a0aa2bc9..df4f5cf8b5 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -29,6 +29,7 @@
#include "main/imports.h"
#include "main/context.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
@@ -224,6 +225,7 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.ARB_draw_elements_base_vertex = GL_TRUE;
ctx->Extensions.ARB_fragment_coord_conventions = GL_TRUE;
ctx->Extensions.ARB_fragment_program = GL_TRUE;
+ ctx->Extensions.ARB_half_float_pixel = GL_TRUE;
ctx->Extensions.ARB_map_buffer_range = GL_TRUE;
ctx->Extensions.ARB_multisample = GL_TRUE;
ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; /* XXX temp */
@@ -343,6 +345,7 @@ void st_init_extensions(struct st_context *st)
if (screen->get_param(screen, PIPE_CAP_OCCLUSION_QUERY)) {
ctx->Extensions.ARB_occlusion_query = GL_TRUE;
+ ctx->Extensions.ARB_occlusion_query2 = GL_TRUE;
}
if (screen->get_param(screen, PIPE_CAP_TIMER_QUERY)) {
ctx->Extensions.EXT_timer_query = GL_TRUE;
@@ -442,7 +445,9 @@ void st_init_extensions(struct st_context *st)
#endif
if (screen->get_shader_param(screen, PIPE_SHADER_GEOMETRY, PIPE_SHADER_CAP_MAX_INSTRUCTIONS) > 0) {
+#if 0 /* XXX re-enable when GLSL compiler again supports geometry shaders */
ctx->Extensions.ARB_geometry_shader4 = GL_TRUE;
+#endif
}
if (screen->get_param(screen, PIPE_CAP_PRIMITIVE_RESTART)) {
diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c
index 955d821a65..2e0a664dd0 100644
--- a/src/mesa/state_tracker/st_format.c
+++ b/src/mesa/state_tracker/st_format.c
@@ -37,6 +37,7 @@
#include "main/texstore.h"
#include "main/image.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
@@ -146,14 +147,28 @@ st_mesa_format_to_pipe_format(gl_format mesaFormat)
return PIPE_FORMAT_B4G4R4A4_UNORM;
case MESA_FORMAT_RGB565:
return PIPE_FORMAT_B5G6R5_UNORM;
+ case MESA_FORMAT_RGB332:
+ return PIPE_FORMAT_B2G3R3_UNORM;
+ case MESA_FORMAT_ARGB2101010:
+ return PIPE_FORMAT_B10G10R10A2_UNORM;
+ case MESA_FORMAT_AL44:
+ return PIPE_FORMAT_L4A4_UNORM;
case MESA_FORMAT_AL88:
return PIPE_FORMAT_L8A8_UNORM;
+ case MESA_FORMAT_AL1616:
+ return PIPE_FORMAT_L16A16_UNORM;
case MESA_FORMAT_A8:
return PIPE_FORMAT_A8_UNORM;
+ case MESA_FORMAT_A16:
+ return PIPE_FORMAT_A16_UNORM;
case MESA_FORMAT_L8:
return PIPE_FORMAT_L8_UNORM;
+ case MESA_FORMAT_L16:
+ return PIPE_FORMAT_L16_UNORM;
case MESA_FORMAT_I8:
return PIPE_FORMAT_I8_UNORM;
+ case MESA_FORMAT_I16:
+ return PIPE_FORMAT_I16_UNORM;
case MESA_FORMAT_Z16:
return PIPE_FORMAT_Z16_UNORM;
case MESA_FORMAT_Z32:
@@ -261,14 +276,28 @@ st_pipe_format_to_mesa_format(enum pipe_format format)
return MESA_FORMAT_ARGB4444;
case PIPE_FORMAT_B5G6R5_UNORM:
return MESA_FORMAT_RGB565;
+ case PIPE_FORMAT_B2G3R3_UNORM:
+ return MESA_FORMAT_RGB332;
+ case PIPE_FORMAT_B10G10R10A2_UNORM:
+ return MESA_FORMAT_ARGB2101010;
+ case PIPE_FORMAT_L4A4_UNORM:
+ return MESA_FORMAT_AL44;
case PIPE_FORMAT_L8A8_UNORM:
return MESA_FORMAT_AL88;
+ case PIPE_FORMAT_L16A16_UNORM:
+ return MESA_FORMAT_AL1616;
case PIPE_FORMAT_A8_UNORM:
return MESA_FORMAT_A8;
+ case PIPE_FORMAT_A16_UNORM:
+ return MESA_FORMAT_A16;
case PIPE_FORMAT_L8_UNORM:
return MESA_FORMAT_L8;
+ case PIPE_FORMAT_L16_UNORM:
+ return MESA_FORMAT_L16;
case PIPE_FORMAT_I8_UNORM:
return MESA_FORMAT_I8;
+ case PIPE_FORMAT_I16_UNORM:
+ return MESA_FORMAT_I16;
case PIPE_FORMAT_S8_USCALED:
return MESA_FORMAT_S8;
@@ -469,17 +498,27 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
unsigned geom_flags = 0; /* we don't care about POT vs. NPOT here, yet */
switch (internalFormat) {
+ case GL_RGB10:
+ case GL_RGB10_A2:
+ if (screen->is_format_supported( screen, PIPE_FORMAT_B10G10R10A2_UNORM,
+ target, sample_count, bindings,
+ geom_flags ))
+ return PIPE_FORMAT_B10G10R10A2_UNORM;
+ /* Pass through. */
case 4:
case GL_RGBA:
case GL_RGBA8:
- case GL_RGB10_A2:
return default_rgba_format( screen, target, sample_count, bindings,
geom_flags );
case 3:
case GL_RGB:
+ case GL_RGB8:
return default_rgb_format( screen, target, sample_count, bindings,
geom_flags );
+
+ case GL_RGB12:
+ case GL_RGB16:
case GL_RGBA12:
case GL_RGBA16:
if (screen->is_format_supported( screen, PIPE_FORMAT_R16G16B16A16_UNORM,
@@ -506,16 +545,14 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
return default_rgba_format( screen, target, sample_count, bindings,
geom_flags );
- case GL_RGB8:
- case GL_RGB10:
- case GL_RGB12:
- case GL_RGB16:
- return default_rgb_format( screen, target, sample_count, bindings,
- geom_flags );
-
+ case GL_R3_G3_B2:
+ if (screen->is_format_supported( screen, PIPE_FORMAT_B2G3R3_UNORM,
+ target, sample_count, bindings,
+ geom_flags ))
+ return PIPE_FORMAT_B2G3R3_UNORM;
+ /* Pass through. */
case GL_RGB5:
case GL_RGB4:
- case GL_R3_G3_B2:
if (screen->is_format_supported( screen, PIPE_FORMAT_B5G6R5_UNORM,
target, sample_count, bindings,
geom_flags ))
@@ -527,11 +564,15 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
return default_rgba_format( screen, target, sample_count, bindings,
geom_flags );
+ case GL_ALPHA12:
+ case GL_ALPHA16:
+ if (screen->is_format_supported( screen, PIPE_FORMAT_A16_UNORM, target,
+ sample_count, bindings, geom_flags ))
+ return PIPE_FORMAT_A16_UNORM;
+ /* Pass through. */
case GL_ALPHA:
case GL_ALPHA4:
case GL_ALPHA8:
- case GL_ALPHA12:
- case GL_ALPHA16:
case GL_COMPRESSED_ALPHA:
if (screen->is_format_supported( screen, PIPE_FORMAT_A8_UNORM, target,
sample_count, bindings, geom_flags ))
@@ -539,12 +580,16 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
return default_rgba_format( screen, target, sample_count, bindings,
geom_flags );
+ case GL_LUMINANCE12:
+ case GL_LUMINANCE16:
+ if (screen->is_format_supported( screen, PIPE_FORMAT_L16_UNORM, target,
+ sample_count, bindings, geom_flags ))
+ return PIPE_FORMAT_L16_UNORM;
+ /* Pass through. */
case 1:
case GL_LUMINANCE:
case GL_LUMINANCE4:
case GL_LUMINANCE8:
- case GL_LUMINANCE12:
- case GL_LUMINANCE16:
case GL_COMPRESSED_LUMINANCE:
if (screen->is_format_supported( screen, PIPE_FORMAT_L8_UNORM, target,
sample_count, bindings, geom_flags ))
@@ -552,14 +597,17 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
return default_rgba_format( screen, target, sample_count, bindings,
geom_flags );
+ case GL_LUMINANCE12_ALPHA4:
+ case GL_LUMINANCE12_ALPHA12:
+ case GL_LUMINANCE16_ALPHA16:
+ if (screen->is_format_supported( screen, PIPE_FORMAT_L16A16_UNORM, target,
+ sample_count, bindings, geom_flags ))
+ return PIPE_FORMAT_L16A16_UNORM;
+ /* Pass through. */
case 2:
case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE4_ALPHA4:
case GL_LUMINANCE6_ALPHA2:
case GL_LUMINANCE8_ALPHA8:
- case GL_LUMINANCE12_ALPHA4:
- case GL_LUMINANCE12_ALPHA12:
- case GL_LUMINANCE16_ALPHA16:
case GL_COMPRESSED_LUMINANCE_ALPHA:
if (screen->is_format_supported( screen, PIPE_FORMAT_L8A8_UNORM, target,
sample_count, bindings, geom_flags ))
@@ -567,11 +615,25 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
return default_rgba_format( screen, target, sample_count, bindings,
geom_flags );
+ case GL_LUMINANCE4_ALPHA4:
+ if (screen->is_format_supported( screen, PIPE_FORMAT_L4A4_UNORM, target,
+ sample_count, bindings, geom_flags ))
+ return PIPE_FORMAT_L4A4_UNORM;
+ if (screen->is_format_supported( screen, PIPE_FORMAT_L8A8_UNORM, target,
+ sample_count, bindings, geom_flags ))
+ return PIPE_FORMAT_L8A8_UNORM;
+ return default_rgba_format( screen, target, sample_count, bindings,
+ geom_flags );
+
+ case GL_INTENSITY12:
+ case GL_INTENSITY16:
+ if (screen->is_format_supported( screen, PIPE_FORMAT_I16_UNORM, target,
+ sample_count, bindings, geom_flags ))
+ return PIPE_FORMAT_I16_UNORM;
+ /* Pass through. */
case GL_INTENSITY:
case GL_INTENSITY4:
case GL_INTENSITY8:
- case GL_INTENSITY12:
- case GL_INTENSITY16:
case GL_COMPRESSED_INTENSITY:
if (screen->is_format_supported( screen, PIPE_FORMAT_I8_UNORM, target,
sample_count, bindings, geom_flags ))
@@ -680,10 +742,10 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
case GL_DEPTH_COMPONENT:
{
static const enum pipe_format formats[] = {
- PIPE_FORMAT_Z16_UNORM,
PIPE_FORMAT_Z32_UNORM,
PIPE_FORMAT_Z24_UNORM_S8_USCALED,
- PIPE_FORMAT_S8_USCALED_Z24_UNORM
+ PIPE_FORMAT_S8_USCALED_Z24_UNORM,
+ PIPE_FORMAT_Z16_UNORM
};
return find_supported_format(screen, formats, Elements(formats),
target, sample_count, bindings, geom_flags);
@@ -717,18 +779,30 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
case GL_SRGB_EXT:
case GL_SRGB8_EXT:
- case GL_COMPRESSED_SRGB_EXT:
- case GL_COMPRESSED_SRGB_ALPHA_EXT:
case GL_SRGB_ALPHA_EXT:
case GL_SRGB8_ALPHA8_EXT:
return default_srgba_format( screen, target, sample_count, bindings,
geom_flags );
+
+ case GL_COMPRESSED_SRGB_EXT:
case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
- return PIPE_FORMAT_DXT1_SRGB;
+ if (screen->is_format_supported(screen, PIPE_FORMAT_DXT1_SRGB, target,
+ sample_count, bindings, geom_flags))
+ return PIPE_FORMAT_DXT1_SRGB;
+ return default_srgba_format( screen, target, sample_count, bindings,
+ geom_flags );
+
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
return PIPE_FORMAT_DXT1_SRGBA;
+
+ case GL_COMPRESSED_SRGB_ALPHA_EXT:
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
- return PIPE_FORMAT_DXT3_SRGBA;
+ if (screen->is_format_supported(screen, PIPE_FORMAT_DXT3_SRGBA, target,
+ sample_count, bindings, geom_flags))
+ return PIPE_FORMAT_DXT3_SRGBA;
+ return default_srgba_format( screen, target, sample_count, bindings,
+ geom_flags );
+
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
return PIPE_FORMAT_DXT5_SRGBA;
@@ -955,8 +1029,13 @@ gl_format
st_ChooseTextureFormat(struct gl_context *ctx, GLint internalFormat,
GLenum format, GLenum type)
{
+ boolean want_renderable =
+ internalFormat == 3 || internalFormat == 4 ||
+ internalFormat == GL_RGB || internalFormat == GL_RGBA ||
+ internalFormat == GL_RGB8 || internalFormat == GL_RGBA8;
+
return st_ChooseTextureFormat_renderable(ctx, internalFormat,
- format, type, GL_TRUE);
+ format, type, want_renderable);
}
/**
diff --git a/src/mesa/state_tracker/st_format.h b/src/mesa/state_tracker/st_format.h
index 43fa59b100..fe195c1069 100644
--- a/src/mesa/state_tracker/st_format.h
+++ b/src/mesa/state_tracker/st_format.h
@@ -31,11 +31,12 @@
#define ST_FORMAT_H
#include "main/formats.h"
-#include "main/mtypes.h"
+#include "main/glheader.h"
#include "pipe/p_defines.h"
#include "pipe/p_format.h"
+struct gl_context;
struct pipe_screen;
extern GLenum
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c
index 1fc4f40488..c5f6008a22 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/src/mesa/state_tracker/st_gen_mipmap.c
@@ -79,11 +79,15 @@ st_render_mipmap(struct st_context *st,
const uint face = _mesa_tex_target_to_face(target);
assert(psv->texture == stObj->pt);
- assert(target != GL_TEXTURE_3D); /* not done yet */
+#if 0
+ assert(target != GL_TEXTURE_3D); /* implemented but untested */
+#endif
/* check if we can render in the texture's format */
- if (!screen->is_format_supported(screen, psv->format, psv->texture->target, 0,
- PIPE_BIND_RENDER_TARGET, 0)) {
+ /* XXX should probably kill this and always use util_gen_mipmap
+ since this implements a sw fallback as well */
+ if (!screen->is_format_supported(screen, psv->format, psv->texture->target,
+ 0, PIPE_BIND_RENDER_TARGET, 0)) {
return FALSE;
}
@@ -161,12 +165,12 @@ fallback_generate_mipmap(struct gl_context *ctx, GLenum target,
struct pipe_resource *pt = st_get_texobj_resource(texObj);
const uint baseLevel = texObj->BaseLevel;
const uint lastLevel = pt->last_level;
- const uint face = _mesa_tex_target_to_face(target), zslice = 0;
+ const uint face = _mesa_tex_target_to_face(target);
uint dstLevel;
GLenum datatype;
GLuint comps;
GLboolean compressed;
-
+
if (ST_DEBUG & DEBUG_FALLBACK)
debug_printf("%s: fallback processing\n", __FUNCTION__);
@@ -198,16 +202,15 @@ fallback_generate_mipmap(struct gl_context *ctx, GLenum target,
ubyte *dstData;
int srcStride, dstStride;
- srcTrans = pipe_get_transfer(st_context(ctx)->pipe, pt, face,
- srcLevel, zslice,
- PIPE_TRANSFER_READ, 0, 0,
- srcWidth, srcHeight);
-
+ srcTrans = pipe_get_transfer(st_context(ctx)->pipe, pt, srcLevel,
+ face,
+ PIPE_TRANSFER_READ, 0, 0,
+ srcWidth, srcHeight);
- dstTrans = pipe_get_transfer(st_context(ctx)->pipe, pt, face,
- dstLevel, zslice,
- PIPE_TRANSFER_WRITE, 0, 0,
- dstWidth, dstHeight);
+ dstTrans = pipe_get_transfer(st_context(ctx)->pipe, pt, dstLevel,
+ face,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ dstWidth, dstHeight);
srcData = (ubyte *) pipe_transfer_map(pipe, srcTrans);
dstData = (ubyte *) pipe_transfer_map(pipe, dstTrans);
@@ -215,6 +218,8 @@ fallback_generate_mipmap(struct gl_context *ctx, GLenum target,
srcStride = srcTrans->stride / util_format_get_blocksize(srcTrans->resource->format);
dstStride = dstTrans->stride / util_format_get_blocksize(dstTrans->resource->format);
+ /* this cannot work correctly for 3d since it does
+ not respect layerStride. */
if (compressed) {
const enum pipe_format format = pt->format;
const uint bw = util_format_get_blockwidth(format);
@@ -365,6 +370,12 @@ st_generate_mipmap(struct gl_context *ctx, GLenum target,
pt = stObj->pt;
}
+ else {
+ /* Make sure that the base texture image data is present in the
+ * texture buffer.
+ */
+ st_finalize_texture(ctx, st->pipe, texObj);
+ }
assert(pt->last_level >= lastLevel);
@@ -372,6 +383,8 @@ st_generate_mipmap(struct gl_context *ctx, GLenum target,
* use the software fallback.
*/
if (!st_render_mipmap(st, target, stObj, baseLevel, lastLevel)) {
+ /* since the util code actually also has a fallback, should
+ probably make it never fail and kill this */
fallback_generate_mipmap(ctx, target, texObj);
}
diff --git a/src/mesa/state_tracker/st_gen_mipmap.h b/src/mesa/state_tracker/st_gen_mipmap.h
index 3ba091da15..815c6a5163 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.h
+++ b/src/mesa/state_tracker/st_gen_mipmap.h
@@ -30,8 +30,10 @@
#define ST_GEN_MIPMAP_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+struct gl_context;
+struct gl_texture_object;
struct st_context;
extern void
diff --git a/src/mesa/state_tracker/st_manager.c b/src/mesa/state_tracker/st_manager.c
index 05733e818e..179e5dc839 100644
--- a/src/mesa/state_tracker/st_manager.c
+++ b/src/mesa/state_tracker/st_manager.c
@@ -34,9 +34,11 @@
#include "util/u_pointer.h"
#include "util/u_inlines.h"
#include "util/u_atomic.h"
+#include "util/u_surface.h"
#include "main/mtypes.h"
#include "main/context.h"
+#include "main/mfeatures.h"
#include "main/texobj.h"
#include "main/teximage.h"
#include "main/texstate.h"
@@ -142,7 +144,7 @@ buffer_index_to_attachment(gl_buffer_index index)
static void
st_framebuffer_validate(struct st_framebuffer *stfb, struct st_context *st)
{
- struct pipe_screen *screen = st->pipe->screen;
+ struct pipe_context *pipe = st->pipe;
struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
uint width, height;
unsigned i;
@@ -160,7 +162,7 @@ st_framebuffer_validate(struct st_framebuffer *stfb, struct st_context *st)
for (i = 0; i < stfb->num_statts; i++) {
struct st_renderbuffer *strb;
- struct pipe_surface *ps;
+ struct pipe_surface *ps, surf_tmpl;
gl_buffer_index idx;
if (!textures[i])
@@ -179,8 +181,10 @@ st_framebuffer_validate(struct st_framebuffer *stfb, struct st_context *st)
continue;
}
- ps = screen->get_tex_surface(screen, textures[i], 0, 0, 0,
- PIPE_BIND_RENDER_TARGET);
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ u_surface_default_template(&surf_tmpl, textures[i],
+ PIPE_BIND_RENDER_TARGET);
+ ps = pipe->create_surface(pipe, textures[i], &surf_tmpl);
if (ps) {
pipe_surface_reference(&strb->surface, ps);
pipe_resource_reference(&strb->texture, ps->texture);
@@ -510,7 +514,8 @@ st_context_flush(struct st_context_iface *stctxi, unsigned flags,
}
static boolean
-st_context_teximage(struct st_context_iface *stctxi, enum st_texture_type target,
+st_context_teximage(struct st_context_iface *stctxi,
+ enum st_texture_type target,
int level, enum pipe_format internal_format,
struct pipe_resource *tex, boolean mipmap)
{
@@ -813,6 +818,7 @@ st_manager_flush_frontbuffer(struct st_context *st)
/**
* Return the surface of an EGLImage.
+ * FIXME: I think this should operate on resources, not surfaces
*/
struct pipe_surface *
st_manager_get_egl_image_surface(struct st_context *st,
@@ -821,7 +827,7 @@ st_manager_get_egl_image_surface(struct st_context *st,
struct st_manager *smapi =
(struct st_manager *) st->iface.st_context_private;
struct st_egl_image stimg;
- struct pipe_surface *ps;
+ struct pipe_surface *ps, surf_tmpl;
if (!smapi || !smapi->get_egl_image)
return NULL;
@@ -830,8 +836,13 @@ st_manager_get_egl_image_surface(struct st_context *st,
if (!smapi->get_egl_image(smapi, eglimg, &stimg))
return NULL;
- ps = smapi->screen->get_tex_surface(smapi->screen,
- stimg.texture, stimg.face, stimg.level, stimg.zslice, usage);
+ memset(&surf_tmpl, 0, sizeof(surf_tmpl));
+ surf_tmpl.format = stimg.texture->format;
+ surf_tmpl.usage = usage;
+ surf_tmpl.u.tex.level = stimg.level;
+ surf_tmpl.u.tex.first_layer = stimg.layer;
+ surf_tmpl.u.tex.last_layer = stimg.layer;
+ ps = st->pipe->create_surface(st->pipe, stimg.texture, &surf_tmpl);
pipe_resource_reference(&stimg.texture, NULL);
return ps;
@@ -856,7 +867,8 @@ st_manager_validate_framebuffers(struct st_context *st)
* Add a color renderbuffer on demand.
*/
boolean
-st_manager_add_color_renderbuffer(struct st_context *st, struct gl_framebuffer *fb,
+st_manager_add_color_renderbuffer(struct st_context *st,
+ struct gl_framebuffer *fb,
gl_buffer_index idx)
{
struct st_framebuffer *stfb = st_ws_framebuffer(fb);
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c
index 96c8aeb6e8..42f1c2017f 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -772,10 +772,13 @@ emit_adjusted_wpos( struct st_translate *t,
/**
* Emit the TGSI instructions for inverting the WPOS y coordinate.
+ * This code is unavoidable because it also depends on whether
+ * a FBO is bound (STATE_FB_WPOS_Y_TRANSFORM).
*/
static void
-emit_inverted_wpos( struct st_translate *t,
- const struct gl_program *program )
+emit_wpos_inversion( struct st_translate *t,
+ const struct gl_program *program,
+ boolean invert)
{
struct ureg_program *ureg = t->ureg;
@@ -783,17 +786,17 @@ emit_inverted_wpos( struct st_translate *t,
* Need to replace instances of INPUT[WPOS] with temp T
* where T = INPUT[WPOS] by y is inverted.
*/
- static const gl_state_index winSizeState[STATE_LENGTH]
- = { STATE_INTERNAL, STATE_FB_SIZE, 0, 0, 0 };
+ static const gl_state_index wposTransformState[STATE_LENGTH]
+ = { STATE_INTERNAL, STATE_FB_WPOS_Y_TRANSFORM, 0, 0, 0 };
/* XXX: note we are modifying the incoming shader here! Need to
* do this before emitting the constant decls below, or this
* will be missed:
*/
- unsigned winHeightConst = _mesa_add_state_reference(program->Parameters,
- winSizeState);
+ unsigned wposTransConst = _mesa_add_state_reference(program->Parameters,
+ wposTransformState);
- struct ureg_src winsize = ureg_DECL_constant( ureg, winHeightConst );
+ struct ureg_src wpostrans = ureg_DECL_constant( ureg, wposTransConst );
struct ureg_dst wpos_temp;
struct ureg_src wpos_input = t->inputs[t->inputMapping[FRAG_ATTRIB_WPOS]];
@@ -806,12 +809,23 @@ emit_inverted_wpos( struct st_translate *t,
ureg_MOV( ureg, wpos_temp, wpos_input );
}
- /* SUB wpos_temp.y, winsize_const, wpos_input
- */
- ureg_SUB( ureg,
- ureg_writemask(wpos_temp, TGSI_WRITEMASK_Y ),
- winsize,
- wpos_input);
+ if (invert) {
+ /* MAD wpos_temp.y, wpos_input, wpostrans.xxxx, wpostrans.yyyy
+ */
+ ureg_MAD( ureg,
+ ureg_writemask(wpos_temp, TGSI_WRITEMASK_Y ),
+ wpos_input,
+ ureg_scalar(wpostrans, 0),
+ ureg_scalar(wpostrans, 1));
+ } else {
+ /* MAD wpos_temp.y, wpos_input, wpostrans.zzzz, wpostrans.wwww
+ */
+ ureg_MAD( ureg,
+ ureg_writemask(wpos_temp, TGSI_WRITEMASK_Y ),
+ wpos_input,
+ ureg_scalar(wpostrans, 2),
+ ureg_scalar(wpostrans, 3));
+ }
/* Use wpos_temp as position input from here on:
*/
@@ -873,8 +887,7 @@ emit_wpos(struct st_context *st,
/* we invert after adjustment so that we avoid the MOV to temporary,
* and reuse the adjustment ADD instead */
- if (invert)
- emit_inverted_wpos(t, program);
+ emit_wpos_inversion(t, program, invert);
}
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.h b/src/mesa/state_tracker/st_mesa_to_tgsi.h
index 9bfd4960b6..0615e52ef6 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.h
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.h
@@ -29,18 +29,20 @@
#ifndef ST_MESA_TO_TGSI_H
#define ST_MESA_TO_TGSI_H
-#include "main/mtypes.h"
-
-#include "pipe/p_compiler.h"
-
-struct ureg_program;
-
#if defined __cplusplus
extern "C" {
#endif
-struct tgsi_token;
+#include "main/glheader.h"
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_defines.h"
+
+struct gl_context;
struct gl_program;
+struct tgsi_token;
+struct ureg_program;
+
enum pipe_error
st_translate_mesa_program(
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 76799287fe..7b32b46838 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -32,7 +32,10 @@
#include "main/imports.h"
+#include "main/hash.h"
+#include "main/mfeatures.h"
#include "main/mtypes.h"
+#include "program/prog_parameter.h"
#include "program/prog_print.h"
#include "program/programopt.h"
@@ -44,6 +47,8 @@
#include "tgsi/tgsi_ureg.h"
#include "st_debug.h"
+#include "st_cb_bitmap.h"
+#include "st_cb_drawpixels.h"
#include "st_context.h"
#include "st_program.h"
#include "st_mesa_to_tgsi.h"
@@ -52,34 +57,109 @@
/**
+ * Delete a vertex program variant. Note the caller must unlink
+ * the variant from the linked list.
+ */
+static void
+delete_vp_variant(struct st_context *st, struct st_vp_variant *vpv)
+{
+ if (vpv->driver_shader)
+ cso_delete_vertex_shader(st->cso_context, vpv->driver_shader);
+
+#if FEATURE_feedback || FEATURE_rastpos
+ if (vpv->draw_shader)
+ draw_delete_vertex_shader( st->draw, vpv->draw_shader );
+#endif
+
+ if (vpv->tgsi.tokens)
+ st_free_tokens(vpv->tgsi.tokens);
+
+ FREE( vpv );
+}
+
+
+
+/**
* Clean out any old compilations:
*/
void
-st_vp_release_varients( struct st_context *st,
+st_release_vp_variants( struct st_context *st,
struct st_vertex_program *stvp )
{
- struct st_vp_varient *vpv;
+ struct st_vp_variant *vpv;
- for (vpv = stvp->varients; vpv; ) {
- struct st_vp_varient *next = vpv->next;
+ for (vpv = stvp->variants; vpv; ) {
+ struct st_vp_variant *next = vpv->next;
+ delete_vp_variant(st, vpv);
+ vpv = next;
+ }
- if (vpv->driver_shader)
- cso_delete_vertex_shader(st->cso_context, vpv->driver_shader);
-
-#if FEATURE_feedback || FEATURE_rastpos
- if (vpv->draw_shader)
- draw_delete_vertex_shader( st->draw, vpv->draw_shader );
-#endif
+ stvp->variants = NULL;
+}
+
+
+
+/**
+ * Delete a fragment program variant. Note the caller must unlink
+ * the variant from the linked list.
+ */
+static void
+delete_fp_variant(struct st_context *st, struct st_fp_variant *fpv)
+{
+ if (fpv->driver_shader)
+ cso_delete_fragment_shader(st->cso_context, fpv->driver_shader);
- if (vpv->tgsi.tokens)
- st_free_tokens(vpv->tgsi.tokens);
+ FREE(fpv);
+}
+
+
+/**
+ * Free all variants of a fragment program.
+ */
+void
+st_release_fp_variants(struct st_context *st, struct st_fragment_program *stfp)
+{
+ struct st_fp_variant *fpv;
+
+ for (fpv = stfp->variants; fpv; ) {
+ struct st_fp_variant *next = fpv->next;
+ delete_fp_variant(st, fpv);
+ fpv = next;
+ }
+
+ stfp->variants = NULL;
+}
+
+
+/**
+ * Delete a geometry program variant. Note the caller must unlink
+ * the variant from the linked list.
+ */
+static void
+delete_gp_variant(struct st_context *st, struct st_gp_variant *gpv)
+{
+ if (gpv->driver_shader)
+ cso_delete_geometry_shader(st->cso_context, gpv->driver_shader);
- FREE( vpv );
+ FREE(gpv);
+}
- vpv = next;
+
+/**
+ * Free all variants of a geometry program.
+ */
+void
+st_release_gp_variants(struct st_context *st, struct st_geometry_program *stgp)
+{
+ struct st_gp_variant *gpv;
+
+ for (gpv = stgp->variants; gpv; ) {
+ struct st_gp_variant *next = gpv->next;
+ delete_gp_variant(st, gpv);
+ gpv = next;
}
- stvp->varients = NULL;
+ stgp->variants = NULL;
}
@@ -92,7 +172,7 @@ st_vp_release_varients( struct st_context *st,
* \param tokensOut destination for TGSI tokens
* \return pointer to cached pipe_shader object.
*/
-void
+static void
st_prepare_vertex_program(struct st_context *st,
struct st_vertex_program *stvp)
{
@@ -196,17 +276,22 @@ st_prepare_vertex_program(struct st_context *st,
}
-struct st_vp_varient *
+/**
+ * Translate a vertex program to create a new variant.
+ */
+static struct st_vp_variant *
st_translate_vertex_program(struct st_context *st,
struct st_vertex_program *stvp,
- const struct st_vp_varient_key *key)
+ const struct st_vp_variant_key *key)
{
- struct st_vp_varient *vpv = CALLOC_STRUCT(st_vp_varient);
+ struct st_vp_variant *vpv = CALLOC_STRUCT(st_vp_variant);
struct pipe_context *pipe = st->pipe;
struct ureg_program *ureg;
enum pipe_error error;
unsigned num_outputs;
+ st_prepare_vertex_program( st, stvp );
+
_mesa_remove_output_reads(&stvp->Base.Base, PROGRAM_OUTPUT);
_mesa_remove_output_reads(&stvp->Base.Base, PROGRAM_VARYING);
@@ -216,6 +301,8 @@ st_translate_vertex_program(struct st_context *st,
return NULL;
}
+ vpv->key = *key;
+
vpv->num_inputs = stvp->num_inputs;
num_outputs = stvp->num_outputs;
if (key->passthrough_edgeflags) {
@@ -229,23 +316,22 @@ st_translate_vertex_program(struct st_context *st,
debug_printf("\n");
}
- error =
- st_translate_mesa_program(st->ctx,
- TGSI_PROCESSOR_VERTEX,
- ureg,
- &stvp->Base.Base,
- /* inputs */
- vpv->num_inputs,
- stvp->input_to_index,
- NULL, /* input semantic name */
- NULL, /* input semantic index */
- NULL,
- /* outputs */
- num_outputs,
- stvp->result_to_output,
- stvp->output_semantic_name,
- stvp->output_semantic_index,
- key->passthrough_edgeflags );
+ error = st_translate_mesa_program(st->ctx,
+ TGSI_PROCESSOR_VERTEX,
+ ureg,
+ &stvp->Base.Base,
+ /* inputs */
+ vpv->num_inputs,
+ stvp->input_to_index,
+ NULL, /* input semantic name */
+ NULL, /* input semantic index */
+ NULL,
+ /* outputs */
+ num_outputs,
+ stvp->result_to_output,
+ stvp->output_semantic_name,
+ stvp->output_semantic_index,
+ key->passthrough_edgeflags );
if (error)
goto fail;
@@ -275,201 +361,317 @@ fail:
}
+/**
+ * Find/create a vertex program variant.
+ */
+struct st_vp_variant *
+st_get_vp_variant(struct st_context *st,
+ struct st_vertex_program *stvp,
+ const struct st_vp_variant_key *key)
+{
+ struct st_vp_variant *vpv;
+
+ /* Search for existing variant */
+ for (vpv = stvp->variants; vpv; vpv = vpv->next) {
+ if (memcmp(&vpv->key, key, sizeof(*key)) == 0) {
+ break;
+ }
+ }
+
+ if (!vpv) {
+ /* create now */
+ vpv = st_translate_vertex_program(st, stvp, key);
+ if (vpv) {
+ /* insert into list */
+ vpv->next = stvp->variants;
+ stvp->variants = vpv;
+ }
+ }
+
+ return vpv;
+}
+
/**
- * Translate a Mesa fragment shader into a TGSI shader.
- * \return pointer to cached pipe_shader object.
+ * Translate a Mesa fragment shader into a TGSI shader using extra info in
+ * the key.
+ * \return new fragment program variant
*/
-void
+static struct st_fp_variant *
st_translate_fragment_program(struct st_context *st,
- struct st_fragment_program *stfp )
+ struct st_fragment_program *stfp,
+ const struct st_fp_variant_key *key)
{
struct pipe_context *pipe = st->pipe;
- GLuint outputMapping[FRAG_RESULT_MAX];
- GLuint inputMapping[FRAG_ATTRIB_MAX];
- GLuint interpMode[PIPE_MAX_SHADER_INPUTS]; /* XXX size? */
- GLuint attr;
- enum pipe_error error;
- const GLbitfield inputsRead = stfp->Base.Base.InputsRead;
- struct ureg_program *ureg;
+ struct st_fp_variant *variant = CALLOC_STRUCT(st_fp_variant);
- ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
- ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
- uint fs_num_inputs = 0;
+ if (!variant)
+ return NULL;
- ubyte fs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
- ubyte fs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
- uint fs_num_outputs = 0;
+ assert(!(key->bitmap && key->drawpixels));
- _mesa_remove_output_reads(&stfp->Base.Base, PROGRAM_OUTPUT);
+#if FEATURE_drawpix
+ if (key->bitmap) {
+ /* glBitmap drawing */
+ struct gl_fragment_program *fp;
- /*
- * Convert Mesa program inputs to TGSI input register semantics.
- */
- for (attr = 0; attr < FRAG_ATTRIB_MAX; attr++) {
- if (inputsRead & (1 << attr)) {
- const GLuint slot = fs_num_inputs++;
+ st_make_bitmap_fragment_program(st, &stfp->Base,
+ &fp, &variant->bitmap_sampler);
- inputMapping[attr] = slot;
+ variant->parameters = _mesa_clone_parameter_list(fp->Base.Parameters);
+ stfp = st_fragment_program(fp);
+ }
+ else if (key->drawpixels) {
+ /* glDrawPixels drawing */
+ struct gl_fragment_program *fp;
- switch (attr) {
- case FRAG_ATTRIB_WPOS:
- input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
- input_semantic_index[slot] = 0;
- interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
- break;
- case FRAG_ATTRIB_COL0:
- input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
- input_semantic_index[slot] = 0;
- interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
- break;
- case FRAG_ATTRIB_COL1:
- input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
- input_semantic_index[slot] = 1;
- interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
- break;
- case FRAG_ATTRIB_FOGC:
- input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
- input_semantic_index[slot] = 0;
- interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
- break;
- case FRAG_ATTRIB_FACE:
- input_semantic_name[slot] = TGSI_SEMANTIC_FACE;
- input_semantic_index[slot] = 0;
- interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
- break;
- /* In most cases, there is nothing special about these
- * inputs, so adopt a convention to use the generic
- * semantic name and the mesa FRAG_ATTRIB_ number as the
- * index.
- *
- * All that is required is that the vertex shader labels
- * its own outputs similarly, and that the vertex shader
- * generates at least every output required by the
- * fragment shader plus fixed-function hardware (such as
- * BFC).
- *
- * There is no requirement that semantic indexes start at
- * zero or be restricted to a particular range -- nobody
- * should be building tables based on semantic index.
- */
- case FRAG_ATTRIB_PNTC:
- case FRAG_ATTRIB_TEX0:
- case FRAG_ATTRIB_TEX1:
- case FRAG_ATTRIB_TEX2:
- case FRAG_ATTRIB_TEX3:
- case FRAG_ATTRIB_TEX4:
- case FRAG_ATTRIB_TEX5:
- case FRAG_ATTRIB_TEX6:
- case FRAG_ATTRIB_TEX7:
- case FRAG_ATTRIB_VAR0:
- default:
- /* Actually, let's try and zero-base this just for
- * readability of the generated TGSI.
- */
- assert(attr >= FRAG_ATTRIB_TEX0);
- input_semantic_index[slot] = (attr - FRAG_ATTRIB_TEX0);
- input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- if (attr == FRAG_ATTRIB_PNTC)
- interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
- else
- interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
- break;
- }
+ if (key->drawpixels_z || key->drawpixels_stencil) {
+ fp = st_make_drawpix_z_stencil_program(st, key->drawpixels_z,
+ key->drawpixels_stencil);
}
else {
- inputMapping[attr] = -1;
+ /* RGBA */
+ st_make_drawpix_fragment_program(st, &stfp->Base, &fp);
+ variant->parameters = _mesa_clone_parameter_list(fp->Base.Parameters);
}
+ stfp = st_fragment_program(fp);
}
+#endif
- /*
- * Semantics and mapping for outputs
- */
- {
- uint numColors = 0;
- GLbitfield64 outputsWritten = stfp->Base.Base.OutputsWritten;
-
- /* if z is written, emit that first */
- if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
- fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_POSITION;
- fs_output_semantic_index[fs_num_outputs] = 0;
- outputMapping[FRAG_RESULT_DEPTH] = fs_num_outputs;
- fs_num_outputs++;
- outputsWritten &= ~(1 << FRAG_RESULT_DEPTH);
- }
+ if (!stfp->tgsi.tokens) {
+ /* need to translate Mesa instructions to TGSI now */
+ GLuint outputMapping[FRAG_RESULT_MAX];
+ GLuint inputMapping[FRAG_ATTRIB_MAX];
+ GLuint interpMode[PIPE_MAX_SHADER_INPUTS]; /* XXX size? */
+ GLuint attr;
+ enum pipe_error error;
+ const GLbitfield inputsRead = stfp->Base.Base.InputsRead;
+ struct ureg_program *ureg;
+ GLboolean write_all = GL_FALSE;
- if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_STENCIL)) {
- fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_STENCIL;
- fs_output_semantic_index[fs_num_outputs] = 0;
- outputMapping[FRAG_RESULT_STENCIL] = fs_num_outputs;
- fs_num_outputs++;
- outputsWritten &= ~(1 << FRAG_RESULT_STENCIL);
- }
+ ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
+ ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
+ uint fs_num_inputs = 0;
+
+ ubyte fs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
+ ubyte fs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
+ uint fs_num_outputs = 0;
+
+
+ _mesa_remove_output_reads(&stfp->Base.Base, PROGRAM_OUTPUT);
+
+ /*
+ * Convert Mesa program inputs to TGSI input register semantics.
+ */
+ for (attr = 0; attr < FRAG_ATTRIB_MAX; attr++) {
+ if (inputsRead & (1 << attr)) {
+ const GLuint slot = fs_num_inputs++;
+
+ inputMapping[attr] = slot;
- /* handle remaning outputs (color) */
- for (attr = 0; attr < FRAG_RESULT_MAX; attr++) {
- if (outputsWritten & BITFIELD64_BIT(attr)) {
switch (attr) {
- case FRAG_RESULT_DEPTH:
- case FRAG_RESULT_STENCIL:
- /* handled above */
- assert(0);
+ case FRAG_ATTRIB_WPOS:
+ input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
+ input_semantic_index[slot] = 0;
+ interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
+ break;
+ case FRAG_ATTRIB_COL0:
+ input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+ input_semantic_index[slot] = 0;
+ interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
+ break;
+ case FRAG_ATTRIB_COL1:
+ input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+ input_semantic_index[slot] = 1;
+ interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
+ break;
+ case FRAG_ATTRIB_FOGC:
+ input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
+ input_semantic_index[slot] = 0;
+ interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
break;
+ case FRAG_ATTRIB_FACE:
+ input_semantic_name[slot] = TGSI_SEMANTIC_FACE;
+ input_semantic_index[slot] = 0;
+ interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
+ break;
+ /* In most cases, there is nothing special about these
+ * inputs, so adopt a convention to use the generic
+ * semantic name and the mesa FRAG_ATTRIB_ number as the
+ * index.
+ *
+ * All that is required is that the vertex shader labels
+ * its own outputs similarly, and that the vertex shader
+ * generates at least every output required by the
+ * fragment shader plus fixed-function hardware (such as
+ * BFC).
+ *
+ * There is no requirement that semantic indexes start at
+ * zero or be restricted to a particular range -- nobody
+ * should be building tables based on semantic index.
+ */
+ case FRAG_ATTRIB_PNTC:
+ case FRAG_ATTRIB_TEX0:
+ case FRAG_ATTRIB_TEX1:
+ case FRAG_ATTRIB_TEX2:
+ case FRAG_ATTRIB_TEX3:
+ case FRAG_ATTRIB_TEX4:
+ case FRAG_ATTRIB_TEX5:
+ case FRAG_ATTRIB_TEX6:
+ case FRAG_ATTRIB_TEX7:
+ case FRAG_ATTRIB_VAR0:
default:
- assert(attr == FRAG_RESULT_COLOR ||
- (FRAG_RESULT_DATA0 <= attr && attr < FRAG_RESULT_MAX));
- fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_COLOR;
- fs_output_semantic_index[fs_num_outputs] = numColors;
- outputMapping[attr] = fs_num_outputs;
- numColors++;
+ /* Actually, let's try and zero-base this just for
+ * readability of the generated TGSI.
+ */
+ assert(attr >= FRAG_ATTRIB_TEX0);
+ input_semantic_index[slot] = (attr - FRAG_ATTRIB_TEX0);
+ input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
+ if (attr == FRAG_ATTRIB_PNTC)
+ interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
+ else
+ interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
break;
}
+ }
+ else {
+ inputMapping[attr] = -1;
+ }
+ }
+
+ /*
+ * Semantics and mapping for outputs
+ */
+ {
+ uint numColors = 0;
+ GLbitfield64 outputsWritten = stfp->Base.Base.OutputsWritten;
+
+ /* if z is written, emit that first */
+ if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
+ fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_POSITION;
+ fs_output_semantic_index[fs_num_outputs] = 0;
+ outputMapping[FRAG_RESULT_DEPTH] = fs_num_outputs;
+ fs_num_outputs++;
+ outputsWritten &= ~(1 << FRAG_RESULT_DEPTH);
+ }
+ if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_STENCIL)) {
+ fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_STENCIL;
+ fs_output_semantic_index[fs_num_outputs] = 0;
+ outputMapping[FRAG_RESULT_STENCIL] = fs_num_outputs;
fs_num_outputs++;
+ outputsWritten &= ~(1 << FRAG_RESULT_STENCIL);
+ }
+
+ /* handle remaning outputs (color) */
+ for (attr = 0; attr < FRAG_RESULT_MAX; attr++) {
+ if (outputsWritten & BITFIELD64_BIT(attr)) {
+ switch (attr) {
+ case FRAG_RESULT_DEPTH:
+ case FRAG_RESULT_STENCIL:
+ /* handled above */
+ assert(0);
+ break;
+ case FRAG_RESULT_COLOR:
+ write_all = GL_TRUE; /* fallthrough */
+ default:
+ assert(attr == FRAG_RESULT_COLOR ||
+ (FRAG_RESULT_DATA0 <= attr && attr < FRAG_RESULT_MAX));
+ fs_output_semantic_name[fs_num_outputs] = TGSI_SEMANTIC_COLOR;
+ fs_output_semantic_index[fs_num_outputs] = numColors;
+ outputMapping[attr] = fs_num_outputs;
+ numColors++;
+ break;
+ }
+
+ fs_num_outputs++;
+ }
}
}
- }
- ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT );
- if (ureg == NULL)
- return;
+ ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT );
+ if (ureg == NULL)
+ return NULL;
- if (ST_DEBUG & DEBUG_MESA) {
- _mesa_print_program(&stfp->Base.Base);
- _mesa_print_program_parameters(st->ctx, &stfp->Base.Base);
- debug_printf("\n");
+ if (ST_DEBUG & DEBUG_MESA) {
+ _mesa_print_program(&stfp->Base.Base);
+ _mesa_print_program_parameters(st->ctx, &stfp->Base.Base);
+ debug_printf("\n");
+ }
+ if (write_all == GL_TRUE)
+ ureg_property_fs_color0_writes_all_cbufs(ureg, 1);
+
+ error = st_translate_mesa_program(st->ctx,
+ TGSI_PROCESSOR_FRAGMENT,
+ ureg,
+ &stfp->Base.Base,
+ /* inputs */
+ fs_num_inputs,
+ inputMapping,
+ input_semantic_name,
+ input_semantic_index,
+ interpMode,
+ /* outputs */
+ fs_num_outputs,
+ outputMapping,
+ fs_output_semantic_name,
+ fs_output_semantic_index, FALSE );
+
+ stfp->tgsi.tokens = ureg_get_tokens( ureg, NULL );
+ ureg_destroy( ureg );
}
- error =
- st_translate_mesa_program(st->ctx,
- TGSI_PROCESSOR_FRAGMENT,
- ureg,
- &stfp->Base.Base,
- /* inputs */
- fs_num_inputs,
- inputMapping,
- input_semantic_name,
- input_semantic_index,
- interpMode,
- /* outputs */
- fs_num_outputs,
- outputMapping,
- fs_output_semantic_name,
- fs_output_semantic_index, FALSE );
-
- stfp->tgsi.tokens = ureg_get_tokens( ureg, NULL );
- ureg_destroy( ureg );
- stfp->driver_shader = pipe->create_fs_state(pipe, &stfp->tgsi);
+ /* fill in variant */
+ variant->driver_shader = pipe->create_fs_state(pipe, &stfp->tgsi);
+ variant->key = *key;
if (ST_DEBUG & DEBUG_TGSI) {
tgsi_dump( stfp->tgsi.tokens, 0/*TGSI_DUMP_VERBOSE*/ );
debug_printf("\n");
}
+
+ return variant;
}
-void
+
+/**
+ * Translate fragment program if needed.
+ */
+struct st_fp_variant *
+st_get_fp_variant(struct st_context *st,
+ struct st_fragment_program *stfp,
+ const struct st_fp_variant_key *key)
+{
+ struct st_fp_variant *fpv;
+
+ /* Search for existing variant */
+ for (fpv = stfp->variants; fpv; fpv = fpv->next) {
+ if (memcmp(&fpv->key, key, sizeof(*key)) == 0) {
+ break;
+ }
+ }
+
+ if (!fpv) {
+ /* create new */
+ fpv = st_translate_fragment_program(st, stfp, key);
+ if (fpv) {
+ /* insert into list */
+ fpv->next = stfp->variants;
+ stfp->variants = fpv;
+ }
+ }
+
+ return fpv;
+}
+
+
+/**
+ * Translate a geometry program to create a new variant.
+ */
+static struct st_gp_variant *
st_translate_geometry_program(struct st_context *st,
- struct st_geometry_program *stgp)
+ struct st_geometry_program *stgp,
+ const struct st_gp_variant_key *key)
{
GLuint inputMapping[GEOM_ATTRIB_MAX];
GLuint outputMapping[GEOM_RESULT_MAX];
@@ -492,12 +694,19 @@ st_translate_geometry_program(struct st_context *st,
GLuint maxSlot = 0;
struct ureg_program *ureg;
+ struct st_gp_variant *gpv;
+
+ gpv = CALLOC_STRUCT(st_gp_variant);
+ if (!gpv)
+ return NULL;
+
_mesa_remove_output_reads(&stgp->Base.Base, PROGRAM_OUTPUT);
_mesa_remove_output_reads(&stgp->Base.Base, PROGRAM_VARYING);
ureg = ureg_create( TGSI_PROCESSOR_GEOMETRY );
if (ureg == NULL) {
- return;
+ FREE(gpv);
+ return NULL;
}
/* which vertex output goes to the first geometry input */
@@ -527,7 +736,7 @@ st_translate_geometry_program(struct st_context *st,
} else
++gs_builtin_inputs;
-#if 1
+#if 0
debug_printf("input map at %d = %d\n",
slot + gs_array_offset, stgp->input_map[slot + gs_array_offset]);
#endif
@@ -669,37 +878,35 @@ st_translate_geometry_program(struct st_context *st,
st_free_tokens(stgp->tgsi.tokens);
stgp->tgsi.tokens = NULL;
}
- if (stgp->driver_shader) {
- cso_delete_geometry_shader(st->cso_context, stgp->driver_shader);
- stgp->driver_shader = NULL;
- }
ureg_property_gs_input_prim(ureg, stgp->Base.InputType);
ureg_property_gs_output_prim(ureg, stgp->Base.OutputType);
ureg_property_gs_max_vertices(ureg, stgp->Base.VerticesOut);
- error = st_translate_mesa_program(st->ctx,
- TGSI_PROCESSOR_GEOMETRY,
- ureg,
- &stgp->Base.Base,
- /* inputs */
- gs_num_inputs,
- inputMapping,
- stgp->input_semantic_name,
- stgp->input_semantic_index,
- NULL,
- /* outputs */
- gs_num_outputs,
- outputMapping,
- gs_output_semantic_name,
- gs_output_semantic_index,
- FALSE);
-
+ error = st_translate_mesa_program(st->ctx,
+ TGSI_PROCESSOR_GEOMETRY,
+ ureg,
+ &stgp->Base.Base,
+ /* inputs */
+ gs_num_inputs,
+ inputMapping,
+ stgp->input_semantic_name,
+ stgp->input_semantic_index,
+ NULL,
+ /* outputs */
+ gs_num_outputs,
+ outputMapping,
+ gs_output_semantic_name,
+ gs_output_semantic_index,
+ FALSE);
stgp->num_inputs = gs_num_inputs;
stgp->tgsi.tokens = ureg_get_tokens( ureg, NULL );
ureg_destroy( ureg );
- stgp->driver_shader = pipe->create_gs_state(pipe, &stgp->tgsi);
+
+ /* fill in new variant */
+ gpv->driver_shader = pipe->create_gs_state(pipe, &stgp->tgsi);
+ gpv->key = *key;
if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
_mesa_print_program(&stgp->Base.Base);
@@ -710,8 +917,44 @@ st_translate_geometry_program(struct st_context *st,
tgsi_dump(stgp->tgsi.tokens, 0);
debug_printf("\n");
}
+
+ return gpv;
}
+
+/**
+ * Get/create geometry program variant.
+ */
+struct st_gp_variant *
+st_get_gp_variant(struct st_context *st,
+ struct st_geometry_program *stgp,
+ const struct st_gp_variant_key *key)
+{
+ struct st_gp_variant *gpv;
+
+ /* Search for existing variant */
+ for (gpv = stgp->variants; gpv; gpv = gpv->next) {
+ if (memcmp(&gpv->key, key, sizeof(*key)) == 0) {
+ break;
+ }
+ }
+
+ if (!gpv) {
+ /* create new */
+ gpv = st_translate_geometry_program(st, stgp, key);
+ if (gpv) {
+ /* insert into list */
+ gpv->next = stgp->variants;
+ stgp->variants = gpv;
+ }
+ }
+
+ return gpv;
+}
+
+
+
+
/**
* Debug- print current shader text
*/
@@ -757,3 +1000,155 @@ st_print_shaders(struct gl_context *ctx)
}
}
}
+
+
+/**
+ * Vert/Geom/Frag programs have per-context variants. Free all the
+ * variants attached to the given program which match the given context.
+ */
+static void
+destroy_program_variants(struct st_context *st, struct gl_program *program)
+{
+ if (!program)
+ return;
+
+ switch (program->Target) {
+ case GL_VERTEX_PROGRAM_ARB:
+ {
+ struct st_vertex_program *stvp = (struct st_vertex_program *) program;
+ struct st_vp_variant *vpv, **prevPtr = &stvp->variants;
+
+ for (vpv = stvp->variants; vpv; ) {
+ struct st_vp_variant *next = vpv->next;
+ if (vpv->key.st == st) {
+ /* unlink from list */
+ *prevPtr = next;
+ /* destroy this variant */
+ delete_vp_variant(st, vpv);
+ }
+ else {
+ prevPtr = &vpv->next;
+ }
+ vpv = next;
+ }
+ }
+ break;
+ case GL_FRAGMENT_PROGRAM_ARB:
+ {
+ struct st_fragment_program *stfp =
+ (struct st_fragment_program *) program;
+ struct st_fp_variant *fpv, **prevPtr = &stfp->variants;
+
+ for (fpv = stfp->variants; fpv; ) {
+ struct st_fp_variant *next = fpv->next;
+ if (fpv->key.st == st) {
+ /* unlink from list */
+ *prevPtr = next;
+ /* destroy this variant */
+ delete_fp_variant(st, fpv);
+ }
+ else {
+ prevPtr = &fpv->next;
+ }
+ fpv = next;
+ }
+ }
+ break;
+ case MESA_GEOMETRY_PROGRAM:
+ {
+ struct st_geometry_program *stgp =
+ (struct st_geometry_program *) program;
+ struct st_gp_variant *gpv, **prevPtr = &stgp->variants;
+
+ for (gpv = stgp->variants; gpv; ) {
+ struct st_gp_variant *next = gpv->next;
+ if (gpv->key.st == st) {
+ /* unlink from list */
+ *prevPtr = next;
+ /* destroy this variant */
+ delete_gp_variant(st, gpv);
+ }
+ else {
+ prevPtr = &gpv->next;
+ }
+ gpv = next;
+ }
+ }
+ break;
+ default:
+ _mesa_problem(NULL, "Unexpected program target in "
+ "destroy_program_variants_cb()");
+ }
+}
+
+
+/**
+ * Callback for _mesa_HashWalk. Free all the shader's program variants
+ * which match the given context.
+ */
+static void
+destroy_shader_program_variants_cb(GLuint key, void *data, void *userData)
+{
+ struct st_context *st = (struct st_context *) userData;
+ struct gl_shader *shader = (struct gl_shader *) data;
+
+ switch (shader->Type) {
+ case GL_SHADER_PROGRAM_MESA:
+ {
+ struct gl_shader_program *shProg = (struct gl_shader_program *) data;
+ GLuint i;
+
+ for (i = 0; i < shProg->NumShaders; i++) {
+ destroy_program_variants(st, shProg->Shaders[i]->Program);
+ }
+
+ destroy_program_variants(st, (struct gl_program *)
+ shProg->VertexProgram);
+ destroy_program_variants(st, (struct gl_program *)
+ shProg->FragmentProgram);
+ destroy_program_variants(st, (struct gl_program *)
+ shProg->GeometryProgram);
+ }
+ break;
+ case GL_VERTEX_SHADER:
+ case GL_FRAGMENT_SHADER:
+ case GL_GEOMETRY_SHADER:
+ {
+ destroy_program_variants(st, shader->Program);
+ }
+ break;
+ default:
+ assert(0);
+ }
+}
+
+
+/**
+ * Callback for _mesa_HashWalk. Free all the program variants which match
+ * the given context.
+ */
+static void
+destroy_program_variants_cb(GLuint key, void *data, void *userData)
+{
+ struct st_context *st = (struct st_context *) userData;
+ struct gl_program *program = (struct gl_program *) data;
+ destroy_program_variants(st, program);
+}
+
+
+/**
+ * Walk over all shaders and programs to delete any variants which
+ * belong to the given context.
+ * This is called during context tear-down.
+ */
+void
+st_destroy_program_variants(struct st_context *st)
+{
+ /* ARB vert/frag program */
+ _mesa_HashWalk(st->ctx->Shared->Programs,
+ destroy_program_variants_cb, st);
+
+ /* GLSL vert/frag/geom shaders */
+ _mesa_HashWalk(st->ctx->Shared->ShaderObjects,
+ destroy_shader_program_variants_cb, st);
+}
diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h
index 72dbc715fe..c4244df939 100644
--- a/src/mesa/state_tracker/st_program.h
+++ b/src/mesa/state_tracker/st_program.h
@@ -40,26 +40,61 @@
#include "st_context.h"
+/** Fragment program variant key */
+struct st_fp_variant_key
+{
+ struct st_context *st; /**< variants are per-context */
+
+ /** for glBitmap */
+ GLuint bitmap:1; /**< glBitmap variant? */
+
+ /** for glDrawPixels */
+ GLuint drawpixels:1; /**< glDrawPixels variant */
+ GLuint scaleAndBias:1; /**< glDrawPixels w/ scale and/or bias? */
+ GLuint pixelMaps:1; /**< glDrawPixels w/ pixel lookup map? */
+ GLuint drawpixels_z:1; /**< glDrawPixels(GL_DEPTH) */
+ GLuint drawpixels_stencil:1; /**< glDrawPixels(GL_STENCIL) */
+};
+
+
+/**
+ * Variant of a fragment program.
+ */
+struct st_fp_variant
+{
+ /** Parameters which generated this version of fragment program */
+ struct st_fp_variant_key key;
+
+ /** Driver's compiled shader */
+ void *driver_shader;
+
+ /** For glBitmap variants */
+ struct gl_program_parameter_list *parameters;
+ uint bitmap_sampler;
+
+ /** next in linked list */
+ struct st_fp_variant *next;
+};
+
+
/**
* Derived from Mesa gl_fragment_program:
*/
struct st_fragment_program
{
struct gl_fragment_program Base;
- GLuint serialNo;
struct pipe_shader_state tgsi;
- void *driver_shader;
- /** Program prefixed with glBitmap prologue */
- struct st_fragment_program *bitmap_program;
- uint bitmap_sampler;
+ struct st_fp_variant *variants;
};
-struct st_vp_varient_key
+/** Vertex program variant key */
+struct st_vp_variant_key
{
+ struct st_context *st; /**< variants are per-context */
boolean passthrough_edgeflags;
};
@@ -68,12 +103,12 @@ struct st_vp_varient_key
* This represents a vertex program, especially translated to match
* the inputs of a particular fragment shader.
*/
-struct st_vp_varient
+struct st_vp_variant
{
/* Parameters which generated this translated version of a vertex
* shader:
*/
- struct st_vp_varient_key key;
+ struct st_vp_variant_key key;
/**
* TGSI tokens (to later generate a 'draw' module shader for
@@ -88,9 +123,9 @@ struct st_vp_varient
struct draw_vertex_shader *draw_shader;
/** Next in linked list */
- struct st_vp_varient *next;
+ struct st_vp_variant *next;
- /** similar to that in st_vertex_program, but with information about edgeflags too */
+ /** similar to that in st_vertex_program, but with edgeflags info too */
GLuint num_inputs;
};
@@ -101,7 +136,6 @@ struct st_vp_varient
struct st_vertex_program
{
struct gl_vertex_program Base; /**< The Mesa vertex program */
- GLuint serialNo, lastSerialNo;
/** maps a Mesa VERT_ATTRIB_x to a packed TGSI input index */
GLuint input_to_index[VERT_ATTRIB_MAX];
@@ -115,18 +149,41 @@ struct st_vertex_program
ubyte output_semantic_index[VERT_RESULT_MAX];
GLuint num_outputs;
- /** List of translated varients of this vertex program.
+ /** List of translated variants of this vertex program.
*/
- struct st_vp_varient *varients;
+ struct st_vp_variant *variants;
+};
+
+
+
+/** Geometry program variant key */
+struct st_gp_variant_key
+{
+ struct st_context *st; /**< variants are per-context */
+ /* no other fields yet */
+};
+
+
+/**
+ * Geometry program variant.
+ */
+struct st_gp_variant
+{
+ /* Parameters which generated this translated version of a vertex */
+ struct st_gp_variant_key key;
+
+ void *driver_shader;
+
+ struct st_gp_variant *next;
};
+
/**
* Derived from Mesa gl_geometry_program:
*/
struct st_geometry_program
{
struct gl_geometry_program Base; /**< The Mesa geometry program */
- GLuint serialNo;
/** map GP input back to VP output */
GLuint input_map[PIPE_MAX_SHADER_INPUTS];
@@ -145,9 +202,12 @@ struct st_geometry_program
ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
struct pipe_shader_state tgsi;
- void *driver_shader;
+
+ struct st_gp_variant *variants;
};
+
+
static INLINE struct st_fragment_program *
st_fragment_program( struct gl_fragment_program *fp )
{
@@ -162,9 +222,9 @@ st_vertex_program( struct gl_vertex_program *vp )
}
static INLINE struct st_geometry_program *
-st_geometry_program( struct gl_geometry_program *vp )
+st_geometry_program( struct gl_geometry_program *gp )
{
- return (struct st_geometry_program *)vp;
+ return (struct st_geometry_program *)gp;
}
static INLINE void
@@ -198,32 +258,43 @@ st_reference_fragprog(struct st_context *st,
}
-extern void
-st_translate_fragment_program(struct st_context *st,
- struct st_fragment_program *fp);
+extern struct st_vp_variant *
+st_get_vp_variant(struct st_context *st,
+ struct st_vertex_program *stvp,
+ const struct st_vp_variant_key *key);
+
+
+extern struct st_fp_variant *
+st_get_fp_variant(struct st_context *st,
+ struct st_fragment_program *stfp,
+ const struct st_fp_variant_key *key);
+
+
+extern struct st_gp_variant *
+st_get_gp_variant(struct st_context *st,
+ struct st_geometry_program *stgp,
+ const struct st_gp_variant_key *key);
+
+
extern void
-st_translate_geometry_program(struct st_context *st,
- struct st_geometry_program *stgp);
+st_release_vp_variants( struct st_context *st,
+ struct st_vertex_program *stvp );
-/* Called after program string change, discard all previous
- * compilation results.
- */
extern void
-st_prepare_vertex_program(struct st_context *st,
- struct st_vertex_program *stvp);
+st_release_fp_variants( struct st_context *st,
+ struct st_fragment_program *stfp );
-extern struct st_vp_varient *
-st_translate_vertex_program(struct st_context *st,
- struct st_vertex_program *stvp,
- const struct st_vp_varient_key *key);
+extern void
+st_release_gp_variants(struct st_context *st,
+ struct st_geometry_program *stgp);
-void
-st_vp_release_varients( struct st_context *st,
- struct st_vertex_program *stvp );
extern void
st_print_shaders(struct gl_context *ctx);
+extern void
+st_destroy_program_variants(struct st_context *st);
+
#endif
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index c6cf2ba061..155ea39f18 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -84,6 +84,7 @@ st_texture_create(struct st_context *st,
pt.width0 = width0;
pt.height0 = height0;
pt.depth0 = depth0;
+ pt.array_size = (target == PIPE_TEXTURE_CUBE ? 6 : 1);
pt.usage = PIPE_USAGE_DEFAULT;
pt.bind = bind;
pt.flags = 0;
@@ -136,7 +137,7 @@ st_texture_match_image(const struct pipe_resource *pt,
*/
GLubyte *
st_texture_image_map(struct st_context *st, struct st_texture_image *stImage,
- GLuint zoffset, enum pipe_transfer_usage usage,
+ GLuint zoffset, enum pipe_transfer_usage usage,
GLuint x, GLuint y, GLuint w, GLuint h)
{
struct pipe_context *pipe = st->pipe;
@@ -144,9 +145,9 @@ st_texture_image_map(struct st_context *st, struct st_texture_image *stImage,
DBG("%s \n", __FUNCTION__);
- stImage->transfer = pipe_get_transfer(st->pipe, pt, stImage->face,
- stImage->level, zoffset,
- usage, x, y, w, h);
+ stImage->transfer = pipe_get_transfer(st->pipe, pt, stImage->level,
+ stImage->face + zoffset,
+ usage, x, y, w, h);
if (stImage->transfer)
return pipe_transfer_map(pipe, stImage->transfer);
@@ -219,10 +220,10 @@ st_texture_image_data(struct st_context *st,
DBG("%s\n", __FUNCTION__);
for (i = 0; i < depth; i++) {
- dst_transfer = pipe_get_transfer(st->pipe, dst, face, level, i,
- PIPE_TRANSFER_WRITE, 0, 0,
- u_minify(dst->width0, level),
- u_minify(dst->height0, level));
+ dst_transfer = pipe_get_transfer(st->pipe, dst, level, face + i,
+ PIPE_TRANSFER_WRITE, 0, 0,
+ u_minify(dst->width0, level),
+ u_minify(dst->height0, level));
st_surface_data(pipe, dst_transfer,
0, 0, /* dstx, dsty */
@@ -230,7 +231,7 @@ st_texture_image_data(struct st_context *st,
src_row_stride,
0, 0, /* source x, y */
u_minify(dst->width0, level),
- u_minify(dst->height0, level)); /* width, height */
+ u_minify(dst->height0, level)); /* width, height */
pipe->transfer_destroy(pipe, dst_transfer);
@@ -245,14 +246,10 @@ st_texture_image_data(struct st_context *st,
static void
print_center_pixel(struct pipe_context *pipe, struct pipe_resource *src)
{
- struct pipe_subresource rect;
struct pipe_transfer *xfer;
struct pipe_box region;
ubyte *map;
- rect.face = 0;
- rect.level = 0;
-
region.x = src->width0 / 2;
region.y = src->height0 / 2;
region.z = 0;
@@ -260,7 +257,7 @@ print_center_pixel(struct pipe_context *pipe, struct pipe_resource *src)
region.height = 1;
region.depth = 1;
- xfer = pipe->get_transfer(pipe, src, rect, PIPE_TRANSFER_READ, &region);
+ xfer = pipe->get_transfer(pipe, src, 0, PIPE_TRANSFER_READ, &region);
map = pipe->transfer_map(pipe, xfer);
printf("center pixel: %d %d %d %d\n", map[0], map[1], map[2], map[3]);
@@ -282,22 +279,26 @@ st_texture_image_copy(struct pipe_context *pipe,
struct pipe_resource *src, GLuint srcLevel,
GLuint face)
{
- GLuint width = u_minify(dst->width0, dstLevel);
- GLuint height = u_minify(dst->height0, dstLevel);
- GLuint depth = u_minify(dst->depth0, dstLevel);
- struct pipe_subresource dstsub, srcsub;
+ GLuint width = u_minify(dst->width0, dstLevel);
+ GLuint height = u_minify(dst->height0, dstLevel);
+ GLuint depth = u_minify(dst->depth0, dstLevel);
+ struct pipe_box src_box;
GLuint i;
assert(u_minify(src->width0, srcLevel) == width);
assert(u_minify(src->height0, srcLevel) == height);
assert(u_minify(src->depth0, srcLevel) == depth);
- dstsub.face = face;
- dstsub.level = dstLevel;
- srcsub.face = face;
- srcsub.level = srcLevel;
+ src_box.x = 0;
+ src_box.y = 0;
+ src_box.width = width;
+ src_box.height = height;
+ src_box.depth = 1;
/* Loop over 3D image slices */
- for (i = 0; i < depth; i++) {
+ /* could (and probably should) use "true" 3d box here -
+ but drivers can't quite handle it yet */
+ for (i = face; i < face + depth; i++) {
+ src_box.z = i;
if (0) {
print_center_pixel(pipe, src);
@@ -305,12 +306,11 @@ st_texture_image_copy(struct pipe_context *pipe,
pipe->resource_copy_region(pipe,
dst,
- dstsub,
+ dstLevel,
0, 0, i,/* destX, Y, Z */
src,
- srcsub,
- 0, 0, i,/* srcX, Y, Z */
- width, height);
+ srcLevel,
+ &src_box);
}
}
diff --git a/src/mesa/swrast/s_aaline.h b/src/mesa/swrast/s_aaline.h
index f7d92c5241..74d5518e17 100644
--- a/src/mesa/swrast/s_aaline.h
+++ b/src/mesa/swrast/s_aaline.h
@@ -28,7 +28,7 @@
#define S_AALINE_H
-#include "main/mtypes.h"
+struct gl_context;
extern void
diff --git a/src/mesa/swrast/s_aatriangle.h b/src/mesa/swrast/s_aatriangle.h
index 746e456f5f..e40efb1985 100644
--- a/src/mesa/swrast/s_aatriangle.h
+++ b/src/mesa/swrast/s_aatriangle.h
@@ -28,7 +28,7 @@
#define S_AATRIANGLE_H
-#include "main/mtypes.h"
+struct gl_context;
extern void
diff --git a/src/mesa/swrast/s_accum.h b/src/mesa/swrast/s_accum.h
index 071644b64f..1ad7d32952 100644
--- a/src/mesa/swrast/s_accum.h
+++ b/src/mesa/swrast/s_accum.h
@@ -27,7 +27,8 @@
#define S_ACCUM_H
-#include "main/mtypes.h"
+struct gl_context;
+struct gl_renderbuffer;
extern void
diff --git a/src/mesa/swrast/s_alpha.h b/src/mesa/swrast/s_alpha.h
index 7cd6d800b2..fca209a446 100644
--- a/src/mesa/swrast/s_alpha.h
+++ b/src/mesa/swrast/s_alpha.h
@@ -1,4 +1,3 @@
-
/*
* Mesa 3-D graphics library
* Version: 4.1
@@ -28,9 +27,10 @@
#define S_ALPHA_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
#include "s_span.h"
+struct gl_context;
extern GLint
_swrast_alpha_test( const struct gl_context *ctx, SWspan *span );
diff --git a/src/mesa/swrast/s_atifragshader.h b/src/mesa/swrast/s_atifragshader.h
index 39a6e64ed9..10aaaa592c 100644
--- a/src/mesa/swrast/s_atifragshader.h
+++ b/src/mesa/swrast/s_atifragshader.h
@@ -27,9 +27,9 @@
#define S_ATIFRAGSHADER_H
-#include "main/mtypes.h"
#include "s_span.h"
+struct gl_context;
extern void
_swrast_exec_fragment_shader( struct gl_context *ctx, SWspan *span );
diff --git a/src/mesa/swrast/s_blend.c b/src/mesa/swrast/s_blend.c
index 1a550c445d..d61baba0f3 100644
--- a/src/mesa/swrast/s_blend.c
+++ b/src/mesa/swrast/s_blend.c
@@ -819,7 +819,16 @@ static void
blend_general(struct gl_context *ctx, GLuint n, const GLubyte mask[],
void *src, const void *dst, GLenum chanType)
{
- GLfloat rgbaF[MAX_WIDTH][4], destF[MAX_WIDTH][4];
+ GLfloat (*rgbaF)[4], (*destF)[4];
+
+ rgbaF = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat));
+ destF = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat));
+ if (!rgbaF || !destF) {
+ free(rgbaF);
+ free(destF);
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "blending");
+ return;
+ }
if (chanType == GL_UNSIGNED_BYTE) {
GLubyte (*rgba)[4] = (GLubyte (*)[4]) src;
@@ -883,6 +892,9 @@ blend_general(struct gl_context *ctx, GLuint n, const GLubyte mask[],
blend_general_float(ctx, n, mask, (GLfloat (*)[4]) src,
(GLfloat (*)[4]) dst, chanType);
}
+
+ free(rgbaF);
+ free(destF);
}
diff --git a/src/mesa/swrast/s_blend.h b/src/mesa/swrast/s_blend.h
index 8b06dd5031..69cd89e7ac 100644
--- a/src/mesa/swrast/s_blend.h
+++ b/src/mesa/swrast/s_blend.h
@@ -27,9 +27,12 @@
#define S_BLEND_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
#include "s_span.h"
+struct gl_context;
+struct gl_renderbuffer;
+
extern void
_swrast_blend_span(struct gl_context *ctx, struct gl_renderbuffer *rb, SWspan *span);
diff --git a/src/mesa/swrast/s_depth.h b/src/mesa/swrast/s_depth.h
index e5dae7ef86..44820ac8f7 100644
--- a/src/mesa/swrast/s_depth.h
+++ b/src/mesa/swrast/s_depth.h
@@ -27,9 +27,12 @@
#define S_DEPTH_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
#include "s_span.h"
+struct gl_context;
+struct gl_renderbuffer;
+
extern GLuint
_swrast_depth_test_span( struct gl_context *ctx, SWspan *span);
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index 4e9b5307cc..4d0666898b 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -720,13 +720,16 @@ _swrast_DrawPixels( struct gl_context *ctx,
if (swrast->NewState)
_swrast_validate_derived( ctx );
- pixels = _mesa_map_pbo_source(ctx, unpack, pixels);
- if (!pixels) {
- swrast_render_finish(ctx);
- _mesa_set_vp_override(ctx, save_vp_override);
- return;
- }
+ pixels = _mesa_map_pbo_source(ctx, unpack, pixels);
+ if (!pixels) {
+ swrast_render_finish(ctx);
+ _mesa_set_vp_override(ctx, save_vp_override);
+ return;
+ }
+ /*
+ * By time we get here, all error checking should have been done.
+ */
switch (format) {
case GL_STENCIL_INDEX:
draw_stencil_pixels( ctx, x, y, width, height, type, unpack, pixels );
@@ -734,27 +737,12 @@ _swrast_DrawPixels( struct gl_context *ctx,
case GL_DEPTH_COMPONENT:
draw_depth_pixels( ctx, x, y, width, height, type, unpack, pixels );
break;
- case GL_COLOR_INDEX:
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_ALPHA:
- case GL_LUMINANCE:
- case GL_LUMINANCE_ALPHA:
- case GL_RGB:
- case GL_BGR:
- case GL_RGBA:
- case GL_BGRA:
- case GL_ABGR_EXT:
- draw_rgba_pixels(ctx, x, y, width, height, format, type, unpack, pixels);
- break;
case GL_DEPTH_STENCIL_EXT:
- draw_depth_stencil_pixels(ctx, x, y, width, height,
- type, unpack, pixels);
+ draw_depth_stencil_pixels(ctx, x, y, width, height, type, unpack, pixels);
break;
default:
- _mesa_problem(ctx, "unexpected format 0x%x in _swrast_DrawPixels", format);
- /* don't return yet, clean-up */
+ /* all other formats should be color formats */
+ draw_rgba_pixels(ctx, x, y, width, height, format, type, unpack, pixels);
}
swrast_render_finish(ctx);
diff --git a/src/mesa/swrast/s_fog.h b/src/mesa/swrast/s_fog.h
index ebc3513f49..9f93b70508 100644
--- a/src/mesa/swrast/s_fog.h
+++ b/src/mesa/swrast/s_fog.h
@@ -28,9 +28,10 @@
#define S_FOG_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
#include "s_span.h"
+struct gl_context;
extern GLfloat
_swrast_z_to_fogfactor(struct gl_context *ctx, GLfloat z);
diff --git a/src/mesa/swrast/s_fragprog.h b/src/mesa/swrast/s_fragprog.h
index 689d3fc82e..62a6836176 100644
--- a/src/mesa/swrast/s_fragprog.h
+++ b/src/mesa/swrast/s_fragprog.h
@@ -27,9 +27,10 @@
#define S_FRAGPROG_H
-#include "main/mtypes.h"
#include "s_span.h"
+struct gl_context;
+
extern void
_swrast_exec_fragment_program(struct gl_context *ctx, SWspan *span);
diff --git a/src/mesa/swrast/s_logic.h b/src/mesa/swrast/s_logic.h
index 95c7fe3e15..0a3adfca5f 100644
--- a/src/mesa/swrast/s_logic.h
+++ b/src/mesa/swrast/s_logic.h
@@ -27,9 +27,11 @@
#define S_LOGIC_H
-#include "main/mtypes.h"
#include "s_span.h"
+struct gl_context;
+struct gl_renderbuffer;
+
extern void
_swrast_logicop_rgba_span(struct gl_context *ctx, struct gl_renderbuffer *rb,
SWspan *span);
diff --git a/src/mesa/swrast/s_masking.h b/src/mesa/swrast/s_masking.h
index 3712c82163..5124509a04 100644
--- a/src/mesa/swrast/s_masking.h
+++ b/src/mesa/swrast/s_masking.h
@@ -27,9 +27,12 @@
#define S_MASKING_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
#include "s_span.h"
+struct gl_context;
+struct gl_renderbuffer;
+
extern void
_swrast_mask_rgba_span(struct gl_context *ctx, struct gl_renderbuffer *rb,
diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c
index 5e6356c0d5..9fe0752a37 100644
--- a/src/mesa/swrast/s_readpix.c
+++ b/src/mesa/swrast/s_readpix.c
@@ -476,49 +476,33 @@ _swrast_ReadPixels( struct gl_context *ctx,
_swrast_validate_derived( ctx );
/* Do all needed clipping here, so that we can forget about it later */
- if (!_mesa_clip_readpixels(ctx, &x, &y, &width, &height, &clippedPacking)) {
- /* The ReadPixels region is totally outside the window bounds */
- swrast_render_finish(ctx);
- return;
- }
-
- pixels = _mesa_map_pbo_dest(ctx, &clippedPacking, pixels);
- if (!pixels)
- return;
-
- switch (format) {
- case GL_STENCIL_INDEX:
- read_stencil_pixels(ctx, x, y, width, height, type, pixels,
+ if (_mesa_clip_readpixels(ctx, &x, &y, &width, &height, &clippedPacking)) {
+
+ pixels = _mesa_map_pbo_dest(ctx, &clippedPacking, pixels);
+
+ if (pixels) {
+ switch (format) {
+ case GL_STENCIL_INDEX:
+ read_stencil_pixels(ctx, x, y, width, height, type, pixels,
+ &clippedPacking);
+ break;
+ case GL_DEPTH_COMPONENT:
+ read_depth_pixels(ctx, x, y, width, height, type, pixels,
+ &clippedPacking);
+ break;
+ case GL_DEPTH_STENCIL_EXT:
+ read_depth_stencil_pixels(ctx, x, y, width, height, type, pixels,
+ &clippedPacking);
+ break;
+ default:
+ /* all other formats should be color formats */
+ read_rgba_pixels(ctx, x, y, width, height, format, type, pixels,
&clippedPacking);
- break;
- case GL_DEPTH_COMPONENT:
- read_depth_pixels(ctx, x, y, width, height, type, pixels,
- &clippedPacking);
- break;
- case GL_RED:
- case GL_GREEN:
- case GL_BLUE:
- case GL_ALPHA:
- case GL_RGB:
- case GL_LUMINANCE:
- case GL_LUMINANCE_ALPHA:
- case GL_RGBA:
- case GL_BGR:
- case GL_BGRA:
- case GL_ABGR_EXT:
- read_rgba_pixels(ctx, x, y, width, height,
- format, type, pixels, &clippedPacking);
- break;
- case GL_DEPTH_STENCIL_EXT:
- read_depth_stencil_pixels(ctx, x, y, width, height,
- type, pixels, &clippedPacking);
- break;
- default:
- _mesa_problem(ctx, "unexpected format 0x%x in _swrast_ReadPixels", format);
- /* don't return yet, clean-up */
+ }
+
+ _mesa_unmap_pbo_dest(ctx, &clippedPacking);
+ }
}
swrast_render_finish(ctx);
-
- _mesa_unmap_pbo_dest(ctx, &clippedPacking);
}
diff --git a/src/mesa/swrast/s_span.h b/src/mesa/swrast/s_span.h
index 18e275ec8a..afafbe09ac 100644
--- a/src/mesa/swrast/s_span.h
+++ b/src/mesa/swrast/s_span.h
@@ -28,7 +28,12 @@
#define S_SPAN_H
-#include "swrast.h"
+#include "main/config.h"
+#include "main/glheader.h"
+#include "main/mtypes.h"
+
+struct gl_context;
+struct gl_renderbuffer;
/**
diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c
index 1836d074ae..99c44413fb 100644
--- a/src/mesa/swrast/s_texcombine.c
+++ b/src/mesa/swrast/s_texcombine.c
@@ -86,10 +86,28 @@ texture_combine( struct gl_context *ctx, GLuint unit, GLuint n,
const GLfloat scaleA = (GLfloat) (1 << combine->ScaleShiftA);
const GLuint numArgsRGB = combine->_NumArgsRGB;
const GLuint numArgsA = combine->_NumArgsA;
- GLfloat ccolor[MAX_COMBINER_TERMS][MAX_WIDTH][4]; /* temp color buffers */
- GLfloat rgba[MAX_WIDTH][4];
+ float4_array ccolor[4], rgba;
GLuint i, term;
+ /* alloc temp pixel buffers */
+ rgba = (float4_array) malloc(4 * n * sizeof(GLfloat));
+ if (!rgba) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture_combine");
+ return;
+ }
+
+ for (i = 0; i < numArgsRGB || i < numArgsA; i++) {
+ ccolor[i] = (float4_array) malloc(4 * n * sizeof(GLfloat));
+ if (!ccolor[i]) {
+ while (i) {
+ free(ccolor[i]);
+ i--;
+ }
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture_combine");
+ return;
+ }
+ }
+
for (i = 0; i < n; i++) {
rgba[i][RCOMP] = CHAN_TO_FLOAT(rgbaChan[i][RCOMP]);
rgba[i][GCOMP] = CHAN_TO_FLOAT(rgbaChan[i][GCOMP]);
@@ -163,7 +181,7 @@ texture_combine( struct gl_context *ctx, GLuint unit, GLuint n,
const GLuint srcUnit = srcRGB - GL_TEXTURE0;
ASSERT(srcUnit < ctx->Const.MaxTextureUnits);
if (!ctx->Texture.Unit[srcUnit]._ReallyEnabled)
- return;
+ goto end;
argRGB[term] = get_texel_array(swrast, srcUnit);
}
}
@@ -253,7 +271,7 @@ texture_combine( struct gl_context *ctx, GLuint unit, GLuint n,
const GLuint srcUnit = srcA - GL_TEXTURE0;
ASSERT(srcUnit < ctx->Const.MaxTextureUnits);
if (!ctx->Texture.Unit[srcUnit]._ReallyEnabled)
- return;
+ goto end;
argA[term] = get_texel_array(swrast, srcUnit);
}
}
@@ -411,7 +429,7 @@ texture_combine( struct gl_context *ctx, GLuint unit, GLuint n,
rgba[i][BCOMP] = 0.0;
rgba[i][ACOMP] = 1.0;
}
- return; /* no alpha processing */
+ goto end; /* no alpha processing */
default:
_mesa_problem(ctx, "invalid combine mode");
}
@@ -519,6 +537,12 @@ texture_combine( struct gl_context *ctx, GLuint unit, GLuint n,
UNCLAMPED_FLOAT_TO_CHAN(rgbaChan[i][BCOMP], rgba[i][BCOMP]);
UNCLAMPED_FLOAT_TO_CHAN(rgbaChan[i][ACOMP], rgba[i][ACOMP]);
}
+
+end:
+ for (i = 0; i < numArgsRGB || i < numArgsA; i++) {
+ free(ccolor[i]);
+ }
+ free(rgba);
}
@@ -559,9 +583,16 @@ void
_swrast_texture_span( struct gl_context *ctx, SWspan *span )
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
- GLfloat primary_rgba[MAX_WIDTH][4];
+ float4_array primary_rgba;
GLuint unit;
+ primary_rgba = (float4_array) malloc(span->end * 4 * sizeof(GLfloat));
+
+ if (!primary_rgba) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture_span");
+ return;
+ }
+
ASSERT(span->end <= MAX_WIDTH);
/*
@@ -706,4 +737,6 @@ _swrast_texture_span( struct gl_context *ctx, SWspan *span )
span->array->rgba );
}
}
+
+ free(primary_rgba);
}
diff --git a/src/mesa/swrast/s_texcombine.h b/src/mesa/swrast/s_texcombine.h
index 5f47ebecbf..11049d86b2 100644
--- a/src/mesa/swrast/s_texcombine.h
+++ b/src/mesa/swrast/s_texcombine.h
@@ -27,9 +27,10 @@
#define S_TEXCOMBINE_H
-#include "main/mtypes.h"
#include "s_span.h"
+struct gl_context;
+
extern void
_swrast_texture_span( struct gl_context *ctx, SWspan *span );
diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c
index 539d878ddb..ecc09e095f 100644
--- a/src/mesa/swrast/s_texfilter.c
+++ b/src/mesa/swrast/s_texfilter.c
@@ -27,7 +27,6 @@
#include "main/context.h"
#include "main/colormac.h"
#include "main/imports.h"
-#include "main/texformat.h"
#include "s_context.h"
#include "s_texfilter.h"
diff --git a/src/mesa/swrast/s_texfilter.h b/src/mesa/swrast/s_texfilter.h
index 34520f2294..69f2d80003 100644
--- a/src/mesa/swrast/s_texfilter.h
+++ b/src/mesa/swrast/s_texfilter.h
@@ -27,9 +27,11 @@
#define S_TEXFILTER_H
-#include "main/mtypes.h"
#include "s_context.h"
+struct gl_context;
+struct gl_texture_object;
+
extern texture_sample_func
_swrast_choose_texture_sample_func( struct gl_context *ctx,
diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c
index 85513e1f20..066f18203f 100644
--- a/src/mesa/swrast/s_triangle.c
+++ b/src/mesa/swrast/s_triangle.c
@@ -34,7 +34,7 @@
#include "main/colormac.h"
#include "main/imports.h"
#include "main/macros.h"
-#include "main/texformat.h"
+#include "main/mtypes.h"
#include "program/prog_instruction.h"
#include "s_aatriangle.h"
diff --git a/src/mesa/swrast_setup/ss_triangle.h b/src/mesa/swrast_setup/ss_triangle.h
index 05110865da..a027f48269 100644
--- a/src/mesa/swrast_setup/ss_triangle.h
+++ b/src/mesa/swrast_setup/ss_triangle.h
@@ -29,7 +29,7 @@
#ifndef SS_TRIANGLE_H
#define SS_TRIANGLE_H
-#include "main/mtypes.h"
+struct gl_context;
void _swsetup_trifuncs_init( struct gl_context *ctx );
diff --git a/src/mesa/swrast_setup/ss_vb.h b/src/mesa/swrast_setup/ss_vb.h
index b8322f35a3..05e665b5c3 100644
--- a/src/mesa/swrast_setup/ss_vb.h
+++ b/src/mesa/swrast_setup/ss_vb.h
@@ -29,7 +29,7 @@
#ifndef SS_VB_H
#define SS_VB_H
-#include "main/mtypes.h"
+struct gl_context;
void _swsetup_vb_init( struct gl_context *ctx );
void _swsetup_choose_rastersetup_func( struct gl_context *ctx );
diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c
index a1853689a4..f5d8f7477a 100644
--- a/src/mesa/tnl/t_vb_program.c
+++ b/src/mesa/tnl/t_vb_program.c
@@ -67,6 +67,8 @@ struct vp_stage_data {
GLvector4f ndcCoords; /**< normalized device coords */
GLubyte *clipmask; /**< clip flags */
GLubyte ormask, andmask; /**< for clipping */
+
+ struct gl_program_machine machine;
};
@@ -314,7 +316,7 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
struct vp_stage_data *store = VP_STAGE_DATA(stage);
struct vertex_buffer *VB = &tnl->vb;
struct gl_vertex_program *program = ctx->VertexProgram._Current;
- struct gl_program_machine machine;
+ struct gl_program_machine *machine = &store->machine;
GLuint outputs[VERT_RESULT_MAX], numOutputs;
GLuint i, j;
@@ -342,7 +344,7 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
for (i = 0; i < VB->Count; i++) {
GLuint attr;
- init_machine(ctx, &machine, tnl->CurInstance);
+ init_machine(ctx, machine, tnl->CurInstance);
#if 0
printf("Input %d: %f, %f, %f, %f\n", i,
@@ -375,23 +377,23 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
check_float(data[2]);
check_float(data[3]);
#endif
- COPY_CLEAN_4V(machine.VertAttribs[attr], size, data);
+ COPY_CLEAN_4V(machine->VertAttribs[attr], size, data);
}
}
/* execute the program */
- _mesa_execute_program(ctx, &program->Base, &machine);
+ _mesa_execute_program(ctx, &program->Base, machine);
/* copy the output registers into the VB->attribs arrays */
for (j = 0; j < numOutputs; j++) {
const GLuint attr = outputs[j];
#ifdef NAN_CHECK
- check_float(machine.Outputs[attr][0]);
- check_float(machine.Outputs[attr][1]);
- check_float(machine.Outputs[attr][2]);
- check_float(machine.Outputs[attr][3]);
+ check_float(machine->Outputs[attr][0]);
+ check_float(machine->Outputs[attr][1]);
+ check_float(machine->Outputs[attr][2]);
+ check_float(machine->Outputs[attr][3]);
#endif
- COPY_4V(store->results[attr].data[i], machine.Outputs[attr]);
+ COPY_4V(store->results[attr].data[i], machine->Outputs[attr]);
}
/* FOGC is a special case. Fragment shader expects (f,0,0,1) */
@@ -401,14 +403,14 @@ run_vp( struct gl_context *ctx, struct tnl_pipeline_stage *stage )
store->results[VERT_RESULT_FOGC].data[i][3] = 1.0;
}
#ifdef NAN_CHECK
- ASSERT(machine.Outputs[0][3] != 0.0F);
+ ASSERT(machine->Outputs[0][3] != 0.0F);
#endif
#if 0
printf("HPOS: %f %f %f %f\n",
- machine.Outputs[0][0],
- machine.Outputs[0][1],
- machine.Outputs[0][2],
- machine.Outputs[0][3]);
+ machine->Outputs[0][0],
+ machine->Outputs[0][1],
+ machine->Outputs[0][2],
+ machine->Outputs[0][3]);
#endif
}
@@ -504,7 +506,7 @@ init_vp(struct gl_context *ctx, struct tnl_pipeline_stage *stage)
const GLuint size = VB->Size;
GLuint i;
- stage->privatePtr = MALLOC(sizeof(*store));
+ stage->privatePtr = CALLOC(sizeof(*store));
store = VP_STAGE_DATA(stage);
if (!store)
return GL_FALSE;
diff --git a/src/mesa/tnl/t_vertex.h b/src/mesa/tnl/t_vertex.h
index 252f2f7c29..83b0dbcebb 100644
--- a/src/mesa/tnl/t_vertex.h
+++ b/src/mesa/tnl/t_vertex.h
@@ -28,9 +28,12 @@
#ifndef _TNL_VERTEX_H
#define _TNL_VERTEX_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
#include "t_context.h"
+struct gl_context;
+struct tnl_clipspace;
+
/* New mechanism to specify hardware vertices so that tnl can build
* and manipulate them directly.
*/
diff --git a/src/mesa/tnl/t_vp_build.c b/src/mesa/tnl/t_vp_build.c
index 421ec88a45..70492a4353 100644
--- a/src/mesa/tnl/t_vp_build.c
+++ b/src/mesa/tnl/t_vp_build.c
@@ -32,7 +32,7 @@
#include "main/glheader.h"
#include "main/ffvertex_prog.h"
-#include "main/dd.h"
+#include "main/mtypes.h"
#include "t_vp_build.h"
diff --git a/src/mesa/tnl/t_vp_build.h b/src/mesa/tnl/t_vp_build.h
index 1d10ff245d..e9f6de5a92 100644
--- a/src/mesa/tnl/t_vp_build.h
+++ b/src/mesa/tnl/t_vp_build.h
@@ -27,7 +27,7 @@
#ifndef T_VP_BUILD_H
#define T_VP_BUILD_H
-#include "main/mtypes.h"
+struct gl_context;
#define TNL_FIXED_FUNCTION_STATE_FLAGS (_NEW_PROGRAM | \
_NEW_LIGHT | \
diff --git a/src/mesa/tnl/tnl.h b/src/mesa/tnl/tnl.h
index 702efdc5cc..24a0c72500 100644
--- a/src/mesa/tnl/tnl.h
+++ b/src/mesa/tnl/tnl.h
@@ -28,8 +28,11 @@
#ifndef _TNL_H
#define _TNL_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+struct gl_client_array;
+struct gl_context;
+struct gl_program;
/* These are the public-access functions exported from tnl. (A few
diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h
index 7b8da8eb84..e221538bad 100644
--- a/src/mesa/vbo/vbo.h
+++ b/src/mesa/vbo/vbo.h
@@ -32,7 +32,10 @@
#ifndef _VBO_H
#define _VBO_H
-#include "main/mtypes.h"
+#include "main/glheader.h"
+
+struct gl_client_array;
+struct gl_context;
struct _mesa_prim {
GLuint mode:8;
@@ -40,7 +43,8 @@ struct _mesa_prim {
GLuint begin:1;
GLuint end:1;
GLuint weak:1;
- GLuint pad:20;
+ GLuint no_current_update:1;
+ GLuint pad:19;
GLuint start;
GLuint count;
@@ -128,42 +132,42 @@ void vbo_set_draw_func(struct gl_context *ctx, vbo_draw_func func);
void GLAPIENTRY
-_vbo_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a);
+_es_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a);
void GLAPIENTRY
-_vbo_Normal3f(GLfloat x, GLfloat y, GLfloat z);
+_es_Normal3f(GLfloat x, GLfloat y, GLfloat z);
void GLAPIENTRY
-_vbo_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
+_es_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
void GLAPIENTRY
-_vbo_Materialfv(GLenum face, GLenum pname, const GLfloat *params);
+_es_Materialfv(GLenum face, GLenum pname, const GLfloat *params);
void GLAPIENTRY
-_vbo_Materialf(GLenum face, GLenum pname, GLfloat param);
+_es_Materialf(GLenum face, GLenum pname, GLfloat param);
void GLAPIENTRY
-_vbo_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+_es_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
void GLAPIENTRY
-_vbo_VertexAttrib1f(GLuint indx, GLfloat x);
+_es_VertexAttrib1f(GLuint indx, GLfloat x);
void GLAPIENTRY
-_vbo_VertexAttrib1fv(GLuint indx, const GLfloat* values);
+_es_VertexAttrib1fv(GLuint indx, const GLfloat* values);
void GLAPIENTRY
-_vbo_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y);
+_es_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y);
void GLAPIENTRY
-_vbo_VertexAttrib2fv(GLuint indx, const GLfloat* values);
+_es_VertexAttrib2fv(GLuint indx, const GLfloat* values);
void GLAPIENTRY
-_vbo_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
+_es_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
void GLAPIENTRY
-_vbo_VertexAttrib3fv(GLuint indx, const GLfloat* values);
+_es_VertexAttrib3fv(GLuint indx, const GLfloat* values);
void GLAPIENTRY
-_vbo_VertexAttrib4fv(GLuint indx, const GLfloat* values);
+_es_VertexAttrib4fv(GLuint indx, const GLfloat* values);
#endif
diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c
index 9992cc3473..6656ed8981 100644
--- a/src/mesa/vbo/vbo_context.c
+++ b/src/mesa/vbo/vbo_context.c
@@ -209,7 +209,6 @@ GLboolean _vbo_CreateContext( struct gl_context *ctx )
void _vbo_InvalidateState( struct gl_context *ctx, GLuint new_state )
{
- _ae_invalidate_state(ctx, new_state);
vbo_exec_invalidate_state(ctx, new_state);
}
diff --git a/src/mesa/vbo/vbo_context.h b/src/mesa/vbo/vbo_context.h
index 8d6f2a7ce6..2ded6ccbff 100644
--- a/src/mesa/vbo/vbo_context.h
+++ b/src/mesa/vbo/vbo_context.h
@@ -51,6 +51,7 @@
#ifndef _VBO_CONTEXT_H
#define _VBO_CONTEXT_H
+#include "main/mfeatures.h"
#include "vbo.h"
#include "vbo_attrib.h"
#include "vbo_exec.h"
diff --git a/src/mesa/vbo/vbo_exec.h b/src/mesa/vbo/vbo_exec.h
index 47e51f09c9..d56c91cd09 100644
--- a/src/mesa/vbo/vbo_exec.h
+++ b/src/mesa/vbo/vbo_exec.h
@@ -34,6 +34,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef __VBO_EXEC_H__
#define __VBO_EXEC_H__
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "vbo.h"
#include "vbo_attrib.h"
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index 9b2d59f9e4..03d6bb4aef 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -34,6 +34,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/bufferobj.h"
#include "main/context.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/vtxfmt.h"
#include "main/dlist.h"
#include "main/eval.h"
@@ -369,8 +370,6 @@ static void vbo_exec_fixup_vertex( struct gl_context *ctx,
}
-#if FEATURE_beginend
-
/*
*/
#define ATTR( A, N, V0, V1, V2, V3 ) \
@@ -411,7 +410,7 @@ do { \
#include "vbo_attrib_tmp.h"
-
+#if FEATURE_beginend
#if FEATURE_evaluators
@@ -706,30 +705,6 @@ static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec )
#else /* FEATURE_beginend */
-#define ATTR( A, N, V0, V1, V2, V3 ) \
-do { \
- struct vbo_exec_context *exec = &vbo_context(ctx)->exec; \
- \
- /* FLUSH_UPDATE_CURRENT needs to be set manually */ \
- exec->ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; \
- \
- if (exec->vtx.active_sz[A] != N) \
- vbo_exec_fixup_vertex(ctx, A, N); \
- \
- { \
- GLfloat *dest = exec->vtx.attrptr[A]; \
- if (N>0) dest[0] = V0; \
- if (N>1) dest[1] = V1; \
- if (N>2) dest[2] = V2; \
- if (N>3) dest[3] = V3; \
- } \
-} while (0)
-
-#define ERROR() _mesa_error( ctx, GL_INVALID_ENUM, __FUNCTION__ )
-#define TAG(x) vbo_##x
-
-#include "vbo_attrib_tmp.h"
-
static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec )
{
/* silence warnings */
@@ -998,35 +973,35 @@ static void reset_attrfv( struct vbo_exec_context *exec )
void GLAPIENTRY
-_vbo_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a)
+_es_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a)
{
vbo_Color4f(r, g, b, a);
}
void GLAPIENTRY
-_vbo_Normal3f(GLfloat x, GLfloat y, GLfloat z)
+_es_Normal3f(GLfloat x, GLfloat y, GLfloat z)
{
vbo_Normal3f(x, y, z);
}
void GLAPIENTRY
-_vbo_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
+_es_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
{
vbo_MultiTexCoord4f(target, s, t, r, q);
}
void GLAPIENTRY
-_vbo_Materialfv(GLenum face, GLenum pname, const GLfloat *params)
+_es_Materialfv(GLenum face, GLenum pname, const GLfloat *params)
{
vbo_Materialfv(face, pname, params);
}
void GLAPIENTRY
-_vbo_Materialf(GLenum face, GLenum pname, GLfloat param)
+_es_Materialf(GLenum face, GLenum pname, GLfloat param)
{
GLfloat p[4];
p[0] = param;
@@ -1035,57 +1010,71 @@ _vbo_Materialf(GLenum face, GLenum pname, GLfloat param)
}
+/**
+ * A special version of glVertexAttrib4f that does not treat index 0 as
+ * VBO_ATTRIB_POS.
+ */
+static void
+VertexAttrib4f_nopos(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ if (index < MAX_VERTEX_GENERIC_ATTRIBS)
+ ATTR(VBO_ATTRIB_GENERIC0 + index, 4, x, y, z, w);
+ else
+ ERROR();
+}
+
void GLAPIENTRY
-_vbo_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+_es_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
- vbo_VertexAttrib4fARB(index, x, y, z, w);
+ VertexAttrib4f_nopos(index, x, y, z, w);
}
void GLAPIENTRY
-_vbo_VertexAttrib1f(GLuint indx, GLfloat x)
+_es_VertexAttrib1f(GLuint indx, GLfloat x)
{
- vbo_VertexAttrib1fARB(indx, x);
+ VertexAttrib4f_nopos(indx, x, 0.0f, 0.0f, 1.0f);
}
void GLAPIENTRY
-_vbo_VertexAttrib1fv(GLuint indx, const GLfloat* values)
+_es_VertexAttrib1fv(GLuint indx, const GLfloat* values)
{
- vbo_VertexAttrib1fvARB(indx, values);
+ VertexAttrib4f_nopos(indx, values[0], 0.0f, 0.0f, 1.0f);
}
void GLAPIENTRY
-_vbo_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y)
+_es_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y)
{
- vbo_VertexAttrib2fARB(indx, x, y);
+ VertexAttrib4f_nopos(indx, x, y, 0.0f, 1.0f);
}
void GLAPIENTRY
-_vbo_VertexAttrib2fv(GLuint indx, const GLfloat* values)
+_es_VertexAttrib2fv(GLuint indx, const GLfloat* values)
{
- vbo_VertexAttrib2fvARB(indx, values);
+ VertexAttrib4f_nopos(indx, values[0], values[1], 0.0f, 1.0f);
}
void GLAPIENTRY
-_vbo_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z)
+_es_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z)
{
- vbo_VertexAttrib3fARB(indx, x, y, z);
+ VertexAttrib4f_nopos(indx, x, y, z, 1.0f);
}
void GLAPIENTRY
-_vbo_VertexAttrib3fv(GLuint indx, const GLfloat* values)
+_es_VertexAttrib3fv(GLuint indx, const GLfloat* values)
{
- vbo_VertexAttrib3fvARB(indx, values);
+ VertexAttrib4f_nopos(indx, values[0], values[1], values[2], 1.0f);
}
void GLAPIENTRY
-_vbo_VertexAttrib4fv(GLuint indx, const GLfloat* values)
+_es_VertexAttrib4fv(GLuint indx, const GLfloat* values)
{
- vbo_VertexAttrib4fvARB(indx, values);
+ VertexAttrib4f_nopos(indx, values[0], values[1], values[2], values[3]);
}
diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c
index 94aa021ac9..87f6431056 100644
--- a/src/mesa/vbo/vbo_exec_draw.c
+++ b/src/mesa/vbo/vbo_exec_draw.c
@@ -29,6 +29,7 @@
#include "main/bufferobj.h"
#include "main/compiler.h"
#include "main/enums.h"
+#include "main/mfeatures.h"
#include "main/state.h"
#include "vbo_context.h"
diff --git a/src/mesa/vbo/vbo_save.c b/src/mesa/vbo/vbo_save.c
index 4e7bcddc97..4343b34818 100644
--- a/src/mesa/vbo/vbo_save.c
+++ b/src/mesa/vbo/vbo_save.c
@@ -29,6 +29,7 @@
#include "main/mtypes.h"
#include "main/bufferobj.h"
#include "main/imports.h"
+#include "main/mfeatures.h"
#include "vbo_context.h"
diff --git a/src/mesa/vbo/vbo_save.h b/src/mesa/vbo/vbo_save.h
index f5a407ced1..cd827ce6c0 100644
--- a/src/mesa/vbo/vbo_save.h
+++ b/src/mesa/vbo/vbo_save.h
@@ -34,6 +34,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef VBO_SAVE_H
#define VBO_SAVE_H
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "vbo.h"
#include "vbo_attrib.h"
@@ -96,7 +97,9 @@ struct vbo_save_vertex_list {
*/
#define VBO_SAVE_BUFFER_SIZE (8*1024) /* dwords */
#define VBO_SAVE_PRIM_SIZE 128
-#define VBO_SAVE_PRIM_WEAK 0x40
+#define VBO_SAVE_PRIM_MODE_MASK 0x3f
+#define VBO_SAVE_PRIM_WEAK 0x40
+#define VBO_SAVE_PRIM_NO_CURRENT_UPDATE 0x80
#define VBO_SAVE_FALLBACK 0x10000000
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index 817d478e2a..4ee78e9e10 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -74,6 +74,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/enums.h"
#include "main/eval.h"
#include "main/macros.h"
+#include "main/mfeatures.h"
#include "main/api_noop.h"
#include "main/api_validate.h"
#include "main/api_arrayelt.h"
@@ -294,26 +295,30 @@ static void _save_compile_vertex_list( struct gl_context *ctx )
node->vertex_store->refcount++;
node->prim_store->refcount++;
-
- node->current_size = node->vertex_size - node->attrsz[0];
- node->current_data = NULL;
-
- if (node->current_size) {
- /* If the malloc fails, we just pull the data out of the VBO
- * later instead.
- */
- node->current_data = MALLOC( node->current_size * sizeof(GLfloat) );
- if (node->current_data) {
- const char *buffer = (const char *)save->vertex_store->buffer;
- unsigned attr_offset = node->attrsz[0] * sizeof(GLfloat);
- unsigned vertex_offset = 0;
-
- if (node->count)
- vertex_offset = (node->count-1) * node->vertex_size * sizeof(GLfloat);
-
- memcpy( node->current_data,
- buffer + node->buffer_offset + vertex_offset + attr_offset,
- node->current_size * sizeof(GLfloat) );
+ if (node->prim[0].no_current_update) {
+ node->current_size = 0;
+ node->current_data = NULL;
+ } else {
+ node->current_size = node->vertex_size - node->attrsz[0];
+ node->current_data = NULL;
+
+ if (node->current_size) {
+ /* If the malloc fails, we just pull the data out of the VBO
+ * later instead.
+ */
+ node->current_data = MALLOC( node->current_size * sizeof(GLfloat) );
+ if (node->current_data) {
+ const char *buffer = (const char *)save->vertex_store->buffer;
+ unsigned attr_offset = node->attrsz[0] * sizeof(GLfloat);
+ unsigned vertex_offset = 0;
+
+ if (node->count)
+ vertex_offset = (node->count-1) * node->vertex_size * sizeof(GLfloat);
+
+ memcpy( node->current_data,
+ buffer + node->buffer_offset + vertex_offset + attr_offset,
+ node->current_size * sizeof(GLfloat) );
+ }
}
}
@@ -397,6 +402,7 @@ static void _save_wrap_buffers( struct gl_context *ctx )
GLint i = save->prim_count - 1;
GLenum mode;
GLboolean weak;
+ GLboolean no_current_update;
assert(i < (GLint) save->prim_max);
assert(i >= 0);
@@ -407,6 +413,7 @@ static void _save_wrap_buffers( struct gl_context *ctx )
save->prim[i].start);
mode = save->prim[i].mode;
weak = save->prim[i].weak;
+ no_current_update = save->prim[i].no_current_update;
/* store the copied vertices, and allocate a new list.
*/
@@ -416,6 +423,7 @@ static void _save_wrap_buffers( struct gl_context *ctx )
*/
save->prim[0].mode = mode;
save->prim[0].weak = weak;
+ save->prim[0].no_current_update = no_current_update;
save->prim[0].begin = 0;
save->prim[0].end = 0;
save->prim[0].pad = 0;
@@ -770,10 +778,11 @@ GLboolean vbo_save_NotifyBegin( struct gl_context *ctx, GLenum mode )
GLuint i = save->prim_count++;
assert(i < save->prim_max);
- save->prim[i].mode = mode & ~VBO_SAVE_PRIM_WEAK;
+ save->prim[i].mode = mode & VBO_SAVE_PRIM_MODE_MASK;
save->prim[i].begin = 1;
save->prim[i].end = 0;
save->prim[i].weak = (mode & VBO_SAVE_PRIM_WEAK) ? 1 : 0;
+ save->prim[i].no_current_update = (mode & VBO_SAVE_PRIM_NO_CURRENT_UPDATE) ? 1 : 0;
save->prim[i].pad = 0;
save->prim[i].start = save->vert_count;
save->prim[i].count = 0;
@@ -934,7 +943,7 @@ static void GLAPIENTRY _save_OBE_DrawArrays(GLenum mode, GLint start, GLsizei co
_ae_map_vbos( ctx );
- vbo_save_NotifyBegin( ctx, mode | VBO_SAVE_PRIM_WEAK );
+ vbo_save_NotifyBegin( ctx, mode | VBO_SAVE_PRIM_WEAK | VBO_SAVE_PRIM_NO_CURRENT_UPDATE);
for (i = 0; i < count; i++)
CALL_ArrayElement(GET_DISPATCH(), (start + i));
@@ -960,7 +969,7 @@ static void GLAPIENTRY _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum
if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj))
indices = ADD_POINTERS(ctx->Array.ElementArrayBufferObj->Pointer, indices);
- vbo_save_NotifyBegin( ctx, mode | VBO_SAVE_PRIM_WEAK );
+ vbo_save_NotifyBegin( ctx, mode | VBO_SAVE_PRIM_WEAK | VBO_SAVE_PRIM_NO_CURRENT_UPDATE );
switch (type) {
case GL_UNSIGNED_BYTE:
diff --git a/src/mesa/vbo/vbo_save_draw.c b/src/mesa/vbo/vbo_save_draw.c
index 533c150a91..d0454bf621 100644
--- a/src/mesa/vbo/vbo_save_draw.c
+++ b/src/mesa/vbo/vbo_save_draw.c
@@ -30,6 +30,7 @@
#include "main/bufferobj.h"
#include "main/context.h"
#include "main/imports.h"
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/macros.h"
#include "main/light.h"
diff --git a/src/mesa/vbo/vbo_save_loopback.c b/src/mesa/vbo/vbo_save_loopback.c
index b1cfa9c2a8..51e598e7e6 100644
--- a/src/mesa/vbo/vbo_save_loopback.c
+++ b/src/mesa/vbo/vbo_save_loopback.c
@@ -29,6 +29,7 @@
#include "main/glheader.h"
#include "main/enums.h"
#include "main/imports.h"
+#include "main/mfeatures.h"
#include "main/mtypes.h"
#include "main/dispatch.h"
#include "glapi/glapi.h"
diff --git a/src/mesa/x86/mmx.h b/src/mesa/x86/mmx.h
index d4bda07ead..74e9979d31 100644
--- a/src/mesa/x86/mmx.h
+++ b/src/mesa/x86/mmx.h
@@ -27,7 +27,9 @@
#define ASM_MMX_H
#include "main/compiler.h"
-#include "main/mtypes.h"
+#include "main/glheader.h"
+
+struct gl_context;
extern void _ASMAPI
_mesa_mmx_blend_transparency( struct gl_context *ctx, GLuint n, const GLubyte mask[],