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-rw-r--r--src/mesa/drivers/dri/ffb/ffb_vbtmp.h8
-rw-r--r--src/mesa/drivers/dri/gamma/gamma_render.c10
-rw-r--r--src/mesa/drivers/dri/i915/i830_texstate.c10
-rw-r--r--src/mesa/drivers/dri/i915/i830_vtbl.c5
-rw-r--r--src/mesa/drivers/dri/i915/i915_context.c3
-rw-r--r--src/mesa/drivers/dri/i915/i915_fragprog.c2
-rw-r--r--src/mesa/drivers/dri/i915/i915_texstate.c17
-rw-r--r--src/mesa/drivers/dri/i915/i915_vtbl.c3
-rw-r--r--src/mesa/drivers/dri/i915/intel_tris.c78
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c3
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h3
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw_upload.c8
-rw-r--r--src/mesa/drivers/dri/i965/brw_vtbl.c3
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.h2
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_fp.c1
-rw-r--r--src/mesa/drivers/dri/intel/intel_batchbuffer.c7
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.c5
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c44
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.h51
-rw-r--r--src/mesa/drivers/dri/intel/intel_extensions.c14
-rw-r--r--src/mesa/drivers/dri/intel/intel_mipmap_tree.c16
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_bitmap.c5
-rw-r--r--src/mesa/drivers/dri/intel/intel_regions.c57
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.c38
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.h1
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.c13
-rw-r--r--src/mesa/drivers/dri/intel/intel_state.c20
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_native_vb.c30
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h36
-rw-r--r--src/mesa/drivers/dri/mach64/mach64_vbtmp.h86
-rw-r--r--src/mesa/drivers/dri/r128/r128_tris.c4
-rw-r--r--src/mesa/drivers/dri/r200/r200_maos_arrays.c2
-rw-r--r--src/mesa/drivers/dri/r200/r200_swtcl.c4
-rw-r--r--src/mesa/drivers/dri/r200/r200_texstate.c15
-rw-r--r--src/mesa/drivers/dri/r300/r300_draw.c15
-rw-r--r--src/mesa/drivers/dri/r300/r300_swtcl.c18
-rw-r--r--src/mesa/drivers/dri/r300/r300_texstate.c13
-rw-r--r--src/mesa/drivers/dri/r600/r600_context.c27
-rw-r--r--src/mesa/drivers/dri/r600/r600_texstate.c13
-rw-r--r--src/mesa/drivers/dri/r600/r700_assembler.c2194
-rw-r--r--src/mesa/drivers/dri/r600/r700_assembler.h195
-rw-r--r--src/mesa/drivers/dri/r600/r700_chip.c103
-rw-r--r--src/mesa/drivers/dri/r600/r700_fragprog.c211
-rw-r--r--src/mesa/drivers/dri/r600/r700_fragprog.h6
-rw-r--r--src/mesa/drivers/dri/r600/r700_render.c21
-rw-r--r--src/mesa/drivers/dri/r600/r700_shader.c9
-rw-r--r--src/mesa/drivers/dri/r600/r700_shader.h3
-rw-r--r--src/mesa/drivers/dri/r600/r700_vertprog.c72
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common.c8
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common_context.c57
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common_context.h4
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_dma.c26
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_maos_arrays.c46
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h58
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_maos_verts.c26
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c26
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_swtcl.c4
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texstate.c15
-rw-r--r--src/mesa/drivers/dri/savage/savagerender.c8
-rw-r--r--src/mesa/drivers/dri/savage/savagetris.c18
-rw-r--r--src/mesa/drivers/dri/sis/sis_tris.c4
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_vb.c14
-rw-r--r--src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h30
-rw-r--r--src/mesa/drivers/dri/unichrome/via_tris.c4
-rw-r--r--src/mesa/drivers/glide/fxvb.c34
-rw-r--r--src/mesa/drivers/glide/fxvbtmp.h35
-rw-r--r--src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c20
-rw-r--r--src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c2
-rw-r--r--src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c20
-rw-r--r--src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c2
-rw-r--r--src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c20
-rw-r--r--src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c2
-rw-r--r--src/mesa/main/config.h3
-rw-r--r--src/mesa/main/context.c1
-rw-r--r--src/mesa/main/ffvertex_prog.c1
-rw-r--r--src/mesa/main/get.c8
-rw-r--r--src/mesa/main/get_gen.py2
-rw-r--r--src/mesa/main/imports.c21
-rw-r--r--src/mesa/main/macros.h11
-rw-r--r--src/mesa/main/mtypes.h1
-rw-r--r--src/mesa/main/texgetimage.c3
-rw-r--r--src/mesa/main/texobj.c3
-rw-r--r--src/mesa/main/version.h6
-rw-r--r--src/mesa/shader/prog_execute.c50
-rw-r--r--src/mesa/shader/prog_instruction.h1
-rw-r--r--src/mesa/shader/slang/slang_emit.c77
-rw-r--r--src/mesa/shader/slang/slang_link.c22
-rw-r--r--src/mesa/state_tracker/st_atom.c3
-rw-r--r--src/mesa/state_tracker/st_atom.h3
-rw-r--r--src/mesa/state_tracker/st_atom_framebuffer.c5
-rw-r--r--src/mesa/state_tracker/st_atom_pixeltransfer.c6
-rw-r--r--src/mesa/state_tracker/st_atom_sampler.c9
-rw-r--r--src/mesa/state_tracker/st_atom_shader.c326
-rw-r--r--src/mesa/state_tracker/st_atom_texture.c8
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.c5
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c146
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c15
-rw-r--r--src/mesa/state_tracker/st_cb_program.c43
-rw-r--r--src/mesa/state_tracker/st_cb_readpixels.c16
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c43
-rw-r--r--src/mesa/state_tracker/st_context.h2
-rw-r--r--src/mesa/state_tracker/st_debug.c3
-rw-r--r--src/mesa/state_tracker/st_draw.c2
-rw-r--r--src/mesa/state_tracker/st_draw_feedback.c8
-rw-r--r--src/mesa/state_tracker/st_extensions.c4
-rw-r--r--src/mesa/state_tracker/st_format.c36
-rw-r--r--src/mesa/state_tracker/st_gen_mipmap.c43
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.c54
-rw-r--r--src/mesa/state_tracker/st_mesa_to_tgsi.h4
-rw-r--r--src/mesa/state_tracker/st_program.c373
-rw-r--r--src/mesa/state_tracker/st_program.h75
-rw-r--r--src/mesa/state_tracker/st_texture.c40
-rw-r--r--src/mesa/swrast_setup/ss_tritmp.h18
-rw-r--r--src/mesa/tnl/t_context.h22
-rw-r--r--src/mesa/tnl/t_draw.c20
-rw-r--r--src/mesa/tnl/t_pipeline.c4
-rw-r--r--src/mesa/tnl/t_vb_fog.c14
-rw-r--r--src/mesa/tnl/t_vb_light.c16
-rw-r--r--src/mesa/tnl/t_vb_lighttmp.h28
-rw-r--r--src/mesa/tnl/t_vb_normals.c1
-rw-r--r--src/mesa/tnl/t_vb_program.c9
-rw-r--r--src/mesa/tnl/t_vb_texgen.c3
-rw-r--r--src/mesa/tnl/t_vb_texmat.c1
-rw-r--r--src/mesa/tnl/t_vb_vertex.c6
-rw-r--r--src/mesa/tnl/t_vertex_generic.c46
-rw-r--r--src/mesa/tnl_dd/t_dd_dmatmp.h4
-rw-r--r--src/mesa/tnl_dd/t_dd_tritmp.h38
-rw-r--r--src/mesa/tnl_dd/t_dd_vb.c30
-rw-r--r--src/mesa/tnl_dd/t_dd_vbtmp.h88
-rw-r--r--src/mesa/x86/gen_matypes.c20
131 files changed, 3784 insertions, 2057 deletions
diff --git a/src/mesa/drivers/dri/ffb/ffb_vbtmp.h b/src/mesa/drivers/dri/ffb/ffb_vbtmp.h
index 0495d0e276..c548ef3ad5 100644
--- a/src/mesa/drivers/dri/ffb/ffb_vbtmp.h
+++ b/src/mesa/drivers/dri/ffb/ffb_vbtmp.h
@@ -38,11 +38,11 @@ static void TAG(emit)(GLcontext *ctx, GLuint start, GLuint end)
#endif
#if (IND & (FFB_VB_RGBA_BIT))
- col0 = VB->ColorPtr[0]->data;
- col0_stride = VB->ColorPtr[0]->stride;
+ col0 = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col0_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
#if (IND & (FFB_VB_TWOSIDE_BIT))
- col1 = VB->ColorPtr[1]->data;
- col1_stride = VB->ColorPtr[1]->stride;
+ col1 = VB->BackfaceColorPtr->data;
+ col1_stride = VB->BackfaceColorPtr->stride;
#endif
#endif
diff --git a/src/mesa/drivers/dri/gamma/gamma_render.c b/src/mesa/drivers/dri/gamma/gamma_render.c
index 1b9fd169f4..a03a93d132 100644
--- a/src/mesa/drivers/dri/gamma/gamma_render.c
+++ b/src/mesa/drivers/dri/gamma/gamma_render.c
@@ -53,13 +53,13 @@ static void gamma_emit( GLcontext *ctx, GLuint start, GLuint end)
GLfloat (*tc0)[4] = 0;
GLuint tc0_size = 0;
- col = VB->ColorPtr[0]->data;
- col_stride = VB->ColorPtr[0]->stride;
+ col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
if (ctx->Texture.Unit[0]._ReallyEnabled) {
- tc0_stride = VB->TexCoordPtr[0]->stride;
- tc0 = VB->TexCoordPtr[0]->data;
- tc0_size = VB->TexCoordPtr[0]->size;
+ tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0]->stride;
+ tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0]->data;
+ tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0]->size;
coord = VB->ClipPtr->data;
coord_stride = VB->ClipPtr->stride;
} else {
diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c
index ce409b3a60..27c5aa1e08 100644
--- a/src/mesa/drivers/dri/i915/i830_texstate.c
+++ b/src/mesa/drivers/dri/i915/i830_texstate.c
@@ -27,6 +27,7 @@
#include "main/mtypes.h"
#include "main/enums.h"
+#include "main/colormac.h"
#include "intel_mipmap_tree.h"
#include "intel_tex.h"
@@ -308,11 +309,10 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
CLAMPED_FLOAT_TO_UBYTE(border[2], tObj->BorderColor[2]);
CLAMPED_FLOAT_TO_UBYTE(border[3], tObj->BorderColor[3]);
- state[I830_TEXREG_TM0S4] = INTEL_PACKCOLOR8888(border[0],
- border[1],
- border[2],
- border[3]);
-
+ state[I830_TEXREG_TM0S4] = PACK_COLOR_8888(border[3],
+ border[0],
+ border[1],
+ border[2]);
I830_ACTIVESTATE(i830, I830_UPLOAD_TEX(unit), GL_TRUE);
/* memcmp was already disabled, but definitely won't work as the
diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c
index e8c8d5a048..1e3c8301d8 100644
--- a/src/mesa/drivers/dri/i915/i830_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i830_vtbl.c
@@ -126,7 +126,7 @@ i830_render_start(struct intel_context *intel)
for (i = 0; i < I830_TEX_UNITS; i++) {
if (RENDERINPUTS_TEST(index_bitset, _TNL_ATTRIB_TEX(i))) {
- GLuint sz = VB->TexCoordPtr[i]->size;
+ GLuint sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size;
GLuint emit;
GLuint mcs = (i830->state.Tex[i][I830_TEXREG_MCS] &
~TEXCOORDTYPE_MASK);
@@ -714,9 +714,6 @@ i830_new_batch(struct intel_context *intel)
{
struct i830_context *i830 = i830_context(&intel->ctx);
i830->state.emitted = 0;
-
- /* Check that we didn't just wrap our batchbuffer at a bad time. */
- assert(!intel->no_batch_wrap);
}
static void
diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c
index 7d4c7cfbab..0485be2cc1 100644
--- a/src/mesa/drivers/dri/i915/i915_context.c
+++ b/src/mesa/drivers/dri/i915/i915_context.c
@@ -143,6 +143,9 @@ i915CreateContext(const __GLcontextModes * mesaVis,
ctx->Const.MaxTextureImageUnits = I915_TEX_UNITS;
ctx->Const.MaxTextureCoordUnits = I915_TEX_UNITS;
ctx->Const.MaxVarying = I915_TEX_UNITS;
+ ctx->Const.MaxCombinedTextureImageUnits =
+ ctx->Const.MaxVertexTextureImageUnits +
+ ctx->Const.MaxTextureImageUnits;
/* Advertise the full hardware capabilities. The new memory
* manager should cope much better with overload situations:
diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c
index d9c61446f5..9e4d318036 100644
--- a/src/mesa/drivers/dri/i915/i915_fragprog.c
+++ b/src/mesa/drivers/dri/i915/i915_fragprog.c
@@ -1301,7 +1301,7 @@ i915ValidateFragmentProgram(struct i915_context *i915)
for (i = 0; i < p->ctx->Const.MaxTextureCoordUnits; i++) {
if (inputsRead & FRAG_BIT_TEX(i)) {
- int sz = VB->TexCoordPtr[i]->size;
+ int sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size;
s2 &= ~S2_TEXCOORD_FMT(i, S2_TEXCOORD_FMT0_MASK);
s2 |= S2_TEXCOORD_FMT(i, SZ_TO_HW(sz));
diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c
index f52ff2bcc4..2b03331a00 100644
--- a/src/mesa/drivers/dri/i915/i915_texstate.c
+++ b/src/mesa/drivers/dri/i915/i915_texstate.c
@@ -28,6 +28,7 @@
#include "main/mtypes.h"
#include "main/enums.h"
#include "main/macros.h"
+#include "main/colormac.h"
#include "intel_mipmap_tree.h"
#include "intel_tex.h"
@@ -360,15 +361,15 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
* R channel, while the hardware uses A. Spam R into all the channels
* for safety.
*/
- state[I915_TEXREG_SS4] = INTEL_PACKCOLOR8888(border[0],
- border[0],
- border[0],
- border[0]);
+ state[I915_TEXREG_SS4] = PACK_COLOR_8888(border[0],
+ border[0],
+ border[0],
+ border[0]);
} else {
- state[I915_TEXREG_SS4] = INTEL_PACKCOLOR8888(border[0],
- border[1],
- border[2],
- border[3]);
+ state[I915_TEXREG_SS4] = PACK_COLOR_8888(border[3],
+ border[0],
+ border[1],
+ border[2]);
}
diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c
index ff97e5a944..ba6be9796e 100644
--- a/src/mesa/drivers/dri/i915/i915_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i915_vtbl.c
@@ -667,9 +667,6 @@ i915_new_batch(struct intel_context *intel)
* difficulties associated with them (physical address requirements).
*/
i915->state.emitted = 0;
-
- /* Check that we didn't just wrap our batchbuffer at a bad time. */
- assert(!intel->no_batch_wrap);
}
static void
diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c
index bc527aae47..8a3ab39bc2 100644
--- a/src/mesa/drivers/dri/i915/intel_tris.c
+++ b/src/mesa/drivers/dri/i915/intel_tris.c
@@ -1250,81 +1250,6 @@ union fi
GLint i;
};
-
-/**********************************************************************/
-/* Used only with the metaops callbacks. */
-/**********************************************************************/
-static void
-intel_meta_draw_poly(struct intel_context *intel,
- GLuint n,
- GLfloat xy[][2],
- GLfloat z, GLuint color, GLfloat tex[][2])
-{
- union fi *vb;
- GLint i;
- unsigned int saved_vertex_size = intel->vertex_size;
-
- LOCK_HARDWARE(intel);
-
- intel->vertex_size = 6;
-
- /* All 3d primitives should be emitted with LOOP_CLIPRECTS,
- * otherwise the drawing origin (DR4) might not be set correctly.
- */
- intel_set_prim(intel, PRIM3D_TRIFAN);
- vb = (union fi *) intel_get_prim_space(intel, n);
-
- for (i = 0; i < n; i++) {
- vb[0].f = xy[i][0];
- vb[1].f = xy[i][1];
- vb[2].f = z;
- vb[3].i = color;
- vb[4].f = tex[i][0];
- vb[5].f = tex[i][1];
- vb += 6;
- }
-
- INTEL_FIREVERTICES(intel);
-
- intel->vertex_size = saved_vertex_size;
-
- UNLOCK_HARDWARE(intel);
-}
-
-static void
-intel_meta_draw_quad(struct intel_context *intel,
- GLfloat x0, GLfloat x1,
- GLfloat y0, GLfloat y1,
- GLfloat z,
- GLuint color,
- GLfloat s0, GLfloat s1, GLfloat t0, GLfloat t1)
-{
- GLfloat xy[4][2];
- GLfloat tex[4][2];
-
- xy[0][0] = x0;
- xy[0][1] = y0;
- xy[1][0] = x1;
- xy[1][1] = y0;
- xy[2][0] = x1;
- xy[2][1] = y1;
- xy[3][0] = x0;
- xy[3][1] = y1;
-
- tex[0][0] = s0;
- tex[0][1] = t0;
- tex[1][0] = s1;
- tex[1][1] = t0;
- tex[2][0] = s1;
- tex[2][1] = t1;
- tex[3][0] = s0;
- tex[3][1] = t1;
-
- intel_meta_draw_poly(intel, 4, xy, z, color, tex);
-}
-
-
-
/**********************************************************************/
/* Initialization. */
/**********************************************************************/
@@ -1333,7 +1258,6 @@ intel_meta_draw_quad(struct intel_context *intel,
void
intelInitTriFuncs(GLcontext * ctx)
{
- struct intel_context *intel = intel_context(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
static int firsttime = 1;
@@ -1350,6 +1274,4 @@ intelInitTriFuncs(GLcontext * ctx)
tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
tnl->Driver.Render.CopyPV = _tnl_copy_pv;
tnl->Driver.Render.Interp = _tnl_interp;
-
- intel->vtbl.meta_draw_quad = intel_meta_draw_quad;
}
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 48685c087b..78bea82949 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -111,6 +111,9 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis,
ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureCoordUnits,
ctx->Const.MaxTextureImageUnits);
ctx->Const.MaxVertexTextureImageUnits = 0; /* no vertex shader textures */
+ ctx->Const.MaxCombinedTextureImageUnits =
+ ctx->Const.MaxVertexTextureImageUnits +
+ ctx->Const.MaxTextureImageUnits;
/* Mesa limits textures to 4kx4k; it would be nice to fix that someday
*/
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index fded47aa2f..e73e21433c 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -172,8 +172,8 @@ struct brw_fragment_program {
GLuint id; /**< serial no. to identify frag progs, never re-used */
GLboolean isGLSL; /**< really, any IF/LOOP/CONT/BREAK instructions */
- dri_bo *const_buffer; /** Program constant buffer/surface */
GLboolean use_const_buffer;
+ dri_bo *const_buffer; /** Program constant buffer/surface */
/** for debugging, which texture units are referenced */
GLbitfield tex_units_used;
@@ -438,7 +438,6 @@ struct brw_context
GLuint primitive;
GLboolean emit_state_always;
- GLboolean no_batch_wrap;
struct {
struct brw_state_flags dirty;
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index 8bcb6083f7..7ad860898f 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -145,7 +145,7 @@ static void brw_emit_prim(struct brw_context *brw,
prim_packet.base_vert_location = prim->basevertex;
/* Can't wrap here, since we rely on the validated state. */
- brw->no_batch_wrap = GL_TRUE;
+ intel->no_batch_wrap = GL_TRUE;
/* If we're set to always flush, do it before and after the primitive emit.
* We want to catch both missed flushes that hurt instruction/state cache
@@ -163,7 +163,7 @@ static void brw_emit_prim(struct brw_context *brw,
intel_batchbuffer_emit_mi_flush(intel->batch);
}
- brw->no_batch_wrap = GL_FALSE;
+ intel->no_batch_wrap = GL_FALSE;
}
static void brw_merge_inputs( struct brw_context *brw,
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index 271a88dae0..7c796dae93 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -243,14 +243,6 @@ static void wrap_buffers( struct brw_context *brw,
dri_bo_unreference(brw->vb.upload.bo);
brw->vb.upload.bo = dri_bo_alloc(brw->intel.bufmgr, "temporary VBO",
size, 1);
-
- /* Set the internal VBO\ to no-backing-store. We only use them as a
- * temporary within a brw_try_draw_prims while the lock is held.
- */
- /* DON'T DO THIS AS IF WE HAVE TO RE-ORG MEMORY WE NEED SOMEWHERE WITH
- FAKE TO PUSH THIS STUFF */
-// if (!brw->intel.ttm)
-// dri_bo_fake_disable_backing_store(brw->vb.upload.bo, NULL, NULL);
}
static void get_space( struct brw_context *brw,
diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c
index 34aaea3736..72749b3859 100644
--- a/src/mesa/drivers/dri/i965/brw_vtbl.c
+++ b/src/mesa/drivers/dri/i965/brw_vtbl.c
@@ -150,9 +150,6 @@ static void brw_new_batch( struct intel_context *intel )
{
struct brw_context *brw = brw_context(&intel->ctx);
- /* Check that we didn't just wrap our batchbuffer at a bad time. */
- assert(!brw->no_batch_wrap);
-
brw->curbe.need_new_bo = GL_TRUE;
/* Mark all context state as needing to be re-emitted.
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index 9dcb6e14bb..b9b987ea70 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -76,10 +76,10 @@ struct brw_wm_prog_key {
GLushort tex_swizzles[BRW_MAX_TEX_UNIT];
- GLuint program_string_id:32;
GLushort origin_x, origin_y;
GLushort drawable_height;
GLbitfield64 vp_outputs_written;
+ GLuint program_string_id:32;
};
diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c
index 7d03179588..3737faf26f 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_fp.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c
@@ -138,7 +138,6 @@ static struct prog_dst_register dst_reg(GLuint file, GLuint idx)
reg.CondMask = COND_TR;
reg.CondSwizzle = 0;
reg.CondSrc = 0;
- reg.pad = 0;
return reg;
}
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
index ca6e2fa5b1..2eae9b66d8 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
@@ -80,7 +80,7 @@ intel_batchbuffer_reset(struct intel_batchbuffer *batch)
batch->buf = NULL;
}
- if (!batch->buffer && intel->ttm == GL_TRUE)
+ if (!batch->buffer)
batch->buffer = malloc (intel->maxBatchSize);
batch->buf = dri_bo_alloc(intel->bufmgr, "batchbuffer",
@@ -212,7 +212,7 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file,
batch->reserved_space = 0;
/* Emit a flush if the bufmgr doesn't do it for us. */
- if (intel->always_flush_cache || !intel->ttm) {
+ if (intel->always_flush_cache) {
intel_batchbuffer_emit_mi_flush(batch);
used = batch->ptr - batch->map;
}
@@ -244,6 +244,9 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file,
if (intel->vtbl.finish_batch)
intel->vtbl.finish_batch(intel);
+ /* Check that we didn't just wrap our batchbuffer at a bad time. */
+ assert(!intel->no_batch_wrap);
+
batch->reserved_space = BATCH_RESERVED;
/* TODO: Just pass the relocation list and dma buffer up to the
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index 9f638b0ef9..cdf1408cd3 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -499,10 +499,11 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
switch (irb->Base.Format) {
case MESA_FORMAT_ARGB8888:
case MESA_FORMAT_XRGB8888:
- clearVal = intel->ClearColor8888;
+ clearVal = PACK_COLOR_8888(clear[3], clear[0],
+ clear[1], clear[2]);
break;
case MESA_FORMAT_RGB565:
- clearVal = intel->ClearColor565;
+ clearVal = PACK_COLOR_565(clear[0], clear[1], clear[2]);
break;
case MESA_FORMAT_ARGB4444:
clearVal = PACK_COLOR_4444(clear[3], clear[0],
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index 2aeca6b81b..1434ae530b 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -176,9 +176,7 @@ intelGetString(GLcontext * ctx, GLenum name)
break;
}
- (void) driGetRendererString(buffer, chipset,
- (intel->ttm) ? DRIVER_DATE_GEM : DRIVER_DATE,
- 0);
+ (void) driGetRendererString(buffer, chipset, DRIVER_DATE_GEM, 0);
return (GLubyte *) buffer;
default:
@@ -601,6 +599,7 @@ intelInitContext(struct intel_context *intel,
__DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
int fthrottle_mode;
+ int bo_reuse_mode;
if (!_mesa_initialize_context(&intel->ctx, mesaVis, shareCtx,
functions, (void *) intel)) {
@@ -635,18 +634,14 @@ intelInitContext(struct intel_context *intel,
intel->maxBatchSize = BATCH_SZ;
intel->bufmgr = intelScreen->bufmgr;
- intel->ttm = intelScreen->ttm;
- if (intel->ttm) {
- int bo_reuse_mode;
- bo_reuse_mode = driQueryOptioni(&intel->optionCache, "bo_reuse");
- switch (bo_reuse_mode) {
- case DRI_CONF_BO_REUSE_DISABLED:
- break;
- case DRI_CONF_BO_REUSE_ALL:
- intel_bufmgr_gem_enable_reuse(intel->bufmgr);
- break;
- }
+ bo_reuse_mode = driQueryOptioni(&intel->optionCache, "bo_reuse");
+ switch (bo_reuse_mode) {
+ case DRI_CONF_BO_REUSE_DISABLED:
+ break;
+ case DRI_CONF_BO_REUSE_ALL:
+ intel_bufmgr_gem_enable_reuse(intel->bufmgr);
+ break;
}
/* This doesn't yet catch all non-conformant rendering, but it's a
@@ -733,12 +728,6 @@ intelInitContext(struct intel_context *intel,
intel->RenderIndex = ~0;
fthrottle_mode = driQueryOptioni(&intel->optionCache, "fthrottle_mode");
- intel->irqsEmitted = 0;
-
- intel->do_irqs = (intel->intelScreen->irq_active &&
- fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS);
-
- intel->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS);
if (intel->gen >= 4 && !intel->intelScreen->irq_active) {
_mesa_printf("IRQs not active. Exiting\n");
@@ -1058,21 +1047,6 @@ intelContendedLock(struct intel_context *intel, GLuint flags)
sarea->ctxOwner = me;
}
- /* If the last consumer of the texture memory wasn't us, notify the fake
- * bufmgr and record the new owner. We should have the memory shared
- * between contexts of a single fake bufmgr, but this will at least make
- * things correct for now.
- */
- if (!intel->ttm && sarea->texAge != intel->hHWContext) {
- sarea->texAge = intel->hHWContext;
- intel_bufmgr_fake_contended_lock_take(intel->bufmgr);
- if (INTEL_DEBUG & DEBUG_BATCH)
- intel_decode_context_reset();
- if (INTEL_DEBUG & DEBUG_BUFMGR)
- fprintf(stderr, "Lost Textures: sarea->texAge %x hw context %x\n",
- sarea->ctxOwner, intel->hHWContext);
- }
-
/* Drawable changed?
*/
if (dPriv && intel->lastStamp != dPriv->lastStamp) {
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index eb7be7ddd0..481202c971 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -135,14 +135,6 @@ struct intel_context
struct intel_region * draw_region,
struct intel_region * depth_region);
- void (*meta_draw_quad)(struct intel_context *intel,
- GLfloat x0, GLfloat x1,
- GLfloat y0, GLfloat y1,
- GLfloat z,
- GLuint color, /* ARGB32 */
- GLfloat s0, GLfloat s1,
- GLfloat t0, GLfloat t1);
-
void (*meta_color_mask) (struct intel_context * intel, GLboolean);
void (*meta_stencil_replace) (struct intel_context * intel,
@@ -189,12 +181,6 @@ struct intel_context
struct intel_region *back_region;
struct intel_region *depth_region;
- /**
- * This value indicates that the kernel memory manager is being used
- * instead of the fake client-side memory manager.
- */
- GLboolean ttm;
-
struct intel_batchbuffer *batch;
drm_intel_bo *first_post_swapbuffers_batch;
GLboolean no_batch_wrap;
@@ -217,10 +203,6 @@ struct intel_context
char *prevLockFile;
int prevLockLine;
- GLuint ClearColor565;
- GLuint ClearColor8888;
-
-
/* Offsets of fields within the current vertex:
*/
GLuint coloroffset;
@@ -237,6 +219,7 @@ struct intel_context
GLboolean hw_stipple;
GLboolean depth_buffer_is_float;
GLboolean no_rast;
+ GLboolean no_hw;
GLboolean always_flush_batch;
GLboolean always_flush_cache;
@@ -302,13 +285,6 @@ struct intel_context
GLboolean use_early_z;
drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */
- int perf_boxes;
-
- GLuint do_usleeps;
- int do_irqs;
- GLuint irqsEmitted;
-
- GLboolean scissor;
drm_clip_rect_t draw_rect;
drm_clip_rect_t scissor_rect;
@@ -325,8 +301,6 @@ struct intel_context
GLuint lastStamp;
- GLboolean no_hw;
-
/**
* Configuration cache
*/
@@ -374,29 +348,6 @@ do { \
} while (0)
/* ================================================================
- * Color packing:
- */
-
-#define INTEL_PACKCOLOR4444(r,g,b,a) \
- ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
-
-#define INTEL_PACKCOLOR1555(r,g,b,a) \
- ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
- ((a) ? 0x8000 : 0))
-
-#define INTEL_PACKCOLOR565(r,g,b) \
- ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
-
-#define INTEL_PACKCOLOR8888(r,g,b,a) \
- ((a<<24) | (r<<16) | (g<<8) | b)
-
-#define INTEL_PACKCOLOR(format, r, g, b, a) \
-(format == DV_PF_555 ? INTEL_PACKCOLOR1555(r,g,b,a) : \
- (format == DV_PF_565 ? INTEL_PACKCOLOR565(r,g,b) : \
- (format == DV_PF_8888 ? INTEL_PACKCOLOR8888(r,g,b,a) : \
- 0)))
-
-/* ================================================================
* From linux kernel i386 header files, copes with odd sizes better
* than COPY_DWORDS would:
* XXX Put this in src/mesa/main/imports.h ???
diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c
index 48cdae509e..86dc42cc51 100644
--- a/src/mesa/drivers/dri/intel/intel_extensions.c
+++ b/src/mesa/drivers/dri/intel/intel_extensions.c
@@ -79,6 +79,7 @@ static const struct dri_extension card_extensions[] = {
{ "GL_ARB_half_float_pixel", NULL },
{ "GL_ARB_map_buffer_range", GL_ARB_map_buffer_range_functions },
{ "GL_ARB_multitexture", NULL },
+ { "GL_ARB_pixel_buffer_object", NULL },
{ "GL_ARB_point_parameters", GL_ARB_point_parameters_functions },
{ "GL_ARB_point_sprite", NULL },
{ "GL_ARB_shader_objects", GL_ARB_shader_objects_functions },
@@ -104,6 +105,8 @@ static const struct dri_extension card_extensions[] = {
{ "GL_EXT_blend_logic_op", NULL },
{ "GL_EXT_blend_subtract", NULL },
{ "GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions },
+ { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions },
+ { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
{ "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions },
{ "GL_EXT_packed_depth_stencil", NULL },
@@ -175,14 +178,6 @@ static const struct dri_extension arb_oq_extensions[] = {
{ NULL, NULL }
};
-
-static const struct dri_extension ttm_extensions[] = {
- { "GL_ARB_pixel_buffer_object", NULL },
- { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions },
- { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
- { NULL, NULL }
-};
-
static const struct dri_extension fragment_shader_extensions[] = {
{ "GL_ARB_fragment_shader", NULL },
{ NULL, NULL }
@@ -201,9 +196,6 @@ intelInitExtensions(GLcontext *ctx)
*/
driInitExtensions(ctx, card_extensions, GL_FALSE);
- if (intel->ttm)
- driInitExtensions(ctx, ttm_extensions, GL_FALSE);
-
if (IS_965(intel->intelScreen->deviceID))
driInitExtensions(ctx, brw_extensions, GL_FALSE);
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
index abb3024bfb..6a565f80cf 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
@@ -224,16 +224,12 @@ int intel_miptree_pitch_align (struct intel_context *intel,
if (!mt->compressed) {
int pitch_align;
- if (intel->ttm) {
- /* XXX: Align pitch to multiple of 64 bytes for now to allow
- * render-to-texture to work in all cases. This should probably be
- * replaced at some point by some scheme to only do this when really
- * necessary.
- */
- pitch_align = 64;
- } else {
- pitch_align = 4;
- }
+ /* XXX: Align pitch to multiple of 64 bytes for now to allow
+ * render-to-texture to work in all cases. This should probably be
+ * replaced at some point by some scheme to only do this when really
+ * necessary.
+ */
+ pitch_align = 64;
if (tiling == I915_TILING_X)
pitch_align = 512;
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
index 204a233173..668697cb5e 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
@@ -228,10 +228,9 @@ do_blit_bitmap( GLcontext *ctx,
UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[3], tmpColor[3]);
if (dst->cpp == 2)
- color = INTEL_PACKCOLOR565(ubcolor[0], ubcolor[1], ubcolor[2]);
+ color = PACK_COLOR_565(ubcolor[0], ubcolor[1], ubcolor[2]);
else
- color = INTEL_PACKCOLOR8888(ubcolor[0], ubcolor[1],
- ubcolor[2], ubcolor[3]);
+ color = PACK_COLOR_8888(ubcolor[3], ubcolor[0], ubcolor[1], ubcolor[2]);
if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F))
return GL_FALSE;
diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c
index 80975163d4..d6b9dc4446 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.c
+++ b/src/mesa/drivers/dri/intel/intel_regions.c
@@ -542,55 +542,18 @@ intel_recreate_static(struct intel_context *intel,
region->buffer = NULL;
}
- if (intel->ttm) {
- assert(region_desc->bo_handle != -1);
- region->buffer = intel_bo_gem_create_from_name(intel->bufmgr,
- name,
- region_desc->bo_handle);
-
- ret = dri_bo_get_tiling(region->buffer, &region->tiling,
- &region->bit_6_swizzle);
- if (ret != 0) {
- fprintf(stderr, "Couldn't get tiling of buffer %d (%s): %s\n",
- region_desc->bo_handle, name, strerror(-ret));
- intel_region_release(&region);
- return NULL;
- }
- } else {
- if (region->classic_map != NULL) {
- drmUnmap(region->classic_map,
- region->pitch * region->cpp * region->height);
- region->classic_map = NULL;
- }
- ret = drmMap(intel->driFd, region_desc->handle,
- region->pitch * region->cpp * region->height,
- &region->classic_map);
- if (ret != 0) {
- fprintf(stderr, "Failed to drmMap %s buffer\n", name);
- free(region);
- return NULL;
- }
-
- region->buffer = intel_bo_fake_alloc_static(intel->bufmgr,
+ assert(region_desc->bo_handle != -1);
+ region->buffer = intel_bo_gem_create_from_name(intel->bufmgr,
name,
- region_desc->offset,
- region->pitch * region->cpp *
- region->height,
- region->classic_map);
-
- /* The sarea just gives us a boolean for whether it's tiled or not,
- * instead of which tiling mode it is. Guess.
- */
- if (region_desc->tiled) {
- if (intel->gen >= 4 && region_desc == &intelScreen->depth)
- region->tiling = I915_TILING_Y;
- else
- region->tiling = I915_TILING_X;
- } else {
- region->tiling = I915_TILING_NONE;
- }
+ region_desc->bo_handle);
- region->bit_6_swizzle = I915_BIT_6_SWIZZLE_NONE;
+ ret = dri_bo_get_tiling(region->buffer, &region->tiling,
+ &region->bit_6_swizzle);
+ if (ret != 0) {
+ fprintf(stderr, "Couldn't get tiling of buffer %d (%s): %s\n",
+ region_desc->bo_handle, name, strerror(-ret));
+ intel_region_release(&region);
+ return NULL;
}
assert(region->buffer != NULL);
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index 789135b49f..2c5a884a9b 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -605,7 +605,6 @@ intelFillInModes(__DRIscreenPrivate *psp,
static GLboolean
intel_init_bufmgr(intelScreenPrivate *intelScreen)
{
- GLboolean gem_disable = getenv("INTEL_NO_GEM") != NULL;
int gem_kernel = 0;
GLboolean gem_supported;
struct drm_i915_getparam gp;
@@ -622,43 +621,24 @@ intel_init_bufmgr(intelScreenPrivate *intelScreen)
/* If we've got a new enough DDX that's initializing GEM and giving us
* object handles for the shared buffers, use that.
*/
- intelScreen->ttm = GL_FALSE;
if (intelScreen->driScrnPriv->dri2.enabled)
gem_supported = GL_TRUE;
else if (intelScreen->driScrnPriv->ddx_version.minor >= 9 &&
gem_kernel &&
intelScreen->front.bo_handle != -1)
gem_supported = GL_TRUE;
- else
- gem_supported = GL_FALSE;
-
- if (!gem_disable && gem_supported) {
- intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ);
- if (intelScreen->bufmgr != NULL)
- intelScreen->ttm = GL_TRUE;
+ else {
+ fprintf(stderr, "[%s:%u] Error initializing GEM.\n",
+ __func__, __LINE__);
+ return GL_FALSE;
}
+
+ intelScreen->bufmgr = intel_bufmgr_gem_init(spriv->fd, BATCH_SZ);
/* Otherwise, use the classic buffer manager. */
if (intelScreen->bufmgr == NULL) {
- if (gem_disable) {
- _mesa_warning(NULL, "GEM disabled. Using classic.");
- } else {
- _mesa_warning(NULL,
- "Failed to initialize GEM. Falling back to classic.");
- }
-
- if (intelScreen->tex.size == 0) {
- fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
- __func__, __LINE__);
- return GL_FALSE;
- }
-
- intelScreen->bufmgr =
- intel_bufmgr_fake_init(spriv->fd,
- intelScreen->tex.offset,
- intelScreen->tex.map,
- intelScreen->tex.size,
- (unsigned int * volatile)
- &intelScreen->sarea->last_dispatch);
+ fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
+ __func__, __LINE__);
+ return GL_FALSE;
}
if (intel_get_param(spriv, I915_PARAM_NUM_FENCES_AVAIL, &num_fences))
diff --git a/src/mesa/drivers/dri/intel/intel_screen.h b/src/mesa/drivers/dri/intel/intel_screen.h
index a9b9e109a6..14ca0903b6 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.h
+++ b/src/mesa/drivers/dri/intel/intel_screen.h
@@ -77,7 +77,6 @@ typedef struct
GLboolean no_hw;
GLboolean no_vbo;
- int ttm;
dri_bufmgr *bufmgr;
GLboolean kernel_exec_fencing;
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index 34c3d9df74..d1681e9088 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -613,15 +613,7 @@ intel_set_span_functions(struct intel_context *intel,
struct gl_renderbuffer *rb)
{
struct intel_renderbuffer *irb = (struct intel_renderbuffer *) rb;
- uint32_t tiling;
-
- /* If in GEM mode, we need to do the tile address swizzling ourselves,
- * instead of the fence registers handling it.
- */
- if (intel->ttm)
- tiling = irb->region->tiling;
- else
- tiling = I915_TILING_NONE;
+ uint32_t tiling = irb->region->tiling;
if (intel->intelScreen->kernel_exec_fencing) {
switch (irb->Base.Format) {
@@ -667,6 +659,9 @@ intel_set_span_functions(struct intel_context *intel,
return;
}
+ /* If in GEM mode, we need to do the tile address swizzling ourselves,
+ * instead of the fence registers handling it.
+ */
switch (irb->Base.Format) {
case MESA_FORMAT_RGB565:
switch (tiling) {
diff --git a/src/mesa/drivers/dri/intel/intel_state.c b/src/mesa/drivers/dri/intel/intel_state.c
index 4ee742377d..aefae53eb2 100644
--- a/src/mesa/drivers/dri/intel/intel_state.c
+++ b/src/mesa/drivers/dri/intel/intel_state.c
@@ -196,25 +196,6 @@ intel_translate_logic_op(GLenum opcode)
}
}
-
-static void
-intelClearColor(GLcontext *ctx, const GLfloat color[4])
-{
- struct intel_context *intel = intel_context(ctx);
- GLubyte clear[4];
-
- CLAMPED_FLOAT_TO_UBYTE(clear[0], color[0]);
- CLAMPED_FLOAT_TO_UBYTE(clear[1], color[1]);
- CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]);
- CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]);
-
- /* compute both 32 and 16-bit clear values */
- intel->ClearColor8888 = INTEL_PACKCOLOR8888(clear[0], clear[1],
- clear[2], clear[3]);
- intel->ClearColor565 = INTEL_PACKCOLOR565(clear[0], clear[1], clear[2]);
-}
-
-
/* Fallback to swrast for select and feedback.
*/
static void
@@ -229,5 +210,4 @@ void
intelInitStateFuncs(struct dd_function_table *functions)
{
functions->RenderMode = intelRenderMode;
- functions->ClearColor = intelClearColor;
}
diff --git a/src/mesa/drivers/dri/mach64/mach64_native_vb.c b/src/mesa/drivers/dri/mach64/mach64_native_vb.c
index 99f1a14e17..816682ec5f 100644
--- a/src/mesa/drivers/dri/mach64/mach64_native_vb.c
+++ b/src/mesa/drivers/dri/mach64/mach64_native_vb.c
@@ -207,19 +207,19 @@ INTERP_QUALIFIER void TAG(interp_extras)( GLcontext *ctx,
LOCALVARS
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- if (VB->ColorPtr[1]) {
- assert(VB->ColorPtr[1]->stride == 4 * sizeof(GLfloat));
+ if (VB->BackfaceColorPtr) {
+ assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat));
INTERP_4F( t,
- GET_COLOR(VB->ColorPtr[1], dst),
- GET_COLOR(VB->ColorPtr[1], out),
- GET_COLOR(VB->ColorPtr[1], in) );
+ GET_COLOR(VB->BackfaceColorPtr, dst),
+ GET_COLOR(VB->BackfaceColorPtr, out),
+ GET_COLOR(VB->BackfaceColorPtr, in) );
- if (VB->SecondaryColorPtr[1]) {
+ if (VB->BackfaceSecondaryColorPtr) {
INTERP_3F( t,
- GET_COLOR(VB->SecondaryColorPtr[1], dst),
- GET_COLOR(VB->SecondaryColorPtr[1], out),
- GET_COLOR(VB->SecondaryColorPtr[1], in) );
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, dst),
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, out),
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, in) );
}
}
@@ -236,13 +236,13 @@ INTERP_QUALIFIER void TAG(copy_pv_extras)( GLcontext *ctx,
LOCALVARS
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- if (VB->ColorPtr[1]) {
- COPY_4FV( GET_COLOR(VB->ColorPtr[1], dst),
- GET_COLOR(VB->ColorPtr[1], src) );
+ if (VB->BackfaceColorPtr) {
+ COPY_4FV( GET_COLOR(VB->BackfaceColorPtr, dst),
+ GET_COLOR(VB->BackfaceColorPtr, src) );
- if (VB->SecondaryColorPtr[1]) {
- COPY_4FV( GET_COLOR(VB->SecondaryColorPtr[1], dst),
- GET_COLOR(VB->SecondaryColorPtr[1], src) );
+ if (VB->BackfaceSecondaryColorPtr) {
+ COPY_4FV( GET_COLOR(VB->BackfaceSecondaryColorPtr, dst),
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, src) );
}
}
diff --git a/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h b/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h
index 684f2acc89..6e5fa3520e 100644
--- a/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h
+++ b/src/mesa/drivers/dri/mach64/mach64_native_vbtmp.h
@@ -103,10 +103,10 @@ static void TAG(emit)( GLcontext *ctx,
#if DO_TEX1
{
const GLuint t1 = GET_TEXSOURCE(1);
- tc1 = VB->TexCoordPtr[t1]->data;
- tc1_stride = VB->TexCoordPtr[t1]->stride;
+ tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->data;
+ tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->stride;
#if DO_PTEX
- tc1_size = VB->TexCoordPtr[t1]->size;
+ tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size;
#endif
}
#endif
@@ -114,18 +114,18 @@ static void TAG(emit)( GLcontext *ctx,
#if DO_TEX0
{
const GLuint t0 = GET_TEXSOURCE(0);
- tc0 = VB->TexCoordPtr[t0]->data;
- tc0_stride = VB->TexCoordPtr[t0]->stride;
+ tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->data;
+ tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->stride;
#if DO_PTEX
- tc0_size = VB->TexCoordPtr[t0]->size;
+ tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size;
#endif
}
#endif
#if DO_SPEC
- if (VB->SecondaryColorPtr[0]) {
- spec = VB->SecondaryColorPtr[0]->data;
- spec_stride = VB->SecondaryColorPtr[0]->stride;
+ if (VB->AttribPtr[_TNL_ATTRIB_COLOR1]) {
+ spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data;
+ spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride;
} else {
spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1];
spec_stride = 0;
@@ -133,9 +133,9 @@ static void TAG(emit)( GLcontext *ctx,
#endif
#if DO_FOG
- if (VB->FogCoordPtr) {
- fog = VB->FogCoordPtr->data;
- fog_stride = VB->FogCoordPtr->stride;
+ if (VB->AttribPtr[_TNL_ATTRIB_FOG]) {
+ fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data;
+ fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride;
} else {
static GLfloat tmp[4] = {0, 0, 0, 0};
fog = &tmp;
@@ -144,8 +144,8 @@ static void TAG(emit)( GLcontext *ctx,
#endif
#if DO_RGBA
- col = VB->ColorPtr[0]->data;
- col_stride = VB->ColorPtr[0]->stride;
+ col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
#endif
coord = VB->NdcPtr->data;
@@ -319,8 +319,8 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
/* Force 'missing' texcoords to something valid.
*/
- if (DO_TEX1 && VB->TexCoordPtr[0] == 0)
- VB->TexCoordPtr[0] = VB->TexCoordPtr[1];
+ if (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1];
if (DO_PTEX)
return GL_TRUE;
@@ -328,12 +328,12 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
/* No hardware support for projective texture. Can fake it for
* TEX0 only.
*/
- if ((DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4)) {
+ if ((DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4)) {
PTEX_FALLBACK();
return GL_FALSE;
}
- if (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4) {
+ if (DO_TEX0 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(0)]->size == 4) {
if (DO_TEX1) {
PTEX_FALLBACK();
}
diff --git a/src/mesa/drivers/dri/mach64/mach64_vbtmp.h b/src/mesa/drivers/dri/mach64/mach64_vbtmp.h
index 938804af9e..60bfab8f6d 100644
--- a/src/mesa/drivers/dri/mach64/mach64_vbtmp.h
+++ b/src/mesa/drivers/dri/mach64/mach64_vbtmp.h
@@ -156,53 +156,53 @@ static void TAG(emit)( GLcontext *ctx,
if (DO_TEX3) {
const GLuint t3 = GET_TEXSOURCE(3);
- tc3 = VB->TexCoordPtr[t3]->data;
- tc3_stride = VB->TexCoordPtr[t3]->stride;
+ tc3 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->data;
+ tc3_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->stride;
if (DO_PTEX)
- tc3_size = VB->TexCoordPtr[t3]->size;
+ tc3_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->size;
}
if (DO_TEX2) {
const GLuint t2 = GET_TEXSOURCE(2);
- tc2 = VB->TexCoordPtr[t2]->data;
- tc2_stride = VB->TexCoordPtr[t2]->stride;
+ tc2 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->data;
+ tc2_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->stride;
if (DO_PTEX)
- tc2_size = VB->TexCoordPtr[t2]->size;
+ tc2_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->size;
}
if (DO_TEX1) {
const GLuint t1 = GET_TEXSOURCE(1);
- tc1 = VB->TexCoordPtr[t1]->data;
- tc1_stride = VB->TexCoordPtr[t1]->stride;
+ tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->data;
+ tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->stride;
if (DO_PTEX)
- tc1_size = VB->TexCoordPtr[t1]->size;
+ tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size;
}
if (DO_TEX0) {
const GLuint t0 = GET_TEXSOURCE(0);
- tc0_stride = VB->TexCoordPtr[t0]->stride;
- tc0 = VB->TexCoordPtr[t0]->data;
+ tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->stride;
+ tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->data;
if (DO_PTEX)
- tc0_size = VB->TexCoordPtr[t0]->size;
+ tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size;
}
if (DO_RGBA) {
- col = VB->ColorPtr[0]->data;
- col_stride = VB->ColorPtr[0]->stride;
+ col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
}
if (DO_SPEC) {
- spec = VB->SecondaryColorPtr[0]->data;
- spec_stride = VB->SecondaryColorPtr[0]->stride;
+ spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data;
+ spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride;
} else {
spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1];
spec_stride = 0;
}
if (DO_FOG) {
- if (VB->FogCoordPtr) {
- fog = VB->FogCoordPtr->data;
- fog_stride = VB->FogCoordPtr->stride;
+ if (VB->AttribPtr[_TNL_ATTRIB_FOG]) {
+ fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data;
+ fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride;
} else {
static GLfloat tmp[4] = {0, 0, 0, 0};
fog = &tmp;
@@ -384,8 +384,8 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
ASSERT(stride == 4);
- col = VB->ColorPtr[0]->data;
- col_stride = VB->ColorPtr[0]->stride;
+ col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
/* Pack what's left into a 4-dword vertex. Color is in a different
* place, and there is no 'w' coordinate.
@@ -432,8 +432,8 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
GLfloat *v = (GLfloat *)dest;
int i;
- col = VB->ColorPtr[0]->data;
- col_stride = VB->ColorPtr[0]->stride;
+ col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
if (start)
STRIDE_4F(col, col_stride * start);
@@ -473,22 +473,22 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
/* Force 'missing' texcoords to something valid.
*/
- if (DO_TEX3 && VB->TexCoordPtr[2] == 0)
- VB->TexCoordPtr[2] = VB->TexCoordPtr[3];
+ if (DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX2] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX2] = VB->AttribPtr[_TNL_ATTRIB_TEX3];
- if (DO_TEX2 && VB->TexCoordPtr[1] == 0)
- VB->TexCoordPtr[1] = VB->TexCoordPtr[2];
+ if (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX1] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX1] = VB->AttribPtr[_TNL_ATTRIB_TEX2];
- if (DO_TEX1 && VB->TexCoordPtr[0] == 0)
- VB->TexCoordPtr[0] = VB->TexCoordPtr[1];
+ if (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1];
if (DO_PTEX)
return GL_TRUE;
- if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) ||
- (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) ||
- (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4) ||
- (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4))
+ if ((DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(3)]->size == 4) ||
+ (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(2)]->size == 4) ||
+ (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4) ||
+ (DO_TEX0 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(0)]->size == 4))
return GL_FALSE;
return GL_TRUE;
@@ -501,14 +501,14 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
/* Force 'missing' texcoords to something valid.
*/
- if (DO_TEX3 && VB->TexCoordPtr[2] == 0)
- VB->TexCoordPtr[2] = VB->TexCoordPtr[3];
+ if (DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX2] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX2] = VB->AttribPtr[_TNL_ATTRIB_TEX3];
- if (DO_TEX2 && VB->TexCoordPtr[1] == 0)
- VB->TexCoordPtr[1] = VB->TexCoordPtr[2];
+ if (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX1] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX1] = VB->AttribPtr[_TNL_ATTRIB_TEX2];
- if (DO_TEX1 && VB->TexCoordPtr[0] == 0)
- VB->TexCoordPtr[0] = VB->TexCoordPtr[1];
+ if (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1];
if (DO_PTEX)
return GL_TRUE;
@@ -516,14 +516,14 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
/* No hardware support for projective texture. Can fake it for
* TEX0 only.
*/
- if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) ||
- (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) ||
- (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4)) {
+ if ((DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(3)]->size == 4) ||
+ (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(2)]->size == 4) ||
+ (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4)) {
PTEX_FALLBACK();
return GL_FALSE;
}
- if (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4) {
+ if (DO_TEX0 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(0)]->size == 4) {
if (DO_TEX1 || DO_TEX2 || DO_TEX3) {
PTEX_FALLBACK();
}
diff --git a/src/mesa/drivers/dri/r128/r128_tris.c b/src/mesa/drivers/dri/r128/r128_tris.c
index 5b91271d74..448e34e047 100644
--- a/src/mesa/drivers/dri/r128/r128_tris.c
+++ b/src/mesa/drivers/dri/r128/r128_tris.c
@@ -650,12 +650,12 @@ static void r128RenderStart( GLcontext *ctx )
}
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(rmesa->tmu_source[0]) )) {
- if ( VB->TexCoordPtr[rmesa->tmu_source[0]]->size > 2 )
+ if ( VB->AttribPtr[_TNL_ATTRIB_TEX0 + rmesa->tmu_source[0]]->size > 2 )
fallback_projtex = GL_TRUE;
EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_2F, R128_CCE_VC_FRMT_S_T, 8 );
}
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(rmesa->tmu_source[1]) )) {
- if ( VB->TexCoordPtr[rmesa->tmu_source[1]]->size > 2 )
+ if ( VB->AttribPtr[_TNL_ATTRIB_TEX0 + rmesa->tmu_source[1]]->size > 2 )
fallback_projtex = GL_TRUE;
EMIT_ATTR( _TNL_ATTRIB_TEX1, EMIT_2F, R128_CCE_VC_FRMT_S2_T2, 8 );
}
diff --git a/src/mesa/drivers/dri/r200/r200_maos_arrays.c b/src/mesa/drivers/dri/r200/r200_maos_arrays.c
index 383a0c4b0d..249c0bbc11 100644
--- a/src/mesa/drivers/dri/r200/r200_maos_arrays.c
+++ b/src/mesa/drivers/dri/r200/r200_maos_arrays.c
@@ -90,12 +90,14 @@ static void r200_emit_vecfog(GLcontext *ctx, struct radeon_aos *aos,
aos->components = size;
aos->count = count;
+ radeon_bo_map(aos->bo, 1);
out = (uint32_t*)((char*)aos->bo->ptr + aos->offset);
for (i = 0; i < count; i++) {
out[0] = r200ComputeFogBlendFactor( ctx, *(GLfloat *)data );
out++;
data += stride;
}
+ radeon_bo_unmap(aos->bo);
}
/* Emit any changed arrays to new GART memory, re-emit a packet to
diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c
index 240fb45078..4596912ddc 100644
--- a/src/mesa/drivers/dri/r200/r200_swtcl.c
+++ b/src/mesa/drivers/dri/r200/r200_swtcl.c
@@ -168,7 +168,7 @@ static void r200SetVertexFormat( GLcontext *ctx )
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) {
- GLuint sz = VB->TexCoordPtr[i]->size;
+ GLuint sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size;
fmt_1 |= sz << (3 * i);
EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_1F + sz - 1, 0 );
@@ -297,7 +297,7 @@ void r200_swtcl_flush(GLcontext *ctx, uint32_t current_offset)
radeonEmitState(&rmesa->radeon);
r200EmitVertexAOS( rmesa,
rmesa->radeon.swtcl.vertex_size,
- first_elem(&rmesa->radeon.dma.reserved)->bo,
+ rmesa->radeon.swtcl.bo,
current_offset);
diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c
index 7782404a79..e2f9cf0ea8 100644
--- a/src/mesa/drivers/dri/r200/r200_texstate.c
+++ b/src/mesa/drivers/dri/r200/r200_texstate.c
@@ -797,24 +797,13 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
return;
}
- radeon_update_renderbuffers(pDRICtx, dPriv);
- /* back & depth buffer are useless free them right away */
- rb = (void*)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer;
- if (rb && rb->bo) {
- radeon_bo_unref(rb->bo);
- rb->bo = NULL;
- }
- rb = (void*)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer;
- if (rb && rb->bo) {
- radeon_bo_unref(rb->bo);
- rb->bo = NULL;
- }
+ radeon_update_renderbuffers(pDRICtx, dPriv, GL_TRUE);
rb = rfb->color_rb[0];
if (rb->bo == NULL) {
/* Failed to BO for the buffer */
return;
}
-
+
_mesa_lock_texture(radeon->glCtx, texObj);
if (t->bo) {
radeon_bo_unref(t->bo);
diff --git a/src/mesa/drivers/dri/r300/r300_draw.c b/src/mesa/drivers/dri/r300/r300_draw.c
index e9968f9ffe..3dcd986e22 100644
--- a/src/mesa/drivers/dri/r300/r300_draw.c
+++ b/src/mesa/drivers/dri/r300/r300_draw.c
@@ -100,7 +100,7 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
GLubyte *in = (GLubyte *)src_ptr;
radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo, &r300->ind_buf.bo_offset, size, 4);
-
+ radeon_bo_map(r300->ind_buf.bo, 1);
assert(r300->ind_buf.bo->ptr != NULL);
out = (GLuint *)ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset);
@@ -111,7 +111,7 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
if (i < mesa_ind_buf->count) {
*out++ = in[i];
}
-
+ radeon_bo_unmap(r300->ind_buf.bo);
#if MESA_BIG_ENDIAN
} else { /* if (mesa_ind_buf->type == GL_UNSIGNED_SHORT) */
GLushort *in = (GLushort *)src_ptr;
@@ -120,6 +120,7 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo,
&r300->ind_buf.bo_offset, size, 4);
+ radeon_bo_map(r300->ind_buf.bo, 1);
assert(r300->ind_buf.bo->ptr != NULL);
out = (GLuint *)ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset);
@@ -130,6 +131,7 @@ static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
if (i < mesa_ind_buf->count) {
*out++ = in[i];
}
+ radeon_bo_unmap(r300->ind_buf.bo);
#endif
}
@@ -173,10 +175,12 @@ static void r300SetupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
radeonAllocDmaRegion(&r300->radeon, &r300->ind_buf.bo, &r300->ind_buf.bo_offset, size, 4);
+ radeon_bo_map(r300->ind_buf.bo, 1);
assert(r300->ind_buf.bo->ptr != NULL);
dst_ptr = ADD_POINTERS(r300->ind_buf.bo->ptr, r300->ind_buf.bo_offset);
_mesa_memcpy(dst_ptr, src_ptr, size);
+ radeon_bo_unmap(r300->ind_buf.bo);
r300->ind_buf.is_32bit = (mesa_ind_buf->type == GL_UNSIGNED_INT);
r300->ind_buf.count = mesa_ind_buf->count;
@@ -242,6 +246,7 @@ static void r300ConvertAttrib(GLcontext *ctx, int count, const struct gl_client_
}
radeonAllocDmaRegion(&r300->radeon, &attr->bo, &attr->bo_offset, sizeof(GLfloat) * input->Size * count, 32);
+ radeon_bo_map(attr->bo, 1);
dst_ptr = (GLfloat *)ADD_POINTERS(attr->bo->ptr, attr->bo_offset);
radeon_print(RADEON_FALLBACKS, RADEON_IMPORTANT,
@@ -280,6 +285,7 @@ static void r300ConvertAttrib(GLcontext *ctx, int count, const struct gl_client_
break;
}
+ radeon_bo_unmap(attr->bo);
if (mapped_named_bo) {
ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj);
}
@@ -294,6 +300,8 @@ static void r300AlignDataToDword(GLcontext *ctx, const struct gl_client_array *i
radeonAllocDmaRegion(&r300->radeon, &attr->bo, &attr->bo_offset, size, 32);
+ radeon_bo_map(attr->bo, 1);
+
if (!input->BufferObj->Pointer) {
ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY_ARB, input->BufferObj);
mapped_named_bo = GL_TRUE;
@@ -317,6 +325,7 @@ static void r300AlignDataToDword(GLcontext *ctx, const struct gl_client_array *i
ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj);
}
+ radeon_bo_unmap(attr->bo);
attr->stride = dst_stride;
}
@@ -527,6 +536,7 @@ static void r300AllocDmaRegions(GLcontext *ctx, const struct gl_client_array *in
}
radeonAllocDmaRegion(&r300->radeon, &vbuf->attribs[index].bo, &vbuf->attribs[index].bo_offset, size, 32);
+ radeon_bo_map(vbuf->attribs[index].bo, 1);
assert(vbuf->attribs[index].bo->ptr != NULL);
dst = (uint32_t *)ADD_POINTERS(vbuf->attribs[index].bo->ptr, vbuf->attribs[index].bo_offset);
switch (vbuf->attribs[index].dwords) {
@@ -536,6 +546,7 @@ static void r300AllocDmaRegions(GLcontext *ctx, const struct gl_client_array *in
case 4: radeonEmitVec16(dst, input[i]->Ptr, input[i]->StrideB, local_count); break;
default: assert(0); break;
}
+ radeon_bo_unmap(vbuf->attribs[index].bo);
}
}
diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c
index ee2c71e1a7..383c8a274b 100644
--- a/src/mesa/drivers/dri/r300/r300_swtcl.c
+++ b/src/mesa/drivers/dri/r300/r300_swtcl.c
@@ -124,7 +124,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_
}
if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) {
- VB->AttribPtr[VERT_ATTRIB_GENERIC0] = VB->ColorPtr[1];
+ VB->AttribPtr[VERT_ATTRIB_GENERIC0] = VB->BackfaceColorPtr;
OutputsWritten |= 1 << VERT_RESULT_BFC0;
#if MESA_LITTLE_ENDIAN
EMIT_ATTR( _TNL_ATTRIB_GENERIC0, EMIT_4UB_4F_RGBA );
@@ -134,7 +134,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_
ADD_ATTR(VERT_ATTRIB_GENERIC0, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR2, SWIZZLE_XYZW, MASK_XYZW, 1);
#endif
if (fp_reads & FRAG_BIT_COL1) {
- VB->AttribPtr[VERT_ATTRIB_GENERIC1] = VB->SecondaryColorPtr[1];
+ VB->AttribPtr[VERT_ATTRIB_GENERIC1] = VB->BackfaceSecondaryColorPtr;
GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE);
OutputsWritten |= 1 << VERT_RESULT_BFC1;
#if MESA_LITTLE_ENDIAN
@@ -159,7 +159,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_
int tex_id = rmesa->selected_fp->wpos_attr - FRAG_ATTRIB_TEX0;
VB->AttribPtr[VERT_ATTRIB_TEX0 + tex_id] = VB->AttribPtr[VERT_ATTRIB_POS];
- VB->TexCoordPtr[tex_id] = VB->AttribPtr[VERT_ATTRIB_POS];
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + tex_id] = VB->AttribPtr[VERT_ATTRIB_POS];
RENDERINPUTS_SET(tnl->render_inputs_bitset, _TNL_ATTRIB_TEX0 + tex_id);
}
@@ -167,7 +167,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_
int tex_id = rmesa->selected_fp->fog_attr - FRAG_ATTRIB_TEX0;
VB->AttribPtr[VERT_ATTRIB_TEX0 + tex_id] = VB->AttribPtr[VERT_ATTRIB_FOG];
- VB->TexCoordPtr[tex_id] = VB->AttribPtr[VERT_ATTRIB_FOG];
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + tex_id] = VB->AttribPtr[VERT_ATTRIB_FOG];
RENDERINPUTS_SET(tnl->render_inputs_bitset, _TNL_ATTRIB_TEX0 + tex_id);
}
@@ -180,7 +180,7 @@ void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_
GLuint swiz, format, hw_format;
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
if (fp_reads & FRAG_BIT_TEX(i)) {
- switch (VB->TexCoordPtr[i]->size) {
+ switch (VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size) {
case 1:
format = EMIT_1F;
hw_format = R300_DATA_TYPE_FLOAT_1;
@@ -665,11 +665,11 @@ void r300_swtcl_flush(GLcontext *ctx, uint32_t current_offset)
r300EmitCacheFlush(rmesa);
radeonEmitState(&rmesa->radeon);
- r300_emit_scissor(ctx);
+ r300_emit_scissor(ctx);
r300EmitVertexAOS(rmesa,
- rmesa->radeon.swtcl.vertex_size,
- first_elem(&rmesa->radeon.dma.reserved)->bo,
- current_offset);
+ rmesa->radeon.swtcl.vertex_size,
+ rmesa->radeon.swtcl.bo,
+ current_offset);
r300EmitVbufPrim(rmesa,
rmesa->radeon.swtcl.hw_primitive,
diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c
index e6f2c0c1a7..9eaf390b46 100644
--- a/src/mesa/drivers/dri/r300/r300_texstate.c
+++ b/src/mesa/drivers/dri/r300/r300_texstate.c
@@ -409,18 +409,7 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
return;
}
- radeon_update_renderbuffers(pDRICtx, dPriv);
- /* back & depth buffer are useless free them right away */
- rb = (void*)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer;
- if (rb && rb->bo) {
- radeon_bo_unref(rb->bo);
- rb->bo = NULL;
- }
- rb = (void*)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer;
- if (rb && rb->bo) {
- radeon_bo_unref(rb->bo);
- rb->bo = NULL;
- }
+ radeon_update_renderbuffers(pDRICtx, dPriv, GL_TRUE);
rb = rfb->color_rb[0];
if (rb->bo == NULL) {
/* Failed to BO for the buffer */
diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c
index dbd233729c..25314eff56 100644
--- a/src/mesa/drivers/dri/r600/r600_context.c
+++ b/src/mesa/drivers/dri/r600/r600_context.c
@@ -74,6 +74,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "utils.h"
#include "xmlpool.h" /* for symbolic values of enum-type options */
+//#define R600_ENABLE_GLSL_TEST 1
+
#define need_GL_VERSION_2_0
#define need_GL_ARB_occlusion_query
#define need_GL_ARB_point_parameters
@@ -109,6 +111,7 @@ static const struct dri_extension card_extensions[] = {
{"GL_ARB_texture_env_crossbar", NULL},
{"GL_ARB_texture_env_dot3", NULL},
{"GL_ARB_texture_mirrored_repeat", NULL},
+ {"GL_ARB_texture_non_power_of_two", NULL},
{"GL_ARB_vertex_program", GL_ARB_vertex_program_functions},
{"GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions},
{"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions},
@@ -155,7 +158,11 @@ static const struct dri_extension mm_extensions[] = {
* functions added by GL_ATI_separate_stencil.
*/
static const struct dri_extension gl_20_extension[] = {
+#ifdef R600_ENABLE_GLSL_TEST
+ {"GL_ARB_shading_language_100", GL_VERSION_2_0_functions },
+#else
{"GL_VERSION_2_0", GL_VERSION_2_0_functions },
+#endif /* R600_ENABLE_GLSL_TEST */
};
static const struct tnl_pipeline_stage *r600_pipeline[] = {
@@ -308,6 +315,26 @@ static void r600InitGLExtensions(GLcontext *ctx)
if (r600->radeon.radeonScreen->kernel_mm)
driInitExtensions(ctx, mm_extensions, GL_FALSE);
+#ifdef R600_ENABLE_GLSL_TEST
+ driInitExtensions(ctx, gl_20_extension, GL_TRUE);
+ //_mesa_enable_2_0_extensions(ctx);
+ //1.5
+ ctx->Extensions.ARB_occlusion_query = GL_TRUE;
+ ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;
+ ctx->Extensions.EXT_shadow_funcs = GL_TRUE;
+ //2.0
+ ctx->Extensions.ARB_draw_buffers = GL_TRUE;
+ ctx->Extensions.ARB_point_sprite = GL_TRUE;
+ ctx->Extensions.ARB_shader_objects = GL_TRUE;
+ ctx->Extensions.ARB_vertex_shader = GL_TRUE;
+ ctx->Extensions.ARB_fragment_shader = GL_TRUE;
+ ctx->Extensions.EXT_blend_equation_separate = GL_TRUE;
+ ctx->Extensions.ATI_separate_stencil = GL_TRUE;
+
+ /* glsl compiler has problem if this is not GL_TRUE */
+ ctx->Shader.EmitCondCodes = GL_TRUE;
+#endif /* R600_ENABLE_GLSL_TEST */
+
if (driQueryOptionb
(&r600->radeon.optionCache, "disable_stencil_two_side"))
_mesa_disable_extension(ctx, "GL_EXT_stencil_two_side");
diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c
index 4ec315b78c..2a4a6e6ee1 100644
--- a/src/mesa/drivers/dri/r600/r600_texstate.c
+++ b/src/mesa/drivers/dri/r600/r600_texstate.c
@@ -917,18 +917,7 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo
return;
}
- radeon_update_renderbuffers(pDRICtx, dPriv);
- /* back & depth buffer are useless free them right away */
- rb = (void*)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer;
- if (rb && rb->bo) {
- radeon_bo_unref(rb->bo);
- rb->bo = NULL;
- }
- rb = (void*)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer;
- if (rb && rb->bo) {
- radeon_bo_unref(rb->bo);
- rb->bo = NULL;
- }
+ radeon_update_renderbuffers(pDRICtx, dPriv, GL_TRUE);
rb = rfb->color_rb[0];
if (rb->bo == NULL) {
/* Failed to BO for the buffer */
diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c
index 67e0ee7746..e84f524525 100644
--- a/src/mesa/drivers/dri/r600/r700_assembler.c
+++ b/src/mesa/drivers/dri/r600/r700_assembler.c
@@ -32,12 +32,49 @@
#include "main/mtypes.h"
#include "main/imports.h"
+#include "shader/prog_parameter.h"
#include "radeon_debug.h"
#include "r600_context.h"
#include "r700_assembler.h"
+#define USE_CF_FOR_CONTINUE_BREAK 1
+#define USE_CF_FOR_POP_AFTER 1
+
+struct prog_instruction noise1_insts[12] = {
+ {OPCODE_BGNSUB , {{13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {13, 0, 15, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0},
+ {OPCODE_MOV , {{0, 0, 0, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {0, 0, 2, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0},
+ {OPCODE_MOV , {{8, 0, 0, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {0, 0, 4, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0},
+ {OPCODE_MOV , {{8, 0, 585, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {0, 0, 8, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0},
+ {OPCODE_SGT , {{0, 0, 585, 0, 0, 0}, {8, 0, 1170, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {0, 1, 1, 0, 8, 1672, 0}, 1, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0},
+ {OPCODE_IF , {{13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {13, 0, 15, 0, 7, 0, 0}, 0, 0, 0, 1, 0, 0, 0, 15, 0, 0, 0},
+ {OPCODE_MOV , {{0, 0, 1755, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {0, 0, 1, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0},
+ {OPCODE_RET , {{13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {13, 0, 15, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0},
+ {OPCODE_ENDIF , {{13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {13, 0, 15, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0},
+ {OPCODE_MOV , {{0, 0, 1170, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {0, 0, 1, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0},
+ {OPCODE_RET , {{13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {13, 0, 15, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0},
+ {OPCODE_ENDSUB , {{13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}, {13, 0, 1672, 0, 0, 0}}, {13, 0, 15, 0, 8, 1672, 0}, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0}
+};
+float noise1_const[2][4] = {
+ {0.300000f, 0.900000f, 0.500000f, 0.300000f}
+};
+
+COMPILED_SUB noise1_presub = {
+ &(noise1_insts[0]),
+ 12,
+ 2,
+ 1,
+ 0,
+ &(noise1_const[0]),
+ SWIZZLE_X,
+ SWIZZLE_X,
+ SWIZZLE_X,
+ SWIZZLE_X,
+ {0,0,0},
+ 0
+};
+
BITS addrmode_PVSDST(PVSDST * pPVSDST)
{
return pPVSDST->addrmode0 | ((BITS)pPVSDST->addrmode1 << 1);
@@ -327,22 +364,27 @@ GLuint GetSurfaceFormat(GLenum eType, GLuint nChannels, GLuint * pClient_size)
return(format);
}
-unsigned int r700GetNumOperands(r700_AssemblerBase* pAsm)
+unsigned int r700GetNumOperands(GLuint opcode, GLuint nIsOp3)
{
- if(pAsm->D.dst.op3)
+ if(nIsOp3 > 0)
{
return 3;
}
- switch (pAsm->D.dst.opcode)
+ switch (opcode)
{
case SQ_OP2_INST_ADD:
+ case SQ_OP2_INST_KILLE:
case SQ_OP2_INST_KILLGT:
+ case SQ_OP2_INST_KILLGE:
+ case SQ_OP2_INST_KILLNE:
case SQ_OP2_INST_MUL:
case SQ_OP2_INST_MAX:
case SQ_OP2_INST_MIN:
//case SQ_OP2_INST_MAX_DX10:
//case SQ_OP2_INST_MIN_DX10:
+ case SQ_OP2_INST_SETE:
+ case SQ_OP2_INST_SETNE:
case SQ_OP2_INST_SETGT:
case SQ_OP2_INST_SETGE:
case SQ_OP2_INST_PRED_SETE:
@@ -358,6 +400,7 @@ unsigned int r700GetNumOperands(r700_AssemblerBase* pAsm)
case SQ_OP2_INST_MOVA_FLOOR:
case SQ_OP2_INST_FRACT:
case SQ_OP2_INST_FLOOR:
+ case SQ_OP2_INST_TRUNC:
case SQ_OP2_INST_EXP_IEEE:
case SQ_OP2_INST_LOG_CLAMPED:
case SQ_OP2_INST_LOG_IEEE:
@@ -369,7 +412,7 @@ unsigned int r700GetNumOperands(r700_AssemblerBase* pAsm)
return 1;
default: radeon_error(
- "Need instruction operand number for %x.\n", pAsm->D.dst.opcode);
+ "Need instruction operand number for %x.\n", opcode);
};
return 3;
@@ -383,98 +426,120 @@ int Init_r700_AssemblerBase(SHADER_PIPE_TYPE spt, r700_AssemblerBase* pAsm, R700
pAsm->pR700Shader = pShader;
pAsm->currentShaderType = spt;
- pAsm->cf_last_export_ptr = NULL;
+ pAsm->cf_last_export_ptr = NULL;
+
+ pAsm->cf_current_export_clause_ptr = NULL;
+ pAsm->cf_current_alu_clause_ptr = NULL;
+ pAsm->cf_current_tex_clause_ptr = NULL;
+ pAsm->cf_current_vtx_clause_ptr = NULL;
+ pAsm->cf_current_cf_clause_ptr = NULL;
- pAsm->cf_current_export_clause_ptr = NULL;
- pAsm->cf_current_alu_clause_ptr = NULL;
- pAsm->cf_current_tex_clause_ptr = NULL;
- pAsm->cf_current_vtx_clause_ptr = NULL;
- pAsm->cf_current_cf_clause_ptr = NULL;
+ // No clause has been created yet
+ pAsm->cf_current_clause_type = CF_EMPTY_CLAUSE;
- // No clause has been created yet
- pAsm->cf_current_clause_type = CF_EMPTY_CLAUSE;
+ pAsm->number_of_colorandz_exports = 0;
+ pAsm->number_of_exports = 0;
+ pAsm->number_of_export_opcodes = 0;
- pAsm->number_of_colorandz_exports = 0;
- pAsm->number_of_exports = 0;
- pAsm->number_of_export_opcodes = 0;
+ pAsm->alu_x_opcode = 0;
+ pAsm->D2.bits = 0;
- pAsm->D.bits = 0;
- pAsm->S[0].bits = 0;
- pAsm->S[1].bits = 0;
- pAsm->S[2].bits = 0;
+ pAsm->D.bits = 0;
+ pAsm->S[0].bits = 0;
+ pAsm->S[1].bits = 0;
+ pAsm->S[2].bits = 0;
- pAsm->uLastPosUpdate = 0;
+ pAsm->uLastPosUpdate = 0;
- *(BITS *) &pAsm->fp_stOutFmt0 = 0;
+ *(BITS *) &pAsm->fp_stOutFmt0 = 0;
- pAsm->uIIns = 0;
- pAsm->uOIns = 0;
- pAsm->number_used_registers = 0;
- pAsm->uUsedConsts = 256;
+ pAsm->uIIns = 0;
+ pAsm->uOIns = 0;
+ pAsm->number_used_registers = 0;
+ pAsm->uUsedConsts = 256;
- // Fragment programs
- pAsm->uBoolConsts = 0;
- pAsm->uIntConsts = 0;
- pAsm->uInsts = 0;
- pAsm->uConsts = 0;
+ // Fragment programs
+ pAsm->uBoolConsts = 0;
+ pAsm->uIntConsts = 0;
+ pAsm->uInsts = 0;
+ pAsm->uConsts = 0;
- pAsm->FCSP = 0;
- pAsm->fc_stack[0].type = FC_NONE;
+ pAsm->FCSP = 0;
+ pAsm->fc_stack[0].type = FC_NONE;
- pAsm->branch_depth = 0;
- pAsm->max_branch_depth = 0;
+ pAsm->aArgSubst[0] =
+ pAsm->aArgSubst[1] =
+ pAsm->aArgSubst[2] =
+ pAsm->aArgSubst[3] = (-1);
- pAsm->aArgSubst[0] =
- pAsm->aArgSubst[1] =
- pAsm->aArgSubst[2] =
- pAsm->aArgSubst[3] = (-1);
+ pAsm->uOutputs = 0;
- pAsm->uOutputs = 0;
+ for (i=0; i<NUMBER_OF_OUTPUT_COLORS; i++)
+ {
+ pAsm->color_export_register_number[i] = (-1);
+ }
- for (i=0; i<NUMBER_OF_OUTPUT_COLORS; i++)
- {
- pAsm->color_export_register_number[i] = (-1);
- }
+ pAsm->depth_export_register_number = (-1);
+ pAsm->stencil_export_register_number = (-1);
+ pAsm->coverage_to_mask_export_register_number = (-1);
+ pAsm->mask_export_register_number = (-1);
- pAsm->depth_export_register_number = (-1);
- pAsm->stencil_export_register_number = (-1);
- pAsm->coverage_to_mask_export_register_number = (-1);
- pAsm->mask_export_register_number = (-1);
+ pAsm->starting_export_register_number = 0;
+ pAsm->starting_vfetch_register_number = 0;
+ pAsm->starting_temp_register_number = 0;
+ pAsm->uFirstHelpReg = 0;
- pAsm->starting_export_register_number = 0;
- pAsm->starting_vfetch_register_number = 0;
- pAsm->starting_temp_register_number = 0;
- pAsm->uFirstHelpReg = 0;
+ pAsm->input_position_is_used = GL_FALSE;
+ pAsm->input_normal_is_used = GL_FALSE;
+ for (i=0; i<NUMBER_OF_INPUT_COLORS; i++)
+ {
+ pAsm->input_color_is_used[ i ] = GL_FALSE;
+ }
- pAsm->input_position_is_used = GL_FALSE;
- pAsm->input_normal_is_used = GL_FALSE;
+ for (i=0; i<NUMBER_OF_TEXTURE_UNITS; i++)
+ {
+ pAsm->input_texture_unit_is_used[ i ] = GL_FALSE;
+ }
+ for (i=0; i<VERT_ATTRIB_MAX; i++)
+ {
+ pAsm->vfetch_instruction_ptr_array[ i ] = NULL;
+ }
- for (i=0; i<NUMBER_OF_INPUT_COLORS; i++)
- {
- pAsm->input_color_is_used[ i ] = GL_FALSE;
- }
+ pAsm->number_of_inputs = 0;
- for (i=0; i<NUMBER_OF_TEXTURE_UNITS; i++)
- {
- pAsm->input_texture_unit_is_used[ i ] = GL_FALSE;
- }
+ pAsm->is_tex = GL_FALSE;
+ pAsm->need_tex_barrier = GL_FALSE;
- for (i=0; i<VERT_ATTRIB_MAX; i++)
- {
- pAsm->vfetch_instruction_ptr_array[ i ] = NULL;
- }
+ pAsm->subs = NULL;
+ pAsm->unSubArraySize = 0;
+ pAsm->unSubArrayPointer = 0;
+ pAsm->callers = NULL;
+ pAsm->unCallerArraySize = 0;
+ pAsm->unCallerArrayPointer = 0;
+
+ pAsm->CALLSP = 0;
+ pAsm->CALLSTACK[0].FCSP_BeforeEntry = 0;
+ pAsm->CALLSTACK[0].plstCFInstructions_local
+ = &(pAsm->pR700Shader->lstCFInstructions);
+
+ pAsm->CALLSTACK[0].max = 0;
+ pAsm->CALLSTACK[0].current = 0;
+
+ SetActiveCFlist(pAsm->pR700Shader, pAsm->CALLSTACK[0].plstCFInstructions_local);
- pAsm->number_of_inputs = 0;
+ pAsm->unCFflags = 0;
- pAsm->is_tex = GL_FALSE;
- pAsm->need_tex_barrier = GL_FALSE;
+ pAsm->presubs = NULL;
+ pAsm->unPresubArraySize = 0;
+ pAsm->unNumPresub = 0;
+ pAsm->unCurNumILInsts = 0;
- return 0;
+ return 0;
}
GLboolean IsTex(gl_inst_opcode Opcode)
@@ -592,6 +657,31 @@ int check_current_clause(r700_AssemblerBase* pAsm,
return GL_TRUE;
}
+GLboolean add_cf_instruction(r700_AssemblerBase* pAsm)
+{
+ if(GL_FALSE == check_current_clause(pAsm, CF_OTHER_CLAUSE))
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->cf_current_cf_clause_ptr =
+ (R700ControlFlowGenericClause*) CALLOC_STRUCT(R700ControlFlowGenericClause);
+
+ if (pAsm->cf_current_cf_clause_ptr != NULL)
+ {
+ Init_R700ControlFlowGenericClause(pAsm->cf_current_cf_clause_ptr);
+ AddCFInstruction( pAsm->pR700Shader,
+ (R700ControlFlowInstruction *)pAsm->cf_current_cf_clause_ptr );
+ }
+ else
+ {
+ radeon_error("Could not allocate a new VFetch CF instruction.\n");
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
+
GLboolean add_vfetch_instruction(r700_AssemblerBase* pAsm,
R700VertexInstruction* vertex_instruction_ptr)
{
@@ -987,7 +1077,8 @@ GLboolean checkop2(r700_AssemblerBase* pAsm)
checkop_init(pAsm);
- if( (pILInst->SrcReg[0].File == PROGRAM_CONSTANT) ||
+ if( (pILInst->SrcReg[0].File == PROGRAM_UNIFORM) ||
+ (pILInst->SrcReg[0].File == PROGRAM_CONSTANT) ||
(pILInst->SrcReg[0].File == PROGRAM_LOCAL_PARAM) ||
(pILInst->SrcReg[0].File == PROGRAM_ENV_PARAM) ||
(pILInst->SrcReg[0].File == PROGRAM_STATE_VAR) )
@@ -998,7 +1089,8 @@ GLboolean checkop2(r700_AssemblerBase* pAsm)
{
bSrcConst[0] = GL_FALSE;
}
- if( (pILInst->SrcReg[1].File == PROGRAM_CONSTANT) ||
+ if( (pILInst->SrcReg[1].File == PROGRAM_UNIFORM) ||
+ (pILInst->SrcReg[1].File == PROGRAM_CONSTANT) ||
(pILInst->SrcReg[1].File == PROGRAM_LOCAL_PARAM) ||
(pILInst->SrcReg[1].File == PROGRAM_ENV_PARAM) ||
(pILInst->SrcReg[1].File == PROGRAM_STATE_VAR) )
@@ -1031,7 +1123,8 @@ GLboolean checkop3(r700_AssemblerBase* pAsm)
checkop_init(pAsm);
- if( (pILInst->SrcReg[0].File == PROGRAM_CONSTANT) ||
+ if( (pILInst->SrcReg[0].File == PROGRAM_UNIFORM) ||
+ (pILInst->SrcReg[0].File == PROGRAM_CONSTANT) ||
(pILInst->SrcReg[0].File == PROGRAM_LOCAL_PARAM) ||
(pILInst->SrcReg[0].File == PROGRAM_ENV_PARAM) ||
(pILInst->SrcReg[0].File == PROGRAM_STATE_VAR) )
@@ -1042,7 +1135,8 @@ GLboolean checkop3(r700_AssemblerBase* pAsm)
{
bSrcConst[0] = GL_FALSE;
}
- if( (pILInst->SrcReg[1].File == PROGRAM_CONSTANT) ||
+ if( (pILInst->SrcReg[1].File == PROGRAM_UNIFORM) ||
+ (pILInst->SrcReg[1].File == PROGRAM_CONSTANT) ||
(pILInst->SrcReg[1].File == PROGRAM_LOCAL_PARAM) ||
(pILInst->SrcReg[1].File == PROGRAM_ENV_PARAM) ||
(pILInst->SrcReg[1].File == PROGRAM_STATE_VAR) )
@@ -1053,7 +1147,8 @@ GLboolean checkop3(r700_AssemblerBase* pAsm)
{
bSrcConst[1] = GL_FALSE;
}
- if( (pILInst->SrcReg[2].File == PROGRAM_CONSTANT) ||
+ if( (pILInst->SrcReg[2].File == PROGRAM_UNIFORM) ||
+ (pILInst->SrcReg[2].File == PROGRAM_CONSTANT) ||
(pILInst->SrcReg[2].File == PROGRAM_LOCAL_PARAM) ||
(pILInst->SrcReg[2].File == PROGRAM_ENV_PARAM) ||
(pILInst->SrcReg[2].File == PROGRAM_STATE_VAR) )
@@ -1153,6 +1248,7 @@ GLboolean assemble_src(r700_AssemblerBase *pAsm,
case PROGRAM_LOCAL_PARAM:
case PROGRAM_ENV_PARAM:
case PROGRAM_STATE_VAR:
+ case PROGRAM_UNIFORM:
if (1 == pILInst->SrcReg[src].RelAddr)
{
setaddrmode_PVSSRC(&(pAsm->S[fld].src), ADDR_RELATIVE_A0);
@@ -1166,7 +1262,7 @@ GLboolean assemble_src(r700_AssemblerBase *pAsm,
pAsm->S[fld].src.reg = pILInst->SrcReg[src].Index;
break;
case PROGRAM_INPUT:
- setaddrmode_PVSSRC(&(pAsm->S[fld].src), ADDR_ABSOLUTE);
+ setaddrmode_PVSSRC(&(pAsm->S[fld].src), ADDR_ABSOLUTE);
pAsm->S[fld].src.rtype = SRC_REG_INPUT;
switch (pAsm->currentShaderType)
{
@@ -1179,7 +1275,7 @@ GLboolean assemble_src(r700_AssemblerBase *pAsm,
}
break;
default:
- radeon_error("Invalid source argument type\n");
+ radeon_error("Invalid source argument type : %d \n", pILInst->SrcReg[src].File);
return GL_FALSE;
}
}
@@ -1235,6 +1331,15 @@ GLboolean assemble_dst(r700_AssemblerBase *pAsm)
pAsm->D.dst.writez = (pILInst->DstReg.WriteMask >> 2) & 0x1;
pAsm->D.dst.writew = (pILInst->DstReg.WriteMask >> 3) & 0x1;
+ if(pILInst->SaturateMode == SATURATE_ZERO_ONE)
+ {
+ pAsm->D2.dst2.SaturateMode = 1;
+ }
+ else
+ {
+ pAsm->D2.dst2.SaturateMode = 0;
+ }
+
return GL_TRUE;
}
@@ -1294,6 +1399,7 @@ GLboolean tex_src(r700_AssemblerBase *pAsm)
else
{
switch (pILInst->SrcReg[0].File) {
+ case PROGRAM_UNIFORM:
case PROGRAM_CONSTANT:
case PROGRAM_LOCAL_PARAM:
case PROGRAM_ENV_PARAM:
@@ -1315,7 +1421,7 @@ GLboolean tex_src(r700_AssemblerBase *pAsm)
case FRAG_ATTRIB_TEX0:
case FRAG_ATTRIB_TEX1:
case FRAG_ATTRIB_TEX2:
- case FRAG_ATTRIB_TEX3:
+ case FRAG_ATTRIB_TEX3:
case FRAG_ATTRIB_TEX4:
case FRAG_ATTRIB_TEX5:
case FRAG_ATTRIB_TEX6:
@@ -1331,10 +1437,17 @@ GLboolean tex_src(r700_AssemblerBase *pAsm)
case FRAG_ATTRIB_PNTC:
fprintf(stderr, "FRAG_ATTRIB_PNTC unsupported\n");
break;
- case FRAG_ATTRIB_VAR0:
- fprintf(stderr, "FRAG_ATTRIB_VAR0 unsupported\n");
- break;
}
+
+ if( (pILInst->SrcReg[0].Index >= FRAG_ATTRIB_VAR0) ||
+ (pILInst->SrcReg[0].Index < FRAG_ATTRIB_MAX) )
+ {
+ bValidTexCoord = GL_TRUE;
+ pAsm->S[0].src.reg =
+ pAsm->uiFP_AttributeMap[pILInst->SrcReg[0].Index];
+ pAsm->S[0].src.rtype = SRC_REG_INPUT;
+ }
+
break;
}
}
@@ -1517,6 +1630,10 @@ GLboolean assemble_alu_src(R700ALUInstruction* alu_instruction_ptr,
{
src_sel = pSource->reg + CFILE_REGISTER_OFFSET;
}
+ else if (pSource->rtype == SRC_REC_LITERAL)
+ {
+ src_sel = SQ_ALU_SRC_LITERAL;
+ }
else
{
radeon_error("Source (%d) register type (%d) not one of TEMP, INPUT, or CONSTANT.\n",
@@ -1606,7 +1723,8 @@ GLboolean add_alu_instruction(r700_AssemblerBase* pAsm,
return GL_FALSE;
}
- if ( pAsm->cf_current_alu_clause_ptr == NULL ||
+ if ( pAsm->alu_x_opcode != 0 ||
+ pAsm->cf_current_alu_clause_ptr == NULL ||
( (pAsm->cf_current_alu_clause_ptr != NULL) &&
(pAsm->cf_current_alu_clause_ptr->m_Word1.f.count >= (GetCFMaxInstructions(pAsm->cf_current_alu_clause_ptr->m_ShaderInstType)-contiguous_slots_needed-1) )
) )
@@ -1636,9 +1754,17 @@ GLboolean add_alu_instruction(r700_AssemblerBase* pAsm,
pAsm->cf_current_alu_clause_ptr->m_Word1.f.kcache_addr0 = 0x0;
pAsm->cf_current_alu_clause_ptr->m_Word1.f.kcache_addr1 = 0x0;
- //cf_current_alu_clause_ptr->m_Word1.f.count = number_of_scalar_operations - 1;
pAsm->cf_current_alu_clause_ptr->m_Word1.f.count = 0x0;
- pAsm->cf_current_alu_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_ALU;
+
+ if(pAsm->alu_x_opcode != 0)
+ {
+ pAsm->cf_current_alu_clause_ptr->m_Word1.f.cf_inst = pAsm->alu_x_opcode;
+ pAsm->alu_x_opcode = 0;
+ }
+ else
+ {
+ pAsm->cf_current_alu_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_ALU;
+ }
pAsm->cf_current_alu_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
@@ -1646,7 +1772,7 @@ GLboolean add_alu_instruction(r700_AssemblerBase* pAsm,
}
else
{
- pAsm->cf_current_alu_clause_ptr->m_Word1.f.count++;
+ pAsm->cf_current_alu_clause_ptr->m_Word1.f.count += (GetInstructionSize(alu_instruction_ptr->m_ShaderInstType) / 2);
}
// If this clause constains any instruction that is forward dependent on a TEX instruction,
@@ -1923,7 +2049,7 @@ GLboolean check_scalar(r700_AssemblerBase* pAsm,
GLuint swizzle_key;
- GLuint number_of_operands = r700GetNumOperands(pAsm);
+ GLuint number_of_operands = r700GetNumOperands(pAsm->D.dst.opcode, pAsm->D.dst.op3);
for (src=0; src<number_of_operands; src++)
{
@@ -2012,7 +2138,7 @@ GLboolean check_vector(r700_AssemblerBase* pAsm,
GLuint swizzle_key;
- GLuint number_of_operands = r700GetNumOperands(pAsm);
+ GLuint number_of_operands = r700GetNumOperands(pAsm->D.dst.opcode, pAsm->D.dst.op3);
for (src=0; src<number_of_operands; src++)
{
@@ -2045,7 +2171,7 @@ GLboolean check_vector(r700_AssemblerBase* pAsm,
if( is_gpr(sel) )
{
if( GL_FALSE == cycle_for_vector_bank_swizzle(bank_swizzle, src, &cycle) )
- {
+ {
return GL_FALSE;
}
@@ -2057,7 +2183,7 @@ GLboolean check_vector(r700_AssemblerBase* pAsm,
else
{
if( GL_FALSE == reserve_gpr(pAsm, sel, chan, cycle) )
- {
+ {
return GL_FALSE;
}
}
@@ -2069,7 +2195,7 @@ GLboolean check_vector(r700_AssemblerBase* pAsm,
if( is_cfile(sel) )
{
if( GL_FALSE == reserve_cfile(pAsm, sel, chan) )
- {
+ {
return GL_FALSE;
}
}
@@ -2081,6 +2207,10 @@ GLboolean check_vector(r700_AssemblerBase* pAsm,
GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
{
+ R700ALUInstruction * alu_instruction_ptr;
+ R700ALUInstructionHalfLiteral * alu_instruction_ptr_hl;
+ R700ALUInstructionFullLiteral * alu_instruction_ptr_fl;
+
GLuint number_of_scalar_operations;
GLboolean is_single_scalar_operation;
GLuint scalar_channel_index;
@@ -2089,7 +2219,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
int current_source_index;
GLuint contiguous_slots_needed;
- GLuint uNumSrc = r700GetNumOperands(pAsm);
+ GLuint uNumSrc = r700GetNumOperands(pAsm->D.dst.opcode, pAsm->D.dst.op3);
//GLuint channel_swizzle, j;
//GLuint chan_counter[4] = {0, 0, 0, 0};
//PVSSRC * pSource[3];
@@ -2146,23 +2276,44 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
contiguous_slots_needed = 0;
- if(GL_TRUE == is_reduction_opcode(&(pAsm->D)) )
+ if(!is_single_scalar_operation)
{
contiguous_slots_needed = 4;
}
+ contiguous_slots_needed += pAsm->D2.dst2.literal_slots;
+
initialize(pAsm);
for (scalar_channel_index=0;
scalar_channel_index < number_of_scalar_operations;
scalar_channel_index++)
{
- R700ALUInstruction* alu_instruction_ptr = (R700ALUInstruction*) CALLOC_STRUCT(R700ALUInstruction);
- if (alu_instruction_ptr == NULL)
- {
- return GL_FALSE;
- }
- Init_R700ALUInstruction(alu_instruction_ptr);
+ if(scalar_channel_index == (number_of_scalar_operations-1))
+ {
+ switch(pAsm->D2.dst2.literal_slots)
+ {
+ case 0:
+ alu_instruction_ptr = (R700ALUInstruction*) CALLOC_STRUCT(R700ALUInstruction);
+ Init_R700ALUInstruction(alu_instruction_ptr);
+ break;
+ case 1:
+ alu_instruction_ptr_hl = (R700ALUInstructionHalfLiteral*) CALLOC_STRUCT(R700ALUInstructionHalfLiteral);
+ Init_R700ALUInstructionHalfLiteral(alu_instruction_ptr_hl, pAsm->C[0].f, pAsm->C[1].f);
+ alu_instruction_ptr = (R700ALUInstruction*)alu_instruction_ptr_hl;
+ break;
+ case 2:
+ alu_instruction_ptr_fl = (R700ALUInstructionFullLiteral*) CALLOC_STRUCT(R700ALUInstructionFullLiteral);
+ Init_R700ALUInstructionFullLiteral(alu_instruction_ptr_fl,pAsm->C[0].f, pAsm->C[1].f, pAsm->C[2].f, pAsm->C[3].f);
+ alu_instruction_ptr = (R700ALUInstruction*)alu_instruction_ptr_fl;
+ break;
+ };
+ }
+ else
+ {
+ alu_instruction_ptr = (R700ALUInstruction*) CALLOC_STRUCT(R700ALUInstruction);
+ Init_R700ALUInstruction(alu_instruction_ptr);
+ }
//src 0
current_source_index = 0;
@@ -2172,7 +2323,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
current_source_index,
pcurrent_source,
scalar_channel_index) )
- {
+ {
return GL_FALSE;
}
@@ -2186,13 +2337,13 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
current_source_index,
pcurrent_source,
scalar_channel_index) )
- {
+ {
return GL_FALSE;
}
}
//other bits
- alu_instruction_ptr->m_Word0.f.index_mode = SQ_INDEX_AR_X;
+ alu_instruction_ptr->m_Word0.f.index_mode = pAsm->D2.dst2.index_mode;
if( (is_single_scalar_operation == GL_TRUE)
|| (GL_TRUE == bSplitInst) )
@@ -2204,9 +2355,17 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
alu_instruction_ptr->m_Word0.f.last = (scalar_channel_index == 3) ? 1 : 0;
}
- alu_instruction_ptr->m_Word0.f.pred_sel = 0x0;
- alu_instruction_ptr->m_Word1_OP2.f.update_pred = 0x0;
- alu_instruction_ptr->m_Word1_OP2.f.update_execute_mask = 0x0;
+ alu_instruction_ptr->m_Word0.f.pred_sel = (pAsm->D.dst.pred_inv > 0) ? 1 : 0;
+ if(1 == pAsm->D.dst.predicated)
+ {
+ alu_instruction_ptr->m_Word1_OP2.f.update_pred = 0x1;
+ alu_instruction_ptr->m_Word1_OP2.f.update_execute_mask = 0x1;
+ }
+ else
+ {
+ alu_instruction_ptr->m_Word1_OP2.f.update_pred = 0x0;
+ alu_instruction_ptr->m_Word1_OP2.f.update_execute_mask = 0x0;
+ }
// dst
if( (pAsm->D.dst.rtype == DST_REG_TEMPORARY) ||
@@ -2215,7 +2374,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
alu_instruction_ptr->m_Word1.f.dst_gpr = pAsm->D.dst.reg;
}
else
- {
+ {
radeon_error("Only temp destination registers supported for ALU dest regs.\n");
return GL_FALSE;
}
@@ -2245,7 +2404,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
alu_instruction_ptr->m_Word1.f.dst_chan = scalar_channel_index;
- alu_instruction_ptr->m_Word1.f.clamp = pAsm->pILInst[pAsm->uiCurInst].SaturateMode;
+ alu_instruction_ptr->m_Word1.f.clamp = pAsm->D2.dst2.SaturateMode;
if (pAsm->D.dst.op3)
{
@@ -2272,8 +2431,8 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
{
alu_instruction_ptr->m_Word1_OP2.f6.alu_inst = pAsm->D.dst.opcode;
- alu_instruction_ptr->m_Word1_OP2.f6.src0_abs = 0x0;
- alu_instruction_ptr->m_Word1_OP2.f6.src1_abs = 0x0;
+ alu_instruction_ptr->m_Word1_OP2.f6.src0_abs = pAsm->S[0].src.abs;
+ alu_instruction_ptr->m_Word1_OP2.f6.src1_abs = pAsm->S[1].src.abs;
//alu_instruction_ptr->m_Word1_OP2.f6.update_execute_mask = 0x0;
//alu_instruction_ptr->m_Word1_OP2.f6.update_pred = 0x0;
@@ -2301,8 +2460,8 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
{
alu_instruction_ptr->m_Word1_OP2.f.alu_inst = pAsm->D.dst.opcode;
- alu_instruction_ptr->m_Word1_OP2.f.src0_abs = 0x0;
- alu_instruction_ptr->m_Word1_OP2.f.src1_abs = 0x0;
+ alu_instruction_ptr->m_Word1_OP2.f.src0_abs = pAsm->S[0].src.abs;
+ alu_instruction_ptr->m_Word1_OP2.f.src1_abs = pAsm->S[1].src.abs;
//alu_instruction_ptr->m_Word1_OP2.f.update_execute_mask = 0x0;
//alu_instruction_ptr->m_Word1_OP2.f.update_pred = 0x0;
@@ -2329,7 +2488,7 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
}
if(GL_FALSE == add_alu_instruction(pAsm, alu_instruction_ptr, contiguous_slots_needed) )
- {
+ {
return GL_FALSE;
}
@@ -2340,19 +2499,19 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm)
if (is_single_scalar_operation)
{
if(GL_FALSE == check_scalar(pAsm, alu_instruction_ptr) )
- {
+ {
return GL_FALSE;
}
}
else
{
if(GL_FALSE == check_vector(pAsm, alu_instruction_ptr) )
- {
- return 1;
+ {
+ return GL_FALSE;
}
}
- contiguous_slots_needed = 0;
+ contiguous_slots_needed -= 1;
}
return GL_TRUE;
@@ -2403,11 +2562,14 @@ GLboolean next_ins(r700_AssemblerBase *pAsm)
//reset for next inst.
pAsm->D.bits = 0;
+ pAsm->D2.bits = 0;
pAsm->S[0].bits = 0;
pAsm->S[1].bits = 0;
pAsm->S[2].bits = 0;
pAsm->is_tex = GL_FALSE;
pAsm->need_tex_barrier = GL_FALSE;
+ pAsm->D2.bits = 0;
+ pAsm->C[0].bits = pAsm->C[1].bits = pAsm->C[2].bits = pAsm->C[3].bits = 0;
return GL_TRUE;
}
@@ -2640,9 +2802,44 @@ GLboolean assemble_CMP(r700_AssemblerBase *pAsm)
return GL_TRUE;
}
-GLboolean assemble_COS(r700_AssemblerBase *pAsm)
+GLboolean assemble_TRIG(r700_AssemblerBase *pAsm, BITS opcode)
{
- return assemble_math_function(pAsm, SQ_OP2_INST_COS);
+ int tmp;
+ checkop1(pAsm);
+
+ tmp = gethelpr(pAsm);
+
+ pAsm->D.dst.opcode = SQ_OP2_INST_MUL;
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = tmp;
+ pAsm->D.dst.writex = 1;
+
+ assemble_src(pAsm, 0, -1);
+
+ pAsm->S[1].src.rtype = SRC_REC_LITERAL;
+ setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_X);
+ pAsm->D2.dst2.literal_slots = 1;
+ pAsm->C[0].f = 1/(3.1415926535 * 2);
+ pAsm->C[1].f = 0.0F;
+ next_ins(pAsm);
+
+ pAsm->D.dst.opcode = opcode;
+ pAsm->D.dst.math = 1;
+
+ assemble_dst(pAsm);
+
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[0].src.reg = tmp;
+ setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X);
+ noneg_PVSSRC(&(pAsm->S[0].src));
+
+ next_ins(pAsm);
+
+ //TODO - replicate if more channels set in WriteMask
+ return GL_TRUE;
+
}
GLboolean assemble_DOT(r700_AssemblerBase *pAsm)
@@ -2910,13 +3107,15 @@ GLboolean assemble_FRC(r700_AssemblerBase *pAsm)
return GL_TRUE;
}
-GLboolean assemble_KIL(r700_AssemblerBase *pAsm)
-{
- /* TODO: doc says KILL has to be last(end) ALU clause */
-
- checkop1(pAsm);
+GLboolean assemble_KIL(r700_AssemblerBase *pAsm, GLuint opcode)
+{
+ struct prog_instruction *pILInst = &(pAsm->pILInst[pAsm->uiCurInst]);
- pAsm->D.dst.opcode = SQ_OP2_INST_KILLGT;
+ if(pILInst->Opcode == OPCODE_KIL)
+ checkop1(pAsm);
+
+ pAsm->D.dst.opcode = opcode;
+ //pAsm->D.dst.math = 1;
setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
pAsm->D.dst.rtype = DST_REG_TEMPORARY;
@@ -2929,21 +3128,34 @@ GLboolean assemble_KIL(r700_AssemblerBase *pAsm)
setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
pAsm->S[0].src.reg = 0;
-
setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_0);
noneg_PVSSRC(&(pAsm->S[0].src));
- if ( GL_FALSE == assemble_src(pAsm, 0, 1) )
+ if(pILInst->Opcode == OPCODE_KIL_NV)
{
- return GL_FALSE;
+ setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE);
+ pAsm->S[1].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[1].src.reg = 0;
+ setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_1);
+ neg_PVSSRC(&(pAsm->S[1].src));
}
-
+ else
+ {
+ if( GL_FALSE == assemble_src(pAsm, 0, 1) )
+ {
+ return GL_FALSE;
+ }
+
+ }
+
if ( GL_FALSE == next_ins(pAsm) )
{
return GL_FALSE;
}
+ /* Doc says KILL has to be last(end) ALU clause */
pAsm->pR700Shader->killIsUsed = GL_TRUE;
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU;
return GL_TRUE;
}
@@ -3007,6 +3219,7 @@ GLboolean assemble_LRP(r700_AssemblerBase *pAsm)
{
return GL_FALSE;
}
+
if( GL_FALSE == assemble_src(pAsm, 2, -1) )
{
return GL_FALSE;
@@ -3742,77 +3955,137 @@ GLboolean assemble_RSQ(r700_AssemblerBase *pAsm)
return assemble_math_function(pAsm, SQ_OP2_INST_RECIPSQRT_IEEE);
}
-GLboolean assemble_SIN(r700_AssemblerBase *pAsm)
-{
- return assemble_math_function(pAsm, SQ_OP2_INST_SIN);
-}
-
GLboolean assemble_SCS(r700_AssemblerBase *pAsm)
{
BITS tmp;
- checkop1(pAsm);
+ checkop1(pAsm);
- tmp = gethelpr(pAsm);
+ tmp = gethelpr(pAsm);
+ /* tmp.x = src /2*PI */
+ pAsm->D.dst.opcode = SQ_OP2_INST_MUL;
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = tmp;
+ pAsm->D.dst.writex = 1;
- // COS tmp.x, a.x
- pAsm->D.dst.opcode = SQ_OP2_INST_COS;
- pAsm->D.dst.math = 1;
+ assemble_src(pAsm, 0, -1);
- setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
- pAsm->D.dst.rtype = DST_REG_TEMPORARY;
- pAsm->D.dst.reg = tmp;
- pAsm->D.dst.writex = 1;
+ pAsm->S[1].src.rtype = SRC_REC_LITERAL;
+ setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_X);
+ pAsm->D2.dst2.literal_slots = 1;
+ pAsm->C[0].f = 1/(3.1415926535 * 2);
+ pAsm->C[1].f = 0.0F;
- if( GL_FALSE == assemble_src(pAsm, 0, -1) )
- {
- return GL_FALSE;
- }
+ next_ins(pAsm);
- if ( GL_FALSE == next_ins(pAsm) )
- {
- return GL_FALSE;
- }
+ // COS dst.x, a.x
+ pAsm->D.dst.opcode = SQ_OP2_INST_COS;
+ pAsm->D.dst.math = 1;
- // SIN tmp.y, a.x
- pAsm->D.dst.opcode = SQ_OP2_INST_SIN;
- pAsm->D.dst.math = 1;
+ assemble_dst(pAsm);
+ /* mask y */
+ pAsm->D.dst.writey = 0;
- setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
- pAsm->D.dst.rtype = DST_REG_TEMPORARY;
- pAsm->D.dst.reg = tmp;
- pAsm->D.dst.writey = 1;
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[0].src.reg = tmp;
+ setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X);
+ noneg_PVSSRC(&(pAsm->S[0].src));
- if( GL_FALSE == assemble_src(pAsm, 0, -1) )
- {
- return GL_FALSE;
- }
+ if ( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
- if( GL_FALSE == next_ins(pAsm) )
- {
- return GL_FALSE;
- }
+ // SIN dst.y, a.x
+ pAsm->D.dst.opcode = SQ_OP2_INST_SIN;
+ pAsm->D.dst.math = 1;
- // MOV dst.mask, tmp
- pAsm->D.dst.opcode = SQ_OP2_INST_MOV;
+ assemble_dst(pAsm);
+ /* mask x */
+ pAsm->D.dst.writex = 0;
- if( GL_FALSE == assemble_dst(pAsm) )
- {
- return GL_FALSE;
- }
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[0].src.reg = tmp;
+ setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X);
+ noneg_PVSSRC(&(pAsm->S[0].src));
- setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
- pAsm->S[0].src.rtype = DST_REG_TEMPORARY;
- pAsm->S[0].src.reg = tmp;
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
- noswizzle_PVSSRC(&(pAsm->S[0].src));
- pAsm->S[0].src.swizzlez = SQ_SEL_0;
- pAsm->S[0].src.swizzlew = SQ_SEL_0;
+ return GL_TRUE;
+}
- if ( GL_FALSE == next_ins(pAsm) )
- {
- return GL_FALSE;
- }
+GLboolean assemble_LOGIC(r700_AssemblerBase *pAsm, BITS opcode)
+{
+ if( GL_FALSE == checkop2(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->D.dst.opcode = opcode;
+ //pAsm->D.dst.math = 1;
+
+ if( GL_FALSE == assemble_dst(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ if( GL_FALSE == assemble_src(pAsm, 0, -1) )
+ {
+ return GL_FALSE;
+ }
+
+ if( GL_FALSE == assemble_src(pAsm, 1, -1) )
+ {
+ return GL_FALSE;
+ }
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ return GL_TRUE;
+}
+
+GLboolean assemble_LOGIC_PRED(r700_AssemblerBase *pAsm, BITS opcode)
+{
+ struct prog_instruction *pILInst = &(pAsm->pILInst[pAsm->uiCurInst]);
+
+ pAsm->D.dst.opcode = opcode;
+ pAsm->D.dst.math = 1;
+ pAsm->D.dst.predicated = 1;
+
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = pAsm->uHelpReg;
+ pAsm->D.dst.writex = 1;
+ pAsm->D.dst.writey = pAsm->D.dst.writez = pAsm->D.dst.writew = 0;
+
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[0].src.reg = pAsm->last_cond_register + pAsm->starting_temp_register_number;
+ pAsm->S[0].src.swizzlex = pILInst->DstReg.CondSwizzle & 0x7;
+ noneg_PVSSRC(&(pAsm->S[0].src));
+
+ pAsm->S[1].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[1].src.reg = pAsm->uHelpReg;
+ setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE);
+ noneg_PVSSRC(&(pAsm->S[1].src));
+ pAsm->S[1].src.swizzlex = SQ_SEL_0;
+ pAsm->S[1].src.swizzley = SQ_SEL_0;
+ pAsm->S[1].src.swizzlez = SQ_SEL_0;
+ pAsm->S[1].src.swizzlew = SQ_SEL_0;
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
return GL_TRUE;
}
@@ -3895,6 +4168,7 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
switch (pAsm->pILInst[pAsm->uiCurInst].SrcReg[0].File)
{
+ case PROGRAM_UNIFORM:
case PROGRAM_CONSTANT:
case PROGRAM_LOCAL_PARAM:
case PROGRAM_ENV_PARAM:
@@ -3992,24 +4266,6 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
return GL_FALSE;
}
- /* tmp1.z = ABS(tmp1.z) dont have abs support in assembler currently
- * have to do explicit instruction
- */
- pAsm->D.dst.opcode = SQ_OP2_INST_MAX;
- setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
- pAsm->D.dst.rtype = DST_REG_TEMPORARY;
- pAsm->D.dst.reg = tmp1;
- pAsm->D.dst.writez = 1;
-
- setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
- pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
- pAsm->S[0].src.reg = tmp1;
- noswizzle_PVSSRC(&(pAsm->S[0].src));
- pAsm->S[1].bits = pAsm->S[0].bits;
- flipneg_PVSSRC(&(pAsm->S[1].src));
-
- next_ins(pAsm);
-
/* tmp1.z = RCP_e(|tmp1.z|) */
pAsm->D.dst.opcode = SQ_OP2_INST_RECIP_IEEE;
pAsm->D.dst.math = 1;
@@ -4022,13 +4278,13 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
pAsm->S[0].src.reg = tmp1;
pAsm->S[0].src.swizzlex = SQ_SEL_Z;
+ pAsm->S[0].src.abs = 1;
next_ins(pAsm);
/* MULADD R0.x, R0.x, PS1, (0x3FC00000, 1.5f).x
* MULADD R0.y, R0.y, PS1, (0x3FC00000, 1.5f).x
* muladd has no writemask, have to use another temp
- * also no support for imm constants, so add 1 here
*/
pAsm->D.dst.opcode = SQ_OP3_INST_MULADD;
pAsm->D.dst.op3 = 1;
@@ -4045,30 +4301,12 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
pAsm->S[1].src.reg = tmp1;
setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_Z);
setaddrmode_PVSSRC(&(pAsm->S[2].src), ADDR_ABSOLUTE);
- pAsm->S[2].src.rtype = SRC_REG_TEMPORARY;
+ /* immediate c 1.5 */
+ pAsm->D2.dst2.literal_slots = 1;
+ pAsm->C[0].f = 1.5F;
+ pAsm->S[2].src.rtype = SRC_REC_LITERAL;
pAsm->S[2].src.reg = tmp1;
- setswizzle_PVSSRC(&(pAsm->S[2].src), SQ_SEL_1);
-
- next_ins(pAsm);
-
- /* ADD the remaining .5 */
- pAsm->D.dst.opcode = SQ_OP2_INST_ADD;
- setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
- pAsm->D.dst.rtype = DST_REG_TEMPORARY;
- pAsm->D.dst.reg = tmp2;
- pAsm->D.dst.writex = 1;
- pAsm->D.dst.writey = 1;
- pAsm->D.dst.writez = 0;
- pAsm->D.dst.writew = 0;
-
- setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
- pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
- pAsm->S[0].src.reg = tmp2;
- noswizzle_PVSSRC(&(pAsm->S[0].src));
- setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE);
- pAsm->S[1].src.rtype = SRC_REG_TEMPORARY;
- pAsm->S[1].src.reg = 252; // SQ_ALU_SRC_0_5
- noswizzle_PVSSRC(&(pAsm->S[1].src));
+ setswizzle_PVSSRC(&(pAsm->S[2].src), SQ_SEL_X);
next_ins(pAsm);
@@ -4104,11 +4342,14 @@ GLboolean assemble_TEX(r700_AssemblerBase *pAsm)
pAsm->is_tex = GL_TRUE;
if ( GL_TRUE == need_barrier )
+
+ pAsm->is_tex = GL_TRUE;
+ if ( GL_TRUE == need_barrier )
{
pAsm->need_tex_barrier = GL_TRUE;
}
// Set src1 to tex unit id
- pAsm->S[1].src.reg = pAsm->pILInst[pAsm->uiCurInst].TexSrcUnit;
+ pAsm->S[1].src.reg = pAsm->SamplerUnits[pAsm->pILInst[pAsm->uiCurInst].TexSrcUnit];
pAsm->S[1].src.rtype = SRC_REG_TEMPORARY;
//No sw info from mesa compiler, so hard code here.
@@ -4265,27 +4506,909 @@ GLboolean assemble_EXPORT(r700_AssemblerBase *pAsm)
return GL_TRUE;
}
-GLboolean assemble_IF(r700_AssemblerBase *pAsm)
+static inline void decreaseCurrent(r700_AssemblerBase *pAsm, GLuint uReason)
+{
+ switch (uReason)
+ {
+ case FC_PUSH_VPM:
+ pAsm->CALLSTACK[pAsm->CALLSP].current--;
+ break;
+ case FC_PUSH_WQM:
+ pAsm->CALLSTACK[pAsm->CALLSP].current -= 4;
+ break;
+ case FC_LOOP:
+ pAsm->CALLSTACK[pAsm->CALLSP].current -= 4;
+ break;
+ case FC_REP:
+ /* TODO : for 16 vp asic, should -= 2; */
+ pAsm->CALLSTACK[pAsm->CALLSP].current -= 1;
+ break;
+ };
+}
+
+static inline void checkStackDepth(r700_AssemblerBase *pAsm, GLuint uReason, GLboolean bCheckMaxOnly)
+{
+ if(GL_TRUE == bCheckMaxOnly)
+ {
+ switch (uReason)
+ {
+ case FC_PUSH_VPM:
+ if((pAsm->CALLSTACK[pAsm->CALLSP].current + 1)
+ > pAsm->CALLSTACK[pAsm->CALLSP].max)
+ {
+ pAsm->CALLSTACK[pAsm->CALLSP].max =
+ pAsm->CALLSTACK[pAsm->CALLSP].current + 1;
+ }
+ break;
+ case FC_PUSH_WQM:
+ if((pAsm->CALLSTACK[pAsm->CALLSP].current + 4)
+ > pAsm->CALLSTACK[pAsm->CALLSP].max)
+ {
+ pAsm->CALLSTACK[pAsm->CALLSP].max =
+ pAsm->CALLSTACK[pAsm->CALLSP].current + 4;
+ }
+ break;
+ }
+ return;
+ }
+
+ switch (uReason)
+ {
+ case FC_PUSH_VPM:
+ pAsm->CALLSTACK[pAsm->CALLSP].current++;
+ break;
+ case FC_PUSH_WQM:
+ pAsm->CALLSTACK[pAsm->CALLSP].current += 4;
+ break;
+ case FC_LOOP:
+ pAsm->CALLSTACK[pAsm->CALLSP].current += 4;
+ break;
+ case FC_REP:
+ /* TODO : for 16 vp asic, should += 2; */
+ pAsm->CALLSTACK[pAsm->CALLSP].current += 1;
+ break;
+ };
+
+ if(pAsm->CALLSTACK[pAsm->CALLSP].current
+ > pAsm->CALLSTACK[pAsm->CALLSP].max)
+ {
+ pAsm->CALLSTACK[pAsm->CALLSP].max =
+ pAsm->CALLSTACK[pAsm->CALLSP].current;
+ }
+}
+
+GLboolean jumpToOffest(r700_AssemblerBase *pAsm, GLuint pops, GLint offset)
+{
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = pops;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_JUMP;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + offset;
+
+ return GL_TRUE;
+}
+
+GLboolean pops(r700_AssemblerBase *pAsm, GLuint pops)
{
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = pops;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_POP;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+ pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + 1;
+
+ return GL_TRUE;
+}
+
+GLboolean assemble_IF(r700_AssemblerBase *pAsm, GLboolean bHasElse)
+{
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE;
+
+ assemble_LOGIC_PRED(pAsm, SQ_OP2_INST_PRED_SETNE);
+
+
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ if(GL_TRUE != bHasElse)
+ {
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1;
+ }
+ else
+ {
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 0;
+ }
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_JUMP;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+
+ pAsm->FCSP++;
+ pAsm->fc_stack[pAsm->FCSP].type = FC_IF;
+ pAsm->fc_stack[pAsm->FCSP].mid = NULL;
+ pAsm->fc_stack[pAsm->FCSP].midLen= 0;
+ pAsm->fc_stack[pAsm->FCSP].first = pAsm->cf_current_cf_clause_ptr;
+
+#ifndef USE_CF_FOR_POP_AFTER
+ if(GL_TRUE != bHasElse)
+ {
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU_POP_AFTER;
+ }
+#endif /* USE_CF_FOR_POP_AFTER */
+
+ checkStackDepth(pAsm, FC_PUSH_VPM, GL_FALSE);
+
+ return GL_TRUE;
+}
+
+GLboolean assemble_ELSE(r700_AssemblerBase *pAsm)
+{
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1; ///
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_ELSE;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+
+ pAsm->fc_stack[pAsm->FCSP].mid = (R700ControlFlowGenericClause **)_mesa_realloc( (void *)pAsm->fc_stack[pAsm->FCSP].mid,
+ 0,
+ sizeof(R700ControlFlowGenericClause *) );
+ pAsm->fc_stack[pAsm->FCSP].mid[0] = pAsm->cf_current_cf_clause_ptr;
+ //pAsm->fc_stack[pAsm->FCSP].unNumMid = 1;
+
+#ifndef USE_CF_FOR_POP_AFTER
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU_POP_AFTER;
+#endif /* USE_CF_FOR_POP_AFTER */
+
+ pAsm->fc_stack[pAsm->FCSP].first->m_Word0.f.addr = pAsm->pR700Shader->plstCFInstructions_active->uNumOfNode - 1;
+
return GL_TRUE;
}
GLboolean assemble_ENDIF(r700_AssemblerBase *pAsm)
{
+#ifdef USE_CF_FOR_POP_AFTER
+ pops(pAsm, 1);
+#endif /* USE_CF_FOR_POP_AFTER */
+
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU;
+
+ if(NULL == pAsm->fc_stack[pAsm->FCSP].mid)
+ {
+ /* no else in between */
+ pAsm->fc_stack[pAsm->FCSP].first->m_Word0.f.addr = pAsm->pR700Shader->plstCFInstructions_active->uNumOfNode;
+ }
+ else
+ {
+ pAsm->fc_stack[pAsm->FCSP].mid[0]->m_Word0.f.addr = pAsm->pR700Shader->plstCFInstructions_active->uNumOfNode;
+ }
+
+ if(NULL != pAsm->fc_stack[pAsm->FCSP].mid)
+ {
+ FREE(pAsm->fc_stack[pAsm->FCSP].mid);
+ }
+
+ if(pAsm->fc_stack[pAsm->FCSP].type != FC_IF)
+ {
+ radeon_error("if/endif in shader code are not paired. \n");
+ return GL_FALSE;
+ }
+
+ pAsm->FCSP--;
+
+ decreaseCurrent(pAsm, FC_PUSH_VPM);
+
+ return GL_TRUE;
+}
+
+GLboolean assemble_BGNLOOP(r700_AssemblerBase *pAsm)
+{
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_LOOP_START_NO_AL;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+
+ pAsm->FCSP++;
+ pAsm->fc_stack[pAsm->FCSP].type = FC_LOOP;
+ pAsm->fc_stack[pAsm->FCSP].mid = NULL;
+ pAsm->fc_stack[pAsm->FCSP].unNumMid = 0;
+ pAsm->fc_stack[pAsm->FCSP].midLen = 0;
+ pAsm->fc_stack[pAsm->FCSP].first = pAsm->cf_current_cf_clause_ptr;
+
+ checkStackDepth(pAsm, FC_LOOP, GL_FALSE);
+
+ return GL_TRUE;
+}
+
+GLboolean assemble_BRK(r700_AssemblerBase *pAsm)
+{
+#ifdef USE_CF_FOR_CONTINUE_BREAK
+
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE;
+
+ assemble_LOGIC_PRED(pAsm, SQ_OP2_INST_PRED_SETNE);
+
+ unsigned int unFCSP;
+ for(unFCSP=pAsm->FCSP; unFCSP>0; unFCSP--)
+ {
+ if(FC_LOOP == pAsm->fc_stack[unFCSP].type)
+ {
+ break;
+ }
+ }
+ if(0 == FC_LOOP)
+ {
+ radeon_error("Break is not inside loop/endloop pair.\n");
+ return GL_FALSE;
+ }
+
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_LOOP_BREAK;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+
+ pAsm->fc_stack[unFCSP].mid = (R700ControlFlowGenericClause **)_mesa_realloc(
+ (void *)pAsm->fc_stack[unFCSP].mid,
+ sizeof(R700ControlFlowGenericClause *) * pAsm->fc_stack[unFCSP].unNumMid,
+ sizeof(R700ControlFlowGenericClause *) * (pAsm->fc_stack[unFCSP].unNumMid + 1) );
+ pAsm->fc_stack[unFCSP].mid[pAsm->fc_stack[unFCSP].unNumMid] = pAsm->cf_current_cf_clause_ptr;
+ pAsm->fc_stack[unFCSP].unNumMid++;
+
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_POP;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+ pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + 1;
+
+ checkStackDepth(pAsm, FC_PUSH_VPM, GL_TRUE);
+
+#endif //USE_CF_FOR_CONTINUE_BREAK
+ return GL_TRUE;
+}
+
+GLboolean assemble_CONT(r700_AssemblerBase *pAsm)
+{
+#ifdef USE_CF_FOR_CONTINUE_BREAK
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE;
+
+ assemble_LOGIC_PRED(pAsm, SQ_OP2_INST_PRED_SETNE);
+
+ unsigned int unFCSP;
+ for(unFCSP=pAsm->FCSP; unFCSP>0; unFCSP--)
+ {
+ if(FC_LOOP == pAsm->fc_stack[unFCSP].type)
+ {
+ break;
+ }
+ }
+ if(0 == FC_LOOP)
+ {
+ radeon_error("Continue is not inside loop/endloop pair.\n");
+ return GL_FALSE;
+ }
+
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_LOOP_CONTINUE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+
+ pAsm->fc_stack[unFCSP].mid = (R700ControlFlowGenericClause **)_mesa_realloc(
+ (void *)pAsm->fc_stack[unFCSP].mid,
+ sizeof(R700ControlFlowGenericClause *) * pAsm->fc_stack[unFCSP].unNumMid,
+ sizeof(R700ControlFlowGenericClause *) * (pAsm->fc_stack[unFCSP].unNumMid + 1) );
+ pAsm->fc_stack[unFCSP].mid[pAsm->fc_stack[unFCSP].unNumMid] = pAsm->cf_current_cf_clause_ptr;
+ pAsm->fc_stack[unFCSP].unNumMid++;
+
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_POP;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+ pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + 1;
+
+ checkStackDepth(pAsm, FC_PUSH_VPM, GL_TRUE);
+
+#endif /* USE_CF_FOR_CONTINUE_BREAK */
+
+ return GL_TRUE;
+}
+
+GLboolean assemble_ENDLOOP(r700_AssemblerBase *pAsm)
+{
+ GLuint i;
+
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_LOOP_END;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word0.f.addr = pAsm->fc_stack[pAsm->FCSP].first->m_uIndex + 1;
+ pAsm->fc_stack[pAsm->FCSP].first->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex + 1;
+
+#ifdef USE_CF_FOR_CONTINUE_BREAK
+ for(i=0; i<pAsm->fc_stack[pAsm->FCSP].unNumMid; i++)
+ {
+ pAsm->fc_stack[pAsm->FCSP].mid[i]->m_Word0.f.addr = pAsm->cf_current_cf_clause_ptr->m_uIndex;
+ }
+ if(NULL != pAsm->fc_stack[pAsm->FCSP].mid)
+ {
+ FREE(pAsm->fc_stack[pAsm->FCSP].mid);
+ }
+#endif
+
+ if(pAsm->fc_stack[pAsm->FCSP].type != FC_LOOP)
+ {
+ radeon_error("loop/endloop in shader code are not paired. \n");
+ return GL_FALSE;
+ }
+
+ GLuint unFCSP;
+ GLuint unIF = 0;
+ if((pAsm->unCFflags & HAS_CURRENT_LOOPRET) > 0)
+ {
+ for(unFCSP=(pAsm->FCSP-1); unFCSP>pAsm->CALLSTACK[pAsm->CALLSP].FCSP_BeforeEntry; unFCSP--)
+ {
+ if(FC_LOOP == pAsm->fc_stack[unFCSP].type)
+ {
+ breakLoopOnFlag(pAsm, unFCSP);
+ break;
+ }
+ else if(FC_IF == pAsm->fc_stack[unFCSP].type)
+ {
+ unIF++;
+ }
+ }
+ if(unFCSP <= pAsm->CALLSTACK[pAsm->CALLSP].FCSP_BeforeEntry)
+ {
+#ifdef USE_CF_FOR_POP_AFTER
+ returnOnFlag(pAsm, unIF);
+#else
+ returnOnFlag(pAsm, 0);
+#endif /* USE_CF_FOR_POP_AFTER */
+ pAsm->unCFflags &= ~HAS_CURRENT_LOOPRET;
+ }
+ }
+
+ pAsm->FCSP--;
+
+ decreaseCurrent(pAsm, FC_LOOP);
+
+ return GL_TRUE;
+}
+
+void add_return_inst(r700_AssemblerBase *pAsm)
+{
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+ //pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_RETURN;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+}
+
+GLboolean assemble_BGNSUB(r700_AssemblerBase *pAsm, GLint nILindex, GLuint uiIL_Shift)
+{
+ /* Put in sub */
+ if( (pAsm->unSubArrayPointer + 1) > pAsm->unSubArraySize )
+ {
+ pAsm->subs = (SUB_OFFSET*)_mesa_realloc( (void *)pAsm->subs,
+ sizeof(SUB_OFFSET) * pAsm->unSubArraySize,
+ sizeof(SUB_OFFSET) * (pAsm->unSubArraySize + 10) );
+ if(NULL == pAsm->subs)
+ {
+ return GL_FALSE;
+ }
+ pAsm->unSubArraySize += 10;
+ }
+
+ pAsm->subs[pAsm->unSubArrayPointer].subIL_Offset = nILindex + uiIL_Shift;
+ pAsm->subs[pAsm->unSubArrayPointer].lstCFInstructions_local.pHead=NULL;
+ pAsm->subs[pAsm->unSubArrayPointer].lstCFInstructions_local.pTail=NULL;
+ pAsm->subs[pAsm->unSubArrayPointer].lstCFInstructions_local.uNumOfNode=0;
+
+ pAsm->CALLSP++;
+ pAsm->CALLSTACK[pAsm->CALLSP].subDescIndex = pAsm->unSubArrayPointer;
+ pAsm->CALLSTACK[pAsm->CALLSP].FCSP_BeforeEntry = pAsm->FCSP;
+ pAsm->CALLSTACK[pAsm->CALLSP].plstCFInstructions_local
+ = &(pAsm->subs[pAsm->unSubArrayPointer].lstCFInstructions_local);
+ pAsm->CALLSTACK[pAsm->CALLSP].max = 0;
+ pAsm->CALLSTACK[pAsm->CALLSP].current = 0;
+ SetActiveCFlist(pAsm->pR700Shader,
+ pAsm->CALLSTACK[pAsm->CALLSP].plstCFInstructions_local);
+
+ pAsm->unSubArrayPointer++;
+
+ /* start sub */
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU;
+
+ pAsm->FCSP++;
+ pAsm->fc_stack[pAsm->FCSP].type = FC_REP;
+
+ checkStackDepth(pAsm, FC_REP, GL_FALSE);
+
+ return GL_TRUE;
+}
+
+GLboolean assemble_ENDSUB(r700_AssemblerBase *pAsm)
+{
+ if(pAsm->fc_stack[pAsm->FCSP].type != FC_REP)
+ {
+ radeon_error("BGNSUB/ENDSUB in shader code are not paired. \n");
+ return GL_FALSE;
+ }
+
+ /* copy max to sub structure */
+ pAsm->subs[pAsm->CALLSTACK[pAsm->CALLSP].subDescIndex].unStackDepthMax
+ = pAsm->CALLSTACK[pAsm->CALLSP].max;
+
+ decreaseCurrent(pAsm, FC_REP);
+
+ pAsm->CALLSP--;
+ SetActiveCFlist(pAsm->pR700Shader,
+ pAsm->CALLSTACK[pAsm->CALLSP].plstCFInstructions_local);
+
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU;
+
+ pAsm->FCSP--;
+
+ return GL_TRUE;
+}
+
+GLboolean assemble_RET(r700_AssemblerBase *pAsm)
+{
+ GLuint unIF = 0;
+
+ if(pAsm->CALLSP > 0)
+ { /* in sub */
+ GLuint unFCSP;
+ for(unFCSP=pAsm->FCSP; unFCSP>pAsm->CALLSTACK[pAsm->CALLSP].FCSP_BeforeEntry; unFCSP--)
+ {
+ if(FC_LOOP == pAsm->fc_stack[unFCSP].type)
+ {
+ setRetInLoopFlag(pAsm, SQ_SEL_1);
+ breakLoopOnFlag(pAsm, unFCSP);
+ pAsm->unCFflags |= LOOPRET_FLAGS;
+
+ return GL_TRUE;
+ }
+ else if(FC_IF == pAsm->fc_stack[unFCSP].type)
+ {
+ unIF++;
+ }
+ }
+ }
+
+#ifdef USE_CF_FOR_POP_AFTER
+ if(unIF > 0)
+ {
+ pops(pAsm, unIF);
+ }
+#endif /* USE_CF_FOR_POP_AFTER */
+
+ add_return_inst(pAsm);
+
+ return GL_TRUE;
+}
+
+GLboolean assemble_CAL(r700_AssemblerBase *pAsm,
+ GLint nILindex,
+ GLuint uiIL_Shift,
+ GLuint uiNumberInsts,
+ struct prog_instruction *pILInst,
+ PRESUB_DESC * pPresubDesc)
+{
+ GLint uiIL_Offset;
+
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU;
+
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.call_count = 1;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_CALL;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+
+ /* Put in caller */
+ if( (pAsm->unCallerArrayPointer + 1) > pAsm->unCallerArraySize )
+ {
+ pAsm->callers = (CALLER_POINTER*)_mesa_realloc( (void *)pAsm->callers,
+ sizeof(CALLER_POINTER) * pAsm->unCallerArraySize,
+ sizeof(CALLER_POINTER) * (pAsm->unCallerArraySize + 10) );
+ if(NULL == pAsm->callers)
+ {
+ return GL_FALSE;
+ }
+ pAsm->unCallerArraySize += 10;
+ }
+
+ uiIL_Offset = nILindex + uiIL_Shift;
+ pAsm->callers[pAsm->unCallerArrayPointer].subIL_Offset = uiIL_Offset;
+ pAsm->callers[pAsm->unCallerArrayPointer].cf_ptr = pAsm->cf_current_cf_clause_ptr;
+
+ pAsm->callers[pAsm->unCallerArrayPointer].finale_cf_ptr = NULL;
+ pAsm->callers[pAsm->unCallerArrayPointer].prelude_cf_ptr = NULL;
+
+ pAsm->unCallerArrayPointer++;
+
+ int j;
+ GLuint max;
+ GLuint unSubID;
+ GLboolean bRet;
+ for(j=0; j<pAsm->unSubArrayPointer; j++)
+ {
+ if(uiIL_Offset == pAsm->subs[j].subIL_Offset)
+ { /* compiled before */
+
+ max = pAsm->subs[j].unStackDepthMax
+ + pAsm->CALLSTACK[pAsm->CALLSP].current;
+ if(max > pAsm->CALLSTACK[pAsm->CALLSP].max)
+ {
+ pAsm->CALLSTACK[pAsm->CALLSP].max = max;
+ }
+
+ pAsm->callers[pAsm->unCallerArrayPointer - 1].subDescIndex = j;
+ return GL_TRUE;
+ }
+ }
+
+ pAsm->callers[pAsm->unCallerArrayPointer - 1].subDescIndex = pAsm->unSubArrayPointer;
+ unSubID = pAsm->unSubArrayPointer;
+
+ bRet = AssembleInstr(nILindex, uiIL_Shift, uiNumberInsts, pILInst, pAsm);
+
+ if(GL_TRUE == bRet)
+ {
+ max = pAsm->subs[unSubID].unStackDepthMax
+ + pAsm->CALLSTACK[pAsm->CALLSP].current;
+ if(max > pAsm->CALLSTACK[pAsm->CALLSP].max)
+ {
+ pAsm->CALLSTACK[pAsm->CALLSP].max = max;
+ }
+
+ pAsm->subs[unSubID].pPresubDesc = pPresubDesc;
+ }
+
+ return bRet;
+}
+
+GLboolean setRetInLoopFlag(r700_AssemblerBase *pAsm, GLuint flagValue)
+{
+ GLfloat fLiteral[2] = {0.1, 0.0};
+
+ pAsm->D.dst.opcode = SQ_OP2_INST_MOV;
+ pAsm->D.dst.op3 = 0;
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = pAsm->flag_reg_index;
+ pAsm->D.dst.writex = 1;
+ pAsm->D.dst.writey = 0;
+ pAsm->D.dst.writez = 0;
+ pAsm->D.dst.writew = 0;
+ pAsm->D2.dst2.literal_slots = 1;
+ pAsm->D2.dst2.SaturateMode = SATURATE_OFF;
+ pAsm->D.dst.predicated = 0;
+ /* in reloc where dislink flag init inst, only one slot alu inst is handled. */
+ pAsm->D.dst.math = 1; /* TODO : not math really, but one channel op, more generic alu assembler needed */
+ pAsm->D2.dst2.index_mode = SQ_INDEX_LOOP; /* Check this ! */
+#if 0
+ pAsm->S[0].src.rtype = SRC_REC_LITERAL;
+ //pAsm->S[0].src.reg = 0;
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ noneg_PVSSRC(&(pAsm->S[0].src));
+ pAsm->S[0].src.swizzlex = SQ_SEL_X;
+ pAsm->S[0].src.swizzley = SQ_SEL_Y;
+ pAsm->S[0].src.swizzlez = SQ_SEL_Z;
+ pAsm->S[0].src.swizzlew = SQ_SEL_W;
+
+ if( GL_FALSE == next_ins_literal(pAsm, &(fLiteral[0])) )
+ {
+ return GL_FALSE;
+ }
+#else
+ pAsm->S[0].src.rtype = DST_REG_TEMPORARY;
+ pAsm->S[0].src.reg = 0;
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ noneg_PVSSRC(&(pAsm->S[0].src));
+ pAsm->S[0].src.swizzlex = flagValue;
+ pAsm->S[0].src.swizzley = flagValue;
+ pAsm->S[0].src.swizzlez = flagValue;
+ pAsm->S[0].src.swizzlew = flagValue;
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+#endif
+
+ return GL_TRUE;
+}
+
+GLboolean testFlag(r700_AssemblerBase *pAsm)
+{
+ GLfloat fLiteral[2] = {0.1, 0.0};
+
+ //Test flag
+ GLuint tmp = gethelpr(pAsm);
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU_PUSH_BEFORE;
+
+ pAsm->D.dst.opcode = SQ_OP2_INST_PRED_SETE;
+ pAsm->D.dst.math = 1;
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = tmp;
+ pAsm->D.dst.writex = 1;
+ pAsm->D.dst.writey = 0;
+ pAsm->D.dst.writez = 0;
+ pAsm->D.dst.writew = 0;
+ pAsm->D2.dst2.literal_slots = 1;
+ pAsm->D2.dst2.SaturateMode = SATURATE_OFF;
+ pAsm->D.dst.predicated = 1;
+ pAsm->D2.dst2.index_mode = SQ_INDEX_LOOP; /* Check this ! */
+
+ pAsm->S[0].src.rtype = DST_REG_TEMPORARY;
+ pAsm->S[0].src.reg = pAsm->flag_reg_index;
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ noneg_PVSSRC(&(pAsm->S[0].src));
+ pAsm->S[0].src.swizzlex = SQ_SEL_X;
+ pAsm->S[0].src.swizzley = SQ_SEL_Y;
+ pAsm->S[0].src.swizzlez = SQ_SEL_Z;
+ pAsm->S[0].src.swizzlew = SQ_SEL_W;
+#if 0
+ pAsm->S[1].src.rtype = SRC_REC_LITERAL;
+ //pAsm->S[1].src.reg = 0;
+ setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE);
+ noneg_PVSSRC(&(pAsm->S[1].src));
+ pAsm->S[1].src.swizzlex = SQ_SEL_X;
+ pAsm->S[1].src.swizzley = SQ_SEL_Y;
+ pAsm->S[1].src.swizzlez = SQ_SEL_Z;
+ pAsm->S[1].src.swizzlew = SQ_SEL_W;
+
+ if( GL_FALSE == next_ins_literal(pAsm, &(fLiteral[0])) )
+ {
+ return GL_FALSE;
+ }
+#else
+ pAsm->S[1].src.rtype = DST_REG_TEMPORARY;
+ pAsm->S[1].src.reg = 0;
+ setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE);
+ noneg_PVSSRC(&(pAsm->S[1].src));
+ pAsm->S[1].src.swizzlex = SQ_SEL_1;
+ pAsm->S[1].src.swizzley = SQ_SEL_1;
+ pAsm->S[1].src.swizzlez = SQ_SEL_1;
+ pAsm->S[1].src.swizzlew = SQ_SEL_1;
+
+ if( GL_FALSE == next_ins(pAsm) )
+ {
+ return GL_FALSE;
+ }
+#endif
+
+ checkStackDepth(pAsm, FC_PUSH_VPM, GL_TRUE);
+
+ return GL_TRUE;
+}
+
+GLboolean returnOnFlag(r700_AssemblerBase *pAsm, GLuint unIF)
+{
+ testFlag(pAsm);
+ jumpToOffest(pAsm, 1, 4);
+ setRetInLoopFlag(pAsm, SQ_SEL_0);
+ pops(pAsm, unIF + 1);
+ add_return_inst(pAsm);
+
return GL_TRUE;
}
-GLboolean AssembleInstr(GLuint uiNumberInsts,
+GLboolean breakLoopOnFlag(r700_AssemblerBase *pAsm, GLuint unFCSP)
+{
+ testFlag(pAsm);
+
+ //break
+ if(GL_FALSE == add_cf_instruction(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.pop_count = 1;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_const = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cond = SQ_CF_COND_ACTIVE;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.end_of_program = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.valid_pixel_mode = 0x0;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.cf_inst = SQ_CF_INST_LOOP_BREAK;
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.whole_quad_mode = 0x0;
+
+ pAsm->cf_current_cf_clause_ptr->m_Word1.f.barrier = 0x1;
+
+ pAsm->fc_stack[unFCSP].mid = (R700ControlFlowGenericClause **)_mesa_realloc(
+ (void *)pAsm->fc_stack[unFCSP].mid,
+ sizeof(R700ControlFlowGenericClause *) * pAsm->fc_stack[unFCSP].unNumMid,
+ sizeof(R700ControlFlowGenericClause *) * (pAsm->fc_stack[unFCSP].unNumMid + 1) );
+ pAsm->fc_stack[unFCSP].mid[pAsm->fc_stack[unFCSP].unNumMid] = pAsm->cf_current_cf_clause_ptr;
+ pAsm->fc_stack[unFCSP].unNumMid++;
+
+ pops(pAsm, 1);
+
+ return GL_TRUE;
+}
+
+GLboolean AssembleInstr(GLuint uiFirstInst,
+ GLuint uiIL_Shift,
+ GLuint uiNumberInsts,
struct prog_instruction *pILInst,
r700_AssemblerBase *pR700AsmCode)
{
GLuint i;
pR700AsmCode->pILInst = pILInst;
- for(i=0; i<uiNumberInsts; i++)
+ for(i=uiFirstInst; i<uiNumberInsts; i++)
{
pR700AsmCode->uiCurInst = i;
+#ifndef USE_CF_FOR_CONTINUE_BREAK
+ if(OPCODE_BRK == pILInst[i+1].Opcode)
+ {
+ switch(pILInst[i].Opcode)
+ {
+ case OPCODE_SLE:
+ pILInst[i].Opcode = OPCODE_SGT;
+ break;
+ case OPCODE_SLT:
+ pILInst[i].Opcode = OPCODE_SGE;
+ break;
+ case OPCODE_SGE:
+ pILInst[i].Opcode = OPCODE_SLT;
+ break;
+ case OPCODE_SGT:
+ pILInst[i].Opcode = OPCODE_SLE;
+ break;
+ case OPCODE_SEQ:
+ pILInst[i].Opcode = OPCODE_SNE;
+ break;
+ case OPCODE_SNE:
+ pILInst[i].Opcode = OPCODE_SEQ;
+ break;
+ default:
+ break;
+ }
+ }
+#endif
+ if(pILInst[i].CondUpdate == 1)
+ {
+ /* remember dest register used for cond evaluation */
+ /* XXX also handle PROGRAM_OUTPUT registers here? */
+ pR700AsmCode->last_cond_register = pILInst[i].DstReg.Index;
+ }
+
switch (pILInst[i].Opcode)
{
case OPCODE_ABS:
@@ -4313,7 +5436,7 @@ GLboolean AssembleInstr(GLuint uiNumberInsts,
return GL_FALSE;
break;
case OPCODE_COS:
- if ( GL_FALSE == assemble_COS(pR700AsmCode) )
+ if ( GL_FALSE == assemble_TRIG(pR700AsmCode, SQ_OP2_INST_COS) )
return GL_FALSE;
break;
@@ -4342,7 +5465,8 @@ GLboolean AssembleInstr(GLuint uiNumberInsts,
if ( GL_FALSE == assemble_FLR(pR700AsmCode) )
return GL_FALSE;
break;
- //case OP_FLR_INT:
+ //case OP_FLR_INT: ;
+
// if ( GL_FALSE == assemble_FLR_INT() )
// return GL_FALSE;
// break;
@@ -4353,7 +5477,8 @@ GLboolean AssembleInstr(GLuint uiNumberInsts,
break;
case OPCODE_KIL:
- if ( GL_FALSE == assemble_KIL(pR700AsmCode) )
+ case OPCODE_KIL_NV:
+ if ( GL_FALSE == assemble_KIL(pR700AsmCode, SQ_OP2_INST_KILLGT) )
return GL_FALSE;
break;
case OPCODE_LG2:
@@ -4393,6 +5518,26 @@ GLboolean AssembleInstr(GLuint uiNumberInsts,
case OPCODE_MUL:
if ( GL_FALSE == assemble_MUL(pR700AsmCode) )
return GL_FALSE;
+ break;
+
+ case OPCODE_NOISE1:
+ {
+ callPreSub(pR700AsmCode,
+ GLSL_NOISE1,
+ &noise1_presub,
+ pILInst->DstReg.Index + pR700AsmCode->starting_temp_register_number,
+ 1);
+ radeon_error("noise1: not yet supported shader instruction\n");
+ };
+ break;
+ case OPCODE_NOISE2:
+ radeon_error("noise2: not yet supported shader instruction\n");
+ break;
+ case OPCODE_NOISE3:
+ radeon_error("noise3: not yet supported shader instruction\n");
+ break;
+ case OPCODE_NOISE4:
+ radeon_error("noise4: not yet supported shader instruction\n");
break;
case OPCODE_POW:
@@ -4408,22 +5553,78 @@ GLboolean AssembleInstr(GLuint uiNumberInsts,
return GL_FALSE;
break;
case OPCODE_SIN:
- if ( GL_FALSE == assemble_SIN(pR700AsmCode) )
+ if ( GL_FALSE == assemble_TRIG(pR700AsmCode, SQ_OP2_INST_SIN) )
return GL_FALSE;
break;
case OPCODE_SCS:
if ( GL_FALSE == assemble_SCS(pR700AsmCode) )
return GL_FALSE;
- break;
+ break;
+
+ case OPCODE_SEQ:
+ if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETE) )
+ {
+ return GL_FALSE;
+ }
+ break;
+
+ case OPCODE_SGT:
+ if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETGT) )
+ {
+ return GL_FALSE;
+ }
+ break;
case OPCODE_SGE:
if ( GL_FALSE == assemble_SGE(pR700AsmCode) )
+ {
return GL_FALSE;
- break;
+ }
+ break;
+
+ /* NO LT, LE, TODO : use GE => LE, GT => LT : reverse 2 src order would be simpliest. Or use SQ_CF_COND_FALSE for SQ_CF_COND_ACTIVE.*/
case OPCODE_SLT:
- if ( GL_FALSE == assemble_SLT(pR700AsmCode) )
+ {
+ struct prog_src_register SrcRegSave[2];
+ SrcRegSave[0] = pILInst[i].SrcReg[0];
+ SrcRegSave[1] = pILInst[i].SrcReg[1];
+ pILInst[i].SrcReg[0] = SrcRegSave[1];
+ pILInst[i].SrcReg[1] = SrcRegSave[0];
+ if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETGT) )
+ {
+ pILInst[i].SrcReg[0] = SrcRegSave[0];
+ pILInst[i].SrcReg[1] = SrcRegSave[1];
+ return GL_FALSE;
+ }
+ pILInst[i].SrcReg[0] = SrcRegSave[0];
+ pILInst[i].SrcReg[1] = SrcRegSave[1];
+ }
+ break;
+
+ case OPCODE_SLE:
+ {
+ struct prog_src_register SrcRegSave[2];
+ SrcRegSave[0] = pILInst[i].SrcReg[0];
+ SrcRegSave[1] = pILInst[i].SrcReg[1];
+ pILInst[i].SrcReg[0] = SrcRegSave[1];
+ pILInst[i].SrcReg[1] = SrcRegSave[0];
+ if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETGE) )
+ {
+ pILInst[i].SrcReg[0] = SrcRegSave[0];
+ pILInst[i].SrcReg[1] = SrcRegSave[1];
+ return GL_FALSE;
+ }
+ pILInst[i].SrcReg[0] = SrcRegSave[0];
+ pILInst[i].SrcReg[1] = SrcRegSave[1];
+ }
+ break;
+
+ case OPCODE_SNE:
+ if ( GL_FALSE == assemble_LOGIC(pR700AsmCode, SQ_OP2_INST_SETNE) )
+ {
return GL_FALSE;
- break;
+ }
+ break;
//case OP_STP:
// if ( GL_FALSE == assemble_STP(pR700AsmCode) )
@@ -4457,30 +5658,104 @@ GLboolean AssembleInstr(GLuint uiNumberInsts,
return GL_FALSE;
break;
+ case OPCODE_TRUNC:
+ if ( GL_FALSE == assemble_math_function(pR700AsmCode, SQ_OP2_INST_TRUNC) )
+ return GL_FALSE;
+ break;
+
case OPCODE_XPD:
if ( GL_FALSE == assemble_XPD(pR700AsmCode) )
return GL_FALSE;
break;
case OPCODE_IF :
- if ( GL_FALSE == assemble_IF(pR700AsmCode) )
- return GL_FALSE;
+ {
+ GLboolean bHasElse = GL_FALSE;
+
+ if(pILInst[pILInst[i].BranchTarget - 1].Opcode == OPCODE_ELSE)
+ {
+ bHasElse = GL_TRUE;
+ }
+
+ if ( GL_FALSE == assemble_IF(pR700AsmCode, bHasElse) )
+ {
+ return GL_FALSE;
+ }
+ }
break;
+
case OPCODE_ELSE :
- radeon_error("Not yet implemented instruction OPCODE_ELSE \n");
- //if ( GL_FALSE == assemble_BAD("ELSE") )
+ if ( GL_FALSE == assemble_ELSE(pR700AsmCode) )
return GL_FALSE;
break;
+
case OPCODE_ENDIF:
if ( GL_FALSE == assemble_ENDIF(pR700AsmCode) )
return GL_FALSE;
break;
+ case OPCODE_BGNLOOP:
+ if( GL_FALSE == assemble_BGNLOOP(pR700AsmCode) )
+ {
+ return GL_FALSE;
+ }
+ break;
+
+ case OPCODE_BRK:
+ if( GL_FALSE == assemble_BRK(pR700AsmCode) )
+ {
+ return GL_FALSE;
+ }
+ break;
+
+ case OPCODE_CONT:
+ if( GL_FALSE == assemble_CONT(pR700AsmCode) )
+ {
+ return GL_FALSE;
+ }
+ break;
+
+ case OPCODE_ENDLOOP:
+ if( GL_FALSE == assemble_ENDLOOP(pR700AsmCode) )
+ {
+ return GL_FALSE;
+ }
+ break;
+
+ case OPCODE_BGNSUB:
+ if( GL_FALSE == assemble_BGNSUB(pR700AsmCode, i, uiIL_Shift) )
+ {
+ return GL_FALSE;
+ }
+ break;
+
+ case OPCODE_RET:
+ if( GL_FALSE == assemble_RET(pR700AsmCode) )
+ {
+ return GL_FALSE;
+ }
+ break;
+
+ case OPCODE_CAL:
+ if( GL_FALSE == assemble_CAL(pR700AsmCode,
+ pILInst[i].BranchTarget,
+ uiIL_Shift,
+ uiNumberInsts,
+ pILInst,
+ NULL) )
+ {
+ return GL_FALSE;
+ }
+ break;
+
//case OPCODE_EXPORT:
// if ( GL_FALSE == assemble_EXPORT() )
// return GL_FALSE;
// break;
+ case OPCODE_ENDSUB:
+ return assemble_ENDSUB(pR700AsmCode);
+
case OPCODE_END:
//pR700AsmCode->uiCurInst = i;
//This is to remaind that if in later exoort there is depth/stencil
@@ -4497,6 +5772,417 @@ GLboolean AssembleInstr(GLuint uiNumberInsts,
return GL_TRUE;
}
+GLboolean InitShaderProgram(r700_AssemblerBase * pAsm)
+{
+ setRetInLoopFlag(pAsm, SQ_SEL_0);
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU;
+ return GL_TRUE;
+}
+
+GLboolean RelocProgram(r700_AssemblerBase * pAsm, struct gl_program * pILProg)
+{
+ GLuint i;
+ GLuint unCFoffset;
+ TypedShaderList * plstCFmain;
+ TypedShaderList * plstCFsub;
+
+ R700ShaderInstruction * pInst;
+ R700ControlFlowGenericClause * pCFInst;
+
+ R700ControlFlowALUClause * pCF_ALU;
+ R700ALUInstruction * pALU;
+ GLuint unConstOffset = 0;
+ GLuint unRegOffset;
+ GLuint unMinRegIndex;
+
+ plstCFmain = pAsm->CALLSTACK[0].plstCFInstructions_local;
+
+ /* remove flags init if they are not used */
+ if((pAsm->unCFflags & HAS_LOOPRET) == 0)
+ {
+ R700ControlFlowALUClause * pCF_ALU;
+ pInst = plstCFmain->pHead;
+ while(pInst)
+ {
+ if(SIT_CF_ALU == pInst->m_ShaderInstType)
+ {
+ pCF_ALU = (R700ControlFlowALUClause *)pInst;
+ if(0 == pCF_ALU->m_Word1.f.count)
+ {
+ pCF_ALU->m_Word1.f.cf_inst = SQ_CF_INST_NOP;
+ }
+ else
+ {
+ R700ALUInstruction * pALU = pCF_ALU->m_pLinkedALUInstruction;
+
+ pALU->m_pLinkedALUClause = NULL;
+ pALU = (R700ALUInstruction *)(pALU->pNextInst);
+ pALU->m_pLinkedALUClause = pCF_ALU;
+ pCF_ALU->m_pLinkedALUInstruction = pALU;
+
+ pCF_ALU->m_Word1.f.count--;
+ }
+ break;
+ }
+ pInst = pInst->pNextInst;
+ };
+ }
+
+ if(pAsm->CALLSTACK[0].max > 0)
+ {
+ pAsm->pR700Shader->uStackSize = ((pAsm->CALLSTACK[0].max + 3)>>2) + 2;
+ }
+
+ if(0 == pAsm->unSubArrayPointer)
+ {
+ return GL_TRUE;
+ }
+
+ unCFoffset = plstCFmain->uNumOfNode;
+
+ if(NULL != pILProg->Parameters)
+ {
+ unConstOffset = pILProg->Parameters->NumParameters;
+ }
+
+ /* Reloc subs */
+ for(i=0; i<pAsm->unSubArrayPointer; i++)
+ {
+ pAsm->subs[i].unCFoffset = unCFoffset;
+ plstCFsub = &(pAsm->subs[i].lstCFInstructions_local);
+
+ pInst = plstCFsub->pHead;
+
+ /* reloc instructions */
+ while(pInst)
+ {
+ if(SIT_CF_GENERIC == pInst->m_ShaderInstType)
+ {
+ pCFInst = (R700ControlFlowGenericClause *)pInst;
+
+ switch (pCFInst->m_Word1.f.cf_inst)
+ {
+ case SQ_CF_INST_POP:
+ case SQ_CF_INST_JUMP:
+ case SQ_CF_INST_ELSE:
+ case SQ_CF_INST_LOOP_END:
+ case SQ_CF_INST_LOOP_START:
+ case SQ_CF_INST_LOOP_START_NO_AL:
+ case SQ_CF_INST_LOOP_CONTINUE:
+ case SQ_CF_INST_LOOP_BREAK:
+ pCFInst->m_Word0.f.addr += unCFoffset;
+ break;
+ default:
+ break;
+ }
+ }
+
+ pInst->m_uIndex += unCFoffset;
+
+ pInst = pInst->pNextInst;
+ };
+
+ if(NULL != pAsm->subs[i].pPresubDesc)
+ {
+ GLuint uNumSrc;
+
+ unMinRegIndex = pAsm->subs[i].pPresubDesc->pCompiledSub->MinRegIndex;
+ unRegOffset = pAsm->subs[i].pPresubDesc->maxStartReg;
+ unConstOffset += pAsm->subs[i].pPresubDesc->unConstantsStart;
+
+ pInst = plstCFsub->pHead;
+ while(pInst)
+ {
+ if(SIT_CF_ALU == pInst->m_ShaderInstType)
+ {
+ pCF_ALU = (R700ControlFlowALUClause *)pInst;
+
+ pALU = pCF_ALU->m_pLinkedALUInstruction;
+ for(int j=0; j<=pCF_ALU->m_Word1.f.count; j++)
+ {
+ pALU->m_Word1.f.dst_gpr = pALU->m_Word1.f.dst_gpr + unRegOffset - unMinRegIndex;
+
+ if(pALU->m_Word0.f.src0_sel < SQ_ALU_SRC_GPR_SIZE)
+ {
+ pALU->m_Word0.f.src0_sel = pALU->m_Word0.f.src0_sel + unRegOffset - unMinRegIndex;
+ }
+ else if(pALU->m_Word0.f.src0_sel >= SQ_ALU_SRC_CFILE_BASE)
+ {
+ pALU->m_Word0.f.src0_sel += unConstOffset;
+ }
+
+ if( ((pALU->m_Word1.val >> SQ_ALU_WORD1_OP3_ALU_INST_SHIFT) & 0x0000001F)
+ >= SQ_OP3_INST_MUL_LIT )
+ { /* op3 : 3 srcs */
+ if(pALU->m_Word1_OP3.f.src2_sel < SQ_ALU_SRC_GPR_SIZE)
+ {
+ pALU->m_Word1_OP3.f.src2_sel = pALU->m_Word1_OP3.f.src2_sel + unRegOffset - unMinRegIndex;
+ }
+ else if(pALU->m_Word1_OP3.f.src2_sel >= SQ_ALU_SRC_CFILE_BASE)
+ {
+ pALU->m_Word1_OP3.f.src2_sel += unConstOffset;
+ }
+ if(pALU->m_Word0.f.src1_sel < SQ_ALU_SRC_GPR_SIZE)
+ {
+ pALU->m_Word0.f.src1_sel = pALU->m_Word0.f.src1_sel + unRegOffset - unMinRegIndex;
+ }
+ else if(pALU->m_Word0.f.src1_sel >= SQ_ALU_SRC_CFILE_BASE)
+ {
+ pALU->m_Word0.f.src1_sel += unConstOffset;
+ }
+ }
+ else
+ {
+ if(pAsm->bR6xx)
+ {
+ uNumSrc = r700GetNumOperands(pALU->m_Word1_OP2.f6.alu_inst, 0);
+ }
+ else
+ {
+ uNumSrc = r700GetNumOperands(pALU->m_Word1_OP2.f.alu_inst, 0);
+ }
+ if(2 == uNumSrc)
+ { /* 2 srcs */
+ if(pALU->m_Word0.f.src1_sel < SQ_ALU_SRC_GPR_SIZE)
+ {
+ pALU->m_Word0.f.src1_sel = pALU->m_Word0.f.src1_sel + unRegOffset - unMinRegIndex;
+ }
+ else if(pALU->m_Word0.f.src1_sel >= SQ_ALU_SRC_CFILE_BASE)
+ {
+ pALU->m_Word0.f.src1_sel += unConstOffset;
+ }
+ }
+ }
+ pALU = (R700ALUInstruction*)(pALU->pNextInst);
+ }
+ }
+ pInst = pInst->pNextInst;
+ };
+ }
+
+ /* Put sub into main */
+ plstCFmain->pTail->pNextInst = plstCFsub->pHead;
+ plstCFmain->pTail = plstCFsub->pTail;
+ plstCFmain->uNumOfNode += plstCFsub->uNumOfNode;
+
+ unCFoffset += plstCFsub->uNumOfNode;
+ }
+
+ /* reloc callers */
+ for(i=0; i<pAsm->unCallerArrayPointer; i++)
+ {
+ pAsm->callers[i].cf_ptr->m_Word0.f.addr
+ = pAsm->subs[pAsm->callers[i].subDescIndex].unCFoffset;
+
+ if(NULL != pAsm->subs[pAsm->callers[i].subDescIndex].pPresubDesc)
+ {
+ unMinRegIndex = pAsm->subs[pAsm->callers[i].subDescIndex].pPresubDesc->pCompiledSub->MinRegIndex;
+ unRegOffset = pAsm->subs[pAsm->callers[i].subDescIndex].pPresubDesc->maxStartReg;
+
+ if(NULL != pAsm->callers[i].prelude_cf_ptr)
+ {
+ pCF_ALU = (R700ControlFlowALUClause * )(pAsm->callers[i].prelude_cf_ptr);
+ pALU = pCF_ALU->m_pLinkedALUInstruction;
+ for(int j=0; j<=pCF_ALU->m_Word1.f.count; j++)
+ {
+ pALU->m_Word1.f.dst_gpr = pALU->m_Word1.f.dst_gpr + unRegOffset - unMinRegIndex;
+ pALU = (R700ALUInstruction*)(pALU->pNextInst);
+ }
+ }
+ if(NULL != pAsm->callers[i].finale_cf_ptr)
+ {
+ pCF_ALU = (R700ControlFlowALUClause * )(pAsm->callers[i].finale_cf_ptr);
+ pALU = pCF_ALU->m_pLinkedALUInstruction;
+ for(int j=0; j<=pCF_ALU->m_Word1.f.count; j++)
+ {
+ pALU->m_Word0.f.src0_sel = pALU->m_Word0.f.src0_sel + unRegOffset - unMinRegIndex;
+ pALU = (R700ALUInstruction*)(pALU->pNextInst);
+ }
+ }
+ }
+ }
+
+ return GL_TRUE;
+}
+
+GLboolean callPreSub(r700_AssemblerBase* pAsm,
+ LOADABLE_SCRIPT_SIGNITURE scriptSigniture,
+ COMPILED_SUB * pCompiledSub,
+ GLshort uOutReg,
+ GLshort uNumValidSrc)
+{
+ /* save assemble context */
+ GLuint starting_temp_register_number_save;
+ GLuint number_used_registers_save;
+ GLuint uFirstHelpReg_save;
+ GLuint uHelpReg_save;
+ GLuint uiCurInst_save;
+ struct prog_instruction *pILInst_save;
+ PRESUB_DESC * pPresubDesc;
+ GLboolean bRet;
+ int i;
+
+ R700ControlFlowGenericClause* prelude_cf_ptr = NULL;
+
+ /* copy srcs to presub inputs */
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU;
+ for(i=0; i<uNumValidSrc; i++)
+ {
+ pAsm->D.dst.opcode = SQ_OP2_INST_MOV;
+ setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE);
+ pAsm->D.dst.rtype = DST_REG_TEMPORARY;
+ pAsm->D.dst.reg = pCompiledSub->srcRegIndex[i];
+ pAsm->D.dst.writex = 1;
+ pAsm->D.dst.writey = 1;
+ pAsm->D.dst.writez = 1;
+ pAsm->D.dst.writew = 1;
+
+ if( GL_FALSE == assemble_src(pAsm, i, 0) )
+ {
+ return GL_FALSE;
+ }
+
+ next_ins(pAsm);
+ }
+ if(uNumValidSrc > 0)
+ {
+ prelude_cf_ptr = pAsm->cf_current_alu_clause_ptr;
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU;
+ }
+
+ /* browse thro existing presubs. */
+ for(i=0; i<pAsm->unNumPresub; i++)
+ {
+ if(pAsm->presubs[i].sptSigniture == scriptSigniture)
+ {
+ break;
+ }
+ }
+
+ if(i == pAsm->unNumPresub)
+ { /* not loaded yet */
+ /* save assemble context */
+ number_used_registers_save = pAsm->number_used_registers;
+ uFirstHelpReg_save = pAsm->uFirstHelpReg;
+ uHelpReg_save = pAsm->uHelpReg;
+ starting_temp_register_number_save = pAsm->starting_temp_register_number;
+ pILInst_save = pAsm->pILInst;
+ uiCurInst_save = pAsm->uiCurInst;
+
+ /* alloc in presub */
+ if( (pAsm->unNumPresub + 1) > pAsm->unPresubArraySize )
+ {
+ pAsm->presubs = (PRESUB_DESC*)_mesa_realloc( (void *)pAsm->presubs,
+ sizeof(PRESUB_DESC) * pAsm->unPresubArraySize,
+ sizeof(PRESUB_DESC) * (pAsm->unPresubArraySize + 4) );
+ if(NULL == pAsm->presubs)
+ {
+ radeon_error("No memeory to allocate built in shader function description structures. \n");
+ return GL_FALSE;
+ }
+ pAsm->unPresubArraySize += 4;
+ }
+
+ pPresubDesc = &(pAsm->presubs[i]);
+ pPresubDesc->sptSigniture = scriptSigniture;
+
+ /* constants offsets need to be final resolved at reloc. */
+ if(0 == pAsm->unNumPresub)
+ {
+ pPresubDesc->unConstantsStart = 0;
+ }
+ else
+ {
+ pPresubDesc->unConstantsStart = pAsm->presubs[i-1].unConstantsStart
+ + pAsm->presubs[i-1].pCompiledSub->NumParameters;
+ }
+
+ pPresubDesc->pCompiledSub = pCompiledSub;
+
+ pPresubDesc->subIL_Shift = pAsm->unCurNumILInsts;
+ pPresubDesc->maxStartReg = uFirstHelpReg_save;
+ pAsm->unCurNumILInsts += pCompiledSub->NumInstructions;
+
+ pAsm->unNumPresub++;
+
+ /* setup new assemble context */
+ pAsm->starting_temp_register_number = 0;
+ pAsm->number_used_registers = pCompiledSub->NumTemporaries;
+ pAsm->uFirstHelpReg = pAsm->number_used_registers;
+ pAsm->uHelpReg = pAsm->uFirstHelpReg;
+
+ bRet = assemble_CAL(pAsm,
+ 0,
+ pPresubDesc->subIL_Shift,
+ pCompiledSub->NumInstructions,
+ pCompiledSub->Instructions,
+ pPresubDesc);
+
+
+ pPresubDesc->number_used_registers = pAsm->number_used_registers;
+
+ /* restore assemble context */
+ pAsm->number_used_registers = number_used_registers_save;
+ pAsm->uFirstHelpReg = uFirstHelpReg_save;
+ pAsm->uHelpReg = uHelpReg_save;
+ pAsm->starting_temp_register_number = starting_temp_register_number_save;
+ pAsm->pILInst = pILInst_save;
+ pAsm->uiCurInst = uiCurInst_save;
+ }
+ else
+ { /* was loaded */
+ pPresubDesc = &(pAsm->presubs[i]);
+
+ bRet = assemble_CAL(pAsm,
+ 0,
+ pPresubDesc->subIL_Shift,
+ pCompiledSub->NumInstructions,
+ pCompiledSub->Instructions,
+ pPresubDesc);
+ }
+
+ if(GL_FALSE == bRet)
+ {
+ radeon_error("Shader presub assemble failed. \n");
+ }
+ else
+ {
+ /* copy presub output to real dst */
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU;
+ pAsm->D.dst.opcode = SQ_OP2_INST_MOV;
+
+ if( GL_FALSE == assemble_dst(pAsm) )
+ {
+ return GL_FALSE;
+ }
+
+ setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE);
+ pAsm->S[0].src.rtype = SRC_REG_TEMPORARY;
+ pAsm->S[0].src.reg = pCompiledSub->dstRegIndex;
+ pAsm->S[0].src.swizzlex = pCompiledSub->outputSwizzleX;
+ pAsm->S[0].src.swizzley = pCompiledSub->outputSwizzleY;
+ pAsm->S[0].src.swizzlez = pCompiledSub->outputSwizzleZ;
+ pAsm->S[0].src.swizzlew = pCompiledSub->outputSwizzleW;
+
+ next_ins(pAsm);
+
+ pAsm->callers[pAsm->unCallerArrayPointer - 1].finale_cf_ptr = pAsm->cf_current_alu_clause_ptr;
+ pAsm->callers[pAsm->unCallerArrayPointer - 1].prelude_cf_ptr = prelude_cf_ptr;
+ pAsm->alu_x_opcode = SQ_CF_INST_ALU;
+ }
+
+ if( (pPresubDesc->number_used_registers + pAsm->uFirstHelpReg) > pAsm->number_used_registers )
+ {
+ pAsm->number_used_registers = pPresubDesc->number_used_registers + pAsm->uFirstHelpReg;
+ }
+ if(pAsm->uFirstHelpReg > pPresubDesc->maxStartReg)
+ {
+ pPresubDesc->maxStartReg = pAsm->uFirstHelpReg;
+ }
+
+ return bRet;
+}
+
GLboolean Process_Export(r700_AssemblerBase* pAsm,
GLuint type,
GLuint export_starting_index,
@@ -4791,6 +6477,25 @@ GLboolean Process_Vertex_Exports(r700_AssemblerBase *pR700AsmCode,
export_starting_index++;
}
}
+
+ for(i=VERT_RESULT_VAR0; i<VERT_RESULT_MAX; i++)
+ {
+ unBit = 1 << i;
+ if(OutputsWritten & unBit)
+ {
+ if( GL_FALSE == Process_Export(pR700AsmCode,
+ SQ_EXPORT_PARAM,
+ export_starting_index,
+ 1,
+ pR700AsmCode->ucVP_OutputMap[i],
+ GL_FALSE) )
+ {
+ return GL_FALSE;
+ }
+
+ export_starting_index++;
+ }
+ }
// At least one param should be exported
if (export_count)
@@ -4825,6 +6530,21 @@ GLboolean Clean_Up_Assembler(r700_AssemblerBase *pR700AsmCode)
{
FREE(pR700AsmCode->pucOutMask);
FREE(pR700AsmCode->pInstDeps);
+
+ if(NULL != pR700AsmCode->subs)
+ {
+ FREE(pR700AsmCode->subs);
+ }
+ if(NULL != pR700AsmCode->callers)
+ {
+ FREE(pR700AsmCode->callers);
+ }
+
+ if(NULL != pR700AsmCode->presubs)
+ {
+ FREE(pR700AsmCode->presubs);
+ }
+
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/r600/r700_assembler.h b/src/mesa/drivers/dri/r600/r700_assembler.h
index c66db502a1..6ef945dfda 100644
--- a/src/mesa/drivers/dri/r600/r700_assembler.h
+++ b/src/mesa/drivers/dri/r600/r700_assembler.h
@@ -34,6 +34,45 @@
#include "r700_shaderinst.h"
#include "r700_shader.h"
+typedef enum LOADABLE_SCRIPT_SIGNITURE
+{
+ GLSL_NOISE1 = 0x10000001,
+ GLSL_NOISE2 = 0x10000002,
+ GLSL_NOISE3 = 0x10000003,
+ GLSL_NOISE4 = 0x10000004
+}LOADABLE_SCRIPT_SIGNITURE;
+
+typedef struct COMPILED_SUB
+{
+ struct prog_instruction *Instructions;
+ GLuint NumInstructions;
+ GLuint NumTemporaries;
+ GLuint NumParameters;
+ GLuint MinRegIndex;
+ GLfloat (*ParameterValues)[4];
+ GLbyte outputSwizzleX;
+ GLbyte outputSwizzleY;
+ GLbyte outputSwizzleZ;
+ GLbyte outputSwizzleW;
+ GLshort srcRegIndex[3];
+ GLushort dstRegIndex;
+}COMPILED_SUB;
+
+typedef struct PRESUB_DESCtag
+{
+ LOADABLE_SCRIPT_SIGNITURE sptSigniture;
+ GLint subIL_Shift;
+ struct prog_src_register InReg[3];
+ struct prog_dst_register OutReg;
+
+ GLushort maxStartReg;
+ GLushort number_used_registers;
+
+ GLuint unConstantsStart;
+
+ COMPILED_SUB * pCompiledSub;
+} PRESUB_DESC;
+
typedef enum SHADER_PIPE_TYPE
{
SPT_VP = 0,
@@ -72,7 +111,8 @@ typedef enum SrcRegisterType
SRC_REG_INPUT = 1,
SRC_REG_CONSTANT = 2,
SRC_REG_ALT_TEMPORARY = 3,
- NUMBER_OF_SRC_REG_TYPE = 4
+ SRC_REC_LITERAL = 4,
+ NUMBER_OF_SRC_REG_TYPE = 5
} SrcRegisterType;
typedef enum DstRegisterType
@@ -111,16 +151,24 @@ typedef struct PVSDSTtag
BITS addrmode1:1; //32
} PVSDST;
+typedef struct PVSINSTtag
+{
+ BITS literal_slots :2;
+ BITS SaturateMode :2;
+ BITS index_mode :3;
+} PVSINST;
+
typedef struct PVSSRCtag
{
- BITS rtype:4;
+ BITS rtype:3;
BITS addrmode0:1;
- BITS reg:10; //15 (8)
+ BITS reg:10; //14 (8)
BITS swizzlex:3;
BITS swizzley:3;
BITS swizzlez:3;
- BITS swizzlew:3; //27
+ BITS swizzlew:3; //26
+ BITS abs:1;
BITS negx:1;
BITS negy:1;
BITS negz:1;
@@ -148,6 +196,7 @@ typedef union PVSDWORDtag
{
BITS bits;
PVSDST dst;
+ PVSINST dst2;
PVSSRC src;
PVSMATH math;
float f;
@@ -251,6 +300,8 @@ enum
FC_IF = 1,
FC_LOOP = 2,
FC_REP = 3,
+ FC_PUSH_VPM = 4,
+ FC_PUSH_WQM = 5,
COND_NONE = 0,
COND_BOOL = 1,
@@ -263,22 +314,56 @@ enum
typedef struct FC_LEVEL
{
- unsigned int first; ///< first fc instruction on level (if, rep, loop)
- unsigned int* mid; ///< middle instructions - else or all breaks on this level
- unsigned int midLen;
- unsigned int type;
- unsigned int cond;
- unsigned int inv;
- unsigned int bpush; ///< 1 if first instruction does branch stack push
- int id; ///< id of bool or int variable
+ R700ControlFlowGenericClause * first;
+ R700ControlFlowGenericClause ** mid;
+ unsigned int unNumMid;
+ unsigned int midLen;
+ unsigned int type;
+ unsigned int cond;
+ unsigned int inv;
+ int id; ///< id of bool or int variable
} FC_LEVEL;
typedef struct VTX_FETCH_METHOD
{
- GLboolean bEnableMini;
- GLuint mega_fetch_remainder;
+ GLboolean bEnableMini;
+ GLuint mega_fetch_remainder;
} VTX_FETCH_METHOD;
+typedef struct SUB_OFFSET
+{
+ GLint subIL_Offset;
+ GLuint unCFoffset;
+ GLuint unStackDepthMax;
+ PRESUB_DESC * pPresubDesc;
+ TypedShaderList lstCFInstructions_local;
+} SUB_OFFSET;
+
+typedef struct CALLER_POINTER
+{
+ GLint subIL_Offset;
+ GLint subDescIndex;
+ R700ControlFlowGenericClause* cf_ptr;
+
+ R700ControlFlowGenericClause* prelude_cf_ptr;
+ R700ControlFlowGenericClause* finale_cf_ptr;
+} CALLER_POINTER;
+
+#define SQ_MAX_CALL_DEPTH 0x00000020
+
+typedef struct CALL_LEVEL
+{
+ unsigned int FCSP_BeforeEntry;
+ GLint subDescIndex;
+ GLushort current;
+ GLushort max;
+ TypedShaderList * plstCFInstructions_local;
+} CALL_LEVEL;
+
+#define HAS_CURRENT_LOOPRET 0x1L
+#define HAS_LOOPRET 0x2L
+#define LOOPRET_FLAGS HAS_LOOPRET | HAS_CURRENT_LOOPRET
+
typedef struct r700_AssemblerBase
{
R700ControlFlowSXClause* cf_last_export_ptr;
@@ -294,14 +379,19 @@ typedef struct r700_AssemblerBase
// No clause has been created yet
CF_CLAUSE_TYPE cf_current_clause_type;
+ BITS alu_x_opcode;
+
GLuint number_of_exports;
GLuint number_of_colorandz_exports;
GLuint number_of_export_opcodes;
PVSDWORD D;
+ PVSDWORD D2;
PVSDWORD S[3];
+ PVSDWORD C[4];
unsigned int uLastPosUpdate;
+ unsigned int last_cond_register;
OUT_FRAGMENT_FMT_0 fp_stOutFmt0;
@@ -310,6 +400,8 @@ typedef struct r700_AssemblerBase
unsigned int number_used_registers;
unsigned int uUsedConsts;
+ unsigned int flag_reg_index;
+
// Fragment programs
unsigned int uiFP_AttributeMap[FRAG_ATTRIB_MAX];
unsigned int uiFP_OutputMap[FRAG_RESULT_MAX];
@@ -330,9 +422,6 @@ typedef struct r700_AssemblerBase
unsigned int FCSP;
FC_LEVEL fc_stack[32];
- unsigned int branch_depth;
- unsigned int max_branch_depth;
-
//-----------------------------------------------------------------------------------
// ArgSubst used in Assemble_Source() function
//-----------------------------------------------------------------------------------
@@ -373,11 +462,29 @@ typedef struct r700_AssemblerBase
SHADER_PIPE_TYPE currentShaderType;
struct prog_instruction * pILInst;
GLuint uiCurInst;
+ GLubyte SamplerUnits[MAX_SAMPLERS];
GLboolean bR6xx;
/* helper to decide which type of instruction to assemble */
GLboolean is_tex;
/* we inserted helper intructions and need barrier on next TEX ins */
GLboolean need_tex_barrier;
+
+ SUB_OFFSET * subs;
+ GLuint unSubArraySize;
+ GLuint unSubArrayPointer;
+ CALLER_POINTER * callers;
+ GLuint unCallerArraySize;
+ GLuint unCallerArrayPointer;
+ unsigned int CALLSP;
+ CALL_LEVEL CALLSTACK[SQ_MAX_CALL_DEPTH];
+
+ GLuint unCFflags;
+
+ PRESUB_DESC * presubs;
+ GLuint unPresubArraySize;
+ GLuint unNumPresub;
+ GLuint unCurNumILInsts;
+
} r700_AssemblerBase;
//Internal use
@@ -399,7 +506,7 @@ BITS is_depth_component_exported(OUT_FRAGMENT_FMT_0* pFPOutFmt) ;
GLboolean is_reduction_opcode(PVSDWORD * dest);
GLuint GetSurfaceFormat(GLenum eType, GLuint nChannels, GLuint * pClient_size);
-unsigned int r700GetNumOperands(r700_AssemblerBase* pAsm);
+unsigned int r700GetNumOperands(GLuint opcode, GLuint nIsOp3);
GLboolean IsTex(gl_inst_opcode Opcode);
GLboolean IsAlu(gl_inst_opcode Opcode);
@@ -446,6 +553,10 @@ GLboolean assemble_alu_src(R700ALUInstruction* alu_instruction_ptr,
GLboolean add_alu_instruction(r700_AssemblerBase* pAsm,
R700ALUInstruction* alu_instruction_ptr,
GLuint contiguous_slots_needed);
+
+GLboolean add_cf_instruction(r700_AssemblerBase* pAsm);
+void add_return_inst(r700_AssemblerBase *pAsm);
+
void get_src_properties(R700ALUInstruction* alu_instruction_ptr,
int source_index,
BITS* psrc_sel,
@@ -467,13 +578,20 @@ GLboolean check_vector(r700_AssemblerBase* pAsm,
R700ALUInstruction* alu_instruction_ptr);
GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm);
GLboolean next_ins(r700_AssemblerBase *pAsm);
+
+GLboolean pops(r700_AssemblerBase *pAsm, GLuint pops);
+GLboolean jumpToOffest(r700_AssemblerBase *pAsm, GLuint pops, GLint offset);
+GLboolean setRetInLoopFlag(r700_AssemblerBase *pAsm, GLuint flagValue);
+GLboolean testFlag(r700_AssemblerBase *pAsm);
+GLboolean breakLoopOnFlag(r700_AssemblerBase *pAsm, GLuint unFCSP);
+GLboolean returnOnFlag(r700_AssemblerBase *pAsm, GLuint unIF);
+
GLboolean assemble_math_function(r700_AssemblerBase* pAsm, BITS opcode);
GLboolean assemble_ABS(r700_AssemblerBase *pAsm);
GLboolean assemble_ADD(r700_AssemblerBase *pAsm);
GLboolean assemble_ARL(r700_AssemblerBase *pAsm);
GLboolean assemble_BAD(char *opcode_str);
GLboolean assemble_CMP(r700_AssemblerBase *pAsm);
-GLboolean assemble_COS(r700_AssemblerBase *pAsm);
GLboolean assemble_DOT(r700_AssemblerBase *pAsm);
GLboolean assemble_DST(r700_AssemblerBase *pAsm);
GLboolean assemble_EX2(r700_AssemblerBase *pAsm);
@@ -481,7 +599,7 @@ GLboolean assemble_EXP(r700_AssemblerBase *pAsm);
GLboolean assemble_FLR(r700_AssemblerBase *pAsm);
GLboolean assemble_FLR_INT(r700_AssemblerBase *pAsm);
GLboolean assemble_FRC(r700_AssemblerBase *pAsm);
-GLboolean assemble_KIL(r700_AssemblerBase *pAsm);
+GLboolean assemble_KIL(r700_AssemblerBase *pAsm, GLuint opcode);
GLboolean assemble_LG2(r700_AssemblerBase *pAsm);
GLboolean assemble_LRP(r700_AssemblerBase *pAsm);
GLboolean assemble_LOG(r700_AssemblerBase *pAsm);
@@ -494,17 +612,37 @@ GLboolean assemble_MUL(r700_AssemblerBase *pAsm);
GLboolean assemble_POW(r700_AssemblerBase *pAsm);
GLboolean assemble_RCP(r700_AssemblerBase *pAsm);
GLboolean assemble_RSQ(r700_AssemblerBase *pAsm);
-GLboolean assemble_SIN(r700_AssemblerBase *pAsm);
GLboolean assemble_SCS(r700_AssemblerBase *pAsm);
GLboolean assemble_SGE(r700_AssemblerBase *pAsm);
+
+GLboolean assemble_LOGIC(r700_AssemblerBase *pAsm, BITS opcode);
+GLboolean assemble_LOGIC_PRED(r700_AssemblerBase *pAsm, BITS opcode);
+GLboolean assemble_TRIG(r700_AssemblerBase *pAsm, BITS opcode);
+
GLboolean assemble_SLT(r700_AssemblerBase *pAsm);
GLboolean assemble_STP(r700_AssemblerBase *pAsm);
GLboolean assemble_TEX(r700_AssemblerBase *pAsm);
GLboolean assemble_XPD(r700_AssemblerBase *pAsm);
GLboolean assemble_EXPORT(r700_AssemblerBase *pAsm);
-GLboolean assemble_IF(r700_AssemblerBase *pAsm);
+GLboolean assemble_IF(r700_AssemblerBase *pAsm, GLboolean bHasElse);
+GLboolean assemble_ELSE(r700_AssemblerBase *pAsm);
GLboolean assemble_ENDIF(r700_AssemblerBase *pAsm);
+GLboolean assemble_BGNLOOP(r700_AssemblerBase *pAsm);
+GLboolean assemble_BRK(r700_AssemblerBase *pAsm);
+GLboolean assemble_COND(r700_AssemblerBase *pAsm);
+GLboolean assemble_ENDLOOP(r700_AssemblerBase *pAsm);
+
+GLboolean assemble_BGNSUB(r700_AssemblerBase *pAsm, GLint nILindex, GLuint uiIL_Shift);
+GLboolean assemble_ENDSUB(r700_AssemblerBase *pAsm);
+GLboolean assemble_RET(r700_AssemblerBase *pAsm);
+GLboolean assemble_CAL(r700_AssemblerBase *pAsm,
+ GLint nILindex,
+ GLuint uiIL_Offest,
+ GLuint uiNumberInsts,
+ struct prog_instruction *pILInst,
+ PRESUB_DESC * pPresubDesc);
+
GLboolean Process_Export(r700_AssemblerBase* pAsm,
GLuint type,
GLuint export_starting_index,
@@ -514,14 +652,25 @@ GLboolean Process_Export(r700_AssemblerBase* pAsm,
GLboolean Move_Depth_Exports_To_Correct_Channels(r700_AssemblerBase *pAsm,
BITS depth_channel_select);
+GLboolean callPreSub(r700_AssemblerBase* pAsm,
+ LOADABLE_SCRIPT_SIGNITURE scriptSigniture,
+ /* struct prog_instruction ** pILInstParent, */
+ COMPILED_SUB * pCompiledSub,
+ GLshort uOutReg,
+ GLshort uNumValidSrc);
//Interface
-GLboolean AssembleInstr(GLuint uiNumberInsts,
+GLboolean AssembleInstr(GLuint uiFirstInst,
+ GLuint uiIL_Shift,
+ GLuint uiNumberInsts,
struct prog_instruction *pILInst,
r700_AssemblerBase *pR700AsmCode);
GLboolean Process_Fragment_Exports(r700_AssemblerBase *pR700AsmCode, GLbitfield OutputsWritten);
GLboolean Process_Vertex_Exports(r700_AssemblerBase *pR700AsmCode, GLbitfield OutputsWritten);
+GLboolean RelocProgram(r700_AssemblerBase * pAsm, struct gl_program * pILProg);
+GLboolean InitShaderProgram(r700_AssemblerBase * pAsm);
+
int Init_r700_AssemblerBase(SHADER_PIPE_TYPE spt, r700_AssemblerBase* pAsm, R700_Shader* pShader);
GLboolean Clean_Up_Assembler(r700_AssemblerBase *pR700AsmCode);
diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c
index 02c56b98d9..ee2a0a4c8a 100644
--- a/src/mesa/drivers/dri/r600/r700_chip.c
+++ b/src/mesa/drivers/dri/r600/r700_chip.c
@@ -446,68 +446,77 @@ static void r700SendRenderTargetState(GLcontext *ctx, struct radeon_state_atom *
static void r700SendPSState(GLcontext *ctx, struct radeon_state_atom *atom)
{
- context_t *context = R700_CONTEXT(ctx);
- R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
- struct radeon_bo * pbo;
- BATCH_LOCALS(&context->radeon);
- radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__);
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
+ struct radeon_bo * pbo;
+ BATCH_LOCALS(&context->radeon);
+ radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__);
- pbo = (struct radeon_bo *)r700GetActiveFpShaderBo(GL_CONTEXT(context));
+ pbo = (struct radeon_bo *)r700GetActiveFpShaderBo(GL_CONTEXT(context));
- if (!pbo)
- return;
+ if (!pbo)
+ return;
- r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit);
+ r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit);
- BEGIN_BATCH_NO_AUTOSTATE(3 + 2);
- R600_OUT_BATCH_REGSEQ(SQ_PGM_START_PS, 1);
- R600_OUT_BATCH(r700->ps.SQ_PGM_START_PS.u32All);
- R600_OUT_BATCH_RELOC(r700->ps.SQ_PGM_START_PS.u32All,
- pbo,
- r700->ps.SQ_PGM_START_PS.u32All,
- RADEON_GEM_DOMAIN_GTT, 0, 0);
- END_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(3 + 2);
+ R600_OUT_BATCH_REGSEQ(SQ_PGM_START_PS, 1);
+ R600_OUT_BATCH(r700->ps.SQ_PGM_START_PS.u32All);
+ R600_OUT_BATCH_RELOC(r700->ps.SQ_PGM_START_PS.u32All,
+ pbo,
+ r700->ps.SQ_PGM_START_PS.u32All,
+ RADEON_GEM_DOMAIN_GTT, 0, 0);
+ END_BATCH();
- BEGIN_BATCH_NO_AUTOSTATE(9);
- R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_PS, r700->ps.SQ_PGM_RESOURCES_PS.u32All);
- R600_OUT_BATCH_REGVAL(SQ_PGM_EXPORTS_PS, r700->ps.SQ_PGM_EXPORTS_PS.u32All);
- R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_PS, r700->ps.SQ_PGM_CF_OFFSET_PS.u32All);
- END_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(9);
+ R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_PS, r700->ps.SQ_PGM_RESOURCES_PS.u32All);
+ R600_OUT_BATCH_REGVAL(SQ_PGM_EXPORTS_PS, r700->ps.SQ_PGM_EXPORTS_PS.u32All);
+ R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_PS, r700->ps.SQ_PGM_CF_OFFSET_PS.u32All);
+ END_BATCH();
- COMMIT_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(3);
+ R600_OUT_BATCH_REGVAL(SQ_LOOP_CONST_0, 0x01000FFF);
+ END_BATCH();
+
+ COMMIT_BATCH();
}
static void r700SendVSState(GLcontext *ctx, struct radeon_state_atom *atom)
{
- context_t *context = R700_CONTEXT(ctx);
- R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
- struct radeon_bo * pbo;
- BATCH_LOCALS(&context->radeon);
- radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__);
+ context_t *context = R700_CONTEXT(ctx);
+ R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
+ struct radeon_bo * pbo;
+ BATCH_LOCALS(&context->radeon);
+ radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__);
- pbo = (struct radeon_bo *)r700GetActiveVpShaderBo(GL_CONTEXT(context));
+ pbo = (struct radeon_bo *)r700GetActiveVpShaderBo(GL_CONTEXT(context));
- if (!pbo)
- return;
+ if (!pbo)
+ return;
- r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit);
+ r700SyncSurf(context, pbo, RADEON_GEM_DOMAIN_GTT, 0, SH_ACTION_ENA_bit);
- BEGIN_BATCH_NO_AUTOSTATE(3 + 2);
- R600_OUT_BATCH_REGSEQ(SQ_PGM_START_VS, 1);
- R600_OUT_BATCH(r700->vs.SQ_PGM_START_VS.u32All);
- R600_OUT_BATCH_RELOC(r700->vs.SQ_PGM_START_VS.u32All,
- pbo,
- r700->vs.SQ_PGM_START_VS.u32All,
- RADEON_GEM_DOMAIN_GTT, 0, 0);
- END_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(3 + 2);
+ R600_OUT_BATCH_REGSEQ(SQ_PGM_START_VS, 1);
+ R600_OUT_BATCH(r700->vs.SQ_PGM_START_VS.u32All);
+ R600_OUT_BATCH_RELOC(r700->vs.SQ_PGM_START_VS.u32All,
+ pbo,
+ r700->vs.SQ_PGM_START_VS.u32All,
+ RADEON_GEM_DOMAIN_GTT, 0, 0);
+ END_BATCH();
- BEGIN_BATCH_NO_AUTOSTATE(6);
- R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_VS, r700->vs.SQ_PGM_RESOURCES_VS.u32All);
- R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_VS, r700->vs.SQ_PGM_CF_OFFSET_VS.u32All);
- END_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(6);
+ R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_VS, r700->vs.SQ_PGM_RESOURCES_VS.u32All);
+ R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_VS, r700->vs.SQ_PGM_CF_OFFSET_VS.u32All);
+ END_BATCH();
- COMMIT_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(3);
+ R600_OUT_BATCH_REGVAL((SQ_LOOP_CONST_0 + 32*4), 0x0100000F);
+ //R600_OUT_BATCH_REGVAL((SQ_LOOP_CONST_0 + (SQ_LOOP_CONST_vs<2)), 0x0100000F);
+ END_BATCH();
+
+ COMMIT_BATCH();
}
static void r700SendFSState(GLcontext *ctx, struct radeon_state_atom *atom)
@@ -1309,8 +1318,8 @@ void r600InitAtoms(context_t *context)
ALLOC_STATE(spi, always, (59 + R700_MAX_SHADER_EXPORTS), r700SendSPIState);
ALLOC_STATE(vpt, always, 16, r700SendViewportState);
ALLOC_STATE(fs, always, 18, r700SendFSState);
- ALLOC_STATE(vs, always, 18, r700SendVSState);
- ALLOC_STATE(ps, always, 21, r700SendPSState);
+ ALLOC_STATE(vs, always, 21, r700SendVSState);
+ ALLOC_STATE(ps, always, 24, r700SendPSState);
ALLOC_STATE(vs_consts, vs_consts, (2 + (R700_MAX_DX9_CONSTS * 4)), r700SendVSConsts);
ALLOC_STATE(ps_consts, ps_consts, (2 + (R700_MAX_DX9_CONSTS * 4)), r700SendPSConsts);
ALLOC_STATE(vtx, vtx, (6 + (VERT_ATTRIB_MAX * 18)), r700SendVTXState);
diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.c b/src/mesa/drivers/dri/r600/r700_fragprog.c
index ccafd433bf..d15f013710 100644
--- a/src/mesa/drivers/dri/r600/r700_fragprog.c
+++ b/src/mesa/drivers/dri/r600/r700_fragprog.c
@@ -44,12 +44,18 @@
//TODO : Validate FP input with VP output.
void Map_Fragment_Program(r700_AssemblerBase *pAsm,
- struct gl_fragment_program *mesa_fp)
+ struct gl_fragment_program *mesa_fp,
+ GLcontext *ctx)
{
unsigned int unBit;
unsigned int i;
GLuint ui;
+ /* match fp inputs with vp exports. */
+ struct r700_vertex_program_cont *vpc =
+ (struct r700_vertex_program_cont *)ctx->VertexProgram._Current;
+ GLbitfield OutputsWritten = vpc->mesa_program.Base.OutputsWritten;
+
pAsm->number_used_registers = 0;
//Input mapping : mesa_fp->Base.InputsRead set the flag, set in
@@ -61,32 +67,93 @@ void Map_Fragment_Program(r700_AssemblerBase *pAsm,
pAsm->uiFP_AttributeMap[FRAG_ATTRIB_WPOS] = pAsm->number_used_registers++;
}
- unBit = 1 << FRAG_ATTRIB_COL0;
- if(mesa_fp->Base.InputsRead & unBit)
+ unBit = 1 << VERT_RESULT_COL0;
+ if(OutputsWritten & unBit)
{
pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL0] = pAsm->number_used_registers++;
}
- unBit = 1 << FRAG_ATTRIB_COL1;
- if(mesa_fp->Base.InputsRead & unBit)
+ unBit = 1 << VERT_RESULT_COL1;
+ if(OutputsWritten & unBit)
{
pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL1] = pAsm->number_used_registers++;
}
- unBit = 1 << FRAG_ATTRIB_FOGC;
- if(mesa_fp->Base.InputsRead & unBit)
- {
- pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC] = pAsm->number_used_registers++;
- }
+ unBit = 1 << VERT_RESULT_FOGC;
+ if(OutputsWritten & unBit)
+ {
+ pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC] = pAsm->number_used_registers++;
+ }
for(i=0; i<8; i++)
{
- unBit = 1 << (FRAG_ATTRIB_TEX0 + i);
- if(mesa_fp->Base.InputsRead & unBit)
+ unBit = 1 << (VERT_RESULT_TEX0 + i);
+ if(OutputsWritten & unBit)
{
pAsm->uiFP_AttributeMap[FRAG_ATTRIB_TEX0 + i] = pAsm->number_used_registers++;
}
}
+
+/* order has been taken care of */
+#if 1
+ for(i=VERT_RESULT_VAR0; i<VERT_RESULT_MAX; i++)
+ {
+ unBit = 1 << i;
+ if(OutputsWritten & unBit)
+ {
+ pAsm->uiFP_AttributeMap[i-VERT_RESULT_VAR0+FRAG_ATTRIB_VAR0] = pAsm->number_used_registers++;
+ }
+ }
+#else
+ if( (mesa_fp->Base.InputsRead >> FRAG_ATTRIB_VAR0) > 0 )
+ {
+ struct r700_vertex_program_cont *vpc =
+ (struct r700_vertex_program_cont *)ctx->VertexProgram._Current;
+ struct gl_program_parameter_list * VsVarying = vpc->mesa_program.Base.Varying;
+ struct gl_program_parameter_list * PsVarying = mesa_fp->Base.Varying;
+ struct gl_program_parameter * pVsParam;
+ struct gl_program_parameter * pPsParam;
+ GLuint j, k;
+ GLuint unMaxVarying = 0;
+
+ for(i=0; i<VsVarying->NumParameters; i++)
+ {
+ pAsm->uiFP_AttributeMap[i + FRAG_ATTRIB_VAR0] = 0;
+ }
+
+ for(i=FRAG_ATTRIB_VAR0; i<FRAG_ATTRIB_MAX; i++)
+ {
+ unBit = 1 << i;
+ if(mesa_fp->Base.InputsRead & unBit)
+ {
+ j = i - FRAG_ATTRIB_VAR0;
+ pPsParam = PsVarying->Parameters + j;
+
+ for(k=0; k<VsVarying->NumParameters; k++)
+ {
+ pVsParam = VsVarying->Parameters + k;
+
+ if( strcmp(pPsParam->Name, pVsParam->Name) == 0)
+ {
+ pAsm->uiFP_AttributeMap[i] = pAsm->number_used_registers + k;
+ if(k > unMaxVarying)
+ {
+ unMaxVarying = k;
+ }
+ break;
+ }
+ }
+ }
+ }
+
+ pAsm->number_used_registers += unMaxVarying + 1;
+ }
+#endif
+ unBit = 1 << FRAG_ATTRIB_FACE;
+ if(mesa_fp->Base.InputsRead & unBit)
+ {
+ pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FACE] = pAsm->number_used_registers++;
+ }
/* Map temporary registers (GPRs) */
pAsm->starting_temp_register_number = pAsm->number_used_registers;
@@ -127,6 +194,8 @@ void Map_Fragment_Program(r700_AssemblerBase *pAsm,
pAsm->pucOutMask[ui] = 0x0;
}
+ pAsm->flag_reg_index = pAsm->number_used_registers++;
+
pAsm->uFirstHelpReg = pAsm->number_used_registers;
}
@@ -233,22 +302,35 @@ GLboolean Find_Instruction_Dependencies_fp(struct r700_fragment_program *fp,
}
GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp,
- struct gl_fragment_program *mesa_fp)
+ struct gl_fragment_program *mesa_fp,
+ GLcontext *ctx)
{
GLuint number_of_colors_exported;
GLboolean z_enabled = GL_FALSE;
GLuint unBit;
+ int i;
//Init_Program
Init_r700_AssemblerBase( SPT_FP, &(fp->r700AsmCode), &(fp->r700Shader) );
- Map_Fragment_Program(&(fp->r700AsmCode), mesa_fp);
+ Map_Fragment_Program(&(fp->r700AsmCode), mesa_fp, ctx);
if( GL_FALSE == Find_Instruction_Dependencies_fp(fp, mesa_fp) )
{
return GL_FALSE;
}
+
+ InitShaderProgram(&(fp->r700AsmCode));
- if( GL_FALSE == AssembleInstr(mesa_fp->Base.NumInstructions,
+ for(i=0; i < MAX_SAMPLERS; i++)
+ {
+ fp->r700AsmCode.SamplerUnits[i] = fp->mesa_program.Base.SamplerUnits[i];
+ }
+
+ fp->r700AsmCode.unCurNumILInsts = mesa_fp->Base.NumInstructions;
+
+ if( GL_FALSE == AssembleInstr(0,
+ 0,
+ mesa_fp->Base.NumInstructions,
&(mesa_fp->Base.Instructions[0]),
&(fp->r700AsmCode)) )
{
@@ -260,6 +342,11 @@ GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp,
return GL_FALSE;
}
+ if( GL_FALSE == RelocProgram(&(fp->r700AsmCode), &(mesa_fp->Base)) )
+ {
+ return GL_FALSE;
+ }
+
fp->r700Shader.nRegs = (fp->r700AsmCode.number_used_registers == 0) ? 0
: (fp->r700AsmCode.number_used_registers - 1);
@@ -300,7 +387,7 @@ void r700SelectFragmentShader(GLcontext *ctx)
}
if (GL_FALSE == fp->translated)
- r700TranslateFragmentShader(fp, &(fp->mesa_program));
+ r700TranslateFragmentShader(fp, &(fp->mesa_program), ctx);
}
void * r700GetActiveFpShaderBo(GLcontext * ctx)
@@ -378,6 +465,20 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
CLEARbit(r700->SPI_INPUT_Z.u32All, PROVIDE_Z_TO_SPI_bit);
}
+ if (mesa_fp->Base.InputsRead & (1 << FRAG_ATTRIB_FACE))
+ {
+ ui += 1;
+ SETfield(r700->SPI_PS_IN_CONTROL_0.u32All, ui, NUM_INTERP_shift, NUM_INTERP_mask);
+ SETbit(r700->SPI_PS_IN_CONTROL_1.u32All, FRONT_FACE_ENA_bit);
+ SETbit(r700->SPI_PS_IN_CONTROL_1.u32All, FRONT_FACE_ALL_BITS_bit);
+ SETfield(r700->SPI_PS_IN_CONTROL_1.u32All, pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FACE], FRONT_FACE_ADDR_shift, FRONT_FACE_ADDR_mask);
+ }
+ else
+ {
+ CLEARbit(r700->SPI_PS_IN_CONTROL_1.u32All, FRONT_FACE_ENA_bit);
+ }
+
+
ui = (unNumOfReg < ui) ? ui : unNumOfReg;
SETfield(r700->ps.SQ_PGM_RESOURCES_PS.u32All, ui, NUM_GPRS_shift, NUM_GPRS_mask);
@@ -394,6 +495,9 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
EXPORT_MODE_shift, EXPORT_MODE_mask);
// emit ps input map
+ struct r700_vertex_program_cont *vpc =
+ (struct r700_vertex_program_cont *)ctx->VertexProgram._Current;
+ GLbitfield OutputsWritten = vpc->mesa_program.Base.OutputsWritten;
unBit = 1 << FRAG_ATTRIB_WPOS;
if(mesa_fp->Base.InputsRead & unBit)
{
@@ -407,8 +511,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
}
- unBit = 1 << FRAG_ATTRIB_COL0;
- if(mesa_fp->Base.InputsRead & unBit)
+ unBit = 1 << VERT_RESULT_COL0;
+ if(OutputsWritten & unBit)
{
ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL0];
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
@@ -420,8 +524,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
}
- unBit = 1 << FRAG_ATTRIB_COL1;
- if(mesa_fp->Base.InputsRead & unBit)
+ unBit = 1 << VERT_RESULT_COL1;
+ if(OutputsWritten & unBit)
{
ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_COL1];
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
@@ -433,8 +537,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
}
- unBit = 1 << FRAG_ATTRIB_FOGC;
- if(mesa_fp->Base.InputsRead & unBit)
+ unBit = 1 << VERT_RESULT_FOGC;
+ if(OutputsWritten & unBit)
{
ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FOGC];
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
@@ -448,8 +552,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
for(i=0; i<8; i++)
{
- unBit = 1 << (FRAG_ATTRIB_TEX0 + i);
- if(mesa_fp->Base.InputsRead & unBit)
+ unBit = 1 << (VERT_RESULT_TEX0 + i);
+ if(OutputsWritten & unBit)
{
ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_TEX0 + i];
SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
@@ -459,6 +563,35 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
}
}
+ unBit = 1 << FRAG_ATTRIB_FACE;
+ if(mesa_fp->Base.InputsRead & unBit)
+ {
+ ui = pAsm->uiFP_AttributeMap[FRAG_ATTRIB_FACE];
+ SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
+ SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
+ SEMANTIC_shift, SEMANTIC_mask);
+ if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
+ SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ else
+ CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ }
+
+ for(i=VERT_RESULT_VAR0; i<VERT_RESULT_MAX; i++)
+ {
+ unBit = 1 << i;
+ if(OutputsWritten & unBit)
+ {
+ ui = pAsm->uiFP_AttributeMap[i-VERT_RESULT_VAR0+FRAG_ATTRIB_VAR0];
+ SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, SEL_CENTROID_bit);
+ SETfield(r700->SPI_PS_INPUT_CNTL[ui].u32All, ui,
+ SEMANTIC_shift, SEMANTIC_mask);
+ if (r700->SPI_INTERP_CONTROL_0.u32All & FLAT_SHADE_ENA_bit)
+ SETbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ else
+ CLEARbit(r700->SPI_PS_INPUT_CNTL[ui].u32All, FLAT_SHADE_bit);
+ }
+ }
+
exportCount = (r700->ps.SQ_PGM_EXPORTS_PS.u32All & EXPORT_MODE_mask) / (1 << EXPORT_MODE_shift);
if (r700->CB_SHADER_CONTROL.u32All != ((1 << exportCount) - 1))
{
@@ -469,7 +602,8 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
/* sent out shader constants. */
paramList = fp->mesa_program.Base.Parameters;
- if(NULL != paramList) {
+ if(NULL != paramList)
+ {
_mesa_load_state_parameters(ctx, paramList);
if (paramList->NumParameters > R700_MAX_DX9_CONSTS)
@@ -482,14 +616,33 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
unNumParamData = paramList->NumParameters;
for(ui=0; ui<unNumParamData; ui++) {
- r700->ps.consts[ui][0].f32All = paramList->ParameterValues[ui][0];
- r700->ps.consts[ui][1].f32All = paramList->ParameterValues[ui][1];
- r700->ps.consts[ui][2].f32All = paramList->ParameterValues[ui][2];
- r700->ps.consts[ui][3].f32All = paramList->ParameterValues[ui][3];
+ r700->ps.consts[ui][0].f32All = paramList->ParameterValues[ui][0];
+ r700->ps.consts[ui][1].f32All = paramList->ParameterValues[ui][1];
+ r700->ps.consts[ui][2].f32All = paramList->ParameterValues[ui][2];
+ r700->ps.consts[ui][3].f32All = paramList->ParameterValues[ui][3];
}
} else
r700->ps.num_consts = 0;
+ COMPILED_SUB * pCompiledSub;
+ GLuint uj;
+ GLuint unConstOffset = r700->ps.num_consts;
+ for(ui=0; ui<pAsm->unNumPresub; ui++)
+ {
+ pCompiledSub = pAsm->presubs[ui].pCompiledSub;
+
+ r700->ps.num_consts += pCompiledSub->NumParameters;
+
+ for(uj=0; uj<pCompiledSub->NumParameters; uj++)
+ {
+ r700->ps.consts[uj + unConstOffset][0].f32All = pCompiledSub->ParameterValues[uj][0];
+ r700->ps.consts[uj + unConstOffset][1].f32All = pCompiledSub->ParameterValues[uj][1];
+ r700->ps.consts[uj + unConstOffset][2].f32All = pCompiledSub->ParameterValues[uj][2];
+ r700->ps.consts[uj + unConstOffset][3].f32All = pCompiledSub->ParameterValues[uj][3];
+ }
+ unConstOffset += pCompiledSub->NumParameters;
+ }
+
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.h b/src/mesa/drivers/dri/r600/r700_fragprog.h
index cbb108d212..e562bfa478 100644
--- a/src/mesa/drivers/dri/r600/r700_fragprog.h
+++ b/src/mesa/drivers/dri/r600/r700_fragprog.h
@@ -49,12 +49,14 @@ struct r700_fragment_program
/* Internal */
void Map_Fragment_Program(r700_AssemblerBase *pAsm,
- struct gl_fragment_program *mesa_fp);
+ struct gl_fragment_program *mesa_fp,
+ GLcontext *ctx);
GLboolean Find_Instruction_Dependencies_fp(struct r700_fragment_program *fp,
struct gl_fragment_program *mesa_fp);
GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp,
- struct gl_fragment_program *mesa_vp);
+ struct gl_fragment_program *mesa_vp,
+ GLcontext *ctx);
/* Interface */
extern void r700SelectFragmentShader(GLcontext *ctx);
diff --git a/src/mesa/drivers/dri/r600/r700_render.c b/src/mesa/drivers/dri/r600/r700_render.c
index 47f89c91f8..eab27cbd84 100644
--- a/src/mesa/drivers/dri/r600/r700_render.c
+++ b/src/mesa/drivers/dri/r600/r700_render.c
@@ -526,6 +526,9 @@ static void r700ConvertAttrib(GLcontext *ctx, int count,
radeonAllocDmaRegion(&context->radeon, &attr->bo, &attr->bo_offset,
sizeof(GLfloat) * input->Size * count, 32);
+
+ radeon_bo_map(attr->bo, 1);
+
dst_ptr = (GLfloat *)ADD_POINTERS(attr->bo->ptr, attr->bo_offset);
assert(src_ptr != NULL);
@@ -559,6 +562,8 @@ static void r700ConvertAttrib(GLcontext *ctx, int count,
break;
}
+ radeon_bo_unmap(attr->bo);
+
if (mapped_named_bo)
{
ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj);
@@ -577,6 +582,8 @@ static void r700AlignDataToDword(GLcontext *ctx,
radeonAllocDmaRegion(&context->radeon, &attr->bo, &attr->bo_offset, size, 32);
+ radeon_bo_map(attr->bo, 1);
+
if (!input->BufferObj->Pointer)
{
ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY_ARB, input->BufferObj);
@@ -596,6 +603,7 @@ static void r700AlignDataToDword(GLcontext *ctx,
}
}
+ radeon_bo_unmap(attr->bo);
if (mapped_named_bo)
{
ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj);
@@ -664,14 +672,18 @@ static void r700SetupStreams(GLcontext *ctx, const struct gl_client_array *input
radeonAllocDmaRegion(&context->radeon, &context->stream_desc[index].bo,
&context->stream_desc[index].bo_offset, size, 32);
+
+ radeon_bo_map(context->stream_desc[index].bo, 1);
assert(context->stream_desc[index].bo->ptr != NULL);
+
+
dst = (uint32_t *)ADD_POINTERS(context->stream_desc[index].bo->ptr,
context->stream_desc[index].bo_offset);
switch (context->stream_desc[index].dwords)
{
case 1:
- radeonEmitVec4(dst, input[i]->Ptr, input[i]->StrideB, local_count);
+ radeonEmitVec4(dst, input[i]->Ptr, input[i]->StrideB, local_count);
break;
case 2:
radeonEmitVec8(dst, input[i]->Ptr, input[i]->StrideB, local_count);
@@ -686,6 +698,7 @@ static void r700SetupStreams(GLcontext *ctx, const struct gl_client_array *input
assert(0);
break;
}
+ radeon_bo_unmap(context->stream_desc[index].bo);
}
}
@@ -757,6 +770,7 @@ static void r700FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
radeonAllocDmaRegion(&context->radeon, &context->ind_buf.bo,
&context->ind_buf.bo_offset, size, 4);
+ radeon_bo_map(context->ind_buf.bo, 1);
assert(context->ind_buf.bo->ptr != NULL);
out = (GLuint *)ADD_POINTERS(context->ind_buf.bo->ptr, context->ind_buf.bo_offset);
@@ -770,6 +784,7 @@ static void r700FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
*out++ = in[i];
}
+ radeon_bo_unmap(context->ind_buf.bo);
#if MESA_BIG_ENDIAN
}
else
@@ -780,6 +795,7 @@ static void r700FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
radeonAllocDmaRegion(&context->radeon, &context->ind_buf.bo,
&context->ind_buf.bo_offset, size, 4);
+ radeon_bo_map(context->ind_buf.bo, 1);
assert(context->ind_buf.bo->ptr != NULL);
out = (GLuint *)ADD_POINTERS(context->ind_buf.bo->ptr, context->ind_buf.bo_offset);
@@ -792,6 +808,7 @@ static void r700FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
{
*out++ = in[i];
}
+ radeon_bo_unmap(context->ind_buf.bo);
#endif
}
@@ -837,11 +854,13 @@ static void r700SetupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer
radeonAllocDmaRegion(&context->radeon, &context->ind_buf.bo,
&context->ind_buf.bo_offset, size, 4);
+ radeon_bo_map(context->ind_buf.bo, 1);
assert(context->ind_buf.bo->ptr != NULL);
dst_ptr = ADD_POINTERS(context->ind_buf.bo->ptr, context->ind_buf.bo_offset);
_mesa_memcpy(dst_ptr, src_ptr, size);
+ radeon_bo_unmap(context->ind_buf.bo);
context->ind_buf.is_32bit = (mesa_ind_buf->type == GL_UNSIGNED_INT);
context->ind_buf.count = mesa_ind_buf->count;
diff --git a/src/mesa/drivers/dri/r600/r700_shader.c b/src/mesa/drivers/dri/r600/r700_shader.c
index 955ea4e4e1..2eed1acc2f 100644
--- a/src/mesa/drivers/dri/r600/r700_shader.c
+++ b/src/mesa/drivers/dri/r600/r700_shader.c
@@ -159,13 +159,18 @@ void Init_R700_Shader(R700_Shader * pShader)
pShader->lstVTXInstructions.uNumOfNode=0;
}
+void SetActiveCFlist(R700_Shader *pShader, TypedShaderList * plstCF)
+{
+ pShader->plstCFInstructions_active = plstCF;
+}
+
void AddCFInstruction(R700_Shader *pShader, R700ControlFlowInstruction *pCFInst)
{
R700ControlFlowSXClause* pSXClause;
R700ControlFlowSMXClause* pSMXClause;
- pCFInst->m_uIndex = pShader->lstCFInstructions.uNumOfNode;
- AddInstToList(&(pShader->lstCFInstructions),
+ pCFInst->m_uIndex = pShader->plstCFInstructions_active->uNumOfNode;
+ AddInstToList(pShader->plstCFInstructions_active,
(R700ShaderInstruction*)pCFInst);
pShader->uShaderBinaryDWORDSize += GetInstructionSize(pCFInst->m_ShaderInstType);
diff --git a/src/mesa/drivers/dri/r600/r700_shader.h b/src/mesa/drivers/dri/r600/r700_shader.h
index c6a058617e..0599ffd901 100644
--- a/src/mesa/drivers/dri/r600/r700_shader.h
+++ b/src/mesa/drivers/dri/r600/r700_shader.h
@@ -109,6 +109,7 @@ typedef struct R700_Shader
GLuint uStackSize;
GLuint uMaxCallDepth;
+ TypedShaderList * plstCFInstructions_active;
TypedShaderList lstCFInstructions;
TypedShaderList lstALUInstructions;
TypedShaderList lstTEXInstructions;
@@ -132,13 +133,13 @@ void TakeInstOutFromList(TypedShaderList * plstCFInstructions, R700ShaderInstruc
void ResolveLinks(R700_Shader *pShader);
void Assemble(R700_Shader *pShader);
-
//Interface
void Init_R700_Shader(R700_Shader * pShader);
void AddCFInstruction(R700_Shader *pShader, R700ControlFlowInstruction *pCFInst);
void AddVTXInstruction(R700_Shader *pShader, R700VertexInstruction *pVTXInst);
void AddTEXInstruction(R700_Shader *pShader, R700TextureInstruction *pTEXInst);
void AddALUInstruction(R700_Shader *pShader, R700ALUInstruction *pALUInst);
+void SetActiveCFlist(R700_Shader *pShader, TypedShaderList * plstCF);
void LoadProgram(R700_Shader *pShader);
void UpdateShaderRegisters(R700_Shader *pShader);
diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c
index ffc6068bd8..90fac078ff 100644
--- a/src/mesa/drivers/dri/r600/r700_vertprog.c
+++ b/src/mesa/drivers/dri/r600/r700_vertprog.c
@@ -111,6 +111,15 @@ unsigned int Map_Vertex_Output(r700_AssemblerBase *pAsm,
}
}
+ for(i=VERT_RESULT_VAR0; i<VERT_RESULT_MAX; i++)
+ {
+ unBit = 1 << i;
+ if(mesa_vp->Base.OutputsWritten & unBit)
+ {
+ pAsm->ucVP_OutputMap[i] = unTotal++;
+ }
+ }
+
return (unTotal - unStart);
}
@@ -235,6 +244,8 @@ void Map_Vertex_Program(GLcontext *ctx,
pAsm->number_used_registers += mesa_vp->Base.NumTemporaries;
}
+ pAsm->flag_reg_index = pAsm->number_used_registers++;
+
pAsm->uFirstHelpReg = pAsm->number_used_registers;
}
@@ -324,7 +335,18 @@ struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx,
return NULL;
}
- if(GL_FALSE == AssembleInstr(vp->mesa_program->Base.NumInstructions,
+ InitShaderProgram(&(vp->r700AsmCode));
+
+ for(i=0; i < MAX_SAMPLERS; i++)
+ {
+ vp->r700AsmCode.SamplerUnits[i] = vp->mesa_program->Base.SamplerUnits[i];
+ }
+
+ vp->r700AsmCode.unCurNumILInsts = vp->mesa_program->Base.NumInstructions;
+
+ if(GL_FALSE == AssembleInstr(0,
+ 0,
+ vp->mesa_program->Base.NumInstructions,
&(vp->mesa_program->Base.Instructions[0]),
&(vp->r700AsmCode)) )
{
@@ -336,6 +358,11 @@ struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx,
return NULL;
}
+ if( GL_FALSE == RelocProgram(&(vp->r700AsmCode), &(vp->mesa_program->Base)) )
+ {
+ return GL_FALSE;
+ }
+
vp->r700Shader.nRegs = (vp->r700AsmCode.number_used_registers == 0) ? 0
: (vp->r700AsmCode.number_used_registers - 1);
@@ -612,6 +639,12 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx)
paramList = vp->mesa_program->Base.Parameters;
if(NULL != paramList) {
+ /* vp->mesa_program was cloned, not updated by glsl shader api. */
+ /* _mesa_reference_program has already checked glsl shProg is ok and set ctx->VertexProgem._Current */
+ /* so, use ctx->VertexProgem._Current */
+ struct gl_program_parameter_list *paramListOrginal =
+ paramListOrginal = ctx->VertexProgram._Current->Base.Parameters;
+
_mesa_load_state_parameters(ctx, paramList);
if (paramList->NumParameters > R700_MAX_DX9_CONSTS)
@@ -624,13 +657,42 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx)
unNumParamData = paramList->NumParameters;
for(ui=0; ui<unNumParamData; ui++) {
- r700->vs.consts[ui][0].f32All = paramList->ParameterValues[ui][0];
- r700->vs.consts[ui][1].f32All = paramList->ParameterValues[ui][1];
- r700->vs.consts[ui][2].f32All = paramList->ParameterValues[ui][2];
- r700->vs.consts[ui][3].f32All = paramList->ParameterValues[ui][3];
+ if(paramList->Parameters[ui].Type == PROGRAM_UNIFORM)
+ {
+ r700->vs.consts[ui][0].f32All = paramListOrginal->ParameterValues[ui][0];
+ r700->vs.consts[ui][1].f32All = paramListOrginal->ParameterValues[ui][1];
+ r700->vs.consts[ui][2].f32All = paramListOrginal->ParameterValues[ui][2];
+ r700->vs.consts[ui][3].f32All = paramListOrginal->ParameterValues[ui][3];
+ }
+ else
+ {
+ r700->vs.consts[ui][0].f32All = paramList->ParameterValues[ui][0];
+ r700->vs.consts[ui][1].f32All = paramList->ParameterValues[ui][1];
+ r700->vs.consts[ui][2].f32All = paramList->ParameterValues[ui][2];
+ r700->vs.consts[ui][3].f32All = paramList->ParameterValues[ui][3];
+ }
}
} else
r700->vs.num_consts = 0;
+ COMPILED_SUB * pCompiledSub;
+ GLuint uj;
+ GLuint unConstOffset = r700->vs.num_consts;
+ for(ui=0; ui<vp->r700AsmCode.unNumPresub; ui++)
+ {
+ pCompiledSub = vp->r700AsmCode.presubs[ui].pCompiledSub;
+
+ r700->vs.num_consts += pCompiledSub->NumParameters;
+
+ for(uj=0; uj<pCompiledSub->NumParameters; uj++)
+ {
+ r700->vs.consts[uj + unConstOffset][0].f32All = pCompiledSub->ParameterValues[uj][0];
+ r700->vs.consts[uj + unConstOffset][1].f32All = pCompiledSub->ParameterValues[uj][1];
+ r700->vs.consts[uj + unConstOffset][2].f32All = pCompiledSub->ParameterValues[uj][2];
+ r700->vs.consts[uj + unConstOffset][3].f32All = pCompiledSub->ParameterValues[uj][3];
+ }
+ unConstOffset += pCompiledSub->NumParameters;
+ }
+
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c
index 9b64c21685..51fa618937 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common.c
@@ -817,7 +817,7 @@ void radeonDrawBuffer( GLcontext *ctx, GLenum mode )
*/
if (!was_front_buffer_rendering && radeon->is_front_buffer_rendering) {
radeon_update_renderbuffers(radeon->dri.context,
- radeon->dri.context->driDrawablePriv);
+ radeon->dri.context->driDrawablePriv, GL_FALSE);
}
}
@@ -834,7 +834,7 @@ void radeonReadBuffer( GLcontext *ctx, GLenum mode )
if (!was_front_buffer_reading && rmesa->is_front_buffer_reading) {
radeon_update_renderbuffers(rmesa->dri.context,
- rmesa->dri.context->driReadablePriv);
+ rmesa->dri.context->driReadablePriv, GL_FALSE);
}
}
/* nothing, until we implement h/w glRead/CopyPixels or CopyTexImage */
@@ -885,9 +885,9 @@ void radeon_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei he
if (radeon->is_front_buffer_rendering) {
ctx->Driver.Flush(ctx);
}
- radeon_update_renderbuffers(driContext, driContext->driDrawablePriv);
+ radeon_update_renderbuffers(driContext, driContext->driDrawablePriv, GL_FALSE);
if (driContext->driDrawablePriv != driContext->driReadablePriv)
- radeon_update_renderbuffers(driContext, driContext->driReadablePriv);
+ radeon_update_renderbuffers(driContext, driContext->driReadablePriv, GL_FALSE);
}
old_viewport = ctx->Driver.Viewport;
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c
index 71f70d724b..5c68bf5df6 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c
@@ -499,7 +499,8 @@ radeon_bits_per_pixel(const struct radeon_renderbuffer *rb)
}
void
-radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
+radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable,
+ GLboolean front_only)
{
unsigned int attachments[10];
__DRIbuffer *buffers = NULL;
@@ -525,7 +526,7 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
struct radeon_renderbuffer *stencil_rb;
i = 0;
- if ((radeon->is_front_buffer_rendering ||
+ if ((front_only || radeon->is_front_buffer_rendering ||
radeon->is_front_buffer_reading ||
!draw->color_rb[1])
&& draw->color_rb[0]) {
@@ -533,23 +534,25 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
attachments[i++] = radeon_bits_per_pixel(draw->color_rb[0]);
}
- if (draw->color_rb[1]) {
- attachments[i++] = __DRI_BUFFER_BACK_LEFT;
- attachments[i++] = radeon_bits_per_pixel(draw->color_rb[1]);
- }
+ if (!front_only) {
+ if (draw->color_rb[1]) {
+ attachments[i++] = __DRI_BUFFER_BACK_LEFT;
+ attachments[i++] = radeon_bits_per_pixel(draw->color_rb[1]);
+ }
- depth_rb = radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH);
- stencil_rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL);
-
- if ((depth_rb != NULL) && (stencil_rb != NULL)) {
- attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL;
- attachments[i++] = radeon_bits_per_pixel(depth_rb);
- } else if (depth_rb != NULL) {
- attachments[i++] = __DRI_BUFFER_DEPTH;
- attachments[i++] = radeon_bits_per_pixel(depth_rb);
- } else if (stencil_rb != NULL) {
- attachments[i++] = __DRI_BUFFER_STENCIL;
- attachments[i++] = radeon_bits_per_pixel(stencil_rb);
+ depth_rb = radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH);
+ stencil_rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL);
+
+ if ((depth_rb != NULL) && (stencil_rb != NULL)) {
+ attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL;
+ attachments[i++] = radeon_bits_per_pixel(depth_rb);
+ } else if (depth_rb != NULL) {
+ attachments[i++] = __DRI_BUFFER_DEPTH;
+ attachments[i++] = radeon_bits_per_pixel(depth_rb);
+ } else if (stencil_rb != NULL) {
+ attachments[i++] = __DRI_BUFFER_STENCIL;
+ attachments[i++] = radeon_bits_per_pixel(stencil_rb);
+ }
}
buffers = (*screen->dri2.loader->getBuffersWithFormat)(drawable,
@@ -562,12 +565,14 @@ radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
i = 0;
if (draw->color_rb[0])
attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
- if (draw->color_rb[1])
- attachments[i++] = __DRI_BUFFER_BACK_LEFT;
- if (radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH))
- attachments[i++] = __DRI_BUFFER_DEPTH;
- if (radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL))
- attachments[i++] = __DRI_BUFFER_STENCIL;
+ if (!front_only) {
+ if (draw->color_rb[1])
+ attachments[i++] = __DRI_BUFFER_BACK_LEFT;
+ if (radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH))
+ attachments[i++] = __DRI_BUFFER_DEPTH;
+ if (radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL))
+ attachments[i++] = __DRI_BUFFER_STENCIL;
+ }
buffers = (*screen->dri2.loader->getBuffers)(drawable,
&drawable->w,
@@ -735,9 +740,9 @@ GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv,
readfb = driReadPriv->driverPrivate;
if (driContextPriv->driScreenPriv->dri2.enabled) {
- radeon_update_renderbuffers(driContextPriv, driDrawPriv);
+ radeon_update_renderbuffers(driContextPriv, driDrawPriv, GL_FALSE);
if (driDrawPriv != driReadPriv)
- radeon_update_renderbuffers(driContextPriv, driReadPriv);
+ radeon_update_renderbuffers(driContextPriv, driReadPriv, GL_FALSE);
_mesa_reference_renderbuffer(&radeon->state.color.rb,
&(radeon_get_renderbuffer(&drfb->base, BUFFER_BACK_LEFT)->base));
_mesa_reference_renderbuffer(&radeon->state.depth.rb,
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h
index ded81fff29..49a9ec5610 100644
--- a/src/mesa/drivers/dri/radeon/radeon_common_context.h
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h
@@ -328,6 +328,7 @@ struct radeon_swtcl_info {
GLuint vertex_attr_count;
GLuint emit_prediction;
+ struct radeon_bo *bo;
};
#define RADEON_MAX_AOS_ARRAYS 16
@@ -588,7 +589,8 @@ GLboolean radeonInitContext(radeonContextPtr radeon,
void radeonCleanupContext(radeonContextPtr radeon);
GLboolean radeonUnbindContext(__DRIcontextPrivate * driContextPriv);
-void radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable);
+void radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable,
+ GLboolean front_only);
GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv,
__DRIdrawablePrivate * driDrawPriv,
__DRIdrawablePrivate * driReadPriv);
diff --git a/src/mesa/drivers/dri/radeon/radeon_dma.c b/src/mesa/drivers/dri/radeon/radeon_dma.c
index c9a32c808b..b8c65f4ce6 100644
--- a/src/mesa/drivers/dri/radeon/radeon_dma.c
+++ b/src/mesa/drivers/dri/radeon/radeon_dma.c
@@ -151,6 +151,7 @@ void rcommon_emit_vector(GLcontext * ctx, struct radeon_aos *aos,
aos->components = size;
aos->count = count;
+ radeon_bo_map(aos->bo, 1);
out = (uint32_t*)((char*)aos->bo->ptr + aos->offset);
switch (size) {
case 1: radeonEmitVec4(out, data, stride, count); break;
@@ -161,6 +162,7 @@ void rcommon_emit_vector(GLcontext * ctx, struct radeon_aos *aos,
assert(0);
break;
}
+ radeon_bo_unmap(aos->bo);
}
void radeon_init_dma(radeonContextPtr rmesa)
@@ -183,10 +185,6 @@ void radeonRefillCurrentDmaRegion(radeonContextPtr rmesa, int size)
__FUNCTION__, size, rmesa->dma.minimum_size);
- /* unmap old reserved bo */
- if (!is_empty_list(&rmesa->dma.reserved))
- radeon_bo_unmap(first_elem(&rmesa->dma.reserved)->bo);
-
if (is_empty_list(&rmesa->dma.free)
|| last_elem(&rmesa->dma.free)->bo->size < size) {
dma_bo = CALLOC_STRUCT(radeon_dma_bo);
@@ -224,8 +222,6 @@ again_alloc:
/* Cmd buff have been flushed in radeon_revalidate_bos */
goto again_alloc;
}
-
- radeon_bo_map(first_elem(&rmesa->dma.reserved)->bo, 1);
}
/* Allocates a region from rmesa->dma.current. If there isn't enough
@@ -282,7 +278,6 @@ void radeonFreeDmaRegions(radeonContextPtr rmesa)
foreach_s(dma_bo, temp, &rmesa->dma.reserved) {
remove_from_list(dma_bo);
- radeon_bo_unmap(dma_bo->bo);
radeon_bo_unref(dma_bo->bo);
FREE(dma_bo);
}
@@ -362,9 +357,6 @@ void radeonReleaseDmaRegions(radeonContextPtr rmesa)
insert_at_tail(&rmesa->dma.free, dma_bo);
}
- /* unmap the last dma region */
- if (!is_empty_list(&rmesa->dma.reserved))
- radeon_bo_unmap(first_elem(&rmesa->dma.reserved)->bo);
/* move reserved to wait list */
foreach_s(dma_bo, temp, &rmesa->dma.reserved) {
/* free objects that are too small to be used because of large request */
@@ -398,11 +390,12 @@ void rcommon_flush_last_swtcl_prim( GLcontext *ctx )
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
struct radeon_dma *dma = &rmesa->dma;
-
if (RADEON_DEBUG & RADEON_IOCTL)
fprintf(stderr, "%s\n", __FUNCTION__);
dma->flush = NULL;
+ radeon_bo_unmap(rmesa->swtcl.bo);
+
if (!is_empty_list(&dma->reserved)) {
GLuint current_offset = dma->current_used;
@@ -417,6 +410,8 @@ void rcommon_flush_last_swtcl_prim( GLcontext *ctx )
}
rmesa->swtcl.numverts = 0;
}
+ radeon_bo_unref(rmesa->swtcl.bo);
+ rmesa->swtcl.bo = NULL;
}
/* Alloc space in the current dma region.
*/
@@ -427,6 +422,7 @@ rcommonAllocDmaLowVerts( radeonContextPtr rmesa, int nverts, int vsize )
void *head;
if (RADEON_DEBUG & RADEON_IOCTL)
fprintf(stderr, "%s\n", __FUNCTION__);
+
if(is_empty_list(&rmesa->dma.reserved)
||rmesa->dma.current_vertexptr + bytes > first_elem(&rmesa->dma.reserved)->bo->size) {
if (rmesa->dma.flush) {
@@ -450,7 +446,13 @@ rcommonAllocDmaLowVerts( radeonContextPtr rmesa, int nverts, int vsize )
rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 ==
rmesa->dma.current_vertexptr );
- head = (first_elem(&rmesa->dma.reserved)->bo->ptr + rmesa->dma.current_vertexptr);
+ if (!rmesa->swtcl.bo) {
+ rmesa->swtcl.bo = first_elem(&rmesa->dma.reserved)->bo;
+ radeon_bo_ref(rmesa->swtcl.bo);
+ radeon_bo_map(rmesa->swtcl.bo, 1);
+ }
+
+ head = (rmesa->swtcl.bo->ptr + rmesa->dma.current_vertexptr);
rmesa->dma.current_vertexptr += bytes;
rmesa->swtcl.numverts += nverts;
return head;
diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c
index 08e1c5d00d..d810e6080e 100644
--- a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c
+++ b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c
@@ -76,12 +76,14 @@ static void emit_vecfog(GLcontext *ctx, struct radeon_aos *aos,
/* Emit the data
*/
+ radeon_bo_map(aos->bo, 1);
out = (uint32_t*)((char*)aos->bo->ptr + aos->offset);
for (i = 0; i < count; i++) {
out[0] = radeonComputeFogBlendFactor( ctx, *(GLfloat *)data );
out++;
data += stride;
}
+ radeon_bo_unmap(aos->bo);
}
static void emit_s0_vec(uint32_t *out, GLvoid *data, int stride, int count)
@@ -151,6 +153,7 @@ static void emit_tex_vector(GLcontext *ctx, struct radeon_aos *aos,
/* Emit the data
*/
+ radeon_bo_map(aos->bo, 1);
out = (uint32_t*)((char*)aos->bo->ptr + aos->offset);
switch (size) {
case 1:
@@ -170,6 +173,7 @@ static void emit_tex_vector(GLcontext *ctx, struct radeon_aos *aos,
exit(1);
break;
}
+ radeon_bo_unmap(aos->bo);
}
@@ -196,12 +200,12 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
if (!rmesa->tcl.obj.buf)
rcommon_emit_vector( ctx,
&(rmesa->tcl.aos[nr]),
- (char *)VB->ObjPtr->data,
- VB->ObjPtr->size,
- VB->ObjPtr->stride,
+ (char *)VB->AttribPtr[_TNL_ATTRIB_POS]->data,
+ VB->AttribPtr[_TNL_ATTRIB_POS]->size,
+ VB->AttribPtr[_TNL_ATTRIB_POS]->stride,
count);
- switch( VB->ObjPtr->size ) {
+ switch( VB->AttribPtr[_TNL_ATTRIB_POS]->size ) {
case 4: vfmt |= RADEON_CP_VC_FRMT_W0;
case 3: vfmt |= RADEON_CP_VC_FRMT_Z;
case 2: vfmt |= RADEON_CP_VC_FRMT_XY;
@@ -216,9 +220,9 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
if (!rmesa->tcl.norm.buf)
rcommon_emit_vector( ctx,
&(rmesa->tcl.aos[nr]),
- (char *)VB->NormalPtr->data,
+ (char *)VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data,
3,
- VB->NormalPtr->stride,
+ VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride,
count);
vfmt |= RADEON_CP_VC_FRMT_N0;
@@ -227,9 +231,9 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
if (inputs & VERT_BIT_COLOR0) {
int emitsize;
- if (VB->ColorPtr[0]->size == 4 &&
- (VB->ColorPtr[0]->stride != 0 ||
- VB->ColorPtr[0]->data[0][3] != 1.0)) {
+ if (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size == 4 &&
+ (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride != 0 ||
+ VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data[0][3] != 1.0)) {
vfmt |= RADEON_CP_VC_FRMT_FPCOLOR | RADEON_CP_VC_FRMT_FPALPHA;
emitsize = 4;
}
@@ -242,9 +246,9 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
if (!rmesa->tcl.rgba.buf)
rcommon_emit_vector( ctx,
&(rmesa->tcl.aos[nr]),
- (char *)VB->ColorPtr[0]->data,
+ (char *)VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data,
emitsize,
- VB->ColorPtr[0]->stride,
+ VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride,
count);
nr++;
@@ -256,9 +260,9 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
rcommon_emit_vector( ctx,
&(rmesa->tcl.aos[nr]),
- (char *)VB->SecondaryColorPtr[0]->data,
+ (char *)VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data,
3,
- VB->SecondaryColorPtr[0]->stride,
+ VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride,
count);
}
@@ -273,8 +277,8 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
if (!rmesa->tcl.fog.buf)
emit_vecfog( ctx,
&(rmesa->tcl.aos[nr]),
- (char *)VB->FogCoordPtr->data,
- VB->FogCoordPtr->stride,
+ (char *)VB->AttribPtr[_TNL_ATTRIB_FOG]->data,
+ VB->AttribPtr[_TNL_ATTRIB_FOG]->stride,
count);
vfmt |= RADEON_CP_VC_FRMT_FPFOG;
@@ -290,24 +294,24 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
if (!rmesa->tcl.tex[unit].buf)
emit_tex_vector( ctx,
&(rmesa->tcl.aos[nr]),
- (char *)VB->TexCoordPtr[unit]->data,
- VB->TexCoordPtr[unit]->size,
- VB->TexCoordPtr[unit]->stride,
+ (char *)VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->data,
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size,
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->stride,
count );
nr++;
vfmt |= RADEON_ST_BIT(unit);
/* assume we need the 3rd coord if texgen is active for r/q OR at least
3 coords are submitted. This may not be 100% correct */
- if (VB->TexCoordPtr[unit]->size >= 3) {
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) {
vtx |= RADEON_Q_BIT(unit);
vfmt |= RADEON_Q_BIT(unit);
}
if ( (ctx->Texture.Unit[unit].TexGenEnabled & (R_BIT | Q_BIT)) )
vtx |= RADEON_Q_BIT(unit);
- else if ((VB->TexCoordPtr[unit]->size >= 3) &&
+ else if ((VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) &&
((ctx->Texture.Unit[unit]._ReallyEnabled & (TEXTURE_CUBE_BIT)) == 0)) {
- GLuint swaptexmatcol = (VB->TexCoordPtr[unit]->size - 3);
+ GLuint swaptexmatcol = (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size - 3);
if (((rmesa->NeedTexMatrix >> unit) & 1) &&
(swaptexmatcol != ((rmesa->TexMatColSwap >> unit) & 1)))
radeonUploadTexMatrix( rmesa, unit, swaptexmatcol ) ;
diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h b/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h
index 515783135d..d764ccb982 100644
--- a/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h
+++ b/src/mesa/drivers/dri/radeon/radeon_maos_vbtmp.h
@@ -56,18 +56,18 @@ static void TAG(emit)( GLcontext *ctx,
radeon_print(RADEON_SWRENDER, RADEON_VERBOSE, "%s\n", __FUNCTION__);
- coord = (GLuint (*)[4])VB->ObjPtr->data;
- coord_stride = VB->ObjPtr->stride;
+ coord = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_POS]->data;
+ coord_stride = VB->AttribPtr[_TNL_ATTRIB_POS]->stride;
if (DO_TEX2) {
- if (VB->TexCoordPtr[2]) {
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX2]) {
const GLuint t2 = GET_TEXSOURCE(2);
- tc2 = (GLuint (*)[4])VB->TexCoordPtr[t2]->data;
- tc2_stride = VB->TexCoordPtr[t2]->stride;
- if (DO_PTEX && VB->TexCoordPtr[t2]->size < 3) {
+ tc2 = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->data;
+ tc2_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->stride;
+ if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->size < 3) {
fill_tex |= (1<<2);
}
- else if (DO_PTEX && VB->TexCoordPtr[t2]->size < 4) {
+ else if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->size < 4) {
rqcoordsnoswap |= (1<<2);
}
} else {
@@ -77,14 +77,14 @@ static void TAG(emit)( GLcontext *ctx,
}
if (DO_TEX1) {
- if (VB->TexCoordPtr[1]) {
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX1]) {
const GLuint t1 = GET_TEXSOURCE(1);
- tc1 = (GLuint (*)[4])VB->TexCoordPtr[t1]->data;
- tc1_stride = VB->TexCoordPtr[t1]->stride;
- if (DO_PTEX && VB->TexCoordPtr[t1]->size < 3) {
+ tc1 = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->data;
+ tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->stride;
+ if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size < 3) {
fill_tex |= (1<<1);
}
- else if (DO_PTEX && VB->TexCoordPtr[t1]->size < 4) {
+ else if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size < 4) {
rqcoordsnoswap |= (1<<1);
}
} else {
@@ -94,14 +94,14 @@ static void TAG(emit)( GLcontext *ctx,
}
if (DO_TEX0) {
- if (VB->TexCoordPtr[0]) {
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0]) {
const GLuint t0 = GET_TEXSOURCE(0);
- tc0_stride = VB->TexCoordPtr[t0]->stride;
- tc0 = (GLuint (*)[4])VB->TexCoordPtr[t0]->data;
- if (DO_PTEX && VB->TexCoordPtr[t0]->size < 3) {
+ tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->stride;
+ tc0 = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->data;
+ if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size < 3) {
fill_tex |= (1<<0);
}
- else if (DO_PTEX && VB->TexCoordPtr[t0]->size < 4) {
+ else if (DO_PTEX && VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size < 4) {
rqcoordsnoswap |= (1<<0);
}
} else {
@@ -112,9 +112,9 @@ static void TAG(emit)( GLcontext *ctx,
}
if (DO_NORM) {
- if (VB->NormalPtr) {
- norm_stride = VB->NormalPtr->stride;
- norm = (GLuint (*)[4])VB->NormalPtr->data;
+ if (VB->AttribPtr[_TNL_ATTRIB_NORMAL]) {
+ norm_stride = VB->AttribPtr[_TNL_ATTRIB_NORMAL]->stride;
+ norm = (GLuint (*)[4])VB->AttribPtr[_TNL_ATTRIB_NORMAL]->data;
} else {
norm_stride = 0;
norm = (GLuint (*)[4])&ctx->Current.Attrib[VERT_ATTRIB_NORMAL];
@@ -122,9 +122,9 @@ static void TAG(emit)( GLcontext *ctx,
}
if (DO_RGBA) {
- if (VB->ColorPtr[0]) {
- col = VB->ColorPtr[0]->data;
- col_stride = VB->ColorPtr[0]->stride;
+ if (VB->AttribPtr[_TNL_ATTRIB_COLOR0]) {
+ col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
} else {
col = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
col_stride = 0;
@@ -132,9 +132,9 @@ static void TAG(emit)( GLcontext *ctx,
}
if (DO_SPEC_OR_FOG) {
- if (VB->SecondaryColorPtr[0]) {
- spec = VB->SecondaryColorPtr[0]->data;
- spec_stride = VB->SecondaryColorPtr[0]->stride;
+ if (VB->AttribPtr[_TNL_ATTRIB_COLOR1]) {
+ spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data;
+ spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride;
} else {
spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1];
spec_stride = 0;
@@ -142,9 +142,9 @@ static void TAG(emit)( GLcontext *ctx,
}
if (DO_SPEC_OR_FOG) {
- if (VB->FogCoordPtr) {
- fog = VB->FogCoordPtr->data;
- fog_stride = VB->FogCoordPtr->stride;
+ if (VB->AttribPtr[_TNL_ATTRIB_FOG]) {
+ fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data;
+ fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride;
} else {
fog = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_FOG];
fog_stride = 0;
diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_verts.c b/src/mesa/drivers/dri/radeon/radeon_maos_verts.c
index 78ec119302..98f96ff2a7 100644
--- a/src/mesa/drivers/dri/radeon/radeon_maos_verts.c
+++ b/src/mesa/drivers/dri/radeon/radeon_maos_verts.c
@@ -326,7 +326,7 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
if (1) {
req |= RADEON_CP_VC_FRMT_Z;
- if (VB->ObjPtr->size == 4) {
+ if (VB->AttribPtr[_TNL_ATTRIB_POS]->size == 4) {
req |= RADEON_CP_VC_FRMT_W0;
}
}
@@ -348,15 +348,15 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
req |= RADEON_ST_BIT(unit);
/* assume we need the 3rd coord if texgen is active for r/q OR at least
3 coords are submitted. This may not be 100% correct */
- if (VB->TexCoordPtr[unit]->size >= 3) {
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) {
req |= RADEON_Q_BIT(unit);
vtx |= RADEON_Q_BIT(unit);
}
if ( (ctx->Texture.Unit[unit].TexGenEnabled & (R_BIT | Q_BIT)) )
vtx |= RADEON_Q_BIT(unit);
- else if ((VB->TexCoordPtr[unit]->size >= 3) &&
+ else if ((VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) &&
((ctx->Texture.Unit[unit]._ReallyEnabled & (TEXTURE_CUBE_BIT)) == 0)) {
- GLuint swaptexmatcol = (VB->TexCoordPtr[unit]->size - 3);
+ GLuint swaptexmatcol = (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size - 3);
if (((rmesa->NeedTexMatrix >> unit) & 1) &&
(swaptexmatcol != ((rmesa->TexMatColSwap >> unit) & 1)))
radeonUploadTexMatrix( rmesa, unit, swaptexmatcol ) ;
@@ -390,19 +390,19 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
* this, add more vertex code (for obj-2, obj-3) or preferably move
* to maos.
*/
- if (VB->ObjPtr->size < 3 ||
- (VB->ObjPtr->size == 3 &&
+ if (VB->AttribPtr[_TNL_ATTRIB_POS]->size < 3 ||
+ (VB->AttribPtr[_TNL_ATTRIB_POS]->size == 3 &&
(setup_tab[i].vertex_format & RADEON_CP_VC_FRMT_W0))) {
_math_trans_4f( rmesa->tcl.ObjClean.data,
- VB->ObjPtr->data,
- VB->ObjPtr->stride,
+ VB->AttribPtr[_TNL_ATTRIB_POS]->data,
+ VB->AttribPtr[_TNL_ATTRIB_POS]->stride,
GL_FLOAT,
- VB->ObjPtr->size,
+ VB->AttribPtr[_TNL_ATTRIB_POS]->size,
0,
VB->Count );
- switch (VB->ObjPtr->size) {
+ switch (VB->AttribPtr[_TNL_ATTRIB_POS]->size) {
case 1:
_mesa_vector4f_clean_elem(&rmesa->tcl.ObjClean, VB->Count, 1);
case 2:
@@ -416,14 +416,14 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
break;
}
- VB->ObjPtr = &rmesa->tcl.ObjClean;
+ VB->AttribPtr[_TNL_ATTRIB_POS] = &rmesa->tcl.ObjClean;
}
-
+ radeon_bo_map(rmesa->radeon.tcl.aos[0].bo, 1);
setup_tab[i].emit( ctx, 0, VB->Count,
rmesa->radeon.tcl.aos[0].bo->ptr + rmesa->radeon.tcl.aos[0].offset);
-
+ radeon_bo_unmap(rmesa->radeon.tcl.aos[0].bo);
// rmesa->radeon.tcl.aos[0].size = setup_tab[i].vertex_size;
rmesa->radeon.tcl.aos[0].stride = setup_tab[i].vertex_size;
rmesa->tcl.vertex_format = setup_tab[i].vertex_format;
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
index 91f0db958b..a7f347202a 100644
--- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
@@ -68,6 +68,19 @@ static unsigned get_compressed_image_size(
return rowStride * ((height + blockHeight - 1) / blockHeight);
}
+static int find_next_power_of_two(GLuint value)
+{
+ int i, tmp;
+
+ i = 0;
+ tmp = value - 1;
+ while (tmp) {
+ tmp >>= 1;
+ i++;
+ }
+ return (1 << i);
+}
+
/**
* Compute sizes and fill in offset and blit information for the given
* image (determined by \p face and \p level).
@@ -80,25 +93,28 @@ static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree
{
radeon_mipmap_level *lvl = &mt->levels[level];
uint32_t row_align;
+ GLuint height;
+
+ height = find_next_power_of_two(lvl->height);
/* Find image size in bytes */
if (_mesa_is_format_compressed(mt->mesaFormat)) {
lvl->rowstride = get_aligned_compressed_row_stride(mt->mesaFormat, lvl->width, rmesa->texture_compressed_row_align);
- lvl->size = get_compressed_image_size(mt->mesaFormat, lvl->rowstride, lvl->height);
+ lvl->size = get_compressed_image_size(mt->mesaFormat, lvl->rowstride, height);
} else if (mt->target == GL_TEXTURE_RECTANGLE_NV) {
row_align = rmesa->texture_rect_row_align - 1;
lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) + row_align) & ~row_align;
- lvl->size = lvl->rowstride * lvl->height;
+ lvl->size = lvl->rowstride * height;
} else if (mt->tilebits & RADEON_TXO_MICRO_TILE) {
/* tile pattern is 16 bytes x2. mipmaps stay 32 byte aligned,
* though the actual offset may be different (if texture is less than
* 32 bytes width) to the untiled case */
lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) * 2 + 31) & ~31;
- lvl->size = lvl->rowstride * ((lvl->height + 1) / 2) * lvl->depth;
+ lvl->size = lvl->rowstride * ((height + 1) / 2) * lvl->depth;
} else {
row_align = rmesa->texture_row_align - 1;
lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) + row_align) & ~row_align;
- lvl->size = lvl->rowstride * lvl->height * lvl->depth;
+ lvl->size = lvl->rowstride * height * lvl->depth;
}
assert(lvl->size > 0);
@@ -110,7 +126,7 @@ static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree
if (RADEON_DEBUG & RADEON_TEXTURE)
fprintf(stderr,
"level %d, face %d: rs:%d %dx%d at %d\n",
- level, face, lvl->rowstride, lvl->width, lvl->height, lvl->faces[face].offset);
+ level, face, lvl->rowstride, lvl->width, height, lvl->faces[face].offset);
}
static GLuint minify(GLuint size, GLuint levels)
diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.c b/src/mesa/drivers/dri/radeon/radeon_swtcl.c
index e61f59eaea..8bf1bfbc57 100644
--- a/src/mesa/drivers/dri/radeon/radeon_swtcl.c
+++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.c
@@ -179,7 +179,7 @@ static void radeonSetVertexFormat( GLcontext *ctx )
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) {
- GLuint sz = VB->TexCoordPtr[i]->size;
+ GLuint sz = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size;
switch (sz) {
case 1:
@@ -309,7 +309,7 @@ void r100_swtcl_flush(GLcontext *ctx, uint32_t current_offset)
radeonEmitState(&rmesa->radeon);
radeonEmitVertexAOS( rmesa,
rmesa->radeon.swtcl.vertex_size,
- first_elem(&rmesa->radeon.dma.reserved)->bo,
+ rmesa->radeon.swtcl.bo,
current_offset);
diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c
index 3cbe3b4725..84ddcfd4fd 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texstate.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c
@@ -672,24 +672,13 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_
return;
}
- radeon_update_renderbuffers(pDRICtx, dPriv);
- /* back & depth buffer are useless free them right away */
- rb = (void*)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer;
- if (rb && rb->bo) {
- radeon_bo_unref(rb->bo);
- rb->bo = NULL;
- }
- rb = (void*)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer;
- if (rb && rb->bo) {
- radeon_bo_unref(rb->bo);
- rb->bo = NULL;
- }
+ radeon_update_renderbuffers(pDRICtx, dPriv, GL_TRUE);
rb = rfb->color_rb[0];
if (rb->bo == NULL) {
/* Failed to BO for the buffer */
return;
}
-
+
_mesa_lock_texture(radeon->glCtx, texObj);
if (t->bo) {
radeon_bo_unref(t->bo);
diff --git a/src/mesa/drivers/dri/savage/savagerender.c b/src/mesa/drivers/dri/savage/savagerender.c
index 32c74f9467..8221edf387 100644
--- a/src/mesa/drivers/dri/savage/savagerender.c
+++ b/src/mesa/drivers/dri/savage/savagerender.c
@@ -252,13 +252,13 @@ static GLboolean run_texnorm_stage( GLcontext *ctx,
const GLboolean normalizeS = (texObj->WrapS == GL_REPEAT);
const GLboolean normalizeT = (reallyEnabled & TEXTURE_2D_BIT) &&
(texObj->WrapT == GL_REPEAT);
- const GLfloat *in = (GLfloat *)VB->TexCoordPtr[i]->data;
- const GLint instride = VB->TexCoordPtr[i]->stride;
+ const GLfloat *in = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->data;
+ const GLint instride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->stride;
GLfloat (*out)[4] = store->texcoord[i].data;
GLint j;
if (!ctx->Texture.Unit[i]._ReallyEnabled ||
- VB->TexCoordPtr[i]->size == 4)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]->size == 4)
/* Never try to normalize homogenous tex coords! */
continue;
@@ -297,7 +297,7 @@ static GLboolean run_texnorm_stage( GLcontext *ctx,
}
if (normalizeS || normalizeT)
- VB->AttribPtr[VERT_ATTRIB_TEX0+i] = VB->TexCoordPtr[i] = &store->texcoord[i];
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + i] = &store->texcoord[i];
}
}
diff --git a/src/mesa/drivers/dri/savage/savagetris.c b/src/mesa/drivers/dri/savage/savagetris.c
index c04763b40e..e9529d1939 100644
--- a/src/mesa/drivers/dri/savage/savagetris.c
+++ b/src/mesa/drivers/dri/savage/savagetris.c
@@ -879,13 +879,13 @@ static GLboolean savageCheckPTexHack( GLcontext *ctx )
RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset );
- if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 ) && VB->TexCoordPtr[0]->size == 4) {
+ if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 ) && VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4) {
if (!RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_ATTRIB_TEX1, _TNL_LAST_TEX ))
return GL_TRUE; /* apply ptex hack */
else
FALLBACK(ctx, SAVAGE_FALLBACK_PROJ_TEXTURE, GL_TRUE);
}
- if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 ) && VB->TexCoordPtr[1]->size == 4)
+ if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 ) && VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4)
FALLBACK(ctx, SAVAGE_FALLBACK_PROJ_TEXTURE, GL_TRUE);
return GL_FALSE; /* don't apply ptex hack */
@@ -976,13 +976,13 @@ static INLINE GLuint savageChooseVertexFormat_s3d( GLcontext *ctx )
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 )) {
if (imesa->ptexHack)
EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_3F_XYW, SAVAGE_EMIT_STQ0, SAVAGE_SKIP_ST0);
- else if (VB->TexCoordPtr[0]->size == 4)
+ else if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4)
assert (0); /* should be caught by savageCheckPTexHack */
- else if (VB->TexCoordPtr[0]->size >= 2)
+ else if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size >= 2)
/* The chromium menu emits some 3D tex coords even though no
* 3D texture is enabled. Ignore the 3rd coordinate. */
EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_2F, SAVAGE_EMIT_ST0, SAVAGE_SKIP_ST0 );
- else if (VB->TexCoordPtr[0]->size == 1) {
+ else if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 1) {
EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_1F, SAVAGE_EMIT_S0, SAVAGE_SKIP_S0 );
EMIT_PAD( 4 );
} else
@@ -1025,9 +1025,9 @@ static INLINE GLuint savageChooseVertexFormat_s4( GLcontext *ctx )
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 )) {
if (imesa->ptexHack)
NEED_ATTR( SAVAGE_EMIT_STQ0, SAVAGE_SKIP_ST0);
- else if (VB->TexCoordPtr[0]->size == 4)
+ else if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4)
assert (0); /* should be caught by savageCheckPTexHack */
- else if (VB->TexCoordPtr[0]->size >= 2)
+ else if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size >= 2)
/* The chromium menu emits some 3D tex coords even though no
* 3D texture is enabled. Ignore the 3rd coordinate. */
NEED_ATTR( SAVAGE_EMIT_ST0, SAVAGE_SKIP_ST0 );
@@ -1035,10 +1035,10 @@ static INLINE GLuint savageChooseVertexFormat_s4( GLcontext *ctx )
NEED_ATTR( SAVAGE_EMIT_S0, SAVAGE_SKIP_S0 );
}
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 )) {
- if (VB->TexCoordPtr[1]->size == 4)
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4)
/* projective textures are not supported by the hardware */
assert (0); /* should be caught by savageCheckPTexHack */
- else if (VB->TexCoordPtr[1]->size >= 2)
+ else if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size >= 2)
NEED_ATTR( SAVAGE_EMIT_ST1, SAVAGE_SKIP_ST1 );
else
NEED_ATTR( SAVAGE_EMIT_S1, SAVAGE_SKIP_S1 );
diff --git a/src/mesa/drivers/dri/sis/sis_tris.c b/src/mesa/drivers/dri/sis/sis_tris.c
index 76d12d07b3..3cf10007b5 100644
--- a/src/mesa/drivers/dri/sis/sis_tris.c
+++ b/src/mesa/drivers/dri/sis/sis_tris.c
@@ -903,14 +903,14 @@ static void sisRenderStart( GLcontext *ctx )
/* projective textures are not supported by the hardware */
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 )) {
- if (VB->TexCoordPtr[0]->size > 2)
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size > 2)
tex_fallback = GL_TRUE;
EMIT_ATTR(_TNL_ATTRIB_TEX0, EMIT_2F);
AGPParseSet |= SiS_PS_HAS_UV0;
}
/* Will only hit tex1 on SiS300 */
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 )) {
- if (VB->TexCoordPtr[1]->size > 2)
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size > 2)
tex_fallback = GL_TRUE;
EMIT_ATTR(_TNL_ATTRIB_TEX1, EMIT_2F);
AGPParseSet |= SiS_PS_HAS_UV1;
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_vb.c b/src/mesa/drivers/dri/tdfx/tdfx_vb.c
index 4928802232..c200ba3255 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_vb.c
+++ b/src/mesa/drivers/dri/tdfx/tdfx_vb.c
@@ -69,11 +69,11 @@ static void interp_extras( GLcontext *ctx,
/*fprintf(stderr, "%s\n", __FUNCTION__);*/
- if (VB->ColorPtr[1]) {
+ if (VB->BackfaceColorPtr) {
INTERP_4F( t,
- GET_COLOR(VB->ColorPtr[1], dst),
- GET_COLOR(VB->ColorPtr[1], out),
- GET_COLOR(VB->ColorPtr[1], in) );
+ GET_COLOR(VB->BackfaceColorPtr, dst),
+ GET_COLOR(VB->BackfaceColorPtr, out),
+ GET_COLOR(VB->BackfaceColorPtr, in) );
}
if (VB->EdgeFlag) {
@@ -88,9 +88,9 @@ static void copy_pv_extras( GLcontext *ctx, GLuint dst, GLuint src )
{
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- if (VB->ColorPtr[1]) {
- COPY_4FV( GET_COLOR(VB->ColorPtr[1], dst),
- GET_COLOR(VB->ColorPtr[1], src) );
+ if (VB->BackfaceColorPtr) {
+ COPY_4FV( GET_COLOR(VB->BackfaceColorPtr, dst),
+ GET_COLOR(VB->BackfaceColorPtr, src) );
}
setup_tab[TDFX_CONTEXT(ctx)->SetupIndex].copy_pv(ctx, dst, src);
diff --git a/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h b/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h
index 9b780761f4..19baf7d0d2 100644
--- a/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h
+++ b/src/mesa/drivers/dri/tdfx/tdfx_vbtmp.h
@@ -58,32 +58,32 @@ static void TAG(emit)( GLcontext *ctx,
/* fprintf(stderr, "%s\n", __FUNCTION__); */
if (IND & TDFX_TEX0_BIT) {
- tc0_stride = VB->TexCoordPtr[tmu0_source]->stride;
- tc0 = VB->TexCoordPtr[tmu0_source]->data;
+ tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->stride;
+ tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->data;
u0scale = fxMesa->sScale0;
v0scale = fxMesa->tScale0;
if (IND & TDFX_PTEX_BIT)
- tc0_size = VB->TexCoordPtr[tmu0_source]->size;
+ tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->size;
}
if (IND & TDFX_TEX1_BIT) {
- tc1 = VB->TexCoordPtr[tmu1_source]->data;
- tc1_stride = VB->TexCoordPtr[tmu1_source]->stride;
+ tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->data;
+ tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->stride;
u1scale = fxMesa->sScale1;
v1scale = fxMesa->tScale1;
if (IND & TDFX_PTEX_BIT)
- tc1_size = VB->TexCoordPtr[tmu1_source]->size;
+ tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->size;
}
if (IND & TDFX_RGBA_BIT) {
- col = VB->ColorPtr[0]->data;
- col_stride = VB->ColorPtr[0]->stride;
- col_size = VB->ColorPtr[0]->size;
+ col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
+ col_size = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size;
}
if (IND & TDFX_FOGC_BIT) {
- fog = VB->FogCoordPtr->data;
- fog_stride = VB->FogCoordPtr->stride;
+ fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data;
+ fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride;
}
{
@@ -168,14 +168,14 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
if (IND & TDFX_TEX1_BIT) {
- if (VB->TexCoordPtr[0] == 0)
- VB->TexCoordPtr[0] = VB->TexCoordPtr[1];
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1];
- if (VB->TexCoordPtr[1]->size == 4)
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4)
return GL_FALSE;
}
- if (VB->TexCoordPtr[0]->size == 4)
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4)
return GL_FALSE;
}
diff --git a/src/mesa/drivers/dri/unichrome/via_tris.c b/src/mesa/drivers/dri/unichrome/via_tris.c
index 79e67620c9..ab457d41dc 100644
--- a/src/mesa/drivers/dri/unichrome/via_tris.c
+++ b/src/mesa/drivers/dri/unichrome/via_tris.c
@@ -832,13 +832,13 @@ static GLboolean viaCheckPTexHack( GLcontext *ctx )
RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset );
- if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 ) && VB->TexCoordPtr[0]->size == 4) {
+ if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX0 ) && VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4) {
if (!RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_ATTRIB_TEX1, _TNL_LAST_TEX ))
ptexHack = GL_TRUE;
else
fallback = GL_TRUE;
}
- if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 ) && VB->TexCoordPtr[1]->size == 4)
+ if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX1 ) && VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4)
fallback = GL_TRUE;
FALLBACK(VIA_CONTEXT(ctx), VIA_FALLBACK_PROJ_TEXTURE, fallback);
diff --git a/src/mesa/drivers/glide/fxvb.c b/src/mesa/drivers/glide/fxvb.c
index 1dc5f9891a..cc9ad0e8b8 100644
--- a/src/mesa/drivers/glide/fxvb.c
+++ b/src/mesa/drivers/glide/fxvb.c
@@ -104,24 +104,24 @@ static void interp_extras( GLcontext *ctx,
{
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- if (VB->ColorPtr[1]) {
- /* If stride is zero, ColorPtr[1] is constant across the VB, so
+ if (VB->BackfaceColorPtr) {
+ /* If stride is zero, BackfaceColorPtr is constant across the VB, so
* there is no point interpolating between two values as they will
* be identical. This case is handled in t_dd_tritmp.h
*/
- if (VB->ColorPtr[1]->stride) {
- assert(VB->ColorPtr[1]->stride == 4 * sizeof(GLfloat));
+ if (VB->BackfaceColorPtr->stride) {
+ assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat));
INTERP_4F( t,
- GET_COLOR(VB->ColorPtr[1], dst),
- GET_COLOR(VB->ColorPtr[1], out),
- GET_COLOR(VB->ColorPtr[1], in) );
+ GET_COLOR(VB->BackfaceColorPtr, dst),
+ GET_COLOR(VB->BackfaceColorPtr, out),
+ GET_COLOR(VB->BackfaceColorPtr, in) );
}
- if (VB->SecondaryColorPtr[1]) {
+ if (VB->BackfaceSecondaryColorPtr) {
INTERP_3F( t,
- GET_COLOR(VB->SecondaryColorPtr[1], dst),
- GET_COLOR(VB->SecondaryColorPtr[1], out),
- GET_COLOR(VB->SecondaryColorPtr[1], in) );
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, dst),
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, out),
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, in) );
}
}
@@ -137,13 +137,13 @@ static void copy_pv_extras( GLcontext *ctx, GLuint dst, GLuint src )
{
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- if (VB->ColorPtr[1]) {
- COPY_4FV( GET_COLOR(VB->ColorPtr[1], dst),
- GET_COLOR(VB->ColorPtr[1], src) );
+ if (VB->BackfaceColorPtr) {
+ COPY_4FV( GET_COLOR(VB->BackfaceColorPtr, dst),
+ GET_COLOR(VB->BackfaceColorPtr, src) );
- if (VB->SecondaryColorPtr[1]) {
- COPY_3FV( GET_COLOR(VB->SecondaryColorPtr[1], dst),
- GET_COLOR(VB->SecondaryColorPtr[1], src) );
+ if (VB->BackfaceSecondaryColorPtr) {
+ COPY_3FV( GET_COLOR(VB->BackfaceSecondaryColorPtr, dst),
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, src) );
}
}
diff --git a/src/mesa/drivers/glide/fxvbtmp.h b/src/mesa/drivers/glide/fxvbtmp.h
index f7970c78e2..f7893c1573 100644
--- a/src/mesa/drivers/glide/fxvbtmp.h
+++ b/src/mesa/drivers/glide/fxvbtmp.h
@@ -62,37 +62,37 @@ static void TAG(emit)( GLcontext *ctx,
}
if (IND & SETUP_TMU0) {
- tc0 = VB->TexCoordPtr[tmu0_source]->data;
- tc0_stride = VB->TexCoordPtr[tmu0_source]->stride;
+ tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->data;
+ tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->stride;
u0scale = fxMesa->s0scale;
v0scale = fxMesa->t0scale;
if (IND & SETUP_PTEX)
- tc0_size = VB->TexCoordPtr[tmu0_source]->size;
+ tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu0_source]->size;
}
if (IND & SETUP_TMU1) {
- tc1 = VB->TexCoordPtr[tmu1_source]->data;
- tc1_stride = VB->TexCoordPtr[tmu1_source]->stride;
+ tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->data;
+ tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->stride;
u1scale = fxMesa->s1scale; /* wrong if tmu1_source == 0, possible? */
v1scale = fxMesa->t1scale;
if (IND & SETUP_PTEX)
- tc1_size = VB->TexCoordPtr[tmu1_source]->size;
+ tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + tmu1_source]->size;
}
if (IND & SETUP_RGBA) {
- col = VB->ColorPtr[0]->data;
- col_stride = VB->ColorPtr[0]->stride;
- col_size = VB->ColorPtr[0]->size;
+ col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
+ col_size = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size;
}
if (IND & SETUP_SPEC) {
- spec = VB->SecondaryColorPtr[0]->data;
- spec_stride = VB->SecondaryColorPtr[0]->stride;
+ spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data;
+ spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride;
}
if (IND & SETUP_FOGC) {
- fog = VB->FogCoordPtr->data;
- fog_stride = VB->FogCoordPtr->stride;
+ fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data;
+ fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride;
}
if (start) {
@@ -220,14 +220,15 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
if (IND & SETUP_TMU1) {
- if (VB->TexCoordPtr[0] == 0)
- VB->TexCoordPtr[0] = VB->TexCoordPtr[1];
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0] = VB->AttribPtr[_TNL_ATTRIB_TEX1];
- if (VB->TexCoordPtr[1]->size == 4)
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX1]->size == 4)
return GL_FALSE;
}
- if (VB->TexCoordPtr[0] && VB->TexCoordPtr[0]->size == 4)
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0] &&
+ VB->AttribPtr[_TNL_ATTRIB_TEX0]->size == 4)
return GL_FALSE;
}
diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c
index c99ba0bba5..0b373814fe 100644
--- a/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c
+++ b/src/mesa/drivers/windows/gldirect/dx7/gld_primitive_dx7.c
@@ -189,9 +189,9 @@
GLfloat ex,ey,fx,fy,cc; \
/* Get vars for later */ \
VB = &TNL_CONTEXT(ctx)->vb; \
- vbcolor = (GLchan (*)[4])VB->ColorPtr[1]->data; \
- if (VB->SecondaryColorPtr[1]) { \
- vbspec = (GLchan (*)[4])VB->SecondaryColorPtr[1]->data; \
+ vbcolor = (GLchan (*)[4])VB->BackfaceColorPtr->data; \
+ if (VB->BackfaceSecondaryColorPtr) { \
+ vbspec = (GLchan (*)[4])VB->BackfaceSecondaryColorPtr->data; \
} else { \
vbspec = NULL; \
} \
@@ -241,33 +241,33 @@
DWORD dwColor;
#define GLD_SETUP_3D_VERTEX(v) \
- p4f = VB->ObjPtr->data; \
+ p4f = VB->AttribPtr[_TNL_ATTRIB_POS]->data; \
pV->Position.x = p4f[##v][0]; \
pV->Position.y = p4f[##v][1]; \
pV->Position.z = p4f[##v][2];
#define GLD_SETUP_SMOOTH_COLOUR_3D(v) \
- p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \
+ p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; \
pV->Diffuse = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]);
#define GLD_SETUP_GET_FLAT_COLOUR_3D(v) \
- p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \
+ p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; \
dwColor = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]);
#define GLD_SETUP_USE_FLAT_COLOUR_3D \
pV->Diffuse = dwColor;
#define GLD_SETUP_TEX0_3D(v) \
- if (VB->TexCoordPtr[0]) { \
- tc = VB->TexCoordPtr[0]->data; \
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0]) { \
+ tc = VB->AttribPtr[_TNL_ATTRIB_TEX0]->data; \
pV->TexUnit0.x = tc[##v][0]; \
pV->TexUnit0.y = tc[##v][1]; \
}
#define GLD_SETUP_TEX1_3D(v) \
- if (VB->TexCoordPtr[1]) { \
- tc = VB->TexCoordPtr[1]->data; \
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX1]) { \
+ tc = VB->AttribPtr[_TNL_ATTRIB_TEX1]->data; \
pV->TexUnit1.x = tc[##v][0]; \
pV->TexUnit1.y = tc[##v][1]; \
}
diff --git a/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c b/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c
index a85620dde8..c39775cad3 100644
--- a/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c
+++ b/src/mesa/drivers/windows/gldirect/dx7/gld_vb_d3d_render_dx7.c
@@ -151,7 +151,7 @@ static GLboolean gld_d3d_render_stage_run(
#if 0
// For debugging: Useful to see if an app passes colour data in
// an unusual format.
- switch (VB->ColorPtr[0]->Type) {
+ switch (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->Type) {
case GL_FLOAT:
ddlogMessage(GLDLOG_SYSTEM, "ColorPtr: GL_FLOAT\n");
break;
diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c
index a5b5462f03..990922580a 100644
--- a/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c
+++ b/src/mesa/drivers/windows/gldirect/dx8/gld_primitive_dx8.c
@@ -189,9 +189,9 @@
GLfloat ex,ey,fx,fy,cc; \
/* Get vars for later */ \
VB = &TNL_CONTEXT(ctx)->vb; \
- vbcolor = (GLchan (*)[4])VB->ColorPtr[1]->data; \
- if (VB->SecondaryColorPtr[1]) { \
- vbspec = (GLchan (*)[4])VB->SecondaryColorPtr[1]->data; \
+ vbcolor = (GLchan (*)[4])VB->BackfaceColorPtr->data; \
+ if (VB->BackfaceSecondaryColorPtr) { \
+ vbspec = (GLchan (*)[4])VB->BackfaceSecondaryColorPtr->data; \
} else { \
vbspec = NULL; \
} \
@@ -241,33 +241,33 @@
DWORD dwColor;
#define GLD_SETUP_3D_VERTEX(v) \
- p4f = VB->ObjPtr->data; \
+ p4f = VB->AttribPtr[_TNL_ATTRIB_POS]->data; \
pV->Position.x = p4f[##v][0]; \
pV->Position.y = p4f[##v][1]; \
pV->Position.z = p4f[##v][2];
#define GLD_SETUP_SMOOTH_COLOUR_3D(v) \
- p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \
+ p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; \
pV->Diffuse = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]);
#define GLD_SETUP_GET_FLAT_COLOUR_3D(v) \
- p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \
+ p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; \
dwColor = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]);
#define GLD_SETUP_USE_FLAT_COLOUR_3D \
pV->Diffuse = dwColor;
#define GLD_SETUP_TEX0_3D(v) \
- if (VB->TexCoordPtr[0]) { \
- tc = VB->TexCoordPtr[0]->data; \
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0]) { \
+ tc = VB->TnlAttribPtr[_TNL_ATTRIB_TEX0]->data; \
pV->TexUnit0.x = tc[##v][0]; \
pV->TexUnit0.y = tc[##v][1]; \
}
#define GLD_SETUP_TEX1_3D(v) \
- if (VB->TexCoordPtr[1]) { \
- tc = VB->TexCoordPtr[1]->data; \
+ if (VB->TnlAttribPtr[_TNL_ATTRIB_TEX1]) { \
+ tc = VB->TnlAttribPtr[_TNL_ATTRIB_TEX1]->data; \
pV->TexUnit1.x = tc[##v][0]; \
pV->TexUnit1.y = tc[##v][1]; \
}
diff --git a/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c b/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c
index cafbf4f5c5..265c81fb4a 100644
--- a/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c
+++ b/src/mesa/drivers/windows/gldirect/dx8/gld_vb_d3d_render_dx8.c
@@ -149,7 +149,7 @@ static GLboolean gld_d3d_render_stage_run(
#if 0
// For debugging: Useful to see if an app passes colour data in
// an unusual format.
- switch (VB->ColorPtr[0]->Type) {
+ switch (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->Type) {
case GL_FLOAT:
ddlogMessage(GLDLOG_SYSTEM, "ColorPtr: GL_FLOAT\n");
break;
diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c
index 403a9d5f86..fd4dd4ed75 100644
--- a/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c
+++ b/src/mesa/drivers/windows/gldirect/dx9/gld_primitive_dx9.c
@@ -189,9 +189,9 @@
GLfloat ex,ey,fx,fy,cc; \
/* Get vars for later */ \
VB = &TNL_CONTEXT(ctx)->vb; \
- vbcolor = (GLchan (*)[4])VB->ColorPtr[1]->data; \
- if (VB->SecondaryColorPtr[1]) { \
- vbspec = (GLchan (*)[4])VB->SecondaryColorPtr[1]->data; \
+ vbcolor = (GLchan (*)[4])VB->BackfaceColorPtr->data; \
+ if (VB->BackfaceSecondaryColorPtr) { \
+ vbspec = (GLchan (*)[4])VB->BackfaceSecondaryColorPtr->data; \
} else { \
vbspec = NULL; \
} \
@@ -241,33 +241,33 @@
DWORD dwColor;
#define GLD_SETUP_3D_VERTEX(v) \
- p4f = VB->ObjPtr->data; \
+ p4f = VB->AttribPtr[_TNL_ATTRIB_POS]->data; \
pV->Position.x = p4f[##v][0]; \
pV->Position.y = p4f[##v][1]; \
pV->Position.z = p4f[##v][2];
#define GLD_SETUP_SMOOTH_COLOUR_3D(v) \
- p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \
+ p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data; \
pV->Diffuse = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]);
#define GLD_SETUP_GET_FLAT_COLOUR_3D(v) \
- p4f = (GLfloat (*)[4])VB->ColorPtr[0]->data; \
+ p4f = (GLfloat (*)[4])VB->AttribPtr[_TNL_ATTRIB_COLOR00]->data; \
dwColor = D3DCOLOR_COLORVALUE(p4f[##v][0], p4f[##v][1], p4f[##v][2], p4f[##v][3]);
#define GLD_SETUP_USE_FLAT_COLOUR_3D \
pV->Diffuse = dwColor;
#define GLD_SETUP_TEX0_3D(v) \
- if (VB->TexCoordPtr[0]) { \
- tc = VB->TexCoordPtr[0]->data; \
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX0]) { \
+ tc = VB->AttribPtr[_TNL_ATTRIB_TEX0]->data; \
pV->TexUnit0.x = tc[##v][0]; \
pV->TexUnit0.y = tc[##v][1]; \
}
#define GLD_SETUP_TEX1_3D(v) \
- if (VB->TexCoordPtr[1]) { \
- tc = VB->TexCoordPtr[1]->data; \
+ if (VB->AttribPtr[_TNL_ATTRIB_TEX1]) { \
+ tc = VB->AttribPtr[_TNL_ATTRIB_TEX1]->data; \
pV->TexUnit1.x = tc[##v][0]; \
pV->TexUnit1.y = tc[##v][1]; \
}
diff --git a/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c b/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c
index 4fa6bcaf1a..91a68b3f2d 100644
--- a/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c
+++ b/src/mesa/drivers/windows/gldirect/dx9/gld_vb_d3d_render_dx9.c
@@ -149,7 +149,7 @@ static GLboolean gld_d3d_render_stage_run(
#if 0
// For debugging: Useful to see if an app passes colour data in
// an unusual format.
- switch (VB->ColorPtr[0]->Type) {
+ switch (VB->AttribPtr[_TNL_ATTRIB_COLOR0]->Type) {
case GL_FLOAT:
ddlogMessage(GLDLOG_SYSTEM, "ColorPtr: GL_FLOAT\n");
break;
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index c5048970cc..2eac1cc2ed 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -243,7 +243,8 @@
/*@{*/
#define MAX_VERTEX_GENERIC_ATTRIBS 16
#define MAX_VERTEX_TEXTURE_IMAGE_UNITS MAX_TEXTURE_IMAGE_UNITS
-#define MAX_COMBINED_TEXTURE_IMAGE_UNITS MAX_TEXTURE_IMAGE_UNITS
+#define MAX_COMBINED_TEXTURE_IMAGE_UNITS (MAX_VERTEX_TEXTURE_IMAGE_UNITS + \
+ MAX_TEXTURE_IMAGE_UNITS)
/*@}*/
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 87eae96639..5c20ce017f 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -571,6 +571,7 @@ _mesa_init_constants(GLcontext *ctx)
#if FEATURE_ARB_vertex_shader
ctx->Const.MaxVertexTextureImageUnits = MAX_VERTEX_TEXTURE_IMAGE_UNITS;
+ ctx->Const.MaxCombinedTextureImageUnits = MAX_COMBINED_TEXTURE_IMAGE_UNITS;
ctx->Const.MaxVarying = MAX_VARYING;
#endif
diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
index fe2416d894..5cfa898031 100644
--- a/src/mesa/main/ffvertex_prog.c
+++ b/src/mesa/main/ffvertex_prog.c
@@ -523,7 +523,6 @@ static void emit_dst( struct prog_dst_register *dst,
dst->CondMask = COND_TR; /* always pass cond test */
dst->CondSwizzle = SWIZZLE_NOOP;
dst->CondSrc = 0;
- dst->pad = 0;
/* Check that bitfield sizes aren't exceeded */
ASSERT(dst->Index == reg.idx);
}
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 3f6b03c88a..3d32649bad 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -1877,7 +1877,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
break;
case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB:
CHECK_EXT1(ARB_vertex_shader, "GetBooleanv");
- params[0] = INT_TO_BOOLEAN(MAX_COMBINED_TEXTURE_IMAGE_UNITS);
+ params[0] = INT_TO_BOOLEAN(ctx->Const.MaxCombinedTextureImageUnits);
break;
case GL_CURRENT_PROGRAM:
CHECK_EXT1(ARB_shader_objects, "GetBooleanv");
@@ -3712,7 +3712,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
break;
case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB:
CHECK_EXT1(ARB_vertex_shader, "GetFloatv");
- params[0] = (GLfloat)(MAX_COMBINED_TEXTURE_IMAGE_UNITS);
+ params[0] = (GLfloat)(ctx->Const.MaxCombinedTextureImageUnits);
break;
case GL_CURRENT_PROGRAM:
CHECK_EXT1(ARB_shader_objects, "GetFloatv");
@@ -5547,7 +5547,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
break;
case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB:
CHECK_EXT1(ARB_vertex_shader, "GetIntegerv");
- params[0] = MAX_COMBINED_TEXTURE_IMAGE_UNITS;
+ params[0] = ctx->Const.MaxCombinedTextureImageUnits;
break;
case GL_CURRENT_PROGRAM:
CHECK_EXT1(ARB_shader_objects, "GetIntegerv");
@@ -7383,7 +7383,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params )
break;
case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB:
CHECK_EXT1(ARB_vertex_shader, "GetInteger64v");
- params[0] = (GLint64)(MAX_COMBINED_TEXTURE_IMAGE_UNITS);
+ params[0] = (GLint64)(ctx->Const.MaxCombinedTextureImageUnits);
break;
case GL_CURRENT_PROGRAM:
CHECK_EXT1(ARB_shader_objects, "GetInteger64v");
diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py
index 697c4cfd92..01170a42a7 100644
--- a/src/mesa/main/get_gen.py
+++ b/src/mesa/main/get_gen.py
@@ -1006,7 +1006,7 @@ StateVars = [
( "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", GLint,
["ctx->Const.MaxVertexTextureImageUnits"], "", ["ARB_vertex_shader"] ),
( "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", GLint,
- ["MAX_COMBINED_TEXTURE_IMAGE_UNITS"], "", ["ARB_vertex_shader"] ),
+ ["ctx->Const.MaxCombinedTextureImageUnits"], "", ["ARB_vertex_shader"] ),
# GL_ARB_shader_objects
# Actually, this token isn't part of GL_ARB_shader_objects, but is
diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c
index 46ffb929b6..f2ef84f35c 100644
--- a/src/mesa/main/imports.c
+++ b/src/mesa/main/imports.c
@@ -460,7 +460,7 @@ _mesa_inv_sqrtf(float n)
#if 0 /* not used, see below -BP */
float r3, x3, y3;
#endif
- union { float f; unsigned int i; } u;
+ fi_type u;
unsigned int magic;
/*
@@ -629,11 +629,15 @@ _mesa_ffsll(int64_t val)
unsigned int
_mesa_bitcount(unsigned int n)
{
+#if defined(__GNUC__)
+ return __builtin_popcount(n);
+#else
unsigned int bits;
for (bits = 0; n > 0; n = n >> 1) {
bits += (n & 1);
}
return bits;
+#endif
}
@@ -645,10 +649,10 @@ _mesa_bitcount(unsigned int n)
GLhalfARB
_mesa_float_to_half(float val)
{
- const int flt = *((int *) (void *) &val);
- const int flt_m = flt & 0x7fffff;
- const int flt_e = (flt >> 23) & 0xff;
- const int flt_s = (flt >> 31) & 0x1;
+ const fi_type fi = {val};
+ const int flt_m = fi.i & 0x7fffff;
+ const int flt_e = (fi.i >> 23) & 0xff;
+ const int flt_s = (fi.i >> 31) & 0x1;
int s, e, m = 0;
GLhalfARB result;
@@ -735,7 +739,8 @@ _mesa_half_to_float(GLhalfARB val)
const int m = val & 0x3ff;
const int e = (val >> 10) & 0x1f;
const int s = (val >> 15) & 0x1;
- int flt_m, flt_e, flt_s, flt;
+ int flt_m, flt_e, flt_s;
+ fi_type fi;
float result;
/* sign bit */
@@ -770,8 +775,8 @@ _mesa_half_to_float(GLhalfARB val)
flt_m = m << 13;
}
- flt = (flt_s << 31) | (flt_e << 23) | flt_m;
- result = *((float *) (void *) &flt);
+ fi.i = (flt_s << 31) | (flt_e << 23) | flt_m;
+ result = fi.f;
return result;
}
diff --git a/src/mesa/main/macros.h b/src/mesa/main/macros.h
index 3d9a1aba98..f0ea463fb9 100644
--- a/src/mesa/main/macros.h
+++ b/src/mesa/main/macros.h
@@ -202,17 +202,12 @@ do { \
#endif
/**
- * Copy a 4-element float vector (avoid using FPU registers)
- * XXX Could use two 64-bit moves on 64-bit systems
+ * Copy a 4-element float vector
+ * memcpy seems to be most efficient
*/
#define COPY_4FV( DST, SRC ) \
do { \
- const GLuint *_s = (const GLuint *) (SRC); \
- GLuint *_d = (GLuint *) (DST); \
- _d[0] = _s[0]; \
- _d[1] = _s[1]; \
- _d[2] = _s[2]; \
- _d[3] = _s[3]; \
+ _mesa_memcpy(DST, SRC, sizeof(GLfloat) * 4); \
} while (0)
/** Copy \p SZ elements into a 4-element vector */
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index cde2f5fe06..b52c84b491 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2319,6 +2319,7 @@ struct gl_constants
GLuint MaxTextureCoordUnits;
GLuint MaxTextureImageUnits;
GLuint MaxVertexTextureImageUnits;
+ GLuint MaxCombinedTextureImageUnits;
GLuint MaxTextureUnits; /**< = MIN(CoordUnits, ImageUnits) */
GLfloat MaxTextureMaxAnisotropy; /**< GL_EXT_texture_filter_anisotropic */
GLfloat MaxTextureLodBias; /**< GL_EXT_texture_lod_bias */
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index 23765d2753..bd7cc8d278 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -555,7 +555,8 @@ _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level,
_mesa_get_format_block_size(texImage->TexFormat, &bw, &bh);
for (i = 0; i < (texImage->Height + bh - 1) / bh; i++) {
memcpy((GLubyte *)img + i * row_stride,
- (GLubyte *)texImage->Data + i * row_stride_stored, row_stride);
+ (GLubyte *)texImage->Data + i * row_stride_stored,
+ row_stride);
}
}
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 237b6eb00d..09fe7b85ba 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -940,7 +940,8 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures)
/**
* Convert a GL texture target enum such as GL_TEXTURE_2D or GL_TEXTURE_3D
* into the corresponding Mesa texture target index.
- * Return -1 if target is invalid.
+ * Note that proxy targets are not valid here.
+ * \return TEXTURE_x_INDEX or -1 if target is invalid
*/
static GLint
target_enum_to_index(GLenum target)
diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h
index fa233b9f30..dc55cb7ccc 100644
--- a/src/mesa/main/version.h
+++ b/src/mesa/main/version.h
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 7.7
+ * Version: 7.8
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
@@ -30,9 +30,9 @@
/* Mesa version */
#define MESA_MAJOR 7
-#define MESA_MINOR 7
+#define MESA_MINOR 8
#define MESA_PATCH 0
-#define MESA_VERSION_STRING "7.7-rc2"
+#define MESA_VERSION_STRING "7.8-devel"
/* To make version comparison easy */
#define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c))
diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c
index 192d39aed1..038ce0b4f0 100644
--- a/src/mesa/shader/prog_execute.c
+++ b/src/mesa/shader/prog_execute.c
@@ -54,8 +54,18 @@
* Set x to positive or negative infinity.
*/
#if defined(USE_IEEE) || defined(_WIN32)
-#define SET_POS_INFINITY(x) ( *((GLuint *) (void *)&x) = 0x7F800000 )
-#define SET_NEG_INFINITY(x) ( *((GLuint *) (void *)&x) = 0xFF800000 )
+#define SET_POS_INFINITY(x) \
+ do { \
+ fi_type fi; \
+ fi.i = 0x7F800000; \
+ x = fi.f; \
+ } while (0)
+#define SET_NEG_INFINITY(x) \
+ do { \
+ fi_type fi; \
+ fi.i = 0xFF800000; \
+ x = fi.f; \
+ } while (0)
#elif defined(VMS)
#define SET_POS_INFINITY(x) x = __MAXFLOAT
#define SET_NEG_INFINITY(x) x = -__MAXFLOAT
@@ -1635,11 +1645,12 @@ _mesa_execute_program(GLcontext * ctx,
case OPCODE_UP2H: /* unpack two 16-bit floats */
{
GLfloat a[4], result[4];
- const GLuint *rawBits = (const GLuint *) a;
+ fi_type fi;
GLhalfNV hx, hy;
fetch_vector1(&inst->SrcReg[0], machine, a);
- hx = rawBits[0] & 0xffff;
- hy = rawBits[0] >> 16;
+ fi.f = a[0];
+ hx = fi.i & 0xffff;
+ hy = fi.i >> 16;
result[0] = result[2] = _mesa_half_to_float(hx);
result[1] = result[3] = _mesa_half_to_float(hy);
store_vector4(inst, machine, result);
@@ -1648,11 +1659,12 @@ _mesa_execute_program(GLcontext * ctx,
case OPCODE_UP2US: /* unpack two GLushorts */
{
GLfloat a[4], result[4];
- const GLuint *rawBits = (const GLuint *) a;
+ fi_type fi;
GLushort usx, usy;
fetch_vector1(&inst->SrcReg[0], machine, a);
- usx = rawBits[0] & 0xffff;
- usy = rawBits[0] >> 16;
+ fi.f = a[0];
+ usx = fi.i & 0xffff;
+ usy = fi.i >> 16;
result[0] = result[2] = usx * (1.0f / 65535.0f);
result[1] = result[3] = usy * (1.0f / 65535.0f);
store_vector4(inst, machine, result);
@@ -1661,24 +1673,26 @@ _mesa_execute_program(GLcontext * ctx,
case OPCODE_UP4B: /* unpack four GLbytes */
{
GLfloat a[4], result[4];
- const GLuint *rawBits = (const GLuint *) a;
+ fi_type fi;
fetch_vector1(&inst->SrcReg[0], machine, a);
- result[0] = (((rawBits[0] >> 0) & 0xff) - 128) / 127.0F;
- result[1] = (((rawBits[0] >> 8) & 0xff) - 128) / 127.0F;
- result[2] = (((rawBits[0] >> 16) & 0xff) - 128) / 127.0F;
- result[3] = (((rawBits[0] >> 24) & 0xff) - 128) / 127.0F;
+ fi.f = a[0];
+ result[0] = (((fi.i >> 0) & 0xff) - 128) / 127.0F;
+ result[1] = (((fi.i >> 8) & 0xff) - 128) / 127.0F;
+ result[2] = (((fi.i >> 16) & 0xff) - 128) / 127.0F;
+ result[3] = (((fi.i >> 24) & 0xff) - 128) / 127.0F;
store_vector4(inst, machine, result);
}
break;
case OPCODE_UP4UB: /* unpack four GLubytes */
{
GLfloat a[4], result[4];
- const GLuint *rawBits = (const GLuint *) a;
+ fi_type fi;
fetch_vector1(&inst->SrcReg[0], machine, a);
- result[0] = ((rawBits[0] >> 0) & 0xff) / 255.0F;
- result[1] = ((rawBits[0] >> 8) & 0xff) / 255.0F;
- result[2] = ((rawBits[0] >> 16) & 0xff) / 255.0F;
- result[3] = ((rawBits[0] >> 24) & 0xff) / 255.0F;
+ fi.f = a[0];
+ result[0] = ((fi.i >> 0) & 0xff) / 255.0F;
+ result[1] = ((fi.i >> 8) & 0xff) / 255.0F;
+ result[2] = ((fi.i >> 16) & 0xff) / 255.0F;
+ result[3] = ((fi.i >> 24) & 0xff) / 255.0F;
store_vector4(inst, machine, result);
}
break;
diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h
index 1c687bc16c..224350caac 100644
--- a/src/mesa/shader/prog_instruction.h
+++ b/src/mesa/shader/prog_instruction.h
@@ -312,7 +312,6 @@ struct prog_dst_register
*/
GLuint CondSrc:1;
/*@}*/
- GLuint pad:28;
};
diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c
index c0e4b27aa5..99eb254cee 100644
--- a/src/mesa/shader/slang/slang_emit.c
+++ b/src/mesa/shader/slang/slang_emit.c
@@ -81,8 +81,8 @@ new_subroutine(slang_emit_info *emitInfo, GLuint *id)
emitInfo->Subroutines = (struct gl_program **)
_mesa_realloc(emitInfo->Subroutines,
- n * sizeof(struct gl_program),
- (n + 1) * sizeof(struct gl_program));
+ n * sizeof(struct gl_program *),
+ (n + 1) * sizeof(struct gl_program *));
emitInfo->Subroutines[n] = ctx->Driver.NewProgram(ctx, emitInfo->prog->Target, 0);
emitInfo->Subroutines[n]->Parameters = emitInfo->prog->Parameters;
emitInfo->NumSubroutines++;
@@ -551,6 +551,9 @@ emit_instruction(slang_emit_info *emitInfo,
&srcRelAddr,
NULL,
NULL);
+ if (!inst) {
+ return NULL;
+ }
src[i] = &newSrc[i];
}
@@ -948,6 +951,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n)
n->Children[0]->Store,
n->Children[1]->Store,
NULL);
+ if (!inst) {
+ return NULL;
+ }
inst_comment(inst, "Compare values");
/* Compute val = DOT(temp, temp) (reduction) */
@@ -957,6 +963,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n)
&tempStore,
&tempStore,
NULL);
+ if (!inst) {
+ return NULL;
+ }
inst->SrcReg[0].Swizzle = inst->SrcReg[1].Swizzle = swizzle; /*override*/
inst_comment(inst, "Reduce vec to bool");
@@ -972,6 +981,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n)
n->Store,
&zero,
NULL);
+ if (!inst) {
+ return NULL;
+ }
inst_comment(inst, "Invert true/false");
}
}
@@ -1001,6 +1013,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n)
&srcStore0,
&srcStore1,
NULL);
+ if (!inst) {
+ return NULL;
+ }
inst_comment(inst, "Begin struct/array comparison");
}
else {
@@ -1010,12 +1025,18 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n)
&srcStore0,
&srcStore1,
NULL);
+ if (!inst) {
+ return NULL;
+ }
/* ADD accTemp, accTemp, sneTemp; # like logical-OR */
inst = emit_instruction(emitInfo, OPCODE_ADD,
&accTemp, /* dest */
&accTemp,
&sneTemp,
NULL);
+ if (!inst) {
+ return NULL;
+ }
}
}
@@ -1025,6 +1046,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n)
&accTemp,
&accTemp,
NULL);
+ if (!inst) {
+ return NULL;
+ }
inst_comment(inst, "End struct/array comparison");
if (n->Opcode == IR_EQUAL) {
@@ -1036,6 +1060,9 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n)
n->Store,
&zero,
NULL);
+ if (!inst) {
+ return NULL;
+ }
inst_comment(inst, "Invert true/false");
}
@@ -1119,6 +1146,9 @@ emit_clamp(slang_emit_info *emitInfo, slang_ir_node *n)
n->Children[0]->Store,
n->Children[1]->Store,
NULL);
+ if (!inst) {
+ return NULL;
+ }
/* n->dest = min(tmp, ch[2]) */
inst = emit_instruction(emitInfo, OPCODE_MIN,
@@ -1153,7 +1183,9 @@ emit_negation(slang_emit_info *emitInfo, slang_ir_node *n)
n->Children[0]->Store,
NULL,
NULL);
- inst->SrcReg[0].Negate = NEGATE_XYZW;
+ if (inst) {
+ inst->SrcReg[0].Negate = NEGATE_XYZW;
+ }
return inst;
}
@@ -1356,6 +1388,9 @@ emit_tex(slang_emit_info *emitInfo, slang_ir_node *n)
n->Children[1]->Store,
NULL,
NULL);
+ if (!inst) {
+ return NULL;
+ }
inst->TexShadow = shadow;
@@ -1458,6 +1493,9 @@ emit_copy(slang_emit_info *emitInfo, slang_ir_node *n)
&srcStore,
NULL,
NULL);
+ if (!inst) {
+ return NULL;
+ }
inst_comment(inst, "IR_COPY block");
srcStore.Index++;
dstStore.Index++;
@@ -1473,6 +1511,9 @@ emit_copy(slang_emit_info *emitInfo, slang_ir_node *n)
n->Children[1]->Store,
NULL,
NULL);
+ if (!inst) {
+ return NULL;
+ }
dstAnnot = storage_annotation(n->Children[0], emitInfo->prog);
srcAnnot = storage_annotation(n->Children[1], emitInfo->prog);
inst->Comment = instruction_annotation(inst->Opcode, dstAnnot,
@@ -1534,6 +1575,9 @@ emit_cond(slang_emit_info *emitInfo, slang_ir_node *n)
n->Children[0]->Store,
NULL,
NULL);
+ if (!inst) {
+ return NULL;
+ }
inst->CondUpdate = GL_TRUE;
inst_comment(inst, "COND expr");
_slang_free_temp(emitInfo->vt, n->Store);
@@ -1596,6 +1640,9 @@ emit_not(slang_emit_info *emitInfo, slang_ir_node *n)
n->Children[0]->Store,
&zero,
NULL);
+ if (!inst) {
+ return NULL;
+ }
inst_comment(inst, "NOT");
free_node_storage(emitInfo->vt, n->Children[0]);
@@ -1646,12 +1693,17 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n)
ifInst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask);
}
else {
+ struct prog_instruction *inst;
+
/* IF src[0] THEN ... */
- emit_instruction(emitInfo, OPCODE_IF,
- NULL, /* dst */
- n->Children[0]->Store, /* op0 */
- NULL,
- NULL);
+ inst = emit_instruction(emitInfo, OPCODE_IF,
+ NULL, /* dst */
+ n->Children[0]->Store, /* op0 */
+ NULL,
+ NULL);
+ if (!inst) {
+ return NULL;
+ }
}
}
else {
@@ -1875,6 +1927,9 @@ emit_cont_break_if_true(slang_emit_info *emitInfo, slang_ir_node *n)
n->Children[0]->Store,
NULL,
NULL);
+ if (!inst) {
+ return NULL;
+ }
n->InstLocation = emitInfo->prog->NumInstructions;
inst = new_instruction(emitInfo, opcode);
@@ -2045,6 +2100,9 @@ emit_array_element(slang_emit_info *emitInfo, slang_ir_node *n)
indexStore, /* the index */
&elemSizeStore,
NULL);
+ if (!inst) {
+ return NULL;
+ }
indexStore = indexTemp;
}
@@ -2071,6 +2129,9 @@ emit_array_element(slang_emit_info *emitInfo, slang_ir_node *n)
indexStore, /* the index */
&indirectArray, /* indirect array base */
NULL);
+ if (!inst) {
+ return NULL;
+ }
indexStore = indexTemp;
}
diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c
index 0a2bc49780..ed27821a95 100644
--- a/src/mesa/shader/slang/slang_link.c
+++ b/src/mesa/shader/slang/slang_link.c
@@ -590,11 +590,16 @@ concat_shaders(struct gl_shader_program *shProg, GLenum shaderType)
{
struct gl_shader *newShader;
const struct gl_shader *firstShader = NULL;
- GLuint shaderLengths[100];
+ GLuint *shaderLengths;
GLchar *source;
GLuint totalLen = 0, len = 0;
GLuint i;
+ shaderLengths = (GLuint *)_mesa_malloc(shProg->NumShaders * sizeof(GLuint));
+ if (!shaderLengths) {
+ return NULL;
+ }
+
/* compute total size of new shader source code */
for (i = 0; i < shProg->NumShaders; i++) {
const struct gl_shader *shader = shProg->Shaders[i];
@@ -606,12 +611,16 @@ concat_shaders(struct gl_shader_program *shProg, GLenum shaderType)
}
}
- if (totalLen == 0)
+ if (totalLen == 0) {
+ _mesa_free(shaderLengths);
return NULL;
+ }
source = (GLchar *) _mesa_malloc(totalLen + 1);
- if (!source)
+ if (!source) {
+ _mesa_free(shaderLengths);
return NULL;
+ }
/* concatenate shaders */
for (i = 0; i < shProg->NumShaders; i++) {
@@ -626,9 +635,16 @@ concat_shaders(struct gl_shader_program *shProg, GLenum shaderType)
_mesa_printf("---NEW CONCATENATED SHADER---:\n%s\n------------\n", source);
*/
+ _mesa_free(shaderLengths);
+
remove_extra_version_directives(source);
newShader = CALLOC_STRUCT(gl_shader);
+ if (!newShader) {
+ _mesa_free(source);
+ return NULL;
+ }
+
newShader->Type = shaderType;
newShader->Source = source;
newShader->Pragmas = firstShader->Pragmas;
diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c
index 0e89a624c4..73df44d198 100644
--- a/src/mesa/state_tracker/st_atom.c
+++ b/src/mesa/state_tracker/st_atom.c
@@ -46,7 +46,8 @@ static const struct st_tracked_state *atoms[] =
&st_update_clip,
&st_finalize_textures,
- &st_update_shader,
+ &st_update_fp,
+ &st_update_vp,
&st_update_rasterizer,
&st_update_polygon_stipple,
diff --git a/src/mesa/state_tracker/st_atom.h b/src/mesa/state_tracker/st_atom.h
index c7cffd85c8..f34b49203b 100644
--- a/src/mesa/state_tracker/st_atom.h
+++ b/src/mesa/state_tracker/st_atom.h
@@ -47,7 +47,8 @@ void st_validate_state( struct st_context *st );
extern const struct st_tracked_state st_update_framebuffer;
extern const struct st_tracked_state st_update_clip;
extern const struct st_tracked_state st_update_depth_stencil_alpha;
-extern const struct st_tracked_state st_update_shader;
+extern const struct st_tracked_state st_update_fp;
+extern const struct st_tracked_state st_update_vp;
extern const struct st_tracked_state st_update_rasterizer;
extern const struct st_tracked_state st_update_polygon_stipple;
extern const struct st_tracked_state st_update_viewport;
diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c
index e18c0f6e0a..8ca4335e33 100644
--- a/src/mesa/state_tracker/st_atom_framebuffer.c
+++ b/src/mesa/state_tracker/st_atom_framebuffer.c
@@ -40,6 +40,7 @@
#include "pipe/p_inlines.h"
#include "cso_cache/cso_context.h"
#include "util/u_rect.h"
+#include "util/u_math.h"
@@ -64,8 +65,8 @@ update_renderbuffer_surface(struct st_context *st,
GLuint level;
/* find matching mipmap level size */
for (level = 0; level <= texture->last_level; level++) {
- if (texture->width[level] == rtt_width &&
- texture->height[level] == rtt_height) {
+ if (u_minify(texture->width0, level) == rtt_width &&
+ u_minify(texture->height0, level) == rtt_height) {
pipe_surface_reference(&strb->surface, NULL);
diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c
index babfcc87b4..6a5854e9ba 100644
--- a/src/mesa/state_tracker/st_atom_pixeltransfer.c
+++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c
@@ -145,7 +145,7 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt)
const GLuint gSize = ctx->PixelMaps.GtoG.Size;
const GLuint bSize = ctx->PixelMaps.BtoB.Size;
const GLuint aSize = ctx->PixelMaps.AtoA.Size;
- const uint texSize = pt->width[0];
+ const uint texSize = pt->width0;
uint *dest;
uint i, j;
@@ -162,12 +162,14 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt)
*/
for (i = 0; i < texSize; i++) {
for (j = 0; j < texSize; j++) {
+ union util_color uc;
int k = (i * texSize + j);
ubyte r = ctx->PixelMaps.RtoR.Map8[j * rSize / texSize];
ubyte g = ctx->PixelMaps.GtoG.Map8[i * gSize / texSize];
ubyte b = ctx->PixelMaps.BtoB.Map8[j * bSize / texSize];
ubyte a = ctx->PixelMaps.AtoA.Map8[i * aSize / texSize];
- util_pack_color_ub(r, g, b, a, pt->format, dest + k);
+ util_pack_color_ub(r, g, b, a, pt->format, &uc);
+ *(dest + k) = uc.ui;
}
}
diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c
index 6611956ae8..d6e3a3e561 100644
--- a/src/mesa/state_tracker/st_atom_sampler.c
+++ b/src/mesa/state_tracker/st_atom_sampler.c
@@ -229,14 +229,23 @@ update_samplers(struct st_context *st)
/*printf("%s su=%u non-null\n", __FUNCTION__, su);*/
cso_single_sampler(st->cso_context, su, sampler);
+ if (su < st->ctx->Const.MaxVertexTextureImageUnits) {
+ cso_single_vertex_sampler(st->cso_context, su, sampler);
+ }
}
else {
/*printf("%s su=%u null\n", __FUNCTION__, su);*/
cso_single_sampler(st->cso_context, su, NULL);
+ if (su < st->ctx->Const.MaxVertexTextureImageUnits) {
+ cso_single_vertex_sampler(st->cso_context, su, NULL);
+ }
}
}
cso_single_sampler_done(st->cso_context);
+ if (st->ctx->Const.MaxVertexTextureImageUnits > 0) {
+ cso_single_vertex_sampler_done(st->cso_context);
+ }
}
diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c
index 6e311e537e..09baff875b 100644
--- a/src/mesa/state_tracker/st_atom_shader.c
+++ b/src/mesa/state_tracker/st_atom_shader.c
@@ -56,82 +56,18 @@
#include "st_mesa_to_tgsi.h"
-/**
- * This represents a vertex program, especially translated to match
- * the inputs of a particular fragment shader.
- */
-struct translated_vertex_program
-{
- struct st_vertex_program *master;
-
- /** The fragment shader "signature" this vertex shader is meant for: */
- GLbitfield frag_inputs;
- /** Compared against master vertex program's serialNo: */
- GLuint serialNo;
- /** Maps VERT_RESULT_x to slot */
- GLuint output_to_slot[VERT_RESULT_MAX];
- ubyte output_to_semantic_name[VERT_RESULT_MAX];
- ubyte output_to_semantic_index[VERT_RESULT_MAX];
-
- /** Pointer to the translated vertex program */
- struct st_vertex_program *vp;
-
- struct translated_vertex_program *next; /**< next in linked list */
-};
-
-
-/**
- * Given a vertex program output attribute, return the corresponding
- * fragment program input attribute.
- * \return -1 for vertex outputs that have no corresponding fragment input
+/*
+ * Translate fragment program if needed.
*/
-static GLint
-vp_out_to_fp_in(GLuint vertResult)
-{
- if (vertResult >= VERT_RESULT_TEX0 &&
- vertResult < VERT_RESULT_TEX0 + MAX_TEXTURE_COORD_UNITS)
- return FRAG_ATTRIB_TEX0 + (vertResult - VERT_RESULT_TEX0);
-
- if (vertResult >= VERT_RESULT_VAR0 &&
- vertResult < VERT_RESULT_VAR0 + MAX_VARYING)
- return FRAG_ATTRIB_VAR0 + (vertResult - VERT_RESULT_VAR0);
-
- switch (vertResult) {
- case VERT_RESULT_HPOS:
- return FRAG_ATTRIB_WPOS;
- case VERT_RESULT_COL0:
- return FRAG_ATTRIB_COL0;
- case VERT_RESULT_COL1:
- return FRAG_ATTRIB_COL1;
- case VERT_RESULT_FOGC:
- return FRAG_ATTRIB_FOGC;
- default:
- /* Back-face colors, edge flags, etc */
- return -1;
- }
-}
-
-
-/**
- * Find a translated vertex program that corresponds to stvp and
- * has outputs matched to stfp's inputs.
- * This performs vertex and fragment translation (to TGSI) when needed.
- */
-static struct translated_vertex_program *
-find_translated_vp(struct st_context *st,
- struct st_vertex_program *stvp,
- struct st_fragment_program *stfp)
+static void
+translate_fp(struct st_context *st,
+ struct st_fragment_program *stfp)
{
- static const GLuint UNUSED = ~0;
- struct translated_vertex_program *xvp;
const GLbitfield fragInputsRead = stfp->Base.Base.InputsRead;
- /*
- * Translate fragment program if needed.
- */
if (!stfp->state.tokens) {
GLuint inAttr, numIn = 0;
@@ -141,7 +77,7 @@ find_translated_vp(struct st_context *st,
numIn++;
}
else {
- stfp->input_to_slot[inAttr] = UNUSED;
+ stfp->input_to_slot[inAttr] = -1;
}
}
@@ -151,170 +87,63 @@ find_translated_vp(struct st_context *st,
st_translate_fragment_program(st, stfp, stfp->input_to_slot);
}
+}
- /* See if we've got a translated vertex program whose outputs match
- * the fragment program's inputs.
- * XXX This could be a hash lookup, using InputsRead as the key.
- */
- for (xvp = stfp->vertex_programs; xvp; xvp = xvp->next) {
- if (xvp->master == stvp && xvp->frag_inputs == fragInputsRead) {
- break;
- }
- }
- /* No? Allocate translated vp object now */
- if (!xvp) {
- xvp = ST_CALLOC_STRUCT(translated_vertex_program);
- xvp->frag_inputs = fragInputsRead;
- xvp->master = stvp;
+/**
+ * Find a translated vertex program that corresponds to stvp and
+ * has outputs matched to stfp's inputs.
+ * This performs vertex and fragment translation (to TGSI) when needed.
+ */
+static struct st_vp_varient *
+find_translated_vp(struct st_context *st,
+ struct st_vertex_program *stvp )
+{
+ struct st_vp_varient *vpv;
+ struct st_vp_varient_key key;
- xvp->next = stfp->vertex_programs;
- stfp->vertex_programs = xvp;
- }
+ /* Nothing in our key yet. This will change:
+ */
+ memset(&key, 0, sizeof key);
+ key.dummy = 0;
- /* See if we need to translate vertex program to TGSI form */
- if (xvp->serialNo != stvp->serialNo) {
- GLuint outAttr;
- const GLbitfield64 outputsWritten = stvp->Base.Base.OutputsWritten;
- GLuint numVpOuts = 0;
- GLboolean emitPntSize = GL_FALSE, emitBFC0 = GL_FALSE, emitBFC1 = GL_FALSE;
- GLbitfield usedGenerics = 0x0;
- GLbitfield usedOutputSlots = 0x0;
-
- /* Compute mapping of vertex program outputs to slots, which depends
- * on the fragment program's input->slot mapping.
+ /* Do we need to throw away old translations after a change in the
+ * GL program string?
+ */
+ if (stvp->serialNo != stvp->lastSerialNo) {
+ /* These may have changed if the program string changed.
*/
- for (outAttr = 0; outAttr < VERT_RESULT_MAX; outAttr++) {
- /* set defaults: */
- xvp->output_to_slot[outAttr] = UNUSED;
- xvp->output_to_semantic_name[outAttr] = TGSI_SEMANTIC_COUNT;
- xvp->output_to_semantic_index[outAttr] = 99;
-
- if (outAttr == VERT_RESULT_HPOS) {
- /* always put xformed position into slot zero */
- GLuint slot = 0;
- xvp->output_to_slot[VERT_RESULT_HPOS] = slot;
- xvp->output_to_semantic_name[outAttr] = TGSI_SEMANTIC_POSITION;
- xvp->output_to_semantic_index[outAttr] = 0;
- numVpOuts++;
- usedOutputSlots |= (1 << slot);
- }
- else if (outputsWritten & (1 << outAttr)) {
- /* see if the frag prog wants this vert output */
- GLint fpInAttrib = vp_out_to_fp_in(outAttr);
- if (fpInAttrib >= 0) {
- GLuint fpInSlot = stfp->input_to_slot[fpInAttrib];
- if (fpInSlot != ~0) {
- /* match this vp output to the fp input */
- GLuint vpOutSlot = stfp->input_map[fpInSlot];
- xvp->output_to_slot[outAttr] = vpOutSlot;
- xvp->output_to_semantic_name[outAttr] = stfp->input_semantic_name[fpInSlot];
- xvp->output_to_semantic_index[outAttr] = stfp->input_semantic_index[fpInSlot];
- numVpOuts++;
- usedOutputSlots |= (1 << vpOutSlot);
- }
- else {
-#if 0 /*debug*/
- printf("VP output %d not used by FP\n", outAttr);
-#endif
- }
- }
- else if (outAttr == VERT_RESULT_PSIZ)
- emitPntSize = GL_TRUE;
- else if (outAttr == VERT_RESULT_BFC0)
- emitBFC0 = GL_TRUE;
- else if (outAttr == VERT_RESULT_BFC1)
- emitBFC1 = GL_TRUE;
- }
-#if 0 /*debug*/
- printf("assign vp output_to_slot[%d] = %d\n", outAttr,
- xvp->output_to_slot[outAttr]);
-#endif
- }
-
- /* must do these last */
- if (emitPntSize) {
- GLuint slot = numVpOuts++;
- xvp->output_to_slot[VERT_RESULT_PSIZ] = slot;
- xvp->output_to_semantic_name[VERT_RESULT_PSIZ] = TGSI_SEMANTIC_PSIZE;
- xvp->output_to_semantic_index[VERT_RESULT_PSIZ] = 0;
- usedOutputSlots |= (1 << slot);
- }
- if (emitBFC0) {
- GLuint slot = numVpOuts++;
- xvp->output_to_slot[VERT_RESULT_BFC0] = slot;
- xvp->output_to_semantic_name[VERT_RESULT_BFC0] = TGSI_SEMANTIC_COLOR;
- xvp->output_to_semantic_index[VERT_RESULT_BFC0] = 0;
- usedOutputSlots |= (1 << slot);
- }
- if (emitBFC1) {
- GLuint slot = numVpOuts++;
- xvp->output_to_slot[VERT_RESULT_BFC1] = slot;
- xvp->output_to_semantic_name[VERT_RESULT_BFC1] = TGSI_SEMANTIC_COLOR;
- xvp->output_to_semantic_index[VERT_RESULT_BFC1] = 1;
- usedOutputSlots |= (1 << slot);
- }
-
- /* build usedGenerics mask */
- usedGenerics = 0x0;
- for (outAttr = 0; outAttr < VERT_RESULT_MAX; outAttr++) {
- if (xvp->output_to_semantic_name[outAttr] == TGSI_SEMANTIC_GENERIC) {
- usedGenerics |= (1 << xvp->output_to_semantic_index[outAttr]);
- }
- }
+ st_prepare_vertex_program( st, stvp );
- /* For each vertex program output that doesn't match up to a fragment
- * program input, map the vertex program output to a free slot and
- * free generic attribute.
+ /* We are now up-to-date:
*/
- for (outAttr = 0; outAttr < VERT_RESULT_MAX; outAttr++) {
- if (outputsWritten & (1 << outAttr)) {
- if (xvp->output_to_slot[outAttr] == UNUSED) {
- GLint freeGeneric = _mesa_ffs(~usedGenerics) - 1;
- GLint freeSlot = _mesa_ffs(~usedOutputSlots) - 1;
- usedGenerics |= (1 << freeGeneric);
- usedOutputSlots |= (1 << freeSlot);
- xvp->output_to_slot[outAttr] = freeSlot;
- xvp->output_to_semantic_name[outAttr] = TGSI_SEMANTIC_GENERIC;
- xvp->output_to_semantic_index[outAttr] = freeGeneric;
- }
- }
-
-#if 0 /*debug*/
- printf("vp output_to_slot[%d] = %d\n", outAttr,
- xvp->output_to_slot[outAttr]);
-#endif
+ stvp->lastSerialNo = stvp->serialNo;
+ }
+
+ /* See if we've got a translated vertex program whose outputs match
+ * the fragment program's inputs.
+ */
+ for (vpv = stvp->varients; vpv; vpv = vpv->next) {
+ if (memcmp(&vpv->key, &key, sizeof key) == 0) {
+ break;
}
+ }
- assert(stvp->Base.Base.NumInstructions > 1);
-
- st_translate_vertex_program(st, stvp, xvp->output_to_slot,
- xvp->output_to_semantic_name,
- xvp->output_to_semantic_index);
-
- xvp->vp = stvp;
-
- /* translated VP is up to date now */
- xvp->serialNo = stvp->serialNo;
+ /* No? Perform new translation here. */
+ if (!vpv) {
+ vpv = st_translate_vertex_program(st, stvp, &key);
+ if (!vpv)
+ return NULL;
+
+ vpv->next = stvp->varients;
+ stvp->varients = vpv;
}
- return xvp;
+ return vpv;
}
-void
-st_free_translated_vertex_programs(struct st_context *st,
- struct translated_vertex_program *xvp)
-{
- struct translated_vertex_program *next;
-
- while (xvp) {
- next = xvp->next;
- _mesa_free(xvp);
- xvp = next;
- }
-}
static void *
@@ -328,32 +157,19 @@ get_passthrough_fs(struct st_context *st)
return st->passthrough_fs;
}
-
static void
-update_linkage( struct st_context *st )
+update_fp( struct st_context *st )
{
- struct st_vertex_program *stvp;
struct st_fragment_program *stfp;
- struct translated_vertex_program *xvp;
-
- /* find active shader and params -- Should be covered by
- * ST_NEW_VERTEX_PROGRAM
- */
- assert(st->ctx->VertexProgram._Current);
- stvp = st_vertex_program(st->ctx->VertexProgram._Current);
- assert(stvp->Base.Base.Target == GL_VERTEX_PROGRAM_ARB);
assert(st->ctx->FragmentProgram._Current);
stfp = st_fragment_program(st->ctx->FragmentProgram._Current);
assert(stfp->Base.Base.Target == GL_FRAGMENT_PROGRAM_ARB);
- xvp = find_translated_vp(st, stvp, stfp);
+ translate_fp(st, stfp);
- st_reference_vertprog(st, &st->vp, stvp);
st_reference_fragprog(st, &st->fp, stfp);
- cso_set_vertex_shader_handle(st->cso_context, stvp->driver_shader);
-
if (st->missing_textures) {
/* use a pass-through frag shader that uses no textures */
void *fs = get_passthrough_fs(st);
@@ -362,16 +178,48 @@ update_linkage( struct st_context *st )
else {
cso_set_fragment_shader_handle(st->cso_context, stfp->driver_shader);
}
+}
+
+const struct st_tracked_state st_update_fp = {
+ "st_update_fp", /* name */
+ { /* dirty */
+ 0, /* mesa */
+ ST_NEW_FRAGMENT_PROGRAM /* st */
+ },
+ update_fp /* update */
+};
+
+
+
+
+static void
+update_vp( struct st_context *st )
+{
+ struct st_vertex_program *stvp;
+
+ /* find active shader and params -- Should be covered by
+ * ST_NEW_VERTEX_PROGRAM
+ */
+ assert(st->ctx->VertexProgram._Current);
+ stvp = st_vertex_program(st->ctx->VertexProgram._Current);
+ assert(stvp->Base.Base.Target == GL_VERTEX_PROGRAM_ARB);
+
+ st->vp_varient = find_translated_vp(st, stvp);
+
+ st_reference_vertprog(st, &st->vp, stvp);
+
+ cso_set_vertex_shader_handle(st->cso_context,
+ st->vp_varient->driver_shader);
- st->vertex_result_to_slot = xvp->output_to_slot;
+ st->vertex_result_to_slot = stvp->result_to_output;
}
-const struct st_tracked_state st_update_shader = {
- "st_update_shader", /* name */
+const struct st_tracked_state st_update_vp = {
+ "st_update_vp", /* name */
{ /* dirty */
0, /* mesa */
- ST_NEW_VERTEX_PROGRAM | ST_NEW_FRAGMENT_PROGRAM /* st */
+ ST_NEW_VERTEX_PROGRAM /* st */
},
- update_linkage /* update */
+ update_vp /* update */
};
diff --git a/src/mesa/state_tracker/st_atom_texture.c b/src/mesa/state_tracker/st_atom_texture.c
index 4d4f97da7e..0b68447d21 100644
--- a/src/mesa/state_tracker/st_atom_texture.c
+++ b/src/mesa/state_tracker/st_atom_texture.c
@@ -32,6 +32,8 @@
*/
+#include "main/macros.h"
+
#include "st_context.h"
#include "st_atom.h"
#include "st_texture.h"
@@ -99,6 +101,12 @@ update_textures(struct st_context *st)
cso_set_sampler_textures(st->cso_context,
st->state.num_textures,
st->state.sampler_texture);
+ if (st->ctx->Const.MaxVertexTextureImageUnits > 0) {
+ cso_set_vertex_sampler_textures(st->cso_context,
+ MIN2(st->state.num_textures,
+ st->ctx->Const.MaxVertexTextureImageUnits),
+ st->state.sampler_texture);
+ }
}
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index 1960d171bf..1bdeaccda3 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -169,11 +169,6 @@ make_bitmap_fragment_program(GLcontext *ctx, GLuint samplerIndex)
stfp = (struct st_fragment_program *) p;
stfp->Base.UsesKill = GL_TRUE;
- /* No need to send this incomplete program down to hardware:
- *
- * st_translate_fragment_program(ctx->st, stfp, NULL);
- */
-
return stfp;
}
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 1d33e81c2c..1baff19040 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -60,6 +60,7 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
+#include "tgsi/tgsi_ureg.h"
#include "util/u_tile.h"
#include "util/u_draw_quad.h"
#include "util/u_math.h"
@@ -236,78 +237,41 @@ make_fragment_shader_z(struct st_context *st)
* Create a simple vertex shader that just passes through the
* vertex position and texcoord (and optionally, color).
*/
-static struct st_vertex_program *
-st_make_passthrough_vertex_shader(struct st_context *st, GLboolean passColor)
+static void *
+st_make_passthrough_vertex_shader(struct st_context *st,
+ GLboolean passColor)
{
- GLcontext *ctx = st->ctx;
- struct st_vertex_program *stvp;
- struct gl_program *p;
- GLuint ic = 0;
-
- if (st->drawpix.vert_shaders[passColor])
- return st->drawpix.vert_shaders[passColor];
-
- /*
- * Create shader now
- */
- p = ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0);
- if (!p)
- return NULL;
-
- if (passColor)
- p->NumInstructions = 4;
- else
- p->NumInstructions = 3;
-
- p->Instructions = _mesa_alloc_instructions(p->NumInstructions);
- if (!p->Instructions) {
- ctx->Driver.DeleteProgram(ctx, p);
- return NULL;
- }
- _mesa_init_instructions(p->Instructions, p->NumInstructions);
- /* MOV result.pos, vertex.pos; */
- p->Instructions[0].Opcode = OPCODE_MOV;
- p->Instructions[0].DstReg.File = PROGRAM_OUTPUT;
- p->Instructions[0].DstReg.Index = VERT_RESULT_HPOS;
- p->Instructions[0].SrcReg[0].File = PROGRAM_INPUT;
- p->Instructions[0].SrcReg[0].Index = VERT_ATTRIB_POS;
- /* MOV result.texcoord0, vertex.texcoord0; */
- p->Instructions[1].Opcode = OPCODE_MOV;
- p->Instructions[1].DstReg.File = PROGRAM_OUTPUT;
- p->Instructions[1].DstReg.Index = VERT_RESULT_TEX0;
- p->Instructions[1].SrcReg[0].File = PROGRAM_INPUT;
- p->Instructions[1].SrcReg[0].Index = VERT_ATTRIB_TEX0;
- ic = 2;
- if (passColor) {
- /* MOV result.color0, vertex.color0; */
- p->Instructions[ic].Opcode = OPCODE_MOV;
- p->Instructions[ic].DstReg.File = PROGRAM_OUTPUT;
- p->Instructions[ic].DstReg.Index = VERT_RESULT_COL0;
- p->Instructions[ic].SrcReg[0].File = PROGRAM_INPUT;
- p->Instructions[ic].SrcReg[0].Index = VERT_ATTRIB_COLOR0;
- ic++;
- }
-
- /* END; */
- p->Instructions[ic].Opcode = OPCODE_END;
- ic++;
-
- assert(ic == p->NumInstructions);
+ if (!st->drawpix.vert_shaders[passColor]) {
+ struct ureg_program *ureg =
+ ureg_create( TGSI_PROCESSOR_VERTEX );
+
+ if (ureg == NULL)
+ return NULL;
+
+ /* MOV result.pos, vertex.pos; */
+ ureg_MOV(ureg,
+ ureg_DECL_output( ureg, TGSI_SEMANTIC_POSITION, 0 ),
+ ureg_DECL_vs_input( ureg, 0 ));
+
+ /* MOV result.texcoord0, vertex.texcoord0; */
+ ureg_MOV(ureg,
+ ureg_DECL_output( ureg, TGSI_SEMANTIC_GENERIC, 0 ),
+ ureg_DECL_vs_input( ureg, 1 ));
+
+ if (passColor) {
+ /* MOV result.color0, vertex.color0; */
+ ureg_MOV(ureg,
+ ureg_DECL_output( ureg, TGSI_SEMANTIC_COLOR, 0 ),
+ ureg_DECL_vs_input( ureg, 2 ));
+ }
- p->InputsRead = VERT_BIT_POS | VERT_BIT_TEX0;
- p->OutputsWritten = ((1 << VERT_RESULT_TEX0) |
- (1 << VERT_RESULT_HPOS));
- if (passColor) {
- p->InputsRead |= VERT_BIT_COLOR0;
- p->OutputsWritten |= (1 << VERT_RESULT_COL0);
+ ureg_END( ureg );
+
+ st->drawpix.vert_shaders[passColor] =
+ ureg_create_shader_and_destroy( ureg, st->pipe );
}
- stvp = (struct st_vertex_program *) p;
- st_translate_vertex_program(st, stvp, NULL, NULL, NULL);
-
- st->drawpix.vert_shaders[passColor] = stvp;
-
- return stvp;
+ return st->drawpix.vert_shaders[passColor];
}
@@ -539,8 +503,8 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
GLsizei width, GLsizei height,
GLfloat zoomX, GLfloat zoomY,
struct pipe_texture *pt,
- struct st_vertex_program *stvp,
- struct st_fragment_program *stfp,
+ void *driver_vp,
+ void *driver_fp,
const GLfloat *color,
GLboolean invertTex)
{
@@ -575,10 +539,10 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
}
/* fragment shader state: TEX lookup program */
- cso_set_fragment_shader_handle(cso, stfp->driver_shader);
+ cso_set_fragment_shader_handle(cso, driver_fp);
/* vertex shader state: position + texcoord pass-through */
- cso_set_vertex_shader_handle(cso, stvp->driver_shader);
+ cso_set_vertex_shader_handle(cso, driver_vp);
/* texture sampling state: */
@@ -621,10 +585,10 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
struct pipe_texture *textures[2];
textures[0] = pt;
textures[1] = st->pixel_xfer.pixelmap_texture;
- pipe->set_sampler_textures(pipe, 2, textures);
+ pipe->set_fragment_sampler_textures(pipe, 2, textures);
}
else {
- pipe->set_sampler_textures(pipe, 1, &pt);
+ pipe->set_fragment_sampler_textures(pipe, 1, &pt);
}
/* Compute window coords (y=0=bottom) with pixel zoom.
@@ -637,8 +601,8 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
y1 = y + height * ctx->Pixel.ZoomY;
draw_quad(ctx, x0, y0, z, x1, y1, color, invertTex,
- (GLfloat) width / pt->width[0],
- (GLfloat) height / pt->height[0]);
+ (GLfloat) width / pt->width0,
+ (GLfloat) height / pt->height0);
/* restore state */
cso_restore_rasterizer(cso);
@@ -737,7 +701,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
}
/* now pack the stencil (and Z) values in the dest format */
- switch (pt->format) {
+ switch (pt->texture->format) {
case PIPE_FORMAT_S8_UNORM:
{
ubyte *dest = stmap + spanY * pt->stride + spanX;
@@ -806,7 +770,7 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
const struct gl_pixelstore_attrib *unpack, const GLvoid *pixels)
{
struct st_fragment_program *stfp;
- struct st_vertex_program *stvp;
+ void *driver_vp;
struct st_context *st = st_context(ctx);
struct pipe_surface *ps;
const GLfloat *color;
@@ -826,13 +790,13 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
if (format == GL_DEPTH_COMPONENT) {
ps = st->state.framebuffer.zsbuf;
stfp = make_fragment_shader_z(st);
- stvp = st_make_passthrough_vertex_shader(st, GL_TRUE);
+ driver_vp = st_make_passthrough_vertex_shader(st, GL_TRUE);
color = ctx->Current.RasterColor;
}
else {
ps = st->state.framebuffer.cbufs[0];
stfp = combined_drawpix_fragment_program(ctx);
- stvp = st_make_passthrough_vertex_shader(st, GL_FALSE);
+ driver_vp = st_make_passthrough_vertex_shader(st, GL_FALSE);
color = NULL;
}
@@ -843,7 +807,10 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
if (pt) {
draw_textured_quad(ctx, x, y, ctx->Current.RasterPos[2],
width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY,
- pt, stvp, stfp, color, GL_FALSE);
+ pt,
+ driver_vp,
+ stfp->driver_shader,
+ color, GL_FALSE);
pipe_texture_reference(&pt, NULL);
}
}
@@ -889,8 +856,8 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
usage, dstx, dsty,
width, height);
- assert(ptDraw->block.width == 1);
- assert(ptDraw->block.height == 1);
+ assert(pf_get_blockwidth(ptDraw->texture->format) == 1);
+ assert(pf_get_blockheight(ptDraw->texture->format) == 1);
/* map the stencil buffer */
drawMap = screen->transfer_map(screen, ptDraw);
@@ -911,7 +878,7 @@ copy_stencil_pixels(GLcontext *ctx, GLint srcx, GLint srcy,
dst = drawMap + y * ptDraw->stride;
src = buffer + i * width;
- switch (ptDraw->format) {
+ switch (ptDraw->texture->format) {
case PIPE_FORMAT_S8Z24_UNORM:
{
uint *dst4 = (uint *) dst;
@@ -960,7 +927,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
struct st_renderbuffer *rbRead;
- struct st_vertex_program *stvp;
+ void *driver_vp;
struct st_fragment_program *stfp;
struct pipe_texture *pt;
GLfloat *color;
@@ -1009,14 +976,14 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
rbRead = st_get_color_read_renderbuffer(ctx);
color = NULL;
stfp = combined_drawpix_fragment_program(ctx);
- stvp = st_make_passthrough_vertex_shader(st, GL_FALSE);
+ driver_vp = st_make_passthrough_vertex_shader(st, GL_FALSE);
}
else {
assert(type == GL_DEPTH);
rbRead = st_renderbuffer(ctx->ReadBuffer->_DepthBuffer);
color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0];
stfp = make_fragment_shader_z(st);
- stvp = st_make_passthrough_vertex_shader(st, GL_TRUE);
+ driver_vp = st_make_passthrough_vertex_shader(st, GL_TRUE);
}
srcFormat = rbRead->texture->format;
@@ -1148,7 +1115,10 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
/* draw textured quad */
draw_textured_quad(ctx, dstx, dsty, ctx->Current.RasterPos[2],
width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY,
- pt, stvp, stfp, color, GL_TRUE);
+ pt,
+ driver_vp,
+ stfp->driver_shader,
+ color, GL_TRUE);
pipe_texture_reference(&pt, NULL);
}
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index 65ce12ccd4..ead8e22888 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -98,16 +98,14 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
strb->defined = GL_FALSE; /* undefined contents now */
if(strb->software) {
- struct pipe_format_block block;
size_t size;
_mesa_free(strb->data);
assert(strb->format != PIPE_FORMAT_NONE);
- pf_get_block(strb->format, &block);
- strb->stride = pf_get_stride(&block, width);
- size = pf_get_2d_size(&block, strb->stride, height);
+ strb->stride = pf_get_stride(strb->format, width);
+ size = pf_get_2d_size(strb->format, strb->stride, height);
strb->data = _mesa_malloc(size);
@@ -127,10 +125,9 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
memset(&template, 0, sizeof(template));
template.target = PIPE_TEXTURE_2D;
template.format = format;
- pf_get_block(format, &template.block);
- template.width[0] = width;
- template.height[0] = height;
- template.depth[0] = 1;
+ template.width0 = width;
+ template.height0 = height;
+ template.depth0 = 1;
template.last_level = 0;
template.nr_samples = rb->NumSamples;
if (pf_is_depth_stencil(format)) {
@@ -376,7 +373,7 @@ st_render_texture(GLcontext *ctx,
rb->_BaseFormat = texImage->_BaseFormat;
/*printf("***** render to texture level %d: %d x %d\n", att->TextureLevel, rb->Width, rb->Height);*/
- /*printf("***** pipe texture %d x %d\n", pt->width[0], pt->height[0]);*/
+ /*printf("***** pipe texture %d x %d\n", pt->width0, pt->height0);*/
pipe_texture_reference( &strb->texture, pt );
diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c
index b2d5c39a3a..8c276f8128 100644
--- a/src/mesa/state_tracker/st_cb_program.c
+++ b/src/mesa/state_tracker/st_cb_program.c
@@ -138,24 +138,7 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog)
case GL_VERTEX_PROGRAM_ARB:
{
struct st_vertex_program *stvp = (struct st_vertex_program *) prog;
-
- if (stvp->driver_shader) {
- cso_delete_vertex_shader(st->cso_context, stvp->driver_shader);
- stvp->driver_shader = NULL;
- }
-
- if (stvp->draw_shader) {
-#if FEATURE_feedback || FEATURE_drawpix
- /* this would only have been allocated for the RasterPos path */
- draw_delete_vertex_shader(st->draw, stvp->draw_shader);
- stvp->draw_shader = NULL;
-#endif
- }
-
- if (stvp->state.tokens) {
- st_free_tokens(stvp->state.tokens);
- stvp->state.tokens = NULL;
- }
+ st_vp_release_varients( st, stvp );
}
break;
case GL_FRAGMENT_PROGRAM_ARB:
@@ -177,8 +160,6 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog)
_mesa_reference_program(ctx, &prg, NULL);
stfp->bitmap_program = NULL;
}
-
- st_free_translated_vertex_programs(st, stfp->vertex_programs);
}
break;
default:
@@ -219,8 +200,6 @@ static void st_program_string_notify( GLcontext *ctx,
stfp->state.tokens = NULL;
}
- stfp->param_state = stfp->Base.Base.Parameters->StateFlags;
-
if (st->fp == stfp)
st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM;
}
@@ -229,25 +208,7 @@ static void st_program_string_notify( GLcontext *ctx,
stvp->serialNo++;
- if (stvp->driver_shader) {
- cso_delete_vertex_shader(st->cso_context, stvp->driver_shader);
- stvp->driver_shader = NULL;
- }
-
- if (stvp->draw_shader) {
-#if FEATURE_feedback || FEATURE_drawpix
- /* this would only have been allocated for the RasterPos path */
- draw_delete_vertex_shader(st->draw, stvp->draw_shader);
- stvp->draw_shader = NULL;
-#endif
- }
-
- if (stvp->state.tokens) {
- st_free_tokens(stvp->state.tokens);
- stvp->state.tokens = NULL;
- }
-
- stvp->param_state = stvp->Base.Base.Parameters->StateFlags;
+ st_vp_release_varients( st, stvp );
if (st->vp == stvp)
st->dirty.st |= ST_NEW_VERTEX_PROGRAM;
diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c
index 772bb3bb69..6fa7bb64f2 100644
--- a/src/mesa/state_tracker/st_cb_readpixels.c
+++ b/src/mesa/state_tracker/st_cb_readpixels.c
@@ -103,7 +103,7 @@ st_read_stencil_pixels(GLcontext *ctx, GLint x, GLint y,
}
/* get stencil (and Z) values */
- switch (pt->format) {
+ switch (pt->texture->format) {
case PIPE_FORMAT_S8_UNORM:
{
const ubyte *src = stmap + srcY * pt->stride;
@@ -243,7 +243,7 @@ st_fast_readpixels(GLcontext *ctx, struct st_renderbuffer *strb,
GLint row, col, dy, dstStride;
if (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP) {
- y = strb->texture->height[0] - y - height;
+ y = strb->texture->height0 - y - height;
}
trans = st_cond_flush_get_tex_transfer(st_context(ctx), strb->texture,
@@ -431,8 +431,8 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
const GLint dstStride = _mesa_image_row_stride(&clippedPacking, width,
format, type);
- if (trans->format == PIPE_FORMAT_S8Z24_UNORM ||
- trans->format == PIPE_FORMAT_X8Z24_UNORM) {
+ if (trans->texture->format == PIPE_FORMAT_S8Z24_UNORM ||
+ trans->texture->format == PIPE_FORMAT_X8Z24_UNORM) {
if (format == GL_DEPTH_COMPONENT) {
for (i = 0; i < height; i++) {
GLuint ztemp[MAX_WIDTH];
@@ -463,8 +463,8 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
}
}
}
- else if (trans->format == PIPE_FORMAT_Z24S8_UNORM ||
- trans->format == PIPE_FORMAT_Z24X8_UNORM) {
+ else if (trans->texture->format == PIPE_FORMAT_Z24S8_UNORM ||
+ trans->texture->format == PIPE_FORMAT_Z24X8_UNORM) {
if (format == GL_DEPTH_COMPONENT) {
for (i = 0; i < height; i++) {
GLuint ztemp[MAX_WIDTH];
@@ -490,7 +490,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
}
}
}
- else if (trans->format == PIPE_FORMAT_Z16_UNORM) {
+ else if (trans->texture->format == PIPE_FORMAT_Z16_UNORM) {
for (i = 0; i < height; i++) {
GLushort ztemp[MAX_WIDTH];
GLfloat zfloat[MAX_WIDTH];
@@ -505,7 +505,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height,
dst += dstStride;
}
}
- else if (trans->format == PIPE_FORMAT_Z32_UNORM) {
+ else if (trans->texture->format == PIPE_FORMAT_Z32_UNORM) {
for (i = 0; i < height; i++) {
GLuint ztemp[MAX_WIDTH];
GLfloat zfloat[MAX_WIDTH];
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index d4630a514f..6d136f5abf 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -405,10 +405,9 @@ compress_with_blit(GLcontext * ctx,
memset(&templ, 0, sizeof(templ));
templ.target = PIPE_TEXTURE_2D;
templ.format = st_mesa_format_to_pipe_format(mesa_format);
- pf_get_block(templ.format, &templ.block);
- templ.width[0] = width;
- templ.height[0] = height;
- templ.depth[0] = 1;
+ templ.width0 = width;
+ templ.height0 = height;
+ templ.depth0 = 1;
templ.last_level = 0;
templ.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER;
src_tex = screen->texture_create(screen, &templ);
@@ -833,7 +832,7 @@ decompress_with_blit(GLcontext * ctx, GLenum target, GLint level,
/* copy/pack data into user buffer */
if (st_equal_formats(stImage->pt->format, format, type)) {
/* memcpy */
- const uint bytesPerRow = width * pf_get_size(stImage->pt->format);
+ const uint bytesPerRow = width * pf_get_blocksize(stImage->pt->format);
ubyte *map = screen->transfer_map(screen, tex_xfer);
GLuint row;
for (row = 0; row < height; row++) {
@@ -915,7 +914,7 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
PIPE_TRANSFER_READ, 0, 0,
stImage->base.Width,
stImage->base.Height);
- texImage->RowStride = stImage->transfer->stride / stImage->pt->block.size;
+ texImage->RowStride = stImage->transfer->stride / pf_get_blocksize(stImage->pt->format);
}
else {
/* Otherwise, the image should actually be stored in
@@ -1163,10 +1162,10 @@ st_CompressedTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
struct gl_texture_image *texImage)
{
struct st_texture_image *stImage = st_texture_image(texImage);
- struct pipe_format_block block;
int srcBlockStride;
int dstBlockStride;
int y;
+ enum pipe_format pformat= stImage->pt->format;
if (stImage->pt) {
unsigned face = _mesa_tex_target_to_face(target);
@@ -1178,8 +1177,7 @@ st_CompressedTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
xoffset, yoffset,
width, height);
- block = stImage->pt->block;
- srcBlockStride = pf_get_stride(&block, width);
+ srcBlockStride = pf_get_stride(pformat, width);
dstBlockStride = stImage->transfer->stride;
} else {
assert(stImage->pt);
@@ -1193,16 +1191,16 @@ st_CompressedTexSubImage2D(GLcontext *ctx, GLenum target, GLint level,
return;
}
- assert(xoffset % block.width == 0);
- assert(yoffset % block.height == 0);
- assert(width % block.width == 0);
- assert(height % block.height == 0);
+ assert(xoffset % pf_get_blockwidth(pformat) == 0);
+ assert(yoffset % pf_get_blockheight(pformat) == 0);
+ assert(width % pf_get_blockwidth(pformat) == 0);
+ assert(height % pf_get_blockheight(pformat) == 0);
- for (y = 0; y < height; y += block.height) {
+ for (y = 0; y < height; y += pf_get_blockheight(pformat)) {
/* don't need to adjust for xoffset and yoffset as st_texture_image_map does that */
- const char *src = (const char*)data + srcBlockStride * pf_get_nblocksy(&block, y);
- char *dst = (char*)texImage->Data + dstBlockStride * pf_get_nblocksy(&block, y);
- memcpy(dst, src, pf_get_stride(&block, width));
+ const char *src = (const char*)data + srcBlockStride * pf_get_nblocksy(pformat, y);
+ char *dst = (char*)texImage->Data + dstBlockStride * pf_get_nblocksy(pformat, y);
+ memcpy(dst, src, pf_get_stride(pformat, width));
}
if (stImage->pt) {
@@ -1692,10 +1690,10 @@ copy_image_data_to_texture(struct st_context *st,
dstLevel,
stImage->base.Data,
stImage->base.RowStride *
- stObj->pt->block.size,
+ pf_get_blocksize(stObj->pt->format),
stImage->base.RowStride *
stImage->base.Height *
- stObj->pt->block.size);
+ pf_get_blocksize(stObj->pt->format));
_mesa_align_free(stImage->base.Data);
stImage->base.Data = NULL;
}
@@ -1761,10 +1759,9 @@ st_finalize_texture(GLcontext *ctx,
if (stObj->pt->target != gl_target_to_pipe(stObj->base.Target) ||
stObj->pt->format != fmt ||
stObj->pt->last_level < stObj->lastLevel ||
- stObj->pt->width[0] != firstImage->base.Width2 ||
- stObj->pt->height[0] != firstImage->base.Height2 ||
- stObj->pt->depth[0] != firstImage->base.Depth2 ||
- stObj->pt->block.size != blockSize)
+ stObj->pt->width0 != firstImage->base.Width2 ||
+ stObj->pt->height0 != firstImage->base.Height2 ||
+ stObj->pt->depth0 != firstImage->base.Depth2)
{
pipe_texture_reference(&stObj->pt, NULL);
ctx->st->dirty.st |= ST_NEW_FRAMEBUFFER;
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index 18adb35e87..b760728658 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -127,6 +127,8 @@ struct st_context
struct st_vertex_program *vp; /**< Currently bound vertex program */
struct st_fragment_program *fp; /**< Currently bound fragment program */
+ struct st_vp_varient *vp_varient;
+
struct gl_texture_object *default_texture;
struct {
diff --git a/src/mesa/state_tracker/st_debug.c b/src/mesa/state_tracker/st_debug.c
index 3009cde9d5..6e699ca552 100644
--- a/src/mesa/state_tracker/st_debug.c
+++ b/src/mesa/state_tracker/st_debug.c
@@ -86,7 +86,8 @@ st_print_current(void)
}
#endif
- tgsi_dump( st->vp->state.tokens, 0 );
+ if (st->vp->varients)
+ tgsi_dump( st->vp->varients[0].state.tokens, 0 );
if (st->vp->Base.Base.Parameters)
_mesa_print_parameter_list(st->vp->Base.Base.Parameters);
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index 68bc76b572..e13ae57a0e 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -573,7 +573,7 @@ st_draw_vbo(GLcontext *ctx,
/* must get these after state validation! */
vp = ctx->st->vp;
- vs = &ctx->st->vp->state;
+ vs = &ctx->st->vp_varient->state;
#if 0
if (MESA_VERBOSE & VERBOSE_GLSL) {
diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c
index b2d682ef64..d793f820bc 100644
--- a/src/mesa/state_tracker/st_draw_feedback.c
+++ b/src/mesa/state_tracker/st_draw_feedback.c
@@ -120,10 +120,10 @@ st_feedback_draw_vbo(GLcontext *ctx,
/* must get these after state validation! */
vp = ctx->st->vp;
- vs = &st->vp->state;
+ vs = &st->vp_varient->state;
- if (!st->vp->draw_shader) {
- st->vp->draw_shader = draw_create_vertex_shader(draw, vs);
+ if (!st->vp_varient->draw_shader) {
+ st->vp_varient->draw_shader = draw_create_vertex_shader(draw, vs);
}
/*
@@ -136,7 +136,7 @@ st_feedback_draw_vbo(GLcontext *ctx,
draw_set_viewport_state(draw, &st->state.viewport);
draw_set_clip_state(draw, &st->state.clip);
draw_set_rasterizer_state(draw, &st->state.rasterizer);
- draw_bind_vertex_shader(draw, st->vp->draw_shader);
+ draw_bind_vertex_shader(draw, st->vp_varient->draw_shader);
set_feedback_vertex_format(ctx);
/* loop over TGSI shader inputs to determine vertex buffer
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 57fe72d76a..ef3cbc53ee 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -92,6 +92,10 @@ void st_init_limits(struct st_context *st)
= _min(screen->get_param(screen, PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS),
MAX_VERTEX_TEXTURE_IMAGE_UNITS);
+ c->MaxCombinedTextureImageUnits
+ = _min(screen->get_param(screen, PIPE_CAP_MAX_COMBINED_SAMPLERS),
+ MAX_COMBINED_TEXTURE_IMAGE_UNITS);
+
c->MaxTextureCoordUnits
= _min(c->MaxTextureImageUnits, MAX_TEXTURE_COORD_UNITS);
diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c
index 02f80057c2..93125afe9e 100644
--- a/src/mesa/state_tracker/st_format.c
+++ b/src/mesa/state_tracker/st_format.c
@@ -389,6 +389,33 @@ default_rgba_format(struct pipe_screen *screen,
}
/**
+ * Find an RGB format supported by the context/winsys.
+ */
+static enum pipe_format
+default_rgb_format(struct pipe_screen *screen,
+ enum pipe_texture_target target,
+ unsigned tex_usage,
+ unsigned geom_flags)
+{
+ static const enum pipe_format colorFormats[] = {
+ PIPE_FORMAT_X8R8G8B8_UNORM,
+ PIPE_FORMAT_B8G8R8X8_UNORM,
+ PIPE_FORMAT_R8G8B8X8_UNORM,
+ PIPE_FORMAT_A8R8G8B8_UNORM,
+ PIPE_FORMAT_B8G8R8A8_UNORM,
+ PIPE_FORMAT_R8G8B8A8_UNORM,
+ PIPE_FORMAT_R5G6B5_UNORM
+ };
+ uint i;
+ for (i = 0; i < Elements(colorFormats); i++) {
+ if (screen->is_format_supported( screen, colorFormats[i], target, tex_usage, geom_flags )) {
+ return colorFormats[i];
+ }
+ }
+ return PIPE_FORMAT_NONE;
+}
+
+/**
* Find an sRGBA format supported by the context/winsys.
*/
static enum pipe_format
@@ -472,13 +499,14 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
case 4:
case GL_RGBA:
case GL_COMPRESSED_RGBA:
- case 3:
- case GL_RGB:
- case GL_COMPRESSED_RGB:
case GL_RGBA8:
case GL_RGB10_A2:
case GL_RGBA12:
return default_rgba_format( screen, target, tex_usage, geom_flags );
+ case 3:
+ case GL_RGB:
+ case GL_COMPRESSED_RGB:
+ return default_rgb_format( screen, target, tex_usage, geom_flags );
case GL_RGBA16:
if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET)
return default_deep_rgba_format( screen, target, tex_usage, geom_flags );
@@ -500,7 +528,7 @@ st_choose_format(struct pipe_screen *screen, GLenum internalFormat,
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- return default_rgba_format( screen, target, tex_usage, geom_flags );
+ return default_rgb_format( screen, target, tex_usage, geom_flags );
case GL_RGB5:
case GL_RGB4:
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c
index 16ca2771b0..7700551830 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/src/mesa/state_tracker/st_gen_mipmap.c
@@ -38,6 +38,7 @@
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
#include "util/u_gen_mipmap.h"
+#include "util/u_math.h"
#include "cso_cache/cso_cache.h"
#include "cso_cache/cso_context.h"
@@ -133,29 +134,33 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target,
srcTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face,
srcLevel, zslice,
PIPE_TRANSFER_READ, 0, 0,
- pt->width[srcLevel],
- pt->height[srcLevel]);
+ u_minify(pt->width0, srcLevel),
+ u_minify(pt->height0, srcLevel));
dstTrans = st_cond_flush_get_tex_transfer(st_context(ctx), pt, face,
dstLevel, zslice,
PIPE_TRANSFER_WRITE, 0, 0,
- pt->width[dstLevel],
- pt->height[dstLevel]);
+ u_minify(pt->width0, dstLevel),
+ u_minify(pt->height0, dstLevel));
srcData = (ubyte *) screen->transfer_map(screen, srcTrans);
dstData = (ubyte *) screen->transfer_map(screen, dstTrans);
- srcStride = srcTrans->stride / srcTrans->block.size;
- dstStride = dstTrans->stride / dstTrans->block.size;
+ srcStride = srcTrans->stride / pf_get_blocksize(srcTrans->texture->format);
+ dstStride = dstTrans->stride / pf_get_blocksize(dstTrans->texture->format);
_mesa_generate_mipmap_level(target, datatype, comps,
- 0 /*border*/,
- pt->width[srcLevel], pt->height[srcLevel], pt->depth[srcLevel],
- srcData,
- srcStride, /* stride in texels */
- pt->width[dstLevel], pt->height[dstLevel], pt->depth[dstLevel],
- dstData,
- dstStride); /* stride in texels */
+ 0 /*border*/,
+ u_minify(pt->width0, srcLevel),
+ u_minify(pt->height0, srcLevel),
+ u_minify(pt->depth0, srcLevel),
+ srcData,
+ srcStride, /* stride in texels */
+ u_minify(pt->width0, dstLevel),
+ u_minify(pt->height0, dstLevel),
+ u_minify(pt->depth0, dstLevel),
+ dstData,
+ dstStride); /* stride in texels */
screen->transfer_unmap(screen, srcTrans);
screen->transfer_unmap(screen, dstTrans);
@@ -232,9 +237,9 @@ st_generate_mipmap(GLcontext *ctx, GLenum target,
oldTex->target,
oldTex->format,
lastLevel,
- oldTex->width[0],
- oldTex->height[0],
- oldTex->depth[0],
+ oldTex->width0,
+ oldTex->height0,
+ oldTex->depth0,
oldTex->tex_usage);
/* The texture isn't in a "complete" state yet so set the expected
@@ -269,9 +274,9 @@ st_generate_mipmap(GLcontext *ctx, GLenum target,
= _mesa_get_tex_image(ctx, texObj, target, srcLevel);
struct gl_texture_image *dstImage;
struct st_texture_image *stImage;
- uint dstWidth = pt->width[dstLevel];
- uint dstHeight = pt->height[dstLevel];
- uint dstDepth = pt->depth[dstLevel];
+ uint dstWidth = u_minify(pt->width0, dstLevel);
+ uint dstHeight = u_minify(pt->height0, dstLevel);
+ uint dstDepth = u_minify(pt->depth0, dstLevel);
uint border = srcImage->Border;
dstImage = _mesa_get_tex_image(ctx, texObj, target, dstLevel);
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c
index bd94c9d79e..1611d53e2f 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.c
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c
@@ -396,6 +396,23 @@ static void emit_swz( struct st_translate *t,
}
+/**
+ * Negate the value of DDY to match GL semantics where (0,0) is the
+ * lower-left corner of the window.
+ * Note that the GL_ARB_fragment_coord_conventions extension will
+ * effect this someday.
+ */
+static void emit_ddy( struct st_translate *t,
+ struct ureg_dst dst,
+ const struct prog_src_register *SrcReg )
+{
+ struct ureg_program *ureg = t->ureg;
+ struct ureg_src src = translate_src( t, SrcReg );
+ src = ureg_negate( src );
+ ureg_DDY( ureg, dst, src );
+}
+
+
static unsigned
translate_opcode( unsigned op )
@@ -619,7 +636,9 @@ compile_instruction(
ureg_MOV( ureg, dst[0], ureg_imm1f(ureg, 0.5) );
break;
-
+ case OPCODE_DDY:
+ emit_ddy( t, dst[0], &inst->SrcReg[0] );
+ break;
default:
ureg_insn( ureg,
@@ -676,6 +695,31 @@ emit_inverted_wpos( struct st_translate *t,
/**
+ * OpenGL's fragment gl_FrontFace input is 1 for front-facing, 0 for back.
+ * TGSI uses +1 for front, -1 for back.
+ * This function converts the TGSI value to the GL value. Simply clamping/
+ * saturating the value to [0,1] does the job.
+ */
+static void
+emit_face_var( struct st_translate *t,
+ const struct gl_program *program )
+{
+ struct ureg_program *ureg = t->ureg;
+ struct ureg_dst face_temp = ureg_DECL_temporary( ureg );
+ struct ureg_src face_input = t->inputs[t->inputMapping[FRAG_ATTRIB_FACE]];
+
+ /* MOV_SAT face_temp, input[face]
+ */
+ face_temp = ureg_saturate( face_temp );
+ ureg_MOV( ureg, face_temp, face_input );
+
+ /* Use face_temp as face input from here on:
+ */
+ t->inputs[t->inputMapping[FRAG_ATTRIB_FACE]] = ureg_src(face_temp);
+}
+
+
+/**
* Translate Mesa program to TGSI format.
* \param program the program to translate
* \param numInputs number of input registers used
@@ -704,12 +748,10 @@ st_translate_mesa_program(
const ubyte inputSemanticName[],
const ubyte inputSemanticIndex[],
const GLuint interpMode[],
- const GLbitfield inputFlags[],
GLuint numOutputs,
const GLuint outputMapping[],
const ubyte outputSemanticName[],
- const ubyte outputSemanticIndex[],
- const GLbitfield outputFlags[] )
+ const ubyte outputSemanticIndex[] )
{
struct st_translate translate, *t;
struct ureg_program *ureg;
@@ -748,6 +790,10 @@ st_translate_mesa_program(
emit_inverted_wpos( t, program );
}
+ if (program->InputsRead & FRAG_BIT_FACE) {
+ emit_face_var( t, program );
+ }
+
/*
* Declare output attributes.
*/
diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.h b/src/mesa/state_tracker/st_mesa_to_tgsi.h
index c0d1ff59e1..dc0362fe79 100644
--- a/src/mesa/state_tracker/st_mesa_to_tgsi.h
+++ b/src/mesa/state_tracker/st_mesa_to_tgsi.h
@@ -49,12 +49,10 @@ st_translate_mesa_program(
const ubyte inputSemanticName[],
const ubyte inputSemanticIndex[],
const GLuint interpMode[],
- const GLbitfield inputFlags[],
GLuint numOutputs,
const GLuint outputMapping[],
const ubyte outputSemanticName[],
- const ubyte outputSemanticIndex[],
- const GLbitfield outputFlags[] );
+ const ubyte outputSemanticIndex[] );
void
st_free_tokens(const struct tgsi_token *tokens);
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 190b6a5526..5c81a033f9 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -50,6 +50,39 @@
#include "cso_cache/cso_context.h"
+
+/**
+ * Clean out any old compilations:
+ */
+void
+st_vp_release_varients( struct st_context *st,
+ struct st_vertex_program *stvp )
+{
+ struct st_vp_varient *vpv;
+
+ for (vpv = stvp->varients; vpv; ) {
+ struct st_vp_varient *next = vpv->next;
+
+ if (vpv->driver_shader)
+ cso_delete_vertex_shader(st->cso_context, vpv->driver_shader);
+
+ if (vpv->draw_shader)
+ draw_delete_vertex_shader( st->draw, vpv->draw_shader );
+
+ if (vpv->state.tokens)
+ st_free_tokens(vpv->state.tokens);
+
+ FREE( vpv );
+
+ vpv = next;
+ }
+
+ stvp->varients = NULL;
+}
+
+
+
+
/**
* Translate a Mesa vertex shader into a TGSI shader.
* \param outputMapping to map vertex program output registers (VERT_RESULT_x)
@@ -58,31 +91,13 @@
* \return pointer to cached pipe_shader object.
*/
void
-st_translate_vertex_program(struct st_context *st,
- struct st_vertex_program *stvp,
- const GLuint outputMapping[],
- const ubyte *outputSemanticName,
- const ubyte *outputSemanticIndex)
+st_prepare_vertex_program(struct st_context *st,
+ struct st_vertex_program *stvp)
{
- struct pipe_context *pipe = st->pipe;
- GLuint defaultOutputMapping[VERT_RESULT_MAX];
- GLuint attr, i;
- GLuint num_generic = 0;
-
- ubyte vs_input_semantic_name[PIPE_MAX_SHADER_INPUTS];
- ubyte vs_input_semantic_index[PIPE_MAX_SHADER_INPUTS];
- uint vs_num_inputs = 0;
-
- ubyte vs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
- ubyte vs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
- uint vs_num_outputs = 0;
-
- GLbitfield input_flags[MAX_PROGRAM_INPUTS];
- GLbitfield output_flags[MAX_PROGRAM_OUTPUTS];
+ GLuint attr;
- /*memset(&vs, 0, sizeof(vs));*/
- memset(input_flags, 0, sizeof(input_flags));
- memset(output_flags, 0, sizeof(output_flags));
+ stvp->num_inputs = 0;
+ stvp->num_outputs = 0;
if (stvp->Base.IsPositionInvariant)
_mesa_insert_mvp_code(st->ctx, &stvp->Base);
@@ -93,162 +108,56 @@ st_translate_vertex_program(struct st_context *st,
*/
for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) {
if (stvp->Base.Base.InputsRead & (1 << attr)) {
- const GLuint slot = vs_num_inputs;
-
- vs_num_inputs++;
-
- stvp->input_to_index[attr] = slot;
- stvp->index_to_input[slot] = attr;
-
- switch (attr) {
- case VERT_ATTRIB_POS:
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
- vs_input_semantic_index[slot] = 0;
- break;
- case VERT_ATTRIB_WEIGHT:
- /* fall-through */
- case VERT_ATTRIB_NORMAL:
- /* just label as a generic */
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- vs_input_semantic_index[slot] = 0;
- break;
- case VERT_ATTRIB_COLOR0:
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
- vs_input_semantic_index[slot] = 0;
- break;
- case VERT_ATTRIB_COLOR1:
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
- vs_input_semantic_index[slot] = 1;
- break;
- case VERT_ATTRIB_FOG:
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
- vs_input_semantic_index[slot] = 0;
- break;
- case VERT_ATTRIB_POINT_SIZE:
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
- vs_input_semantic_index[slot] = 0;
- break;
- case VERT_ATTRIB_TEX0:
- case VERT_ATTRIB_TEX1:
- case VERT_ATTRIB_TEX2:
- case VERT_ATTRIB_TEX3:
- case VERT_ATTRIB_TEX4:
- case VERT_ATTRIB_TEX5:
- case VERT_ATTRIB_TEX6:
- case VERT_ATTRIB_TEX7:
- assert(slot < Elements(vs_input_semantic_name));
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- vs_input_semantic_index[slot] = num_generic++;
- break;
- case VERT_ATTRIB_GENERIC0:
- case VERT_ATTRIB_GENERIC1:
- case VERT_ATTRIB_GENERIC2:
- case VERT_ATTRIB_GENERIC3:
- case VERT_ATTRIB_GENERIC4:
- case VERT_ATTRIB_GENERIC5:
- case VERT_ATTRIB_GENERIC6:
- case VERT_ATTRIB_GENERIC7:
- case VERT_ATTRIB_GENERIC8:
- case VERT_ATTRIB_GENERIC9:
- case VERT_ATTRIB_GENERIC10:
- case VERT_ATTRIB_GENERIC11:
- case VERT_ATTRIB_GENERIC12:
- case VERT_ATTRIB_GENERIC13:
- case VERT_ATTRIB_GENERIC14:
- case VERT_ATTRIB_GENERIC15:
- assert(attr < VERT_ATTRIB_MAX);
- assert(slot < Elements(vs_input_semantic_name));
- vs_input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- vs_input_semantic_index[slot] = num_generic++;
- break;
- default:
- assert(0);
- }
-
- input_flags[slot] = stvp->Base.Base.InputFlags[attr];
- }
- }
-
-#if 0
- if (outputMapping && outputSemanticName) {
- printf("VERT_RESULT written out_slot semantic_name semantic_index\n");
- for (attr = 0; attr < VERT_RESULT_MAX; attr++) {
- printf(" %-2d %c %3d %2d %2d\n",
- attr,
- ((stvp->Base.Base.OutputsWritten & (1 << attr)) ? 'Y' : ' '),
- outputMapping[attr],
- outputSemanticName[attr],
- outputSemanticIndex[attr]);
+ stvp->input_to_index[attr] = stvp->num_inputs;
+ stvp->index_to_input[stvp->num_inputs] = attr;
+ stvp->num_inputs++;
}
}
-#endif
-
- /* initialize output semantics to defaults */
- for (i = 0; i < PIPE_MAX_SHADER_OUTPUTS; i++) {
- assert(i < Elements(vs_output_semantic_name));
- vs_output_semantic_name[i] = TGSI_SEMANTIC_GENERIC;
- vs_output_semantic_index[i] = 0;
- output_flags[i] = 0x0;
- }
- num_generic = 0;
- /*
- * Determine number of outputs, the (default) output register
- * mapping and the semantic information for each output.
+ /* Compute mapping of vertex program outputs to slots.
*/
for (attr = 0; attr < VERT_RESULT_MAX; attr++) {
- if (stvp->Base.Base.OutputsWritten & (1 << attr)) {
- GLuint slot;
-
- /* XXX
- * Pass in the fragment program's input's semantic info.
- * Use the generic semantic indexes from there, instead of
- * guessing below.
- */
-
- if (outputMapping) {
- slot = outputMapping[attr];
- assert(slot != ~0);
- }
- else {
- slot = vs_num_outputs;
- vs_num_outputs++;
- defaultOutputMapping[attr] = slot;
- }
+ if ((stvp->Base.Base.OutputsWritten & (1 << attr)) == 0) {
+ stvp->result_to_output[attr] = ~0;
+ }
+ else {
+ unsigned slot = stvp->num_outputs++;
+
+ stvp->result_to_output[attr] = slot;
switch (attr) {
case VERT_RESULT_HPOS:
- assert(slot == 0);
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
- vs_output_semantic_index[slot] = 0;
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
+ stvp->output_semantic_index[slot] = 0;
break;
case VERT_RESULT_COL0:
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
- vs_output_semantic_index[slot] = 0;
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+ stvp->output_semantic_index[slot] = 0;
break;
case VERT_RESULT_COL1:
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
- vs_output_semantic_index[slot] = 1;
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
+ stvp->output_semantic_index[slot] = 1;
break;
case VERT_RESULT_BFC0:
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
- vs_output_semantic_index[slot] = 0;
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
+ stvp->output_semantic_index[slot] = 0;
break;
case VERT_RESULT_BFC1:
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
- vs_output_semantic_index[slot] = 1;
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_BCOLOR;
+ stvp->output_semantic_index[slot] = 1;
break;
case VERT_RESULT_FOGC:
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_FOG;
- vs_output_semantic_index[slot] = 0;
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_FOG;
+ stvp->output_semantic_index[slot] = 0;
break;
case VERT_RESULT_PSIZ:
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
- vs_output_semantic_index[slot] = 0;
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
+ stvp->output_semantic_index[slot] = 0;
break;
case VERT_RESULT_EDGE:
assert(0);
break;
+
case VERT_RESULT_TEX0:
case VERT_RESULT_TEX1:
case VERT_RESULT_TEX2:
@@ -257,92 +166,50 @@ st_translate_vertex_program(struct st_context *st,
case VERT_RESULT_TEX5:
case VERT_RESULT_TEX6:
case VERT_RESULT_TEX7:
- /* fall-through */
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
+ stvp->output_semantic_index[slot] = attr - VERT_RESULT_TEX0;
+ break;
+
case VERT_RESULT_VAR0:
- /* fall-through */
default:
- assert(slot < Elements(vs_output_semantic_name));
- if (outputSemanticName) {
- /* use provided semantic into */
- assert(outputSemanticName[attr] != TGSI_SEMANTIC_COUNT);
- vs_output_semantic_name[slot] = outputSemanticName[attr];
- vs_output_semantic_index[slot] = outputSemanticIndex[attr];
- }
- else {
- /* use default semantic info */
- vs_output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- vs_output_semantic_index[slot] = num_generic++;
- }
+ assert(attr < VERT_RESULT_MAX);
+ stvp->output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
+ stvp->output_semantic_index[slot] = (FRAG_ATTRIB_VAR0 -
+ FRAG_ATTRIB_TEX0 +
+ attr -
+ VERT_RESULT_VAR0);
+ break;
}
-
- assert(slot < Elements(output_flags));
- output_flags[slot] = stvp->Base.Base.OutputFlags[attr];
- }
- }
-
- if (outputMapping) {
- /* find max output slot referenced to compute vs_num_outputs */
- GLuint maxSlot = 0;
- for (attr = 0; attr < VERT_RESULT_MAX; attr++) {
- if (outputMapping[attr] != ~0 && outputMapping[attr] > maxSlot)
- maxSlot = outputMapping[attr];
}
- vs_num_outputs = maxSlot + 1;
- }
- else {
- outputMapping = defaultOutputMapping;
}
+}
-#if 0 /* debug */
- {
- GLuint i;
- printf("outputMapping? %d\n", outputMapping ? 1 : 0);
- if (outputMapping) {
- printf("attr -> slot\n");
- for (i = 0; i < 16; i++) {
- printf(" %2d %3d\n", i, outputMapping[i]);
- }
- }
- printf("slot sem_name sem_index\n");
- for (i = 0; i < vs_num_outputs; i++) {
- printf(" %2d %d %d\n",
- i,
- vs_output_semantic_name[i],
- vs_output_semantic_index[i]);
- }
- }
-#endif
- /* free old shader state, if any */
- if (stvp->state.tokens) {
- st_free_tokens(stvp->state.tokens);
- stvp->state.tokens = NULL;
- }
- if (stvp->driver_shader) {
- cso_delete_vertex_shader(st->cso_context, stvp->driver_shader);
- stvp->driver_shader = NULL;
- }
+struct st_vp_varient *
+st_translate_vertex_program(struct st_context *st,
+ struct st_vertex_program *stvp,
+ const struct st_vp_varient_key *key)
+{
+ struct st_vp_varient *vpv = CALLOC_STRUCT(st_vp_varient);
+ struct pipe_context *pipe = st->pipe;
- stvp->state.tokens =
+ vpv->state.tokens =
st_translate_mesa_program(st->ctx,
TGSI_PROCESSOR_VERTEX,
&stvp->Base.Base,
/* inputs */
- vs_num_inputs,
+ stvp->num_inputs,
stvp->input_to_index,
- vs_input_semantic_name,
- vs_input_semantic_index,
+ NULL, /* input semantic name */
+ NULL, /* input semantic index */
NULL,
- input_flags,
/* outputs */
- vs_num_outputs,
- outputMapping,
- vs_output_semantic_name,
- vs_output_semantic_index,
- output_flags );
+ stvp->num_outputs,
+ stvp->result_to_output,
+ stvp->output_semantic_name,
+ stvp->output_semantic_index );
- stvp->num_inputs = vs_num_inputs;
- stvp->driver_shader = pipe->create_vs_state(pipe, &stvp->state);
+ vpv->driver_shader = pipe->create_vs_state(pipe, &vpv->state);
if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
_mesa_print_program(&stvp->Base.Base);
@@ -350,9 +217,11 @@ st_translate_vertex_program(struct st_context *st,
}
if (ST_DEBUG & DEBUG_TGSI) {
- tgsi_dump( stvp->state.tokens, 0 );
+ tgsi_dump( vpv->state.tokens, 0 );
debug_printf("\n");
}
+
+ return vpv;
}
@@ -375,7 +244,6 @@ st_translate_fragment_program(struct st_context *st,
GLuint attr;
const GLbitfield inputsRead = stfp->Base.Base.InputsRead;
GLuint vslot = 0;
- GLuint num_generic = 0;
uint fs_num_inputs = 0;
@@ -383,13 +251,6 @@ st_translate_fragment_program(struct st_context *st,
ubyte fs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
uint fs_num_outputs = 0;
- GLbitfield input_flags[MAX_PROGRAM_INPUTS];
- GLbitfield output_flags[MAX_PROGRAM_OUTPUTS];
-
- /*memset(&fs, 0, sizeof(fs));*/
- memset(input_flags, 0, sizeof(input_flags));
- memset(output_flags, 0, sizeof(output_flags));
-
/* which vertex output goes to the first fragment input: */
if (inputsRead & FRAG_BIT_WPOS)
vslot = 0;
@@ -432,14 +293,25 @@ st_translate_fragment_program(struct st_context *st,
break;
case FRAG_ATTRIB_FACE:
stfp->input_semantic_name[slot] = TGSI_SEMANTIC_FACE;
- stfp->input_semantic_index[slot] = num_generic++;
+ stfp->input_semantic_index[slot] = 0;
interpMode[slot] = TGSI_INTERPOLATE_CONSTANT;
break;
- case FRAG_ATTRIB_PNTC:
- stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- stfp->input_semantic_index[slot] = num_generic++;
- interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
- break;
+
+ /* In most cases, there is nothing special about these
+ * inputs, so adopt a convention to use the generic
+ * semantic name and the mesa FRAG_ATTRIB_ number as the
+ * index.
+ *
+ * All that is required is that the vertex shader labels
+ * its own outputs similarly, and that the vertex shader
+ * generates at least every output required by the
+ * fragment shader plus fixed-function hardware (such as
+ * BFC).
+ *
+ * There is no requirement that semantic indexes start at
+ * zero or be restricted to a particular range -- nobody
+ * should be building tables based on semantic index.
+ */
case FRAG_ATTRIB_TEX0:
case FRAG_ATTRIB_TEX1:
case FRAG_ATTRIB_TEX2:
@@ -448,19 +320,18 @@ st_translate_fragment_program(struct st_context *st,
case FRAG_ATTRIB_TEX5:
case FRAG_ATTRIB_TEX6:
case FRAG_ATTRIB_TEX7:
- stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- stfp->input_semantic_index[slot] = num_generic++;
- interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
- break;
+ case FRAG_ATTRIB_PNTC:
case FRAG_ATTRIB_VAR0:
- /* fall-through */
default:
+ /* Actually, let's try and zero-base this just for
+ * readability of the generated TGSI.
+ */
+ assert(attr >= FRAG_ATTRIB_TEX0);
+ stfp->input_semantic_index[slot] = (attr - FRAG_ATTRIB_TEX0);
stfp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
- stfp->input_semantic_index[slot] = num_generic++;
interpMode[slot] = TGSI_INTERPOLATE_PERSPECTIVE;
+ break;
}
-
- input_flags[slot] = stfp->Base.Base.InputFlags[attr];
}
}
@@ -498,8 +369,6 @@ st_translate_fragment_program(struct st_context *st,
break;
}
- output_flags[fs_num_outputs] = stfp->Base.Base.OutputFlags[attr];
-
fs_num_outputs++;
}
}
@@ -518,13 +387,11 @@ st_translate_fragment_program(struct st_context *st,
stfp->input_semantic_name,
stfp->input_semantic_index,
interpMode,
- input_flags,
/* outputs */
fs_num_outputs,
outputMapping,
fs_output_semantic_name,
- fs_output_semantic_index,
- output_flags );
+ fs_output_semantic_index );
stfp->driver_shader = pipe->create_fs_state(pipe, &stfp->state);
diff --git a/src/mesa/state_tracker/st_program.h b/src/mesa/state_tracker/st_program.h
index e2e5eddef2..88aadbd751 100644
--- a/src/mesa/state_tracker/st_program.h
+++ b/src/mesa/state_tracker/st_program.h
@@ -64,41 +64,70 @@ struct st_fragment_program
struct pipe_shader_state state;
void *driver_shader;
- GLuint param_state;
-
- /** List of vertex programs which have been translated such that their
- * outputs match this fragment program's inputs.
- */
- struct translated_vertex_program *vertex_programs;
-
/** Program prefixed with glBitmap prologue */
struct st_fragment_program *bitmap_program;
uint bitmap_sampler;
};
+
+struct st_vp_varient_key
+{
+ char dummy; /* currently unused */
+};
+
+
+/**
+ * This represents a vertex program, especially translated to match
+ * the inputs of a particular fragment shader.
+ */
+struct st_vp_varient
+{
+ /* Parameters which generated this translated version of a vertex
+ * shader:
+ */
+ struct st_vp_varient_key key;
+
+ /** TGSI tokens -- why?
+ */
+ struct pipe_shader_state state;
+
+ /** Driver's compiled shader */
+ void *driver_shader;
+
+ /** For using our private draw module (glRasterPos) */
+ struct draw_vertex_shader *draw_shader;
+
+ /** Next in linked list */
+ struct st_vp_varient *next;
+};
+
+
+
+
/**
* Derived from Mesa gl_fragment_program:
*/
struct st_vertex_program
{
struct gl_vertex_program Base; /**< The Mesa vertex program */
- GLuint serialNo;
+ GLuint serialNo, lastSerialNo;
/** maps a Mesa VERT_ATTRIB_x to a packed TGSI input index */
GLuint input_to_index[VERT_ATTRIB_MAX];
/** maps a TGSI input index back to a Mesa VERT_ATTRIB_x */
GLuint index_to_input[PIPE_MAX_SHADER_INPUTS];
-
GLuint num_inputs;
- struct pipe_shader_state state;
- void *driver_shader;
+ /** Maps VERT_RESULT_x to slot */
+ GLuint result_to_output[VERT_RESULT_MAX];
+ ubyte output_semantic_name[VERT_RESULT_MAX];
+ ubyte output_semantic_index[VERT_RESULT_MAX];
+ GLuint num_outputs;
- /** For using our private draw module (glRasterPos) */
- struct draw_vertex_shader *draw_shader;
-
- GLuint param_state;
+ /** List of translated varients of this vertex program.
+ */
+ struct st_vp_varient *varients;
};
@@ -143,13 +172,21 @@ st_translate_fragment_program(struct st_context *st,
const GLuint inputMapping[]);
+/* Called after program string change, discard all previous
+ * compilation results.
+ */
extern void
+st_prepare_vertex_program(struct st_context *st,
+ struct st_vertex_program *stvp);
+
+extern struct st_vp_varient *
st_translate_vertex_program(struct st_context *st,
- struct st_vertex_program *vp,
- const GLuint vert_output_to_slot[],
- const ubyte *fs_input_semantic_name,
- const ubyte *fs_input_semantic_index);
+ struct st_vertex_program *stvp,
+ const struct st_vp_varient_key *key);
+void
+st_vp_release_varients( struct st_context *st,
+ struct st_vertex_program *stvp );
extern void
st_print_shaders(GLcontext *ctx);
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index 10f1351283..3035d78b61 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -44,6 +44,7 @@
#include "pipe/p_defines.h"
#include "pipe/p_inlines.h"
#include "util/u_rect.h"
+#include "util/u_math.h"
#define DBG if(0) printf
@@ -100,10 +101,9 @@ st_texture_create(struct st_context *st,
pt.target = target;
pt.format = format;
pt.last_level = last_level;
- pt.width[0] = width0;
- pt.height[0] = height0;
- pt.depth[0] = depth0;
- pf_get_block(format, &pt.block);
+ pt.width0 = width0;
+ pt.height0 = height0;
+ pt.depth0 = depth0;
pt.tex_usage = usage;
newtex = screen->texture_create(screen, &pt);
@@ -135,9 +135,9 @@ st_texture_match_image(const struct pipe_texture *pt,
/* Test if this image's size matches what's expected in the
* established texture.
*/
- if (image->Width != pt->width[level] ||
- image->Height != pt->height[level] ||
- image->Depth != pt->depth[level])
+ if (image->Width != u_minify(pt->width0, level) ||
+ image->Height != u_minify(pt->height0, level) ||
+ image->Depth != u_minify(pt->depth0, level))
return GL_FALSE;
return GL_TRUE;
@@ -241,8 +241,9 @@ st_surface_data(struct pipe_context *pipe,
struct pipe_screen *screen = pipe->screen;
void *map = screen->transfer_map(screen, dst);
+ assert(dst->texture);
util_copy_rect(map,
- &dst->block,
+ dst->texture->format,
dst->stride,
dstx, dsty,
width, height,
@@ -265,7 +266,7 @@ st_texture_image_data(struct st_context *st,
{
struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
- GLuint depth = dst->depth[level];
+ GLuint depth = u_minify(dst->depth0, level);
GLuint i;
const GLubyte *srcUB = src;
struct pipe_transfer *dst_transfer;
@@ -275,15 +276,16 @@ st_texture_image_data(struct st_context *st,
for (i = 0; i < depth; i++) {
dst_transfer = st_no_flush_get_tex_transfer(st, dst, face, level, i,
PIPE_TRANSFER_WRITE, 0, 0,
- dst->width[level],
- dst->height[level]);
+ u_minify(dst->width0, level),
+ u_minify(dst->height0, level));
st_surface_data(pipe, dst_transfer,
0, 0, /* dstx, dsty */
srcUB,
src_row_stride,
0, 0, /* source x, y */
- dst->width[level], dst->height[level]); /* width, height */
+ u_minify(dst->width0, level),
+ u_minify(dst->height0, level)); /* width, height */
screen->tex_transfer_destroy(dst_transfer);
@@ -301,9 +303,9 @@ st_texture_image_copy(struct pipe_context *pipe,
GLuint face)
{
struct pipe_screen *screen = pipe->screen;
- GLuint width = dst->width[dstLevel];
- GLuint height = dst->height[dstLevel];
- GLuint depth = dst->depth[dstLevel];
+ GLuint width = u_minify(dst->width0, dstLevel);
+ GLuint height = u_minify(dst->height0, dstLevel);
+ GLuint depth = u_minify(dst->depth0, dstLevel);
struct pipe_surface *src_surface;
struct pipe_surface *dst_surface;
GLuint i;
@@ -313,13 +315,13 @@ st_texture_image_copy(struct pipe_context *pipe,
/* find src texture level of needed size */
for (srcLevel = 0; srcLevel <= src->last_level; srcLevel++) {
- if (src->width[srcLevel] == width &&
- src->height[srcLevel] == height) {
+ if (u_minify(src->width0, srcLevel) == width &&
+ u_minify(src->height0, srcLevel) == height) {
break;
}
}
- assert(src->width[srcLevel] == width);
- assert(src->height[srcLevel] == height);
+ assert(u_minify(src->width0, srcLevel) == width);
+ assert(u_minify(src->height0, srcLevel) == height);
#if 0
{
diff --git a/src/mesa/swrast_setup/ss_tritmp.h b/src/mesa/swrast_setup/ss_tritmp.h
index 724b5e94fa..17f3863956 100644
--- a/src/mesa/swrast_setup/ss_tritmp.h
+++ b/src/mesa/swrast_setup/ss_tritmp.h
@@ -67,8 +67,8 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
if (facing == 1) {
if (IND & SS_TWOSIDE_BIT) {
if (IND & SS_RGBA_BIT) {
- if (VB->ColorPtr[1]) {
- GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data;
+ if (VB->BackfaceColorPtr) {
+ GLfloat (*vbcolor)[4] = VB->BackfaceColorPtr->data;
if (swsetup->intColors) {
COPY_CHAN4(saved_color[0], v[0]->color);
@@ -81,7 +81,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
COPY_4V(saved_col0[2], v[2]->attrib[FRAG_ATTRIB_COL0]);
}
- if (VB->ColorPtr[1]->stride) {
+ if (VB->BackfaceColorPtr->stride) {
if (swsetup->intColors) {
SS_COLOR(v[0]->color, vbcolor[e0]);
SS_COLOR(v[1]->color, vbcolor[e1]);
@@ -108,14 +108,14 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
}
}
- if (VB->SecondaryColorPtr[1]) {
- GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data;
+ if (VB->BackfaceSecondaryColorPtr) {
+ GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data;
COPY_4V(saved_spec[0], v[0]->attrib[FRAG_ATTRIB_COL1]);
COPY_4V(saved_spec[1], v[1]->attrib[FRAG_ATTRIB_COL1]);
COPY_4V(saved_spec[2], v[2]->attrib[FRAG_ATTRIB_COL1]);
- if (VB->SecondaryColorPtr[1]->stride) {
+ if (VB->BackfaceSecondaryColorPtr->stride) {
SS_SPEC(v[0]->attrib[FRAG_ATTRIB_COL1], vbspec[e0]);
SS_SPEC(v[1]->attrib[FRAG_ATTRIB_COL1], vbspec[e1]);
SS_SPEC(v[2]->attrib[FRAG_ATTRIB_COL1], vbspec[e2]);
@@ -127,7 +127,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
}
}
} else {
- GLfloat *vbindex = (GLfloat *)VB->IndexPtr[1]->data;
+ GLfloat *vbindex = (GLfloat *)VB->BackfaceIndexPtr->data;
saved_index[0] = v[0]->attrib[FRAG_ATTRIB_CI][0];
saved_index[1] = v[1]->attrib[FRAG_ATTRIB_CI][0];
saved_index[2] = v[2]->attrib[FRAG_ATTRIB_CI][0];
@@ -200,7 +200,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
if (IND & SS_TWOSIDE_BIT) {
if (facing == 1) {
if (IND & SS_RGBA_BIT) {
- if (VB->ColorPtr[1]) {
+ if (VB->BackfaceColorPtr) {
if (swsetup->intColors) {
COPY_CHAN4(v[0]->color, saved_color[0]);
COPY_CHAN4(v[1]->color, saved_color[1]);
@@ -213,7 +213,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
}
}
- if (VB->SecondaryColorPtr[1]) {
+ if (VB->BackfaceSecondaryColorPtr) {
COPY_4V(v[0]->attrib[FRAG_ATTRIB_COL1], saved_spec[0]);
COPY_4V(v[1]->attrib[FRAG_ATTRIB_COL1], saved_spec[1]);
COPY_4V(v[2]->attrib[FRAG_ATTRIB_COL1], saved_spec[2]);
diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h
index 6137c2d2fe..ebaae6335b 100644
--- a/src/mesa/tnl/t_context.h
+++ b/src/mesa/tnl/t_context.h
@@ -198,26 +198,23 @@ struct vertex_buffer
*/
GLuint Count; /**< Number of vertices currently in buffer */
- /* Pointers to current data.
- * XXX some of these fields alias AttribPtr below and should be removed
- * such as NormalPtr, TexCoordPtr, FogCoordPtr, etc.
+ /* Pointers to current data. Most of the data is in AttribPtr -- all of
+ * it that is one of VERT_ATTRIB_X. For things only produced by TNL,
+ * such as backface color or eye-space coordinates, they are stored
+ * here.
*/
GLuint *Elts;
- GLvector4f *ObjPtr; /* _TNL_BIT_POS */
GLvector4f *EyePtr; /* _TNL_BIT_POS */
GLvector4f *ClipPtr; /* _TNL_BIT_POS */
GLvector4f *NdcPtr; /* _TNL_BIT_POS */
GLubyte ClipOrMask; /* _TNL_BIT_POS */
GLubyte ClipAndMask; /* _TNL_BIT_POS */
GLubyte *ClipMask; /* _TNL_BIT_POS */
- GLvector4f *NormalPtr; /* _TNL_BIT_NORMAL */
GLfloat *NormalLengthPtr; /* _TNL_BIT_NORMAL */
GLboolean *EdgeFlag; /* _TNL_BIT_EDGEFLAG */
- GLvector4f *TexCoordPtr[MAX_TEXTURE_COORD_UNITS]; /* VERT_TEX_0..n */
- GLvector4f *IndexPtr[2]; /* _TNL_BIT_INDEX */
- GLvector4f *ColorPtr[2]; /* _TNL_BIT_COLOR0 */
- GLvector4f *SecondaryColorPtr[2]; /* _TNL_BIT_COLOR1 */
- GLvector4f *FogCoordPtr; /* _TNL_BIT_FOG */
+ GLvector4f *BackfaceIndexPtr;
+ GLvector4f *BackfaceColorPtr;
+ GLvector4f *BackfaceSecondaryColorPtr;
const struct _mesa_prim *Primitive;
GLuint PrimitiveCount;
@@ -402,11 +399,6 @@ struct tnl_device_driver
/* Alert tnl-aware drivers of changes to material.
*/
- void (*NotifyInputChanges)(GLcontext *ctx, GLuint bitmask);
- /* Alert tnl-aware drivers of changes to size and stride of input
- * arrays.
- */
-
/***
*** Rendering -- These functions called only from t_vb_render.c
***/
diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c
index 04fa106300..1c7c733883 100644
--- a/src/mesa/tnl/t_draw.c
+++ b/src/mesa/tnl/t_draw.c
@@ -251,22 +251,10 @@ static void bind_inputs( GLcontext *ctx,
*/
VB->Count = count;
-
- /* Legacy pointers -- remove one day.
- */
- VB->ObjPtr = VB->AttribPtr[_TNL_ATTRIB_POS];
- VB->NormalPtr = VB->AttribPtr[_TNL_ATTRIB_NORMAL];
- VB->ColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR0];
- VB->ColorPtr[1] = NULL;
- VB->IndexPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX];
- VB->IndexPtr[1] = NULL;
- VB->SecondaryColorPtr[0] = VB->AttribPtr[_TNL_ATTRIB_COLOR1];
- VB->SecondaryColorPtr[1] = NULL;
- VB->FogCoordPtr = VB->AttribPtr[_TNL_ATTRIB_FOG];
-
- for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
- VB->TexCoordPtr[i] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + i];
- }
+ /* These should perhaps be part of _TNL_ATTRIB_* */
+ VB->BackfaceColorPtr = NULL;
+ VB->BackfaceIndexPtr = NULL;
+ VB->BackfaceSecondaryColorPtr = NULL;
/* Clipping and drawing code still requires this to be a packed
* array of ubytes which can be written into. TODO: Fix and
diff --git a/src/mesa/tnl/t_pipeline.c b/src/mesa/tnl/t_pipeline.c
index 357ef1e24b..01b30babb4 100644
--- a/src/mesa/tnl/t_pipeline.c
+++ b/src/mesa/tnl/t_pipeline.c
@@ -86,10 +86,6 @@ static GLuint check_input_changes( GLcontext *ctx )
}
}
- if (tnl->pipeline.input_changes &&
- tnl->Driver.NotifyInputChanges)
- tnl->Driver.NotifyInputChanges( ctx, tnl->pipeline.input_changes );
-
return tnl->pipeline.input_changes;
}
diff --git a/src/mesa/tnl/t_vb_fog.c b/src/mesa/tnl/t_vb_fog.c
index f3a7bd49f4..4a0e6ad4f9 100644
--- a/src/mesa/tnl/t_vb_fog.c
+++ b/src/mesa/tnl/t_vb_fog.c
@@ -156,7 +156,7 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage)
GLuint i;
GLfloat *coord;
/* Fog is computed from vertex or fragment Z values */
- /* source = VB->ObjPtr or VB->EyePtr coords */
+ /* source = VB->AttribPtr[_TNL_ATTRIB_POS] or VB->EyePtr coords */
/* dest = VB->AttribPtr[_TNL_ATTRIB_FOG] = fog stage private storage */
VB->AttribPtr[_TNL_ATTRIB_FOG] = &store->fogcoord;
@@ -176,11 +176,12 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage)
/* Full eye coords weren't required, just calculate the
* eye Z values.
*/
- _mesa_dotprod_tab[VB->ObjPtr->size]( (GLfloat *) input->data,
- 4 * sizeof(GLfloat),
- VB->ObjPtr, plane );
+ _mesa_dotprod_tab[VB->AttribPtr[_TNL_ATTRIB_POS]->size]
+ ( (GLfloat *) input->data,
+ 4 * sizeof(GLfloat),
+ VB->AttribPtr[_TNL_ATTRIB_POS], plane );
- input->count = VB->ObjPtr->count;
+ input->count = VB->AttribPtr[_TNL_ATTRIB_POS]->count;
/* make sure coords are really positive
NOTE should avoid going through array twice */
@@ -213,7 +214,7 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage)
/* input->count may be one if glFogCoord was only called once
* before glBegin. But we need to compute fog for all vertices.
*/
- input->count = VB->ObjPtr->count;
+ input->count = VB->AttribPtr[_TNL_ATTRIB_POS]->count;
VB->AttribPtr[_TNL_ATTRIB_FOG] = &store->fogcoord; /* dest data */
}
@@ -227,7 +228,6 @@ run_fog_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage)
VB->AttribPtr[_TNL_ATTRIB_FOG] = input;
}
- VB->FogCoordPtr = VB->AttribPtr[_TNL_ATTRIB_FOG];
return GL_TRUE;
}
diff --git a/src/mesa/tnl/t_vb_light.c b/src/mesa/tnl/t_vb_light.c
index f47f99397c..8a0fe63fd8 100644
--- a/src/mesa/tnl/t_vb_light.c
+++ b/src/mesa/tnl/t_vb_light.c
@@ -127,7 +127,7 @@ prepare_materials(GLcontext *ctx,
const GLuint bitmask = ctx->Light.ColorMaterialBitmask;
for (i = 0 ; i < MAT_ATTRIB_MAX ; i++)
if (bitmask & (1<<i))
- VB->AttribPtr[_TNL_ATTRIB_MAT_FRONT_AMBIENT + i] = VB->ColorPtr[0];
+ VB->AttribPtr[_TNL_ATTRIB_MAT_FRONT_AMBIENT + i] = VB->AttribPtr[_TNL_ATTRIB_COLOR0];
}
/* Now, for each material attribute that's tracking vertex color, save
@@ -200,7 +200,7 @@ static GLboolean run_lighting( GLcontext *ctx,
struct light_stage_data *store = LIGHT_STAGE_DATA(stage);
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
- GLvector4f *input = ctx->_NeedEyeCoords ? VB->EyePtr : VB->ObjPtr;
+ GLvector4f *input = ctx->_NeedEyeCoords ? VB->EyePtr : VB->AttribPtr[_TNL_ATTRIB_POS];
GLuint idx;
if (!ctx->Light.Enabled || ctx->VertexProgram._Current)
@@ -208,13 +208,13 @@ static GLboolean run_lighting( GLcontext *ctx,
/* Make sure we can talk about position x,y and z:
*/
- if (input->size <= 2 && input == VB->ObjPtr) {
+ if (input->size <= 2 && input == VB->AttribPtr[_TNL_ATTRIB_POS]) {
_math_trans_4f( store->Input.data,
- VB->ObjPtr->data,
- VB->ObjPtr->stride,
+ VB->AttribPtr[_TNL_ATTRIB_POS]->data,
+ VB->AttribPtr[_TNL_ATTRIB_POS]->stride,
GL_FLOAT,
- VB->ObjPtr->size,
+ VB->AttribPtr[_TNL_ATTRIB_POS]->size,
0,
VB->Count );
@@ -246,10 +246,6 @@ static GLboolean run_lighting( GLcontext *ctx,
*/
store->light_func_tab[idx]( ctx, VB, stage, input );
- VB->AttribPtr[_TNL_ATTRIB_COLOR0] = VB->ColorPtr[0];
- VB->AttribPtr[_TNL_ATTRIB_COLOR1] = VB->SecondaryColorPtr[0];
- VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX] = VB->IndexPtr[0];
-
return GL_TRUE;
}
diff --git a/src/mesa/tnl/t_vb_lighttmp.h b/src/mesa/tnl/t_vb_lighttmp.h
index 124ca3c74f..4ebef2356f 100644
--- a/src/mesa/tnl/t_vb_lighttmp.h
+++ b/src/mesa/tnl/t_vb_lighttmp.h
@@ -72,13 +72,13 @@ static void TAG(light_rgba_spec)( GLcontext *ctx,
fprintf(stderr, "%s\n", __FUNCTION__ );
#endif
- VB->ColorPtr[0] = &store->LitColor[0];
- VB->SecondaryColorPtr[0] = &store->LitSecondary[0];
+ VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0];
+ VB->AttribPtr[_TNL_ATTRIB_COLOR1] = &store->LitSecondary[0];
sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
#if IDX & LIGHT_TWOSIDE
- VB->ColorPtr[1] = &store->LitColor[1];
- VB->SecondaryColorPtr[1] = &store->LitSecondary[1];
+ VB->BackfaceColorPtr = &store->LitColor[1];
+ VB->BackfaceSecondaryColorPtr = &store->LitSecondary[1];
sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
#endif
@@ -259,11 +259,11 @@ static void TAG(light_rgba)( GLcontext *ctx,
fprintf(stderr, "%s\n", __FUNCTION__ );
#endif
- VB->ColorPtr[0] = &store->LitColor[0];
+ VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0];
sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
#if IDX & LIGHT_TWOSIDE
- VB->ColorPtr[1] = &store->LitColor[1];
+ VB->BackfaceColorPtr = &store->LitColor[1];
sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
#endif
@@ -449,9 +449,9 @@ static void TAG(light_fast_rgba_single)( GLcontext *ctx,
(void) input; /* doesn't refer to Eye or Obj */
- VB->ColorPtr[0] = &store->LitColor[0];
+ VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0];
#if IDX & LIGHT_TWOSIDE
- VB->ColorPtr[1] = &store->LitColor[1];
+ VB->BackfaceColorPtr = &store->LitColor[1];
#endif
if (nr > 1) {
@@ -559,9 +559,9 @@ static void TAG(light_fast_rgba)( GLcontext *ctx,
sumA[0] = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_DIFFUSE][3];
sumA[1] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3];
- VB->ColorPtr[0] = &store->LitColor[0];
+ VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &store->LitColor[0];
#if IDX & LIGHT_TWOSIDE
- VB->ColorPtr[1] = &store->LitColor[1];
+ VB->BackfaceColorPtr = &store->LitColor[1];
#endif
if (nr > 1) {
@@ -665,14 +665,14 @@ static void TAG(light_ci)( GLcontext *ctx,
fprintf(stderr, "%s\n", __FUNCTION__ );
#endif
- VB->IndexPtr[0] = &store->LitIndex[0];
+ VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX] = &store->LitIndex[0];
#if IDX & LIGHT_TWOSIDE
- VB->IndexPtr[1] = &store->LitIndex[1];
+ VB->BackfaceIndexPtr = &store->LitIndex[1];
#endif
- indexResult[0] = (GLfloat *)VB->IndexPtr[0]->data;
+ indexResult[0] = (GLfloat *)VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX]->data;
#if IDX & LIGHT_TWOSIDE
- indexResult[1] = (GLfloat *)VB->IndexPtr[1]->data;
+ indexResult[1] = (GLfloat *)VB->BackfaceIndexPtr->data;
#endif
/* loop over vertices */
diff --git a/src/mesa/tnl/t_vb_normals.c b/src/mesa/tnl/t_vb_normals.c
index a4821cc1cc..693d3dc118 100644
--- a/src/mesa/tnl/t_vb_normals.c
+++ b/src/mesa/tnl/t_vb_normals.c
@@ -79,7 +79,6 @@ run_normal_stage(GLcontext *ctx, struct tnl_pipeline_stage *stage)
}
VB->AttribPtr[_TNL_ATTRIB_NORMAL] = &store->normal;
- VB->NormalPtr = &store->normal;
VB->NormalLengthPtr = NULL; /* no longer valid */
return GL_TRUE;
diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c
index e69f7d5766..c289cdfbaa 100644
--- a/src/mesa/tnl/t_vb_program.c
+++ b/src/mesa/tnl/t_vb_program.c
@@ -454,19 +454,14 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
VB->ClipPtr->count = VB->Count;
}
- VB->ColorPtr[0] = &store->results[VERT_RESULT_COL0];
- VB->ColorPtr[1] = &store->results[VERT_RESULT_BFC0];
- VB->SecondaryColorPtr[0] = &store->results[VERT_RESULT_COL1];
- VB->SecondaryColorPtr[1] = &store->results[VERT_RESULT_BFC1];
- VB->FogCoordPtr = &store->results[VERT_RESULT_FOGC];
-
VB->AttribPtr[VERT_ATTRIB_COLOR0] = &store->results[VERT_RESULT_COL0];
VB->AttribPtr[VERT_ATTRIB_COLOR1] = &store->results[VERT_RESULT_COL1];
VB->AttribPtr[VERT_ATTRIB_FOG] = &store->results[VERT_RESULT_FOGC];
VB->AttribPtr[_TNL_ATTRIB_POINTSIZE] = &store->results[VERT_RESULT_PSIZ];
+ VB->BackfaceColorPtr = &store->results[VERT_RESULT_BFC0];
+ VB->BackfaceSecondaryColorPtr = &store->results[VERT_RESULT_BFC1];
for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
- VB->TexCoordPtr[i] =
VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]
= &store->results[VERT_RESULT_TEX0 + i];
}
diff --git a/src/mesa/tnl/t_vb_texgen.c b/src/mesa/tnl/t_vb_texgen.c
index 7c1819b223..9ef13bc96d 100644
--- a/src/mesa/tnl/t_vb_texgen.c
+++ b/src/mesa/tnl/t_vb_texgen.c
@@ -341,7 +341,7 @@ static void texgen( GLcontext *ctx,
GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit];
GLvector4f *out = &store->texcoord[unit];
const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- const GLvector4f *obj = VB->ObjPtr;
+ const GLvector4f *obj = VB->AttribPtr[_TNL_ATTRIB_POS];
const GLvector4f *eye = VB->EyePtr;
const GLvector4f *normal = VB->AttribPtr[_TNL_ATTRIB_NORMAL];
const GLfloat *m = store->tmp_m;
@@ -498,7 +498,6 @@ static GLboolean run_texgen_stage( GLcontext *ctx,
store->TexgenFunc[i]( ctx, store, i );
- VB->TexCoordPtr[i] =
VB->AttribPtr[VERT_ATTRIB_TEX0 + i] = &store->texcoord[i];
}
}
diff --git a/src/mesa/tnl/t_vb_texmat.c b/src/mesa/tnl/t_vb_texmat.c
index 0abe8cc35d..83688290e5 100644
--- a/src/mesa/tnl/t_vb_texmat.c
+++ b/src/mesa/tnl/t_vb_texmat.c
@@ -73,7 +73,6 @@ static GLboolean run_texmat_stage( GLcontext *ctx,
ctx->TextureMatrixStack[i].Top,
VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]);
- VB->TexCoordPtr[i] =
VB->AttribPtr[VERT_ATTRIB_TEX0+i] = &store->texcoord[i];
}
}
diff --git a/src/mesa/tnl/t_vb_vertex.c b/src/mesa/tnl/t_vb_vertex.c
index 4734754ea4..bc7e0951ec 100644
--- a/src/mesa/tnl/t_vb_vertex.c
+++ b/src/mesa/tnl/t_vb_vertex.c
@@ -152,16 +152,16 @@ static GLboolean run_vertex_stage( GLcontext *ctx,
* Use combined ModelProject to avoid some depth artifacts
*/
if (ctx->ModelviewMatrixStack.Top->type == MATRIX_IDENTITY)
- VB->EyePtr = VB->ObjPtr;
+ VB->EyePtr = VB->AttribPtr[_TNL_ATTRIB_POS];
else
VB->EyePtr = TransformRaw( &store->eye,
ctx->ModelviewMatrixStack.Top,
- VB->ObjPtr);
+ VB->AttribPtr[_TNL_ATTRIB_POS]);
}
VB->ClipPtr = TransformRaw( &store->clip,
&ctx->_ModelProjectMatrix,
- VB->ObjPtr );
+ VB->AttribPtr[_TNL_ATTRIB_POS] );
/* Drivers expect this to be clean to element 4...
*/
diff --git a/src/mesa/tnl/t_vertex_generic.c b/src/mesa/tnl/t_vertex_generic.c
index 9812f8c808..fa34d11d7b 100644
--- a/src/mesa/tnl/t_vertex_generic.c
+++ b/src/mesa/tnl/t_vertex_generic.c
@@ -1092,33 +1092,33 @@ void _tnl_generic_interp_extras( GLcontext *ctx,
{
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- /* If stride is zero, ColorPtr[1] is constant across the VB, so
+ /* If stride is zero, BackfaceColorPtr is constant across the VB, so
* there is no point interpolating between two values as they will
* be identical. In all other cases, this value is generated by
* t_vb_lighttmp.h and has a stride of 4 dwords.
*/
- if (VB->ColorPtr[1] && VB->ColorPtr[1]->stride) {
- assert(VB->ColorPtr[1]->stride == 4 * sizeof(GLfloat));
+ if (VB->BackfaceColorPtr && VB->BackfaceColorPtr->stride) {
+ assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat));
INTERP_4F( t,
- VB->ColorPtr[1]->data[dst],
- VB->ColorPtr[1]->data[out],
- VB->ColorPtr[1]->data[in] );
+ VB->BackfaceColorPtr->data[dst],
+ VB->BackfaceColorPtr->data[out],
+ VB->BackfaceColorPtr->data[in] );
}
- if (VB->SecondaryColorPtr[1]) {
- assert(VB->SecondaryColorPtr[1]->stride == 4 * sizeof(GLfloat));
+ if (VB->BackfaceSecondaryColorPtr) {
+ assert(VB->BackfaceSecondaryColorPtr->stride == 4 * sizeof(GLfloat));
INTERP_3F( t,
- VB->SecondaryColorPtr[1]->data[dst],
- VB->SecondaryColorPtr[1]->data[out],
- VB->SecondaryColorPtr[1]->data[in] );
+ VB->BackfaceSecondaryColorPtr->data[dst],
+ VB->BackfaceSecondaryColorPtr->data[out],
+ VB->BackfaceSecondaryColorPtr->data[in] );
}
- if (VB->IndexPtr[1]) {
- VB->IndexPtr[1]->data[dst][0] = LINTERP( t,
- VB->IndexPtr[1]->data[out][0],
- VB->IndexPtr[1]->data[in][0] );
+ if (VB->BackfaceIndexPtr) {
+ VB->BackfaceIndexPtr->data[dst][0] = LINTERP( t,
+ VB->BackfaceIndexPtr->data[out][0],
+ VB->BackfaceIndexPtr->data[in][0] );
}
if (VB->EdgeFlag) {
@@ -1135,18 +1135,18 @@ void _tnl_generic_copy_pv_extras( GLcontext *ctx,
/* See above comment:
*/
- if (VB->ColorPtr[1] && VB->ColorPtr[1]->stride) {
- COPY_4FV( VB->ColorPtr[1]->data[dst],
- VB->ColorPtr[1]->data[src] );
+ if (VB->BackfaceColorPtr && VB->BackfaceColorPtr->stride) {
+ COPY_4FV( VB->BackfaceColorPtr->data[dst],
+ VB->BackfaceColorPtr->data[src] );
}
- if (VB->SecondaryColorPtr[1]) {
- COPY_4FV( VB->SecondaryColorPtr[1]->data[dst],
- VB->SecondaryColorPtr[1]->data[src] );
+ if (VB->BackfaceSecondaryColorPtr) {
+ COPY_4FV( VB->BackfaceSecondaryColorPtr->data[dst],
+ VB->BackfaceSecondaryColorPtr->data[src] );
}
- if (VB->IndexPtr[1]) {
- VB->IndexPtr[1]->data[dst][0] = VB->IndexPtr[1]->data[src][0];
+ if (VB->BackfaceIndexPtr) {
+ VB->BackfaceIndexPtr->data[dst][0] = VB->BackfaceIndexPtr->data[src][0];
}
_tnl_generic_copy_pv(ctx, dst, src);
diff --git a/src/mesa/tnl_dd/t_dd_dmatmp.h b/src/mesa/tnl_dd/t_dd_dmatmp.h
index e4b535fb68..e5885782c7 100644
--- a/src/mesa/tnl_dd/t_dd_dmatmp.h
+++ b/src/mesa/tnl_dd/t_dd_dmatmp.h
@@ -443,7 +443,7 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx,
} else if (HAVE_TRI_STRIPS &&
ctx->Light.ShadeModel == GL_FLAT &&
- TNL_CONTEXT(ctx)->vb.ColorPtr[0]->stride) {
+ TNL_CONTEXT(ctx)->vb.AttribPtr[_TNL_ATTRIB_COLOR0]->stride) {
if (HAVE_ELTS) {
LOCAL_VARS;
int dmasz = GET_SUBSEQUENT_VB_MAX_ELTS();
@@ -1221,7 +1221,7 @@ static GLboolean TAG(validate_render)( GLcontext *ctx,
ok = GL_TRUE;
} else if (HAVE_TRI_STRIPS &&
ctx->Light.ShadeModel == GL_FLAT &&
- VB->ColorPtr[0]->stride != 0) {
+ VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride != 0) {
if (HAVE_ELTS) {
ok = (GLint) count < GET_SUBSEQUENT_VB_MAX_ELTS();
}
diff --git a/src/mesa/tnl_dd/t_dd_tritmp.h b/src/mesa/tnl_dd/t_dd_tritmp.h
index 1ae70f4059..8574fe618b 100644
--- a/src/mesa/tnl_dd/t_dd_tritmp.h
+++ b/src/mesa/tnl_dd/t_dd_tritmp.h
@@ -195,7 +195,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
}
}
else {
- GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data;
+ GLfloat (*vbcolor)[4] = VB->BackfaceColorPtr->data;
(void) vbcolor;
if (!DO_FLAT) {
@@ -204,8 +204,8 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
}
VERT_SAVE_RGBA( 2 );
- if (VB->ColorPtr[1]->stride) {
- ASSERT(VB->ColorPtr[1]->stride == 4*sizeof(GLfloat));
+ if (VB->BackfaceColorPtr->stride) {
+ ASSERT(VB->BackfaceColorPtr->stride == 4*sizeof(GLfloat));
if (!DO_FLAT) {
VERT_SET_RGBA( v[0], vbcolor[e0] );
@@ -221,9 +221,9 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
VERT_SET_RGBA( v[2], vbcolor[0] );
}
- if (HAVE_SPEC && VB->SecondaryColorPtr[1]) {
- GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data;
- ASSERT(VB->SecondaryColorPtr[1]->stride == 4*sizeof(GLfloat));
+ if (HAVE_SPEC && VB->BackfaceSecondaryColorPtr) {
+ GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data;
+ ASSERT(VB->BackfaceSecondaryColorPtr->stride == 4*sizeof(GLfloat));
if (!DO_FLAT) {
VERT_SAVE_SPEC( 0 );
@@ -237,7 +237,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
}
}
else {
- GLfloat (*vbindex) = (GLfloat *)VB->IndexPtr[1]->data;
+ GLfloat (*vbindex) = (GLfloat *)VB->BackfaceIndexPtr->data;
if (!DO_FLAT) {
VERT_SAVE_IND( 0 );
VERT_SAVE_IND( 1 );
@@ -279,7 +279,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
VERT_SAVE_RGBA( 1 );
VERT_COPY_RGBA( v[0], v[2] );
VERT_COPY_RGBA( v[1], v[2] );
- if (HAVE_SPEC && VB->SecondaryColorPtr[0]) {
+ if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) {
VERT_SAVE_SPEC( 0 );
VERT_SAVE_SPEC( 1 );
VERT_COPY_SPEC( v[0], v[2] );
@@ -374,7 +374,7 @@ static void TAG(triangle)( GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 )
if (HAVE_RGBA) {
VERT_RESTORE_RGBA( 0 );
VERT_RESTORE_RGBA( 1 );
- if (HAVE_SPEC && VB->SecondaryColorPtr[0]) {
+ if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) {
VERT_RESTORE_SPEC( 0 );
VERT_RESTORE_SPEC( 1 );
}
@@ -436,7 +436,7 @@ static void TAG(quadr)( GLcontext *ctx,
if (DO_TWOSIDE && facing == 1)
{
if (HAVE_RGBA) {
- GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data;
+ GLfloat (*vbcolor)[4] = VB->BackfaceColorPtr->data;
(void)vbcolor;
if (HAVE_BACK_COLORS) {
@@ -471,7 +471,7 @@ static void TAG(quadr)( GLcontext *ctx,
}
VERT_SAVE_RGBA( 3 );
- if (VB->ColorPtr[1]->stride) {
+ if (VB->BackfaceColorPtr->stride) {
if (!DO_FLAT) {
VERT_SET_RGBA( v[0], vbcolor[e0] );
VERT_SET_RGBA( v[1], vbcolor[e1] );
@@ -488,9 +488,9 @@ static void TAG(quadr)( GLcontext *ctx,
VERT_SET_RGBA( v[3], vbcolor[0] );
}
- if (HAVE_SPEC && VB->SecondaryColorPtr[1]) {
- GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data;
- ASSERT(VB->SecondaryColorPtr[1]->stride==4*sizeof(GLfloat));
+ if (HAVE_SPEC && VB->BackfaceSecondaryColorPtr) {
+ GLfloat (*vbspec)[4] = VB->BackfaceSecondaryColorPtr->data;
+ ASSERT(VB->BackfaceSecondaryColorPtr->stride==4*sizeof(GLfloat));
if (!DO_FLAT) {
VERT_SAVE_SPEC( 0 );
@@ -506,7 +506,7 @@ static void TAG(quadr)( GLcontext *ctx,
}
}
else {
- GLfloat *vbindex = (GLfloat *)VB->IndexPtr[1]->data;
+ GLfloat *vbindex = (GLfloat *)VB->BackfaceIndexPtr->data;
if (!DO_FLAT) {
VERT_SAVE_IND( 0 );
VERT_SAVE_IND( 1 );
@@ -553,7 +553,7 @@ static void TAG(quadr)( GLcontext *ctx,
VERT_COPY_RGBA( v[0], v[3] );
VERT_COPY_RGBA( v[1], v[3] );
VERT_COPY_RGBA( v[2], v[3] );
- if (HAVE_SPEC && VB->SecondaryColorPtr[0]) {
+ if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) {
VERT_SAVE_SPEC( 0 );
VERT_SAVE_SPEC( 1 );
VERT_SAVE_SPEC( 2 );
@@ -659,7 +659,7 @@ static void TAG(quadr)( GLcontext *ctx,
VERT_RESTORE_RGBA( 0 );
VERT_RESTORE_RGBA( 1 );
VERT_RESTORE_RGBA( 2 );
- if (HAVE_SPEC && VB->SecondaryColorPtr[0]) {
+ if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) {
VERT_RESTORE_SPEC( 0 );
VERT_RESTORE_SPEC( 1 );
VERT_RESTORE_SPEC( 2 );
@@ -708,7 +708,7 @@ static void TAG(line)( GLcontext *ctx, GLuint e0, GLuint e1 )
if (HAVE_RGBA) {
VERT_SAVE_RGBA( 0 );
VERT_COPY_RGBA( v[0], v[1] );
- if (HAVE_SPEC && VB->SecondaryColorPtr[0]) {
+ if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) {
VERT_SAVE_SPEC( 0 );
VERT_COPY_SPEC( v[0], v[1] );
}
@@ -725,7 +725,7 @@ static void TAG(line)( GLcontext *ctx, GLuint e0, GLuint e1 )
if (HAVE_RGBA) {
VERT_RESTORE_RGBA( 0 );
- if (HAVE_SPEC && VB->SecondaryColorPtr[0]) {
+ if (HAVE_SPEC && VB->AttribPtr[_TNL_ATTRIB_COLOR1]) {
VERT_RESTORE_SPEC( 0 );
}
}
diff --git a/src/mesa/tnl_dd/t_dd_vb.c b/src/mesa/tnl_dd/t_dd_vb.c
index b3937c29a0..a8a0a69768 100644
--- a/src/mesa/tnl_dd/t_dd_vb.c
+++ b/src/mesa/tnl_dd/t_dd_vb.c
@@ -297,19 +297,19 @@ INTERP_QUALIFIER void TAG(interp_extras)( GLcontext *ctx,
LOCALVARS
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- if (VB->ColorPtr[1]) {
- assert(VB->ColorPtr[1]->stride == 4 * sizeof(GLfloat));
+ if (VB->BackfaceColorPtr) {
+ assert(VB->BackfaceColorPtr->stride == 4 * sizeof(GLfloat));
INTERP_4F( t,
- GET_COLOR(VB->ColorPtr[1], dst),
- GET_COLOR(VB->ColorPtr[1], out),
- GET_COLOR(VB->ColorPtr[1], in) );
+ GET_COLOR(VB->BackfaceColorPtr, dst),
+ GET_COLOR(VB->BackfaceColorPtr, out),
+ GET_COLOR(VB->BackfaceColorPtr, in) );
- if (VB->SecondaryColorPtr[1]) {
+ if (VB->BackfaceSecondaryColorPtr) {
INTERP_3F( t,
- GET_COLOR(VB->SecondaryColorPtr[1], dst),
- GET_COLOR(VB->SecondaryColorPtr[1], out),
- GET_COLOR(VB->SecondaryColorPtr[1], in) );
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, dst),
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, out),
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, in) );
}
}
@@ -326,13 +326,13 @@ INTERP_QUALIFIER void TAG(copy_pv_extras)( GLcontext *ctx,
LOCALVARS
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
- if (VB->ColorPtr[1]) {
- COPY_4FV( GET_COLOR(VB->ColorPtr[1], dst),
- GET_COLOR(VB->ColorPtr[1], src) );
+ if (VB->BackfaceColorPtr) {
+ COPY_4FV( GET_COLOR(VB->BackfaceColorPtr, dst),
+ GET_COLOR(VB->BackfaceColorPtr, src) );
- if (VB->SecondaryColorPtr[1]) {
- COPY_4FV( GET_COLOR(VB->SecondaryColorPtr[1], dst),
- GET_COLOR(VB->SecondaryColorPtr[1], src) );
+ if (VB->BackfaceSecondaryColorPtr) {
+ COPY_4FV( GET_COLOR(VB->BackfaceSecondaryColorPtr, dst),
+ GET_COLOR(VB->BackfaceSecondaryColorPtr, src) );
}
}
diff --git a/src/mesa/tnl_dd/t_dd_vbtmp.h b/src/mesa/tnl_dd/t_dd_vbtmp.h
index 92dd8931c3..85101b9ceb 100644
--- a/src/mesa/tnl_dd/t_dd_vbtmp.h
+++ b/src/mesa/tnl_dd/t_dd_vbtmp.h
@@ -153,46 +153,46 @@ static void TAG(emit)( GLcontext *ctx,
if (DO_TEX3) {
const GLuint t3 = GET_TEXSOURCE(3);
- tc3 = VB->TexCoordPtr[t3]->data;
- tc3_stride = VB->TexCoordPtr[t3]->stride;
+ tc3 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->data;
+ tc3_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->stride;
if (DO_PTEX)
- tc3_size = VB->TexCoordPtr[t3]->size;
+ tc3_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t3]->size;
}
if (DO_TEX2) {
const GLuint t2 = GET_TEXSOURCE(2);
- tc2 = VB->TexCoordPtr[t2]->data;
- tc2_stride = VB->TexCoordPtr[t2]->stride;
+ tc2 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->data;
+ tc2_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->stride;
if (DO_PTEX)
- tc2_size = VB->TexCoordPtr[t2]->size;
+ tc2_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t2]->size;
}
if (DO_TEX1) {
const GLuint t1 = GET_TEXSOURCE(1);
- tc1 = VB->TexCoordPtr[t1]->data;
- tc1_stride = VB->TexCoordPtr[t1]->stride;
+ tc1 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->data;
+ tc1_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->stride;
if (DO_PTEX)
- tc1_size = VB->TexCoordPtr[t1]->size;
+ tc1_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t1]->size;
}
if (DO_TEX0) {
const GLuint t0 = GET_TEXSOURCE(0);
- tc0_stride = VB->TexCoordPtr[t0]->stride;
- tc0 = VB->TexCoordPtr[t0]->data;
+ tc0_stride = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->stride;
+ tc0 = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->data;
if (DO_PTEX)
- tc0_size = VB->TexCoordPtr[t0]->size;
+ tc0_size = VB->AttribPtr[_TNL_ATTRIB_TEX0 + t0]->size;
}
if (DO_RGBA) {
- col_stride = VB->ColorPtr[0]->stride;
- col = VB->ColorPtr[0]->data;
- col_size = VB->ColorPtr[0]->size;
+ col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
+ col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col_size = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size;
}
if (DO_SPEC) {
- if (VB->SecondaryColorPtr[0]) {
- spec_stride = VB->SecondaryColorPtr[0]->stride;
- spec = VB->SecondaryColorPtr[0]->data;
+ if (VB->AttribPtr[_TNL_ATTRIB_COLOR1]) {
+ spec_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->stride;
+ spec = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->data;
} else {
spec = (GLfloat (*)[4])ctx->Current.Attrib[VERT_ATTRIB_COLOR1];
spec_stride = 0;
@@ -200,9 +200,9 @@ static void TAG(emit)( GLcontext *ctx,
}
if (DO_FOG) {
- if (VB->FogCoordPtr) {
- fog = VB->FogCoordPtr->data;
- fog_stride = VB->FogCoordPtr->stride;
+ if (VB->AttribPtr[_TNL_ATTRIB_FOG]) {
+ fog = VB->AttribPtr[_TNL_ATTRIB_FOG]->data;
+ fog_stride = VB->AttribPtr[_TNL_ATTRIB_FOG]->stride;
}
else {
static GLfloat tmp[4] = {0, 0, 0, 0};
@@ -356,9 +356,9 @@ static void TAG(emit)( GLcontext *ctx, GLuint start, GLuint end,
ASSERT(stride == 4);
- col = VB->ColorPtr[0]->data;
- col_stride = VB->ColorPtr[0]->stride;
- col_size = VB->ColorPtr[0]->size;
+ col = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->data;
+ col_stride = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->stride;
+ col_size = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size;
/* fprintf(stderr, "%s(small) importable %x\n", */
/* __FUNCTION__, VB->importable_data); */
@@ -410,22 +410,22 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
/* Force 'missing' texcoords to something valid.
*/
- if (DO_TEX3 && VB->TexCoordPtr[2] == 0)
- VB->TexCoordPtr[2] = VB->TexCoordPtr[3];
+ if (DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 3];
- if (DO_TEX2 && VB->TexCoordPtr[1] == 0)
- VB->TexCoordPtr[1] = VB->TexCoordPtr[2];
+ if (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2];
- if (DO_TEX1 && VB->TexCoordPtr[0] == 0)
- VB->TexCoordPtr[0] = VB->TexCoordPtr[1];
+ if (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 0] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + 0] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1];
if (DO_PTEX)
return GL_TRUE;
- if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) ||
- (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) ||
- (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4) ||
- (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4))
+ if ((DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(3)]->size == 4) ||
+ (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(2)]->size == 4) ||
+ (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4) ||
+ (DO_TEX0 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(0)]->size == 4))
return GL_FALSE;
return GL_TRUE;
@@ -438,14 +438,14 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
/* Force 'missing' texcoords to something valid.
*/
- if (DO_TEX3 && VB->TexCoordPtr[2] == 0)
- VB->TexCoordPtr[2] = VB->TexCoordPtr[3];
+ if (DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 3];
- if (DO_TEX2 && VB->TexCoordPtr[1] == 0)
- VB->TexCoordPtr[1] = VB->TexCoordPtr[2];
+ if (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 2];
- if (DO_TEX1 && VB->TexCoordPtr[0] == 0)
- VB->TexCoordPtr[0] = VB->TexCoordPtr[1];
+ if (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + 0] == 0)
+ VB->AttribPtr[_TNL_ATTRIB_TEX0 + 0] = VB->AttribPtr[_TNL_ATTRIB_TEX0 + 1];
if (DO_PTEX)
return GL_TRUE;
@@ -453,14 +453,14 @@ static GLboolean TAG(check_tex_sizes)( GLcontext *ctx )
/* No hardware support for projective texture. Can fake it for
* TEX0 only.
*/
- if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) ||
- (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) ||
- (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4)) {
+ if ((DO_TEX3 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(3)]->size == 4) ||
+ (DO_TEX2 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(2)]->size == 4) ||
+ (DO_TEX1 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(1)]->size == 4)) {
PTEX_FALLBACK();
return GL_FALSE;
}
- if (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4) {
+ if (DO_TEX0 && VB->AttribPtr[_TNL_ATTRIB_TEX0 + GET_TEXSOURCE(0)]->size == 4) {
if (DO_TEX1 || DO_TEX2 || DO_TEX3) {
PTEX_FALLBACK();
}
diff --git a/src/mesa/x86/gen_matypes.c b/src/mesa/x86/gen_matypes.c
index d56b701aa8..0d7e0f1f98 100644
--- a/src/mesa/x86/gen_matypes.c
+++ b/src/mesa/x86/gen_matypes.c
@@ -120,22 +120,22 @@ int main( int argc, char **argv )
OFFSET( "VB_COUNT ", struct vertex_buffer, Count );
printf( "\n" );
OFFSET( "VB_ELTS ", struct vertex_buffer, Elts );
- OFFSET( "VB_OBJ_PTR ", struct vertex_buffer, ObjPtr );
+ OFFSET( "VB_OBJ_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_POS] );
OFFSET( "VB_EYE_PTR ", struct vertex_buffer, EyePtr );
OFFSET( "VB_CLIP_PTR ", struct vertex_buffer, ClipPtr );
OFFSET( "VB_PROJ_CLIP_PTR ", struct vertex_buffer, NdcPtr );
OFFSET( "VB_CLIP_OR_MASK ", struct vertex_buffer, ClipOrMask );
OFFSET( "VB_CLIP_MASK ", struct vertex_buffer, ClipMask );
- OFFSET( "VB_NORMAL_PTR ", struct vertex_buffer, NormalPtr );
+ OFFSET( "VB_NORMAL_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_NORMAL] );
OFFSET( "VB_EDGE_FLAG ", struct vertex_buffer, EdgeFlag );
- OFFSET( "VB_TEX0_COORD_PTR ", struct vertex_buffer, TexCoordPtr[0] );
- OFFSET( "VB_TEX1_COORD_PTR ", struct vertex_buffer, TexCoordPtr[1] );
- OFFSET( "VB_TEX2_COORD_PTR ", struct vertex_buffer, TexCoordPtr[2] );
- OFFSET( "VB_TEX3_COORD_PTR ", struct vertex_buffer, TexCoordPtr[3] );
- OFFSET( "VB_INDEX_PTR ", struct vertex_buffer, IndexPtr );
- OFFSET( "VB_COLOR_PTR ", struct vertex_buffer, ColorPtr );
- OFFSET( "VB_SECONDARY_COLOR_PTR ", struct vertex_buffer, SecondaryColorPtr );
- OFFSET( "VB_FOG_COORD_PTR ", struct vertex_buffer, FogCoordPtr );
+ OFFSET( "VB_TEX0_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX0] );
+ OFFSET( "VB_TEX1_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX1] );
+ OFFSET( "VB_TEX2_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX2] );
+ OFFSET( "VB_TEX3_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_TEX3] );
+ OFFSET( "VB_INDEX_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR_INDEX] );
+ OFFSET( "VB_COLOR_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR0] );
+ OFFSET( "VB_SECONDARY_COLOR_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_COLOR1] );
+ OFFSET( "VB_FOG_COORD_PTR ", struct vertex_buffer, AttribPtr[_TNL_ATTRIB_FOG] );
OFFSET( "VB_PRIMITIVE ", struct vertex_buffer, Primitive );
printf( "\n" );