diff options
Diffstat (limited to 'src/mesa')
513 files changed, 41735 insertions, 46434 deletions
diff --git a/src/mesa/Makefile b/src/mesa/Makefile index 8300b30144..6f58ad6161 100644 --- a/src/mesa/Makefile +++ b/src/mesa/Makefile @@ -39,11 +39,7 @@ libmesagallium.a: $(MESA_GALLIUM_OBJECTS) # Make archive of gl* API dispatcher functions only libglapi.a: $(GLAPI_OBJECTS) - @if [ "${WINDOW_SYSTEM}" = "dri" ] ; then \ - touch libglapi.a ; \ - else \ - $(MKLIB) -o glapi -static $(GLAPI_OBJECTS) ; \ - fi + $(MKLIB) -o glapi -static $(GLAPI_OBJECTS) ###################################################################### # Device drivers diff --git a/src/mesa/SConscript b/src/mesa/SConscript index cad5676320..ca4a9afce5 100644 --- a/src/mesa/SConscript +++ b/src/mesa/SConscript @@ -56,6 +56,7 @@ if env['platform'] != 'winddk': 'main/feedback.c', 'main/ffvertex_prog.c', 'main/fog.c', + 'main/formats.c', 'main/framebuffer.c', 'main/get.c', 'main/getstring.c', @@ -78,6 +79,7 @@ if env['platform'] != 'winddk': 'main/rastpos.c', 'main/rbadaptors.c', 'main/readpix.c', + 'main/remap.c', 'main/renderbuffer.c', 'main/scissor.c', 'main/shaders.c', @@ -90,6 +92,7 @@ if env['platform'] != 'winddk': 'main/texcompress_fxt1.c', 'main/texenv.c', 'main/texenvprogram.c', + 'main/texfetch.c', 'main/texformat.c', 'main/texgen.c', 'main/texgetimage.c', @@ -161,7 +164,6 @@ if env['platform'] != 'winddk': 'state_tracker/st_cb_flush.c', 'state_tracker/st_cb_drawpixels.c', 'state_tracker/st_cb_fbo.c', - 'state_tracker/st_cb_get.c', 'state_tracker/st_cb_feedback.c', 'state_tracker/st_cb_program.c', 'state_tracker/st_cb_queryobj.c', diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c index a9f3c8e727..4ca0e7bcc3 100644 --- a/src/mesa/drivers/common/driverfuncs.c +++ b/src/mesa/drivers/common/driverfuncs.c @@ -56,6 +56,7 @@ #include "swrast/swrast.h" #include "driverfuncs.h" +#include "meta.h" @@ -100,12 +101,12 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->TexSubImage2D = _mesa_store_texsubimage2d; driver->TexSubImage3D = _mesa_store_texsubimage3d; driver->GetTexImage = _mesa_get_teximage; - driver->CopyTexImage1D = _swrast_copy_teximage1d; - driver->CopyTexImage2D = _swrast_copy_teximage2d; - driver->CopyTexSubImage1D = _swrast_copy_texsubimage1d; - driver->CopyTexSubImage2D = _swrast_copy_texsubimage2d; - driver->CopyTexSubImage3D = _swrast_copy_texsubimage3d; - driver->GenerateMipmap = _mesa_generate_mipmap; + driver->CopyTexImage1D = _mesa_meta_CopyTexImage1D; + driver->CopyTexImage2D = _mesa_meta_CopyTexImage2D; + driver->CopyTexSubImage1D = _mesa_meta_CopyTexSubImage1D; + driver->CopyTexSubImage2D = _mesa_meta_CopyTexSubImage2D; + driver->CopyTexSubImage3D = _mesa_meta_CopyTexSubImage3D; + driver->GenerateMipmap = _mesa_meta_GenerateMipmap; driver->TestProxyTexImage = _mesa_test_proxy_teximage; driver->CompressedTexImage1D = _mesa_store_compressed_teximage1d; driver->CompressedTexImage2D = _mesa_store_compressed_teximage2d; @@ -114,7 +115,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->CompressedTexSubImage2D = _mesa_store_compressed_texsubimage2d; driver->CompressedTexSubImage3D = _mesa_store_compressed_texsubimage3d; driver->GetCompressedTexImage = _mesa_get_compressed_teximage; - driver->CompressedTextureSize = _mesa_compressed_texture_size; driver->BindTexture = NULL; driver->NewTextureObject = _mesa_new_texture_object; driver->DeleteTexture = _mesa_delete_texture_object; @@ -124,15 +124,14 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->UnmapTexture = NULL; driver->TextureMemCpy = _mesa_memcpy; driver->IsTextureResident = NULL; - driver->PrioritizeTexture = NULL; driver->ActiveTexture = NULL; driver->UpdateTexturePalette = NULL; /* imaging */ - driver->CopyColorTable = _swrast_CopyColorTable; - driver->CopyColorSubTable = _swrast_CopyColorSubTable; - driver->CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D; - driver->CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D; + driver->CopyColorTable = _mesa_meta_CopyColorTable; + driver->CopyColorSubTable = _mesa_meta_CopyColorSubTable; + driver->CopyConvolutionFilter1D = _mesa_meta_CopyConvolutionFilter1D; + driver->CopyConvolutionFilter2D = _mesa_meta_CopyConvolutionFilter2D; /* Vertex/fragment programs */ driver->BindProgram = NULL; @@ -182,22 +181,8 @@ _mesa_init_driver_functions(struct dd_function_table *driver) driver->TexGen = NULL; driver->TexEnv = NULL; driver->TexParameter = NULL; - driver->TextureMatrix = NULL; driver->Viewport = NULL; - /* vertex arrays */ - driver->VertexPointer = NULL; - driver->NormalPointer = NULL; - driver->ColorPointer = NULL; - driver->FogCoordPointer = NULL; - driver->IndexPointer = NULL; - driver->SecondaryColorPointer = NULL; - driver->TexCoordPointer = NULL; - driver->EdgeFlagPointer = NULL; - driver->VertexAttribPointer = NULL; - driver->LockArraysEXT = NULL; - driver->UnlockArraysEXT = NULL; - /* state queries */ driver->GetBooleanv = NULL; driver->GetDoublev = NULL; diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index b6c6ef70fd..cd9075b393 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -37,18 +37,26 @@ #include "main/arrayobj.h" #include "main/blend.h" #include "main/bufferobj.h" +#include "main/buffers.h" +#include "main/colortab.h" +#include "main/convolve.h" #include "main/depth.h" #include "main/enable.h" +#include "main/fbobject.h" +#include "main/formats.h" #include "main/image.h" #include "main/macros.h" #include "main/matrix.h" +#include "main/mipmap.h" #include "main/polygon.h" #include "main/readpix.h" #include "main/scissor.h" #include "main/shaders.h" +#include "main/state.h" #include "main/stencil.h" #include "main/texobj.h" #include "main/texenv.h" +#include "main/texformat.h" #include "main/teximage.h" #include "main/texparam.h" #include "main/texstate.h" @@ -60,6 +68,33 @@ #include "drivers/common/meta.h" +/** Return offset in bytes of the field within a vertex struct */ +#define OFFSET(FIELD) ((void *) offsetof(struct vertex, FIELD)) + + +/** + * Flags passed to _mesa_meta_begin(). + */ +/*@{*/ +#define META_ALL ~0x0 +#define META_ALPHA_TEST 0x1 +#define META_BLEND 0x2 /**< includes logicop */ +#define META_COLOR_MASK 0x4 +#define META_DEPTH_TEST 0x8 +#define META_FOG 0x10 +#define META_PIXEL_STORE 0x20 +#define META_PIXEL_TRANSFER 0x40 +#define META_RASTERIZATION 0x80 +#define META_SCISSOR 0x100 +#define META_SHADER 0x200 +#define META_STENCIL_TEST 0x400 +#define META_TRANSFORM 0x800 /**< modelview, projection, clip planes */ +#define META_TEXTURE 0x1000 +#define META_VERTEX 0x2000 +#define META_VIEWPORT 0x4000 +/*@}*/ + + /** * State which we may save/restore across meta ops. * XXX this may be incomplete... @@ -87,6 +122,17 @@ struct save_state /** META_PIXEL_STORE */ struct gl_pixelstore_attrib Pack, Unpack; + /** META_PIXEL_TRANSFER */ + GLfloat RedBias, RedScale; + GLfloat GreenBias, GreenScale; + GLfloat BlueBias, BlueScale; + GLfloat AlphaBias, AlphaScale; + GLfloat DepthBias, DepthScale; + GLboolean MapColorFlag; + GLboolean Convolution1DEnabled; + GLboolean Convolution2DEnabled; + GLboolean Separable2DEnabled; + /** META_RASTERIZATION */ GLenum FrontPolygonMode, BackPolygonMode; GLboolean PolygonOffset; @@ -138,6 +184,24 @@ struct save_state /** + * Temporary texture used for glBlitFramebuffer, glDrawPixels, etc. + * This is currently shared by all the meta ops. But we could create a + * separate one for each of glDrawPixel, glBlitFramebuffer, glCopyPixels, etc. + */ +struct temp_texture +{ + GLuint TexObj; + GLenum Target; /**< GL_TEXTURE_2D or GL_TEXTURE_RECTANGLE */ + GLsizei MinSize; /**< Min texture size to allocate */ + GLsizei MaxSize; /**< Max possible texture size */ + GLboolean NPOT; /**< Non-power of two size OK? */ + GLsizei Width, Height; /**< Current texture size */ + GLenum IntFormat; + GLfloat Sright, Ttop; /**< right, top texcoords */ +}; + + +/** * State for glBlitFramebufer() */ struct blit_state @@ -181,19 +245,24 @@ struct drawpix_state /** - * Temporary texture used for glBlitFramebuffer, glDrawPixels, etc. - * This is currently shared by all the meta ops. But we could create a - * separate one for each of glDrawPixel, glBlitFramebuffer, glCopyPixels, etc. + * State for glBitmap() */ -struct temp_texture +struct bitmap_state { - GLuint TexObj; - GLenum Target; /**< GL_TEXTURE_2D or GL_TEXTURE_RECTANGLE */ - GLsizei MaxSize; /**< Max possible texture size */ - GLboolean NPOT; /**< Non-power of two size OK? */ - GLsizei Width, Height; /**< Current texture size */ - GLenum IntFormat; - GLfloat Sright, Ttop; /**< right, top texcoords */ + GLuint ArrayObj; + GLuint VBO; + struct temp_texture Tex; /**< separate texture from other meta ops */ +}; + + +/** + * State for _mesa_meta_generate_mipmap() + */ +struct gen_mipmap_state +{ + GLuint ArrayObj; + GLuint VBO; + GLuint FBO; }; @@ -206,15 +275,12 @@ struct gl_meta_state struct temp_texture TempTex; - struct blit_state Blit; /**< For _mesa_meta_blit_framebuffer() */ - struct clear_state Clear; /**< For _mesa_meta_clear() */ - struct copypix_state CopyPix; /**< For _mesa_meta_copy_pixels() */ - struct drawpix_state DrawPix; /**< For _mesa_meta_draw_pixels() */ - - /* other possible meta-ops: - * glBitmap() - * glGenerateMipmap() - */ + struct blit_state Blit; /**< For _mesa_meta_BlitFramebuffer() */ + struct clear_state Clear; /**< For _mesa_meta_Clear() */ + struct copypix_state CopyPix; /**< For _mesa_meta_CopyPixels() */ + struct drawpix_state DrawPix; /**< For _mesa_meta_DrawPixels() */ + struct bitmap_state Bitmap; /**< For _mesa_meta_Bitmap() */ + struct gen_mipmap_state Mipmap; /**< For _mesa_meta_GenerateMipmap() */ }; @@ -264,16 +330,16 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state) if (state & META_ALPHA_TEST) { save->AlphaEnabled = ctx->Color.AlphaEnabled; if (ctx->Color.AlphaEnabled) - _mesa_Disable(GL_ALPHA_TEST); + _mesa_set_enable(ctx, GL_ALPHA_TEST, GL_FALSE); } if (state & META_BLEND) { save->BlendEnabled = ctx->Color.BlendEnabled; if (ctx->Color.BlendEnabled) - _mesa_Disable(GL_BLEND); + _mesa_set_enable(ctx, GL_BLEND, GL_FALSE); save->ColorLogicOpEnabled = ctx->Color.ColorLogicOpEnabled; if (ctx->Color.ColorLogicOpEnabled) - _mesa_Disable(GL_COLOR_LOGIC_OP); + _mesa_set_enable(ctx, GL_COLOR_LOGIC_OP, GL_FALSE); } if (state & META_COLOR_MASK) { @@ -288,7 +354,7 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state) if (state & META_DEPTH_TEST) { save->Depth = ctx->Depth; /* struct copy */ if (ctx->Depth.Test) - _mesa_Disable(GL_DEPTH_TEST); + _mesa_set_enable(ctx, GL_DEPTH_TEST, GL_FALSE); } if (state & META_FOG) { @@ -304,6 +370,35 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state) ctx->Unpack = ctx->DefaultPacking; } + if (state & META_PIXEL_TRANSFER) { + save->RedScale = ctx->Pixel.RedScale; + save->RedBias = ctx->Pixel.RedBias; + save->GreenScale = ctx->Pixel.GreenScale; + save->GreenBias = ctx->Pixel.GreenBias; + save->BlueScale = ctx->Pixel.BlueScale; + save->BlueBias = ctx->Pixel.BlueBias; + save->AlphaScale = ctx->Pixel.AlphaScale; + save->AlphaBias = ctx->Pixel.AlphaBias; + save->MapColorFlag = ctx->Pixel.MapColorFlag; + save->Convolution1DEnabled = ctx->Pixel.Convolution1DEnabled; + save->Convolution2DEnabled = ctx->Pixel.Convolution2DEnabled; + save->Separable2DEnabled = ctx->Pixel.Separable2DEnabled; + ctx->Pixel.RedScale = 1.0F; + ctx->Pixel.RedBias = 0.0F; + ctx->Pixel.GreenScale = 1.0F; + ctx->Pixel.GreenBias = 0.0F; + ctx->Pixel.BlueScale = 1.0F; + ctx->Pixel.BlueBias = 0.0F; + ctx->Pixel.AlphaScale = 1.0F; + ctx->Pixel.AlphaBias = 0.0F; + ctx->Pixel.MapColorFlag = GL_FALSE; + ctx->Pixel.Convolution1DEnabled = GL_FALSE; + ctx->Pixel.Convolution2DEnabled = GL_FALSE; + ctx->Pixel.Separable2DEnabled = GL_FALSE; + /* XXX more state */ + ctx->NewState |=_NEW_PIXEL; + } + if (state & META_RASTERIZATION) { save->FrontPolygonMode = ctx->Polygon.FrontMode; save->BackPolygonMode = ctx->Polygon.BackMode; @@ -345,7 +440,7 @@ _mesa_meta_begin(GLcontext *ctx, GLbitfield state) if (state & META_STENCIL_TEST) { save->Stencil = ctx->Stencil; /* struct copy */ if (ctx->Stencil.Enabled) - _mesa_Disable(GL_STENCIL_TEST); + _mesa_set_enable(ctx, GL_STENCIL_TEST, GL_FALSE); /* NOTE: other stencil state not reset */ } @@ -499,6 +594,23 @@ _mesa_meta_end(GLcontext *ctx) ctx->Unpack = save->Unpack; } + if (state & META_PIXEL_TRANSFER) { + ctx->Pixel.RedScale = save->RedScale; + ctx->Pixel.RedBias = save->RedBias; + ctx->Pixel.GreenScale = save->GreenScale; + ctx->Pixel.GreenBias = save->GreenBias; + ctx->Pixel.BlueScale = save->BlueScale; + ctx->Pixel.BlueBias = save->BlueBias; + ctx->Pixel.AlphaScale = save->AlphaScale; + ctx->Pixel.AlphaBias = save->AlphaBias; + ctx->Pixel.MapColorFlag = save->MapColorFlag; + ctx->Pixel.Convolution1DEnabled = save->Convolution1DEnabled; + ctx->Pixel.Convolution2DEnabled = save->Convolution2DEnabled; + ctx->Pixel.Separable2DEnabled = save->Separable2DEnabled; + /* XXX more state */ + ctx->NewState |=_NEW_PIXEL; + } + if (state & META_RASTERIZATION) { _mesa_PolygonMode(GL_FRONT, save->FrontPolygonMode); _mesa_PolygonMode(GL_BACK, save->BackPolygonMode); @@ -669,8 +781,35 @@ _mesa_meta_end(GLcontext *ctx) /** - * Return pointer to temp_texture info. This does some one-time init - * if needed. + * One-time init for a temp_texture object. + * Choose tex target, compute max tex size, etc. + */ +static void +init_temp_texture(GLcontext *ctx, struct temp_texture *tex) +{ + /* prefer texture rectangle */ + if (ctx->Extensions.NV_texture_rectangle) { + tex->Target = GL_TEXTURE_RECTANGLE; + tex->MaxSize = ctx->Const.MaxTextureRectSize; + tex->NPOT = GL_TRUE; + } + else { + /* use 2D texture, NPOT if possible */ + tex->Target = GL_TEXTURE_2D; + tex->MaxSize = 1 << (ctx->Const.MaxTextureLevels - 1); + tex->NPOT = ctx->Extensions.ARB_texture_non_power_of_two; + } + tex->MinSize = 16; /* 16 x 16 at least */ + assert(tex->MaxSize > 0); + + _mesa_GenTextures(1, &tex->TexObj); + _mesa_BindTexture(tex->Target, tex->TexObj); +} + + +/** + * Return pointer to temp_texture info for non-bitmap ops. + * This does some one-time init if needed. */ static struct temp_texture * get_temp_texture(GLcontext *ctx) @@ -678,24 +817,25 @@ get_temp_texture(GLcontext *ctx) struct temp_texture *tex = &ctx->Meta->TempTex; if (!tex->TexObj) { - /* do one-time init */ + init_temp_texture(ctx, tex); + } - /* prefer texture rectangle */ - if (ctx->Extensions.NV_texture_rectangle) { - tex->Target = GL_TEXTURE_RECTANGLE; - tex->MaxSize = ctx->Const.MaxTextureRectSize; - tex->NPOT = GL_TRUE; - } - else { - /* use 2D texture, NPOT if possible */ - tex->Target = GL_TEXTURE_2D; - tex->MaxSize = 1 << (ctx->Const.MaxTextureLevels - 1); - tex->NPOT = ctx->Extensions.ARB_texture_non_power_of_two; - } - assert(tex->MaxSize > 0); + return tex; +} - _mesa_GenTextures(1, &tex->TexObj); - _mesa_BindTexture(tex->Target, tex->TexObj); + +/** + * Return pointer to temp_texture info for _mesa_meta_bitmap(). + * We use a separate texture for bitmaps to reduce texture + * allocation/deallocation. + */ +static struct temp_texture * +get_bitmap_temp_texture(GLcontext *ctx) +{ + struct temp_texture *tex = &ctx->Meta->Bitmap.Tex; + + if (!tex->TexObj) { + init_temp_texture(ctx, tex); } return tex; @@ -717,6 +857,9 @@ alloc_texture(struct temp_texture *tex, { GLboolean newTex = GL_FALSE; + ASSERT(width <= tex->MaxSize); + ASSERT(height <= tex->MaxSize); + if (width > tex->Width || height > tex->Height || intFormat != tex->IntFormat) { @@ -724,13 +867,13 @@ alloc_texture(struct temp_texture *tex, if (tex->NPOT) { /* use non-power of two size */ - tex->Width = width; - tex->Height = height; + tex->Width = MAX2(tex->MinSize, width); + tex->Height = MAX2(tex->MinSize, height); } else { /* find power of two size */ GLsizei w, h; - w = h = 16; + w = h = tex->MinSize; while (w < width) w *= 2; while (h < height) @@ -803,7 +946,8 @@ setup_copypix_texture(struct temp_texture *tex, * Setup/load texture for glDrawPixels. */ static void -setup_drawpix_texture(struct temp_texture *tex, +setup_drawpix_texture(GLcontext *ctx, + struct temp_texture *tex, GLboolean newTex, GLenum texIntFormat, GLsizei width, GLsizei height, @@ -824,9 +968,17 @@ setup_drawpix_texture(struct temp_texture *tex, tex->Width, tex->Height, 0, format, type, pixels); } else { + struct gl_buffer_object *save_unpack_obj = NULL; + + _mesa_reference_buffer_object(ctx, &save_unpack_obj, + ctx->Unpack.BufferObj); + _mesa_BindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, 0); /* create empty texture */ _mesa_TexImage2D(tex->Target, 0, tex->IntFormat, tex->Width, tex->Height, 0, format, type, NULL); + if (save_unpack_obj != NULL) + _mesa_BindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, + save_unpack_obj->Name); /* load image */ _mesa_TexSubImage2D(tex->Target, 0, 0, 0, width, height, format, type, pixels); @@ -874,14 +1026,143 @@ init_blit_depth_pixels(GLcontext *ctx) /** + * Try to do a glBlitFramebuffer using no-copy texturing. + * We can do this when the src renderbuffer is actually a texture. + * But if the src buffer == dst buffer we cannot do this. + * + * \return new buffer mask indicating the buffers left to blit using the + * normal path. + */ +static GLbitfield +blitframebuffer_texture(GLcontext *ctx, + GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, + GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, + GLbitfield mask, GLenum filter) +{ + if (mask & GL_COLOR_BUFFER_BIT) { + const struct gl_framebuffer *drawFb = ctx->DrawBuffer; + const struct gl_framebuffer *readFb = ctx->ReadBuffer; + const struct gl_renderbuffer_attachment *drawAtt = + &drawFb->Attachment[drawFb->_ColorDrawBufferIndexes[0]]; + const struct gl_renderbuffer_attachment *readAtt = + &readFb->Attachment[readFb->_ColorReadBufferIndex]; + + if (readAtt && readAtt->Texture) { + const struct gl_texture_object *texObj = readAtt->Texture; + const GLuint srcLevel = readAtt->TextureLevel; + const GLenum minFilterSave = texObj->MinFilter; + const GLenum magFilterSave = texObj->MagFilter; + const GLint baseLevelSave = texObj->BaseLevel; + const GLint maxLevelSave = texObj->MaxLevel; + const GLenum wrapSSave = texObj->WrapS; + const GLenum wrapTSave = texObj->WrapT; + const GLenum target = texObj->Target; + + if (drawAtt->Texture == readAtt->Texture) { + /* Can't use same texture as both the source and dest. We need + * to handle overlapping blits and besides, some hw may not + * support this. + */ + return mask; + } + + if (target != GL_TEXTURE_2D && target != GL_TEXTURE_RECTANGLE_ARB) { + /* Can't handle other texture types at this time */ + return mask; + } + + /* + printf("Blit from texture!\n"); + printf(" srcAtt %p dstAtt %p\n", readAtt, drawAtt); + printf(" srcTex %p dstText %p\n", texObj, drawAtt->Texture); + */ + + /* Prepare src texture state */ + _mesa_BindTexture(target, texObj->Name); + _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, filter); + _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, filter); + _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, srcLevel); + _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel); + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + _mesa_set_enable(ctx, target, GL_TRUE); + + /* Prepare vertex data (the VBO was previously created and bound) */ + { + struct vertex { + GLfloat x, y, s, t; + }; + struct vertex verts[4]; + GLfloat s0, t0, s1, t1; + + if (target == GL_TEXTURE_2D) { + const struct gl_texture_image *texImage + = _mesa_select_tex_image(ctx, texObj, target, srcLevel); + s0 = srcX0 / (float) texImage->Width; + s1 = srcX1 / (float) texImage->Width; + t0 = srcY0 / (float) texImage->Height; + t1 = srcY1 / (float) texImage->Height; + } + else { + assert(target == GL_TEXTURE_RECTANGLE_ARB); + s0 = srcX0; + s1 = srcX1; + t0 = srcY0; + t1 = srcY1; + } + + verts[0].x = (GLfloat) dstX0; + verts[0].y = (GLfloat) dstY0; + verts[1].x = (GLfloat) dstX1; + verts[1].y = (GLfloat) dstY0; + verts[2].x = (GLfloat) dstX1; + verts[2].y = (GLfloat) dstY1; + verts[3].x = (GLfloat) dstX0; + verts[3].y = (GLfloat) dstY1; + + verts[0].s = s0; + verts[0].t = t0; + verts[1].s = s1; + verts[1].t = t0; + verts[2].s = s1; + verts[2].t = t1; + verts[3].s = s0; + verts[3].t = t1; + + _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); + } + + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); + + /* Restore texture object state, the texture binding will + * be restored by _mesa_meta_end(). + */ + _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, minFilterSave); + _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, magFilterSave); + _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, baseLevelSave); + _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, maxLevelSave); + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, wrapSSave); + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, wrapTSave); + + /* Done with color buffer */ + mask &= ~GL_COLOR_BUFFER_BIT; + } + } + + return mask; +} + + +/** * Meta implementation of ctx->Driver.BlitFramebuffer() in terms * of texture mapping and polygon rendering. */ void -_mesa_meta_blit_framebuffer(GLcontext *ctx, - GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, - GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, - GLbitfield mask, GLenum filter) +_mesa_meta_BlitFramebuffer(GLcontext *ctx, + GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, + GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, + GLbitfield mask, GLenum filter) { struct blit_state *blit = &ctx->Meta->Blit; struct temp_texture *tex = get_temp_texture(ctx); @@ -892,7 +1173,10 @@ _mesa_meta_blit_framebuffer(GLcontext *ctx, const GLint srcH = abs(srcY1 - srcY0); const GLboolean srcFlipX = srcX1 < srcX0; const GLboolean srcFlipY = srcY1 < srcY0; - GLfloat verts[4][4]; /* four verts of X,Y,S,T */ + struct vertex { + GLfloat x, y, s, t; + }; + struct vertex verts[4]; GLboolean newTex; if (srcW > maxTexSize || srcH > maxTexSize) { @@ -931,10 +1215,8 @@ _mesa_meta_blit_framebuffer(GLcontext *ctx, NULL, GL_DYNAMIC_DRAW_ARB); /* setup vertex arrays */ - _mesa_VertexPointer(2, GL_FLOAT, sizeof(verts[0]), - (void *) (0 * sizeof(GLfloat))); - _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(verts[0]), - (void *) (2 * sizeof(GLfloat))); + _mesa_VertexPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(x)); + _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(s)); _mesa_EnableClientState(GL_VERTEX_ARRAY); _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY); } @@ -943,33 +1225,45 @@ _mesa_meta_blit_framebuffer(GLcontext *ctx, _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, blit->VBO); } + /* Try faster, direct texture approach first */ + mask = blitframebuffer_texture(ctx, srcX0, srcY0, srcX1, srcY1, + dstX0, dstY0, dstX1, dstY1, mask, filter); + if (mask == 0x0) { + _mesa_meta_end(ctx); + return; + } + + /* Continue with "normal" approach which involves copying the src rect + * into a temporary texture and is "blitted" by drawing a textured quad. + */ + newTex = alloc_texture(tex, srcW, srcH, GL_RGBA); /* vertex positions/texcoords (after texture allocation!) */ { - verts[0][0] = (GLfloat) dstX0; - verts[0][1] = (GLfloat) dstY0; - verts[1][0] = (GLfloat) dstX1; - verts[1][1] = (GLfloat) dstY0; - verts[2][0] = (GLfloat) dstX1; - verts[2][1] = (GLfloat) dstY1; - verts[3][0] = (GLfloat) dstX0; - verts[3][1] = (GLfloat) dstY1; - - verts[0][2] = 0.0F; - verts[0][3] = 0.0F; - verts[1][2] = tex->Sright; - verts[1][3] = 0.0F; - verts[2][2] = tex->Sright; - verts[2][3] = tex->Ttop; - verts[3][2] = 0.0F; - verts[3][3] = tex->Ttop; + verts[0].x = (GLfloat) dstX0; + verts[0].y = (GLfloat) dstY0; + verts[1].x = (GLfloat) dstX1; + verts[1].y = (GLfloat) dstY0; + verts[2].x = (GLfloat) dstX1; + verts[2].y = (GLfloat) dstY1; + verts[3].x = (GLfloat) dstX0; + verts[3].y = (GLfloat) dstY1; + + verts[0].s = 0.0F; + verts[0].t = 0.0F; + verts[1].s = tex->Sright; + verts[1].t = 0.0F; + verts[2].s = tex->Sright; + verts[2].t = tex->Ttop; + verts[3].s = 0.0F; + verts[3].t = tex->Ttop; /* upload new vertex data */ _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); } - _mesa_Enable(tex->Target); + _mesa_set_enable(ctx, tex->Target, GL_TRUE); if (mask & GL_COLOR_BUFFER_BIT) { setup_copypix_texture(tex, newTex, srcX, srcY, srcW, srcH, @@ -990,7 +1284,7 @@ _mesa_meta_blit_framebuffer(GLcontext *ctx, _mesa_ReadPixels(srcX, srcY, srcW, srcH, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, tmp); - setup_drawpix_texture(tex, newTex, GL_DEPTH_COMPONENT, srcW, srcH, + setup_drawpix_texture(ctx, tex, newTex, GL_DEPTH_COMPONENT, srcW, srcH, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, tmp); _mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, blit->DepthFP); @@ -1011,7 +1305,7 @@ _mesa_meta_blit_framebuffer(GLcontext *ctx, /* XXX can't easily do stencil */ } - _mesa_Disable(tex->Target); + _mesa_set_enable(ctx, tex->Target, GL_FALSE); _mesa_meta_end(ctx); @@ -1026,10 +1320,13 @@ _mesa_meta_blit_framebuffer(GLcontext *ctx, * Meta implementation of ctx->Driver.Clear() in terms of polygon rendering. */ void -_mesa_meta_clear(GLcontext *ctx, GLbitfield buffers) +_mesa_meta_Clear(GLcontext *ctx, GLbitfield buffers) { struct clear_state *clear = &ctx->Meta->Clear; - GLfloat verts[4][7]; /* four verts of X,Y,Z,R,G,B,A */ + struct vertex { + GLfloat x, y, z, r, g, b, a; + }; + struct vertex verts[4]; /* save all state but scissor, pixel pack/unpack */ GLbitfield metaSave = META_ALL - META_SCISSOR - META_PIXEL_STORE; @@ -1050,14 +1347,10 @@ _mesa_meta_clear(GLcontext *ctx, GLbitfield buffers) /* create vertex array buffer */ _mesa_GenBuffersARB(1, &clear->VBO); _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, clear->VBO); - _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), - NULL, GL_DYNAMIC_DRAW_ARB); /* setup vertex arrays */ - _mesa_VertexPointer(3, GL_FLOAT, sizeof(verts[0]), - (void *) (0 * sizeof(GLfloat))); - _mesa_ColorPointer(4, GL_FLOAT, sizeof(verts[0]), - (void *) (3 * sizeof(GLfloat))); + _mesa_VertexPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(x)); + _mesa_ColorPointer(4, GL_FLOAT, sizeof(struct vertex), OFFSET(r)); _mesa_EnableClientState(GL_VERTEX_ARRAY); _mesa_EnableClientState(GL_COLOR_ARRAY); } @@ -1107,26 +1400,30 @@ _mesa_meta_clear(GLcontext *ctx, GLbitfield buffers) const GLfloat z = 1.0 - 2.0 * ctx->Depth.Clear; GLuint i; - verts[0][0] = x0; - verts[0][1] = y0; - verts[0][2] = z; - verts[1][0] = x1; - verts[1][1] = y0; - verts[1][2] = z; - verts[2][0] = x1; - verts[2][1] = y1; - verts[2][2] = z; - verts[3][0] = x0; - verts[3][1] = y1; - verts[3][2] = z; + verts[0].x = x0; + verts[0].y = y0; + verts[0].z = z; + verts[1].x = x1; + verts[1].y = y0; + verts[1].z = z; + verts[2].x = x1; + verts[2].y = y1; + verts[2].z = z; + verts[3].x = x0; + verts[3].y = y1; + verts[3].z = z; /* vertex colors */ for (i = 0; i < 4; i++) { - COPY_4FV(&verts[i][3], ctx->Color.ClearColor); + verts[i].r = ctx->Color.ClearColor[0]; + verts[i].g = ctx->Color.ClearColor[1]; + verts[i].b = ctx->Color.ClearColor[2]; + verts[i].a = ctx->Color.ClearColor[3]; } /* upload new vertex data */ - _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); + _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), verts, + GL_DYNAMIC_DRAW_ARB); } /* draw quad */ @@ -1141,13 +1438,16 @@ _mesa_meta_clear(GLcontext *ctx, GLbitfield buffers) * of texture mapping and polygon rendering. */ void -_mesa_meta_copy_pixels(GLcontext *ctx, GLint srcX, GLint srcY, - GLsizei width, GLsizei height, - GLint dstX, GLint dstY, GLenum type) +_mesa_meta_CopyPixels(GLcontext *ctx, GLint srcX, GLint srcY, + GLsizei width, GLsizei height, + GLint dstX, GLint dstY, GLenum type) { struct copypix_state *copypix = &ctx->Meta->CopyPix; struct temp_texture *tex = get_temp_texture(ctx); - GLfloat verts[4][5]; /* four verts of X,Y,Z,S,T */ + struct vertex { + GLfloat x, y, z, s, t; + }; + struct vertex verts[4]; GLboolean newTex; GLenum intFormat = GL_RGBA; @@ -1185,10 +1485,8 @@ _mesa_meta_copy_pixels(GLcontext *ctx, GLint srcX, GLint srcY, NULL, GL_DYNAMIC_DRAW_ARB); /* setup vertex arrays */ - _mesa_VertexPointer(3, GL_FLOAT, sizeof(verts[0]), - (void *) (0 * sizeof(GLfloat))); - _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(verts[0]), - (void *) (3 * sizeof(GLfloat))); + _mesa_VertexPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(x)); + _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(s)); _mesa_EnableClientState(GL_VERTEX_ARRAY); _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY); } @@ -1207,26 +1505,26 @@ _mesa_meta_copy_pixels(GLcontext *ctx, GLint srcX, GLint srcY, const GLfloat dstY1 = dstY + height * ctx->Pixel.ZoomY; const GLfloat z = ctx->Current.RasterPos[2]; - verts[0][0] = dstX0; - verts[0][1] = dstY0; - verts[0][2] = z; - verts[0][3] = 0.0F; - verts[0][4] = 0.0F; - verts[1][0] = dstX1; - verts[1][1] = dstY0; - verts[1][2] = z; - verts[1][3] = tex->Sright; - verts[1][4] = 0.0F; - verts[2][0] = dstX1; - verts[2][1] = dstY1; - verts[2][2] = z; - verts[2][3] = tex->Sright; - verts[2][4] = tex->Ttop; - verts[3][0] = dstX0; - verts[3][1] = dstY1; - verts[3][2] = z; - verts[3][3] = 0.0F; - verts[3][4] = tex->Ttop; + verts[0].x = dstX0; + verts[0].y = dstY0; + verts[0].z = z; + verts[0].s = 0.0F; + verts[0].t = 0.0F; + verts[1].x = dstX1; + verts[1].y = dstY0; + verts[1].z = z; + verts[1].s = tex->Sright; + verts[1].t = 0.0F; + verts[2].x = dstX1; + verts[2].y = dstY1; + verts[2].z = z; + verts[2].s = tex->Sright; + verts[2].t = tex->Ttop; + verts[3].x = dstX0; + verts[3].y = dstY1; + verts[3].z = z; + verts[3].s = 0.0F; + verts[3].t = tex->Ttop; /* upload new vertex data */ _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); @@ -1236,12 +1534,12 @@ _mesa_meta_copy_pixels(GLcontext *ctx, GLint srcX, GLint srcY, setup_copypix_texture(tex, newTex, srcX, srcY, width, height, GL_RGBA, GL_NEAREST); - _mesa_Enable(tex->Target); + _mesa_set_enable(ctx, tex->Target, GL_TRUE); /* draw textured quad */ _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); - _mesa_Disable(tex->Target); + _mesa_set_enable(ctx, tex->Target, GL_FALSE); _mesa_meta_end(ctx); } @@ -1279,9 +1577,8 @@ tiled_draw_pixels(GLcontext *ctx, tileUnpack.SkipRows = unpack->SkipRows + j; - _mesa_meta_draw_pixels(ctx, tileX, tileY, - tileWidth, tileHeight, - format, type, &tileUnpack, pixels); + _mesa_meta_DrawPixels(ctx, tileX, tileY, tileWidth, tileHeight, + format, type, &tileUnpack, pixels); } } } @@ -1390,17 +1687,20 @@ init_draw_depth_pixels(GLcontext *ctx) * of texture mapping and polygon rendering. */ void -_mesa_meta_draw_pixels(GLcontext *ctx, - GLint x, GLint y, GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *unpack, - const GLvoid *pixels) +_mesa_meta_DrawPixels(GLcontext *ctx, + GLint x, GLint y, GLsizei width, GLsizei height, + GLenum format, GLenum type, + const struct gl_pixelstore_attrib *unpack, + const GLvoid *pixels) { struct drawpix_state *drawpix = &ctx->Meta->DrawPix; struct temp_texture *tex = get_temp_texture(ctx); const struct gl_pixelstore_attrib unpackSave = ctx->Unpack; const GLuint origStencilMask = ctx->Stencil.WriteMask[0]; - GLfloat verts[4][5]; /* four verts of X,Y,Z,S,T */ + struct vertex { + GLfloat x, y, z, s, t; + }; + struct vertex verts[4]; GLenum texIntFormat; GLboolean fallback, newTex; GLbitfield metaExtraSave = 0x0; @@ -1494,26 +1794,26 @@ _mesa_meta_draw_pixels(GLcontext *ctx, const GLfloat y1 = y + height * ctx->Pixel.ZoomY; const GLfloat z = ctx->Current.RasterPos[2]; - verts[0][0] = x0; - verts[0][1] = y0; - verts[0][2] = z; - verts[0][3] = 0.0F; - verts[0][4] = 0.0F; - verts[1][0] = x1; - verts[1][1] = y0; - verts[1][2] = z; - verts[1][3] = tex->Sright; - verts[1][4] = 0.0F; - verts[2][0] = x1; - verts[2][1] = y1; - verts[2][2] = z; - verts[2][3] = tex->Sright; - verts[2][4] = tex->Ttop; - verts[3][0] = x0; - verts[3][1] = y1; - verts[3][2] = z; - verts[3][3] = 0.0F; - verts[3][4] = tex->Ttop; + verts[0].x = x0; + verts[0].y = y0; + verts[0].z = z; + verts[0].s = 0.0F; + verts[0].t = 0.0F; + verts[1].x = x1; + verts[1].y = y0; + verts[1].z = z; + verts[1].s = tex->Sright; + verts[1].t = 0.0F; + verts[2].x = x1; + verts[2].y = y1; + verts[2].z = z; + verts[2].s = tex->Sright; + verts[2].t = tex->Ttop; + verts[3].x = x0; + verts[3].y = y1; + verts[3].z = z; + verts[3].s = 0.0F; + verts[3].t = tex->Ttop; } if (drawpix->ArrayObj == 0) { @@ -1529,17 +1829,15 @@ _mesa_meta_draw_pixels(GLcontext *ctx, verts, GL_DYNAMIC_DRAW_ARB); /* setup vertex arrays */ - _mesa_VertexPointer(3, GL_FLOAT, sizeof(verts[0]), - (void *) (0 * sizeof(GLfloat))); - _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(verts[0]), - (void *) (3 * sizeof(GLfloat))); + _mesa_VertexPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(x)); + _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(s)); _mesa_EnableClientState(GL_VERTEX_ARRAY); _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY); /* set given unpack params */ ctx->Unpack = *unpack; - _mesa_Enable(tex->Target); + _mesa_set_enable(ctx, tex->Target, GL_TRUE); if (_mesa_is_stencil_format(format)) { /* Drawing stencil */ @@ -1548,7 +1846,7 @@ _mesa_meta_draw_pixels(GLcontext *ctx, if (!drawpix->StencilFP) init_draw_stencil_pixels(ctx); - setup_drawpix_texture(tex, newTex, texIntFormat, width, height, + setup_drawpix_texture(ctx, tex, newTex, texIntFormat, width, height, GL_ALPHA, type, pixels); _mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); @@ -1591,19 +1889,19 @@ _mesa_meta_draw_pixels(GLcontext *ctx, _mesa_ProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, 0, ctx->Current.RasterColor); - setup_drawpix_texture(tex, newTex, texIntFormat, width, height, + setup_drawpix_texture(ctx, tex, newTex, texIntFormat, width, height, format, type, pixels); _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); } else { /* Drawing RGBA */ - setup_drawpix_texture(tex, newTex, texIntFormat, width, height, + setup_drawpix_texture(ctx, tex, newTex, texIntFormat, width, height, format, type, pixels); _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); } - _mesa_Disable(tex->Target); + _mesa_set_enable(ctx, tex->Target, GL_FALSE); _mesa_DeleteBuffersARB(1, &vbo); @@ -1612,3 +1910,889 @@ _mesa_meta_draw_pixels(GLcontext *ctx, _mesa_meta_end(ctx); } + + +/** + * Do glBitmap with a alpha texture quad. Use the alpha test to + * cull the 'off' bits. If alpha test is already enabled, fall back + * to swrast (should be a rare case). + * A bitmap cache as in the gallium/mesa state tracker would + * improve performance a lot. + */ +void +_mesa_meta_Bitmap(GLcontext *ctx, + GLint x, GLint y, GLsizei width, GLsizei height, + const struct gl_pixelstore_attrib *unpack, + const GLubyte *bitmap1) +{ + struct bitmap_state *bitmap = &ctx->Meta->Bitmap; + struct temp_texture *tex = get_bitmap_temp_texture(ctx); + const GLenum texIntFormat = GL_ALPHA; + const struct gl_pixelstore_attrib unpackSave = *unpack; + struct vertex { + GLfloat x, y, z, s, t, r, g, b, a; + }; + struct vertex verts[4]; + GLboolean newTex; + GLubyte *bitmap8; + + /* + * Check if swrast fallback is needed. + */ + if (ctx->_ImageTransferState || + ctx->Color.AlphaEnabled || + ctx->Fog.Enabled || + ctx->Texture._EnabledUnits || + width > tex->MaxSize || + height > tex->MaxSize) { + _swrast_Bitmap(ctx, x, y, width, height, unpack, bitmap1); + return; + } + + /* Most GL state applies to glBitmap (like blending, stencil, etc), + * but a there's a few things we need to override: + */ + _mesa_meta_begin(ctx, (META_ALPHA_TEST | + META_PIXEL_STORE | + META_RASTERIZATION | + META_SHADER | + META_TEXTURE | + META_TRANSFORM | + META_VERTEX | + META_VIEWPORT)); + + if (bitmap->ArrayObj == 0) { + /* one-time setup */ + + /* create vertex array object */ + _mesa_GenVertexArraysAPPLE(1, &bitmap->ArrayObj); + _mesa_BindVertexArrayAPPLE(bitmap->ArrayObj); + + /* create vertex array buffer */ + _mesa_GenBuffersARB(1, &bitmap->VBO); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, bitmap->VBO); + _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), + NULL, GL_DYNAMIC_DRAW_ARB); + + /* setup vertex arrays */ + _mesa_VertexPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(x)); + _mesa_TexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(s)); + _mesa_ColorPointer(4, GL_FLOAT, sizeof(struct vertex), OFFSET(r)); + _mesa_EnableClientState(GL_VERTEX_ARRAY); + _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY); + _mesa_EnableClientState(GL_COLOR_ARRAY); + } + else { + _mesa_BindVertexArray(bitmap->ArrayObj); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, bitmap->VBO); + } + + newTex = alloc_texture(tex, width, height, texIntFormat); + + /* vertex positions, texcoords, colors (after texture allocation!) */ + { + const GLfloat x0 = (GLfloat) x; + const GLfloat y0 = (GLfloat) y; + const GLfloat x1 = (GLfloat) (x + width); + const GLfloat y1 = (GLfloat) (y + height); + const GLfloat z = ctx->Current.RasterPos[2]; + GLuint i; + + verts[0].x = x0; + verts[0].y = y0; + verts[0].z = z; + verts[0].s = 0.0F; + verts[0].t = 0.0F; + verts[1].x = x1; + verts[1].y = y0; + verts[1].z = z; + verts[1].s = tex->Sright; + verts[1].t = 0.0F; + verts[2].x = x1; + verts[2].y = y1; + verts[2].z = z; + verts[2].s = tex->Sright; + verts[2].t = tex->Ttop; + verts[3].x = x0; + verts[3].y = y1; + verts[3].z = z; + verts[3].s = 0.0F; + verts[3].t = tex->Ttop; + + for (i = 0; i < 4; i++) { + verts[i].r = ctx->Current.RasterColor[0]; + verts[i].g = ctx->Current.RasterColor[1]; + verts[i].b = ctx->Current.RasterColor[2]; + verts[i].a = ctx->Current.RasterColor[3]; + } + + /* upload new vertex data */ + _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); + } + + bitmap1 = _mesa_map_pbo_source(ctx, &unpackSave, bitmap1); + if (!bitmap1) + return; + + bitmap8 = (GLubyte *) _mesa_calloc(width * height); + if (bitmap8) { + _mesa_expand_bitmap(width, height, &unpackSave, bitmap1, + bitmap8, width, 0xff); + + _mesa_set_enable(ctx, tex->Target, GL_TRUE); + + _mesa_set_enable(ctx, GL_ALPHA_TEST, GL_TRUE); + _mesa_AlphaFunc(GL_GREATER, 0.0); + + setup_drawpix_texture(ctx, tex, newTex, texIntFormat, width, height, + GL_ALPHA, GL_UNSIGNED_BYTE, bitmap8); + + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); + + _mesa_set_enable(ctx, tex->Target, GL_FALSE); + + _mesa_free(bitmap8); + } + + _mesa_unmap_pbo_source(ctx, &unpackSave); + + _mesa_meta_end(ctx); +} + + +/** + * Check if the call to _mesa_meta_GenerateMipmap() will require a + * software fallback. The fallback path will require that the texture + * images are mapped. + * \return GL_TRUE if a fallback is needed, GL_FALSE otherwise + */ +GLboolean +_mesa_meta_check_generate_mipmap_fallback(GLcontext *ctx, GLenum target, + struct gl_texture_object *texObj) +{ + const GLuint fboSave = ctx->DrawBuffer->Name; + struct gen_mipmap_state *mipmap = &ctx->Meta->Mipmap; + struct gl_texture_image *baseImage; + GLuint srcLevel; + GLenum status; + + /* check for fallbacks */ + if (!ctx->Extensions.EXT_framebuffer_object || + target == GL_TEXTURE_3D) { + return GL_TRUE; + } + + srcLevel = texObj->BaseLevel; + baseImage = _mesa_select_tex_image(ctx, texObj, target, srcLevel); + if (!baseImage || _mesa_is_format_compressed(baseImage->TexFormat)) { + return GL_TRUE; + } + + /* + * Test that we can actually render in the texture's format. + */ + if (!mipmap->FBO) + _mesa_GenFramebuffersEXT(1, &mipmap->FBO); + _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, mipmap->FBO); + + if (target == GL_TEXTURE_1D) { + _mesa_FramebufferTexture1DEXT(GL_FRAMEBUFFER_EXT, + GL_COLOR_ATTACHMENT0_EXT, + target, texObj->Name, srcLevel); + } + else if (target == GL_TEXTURE_3D) { + GLint zoffset = 0; + _mesa_FramebufferTexture3DEXT(GL_FRAMEBUFFER_EXT, + GL_COLOR_ATTACHMENT0_EXT, + target, texObj->Name, srcLevel, zoffset); + } + else { + /* 2D / cube */ + _mesa_FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, + GL_COLOR_ATTACHMENT0_EXT, + target, texObj->Name, srcLevel); + } + + status = _mesa_CheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); + + _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, fboSave); + + if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { + return GL_TRUE; + } + + return GL_FALSE; +} + + +/** + * Called via ctx->Driver.GenerateMipmap() + * Note: texture borders and 3D texture support not yet complete. + */ +void +_mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target, + struct gl_texture_object *texObj) +{ + struct gen_mipmap_state *mipmap = &ctx->Meta->Mipmap; + struct vertex { + GLfloat x, y, s, t, r; + }; + struct vertex verts[4]; + const GLuint baseLevel = texObj->BaseLevel; + const GLuint maxLevel = texObj->MaxLevel; + const GLenum minFilterSave = texObj->MinFilter; + const GLenum magFilterSave = texObj->MagFilter; + const GLint baseLevelSave = texObj->BaseLevel; + const GLint maxLevelSave = texObj->MaxLevel; + const GLboolean genMipmapSave = texObj->GenerateMipmap; + const GLenum wrapSSave = texObj->WrapS; + const GLenum wrapTSave = texObj->WrapT; + const GLenum wrapRSave = texObj->WrapR; + const GLuint fboSave = ctx->DrawBuffer->Name; + const GLuint original_active_unit = ctx->Texture.CurrentUnit; + GLenum faceTarget; + GLuint dstLevel; + GLuint border = 0; + + if (_mesa_meta_check_generate_mipmap_fallback(ctx, target, texObj)) { + _mesa_generate_mipmap(ctx, target, texObj); + return; + } + + if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && + target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z) { + faceTarget = target; + target = GL_TEXTURE_CUBE_MAP; + } + else { + faceTarget = target; + } + + _mesa_meta_begin(ctx, META_ALL); + + if (original_active_unit != 0) + _mesa_BindTexture(target, texObj->Name); + + if (mipmap->ArrayObj == 0) { + /* one-time setup */ + + /* create vertex array object */ + _mesa_GenVertexArraysAPPLE(1, &mipmap->ArrayObj); + _mesa_BindVertexArrayAPPLE(mipmap->ArrayObj); + + /* create vertex array buffer */ + _mesa_GenBuffersARB(1, &mipmap->VBO); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, mipmap->VBO); + _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), + NULL, GL_DYNAMIC_DRAW_ARB); + + /* setup vertex arrays */ + _mesa_VertexPointer(2, GL_FLOAT, sizeof(struct vertex), OFFSET(x)); + _mesa_TexCoordPointer(3, GL_FLOAT, sizeof(struct vertex), OFFSET(s)); + _mesa_EnableClientState(GL_VERTEX_ARRAY); + _mesa_EnableClientState(GL_TEXTURE_COORD_ARRAY); + } + else { + _mesa_BindVertexArray(mipmap->ArrayObj); + _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, mipmap->VBO); + } + + if (!mipmap->FBO) { + _mesa_GenFramebuffersEXT(1, &mipmap->FBO); + } + _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, mipmap->FBO); + + _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + _mesa_TexParameteri(target, GL_GENERATE_MIPMAP, GL_FALSE); + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); + + _mesa_set_enable(ctx, target, GL_TRUE); + + /* setup texcoords once (XXX what about border?) */ + switch (faceTarget) { + case GL_TEXTURE_1D: + case GL_TEXTURE_2D: + verts[0].s = 0.0F; + verts[0].t = 0.0F; + verts[0].r = 0.0F; + verts[1].s = 1.0F; + verts[1].t = 0.0F; + verts[1].r = 0.0F; + verts[2].s = 1.0F; + verts[2].t = 1.0F; + verts[2].r = 0.0F; + verts[3].s = 0.0F; + verts[3].t = 1.0F; + verts[3].r = 0.0F; + break; + case GL_TEXTURE_3D: + abort(); + break; + default: + /* cube face */ + { + static const GLfloat st[4][2] = { + {0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}, {0.0f, 1.0f} + }; + GLuint i; + + /* loop over quad verts */ + for (i = 0; i < 4; i++) { + /* Compute sc = +/-scale and tc = +/-scale. + * Not +/-1 to avoid cube face selection ambiguity near the edges, + * though that can still sometimes happen with this scale factor... + */ + const GLfloat scale = 0.9999f; + const GLfloat sc = (2.0f * st[i][0] - 1.0f) * scale; + const GLfloat tc = (2.0f * st[i][1] - 1.0f) * scale; + + switch (faceTarget) { + case GL_TEXTURE_CUBE_MAP_POSITIVE_X: + verts[i].s = 1.0f; + verts[i].t = -tc; + verts[i].r = -sc; + break; + case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: + verts[i].s = -1.0f; + verts[i].t = -tc; + verts[i].r = sc; + break; + case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: + verts[i].s = sc; + verts[i].t = 1.0f; + verts[i].r = tc; + break; + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: + verts[i].s = sc; + verts[i].t = -1.0f; + verts[i].r = -tc; + break; + case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: + verts[i].s = sc; + verts[i].t = -tc; + verts[i].r = 1.0f; + break; + case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: + verts[i].s = -sc; + verts[i].t = -tc; + verts[i].r = -1.0f; + break; + default: + assert(0); + } + } + } + } + + _mesa_set_enable(ctx, target, GL_TRUE); + + /* texture is already locked, unlock now */ + _mesa_unlock_texture(ctx, texObj); + + for (dstLevel = baseLevel + 1; dstLevel <= maxLevel; dstLevel++) { + const struct gl_texture_image *srcImage; + const GLuint srcLevel = dstLevel - 1; + GLsizei srcWidth, srcHeight, srcDepth; + GLsizei dstWidth, dstHeight, dstDepth; + GLenum status; + + srcImage = _mesa_select_tex_image(ctx, texObj, faceTarget, srcLevel); + assert(srcImage->Border == 0); /* XXX we can fix this */ + + /* src size w/out border */ + srcWidth = srcImage->Width - 2 * border; + srcHeight = srcImage->Height - 2 * border; + srcDepth = srcImage->Depth - 2 * border; + + /* new dst size w/ border */ + dstWidth = MAX2(1, srcWidth / 2) + 2 * border; + dstHeight = MAX2(1, srcHeight / 2) + 2 * border; + dstDepth = MAX2(1, srcDepth / 2) + 2 * border; + + if (dstWidth == srcImage->Width && + dstHeight == srcImage->Height && + dstDepth == srcImage->Depth) { + /* all done */ + break; + } + + /* Create empty dest image */ + if (target == GL_TEXTURE_1D) { + _mesa_TexImage1D(target, dstLevel, srcImage->InternalFormat, + dstWidth, border, + GL_RGBA, GL_UNSIGNED_BYTE, NULL); + } + else if (target == GL_TEXTURE_3D) { + _mesa_TexImage3D(target, dstLevel, srcImage->InternalFormat, + dstWidth, dstHeight, dstDepth, border, + GL_RGBA, GL_UNSIGNED_BYTE, NULL); + } + else { + /* 2D or cube */ + _mesa_TexImage2D(faceTarget, dstLevel, srcImage->InternalFormat, + dstWidth, dstHeight, border, + GL_RGBA, GL_UNSIGNED_BYTE, NULL); + + if (target == GL_TEXTURE_CUBE_MAP) { + /* If texturing from a cube, we need to make sure all src faces + * have been defined (even if we're not sampling from them.) + * Otherwise the texture object will be 'incomplete' and + * texturing from it will not be allowed. + */ + GLuint face; + for (face = 0; face < 6; face++) { + if (!texObj->Image[face][srcLevel] || + texObj->Image[face][srcLevel]->Width != srcWidth) { + _mesa_TexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face, + srcLevel, srcImage->InternalFormat, + srcWidth, srcHeight, border, + GL_RGBA, GL_UNSIGNED_BYTE, NULL); + } + } + } + } + + /* setup vertex positions */ + { + verts[0].x = 0.0F; + verts[0].y = 0.0F; + verts[1].x = (GLfloat) dstWidth; + verts[1].y = 0.0F; + verts[2].x = (GLfloat) dstWidth; + verts[2].y = (GLfloat) dstHeight; + verts[3].x = 0.0F; + verts[3].y = (GLfloat) dstHeight; + + /* upload new vertex data */ + _mesa_BufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, sizeof(verts), verts); + } + + /* limit sampling to src level */ + _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, srcLevel); + _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, srcLevel); + + /* Set to draw into the current dstLevel */ + if (target == GL_TEXTURE_1D) { + _mesa_FramebufferTexture1DEXT(GL_FRAMEBUFFER_EXT, + GL_COLOR_ATTACHMENT0_EXT, + target, + texObj->Name, + dstLevel); + } + else if (target == GL_TEXTURE_3D) { + GLint zoffset = 0; /* XXX unfinished */ + _mesa_FramebufferTexture3DEXT(GL_FRAMEBUFFER_EXT, + GL_COLOR_ATTACHMENT0_EXT, + target, + texObj->Name, + dstLevel, zoffset); + } + else { + /* 2D / cube */ + _mesa_FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, + GL_COLOR_ATTACHMENT0_EXT, + faceTarget, + texObj->Name, + dstLevel); + } + + _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0_EXT); + + /* sanity check */ + status = _mesa_CheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); + if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { + abort(); + break; + } + + _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); + } + + _mesa_lock_texture(ctx, texObj); /* relock */ + + _mesa_meta_end(ctx); + + _mesa_TexParameteri(target, GL_TEXTURE_MIN_FILTER, minFilterSave); + _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, magFilterSave); + _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, baseLevelSave); + _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, maxLevelSave); + _mesa_TexParameteri(target, GL_GENERATE_MIPMAP, genMipmapSave); + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, wrapSSave); + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, wrapTSave); + _mesa_TexParameteri(target, GL_TEXTURE_WRAP_R, wrapRSave); + + _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, fboSave); +} + + +/** + * Determine the GL data type to use for the temporary image read with + * ReadPixels() and passed to Tex[Sub]Image(). + */ +static GLenum +get_temp_image_type(GLcontext *ctx, GLenum baseFormat) +{ + switch (baseFormat) { + case GL_RGBA: + case GL_RGB: + case GL_ALPHA: + case GL_LUMINANCE: + case GL_LUMINANCE_ALPHA: + case GL_INTENSITY: + if (ctx->DrawBuffer->Visual.redBits <= 8) + return GL_UNSIGNED_BYTE; + else if (ctx->DrawBuffer->Visual.redBits <= 8) + return GL_UNSIGNED_SHORT; + else + return GL_FLOAT; + case GL_DEPTH_COMPONENT: + return GL_UNSIGNED_INT; + case GL_DEPTH_STENCIL: + return GL_UNSIGNED_INT_24_8; + default: + _mesa_problem(ctx, "Unexpected format in get_temp_image_type()"); + return 0; + } +} + + +/** + * Helper for _mesa_meta_CopyTexImage1/2D() functions. + * Have to be careful with locking and meta state for pixel transfer. + */ +static void +copy_tex_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level, + GLenum internalFormat, GLint x, GLint y, + GLsizei width, GLsizei height, GLint border) +{ + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + GLsizei postConvWidth = width, postConvHeight = height; + GLenum format, type; + GLint bpp; + void *buf; + + texObj = _mesa_get_current_tex_object(ctx, target); + texImage = _mesa_get_tex_image(ctx, texObj, target, level); + + format = _mesa_base_tex_format(ctx, internalFormat); + type = get_temp_image_type(ctx, format); + bpp = _mesa_bytes_per_pixel(format, type); + if (bpp <= 0) { + _mesa_problem(ctx, "Bad bpp in meta copy_tex_image()"); + return; + } + + /* + * Alloc image buffer (XXX could use a PBO) + */ + buf = _mesa_malloc(width * height * bpp); + if (!buf) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage%uD", dims); + return; + } + + if (texImage->TexFormat == MESA_FORMAT_NONE) + texImage->TexFormat = ctx->Driver.ChooseTextureFormat(ctx, + internalFormat, + format, + type); + + _mesa_unlock_texture(ctx, texObj); /* need to unlock first */ + + /* + * Read image from framebuffer (disable pixel transfer ops) + */ + _mesa_meta_begin(ctx, META_PIXEL_STORE | META_PIXEL_TRANSFER); + ctx->Driver.ReadPixels(ctx, x, y, width, height, + format, type, &ctx->Pack, buf); + _mesa_meta_end(ctx); + + /* + * Prepare for new texture image size/data + */ +#if FEATURE_convolve + if (_mesa_is_color_format(internalFormat)) { + _mesa_adjust_image_for_convolution(ctx, 2, + &postConvWidth, &postConvHeight); + } +#endif + + if (texImage->Data) { + ctx->Driver.FreeTexImageData(ctx, texImage); + } + + _mesa_init_teximage_fields(ctx, target, texImage, + postConvWidth, postConvHeight, 1, + border, internalFormat); + + /* + * Store texture data (with pixel transfer ops) + */ + _mesa_meta_begin(ctx, META_PIXEL_STORE); + + _mesa_update_state(ctx); /* to update pixel transfer state */ + + if (target == GL_TEXTURE_1D) { + ctx->Driver.TexImage1D(ctx, target, level, internalFormat, + width, border, format, type, + buf, &ctx->Unpack, texObj, texImage); + } + else { + ctx->Driver.TexImage2D(ctx, target, level, internalFormat, + width, height, border, format, type, + buf, &ctx->Unpack, texObj, texImage); + } + _mesa_meta_end(ctx); + + _mesa_lock_texture(ctx, texObj); /* re-lock */ + + _mesa_free(buf); +} + + +void +_mesa_meta_CopyTexImage1D(GLcontext *ctx, GLenum target, GLint level, + GLenum internalFormat, GLint x, GLint y, + GLsizei width, GLint border) +{ + copy_tex_image(ctx, 1, target, level, internalFormat, x, y, + width, 1, border); +} + + +void +_mesa_meta_CopyTexImage2D(GLcontext *ctx, GLenum target, GLint level, + GLenum internalFormat, GLint x, GLint y, + GLsizei width, GLsizei height, GLint border) +{ + copy_tex_image(ctx, 2, target, level, internalFormat, x, y, + width, height, border); +} + + + +/** + * Helper for _mesa_meta_CopyTexSubImage1/2/3D() functions. + * Have to be careful with locking and meta state for pixel transfer. + */ +static void +copy_tex_sub_image(GLcontext *ctx, GLuint dims, GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLint x, GLint y, + GLsizei width, GLsizei height) +{ + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + GLenum format, type; + GLint bpp; + void *buf; + + texObj = _mesa_get_current_tex_object(ctx, target); + texImage = _mesa_select_tex_image(ctx, texObj, target, level); + + format = _mesa_get_format_base_format(texImage->TexFormat); + type = get_temp_image_type(ctx, format); + bpp = _mesa_bytes_per_pixel(format, type); + if (bpp <= 0) { + _mesa_problem(ctx, "Bad bpp in meta copy_tex_sub_image()"); + return; + } + + /* + * Alloc image buffer (XXX could use a PBO) + */ + buf = _mesa_malloc(width * height * bpp); + if (!buf) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage%uD", dims); + return; + } + + _mesa_unlock_texture(ctx, texObj); /* need to unlock first */ + + /* + * Read image from framebuffer (disable pixel transfer ops) + */ + _mesa_meta_begin(ctx, META_PIXEL_STORE | META_PIXEL_TRANSFER); + ctx->Driver.ReadPixels(ctx, x, y, width, height, + format, type, &ctx->Pack, buf); + _mesa_meta_end(ctx); + + _mesa_update_state(ctx); /* to update pixel transfer state */ + + /* + * Store texture data (with pixel transfer ops) + */ + _mesa_meta_begin(ctx, META_PIXEL_STORE); + if (target == GL_TEXTURE_1D) { + ctx->Driver.TexSubImage1D(ctx, target, level, xoffset, + width, format, type, buf, + &ctx->Unpack, texObj, texImage); + } + else if (target == GL_TEXTURE_3D) { + ctx->Driver.TexSubImage3D(ctx, target, level, xoffset, yoffset, zoffset, + width, height, 1, format, type, buf, + &ctx->Unpack, texObj, texImage); + } + else { + ctx->Driver.TexSubImage2D(ctx, target, level, xoffset, yoffset, + width, height, format, type, buf, + &ctx->Unpack, texObj, texImage); + } + _mesa_meta_end(ctx); + + _mesa_lock_texture(ctx, texObj); /* re-lock */ + + _mesa_free(buf); +} + + +void +_mesa_meta_CopyTexSubImage1D(GLcontext *ctx, GLenum target, GLint level, + GLint xoffset, + GLint x, GLint y, GLsizei width) +{ + copy_tex_sub_image(ctx, 1, target, level, xoffset, 0, 0, + x, y, width, 1); +} + + +void +_mesa_meta_CopyTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLint x, GLint y, + GLsizei width, GLsizei height) +{ + copy_tex_sub_image(ctx, 2, target, level, xoffset, yoffset, 0, + x, y, width, height); +} + + +void +_mesa_meta_CopyTexSubImage3D(GLcontext *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLint x, GLint y, + GLsizei width, GLsizei height) +{ + copy_tex_sub_image(ctx, 3, target, level, xoffset, yoffset, zoffset, + x, y, width, height); +} + + +void +_mesa_meta_CopyColorTable(GLcontext *ctx, + GLenum target, GLenum internalformat, + GLint x, GLint y, GLsizei width) +{ + GLfloat *buf; + + buf = (GLfloat *) _mesa_malloc(width * 4 * sizeof(GLfloat)); + if (!buf) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyColorTable"); + return; + } + + /* + * Read image from framebuffer (disable pixel transfer ops) + */ + _mesa_meta_begin(ctx, META_PIXEL_STORE | META_PIXEL_TRANSFER); + ctx->Driver.ReadPixels(ctx, x, y, width, 1, + GL_RGBA, GL_FLOAT, &ctx->Pack, buf); + + _mesa_ColorTable(target, internalformat, width, GL_RGBA, GL_FLOAT, buf); + + _mesa_meta_end(ctx); + + _mesa_free(buf); +} + + +void +_mesa_meta_CopyColorSubTable(GLcontext *ctx,GLenum target, GLsizei start, + GLint x, GLint y, GLsizei width) +{ + GLfloat *buf; + + buf = (GLfloat *) _mesa_malloc(width * 4 * sizeof(GLfloat)); + if (!buf) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyColorSubTable"); + return; + } + + /* + * Read image from framebuffer (disable pixel transfer ops) + */ + _mesa_meta_begin(ctx, META_PIXEL_STORE | META_PIXEL_TRANSFER); + ctx->Driver.ReadPixels(ctx, x, y, width, 1, + GL_RGBA, GL_FLOAT, &ctx->Pack, buf); + + _mesa_ColorSubTable(target, start, width, GL_RGBA, GL_FLOAT, buf); + + _mesa_meta_end(ctx); + + _mesa_free(buf); +} + + +void +_mesa_meta_CopyConvolutionFilter1D(GLcontext *ctx, GLenum target, + GLenum internalFormat, + GLint x, GLint y, GLsizei width) +{ + GLfloat *buf; + + buf = (GLfloat *) _mesa_malloc(width * 4 * sizeof(GLfloat)); + if (!buf) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyConvolutionFilter2D"); + return; + } + + /* + * Read image from framebuffer (disable pixel transfer ops) + */ + _mesa_meta_begin(ctx, META_PIXEL_STORE | META_PIXEL_TRANSFER); + _mesa_update_state(ctx); + ctx->Driver.ReadPixels(ctx, x, y, width, 1, + GL_RGBA, GL_FLOAT, &ctx->Pack, buf); + + _mesa_ConvolutionFilter1D(target, internalFormat, width, + GL_RGBA, GL_FLOAT, buf); + + _mesa_meta_end(ctx); + + _mesa_free(buf); +} + + +void +_mesa_meta_CopyConvolutionFilter2D(GLcontext *ctx, GLenum target, + GLenum internalFormat, GLint x, GLint y, + GLsizei width, GLsizei height) +{ + GLfloat *buf; + + buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); + if (!buf) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyConvolutionFilter2D"); + return; + } + + /* + * Read image from framebuffer (disable pixel transfer ops) + */ + _mesa_meta_begin(ctx, META_PIXEL_STORE | META_PIXEL_TRANSFER); + _mesa_update_state(ctx); + + ctx->Driver.ReadPixels(ctx, x, y, width, height, + GL_RGBA, GL_FLOAT, &ctx->Pack, buf); + + _mesa_ConvolutionFilter2D(target, internalFormat, width, height, + GL_RGBA, GL_FLOAT, buf); + + _mesa_meta_end(ctx); + + _mesa_free(buf); +} diff --git a/src/mesa/drivers/common/meta.h b/src/mesa/drivers/common/meta.h index b03b64c48a..6225b94189 100644 --- a/src/mesa/drivers/common/meta.h +++ b/src/mesa/drivers/common/meta.h @@ -27,29 +27,6 @@ #define META_H -/** - * Flags passed to _mesa_meta_begin(). - * XXX these flags may evolve... - */ -/*@{*/ -#define META_ALPHA_TEST 0x1 -#define META_BLEND 0x2 /**< includes logicop */ -#define META_COLOR_MASK 0x4 -#define META_DEPTH_TEST 0x8 -#define META_FOG 0x10 -#define META_RASTERIZATION 0x20 -#define META_SCISSOR 0x40 -#define META_SHADER 0x80 -#define META_STENCIL_TEST 0x100 -#define META_TRANSFORM 0x200 /**< modelview, projection */ -#define META_TEXTURE 0x400 -#define META_VERTEX 0x800 -#define META_VIEWPORT 0x1000 -#define META_PIXEL_STORE 0x2000 -#define META_ALL ~0x0 -/*@}*/ - - extern void _mesa_meta_init(GLcontext *ctx); @@ -57,25 +34,85 @@ extern void _mesa_meta_free(GLcontext *ctx); extern void -_mesa_meta_blit_framebuffer(GLcontext *ctx, - GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, - GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, - GLbitfield mask, GLenum filter); +_mesa_meta_BlitFramebuffer(GLcontext *ctx, + GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, + GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, + GLbitfield mask, GLenum filter); + +extern void +_mesa_meta_Clear(GLcontext *ctx, GLbitfield buffers); + +extern void +_mesa_meta_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, + GLsizei width, GLsizei height, + GLint dstx, GLint dsty, GLenum type); + +extern void +_mesa_meta_DrawPixels(GLcontext *ctx, + GLint x, GLint y, GLsizei width, GLsizei height, + GLenum format, GLenum type, + const struct gl_pixelstore_attrib *unpack, + const GLvoid *pixels); + +extern void +_mesa_meta_Bitmap(GLcontext *ctx, + GLint x, GLint y, GLsizei width, GLsizei height, + const struct gl_pixelstore_attrib *unpack, + const GLubyte *bitmap); + +extern GLboolean +_mesa_meta_check_generate_mipmap_fallback(GLcontext *ctx, GLenum target, + struct gl_texture_object *texObj); + +extern void +_mesa_meta_GenerateMipmap(GLcontext *ctx, GLenum target, + struct gl_texture_object *texObj); + +extern void +_mesa_meta_CopyTexImage1D(GLcontext *ctx, GLenum target, GLint level, + GLenum internalFormat, GLint x, GLint y, + GLsizei width, GLint border); + +extern void +_mesa_meta_CopyTexImage2D(GLcontext *ctx, GLenum target, GLint level, + GLenum internalFormat, GLint x, GLint y, + GLsizei width, GLsizei height, GLint border); + +extern void +_mesa_meta_CopyTexSubImage1D(GLcontext *ctx, GLenum target, GLint level, + GLint xoffset, + GLint x, GLint y, GLsizei width); + +extern void +_mesa_meta_CopyTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLint x, GLint y, + GLsizei width, GLsizei height); + +extern void +_mesa_meta_CopyTexSubImage3D(GLcontext *ctx, GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLint x, GLint y, + GLsizei width, GLsizei height); + +extern void +_mesa_meta_CopyColorTable(GLcontext *ctx, + GLenum target, GLenum internalformat, + GLint x, GLint y, GLsizei width); extern void -_mesa_meta_clear(GLcontext *ctx, GLbitfield buffers); +_mesa_meta_CopyColorSubTable(GLcontext *ctx,GLenum target, GLsizei start, + GLint x, GLint y, GLsizei width); extern void -_mesa_meta_copy_pixels(GLcontext *ctx, GLint srcx, GLint srcy, - GLsizei width, GLsizei height, - GLint dstx, GLint dsty, GLenum type); +_mesa_meta_CopyConvolutionFilter1D(GLcontext *ctx, GLenum target, + GLenum internalFormat, + GLint x, GLint y, GLsizei width); extern void -_mesa_meta_draw_pixels(GLcontext *ctx, - GLint x, GLint y, GLsizei width, GLsizei height, - GLenum format, GLenum type, - const struct gl_pixelstore_attrib *unpack, - const GLvoid *pixels); +_mesa_meta_CopyConvolutionFilter2D(GLcontext *ctx, GLenum target, + GLenum internalFormat, GLint x, GLint y, + GLsizei width, GLsizei height); #endif /* META_H */ diff --git a/src/mesa/drivers/dri/Makefile.template b/src/mesa/drivers/dri/Makefile.template index 18dbeba24a..39d25ce3f4 100644 --- a/src/mesa/drivers/dri/Makefile.template +++ b/src/mesa/drivers/dri/Makefile.template @@ -60,18 +60,40 @@ SHARED_INCLUDES = \ ##### TARGETS ##### -default: symlinks depend $(LIBNAME) $(TOP)/$(LIB_DIR)/$(LIBNAME) +default: subdirs lib -$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(PIPE_DRIVERS) $(WINOBJ) Makefile $(TOP)/src/mesa/drivers/dri/Makefile.template +.PHONY: lib +lib: symlinks subdirs depend + @$(MAKE) $(LIBNAME) $(TOP)/$(LIB_DIR)/$(LIBNAME) + +$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(EXTRA_MODULES) $(WINOBJ) Makefile \ + $(TOP)/src/mesa/drivers/dri/Makefile.template $(MKLIB) -o $@ -noprefix -linker '$(CC)' -ldflags '$(LDFLAGS)' \ - $(OBJECTS) $(PIPE_DRIVERS) $(MESA_MODULES) $(WINOBJ) $(DRI_LIB_DEPS) + $(OBJECTS) $(MESA_MODULES) $(EXTRA_MODULES) $(WINOBJ) \ + $(DRI_LIB_DEPS) $(TOP)/$(LIB_DIR)/$(LIBNAME): $(LIBNAME) $(INSTALL) $(LIBNAME) $(TOP)/$(LIB_DIR) +# If the Makefile defined SUBDIRS, run make in each +.PHONY: subdirs +subdirs: + @if test -n "$(SUBDIRS)" ; then \ + for dir in $(SUBDIRS) ; do \ + if [ -d $$dir ] ; then \ + (cd $$dir && $(MAKE)) || exit 1; \ + fi \ + done \ + fi + + +.PHONY: symlinks +symlinks: + + depend: $(C_SOURCES) $(ASM_SOURCES) $(SYMLINKS) @ echo "running $(MKDEP)" @ rm -f depend diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.c b/src/mesa/drivers/dri/common/drirenderbuffer.c index 15af99136c..4e7e92c82b 100644 --- a/src/mesa/drivers/dri/common/drirenderbuffer.c +++ b/src/mesa/drivers/dri/common/drirenderbuffer.c @@ -1,5 +1,6 @@ #include "main/mtypes.h" +#include "main/formats.h" #include "main/framebuffer.h" #include "main/renderbuffer.h" #include "main/imports.h" @@ -53,7 +54,7 @@ driDeleteRenderbuffer(struct gl_renderbuffer *rb) * \param pitch pixels per row */ driRenderbuffer * -driNewRenderbuffer(GLenum format, GLvoid *addr, +driNewRenderbuffer(gl_format format, GLvoid *addr, GLint cpp, GLint offset, GLint pitch, __DRIdrawablePrivate *dPriv) { @@ -79,56 +80,47 @@ driNewRenderbuffer(GLenum format, GLvoid *addr, /* Make sure we're using a null-valued GetPointer routine */ assert(drb->Base.GetPointer(NULL, &drb->Base, 0, 0) == NULL); - drb->Base.InternalFormat = format; - - if (format == GL_RGBA || format == GL_RGB5 || format == GL_RGBA8) { - /* Color */ - drb->Base._BaseFormat = GL_RGBA; - drb->Base.DataType = GL_UNSIGNED_BYTE; - if (format == GL_RGB5) { - drb->Base.RedBits = 5; - drb->Base.GreenBits = 6; - drb->Base.BlueBits = 5; + switch (format) { + case MESA_FORMAT_ARGB8888: + if (cpp == 2) { + /* override format */ + format = MESA_FORMAT_RGB565; } - else { - drb->Base.RedBits = - drb->Base.GreenBits = - drb->Base.BlueBits = - drb->Base.AlphaBits = 8; - } - } - else if (format == GL_DEPTH_COMPONENT16) { - /* Depth */ - drb->Base._BaseFormat = GL_DEPTH_COMPONENT; - /* we always Get/Put 32-bit Z values */ - drb->Base.DataType = GL_UNSIGNED_INT; - drb->Base.DepthBits = 16; - } - else if (format == GL_DEPTH_COMPONENT24) { + drb->Base.DataType = GL_UNSIGNED_BYTE; + break; + case MESA_FORMAT_Z16: /* Depth */ - drb->Base._BaseFormat = GL_DEPTH_COMPONENT; /* we always Get/Put 32-bit Z values */ drb->Base.DataType = GL_UNSIGNED_INT; - drb->Base.DepthBits = 24; - } - else if (format == GL_DEPTH_COMPONENT32) { + assert(cpp == 2); + break; + case MESA_FORMAT_Z32: /* Depth */ - drb->Base._BaseFormat = GL_DEPTH_COMPONENT; /* we always Get/Put 32-bit Z values */ drb->Base.DataType = GL_UNSIGNED_INT; - drb->Base.DepthBits = 32; - } - else { + assert(cpp == 4); + break; + case MESA_FORMAT_Z24_S8: + drb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; + assert(cpp == 4); + break; + case MESA_FORMAT_S8_Z24: + drb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; + assert(cpp == 4); + break; + case MESA_FORMAT_S8: /* Stencil */ - ASSERT(format == GL_STENCIL_INDEX8_EXT); - drb->Base._BaseFormat = GL_STENCIL_INDEX; drb->Base.DataType = GL_UNSIGNED_BYTE; - drb->Base.StencilBits = 8; + break; + default: + _mesa_problem(NULL, "Bad format 0x%x in driNewRenderbuffer", format); + return NULL; } - /* XXX if we were allocating a user-created renderbuffer, we'd have - * to fill in the Red/Green/Blue/.../Bits values too. - */ + drb->Base.Format = format; + + drb->Base.InternalFormat = + drb->Base._BaseFormat = _mesa_get_format_base_format(format); drb->Base.AllocStorage = driRenderbufferStorage; drb->Base.Delete = driDeleteRenderbuffer; diff --git a/src/mesa/drivers/dri/common/drirenderbuffer.h b/src/mesa/drivers/dri/common/drirenderbuffer.h index cf55286b30..3a5cbcdaac 100644 --- a/src/mesa/drivers/dri/common/drirenderbuffer.h +++ b/src/mesa/drivers/dri/common/drirenderbuffer.h @@ -11,6 +11,7 @@ #define DRIRENDERBUFFER_H #include "main/mtypes.h" +#include "main/formats.h" #include "dri_util.h" @@ -56,14 +57,14 @@ typedef struct { * A handy flag to know if this is the back color buffer. * * \note - * This is currently only used by s3v and tdfx. + * This is currently only used by tdfx. */ GLboolean backBuffer; } driRenderbuffer; extern driRenderbuffer * -driNewRenderbuffer(GLenum format, GLvoid *addr, +driNewRenderbuffer(gl_format format, GLvoid *addr, GLint cpp, GLint offset, GLint pitch, __DRIdrawablePrivate *dPriv); diff --git a/src/mesa/drivers/dri/common/extension_helper.h b/src/mesa/drivers/dri/common/extension_helper.h deleted file mode 100644 index 40a030ce0d..0000000000 --- a/src/mesa/drivers/dri/common/extension_helper.h +++ /dev/null @@ -1,6609 +0,0 @@ -/* DO NOT EDIT - This file generated automatically by extension_helper.py (from Mesa) script */ - -/* - * (C) Copyright IBM Corporation 2005 - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sub license, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL - * IBM, - * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - */ - -#include "utils.h" -#include "glapi/dispatch.h" - -#ifndef NULL -# define NULL 0 -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char UniformMatrix3fvARB_names[] = - "iiip\0" /* Parameter signature */ - "glUniformMatrix3fv\0" - "glUniformMatrix3fvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_multisample) -static const char SampleCoverageARB_names[] = - "fi\0" /* Parameter signature */ - "glSampleCoverage\0" - "glSampleCoverageARB\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char ConvolutionFilter1D_names[] = - "iiiiip\0" /* Parameter signature */ - "glConvolutionFilter1D\0" - "glConvolutionFilter1DEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char BeginQueryARB_names[] = - "ii\0" /* Parameter signature */ - "glBeginQuery\0" - "glBeginQueryARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_NV_point_sprite) -static const char PointParameteriNV_names[] = - "ii\0" /* Parameter signature */ - "glPointParameteri\0" - "glPointParameteriNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char GetProgramiv_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramiv\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3sARB_names[] = - "iiii\0" /* Parameter signature */ - "glMultiTexCoord3s\0" - "glMultiTexCoord3sARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3iEXT_names[] = - "iii\0" /* Parameter signature */ - "glSecondaryColor3i\0" - "glSecondaryColor3iEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3fMESA_names[] = - "fff\0" /* Parameter signature */ - "glWindowPos3f\0" - "glWindowPos3fARB\0" - "glWindowPos3fMESA\0" - ""; -#endif - -#if defined(need_GL_SGIS_pixel_texture) -static const char PixelTexGenParameterfvSGIS_names[] = - "ip\0" /* Parameter signature */ - "glPixelTexGenParameterfvSGIS\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char ActiveTextureARB_names[] = - "i\0" /* Parameter signature */ - "glActiveTexture\0" - "glActiveTextureARB\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_blit) -static const char BlitFramebufferEXT_names[] = - "iiiiiiiiii\0" /* Parameter signature */ - "glBlitFramebuffer\0" - "glBlitFramebufferEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4ubvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4ubvNV\0" - ""; -#endif - -#if defined(need_GL_NV_fragment_program) -static const char GetProgramNamedParameterdvNV_names[] = - "iipp\0" /* Parameter signature */ - "glGetProgramNamedParameterdvNV\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char Histogram_names[] = - "iiii\0" /* Parameter signature */ - "glHistogram\0" - "glHistogramEXT\0" - ""; -#endif - -#if defined(need_GL_SGIS_texture4D) -static const char TexImage4DSGIS_names[] = - "iiiiiiiiiip\0" /* Parameter signature */ - "glTexImage4DSGIS\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2dvMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos2dv\0" - "glWindowPos2dvARB\0" - "glWindowPos2dvMESA\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor3fVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glReplacementCodeuiColor3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_EXT_blend_equation_separate) || defined(need_GL_ATI_blend_equation_separate) -static const char BlendEquationSeparateEXT_names[] = - "ii\0" /* Parameter signature */ - "glBlendEquationSeparate\0" - "glBlendEquationSeparateEXT\0" - "glBlendEquationSeparateATI\0" - ""; -#endif - -#if defined(need_GL_SGIX_list_priority) -static const char ListParameterfSGIX_names[] = - "iif\0" /* Parameter signature */ - "glListParameterfSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3bEXT_names[] = - "iii\0" /* Parameter signature */ - "glSecondaryColor3b\0" - "glSecondaryColor3bEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord4fColor4fNormal3fVertex4fvSUN_names[] = - "pppp\0" /* Parameter signature */ - "glTexCoord4fColor4fNormal3fVertex4fvSUN\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4svNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4svNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char GetBufferSubDataARB_names[] = - "iiip\0" /* Parameter signature */ - "glGetBufferSubData\0" - "glGetBufferSubDataARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char BufferSubDataARB_names[] = - "iiip\0" /* Parameter signature */ - "glBufferSubData\0" - "glBufferSubDataARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor4ubVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glTexCoord2fColor4ubVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char AttachShader_names[] = - "ii\0" /* Parameter signature */ - "glAttachShader\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2fARB_names[] = - "iff\0" /* Parameter signature */ - "glVertexAttrib2f\0" - "glVertexAttrib2fARB\0" - ""; -#endif - -#if defined(need_GL_MESA_shader_debug) -static const char GetDebugLogLengthMESA_names[] = - "iii\0" /* Parameter signature */ - "glGetDebugLogLengthMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3fARB_names[] = - "ifff\0" /* Parameter signature */ - "glVertexAttrib3f\0" - "glVertexAttrib3fARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char GetQueryivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetQueryiv\0" - "glGetQueryivARB\0" - ""; -#endif - -#if defined(need_GL_EXT_texture3D) -static const char TexImage3D_names[] = - "iiiiiiiiip\0" /* Parameter signature */ - "glTexImage3D\0" - "glTexImage3DEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiVertex3fvSUN_names[] = - "pp\0" /* Parameter signature */ - "glReplacementCodeuiVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char GetQueryObjectivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetQueryObjectiv\0" - "glGetQueryObjectivARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glReplacementCodeuiTexCoord2fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexSubImage2DARB_names[] = - "iiiiiiiip\0" /* Parameter signature */ - "glCompressedTexSubImage2D\0" - "glCompressedTexSubImage2DARB\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char CombinerOutputNV_names[] = - "iiiiiiiiii\0" /* Parameter signature */ - "glCombinerOutputNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform2fARB_names[] = - "iff\0" /* Parameter signature */ - "glUniform2f\0" - "glUniform2fARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1svARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib1sv\0" - "glVertexAttrib1svARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs1dvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs1dvNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform2ivARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform2iv\0" - "glUniform2ivARB\0" - ""; -#endif - -#if defined(need_GL_HP_image_transform) -static const char GetImageTransformParameterfvHP_names[] = - "iip\0" /* Parameter signature */ - "glGetImageTransformParameterfvHP\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightubvARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightubvARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1fvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib1fvNV\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char CopyConvolutionFilter1D_names[] = - "iiiii\0" /* Parameter signature */ - "glCopyConvolutionFilter1D\0" - "glCopyConvolutionFilter1DEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiNormal3fVertex3fSUN_names[] = - "iffffff\0" /* Parameter signature */ - "glReplacementCodeuiNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_sync) -static const char DeleteSync_names[] = - "i\0" /* Parameter signature */ - "glDeleteSync\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentMaterialfvSGIX_names[] = - "iip\0" /* Parameter signature */ - "glFragmentMaterialfvSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_blend_color) -static const char BlendColor_names[] = - "ffff\0" /* Parameter signature */ - "glBlendColor\0" - "glBlendColorEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char UniformMatrix4fvARB_names[] = - "iiip\0" /* Parameter signature */ - "glUniformMatrix4fv\0" - "glUniformMatrix4fvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_array_object) || defined(need_GL_APPLE_vertex_array_object) -static const char DeleteVertexArraysAPPLE_names[] = - "ip\0" /* Parameter signature */ - "glDeleteVertexArrays\0" - "glDeleteVertexArraysAPPLE\0" - ""; -#endif - -#if defined(need_GL_SGIX_instruments) -static const char ReadInstrumentsSGIX_names[] = - "i\0" /* Parameter signature */ - "glReadInstrumentsSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_1) -static const char UniformMatrix2x4fv_names[] = - "iiip\0" /* Parameter signature */ - "glUniformMatrix2x4fv\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color4ubVertex3fvSUN_names[] = - "pp\0" /* Parameter signature */ - "glColor4ubVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_texture_array) -static const char FramebufferTextureLayerEXT_names[] = - "iiiii\0" /* Parameter signature */ - "glFramebufferTextureLayer\0" - "glFramebufferTextureLayerEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_list_priority) -static const char GetListParameterfvSGIX_names[] = - "iip\0" /* Parameter signature */ - "glGetListParameterfvSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NusvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4Nusv\0" - "glVertexAttrib4NusvARB\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4svMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos4svMESA\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char CreateProgramObjectARB_names[] = - "\0" /* Parameter signature */ - "glCreateProgramObjectARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightModelivSGIX_names[] = - "ip\0" /* Parameter signature */ - "glFragmentLightModelivSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_1) -static const char UniformMatrix4x3fv_names[] = - "iiip\0" /* Parameter signature */ - "glUniformMatrix4x3fv\0" - ""; -#endif - -#if defined(need_GL_EXT_texture_object) -static const char PrioritizeTextures_names[] = - "ipp\0" /* Parameter signature */ - "glPrioritizeTextures\0" - "glPrioritizeTexturesEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_async) -static const char AsyncMarkerSGIX_names[] = - "i\0" /* Parameter signature */ - "glAsyncMarkerSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactorubSUN_names[] = - "i\0" /* Parameter signature */ - "glGlobalAlphaFactorubSUN\0" - ""; -#endif - -#if defined(need_GL_MESA_shader_debug) -static const char ClearDebugLogMESA_names[] = - "iii\0" /* Parameter signature */ - "glClearDebugLogMESA\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char ResetHistogram_names[] = - "i\0" /* Parameter signature */ - "glResetHistogram\0" - "glResetHistogramEXT\0" - ""; -#endif - -#if defined(need_GL_NV_fragment_program) -static const char GetProgramNamedParameterfvNV_names[] = - "iipp\0" /* Parameter signature */ - "glGetProgramNamedParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_point_parameters) || defined(need_GL_EXT_point_parameters) || defined(need_GL_SGIS_point_parameters) -static const char PointParameterfEXT_names[] = - "if\0" /* Parameter signature */ - "glPointParameterf\0" - "glPointParameterfARB\0" - "glPointParameterfEXT\0" - "glPointParameterfSGIS\0" - ""; -#endif - -#if defined(need_GL_SGIX_polynomial_ffd) -static const char LoadIdentityDeformationMapSGIX_names[] = - "i\0" /* Parameter signature */ - "glLoadIdentityDeformationMapSGIX\0" - ""; -#endif - -#if defined(need_GL_NV_fence) -static const char GenFencesNV_names[] = - "ip\0" /* Parameter signature */ - "glGenFencesNV\0" - ""; -#endif - -#if defined(need_GL_HP_image_transform) -static const char ImageTransformParameterfHP_names[] = - "iif\0" /* Parameter signature */ - "glImageTransformParameterfHP\0" - ""; -#endif - -#if defined(need_GL_ARB_matrix_palette) -static const char MatrixIndexusvARB_names[] = - "ip\0" /* Parameter signature */ - "glMatrixIndexusvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char DisableVertexAttribArrayARB_names[] = - "i\0" /* Parameter signature */ - "glDisableVertexAttribArray\0" - "glDisableVertexAttribArrayARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char StencilMaskSeparate_names[] = - "ii\0" /* Parameter signature */ - "glStencilMaskSeparate\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char ProgramLocalParameter4dARB_names[] = - "iidddd\0" /* Parameter signature */ - "glProgramLocalParameter4dARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexImage3DARB_names[] = - "iiiiiiiip\0" /* Parameter signature */ - "glCompressedTexImage3D\0" - "glCompressedTexImage3DARB\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char GetConvolutionParameteriv_names[] = - "iip\0" /* Parameter signature */ - "glGetConvolutionParameteriv\0" - "glGetConvolutionParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1fARB_names[] = - "if\0" /* Parameter signature */ - "glVertexAttrib1f\0" - "glVertexAttrib1fARB\0" - ""; -#endif - -#if defined(need_GL_NV_fence) -static const char TestFenceNV_names[] = - "i\0" /* Parameter signature */ - "glTestFenceNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1fvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord1fv\0" - "glMultiTexCoord1fvARB\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char ColorFragmentOp2ATI_names[] = - "iiiiiiiiii\0" /* Parameter signature */ - "glColorFragmentOp2ATI\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char SecondaryColorPointerListIBM_names[] = - "iiipi\0" /* Parameter signature */ - "glSecondaryColorPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_SGIS_pixel_texture) -static const char GetPixelTexGenParameterivSGIS_names[] = - "ip\0" /* Parameter signature */ - "glGetPixelTexGenParameterivSGIS\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4fNV_names[] = - "iffff\0" /* Parameter signature */ - "glVertexAttrib4fNV\0" - ""; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeubSUN_names[] = - "i\0" /* Parameter signature */ - "glReplacementCodeubSUN\0" - ""; -#endif - -#if defined(need_GL_SGIX_async) -static const char FinishAsyncSGIX_names[] = - "p\0" /* Parameter signature */ - "glFinishAsyncSGIX\0" - ""; -#endif - -#if defined(need_GL_MESA_shader_debug) -static const char GetDebugLogMESA_names[] = - "iiiipp\0" /* Parameter signature */ - "glGetDebugLogMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) -static const char FogCoorddEXT_names[] = - "d\0" /* Parameter signature */ - "glFogCoordd\0" - "glFogCoorddEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color4ubVertex3fSUN_names[] = - "iiiifff\0" /* Parameter signature */ - "glColor4ubVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) -static const char FogCoordfEXT_names[] = - "f\0" /* Parameter signature */ - "glFogCoordf\0" - "glFogCoordfEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fVertex3fSUN_names[] = - "fffff\0" /* Parameter signature */ - "glTexCoord2fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactoriSUN_names[] = - "i\0" /* Parameter signature */ - "glGlobalAlphaFactoriSUN\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2dNV_names[] = - "idd\0" /* Parameter signature */ - "glVertexAttrib2dNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char GetProgramInfoLog_names[] = - "iipp\0" /* Parameter signature */ - "glGetProgramInfoLog\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NbvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4Nbv\0" - "glVertexAttrib4NbvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_shader) -static const char GetActiveAttribARB_names[] = - "iiipppp\0" /* Parameter signature */ - "glGetActiveAttrib\0" - "glGetActiveAttribARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4ubNV_names[] = - "iiiii\0" /* Parameter signature */ - "glVertexAttrib4ubNV\0" - ""; -#endif - -#if defined(need_GL_APPLE_texture_range) -static const char TextureRangeAPPLE_names[] = - "iip\0" /* Parameter signature */ - "glTextureRangeAPPLE\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor4fNormal3fVertex3fSUN_names[] = - "ffffffffffff\0" /* Parameter signature */ - "glTexCoord2fColor4fNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char CombinerParameterfvNV_names[] = - "ip\0" /* Parameter signature */ - "glCombinerParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs3dvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs3dvNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs4fvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs4fvNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_array_range) -static const char VertexArrayRangeNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexArrayRangeNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightiSGIX_names[] = - "iii\0" /* Parameter signature */ - "glFragmentLightiSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_polygon_offset) -static const char PolygonOffsetEXT_names[] = - "ff\0" /* Parameter signature */ - "glPolygonOffsetEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_async) -static const char PollAsyncSGIX_names[] = - "p\0" /* Parameter signature */ - "glPollAsyncSGIX\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char DeleteFragmentShaderATI_names[] = - "i\0" /* Parameter signature */ - "glDeleteFragmentShaderATI\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fNormal3fVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glTexCoord2fNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix) -static const char MultTransposeMatrixdARB_names[] = - "p\0" /* Parameter signature */ - "glMultTransposeMatrixd\0" - "glMultTransposeMatrixdARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2svMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos2sv\0" - "glWindowPos2svARB\0" - "glWindowPos2svMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexImage1DARB_names[] = - "iiiiiip\0" /* Parameter signature */ - "glCompressedTexImage1D\0" - "glCompressedTexImage1DARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2sNV_names[] = - "iii\0" /* Parameter signature */ - "glVertexAttrib2sNV\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char NormalPointerListIBM_names[] = - "iipi\0" /* Parameter signature */ - "glNormalPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char IndexPointerEXT_names[] = - "iiip\0" /* Parameter signature */ - "glIndexPointerEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char NormalPointerEXT_names[] = - "iiip\0" /* Parameter signature */ - "glNormalPointerEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3dARB_names[] = - "iddd\0" /* Parameter signature */ - "glMultiTexCoord3d\0" - "glMultiTexCoord3dARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2iARB_names[] = - "iii\0" /* Parameter signature */ - "glMultiTexCoord2i\0" - "glMultiTexCoord2iARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_names[] = - "iffffffff\0" /* Parameter signature */ - "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2svARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord2sv\0" - "glMultiTexCoord2svARB\0" - ""; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeubvSUN_names[] = - "p\0" /* Parameter signature */ - "glReplacementCodeubvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform3iARB_names[] = - "iiii\0" /* Parameter signature */ - "glUniform3i\0" - "glUniform3iARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char GetFragmentMaterialfvSGIX_names[] = - "iip\0" /* Parameter signature */ - "glGetFragmentMaterialfvSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char GetShaderInfoLog_names[] = - "iipp\0" /* Parameter signature */ - "glGetShaderInfoLog\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightivARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightivARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_instruments) -static const char PollInstrumentsSGIX_names[] = - "p\0" /* Parameter signature */ - "glPollInstrumentsSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactordSUN_names[] = - "d\0" /* Parameter signature */ - "glGlobalAlphaFactordSUN\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs3fvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs3fvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char GenerateMipmapEXT_names[] = - "i\0" /* Parameter signature */ - "glGenerateMipmap\0" - "glGenerateMipmapEXT\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char SetFragmentShaderConstantATI_names[] = - "ip\0" /* Parameter signature */ - "glSetFragmentShaderConstantATI\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char GetMapAttribParameterivNV_names[] = - "iiip\0" /* Parameter signature */ - "glGetMapAttribParameterivNV\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char CreateShaderObjectARB_names[] = - "i\0" /* Parameter signature */ - "glCreateShaderObjectARB\0" - ""; -#endif - -#if defined(need_GL_SGIS_sharpen_texture) -static const char GetSharpenTexFuncSGIS_names[] = - "ip\0" /* Parameter signature */ - "glGetSharpenTexFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char BufferDataARB_names[] = - "iipi\0" /* Parameter signature */ - "glBufferData\0" - "glBufferDataARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_array_range) -static const char FlushVertexArrayRangeNV_names[] = - "\0" /* Parameter signature */ - "glFlushVertexArrayRangeNV\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char SampleMapATI_names[] = - "iii\0" /* Parameter signature */ - "glSampleMapATI\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char VertexPointerEXT_names[] = - "iiiip\0" /* Parameter signature */ - "glVertexPointerEXT\0" - ""; -#endif - -#if defined(need_GL_SGIS_texture_filter4) -static const char GetTexFilterFuncSGIS_names[] = - "iip\0" /* Parameter signature */ - "glGetTexFilterFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char GetCombinerOutputParameterfvNV_names[] = - "iiip\0" /* Parameter signature */ - "glGetCombinerOutputParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_EXT_subtexture) -static const char TexSubImage1D_names[] = - "iiiiiip\0" /* Parameter signature */ - "glTexSubImage1D\0" - "glTexSubImage1DEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1sARB_names[] = - "ii\0" /* Parameter signature */ - "glVertexAttrib1s\0" - "glVertexAttrib1sARB\0" - ""; -#endif - -#if defined(need_GL_ARB_sync) -static const char FenceSync_names[] = - "ii\0" /* Parameter signature */ - "glFenceSync\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char FinalCombinerInputNV_names[] = - "iiii\0" /* Parameter signature */ - "glFinalCombinerInputNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_flush_raster) -static const char FlushRasterSGIX_names[] = - "\0" /* Parameter signature */ - "glFlushRasterSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fVertex3fSUN_names[] = - "ifffff\0" /* Parameter signature */ - "glReplacementCodeuiTexCoord2fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform1fARB_names[] = - "if\0" /* Parameter signature */ - "glUniform1f\0" - "glUniform1fARB\0" - ""; -#endif - -#if defined(need_GL_EXT_texture_object) -static const char AreTexturesResident_names[] = - "ipp\0" /* Parameter signature */ - "glAreTexturesResident\0" - "glAreTexturesResidentEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ATI_separate_stencil) -static const char StencilOpSeparate_names[] = - "iiii\0" /* Parameter signature */ - "glStencilOpSeparate\0" - "glStencilOpSeparateATI\0" - ""; -#endif - -#if defined(need_GL_SGI_color_table) -static const char ColorTableParameteriv_names[] = - "iip\0" /* Parameter signature */ - "glColorTableParameteriv\0" - "glColorTableParameterivSGI\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char FogCoordPointerListIBM_names[] = - "iipi\0" /* Parameter signature */ - "glFogCoordPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3dMESA_names[] = - "ddd\0" /* Parameter signature */ - "glWindowPos3d\0" - "glWindowPos3dARB\0" - "glWindowPos3dMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_point_parameters) || defined(need_GL_EXT_point_parameters) || defined(need_GL_SGIS_point_parameters) -static const char PointParameterfvEXT_names[] = - "ip\0" /* Parameter signature */ - "glPointParameterfv\0" - "glPointParameterfvARB\0" - "glPointParameterfvEXT\0" - "glPointParameterfvSGIS\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2fvMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos2fv\0" - "glWindowPos2fvARB\0" - "glWindowPos2fvMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3bvEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3bv\0" - "glSecondaryColor3bvEXT\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char VertexPointerListIBM_names[] = - "iiipi\0" /* Parameter signature */ - "glVertexPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char GetProgramLocalParameterfvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramLocalParameterfvARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentMaterialfSGIX_names[] = - "iif\0" /* Parameter signature */ - "glFragmentMaterialfSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fNormal3fVertex3fSUN_names[] = - "ffffffff\0" /* Parameter signature */ - "glTexCoord2fNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char RenderbufferStorageEXT_names[] = - "iiii\0" /* Parameter signature */ - "glRenderbufferStorage\0" - "glRenderbufferStorageEXT\0" - ""; -#endif - -#if defined(need_GL_NV_fence) -static const char IsFenceNV_names[] = - "i\0" /* Parameter signature */ - "glIsFenceNV\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char AttachObjectARB_names[] = - "ii\0" /* Parameter signature */ - "glAttachObjectARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char GetFragmentLightivSGIX_names[] = - "iip\0" /* Parameter signature */ - "glGetFragmentLightivSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char UniformMatrix2fvARB_names[] = - "iiip\0" /* Parameter signature */ - "glUniformMatrix2fv\0" - "glUniformMatrix2fvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2fARB_names[] = - "iff\0" /* Parameter signature */ - "glMultiTexCoord2f\0" - "glMultiTexCoord2fARB\0" - ""; -#endif - -#if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture) -static const char ColorTable_names[] = - "iiiiip\0" /* Parameter signature */ - "glColorTable\0" - "glColorTableSGI\0" - "glColorTableEXT\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char MapControlPointsNV_names[] = - "iiiiiiiip\0" /* Parameter signature */ - "glMapControlPointsNV\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char ConvolutionFilter2D_names[] = - "iiiiiip\0" /* Parameter signature */ - "glConvolutionFilter2D\0" - "glConvolutionFilter2DEXT\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char MapParameterfvNV_names[] = - "iip\0" /* Parameter signature */ - "glMapParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3dvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib3dv\0" - "glVertexAttrib3dvARB\0" - ""; -#endif - -#if defined(need_GL_PGI_misc_hints) -static const char HintPGI_names[] = - "ii\0" /* Parameter signature */ - "glHintPGI\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char ConvolutionParameteriv_names[] = - "iip\0" /* Parameter signature */ - "glConvolutionParameteriv\0" - "glConvolutionParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_cull_vertex) -static const char CullParameterdvEXT_names[] = - "ip\0" /* Parameter signature */ - "glCullParameterdvEXT\0" - ""; -#endif - -#if defined(need_GL_NV_fragment_program) -static const char ProgramNamedParameter4fNV_names[] = - "iipffff\0" /* Parameter signature */ - "glProgramNamedParameter4fNV\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color3fVertex3fSUN_names[] = - "ffffff\0" /* Parameter signature */ - "glColor3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char ProgramEnvParameter4fvARB_names[] = - "iip\0" /* Parameter signature */ - "glProgramEnvParameter4fvARB\0" - "glProgramParameter4fvNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightModeliSGIX_names[] = - "ii\0" /* Parameter signature */ - "glFragmentLightModeliSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char ConvolutionParameterfv_names[] = - "iip\0" /* Parameter signature */ - "glConvolutionParameterfv\0" - "glConvolutionParameterfvEXT\0" - ""; -#endif - -#if defined(need_GL_3DFX_tbuffer) -static const char TbufferMask3DFX_names[] = - "i\0" /* Parameter signature */ - "glTbufferMask3DFX\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char LoadProgramNV_names[] = - "iiip\0" /* Parameter signature */ - "glLoadProgramNV\0" - ""; -#endif - -#if defined(need_GL_ARB_sync) -static const char WaitSync_names[] = - "iii\0" /* Parameter signature */ - "glWaitSync\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4fvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4fvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char GetAttachedObjectsARB_names[] = - "iipp\0" /* Parameter signature */ - "glGetAttachedObjectsARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform3fvARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform3fv\0" - "glUniform3fvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_draw_range_elements) -static const char DrawRangeElements_names[] = - "iiiiip\0" /* Parameter signature */ - "glDrawRangeElements\0" - "glDrawRangeElementsEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_sprite) -static const char SpriteParameterfvSGIX_names[] = - "ip\0" /* Parameter signature */ - "glSpriteParameterfvSGIX\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char CheckFramebufferStatusEXT_names[] = - "i\0" /* Parameter signature */ - "glCheckFramebufferStatus\0" - "glCheckFramebufferStatusEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactoruiSUN_names[] = - "i\0" /* Parameter signature */ - "glGlobalAlphaFactoruiSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char GetHandleARB_names[] = - "i\0" /* Parameter signature */ - "glGetHandleARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char GetVertexAttribivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetVertexAttribiv\0" - "glGetVertexAttribivARB\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char GetCombinerInputParameterfvNV_names[] = - "iiiip\0" /* Parameter signature */ - "glGetCombinerInputParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char CreateProgram_names[] = - "\0" /* Parameter signature */ - "glCreateProgram\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix) -static const char LoadTransposeMatrixdARB_names[] = - "p\0" /* Parameter signature */ - "glLoadTransposeMatrixd\0" - "glLoadTransposeMatrixdARB\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char GetMinmax_names[] = - "iiiip\0" /* Parameter signature */ - "glGetMinmax\0" - "glGetMinmaxEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char StencilFuncSeparate_names[] = - "iiii\0" /* Parameter signature */ - "glStencilFuncSeparate\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3sEXT_names[] = - "iii\0" /* Parameter signature */ - "glSecondaryColor3s\0" - "glSecondaryColor3sEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color3fVertex3fvSUN_names[] = - "pp\0" /* Parameter signature */ - "glColor3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactorbSUN_names[] = - "i\0" /* Parameter signature */ - "glGlobalAlphaFactorbSUN\0" - ""; -#endif - -#if defined(need_GL_HP_image_transform) -static const char ImageTransformParameterfvHP_names[] = - "iip\0" /* Parameter signature */ - "glImageTransformParameterfvHP\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4ivARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4iv\0" - "glVertexAttrib4ivARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3fNV_names[] = - "ifff\0" /* Parameter signature */ - "glVertexAttrib3fNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs2dvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs2dvNV\0" - ""; -#endif - -#if defined(need_GL_EXT_timer_query) -static const char GetQueryObjectui64vEXT_names[] = - "iip\0" /* Parameter signature */ - "glGetQueryObjectui64vEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3fvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord3fv\0" - "glMultiTexCoord3fvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3dEXT_names[] = - "ddd\0" /* Parameter signature */ - "glSecondaryColor3d\0" - "glSecondaryColor3dEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetProgramParameterfvNV_names[] = - "iiip\0" /* Parameter signature */ - "glGetProgramParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char TangentPointerEXT_names[] = - "iip\0" /* Parameter signature */ - "glTangentPointerEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color4fNormal3fVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glColor4fNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_SGIX_instruments) -static const char GetInstrumentsSGIX_names[] = - "\0" /* Parameter signature */ - "glGetInstrumentsSGIX\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char EvalMapsNV_names[] = - "ii\0" /* Parameter signature */ - "glEvalMapsNV\0" - ""; -#endif - -#if defined(need_GL_EXT_subtexture) -static const char TexSubImage2D_names[] = - "iiiiiiiip\0" /* Parameter signature */ - "glTexSubImage2D\0" - "glTexSubImage2DEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightivSGIX_names[] = - "iip\0" /* Parameter signature */ - "glFragmentLightivSGIX\0" - ""; -#endif - -#if defined(need_GL_APPLE_texture_range) -static const char GetTexParameterPointervAPPLE_names[] = - "iip\0" /* Parameter signature */ - "glGetTexParameterPointervAPPLE\0" - ""; -#endif - -#if defined(need_GL_EXT_pixel_transform) -static const char PixelTransformParameterfvEXT_names[] = - "iip\0" /* Parameter signature */ - "glPixelTransformParameterfvEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4bvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4bv\0" - "glVertexAttrib4bvARB\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char AlphaFragmentOp2ATI_names[] = - "iiiiiiiii\0" /* Parameter signature */ - "glAlphaFragmentOp2ATI\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4sARB_names[] = - "iiiii\0" /* Parameter signature */ - "glMultiTexCoord4s\0" - "glMultiTexCoord4sARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char GetFragmentMaterialivSGIX_names[] = - "iip\0" /* Parameter signature */ - "glGetFragmentMaterialivSGIX\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4dMESA_names[] = - "dddd\0" /* Parameter signature */ - "glWindowPos4dMESA\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightPointerARB_names[] = - "iiip\0" /* Parameter signature */ - "glWeightPointerARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2dMESA_names[] = - "dd\0" /* Parameter signature */ - "glWindowPos2d\0" - "glWindowPos2dARB\0" - "glWindowPos2dMESA\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char FramebufferTexture3DEXT_names[] = - "iiiiii\0" /* Parameter signature */ - "glFramebufferTexture3D\0" - "glFramebufferTexture3DEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_blend_minmax) -static const char BlendEquation_names[] = - "i\0" /* Parameter signature */ - "glBlendEquation\0" - "glBlendEquationEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3dNV_names[] = - "iddd\0" /* Parameter signature */ - "glVertexAttrib3dNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3dARB_names[] = - "iddd\0" /* Parameter signature */ - "glVertexAttrib3d\0" - "glVertexAttrib3dARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_names[] = - "ppppp\0" /* Parameter signature */ - "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4fARB_names[] = - "iffff\0" /* Parameter signature */ - "glVertexAttrib4f\0" - "glVertexAttrib4fARB\0" - ""; -#endif - -#if defined(need_GL_EXT_index_func) -static const char IndexFuncEXT_names[] = - "if\0" /* Parameter signature */ - "glIndexFuncEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char FramebufferTexture2DEXT_names[] = - "iiiii\0" /* Parameter signature */ - "glFramebufferTexture2D\0" - "glFramebufferTexture2DEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2dvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord2dv\0" - "glMultiTexCoord2dvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_cull_vertex) -static const char CullParameterfvEXT_names[] = - "ip\0" /* Parameter signature */ - "glCullParameterfvEXT\0" - ""; -#endif - -#if defined(need_GL_NV_fragment_program) -static const char ProgramNamedParameter4fvNV_names[] = - "iipp\0" /* Parameter signature */ - "glProgramNamedParameter4fvNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColorPointerEXT_names[] = - "iiip\0" /* Parameter signature */ - "glSecondaryColorPointer\0" - "glSecondaryColorPointerEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4fvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4fv\0" - "glVertexAttrib4fvARB\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char ColorPointerListIBM_names[] = - "iiipi\0" /* Parameter signature */ - "glColorPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char GetActiveUniformARB_names[] = - "iiipppp\0" /* Parameter signature */ - "glGetActiveUniform\0" - "glGetActiveUniformARB\0" - ""; -#endif - -#if defined(need_GL_HP_image_transform) -static const char ImageTransformParameteriHP_names[] = - "iii\0" /* Parameter signature */ - "glImageTransformParameteriHP\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1svARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord1sv\0" - "glMultiTexCoord1svARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char EndQueryARB_names[] = - "i\0" /* Parameter signature */ - "glEndQuery\0" - "glEndQueryARB\0" - ""; -#endif - -#if defined(need_GL_NV_fence) -static const char DeleteFencesNV_names[] = - "ip\0" /* Parameter signature */ - "glDeleteFencesNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_polynomial_ffd) -static const char DeformationMap3dSGIX_names[] = - "iddiiddiiddiip\0" /* Parameter signature */ - "glDeformationMap3dSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char IsShader_names[] = - "i\0" /* Parameter signature */ - "glIsShader\0" - ""; -#endif - -#if defined(need_GL_HP_image_transform) -static const char GetImageTransformParameterivHP_names[] = - "iip\0" /* Parameter signature */ - "glGetImageTransformParameterivHP\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4ivMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos4ivMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3svARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord3sv\0" - "glMultiTexCoord3svARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4iARB_names[] = - "iiiii\0" /* Parameter signature */ - "glMultiTexCoord4i\0" - "glMultiTexCoord4iARB\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3ivEXT_names[] = - "p\0" /* Parameter signature */ - "glBinormal3ivEXT\0" - ""; -#endif - -#if defined(need_GL_MESA_resize_buffers) -static const char ResizeBuffersMESA_names[] = - "\0" /* Parameter signature */ - "glResizeBuffersMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char GetUniformivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetUniformiv\0" - "glGetUniformivARB\0" - ""; -#endif - -#if defined(need_GL_SGIS_pixel_texture) -static const char PixelTexGenParameteriSGIS_names[] = - "ii\0" /* Parameter signature */ - "glPixelTexGenParameteriSGIS\0" - ""; -#endif - -#if defined(need_GL_INTEL_parallel_arrays) -static const char VertexPointervINTEL_names[] = - "iip\0" /* Parameter signature */ - "glVertexPointervINTEL\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor4fNormal3fVertex3fvSUN_names[] = - "pppp\0" /* Parameter signature */ - "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3uiEXT_names[] = - "iii\0" /* Parameter signature */ - "glSecondaryColor3ui\0" - "glSecondaryColor3uiEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_instruments) -static const char StartInstrumentsSGIX_names[] = - "\0" /* Parameter signature */ - "glStartInstrumentsSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3usvEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3usv\0" - "glSecondaryColor3usvEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2fvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib2fvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char ProgramLocalParameter4dvARB_names[] = - "iip\0" /* Parameter signature */ - "glProgramLocalParameter4dvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_matrix_palette) -static const char MatrixIndexuivARB_names[] = - "ip\0" /* Parameter signature */ - "glMatrixIndexuivARB\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) -static const char RenderbufferStorageMultisample_names[] = - "iiiii\0" /* Parameter signature */ - "glRenderbufferStorageMultisample\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3sEXT_names[] = - "iii\0" /* Parameter signature */ - "glTangent3sEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactorfSUN_names[] = - "f\0" /* Parameter signature */ - "glGlobalAlphaFactorfSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3iARB_names[] = - "iiii\0" /* Parameter signature */ - "glMultiTexCoord3i\0" - "glMultiTexCoord3iARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char IsProgram_names[] = - "i\0" /* Parameter signature */ - "glIsProgram\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char TexCoordPointerListIBM_names[] = - "iiipi\0" /* Parameter signature */ - "glTexCoordPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactorusSUN_names[] = - "i\0" /* Parameter signature */ - "glGlobalAlphaFactorusSUN\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2dvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib2dvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char FramebufferRenderbufferEXT_names[] = - "iiii\0" /* Parameter signature */ - "glFramebufferRenderbuffer\0" - "glFramebufferRenderbufferEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1dvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib1dvNV\0" - ""; -#endif - -#if defined(need_GL_EXT_texture_object) -static const char GenTextures_names[] = - "ip\0" /* Parameter signature */ - "glGenTextures\0" - "glGenTexturesEXT\0" - ""; -#endif - -#if defined(need_GL_NV_fence) -static const char SetFenceNV_names[] = - "ii\0" /* Parameter signature */ - "glSetFenceNV\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char FramebufferTexture1DEXT_names[] = - "iiiii\0" /* Parameter signature */ - "glFramebufferTexture1D\0" - "glFramebufferTexture1DEXT\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char GetCombinerOutputParameterivNV_names[] = - "iiip\0" /* Parameter signature */ - "glGetCombinerOutputParameterivNV\0" - ""; -#endif - -#if defined(need_GL_SGIS_pixel_texture) -static const char PixelTexGenParameterivSGIS_names[] = - "ip\0" /* Parameter signature */ - "glPixelTexGenParameterivSGIS\0" - ""; -#endif - -#if defined(need_GL_EXT_texture_perturb_normal) -static const char TextureNormalEXT_names[] = - "i\0" /* Parameter signature */ - "glTextureNormalEXT\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char IndexPointerListIBM_names[] = - "iipi\0" /* Parameter signature */ - "glIndexPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightfvARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightfvARB\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4fMESA_names[] = - "ffff\0" /* Parameter signature */ - "glWindowPos4fMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3dvMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos3dv\0" - "glWindowPos3dvARB\0" - "glWindowPos3dvMESA\0" - ""; -#endif - -#if defined(need_GL_EXT_timer_query) -static const char GetQueryObjecti64vEXT_names[] = - "iip\0" /* Parameter signature */ - "glGetQueryObjecti64vEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1dARB_names[] = - "id\0" /* Parameter signature */ - "glMultiTexCoord1d\0" - "glMultiTexCoord1dARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_NV_point_sprite) -static const char PointParameterivNV_names[] = - "ip\0" /* Parameter signature */ - "glPointParameteriv\0" - "glPointParameterivNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform2fvARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform2fv\0" - "glUniform2fvARB\0" - ""; -#endif - -#if defined(need_GL_APPLE_flush_buffer_range) -static const char BufferParameteriAPPLE_names[] = - "iii\0" /* Parameter signature */ - "glBufferParameteriAPPLE\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3dvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord3dv\0" - "glMultiTexCoord3dvARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_names[] = - "pppp\0" /* Parameter signature */ - "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char DeleteObjectARB_names[] = - "i\0" /* Parameter signature */ - "glDeleteObjectARB\0" - ""; -#endif - -#if defined(need_GL_ARB_matrix_palette) -static const char MatrixIndexPointerARB_names[] = - "iiip\0" /* Parameter signature */ - "glMatrixIndexPointerARB\0" - ""; -#endif - -#if defined(need_GL_NV_fragment_program) -static const char ProgramNamedParameter4dvNV_names[] = - "iipp\0" /* Parameter signature */ - "glProgramNamedParameter4dvNV\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3fvEXT_names[] = - "p\0" /* Parameter signature */ - "glTangent3fvEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_array_object) -static const char GenVertexArrays_names[] = - "ip\0" /* Parameter signature */ - "glGenVertexArrays\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char BindFramebufferEXT_names[] = - "ii\0" /* Parameter signature */ - "glBindFramebuffer\0" - "glBindFramebufferEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_reference_plane) -static const char ReferencePlaneSGIX_names[] = - "p\0" /* Parameter signature */ - "glReferencePlaneSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char ValidateProgramARB_names[] = - "i\0" /* Parameter signature */ - "glValidateProgram\0" - "glValidateProgramARB\0" - ""; -#endif - -#if defined(need_GL_EXT_compiled_vertex_array) -static const char UnlockArraysEXT_names[] = - "\0" /* Parameter signature */ - "glUnlockArraysEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor3fVertex3fSUN_names[] = - "ffffffff\0" /* Parameter signature */ - "glTexCoord2fColor3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3fvMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos3fv\0" - "glWindowPos3fvARB\0" - "glWindowPos3fvMESA\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1svNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib1svNV\0" - ""; -#endif - -#if defined(need_GL_EXT_copy_texture) -static const char CopyTexSubImage3D_names[] = - "iiiiiiiii\0" /* Parameter signature */ - "glCopyTexSubImage3D\0" - "glCopyTexSubImage3DEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2dARB_names[] = - "idd\0" /* Parameter signature */ - "glVertexAttrib2d\0" - "glVertexAttrib2dARB\0" - ""; -#endif - -#if defined(need_GL_ARB_sync) -static const char GetInteger64v_names[] = - "ip\0" /* Parameter signature */ - "glGetInteger64v\0" - ""; -#endif - -#if defined(need_GL_SGIS_texture_color_mask) -static const char TextureColorMaskSGIS_names[] = - "iiii\0" /* Parameter signature */ - "glTextureColorMaskSGIS\0" - ""; -#endif - -#if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture) -static const char GetColorTable_names[] = - "iiip\0" /* Parameter signature */ - "glGetColorTable\0" - "glGetColorTableSGI\0" - "glGetColorTableEXT\0" - ""; -#endif - -#if defined(need_GL_SGI_color_table) -static const char CopyColorTable_names[] = - "iiiii\0" /* Parameter signature */ - "glCopyColorTable\0" - "glCopyColorTableSGI\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char GetHistogramParameterfv_names[] = - "iip\0" /* Parameter signature */ - "glGetHistogramParameterfv\0" - "glGetHistogramParameterfvEXT\0" - ""; -#endif - -#if defined(need_GL_INTEL_parallel_arrays) -static const char ColorPointervINTEL_names[] = - "iip\0" /* Parameter signature */ - "glColorPointervINTEL\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char AlphaFragmentOp1ATI_names[] = - "iiiiii\0" /* Parameter signature */ - "glAlphaFragmentOp1ATI\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3ivARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord3iv\0" - "glMultiTexCoord3ivARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2sARB_names[] = - "iii\0" /* Parameter signature */ - "glMultiTexCoord2s\0" - "glMultiTexCoord2sARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1dvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib1dv\0" - "glVertexAttrib1dvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_texture_object) -static const char DeleteTextures_names[] = - "ip\0" /* Parameter signature */ - "glDeleteTextures\0" - "glDeleteTexturesEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char TexCoordPointerEXT_names[] = - "iiiip\0" /* Parameter signature */ - "glTexCoordPointerEXT\0" - ""; -#endif - -#if defined(need_GL_SGIS_texture4D) -static const char TexSubImage4DSGIS_names[] = - "iiiiiiiiiiiip\0" /* Parameter signature */ - "glTexSubImage4DSGIS\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners2) -static const char CombinerStageParameterfvNV_names[] = - "iip\0" /* Parameter signature */ - "glCombinerStageParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_instruments) -static const char StopInstrumentsSGIX_names[] = - "i\0" /* Parameter signature */ - "glStopInstrumentsSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord4fColor4fNormal3fVertex4fSUN_names[] = - "fffffffffffffff\0" /* Parameter signature */ - "glTexCoord4fColor4fNormal3fVertex4fSUN\0" - ""; -#endif - -#if defined(need_GL_SGIX_polynomial_ffd) -static const char DeformSGIX_names[] = - "i\0" /* Parameter signature */ - "glDeformSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char GetVertexAttribfvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetVertexAttribfv\0" - "glGetVertexAttribfvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3ivEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3iv\0" - "glSecondaryColor3ivEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_1) -static const char UniformMatrix4x2fv_names[] = - "iiip\0" /* Parameter signature */ - "glUniformMatrix4x2fv\0" - ""; -#endif - -#if defined(need_GL_SGIS_detail_texture) -static const char GetDetailTexFuncSGIS_names[] = - "ip\0" /* Parameter signature */ - "glGetDetailTexFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners2) -static const char GetCombinerStageParameterfvNV_names[] = - "iip\0" /* Parameter signature */ - "glGetCombinerStageParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_array_object) -static const char BindVertexArray_names[] = - "i\0" /* Parameter signature */ - "glBindVertexArray\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color4ubVertex2fvSUN_names[] = - "pp\0" /* Parameter signature */ - "glColor4ubVertex2fvSUN\0" - ""; -#endif - -#if defined(need_GL_SGIS_texture_filter4) -static const char TexFilterFuncSGIS_names[] = - "iiip\0" /* Parameter signature */ - "glTexFilterFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_SGIS_multisample) || defined(need_GL_EXT_multisample) -static const char SampleMaskSGIS_names[] = - "fi\0" /* Parameter signature */ - "glSampleMaskSGIS\0" - "glSampleMaskEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_shader) -static const char GetAttribLocationARB_names[] = - "ip\0" /* Parameter signature */ - "glGetAttribLocation\0" - "glGetAttribLocationARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4ubvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4ubv\0" - "glVertexAttrib4ubvARB\0" - ""; -#endif - -#if defined(need_GL_SGIS_detail_texture) -static const char DetailTexFuncSGIS_names[] = - "iip\0" /* Parameter signature */ - "glDetailTexFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Normal3fVertex3fSUN_names[] = - "ffffff\0" /* Parameter signature */ - "glNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_EXT_copy_texture) -static const char CopyTexImage2D_names[] = - "iiiiiiii\0" /* Parameter signature */ - "glCopyTexImage2D\0" - "glCopyTexImage2DEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char GetBufferPointervARB_names[] = - "iip\0" /* Parameter signature */ - "glGetBufferPointerv\0" - "glGetBufferPointervARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char ProgramEnvParameter4fARB_names[] = - "iiffff\0" /* Parameter signature */ - "glProgramEnvParameter4fARB\0" - "glProgramParameter4fNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform3ivARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform3iv\0" - "glUniform3ivARB\0" - ""; -#endif - -#if defined(need_GL_NV_fence) -static const char GetFenceivNV_names[] = - "iip\0" /* Parameter signature */ - "glGetFenceivNV\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4dvMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos4dvMESA\0" - ""; -#endif - -#if defined(need_GL_EXT_color_subtable) -static const char ColorSubTable_names[] = - "iiiiip\0" /* Parameter signature */ - "glColorSubTable\0" - "glColorSubTableEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4ivARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord4iv\0" - "glMultiTexCoord4ivARB\0" - ""; -#endif - -#if defined(need_GL_EXT_gpu_program_parameters) -static const char ProgramLocalParameters4fvEXT_names[] = - "iiip\0" /* Parameter signature */ - "glProgramLocalParameters4fvEXT\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char GetMapAttribParameterfvNV_names[] = - "iiip\0" /* Parameter signature */ - "glGetMapAttribParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4sARB_names[] = - "iiiii\0" /* Parameter signature */ - "glVertexAttrib4s\0" - "glVertexAttrib4sARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char GetQueryObjectuivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetQueryObjectuiv\0" - "glGetQueryObjectuivARB\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char MapParameterivNV_names[] = - "iip\0" /* Parameter signature */ - "glMapParameterivNV\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char GenRenderbuffersEXT_names[] = - "ip\0" /* Parameter signature */ - "glGenRenderbuffers\0" - "glGenRenderbuffersEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2dvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib2dv\0" - "glVertexAttrib2dvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char EdgeFlagPointerEXT_names[] = - "iip\0" /* Parameter signature */ - "glEdgeFlagPointerEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs2svNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs2svNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightbvARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightbvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2fvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib2fv\0" - "glVertexAttrib2fvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char GetBufferParameterivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetBufferParameteriv\0" - "glGetBufferParameterivARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_list_priority) -static const char ListParameteriSGIX_names[] = - "iii\0" /* Parameter signature */ - "glListParameteriSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor4fNormal3fVertex3fSUN_names[] = - "iffffffffff\0" /* Parameter signature */ - "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_SGIX_instruments) -static const char InstrumentsBufferSGIX_names[] = - "ip\0" /* Parameter signature */ - "glInstrumentsBufferSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NivARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4Niv\0" - "glVertexAttrib4NivARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char GetAttachedShaders_names[] = - "iipp\0" /* Parameter signature */ - "glGetAttachedShaders\0" - ""; -#endif - -#if defined(need_GL_APPLE_vertex_array_object) -static const char GenVertexArraysAPPLE_names[] = - "ip\0" /* Parameter signature */ - "glGenVertexArraysAPPLE\0" - ""; -#endif - -#if defined(need_GL_EXT_gpu_program_parameters) -static const char ProgramEnvParameters4fvEXT_names[] = - "iiip\0" /* Parameter signature */ - "glProgramEnvParameters4fvEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor4fNormal3fVertex3fvSUN_names[] = - "pppp\0" /* Parameter signature */ - "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2iMESA_names[] = - "ii\0" /* Parameter signature */ - "glWindowPos2i\0" - "glWindowPos2iARB\0" - "glWindowPos2iMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3fvEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3fv\0" - "glSecondaryColor3fvEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexSubImage1DARB_names[] = - "iiiiiip\0" /* Parameter signature */ - "glCompressedTexSubImage1D\0" - "glCompressedTexSubImage1DARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetVertexAttribivNV_names[] = - "iip\0" /* Parameter signature */ - "glGetVertexAttribivNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char GetProgramStringARB_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramStringARB\0" - ""; -#endif - -#if defined(need_GL_ATI_envmap_bumpmap) -static const char TexBumpParameterfvATI_names[] = - "ip\0" /* Parameter signature */ - "glTexBumpParameterfvATI\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char CompileShaderARB_names[] = - "i\0" /* Parameter signature */ - "glCompileShader\0" - "glCompileShaderARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char DeleteShader_names[] = - "i\0" /* Parameter signature */ - "glDeleteShader\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform3fARB_names[] = - "ifff\0" /* Parameter signature */ - "glUniform3f\0" - "glUniform3fARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_list_priority) -static const char ListParameterfvSGIX_names[] = - "iip\0" /* Parameter signature */ - "glListParameterfvSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3dvEXT_names[] = - "p\0" /* Parameter signature */ - "glTangent3dvEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetVertexAttribfvNV_names[] = - "iip\0" /* Parameter signature */ - "glGetVertexAttribfvNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3sMESA_names[] = - "iii\0" /* Parameter signature */ - "glWindowPos3s\0" - "glWindowPos3sARB\0" - "glWindowPos3sMESA\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2svNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib2svNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs1fvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs1fvNV\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fVertex3fvSUN_names[] = - "pp\0" /* Parameter signature */ - "glTexCoord2fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4sMESA_names[] = - "iiii\0" /* Parameter signature */ - "glWindowPos4sMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NuivARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4Nuiv\0" - "glVertexAttrib4NuivARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char ClientActiveTextureARB_names[] = - "i\0" /* Parameter signature */ - "glClientActiveTexture\0" - "glClientActiveTextureARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_pixel_texture) -static const char PixelTexGenSGIX_names[] = - "i\0" /* Parameter signature */ - "glPixelTexGenSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeusvSUN_names[] = - "p\0" /* Parameter signature */ - "glReplacementCodeusvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform4fARB_names[] = - "iffff\0" /* Parameter signature */ - "glUniform4f\0" - "glUniform4fARB\0" - ""; -#endif - -#if defined(need_GL_ARB_map_buffer_range) -static const char FlushMappedBufferRange_names[] = - "iii\0" /* Parameter signature */ - "glFlushMappedBufferRange\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char IsProgramNV_names[] = - "i\0" /* Parameter signature */ - "glIsProgramARB\0" - "glIsProgramNV\0" - ""; -#endif - -#if defined(need_GL_APPLE_flush_buffer_range) -static const char FlushMappedBufferRangeAPPLE_names[] = - "iii\0" /* Parameter signature */ - "glFlushMappedBufferRangeAPPLE\0" - ""; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodePointerSUN_names[] = - "iip\0" /* Parameter signature */ - "glReplacementCodePointerSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char ProgramEnvParameter4dARB_names[] = - "iidddd\0" /* Parameter signature */ - "glProgramEnvParameter4dARB\0" - "glProgramParameter4dNV\0" - ""; -#endif - -#if defined(need_GL_SGI_color_table) -static const char ColorTableParameterfv_names[] = - "iip\0" /* Parameter signature */ - "glColorTableParameterfv\0" - "glColorTableParameterfvSGI\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightModelfSGIX_names[] = - "if\0" /* Parameter signature */ - "glFragmentLightModelfSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3bvEXT_names[] = - "p\0" /* Parameter signature */ - "glBinormal3bvEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_texture_object) -static const char IsTexture_names[] = - "i\0" /* Parameter signature */ - "glIsTexture\0" - "glIsTextureEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_weighting) -static const char VertexWeightfvEXT_names[] = - "p\0" /* Parameter signature */ - "glVertexWeightfvEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1dARB_names[] = - "id\0" /* Parameter signature */ - "glVertexAttrib1d\0" - "glVertexAttrib1dARB\0" - ""; -#endif - -#if defined(need_GL_HP_image_transform) -static const char ImageTransformParameterivHP_names[] = - "iip\0" /* Parameter signature */ - "glImageTransformParameterivHP\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char DeleteQueriesARB_names[] = - "ip\0" /* Parameter signature */ - "glDeleteQueries\0" - "glDeleteQueriesARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color4ubVertex2fSUN_names[] = - "iiiiff\0" /* Parameter signature */ - "glColor4ubVertex2fSUN\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentColorMaterialSGIX_names[] = - "ii\0" /* Parameter signature */ - "glFragmentColorMaterialSGIX\0" - ""; -#endif - -#if defined(need_GL_ARB_matrix_palette) -static const char CurrentPaletteMatrixARB_names[] = - "i\0" /* Parameter signature */ - "glCurrentPaletteMatrixARB\0" - ""; -#endif - -#if defined(need_GL_SGIS_multisample) || defined(need_GL_EXT_multisample) -static const char SamplePatternSGIS_names[] = - "i\0" /* Parameter signature */ - "glSamplePatternSGIS\0" - "glSamplePatternEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char IsQueryARB_names[] = - "i\0" /* Parameter signature */ - "glIsQuery\0" - "glIsQueryARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor4ubVertex3fSUN_names[] = - "iiiiifff\0" /* Parameter signature */ - "glReplacementCodeuiColor4ubVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4usvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4usv\0" - "glVertexAttrib4usvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char LinkProgramARB_names[] = - "i\0" /* Parameter signature */ - "glLinkProgram\0" - "glLinkProgramARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib2fNV_names[] = - "iff\0" /* Parameter signature */ - "glVertexAttrib2fNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char ShaderSourceARB_names[] = - "iipp\0" /* Parameter signature */ - "glShaderSource\0" - "glShaderSourceARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentMaterialiSGIX_names[] = - "iii\0" /* Parameter signature */ - "glFragmentMaterialiSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3svARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib3sv\0" - "glVertexAttrib3svARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexSubImage3DARB_names[] = - "iiiiiiiiiip\0" /* Parameter signature */ - "glCompressedTexSubImage3D\0" - "glCompressedTexSubImage3DARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2ivMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos2iv\0" - "glWindowPos2ivARB\0" - "glWindowPos2ivMESA\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char IsFramebufferEXT_names[] = - "i\0" /* Parameter signature */ - "glIsFramebuffer\0" - "glIsFramebufferEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform4ivARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform4iv\0" - "glUniform4ivARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char GetVertexAttribdvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetVertexAttribdv\0" - "glGetVertexAttribdvARB\0" - ""; -#endif - -#if defined(need_GL_ATI_envmap_bumpmap) -static const char TexBumpParameterivATI_names[] = - "ip\0" /* Parameter signature */ - "glTexBumpParameterivATI\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char GetSeparableFilter_names[] = - "iiippp\0" /* Parameter signature */ - "glGetSeparableFilter\0" - "glGetSeparableFilterEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3dEXT_names[] = - "ddd\0" /* Parameter signature */ - "glBinormal3dEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_sprite) -static const char SpriteParameteriSGIX_names[] = - "ii\0" /* Parameter signature */ - "glSpriteParameteriSGIX\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char RequestResidentProgramsNV_names[] = - "ip\0" /* Parameter signature */ - "glRequestResidentProgramsNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_tag_sample_buffer) -static const char TagSampleBufferSGIX_names[] = - "\0" /* Parameter signature */ - "glTagSampleBufferSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeusSUN_names[] = - "i\0" /* Parameter signature */ - "glReplacementCodeusSUN\0" - ""; -#endif - -#if defined(need_GL_SGIX_list_priority) -static const char ListParameterivSGIX_names[] = - "iip\0" /* Parameter signature */ - "glListParameterivSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_multi_draw_arrays) -static const char MultiDrawElementsEXT_names[] = - "ipipi\0" /* Parameter signature */ - "glMultiDrawElements\0" - "glMultiDrawElementsEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform1ivARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform1iv\0" - "glUniform1ivARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2sMESA_names[] = - "ii\0" /* Parameter signature */ - "glWindowPos2s\0" - "glWindowPos2sARB\0" - "glWindowPos2sMESA\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightusvARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightusvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) -static const char FogCoordPointerEXT_names[] = - "iip\0" /* Parameter signature */ - "glFogCoordPointer\0" - "glFogCoordPointerEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_index_material) -static const char IndexMaterialEXT_names[] = - "ii\0" /* Parameter signature */ - "glIndexMaterialEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3ubvEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3ubv\0" - "glSecondaryColor3ubvEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4dvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4dv\0" - "glVertexAttrib4dvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_shader) -static const char BindAttribLocationARB_names[] = - "iip\0" /* Parameter signature */ - "glBindAttribLocation\0" - "glBindAttribLocationARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2dARB_names[] = - "idd\0" /* Parameter signature */ - "glMultiTexCoord2d\0" - "glMultiTexCoord2dARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char ExecuteProgramNV_names[] = - "iip\0" /* Parameter signature */ - "glExecuteProgramNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char LightEnviSGIX_names[] = - "ii\0" /* Parameter signature */ - "glLightEnviSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeuiSUN_names[] = - "i\0" /* Parameter signature */ - "glReplacementCodeuiSUN\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribPointerNV_names[] = - "iiiip\0" /* Parameter signature */ - "glVertexAttribPointerNV\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char GetFramebufferAttachmentParameterivEXT_names[] = - "iiip\0" /* Parameter signature */ - "glGetFramebufferAttachmentParameteriv\0" - "glGetFramebufferAttachmentParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_pixel_transform) -static const char PixelTransformParameterfEXT_names[] = - "iif\0" /* Parameter signature */ - "glPixelTransformParameterfEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4dvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord4dv\0" - "glMultiTexCoord4dvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_pixel_transform) -static const char PixelTransformParameteriEXT_names[] = - "iii\0" /* Parameter signature */ - "glPixelTransformParameteriEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor4ubVertex3fSUN_names[] = - "ffiiiifff\0" /* Parameter signature */ - "glTexCoord2fColor4ubVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform1iARB_names[] = - "ii\0" /* Parameter signature */ - "glUniform1i\0" - "glUniform1iARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttribPointerARB_names[] = - "iiiiip\0" /* Parameter signature */ - "glVertexAttribPointer\0" - "glVertexAttribPointerARB\0" - ""; -#endif - -#if defined(need_GL_SGIS_sharpen_texture) -static const char SharpenTexFuncSGIS_names[] = - "iip\0" /* Parameter signature */ - "glSharpenTexFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4fvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord4fv\0" - "glMultiTexCoord4fvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_1) -static const char UniformMatrix2x3fv_names[] = - "iiip\0" /* Parameter signature */ - "glUniformMatrix2x3fv\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char TrackMatrixNV_names[] = - "iiii\0" /* Parameter signature */ - "glTrackMatrixNV\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char CombinerParameteriNV_names[] = - "ii\0" /* Parameter signature */ - "glCombinerParameteriNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_async) -static const char DeleteAsyncMarkersSGIX_names[] = - "ii\0" /* Parameter signature */ - "glDeleteAsyncMarkersSGIX\0" - ""; -#endif - -#if defined(need_GL_SGIX_async) -static const char IsAsyncMarkerSGIX_names[] = - "i\0" /* Parameter signature */ - "glIsAsyncMarkerSGIX\0" - ""; -#endif - -#if defined(need_GL_SGIX_framezoom) -static const char FrameZoomSGIX_names[] = - "i\0" /* Parameter signature */ - "glFrameZoomSGIX\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Normal3fVertex3fvSUN_names[] = - "pp\0" /* Parameter signature */ - "glNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NsvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4Nsv\0" - "glVertexAttrib4NsvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3fvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib3fv\0" - "glVertexAttrib3fvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_sync) -static const char GetSynciv_names[] = - "iiipp\0" /* Parameter signature */ - "glGetSynciv\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char DeleteFramebuffersEXT_names[] = - "ip\0" /* Parameter signature */ - "glDeleteFramebuffers\0" - "glDeleteFramebuffersEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const char GlobalAlphaFactorsSUN_names[] = - "i\0" /* Parameter signature */ - "glGlobalAlphaFactorsSUN\0" - ""; -#endif - -#if defined(need_GL_EXT_texture3D) -static const char TexSubImage3D_names[] = - "iiiiiiiiiip\0" /* Parameter signature */ - "glTexSubImage3D\0" - "glTexSubImage3DEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3fEXT_names[] = - "fff\0" /* Parameter signature */ - "glTangent3fEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3uivEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3uiv\0" - "glSecondaryColor3uivEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_matrix_palette) -static const char MatrixIndexubvARB_names[] = - "ip\0" /* Parameter signature */ - "glMatrixIndexubvARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char Color4fNormal3fVertex3fSUN_names[] = - "ffffffffff\0" /* Parameter signature */ - "glColor4fNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_SGIS_pixel_texture) -static const char PixelTexGenParameterfSGIS_names[] = - "if\0" /* Parameter signature */ - "glPixelTexGenParameterfSGIS\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char CreateShader_names[] = - "i\0" /* Parameter signature */ - "glCreateShader\0" - ""; -#endif - -#if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture) -static const char GetColorTableParameterfv_names[] = - "iip\0" /* Parameter signature */ - "glGetColorTableParameterfv\0" - "glGetColorTableParameterfvSGI\0" - "glGetColorTableParameterfvEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightModelfvSGIX_names[] = - "ip\0" /* Parameter signature */ - "glFragmentLightModelfvSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord3fARB_names[] = - "ifff\0" /* Parameter signature */ - "glMultiTexCoord3f\0" - "glMultiTexCoord3fARB\0" - ""; -#endif - -#if defined(need_GL_SGIS_pixel_texture) -static const char GetPixelTexGenParameterfvSGIS_names[] = - "ip\0" /* Parameter signature */ - "glGetPixelTexGenParameterfvSGIS\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char GenFramebuffersEXT_names[] = - "ip\0" /* Parameter signature */ - "glGenFramebuffers\0" - "glGenFramebuffersEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetProgramParameterdvNV_names[] = - "iiip\0" /* Parameter signature */ - "glGetProgramParameterdvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_array_object) || defined(need_GL_APPLE_vertex_array_object) -static const char IsVertexArrayAPPLE_names[] = - "i\0" /* Parameter signature */ - "glIsVertexArray\0" - "glIsVertexArrayAPPLE\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightfvSGIX_names[] = - "iip\0" /* Parameter signature */ - "glFragmentLightfvSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char DetachShader_names[] = - "ii\0" /* Parameter signature */ - "glDetachShader\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NubARB_names[] = - "iiiii\0" /* Parameter signature */ - "glVertexAttrib4Nub\0" - "glVertexAttrib4NubARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char GetProgramEnvParameterfvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramEnvParameterfvARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetTrackMatrixivNV_names[] = - "iiip\0" /* Parameter signature */ - "glGetTrackMatrixivNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3svNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib3svNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform4fvARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform4fv\0" - "glUniform4fvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix) -static const char MultTransposeMatrixfARB_names[] = - "p\0" /* Parameter signature */ - "glMultTransposeMatrixf\0" - "glMultTransposeMatrixfARB\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char ColorFragmentOp1ATI_names[] = - "iiiiiii\0" /* Parameter signature */ - "glColorFragmentOp1ATI\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char GetUniformfvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetUniformfv\0" - "glGetUniformfvARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_names[] = - "iffffffffffff\0" /* Parameter signature */ - "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char DetachObjectARB_names[] = - "ii\0" /* Parameter signature */ - "glDetachObjectARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char VertexBlendARB_names[] = - "i\0" /* Parameter signature */ - "glVertexBlendARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3iMESA_names[] = - "iii\0" /* Parameter signature */ - "glWindowPos3i\0" - "glWindowPos3iARB\0" - "glWindowPos3iMESA\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char SeparableFilter2D_names[] = - "iiiiiipp\0" /* Parameter signature */ - "glSeparableFilter2D\0" - "glSeparableFilter2DEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor4ubVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glReplacementCodeuiColor4ubVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char CompressedTexImage2DARB_names[] = - "iiiiiiip\0" /* Parameter signature */ - "glCompressedTexImage2D\0" - "glCompressedTexImage2DARB\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char ArrayElement_names[] = - "i\0" /* Parameter signature */ - "glArrayElement\0" - "glArrayElementEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_depth_bounds_test) -static const char DepthBoundsEXT_names[] = - "dd\0" /* Parameter signature */ - "glDepthBoundsEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char ProgramParameters4fvNV_names[] = - "iiip\0" /* Parameter signature */ - "glProgramParameters4fvNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_polynomial_ffd) -static const char DeformationMap3fSGIX_names[] = - "iffiiffiiffiip\0" /* Parameter signature */ - "glDeformationMap3fSGIX\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetProgramivNV_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramivNV\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char GetMinmaxParameteriv_names[] = - "iip\0" /* Parameter signature */ - "glGetMinmaxParameteriv\0" - "glGetMinmaxParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_copy_texture) -static const char CopyTexImage1D_names[] = - "iiiiiii\0" /* Parameter signature */ - "glCopyTexImage1D\0" - "glCopyTexImage1DEXT\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char AlphaFragmentOp3ATI_names[] = - "iiiiiiiiiiii\0" /* Parameter signature */ - "glAlphaFragmentOp3ATI\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetVertexAttribdvNV_names[] = - "iip\0" /* Parameter signature */ - "glGetVertexAttribdvNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3fvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib3fvNV\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char GetFinalCombinerInputParameterivNV_names[] = - "iip\0" /* Parameter signature */ - "glGetFinalCombinerInputParameterivNV\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char GetMapParameterivNV_names[] = - "iip\0" /* Parameter signature */ - "glGetMapParameterivNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform4iARB_names[] = - "iiiii\0" /* Parameter signature */ - "glUniform4i\0" - "glUniform4iARB\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char ConvolutionParameteri_names[] = - "iii\0" /* Parameter signature */ - "glConvolutionParameteri\0" - "glConvolutionParameteriEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3sEXT_names[] = - "iii\0" /* Parameter signature */ - "glBinormal3sEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char ConvolutionParameterf_names[] = - "iif\0" /* Parameter signature */ - "glConvolutionParameterf\0" - "glConvolutionParameterfEXT\0" - ""; -#endif - -#if defined(need_GL_SGI_color_table) || defined(need_GL_EXT_paletted_texture) -static const char GetColorTableParameteriv_names[] = - "iip\0" /* Parameter signature */ - "glGetColorTableParameteriv\0" - "glGetColorTableParameterivSGI\0" - "glGetColorTableParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char ProgramEnvParameter4dvARB_names[] = - "iip\0" /* Parameter signature */ - "glProgramEnvParameter4dvARB\0" - "glProgramParameter4dvNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs2fvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs2fvNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char UseProgramObjectARB_names[] = - "i\0" /* Parameter signature */ - "glUseProgram\0" - "glUseProgramObjectARB\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char GetMapParameterfvNV_names[] = - "iip\0" /* Parameter signature */ - "glGetMapParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char PassTexCoordATI_names[] = - "iii\0" /* Parameter signature */ - "glPassTexCoordATI\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char DeleteProgram_names[] = - "i\0" /* Parameter signature */ - "glDeleteProgram\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3ivEXT_names[] = - "p\0" /* Parameter signature */ - "glTangent3ivEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3dEXT_names[] = - "ddd\0" /* Parameter signature */ - "glTangent3dEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3dvEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3dv\0" - "glSecondaryColor3dvEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_multi_draw_arrays) -static const char MultiDrawArraysEXT_names[] = - "ippi\0" /* Parameter signature */ - "glMultiDrawArrays\0" - "glMultiDrawArraysEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char BindRenderbufferEXT_names[] = - "ii\0" /* Parameter signature */ - "glBindRenderbuffer\0" - "glBindRenderbufferEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4dARB_names[] = - "idddd\0" /* Parameter signature */ - "glMultiTexCoord4d\0" - "glMultiTexCoord4dARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3usEXT_names[] = - "iii\0" /* Parameter signature */ - "glSecondaryColor3us\0" - "glSecondaryColor3usEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char ProgramLocalParameter4fvARB_names[] = - "iip\0" /* Parameter signature */ - "glProgramLocalParameter4fvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char DeleteProgramsNV_names[] = - "ip\0" /* Parameter signature */ - "glDeleteProgramsARB\0" - "glDeleteProgramsNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1sARB_names[] = - "ii\0" /* Parameter signature */ - "glMultiTexCoord1s\0" - "glMultiTexCoord1sARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiColor3fVertex3fSUN_names[] = - "iffffff\0" /* Parameter signature */ - "glReplacementCodeuiColor3fVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char GetVertexAttribPointervNV_names[] = - "iip\0" /* Parameter signature */ - "glGetVertexAttribPointerv\0" - "glGetVertexAttribPointervARB\0" - "glGetVertexAttribPointervNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1dvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord1dv\0" - "glMultiTexCoord1dvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform2iARB_names[] = - "iii\0" /* Parameter signature */ - "glUniform2i\0" - "glUniform2iARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char GetProgramStringNV_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramStringNV\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char ColorPointerEXT_names[] = - "iiiip\0" /* Parameter signature */ - "glColorPointerEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char MapBufferARB_names[] = - "ii\0" /* Parameter signature */ - "glMapBuffer\0" - "glMapBufferARB\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3svEXT_names[] = - "p\0" /* Parameter signature */ - "glBinormal3svEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_light_texture) -static const char ApplyTextureEXT_names[] = - "i\0" /* Parameter signature */ - "glApplyTextureEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_light_texture) -static const char TextureMaterialEXT_names[] = - "ii\0" /* Parameter signature */ - "glTextureMaterialEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_light_texture) -static const char TextureLightEXT_names[] = - "i\0" /* Parameter signature */ - "glTextureLightEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char ResetMinmax_names[] = - "i\0" /* Parameter signature */ - "glResetMinmax\0" - "glResetMinmaxEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_sprite) -static const char SpriteParameterfSGIX_names[] = - "if\0" /* Parameter signature */ - "glSpriteParameterfSGIX\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4sNV_names[] = - "iiiii\0" /* Parameter signature */ - "glVertexAttrib4sNV\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char GetConvolutionParameterfv_names[] = - "iip\0" /* Parameter signature */ - "glGetConvolutionParameterfv\0" - "glGetConvolutionParameterfvEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs4dvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs4dvNV\0" - ""; -#endif - -#if defined(need_GL_IBM_multimode_draw_arrays) -static const char MultiModeDrawArraysIBM_names[] = - "pppii\0" /* Parameter signature */ - "glMultiModeDrawArraysIBM\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4dARB_names[] = - "idddd\0" /* Parameter signature */ - "glVertexAttrib4d\0" - "glVertexAttrib4dARB\0" - ""; -#endif - -#if defined(need_GL_ATI_envmap_bumpmap) -static const char GetTexBumpParameterfvATI_names[] = - "ip\0" /* Parameter signature */ - "glGetTexBumpParameterfvATI\0" - ""; -#endif - -#if defined(need_GL_NV_fragment_program) -static const char ProgramNamedParameter4dNV_names[] = - "iipdddd\0" /* Parameter signature */ - "glProgramNamedParameter4dNV\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_weighting) -static const char VertexWeightfEXT_names[] = - "f\0" /* Parameter signature */ - "glVertexWeightfEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3fEXT_names[] = - "fff\0" /* Parameter signature */ - "glBinormal3fEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) -static const char FogCoordfvEXT_names[] = - "p\0" /* Parameter signature */ - "glFogCoordfv\0" - "glFogCoordfvEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1ivARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord1iv\0" - "glMultiTexCoord1ivARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3ubEXT_names[] = - "iii\0" /* Parameter signature */ - "glSecondaryColor3ub\0" - "glSecondaryColor3ubEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2ivARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord2iv\0" - "glMultiTexCoord2ivARB\0" - ""; -#endif - -#if defined(need_GL_SGIS_fog_function) -static const char FogFuncSGIS_names[] = - "ip\0" /* Parameter signature */ - "glFogFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_EXT_copy_texture) -static const char CopyTexSubImage2D_names[] = - "iiiiiiii\0" /* Parameter signature */ - "glCopyTexSubImage2D\0" - "glCopyTexSubImage2DEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char GetObjectParameterivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetObjectParameterivARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord4fVertex4fSUN_names[] = - "ffffffff\0" /* Parameter signature */ - "glTexCoord4fVertex4fSUN\0" - ""; -#endif - -#if defined(need_GL_APPLE_vertex_array_object) -static const char BindVertexArrayAPPLE_names[] = - "i\0" /* Parameter signature */ - "glBindVertexArrayAPPLE\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char GetProgramLocalParameterdvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramLocalParameterdvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char GetHistogramParameteriv_names[] = - "iip\0" /* Parameter signature */ - "glGetHistogramParameteriv\0" - "glGetHistogramParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1iARB_names[] = - "ii\0" /* Parameter signature */ - "glMultiTexCoord1i\0" - "glMultiTexCoord1iARB\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char GetConvolutionFilter_names[] = - "iiip\0" /* Parameter signature */ - "glGetConvolutionFilter\0" - "glGetConvolutionFilterEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char GetProgramivARB_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramivARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_blend_func_separate) || defined(need_GL_INGR_blend_func_separate) -static const char BlendFuncSeparateEXT_names[] = - "iiii\0" /* Parameter signature */ - "glBlendFuncSeparate\0" - "glBlendFuncSeparateEXT\0" - "glBlendFuncSeparateINGR\0" - ""; -#endif - -#if defined(need_GL_ARB_map_buffer_range) -static const char MapBufferRange_names[] = - "iiii\0" /* Parameter signature */ - "glMapBufferRange\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char ProgramParameters4dvNV_names[] = - "iiip\0" /* Parameter signature */ - "glProgramParameters4dvNV\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord2fColor3fVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glTexCoord2fColor3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3dvEXT_names[] = - "p\0" /* Parameter signature */ - "glBinormal3dvEXT\0" - ""; -#endif - -#if defined(need_GL_NV_fence) -static const char FinishFenceNV_names[] = - "i\0" /* Parameter signature */ - "glFinishFenceNV\0" - ""; -#endif - -#if defined(need_GL_SGIS_fog_function) -static const char GetFogFuncSGIS_names[] = - "p\0" /* Parameter signature */ - "glGetFogFuncSGIS\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char GetUniformLocationARB_names[] = - "ip\0" /* Parameter signature */ - "glGetUniformLocation\0" - "glGetUniformLocationARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3fEXT_names[] = - "fff\0" /* Parameter signature */ - "glSecondaryColor3f\0" - "glSecondaryColor3fEXT\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char CombinerInputNV_names[] = - "iiiiii\0" /* Parameter signature */ - "glCombinerInputNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib3sARB_names[] = - "iiii\0" /* Parameter signature */ - "glVertexAttrib3s\0" - "glVertexAttrib3sARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiNormal3fVertex3fvSUN_names[] = - "ppp\0" /* Parameter signature */ - "glReplacementCodeuiNormal3fVertex3fvSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char ProgramStringARB_names[] = - "iiip\0" /* Parameter signature */ - "glProgramStringARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char TexCoord4fVertex4fvSUN_names[] = - "pp\0" /* Parameter signature */ - "glTexCoord4fVertex4fvSUN\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3sNV_names[] = - "iiii\0" /* Parameter signature */ - "glVertexAttrib3sNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1fNV_names[] = - "if\0" /* Parameter signature */ - "glVertexAttrib1fNV\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentLightfSGIX_names[] = - "iif\0" /* Parameter signature */ - "glFragmentLightfSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_texture_compression) -static const char GetCompressedTexImageARB_names[] = - "iip\0" /* Parameter signature */ - "glGetCompressedTexImage\0" - "glGetCompressedTexImageARB\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_weighting) -static const char VertexWeightPointerEXT_names[] = - "iiip\0" /* Parameter signature */ - "glVertexWeightPointerEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char GetHistogram_names[] = - "iiiip\0" /* Parameter signature */ - "glGetHistogram\0" - "glGetHistogramEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_stencil_two_side) -static const char ActiveStencilFaceEXT_names[] = - "i\0" /* Parameter signature */ - "glActiveStencilFaceEXT\0" - ""; -#endif - -#if defined(need_GL_ATI_separate_stencil) -static const char StencilFuncSeparateATI_names[] = - "iiii\0" /* Parameter signature */ - "glStencilFuncSeparateATI\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char GetShaderSourceARB_names[] = - "iipp\0" /* Parameter signature */ - "glGetShaderSource\0" - "glGetShaderSourceARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_igloo_interface) -static const char IglooInterfaceSGIX_names[] = - "ip\0" /* Parameter signature */ - "glIglooInterfaceSGIX\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4dNV_names[] = - "idddd\0" /* Parameter signature */ - "glVertexAttrib4dNV\0" - ""; -#endif - -#if defined(need_GL_IBM_multimode_draw_arrays) -static const char MultiModeDrawElementsIBM_names[] = - "ppipii\0" /* Parameter signature */ - "glMultiModeDrawElementsIBM\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4svARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord4sv\0" - "glMultiTexCoord4svARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_occlusion_query) -static const char GenQueriesARB_names[] = - "ip\0" /* Parameter signature */ - "glGenQueries\0" - "glGenQueriesARB\0" - ""; -#endif - -#if defined(need_GL_SUN_vertex) -static const char ReplacementCodeuiVertex3fSUN_names[] = - "ifff\0" /* Parameter signature */ - "glReplacementCodeuiVertex3fSUN\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3iEXT_names[] = - "iii\0" /* Parameter signature */ - "glTangent3iEXT\0" - ""; -#endif - -#if defined(need_GL_SUN_mesh_array) -static const char DrawMeshArraysSUN_names[] = - "iiii\0" /* Parameter signature */ - "glDrawMeshArraysSUN\0" - ""; -#endif - -#if defined(need_GL_ARB_sync) -static const char IsSync_names[] = - "i\0" /* Parameter signature */ - "glIsSync\0" - ""; -#endif - -#if defined(need_GL_NV_evaluators) -static const char GetMapControlPointsNV_names[] = - "iiiiiip\0" /* Parameter signature */ - "glGetMapControlPointsNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_draw_buffers) || defined(need_GL_ATI_draw_buffers) -static const char DrawBuffersARB_names[] = - "ip\0" /* Parameter signature */ - "glDrawBuffers\0" - "glDrawBuffersARB\0" - "glDrawBuffersATI\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char ProgramLocalParameter4fARB_names[] = - "iiffff\0" /* Parameter signature */ - "glProgramLocalParameter4fARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_sprite) -static const char SpriteParameterivSGIX_names[] = - "ip\0" /* Parameter signature */ - "glSpriteParameterivSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_provoking_vertex) -static const char ProvokingVertexEXT_names[] = - "i\0" /* Parameter signature */ - "glProvokingVertexEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord1fARB_names[] = - "if\0" /* Parameter signature */ - "glMultiTexCoord1f\0" - "glMultiTexCoord1fARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs4ubvNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs4ubvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightsvARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightsvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_shader_objects) -static const char Uniform1fvARB_names[] = - "iip\0" /* Parameter signature */ - "glUniform1fv\0" - "glUniform1fvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_copy_texture) -static const char CopyTexSubImage1D_names[] = - "iiiiii\0" /* Parameter signature */ - "glCopyTexSubImage1D\0" - "glCopyTexSubImage1DEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_texture_object) -static const char BindTexture_names[] = - "ii\0" /* Parameter signature */ - "glBindTexture\0" - "glBindTextureEXT\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char BeginFragmentShaderATI_names[] = - "\0" /* Parameter signature */ - "glBeginFragmentShaderATI\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord4fARB_names[] = - "iffff\0" /* Parameter signature */ - "glMultiTexCoord4f\0" - "glMultiTexCoord4fARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs3svNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs3svNV\0" - ""; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const char ReplacementCodeuivSUN_names[] = - "p\0" /* Parameter signature */ - "glReplacementCodeuivSUN\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char EnableVertexAttribArrayARB_names[] = - "i\0" /* Parameter signature */ - "glEnableVertexAttribArray\0" - "glEnableVertexAttribArrayARB\0" - ""; -#endif - -#if defined(need_GL_INTEL_parallel_arrays) -static const char NormalPointervINTEL_names[] = - "ip\0" /* Parameter signature */ - "glNormalPointervINTEL\0" - ""; -#endif - -#if defined(need_GL_EXT_convolution) -static const char CopyConvolutionFilter2D_names[] = - "iiiiii\0" /* Parameter signature */ - "glCopyConvolutionFilter2D\0" - "glCopyConvolutionFilter2DEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3ivMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos3iv\0" - "glWindowPos3ivARB\0" - "glWindowPos3ivMESA\0" - ""; -#endif - -#if defined(need_GL_ARB_copy_buffer) -static const char CopyBufferSubData_names[] = - "iiiii\0" /* Parameter signature */ - "glCopyBufferSubData\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char IsBufferARB_names[] = - "i\0" /* Parameter signature */ - "glIsBuffer\0" - "glIsBufferARB\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4iMESA_names[] = - "iiii\0" /* Parameter signature */ - "glWindowPos4iMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4uivARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4uiv\0" - "glVertexAttrib4uivARB\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3bvEXT_names[] = - "p\0" /* Parameter signature */ - "glTangent3bvEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_1) -static const char UniformMatrix3x4fv_names[] = - "iiip\0" /* Parameter signature */ - "glUniformMatrix3x4fv\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3fvEXT_names[] = - "p\0" /* Parameter signature */ - "glBinormal3fvEXT\0" - ""; -#endif - -#if defined(need_GL_INTEL_parallel_arrays) -static const char TexCoordPointervINTEL_names[] = - "iip\0" /* Parameter signature */ - "glTexCoordPointervINTEL\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char DeleteBuffersARB_names[] = - "ip\0" /* Parameter signature */ - "glDeleteBuffers\0" - "glDeleteBuffersARB\0" - ""; -#endif - -#if defined(need_GL_MESA_window_pos) -static const char WindowPos4fvMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos4fvMESA\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1sNV_names[] = - "ii\0" /* Parameter signature */ - "glVertexAttrib1sNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_secondary_color) -static const char SecondaryColor3svEXT_names[] = - "p\0" /* Parameter signature */ - "glSecondaryColor3sv\0" - "glSecondaryColor3svEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) || defined(need_GL_ARB_transpose_matrix) -static const char LoadTransposeMatrixfARB_names[] = - "p\0" /* Parameter signature */ - "glLoadTransposeMatrixf\0" - "glLoadTransposeMatrixfARB\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char GetPointerv_names[] = - "ip\0" /* Parameter signature */ - "glGetPointerv\0" - "glGetPointervEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3bEXT_names[] = - "iii\0" /* Parameter signature */ - "glTangent3bEXT\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char CombinerParameterfNV_names[] = - "if\0" /* Parameter signature */ - "glCombinerParameterfNV\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char BindProgramNV_names[] = - "ii\0" /* Parameter signature */ - "glBindProgramARB\0" - "glBindProgramNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4svARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4sv\0" - "glVertexAttrib4svARB\0" - ""; -#endif - -#if defined(need_GL_MESA_shader_debug) -static const char CreateDebugObjectMESA_names[] = - "\0" /* Parameter signature */ - "glCreateDebugObjectMESA\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) -static const char GetShaderiv_names[] = - "iip\0" /* Parameter signature */ - "glGetShaderiv\0" - ""; -#endif - -#if defined(need_GL_ARB_sync) -static const char ClientWaitSync_names[] = - "iii\0" /* Parameter signature */ - "glClientWaitSync\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char BindFragmentShaderATI_names[] = - "i\0" /* Parameter signature */ - "glBindFragmentShaderATI\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char UnmapBufferARB_names[] = - "i\0" /* Parameter signature */ - "glUnmapBuffer\0" - "glUnmapBufferARB\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char Minmax_names[] = - "iii\0" /* Parameter signature */ - "glMinmax\0" - "glMinmaxEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord) -static const char FogCoorddvEXT_names[] = - "p\0" /* Parameter signature */ - "glFogCoorddv\0" - "glFogCoorddvEXT\0" - ""; -#endif - -#if defined(need_GL_SUNX_constant_data) -static const char FinishTextureSUNX_names[] = - "\0" /* Parameter signature */ - "glFinishTextureSUNX\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char GetFragmentLightfvSGIX_names[] = - "iip\0" /* Parameter signature */ - "glGetFragmentLightfvSGIX\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char GetFinalCombinerInputParameterfvNV_names[] = - "iip\0" /* Parameter signature */ - "glGetFinalCombinerInputParameterfvNV\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char ColorFragmentOp3ATI_names[] = - "iiiiiiiiiiiii\0" /* Parameter signature */ - "glColorFragmentOp3ATI\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2svARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib2sv\0" - "glVertexAttrib2svARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char AreProgramsResidentNV_names[] = - "ipp\0" /* Parameter signature */ - "glAreProgramsResidentNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos3svMESA_names[] = - "p\0" /* Parameter signature */ - "glWindowPos3sv\0" - "glWindowPos3svARB\0" - "glWindowPos3svMESA\0" - ""; -#endif - -#if defined(need_GL_EXT_color_subtable) -static const char CopyColorSubTable_names[] = - "iiiii\0" /* Parameter signature */ - "glCopyColorSubTable\0" - "glCopyColorSubTableEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightdvARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightdvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char DeleteRenderbuffersEXT_names[] = - "ip\0" /* Parameter signature */ - "glDeleteRenderbuffers\0" - "glDeleteRenderbuffersEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib4NubvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4Nubv\0" - "glVertexAttrib4NubvARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib3dvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib3dvNV\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char GetObjectParameterfvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetObjectParameterfvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const char GetProgramEnvParameterdvARB_names[] = - "iip\0" /* Parameter signature */ - "glGetProgramEnvParameterdvARB\0" - ""; -#endif - -#if defined(need_GL_EXT_compiled_vertex_array) -static const char LockArraysEXT_names[] = - "ii\0" /* Parameter signature */ - "glLockArraysEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_pixel_transform) -static const char PixelTransformParameterivEXT_names[] = - "iip\0" /* Parameter signature */ - "glPixelTransformParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char BinormalPointerEXT_names[] = - "iip\0" /* Parameter signature */ - "glBinormalPointerEXT\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib1dNV_names[] = - "id\0" /* Parameter signature */ - "glVertexAttrib1dNV\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char GetCombinerInputParameterivNV_names[] = - "iiiip\0" /* Parameter signature */ - "glGetCombinerInputParameterivNV\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_3) -static const char MultiTexCoord2fvARB_names[] = - "ip\0" /* Parameter signature */ - "glMultiTexCoord2fv\0" - "glMultiTexCoord2fvARB\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char GetRenderbufferParameterivEXT_names[] = - "iip\0" /* Parameter signature */ - "glGetRenderbufferParameteriv\0" - "glGetRenderbufferParameterivEXT\0" - ""; -#endif - -#if defined(need_GL_NV_register_combiners) -static const char CombinerParameterivNV_names[] = - "ip\0" /* Parameter signature */ - "glCombinerParameterivNV\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char GenFragmentShadersATI_names[] = - "i\0" /* Parameter signature */ - "glGenFragmentShadersATI\0" - ""; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const char DrawArrays_names[] = - "iii\0" /* Parameter signature */ - "glDrawArrays\0" - "glDrawArraysEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const char WeightuivARB_names[] = - "ip\0" /* Parameter signature */ - "glWeightuivARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib2sARB_names[] = - "iii\0" /* Parameter signature */ - "glVertexAttrib2s\0" - "glVertexAttrib2sARB\0" - ""; -#endif - -#if defined(need_GL_SGIX_async) -static const char GenAsyncMarkersSGIX_names[] = - "i\0" /* Parameter signature */ - "glGenAsyncMarkersSGIX\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Tangent3svEXT_names[] = - "p\0" /* Parameter signature */ - "glTangent3svEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_list_priority) -static const char GetListParameterivSGIX_names[] = - "iip\0" /* Parameter signature */ - "glGetListParameterivSGIX\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char BindBufferARB_names[] = - "ii\0" /* Parameter signature */ - "glBindBuffer\0" - "glBindBufferARB\0" - ""; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const char GetInfoLogARB_names[] = - "iipp\0" /* Parameter signature */ - "glGetInfoLogARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs4svNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs4svNV\0" - ""; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const char EdgeFlagPointerListIBM_names[] = - "ipi\0" /* Parameter signature */ - "glEdgeFlagPointerListIBM\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_1) -static const char UniformMatrix3x2fv_names[] = - "iiip\0" /* Parameter signature */ - "glUniformMatrix3x2fv\0" - ""; -#endif - -#if defined(need_GL_EXT_histogram) -static const char GetMinmaxParameterfv_names[] = - "iip\0" /* Parameter signature */ - "glGetMinmaxParameterfv\0" - "glGetMinmaxParameterfvEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program) -static const char VertexAttrib1fvARB_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib1fv\0" - "glVertexAttrib1fvARB\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object) -static const char GenBuffersARB_names[] = - "ip\0" /* Parameter signature */ - "glGenBuffers\0" - "glGenBuffersARB\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttribs1svNV_names[] = - "iip\0" /* Parameter signature */ - "glVertexAttribs1svNV\0" - ""; -#endif - -#if defined(need_GL_ATI_envmap_bumpmap) -static const char GetTexBumpParameterivATI_names[] = - "ip\0" /* Parameter signature */ - "glGetTexBumpParameterivATI\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3bEXT_names[] = - "iii\0" /* Parameter signature */ - "glBinormal3bEXT\0" - ""; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const char FragmentMaterialivSGIX_names[] = - "iip\0" /* Parameter signature */ - "glFragmentMaterialivSGIX\0" - ""; -#endif - -#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object) -static const char IsRenderbufferEXT_names[] = - "i\0" /* Parameter signature */ - "glIsRenderbuffer\0" - "glIsRenderbufferEXT\0" - ""; -#endif - -#if defined(need_GL_ARB_vertex_program) || defined(need_GL_NV_vertex_program) -static const char GenProgramsNV_names[] = - "ip\0" /* Parameter signature */ - "glGenProgramsARB\0" - "glGenProgramsNV\0" - ""; -#endif - -#if defined(need_GL_NV_vertex_program) -static const char VertexAttrib4dvNV_names[] = - "ip\0" /* Parameter signature */ - "glVertexAttrib4dvNV\0" - ""; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const char EndFragmentShaderATI_names[] = - "\0" /* Parameter signature */ - "glEndFragmentShaderATI\0" - ""; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const char Binormal3iEXT_names[] = - "iii\0" /* Parameter signature */ - "glBinormal3iEXT\0" - ""; -#endif - -#if defined(need_GL_VERSION_1_4) || defined(need_GL_ARB_window_pos) || defined(need_GL_MESA_window_pos) -static const char WindowPos2fMESA_names[] = - "ff\0" /* Parameter signature */ - "glWindowPos2f\0" - "glWindowPos2fARB\0" - "glWindowPos2fMESA\0" - ""; -#endif - -#if defined(need_GL_3DFX_tbuffer) -static const struct dri_extension_function GL_3DFX_tbuffer_functions[] = { - { TbufferMask3DFX_names, TbufferMask3DFX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_APPLE_flush_buffer_range) -static const struct dri_extension_function GL_APPLE_flush_buffer_range_functions[] = { - { BufferParameteriAPPLE_names, BufferParameteriAPPLE_remap_index, -1 }, - { FlushMappedBufferRangeAPPLE_names, FlushMappedBufferRangeAPPLE_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_APPLE_texture_range) -static const struct dri_extension_function GL_APPLE_texture_range_functions[] = { - { TextureRangeAPPLE_names, TextureRangeAPPLE_remap_index, -1 }, - { GetTexParameterPointervAPPLE_names, GetTexParameterPointervAPPLE_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_APPLE_vertex_array_object) -static const struct dri_extension_function GL_APPLE_vertex_array_object_functions[] = { - { DeleteVertexArraysAPPLE_names, DeleteVertexArraysAPPLE_remap_index, -1 }, - { GenVertexArraysAPPLE_names, GenVertexArraysAPPLE_remap_index, -1 }, - { IsVertexArrayAPPLE_names, IsVertexArrayAPPLE_remap_index, -1 }, - { BindVertexArrayAPPLE_names, BindVertexArrayAPPLE_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_copy_buffer) -static const struct dri_extension_function GL_ARB_copy_buffer_functions[] = { - { CopyBufferSubData_names, CopyBufferSubData_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_draw_buffers) -static const struct dri_extension_function GL_ARB_draw_buffers_functions[] = { - { DrawBuffersARB_names, DrawBuffersARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_framebuffer_object) -static const struct dri_extension_function GL_ARB_framebuffer_object_functions[] = { - { BlitFramebufferEXT_names, BlitFramebufferEXT_remap_index, -1 }, - { FramebufferTextureLayerEXT_names, FramebufferTextureLayerEXT_remap_index, -1 }, - { GenerateMipmapEXT_names, GenerateMipmapEXT_remap_index, -1 }, - { RenderbufferStorageEXT_names, RenderbufferStorageEXT_remap_index, -1 }, - { CheckFramebufferStatusEXT_names, CheckFramebufferStatusEXT_remap_index, -1 }, - { FramebufferTexture3DEXT_names, FramebufferTexture3DEXT_remap_index, -1 }, - { FramebufferTexture2DEXT_names, FramebufferTexture2DEXT_remap_index, -1 }, - { RenderbufferStorageMultisample_names, RenderbufferStorageMultisample_remap_index, -1 }, - { FramebufferRenderbufferEXT_names, FramebufferRenderbufferEXT_remap_index, -1 }, - { FramebufferTexture1DEXT_names, FramebufferTexture1DEXT_remap_index, -1 }, - { BindFramebufferEXT_names, BindFramebufferEXT_remap_index, -1 }, - { GenRenderbuffersEXT_names, GenRenderbuffersEXT_remap_index, -1 }, - { IsFramebufferEXT_names, IsFramebufferEXT_remap_index, -1 }, - { GetFramebufferAttachmentParameterivEXT_names, GetFramebufferAttachmentParameterivEXT_remap_index, -1 }, - { DeleteFramebuffersEXT_names, DeleteFramebuffersEXT_remap_index, -1 }, - { GenFramebuffersEXT_names, GenFramebuffersEXT_remap_index, -1 }, - { BindRenderbufferEXT_names, BindRenderbufferEXT_remap_index, -1 }, - { DeleteRenderbuffersEXT_names, DeleteRenderbuffersEXT_remap_index, -1 }, - { GetRenderbufferParameterivEXT_names, GetRenderbufferParameterivEXT_remap_index, -1 }, - { IsRenderbufferEXT_names, IsRenderbufferEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_map_buffer_range) -static const struct dri_extension_function GL_ARB_map_buffer_range_functions[] = { - { FlushMappedBufferRange_names, FlushMappedBufferRange_remap_index, -1 }, - { MapBufferRange_names, MapBufferRange_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_matrix_palette) -static const struct dri_extension_function GL_ARB_matrix_palette_functions[] = { - { MatrixIndexusvARB_names, MatrixIndexusvARB_remap_index, -1 }, - { MatrixIndexuivARB_names, MatrixIndexuivARB_remap_index, -1 }, - { MatrixIndexPointerARB_names, MatrixIndexPointerARB_remap_index, -1 }, - { CurrentPaletteMatrixARB_names, CurrentPaletteMatrixARB_remap_index, -1 }, - { MatrixIndexubvARB_names, MatrixIndexubvARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_multisample) -static const struct dri_extension_function GL_ARB_multisample_functions[] = { - { SampleCoverageARB_names, SampleCoverageARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_occlusion_query) -static const struct dri_extension_function GL_ARB_occlusion_query_functions[] = { - { BeginQueryARB_names, BeginQueryARB_remap_index, -1 }, - { GetQueryivARB_names, GetQueryivARB_remap_index, -1 }, - { GetQueryObjectivARB_names, GetQueryObjectivARB_remap_index, -1 }, - { EndQueryARB_names, EndQueryARB_remap_index, -1 }, - { GetQueryObjectuivARB_names, GetQueryObjectuivARB_remap_index, -1 }, - { DeleteQueriesARB_names, DeleteQueriesARB_remap_index, -1 }, - { IsQueryARB_names, IsQueryARB_remap_index, -1 }, - { GenQueriesARB_names, GenQueriesARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_point_parameters) -static const struct dri_extension_function GL_ARB_point_parameters_functions[] = { - { PointParameterfEXT_names, PointParameterfEXT_remap_index, -1 }, - { PointParameterfvEXT_names, PointParameterfvEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_shader_objects) -static const struct dri_extension_function GL_ARB_shader_objects_functions[] = { - { UniformMatrix3fvARB_names, UniformMatrix3fvARB_remap_index, -1 }, - { Uniform2fARB_names, Uniform2fARB_remap_index, -1 }, - { Uniform2ivARB_names, Uniform2ivARB_remap_index, -1 }, - { UniformMatrix4fvARB_names, UniformMatrix4fvARB_remap_index, -1 }, - { CreateProgramObjectARB_names, CreateProgramObjectARB_remap_index, -1 }, - { Uniform3iARB_names, Uniform3iARB_remap_index, -1 }, - { CreateShaderObjectARB_names, CreateShaderObjectARB_remap_index, -1 }, - { Uniform1fARB_names, Uniform1fARB_remap_index, -1 }, - { AttachObjectARB_names, AttachObjectARB_remap_index, -1 }, - { UniformMatrix2fvARB_names, UniformMatrix2fvARB_remap_index, -1 }, - { GetAttachedObjectsARB_names, GetAttachedObjectsARB_remap_index, -1 }, - { Uniform3fvARB_names, Uniform3fvARB_remap_index, -1 }, - { GetHandleARB_names, GetHandleARB_remap_index, -1 }, - { GetActiveUniformARB_names, GetActiveUniformARB_remap_index, -1 }, - { GetUniformivARB_names, GetUniformivARB_remap_index, -1 }, - { Uniform2fvARB_names, Uniform2fvARB_remap_index, -1 }, - { DeleteObjectARB_names, DeleteObjectARB_remap_index, -1 }, - { ValidateProgramARB_names, ValidateProgramARB_remap_index, -1 }, - { Uniform3ivARB_names, Uniform3ivARB_remap_index, -1 }, - { CompileShaderARB_names, CompileShaderARB_remap_index, -1 }, - { Uniform3fARB_names, Uniform3fARB_remap_index, -1 }, - { Uniform4fARB_names, Uniform4fARB_remap_index, -1 }, - { LinkProgramARB_names, LinkProgramARB_remap_index, -1 }, - { ShaderSourceARB_names, ShaderSourceARB_remap_index, -1 }, - { Uniform4ivARB_names, Uniform4ivARB_remap_index, -1 }, - { Uniform1ivARB_names, Uniform1ivARB_remap_index, -1 }, - { Uniform1iARB_names, Uniform1iARB_remap_index, -1 }, - { Uniform4fvARB_names, Uniform4fvARB_remap_index, -1 }, - { GetUniformfvARB_names, GetUniformfvARB_remap_index, -1 }, - { DetachObjectARB_names, DetachObjectARB_remap_index, -1 }, - { Uniform4iARB_names, Uniform4iARB_remap_index, -1 }, - { UseProgramObjectARB_names, UseProgramObjectARB_remap_index, -1 }, - { Uniform2iARB_names, Uniform2iARB_remap_index, -1 }, - { GetObjectParameterivARB_names, GetObjectParameterivARB_remap_index, -1 }, - { GetUniformLocationARB_names, GetUniformLocationARB_remap_index, -1 }, - { GetShaderSourceARB_names, GetShaderSourceARB_remap_index, -1 }, - { Uniform1fvARB_names, Uniform1fvARB_remap_index, -1 }, - { GetObjectParameterfvARB_names, GetObjectParameterfvARB_remap_index, -1 }, - { GetInfoLogARB_names, GetInfoLogARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_sync) -static const struct dri_extension_function GL_ARB_sync_functions[] = { - { DeleteSync_names, DeleteSync_remap_index, -1 }, - { FenceSync_names, FenceSync_remap_index, -1 }, - { WaitSync_names, WaitSync_remap_index, -1 }, - { GetInteger64v_names, GetInteger64v_remap_index, -1 }, - { GetSynciv_names, GetSynciv_remap_index, -1 }, - { IsSync_names, IsSync_remap_index, -1 }, - { ClientWaitSync_names, ClientWaitSync_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_texture_compression) -static const struct dri_extension_function GL_ARB_texture_compression_functions[] = { - { CompressedTexSubImage2DARB_names, CompressedTexSubImage2DARB_remap_index, -1 }, - { CompressedTexImage3DARB_names, CompressedTexImage3DARB_remap_index, -1 }, - { CompressedTexImage1DARB_names, CompressedTexImage1DARB_remap_index, -1 }, - { CompressedTexSubImage1DARB_names, CompressedTexSubImage1DARB_remap_index, -1 }, - { CompressedTexSubImage3DARB_names, CompressedTexSubImage3DARB_remap_index, -1 }, - { CompressedTexImage2DARB_names, CompressedTexImage2DARB_remap_index, -1 }, - { GetCompressedTexImageARB_names, GetCompressedTexImageARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_transpose_matrix) -static const struct dri_extension_function GL_ARB_transpose_matrix_functions[] = { - { MultTransposeMatrixdARB_names, MultTransposeMatrixdARB_remap_index, -1 }, - { LoadTransposeMatrixdARB_names, LoadTransposeMatrixdARB_remap_index, -1 }, - { MultTransposeMatrixfARB_names, MultTransposeMatrixfARB_remap_index, -1 }, - { LoadTransposeMatrixfARB_names, LoadTransposeMatrixfARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_vertex_array_object) -static const struct dri_extension_function GL_ARB_vertex_array_object_functions[] = { - { DeleteVertexArraysAPPLE_names, DeleteVertexArraysAPPLE_remap_index, -1 }, - { GenVertexArrays_names, GenVertexArrays_remap_index, -1 }, - { BindVertexArray_names, BindVertexArray_remap_index, -1 }, - { IsVertexArrayAPPLE_names, IsVertexArrayAPPLE_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_vertex_blend) -static const struct dri_extension_function GL_ARB_vertex_blend_functions[] = { - { WeightubvARB_names, WeightubvARB_remap_index, -1 }, - { WeightivARB_names, WeightivARB_remap_index, -1 }, - { WeightPointerARB_names, WeightPointerARB_remap_index, -1 }, - { WeightfvARB_names, WeightfvARB_remap_index, -1 }, - { WeightbvARB_names, WeightbvARB_remap_index, -1 }, - { WeightusvARB_names, WeightusvARB_remap_index, -1 }, - { VertexBlendARB_names, VertexBlendARB_remap_index, -1 }, - { WeightsvARB_names, WeightsvARB_remap_index, -1 }, - { WeightdvARB_names, WeightdvARB_remap_index, -1 }, - { WeightuivARB_names, WeightuivARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_vertex_buffer_object) -static const struct dri_extension_function GL_ARB_vertex_buffer_object_functions[] = { - { GetBufferSubDataARB_names, GetBufferSubDataARB_remap_index, -1 }, - { BufferSubDataARB_names, BufferSubDataARB_remap_index, -1 }, - { BufferDataARB_names, BufferDataARB_remap_index, -1 }, - { GetBufferPointervARB_names, GetBufferPointervARB_remap_index, -1 }, - { GetBufferParameterivARB_names, GetBufferParameterivARB_remap_index, -1 }, - { MapBufferARB_names, MapBufferARB_remap_index, -1 }, - { IsBufferARB_names, IsBufferARB_remap_index, -1 }, - { DeleteBuffersARB_names, DeleteBuffersARB_remap_index, -1 }, - { UnmapBufferARB_names, UnmapBufferARB_remap_index, -1 }, - { BindBufferARB_names, BindBufferARB_remap_index, -1 }, - { GenBuffersARB_names, GenBuffersARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_vertex_program) -static const struct dri_extension_function GL_ARB_vertex_program_functions[] = { - { VertexAttrib2fARB_names, VertexAttrib2fARB_remap_index, -1 }, - { VertexAttrib3fARB_names, VertexAttrib3fARB_remap_index, -1 }, - { VertexAttrib1svARB_names, VertexAttrib1svARB_remap_index, -1 }, - { VertexAttrib4NusvARB_names, VertexAttrib4NusvARB_remap_index, -1 }, - { DisableVertexAttribArrayARB_names, DisableVertexAttribArrayARB_remap_index, -1 }, - { ProgramLocalParameter4dARB_names, ProgramLocalParameter4dARB_remap_index, -1 }, - { VertexAttrib1fARB_names, VertexAttrib1fARB_remap_index, -1 }, - { VertexAttrib4NbvARB_names, VertexAttrib4NbvARB_remap_index, -1 }, - { VertexAttrib1sARB_names, VertexAttrib1sARB_remap_index, -1 }, - { GetProgramLocalParameterfvARB_names, GetProgramLocalParameterfvARB_remap_index, -1 }, - { VertexAttrib3dvARB_names, VertexAttrib3dvARB_remap_index, -1 }, - { ProgramEnvParameter4fvARB_names, ProgramEnvParameter4fvARB_remap_index, -1 }, - { GetVertexAttribivARB_names, GetVertexAttribivARB_remap_index, -1 }, - { VertexAttrib4ivARB_names, VertexAttrib4ivARB_remap_index, -1 }, - { VertexAttrib4bvARB_names, VertexAttrib4bvARB_remap_index, -1 }, - { VertexAttrib3dARB_names, VertexAttrib3dARB_remap_index, -1 }, - { VertexAttrib4fARB_names, VertexAttrib4fARB_remap_index, -1 }, - { VertexAttrib4fvARB_names, VertexAttrib4fvARB_remap_index, -1 }, - { ProgramLocalParameter4dvARB_names, ProgramLocalParameter4dvARB_remap_index, -1 }, - { VertexAttrib2dARB_names, VertexAttrib2dARB_remap_index, -1 }, - { VertexAttrib1dvARB_names, VertexAttrib1dvARB_remap_index, -1 }, - { GetVertexAttribfvARB_names, GetVertexAttribfvARB_remap_index, -1 }, - { VertexAttrib4ubvARB_names, VertexAttrib4ubvARB_remap_index, -1 }, - { ProgramEnvParameter4fARB_names, ProgramEnvParameter4fARB_remap_index, -1 }, - { VertexAttrib4sARB_names, VertexAttrib4sARB_remap_index, -1 }, - { VertexAttrib2dvARB_names, VertexAttrib2dvARB_remap_index, -1 }, - { VertexAttrib2fvARB_names, VertexAttrib2fvARB_remap_index, -1 }, - { VertexAttrib4NivARB_names, VertexAttrib4NivARB_remap_index, -1 }, - { GetProgramStringARB_names, GetProgramStringARB_remap_index, -1 }, - { VertexAttrib4NuivARB_names, VertexAttrib4NuivARB_remap_index, -1 }, - { IsProgramNV_names, IsProgramNV_remap_index, -1 }, - { ProgramEnvParameter4dARB_names, ProgramEnvParameter4dARB_remap_index, -1 }, - { VertexAttrib1dARB_names, VertexAttrib1dARB_remap_index, -1 }, - { VertexAttrib4usvARB_names, VertexAttrib4usvARB_remap_index, -1 }, - { VertexAttrib3svARB_names, VertexAttrib3svARB_remap_index, -1 }, - { GetVertexAttribdvARB_names, GetVertexAttribdvARB_remap_index, -1 }, - { VertexAttrib4dvARB_names, VertexAttrib4dvARB_remap_index, -1 }, - { VertexAttribPointerARB_names, VertexAttribPointerARB_remap_index, -1 }, - { VertexAttrib4NsvARB_names, VertexAttrib4NsvARB_remap_index, -1 }, - { VertexAttrib3fvARB_names, VertexAttrib3fvARB_remap_index, -1 }, - { VertexAttrib4NubARB_names, VertexAttrib4NubARB_remap_index, -1 }, - { GetProgramEnvParameterfvARB_names, GetProgramEnvParameterfvARB_remap_index, -1 }, - { ProgramEnvParameter4dvARB_names, ProgramEnvParameter4dvARB_remap_index, -1 }, - { ProgramLocalParameter4fvARB_names, ProgramLocalParameter4fvARB_remap_index, -1 }, - { DeleteProgramsNV_names, DeleteProgramsNV_remap_index, -1 }, - { GetVertexAttribPointervNV_names, GetVertexAttribPointervNV_remap_index, -1 }, - { VertexAttrib4dARB_names, VertexAttrib4dARB_remap_index, -1 }, - { GetProgramLocalParameterdvARB_names, GetProgramLocalParameterdvARB_remap_index, -1 }, - { GetProgramivARB_names, GetProgramivARB_remap_index, -1 }, - { VertexAttrib3sARB_names, VertexAttrib3sARB_remap_index, -1 }, - { ProgramStringARB_names, ProgramStringARB_remap_index, -1 }, - { ProgramLocalParameter4fARB_names, ProgramLocalParameter4fARB_remap_index, -1 }, - { EnableVertexAttribArrayARB_names, EnableVertexAttribArrayARB_remap_index, -1 }, - { VertexAttrib4uivARB_names, VertexAttrib4uivARB_remap_index, -1 }, - { BindProgramNV_names, BindProgramNV_remap_index, -1 }, - { VertexAttrib4svARB_names, VertexAttrib4svARB_remap_index, -1 }, - { VertexAttrib2svARB_names, VertexAttrib2svARB_remap_index, -1 }, - { VertexAttrib4NubvARB_names, VertexAttrib4NubvARB_remap_index, -1 }, - { GetProgramEnvParameterdvARB_names, GetProgramEnvParameterdvARB_remap_index, -1 }, - { VertexAttrib2sARB_names, VertexAttrib2sARB_remap_index, -1 }, - { VertexAttrib1fvARB_names, VertexAttrib1fvARB_remap_index, -1 }, - { GenProgramsNV_names, GenProgramsNV_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_vertex_shader) -static const struct dri_extension_function GL_ARB_vertex_shader_functions[] = { - { GetActiveAttribARB_names, GetActiveAttribARB_remap_index, -1 }, - { GetAttribLocationARB_names, GetAttribLocationARB_remap_index, -1 }, - { BindAttribLocationARB_names, BindAttribLocationARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ARB_window_pos) -static const struct dri_extension_function GL_ARB_window_pos_functions[] = { - { WindowPos3fMESA_names, WindowPos3fMESA_remap_index, -1 }, - { WindowPos2dvMESA_names, WindowPos2dvMESA_remap_index, -1 }, - { WindowPos2svMESA_names, WindowPos2svMESA_remap_index, -1 }, - { WindowPos3dMESA_names, WindowPos3dMESA_remap_index, -1 }, - { WindowPos2fvMESA_names, WindowPos2fvMESA_remap_index, -1 }, - { WindowPos2dMESA_names, WindowPos2dMESA_remap_index, -1 }, - { WindowPos3dvMESA_names, WindowPos3dvMESA_remap_index, -1 }, - { WindowPos3fvMESA_names, WindowPos3fvMESA_remap_index, -1 }, - { WindowPos2iMESA_names, WindowPos2iMESA_remap_index, -1 }, - { WindowPos3sMESA_names, WindowPos3sMESA_remap_index, -1 }, - { WindowPos2ivMESA_names, WindowPos2ivMESA_remap_index, -1 }, - { WindowPos2sMESA_names, WindowPos2sMESA_remap_index, -1 }, - { WindowPos3iMESA_names, WindowPos3iMESA_remap_index, -1 }, - { WindowPos3ivMESA_names, WindowPos3ivMESA_remap_index, -1 }, - { WindowPos3svMESA_names, WindowPos3svMESA_remap_index, -1 }, - { WindowPos2fMESA_names, WindowPos2fMESA_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ATI_blend_equation_separate) -static const struct dri_extension_function GL_ATI_blend_equation_separate_functions[] = { - { BlendEquationSeparateEXT_names, BlendEquationSeparateEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ATI_draw_buffers) -static const struct dri_extension_function GL_ATI_draw_buffers_functions[] = { - { DrawBuffersARB_names, DrawBuffersARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ATI_envmap_bumpmap) -static const struct dri_extension_function GL_ATI_envmap_bumpmap_functions[] = { - { TexBumpParameterfvATI_names, TexBumpParameterfvATI_remap_index, -1 }, - { TexBumpParameterivATI_names, TexBumpParameterivATI_remap_index, -1 }, - { GetTexBumpParameterfvATI_names, GetTexBumpParameterfvATI_remap_index, -1 }, - { GetTexBumpParameterivATI_names, GetTexBumpParameterivATI_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ATI_fragment_shader) -static const struct dri_extension_function GL_ATI_fragment_shader_functions[] = { - { ColorFragmentOp2ATI_names, ColorFragmentOp2ATI_remap_index, -1 }, - { DeleteFragmentShaderATI_names, DeleteFragmentShaderATI_remap_index, -1 }, - { SetFragmentShaderConstantATI_names, SetFragmentShaderConstantATI_remap_index, -1 }, - { SampleMapATI_names, SampleMapATI_remap_index, -1 }, - { AlphaFragmentOp2ATI_names, AlphaFragmentOp2ATI_remap_index, -1 }, - { AlphaFragmentOp1ATI_names, AlphaFragmentOp1ATI_remap_index, -1 }, - { ColorFragmentOp1ATI_names, ColorFragmentOp1ATI_remap_index, -1 }, - { AlphaFragmentOp3ATI_names, AlphaFragmentOp3ATI_remap_index, -1 }, - { PassTexCoordATI_names, PassTexCoordATI_remap_index, -1 }, - { BeginFragmentShaderATI_names, BeginFragmentShaderATI_remap_index, -1 }, - { BindFragmentShaderATI_names, BindFragmentShaderATI_remap_index, -1 }, - { ColorFragmentOp3ATI_names, ColorFragmentOp3ATI_remap_index, -1 }, - { GenFragmentShadersATI_names, GenFragmentShadersATI_remap_index, -1 }, - { EndFragmentShaderATI_names, EndFragmentShaderATI_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_ATI_separate_stencil) -static const struct dri_extension_function GL_ATI_separate_stencil_functions[] = { - { StencilOpSeparate_names, StencilOpSeparate_remap_index, -1 }, - { StencilFuncSeparateATI_names, StencilFuncSeparateATI_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_blend_color) -static const struct dri_extension_function GL_EXT_blend_color_functions[] = { - { BlendColor_names, -1, 336 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_blend_equation_separate) -static const struct dri_extension_function GL_EXT_blend_equation_separate_functions[] = { - { BlendEquationSeparateEXT_names, BlendEquationSeparateEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_blend_func_separate) -static const struct dri_extension_function GL_EXT_blend_func_separate_functions[] = { - { BlendFuncSeparateEXT_names, BlendFuncSeparateEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_blend_minmax) -static const struct dri_extension_function GL_EXT_blend_minmax_functions[] = { - { BlendEquation_names, -1, 337 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_color_subtable) -static const struct dri_extension_function GL_EXT_color_subtable_functions[] = { - { ColorSubTable_names, -1, 346 }, - { CopyColorSubTable_names, -1, 347 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_compiled_vertex_array) -static const struct dri_extension_function GL_EXT_compiled_vertex_array_functions[] = { - { UnlockArraysEXT_names, UnlockArraysEXT_remap_index, -1 }, - { LockArraysEXT_names, LockArraysEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_convolution) -static const struct dri_extension_function GL_EXT_convolution_functions[] = { - { ConvolutionFilter1D_names, -1, 348 }, - { CopyConvolutionFilter1D_names, -1, 354 }, - { GetConvolutionParameteriv_names, -1, 358 }, - { ConvolutionFilter2D_names, -1, 349 }, - { ConvolutionParameteriv_names, -1, 353 }, - { ConvolutionParameterfv_names, -1, 351 }, - { GetSeparableFilter_names, -1, 359 }, - { SeparableFilter2D_names, -1, 360 }, - { ConvolutionParameteri_names, -1, 352 }, - { ConvolutionParameterf_names, -1, 350 }, - { GetConvolutionParameterfv_names, -1, 357 }, - { GetConvolutionFilter_names, -1, 356 }, - { CopyConvolutionFilter2D_names, -1, 355 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_coordinate_frame) -static const struct dri_extension_function GL_EXT_coordinate_frame_functions[] = { - { TangentPointerEXT_names, TangentPointerEXT_remap_index, -1 }, - { Binormal3ivEXT_names, Binormal3ivEXT_remap_index, -1 }, - { Tangent3sEXT_names, Tangent3sEXT_remap_index, -1 }, - { Tangent3fvEXT_names, Tangent3fvEXT_remap_index, -1 }, - { Tangent3dvEXT_names, Tangent3dvEXT_remap_index, -1 }, - { Binormal3bvEXT_names, Binormal3bvEXT_remap_index, -1 }, - { Binormal3dEXT_names, Binormal3dEXT_remap_index, -1 }, - { Tangent3fEXT_names, Tangent3fEXT_remap_index, -1 }, - { Binormal3sEXT_names, Binormal3sEXT_remap_index, -1 }, - { Tangent3ivEXT_names, Tangent3ivEXT_remap_index, -1 }, - { Tangent3dEXT_names, Tangent3dEXT_remap_index, -1 }, - { Binormal3svEXT_names, Binormal3svEXT_remap_index, -1 }, - { Binormal3fEXT_names, Binormal3fEXT_remap_index, -1 }, - { Binormal3dvEXT_names, Binormal3dvEXT_remap_index, -1 }, - { Tangent3iEXT_names, Tangent3iEXT_remap_index, -1 }, - { Tangent3bvEXT_names, Tangent3bvEXT_remap_index, -1 }, - { Binormal3fvEXT_names, Binormal3fvEXT_remap_index, -1 }, - { Tangent3bEXT_names, Tangent3bEXT_remap_index, -1 }, - { BinormalPointerEXT_names, BinormalPointerEXT_remap_index, -1 }, - { Tangent3svEXT_names, Tangent3svEXT_remap_index, -1 }, - { Binormal3bEXT_names, Binormal3bEXT_remap_index, -1 }, - { Binormal3iEXT_names, Binormal3iEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_copy_texture) -static const struct dri_extension_function GL_EXT_copy_texture_functions[] = { - { CopyTexSubImage3D_names, -1, 373 }, - { CopyTexImage2D_names, -1, 324 }, - { CopyTexImage1D_names, -1, 323 }, - { CopyTexSubImage2D_names, -1, 326 }, - { CopyTexSubImage1D_names, -1, 325 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_cull_vertex) -static const struct dri_extension_function GL_EXT_cull_vertex_functions[] = { - { CullParameterdvEXT_names, CullParameterdvEXT_remap_index, -1 }, - { CullParameterfvEXT_names, CullParameterfvEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_depth_bounds_test) -static const struct dri_extension_function GL_EXT_depth_bounds_test_functions[] = { - { DepthBoundsEXT_names, DepthBoundsEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_draw_range_elements) -static const struct dri_extension_function GL_EXT_draw_range_elements_functions[] = { - { DrawRangeElements_names, -1, 338 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_fog_coord) -static const struct dri_extension_function GL_EXT_fog_coord_functions[] = { - { FogCoorddEXT_names, FogCoorddEXT_remap_index, -1 }, - { FogCoordfEXT_names, FogCoordfEXT_remap_index, -1 }, - { FogCoordPointerEXT_names, FogCoordPointerEXT_remap_index, -1 }, - { FogCoordfvEXT_names, FogCoordfvEXT_remap_index, -1 }, - { FogCoorddvEXT_names, FogCoorddvEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_framebuffer_blit) -static const struct dri_extension_function GL_EXT_framebuffer_blit_functions[] = { - { BlitFramebufferEXT_names, BlitFramebufferEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_framebuffer_object) -static const struct dri_extension_function GL_EXT_framebuffer_object_functions[] = { - { GenerateMipmapEXT_names, GenerateMipmapEXT_remap_index, -1 }, - { RenderbufferStorageEXT_names, RenderbufferStorageEXT_remap_index, -1 }, - { CheckFramebufferStatusEXT_names, CheckFramebufferStatusEXT_remap_index, -1 }, - { FramebufferTexture3DEXT_names, FramebufferTexture3DEXT_remap_index, -1 }, - { FramebufferTexture2DEXT_names, FramebufferTexture2DEXT_remap_index, -1 }, - { FramebufferRenderbufferEXT_names, FramebufferRenderbufferEXT_remap_index, -1 }, - { FramebufferTexture1DEXT_names, FramebufferTexture1DEXT_remap_index, -1 }, - { BindFramebufferEXT_names, BindFramebufferEXT_remap_index, -1 }, - { GenRenderbuffersEXT_names, GenRenderbuffersEXT_remap_index, -1 }, - { IsFramebufferEXT_names, IsFramebufferEXT_remap_index, -1 }, - { GetFramebufferAttachmentParameterivEXT_names, GetFramebufferAttachmentParameterivEXT_remap_index, -1 }, - { DeleteFramebuffersEXT_names, DeleteFramebuffersEXT_remap_index, -1 }, - { GenFramebuffersEXT_names, GenFramebuffersEXT_remap_index, -1 }, - { BindRenderbufferEXT_names, BindRenderbufferEXT_remap_index, -1 }, - { DeleteRenderbuffersEXT_names, DeleteRenderbuffersEXT_remap_index, -1 }, - { GetRenderbufferParameterivEXT_names, GetRenderbufferParameterivEXT_remap_index, -1 }, - { IsRenderbufferEXT_names, IsRenderbufferEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_gpu_program_parameters) -static const struct dri_extension_function GL_EXT_gpu_program_parameters_functions[] = { - { ProgramLocalParameters4fvEXT_names, ProgramLocalParameters4fvEXT_remap_index, -1 }, - { ProgramEnvParameters4fvEXT_names, ProgramEnvParameters4fvEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_histogram) -static const struct dri_extension_function GL_EXT_histogram_functions[] = { - { Histogram_names, -1, 367 }, - { ResetHistogram_names, -1, 369 }, - { GetMinmax_names, -1, 364 }, - { GetHistogramParameterfv_names, -1, 362 }, - { GetMinmaxParameteriv_names, -1, 366 }, - { ResetMinmax_names, -1, 370 }, - { GetHistogramParameteriv_names, -1, 363 }, - { GetHistogram_names, -1, 361 }, - { Minmax_names, -1, 368 }, - { GetMinmaxParameterfv_names, -1, 365 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_index_func) -static const struct dri_extension_function GL_EXT_index_func_functions[] = { - { IndexFuncEXT_names, IndexFuncEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_index_material) -static const struct dri_extension_function GL_EXT_index_material_functions[] = { - { IndexMaterialEXT_names, IndexMaterialEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_light_texture) -static const struct dri_extension_function GL_EXT_light_texture_functions[] = { - { ApplyTextureEXT_names, ApplyTextureEXT_remap_index, -1 }, - { TextureMaterialEXT_names, TextureMaterialEXT_remap_index, -1 }, - { TextureLightEXT_names, TextureLightEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_multi_draw_arrays) -static const struct dri_extension_function GL_EXT_multi_draw_arrays_functions[] = { - { MultiDrawElementsEXT_names, MultiDrawElementsEXT_remap_index, -1 }, - { MultiDrawArraysEXT_names, MultiDrawArraysEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_multisample) -static const struct dri_extension_function GL_EXT_multisample_functions[] = { - { SampleMaskSGIS_names, SampleMaskSGIS_remap_index, -1 }, - { SamplePatternSGIS_names, SamplePatternSGIS_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_paletted_texture) -static const struct dri_extension_function GL_EXT_paletted_texture_functions[] = { - { ColorTable_names, -1, 339 }, - { GetColorTable_names, -1, 343 }, - { GetColorTableParameterfv_names, -1, 344 }, - { GetColorTableParameteriv_names, -1, 345 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_pixel_transform) -static const struct dri_extension_function GL_EXT_pixel_transform_functions[] = { - { PixelTransformParameterfvEXT_names, PixelTransformParameterfvEXT_remap_index, -1 }, - { PixelTransformParameterfEXT_names, PixelTransformParameterfEXT_remap_index, -1 }, - { PixelTransformParameteriEXT_names, PixelTransformParameteriEXT_remap_index, -1 }, - { PixelTransformParameterivEXT_names, PixelTransformParameterivEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_point_parameters) -static const struct dri_extension_function GL_EXT_point_parameters_functions[] = { - { PointParameterfEXT_names, PointParameterfEXT_remap_index, -1 }, - { PointParameterfvEXT_names, PointParameterfvEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_polygon_offset) -static const struct dri_extension_function GL_EXT_polygon_offset_functions[] = { - { PolygonOffsetEXT_names, PolygonOffsetEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_provoking_vertex) -static const struct dri_extension_function GL_EXT_provoking_vertex_functions[] = { - { ProvokingVertexEXT_names, ProvokingVertexEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_secondary_color) -static const struct dri_extension_function GL_EXT_secondary_color_functions[] = { - { SecondaryColor3iEXT_names, SecondaryColor3iEXT_remap_index, -1 }, - { SecondaryColor3bEXT_names, SecondaryColor3bEXT_remap_index, -1 }, - { SecondaryColor3bvEXT_names, SecondaryColor3bvEXT_remap_index, -1 }, - { SecondaryColor3sEXT_names, SecondaryColor3sEXT_remap_index, -1 }, - { SecondaryColor3dEXT_names, SecondaryColor3dEXT_remap_index, -1 }, - { SecondaryColorPointerEXT_names, SecondaryColorPointerEXT_remap_index, -1 }, - { SecondaryColor3uiEXT_names, SecondaryColor3uiEXT_remap_index, -1 }, - { SecondaryColor3usvEXT_names, SecondaryColor3usvEXT_remap_index, -1 }, - { SecondaryColor3ivEXT_names, SecondaryColor3ivEXT_remap_index, -1 }, - { SecondaryColor3fvEXT_names, SecondaryColor3fvEXT_remap_index, -1 }, - { SecondaryColor3ubvEXT_names, SecondaryColor3ubvEXT_remap_index, -1 }, - { SecondaryColor3uivEXT_names, SecondaryColor3uivEXT_remap_index, -1 }, - { SecondaryColor3dvEXT_names, SecondaryColor3dvEXT_remap_index, -1 }, - { SecondaryColor3usEXT_names, SecondaryColor3usEXT_remap_index, -1 }, - { SecondaryColor3ubEXT_names, SecondaryColor3ubEXT_remap_index, -1 }, - { SecondaryColor3fEXT_names, SecondaryColor3fEXT_remap_index, -1 }, - { SecondaryColor3svEXT_names, SecondaryColor3svEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_stencil_two_side) -static const struct dri_extension_function GL_EXT_stencil_two_side_functions[] = { - { ActiveStencilFaceEXT_names, ActiveStencilFaceEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_subtexture) -static const struct dri_extension_function GL_EXT_subtexture_functions[] = { - { TexSubImage1D_names, -1, 332 }, - { TexSubImage2D_names, -1, 333 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_texture3D) -static const struct dri_extension_function GL_EXT_texture3D_functions[] = { - { TexImage3D_names, -1, 371 }, - { TexSubImage3D_names, -1, 372 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_texture_array) -static const struct dri_extension_function GL_EXT_texture_array_functions[] = { - { FramebufferTextureLayerEXT_names, FramebufferTextureLayerEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_texture_object) -static const struct dri_extension_function GL_EXT_texture_object_functions[] = { - { PrioritizeTextures_names, -1, 331 }, - { AreTexturesResident_names, -1, 322 }, - { GenTextures_names, -1, 328 }, - { DeleteTextures_names, -1, 327 }, - { IsTexture_names, -1, 330 }, - { BindTexture_names, -1, 307 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_texture_perturb_normal) -static const struct dri_extension_function GL_EXT_texture_perturb_normal_functions[] = { - { TextureNormalEXT_names, TextureNormalEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_timer_query) -static const struct dri_extension_function GL_EXT_timer_query_functions[] = { - { GetQueryObjectui64vEXT_names, GetQueryObjectui64vEXT_remap_index, -1 }, - { GetQueryObjecti64vEXT_names, GetQueryObjecti64vEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_vertex_array) -static const struct dri_extension_function GL_EXT_vertex_array_functions[] = { - { IndexPointerEXT_names, IndexPointerEXT_remap_index, -1 }, - { NormalPointerEXT_names, NormalPointerEXT_remap_index, -1 }, - { VertexPointerEXT_names, VertexPointerEXT_remap_index, -1 }, - { TexCoordPointerEXT_names, TexCoordPointerEXT_remap_index, -1 }, - { EdgeFlagPointerEXT_names, EdgeFlagPointerEXT_remap_index, -1 }, - { ArrayElement_names, -1, 306 }, - { ColorPointerEXT_names, ColorPointerEXT_remap_index, -1 }, - { GetPointerv_names, -1, 329 }, - { DrawArrays_names, -1, 310 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_EXT_vertex_weighting) -static const struct dri_extension_function GL_EXT_vertex_weighting_functions[] = { - { VertexWeightfvEXT_names, VertexWeightfvEXT_remap_index, -1 }, - { VertexWeightfEXT_names, VertexWeightfEXT_remap_index, -1 }, - { VertexWeightPointerEXT_names, VertexWeightPointerEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_HP_image_transform) -static const struct dri_extension_function GL_HP_image_transform_functions[] = { - { GetImageTransformParameterfvHP_names, GetImageTransformParameterfvHP_remap_index, -1 }, - { ImageTransformParameterfHP_names, ImageTransformParameterfHP_remap_index, -1 }, - { ImageTransformParameterfvHP_names, ImageTransformParameterfvHP_remap_index, -1 }, - { ImageTransformParameteriHP_names, ImageTransformParameteriHP_remap_index, -1 }, - { GetImageTransformParameterivHP_names, GetImageTransformParameterivHP_remap_index, -1 }, - { ImageTransformParameterivHP_names, ImageTransformParameterivHP_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_IBM_multimode_draw_arrays) -static const struct dri_extension_function GL_IBM_multimode_draw_arrays_functions[] = { - { MultiModeDrawArraysIBM_names, MultiModeDrawArraysIBM_remap_index, -1 }, - { MultiModeDrawElementsIBM_names, MultiModeDrawElementsIBM_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_IBM_vertex_array_lists) -static const struct dri_extension_function GL_IBM_vertex_array_lists_functions[] = { - { SecondaryColorPointerListIBM_names, SecondaryColorPointerListIBM_remap_index, -1 }, - { NormalPointerListIBM_names, NormalPointerListIBM_remap_index, -1 }, - { FogCoordPointerListIBM_names, FogCoordPointerListIBM_remap_index, -1 }, - { VertexPointerListIBM_names, VertexPointerListIBM_remap_index, -1 }, - { ColorPointerListIBM_names, ColorPointerListIBM_remap_index, -1 }, - { TexCoordPointerListIBM_names, TexCoordPointerListIBM_remap_index, -1 }, - { IndexPointerListIBM_names, IndexPointerListIBM_remap_index, -1 }, - { EdgeFlagPointerListIBM_names, EdgeFlagPointerListIBM_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_INGR_blend_func_separate) -static const struct dri_extension_function GL_INGR_blend_func_separate_functions[] = { - { BlendFuncSeparateEXT_names, BlendFuncSeparateEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_INTEL_parallel_arrays) -static const struct dri_extension_function GL_INTEL_parallel_arrays_functions[] = { - { VertexPointervINTEL_names, VertexPointervINTEL_remap_index, -1 }, - { ColorPointervINTEL_names, ColorPointervINTEL_remap_index, -1 }, - { NormalPointervINTEL_names, NormalPointervINTEL_remap_index, -1 }, - { TexCoordPointervINTEL_names, TexCoordPointervINTEL_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_MESA_resize_buffers) -static const struct dri_extension_function GL_MESA_resize_buffers_functions[] = { - { ResizeBuffersMESA_names, ResizeBuffersMESA_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_MESA_shader_debug) -static const struct dri_extension_function GL_MESA_shader_debug_functions[] = { - { GetDebugLogLengthMESA_names, GetDebugLogLengthMESA_remap_index, -1 }, - { ClearDebugLogMESA_names, ClearDebugLogMESA_remap_index, -1 }, - { GetDebugLogMESA_names, GetDebugLogMESA_remap_index, -1 }, - { CreateDebugObjectMESA_names, CreateDebugObjectMESA_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_MESA_window_pos) -static const struct dri_extension_function GL_MESA_window_pos_functions[] = { - { WindowPos3fMESA_names, WindowPos3fMESA_remap_index, -1 }, - { WindowPos2dvMESA_names, WindowPos2dvMESA_remap_index, -1 }, - { WindowPos4svMESA_names, WindowPos4svMESA_remap_index, -1 }, - { WindowPos2svMESA_names, WindowPos2svMESA_remap_index, -1 }, - { WindowPos3dMESA_names, WindowPos3dMESA_remap_index, -1 }, - { WindowPos2fvMESA_names, WindowPos2fvMESA_remap_index, -1 }, - { WindowPos4dMESA_names, WindowPos4dMESA_remap_index, -1 }, - { WindowPos2dMESA_names, WindowPos2dMESA_remap_index, -1 }, - { WindowPos4ivMESA_names, WindowPos4ivMESA_remap_index, -1 }, - { WindowPos4fMESA_names, WindowPos4fMESA_remap_index, -1 }, - { WindowPos3dvMESA_names, WindowPos3dvMESA_remap_index, -1 }, - { WindowPos3fvMESA_names, WindowPos3fvMESA_remap_index, -1 }, - { WindowPos4dvMESA_names, WindowPos4dvMESA_remap_index, -1 }, - { WindowPos2iMESA_names, WindowPos2iMESA_remap_index, -1 }, - { WindowPos3sMESA_names, WindowPos3sMESA_remap_index, -1 }, - { WindowPos4sMESA_names, WindowPos4sMESA_remap_index, -1 }, - { WindowPos2ivMESA_names, WindowPos2ivMESA_remap_index, -1 }, - { WindowPos2sMESA_names, WindowPos2sMESA_remap_index, -1 }, - { WindowPos3iMESA_names, WindowPos3iMESA_remap_index, -1 }, - { WindowPos3ivMESA_names, WindowPos3ivMESA_remap_index, -1 }, - { WindowPos4iMESA_names, WindowPos4iMESA_remap_index, -1 }, - { WindowPos4fvMESA_names, WindowPos4fvMESA_remap_index, -1 }, - { WindowPos3svMESA_names, WindowPos3svMESA_remap_index, -1 }, - { WindowPos2fMESA_names, WindowPos2fMESA_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_evaluators) -static const struct dri_extension_function GL_NV_evaluators_functions[] = { - { GetMapAttribParameterivNV_names, GetMapAttribParameterivNV_remap_index, -1 }, - { MapControlPointsNV_names, MapControlPointsNV_remap_index, -1 }, - { MapParameterfvNV_names, MapParameterfvNV_remap_index, -1 }, - { EvalMapsNV_names, EvalMapsNV_remap_index, -1 }, - { GetMapAttribParameterfvNV_names, GetMapAttribParameterfvNV_remap_index, -1 }, - { MapParameterivNV_names, MapParameterivNV_remap_index, -1 }, - { GetMapParameterivNV_names, GetMapParameterivNV_remap_index, -1 }, - { GetMapParameterfvNV_names, GetMapParameterfvNV_remap_index, -1 }, - { GetMapControlPointsNV_names, GetMapControlPointsNV_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_fence) -static const struct dri_extension_function GL_NV_fence_functions[] = { - { GenFencesNV_names, GenFencesNV_remap_index, -1 }, - { TestFenceNV_names, TestFenceNV_remap_index, -1 }, - { IsFenceNV_names, IsFenceNV_remap_index, -1 }, - { DeleteFencesNV_names, DeleteFencesNV_remap_index, -1 }, - { SetFenceNV_names, SetFenceNV_remap_index, -1 }, - { GetFenceivNV_names, GetFenceivNV_remap_index, -1 }, - { FinishFenceNV_names, FinishFenceNV_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_fragment_program) -static const struct dri_extension_function GL_NV_fragment_program_functions[] = { - { GetProgramNamedParameterdvNV_names, GetProgramNamedParameterdvNV_remap_index, -1 }, - { GetProgramNamedParameterfvNV_names, GetProgramNamedParameterfvNV_remap_index, -1 }, - { ProgramNamedParameter4fNV_names, ProgramNamedParameter4fNV_remap_index, -1 }, - { ProgramNamedParameter4fvNV_names, ProgramNamedParameter4fvNV_remap_index, -1 }, - { ProgramNamedParameter4dvNV_names, ProgramNamedParameter4dvNV_remap_index, -1 }, - { ProgramNamedParameter4dNV_names, ProgramNamedParameter4dNV_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_point_sprite) -static const struct dri_extension_function GL_NV_point_sprite_functions[] = { - { PointParameteriNV_names, PointParameteriNV_remap_index, -1 }, - { PointParameterivNV_names, PointParameterivNV_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_register_combiners) -static const struct dri_extension_function GL_NV_register_combiners_functions[] = { - { CombinerOutputNV_names, CombinerOutputNV_remap_index, -1 }, - { CombinerParameterfvNV_names, CombinerParameterfvNV_remap_index, -1 }, - { GetCombinerOutputParameterfvNV_names, GetCombinerOutputParameterfvNV_remap_index, -1 }, - { FinalCombinerInputNV_names, FinalCombinerInputNV_remap_index, -1 }, - { GetCombinerInputParameterfvNV_names, GetCombinerInputParameterfvNV_remap_index, -1 }, - { GetCombinerOutputParameterivNV_names, GetCombinerOutputParameterivNV_remap_index, -1 }, - { CombinerParameteriNV_names, CombinerParameteriNV_remap_index, -1 }, - { GetFinalCombinerInputParameterivNV_names, GetFinalCombinerInputParameterivNV_remap_index, -1 }, - { CombinerInputNV_names, CombinerInputNV_remap_index, -1 }, - { CombinerParameterfNV_names, CombinerParameterfNV_remap_index, -1 }, - { GetFinalCombinerInputParameterfvNV_names, GetFinalCombinerInputParameterfvNV_remap_index, -1 }, - { GetCombinerInputParameterivNV_names, GetCombinerInputParameterivNV_remap_index, -1 }, - { CombinerParameterivNV_names, CombinerParameterivNV_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_register_combiners2) -static const struct dri_extension_function GL_NV_register_combiners2_functions[] = { - { CombinerStageParameterfvNV_names, CombinerStageParameterfvNV_remap_index, -1 }, - { GetCombinerStageParameterfvNV_names, GetCombinerStageParameterfvNV_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_vertex_array_range) -static const struct dri_extension_function GL_NV_vertex_array_range_functions[] = { - { VertexArrayRangeNV_names, VertexArrayRangeNV_remap_index, -1 }, - { FlushVertexArrayRangeNV_names, FlushVertexArrayRangeNV_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_NV_vertex_program) -static const struct dri_extension_function GL_NV_vertex_program_functions[] = { - { VertexAttrib4ubvNV_names, VertexAttrib4ubvNV_remap_index, -1 }, - { VertexAttrib4svNV_names, VertexAttrib4svNV_remap_index, -1 }, - { VertexAttribs1dvNV_names, VertexAttribs1dvNV_remap_index, -1 }, - { VertexAttrib1fvNV_names, VertexAttrib1fvNV_remap_index, -1 }, - { VertexAttrib4fNV_names, VertexAttrib4fNV_remap_index, -1 }, - { VertexAttrib2dNV_names, VertexAttrib2dNV_remap_index, -1 }, - { VertexAttrib4ubNV_names, VertexAttrib4ubNV_remap_index, -1 }, - { VertexAttribs3dvNV_names, VertexAttribs3dvNV_remap_index, -1 }, - { VertexAttribs4fvNV_names, VertexAttribs4fvNV_remap_index, -1 }, - { VertexAttrib2sNV_names, VertexAttrib2sNV_remap_index, -1 }, - { VertexAttribs3fvNV_names, VertexAttribs3fvNV_remap_index, -1 }, - { ProgramEnvParameter4fvARB_names, ProgramEnvParameter4fvARB_remap_index, -1 }, - { LoadProgramNV_names, LoadProgramNV_remap_index, -1 }, - { VertexAttrib4fvNV_names, VertexAttrib4fvNV_remap_index, -1 }, - { VertexAttrib3fNV_names, VertexAttrib3fNV_remap_index, -1 }, - { VertexAttribs2dvNV_names, VertexAttribs2dvNV_remap_index, -1 }, - { GetProgramParameterfvNV_names, GetProgramParameterfvNV_remap_index, -1 }, - { VertexAttrib3dNV_names, VertexAttrib3dNV_remap_index, -1 }, - { VertexAttrib2fvNV_names, VertexAttrib2fvNV_remap_index, -1 }, - { VertexAttrib2dvNV_names, VertexAttrib2dvNV_remap_index, -1 }, - { VertexAttrib1dvNV_names, VertexAttrib1dvNV_remap_index, -1 }, - { VertexAttrib1svNV_names, VertexAttrib1svNV_remap_index, -1 }, - { ProgramEnvParameter4fARB_names, ProgramEnvParameter4fARB_remap_index, -1 }, - { VertexAttribs2svNV_names, VertexAttribs2svNV_remap_index, -1 }, - { GetVertexAttribivNV_names, GetVertexAttribivNV_remap_index, -1 }, - { GetVertexAttribfvNV_names, GetVertexAttribfvNV_remap_index, -1 }, - { VertexAttrib2svNV_names, VertexAttrib2svNV_remap_index, -1 }, - { VertexAttribs1fvNV_names, VertexAttribs1fvNV_remap_index, -1 }, - { IsProgramNV_names, IsProgramNV_remap_index, -1 }, - { ProgramEnvParameter4dARB_names, ProgramEnvParameter4dARB_remap_index, -1 }, - { VertexAttrib2fNV_names, VertexAttrib2fNV_remap_index, -1 }, - { RequestResidentProgramsNV_names, RequestResidentProgramsNV_remap_index, -1 }, - { ExecuteProgramNV_names, ExecuteProgramNV_remap_index, -1 }, - { VertexAttribPointerNV_names, VertexAttribPointerNV_remap_index, -1 }, - { TrackMatrixNV_names, TrackMatrixNV_remap_index, -1 }, - { GetProgramParameterdvNV_names, GetProgramParameterdvNV_remap_index, -1 }, - { GetTrackMatrixivNV_names, GetTrackMatrixivNV_remap_index, -1 }, - { VertexAttrib3svNV_names, VertexAttrib3svNV_remap_index, -1 }, - { ProgramParameters4fvNV_names, ProgramParameters4fvNV_remap_index, -1 }, - { GetProgramivNV_names, GetProgramivNV_remap_index, -1 }, - { GetVertexAttribdvNV_names, GetVertexAttribdvNV_remap_index, -1 }, - { VertexAttrib3fvNV_names, VertexAttrib3fvNV_remap_index, -1 }, - { ProgramEnvParameter4dvARB_names, ProgramEnvParameter4dvARB_remap_index, -1 }, - { VertexAttribs2fvNV_names, VertexAttribs2fvNV_remap_index, -1 }, - { DeleteProgramsNV_names, DeleteProgramsNV_remap_index, -1 }, - { GetVertexAttribPointervNV_names, GetVertexAttribPointervNV_remap_index, -1 }, - { GetProgramStringNV_names, GetProgramStringNV_remap_index, -1 }, - { VertexAttrib4sNV_names, VertexAttrib4sNV_remap_index, -1 }, - { VertexAttribs4dvNV_names, VertexAttribs4dvNV_remap_index, -1 }, - { ProgramParameters4dvNV_names, ProgramParameters4dvNV_remap_index, -1 }, - { VertexAttrib3sNV_names, VertexAttrib3sNV_remap_index, -1 }, - { VertexAttrib1fNV_names, VertexAttrib1fNV_remap_index, -1 }, - { VertexAttrib4dNV_names, VertexAttrib4dNV_remap_index, -1 }, - { VertexAttribs4ubvNV_names, VertexAttribs4ubvNV_remap_index, -1 }, - { VertexAttribs3svNV_names, VertexAttribs3svNV_remap_index, -1 }, - { VertexAttrib1sNV_names, VertexAttrib1sNV_remap_index, -1 }, - { BindProgramNV_names, BindProgramNV_remap_index, -1 }, - { AreProgramsResidentNV_names, AreProgramsResidentNV_remap_index, -1 }, - { VertexAttrib3dvNV_names, VertexAttrib3dvNV_remap_index, -1 }, - { VertexAttrib1dNV_names, VertexAttrib1dNV_remap_index, -1 }, - { VertexAttribs4svNV_names, VertexAttribs4svNV_remap_index, -1 }, - { VertexAttribs1svNV_names, VertexAttribs1svNV_remap_index, -1 }, - { GenProgramsNV_names, GenProgramsNV_remap_index, -1 }, - { VertexAttrib4dvNV_names, VertexAttrib4dvNV_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_PGI_misc_hints) -static const struct dri_extension_function GL_PGI_misc_hints_functions[] = { - { HintPGI_names, HintPGI_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_detail_texture) -static const struct dri_extension_function GL_SGIS_detail_texture_functions[] = { - { GetDetailTexFuncSGIS_names, GetDetailTexFuncSGIS_remap_index, -1 }, - { DetailTexFuncSGIS_names, DetailTexFuncSGIS_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_fog_function) -static const struct dri_extension_function GL_SGIS_fog_function_functions[] = { - { FogFuncSGIS_names, FogFuncSGIS_remap_index, -1 }, - { GetFogFuncSGIS_names, GetFogFuncSGIS_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_multisample) -static const struct dri_extension_function GL_SGIS_multisample_functions[] = { - { SampleMaskSGIS_names, SampleMaskSGIS_remap_index, -1 }, - { SamplePatternSGIS_names, SamplePatternSGIS_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_pixel_texture) -static const struct dri_extension_function GL_SGIS_pixel_texture_functions[] = { - { PixelTexGenParameterfvSGIS_names, PixelTexGenParameterfvSGIS_remap_index, -1 }, - { GetPixelTexGenParameterivSGIS_names, GetPixelTexGenParameterivSGIS_remap_index, -1 }, - { PixelTexGenParameteriSGIS_names, PixelTexGenParameteriSGIS_remap_index, -1 }, - { PixelTexGenParameterivSGIS_names, PixelTexGenParameterivSGIS_remap_index, -1 }, - { PixelTexGenParameterfSGIS_names, PixelTexGenParameterfSGIS_remap_index, -1 }, - { GetPixelTexGenParameterfvSGIS_names, GetPixelTexGenParameterfvSGIS_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_point_parameters) -static const struct dri_extension_function GL_SGIS_point_parameters_functions[] = { - { PointParameterfEXT_names, PointParameterfEXT_remap_index, -1 }, - { PointParameterfvEXT_names, PointParameterfvEXT_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_sharpen_texture) -static const struct dri_extension_function GL_SGIS_sharpen_texture_functions[] = { - { GetSharpenTexFuncSGIS_names, GetSharpenTexFuncSGIS_remap_index, -1 }, - { SharpenTexFuncSGIS_names, SharpenTexFuncSGIS_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_texture4D) -static const struct dri_extension_function GL_SGIS_texture4D_functions[] = { - { TexImage4DSGIS_names, TexImage4DSGIS_remap_index, -1 }, - { TexSubImage4DSGIS_names, TexSubImage4DSGIS_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_texture_color_mask) -static const struct dri_extension_function GL_SGIS_texture_color_mask_functions[] = { - { TextureColorMaskSGIS_names, TextureColorMaskSGIS_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIS_texture_filter4) -static const struct dri_extension_function GL_SGIS_texture_filter4_functions[] = { - { GetTexFilterFuncSGIS_names, GetTexFilterFuncSGIS_remap_index, -1 }, - { TexFilterFuncSGIS_names, TexFilterFuncSGIS_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_async) -static const struct dri_extension_function GL_SGIX_async_functions[] = { - { AsyncMarkerSGIX_names, AsyncMarkerSGIX_remap_index, -1 }, - { FinishAsyncSGIX_names, FinishAsyncSGIX_remap_index, -1 }, - { PollAsyncSGIX_names, PollAsyncSGIX_remap_index, -1 }, - { DeleteAsyncMarkersSGIX_names, DeleteAsyncMarkersSGIX_remap_index, -1 }, - { IsAsyncMarkerSGIX_names, IsAsyncMarkerSGIX_remap_index, -1 }, - { GenAsyncMarkersSGIX_names, GenAsyncMarkersSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_flush_raster) -static const struct dri_extension_function GL_SGIX_flush_raster_functions[] = { - { FlushRasterSGIX_names, FlushRasterSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_fragment_lighting) -static const struct dri_extension_function GL_SGIX_fragment_lighting_functions[] = { - { FragmentMaterialfvSGIX_names, FragmentMaterialfvSGIX_remap_index, -1 }, - { FragmentLightModelivSGIX_names, FragmentLightModelivSGIX_remap_index, -1 }, - { FragmentLightiSGIX_names, FragmentLightiSGIX_remap_index, -1 }, - { GetFragmentMaterialfvSGIX_names, GetFragmentMaterialfvSGIX_remap_index, -1 }, - { FragmentMaterialfSGIX_names, FragmentMaterialfSGIX_remap_index, -1 }, - { GetFragmentLightivSGIX_names, GetFragmentLightivSGIX_remap_index, -1 }, - { FragmentLightModeliSGIX_names, FragmentLightModeliSGIX_remap_index, -1 }, - { FragmentLightivSGIX_names, FragmentLightivSGIX_remap_index, -1 }, - { GetFragmentMaterialivSGIX_names, GetFragmentMaterialivSGIX_remap_index, -1 }, - { FragmentLightModelfSGIX_names, FragmentLightModelfSGIX_remap_index, -1 }, - { FragmentColorMaterialSGIX_names, FragmentColorMaterialSGIX_remap_index, -1 }, - { FragmentMaterialiSGIX_names, FragmentMaterialiSGIX_remap_index, -1 }, - { LightEnviSGIX_names, LightEnviSGIX_remap_index, -1 }, - { FragmentLightModelfvSGIX_names, FragmentLightModelfvSGIX_remap_index, -1 }, - { FragmentLightfvSGIX_names, FragmentLightfvSGIX_remap_index, -1 }, - { FragmentLightfSGIX_names, FragmentLightfSGIX_remap_index, -1 }, - { GetFragmentLightfvSGIX_names, GetFragmentLightfvSGIX_remap_index, -1 }, - { FragmentMaterialivSGIX_names, FragmentMaterialivSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_framezoom) -static const struct dri_extension_function GL_SGIX_framezoom_functions[] = { - { FrameZoomSGIX_names, FrameZoomSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_igloo_interface) -static const struct dri_extension_function GL_SGIX_igloo_interface_functions[] = { - { IglooInterfaceSGIX_names, IglooInterfaceSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_instruments) -static const struct dri_extension_function GL_SGIX_instruments_functions[] = { - { ReadInstrumentsSGIX_names, ReadInstrumentsSGIX_remap_index, -1 }, - { PollInstrumentsSGIX_names, PollInstrumentsSGIX_remap_index, -1 }, - { GetInstrumentsSGIX_names, GetInstrumentsSGIX_remap_index, -1 }, - { StartInstrumentsSGIX_names, StartInstrumentsSGIX_remap_index, -1 }, - { StopInstrumentsSGIX_names, StopInstrumentsSGIX_remap_index, -1 }, - { InstrumentsBufferSGIX_names, InstrumentsBufferSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_list_priority) -static const struct dri_extension_function GL_SGIX_list_priority_functions[] = { - { ListParameterfSGIX_names, ListParameterfSGIX_remap_index, -1 }, - { GetListParameterfvSGIX_names, GetListParameterfvSGIX_remap_index, -1 }, - { ListParameteriSGIX_names, ListParameteriSGIX_remap_index, -1 }, - { ListParameterfvSGIX_names, ListParameterfvSGIX_remap_index, -1 }, - { ListParameterivSGIX_names, ListParameterivSGIX_remap_index, -1 }, - { GetListParameterivSGIX_names, GetListParameterivSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_pixel_texture) -static const struct dri_extension_function GL_SGIX_pixel_texture_functions[] = { - { PixelTexGenSGIX_names, PixelTexGenSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_polynomial_ffd) -static const struct dri_extension_function GL_SGIX_polynomial_ffd_functions[] = { - { LoadIdentityDeformationMapSGIX_names, LoadIdentityDeformationMapSGIX_remap_index, -1 }, - { DeformationMap3dSGIX_names, DeformationMap3dSGIX_remap_index, -1 }, - { DeformSGIX_names, DeformSGIX_remap_index, -1 }, - { DeformationMap3fSGIX_names, DeformationMap3fSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_reference_plane) -static const struct dri_extension_function GL_SGIX_reference_plane_functions[] = { - { ReferencePlaneSGIX_names, ReferencePlaneSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_sprite) -static const struct dri_extension_function GL_SGIX_sprite_functions[] = { - { SpriteParameterfvSGIX_names, SpriteParameterfvSGIX_remap_index, -1 }, - { SpriteParameteriSGIX_names, SpriteParameteriSGIX_remap_index, -1 }, - { SpriteParameterfSGIX_names, SpriteParameterfSGIX_remap_index, -1 }, - { SpriteParameterivSGIX_names, SpriteParameterivSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGIX_tag_sample_buffer) -static const struct dri_extension_function GL_SGIX_tag_sample_buffer_functions[] = { - { TagSampleBufferSGIX_names, TagSampleBufferSGIX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SGI_color_table) -static const struct dri_extension_function GL_SGI_color_table_functions[] = { - { ColorTableParameteriv_names, -1, 341 }, - { ColorTable_names, -1, 339 }, - { GetColorTable_names, -1, 343 }, - { CopyColorTable_names, -1, 342 }, - { ColorTableParameterfv_names, -1, 340 }, - { GetColorTableParameterfv_names, -1, 344 }, - { GetColorTableParameteriv_names, -1, 345 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SUNX_constant_data) -static const struct dri_extension_function GL_SUNX_constant_data_functions[] = { - { FinishTextureSUNX_names, FinishTextureSUNX_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SUN_global_alpha) -static const struct dri_extension_function GL_SUN_global_alpha_functions[] = { - { GlobalAlphaFactorubSUN_names, GlobalAlphaFactorubSUN_remap_index, -1 }, - { GlobalAlphaFactoriSUN_names, GlobalAlphaFactoriSUN_remap_index, -1 }, - { GlobalAlphaFactordSUN_names, GlobalAlphaFactordSUN_remap_index, -1 }, - { GlobalAlphaFactoruiSUN_names, GlobalAlphaFactoruiSUN_remap_index, -1 }, - { GlobalAlphaFactorbSUN_names, GlobalAlphaFactorbSUN_remap_index, -1 }, - { GlobalAlphaFactorfSUN_names, GlobalAlphaFactorfSUN_remap_index, -1 }, - { GlobalAlphaFactorusSUN_names, GlobalAlphaFactorusSUN_remap_index, -1 }, - { GlobalAlphaFactorsSUN_names, GlobalAlphaFactorsSUN_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SUN_mesh_array) -static const struct dri_extension_function GL_SUN_mesh_array_functions[] = { - { DrawMeshArraysSUN_names, DrawMeshArraysSUN_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SUN_triangle_list) -static const struct dri_extension_function GL_SUN_triangle_list_functions[] = { - { ReplacementCodeubSUN_names, ReplacementCodeubSUN_remap_index, -1 }, - { ReplacementCodeubvSUN_names, ReplacementCodeubvSUN_remap_index, -1 }, - { ReplacementCodeusvSUN_names, ReplacementCodeusvSUN_remap_index, -1 }, - { ReplacementCodePointerSUN_names, ReplacementCodePointerSUN_remap_index, -1 }, - { ReplacementCodeusSUN_names, ReplacementCodeusSUN_remap_index, -1 }, - { ReplacementCodeuiSUN_names, ReplacementCodeuiSUN_remap_index, -1 }, - { ReplacementCodeuivSUN_names, ReplacementCodeuivSUN_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_SUN_vertex) -static const struct dri_extension_function GL_SUN_vertex_functions[] = { - { ReplacementCodeuiColor3fVertex3fvSUN_names, ReplacementCodeuiColor3fVertex3fvSUN_remap_index, -1 }, - { TexCoord4fColor4fNormal3fVertex4fvSUN_names, TexCoord4fColor4fNormal3fVertex4fvSUN_remap_index, -1 }, - { TexCoord2fColor4ubVertex3fvSUN_names, TexCoord2fColor4ubVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiVertex3fvSUN_names, ReplacementCodeuiVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiTexCoord2fVertex3fvSUN_names, ReplacementCodeuiTexCoord2fVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiNormal3fVertex3fSUN_names, ReplacementCodeuiNormal3fVertex3fSUN_remap_index, -1 }, - { Color4ubVertex3fvSUN_names, Color4ubVertex3fvSUN_remap_index, -1 }, - { Color4ubVertex3fSUN_names, Color4ubVertex3fSUN_remap_index, -1 }, - { TexCoord2fVertex3fSUN_names, TexCoord2fVertex3fSUN_remap_index, -1 }, - { TexCoord2fColor4fNormal3fVertex3fSUN_names, TexCoord2fColor4fNormal3fVertex3fSUN_remap_index, -1 }, - { TexCoord2fNormal3fVertex3fvSUN_names, TexCoord2fNormal3fVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_names, ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN_remap_index, -1 }, - { ReplacementCodeuiTexCoord2fVertex3fSUN_names, ReplacementCodeuiTexCoord2fVertex3fSUN_remap_index, -1 }, - { TexCoord2fNormal3fVertex3fSUN_names, TexCoord2fNormal3fVertex3fSUN_remap_index, -1 }, - { Color3fVertex3fSUN_names, Color3fVertex3fSUN_remap_index, -1 }, - { Color3fVertex3fvSUN_names, Color3fVertex3fvSUN_remap_index, -1 }, - { Color4fNormal3fVertex3fvSUN_names, Color4fNormal3fVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_names, ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiColor4fNormal3fVertex3fvSUN_names, ReplacementCodeuiColor4fNormal3fVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_names, ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_remap_index, -1 }, - { TexCoord2fColor3fVertex3fSUN_names, TexCoord2fColor3fVertex3fSUN_remap_index, -1 }, - { TexCoord4fColor4fNormal3fVertex4fSUN_names, TexCoord4fColor4fNormal3fVertex4fSUN_remap_index, -1 }, - { Color4ubVertex2fvSUN_names, Color4ubVertex2fvSUN_remap_index, -1 }, - { Normal3fVertex3fSUN_names, Normal3fVertex3fSUN_remap_index, -1 }, - { ReplacementCodeuiColor4fNormal3fVertex3fSUN_names, ReplacementCodeuiColor4fNormal3fVertex3fSUN_remap_index, -1 }, - { TexCoord2fColor4fNormal3fVertex3fvSUN_names, TexCoord2fColor4fNormal3fVertex3fvSUN_remap_index, -1 }, - { TexCoord2fVertex3fvSUN_names, TexCoord2fVertex3fvSUN_remap_index, -1 }, - { Color4ubVertex2fSUN_names, Color4ubVertex2fSUN_remap_index, -1 }, - { ReplacementCodeuiColor4ubVertex3fSUN_names, ReplacementCodeuiColor4ubVertex3fSUN_remap_index, -1 }, - { TexCoord2fColor4ubVertex3fSUN_names, TexCoord2fColor4ubVertex3fSUN_remap_index, -1 }, - { Normal3fVertex3fvSUN_names, Normal3fVertex3fvSUN_remap_index, -1 }, - { Color4fNormal3fVertex3fSUN_names, Color4fNormal3fVertex3fSUN_remap_index, -1 }, - { ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_names, ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN_remap_index, -1 }, - { ReplacementCodeuiColor4ubVertex3fvSUN_names, ReplacementCodeuiColor4ubVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiColor3fVertex3fSUN_names, ReplacementCodeuiColor3fVertex3fSUN_remap_index, -1 }, - { TexCoord4fVertex4fSUN_names, TexCoord4fVertex4fSUN_remap_index, -1 }, - { TexCoord2fColor3fVertex3fvSUN_names, TexCoord2fColor3fVertex3fvSUN_remap_index, -1 }, - { ReplacementCodeuiNormal3fVertex3fvSUN_names, ReplacementCodeuiNormal3fVertex3fvSUN_remap_index, -1 }, - { TexCoord4fVertex4fvSUN_names, TexCoord4fVertex4fvSUN_remap_index, -1 }, - { ReplacementCodeuiVertex3fSUN_names, ReplacementCodeuiVertex3fSUN_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_VERSION_1_3) -static const struct dri_extension_function GL_VERSION_1_3_functions[] = { - { SampleCoverageARB_names, SampleCoverageARB_remap_index, -1 }, - { MultiTexCoord3sARB_names, -1, 398 }, - { ActiveTextureARB_names, -1, 374 }, - { CompressedTexSubImage2DARB_names, CompressedTexSubImage2DARB_remap_index, -1 }, - { CompressedTexImage3DARB_names, CompressedTexImage3DARB_remap_index, -1 }, - { MultiTexCoord1fvARB_names, -1, 379 }, - { MultTransposeMatrixdARB_names, MultTransposeMatrixdARB_remap_index, -1 }, - { CompressedTexImage1DARB_names, CompressedTexImage1DARB_remap_index, -1 }, - { MultiTexCoord3dARB_names, -1, 392 }, - { MultiTexCoord2iARB_names, -1, 388 }, - { MultiTexCoord2svARB_names, -1, 391 }, - { MultiTexCoord2fARB_names, -1, 386 }, - { LoadTransposeMatrixdARB_names, LoadTransposeMatrixdARB_remap_index, -1 }, - { MultiTexCoord3fvARB_names, -1, 395 }, - { MultiTexCoord4sARB_names, -1, 406 }, - { MultiTexCoord2dvARB_names, -1, 385 }, - { MultiTexCoord1svARB_names, -1, 383 }, - { MultiTexCoord3svARB_names, -1, 399 }, - { MultiTexCoord4iARB_names, -1, 404 }, - { MultiTexCoord3iARB_names, -1, 396 }, - { MultiTexCoord1dARB_names, -1, 376 }, - { MultiTexCoord3dvARB_names, -1, 393 }, - { MultiTexCoord3ivARB_names, -1, 397 }, - { MultiTexCoord2sARB_names, -1, 390 }, - { MultiTexCoord4ivARB_names, -1, 405 }, - { CompressedTexSubImage1DARB_names, CompressedTexSubImage1DARB_remap_index, -1 }, - { ClientActiveTextureARB_names, -1, 375 }, - { CompressedTexSubImage3DARB_names, CompressedTexSubImage3DARB_remap_index, -1 }, - { MultiTexCoord2dARB_names, -1, 384 }, - { MultiTexCoord4dvARB_names, -1, 401 }, - { MultiTexCoord4fvARB_names, -1, 403 }, - { MultiTexCoord3fARB_names, -1, 394 }, - { MultTransposeMatrixfARB_names, MultTransposeMatrixfARB_remap_index, -1 }, - { CompressedTexImage2DARB_names, CompressedTexImage2DARB_remap_index, -1 }, - { MultiTexCoord4dARB_names, -1, 400 }, - { MultiTexCoord1sARB_names, -1, 382 }, - { MultiTexCoord1dvARB_names, -1, 377 }, - { MultiTexCoord1ivARB_names, -1, 381 }, - { MultiTexCoord2ivARB_names, -1, 389 }, - { MultiTexCoord1iARB_names, -1, 380 }, - { GetCompressedTexImageARB_names, GetCompressedTexImageARB_remap_index, -1 }, - { MultiTexCoord4svARB_names, -1, 407 }, - { MultiTexCoord1fARB_names, -1, 378 }, - { MultiTexCoord4fARB_names, -1, 402 }, - { LoadTransposeMatrixfARB_names, LoadTransposeMatrixfARB_remap_index, -1 }, - { MultiTexCoord2fvARB_names, -1, 387 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_VERSION_1_4) -static const struct dri_extension_function GL_VERSION_1_4_functions[] = { - { PointParameteriNV_names, PointParameteriNV_remap_index, -1 }, - { SecondaryColor3iEXT_names, SecondaryColor3iEXT_remap_index, -1 }, - { WindowPos3fMESA_names, WindowPos3fMESA_remap_index, -1 }, - { WindowPos2dvMESA_names, WindowPos2dvMESA_remap_index, -1 }, - { SecondaryColor3bEXT_names, SecondaryColor3bEXT_remap_index, -1 }, - { PointParameterfEXT_names, PointParameterfEXT_remap_index, -1 }, - { FogCoorddEXT_names, FogCoorddEXT_remap_index, -1 }, - { FogCoordfEXT_names, FogCoordfEXT_remap_index, -1 }, - { WindowPos2svMESA_names, WindowPos2svMESA_remap_index, -1 }, - { WindowPos3dMESA_names, WindowPos3dMESA_remap_index, -1 }, - { PointParameterfvEXT_names, PointParameterfvEXT_remap_index, -1 }, - { WindowPos2fvMESA_names, WindowPos2fvMESA_remap_index, -1 }, - { SecondaryColor3bvEXT_names, SecondaryColor3bvEXT_remap_index, -1 }, - { SecondaryColor3sEXT_names, SecondaryColor3sEXT_remap_index, -1 }, - { SecondaryColor3dEXT_names, SecondaryColor3dEXT_remap_index, -1 }, - { WindowPos2dMESA_names, WindowPos2dMESA_remap_index, -1 }, - { SecondaryColorPointerEXT_names, SecondaryColorPointerEXT_remap_index, -1 }, - { SecondaryColor3uiEXT_names, SecondaryColor3uiEXT_remap_index, -1 }, - { SecondaryColor3usvEXT_names, SecondaryColor3usvEXT_remap_index, -1 }, - { WindowPos3dvMESA_names, WindowPos3dvMESA_remap_index, -1 }, - { PointParameterivNV_names, PointParameterivNV_remap_index, -1 }, - { WindowPos3fvMESA_names, WindowPos3fvMESA_remap_index, -1 }, - { SecondaryColor3ivEXT_names, SecondaryColor3ivEXT_remap_index, -1 }, - { WindowPos2iMESA_names, WindowPos2iMESA_remap_index, -1 }, - { SecondaryColor3fvEXT_names, SecondaryColor3fvEXT_remap_index, -1 }, - { WindowPos3sMESA_names, WindowPos3sMESA_remap_index, -1 }, - { WindowPos2ivMESA_names, WindowPos2ivMESA_remap_index, -1 }, - { MultiDrawElementsEXT_names, MultiDrawElementsEXT_remap_index, -1 }, - { WindowPos2sMESA_names, WindowPos2sMESA_remap_index, -1 }, - { FogCoordPointerEXT_names, FogCoordPointerEXT_remap_index, -1 }, - { SecondaryColor3ubvEXT_names, SecondaryColor3ubvEXT_remap_index, -1 }, - { SecondaryColor3uivEXT_names, SecondaryColor3uivEXT_remap_index, -1 }, - { WindowPos3iMESA_names, WindowPos3iMESA_remap_index, -1 }, - { SecondaryColor3dvEXT_names, SecondaryColor3dvEXT_remap_index, -1 }, - { MultiDrawArraysEXT_names, MultiDrawArraysEXT_remap_index, -1 }, - { SecondaryColor3usEXT_names, SecondaryColor3usEXT_remap_index, -1 }, - { FogCoordfvEXT_names, FogCoordfvEXT_remap_index, -1 }, - { SecondaryColor3ubEXT_names, SecondaryColor3ubEXT_remap_index, -1 }, - { BlendFuncSeparateEXT_names, BlendFuncSeparateEXT_remap_index, -1 }, - { SecondaryColor3fEXT_names, SecondaryColor3fEXT_remap_index, -1 }, - { WindowPos3ivMESA_names, WindowPos3ivMESA_remap_index, -1 }, - { SecondaryColor3svEXT_names, SecondaryColor3svEXT_remap_index, -1 }, - { FogCoorddvEXT_names, FogCoorddvEXT_remap_index, -1 }, - { WindowPos3svMESA_names, WindowPos3svMESA_remap_index, -1 }, - { WindowPos2fMESA_names, WindowPos2fMESA_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_VERSION_1_5) -static const struct dri_extension_function GL_VERSION_1_5_functions[] = { - { BeginQueryARB_names, BeginQueryARB_remap_index, -1 }, - { GetBufferSubDataARB_names, GetBufferSubDataARB_remap_index, -1 }, - { BufferSubDataARB_names, BufferSubDataARB_remap_index, -1 }, - { GetQueryivARB_names, GetQueryivARB_remap_index, -1 }, - { GetQueryObjectivARB_names, GetQueryObjectivARB_remap_index, -1 }, - { BufferDataARB_names, BufferDataARB_remap_index, -1 }, - { EndQueryARB_names, EndQueryARB_remap_index, -1 }, - { GetBufferPointervARB_names, GetBufferPointervARB_remap_index, -1 }, - { GetQueryObjectuivARB_names, GetQueryObjectuivARB_remap_index, -1 }, - { GetBufferParameterivARB_names, GetBufferParameterivARB_remap_index, -1 }, - { DeleteQueriesARB_names, DeleteQueriesARB_remap_index, -1 }, - { IsQueryARB_names, IsQueryARB_remap_index, -1 }, - { MapBufferARB_names, MapBufferARB_remap_index, -1 }, - { GenQueriesARB_names, GenQueriesARB_remap_index, -1 }, - { IsBufferARB_names, IsBufferARB_remap_index, -1 }, - { DeleteBuffersARB_names, DeleteBuffersARB_remap_index, -1 }, - { UnmapBufferARB_names, UnmapBufferARB_remap_index, -1 }, - { BindBufferARB_names, BindBufferARB_remap_index, -1 }, - { GenBuffersARB_names, GenBuffersARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_VERSION_2_0) -static const struct dri_extension_function GL_VERSION_2_0_functions[] = { - { UniformMatrix3fvARB_names, UniformMatrix3fvARB_remap_index, -1 }, - { GetProgramiv_names, GetProgramiv_remap_index, -1 }, - { BlendEquationSeparateEXT_names, BlendEquationSeparateEXT_remap_index, -1 }, - { AttachShader_names, AttachShader_remap_index, -1 }, - { VertexAttrib2fARB_names, VertexAttrib2fARB_remap_index, -1 }, - { VertexAttrib3fARB_names, VertexAttrib3fARB_remap_index, -1 }, - { Uniform2fARB_names, Uniform2fARB_remap_index, -1 }, - { VertexAttrib1svARB_names, VertexAttrib1svARB_remap_index, -1 }, - { Uniform2ivARB_names, Uniform2ivARB_remap_index, -1 }, - { UniformMatrix4fvARB_names, UniformMatrix4fvARB_remap_index, -1 }, - { VertexAttrib4NusvARB_names, VertexAttrib4NusvARB_remap_index, -1 }, - { DisableVertexAttribArrayARB_names, DisableVertexAttribArrayARB_remap_index, -1 }, - { StencilMaskSeparate_names, StencilMaskSeparate_remap_index, -1 }, - { VertexAttrib1fARB_names, VertexAttrib1fARB_remap_index, -1 }, - { GetProgramInfoLog_names, GetProgramInfoLog_remap_index, -1 }, - { VertexAttrib4NbvARB_names, VertexAttrib4NbvARB_remap_index, -1 }, - { GetActiveAttribARB_names, GetActiveAttribARB_remap_index, -1 }, - { Uniform3iARB_names, Uniform3iARB_remap_index, -1 }, - { GetShaderInfoLog_names, GetShaderInfoLog_remap_index, -1 }, - { VertexAttrib1sARB_names, VertexAttrib1sARB_remap_index, -1 }, - { Uniform1fARB_names, Uniform1fARB_remap_index, -1 }, - { StencilOpSeparate_names, StencilOpSeparate_remap_index, -1 }, - { UniformMatrix2fvARB_names, UniformMatrix2fvARB_remap_index, -1 }, - { VertexAttrib3dvARB_names, VertexAttrib3dvARB_remap_index, -1 }, - { Uniform3fvARB_names, Uniform3fvARB_remap_index, -1 }, - { GetVertexAttribivARB_names, GetVertexAttribivARB_remap_index, -1 }, - { CreateProgram_names, CreateProgram_remap_index, -1 }, - { StencilFuncSeparate_names, StencilFuncSeparate_remap_index, -1 }, - { VertexAttrib4ivARB_names, VertexAttrib4ivARB_remap_index, -1 }, - { VertexAttrib4bvARB_names, VertexAttrib4bvARB_remap_index, -1 }, - { VertexAttrib3dARB_names, VertexAttrib3dARB_remap_index, -1 }, - { VertexAttrib4fARB_names, VertexAttrib4fARB_remap_index, -1 }, - { VertexAttrib4fvARB_names, VertexAttrib4fvARB_remap_index, -1 }, - { GetActiveUniformARB_names, GetActiveUniformARB_remap_index, -1 }, - { IsShader_names, IsShader_remap_index, -1 }, - { GetUniformivARB_names, GetUniformivARB_remap_index, -1 }, - { IsProgram_names, IsProgram_remap_index, -1 }, - { Uniform2fvARB_names, Uniform2fvARB_remap_index, -1 }, - { ValidateProgramARB_names, ValidateProgramARB_remap_index, -1 }, - { VertexAttrib2dARB_names, VertexAttrib2dARB_remap_index, -1 }, - { VertexAttrib1dvARB_names, VertexAttrib1dvARB_remap_index, -1 }, - { GetVertexAttribfvARB_names, GetVertexAttribfvARB_remap_index, -1 }, - { GetAttribLocationARB_names, GetAttribLocationARB_remap_index, -1 }, - { VertexAttrib4ubvARB_names, VertexAttrib4ubvARB_remap_index, -1 }, - { Uniform3ivARB_names, Uniform3ivARB_remap_index, -1 }, - { VertexAttrib4sARB_names, VertexAttrib4sARB_remap_index, -1 }, - { VertexAttrib2dvARB_names, VertexAttrib2dvARB_remap_index, -1 }, - { VertexAttrib2fvARB_names, VertexAttrib2fvARB_remap_index, -1 }, - { VertexAttrib4NivARB_names, VertexAttrib4NivARB_remap_index, -1 }, - { GetAttachedShaders_names, GetAttachedShaders_remap_index, -1 }, - { CompileShaderARB_names, CompileShaderARB_remap_index, -1 }, - { DeleteShader_names, DeleteShader_remap_index, -1 }, - { Uniform3fARB_names, Uniform3fARB_remap_index, -1 }, - { VertexAttrib4NuivARB_names, VertexAttrib4NuivARB_remap_index, -1 }, - { Uniform4fARB_names, Uniform4fARB_remap_index, -1 }, - { VertexAttrib1dARB_names, VertexAttrib1dARB_remap_index, -1 }, - { VertexAttrib4usvARB_names, VertexAttrib4usvARB_remap_index, -1 }, - { LinkProgramARB_names, LinkProgramARB_remap_index, -1 }, - { ShaderSourceARB_names, ShaderSourceARB_remap_index, -1 }, - { VertexAttrib3svARB_names, VertexAttrib3svARB_remap_index, -1 }, - { Uniform4ivARB_names, Uniform4ivARB_remap_index, -1 }, - { GetVertexAttribdvARB_names, GetVertexAttribdvARB_remap_index, -1 }, - { Uniform1ivARB_names, Uniform1ivARB_remap_index, -1 }, - { VertexAttrib4dvARB_names, VertexAttrib4dvARB_remap_index, -1 }, - { BindAttribLocationARB_names, BindAttribLocationARB_remap_index, -1 }, - { Uniform1iARB_names, Uniform1iARB_remap_index, -1 }, - { VertexAttribPointerARB_names, VertexAttribPointerARB_remap_index, -1 }, - { VertexAttrib4NsvARB_names, VertexAttrib4NsvARB_remap_index, -1 }, - { VertexAttrib3fvARB_names, VertexAttrib3fvARB_remap_index, -1 }, - { CreateShader_names, CreateShader_remap_index, -1 }, - { DetachShader_names, DetachShader_remap_index, -1 }, - { VertexAttrib4NubARB_names, VertexAttrib4NubARB_remap_index, -1 }, - { Uniform4fvARB_names, Uniform4fvARB_remap_index, -1 }, - { GetUniformfvARB_names, GetUniformfvARB_remap_index, -1 }, - { Uniform4iARB_names, Uniform4iARB_remap_index, -1 }, - { UseProgramObjectARB_names, UseProgramObjectARB_remap_index, -1 }, - { DeleteProgram_names, DeleteProgram_remap_index, -1 }, - { GetVertexAttribPointervNV_names, GetVertexAttribPointervNV_remap_index, -1 }, - { Uniform2iARB_names, Uniform2iARB_remap_index, -1 }, - { VertexAttrib4dARB_names, VertexAttrib4dARB_remap_index, -1 }, - { GetUniformLocationARB_names, GetUniformLocationARB_remap_index, -1 }, - { VertexAttrib3sARB_names, VertexAttrib3sARB_remap_index, -1 }, - { GetShaderSourceARB_names, GetShaderSourceARB_remap_index, -1 }, - { DrawBuffersARB_names, DrawBuffersARB_remap_index, -1 }, - { Uniform1fvARB_names, Uniform1fvARB_remap_index, -1 }, - { EnableVertexAttribArrayARB_names, EnableVertexAttribArrayARB_remap_index, -1 }, - { VertexAttrib4uivARB_names, VertexAttrib4uivARB_remap_index, -1 }, - { VertexAttrib4svARB_names, VertexAttrib4svARB_remap_index, -1 }, - { GetShaderiv_names, GetShaderiv_remap_index, -1 }, - { VertexAttrib2svARB_names, VertexAttrib2svARB_remap_index, -1 }, - { VertexAttrib4NubvARB_names, VertexAttrib4NubvARB_remap_index, -1 }, - { VertexAttrib2sARB_names, VertexAttrib2sARB_remap_index, -1 }, - { VertexAttrib1fvARB_names, VertexAttrib1fvARB_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - -#if defined(need_GL_VERSION_2_1) -static const struct dri_extension_function GL_VERSION_2_1_functions[] = { - { UniformMatrix2x4fv_names, UniformMatrix2x4fv_remap_index, -1 }, - { UniformMatrix4x3fv_names, UniformMatrix4x3fv_remap_index, -1 }, - { UniformMatrix4x2fv_names, UniformMatrix4x2fv_remap_index, -1 }, - { UniformMatrix2x3fv_names, UniformMatrix2x3fv_remap_index, -1 }, - { UniformMatrix3x4fv_names, UniformMatrix3x4fv_remap_index, -1 }, - { UniformMatrix3x2fv_names, UniformMatrix3x2fv_remap_index, -1 }, - { NULL, 0, 0 } -}; -#endif - diff --git a/src/mesa/drivers/dri/common/spantmp2.h b/src/mesa/drivers/dri/common/spantmp2.h index 89c815722f..447f3d15b9 100644 --- a/src/mesa/drivers/dri/common/spantmp2.h +++ b/src/mesa/drivers/dri/common/spantmp2.h @@ -82,6 +82,72 @@ rgba[3] = 0xff; \ } while (0) +#elif (SPANTMP_PIXEL_FMT == GL_RGB) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_5_6_5_REV) + +/** + ** GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +#define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_565_REV( color[0], color[1], color[2] ) + +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + PUT_VALUE(_x, _y, PACK_COLOR_565_REV( r, g, b )) + +#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = GET_VALUE(_x, _y); \ + p = p << 8 | p >> 8; \ + rgba[0] = ((p >> 8) & 0xf8) * 255 / 0xf8; \ + rgba[1] = ((p >> 3) & 0xfc) * 255 / 0xfc; \ + rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \ + rgba[3] = 0xff; \ + } while (0) + +#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_4_4_4_4) + +/** + ** GL_BGRA, GL_UNSIGNED_SHORT_4_4_4_4 + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +#define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_4444_REV(color[3], color[0], color[1], color[2]) + +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + PUT_VALUE(_x, _y, PACK_COLOR_4444_REV(a, r, g, b)) \ + +#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = GET_VALUE(_x, _y); \ + rgba[0] = ((p >> 0) & 0xf) * 0x11; \ + rgba[1] = ((p >> 12) & 0xf) * 0x11; \ + rgba[2] = ((p >> 4) & 0xf) * 0x11; \ + rgba[3] = ((p >> 8) & 0xf) * 0x11; \ + } while (0) + + #elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_4_4_4_4_REV) /** @@ -147,6 +213,39 @@ rgba[3] = ((p >> 15) & 0x1) * 0xff; \ } while (0) +#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_SHORT_1_5_5_5) + +/** + ** GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5 + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) (buf + (_x) * 2 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLushort *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLushort *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +#define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_1555_REV(color[3], color[0], color[1], color[2]) + +#define WRITE_RGBA( _x, _y, r, g, b, a ) \ + PUT_VALUE(_x, _y, PACK_COLOR_1555_REV(a, r, g, b)) \ + +#define WRITE_PIXEL( _x, _y, p ) PUT_VALUE(_x, _y, p) + +#define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLushort p = GET_VALUE(_x, _y); \ + p = p << 8 | p >> 8; \ + rgba[0] = ((p >> 7) & 0xf8) * 255 / 0xf8; \ + rgba[1] = ((p >> 2) & 0xf8) * 255 / 0xf8; \ + rgba[2] = ((p << 3) & 0xf8) * 255 / 0xf8; \ + rgba[3] = ((p >> 15) & 0x1) * 0xff; \ + } while (0) + #elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) /** @@ -202,6 +301,118 @@ } while (0) # endif +#elif (SPANTMP_PIXEL_FMT == GL_BGRA) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8) + +/** + ** GL_BGRA, GL_UNSIGNED_INT_8_8_8_8 + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +# define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_8888(color[2], color[1], color[0], color[3]) + +# define WRITE_RGBA(_x, _y, r, g, b, a) \ + PUT_VALUE(_x, _y, ((r << 8) | \ + (g << 16) | \ + (b << 24) | \ + (a << 0))) + +#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p) + +# if defined( USE_X86_ASM ) +# define READ_RGBA(rgba, _x, _y) \ + do { \ + GLuint p = GET_VALUE(_x, _y); \ + __asm__ __volatile__( "rorl $8, %0" \ + : "=r" (p) : "0" (p) ); \ + ((GLuint *)rgba)[0] = p; \ + } while (0) +# elif defined( MESA_BIG_ENDIAN ) + /* On PowerPC with GCC 3.4.2 the shift madness below becomes a single + * rotlwi instruction. It also produces good code on SPARC. + */ +# define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLuint p = CPU_TO_LE32(GET_VALUE(_x, _y)); \ + GLuint t = p; \ + *((uint32_t *) rgba) = (t >> 24) | (p << 8); \ + } while (0) +# else +# define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLuint p = GET_VALUE(_x, _y); \ + rgba[0] = (p >> 8) & 0xff; \ + rgba[1] = (p >> 16) & 0xff; \ + rgba[2] = (p >> 24) & 0xff; \ + rgba[3] = (p >> 0) & 0xff; \ + } while (0) +# endif + +#elif (SPANTMP_PIXEL_FMT == GL_BGR) && (SPANTMP_PIXEL_TYPE == GL_UNSIGNED_INT_8_8_8_8_REV) + +/** + ** GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV + ** + ** This is really for MESA_FORMAT_XRGB8888. The spantmp code needs to be + ** kicked to the curb, and we need to just code-gen this. + **/ + +#ifndef GET_VALUE +#ifndef GET_PTR +#define GET_PTR(_x, _y) ( buf + (_x) * 4 + (_y) * pitch) +#endif + +#define GET_VALUE(_x, _y) *(volatile GLuint *)(GET_PTR(_x, _y)) +#define PUT_VALUE(_x, _y, _v) *(volatile GLuint *)(GET_PTR(_x, _y)) = (_v) +#endif /* GET_VALUE */ + +# define INIT_MONO_PIXEL(p, color) \ + p = PACK_COLOR_8888(0xff, color[0], color[1], color[2]) + +# define WRITE_RGBA(_x, _y, r, g, b, a) \ + PUT_VALUE(_x, _y, ((r << 16) | \ + (g << 8) | \ + (b << 0) | \ + (0xff << 24))) + +#define WRITE_PIXEL(_x, _y, p) PUT_VALUE(_x, _y, p) + +# if defined( USE_X86_ASM ) +# define READ_RGBA(rgba, _x, _y) \ + do { \ + GLuint p = GET_VALUE(_x, _y); \ + __asm__ __volatile__( "bswap %0; rorl $8, %0" \ + : "=r" (p) : "0" (p) ); \ + ((GLuint *)rgba)[0] = p | 0xff000000; \ + } while (0) +# elif defined( MESA_BIG_ENDIAN ) + /* On PowerPC with GCC 3.4.2 the shift madness below becomes a single + * rotlwi instruction. It also produces good code on SPARC. + */ +# define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLuint p = GET_VALUE(_x, _y); \ + *((uint32_t *) rgba) = (t << 8) | 0xff; \ + } while (0) +# else +# define READ_RGBA( rgba, _x, _y ) \ + do { \ + GLuint p = GET_VALUE(_x, _y); \ + rgba[0] = (p >> 16) & 0xff; \ + rgba[1] = (p >> 8) & 0xff; \ + rgba[2] = (p >> 0) & 0xff; \ + rgba[3] = 0xff; \ + } while (0) +# endif + #else #error SPANTMP_PIXEL_FMT must be set to a valid value! #endif diff --git a/src/mesa/drivers/dri/common/texmem.c b/src/mesa/drivers/dri/common/texmem.c index b64618a03c..895139b55b 100644 --- a/src/mesa/drivers/dri/common/texmem.c +++ b/src/mesa/drivers/dri/common/texmem.c @@ -42,14 +42,10 @@ * application. */ -#include "texmem.h" -#include "main/simple_list.h" #include "main/imports.h" #include "main/macros.h" -#include "main/texformat.h" - -#include <assert.h> - +#include "main/simple_list.h" +#include "texmem.h" static unsigned dummy_swap_counter; @@ -1302,46 +1298,44 @@ driCalculateTextureFirstLastLevel( driTextureObject * t ) /** - * \name DRI texture formats. Pointers initialized to either the big- or - * little-endian Mesa formats. + * \name DRI texture formats. These vars are initialized to either the + * big- or little-endian Mesa formats. */ /*@{*/ -const struct gl_texture_format *_dri_texformat_rgba8888 = NULL; -const struct gl_texture_format *_dri_texformat_argb8888 = NULL; -const struct gl_texture_format *_dri_texformat_rgb565 = NULL; -const struct gl_texture_format *_dri_texformat_argb4444 = NULL; -const struct gl_texture_format *_dri_texformat_argb1555 = NULL; -const struct gl_texture_format *_dri_texformat_al88 = NULL; -const struct gl_texture_format *_dri_texformat_a8 = &_mesa_texformat_a8; -const struct gl_texture_format *_dri_texformat_ci8 = &_mesa_texformat_ci8; -const struct gl_texture_format *_dri_texformat_i8 = &_mesa_texformat_i8; -const struct gl_texture_format *_dri_texformat_l8 = &_mesa_texformat_l8; +gl_format _dri_texformat_rgba8888 = MESA_FORMAT_NONE; +gl_format _dri_texformat_argb8888 = MESA_FORMAT_NONE; +gl_format _dri_texformat_rgb565 = MESA_FORMAT_NONE; +gl_format _dri_texformat_argb4444 = MESA_FORMAT_NONE; +gl_format _dri_texformat_argb1555 = MESA_FORMAT_NONE; +gl_format _dri_texformat_al88 = MESA_FORMAT_NONE; +gl_format _dri_texformat_a8 = MESA_FORMAT_A8; +gl_format _dri_texformat_ci8 = MESA_FORMAT_CI8; +gl_format _dri_texformat_i8 = MESA_FORMAT_I8; +gl_format _dri_texformat_l8 = MESA_FORMAT_L8; /*@}*/ /** - * Initialize little endian target, host byte order independent texture formats + * Initialize _dri_texformat_* vars according to whether we're on + * a big or little endian system. */ void driInitTextureFormats(void) { - const GLuint ui = 1; - const GLubyte littleEndian = *((const GLubyte *) &ui); - - if (littleEndian) { - _dri_texformat_rgba8888 = &_mesa_texformat_rgba8888; - _dri_texformat_argb8888 = &_mesa_texformat_argb8888; - _dri_texformat_rgb565 = &_mesa_texformat_rgb565; - _dri_texformat_argb4444 = &_mesa_texformat_argb4444; - _dri_texformat_argb1555 = &_mesa_texformat_argb1555; - _dri_texformat_al88 = &_mesa_texformat_al88; + if (_mesa_little_endian()) { + _dri_texformat_rgba8888 = MESA_FORMAT_RGBA8888; + _dri_texformat_argb8888 = MESA_FORMAT_ARGB8888; + _dri_texformat_rgb565 = MESA_FORMAT_RGB565; + _dri_texformat_argb4444 = MESA_FORMAT_ARGB4444; + _dri_texformat_argb1555 = MESA_FORMAT_ARGB1555; + _dri_texformat_al88 = MESA_FORMAT_AL88; } else { - _dri_texformat_rgba8888 = &_mesa_texformat_rgba8888_rev; - _dri_texformat_argb8888 = &_mesa_texformat_argb8888_rev; - _dri_texformat_rgb565 = &_mesa_texformat_rgb565_rev; - _dri_texformat_argb4444 = &_mesa_texformat_argb4444_rev; - _dri_texformat_argb1555 = &_mesa_texformat_argb1555_rev; - _dri_texformat_al88 = &_mesa_texformat_al88_rev; + _dri_texformat_rgba8888 = MESA_FORMAT_RGBA8888_REV; + _dri_texformat_argb8888 = MESA_FORMAT_ARGB8888_REV; + _dri_texformat_rgb565 = MESA_FORMAT_RGB565_REV; + _dri_texformat_argb4444 = MESA_FORMAT_ARGB4444_REV; + _dri_texformat_argb1555 = MESA_FORMAT_ARGB1555_REV; + _dri_texformat_al88 = MESA_FORMAT_AL88_REV; } } diff --git a/src/mesa/drivers/dri/common/texmem.h b/src/mesa/drivers/dri/common/texmem.h index 9c065da8b4..725ba2e119 100644 --- a/src/mesa/drivers/dri/common/texmem.h +++ b/src/mesa/drivers/dri/common/texmem.h @@ -39,6 +39,7 @@ #define DRI_TEXMEM_H #include "main/mtypes.h" +#include "main/formats.h" #include "main/mm.h" #include "xf86drm.h" @@ -317,16 +318,16 @@ GLboolean driValidateTextureHeaps( driTexHeap * const * texture_heaps, extern void driCalculateTextureFirstLastLevel( driTextureObject * t ); -extern const struct gl_texture_format *_dri_texformat_rgba8888; -extern const struct gl_texture_format *_dri_texformat_argb8888; -extern const struct gl_texture_format *_dri_texformat_rgb565; -extern const struct gl_texture_format *_dri_texformat_argb4444; -extern const struct gl_texture_format *_dri_texformat_argb1555; -extern const struct gl_texture_format *_dri_texformat_al88; -extern const struct gl_texture_format *_dri_texformat_a8; -extern const struct gl_texture_format *_dri_texformat_ci8; -extern const struct gl_texture_format *_dri_texformat_i8; -extern const struct gl_texture_format *_dri_texformat_l8; +extern gl_format _dri_texformat_rgba8888; +extern gl_format _dri_texformat_argb8888; +extern gl_format _dri_texformat_rgb565; +extern gl_format _dri_texformat_argb4444; +extern gl_format _dri_texformat_argb1555; +extern gl_format _dri_texformat_al88; +extern gl_format _dri_texformat_a8; +extern gl_format _dri_texformat_ci8; +extern gl_format _dri_texformat_i8; +extern gl_format _dri_texformat_l8; extern void driInitTextureFormats( void ); diff --git a/src/mesa/drivers/dri/common/utils.c b/src/mesa/drivers/dri/common/utils.c index 66f277c10b..b272eb74ea 100644 --- a/src/mesa/drivers/dri/common/utils.c +++ b/src/mesa/drivers/dri/common/utils.c @@ -38,9 +38,6 @@ #include "utils.h" -int driDispatchRemapTable[ driDispatchRemapTable_size ]; - - unsigned driParseDebugString( const char * debug, const struct dri_debug_control * control ) @@ -142,7 +139,7 @@ driGetRendererString( char * buffer, const char * hardware_name, #define need_GL_EXT_blend_func_separate #define need_GL_NV_vertex_program -#include "extension_helper.h" +#include "main/remap_helper.h" static const struct dri_extension all_mesa_extensions[] = { { "GL_ARB_draw_buffers", GL_ARB_draw_buffers_functions }, @@ -165,8 +162,12 @@ static const struct dri_extension all_mesa_extensions[] = { /** - * Enable extensions supported by the driver. + * Enable and map extensions supported by the driver. * + * When ctx is NULL, extensions are not enabled, but their functions + * are still mapped. When extensions_to_enable is NULL, all static + * functions known to mesa core are mapped. + * * \bug * ARB_imaging isn't handled properly. In Mesa, enabling ARB_imaging also * enables all the sub-extensions that are folded into it. This means that @@ -181,18 +182,23 @@ void driInitExtensions( GLcontext * ctx, unsigned i; if ( first_time ) { - for ( i = 0 ; i < driDispatchRemapTable_size ; i++ ) { - driDispatchRemapTable[i] = -1; - } - first_time = 0; - driInitExtensions( ctx, all_mesa_extensions, GL_FALSE ); + driInitExtensions( NULL, all_mesa_extensions, GL_FALSE ); } if ( (ctx != NULL) && enable_imaging ) { _mesa_enable_imaging_extensions( ctx ); } + /* The caller is too lazy to list any extension */ + if ( extensions_to_enable == NULL ) { + /* Map the static functions. Together with those mapped by remap + * table, this should cover everything mesa core knows. + */ + _mesa_map_static_functions(); + return; + } + for ( i = 0 ; extensions_to_enable[i].name != NULL ; i++ ) { driInitSingleExtension( ctx, & extensions_to_enable[i] ); } @@ -202,80 +208,18 @@ void driInitExtensions( GLcontext * ctx, /** - * Enable and add dispatch functions for a single extension + * Enable and map functions for a single extension * * \param ctx Context where extension is to be enabled. * \param ext Extension that is to be enabled. * - * \sa driInitExtensions, _mesa_enable_extension, _glapi_add_entrypoint - * - * \todo - * Determine if it would be better to use \c strlen instead of the hardcoded - * for-loops. + * \sa driInitExtensions, _mesa_enable_extension, _mesa_map_function_array */ void driInitSingleExtension( GLcontext * ctx, const struct dri_extension * ext ) { - unsigned i; - - if ( ext->functions != NULL ) { - for ( i = 0 ; ext->functions[i].strings != NULL ; i++ ) { - const char * functions[16]; - const char * parameter_signature; - const char * str = ext->functions[i].strings; - unsigned j; - unsigned offset; - - - /* Separate the parameter signature from the rest of the string. - * If the parameter signature is empty (i.e., the string starts - * with a NUL character), then the function has a void parameter - * list. - */ - parameter_signature = str; - while ( str[0] != '\0' ) { - str++; - } - str++; - - - /* Divide the string into the substrings that name each - * entry-point for the function. - */ - for ( j = 0 ; j < 16 ; j++ ) { - if ( str[0] == '\0' ) { - functions[j] = NULL; - break; - } - - functions[j] = str; - - while ( str[0] != '\0' ) { - str++; - } - str++; - } - - - /* Add each entry-point to the dispatch table. - */ - offset = _glapi_add_dispatch( functions, parameter_signature ); - if (offset == -1) { -#if 0 /* this causes noise with egl */ - fprintf(stderr, "DISPATCH ERROR! _glapi_add_dispatch failed " - "to add %s!\n", functions[0]); -#endif - } - else if (ext->functions[i].remap_index != -1) { - driDispatchRemapTable[ ext->functions[i].remap_index ] = - offset; - } - else if (ext->functions[i].offset != offset) { - fprintf(stderr, "DISPATCH ERROR! %s -> %u != %u\n", - functions[0], offset, ext->functions[i].offset); - } - } + _mesa_map_function_array(ext->functions); } if ( ctx != NULL ) { diff --git a/src/mesa/drivers/dri/common/utils.h b/src/mesa/drivers/dri/common/utils.h index 9e9e5bc224..2aa6de66c1 100644 --- a/src/mesa/drivers/dri/common/utils.h +++ b/src/mesa/drivers/dri/common/utils.h @@ -31,6 +31,7 @@ #include <GL/gl.h> #include <GL/internal/dri_interface.h> #include "main/context.h" +#include "main/remap.h" typedef struct __DRIutilversionRec2 __DRIutilversion2; @@ -40,35 +41,6 @@ struct dri_debug_control { }; /** - * Description of the entry-points and parameters for an OpenGL function. - */ -struct dri_extension_function { - /** - * \brief - * Packed string describing the parameter signature and the entry-point - * names. - * - * The parameter signature and the names of the entry-points for this - * function are packed into a single string. The substrings are - * separated by NUL characters. The whole string is terminated by - * two consecutive NUL characters. - */ - const char * strings; - - - /** - * Location in the remap table where the dispatch offset should be - * stored. - */ - int remap_index; - - /** - * Offset of the function in the dispatch table. - */ - int offset; -}; - -/** * Description of the API for an extension to OpenGL. */ struct dri_extension { @@ -83,7 +55,7 @@ struct dri_extension { * is terminated by a structure with a \c NULL * \c dri_extension_function::strings pointer. */ - const struct dri_extension_function * functions; + const struct gl_function_remap * functions; }; /** diff --git a/src/mesa/drivers/dri/fb/Makefile b/src/mesa/drivers/dri/fb/Makefile index 309f50b95f..cf9b3a8556 100644 --- a/src/mesa/drivers/dri/fb/Makefile +++ b/src/mesa/drivers/dri/fb/Makefile @@ -25,5 +25,3 @@ ASM_SOURCES = include ../Makefile.template -symlinks: - diff --git a/src/mesa/drivers/dri/fb/fb_dri.c b/src/mesa/drivers/dri/fb/fb_dri.c index 571b8922d5..fd869b2fe7 100644 --- a/src/mesa/drivers/dri/fb/fb_dri.c +++ b/src/mesa/drivers/dri/fb/fb_dri.c @@ -437,7 +437,7 @@ fbCreateBuffer( __DRIscreenPrivate *driScrnPriv, /* XXX double-check these parameters (bpp vs cpp, etc) */ { - driRenderbuffer *drb = driNewRenderbuffer(GL_RGBA, + driRenderbuffer *drb = driNewRenderbuffer(MESA_FORMAT_ARGB8888, driScrnPriv->pFB, driScrnPriv->fbBPP / 8, driScrnPriv->fbOrigin, @@ -451,7 +451,7 @@ fbCreateBuffer( __DRIscreenPrivate *driScrnPriv, /* XXX what are the correct origin/stride values? */ GLvoid *backBuf = _mesa_malloc(driScrnPriv->fbStride * driScrnPriv->fbHeight); - driRenderbuffer *drb = driNewRenderbuffer(GL_RGBA, + driRenderbuffer *drb = driNewRenderbuffer(MESA_FORMAT_ARGB8888, backBuf, driScrnPriv->fbBPP /8, driScrnPriv->fbOrigin, diff --git a/src/mesa/drivers/dri/fb/fb_egl.c b/src/mesa/drivers/dri/fb/fb_egl.c index 4e41860d8c..eb7adf8224 100644 --- a/src/mesa/drivers/dri/fb/fb_egl.c +++ b/src/mesa/drivers/dri/fb/fb_egl.c @@ -692,7 +692,7 @@ fbCreateScreenSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLConfig cfg, /* front color renderbuffer */ { - driRenderbuffer *drb = driNewRenderbuffer(GL_RGBA, display->pFB, + driRenderbuffer *drb = driNewRenderbuffer(MESA_FORMAT_ARGB8888, display->pFB, bytesPerPixel, origin, stride, NULL); fbSetSpanFunctions(drb, &vis); @@ -703,7 +703,7 @@ fbCreateScreenSurfaceMESA(_EGLDriver *drv, EGLDisplay dpy, EGLConfig cfg, /* back color renderbuffer */ if (vis.doubleBufferMode) { GLubyte *backBuf = _mesa_malloc(stride * height); - driRenderbuffer *drb = driNewRenderbuffer(GL_RGBA, backBuf, + driRenderbuffer *drb = driNewRenderbuffer(MESA_FORMAT_ARGB8888, backBuf, bytesPerPixel, origin, stride, NULL); fbSetSpanFunctions(drb, &vis); diff --git a/src/mesa/drivers/dri/ffb/Makefile b/src/mesa/drivers/dri/ffb/Makefile index cb73238c03..e9da8f9066 100644 --- a/src/mesa/drivers/dri/ffb/Makefile +++ b/src/mesa/drivers/dri/ffb/Makefile @@ -33,4 +33,3 @@ ASM_SOURCES = include ../Makefile.template -symlinks: diff --git a/src/mesa/drivers/dri/ffb/ffb_tex.c b/src/mesa/drivers/dri/ffb/ffb_tex.c index 69d30aedba..95058e9069 100644 --- a/src/mesa/drivers/dri/ffb/ffb_tex.c +++ b/src/mesa/drivers/dri/ffb/ffb_tex.c @@ -30,24 +30,6 @@ #include "ffb_tex.h" /* No texture unit, all software. */ -/* XXX this function isn't needed since _mesa_init_driver_functions() - * will make all these assignments. - */ void ffbDDInitTexFuncs(GLcontext *ctx) { - /* - ctx->Driver.ChooseTextureFormat = _mesa_choose_tex_format; - ctx->Driver.TexImage1D = _mesa_store_teximage1d; - ctx->Driver.TexImage2D = _mesa_store_teximage2d; - ctx->Driver.TexImage3D = _mesa_store_teximage3d; - ctx->Driver.TexSubImage1D = _mesa_store_texsubimage1d; - ctx->Driver.TexSubImage2D = _mesa_store_texsubimage2d; - ctx->Driver.TexSubImage3D = _mesa_store_texsubimage3d; - ctx->Driver.CopyTexImage1D = _swrast_copy_teximage1d; - ctx->Driver.CopyTexImage2D = _swrast_copy_teximage2d; - ctx->Driver.CopyTexSubImage1D = _swrast_copy_texsubimage1d; - ctx->Driver.CopyTexSubImage2D = _swrast_copy_texsubimage2d; - ctx->Driver.CopyTexSubImage3D = _swrast_copy_texsubimage3d; - ctx->Driver.TestProxyTexImage = _mesa_test_proxy_teximage; - */ } diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.c b/src/mesa/drivers/dri/ffb/ffb_xmesa.c index 3b9f5c6759..09cc26d09e 100644 --- a/src/mesa/drivers/dri/ffb/ffb_xmesa.c +++ b/src/mesa/drivers/dri/ffb/ffb_xmesa.c @@ -347,7 +347,7 @@ ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv, { driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, NULL, bpp, offset, bogusPitch, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, bpp, offset, bogusPitch, driDrawPriv); ffbSetSpanFunctions(frontRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); @@ -355,7 +355,7 @@ ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv, if (mesaVis->doubleBufferMode) { driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, NULL, bpp, offset, bogusPitch, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, bpp, offset, bogusPitch, driDrawPriv); ffbSetSpanFunctions(backRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); @@ -363,7 +363,7 @@ ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 16) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, NULL, bpp, offset, + = driNewRenderbuffer(MESA_FORMAT_Z16, NULL, bpp, offset, bogusPitch, driDrawPriv); ffbSetDepthFunctions(depthRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); @@ -371,7 +371,7 @@ ffbCreateBuffer(__DRIscreenPrivate *driScrnPriv, if (mesaVis->stencilBits > 0 && !swStencil) { driRenderbuffer *stencilRb - = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, NULL, bpp, offset, + = driNewRenderbuffer(MESA_FORMAT_S8, NULL, bpp, offset, bogusPitch, driDrawPriv); ffbSetStencilFunctions(stencilRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base); diff --git a/src/mesa/drivers/dri/gamma/Makefile b/src/mesa/drivers/dri/gamma/Makefile index 250d3ac089..09df1578fc 100644 --- a/src/mesa/drivers/dri/gamma/Makefile +++ b/src/mesa/drivers/dri/gamma/Makefile @@ -32,4 +32,3 @@ ASM_SOURCES = include ../Makefile.template -symlinks: diff --git a/src/mesa/drivers/dri/gamma/gamma_tex.c b/src/mesa/drivers/dri/gamma/gamma_tex.c index 97797d4788..0dad250e4d 100644 --- a/src/mesa/drivers/dri/gamma/gamma_tex.c +++ b/src/mesa/drivers/dri/gamma/gamma_tex.c @@ -1,21 +1,18 @@ -#include <stdlib.h> -#include <stdio.h> - #include "main/glheader.h" #include "main/mtypes.h" +#include "main/colormac.h" #include "main/imports.h" #include "main/simple_list.h" #include "main/enums.h" +#include "main/mm.h" #include "main/texstore.h" -#include "teximage.h" -#include "main/texformat.h" -#include "texobj.h" +#include "main/teximage.h" +#include "main/texobj.h" + #include "swrast/swrast.h" -#include "main/mm.h" #include "gammacontext.h" -#include "colormac.h" /* diff --git a/src/mesa/drivers/dri/glcore/Makefile b/src/mesa/drivers/dri/glcore/Makefile deleted file mode 100644 index ac7e1de928..0000000000 --- a/src/mesa/drivers/dri/glcore/Makefile +++ /dev/null @@ -1,84 +0,0 @@ -# src/mesa/drivers/dri/glcore/Makefile - -TOP = ../../../../.. -include $(TOP)/configs/current - -LIBNAME = glcore_dri.so - -DRIVER_SOURCES = glcore_driver.c \ - $(TOP)/src/mesa/drivers/common/driverfuncs.c \ - ../common/dri_util.c - -C_SOURCES = \ - $(DRIVER_SOURCES) \ - $(DRI_SOURCES) - - -# Include directories -INCLUDE_DIRS = \ - -I. \ - -I../common \ - -I../dri_client \ - -I../dri_client/imports \ - -Iserver \ - -I$(TOP)/include \ - -I$(DRM_SOURCE_PATH)/shared-core \ - -I$(TOP)/src/mesa \ - -I$(TOP)/src/mesa/main \ - -I$(TOP)/src/mesa/glapi \ - -I$(TOP)/src/mesa/math \ - -I$(TOP)/src/mesa/transform \ - -I$(TOP)/src/mesa/shader \ - -I$(TOP)/src/mesa/swrast \ - -I$(TOP)/src/mesa/swrast_setup - -# Core Mesa objects -MESA_MODULES = $(TOP)/src/mesa/libmesa.a - -# Libraries that the driver shared lib depends on -LIB_DEPS = -lm -lpthread -lc -# LIB_DEPS = -lGL -lm -lpthread -lc - - -ASM_SOURCES = - -OBJECTS = $(C_SOURCES:.c=.o) \ - $(ASM_SOURCES:.S=.o) - - -##### RULES ##### - -.c.o: - $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $(DEFINES) $< -o $@ - -.S.o: - $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $(DEFINES) $< -o $@ - - -##### TARGETS ##### - -default: depend $(TOP)/$(LIB_DIR)/$(LIBNAME) - - -$(TOP)/$(LIB_DIR)/$(LIBNAME): $(OBJECTS) $(MESA_MODULES) $(WINOBJ) Makefile - CC="$(CC)" CXX="$(CXX)" $(TOP)/bin/mklib -o $(LIBNAME) -noprefix -install $(TOP)/$(LIB_DIR) \ - $(OBJECTS) $(WINLIB) $(LIB_DEPS) $(WINOBJ) $(MESA_MODULES) - - -depend: $(C_SOURCES) $(ASM_SOURCES) - rm -f depend - touch depend - $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDE_DIRS) $(C_SOURCES) $(ASM_SOURCES) \ - > /dev/null - - -# Emacs tags -tags: - etags `find . -name \*.[ch]` `find ../include` - - -clean: - -rm -f *.o server/*.o - - -include depend diff --git a/src/mesa/drivers/dri/i810/Makefile b/src/mesa/drivers/dri/i810/Makefile index a7825b49b4..3874faee51 100644 --- a/src/mesa/drivers/dri/i810/Makefile +++ b/src/mesa/drivers/dri/i810/Makefile @@ -29,4 +29,3 @@ ASM_SOURCES = include ../Makefile.template -symlinks: diff --git a/src/mesa/drivers/dri/i810/i810context.c b/src/mesa/drivers/dri/i810/i810context.c index 6785655686..7311b2e765 100644 --- a/src/mesa/drivers/dri/i810/i810context.c +++ b/src/mesa/drivers/dri/i810/i810context.c @@ -116,7 +116,7 @@ static void i810BufferSize(GLframebuffer *buffer, GLuint *width, GLuint *height) /* Extension strings exported by the i810 driver. */ -const struct dri_extension card_extensions[] = +static const struct dri_extension card_extensions[] = { { "GL_ARB_multitexture", NULL }, { "GL_ARB_texture_env_add", NULL }, diff --git a/src/mesa/drivers/dri/i810/i810screen.c b/src/mesa/drivers/dri/i810/i810screen.c index 6e49f3466c..2f6b8631ff 100644 --- a/src/mesa/drivers/dri/i810/i810screen.c +++ b/src/mesa/drivers/dri/i810/i810screen.c @@ -53,8 +53,6 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "GL/internal/dri_interface.h" -extern const struct dri_extension card_extensions[]; - static const __DRIconfig ** i810FillInModes( __DRIscreenPrivate *psp, unsigned pixel_bits, unsigned depth_bits, @@ -166,8 +164,6 @@ i810InitScreen(__DRIscreen *sPriv) return NULL; } - driInitExtensions( NULL, card_extensions, GL_TRUE ); - if (sPriv->devPrivSize != sizeof(I810DRIRec)) { fprintf(stderr,"\nERROR! sizeof(I810DRIRec) does not match passed size from device driver\n"); return GL_FALSE; @@ -293,7 +289,7 @@ i810CreateBuffer( __DRIscreenPrivate *driScrnPriv, { driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, driScrnPriv->pFB, screen->cpp, /*screen->frontOffset*/0, screen->backPitch, @@ -304,7 +300,7 @@ i810CreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->doubleBufferMode) { driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, screen->back.map, screen->cpp, screen->backOffset, screen->backPitch, @@ -315,7 +311,7 @@ i810CreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 16) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, + = driNewRenderbuffer(MESA_FORMAT_Z16, screen->depth.map, screen->cpp, screen->depthOffset, screen->backPitch, diff --git a/src/mesa/drivers/dri/i810/i810tex.c b/src/mesa/drivers/dri/i810/i810tex.c index cd6e1a8e6e..2f6978f5aa 100644 --- a/src/mesa/drivers/dri/i810/i810tex.c +++ b/src/mesa/drivers/dri/i810/i810tex.c @@ -28,7 +28,6 @@ #include "main/simple_list.h" #include "main/enums.h" #include "main/texstore.h" -#include "main/texformat.h" #include "main/teximage.h" #include "main/texobj.h" #include "main/colormac.h" @@ -440,7 +439,7 @@ static void i810DeleteTexture( GLcontext *ctx, struct gl_texture_object *tObj ) * The i810 only supports 5 texture modes that are useful to Mesa. That * makes this routine pretty simple. */ -static const struct gl_texture_format * +static gl_format i810ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ) { @@ -458,9 +457,9 @@ i810ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, if ( ((format == GL_BGRA) && (type == GL_UNSIGNED_SHORT_1_5_5_5_REV)) || ((format == GL_RGBA) && (type == GL_UNSIGNED_SHORT_5_5_5_1)) || (internalFormat == GL_RGB5_A1) ) { - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; } - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case 3: case GL_RGB: @@ -472,7 +471,7 @@ i810ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_RGB10: case GL_RGB12: case GL_RGB16: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; case GL_ALPHA: case GL_ALPHA4: @@ -502,21 +501,21 @@ i810ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_INTENSITY12: case GL_INTENSITY16: case GL_COMPRESSED_INTENSITY: - return &_mesa_texformat_al88; + return MESA_FORMAT_AL88; case GL_YCBCR_MESA: if (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE) - return &_mesa_texformat_ycbcr; + return MESA_FORMAT_YCBCR; else - return &_mesa_texformat_ycbcr_rev; + return MESA_FORMAT_YCBCR_REV; default: fprintf(stderr, "unexpected texture format in %s\n", __FUNCTION__); - return NULL; + return MESA_FORMAT_NONE; } - return NULL; /* never get here */ + return MESA_FORMAT_NONE; /* never get here */ } /** diff --git a/src/mesa/drivers/dri/i810/i810texmem.c b/src/mesa/drivers/dri/i810/i810texmem.c index 5ad66dbf5c..d93afbf9ef 100644 --- a/src/mesa/drivers/dri/i810/i810texmem.c +++ b/src/mesa/drivers/dri/i810/i810texmem.c @@ -30,7 +30,6 @@ #include "main/enums.h" #include "main/colormac.h" #include "main/mm.h" -#include "main/texformat.h" #include "i810screen.h" #include "i810_dri.h" @@ -92,44 +91,47 @@ static void i810UploadTexLevel( i810ContextPtr imesa, { const struct gl_texture_image *image = t->image[hwlevel].image; int j; + GLuint texelBytes; if (!image || !image->Data) return; - if (image->Width * image->TexFormat->TexelBytes == t->Pitch) { + texelBytes = _mesa_get_format_bytes(image->TexFormat); + + if (image->Width * texelBytes == t->Pitch) { GLubyte *dst = (GLubyte *)(t->BufAddr + t->image[hwlevel].offset); GLubyte *src = (GLubyte *)image->Data; memcpy( dst, src, t->Pitch * image->Height ); } - else switch (image->TexFormat->TexelBytes) { - case 1: - { - GLubyte *dst = (GLubyte *)(t->BufAddr + t->image[hwlevel].offset); - GLubyte *src = (GLubyte *)image->Data; - - for (j = 0 ; j < image->Height ; j++, dst += t->Pitch) { - __memcpy(dst, src, image->Width ); - src += image->Width; - } + else { + switch (texelBytes) { + case 1: + { + GLubyte *dst = (GLubyte *)(t->BufAddr + t->image[hwlevel].offset); + GLubyte *src = (GLubyte *)image->Data; + + for (j = 0 ; j < image->Height ; j++, dst += t->Pitch) { + __memcpy(dst, src, image->Width ); + src += image->Width; + } + } + break; + case 2: + { + GLushort *dst = (GLushort *)(t->BufAddr + t->image[hwlevel].offset); + GLushort *src = (GLushort *)image->Data; + + for (j = 0 ; j < image->Height ; j++, dst += (t->Pitch/2)) { + __memcpy(dst, src, image->Width * 2 ); + src += image->Width; + } + } + break; + default: + fprintf(stderr, "%s: Not supported texel size %d\n", + __FUNCTION__, texelBytes); } - break; - - case 2: - { - GLushort *dst = (GLushort *)(t->BufAddr + t->image[hwlevel].offset); - GLushort *src = (GLushort *)image->Data; - - for (j = 0 ; j < image->Height ; j++, dst += (t->Pitch/2)) { - __memcpy(dst, src, image->Width * 2 ); - src += image->Width; - } - } - break; - - default: - fprintf(stderr, "%s: Not supported texel size %d\n", - __FUNCTION__, image->TexFormat->TexelBytes); } } diff --git a/src/mesa/drivers/dri/i810/i810texstate.c b/src/mesa/drivers/dri/i810/i810texstate.c index 0e09f54c41..bff28c11c8 100644 --- a/src/mesa/drivers/dri/i810/i810texstate.c +++ b/src/mesa/drivers/dri/i810/i810texstate.c @@ -25,7 +25,6 @@ #include "main/glheader.h" #include "main/macros.h" #include "main/mtypes.h" -#include "main/texformat.h" #include "main/simple_list.h" #include "main/enums.h" #include "main/mm.h" @@ -53,7 +52,7 @@ static void i810SetTexImages( i810ContextPtr imesa, /* fprintf(stderr, "%s\n", __FUNCTION__); */ t->texelBytes = 2; - switch (baseImage->TexFormat->MesaFormat) { + switch (baseImage->TexFormat) { case MESA_FORMAT_ARGB1555: textureFormat = MI1_FMT_16BPP | MI1_PF_16BPP_ARGB1555; break; diff --git a/src/mesa/drivers/dri/i915/Makefile b/src/mesa/drivers/dri/i915/Makefile index 9d049dea8f..37f15aa767 100644 --- a/src/mesa/drivers/dri/i915/Makefile +++ b/src/mesa/drivers/dri/i915/Makefile @@ -19,7 +19,6 @@ DRIVER_SOURCES = \ intel_batchbuffer.c \ intel_clear.c \ intel_extensions.c \ - intel_generatemipmap.c \ intel_mipmap_tree.c \ intel_tex_layout.c \ intel_tex_image.c \ @@ -73,4 +72,3 @@ intel_decode.o: ../intel/intel_decode.c intel_tex_layout.o: ../intel/intel_tex_layout.c -symlinks: diff --git a/src/mesa/drivers/dri/i915/i830_texblend.c b/src/mesa/drivers/dri/i915/i830_texblend.c index 09f7f37e76..3f64be8c96 100644 --- a/src/mesa/drivers/dri/i915/i830_texblend.c +++ b/src/mesa/drivers/dri/i915/i830_texblend.c @@ -30,7 +30,6 @@ #include "main/mtypes.h" #include "main/simple_list.h" #include "main/enums.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/mm.h" diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c index 20ff46b0b0..ce409b3a60 100644 --- a/src/mesa/drivers/dri/i915/i830_texstate.c +++ b/src/mesa/drivers/dri/i915/i830_texstate.c @@ -27,7 +27,6 @@ #include "main/mtypes.h" #include "main/enums.h" -#include "main/texformat.h" #include "intel_mipmap_tree.h" #include "intel_tex.h" @@ -56,10 +55,9 @@ translate_texture_format(GLuint mesa_format, GLuint internal_format) case MESA_FORMAT_ARGB4444: return MAPSURF_16BIT | MT_16BIT_ARGB4444; case MESA_FORMAT_ARGB8888: - if (internal_format == GL_RGB) - return MAPSURF_32BIT | MT_32BIT_XRGB8888; - else - return MAPSURF_32BIT | MT_32BIT_ARGB8888; + return MAPSURF_32BIT | MT_32BIT_ARGB8888; + case MESA_FORMAT_XRGB8888: + return MAPSURF_32BIT | MT_32BIT_XRGB8888; case MESA_FORMAT_YCBCR_REV: return (MAPSURF_422 | MT_422_YCRCB_NORMAL); case MESA_FORMAT_YCBCR: @@ -173,7 +171,7 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) i830->state.tex_offset[unit] = (dst_x + dst_y * intelObj->mt->pitch) * intelObj->mt->cpp; - format = translate_texture_format(firstImage->TexFormat->MesaFormat, + format = translate_texture_format(firstImage->TexFormat, firstImage->InternalFormat); pitch = intelObj->mt->pitch * intelObj->mt->cpp; } diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c index 983f6724c9..e8c8d5a048 100644 --- a/src/mesa/drivers/dri/i915/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915/i830_vtbl.c @@ -26,7 +26,6 @@ **************************************************************************/ #include "glapi/glapi.h" -#include "main/texformat.h" #include "i830_context.h" #include "i830_reg.h" @@ -646,8 +645,9 @@ i830_state_draw_region(struct intel_context *intel, DSTORG_VERT_BIAS(0x8) | DEPTH_IS_Z); /* .5 */ if (irb != NULL) { - switch (irb->texformat->MesaFormat) { + switch (irb->Base.Format) { case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_XRGB8888: value |= DV_PF_8888; break; case MESA_FORMAT_RGB565: @@ -661,7 +661,7 @@ i830_state_draw_region(struct intel_context *intel, break; default: _mesa_problem(ctx, "Bad renderbuffer format: %d\n", - irb->texformat->MesaFormat); + irb->Base.Format); } } @@ -719,15 +719,6 @@ i830_new_batch(struct intel_context *intel) assert(!intel->no_batch_wrap); } - - -static GLuint -i830_flush_cmd(void) -{ - return MI_FLUSH | FLUSH_MAP_CACHE; -} - - static void i830_assert_not_dirty( struct intel_context *intel ) { @@ -753,7 +744,6 @@ i830InitVtbl(struct i830_context *i830) i830->intel.vtbl.reduced_primitive_state = i830_reduced_primitive_state; i830->intel.vtbl.set_draw_region = i830_set_draw_region; i830->intel.vtbl.update_texture_state = i830UpdateTextureState; - i830->intel.vtbl.flush_cmd = i830_flush_cmd; i830->intel.vtbl.render_start = i830_render_start; i830->intel.vtbl.render_prevalidate = i830_render_prevalidate; i830->intel.vtbl.assert_not_dirty = i830_assert_not_dirty; diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c index 3ab7d682ee..7d4c7cfbab 100644 --- a/src/mesa/drivers/dri/i915/i915_context.c +++ b/src/mesa/drivers/dri/i915/i915_context.c @@ -40,6 +40,7 @@ #include "utils.h" #include "i915_reg.h" +#include "i915_program.h" #include "intel_regions.h" #include "intel_batchbuffer.h" @@ -80,6 +81,8 @@ i915InvalidateState(GLcontext * ctx, GLuint new_state) i915_update_stencil(ctx); if (new_state & (_NEW_LIGHT)) i915_update_provoking_vertex(ctx); + if (new_state & (_NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS)) + i915_update_program(ctx); } @@ -139,7 +142,7 @@ i915CreateContext(const __GLcontextModes * mesaVis, ctx->Const.MaxTextureUnits = I915_TEX_UNITS; ctx->Const.MaxTextureImageUnits = I915_TEX_UNITS; ctx->Const.MaxTextureCoordUnits = I915_TEX_UNITS; - + ctx->Const.MaxVarying = I915_TEX_UNITS; /* Advertise the full hardware capabilities. The new memory * manager should cope much better with overload situations: diff --git a/src/mesa/drivers/dri/i915/i915_context.h b/src/mesa/drivers/dri/i915/i915_context.h index 90e698bacf..25418d5f7a 100644 --- a/src/mesa/drivers/dri/i915/i915_context.h +++ b/src/mesa/drivers/dri/i915/i915_context.h @@ -122,10 +122,14 @@ enum { #define I915_MAX_CONSTANT 32 #define I915_CONSTANT_SIZE (2+(4*I915_MAX_CONSTANT)) +#define I915_MAX_INSN (I915_MAX_DECL_INSN + \ + I915_MAX_TEX_INSN + \ + I915_MAX_ALU_INSN) -#define I915_PROGRAM_SIZE 192 - -#define I915_MAX_INSN (I915_MAX_TEX_INSN+I915_MAX_ALU_INSN) +/* Maximum size of the program packet, which matches the limits on + * decl, tex, and ALU instructions. + */ +#define I915_PROGRAM_SIZE (I915_MAX_INSN * 3 + 1) /* Hardware version of a parsed fragment program. "Derived" from the * mesa fragment_program struct. @@ -155,8 +159,9 @@ struct i915_fragment_program */ GLcontext *ctx; - GLuint declarations[I915_PROGRAM_SIZE]; - GLuint program[I915_PROGRAM_SIZE]; + /* declarations contains the packet header. */ + GLuint declarations[I915_MAX_DECL_INSN * 3 + 1]; + GLuint program[(I915_MAX_TEX_INSN + I915_MAX_ALU_INSN) * 3]; GLfloat constant[I915_MAX_CONSTANT][4]; GLuint constant_flags[I915_MAX_CONSTANT]; diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c index 2db10c60e9..d9c61446f5 100644 --- a/src/mesa/drivers/dri/i915/i915_fragprog.c +++ b/src/mesa/drivers/dri/i915/i915_fragprog.c @@ -89,7 +89,8 @@ src_vector(struct i915_fragment_program *p, */ case PROGRAM_TEMPORARY: if (source->Index >= I915_MAX_TEMPORARY) { - i915_program_error(p, "Exceeded max temporary reg"); + i915_program_error(p, "Exceeded max temporary reg: %d/%d", + source->Index, I915_MAX_TEMPORARY); return 0; } src = UREG(REG_TYPE_R, source->Index); @@ -121,10 +122,23 @@ src_vector(struct i915_fragment_program *p, src = i915_emit_decl(p, REG_TYPE_T, T_TEX0 + (source->Index - FRAG_ATTRIB_TEX0), D0_CHANNEL_ALL); + break; + + case FRAG_ATTRIB_VAR0: + case FRAG_ATTRIB_VAR0 + 1: + case FRAG_ATTRIB_VAR0 + 2: + case FRAG_ATTRIB_VAR0 + 3: + case FRAG_ATTRIB_VAR0 + 4: + case FRAG_ATTRIB_VAR0 + 5: + case FRAG_ATTRIB_VAR0 + 6: + case FRAG_ATTRIB_VAR0 + 7: + src = i915_emit_decl(p, REG_TYPE_T, + T_TEX0 + (source->Index - FRAG_ATTRIB_VAR0), + D0_CHANNEL_ALL); break; default: - i915_program_error(p, "Bad source->Index"); + i915_program_error(p, "Bad source->Index: %d", source->Index); return 0; } break; @@ -146,6 +160,7 @@ src_vector(struct i915_fragment_program *p, case PROGRAM_CONSTANT: case PROGRAM_STATE_VAR: case PROGRAM_NAMED_PARAM: + case PROGRAM_UNIFORM: src = i915_emit_param4fv(p, program->Base.Parameters->ParameterValues[source-> @@ -153,7 +168,7 @@ src_vector(struct i915_fragment_program *p, break; default: - i915_program_error(p, "Bad source->File"); + i915_program_error(p, "Bad source->File: %d", source->File); return 0; } @@ -186,13 +201,14 @@ get_result_vector(struct i915_fragment_program *p, p->depth_written = 1; return UREG(REG_TYPE_OD, 0); default: - i915_program_error(p, "Bad inst->DstReg.Index"); + i915_program_error(p, "Bad inst->DstReg.Index: %d", + inst->DstReg.Index); return 0; } case PROGRAM_TEMPORARY: return UREG(REG_TYPE_R, inst->DstReg.Index); default: - i915_program_error(p, "Bad inst->DstReg.File"); + i915_program_error(p, "Bad inst->DstReg.File: %d", inst->DstReg.File); return 0; } } @@ -231,7 +247,7 @@ translate_tex_src_target(struct i915_fragment_program *p, GLubyte bit) case TEXTURE_CUBE_INDEX: return D0_SAMPLE_TYPE_CUBE; default: - i915_program_error(p, "TexSrcBit"); + i915_program_error(p, "TexSrcBit: %d", bit); return 0; } } @@ -351,7 +367,7 @@ upload_program(struct i915_fragment_program *p) while (1) { GLuint src0, src1, src2, flags; - GLuint tmp = 0, consts0 = 0, consts1 = 0; + GLuint tmp = 0, dst, consts0 = 0, consts1 = 0; switch (inst->Opcode) { case OPCODE_ABS: @@ -503,6 +519,10 @@ upload_program(struct i915_fragment_program *p) EMIT_1ARG_ARITH(A0_FLR); break; + case OPCODE_TRUNC: + EMIT_1ARG_ARITH(A0_TRC); + break; + case OPCODE_FRC: EMIT_1ARG_ARITH(A0_FRC); break; @@ -516,6 +536,22 @@ upload_program(struct i915_fragment_program *p) 0, src0, T0_TEXKILL); break; + case OPCODE_KIL_NV: + if (inst->DstReg.CondMask == COND_TR) { + tmp = i915_get_utemp(p); + + i915_emit_texld(p, get_live_regs(p, inst), + tmp, A0_DEST_CHANNEL_ALL, + 0, /* use a dummy dest reg */ + swizzle(tmp, ONE, ONE, ONE, ONE), /* always */ + T0_TEXKILL); + } else { + p->error = 1; + i915_program_error(p, "Unsupported KIL_NV condition code: %d", + inst->DstReg.CondMask); + } + break; + case OPCODE_LG2: src0 = src_vector(p, &inst->SrcReg[0], program); @@ -615,6 +651,20 @@ upload_program(struct i915_fragment_program *p) EMIT_2ARG_ARITH(A0_MUL); break; + case OPCODE_NOISE1: + case OPCODE_NOISE2: + case OPCODE_NOISE3: + case OPCODE_NOISE4: + /* Don't implement noise because we just don't have the instructions + * to spare. We aren't the first vendor to do so. + */ + i915_program_error(p, "Stubbed-out noise functions"); + i915_emit_arith(p, + A0_MOV, + get_result_vector(p, inst), + get_result_flags(inst), 0, + swizzle(src0, ZERO, ZERO, ZERO, ZERO), 0, 0); + case OPCODE_POW: src0 = src_vector(p, &inst->SrcReg[0], program); src1 = src_vector(p, &inst->SrcReg[1], program); @@ -721,9 +771,38 @@ upload_program(struct i915_fragment_program *p) } break; - case OPCODE_SGE: - EMIT_2ARG_ARITH(A0_SGE); - break; + case OPCODE_SEQ: + tmp = i915_get_utemp(p); + flags = get_result_flags(inst); + dst = get_result_vector(p, inst); + + /* dst = src1 >= src2 */ + i915_emit_arith(p, + A0_SGE, + dst, + flags, 0, + src_vector(p, &inst->SrcReg[0], program), + src_vector(p, &inst->SrcReg[1], program), + 0); + /* tmp = src1 <= src2 */ + i915_emit_arith(p, + A0_SGE, + tmp, + flags, 0, + negate(src_vector(p, &inst->SrcReg[0], program), + 1, 1, 1, 1), + negate(src_vector(p, &inst->SrcReg[1], program), + 1, 1, 1, 1), + 0); + /* dst = tmp && dst */ + i915_emit_arith(p, + A0_MUL, + dst, + flags, 0, + dst, + tmp, + 0); + break; case OPCODE_SIN: src0 = src_vector(p, &inst->SrcReg[0], program); @@ -809,10 +888,71 @@ upload_program(struct i915_fragment_program *p) break; + case OPCODE_SGE: + EMIT_2ARG_ARITH(A0_SGE); + break; + + case OPCODE_SGT: + i915_emit_arith(p, + A0_SLT, + get_result_vector( p, inst ), + get_result_flags( inst ), 0, + negate(src_vector( p, &inst->SrcReg[0], program), + 1, 1, 1, 1), + negate(src_vector( p, &inst->SrcReg[1], program), + 1, 1, 1, 1), + 0); + break; + + case OPCODE_SLE: + i915_emit_arith(p, + A0_SGE, + get_result_vector( p, inst ), + get_result_flags( inst ), 0, + negate(src_vector( p, &inst->SrcReg[0], program), + 1, 1, 1, 1), + negate(src_vector( p, &inst->SrcReg[1], program), + 1, 1, 1, 1), + 0); + break; + case OPCODE_SLT: EMIT_2ARG_ARITH(A0_SLT); break; + case OPCODE_SNE: + tmp = i915_get_utemp(p); + flags = get_result_flags(inst); + dst = get_result_vector(p, inst); + + /* dst = src1 < src2 */ + i915_emit_arith(p, + A0_SLT, + dst, + flags, 0, + src_vector(p, &inst->SrcReg[0], program), + src_vector(p, &inst->SrcReg[1], program), + 0); + /* tmp = src1 > src2 */ + i915_emit_arith(p, + A0_SLT, + tmp, + flags, 0, + negate(src_vector(p, &inst->SrcReg[0], program), + 1, 1, 1, 1), + negate(src_vector(p, &inst->SrcReg[1], program), + 1, 1, 1, 1), + 0); + /* dst = tmp || dst */ + i915_emit_arith(p, + A0_ADD, + dst, + flags | A0_DEST_SATURATE, 0, + dst, + tmp, + 0); + break; + case OPCODE_SUB: src0 = src_vector(p, &inst->SrcReg[0], program); src1 = src_vector(p, &inst->SrcReg[1], program); @@ -869,8 +1009,39 @@ upload_program(struct i915_fragment_program *p) case OPCODE_END: return; + case OPCODE_BGNLOOP: + case OPCODE_BGNSUB: + case OPCODE_BRA: + case OPCODE_BRK: + case OPCODE_CAL: + case OPCODE_CONT: + case OPCODE_DDX: + case OPCODE_DDY: + case OPCODE_ELSE: + case OPCODE_ENDIF: + case OPCODE_ENDLOOP: + case OPCODE_ENDSUB: + case OPCODE_IF: + case OPCODE_RET: + p->error = 1; + i915_program_error(p, "Unsupported opcode: %s", + _mesa_opcode_string(inst->Opcode)); + return; + + case OPCODE_EXP: + case OPCODE_LOG: + /* These opcodes are claimed as GLSL, NV_vp, and ARB_vp in + * prog_instruction.h, but apparently GLSL doesn't ever emit them. + * Instead, it translates to EX2 or LG2. + */ + case OPCODE_TXD: + case OPCODE_TXL: + /* These opcodes are claimed by GLSL in prog_instruction.h, but + * only NV_vp/fp appears to emit them. + */ default: - i915_program_error(p, "bad opcode"); + i915_program_error(p, "bad opcode: %s", + _mesa_opcode_string(inst->Opcode)); return; } @@ -906,7 +1077,7 @@ check_wpos(struct i915_fragment_program *p) p->wpos_tex = -1; for (i = 0; i < p->ctx->Const.MaxTextureCoordUnits; i++) { - if (inputs & FRAG_BIT_TEX(i)) + if (inputs & (FRAG_BIT_TEX(i) | FRAG_BIT_VAR(i))) continue; else if (inputs & FRAG_BIT_WPOS) { p->wpos_tex = i; @@ -1055,6 +1226,28 @@ i915ProgramStringNotify(GLcontext * ctx, _tnl_program_string(ctx, target, prog); } +void +i915_update_program(GLcontext *ctx) +{ + struct intel_context *intel = intel_context(ctx); + struct i915_context *i915 = i915_context(&intel->ctx); + struct i915_fragment_program *fp = + (struct i915_fragment_program *) ctx->FragmentProgram._Current; + + if (i915->current_program != fp) { + if (i915->current_program) { + i915->current_program->on_hardware = 0; + i915->current_program->params_uptodate = 0; + } + + i915->current_program = fp; + } + + if (!fp->translated) + translate_program(fp); + + FALLBACK(&i915->intel, I915_FALLBACK_PROGRAM, fp->error); +} void i915ValidateFragmentProgram(struct i915_context *i915) @@ -1072,16 +1265,6 @@ i915ValidateFragmentProgram(struct i915_context *i915) GLuint s2 = S2_TEXCOORD_NONE; int i, offset = 0; - if (i915->current_program != p) { - if (i915->current_program) { - i915->current_program->on_hardware = 0; - i915->current_program->params_uptodate = 0; - } - - i915->current_program = p; - } - - /* Important: */ VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr; @@ -1125,6 +1308,14 @@ i915ValidateFragmentProgram(struct i915_context *i915) EMIT_ATTR(_TNL_ATTRIB_TEX0 + i, EMIT_SZ(sz), 0, sz * 4); } + else if (inputsRead & FRAG_BIT_VAR(i)) { + int sz = VB->AttribPtr[_TNL_ATTRIB_GENERIC0 + i]->size; + + s2 &= ~S2_TEXCOORD_FMT(i, S2_TEXCOORD_FMT0_MASK); + s2 |= S2_TEXCOORD_FMT(i, SZ_TO_HW(sz)); + + EMIT_ATTR(_TNL_ATTRIB_GENERIC0 + i, EMIT_SZ(sz), 0, sz * 4); + } else if (i == p->wpos_tex) { /* If WPOS is required, duplicate the XYZ position data in an diff --git a/src/mesa/drivers/dri/i915/i915_program.c b/src/mesa/drivers/dri/i915/i915_program.c index e87700f8e0..e7908bd48f 100644 --- a/src/mesa/drivers/dri/i915/i915_program.c +++ b/src/mesa/drivers/dri/i915/i915_program.c @@ -130,6 +130,7 @@ i915_emit_decl(struct i915_fragment_program *p, *(p->decl++) = (D0_DCL | D0_DEST(reg) | d0_flags); *(p->decl++) = D1_MBZ; *(p->decl++) = D2_MBZ; + assert(p->decl <= p->declarations + ARRAY_SIZE(p->declarations)); p->nr_decl_insn++; return reg; @@ -186,6 +187,11 @@ i915_emit_arith(struct i915_fragment_program * p, p->utemp_flag = old_utemp_flag; /* restore */ } + if (p->csr >= p->program + ARRAY_SIZE(p->program)) { + i915_program_error(p, "Program contains too many instructions"); + return UREG_BAD; + } + *(p->csr++) = (op | A0_DEST(dest) | mask | saturate | A0_SRC0(src0)); *(p->csr++) = (A1_SRC0(src0) | A1_SRC1(src1)); *(p->csr++) = (A2_SRC1(src1) | A2_SRC2(src2)); @@ -270,6 +276,11 @@ GLuint i915_emit_texld( struct i915_fragment_program *p, p->register_phases[GET_UREG_NR(coord)] == p->nr_tex_indirect) p->nr_tex_indirect++; + if (p->csr >= p->program + ARRAY_SIZE(p->program)) { + i915_program_error(p, "Program contains too many instructions"); + return UREG_BAD; + } + *(p->csr++) = (op | T0_DEST( dest ) | T0_SAMPLER( sampler )); @@ -424,12 +435,21 @@ i915_emit_param4fv(struct i915_fragment_program * p, const GLfloat * values) return 0; } - - +/* Warning the user about program errors seems to be quite valuable, from + * our bug reports. It unfortunately means piglit reporting errors + * when we fall back to software due to an unsupportable program, though. + */ void -i915_program_error(struct i915_fragment_program *p, const char *msg) +i915_program_error(struct i915_fragment_program *p, const char *fmt, ...) { - _mesa_problem(NULL, "i915_program_error: %s", msg); + va_list args; + + fprintf(stderr, "i915_program_error: "); + va_start(args, fmt); + vfprintf(stderr, fmt, args); + va_end(args); + + fprintf(stderr, "\n"); p->error = 1; } @@ -511,7 +531,8 @@ i915_upload_program(struct i915_context *i915, GLuint program_size = p->csr - p->program; GLuint decl_size = p->decl - p->declarations; - FALLBACK(&i915->intel, I915_FALLBACK_PROGRAM, p->error); + if (p->error) + return; /* Could just go straight to the batchbuffer from here: */ diff --git a/src/mesa/drivers/dri/i915/i915_program.h b/src/mesa/drivers/dri/i915/i915_program.h index 14a3f08801..0d17d04865 100644 --- a/src/mesa/drivers/dri/i915/i915_program.h +++ b/src/mesa/drivers/dri/i915/i915_program.h @@ -145,7 +145,7 @@ extern GLuint i915_emit_param4fv(struct i915_fragment_program *p, const GLfloat * values); extern void i915_program_error(struct i915_fragment_program *p, - const char *msg); + const char *fmt, ...); extern void i915_init_program(struct i915_context *i915, struct i915_fragment_program *p); @@ -155,7 +155,6 @@ extern void i915_upload_program(struct i915_context *i915, extern void i915_fini_program(struct i915_fragment_program *p); - - +extern void i915_update_program(GLcontext *ctx); #endif diff --git a/src/mesa/drivers/dri/i915/i915_reg.h b/src/mesa/drivers/dri/i915/i915_reg.h index b5fa7fddb9..7f31ff674f 100644 --- a/src/mesa/drivers/dri/i915/i915_reg.h +++ b/src/mesa/drivers/dri/i915/i915_reg.h @@ -626,9 +626,9 @@ #define MT_32BIT_AWVU2101010 (0xA<<3) #define MT_32BIT_GR1616 (0xB<<3) #define MT_32BIT_VU1616 (0xC<<3) -#define MT_32BIT_xI824 (0xD<<3) -#define MT_32BIT_xA824 (0xE<<3) -#define MT_32BIT_xL824 (0xF<<3) +#define MT_32BIT_x8I24 (0xD<<3) +#define MT_32BIT_x8L24 (0xE<<3) +#define MT_32BIT_x8A24 (0xF<<3) #define MT_422_YCRCB_SWAPY (0<<3) /* SURFACE_422 */ #define MT_422_YCRCB_NORMAL (1<<3) #define MT_422_YCRCB_SWAPUV (2<<3) diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c index 998a04f794..f52ff2bcc4 100644 --- a/src/mesa/drivers/dri/i915/i915_texstate.c +++ b/src/mesa/drivers/dri/i915/i915_texstate.c @@ -27,7 +27,7 @@ #include "main/mtypes.h" #include "main/enums.h" -#include "main/texformat.h" +#include "main/macros.h" #include "intel_mipmap_tree.h" #include "intel_tex.h" @@ -37,7 +37,7 @@ static GLuint -translate_texture_format(GLuint mesa_format, GLuint internal_format, +translate_texture_format(gl_format mesa_format, GLuint internal_format, GLenum DepthMode) { switch (mesa_format) { @@ -56,10 +56,9 @@ translate_texture_format(GLuint mesa_format, GLuint internal_format, case MESA_FORMAT_ARGB4444: return MAPSURF_16BIT | MT_16BIT_ARGB4444; case MESA_FORMAT_ARGB8888: - if (internal_format == GL_RGB) - return MAPSURF_32BIT | MT_32BIT_XRGB8888; - else - return MAPSURF_32BIT | MT_32BIT_ARGB8888; + return MAPSURF_32BIT | MT_32BIT_ARGB8888; + case MESA_FORMAT_XRGB8888: + return MAPSURF_32BIT | MT_32BIT_XRGB8888; case MESA_FORMAT_YCBCR_REV: return (MAPSURF_422 | MT_422_YCRCB_NORMAL); case MESA_FORMAT_YCBCR: @@ -82,7 +81,12 @@ translate_texture_format(GLuint mesa_format, GLuint internal_format, case MESA_FORMAT_RGBA_DXT5: return (MAPSURF_COMPRESSED | MT_COMPRESS_DXT4_5); case MESA_FORMAT_S8_Z24: - return (MAPSURF_32BIT | MT_32BIT_xI824); + if (DepthMode == GL_ALPHA) + return (MAPSURF_32BIT | MT_32BIT_x8A24); + else if (DepthMode == GL_INTENSITY) + return (MAPSURF_32BIT | MT_32BIT_x8I24); + else + return (MAPSURF_32BIT | MT_32BIT_x8L24); default: fprintf(stderr, "%s: bad image format %x\n", __FUNCTION__, mesa_format); abort(); @@ -184,7 +188,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) i915->state.tex_offset[unit] = (dst_x + dst_y * intelObj->mt->pitch) * intelObj->mt->cpp; - format = translate_texture_format(firstImage->TexFormat->MesaFormat, + format = translate_texture_format(firstImage->TexFormat, firstImage->InternalFormat, tObj->DepthMode); pitch = intelObj->mt->pitch * intelObj->mt->cpp; @@ -201,10 +205,10 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) } state[I915_TEXREG_MS4] = - ((((pitch / 4) - 1) << MS4_PITCH_SHIFT) | MS4_CUBE_FACE_ENA_MASK | - ((((intelObj->lastLevel - intelObj->firstLevel) * 4)) << - MS4_MAX_LOD_SHIFT) | ((firstImage->Depth - 1) << - MS4_VOLUME_DEPTH_SHIFT)); + ((((pitch / 4) - 1) << MS4_PITCH_SHIFT) | + MS4_CUBE_FACE_ENA_MASK | + (U_FIXED(CLAMP(tObj->MaxLod, 0.0, 11.0), 2) << MS4_MAX_LOD_SHIFT) | + ((firstImage->Depth - 1) << MS4_VOLUME_DEPTH_SHIFT)); { @@ -270,8 +274,8 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) /* YUV conversion: */ - if (firstImage->TexFormat->MesaFormat == MESA_FORMAT_YCBCR || - firstImage->TexFormat->MesaFormat == MESA_FORMAT_YCBCR_REV) + if (firstImage->TexFormat == MESA_FORMAT_YCBCR || + firstImage->TexFormat == MESA_FORMAT_YCBCR_REV) state[I915_TEXREG_SS2] |= SS2_COLORSPACE_CONVERSION; /* Shadow: @@ -300,6 +304,12 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) GLenum wt = tObj->WrapT; GLenum wr = tObj->WrapR; + /* We program 1D textures as 2D textures, so the 2D texcoord could + * result in sampling border values if we don't set the T wrap to + * repeat. + */ + if (tObj->Target == GL_TEXTURE_1D) + wt = GL_REPEAT; /* 3D textures don't seem to respect the border color. * Fallback if there's ever a danger that they might refer to @@ -334,6 +344,9 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) (translate_wrap_mode(wr) << SS3_TCZ_ADDR_MODE_SHIFT)); state[I915_TEXREG_SS3] |= (unit << SS3_TEXTUREMAP_INDEX_SHIFT); + state[I915_TEXREG_SS3] |= (U_FIXED(CLAMP(tObj->MinLod, 0.0, 11.0), 4) << + SS3_MIN_LOD_SHIFT); + } /* convert border color from float to ubyte */ diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c index 9a723d3cd7..ff97e5a944 100644 --- a/src/mesa/drivers/dri/i915/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915/i915_vtbl.c @@ -32,7 +32,6 @@ #include "main/imports.h" #include "main/macros.h" #include "main/colormac.h" -#include "main/texformat.h" #include "tnl/t_context.h" #include "tnl/t_vertex.h" @@ -54,8 +53,7 @@ i915_render_prevalidate(struct intel_context *intel) { struct i915_context *i915 = i915_context(&intel->ctx); - if (!intel->Fallback) - i915ValidateFragmentProgram(i915); + i915ValidateFragmentProgram(i915); } static void @@ -589,8 +587,9 @@ i915_state_draw_region(struct intel_context *intel, DSTORG_VERT_BIAS(0x8) | /* .5 */ LOD_PRECLAMP_OGL | TEX_DEFAULT_COLOR_OGL); if (irb != NULL) { - switch (irb->texformat->MesaFormat) { + switch (irb->Base.Format) { case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_XRGB8888: value |= DV_PF_8888; break; case MESA_FORMAT_RGB565: @@ -604,7 +603,7 @@ i915_state_draw_region(struct intel_context *intel, break; default: _mesa_problem(ctx, "Bad renderbuffer format: %d\n", - irb->texformat->MesaFormat); + irb->Base.Format); } } @@ -673,12 +672,6 @@ i915_new_batch(struct intel_context *intel) assert(!intel->no_batch_wrap); } -static GLuint -i915_flush_cmd(void) -{ - return MI_FLUSH | FLUSH_MAP_CACHE; -} - static void i915_assert_not_dirty( struct intel_context *intel ) { @@ -700,7 +693,6 @@ i915InitVtbl(struct i915_context *i915) i915->intel.vtbl.render_prevalidate = i915_render_prevalidate; i915->intel.vtbl.set_draw_region = i915_set_draw_region; i915->intel.vtbl.update_texture_state = i915UpdateTextureState; - i915->intel.vtbl.flush_cmd = i915_flush_cmd; i915->intel.vtbl.assert_not_dirty = i915_assert_not_dirty; i915->intel.vtbl.finish_batch = intel_finish_vb; } diff --git a/src/mesa/drivers/dri/i915/intel_generatemipmap.c b/src/mesa/drivers/dri/i915/intel_generatemipmap.c deleted file mode 120000 index 4c6b37ada0..0000000000 --- a/src/mesa/drivers/dri/i915/intel_generatemipmap.c +++ /dev/null @@ -1 +0,0 @@ -../intel/intel_generatemipmap.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c index bc6b29281a..bc527aae47 100644 --- a/src/mesa/drivers/dri/i915/intel_tris.c +++ b/src/mesa/drivers/dri/i915/intel_tris.c @@ -1076,7 +1076,9 @@ intelRunPipeline(GLcontext * ctx) intel->NewGLState = 0; } + intel_map_vertex_shader_textures(ctx); _tnl_run_pipeline(ctx); + intel_unmap_vertex_shader_textures(ctx); _mesa_unlock_context_textures(ctx); } @@ -1086,6 +1088,7 @@ intelRenderStart(GLcontext * ctx) { struct intel_context *intel = intel_context(ctx); + intel_check_front_buffer_rendering(intel); intel->vtbl.render_start(intel_context(ctx)); intel->vtbl.emit_state(intel); } diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile index 6e9a9a29a3..7a55333e89 100644 --- a/src/mesa/drivers/dri/i965/Makefile +++ b/src/mesa/drivers/dri/i965/Makefile @@ -14,7 +14,6 @@ DRIVER_SOURCES = \ intel_decode.c \ intel_extensions.c \ intel_fbo.c \ - intel_generatemipmap.c \ intel_mipmap_tree.c \ intel_regions.c \ intel_screen.c \ @@ -101,6 +100,5 @@ DRI_LIB_DEPS += -ldrm_intel include ../Makefile.template -symlinks: intel_decode.o: ../intel/intel_decode.c intel_tex_layout.o: ../intel/intel_tex_layout.c diff --git a/src/mesa/drivers/dri/i965/brw_cc.c b/src/mesa/drivers/dri/i965/brw_cc.c index c724218cf5..bac1c3a49c 100644 --- a/src/mesa/drivers/dri/i965/brw_cc.c +++ b/src/mesa/drivers/dri/i965/brw_cc.c @@ -34,25 +34,35 @@ #include "brw_state.h" #include "brw_defines.h" #include "brw_util.h" +#include "intel_fbo.h" #include "main/macros.h" #include "main/enums.h" static void prepare_cc_vp( struct brw_context *brw ) { + GLcontext *ctx = &brw->intel.ctx; struct brw_cc_viewport ccv; memset(&ccv, 0, sizeof(ccv)); - ccv.min_depth = 0.0; - ccv.max_depth = 1.0; + /* _NEW_TRANSOFORM */ + if (ctx->Transform.DepthClamp) { + /* _NEW_VIEWPORT */ + ccv.min_depth = MIN2(ctx->Viewport.Near, ctx->Viewport.Far); + ccv.max_depth = MAX2(ctx->Viewport.Near, ctx->Viewport.Far); + } else { + ccv.min_depth = 0.0; + ccv.max_depth = 1.0; + } dri_bo_unreference(brw->cc.vp_bo); - brw->cc.vp_bo = brw_cache_data( &brw->cache, BRW_CC_VP, &ccv, NULL, 0 ); + brw->cc.vp_bo = brw_cache_data(&brw->cache, BRW_CC_VP, &ccv, sizeof(ccv), + NULL, 0); } const struct brw_tracked_state brw_cc_vp = { .dirty = { - .mesa = 0, + .mesa = _NEW_VIEWPORT | _NEW_TRANSFORM, .brw = BRW_NEW_CONTEXT, .cache = 0 }, @@ -80,6 +90,28 @@ struct brw_cc_unit_key { GLenum depth_func; }; +/** + * Modify blend function to force destination alpha to 1.0 + * + * If \c function specifies a blend function that uses destination alpha, + * replace it with a function that hard-wires destination alpha to 1.0. This + * is used when rendering to xRGB targets. + */ +static GLenum +fix_xRGB_alpha(GLenum function) +{ + switch (function) { + case GL_DST_ALPHA: + return GL_ONE; + + case GL_ONE_MINUS_DST_ALPHA: + case GL_SRC_ALPHA_SATURATE: + return GL_ZERO; + } + + return function; +} + static void cc_unit_populate_key(struct brw_context *brw, struct brw_cc_unit_key *key) { @@ -123,6 +155,17 @@ cc_unit_populate_key(struct brw_context *brw, struct brw_cc_unit_key *key) key->blend_dst_rgb = ctx->Color.BlendDstRGB; key->blend_src_a = ctx->Color.BlendSrcA; key->blend_dst_a = ctx->Color.BlendDstA; + + /* If the renderbuffer is XRGB, we have to frob the blend function to + * force the destination alpha to 1.0. This means replacing GL_DST_ALPHA + * with GL_ONE and GL_ONE_MINUS_DST_ALPHA with GL_ZERO. + */ + if (ctx->DrawBuffer->Visual.alphaBits == 0) { + key->blend_src_rgb = fix_xRGB_alpha(key->blend_src_rgb); + key->blend_src_a = fix_xRGB_alpha(key->blend_src_a); + key->blend_dst_rgb = fix_xRGB_alpha(key->blend_dst_rgb); + key->blend_dst_a = fix_xRGB_alpha(key->blend_dst_a); + } } key->alpha_enabled = ctx->Color.AlphaEnabled; diff --git a/src/mesa/drivers/dri/i965/brw_clip.c b/src/mesa/drivers/dri/i965/brw_clip.c index f45dcf8282..dbd10a5297 100644 --- a/src/mesa/drivers/dri/i965/brw_clip.c +++ b/src/mesa/drivers/dri/i965/brw_clip.c @@ -78,7 +78,7 @@ static void compile_clip_prog( struct brw_context *brw, delta = REG_SIZE; for (i = 0; i < VERT_RESULT_MAX; i++) - if (c.key.attrs & (1<<i)) { + if (c.key.attrs & BITFIELD64_BIT(i)) { c.offset[i] = delta; delta += ATTR_SIZE; } diff --git a/src/mesa/drivers/dri/i965/brw_clip.h b/src/mesa/drivers/dri/i965/brw_clip.h index dc550ac793..1c6825510a 100644 --- a/src/mesa/drivers/dri/i965/brw_clip.h +++ b/src/mesa/drivers/dri/i965/brw_clip.h @@ -42,7 +42,7 @@ * up polygon offset and flatshading at this point: */ struct brw_clip_prog_key { - GLuint attrs:32; + GLbitfield64 attrs; GLuint primitive:4; GLuint nr_userclip:3; GLuint do_flat_shading:1; diff --git a/src/mesa/drivers/dri/i965/brw_clip_state.c b/src/mesa/drivers/dri/i965/brw_clip_state.c index 5762c9577c..234b3744bf 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_state.c +++ b/src/mesa/drivers/dri/i965/brw_clip_state.c @@ -43,11 +43,14 @@ struct brw_clip_unit_key { unsigned int curbe_offset; unsigned int nr_urb_entries, urb_size; + + GLboolean depth_clamp; }; static void clip_unit_populate_key(struct brw_context *brw, struct brw_clip_unit_key *key) { + GLcontext *ctx = &brw->intel.ctx; memset(key, 0, sizeof(*key)); /* CACHE_NEW_CLIP_PROG */ @@ -62,6 +65,9 @@ clip_unit_populate_key(struct brw_context *brw, struct brw_clip_unit_key *key) /* BRW_NEW_URB_FENCE */ key->nr_urb_entries = brw->urb.nr_clip_entries; key->urb_size = brw->urb.vsize; + + /* _NEW_TRANSOFORM */ + key->depth_clamp = ctx->Transform.DepthClamp; } static dri_bo * @@ -117,7 +123,8 @@ clip_unit_create_from_key(struct brw_context *brw, clip.clip5.userclip_enable_flags = 0x7f; clip.clip5.userclip_must_clip = 1; clip.clip5.guard_band_enable = 0; - clip.clip5.viewport_z_clip_enable = 1; + if (!key->depth_clamp) + clip.clip5.viewport_z_clip_enable = 1; clip.clip5.viewport_xy_clip_enable = 1; clip.clip5.vertex_position_space = BRW_CLIP_NDCSPACE; clip.clip5.api_mode = BRW_CLIP_API_OGL; @@ -168,7 +175,7 @@ static void upload_clip_unit( struct brw_context *brw ) const struct brw_tracked_state brw_clip_unit = { .dirty = { - .mesa = 0, + .mesa = _NEW_TRANSFORM, .brw = (BRW_NEW_CURBE_OFFSETS | BRW_NEW_URB_FENCE), .cache = CACHE_NEW_CLIP_PROG diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index c300c33adc..48685c087b 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -105,6 +105,7 @@ GLboolean brwCreateContext( const __GLcontextModes *mesaVis, TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline; + ctx->Const.MaxDrawBuffers = BRW_MAX_DRAW_BUFFERS; ctx->Const.MaxTextureImageUnits = BRW_MAX_TEX_UNIT; ctx->Const.MaxTextureCoordUnits = 8; /* Mesa limit */ ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureCoordUnits, diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index da0e091bfd..fded47aa2f 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -231,7 +231,7 @@ struct brw_vs_prog_data { GLuint curb_read_length; GLuint urb_read_length; GLuint total_grf; - GLuint outputs_written; + GLbitfield64 outputs_written; GLuint nr_params; /**< number of float params/constants */ GLuint inputs_read; @@ -252,20 +252,23 @@ struct brw_vs_ouput_sizes { /** Number of texture sampler units */ #define BRW_MAX_TEX_UNIT 16 +/** Max number of render targets in a shader */ +#define BRW_MAX_DRAW_BUFFERS 4 + /** * Size of our surface binding table for the WM. * This contains pointers to the drawing surfaces and current texture * objects and shader constant buffers (+2). */ -#define BRW_WM_MAX_SURF (MAX_DRAW_BUFFERS + BRW_MAX_TEX_UNIT + 1) +#define BRW_WM_MAX_SURF (BRW_MAX_DRAW_BUFFERS + BRW_MAX_TEX_UNIT + 1) /** * Helpers to convert drawing buffers, textures and constant buffers * to surface binding table indexes, for WM. */ #define SURF_INDEX_DRAW(d) (d) -#define SURF_INDEX_FRAG_CONST_BUFFER (MAX_DRAW_BUFFERS) -#define SURF_INDEX_TEXTURE(t) (MAX_DRAW_BUFFERS + 1 + (t)) +#define SURF_INDEX_FRAG_CONST_BUFFER (BRW_MAX_DRAW_BUFFERS) +#define SURF_INDEX_TEXTURE(t) (BRW_MAX_DRAW_BUFFERS + 1 + (t)) /** * Size of surface binding table for the VS. @@ -317,7 +320,6 @@ struct brw_cache_item { GLuint nr_reloc_bufs; dri_bo *bo; - GLuint data_size; struct brw_cache_item *next; }; @@ -330,7 +332,6 @@ struct brw_cache { struct brw_cache_item **items; GLuint size, n_items; - GLuint key_size[BRW_MAX_CACHE]; /* for fixed-size keys */ GLuint aux_size[BRW_MAX_CACHE]; char *name[BRW_MAX_CACHE]; @@ -410,23 +411,6 @@ struct brw_vertex_info { GLuint sizes[ATTRIB_BIT_DWORDS * 2]; /* sizes:2[VERT_ATTRIB_MAX] */ }; - - - -/* Cache for TNL programs. - */ -struct brw_tnl_cache_item { - GLuint hash; - void *key; - void *data; - struct brw_tnl_cache_item *next; -}; - -struct brw_tnl_cache { - struct brw_tnl_cache_item **items; - GLuint size, n_items; -}; - struct brw_query_object { struct gl_query_object Base; @@ -704,10 +688,6 @@ void brw_debug_batch(struct intel_context *intel); /*====================================================================== * brw_tex.c */ -void brwUpdateTextureState( struct intel_context *intel ); -void brw_FrameBufferTexInit( struct brw_context *brw, - struct intel_region *region ); -void brw_FrameBufferTexDestroy( struct brw_context *brw ); void brw_validate_textures( struct brw_context *brw ); @@ -762,9 +742,5 @@ brw_fragment_program_const(const struct gl_fragment_program *p) return (const struct brw_fragment_program *) p; } - - -#define DO_SETUP_BITS ((1<<(FRAG_ATTRIB_MAX)) - 1) - #endif diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index 4be6c77aa1..aadcfbe2da 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -130,7 +130,7 @@ static void calculate_curbe_offsets( struct brw_context *brw ) const struct brw_tracked_state brw_curbe_offsets = { .dirty = { .mesa = _NEW_TRANSFORM, - .brw = BRW_NEW_VERTEX_PROGRAM, + .brw = BRW_NEW_VERTEX_PROGRAM | BRW_NEW_CONTEXT, .cache = CACHE_NEW_WM_PROG }, .prepare = calculate_curbe_offsets diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h index 78d457ad2b..c19510bbd4 100644 --- a/src/mesa/drivers/dri/i965/brw_defines.h +++ b/src/mesa/drivers/dri/i965/brw_defines.h @@ -673,18 +673,10 @@ #define BRW_SAMPLER_MESSAGE_SIMD8_LD 3 #define BRW_SAMPLER_MESSAGE_SIMD16_LD 3 -#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_IGDNG 0 -#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_IGDNG 0 -#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_IGDNG 0 -#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_IGDNG 1 -#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_BIAS_IGDNG 1 -#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS_IGDNG 1 -#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_LOD_IGDNG 2 -#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_LOD_IGDNG 2 -#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_LOD_IGDNG 2 -#define BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_COMPARE_IGDNG 3 -#define BRW_SAMPLER_MESSAGE_SIMD4X2_SAMPLE_COMPARE_IGDNG 3 -#define BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE_IGDNG 3 +#define BRW_SAMPLER_MESSAGE_SAMPLE_IGDNG 0 +#define BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_IGDNG 1 +#define BRW_SAMPLER_MESSAGE_SAMPLE_LOD_IGDNG 2 +#define BRW_SAMPLER_MESSAGE_SAMPLE_COMPARE_IGDNG 3 /* for IGDNG only */ #define BRW_SAMPLER_SIMD_MODE_SIMD4X2 0 diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index c53bd47bb5..8bcb6083f7 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -25,13 +25,15 @@ * **************************************************************************/ -#include <stdlib.h> #include "main/glheader.h" #include "main/context.h" #include "main/state.h" -#include "main/api_validate.h" #include "main/enums.h" +#include "tnl/tnl.h" +#include "vbo/vbo_context.h" +#include "swrast/swrast.h" +#include "swrast_setup/swrast_setup.h" #include "brw_draw.h" #include "brw_defines.h" @@ -42,11 +44,6 @@ #include "intel_batchbuffer.h" #include "intel_buffer_objects.h" -#include "tnl/tnl.h" -#include "vbo/vbo_context.h" -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" - #define FILE_DEBUG_FLAG DEBUG_BATCH static GLuint prim_to_hw_prim[GL_POLYGON+1] = { @@ -145,7 +142,7 @@ static void brw_emit_prim(struct brw_context *brw, prim_packet.start_vert_location += brw->ib.start_vertex_offset; prim_packet.instance_count = 1; prim_packet.start_instance_location = 0; - prim_packet.base_vert_location = 0; + prim_packet.base_vert_location = prim->basevertex; /* Can't wrap here, since we rely on the validated state. */ brw->no_batch_wrap = GL_TRUE; @@ -156,18 +153,14 @@ static void brw_emit_prim(struct brw_context *brw, * the besides the draw code. */ if (intel->always_flush_cache) { - BEGIN_BATCH(1, IGNORE_CLIPRECTS); - OUT_BATCH(intel->vtbl.flush_cmd()); - ADVANCE_BATCH(); + intel_batchbuffer_emit_mi_flush(intel->batch); } if (prim_packet.verts_per_instance) { intel_batchbuffer_data( brw->intel.batch, &prim_packet, sizeof(prim_packet), LOOP_CLIPRECTS); } if (intel->always_flush_cache) { - BEGIN_BATCH(1, IGNORE_CLIPRECTS); - OUT_BATCH(intel->vtbl.flush_cmd()); - ADVANCE_BATCH(); + intel_batchbuffer_emit_mi_flush(intel->batch); } brw->no_batch_wrap = GL_FALSE; diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c index 2b1347b698..271a88dae0 100644 --- a/src/mesa/drivers/dri/i965/brw_draw_upload.c +++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c @@ -25,9 +25,9 @@ * **************************************************************************/ -#include <stdlib.h> #include "main/glheader.h" +#include "main/bufferobj.h" #include "main/context.h" #include "main/state.h" #include "main/api_validate.h" @@ -384,7 +384,7 @@ static void brw_prepare_vertices(struct brw_context *brw) input->element_size = get_size(input->glarray->Type) * input->glarray->Size; - if (input->glarray->BufferObj->Name != 0) { + if (_mesa_is_bufferobj(input->glarray->BufferObj)) { struct intel_buffer_object *intel_buffer = intel_buffer_object(input->glarray->BufferObj); @@ -616,7 +616,7 @@ static void brw_prepare_indices(struct brw_context *brw) /* Turn into a proper VBO: */ - if (!bufferobj->Name) { + if (!_mesa_is_bufferobj(bufferobj)) { brw->ib.start_vertex_offset = 0; /* Get new bufferobj, offset: diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h index 30603bdd0e..39eb88d7c2 100644 --- a/src/mesa/drivers/dri/i965/brw_eu.h +++ b/src/mesa/drivers/dri/i965/brw_eu.h @@ -170,11 +170,11 @@ static INLINE struct brw_reg brw_reg( GLuint file, GLuint writemask ) { struct brw_reg reg; - if (type == BRW_GENERAL_REGISTER_FILE) + if (file == BRW_GENERAL_REGISTER_FILE) assert(nr < BRW_MAX_GRF); - else if (type == BRW_MESSAGE_REGISTER_FILE) - assert(nr < BRW_MAX_MRF); - else if (type == BRW_ARCHITECTURE_REGISTER_FILE) + else if (file == BRW_MESSAGE_REGISTER_FILE) + assert((nr & ~(1 << 7)) < BRW_MAX_MRF); + else if (file == BRW_ARCHITECTURE_REGISTER_FILE) assert(nr <= BRW_ARF_IP); reg.type = type; @@ -538,7 +538,7 @@ static INLINE struct brw_reg brw_mask_reg( GLuint subnr ) static INLINE struct brw_reg brw_message_reg( GLuint nr ) { - assert(nr < BRW_MAX_MRF); + assert((nr & ~(1 << 7)) < BRW_MAX_MRF); return brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE, nr, 0); diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c index 241cdc33f8..7ceabba288 100644 --- a/src/mesa/drivers/dri/i965/brw_eu_emit.c +++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c @@ -55,7 +55,8 @@ static void guess_execution_size( struct brw_instruction *insn, static void brw_set_dest( struct brw_instruction *insn, struct brw_reg dest ) { - if (dest.type != BRW_ARCHITECTURE_REGISTER_FILE) + if (dest.file != BRW_ARCHITECTURE_REGISTER_FILE && + dest.file != BRW_MESSAGE_REGISTER_FILE) assert(dest.nr < 128); insn->bits1.da1.dest_reg_file = dest.file; diff --git a/src/mesa/drivers/dri/i965/brw_gs.h b/src/mesa/drivers/dri/i965/brw_gs.h index e0cf07256b..010c1c2352 100644 --- a/src/mesa/drivers/dri/i965/brw_gs.h +++ b/src/mesa/drivers/dri/i965/brw_gs.h @@ -40,7 +40,7 @@ #define MAX_GS_VERTS (4) struct brw_gs_prog_key { - GLuint attrs:32; + GLbitfield64 attrs; GLuint primitive:4; GLuint hint_gs_always:1; GLuint pv_first:1; diff --git a/src/mesa/drivers/dri/i965/brw_gs_state.c b/src/mesa/drivers/dri/i965/brw_gs_state.c index a761c03153..ed9d2ffe60 100644 --- a/src/mesa/drivers/dri/i965/brw_gs_state.c +++ b/src/mesa/drivers/dri/i965/brw_gs_state.c @@ -93,7 +93,10 @@ gs_unit_create_from_key(struct brw_context *brw, struct brw_gs_unit_key *key) gs.thread4.nr_urb_entries = key->nr_urb_entries; gs.thread4.urb_entry_allocation_size = key->urb_size - 1; - gs.thread4.max_threads = 0; /* Hardware requirement */ + if (key->nr_urb_entries >= 8) + gs.thread4.max_threads = 1; + else + gs.thread4.max_threads = 0; if (BRW_IS_IGDNG(brw)) gs.thread4.rendering_enable = 1; diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index ea71857548..4b0d598336 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -66,7 +66,7 @@ static void upload_blend_constant_color(struct brw_context *brw) const struct brw_tracked_state brw_blend_constant_color = { .dirty = { .mesa = _NEW_COLOR, - .brw = 0, + .brw = BRW_NEW_CONTEXT, .cache = 0 }, .emit = upload_blend_constant_color @@ -93,7 +93,7 @@ static void upload_drawing_rect(struct brw_context *brw) const struct brw_tracked_state brw_drawing_rect = { .dirty = { .mesa = _NEW_BUFFERS, - .brw = 0, + .brw = BRW_NEW_CONTEXT, .cache = 0 }, .emit = upload_drawing_rect @@ -317,7 +317,7 @@ static void upload_polygon_stipple(struct brw_context *brw) const struct brw_tracked_state brw_polygon_stipple = { .dirty = { .mesa = _NEW_POLYGONSTIPPLE, - .brw = 0, + .brw = BRW_NEW_CONTEXT, .cache = 0 }, .emit = upload_polygon_stipple @@ -362,7 +362,7 @@ static void upload_polygon_stipple_offset(struct brw_context *brw) const struct brw_tracked_state brw_polygon_stipple_offset = { .dirty = { .mesa = _NEW_WINDOW_POS, - .brw = 0, + .brw = BRW_NEW_CONTEXT, .cache = 0 }, .emit = upload_polygon_stipple_offset @@ -425,7 +425,7 @@ static void upload_line_stipple(struct brw_context *brw) const struct brw_tracked_state brw_line_stipple = { .dirty = { .mesa = _NEW_LINE, - .brw = 0, + .brw = BRW_NEW_CONTEXT, .cache = 0 }, .emit = upload_line_stipple diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c index e1c2c7777b..968890f7fb 100644 --- a/src/mesa/drivers/dri/i965/brw_sf.c +++ b/src/mesa/drivers/dri/i965/brw_sf.c @@ -61,7 +61,7 @@ static void compile_sf_prog( struct brw_context *brw, c.key = *key; c.nr_attrs = brw_count_bits(c.key.attrs); c.nr_attr_regs = (c.nr_attrs+1)/2; - c.nr_setup_attrs = brw_count_bits(c.key.attrs & DO_SETUP_BITS); + c.nr_setup_attrs = brw_count_bits(c.key.attrs); c.nr_setup_regs = (c.nr_setup_attrs+1)/2; c.prog_data.urb_read_length = c.nr_attr_regs; @@ -70,7 +70,7 @@ static void compile_sf_prog( struct brw_context *brw, /* Construct map from attribute number to position in the vertex. */ for (i = idx = 0; i < VERT_RESULT_MAX; i++) - if (c.key.attrs & (1<<i)) { + if (c.key.attrs & BITFIELD64_BIT(i)) { c.attr_to_idx[i] = idx; c.idx_to_attr[idx] = i; if (i >= VERT_RESULT_TEX0 && i <= VERT_RESULT_TEX7) { @@ -147,7 +147,7 @@ static void upload_sf_prog(struct brw_context *brw) * edgeflag testing here, it is already done in the clip * program. */ - if (key.attrs & (1<<VERT_RESULT_EDGE)) + if (key.attrs & BITFIELD64_BIT(VERT_RESULT_EDGE)) key.primitive = SF_UNFILLED_TRIS; else key.primitive = SF_TRIANGLES; @@ -161,7 +161,7 @@ static void upload_sf_prog(struct brw_context *brw) } key.do_point_sprite = ctx->Point.PointSprite; - key.SpriteOrigin = ctx->Point.SpriteOrigin; + key.sprite_origin_lower_left = (ctx->Point.SpriteOrigin == GL_LOWER_LEFT); /* _NEW_LIGHT */ key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT); key.do_twoside_color = (ctx->Light.Enabled && ctx->Light.Model.TwoSide); diff --git a/src/mesa/drivers/dri/i965/brw_sf.h b/src/mesa/drivers/dri/i965/brw_sf.h index 6426b6df9f..0ba731fac9 100644 --- a/src/mesa/drivers/dri/i965/brw_sf.h +++ b/src/mesa/drivers/dri/i965/brw_sf.h @@ -45,19 +45,19 @@ #define SF_UNFILLED_TRIS 3 struct brw_sf_prog_key { - GLuint attrs:32; + GLbitfield64 attrs; GLuint primitive:2; GLuint do_twoside_color:1; GLuint do_flat_shading:1; GLuint frontface_ccw:1; GLuint do_point_sprite:1; GLuint linear_color:1; /**< linear interp vs. perspective interp */ - GLuint pad:25; - GLenum SpriteOrigin; + GLuint sprite_origin_lower_left:1; + GLuint pad:24; }; struct brw_sf_point_tex { - GLboolean CoordReplace; + GLboolean CoordReplace; }; struct brw_sf_compile { diff --git a/src/mesa/drivers/dri/i965/brw_sf_emit.c b/src/mesa/drivers/dri/i965/brw_sf_emit.c index ca8f97f9f9..3eae41ee74 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_emit.c +++ b/src/mesa/drivers/dri/i965/brw_sf_emit.c @@ -56,7 +56,7 @@ static struct brw_reg get_vert_attr(struct brw_sf_compile *c, static GLboolean have_attr(struct brw_sf_compile *c, GLuint attr) { - return (c->key.attrs & (1<<attr)) ? 1 : 0; + return (c->key.attrs & BITFIELD64_BIT(attr)) ? 1 : 0; } /*********************************************************************** @@ -122,8 +122,8 @@ static void do_twoside_color( struct brw_sf_compile *c ) * Flat shading */ -#define VERT_RESULT_COLOR_BITS ((1<<VERT_RESULT_COL0) | \ - (1<<VERT_RESULT_COL1)) +#define VERT_RESULT_COLOR_BITS (BITFIELD64_BIT(VERT_RESULT_COL0) | \ + BITFIELD64_BIT(VERT_RESULT_COL1)) static void copy_colors( struct brw_sf_compile *c, struct brw_reg dst, @@ -312,8 +312,8 @@ static GLboolean calculate_masks( struct brw_sf_compile *c, GLushort *pc_linear) { GLboolean is_last_attr = (reg == c->nr_setup_regs - 1); - GLuint persp_mask; - GLuint linear_mask; + GLbitfield64 persp_mask; + GLbitfield64 linear_mask; if (c->key.do_flat_shading || c->key.linear_color) persp_mask = c->key.attrs & ~(FRAG_BIT_WPOS | @@ -331,10 +331,10 @@ static GLboolean calculate_masks( struct brw_sf_compile *c, *pc_linear = 0; *pc = 0xf; - if (persp_mask & (1 << c->idx_to_attr[reg*2])) + if (persp_mask & BITFIELD64_BIT(c->idx_to_attr[reg*2])) *pc_persp = 0xf; - if (linear_mask & (1 << c->idx_to_attr[reg*2])) + if (linear_mask & BITFIELD64_BIT(c->idx_to_attr[reg*2])) *pc_linear = 0xf; /* Maybe only processs one attribute on the final round: @@ -342,10 +342,10 @@ static GLboolean calculate_masks( struct brw_sf_compile *c, if (reg*2+1 < c->nr_setup_attrs) { *pc |= 0xf0; - if (persp_mask & (1 << c->idx_to_attr[reg*2+1])) + if (persp_mask & BITFIELD64_BIT(c->idx_to_attr[reg*2+1])) *pc_persp |= 0xf0; - if (linear_mask & (1 << c->idx_to_attr[reg*2+1])) + if (linear_mask & BITFIELD64_BIT(c->idx_to_attr[reg*2+1])) *pc_linear |= 0xf0; } @@ -551,7 +551,7 @@ void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate) BRW_MATH_DATA_SCALAR, BRW_MATH_PRECISION_FULL); - if (c->key.SpriteOrigin == GL_LOWER_LEFT) { + if (c->key.sprite_origin_lower_left) { brw_MUL(p, c->m1Cx, c->tmp, c->inv_w[0]); brw_MOV(p, vec1(suboffset(c->m1Cx, 1)), brw_imm_f(0.0)); brw_MUL(p, c->m2Cy, c->tmp, negate(c->inv_w[0])); @@ -570,7 +570,7 @@ void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate) { brw_set_predicate_control_flag_value(p, pc); if (tex->CoordReplace) { - if (c->key.SpriteOrigin == GL_LOWER_LEFT) { + if (c->key.sprite_origin_lower_left) { brw_MUL(p, c->m3C0, c->inv_w[0], brw_imm_f(1.0)); brw_MOV(p, vec1(suboffset(c->m3C0, 0)), brw_imm_f(0.0)); } diff --git a/src/mesa/drivers/dri/i965/brw_sf_state.c b/src/mesa/drivers/dri/i965/brw_sf_state.c index 79f37097d3..bb69435ec0 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_state.c +++ b/src/mesa/drivers/dri/i965/brw_sf_state.c @@ -93,7 +93,8 @@ static void upload_sf_vp(struct brw_context *brw) } dri_bo_unreference(brw->sf.vp_bo); - brw->sf.vp_bo = brw_cache_data( &brw->cache, BRW_SF_VP, &sfv, NULL, 0 ); + brw->sf.vp_bo = brw_cache_data(&brw->cache, BRW_SF_VP, &sfv, sizeof(sfv), + NULL, 0); } const struct brw_tracked_state brw_sf_vp = { diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h index d639656b9d..b129b1f1c3 100644 --- a/src/mesa/drivers/dri/i965/brw_state.h +++ b/src/mesa/drivers/dri/i965/brw_state.h @@ -112,6 +112,7 @@ void brw_validate_state(struct brw_context *brw); void brw_upload_state(struct brw_context *brw); void brw_init_state(struct brw_context *brw); void brw_destroy_state(struct brw_context *brw); +void brw_clear_validated_bos(struct brw_context *brw); /*********************************************************************** * brw_state_cache.c @@ -119,16 +120,10 @@ void brw_destroy_state(struct brw_context *brw); dri_bo *brw_cache_data(struct brw_cache *cache, enum brw_cache_id cache_id, const void *data, + GLuint size, dri_bo **reloc_bufs, GLuint nr_reloc_bufs); -dri_bo *brw_cache_data_sz(struct brw_cache *cache, - enum brw_cache_id cache_id, - const void *data, - GLuint data_size, - dri_bo **reloc_bufs, - GLuint nr_reloc_bufs); - dri_bo *brw_upload_cache( struct brw_cache *cache, enum brw_cache_id cache_id, const void *key, diff --git a/src/mesa/drivers/dri/i965/brw_state_cache.c b/src/mesa/drivers/dri/i965/brw_state_cache.c index f8e46aacf7..e4c9ba7d87 100644 --- a/src/mesa/drivers/dri/i965/brw_state_cache.c +++ b/src/mesa/drivers/dri/i965/brw_state_cache.c @@ -245,7 +245,6 @@ brw_upload_cache( struct brw_cache *cache, item->bo = bo; dri_bo_reference(bo); - item->data_size = data_size; if (cache->n_items > cache->size * 1.5) rehash(cache); @@ -275,15 +274,22 @@ brw_upload_cache( struct brw_cache *cache, /** - * This doesn't really work with aux data. Use search/upload instead + * Wrapper around brw_cache_data_sz using the cache_id's canonical key size. + * + * If nr_reloc_bufs is nonzero, brw_search_cache()/brw_upload_cache() would be + * better to use, as the potentially changing offsets in the data-used-as-key + * will result in excessive cache misses. + * + * If aux data is involved, use search/upload instead. + */ dri_bo * -brw_cache_data_sz(struct brw_cache *cache, - enum brw_cache_id cache_id, - const void *data, - GLuint data_size, - dri_bo **reloc_bufs, - GLuint nr_reloc_bufs) +brw_cache_data(struct brw_cache *cache, + enum brw_cache_id cache_id, + const void *data, + GLuint data_size, + dri_bo **reloc_bufs, + GLuint nr_reloc_bufs) { dri_bo *bo; struct brw_cache_item *item; @@ -306,25 +312,6 @@ brw_cache_data_sz(struct brw_cache *cache, return bo; } - -/** - * Wrapper around brw_cache_data_sz using the cache_id's canonical key size. - * - * If nr_reloc_bufs is nonzero, brw_search_cache()/brw_upload_cache() would be - * better to use, as the potentially changing offsets in the data-used-as-key - * will result in excessive cache misses. - */ -dri_bo * -brw_cache_data(struct brw_cache *cache, - enum brw_cache_id cache_id, - const void *data, - dri_bo **reloc_bufs, - GLuint nr_reloc_bufs) -{ - return brw_cache_data_sz(cache, cache_id, data, cache->key_size[cache_id], - reloc_bufs, nr_reloc_bufs); -} - enum pool_type { DW_SURFACE_STATE, DW_GENERAL_STATE @@ -335,11 +322,9 @@ static void brw_init_cache_id(struct brw_cache *cache, const char *name, enum brw_cache_id id, - GLuint key_size, GLuint aux_size) { cache->name[id] = strdup(name); - cache->key_size[id] = key_size; cache->aux_size[id] = aux_size; } @@ -359,91 +344,76 @@ brw_init_non_surface_cache(struct brw_context *brw) brw_init_cache_id(cache, "CC_VP", BRW_CC_VP, - sizeof(struct brw_cc_viewport), 0); brw_init_cache_id(cache, "CC_UNIT", BRW_CC_UNIT, - sizeof(struct brw_cc_unit_state), 0); brw_init_cache_id(cache, "WM_PROG", BRW_WM_PROG, - sizeof(struct brw_wm_prog_key), sizeof(struct brw_wm_prog_data)); brw_init_cache_id(cache, "SAMPLER_DEFAULT_COLOR", BRW_SAMPLER_DEFAULT_COLOR, - sizeof(struct brw_sampler_default_color), 0); brw_init_cache_id(cache, "SAMPLER", BRW_SAMPLER, - 0, /* variable key/data size */ 0); brw_init_cache_id(cache, "WM_UNIT", BRW_WM_UNIT, - sizeof(struct brw_wm_unit_state), 0); brw_init_cache_id(cache, "SF_PROG", BRW_SF_PROG, - sizeof(struct brw_sf_prog_key), sizeof(struct brw_sf_prog_data)); brw_init_cache_id(cache, "SF_VP", BRW_SF_VP, - sizeof(struct brw_sf_viewport), 0); brw_init_cache_id(cache, "SF_UNIT", BRW_SF_UNIT, - sizeof(struct brw_sf_unit_state), 0); brw_init_cache_id(cache, "VS_UNIT", BRW_VS_UNIT, - sizeof(struct brw_vs_unit_state), 0); brw_init_cache_id(cache, "VS_PROG", BRW_VS_PROG, - sizeof(struct brw_vs_prog_key), sizeof(struct brw_vs_prog_data)); brw_init_cache_id(cache, "CLIP_UNIT", BRW_CLIP_UNIT, - sizeof(struct brw_clip_unit_state), 0); brw_init_cache_id(cache, "CLIP_PROG", BRW_CLIP_PROG, - sizeof(struct brw_clip_prog_key), sizeof(struct brw_clip_prog_data)); brw_init_cache_id(cache, "GS_UNIT", BRW_GS_UNIT, - sizeof(struct brw_gs_unit_state), 0); brw_init_cache_id(cache, "GS_PROG", BRW_GS_PROG, - sizeof(struct brw_gs_prog_key), sizeof(struct brw_gs_prog_data)); } @@ -463,13 +433,11 @@ brw_init_surface_cache(struct brw_context *brw) brw_init_cache_id(cache, "SS_SURFACE", BRW_SS_SURFACE, - sizeof(struct brw_surface_state), 0); brw_init_cache_id(cache, "SS_SURF_BIND", BRW_SS_SURF_BIND, - 0, 0); } @@ -534,14 +502,9 @@ brw_state_cache_bo_delete(struct brw_cache *cache, dri_bo *bo) for (i = 0; i < cache->size; i++) { for (prev = &cache->items[i]; *prev;) { struct brw_cache_item *c = *prev; - int j; - - for (j = 0; j < c->nr_reloc_bufs; j++) { - if (c->reloc_bufs[j] == bo) - break; - } - if (j != c->nr_reloc_bufs) { + if (drm_intel_bo_references(c->bo, bo)) { + int j; *prev = c->next; @@ -551,17 +514,8 @@ brw_state_cache_bo_delete(struct brw_cache *cache, dri_bo *bo) free((void *)c->key); free(c); cache->n_items--; - - /* Delete up the tree. Notably we're trying to get from - * a request to delete the surface, to deleting the surface state - * object, to deleting the binding table. We're slack and restart - * the deletion process when we do this because the other delete - * may kill our *prev. - */ - brw_state_cache_bo_delete(cache, c->bo); - prev = &cache->items[i]; } else { - prev = &(*prev)->next; + prev = &c->next; } } } diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c index ee447afa62..af8dfb4c15 100644 --- a/src/mesa/drivers/dri/i965/brw_state_upload.c +++ b/src/mesa/drivers/dri/i965/brw_state_upload.c @@ -34,6 +34,7 @@ #include "brw_context.h" #include "brw_state.h" #include "intel_batchbuffer.h" +#include "intel_buffers.h" /* This is used to initialize brw->state.atoms[]. We could use this * list directly except for a single atom, brw_constant_buffer, which @@ -142,7 +143,7 @@ static void xor_states( struct brw_state_flags *result, result->cache = a->cache ^ b->cache; } -static void +void brw_clear_validated_bos(struct brw_context *brw) { int i; @@ -324,6 +325,8 @@ void brw_validate_state( struct brw_context *brw ) } } + intel_check_front_buffer_rendering(intel); + /* Make sure that the textures which are referenced by the current * brw fragment program are actually present/valid. * If this fails, we can experience GPU lock-ups. diff --git a/src/mesa/drivers/dri/i965/brw_tex.c b/src/mesa/drivers/dri/i965/brw_tex.c index 71bff166dd..e911b105b2 100644 --- a/src/mesa/drivers/dri/i965/brw_tex.c +++ b/src/mesa/drivers/dri/i965/brw_tex.c @@ -39,38 +39,6 @@ #include "intel_tex.h" #include "brw_context.h" - -void brw_FrameBufferTexInit( struct brw_context *brw, - struct intel_region *region ) -{ - struct intel_context *intel = &brw->intel; - GLcontext *ctx = &intel->ctx; - struct gl_texture_object *obj; - struct gl_texture_image *img; - - intel->frame_buffer_texobj = obj = - ctx->Driver.NewTextureObject( ctx, (GLuint) -1, GL_TEXTURE_2D ); - - obj->MinFilter = GL_NEAREST; - obj->MagFilter = GL_NEAREST; - - img = ctx->Driver.NewTextureImage( ctx ); - - _mesa_init_teximage_fields( ctx, GL_TEXTURE_2D, img, - region->pitch, region->height, 1, 0, - region->cpp == 4 ? GL_RGBA : GL_RGB ); - - _mesa_set_tex_image( obj, GL_TEXTURE_2D, 0, img ); -} - -void brw_FrameBufferTexDestroy( struct brw_context *brw ) -{ - if (brw->intel.frame_buffer_texobj != NULL) - brw->intel.ctx.Driver.DeleteTexture( &brw->intel.ctx, - brw->intel.frame_buffer_texobj ); - brw->intel.frame_buffer_texobj = NULL; -} - /** * Finalizes all textures, completing any rendering that needs to be done * to prepare them. diff --git a/src/mesa/drivers/dri/i965/brw_util.c b/src/mesa/drivers/dri/i965/brw_util.c index ce21aa4869..bba9249d1b 100644 --- a/src/mesa/drivers/dri/i965/brw_util.c +++ b/src/mesa/drivers/dri/i965/brw_util.c @@ -35,7 +35,7 @@ #include "brw_util.h" #include "brw_defines.h" -GLuint brw_count_bits( GLuint val ) +GLuint brw_count_bits(uint64_t val) { GLuint i; for (i = 0; val ; val >>= 1) diff --git a/src/mesa/drivers/dri/i965/brw_util.h b/src/mesa/drivers/dri/i965/brw_util.h index 33e7cd87e4..04f3175d3e 100644 --- a/src/mesa/drivers/dri/i965/brw_util.h +++ b/src/mesa/drivers/dri/i965/brw_util.h @@ -35,7 +35,7 @@ #include "main/mtypes.h" -extern GLuint brw_count_bits( GLuint val ); +extern GLuint brw_count_bits(uint64_t val); extern GLuint brw_parameter_list_state_flags(struct gl_program_parameter_list *paramList); extern GLuint brw_translate_blend_factor( GLenum factor ); extern GLuint brw_translate_blend_equation( GLenum mode ); diff --git a/src/mesa/drivers/dri/i965/brw_vs.c b/src/mesa/drivers/dri/i965/brw_vs.c index f0c79efbd9..fd055e225e 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.c +++ b/src/mesa/drivers/dri/i965/brw_vs.c @@ -56,7 +56,7 @@ static void do_vs_prog( struct brw_context *brw, c.prog_data.inputs_read = vp->program.Base.InputsRead; if (c.key.copy_edgeflag) { - c.prog_data.outputs_written |= 1<<VERT_RESULT_EDGE; + c.prog_data.outputs_written |= BITFIELD64_BIT(VERT_RESULT_EDGE); c.prog_data.inputs_read |= 1<<VERT_ATTRIB_EDGEFLAG; } diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index a4f34660de..00efd3443d 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -147,7 +147,7 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) mrf = 4; for (i = 0; i < VERT_RESULT_MAX; i++) { - if (c->prog_data.outputs_written & (1 << i)) { + if (c->prog_data.outputs_written & BITFIELD64_BIT(i)) { c->nr_outputs++; assert(i < Elements(c->regs[PROGRAM_OUTPUT])); if (i == VERT_RESULT_HPOS) { @@ -1124,7 +1124,7 @@ static void emit_vertex_write( struct brw_vs_compile *c) /* Update the header for point size, user clipping flags, and -ve rhw * workaround. */ - if ((c->prog_data.outputs_written & (1<<VERT_RESULT_PSIZ)) || + if ((c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_PSIZ)) || c->key.nr_userclip || BRW_IS_965(p->brw)) { struct brw_reg header1 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD); @@ -1134,7 +1134,7 @@ static void emit_vertex_write( struct brw_vs_compile *c) brw_set_access_mode(p, BRW_ALIGN_16); - if (c->prog_data.outputs_written & (1<<VERT_RESULT_PSIZ)) { + if (c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_PSIZ)) { struct brw_reg psiz = c->regs[PROGRAM_OUTPUT][VERT_RESULT_PSIZ]; brw_MUL(p, brw_writemask(header1, WRITEMASK_W), brw_swizzle1(psiz, 0), brw_imm_f(1<<11)); brw_AND(p, brw_writemask(header1, WRITEMASK_W), header1, brw_imm_ud(0x7ff<<8)); @@ -1210,7 +1210,7 @@ static void emit_vertex_write( struct brw_vs_compile *c) MIN2(c->nr_outputs + 1 + len_vertext_header, (BRW_MAX_MRF-1)), /* msg len */ 0, /* response len */ eot, /* eot */ - 1, /* writes complete */ + eot, /* writes complete */ 0, /* urb destination offset */ BRW_URB_SWIZZLE_INTERLEAVE); @@ -1224,7 +1224,7 @@ static void emit_vertex_write( struct brw_vs_compile *c) */ GLuint i, mrf = 0; for (i = c->first_overflow_output; i < VERT_RESULT_MAX; i++) { - if (c->prog_data.outputs_written & (1 << i)) { + if (c->prog_data.outputs_written & BITFIELD64_BIT(i)) { /* move from GRF to MRF */ brw_MOV(p, brw_message_reg(4+mrf), c->regs[PROGRAM_OUTPUT][i]); mrf++; @@ -1271,10 +1271,60 @@ post_vs_emit( struct brw_vs_compile *c, } } +static GLboolean +accumulator_contains(struct brw_vs_compile *c, struct brw_reg val) +{ + struct brw_compile *p = &c->func; + struct brw_instruction *prev_insn = &p->store[p->nr_insn - 1]; + + if (p->nr_insn == 0) + return GL_FALSE; + + if (val.address_mode != BRW_ADDRESS_DIRECT) + return GL_FALSE; + + switch (prev_insn->header.opcode) { + case BRW_OPCODE_MOV: + case BRW_OPCODE_MAC: + case BRW_OPCODE_MUL: + if (prev_insn->header.access_mode == BRW_ALIGN_16 && + prev_insn->header.execution_size == val.width && + prev_insn->bits1.da1.dest_reg_file == val.file && + prev_insn->bits1.da1.dest_reg_type == val.type && + prev_insn->bits1.da1.dest_address_mode == val.address_mode && + prev_insn->bits1.da1.dest_reg_nr == val.nr && + prev_insn->bits1.da16.dest_subreg_nr == val.subnr / 16 && + prev_insn->bits1.da16.dest_writemask == 0xf) + return GL_TRUE; + else + return GL_FALSE; + default: + return GL_FALSE; + } +} + static uint32_t -get_predicate(uint32_t swizzle) +get_predicate(const struct prog_instruction *inst) { - switch (swizzle) { + if (inst->DstReg.CondMask == COND_TR) + return BRW_PREDICATE_NONE; + + /* All of GLSL only produces predicates for COND_NE and one channel per + * vector. Fail badly if someone starts doing something else, as it might + * mean infinite looping or something. + * + * We'd like to support all the condition codes, but our hardware doesn't + * quite match the Mesa IR, which is modeled after the NV extensions. For + * those, the instruction may update the condition codes or not, then any + * later instruction may use one of those condition codes. For gen4, the + * instruction may update the flags register based on one of the condition + * codes output by the instruction, and then further instructions may + * predicate on that. We can probably support this, but it won't + * necessarily be easy. + */ + assert(inst->DstReg.CondMask == COND_NE); + + switch (inst->DstReg.CondSwizzle) { case SWIZZLE_XXXX: return BRW_PREDICATE_ALIGN16_REPLICATE_X; case SWIZZLE_YYYY: @@ -1284,7 +1334,8 @@ get_predicate(uint32_t swizzle) case SWIZZLE_WWWW: return BRW_PREDICATE_ALIGN16_REPLICATE_W; default: - _mesa_problem(NULL, "Unexpected predicate: 0x%08x\n", swizzle); + _mesa_problem(NULL, "Unexpected predicate: 0x%08x\n", + inst->DstReg.CondMask); return BRW_PREDICATE_NORMAL; } } @@ -1296,6 +1347,7 @@ void brw_vs_emit(struct brw_vs_compile *c ) #define MAX_IF_DEPTH 32 #define MAX_LOOP_DEPTH 32 struct brw_compile *p = &c->func; + struct brw_context *brw = p->brw; const GLuint nr_insns = c->vp->program.Base.NumInstructions; GLuint insn, if_depth = 0, loop_depth = 0; GLuint end_offset = 0; @@ -1429,7 +1481,8 @@ void brw_vs_emit(struct brw_vs_compile *c ) unalias3(c, dst, args[0], args[1], args[2], emit_lrp_noalias); break; case OPCODE_MAD: - brw_MOV(p, brw_acc_reg(), args[2]); + if (!accumulator_contains(c, args[2])) + brw_MOV(p, brw_acc_reg(), args[2]); brw_MAC(p, dst, args[0], args[1]); break; case OPCODE_MAX: @@ -1494,8 +1547,8 @@ void brw_vs_emit(struct brw_vs_compile *c ) case OPCODE_IF: assert(if_depth < MAX_IF_DEPTH); if_inst[if_depth] = brw_IF(p, BRW_EXECUTE_8); - if_inst[if_depth]->header.predicate_control = - get_predicate(inst->DstReg.CondSwizzle); + /* Note that brw_IF smashes the predicate_control field. */ + if_inst[if_depth]->header.predicate_control = get_predicate(inst); if_depth++; break; case OPCODE_ELSE: @@ -1505,45 +1558,48 @@ void brw_vs_emit(struct brw_vs_compile *c ) assert(if_depth > 0); brw_ENDIF(p, if_inst[--if_depth]); break; -#if 0 case OPCODE_BGNLOOP: loop_inst[loop_depth++] = brw_DO(p, BRW_EXECUTE_8); break; case OPCODE_BRK: + brw_set_predicate_control(p, get_predicate(inst)); brw_BREAK(p); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); break; case OPCODE_CONT: + brw_set_predicate_control(p, get_predicate(inst)); brw_CONT(p); brw_set_predicate_control(p, BRW_PREDICATE_NONE); break; case OPCODE_ENDLOOP: { struct brw_instruction *inst0, *inst1; + GLuint br = 1; + loop_depth--; + + if (BRW_IS_IGDNG(brw)) + br = 2; + inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]); /* patch all the BREAK/CONT instructions from last BEGINLOOP */ while (inst0 > loop_inst[loop_depth]) { inst0--; if (inst0->header.opcode == BRW_OPCODE_BREAK) { - inst0->bits3.if_else.jump_count = inst1 - inst0 + 1; + inst0->bits3.if_else.jump_count = br * (inst1 - inst0 + 1); inst0->bits3.if_else.pop_count = 0; } else if (inst0->header.opcode == BRW_OPCODE_CONTINUE) { - inst0->bits3.if_else.jump_count = inst1 - inst0; + inst0->bits3.if_else.jump_count = br * (inst1 - inst0); inst0->bits3.if_else.pop_count = 0; } } } break; -#else - (void) loop_inst; - (void) loop_depth; -#endif case OPCODE_BRA: - brw_set_predicate_control(p, BRW_PREDICATE_NORMAL); + brw_set_predicate_control(p, get_predicate(inst)); brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16)); - brw_set_predicate_control_flag_value(p, 0xff); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); break; case OPCODE_CAL: brw_set_access_mode(p, BRW_ALIGN_1); diff --git a/src/mesa/drivers/dri/i965/brw_vs_state.c b/src/mesa/drivers/dri/i965/brw_vs_state.c index d790ab6555..7285466645 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_state.c +++ b/src/mesa/drivers/dri/i965/brw_vs_state.c @@ -109,10 +109,39 @@ vs_unit_create_from_key(struct brw_context *brw, struct brw_vs_unit_key *key) vs.thread3.urb_entry_read_offset = 0; vs.thread3.const_urb_entry_read_offset = key->curbe_offset * 2; - if (BRW_IS_IGDNG(brw)) - vs.thread4.nr_urb_entries = key->nr_urb_entries >> 2; - else - vs.thread4.nr_urb_entries = key->nr_urb_entries; + if (BRW_IS_IGDNG(brw)) { + switch (key->nr_urb_entries) { + case 8: + case 12: + case 16: + case 32: + case 64: + case 96: + case 128: + case 168: + case 192: + case 224: + case 256: + vs.thread4.nr_urb_entries = key->nr_urb_entries >> 2; + break; + default: + assert(0); + } + } else { + switch (key->nr_urb_entries) { + case 8: + case 12: + case 16: + case 32: + break; + case 64: + assert(BRW_IS_G4X(brw)); + break; + default: + assert(0); + } + vs.thread4.nr_urb_entries = key->nr_urb_entries; + } vs.thread4.urb_entry_allocation_size = key->urb_size - 1; diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c index 746d097d23..3bc9840a97 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c @@ -30,7 +30,6 @@ */ #include "main/mtypes.h" -#include "main/texformat.h" #include "main/texstore.h" #include "shader/prog_parameter.h" @@ -69,10 +68,13 @@ brw_vs_update_constant_buffer(struct brw_context *brw) */ _mesa_load_state_parameters(&brw->intel.ctx, vp->program.Base.Parameters); + intel_bo_map_gtt_preferred(intel, const_buffer, GL_TRUE); for (i = 0; i < params->NumParameters; i++) { - dri_bo_subdata(const_buffer, i * 4 * sizeof(float), 4 * sizeof(float), - params->ParameterValues[i]); + memcpy(const_buffer->virtual + i * 4 * sizeof(float), + params->ParameterValues[i], + 4 * sizeof(float)); } + intel_bo_unmap_gtt_preferred(intel, const_buffer); return const_buffer; } diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c index ac11790151..34aaea3736 100644 --- a/src/mesa/drivers/dri/i965/brw_vtbl.c +++ b/src/mesa/drivers/dri/i965/brw_vtbl.c @@ -46,7 +46,7 @@ #include "brw_state.h" #include "brw_fallback.h" #include "brw_vs.h" - +#include "brw_wm.h" static void dri_bo_release(dri_bo **bo) @@ -66,10 +66,14 @@ static void brw_destroy_context( struct intel_context *intel ) brw_destroy_state(brw); brw_draw_destroy( brw ); - - _mesa_free(brw->wm.compile_data); - - brw_FrameBufferTexDestroy( brw ); + brw_clear_validated_bos(brw); + if (brw->wm.compile_data) { + _mesa_free(brw->wm.compile_data->instruction); + _mesa_free(brw->wm.compile_data->vreg); + _mesa_free(brw->wm.compile_data->refs); + _mesa_free(brw->wm.compile_data->prog_instructions); + _mesa_free(brw->wm.compile_data); + } for (i = 0; i < brw->state.nr_color_regions; i++) intel_region_release(&brw->state.color_regions[i]); @@ -177,20 +181,6 @@ static void brw_note_fence( struct intel_context *intel, GLuint fence ) brw_context(&intel->ctx)->state.dirty.brw |= BRW_NEW_FENCE; } -/* called from intelWaitForIdle() and intelFlush() - * - * For now, just flush everything. Could be smarter later. - */ -static GLuint brw_flush_cmd( void ) -{ - struct brw_mi_flush flush; - flush.opcode = CMD_MI_FLUSH; - flush.pad = 0; - flush.flags = BRW_FLUSH_STATE_CACHE; - return *(GLuint *)&flush; -} - - static void brw_invalidate_state( struct intel_context *intel, GLuint new_state ) { /* nothing */ @@ -211,6 +201,5 @@ void brwInitVtbl( struct brw_context *brw ) brw->intel.vtbl.finish_batch = brw_finish_batch; brw->intel.vtbl.destroy = brw_destroy_context; brw->intel.vtbl.set_draw_region = brw_set_draw_region; - brw->intel.vtbl.flush_cmd = brw_flush_cmd; brw->intel.vtbl.debug_batch = brw_debug_batch; } diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c index 2292de94c4..6895f64410 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.c +++ b/src/mesa/drivers/dri/i965/brw_wm.c @@ -29,7 +29,6 @@ * Keith Whitwell <keith@tungstengraphics.com> */ -#include "main/texformat.h" #include "brw_context.h" #include "brw_util.h" #include "brw_wm.h" @@ -153,8 +152,21 @@ static void do_wm_prog( struct brw_context *brw, */ return; } + c->instruction = _mesa_calloc(BRW_WM_MAX_INSN * sizeof(*c->instruction)); + c->prog_instructions = _mesa_calloc(BRW_WM_MAX_INSN * + sizeof(*c->prog_instructions)); + c->vreg = _mesa_calloc(BRW_WM_MAX_VREG * sizeof(*c->vreg)); + c->refs = _mesa_calloc(BRW_WM_MAX_REF * sizeof(*c->refs)); } else { + void *instruction = c->instruction; + void *prog_instructions = c->prog_instructions; + void *vreg = c->vreg; + void *refs = c->refs; memset(c, 0, sizeof(*brw->wm.compile_data)); + c->instruction = instruction; + c->prog_instructions = prog_instructions; + c->vreg = vreg; + c->refs = refs; } memcpy(&c->key, key, sizeof(*key)); @@ -218,7 +230,7 @@ static void brw_wm_populate_key( struct brw_context *brw, ctx->Color.AlphaEnabled) lookup |= IZ_PS_KILL_ALPHATEST_BIT; - if (fp->program.Base.OutputsWritten & (1<<FRAG_RESULT_DEPTH)) + if (fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) lookup |= IZ_PS_COMPUTES_DEPTH_BIT; /* _NEW_DEPTH */ @@ -288,7 +300,7 @@ static void brw_wm_populate_key( struct brw_context *brw, const struct gl_texture_image *img = t->Image[0][t->BaseLevel]; if (img->InternalFormat == GL_YCBCR_MESA) { key->yuvtex_mask |= 1 << i; - if (img->TexFormat->MesaFormat == MESA_FORMAT_YCBCR) + if (img->TexFormat == MESA_FORMAT_YCBCR) key->yuvtex_swap_mask |= 1 << i; } @@ -309,6 +321,9 @@ static void brw_wm_populate_key( struct brw_context *brw, * from the incoming screen origin relative position we get as part of our * payload. * + * This is only needed for the WM_WPOSXY opcode when the fragment program + * uses the gl_FragCoord input. + * * We could avoid recompiling by including this as a constant referenced by * our program, but if we were to do that it would also be nice to handle * getting that constant updated at batchbuffer submit time (when we @@ -317,17 +332,21 @@ static void brw_wm_populate_key( struct brw_context *brw, * just avoid using this as key data if the program doesn't use * fragment.position. * - * This pretty much becomes moot with DRI2 and redirected buffers anyway, - * as our origins will always be zero then. + * For DRI2 the origin_x/y will always be (0,0) but we still need the + * drawable height in order to invert the Y axis. */ - if (brw->intel.driDrawable != NULL) { - key->origin_x = brw->intel.driDrawable->x; - key->origin_y = brw->intel.driDrawable->y; - key->drawable_height = brw->intel.driDrawable->h; + if (fp->program.Base.InputsRead & FRAG_BIT_WPOS) { + if (brw->intel.driDrawable != NULL) { + key->origin_x = brw->intel.driDrawable->x; + key->origin_y = brw->intel.driDrawable->y; + key->drawable_height = brw->intel.driDrawable->h; + } } + key->nr_color_regions = brw->state.nr_color_regions; + /* CACHE_NEW_VS_PROG */ - key->vp_outputs_written = brw->vs.prog_data->outputs_written & DO_SETUP_BITS; + key->vp_outputs_written = brw->vs.prog_data->outputs_written; /* The unique fragment program ID */ key->program_string_id = fp->id; diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h index ae98b5492d..9dcb6e14bb 100644 --- a/src/mesa/drivers/dri/i965/brw_wm.h +++ b/src/mesa/drivers/dri/i965/brw_wm.h @@ -38,6 +38,8 @@ #include "brw_context.h" #include "brw_eu.h" +#define SATURATE (1<<5) + /* A big lookup table is used to figure out which and how many * additional regs will inserted before the main payload in the WM * program execution. These mainly relate to depth and stencil @@ -65,18 +67,19 @@ struct brw_wm_prog_key { GLuint flat_shade:1; GLuint linear_color:1; /**< linear interpolation vs perspective interp */ GLuint runtime_check_aads_emit:1; + GLuint nr_color_regions:2; GLbitfield proj_attrib_mask; /**< one bit per fragment program attribute */ GLuint shadowtex_mask:16; GLuint yuvtex_mask:16; GLuint yuvtex_swap_mask:16; /* UV swaped */ - GLuint tex_swizzles[BRW_MAX_TEX_UNIT]; + GLushort tex_swizzles[BRW_MAX_TEX_UNIT]; GLuint program_string_id:32; - GLuint origin_x, origin_y; - GLuint drawable_height; - GLuint vp_outputs_written; + GLushort origin_x, origin_y; + GLushort drawable_height; + GLbitfield64 vp_outputs_written; }; @@ -151,15 +154,16 @@ struct brw_wm_instruction { }; -#define BRW_WM_MAX_INSN (MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS*3 + FRAG_ATTRIB_MAX + 3) +#define BRW_WM_MAX_INSN (MAX_PROGRAM_INSTRUCTIONS*3 + FRAG_ATTRIB_MAX + 3) #define BRW_WM_MAX_GRF 128 /* hardware limit */ #define BRW_WM_MAX_VREG (BRW_WM_MAX_INSN * 4) #define BRW_WM_MAX_REF (BRW_WM_MAX_INSN * 12) #define BRW_WM_MAX_PARAM 256 #define BRW_WM_MAX_CONST 256 -#define BRW_WM_MAX_KILLS MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS #define BRW_WM_MAX_SUBROUTINE 16 +/* used in masks next to WRITEMASK_*. */ +#define SATURATE (1<<5) /* New opcodes to track internal operations required for WM unit. @@ -198,19 +202,18 @@ struct brw_wm_compile { * simplifying and adding instructions for interpolation and * framebuffer writes. */ - struct prog_instruction prog_instructions[BRW_WM_MAX_INSN]; + struct prog_instruction *prog_instructions; GLuint nr_fp_insns; GLuint fp_temp; GLuint fp_interp_emitted; GLuint fp_fragcolor_emitted; - GLuint fp_deriv_emitted; struct prog_src_register pixel_xy; struct prog_src_register delta_xy; struct prog_src_register pixel_w; - struct brw_wm_value vreg[BRW_WM_MAX_VREG]; + struct brw_wm_value *vreg; GLuint nr_vreg; struct brw_wm_value creg[BRW_WM_MAX_PARAM]; @@ -227,10 +230,10 @@ struct brw_wm_compile { struct brw_wm_ref undef_ref; struct brw_wm_value undef_value; - struct brw_wm_ref refs[BRW_WM_MAX_REF]; + struct brw_wm_ref *refs; GLuint nr_refs; - struct brw_wm_instruction instruction[BRW_WM_MAX_INSN]; + struct brw_wm_instruction *instruction; GLuint nr_insns; struct brw_wm_constref constref[BRW_WM_MAX_CONST]; @@ -270,6 +273,12 @@ struct brw_wm_compile { }; +/** Bits for prog_instruction::Aux field */ +#define INST_AUX_EOT 0x1 +#define INST_AUX_TARGET(T) (T << 1) +#define INST_AUX_GET_TARGET(AUX) ((AUX) >> 1) + + GLuint brw_wm_nr_args( GLuint opcode ); GLuint brw_wm_is_scalar_result( GLuint opcode ); @@ -299,5 +308,141 @@ void brw_wm_lookup_iz( GLuint line_aa, GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp); void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c); +/* brw_wm_emit.c */ +void emit_alu1(struct brw_compile *p, + struct brw_instruction *(*func)(struct brw_compile *, + struct brw_reg, + struct brw_reg), + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0); +void emit_alu2(struct brw_compile *p, + struct brw_instruction *(*func)(struct brw_compile *, + struct brw_reg, + struct brw_reg, + struct brw_reg), + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1); +void emit_cinterp(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0); +void emit_ddxy(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + GLboolean is_ddx, + const struct brw_reg *arg0); +void emit_delta_xy(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0); +void emit_dp3(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1); +void emit_dp4(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1); +void emit_dph(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1); +void emit_fb_write(struct brw_wm_compile *c, + struct brw_reg *arg0, + struct brw_reg *arg1, + struct brw_reg *arg2, + GLuint target, + GLuint eot); +void emit_frontfacing(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask); +void emit_linterp(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *deltas); +void emit_lrp(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1, + const struct brw_reg *arg2); +void emit_mad(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1, + const struct brw_reg *arg2); +void emit_math1(struct brw_wm_compile *c, + GLuint function, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0); +void emit_math2(struct brw_wm_compile *c, + GLuint function, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1); +void emit_min(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1); +void emit_max(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1); +void emit_pinterp(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *deltas, + const struct brw_reg *w); +void emit_pixel_xy(struct brw_wm_compile *c, + const struct brw_reg *dst, + GLuint mask); +void emit_pixel_w(struct brw_wm_compile *c, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *deltas); +void emit_sop(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + GLuint cond, + const struct brw_reg *arg0, + const struct brw_reg *arg1); +void emit_tex(struct brw_wm_compile *c, + struct brw_reg *dst, + GLuint dst_flags, + struct brw_reg *arg, + struct brw_reg depth_payload, + GLuint tex_idx, + GLuint sampler, + GLboolean shadow); +void emit_txb(struct brw_wm_compile *c, + struct brw_reg *dst, + GLuint dst_flags, + struct brw_reg *arg, + struct brw_reg depth_payload, + GLuint tex_idx, + GLuint sampler); +void emit_wpos_xy(struct brw_wm_compile *c, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0); +void emit_xpd(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1); #endif diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c index 9b1f54414b..5390fd2584 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_emit.c +++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c @@ -34,8 +34,6 @@ #include "brw_context.h" #include "brw_wm.h" -#define SATURATE (1<<5) - /* Not quite sure how correct this is - need to understand horiz * vs. vertical strides a little better. */ @@ -46,6 +44,7 @@ static INLINE struct brw_reg sechalf( struct brw_reg reg ) return reg; } + /* Payload R0: * * R0.0 -- pixel mask, one bit for each of 4 pixels in 4 tiles, @@ -62,42 +61,50 @@ static INLINE struct brw_reg sechalf( struct brw_reg reg ) * R1.8 -- ? */ - -static void emit_pixel_xy(struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask) +void emit_pixel_xy(struct brw_wm_compile *c, + const struct brw_reg *dst, + GLuint mask) { + struct brw_compile *p = &c->func; struct brw_reg r1 = brw_vec1_grf(1, 0); struct brw_reg r1_uw = retype(r1, BRW_REGISTER_TYPE_UW); + struct brw_reg dst0_uw, dst1_uw; + brw_push_insn_state(p); brw_set_compression_control(p, BRW_COMPRESSION_NONE); + if (c->dispatch_width == 16) { + dst0_uw = vec16(retype(dst[0], BRW_REGISTER_TYPE_UW)); + dst1_uw = vec16(retype(dst[1], BRW_REGISTER_TYPE_UW)); + } else { + dst0_uw = vec8(retype(dst[0], BRW_REGISTER_TYPE_UW)); + dst1_uw = vec8(retype(dst[1], BRW_REGISTER_TYPE_UW)); + } + /* Calculate pixel centers by adding 1 or 0 to each of the * micro-tile coordinates passed in r1. */ if (mask & WRITEMASK_X) { brw_ADD(p, - vec16(retype(dst[0], BRW_REGISTER_TYPE_UW)), + dst0_uw, stride(suboffset(r1_uw, 4), 2, 4, 0), brw_imm_v(0x10101010)); } if (mask & WRITEMASK_Y) { brw_ADD(p, - vec16(retype(dst[1], BRW_REGISTER_TYPE_UW)), + dst1_uw, stride(suboffset(r1_uw,5), 2, 4, 0), brw_imm_v(0x11001100)); } - - brw_set_compression_control(p, BRW_COMPRESSION_COMPRESSED); + brw_pop_insn_state(p); } - -static void emit_delta_xy(struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0) +void emit_delta_xy(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0) { struct brw_reg r1 = brw_vec1_grf(1, 0); @@ -120,10 +127,10 @@ static void emit_delta_xy(struct brw_compile *p, } } -static void emit_wpos_xy(struct brw_wm_compile *c, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0) +void emit_wpos_xy(struct brw_wm_compile *c, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0) { struct brw_compile *p = &c->func; @@ -148,12 +155,14 @@ static void emit_wpos_xy(struct brw_wm_compile *c, } -static void emit_pixel_w( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *deltas) +void emit_pixel_w(struct brw_wm_compile *c, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *deltas) { + struct brw_compile *p = &c->func; + /* Don't need this if all you are doing is interpolating color, for * instance. */ @@ -167,21 +176,29 @@ static void emit_pixel_w( struct brw_compile *p, brw_MAC(p, brw_message_reg(2), suboffset(interp3, 1), deltas[1]); /* Calc w */ - brw_math_16( p, dst[3], - BRW_MATH_FUNCTION_INV, - BRW_MATH_SATURATE_NONE, - 2, brw_null_reg(), - BRW_MATH_PRECISION_FULL); + if (c->dispatch_width == 16) { + brw_math_16(p, dst[3], + BRW_MATH_FUNCTION_INV, + BRW_MATH_SATURATE_NONE, + 2, brw_null_reg(), + BRW_MATH_PRECISION_FULL); + } else { + brw_math(p, dst[3], + BRW_MATH_FUNCTION_INV, + BRW_MATH_SATURATE_NONE, + 2, brw_null_reg(), + BRW_MATH_DATA_VECTOR, + BRW_MATH_PRECISION_FULL); + } } } - -static void emit_linterp( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *deltas ) +void emit_linterp(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *deltas) { struct brw_reg interp[4]; GLuint nr = arg0[0].nr; @@ -201,12 +218,12 @@ static void emit_linterp( struct brw_compile *p, } -static void emit_pinterp( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *deltas, - const struct brw_reg *w) +void emit_pinterp(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *deltas, + const struct brw_reg *w) { struct brw_reg interp[4]; GLuint nr = arg0[0].nr; @@ -231,10 +248,10 @@ static void emit_pinterp( struct brw_compile *p, } -static void emit_cinterp( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0 ) +void emit_cinterp(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0) { struct brw_reg interp[4]; GLuint nr = arg0[0].nr; @@ -253,9 +270,9 @@ static void emit_cinterp( struct brw_compile *p, } /* Sets the destination channels to 1.0 or 0.0 according to glFrontFacing. */ -static void emit_frontfacing( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask ) +void emit_frontfacing(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask) { struct brw_reg r1_6ud = retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD); GLuint i; @@ -281,13 +298,86 @@ static void emit_frontfacing( struct brw_compile *p, brw_set_predicate_control_flag_value(p, 0xff); } -static void emit_alu1( struct brw_compile *p, - struct brw_instruction *(*func)(struct brw_compile *, - struct brw_reg, - struct brw_reg), - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0 ) +/* For OPCODE_DDX and OPCODE_DDY, per channel of output we've got input + * looking like: + * + * arg0: ss0.tl ss0.tr ss0.bl ss0.br ss1.tl ss1.tr ss1.bl ss1.br + * + * and we're trying to produce: + * + * DDX DDY + * dst: (ss0.tr - ss0.tl) (ss0.tl - ss0.bl) + * (ss0.tr - ss0.tl) (ss0.tr - ss0.br) + * (ss0.br - ss0.bl) (ss0.tl - ss0.bl) + * (ss0.br - ss0.bl) (ss0.tr - ss0.br) + * (ss1.tr - ss1.tl) (ss1.tl - ss1.bl) + * (ss1.tr - ss1.tl) (ss1.tr - ss1.br) + * (ss1.br - ss1.bl) (ss1.tl - ss1.bl) + * (ss1.br - ss1.bl) (ss1.tr - ss1.br) + * + * and add another set of two more subspans if in 16-pixel dispatch mode. + * + * For DDX, it ends up being easy: width = 2, horiz=0 gets us the same result + * for each pair, and vertstride = 2 jumps us 2 elements after processing a + * pair. But for DDY, it's harder, as we want to produce the pairs swizzled + * between each other. We could probably do it like ddx and swizzle the right + * order later, but bail for now and just produce + * ((ss0.tl - ss0.bl)x4 (ss1.tl - ss1.bl)x4) + */ +void emit_ddxy(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + GLboolean is_ddx, + const struct brw_reg *arg0) +{ + int i; + struct brw_reg src0, src1; + + if (mask & SATURATE) + brw_set_saturate(p, 1); + for (i = 0; i < 4; i++ ) { + if (mask & (1<<i)) { + if (is_ddx) { + src0 = brw_reg(arg0[i].file, arg0[i].nr, 1, + BRW_REGISTER_TYPE_F, + BRW_VERTICAL_STRIDE_2, + BRW_WIDTH_2, + BRW_HORIZONTAL_STRIDE_0, + BRW_SWIZZLE_XYZW, WRITEMASK_XYZW); + src1 = brw_reg(arg0[i].file, arg0[i].nr, 0, + BRW_REGISTER_TYPE_F, + BRW_VERTICAL_STRIDE_2, + BRW_WIDTH_2, + BRW_HORIZONTAL_STRIDE_0, + BRW_SWIZZLE_XYZW, WRITEMASK_XYZW); + } else { + src0 = brw_reg(arg0[i].file, arg0[i].nr, 0, + BRW_REGISTER_TYPE_F, + BRW_VERTICAL_STRIDE_4, + BRW_WIDTH_4, + BRW_HORIZONTAL_STRIDE_0, + BRW_SWIZZLE_XYZW, WRITEMASK_XYZW); + src1 = brw_reg(arg0[i].file, arg0[i].nr, 2, + BRW_REGISTER_TYPE_F, + BRW_VERTICAL_STRIDE_4, + BRW_WIDTH_4, + BRW_HORIZONTAL_STRIDE_0, + BRW_SWIZZLE_XYZW, WRITEMASK_XYZW); + } + brw_ADD(p, dst[i], src0, negate(src1)); + } + } + if (mask & SATURATE) + brw_set_saturate(p, 0); +} + +void emit_alu1(struct brw_compile *p, + struct brw_instruction *(*func)(struct brw_compile *, + struct brw_reg, + struct brw_reg), + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0) { GLuint i; @@ -305,15 +395,15 @@ static void emit_alu1( struct brw_compile *p, } -static void emit_alu2( struct brw_compile *p, - struct brw_instruction *(*func)(struct brw_compile *, - struct brw_reg, - struct brw_reg, - struct brw_reg), - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1 ) +void emit_alu2(struct brw_compile *p, + struct brw_instruction *(*func)(struct brw_compile *, + struct brw_reg, + struct brw_reg, + struct brw_reg), + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1) { GLuint i; @@ -331,12 +421,12 @@ static void emit_alu2( struct brw_compile *p, } -static void emit_mad( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1, - const struct brw_reg *arg2 ) +void emit_mad(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1, + const struct brw_reg *arg2) { GLuint i; @@ -351,26 +441,12 @@ static void emit_mad( struct brw_compile *p, } } -static void emit_trunc( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0) -{ - GLuint i; - - for (i = 0; i < 4; i++) { - if (mask & (1<<i)) { - brw_RNDZ(p, dst[i], arg0[i]); - } - } -} - -static void emit_lrp( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1, - const struct brw_reg *arg2 ) +void emit_lrp(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1, + const struct brw_reg *arg2) { GLuint i; @@ -390,21 +466,24 @@ static void emit_lrp( struct brw_compile *p, } } -static void emit_sop( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - GLuint cond, - const struct brw_reg *arg0, - const struct brw_reg *arg1 ) +void emit_sop(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + GLuint cond, + const struct brw_reg *arg0, + const struct brw_reg *arg1) { GLuint i; for (i = 0; i < 4; i++) { if (mask & (1<<i)) { - brw_MOV(p, dst[i], brw_imm_f(0)); + brw_push_insn_state(p); brw_CMP(p, brw_null_reg(), cond, arg0[i], arg1[i]); + brw_set_predicate_control(p, BRW_PREDICATE_NONE); + brw_MOV(p, dst[i], brw_imm_f(0)); + brw_set_predicate_control(p, BRW_PREDICATE_NORMAL); brw_MOV(p, dst[i], brw_imm_f(1.0)); - brw_set_predicate_control_flag_value(p, 0xff); + brw_pop_insn_state(p); } } } @@ -488,11 +567,11 @@ static void emit_cmp( struct brw_compile *p, } } -static void emit_max( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1 ) +void emit_max(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1) { GLuint i; @@ -512,11 +591,11 @@ static void emit_max( struct brw_compile *p, } } -static void emit_min( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1 ) +void emit_min(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1) { GLuint i; @@ -537,11 +616,11 @@ static void emit_min( struct brw_compile *p, } -static void emit_dp3( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1 ) +void emit_dp3(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1) { int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; @@ -559,11 +638,11 @@ static void emit_dp3( struct brw_compile *p, } -static void emit_dp4( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1 ) +void emit_dp4(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1) { int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; @@ -582,11 +661,11 @@ static void emit_dp4( struct brw_compile *p, } -static void emit_dph( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1 ) +void emit_dph(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1) { const int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; @@ -605,11 +684,11 @@ static void emit_dph( struct brw_compile *p, } -static void emit_xpd( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1 ) +void emit_xpd(struct brw_compile *p, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1) { GLuint i; @@ -630,41 +709,68 @@ static void emit_xpd( struct brw_compile *p, } -static void emit_math1( struct brw_compile *p, - GLuint function, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0 ) +void emit_math1(struct brw_wm_compile *c, + GLuint function, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0) { + struct brw_compile *p = &c->func; int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; + GLuint saturate = ((mask & SATURATE) ? + BRW_MATH_SATURATE_SATURATE : + BRW_MATH_SATURATE_NONE); if (!(mask & WRITEMASK_XYZW)) return; /* Do not emit dead code */ assert(is_power_of_two(mask & WRITEMASK_XYZW)); + /* If compressed, this will write message reg 2,3 from arg0.x's 16 + * channels. + */ brw_MOV(p, brw_message_reg(2), arg0[0]); /* Send two messages to perform all 16 operations: */ - brw_math_16(p, - dst[dst_chan], + brw_push_insn_state(p); + brw_set_compression_control(p, BRW_COMPRESSION_NONE); + brw_math(p, + dst[dst_chan], + function, + saturate, + 2, + brw_null_reg(), + BRW_MATH_DATA_VECTOR, + BRW_MATH_PRECISION_FULL); + + if (c->dispatch_width == 16) { + brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); + brw_math(p, + offset(dst[dst_chan],1), function, - (mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE, - 2, + saturate, + 3, brw_null_reg(), + BRW_MATH_DATA_VECTOR, BRW_MATH_PRECISION_FULL); + } + brw_pop_insn_state(p); } -static void emit_math2( struct brw_compile *p, - GLuint function, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0, - const struct brw_reg *arg1) +void emit_math2(struct brw_wm_compile *c, + GLuint function, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1) { + struct brw_compile *p = &c->func; int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; + GLuint saturate = ((mask & SATURATE) ? + BRW_MATH_SATURATE_SATURATE : + BRW_MATH_SATURATE_NONE); if (!(mask & WRITEMASK_XYZW)) return; /* Do not emit dead code */ @@ -675,183 +781,231 @@ static void emit_math2( struct brw_compile *p, brw_set_compression_control(p, BRW_COMPRESSION_NONE); brw_MOV(p, brw_message_reg(2), arg0[0]); - brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); - brw_MOV(p, brw_message_reg(4), sechalf(arg0[0])); + if (c->dispatch_width == 16) { + brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); + brw_MOV(p, brw_message_reg(4), sechalf(arg0[0])); + } brw_set_compression_control(p, BRW_COMPRESSION_NONE); brw_MOV(p, brw_message_reg(3), arg1[0]); - brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); - brw_MOV(p, brw_message_reg(5), sechalf(arg1[0])); + if (c->dispatch_width == 16) { + brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); + brw_MOV(p, brw_message_reg(5), sechalf(arg1[0])); + } - - /* Send two messages to perform all 16 operations: - */ brw_set_compression_control(p, BRW_COMPRESSION_NONE); brw_math(p, dst[dst_chan], function, - (mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE, + saturate, 2, brw_null_reg(), BRW_MATH_DATA_VECTOR, BRW_MATH_PRECISION_FULL); - brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); - brw_math(p, - offset(dst[dst_chan],1), - function, - (mask & SATURATE) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE, - 4, - brw_null_reg(), - BRW_MATH_DATA_VECTOR, - BRW_MATH_PRECISION_FULL); - + /* Send two messages to perform all 16 operations: + */ + if (c->dispatch_width == 16) { + brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); + brw_math(p, + offset(dst[dst_chan],1), + function, + saturate, + 4, + brw_null_reg(), + BRW_MATH_DATA_VECTOR, + BRW_MATH_PRECISION_FULL); + } brw_pop_insn_state(p); } - -static void emit_tex( struct brw_wm_compile *c, - const struct brw_wm_instruction *inst, - struct brw_reg *dst, - GLuint dst_flags, - struct brw_reg *arg ) +void emit_tex(struct brw_wm_compile *c, + struct brw_reg *dst, + GLuint dst_flags, + struct brw_reg *arg, + struct brw_reg depth_payload, + GLuint tex_idx, + GLuint sampler, + GLboolean shadow) { struct brw_compile *p = &c->func; - GLuint msgLength, responseLength; - GLuint i, nr; + struct brw_reg dst_retyped; + GLuint cur_mrf = 2, response_length; + GLuint i, nr_texcoords; GLuint emit; GLuint msg_type; + GLuint mrf_per_channel; + GLuint simd_mode; + + if (c->dispatch_width == 16) { + mrf_per_channel = 2; + response_length = 8; + dst_retyped = retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW); + simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD16; + } else { + mrf_per_channel = 1; + response_length = 4; + dst_retyped = retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW); + simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD8; + } /* How many input regs are there? */ - switch (inst->tex_idx) { + switch (tex_idx) { case TEXTURE_1D_INDEX: emit = WRITEMASK_X; - nr = 1; + nr_texcoords = 1; break; case TEXTURE_2D_INDEX: case TEXTURE_RECT_INDEX: emit = WRITEMASK_XY; - nr = 2; + nr_texcoords = 2; break; case TEXTURE_3D_INDEX: case TEXTURE_CUBE_INDEX: emit = WRITEMASK_XYZ; - nr = 3; + nr_texcoords = 3; break; default: /* unexpected target */ abort(); } - /* For shadow comparisons, we have to supply u,v,r. */ - if (inst->tex_shadow) - nr = 3; + /* Pre-Ironlake, the 8-wide sampler always took u,v,r. */ + if (!BRW_IS_IGDNG(p->brw) && c->dispatch_width == 8) + nr_texcoords = 3; - msgLength = 1; + /* For shadow comparisons, we have to supply u,v,r. */ + if (shadow) + nr_texcoords = 3; - for (i = 0; i < nr; i++) { + /* Emit the texcoords. */ + for (i = 0; i < nr_texcoords; i++) { if (emit & (1<<i)) - brw_MOV(p, brw_message_reg(msgLength+1), arg[i]); + brw_MOV(p, brw_message_reg(cur_mrf), arg[i]); else - brw_MOV(p, brw_message_reg(msgLength+1), brw_imm_f(0)); - msgLength += 2; - } - - /* Fill in the cube map array index value. */ - if (BRW_IS_IGDNG(p->brw) && inst->tex_shadow) { - brw_MOV(p, brw_message_reg(msgLength+1), brw_imm_f(0)); - msgLength += 2; + brw_MOV(p, brw_message_reg(cur_mrf), brw_imm_f(0)); + cur_mrf += mrf_per_channel; } /* Fill in the shadow comparison reference value. */ - if (inst->tex_shadow) { - brw_MOV(p, brw_message_reg(msgLength+1), arg[2]); - msgLength += 2; + if (shadow) { + if (BRW_IS_IGDNG(p->brw)) { + /* Fill in the cube map array index value. */ + brw_MOV(p, brw_message_reg(cur_mrf), brw_imm_f(0)); + cur_mrf += mrf_per_channel; + } else if (c->dispatch_width == 8) { + /* Fill in the LOD bias value. */ + brw_MOV(p, brw_message_reg(cur_mrf), brw_imm_f(0)); + cur_mrf += mrf_per_channel; + } + brw_MOV(p, brw_message_reg(cur_mrf), arg[2]); + cur_mrf += mrf_per_channel; } - responseLength = 8; /* always */ - if (BRW_IS_IGDNG(p->brw)) { - if (inst->tex_shadow) - msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE_IGDNG; - else - msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_IGDNG; + if (shadow) + msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_COMPARE_IGDNG; + else + msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_IGDNG; } else { - if (inst->tex_shadow) - msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE; - else - msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE; + /* Note that G45 and older determines shadow compare and dispatch width + * from message length for most messages. + */ + if (c->dispatch_width == 16 && shadow) + msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_COMPARE; + else + msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE; } - brw_SAMPLE(p, - retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW), + brw_SAMPLE(p, + dst_retyped, 1, - retype(c->payload.depth[0].hw_reg, BRW_REGISTER_TYPE_UW), - SURF_INDEX_TEXTURE(inst->tex_unit), - inst->tex_unit, /* sampler */ - inst->writemask, - msg_type, - responseLength, - msgLength, - 0, + retype(depth_payload, BRW_REGISTER_TYPE_UW), + SURF_INDEX_TEXTURE(sampler), + sampler, + dst_flags & WRITEMASK_XYZW, + msg_type, + response_length, + cur_mrf - 1, + 0, 1, - BRW_SAMPLER_SIMD_MODE_SIMD16); + simd_mode); } -static void emit_txb( struct brw_wm_compile *c, - const struct brw_wm_instruction *inst, - struct brw_reg *dst, - GLuint dst_flags, - struct brw_reg *arg ) +void emit_txb(struct brw_wm_compile *c, + struct brw_reg *dst, + GLuint dst_flags, + struct brw_reg *arg, + struct brw_reg depth_payload, + GLuint tex_idx, + GLuint sampler) { struct brw_compile *p = &c->func; GLuint msgLength; GLuint msg_type; - /* Shadow ignored for txb. + GLuint mrf_per_channel; + GLuint response_length; + struct brw_reg dst_retyped; + + /* The G45 and older chipsets don't support 8-wide dispatch for LOD biased + * samples, so we'll use the 16-wide instruction, leave the second halves + * undefined, and trust the execution mask to keep the undefined pixels + * from mattering. */ - switch (inst->tex_idx) { + if (c->dispatch_width == 16 || !BRW_IS_IGDNG(p->brw)) { + if (BRW_IS_IGDNG(p->brw)) + msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_IGDNG; + else + msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS; + mrf_per_channel = 2; + dst_retyped = retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW); + response_length = 8; + } else { + msg_type = BRW_SAMPLER_MESSAGE_SAMPLE_BIAS_IGDNG; + mrf_per_channel = 1; + dst_retyped = retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW); + response_length = 4; + } + + /* Shadow ignored for txb. */ + switch (tex_idx) { case TEXTURE_1D_INDEX: - brw_MOV(p, brw_message_reg(2), arg[0]); - brw_MOV(p, brw_message_reg(4), brw_imm_f(0)); - brw_MOV(p, brw_message_reg(6), brw_imm_f(0)); + brw_MOV(p, brw_message_reg(2 + 0 * mrf_per_channel), arg[0]); + brw_MOV(p, brw_message_reg(2 + 1 * mrf_per_channel), brw_imm_f(0)); + brw_MOV(p, brw_message_reg(2 + 2 * mrf_per_channel), brw_imm_f(0)); break; case TEXTURE_2D_INDEX: case TEXTURE_RECT_INDEX: - brw_MOV(p, brw_message_reg(2), arg[0]); - brw_MOV(p, brw_message_reg(4), arg[1]); - brw_MOV(p, brw_message_reg(6), brw_imm_f(0)); + brw_MOV(p, brw_message_reg(2 + 0 * mrf_per_channel), arg[0]); + brw_MOV(p, brw_message_reg(2 + 1 * mrf_per_channel), arg[1]); + brw_MOV(p, brw_message_reg(2 + 2 * mrf_per_channel), brw_imm_f(0)); break; case TEXTURE_3D_INDEX: case TEXTURE_CUBE_INDEX: - brw_MOV(p, brw_message_reg(2), arg[0]); - brw_MOV(p, brw_message_reg(4), arg[1]); - brw_MOV(p, brw_message_reg(6), arg[2]); + brw_MOV(p, brw_message_reg(2 + 0 * mrf_per_channel), arg[0]); + brw_MOV(p, brw_message_reg(2 + 1 * mrf_per_channel), arg[1]); + brw_MOV(p, brw_message_reg(2 + 2 * mrf_per_channel), arg[2]); break; default: /* unexpected target */ abort(); } - brw_MOV(p, brw_message_reg(8), arg[3]); - msgLength = 9; - - if (BRW_IS_IGDNG(p->brw)) - msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS_IGDNG; - else - msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS; + brw_MOV(p, brw_message_reg(2 + 3 * mrf_per_channel), arg[3]); + msgLength = 2 + 4 * mrf_per_channel - 1; brw_SAMPLE(p, - retype(vec16(dst[0]), BRW_REGISTER_TYPE_UW), + dst_retyped, 1, - retype(c->payload.depth[0].hw_reg, BRW_REGISTER_TYPE_UW), - SURF_INDEX_TEXTURE(inst->tex_unit), - inst->tex_unit, /* sampler */ - inst->writemask, + retype(depth_payload, BRW_REGISTER_TYPE_UW), + SURF_INDEX_TEXTURE(sampler), + sampler, + dst_flags & WRITEMASK_XYZW, msg_type, - 8, /* responseLength */ + response_length, msgLength, 0, 1, @@ -859,11 +1013,13 @@ static void emit_txb( struct brw_wm_compile *c, } -static void emit_lit( struct brw_compile *p, - const struct brw_reg *dst, - GLuint mask, - const struct brw_reg *arg0 ) +static void emit_lit(struct brw_wm_compile *c, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0) { + struct brw_compile *p = &c->func; + assert((mask & WRITEMASK_XW) == 0); if (mask & WRITEMASK_Y) { @@ -873,7 +1029,7 @@ static void emit_lit( struct brw_compile *p, } if (mask & WRITEMASK_Z) { - emit_math2(p, BRW_MATH_FUNCTION_POW, + emit_math2(c, BRW_MATH_FUNCTION_POW, &dst[2], WRITEMASK_X | (mask & SATURATE), &arg0[1], @@ -918,6 +1074,20 @@ static void emit_kil( struct brw_wm_compile *c, } } +/* KIL_NV kills the pixels that are currently executing, not based on a test + * of the arguments. + */ +static void emit_kil_nv( struct brw_wm_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_reg r0uw = retype(brw_vec1_grf(0, 0), BRW_REGISTER_TYPE_UW); + + brw_push_insn_state(p); + brw_set_mask_control(p, BRW_MASK_DISABLE); + brw_NOT(p, c->emit_mask_reg, brw_mask_reg(1)); //IMASK + brw_AND(p, r0uw, c->emit_mask_reg, r0uw); + brw_pop_insn_state(p); +} static void fire_fb_write( struct brw_wm_compile *c, GLuint base_reg, @@ -926,7 +1096,13 @@ static void fire_fb_write( struct brw_wm_compile *c, GLuint eot ) { struct brw_compile *p = &c->func; - + struct brw_reg dst; + + if (c->dispatch_width == 16) + dst = retype(vec16(brw_null_reg()), BRW_REGISTER_TYPE_UW); + else + dst = retype(vec8(brw_null_reg()), BRW_REGISTER_TYPE_UW); + /* Pass through control information: */ /* mov (8) m1.0<1>:ud r1.0<8;8,1>:ud { Align1 NoMask } */ @@ -943,7 +1119,7 @@ static void fire_fb_write( struct brw_wm_compile *c, /* Send framebuffer write message: */ /* send (16) null.0<1>:uw m0 r0.0<8;8,1>:uw 0x85a04000:ud { Align1 EOT } */ brw_fb_WRITE(p, - retype(vec16(brw_null_reg()), BRW_REGISTER_TYPE_UW), + dst, base_reg, retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW), target, @@ -975,14 +1151,15 @@ static void emit_aa( struct brw_wm_compile *c, * \param arg1 the pass-through depth value * \param arg2 the shader-computed depth value */ -static void emit_fb_write( struct brw_wm_compile *c, - struct brw_reg *arg0, - struct brw_reg *arg1, - struct brw_reg *arg2, - GLuint target, - GLuint eot) +void emit_fb_write(struct brw_wm_compile *c, + struct brw_reg *arg0, + struct brw_reg *arg1, + struct brw_reg *arg2, + GLuint target, + GLuint eot) { struct brw_compile *p = &c->func; + struct brw_context *brw = p->brw; GLuint nr = 2; GLuint channel; @@ -994,30 +1171,37 @@ static void emit_fb_write( struct brw_wm_compile *c, /* I don't really understand how this achieves the color interleave * (ie RGBARGBA) in the result: [Do the saturation here] */ - { - brw_push_insn_state(p); - - for (channel = 0; channel < 4; channel++) { + brw_push_insn_state(p); + + for (channel = 0; channel < 4; channel++) { + if (c->dispatch_width == 16 && (BRW_IS_G4X(brw) || BRW_IS_IGDNG(brw))) { + /* By setting the high bit of the MRF register number, we indicate + * that we want COMPR4 mode - instead of doing the usual destination + * + 1 for the second half we get destination + 4. + */ + brw_MOV(p, + brw_message_reg(nr + channel + (1 << 7)), + arg0[channel]); + } else { /* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */ /* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */ - brw_set_compression_control(p, BRW_COMPRESSION_NONE); brw_MOV(p, brw_message_reg(nr + channel), arg0[channel]); - - brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); - brw_MOV(p, - brw_message_reg(nr + channel + 4), - sechalf(arg0[channel])); - } - /* skip over the regs populated above: - */ - nr += 8; - - brw_pop_insn_state(p); + if (c->dispatch_width == 16) { + brw_set_compression_control(p, BRW_COMPRESSION_2NDHALF); + brw_MOV(p, + brw_message_reg(nr + channel + 4), + sechalf(arg0[channel])); + } + } } + /* skip over the regs populated above: + */ + nr += 8; + brw_pop_insn_state(p); if (c->key.source_depth_to_render_target) { @@ -1067,7 +1251,7 @@ static void emit_fb_write( struct brw_wm_compile *c, get_element_ud(brw_vec8_grf(1,0), 6), brw_imm_ud(1<<26)); - jmp = brw_JMPI(p, ip, ip, brw_imm_d(0)); + jmp = brw_JMPI(p, ip, ip, brw_imm_w(0)); { emit_aa(c, arg1, 2); fire_fb_write(c, 0, nr, target, eot); @@ -1081,7 +1265,6 @@ static void emit_fb_write( struct brw_wm_compile *c, } } - /** * Move a GPR to scratch memory. */ @@ -1219,7 +1402,7 @@ void brw_wm_emit( struct brw_wm_compile *c ) /* Generated instructions for calculating triangle interpolants: */ case WM_PIXELXY: - emit_pixel_xy(p, dst, dst_flags); + emit_pixel_xy(c, dst, dst_flags); break; case WM_DELTAXY: @@ -1231,7 +1414,7 @@ void brw_wm_emit( struct brw_wm_compile *c ) break; case WM_PIXELW: - emit_pixel_w(p, dst, dst_flags, args[0], args[1]); + emit_pixel_w(c, dst, dst_flags, args[0], args[1]); break; case WM_LINTERP: @@ -1268,6 +1451,14 @@ void brw_wm_emit( struct brw_wm_compile *c ) emit_alu1(p, brw_RNDD, dst, dst_flags, args[0]); break; + case OPCODE_DDX: + emit_ddxy(p, dst, dst_flags, GL_TRUE, args[0]); + break; + + case OPCODE_DDY: + emit_ddxy(p, dst, dst_flags, GL_FALSE, args[0]); + break; + case OPCODE_DP3: emit_dp3(p, dst, dst_flags, args[0], args[1]); break; @@ -1281,7 +1472,7 @@ void brw_wm_emit( struct brw_wm_compile *c ) break; case OPCODE_TRUNC: - emit_trunc(p, dst, dst_flags, args[0]); + emit_alu1(p, brw_RNDZ, dst, dst_flags, args[0]); break; case OPCODE_LRP: @@ -1308,27 +1499,27 @@ void brw_wm_emit( struct brw_wm_compile *c ) /* Higher math functions: */ case OPCODE_RCP: - emit_math1(p, BRW_MATH_FUNCTION_INV, dst, dst_flags, args[0]); + emit_math1(c, BRW_MATH_FUNCTION_INV, dst, dst_flags, args[0]); break; case OPCODE_RSQ: - emit_math1(p, BRW_MATH_FUNCTION_RSQ, dst, dst_flags, args[0]); + emit_math1(c, BRW_MATH_FUNCTION_RSQ, dst, dst_flags, args[0]); break; case OPCODE_SIN: - emit_math1(p, BRW_MATH_FUNCTION_SIN, dst, dst_flags, args[0]); + emit_math1(c, BRW_MATH_FUNCTION_SIN, dst, dst_flags, args[0]); break; case OPCODE_COS: - emit_math1(p, BRW_MATH_FUNCTION_COS, dst, dst_flags, args[0]); + emit_math1(c, BRW_MATH_FUNCTION_COS, dst, dst_flags, args[0]); break; case OPCODE_EX2: - emit_math1(p, BRW_MATH_FUNCTION_EXP, dst, dst_flags, args[0]); + emit_math1(c, BRW_MATH_FUNCTION_EXP, dst, dst_flags, args[0]); break; case OPCODE_LG2: - emit_math1(p, BRW_MATH_FUNCTION_LOG, dst, dst_flags, args[0]); + emit_math1(c, BRW_MATH_FUNCTION_LOG, dst, dst_flags, args[0]); break; case OPCODE_SCS: @@ -1336,13 +1527,13 @@ void brw_wm_emit( struct brw_wm_compile *c ) * fixup for 16-element execution. */ if (dst_flags & WRITEMASK_X) - emit_math1(p, BRW_MATH_FUNCTION_COS, dst, (dst_flags&SATURATE)|WRITEMASK_X, args[0]); + emit_math1(c, BRW_MATH_FUNCTION_COS, dst, (dst_flags&SATURATE)|WRITEMASK_X, args[0]); if (dst_flags & WRITEMASK_Y) - emit_math1(p, BRW_MATH_FUNCTION_SIN, dst+1, (dst_flags&SATURATE)|WRITEMASK_X, args[0]); + emit_math1(c, BRW_MATH_FUNCTION_SIN, dst+1, (dst_flags&SATURATE)|WRITEMASK_X, args[0]); break; case OPCODE_POW: - emit_math2(p, BRW_MATH_FUNCTION_POW, dst, dst_flags, args[0], args[1]); + emit_math2(c, BRW_MATH_FUNCTION_POW, dst, dst_flags, args[0], args[1]); break; /* Comparisons: @@ -1380,23 +1571,30 @@ void brw_wm_emit( struct brw_wm_compile *c ) break; case OPCODE_LIT: - emit_lit(p, dst, dst_flags, args[0]); + emit_lit(c, dst, dst_flags, args[0]); break; /* Texturing operations: */ case OPCODE_TEX: - emit_tex(c, inst, dst, dst_flags, args[0]); + emit_tex(c, dst, dst_flags, args[0], c->payload.depth[0].hw_reg, + inst->tex_idx, inst->tex_unit, + inst->tex_shadow); break; case OPCODE_TXB: - emit_txb(c, inst, dst, dst_flags, args[0]); + emit_txb(c, dst, dst_flags, args[0], c->payload.depth[0].hw_reg, + inst->tex_idx, inst->tex_unit); break; case OPCODE_KIL: emit_kil(c, args[0]); break; + case OPCODE_KIL_NV: + emit_kil_nv(c); + break; + default: _mesa_printf("Unsupported opcode %i (%s) in fragment shader\n", inst->opcode, inst->opcode < MAX_OPCODE ? diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c index 123fe841c3..7d03179588 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_fp.c +++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c @@ -181,6 +181,9 @@ static void release_temp( struct brw_wm_compile *c, struct prog_dst_register tem static struct prog_instruction *get_fp_inst(struct brw_wm_compile *c) { + assert(c->nr_fp_insns < BRW_WM_MAX_INSN); + memset(&c->prog_instructions[c->nr_fp_insns], 0, + sizeof(*c->prog_instructions)); return &c->prog_instructions[c->nr_fp_insns++]; } @@ -447,7 +450,6 @@ static void emit_interp( struct brw_wm_compile *c, break; case FRAG_ATTRIB_FACE: - /* XXX review/test this case */ emit_op(c, WM_FRONTFACING, dst_mask(dst, WRITEMASK_X), @@ -494,38 +496,6 @@ static void emit_interp( struct brw_wm_compile *c, c->fp_interp_emitted |= 1<<idx; } -static void emit_ddx( struct brw_wm_compile *c, - const struct prog_instruction *inst ) -{ - GLuint idx = inst->SrcReg[0].Index; - struct prog_src_register interp = src_reg(PROGRAM_PAYLOAD, idx); - - c->fp_deriv_emitted |= 1<<idx; - emit_op(c, - OPCODE_DDX, - inst->DstReg, - 0, - interp, - get_pixel_w(c), - src_undef()); -} - -static void emit_ddy( struct brw_wm_compile *c, - const struct prog_instruction *inst ) -{ - GLuint idx = inst->SrcReg[0].Index; - struct prog_src_register interp = src_reg(PROGRAM_PAYLOAD, idx); - - c->fp_deriv_emitted |= 1<<idx; - emit_op(c, - OPCODE_DDY, - inst->DstReg, - 0, - interp, - get_pixel_w(c), - src_undef()); -} - /*********************************************************************** * Hacks to extend the program parameter and constant lists. */ @@ -988,7 +958,7 @@ static void precalc_txp( struct brw_wm_compile *c, -static void emit_fb_write( struct brw_wm_compile *c ) +static void emit_render_target_writes( struct brw_wm_compile *c ) { struct prog_src_register payload_r0_depth = src_reg(PROGRAM_PAYLOAD, PAYLOAD_DEPTH); struct prog_src_register outdepth = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DEPTH); @@ -996,36 +966,34 @@ static void emit_fb_write( struct brw_wm_compile *c ) GLuint i; struct prog_instruction *inst, *last_inst; - struct brw_context *brw = c->func.brw; /* The inst->Aux field is used for FB write target and the EOT marker */ - if (brw->state.nr_color_regions > 1) { - for (i = 0 ; i < brw->state.nr_color_regions; i++) { + if (c->key.nr_color_regions > 1) { + for (i = 0 ; i < c->key.nr_color_regions; i++) { outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DATA0 + i); - last_inst = inst = emit_op(c, - WM_FB_WRITE, dst_mask(dst_undef(),0), 0, - outcolor, payload_r0_depth, outdepth); - inst->Aux = (i<<1); + last_inst = inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(), 0), + 0, outcolor, payload_r0_depth, outdepth); + inst->Aux = INST_AUX_TARGET(i); if (c->fp_fragcolor_emitted) { outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLOR); - last_inst = inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(),0), + last_inst = inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(), 0), 0, outcolor, payload_r0_depth, outdepth); - inst->Aux = (i<<1); + inst->Aux = INST_AUX_TARGET(i); } } - last_inst->Aux |= 1; //eot + last_inst->Aux |= INST_AUX_EOT; } else { /* if gl_FragData[0] is written, use it, else use gl_FragColor */ - if (c->fp->program.Base.OutputsWritten & (1 << FRAG_RESULT_DATA0)) + if (c->fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DATA0)) outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_DATA0); else outcolor = src_reg(PROGRAM_OUTPUT, FRAG_RESULT_COLOR); inst = emit_op(c, WM_FB_WRITE, dst_mask(dst_undef(),0), 0, outcolor, payload_r0_depth, outdepth); - inst->Aux = 1|(0<<1); + inst->Aux = INST_AUX_EOT | INST_AUX_TARGET(0); } } @@ -1186,14 +1154,8 @@ void brw_wm_pass_fp( struct brw_wm_compile *c ) */ out->DstReg.WriteMask = 0; break; - case OPCODE_DDX: - emit_ddx(c, inst); - break; - case OPCODE_DDY: - emit_ddy(c, inst); - break; case OPCODE_END: - emit_fb_write(c); + emit_render_target_writes(c); break; case OPCODE_PRINT: break; diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c index 7c210abbce..e8c2cb66ec 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c +++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c @@ -22,6 +22,7 @@ static struct brw_reg get_dst_reg(struct brw_wm_compile *c, GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp) { int i; + for (i = 0; i < fp->Base.NumInstructions; i++) { const struct prog_instruction *inst = &fp->Base.Instructions[i]; switch (inst->Opcode) { @@ -31,8 +32,6 @@ GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp) case OPCODE_CAL: case OPCODE_BRK: case OPCODE_RET: - case OPCODE_DDX: - case OPCODE_DDY: case OPCODE_NOISE1: case OPCODE_NOISE2: case OPCODE_NOISE3: @@ -293,7 +292,7 @@ static void prealloc_reg(struct brw_wm_compile *c) int i, j; struct brw_reg reg; int urb_read_length = 0; - GLuint inputs = FRAG_BIT_WPOS | c->fp_interp_emitted | c->fp_deriv_emitted; + GLuint inputs = FRAG_BIT_WPOS | c->fp_interp_emitted; GLuint reg_index = 0; memset(c->used_grf, GL_FALSE, sizeof(c->used_grf)); @@ -372,7 +371,7 @@ static void prealloc_reg(struct brw_wm_compile *c) for (j = 0; j < 4; j++) set_reg(c, PROGRAM_PAYLOAD, fp_input, j, reg); } - if (c->key.vp_outputs_written & (1 << i)) { + if (c->key.vp_outputs_written & BITFIELD64_BIT(i)) { reg_index += 2; } } @@ -551,42 +550,6 @@ static struct brw_reg get_src_reg(struct brw_wm_compile *c, } } - -/** - * Same as \sa get_src_reg() but if the register is a literal, emit - * a brw_reg encoding the literal. - * Note that a brw instruction only allows one src operand to be a literal. - * For instructions with more than one operand, only the second can be a - * literal. This means that we treat some literals as constants/uniforms - * (which why PROGRAM_CONSTANT is checked in fetch_constants()). - * - */ -static struct brw_reg get_src_reg_imm(struct brw_wm_compile *c, - const struct prog_instruction *inst, - GLuint srcRegIndex, GLuint channel) -{ - const struct prog_src_register *src = &inst->SrcReg[srcRegIndex]; - if (src->File == PROGRAM_CONSTANT) { - /* a literal */ - const int component = GET_SWZ(src->Swizzle, channel); - const GLfloat *param = - c->fp->program.Base.Parameters->ParameterValues[src->Index]; - GLfloat value = param[component]; - if (src->Negate & (1 << channel)) - value = -value; - if (src->Abs) - value = FABSF(value); -#if 0 - printf(" form immed value %f for chan %d\n", value, channel); -#endif - return brw_imm_f(value); - } - else { - return get_src_reg(c, inst, srcRegIndex, channel); - } -} - - /** * Subroutines are minimal support for resusable instruction sequences. * They are implemented as simply as possible to minimise overhead: there @@ -651,542 +614,110 @@ static void invoke_subroutine( struct brw_wm_compile *c, } } -static void emit_trunc( struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - int i; - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF); - for (i = 0; i < 4; i++) { - if (mask & (1<<i)) { - struct brw_reg src, dst; - dst = get_dst_reg(c, inst, i); - src = get_src_reg(c, inst, 0, i); - brw_RNDZ(p, dst, src); - } - } - brw_set_saturate(p, 0); -} - -static void emit_mov( struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - int i; - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF); - for (i = 0; i < 4; i++) { - if (mask & (1<<i)) { - struct brw_reg src, dst; - dst = get_dst_reg(c, inst, i); - /* XXX some moves from immediate value don't work reliably!!! */ - /*src = get_src_reg_imm(c, inst, 0, i);*/ - src = get_src_reg(c, inst, 0, i); - brw_MOV(p, dst, src); - } - } - brw_set_saturate(p, 0); -} - -static void emit_pixel_xy(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_reg r1 = brw_vec1_grf(1, 0); - struct brw_reg r1_uw = retype(r1, BRW_REGISTER_TYPE_UW); - - struct brw_reg dst0, dst1; - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - - dst0 = get_dst_reg(c, inst, 0); - dst1 = get_dst_reg(c, inst, 1); - /* Calculate pixel centers by adding 1 or 0 to each of the - * micro-tile coordinates passed in r1. - */ - if (mask & WRITEMASK_X) { - brw_ADD(p, - vec8(retype(dst0, BRW_REGISTER_TYPE_UW)), - stride(suboffset(r1_uw, 4), 2, 4, 0), - brw_imm_v(0x10101010)); - } - - if (mask & WRITEMASK_Y) { - brw_ADD(p, - vec8(retype(dst1, BRW_REGISTER_TYPE_UW)), - stride(suboffset(r1_uw, 5), 2, 4, 0), - brw_imm_v(0x11001100)); - } -} - -static void emit_delta_xy(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_reg r1 = brw_vec1_grf(1, 0); - struct brw_reg dst0, dst1, src0, src1; - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - - dst0 = get_dst_reg(c, inst, 0); - dst1 = get_dst_reg(c, inst, 1); - src0 = get_src_reg(c, inst, 0, 0); - src1 = get_src_reg(c, inst, 0, 1); - /* Calc delta X,Y by subtracting origin in r1 from the pixel - * centers. - */ - if (mask & WRITEMASK_X) { - brw_ADD(p, - dst0, - retype(src0, BRW_REGISTER_TYPE_UW), - negate(r1)); - } - - if (mask & WRITEMASK_Y) { - brw_ADD(p, - dst1, - retype(src1, BRW_REGISTER_TYPE_UW), - negate(suboffset(r1,1))); - - } -} - -static void fire_fb_write( struct brw_wm_compile *c, - GLuint base_reg, - GLuint nr, - GLuint target, - GLuint eot) -{ - struct brw_compile *p = &c->func; - /* Pass through control information: - */ - /* mov (8) m1.0<1>:ud r1.0<8;8,1>:ud { Align1 NoMask } */ - { - brw_push_insn_state(p); - brw_set_mask_control(p, BRW_MASK_DISABLE); /* ? */ - brw_MOV(p, - brw_message_reg(base_reg + 1), - brw_vec8_grf(1, 0)); - brw_pop_insn_state(p); - } - /* Send framebuffer write message: */ - brw_fb_WRITE(p, - retype(vec8(brw_null_reg()), BRW_REGISTER_TYPE_UW), - base_reg, - retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW), - target, - nr, - 0, - eot); -} - -static void emit_fb_write(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - int nr = 2; - int channel; - GLuint target, eot; - struct brw_reg src0; - - /* Reserve a space for AA - may not be needed: - */ - if (c->key.aa_dest_stencil_reg) - nr += 1; - - brw_push_insn_state(p); - for (channel = 0; channel < 4; channel++) { - src0 = get_src_reg(c, inst, 0, channel); - /* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */ - /* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */ - brw_MOV(p, brw_message_reg(nr + channel), src0); - } - /* skip over the regs populated above: */ - nr += 8; - brw_pop_insn_state(p); - - if (c->key.source_depth_to_render_target) { - if (c->key.computes_depth) { - src0 = get_src_reg(c, inst, 2, 2); - brw_MOV(p, brw_message_reg(nr), src0); - } - else { - src0 = get_src_reg(c, inst, 1, 1); - brw_MOV(p, brw_message_reg(nr), src0); - } - - nr += 2; - } - - if (c->key.dest_depth_reg) { - const GLuint comp = c->key.dest_depth_reg / 2; - const GLuint off = c->key.dest_depth_reg % 2; - - if (off != 0) { - /* XXX this code needs review/testing */ - struct brw_reg arg1_0 = get_src_reg(c, inst, 1, comp); - struct brw_reg arg1_1 = get_src_reg(c, inst, 1, comp+1); - - brw_push_insn_state(p); - brw_set_compression_control(p, BRW_COMPRESSION_NONE); - - brw_MOV(p, brw_message_reg(nr), offset(arg1_0, 1)); - /* 2nd half? */ - brw_MOV(p, brw_message_reg(nr+1), arg1_1); - brw_pop_insn_state(p); - } - else - { - struct brw_reg src = get_src_reg(c, inst, 1, 1); - brw_MOV(p, brw_message_reg(nr), src); - } - nr += 2; - } - - target = inst->Aux >> 1; - eot = inst->Aux & 1; - fire_fb_write(c, 0, nr, target, eot); -} - -static void emit_pixel_w( struct brw_wm_compile *c, - const struct prog_instruction *inst) +/* Workaround for using brw_wm_emit.c's emit functions, which expect + * destination regs to be uniquely written. Moves arguments out to + * temporaries as necessary for instructions which use their destination as + * a temporary. + */ +static void +unalias3(struct brw_wm_compile *c, + void (*func)(struct brw_compile *c, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1, + const struct brw_reg *arg2), + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1, + const struct brw_reg *arg2) { struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - if (mask & WRITEMASK_W) { - struct brw_reg dst, src0, delta0, delta1; - struct brw_reg interp3; - - dst = get_dst_reg(c, inst, 3); - src0 = get_src_reg(c, inst, 0, 0); - delta0 = get_src_reg(c, inst, 1, 0); - delta1 = get_src_reg(c, inst, 1, 1); - - interp3 = brw_vec1_grf(src0.nr+1, 4); - /* Calc 1/w - just linterp wpos[3] optimized by putting the - * result straight into a message reg. - */ - brw_LINE(p, brw_null_reg(), interp3, delta0); - brw_MAC(p, brw_message_reg(2), suboffset(interp3, 1), delta1); - - /* Calc w */ - brw_math_16( p, dst, - BRW_MATH_FUNCTION_INV, - BRW_MATH_SATURATE_NONE, - 2, brw_null_reg(), - BRW_MATH_PRECISION_FULL); - } -} + struct brw_reg tmp_arg0[4], tmp_arg1[4], tmp_arg2[4]; + int i, j; + int mark = mark_tmps(c); -static void emit_linterp(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - struct brw_reg interp[4]; - struct brw_reg dst, delta0, delta1; - struct brw_reg src0; - GLuint nr, i; - - src0 = get_src_reg(c, inst, 0, 0); - delta0 = get_src_reg(c, inst, 1, 0); - delta1 = get_src_reg(c, inst, 1, 1); - nr = src0.nr; - - interp[0] = brw_vec1_grf(nr, 0); - interp[1] = brw_vec1_grf(nr, 4); - interp[2] = brw_vec1_grf(nr+1, 0); - interp[3] = brw_vec1_grf(nr+1, 4); - - for(i = 0; i < 4; i++ ) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - brw_LINE(p, brw_null_reg(), interp[i], delta0); - brw_MAC(p, dst, suboffset(interp[i],1), delta1); - } + for (j = 0; j < 4; j++) { + tmp_arg0[j] = arg0[j]; + tmp_arg1[j] = arg1[j]; + tmp_arg2[j] = arg2[j]; } -} - -static void emit_cinterp(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - - struct brw_reg interp[4]; - struct brw_reg dst, src0; - GLuint nr, i; - - src0 = get_src_reg(c, inst, 0, 0); - nr = src0.nr; - interp[0] = brw_vec1_grf(nr, 0); - interp[1] = brw_vec1_grf(nr, 4); - interp[2] = brw_vec1_grf(nr+1, 0); - interp[3] = brw_vec1_grf(nr+1, 4); - - for(i = 0; i < 4; i++ ) { + for (i = 0; i < 4; i++) { if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - brw_MOV(p, dst, suboffset(interp[i],3)); + for (j = 0; j < 4; j++) { + if (arg0[j].file == dst[i].file && + dst[i].nr == arg0[j].nr) { + tmp_arg0[j] = alloc_tmp(c); + brw_MOV(p, tmp_arg0[j], arg0[j]); + } + if (arg1[j].file == dst[i].file && + dst[i].nr == arg1[j].nr) { + tmp_arg1[j] = alloc_tmp(c); + brw_MOV(p, tmp_arg1[j], arg1[j]); + } + if (arg2[j].file == dst[i].file && + dst[i].nr == arg2[j].nr) { + tmp_arg2[j] = alloc_tmp(c); + brw_MOV(p, tmp_arg2[j], arg2[j]); + } + } } } -} -static void emit_pinterp(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - - struct brw_reg interp[4]; - struct brw_reg dst, delta0, delta1; - struct brw_reg src0, w; - GLuint nr, i; - - src0 = get_src_reg(c, inst, 0, 0); - delta0 = get_src_reg(c, inst, 1, 0); - delta1 = get_src_reg(c, inst, 1, 1); - w = get_src_reg(c, inst, 2, 3); - nr = src0.nr; - - interp[0] = brw_vec1_grf(nr, 0); - interp[1] = brw_vec1_grf(nr, 4); - interp[2] = brw_vec1_grf(nr+1, 0); - interp[3] = brw_vec1_grf(nr+1, 4); + func(p, dst, mask, tmp_arg0, tmp_arg1, tmp_arg2); - for(i = 0; i < 4; i++ ) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - brw_LINE(p, brw_null_reg(), interp[i], delta0); - brw_MAC(p, dst, suboffset(interp[i],1), - delta1); - brw_MUL(p, dst, dst, w); - } - } + release_tmps(c, mark); } -/* Sets the destination channels to 1.0 or 0.0 according to glFrontFacing. */ -static void emit_frontfacing(struct brw_wm_compile *c, - const struct prog_instruction *inst) +/* Workaround for using brw_wm_emit.c's emit functions, which expect + * destination regs to be uniquely written. Moves arguments out to + * temporaries as necessary for instructions which use their destination as + * a temporary. + */ +static void +unalias2(struct brw_wm_compile *c, + void (*func)(struct brw_compile *c, + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1), + const struct brw_reg *dst, + GLuint mask, + const struct brw_reg *arg0, + const struct brw_reg *arg1) { struct brw_compile *p = &c->func; - struct brw_reg r1_6ud = retype(brw_vec1_grf(1, 6), BRW_REGISTER_TYPE_UD); - struct brw_reg dst; - GLuint mask = inst->DstReg.WriteMask; - int i; - - for (i = 0; i < 4; i++) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - brw_MOV(p, dst, brw_imm_f(0.0)); - } - } + struct brw_reg tmp_arg0[4], tmp_arg1[4]; + int i, j; + int mark = mark_tmps(c); - /* bit 31 is "primitive is back face", so checking < (1 << 31) gives - * us front face - */ - brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, r1_6ud, brw_imm_ud(1 << 31)); - for (i = 0; i < 4; i++) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - brw_MOV(p, dst, brw_imm_f(1.0)); - } + for (j = 0; j < 4; j++) { + tmp_arg0[j] = arg0[j]; + tmp_arg1[j] = arg1[j]; } - brw_set_predicate_control_flag_value(p, 0xff); -} -static void emit_xpd(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - int i; - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; for (i = 0; i < 4; i++) { - GLuint i2 = (i+2)%3; - GLuint i1 = (i+1)%3; if (mask & (1<<i)) { - struct brw_reg src0, src1, dst; - dst = get_dst_reg(c, inst, i); - src0 = negate(get_src_reg(c, inst, 0, i2)); - src1 = get_src_reg_imm(c, inst, 1, i1); - brw_MUL(p, brw_null_reg(), src0, src1); - src0 = get_src_reg(c, inst, 0, i1); - src1 = get_src_reg_imm(c, inst, 1, i2); - brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF); - brw_MAC(p, dst, src0, src1); - brw_set_saturate(p, 0); + for (j = 0; j < 4; j++) { + if (arg0[j].file == dst[i].file && + dst[i].nr == arg0[j].nr) { + tmp_arg0[j] = alloc_tmp(c); + brw_MOV(p, tmp_arg0[j], arg0[j]); + } + if (arg1[j].file == dst[i].file && + dst[i].nr == arg1[j].nr) { + tmp_arg1[j] = alloc_tmp(c); + brw_MOV(p, tmp_arg1[j], arg1[j]); + } + } } } - brw_set_saturate(p, 0); -} - -static void emit_dp3(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_reg src0[3], src1[3], dst; - int i; - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; - if (!(mask & WRITEMASK_XYZW)) - return; - - assert(is_power_of_two(mask & WRITEMASK_XYZW)); - - for (i = 0; i < 3; i++) { - src0[i] = get_src_reg(c, inst, 0, i); - src1[i] = get_src_reg_imm(c, inst, 1, i); - } - - dst = get_dst_reg(c, inst, dst_chan); - brw_MUL(p, brw_null_reg(), src0[0], src1[0]); - brw_MAC(p, brw_null_reg(), src0[1], src1[1]); - brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); - brw_MAC(p, dst, src0[2], src1[2]); - brw_set_saturate(p, 0); -} + func(p, dst, mask, tmp_arg0, tmp_arg1); -static void emit_dp4(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_reg src0[4], src1[4], dst; - int i; - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; - - if (!(mask & WRITEMASK_XYZW)) - return; - - assert(is_power_of_two(mask & WRITEMASK_XYZW)); - - for (i = 0; i < 4; i++) { - src0[i] = get_src_reg(c, inst, 0, i); - src1[i] = get_src_reg_imm(c, inst, 1, i); - } - dst = get_dst_reg(c, inst, dst_chan); - brw_MUL(p, brw_null_reg(), src0[0], src1[0]); - brw_MAC(p, brw_null_reg(), src0[1], src1[1]); - brw_MAC(p, brw_null_reg(), src0[2], src1[2]); - brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); - brw_MAC(p, dst, src0[3], src1[3]); - brw_set_saturate(p, 0); -} - -static void emit_dph(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_reg src0[4], src1[4], dst; - int i; - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; - - if (!(mask & WRITEMASK_XYZW)) - return; - - assert(is_power_of_two(mask & WRITEMASK_XYZW)); - - for (i = 0; i < 4; i++) { - src0[i] = get_src_reg(c, inst, 0, i); - src1[i] = get_src_reg_imm(c, inst, 1, i); - } - dst = get_dst_reg(c, inst, dst_chan); - brw_MUL(p, brw_null_reg(), src0[0], src1[0]); - brw_MAC(p, brw_null_reg(), src0[1], src1[1]); - brw_MAC(p, dst, src0[2], src1[2]); - brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); - brw_ADD(p, dst, dst, src1[3]); - brw_set_saturate(p, 0); -} - -/** - * Emit a scalar instruction, like RCP, RSQ, LOG, EXP. - * Note that the result of the function is smeared across the dest - * register's X, Y, Z and W channels (subject to writemasking of course). - */ -static void emit_math1(struct brw_wm_compile *c, - const struct prog_instruction *inst, GLuint func) -{ - struct brw_compile *p = &c->func; - struct brw_reg src0, dst; - GLuint mask = inst->DstReg.WriteMask; - int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; - - if (!(mask & WRITEMASK_XYZW)) - return; - - assert(is_power_of_two(mask & WRITEMASK_XYZW)); - - /* Get first component of source register */ - dst = get_dst_reg(c, inst, dst_chan); - src0 = get_src_reg(c, inst, 0, 0); - - brw_MOV(p, brw_message_reg(2), src0); - brw_math(p, - dst, - func, - (inst->SaturateMode != SATURATE_OFF) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE, - 2, - brw_null_reg(), - BRW_MATH_DATA_VECTOR, - BRW_MATH_PRECISION_FULL); -} - -static void emit_rcp(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - emit_math1(c, inst, BRW_MATH_FUNCTION_INV); -} - -static void emit_rsq(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - emit_math1(c, inst, BRW_MATH_FUNCTION_RSQ); -} - -static void emit_sin(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - emit_math1(c, inst, BRW_MATH_FUNCTION_SIN); -} - -static void emit_cos(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - emit_math1(c, inst, BRW_MATH_FUNCTION_COS); -} - -static void emit_ex2(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - emit_math1(c, inst, BRW_MATH_FUNCTION_EXP); -} - -static void emit_lg2(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - emit_math1(c, inst, BRW_MATH_FUNCTION_LOG); -} - -static void emit_add(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - struct brw_reg src0, src1, dst; - GLuint mask = inst->DstReg.WriteMask; - int i; - brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); - for (i = 0 ; i < 4; i++) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - src0 = get_src_reg(c, inst, 0, i); - src1 = get_src_reg_imm(c, inst, 1, i); - brw_ADD(p, dst, src0, src1); - } - } - brw_set_saturate(p, 0); + release_tmps(c, mark); } static void emit_arl(struct brw_wm_compile *c, @@ -1202,180 +733,6 @@ static void emit_arl(struct brw_wm_compile *c, brw_set_saturate(p, 0); } - -static void emit_mul(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - struct brw_reg src0, src1, dst; - GLuint mask = inst->DstReg.WriteMask; - int i; - brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); - for (i = 0 ; i < 4; i++) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - src0 = get_src_reg(c, inst, 0, i); - src1 = get_src_reg_imm(c, inst, 1, i); - brw_MUL(p, dst, src0, src1); - } - } - brw_set_saturate(p, 0); -} - -static void emit_frc(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - struct brw_reg src0, dst; - GLuint mask = inst->DstReg.WriteMask; - int i; - brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); - for (i = 0 ; i < 4; i++) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - src0 = get_src_reg_imm(c, inst, 0, i); - brw_FRC(p, dst, src0); - } - } - if (inst->SaturateMode != SATURATE_OFF) - brw_set_saturate(p, 0); -} - -static void emit_flr(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - struct brw_reg src0, dst; - GLuint mask = inst->DstReg.WriteMask; - int i; - brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); - for (i = 0 ; i < 4; i++) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - src0 = get_src_reg_imm(c, inst, 0, i); - brw_RNDD(p, dst, src0); - } - } - brw_set_saturate(p, 0); -} - - -static void emit_min_max(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - const GLuint mask = inst->DstReg.WriteMask; - const int mark = mark_tmps(c); - int i; - brw_push_insn_state(p); - for (i = 0; i < 4; i++) { - if (mask & (1<<i)) { - struct brw_reg real_dst = get_dst_reg(c, inst, i); - struct brw_reg src0 = get_src_reg(c, inst, 0, i); - struct brw_reg src1 = get_src_reg(c, inst, 1, i); - struct brw_reg dst; - /* if dst==src0 or dst==src1 we need to use a temp reg */ - GLboolean use_temp = brw_same_reg(dst, src0) || - brw_same_reg(dst, src1); - if (use_temp) - dst = alloc_tmp(c); - else - dst = real_dst; - - /* - printf(" Min/max: dst %d src0 %d src1 %d\n", - dst.nr, src0.nr, src1.nr); - */ - brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); - brw_MOV(p, dst, src0); - brw_set_saturate(p, 0); - - if (inst->Opcode == OPCODE_MIN) - brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_L, src1, src0); - else - brw_CMP(p, brw_null_reg(), BRW_CONDITIONAL_G, src1, src0); - - brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); - brw_set_predicate_control(p, BRW_PREDICATE_NORMAL); - brw_MOV(p, dst, src1); - brw_set_saturate(p, 0); - brw_set_predicate_control_flag_value(p, 0xff); - if (use_temp) - brw_MOV(p, real_dst, dst); - } - } - brw_pop_insn_state(p); - release_tmps(c, mark); -} - -static void emit_pow(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - struct brw_reg dst, src0, src1; - GLuint mask = inst->DstReg.WriteMask; - int dst_chan = _mesa_ffs(mask & WRITEMASK_XYZW) - 1; - - if (!(mask & WRITEMASK_XYZW)) - return; - - assert(is_power_of_two(mask & WRITEMASK_XYZW)); - - dst = get_dst_reg(c, inst, dst_chan); - src0 = get_src_reg_imm(c, inst, 0, 0); - src1 = get_src_reg_imm(c, inst, 1, 0); - - brw_MOV(p, brw_message_reg(2), src0); - brw_MOV(p, brw_message_reg(3), src1); - - brw_math(p, - dst, - BRW_MATH_FUNCTION_POW, - (inst->SaturateMode != SATURATE_OFF) ? BRW_MATH_SATURATE_SATURATE : BRW_MATH_SATURATE_NONE, - 2, - brw_null_reg(), - BRW_MATH_DATA_VECTOR, - BRW_MATH_PRECISION_FULL); -} - -static void emit_lrp(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - struct brw_reg dst, tmp1, tmp2, src0, src1, src2; - int i; - int mark = mark_tmps(c); - for (i = 0; i < 4; i++) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - src0 = get_src_reg(c, inst, 0, i); - - src1 = get_src_reg_imm(c, inst, 1, i); - - if (src1.nr == dst.nr) { - tmp1 = alloc_tmp(c); - brw_MOV(p, tmp1, src1); - } else - tmp1 = src1; - - src2 = get_src_reg(c, inst, 2, i); - if (src2.nr == dst.nr) { - tmp2 = alloc_tmp(c); - brw_MOV(p, tmp2, src2); - } else - tmp2 = src2; - - brw_ADD(p, dst, negate(src0), brw_imm_f(1.0)); - brw_MUL(p, brw_null_reg(), dst, tmp2); - brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); - brw_MAC(p, dst, src0, tmp1); - brw_set_saturate(p, 0); - } - release_tmps(c, mark); - } -} - /** * For GLSL shaders, this KIL will be unconditional. * It may be contained inside an IF/ENDIF structure of course. @@ -1391,144 +748,6 @@ static void emit_kil(struct brw_wm_compile *c) brw_pop_insn_state(p); } -static void emit_mad(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - struct brw_reg dst, src0, src1, src2; - int i; - - for (i = 0; i < 4; i++) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - src0 = get_src_reg(c, inst, 0, i); - src1 = get_src_reg_imm(c, inst, 1, i); - src2 = get_src_reg_imm(c, inst, 2, i); - brw_MUL(p, dst, src0, src1); - - brw_set_saturate(p, (inst->SaturateMode != SATURATE_OFF) ? 1 : 0); - brw_ADD(p, dst, dst, src2); - brw_set_saturate(p, 0); - } - } -} - -static void emit_sop(struct brw_wm_compile *c, - const struct prog_instruction *inst, GLuint cond) -{ - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - struct brw_reg dst, src0, src1; - int i; - - for (i = 0; i < 4; i++) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - src0 = get_src_reg(c, inst, 0, i); - src1 = get_src_reg_imm(c, inst, 1, i); - brw_push_insn_state(p); - brw_CMP(p, brw_null_reg(), cond, src0, src1); - brw_set_predicate_control(p, BRW_PREDICATE_NONE); - brw_MOV(p, dst, brw_imm_f(0.0)); - brw_set_predicate_control(p, BRW_PREDICATE_NORMAL); - brw_MOV(p, dst, brw_imm_f(1.0)); - brw_pop_insn_state(p); - } - } -} - -static void emit_slt(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - emit_sop(c, inst, BRW_CONDITIONAL_L); -} - -static void emit_sle(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - emit_sop(c, inst, BRW_CONDITIONAL_LE); -} - -static void emit_sgt(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - emit_sop(c, inst, BRW_CONDITIONAL_G); -} - -static void emit_sge(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - emit_sop(c, inst, BRW_CONDITIONAL_GE); -} - -static void emit_seq(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - emit_sop(c, inst, BRW_CONDITIONAL_EQ); -} - -static void emit_sne(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - emit_sop(c, inst, BRW_CONDITIONAL_NEQ); -} - -static void emit_ddx(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - struct brw_reg interp[4]; - struct brw_reg dst; - struct brw_reg src0, w; - GLuint nr, i; - src0 = get_src_reg(c, inst, 0, 0); - w = get_src_reg(c, inst, 1, 3); - nr = src0.nr; - interp[0] = brw_vec1_grf(nr, 0); - interp[1] = brw_vec1_grf(nr, 4); - interp[2] = brw_vec1_grf(nr+1, 0); - interp[3] = brw_vec1_grf(nr+1, 4); - brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF); - for(i = 0; i < 4; i++ ) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - brw_MOV(p, dst, interp[i]); - brw_MUL(p, dst, dst, w); - } - } - brw_set_saturate(p, 0); -} - -static void emit_ddy(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - struct brw_reg interp[4]; - struct brw_reg dst; - struct brw_reg src0, w; - GLuint nr, i; - - src0 = get_src_reg(c, inst, 0, 0); - nr = src0.nr; - w = get_src_reg(c, inst, 1, 3); - interp[0] = brw_vec1_grf(nr, 0); - interp[1] = brw_vec1_grf(nr, 4); - interp[2] = brw_vec1_grf(nr+1, 0); - interp[3] = brw_vec1_grf(nr+1, 4); - brw_set_saturate(p, inst->SaturateMode != SATURATE_OFF); - for(i = 0; i < 4; i++ ) { - if (mask & (1<<i)) { - dst = get_dst_reg(c, inst, i); - brw_MOV(p, dst, suboffset(interp[i], 1)); - brw_MUL(p, dst, dst, w); - } - } - brw_set_saturate(p, 0); -} - static INLINE struct brw_reg high_words( struct brw_reg reg ) { return stride( suboffset( retype( reg, BRW_REGISTER_TYPE_W ), 1 ), @@ -2581,196 +1800,6 @@ static void emit_noise4( struct brw_wm_compile *c, release_tmps( c, mark ); } - -static void emit_wpos_xy(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - GLuint mask = inst->DstReg.WriteMask; - struct brw_reg src0[2], dst[2]; - - dst[0] = get_dst_reg(c, inst, 0); - dst[1] = get_dst_reg(c, inst, 1); - - src0[0] = get_src_reg(c, inst, 0, 0); - src0[1] = get_src_reg(c, inst, 0, 1); - - /* Calculate the pixel offset from window bottom left into destination - * X and Y channels. - */ - if (mask & WRITEMASK_X) { - /* X' = X - origin_x */ - brw_ADD(p, - dst[0], - retype(src0[0], BRW_REGISTER_TYPE_W), - brw_imm_d(0 - c->key.origin_x)); - } - - if (mask & WRITEMASK_Y) { - /* Y' = height - (Y - origin_y) = height + origin_y - Y */ - brw_ADD(p, - dst[1], - negate(retype(src0[1], BRW_REGISTER_TYPE_W)), - brw_imm_d(c->key.origin_y + c->key.drawable_height - 1)); - } -} - -/* TODO - BIAS on SIMD8 not working yet... - */ -static void emit_txb(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - struct brw_reg dst[4], src[4], payload_reg; - /* Note: TexSrcUnit was already looked up through SamplerTextures[] */ - const GLuint unit = inst->TexSrcUnit; - GLuint i; - GLuint msg_type; - - assert(unit < BRW_MAX_TEX_UNIT); - - payload_reg = get_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, 0, 1, 0, 0); - - for (i = 0; i < 4; i++) - dst[i] = get_dst_reg(c, inst, i); - for (i = 0; i < 4; i++) - src[i] = get_src_reg(c, inst, 0, i); - - switch (inst->TexSrcTarget) { - case TEXTURE_1D_INDEX: - brw_MOV(p, brw_message_reg(2), src[0]); /* s coord */ - brw_MOV(p, brw_message_reg(3), brw_imm_f(0)); /* t coord */ - brw_MOV(p, brw_message_reg(4), brw_imm_f(0)); /* r coord */ - break; - case TEXTURE_2D_INDEX: - case TEXTURE_RECT_INDEX: - brw_MOV(p, brw_message_reg(2), src[0]); - brw_MOV(p, brw_message_reg(3), src[1]); - brw_MOV(p, brw_message_reg(4), brw_imm_f(0)); - break; - case TEXTURE_3D_INDEX: - case TEXTURE_CUBE_INDEX: - brw_MOV(p, brw_message_reg(2), src[0]); - brw_MOV(p, brw_message_reg(3), src[1]); - brw_MOV(p, brw_message_reg(4), src[2]); - break; - default: - /* invalid target */ - abort(); - } - brw_MOV(p, brw_message_reg(5), src[3]); /* bias */ - brw_MOV(p, brw_message_reg(6), brw_imm_f(0)); /* ref (unused?) */ - - if (BRW_IS_IGDNG(p->brw)) { - msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_BIAS_IGDNG; - } else { - /* Does it work well on SIMD8? */ - msg_type = BRW_SAMPLER_MESSAGE_SIMD16_SAMPLE_BIAS; - } - - brw_SAMPLE(p, - retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW), /* dest */ - 1, /* msg_reg_nr */ - retype(payload_reg, BRW_REGISTER_TYPE_UW), /* src0 */ - SURF_INDEX_TEXTURE(unit), - unit, /* sampler */ - inst->DstReg.WriteMask, /* writemask */ - msg_type, /* msg_type */ - 4, /* response_length */ - 4, /* msg_length */ - 0, /* eot */ - 1, - BRW_SAMPLER_SIMD_MODE_SIMD8); -} - - -static void emit_tex(struct brw_wm_compile *c, - const struct prog_instruction *inst) -{ - struct brw_compile *p = &c->func; - struct brw_reg dst[4], src[4], payload_reg; - /* Note: TexSrcUnit was already looked up through SamplerTextures[] */ - const GLuint unit = inst->TexSrcUnit; - GLuint msg_len; - GLuint i, nr; - GLuint emit; - GLboolean shadow = (c->key.shadowtex_mask & (1<<unit)) ? 1 : 0; - GLuint msg_type; - - assert(unit < BRW_MAX_TEX_UNIT); - - payload_reg = get_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, 0, 1, 0, 0); - - for (i = 0; i < 4; i++) - dst[i] = get_dst_reg(c, inst, i); - for (i = 0; i < 4; i++) - src[i] = get_src_reg(c, inst, 0, i); - - switch (inst->TexSrcTarget) { - case TEXTURE_1D_INDEX: - emit = WRITEMASK_X; - nr = 1; - break; - case TEXTURE_2D_INDEX: - case TEXTURE_RECT_INDEX: - emit = WRITEMASK_XY; - nr = 2; - break; - case TEXTURE_3D_INDEX: - case TEXTURE_CUBE_INDEX: - emit = WRITEMASK_XYZ; - nr = 3; - break; - default: - /* invalid target */ - abort(); - } - msg_len = 1; - - /* move/load S, T, R coords */ - for (i = 0; i < nr; i++) { - static const GLuint swz[4] = {0,1,2,2}; - if (emit & (1<<i)) - brw_MOV(p, brw_message_reg(msg_len+1), src[swz[i]]); - else - brw_MOV(p, brw_message_reg(msg_len+1), brw_imm_f(0)); - msg_len += 1; - } - - if (shadow) { - brw_MOV(p, brw_message_reg(5), brw_imm_f(0)); /* lod / bias */ - brw_MOV(p, brw_message_reg(6), src[2]); /* ref value / R coord */ - } - - if (BRW_IS_IGDNG(p->brw)) { - if (shadow) - msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_COMPARE_IGDNG; - else - msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE_IGDNG; - } else { - /* Does it work for shadow on SIMD8 ? */ - msg_type = BRW_SAMPLER_MESSAGE_SIMD8_SAMPLE; - } - - brw_SAMPLE(p, - retype(vec8(dst[0]), BRW_REGISTER_TYPE_UW), /* dest */ - 1, /* msg_reg_nr */ - retype(payload_reg, BRW_REGISTER_TYPE_UW), /* src0 */ - SURF_INDEX_TEXTURE(unit), - unit, /* sampler */ - inst->DstReg.WriteMask, /* writemask */ - msg_type, /* msg_type */ - 4, /* response_length */ - shadow ? 6 : 4, /* msg_length */ - 0, /* eot */ - 1, - BRW_SAMPLER_SIMD_MODE_SIMD8); - - if (shadow) - brw_MOV(p, dst[3], brw_imm_f(1.0)); -} - /** * Resolve subroutine calls after code emit is done. @@ -2780,6 +1809,21 @@ static void post_wm_emit( struct brw_wm_compile *c ) brw_resolve_cals(&c->func); } +static void +get_argument_regs(struct brw_wm_compile *c, + const struct prog_instruction *inst, + int index, + struct brw_reg *regs, + int mask) +{ + int i; + + for (i = 0; i < 4; i++) { + if (mask & (1 << i)) + regs[i] = get_src_reg(c, inst, index, i); + } +} + static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) { #define MAX_IF_DEPTH 32 @@ -2797,6 +1841,9 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) for (i = 0; i < c->nr_fp_insns; i++) { const struct prog_instruction *inst = &c->prog_instructions[i]; + int dst_flags; + struct brw_reg args[3][4], dst[4]; + int j; c->cur_inst = i; @@ -2809,127 +1856,157 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) if (c->fp->use_const_buffer) fetch_constants(c, inst); + if (inst->Opcode != OPCODE_ARL) { + for (j = 0; j < 4; j++) { + if (inst->DstReg.WriteMask & (1 << j)) + dst[j] = get_dst_reg(c, inst, j); + else + dst[j] = brw_null_reg(); + } + } + for (j = 0; j < brw_wm_nr_args(inst->Opcode); j++) + get_argument_regs(c, inst, j, args[j], WRITEMASK_XYZW); + + dst_flags = inst->DstReg.WriteMask; + if (inst->SaturateMode == SATURATE_ZERO_ONE) + dst_flags |= SATURATE; + if (inst->CondUpdate) brw_set_conditionalmod(p, BRW_CONDITIONAL_NZ); else brw_set_conditionalmod(p, BRW_CONDITIONAL_NONE); + dst_flags = inst->DstReg.WriteMask; + if (inst->SaturateMode == SATURATE_ZERO_ONE) + dst_flags |= SATURATE; + switch (inst->Opcode) { case WM_PIXELXY: - emit_pixel_xy(c, inst); + emit_pixel_xy(c, dst, dst_flags); break; case WM_DELTAXY: - emit_delta_xy(c, inst); + emit_delta_xy(p, dst, dst_flags, args[0]); break; case WM_PIXELW: - emit_pixel_w(c, inst); + emit_pixel_w(c, dst, dst_flags, args[0], args[1]); break; case WM_LINTERP: - emit_linterp(c, inst); + emit_linterp(p, dst, dst_flags, args[0], args[1]); break; case WM_PINTERP: - emit_pinterp(c, inst); + emit_pinterp(p, dst, dst_flags, args[0], args[1], args[2]); break; case WM_CINTERP: - emit_cinterp(c, inst); + emit_cinterp(p, dst, dst_flags, args[0]); break; case WM_WPOSXY: - emit_wpos_xy(c, inst); + emit_wpos_xy(c, dst, dst_flags, args[0]); break; case WM_FB_WRITE: - emit_fb_write(c, inst); + emit_fb_write(c, args[0], args[1], args[2], + INST_AUX_GET_TARGET(inst->Aux), + inst->Aux & INST_AUX_EOT); break; case WM_FRONTFACING: - emit_frontfacing(c, inst); + emit_frontfacing(p, dst, dst_flags); break; case OPCODE_ADD: - emit_add(c, inst); + emit_alu2(p, brw_ADD, dst, dst_flags, args[0], args[1]); break; case OPCODE_ARL: emit_arl(c, inst); break; case OPCODE_FRC: - emit_frc(c, inst); + emit_alu1(p, brw_FRC, dst, dst_flags, args[0]); break; case OPCODE_FLR: - emit_flr(c, inst); + emit_alu1(p, brw_RNDD, dst, dst_flags, args[0]); break; case OPCODE_LRP: - emit_lrp(c, inst); + unalias3(c, emit_lrp, + dst, dst_flags, args[0], args[1], args[2]); break; case OPCODE_TRUNC: - emit_trunc(c, inst); + emit_alu1(p, brw_RNDZ, dst, dst_flags, args[0]); break; case OPCODE_MOV: case OPCODE_SWZ: - emit_mov(c, inst); + emit_alu1(p, brw_MOV, dst, dst_flags, args[0]); break; case OPCODE_DP3: - emit_dp3(c, inst); + emit_dp3(p, dst, dst_flags, args[0], args[1]); break; case OPCODE_DP4: - emit_dp4(c, inst); + emit_dp4(p, dst, dst_flags, args[0], args[1]); break; case OPCODE_XPD: - emit_xpd(c, inst); + emit_xpd(p, dst, dst_flags, args[0], args[1]); break; case OPCODE_DPH: - emit_dph(c, inst); + emit_dph(p, dst, dst_flags, args[0], args[1]); break; case OPCODE_RCP: - emit_rcp(c, inst); + emit_math1(c, BRW_MATH_FUNCTION_INV, dst, dst_flags, args[0]); break; case OPCODE_RSQ: - emit_rsq(c, inst); + emit_math1(c, BRW_MATH_FUNCTION_RSQ, dst, dst_flags, args[0]); break; case OPCODE_SIN: - emit_sin(c, inst); + emit_math1(c, BRW_MATH_FUNCTION_SIN, dst, dst_flags, args[0]); break; case OPCODE_COS: - emit_cos(c, inst); + emit_math1(c, BRW_MATH_FUNCTION_COS, dst, dst_flags, args[0]); break; case OPCODE_EX2: - emit_ex2(c, inst); + emit_math1(c, BRW_MATH_FUNCTION_EXP, dst, dst_flags, args[0]); break; case OPCODE_LG2: - emit_lg2(c, inst); + emit_math1(c, BRW_MATH_FUNCTION_LOG, dst, dst_flags, args[0]); break; case OPCODE_MIN: + unalias2(c, emit_min, dst, dst_flags, args[0], args[1]); + break; case OPCODE_MAX: - emit_min_max(c, inst); + unalias2(c, emit_max, dst, dst_flags, args[0], args[1]); break; case OPCODE_DDX: - emit_ddx(c, inst); - break; case OPCODE_DDY: - emit_ddy(c, inst); + emit_ddxy(p, dst, dst_flags, (inst->Opcode == OPCODE_DDX), + args[0]); break; case OPCODE_SLT: - emit_slt(c, inst); + emit_sop(p, dst, dst_flags, + BRW_CONDITIONAL_L, args[0], args[1]); break; case OPCODE_SLE: - emit_sle(c, inst); + emit_sop(p, dst, dst_flags, + BRW_CONDITIONAL_LE, args[0], args[1]); break; case OPCODE_SGT: - emit_sgt(c, inst); + emit_sop(p, dst, dst_flags, + BRW_CONDITIONAL_G, args[0], args[1]); break; case OPCODE_SGE: - emit_sge(c, inst); + emit_sop(p, dst, dst_flags, + BRW_CONDITIONAL_GE, args[0], args[1]); break; case OPCODE_SEQ: - emit_seq(c, inst); + emit_sop(p, dst, dst_flags, + BRW_CONDITIONAL_EQ, args[0], args[1]); break; case OPCODE_SNE: - emit_sne(c, inst); + emit_sop(p, dst, dst_flags, + BRW_CONDITIONAL_NEQ, args[0], args[1]); break; case OPCODE_MUL: - emit_mul(c, inst); + emit_alu2(p, brw_MUL, dst, dst_flags, args[0], args[1]); break; case OPCODE_POW: - emit_pow(c, inst); + emit_math2(c, BRW_MATH_FUNCTION_POW, + dst, dst_flags, args[0], args[1]); break; case OPCODE_MAD: - emit_mad(c, inst); + emit_mad(p, dst, dst_flags, args[0], args[1], args[2]); break; case OPCODE_NOISE1: emit_noise1(c, inst); @@ -2944,10 +2021,19 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c) emit_noise4(c, inst); break; case OPCODE_TEX: - emit_tex(c, inst); + emit_tex(c, dst, dst_flags, args[0], + get_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, + 0, 1, 0, 0), + inst->TexSrcTarget, + inst->TexSrcUnit, + (c->key.shadowtex_mask & (1 << inst->TexSrcUnit)) != 0); break; case OPCODE_TXB: - emit_txb(c, inst); + emit_txb(c, dst, dst_flags, args[0], + get_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, + 0, 1, 0, 0), + inst->TexSrcTarget, + c->fp->program.Base.SamplerUnits[inst->TexSrcUnit]); break; case OPCODE_KIL_NV: emit_kil(c); diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass0.c b/src/mesa/drivers/dri/i965/brw_wm_pass0.c index 6279258339..ff4c082d5e 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass0.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass0.c @@ -42,12 +42,14 @@ static struct brw_wm_ref *get_ref( struct brw_wm_compile *c ) { assert(c->nr_refs < BRW_WM_MAX_REF); + memset(&c->refs[c->nr_refs], 0, sizeof(*c->refs)); return &c->refs[c->nr_refs++]; } static struct brw_wm_value *get_value( struct brw_wm_compile *c) { assert(c->nr_refs < BRW_WM_MAX_VREG); + memset(&c->vreg[c->nr_vreg], 0, sizeof(*c->vreg)); return &c->vreg[c->nr_vreg++]; } @@ -55,6 +57,7 @@ static struct brw_wm_value *get_value( struct brw_wm_compile *c) static struct brw_wm_instruction *get_instruction( struct brw_wm_compile *c ) { assert(c->nr_insns < BRW_WM_MAX_INSN); + memset(&c->instruction[c->nr_insns], 0, sizeof(*c->instruction)); return &c->instruction[c->nr_insns++]; } @@ -322,8 +325,8 @@ translate_insn(struct brw_wm_compile *c, out->tex_unit = inst->TexSrcUnit; out->tex_idx = inst->TexSrcTarget; out->tex_shadow = inst->TexShadow; - out->eot = inst->Aux & 1; - out->target = inst->Aux >> 1; + out->eot = inst->Aux & INST_AUX_EOT; + out->target = INST_AUX_GET_TARGET(inst->Aux); /* Args: */ diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass1.c b/src/mesa/drivers/dri/i965/brw_wm_pass1.c index 3436a24717..b449394029 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass1.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass1.c @@ -178,6 +178,11 @@ void brw_wm_pass1( struct brw_wm_compile *c ) read1 = writemask; break; + case OPCODE_DDX: + case OPCODE_DDY: + read0 = writemask; + break; + case OPCODE_MAD: case OPCODE_CMP: case OPCODE_LRP: @@ -270,6 +275,7 @@ void brw_wm_pass1( struct brw_wm_compile *c ) case OPCODE_DST: case WM_FRONTFACING: + case OPCODE_KIL_NV: default: break; } diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass2.c b/src/mesa/drivers/dri/i965/brw_wm_pass2.c index 6faea018fb..31303febf0 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass2.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass2.c @@ -82,8 +82,8 @@ static void init_registers( struct brw_wm_compile *c ) for (j = 0; j < c->nr_creg; j++) prealloc_reg(c, &c->creg[j], i++); - for (j = 0; j < FRAG_ATTRIB_MAX; j++) { - if (c->key.vp_outputs_written & (1<<j)) { + for (j = 0; j < VERT_RESULT_MAX; j++) { + if (c->key.vp_outputs_written & BITFIELD64_BIT(j)) { int fp_index; if (j >= VERT_RESULT_VAR0) diff --git a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c index dff466587a..aa2e519588 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_sampler_state.c @@ -66,19 +66,6 @@ static GLuint translate_wrap_mode( GLenum wrap ) } } - -static GLuint U_FIXED(GLfloat value, GLuint frac_bits) -{ - value *= (1<<frac_bits); - return value < 0 ? 0 : value; -} - -static GLint S_FIXED(GLfloat value, GLuint frac_bits) -{ - return value * (1<<frac_bits); -} - - static dri_bo *upload_default_color( struct brw_context *brw, const GLfloat *color ) { @@ -86,8 +73,8 @@ static dri_bo *upload_default_color( struct brw_context *brw, COPY_4V(sdc.color, color); - return brw_cache_data( &brw->cache, BRW_SAMPLER_DEFAULT_COLOR, &sdc, - NULL, 0 ); + return brw_cache_data(&brw->cache, BRW_SAMPLER_DEFAULT_COLOR, + &sdc, sizeof(sdc), NULL, 0); } @@ -228,8 +215,8 @@ static void brw_update_sampler_state(struct wm_sampler_entry *key, */ sampler->ss0.base_level = U_FIXED(0, 1); - sampler->ss1.max_lod = U_FIXED(MIN2(MAX2(key->maxlod, 0), 13), 6); - sampler->ss1.min_lod = U_FIXED(MIN2(MAX2(key->minlod, 0), 13), 6); + sampler->ss1.max_lod = U_FIXED(CLAMP(key->maxlod, 0, 13), 6); + sampler->ss1.min_lod = U_FIXED(CLAMP(key->minlod, 0, 13), 6); sampler->ss2.default_color_pointer = sdc_bo->offset >> 5; /* reloc */ } diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c index 39f8c6d522..f89ed9bce7 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_state.c @@ -106,7 +106,13 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key) /* as far as we can tell */ key->computes_depth = - (fp->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH)) != 0; + (fp->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) != 0; + /* BRW_NEW_DEPTH_BUFFER + * Override for NULL depthbuffer case, required by the Pixel Shader Computed + * Depth field. + */ + if (brw->state.depth_region == NULL) + key->computes_depth = 0; /* _NEW_COLOR */ key->uses_kill = fp->UsesKill || ctx->Color.AlphaEnabled; @@ -300,6 +306,7 @@ const struct brw_tracked_state brw_wm_unit = { .brw = (BRW_NEW_FRAGMENT_PROGRAM | BRW_NEW_CURBE_OFFSETS | + BRW_NEW_DEPTH_BUFFER | BRW_NEW_NR_WM_SURFACES), .cache = (CACHE_NEW_WM_PROG | diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 3dcc592bde..8335e5a650 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -31,7 +31,6 @@ #include "main/mtypes.h" -#include "main/texformat.h" #include "main/texstore.h" #include "shader/prog_parameter.h" @@ -70,7 +69,8 @@ static GLuint translate_tex_target( GLenum target ) } -static GLuint translate_tex_format( GLuint mesa_format, GLenum internal_format, +static GLuint translate_tex_format( gl_format mesa_format, + GLenum internal_format, GLenum depth_mode ) { switch( mesa_format ) { @@ -86,21 +86,22 @@ static GLuint translate_tex_format( GLuint mesa_format, GLenum internal_format, case MESA_FORMAT_AL88: return BRW_SURFACEFORMAT_L8A8_UNORM; + case MESA_FORMAT_AL1616: + return BRW_SURFACEFORMAT_L16A16_UNORM; + case MESA_FORMAT_RGB888: assert(0); /* not supported for sampling */ return BRW_SURFACEFORMAT_R8G8B8_UNORM; case MESA_FORMAT_ARGB8888: - if (internal_format == GL_RGB) - return BRW_SURFACEFORMAT_B8G8R8X8_UNORM; - else - return BRW_SURFACEFORMAT_B8G8R8A8_UNORM; + return BRW_SURFACEFORMAT_B8G8R8A8_UNORM; + + case MESA_FORMAT_XRGB8888: + return BRW_SURFACEFORMAT_B8G8R8X8_UNORM; case MESA_FORMAT_RGBA8888_REV: - if (internal_format == GL_RGB) - return BRW_SURFACEFORMAT_R8G8B8X8_UNORM; - else - return BRW_SURFACEFORMAT_R8G8B8A8_UNORM; + _mesa_problem(NULL, "unexpected format in i965:translate_tex_format()"); + return BRW_SURFACEFORMAT_R8G8B8A8_UNORM; case MESA_FORMAT_RGB565: return BRW_SURFACEFORMAT_B5G6R5_UNORM; @@ -287,7 +288,7 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit ) key.bo = NULL; key.offset = intelObj->textureOffset; } else { - key.format = firstImage->TexFormat->MesaFormat; + key.format = firstImage->TexFormat; key.internal_format = firstImage->InternalFormat; key.pitch = intelObj->mt->pitch; key.depth = firstImage->Depth; @@ -354,7 +355,10 @@ brw_create_constant_surface( struct brw_context *brw, NULL, NULL); if (key->bo) { - /* Emit relocation to surface contents */ + /* Emit relocation to surface contents. Section 5.1.1 of the gen4 + * bspec ("Data Cache") says that the data cache does not exist as + * a separate cache and is just the sampler cache. + */ dri_bo_emit_reloc(bo, I915_GEM_DOMAIN_SAMPLER, 0, 0, @@ -527,8 +531,15 @@ brw_update_renderbuffer_surface(struct brw_context *brw, region_bo = region->buffer; key.surface_type = BRW_SURFACE_2D; - switch (irb->texformat->MesaFormat) { + switch (irb->Base.Format) { + /* XRGB and ARGB are treated the same here because the chips in this + * family cannot render to XRGB targets. This means that we have to + * mask writes to alpha (ala glColorMask) and reconfigure the alpha + * blending hardware to use GL_ONE (or GL_ZERO) for cases where + * GL_DST_ALPHA (or GL_ONE_MINUS_DST_ALPHA) is used. + */ case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_XRGB8888: key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; break; case MESA_FORMAT_RGB565: @@ -541,26 +552,38 @@ brw_update_renderbuffer_surface(struct brw_context *brw, key.surface_format = BRW_SURFACEFORMAT_B4G4R4A4_UNORM; break; default: - _mesa_problem(ctx, "Bad renderbuffer format: %d\n", - irb->texformat->MesaFormat); + _mesa_problem(ctx, "Bad renderbuffer format: %d\n", irb->Base.Format); } key.tiling = region->tiling; - key.width = region->width; - key.height = region->height; + if (brw->intel.intelScreen->driScrnPriv->dri2.enabled) { + key.width = rb->Width; + key.height = rb->Height; + } else { + key.width = region->width; + key.height = region->height; + } key.pitch = region->pitch; key.cpp = region->cpp; key.draw_offset = region->draw_offset; /* cur 3d or cube face offset */ } else { key.surface_type = BRW_SURFACE_NULL; key.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM; - key.tiling = 0; + key.tiling = I915_TILING_X; key.width = 1; key.height = 1; key.cpp = 4; key.draw_offset = 0; } + /* _NEW_COLOR */ memcpy(key.color_mask, ctx->Color.ColorMask, sizeof(key.color_mask)); + + /* As mentioned above, disable writes to the alpha component when the + * renderbuffer is XRGB. + */ + if (ctx->DrawBuffer->Visual.alphaBits == 0) + key.color_mask[3] = GL_FALSE; + key.color_blend = (!ctx->Color._LogicOpEnabled && ctx->Color.BlendEnabled); @@ -655,7 +678,7 @@ brw_wm_get_binding_table(struct brw_context *brw) if (bind_bo == NULL) { GLuint data_size = brw->wm.nr_surfaces * sizeof(GLuint); - uint32_t *data = malloc(data_size); + uint32_t data[BRW_WM_MAX_SURF]; int i; for (i = 0; i < brw->wm.nr_surfaces; i++) @@ -680,8 +703,6 @@ brw_wm_get_binding_table(struct brw_context *brw) brw->wm.surf_bo[i]); } } - - free(data); } return bind_bo; @@ -690,11 +711,10 @@ brw_wm_get_binding_table(struct brw_context *brw) static void prepare_wm_surfaces(struct brw_context *brw ) { GLcontext *ctx = &brw->intel.ctx; - struct intel_context *intel = &brw->intel; GLuint i; int old_nr_surfaces; - /* _NEW_BUFFERS */ + /* _NEW_BUFFERS | _NEW_COLOR */ /* Update surfaces for drawing buffers */ if (ctx->DrawBuffer->_NumColorDrawBuffers >= 1) { for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) { @@ -707,7 +727,7 @@ static void prepare_wm_surfaces(struct brw_context *brw ) } old_nr_surfaces = brw->wm.nr_surfaces; - brw->wm.nr_surfaces = MAX_DRAW_BUFFERS; + brw->wm.nr_surfaces = BRW_MAX_DRAW_BUFFERS; if (brw->wm.surf_bo[SURF_INDEX_FRAG_CONST_BUFFER] != NULL) brw->wm.nr_surfaces = SURF_INDEX_FRAG_CONST_BUFFER + 1; @@ -719,17 +739,8 @@ static void prepare_wm_surfaces(struct brw_context *brw ) /* _NEW_TEXTURE, BRW_NEW_TEXDATA */ if (texUnit->_ReallyEnabled) { - if (texUnit->_Current == intel->frame_buffer_texobj) { - /* render to texture */ - dri_bo_unreference(brw->wm.surf_bo[surf]); - brw->wm.surf_bo[surf] = brw->wm.surf_bo[0]; - dri_bo_reference(brw->wm.surf_bo[surf]); - brw->wm.nr_surfaces = surf + 1; - } else { - /* regular texture */ - brw_update_texture_surface(ctx, i); - brw->wm.nr_surfaces = surf + 1; - } + brw_update_texture_surface(ctx, i); + brw->wm.nr_surfaces = surf + 1; } else { dri_bo_unreference(brw->wm.surf_bo[surf]); brw->wm.surf_bo[surf] = NULL; diff --git a/src/mesa/drivers/dri/i965/intel_generatemipmap.c b/src/mesa/drivers/dri/i965/intel_generatemipmap.c deleted file mode 120000 index 4c6b37ada0..0000000000 --- a/src/mesa/drivers/dri/i965/intel_generatemipmap.c +++ /dev/null @@ -1 +0,0 @@ -../intel/intel_generatemipmap.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c index 6aa36d10b1..ca6e2fa5b1 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c @@ -201,11 +201,6 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, drm_intel_bo_reference(intel->first_post_swapbuffers_batch); } - if (intel->first_post_swapbuffers_batch == NULL) { - intel->first_post_swapbuffers_batch = intel->batch->buf; - drm_intel_bo_reference(intel->first_post_swapbuffers_batch); - } - if (used == 0) { batch->cliprect_mode = IGNORE_CLIPRECTS; return; @@ -215,10 +210,10 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, fprintf(stderr, "%s:%d: Batchbuffer flush with %db used\n", file, line, used); + batch->reserved_space = 0; /* Emit a flush if the bufmgr doesn't do it for us. */ if (intel->always_flush_cache || !intel->ttm) { - *(GLuint *) (batch->ptr) = intel->vtbl.flush_cmd(); - batch->ptr += 4; + intel_batchbuffer_emit_mi_flush(batch); used = batch->ptr - batch->map; } @@ -249,6 +244,8 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, if (intel->vtbl.finish_batch) intel->vtbl.finish_batch(intel); + batch->reserved_space = BATCH_RESERVED; + /* TODO: Just pass the relocation list and dma buffer up to the * kernel. */ @@ -304,3 +301,31 @@ intel_batchbuffer_data(struct intel_batchbuffer *batch, __memcpy(batch->ptr, data, bytes); batch->ptr += bytes; } + +/* Emit a pipelined flush to either flush render and texture cache for + * reading from a FBO-drawn texture, or flush so that frontbuffer + * render appears on the screen in DRI1. + * + * This is also used for the always_flush_cache driconf debug option. + */ +void +intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch) +{ + struct intel_context *intel = batch->intel; + + if (intel->gen >= 4) { + BEGIN_BATCH(4, IGNORE_CLIPRECTS); + OUT_BATCH(_3DSTATE_PIPE_CONTROL | + PIPE_CONTROL_INSTRUCTION_FLUSH | + PIPE_CONTROL_WRITE_FLUSH | + PIPE_CONTROL_NO_WRITE); + OUT_BATCH(0); /* write address */ + OUT_BATCH(0); /* write data */ + OUT_BATCH(0); /* write data */ + ADVANCE_BATCH(); + } else { + BEGIN_BATCH(1, IGNORE_CLIPRECTS); + OUT_BATCH(MI_FLUSH); + ADVANCE_BATCH(); + } +} diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.h b/src/mesa/drivers/dri/intel/intel_batchbuffer.h index 51579df09e..d4a94454dd 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.h +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.h @@ -62,6 +62,7 @@ struct intel_batchbuffer } emit; GLuint dirty_state; + GLuint reserved_space; }; struct intel_batchbuffer *intel_batchbuffer_alloc(struct intel_context @@ -95,6 +96,7 @@ GLboolean intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch, uint32_t read_domains, uint32_t write_domain, uint32_t offset); +void intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch); /* Inline functions - might actually be better off with these * non-inlined. Certainly better off switching all command packets to @@ -104,7 +106,7 @@ GLboolean intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch, static INLINE GLint intel_batchbuffer_space(struct intel_batchbuffer *batch) { - return (batch->size - BATCH_RESERVED) - (batch->ptr - batch->map); + return (batch->size - batch->reserved_space) - (batch->ptr - batch->map); } @@ -157,7 +159,7 @@ intel_batchbuffer_require_space(struct intel_batchbuffer *batch, #define OUT_BATCH(d) intel_batchbuffer_emit_dword(intel->batch, d) #define OUT_RELOC(buf, read_domains, write_domain, delta) do { \ - assert((delta) >= 0); \ + assert((unsigned) (delta) < buf->size); \ intel_batchbuffer_emit_reloc(intel->batch, buf, \ read_domains, write_domain, delta); \ } while (0) @@ -173,12 +175,4 @@ intel_batchbuffer_require_space(struct intel_batchbuffer *batch, intel->batch->emit.start_ptr = NULL; \ } while(0) - -static INLINE void -intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer *batch) -{ - intel_batchbuffer_require_space(batch, 4, IGNORE_CLIPRECTS); - intel_batchbuffer_emit_dword(batch, MI_FLUSH); -} - #endif diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c index ec4a5b492a..9f638b0ef9 100644 --- a/src/mesa/drivers/dri/intel/intel_blit.c +++ b/src/mesa/drivers/dri/intel/intel_blit.c @@ -26,13 +26,9 @@ **************************************************************************/ -#include <stdio.h> -#include <errno.h> - #include "main/mtypes.h" #include "main/context.h" #include "main/enums.h" -#include "main/texformat.h" #include "main/colormac.h" #include "intel_blit.h" @@ -374,8 +370,6 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) skipBuffers = BUFFER_BIT_STENCIL; } - /* XXX Move this flush/lock into the following conditional? */ - intelFlush(&intel->ctx); LOCK_HARDWARE(intel); intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); @@ -502,8 +496,9 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]); CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]); - switch (irb->texformat->MesaFormat) { + switch (irb->Base.Format) { case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_XRGB8888: clearVal = intel->ClearColor8888; break; case MESA_FORMAT_RGB565: @@ -519,7 +514,7 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask) break; default: _mesa_problem(ctx, "Unexpected renderbuffer format: %d\n", - irb->texformat->MesaFormat); + irb->Base.Format); clearVal = 0; } } diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c index ccce9e712d..3b7015b5ad 100644 --- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c +++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c @@ -209,9 +209,23 @@ intel_bufferobj_subdata(GLcontext * ctx, memcpy((char *)intel_obj->sys_buffer + offset, data, size); else { /* Flush any existing batchbuffer that might reference this data. */ - intelFlush(ctx); + if (drm_intel_bo_busy(intel_obj->buffer) || + drm_intel_bo_references(intel->batch->buf, intel_obj->buffer)) { + drm_intel_bo *temp_bo; + + temp_bo = drm_intel_bo_alloc(intel->bufmgr, "subdata temp", size, 64); + + drm_intel_bo_subdata(temp_bo, 0, size, data); - dri_bo_subdata(intel_obj->buffer, offset, size, data); + intel_emit_linear_blit(intel, + intel_obj->buffer, offset, + temp_bo, 0, + size); + + drm_intel_bo_unreference(temp_bo); + } else { + dri_bo_subdata(intel_obj->buffer, offset, size, data); + } } } @@ -259,10 +273,9 @@ intel_bufferobj_map(GLcontext * ctx, return obj->Pointer; } - /* Flush any existing batchbuffer that might have written to this - * buffer. - */ - intelFlush(ctx); + /* Flush any existing batchbuffer that might reference this data. */ + if (drm_intel_bo_references(intel->batch->buf, intel_obj->buffer)) + intelFlush(ctx); if (intel_obj->region) intel_bufferobj_cow(intel, intel_obj); @@ -332,7 +345,8 @@ intel_bufferobj_map_range(GLcontext * ctx, * the batchbuffer so that GEM knows about the buffer access for later * syncing. */ - if (!(access & GL_MAP_UNSYNCHRONIZED_BIT)) + if (!(access & GL_MAP_UNSYNCHRONIZED_BIT) && + drm_intel_bo_references(intel->batch->buf, intel_obj->buffer)) intelFlush(ctx); if (intel_obj->buffer == NULL) { diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c index 4b8ac364f7..05643189a2 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.c +++ b/src/mesa/drivers/dri/intel/intel_buffers.c @@ -133,6 +133,25 @@ intel_get_cliprects(struct intel_context *intel, /** + * Check if we're about to draw into the front color buffer. + * If so, set the intel->front_buffer_dirty field to true. + */ +void +intel_check_front_buffer_rendering(struct intel_context *intel) +{ + const struct gl_framebuffer *fb = intel->ctx.DrawBuffer; + if (fb->Name == 0) { + /* drawing to window system buffer */ + if (fb->_NumColorDrawBuffers > 0) { + if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) { + intel->front_buffer_dirty = GL_TRUE; + } + } + } +} + + +/** * Update the hardware state for drawing into a window or framebuffer object. * * Called by glDrawBuffer, glBindFramebufferEXT, MakeCurrent, and other @@ -197,7 +216,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) } else { /* Get the intel_renderbuffer for the single colorbuffer we're drawing - * into, and set up cliprects if it's . + * into, and set up cliprects if it's a DRI1 window front buffer. */ if (fb->Name == 0) { intel->constant_cliprect = intel->driScreen->dri2.enabled; @@ -207,14 +226,12 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) intel_batchbuffer_flush(intel->batch); intel->front_cliprects = GL_TRUE; colorRegions[0] = intel_get_rb_region(fb, BUFFER_FRONT_LEFT); - - intel->front_buffer_dirty = GL_TRUE; } else { if (!intel->constant_cliprect && intel->front_cliprects) intel_batchbuffer_flush(intel->batch); intel->front_cliprects = GL_FALSE; - colorRegions[0]= intel_get_rb_region(fb, BUFFER_BACK_LEFT); + colorRegions[0] = intel_get_rb_region(fb, BUFFER_BACK_LEFT); } } else { @@ -262,7 +279,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb) if (fb->_StencilBuffer && fb->_StencilBuffer->Wrapped) { irbStencil = intel_renderbuffer(fb->_StencilBuffer->Wrapped); if (irbStencil && irbStencil->region) { - ASSERT(irbStencil->Base._ActualFormat == GL_DEPTH24_STENCIL8_EXT); + ASSERT(irbStencil->Base.Format == MESA_FORMAT_S8_Z24); FALLBACK(intel, INTEL_FALLBACK_STENCIL_BUFFER, GL_FALSE); } else { diff --git a/src/mesa/drivers/dri/intel/intel_buffers.h b/src/mesa/drivers/dri/intel/intel_buffers.h index 6069d38e9e..d7800f2ca2 100644 --- a/src/mesa/drivers/dri/intel/intel_buffers.h +++ b/src/mesa/drivers/dri/intel/intel_buffers.h @@ -45,6 +45,8 @@ extern struct intel_region *intel_readbuf_region(struct intel_context *intel); extern struct intel_region *intel_drawbuf_region(struct intel_context *intel); +extern void intel_check_front_buffer_rendering(struct intel_context *intel); + extern void intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb); extern void intelInitBufferFuncs(struct dd_function_table *functions); diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c index 1b0e221789..f682ee3de5 100644 --- a/src/mesa/drivers/dri/intel/intel_clear.c +++ b/src/mesa/drivers/dri/intel/intel_clear.c @@ -75,6 +75,10 @@ intelClear(GLcontext *ctx, GLbitfield mask) struct gl_framebuffer *fb = ctx->DrawBuffer; GLuint i; + if (mask & (BUFFER_BIT_FRONT_LEFT | BUFFER_BIT_FRONT_RIGHT)) { + intel->front_buffer_dirty = GL_TRUE; + } + if (0) fprintf(stderr, "%s\n", __FUNCTION__); @@ -172,7 +176,7 @@ intelClear(GLcontext *ctx, GLbitfield mask) DBG("\n"); } - _mesa_meta_clear(&intel->ctx, tri_mask); + _mesa_meta_Clear(&intel->ctx, tri_mask); } if (swrast_mask) { diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index ddb0550f77..2aeca6b81b 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -189,19 +189,7 @@ intelGetString(GLcontext * ctx, GLenum name) static unsigned intel_bits_per_pixel(const struct intel_renderbuffer *rb) { - switch (rb->Base._ActualFormat) { - case GL_RGB5: - case GL_DEPTH_COMPONENT16: - return 16; - case GL_RGB8: - case GL_RGBA8: - case GL_DEPTH_COMPONENT24: - case GL_DEPTH24_STENCIL8_EXT: - case GL_STENCIL_INDEX8_EXT: - return 32; - default: - return 0; - } + return _mesa_get_format_bytes(rb->Base.Format) * 8; } void @@ -489,14 +477,14 @@ intel_flush(GLcontext *ctx, GLboolean needs_mi_flush) if (intel->Fallback) _swrast_flush(ctx); - if (!IS_965(intel->intelScreen->deviceID)) + if (intel->gen < 4) INTEL_FIREVERTICES(intel); /* Emit a flush so that any frontbuffer rendering that might have occurred * lands onscreen in a timely manner, even if the X Server doesn't trigger * a flush for us. */ - if (needs_mi_flush) + if (!intel->driScreen->dri2.enabled && needs_mi_flush) intel_batchbuffer_emit_mi_flush(intel->batch); if (intel->batch->map != intel->batch->ptr) @@ -588,11 +576,6 @@ intelInitDriverFunctions(struct dd_function_table *functions) functions->GetString = intelGetString; functions->UpdateState = intelInvalidateState; - functions->CopyColorTable = _swrast_CopyColorTable; - functions->CopyColorSubTable = _swrast_CopyColorSubTable; - functions->CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D; - functions->CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D; - intelInitTextureFuncs(functions); intelInitTextureImageFuncs(functions); intelInitTextureSubImageFuncs(functions); @@ -631,6 +614,13 @@ intelInitContext(struct intel_context *intel, intel->sarea = intelScreen->sarea; intel->driContext = driContextPriv; + if (IS_965(intel->intelScreen->deviceID)) + intel->gen = 4; + else if (IS_9XX(intel->intelScreen->deviceID)) + intel->gen = 3; + else + intel->gen = 2; + /* Dri stuff */ intel->hHWContext = driContextPriv->hHWContext; intel->driFd = sPriv->fd; @@ -638,17 +628,13 @@ intelInitContext(struct intel_context *intel, driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache, intel->driScreen->myNum, - IS_965(intelScreen->deviceID) ? "i965" : "i915"); + (intel->gen >= 4) ? "i965" : "i915"); if (intelScreen->deviceID == PCI_CHIP_I865_G) intel->maxBatchSize = 4096; else intel->maxBatchSize = BATCH_SZ; intel->bufmgr = intelScreen->bufmgr; - - if (0) /* for debug */ - drm_intel_bufmgr_set_debug(intel->bufmgr, 1); - intel->ttm = intelScreen->ttm; if (intel->ttm) { int bo_reuse_mode; @@ -704,7 +690,7 @@ intelInitContext(struct intel_context *intel, meta_init_metaops(ctx, &intel->meta); ctx->Const.MaxColorAttachments = 4; /* XXX FBO: review this */ - if (IS_965(intelScreen->deviceID)) { + if (intel->gen >= 4) { if (MAX_WIDTH > 8192) ctx->Const.MaxRenderbufferSize = 8192; } else { @@ -741,7 +727,7 @@ intelInitContext(struct intel_context *intel, break; } - if (IS_965(intelScreen->deviceID)) + if (intel->gen >= 4) intel->polygon_offset_scale /= 0xffff; intel->RenderIndex = ~0; @@ -754,12 +740,12 @@ intelInitContext(struct intel_context *intel, intel->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS); - if (IS_965(intelScreen->deviceID) && !intel->intelScreen->irq_active) { + if (intel->gen >= 4 && !intel->intelScreen->irq_active) { _mesa_printf("IRQs not active. Exiting\n"); exit(1); } - intelInitExtensions(ctx, GL_FALSE); + intelInitExtensions(ctx); INTEL_DEBUG = driParseDebugString(getenv("INTEL_DEBUG"), debug_control); if (INTEL_DEBUG & DEBUG_BUFMGR) diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index d3acf6e4b3..eb7be7ddd0 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -117,8 +117,6 @@ struct intel_context struct intel_region * depth_region, GLuint num_regions); - GLuint (*flush_cmd) (void); - void (*reduced_primitive_state) (struct intel_context * intel, GLenum rprim); @@ -176,13 +174,17 @@ struct intel_context struct dri_metaops meta; - GLint refcount; GLbitfield Fallback; /**< mask of INTEL_FALLBACK_x bits */ GLuint NewGLState; dri_bufmgr *bufmgr; unsigned int maxBatchSize; + /** + * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965. + */ + int gen; + struct intel_region *front_region; struct intel_region *back_region; struct intel_region *depth_region; @@ -196,7 +198,6 @@ struct intel_context struct intel_batchbuffer *batch; drm_intel_bo *first_post_swapbuffers_batch; GLboolean no_batch_wrap; - unsigned batch_id; struct { @@ -260,9 +261,6 @@ struct intel_context intel_line_func draw_line; intel_tri_func draw_tri; - /* These refer to the current drawing buffer: - */ - struct gl_texture_object *frame_buffer_texobj; /** * Set to true if a single constant cliprect should be used in the * batchbuffer. Otherwise, cliprects must be calculated at batchbuffer @@ -302,7 +300,6 @@ struct intel_context GLboolean use_texture_tiling; GLboolean use_early_z; - drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */ int perf_boxes; @@ -357,6 +354,19 @@ extern char *__progname; #define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1)) #define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0) +static inline uint32_t +U_FIXED(float value, uint32_t frac_bits) +{ + value *= (1 << frac_bits); + return value < 0 ? 0 : value; +} + +static inline uint32_t +S_FIXED(float value, uint32_t frac_bits) +{ + return value * (1 << frac_bits); +} + #define INTEL_FIREVERTICES(intel) \ do { \ if ((intel)->prim.flush) \ @@ -578,4 +588,25 @@ is_power_of_two(uint32_t value) return (value & (value - 1)) == 0; } +static inline void +intel_bo_map_gtt_preferred(struct intel_context *intel, + drm_intel_bo *bo, + GLboolean write) +{ + if (intel->intelScreen->kernel_exec_fencing) + drm_intel_gem_bo_map_gtt(bo); + else + drm_intel_bo_map(bo, write); +} + +static inline void +intel_bo_unmap_gtt_preferred(struct intel_context *intel, + drm_intel_bo *bo) +{ + if (intel->intelScreen->kernel_exec_fencing) + drm_intel_gem_bo_unmap_gtt(bo); + else + drm_intel_bo_unmap(bo); +} + #endif diff --git a/src/mesa/drivers/dri/intel/intel_depthtmp.h b/src/mesa/drivers/dri/intel/intel_depthtmp.h index 16d7708453..a9c75d44cf 100644 --- a/src/mesa/drivers/dri/intel/intel_depthtmp.h +++ b/src/mesa/drivers/dri/intel/intel_depthtmp.h @@ -31,6 +31,16 @@ */ #define VALUE_TYPE INTEL_VALUE_TYPE +#define WRITE_DEPTH(_x, _y, d) \ + (*(INTEL_VALUE_TYPE *)(irb->region->buffer->virtual + \ + NO_TILE(_x, _y)) = d) +#define READ_DEPTH(d, _x, _y) \ + d = *(INTEL_VALUE_TYPE *)(irb->region->buffer->virtual + \ + NO_TILE(_x, _y)) +#define TAG(x) INTEL_TAG(intel_gttmap_##x) +#include "depthtmp.h" + +#define VALUE_TYPE INTEL_VALUE_TYPE #define WRITE_DEPTH(_x, _y, d) INTEL_WRITE_DEPTH(NO_TILE(_x, _y), d) #define READ_DEPTH(d, _x, _y) d = INTEL_READ_DEPTH(NO_TILE(_x, _y)) #define TAG(x) INTEL_TAG(intel##x) diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c index 877f5b5971..48cdae509e 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.c +++ b/src/mesa/drivers/dri/intel/intel_extensions.c @@ -28,9 +28,11 @@ #include "intel_chipset.h" #include "intel_context.h" #include "intel_extensions.h" +#include "utils.h" #define need_GL_ARB_copy_buffer +#define need_GL_ARB_draw_elements_base_vertex #define need_GL_ARB_framebuffer_object #define need_GL_ARB_map_buffer_range #define need_GL_ARB_occlusion_query @@ -62,7 +64,7 @@ #define need_GL_VERSION_2_0 #define need_GL_VERSION_2_1 -#include "extension_helper.h" +#include "main/remap_helper.h" /** @@ -73,11 +75,15 @@ */ static const struct dri_extension card_extensions[] = { { "GL_ARB_copy_buffer", GL_ARB_copy_buffer_functions }, + { "GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions }, { "GL_ARB_half_float_pixel", NULL }, { "GL_ARB_map_buffer_range", GL_ARB_map_buffer_range_functions }, { "GL_ARB_multitexture", NULL }, { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions }, { "GL_ARB_point_sprite", NULL }, + { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, + { "GL_ARB_shading_language_100", GL_VERSION_2_0_functions }, + { "GL_ARB_shading_language_120", GL_VERSION_2_1_functions }, { "GL_ARB_sync", GL_ARB_sync_functions }, { "GL_ARB_texture_border_clamp", NULL }, { "GL_ARB_texture_cube_map", NULL }, @@ -89,6 +95,7 @@ static const struct dri_extension card_extensions[] = { { "GL_ARB_texture_rectangle", NULL }, { "GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions}, { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }, + { "GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions }, { "GL_ARB_window_pos", GL_ARB_window_pos_functions }, { "GL_EXT_blend_color", GL_EXT_blend_color_functions }, { "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions }, @@ -138,6 +145,7 @@ static const struct dri_extension i915_extensions[] = { /** i965-only extensions */ static const struct dri_extension brw_extensions[] = { + { "GL_ARB_depth_clamp", NULL }, { "GL_ARB_depth_texture", NULL }, { "GL_ARB_fragment_program", NULL }, { "GL_ARB_fragment_program_shadow", NULL }, @@ -146,13 +154,9 @@ static const struct dri_extension brw_extensions[] = { { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions }, { "GL_ARB_point_sprite", NULL }, { "GL_ARB_seamless_cube_map", NULL }, - { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, - { "GL_ARB_shading_language_100", GL_VERSION_2_0_functions }, - { "GL_ARB_shading_language_120", GL_VERSION_2_1_functions }, { "GL_ARB_shadow", NULL }, { "GL_MESA_texture_signed_rgba", NULL }, { "GL_ARB_texture_non_power_of_two", NULL }, - { "GL_ARB_vertex_shader", GL_ARB_vertex_shader_functions }, { "GL_EXT_shadow_funcs", NULL }, { "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions }, { "GL_EXT_texture_sRGB", NULL }, @@ -167,6 +171,7 @@ static const struct dri_extension brw_extensions[] = { static const struct dri_extension arb_oq_extensions[] = { + { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions }, { NULL, NULL } }; @@ -178,29 +183,38 @@ static const struct dri_extension ttm_extensions[] = { { NULL, NULL } }; +static const struct dri_extension fragment_shader_extensions[] = { + { "GL_ARB_fragment_shader", NULL }, + { NULL, NULL } +}; /** * Initializes potential list of extensions if ctx == NULL, or actually enables * extensions for a context. */ void -intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging) +intelInitExtensions(GLcontext *ctx) { - struct intel_context *intel = ctx?intel_context(ctx):NULL; + struct intel_context *intel = intel_context(ctx); /* Disable imaging extension until convolution is working in teximage paths. */ - enable_imaging = GL_FALSE; + driInitExtensions(ctx, card_extensions, GL_FALSE); - driInitExtensions(ctx, card_extensions, enable_imaging); - - if (intel == NULL || intel->ttm) + if (intel->ttm) driInitExtensions(ctx, ttm_extensions, GL_FALSE); - if (intel == NULL || IS_965(intel->intelScreen->deviceID)) + if (IS_965(intel->intelScreen->deviceID)) driInitExtensions(ctx, brw_extensions, GL_FALSE); - if (intel == NULL || IS_915(intel->intelScreen->deviceID) - || IS_945(intel->intelScreen->deviceID)) + if (IS_915(intel->intelScreen->deviceID) + || IS_945(intel->intelScreen->deviceID)) { driInitExtensions(ctx, i915_extensions, GL_FALSE); + + if (driQueryOptionb(&intel->optionCache, "fragment_shader")) + driInitExtensions(ctx, fragment_shader_extensions, GL_FALSE); + + if (driQueryOptionb(&intel->optionCache, "stub_occlusion_query")) + driInitExtensions(ctx, arb_oq_extensions, GL_FALSE); + } } diff --git a/src/mesa/drivers/dri/intel/intel_extensions.h b/src/mesa/drivers/dri/intel/intel_extensions.h index 97147ecdb0..1d1c97a4a9 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.h +++ b/src/mesa/drivers/dri/intel/intel_extensions.h @@ -30,7 +30,7 @@ extern void -intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging); +intelInitExtensions(GLcontext *ctx); #endif diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index a49868bfef..608f75b824 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -33,11 +33,11 @@ #include "main/framebuffer.h" #include "main/renderbuffer.h" #include "main/context.h" -#include "main/texformat.h" #include "main/texrender.h" #include "drivers/common/meta.h" #include "intel_context.h" +#include "intel_batchbuffer.h" #include "intel_buffers.h" #include "intel_fbo.h" #include "intel_mipmap_tree.h" @@ -106,8 +106,8 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, { struct intel_context *intel = intel_context(ctx); struct intel_renderbuffer *irb = intel_renderbuffer(rb); - GLboolean softwareBuffer = GL_FALSE; int cpp; + GLuint pitch; ASSERT(rb->Name != 0); @@ -115,27 +115,16 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_R3_G3_B2: case GL_RGB4: case GL_RGB5: - rb->_ActualFormat = GL_RGB5; + rb->Format = MESA_FORMAT_RGB565; rb->DataType = GL_UNSIGNED_BYTE; - rb->RedBits = 5; - rb->GreenBits = 6; - rb->BlueBits = 5; - irb->texformat = &_mesa_texformat_rgb565; - cpp = 2; break; case GL_RGB: case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: - rb->_ActualFormat = GL_RGB8; + rb->Format = MESA_FORMAT_XRGB8888; rb->DataType = GL_UNSIGNED_BYTE; - rb->RedBits = 8; - rb->GreenBits = 8; - rb->BlueBits = 8; - rb->AlphaBits = 0; - irb->texformat = &_mesa_texformat_argb8888; /* XXX: Need xrgb8888 */ - cpp = 4; break; case GL_RGBA: case GL_RGBA2: @@ -145,14 +134,8 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_RGB10_A2: case GL_RGBA12: case GL_RGBA16: - rb->_ActualFormat = GL_RGBA8; + rb->Format = MESA_FORMAT_ARGB8888; rb->DataType = GL_UNSIGNED_BYTE; - rb->RedBits = 8; - rb->GreenBits = 8; - rb->BlueBits = 8; - rb->AlphaBits = 8; - irb->texformat = &_mesa_texformat_argb8888; - cpp = 4; break; case GL_STENCIL_INDEX: case GL_STENCIL_INDEX1_EXT: @@ -160,36 +143,23 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_STENCIL_INDEX8_EXT: case GL_STENCIL_INDEX16_EXT: /* alloc a depth+stencil buffer */ - rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT; + rb->Format = MESA_FORMAT_S8_Z24; rb->DataType = GL_UNSIGNED_INT_24_8_EXT; - rb->StencilBits = 8; - cpp = 4; - irb->texformat = &_mesa_texformat_s8_z24; break; case GL_DEPTH_COMPONENT16: - rb->_ActualFormat = GL_DEPTH_COMPONENT16; + rb->Format = MESA_FORMAT_Z16; rb->DataType = GL_UNSIGNED_SHORT; - rb->DepthBits = 16; - cpp = 2; - irb->texformat = &_mesa_texformat_z16; break; case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT24: case GL_DEPTH_COMPONENT32: - rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT; + rb->Format = MESA_FORMAT_S8_Z24; rb->DataType = GL_UNSIGNED_INT_24_8_EXT; - rb->DepthBits = 24; - cpp = 4; - irb->texformat = &_mesa_texformat_s8_z24; break; case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: - rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT; + rb->Format = MESA_FORMAT_S8_Z24; rb->DataType = GL_UNSIGNED_INT_24_8_EXT; - rb->DepthBits = 24; - rb->StencilBits = 8; - cpp = 4; - irb->texformat = &_mesa_texformat_s8_z24; break; default: _mesa_problem(ctx, @@ -197,6 +167,9 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, return GL_FALSE; } + rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat); + cpp = _mesa_get_format_bytes(rb->Format); + intelFlush(ctx); /* free old region */ @@ -205,32 +178,25 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, } /* allocate new memory region/renderbuffer */ - if (softwareBuffer) { - return _mesa_soft_renderbuffer_storage(ctx, rb, internalFormat, - width, height); - } - else { - /* Choose a pitch to match hardware requirements: - */ - GLuint pitch = ((cpp * width + 63) & ~63) / cpp; - /* alloc hardware renderbuffer */ - DBG("Allocating %d x %d Intel RBO (pitch %d)\n", width, - height, pitch); + /* Choose a pitch to match hardware requirements: + */ + pitch = ((cpp * width + 63) & ~63) / cpp; - irb->region = intel_region_alloc(intel, I915_TILING_NONE, - cpp, width, height, pitch, - GL_TRUE); - if (!irb->region) - return GL_FALSE; /* out of memory? */ + /* alloc hardware renderbuffer */ + DBG("Allocating %d x %d Intel RBO (pitch %d)\n", width, height, pitch); - ASSERT(irb->region->buffer); + irb->region = intel_region_alloc(intel, I915_TILING_NONE, cpp, + width, height, pitch, GL_TRUE); + if (!irb->region) + return GL_FALSE; /* out of memory? */ - rb->Width = width; - rb->Height = height; + ASSERT(irb->region->buffer); - return GL_TRUE; - } + rb->Width = width; + rb->Height = height; + + return GL_TRUE; } @@ -246,7 +212,7 @@ intel_alloc_window_storage(GLcontext * ctx, struct gl_renderbuffer *rb, ASSERT(rb->Name == 0); rb->Width = width; rb->Height = height; - rb->_ActualFormat = internalFormat; + rb->InternalFormat = internalFormat; return GL_TRUE; } @@ -307,12 +273,11 @@ intel_renderbuffer_set_region(struct intel_renderbuffer *rb, * not a user-created renderbuffer. */ struct intel_renderbuffer * -intel_create_renderbuffer(GLenum intFormat) +intel_create_renderbuffer(gl_format format) { GET_CURRENT_CONTEXT(ctx); struct intel_renderbuffer *irb; - const GLuint name = 0; irb = CALLOC_STRUCT(intel_renderbuffer); if (!irb) { @@ -320,67 +285,33 @@ intel_create_renderbuffer(GLenum intFormat) return NULL; } - _mesa_init_renderbuffer(&irb->Base, name); + _mesa_init_renderbuffer(&irb->Base, 0); irb->Base.ClassID = INTEL_RB_CLASS; - switch (intFormat) { - case GL_RGB5: - irb->Base._ActualFormat = GL_RGB5; - irb->Base._BaseFormat = GL_RGBA; - irb->Base.RedBits = 5; - irb->Base.GreenBits = 6; - irb->Base.BlueBits = 5; + switch (format) { + case MESA_FORMAT_RGB565: + irb->Base._BaseFormat = GL_RGB; irb->Base.DataType = GL_UNSIGNED_BYTE; - irb->texformat = &_mesa_texformat_rgb565; break; - case GL_RGB8: - irb->Base._ActualFormat = GL_RGB8; + case MESA_FORMAT_XRGB8888: irb->Base._BaseFormat = GL_RGB; - irb->Base.RedBits = 8; - irb->Base.GreenBits = 8; - irb->Base.BlueBits = 8; - irb->Base.AlphaBits = 0; irb->Base.DataType = GL_UNSIGNED_BYTE; - irb->texformat = &_mesa_texformat_argb8888; /* XXX: Need xrgb8888 */ break; - case GL_RGBA8: - irb->Base._ActualFormat = GL_RGBA8; + case MESA_FORMAT_ARGB8888: irb->Base._BaseFormat = GL_RGBA; - irb->Base.RedBits = 8; - irb->Base.GreenBits = 8; - irb->Base.BlueBits = 8; - irb->Base.AlphaBits = 8; irb->Base.DataType = GL_UNSIGNED_BYTE; - irb->texformat = &_mesa_texformat_argb8888; break; - case GL_STENCIL_INDEX8_EXT: - irb->Base._ActualFormat = GL_STENCIL_INDEX8_EXT; - irb->Base._BaseFormat = GL_STENCIL_INDEX; - irb->Base.StencilBits = 8; - irb->Base.DataType = GL_UNSIGNED_BYTE; - irb->texformat = &_mesa_texformat_s8_z24; - break; - case GL_DEPTH_COMPONENT16: - irb->Base._ActualFormat = GL_DEPTH_COMPONENT16; + case MESA_FORMAT_Z16: irb->Base._BaseFormat = GL_DEPTH_COMPONENT; - irb->Base.DepthBits = 16; irb->Base.DataType = GL_UNSIGNED_SHORT; - irb->texformat = &_mesa_texformat_z16; break; - case GL_DEPTH_COMPONENT24: - irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; + case MESA_FORMAT_X8_Z24: irb->Base._BaseFormat = GL_DEPTH_COMPONENT; - irb->Base.DepthBits = 24; irb->Base.DataType = GL_UNSIGNED_INT; - irb->texformat = &_mesa_texformat_s8_z24; break; - case GL_DEPTH24_STENCIL8_EXT: - irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; - irb->Base._BaseFormat = GL_DEPTH_STENCIL_EXT; - irb->Base.DepthBits = 24; - irb->Base.StencilBits = 8; + case MESA_FORMAT_S8_Z24: + irb->Base._BaseFormat = GL_DEPTH_STENCIL; irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; - irb->texformat = &_mesa_texformat_s8_z24; break; default: _mesa_problem(NULL, @@ -389,7 +320,8 @@ intel_create_renderbuffer(GLenum intFormat) return NULL; } - irb->Base.InternalFormat = intFormat; + irb->Base.Format = format; + irb->Base.InternalFormat = irb->Base._BaseFormat; /* intel-specific methods */ irb->Base.Delete = intel_delete_renderbuffer; @@ -466,59 +398,49 @@ static GLboolean intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb, struct gl_texture_image *texImage) { - irb->texformat = texImage->TexFormat; + gl_format texFormat; - if (texImage->TexFormat == &_mesa_texformat_argb8888) { - irb->Base._ActualFormat = GL_RGBA8; - irb->Base._BaseFormat = GL_RGBA; + if (texImage->TexFormat == MESA_FORMAT_ARGB8888) { irb->Base.DataType = GL_UNSIGNED_BYTE; DBG("Render to RGBA8 texture OK\n"); } - else if (texImage->TexFormat == &_mesa_texformat_rgb565) { - irb->Base._ActualFormat = GL_RGB5; - irb->Base._BaseFormat = GL_RGB; + else if (texImage->TexFormat == MESA_FORMAT_XRGB8888) { + irb->Base.DataType = GL_UNSIGNED_BYTE; + DBG("Render to XGBA8 texture OK\n"); + } + else if (texImage->TexFormat == MESA_FORMAT_RGB565) { irb->Base.DataType = GL_UNSIGNED_BYTE; DBG("Render to RGB5 texture OK\n"); } - else if (texImage->TexFormat == &_mesa_texformat_argb1555) { - irb->Base._ActualFormat = GL_RGB5_A1; - irb->Base._BaseFormat = GL_RGBA; + else if (texImage->TexFormat == MESA_FORMAT_ARGB1555) { irb->Base.DataType = GL_UNSIGNED_BYTE; DBG("Render to ARGB1555 texture OK\n"); } - else if (texImage->TexFormat == &_mesa_texformat_argb4444) { - irb->Base._ActualFormat = GL_RGBA4; - irb->Base._BaseFormat = GL_RGBA; + else if (texImage->TexFormat == MESA_FORMAT_ARGB4444) { irb->Base.DataType = GL_UNSIGNED_BYTE; DBG("Render to ARGB4444 texture OK\n"); } - else if (texImage->TexFormat == &_mesa_texformat_z16) { - irb->Base._ActualFormat = GL_DEPTH_COMPONENT16; - irb->Base._BaseFormat = GL_DEPTH_COMPONENT; + else if (texImage->TexFormat == MESA_FORMAT_Z16) { irb->Base.DataType = GL_UNSIGNED_SHORT; DBG("Render to DEPTH16 texture OK\n"); } - else if (texImage->TexFormat == &_mesa_texformat_s8_z24) { - irb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; - irb->Base._BaseFormat = GL_DEPTH_STENCIL_EXT; + else if (texImage->TexFormat == MESA_FORMAT_S8_Z24) { irb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; DBG("Render to DEPTH_STENCIL texture OK\n"); } else { - DBG("Render to texture BAD FORMAT %d\n", - texImage->TexFormat->MesaFormat); + DBG("Render to texture BAD FORMAT %d\n", texImage->TexFormat); return GL_FALSE; } - irb->Base.InternalFormat = irb->Base._ActualFormat; + irb->Base.Format = texImage->TexFormat; + + texFormat = texImage->TexFormat; + + irb->Base.InternalFormat = texImage->InternalFormat; + irb->Base._BaseFormat = _mesa_base_fbo_format(ctx, irb->Base.InternalFormat); irb->Base.Width = texImage->Width; irb->Base.Height = texImage->Height; - irb->Base.RedBits = texImage->TexFormat->RedBits; - irb->Base.GreenBits = texImage->TexFormat->GreenBits; - irb->Base.BlueBits = texImage->TexFormat->BlueBits; - irb->Base.AlphaBits = texImage->TexFormat->AlphaBits; - irb->Base.DepthBits = texImage->TexFormat->DepthBits; - irb->Base.StencilBits = texImage->TexFormat->StencilBits; irb->Base.Delete = intel_delete_renderbuffer; irb->Base.AllocStorage = intel_nop_alloc_storage; @@ -629,6 +551,7 @@ intel_render_texture(GLcontext * ctx, dst_x) * intel_image->mt->cpp; intel_image->mt->region->draw_x = dst_x; intel_image->mt->region->draw_y = dst_y; + intel_image->used_as_render_target = GL_TRUE; /* update drawing region, etc */ intel_draw_buffer(ctx, fb); @@ -642,19 +565,23 @@ static void intel_finish_render_texture(GLcontext * ctx, struct gl_renderbuffer_attachment *att) { - /* no-op - * Previously we released the renderbuffer's intel_region but - * that's not necessary and actually caused problems when trying - * to do a glRead/CopyPixels from the renderbuffer later. - * The region will be released later if the texture is replaced - * or the renderbuffer deleted. - * - * The intention of this driver hook is more of a "done rendering - * to texture, please re-twiddle/etc if necessary". + struct intel_context *intel = intel_context(ctx); + struct gl_texture_object *tex_obj = att->Texture; + struct gl_texture_image *image = + tex_obj->Image[att->CubeMapFace][att->TextureLevel]; + struct intel_texture_image *intel_image = intel_texture_image(image); + + /* Flag that this image may now be validated into the object's miptree. */ + intel_image->used_as_render_target = GL_FALSE; + + /* Since we've (probably) rendered to the texture and will (likely) use + * it in the texture domain later on in this batchbuffer, flush the + * batch. Once again, we wish for a domain tracker in libdrm to cover + * usage inside of a batchbuffer like GEM does in the kernel. */ + intel_batchbuffer_emit_mi_flush(intel->batch); } - /** * Do additional "completeness" testing of a framebuffer object. */ @@ -686,8 +613,9 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) continue; } - switch (irb->texformat->MesaFormat) { + switch (irb->Base.Format) { case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_XRGB8888: case MESA_FORMAT_RGB565: case MESA_FORMAT_ARGB1555: case MESA_FORMAT_ARGB4444: @@ -714,5 +642,5 @@ intel_fbo_init(struct intel_context *intel) intel->ctx.Driver.FinishRenderTexture = intel_finish_render_texture; intel->ctx.Driver.ResizeBuffers = intel_resize_buffers; intel->ctx.Driver.ValidateFramebuffer = intel_validate_framebuffer; - intel->ctx.Driver.BlitFramebuffer = _mesa_meta_blit_framebuffer; + intel->ctx.Driver.BlitFramebuffer = _mesa_meta_BlitFramebuffer; } diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h index f0665af482..fa43077d6a 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.h +++ b/src/mesa/drivers/dri/intel/intel_fbo.h @@ -28,6 +28,7 @@ #ifndef INTEL_FBO_H #define INTEL_FBO_H +#include "main/formats.h" #include "intel_screen.h" struct intel_context; @@ -61,8 +62,6 @@ struct intel_renderbuffer struct gl_renderbuffer Base; struct intel_region *region; - const struct gl_texture_format *texformat; - GLuint vbl_pending; /**< vblank sequence number of pending flip */ uint8_t *span_cache; @@ -114,7 +113,7 @@ intel_renderbuffer_set_region(struct intel_renderbuffer *irb, extern struct intel_renderbuffer * -intel_create_renderbuffer(GLenum intFormat); +intel_create_renderbuffer(gl_format format); extern void diff --git a/src/mesa/drivers/dri/intel/intel_generatemipmap.c b/src/mesa/drivers/dri/intel/intel_generatemipmap.c deleted file mode 100644 index 12059e122c..0000000000 --- a/src/mesa/drivers/dri/intel/intel_generatemipmap.c +++ /dev/null @@ -1,304 +0,0 @@ -/* - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. - * Copyright © 2009 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS - * IN THE SOFTWARE. - * - * Authors: - * Eric Anholt <eric@anholt.net> - * - */ - -#include "main/glheader.h" -#include "main/enums.h" -#include "main/image.h" -#include "main/mtypes.h" -#include "main/macros.h" -#include "main/bufferobj.h" -#include "main/teximage.h" -#include "main/texenv.h" -#include "main/texobj.h" -#include "main/texstate.h" -#include "main/texparam.h" -#include "main/varray.h" -#include "main/attrib.h" -#include "main/enable.h" -#include "main/buffers.h" -#include "main/fbobject.h" -#include "main/framebuffer.h" -#include "main/renderbuffer.h" -#include "main/depth.h" -#include "main/hash.h" -#include "main/mipmap.h" -#include "main/blend.h" -#include "glapi/dispatch.h" -#include "swrast/swrast.h" - -#include "intel_screen.h" -#include "intel_context.h" -#include "intel_batchbuffer.h" -#include "intel_pixel.h" -#include "intel_tex.h" -#include "intel_mipmap_tree.h" - -static const char *intel_fp_tex2d = - "!!ARBfp1.0\n" - "TEX result.color, fragment.texcoord[0], texture[0], 2D;\n" - "END\n"; - -static GLboolean -intel_generate_mipmap_level(GLcontext *ctx, GLuint tex_name, - int level, int width, int height) -{ - struct intel_context *intel = intel_context(ctx); - GLfloat vertices[4][2]; - GLint status; - - /* Set to source from the previous level */ - _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, level - 1); - _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, level - 1); - - /* Set to draw into the current level */ - _mesa_FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, - GL_COLOR_ATTACHMENT0_EXT, - GL_TEXTURE_2D, - tex_name, - level); - /* Choose to render to the color attachment. */ - _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0_EXT); - - status = _mesa_CheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT); - if (status != GL_FRAMEBUFFER_COMPLETE_EXT) - return GL_FALSE; - - meta_set_passthrough_transform(&intel->meta); - - /* XXX: Doing it right would involve setting up the transformation to do - * 0-1 mapping or something, and not changing the vertex data. - */ - vertices[0][0] = 0; - vertices[0][1] = 0; - vertices[1][0] = width; - vertices[1][1] = 0; - vertices[2][0] = width; - vertices[2][1] = height; - vertices[3][0] = 0; - vertices[3][1] = height; - - _mesa_VertexPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &vertices); - _mesa_Enable(GL_VERTEX_ARRAY); - meta_set_default_texrect(&intel->meta); - - _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4); - - meta_restore_texcoords(&intel->meta); - meta_restore_transform(&intel->meta); - - return GL_TRUE; -} - -static GLboolean -intel_generate_mipmap_2d(GLcontext *ctx, - GLenum target, - struct gl_texture_object *texObj) -{ - struct intel_context *intel = intel_context(ctx); - GLint old_active_texture; - int level, max_levels, start_level, end_level; - GLuint fb_name; - GLboolean success = GL_FALSE; - struct gl_framebuffer *saved_fbo = NULL; - struct gl_buffer_object *saved_array_buffer = NULL; - struct gl_buffer_object *saved_element_buffer = NULL; - - _mesa_PushAttrib(GL_ENABLE_BIT | GL_TEXTURE_BIT | - GL_CURRENT_BIT | GL_COLOR_BUFFER_BIT | - GL_DEPTH_BUFFER_BIT); - _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT); - old_active_texture = ctx->Texture.CurrentUnit; - _mesa_reference_framebuffer(&saved_fbo, ctx->DrawBuffer); - - /* use default array/index buffers */ - _mesa_reference_buffer_object(ctx, &saved_array_buffer, - ctx->Array.ArrayBufferObj); - _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, - ctx->Shared->NullBufferObj); - _mesa_reference_buffer_object(ctx, &saved_element_buffer, - ctx->Array.ElementArrayBufferObj); - _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, - ctx->Shared->NullBufferObj); - - _mesa_Disable(GL_POLYGON_STIPPLE); - _mesa_Disable(GL_DEPTH_TEST); - _mesa_Disable(GL_STENCIL_TEST); - _mesa_ColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); - _mesa_DepthMask(GL_FALSE); - - /* Bind the given texture to GL_TEXTURE_2D with linear filtering for our - * minification. - */ - _mesa_ActiveTextureARB(GL_TEXTURE0_ARB); - _mesa_Enable(GL_TEXTURE_2D); - _mesa_BindTexture(GL_TEXTURE_2D, texObj->Name); - _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, - GL_LINEAR_MIPMAP_NEAREST); - _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - - /* Bind the new renderbuffer to the color attachment point. */ - _mesa_GenFramebuffersEXT(1, &fb_name); - _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb_name); - - meta_set_fragment_program(&intel->meta, &intel->meta.tex2d_fp, - intel_fp_tex2d); - meta_set_passthrough_vertex_program(&intel->meta); - - max_levels = _mesa_max_texture_levels(ctx, texObj->Target); - start_level = texObj->BaseLevel; - end_level = texObj->MaxLevel; - - /* Loop generating level+1 from level. */ - for (level = start_level; level < end_level && level < max_levels - 1; level++) { - const struct gl_texture_image *srcImage; - int width, height; - - srcImage = _mesa_select_tex_image(ctx, texObj, target, level); - if (srcImage->Border != 0) - goto fail; - - width = srcImage->Width / 2; - if (width < 1) - width = 1; - height = srcImage->Height / 2; - if (height < 1) - height = 1; - - if (width == srcImage->Width && - height == srcImage->Height) { - /* Neither _mesa_max_texture_levels nor texObj->MaxLevel are the - * maximum texture level for the object, so break out when we've gone - * over the edge. - */ - break; - } - - /* Make sure that there's space allocated for the target level. - * We could skip this if there's already space allocated and save some - * time. - */ - _mesa_TexImage2D(GL_TEXTURE_2D, level + 1, srcImage->InternalFormat, - width, height, 0, - GL_RGBA, GL_UNSIGNED_INT, NULL); - - if (!intel_generate_mipmap_level(ctx, texObj->Name, level + 1, - width, height)) - goto fail; - } - - success = GL_TRUE; - -fail: - meta_restore_fragment_program(&intel->meta); - meta_restore_vertex_program(&intel->meta); - - /* restore array/index buffers */ - _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj, - saved_array_buffer); - _mesa_reference_buffer_object(ctx, &saved_array_buffer, NULL); - _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, - saved_element_buffer); - _mesa_reference_buffer_object(ctx, &saved_element_buffer, NULL); - - - _mesa_DeleteFramebuffersEXT(1, &fb_name); - _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture); - if (saved_fbo) - _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, saved_fbo->Name); - _mesa_reference_framebuffer(&saved_fbo, NULL); - _mesa_PopClientAttrib(); - _mesa_PopAttrib(); - - return success; -} - - -/** - * Generate new mipmap data from BASE+1 to BASE+p (the minimally-sized mipmap - * level). - * - * The texture object's miptree must be mapped. - * - * It would be really nice if this was just called by Mesa whenever mipmaps - * needed to be regenerated, rather than us having to remember to do so in - * each texture image modification path. - * - * This function should also include an accelerated path. - */ -void -intel_generate_mipmap(GLcontext *ctx, GLenum target, - struct gl_texture_object *texObj) -{ - struct intel_context *intel = intel_context(ctx); - struct intel_texture_object *intelObj = intel_texture_object(texObj); - GLuint nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; - int face, i; - - /* HW path */ - if (target == GL_TEXTURE_2D && - ctx->Extensions.EXT_framebuffer_object && - ctx->Extensions.ARB_fragment_program && - ctx->Extensions.ARB_vertex_program) { - GLboolean success; - - /* We'll be accessing this texture using GL entrypoints, which should - * be resilient against other access to this texture. - */ - _mesa_unlock_texture(ctx, texObj); - success = intel_generate_mipmap_2d(ctx, target, texObj); - _mesa_lock_texture(ctx, texObj); - - if (success) - return; - } - - /* SW path */ - intel_tex_map_level_images(intel, intelObj, texObj->BaseLevel); - _mesa_generate_mipmap(ctx, target, texObj); - intel_tex_unmap_level_images(intel, intelObj, texObj->BaseLevel); - - /* Update the level information in our private data in the new images, since - * it didn't get set as part of a normal TexImage path. - */ - for (face = 0; face < nr_faces; face++) { - for (i = texObj->BaseLevel + 1; i < texObj->MaxLevel; i++) { - struct intel_texture_image *intelImage; - - intelImage = intel_texture_image(texObj->Image[face][i]); - if (intelImage == NULL) - break; - - intelImage->level = i; - intelImage->face = face; - /* Unreference the miptree to signal that the new Data is a bare - * pointer from mesa. - */ - intel_miptree_release(intel, &intelImage->mt); - } - } -} diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index 459e8fbd4b..abb3024bfb 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -28,6 +28,7 @@ #include "intel_context.h" #include "intel_mipmap_tree.h" #include "intel_regions.h" +#include "intel_tex_layout.h" #include "intel_chipset.h" #ifndef I915 #include "brw_state.h" @@ -36,6 +37,7 @@ #define FILE_DEBUG_FLAG DEBUG_MIPTREE + static GLenum target_to_target(GLenum target) { @@ -52,6 +54,7 @@ target_to_target(GLenum target) } } + static struct intel_mipmap_tree * intel_miptree_create_internal(struct intel_context *intel, GLenum target, @@ -101,6 +104,7 @@ intel_miptree_create_internal(struct intel_context *intel, return mt; } + struct intel_mipmap_tree * intel_miptree_create(struct intel_context *intel, GLenum target, @@ -118,7 +122,7 @@ intel_miptree_create(struct intel_context *intel, if (intel->use_texture_tiling && compress_byte == 0 && intel->intelScreen->kernel_exec_fencing) { - if (IS_965(intel->intelScreen->deviceID) && + if (intel->gen >= 4 && (base_format == GL_DEPTH_COMPONENT || base_format == GL_DEPTH_STENCIL_EXT)) tiling = I915_TILING_Y; @@ -155,6 +159,7 @@ intel_miptree_create(struct intel_context *intel, return mt; } + struct intel_mipmap_tree * intel_miptree_create_for_region(struct intel_context *intel, GLenum target, @@ -192,7 +197,8 @@ intel_miptree_create_for_region(struct intel_context *intel, intel_region_reference(&mt->region, region); return mt; - } +} + /** * intel_miptree_pitch_align: @@ -206,7 +212,6 @@ intel_miptree_create_for_region(struct intel_context *intel, * Given @pitch, compute a larger value which accounts for * any necessary alignment required by the device */ - int intel_miptree_pitch_align (struct intel_context *intel, struct intel_mipmap_tree *mt, uint32_t tiling, @@ -252,6 +257,7 @@ int intel_miptree_pitch_align (struct intel_context *intel, return pitch; } + void intel_miptree_reference(struct intel_mipmap_tree **dst, struct intel_mipmap_tree *src) @@ -261,6 +267,7 @@ intel_miptree_reference(struct intel_mipmap_tree **dst, DBG("%s %p refcount now %d\n", __FUNCTION__, src, src->refcount); } + void intel_miptree_release(struct intel_context *intel, struct intel_mipmap_tree **mt) @@ -300,33 +307,31 @@ intel_miptree_release(struct intel_context *intel, } - - -/* Can the image be pulled into a unified mipmap tree. This mirrors +/** + * Can the image be pulled into a unified mipmap tree? This mirrors * the completeness test in a lot of ways. * * Not sure whether I want to pass gl_texture_image here. */ GLboolean intel_miptree_match_image(struct intel_mipmap_tree *mt, - struct gl_texture_image *image, - GLuint face, GLuint level) + struct gl_texture_image *image) { - /* Images with borders are never pulled into mipmap trees. - */ - if (image->Border || - ((image->_BaseFormat == GL_DEPTH_COMPONENT) && - ((image->TexObject->WrapS == GL_CLAMP_TO_BORDER) || - (image->TexObject->WrapT == GL_CLAMP_TO_BORDER)))) + GLboolean isCompressed = _mesa_is_format_compressed(image->TexFormat); + struct intel_texture_image *intelImage = intel_texture_image(image); + GLuint level = intelImage->level; + + /* Images with borders are never pulled into mipmap trees. */ + if (image->Border) return GL_FALSE; if (image->InternalFormat != mt->internal_format || - image->IsCompressed != mt->compressed) + isCompressed != mt->compressed) return GL_FALSE; - if (!image->IsCompressed && + if (!isCompressed && !mt->compressed && - image->TexFormat->TexelBytes != mt->cpp) + _mesa_get_format_bytes(image->TexFormat) != mt->cpp) return GL_FALSE; /* Test image dimensions against the base level image adjusted for @@ -388,6 +393,7 @@ intel_miptree_set_image_offset(struct intel_mipmap_tree *mt, mt->level[level].x_offset[img], mt->level[level].y_offset[img]); } + void intel_miptree_get_image_offset(struct intel_mipmap_tree *mt, GLuint level, GLuint face, GLuint depth, @@ -448,6 +454,7 @@ intel_miptree_image_map(struct intel_context * intel, } } + void intel_miptree_image_unmap(struct intel_context *intel, struct intel_mipmap_tree *mt) @@ -457,8 +464,8 @@ intel_miptree_image_unmap(struct intel_context *intel, } - -/* Upload data for a particular image. +/** + * Upload data for a particular image. */ void intel_miptree_image_data(struct intel_context *intel, @@ -469,7 +476,7 @@ intel_miptree_image_data(struct intel_context *intel, GLuint src_row_pitch, GLuint src_image_pitch) { - GLuint depth = dst->level[level].depth; + const GLuint depth = dst->level[level].depth; GLuint i; DBG("%s: %d/%d\n", __FUNCTION__, face, level); @@ -481,6 +488,7 @@ intel_miptree_image_data(struct intel_context *intel, height = dst->level[level].height; if(dst->compressed) height = (height + 3) / 4; + intel_region_data(intel, dst->region, 0, dst_x, dst_y, src, @@ -492,8 +500,9 @@ intel_miptree_image_data(struct intel_context *intel, } } -extern void intel_get_texture_alignment_unit(GLenum, GLuint *, GLuint *); -/* Copy mipmap image between trees + +/** + * Copy mipmap image between trees */ void intel_miptree_image_copy(struct intel_context *intel, @@ -511,7 +520,8 @@ intel_miptree_image_copy(struct intel_context *intel, if (dst->compressed) { GLuint align_w, align_h; - intel_get_texture_alignment_unit(dst->internal_format, &align_w, &align_h); + intel_get_texture_alignment_unit(dst->internal_format, + &align_w, &align_h); height = (height + 3) / 4; width = ALIGN(width, align_w); } diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h index 3bce54daa1..b19c548def 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h @@ -165,8 +165,7 @@ void intel_miptree_release(struct intel_context *intel, /* Check if an image fits an existing mipmap tree layout */ GLboolean intel_miptree_match_image(struct intel_mipmap_tree *mt, - struct gl_texture_image *image, - GLuint face, GLuint level); + struct gl_texture_image *image); /* Return a pointer to an image within a tree. Return image stride as * well. diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c index a300141655..993e427a99 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel.c +++ b/src/mesa/drivers/dri/intel/intel_pixel.c @@ -129,20 +129,6 @@ intel_check_blit_fragment_ops(GLcontext * ctx, GLboolean src_alpha_is_one) return GL_TRUE; } - -GLboolean -intel_check_meta_tex_fragment_ops(GLcontext * ctx) -{ - if (ctx->NewState) - _mesa_update_state(ctx); - - /* Some of _ImageTransferState (scale, bias) could be done with - * fragment programs on i915. - */ - return !(ctx->_ImageTransferState || ctx->Fog.Enabled || /* not done yet */ - ctx->Texture._EnabledUnits || ctx->FragmentProgram._Enabled); -} - /* The intel_region struct doesn't really do enough to capture the * format of the pixels in the region. For now this code assumes that * the region is a display surface and hence is either ARGB8888 or diff --git a/src/mesa/drivers/dri/intel/intel_pixel.h b/src/mesa/drivers/dri/intel/intel_pixel.h index 96a6dd17b2..743b6497c5 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel.h +++ b/src/mesa/drivers/dri/intel/intel_pixel.h @@ -34,8 +34,6 @@ void intelInitPixelFuncs(struct dd_function_table *functions); GLboolean intel_check_blit_fragment_ops(GLcontext * ctx, GLboolean src_alpha_is_one); -GLboolean intel_check_meta_tex_fragment_ops(GLcontext * ctx); - GLboolean intel_check_blit_format(struct intel_region *region, GLenum format, GLenum type); diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c index 18e6ebd17c..204a233173 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c @@ -33,6 +33,7 @@ #include "main/macros.h" #include "main/bufferobj.h" #include "main/pixelstore.h" +#include "main/polygon.h" #include "main/state.h" #include "main/teximage.h" #include "main/texenv.h" @@ -209,7 +210,7 @@ do_blit_bitmap( GLcontext *ctx, if (!dst) return GL_FALSE; - if (unpack->BufferObj->Name) { + if (_mesa_is_bufferobj(unpack->BufferObj)) { bitmap = map_pbo(ctx, width, height, unpack, bitmap); if (bitmap == NULL) return GL_TRUE; /* even though this is an error, we're done */ @@ -329,12 +330,14 @@ out: if (INTEL_DEBUG & DEBUG_SYNC) intel_batchbuffer_flush(intel->batch); - if (unpack->BufferObj->Name) { + if (_mesa_is_bufferobj(unpack->BufferObj)) { /* done with PBO so unmap it now */ ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, unpack->BufferObj); } + intel_check_front_buffer_rendering(intel); + return GL_TRUE; } @@ -418,7 +421,7 @@ intel_texture_bitmap(GLcontext * ctx, return GL_FALSE; } - if (unpack->BufferObj->Name) { + if (_mesa_is_bufferobj(unpack->BufferObj)) { bitmap = map_pbo(ctx, width, height, unpack, bitmap); if (bitmap == NULL) return GL_TRUE; /* even though this is an error, we're done */ @@ -428,7 +431,7 @@ intel_texture_bitmap(GLcontext * ctx, a8_bitmap = _mesa_calloc(width * height); _mesa_expand_bitmap(width, height, unpack, bitmap, a8_bitmap, width, 0xff); - if (unpack->BufferObj->Name) { + if (_mesa_is_bufferobj(unpack->BufferObj)) { /* done with PBO so unmap it now */ ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, unpack->BufferObj); diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c index 07ca8f7ddb..622aaa22d6 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c @@ -222,6 +222,8 @@ do_blit_copypixels(GLcontext * ctx, out: UNLOCK_HARDWARE(intel); + intel_check_front_buffer_rendering(intel); + DBG("%s: success\n", __FUNCTION__); return GL_TRUE; } @@ -240,5 +242,5 @@ intelCopyPixels(GLcontext * ctx, return; /* this will use swrast if needed */ - _mesa_meta_copy_pixels(ctx, srcx, srcy, width, height, destx, desty, type); + _mesa_meta_CopyPixels(ctx, srcx, srcy, width, height, destx, desty, type); } diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c index 7fbb89fd6a..9b382e3622 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c @@ -54,7 +54,7 @@ #include "intel_fbo.h" -/** XXX compare perf of this vs. _mesa_meta_draw_pixels(STENCIL) */ +/** XXX compare perf of this vs. _mesa_meta_DrawPixels(STENCIL) */ static GLboolean intel_stencil_drawpixels(GLcontext * ctx, GLint x, GLint y, @@ -169,7 +169,7 @@ intel_stencil_drawpixels(GLcontext * ctx, * buffer. */ depth_irb = intel_get_renderbuffer(ctx->DrawBuffer, BUFFER_DEPTH); - irb = intel_create_renderbuffer(GL_RGBA8); + irb = intel_create_renderbuffer(MESA_FORMAT_ARGB8888); rb = &irb->Base; irb->Base.Width = depth_irb->Base.Width; irb->Base.Height = depth_irb->Base.Height; @@ -265,7 +265,7 @@ intelDrawPixels(GLcontext * ctx, /* XXX this function doesn't seem to work reliably even when all * the pre-requisite conditions are met. * Note that this function is never hit with conform. - * Fall back to swrast because even the _mesa_meta_draw_pixels() approach + * Fall back to swrast because even the _mesa_meta_DrawPixels() approach * isn't working because of an apparent stencil bug. */ if (intel_stencil_drawpixels(ctx, x, y, width, height, format, type, @@ -280,6 +280,6 @@ intelDrawPixels(GLcontext * ctx, } #endif - _mesa_meta_draw_pixels(ctx, x, y, width, height, format, type, - unpack, pixels); + _mesa_meta_DrawPixels(ctx, x, y, width, height, format, type, + unpack, pixels); } diff --git a/src/mesa/drivers/dri/intel/intel_pixel_read.c b/src/mesa/drivers/dri/intel/intel_pixel_read.c index e036736323..20424e2e58 100644 --- a/src/mesa/drivers/dri/intel/intel_pixel_read.c +++ b/src/mesa/drivers/dri/intel/intel_pixel_read.c @@ -180,16 +180,7 @@ do_blit_readpixels(GLcontext * ctx, if (!src) return GL_FALSE; - if (pack->BufferObj->Name) { - /* XXX This validation should be done by core mesa: - */ - if (!_mesa_validate_pbo_access(2, pack, width, height, 1, - format, type, pixels)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels"); - return GL_TRUE; - } - } - else { + if (!_mesa_is_bufferobj(pack->BufferObj)) { /* PBO only for now: */ if (INTEL_DEBUG & DEBUG_PIXEL) @@ -225,9 +216,8 @@ do_blit_readpixels(GLcontext * ctx, rowLength = -rowLength; } - /* XXX 64-bit cast? */ - dst_offset = (GLuint) _mesa_image_address(2, pack, pixels, width, height, - format, type, 0, 0, 0); + dst_offset = (GLintptr) _mesa_image_address(2, pack, pixels, width, height, + format, type, 0, 0, 0); /* Although the blits go on the command buffer, need to do this and @@ -295,11 +285,11 @@ intelReadPixels(GLcontext * ctx, intelFlush(ctx); -#ifdef I915 if (do_blit_readpixels (ctx, x, y, width, height, format, type, pack, pixels)) return; +#ifdef I915 if (do_texture_readpixels (ctx, x, y, width, height, format, type, pack, pixels)) return; diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index a86c66a844..80975163d4 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -582,8 +582,7 @@ intel_recreate_static(struct intel_context *intel, * instead of which tiling mode it is. Guess. */ if (region_desc->tiled) { - if (IS_965(intel->intelScreen->deviceID) && - region_desc == &intelScreen->depth) + if (intel->gen >= 4 && region_desc == &intelScreen->depth) region->tiling = I915_TILING_Y; else region->tiling = I915_TILING_X; diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index 1b8c56e68d..789135b49f 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -79,6 +79,10 @@ PUBLIC const char __driConfigOptions[] = DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).") DRI_CONF_OPT_END + DRI_CONF_OPT_BEGIN(fragment_shader, bool, false) + DRI_CONF_DESC(en, "Enable limited ARB_fragment_shader support on 915/945.") + DRI_CONF_OPT_END + DRI_CONF_SECTION_END DRI_CONF_SECTION_QUALITY DRI_CONF_FORCE_S3TC_ENABLE(false) @@ -88,10 +92,14 @@ PUBLIC const char __driConfigOptions[] = DRI_CONF_NO_RAST(false) DRI_CONF_ALWAYS_FLUSH_BATCH(false) DRI_CONF_ALWAYS_FLUSH_CACHE(false) + + DRI_CONF_OPT_BEGIN(stub_occlusion_query, bool, false) + DRI_CONF_DESC(en, "Enable stub ARB_occlusion_query support on 915/945.") + DRI_CONF_OPT_END DRI_CONF_SECTION_END DRI_CONF_END; -const GLuint __driNConfigOptions = 10; +const GLuint __driNConfigOptions = 12; #ifdef USE_NEW_INTERFACE static PFNGLXCREATECONTEXTMODES create_context_modes = NULL; @@ -341,7 +349,7 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, else { GLboolean swStencil = (mesaVis->stencilBits > 0 && mesaVis->depthBits != 24); - GLenum rgbFormat; + gl_format rgbFormat; struct intel_framebuffer *intel_fb = CALLOC_STRUCT(intel_framebuffer); @@ -351,11 +359,11 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, _mesa_initialize_framebuffer(&intel_fb->Base, mesaVis); if (mesaVis->redBits == 5) - rgbFormat = GL_RGB5; + rgbFormat = MESA_FORMAT_RGB565; else if (mesaVis->alphaBits == 0) - rgbFormat = GL_RGB8; + rgbFormat = MESA_FORMAT_XRGB8888; else - rgbFormat = GL_RGBA8; + rgbFormat = MESA_FORMAT_ARGB8888; /* setup the hardware-based renderbuffers */ intel_fb->color_rb[0] = intel_create_renderbuffer(rgbFormat); @@ -374,7 +382,7 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, if (mesaVis->stencilBits == 8) { /* combined depth/stencil buffer */ struct intel_renderbuffer *depthStencilRb - = intel_create_renderbuffer(GL_DEPTH24_STENCIL8_EXT); + = intel_create_renderbuffer(MESA_FORMAT_S8_Z24); /* note: bind RB to two attachment points */ _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthStencilRb->Base); @@ -382,7 +390,7 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, &depthStencilRb->Base); } else { struct intel_renderbuffer *depthRb - = intel_create_renderbuffer(GL_DEPTH_COMPONENT24); + = intel_create_renderbuffer(MESA_FORMAT_X8_Z24); _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base); } @@ -390,7 +398,7 @@ intelCreateBuffer(__DRIscreenPrivate * driScrnPriv, else if (mesaVis->depthBits == 16) { /* just 16-bit depth buffer, no hw stencil */ struct intel_renderbuffer *depthRb - = intel_create_renderbuffer(GL_DEPTH_COMPONENT16); + = intel_create_renderbuffer(MESA_FORMAT_Z16); _mesa_add_renderbuffer(&intel_fb->Base, BUFFER_DEPTH, &depthRb->Base); } @@ -688,18 +696,6 @@ static const __DRIconfig **intelInitScreen(__DRIscreenPrivate *psp) return NULL; } - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - intelInitExtensions(NULL, GL_TRUE); - if (!intelInitDriver(psp)) return NULL; @@ -752,18 +748,6 @@ __DRIconfig **intelInitScreen2(__DRIscreenPrivate *psp) int color; __DRIconfig **configs = NULL; - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - intelInitExtensions(NULL, GL_TRUE); - /* Allocate the private area */ intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate)); if (!intelScreen) { diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c index e71366a182..34c3d9df74 100644 --- a/src/mesa/drivers/dri/intel/intel_span.c +++ b/src/mesa/drivers/dri/intel/intel_span.c @@ -29,7 +29,6 @@ #include "main/macros.h" #include "main/mtypes.h" #include "main/colormac.h" -#include "main/texformat.h" #include "intel_buffers.h" #include "intel_fbo.h" @@ -132,18 +131,6 @@ pwrite_8(struct intel_renderbuffer *irb, uint32_t offset, uint8_t val) dri_bo_subdata(irb->region->buffer, offset, 1, &val); } -static uint32_t -z24s8_to_s8z24(uint32_t val) -{ - return (val << 24) | (val >> 8); -} - -static uint32_t -s8z24_to_z24s8(uint32_t val) -{ - return (val >> 24) | (val << 8); -} - static uint32_t no_tile_swizzle(struct intel_renderbuffer *irb, int x, int y) { @@ -279,8 +266,11 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, unsigned int num_cliprects; \ struct drm_clip_rect *cliprects; \ int x_off, y_off; \ + int pitch = irb->region->pitch * irb->region->cpp; \ + void *buf = irb->region->buffer->virtual; \ GLuint p; \ (void) p; \ + (void)buf; (void)pitch; /* unused for non-gttmap. */ \ intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); /* XXX FBO: this is identical to the macro in spantmp2.h except we get @@ -302,7 +292,6 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define Y_FLIP(_y) ((_y) * yScale + yBias) -/* XXX with GEM, these need to tell the kernel */ #define HW_LOCK() #define HW_UNLOCK() @@ -345,7 +334,7 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #include "intel_spantmp.h" /* x8r8g8b8 color span and pixel functions */ -#define INTEL_PIXEL_FMT GL_BGRA +#define INTEL_PIXEL_FMT GL_BGR #define INTEL_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV #define INTEL_READ_VALUE(offset) pread_xrgb8888(irb, offset) #define INTEL_WRITE_VALUE(offset, v) pwrite_xrgb8888(irb, offset, v) @@ -360,6 +349,9 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, unsigned int num_cliprects; \ struct drm_clip_rect *cliprects; \ int x_off, y_off; \ + int pitch = irb->region->pitch * irb->region->cpp; \ + void *buf = irb->region->buffer->virtual; \ + (void)buf; (void)pitch; /* unused for non-gttmap. */ \ intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off); @@ -372,20 +364,22 @@ static uint32_t y_tile_swizzle(struct intel_renderbuffer *irb, #define INTEL_TAG(name) name##_z16 #include "intel_depthtmp.h" -/* z24 depthbuffer functions. */ +/* z24x8 depthbuffer functions. */ #define INTEL_VALUE_TYPE GLuint #define INTEL_WRITE_DEPTH(offset, d) pwrite_32(irb, offset, d) #define INTEL_READ_DEPTH(offset) pread_32(irb, offset) -#define INTEL_TAG(name) name##_z24 +#define INTEL_TAG(name) name##_z24_x8 #include "intel_depthtmp.h" -/* z24s8 depthbuffer functions. */ -#define INTEL_VALUE_TYPE GLuint -#define INTEL_WRITE_DEPTH(offset, d) pwrite_32(irb, offset, z24s8_to_s8z24(d)) -#define INTEL_READ_DEPTH(offset) s8z24_to_z24s8(pread_32(irb, offset)) -#define INTEL_TAG(name) name##_z24_s8 -#include "intel_depthtmp.h" +/** + ** 8-bit stencil function (XXX FBO: This is obsolete) + **/ +/* XXX */ +#define WRITE_STENCIL(_x, _y, d) pwrite_8(irb, NO_TILE(_x, _y) + 3, d) +#define READ_STENCIL(d, _x, _y) d = pread_8(irb, NO_TILE(_x, _y) + 3); +#define TAG(x) intel_gttmap_##x##_z24_s8 +#include "stenciltmp.h" /** ** 8-bit stencil function (XXX FBO: This is obsolete) @@ -419,6 +413,9 @@ intel_renderbuffer_map(struct intel_context *intel, struct gl_renderbuffer *rb) if (irb == NULL || irb->region == NULL) return; + if (intel->intelScreen->kernel_exec_fencing) + drm_intel_gem_bo_map_gtt(irb->region->buffer); + intel_set_span_functions(intel, rb); } @@ -431,7 +428,10 @@ intel_renderbuffer_unmap(struct intel_context *intel, if (irb == NULL || irb->region == NULL) return; - clear_span_cache(irb); + if (intel->intelScreen->kernel_exec_fencing) + drm_intel_gem_bo_unmap_gtt(irb->region->buffer); + else + clear_span_cache(irb); rb->GetRow = NULL; rb->PutRow = NULL; @@ -450,23 +450,30 @@ intel_renderbuffer_unmap(struct intel_context *intel, * _ColorReadBuffer, _DepthBuffer or _StencilBuffer fields. */ static void -intel_map_unmap_buffers(struct intel_context *intel, GLboolean map) +intel_map_unmap_framebuffer(struct intel_context *intel, + struct gl_framebuffer *fb, + GLboolean map) { - GLcontext *ctx = &intel->ctx; - GLuint i, j; + GLuint i; /* color draw buffers */ - for (j = 0; j < ctx->DrawBuffer->_NumColorDrawBuffers; j++) { + for (i = 0; i < fb->_NumColorDrawBuffers; i++) { if (map) - intel_renderbuffer_map(intel, ctx->DrawBuffer->_ColorDrawBuffers[j]); + intel_renderbuffer_map(intel, fb->_ColorDrawBuffers[i]); else - intel_renderbuffer_unmap(intel, ctx->DrawBuffer->_ColorDrawBuffers[j]); + intel_renderbuffer_unmap(intel, fb->_ColorDrawBuffers[i]); } + /* color read buffer */ + if (map) + intel_renderbuffer_map(intel, fb->_ColorReadBuffer); + else + intel_renderbuffer_unmap(intel, fb->_ColorReadBuffer); + /* check for render to textures */ for (i = 0; i < BUFFER_COUNT; i++) { struct gl_renderbuffer_attachment *att = - ctx->DrawBuffer->Attachment + i; + fb->Attachment + i; struct gl_texture_object *tex = att->Texture; if (tex) { /* render to texture */ @@ -478,33 +485,24 @@ intel_map_unmap_buffers(struct intel_context *intel, GLboolean map) } } - /* color read buffers */ - if (map) - intel_renderbuffer_map(intel, ctx->ReadBuffer->_ColorReadBuffer); - else - intel_renderbuffer_unmap(intel, ctx->ReadBuffer->_ColorReadBuffer); - /* depth buffer (Note wrapper!) */ - if (ctx->DrawBuffer->_DepthBuffer) { + if (fb->_DepthBuffer) { if (map) - intel_renderbuffer_map(intel, ctx->DrawBuffer->_DepthBuffer->Wrapped); + intel_renderbuffer_map(intel, fb->_DepthBuffer->Wrapped); else - intel_renderbuffer_unmap(intel, - ctx->DrawBuffer->_DepthBuffer->Wrapped); + intel_renderbuffer_unmap(intel, fb->_DepthBuffer->Wrapped); } /* stencil buffer (Note wrapper!) */ - if (ctx->DrawBuffer->_StencilBuffer) { + if (fb->_StencilBuffer) { if (map) - intel_renderbuffer_map(intel, - ctx->DrawBuffer->_StencilBuffer->Wrapped); + intel_renderbuffer_map(intel, fb->_StencilBuffer->Wrapped); else - intel_renderbuffer_unmap(intel, - ctx->DrawBuffer->_StencilBuffer->Wrapped); + intel_renderbuffer_unmap(intel, fb->_StencilBuffer->Wrapped); } -} - + intel_check_front_buffer_rendering(intel); +} /** * Prepare for software rendering. Map current read/draw framebuffers' @@ -528,7 +526,9 @@ intelSpanRenderStart(GLcontext * ctx) } } - intel_map_unmap_buffers(intel, GL_TRUE); + intel_map_unmap_framebuffer(intel, ctx->DrawBuffer, GL_TRUE); + if (ctx->ReadBuffer != ctx->DrawBuffer) + intel_map_unmap_framebuffer(intel, ctx->ReadBuffer, GL_TRUE); } /** @@ -550,7 +550,9 @@ intelSpanRenderFinish(GLcontext * ctx) } } - intel_map_unmap_buffers(intel, GL_FALSE); + intel_map_unmap_framebuffer(intel, ctx->DrawBuffer, GL_FALSE); + if (ctx->ReadBuffer != ctx->DrawBuffer) + intel_map_unmap_framebuffer(intel, ctx->ReadBuffer, GL_FALSE); UNLOCK_HARDWARE(intel); } @@ -564,6 +566,43 @@ intelInitSpanFuncs(GLcontext * ctx) swdd->SpanRenderFinish = intelSpanRenderFinish; } +void +intel_map_vertex_shader_textures(GLcontext *ctx) +{ + struct intel_context *intel = intel_context(ctx); + int i; + + if (ctx->VertexProgram._Current == NULL) + return; + + for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { + if (ctx->Texture.Unit[i]._ReallyEnabled && + ctx->VertexProgram._Current->Base.TexturesUsed[i] != 0) { + struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; + + intel_tex_map_images(intel, intel_texture_object(texObj)); + } + } +} + +void +intel_unmap_vertex_shader_textures(GLcontext *ctx) +{ + struct intel_context *intel = intel_context(ctx); + int i; + + if (ctx->VertexProgram._Current == NULL) + return; + + for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { + if (ctx->Texture.Unit[i]._ReallyEnabled && + ctx->VertexProgram._Current->Base.TexturesUsed[i] != 0) { + struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; + + intel_tex_unmap_images(intel, intel_texture_object(texObj)); + } + } +} /** * Plug in appropriate span read/write functions for the given renderbuffer. @@ -584,7 +623,51 @@ intel_set_span_functions(struct intel_context *intel, else tiling = I915_TILING_NONE; - switch (irb->texformat->MesaFormat) { + if (intel->intelScreen->kernel_exec_fencing) { + switch (irb->Base.Format) { + case MESA_FORMAT_RGB565: + intel_gttmap_InitPointers_RGB565(rb); + break; + case MESA_FORMAT_ARGB4444: + intel_gttmap_InitPointers_ARGB4444(rb); + break; + case MESA_FORMAT_ARGB1555: + intel_gttmap_InitPointers_ARGB1555(rb); + break; + case MESA_FORMAT_XRGB8888: + intel_gttmap_InitPointers_xRGB8888(rb); + break; + case MESA_FORMAT_ARGB8888: + intel_gttmap_InitPointers_ARGB8888(rb); + break; + case MESA_FORMAT_Z16: + intel_gttmap_InitDepthPointers_z16(rb); + break; + case MESA_FORMAT_X8_Z24: + intel_gttmap_InitDepthPointers_z24_x8(rb); + break; + case MESA_FORMAT_S8_Z24: + /* There are a few different ways SW asks us to access the S8Z24 data: + * Z24 depth-only depth reads + * S8Z24 depth reads + * S8Z24 stencil reads. + */ + if (rb->Format == MESA_FORMAT_S8_Z24) { + intel_gttmap_InitDepthPointers_z24_x8(rb); + } else if (rb->Format == MESA_FORMAT_S8) { + intel_gttmap_InitStencilPointers_z24_s8(rb); + } + break; + default: + _mesa_problem(NULL, + "Unexpected MesaFormat %d in intelSetSpanFunctions", + irb->Base.Format); + break; + } + return; + } + + switch (irb->Base.Format) { case MESA_FORMAT_RGB565: switch (tiling) { case I915_TILING_NONE: @@ -627,35 +710,33 @@ intel_set_span_functions(struct intel_context *intel, break; } break; + case MESA_FORMAT_XRGB8888: + switch (tiling) { + case I915_TILING_NONE: + default: + intelInitPointers_xRGB8888(rb); + break; + case I915_TILING_X: + intel_XTile_InitPointers_xRGB8888(rb); + break; + case I915_TILING_Y: + intel_YTile_InitPointers_xRGB8888(rb); + break; + } + break; case MESA_FORMAT_ARGB8888: - if (rb->AlphaBits == 0) { /* XXX: Need xRGB8888 Mesa format */ - /* 8888 RGBx */ - switch (tiling) { - case I915_TILING_NONE: - default: - intelInitPointers_xRGB8888(rb); - break; - case I915_TILING_X: - intel_XTile_InitPointers_xRGB8888(rb); - break; - case I915_TILING_Y: - intel_YTile_InitPointers_xRGB8888(rb); - break; - } - } else { - /* 8888 RGBA */ - switch (tiling) { - case I915_TILING_NONE: - default: - intelInitPointers_ARGB8888(rb); - break; - case I915_TILING_X: - intel_XTile_InitPointers_ARGB8888(rb); - break; - case I915_TILING_Y: - intel_YTile_InitPointers_ARGB8888(rb); - break; - } + /* 8888 RGBA */ + switch (tiling) { + case I915_TILING_NONE: + default: + intelInitPointers_ARGB8888(rb); + break; + case I915_TILING_X: + intel_XTile_InitPointers_ARGB8888(rb); + break; + case I915_TILING_Y: + intel_YTile_InitPointers_ARGB8888(rb); + break; } break; case MESA_FORMAT_Z16: @@ -672,39 +753,27 @@ intel_set_span_functions(struct intel_context *intel, break; } break; + case MESA_FORMAT_X8_Z24: case MESA_FORMAT_S8_Z24: /* There are a few different ways SW asks us to access the S8Z24 data: * Z24 depth-only depth reads * S8Z24 depth reads * S8Z24 stencil reads. */ - if (rb->_ActualFormat == GL_DEPTH_COMPONENT24) { - switch (tiling) { - case I915_TILING_NONE: - default: - intelInitDepthPointers_z24(rb); - break; - case I915_TILING_X: - intel_XTile_InitDepthPointers_z24(rb); - break; - case I915_TILING_Y: - intel_YTile_InitDepthPointers_z24(rb); - break; - } - } else if (rb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) { + if (rb->Format == MESA_FORMAT_S8_Z24) { switch (tiling) { case I915_TILING_NONE: default: - intelInitDepthPointers_z24_s8(rb); + intelInitDepthPointers_z24_x8(rb); break; case I915_TILING_X: - intel_XTile_InitDepthPointers_z24_s8(rb); + intel_XTile_InitDepthPointers_z24_x8(rb); break; case I915_TILING_Y: - intel_YTile_InitDepthPointers_z24_s8(rb); + intel_YTile_InitDepthPointers_z24_x8(rb); break; } - } else if (rb->_ActualFormat == GL_STENCIL_INDEX8_EXT) { + } else if (rb->Format == MESA_FORMAT_S8) { switch (tiling) { case I915_TILING_NONE: default: @@ -717,6 +786,9 @@ intel_set_span_functions(struct intel_context *intel, intel_YTile_InitStencilPointers_z24_s8(rb); break; } + } else { + _mesa_problem(NULL, + "Unexpected ActualFormat in intelSetSpanFunctions"); } break; default: diff --git a/src/mesa/drivers/dri/intel/intel_span.h b/src/mesa/drivers/dri/intel/intel_span.h index acbeb4abe1..bffe109aa5 100644 --- a/src/mesa/drivers/dri/intel/intel_span.h +++ b/src/mesa/drivers/dri/intel/intel_span.h @@ -36,5 +36,7 @@ void intel_renderbuffer_map(struct intel_context *intel, struct gl_renderbuffer *rb); void intel_renderbuffer_unmap(struct intel_context *intel, struct gl_renderbuffer *rb); +void intel_map_vertex_shader_textures(GLcontext *ctx); +void intel_unmap_vertex_shader_textures(GLcontext *ctx); #endif diff --git a/src/mesa/drivers/dri/intel/intel_spantmp.h b/src/mesa/drivers/dri/intel/intel_spantmp.h index 35df969be3..bad03398f6 100644 --- a/src/mesa/drivers/dri/intel/intel_spantmp.h +++ b/src/mesa/drivers/dri/intel/intel_spantmp.h @@ -32,6 +32,12 @@ #define SPANTMP_PIXEL_FMT INTEL_PIXEL_FMT #define SPANTMP_PIXEL_TYPE INTEL_PIXEL_TYPE +#define TAG(x) INTEL_TAG(intel_gttmap_##x) +#define TAG2(x, y) INTEL_TAG(intel_gttmap_##x##y) +#include "spantmp2.h" + +#define SPANTMP_PIXEL_FMT INTEL_PIXEL_FMT +#define SPANTMP_PIXEL_TYPE INTEL_PIXEL_TYPE #define PUT_VALUE(_x, _y, v) INTEL_WRITE_VALUE(NO_TILE(_x, _y), v) #define GET_VALUE(_x, _y) INTEL_READ_VALUE(NO_TILE(_x, _y)) #define TAG(x) INTEL_TAG(intel##x) diff --git a/src/mesa/drivers/dri/intel/intel_tex.c b/src/mesa/drivers/dri/intel/intel_tex.c index df63f29a42..215a534a5c 100644 --- a/src/mesa/drivers/dri/intel/intel_tex.c +++ b/src/mesa/drivers/dri/intel/intel_tex.c @@ -2,6 +2,7 @@ #include "main/texobj.h" #include "main/teximage.h" #include "main/mipmap.h" +#include "drivers/common/meta.h" #include "intel_context.h" #include "intel_mipmap_tree.h" #include "intel_tex.h" @@ -158,11 +159,58 @@ timed_memcpy(void *dest, const void *src, size_t n) } #endif /* DO_DEBUG */ + +/** + * Called via ctx->Driver.GenerateMipmap() + * This is basically a wrapper for _mesa_meta_GenerateMipmap() which checks + * if we'll be using software mipmap generation. In that case, we need to + * map/unmap the base level texture image. + */ +static void +intelGenerateMipmap(GLcontext *ctx, GLenum target, + struct gl_texture_object *texObj) +{ + if (_mesa_meta_check_generate_mipmap_fallback(ctx, target, texObj)) { + /* sw path: need to map texture images */ + struct intel_context *intel = intel_context(ctx); + struct intel_texture_object *intelObj = intel_texture_object(texObj); + intel_tex_map_level_images(intel, intelObj, texObj->BaseLevel); + _mesa_generate_mipmap(ctx, target, texObj); + intel_tex_unmap_level_images(intel, intelObj, texObj->BaseLevel); + + { + GLuint nr_faces = (texObj->Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; + GLuint face, i; + /* Update the level information in our private data in the new images, + * since it didn't get set as part of a normal TexImage path. + */ + for (face = 0; face < nr_faces; face++) { + for (i = texObj->BaseLevel + 1; i < texObj->MaxLevel; i++) { + struct intel_texture_image *intelImage = + intel_texture_image(texObj->Image[face][i]); + if (!intelImage) + break; + intelImage->level = i; + intelImage->face = face; + /* Unreference the miptree to signal that the new Data is a + * bare pointer from mesa. + */ + intel_miptree_release(intel, &intelImage->mt); + } + } + } + } + else { + _mesa_meta_GenerateMipmap(ctx, target, texObj); + } +} + + void intelInitTextureFuncs(struct dd_function_table *functions) { functions->ChooseTextureFormat = intelChooseTextureFormat; - functions->GenerateMipmap = intel_generate_mipmap; + functions->GenerateMipmap = intelGenerateMipmap; functions->NewTextureObject = intelNewTextureObject; functions->NewTextureImage = intelNewTextureImage; diff --git a/src/mesa/drivers/dri/intel/intel_tex.h b/src/mesa/drivers/dri/intel/intel_tex.h index 471aa2a240..f3cc0fff5c 100644 --- a/src/mesa/drivers/dri/intel/intel_tex.h +++ b/src/mesa/drivers/dri/intel/intel_tex.h @@ -29,6 +29,7 @@ #define INTELTEX_INC #include "main/mtypes.h" +#include "main/formats.h" #include "intel_context.h" #include "texmem.h" @@ -41,10 +42,8 @@ void intelInitTextureSubImageFuncs(struct dd_function_table *functions); void intelInitTextureCopyImageFuncs(struct dd_function_table *functions); -const struct gl_texture_format *intelChooseTextureFormat(GLcontext * ctx, - GLint internalFormat, - GLenum format, - GLenum type); +gl_format intelChooseTextureFormat(GLcontext *ctx, GLint internalFormat, + GLenum format, GLenum type); void intelSetTexOffset(__DRIcontext *pDRICtx, GLint texname, unsigned long long offset, GLint depth, GLuint pitch); @@ -71,7 +70,4 @@ void intel_tex_unmap_images(struct intel_context *intel, int intel_compressed_num_bytes(GLuint mesaFormat); -void intel_generate_mipmap(GLcontext *ctx, GLenum target, - struct gl_texture_object *texObj); - #endif diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c index 95dee60f9c..767d04d2f4 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_copy.c +++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c @@ -29,8 +29,10 @@ #include "main/enums.h" #include "main/image.h" #include "main/teximage.h" +#include "main/texstate.h" #include "main/mipmap.h" -#include "swrast/swrast.h" + +#include "drivers/common/meta.h" #include "intel_screen.h" #include "intel_context.h" @@ -91,9 +93,7 @@ do_copy_texsubimage(struct intel_context *intel, GLint x, GLint y, GLsizei width, GLsizei height) { GLcontext *ctx = &intel->ctx; - struct gl_texture_object *texObj = intelImage->base.TexObject; - const struct intel_region *src = - get_teximage_source(intel, internalFormat); + const struct intel_region *src = get_teximage_source(intel, internalFormat); if (!intelImage->mt || !src) { if (INTEL_DEBUG & DEBUG_FALLBACKS) @@ -109,7 +109,7 @@ do_copy_texsubimage(struct intel_context *intel, return GL_FALSE; } - intelFlush(ctx); + // intelFlush(ctx); LOCK_HARDWARE(intel); { drm_intel_bo *dst_bo = intel_region_buffer(intel, @@ -120,6 +120,7 @@ do_copy_texsubimage(struct intel_context *intel, GLuint image_x, image_y; GLshort src_pitch; + /* get dest x/y in destination texture */ intel_miptree_get_image_offset(intelImage->mt, intelImage->level, intelImage->face, @@ -154,6 +155,7 @@ do_copy_texsubimage(struct intel_context *intel, src_pitch = src->pitch; } + /* blit from src buffer to texture */ if (!intelEmitCopyBlit(intel, intelImage->mt->cpp, src_pitch, @@ -174,11 +176,6 @@ do_copy_texsubimage(struct intel_context *intel, UNLOCK_HARDWARE(intel); - /* GL_SGIS_generate_mipmap */ - if (intelImage->level == texObj->BaseLevel && texObj->GenerateMipmap) { - intel_generate_mipmap(ctx, target, texObj); - } - return GL_TRUE; } @@ -188,8 +185,7 @@ intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border) { - struct gl_texture_unit *texUnit = - &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_texture_object *texObj = _mesa_select_tex_object(ctx, texUnit, target); struct gl_texture_image *texImage = @@ -225,8 +221,10 @@ intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level, return; fail: - _swrast_copy_teximage1d(ctx, target, level, internalFormat, x, y, - width, border); + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__); + _mesa_meta_CopyTexImage1D(ctx, target, level, internalFormat, x, y, + width, border); } @@ -236,8 +234,7 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { - struct gl_texture_unit *texUnit = - &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_texture_object *texObj = _mesa_select_tex_object(ctx, texUnit, target); struct gl_texture_image *texImage = @@ -252,7 +249,7 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level, */ ctx->Driver.TexImage2D(ctx, target, level, internalFormat, width, height, border, - GL_RGBA, CHAN_TYPE, NULL, + GL_RGBA, GL_UNSIGNED_BYTE, NULL, &ctx->DefaultPacking, texObj, texImage); srcx = x; @@ -273,8 +270,10 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level, return; fail: - _swrast_copy_teximage2d(ctx, target, level, internalFormat, x, y, - width, height, border); + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__); + _mesa_meta_CopyTexImage2D(ctx, target, level, internalFormat, x, y, + width, height, border); } @@ -282,8 +281,7 @@ static void intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) { - struct gl_texture_unit *texUnit = - &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_texture_object *texObj = _mesa_select_tex_object(ctx, texUnit, target); struct gl_texture_image *texImage = @@ -298,7 +296,9 @@ intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, if (!do_copy_texsubimage(intel_context(ctx), target, intel_texture_image(texImage), internalFormat, xoffset, 0, x, y, width, 1)) { - _swrast_copy_texsubimage1d(ctx, target, level, xoffset, x, y, width); + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__); + _mesa_meta_CopyTexSubImage1D(ctx, target, level, xoffset, x, y, width); } } @@ -308,8 +308,7 @@ intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { - struct gl_texture_unit *texUnit = - &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_texture_object *texObj = _mesa_select_tex_object(ctx, texUnit, target); struct gl_texture_image *texImage = @@ -324,10 +323,10 @@ intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, internalFormat, xoffset, yoffset, x, y, width, height)) { - DBG("%s - fallback to swrast\n", __FUNCTION__); - - _swrast_copy_texsubimage2d(ctx, target, level, - xoffset, yoffset, x, y, width, height); + if (INTEL_DEBUG & DEBUG_FALLBACKS) + fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__); + _mesa_meta_CopyTexSubImage2D(ctx, target, level, + xoffset, yoffset, x, y, width, height); } } diff --git a/src/mesa/drivers/dri/intel/intel_tex_format.c b/src/mesa/drivers/dri/intel/intel_tex_format.c index 3322a71130..87efb72cc5 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_format.c +++ b/src/mesa/drivers/dri/intel/intel_tex_format.c @@ -1,7 +1,6 @@ #include "intel_context.h" #include "intel_tex.h" #include "intel_chipset.h" -#include "main/texformat.h" #include "main/enums.h" @@ -16,7 +15,7 @@ * these if we take the step of simply swizzling the colors * immediately after sampling... */ -const struct gl_texture_format * +gl_format intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, GLenum format, GLenum type) { @@ -34,48 +33,48 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, case GL_COMPRESSED_RGBA: if (format == GL_BGRA) { if (type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV) { - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; } else if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV) { - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; } else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV) { - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; } } - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; case 3: case GL_RGB: case GL_COMPRESSED_RGB: if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) { - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; } - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; + return do32bpt ? MESA_FORMAT_XRGB8888 : MESA_FORMAT_RGB565; case GL_RGBA8: case GL_RGB10_A2: case GL_RGBA12: case GL_RGBA16: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; case GL_RGBA4: case GL_RGBA2: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_RGB5_A1: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: - return &_mesa_texformat_argb8888; + return MESA_FORMAT_XRGB8888; case GL_RGB5: case GL_RGB4: case GL_R3_G3_B2: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; case GL_ALPHA: case GL_ALPHA4: @@ -83,7 +82,7 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, case GL_ALPHA12: case GL_ALPHA16: case GL_COMPRESSED_ALPHA: - return &_mesa_texformat_a8; + return MESA_FORMAT_A8; case 1: case GL_LUMINANCE: @@ -92,18 +91,24 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, case GL_LUMINANCE12: case GL_LUMINANCE16: case GL_COMPRESSED_LUMINANCE: - return &_mesa_texformat_l8; + return MESA_FORMAT_L8; + + case GL_LUMINANCE12_ALPHA4: + case GL_LUMINANCE12_ALPHA12: + case GL_LUMINANCE16_ALPHA16: +#ifndef I915 + return MESA_FORMAT_AL1616; +#else + /* FALLTHROUGH */ +#endif case 2: case GL_LUMINANCE_ALPHA: case GL_LUMINANCE4_ALPHA4: case GL_LUMINANCE6_ALPHA2: case GL_LUMINANCE8_ALPHA8: - case GL_LUMINANCE12_ALPHA4: - case GL_LUMINANCE12_ALPHA12: - case GL_LUMINANCE16_ALPHA16: case GL_COMPRESSED_LUMINANCE_ALPHA: - return &_mesa_texformat_al88; + return MESA_FORMAT_AL88; case GL_INTENSITY: case GL_INTENSITY4: @@ -111,41 +116,41 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, case GL_INTENSITY12: case GL_INTENSITY16: case GL_COMPRESSED_INTENSITY: - return &_mesa_texformat_i8; + return MESA_FORMAT_I8; case GL_YCBCR_MESA: if (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE) - return &_mesa_texformat_ycbcr; + return MESA_FORMAT_YCBCR; else - return &_mesa_texformat_ycbcr_rev; + return MESA_FORMAT_YCBCR_REV; case GL_COMPRESSED_RGB_FXT1_3DFX: - return &_mesa_texformat_rgb_fxt1; + return MESA_FORMAT_RGB_FXT1; case GL_COMPRESSED_RGBA_FXT1_3DFX: - return &_mesa_texformat_rgba_fxt1; + return MESA_FORMAT_RGBA_FXT1; case GL_RGB_S3TC: case GL_RGB4_S3TC: case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - return &_mesa_texformat_rgb_dxt1; + return MESA_FORMAT_RGB_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return &_mesa_texformat_rgba_dxt1; + return MESA_FORMAT_RGBA_DXT1; case GL_RGBA_S3TC: case GL_RGBA4_S3TC: case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - return &_mesa_texformat_rgba_dxt3; + return MESA_FORMAT_RGBA_DXT3; case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return &_mesa_texformat_rgba_dxt5; + return MESA_FORMAT_RGBA_DXT5; case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT16: case GL_DEPTH_COMPONENT24: case GL_DEPTH_COMPONENT32: #if 0 - return &_mesa_texformat_z16; + return MESA_FORMAT_Z16; #else /* fall-through. * 16bpp depth texture can't be paired with a stencil buffer so @@ -154,7 +159,7 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, #endif case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: - return &_mesa_texformat_s8_z24; + return MESA_FORMAT_S8_Z24; #ifndef I915 case GL_SRGB_EXT: @@ -165,41 +170,41 @@ intelChooseTextureFormat(GLcontext * ctx, GLint internalFormat, case GL_COMPRESSED_SRGB_ALPHA_EXT: case GL_COMPRESSED_SLUMINANCE_EXT: case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT: - return &_mesa_texformat_sargb8; + return MESA_FORMAT_SARGB8; case GL_SLUMINANCE_EXT: case GL_SLUMINANCE8_EXT: if (IS_G4X(intel->intelScreen->deviceID)) - return &_mesa_texformat_sl8; + return MESA_FORMAT_SL8; else - return &_mesa_texformat_sargb8; + return MESA_FORMAT_SARGB8; case GL_SLUMINANCE_ALPHA_EXT: case GL_SLUMINANCE8_ALPHA8_EXT: if (IS_G4X(intel->intelScreen->deviceID)) - return &_mesa_texformat_sla8; + return MESA_FORMAT_SLA8; else - return &_mesa_texformat_sargb8; + return MESA_FORMAT_SARGB8; case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: - return &_mesa_texformat_srgb_dxt1; + return MESA_FORMAT_SRGB_DXT1; /* i915 could also do this */ case GL_DUDV_ATI: case GL_DU8DV8_ATI: - return &_mesa_texformat_dudv8; + return MESA_FORMAT_DUDV8; case GL_RGBA_SNORM: case GL_RGBA8_SNORM: - return &_mesa_texformat_signed_rgba8888_rev; + return MESA_FORMAT_SIGNED_RGBA8888_REV; #endif default: fprintf(stderr, "unexpected texture format %s in %s\n", _mesa_lookup_enum_by_nr(internalFormat), __FUNCTION__); - return NULL; + return MESA_FORMAT_NONE; } - return NULL; /* never get here */ + return MESA_FORMAT_NONE; /* never get here */ } int intel_compressed_num_bytes(GLuint mesaFormat) diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 2e0945c365..66d61f93ea 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -1,17 +1,15 @@ -#include <stdlib.h> -#include <stdio.h> - #include "main/glheader.h" #include "main/macros.h" #include "main/mtypes.h" #include "main/enums.h" -#include "main/colortab.h" +#include "main/bufferobj.h" #include "main/convolve.h" #include "main/context.h" -#include "main/simple_list.h" +#include "main/formats.h" +#include "main/image.h" #include "main/texcompress.h" -#include "main/texformat.h" +#include "main/texstore.h" #include "main/texgetimage.h" #include "main/texobj.h" #include "main/texstore.h" @@ -73,6 +71,7 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel, GLuint depth = intelImage->base.Depth; GLuint l2width, l2height, l2depth; GLuint i, comp_byte = 0; + GLuint texelBytes; DBG("%s\n", __FUNCTION__); @@ -116,7 +115,8 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel, */ if ((intelObj->base.MinFilter == GL_NEAREST || intelObj->base.MinFilter == GL_LINEAR) && - intelImage->level == firstLevel) { + intelImage->level == firstLevel && + (intel->gen < 4 || firstLevel == 0)) { lastLevel = firstLevel; } else { @@ -127,8 +127,11 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel, } assert(!intelObj->mt); - if (intelImage->base.IsCompressed) - comp_byte = intel_compressed_num_bytes(intelImage->base.TexFormat->MesaFormat); + if (_mesa_is_format_compressed(intelImage->base.TexFormat)) + comp_byte = intel_compressed_num_bytes(intelImage->base.TexFormat); + + texelBytes = _mesa_get_format_bytes(intelImage->base.TexFormat); + intelObj->mt = intel_miptree_create(intel, intelObj->base.Target, intelImage->base._BaseFormat, @@ -138,7 +141,7 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel, width, height, depth, - intelImage->base.TexFormat->TexelBytes, + texelBytes, comp_byte, expect_accelerated_upload); @@ -170,7 +173,7 @@ target_to_face(GLenum target) static GLboolean check_pbo_format(GLint internalFormat, GLenum format, GLenum type, - const struct gl_texture_format *mesa_format) + gl_format mesa_format) { switch (internalFormat) { case 4: @@ -178,12 +181,12 @@ check_pbo_format(GLint internalFormat, return (format == GL_BGRA && (type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV) && - mesa_format == &_mesa_texformat_argb8888); + mesa_format == MESA_FORMAT_ARGB8888); case 3: case GL_RGB: return (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5 && - mesa_format == &_mesa_texformat_rgb565); + mesa_format == MESA_FORMAT_RGB565); case GL_YCBCR_MESA: return (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE); default: @@ -205,8 +208,11 @@ try_pbo_upload(struct intel_context *intel, struct intel_buffer_object *pbo = intel_buffer_object(unpack->BufferObj); GLuint src_offset, src_stride; GLuint dst_x, dst_y, dst_stride; + dri_bo *dst_buffer = intel_region_buffer(intel, + intelImage->mt->region, + INTEL_WRITE_FULL); - if (unpack->BufferObj->Name == 0 || + if (!_mesa_is_bufferobj(unpack->BufferObj) || intel->ctx._ImageTransferState || unpack->SkipPixels || unpack->SkipRows) { DBG("%s: failure 1\n", __FUNCTION__); @@ -227,14 +233,11 @@ try_pbo_upload(struct intel_context *intel, dst_stride = intelImage->mt->pitch; - intelFlush(&intel->ctx); + if (drm_intel_bo_references(intel->batch->buf, dst_buffer)) + intelFlush(&intel->ctx); LOCK_HARDWARE(intel); { dri_bo *src_buffer = intel_bufferobj_buffer(intel, pbo, INTEL_READ); - dri_bo *dst_buffer = intel_region_buffer(intel, - intelImage->mt->region, - INTEL_WRITE_FULL); - if (!intelEmitCopyBlit(intel, intelImage->mt->cpp, @@ -264,7 +267,7 @@ try_pbo_zcopy(struct intel_context *intel, GLuint src_offset, src_stride; GLuint dst_x, dst_y, dst_stride; - if (unpack->BufferObj->Name == 0 || + if (!_mesa_is_bufferobj(unpack->BufferObj) || intel->ctx._ImageTransferState || unpack->SkipPixels || unpack->SkipRows) { DBG("%s: failure 1\n", __FUNCTION__); @@ -321,8 +324,6 @@ intelTexImage(GLcontext * ctx, DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__, _mesa_lookup_enum_by_nr(target), level, width, height, depth, border); - intelFlush(ctx); - intelImage->face = target_to_face(target); intelImage->level = level; @@ -331,22 +332,11 @@ intelTexImage(GLcontext * ctx, &postConvHeight); } - /* choose the texture format */ - texImage->TexFormat = intelChooseTextureFormat(ctx, internalFormat, - format, type); - - _mesa_set_fetch_functions(texImage, dims); - - if (texImage->TexFormat->TexelBytes == 0) { - /* must be a compressed format */ + if (_mesa_is_format_compressed(texImage->TexFormat)) { texelBytes = 0; - texImage->IsCompressed = GL_TRUE; - texImage->CompressedSize = - ctx->Driver.CompressedTextureSize(ctx, texImage->Width, - texImage->Height, texImage->Depth, - texImage->TexFormat->MesaFormat); - } else { - texelBytes = texImage->TexFormat->TexelBytes; + } + else { + texelBytes = _mesa_get_format_bytes(texImage->TexFormat); /* Minimum pitch of 32 bytes */ if (postConvWidth * texelBytes < 32) { @@ -379,8 +369,7 @@ intelTexImage(GLcontext * ctx, intelObj->mt->first_level == level && intelObj->mt->last_level == level && intelObj->mt->target != GL_TEXTURE_CUBE_MAP_ARB && - !intel_miptree_match_image(intelObj->mt, &intelImage->base, - intelImage->face, intelImage->level)) { + !intel_miptree_match_image(intelObj->mt, &intelImage->base)) { DBG("release it\n"); intel_miptree_release(intel, &intelObj->mt); @@ -397,17 +386,17 @@ intelTexImage(GLcontext * ctx, assert(!intelImage->mt); if (intelObj->mt && - intel_miptree_match_image(intelObj->mt, &intelImage->base, - intelImage->face, intelImage->level)) { + intel_miptree_match_image(intelObj->mt, &intelImage->base)) { intel_miptree_reference(&intelImage->mt, intelObj->mt); assert(intelImage->mt); } else if (intelImage->base.Border == 0) { int comp_byte = 0; - - if (intelImage->base.IsCompressed) { + GLuint texelBytes = _mesa_get_format_bytes(intelImage->base.TexFormat); + GLenum baseFormat = _mesa_get_format_base_format(intelImage->base.TexFormat); + if (_mesa_is_format_compressed(intelImage->base.TexFormat)) { comp_byte = - intel_compressed_num_bytes(intelImage->base.TexFormat->MesaFormat); + intel_compressed_num_bytes(intelImage->base.TexFormat); } /* Didn't fit in the object miptree, but it's suitable for inclusion in @@ -415,11 +404,11 @@ intelTexImage(GLcontext * ctx, * It'll get moved into the object miptree at validate time. */ intelImage->mt = intel_miptree_create(intel, target, - intelImage->base.TexFormat->BaseFormat, + baseFormat, internalFormat, level, level, width, height, depth, - intelImage->base.TexFormat->TexelBytes, + texelBytes, comp_byte, pixels == NULL); } @@ -428,7 +417,7 @@ intelTexImage(GLcontext * ctx, */ if (dims <= 2 && intelImage->mt && - unpack->BufferObj->Name != 0 && + _mesa_is_bufferobj(unpack->BufferObj) && check_pbo_format(internalFormat, format, type, intelImage->base.TexFormat)) { @@ -483,21 +472,31 @@ intelTexImage(GLcontext * ctx, LOCK_HARDWARE(intel); if (intelImage->mt) { - if (pixels != NULL) + if (pixels != NULL) { + /* Flush any queued rendering with the texture before mapping. */ + if (drm_intel_bo_references(intel->batch->buf, + intelImage->mt->region->buffer)) { + intelFlush(ctx); + } texImage->Data = intel_miptree_image_map(intel, intelImage->mt, intelImage->face, intelImage->level, &dstRowStride, intelImage->base.ImageOffsets); + } + texImage->RowStride = dstRowStride / intelImage->mt->cpp; } else { /* Allocate regular memory and store the image there temporarily. */ - if (texImage->IsCompressed) { - sizeInBytes = texImage->CompressedSize; + if (_mesa_is_format_compressed(texImage->TexFormat)) { + sizeInBytes = _mesa_format_image_size(texImage->TexFormat, + texImage->Width, + texImage->Height, + texImage->Depth); dstRowStride = - _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); + _mesa_format_row_stride(texImage->TexFormat, width); assert(dims != 3); } else { @@ -528,17 +527,20 @@ intelTexImage(GLcontext * ctx, pixels, srcRowStride, 0, 0); - } else + } + else { memcpy(texImage->Data, pixels, imageSize); - } else if (!texImage->TexFormat->StoreImage(ctx, dims, - texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, unpack)) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); + } + } + else if (!_mesa_texstore(ctx, dims, + texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, depth, + format, type, pixels, unpack)) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); } } @@ -551,11 +553,6 @@ intelTexImage(GLcontext * ctx, } UNLOCK_HARDWARE(intel); - - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - intel_generate_mipmap(ctx, target, texObj); - } } @@ -671,9 +668,10 @@ intel_get_tex_image(GLcontext * ctx, GLenum target, GLint level, if (compressed) { _mesa_get_compressed_teximage(ctx, target, level, pixels, texObj, texImage); - } else { + } + else { _mesa_get_teximage(ctx, target, level, format, type, pixels, - texObj, texImage); + texObj, texImage); } @@ -736,17 +734,16 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, { struct intel_framebuffer *intel_fb = dPriv->driverPrivate; struct intel_context *intel = pDRICtx->driverPrivate; + GLcontext *ctx = &intel->ctx; struct intel_texture_object *intelObj; struct intel_texture_image *intelImage; struct intel_mipmap_tree *mt; struct intel_renderbuffer *rb; - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; - int level = 0, type, format, internalFormat; + int level = 0, internalFormat; - texUnit = &intel->ctx.Texture.Unit[intel->ctx.Texture.CurrentUnit]; - texObj = _mesa_select_tex_object(&intel->ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); intelObj = intel_texture_object(texObj); if (!intelObj) @@ -761,8 +758,6 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, if (rb->region == NULL) return; - type = GL_BGRA; - format = GL_UNSIGNED_BYTE; if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT) internalFormat = GL_RGB; else @@ -793,14 +788,14 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, intelImage->face = target_to_face(target); intelImage->level = level; - texImage->TexFormat = intelChooseTextureFormat(&intel->ctx, internalFormat, - type, format); - _mesa_set_fetch_functions(texImage, 2); + if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT) + texImage->TexFormat = MESA_FORMAT_XRGB8888; + else + texImage->TexFormat = MESA_FORMAT_ARGB8888; texImage->RowStride = rb->region->pitch; intel_miptree_reference(&intelImage->mt, intelObj->mt); - if (!intel_miptree_match_image(intelObj->mt, &intelImage->base, - intelImage->face, intelImage->level)) { + if (!intel_miptree_match_image(intelObj->mt, &intelImage->base)) { fprintf(stderr, "miptree doesn't match image\n"); } diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.h b/src/mesa/drivers/dri/intel/intel_tex_layout.h index c9de9b5678..a9ac9e7eb4 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_layout.h +++ b/src/mesa/drivers/dri/intel/intel_tex_layout.h @@ -33,7 +33,7 @@ #include "main/macros.h" -static GLuint minify( GLuint d ) +static INLINE GLuint minify( GLuint d ) { return MAX2(1, d>>1); } diff --git a/src/mesa/drivers/dri/intel/intel_tex_obj.h b/src/mesa/drivers/dri/intel/intel_tex_obj.h index 5a93461525..3ad10d3d23 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_obj.h +++ b/src/mesa/drivers/dri/intel/intel_tex_obj.h @@ -66,6 +66,7 @@ struct intel_texture_image * Else there is no image data. */ struct intel_mipmap_tree *mt; + GLboolean used_as_render_target; }; static INLINE struct intel_texture_object * diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c index 89037073f8..1f68208266 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c +++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c @@ -85,13 +85,13 @@ intelTexSubimage(GLcontext * ctx, &dstRowStride, texImage->ImageOffsets); else { - if (texImage->IsCompressed) { + if (_mesa_is_format_compressed(texImage->TexFormat)) { dstRowStride = - _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); + _mesa_format_row_stride(texImage->TexFormat, width); assert(dims != 3); } else { - dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes; + dstRowStride = texImage->RowStride * _mesa_get_format_bytes(texImage->TexFormat); } } @@ -105,18 +105,20 @@ intelTexSubimage(GLcontext * ctx, xoffset, yoffset / 4, (width + 3) & ~3, (height + 3) / 4, pixels, (width + 3) & ~3, 0, 0); - } else + } + else { memcpy(texImage->Data, pixels, imageSize); + } } else { - if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - xoffset, yoffset, zoffset, - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, packing)) { + if (!_mesa_texstore(ctx, dims, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + xoffset, yoffset, zoffset, + dstRowStride, + texImage->ImageOffsets, + width, height, depth, + format, type, pixels, packing)) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage"); } } @@ -129,11 +131,6 @@ intelTexSubimage(GLcontext * ctx, } UNLOCK_HARDWARE(intel); - - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - intel_generate_mipmap(ctx, target, texObj); - } } diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c index a284d5475f..c9a24ac398 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_validate.c +++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c @@ -5,6 +5,7 @@ #include "intel_batchbuffer.h" #include "intel_mipmap_tree.h" #include "intel_tex.h" +#include "intel_chipset.h" #define FILE_DEBUG_FLAG DEBUG_TEXTURE @@ -14,7 +15,8 @@ * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL. */ static void -intel_calculate_first_last_level(struct intel_texture_object *intelObj) +intel_calculate_first_last_level(struct intel_context *intel, + struct intel_texture_object *intelObj) { struct gl_texture_object *tObj = &intelObj->base; const struct gl_texture_image *const baseImage = @@ -40,27 +42,27 @@ intel_calculate_first_last_level(struct intel_texture_object *intelObj) firstLevel = lastLevel = tObj->BaseLevel; } else { -#ifdef I915 - firstLevel = tObj->BaseLevel + (GLint) (tObj->MinLod + 0.5); - firstLevel = MAX2(firstLevel, tObj->BaseLevel); - firstLevel = MIN2(firstLevel, tObj->BaseLevel + baseImage->MaxLog2); - lastLevel = tObj->BaseLevel + (GLint) (tObj->MaxLod + 0.5); - lastLevel = MAX2(lastLevel, tObj->BaseLevel); - lastLevel = MIN2(lastLevel, tObj->BaseLevel + baseImage->MaxLog2); - lastLevel = MIN2(lastLevel, tObj->MaxLevel); - lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */ -#else - /* Currently not taking min/max lod into account here, those - * values are programmed as sampler state elsewhere and we - * upload the same mipmap levels regardless. Not sure if - * this makes sense as it means it isn't possible for the app - * to use min/max lod to reduce texture memory pressure: - */ - firstLevel = tObj->BaseLevel; - lastLevel = MIN2(tObj->BaseLevel + baseImage->MaxLog2, - tObj->MaxLevel); - lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */ -#endif + if (intel->gen == 2) { + firstLevel = tObj->BaseLevel + (GLint) (tObj->MinLod + 0.5); + firstLevel = MAX2(firstLevel, tObj->BaseLevel); + firstLevel = MIN2(firstLevel, tObj->BaseLevel + baseImage->MaxLog2); + lastLevel = tObj->BaseLevel + (GLint) (tObj->MaxLod + 0.5); + lastLevel = MAX2(lastLevel, tObj->BaseLevel); + lastLevel = MIN2(lastLevel, tObj->BaseLevel + baseImage->MaxLog2); + lastLevel = MIN2(lastLevel, tObj->MaxLevel); + lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */ + } else { + /* Min/max LOD are taken into account in sampler state. We don't + * want to re-layout textures just because clamping has been applied + * since it means a bunch of blitting around and probably no memory + * savings (since we have to keep the other levels around anyway). + */ + firstLevel = tObj->BaseLevel; + lastLevel = MIN2(tObj->BaseLevel + baseImage->MaxLog2, + tObj->MaxLevel); + /* need at least one level */ + lastLevel = MAX2(firstLevel, lastLevel); + } } break; case GL_TEXTURE_RECTANGLE_NV: @@ -135,9 +137,8 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) /* What levels must the tree include at a minimum? */ - intel_calculate_first_last_level(intelObj); - firstImage = - intel_texture_image(intelObj->base.Image[0][intelObj->firstLevel]); + intel_calculate_first_last_level(intel, intelObj); + firstImage = intel_texture_image(tObj->Image[0][intelObj->firstLevel]); /* Fallback case: */ @@ -165,11 +166,12 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) intel_miptree_reference(&intelObj->mt, firstImage->mt); } - if (firstImage->base.IsCompressed) { - comp_byte = intel_compressed_num_bytes(firstImage->base.TexFormat->MesaFormat); + if (_mesa_is_format_compressed(firstImage->base.TexFormat)) { + comp_byte = intel_compressed_num_bytes(firstImage->base.TexFormat); cpp = comp_byte; } - else cpp = firstImage->base.TexFormat->TexelBytes; + else + cpp = _mesa_get_format_bytes(firstImage->base.TexFormat); /* Check tree can hold all active levels. Check tree matches * target, imageFormat, etc. @@ -189,7 +191,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) intelObj->mt->height0 != firstImage->base.Height || intelObj->mt->depth0 != firstImage->base.Depth || intelObj->mt->cpp != cpp || - intelObj->mt->compressed != firstImage->base.IsCompressed)) { + intelObj->mt->compressed != _mesa_is_format_compressed(firstImage->base.TexFormat))) { intel_miptree_release(intel, &intelObj->mt); } @@ -220,8 +222,13 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit) intel_texture_image(intelObj->base.Image[face][i]); /* Need to import images in main memory or held in other trees. + * If it's a render target, then its data isn't needed to be in + * the object tree (otherwise we'd be FBO incomplete), and we need + * to keep track of the image's MT as needing to be pulled in still, + * or we'll lose the rendering that's done to it. */ - if (intelObj->mt != intelImage->mt) { + if (intelObj->mt != intelImage->mt && + !intelImage->used_as_render_target) { copy_image_data_to_tree(intel, intelObj, intelImage); } } diff --git a/src/mesa/drivers/dri/mach64/Makefile b/src/mesa/drivers/dri/mach64/Makefile index 7246d51f5d..a8f463e9fd 100644 --- a/src/mesa/drivers/dri/mach64/Makefile +++ b/src/mesa/drivers/dri/mach64/Makefile @@ -30,4 +30,3 @@ ASM_SOURCES = include ../Makefile.template -symlinks: diff --git a/src/mesa/drivers/dri/mach64/mach64_context.c b/src/mesa/drivers/dri/mach64/mach64_context.c index 9c7f513c6f..2bca293b3c 100644 --- a/src/mesa/drivers/dri/mach64/mach64_context.c +++ b/src/mesa/drivers/dri/mach64/mach64_context.c @@ -76,7 +76,7 @@ static const struct dri_debug_control debug_control[] = { NULL, 0 } }; -const struct dri_extension card_extensions[] = +static const struct dri_extension card_extensions[] = { { "GL_ARB_multitexture", NULL }, { "GL_EXT_texture_edge_clamp", NULL }, diff --git a/src/mesa/drivers/dri/mach64/mach64_screen.c b/src/mesa/drivers/dri/mach64/mach64_screen.c index 6440027ca4..3b19cf5333 100644 --- a/src/mesa/drivers/dri/mach64/mach64_screen.c +++ b/src/mesa/drivers/dri/mach64/mach64_screen.c @@ -67,8 +67,6 @@ static const GLuint __driNConfigOptions = 3; static const GLuint __driNConfigOptions = 2; #endif -extern const struct dri_extension card_extensions[]; - static const __DRIconfig ** mach64FillInModes( __DRIscreenPrivate *psp, unsigned pixel_bits, unsigned depth_bits, @@ -316,7 +314,7 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv, { driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, screen->frontOffset, screen->frontPitch, @@ -327,7 +325,7 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->doubleBufferMode) { driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, screen->backOffset, screen->backPitch, @@ -338,7 +336,7 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 16) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, + = driNewRenderbuffer(MESA_FORMAT_Z16, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, driDrawPriv); @@ -348,7 +346,7 @@ mach64CreateBuffer( __DRIscreenPrivate *driScrnPriv, else if (mesaVis->depthBits == 24) { /* XXX I don't think 24-bit Z is supported - so this isn't used */ driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT24, + = driNewRenderbuffer(MESA_FORMAT_Z24_S8, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, @@ -436,18 +434,6 @@ mach64InitScreen(__DRIscreenPrivate *psp) return NULL; } - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); - if (!mach64InitDriver(psp)) return NULL; diff --git a/src/mesa/drivers/dri/mach64/mach64_span.c b/src/mesa/drivers/dri/mach64/mach64_span.c index 91d46ce32e..500319e0e3 100644 --- a/src/mesa/drivers/dri/mach64/mach64_span.c +++ b/src/mesa/drivers/dri/mach64/mach64_span.c @@ -157,15 +157,13 @@ void mach64DDInitSpanFuncs( GLcontext *ctx ) void mach64SetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) { - if (drb->Base.InternalFormat == GL_RGBA) { - if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { - mach64InitPointers_RGB565(&drb->Base); - } - else { - mach64InitPointers_ARGB8888(&drb->Base); - } + if (drb->Base.Format == MESA_FORMAT_RGB565) { + mach64InitPointers_RGB565(&drb->Base); } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + else if (drb->Base.Format == MESA_FORMAT_ARGB8888) { + mach64InitPointers_ARGB8888(&drb->Base); + } + else if (drb->Base.Format == MESA_FORMAT_Z16) { mach64InitDepthPointers_z16(&drb->Base); } } diff --git a/src/mesa/drivers/dri/mach64/mach64_tex.c b/src/mesa/drivers/dri/mach64/mach64_tex.c index 225d23179e..a757362b11 100644 --- a/src/mesa/drivers/dri/mach64/mach64_tex.c +++ b/src/mesa/drivers/dri/mach64/mach64_tex.c @@ -41,7 +41,6 @@ #include "main/simple_list.h" #include "main/enums.h" #include "main/texstore.h" -#include "main/texformat.h" #include "main/teximage.h" #include "main/texobj.h" #include "main/imports.h" @@ -138,7 +137,7 @@ mach64AllocTexObj( struct gl_texture_object *texObj ) /* Called by the _mesa_store_teximage[123]d() functions. */ -static const struct gl_texture_format * +static gl_format mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ) { @@ -167,15 +166,15 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_RGBA2: case GL_COMPRESSED_RGBA: if (mmesa->mach64Screen->cpp == 4) - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; else - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_RGB5_A1: if (mmesa->mach64Screen->cpp == 4) - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; else - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_RGBA8: case GL_RGB10_A2: @@ -183,9 +182,9 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_RGBA16: case GL_RGBA4: if (mmesa->mach64Screen->cpp == 4) - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; else - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case 3: case GL_RGB: @@ -198,9 +197,9 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_RGB16: case GL_COMPRESSED_RGB: if (mmesa->mach64Screen->cpp == 4) - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; else - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; case 1: case GL_LUMINANCE: @@ -210,9 +209,9 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE16: case GL_COMPRESSED_LUMINANCE: if (mmesa->mach64Screen->cpp == 4) - return &_mesa_texformat_argb8888; /* inefficient but accurate */ + return MESA_FORMAT_ARGB8888; /* inefficient but accurate */ else - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_INTENSITY4: case GL_INTENSITY: @@ -221,9 +220,9 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_INTENSITY16: case GL_COMPRESSED_INTENSITY: if (mmesa->mach64Screen->cpp == 4) - return &_mesa_texformat_argb8888; /* inefficient but accurate */ + return MESA_FORMAT_ARGB8888; /* inefficient but accurate */ else - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_COLOR_INDEX: case GL_COLOR_INDEX1_EXT: @@ -232,18 +231,18 @@ mach64ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_COLOR_INDEX8_EXT: case GL_COLOR_INDEX12_EXT: case GL_COLOR_INDEX16_EXT: - return &_mesa_texformat_ci8; + return MESA_FORMAT_CI8; case GL_YCBCR_MESA: if (type == GL_UNSIGNED_SHORT_8_8_APPLE || type == GL_UNSIGNED_BYTE) - return &_mesa_texformat_ycbcr; + return MESA_FORMAT_YCBCR; else - return &_mesa_texformat_ycbcr_rev; + return MESA_FORMAT_YCBCR_REV; default: _mesa_problem( ctx, "unexpected format in %s", __FUNCTION__ ); - return NULL; + return MESA_FORMAT_NONE; } } @@ -567,7 +566,6 @@ void mach64InitTextureFuncs( struct dd_function_table *functions ) functions->UpdateTexturePalette = NULL; functions->ActiveTexture = NULL; - functions->PrioritizeTexture = NULL; driInitTextureFormats(); } diff --git a/src/mesa/drivers/dri/mach64/mach64_texmem.c b/src/mesa/drivers/dri/mach64/mach64_texmem.c index 734e547952..b97e9eec25 100644 --- a/src/mesa/drivers/dri/mach64/mach64_texmem.c +++ b/src/mesa/drivers/dri/mach64/mach64_texmem.c @@ -31,6 +31,11 @@ * Jose Fonseca <j_r_fonseca@yahoo.co.uk> */ +#include "main/context.h" +#include "main/macros.h" +#include "main/simple_list.h" +#include "main/imports.h" + #include "mach64_context.h" #include "mach64_state.h" #include "mach64_ioctl.h" @@ -38,12 +43,6 @@ #include "mach64_tris.h" #include "mach64_tex.h" -#include "main/context.h" -#include "main/macros.h" -#include "main/simple_list.h" -#include "main/texformat.h" -#include "main/imports.h" - /* Destroy hardware state associated with texture `t'. */ @@ -76,6 +75,7 @@ static void mach64UploadAGPSubImage( mach64ContextPtr mmesa, struct gl_texture_image *image; int texelsPerDword = 0; int dwords; + GLuint texelBytes; /* Ensure we have a valid texture to upload */ if ( ( level < 0 ) || ( level > mmesa->glCtx->Const.MaxTextureLevels ) ) @@ -85,7 +85,9 @@ static void mach64UploadAGPSubImage( mach64ContextPtr mmesa, if ( !image ) return; - switch ( image->TexFormat->TexelBytes ) { + texelBytes = _mesa_get_format_bytes(image->TexFormat); + + switch ( texelBytes ) { case 1: texelsPerDword = 4; break; case 2: texelsPerDword = 2; break; case 4: texelsPerDword = 1; break; @@ -118,8 +120,8 @@ static void mach64UploadAGPSubImage( mach64ContextPtr mmesa, { CARD32 *dst = (CARD32 *)((char *)mach64Screen->agpTextures.map + t->base.memBlock->ofs); const GLubyte *src = (const GLubyte *) image->Data + - (y * image->Width + x) * image->TexFormat->TexelBytes; - const GLuint bytes = width * height * image->TexFormat->TexelBytes; + (y * image->Width + x) * texelBytes; + const GLuint bytes = width * height * texelBytes; memcpy(dst, src, bytes); } @@ -140,6 +142,7 @@ static void mach64UploadLocalSubImage( mach64ContextPtr mmesa, const int maxdwords = (MACH64_BUFFER_MAX_DWORDS - (MACH64_HOSTDATA_BLIT_OFFSET / 4)); CARD32 pitch, offset; int i; + GLuint texelBytes; /* Ensure we have a valid texture to upload */ if ( ( level < 0 ) || ( level > mmesa->glCtx->Const.MaxTextureLevels ) ) @@ -149,7 +152,9 @@ static void mach64UploadLocalSubImage( mach64ContextPtr mmesa, if ( !image ) return; - switch ( image->TexFormat->TexelBytes ) { + texelBytes = _mesa_get_format_bytes(image->TexFormat); + + switch ( texelBytes ) { case 1: texelsPerDword = 4; break; case 2: texelsPerDword = 2; break; case 4: texelsPerDword = 1; break; @@ -259,7 +264,7 @@ static void mach64UploadLocalSubImage( mach64ContextPtr mmesa, { const GLubyte *src = (const GLubyte *) image->Data + - (y * image->Width + x) * image->TexFormat->TexelBytes; + (y * image->Width + x) * texelBytes; mach64FireBlitLocked( mmesa, (void *)src, offset, pitch, format, x, y, width, height ); diff --git a/src/mesa/drivers/dri/mach64/mach64_texstate.c b/src/mesa/drivers/dri/mach64/mach64_texstate.c index fd2369dd88..df0a09a5c1 100644 --- a/src/mesa/drivers/dri/mach64/mach64_texstate.c +++ b/src/mesa/drivers/dri/mach64/mach64_texstate.c @@ -33,7 +33,6 @@ #include "main/imports.h" #include "main/context.h" #include "main/macros.h" -#include "main/texformat.h" #include "mach64_context.h" #include "mach64_ioctl.h" @@ -55,7 +54,7 @@ static void mach64SetTexImages( mach64ContextPtr mmesa, if ( MACH64_DEBUG & DEBUG_VERBOSE_API ) fprintf( stderr, "%s( %p )\n", __FUNCTION__, tObj ); - switch (baseImage->TexFormat->MesaFormat) { + switch (baseImage->TexFormat) { case MESA_FORMAT_ARGB8888: t->textureFormat = MACH64_DATATYPE_ARGB8888; break; @@ -89,7 +88,7 @@ static void mach64SetTexImages( mach64ContextPtr mmesa, totalSize = ( baseImage->Height * baseImage->Width * - baseImage->TexFormat->TexelBytes ); + _mesa_get_format_bytes(baseImage->TexFormat) ); totalSize = (totalSize + 31) & ~31; diff --git a/src/mesa/drivers/dri/mga/Makefile b/src/mesa/drivers/dri/mga/Makefile index a871064c62..0cc329fb22 100644 --- a/src/mesa/drivers/dri/mga/Makefile +++ b/src/mesa/drivers/dri/mga/Makefile @@ -31,4 +31,3 @@ ASM_SOURCES = include ../Makefile.template -symlinks: diff --git a/src/mesa/drivers/dri/mga/mga_texstate.c b/src/mesa/drivers/dri/mga/mga_texstate.c index ad765d1dd7..54eda62a96 100644 --- a/src/mesa/drivers/dri/mga/mga_texstate.c +++ b/src/mesa/drivers/dri/mga/mga_texstate.c @@ -27,22 +27,19 @@ * Keith Whitwell <keithw@tungstengraphics.com> */ -#include <stdlib.h> +#include "main/context.h" +#include "main/enums.h" +#include "main/macros.h" #include "main/mm.h" +#include "main/imports.h" +#include "main/simple_list.h" + #include "mgacontext.h" #include "mgatex.h" #include "mgaregs.h" #include "mgatris.h" #include "mgaioctl.h" -#include "main/context.h" -#include "main/enums.h" -#include "main/macros.h" -#include "main/imports.h" - -#include "main/simple_list.h" -#include "main/texformat.h" - #define MGA_USE_TABLE_FOR_FORMAT #ifdef MGA_USE_TABLE_FOR_FORMAT #define TMC_nr_tformat (MESA_FORMAT_YCBCR_REV + 1) @@ -94,14 +91,14 @@ mgaSetTexImages( mgaContextPtr mmesa, return; } #else - if ( (baseImage->TexFormat->MesaFormat >= TMC_nr_tformat) - || (TMC_tformat[ baseImage->TexFormat->MesaFormat ] == 0) ) + if ( (baseImage->TexFormat >= TMC_nr_tformat) + || (TMC_tformat[ baseImage->TexFormat ] == 0) ) { _mesa_problem(NULL, "unexpected texture format in %s", __FUNCTION__); return; } - txformat = TMC_tformat[ baseImage->TexFormat->MesaFormat ]; + txformat = TMC_tformat[ baseImage->TexFormat ]; #endif /* MGA_USE_TABLE_FOR_FORMAT */ @@ -131,7 +128,7 @@ mgaSetTexImages( mgaContextPtr mmesa, break; size = texImage->Width * texImage->Height * - baseImage->TexFormat->TexelBytes; + _mesa_get_format_bytes(baseImage->TexFormat); t->offsets[i] = totalSize; t->base.dirty_images[0] |= (1<<i); diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c index 0dc76fea50..2c7f50c498 100644 --- a/src/mesa/drivers/dri/mga/mga_xmesa.c +++ b/src/mesa/drivers/dri/mga/mga_xmesa.c @@ -78,7 +78,7 @@ #endif #define need_GL_APPLE_vertex_array_object #define need_GL_NV_vertex_program -#include "extension_helper.h" +#include "main/remap_helper.h" /* MGA configuration */ @@ -723,7 +723,7 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, { driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, screen->frontOffset, screen->frontPitch, @@ -734,7 +734,7 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->doubleBufferMode) { driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, screen->backOffset, screen->backPitch, @@ -745,7 +745,7 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 16) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, + = driNewRenderbuffer(MESA_FORMAT_Z16, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, @@ -757,7 +757,7 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, /* XXX is this right? */ if (mesaVis->stencilBits) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT24, + = driNewRenderbuffer(MESA_FORMAT_Z24_S8, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, @@ -767,7 +767,7 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, } else { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT32, + = driNewRenderbuffer(MESA_FORMAT_Z32, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, @@ -778,7 +778,7 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, } else if (mesaVis->depthBits == 32) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT32, + = driNewRenderbuffer(MESA_FORMAT_Z32, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, @@ -789,7 +789,7 @@ mgaCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->stencilBits > 0 && !swStencil) { driRenderbuffer *stencilRb - = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, + = driNewRenderbuffer(MESA_FORMAT_S8, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, @@ -945,22 +945,6 @@ static const __DRIconfig **mgaInitScreen(__DRIscreen *psp) return NULL; - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - - driInitExtensions( NULL, card_extensions, GL_FALSE ); - driInitExtensions( NULL, g400_extensions, GL_FALSE ); - driInitExtensions(NULL, ARB_vp_extensions, GL_FALSE); - driInitExtensions( NULL, NV_vp_extensions, GL_FALSE ); - if (!mgaInitDriver(psp)) return NULL; diff --git a/src/mesa/drivers/dri/mga/mgaspan.c b/src/mesa/drivers/dri/mga/mgaspan.c index 5b6d323ca9..2ff1cac8e2 100644 --- a/src/mesa/drivers/dri/mga/mgaspan.c +++ b/src/mesa/drivers/dri/mga/mgaspan.c @@ -206,24 +206,22 @@ void mgaDDInitSpanFuncs( GLcontext *ctx ) void mgaSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) { - if (drb->Base.InternalFormat == GL_RGBA) { - if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { - mgaInitPointers_565(&drb->Base); - } - else { - mgaInitPointers_8888(&drb->Base); - } + if (drb->Base.Format == MESA_FORMAT_RGB565) { + mgaInitPointers_565(&drb->Base); } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + else if (drb->Base.Format == MESA_FORMAT_ARGB8888) { + mgaInitPointers_8888(&drb->Base); + } + else if (drb->Base.Format == MESA_FORMAT_Z16) { mgaInitDepthPointers_z16(&drb->Base); } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + else if (drb->Base.Format == MESA_FORMAT_Z24_S8) { mgaInitDepthPointers_z24_s8(&drb->Base); } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT32) { + else if (drb->Base.Format == MESA_FORMAT_Z32) { mgaInitDepthPointers_z32(&drb->Base); } - else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + else if (drb->Base.Format == MESA_FORMAT_S8) { mgaInitStencilPointers_z24_s8(&drb->Base); } } diff --git a/src/mesa/drivers/dri/mga/mgatex.c b/src/mesa/drivers/dri/mga/mgatex.c index 33eb0be449..9163371b33 100644 --- a/src/mesa/drivers/dri/mga/mgatex.c +++ b/src/mesa/drivers/dri/mga/mgatex.c @@ -27,23 +27,22 @@ #include "main/glheader.h" #include "main/mm.h" -#include "mgacontext.h" -#include "mgatex.h" -#include "mgaregs.h" -#include "mgatris.h" -#include "mgaioctl.h" - #include "main/colormac.h" #include "main/context.h" #include "main/enums.h" #include "main/simple_list.h" #include "main/imports.h" #include "main/macros.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/teximage.h" #include "main/texobj.h" +#include "mgacontext.h" +#include "mgatex.h" +#include "mgaregs.h" +#include "mgatris.h" +#include "mgaioctl.h" + #include "swrast/swrast.h" #include "xmlpool.h" @@ -164,7 +163,7 @@ static void mgaSetTexBorderColor(mgaTextureObjectPtr t, const GLfloat color[4]) } -static const struct gl_texture_format * +static gl_format mgaChooseTextureFormat( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ) { @@ -182,15 +181,15 @@ mgaChooseTextureFormat( GLcontext *ctx, GLint internalFormat, switch ( type ) { case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB1555; case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; default: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; } case 3: @@ -199,15 +198,15 @@ mgaChooseTextureFormat( GLcontext *ctx, GLint internalFormat, switch ( type ) { case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; default: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565; } case GL_RGBA8: @@ -215,25 +214,25 @@ mgaChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_RGBA12: case GL_RGBA16: return !force16bpt ? - &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; case GL_RGBA4: case GL_RGBA2: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_RGB5_A1: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: - return !force16bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; + return !force16bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565; case GL_RGB5: case GL_RGB4: case GL_R3_G3_B2: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; case GL_ALPHA: case GL_ALPHA4: @@ -242,7 +241,7 @@ mgaChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_ALPHA16: case GL_COMPRESSED_ALPHA: /* FIXME: This will report incorrect component sizes... */ - return MGA_IS_G400(mmesa) ? &_mesa_texformat_al88 : &_mesa_texformat_argb4444; + return MGA_IS_G400(mmesa) ? MESA_FORMAT_AL88 : MESA_FORMAT_ARGB4444; case 1: case GL_LUMINANCE: @@ -252,7 +251,7 @@ mgaChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE16: case GL_COMPRESSED_LUMINANCE: /* FIXME: This will report incorrect component sizes... */ - return MGA_IS_G400(mmesa) ? &_mesa_texformat_al88 : &_mesa_texformat_rgb565; + return MGA_IS_G400(mmesa) ? MESA_FORMAT_AL88 : MESA_FORMAT_RGB565; case 2: case GL_LUMINANCE_ALPHA: @@ -264,7 +263,7 @@ mgaChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE16_ALPHA16: case GL_COMPRESSED_LUMINANCE_ALPHA: /* FIXME: This will report incorrect component sizes... */ - return MGA_IS_G400(mmesa) ? &_mesa_texformat_al88 : &_mesa_texformat_argb4444; + return MGA_IS_G400(mmesa) ? MESA_FORMAT_AL88 : MESA_FORMAT_ARGB4444; case GL_INTENSITY: case GL_INTENSITY4: @@ -273,15 +272,15 @@ mgaChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_INTENSITY16: case GL_COMPRESSED_INTENSITY: /* FIXME: This will report incorrect component sizes... */ - return MGA_IS_G400(mmesa) ? &_mesa_texformat_i8 : &_mesa_texformat_argb4444; + return MGA_IS_G400(mmesa) ? MESA_FORMAT_I8 : MESA_FORMAT_ARGB4444; case GL_YCBCR_MESA: if (MGA_IS_G400(mmesa) && (type == GL_UNSIGNED_SHORT_8_8_APPLE || type == GL_UNSIGNED_BYTE)) - return &_mesa_texformat_ycbcr; + return MESA_FORMAT_YCBCR; else - return &_mesa_texformat_ycbcr_rev; + return MESA_FORMAT_YCBCR_REV; case GL_COLOR_INDEX: case GL_COLOR_INDEX1_EXT: @@ -290,14 +289,14 @@ mgaChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_COLOR_INDEX8_EXT: case GL_COLOR_INDEX12_EXT: case GL_COLOR_INDEX16_EXT: - return &_mesa_texformat_ci8; + return MESA_FORMAT_CI8; default: _mesa_problem( ctx, "unexpected texture format in %s", __FUNCTION__ ); - return NULL; + return MESA_FORMAT_NONE; } - return NULL; /* never get here */ + return MESA_FORMAT_NONE; /* never get here */ } diff --git a/src/mesa/drivers/dri/mga/mgatexmem.c b/src/mesa/drivers/dri/mga/mgatexmem.c index 9a2d62b53b..47be6f3c18 100644 --- a/src/mesa/drivers/dri/mga/mgatexmem.c +++ b/src/mesa/drivers/dri/mga/mgatexmem.c @@ -137,7 +137,7 @@ static void mgaUploadSubImage( mgaContextPtr mmesa, * directly used by the hardware for texturing. */ - texelBytes = texImage->TexFormat->TexelBytes; + texelBytes = _mesa_get_format_bytes(texImage->TexFormat); length = texImage->Width * texImage->Height * texelBytes; if ( t->base.heap->heapId == MGA_CARD_HEAP ) { unsigned tex_offset = 0; diff --git a/src/mesa/drivers/dri/r128/Makefile b/src/mesa/drivers/dri/r128/Makefile index 796dfbc516..52c5a38a70 100644 --- a/src/mesa/drivers/dri/r128/Makefile +++ b/src/mesa/drivers/dri/r128/Makefile @@ -29,4 +29,3 @@ ASM_SOURCES = include ../Makefile.template -symlinks: diff --git a/src/mesa/drivers/dri/r128/r128_context.c b/src/mesa/drivers/dri/r128/r128_context.c index f511a67bad..0b250876c5 100644 --- a/src/mesa/drivers/dri/r128/r128_context.c +++ b/src/mesa/drivers/dri/r128/r128_context.c @@ -68,9 +68,9 @@ int R128_DEBUG = 0; #define need_GL_EXT_blend_minmax #define need_GL_EXT_fog_coord #define need_GL_EXT_secondary_color -#include "extension_helper.h" +#include "main/remap_helper.h" -const struct dri_extension card_extensions[] = +static const struct dri_extension card_extensions[] = { { "GL_ARB_multitexture", NULL }, { "GL_ARB_texture_env_add", NULL }, diff --git a/src/mesa/drivers/dri/r128/r128_screen.c b/src/mesa/drivers/dri/r128/r128_screen.c index f5bcc2f290..9da3b5fb73 100644 --- a/src/mesa/drivers/dri/r128/r128_screen.c +++ b/src/mesa/drivers/dri/r128/r128_screen.c @@ -74,8 +74,6 @@ static const GLuint __driNConfigOptions = 4; static const GLuint __driNConfigOptions = 3; #endif -extern const struct dri_extension card_extensions[]; - #if 1 /* Including xf86PciInfo.h introduces a bunch of errors... */ @@ -284,7 +282,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv, { driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, screen->frontOffset, screen->frontPitch, @@ -295,7 +293,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->doubleBufferMode) { driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, screen->backOffset, screen->backPitch, @@ -306,7 +304,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 16) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, + = driNewRenderbuffer(MESA_FORMAT_Z16, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, @@ -316,7 +314,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv, } else if (mesaVis->depthBits == 24) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT24, + = driNewRenderbuffer(MESA_FORMAT_S8_Z24, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, @@ -327,7 +325,7 @@ r128CreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->stencilBits > 0 && !swStencil) { driRenderbuffer *stencilRb - = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, + = driNewRenderbuffer(MESA_FORMAT_S8, NULL, screen->cpp, screen->depthOffset, screen->depthPitch, @@ -493,18 +491,6 @@ r128InitScreen(__DRIscreenPrivate *psp) &psp->drm_version, & drm_expected ) ) return NULL; - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); - if (!r128InitDriver(psp)) return NULL; diff --git a/src/mesa/drivers/dri/r128/r128_span.c b/src/mesa/drivers/dri/r128/r128_span.c index dd177e0def..d238cc3c94 100644 --- a/src/mesa/drivers/dri/r128/r128_span.c +++ b/src/mesa/drivers/dri/r128/r128_span.c @@ -433,21 +433,19 @@ void r128DDInitSpanFuncs( GLcontext *ctx ) void r128SetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) { - if (drb->Base.InternalFormat == GL_RGBA) { - if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { - r128InitPointers_RGB565(&drb->Base); - } - else { - r128InitPointers_ARGB8888(&drb->Base); - } + if (drb->Base.Format == MESA_FORMAT_RGB565) { + r128InitPointers_RGB565(&drb->Base); } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + else if (drb->Base.Format == MESA_FORMAT_ARGB8888) { + r128InitPointers_ARGB8888(&drb->Base); + } + else if (drb->Base.Format == MESA_FORMAT_Z16) { r128InitDepthPointers_z16(&drb->Base); } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + else if (drb->Base.Format == MESA_FORMAT_S8_Z24) { r128InitDepthPointers_z24_s8(&drb->Base); } - else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + else if (drb->Base.Format == MESA_FORMAT_S8) { radeonInitStencilPointers_z24_s8(&drb->Base); } } diff --git a/src/mesa/drivers/dri/r128/r128_tex.c b/src/mesa/drivers/dri/r128/r128_tex.c index 0920270d7b..0a1207fb89 100644 --- a/src/mesa/drivers/dri/r128/r128_tex.c +++ b/src/mesa/drivers/dri/r128/r128_tex.c @@ -44,7 +44,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/simple_list.h" #include "main/enums.h" #include "main/texstore.h" -#include "main/texformat.h" #include "main/teximage.h" #include "main/texobj.h" #include "main/imports.h" @@ -178,7 +177,7 @@ static r128TexObjPtr r128AllocTexObj( struct gl_texture_object *texObj ) /* Called by the _mesa_store_teximage[123]d() functions. */ -static const struct gl_texture_format * +static gl_format r128ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ) { @@ -282,13 +281,13 @@ r128ChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_YCBCR_MESA: if (type == GL_UNSIGNED_SHORT_8_8_APPLE || type == GL_UNSIGNED_BYTE) - return &_mesa_texformat_ycbcr; + return MESA_FORMAT_YCBCR; else - return &_mesa_texformat_ycbcr_rev; + return MESA_FORMAT_YCBCR_REV; default: _mesa_problem( ctx, "unexpected format in %s", __FUNCTION__ ); - return NULL; + return MESA_FORMAT_NONE; } } diff --git a/src/mesa/drivers/dri/r128/r128_texmem.c b/src/mesa/drivers/dri/r128/r128_texmem.c index 111fe1fd74..4ddcb86bcd 100644 --- a/src/mesa/drivers/dri/r128/r128_texmem.c +++ b/src/mesa/drivers/dri/r128/r128_texmem.c @@ -41,7 +41,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/context.h" #include "main/macros.h" #include "main/simple_list.h" -#include "main/texformat.h" #include "main/imports.h" #define TEX_0 1 @@ -95,7 +94,7 @@ static void uploadSubImage( r128ContextPtr rmesa, r128TexObjPtr t, if ( !image ) return; - switch ( image->TexFormat->TexelBytes ) { + switch ( _mesa_get_format_bytes(image->TexFormat) ) { case 1: texelsPerDword = 4; break; case 2: texelsPerDword = 2; break; case 4: texelsPerDword = 1; break; @@ -215,9 +214,11 @@ static void uploadSubImage( r128ContextPtr rmesa, r128TexObjPtr t, /* Copy the next chunck of the texture image into the blit buffer */ { + const GLuint texelBytes = + _mesa_get_format_bytes(image->TexFormat); const GLubyte *src = (const GLubyte *) image->Data + - (y * image->Width + x) * image->TexFormat->TexelBytes; - const GLuint bytes = width * height * image->TexFormat->TexelBytes; + (y * image->Width + x) * texelBytes; + const GLuint bytes = width * height * texelBytes; memcpy(dst, src, bytes); } diff --git a/src/mesa/drivers/dri/r128/r128_texstate.c b/src/mesa/drivers/dri/r128/r128_texstate.c index a9c9568003..cb2b5f9536 100644 --- a/src/mesa/drivers/dri/r128/r128_texstate.c +++ b/src/mesa/drivers/dri/r128/r128_texstate.c @@ -36,7 +36,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/imports.h" #include "main/context.h" #include "main/macros.h" -#include "main/texformat.h" #include "r128_context.h" #include "r128_state.h" @@ -61,7 +60,7 @@ static void r128SetTexImages( r128ContextPtr rmesa, if ( R128_DEBUG & DEBUG_VERBOSE_API ) fprintf( stderr, "%s( %p )\n", __FUNCTION__, (void *) tObj ); - switch (baseImage->TexFormat->MesaFormat) { + switch (baseImage->TexFormat) { case MESA_FORMAT_ARGB8888: case MESA_FORMAT_ARGB8888_REV: t->textureFormat = R128_DATATYPE_ARGB8888; @@ -123,7 +122,7 @@ static void r128SetTexImages( r128ContextPtr rmesa, totalSize += (tObj->Image[0][i]->Height * tObj->Image[0][i]->Width * - tObj->Image[0][i]->TexFormat->TexelBytes); + _mesa_get_format_bytes(tObj->Image[0][i]->TexFormat)); /* Offsets must be 32-byte aligned for host data blits and tiling */ totalSize = (totalSize + 31) & ~31; diff --git a/src/mesa/drivers/dri/r200/Makefile b/src/mesa/drivers/dri/r200/Makefile index 42635bf9d9..776f1e3f3f 100644 --- a/src/mesa/drivers/dri/r200/Makefile +++ b/src/mesa/drivers/dri/r200/Makefile @@ -55,8 +55,7 @@ C_SOURCES = $(COMMON_SOURCES) $(DRIVER_SOURCES) X86_SOURCES = -DRIVER_DEFINES = -DRADEON_COMMON=1 -DRADEON_COMMON_FOR_R200 \ - -Wall +DRIVER_DEFINES = -DRADEON_R200 -Wall DRI_LIB_DEPS += $(RADEON_LDFLAGS) @@ -67,4 +66,3 @@ include ../Makefile.template #INCLUDES += -I../radeon/server -symlinks: diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index 4e34e0986d..5f985d624d 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -75,7 +75,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define need_GL_NV_vertex_program #define need_GL_ARB_point_parameters #define need_GL_EXT_framebuffer_object -#include "extension_helper.h" +#include "main/remap_helper.h" #define DRIVER_DATE "20060602" @@ -115,7 +115,7 @@ static const GLubyte *r200GetString( GLcontext *ctx, GLenum name ) /* Extension strings exported by the R200 driver. */ -const struct dri_extension card_extensions[] = +static const struct dri_extension card_extensions[] = { { "GL_ARB_multitexture", NULL }, { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions}, @@ -146,31 +146,31 @@ const struct dri_extension card_extensions[] = { NULL, NULL } }; -const struct dri_extension blend_extensions[] = { +static const struct dri_extension blend_extensions[] = { { "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions }, { "GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions }, { NULL, NULL } }; -const struct dri_extension ARB_vp_extension[] = { +static const struct dri_extension ARB_vp_extension[] = { { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions } }; -const struct dri_extension NV_vp_extension[] = { +static const struct dri_extension NV_vp_extension[] = { { "GL_NV_vertex_program", GL_NV_vertex_program_functions } }; -const struct dri_extension ATI_fs_extension[] = { +static const struct dri_extension ATI_fs_extension[] = { { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions } }; -const struct dri_extension point_extensions[] = { +static const struct dri_extension point_extensions[] = { { "GL_ARB_point_sprite", NULL }, { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions }, { NULL, NULL } }; -const struct dri_extension mm_extensions[] = { +static const struct dri_extension mm_extensions[] = { { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, { NULL, NULL } }; diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c index 8553be0197..6c5a0b79ee 100644 --- a/src/mesa/drivers/dri/r200/r200_state_init.c +++ b/src/mesa/drivers/dri/r200/r200_state_init.c @@ -529,16 +529,18 @@ static void ctx_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom) atom->cmd[CTX_RB3D_CNTL] &= ~(0xf << 10); if (rrb->cpp == 4) atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB8888; - else switch (rrb->base._ActualFormat) { - case GL_RGB5: + else switch (rrb->base.Format) { + case MESA_FORMAT_RGB565: atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_RGB565; break; - case GL_RGBA4: + case MESA_FORMAT_ARGB4444: atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB4444; break; - case GL_RGB5_A1: + case MESA_FORMAT_ARGB1555: atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB1555; break; + default: + _mesa_problem(ctx, "Unexpected format in ctx_emit_cs"); } cbpitch = (rrb->pitch / rrb->cpp); @@ -638,7 +640,7 @@ static void tex_emit(GLcontext *ctx, struct radeon_state_atom *atom) OUT_BATCH_TABLE(atom->cmd, 10); if (t && t->mt && !t->image_override) { - OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0, + OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, get_base_teximage_offset(t), RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); } else if (!t) { /* workaround for old CS mechanism */ diff --git a/src/mesa/drivers/dri/r200/r200_tcl.c b/src/mesa/drivers/dri/r200/r200_tcl.c index c702910ef2..e7d48a7f29 100644 --- a/src/mesa/drivers/dri/r200/r200_tcl.c +++ b/src/mesa/drivers/dri/r200/r200_tcl.c @@ -509,25 +509,26 @@ static GLboolean r200_run_tcl_render( GLcontext *ctx, prog to a not enabled output however, so just don't mess with it. We only need to change compsel. */ GLuint out_compsel = 0; - GLuint vp_out = rmesa->curr_vp_hw->mesa_program.Base.OutputsWritten; + const GLbitfield64 vp_out = + rmesa->curr_vp_hw->mesa_program.Base.OutputsWritten; vimap_rev = &rmesa->curr_vp_hw->inputmap_rev[0]; - assert(vp_out & (1 << VERT_RESULT_HPOS)); + assert(vp_out & BITFIELD64_BIT(VERT_RESULT_HPOS)); out_compsel = R200_OUTPUT_XYZW; - if (vp_out & (1 << VERT_RESULT_COL0)) { + if (vp_out & BITFIELD64_BIT(VERT_RESULT_COL0)) { out_compsel |= R200_OUTPUT_COLOR_0; } - if (vp_out & (1 << VERT_RESULT_COL1)) { + if (vp_out & BITFIELD64_BIT(VERT_RESULT_COL1)) { out_compsel |= R200_OUTPUT_COLOR_1; } - if (vp_out & (1 << VERT_RESULT_FOGC)) { + if (vp_out & BITFIELD64_BIT(VERT_RESULT_FOGC)) { out_compsel |= R200_OUTPUT_DISCRETE_FOG; } - if (vp_out & (1 << VERT_RESULT_PSIZ)) { + if (vp_out & BITFIELD64_BIT(VERT_RESULT_PSIZ)) { out_compsel |= R200_OUTPUT_PT_SIZE; } for (i = VERT_RESULT_TEX0; i < VERT_RESULT_TEX6; i++) { - if (vp_out & (1 << i)) { + if (vp_out & BITFIELD64_BIT(i)) { out_compsel |= R200_OUTPUT_TEX_0 << (i - VERT_RESULT_TEX0); } } diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c index 36d9e37d87..a417721553 100644 --- a/src/mesa/drivers/dri/r200/r200_tex.c +++ b/src/mesa/drivers/dri/r200/r200_tex.c @@ -38,7 +38,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/enums.h" #include "main/image.h" #include "main/simple_list.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/teximage.h" #include "main/texobj.h" @@ -386,16 +385,7 @@ static void r200TexParameter( GLcontext *ctx, GLenum target, case GL_TEXTURE_MAX_LEVEL: case GL_TEXTURE_MIN_LOD: case GL_TEXTURE_MAX_LOD: - /* This isn't the most efficient solution but there doesn't appear to - * be a nice alternative. Since there's no LOD clamping, - * we just have to rely on loading the right subset of mipmap levels - * to simulate a clamped LOD. - */ - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - t->validated = GL_FALSE; - } + t->validated = GL_FALSE; break; default: @@ -414,7 +404,7 @@ static void r200DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj) (void *)texObj, _mesa_lookup_enum_by_nr(texObj->Target)); } - + if (rmesa) { int i; radeon_firevertices(&rmesa->radeon); @@ -426,11 +416,9 @@ static void r200DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj) } } } - - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - } + + radeon_miptree_unreference(&t->mt); + _mesa_delete_texture_object(ctx, texObj); } diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c index c94834752e..7782404a79 100644 --- a/src/mesa/drivers/dri/r200/r200_texstate.c +++ b/src/mesa/drivers/dri/r200/r200_texstate.c @@ -36,7 +36,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/imports.h" #include "main/context.h" #include "main/macros.h" -#include "main/texformat.h" #include "main/teximage.h" #include "main/texobj.h" #include "main/enums.h" @@ -825,20 +824,14 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo radeon_bo_unref(rImage->bo); rImage->bo = NULL; } - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = NULL; - } - if (rImage->mt) { - radeon_miptree_unreference(rImage->mt); - rImage->mt = NULL; - } + + radeon_miptree_unreference(&t->mt); + radeon_miptree_unreference(&rImage->mt); + _mesa_init_teximage_fields(radeon->glCtx, target, texImage, rb->base.Width, rb->base.Height, 1, 0, rb->cpp); texImage->RowStride = rb->pitch / rb->cpp; - texImage->TexFormat = radeonChooseTextureFormat(radeon->glCtx, - internalFormat, - type, format, 0); + rImage->bo = rb->bo; radeon_bo_ref(rImage->bo); t->bo = rb->bo; @@ -1426,10 +1419,9 @@ void set_re_cntl_d3d( GLcontext *ctx, int unit, GLboolean use_d3d ) */ static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t) { - int firstlevel = t->mt ? t->mt->firstLevel : 0; - const struct gl_texture_image *firstImage = t->base.Image[0][firstlevel]; + const struct gl_texture_image *firstImage = t->base.Image[0][t->minLod]; GLint log2Width, log2Height, log2Depth, texelBytes; - + if ( t->bo ) { return; } @@ -1437,11 +1429,11 @@ static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t) log2Width = firstImage->WidthLog2; log2Height = firstImage->HeightLog2; log2Depth = firstImage->DepthLog2; - texelBytes = firstImage->TexFormat->TexelBytes; + texelBytes = _mesa_get_format_bytes(firstImage->TexFormat); if (!t->image_override) { - if (VALID_FORMAT(firstImage->TexFormat->MesaFormat)) { + if (VALID_FORMAT(firstImage->TexFormat)) { const struct tx_table *table = _mesa_little_endian() ? tx_table_le : tx_table_be; @@ -1449,17 +1441,17 @@ static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t) R200_TXFORMAT_ALPHA_IN_MAP); t->pp_txfilter &= ~R200_YUV_TO_RGB; - t->pp_txformat |= table[ firstImage->TexFormat->MesaFormat ].format; - t->pp_txfilter |= table[ firstImage->TexFormat->MesaFormat ].filter; + t->pp_txformat |= table[ firstImage->TexFormat ].format; + t->pp_txfilter |= table[ firstImage->TexFormat ].filter; } else { _mesa_problem(NULL, "unexpected texture format in %s", __FUNCTION__); return; } } - + t->pp_txfilter &= ~R200_MAX_MIP_LEVEL_MASK; - t->pp_txfilter |= (t->mt->lastLevel - t->mt->firstLevel) << R200_MAX_MIP_LEVEL_SHIFT; + t->pp_txfilter |= (t->maxLod - t->minLod) << R200_MAX_MIP_LEVEL_SHIFT; t->pp_txformat &= ~(R200_TXFORMAT_WIDTH_MASK | R200_TXFORMAT_HEIGHT_MASK | @@ -1504,7 +1496,7 @@ static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t) | ((firstImage->Height - 1) << R200_PP_TX_HEIGHTMASK_SHIFT)); if ( !t->image_override ) { - if (firstImage->IsCompressed) + if (_mesa_is_format_compressed(firstImage->TexFormat)) t->pp_txpitch = (firstImage->Width + 63) & ~(63); else t->pp_txpitch = ((firstImage->Width * texelBytes) + 63) & ~(63); diff --git a/src/mesa/drivers/dri/r300/Makefile b/src/mesa/drivers/dri/r300/Makefile index 5d8d6f6658..cb0f715fa0 100644 --- a/src/mesa/drivers/dri/r300/Makefile +++ b/src/mesa/drivers/dri/r300/Makefile @@ -54,6 +54,7 @@ DRIVER_SOURCES = \ r300_vertprog.c \ r300_fragprog_common.c \ r300_shader.c \ + radeon_mesa_to_rc.c \ r300_emit.c \ r300_swtcl.c \ $(RADEON_COMMON_SOURCES) \ @@ -62,23 +63,18 @@ DRIVER_SOURCES = \ C_SOURCES = $(COMMON_SOURCES) $(DRIVER_SOURCES) -DRIVER_DEFINES = -DCOMPILE_R300 -DR200_MERGED=0 \ - -DRADEON_COMMON=1 -DRADEON_COMMON_FOR_R300 \ +DRIVER_DEFINES = -DRADEON_R300 # -DRADEON_BO_TRACK \ -Wall DRI_LIB_DEPS += $(RADEON_LDFLAGS) -PIPE_DRIVERS = compiler/libr300compiler.a +SUBDIRS = compiler -##### TARGETS ##### +EXTRA_MODULES = compiler/libr300compiler.a -include ../Makefile.template -symlinks: +##### TARGETS ##### -# Mark the archive phony so that we always check for recompilation -.PHONY : compiler/libr300compiler.a +include ../Makefile.template -compiler/libr300compiler.a: - cd compiler && $(MAKE) diff --git a/src/mesa/drivers/dri/r300/compiler/Makefile b/src/mesa/drivers/dri/r300/compiler/Makefile index d973844192..d83888d90a 100644 --- a/src/mesa/drivers/dri/r300/compiler/Makefile +++ b/src/mesa/drivers/dri/r300/compiler/Makefile @@ -8,10 +8,17 @@ LIBNAME = r300compiler C_SOURCES = \ radeon_code.c \ radeon_compiler.c \ - radeon_nqssadce.c \ radeon_program.c \ + radeon_program_print.c \ + radeon_opcodes.c \ radeon_program_alu.c \ radeon_program_pair.c \ + radeon_pair_translate.c \ + radeon_pair_schedule.c \ + radeon_pair_regalloc.c \ + radeon_dataflow.c \ + radeon_dataflow_deadcode.c \ + radeon_dataflow_swizzles.c \ r3xx_fragprog.c \ r300_fragprog.c \ r300_fragprog_swizzle.c \ diff --git a/src/mesa/drivers/dri/r300/compiler/SConscript b/src/mesa/drivers/dri/r300/compiler/SConscript new file mode 100755 index 0000000000..46075a8aee --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/SConscript @@ -0,0 +1,37 @@ +Import('*') + +env = env.Clone() +env.Append(CPPPATH = '#/include') +env.Append(CPPPATH = '#/src/mesa') + +# temporary fix +env['CFLAGS'] = str(env['CFLAGS']).replace('-Werror=declaration-after-statement', '') + +r300compiler = env.ConvenienceLibrary( + target = 'r300compiler', + source = [ + 'radeon_code.c', + 'radeon_compiler.c', + 'radeon_program.c', + 'radeon_program_print.c', + 'radeon_opcodes.c', + 'radeon_program_alu.c', + 'radeon_program_pair.c', + 'radeon_pair_translate.c', + 'radeon_pair_schedule.c', + 'radeon_pair_regalloc.c', + 'radeon_dataflow.c', + 'radeon_dataflow_deadcode.c', + 'radeon_dataflow_swizzles.c', + 'r3xx_fragprog.c', + 'r300_fragprog.c', + 'r300_fragprog_swizzle.c', + 'r300_fragprog_emit.c', + 'r500_fragprog.c', + 'r500_fragprog_emit.c', + 'r3xx_vertprog.c', + 'r3xx_vertprog_dump.c', + 'memory_pool.c', + ]) + +Return('r300compiler') diff --git a/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c index 6c9fba4914..aa69b0fc72 100644 --- a/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c +++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.c @@ -27,17 +27,17 @@ #include "r300_fragprog.h" -#include "shader/prog_parameter.h" +#include <stdio.h> #include "../r300_reg.h" -static struct prog_src_register shadow_ambient(struct radeon_compiler * c, int tmu) +static struct rc_src_register shadow_ambient(struct radeon_compiler * c, int tmu) { - struct prog_src_register reg = { 0, }; + struct rc_src_register reg = { 0, }; - reg.File = PROGRAM_STATE_VAR; + reg.File = RC_FILE_CONSTANT; reg.Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_SHADOW_AMBIENT, tmu); - reg.Swizzle = SWIZZLE_WWWW; + reg.Swizzle = RC_SWIZZLE_WWWW; return reg; } @@ -47,7 +47,7 @@ static struct prog_src_register shadow_ambient(struct radeon_compiler * c, int t * - extract operand swizzles * - introduce a temporary register when write masks are needed */ -GLboolean r300_transform_TEX( +int r300_transform_TEX( struct radeon_compiler * c, struct rc_instruction* inst, void* data) @@ -55,77 +55,77 @@ GLboolean r300_transform_TEX( struct r300_fragment_program_compiler *compiler = (struct r300_fragment_program_compiler*)data; - if (inst->I.Opcode != OPCODE_TEX && - inst->I.Opcode != OPCODE_TXB && - inst->I.Opcode != OPCODE_TXP && - inst->I.Opcode != OPCODE_KIL) - return GL_FALSE; + if (inst->U.I.Opcode != RC_OPCODE_TEX && + inst->U.I.Opcode != RC_OPCODE_TXB && + inst->U.I.Opcode != RC_OPCODE_TXP && + inst->U.I.Opcode != RC_OPCODE_KIL) + return 0; /* ARB_shadow & EXT_shadow_funcs */ - if (inst->I.Opcode != OPCODE_KIL && - c->Program.ShadowSamplers & (1 << inst->I.TexSrcUnit)) { - GLuint comparefunc = GL_NEVER + compiler->state.unit[inst->I.TexSrcUnit].texture_compare_func; + if (inst->U.I.Opcode != RC_OPCODE_KIL && + c->Program.ShadowSamplers & (1 << inst->U.I.TexSrcUnit)) { + rc_compare_func comparefunc = compiler->state.unit[inst->U.I.TexSrcUnit].texture_compare_func; - if (comparefunc == GL_NEVER || comparefunc == GL_ALWAYS) { - inst->I.Opcode = OPCODE_MOV; + if (comparefunc == RC_COMPARE_FUNC_NEVER || comparefunc == RC_COMPARE_FUNC_ALWAYS) { + inst->U.I.Opcode = RC_OPCODE_MOV; - if (comparefunc == GL_ALWAYS) { - inst->I.SrcReg[0].File = PROGRAM_BUILTIN; - inst->I.SrcReg[0].Swizzle = SWIZZLE_1111; + if (comparefunc == RC_COMPARE_FUNC_ALWAYS) { + inst->U.I.SrcReg[0].File = RC_FILE_NONE; + inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_1111; } else { - inst->I.SrcReg[0] = shadow_ambient(c, inst->I.TexSrcUnit); + inst->U.I.SrcReg[0] = shadow_ambient(c, inst->U.I.TexSrcUnit); } - return GL_TRUE; + return 1; } else { - GLuint comparefunc = GL_NEVER + compiler->state.unit[inst->I.TexSrcUnit].texture_compare_func; - GLuint depthmode = compiler->state.unit[inst->I.TexSrcUnit].depth_texture_mode; + rc_compare_func comparefunc = compiler->state.unit[inst->U.I.TexSrcUnit].texture_compare_func; + unsigned int depthmode = compiler->state.unit[inst->U.I.TexSrcUnit].depth_texture_mode; struct rc_instruction * inst_rcp = rc_insert_new_instruction(c, inst); struct rc_instruction * inst_mad = rc_insert_new_instruction(c, inst_rcp); struct rc_instruction * inst_cmp = rc_insert_new_instruction(c, inst_mad); int pass, fail; - inst_rcp->I.Opcode = OPCODE_RCP; - inst_rcp->I.DstReg.File = PROGRAM_TEMPORARY; - inst_rcp->I.DstReg.Index = rc_find_free_temporary(c); - inst_rcp->I.DstReg.WriteMask = WRITEMASK_W; - inst_rcp->I.SrcReg[0] = inst->I.SrcReg[0]; - inst_rcp->I.SrcReg[0].Swizzle = SWIZZLE_WWWW; - - inst_cmp->I.DstReg = inst->I.DstReg; - inst->I.DstReg.File = PROGRAM_TEMPORARY; - inst->I.DstReg.Index = rc_find_free_temporary(c); - inst->I.DstReg.WriteMask = WRITEMASK_XYZW; - - inst_mad->I.Opcode = OPCODE_MAD; - inst_mad->I.DstReg.File = PROGRAM_TEMPORARY; - inst_mad->I.DstReg.Index = rc_find_free_temporary(c); - inst_mad->I.SrcReg[0] = inst->I.SrcReg[0]; - inst_mad->I.SrcReg[0].Swizzle = SWIZZLE_ZZZZ; - inst_mad->I.SrcReg[1].File = PROGRAM_TEMPORARY; - inst_mad->I.SrcReg[1].Index = inst_rcp->I.DstReg.Index; - inst_mad->I.SrcReg[1].Swizzle = SWIZZLE_WWWW; - inst_mad->I.SrcReg[2].File = PROGRAM_TEMPORARY; - inst_mad->I.SrcReg[2].Index = inst->I.DstReg.Index; + inst_rcp->U.I.Opcode = RC_OPCODE_RCP; + inst_rcp->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_rcp->U.I.DstReg.Index = rc_find_free_temporary(c); + inst_rcp->U.I.DstReg.WriteMask = RC_MASK_W; + inst_rcp->U.I.SrcReg[0] = inst->U.I.SrcReg[0]; + inst_rcp->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_WWWW; + + inst_cmp->U.I.DstReg = inst->U.I.DstReg; + inst->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst->U.I.DstReg.Index = rc_find_free_temporary(c); + inst->U.I.DstReg.WriteMask = RC_MASK_XYZW; + + inst_mad->U.I.Opcode = RC_OPCODE_MAD; + inst_mad->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_mad->U.I.DstReg.Index = rc_find_free_temporary(c); + inst_mad->U.I.SrcReg[0] = inst->U.I.SrcReg[0]; + inst_mad->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_ZZZZ; + inst_mad->U.I.SrcReg[1].File = RC_FILE_TEMPORARY; + inst_mad->U.I.SrcReg[1].Index = inst_rcp->U.I.DstReg.Index; + inst_mad->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_WWWW; + inst_mad->U.I.SrcReg[2].File = RC_FILE_TEMPORARY; + inst_mad->U.I.SrcReg[2].Index = inst->U.I.DstReg.Index; if (depthmode == 0) /* GL_LUMINANCE */ - inst_mad->I.SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z); + inst_mad->U.I.SrcReg[2].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_Z); else if (depthmode == 2) /* GL_ALPHA */ - inst_mad->I.SrcReg[2].Swizzle = SWIZZLE_WWWW; + inst_mad->U.I.SrcReg[2].Swizzle = RC_SWIZZLE_WWWW; /* Recall that SrcReg[0] is tex, SrcReg[2] is r and: * r < tex <=> -tex+r < 0 * r >= tex <=> not (-tex+r < 0 */ - if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL) - inst_mad->I.SrcReg[2].Negate = inst_mad->I.SrcReg[2].Negate ^ NEGATE_XYZW; + if (comparefunc == RC_COMPARE_FUNC_LESS || comparefunc == RC_COMPARE_FUNC_GEQUAL) + inst_mad->U.I.SrcReg[2].Negate = inst_mad->U.I.SrcReg[2].Negate ^ RC_MASK_XYZW; else - inst_mad->I.SrcReg[0].Negate = inst_mad->I.SrcReg[0].Negate ^ NEGATE_XYZW; + inst_mad->U.I.SrcReg[0].Negate = inst_mad->U.I.SrcReg[0].Negate ^ RC_MASK_XYZW; - inst_cmp->I.Opcode = OPCODE_CMP; + inst_cmp->U.I.Opcode = RC_OPCODE_CMP; /* DstReg has been filled out above */ - inst_cmp->I.SrcReg[0].File = PROGRAM_TEMPORARY; - inst_cmp->I.SrcReg[0].Index = inst_mad->I.DstReg.Index; + inst_cmp->U.I.SrcReg[0].File = RC_FILE_TEMPORARY; + inst_cmp->U.I.SrcReg[0].Index = inst_mad->U.I.DstReg.Index; - if (comparefunc == GL_LESS || comparefunc == GL_GREATER) { + if (comparefunc == RC_COMPARE_FUNC_LESS || comparefunc == RC_COMPARE_FUNC_GREATER) { pass = 1; fail = 2; } else { @@ -133,9 +133,9 @@ GLboolean r300_transform_TEX( fail = 1; } - inst_cmp->I.SrcReg[pass].File = PROGRAM_BUILTIN; - inst_cmp->I.SrcReg[pass].Swizzle = SWIZZLE_1111; - inst_cmp->I.SrcReg[fail] = shadow_ambient(c, inst->I.TexSrcUnit); + inst_cmp->U.I.SrcReg[pass].File = RC_FILE_NONE; + inst_cmp->U.I.SrcReg[pass].Swizzle = RC_SWIZZLE_1111; + inst_cmp->U.I.SrcReg[fail] = shadow_ambient(c, inst->U.I.TexSrcUnit); } } @@ -143,52 +143,52 @@ GLboolean r300_transform_TEX( * instead of [0..Width]x[0..Height]. * Add a scaling instruction. */ - if (inst->I.Opcode != OPCODE_KIL && inst->I.TexSrcTarget == TEXTURE_RECT_INDEX) { + if (inst->U.I.Opcode != RC_OPCODE_KIL && inst->U.I.TexSrcTarget == RC_TEXTURE_RECT) { struct rc_instruction * inst_mul = rc_insert_new_instruction(c, inst->Prev); - inst_mul->I.Opcode = OPCODE_MUL; - inst_mul->I.DstReg.File = PROGRAM_TEMPORARY; - inst_mul->I.DstReg.Index = rc_find_free_temporary(c); - inst_mul->I.SrcReg[0] = inst->I.SrcReg[0]; - inst_mul->I.SrcReg[1].File = PROGRAM_STATE_VAR; - inst_mul->I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_TEXRECT_FACTOR, inst->I.TexSrcUnit); + inst_mul->U.I.Opcode = RC_OPCODE_MUL; + inst_mul->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_mul->U.I.DstReg.Index = rc_find_free_temporary(c); + inst_mul->U.I.SrcReg[0] = inst->U.I.SrcReg[0]; + inst_mul->U.I.SrcReg[1].File = RC_FILE_CONSTANT; + inst_mul->U.I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_TEXRECT_FACTOR, inst->U.I.TexSrcUnit); - reset_srcreg(&inst->I.SrcReg[0]); - inst->I.SrcReg[0].File = PROGRAM_TEMPORARY; - inst->I.SrcReg[0].Index = inst_mul->I.DstReg.Index; + reset_srcreg(&inst->U.I.SrcReg[0]); + inst->U.I.SrcReg[0].File = RC_FILE_TEMPORARY; + inst->U.I.SrcReg[0].Index = inst_mul->U.I.DstReg.Index; } /* Cannot write texture to output registers or with masks */ - if (inst->I.Opcode != OPCODE_KIL && - (inst->I.DstReg.File != PROGRAM_TEMPORARY || inst->I.DstReg.WriteMask != WRITEMASK_XYZW)) { + if (inst->U.I.Opcode != RC_OPCODE_KIL && + (inst->U.I.DstReg.File != RC_FILE_TEMPORARY || inst->U.I.DstReg.WriteMask != RC_MASK_XYZW)) { struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst); - inst_mov->I.Opcode = OPCODE_MOV; - inst_mov->I.DstReg = inst->I.DstReg; - inst_mov->I.SrcReg[0].File = PROGRAM_TEMPORARY; - inst_mov->I.SrcReg[0].Index = rc_find_free_temporary(c); + inst_mov->U.I.Opcode = RC_OPCODE_MOV; + inst_mov->U.I.DstReg = inst->U.I.DstReg; + inst_mov->U.I.SrcReg[0].File = RC_FILE_TEMPORARY; + inst_mov->U.I.SrcReg[0].Index = rc_find_free_temporary(c); - inst->I.DstReg.File = PROGRAM_TEMPORARY; - inst->I.DstReg.Index = inst_mov->I.SrcReg[0].Index; - inst->I.DstReg.WriteMask = WRITEMASK_XYZW; + inst->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst->U.I.DstReg.Index = inst_mov->U.I.SrcReg[0].Index; + inst->U.I.DstReg.WriteMask = RC_MASK_XYZW; } /* Cannot read texture coordinate from constants file */ - if (inst->I.SrcReg[0].File != PROGRAM_TEMPORARY && inst->I.SrcReg[0].File != PROGRAM_INPUT) { + if (inst->U.I.SrcReg[0].File != RC_FILE_TEMPORARY && inst->U.I.SrcReg[0].File != RC_FILE_INPUT) { struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst->Prev); - inst_mov->I.Opcode = OPCODE_MOV; - inst_mov->I.DstReg.File = PROGRAM_TEMPORARY; - inst_mov->I.DstReg.Index = rc_find_free_temporary(c); - inst_mov->I.SrcReg[0] = inst->I.SrcReg[0]; + inst_mov->U.I.Opcode = RC_OPCODE_MOV; + inst_mov->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_mov->U.I.DstReg.Index = rc_find_free_temporary(c); + inst_mov->U.I.SrcReg[0] = inst->U.I.SrcReg[0]; - reset_srcreg(&inst->I.SrcReg[0]); - inst->I.SrcReg[0].File = PROGRAM_TEMPORARY; - inst->I.SrcReg[0].Index = inst_mov->I.DstReg.Index; + reset_srcreg(&inst->U.I.SrcReg[0]); + inst->U.I.SrcReg[0].File = RC_FILE_TEMPORARY; + inst->U.I.SrcReg[0].Index = inst_mov->U.I.DstReg.Index; } - return GL_TRUE; + return 1; } /* just some random things... */ diff --git a/src/mesa/drivers/dri/r300/compiler/r300_fragprog.h b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.h index 0ac46dbd9c..418df36c93 100644 --- a/src/mesa/drivers/dri/r300/compiler/r300_fragprog.h +++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog.h @@ -33,9 +33,6 @@ #ifndef __R300_FRAGPROG_H_ #define __R300_FRAGPROG_H_ -#include "shader/program.h" -#include "shader/prog_instruction.h" - #include "radeon_compiler.h" #include "radeon_program.h" @@ -44,6 +41,6 @@ extern void r300BuildFragmentProgramHwCode(struct r300_fragment_program_compiler extern void r300FragmentProgramDump(struct rX00_fragment_program_code *c); -extern GLboolean r300_transform_TEX(struct radeon_compiler * c, struct rc_instruction* inst, void* data); +extern int r300_transform_TEX(struct radeon_compiler * c, struct rc_instruction* inst, void* data); #endif diff --git a/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c index c7227bbd15..375838d98e 100644 --- a/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c +++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_emit.c @@ -56,7 +56,6 @@ struct r300_emit_state { }; #define PROG_CODE \ - struct r300_emit_state * emit = (struct r300_emit_state*)data; \ struct r300_fragment_program_compiler *c = emit->compiler; \ struct r300_fragment_program_code *code = &c->code->code.r300 @@ -69,64 +68,76 @@ struct r300_emit_state { /** * Mark a temporary register as used. */ -static void use_temporary(struct r300_fragment_program_code *code, GLuint index) +static void use_temporary(struct r300_fragment_program_code *code, unsigned int index) { if (index > code->pixsize) code->pixsize = index; } +static unsigned int use_source(struct r300_fragment_program_code* code, struct radeon_pair_instruction_source src) +{ + if (src.File == RC_FILE_CONSTANT) { + return src.Index | (1 << 5); + } else if (src.File == RC_FILE_TEMPORARY) { + use_temporary(code, src.Index); + return src.Index; + } + + return 0; +} + -static GLuint translate_rgb_opcode(struct r300_fragment_program_compiler * c, GLuint opcode) +static unsigned int translate_rgb_opcode(struct r300_fragment_program_compiler * c, rc_opcode opcode) { switch(opcode) { - case OPCODE_CMP: return R300_ALU_OUTC_CMP; - case OPCODE_DP3: return R300_ALU_OUTC_DP3; - case OPCODE_DP4: return R300_ALU_OUTC_DP4; - case OPCODE_FRC: return R300_ALU_OUTC_FRC; + case RC_OPCODE_CMP: return R300_ALU_OUTC_CMP; + case RC_OPCODE_DP3: return R300_ALU_OUTC_DP3; + case RC_OPCODE_DP4: return R300_ALU_OUTC_DP4; + case RC_OPCODE_FRC: return R300_ALU_OUTC_FRC; default: error("translate_rgb_opcode(%i): Unknown opcode", opcode); /* fall through */ - case OPCODE_NOP: + case RC_OPCODE_NOP: /* fall through */ - case OPCODE_MAD: return R300_ALU_OUTC_MAD; - case OPCODE_MAX: return R300_ALU_OUTC_MAX; - case OPCODE_MIN: return R300_ALU_OUTC_MIN; - case OPCODE_REPL_ALPHA: return R300_ALU_OUTC_REPL_ALPHA; + case RC_OPCODE_MAD: return R300_ALU_OUTC_MAD; + case RC_OPCODE_MAX: return R300_ALU_OUTC_MAX; + case RC_OPCODE_MIN: return R300_ALU_OUTC_MIN; + case RC_OPCODE_REPL_ALPHA: return R300_ALU_OUTC_REPL_ALPHA; } } -static GLuint translate_alpha_opcode(struct r300_fragment_program_compiler * c, GLuint opcode) +static unsigned int translate_alpha_opcode(struct r300_fragment_program_compiler * c, rc_opcode opcode) { switch(opcode) { - case OPCODE_CMP: return R300_ALU_OUTA_CMP; - case OPCODE_DP3: return R300_ALU_OUTA_DP4; - case OPCODE_DP4: return R300_ALU_OUTA_DP4; - case OPCODE_EX2: return R300_ALU_OUTA_EX2; - case OPCODE_FRC: return R300_ALU_OUTA_FRC; - case OPCODE_LG2: return R300_ALU_OUTA_LG2; + case RC_OPCODE_CMP: return R300_ALU_OUTA_CMP; + case RC_OPCODE_DP3: return R300_ALU_OUTA_DP4; + case RC_OPCODE_DP4: return R300_ALU_OUTA_DP4; + case RC_OPCODE_EX2: return R300_ALU_OUTA_EX2; + case RC_OPCODE_FRC: return R300_ALU_OUTA_FRC; + case RC_OPCODE_LG2: return R300_ALU_OUTA_LG2; default: error("translate_rgb_opcode(%i): Unknown opcode", opcode); /* fall through */ - case OPCODE_NOP: + case RC_OPCODE_NOP: /* fall through */ - case OPCODE_MAD: return R300_ALU_OUTA_MAD; - case OPCODE_MAX: return R300_ALU_OUTA_MAX; - case OPCODE_MIN: return R300_ALU_OUTA_MIN; - case OPCODE_RCP: return R300_ALU_OUTA_RCP; - case OPCODE_RSQ: return R300_ALU_OUTA_RSQ; + case RC_OPCODE_MAD: return R300_ALU_OUTA_MAD; + case RC_OPCODE_MAX: return R300_ALU_OUTA_MAX; + case RC_OPCODE_MIN: return R300_ALU_OUTA_MIN; + case RC_OPCODE_RCP: return R300_ALU_OUTA_RCP; + case RC_OPCODE_RSQ: return R300_ALU_OUTA_RSQ; } } /** * Emit one paired ALU instruction. */ -static GLboolean emit_alu(void* data, struct radeon_pair_instruction* inst) +static int emit_alu(struct r300_emit_state * emit, struct rc_pair_instruction* inst) { PROG_CODE; if (code->alu.length >= R300_PFS_MAX_ALU_INST) { error("Too many ALU instructions"); - return GL_FALSE; + return 0; } int ip = code->alu.length++; @@ -136,17 +147,13 @@ static GLboolean emit_alu(void* data, struct radeon_pair_instruction* inst) code->alu.inst[ip].alpha_inst = translate_alpha_opcode(c, inst->Alpha.Opcode); for(j = 0; j < 3; ++j) { - GLuint src = inst->RGB.Src[j].Index | (inst->RGB.Src[j].Constant << 5); - if (!inst->RGB.Src[j].Constant) - use_temporary(code, inst->RGB.Src[j].Index); + unsigned int src = use_source(code, inst->RGB.Src[j]); code->alu.inst[ip].rgb_addr |= src << (6*j); - src = inst->Alpha.Src[j].Index | (inst->Alpha.Src[j].Constant << 5); - if (!inst->Alpha.Src[j].Constant) - use_temporary(code, inst->Alpha.Src[j].Index); + src = use_source(code, inst->Alpha.Src[j]); code->alu.inst[ip].alpha_addr |= src << (6*j); - GLuint arg = r300FPTranslateRGBSwizzle(inst->RGB.Arg[j].Source, inst->RGB.Arg[j].Swizzle); + unsigned int arg = r300FPTranslateRGBSwizzle(inst->RGB.Arg[j].Source, inst->RGB.Arg[j].Swizzle); arg |= inst->RGB.Arg[j].Abs << 6; arg |= inst->RGB.Arg[j].Negate << 5; code->alu.inst[ip].rgb_inst |= arg << (7*j); @@ -186,27 +193,27 @@ static GLboolean emit_alu(void* data, struct radeon_pair_instruction* inst) if (inst->Alpha.DepthWriteMask) { code->alu.inst[ip].alpha_addr |= R300_ALU_DSTA_DEPTH; emit->node_flags |= R300_W_OUT; - c->code->writes_depth = GL_TRUE; + c->code->writes_depth = 1; } - return GL_TRUE; + return 1; } /** * Finish the current node without advancing to the next one. */ -static GLboolean finish_node(struct r300_emit_state * emit) +static int finish_node(struct r300_emit_state * emit) { struct r300_fragment_program_compiler * c = emit->compiler; struct r300_fragment_program_code *code = &emit->compiler->code->code.r300; if (code->alu.length == emit->node_first_alu) { /* Generate a single NOP for this node */ - struct radeon_pair_instruction inst; - _mesa_bzero(&inst, sizeof(inst)); + struct rc_pair_instruction inst; + memset(&inst, 0, sizeof(inst)); if (!emit_alu(emit, &inst)) - return GL_FALSE; + return 0; } unsigned alu_offset = emit->node_first_alu; @@ -217,7 +224,7 @@ static GLboolean finish_node(struct r300_emit_state * emit) if (code->tex.length == emit->node_first_tex) { if (emit->current_node > 0) { error("Node %i has no TEX instructions", emit->current_node); - return GL_FALSE; + return 0; } tex_end = 0; @@ -240,7 +247,7 @@ static GLboolean finish_node(struct r300_emit_state * emit) (tex_end << R300_TEX_SIZE_SHIFT) | emit->node_flags; - return GL_TRUE; + return 1; } @@ -248,79 +255,72 @@ static GLboolean finish_node(struct r300_emit_state * emit) * Begin a block of texture instructions. * Create the necessary indirection. */ -static GLboolean begin_tex(void* data) +static int begin_tex(struct r300_emit_state * emit) { PROG_CODE; if (code->alu.length == emit->node_first_alu && code->tex.length == emit->node_first_tex) { - return GL_TRUE; + return 1; } if (emit->current_node == 3) { error("Too many texture indirections"); - return GL_FALSE; + return 0; } if (!finish_node(emit)) - return GL_FALSE; + return 0; emit->current_node++; emit->node_first_tex = code->tex.length; emit->node_first_alu = code->alu.length; emit->node_flags = 0; - return GL_TRUE; + return 1; } -static GLboolean emit_tex(void* data, struct radeon_pair_texture_instruction* inst) +static int emit_tex(struct r300_emit_state * emit, struct rc_instruction * inst) { PROG_CODE; if (code->tex.length >= R300_PFS_MAX_TEX_INST) { error("Too many TEX instructions"); - return GL_FALSE; + return 0; } - GLuint unit = inst->TexSrcUnit; - GLuint dest = inst->DestIndex; - GLuint opcode; + unsigned int unit = inst->U.I.TexSrcUnit; + unsigned int dest = inst->U.I.DstReg.Index; + unsigned int opcode; - switch(inst->Opcode) { - case RADEON_OPCODE_KIL: opcode = R300_TEX_OP_KIL; break; - case RADEON_OPCODE_TEX: opcode = R300_TEX_OP_LD; break; - case RADEON_OPCODE_TXB: opcode = R300_TEX_OP_TXB; break; - case RADEON_OPCODE_TXP: opcode = R300_TEX_OP_TXP; break; + switch(inst->U.I.Opcode) { + case RC_OPCODE_KIL: opcode = R300_TEX_OP_KIL; break; + case RC_OPCODE_TEX: opcode = R300_TEX_OP_LD; break; + case RC_OPCODE_TXB: opcode = R300_TEX_OP_TXB; break; + case RC_OPCODE_TXP: opcode = R300_TEX_OP_TXP; break; default: - error("Unknown texture opcode %i", inst->Opcode); - return GL_FALSE; + error("Unknown texture opcode %i", inst->U.I.Opcode); + return 0; } - if (inst->Opcode == RADEON_OPCODE_KIL) { + if (inst->U.I.Opcode == RC_OPCODE_KIL) { unit = 0; dest = 0; } else { use_temporary(code, dest); } - use_temporary(code, inst->SrcIndex); + use_temporary(code, inst->U.I.SrcReg[0].Index); code->tex.inst[code->tex.length++] = - (inst->SrcIndex << R300_SRC_ADDR_SHIFT) | + (inst->U.I.SrcReg[0].Index << R300_SRC_ADDR_SHIFT) | (dest << R300_DST_ADDR_SHIFT) | (unit << R300_TEX_ID_SHIFT) | (opcode << R300_TEX_INST_SHIFT); - return GL_TRUE; + return 1; } -static const struct radeon_pair_handler pair_handler = { - .EmitPaired = &emit_alu, - .EmitTex = &emit_tex, - .BeginTexBlock = &begin_tex, - .MaxHwTemps = R300_PFS_NUM_TEMP_REGS -}; - /** * Final compilation step: Turn the intermediate radeon_program into * machine-readable instructions. @@ -333,9 +333,26 @@ void r300BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compi memset(&emit, 0, sizeof(emit)); emit.compiler = compiler; - _mesa_bzero(code, sizeof(struct r300_fragment_program_code)); + memset(code, 0, sizeof(struct r300_fragment_program_code)); + + for(struct rc_instruction * inst = compiler->Base.Program.Instructions.Next; + inst != &compiler->Base.Program.Instructions && !compiler->Base.Error; + inst = inst->Next) { + if (inst->Type == RC_INSTRUCTION_NORMAL) { + if (inst->U.I.Opcode == RC_OPCODE_BEGIN_TEX) { + begin_tex(&emit); + continue; + } + + emit_tex(&emit, inst); + } else { + emit_alu(&emit, &inst->U.P); + } + } + + if (code->pixsize >= R300_PFS_NUM_TEMP_REGS) + rc_error(&compiler->Base, "Too many hardware temporaries used.\n"); - radeonPairProgram(compiler, &pair_handler, &emit); if (compiler->Base.Error) return; diff --git a/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.c b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.c index 1b14cc3888..cfa48a59e3 100644 --- a/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.c +++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.c @@ -33,16 +33,17 @@ #include "r300_fragprog_swizzle.h" +#include <stdio.h> + #include "../r300_reg.h" -#include "radeon_nqssadce.h" #include "radeon_compiler.h" -#define MAKE_SWZ3(x, y, z) (MAKE_SWIZZLE4(SWIZZLE_##x, SWIZZLE_##y, SWIZZLE_##z, SWIZZLE_ZERO)) +#define MAKE_SWZ3(x, y, z) (RC_MAKE_SWIZZLE(RC_SWIZZLE_##x, RC_SWIZZLE_##y, RC_SWIZZLE_##z, RC_SWIZZLE_ZERO)) struct swizzle_data { - GLuint hash; /**< swizzle value this matches */ - GLuint base; /**< base value for hw swizzle */ - GLuint stride; /**< difference in base between arg0/1/2 */ + unsigned int hash; /**< swizzle value this matches */ + unsigned int base; /**< base value for hw swizzle */ + unsigned int stride; /**< difference in base between arg0/1/2 */ }; static const struct swizzle_data native_swizzles[] = { @@ -65,15 +66,15 @@ static const int num_native_swizzles = sizeof(native_swizzles)/sizeof(native_swi * Find a native RGB swizzle that matches the given swizzle. * Returns 0 if none found. */ -static const struct swizzle_data* lookup_native_swizzle(GLuint swizzle) +static const struct swizzle_data* lookup_native_swizzle(unsigned int swizzle) { int i, comp; for(i = 0; i < num_native_swizzles; ++i) { const struct swizzle_data* sd = &native_swizzles[i]; for(comp = 0; comp < 3; ++comp) { - GLuint swz = GET_SWZ(swizzle, comp); - if (swz == SWIZZLE_NIL) + unsigned int swz = GET_SWZ(swizzle, comp); + if (swz == RC_SWIZZLE_UNUSED) continue; if (swz != GET_SWZ(sd->hash, comp)) break; @@ -90,71 +91,72 @@ static const struct swizzle_data* lookup_native_swizzle(GLuint swizzle) * Check whether the given instruction supports the swizzle and negate * combinations in the given source register. */ -GLboolean r300FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg) +static int r300_swizzle_is_native(rc_opcode opcode, struct rc_src_register reg) { if (reg.Abs) - reg.Negate = NEGATE_NONE; + reg.Negate = RC_MASK_NONE; - if (opcode == OPCODE_KIL || - opcode == OPCODE_TEX || - opcode == OPCODE_TXB || - opcode == OPCODE_TXP) { + if (opcode == RC_OPCODE_KIL || + opcode == RC_OPCODE_TEX || + opcode == RC_OPCODE_TXB || + opcode == RC_OPCODE_TXP) { int j; if (reg.Abs || reg.Negate) - return GL_FALSE; + return 0; for(j = 0; j < 4; ++j) { - GLuint swz = GET_SWZ(reg.Swizzle, j); - if (swz == SWIZZLE_NIL) + unsigned int swz = GET_SWZ(reg.Swizzle, j); + if (swz == RC_SWIZZLE_UNUSED) continue; if (swz != j) - return GL_FALSE; + return 0; } - return GL_TRUE; + return 1; } - GLuint relevant = 0; + unsigned int relevant = 0; int j; for(j = 0; j < 3; ++j) - if (GET_SWZ(reg.Swizzle, j) != SWIZZLE_NIL) + if (GET_SWZ(reg.Swizzle, j) != RC_SWIZZLE_UNUSED) relevant |= 1 << j; if ((reg.Negate & relevant) && ((reg.Negate & relevant) != relevant)) - return GL_FALSE; + return 0; if (!lookup_native_swizzle(reg.Swizzle)) - return GL_FALSE; + return 0; - return GL_TRUE; + return 1; } -/** - * Generate MOV dst, src using only native swizzles. - */ -void r300FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src) +static void r300_swizzle_split( + struct rc_src_register src, unsigned int mask, + struct rc_swizzle_split * split) { if (src.Abs) - src.Negate = NEGATE_NONE; + src.Negate = RC_MASK_NONE; + + split->NumPhases = 0; - while(dst.WriteMask) { + while(mask) { const struct swizzle_data *best_swizzle = 0; - GLuint best_matchcount = 0; - GLuint best_matchmask = 0; + unsigned int best_matchcount = 0; + unsigned int best_matchmask = 0; int i, comp; for(i = 0; i < num_native_swizzles; ++i) { const struct swizzle_data *sd = &native_swizzles[i]; - GLuint matchcount = 0; - GLuint matchmask = 0; + unsigned int matchcount = 0; + unsigned int matchmask = 0; for(comp = 0; comp < 3; ++comp) { - if (!GET_BIT(dst.WriteMask, comp)) + if (!GET_BIT(mask, comp)) continue; - GLuint swz = GET_SWZ(src.Swizzle, comp); - if (swz == SWIZZLE_NIL) + unsigned int swz = GET_SWZ(src.Swizzle, comp); + if (swz == RC_SWIZZLE_UNUSED) continue; if (swz == GET_SWZ(sd->hash, comp)) { /* check if the negate bit of current component @@ -170,34 +172,35 @@ void r300FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, best_swizzle = sd; best_matchcount = matchcount; best_matchmask = matchmask; - if (matchmask == (dst.WriteMask & WRITEMASK_XYZ)) + if (matchmask == (mask & RC_MASK_XYZ)) break; } } - struct rc_instruction *inst = rc_insert_new_instruction(s->Compiler, s->IP->Prev); - inst->I.Opcode = OPCODE_MOV; - inst->I.DstReg = dst; - inst->I.DstReg.WriteMask &= (best_matchmask | WRITEMASK_W); - inst->I.SrcReg[0] = src; - inst->I.SrcReg[0].Negate = (best_matchmask & src.Negate) ? NEGATE_XYZW : NEGATE_NONE; - /* Note: We rely on NqSSA/DCE to set unused swizzle components to NIL */ + if (mask & RC_MASK_W) + best_matchmask |= RC_MASK_W; - dst.WriteMask &= ~inst->I.DstReg.WriteMask; + split->Phase[split->NumPhases++] = best_matchmask; + mask &= ~best_matchmask; } } +struct rc_swizzle_caps r300_swizzle_caps = { + .IsNative = r300_swizzle_is_native, + .Split = r300_swizzle_split +}; + /** * Translate an RGB (XYZ) swizzle into the hardware code for the given * instruction source. */ -GLuint r300FPTranslateRGBSwizzle(GLuint src, GLuint swizzle) +unsigned int r300FPTranslateRGBSwizzle(unsigned int src, unsigned int swizzle) { const struct swizzle_data* sd = lookup_native_swizzle(swizzle); if (!sd) { - _mesa_printf("Not a native swizzle: %08x\n", swizzle); + fprintf(stderr, "Not a native swizzle: %08x\n", swizzle); return 0; } @@ -209,15 +212,15 @@ GLuint r300FPTranslateRGBSwizzle(GLuint src, GLuint swizzle) * Translate an Alpha (W) swizzle into the hardware code for the given * instruction source. */ -GLuint r300FPTranslateAlphaSwizzle(GLuint src, GLuint swizzle) +unsigned int r300FPTranslateAlphaSwizzle(unsigned int src, unsigned int swizzle) { if (swizzle < 3) return swizzle + 3*src; switch(swizzle) { - case SWIZZLE_W: return R300_ALU_ARGA_SRC0A + src; - case SWIZZLE_ONE: return R300_ALU_ARGA_ONE; - case SWIZZLE_ZERO: return R300_ALU_ARGA_ZERO; + case RC_SWIZZLE_W: return R300_ALU_ARGA_SRC0A + src; + case RC_SWIZZLE_ONE: return R300_ALU_ARGA_ONE; + case RC_SWIZZLE_ZERO: return R300_ALU_ARGA_ZERO; default: return R300_ALU_ARGA_ONE; } } diff --git a/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.h b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.h index 231bf4eef5..118476af13 100644 --- a/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.h +++ b/src/mesa/drivers/dri/r300/compiler/r300_fragprog_swizzle.h @@ -28,15 +28,11 @@ #ifndef __R300_FRAGPROG_SWIZZLE_H_ #define __R300_FRAGPROG_SWIZZLE_H_ -#include "main/glheader.h" -#include "shader/prog_instruction.h" +#include "radeon_swizzle.h" -struct nqssadce_state; +extern struct rc_swizzle_caps r300_swizzle_caps; -GLboolean r300FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg); -void r300FPBuildSwizzle(struct nqssadce_state*, struct prog_dst_register dst, struct prog_src_register src); - -GLuint r300FPTranslateRGBSwizzle(GLuint src, GLuint swizzle); -GLuint r300FPTranslateAlphaSwizzle(GLuint src, GLuint swizzle); +unsigned int r300FPTranslateRGBSwizzle(unsigned int src, unsigned int swizzle); +unsigned int r300FPTranslateAlphaSwizzle(unsigned int src, unsigned int swizzle); #endif /* __R300_FRAGPROG_SWIZZLE_H_ */ diff --git a/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c index 76c3a7ecfd..5581f25352 100644 --- a/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c +++ b/src/mesa/drivers/dri/r300/compiler/r3xx_fragprog.c @@ -22,22 +22,21 @@ #include "radeon_compiler.h" -#include "shader/prog_parameter.h" -#include "shader/prog_print.h" -#include "shader/prog_statevars.h" +#include <stdio.h> -#include "radeon_nqssadce.h" +#include "radeon_dataflow.h" #include "radeon_program_alu.h" #include "r300_fragprog.h" #include "r300_fragprog_swizzle.h" #include "r500_fragprog.h" -static void nqssadce_init(struct nqssadce_state* s) +static void dataflow_outputs_mark_use(void * userdata, void * data, + void (*callback)(void *, unsigned int, unsigned int)) { - struct r300_fragment_program_compiler * c = s->UserData; - s->Outputs[c->OutputColor].Sourced = WRITEMASK_XYZW; - s->Outputs[c->OutputDepth].Sourced = WRITEMASK_W; + struct r300_fragment_program_compiler * c = userdata; + callback(data, c->OutputColor, RC_MASK_XYZW); + callback(data, c->OutputDepth, RC_MASK_W); } static void rewrite_depth_out(struct r300_fragment_program_compiler * c) @@ -45,35 +44,35 @@ static void rewrite_depth_out(struct r300_fragment_program_compiler * c) struct rc_instruction *rci; for (rci = c->Base.Program.Instructions.Next; rci != &c->Base.Program.Instructions; rci = rci->Next) { - struct prog_instruction * inst = &rci->I; + struct rc_sub_instruction * inst = &rci->U.I; - if (inst->DstReg.File != PROGRAM_OUTPUT || inst->DstReg.Index != c->OutputDepth) + if (inst->DstReg.File != RC_FILE_OUTPUT || inst->DstReg.Index != c->OutputDepth) continue; - if (inst->DstReg.WriteMask & WRITEMASK_Z) { - inst->DstReg.WriteMask = WRITEMASK_W; + if (inst->DstReg.WriteMask & RC_MASK_Z) { + inst->DstReg.WriteMask = RC_MASK_W; } else { inst->DstReg.WriteMask = 0; continue; } switch (inst->Opcode) { - case OPCODE_FRC: - case OPCODE_MOV: - inst->SrcReg[0] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[0]); + case RC_OPCODE_FRC: + case RC_OPCODE_MOV: + inst->SrcReg[0] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[0]); break; - case OPCODE_ADD: - case OPCODE_MAX: - case OPCODE_MIN: - case OPCODE_MUL: - inst->SrcReg[0] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[0]); - inst->SrcReg[1] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[1]); + case RC_OPCODE_ADD: + case RC_OPCODE_MAX: + case RC_OPCODE_MIN: + case RC_OPCODE_MUL: + inst->SrcReg[0] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[0]); + inst->SrcReg[1] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[1]); break; - case OPCODE_CMP: - case OPCODE_MAD: - inst->SrcReg[0] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[0]); - inst->SrcReg[1] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[1]); - inst->SrcReg[2] = lmul_swizzle(SWIZZLE_ZZZZ, inst->SrcReg[2]); + case RC_OPCODE_CMP: + case RC_OPCODE_MAD: + inst->SrcReg[0] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[0]); + inst->SrcReg[1] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[1]); + inst->SrcReg[2] = lmul_swizzle(RC_SWIZZLE_ZZZZ, inst->SrcReg[2]); break; default: // Scalar instructions needn't be reswizzled @@ -89,11 +88,14 @@ void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c) if (c->is_r500) { struct radeon_program_transformation transformations[] = { { &r500_transform_TEX, c }, + { &r500_transform_IF, 0 }, { &radeonTransformALU, 0 }, { &radeonTransformDeriv, 0 }, { &radeonTransformTrigScale, 0 } }; - radeonLocalTransform(&c->Base, 4, transformations); + radeonLocalTransform(&c->Base, 5, transformations); + + c->Base.SwizzleCaps = &r500_swizzle_caps; } else { struct radeon_program_transformation transformations[] = { { &r300_transform_TEX, c }, @@ -101,32 +103,66 @@ void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c) { &radeonTransformTrigSimple, 0 } }; radeonLocalTransform(&c->Base, 3, transformations); + + c->Base.SwizzleCaps = &r300_swizzle_caps; } if (c->Base.Debug) { - _mesa_printf("Fragment Program: After native rewrite:\n"); + fprintf(stderr, "Fragment Program: After native rewrite:\n"); rc_print_program(&c->Base.Program); fflush(stderr); } - if (c->is_r500) { - struct radeon_nqssadce_descr nqssadce = { - .Init = &nqssadce_init, - .IsNativeSwizzle = &r500FPIsNativeSwizzle, - .BuildSwizzle = &r500FPBuildSwizzle - }; - radeonNqssaDce(&c->Base, &nqssadce, c); - } else { - struct radeon_nqssadce_descr nqssadce = { - .Init = &nqssadce_init, - .IsNativeSwizzle = &r300FPIsNativeSwizzle, - .BuildSwizzle = &r300FPBuildSwizzle - }; - radeonNqssaDce(&c->Base, &nqssadce, c); + rc_dataflow_deadcode(&c->Base, &dataflow_outputs_mark_use, c); + if (c->Base.Error) + return; + + if (c->Base.Debug) { + fprintf(stderr, "Fragment Program: After deadcode:\n"); + rc_print_program(&c->Base.Program); + fflush(stderr); + } + + rc_dataflow_swizzles(&c->Base); + if (c->Base.Error) + return; + + if (c->Base.Debug) { + fprintf(stderr, "Compiler: after dataflow passes:\n"); + rc_print_program(&c->Base.Program); + fflush(stderr); + } + + rc_pair_translate(c); + if (c->Base.Error) + return; + + if (c->Base.Debug) { + fprintf(stderr, "Compiler: after pair translate:\n"); + rc_print_program(&c->Base.Program); + fflush(stderr); } + rc_pair_schedule(c); + if (c->Base.Error) + return; + + if (c->Base.Debug) { + fprintf(stderr, "Compiler: after pair scheduling:\n"); + rc_print_program(&c->Base.Program); + fflush(stderr); + } + + if (c->is_r500) + rc_pair_regalloc(c, 128); + else + rc_pair_regalloc(c, R300_PFS_NUM_TEMP_REGS); + + if (c->Base.Error) + return; + if (c->Base.Debug) { - _mesa_printf("Compiler: after NqSSA-DCE:\n"); + fprintf(stderr, "Compiler: after pair register allocation:\n"); rc_print_program(&c->Base.Program); fflush(stderr); } diff --git a/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c index dad27fc98e..1b2cb8dde7 100644 --- a/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c +++ b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog.c @@ -22,13 +22,13 @@ #include "radeon_compiler.h" +#include <stdio.h> + #include "../r300_reg.h" -#include "radeon_nqssadce.h" -#include "radeon_program.h" +#include "radeon_dataflow.h" #include "radeon_program_alu.h" - -#include "shader/prog_print.h" +#include "radeon_swizzle.h" /* @@ -42,104 +42,83 @@ t_swizzle(y), \ t_swizzle(y), \ t_src_class(vpi->SrcReg[x].File), \ - NEGATE_NONE) | (vpi->SrcReg[x].RelAddr << 4)) + RC_MASK_NONE) | (vpi->SrcReg[x].RelAddr << 4)) -static unsigned long t_dst_mask(GLuint mask) +static unsigned long t_dst_mask(unsigned int mask) { - /* WRITEMASK_* is equivalent to VSF_FLAG_* */ - return mask & WRITEMASK_XYZW; + /* RC_MASK_* is equivalent to VSF_FLAG_* */ + return mask & RC_MASK_XYZW; } -static unsigned long t_dst_class(gl_register_file file) +static unsigned long t_dst_class(rc_register_file file) { - switch (file) { - case PROGRAM_TEMPORARY: + default: + fprintf(stderr, "%s: Bad register file %i\n", __FUNCTION__, file); + /* fall-through */ + case RC_FILE_TEMPORARY: return PVS_DST_REG_TEMPORARY; - case PROGRAM_OUTPUT: + case RC_FILE_OUTPUT: return PVS_DST_REG_OUT; - case PROGRAM_ADDRESS: + case RC_FILE_ADDRESS: return PVS_DST_REG_A0; - /* - case PROGRAM_INPUT: - case PROGRAM_LOCAL_PARAM: - case PROGRAM_ENV_PARAM: - case PROGRAM_NAMED_PARAM: - case PROGRAM_STATE_VAR: - case PROGRAM_WRITE_ONLY: - case PROGRAM_ADDRESS: - */ - default: - fprintf(stderr, "problem in %s", __FUNCTION__); - _mesa_exit(-1); - return -1; } } static unsigned long t_dst_index(struct r300_vertex_program_code *vp, - struct prog_dst_register *dst) + struct rc_dst_register *dst) { - if (dst->File == PROGRAM_OUTPUT) + if (dst->File == RC_FILE_OUTPUT) return vp->outputs[dst->Index]; return dst->Index; } -static unsigned long t_src_class(gl_register_file file) +static unsigned long t_src_class(rc_register_file file) { switch (file) { - case PROGRAM_BUILTIN: - case PROGRAM_TEMPORARY: + default: + fprintf(stderr, "%s: Bad register file %i\n", __FUNCTION__, file); + /* fall-through */ + case RC_FILE_NONE: + case RC_FILE_TEMPORARY: return PVS_SRC_REG_TEMPORARY; - case PROGRAM_INPUT: + case RC_FILE_INPUT: return PVS_SRC_REG_INPUT; - case PROGRAM_LOCAL_PARAM: - case PROGRAM_ENV_PARAM: - case PROGRAM_NAMED_PARAM: - case PROGRAM_CONSTANT: - case PROGRAM_STATE_VAR: + case RC_FILE_CONSTANT: return PVS_SRC_REG_CONSTANT; - /* - case PROGRAM_OUTPUT: - case PROGRAM_WRITE_ONLY: - case PROGRAM_ADDRESS: - */ - default: - fprintf(stderr, "problem in %s", __FUNCTION__); - _mesa_exit(-1); - return -1; } } -static GLboolean t_src_conflict(struct prog_src_register a, struct prog_src_register b) +static int t_src_conflict(struct rc_src_register a, struct rc_src_register b) { unsigned long aclass = t_src_class(a.File); unsigned long bclass = t_src_class(b.File); if (aclass != bclass) - return GL_FALSE; + return 0; if (aclass == PVS_SRC_REG_TEMPORARY) - return GL_FALSE; + return 0; if (a.RelAddr || b.RelAddr) - return GL_TRUE; + return 1; if (a.Index != b.Index) - return GL_TRUE; + return 1; - return GL_FALSE; + return 0; } -static INLINE unsigned long t_swizzle(GLubyte swizzle) +static inline unsigned long t_swizzle(unsigned int swizzle) { - /* this is in fact a NOP as the Mesa SWIZZLE_* are all identical to VSF_IN_COMPONENT_* */ + /* this is in fact a NOP as the Mesa RC_SWIZZLE_* are all identical to VSF_IN_COMPONENT_* */ return swizzle; } static unsigned long t_src_index(struct r300_vertex_program_code *vp, - struct prog_src_register *src) + struct rc_src_register *src) { - if (src->File == PROGRAM_INPUT) { + if (src->File == RC_FILE_INPUT) { assert(vp->inputs[src->Index] != -1); return vp->inputs[src->Index]; } else { @@ -155,9 +134,9 @@ static unsigned long t_src_index(struct r300_vertex_program_code *vp, /* these two functions should probably be merged... */ static unsigned long t_src(struct r300_vertex_program_code *vp, - struct prog_src_register *src) + struct rc_src_register *src) { - /* src->Negate uses the NEGATE_ flags from program_instruction.h, + /* src->Negate uses the RC_MASK_ flags from program_instruction.h, * which equal our VSF_FLAGS_ values, so it's safe to just pass it here. */ return PVS_SRC_OPERAND(t_src_index(vp, src), @@ -170,9 +149,9 @@ static unsigned long t_src(struct r300_vertex_program_code *vp, } static unsigned long t_src_scalar(struct r300_vertex_program_code *vp, - struct prog_src_register *src) + struct rc_src_register *src) { - /* src->Negate uses the NEGATE_ flags from program_instruction.h, + /* src->Negate uses the RC_MASK_ flags from program_instruction.h, * which equal our VSF_FLAGS_ values, so it's safe to just pass it here. */ return PVS_SRC_OPERAND(t_src_index(vp, src), @@ -181,79 +160,79 @@ static unsigned long t_src_scalar(struct r300_vertex_program_code *vp, t_swizzle(GET_SWZ(src->Swizzle, 0)), t_swizzle(GET_SWZ(src->Swizzle, 0)), t_src_class(src->File), - src->Negate ? NEGATE_XYZW : NEGATE_NONE) | + src->Negate ? RC_MASK_XYZW : RC_MASK_NONE) | (src->RelAddr << 4); } -static GLboolean valid_dst(struct r300_vertex_program_code *vp, - struct prog_dst_register *dst) +static int valid_dst(struct r300_vertex_program_code *vp, + struct rc_dst_register *dst) { - if (dst->File == PROGRAM_OUTPUT && vp->outputs[dst->Index] == -1) { - return GL_FALSE; - } else if (dst->File == PROGRAM_ADDRESS) { + if (dst->File == RC_FILE_OUTPUT && vp->outputs[dst->Index] == -1) { + return 0; + } else if (dst->File == RC_FILE_ADDRESS) { assert(dst->Index == 0); } - return GL_TRUE; + return 1; } static void ei_vector1(struct r300_vertex_program_code *vp, - GLuint hw_opcode, - struct prog_instruction *vpi, - GLuint * inst) + unsigned int hw_opcode, + struct rc_sub_instruction *vpi, + unsigned int * inst) { inst[0] = PVS_OP_DST_OPERAND(hw_opcode, - GL_FALSE, - GL_FALSE, + 0, + 0, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); inst[1] = t_src(vp, &vpi->SrcReg[0]); - inst[2] = __CONST(0, SWIZZLE_ZERO); - inst[3] = __CONST(0, SWIZZLE_ZERO); + inst[2] = __CONST(0, RC_SWIZZLE_ZERO); + inst[3] = __CONST(0, RC_SWIZZLE_ZERO); } static void ei_vector2(struct r300_vertex_program_code *vp, - GLuint hw_opcode, - struct prog_instruction *vpi, - GLuint * inst) + unsigned int hw_opcode, + struct rc_sub_instruction *vpi, + unsigned int * inst) { inst[0] = PVS_OP_DST_OPERAND(hw_opcode, - GL_FALSE, - GL_FALSE, + 0, + 0, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); inst[1] = t_src(vp, &vpi->SrcReg[0]); inst[2] = t_src(vp, &vpi->SrcReg[1]); - inst[3] = __CONST(1, SWIZZLE_ZERO); + inst[3] = __CONST(1, RC_SWIZZLE_ZERO); } static void ei_math1(struct r300_vertex_program_code *vp, - GLuint hw_opcode, - struct prog_instruction *vpi, - GLuint * inst) + unsigned int hw_opcode, + struct rc_sub_instruction *vpi, + unsigned int * inst) { inst[0] = PVS_OP_DST_OPERAND(hw_opcode, - GL_TRUE, - GL_FALSE, + 1, + 0, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); inst[1] = t_src_scalar(vp, &vpi->SrcReg[0]); - inst[2] = __CONST(0, SWIZZLE_ZERO); - inst[3] = __CONST(0, SWIZZLE_ZERO); + inst[2] = __CONST(0, RC_SWIZZLE_ZERO); + inst[3] = __CONST(0, RC_SWIZZLE_ZERO); } static void ei_lit(struct r300_vertex_program_code *vp, - struct prog_instruction *vpi, - GLuint * inst) + struct rc_sub_instruction *vpi, + unsigned int * inst) { //LIT TMP 1.Y Z TMP 1{} {X W Z Y} TMP 1{} {Y W Z X} TMP 1{} {Y X Z W} inst[0] = PVS_OP_DST_OPERAND(ME_LIGHT_COEFF_DX, - GL_TRUE, - GL_FALSE, + 1, + 0, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); @@ -263,27 +242,27 @@ static void ei_lit(struct r300_vertex_program_code *vp, PVS_SRC_SELECT_FORCE_0, // Z t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 1)), // Y t_src_class(vpi->SrcReg[0].File), - vpi->SrcReg[0].Negate ? NEGATE_XYZW : NEGATE_NONE) | + vpi->SrcReg[0].Negate ? RC_MASK_XYZW : RC_MASK_NONE) | (vpi->SrcReg[0].RelAddr << 4); inst[2] = PVS_SRC_OPERAND(t_src_index(vp, &vpi->SrcReg[0]), t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 1)), // Y t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 3)), // W PVS_SRC_SELECT_FORCE_0, // Z t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 0)), // X t_src_class(vpi->SrcReg[0].File), - vpi->SrcReg[0].Negate ? NEGATE_XYZW : NEGATE_NONE) | + vpi->SrcReg[0].Negate ? RC_MASK_XYZW : RC_MASK_NONE) | (vpi->SrcReg[0].RelAddr << 4); inst[3] = PVS_SRC_OPERAND(t_src_index(vp, &vpi->SrcReg[0]), t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 1)), // Y t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 0)), // X PVS_SRC_SELECT_FORCE_0, // Z t_swizzle(GET_SWZ(vpi->SrcReg[0].Swizzle, 3)), // W t_src_class(vpi->SrcReg[0].File), - vpi->SrcReg[0].Negate ? NEGATE_XYZW : NEGATE_NONE) | + vpi->SrcReg[0].Negate ? RC_MASK_XYZW : RC_MASK_NONE) | (vpi->SrcReg[0].RelAddr << 4); } static void ei_mad(struct r300_vertex_program_code *vp, - struct prog_instruction *vpi, - GLuint * inst) + struct rc_sub_instruction *vpi, + unsigned int * inst) { /* Remarks about hardware limitations of MAD * (please preserve this comment, as this information is _NOT_ @@ -311,22 +290,22 @@ static void ei_mad(struct r300_vertex_program_code *vp, * according to AMD docs, this should improve performance by one clock * as a nice side bonus. */ - if (vpi->SrcReg[0].File == PROGRAM_TEMPORARY && - vpi->SrcReg[1].File == PROGRAM_TEMPORARY && - vpi->SrcReg[2].File == PROGRAM_TEMPORARY && + if (vpi->SrcReg[0].File == RC_FILE_TEMPORARY && + vpi->SrcReg[1].File == RC_FILE_TEMPORARY && + vpi->SrcReg[2].File == RC_FILE_TEMPORARY && vpi->SrcReg[0].Index != vpi->SrcReg[1].Index && vpi->SrcReg[0].Index != vpi->SrcReg[2].Index && vpi->SrcReg[1].Index != vpi->SrcReg[2].Index) { inst[0] = PVS_OP_DST_OPERAND(PVS_MACRO_OP_2CLK_MADD, - GL_FALSE, - GL_TRUE, + 0, + 1, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); } else { inst[0] = PVS_OP_DST_OPERAND(VE_MULTIPLY_ADD, - GL_FALSE, - GL_FALSE, + 0, + 0, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); @@ -337,17 +316,17 @@ static void ei_mad(struct r300_vertex_program_code *vp, } static void ei_pow(struct r300_vertex_program_code *vp, - struct prog_instruction *vpi, - GLuint * inst) + struct rc_sub_instruction *vpi, + unsigned int * inst) { inst[0] = PVS_OP_DST_OPERAND(ME_POWER_FUNC_FF, - GL_TRUE, - GL_FALSE, + 1, + 0, t_dst_index(vp, &vpi->DstReg), t_dst_mask(vpi->DstReg.WriteMask), t_dst_class(vpi->DstReg.File)); inst[1] = t_src_scalar(vp, &vpi->SrcReg[0]); - inst[2] = __CONST(0, SWIZZLE_ZERO); + inst[2] = __CONST(0, RC_SWIZZLE_ZERO); inst[3] = t_src_scalar(vp, &vpi->SrcReg[1]); } @@ -362,8 +341,8 @@ static void translate_vertex_program(struct r300_vertex_program_compiler * compi compiler->SetHwInputOutput(compiler); for(rci = compiler->Base.Program.Instructions.Next; rci != &compiler->Base.Program.Instructions; rci = rci->Next) { - struct prog_instruction *vpi = &rci->I; - GLuint *inst = compiler->code->body.d + compiler->code->length; + struct rc_sub_instruction *vpi = &rci->U.I; + unsigned int *inst = compiler->code->body.d + compiler->code->length; /* Skip instructions writing to non-existing destination */ if (!valid_dst(compiler->code, &vpi->DstReg)) @@ -375,26 +354,26 @@ static void translate_vertex_program(struct r300_vertex_program_compiler * compi } switch (vpi->Opcode) { - case OPCODE_ADD: ei_vector2(compiler->code, VE_ADD, vpi, inst); break; - case OPCODE_ARL: ei_vector1(compiler->code, VE_FLT2FIX_DX, vpi, inst); break; - case OPCODE_DP4: ei_vector2(compiler->code, VE_DOT_PRODUCT, vpi, inst); break; - case OPCODE_DST: ei_vector2(compiler->code, VE_DISTANCE_VECTOR, vpi, inst); break; - case OPCODE_EX2: ei_math1(compiler->code, ME_EXP_BASE2_FULL_DX, vpi, inst); break; - case OPCODE_EXP: ei_math1(compiler->code, ME_EXP_BASE2_DX, vpi, inst); break; - case OPCODE_FRC: ei_vector1(compiler->code, VE_FRACTION, vpi, inst); break; - case OPCODE_LG2: ei_math1(compiler->code, ME_LOG_BASE2_FULL_DX, vpi, inst); break; - case OPCODE_LIT: ei_lit(compiler->code, vpi, inst); break; - case OPCODE_LOG: ei_math1(compiler->code, ME_LOG_BASE2_DX, vpi, inst); break; - case OPCODE_MAD: ei_mad(compiler->code, vpi, inst); break; - case OPCODE_MAX: ei_vector2(compiler->code, VE_MAXIMUM, vpi, inst); break; - case OPCODE_MIN: ei_vector2(compiler->code, VE_MINIMUM, vpi, inst); break; - case OPCODE_MOV: ei_vector1(compiler->code, VE_ADD, vpi, inst); break; - case OPCODE_MUL: ei_vector2(compiler->code, VE_MULTIPLY, vpi, inst); break; - case OPCODE_POW: ei_pow(compiler->code, vpi, inst); break; - case OPCODE_RCP: ei_math1(compiler->code, ME_RECIP_DX, vpi, inst); break; - case OPCODE_RSQ: ei_math1(compiler->code, ME_RECIP_SQRT_DX, vpi, inst); break; - case OPCODE_SGE: ei_vector2(compiler->code, VE_SET_GREATER_THAN_EQUAL, vpi, inst); break; - case OPCODE_SLT: ei_vector2(compiler->code, VE_SET_LESS_THAN, vpi, inst); break; + case RC_OPCODE_ADD: ei_vector2(compiler->code, VE_ADD, vpi, inst); break; + case RC_OPCODE_ARL: ei_vector1(compiler->code, VE_FLT2FIX_DX, vpi, inst); break; + case RC_OPCODE_DP4: ei_vector2(compiler->code, VE_DOT_PRODUCT, vpi, inst); break; + case RC_OPCODE_DST: ei_vector2(compiler->code, VE_DISTANCE_VECTOR, vpi, inst); break; + case RC_OPCODE_EX2: ei_math1(compiler->code, ME_EXP_BASE2_FULL_DX, vpi, inst); break; + case RC_OPCODE_EXP: ei_math1(compiler->code, ME_EXP_BASE2_DX, vpi, inst); break; + case RC_OPCODE_FRC: ei_vector1(compiler->code, VE_FRACTION, vpi, inst); break; + case RC_OPCODE_LG2: ei_math1(compiler->code, ME_LOG_BASE2_FULL_DX, vpi, inst); break; + case RC_OPCODE_LIT: ei_lit(compiler->code, vpi, inst); break; + case RC_OPCODE_LOG: ei_math1(compiler->code, ME_LOG_BASE2_DX, vpi, inst); break; + case RC_OPCODE_MAD: ei_mad(compiler->code, vpi, inst); break; + case RC_OPCODE_MAX: ei_vector2(compiler->code, VE_MAXIMUM, vpi, inst); break; + case RC_OPCODE_MIN: ei_vector2(compiler->code, VE_MINIMUM, vpi, inst); break; + case RC_OPCODE_MOV: ei_vector1(compiler->code, VE_ADD, vpi, inst); break; + case RC_OPCODE_MUL: ei_vector2(compiler->code, VE_MULTIPLY, vpi, inst); break; + case RC_OPCODE_POW: ei_pow(compiler->code, vpi, inst); break; + case RC_OPCODE_RCP: ei_math1(compiler->code, ME_RECIP_DX, vpi, inst); break; + case RC_OPCODE_RSQ: ei_math1(compiler->code, ME_RECIP_SQRT_DX, vpi, inst); break; + case RC_OPCODE_SGE: ei_vector2(compiler->code, VE_SET_GREATER_THAN_EQUAL, vpi, inst); break; + case RC_OPCODE_SLT: ei_vector2(compiler->code, VE_SET_LESS_THAN, vpi, inst); break; default: rc_error(&compiler->Base, "Unknown opcode %i\n", vpi->Opcode); return; @@ -408,38 +387,37 @@ static void translate_vertex_program(struct r300_vertex_program_compiler * compi } struct temporary_allocation { - GLuint Allocated:1; - GLuint HwTemp:15; + unsigned int Allocated:1; + unsigned int HwTemp:15; struct rc_instruction * LastRead; }; static void allocate_temporary_registers(struct r300_vertex_program_compiler * compiler) { struct rc_instruction *inst; - GLuint num_orig_temps = 0; - GLboolean hwtemps[VSF_MAX_FRAGMENT_TEMPS]; + unsigned int num_orig_temps = 0; + char hwtemps[VSF_MAX_FRAGMENT_TEMPS]; struct temporary_allocation * ta; - GLuint i, j; + unsigned int i, j; compiler->code->num_temporaries = 0; memset(hwtemps, 0, sizeof(hwtemps)); /* Pass 1: Count original temporaries and allocate structures */ for(inst = compiler->Base.Program.Instructions.Next; inst != &compiler->Base.Program.Instructions; inst = inst->Next) { - GLuint numsrcs = _mesa_num_inst_src_regs(inst->I.Opcode); - GLuint numdsts = _mesa_num_inst_dst_regs(inst->I.Opcode); + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); - for (i = 0; i < numsrcs; ++i) { - if (inst->I.SrcReg[i].File == PROGRAM_TEMPORARY) { - if (inst->I.SrcReg[i].Index >= num_orig_temps) - num_orig_temps = inst->I.SrcReg[i].Index + 1; + for (i = 0; i < opcode->NumSrcRegs; ++i) { + if (inst->U.I.SrcReg[i].File == RC_FILE_TEMPORARY) { + if (inst->U.I.SrcReg[i].Index >= num_orig_temps) + num_orig_temps = inst->U.I.SrcReg[i].Index + 1; } } - if (numdsts) { - if (inst->I.DstReg.File == PROGRAM_TEMPORARY) { - if (inst->I.DstReg.Index >= num_orig_temps) - num_orig_temps = inst->I.DstReg.Index + 1; + if (opcode->HasDstReg) { + if (inst->U.I.DstReg.File == RC_FILE_TEMPORARY) { + if (inst->U.I.DstReg.Index >= num_orig_temps) + num_orig_temps = inst->U.I.DstReg.Index + 1; } } } @@ -450,32 +428,31 @@ static void allocate_temporary_registers(struct r300_vertex_program_compiler * c /* Pass 2: Determine original temporary lifetimes */ for(inst = compiler->Base.Program.Instructions.Next; inst != &compiler->Base.Program.Instructions; inst = inst->Next) { - GLuint numsrcs = _mesa_num_inst_src_regs(inst->I.Opcode); + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); - for (i = 0; i < numsrcs; ++i) { - if (inst->I.SrcReg[i].File == PROGRAM_TEMPORARY) - ta[inst->I.SrcReg[i].Index].LastRead = inst; + for (i = 0; i < opcode->NumSrcRegs; ++i) { + if (inst->U.I.SrcReg[i].File == RC_FILE_TEMPORARY) + ta[inst->U.I.SrcReg[i].Index].LastRead = inst; } } /* Pass 3: Register allocation */ for(inst = compiler->Base.Program.Instructions.Next; inst != &compiler->Base.Program.Instructions; inst = inst->Next) { - GLuint numsrcs = _mesa_num_inst_src_regs(inst->I.Opcode); - GLuint numdsts = _mesa_num_inst_dst_regs(inst->I.Opcode); + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); - for (i = 0; i < numsrcs; ++i) { - if (inst->I.SrcReg[i].File == PROGRAM_TEMPORARY) { - GLuint orig = inst->I.SrcReg[i].Index; - inst->I.SrcReg[i].Index = ta[orig].HwTemp; + for (i = 0; i < opcode->NumSrcRegs; ++i) { + if (inst->U.I.SrcReg[i].File == RC_FILE_TEMPORARY) { + unsigned int orig = inst->U.I.SrcReg[i].Index; + inst->U.I.SrcReg[i].Index = ta[orig].HwTemp; if (ta[orig].Allocated && inst == ta[orig].LastRead) - hwtemps[ta[orig].HwTemp] = GL_FALSE; + hwtemps[ta[orig].HwTemp] = 0; } } - if (numdsts) { - if (inst->I.DstReg.File == PROGRAM_TEMPORARY) { - GLuint orig = inst->I.DstReg.Index; + if (opcode->HasDstReg) { + if (inst->U.I.DstReg.File == RC_FILE_TEMPORARY) { + unsigned int orig = inst->U.I.DstReg.Index; if (!ta[orig].Allocated) { for(j = 0; j < VSF_MAX_FRAGMENT_TEMPS; ++j) { @@ -485,16 +462,16 @@ static void allocate_temporary_registers(struct r300_vertex_program_compiler * c if (j >= VSF_MAX_FRAGMENT_TEMPS) { fprintf(stderr, "Out of hw temporaries\n"); } else { - ta[orig].Allocated = GL_TRUE; + ta[orig].Allocated = 1; ta[orig].HwTemp = j; - hwtemps[j] = GL_TRUE; + hwtemps[j] = 1; if (j >= compiler->code->num_temporaries) compiler->code->num_temporaries = j + 1; } } - inst->I.DstReg.Index = ta[orig].HwTemp; + inst->U.I.DstReg.Index = ta[orig].HwTemp; } } } @@ -505,45 +482,45 @@ static void allocate_temporary_registers(struct r300_vertex_program_compiler * c * Vertex engine cannot read two inputs or two constants at the same time. * Introduce intermediate MOVs to temporary registers to account for this. */ -static GLboolean transform_source_conflicts( +static int transform_source_conflicts( struct radeon_compiler *c, struct rc_instruction* inst, void* unused) { - GLuint num_operands = _mesa_num_inst_src_regs(inst->I.Opcode); + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); - if (num_operands == 3) { - if (t_src_conflict(inst->I.SrcReg[1], inst->I.SrcReg[2]) - || t_src_conflict(inst->I.SrcReg[0], inst->I.SrcReg[2])) { + if (opcode->NumSrcRegs == 3) { + if (t_src_conflict(inst->U.I.SrcReg[1], inst->U.I.SrcReg[2]) + || t_src_conflict(inst->U.I.SrcReg[0], inst->U.I.SrcReg[2])) { int tmpreg = rc_find_free_temporary(c); struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst->Prev); - inst_mov->I.Opcode = OPCODE_MOV; - inst_mov->I.DstReg.File = PROGRAM_TEMPORARY; - inst_mov->I.DstReg.Index = tmpreg; - inst_mov->I.SrcReg[0] = inst->I.SrcReg[2]; - - reset_srcreg(&inst->I.SrcReg[2]); - inst->I.SrcReg[2].File = PROGRAM_TEMPORARY; - inst->I.SrcReg[2].Index = tmpreg; + inst_mov->U.I.Opcode = RC_OPCODE_MOV; + inst_mov->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_mov->U.I.DstReg.Index = tmpreg; + inst_mov->U.I.SrcReg[0] = inst->U.I.SrcReg[2]; + + reset_srcreg(&inst->U.I.SrcReg[2]); + inst->U.I.SrcReg[2].File = RC_FILE_TEMPORARY; + inst->U.I.SrcReg[2].Index = tmpreg; } } - if (num_operands >= 2) { - if (t_src_conflict(inst->I.SrcReg[1], inst->I.SrcReg[0])) { + if (opcode->NumSrcRegs >= 2) { + if (t_src_conflict(inst->U.I.SrcReg[1], inst->U.I.SrcReg[0])) { int tmpreg = rc_find_free_temporary(c); struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst->Prev); - inst_mov->I.Opcode = OPCODE_MOV; - inst_mov->I.DstReg.File = PROGRAM_TEMPORARY; - inst_mov->I.DstReg.Index = tmpreg; - inst_mov->I.SrcReg[0] = inst->I.SrcReg[1]; - - reset_srcreg(&inst->I.SrcReg[1]); - inst->I.SrcReg[1].File = PROGRAM_TEMPORARY; - inst->I.SrcReg[1].Index = tmpreg; + inst_mov->U.I.Opcode = RC_OPCODE_MOV; + inst_mov->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_mov->U.I.DstReg.Index = tmpreg; + inst_mov->U.I.SrcReg[0] = inst->U.I.SrcReg[1]; + + reset_srcreg(&inst->U.I.SrcReg[1]); + inst->U.I.SrcReg[1].File = RC_FILE_TEMPORARY; + inst->U.I.SrcReg[1].Index = tmpreg; } } - return GL_TRUE; + return 1; } static void addArtificialOutputs(struct r300_vertex_program_compiler * compiler) @@ -554,44 +531,52 @@ static void addArtificialOutputs(struct r300_vertex_program_compiler * compiler) if ((compiler->RequiredOutputs & (1 << i)) && !(compiler->Base.Program.OutputsWritten & (1 << i))) { struct rc_instruction * inst = rc_insert_new_instruction(&compiler->Base, compiler->Base.Program.Instructions.Prev); - inst->I.Opcode = OPCODE_MOV; + inst->U.I.Opcode = RC_OPCODE_MOV; - inst->I.DstReg.File = PROGRAM_OUTPUT; - inst->I.DstReg.Index = i; - inst->I.DstReg.WriteMask = WRITEMASK_XYZW; + inst->U.I.DstReg.File = RC_FILE_OUTPUT; + inst->U.I.DstReg.Index = i; + inst->U.I.DstReg.WriteMask = RC_MASK_XYZW; - inst->I.SrcReg[0].File = PROGRAM_CONSTANT; - inst->I.SrcReg[0].Index = 0; - inst->I.SrcReg[0].Swizzle = SWIZZLE_XYZW; + inst->U.I.SrcReg[0].File = RC_FILE_CONSTANT; + inst->U.I.SrcReg[0].Index = 0; + inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_XYZW; compiler->Base.Program.OutputsWritten |= 1 << i; } } } -static void nqssadceInit(struct nqssadce_state* s) +static void dataflow_outputs_mark_used(void * userdata, void * data, + void (*callback)(void *, unsigned int, unsigned int)) { - struct r300_vertex_program_compiler * compiler = s->UserData; + struct r300_vertex_program_compiler * c = userdata; int i; - for(i = 0; i < VERT_RESULT_MAX; ++i) { - if (compiler->RequiredOutputs & (1 << i)) - s->Outputs[i].Sourced = WRITEMASK_XYZW; + for(i = 0; i < 32; ++i) { + if (c->RequiredOutputs & (1 << i)) + callback(data, i, RC_MASK_XYZW); } } -static GLboolean swizzleIsNative(GLuint opcode, struct prog_src_register reg) +static int swizzle_is_native(rc_opcode opcode, struct rc_src_register reg) { (void) opcode; (void) reg; - return GL_TRUE; + return 1; } +static struct rc_swizzle_caps r300_vertprog_swizzle_caps = { + .IsNative = &swizzle_is_native, + .Split = 0 /* should never be called */ +}; + void r3xx_compile_vertex_program(struct r300_vertex_program_compiler* compiler) { + compiler->Base.SwizzleCaps = &r300_vertprog_swizzle_caps; + addArtificialOutputs(compiler); { @@ -624,22 +609,22 @@ void r3xx_compile_vertex_program(struct r300_vertex_program_compiler* compiler) fflush(stderr); } - { - struct radeon_nqssadce_descr nqssadce = { - .Init = &nqssadceInit, - .IsNativeSwizzle = &swizzleIsNative, - .BuildSwizzle = NULL - }; - radeonNqssaDce(&compiler->Base, &nqssadce, compiler); + rc_dataflow_deadcode(&compiler->Base, &dataflow_outputs_mark_used, compiler); + + if (compiler->Base.Debug) { + fprintf(stderr, "Vertex program after deadcode:\n"); + rc_print_program(&compiler->Base.Program); + fflush(stderr); + } - /* We need this step for reusing temporary registers */ - allocate_temporary_registers(compiler); + rc_dataflow_swizzles(&compiler->Base); - if (compiler->Base.Debug) { - fprintf(stderr, "Vertex program after NQSSADCE:\n"); - rc_print_program(&compiler->Base.Program); - fflush(stderr); - } + allocate_temporary_registers(compiler); + + if (compiler->Base.Debug) { + fprintf(stderr, "Vertex program after dataflow:\n"); + rc_print_program(&compiler->Base.Program); + fflush(stderr); } translate_vertex_program(compiler); diff --git a/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog_dump.c b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog_dump.c index 980ef3eaea..66f9b0529f 100644 --- a/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog_dump.c +++ b/src/mesa/drivers/dri/r300/compiler/r3xx_vertprog_dump.c @@ -146,7 +146,7 @@ static void r300_vs_op_dump(uint32_t op) static void r300_vs_src_dump(uint32_t src) { fprintf(stderr, " reg: %d%s swiz: %s%s/%s%s/%s%s/%s%s\n", - (src >> 5) & 0x7f, r300_vs_src_debug[src & 0x3], + (src >> 5) & 0xff, r300_vs_src_debug[src & 0x3], src & (1 << 25) ? "-" : " ", r300_vs_swiz_debug[(src >> 13) & 0x7], src & (1 << 26) ? "-" : " ", diff --git a/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c index 7e2faed690..d87acecdab 100644 --- a/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c +++ b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c @@ -27,15 +27,17 @@ #include "r500_fragprog.h" +#include <stdio.h> + #include "../r300_reg.h" -static struct prog_src_register shadow_ambient(struct radeon_compiler * c, int tmu) +static struct rc_src_register shadow_ambient(struct radeon_compiler * c, int tmu) { - struct prog_src_register reg = { 0, }; + struct rc_src_register reg = { 0, }; - reg.File = PROGRAM_STATE_VAR; + reg.File = RC_FILE_CONSTANT; reg.Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_SHADOW_AMBIENT, tmu); - reg.Swizzle = SWIZZLE_WWWW; + reg.Swizzle = RC_SWIZZLE_WWWW; return reg; } @@ -44,7 +46,7 @@ static struct prog_src_register shadow_ambient(struct radeon_compiler * c, int t * - implement texture compare (shadow extensions) * - extract non-native source / destination operands */ -GLboolean r500_transform_TEX( +int r500_transform_TEX( struct radeon_compiler * c, struct rc_instruction * inst, void* data) @@ -52,77 +54,77 @@ GLboolean r500_transform_TEX( struct r300_fragment_program_compiler *compiler = (struct r300_fragment_program_compiler*)data; - if (inst->I.Opcode != OPCODE_TEX && - inst->I.Opcode != OPCODE_TXB && - inst->I.Opcode != OPCODE_TXP && - inst->I.Opcode != OPCODE_KIL) - return GL_FALSE; + if (inst->U.I.Opcode != RC_OPCODE_TEX && + inst->U.I.Opcode != RC_OPCODE_TXB && + inst->U.I.Opcode != RC_OPCODE_TXP && + inst->U.I.Opcode != RC_OPCODE_KIL) + return 0; /* ARB_shadow & EXT_shadow_funcs */ - if (inst->I.Opcode != OPCODE_KIL && - c->Program.ShadowSamplers & (1 << inst->I.TexSrcUnit)) { - GLuint comparefunc = GL_NEVER + compiler->state.unit[inst->I.TexSrcUnit].texture_compare_func; + if (inst->U.I.Opcode != RC_OPCODE_KIL && + c->Program.ShadowSamplers & (1 << inst->U.I.TexSrcUnit)) { + rc_compare_func comparefunc = compiler->state.unit[inst->U.I.TexSrcUnit].texture_compare_func; - if (comparefunc == GL_NEVER || comparefunc == GL_ALWAYS) { - inst->I.Opcode = OPCODE_MOV; + if (comparefunc == RC_COMPARE_FUNC_NEVER || comparefunc == RC_COMPARE_FUNC_ALWAYS) { + inst->U.I.Opcode = RC_OPCODE_MOV; - if (comparefunc == GL_ALWAYS) { - inst->I.SrcReg[0].File = PROGRAM_BUILTIN; - inst->I.SrcReg[0].Swizzle = SWIZZLE_1111; + if (comparefunc == RC_COMPARE_FUNC_ALWAYS) { + inst->U.I.SrcReg[0].File = RC_FILE_NONE; + inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_1111; } else { - inst->I.SrcReg[0] = shadow_ambient(c, inst->I.TexSrcUnit); + inst->U.I.SrcReg[0] = shadow_ambient(c, inst->U.I.TexSrcUnit); } - return GL_TRUE; + return 1; } else { - GLuint comparefunc = GL_NEVER + compiler->state.unit[inst->I.TexSrcUnit].texture_compare_func; - GLuint depthmode = compiler->state.unit[inst->I.TexSrcUnit].depth_texture_mode; + rc_compare_func comparefunc = compiler->state.unit[inst->U.I.TexSrcUnit].texture_compare_func; + unsigned int depthmode = compiler->state.unit[inst->U.I.TexSrcUnit].depth_texture_mode; struct rc_instruction * inst_rcp = rc_insert_new_instruction(c, inst); struct rc_instruction * inst_mad = rc_insert_new_instruction(c, inst_rcp); struct rc_instruction * inst_cmp = rc_insert_new_instruction(c, inst_mad); int pass, fail; - inst_rcp->I.Opcode = OPCODE_RCP; - inst_rcp->I.DstReg.File = PROGRAM_TEMPORARY; - inst_rcp->I.DstReg.Index = rc_find_free_temporary(c); - inst_rcp->I.DstReg.WriteMask = WRITEMASK_W; - inst_rcp->I.SrcReg[0] = inst->I.SrcReg[0]; - inst_rcp->I.SrcReg[0].Swizzle = SWIZZLE_WWWW; - - inst_cmp->I.DstReg = inst->I.DstReg; - inst->I.DstReg.File = PROGRAM_TEMPORARY; - inst->I.DstReg.Index = rc_find_free_temporary(c); - inst->I.DstReg.WriteMask = WRITEMASK_XYZW; - - inst_mad->I.Opcode = OPCODE_MAD; - inst_mad->I.DstReg.File = PROGRAM_TEMPORARY; - inst_mad->I.DstReg.Index = rc_find_free_temporary(c); - inst_mad->I.SrcReg[0] = inst->I.SrcReg[0]; - inst_mad->I.SrcReg[0].Swizzle = SWIZZLE_ZZZZ; - inst_mad->I.SrcReg[1].File = PROGRAM_TEMPORARY; - inst_mad->I.SrcReg[1].Index = inst_rcp->I.DstReg.Index; - inst_mad->I.SrcReg[1].Swizzle = SWIZZLE_WWWW; - inst_mad->I.SrcReg[2].File = PROGRAM_TEMPORARY; - inst_mad->I.SrcReg[2].Index = inst->I.DstReg.Index; + inst_rcp->U.I.Opcode = RC_OPCODE_RCP; + inst_rcp->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_rcp->U.I.DstReg.Index = rc_find_free_temporary(c); + inst_rcp->U.I.DstReg.WriteMask = RC_MASK_W; + inst_rcp->U.I.SrcReg[0] = inst->U.I.SrcReg[0]; + inst_rcp->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_WWWW; + + inst_cmp->U.I.DstReg = inst->U.I.DstReg; + inst->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst->U.I.DstReg.Index = rc_find_free_temporary(c); + inst->U.I.DstReg.WriteMask = RC_MASK_XYZW; + + inst_mad->U.I.Opcode = RC_OPCODE_MAD; + inst_mad->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_mad->U.I.DstReg.Index = rc_find_free_temporary(c); + inst_mad->U.I.SrcReg[0] = inst->U.I.SrcReg[0]; + inst_mad->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_ZZZZ; + inst_mad->U.I.SrcReg[1].File = RC_FILE_TEMPORARY; + inst_mad->U.I.SrcReg[1].Index = inst_rcp->U.I.DstReg.Index; + inst_mad->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_WWWW; + inst_mad->U.I.SrcReg[2].File = RC_FILE_TEMPORARY; + inst_mad->U.I.SrcReg[2].Index = inst->U.I.DstReg.Index; if (depthmode == 0) /* GL_LUMINANCE */ - inst_mad->I.SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_Z); + inst_mad->U.I.SrcReg[2].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_Z); else if (depthmode == 2) /* GL_ALPHA */ - inst_mad->I.SrcReg[2].Swizzle = SWIZZLE_WWWW; + inst_mad->U.I.SrcReg[2].Swizzle = RC_SWIZZLE_WWWW; /* Recall that SrcReg[0] is tex, SrcReg[2] is r and: * r < tex <=> -tex+r < 0 * r >= tex <=> not (-tex+r < 0 */ - if (comparefunc == GL_LESS || comparefunc == GL_GEQUAL) - inst_mad->I.SrcReg[2].Negate = inst_mad->I.SrcReg[2].Negate ^ NEGATE_XYZW; + if (comparefunc == RC_COMPARE_FUNC_LESS || comparefunc == RC_COMPARE_FUNC_GEQUAL) + inst_mad->U.I.SrcReg[2].Negate = inst_mad->U.I.SrcReg[2].Negate ^ RC_MASK_XYZW; else - inst_mad->I.SrcReg[0].Negate = inst_mad->I.SrcReg[0].Negate ^ NEGATE_XYZW; + inst_mad->U.I.SrcReg[0].Negate = inst_mad->U.I.SrcReg[0].Negate ^ RC_MASK_XYZW; - inst_cmp->I.Opcode = OPCODE_CMP; + inst_cmp->U.I.Opcode = RC_OPCODE_CMP; /* DstReg has been filled out above */ - inst_cmp->I.SrcReg[0].File = PROGRAM_TEMPORARY; - inst_cmp->I.SrcReg[0].Index = inst_mad->I.DstReg.Index; + inst_cmp->U.I.SrcReg[0].File = RC_FILE_TEMPORARY; + inst_cmp->U.I.SrcReg[0].Index = inst_mad->U.I.DstReg.Index; - if (comparefunc == GL_LESS || comparefunc == GL_GREATER) { + if (comparefunc == RC_COMPARE_FUNC_LESS || comparefunc == RC_COMPARE_FUNC_GREATER) { pass = 1; fail = 2; } else { @@ -130,131 +132,161 @@ GLboolean r500_transform_TEX( fail = 1; } - inst_cmp->I.SrcReg[pass].File = PROGRAM_BUILTIN; - inst_cmp->I.SrcReg[pass].Swizzle = SWIZZLE_1111; - inst_cmp->I.SrcReg[fail] = shadow_ambient(c, inst->I.TexSrcUnit); + inst_cmp->U.I.SrcReg[pass].File = RC_FILE_NONE; + inst_cmp->U.I.SrcReg[pass].Swizzle = RC_SWIZZLE_1111; + inst_cmp->U.I.SrcReg[fail] = shadow_ambient(c, inst->U.I.TexSrcUnit); } } /* Cannot write texture to output registers */ - if (inst->I.Opcode != OPCODE_KIL && inst->I.DstReg.File != PROGRAM_TEMPORARY) { + if (inst->U.I.Opcode != RC_OPCODE_KIL && inst->U.I.DstReg.File != RC_FILE_TEMPORARY) { struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst); - inst_mov->I.Opcode = OPCODE_MOV; - inst_mov->I.DstReg = inst->I.DstReg; - inst_mov->I.SrcReg[0].File = PROGRAM_TEMPORARY; - inst_mov->I.SrcReg[0].Index = rc_find_free_temporary(c); + inst_mov->U.I.Opcode = RC_OPCODE_MOV; + inst_mov->U.I.DstReg = inst->U.I.DstReg; + inst_mov->U.I.SrcReg[0].File = RC_FILE_TEMPORARY; + inst_mov->U.I.SrcReg[0].Index = rc_find_free_temporary(c); - inst->I.DstReg.File = PROGRAM_TEMPORARY; - inst->I.DstReg.Index = inst_mov->I.SrcReg[0].Index; - inst->I.DstReg.WriteMask = WRITEMASK_XYZW; + inst->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst->U.I.DstReg.Index = inst_mov->U.I.SrcReg[0].Index; + inst->U.I.DstReg.WriteMask = RC_MASK_XYZW; } /* Cannot read texture coordinate from constants file */ - if (inst->I.SrcReg[0].File != PROGRAM_TEMPORARY && inst->I.SrcReg[0].File != PROGRAM_INPUT) { + if (inst->U.I.SrcReg[0].File != RC_FILE_TEMPORARY && inst->U.I.SrcReg[0].File != RC_FILE_INPUT) { struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst->Prev); - inst_mov->I.Opcode = OPCODE_MOV; - inst_mov->I.DstReg.File = PROGRAM_TEMPORARY; - inst_mov->I.DstReg.Index = rc_find_free_temporary(c); - inst_mov->I.SrcReg[0] = inst->I.SrcReg[0]; + inst_mov->U.I.Opcode = RC_OPCODE_MOV; + inst_mov->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_mov->U.I.DstReg.Index = rc_find_free_temporary(c); + inst_mov->U.I.SrcReg[0] = inst->U.I.SrcReg[0]; - reset_srcreg(&inst->I.SrcReg[0]); - inst->I.SrcReg[0].File = PROGRAM_TEMPORARY; - inst->I.SrcReg[0].Index = inst_mov->I.DstReg.Index; + reset_srcreg(&inst->U.I.SrcReg[0]); + inst->U.I.SrcReg[0].File = RC_FILE_TEMPORARY; + inst->U.I.SrcReg[0].Index = inst_mov->U.I.DstReg.Index; } - return GL_TRUE; + return 1; +} + +/** + * Rewrite IF instructions to use the ALU result special register. + */ +int r500_transform_IF( + struct radeon_compiler * c, + struct rc_instruction * inst, + void* data) +{ + if (inst->U.I.Opcode != RC_OPCODE_IF) + return 0; + + struct rc_instruction * inst_mov = rc_insert_new_instruction(c, inst->Prev); + inst_mov->U.I.Opcode = RC_OPCODE_MOV; + inst_mov->U.I.DstReg.WriteMask = 0; + inst_mov->U.I.WriteALUResult = RC_ALURESULT_W; + inst_mov->U.I.ALUResultCompare = RC_COMPARE_FUNC_NOTEQUAL; + inst_mov->U.I.SrcReg[0] = inst->U.I.SrcReg[0]; + inst_mov->U.I.SrcReg[0].Swizzle = combine_swizzles4(inst_mov->U.I.SrcReg[0].Swizzle, + RC_SWIZZLE_UNUSED, RC_SWIZZLE_UNUSED, RC_SWIZZLE_UNUSED, RC_SWIZZLE_X); + + inst->U.I.SrcReg[0].File = RC_FILE_SPECIAL; + inst->U.I.SrcReg[0].Index = RC_SPECIAL_ALU_RESULT; + inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_XYZW; + inst->U.I.SrcReg[0].Negate = 0; + + return 1; } -GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg) +static int r500_swizzle_is_native(rc_opcode opcode, struct rc_src_register reg) { - GLuint relevant; + unsigned int relevant; int i; - if (opcode == OPCODE_TEX || - opcode == OPCODE_TXB || - opcode == OPCODE_TXP || - opcode == OPCODE_KIL) { + if (opcode == RC_OPCODE_TEX || + opcode == RC_OPCODE_TXB || + opcode == RC_OPCODE_TXP || + opcode == RC_OPCODE_KIL) { if (reg.Abs) - return GL_FALSE; + return 0; - if (opcode == OPCODE_KIL && (reg.Swizzle != SWIZZLE_NOOP || reg.Negate != NEGATE_NONE)) - return GL_FALSE; + if (opcode == RC_OPCODE_KIL && (reg.Swizzle != RC_SWIZZLE_XYZW || reg.Negate != RC_MASK_NONE)) + return 0; if (reg.Negate) - reg.Negate ^= NEGATE_XYZW; + reg.Negate ^= RC_MASK_XYZW; for(i = 0; i < 4; ++i) { - GLuint swz = GET_SWZ(reg.Swizzle, i); - if (swz == SWIZZLE_NIL) { + unsigned int swz = GET_SWZ(reg.Swizzle, i); + if (swz == RC_SWIZZLE_UNUSED) { reg.Negate &= ~(1 << i); continue; } if (swz >= 4) - return GL_FALSE; + return 0; } if (reg.Negate) - return GL_FALSE; + return 0; - return GL_TRUE; - } else if (opcode == OPCODE_DDX || opcode == OPCODE_DDY) { + return 1; + } else if (opcode == RC_OPCODE_DDX || opcode == RC_OPCODE_DDY) { /* DDX/MDH and DDY/MDV explicitly ignore incoming swizzles; * if it doesn't fit perfectly into a .xyzw case... */ - if (reg.Swizzle == SWIZZLE_NOOP && !reg.Abs && !reg.Negate) - return GL_TRUE; + if (reg.Swizzle == RC_SWIZZLE_XYZW && !reg.Abs && !reg.Negate) + return 1; - return GL_FALSE; + return 0; } else { /* ALU instructions support almost everything */ if (reg.Abs) - return GL_TRUE; + return 1; relevant = 0; for(i = 0; i < 3; ++i) { - GLuint swz = GET_SWZ(reg.Swizzle, i); - if (swz != SWIZZLE_NIL && swz != SWIZZLE_ZERO) + unsigned int swz = GET_SWZ(reg.Swizzle, i); + if (swz != RC_SWIZZLE_UNUSED && swz != RC_SWIZZLE_ZERO) relevant |= 1 << i; } if ((reg.Negate & relevant) && ((reg.Negate & relevant) != relevant)) - return GL_FALSE; + return 0; - return GL_TRUE; + return 1; } } /** - * Implement a MOV with a potentially non-native swizzle. + * Split source register access. * * The only thing we *cannot* do in an ALU instruction is per-component - * negation. Therefore, we split the MOV into two instructions when necessary. + * negation. */ -void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src) +static void r500_swizzle_split(struct rc_src_register src, unsigned int usemask, + struct rc_swizzle_split * split) { - GLuint negatebase[2] = { 0, 0 }; + unsigned int negatebase[2] = { 0, 0 }; int i; for(i = 0; i < 4; ++i) { - GLuint swz = GET_SWZ(src.Swizzle, i); - if (swz == SWIZZLE_NIL) + unsigned int swz = GET_SWZ(src.Swizzle, i); + if (swz == RC_SWIZZLE_UNUSED || !GET_BIT(usemask, i)) continue; negatebase[GET_BIT(src.Negate, i)] |= 1 << i; } + split->NumPhases = 0; + for(i = 0; i <= 1; ++i) { if (!negatebase[i]) continue; - struct rc_instruction *inst = rc_insert_new_instruction(s->Compiler, s->IP->Prev); - inst->I.Opcode = OPCODE_MOV; - inst->I.DstReg = dst; - inst->I.DstReg.WriteMask = negatebase[i]; - inst->I.SrcReg[0] = src; - inst->I.SrcReg[0].Negate = (i == 0) ? NEGATE_NONE : NEGATE_XYZW; + split->Phase[split->NumPhases++] = negatebase[i]; } } +struct rc_swizzle_caps r500_swizzle_caps = { + .IsNative = r500_swizzle_is_native, + .Split = r500_swizzle_split +}; static char *toswiz(int swiz_val) { switch(swiz_val) { diff --git a/src/mesa/drivers/dri/r300/compiler/r500_fragprog.h b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.h index 9091f65cd2..0918cdf518 100644 --- a/src/mesa/drivers/dri/r300/compiler/r500_fragprog.h +++ b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.h @@ -33,21 +33,21 @@ #ifndef __R500_FRAGPROG_H_ #define __R500_FRAGPROG_H_ -#include "shader/prog_parameter.h" -#include "shader/prog_instruction.h" - #include "radeon_compiler.h" -#include "radeon_nqssadce.h" +#include "radeon_swizzle.h" extern void r500BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler); extern void r500FragmentProgramDump(struct rX00_fragment_program_code *c); -extern GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg); +extern struct rc_swizzle_caps r500_swizzle_caps; -extern void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src); +extern int r500_transform_TEX( + struct radeon_compiler * c, + struct rc_instruction * inst, + void* data); -extern GLboolean r500_transform_TEX( +extern int r500_transform_IF( struct radeon_compiler * c, struct rc_instruction * inst, void* data); diff --git a/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c b/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c index d694725c9b..b1b14394b6 100644 --- a/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c +++ b/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c @@ -37,10 +37,6 @@ * * \author Corbin Simpson <MostAwesomeDude@gmail.com> * - * \todo Depth write, WPOS/FOGC inputs - * - * \todo FogOption - * */ #include "r500_fragprog.h" @@ -51,7 +47,6 @@ #define PROG_CODE \ - struct r300_fragment_program_compiler *c = (struct r300_fragment_program_compiler*)data; \ struct r500_fragment_program_code *code = &c->code->code.r500 #define error(fmt, args...) do { \ @@ -60,63 +55,80 @@ } while(0) -static GLuint translate_rgb_op(struct r300_fragment_program_compiler *c, GLuint opcode) +struct branch_info { + int If; + int Else; + int Endif; +}; + +struct emit_state { + struct radeon_compiler * C; + struct r500_fragment_program_code * Code; + + struct branch_info * Branches; + unsigned int CurrentBranchDepth; + unsigned int BranchesReserved; + + unsigned int MaxBranchDepth; +}; + +static unsigned int translate_rgb_op(struct r300_fragment_program_compiler *c, rc_opcode opcode) { switch(opcode) { - case OPCODE_CMP: return R500_ALU_RGBA_OP_CMP; - case OPCODE_DDX: return R500_ALU_RGBA_OP_MDH; - case OPCODE_DDY: return R500_ALU_RGBA_OP_MDV; - case OPCODE_DP3: return R500_ALU_RGBA_OP_DP3; - case OPCODE_DP4: return R500_ALU_RGBA_OP_DP4; - case OPCODE_FRC: return R500_ALU_RGBA_OP_FRC; + case RC_OPCODE_CMP: return R500_ALU_RGBA_OP_CMP; + case RC_OPCODE_DDX: return R500_ALU_RGBA_OP_MDH; + case RC_OPCODE_DDY: return R500_ALU_RGBA_OP_MDV; + case RC_OPCODE_DP3: return R500_ALU_RGBA_OP_DP3; + case RC_OPCODE_DP4: return R500_ALU_RGBA_OP_DP4; + case RC_OPCODE_FRC: return R500_ALU_RGBA_OP_FRC; default: error("translate_rgb_op(%d): unknown opcode\n", opcode); /* fall through */ - case OPCODE_NOP: + case RC_OPCODE_NOP: /* fall through */ - case OPCODE_MAD: return R500_ALU_RGBA_OP_MAD; - case OPCODE_MAX: return R500_ALU_RGBA_OP_MAX; - case OPCODE_MIN: return R500_ALU_RGBA_OP_MIN; - case OPCODE_REPL_ALPHA: return R500_ALU_RGBA_OP_SOP; + case RC_OPCODE_MAD: return R500_ALU_RGBA_OP_MAD; + case RC_OPCODE_MAX: return R500_ALU_RGBA_OP_MAX; + case RC_OPCODE_MIN: return R500_ALU_RGBA_OP_MIN; + case RC_OPCODE_REPL_ALPHA: return R500_ALU_RGBA_OP_SOP; } } -static GLuint translate_alpha_op(struct r300_fragment_program_compiler *c, GLuint opcode) +static unsigned int translate_alpha_op(struct r300_fragment_program_compiler *c, rc_opcode opcode) { switch(opcode) { - case OPCODE_CMP: return R500_ALPHA_OP_CMP; - case OPCODE_COS: return R500_ALPHA_OP_COS; - case OPCODE_DDX: return R500_ALPHA_OP_MDH; - case OPCODE_DDY: return R500_ALPHA_OP_MDV; - case OPCODE_DP3: return R500_ALPHA_OP_DP; - case OPCODE_DP4: return R500_ALPHA_OP_DP; - case OPCODE_EX2: return R500_ALPHA_OP_EX2; - case OPCODE_FRC: return R500_ALPHA_OP_FRC; - case OPCODE_LG2: return R500_ALPHA_OP_LN2; + case RC_OPCODE_CMP: return R500_ALPHA_OP_CMP; + case RC_OPCODE_COS: return R500_ALPHA_OP_COS; + case RC_OPCODE_DDX: return R500_ALPHA_OP_MDH; + case RC_OPCODE_DDY: return R500_ALPHA_OP_MDV; + case RC_OPCODE_DP3: return R500_ALPHA_OP_DP; + case RC_OPCODE_DP4: return R500_ALPHA_OP_DP; + case RC_OPCODE_EX2: return R500_ALPHA_OP_EX2; + case RC_OPCODE_FRC: return R500_ALPHA_OP_FRC; + case RC_OPCODE_LG2: return R500_ALPHA_OP_LN2; default: error("translate_alpha_op(%d): unknown opcode\n", opcode); /* fall through */ - case OPCODE_NOP: + case RC_OPCODE_NOP: /* fall through */ - case OPCODE_MAD: return R500_ALPHA_OP_MAD; - case OPCODE_MAX: return R500_ALPHA_OP_MAX; - case OPCODE_MIN: return R500_ALPHA_OP_MIN; - case OPCODE_RCP: return R500_ALPHA_OP_RCP; - case OPCODE_RSQ: return R500_ALPHA_OP_RSQ; - case OPCODE_SIN: return R500_ALPHA_OP_SIN; + case RC_OPCODE_MAD: return R500_ALPHA_OP_MAD; + case RC_OPCODE_MAX: return R500_ALPHA_OP_MAX; + case RC_OPCODE_MIN: return R500_ALPHA_OP_MIN; + case RC_OPCODE_RCP: return R500_ALPHA_OP_RCP; + case RC_OPCODE_RSQ: return R500_ALPHA_OP_RSQ; + case RC_OPCODE_SIN: return R500_ALPHA_OP_SIN; } } -static GLuint fix_hw_swizzle(GLuint swz) +static unsigned int fix_hw_swizzle(unsigned int swz) { if (swz == 5) swz = 6; - if (swz == SWIZZLE_NIL) swz = 4; + if (swz == RC_SWIZZLE_UNUSED) swz = 4; return swz; } -static GLuint translate_arg_rgb(struct radeon_pair_instruction *inst, int arg) +static unsigned int translate_arg_rgb(struct rc_pair_instruction *inst, int arg) { - GLuint t = inst->RGB.Arg[arg].Source; + unsigned int t = inst->RGB.Arg[arg].Source; int comp; t |= inst->RGB.Arg[arg].Negate << 11; t |= inst->RGB.Arg[arg].Abs << 12; @@ -127,39 +139,57 @@ static GLuint translate_arg_rgb(struct radeon_pair_instruction *inst, int arg) return t; } -static GLuint translate_arg_alpha(struct radeon_pair_instruction *inst, int i) +static unsigned int translate_arg_alpha(struct rc_pair_instruction *inst, int i) { - GLuint t = inst->Alpha.Arg[i].Source; + unsigned int t = inst->Alpha.Arg[i].Source; t |= fix_hw_swizzle(inst->Alpha.Arg[i].Swizzle) << 2; t |= inst->Alpha.Arg[i].Negate << 5; t |= inst->Alpha.Arg[i].Abs << 6; return t; } -static void use_temporary(struct r500_fragment_program_code* code, GLuint index) +static uint32_t translate_alu_result_op(struct r300_fragment_program_compiler * c, rc_compare_func func) +{ + switch(func) { + case RC_COMPARE_FUNC_EQUAL: return R500_INST_ALU_RESULT_OP_EQ; + case RC_COMPARE_FUNC_LESS: return R500_INST_ALU_RESULT_OP_LT; + case RC_COMPARE_FUNC_GEQUAL: return R500_INST_ALU_RESULT_OP_GE; + case RC_COMPARE_FUNC_NOTEQUAL: return R500_INST_ALU_RESULT_OP_NE; + default: + rc_error(&c->Base, "%s: unsupported compare func %i\n", __FUNCTION__, func); + return 0; + } +} + +static void use_temporary(struct r500_fragment_program_code* code, unsigned int index) { if (index > code->max_temp_idx) code->max_temp_idx = index; } -static GLuint use_source(struct r500_fragment_program_code* code, struct radeon_pair_instruction_source src) +static unsigned int use_source(struct r500_fragment_program_code* code, struct radeon_pair_instruction_source src) { - if (!src.Constant) + if (src.File == RC_FILE_CONSTANT) { + return src.Index | 0x100; + } else if (src.File == RC_FILE_TEMPORARY) { use_temporary(code, src.Index); - return src.Index | src.Constant << 8; + return src.Index; + } + + return 0; } /** * Emit a paired ALU instruction. */ -static GLboolean emit_paired(void *data, struct radeon_pair_instruction *inst) +static void emit_paired(struct r300_fragment_program_compiler *c, struct rc_pair_instruction *inst) { PROG_CODE; if (code->inst_end >= 511) { error("emit_alu: Too many instructions"); - return GL_FALSE; + return; } int ip = ++code->inst_end; @@ -167,17 +197,22 @@ static GLboolean emit_paired(void *data, struct radeon_pair_instruction *inst) code->inst[ip].inst5 = translate_rgb_op(c, inst->RGB.Opcode); code->inst[ip].inst4 = translate_alpha_op(c, inst->Alpha.Opcode); - if (inst->RGB.OutputWriteMask || inst->Alpha.OutputWriteMask || inst->Alpha.DepthWriteMask) + if (inst->RGB.OutputWriteMask || inst->Alpha.OutputWriteMask || inst->Alpha.DepthWriteMask) { code->inst[ip].inst0 = R500_INST_TYPE_OUT; - else + if (inst->WriteALUResult) { + error("%s: cannot write output and ALU result at the same time"); + return; + } + } else { code->inst[ip].inst0 = R500_INST_TYPE_ALU; + } code->inst[ip].inst0 |= R500_INST_TEX_SEM_WAIT; code->inst[ip].inst0 |= (inst->RGB.WriteMask << 11) | (inst->Alpha.WriteMask << 14); code->inst[ip].inst0 |= (inst->RGB.OutputWriteMask << 15) | (inst->Alpha.OutputWriteMask << 18); if (inst->Alpha.DepthWriteMask) { code->inst[ip].inst4 |= R500_ALPHA_W_OMASK; - c->code->writes_depth = GL_TRUE; + c->code->writes_depth = 1; } code->inst[ip].inst4 |= R500_ALPHA_ADDRD(inst->Alpha.DestIndex); @@ -206,12 +241,21 @@ static GLboolean emit_paired(void *data, struct radeon_pair_instruction *inst) code->inst[ip].inst4 |= translate_arg_alpha(inst, 1) << R500_ALPHA_SEL_B_SHIFT; code->inst[ip].inst5 |= translate_arg_alpha(inst, 2) << R500_ALU_RGBA_ALPHA_SEL_C_SHIFT; - return GL_TRUE; + if (inst->WriteALUResult) { + code->inst[ip].inst3 |= R500_ALU_RGB_WMASK; + + if (inst->WriteALUResult == RC_ALURESULT_X) + code->inst[ip].inst0 |= R500_INST_ALU_RESULT_SEL_RED; + else + code->inst[ip].inst0 |= R500_INST_ALU_RESULT_SEL_ALPHA; + + code->inst[ip].inst0 |= translate_alu_result_op(c, inst->ALUResultCompare); + } } -static GLuint translate_strq_swizzle(GLuint swizzle) +static unsigned int translate_strq_swizzle(unsigned int swizzle) { - GLuint swiz = 0; + unsigned int swiz = 0; int i; for (i = 0; i < 4; i++) swiz |= (GET_SWZ(swizzle, i) & 0x3) << i*2; @@ -221,67 +265,193 @@ static GLuint translate_strq_swizzle(GLuint swizzle) /** * Emit a single TEX instruction */ -static GLboolean emit_tex(void *data, struct radeon_pair_texture_instruction *inst) +static int emit_tex(struct r300_fragment_program_compiler *c, struct rc_sub_instruction *inst) { PROG_CODE; if (code->inst_end >= 511) { error("emit_tex: Too many instructions"); - return GL_FALSE; + return 0; } int ip = ++code->inst_end; code->inst[ip].inst0 = R500_INST_TYPE_TEX - | (inst->WriteMask << 11) + | (inst->DstReg.WriteMask << 11) | R500_INST_TEX_SEM_WAIT; code->inst[ip].inst1 = R500_TEX_ID(inst->TexSrcUnit) | R500_TEX_SEM_ACQUIRE | R500_TEX_IGNORE_UNCOVERED; - if (inst->TexSrcTarget == TEXTURE_RECT_INDEX) - code->inst[ip].inst1 |= R500_TEX_UNSCALED; + if (inst->TexSrcTarget == RC_TEXTURE_RECT) + code->inst[ip].inst1 |= R500_TEX_UNSCALED; switch (inst->Opcode) { - case RADEON_OPCODE_KIL: + case RC_OPCODE_KIL: code->inst[ip].inst1 |= R500_TEX_INST_TEXKILL; break; - case RADEON_OPCODE_TEX: + case RC_OPCODE_TEX: code->inst[ip].inst1 |= R500_TEX_INST_LD; break; - case RADEON_OPCODE_TXB: + case RC_OPCODE_TXB: code->inst[ip].inst1 |= R500_TEX_INST_LODBIAS; break; - case RADEON_OPCODE_TXP: + case RC_OPCODE_TXP: code->inst[ip].inst1 |= R500_TEX_INST_PROJ; break; default: error("emit_tex can't handle opcode %x\n", inst->Opcode); } - code->inst[ip].inst2 = R500_TEX_SRC_ADDR(inst->SrcIndex) - | (translate_strq_swizzle(inst->SrcSwizzle) << 8) - | R500_TEX_DST_ADDR(inst->DestIndex) + use_temporary(code, inst->SrcReg[0].Index); + if (inst->Opcode != RC_OPCODE_KIL) + use_temporary(code, inst->DstReg.Index); + + code->inst[ip].inst2 = R500_TEX_SRC_ADDR(inst->SrcReg[0].Index) + | (translate_strq_swizzle(inst->SrcReg[0].Swizzle) << 8) + | R500_TEX_DST_ADDR(inst->DstReg.Index) | R500_TEX_DST_R_SWIZ_R | R500_TEX_DST_G_SWIZ_G | R500_TEX_DST_B_SWIZ_B | R500_TEX_DST_A_SWIZ_A; - return GL_TRUE; + return 1; } -static const struct radeon_pair_handler pair_handler = { - .EmitPaired = emit_paired, - .EmitTex = emit_tex, - .MaxHwTemps = 128 -}; +static void grow_branches(struct emit_state * s) +{ + unsigned int newreserved = s->BranchesReserved * 2; + struct branch_info * newbranches; + + if (!newreserved) + newreserved = 4; + + newbranches = memory_pool_malloc(&s->C->Pool, newreserved*sizeof(struct branch_info)); + memcpy(newbranches, s->Branches, s->CurrentBranchDepth*sizeof(struct branch_info)); + + s->Branches = newbranches; + s->BranchesReserved = newreserved; +} + +static void emit_flowcontrol(struct emit_state * s, struct rc_instruction * inst) +{ + if (s->Code->inst_end >= 511) { + rc_error(s->C, "emit_tex: Too many instructions"); + return; + } + + unsigned int newip = ++s->Code->inst_end; + + s->Code->inst[newip].inst0 = R500_INST_TYPE_FC | R500_INST_ALU_WAIT; + + if (inst->U.I.Opcode == RC_OPCODE_IF) { + if (s->CurrentBranchDepth >= 32) { + rc_error(s->C, "Branch depth exceeds hardware limit"); + return; + } + + if (s->CurrentBranchDepth >= s->BranchesReserved) + grow_branches(s); + + struct branch_info * branch = &s->Branches[s->CurrentBranchDepth++]; + branch->If = newip; + branch->Else = -1; + branch->Endif = -1; + + if (s->CurrentBranchDepth > s->MaxBranchDepth) + s->MaxBranchDepth = s->CurrentBranchDepth; + + /* actual instruction is filled in at ENDIF time */ + } else if (inst->U.I.Opcode == RC_OPCODE_ELSE) { + if (!s->CurrentBranchDepth) { + rc_error(s->C, "%s: got ELSE outside a branch", __FUNCTION__); + return; + } + + struct branch_info * branch = &s->Branches[s->CurrentBranchDepth - 1]; + branch->Else = newip; + + /* actual instruction is filled in at ENDIF time */ + } else if (inst->U.I.Opcode == RC_OPCODE_ENDIF) { + if (!s->CurrentBranchDepth) { + rc_error(s->C, "%s: got ELSE outside a branch", __FUNCTION__); + return; + } + + struct branch_info * branch = &s->Branches[s->CurrentBranchDepth - 1]; + branch->Endif = newip; + + s->Code->inst[branch->If].inst2 = R500_FC_OP_JUMP + | R500_FC_A_OP_NONE /* no address stack */ + | R500_FC_JUMP_FUNC(0x0f) /* jump if ALU result is false */ + | R500_FC_B_OP0_INCR /* increment branch counter if stay */ + ; + + if (branch->Else >= 0) { + /* increment branch counter also if jump */ + s->Code->inst[branch->If].inst2 |= R500_FC_B_OP1_INCR; + s->Code->inst[branch->If].inst3 = R500_FC_JUMP_ADDR(branch->Else + 1); + + s->Code->inst[branch->Else].inst2 = R500_FC_OP_JUMP + | R500_FC_A_OP_NONE /* no address stack */ + | R500_FC_B_ELSE /* all active pixels want to jump */ + | R500_FC_B_OP0_NONE /* no counter op if stay */ + | R500_FC_B_OP1_DECR /* decrement branch counter if jump */ + | R500_FC_B_POP_CNT(1) + ; + s->Code->inst[branch->Else].inst3 = R500_FC_JUMP_ADDR(branch->Endif + 1); + } else { + /* don't touch branch counter on jump */ + s->Code->inst[branch->If].inst2 |= R500_FC_B_OP1_NONE; + s->Code->inst[branch->If].inst3 = R500_FC_JUMP_ADDR(branch->Endif + 1); + } + + s->Code->inst[branch->Endif].inst2 = R500_FC_OP_JUMP + | R500_FC_A_OP_NONE /* no address stack */ + | R500_FC_JUMP_ANY /* docs says set this, but I don't understand why */ + | R500_FC_B_OP0_DECR /* decrement branch counter if stay */ + | R500_FC_B_OP1_NONE /* no branch counter if stay */ + | R500_FC_B_POP_CNT(1) + ; + s->Code->inst[branch->Endif].inst3 = R500_FC_JUMP_ADDR(branch->Endif + 1); + + s->CurrentBranchDepth--; + } else { + rc_error(s->C, "%s: unknown opcode %i\n", __FUNCTION__, inst->U.I.Opcode); + } +} void r500BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler) { + struct emit_state s; struct r500_fragment_program_code *code = &compiler->code->code.r500; - _mesa_bzero(code, sizeof(*code)); + memset(&s, 0, sizeof(s)); + s.C = &compiler->Base; + s.Code = code; + + memset(code, 0, sizeof(*code)); code->max_temp_idx = 1; code->inst_end = -1; - radeonPairProgram(compiler, &pair_handler, compiler); + for(struct rc_instruction * inst = compiler->Base.Program.Instructions.Next; + inst != &compiler->Base.Program.Instructions && !compiler->Base.Error; + inst = inst->Next) { + if (inst->Type == RC_INSTRUCTION_NORMAL) { + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); + + if (opcode->IsFlowControl) { + emit_flowcontrol(&s, inst); + } else if (inst->U.I.Opcode == RC_OPCODE_BEGIN_TEX) { + continue; + } else { + emit_tex(compiler, &inst->U.I); + } + } else { + emit_paired(compiler, &inst->U.P); + } + } + + if (code->max_temp_idx >= 128) + rc_error(&compiler->Base, "Too many hardware temporaries used"); + if (compiler->Base.Error) return; @@ -296,4 +466,11 @@ void r500BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compi int ip = ++code->inst_end; code->inst[ip].inst0 = R500_INST_TYPE_OUT | R500_INST_TEX_SEM_WAIT; } + + if (s.MaxBranchDepth >= 4) { + if (code->max_temp_idx < 1) + code->max_temp_idx = 1; + + code->us_fc_ctrl |= R500_FC_FULL_FC_EN; + } } diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.c b/src/mesa/drivers/dri/r300/compiler/radeon_code.c index c7923004df..1a3d8bb641 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_code.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.c @@ -25,11 +25,13 @@ * */ -#include "main/mtypes.h" -#include "shader/prog_instruction.h" - #include "radeon_code.h" +#include <stdlib.h> +#include <string.h> + +#include "radeon_program.h" + void rc_constants_init(struct rc_constant_list * c) { memset(c, 0, sizeof(*c)); @@ -143,7 +145,7 @@ unsigned rc_constants_add_immediate_scalar(struct rc_constant_list * c, float da if (c->Constants[index].Type == RC_CONSTANT_IMMEDIATE) { for(unsigned comp = 0; comp < c->Constants[index].Size; ++comp) { if (c->Constants[index].u.Immediate[comp] == data) { - *swizzle = MAKE_SWIZZLE4(comp, comp, comp, comp); + *swizzle = RC_MAKE_SWIZZLE(comp, comp, comp, comp); return index; } } @@ -156,7 +158,7 @@ unsigned rc_constants_add_immediate_scalar(struct rc_constant_list * c, float da if (free_index >= 0) { unsigned comp = c->Constants[free_index].Size++; c->Constants[free_index].u.Immediate[comp] = data; - *swizzle = MAKE_SWIZZLE4(comp, comp, comp, comp); + *swizzle = RC_MAKE_SWIZZLE(comp, comp, comp, comp); return free_index; } @@ -164,7 +166,7 @@ unsigned rc_constants_add_immediate_scalar(struct rc_constant_list * c, float da constant.Type = RC_CONSTANT_IMMEDIATE; constant.Size = 1; constant.u.Immediate[0] = data; - *swizzle = SWIZZLE_XXXX; + *swizzle = RC_SWIZZLE_XXXX; return rc_constants_add(c, &constant); } diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_code.h b/src/mesa/drivers/dri/r300/compiler/radeon_code.h index 3e88554ba1..902b7cfa53 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_code.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_code.h @@ -89,6 +89,23 @@ unsigned rc_constants_add_immediate_vec4(struct rc_constant_list * c, const floa unsigned rc_constants_add_immediate_scalar(struct rc_constant_list * c, float data, unsigned * swizzle); /** + * Compare functions. + * + * \note By design, RC_COMPARE_FUNC_xxx + GL_NEVER gives you + * the correct GL compare function. + */ +typedef enum { + RC_COMPARE_FUNC_NEVER = 0, + RC_COMPARE_FUNC_LESS, + RC_COMPARE_FUNC_EQUAL, + RC_COMPARE_FUNC_LEQUAL, + RC_COMPARE_FUNC_GREATER, + RC_COMPARE_FUNC_NOTEQUAL, + RC_COMPARE_FUNC_GEQUAL, + RC_COMPARE_FUNC_ALWAYS +} rc_compare_func; + +/** * Stores state that influences the compilation of a fragment program. */ struct r300_fragment_program_external_state { @@ -105,10 +122,12 @@ struct r300_fragment_program_external_state { /** * If the sampler is used as a shadow sampler, - * this field is (texture_compare_func - GL_NEVER). - * [e.g. if compare function is GL_LEQUAL, this field is 3] + * this field specifies the compare function. + * + * Otherwise, this field is \ref RC_COMPARE_FUNC_NEVER (aka 0). * * Otherwise, this field is 0. + * \sa rc_compare_func */ unsigned texture_compare_func : 3; } unit[16]; @@ -163,6 +182,8 @@ struct r500_fragment_program_code { int inst_end; /* Number of instructions - 1; also, last instruction to be executed */ int max_temp_idx; + + uint32_t us_fc_ctrl; }; struct rX00_fragment_program_code { diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c index da950d5289..c0e7a7f7a0 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.c @@ -23,6 +23,8 @@ #include "radeon_compiler.h" #include <stdarg.h> +#include <stdio.h> +#include <stdlib.h> #include "radeon_program.h" @@ -34,7 +36,7 @@ void rc_init(struct radeon_compiler * c) memory_pool_init(&c->Pool); c->Program.Instructions.Prev = &c->Program.Instructions; c->Program.Instructions.Next = &c->Program.Instructions; - c->Program.Instructions.I.Opcode = OPCODE_END; + c->Program.Instructions.U.I.Opcode = RC_OPCODE_ILLEGAL_OPCODE; } void rc_destroy(struct radeon_compiler * c) @@ -60,7 +62,7 @@ void rc_error(struct radeon_compiler * c, const char * fmt, ...) { va_list ap; - c->Error = GL_TRUE; + c->Error = 1; if (!c->ErrorMsg) { /* Only remember the first error */ @@ -91,28 +93,63 @@ void rc_error(struct radeon_compiler * c, const char * fmt, ...) } } +int rc_if_fail_helper(struct radeon_compiler * c, const char * file, int line, const char * assertion) +{ + rc_error(c, "ICE at %s:%i: assertion failed: %s\n", file, line, assertion); + return 1; +} + +/** + * Recompute c->Program.InputsRead and c->Program.OutputsWritten + * based on which inputs and outputs are actually referenced + * in program instructions. + */ +void rc_calculate_inputs_outputs(struct radeon_compiler * c) +{ + struct rc_instruction *inst; + + c->Program.InputsRead = 0; + c->Program.OutputsWritten = 0; + + for(inst = c->Program.Instructions.Next; inst != &c->Program.Instructions; inst = inst->Next) + { + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); + int i; + + for (i = 0; i < opcode->NumSrcRegs; ++i) { + if (inst->U.I.SrcReg[i].File == RC_FILE_INPUT) + c->Program.InputsRead |= 1 << inst->U.I.SrcReg[i].Index; + } + + if (opcode->HasDstReg) { + if (inst->U.I.DstReg.File == RC_FILE_OUTPUT) + c->Program.OutputsWritten |= 1 << inst->U.I.DstReg.Index; + } + } +} + /** * Rewrite the program such that everything that source the given input * register will source new_input instead. */ -void rc_move_input(struct radeon_compiler * c, unsigned input, struct prog_src_register new_input) +void rc_move_input(struct radeon_compiler * c, unsigned input, struct rc_src_register new_input) { struct rc_instruction * inst; c->Program.InputsRead &= ~(1 << input); for(inst = c->Program.Instructions.Next; inst != &c->Program.Instructions; inst = inst->Next) { - const unsigned numsrcs = _mesa_num_inst_src_regs(inst->I.Opcode); + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); unsigned i; - for(i = 0; i < numsrcs; ++i) { - if (inst->I.SrcReg[i].File == PROGRAM_INPUT && inst->I.SrcReg[i].Index == input) { - inst->I.SrcReg[i].File = new_input.File; - inst->I.SrcReg[i].Index = new_input.Index; - inst->I.SrcReg[i].Swizzle = combine_swizzles(new_input.Swizzle, inst->I.SrcReg[i].Swizzle); - if (!inst->I.SrcReg[i].Abs) { - inst->I.SrcReg[i].Negate ^= new_input.Negate; - inst->I.SrcReg[i].Abs = new_input.Abs; + for(i = 0; i < opcode->NumSrcRegs; ++i) { + if (inst->U.I.SrcReg[i].File == RC_FILE_INPUT && inst->U.I.SrcReg[i].Index == input) { + inst->U.I.SrcReg[i].File = new_input.File; + inst->U.I.SrcReg[i].Index = new_input.Index; + inst->U.I.SrcReg[i].Swizzle = combine_swizzles(new_input.Swizzle, inst->U.I.SrcReg[i].Swizzle); + if (!inst->U.I.SrcReg[i].Abs) { + inst->U.I.SrcReg[i].Negate ^= new_input.Negate; + inst->U.I.SrcReg[i].Abs = new_input.Abs; } c->Program.InputsRead |= 1 << new_input.Index; @@ -134,12 +171,12 @@ void rc_move_output(struct radeon_compiler * c, unsigned output, unsigned new_ou c->Program.OutputsWritten &= ~(1 << output); for(inst = c->Program.Instructions.Next; inst != &c->Program.Instructions; inst = inst->Next) { - const unsigned numdsts = _mesa_num_inst_dst_regs(inst->I.Opcode); + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); - if (numdsts) { - if (inst->I.DstReg.File == PROGRAM_OUTPUT && inst->I.DstReg.Index == output) { - inst->I.DstReg.Index = new_output; - inst->I.DstReg.WriteMask &= writemask; + if (opcode->HasDstReg) { + if (inst->U.I.DstReg.File == RC_FILE_OUTPUT && inst->U.I.DstReg.Index == output) { + inst->U.I.DstReg.Index = new_output; + inst->U.I.DstReg.WriteMask &= writemask; c->Program.OutputsWritten |= 1 << new_output; } @@ -157,33 +194,33 @@ void rc_copy_output(struct radeon_compiler * c, unsigned output, unsigned dup_ou struct rc_instruction * inst; for(inst = c->Program.Instructions.Next; inst != &c->Program.Instructions; inst = inst->Next) { - const unsigned numdsts = _mesa_num_inst_dst_regs(inst->I.Opcode); + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); - if (numdsts) { - if (inst->I.DstReg.File == PROGRAM_OUTPUT && inst->I.DstReg.Index == output) { - inst->I.DstReg.File = PROGRAM_TEMPORARY; - inst->I.DstReg.Index = tempreg; + if (opcode->HasDstReg) { + if (inst->U.I.DstReg.File == RC_FILE_OUTPUT && inst->U.I.DstReg.Index == output) { + inst->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst->U.I.DstReg.Index = tempreg; } } } inst = rc_insert_new_instruction(c, c->Program.Instructions.Prev); - inst->I.Opcode = OPCODE_MOV; - inst->I.DstReg.File = PROGRAM_OUTPUT; - inst->I.DstReg.Index = output; + inst->U.I.Opcode = RC_OPCODE_MOV; + inst->U.I.DstReg.File = RC_FILE_OUTPUT; + inst->U.I.DstReg.Index = output; - inst->I.SrcReg[0].File = PROGRAM_TEMPORARY; - inst->I.SrcReg[0].Index = tempreg; - inst->I.SrcReg[0].Swizzle = SWIZZLE_XYZW; + inst->U.I.SrcReg[0].File = RC_FILE_TEMPORARY; + inst->U.I.SrcReg[0].Index = tempreg; + inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_XYZW; inst = rc_insert_new_instruction(c, c->Program.Instructions.Prev); - inst->I.Opcode = OPCODE_MOV; - inst->I.DstReg.File = PROGRAM_OUTPUT; - inst->I.DstReg.Index = dup_output; + inst->U.I.Opcode = RC_OPCODE_MOV; + inst->U.I.DstReg.File = RC_FILE_OUTPUT; + inst->U.I.DstReg.Index = dup_output; - inst->I.SrcReg[0].File = PROGRAM_TEMPORARY; - inst->I.SrcReg[0].Index = tempreg; - inst->I.SrcReg[0].Swizzle = SWIZZLE_XYZW; + inst->U.I.SrcReg[0].File = RC_FILE_TEMPORARY; + inst->U.I.SrcReg[0].Index = tempreg; + inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_XYZW; c->Program.OutputsWritten |= 1 << dup_output; } @@ -201,60 +238,60 @@ void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsig /* perspective divide */ struct rc_instruction * inst_rcp = rc_insert_new_instruction(c, &c->Program.Instructions); - inst_rcp->I.Opcode = OPCODE_RCP; + inst_rcp->U.I.Opcode = RC_OPCODE_RCP; - inst_rcp->I.DstReg.File = PROGRAM_TEMPORARY; - inst_rcp->I.DstReg.Index = tempregi; - inst_rcp->I.DstReg.WriteMask = WRITEMASK_W; + inst_rcp->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_rcp->U.I.DstReg.Index = tempregi; + inst_rcp->U.I.DstReg.WriteMask = RC_MASK_W; - inst_rcp->I.SrcReg[0].File = PROGRAM_INPUT; - inst_rcp->I.SrcReg[0].Index = new_input; - inst_rcp->I.SrcReg[0].Swizzle = SWIZZLE_WWWW; + inst_rcp->U.I.SrcReg[0].File = RC_FILE_INPUT; + inst_rcp->U.I.SrcReg[0].Index = new_input; + inst_rcp->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_WWWW; struct rc_instruction * inst_mul = rc_insert_new_instruction(c, inst_rcp); - inst_mul->I.Opcode = OPCODE_MUL; + inst_mul->U.I.Opcode = RC_OPCODE_MUL; - inst_mul->I.DstReg.File = PROGRAM_TEMPORARY; - inst_mul->I.DstReg.Index = tempregi; - inst_mul->I.DstReg.WriteMask = WRITEMASK_XYZ; + inst_mul->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_mul->U.I.DstReg.Index = tempregi; + inst_mul->U.I.DstReg.WriteMask = RC_MASK_XYZ; - inst_mul->I.SrcReg[0].File = PROGRAM_INPUT; - inst_mul->I.SrcReg[0].Index = new_input; + inst_mul->U.I.SrcReg[0].File = RC_FILE_INPUT; + inst_mul->U.I.SrcReg[0].Index = new_input; - inst_mul->I.SrcReg[1].File = PROGRAM_TEMPORARY; - inst_mul->I.SrcReg[1].Index = tempregi; - inst_mul->I.SrcReg[1].Swizzle = SWIZZLE_WWWW; + inst_mul->U.I.SrcReg[1].File = RC_FILE_TEMPORARY; + inst_mul->U.I.SrcReg[1].Index = tempregi; + inst_mul->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_WWWW; /* viewport transformation */ struct rc_instruction * inst_mad = rc_insert_new_instruction(c, inst_mul); - inst_mad->I.Opcode = OPCODE_MAD; + inst_mad->U.I.Opcode = RC_OPCODE_MAD; - inst_mad->I.DstReg.File = PROGRAM_TEMPORARY; - inst_mad->I.DstReg.Index = tempregi; - inst_mad->I.DstReg.WriteMask = WRITEMASK_XYZ; + inst_mad->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst_mad->U.I.DstReg.Index = tempregi; + inst_mad->U.I.DstReg.WriteMask = RC_MASK_XYZ; - inst_mad->I.SrcReg[0].File = PROGRAM_TEMPORARY; - inst_mad->I.SrcReg[0].Index = tempregi; - inst_mad->I.SrcReg[0].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); + inst_mad->U.I.SrcReg[0].File = RC_FILE_TEMPORARY; + inst_mad->U.I.SrcReg[0].Index = tempregi; + inst_mad->U.I.SrcReg[0].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO); - inst_mad->I.SrcReg[1].File = PROGRAM_STATE_VAR; - inst_mad->I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_WINDOW_DIMENSION, 0); - inst_mad->I.SrcReg[1].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); + inst_mad->U.I.SrcReg[1].File = RC_FILE_CONSTANT; + inst_mad->U.I.SrcReg[1].Index = rc_constants_add_state(&c->Program.Constants, RC_STATE_R300_WINDOW_DIMENSION, 0); + inst_mad->U.I.SrcReg[1].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO); - inst_mad->I.SrcReg[2].File = PROGRAM_STATE_VAR; - inst_mad->I.SrcReg[2].Index = inst_mad->I.SrcReg[1].Index; - inst_mad->I.SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO); + inst_mad->U.I.SrcReg[2].File = RC_FILE_CONSTANT; + inst_mad->U.I.SrcReg[2].Index = inst_mad->U.I.SrcReg[1].Index; + inst_mad->U.I.SrcReg[2].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ZERO); struct rc_instruction * inst; for (inst = inst_mad->Next; inst != &c->Program.Instructions; inst = inst->Next) { - const unsigned numsrcs = _mesa_num_inst_src_regs(inst->I.Opcode); + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); unsigned i; - for(i = 0; i < numsrcs; i++) { - if (inst->I.SrcReg[i].File == PROGRAM_INPUT && - inst->I.SrcReg[i].Index == wpos) { - inst->I.SrcReg[i].File = PROGRAM_TEMPORARY; - inst->I.SrcReg[i].Index = tempregi; + for(i = 0; i < opcode->NumSrcRegs; i++) { + if (inst->U.I.SrcReg[i].File == RC_FILE_INPUT && + inst->U.I.SrcReg[i].Index == wpos) { + inst->U.I.SrcReg[i].File = RC_FILE_TEMPORARY; + inst->U.I.SrcReg[i].Index = tempregi; } } } diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h index e63ab8840a..87a732cd90 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_compiler.h @@ -23,35 +23,11 @@ #ifndef RADEON_COMPILER_H #define RADEON_COMPILER_H -#include "main/mtypes.h" -#include "shader/prog_instruction.h" - #include "memory_pool.h" #include "radeon_code.h" +#include "radeon_program.h" - -struct rc_instruction { - struct rc_instruction * Prev; - struct rc_instruction * Next; - struct prog_instruction I; -}; - -struct rc_program { - /** - * Instructions.Next points to the first instruction, - * Instructions.Prev points to the last instruction. - */ - struct rc_instruction Instructions; - - /* Long term, we should probably remove InputsRead & OutputsWritten, - * since updating dependent state can be fragile, and they aren't - * actually used very often. */ - uint32_t InputsRead; - uint32_t OutputsWritten; - uint32_t ShadowSamplers; /**< Texture units used for shadow sampling. */ - - struct rc_constant_list Constants; -}; +struct rc_swizzle_caps; struct radeon_compiler { struct memory_pool Pool; @@ -59,6 +35,14 @@ struct radeon_compiler { unsigned Debug:1; unsigned Error:1; char * ErrorMsg; + + /** + * Variables used internally, not be touched by callers + * of the compiler + */ + /*@{*/ + struct rc_swizzle_caps * SwizzleCaps; + /*@}*/ }; void rc_init(struct radeon_compiler * c); @@ -67,11 +51,26 @@ void rc_destroy(struct radeon_compiler * c); void rc_debug(struct radeon_compiler * c, const char * fmt, ...); void rc_error(struct radeon_compiler * c, const char * fmt, ...); -void rc_mesa_to_rc_program(struct radeon_compiler * c, struct gl_program * program); +int rc_if_fail_helper(struct radeon_compiler * c, const char * file, int line, const char * assertion); + +/** + * This macro acts like an if-statement that can be used to implement + * non-aborting assertions in the compiler. + * + * It checks whether \p cond is true. If not, an internal compiler error is + * flagged and the if-clause is run. + * + * A typical use-case would be: + * + * if (rc_assert(c, condition-that-must-be-true)) + * return; + */ +#define rc_assert(c, cond) \ + (!(cond) && rc_if_fail_helper(c, __FILE__, __LINE__, #cond)) void rc_calculate_inputs_outputs(struct radeon_compiler * c); -void rc_move_input(struct radeon_compiler * c, unsigned input, struct prog_src_register new_input); +void rc_move_input(struct radeon_compiler * c, unsigned input, struct rc_src_register new_input); void rc_move_output(struct radeon_compiler * c, unsigned output, unsigned new_output, unsigned writemask); void rc_copy_output(struct radeon_compiler * c, unsigned output, unsigned dup_output); void rc_transform_fragment_wpos(struct radeon_compiler * c, unsigned wpos, unsigned new_input); @@ -97,7 +96,7 @@ void r3xx_compile_fragment_program(struct r300_fragment_program_compiler* c); struct r300_vertex_program_compiler { struct radeon_compiler Base; struct r300_vertex_program_code *code; - GLbitfield RequiredOutputs; + uint32_t RequiredOutputs; void * UserData; void (*SetHwInputOutput)(struct r300_vertex_program_compiler * c); diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_dataflow.c b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow.c new file mode 100644 index 0000000000..cce9166e64 --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow.c @@ -0,0 +1,162 @@ +/* + * Copyright (C) 2009 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "radeon_dataflow.h" + +#include "radeon_program.h" + + +static void reads_normal(struct rc_instruction * fullinst, rc_read_write_fn cb, void * userdata) +{ + struct rc_sub_instruction * inst = &fullinst->U.I; + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->Opcode); + + for(unsigned int src = 0; src < opcode->NumSrcRegs; ++src) { + unsigned int refmask = 0; + + if (inst->SrcReg[src].File == RC_FILE_NONE) + return; + + for(unsigned int chan = 0; chan < 4; ++chan) + refmask |= 1 << GET_SWZ(inst->SrcReg[src].Swizzle, chan); + + refmask &= RC_MASK_XYZW; + + for(unsigned int chan = 0; chan < 4; ++chan) { + if (GET_BIT(refmask, chan)) { + cb(userdata, fullinst, inst->SrcReg[src].File, inst->SrcReg[src].Index, chan); + } + } + + if (refmask && inst->SrcReg[src].RelAddr) + cb(userdata, fullinst, RC_FILE_ADDRESS, 0, RC_MASK_X); + } +} + +static void reads_pair(struct rc_instruction * fullinst, rc_read_write_fn cb, void * userdata) +{ + struct rc_pair_instruction * inst = &fullinst->U.P; + unsigned int refmasks[3] = { 0, 0, 0 }; + + if (inst->RGB.Opcode != RC_OPCODE_NOP) { + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->RGB.Opcode); + + for(unsigned int arg = 0; arg < opcode->NumSrcRegs; ++arg) { + for(unsigned int chan = 0; chan < 3; ++chan) { + unsigned int swz = GET_SWZ(inst->RGB.Arg[arg].Swizzle, chan); + if (swz < 4) + refmasks[inst->RGB.Arg[arg].Source] |= 1 << swz; + } + } + } + + if (inst->Alpha.Opcode != RC_OPCODE_NOP) { + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->Alpha.Opcode); + + for(unsigned int arg = 0; arg < opcode->NumSrcRegs; ++arg) { + if (inst->Alpha.Arg[arg].Swizzle < 4) + refmasks[inst->Alpha.Arg[arg].Source] |= 1 << inst->Alpha.Arg[arg].Swizzle; + } + } + + for(unsigned int src = 0; src < 3; ++src) { + if (inst->RGB.Src[src].Used) { + for(unsigned int chan = 0; chan < 3; ++chan) { + if (GET_BIT(refmasks[src], chan)) + cb(userdata, fullinst, inst->RGB.Src[src].File, inst->RGB.Src[src].Index, chan); + } + } + + if (inst->Alpha.Src[src].Used) { + if (GET_BIT(refmasks[src], 3)) + cb(userdata, fullinst, inst->Alpha.Src[src].File, inst->Alpha.Src[src].Index, 3); + } + } +} + +/** + * Calls a callback function for all sourced register channels. + * + * This is conservative, i.e. channels may be called multiple times, + * and the writemask of the instruction is not taken into account. + */ +void rc_for_all_reads(struct rc_instruction * inst, rc_read_write_fn cb, void * userdata) +{ + if (inst->Type == RC_INSTRUCTION_NORMAL) { + reads_normal(inst, cb, userdata); + } else { + reads_pair(inst, cb, userdata); + } +} + + + +static void writes_normal(struct rc_instruction * fullinst, rc_read_write_fn cb, void * userdata) +{ + struct rc_sub_instruction * inst = &fullinst->U.I; + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->Opcode); + + if (opcode->HasDstReg) { + for(unsigned int chan = 0; chan < 4; ++chan) { + if (GET_BIT(inst->DstReg.WriteMask, chan)) + cb(userdata, fullinst, inst->DstReg.File, inst->DstReg.Index, chan); + } + } + + if (inst->WriteALUResult) + cb(userdata, fullinst, RC_FILE_SPECIAL, RC_SPECIAL_ALU_RESULT, 0); +} + +static void writes_pair(struct rc_instruction * fullinst, rc_read_write_fn cb, void * userdata) +{ + struct rc_pair_instruction * inst = &fullinst->U.P; + + for(unsigned int chan = 0; chan < 3; ++chan) { + if (GET_BIT(inst->RGB.WriteMask, chan)) + cb(userdata, fullinst, RC_FILE_TEMPORARY, inst->RGB.DestIndex, chan); + } + + if (inst->Alpha.WriteMask) + cb(userdata, fullinst, RC_FILE_TEMPORARY, inst->Alpha.DestIndex, 3); + + if (inst->WriteALUResult) + cb(userdata, fullinst, RC_FILE_SPECIAL, RC_SPECIAL_ALU_RESULT, 0); +} + +/** + * Calls a callback function for all written register channels. + * + * \warning Does not report output registers for paired instructions! + */ +void rc_for_all_writes(struct rc_instruction * inst, rc_read_write_fn cb, void * userdata) +{ + if (inst->Type == RC_INSTRUCTION_NORMAL) { + writes_normal(inst, cb, userdata); + } else { + writes_pair(inst, cb, userdata); + } +} diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_dataflow.h b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow.h new file mode 100644 index 0000000000..5aa4cb64f3 --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow.h @@ -0,0 +1,59 @@ +/* + * Copyright (C) 2009 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef RADEON_DATAFLOW_H +#define RADEON_DATAFLOW_H + +#include "radeon_program_constants.h" + +struct radeon_compiler; +struct rc_instruction; +struct rc_swizzle_caps; + + +/** + * Help analyze the register accesses of instructions. + */ +/*@{*/ +typedef void (*rc_read_write_fn)(void * userdata, struct rc_instruction * inst, + rc_register_file file, unsigned int index, unsigned int chan); +void rc_for_all_reads(struct rc_instruction * inst, rc_read_write_fn cb, void * userdata); +void rc_for_all_writes(struct rc_instruction * inst, rc_read_write_fn cb, void * userdata); +/*@}*/ + + +/** + * Compiler passes based on dataflow analysis. + */ +/*@{*/ +typedef void (*rc_dataflow_mark_outputs_fn)(void * userdata, void * data, + void (*mark_fn)(void * data, unsigned int index, unsigned int mask)); +void rc_dataflow_deadcode(struct radeon_compiler * c, rc_dataflow_mark_outputs_fn dce, void * userdata); +void rc_dataflow_swizzles(struct radeon_compiler * c); +/*@}*/ + +#endif /* RADEON_DATAFLOW_H */ diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_deadcode.c b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_deadcode.c new file mode 100644 index 0000000000..e0c66c4aeb --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_deadcode.c @@ -0,0 +1,295 @@ +/* + * Copyright (C) 2009 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "radeon_dataflow.h" + +#include "radeon_compiler.h" + + +struct updatemask_state { + unsigned char Output[RC_REGISTER_MAX_INDEX]; + unsigned char Temporary[RC_REGISTER_MAX_INDEX]; + unsigned char Address; + unsigned char Special[RC_NUM_SPECIAL_REGISTERS]; +}; + +struct instruction_state { + unsigned char WriteMask:4; + unsigned char WriteALUResult:1; + unsigned char SrcReg[3]; +}; + +struct branchinfo { + unsigned int HaveElse:1; + + struct updatemask_state StoreEndif; + struct updatemask_state StoreElse; +}; + +struct deadcode_state { + struct radeon_compiler * C; + struct instruction_state * Instructions; + + struct updatemask_state R; + + struct branchinfo * BranchStack; + unsigned int BranchStackSize; + unsigned int BranchStackReserved; +}; + + +static void or_updatemasks( + struct updatemask_state * dst, + struct updatemask_state * a, + struct updatemask_state * b) +{ + for(unsigned int i = 0; i < RC_REGISTER_MAX_INDEX; ++i) { + dst->Output[i] = a->Output[i] | b->Output[i]; + dst->Temporary[i] = a->Temporary[i] | b->Temporary[i]; + } + + for(unsigned int i = 0; i < RC_NUM_SPECIAL_REGISTERS; ++i) + dst->Special[i] = a->Special[i] | b->Special[i]; + + dst->Address = a->Address | b->Address; +} + +static void push_branch(struct deadcode_state * s) +{ + if (s->BranchStackSize >= s->BranchStackReserved) { + unsigned int new_reserve = 2 * s->BranchStackReserved; + struct branchinfo * new_stack; + + if (!new_reserve) + new_reserve = 4; + + new_stack = memory_pool_malloc(&s->C->Pool, new_reserve * sizeof(struct branchinfo)); + memcpy(new_stack, s->BranchStack, s->BranchStackSize * sizeof(struct branchinfo)); + + s->BranchStack = new_stack; + s->BranchStackReserved = new_reserve; + } + + struct branchinfo * branch = &s->BranchStack[s->BranchStackSize++]; + branch->HaveElse = 0; + memcpy(&branch->StoreEndif, &s->R, sizeof(s->R)); +} + +static unsigned char * get_used_ptr(struct deadcode_state *s, rc_register_file file, unsigned int index) +{ + if (file == RC_FILE_OUTPUT || file == RC_FILE_TEMPORARY) { + if (index >= RC_REGISTER_MAX_INDEX) { + rc_error(s->C, "%s: index %i is out of bounds for file %i\n", __FUNCTION__, index, file); + return 0; + } + + if (file == RC_FILE_OUTPUT) + return &s->R.Output[index]; + else + return &s->R.Temporary[index]; + } else if (file == RC_FILE_ADDRESS) { + return &s->R.Address; + } else if (file == RC_FILE_SPECIAL) { + if (index >= RC_NUM_SPECIAL_REGISTERS) { + rc_error(s->C, "%s: special file index %i out of bounds\n", __FUNCTION__, index); + return 0; + } + + return &s->R.Special[index]; + } + + return 0; +} + +static void mark_used(struct deadcode_state * s, rc_register_file file, unsigned int index, unsigned int mask) +{ + unsigned char * pused = get_used_ptr(s, file, index); + if (pused) + *pused |= mask; +} + +static void update_instruction(struct deadcode_state * s, struct rc_instruction * inst) +{ + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); + struct instruction_state * insts = &s->Instructions[inst->IP]; + unsigned int usedmask = 0; + + if (opcode->HasDstReg) { + unsigned char * pused = get_used_ptr(s, inst->U.I.DstReg.File, inst->U.I.DstReg.Index); + if (pused) { + usedmask = *pused & inst->U.I.DstReg.WriteMask; + *pused &= ~usedmask; + } + } + + insts->WriteMask |= usedmask; + + if (inst->U.I.WriteALUResult) { + unsigned char * pused = get_used_ptr(s, RC_FILE_SPECIAL, RC_SPECIAL_ALU_RESULT); + if (pused && *pused) { + if (inst->U.I.WriteALUResult == RC_ALURESULT_X) + usedmask |= RC_MASK_X; + else if (inst->U.I.WriteALUResult == RC_ALURESULT_W) + usedmask |= RC_MASK_W; + + *pused = 0; + insts->WriteALUResult = 1; + } + } + + unsigned int srcmasks[3]; + rc_compute_sources_for_writemask(opcode, usedmask, srcmasks); + + for(unsigned int src = 0; src < opcode->NumSrcRegs; ++src) { + unsigned int refmask = 0; + unsigned int newsrcmask = srcmasks[src] & ~insts->SrcReg[src]; + insts->SrcReg[src] |= newsrcmask; + + for(unsigned int chan = 0; chan < 4; ++chan) { + if (GET_BIT(newsrcmask, chan)) + refmask |= 1 << GET_SWZ(inst->U.I.SrcReg[src].Swizzle, chan); + } + + /* get rid of spurious bits from ZERO, ONE, etc. swizzles */ + refmask &= RC_MASK_XYZW; + + if (!refmask) + continue; + + mark_used(s, inst->U.I.SrcReg[src].File, inst->U.I.SrcReg[src].Index, refmask); + + if (inst->U.I.SrcReg[src].RelAddr) + mark_used(s, RC_FILE_ADDRESS, 0, RC_MASK_X); + } +} + +static void mark_output_use(void * data, unsigned int index, unsigned int mask) +{ + struct deadcode_state * s = data; + + mark_used(s, RC_FILE_OUTPUT, index, mask); +} + +void rc_dataflow_deadcode(struct radeon_compiler * c, rc_dataflow_mark_outputs_fn dce, void * userdata) +{ + struct deadcode_state s; + unsigned int nr_instructions; + + memset(&s, 0, sizeof(s)); + s.C = c; + + nr_instructions = rc_recompute_ips(c); + s.Instructions = memory_pool_malloc(&c->Pool, sizeof(struct instruction_state)*nr_instructions); + memset(s.Instructions, 0, sizeof(struct instruction_state)*nr_instructions); + + dce(userdata, &s, &mark_output_use); + + for(struct rc_instruction * inst = c->Program.Instructions.Prev; + inst != &c->Program.Instructions; + inst = inst->Prev) { + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); + + if (opcode->IsFlowControl) { + if (opcode->Opcode == RC_OPCODE_ENDIF) { + push_branch(&s); + } else { + if (s.BranchStackSize) { + struct branchinfo * branch = &s.BranchStack[s.BranchStackSize-1]; + + if (opcode->Opcode == RC_OPCODE_IF) { + or_updatemasks(&s.R, + &s.R, + branch->HaveElse ? &branch->StoreElse : &branch->StoreEndif); + + s.BranchStackSize--; + } else if (opcode->Opcode == RC_OPCODE_ELSE) { + if (branch->HaveElse) { + rc_error(c, "%s: Multiple ELSE for one IF/ENDIF\n", __FUNCTION__); + } else { + memcpy(&branch->StoreElse, &s.R, sizeof(s.R)); + memcpy(&s.R, &branch->StoreEndif, sizeof(s.R)); + branch->HaveElse = 1; + } + } else { + rc_error(c, "%s: Unhandled control flow instruction %s\n", __FUNCTION__, opcode->Name); + } + } else { + rc_error(c, "%s: Unexpected control flow instruction\n", __FUNCTION__); + } + } + } + + update_instruction(&s, inst); + } + + unsigned int ip = 0; + for(struct rc_instruction * inst = c->Program.Instructions.Next; + inst != &c->Program.Instructions; + inst = inst->Next, ++ip) { + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode);\ + int dead = 1; + + if (!opcode->HasDstReg) { + dead = 0; + } else { + inst->U.I.DstReg.WriteMask = s.Instructions[ip].WriteMask; + if (s.Instructions[ip].WriteMask) + dead = 0; + + if (s.Instructions[ip].WriteALUResult) + dead = 0; + else + inst->U.I.WriteALUResult = RC_ALURESULT_NONE; + } + + if (dead) { + struct rc_instruction * todelete = inst; + inst = inst->Prev; + rc_remove_instruction(todelete); + continue; + } + + unsigned int srcmasks[3]; + unsigned int usemask = s.Instructions[ip].WriteMask; + + if (inst->U.I.WriteALUResult == RC_ALURESULT_X) + usemask |= RC_MASK_X; + else if (inst->U.I.WriteALUResult == RC_ALURESULT_W) + usemask |= RC_MASK_W; + + rc_compute_sources_for_writemask(opcode, usemask, srcmasks); + + for(unsigned int src = 0; src < 3; ++src) { + for(unsigned int chan = 0; chan < 4; ++chan) { + if (!GET_BIT(srcmasks[src], chan)) + SET_SWZ(inst->U.I.SrcReg[src].Swizzle, chan, RC_SWIZZLE_UNUSED); + } + } + } + + rc_calculate_inputs_outputs(c); +} diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_swizzles.c b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_swizzles.c new file mode 100644 index 0000000000..33acbd30f4 --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/radeon_dataflow_swizzles.c @@ -0,0 +1,102 @@ +/* + * Copyright (C) 2009 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "radeon_dataflow.h" + +#include "radeon_compiler.h" +#include "radeon_swizzle.h" + + +static void rewrite_source(struct radeon_compiler * c, + struct rc_instruction * inst, unsigned src) +{ + struct rc_swizzle_split split; + unsigned int tempreg = rc_find_free_temporary(c); + unsigned int usemask; + + usemask = 0; + for(unsigned int chan = 0; chan < 4; ++chan) { + if (GET_SWZ(inst->U.I.SrcReg[src].Swizzle, chan) != RC_SWIZZLE_UNUSED) + usemask |= 1 << chan; + } + + c->SwizzleCaps->Split(inst->U.I.SrcReg[src], usemask, &split); + + for(unsigned int phase = 0; phase < split.NumPhases; ++phase) { + struct rc_instruction * mov = rc_insert_new_instruction(c, inst->Prev); + unsigned int phase_refmask; + unsigned int masked_negate; + + mov->U.I.Opcode = RC_OPCODE_MOV; + mov->U.I.DstReg.File = RC_FILE_TEMPORARY; + mov->U.I.DstReg.Index = tempreg; + mov->U.I.DstReg.WriteMask = split.Phase[phase]; + mov->U.I.SrcReg[0] = inst->U.I.SrcReg[src]; + + phase_refmask = 0; + for(unsigned int chan = 0; chan < 4; ++chan) { + if (!GET_BIT(split.Phase[phase], chan)) + SET_SWZ(mov->U.I.SrcReg[0].Swizzle, chan, RC_SWIZZLE_UNUSED); + else + phase_refmask |= 1 << GET_SWZ(mov->U.I.SrcReg[0].Swizzle, chan); + } + + phase_refmask &= RC_MASK_XYZW; + + masked_negate = split.Phase[phase] & mov->U.I.SrcReg[0].Negate; + if (masked_negate == 0) + mov->U.I.SrcReg[0].Negate = 0; + else if (masked_negate == split.Phase[phase]) + mov->U.I.SrcReg[0].Negate = RC_MASK_XYZW; + + } + + inst->U.I.SrcReg[src].File = RC_FILE_TEMPORARY; + inst->U.I.SrcReg[src].Index = tempreg; + inst->U.I.SrcReg[src].Swizzle = 0; + inst->U.I.SrcReg[src].Negate = RC_MASK_NONE; + inst->U.I.SrcReg[src].Abs = 0; + for(unsigned int chan = 0; chan < 4; ++chan) { + SET_SWZ(inst->U.I.SrcReg[src].Swizzle, chan, + GET_BIT(usemask, chan) ? chan : RC_SWIZZLE_UNUSED); + } +} + +void rc_dataflow_swizzles(struct radeon_compiler * c) +{ + struct rc_instruction * inst; + + for(inst = c->Program.Instructions.Next; inst != &c->Program.Instructions; inst = inst->Next) { + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); + unsigned int src; + + for(src = 0; src < opcode->NumSrcRegs; ++src) { + if (!c->SwizzleCaps->IsNative(inst->U.I.Opcode, inst->U.I.SrcReg[src])) + rewrite_source(c, inst, src); + } + } +} diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_nqssadce.c b/src/mesa/drivers/dri/r300/compiler/radeon_nqssadce.c deleted file mode 100644 index aaaa50ad1f..0000000000 --- a/src/mesa/drivers/dri/r300/compiler/radeon_nqssadce.c +++ /dev/null @@ -1,294 +0,0 @@ -/* - * Copyright (C) 2008 Nicolai Haehnle. - * - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining - * a copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sublicense, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial - * portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - */ - -/** - * @file - * - * "Not-quite SSA" and Dead-Code Elimination. - * - * @note This code uses SWIZZLE_NIL in a source register to indicate that - * the corresponding component is ignored by the corresponding instruction. - */ - -#include "radeon_nqssadce.h" - -#include "radeon_compiler.h" - - -/** - * Return the @ref register_state for the given register (or 0 for untracked - * registers, i.e. constants). - */ -static struct register_state *get_reg_state(struct nqssadce_state* s, GLuint file, GLuint index) -{ - switch(file) { - case PROGRAM_TEMPORARY: return &s->Temps[index]; - case PROGRAM_OUTPUT: return &s->Outputs[index]; - case PROGRAM_ADDRESS: return &s->Address; - default: return 0; - } -} - - -/** - * Left multiplication of a register with a swizzle - * - * @note Works correctly only for X, Y, Z, W swizzles, not for constant swizzles. - */ -struct prog_src_register lmul_swizzle(GLuint swizzle, struct prog_src_register srcreg) -{ - struct prog_src_register tmp = srcreg; - int i; - tmp.Swizzle = 0; - tmp.Negate = NEGATE_NONE; - for(i = 0; i < 4; ++i) { - GLuint swz = GET_SWZ(swizzle, i); - if (swz < 4) { - tmp.Swizzle |= GET_SWZ(srcreg.Swizzle, swz) << (i*3); - tmp.Negate |= GET_BIT(srcreg.Negate, swz) << i; - } else { - tmp.Swizzle |= swz << (i*3); - } - } - return tmp; -} - - -static void track_used_srcreg(struct nqssadce_state* s, - GLint src, GLuint sourced) -{ - struct prog_instruction * inst = &s->IP->I; - int i; - GLuint deswz_source = 0; - - for(i = 0; i < 4; ++i) { - if (GET_BIT(sourced, i)) { - GLuint swz = GET_SWZ(inst->SrcReg[src].Swizzle, i); - deswz_source |= 1 << swz; - } else { - inst->SrcReg[src].Swizzle &= ~(7 << (3*i)); - inst->SrcReg[src].Swizzle |= SWIZZLE_NIL << (3*i); - } - } - - if (!s->Descr->IsNativeSwizzle(inst->Opcode, inst->SrcReg[src])) { - struct prog_dst_register dstreg = inst->DstReg; - dstreg.File = PROGRAM_TEMPORARY; - dstreg.Index = rc_find_free_temporary(s->Compiler); - dstreg.WriteMask = sourced; - - s->Descr->BuildSwizzle(s, dstreg, inst->SrcReg[src]); - - inst->SrcReg[src].File = PROGRAM_TEMPORARY; - inst->SrcReg[src].Index = dstreg.Index; - inst->SrcReg[src].Swizzle = 0; - inst->SrcReg[src].Negate = NEGATE_NONE; - inst->SrcReg[src].Abs = 0; - for(i = 0; i < 4; ++i) { - if (GET_BIT(sourced, i)) - inst->SrcReg[src].Swizzle |= i << (3*i); - else - inst->SrcReg[src].Swizzle |= SWIZZLE_NIL << (3*i); - } - deswz_source = sourced; - } - - struct register_state *regstate; - - if (inst->SrcReg[src].RelAddr) { - regstate = get_reg_state(s, PROGRAM_ADDRESS, 0); - if (regstate) - regstate->Sourced |= WRITEMASK_X; - } else { - regstate = get_reg_state(s, inst->SrcReg[src].File, inst->SrcReg[src].Index); - if (regstate) - regstate->Sourced |= deswz_source & 0xf; - } -} - -static void unalias_srcregs(struct rc_instruction *inst, GLuint oldindex, GLuint newindex) -{ - int nsrc = _mesa_num_inst_src_regs(inst->I.Opcode); - int i; - for(i = 0; i < nsrc; ++i) - if (inst->I.SrcReg[i].File == PROGRAM_TEMPORARY && inst->I.SrcReg[i].Index == oldindex) - inst->I.SrcReg[i].Index = newindex; -} - -static void unalias_temporary(struct nqssadce_state* s, GLuint oldindex) -{ - GLuint newindex = rc_find_free_temporary(s->Compiler); - struct rc_instruction * inst; - for(inst = s->Compiler->Program.Instructions.Next; inst != s->IP; inst = inst->Next) { - if (inst->I.DstReg.File == PROGRAM_TEMPORARY && inst->I.DstReg.Index == oldindex) - inst->I.DstReg.Index = newindex; - unalias_srcregs(inst, oldindex, newindex); - } - unalias_srcregs(s->IP, oldindex, newindex); -} - - -/** - * Handle one instruction. - */ -static void process_instruction(struct nqssadce_state* s) -{ - struct prog_instruction *inst = &s->IP->I; - GLuint WriteMask; - - if (inst->Opcode == OPCODE_END) - return; - - if (inst->Opcode != OPCODE_KIL) { - struct register_state *regstate = get_reg_state(s, inst->DstReg.File, inst->DstReg.Index); - if (!regstate) { - rc_error(s->Compiler, "NqssaDce: bad destination register (%i[%i])\n", - inst->DstReg.File, inst->DstReg.Index); - return; - } - - inst->DstReg.WriteMask &= regstate->Sourced; - regstate->Sourced &= ~inst->DstReg.WriteMask; - - if (inst->DstReg.WriteMask == 0) { - struct rc_instruction * inst_remove = s->IP; - s->IP = s->IP->Prev; - rc_remove_instruction(inst_remove); - return; - } - - if (inst->DstReg.File == PROGRAM_TEMPORARY && !regstate->Sourced) - unalias_temporary(s, inst->DstReg.Index); - } - - WriteMask = inst->DstReg.WriteMask; - - switch (inst->Opcode) { - case OPCODE_ARL: - case OPCODE_DDX: - case OPCODE_DDY: - case OPCODE_FRC: - case OPCODE_MOV: - track_used_srcreg(s, 0, WriteMask); - break; - case OPCODE_ADD: - case OPCODE_MAX: - case OPCODE_MIN: - case OPCODE_MUL: - case OPCODE_SGE: - case OPCODE_SLT: - track_used_srcreg(s, 0, WriteMask); - track_used_srcreg(s, 1, WriteMask); - break; - case OPCODE_CMP: - case OPCODE_MAD: - track_used_srcreg(s, 0, WriteMask); - track_used_srcreg(s, 1, WriteMask); - track_used_srcreg(s, 2, WriteMask); - break; - case OPCODE_COS: - case OPCODE_EX2: - case OPCODE_LG2: - case OPCODE_RCP: - case OPCODE_RSQ: - case OPCODE_SIN: - track_used_srcreg(s, 0, 0x1); - break; - case OPCODE_DP3: - track_used_srcreg(s, 0, 0x7); - track_used_srcreg(s, 1, 0x7); - break; - case OPCODE_DP4: - track_used_srcreg(s, 0, 0xf); - track_used_srcreg(s, 1, 0xf); - break; - case OPCODE_KIL: - case OPCODE_TEX: - case OPCODE_TXB: - case OPCODE_TXP: - track_used_srcreg(s, 0, 0xf); - break; - case OPCODE_DST: - track_used_srcreg(s, 0, 0x6); - track_used_srcreg(s, 1, 0xa); - break; - case OPCODE_EXP: - case OPCODE_LOG: - case OPCODE_POW: - track_used_srcreg(s, 0, 0x3); - break; - case OPCODE_LIT: - track_used_srcreg(s, 0, 0xb); - break; - default: - rc_error(s->Compiler, "NqssaDce: Unknown opcode %d\n", inst->Opcode); - return; - } - - s->IP = s->IP->Prev; -} - -void rc_calculate_inputs_outputs(struct radeon_compiler * c) -{ - struct rc_instruction *inst; - - c->Program.InputsRead = 0; - c->Program.OutputsWritten = 0; - - for(inst = c->Program.Instructions.Next; inst != &c->Program.Instructions; inst = inst->Next) - { - int i; - int num_src_regs = _mesa_num_inst_src_regs(inst->I.Opcode); - - for (i = 0; i < num_src_regs; ++i) { - if (inst->I.SrcReg[i].File == PROGRAM_INPUT) - c->Program.InputsRead |= 1 << inst->I.SrcReg[i].Index; - } - - if (_mesa_num_inst_dst_regs(inst->I.Opcode)) { - if (inst->I.DstReg.File == PROGRAM_OUTPUT) - c->Program.OutputsWritten |= 1 << inst->I.DstReg.Index; - } - } -} - -void radeonNqssaDce(struct radeon_compiler * c, struct radeon_nqssadce_descr* descr, void * data) -{ - struct nqssadce_state s; - - _mesa_bzero(&s, sizeof(s)); - s.Compiler = c; - s.Descr = descr; - s.UserData = data; - s.Descr->Init(&s); - s.IP = c->Program.Instructions.Prev; - - while(s.IP != &c->Program.Instructions && !c->Error) - process_instruction(&s); - - rc_calculate_inputs_outputs(c); -} diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_nqssadce.h b/src/mesa/drivers/dri/r300/compiler/radeon_nqssadce.h deleted file mode 100644 index b3fc77a35a..0000000000 --- a/src/mesa/drivers/dri/r300/compiler/radeon_nqssadce.h +++ /dev/null @@ -1,91 +0,0 @@ -/* - * Copyright (C) 2008 Nicolai Haehnle. - * - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining - * a copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sublicense, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial - * portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE - * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION - * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION - * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - */ - -#ifndef __RADEON_PROGRAM_NQSSADCE_H_ -#define __RADEON_PROGRAM_NQSSADCE_H_ - -#include "radeon_program.h" - -struct register_state { - /** - * Bitmask indicating which components of the register are sourced - * by later instructions. - */ - GLuint Sourced : 4; -}; - -/** - * Maintain state such as which registers are used, which registers are - * read from, etc. - */ -struct nqssadce_state { - struct radeon_compiler *Compiler; - struct radeon_nqssadce_descr *Descr; - - /** - * All instructions after this instruction pointer have been dealt with. - */ - struct rc_instruction * IP; - - /** - * Which registers are read by subsequent instructions? - */ - struct register_state Temps[MAX_PROGRAM_TEMPS]; - struct register_state Outputs[VERT_RESULT_MAX]; - struct register_state Address; - - void * UserData; -}; - - -/** - * This structure contains a description of the hardware in-so-far as - * it is required for the NqSSA-DCE pass. - */ -struct radeon_nqssadce_descr { - /** - * Fill in which outputs - */ - void (*Init)(struct nqssadce_state *); - - /** - * Check whether the given swizzle, absolute and negate combination - * can be implemented natively by the hardware for this opcode. - */ - GLboolean (*IsNativeSwizzle)(GLuint opcode, struct prog_src_register reg); - - /** - * Emit (at the current IP) the instruction MOV dst, src; - * The transformation will work recursively on the emitted instruction(s). - */ - void (*BuildSwizzle)(struct nqssadce_state*, struct prog_dst_register dst, struct prog_src_register src); -}; - -void radeonNqssaDce(struct radeon_compiler * c, struct radeon_nqssadce_descr* descr, void * data); -struct prog_src_register lmul_swizzle(GLuint swizzle, struct prog_src_register srcreg); - -#endif /* __RADEON_PROGRAM_NQSSADCE_H_ */ diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.c b/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.c new file mode 100644 index 0000000000..c1c0181fac --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.c @@ -0,0 +1,429 @@ +/* + * Copyright (C) 2009 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "radeon_opcodes.h" + +#include "radeon_program_constants.h" + +struct rc_opcode_info rc_opcodes[MAX_RC_OPCODE] = { + { + .Opcode = RC_OPCODE_NOP, + .Name = "NOP" + }, + { + .Opcode = RC_OPCODE_ILLEGAL_OPCODE, + .Name = "ILLEGAL OPCODE" + }, + { + .Opcode = RC_OPCODE_ABS, + .Name = "ABS", + .NumSrcRegs = 1, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_ADD, + .Name = "ADD", + .NumSrcRegs = 2, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_ARL, + .Name = "ARL", + .NumSrcRegs = 1, + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_CMP, + .Name = "CMP", + .NumSrcRegs = 3, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_COS, + .Name = "COS", + .NumSrcRegs = 1, + .HasDstReg = 1, + .IsStandardScalar = 1 + }, + { + .Opcode = RC_OPCODE_DDX, + .Name = "DDX", + .NumSrcRegs = 1, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_DDY, + .Name = "DDY", + .NumSrcRegs = 1, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_DP3, + .Name = "DP3", + .NumSrcRegs = 2, + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_DP4, + .Name = "DP4", + .NumSrcRegs = 2, + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_DPH, + .Name = "DPH", + .NumSrcRegs = 2, + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_DST, + .Name = "DST", + .NumSrcRegs = 2, + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_EX2, + .Name = "EX2", + .NumSrcRegs = 1, + .HasDstReg = 1, + .IsStandardScalar = 1 + }, + { + .Opcode = RC_OPCODE_EXP, + .Name = "EXP", + .NumSrcRegs = 1, + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_FLR, + .Name = "FLR", + .NumSrcRegs = 1, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_FRC, + .Name = "FRC", + .NumSrcRegs = 1, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_KIL, + .Name = "KIL", + .NumSrcRegs = 1 + }, + { + .Opcode = RC_OPCODE_LG2, + .Name = "LG2", + .NumSrcRegs = 1, + .HasDstReg = 1, + .IsStandardScalar = 1 + }, + { + .Opcode = RC_OPCODE_LIT, + .Name = "LIT", + .NumSrcRegs = 1, + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_LOG, + .Name = "LOG", + .NumSrcRegs = 1, + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_LRP, + .Name = "LRP", + .NumSrcRegs = 3, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_MAD, + .Name = "MAD", + .NumSrcRegs = 3, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_MAX, + .Name = "MAX", + .NumSrcRegs = 2, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_MIN, + .Name = "MIN", + .NumSrcRegs = 2, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_MOV, + .Name = "MOV", + .NumSrcRegs = 1, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_MUL, + .Name = "MUL", + .NumSrcRegs = 2, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_POW, + .Name = "POW", + .NumSrcRegs = 2, + .HasDstReg = 1, + .IsStandardScalar = 1 + }, + { + .Opcode = RC_OPCODE_RCP, + .Name = "RCP", + .NumSrcRegs = 1, + .HasDstReg = 1, + .IsStandardScalar = 1 + }, + { + .Opcode = RC_OPCODE_RSQ, + .Name = "RSQ", + .NumSrcRegs = 1, + .HasDstReg = 1, + .IsStandardScalar = 1 + }, + { + .Opcode = RC_OPCODE_SCS, + .Name = "SCS", + .NumSrcRegs = 1, + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_SEQ, + .Name = "SEQ", + .NumSrcRegs = 2, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_SFL, + .Name = "SFL", + .NumSrcRegs = 0, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_SGE, + .Name = "SGE", + .NumSrcRegs = 2, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_SGT, + .Name = "SGT", + .NumSrcRegs = 2, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_SIN, + .Name = "SIN", + .NumSrcRegs = 1, + .HasDstReg = 1, + .IsStandardScalar = 1 + }, + { + .Opcode = RC_OPCODE_SLE, + .Name = "SLE", + .NumSrcRegs = 2, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_SLT, + .Name = "SLT", + .NumSrcRegs = 2, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_SNE, + .Name = "SNE", + .NumSrcRegs = 2, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_SUB, + .Name = "SUB", + .NumSrcRegs = 2, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_SWZ, + .Name = "SWZ", + .NumSrcRegs = 1, + .HasDstReg = 1, + .IsComponentwise = 1 + }, + { + .Opcode = RC_OPCODE_XPD, + .Name = "XPD", + .NumSrcRegs = 2, + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_TEX, + .Name = "TEX", + .HasTexture = 1, + .NumSrcRegs = 1, + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_TXB, + .Name = "TXB", + .HasTexture = 1, + .NumSrcRegs = 1, + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_TXD, + .Name = "TXD", + .HasTexture = 1, + .NumSrcRegs = 3, + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_TXL, + .Name = "TXL", + .HasTexture = 1, + .NumSrcRegs = 1, + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_TXP, + .Name = "TXP", + .HasTexture = 1, + .NumSrcRegs = 1, + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_IF, + .Name = "IF", + .IsFlowControl = 1, + .NumSrcRegs = 1 + }, + { + .Opcode = RC_OPCODE_ELSE, + .Name = "ELSE", + .IsFlowControl = 1, + .NumSrcRegs = 0 + }, + { + .Opcode = RC_OPCODE_ENDIF, + .Name = "ENDIF", + .IsFlowControl = 1, + .NumSrcRegs = 0 + }, + { + .Opcode = RC_OPCODE_REPL_ALPHA, + .Name = "REPL_ALPHA", + .HasDstReg = 1 + }, + { + .Opcode = RC_OPCODE_BEGIN_TEX, + .Name = "BEGIN_TEX" + } +}; + +void rc_compute_sources_for_writemask( + const struct rc_opcode_info * opcode, + unsigned int writemask, + unsigned int *srcmasks) +{ + srcmasks[0] = 0; + srcmasks[1] = 0; + srcmasks[2] = 0; + + if (opcode->Opcode == RC_OPCODE_KIL) + srcmasks[0] |= RC_MASK_XYZW; + else if (opcode->Opcode == RC_OPCODE_IF) + srcmasks[0] |= RC_MASK_X; + + if (!writemask) + return; + + if (opcode->IsComponentwise) { + for(unsigned int src = 0; src < opcode->NumSrcRegs; ++src) + srcmasks[src] |= writemask; + } else if (opcode->IsStandardScalar) { + for(unsigned int src = 0; src < opcode->NumSrcRegs; ++src) + srcmasks[src] |= RC_MASK_X; + } else { + switch(opcode->Opcode) { + case RC_OPCODE_ARL: + srcmasks[0] |= RC_MASK_X; + break; + case RC_OPCODE_DP3: + srcmasks[0] |= RC_MASK_XYZ; + srcmasks[1] |= RC_MASK_XYZ; + break; + case RC_OPCODE_DP4: + srcmasks[0] |= RC_MASK_XYZW; + srcmasks[1] |= RC_MASK_XYZW; + break; + case RC_OPCODE_TEX: + case RC_OPCODE_TXB: + case RC_OPCODE_TXP: + srcmasks[0] |= RC_MASK_XYZW; + break; + case RC_OPCODE_DST: + srcmasks[0] |= 0x6; + srcmasks[1] |= 0xa; + break; + case RC_OPCODE_EXP: + case RC_OPCODE_LOG: + srcmasks[0] |= RC_MASK_XY; + break; + case RC_OPCODE_LIT: + srcmasks[0] |= 0xb; + break; + default: + break; + } + } +} diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.h b/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.h new file mode 100644 index 0000000000..a3c5b86954 --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/radeon_opcodes.h @@ -0,0 +1,235 @@ +/* + * Copyright (C) 2009 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef RADEON_OPCODES_H +#define RADEON_OPCODES_H + +#include <assert.h> + +/** + * Opcodes understood by the Radeon compiler. + */ +typedef enum { + RC_OPCODE_NOP = 0, + RC_OPCODE_ILLEGAL_OPCODE, + + /** vec4 instruction: dst.c = abs(src0.c); */ + RC_OPCODE_ABS, + + /** vec4 instruction: dst.c = src0.c + src1.c; */ + RC_OPCODE_ADD, + + /** special instruction: load address register + * dst.x = floor(src.x), where dst must be an address register */ + RC_OPCODE_ARL, + + /** vec4 instruction: dst.c = src0.c < 0.0 ? src1.c : src2.c */ + RC_OPCODE_CMP, + + /** scalar instruction: dst = cos(src0.x) */ + RC_OPCODE_COS, + + /** special instruction: take vec4 partial derivative in X direction + * dst.c = d src0.c / dx */ + RC_OPCODE_DDX, + + /** special instruction: take vec4 partial derivative in Y direction + * dst.c = d src0.c / dy */ + RC_OPCODE_DDY, + + /** scalar instruction: dst = src0.x*src1.x + src0.y*src1.y + src0.z*src1.z */ + RC_OPCODE_DP3, + + /** scalar instruction: dst = src0.x*src1.x + src0.y*src1.y + src0.z*src1.z + src0.w*src1.w */ + RC_OPCODE_DP4, + + /** scalar instruction: dst = src0.x*src1.x + src0.y*src1.y + src0.z*src1.z + src1.w */ + RC_OPCODE_DPH, + + /** special instruction, see ARB_fragment_program */ + RC_OPCODE_DST, + + /** scalar instruction: dst = 2**src0.x */ + RC_OPCODE_EX2, + + /** special instruction, see ARB_vertex_program */ + RC_OPCODE_EXP, + + /** vec4 instruction: dst.c = floor(src0.c) */ + RC_OPCODE_FLR, + + /** vec4 instruction: dst.c = src0.c - floor(src0.c) */ + RC_OPCODE_FRC, + + /** special instruction: stop execution if any component of src0 is negative */ + RC_OPCODE_KIL, + + /** scalar instruction: dst = log_2(src0.x) */ + RC_OPCODE_LG2, + + /** special instruction, see ARB_vertex_program */ + RC_OPCODE_LIT, + + /** special instruction, see ARB_vertex_program */ + RC_OPCODE_LOG, + + /** vec4 instruction: dst.c = src0.c*src1.c + (1 - src0.c)*src2.c */ + RC_OPCODE_LRP, + + /** vec4 instruction: dst.c = src0.c*src1.c + src2.c */ + RC_OPCODE_MAD, + + /** vec4 instruction: dst.c = max(src0.c, src1.c) */ + RC_OPCODE_MAX, + + /** vec4 instruction: dst.c = min(src0.c, src1.c) */ + RC_OPCODE_MIN, + + /** vec4 instruction: dst.c = src0.c */ + RC_OPCODE_MOV, + + /** vec4 instruction: dst.c = src0.c*src1.c */ + RC_OPCODE_MUL, + + /** scalar instruction: dst = src0.x ** src1.x */ + RC_OPCODE_POW, + + /** scalar instruction: dst = 1 / src0.x */ + RC_OPCODE_RCP, + + /** scalar instruction: dst = 1 / sqrt(src0.x) */ + RC_OPCODE_RSQ, + + /** special instruction, see ARB_fragment_program */ + RC_OPCODE_SCS, + + /** vec4 instruction: dst.c = (src0.c == src1.c) ? 1.0 : 0.0 */ + RC_OPCODE_SEQ, + + /** vec4 instruction: dst.c = 0.0 */ + RC_OPCODE_SFL, + + /** vec4 instruction: dst.c = (src0.c >= src1.c) ? 1.0 : 0.0 */ + RC_OPCODE_SGE, + + /** vec4 instruction: dst.c = (src0.c > src1.c) ? 1.0 : 0.0 */ + RC_OPCODE_SGT, + + /** scalar instruction: dst = sin(src0.x) */ + RC_OPCODE_SIN, + + /** vec4 instruction: dst.c = (src0.c <= src1.c) ? 1.0 : 0.0 */ + RC_OPCODE_SLE, + + /** vec4 instruction: dst.c = (src0.c < src1.c) ? 1.0 : 0.0 */ + RC_OPCODE_SLT, + + /** vec4 instruction: dst.c = (src0.c != src1.c) ? 1.0 : 0.0 */ + RC_OPCODE_SNE, + + /** vec4 instruction: dst.c = src0.c - src1.c */ + RC_OPCODE_SUB, + + /** vec4 instruction: dst.c = src0.c */ + RC_OPCODE_SWZ, + + /** special instruction, see ARB_fragment_program */ + RC_OPCODE_XPD, + + RC_OPCODE_TEX, + RC_OPCODE_TXB, + RC_OPCODE_TXD, + RC_OPCODE_TXL, + RC_OPCODE_TXP, + + /** branch instruction: + * If src0.x != 0.0, continue with the next instruction; + * otherwise, jump to matching RC_OPCODE_ELSE or RC_OPCODE_ENDIF. + */ + RC_OPCODE_IF, + + /** branch instruction: jump to matching RC_OPCODE_ENDIF */ + RC_OPCODE_ELSE, + + /** branch instruction: has no effect */ + RC_OPCODE_ENDIF, + + /** special instruction, used in R300-R500 fragment program pair instructions + * indicates that the result of the alpha operation shall be replicated + * across all other channels */ + RC_OPCODE_REPL_ALPHA, + + /** special instruction, used in R300-R500 fragment programs + * to indicate the start of a block of texture instructions that + * can run simultaneously. */ + RC_OPCODE_BEGIN_TEX, + + MAX_RC_OPCODE +} rc_opcode; + + +struct rc_opcode_info { + rc_opcode Opcode; + const char * Name; + + /** true if the instruction reads from a texture. + * + * \note This is false for the KIL instruction, even though KIL is + * a texture instruction from a hardware point of view. */ + unsigned int HasTexture:1; + + unsigned int NumSrcRegs:2; + unsigned int HasDstReg:1; + + /** true if this instruction affects control flow */ + unsigned int IsFlowControl:1; + + /** true if this is a vector instruction that operates on components in parallel + * without any cross-component interaction */ + unsigned int IsComponentwise:1; + + /** true if this instruction sources only its operands X components + * to compute one result which is smeared across all output channels */ + unsigned int IsStandardScalar:1; +}; + +extern struct rc_opcode_info rc_opcodes[MAX_RC_OPCODE]; + +static inline const struct rc_opcode_info * rc_get_opcode_info(rc_opcode opcode) +{ + assert((unsigned int)opcode < MAX_RC_OPCODE); + assert(rc_opcodes[opcode].Opcode == opcode); + + return &rc_opcodes[opcode]; +} + +void rc_compute_sources_for_writemask( + const struct rc_opcode_info * opcode, + unsigned int writemask, + unsigned int *srcmasks); + +#endif /* RADEON_OPCODES_H */ diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c b/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c new file mode 100644 index 0000000000..828d0c8e28 --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/radeon_pair_regalloc.c @@ -0,0 +1,350 @@ +/* + * Copyright (C) 2009 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "radeon_program_pair.h" + +#include <stdio.h> + +#include "radeon_compiler.h" +#include "radeon_dataflow.h" + + +#define VERBOSE 0 + +#define DBG(...) do { if (VERBOSE) fprintf(stderr, __VA_ARGS__); } while(0) + + +struct live_intervals { + int Start; + int End; + struct live_intervals * Next; +}; + +struct register_info { + struct live_intervals Live; + + unsigned int Used:1; + unsigned int Allocated:1; + rc_register_file File:3; + unsigned int Index:RC_REGISTER_INDEX_BITS; +}; + +struct hardware_register { + struct live_intervals * Used; +}; + +struct regalloc_state { + struct radeon_compiler * C; + + struct register_info Input[RC_REGISTER_MAX_INDEX]; + struct register_info Temporary[RC_REGISTER_MAX_INDEX]; + + struct hardware_register * HwTemporary; + unsigned int NumHwTemporaries; +}; + +static void print_live_intervals(struct live_intervals * src) +{ + if (!src) { + DBG("(null)"); + return; + } + + while(src) { + DBG("(%i,%i)", src->Start, src->End); + src = src->Next; + } +} + +static void add_live_intervals(struct regalloc_state * s, + struct live_intervals ** dst, struct live_intervals * src) +{ + struct live_intervals ** dst_backup = dst; + + if (VERBOSE) { + DBG("add_live_intervals: "); + print_live_intervals(*dst); + DBG(" to "); + print_live_intervals(src); + DBG("\n"); + } + + while(src) { + if (*dst && (*dst)->End < src->Start) { + dst = &(*dst)->Next; + } else if (!*dst || (*dst)->Start > src->End) { + struct live_intervals * li = memory_pool_malloc(&s->C->Pool, sizeof(*li)); + li->Start = src->Start; + li->End = src->End; + li->Next = *dst; + *dst = li; + src = src->Next; + } else { + if (src->End > (*dst)->End) + (*dst)->End = src->End; + if (src->Start < (*dst)->Start) + (*dst)->Start = src->Start; + src = src->Next; + } + } + + if (VERBOSE) { + DBG(" result: "); + print_live_intervals(*dst_backup); + DBG("\n"); + } +} + +static int overlap_live_intervals(struct live_intervals * dst, struct live_intervals * src) +{ + if (VERBOSE) { + DBG("overlap_live_intervals: "); + print_live_intervals(dst); + DBG(" to "); + print_live_intervals(src); + DBG("\n"); + } + + while(src && dst) { + if (dst->End <= src->Start) { + dst = dst->Next; + } else if (dst->End <= src->End) { + DBG(" overlap\n"); + return 1; + } else if (dst->Start < src->End) { + DBG(" overlap\n"); + return 1; + } else { + src = src->Next; + } + } + + DBG(" no overlap\n"); + + return 0; +} + +static int try_add_live_intervals(struct regalloc_state * s, + struct live_intervals ** dst, struct live_intervals * src) +{ + if (overlap_live_intervals(*dst, src)) + return 0; + + add_live_intervals(s, dst, src); + return 1; +} + +static void scan_callback(void * data, struct rc_instruction * inst, + rc_register_file file, unsigned int index, unsigned int chan) +{ + struct regalloc_state * s = data; + struct register_info * reg; + + if (file == RC_FILE_TEMPORARY) + reg = &s->Temporary[index]; + else if (file == RC_FILE_INPUT) + reg = &s->Input[index]; + else + return; + + if (!reg->Used) { + reg->Used = 1; + if (file == RC_FILE_INPUT) + reg->Live.Start = -1; + else + reg->Live.Start = inst->IP; + reg->Live.End = inst->IP; + } else { + if (inst->IP > reg->Live.End) + reg->Live.End = inst->IP; + } +} + +static void compute_live_intervals(struct regalloc_state * s) +{ + rc_recompute_ips(s->C); + + for(struct rc_instruction * inst = s->C->Program.Instructions.Next; + inst != &s->C->Program.Instructions; + inst = inst->Next) { + rc_for_all_reads(inst, scan_callback, s); + rc_for_all_writes(inst, scan_callback, s); + } +} + +static void rewrite_register(struct regalloc_state * s, + rc_register_file * file, unsigned int * index) +{ + const struct register_info * reg; + + if (*file == RC_FILE_TEMPORARY) + reg = &s->Temporary[*index]; + else if (*file == RC_FILE_INPUT) + reg = &s->Input[*index]; + else + return; + + if (reg->Allocated) { + *file = reg->File; + *index = reg->Index; + } +} + +static void rewrite_normal_instruction(struct regalloc_state * s, struct rc_sub_instruction * inst) +{ + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->Opcode); + + if (opcode->HasDstReg) { + rc_register_file file = inst->DstReg.File; + unsigned int index = inst->DstReg.Index; + + rewrite_register(s, &file, &index); + + inst->DstReg.File = file; + inst->DstReg.Index = index; + } + + for(unsigned int src = 0; src < opcode->NumSrcRegs; ++src) { + rc_register_file file = inst->SrcReg[src].File; + unsigned int index = inst->SrcReg[src].Index; + + rewrite_register(s, &file, &index); + + inst->SrcReg[src].File = file; + inst->SrcReg[src].Index = index; + } +} + +static void rewrite_pair_instruction(struct regalloc_state * s, struct rc_pair_instruction * inst) +{ + if (inst->RGB.WriteMask) { + rc_register_file file = RC_FILE_TEMPORARY; + unsigned int index = inst->RGB.DestIndex; + + rewrite_register(s, &file, &index); + + inst->RGB.DestIndex = index; + } + + if (inst->Alpha.WriteMask) { + rc_register_file file = RC_FILE_TEMPORARY; + unsigned int index = inst->Alpha.DestIndex; + + rewrite_register(s, &file, &index); + + inst->Alpha.DestIndex = index; + } + + for(unsigned int src = 0; src < 3; ++src) { + if (inst->RGB.Src[src].Used) { + rc_register_file file = inst->RGB.Src[src].File; + unsigned int index = inst->RGB.Src[src].Index; + + rewrite_register(s, &file, &index); + + inst->RGB.Src[src].File = file; + inst->RGB.Src[src].Index = index; + } + + if (inst->Alpha.Src[src].Used) { + rc_register_file file = inst->Alpha.Src[src].File; + unsigned int index = inst->Alpha.Src[src].Index; + + rewrite_register(s, &file, &index); + + inst->Alpha.Src[src].File = file; + inst->Alpha.Src[src].Index = index; + } + } +} + +static void do_regalloc(struct regalloc_state * s) +{ + /* Simple and stupid greedy register allocation */ + for(unsigned int index = 0; index < RC_REGISTER_MAX_INDEX; ++index) { + struct register_info * reg = &s->Temporary[index]; + + if (!reg->Used) + continue; + + for(unsigned int hwreg = 0; hwreg < s->NumHwTemporaries; ++hwreg) { + if (try_add_live_intervals(s, &s->HwTemporary[hwreg].Used, ®->Live)) { + reg->Allocated = 1; + reg->File = RC_FILE_TEMPORARY; + reg->Index = hwreg; + goto success; + } + } + + rc_error(s->C, "Ran out of hardware temporaries\n"); + return; + + success:; + } + + /* Rewrite all instructions based on the translation table we built */ + for(struct rc_instruction * inst = s->C->Program.Instructions.Next; + inst != &s->C->Program.Instructions; + inst = inst->Next) { + if (inst->Type == RC_INSTRUCTION_NORMAL) + rewrite_normal_instruction(s, &inst->U.I); + else + rewrite_pair_instruction(s, &inst->U.P); + } +} + +static void alloc_input(void * data, unsigned int input, unsigned int hwreg) +{ + struct regalloc_state * s = data; + + if (!s->Input[input].Used) + return; + + add_live_intervals(s, &s->HwTemporary[hwreg].Used, &s->Input[input].Live); + + s->Input[input].Allocated = 1; + s->Input[input].File = RC_FILE_TEMPORARY; + s->Input[input].Index = hwreg; + +} + +void rc_pair_regalloc(struct r300_fragment_program_compiler *c, unsigned maxtemps) +{ + struct regalloc_state s; + + memset(&s, 0, sizeof(s)); + s.C = &c->Base; + s.NumHwTemporaries = maxtemps; + s.HwTemporary = memory_pool_malloc(&s.C->Pool, maxtemps*sizeof(struct hardware_register)); + memset(s.HwTemporary, 0, maxtemps*sizeof(struct hardware_register)); + + compute_live_intervals(&s); + + c->AllocateHwInputs(c, &alloc_input, &s); + + do_regalloc(&s); +} diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c b/src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c new file mode 100644 index 0000000000..df67aafe02 --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/radeon_pair_schedule.c @@ -0,0 +1,501 @@ +/* + * Copyright (C) 2009 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "radeon_program_pair.h" + +#include <stdio.h> + +#include "radeon_compiler.h" +#include "radeon_dataflow.h" + + +#define VERBOSE 0 + +#define DBG(...) do { if (VERBOSE) fprintf(stderr, __VA_ARGS__); } while(0) + +struct schedule_instruction { + struct rc_instruction * Instruction; + + /** Next instruction in the linked list of ready instructions. */ + struct schedule_instruction *NextReady; + + /** Values that this instruction reads and writes */ + struct reg_value * WriteValues[4]; + struct reg_value * ReadValues[12]; + unsigned int NumWriteValues:3; + unsigned int NumReadValues:4; + + /** + * Number of (read and write) dependencies that must be resolved before + * this instruction can be scheduled. + */ + unsigned int NumDependencies:5; +}; + + +/** + * Used to keep track of which instructions read a value. + */ +struct reg_value_reader { + struct schedule_instruction *Reader; + struct reg_value_reader *Next; +}; + +/** + * Used to keep track which values are stored in each component of a + * RC_FILE_TEMPORARY. + */ +struct reg_value { + struct schedule_instruction * Writer; + + /** + * Unordered linked list of instructions that read from this value. + * When this value becomes available, we increase all readers' + * dependency count. + */ + struct reg_value_reader *Readers; + + /** + * Number of readers of this value. This is decremented each time + * a reader of the value is committed. + * When the reader cound reaches zero, the dependency count + * of the instruction writing \ref Next is decremented. + */ + unsigned int NumReaders; + + struct reg_value *Next; /**< Pointer to the next value to be written to the same register */ +}; + +struct register_state { + struct reg_value * Values[4]; +}; + +struct schedule_state { + struct radeon_compiler * C; + struct schedule_instruction * Current; + + struct register_state Temporary[RC_REGISTER_MAX_INDEX]; + + /** + * Linked lists of instructions that can be scheduled right now, + * based on which ALU/TEX resources they require. + */ + /*@{*/ + struct schedule_instruction *ReadyFullALU; + struct schedule_instruction *ReadyRGB; + struct schedule_instruction *ReadyAlpha; + struct schedule_instruction *ReadyTEX; + /*@}*/ +}; + +static struct reg_value ** get_reg_valuep(struct schedule_state * s, + rc_register_file file, unsigned int index, unsigned int chan) +{ + if (file != RC_FILE_TEMPORARY) + return 0; + + if (index >= RC_REGISTER_MAX_INDEX) { + rc_error(s->C, "%s: index %i out of bounds\n", __FUNCTION__, index); + return 0; + } + + return &s->Temporary[index].Values[chan]; +} + +static struct reg_value * get_reg_value(struct schedule_state * s, + rc_register_file file, unsigned int index, unsigned int chan) +{ + struct reg_value ** pv = get_reg_valuep(s, file, index, chan); + if (!pv) + return 0; + return *pv; +} + +static void add_inst_to_list(struct schedule_instruction ** list, struct schedule_instruction * inst) +{ + inst->NextReady = *list; + *list = inst; +} + +static void instruction_ready(struct schedule_state * s, struct schedule_instruction * sinst) +{ + DBG("%i is now ready\n", sinst->Instruction->IP); + + if (sinst->Instruction->Type == RC_INSTRUCTION_NORMAL) + add_inst_to_list(&s->ReadyTEX, sinst); + else if (sinst->Instruction->U.P.Alpha.Opcode == RC_OPCODE_NOP) + add_inst_to_list(&s->ReadyRGB, sinst); + else if (sinst->Instruction->U.P.RGB.Opcode == RC_OPCODE_NOP) + add_inst_to_list(&s->ReadyAlpha, sinst); + else + add_inst_to_list(&s->ReadyFullALU, sinst); +} + +static void decrease_dependencies(struct schedule_state * s, struct schedule_instruction * sinst) +{ + assert(sinst->NumDependencies > 0); + sinst->NumDependencies--; + if (!sinst->NumDependencies) + instruction_ready(s, sinst); +} + +static void commit_instruction(struct schedule_state * s, struct schedule_instruction * sinst) +{ + DBG("%i: commit\n", sinst->Instruction->IP); + + for(unsigned int i = 0; i < sinst->NumReadValues; ++i) { + struct reg_value * v = sinst->ReadValues[i]; + assert(v->NumReaders > 0); + v->NumReaders--; + if (!v->NumReaders) { + if (v->Next) + decrease_dependencies(s, v->Next->Writer); + } + } + + for(unsigned int i = 0; i < sinst->NumWriteValues; ++i) { + struct reg_value * v = sinst->WriteValues[i]; + if (v->NumReaders) { + for(struct reg_value_reader * r = v->Readers; r; r = r->Next) { + decrease_dependencies(s, r->Reader); + } + } else { + /* This happens in instruction sequences of the type + * OP r.x, ...; + * OP r.x, r.x, ...; + * See also the subtlety in how instructions that both + * read and write the same register are scanned. + */ + if (v->Next) + decrease_dependencies(s, v->Next->Writer); + } + } +} + +/** + * Emit all ready texture instructions in a single block. + * + * Emit as a single block to (hopefully) sample many textures in parallel, + * and to avoid hardware indirections on R300. + */ +static void emit_all_tex(struct schedule_state * s, struct rc_instruction * before) +{ + struct schedule_instruction *readytex; + + assert(s->ReadyTEX); + + /* Don't let the ready list change under us! */ + readytex = s->ReadyTEX; + s->ReadyTEX = 0; + + /* Node marker for R300 */ + struct rc_instruction * inst_begin = rc_insert_new_instruction(s->C, before->Prev); + inst_begin->U.I.Opcode = RC_OPCODE_BEGIN_TEX; + + /* Link texture instructions back in */ + while(readytex) { + struct schedule_instruction * tex = readytex; + readytex = readytex->NextReady; + + rc_insert_instruction(before->Prev, tex->Instruction); + commit_instruction(s, tex); + } +} + + +static int destructive_merge_instructions( + struct rc_pair_instruction * rgb, + struct rc_pair_instruction * alpha) +{ + assert(rgb->Alpha.Opcode == RC_OPCODE_NOP); + assert(alpha->RGB.Opcode == RC_OPCODE_NOP); + + /* Copy alpha args into rgb */ + const struct rc_opcode_info * opcode = rc_get_opcode_info(alpha->Alpha.Opcode); + + for(unsigned int arg = 0; arg < opcode->NumSrcRegs; ++arg) { + unsigned int srcrgb = 0; + unsigned int srcalpha = 0; + unsigned int oldsrc = alpha->Alpha.Arg[arg].Source; + rc_register_file file = 0; + unsigned int index = 0; + + if (alpha->Alpha.Arg[arg].Swizzle < 3) { + srcrgb = 1; + file = alpha->RGB.Src[oldsrc].File; + index = alpha->RGB.Src[oldsrc].Index; + } else if (alpha->Alpha.Arg[arg].Swizzle < 4) { + srcalpha = 1; + file = alpha->Alpha.Src[oldsrc].File; + index = alpha->Alpha.Src[oldsrc].Index; + } + + int source = rc_pair_alloc_source(rgb, srcrgb, srcalpha, file, index); + if (source < 0) + return 0; + + rgb->Alpha.Arg[arg].Source = source; + rgb->Alpha.Arg[arg].Swizzle = alpha->Alpha.Arg[arg].Swizzle; + rgb->Alpha.Arg[arg].Abs = alpha->Alpha.Arg[arg].Abs; + rgb->Alpha.Arg[arg].Negate = alpha->Alpha.Arg[arg].Negate; + } + + /* Copy alpha opcode into rgb */ + rgb->Alpha.Opcode = alpha->Alpha.Opcode; + rgb->Alpha.DestIndex = alpha->Alpha.DestIndex; + rgb->Alpha.WriteMask = alpha->Alpha.WriteMask; + rgb->Alpha.OutputWriteMask = alpha->Alpha.OutputWriteMask; + rgb->Alpha.DepthWriteMask = alpha->Alpha.DepthWriteMask; + rgb->Alpha.Saturate = alpha->Alpha.Saturate; + + /* Merge ALU result writing */ + if (alpha->WriteALUResult) { + if (rgb->WriteALUResult) + return 0; + + rgb->WriteALUResult = alpha->WriteALUResult; + rgb->ALUResultCompare = alpha->ALUResultCompare; + } + + return 1; +} + +/** + * Try to merge the given instructions into the rgb instructions. + * + * Return true on success; on failure, return false, and keep + * the instructions untouched. + */ +static int merge_instructions(struct rc_pair_instruction * rgb, struct rc_pair_instruction * alpha) +{ + struct rc_pair_instruction backup; + + memcpy(&backup, rgb, sizeof(struct rc_pair_instruction)); + + if (destructive_merge_instructions(rgb, alpha)) + return 1; + + memcpy(rgb, &backup, sizeof(struct rc_pair_instruction)); + return 0; +} + + +/** + * Find a good ALU instruction or pair of ALU instruction and emit it. + * + * Prefer emitting full ALU instructions, so that when we reach a point + * where no full ALU instruction can be emitted, we have more candidates + * for RGB/Alpha pairing. + */ +static void emit_one_alu(struct schedule_state *s, struct rc_instruction * before) +{ + struct schedule_instruction * sinst; + + if (s->ReadyFullALU || !(s->ReadyRGB && s->ReadyAlpha)) { + if (s->ReadyFullALU) { + sinst = s->ReadyFullALU; + s->ReadyFullALU = s->ReadyFullALU->NextReady; + } else if (s->ReadyRGB) { + sinst = s->ReadyRGB; + s->ReadyRGB = s->ReadyRGB->NextReady; + } else { + sinst = s->ReadyAlpha; + s->ReadyAlpha = s->ReadyAlpha->NextReady; + } + + rc_insert_instruction(before->Prev, sinst->Instruction); + commit_instruction(s, sinst); + } else { + struct schedule_instruction **prgb; + struct schedule_instruction **palpha; + + /* Some pairings might fail because they require too + * many source slots; try all possible pairings if necessary */ + for(prgb = &s->ReadyRGB; *prgb; prgb = &(*prgb)->NextReady) { + for(palpha = &s->ReadyAlpha; *palpha; palpha = &(*palpha)->NextReady) { + struct schedule_instruction * psirgb = *prgb; + struct schedule_instruction * psialpha = *palpha; + + if (!merge_instructions(&psirgb->Instruction->U.P, &psialpha->Instruction->U.P)) + continue; + + *prgb = (*prgb)->NextReady; + *palpha = (*palpha)->NextReady; + rc_insert_instruction(before->Prev, psirgb->Instruction); + commit_instruction(s, psirgb); + commit_instruction(s, psialpha); + goto success; + } + } + + /* No success in pairing; just take the first RGB instruction */ + sinst = s->ReadyRGB; + s->ReadyRGB = s->ReadyRGB->NextReady; + + rc_insert_instruction(before->Prev, sinst->Instruction); + commit_instruction(s, sinst); + success: ; + } +} + +static void scan_read(void * data, struct rc_instruction * inst, + rc_register_file file, unsigned int index, unsigned int chan) +{ + struct schedule_state * s = data; + struct reg_value * v = get_reg_value(s, file, index, chan); + + if (!v) + return; + + if (v->Writer == s->Current) { + /* The instruction reads and writes to a register component. + * In this case, we only want to increment dependencies by one. + */ + return; + } + + DBG("%i: read %i[%i] chan %i\n", s->Current->Instruction->IP, file, index, chan); + + struct reg_value_reader * reader = memory_pool_malloc(&s->C->Pool, sizeof(*reader)); + reader->Reader = s->Current; + reader->Next = v->Readers; + v->Readers = reader; + v->NumReaders++; + + s->Current->NumDependencies++; + + if (s->Current->NumReadValues >= 12) { + rc_error(s->C, "%s: NumReadValues overflow\n", __FUNCTION__); + } else { + s->Current->ReadValues[s->Current->NumReadValues++] = v; + } +} + +static void scan_write(void * data, struct rc_instruction * inst, + rc_register_file file, unsigned int index, unsigned int chan) +{ + struct schedule_state * s = data; + struct reg_value ** pv = get_reg_valuep(s, file, index, chan); + + if (!pv) + return; + + DBG("%i: write %i[%i] chan %i\n", s->Current->Instruction->IP, file, index, chan); + + struct reg_value * newv = memory_pool_malloc(&s->C->Pool, sizeof(*newv)); + memset(newv, 0, sizeof(*newv)); + + newv->Writer = s->Current; + + if (*pv) { + (*pv)->Next = newv; + s->Current->NumDependencies++; + } + + *pv = newv; + + if (s->Current->NumWriteValues >= 4) { + rc_error(s->C, "%s: NumWriteValues overflow\n", __FUNCTION__); + } else { + s->Current->WriteValues[s->Current->NumWriteValues++] = newv; + } +} + +static void schedule_block(struct r300_fragment_program_compiler * c, + struct rc_instruction * begin, struct rc_instruction * end) +{ + struct schedule_state s; + + memset(&s, 0, sizeof(s)); + s.C = &c->Base; + + /* Scan instructions for data dependencies */ + unsigned int ip = 0; + for(struct rc_instruction * inst = begin; inst != end; inst = inst->Next) { + s.Current = memory_pool_malloc(&c->Base.Pool, sizeof(*s.Current)); + memset(s.Current, 0, sizeof(struct schedule_instruction)); + + s.Current->Instruction = inst; + inst->IP = ip++; + + DBG("%i: Scanning\n", inst->IP); + + /* The order of things here is subtle and maybe slightly + * counter-intuitive, to account for the case where an + * instruction writes to the same register as it reads + * from. */ + rc_for_all_writes(inst, &scan_write, &s); + rc_for_all_reads(inst, &scan_read, &s); + + DBG("%i: Has %i dependencies\n", inst->IP, s.Current->NumDependencies); + + if (!s.Current->NumDependencies) + instruction_ready(&s, s.Current); + } + + /* Temporarily unlink all instructions */ + begin->Prev->Next = end; + end->Prev = begin->Prev; + + /* Schedule instructions back */ + while(!s.C->Error && + (s.ReadyTEX || s.ReadyRGB || s.ReadyAlpha || s.ReadyFullALU)) { + if (s.ReadyTEX) + emit_all_tex(&s, end); + + while(!s.C->Error && (s.ReadyFullALU || s.ReadyRGB || s.ReadyAlpha)) + emit_one_alu(&s, end); + } +} + +static int is_controlflow(struct rc_instruction * inst) +{ + if (inst->Type == RC_INSTRUCTION_NORMAL) { + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); + return opcode->IsFlowControl; + } + return 0; +} + +void rc_pair_schedule(struct r300_fragment_program_compiler *c) +{ + struct rc_instruction * inst = c->Base.Program.Instructions.Next; + while(inst != &c->Base.Program.Instructions) { + if (is_controlflow(inst)) { + inst = inst->Next; + continue; + } + + struct rc_instruction * first = inst; + + while(inst != &c->Base.Program.Instructions && !is_controlflow(inst)) + inst = inst->Next; + + DBG("Schedule one block\n"); + schedule_block(c, first, inst); + } +} diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c b/src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c new file mode 100644 index 0000000000..7211768272 --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/radeon_pair_translate.c @@ -0,0 +1,253 @@ +/* + * Copyright (C) 2009 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "radeon_program_pair.h" + +#include "radeon_compiler.h" + + +/** + * Finally rewrite ADD, MOV, MUL as the appropriate native instruction + * and reverse the order of arguments for CMP. + */ +static void final_rewrite(struct rc_sub_instruction *inst) +{ + struct rc_src_register tmp; + + switch(inst->Opcode) { + case RC_OPCODE_ADD: + inst->SrcReg[2] = inst->SrcReg[1]; + inst->SrcReg[1].File = RC_FILE_NONE; + inst->SrcReg[1].Swizzle = RC_SWIZZLE_1111; + inst->SrcReg[1].Negate = RC_MASK_NONE; + inst->Opcode = RC_OPCODE_MAD; + break; + case RC_OPCODE_CMP: + tmp = inst->SrcReg[2]; + inst->SrcReg[2] = inst->SrcReg[0]; + inst->SrcReg[0] = tmp; + break; + case RC_OPCODE_MOV: + /* AMD say we should use CMP. + * However, when we transform + * KIL -r0; + * into + * CMP tmp, -r0, -r0, 0; + * KIL tmp; + * we get incorrect behaviour on R500 when r0 == 0.0. + * It appears that the R500 KIL hardware treats -0.0 as less + * than zero. + */ + inst->SrcReg[1].File = RC_FILE_NONE; + inst->SrcReg[1].Swizzle = RC_SWIZZLE_1111; + inst->SrcReg[2].File = RC_FILE_NONE; + inst->SrcReg[2].Swizzle = RC_SWIZZLE_0000; + inst->Opcode = RC_OPCODE_MAD; + break; + case RC_OPCODE_MUL: + inst->SrcReg[2].File = RC_FILE_NONE; + inst->SrcReg[2].Swizzle = RC_SWIZZLE_0000; + inst->Opcode = RC_OPCODE_MAD; + break; + default: + /* nothing to do */ + break; + } +} + + +/** + * Classify an instruction according to which ALUs etc. it needs + */ +static void classify_instruction(struct rc_sub_instruction * inst, + int * needrgb, int * needalpha, int * istranscendent) +{ + *needrgb = (inst->DstReg.WriteMask & RC_MASK_XYZ) ? 1 : 0; + *needalpha = (inst->DstReg.WriteMask & RC_MASK_W) ? 1 : 0; + *istranscendent = 0; + + if (inst->WriteALUResult == RC_ALURESULT_X) + *needrgb = 1; + else if (inst->WriteALUResult == RC_ALURESULT_W) + *needalpha = 1; + + switch(inst->Opcode) { + case RC_OPCODE_ADD: + case RC_OPCODE_CMP: + case RC_OPCODE_DDX: + case RC_OPCODE_DDY: + case RC_OPCODE_FRC: + case RC_OPCODE_MAD: + case RC_OPCODE_MAX: + case RC_OPCODE_MIN: + case RC_OPCODE_MOV: + case RC_OPCODE_MUL: + break; + case RC_OPCODE_COS: + case RC_OPCODE_EX2: + case RC_OPCODE_LG2: + case RC_OPCODE_RCP: + case RC_OPCODE_RSQ: + case RC_OPCODE_SIN: + *istranscendent = 1; + *needalpha = 1; + break; + case RC_OPCODE_DP4: + *needalpha = 1; + /* fall through */ + case RC_OPCODE_DP3: + *needrgb = 1; + break; + default: + break; + } +} + + +/** + * Fill the given ALU instruction's opcodes and source operands into the given pair, + * if possible. + */ +static void set_pair_instruction(struct r300_fragment_program_compiler *c, + struct rc_pair_instruction * pair, + struct rc_sub_instruction * inst) +{ + memset(pair, 0, sizeof(struct rc_pair_instruction)); + + int needrgb, needalpha, istranscendent; + classify_instruction(inst, &needrgb, &needalpha, &istranscendent); + + if (needrgb) { + if (istranscendent) + pair->RGB.Opcode = RC_OPCODE_REPL_ALPHA; + else + pair->RGB.Opcode = inst->Opcode; + if (inst->SaturateMode == RC_SATURATE_ZERO_ONE) + pair->RGB.Saturate = 1; + } + if (needalpha) { + pair->Alpha.Opcode = inst->Opcode; + if (inst->SaturateMode == RC_SATURATE_ZERO_ONE) + pair->Alpha.Saturate = 1; + } + + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->Opcode); + int nargs = opcode->NumSrcRegs; + int i; + + /* Special case for DDX/DDY (MDH/MDV). */ + if (inst->Opcode == RC_OPCODE_DDX || inst->Opcode == RC_OPCODE_DDY) { + nargs++; + } + + for(i = 0; i < opcode->NumSrcRegs; ++i) { + int source; + if (needrgb && !istranscendent) { + unsigned int srcrgb = 0; + unsigned int srcalpha = 0; + int j; + for(j = 0; j < 3; ++j) { + unsigned int swz = GET_SWZ(inst->SrcReg[i].Swizzle, j); + if (swz < 3) + srcrgb = 1; + else if (swz < 4) + srcalpha = 1; + } + source = rc_pair_alloc_source(pair, srcrgb, srcalpha, + inst->SrcReg[i].File, inst->SrcReg[i].Index); + pair->RGB.Arg[i].Source = source; + pair->RGB.Arg[i].Swizzle = inst->SrcReg[i].Swizzle & 0x1ff; + pair->RGB.Arg[i].Abs = inst->SrcReg[i].Abs; + pair->RGB.Arg[i].Negate = !!(inst->SrcReg[i].Negate & (RC_MASK_X | RC_MASK_Y | RC_MASK_Z)); + } + if (needalpha) { + unsigned int srcrgb = 0; + unsigned int srcalpha = 0; + unsigned int swz = GET_SWZ(inst->SrcReg[i].Swizzle, istranscendent ? 0 : 3); + if (swz < 3) + srcrgb = 1; + else if (swz < 4) + srcalpha = 1; + source = rc_pair_alloc_source(pair, srcrgb, srcalpha, + inst->SrcReg[i].File, inst->SrcReg[i].Index); + pair->Alpha.Arg[i].Source = source; + pair->Alpha.Arg[i].Swizzle = swz; + pair->Alpha.Arg[i].Abs = inst->SrcReg[i].Abs; + pair->Alpha.Arg[i].Negate = !!(inst->SrcReg[i].Negate & RC_MASK_W); + } + } + + /* Destination handling */ + if (inst->DstReg.File == RC_FILE_OUTPUT) { + if (inst->DstReg.Index == c->OutputColor) { + pair->RGB.OutputWriteMask |= inst->DstReg.WriteMask & RC_MASK_XYZ; + pair->Alpha.OutputWriteMask |= GET_BIT(inst->DstReg.WriteMask, 3); + } else if (inst->DstReg.Index == c->OutputDepth) { + pair->Alpha.DepthWriteMask |= GET_BIT(inst->DstReg.WriteMask, 3); + } + } else { + if (needrgb) { + pair->RGB.DestIndex = inst->DstReg.Index; + pair->RGB.WriteMask |= inst->DstReg.WriteMask & RC_MASK_XYZ; + } + if (needalpha) { + pair->Alpha.DestIndex = inst->DstReg.Index; + pair->Alpha.WriteMask |= GET_BIT(inst->DstReg.WriteMask, 3); + } + } + + if (inst->WriteALUResult) { + pair->WriteALUResult = inst->WriteALUResult; + pair->ALUResultCompare = inst->ALUResultCompare; + } +} + + +/** + * Translate all ALU instructions into corresponding pair instructions, + * performing no other changes. + */ +void rc_pair_translate(struct r300_fragment_program_compiler *c) +{ + for(struct rc_instruction * inst = c->Base.Program.Instructions.Next; + inst != &c->Base.Program.Instructions; + inst = inst->Next) { + if (inst->Type != RC_INSTRUCTION_NORMAL) + continue; + + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); + + if (opcode->HasTexture || opcode->IsFlowControl || opcode->Opcode == RC_OPCODE_KIL) + continue; + + struct rc_sub_instruction copy = inst->U.I; + + final_rewrite(©); + inst->Type = RC_INSTRUCTION_PAIR; + set_pair_instruction(c, &inst->U.P, ©); + } +} diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program.c b/src/mesa/drivers/dri/r300/compiler/radeon_program.c index b636f90a96..0dbc5380bb 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.c @@ -27,9 +27,9 @@ #include "radeon_program.h" +#include <stdio.h> + #include "radeon_compiler.h" -#include "shader/prog_parameter.h" -#include "shader/prog_print.h" /** @@ -69,37 +69,57 @@ void radeonLocalTransform( } } +/** + * Left multiplication of a register with a swizzle + */ +struct rc_src_register lmul_swizzle(unsigned int swizzle, struct rc_src_register srcreg) +{ + struct rc_src_register tmp = srcreg; + int i; + tmp.Swizzle = 0; + tmp.Negate = 0; + for(i = 0; i < 4; ++i) { + rc_swizzle swz = GET_SWZ(swizzle, i); + if (swz < 4) { + tmp.Swizzle |= GET_SWZ(srcreg.Swizzle, swz) << (i*3); + tmp.Negate |= GET_BIT(srcreg.Negate, swz) << i; + } else { + tmp.Swizzle |= swz << (i*3); + } + } + return tmp; +} -GLint rc_find_free_temporary(struct radeon_compiler * c) +unsigned int rc_find_free_temporary(struct radeon_compiler * c) { - GLboolean used[MAX_PROGRAM_TEMPS]; - GLuint i; + char used[RC_REGISTER_MAX_INDEX]; + unsigned int i; memset(used, 0, sizeof(used)); for (struct rc_instruction * rcinst = c->Program.Instructions.Next; rcinst != &c->Program.Instructions; rcinst = rcinst->Next) { - const struct prog_instruction *inst = &rcinst->I; - const GLuint nsrc = _mesa_num_inst_src_regs(inst->Opcode); - const GLuint ndst = _mesa_num_inst_dst_regs(inst->Opcode); - GLuint k; - - for (k = 0; k < nsrc; k++) { - if (inst->SrcReg[k].File == PROGRAM_TEMPORARY) - used[inst->SrcReg[k].Index] = GL_TRUE; + const struct rc_sub_instruction *inst = &rcinst->U.I; + const struct rc_opcode_info *opcode = rc_get_opcode_info(inst->Opcode); + unsigned int k; + + for (k = 0; k < opcode->NumSrcRegs; k++) { + if (inst->SrcReg[k].File == RC_FILE_TEMPORARY) + used[inst->SrcReg[k].Index] = 1; } - if (ndst) { - if (inst->DstReg.File == PROGRAM_TEMPORARY) - used[inst->DstReg.Index] = GL_TRUE; + if (opcode->HasDstReg) { + if (inst->DstReg.File == RC_FILE_TEMPORARY) + used[inst->DstReg.Index] = 1; } } - for (i = 0; i < MAX_PROGRAM_TEMPS; i++) { + for (i = 0; i < RC_REGISTER_MAX_INDEX; i++) { if (!used[i]) return i; } - return -1; + rc_error(c, "Ran out of temporary registers\n"); + return 0; } @@ -107,24 +127,31 @@ struct rc_instruction *rc_alloc_instruction(struct radeon_compiler * c) { struct rc_instruction * inst = memory_pool_malloc(&c->Pool, sizeof(struct rc_instruction)); - inst->Prev = 0; - inst->Next = 0; + memset(inst, 0, sizeof(struct rc_instruction)); - _mesa_init_instructions(&inst->I, 1); + inst->U.I.Opcode = RC_OPCODE_ILLEGAL_OPCODE; + inst->U.I.DstReg.WriteMask = RC_MASK_XYZW; + inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_XYZW; + inst->U.I.SrcReg[1].Swizzle = RC_SWIZZLE_XYZW; + inst->U.I.SrcReg[2].Swizzle = RC_SWIZZLE_XYZW; return inst; } - -struct rc_instruction *rc_insert_new_instruction(struct radeon_compiler * c, struct rc_instruction * after) +void rc_insert_instruction(struct rc_instruction * after, struct rc_instruction * inst) { - struct rc_instruction * inst = rc_alloc_instruction(c); - inst->Prev = after; inst->Next = after->Next; inst->Prev->Next = inst; inst->Next->Prev = inst; +} + +struct rc_instruction *rc_insert_new_instruction(struct radeon_compiler * c, struct rc_instruction * after) +{ + struct rc_instruction * inst = rc_alloc_instruction(c); + + rc_insert_instruction(after, inst); return inst; } @@ -135,76 +162,20 @@ void rc_remove_instruction(struct rc_instruction * inst) inst->Next->Prev = inst->Prev; } - -void rc_mesa_to_rc_program(struct radeon_compiler * c, struct gl_program * program) -{ - struct prog_instruction *source; - unsigned int i; - - for(source = program->Instructions; source->Opcode != OPCODE_END; ++source) { - struct rc_instruction * dest = rc_insert_new_instruction(c, c->Program.Instructions.Prev); - dest->I = *source; - } - - c->Program.ShadowSamplers = program->ShadowSamplers; - c->Program.InputsRead = program->InputsRead; - c->Program.OutputsWritten = program->OutputsWritten; - - int isNVProgram = 0; - - if (program->Target == GL_VERTEX_PROGRAM_ARB) { - struct gl_vertex_program * vp = (struct gl_vertex_program *) program; - isNVProgram = vp->IsNVProgram; - } - - if (isNVProgram) { - /* NV_vertex_program has a fixed-sized constant environment. - * This could be handled more efficiently for programs that - * do not use relative addressing. - */ - for(i = 0; i < 96; ++i) { - struct rc_constant constant; - - constant.Type = RC_CONSTANT_EXTERNAL; - constant.Size = 4; - constant.u.External = i; - - rc_constants_add(&c->Program.Constants, &constant); - } - } else { - for(i = 0; i < program->Parameters->NumParameters; ++i) { - struct rc_constant constant; - - constant.Type = RC_CONSTANT_EXTERNAL; - constant.Size = 4; - constant.u.External = i; - - rc_constants_add(&c->Program.Constants, &constant); - } - } -} - - /** - * Print program to stderr, default options. + * Return the number of instructions in the program. */ -void rc_print_program(const struct rc_program *prog) +unsigned int rc_recompute_ips(struct radeon_compiler * c) { - GLuint indent = 0; - GLuint linenum = 1; - struct rc_instruction *inst; - - fprintf(stderr, "# Radeon Compiler Program\n"); + unsigned int ip = 0; - for(inst = prog->Instructions.Next; inst != &prog->Instructions; inst = inst->Next) { - fprintf(stderr, "%3d: ", linenum); + for(struct rc_instruction * inst = c->Program.Instructions.Next; + inst != &c->Program.Instructions; + inst = inst->Next) { + inst->IP = ip++; + } - /* Massive hack: We rely on the fact that the printers do not actually - * use the gl_program argument (last argument) in debug mode */ - indent = _mesa_fprint_instruction_opt( - stderr, &inst->I, - indent, PROG_PRINT_DEBUG, 0); + c->Program.Instructions.IP = 0xcafedead; - linenum++; - } + return ip; } diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program.h b/src/mesa/drivers/dri/r300/compiler/radeon_program.h index 561958608c..03592884eb 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program.h @@ -28,37 +28,144 @@ #ifndef __RADEON_PROGRAM_H_ #define __RADEON_PROGRAM_H_ -#include "main/glheader.h" -#include "main/macros.h" -#include "main/enums.h" -#include "shader/program.h" -#include "shader/prog_instruction.h" +#include <stdint.h> +#include <string.h> + +#include "radeon_opcodes.h" +#include "radeon_code.h" +#include "radeon_program_constants.h" +#include "radeon_program_pair.h" struct radeon_compiler; -struct rc_instruction; -struct rc_program; -enum { - PROGRAM_BUILTIN = PROGRAM_FILE_MAX /**< not a real register, but a special swizzle constant */ +struct rc_src_register { + rc_register_file File:3; + + /** Negative values may be used for relative addressing. */ + signed int Index:(RC_REGISTER_INDEX_BITS+1); + unsigned int RelAddr:1; + + unsigned int Swizzle:12; + + /** Take the component-wise absolute value */ + unsigned int Abs:1; + + /** Post-Abs negation. */ + unsigned int Negate:4; +}; + +struct rc_dst_register { + rc_register_file File:3; + + /** Negative values may be used for relative addressing. */ + signed int Index:(RC_REGISTER_INDEX_BITS+1); + unsigned int RelAddr:1; + + unsigned int WriteMask:4; +}; + +/** + * Instructions are maintained by the compiler in a doubly linked list + * of these structures. + * + * This instruction format is intended to be expanded for hardware-specific + * trickery. At different stages of compilation, a different set of + * instruction types may be valid. + */ +struct rc_sub_instruction { + struct rc_src_register SrcReg[3]; + struct rc_dst_register DstReg; + + /** + * Opcode of this instruction, according to \ref rc_opcode enums. + */ + rc_opcode Opcode:8; + + /** + * Saturate each value of the result to the range [0,1] or [-1,1], + * according to \ref rc_saturate_mode enums. + */ + rc_saturate_mode SaturateMode:2; + + /** + * Writing to the special register RC_SPECIAL_ALU_RESULT + */ + /*@{*/ + rc_write_aluresult WriteALUResult:2; + rc_compare_func ALUResultCompare:3; + /*@}*/ + + /** + * \name Extra fields for TEX, TXB, TXD, TXL, TXP instructions. + */ + /*@{*/ + /** Source texture unit. */ + unsigned int TexSrcUnit:5; + + /** Source texture target, one of the \ref rc_texture_target enums */ + rc_texture_target TexSrcTarget:3; + + /** True if tex instruction should do shadow comparison */ + unsigned int TexShadow:1; + /*@}*/ +}; + +typedef enum { + RC_INSTRUCTION_NORMAL = 0, + RC_INSTRUCTION_PAIR +} rc_instruction_type; + +struct rc_instruction { + struct rc_instruction * Prev; + struct rc_instruction * Next; + + rc_instruction_type Type; + union { + struct rc_sub_instruction I; + struct rc_pair_instruction P; + } U; + + /** + * Warning: IPs are not stable. If you want to use them, + * you need to recompute them at the beginning of each pass + * using \ref rc_recompute_ips + */ + unsigned int IP; +}; + +struct rc_program { + /** + * Instructions.Next points to the first instruction, + * Instructions.Prev points to the last instruction. + */ + struct rc_instruction Instructions; + + /* Long term, we should probably remove InputsRead & OutputsWritten, + * since updating dependent state can be fragile, and they aren't + * actually used very often. */ + uint32_t InputsRead; + uint32_t OutputsWritten; + uint32_t ShadowSamplers; /**< Texture units used for shadow sampling. */ + + struct rc_constant_list Constants; }; enum { - OPCODE_REPL_ALPHA = MAX_OPCODE /**< used in paired instructions */ + OPCODE_REPL_ALPHA = MAX_RC_OPCODE /**< used in paired instructions */ }; -#define SWIZZLE_0000 MAKE_SWIZZLE4(SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO) -#define SWIZZLE_1111 MAKE_SWIZZLE4(SWIZZLE_ONE, SWIZZLE_ONE, SWIZZLE_ONE, SWIZZLE_ONE) -static inline GLuint get_swz(GLuint swz, GLuint idx) +static inline rc_swizzle get_swz(unsigned int swz, rc_swizzle idx) { if (idx & 0x4) return idx; return GET_SWZ(swz, idx); } -static inline GLuint combine_swizzles4(GLuint src, GLuint swz_x, GLuint swz_y, GLuint swz_z, GLuint swz_w) +static inline unsigned int combine_swizzles4(unsigned int src, + rc_swizzle swz_x, rc_swizzle swz_y, rc_swizzle swz_z, rc_swizzle swz_w) { - GLuint ret = 0; + unsigned int ret = 0; ret |= get_swz(src, swz_x); ret |= get_swz(src, swz_y) << 3; @@ -68,22 +175,24 @@ static inline GLuint combine_swizzles4(GLuint src, GLuint swz_x, GLuint swz_y, G return ret; } -static inline GLuint combine_swizzles(GLuint src, GLuint swz) +static inline unsigned int combine_swizzles(unsigned int src, unsigned int swz) { - GLuint ret = 0; + unsigned int ret = 0; - ret |= get_swz(src, GET_SWZ(swz, SWIZZLE_X)); - ret |= get_swz(src, GET_SWZ(swz, SWIZZLE_Y)) << 3; - ret |= get_swz(src, GET_SWZ(swz, SWIZZLE_Z)) << 6; - ret |= get_swz(src, GET_SWZ(swz, SWIZZLE_W)) << 9; + ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_X)); + ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_Y)) << 3; + ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_Z)) << 6; + ret |= get_swz(src, GET_SWZ(swz, RC_SWIZZLE_W)) << 9; return ret; } -static INLINE void reset_srcreg(struct prog_src_register* reg) +struct rc_src_register lmul_swizzle(unsigned int swizzle, struct rc_src_register srcreg); + +static inline void reset_srcreg(struct rc_src_register* reg) { - _mesa_bzero(reg, sizeof(*reg)); - reg->Swizzle = SWIZZLE_NOOP; + memset(reg, 0, sizeof(struct rc_src_register)); + reg->Swizzle = RC_SWIZZLE_XYZW; } @@ -92,13 +201,13 @@ static INLINE void reset_srcreg(struct prog_src_register* reg) * * The function will be called once for each instruction. * It has to either emit the appropriate transformed code for the instruction - * and return GL_TRUE, or return GL_FALSE if it doesn't understand the + * and return true, or return false if it doesn't understand the * instruction. * * The function gets passed the userData as last parameter. */ struct radeon_program_transformation { - GLboolean (*function)( + int (*function)( struct radeon_compiler*, struct rc_instruction*, void*); @@ -110,12 +219,15 @@ void radeonLocalTransform( int num_transformations, struct radeon_program_transformation* transformations); -GLint rc_find_free_temporary(struct radeon_compiler * c); +unsigned int rc_find_free_temporary(struct radeon_compiler * c); struct rc_instruction *rc_alloc_instruction(struct radeon_compiler * c); struct rc_instruction *rc_insert_new_instruction(struct radeon_compiler * c, struct rc_instruction * after); +void rc_insert_instruction(struct rc_instruction * after, struct rc_instruction * inst); void rc_remove_instruction(struct rc_instruction * inst); +unsigned int rc_recompute_ips(struct radeon_compiler * c); + void rc_print_program(const struct rc_program *prog); #endif diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c index f23ce301ca..ced66af1eb 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.c @@ -40,175 +40,164 @@ static struct rc_instruction *emit1( struct radeon_compiler * c, struct rc_instruction * after, - gl_inst_opcode Opcode, GLuint Saturate, struct prog_dst_register DstReg, - struct prog_src_register SrcReg) + rc_opcode Opcode, rc_saturate_mode Saturate, struct rc_dst_register DstReg, + struct rc_src_register SrcReg) { struct rc_instruction *fpi = rc_insert_new_instruction(c, after); - fpi->I.Opcode = Opcode; - fpi->I.SaturateMode = Saturate; - fpi->I.DstReg = DstReg; - fpi->I.SrcReg[0] = SrcReg; + fpi->U.I.Opcode = Opcode; + fpi->U.I.SaturateMode = Saturate; + fpi->U.I.DstReg = DstReg; + fpi->U.I.SrcReg[0] = SrcReg; return fpi; } static struct rc_instruction *emit2( struct radeon_compiler * c, struct rc_instruction * after, - gl_inst_opcode Opcode, GLuint Saturate, struct prog_dst_register DstReg, - struct prog_src_register SrcReg0, struct prog_src_register SrcReg1) + rc_opcode Opcode, rc_saturate_mode Saturate, struct rc_dst_register DstReg, + struct rc_src_register SrcReg0, struct rc_src_register SrcReg1) { struct rc_instruction *fpi = rc_insert_new_instruction(c, after); - fpi->I.Opcode = Opcode; - fpi->I.SaturateMode = Saturate; - fpi->I.DstReg = DstReg; - fpi->I.SrcReg[0] = SrcReg0; - fpi->I.SrcReg[1] = SrcReg1; + fpi->U.I.Opcode = Opcode; + fpi->U.I.SaturateMode = Saturate; + fpi->U.I.DstReg = DstReg; + fpi->U.I.SrcReg[0] = SrcReg0; + fpi->U.I.SrcReg[1] = SrcReg1; return fpi; } static struct rc_instruction *emit3( struct radeon_compiler * c, struct rc_instruction * after, - gl_inst_opcode Opcode, GLuint Saturate, struct prog_dst_register DstReg, - struct prog_src_register SrcReg0, struct prog_src_register SrcReg1, - struct prog_src_register SrcReg2) + rc_opcode Opcode, rc_saturate_mode Saturate, struct rc_dst_register DstReg, + struct rc_src_register SrcReg0, struct rc_src_register SrcReg1, + struct rc_src_register SrcReg2) { struct rc_instruction *fpi = rc_insert_new_instruction(c, after); - fpi->I.Opcode = Opcode; - fpi->I.SaturateMode = Saturate; - fpi->I.DstReg = DstReg; - fpi->I.SrcReg[0] = SrcReg0; - fpi->I.SrcReg[1] = SrcReg1; - fpi->I.SrcReg[2] = SrcReg2; + fpi->U.I.Opcode = Opcode; + fpi->U.I.SaturateMode = Saturate; + fpi->U.I.DstReg = DstReg; + fpi->U.I.SrcReg[0] = SrcReg0; + fpi->U.I.SrcReg[1] = SrcReg1; + fpi->U.I.SrcReg[2] = SrcReg2; return fpi; } -static struct prog_dst_register dstreg(int file, int index) +static struct rc_dst_register dstreg(int file, int index) { - struct prog_dst_register dst; + struct rc_dst_register dst; dst.File = file; dst.Index = index; - dst.WriteMask = WRITEMASK_XYZW; - dst.CondMask = COND_TR; + dst.WriteMask = RC_MASK_XYZW; dst.RelAddr = 0; - dst.CondSwizzle = SWIZZLE_NOOP; - dst.CondSrc = 0; - dst.pad = 0; return dst; } -static struct prog_dst_register dstregtmpmask(int index, int mask) +static struct rc_dst_register dstregtmpmask(int index, int mask) { - struct prog_dst_register dst = {0}; - dst.File = PROGRAM_TEMPORARY; + struct rc_dst_register dst = {0}; + dst.File = RC_FILE_TEMPORARY; dst.Index = index; dst.WriteMask = mask; dst.RelAddr = 0; - dst.CondMask = COND_TR; - dst.CondSwizzle = SWIZZLE_NOOP; - dst.CondSrc = 0; - dst.pad = 0; return dst; } -static const struct prog_src_register builtin_zero = { - .File = PROGRAM_BUILTIN, +static const struct rc_src_register builtin_zero = { + .File = RC_FILE_NONE, .Index = 0, - .Swizzle = SWIZZLE_0000 + .Swizzle = RC_SWIZZLE_0000 }; -static const struct prog_src_register builtin_one = { - .File = PROGRAM_BUILTIN, +static const struct rc_src_register builtin_one = { + .File = RC_FILE_NONE, .Index = 0, - .Swizzle = SWIZZLE_1111 + .Swizzle = RC_SWIZZLE_1111 }; -static const struct prog_src_register srcreg_undefined = { - .File = PROGRAM_UNDEFINED, +static const struct rc_src_register srcreg_undefined = { + .File = RC_FILE_NONE, .Index = 0, - .Swizzle = SWIZZLE_NOOP + .Swizzle = RC_SWIZZLE_XYZW }; -static struct prog_src_register srcreg(int file, int index) +static struct rc_src_register srcreg(int file, int index) { - struct prog_src_register src = srcreg_undefined; + struct rc_src_register src = srcreg_undefined; src.File = file; src.Index = index; return src; } -static struct prog_src_register srcregswz(int file, int index, int swz) +static struct rc_src_register srcregswz(int file, int index, int swz) { - struct prog_src_register src = srcreg_undefined; + struct rc_src_register src = srcreg_undefined; src.File = file; src.Index = index; src.Swizzle = swz; return src; } -static struct prog_src_register absolute(struct prog_src_register reg) +static struct rc_src_register absolute(struct rc_src_register reg) { - struct prog_src_register newreg = reg; + struct rc_src_register newreg = reg; newreg.Abs = 1; - newreg.Negate = NEGATE_NONE; + newreg.Negate = RC_MASK_NONE; return newreg; } -static struct prog_src_register negate(struct prog_src_register reg) +static struct rc_src_register negate(struct rc_src_register reg) { - struct prog_src_register newreg = reg; - newreg.Negate = newreg.Negate ^ NEGATE_XYZW; + struct rc_src_register newreg = reg; + newreg.Negate = newreg.Negate ^ RC_MASK_XYZW; return newreg; } -static struct prog_src_register swizzle(struct prog_src_register reg, GLuint x, GLuint y, GLuint z, GLuint w) +static struct rc_src_register swizzle(struct rc_src_register reg, + rc_swizzle x, rc_swizzle y, rc_swizzle z, rc_swizzle w) { - struct prog_src_register swizzled = reg; - swizzled.Swizzle = MAKE_SWIZZLE4( - x >= 4 ? x : GET_SWZ(reg.Swizzle, x), - y >= 4 ? y : GET_SWZ(reg.Swizzle, y), - z >= 4 ? z : GET_SWZ(reg.Swizzle, z), - w >= 4 ? w : GET_SWZ(reg.Swizzle, w)); + struct rc_src_register swizzled = reg; + swizzled.Swizzle = combine_swizzles4(reg.Swizzle, x, y, z, w); return swizzled; } -static struct prog_src_register scalar(struct prog_src_register reg) +static struct rc_src_register scalar(struct rc_src_register reg) { - return swizzle(reg, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X); + return swizzle(reg, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X); } static void transform_ABS(struct radeon_compiler* c, struct rc_instruction* inst) { - struct prog_src_register src = inst->I.SrcReg[0]; + struct rc_src_register src = inst->U.I.SrcReg[0]; src.Abs = 1; - src.Negate = NEGATE_NONE; - emit1(c, inst->Prev, OPCODE_MOV, inst->I.SaturateMode, inst->I.DstReg, src); + src.Negate = RC_MASK_NONE; + emit1(c, inst->Prev, RC_OPCODE_MOV, inst->U.I.SaturateMode, inst->U.I.DstReg, src); rc_remove_instruction(inst); } static void transform_DP3(struct radeon_compiler* c, struct rc_instruction* inst) { - struct prog_src_register src0 = inst->I.SrcReg[0]; - struct prog_src_register src1 = inst->I.SrcReg[1]; - src0.Negate &= ~NEGATE_W; + struct rc_src_register src0 = inst->U.I.SrcReg[0]; + struct rc_src_register src1 = inst->U.I.SrcReg[1]; + src0.Negate &= ~RC_MASK_W; src0.Swizzle &= ~(7 << (3 * 3)); - src0.Swizzle |= SWIZZLE_ZERO << (3 * 3); - src1.Negate &= ~NEGATE_W; + src0.Swizzle |= RC_SWIZZLE_ZERO << (3 * 3); + src1.Negate &= ~RC_MASK_W; src1.Swizzle &= ~(7 << (3 * 3)); - src1.Swizzle |= SWIZZLE_ZERO << (3 * 3); - emit2(c, inst->Prev, OPCODE_DP4, inst->I.SaturateMode, inst->I.DstReg, src0, src1); + src1.Swizzle |= RC_SWIZZLE_ZERO << (3 * 3); + emit2(c, inst->Prev, RC_OPCODE_DP4, inst->U.I.SaturateMode, inst->U.I.DstReg, src0, src1); rc_remove_instruction(inst); } static void transform_DPH(struct radeon_compiler* c, struct rc_instruction* inst) { - struct prog_src_register src0 = inst->I.SrcReg[0]; - src0.Negate &= ~NEGATE_W; + struct rc_src_register src0 = inst->U.I.SrcReg[0]; + src0.Negate &= ~RC_MASK_W; src0.Swizzle &= ~(7 << (3 * 3)); - src0.Swizzle |= SWIZZLE_ONE << (3 * 3); - emit2(c, inst->Prev, OPCODE_DP4, inst->I.SaturateMode, inst->I.DstReg, src0, inst->I.SrcReg[1]); + src0.Swizzle |= RC_SWIZZLE_ONE << (3 * 3); + emit2(c, inst->Prev, RC_OPCODE_DP4, inst->U.I.SaturateMode, inst->U.I.DstReg, src0, inst->U.I.SrcReg[1]); rc_remove_instruction(inst); } @@ -219,9 +208,9 @@ static void transform_DPH(struct radeon_compiler* c, static void transform_DST(struct radeon_compiler* c, struct rc_instruction* inst) { - emit2(c, inst->Prev, OPCODE_MUL, inst->I.SaturateMode, inst->I.DstReg, - swizzle(inst->I.SrcReg[0], SWIZZLE_ONE, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE), - swizzle(inst->I.SrcReg[1], SWIZZLE_ONE, SWIZZLE_Y, SWIZZLE_ONE, SWIZZLE_W)); + emit2(c, inst->Prev, RC_OPCODE_MUL, inst->U.I.SaturateMode, inst->U.I.DstReg, + swizzle(inst->U.I.SrcReg[0], RC_SWIZZLE_ONE, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_ONE), + swizzle(inst->U.I.SrcReg[1], RC_SWIZZLE_ONE, RC_SWIZZLE_Y, RC_SWIZZLE_ONE, RC_SWIZZLE_W)); rc_remove_instruction(inst); } @@ -229,9 +218,9 @@ static void transform_FLR(struct radeon_compiler* c, struct rc_instruction* inst) { int tempreg = rc_find_free_temporary(c); - emit1(c, inst->Prev, OPCODE_FRC, 0, dstreg(PROGRAM_TEMPORARY, tempreg), inst->I.SrcReg[0]); - emit2(c, inst->Prev, OPCODE_ADD, inst->I.SaturateMode, inst->I.DstReg, - inst->I.SrcReg[0], negate(srcreg(PROGRAM_TEMPORARY, tempreg))); + emit1(c, inst->Prev, RC_OPCODE_FRC, 0, dstreg(RC_FILE_TEMPORARY, tempreg), inst->U.I.SrcReg[0]); + emit2(c, inst->Prev, RC_OPCODE_ADD, inst->U.I.SaturateMode, inst->U.I.DstReg, + inst->U.I.SrcReg[0], negate(srcreg(RC_FILE_TEMPORARY, tempreg))); rc_remove_instruction(inst); } @@ -256,64 +245,64 @@ static void transform_FLR(struct radeon_compiler* c, static void transform_LIT(struct radeon_compiler* c, struct rc_instruction* inst) { - GLuint constant; - GLuint constant_swizzle; - GLuint temp; - struct prog_src_register srctemp; + unsigned int constant; + unsigned int constant_swizzle; + unsigned int temp; + struct rc_src_register srctemp; constant = rc_constants_add_immediate_scalar(&c->Program.Constants, -127.999999, &constant_swizzle); - if (inst->I.DstReg.WriteMask != WRITEMASK_XYZW || inst->I.DstReg.File != PROGRAM_TEMPORARY) { + if (inst->U.I.DstReg.WriteMask != RC_MASK_XYZW || inst->U.I.DstReg.File != RC_FILE_TEMPORARY) { struct rc_instruction * inst_mov; inst_mov = emit1(c, inst, - OPCODE_MOV, 0, inst->I.DstReg, - srcreg(PROGRAM_TEMPORARY, rc_find_free_temporary(c))); + RC_OPCODE_MOV, 0, inst->U.I.DstReg, + srcreg(RC_FILE_TEMPORARY, rc_find_free_temporary(c))); - inst->I.DstReg.File = PROGRAM_TEMPORARY; - inst->I.DstReg.Index = inst_mov->I.SrcReg[0].Index; - inst->I.DstReg.WriteMask = WRITEMASK_XYZW; + inst->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst->U.I.DstReg.Index = inst_mov->U.I.SrcReg[0].Index; + inst->U.I.DstReg.WriteMask = RC_MASK_XYZW; } - temp = inst->I.DstReg.Index; - srctemp = srcreg(PROGRAM_TEMPORARY, temp); + temp = inst->U.I.DstReg.Index; + srctemp = srcreg(RC_FILE_TEMPORARY, temp); // tmp.x = max(0.0, Src.x); // tmp.y = max(0.0, Src.y); // tmp.w = clamp(Src.z, -128+eps, 128-eps); - emit2(c, inst->Prev, OPCODE_MAX, 0, - dstregtmpmask(temp, WRITEMASK_XYW), - inst->I.SrcReg[0], - swizzle(srcreg(PROGRAM_CONSTANT, constant), - SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO, constant_swizzle&3)); - emit2(c, inst->Prev, OPCODE_MIN, 0, - dstregtmpmask(temp, WRITEMASK_Z), - swizzle(srctemp, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), - negate(srcregswz(PROGRAM_CONSTANT, constant, constant_swizzle))); + emit2(c, inst->Prev, RC_OPCODE_MAX, 0, + dstregtmpmask(temp, RC_MASK_XYW), + inst->U.I.SrcReg[0], + swizzle(srcreg(RC_FILE_CONSTANT, constant), + RC_SWIZZLE_ZERO, RC_SWIZZLE_ZERO, RC_SWIZZLE_ZERO, constant_swizzle&3)); + emit2(c, inst->Prev, RC_OPCODE_MIN, 0, + dstregtmpmask(temp, RC_MASK_Z), + swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W), + negate(srcregswz(RC_FILE_CONSTANT, constant, constant_swizzle))); // tmp.w = Pow(tmp.y, tmp.w) - emit1(c, inst->Prev, OPCODE_LG2, 0, - dstregtmpmask(temp, WRITEMASK_W), - swizzle(srctemp, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y)); - emit2(c, inst->Prev, OPCODE_MUL, 0, - dstregtmpmask(temp, WRITEMASK_W), - swizzle(srctemp, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), - swizzle(srctemp, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z)); - emit1(c, inst->Prev, OPCODE_EX2, 0, - dstregtmpmask(temp, WRITEMASK_W), - swizzle(srctemp, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W)); + emit1(c, inst->Prev, RC_OPCODE_LG2, 0, + dstregtmpmask(temp, RC_MASK_W), + swizzle(srctemp, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y)); + emit2(c, inst->Prev, RC_OPCODE_MUL, 0, + dstregtmpmask(temp, RC_MASK_W), + swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W), + swizzle(srctemp, RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z)); + emit1(c, inst->Prev, RC_OPCODE_EX2, 0, + dstregtmpmask(temp, RC_MASK_W), + swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W)); // tmp.z = (tmp.x > 0) ? tmp.w : 0.0 - emit3(c, inst->Prev, OPCODE_CMP, inst->I.SaturateMode, - dstregtmpmask(temp, WRITEMASK_Z), - negate(swizzle(srctemp, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X)), - swizzle(srctemp, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), + emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, + dstregtmpmask(temp, RC_MASK_Z), + negate(swizzle(srctemp, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X)), + swizzle(srctemp, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W), builtin_zero); // tmp.x, tmp.y, tmp.w = 1.0, tmp.x, 1.0 - emit1(c, inst->Prev, OPCODE_MOV, inst->I.SaturateMode, - dstregtmpmask(temp, WRITEMASK_XYW), - swizzle(srctemp, SWIZZLE_ONE, SWIZZLE_X, SWIZZLE_ONE, SWIZZLE_ONE)); + emit1(c, inst->Prev, RC_OPCODE_MOV, inst->U.I.SaturateMode, + dstregtmpmask(temp, RC_MASK_XYW), + swizzle(srctemp, RC_SWIZZLE_ONE, RC_SWIZZLE_X, RC_SWIZZLE_ONE, RC_SWIZZLE_ONE)); rc_remove_instruction(inst); } @@ -323,12 +312,12 @@ static void transform_LRP(struct radeon_compiler* c, { int tempreg = rc_find_free_temporary(c); - emit2(c, inst->Prev, OPCODE_ADD, 0, - dstreg(PROGRAM_TEMPORARY, tempreg), - inst->I.SrcReg[1], negate(inst->I.SrcReg[2])); - emit3(c, inst->Prev, OPCODE_MAD, inst->I.SaturateMode, - inst->I.DstReg, - inst->I.SrcReg[0], srcreg(PROGRAM_TEMPORARY, tempreg), inst->I.SrcReg[2]); + emit2(c, inst->Prev, RC_OPCODE_ADD, 0, + dstreg(RC_FILE_TEMPORARY, tempreg), + inst->U.I.SrcReg[1], negate(inst->U.I.SrcReg[2])); + emit3(c, inst->Prev, RC_OPCODE_MAD, inst->U.I.SaturateMode, + inst->U.I.DstReg, + inst->U.I.SrcReg[0], srcreg(RC_FILE_TEMPORARY, tempreg), inst->U.I.SrcReg[2]); rc_remove_instruction(inst); } @@ -337,14 +326,14 @@ static void transform_POW(struct radeon_compiler* c, struct rc_instruction* inst) { int tempreg = rc_find_free_temporary(c); - struct prog_dst_register tempdst = dstreg(PROGRAM_TEMPORARY, tempreg); - struct prog_src_register tempsrc = srcreg(PROGRAM_TEMPORARY, tempreg); - tempdst.WriteMask = WRITEMASK_W; - tempsrc.Swizzle = SWIZZLE_WWWW; + struct rc_dst_register tempdst = dstreg(RC_FILE_TEMPORARY, tempreg); + struct rc_src_register tempsrc = srcreg(RC_FILE_TEMPORARY, tempreg); + tempdst.WriteMask = RC_MASK_W; + tempsrc.Swizzle = RC_SWIZZLE_WWWW; - emit1(c, inst->Prev, OPCODE_LG2, 0, tempdst, scalar(inst->I.SrcReg[0])); - emit2(c, inst->Prev, OPCODE_MUL, 0, tempdst, tempsrc, scalar(inst->I.SrcReg[1])); - emit1(c, inst->Prev, OPCODE_EX2, inst->I.SaturateMode, inst->I.DstReg, tempsrc); + emit1(c, inst->Prev, RC_OPCODE_LG2, 0, tempdst, scalar(inst->U.I.SrcReg[0])); + emit2(c, inst->Prev, RC_OPCODE_MUL, 0, tempdst, tempsrc, scalar(inst->U.I.SrcReg[1])); + emit1(c, inst->Prev, RC_OPCODE_EX2, inst->U.I.SaturateMode, inst->U.I.DstReg, tempsrc); rc_remove_instruction(inst); } @@ -352,7 +341,26 @@ static void transform_POW(struct radeon_compiler* c, static void transform_RSQ(struct radeon_compiler* c, struct rc_instruction* inst) { - inst->I.SrcReg[0] = absolute(inst->I.SrcReg[0]); + inst->U.I.SrcReg[0] = absolute(inst->U.I.SrcReg[0]); +} + +static void transform_SEQ(struct radeon_compiler* c, + struct rc_instruction* inst) +{ + int tempreg = rc_find_free_temporary(c); + + emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dstreg(RC_FILE_TEMPORARY, tempreg), inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1])); + emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, inst->U.I.DstReg, + negate(absolute(srcreg(RC_FILE_TEMPORARY, tempreg))), builtin_zero, builtin_one); + + rc_remove_instruction(inst); +} + +static void transform_SFL(struct radeon_compiler* c, + struct rc_instruction* inst) +{ + emit1(c, inst->Prev, RC_OPCODE_MOV, inst->U.I.SaturateMode, inst->U.I.DstReg, builtin_zero); + rc_remove_instruction(inst); } static void transform_SGE(struct radeon_compiler* c, @@ -360,9 +368,33 @@ static void transform_SGE(struct radeon_compiler* c, { int tempreg = rc_find_free_temporary(c); - emit2(c, inst->Prev, OPCODE_ADD, 0, dstreg(PROGRAM_TEMPORARY, tempreg), inst->I.SrcReg[0], negate(inst->I.SrcReg[1])); - emit3(c, inst->Prev, OPCODE_CMP, inst->I.SaturateMode, inst->I.DstReg, - srcreg(PROGRAM_TEMPORARY, tempreg), builtin_zero, builtin_one); + emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dstreg(RC_FILE_TEMPORARY, tempreg), inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1])); + emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, inst->U.I.DstReg, + srcreg(RC_FILE_TEMPORARY, tempreg), builtin_zero, builtin_one); + + rc_remove_instruction(inst); +} + +static void transform_SGT(struct radeon_compiler* c, + struct rc_instruction* inst) +{ + int tempreg = rc_find_free_temporary(c); + + emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dstreg(RC_FILE_TEMPORARY, tempreg), negate(inst->U.I.SrcReg[0]), inst->U.I.SrcReg[1]); + emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, inst->U.I.DstReg, + srcreg(RC_FILE_TEMPORARY, tempreg), builtin_one, builtin_zero); + + rc_remove_instruction(inst); +} + +static void transform_SLE(struct radeon_compiler* c, + struct rc_instruction* inst) +{ + int tempreg = rc_find_free_temporary(c); + + emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dstreg(RC_FILE_TEMPORARY, tempreg), negate(inst->U.I.SrcReg[0]), inst->U.I.SrcReg[1]); + emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, inst->U.I.DstReg, + srcreg(RC_FILE_TEMPORARY, tempreg), builtin_zero, builtin_one); rc_remove_instruction(inst); } @@ -372,9 +404,21 @@ static void transform_SLT(struct radeon_compiler* c, { int tempreg = rc_find_free_temporary(c); - emit2(c, inst->Prev, OPCODE_ADD, 0, dstreg(PROGRAM_TEMPORARY, tempreg), inst->I.SrcReg[0], negate(inst->I.SrcReg[1])); - emit3(c, inst->Prev, OPCODE_CMP, inst->I.SaturateMode, inst->I.DstReg, - srcreg(PROGRAM_TEMPORARY, tempreg), builtin_one, builtin_zero); + emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dstreg(RC_FILE_TEMPORARY, tempreg), inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1])); + emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, inst->U.I.DstReg, + srcreg(RC_FILE_TEMPORARY, tempreg), builtin_one, builtin_zero); + + rc_remove_instruction(inst); +} + +static void transform_SNE(struct radeon_compiler* c, + struct rc_instruction* inst) +{ + int tempreg = rc_find_free_temporary(c); + + emit2(c, inst->Prev, RC_OPCODE_ADD, 0, dstreg(RC_FILE_TEMPORARY, tempreg), inst->U.I.SrcReg[0], negate(inst->U.I.SrcReg[1])); + emit3(c, inst->Prev, RC_OPCODE_CMP, inst->U.I.SaturateMode, inst->U.I.DstReg, + negate(absolute(srcreg(RC_FILE_TEMPORARY, tempreg))), builtin_one, builtin_zero); rc_remove_instruction(inst); } @@ -382,14 +426,14 @@ static void transform_SLT(struct radeon_compiler* c, static void transform_SUB(struct radeon_compiler* c, struct rc_instruction* inst) { - inst->I.Opcode = OPCODE_ADD; - inst->I.SrcReg[1] = negate(inst->I.SrcReg[1]); + inst->U.I.Opcode = RC_OPCODE_ADD; + inst->U.I.SrcReg[1] = negate(inst->U.I.SrcReg[1]); } static void transform_SWZ(struct radeon_compiler* c, struct rc_instruction* inst) { - inst->I.Opcode = OPCODE_MOV; + inst->U.I.Opcode = RC_OPCODE_MOV; } static void transform_XPD(struct radeon_compiler* c, @@ -397,13 +441,13 @@ static void transform_XPD(struct radeon_compiler* c, { int tempreg = rc_find_free_temporary(c); - emit2(c, inst->Prev, OPCODE_MUL, 0, dstreg(PROGRAM_TEMPORARY, tempreg), - swizzle(inst->I.SrcReg[0], SWIZZLE_Z, SWIZZLE_X, SWIZZLE_Y, SWIZZLE_W), - swizzle(inst->I.SrcReg[1], SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_X, SWIZZLE_W)); - emit3(c, inst->Prev, OPCODE_MAD, inst->I.SaturateMode, inst->I.DstReg, - swizzle(inst->I.SrcReg[0], SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_X, SWIZZLE_W), - swizzle(inst->I.SrcReg[1], SWIZZLE_Z, SWIZZLE_X, SWIZZLE_Y, SWIZZLE_W), - negate(srcreg(PROGRAM_TEMPORARY, tempreg))); + emit2(c, inst->Prev, RC_OPCODE_MUL, 0, dstreg(RC_FILE_TEMPORARY, tempreg), + swizzle(inst->U.I.SrcReg[0], RC_SWIZZLE_Z, RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_W), + swizzle(inst->U.I.SrcReg[1], RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_X, RC_SWIZZLE_W)); + emit3(c, inst->Prev, RC_OPCODE_MAD, inst->U.I.SaturateMode, inst->U.I.DstReg, + swizzle(inst->U.I.SrcReg[0], RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_X, RC_SWIZZLE_W), + swizzle(inst->U.I.SrcReg[1], RC_SWIZZLE_Z, RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_W), + negate(srcreg(RC_FILE_TEMPORARY, tempreg))); rc_remove_instruction(inst); } @@ -414,7 +458,7 @@ static void transform_XPD(struct radeon_compiler* c, * no userData necessary. * * Eliminates the following ALU instructions: - * ABS, DPH, DST, FLR, LIT, LRP, POW, SGE, SLT, SUB, SWZ, XPD + * ABS, DPH, DST, FLR, LIT, LRP, POW, SEQ, SFL, SGE, SGT, SLE, SLT, SNE, SUB, SWZ, XPD * using: * MOV, ADD, MUL, MAD, FRC, DP3, LG2, EX2, CMP * @@ -423,27 +467,32 @@ static void transform_XPD(struct radeon_compiler* c, * * @note should be applicable to R300 and R500 fragment programs. */ -GLboolean radeonTransformALU( +int radeonTransformALU( struct radeon_compiler * c, struct rc_instruction* inst, void* unused) { - switch(inst->I.Opcode) { - case OPCODE_ABS: transform_ABS(c, inst); return GL_TRUE; - case OPCODE_DPH: transform_DPH(c, inst); return GL_TRUE; - case OPCODE_DST: transform_DST(c, inst); return GL_TRUE; - case OPCODE_FLR: transform_FLR(c, inst); return GL_TRUE; - case OPCODE_LIT: transform_LIT(c, inst); return GL_TRUE; - case OPCODE_LRP: transform_LRP(c, inst); return GL_TRUE; - case OPCODE_POW: transform_POW(c, inst); return GL_TRUE; - case OPCODE_RSQ: transform_RSQ(c, inst); return GL_TRUE; - case OPCODE_SGE: transform_SGE(c, inst); return GL_TRUE; - case OPCODE_SLT: transform_SLT(c, inst); return GL_TRUE; - case OPCODE_SUB: transform_SUB(c, inst); return GL_TRUE; - case OPCODE_SWZ: transform_SWZ(c, inst); return GL_TRUE; - case OPCODE_XPD: transform_XPD(c, inst); return GL_TRUE; + switch(inst->U.I.Opcode) { + case RC_OPCODE_ABS: transform_ABS(c, inst); return 1; + case RC_OPCODE_DPH: transform_DPH(c, inst); return 1; + case RC_OPCODE_DST: transform_DST(c, inst); return 1; + case RC_OPCODE_FLR: transform_FLR(c, inst); return 1; + case RC_OPCODE_LIT: transform_LIT(c, inst); return 1; + case RC_OPCODE_LRP: transform_LRP(c, inst); return 1; + case RC_OPCODE_POW: transform_POW(c, inst); return 1; + case RC_OPCODE_RSQ: transform_RSQ(c, inst); return 1; + case RC_OPCODE_SEQ: transform_SEQ(c, inst); return 1; + case RC_OPCODE_SFL: transform_SFL(c, inst); return 1; + case RC_OPCODE_SGE: transform_SGE(c, inst); return 1; + case RC_OPCODE_SGT: transform_SGT(c, inst); return 1; + case RC_OPCODE_SLE: transform_SLE(c, inst); return 1; + case RC_OPCODE_SLT: transform_SLT(c, inst); return 1; + case RC_OPCODE_SNE: transform_SNE(c, inst); return 1; + case RC_OPCODE_SUB: transform_SUB(c, inst); return 1; + case RC_OPCODE_SWZ: transform_SWZ(c, inst); return 1; + case RC_OPCODE_XPD: transform_XPD(c, inst); return 1; default: - return GL_FALSE; + return 0; } } @@ -452,37 +501,37 @@ static void transform_r300_vertex_ABS(struct radeon_compiler* c, struct rc_instruction* inst) { /* Note: r500 can take absolute values, but r300 cannot. */ - inst->I.Opcode = OPCODE_MAX; - inst->I.SrcReg[1] = inst->I.SrcReg[0]; - inst->I.SrcReg[1].Negate ^= NEGATE_XYZW; + inst->U.I.Opcode = RC_OPCODE_MAX; + inst->U.I.SrcReg[1] = inst->U.I.SrcReg[0]; + inst->U.I.SrcReg[1].Negate ^= RC_MASK_XYZW; } /** * For use with radeonLocalTransform, this transforms non-native ALU * instructions of the r300 up to r500 vertex engine. */ -GLboolean r300_transform_vertex_alu( +int r300_transform_vertex_alu( struct radeon_compiler * c, struct rc_instruction* inst, void* unused) { - switch(inst->I.Opcode) { - case OPCODE_ABS: transform_r300_vertex_ABS(c, inst); return GL_TRUE; - case OPCODE_DP3: transform_DP3(c, inst); return GL_TRUE; - case OPCODE_DPH: transform_DPH(c, inst); return GL_TRUE; - case OPCODE_FLR: transform_FLR(c, inst); return GL_TRUE; - case OPCODE_LRP: transform_LRP(c, inst); return GL_TRUE; - case OPCODE_SUB: transform_SUB(c, inst); return GL_TRUE; - case OPCODE_SWZ: transform_SWZ(c, inst); return GL_TRUE; - case OPCODE_XPD: transform_XPD(c, inst); return GL_TRUE; + switch(inst->U.I.Opcode) { + case RC_OPCODE_ABS: transform_r300_vertex_ABS(c, inst); return 1; + case RC_OPCODE_DP3: transform_DP3(c, inst); return 1; + case RC_OPCODE_DPH: transform_DPH(c, inst); return 1; + case RC_OPCODE_FLR: transform_FLR(c, inst); return 1; + case RC_OPCODE_LRP: transform_LRP(c, inst); return 1; + case RC_OPCODE_SUB: transform_SUB(c, inst); return 1; + case RC_OPCODE_SWZ: transform_SWZ(c, inst); return 1; + case RC_OPCODE_XPD: transform_XPD(c, inst); return 1; default: - return GL_FALSE; + return 0; } } -static void sincos_constants(struct radeon_compiler* c, GLuint *constants) +static void sincos_constants(struct radeon_compiler* c, unsigned int *constants) { - static const GLfloat SinCosConsts[2][4] = { + static const float SinCosConsts[2][4] = { { 1.273239545, // 4/PI -0.405284735, // -4/(PI*PI) @@ -511,26 +560,26 @@ static void sincos_constants(struct radeon_compiler* c, GLuint *constants) * MAD dest, tmp.y, weight, tmp.x */ static void sin_approx( - struct radeon_compiler* c, struct rc_instruction * before, - struct prog_dst_register dst, struct prog_src_register src, const GLuint* constants) -{ - GLuint tempreg = rc_find_free_temporary(c); - - emit2(c, before->Prev, OPCODE_MUL, 0, dstregtmpmask(tempreg, WRITEMASK_XY), - swizzle(src, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X), - srcreg(PROGRAM_CONSTANT, constants[0])); - emit3(c, before->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_X), - swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y), - absolute(swizzle(src, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X)), - swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X)); - emit3(c, before->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_Y), - swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X), - absolute(swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X)), - negate(swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X))); - emit3(c, before->Prev, OPCODE_MAD, 0, dst, - swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y), - swizzle(srcreg(PROGRAM_CONSTANT, constants[0]), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), - swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X)); + struct radeon_compiler* c, struct rc_instruction * inst, + struct rc_dst_register dst, struct rc_src_register src, const unsigned int* constants) +{ + unsigned int tempreg = rc_find_free_temporary(c); + + emit2(c, inst->Prev, RC_OPCODE_MUL, 0, dstregtmpmask(tempreg, RC_MASK_XY), + swizzle(src, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X), + srcreg(RC_FILE_CONSTANT, constants[0])); + emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_X), + swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y), + absolute(swizzle(src, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X)), + swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X)); + emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_Y), + swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X), + absolute(swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X)), + negate(swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X))); + emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dst, + swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y), + swizzle(srcreg(RC_FILE_CONSTANT, constants[0]), RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W), + swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X)); } /** @@ -538,81 +587,81 @@ static void sin_approx( * using only the basic instructions * MOV, ADD, MUL, MAD, FRC */ -GLboolean radeonTransformTrigSimple(struct radeon_compiler* c, +int radeonTransformTrigSimple(struct radeon_compiler* c, struct rc_instruction* inst, void* unused) { - if (inst->I.Opcode != OPCODE_COS && - inst->I.Opcode != OPCODE_SIN && - inst->I.Opcode != OPCODE_SCS) - return GL_FALSE; + if (inst->U.I.Opcode != RC_OPCODE_COS && + inst->U.I.Opcode != RC_OPCODE_SIN && + inst->U.I.Opcode != RC_OPCODE_SCS) + return 0; - GLuint constants[2]; - GLuint tempreg = rc_find_free_temporary(c); + unsigned int constants[2]; + unsigned int tempreg = rc_find_free_temporary(c); sincos_constants(c, constants); - if (inst->I.Opcode == OPCODE_COS) { + if (inst->U.I.Opcode == RC_OPCODE_COS) { // MAD tmp.x, src, 1/(2*PI), 0.75 // FRC tmp.x, tmp.x // MAD tmp.z, tmp.x, 2*PI, -PI - emit3(c, inst->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_W), - swizzle(inst->I.SrcReg[0], SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X), - swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z), - swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X)); - emit1(c, inst->Prev, OPCODE_FRC, 0, dstregtmpmask(tempreg, WRITEMASK_W), - swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W)); - emit3(c, inst->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_W), - swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), - swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), - negate(swizzle(srcreg(PROGRAM_CONSTANT, constants[0]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z))); - - sin_approx(c, inst, inst->I.DstReg, - swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), + emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_W), + swizzle(inst->U.I.SrcReg[0], RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X), + swizzle(srcreg(RC_FILE_CONSTANT, constants[1]), RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z), + swizzle(srcreg(RC_FILE_CONSTANT, constants[1]), RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X)); + emit1(c, inst->Prev, RC_OPCODE_FRC, 0, dstregtmpmask(tempreg, RC_MASK_W), + swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W)); + emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_W), + swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W), + swizzle(srcreg(RC_FILE_CONSTANT, constants[1]), RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W), + negate(swizzle(srcreg(RC_FILE_CONSTANT, constants[0]), RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z))); + + sin_approx(c, inst, inst->U.I.DstReg, + swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W), constants); - } else if (inst->I.Opcode == OPCODE_SIN) { - emit3(c, inst->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_W), - swizzle(inst->I.SrcReg[0], SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X), - swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z), - swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y)); - emit1(c, inst->Prev, OPCODE_FRC, 0, dstregtmpmask(tempreg, WRITEMASK_W), - swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W)); - emit3(c, inst->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_W), - swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), - swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), - negate(swizzle(srcreg(PROGRAM_CONSTANT, constants[0]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z))); - - sin_approx(c, inst, inst->I.DstReg, - swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), + } else if (inst->U.I.Opcode == RC_OPCODE_SIN) { + emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_W), + swizzle(inst->U.I.SrcReg[0], RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X), + swizzle(srcreg(RC_FILE_CONSTANT, constants[1]), RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z), + swizzle(srcreg(RC_FILE_CONSTANT, constants[1]), RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y)); + emit1(c, inst->Prev, RC_OPCODE_FRC, 0, dstregtmpmask(tempreg, RC_MASK_W), + swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W)); + emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_W), + swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W), + swizzle(srcreg(RC_FILE_CONSTANT, constants[1]), RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W), + negate(swizzle(srcreg(RC_FILE_CONSTANT, constants[0]), RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z))); + + sin_approx(c, inst, inst->U.I.DstReg, + swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W), constants); } else { - emit3(c, inst->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_XY), - swizzle(inst->I.SrcReg[0], SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X), - swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z), - swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W)); - emit1(c, inst->Prev, OPCODE_FRC, 0, dstregtmpmask(tempreg, WRITEMASK_XY), - srcreg(PROGRAM_TEMPORARY, tempreg)); - emit3(c, inst->Prev, OPCODE_MAD, 0, dstregtmpmask(tempreg, WRITEMASK_XY), - srcreg(PROGRAM_TEMPORARY, tempreg), - swizzle(srcreg(PROGRAM_CONSTANT, constants[1]), SWIZZLE_W, SWIZZLE_W, SWIZZLE_W, SWIZZLE_W), - negate(swizzle(srcreg(PROGRAM_CONSTANT, constants[0]), SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z, SWIZZLE_Z))); - - struct prog_dst_register dst = inst->I.DstReg; - - dst.WriteMask = inst->I.DstReg.WriteMask & WRITEMASK_X; + emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_XY), + swizzle(inst->U.I.SrcReg[0], RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X), + swizzle(srcreg(RC_FILE_CONSTANT, constants[1]), RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z), + swizzle(srcreg(RC_FILE_CONSTANT, constants[1]), RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_W)); + emit1(c, inst->Prev, RC_OPCODE_FRC, 0, dstregtmpmask(tempreg, RC_MASK_XY), + srcreg(RC_FILE_TEMPORARY, tempreg)); + emit3(c, inst->Prev, RC_OPCODE_MAD, 0, dstregtmpmask(tempreg, RC_MASK_XY), + srcreg(RC_FILE_TEMPORARY, tempreg), + swizzle(srcreg(RC_FILE_CONSTANT, constants[1]), RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W, RC_SWIZZLE_W), + negate(swizzle(srcreg(RC_FILE_CONSTANT, constants[0]), RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z, RC_SWIZZLE_Z))); + + struct rc_dst_register dst = inst->U.I.DstReg; + + dst.WriteMask = inst->U.I.DstReg.WriteMask & RC_MASK_X; sin_approx(c, inst, dst, - swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X), + swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X), constants); - dst.WriteMask = inst->I.DstReg.WriteMask & WRITEMASK_Y; + dst.WriteMask = inst->U.I.DstReg.WriteMask & RC_MASK_Y; sin_approx(c, inst, dst, - swizzle(srcreg(PROGRAM_TEMPORARY, tempreg), SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y, SWIZZLE_Y), + swizzle(srcreg(RC_FILE_TEMPORARY, tempreg), RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y, RC_SWIZZLE_Y), constants); } rc_remove_instruction(inst); - return GL_TRUE; + return 1; } @@ -624,53 +673,53 @@ GLboolean radeonTransformTrigSimple(struct radeon_compiler* c, * * @warning This transformation implicitly changes the semantics of SIN and COS! */ -GLboolean radeonTransformTrigScale(struct radeon_compiler* c, +int radeonTransformTrigScale(struct radeon_compiler* c, struct rc_instruction* inst, void* unused) { - if (inst->I.Opcode != OPCODE_COS && - inst->I.Opcode != OPCODE_SIN && - inst->I.Opcode != OPCODE_SCS) - return GL_FALSE; + if (inst->U.I.Opcode != RC_OPCODE_COS && + inst->U.I.Opcode != RC_OPCODE_SIN && + inst->U.I.Opcode != RC_OPCODE_SCS) + return 0; - static const GLfloat RCP_2PI = 0.15915494309189535; - GLuint temp; - GLuint constant; - GLuint constant_swizzle; + static const float RCP_2PI = 0.15915494309189535; + unsigned int temp; + unsigned int constant; + unsigned int constant_swizzle; temp = rc_find_free_temporary(c); constant = rc_constants_add_immediate_scalar(&c->Program.Constants, RCP_2PI, &constant_swizzle); - emit2(c, inst->Prev, OPCODE_MUL, 0, dstregtmpmask(temp, WRITEMASK_W), - swizzle(inst->I.SrcReg[0], SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X), - srcregswz(PROGRAM_CONSTANT, constant, constant_swizzle)); - emit1(c, inst->Prev, OPCODE_FRC, 0, dstregtmpmask(temp, WRITEMASK_W), - srcreg(PROGRAM_TEMPORARY, temp)); - - if (inst->I.Opcode == OPCODE_COS) { - emit1(c, inst->Prev, OPCODE_COS, inst->I.SaturateMode, inst->I.DstReg, - srcregswz(PROGRAM_TEMPORARY, temp, SWIZZLE_WWWW)); - } else if (inst->I.Opcode == OPCODE_SIN) { - emit1(c, inst->Prev, OPCODE_SIN, inst->I.SaturateMode, - inst->I.DstReg, srcregswz(PROGRAM_TEMPORARY, temp, SWIZZLE_WWWW)); - } else if (inst->I.Opcode == OPCODE_SCS) { - struct prog_dst_register moddst = inst->I.DstReg; - - if (inst->I.DstReg.WriteMask & WRITEMASK_X) { - moddst.WriteMask = WRITEMASK_X; - emit1(c, inst->Prev, OPCODE_COS, inst->I.SaturateMode, moddst, - srcregswz(PROGRAM_TEMPORARY, temp, SWIZZLE_WWWW)); + emit2(c, inst->Prev, RC_OPCODE_MUL, 0, dstregtmpmask(temp, RC_MASK_W), + swizzle(inst->U.I.SrcReg[0], RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X, RC_SWIZZLE_X), + srcregswz(RC_FILE_CONSTANT, constant, constant_swizzle)); + emit1(c, inst->Prev, RC_OPCODE_FRC, 0, dstregtmpmask(temp, RC_MASK_W), + srcreg(RC_FILE_TEMPORARY, temp)); + + if (inst->U.I.Opcode == RC_OPCODE_COS) { + emit1(c, inst->Prev, RC_OPCODE_COS, inst->U.I.SaturateMode, inst->U.I.DstReg, + srcregswz(RC_FILE_TEMPORARY, temp, RC_SWIZZLE_WWWW)); + } else if (inst->U.I.Opcode == RC_OPCODE_SIN) { + emit1(c, inst->Prev, RC_OPCODE_SIN, inst->U.I.SaturateMode, + inst->U.I.DstReg, srcregswz(RC_FILE_TEMPORARY, temp, RC_SWIZZLE_WWWW)); + } else if (inst->U.I.Opcode == RC_OPCODE_SCS) { + struct rc_dst_register moddst = inst->U.I.DstReg; + + if (inst->U.I.DstReg.WriteMask & RC_MASK_X) { + moddst.WriteMask = RC_MASK_X; + emit1(c, inst->Prev, RC_OPCODE_COS, inst->U.I.SaturateMode, moddst, + srcregswz(RC_FILE_TEMPORARY, temp, RC_SWIZZLE_WWWW)); } - if (inst->I.DstReg.WriteMask & WRITEMASK_Y) { - moddst.WriteMask = WRITEMASK_Y; - emit1(c, inst->Prev, OPCODE_SIN, inst->I.SaturateMode, moddst, - srcregswz(PROGRAM_TEMPORARY, temp, SWIZZLE_WWWW)); + if (inst->U.I.DstReg.WriteMask & RC_MASK_Y) { + moddst.WriteMask = RC_MASK_Y; + emit1(c, inst->Prev, RC_OPCODE_SIN, inst->U.I.SaturateMode, moddst, + srcregswz(RC_FILE_TEMPORARY, temp, RC_SWIZZLE_WWWW)); } } rc_remove_instruction(inst); - return GL_TRUE; + return 1; } /** @@ -681,15 +730,15 @@ GLboolean radeonTransformTrigScale(struct radeon_compiler* c, * @warning This explicitly changes the form of DDX and DDY! */ -GLboolean radeonTransformDeriv(struct radeon_compiler* c, +int radeonTransformDeriv(struct radeon_compiler* c, struct rc_instruction* inst, void* unused) { - if (inst->I.Opcode != OPCODE_DDX && inst->I.Opcode != OPCODE_DDY) - return GL_FALSE; + if (inst->U.I.Opcode != RC_OPCODE_DDX && inst->U.I.Opcode != RC_OPCODE_DDY) + return 0; - inst->I.SrcReg[1].Swizzle = MAKE_SWIZZLE4(SWIZZLE_ONE, SWIZZLE_ONE, SWIZZLE_ONE, SWIZZLE_ONE); - inst->I.SrcReg[1].Negate = NEGATE_XYZW; + inst->U.I.SrcReg[1].Swizzle = RC_MAKE_SWIZZLE(RC_SWIZZLE_ONE, RC_SWIZZLE_ONE, RC_SWIZZLE_ONE, RC_SWIZZLE_ONE); + inst->U.I.SrcReg[1].Negate = RC_MASK_XYZW; - return GL_TRUE; + return 1; } diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.h b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.h index 147efec6fc..7cb5f84b7f 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_alu.h @@ -30,27 +30,27 @@ #include "radeon_program.h" -GLboolean radeonTransformALU( +int radeonTransformALU( struct radeon_compiler * c, struct rc_instruction * inst, void*); -GLboolean r300_transform_vertex_alu( +int r300_transform_vertex_alu( struct radeon_compiler * c, struct rc_instruction * inst, void*); -GLboolean radeonTransformTrigSimple( +int radeonTransformTrigSimple( struct radeon_compiler * c, struct rc_instruction * inst, void*); -GLboolean radeonTransformTrigScale( +int radeonTransformTrigScale( struct radeon_compiler * c, struct rc_instruction * inst, void*); -GLboolean radeonTransformDeriv( +int radeonTransformDeriv( struct radeon_compiler * c, struct rc_instruction * inst, void*); diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_constants.h b/src/mesa/drivers/dri/r300/compiler/radeon_program_constants.h new file mode 100644 index 0000000000..7c0d6720b1 --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_constants.h @@ -0,0 +1,147 @@ +/* + * Copyright (C) 2009 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef RADEON_PROGRAM_CONSTANTS_H +#define RADEON_PROGRAM_CONSTANTS_H + +typedef enum { + RC_SATURATE_NONE = 0, + RC_SATURATE_ZERO_ONE, + RC_SATURATE_MINUS_PLUS_ONE +} rc_saturate_mode; + +typedef enum { + RC_TEXTURE_2D_ARRAY, + RC_TEXTURE_1D_ARRAY, + RC_TEXTURE_CUBE, + RC_TEXTURE_3D, + RC_TEXTURE_RECT, + RC_TEXTURE_2D, + RC_TEXTURE_1D +} rc_texture_target; + +typedef enum { + /** + * Used to indicate unused register descriptions and + * source register that use a constant swizzle. + */ + RC_FILE_NONE = 0, + RC_FILE_TEMPORARY, + + /** + * Input register. + * + * \note The compiler attaches no implicit semantics to input registers. + * Fragment/vertex program specific semantics must be defined explicitly + * using the appropriate compiler interfaces. + */ + RC_FILE_INPUT, + + /** + * Output register. + * + * \note The compiler attaches no implicit semantics to input registers. + * Fragment/vertex program specific semantics must be defined explicitly + * using the appropriate compiler interfaces. + */ + RC_FILE_OUTPUT, + RC_FILE_ADDRESS, + + /** + * Indicates a constant from the \ref rc_constant_list . + */ + RC_FILE_CONSTANT, + + /** + * Indicates a special register, see RC_SPECIAL_xxx. + */ + RC_FILE_SPECIAL +} rc_register_file; + +enum { + /** R500 fragment program ALU result "register" */ + RC_SPECIAL_ALU_RESULT = 0, + + /** Must be last */ + RC_NUM_SPECIAL_REGISTERS +}; + +#define RC_REGISTER_INDEX_BITS 10 +#define RC_REGISTER_MAX_INDEX (1 << RC_REGISTER_INDEX_BITS) + +typedef enum { + RC_SWIZZLE_X = 0, + RC_SWIZZLE_Y, + RC_SWIZZLE_Z, + RC_SWIZZLE_W, + RC_SWIZZLE_ZERO, + RC_SWIZZLE_ONE, + RC_SWIZZLE_HALF, + RC_SWIZZLE_UNUSED +} rc_swizzle; + +#define RC_MAKE_SWIZZLE(a,b,c,d) (((a)<<0) | ((b)<<3) | ((c)<<6) | ((d)<<9)) +#define RC_MAKE_SWIZZLE_SMEAR(a) RC_MAKE_SWIZZLE((a),(a),(a),(a)) +#define GET_SWZ(swz, idx) (((swz) >> ((idx)*3)) & 0x7) +#define GET_BIT(msk, idx) (((msk) >> (idx)) & 0x1) +#define SET_SWZ(swz, idx, newv) \ + do { \ + (swz) = ((swz) & ~(7 << ((idx)*3))) | ((newv) << ((idx)*3)); \ + } while(0) + +#define RC_SWIZZLE_XYZW RC_MAKE_SWIZZLE(RC_SWIZZLE_X, RC_SWIZZLE_Y, RC_SWIZZLE_Z, RC_SWIZZLE_W) +#define RC_SWIZZLE_XXXX RC_MAKE_SWIZZLE_SMEAR(RC_SWIZZLE_X) +#define RC_SWIZZLE_YYYY RC_MAKE_SWIZZLE_SMEAR(RC_SWIZZLE_Y) +#define RC_SWIZZLE_ZZZZ RC_MAKE_SWIZZLE_SMEAR(RC_SWIZZLE_Z) +#define RC_SWIZZLE_WWWW RC_MAKE_SWIZZLE_SMEAR(RC_SWIZZLE_W) +#define RC_SWIZZLE_0000 RC_MAKE_SWIZZLE_SMEAR(RC_SWIZZLE_ZERO) +#define RC_SWIZZLE_1111 RC_MAKE_SWIZZLE_SMEAR(RC_SWIZZLE_ONE) + +/** + * \name Bitmasks for components of vectors. + * + * Used for write masks, negation masks, etc. + */ +/*@{*/ +#define RC_MASK_NONE 0 +#define RC_MASK_X 1 +#define RC_MASK_Y 2 +#define RC_MASK_Z 4 +#define RC_MASK_W 8 +#define RC_MASK_XY (RC_MASK_X|RC_MASK_Y) +#define RC_MASK_XYZ (RC_MASK_X|RC_MASK_Y|RC_MASK_Z) +#define RC_MASK_XYW (RC_MASK_X|RC_MASK_Y|RC_MASK_W) +#define RC_MASK_XYZW (RC_MASK_X|RC_MASK_Y|RC_MASK_Z|RC_MASK_W) +/*@}*/ + +typedef enum { + RC_ALURESULT_NONE = 0, + RC_ALURESULT_X, + RC_ALURESULT_W +} rc_write_aluresult; + +#endif /* RADEON_PROGRAM_CONSTANTS_H */ diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.c index 4c26db5d24..ee839596aa 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.c @@ -1,5 +1,5 @@ /* - * Copyright (C) 2008 Nicolai Haehnle. + * Copyright (C) 2008-2009 Nicolai Haehnle. * * All Rights Reserved. * @@ -25,584 +25,29 @@ * */ -/** - * @file - * - * Perform temporary register allocation and attempt to pair off instructions - * in RGB and Alpha pairs. Also attempts to optimize the TEX instruction - * vs. ALU instruction scheduling. - */ - #include "radeon_program_pair.h" -#include "memory_pool.h" -#include "radeon_compiler.h" -#include "shader/prog_print.h" - -#define error(fmt, args...) do { \ - rc_error(&s->Compiler->Base, "%s::%s(): " fmt "\n", \ - __FILE__, __FUNCTION__, ##args); \ -} while(0) - -struct pair_state_instruction { - struct prog_instruction Instruction; - GLuint IP; /**< Position of this instruction in original program */ - - GLuint IsTex:1; /**< Is a texture instruction */ - GLuint NeedRGB:1; /**< Needs the RGB ALU */ - GLuint NeedAlpha:1; /**< Needs the Alpha ALU */ - GLuint IsTranscendent:1; /**< Is a special transcendent instruction */ - - /** - * Number of (read and write) dependencies that must be resolved before - * this instruction can be scheduled. - */ - GLuint NumDependencies:5; - - /** - * Next instruction in the linked list of ready instructions. - */ - struct pair_state_instruction *NextReady; - - /** - * Values that this instruction writes - */ - struct reg_value *Values[4]; -}; - - -/** - * Used to keep track of which instructions read a value. - */ -struct reg_value_reader { - struct pair_state_instruction *Reader; - struct reg_value_reader *Next; -}; - -/** - * Used to keep track which values are stored in each component of a - * PROGRAM_TEMPORARY. - */ -struct reg_value { - struct pair_state_instruction *Writer; - struct reg_value *Next; /**< Pointer to the next value to be written to the same PROGRAM_TEMPORARY component */ - - /** - * Unordered linked list of instructions that read from this value. - */ - struct reg_value_reader *Readers; - - /** - * Number of readers of this value. This is calculated during @ref scan_instructions - * and continually decremented during code emission. - * When this count reaches zero, the instruction that writes the @ref Next value - * can be scheduled. - */ - GLuint NumReaders; -}; - -/** - * Used to translate a PROGRAM_INPUT or PROGRAM_TEMPORARY Mesa register - * to the proper hardware temporary. - */ -struct pair_register_translation { - GLuint Allocated:1; - GLuint HwIndex:8; - GLuint RefCount:23; /**< # of times this occurs in an unscheduled instruction SrcReg or DstReg */ - - /** - * Notes the value that is currently contained in each component - * (only used for PROGRAM_TEMPORARY registers). - */ - struct reg_value *Value[4]; -}; - -struct pair_state { - struct r300_fragment_program_compiler * Compiler; - const struct radeon_pair_handler *Handler; - GLboolean Verbose; - void *UserData; - - /** - * Translate Mesa registers to hardware registers - */ - struct pair_register_translation Inputs[FRAG_ATTRIB_MAX]; - struct pair_register_translation Temps[MAX_PROGRAM_TEMPS]; - - struct { - GLuint RefCount; /**< # of times this occurs in an unscheduled SrcReg or DstReg */ - } HwTemps[128]; - - /** - * Linked list of instructions that can be scheduled right now, - * based on which ALU/TEX resources they require. - */ - struct pair_state_instruction *ReadyFullALU; - struct pair_state_instruction *ReadyRGB; - struct pair_state_instruction *ReadyAlpha; - struct pair_state_instruction *ReadyTEX; -}; - - -static struct pair_register_translation *get_register(struct pair_state *s, GLuint file, GLuint index) -{ - switch(file) { - case PROGRAM_TEMPORARY: return &s->Temps[index]; - case PROGRAM_INPUT: return &s->Inputs[index]; - default: return 0; - } -} - -static void alloc_hw_reg(struct pair_state *s, GLuint file, GLuint index, GLuint hwindex) -{ - struct pair_register_translation *t = get_register(s, file, index); - ASSERT(!s->HwTemps[hwindex].RefCount); - ASSERT(!t->Allocated); - s->HwTemps[hwindex].RefCount = t->RefCount; - t->Allocated = 1; - t->HwIndex = hwindex; -} - -static GLuint get_hw_reg(struct pair_state *s, GLuint file, GLuint index) -{ - GLuint hwindex; - - struct pair_register_translation *t = get_register(s, file, index); - if (!t) { - error("get_hw_reg: %i[%i]\n", file, index); - return 0; - } - - if (t->Allocated) - return t->HwIndex; - - for(hwindex = 0; hwindex < s->Handler->MaxHwTemps; ++hwindex) - if (!s->HwTemps[hwindex].RefCount) - break; - - if (hwindex >= s->Handler->MaxHwTemps) { - error("Ran out of hardware temporaries"); - return 0; - } - - alloc_hw_reg(s, file, index, hwindex); - return hwindex; -} - - -static void deref_hw_reg(struct pair_state *s, GLuint hwindex) -{ - if (!s->HwTemps[hwindex].RefCount) { - error("Hwindex %i refcount error", hwindex); - return; - } - - s->HwTemps[hwindex].RefCount--; -} - -static void add_pairinst_to_list(struct pair_state_instruction **list, struct pair_state_instruction *pairinst) -{ - pairinst->NextReady = *list; - *list = pairinst; -} - -/** - * The given instruction has become ready. Link it into the ready - * instructions. - */ -static void instruction_ready(struct pair_state *s, struct pair_state_instruction *pairinst) -{ - if (s->Verbose) - _mesa_printf("instruction_ready(%i)\n", pairinst->IP); - - if (pairinst->IsTex) - add_pairinst_to_list(&s->ReadyTEX, pairinst); - else if (!pairinst->NeedAlpha) - add_pairinst_to_list(&s->ReadyRGB, pairinst); - else if (!pairinst->NeedRGB) - add_pairinst_to_list(&s->ReadyAlpha, pairinst); - else - add_pairinst_to_list(&s->ReadyFullALU, pairinst); -} - - -/** - * Finally rewrite ADD, MOV, MUL as the appropriate native instruction - * and reverse the order of arguments for CMP. - */ -static void final_rewrite(struct pair_state *s, struct prog_instruction *inst) -{ - struct prog_src_register tmp; - - switch(inst->Opcode) { - case OPCODE_ADD: - inst->SrcReg[2] = inst->SrcReg[1]; - inst->SrcReg[1].File = PROGRAM_BUILTIN; - inst->SrcReg[1].Swizzle = SWIZZLE_1111; - inst->SrcReg[1].Negate = NEGATE_NONE; - inst->Opcode = OPCODE_MAD; - break; - case OPCODE_CMP: - tmp = inst->SrcReg[2]; - inst->SrcReg[2] = inst->SrcReg[0]; - inst->SrcReg[0] = tmp; - break; - case OPCODE_MOV: - /* AMD say we should use CMP. - * However, when we transform - * KIL -r0; - * into - * CMP tmp, -r0, -r0, 0; - * KIL tmp; - * we get incorrect behaviour on R500 when r0 == 0.0. - * It appears that the R500 KIL hardware treats -0.0 as less - * than zero. - */ - inst->SrcReg[1].File = PROGRAM_BUILTIN; - inst->SrcReg[1].Swizzle = SWIZZLE_1111; - inst->SrcReg[2].File = PROGRAM_BUILTIN; - inst->SrcReg[2].Swizzle = SWIZZLE_0000; - inst->Opcode = OPCODE_MAD; - break; - case OPCODE_MUL: - inst->SrcReg[2].File = PROGRAM_BUILTIN; - inst->SrcReg[2].Swizzle = SWIZZLE_0000; - inst->Opcode = OPCODE_MAD; - break; - default: - /* nothing to do */ - break; - } -} - - -/** - * Classify an instruction according to which ALUs etc. it needs - */ -static void classify_instruction(struct pair_state *s, - struct pair_state_instruction *psi) -{ - psi->NeedRGB = (psi->Instruction.DstReg.WriteMask & WRITEMASK_XYZ) ? 1 : 0; - psi->NeedAlpha = (psi->Instruction.DstReg.WriteMask & WRITEMASK_W) ? 1 : 0; - - switch(psi->Instruction.Opcode) { - case OPCODE_ADD: - case OPCODE_CMP: - case OPCODE_DDX: - case OPCODE_DDY: - case OPCODE_FRC: - case OPCODE_MAD: - case OPCODE_MAX: - case OPCODE_MIN: - case OPCODE_MOV: - case OPCODE_MUL: - break; - case OPCODE_COS: - case OPCODE_EX2: - case OPCODE_LG2: - case OPCODE_RCP: - case OPCODE_RSQ: - case OPCODE_SIN: - psi->IsTranscendent = 1; - psi->NeedAlpha = 1; - break; - case OPCODE_DP4: - psi->NeedAlpha = 1; - /* fall through */ - case OPCODE_DP3: - psi->NeedRGB = 1; - break; - case OPCODE_KIL: - case OPCODE_TEX: - case OPCODE_TXB: - case OPCODE_TXP: - case OPCODE_END: - psi->IsTex = 1; - break; - default: - error("Unknown opcode %d\n", psi->Instruction.Opcode); - break; - } -} - - -/** - * Count which (input, temporary) register is read and written how often, - * and scan the instruction stream to find dependencies. - */ -static void scan_instructions(struct pair_state *s) -{ - struct rc_instruction *source; - GLuint ip; - - for(source = s->Compiler->Base.Program.Instructions.Next, ip = 0; - source != &s->Compiler->Base.Program.Instructions; - source = source->Next, ++ip) { - struct pair_state_instruction *pairinst = memory_pool_malloc(&s->Compiler->Base.Pool, sizeof(*pairinst)); - memset(pairinst, 0, sizeof(struct pair_state_instruction)); - - pairinst->Instruction = source->I; - pairinst->IP = ip; - final_rewrite(s, &pairinst->Instruction); - classify_instruction(s, pairinst); - - int nsrc = _mesa_num_inst_src_regs(pairinst->Instruction.Opcode); - int j; - for(j = 0; j < nsrc; j++) { - struct pair_register_translation *t = - get_register(s, pairinst->Instruction.SrcReg[j].File, pairinst->Instruction.SrcReg[j].Index); - if (!t) - continue; - - t->RefCount++; - - if (pairinst->Instruction.SrcReg[j].File == PROGRAM_TEMPORARY) { - int i; - for(i = 0; i < 4; ++i) { - GLuint swz = GET_SWZ(pairinst->Instruction.SrcReg[j].Swizzle, i); - if (swz >= 4) - continue; /* constant or NIL swizzle */ - if (!t->Value[swz]) - continue; /* this is an undefined read */ - - /* Do not add a dependency if this instruction - * also rewrites the value. The code below adds - * a dependency for the DstReg, which is a superset - * of the SrcReg dependency. */ - if (pairinst->Instruction.DstReg.File == PROGRAM_TEMPORARY && - pairinst->Instruction.DstReg.Index == pairinst->Instruction.SrcReg[j].Index && - GET_BIT(pairinst->Instruction.DstReg.WriteMask, swz)) - continue; - - struct reg_value_reader* r = memory_pool_malloc(&s->Compiler->Base.Pool, sizeof(*r)); - pairinst->NumDependencies++; - t->Value[swz]->NumReaders++; - r->Reader = pairinst; - r->Next = t->Value[swz]->Readers; - t->Value[swz]->Readers = r; - } - } - } - - int ndst = _mesa_num_inst_dst_regs(pairinst->Instruction.Opcode); - if (ndst) { - struct pair_register_translation *t = - get_register(s, pairinst->Instruction.DstReg.File, pairinst->Instruction.DstReg.Index); - if (t) { - t->RefCount++; - - if (pairinst->Instruction.DstReg.File == PROGRAM_TEMPORARY) { - int j; - for(j = 0; j < 4; ++j) { - if (!GET_BIT(pairinst->Instruction.DstReg.WriteMask, j)) - continue; - - struct reg_value* v = memory_pool_malloc(&s->Compiler->Base.Pool, sizeof(*v)); - memset(v, 0, sizeof(struct reg_value)); - v->Writer = pairinst; - if (t->Value[j]) { - pairinst->NumDependencies++; - t->Value[j]->Next = v; - } - t->Value[j] = v; - pairinst->Values[j] = v; - } - } - } - } - - if (s->Verbose) - _mesa_printf("scan(%i): NumDeps = %i\n", ip, pairinst->NumDependencies); - - if (!pairinst->NumDependencies) - instruction_ready(s, pairinst); - } - - /* Clear the PROGRAM_TEMPORARY state */ - int i, j; - for(i = 0; i < MAX_PROGRAM_TEMPS; ++i) { - for(j = 0; j < 4; ++j) - s->Temps[i].Value[j] = 0; - } -} - - -static void decrement_dependencies(struct pair_state *s, struct pair_state_instruction *pairinst) -{ - ASSERT(pairinst->NumDependencies > 0); - if (!--pairinst->NumDependencies) - instruction_ready(s, pairinst); -} /** - * Update the dependency tracking state based on what the instruction - * at the given IP does. + * Return the source slot where we installed the given register access, + * or -1 if no slot was free anymore. */ -static void commit_instruction(struct pair_state *s, struct pair_state_instruction *pairinst) -{ - struct prog_instruction *inst = &pairinst->Instruction; - - if (s->Verbose) - _mesa_printf("commit_instruction(%i)\n", pairinst->IP); - - if (inst->DstReg.File == PROGRAM_TEMPORARY) { - struct pair_register_translation *t = &s->Temps[inst->DstReg.Index]; - deref_hw_reg(s, t->HwIndex); - - int i; - for(i = 0; i < 4; ++i) { - if (!GET_BIT(inst->DstReg.WriteMask, i)) - continue; - - t->Value[i] = pairinst->Values[i]; - if (t->Value[i]->NumReaders) { - struct reg_value_reader *r; - for(r = pairinst->Values[i]->Readers; r; r = r->Next) - decrement_dependencies(s, r->Reader); - } else if (t->Value[i]->Next) { - /* This happens when the only reader writes - * the register at the same time */ - decrement_dependencies(s, t->Value[i]->Next->Writer); - } - } - } - - int nsrc = _mesa_num_inst_src_regs(inst->Opcode); - int i; - for(i = 0; i < nsrc; i++) { - struct pair_register_translation *t = get_register(s, inst->SrcReg[i].File, inst->SrcReg[i].Index); - if (!t) - continue; - - deref_hw_reg(s, get_hw_reg(s, inst->SrcReg[i].File, inst->SrcReg[i].Index)); - - if (inst->SrcReg[i].File != PROGRAM_TEMPORARY) - continue; - - int j; - for(j = 0; j < 4; ++j) { - GLuint swz = GET_SWZ(inst->SrcReg[i].Swizzle, j); - if (swz >= 4) - continue; - if (!t->Value[swz]) - continue; - - /* Do not free a dependency if this instruction - * also rewrites the value. See scan_instructions. */ - if (inst->DstReg.File == PROGRAM_TEMPORARY && - inst->DstReg.Index == inst->SrcReg[i].Index && - GET_BIT(inst->DstReg.WriteMask, swz)) - continue; - - if (!--t->Value[swz]->NumReaders) { - if (t->Value[swz]->Next) - decrement_dependencies(s, t->Value[swz]->Next->Writer); - } - } - } -} - - -/** - * Emit all ready texture instructions in a single block. - * - * Emit as a single block to (hopefully) sample many textures in parallel, - * and to avoid hardware indirections on R300. - * - * In R500, we don't really know when the result of a texture instruction - * arrives. So allocate all destinations first, to make sure they do not - * arrive early and overwrite a texture coordinate we're going to use later - * in the block. - */ -static void emit_all_tex(struct pair_state *s) -{ - struct pair_state_instruction *readytex; - struct pair_state_instruction *pairinst; - - ASSERT(s->ReadyTEX); - - // Don't let the ready list change under us! - readytex = s->ReadyTEX; - s->ReadyTEX = 0; - - // Allocate destination hardware registers in one block to avoid conflicts. - for(pairinst = readytex; pairinst; pairinst = pairinst->NextReady) { - struct prog_instruction *inst = &pairinst->Instruction; - if (inst->Opcode != OPCODE_KIL) - get_hw_reg(s, inst->DstReg.File, inst->DstReg.Index); - } - - if (s->Compiler->Base.Debug) - _mesa_printf(" BEGIN_TEX\n"); - - if (s->Handler->BeginTexBlock) - s->Compiler->Base.Error = s->Compiler->Base.Error || !s->Handler->BeginTexBlock(s->UserData); - - for(pairinst = readytex; pairinst; pairinst = pairinst->NextReady) { - struct prog_instruction *inst = &pairinst->Instruction; - commit_instruction(s, pairinst); - - if (inst->Opcode != OPCODE_KIL) - inst->DstReg.Index = get_hw_reg(s, inst->DstReg.File, inst->DstReg.Index); - inst->SrcReg[0].Index = get_hw_reg(s, inst->SrcReg[0].File, inst->SrcReg[0].Index); - - if (s->Compiler->Base.Debug) { - _mesa_printf(" "); - _mesa_print_instruction(inst); - fflush(stderr); - } - - struct radeon_pair_texture_instruction rpti; - - switch(inst->Opcode) { - case OPCODE_TEX: rpti.Opcode = RADEON_OPCODE_TEX; break; - case OPCODE_TXB: rpti.Opcode = RADEON_OPCODE_TXB; break; - case OPCODE_TXP: rpti.Opcode = RADEON_OPCODE_TXP; break; - default: - case OPCODE_KIL: rpti.Opcode = RADEON_OPCODE_KIL; break; - } - - rpti.DestIndex = inst->DstReg.Index; - rpti.WriteMask = inst->DstReg.WriteMask; - rpti.TexSrcUnit = inst->TexSrcUnit; - rpti.TexSrcTarget = inst->TexSrcTarget; - rpti.SrcIndex = inst->SrcReg[0].Index; - rpti.SrcSwizzle = inst->SrcReg[0].Swizzle; - - s->Compiler->Base.Error = s->Compiler->Base.Error || !s->Handler->EmitTex(s->UserData, &rpti); - } - - if (s->Compiler->Base.Debug) - _mesa_printf(" END_TEX\n"); -} - - -static int alloc_pair_source(struct pair_state *s, struct radeon_pair_instruction *pair, - struct prog_src_register src, GLboolean rgb, GLboolean alpha) +int rc_pair_alloc_source(struct rc_pair_instruction *pair, + unsigned int rgb, unsigned int alpha, + rc_register_file file, unsigned int index) { int candidate = -1; int candidate_quality = -1; int i; - if (!rgb && !alpha) + if ((!rgb && !alpha) || file == RC_FILE_NONE) return 0; - GLuint constant; - GLuint index; - - if (src.File == PROGRAM_TEMPORARY || src.File == PROGRAM_INPUT) { - constant = 0; - index = get_hw_reg(s, src.File, src.Index); - } else { - constant = 1; - index = src.Index; - } - for(i = 0; i < 3; ++i) { int q = 0; if (rgb) { if (pair->RGB.Src[i].Used) { - if (pair->RGB.Src[i].Constant != constant || + if (pair->RGB.Src[i].File != file || pair->RGB.Src[i].Index != index) continue; q++; @@ -610,7 +55,7 @@ static int alloc_pair_source(struct pair_state *s, struct radeon_pair_instructio } if (alpha) { if (pair->Alpha.Src[i].Used) { - if (pair->Alpha.Src[i].Constant != constant || + if (pair->Alpha.Src[i].File != file || pair->Alpha.Src[i].Index != index) continue; q++; @@ -625,334 +70,15 @@ static int alloc_pair_source(struct pair_state *s, struct radeon_pair_instructio if (candidate >= 0) { if (rgb) { pair->RGB.Src[candidate].Used = 1; - pair->RGB.Src[candidate].Constant = constant; + pair->RGB.Src[candidate].File = file; pair->RGB.Src[candidate].Index = index; } if (alpha) { pair->Alpha.Src[candidate].Used = 1; - pair->Alpha.Src[candidate].Constant = constant; + pair->Alpha.Src[candidate].File = file; pair->Alpha.Src[candidate].Index = index; } } return candidate; } - -/** - * Fill the given ALU instruction's opcodes and source operands into the given pair, - * if possible. - */ -static GLboolean fill_instruction_into_pair( - struct pair_state *s, - struct radeon_pair_instruction *pair, - struct pair_state_instruction *pairinst) -{ - struct prog_instruction *inst = &pairinst->Instruction; - - ASSERT(!pairinst->NeedRGB || pair->RGB.Opcode == OPCODE_NOP); - ASSERT(!pairinst->NeedAlpha || pair->Alpha.Opcode == OPCODE_NOP); - - if (pairinst->NeedRGB) { - if (pairinst->IsTranscendent) - pair->RGB.Opcode = OPCODE_REPL_ALPHA; - else - pair->RGB.Opcode = inst->Opcode; - if (inst->SaturateMode == SATURATE_ZERO_ONE) - pair->RGB.Saturate = 1; - } - if (pairinst->NeedAlpha) { - pair->Alpha.Opcode = inst->Opcode; - if (inst->SaturateMode == SATURATE_ZERO_ONE) - pair->Alpha.Saturate = 1; - } - - int nargs = _mesa_num_inst_src_regs(inst->Opcode); - int i; - - /* Special case for DDX/DDY (MDH/MDV). */ - if (inst->Opcode == OPCODE_DDX || inst->Opcode == OPCODE_DDY) { - if (pair->RGB.Src[0].Used || pair->Alpha.Src[0].Used) - return GL_FALSE; - else - nargs++; - } - - for(i = 0; i < nargs; ++i) { - int source; - if (pairinst->NeedRGB && !pairinst->IsTranscendent) { - GLboolean srcrgb = GL_FALSE; - GLboolean srcalpha = GL_FALSE; - int j; - for(j = 0; j < 3; ++j) { - GLuint swz = GET_SWZ(inst->SrcReg[i].Swizzle, j); - if (swz < 3) - srcrgb = GL_TRUE; - else if (swz < 4) - srcalpha = GL_TRUE; - } - source = alloc_pair_source(s, pair, inst->SrcReg[i], srcrgb, srcalpha); - if (source < 0) - return GL_FALSE; - pair->RGB.Arg[i].Source = source; - pair->RGB.Arg[i].Swizzle = inst->SrcReg[i].Swizzle & 0x1ff; - pair->RGB.Arg[i].Abs = inst->SrcReg[i].Abs; - pair->RGB.Arg[i].Negate = !!(inst->SrcReg[i].Negate & (NEGATE_X | NEGATE_Y | NEGATE_Z)); - } - if (pairinst->NeedAlpha) { - GLboolean srcrgb = GL_FALSE; - GLboolean srcalpha = GL_FALSE; - GLuint swz = GET_SWZ(inst->SrcReg[i].Swizzle, pairinst->IsTranscendent ? 0 : 3); - if (swz < 3) - srcrgb = GL_TRUE; - else if (swz < 4) - srcalpha = GL_TRUE; - source = alloc_pair_source(s, pair, inst->SrcReg[i], srcrgb, srcalpha); - if (source < 0) - return GL_FALSE; - pair->Alpha.Arg[i].Source = source; - pair->Alpha.Arg[i].Swizzle = swz; - pair->Alpha.Arg[i].Abs = inst->SrcReg[i].Abs; - pair->Alpha.Arg[i].Negate = !!(inst->SrcReg[i].Negate & NEGATE_W); - } - } - - return GL_TRUE; -} - - -/** - * Fill in the destination register information. - * - * This is split from filling in source registers because we want - * to avoid allocating hardware temporaries for destinations until - * we are absolutely certain that we're going to emit a certain - * instruction pairing. - */ -static void fill_dest_into_pair( - struct pair_state *s, - struct radeon_pair_instruction *pair, - struct pair_state_instruction *pairinst) -{ - struct prog_instruction *inst = &pairinst->Instruction; - - if (inst->DstReg.File == PROGRAM_OUTPUT) { - if (inst->DstReg.Index == s->Compiler->OutputColor) { - pair->RGB.OutputWriteMask |= inst->DstReg.WriteMask & WRITEMASK_XYZ; - pair->Alpha.OutputWriteMask |= GET_BIT(inst->DstReg.WriteMask, 3); - } else if (inst->DstReg.Index == s->Compiler->OutputDepth) { - pair->Alpha.DepthWriteMask |= GET_BIT(inst->DstReg.WriteMask, 3); - } - } else { - GLuint hwindex = get_hw_reg(s, inst->DstReg.File, inst->DstReg.Index); - if (pairinst->NeedRGB) { - pair->RGB.DestIndex = hwindex; - pair->RGB.WriteMask |= inst->DstReg.WriteMask & WRITEMASK_XYZ; - } - if (pairinst->NeedAlpha) { - pair->Alpha.DestIndex = hwindex; - pair->Alpha.WriteMask |= GET_BIT(inst->DstReg.WriteMask, 3); - } - } -} - - -/** - * Find a good ALU instruction or pair of ALU instruction and emit it. - * - * Prefer emitting full ALU instructions, so that when we reach a point - * where no full ALU instruction can be emitted, we have more candidates - * for RGB/Alpha pairing. - */ -static void emit_alu(struct pair_state *s) -{ - struct radeon_pair_instruction pair; - struct pair_state_instruction *psi; - - if (s->ReadyFullALU || !(s->ReadyRGB && s->ReadyAlpha)) { - if (s->ReadyFullALU) { - psi = s->ReadyFullALU; - s->ReadyFullALU = s->ReadyFullALU->NextReady; - } else if (s->ReadyRGB) { - psi = s->ReadyRGB; - s->ReadyRGB = s->ReadyRGB->NextReady; - } else { - psi = s->ReadyAlpha; - s->ReadyAlpha = s->ReadyAlpha->NextReady; - } - - _mesa_bzero(&pair, sizeof(pair)); - fill_instruction_into_pair(s, &pair, psi); - fill_dest_into_pair(s, &pair, psi); - commit_instruction(s, psi); - } else { - struct pair_state_instruction **prgb; - struct pair_state_instruction **palpha; - - /* Some pairings might fail because they require too - * many source slots; try all possible pairings if necessary */ - for(prgb = &s->ReadyRGB; *prgb; prgb = &(*prgb)->NextReady) { - for(palpha = &s->ReadyAlpha; *palpha; palpha = &(*palpha)->NextReady) { - struct pair_state_instruction * psirgb = *prgb; - struct pair_state_instruction * psialpha = *palpha; - _mesa_bzero(&pair, sizeof(pair)); - fill_instruction_into_pair(s, &pair, psirgb); - if (!fill_instruction_into_pair(s, &pair, psialpha)) - continue; - *prgb = (*prgb)->NextReady; - *palpha = (*palpha)->NextReady; - fill_dest_into_pair(s, &pair, psirgb); - fill_dest_into_pair(s, &pair, psialpha); - commit_instruction(s, psirgb); - commit_instruction(s, psialpha); - goto success; - } - } - - /* No success in pairing; just take the first RGB instruction */ - psi = s->ReadyRGB; - s->ReadyRGB = s->ReadyRGB->NextReady; - - _mesa_bzero(&pair, sizeof(pair)); - fill_instruction_into_pair(s, &pair, psi); - fill_dest_into_pair(s, &pair, psi); - commit_instruction(s, psi); - success: ; - } - - if (s->Compiler->Base.Debug) - radeonPrintPairInstruction(&pair); - - s->Compiler->Base.Error = s->Compiler->Base.Error || !s->Handler->EmitPaired(s->UserData, &pair); -} - -/* Callback function for assigning input registers to hardware registers */ -static void alloc_helper(void * data, unsigned input, unsigned hwreg) -{ - struct pair_state * s = data; - alloc_hw_reg(s, PROGRAM_INPUT, input, hwreg); -} - -void radeonPairProgram( - struct r300_fragment_program_compiler * compiler, - const struct radeon_pair_handler* handler, void *userdata) -{ - struct pair_state s; - - _mesa_bzero(&s, sizeof(s)); - s.Compiler = compiler; - s.Handler = handler; - s.UserData = userdata; - s.Verbose = GL_FALSE && s.Compiler->Base.Debug; - - if (s.Compiler->Base.Debug) - _mesa_printf("Emit paired program\n"); - - scan_instructions(&s); - s.Compiler->AllocateHwInputs(s.Compiler, &alloc_helper, &s); - - while(!s.Compiler->Base.Error && - (s.ReadyTEX || s.ReadyRGB || s.ReadyAlpha || s.ReadyFullALU)) { - if (s.ReadyTEX) - emit_all_tex(&s); - - while(s.ReadyFullALU || s.ReadyRGB || s.ReadyAlpha) - emit_alu(&s); - } - - if (s.Compiler->Base.Debug) - _mesa_printf(" END\n"); -} - - -static void print_pair_src(int i, struct radeon_pair_instruction_source* src) -{ - _mesa_printf(" Src%i = %s[%i]", i, src->Constant ? "CNST" : "TEMP", src->Index); -} - -static const char* opcode_string(GLuint opcode) -{ - if (opcode == OPCODE_REPL_ALPHA) - return "SOP"; - else - return _mesa_opcode_string(opcode); -} - -static int num_pairinst_args(GLuint opcode) -{ - if (opcode == OPCODE_REPL_ALPHA) - return 0; - else - return _mesa_num_inst_src_regs(opcode); -} - -static char swizzle_char(GLuint swz) -{ - switch(swz) { - case SWIZZLE_X: return 'x'; - case SWIZZLE_Y: return 'y'; - case SWIZZLE_Z: return 'z'; - case SWIZZLE_W: return 'w'; - case SWIZZLE_ZERO: return '0'; - case SWIZZLE_ONE: return '1'; - case SWIZZLE_NIL: return '_'; - default: return '?'; - } -} - -void radeonPrintPairInstruction(struct radeon_pair_instruction *inst) -{ - int nargs; - int i; - - _mesa_printf(" RGB: "); - for(i = 0; i < 3; ++i) { - if (inst->RGB.Src[i].Used) - print_pair_src(i, inst->RGB.Src + i); - } - _mesa_printf("\n"); - _mesa_printf(" Alpha:"); - for(i = 0; i < 3; ++i) { - if (inst->Alpha.Src[i].Used) - print_pair_src(i, inst->Alpha.Src + i); - } - _mesa_printf("\n"); - - _mesa_printf(" %s%s", opcode_string(inst->RGB.Opcode), inst->RGB.Saturate ? "_SAT" : ""); - if (inst->RGB.WriteMask) - _mesa_printf(" TEMP[%i].%s%s%s", inst->RGB.DestIndex, - (inst->RGB.WriteMask & 1) ? "x" : "", - (inst->RGB.WriteMask & 2) ? "y" : "", - (inst->RGB.WriteMask & 4) ? "z" : ""); - if (inst->RGB.OutputWriteMask) - _mesa_printf(" COLOR.%s%s%s", - (inst->RGB.OutputWriteMask & 1) ? "x" : "", - (inst->RGB.OutputWriteMask & 2) ? "y" : "", - (inst->RGB.OutputWriteMask & 4) ? "z" : ""); - nargs = num_pairinst_args(inst->RGB.Opcode); - for(i = 0; i < nargs; ++i) { - const char* abs = inst->RGB.Arg[i].Abs ? "|" : ""; - const char* neg = inst->RGB.Arg[i].Negate ? "-" : ""; - _mesa_printf(", %s%sSrc%i.%c%c%c%s", neg, abs, inst->RGB.Arg[i].Source, - swizzle_char(GET_SWZ(inst->RGB.Arg[i].Swizzle, 0)), - swizzle_char(GET_SWZ(inst->RGB.Arg[i].Swizzle, 1)), - swizzle_char(GET_SWZ(inst->RGB.Arg[i].Swizzle, 2)), - abs); - } - _mesa_printf("\n"); - - _mesa_printf(" %s%s", opcode_string(inst->Alpha.Opcode), inst->Alpha.Saturate ? "_SAT" : ""); - if (inst->Alpha.WriteMask) - _mesa_printf(" TEMP[%i].w", inst->Alpha.DestIndex); - if (inst->Alpha.OutputWriteMask) - _mesa_printf(" COLOR.w"); - if (inst->Alpha.DepthWriteMask) - _mesa_printf(" DEPTH.w"); - nargs = num_pairinst_args(inst->Alpha.Opcode); - for(i = 0; i < nargs; ++i) { - const char* abs = inst->Alpha.Arg[i].Abs ? "|" : ""; - const char* neg = inst->Alpha.Arg[i].Negate ? "-" : ""; - _mesa_printf(", %s%sSrc%i.%c%s", neg, abs, inst->Alpha.Arg[i].Source, - swizzle_char(inst->Alpha.Arg[i].Swizzle), abs); - } - _mesa_printf("\n"); -} diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h index ff76178551..1600598428 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_pair.h @@ -28,116 +28,97 @@ #ifndef __RADEON_PROGRAM_PAIR_H_ #define __RADEON_PROGRAM_PAIR_H_ -#include "radeon_program.h" +#include "radeon_code.h" +#include "radeon_opcodes.h" +#include "radeon_program_constants.h" struct r300_fragment_program_compiler; /** - * Represents a paired instruction, as found in R300 and R500 + * \file + * Represents a paired ALU instruction, as found in R300 and R500 * fragment programs. + * + * Note that this representation is taking some liberties as far + * as register files are concerned, to allow separate register + * allocation. + * + * Also note that there are some subtleties in that the semantics + * of certain opcodes are implicitly changed in this representation; + * see \ref rc_pair_translate */ + + struct radeon_pair_instruction_source { - GLuint Index:8; - GLuint Constant:1; - GLuint Used:1; + unsigned int Used:1; + rc_register_file File:3; + unsigned int Index:RC_REGISTER_INDEX_BITS; }; struct radeon_pair_instruction_rgb { - GLuint Opcode:8; - GLuint DestIndex:8; - GLuint WriteMask:3; - GLuint OutputWriteMask:3; - GLuint Saturate:1; + rc_opcode Opcode:8; + unsigned int DestIndex:RC_REGISTER_INDEX_BITS; + unsigned int WriteMask:3; + unsigned int OutputWriteMask:3; + unsigned int Saturate:1; struct radeon_pair_instruction_source Src[3]; struct { - GLuint Source:2; - GLuint Swizzle:9; - GLuint Abs:1; - GLuint Negate:1; + unsigned int Source:2; + unsigned int Swizzle:9; + unsigned int Abs:1; + unsigned int Negate:1; } Arg[3]; }; struct radeon_pair_instruction_alpha { - GLuint Opcode:8; - GLuint DestIndex:8; - GLuint WriteMask:1; - GLuint OutputWriteMask:1; - GLuint DepthWriteMask:1; - GLuint Saturate:1; + rc_opcode Opcode:8; + unsigned int DestIndex:RC_REGISTER_INDEX_BITS; + unsigned int WriteMask:1; + unsigned int OutputWriteMask:1; + unsigned int DepthWriteMask:1; + unsigned int Saturate:1; struct radeon_pair_instruction_source Src[3]; struct { - GLuint Source:2; - GLuint Swizzle:3; - GLuint Abs:1; - GLuint Negate:1; + unsigned int Source:2; + unsigned int Swizzle:3; + unsigned int Abs:1; + unsigned int Negate:1; } Arg[3]; }; -struct radeon_pair_instruction { +struct rc_pair_instruction { struct radeon_pair_instruction_rgb RGB; struct radeon_pair_instruction_alpha Alpha; -}; - -enum { - RADEON_OPCODE_TEX = 0, - RADEON_OPCODE_TXB, - RADEON_OPCODE_TXP, - RADEON_OPCODE_KIL + rc_write_aluresult WriteALUResult:2; + rc_compare_func ALUResultCompare:3; }; -struct radeon_pair_texture_instruction { - GLuint Opcode:2; /**< one of RADEON_OPCODE_xxx */ - - GLuint DestIndex:8; - GLuint WriteMask:4; - GLuint TexSrcUnit:5; - GLuint TexSrcTarget:3; - - GLuint SrcIndex:8; - GLuint SrcSwizzle:12; -}; +/** + * General helper functions for dealing with the paired instruction format. + */ +/*@{*/ +int rc_pair_alloc_source(struct rc_pair_instruction *pair, + unsigned int rgb, unsigned int alpha, + rc_register_file file, unsigned int index); +/*@}*/ /** - * + * Compiler passes that operate with the paired format. */ -struct radeon_pair_handler { - /** - * Write a paired instruction to the hardware. - * - * @return GL_FALSE on error. - */ - GLboolean (*EmitPaired)(void*, struct radeon_pair_instruction*); - - /** - * Write a texture instruction to the hardware. - * Register indices have already been rewritten to the allocated - * hardware register numbers. - * - * @return GL_FALSE on error. - */ - GLboolean (*EmitTex)(void*, struct radeon_pair_texture_instruction*); - - /** - * Called before a block of contiguous, independent texture - * instructions is emitted. - */ - GLboolean (*BeginTexBlock)(void*); - - unsigned MaxHwTemps; -}; - -void radeonPairProgram( - struct r300_fragment_program_compiler * compiler, - const struct radeon_pair_handler*, void *userdata); +/*@{*/ +struct radeon_pair_handler; -void radeonPrintPairInstruction(struct radeon_pair_instruction *inst); +void rc_pair_translate(struct r300_fragment_program_compiler *c); +void rc_pair_schedule(struct r300_fragment_program_compiler *c); +void rc_pair_regalloc(struct r300_fragment_program_compiler *c, unsigned maxtemps); +/*@}*/ #endif /* __RADEON_PROGRAM_PAIR_H_ */ diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_program_print.c b/src/mesa/drivers/dri/r300/compiler/radeon_program_print.c new file mode 100644 index 0000000000..d863b82d53 --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/radeon_program_print.c @@ -0,0 +1,300 @@ +/* + * Copyright 2009 Nicolai Hähnle <nhaehnle@gmail.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. */ + +#include "radeon_program.h" + +#include <stdio.h> + +static const char * textarget_to_string(rc_texture_target target) +{ + switch(target) { + case RC_TEXTURE_2D_ARRAY: return "2D_ARRAY"; + case RC_TEXTURE_1D_ARRAY: return "1D_ARRAY"; + case RC_TEXTURE_CUBE: return "CUBE"; + case RC_TEXTURE_3D: return "3D"; + case RC_TEXTURE_RECT: return "RECT"; + case RC_TEXTURE_2D: return "2D"; + case RC_TEXTURE_1D: return "1D"; + default: return "BAD_TEXTURE_TARGET"; + } +} + +static void rc_print_comparefunc(FILE * f, const char * lhs, rc_compare_func func, const char * rhs) +{ + if (func == RC_COMPARE_FUNC_NEVER) { + fprintf(f, "false"); + } else if (func == RC_COMPARE_FUNC_ALWAYS) { + fprintf(f, "true"); + } else { + const char * op; + switch(func) { + case RC_COMPARE_FUNC_LESS: op = "<"; break; + case RC_COMPARE_FUNC_EQUAL: op = "=="; break; + case RC_COMPARE_FUNC_LEQUAL: op = "<="; break; + case RC_COMPARE_FUNC_GREATER: op = ">"; break; + case RC_COMPARE_FUNC_NOTEQUAL: op = "!="; break; + case RC_COMPARE_FUNC_GEQUAL: op = ">="; break; + default: op = "???"; break; + } + fprintf(f, "%s %s %s", lhs, op, rhs); + } +} + +static void rc_print_register(FILE * f, rc_register_file file, int index, unsigned int reladdr) +{ + if (file == RC_FILE_NONE) { + fprintf(f, "none"); + } else if (file == RC_FILE_SPECIAL) { + switch(index) { + case RC_SPECIAL_ALU_RESULT: fprintf(f, "aluresult"); break; + default: fprintf(f, "special[%i]", index); break; + } + } else { + const char * filename; + switch(file) { + case RC_FILE_TEMPORARY: filename = "temp"; break; + case RC_FILE_INPUT: filename = "input"; break; + case RC_FILE_OUTPUT: filename = "output"; break; + case RC_FILE_ADDRESS: filename = "addr"; break; + case RC_FILE_CONSTANT: filename = "const"; break; + default: filename = "BAD FILE"; break; + } + fprintf(f, "%s[%i%s]", filename, index, reladdr ? " + addr[0]" : ""); + } +} + +static void rc_print_mask(FILE * f, unsigned int mask) +{ + if (mask & RC_MASK_X) fprintf(f, "x"); + if (mask & RC_MASK_Y) fprintf(f, "y"); + if (mask & RC_MASK_Z) fprintf(f, "z"); + if (mask & RC_MASK_W) fprintf(f, "w"); +} + +static void rc_print_dst_register(FILE * f, struct rc_dst_register dst) +{ + rc_print_register(f, dst.File, dst.Index, dst.RelAddr); + if (dst.WriteMask != RC_MASK_XYZW) { + fprintf(f, "."); + rc_print_mask(f, dst.WriteMask); + } +} + +static char rc_swizzle_char(unsigned int swz) +{ + switch(swz) { + case RC_SWIZZLE_X: return 'x'; + case RC_SWIZZLE_Y: return 'y'; + case RC_SWIZZLE_Z: return 'z'; + case RC_SWIZZLE_W: return 'w'; + case RC_SWIZZLE_ZERO: return '0'; + case RC_SWIZZLE_ONE: return '1'; + case RC_SWIZZLE_HALF: return 'H'; + case RC_SWIZZLE_UNUSED: return '_'; + } + return '?'; +} + +static void rc_print_swizzle(FILE * f, unsigned int swizzle, unsigned int negate) +{ + unsigned int comp; + for(comp = 0; comp < 4; ++comp) { + rc_swizzle swz = GET_SWZ(swizzle, comp); + if (GET_BIT(negate, comp)) + fprintf(f, "-"); + fprintf(f, "%c", rc_swizzle_char(swz)); + } +} + +static void rc_print_src_register(FILE * f, struct rc_src_register src) +{ + int trivial_negate = (src.Negate == RC_MASK_NONE || src.Negate == RC_MASK_XYZW); + + if (src.Negate == RC_MASK_XYZW) + fprintf(f, "-"); + if (src.Abs) + fprintf(f, "|"); + + rc_print_register(f, src.File, src.Index, src.RelAddr); + + if (src.Abs && !trivial_negate) + fprintf(f, "|"); + + if (src.Swizzle != RC_SWIZZLE_XYZW || !trivial_negate) { + fprintf(f, "."); + rc_print_swizzle(f, src.Swizzle, trivial_negate ? 0 : src.Negate); + } + + if (src.Abs && trivial_negate) + fprintf(f, "|"); +} + +static void rc_print_normal_instruction(FILE * f, struct rc_instruction * inst) +{ + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->U.I.Opcode); + unsigned int reg; + + fprintf(f, "%s", opcode->Name); + + switch(inst->U.I.SaturateMode) { + case RC_SATURATE_NONE: break; + case RC_SATURATE_ZERO_ONE: fprintf(f, "_SAT"); break; + case RC_SATURATE_MINUS_PLUS_ONE: fprintf(f, "_SAT2"); break; + default: fprintf(f, "_BAD_SAT"); break; + } + + if (opcode->HasDstReg) { + fprintf(f, " "); + rc_print_dst_register(f, inst->U.I.DstReg); + if (opcode->NumSrcRegs) + fprintf(f, ","); + } + + for(reg = 0; reg < opcode->NumSrcRegs; ++reg) { + if (reg > 0) + fprintf(f, ","); + fprintf(f, " "); + rc_print_src_register(f, inst->U.I.SrcReg[reg]); + } + + if (opcode->HasTexture) { + fprintf(f, ", %s%s[%u]", + textarget_to_string(inst->U.I.TexSrcTarget), + inst->U.I.TexShadow ? "SHADOW" : "", + inst->U.I.TexSrcUnit); + } + + fprintf(f, ";"); + + if (inst->U.I.WriteALUResult) { + fprintf(f, " [aluresult = ("); + rc_print_comparefunc(f, + (inst->U.I.WriteALUResult == RC_ALURESULT_X) ? "x" : "w", + inst->U.I.ALUResultCompare, "0"); + fprintf(f, ")]"); + } + + fprintf(f, "\n"); +} + +static void rc_print_pair_instruction(FILE * f, struct rc_instruction * fullinst) +{ + struct rc_pair_instruction * inst = &fullinst->U.P; + int printedsrc = 0; + + for(unsigned int src = 0; src < 3; ++src) { + if (inst->RGB.Src[src].Used) { + if (printedsrc) + fprintf(f, ", "); + fprintf(f, "src%i.xyz = ", src); + rc_print_register(f, inst->RGB.Src[src].File, inst->RGB.Src[src].Index, 0); + printedsrc = 1; + } + if (inst->Alpha.Src[src].Used) { + if (printedsrc) + fprintf(f, ", "); + fprintf(f, "src%i.w = ", src); + rc_print_register(f, inst->Alpha.Src[src].File, inst->Alpha.Src[src].Index, 0); + printedsrc = 1; + } + } + fprintf(f, "\n"); + + if (inst->RGB.Opcode != RC_OPCODE_NOP) { + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->RGB.Opcode); + + fprintf(f, " %s%s", opcode->Name, inst->RGB.Saturate ? "_SAT" : ""); + if (inst->RGB.WriteMask) + fprintf(f, " temp[%i].%s%s%s", inst->RGB.DestIndex, + (inst->RGB.WriteMask & 1) ? "x" : "", + (inst->RGB.WriteMask & 2) ? "y" : "", + (inst->RGB.WriteMask & 4) ? "z" : ""); + if (inst->RGB.OutputWriteMask) + fprintf(f, " color.%s%s%s", + (inst->RGB.OutputWriteMask & 1) ? "x" : "", + (inst->RGB.OutputWriteMask & 2) ? "y" : "", + (inst->RGB.OutputWriteMask & 4) ? "z" : ""); + if (inst->WriteALUResult == RC_ALURESULT_X) + fprintf(f, " aluresult"); + + for(unsigned int arg = 0; arg < opcode->NumSrcRegs; ++arg) { + const char* abs = inst->RGB.Arg[arg].Abs ? "|" : ""; + const char* neg = inst->RGB.Arg[arg].Negate ? "-" : ""; + fprintf(f, ", %s%ssrc%i.%c%c%c%s", neg, abs, inst->RGB.Arg[arg].Source, + rc_swizzle_char(GET_SWZ(inst->RGB.Arg[arg].Swizzle, 0)), + rc_swizzle_char(GET_SWZ(inst->RGB.Arg[arg].Swizzle, 1)), + rc_swizzle_char(GET_SWZ(inst->RGB.Arg[arg].Swizzle, 2)), + abs); + } + fprintf(f, "\n"); + } + + if (inst->Alpha.Opcode != RC_OPCODE_NOP) { + const struct rc_opcode_info * opcode = rc_get_opcode_info(inst->Alpha.Opcode); + + fprintf(f, " %s%s", opcode->Name, inst->Alpha.Saturate ? "_SAT" : ""); + if (inst->Alpha.WriteMask) + fprintf(f, " temp[%i].w", inst->Alpha.DestIndex); + if (inst->Alpha.OutputWriteMask) + fprintf(f, " color.w"); + if (inst->Alpha.DepthWriteMask) + fprintf(f, " depth.w"); + if (inst->WriteALUResult == RC_ALURESULT_W) + fprintf(f, " aluresult"); + + for(unsigned int arg = 0; arg < opcode->NumSrcRegs; ++arg) { + const char* abs = inst->Alpha.Arg[arg].Abs ? "|" : ""; + const char* neg = inst->Alpha.Arg[arg].Negate ? "-" : ""; + fprintf(f, ", %s%ssrc%i.%c%s", neg, abs, inst->Alpha.Arg[arg].Source, + rc_swizzle_char(inst->Alpha.Arg[arg].Swizzle), abs); + } + fprintf(f, "\n"); + } + + if (inst->WriteALUResult) { + fprintf(f, " [aluresult = ("); + rc_print_comparefunc(f, "result", inst->ALUResultCompare, "0"); + fprintf(f, ")]\n"); + } +} + +/** + * Print program to stderr, default options. + */ +void rc_print_program(const struct rc_program *prog) +{ + unsigned int linenum = 0; + struct rc_instruction *inst; + + fprintf(stderr, "# Radeon Compiler Program\n"); + + for(inst = prog->Instructions.Next; inst != &prog->Instructions; inst = inst->Next) { + fprintf(stderr, "%3d: ", linenum); + + if (inst->Type == RC_INSTRUCTION_PAIR) + rc_print_pair_instruction(stderr, inst); + else + rc_print_normal_instruction(stderr, inst); + + linenum++; + } +} diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_swizzle.h b/src/mesa/drivers/dri/r300/compiler/radeon_swizzle.h new file mode 100644 index 0000000000..c81d5f7a5e --- /dev/null +++ b/src/mesa/drivers/dri/r300/compiler/radeon_swizzle.h @@ -0,0 +1,57 @@ +/* + * Copyright (C) 2009 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef RADEON_SWIZZLE_H +#define RADEON_SWIZZLE_H + +#include "radeon_program.h" + +struct rc_swizzle_split { + unsigned char NumPhases; + unsigned char Phase[4]; +}; + +/** + * Describe the swizzling capability of target hardware. + */ +struct rc_swizzle_caps { + /** + * Check whether the given swizzle, absolute and negate combination + * can be implemented natively by the hardware for this opcode. + * + * \return 1 if the swizzle is native for the given opcode + */ + int (*IsNative)(rc_opcode opcode, struct rc_src_register reg); + + /** + * Determine how to split access to the masked channels of the + * given source register to obtain ALU-native swizzles. + */ + void (*Split)(struct rc_src_register reg, unsigned int mask, struct rc_swizzle_split * split); +}; + +#endif /* RADEON_SWIZZLE_H */ diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c index 0fe32a5443..ad8db6e68e 100644 --- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c +++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c @@ -46,14 +46,12 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "r300_context.h" #include "r300_ioctl.h" -#include "radeon_reg.h" #include "r300_reg.h" #include "r300_cmdbuf.h" #include "r300_emit.h" #include "radeon_bocs_wrapper.h" #include "radeon_mipmap_tree.h" #include "r300_state.h" -#include "radeon_reg.h" #include "radeon_queryobj.h" /** # of dwords reserved for additional instructions that may need to be written @@ -171,7 +169,7 @@ static void emit_tex_offsets(GLcontext *ctx, struct radeon_state_atom * atom) if (t && !t->image_override) { BEGIN_BATCH_NO_AUTOSTATE(4); OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1); - OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0, + OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, get_base_teximage_offset(t), RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); END_BATCH(); } else if (!t) { @@ -279,16 +277,33 @@ static void emit_cb_offset(GLcontext *ctx, struct radeon_state_atom * atom) cbpitch = (rrb->pitch / rrb->cpp); if (rrb->cpp == 4) cbpitch |= R300_COLOR_FORMAT_ARGB8888; - else switch (rrb->base._ActualFormat) { - case GL_RGB5: + else switch (rrb->base.Format) { + case MESA_FORMAT_RGB565: + assert(_mesa_little_endian()); cbpitch |= R300_COLOR_FORMAT_RGB565; break; - case GL_RGBA4: + case MESA_FORMAT_RGB565_REV: + assert(!_mesa_little_endian()); + cbpitch |= R300_COLOR_FORMAT_RGB565; + break; + case MESA_FORMAT_ARGB4444: + assert(_mesa_little_endian()); cbpitch |= R300_COLOR_FORMAT_ARGB4444; break; - case GL_RGB5_A1: + case MESA_FORMAT_ARGB4444_REV: + assert(!_mesa_little_endian()); + cbpitch |= R300_COLOR_FORMAT_ARGB4444; + break; + case MESA_FORMAT_ARGB1555: + assert(_mesa_little_endian()); cbpitch |= R300_COLOR_FORMAT_ARGB1555; break; + case MESA_FORMAT_ARGB1555_REV: + assert(!_mesa_little_endian()); + cbpitch |= R300_COLOR_FORMAT_ARGB1555; + break; + default: + _mesa_problem(ctx, "unexpected format in emit_cb_offset()"); } if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE) @@ -684,11 +699,7 @@ void r300InitCmdBuf(r300ContextPtr r300) r300->hw.rb3d_dither_ctl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_DITHER_CTL, 9); ALLOC_STATE(rb3d_aaresolve_ctl, always, 2, 0); r300->hw.rb3d_aaresolve_ctl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_AARESOLVE_CTL, 1); - if ((r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) || - ( !r300->radeon.radeonScreen->kernel_mm && ( - (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RS400) || - (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV410) || - (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_R420) ) ) ) { + if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV350) { ALLOC_STATE(rb3d_discard_src_pixel_lte_threshold, always, 3, 0); } else { ALLOC_STATE(rb3d_discard_src_pixel_lte_threshold, never, 3, 0); @@ -697,6 +708,14 @@ void r300InitCmdBuf(r300ContextPtr r300) ALLOC_STATE(zs, always, R300_ZS_CMDSIZE, 0); r300->hw.zs.cmd[R300_ZS_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_ZB_CNTL, 3); + if (is_r500) { + if (r300->radeon.radeonScreen->kernel_mm) + ALLOC_STATE(zsb, always, R300_ZSB_CMDSIZE, 0); + else + ALLOC_STATE(zsb, never, R300_ZSB_CMDSIZE, 0); + r300->hw.zsb.cmd[R300_ZSB_CMD_0] = + cmdpacket0(r300->radeon.radeonScreen, R500_ZB_STENCILREFMASK_BF, 1); + } ALLOC_STATE(zstencil_format, always, 5, 0); r300->hw.zstencil_format.cmd[0] = diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 9df3897e65..5f07b95634 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -84,15 +84,16 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define need_GL_EXT_framebuffer_object #define need_GL_EXT_fog_coord #define need_GL_EXT_gpu_program_parameters +#define need_GL_EXT_provoking_vertex #define need_GL_EXT_secondary_color #define need_GL_EXT_stencil_two_side #define need_GL_ATI_separate_stencil #define need_GL_NV_vertex_program -#include "extension_helper.h" +#include "main/remap_helper.h" -const struct dri_extension card_extensions[] = { +static const struct dri_extension card_extensions[] = { /* *INDENT-OFF* */ {"GL_ARB_depth_texture", NULL}, {"GL_ARB_fragment_program", NULL}, @@ -116,6 +117,7 @@ const struct dri_extension card_extensions[] = { {"GL_EXT_packed_depth_stencil", NULL}, {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, {"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions}, + {"GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions }, {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions}, {"GL_EXT_shadow_funcs", NULL}, {"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions}, @@ -143,7 +145,7 @@ const struct dri_extension card_extensions[] = { }; -const struct dri_extension mm_extensions[] = { +static const struct dri_extension mm_extensions[] = { { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions }, { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, { NULL, NULL } @@ -153,7 +155,7 @@ const struct dri_extension mm_extensions[] = { * The GL 2.0 functions are needed to make display lists work with * functions added by GL_ATI_separate_stencil. */ -const struct dri_extension gl_20_extension[] = { +static const struct dri_extension gl_20_extension[] = { {"GL_VERSION_2_0", GL_VERSION_2_0_functions }, }; @@ -437,11 +439,11 @@ static void r300InitGLExtensions(GLcontext *ctx) if (r300->options.stencil_two_side_disabled) _mesa_disable_extension(ctx, "GL_EXT_stencil_two_side"); - if (r300->options.s3tc_force_enabled) { + if (r300->options.s3tc_force_disabled) { + _mesa_disable_extension(ctx, "GL_EXT_texture_compression_s3tc"); + } else if (ctx->Mesa_DXTn || r300->options.s3tc_force_enabled) { _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); _mesa_enable_extension(ctx, "GL_S3_s3tc"); - } else if (r300->options.s3tc_force_disabled) { - _mesa_disable_extension(ctx, "GL_EXT_texture_compression_s3tc"); } if (!r300->radeon.radeonScreen->drmSupportsOcclusionQueries) { diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h index 1dadcc0a69..518d5cdbf4 100644 --- a/src/mesa/drivers/dri/r300/r300_context.h +++ b/src/mesa/drivers/dri/r300/r300_context.h @@ -234,6 +234,10 @@ typedef struct r300_context *r300ContextPtr; #define R300_ZS_CNTL_2 3 #define R300_ZS_CMDSIZE 4 +#define R300_ZSB_CMD_0 0 +#define R300_ZSB_CNTL_0 1 +#define R300_ZSB_CMDSIZE 2 + #define R300_ZB_CMD_0 0 #define R300_ZB_OFFSET 1 #define R300_ZB_PITCH 2 @@ -343,6 +347,7 @@ struct r300_hw_state { struct radeon_state_atom rb3d_aaresolve_ctl; /* (4E88) */ struct radeon_state_atom rb3d_discard_src_pixel_lte_threshold; /* (4E88) I saw it only written on RV350 hardware.. */ struct radeon_state_atom zs; /* zstencil control (4F00) */ + struct radeon_state_atom zsb; /* zstencil bf */ struct radeon_state_atom zstencil_format; struct radeon_state_atom zb; /* z buffer (4F20) */ struct radeon_state_atom zb_depthclearvalue; /* (4F28) */ diff --git a/src/mesa/drivers/dri/r300/r300_emit.h b/src/mesa/drivers/dri/r300/r300_emit.h index 8e57e354d1..a456d8867c 100644 --- a/src/mesa/drivers/dri/r300/r300_emit.h +++ b/src/mesa/drivers/dri/r300/r300_emit.h @@ -42,7 +42,6 @@ #include "main/glheader.h" #include "r300_context.h" #include "r300_cmdbuf.h" -#include "radeon_reg.h" static INLINE uint32_t cmdpacket0(struct radeon_screen *rscrn, int reg, int count) diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c index 70c9252894..267ee81a7a 100644 --- a/src/mesa/drivers/dri/r300/r300_fragprog_common.c +++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c @@ -44,6 +44,7 @@ #include "compiler/radeon_compiler.h" +#include "radeon_mesa_to_rc.h" #include "r300_state.h" @@ -131,7 +132,7 @@ static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler, */ static void rewriteFog(struct r300_fragment_program_compiler *compiler, struct r300_fragment_program * fp) { - struct prog_src_register src; + struct rc_src_register src; int i; fp->fog_attr = FRAG_ATTRIB_MAX; @@ -155,7 +156,7 @@ static void rewriteFog(struct r300_fragment_program_compiler *compiler, struct r } memset(&src, 0, sizeof(src)); - src.File = PROGRAM_INPUT; + src.File = RC_FILE_INPUT; src.Index = fp->fog_attr; src.Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ONE); rc_move_input(&compiler->Base, FRAG_ATTRIB_FOGC, src); @@ -232,7 +233,7 @@ static void translate_fragment_program(GLcontext *ctx, struct r300_fragment_prog fflush(stderr); } - rc_mesa_to_rc_program(&compiler.Base, &cont->Base.Base); + radeon_mesa_to_rc_program(&compiler.Base, &cont->Base.Base); insert_WPOS_trailer(&compiler, fp); diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h index 39b4b61a10..ea684e7df1 100644 --- a/src/mesa/drivers/dri/r300/r300_reg.h +++ b/src/mesa/drivers/dri/r300/r300_reg.h @@ -1022,15 +1022,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. R300_GA_COLOR_CONTROL_RGB0_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA0_SHADING_GOURAUD | \ R300_GA_COLOR_CONTROL_RGB1_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD | \ R300_GA_COLOR_CONTROL_RGB2_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA2_SHADING_GOURAUD | \ - R300_GA_COLOR_CONTROL_RGB3_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD | \ - R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST ) + R300_GA_COLOR_CONTROL_RGB3_SHADING_GOURAUD | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD) /** TODO: might be candidate for removal, the GOURAUD stuff also looks buggy to me */ # define R300_RE_SHADE_MODEL_FLAT ( \ R300_GA_COLOR_CONTROL_RGB0_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA0_SHADING_FLAT | \ R300_GA_COLOR_CONTROL_RGB1_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD | \ R300_GA_COLOR_CONTROL_RGB2_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA2_SHADING_FLAT | \ - R300_GA_COLOR_CONTROL_RGB3_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD | \ - R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST ) + R300_GA_COLOR_CONTROL_RGB3_SHADING_FLAT | R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD) /* Specifies red & green components of fill color -- S312 format -- Backwards comp. */ #define R300_GA_SOLID_RG 0x427c @@ -1791,6 +1789,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_ALU_DSTC_OUTPUT_X (1 << 26) # define R300_ALU_DSTC_OUTPUT_Y (1 << 27) # define R300_ALU_DSTC_OUTPUT_Z (1 << 28) +# define R300_RGB_TARGET(x) ((x) << 29) #define R300_US_ALU_ALPHA_ADDR_0 0x47C0 # define R300_ALU_SRC0A_SHIFT 0 @@ -1808,6 +1807,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_ALU_DSTA_REG (1 << 23) # define R300_ALU_DSTA_OUTPUT (1 << 24) # define R300_ALU_DSTA_DEPTH (1 << 27) +# define R300_ALPHA_TARGET(x) ((x) << 25) #define R300_US_ALU_RGB_INST_0 0x48C0 # define R300_ALU_ARGC_SRC0C_XYZ 0 @@ -2315,6 +2315,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. # define R300_Z_WRITE_ENABLE (1 << 2) # define R300_Z_SIGNED_COMPARE (1 << 3) # define R300_STENCIL_FRONT_BACK (1 << 4) +# define R400_ZSIGNED_MAGNITUDE (1 << 5) +# define R500_STENCIL_REFMASK_FRONT_BACK (1 << 6) #define R300_ZB_ZSTENCILCNTL 0x4f04 /* functions */ @@ -3002,6 +3004,8 @@ enum { # define R500_INST_RGB_CLAMP (1 << 19) # define R500_INST_ALPHA_CLAMP (1 << 20) # define R500_INST_ALU_RESULT_SEL (1 << 21) +# define R500_INST_ALU_RESULT_SEL_RED (0 << 21) +# define R500_INST_ALU_RESULT_SEL_ALPHA (1 << 21) # define R500_INST_ALPHA_PRED_INV (1 << 22) # define R500_INST_ALU_RESULT_OP_EQ (0 << 23) # define R500_INST_ALU_RESULT_OP_LT (1 << 23) diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c index 3cd38753b8..4ae593cbe7 100644 --- a/src/mesa/drivers/dri/r300/r300_render.c +++ b/src/mesa/drivers/dri/r300/r300_render.c @@ -67,8 +67,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "vbo/vbo_split.h" #include "tnl/tnl.h" #include "tnl/t_vp_build.h" -#include "radeon_reg.h" -#include "radeon_macros.h" #include "r300_context.h" #include "r300_ioctl.h" #include "r300_state.h" diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c index 9301543d38..ac20c08e20 100644 --- a/src/mesa/drivers/dri/r300/r300_state.c +++ b/src/mesa/drivers/dri/r300/r300_state.c @@ -45,7 +45,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/framebuffer.h" #include "main/simple_list.h" #include "main/api_arrayelt.h" -#include "main/texformat.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" @@ -590,7 +589,9 @@ static void r300SetDepthState(GLcontext * ctx) r300ContextPtr r300 = R300_CONTEXT(ctx); R300_STATECHANGE(r300, zs); - r300->hw.zs.cmd[R300_ZS_CNTL_0] &= R300_STENCIL_ENABLE|R300_STENCIL_FRONT_BACK; + r300->hw.zs.cmd[R300_ZS_CNTL_0] &= (R300_STENCIL_ENABLE | + R300_STENCIL_FRONT_BACK | + R500_STENCIL_REFMASK_FRONT_BACK); r300->hw.zs.cmd[R300_ZS_CNTL_1] &= ~(R300_ZS_MASK << R300_Z_FUNC_SHIFT); if (ctx->Depth.Test) { @@ -604,11 +605,16 @@ static void r300SetDepthState(GLcontext * ctx) static void r300CatchStencilFallback(GLcontext *ctx) { + r300ContextPtr rmesa = R300_CONTEXT(ctx); const unsigned back = ctx->Stencil._BackFace; - if (ctx->Stencil._Enabled && (ctx->Stencil.Ref[0] != ctx->Stencil.Ref[back] - || ctx->Stencil.ValueMask[0] != ctx->Stencil.ValueMask[back] - || ctx->Stencil.WriteMask[0] != ctx->Stencil.WriteMask[back])) { + if (rmesa->radeon.radeonScreen->kernel_mm && + (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)) { + r300SwitchFallback(ctx, R300_FALLBACK_STENCIL_TWOSIDE, GL_FALSE); + } else if (ctx->Stencil._Enabled && + (ctx->Stencil.Ref[0] != ctx->Stencil.Ref[back] + || ctx->Stencil.ValueMask[0] != ctx->Stencil.ValueMask[back] + || ctx->Stencil.WriteMask[0] != ctx->Stencil.WriteMask[back])) { r300SwitchFallback(ctx, R300_FALLBACK_STENCIL_TWOSIDE, GL_TRUE); } else { r300SwitchFallback(ctx, R300_FALLBACK_STENCIL_TWOSIDE, GL_FALSE); @@ -915,11 +921,24 @@ static void r300StencilFuncSeparate(GLcontext * ctx, GLenum face, rmesa->hw.zs.cmd[R300_ZS_CNTL_1] |= (flag << R300_S_BACK_FUNC_SHIFT); rmesa->hw.zs.cmd[R300_ZS_CNTL_2] |= refmask; + + if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { + rmesa->hw.zs.cmd[R300_ZS_CNTL_0] |= R500_STENCIL_REFMASK_FRONT_BACK; + R300_STATECHANGE(rmesa, zsb); + refmask = ((ctx->Stencil.Ref[back] & 0xff) << R300_STENCILREF_SHIFT) + | ((ctx->Stencil.ValueMask[back] & 0xff) << R300_STENCILMASK_SHIFT); + + rmesa->hw.zsb.cmd[R300_ZSB_CNTL_0] &= + ~((R300_STENCILREF_MASK << R300_STENCILREF_SHIFT) | + (R300_STENCILREF_MASK << R300_STENCILMASK_SHIFT)); + rmesa->hw.zsb.cmd[R300_ZSB_CNTL_0] |= refmask; + } } static void r300StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask) { r300ContextPtr rmesa = R300_CONTEXT(ctx); + const unsigned back = ctx->Stencil._BackFace; r300CatchStencilFallback(ctx); @@ -931,6 +950,13 @@ static void r300StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask) (ctx->Stencil. WriteMask[0] & R300_STENCILREF_MASK) << R300_STENCILWRITEMASK_SHIFT; + if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) { + R300_STATECHANGE(rmesa, zsb); + rmesa->hw.zsb.cmd[R300_ZSB_CNTL_0] |= + (ctx->Stencil. + WriteMask[back] & R300_STENCILREF_MASK) << + R300_STENCILWRITEMASK_SHIFT; + } } static void r300StencilOpSeparate(GLcontext * ctx, GLenum face, @@ -2253,6 +2279,14 @@ static void r300InvalidateState(GLcontext * ctx, GLuint new_state) R300_STATECHANGE(r300, zb); } + if (new_state & (_NEW_LIGHT)) { + R300_STATECHANGE(r300, shade2); + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION) + r300->hw.shade2.cmd[1] |= R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST; + else + r300->hw.shade2.cmd[1] &= ~R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST; + } + r300->radeon.NewGLState |= new_state; } diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c index 433e5a87d4..726b3ff98e 100644 --- a/src/mesa/drivers/dri/r300/r300_tex.c +++ b/src/mesa/drivers/dri/r300/r300_tex.c @@ -40,7 +40,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/image.h" #include "main/mipmap.h" #include "main/simple_list.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/teximage.h" #include "main/texobj.h" @@ -196,6 +195,7 @@ static void r300TexParameter(GLcontext * ctx, GLenum target, GLenum pname, const GLfloat * params) { radeonTexObj* t = radeon_tex_obj(texObj); + GLenum texBaseFormat; if (RADEON_DEBUG & (RADEON_STATE | RADEON_TEXTURE)) { fprintf(stderr, "%s( %s )\n", __FUNCTION__, @@ -223,23 +223,16 @@ static void r300TexParameter(GLcontext * ctx, GLenum target, case GL_TEXTURE_MAX_LEVEL: case GL_TEXTURE_MIN_LOD: case GL_TEXTURE_MAX_LOD: - /* This isn't the most efficient solution but there doesn't appear to - * be a nice alternative. Since there's no LOD clamping, - * we just have to rely on loading the right subset of mipmap levels - * to simulate a clamped LOD. - */ - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - t->validated = GL_FALSE; - } + t->validated = GL_FALSE; break; case GL_DEPTH_TEXTURE_MODE: if (!texObj->Image[0][texObj->BaseLevel]) return; - if (texObj->Image[0][texObj->BaseLevel]->TexFormat->BaseFormat - == GL_DEPTH_COMPONENT) { + texBaseFormat = texObj->Image[0][texObj->BaseLevel]->_BaseFormat; + + if (texBaseFormat == GL_DEPTH_COMPONENT || + texBaseFormat == GL_DEPTH_STENCIL) { r300SetDepthTexMode(texObj); break; } else { @@ -268,7 +261,11 @@ static void r300DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj) if (rmesa) { int i; - radeon_firevertices(&rmesa->radeon); + struct radeon_bo *bo; + bo = !t->mt ? t->bo : t->mt->bo; + if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->radeon.cmdbuf.cs)) { + radeon_firevertices(&rmesa->radeon); + } for(i = 0; i < R300_MAX_TEXTURE_UNITS; ++i) if (rmesa->hw.textures[i] == t) @@ -280,10 +277,8 @@ static void r300DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj) t->bo = NULL; } - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - } + radeon_miptree_unreference(&t->mt); + _mesa_delete_texture_object(ctx, texObj); } diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index 65cabccdc1..bbe8b1e95f 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -39,7 +39,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/imports.h" #include "main/context.h" #include "main/macros.h" -#include "main/texformat.h" #include "main/teximage.h" #include "main/texobj.h" #include "main/enums.h" @@ -84,6 +83,7 @@ static const struct tx_table { _ASSIGN(ARGB8888, R300_EASY_TX_FORMAT(W, Z, Y, X, W8Z8Y8X8)), _ASSIGN(ARGB8888_REV, R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8)), #endif + _ASSIGN(XRGB8888, R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8)), _ASSIGN(RGB888, R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8)), _ASSIGN(RGB565, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5)), _ASSIGN(RGB565_REV, R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5)), @@ -138,9 +138,9 @@ void r300SetDepthTexMode(struct gl_texture_object *tObj) R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X16), }, { - R300_EASY_TX_FORMAT(X, X, X, ONE, X24_Y8), - R300_EASY_TX_FORMAT(X, X, X, X, X24_Y8), - R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, X, X24_Y8), + R300_EASY_TX_FORMAT(Y, Y, Y, ONE, X24_Y8), + R300_EASY_TX_FORMAT(Y, Y, Y, Y, X24_Y8), + R300_EASY_TX_FORMAT(ZERO, ZERO, ZERO, Y, X24_Y8), }, { R300_EASY_TX_FORMAT(X, X, X, ONE, X32), @@ -156,11 +156,11 @@ void r300SetDepthTexMode(struct gl_texture_object *tObj) t = radeon_tex_obj(tObj); - switch (tObj->Image[0][tObj->BaseLevel]->TexFormat->MesaFormat) { + switch (tObj->Image[0][tObj->BaseLevel]->TexFormat) { case MESA_FORMAT_Z16: format = formats[0]; break; - case MESA_FORMAT_Z24_S8: + case MESA_FORMAT_S8_Z24: format = formats[1]; break; case MESA_FORMAT_Z32: @@ -203,19 +203,17 @@ void r300SetDepthTexMode(struct gl_texture_object *tObj) static void setup_hardware_state(r300ContextPtr rmesa, radeonTexObj *t) { const struct gl_texture_image *firstImage; - int firstlevel = t->mt ? t->mt->firstLevel : 0; - - firstImage = t->base.Image[0][firstlevel]; + firstImage = t->base.Image[0][t->minLod]; if (!t->image_override - && VALID_FORMAT(firstImage->TexFormat->MesaFormat)) { - if (firstImage->TexFormat->BaseFormat == GL_DEPTH_COMPONENT) { + && VALID_FORMAT(firstImage->TexFormat)) { + if (firstImage->_BaseFormat == GL_DEPTH_COMPONENT) { r300SetDepthTexMode(&t->base); } else { - t->pp_txformat = tx_table[firstImage->TexFormat->MesaFormat].format; + t->pp_txformat = tx_table[firstImage->TexFormat].format; } - t->pp_txfilter |= tx_table[firstImage->TexFormat->MesaFormat].filter; + t->pp_txfilter |= tx_table[firstImage->TexFormat].filter; } else if (!t->image_override) { _mesa_problem(NULL, "unexpected texture format in %s", __FUNCTION__); @@ -228,7 +226,7 @@ static void setup_hardware_state(r300ContextPtr rmesa, radeonTexObj *t) t->pp_txsize = (((R300_TX_WIDTHMASK_MASK & ((firstImage->Width - 1) << R300_TX_WIDTHMASK_SHIFT))) | ((R300_TX_HEIGHTMASK_MASK & ((firstImage->Height - 1) << R300_TX_HEIGHTMASK_SHIFT))) | ((R300_TX_DEPTHMASK_MASK & ((firstImage->DepthLog2) << R300_TX_DEPTHMASK_SHIFT))) - | ((R300_TX_MAX_MIP_LEVEL_MASK & ((t->mt->lastLevel - t->mt->firstLevel) << R300_TX_MAX_MIP_LEVEL_SHIFT)))); + | ((R300_TX_MAX_MIP_LEVEL_MASK & ((t->maxLod - t->minLod) << R300_TX_MAX_MIP_LEVEL_SHIFT)))); t->tile_bits = 0; @@ -239,7 +237,7 @@ static void setup_hardware_state(r300ContextPtr rmesa, radeonTexObj *t) if (t->base.Target == GL_TEXTURE_RECTANGLE_NV) { - unsigned int align = (64 / t->mt->bpp) - 1; + unsigned int align = (64 / _mesa_get_format_bytes(firstImage->TexFormat)) - 1; t->pp_txsize |= R300_TX_SIZE_TXPITCH_EN; if (!t->image_override) t->pp_txpitch = ((firstImage->Width + align) & ~align) - 1; @@ -438,20 +436,13 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo radeon_bo_unref(rImage->bo); rImage->bo = NULL; } - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = NULL; - } - if (rImage->mt) { - radeon_miptree_unreference(rImage->mt); - rImage->mt = NULL; - } + + radeon_miptree_unreference(&t->mt); + radeon_miptree_unreference(&rImage->mt); + _mesa_init_teximage_fields(radeon->glCtx, target, texImage, rb->base.Width, rb->base.Height, 1, 0, rb->cpp); texImage->RowStride = rb->pitch / rb->cpp; - texImage->TexFormat = radeonChooseTextureFormat(radeon->glCtx, - internalFormat, - type, format, 0); rImage->bo = rb->bo; radeon_bo_ref(rImage->bo); t->bo = rb->bo; diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c index ed8b788108..c2f96af2c1 100644 --- a/src/mesa/drivers/dri/r300/r300_vertprog.c +++ b/src/mesa/drivers/dri/r300/r300_vertprog.c @@ -41,7 +41,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "tnl/tnl.h" #include "compiler/radeon_compiler.h" -#include "compiler/radeon_nqssadce.h" +#include "radeon_mesa_to_rc.h" #include "r300_context.h" #include "r300_fragprog_common.h" #include "r300_state.h" @@ -211,20 +211,20 @@ static void initialize_NV_registers(struct radeon_compiler * compiler) for(reg = 0; reg < 12; ++reg) { inst = rc_insert_new_instruction(compiler, &compiler->Program.Instructions); - inst->I.Opcode = OPCODE_MOV; - inst->I.DstReg.File = PROGRAM_TEMPORARY; - inst->I.DstReg.Index = reg; - inst->I.SrcReg[0].File = PROGRAM_BUILTIN; - inst->I.SrcReg[0].Swizzle = SWIZZLE_0000; + inst->U.I.Opcode = RC_OPCODE_MOV; + inst->U.I.DstReg.File = RC_FILE_TEMPORARY; + inst->U.I.DstReg.Index = reg; + inst->U.I.SrcReg[0].File = RC_FILE_NONE; + inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_0000; } inst = rc_insert_new_instruction(compiler, &compiler->Program.Instructions); - inst->I.Opcode = OPCODE_ARL; - inst->I.DstReg.File = PROGRAM_ADDRESS; - inst->I.DstReg.Index = 0; - inst->I.DstReg.WriteMask = WRITEMASK_X; - inst->I.SrcReg[0].File = PROGRAM_BUILTIN; - inst->I.SrcReg[0].Swizzle = SWIZZLE_0000; + inst->U.I.Opcode = RC_OPCODE_ARL; + inst->U.I.DstReg.File = RC_FILE_ADDRESS; + inst->U.I.DstReg.Index = 0; + inst->U.I.DstReg.WriteMask = WRITEMASK_X; + inst->U.I.SrcReg[0].File = RC_FILE_NONE; + inst->U.I.SrcReg[0].Swizzle = RC_SWIZZLE_0000; } static struct r300_vertex_program *build_program(GLcontext *ctx, @@ -255,7 +255,7 @@ static struct r300_vertex_program *build_program(GLcontext *ctx, _mesa_insert_mvp_code(ctx, vp->Base); } - rc_mesa_to_rc_program(&compiler.Base, &vp->Base->Base); + radeon_mesa_to_rc_program(&compiler.Base, &vp->Base->Base); if (mesa_vp->IsNVProgram) initialize_NV_registers(&compiler.Base); diff --git a/src/mesa/drivers/dri/r300/radeon_context.h b/src/mesa/drivers/dri/r300/radeon_context.h index 250570f6b8..da4812d323 100644 --- a/src/mesa/drivers/dri/r300/radeon_context.h +++ b/src/mesa/drivers/dri/r300/radeon_context.h @@ -51,26 +51,12 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_screen.h" -#if R200_MERGED -extern void radeonFallback(GLcontext * ctx, GLuint bit, GLboolean mode); - -#define FALLBACK( radeon, bit, mode ) do { \ - if ( 0 ) fprintf( stderr, "FALLBACK in %s: #%d=%d\n", \ - __FUNCTION__, bit, mode ); \ - radeonFallback( (radeon)->glCtx, bit, mode ); \ -} while (0) -#else #define FALLBACK( radeon, bit, mode ) fprintf(stderr, "%s:%s\n", __LINE__, __FILE__); -#endif /* TCL fallbacks */ extern void radeonTclFallback(GLcontext * ctx, GLuint bit, GLboolean mode); -#if R200_MERGED -#define TCL_FALLBACK( ctx, bit, mode ) radeonTclFallback( ctx, bit, mode ) -#else #define TCL_FALLBACK( ctx, bit, mode ) ; -#endif #endif /* __RADEON_CONTEXT_H__ */ diff --git a/src/mesa/drivers/dri/r300/radeon_mesa_to_rc.c b/src/mesa/drivers/dri/r300/radeon_mesa_to_rc.c new file mode 100644 index 0000000000..9f9dec840b --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_mesa_to_rc.c @@ -0,0 +1,223 @@ +/* + * Copyright (C) 2009 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#include "radeon_mesa_to_rc.h" + +#include "main/mtypes.h" +#include "shader/prog_instruction.h" +#include "shader/prog_parameter.h" + +#include "compiler/radeon_compiler.h" +#include "compiler/radeon_program.h" + + +static rc_opcode translate_opcode(gl_inst_opcode opcode) +{ + switch(opcode) { + case OPCODE_NOP: return RC_OPCODE_NOP; + case OPCODE_ABS: return RC_OPCODE_ABS; + case OPCODE_ADD: return RC_OPCODE_ADD; + case OPCODE_ARL: return RC_OPCODE_ARL; + case OPCODE_CMP: return RC_OPCODE_CMP; + case OPCODE_COS: return RC_OPCODE_COS; + case OPCODE_DDX: return RC_OPCODE_DDX; + case OPCODE_DDY: return RC_OPCODE_DDY; + case OPCODE_DP3: return RC_OPCODE_DP3; + case OPCODE_DP4: return RC_OPCODE_DP4; + case OPCODE_DPH: return RC_OPCODE_DPH; + case OPCODE_DST: return RC_OPCODE_DST; + case OPCODE_EX2: return RC_OPCODE_EX2; + case OPCODE_EXP: return RC_OPCODE_EXP; + case OPCODE_FLR: return RC_OPCODE_FLR; + case OPCODE_FRC: return RC_OPCODE_FRC; + case OPCODE_KIL: return RC_OPCODE_KIL; + case OPCODE_LG2: return RC_OPCODE_LG2; + case OPCODE_LIT: return RC_OPCODE_LIT; + case OPCODE_LOG: return RC_OPCODE_LOG; + case OPCODE_LRP: return RC_OPCODE_LRP; + case OPCODE_MAD: return RC_OPCODE_MAD; + case OPCODE_MAX: return RC_OPCODE_MAX; + case OPCODE_MIN: return RC_OPCODE_MIN; + case OPCODE_MOV: return RC_OPCODE_MOV; + case OPCODE_MUL: return RC_OPCODE_MUL; + case OPCODE_POW: return RC_OPCODE_POW; + case OPCODE_RCP: return RC_OPCODE_RCP; + case OPCODE_RSQ: return RC_OPCODE_RSQ; + case OPCODE_SCS: return RC_OPCODE_SCS; + case OPCODE_SEQ: return RC_OPCODE_SEQ; + case OPCODE_SFL: return RC_OPCODE_SFL; + case OPCODE_SGE: return RC_OPCODE_SGE; + case OPCODE_SGT: return RC_OPCODE_SGT; + case OPCODE_SIN: return RC_OPCODE_SIN; + case OPCODE_SLE: return RC_OPCODE_SLE; + case OPCODE_SLT: return RC_OPCODE_SLT; + case OPCODE_SNE: return RC_OPCODE_SNE; + case OPCODE_SUB: return RC_OPCODE_SUB; + case OPCODE_SWZ: return RC_OPCODE_SWZ; + case OPCODE_TEX: return RC_OPCODE_TEX; + case OPCODE_TXB: return RC_OPCODE_TXB; + case OPCODE_TXD: return RC_OPCODE_TXD; + case OPCODE_TXL: return RC_OPCODE_TXL; + case OPCODE_TXP: return RC_OPCODE_TXP; + case OPCODE_XPD: return RC_OPCODE_XPD; + default: return RC_OPCODE_ILLEGAL_OPCODE; + } +} + +static rc_saturate_mode translate_saturate(unsigned int saturate) +{ + switch(saturate) { + default: + case SATURATE_OFF: return RC_SATURATE_NONE; + case SATURATE_ZERO_ONE: return RC_SATURATE_ZERO_ONE; + } +} + +static rc_register_file translate_register_file(unsigned int file) +{ + switch(file) { + case PROGRAM_TEMPORARY: return RC_FILE_TEMPORARY; + case PROGRAM_INPUT: return RC_FILE_INPUT; + case PROGRAM_OUTPUT: return RC_FILE_OUTPUT; + case PROGRAM_LOCAL_PARAM: + case PROGRAM_ENV_PARAM: + case PROGRAM_STATE_VAR: + case PROGRAM_NAMED_PARAM: + case PROGRAM_CONSTANT: + case PROGRAM_UNIFORM: return RC_FILE_CONSTANT; + case PROGRAM_ADDRESS: return RC_FILE_ADDRESS; + default: return RC_FILE_NONE; + } +} + +static void translate_srcreg(struct rc_src_register * dest, struct prog_src_register * src) +{ + dest->File = translate_register_file(src->File); + dest->Index = src->Index; + dest->RelAddr = src->RelAddr; + dest->Swizzle = src->Swizzle; + dest->Abs = src->Abs; + dest->Negate = src->Negate; +} + +static void translate_dstreg(struct rc_dst_register * dest, struct prog_dst_register * src) +{ + dest->File = translate_register_file(src->File); + dest->Index = src->Index; + dest->RelAddr = src->RelAddr; + dest->WriteMask = src->WriteMask; +} + +static rc_texture_target translate_tex_target(gl_texture_index target) +{ + switch(target) { + case TEXTURE_2D_ARRAY_INDEX: return RC_TEXTURE_2D_ARRAY; + case TEXTURE_1D_ARRAY_INDEX: return RC_TEXTURE_1D_ARRAY; + case TEXTURE_CUBE_INDEX: return RC_TEXTURE_CUBE; + case TEXTURE_3D_INDEX: return RC_TEXTURE_3D; + case TEXTURE_RECT_INDEX: return RC_TEXTURE_RECT; + default: + case TEXTURE_2D_INDEX: return RC_TEXTURE_2D; + case TEXTURE_1D_INDEX: return RC_TEXTURE_1D; + } +} + +static void translate_instruction(struct radeon_compiler * c, + struct rc_instruction * dest, struct prog_instruction * src) +{ + const struct rc_opcode_info * opcode; + unsigned int i; + + dest->U.I.Opcode = translate_opcode(src->Opcode); + if (dest->U.I.Opcode == RC_OPCODE_ILLEGAL_OPCODE) { + rc_error(c, "Unsupported opcode %i\n", src->Opcode); + return; + } + dest->U.I.SaturateMode = translate_saturate(src->SaturateMode); + + opcode = rc_get_opcode_info(dest->U.I.Opcode); + + for(i = 0; i < opcode->NumSrcRegs; ++i) + translate_srcreg(&dest->U.I.SrcReg[i], &src->SrcReg[i]); + + if (opcode->HasDstReg) + translate_dstreg(&dest->U.I.DstReg, &src->DstReg); + + if (opcode->HasTexture) { + dest->U.I.TexSrcUnit = src->TexSrcUnit; + dest->U.I.TexSrcTarget = translate_tex_target(src->TexSrcTarget); + dest->U.I.TexShadow = src->TexShadow; + } +} + +void radeon_mesa_to_rc_program(struct radeon_compiler * c, struct gl_program * program) +{ + struct prog_instruction *source; + unsigned int i; + + for(source = program->Instructions; source->Opcode != OPCODE_END; ++source) { + struct rc_instruction * dest = rc_insert_new_instruction(c, c->Program.Instructions.Prev); + translate_instruction(c, dest, source); + } + + c->Program.ShadowSamplers = program->ShadowSamplers; + c->Program.InputsRead = program->InputsRead; + c->Program.OutputsWritten = program->OutputsWritten; + + int isNVProgram = 0; + + if (program->Target == GL_VERTEX_PROGRAM_ARB) { + struct gl_vertex_program * vp = (struct gl_vertex_program *) program; + isNVProgram = vp->IsNVProgram; + } + + if (isNVProgram) { + /* NV_vertex_program has a fixed-sized constant environment. + * This could be handled more efficiently for programs that + * do not use relative addressing. + */ + for(i = 0; i < 96; ++i) { + struct rc_constant constant; + + constant.Type = RC_CONSTANT_EXTERNAL; + constant.Size = 4; + constant.u.External = i; + + rc_constants_add(&c->Program.Constants, &constant); + } + } else { + for(i = 0; i < program->Parameters->NumParameters; ++i) { + struct rc_constant constant; + + constant.Type = RC_CONSTANT_EXTERNAL; + constant.Size = 4; + constant.u.External = i; + + rc_constants_add(&c->Program.Constants, &constant); + } + } +} diff --git a/src/mesa/drivers/dri/r300/radeon_mesa_to_rc.h b/src/mesa/drivers/dri/r300/radeon_mesa_to_rc.h new file mode 100644 index 0000000000..9511a04f36 --- /dev/null +++ b/src/mesa/drivers/dri/r300/radeon_mesa_to_rc.h @@ -0,0 +1,36 @@ +/* + * Copyright (C) 2009 Nicolai Haehnle. + * + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining + * a copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sublicense, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial + * portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + */ + +#ifndef RADEON_MESA_TO_RC_H +#define RADEON_MESA_TO_RC_H + +struct gl_program; +struct radeon_compiler; + +void radeon_mesa_to_rc_program(struct radeon_compiler * c, struct gl_program * program); + +#endif /* RADEON_MESA_TO_RC_H */ diff --git a/src/mesa/drivers/dri/r600/Makefile b/src/mesa/drivers/dri/r600/Makefile index d925a2dfe3..9b7c42042e 100644 --- a/src/mesa/drivers/dri/r600/Makefile +++ b/src/mesa/drivers/dri/r600/Makefile @@ -29,6 +29,7 @@ COMMON_SOURCES = \ RADEON_COMMON_SOURCES = \ radeon_bo_legacy.c \ radeon_common_context.c \ + radeon_buffer_objects.c \ radeon_common.c \ radeon_cs_legacy.c \ radeon_dma.c \ @@ -65,8 +66,7 @@ DRIVER_SOURCES = \ C_SOURCES = $(COMMON_SOURCES) $(DRIVER_SOURCES) -DRIVER_DEFINES = -DCOMPILE_R600 -DR200_MERGED=0 \ - -DRADEON_COMMON=1 -DRADEON_COMMON_FOR_R600 \ +DRIVER_DEFINES = -DRADEON_R600 \ # -DRADEON_BO_TRACK \ -Wall @@ -76,4 +76,3 @@ DRI_LIB_DEPS += $(RADEON_LDFLAGS) include ../Makefile.template -symlinks: diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c index 8dab57b433..dbd233729c 100644 --- a/src/mesa/drivers/dri/r600/r600_context.c +++ b/src/mesa/drivers/dri/r600/r600_context.c @@ -59,10 +59,12 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_debug.h" #include "r600_context.h" #include "radeon_common_context.h" +#include "radeon_buffer_objects.h" #include "radeon_span.h" #include "r600_cmdbuf.h" #include "r600_emit.h" #include "radeon_bocs_wrapper.h" +#include "radeon_queryobj.h" #include "r700_state.h" #include "r700_ioctl.h" @@ -72,11 +74,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "utils.h" #include "xmlpool.h" /* for symbolic values of enum-type options */ -/* hw_tcl_on derives from future_hw_tcl_on when its safe to change it. */ -int future_hw_tcl_on = 1; -int hw_tcl_on = 1; - #define need_GL_VERSION_2_0 +#define need_GL_ARB_occlusion_query #define need_GL_ARB_point_parameters #define need_GL_ARB_vertex_program #define need_GL_EXT_blend_equation_separate @@ -85,19 +84,20 @@ int hw_tcl_on = 1; #define need_GL_EXT_framebuffer_object #define need_GL_EXT_fog_coord #define need_GL_EXT_gpu_program_parameters +#define need_GL_EXT_provoking_vertex #define need_GL_EXT_secondary_color #define need_GL_EXT_stencil_two_side #define need_GL_ATI_separate_stencil #define need_GL_NV_vertex_program -#include "extension_helper.h" - -extern const struct tnl_pipeline_stage *r700_pipeline[]; +#include "main/remap_helper.h" -const struct dri_extension card_extensions[] = { +static const struct dri_extension card_extensions[] = { /* *INDENT-OFF* */ + {"GL_ARB_depth_clamp", NULL}, {"GL_ARB_depth_texture", NULL}, {"GL_ARB_fragment_program", NULL}, + {"GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions}, {"GL_ARB_multitexture", NULL}, {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions}, {"GL_ARB_shadow", NULL}, @@ -117,6 +117,7 @@ const struct dri_extension card_extensions[] = { {"GL_EXT_packed_depth_stencil", NULL}, {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions }, {"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions}, + {"GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions }, {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions}, {"GL_EXT_shadow_funcs", NULL}, {"GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions}, @@ -128,6 +129,8 @@ const struct dri_extension card_extensions[] = { {"GL_EXT_texture_lod_bias", NULL}, {"GL_EXT_texture_mirror_clamp", NULL}, {"GL_EXT_texture_rectangle", NULL}, + {"GL_EXT_vertex_array_bgra", NULL}, + {"GL_EXT_texture_sRGB", NULL}, {"GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions}, {"GL_ATI_texture_env_combine3", NULL}, {"GL_ATI_texture_mirror_once", NULL}, @@ -142,7 +145,7 @@ const struct dri_extension card_extensions[] = { }; -const struct dri_extension mm_extensions[] = { +static const struct dri_extension mm_extensions[] = { { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, { NULL, NULL } }; @@ -151,21 +154,24 @@ const struct dri_extension mm_extensions[] = { * The GL 2.0 functions are needed to make display lists work with * functions added by GL_ATI_separate_stencil. */ -const struct dri_extension gl_20_extension[] = { +static const struct dri_extension gl_20_extension[] = { {"GL_VERSION_2_0", GL_VERSION_2_0_functions }, }; - -static void r600RunPipeline(GLcontext * ctx) -{ - _mesa_lock_context_textures(ctx); - - if (ctx->NewState) - _mesa_update_state_locked(ctx); - - _tnl_run_pipeline(ctx); - _mesa_unlock_context_textures(ctx); -} +static const struct tnl_pipeline_stage *r600_pipeline[] = { + /* Catch any t&l fallbacks + */ + &_tnl_vertex_transform_stage, + &_tnl_normal_transform_stage, + &_tnl_lighting_stage, + &_tnl_fog_coordinate_stage, + &_tnl_texgen_stage, + &_tnl_texture_transform_stage, + &_tnl_point_attenuation_stage, + &_tnl_vertex_program_stage, + &_tnl_render_stage, + 0, +}; static void r600_get_lock(radeonContextPtr rmesa) { @@ -176,7 +182,7 @@ static void r600_get_lock(radeonContextPtr rmesa) if (!rmesa->radeonScreen->kernel_mm) radeon_bo_legacy_texture_age(rmesa->radeonScreen->bom); } -} +} static void r600_vtbl_emit_cs_header(struct radeon_cs *cs, radeonContextPtr rmesa) { @@ -198,6 +204,24 @@ static void r600_fallback(GLcontext *ctx, GLuint bit, GLboolean mode) context->radeon.Fallback &= ~bit; } +static void r600_emit_query_finish(radeonContextPtr radeon) +{ + context_t *context = (context_t*) radeon; + BATCH_LOCALS(&context->radeon); + + struct radeon_query_object *query = radeon->query.current; + + BEGIN_BATCH_NO_AUTOSTATE(4 + 2); + R600_OUT_BATCH(CP_PACKET3(R600_IT_EVENT_WRITE, 2)); + R600_OUT_BATCH(ZPASS_DONE); + R600_OUT_BATCH(query->curr_offset + 8); /* hw writes qwords */ + R600_OUT_BATCH(0x00000000); + R600_OUT_BATCH_RELOC(VGT_EVENT_INITIATOR, query->bo, 0, 0, RADEON_GEM_DOMAIN_GTT, 0); + END_BATCH(); + assert(query->curr_offset < RADEON_QUERY_PAGE_SIZE); + query->emitted_begin = GL_FALSE; +} + static void r600_init_vtbl(radeonContextPtr radeon) { radeon->vtbl.get_lock = r600_get_lock; @@ -206,6 +230,101 @@ static void r600_init_vtbl(radeonContextPtr radeon) radeon->vtbl.swtcl_flush = NULL; radeon->vtbl.pre_emit_atoms = r600_vtbl_pre_emit_atoms; radeon->vtbl.fallback = r600_fallback; + radeon->vtbl.emit_query_finish = r600_emit_query_finish; +} + +static void r600InitConstValues(GLcontext *ctx, radeonScreenPtr screen) +{ + context_t *r600 = R700_CONTEXT(ctx); + + ctx->Const.MaxTextureImageUnits = + driQueryOptioni(&r600->radeon.optionCache, "texture_image_units"); + ctx->Const.MaxTextureCoordUnits = + driQueryOptioni(&r600->radeon.optionCache, "texture_coord_units"); + ctx->Const.MaxTextureUnits = + MIN2(ctx->Const.MaxTextureImageUnits, + ctx->Const.MaxTextureCoordUnits); + ctx->Const.MaxTextureMaxAnisotropy = 16.0; + ctx->Const.MaxTextureLodBias = 16.0; + + ctx->Const.MaxTextureLevels = 13; /* hw support 14 */ + ctx->Const.MaxTextureRectSize = 4096; /* hw support 8192 */ + + ctx->Const.MinPointSize = 0x0001 / 8.0; + ctx->Const.MinPointSizeAA = 0x0001 / 8.0; + ctx->Const.MaxPointSize = 0xffff / 8.0; + ctx->Const.MaxPointSizeAA = 0xffff / 8.0; + + ctx->Const.MinLineWidth = 0x0001 / 8.0; + ctx->Const.MinLineWidthAA = 0x0001 / 8.0; + ctx->Const.MaxLineWidth = 0xffff / 8.0; + ctx->Const.MaxLineWidthAA = 0xffff / 8.0; + + ctx->Const.MaxDrawBuffers = 1; /* hw supports 8 */ + + /* 256 for reg-based consts, inline consts also supported */ + ctx->Const.VertexProgram.MaxInstructions = 8192; /* in theory no limit */ + ctx->Const.VertexProgram.MaxNativeInstructions = 8192; + ctx->Const.VertexProgram.MaxNativeAttribs = 160; + ctx->Const.VertexProgram.MaxTemps = 128; + ctx->Const.VertexProgram.MaxNativeTemps = 128; + ctx->Const.VertexProgram.MaxNativeParameters = 256; + ctx->Const.VertexProgram.MaxNativeAddressRegs = 1; /* ??? */ + + ctx->Const.FragmentProgram.MaxNativeTemps = 128; + ctx->Const.FragmentProgram.MaxNativeAttribs = 32; + ctx->Const.FragmentProgram.MaxNativeParameters = 256; + ctx->Const.FragmentProgram.MaxNativeAluInstructions = 8192; + /* 8 per clause on r6xx, 16 on rv670/r7xx */ + if ((screen->chip_family == CHIP_FAMILY_RV670) || + (screen->chip_family >= CHIP_FAMILY_RV770)) + ctx->Const.FragmentProgram.MaxNativeTexInstructions = 16; + else + ctx->Const.FragmentProgram.MaxNativeTexInstructions = 8; + ctx->Const.FragmentProgram.MaxNativeInstructions = 8192; + ctx->Const.FragmentProgram.MaxNativeTexIndirections = 8; /* ??? */ + ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; /* and these are?? */ +} + +static void r600ParseOptions(context_t *r600, radeonScreenPtr screen) +{ + /* Parse configuration files. + * Do this here so that initialMaxAnisotropy is set before we create + * the default textures. + */ + driParseConfigFiles(&r600->radeon.optionCache, &screen->optionCache, + screen->driScreen->myNum, "r600"); + + r600->radeon.initialMaxAnisotropy = driQueryOptionf(&r600->radeon.optionCache, + "def_max_anisotropy"); + +} + +static void r600InitGLExtensions(GLcontext *ctx) +{ + context_t *r600 = R700_CONTEXT(ctx); + + driInitExtensions(ctx, card_extensions, GL_TRUE); + if (r600->radeon.radeonScreen->kernel_mm) + driInitExtensions(ctx, mm_extensions, GL_FALSE); + + if (driQueryOptionb + (&r600->radeon.optionCache, "disable_stencil_two_side")) + _mesa_disable_extension(ctx, "GL_EXT_stencil_two_side"); + + if (r600->radeon.glCtx->Mesa_DXTn + && !driQueryOptionb(&r600->radeon.optionCache, "disable_s3tc")) { + _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); + _mesa_enable_extension(ctx, "GL_S3_s3tc"); + } else + if (driQueryOptionb(&r600->radeon.optionCache, "force_s3tc_enable")) + { + _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); + } + + /* XXX: RV740 only seems to report results from half of its DBs */ + if (r600->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV740) + _mesa_disable_extension(ctx, "GL_ARB_occlusion_query"); } /* Create the device specific rendering context. @@ -231,19 +350,10 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual, return GL_FALSE; } - if (!(screen->chip_flags & RADEON_CHIPSET_TCL)) - hw_tcl_on = future_hw_tcl_on = 0; + r600ParseOptions(r600, screen); + r600->radeon.radeonScreen = screen; r600_init_vtbl(&r600->radeon); - /* Parse configuration files. - * Do this here so that initialMaxAnisotropy is set before we create - * the default textures. - */ - driParseConfigFiles(&r600->radeon.optionCache, &screen->optionCache, - screen->driScreen->myNum, "r600"); - - r600->radeon.initialMaxAnisotropy = driQueryOptionf(&r600->radeon.optionCache, - "def_max_anisotropy"); /* Init default driver functions then plug in our R600-specific functions * (the texture functions are especially important) @@ -253,7 +363,9 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual, r700InitStateFuncs(&functions); r600InitTextureFuncs(&functions); r700InitShaderFuncs(&functions); + radeonInitQueryObjFunctions(&functions); r700InitIoctlFuncs(&functions); + radeonInitBufferObjectFuncs(&functions); if (!radeonInitContext(&r600->radeon, &functions, glVisual, driContextPriv, @@ -263,44 +375,14 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual, return GL_FALSE; } - /* Init r600 context data */ - /* Set the maximum texture size small enough that we can guarentee that - * all texture units can bind a maximal texture and have them both in - * texturable memory at once. - */ - ctx = r600->radeon.glCtx; - ctx->Const.MaxTextureImageUnits = - driQueryOptioni(&r600->radeon.optionCache, "texture_image_units"); - ctx->Const.MaxTextureCoordUnits = - driQueryOptioni(&r600->radeon.optionCache, "texture_coord_units"); - ctx->Const.MaxTextureUnits = - MIN2(ctx->Const.MaxTextureImageUnits, - ctx->Const.MaxTextureCoordUnits); - ctx->Const.MaxTextureMaxAnisotropy = 16.0; - ctx->Const.MaxTextureLodBias = 16.0; - - ctx->Const.MaxTextureLevels = 13; /* hw support 14 */ - ctx->Const.MaxTextureRectSize = 4096; /* hw support 8192 */ - - ctx->Const.MinPointSize = 0x0001 / 8.0; - ctx->Const.MinPointSizeAA = 0x0001 / 8.0; - ctx->Const.MaxPointSize = 0xffff / 8.0; - ctx->Const.MaxPointSizeAA = 0xffff / 8.0; - - ctx->Const.MinLineWidth = 0x0001 / 8.0; - ctx->Const.MinLineWidthAA = 0x0001 / 8.0; - ctx->Const.MaxLineWidth = 0xffff / 8.0; - ctx->Const.MaxLineWidthAA = 0xffff / 8.0; + ctx->VertexProgram._MaintainTnlProgram = GL_TRUE; + ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; - /* Needs further modifications */ -#if 0 - ctx->Const.MaxArrayLockSize = - ( /*512 */ RADEON_BUFFER_SIZE * 16 * 1024) / (4 * 4); -#endif + r600InitConstValues(ctx, screen); - ctx->Const.MaxDrawBuffers = 1; + _mesa_set_mvp_with_dp4( ctx, GL_TRUE ); /* Initialize the software rasterizer and helper modules. */ @@ -309,16 +391,12 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual, _tnl_CreateContext(ctx); _swsetup_CreateContext(ctx); _swsetup_Wakeup(ctx); - _ae_create_context(ctx); /* Install the customized pipeline: */ _tnl_destroy_pipeline(ctx); - _tnl_install_pipeline(ctx, r700_pipeline); - - /* Try and keep materials and vertices separate: - */ -/* _tnl_isolate_materials(ctx, GL_TRUE); */ + _tnl_install_pipeline(ctx, r600_pipeline); + TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline; /* Configure swrast and TNL to match hardware characteristics: */ @@ -327,70 +405,16 @@ GLboolean r600CreateContext(const __GLcontextModes * glVisual, _tnl_allow_pixel_fog(ctx, GL_FALSE); _tnl_allow_vertex_fog(ctx, GL_TRUE); - /* 256 for reg-based consts, inline consts also supported */ - ctx->Const.VertexProgram.MaxInstructions = 8192; /* in theory no limit */ - ctx->Const.VertexProgram.MaxNativeInstructions = 8192; - ctx->Const.VertexProgram.MaxNativeAttribs = 160; - ctx->Const.VertexProgram.MaxTemps = 128; - ctx->Const.VertexProgram.MaxNativeTemps = 128; - ctx->Const.VertexProgram.MaxNativeParameters = 256; - ctx->Const.VertexProgram.MaxNativeAddressRegs = 1; /* ??? */ - - ctx->Const.FragmentProgram.MaxNativeTemps = 128; - ctx->Const.FragmentProgram.MaxNativeAttribs = 32; - ctx->Const.FragmentProgram.MaxNativeParameters = 256; - ctx->Const.FragmentProgram.MaxNativeAluInstructions = 8192; - /* 8 per clause on r6xx, 16 on rv670/r7xx */ - if ((screen->chip_family == CHIP_FAMILY_RV670) || - (screen->chip_family >= CHIP_FAMILY_RV770)) - ctx->Const.FragmentProgram.MaxNativeTexInstructions = 16; - else - ctx->Const.FragmentProgram.MaxNativeTexInstructions = 8; - ctx->Const.FragmentProgram.MaxNativeInstructions = 8192; - ctx->Const.FragmentProgram.MaxNativeTexIndirections = 8; /* ??? */ - ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; /* and these are?? */ - ctx->VertexProgram._MaintainTnlProgram = GL_TRUE; - ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE; - radeon_init_debug(); - driInitExtensions(ctx, card_extensions, GL_TRUE); - if (r600->radeon.radeonScreen->kernel_mm) - driInitExtensions(ctx, mm_extensions, GL_FALSE); - - if (driQueryOptionb - (&r600->radeon.optionCache, "disable_stencil_two_side")) - _mesa_disable_extension(ctx, "GL_EXT_stencil_two_side"); - -#if 0 - if (r600->radeon.glCtx->Mesa_DXTn - && !driQueryOptionb(&r600->radeon.optionCache, "disable_s3tc")) { - _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); - _mesa_enable_extension(ctx, "GL_S3_s3tc"); - } else - if (driQueryOptionb(&r600->radeon.optionCache, "force_s3tc_enable")) - { - _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc"); - } -#else - _mesa_disable_extension(ctx, "GL_ARB_texture_compression"); -#endif + r700InitDraw(ctx); radeon_fbo_init(&r600->radeon); radeonInitSpanFuncs( ctx ); - r600InitCmdBuf(r600); - r700InitState(r600->radeon.glCtx); - TNL_CONTEXT(ctx)->Driver.RunPipeline = r600RunPipeline; - - if (driQueryOptionb(&r600->radeon.optionCache, "no_rast")) { - radeon_warning("disabling 3D acceleration\n"); -#if R200_MERGED - FALLBACK(&r600->radeon, RADEON_FALLBACK_DISABLE, 1); -#endif - } + r600InitGLExtensions(ctx); return GL_TRUE; } diff --git a/src/mesa/drivers/dri/r600/r600_context.h b/src/mesa/drivers/dri/r600/r600_context.h index 9397ecde81..394fd757d4 100644 --- a/src/mesa/drivers/dri/r600/r600_context.h +++ b/src/mesa/drivers/dri/r600/r600_context.h @@ -58,29 +58,6 @@ typedef struct r600_context context_t; #include "main/mm.h" -/************ DMA BUFFERS **************/ - -/* The blit width for texture uploads - */ -#define R600_BLIT_WIDTH_BYTES 1024 -#define R600_MAX_TEXTURE_UNITS 8 - -struct r600_texture_state { - int tc_count; /* number of incoming texture coordinates from VAP */ -}; - -/* Perhaps more if we store programs in vmem? */ -/* drm_r600_cmd_header_t->vpu->count is unsigned char */ -#define VSF_MAX_FRAGMENT_LENGTH (255*4) - -/* Can be tested with colormat currently. */ -#define VSF_MAX_FRAGMENT_TEMPS (14) - -#define STATE_R600_WINDOW_DIMENSION (STATE_INTERNAL_DRIVER+0) -#define STATE_R600_TEXRECT_FACTOR (STATE_INTERNAL_DRIVER+1) - -extern int hw_tcl_on; - #define COLOR_IS_RGBA #define TAG(x) r600##x #include "tnl_dd/t_dd_vertex.h" @@ -126,6 +103,32 @@ struct r600_hw_state { struct radeon_state_atom tx_brdr_clr; }; +typedef struct StreamDesc +{ + GLint size; //number of data element + GLenum type; //data element type + GLsizei stride; + + struct radeon_bo *bo; + GLint bo_offset; + + GLuint dwords; + GLuint dst_loc; + GLuint _signed; + GLboolean normalize; + GLboolean is_named_bo; + GLubyte element; +} StreamDesc; + +typedef struct r700_index_buffer +{ + struct radeon_bo *bo; + int bo_offset; + + GLboolean is_32bit; + GLuint count; +} r700_index_buffer; + /** * \brief R600 context structure. */ @@ -141,9 +144,9 @@ struct r600_context { /* Vertex buffers */ - GLvector4f dummy_attrib[_TNL_ATTRIB_MAX]; - GLvector4f *temp_attrib[_TNL_ATTRIB_MAX]; - + GLint nNumActiveAos; + StreamDesc stream_desc[VERT_ATTRIB_MAX]; + struct r700_index_buffer ind_buf; }; #define R700_CONTEXT(ctx) ((context_t *)(ctx->DriverCtx)) @@ -174,16 +177,13 @@ extern GLboolean r700SyncSurf(context_t *context, uint32_t write_domain, uint32_t sync_type); -extern void r700SetupStreams(GLcontext * ctx); extern void r700Start3D(context_t *context); extern void r600InitAtoms(context_t *context); +extern void r700InitDraw(GLcontext *ctx); #define RADEON_D_CAPTURE 0 #define RADEON_D_PLAYBACK 1 #define RADEON_D_PLAYBACK_RAW 2 #define RADEON_D_T 3 -#define r600PackFloat32 radeonPackFloat32 -#define r600PackFloat24 radeonPackFloat24 - #endif /* __R600_CONTEXT_H__ */ diff --git a/src/mesa/drivers/dri/r600/r600_reg_r6xx.h b/src/mesa/drivers/dri/r600/r600_reg_r6xx.h index f7702c46de..74af7b4fed 100644 --- a/src/mesa/drivers/dri/r600/r600_reg_r6xx.h +++ b/src/mesa/drivers/dri/r600/r600_reg_r6xx.h @@ -415,11 +415,11 @@ enum { ALPHA_TO_MASK_ENABLE = 1 << 0, ALPHA_TO_MASK_OFFSET0_mask = 0x03 << 8, ALPHA_TO_MASK_OFFSET0_shift = 8, - ALPHA_TO_MASK_OFFSET1_mask = 0x03 << 8, + ALPHA_TO_MASK_OFFSET1_mask = 0x03 << 10, ALPHA_TO_MASK_OFFSET1_shift = 10, - ALPHA_TO_MASK_OFFSET2_mask = 0x03 << 8, + ALPHA_TO_MASK_OFFSET2_mask = 0x03 << 12, ALPHA_TO_MASK_OFFSET2_shift = 12, - ALPHA_TO_MASK_OFFSET3_mask = 0x03 << 8, + ALPHA_TO_MASK_OFFSET3_mask = 0x03 << 14, ALPHA_TO_MASK_OFFSET3_shift = 14, // SQ_VTX_CONSTANT_WORD2_0 = 0x00038008, diff --git a/src/mesa/drivers/dri/r600/r600_reg_r7xx.h b/src/mesa/drivers/dri/r600/r600_reg_r7xx.h index e5c01c861a..eb169bd885 100644 --- a/src/mesa/drivers/dri/r600/r600_reg_r7xx.h +++ b/src/mesa/drivers/dri/r600/r600_reg_r7xx.h @@ -143,6 +143,8 @@ enum { // SQ_TEX_SAMPLER_MISC_0 = 0x0003d03c, R7xx_TRUNCATE_COORD_bit = 1 << 9, R7xx_DISABLE_CUBE_WRAP_bit = 1 << 10, +// DB_RENDER_CONTROL = 0x00028d0c, + PERFECT_ZPASS_COUNTS_bit = 1 << 15, } ; diff --git a/src/mesa/drivers/dri/r600/r600_tex.c b/src/mesa/drivers/dri/r600/r600_tex.c index d105b90cd1..9d83a64e22 100644 --- a/src/mesa/drivers/dri/r600/r600_tex.c +++ b/src/mesa/drivers/dri/r600/r600_tex.c @@ -40,7 +40,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/image.h" #include "main/mipmap.h" #include "main/simple_list.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/teximage.h" #include "main/texobj.h" @@ -286,6 +285,7 @@ static void r600TexParameter(GLcontext * ctx, GLenum target, GLenum pname, const GLfloat * params) { radeonTexObj* t = radeon_tex_obj(texObj); + GLenum baseFormat; radeon_print(RADEON_STATE | RADEON_TEXTURE, RADEON_VERBOSE, "%s( %s )\n", __FUNCTION__, @@ -312,23 +312,15 @@ static void r600TexParameter(GLcontext * ctx, GLenum target, case GL_TEXTURE_MAX_LEVEL: case GL_TEXTURE_MIN_LOD: case GL_TEXTURE_MAX_LOD: - /* This isn't the most efficient solution but there doesn't appear to - * be a nice alternative. Since there's no LOD clamping, - * we just have to rely on loading the right subset of mipmap levels - * to simulate a clamped LOD. - */ - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - t->validated = GL_FALSE; - } + t->validated = GL_FALSE; break; case GL_DEPTH_TEXTURE_MODE: if (!texObj->Image[0][texObj->BaseLevel]) return; - if (texObj->Image[0][texObj->BaseLevel]->TexFormat->BaseFormat - == GL_DEPTH_COMPONENT) { + baseFormat = texObj->Image[0][texObj->BaseLevel]->_BaseFormat; + if (baseFormat == GL_DEPTH_COMPONENT || + baseFormat == GL_DEPTH_STENCIL) { r600SetDepthTexMode(texObj); break; } else { @@ -368,10 +360,8 @@ static void r600DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj) t->bo = NULL; } - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - } + radeon_miptree_unreference(&t->mt); + _mesa_delete_texture_object(ctx, texObj); } diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c index a30703e41b..4ec315b78c 100644 --- a/src/mesa/drivers/dri/r600/r600_texstate.c +++ b/src/mesa/drivers/dri/r600/r600_texstate.c @@ -39,7 +39,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/imports.h" #include "main/context.h" #include "main/macros.h" -#include "main/texformat.h" #include "main/teximage.h" #include "main/texobj.h" #include "main/enums.h" @@ -78,7 +77,7 @@ void r600UpdateTextureState(GLcontext * ctx) } } -static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_format) +static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, gl_format mesa_format) { radeonTexObj *t = radeon_tex_obj(tObj); @@ -87,9 +86,19 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo CLEARfield(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); CLEARfield(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED, + FORMAT_COMP_X_shift, FORMAT_COMP_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED, + FORMAT_COMP_Y_shift, FORMAT_COMP_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED, + FORMAT_COMP_X_shift, FORMAT_COMP_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_UNSIGNED, + FORMAT_COMP_W_shift, FORMAT_COMP_W_mask); + switch (mesa_format) /* This is mesa format. */ { case MESA_FORMAT_RGBA8888: + case MESA_FORMAT_SIGNED_RGBA8888: SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); @@ -101,8 +110,19 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + if (mesa_format == MESA_FORMAT_SIGNED_RGBA8888) { + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_X_shift, FORMAT_COMP_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_Y_shift, FORMAT_COMP_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_Z_shift, FORMAT_COMP_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_W_shift, FORMAT_COMP_W_mask); + } break; case MESA_FORMAT_RGBA8888_REV: + case MESA_FORMAT_SIGNED_RGBA8888_REV: SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); @@ -114,6 +134,16 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + if (mesa_format == MESA_FORMAT_SIGNED_RGBA8888_REV) { + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_X_shift, FORMAT_COMP_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_Y_shift, FORMAT_COMP_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_Z_shift, FORMAT_COMP_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_FORMAT_COMP_SIGNED, + FORMAT_COMP_W_shift, FORMAT_COMP_W_mask); + } break; case MESA_FORMAT_ARGB8888: SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8, @@ -480,13 +510,21 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); break; case MESA_FORMAT_Z16: + case MESA_FORMAT_X8_Z24: + case MESA_FORMAT_S8_Z24: case MESA_FORMAT_Z24_S8: case MESA_FORMAT_Z32: + case MESA_FORMAT_S8: switch (mesa_format) { case MESA_FORMAT_Z16: SETfield(t->SQ_TEX_RESOURCE1, FMT_16, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); break; + case MESA_FORMAT_X8_Z24: + case MESA_FORMAT_S8_Z24: + SETfield(t->SQ_TEX_RESOURCE1, FMT_8_24, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + break; case MESA_FORMAT_Z24_S8: SETfield(t->SQ_TEX_RESOURCE1, FMT_24_8, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); @@ -495,6 +533,12 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo SETfield(t->SQ_TEX_RESOURCE1, FMT_32, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); break; + case MESA_FORMAT_S8: + SETfield(t->SQ_TEX_RESOURCE1, FMT_8, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + break; + default: + break; }; switch (tObj->DepthMode) { case GL_LUMINANCE: /* X, X, X, ONE */ @@ -531,6 +575,49 @@ static GLboolean r600GetTexFormat(struct gl_texture_object *tObj, GLuint mesa_fo return GL_FALSE; } break; + /* EXT_texture_sRGB */ + case MESA_FORMAT_SRGBA8: + SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_W, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Z, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + SETbit(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__FORCE_DEGAMMA_bit); + break; + case MESA_FORMAT_SLA8: + SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_Y, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + SETbit(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__FORCE_DEGAMMA_bit); + break; + case MESA_FORMAT_SL8: /* X, X, X, ONE */ + SETfield(t->SQ_TEX_RESOURCE1, FMT_8, + SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); + + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_X_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Y_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_X, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_Z_mask); + SETfield(t->SQ_TEX_RESOURCE4, SQ_SEL_1, + SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_shift, SQ_TEX_RESOURCE_WORD4_0__DST_SEL_W_mask); + SETbit(t->SQ_TEX_RESOURCE4, SQ_TEX_RESOURCE_WORD4_0__FORCE_DEGAMMA_bit); + break; default: /* Not supported format */ return GL_FALSE; @@ -548,7 +635,7 @@ void r600SetDepthTexMode(struct gl_texture_object *tObj) t = radeon_tex_obj(tObj); - r600GetTexFormat(tObj, tObj->Image[0][tObj->BaseLevel]->TexFormat->MesaFormat); + r600GetTexFormat(tObj, tObj->Image[0][tObj->BaseLevel]->TexFormat); } @@ -562,7 +649,6 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex { radeonTexObj *t = radeon_tex_obj(texObj); const struct gl_texture_image *firstImage; - int firstlevel = t->mt ? t->mt->firstLevel : 0; GLuint uTexelPitch, row_align; if (rmesa->radeon.radeonScreen->driScreen->dri2.enabled && @@ -570,10 +656,10 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex t->bo) return; - firstImage = t->base.Image[0][firstlevel]; + firstImage = t->base.Image[0][t->minLod]; if (!t->image_override) { - if (!r600GetTexFormat(texObj, firstImage->TexFormat->MesaFormat)) { + if (!r600GetTexFormat(texObj, firstImage->TexFormat)) { radeon_error("unexpected texture format in %s\n", __FUNCTION__); return; @@ -605,7 +691,8 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex } row_align = rmesa->radeon.texture_row_align - 1; - uTexelPitch = ((firstImage->Width * t->mt->bpp + row_align) & ~row_align) / t->mt->bpp; + uTexelPitch = (_mesa_format_row_stride(firstImage->TexFormat, firstImage->Width) + row_align) & ~row_align; + uTexelPitch = uTexelPitch / _mesa_get_format_bytes(firstImage->TexFormat); uTexelPitch = (uTexelPitch + R700_TEXEL_PITCH_ALIGNMENT_MASK) & ~R700_TEXEL_PITCH_ALIGNMENT_MASK; @@ -619,10 +706,10 @@ static void setup_hardware_state(context_t *rmesa, struct gl_texture_object *tex SETfield(t->SQ_TEX_RESOURCE1, firstImage->Height - 1, TEX_HEIGHT_shift, TEX_HEIGHT_mask); - if ((t->mt->lastLevel - t->mt->firstLevel) > 0) { - t->SQ_TEX_RESOURCE3 = t->mt->levels[0].size / 256; - SETfield(t->SQ_TEX_RESOURCE4, t->mt->firstLevel, BASE_LEVEL_shift, BASE_LEVEL_mask); - SETfield(t->SQ_TEX_RESOURCE5, t->mt->lastLevel, LAST_LEVEL_shift, LAST_LEVEL_mask); + if ((t->maxLod - t->minLod) > 0) { + t->SQ_TEX_RESOURCE3 = t->mt->levels[t->minLod].size / 256; + SETfield(t->SQ_TEX_RESOURCE4, 0, BASE_LEVEL_shift, BASE_LEVEL_mask); + SETfield(t->SQ_TEX_RESOURCE5, t->maxLod - t->minLod, LAST_LEVEL_shift, LAST_LEVEL_mask); } } @@ -721,9 +808,8 @@ void r600SetTexOffset(__DRIcontext * pDRICtx, GLint texname, struct gl_texture_object *tObj = _mesa_lookup_texture(rmesa->radeon.glCtx, texname); radeonTexObjPtr t = radeon_tex_obj(tObj); - int firstlevel = t->mt ? t->mt->firstLevel : 0; const struct gl_texture_image *firstImage; - uint32_t pitch_val, size, row_align, bpp; + uint32_t pitch_val, size, row_align; if (!tObj) return; @@ -733,13 +819,9 @@ void r600SetTexOffset(__DRIcontext * pDRICtx, GLint texname, if (!offset) return; - bpp = depth / 8; - if (bpp == 3) - bpp = 4; - - firstImage = t->base.Image[0][firstlevel]; + firstImage = t->base.Image[0][t->minLod]; row_align = rmesa->radeon.texture_row_align - 1; - size = ((firstImage->Width * bpp + row_align) & ~row_align) * firstImage->Height; + size = ((_mesa_format_row_stride(firstImage->TexFormat, firstImage->Width) + row_align) & ~row_align) * firstImage->Height; if (t->bo) { radeon_bo_unref(t->bo); t->bo = NULL; @@ -862,20 +944,14 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo radeon_bo_unref(rImage->bo); rImage->bo = NULL; } - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = NULL; - } - if (rImage->mt) { - radeon_miptree_unreference(rImage->mt); - rImage->mt = NULL; - } + + radeon_miptree_unreference(&t->mt); + radeon_miptree_unreference(&rImage->mt); + _mesa_init_teximage_fields(radeon->glCtx, target, texImage, rb->base.Width, rb->base.Height, 1, 0, rb->cpp); texImage->RowStride = rb->pitch / rb->cpp; - texImage->TexFormat = radeonChooseTextureFormat(radeon->glCtx, - internalFormat, - type, format, 0); + rImage->bo = rb->bo; radeon_bo_ref(rImage->bo); t->bo = rb->bo; diff --git a/src/mesa/drivers/dri/r600/r700_assembler.c b/src/mesa/drivers/dri/r600/r700_assembler.c index be875ae6b8..67e0ee7746 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.c +++ b/src/mesa/drivers/dri/r600/r700_assembler.c @@ -791,6 +791,133 @@ GLboolean assemble_vfetch_instruction(r700_AssemblerBase* pAsm, return GL_TRUE; } +GLboolean assemble_vfetch_instruction2(r700_AssemblerBase* pAsm, + GLuint destination_register, + GLenum type, + GLint size, + GLubyte element, + GLuint _signed, + GLboolean normalize, + VTX_FETCH_METHOD * pFetchMethod) +{ + GLuint client_size_inbyte; + GLuint data_format; + GLuint mega_fetch_count; + GLuint is_mega_fetch_flag; + + R700VertexGenericFetch* vfetch_instruction_ptr; + R700VertexGenericFetch* assembled_vfetch_instruction_ptr + = pAsm->vfetch_instruction_ptr_array[element]; + + if (assembled_vfetch_instruction_ptr == NULL) + { + vfetch_instruction_ptr = (R700VertexGenericFetch*) CALLOC_STRUCT(R700VertexGenericFetch); + if (vfetch_instruction_ptr == NULL) + { + return GL_FALSE; + } + Init_R700VertexGenericFetch(vfetch_instruction_ptr); + } + else + { + vfetch_instruction_ptr = assembled_vfetch_instruction_ptr; + } + + data_format = GetSurfaceFormat(type, size, &client_size_inbyte); + + if(GL_TRUE == pFetchMethod->bEnableMini) //More conditions here + { + //TODO : mini fetch + } + else + { + mega_fetch_count = MEGA_FETCH_BYTES - 1; + is_mega_fetch_flag = 0x1; + pFetchMethod->mega_fetch_remainder = MEGA_FETCH_BYTES - client_size_inbyte; + } + + vfetch_instruction_ptr->m_Word0.f.vtx_inst = SQ_VTX_INST_FETCH; + vfetch_instruction_ptr->m_Word0.f.fetch_type = SQ_VTX_FETCH_VERTEX_DATA; + vfetch_instruction_ptr->m_Word0.f.fetch_whole_quad = 0x0; + + vfetch_instruction_ptr->m_Word0.f.buffer_id = element; + vfetch_instruction_ptr->m_Word0.f.src_gpr = 0x0; + vfetch_instruction_ptr->m_Word0.f.src_rel = SQ_ABSOLUTE; + vfetch_instruction_ptr->m_Word0.f.src_sel_x = SQ_SEL_X; + vfetch_instruction_ptr->m_Word0.f.mega_fetch_count = mega_fetch_count; + + vfetch_instruction_ptr->m_Word1.f.dst_sel_x = (size < 1) ? SQ_SEL_0 : SQ_SEL_X; + vfetch_instruction_ptr->m_Word1.f.dst_sel_y = (size < 2) ? SQ_SEL_0 : SQ_SEL_Y; + vfetch_instruction_ptr->m_Word1.f.dst_sel_z = (size < 3) ? SQ_SEL_0 : SQ_SEL_Z; + vfetch_instruction_ptr->m_Word1.f.dst_sel_w = (size < 4) ? SQ_SEL_1 : SQ_SEL_W; + + vfetch_instruction_ptr->m_Word1.f.use_const_fields = 1; + vfetch_instruction_ptr->m_Word1.f.data_format = data_format; + vfetch_instruction_ptr->m_Word2.f.endian_swap = SQ_ENDIAN_NONE; + + if(1 == _signed) + { + vfetch_instruction_ptr->m_Word1.f.format_comp_all = SQ_FORMAT_COMP_SIGNED; + } + else + { + vfetch_instruction_ptr->m_Word1.f.format_comp_all = SQ_FORMAT_COMP_UNSIGNED; + } + + if(GL_TRUE == normalize) + { + vfetch_instruction_ptr->m_Word1.f.num_format_all = SQ_NUM_FORMAT_NORM; + } + else + { + vfetch_instruction_ptr->m_Word1.f.num_format_all = SQ_NUM_FORMAT_INT; + } + + // Destination register + vfetch_instruction_ptr->m_Word1_GPR.f.dst_gpr = destination_register; + vfetch_instruction_ptr->m_Word1_GPR.f.dst_rel = SQ_ABSOLUTE; + + vfetch_instruction_ptr->m_Word2.f.offset = 0; + vfetch_instruction_ptr->m_Word2.f.const_buf_no_stride = 0x0; + + vfetch_instruction_ptr->m_Word2.f.mega_fetch = is_mega_fetch_flag; + + if (assembled_vfetch_instruction_ptr == NULL) + { + if ( GL_FALSE == add_vfetch_instruction(pAsm, (R700VertexInstruction *)vfetch_instruction_ptr) ) + { + return GL_FALSE; + } + + if (pAsm->vfetch_instruction_ptr_array[element] != NULL) + { + return GL_FALSE; + } + else + { + pAsm->vfetch_instruction_ptr_array[element] = vfetch_instruction_ptr; + } + } + + return GL_TRUE; +} + +GLboolean cleanup_vfetch_instructions(r700_AssemblerBase* pAsm) +{ + GLint i; + pAsm->cf_current_clause_type = CF_EMPTY_CLAUSE; + pAsm->cf_current_vtx_clause_ptr = NULL; + + for (i=0; i<VERT_ATTRIB_MAX; i++) + { + pAsm->vfetch_instruction_ptr_array[ i ] = NULL; + } + + cleanup_vfetch_shaderinst(pAsm->pR700Shader); + + return GL_TRUE; +} + GLuint gethelpr(r700_AssemblerBase* pAsm) { GLuint r = pAsm->uHelpReg; @@ -1963,9 +2090,9 @@ GLboolean assemble_alu_instruction(r700_AssemblerBase *pAsm) GLuint contiguous_slots_needed; GLuint uNumSrc = r700GetNumOperands(pAsm); - GLuint channel_swizzle, j; - GLuint chan_counter[4] = {0, 0, 0, 0}; - PVSSRC * pSource[3]; + //GLuint channel_swizzle, j; + //GLuint chan_counter[4] = {0, 0, 0, 0}; + //PVSSRC * pSource[3]; GLboolean bSplitInst = GL_FALSE; if (1 == pAsm->D.dst.math) @@ -2602,6 +2729,133 @@ GLboolean assemble_EX2(r700_AssemblerBase *pAsm) { return assemble_math_function(pAsm, SQ_OP2_INST_EXP_IEEE); } + +GLboolean assemble_EXP(r700_AssemblerBase *pAsm) +{ + BITS tmp; + + checkop1(pAsm); + + tmp = gethelpr(pAsm); + + // FLOOR tmp.x, a.x + // EX2 dst.x tmp.x + + if (pAsm->pILInst->DstReg.WriteMask & 0x1) { + pAsm->D.dst.opcode = SQ_OP2_INST_FLOOR; + + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp; + pAsm->D.dst.writex = 1; + + if( GL_FALSE == assemble_src(pAsm, 0, -1) ) + { + return GL_FALSE; + } + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.opcode = SQ_OP2_INST_EXP_IEEE; + pAsm->D.dst.math = 1; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.writey = pAsm->D.dst.writez = pAsm->D.dst.writew = 0; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = DST_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp; + + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X); + noneg_PVSSRC(&(pAsm->S[0].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + } + + // FRACT dst.y a.x + + if ((pAsm->pILInst->DstReg.WriteMask >> 1) & 0x1) { + pAsm->D.dst.opcode = SQ_OP2_INST_FRACT; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + if( GL_FALSE == assemble_src(pAsm, 0, -1) ) + { + return GL_FALSE; + } + + pAsm->D.dst.writex = pAsm->D.dst.writez = pAsm->D.dst.writew = 0; + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + } + + // EX2 dst.z, a.x + + if ((pAsm->pILInst->DstReg.WriteMask >> 2) & 0x1) { + pAsm->D.dst.opcode = SQ_OP2_INST_EXP_IEEE; + pAsm->D.dst.math = 1; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + if( GL_FALSE == assemble_src(pAsm, 0, -1) ) + { + return GL_FALSE; + } + + pAsm->D.dst.writex = pAsm->D.dst.writey = pAsm->D.dst.writew = 0; + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + } + + // MOV dst.w 1.0 + + if ((pAsm->pILInst->DstReg.WriteMask >> 3) & 0x1) { + pAsm->D.dst.opcode = SQ_OP2_INST_MOV; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.writex = pAsm->D.dst.writey = pAsm->D.dst.writez = 0; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp; + + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_1); + noneg_PVSSRC(&(pAsm->S[0].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + } + + return GL_TRUE; +} GLboolean assemble_FLR(r700_AssemblerBase *pAsm) { @@ -2783,6 +3037,217 @@ GLboolean assemble_LRP(r700_AssemblerBase *pAsm) return GL_TRUE; } +GLboolean assemble_LOG(r700_AssemblerBase *pAsm) +{ + BITS tmp1, tmp2, tmp3; + + checkop1(pAsm); + + tmp1 = gethelpr(pAsm); + tmp2 = gethelpr(pAsm); + tmp3 = gethelpr(pAsm); + + // FIXME: The hardware can do fabs() directly on input + // elements, but the compiler doesn't have the + // capability to use that. + + // MAX tmp1.x, a.x, -a.x (fabs(a.x)) + + pAsm->D.dst.opcode = SQ_OP2_INST_MAX; + + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp1; + pAsm->D.dst.writex = 1; + + if( GL_FALSE == assemble_src(pAsm, 0, -1) ) + { + return GL_FALSE; + } + + pAsm->S[1].bits = pAsm->S[0].bits; + flipneg_PVSSRC(&(pAsm->S[1].src)); + + if ( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + // Entire algo: + // + // LG2 tmp2.x, tmp1.x + // FLOOR tmp3.x, tmp2.x + // MOV dst.x, tmp3.x + // ADD tmp3.x, tmp2.x, -tmp3.x + // EX2 dst.y, tmp3.x + // MOV dst.z, tmp2.x + // MOV dst.w, 1.0 + + // LG2 tmp2.x, tmp1.x + // FLOOR tmp3.x, tmp2.x + + pAsm->D.dst.opcode = SQ_OP2_INST_LOG_IEEE; + pAsm->D.dst.math = 1; + + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp2; + pAsm->D.dst.writex = 1; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = DST_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp1; + + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X); + noneg_PVSSRC(&(pAsm->S[0].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.opcode = SQ_OP2_INST_FLOOR; + + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp3; + pAsm->D.dst.writex = 1; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = DST_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp2; + + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X); + noneg_PVSSRC(&(pAsm->S[0].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + // MOV dst.x, tmp3.x + + pAsm->D.dst.opcode = SQ_OP2_INST_MOV; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.writey = pAsm->D.dst.writez = pAsm->D.dst.writew = 0; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = DST_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp3; + + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X); + noneg_PVSSRC(&(pAsm->S[0].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + // ADD tmp3.x, tmp2.x, -tmp3.x + // EX2 dst.y, tmp3.x + + pAsm->D.dst.opcode = SQ_OP2_INST_ADD; + + setaddrmode_PVSDST(&(pAsm->D.dst), ADDR_ABSOLUTE); + pAsm->D.dst.rtype = DST_REG_TEMPORARY; + pAsm->D.dst.reg = tmp3; + pAsm->D.dst.writex = 1; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = DST_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp2; + + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X); + noneg_PVSSRC(&(pAsm->S[0].src)); + + setaddrmode_PVSSRC(&(pAsm->S[1].src), ADDR_ABSOLUTE); + pAsm->S[1].src.rtype = DST_REG_TEMPORARY; + pAsm->S[1].src.reg = tmp3; + + setswizzle_PVSSRC(&(pAsm->S[1].src), SQ_SEL_X); + neg_PVSSRC(&(pAsm->S[1].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.opcode = SQ_OP2_INST_EXP_IEEE; + pAsm->D.dst.math = 1; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.writex = pAsm->D.dst.writez = pAsm->D.dst.writew = 0; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = DST_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp3; + + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X); + noneg_PVSSRC(&(pAsm->S[0].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + // MOV dst.z, tmp2.x + + pAsm->D.dst.opcode = SQ_OP2_INST_MOV; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.writex = pAsm->D.dst.writey = pAsm->D.dst.writew = 0; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = DST_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp2; + + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_X); + noneg_PVSSRC(&(pAsm->S[0].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + // MOV dst.w 1.0 + + pAsm->D.dst.opcode = SQ_OP2_INST_MOV; + + if( GL_FALSE == assemble_dst(pAsm) ) + { + return GL_FALSE; + } + + pAsm->D.dst.writex = pAsm->D.dst.writey = pAsm->D.dst.writez = 0; + + setaddrmode_PVSSRC(&(pAsm->S[0].src), ADDR_ABSOLUTE); + pAsm->S[0].src.rtype = SRC_REG_TEMPORARY; + pAsm->S[0].src.reg = tmp1; + + setswizzle_PVSSRC(&(pAsm->S[0].src), SQ_SEL_1); + noneg_PVSSRC(&(pAsm->S[0].src)); + + if( GL_FALSE == next_ins(pAsm) ) + { + return GL_FALSE; + } + + return GL_TRUE; +} + GLboolean assemble_MAD(struct r700_AssemblerBase *pAsm) { int tmp, ii; @@ -3869,10 +4334,9 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, return GL_FALSE; break; case OPCODE_EXP: - radeon_error("Not yet implemented instruction OPCODE_EXP \n"); - //if ( GL_FALSE == assemble_BAD("EXP") ) + if ( GL_FALSE == assemble_EXP(pR700AsmCode) ) return GL_FALSE; - break; // approx of EX2 + break; case OPCODE_FLR: if ( GL_FALSE == assemble_FLR(pR700AsmCode) ) @@ -3905,10 +4369,9 @@ GLboolean AssembleInstr(GLuint uiNumberInsts, return GL_FALSE; break; case OPCODE_LOG: - radeon_error("Not yet implemented instruction OPCODE_LOG \n"); - //if ( GL_FALSE == assemble_BAD("LOG") ) + if ( GL_FALSE == assemble_LOG(pR700AsmCode) ) return GL_FALSE; - break; // approx of LG2 + break; case OPCODE_MAD: if ( GL_FALSE == assemble_MAD(pR700AsmCode) ) diff --git a/src/mesa/drivers/dri/r600/r700_assembler.h b/src/mesa/drivers/dri/r600/r700_assembler.h index d639592702..c66db502a1 100644 --- a/src/mesa/drivers/dri/r600/r700_assembler.h +++ b/src/mesa/drivers/dri/r600/r700_assembler.h @@ -415,6 +415,15 @@ GLboolean assemble_vfetch_instruction(r700_AssemblerBase* pAsm, GLuint number_of_elements, GLenum dataElementType, VTX_FETCH_METHOD* pFetchMethod); +GLboolean assemble_vfetch_instruction2(r700_AssemblerBase* pAsm, + GLuint destination_register, + GLenum type, + GLint size, + GLubyte element, + GLuint _signed, + GLboolean normalize, + VTX_FETCH_METHOD * pFetchMethod); +GLboolean cleanup_vfetch_instructions(r700_AssemblerBase* pAsm); GLuint gethelpr(r700_AssemblerBase* pAsm); void resethelpr(r700_AssemblerBase* pAsm); void checkop_init(r700_AssemblerBase* pAsm); @@ -468,12 +477,14 @@ GLboolean assemble_COS(r700_AssemblerBase *pAsm); GLboolean assemble_DOT(r700_AssemblerBase *pAsm); GLboolean assemble_DST(r700_AssemblerBase *pAsm); GLboolean assemble_EX2(r700_AssemblerBase *pAsm); +GLboolean assemble_EXP(r700_AssemblerBase *pAsm); GLboolean assemble_FLR(r700_AssemblerBase *pAsm); GLboolean assemble_FLR_INT(r700_AssemblerBase *pAsm); GLboolean assemble_FRC(r700_AssemblerBase *pAsm); GLboolean assemble_KIL(r700_AssemblerBase *pAsm); GLboolean assemble_LG2(r700_AssemblerBase *pAsm); GLboolean assemble_LRP(r700_AssemblerBase *pAsm); +GLboolean assemble_LOG(r700_AssemblerBase *pAsm); GLboolean assemble_MAD(r700_AssemblerBase *pAsm); GLboolean assemble_LIT(r700_AssemblerBase *pAsm); GLboolean assemble_MAX(r700_AssemblerBase *pAsm); diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c index dacc2ccc4c..02c56b98d9 100644 --- a/src/mesa/drivers/dri/r600/r700_chip.c +++ b/src/mesa/drivers/dri/r600/r700_chip.c @@ -54,11 +54,15 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom) for (i = 0; i < R700_TEXTURE_NUMBERUNITS; i++) { if (ctx->Texture.Unit[i]._ReallyEnabled) { radeonTexObj *t = r700->textures[i]; + uint32_t offset; if (t) { - if (!t->image_override) + if (!t->image_override) { bo = t->mt->bo; - else + offset = get_base_teximage_offset(t); + } else { bo = t->bo; + offset = 0; + } if (bo) { r700SyncSurf(context, bo, @@ -77,7 +81,7 @@ static void r700SendTexState(GLcontext *ctx, struct radeon_state_atom *atom) R600_OUT_BATCH(r700->textures[i]->SQ_TEX_RESOURCE6); R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE2, bo, - 0, + offset, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); R600_OUT_BATCH_RELOC(r700->textures[i]->SQ_TEX_RESOURCE3, bo, @@ -141,17 +145,15 @@ static void r700SendTexBorderColorState(GLcontext *ctx, struct radeon_state_atom } } +extern int getTypeSize(GLenum type); static void r700SetupVTXConstants(GLcontext * ctx, - unsigned int nStreamID, void * pAos, - unsigned int size, /* number of elements in vector */ - unsigned int stride, - unsigned int count) /* number of vectors in stream */ + StreamDesc * pStreamDesc) { context_t *context = R700_CONTEXT(ctx); struct radeon_aos * paos = (struct radeon_aos *)pAos; + unsigned int nVBsize; BATCH_LOCALS(&context->radeon); - radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); unsigned int uSQ_VTX_CONSTANT_WORD0_0; unsigned int uSQ_VTX_CONSTANT_WORD1_0; @@ -171,18 +173,40 @@ static void r700SetupVTXConstants(GLcontext * ctx, else r700SyncSurf(context, paos->bo, RADEON_GEM_DOMAIN_GTT, 0, VC_ACTION_ENA_bit); + if(0 == pStreamDesc->stride) + { + nVBsize = paos->count * pStreamDesc->size * getTypeSize(pStreamDesc->type); + } + else + { + nVBsize = paos->count * pStreamDesc->stride; + } + uSQ_VTX_CONSTANT_WORD0_0 = paos->offset; - uSQ_VTX_CONSTANT_WORD1_0 = count * (size * 4) - 1; + uSQ_VTX_CONSTANT_WORD1_0 = nVBsize - 1; SETfield(uSQ_VTX_CONSTANT_WORD2_0, 0, BASE_ADDRESS_HI_shift, BASE_ADDRESS_HI_mask); /* TODO */ - SETfield(uSQ_VTX_CONSTANT_WORD2_0, stride, SQ_VTX_CONSTANT_WORD2_0__STRIDE_shift, + SETfield(uSQ_VTX_CONSTANT_WORD2_0, pStreamDesc->stride, SQ_VTX_CONSTANT_WORD2_0__STRIDE_shift, SQ_VTX_CONSTANT_WORD2_0__STRIDE_mask); - SETfield(uSQ_VTX_CONSTANT_WORD2_0, GetSurfaceFormat(GL_FLOAT, size, NULL), + SETfield(uSQ_VTX_CONSTANT_WORD2_0, GetSurfaceFormat(pStreamDesc->type, pStreamDesc->size, NULL), SQ_VTX_CONSTANT_WORD2_0__DATA_FORMAT_shift, SQ_VTX_CONSTANT_WORD2_0__DATA_FORMAT_mask); /* TODO : trace back api for initial data type, not only GL_FLOAT */ - SETfield(uSQ_VTX_CONSTANT_WORD2_0, SQ_NUM_FORMAT_SCALED, - SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_shift, SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_mask); - SETbit(uSQ_VTX_CONSTANT_WORD2_0, SQ_VTX_CONSTANT_WORD2_0__FORMAT_COMP_ALL_bit); + + if(GL_TRUE == pStreamDesc->normalize) + { + SETfield(uSQ_VTX_CONSTANT_WORD2_0, SQ_NUM_FORMAT_NORM, + SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_shift, SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_mask); + } + //else + //{ + // SETfield(uSQ_VTX_CONSTANT_WORD2_0, SQ_NUM_FORMAT_INT, + // SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_shift, SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_mask); + //} + + if(1 == pStreamDesc->_signed) + { + SETbit(uSQ_VTX_CONSTANT_WORD2_0, SQ_VTX_CONSTANT_WORD2_0__FORMAT_COMP_ALL_bit); + } SETfield(uSQ_VTX_CONSTANT_WORD3_0, 1, MEM_REQUEST_SIZE_shift, MEM_REQUEST_SIZE_mask); SETfield(uSQ_VTX_CONSTANT_WORD6_0, SQ_TEX_VTX_VALID_BUFFER, @@ -191,7 +215,7 @@ static void r700SetupVTXConstants(GLcontext * ctx, BEGIN_BATCH_NO_AUTOSTATE(9 + 2); R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_RESOURCE, 7)); - R600_OUT_BATCH((nStreamID + SQ_FETCH_RESOURCE_VS_OFFSET) * FETCH_RESOURCE_STRIDE); + R600_OUT_BATCH((pStreamDesc->element + SQ_FETCH_RESOURCE_VS_OFFSET) * FETCH_RESOURCE_STRIDE); R600_OUT_BATCH(uSQ_VTX_CONSTANT_WORD0_0); R600_OUT_BATCH(uSQ_VTX_CONSTANT_WORD1_0); R600_OUT_BATCH(uSQ_VTX_CONSTANT_WORD2_0); @@ -208,31 +232,6 @@ static void r700SetupVTXConstants(GLcontext * ctx, } -void r700SetupStreams(GLcontext *ctx) -{ - context_t *context = R700_CONTEXT(ctx); - struct r700_vertex_program *vp = context->selected_vp; - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *vb = &tnl->vb; - unsigned int i, j = 0; - radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); - - R600_STATECHANGE(context, vtx); - - for(i=0; i<VERT_ATTRIB_MAX; i++) { - if(vp->mesa_program->Base.InputsRead & (1 << i)) { - rcommon_emit_vector(ctx, - &context->radeon.tcl.aos[j], - vb->AttribPtr[i]->data, - vb->AttribPtr[i]->size, - vb->AttribPtr[i]->stride, - vb->Count); - j++; - } - } - context->radeon.tcl.aos_count = j; -} - static void r700SendVTXState(GLcontext *ctx, struct radeon_state_atom *atom) { context_t *context = R700_CONTEXT(ctx); @@ -256,15 +255,12 @@ static void r700SendVTXState(GLcontext *ctx, struct radeon_state_atom *atom) COMMIT_BATCH(); for(i=0; i<VERT_ATTRIB_MAX; i++) { - if(vp->mesa_program->Base.InputsRead & (1 << i)) { - /* currently aos are packed */ - r700SetupVTXConstants(ctx, - i, - (void*)(&context->radeon.tcl.aos[j]), - (unsigned int)context->radeon.tcl.aos[j].components, - (unsigned int)context->radeon.tcl.aos[j].stride * 4, - (unsigned int)context->radeon.tcl.aos[j].count); - j++; + if(vp->mesa_program->Base.InputsRead & (1 << i)) + { + r700SetupVTXConstants(ctx, + (void*)(&context->radeon.tcl.aos[j]), + &(context->stream_desc[j])); + j++; } } } @@ -366,7 +362,6 @@ static void r700SendDepthTargetState(GLcontext *ctx, struct radeon_state_atom *a rrb = radeon_get_depthbuffer(&context->radeon); if (!rrb || !rrb->bo) { - fprintf(stderr, "no rrb\n"); return; } @@ -408,7 +403,6 @@ static void r700SendRenderTargetState(GLcontext *ctx, struct radeon_state_atom * rrb = radeon_get_colorbuffer(&context->radeon); if (!rrb || !rrb->bo) { - fprintf(stderr, "no rrb\n"); return; } @@ -1106,6 +1100,32 @@ static void r700SendVSConsts(GLcontext *ctx, struct radeon_state_atom *atom) COMMIT_BATCH(); } +static void r700SendQueryBegin(GLcontext *ctx, struct radeon_state_atom *atom) +{ + radeonContextPtr radeon = RADEON_CONTEXT(ctx); + struct radeon_query_object *query = radeon->query.current; + BATCH_LOCALS(radeon); + radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s\n", __func__); + + /* clear the buffer */ + radeon_bo_map(query->bo, GL_FALSE); + memset(query->bo->ptr, 0, 4 * 2 * sizeof(uint64_t)); /* 4 DBs, 2 qwords each */ + radeon_bo_unmap(query->bo); + + radeon_cs_space_check_with_bo(radeon->cmdbuf.cs, + query->bo, + 0, RADEON_GEM_DOMAIN_GTT); + + BEGIN_BATCH_NO_AUTOSTATE(4 + 2); + R600_OUT_BATCH(CP_PACKET3(R600_IT_EVENT_WRITE, 2)); + R600_OUT_BATCH(ZPASS_DONE); + R600_OUT_BATCH(query->curr_offset); /* hw writes qwords */ + R600_OUT_BATCH(0x00000000); + R600_OUT_BATCH_RELOC(VGT_EVENT_INITIATOR, query->bo, 0, 0, RADEON_GEM_DOMAIN_GTT, 0); + END_BATCH(); + query->emitted_begin = GL_TRUE; +} + static int check_always(GLcontext *ctx, struct radeon_state_atom *atom) { return atom->cmd_size; @@ -1218,6 +1238,20 @@ static int check_vs_consts(GLcontext *ctx, struct radeon_state_atom *atom) return count; } +static int check_queryobj(GLcontext *ctx, struct radeon_state_atom *atom) +{ + radeonContextPtr radeon = RADEON_CONTEXT(ctx); + struct radeon_query_object *query = radeon->query.current; + int count; + + if (!query || query->emitted_begin) + count = 0; + else + count = atom->cmd_size; + radeon_print(RADEON_STATE, RADEON_TRACE, "%s %d\n", __func__, count); + return count; +} + #define ALLOC_STATE( ATOM, CHK, SZ, EMIT ) \ do { \ context->atoms.ATOM.cmd_size = (SZ); \ @@ -1231,6 +1265,19 @@ do { \ insert_at_tail(&context->radeon.hw.atomlist, &context->atoms.ATOM); \ } while (0) +static void r600_init_query_stateobj(radeonContextPtr radeon, int SZ) +{ + radeon->query.queryobj.cmd_size = (SZ); + radeon->query.queryobj.cmd = NULL; + radeon->query.queryobj.name = "queryobj"; + radeon->query.queryobj.idx = 0; + radeon->query.queryobj.check = check_queryobj; + radeon->query.queryobj.dirty = GL_FALSE; + radeon->query.queryobj.emit = r700SendQueryBegin; + radeon->hw.max_state_size += (SZ); + insert_at_tail(&radeon->hw.atomlist, &radeon->query.queryobj); +} + void r600InitAtoms(context_t *context) { radeon_print(RADEON_STATE, RADEON_NORMAL, "%s %p\n", __func__, context); @@ -1270,6 +1317,7 @@ void r600InitAtoms(context_t *context) ALLOC_STATE(tx, tx, (R700_TEXTURE_NUMBERUNITS * 20), r700SendTexState); ALLOC_STATE(tx_smplr, tx, (R700_TEXTURE_NUMBERUNITS * 5), r700SendTexSamplerState); ALLOC_STATE(tx_brdr_clr, tx, (R700_TEXTURE_NUMBERUNITS * 6), r700SendTexBorderColorState); + r600_init_query_stateobj(&context->radeon, 6 * 2); context->radeon.hw.is_dirty = GL_TRUE; context->radeon.hw.all_dirty = GL_TRUE; diff --git a/src/mesa/drivers/dri/r600/r700_fragprog.c b/src/mesa/drivers/dri/r600/r700_fragprog.c index 0f549ead9c..ccafd433bf 100644 --- a/src/mesa/drivers/dri/r600/r700_fragprog.c +++ b/src/mesa/drivers/dri/r600/r700_fragprog.c @@ -393,26 +393,6 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) SETfield(r700->ps.SQ_PGM_EXPORTS_PS.u32All, fp->r700Shader.exportMode, EXPORT_MODE_shift, EXPORT_MODE_mask); - R600_STATECHANGE(context, db); - - if(fp->r700Shader.killIsUsed) - { - SETbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit); - } - else - { - CLEARbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit); - } - - if(fp->r700Shader.depthIsExported) - { - SETbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit); - } - else - { - CLEARbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit); - } - // emit ps input map unBit = 1 << FRAG_ATTRIB_WPOS; if(mesa_fp->Base.InputsRead & unBit) @@ -479,9 +459,12 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx) } } - R600_STATECHANGE(context, cb); exportCount = (r700->ps.SQ_PGM_EXPORTS_PS.u32All & EXPORT_MODE_mask) / (1 << EXPORT_MODE_shift); - r700->CB_SHADER_CONTROL.u32All = (1 << exportCount) - 1; + if (r700->CB_SHADER_CONTROL.u32All != ((1 << exportCount) - 1)) + { + R600_STATECHANGE(context, cb); + r700->CB_SHADER_CONTROL.u32All = (1 << exportCount) - 1; + } /* sent out shader constants. */ paramList = fp->mesa_program.Base.Parameters; diff --git a/src/mesa/drivers/dri/r600/r700_render.c b/src/mesa/drivers/dri/r600/r700_render.c index b1c3648ca5..47f89c91f8 100644 --- a/src/mesa/drivers/dri/r600/r700_render.c +++ b/src/mesa/drivers/dri/r600/r700_render.c @@ -43,6 +43,7 @@ #include "tnl/t_context.h" #include "tnl/t_vertex.h" #include "tnl/t_pipeline.h" +#include "vbo/vbo_context.h" #include "r600_context.h" #include "r600_cmdbuf.h" @@ -53,13 +54,12 @@ #include "r700_fragprog.h" #include "r700_state.h" +#include "radeon_buffer_objects.h" #include "radeon_common_context.h" void r700WaitForIdle(context_t *context); void r700WaitForIdleClean(context_t *context); -GLboolean r700SendTextureState(context_t *context); static unsigned int r700PrimitiveType(int prim); -void r600UpdateTextureState(GLcontext * ctx); GLboolean r700SyncSurf(context_t *context, struct radeon_bo *pbo, uint32_t read_domain, @@ -249,113 +249,635 @@ static int r700NumVerts(int num_verts, int prim) static void r700RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim) { - context_t *context = R700_CONTEXT(ctx); - BATCH_LOCALS(&context->radeon); - int type, i, total_emit; - int num_indices; - uint32_t vgt_draw_initiator = 0; - uint32_t vgt_index_type = 0; - uint32_t vgt_primitive_type = 0; - uint32_t vgt_num_indices = 0; - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *vb = &tnl->vb; - - type = r700PrimitiveType(prim); - num_indices = r700NumVerts(end - start, prim); - - radeon_print(RADEON_RENDER, RADEON_TRACE, - "%s type %x num_indices %d\n", - __func__, type, num_indices); - - if (type < 0 || num_indices <= 0) - return; + context_t *context = R700_CONTEXT(ctx); + BATCH_LOCALS(&context->radeon); + int type, total_emit; + int num_indices; + uint32_t vgt_draw_initiator = 0; + uint32_t vgt_index_type = 0; + uint32_t vgt_primitive_type = 0; + uint32_t vgt_num_indices = 0; + + type = r700PrimitiveType(prim); + num_indices = r700NumVerts(end - start, prim); + + radeon_print(RADEON_RENDER, RADEON_TRACE, + "%s type %x num_indices %d\n", + __func__, type, num_indices); + + if (type < 0 || num_indices <= 0) + return; + + SETfield(vgt_primitive_type, type, + VGT_PRIMITIVE_TYPE__PRIM_TYPE_shift, VGT_PRIMITIVE_TYPE__PRIM_TYPE_mask); + + SETfield(vgt_index_type, DI_INDEX_SIZE_32_BIT, INDEX_TYPE_shift, INDEX_TYPE_mask); + + if(GL_TRUE != context->ind_buf.is_32bit) + { + SETfield(vgt_index_type, DI_INDEX_SIZE_16_BIT, INDEX_TYPE_shift, INDEX_TYPE_mask); + } + + vgt_num_indices = num_indices; + SETfield(vgt_draw_initiator, DI_SRC_SEL_DMA, SOURCE_SELECT_shift, SOURCE_SELECT_mask); + SETfield(vgt_draw_initiator, DI_MAJOR_MODE_0, MAJOR_MODE_shift, MAJOR_MODE_mask); + + total_emit = 3 /* VGT_PRIMITIVE_TYPE */ + + 2 /* VGT_INDEX_TYPE */ + + 2 /* NUM_INSTANCES */ + + 5 + 2; /* DRAW_INDEX */ + + BEGIN_BATCH_NO_AUTOSTATE(total_emit); + // prim + R600_OUT_BATCH_REGSEQ(VGT_PRIMITIVE_TYPE, 1); + R600_OUT_BATCH(vgt_primitive_type); + // index type + R600_OUT_BATCH(CP_PACKET3(R600_IT_INDEX_TYPE, 0)); + R600_OUT_BATCH(vgt_index_type); + // num instances + R600_OUT_BATCH(CP_PACKET3(R600_IT_NUM_INSTANCES, 0)); + R600_OUT_BATCH(1); + // draw packet + R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX, 3)); + R600_OUT_BATCH(context->ind_buf.bo_offset); + R600_OUT_BATCH(0); + R600_OUT_BATCH(vgt_num_indices); + R600_OUT_BATCH(vgt_draw_initiator); + R600_OUT_BATCH_RELOC(context->ind_buf.bo_offset, + context->ind_buf.bo, + context->ind_buf.bo_offset, + RADEON_GEM_DOMAIN_GTT, 0, 0); + END_BATCH(); + COMMIT_BATCH(); +} + +static void r700RunRenderPrimitiveImmediate(GLcontext * ctx, int start, int end, int prim) +{ + context_t *context = R700_CONTEXT(ctx); + BATCH_LOCALS(&context->radeon); + int type, i; + uint32_t num_indices, total_emit = 0; + uint32_t vgt_draw_initiator = 0; + uint32_t vgt_index_type = 0; + uint32_t vgt_primitive_type = 0; + uint32_t vgt_num_indices = 0; + + type = r700PrimitiveType(prim); + num_indices = r700NumVerts(end - start, prim); + + radeon_print(RADEON_RENDER, RADEON_TRACE, + "%s type %x num_indices %d\n", + __func__, type, num_indices); + + if (type < 0 || num_indices <= 0) + return; - total_emit = 3 /* VGT_PRIMITIVE_TYPE */ - + 2 /* VGT_INDEX_TYPE */ - + 2 /* NUM_INSTANCES */ - + num_indices + 3; /* DRAW_INDEX_IMMD */ - - BEGIN_BATCH_NO_AUTOSTATE(total_emit); - // prim - SETfield(vgt_primitive_type, type, - VGT_PRIMITIVE_TYPE__PRIM_TYPE_shift, VGT_PRIMITIVE_TYPE__PRIM_TYPE_mask); - R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_CONFIG_REG, 1)); - R600_OUT_BATCH(mmVGT_PRIMITIVE_TYPE - ASIC_CONFIG_BASE_INDEX); - R600_OUT_BATCH(vgt_primitive_type); - - // index type - SETfield(vgt_index_type, DI_INDEX_SIZE_32_BIT, INDEX_TYPE_shift, INDEX_TYPE_mask); - R600_OUT_BATCH(CP_PACKET3(R600_IT_INDEX_TYPE, 0)); - R600_OUT_BATCH(vgt_index_type); - - // num instances - R600_OUT_BATCH(CP_PACKET3(R600_IT_NUM_INSTANCES, 0)); - R600_OUT_BATCH(1); - - // draw packet - vgt_num_indices = num_indices; - SETfield(vgt_draw_initiator, DI_SRC_SEL_IMMEDIATE, SOURCE_SELECT_shift, SOURCE_SELECT_mask); - SETfield(vgt_draw_initiator, DI_MAJOR_MODE_0, MAJOR_MODE_shift, MAJOR_MODE_mask); - - R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX_IMMD, (num_indices + 1))); + SETfield(vgt_primitive_type, type, + VGT_PRIMITIVE_TYPE__PRIM_TYPE_shift, VGT_PRIMITIVE_TYPE__PRIM_TYPE_mask); + + if (num_indices > 0xffff) + { + SETfield(vgt_index_type, DI_INDEX_SIZE_32_BIT, INDEX_TYPE_shift, INDEX_TYPE_mask); + } + else + { + SETfield(vgt_index_type, DI_INDEX_SIZE_16_BIT, INDEX_TYPE_shift, INDEX_TYPE_mask); + } + + vgt_num_indices = num_indices; + SETfield(vgt_draw_initiator, DI_MAJOR_MODE_0, MAJOR_MODE_shift, MAJOR_MODE_mask); + + if (start == 0) + { + SETfield(vgt_draw_initiator, DI_SRC_SEL_AUTO_INDEX, SOURCE_SELECT_shift, SOURCE_SELECT_mask); + } + else + { + if (num_indices > 0xffff) + { + total_emit += num_indices; + } + else + { + total_emit += (num_indices + 1) / 2; + } + SETfield(vgt_draw_initiator, DI_SRC_SEL_IMMEDIATE, SOURCE_SELECT_shift, SOURCE_SELECT_mask); + } + + total_emit += 3 /* VGT_PRIMITIVE_TYPE */ + + 2 /* VGT_INDEX_TYPE */ + + 2 /* NUM_INSTANCES */ + + 3; /* DRAW */ + + BEGIN_BATCH_NO_AUTOSTATE(total_emit); + // prim + R600_OUT_BATCH_REGSEQ(VGT_PRIMITIVE_TYPE, 1); + R600_OUT_BATCH(vgt_primitive_type); + // index type + R600_OUT_BATCH(CP_PACKET3(R600_IT_INDEX_TYPE, 0)); + R600_OUT_BATCH(vgt_index_type); + // num instances + R600_OUT_BATCH(CP_PACKET3(R600_IT_NUM_INSTANCES, 0)); + R600_OUT_BATCH(1); + // draw packet + if(start == 0) + { + R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX_AUTO, 1)); R600_OUT_BATCH(vgt_num_indices); R600_OUT_BATCH(vgt_draw_initiator); - - for (i = start; i < (start + num_indices); i++) { - if(vb->Elts) - R600_OUT_BATCH(vb->Elts[i]); + } + else + { + if (num_indices > 0xffff) + { + R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX_IMMD, (num_indices + 1))); + R600_OUT_BATCH(vgt_num_indices); + R600_OUT_BATCH(vgt_draw_initiator); + for (i = start; i < (start + num_indices); i++) + { + R600_OUT_BATCH(i); + } + } + else + { + R600_OUT_BATCH(CP_PACKET3(R600_IT_DRAW_INDEX_IMMD, (((num_indices + 1) / 2) + 1))); + R600_OUT_BATCH(vgt_num_indices); + R600_OUT_BATCH(vgt_draw_initiator); + for (i = start; i < (start + num_indices); i += 2) + { + if ((i + 1) == (start + num_indices)) + { + R600_OUT_BATCH(i); + } else - R600_OUT_BATCH(i); - } - END_BATCH(); - COMMIT_BATCH(); + { + R600_OUT_BATCH(((i + 1) << 16) | (i)); + } + } + } + } + END_BATCH(); + COMMIT_BATCH(); } /* start 3d, idle, cb/db flush */ #define PRE_EMIT_STATE_BUFSZ 10 + 5 + 14 -static GLuint r700PredictRenderSize(GLcontext* ctx) +static GLuint r700PredictRenderSize(GLcontext* ctx, + const struct _mesa_prim *prim, + const struct _mesa_index_buffer *ib, + GLuint nr_prims) { context_t *context = R700_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct r700_vertex_program *vp = context->selected_vp; - struct vertex_buffer *vb = &tnl->vb; GLboolean flushed; GLuint dwords, i; GLuint state_size; - /* pre calculate aos count so state prediction works */ - context->radeon.tcl.aos_count = _mesa_bitcount(vp->mesa_program->Base.InputsRead); dwords = PRE_EMIT_STATE_BUFSZ; - for (i = 0; i < vb->PrimitiveCount; i++) - dwords += vb->Primitive[i].count + 10; + if (ib) + dwords += nr_prims * 14; + else { + for (i = 0; i < nr_prims; ++i) + { + if (prim[i].start == 0) + dwords += 10; + else if (prim[i].count > 0xffff) + dwords += prim[i].count + 10; + else + dwords += ((prim[i].count + 1) / 2) + 10; + } + } + state_size = radeonCountStateEmitSize(&context->radeon); flushed = rcommonEnsureCmdBufSpace(&context->radeon, - dwords + state_size, __FUNCTION__); - + dwords + state_size, + __FUNCTION__); if (flushed) - dwords += radeonCountStateEmitSize(&context->radeon); + dwords += radeonCountStateEmitSize(&context->radeon); else - dwords += state_size; + dwords += state_size; - radeon_print(RADEON_RENDER, RADEON_VERBOSE, - "%s: total prediction size is %d.\n", __FUNCTION__, dwords); + radeon_print(RADEON_RENDER, RADEON_VERBOSE, "%s: total prediction size is %d.\n", __FUNCTION__, dwords); return dwords; + +} + +#define CONVERT( TYPE, MACRO ) do { \ + GLuint i, j, sz; \ + sz = input->Size; \ + if (input->Normalized) { \ + for (i = 0; i < count; i++) { \ + const TYPE *in = (TYPE *)src_ptr; \ + for (j = 0; j < sz; j++) { \ + *dst_ptr++ = MACRO(*in); \ + in++; \ + } \ + src_ptr += stride; \ + } \ + } else { \ + for (i = 0; i < count; i++) { \ + const TYPE *in = (TYPE *)src_ptr; \ + for (j = 0; j < sz; j++) { \ + *dst_ptr++ = (GLfloat)(*in); \ + in++; \ + } \ + src_ptr += stride; \ + } \ + } \ +} while (0) + +/** + * Convert attribute data type to float + * If the attribute uses named buffer object replace the bo with newly allocated bo + */ +static void r700ConvertAttrib(GLcontext *ctx, int count, + const struct gl_client_array *input, + struct StreamDesc *attr) +{ + context_t *context = R700_CONTEXT(ctx); + const GLvoid *src_ptr; + GLboolean mapped_named_bo = GL_FALSE; + GLfloat *dst_ptr; + GLuint stride; + + stride = (input->StrideB == 0) ? getTypeSize(input->Type) * input->Size : input->StrideB; + + /* Convert value for first element only */ + if (input->StrideB == 0) + { + count = 1; + } + + if (input->BufferObj->Name) + { + if (!input->BufferObj->Pointer) + { + ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY_ARB, input->BufferObj); + mapped_named_bo = GL_TRUE; + } + + src_ptr = ADD_POINTERS(input->BufferObj->Pointer, input->Ptr); + } + else + { + src_ptr = input->Ptr; + } + + radeonAllocDmaRegion(&context->radeon, &attr->bo, &attr->bo_offset, + sizeof(GLfloat) * input->Size * count, 32); + dst_ptr = (GLfloat *)ADD_POINTERS(attr->bo->ptr, attr->bo_offset); + + assert(src_ptr != NULL); + + switch (input->Type) + { + case GL_DOUBLE: + CONVERT(GLdouble, (GLfloat)); + break; + case GL_UNSIGNED_INT: + CONVERT(GLuint, UINT_TO_FLOAT); + break; + case GL_INT: + CONVERT(GLint, INT_TO_FLOAT); + break; + case GL_UNSIGNED_SHORT: + CONVERT(GLushort, USHORT_TO_FLOAT); + break; + case GL_SHORT: + CONVERT(GLshort, SHORT_TO_FLOAT); + break; + case GL_UNSIGNED_BYTE: + assert(input->Format != GL_BGRA); + CONVERT(GLubyte, UBYTE_TO_FLOAT); + break; + case GL_BYTE: + CONVERT(GLbyte, BYTE_TO_FLOAT); + break; + default: + assert(0); + break; + } + + if (mapped_named_bo) + { + ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj); + } +} + +static void r700AlignDataToDword(GLcontext *ctx, + const struct gl_client_array *input, + int count, + struct StreamDesc *attr) +{ + context_t *context = R700_CONTEXT(ctx); + const int dst_stride = (input->StrideB + 3) & ~3; + const int size = getTypeSize(input->Type) * input->Size * count; + GLboolean mapped_named_bo = GL_FALSE; + + radeonAllocDmaRegion(&context->radeon, &attr->bo, &attr->bo_offset, size, 32); + + if (!input->BufferObj->Pointer) + { + ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY_ARB, input->BufferObj); + mapped_named_bo = GL_TRUE; + } + + { + GLvoid *src_ptr = ADD_POINTERS(input->BufferObj->Pointer, input->Ptr); + GLvoid *dst_ptr = ADD_POINTERS(attr->bo->ptr, attr->bo_offset); + int i; + + for (i = 0; i < count; ++i) + { + _mesa_memcpy(dst_ptr, src_ptr, input->StrideB); + src_ptr += input->StrideB; + dst_ptr += dst_stride; + } + } + + if (mapped_named_bo) + { + ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, input->BufferObj); + } + + attr->stride = dst_stride; +} + +static void r700SetupStreams(GLcontext *ctx, const struct gl_client_array *input[], int count) +{ + context_t *context = R700_CONTEXT(ctx); + GLuint stride; + int ret; + int i, index; + + R600_STATECHANGE(context, vtx); + + for(index = 0; index < context->nNumActiveAos; index++) + { + struct radeon_aos *aos = &context->radeon.tcl.aos[index]; + i = context->stream_desc[index].element; + + stride = (input[i]->StrideB == 0) ? getTypeSize(input[i]->Type) * input[i]->Size : input[i]->StrideB; + + if (input[i]->Type == GL_DOUBLE || input[i]->Type == GL_UNSIGNED_INT || input[i]->Type == GL_INT || +#if MESA_BIG_ENDIAN + getTypeSize(input[i]->Type) != 4 || +#endif + stride < 4) + { + r700ConvertAttrib(ctx, count, input[i], &context->stream_desc[index]); + } + else + { + if (input[i]->BufferObj->Name) + { + if (stride % 4 != 0) + { + assert(((intptr_t) input[i]->Ptr) % input[i]->StrideB == 0); + r700AlignDataToDword(ctx, input[i], count, &context->stream_desc[index]); + context->stream_desc[index].is_named_bo = GL_FALSE; + } + else + { + context->stream_desc[index].stride = input[i]->StrideB; + context->stream_desc[index].bo_offset = (intptr_t) input[i]->Ptr; + context->stream_desc[index].bo = get_radeon_buffer_object(input[i]->BufferObj)->bo; + context->stream_desc[index].is_named_bo = GL_TRUE; + } + } + else + { + int size; + int local_count = count; + uint32_t *dst; + + if (input[i]->StrideB == 0) + { + size = getTypeSize(input[i]->Type) * input[i]->Size; + local_count = 1; + } + else + { + size = getTypeSize(input[i]->Type) * input[i]->Size * local_count; + } + + radeonAllocDmaRegion(&context->radeon, &context->stream_desc[index].bo, + &context->stream_desc[index].bo_offset, size, 32); + assert(context->stream_desc[index].bo->ptr != NULL); + dst = (uint32_t *)ADD_POINTERS(context->stream_desc[index].bo->ptr, + context->stream_desc[index].bo_offset); + + switch (context->stream_desc[index].dwords) + { + case 1: + radeonEmitVec4(dst, input[i]->Ptr, input[i]->StrideB, local_count); + break; + case 2: + radeonEmitVec8(dst, input[i]->Ptr, input[i]->StrideB, local_count); + break; + case 3: + radeonEmitVec12(dst, input[i]->Ptr, input[i]->StrideB, local_count); + break; + case 4: + radeonEmitVec16(dst, input[i]->Ptr, input[i]->StrideB, local_count); + break; + default: + assert(0); + break; + } + } + } + + aos->count = context->stream_desc[index].stride == 0 ? 1 : count; + aos->stride = context->stream_desc[index].stride / sizeof(float); + aos->components = context->stream_desc[index].dwords; + aos->bo = context->stream_desc[index].bo; + aos->offset = context->stream_desc[index].bo_offset; + + if(context->stream_desc[index].is_named_bo) + { + radeon_cs_space_add_persistent_bo(context->radeon.cmdbuf.cs, + context->stream_desc[index].bo, + RADEON_GEM_DOMAIN_GTT, 0); + } + } + + ret = radeon_cs_space_check_with_bo(context->radeon.cmdbuf.cs, + first_elem(&context->radeon.dma.reserved)->bo, + RADEON_GEM_DOMAIN_GTT, 0); +} + +static void r700FreeData(GLcontext *ctx) +{ + /* Need to zero tcl.aos[n].bo and tcl.elt_dma_bo + * to prevent double unref in radeonReleaseArrays + * called during context destroy + */ + context_t *context = R700_CONTEXT(ctx); + + int i; + + for (i = 0; i < context->nNumActiveAos; i++) + { + if (!context->stream_desc[i].is_named_bo) + { + radeon_bo_unref(context->stream_desc[i].bo); + } + context->radeon.tcl.aos[i].bo = NULL; + } + + if (context->ind_buf.bo != NULL) + { + radeon_bo_unref(context->ind_buf.bo); + } +} + +static void r700FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer *mesa_ind_buf) +{ + context_t *context = R700_CONTEXT(ctx); + GLvoid *src_ptr; + GLuint *out; + int i; + GLboolean mapped_named_bo = GL_FALSE; + + if (mesa_ind_buf->obj->Name && !mesa_ind_buf->obj->Pointer) + { + ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY_ARB, mesa_ind_buf->obj); + mapped_named_bo = GL_TRUE; + assert(mesa_ind_buf->obj->Pointer != NULL); + } + src_ptr = ADD_POINTERS(mesa_ind_buf->obj->Pointer, mesa_ind_buf->ptr); + + if (mesa_ind_buf->type == GL_UNSIGNED_BYTE) + { + GLuint size = sizeof(GLushort) * ((mesa_ind_buf->count + 1) & ~1); + GLubyte *in = (GLubyte *)src_ptr; + + radeonAllocDmaRegion(&context->radeon, &context->ind_buf.bo, + &context->ind_buf.bo_offset, size, 4); + + assert(context->ind_buf.bo->ptr != NULL); + out = (GLuint *)ADD_POINTERS(context->ind_buf.bo->ptr, context->ind_buf.bo_offset); + + for (i = 0; i + 1 < mesa_ind_buf->count; i += 2) + { + *out++ = in[i] | in[i + 1] << 16; + } + + if (i < mesa_ind_buf->count) + { + *out++ = in[i]; + } + +#if MESA_BIG_ENDIAN + } + else + { /* if (mesa_ind_buf->type == GL_UNSIGNED_SHORT) */ + GLushort *in = (GLushort *)src_ptr; + GLuint size = sizeof(GLushort) * ((mesa_ind_buf->count + 1) & ~1); + + radeonAllocDmaRegion(&context->radeon, &context->ind_buf.bo, + &context->ind_buf.bo_offset, size, 4); + + assert(context->ind_buf.bo->ptr != NULL); + out = (GLuint *)ADD_POINTERS(context->ind_buf.bo->ptr, context->ind_buf.bo_offset); + + for (i = 0; i + 1 < mesa_ind_buf->count; i += 2) + { + *out++ = in[i] | in[i + 1] << 16; + } + + if (i < mesa_ind_buf->count) + { + *out++ = in[i]; + } +#endif + } + + context->ind_buf.is_32bit = GL_FALSE; + context->ind_buf.count = mesa_ind_buf->count; + + if (mapped_named_bo) + { + ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, mesa_ind_buf->obj); + } +} + +static void r700SetupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer *mesa_ind_buf) +{ + context_t *context = R700_CONTEXT(ctx); + + if (!mesa_ind_buf) { + context->ind_buf.bo = NULL; + return; + } + +#if MESA_BIG_ENDIAN + if (mesa_ind_buf->type == GL_UNSIGNED_INT) + { +#else + if (mesa_ind_buf->type != GL_UNSIGNED_BYTE) + { +#endif + const GLvoid *src_ptr; + GLvoid *dst_ptr; + GLboolean mapped_named_bo = GL_FALSE; + + if (mesa_ind_buf->obj->Name && !mesa_ind_buf->obj->Pointer) + { + ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY_ARB, mesa_ind_buf->obj); + assert(mesa_ind_buf->obj->Pointer != NULL); + mapped_named_bo = GL_TRUE; + } + + src_ptr = ADD_POINTERS(mesa_ind_buf->obj->Pointer, mesa_ind_buf->ptr); + + const GLuint size = mesa_ind_buf->count * getTypeSize(mesa_ind_buf->type); + + radeonAllocDmaRegion(&context->radeon, &context->ind_buf.bo, + &context->ind_buf.bo_offset, size, 4); + assert(context->ind_buf.bo->ptr != NULL); + dst_ptr = ADD_POINTERS(context->ind_buf.bo->ptr, context->ind_buf.bo_offset); + + _mesa_memcpy(dst_ptr, src_ptr, size); + + context->ind_buf.is_32bit = (mesa_ind_buf->type == GL_UNSIGNED_INT); + context->ind_buf.count = mesa_ind_buf->count; + + if (mapped_named_bo) + { + ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, mesa_ind_buf->obj); + } + } + else + { + r700FixupIndexBuffer(ctx, mesa_ind_buf); + } } -static GLboolean r700RunRender(GLcontext * ctx, - struct tnl_pipeline_stage *stage) +static GLboolean r700TryDrawPrims(GLcontext *ctx, + const struct gl_client_array *arrays[], + const struct _mesa_prim *prim, + GLuint nr_prims, + const struct _mesa_index_buffer *ib, + GLuint min_index, + GLuint max_index ) { context_t *context = R700_CONTEXT(ctx); radeonContextPtr radeon = &context->radeon; - unsigned int i, id = 0; - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *vb = &tnl->vb; + GLuint i, id = 0; struct radeon_renderbuffer *rrb; - radeon_print(RADEON_RENDER, RADEON_NORMAL, "%s: cs begin at %d\n", - __func__, context->radeon.cmdbuf.cs->cdw); + if (ctx->NewState) + _mesa_update_state( ctx ); + + _tnl_UpdateFixedFunctionProgram(ctx); + r700SetVertexFormat(ctx, arrays, max_index + 1); + /* shaders need to be updated before buffers are validated */ + r700UpdateShaders(ctx); + if (!r600ValidateBuffers(ctx)) + return GL_FALSE; /* always emit CB base to prevent * lock ups on some chips. @@ -367,21 +889,29 @@ static GLboolean r700RunRender(GLcontext * ctx, r700SetScissor(context); r700SetupVertexProgram(ctx); r700SetupFragmentProgram(ctx); - r600UpdateTextureState(ctx); + r700UpdateShaderStates(ctx); - GLuint emit_end = r700PredictRenderSize(ctx) - + context->radeon.cmdbuf.cs->cdw; - r700SetupStreams(ctx); + GLuint emit_end = r700PredictRenderSize(ctx, prim, ib, nr_prims) + + context->radeon.cmdbuf.cs->cdw; + + r700SetupIndexBuffer(ctx, ib); + r700SetupStreams(ctx, arrays, max_index + 1); radeonEmitState(radeon); radeon_debug_add_indent(); - /* richard test code */ - for (i = 0; i < vb->PrimitiveCount; i++) { - GLuint prim = _tnl_translate_prim(&vb->Primitive[i]); - GLuint start = vb->Primitive[i].start; - GLuint end = vb->Primitive[i].start + vb->Primitive[i].count; - r700RunRenderPrimitive(ctx, start, end, prim); + for (i = 0; i < nr_prims; ++i) + { + if (context->ind_buf.bo) + r700RunRenderPrimitive(ctx, + prim[i].start, + prim[i].start + prim[i].count, + prim[i].mode); + else + r700RunRenderPrimitiveImmediate(ctx, + prim[i].start, + prim[i].start + prim[i].count, + prim[i].mode); } radeon_debug_remove_indent(); @@ -398,83 +928,54 @@ static GLboolean r700RunRender(GLcontext * ctx, r700SyncSurf(context, rrb->bo, 0, RADEON_GEM_DOMAIN_VRAM, DB_ACTION_ENA_bit | DB_DEST_BASE_ENA_bit); - radeonReleaseArrays(ctx, ~0); - - radeon_print(RADEON_RENDER, RADEON_TRACE, "%s: cs end at %d\n", - __func__, context->radeon.cmdbuf.cs->cdw); + r700FreeData(ctx); - if ( emit_end < context->radeon.cmdbuf.cs->cdw ) - WARN_ONCE("Rendering was %d commands larger than predicted size." - " We might overflow command buffer.\n", context->radeon.cmdbuf.cs->cdw - emit_end); - - return GL_FALSE; -} + if (emit_end < context->radeon.cmdbuf.cs->cdw) + { + WARN_ONCE("Rendering was %d commands larger than predicted size." + " We might overflow command buffer.\n", context->radeon.cmdbuf.cs->cdw - emit_end); + } -static GLboolean r700RunNonTCLRender(GLcontext * ctx, - struct tnl_pipeline_stage *stage) /* -------------------- */ -{ - GLboolean bRet = GL_TRUE; - - return bRet; + return GL_TRUE; } -static GLboolean r700RunTCLRender(GLcontext * ctx, /*----------------------*/ - struct tnl_pipeline_stage *stage) +static void r700DrawPrims(GLcontext *ctx, + const struct gl_client_array *arrays[], + const struct _mesa_prim *prim, + GLuint nr_prims, + const struct _mesa_index_buffer *ib, + GLboolean index_bounds_valid, + GLuint min_index, + GLuint max_index) { - GLboolean bRet = GL_FALSE; + GLboolean retval = GL_FALSE; - /* TODO : sw fallback */ - - /* Need shader bo's setup before bo check */ - r700UpdateShaders(ctx); - /** + /* This check should get folded into just the places that + * min/max index are really needed. + */ + if (!index_bounds_valid) { + vbo_get_minmax_index(ctx, prim, ib, &min_index, &max_index); + } - * Ensure all enabled and complete textures are uploaded along with any buffers being used. - */ - if(!r600ValidateBuffers(ctx)) - { - return GL_TRUE; - } + if (min_index) { + vbo_rebase_prims( ctx, arrays, prim, nr_prims, ib, min_index, max_index, r700DrawPrims ); + return; + } - bRet = r700RunRender(ctx, stage); + /* Make an attempt at drawing */ + retval = r700TryDrawPrims(ctx, arrays, prim, nr_prims, ib, min_index, max_index); - return bRet; - //GL_FALSE will stop to do other pipe stage in _tnl_run_pipeline - //The render here DOES finish the whole pipe, so GL_FALSE should be returned for success. + /* If failed run tnl pipeline - it should take care of fallbacks */ + if (!retval) + _tnl_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index); } -const struct tnl_pipeline_stage _r700_render_stage = { - "r700 Hardware Rasterization", - NULL, - NULL, - NULL, - NULL, - r700RunNonTCLRender -}; - -const struct tnl_pipeline_stage _r700_tcl_stage = { - "r700 Hardware Transform, Clipping and Lighting", - NULL, - NULL, - NULL, - NULL, - r700RunTCLRender -}; - -const struct tnl_pipeline_stage *r700_pipeline[] = +void r700InitDraw(GLcontext *ctx) { - &_r700_tcl_stage, - &_tnl_vertex_transform_stage, - &_tnl_normal_transform_stage, - &_tnl_lighting_stage, - &_tnl_fog_coordinate_stage, - &_tnl_texgen_stage, - &_tnl_texture_transform_stage, - &_tnl_vertex_program_stage, - - &_r700_render_stage, - &_tnl_render_stage, - 0, -}; + struct vbo_context *vbo = vbo_context(ctx); + + /* to be enabled */ + vbo->draw_prims = r700DrawPrims; +} diff --git a/src/mesa/drivers/dri/r600/r700_shader.c b/src/mesa/drivers/dri/r600/r700_shader.c index b4fd51c137..955ea4e4e1 100644 --- a/src/mesa/drivers/dri/r600/r700_shader.c +++ b/src/mesa/drivers/dri/r600/r700_shader.c @@ -60,6 +60,55 @@ void AddInstToList(TypedShaderList * plstCFInstructions, R700ShaderInstruction * plstCFInstructions->uNumOfNode++; } +void TakeInstOutFromList(TypedShaderList * plstCFInstructions, R700ShaderInstruction * pInst) +{ + GLuint ulIndex = 0; + GLboolean bFound = GL_FALSE; + R700ShaderInstruction * pPrevInst = NULL; + R700ShaderInstruction * pCurInst = plstCFInstructions->pHead; + + /* Need go thro list to make sure pInst is there. */ + while(NULL != pCurInst) + { + if(pCurInst == pInst) + { + bFound = GL_TRUE; + break; + } + + pPrevInst = pCurInst; + pCurInst = pCurInst->pNextInst; + } + if(GL_TRUE == bFound) + { + plstCFInstructions->uNumOfNode--; + + pCurInst = pInst->pNextInst; + ulIndex = pInst->m_uIndex; + while(NULL != pCurInst) + { + pCurInst->m_uIndex = ulIndex; + ulIndex++; + pCurInst = pCurInst->pNextInst; + } + + if(plstCFInstructions->pHead == pInst) + { + plstCFInstructions->pHead = pInst->pNextInst; + } + if(plstCFInstructions->pTail == pInst) + { + plstCFInstructions->pTail = pPrevInst; + } + if(NULL != pPrevInst) + { + pPrevInst->pNextInst = pInst->pNextInst; + } + + FREE(pInst); + } +} + void Init_R700_Shader(R700_Shader * pShader) { pShader->Type = R700_SHADER_INVALID; @@ -488,6 +537,47 @@ void DebugPrint(void) { } +void cleanup_vfetch_shaderinst(R700_Shader *pShader) +{ + R700ShaderInstruction *pInst; + R700ShaderInstruction *pInstToFree; + R700VertexInstruction *pVTXInst; + R700ControlFlowInstruction *pCFInst; + + pInst = pShader->lstVTXInstructions.pHead; + while(NULL != pInst) + { + pVTXInst = (R700VertexInstruction *)pInst; + pShader->uShaderBinaryDWORDSize -= GetInstructionSize(pVTXInst->m_ShaderInstType); + + if(NULL != pVTXInst->m_pLinkedGenericClause) + { + pCFInst = (R700ControlFlowInstruction*)(pVTXInst->m_pLinkedGenericClause); + + TakeInstOutFromList(&(pShader->lstCFInstructions), + (R700ShaderInstruction*)pCFInst); + + pShader->uShaderBinaryDWORDSize -= GetInstructionSize(pCFInst->m_ShaderInstType); + } + + pInst = pInst->pNextInst; + }; + + //destroy each item in pShader->lstVTXInstructions; + pInst = pShader->lstVTXInstructions.pHead; + while(NULL != pInst) + { + pInstToFree = pInst; + pInst = pInst->pNextInst; + FREE(pInstToFree); + }; + + //set NULL pShader->lstVTXInstructions + pShader->lstVTXInstructions.pHead=NULL; + pShader->lstVTXInstructions.pTail=NULL; + pShader->lstVTXInstructions.uNumOfNode=0; +} + void Clean_Up_Shader(R700_Shader *pShader) { FREE(pShader->pProgram); diff --git a/src/mesa/drivers/dri/r600/r700_shader.h b/src/mesa/drivers/dri/r600/r700_shader.h index bfd01e1a93..c6a058617e 100644 --- a/src/mesa/drivers/dri/r600/r700_shader.h +++ b/src/mesa/drivers/dri/r600/r700_shader.h @@ -128,6 +128,7 @@ typedef struct R700_Shader //Internal void AddInstToList(TypedShaderList * plstCFInstructions, R700ShaderInstruction * pInst); +void TakeInstOutFromList(TypedShaderList * plstCFInstructions, R700ShaderInstruction * pInst); void ResolveLinks(R700_Shader *pShader); void Assemble(R700_Shader *pShader); @@ -143,6 +144,7 @@ void LoadProgram(R700_Shader *pShader); void UpdateShaderRegisters(R700_Shader *pShader); void DeleteInstructions(R700_Shader *pShader); void DebugPrint(void); +void cleanup_vfetch_shaderinst(R700_Shader *pShader); void Clean_Up_Shader(R700_Shader *pShader); diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c index 244a016e07..d7420678ff 100644 --- a/src/mesa/drivers/dri/r600/r700_state.c +++ b/src/mesa/drivers/dri/r600/r700_state.c @@ -46,7 +46,6 @@ #include "shader/prog_parameter.h" #include "shader/prog_statevars.h" #include "vbo/vbo.h" -#include "main/texformat.h" #include "r600_context.h" @@ -55,18 +54,15 @@ #include "r700_fragprog.h" #include "r700_vertprog.h" - +void r600UpdateTextureState(GLcontext * ctx); static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state); static void r700UpdatePolygonMode(GLcontext * ctx); static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state); static void r700SetStencilState(GLcontext * ctx, GLboolean state); -void r700UpdateShaders (GLcontext * ctx) //---------------------------------- +void r700UpdateShaders(GLcontext * ctx) { context_t *context = R700_CONTEXT(ctx); - GLvector4f dummy_attrib[_TNL_ATTRIB_MAX]; - GLvector4f *temp_attrib[_TNL_ATTRIB_MAX]; - int i; /* should only happenen once, just after context is created */ /* TODO: shouldn't we fallback to sw here? */ @@ -77,21 +73,6 @@ void r700UpdateShaders (GLcontext * ctx) //---------------------------------- r700SelectFragmentShader(ctx); - if (context->radeon.NewGLState) { - for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) { - /* mat states from state var not array for sw */ - dummy_attrib[i].stride = 0; - temp_attrib[i] = TNL_CONTEXT(ctx)->vb.AttribPtr[i]; - TNL_CONTEXT(ctx)->vb.AttribPtr[i] = &(dummy_attrib[i]); - } - - _tnl_UpdateFixedFunctionProgram(ctx); - - for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) { - TNL_CONTEXT(ctx)->vb.AttribPtr[i] = temp_attrib[i]; - } - } - r700SelectVertexShader(ctx); r700UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); context->radeon.NewGLState = 0; @@ -171,6 +152,14 @@ static void r700InvalidateState(GLcontext * ctx, GLuint new_state) //----------- R600_STATECHANGE(context, db_target); } + if (new_state & (_NEW_LIGHT)) { + R600_STATECHANGE(context, su); + if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION) + SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit); + else + CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit); + } + r700UpdateStateParameters(ctx, new_state); R600_STATECHANGE(context, cl); @@ -202,6 +191,67 @@ static void r700InvalidateState(GLcontext * ctx, GLuint new_state) //----------- context->radeon.NewGLState |= new_state; } +static void r700SetDBRenderState(GLcontext * ctx) +{ + context_t *context = R700_CONTEXT(ctx); + R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw); + struct r700_fragment_program *fp = (struct r700_fragment_program *) + (ctx->FragmentProgram._Current); + + R600_STATECHANGE(context, db); + + SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit); + SETfield(r700->DB_SHADER_CONTROL.u32All, EARLY_Z_THEN_LATE_Z, Z_ORDER_shift, Z_ORDER_mask); + /* XXX need to enable htile for hiz/s */ + SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask); + SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask); + SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask); + + if (context->radeon.query.current) + { + SETbit(r700->DB_RENDER_OVERRIDE.u32All, NOOP_CULL_DISABLE_bit); + if (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV770) + { + SETbit(r700->DB_RENDER_CONTROL.u32All, PERFECT_ZPASS_COUNTS_bit); + } + } + else + { + CLEARbit(r700->DB_RENDER_OVERRIDE.u32All, NOOP_CULL_DISABLE_bit); + if (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV770) + { + CLEARbit(r700->DB_RENDER_CONTROL.u32All, PERFECT_ZPASS_COUNTS_bit); + } + } + + if (fp) + { + if (fp->r700Shader.killIsUsed) + { + SETbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit); + } + else + { + CLEARbit(r700->DB_SHADER_CONTROL.u32All, KILL_ENABLE_bit); + } + + if (fp->r700Shader.depthIsExported) + { + SETbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit); + } + else + { + CLEARbit(r700->DB_SHADER_CONTROL.u32All, Z_EXPORT_ENABLE_bit); + } + } +} + +void r700UpdateShaderStates(GLcontext * ctx) +{ + r700SetDBRenderState(ctx); + r600UpdateTextureState(ctx); +} + static void r700SetDepthState(GLcontext * ctx) { context_t *context = R700_CONTEXT(ctx); @@ -1041,6 +1091,7 @@ static void r700UpdateWindow(GLcontext * ctx, int id) //-------------------- GLfloat tz = v[MAT_TZ] * depthScale; R600_STATECHANGE(context, vpt); + R600_STATECHANGE(context, cl); r700->viewport[id].PA_CL_VPORT_XSCALE.f32All = sx; r700->viewport[id].PA_CL_VPORT_XOFFSET.f32All = tx; @@ -1051,6 +1102,18 @@ static void r700UpdateWindow(GLcontext * ctx, int id) //-------------------- r700->viewport[id].PA_CL_VPORT_ZSCALE.f32All = sz; r700->viewport[id].PA_CL_VPORT_ZOFFSET.f32All = tz; + if (ctx->Transform.DepthClamp) { + r700->viewport[id].PA_SC_VPORT_ZMIN_0.f32All = MIN2(ctx->Viewport.Near, ctx->Viewport.Far); + r700->viewport[id].PA_SC_VPORT_ZMAX_0.f32All = MAX2(ctx->Viewport.Near, ctx->Viewport.Far); + SETbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_NEAR_DISABLE_bit); + SETbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_FAR_DISABLE_bit); + } else { + r700->viewport[id].PA_SC_VPORT_ZMIN_0.f32All = 0.0; + r700->viewport[id].PA_SC_VPORT_ZMAX_0.f32All = 1.0; + CLEARbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_NEAR_DISABLE_bit); + CLEARbit(r700->PA_CL_CLIP_CNTL.u32All, ZCLIP_FAR_DISABLE_bit); + } + r700->viewport[id].enabled = GL_TRUE; r700SetScissor(context); @@ -1356,8 +1419,6 @@ void r700SetScissor(context_t *context) //--------------- SETfield(r700->viewport[id].PA_SC_VPORT_SCISSOR_0_BR.u32All, y2, PA_SC_VPORT_SCISSOR_0_BR__BR_Y_shift, PA_SC_VPORT_SCISSOR_0_BR__BR_Y_mask); - r700->viewport[id].PA_SC_VPORT_ZMIN_0.u32All = 0; - r700->viewport[id].PA_SC_VPORT_ZMAX_0.u32All = 0x3F800000; r700->viewport[id].enabled = GL_TRUE; } @@ -1672,19 +1733,10 @@ void r700InitState(GLcontext * ctx) //------------------- r700Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test); r700DepthMask(ctx, ctx->Depth.Mask); r700DepthFunc(ctx, ctx->Depth.Func); - SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit); - r700->DB_DEPTH_CLEAR.u32All = 0x3F800000; - - r700->DB_RENDER_CONTROL.u32All = 0; SETbit(r700->DB_RENDER_CONTROL.u32All, STENCIL_COMPRESS_DISABLE_bit); SETbit(r700->DB_RENDER_CONTROL.u32All, DEPTH_COMPRESS_DISABLE_bit); - r700->DB_RENDER_OVERRIDE.u32All = 0; - if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) - SETbit(r700->DB_RENDER_OVERRIDE.u32All, FORCE_SHADER_Z_ORDER_bit); - SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask); - SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask); - SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask); + r700SetDBRenderState(ctx); r700->DB_ALPHA_TO_MASK.u32All = 0; SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET0_shift, ALPHA_TO_MASK_OFFSET0_mask); diff --git a/src/mesa/drivers/dri/r600/r700_state.h b/src/mesa/drivers/dri/r600/r700_state.h index 0f53d5b4c5..60c6a7f23c 100644 --- a/src/mesa/drivers/dri/r600/r700_state.h +++ b/src/mesa/drivers/dri/r600/r700_state.h @@ -35,6 +35,7 @@ extern void r700UpdateStateParameters(GLcontext * ctx, GLuint new_state); extern void r700UpdateShaders (GLcontext * ctx); +extern void r700UpdateShaderStates(GLcontext * ctx); extern void r700UpdateViewportOffset(GLcontext * ctx); diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.c b/src/mesa/drivers/dri/r600/r700_vertprog.c index 9ee26286d9..ffc6068bd8 100644 --- a/src/mesa/drivers/dri/r600/r700_vertprog.c +++ b/src/mesa/drivers/dri/r600/r700_vertprog.c @@ -159,7 +159,35 @@ GLboolean Process_Vertex_Program_Vfetch_Instructions( return GL_TRUE; } -void Map_Vertex_Program(struct r700_vertex_program *vp, +GLboolean Process_Vertex_Program_Vfetch_Instructions2( + GLcontext *ctx, + struct r700_vertex_program *vp, + struct gl_vertex_program *mesa_vp) +{ + int i; + context_t *context = R700_CONTEXT(ctx); + + VTX_FETCH_METHOD vtxFetchMethod; + vtxFetchMethod.bEnableMini = GL_FALSE; + vtxFetchMethod.mega_fetch_remainder = 0; + + for(i=0; i<context->nNumActiveAos; i++) + { + assemble_vfetch_instruction2(&vp->r700AsmCode, + vp->r700AsmCode.ucVP_AttributeMap[context->stream_desc[i].element], + context->stream_desc[i].type, + context->stream_desc[i].size, + context->stream_desc[i].element, + context->stream_desc[i]._signed, + context->stream_desc[i].normalize, + &vtxFetchMethod); + } + + return GL_TRUE; +} + +void Map_Vertex_Program(GLcontext *ctx, + struct r700_vertex_program *vp, struct gl_vertex_program *mesa_vp) { GLuint ui; @@ -175,10 +203,10 @@ void Map_Vertex_Program(struct r700_vertex_program *vp, pAsm->number_used_registers += num_inputs; // Create VFETCH instructions for inputs - if (GL_TRUE != Process_Vertex_Program_Vfetch_Instructions(vp, mesa_vp) ) + if (GL_TRUE != Process_Vertex_Program_Vfetch_Instructions2(ctx, vp, mesa_vp) ) { - radeon_error("Calling Process_Vertex_Program_Vfetch_Instructions return error. \n"); - return; //error + radeon_error("Calling Process_Vertex_Program_Vfetch_Instructions2 return error. \n"); + return; } // Map Outputs @@ -189,7 +217,7 @@ void Map_Vertex_Program(struct r700_vertex_program *vp, pAsm->number_used_registers += pAsm->number_of_exports; pAsm->pucOutMask = (unsigned char*) MALLOC(pAsm->number_of_exports); - + for(ui=0; ui<pAsm->number_of_exports; ui++) { pAsm->pucOutMask[ui] = 0x0; @@ -206,7 +234,7 @@ void Map_Vertex_Program(struct r700_vertex_program *vp, { /* fix func t_vp uses NumTemporaries */ pAsm->number_used_registers += mesa_vp->Base.NumTemporaries; } - + pAsm->uFirstHelpReg = pAsm->number_used_registers; } @@ -261,13 +289,10 @@ GLboolean Find_Instruction_Dependencies_vp(struct r700_vertex_program *vp, } struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx, - struct gl_vertex_program *mesa_vp) + struct gl_vertex_program *mesa_vp) { context_t *context = R700_CONTEXT(ctx); struct r700_vertex_program *vp; - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *vb = &tnl->vb; - unsigned int unBit; unsigned int i; vp = _mesa_calloc(sizeof(*vp)); @@ -278,17 +303,13 @@ struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx, _mesa_insert_mvp_code(ctx, vp->mesa_program); } - for(i=0; i<VERT_ATTRIB_MAX; i++) + for(i=0; i<context->nNumActiveAos; i++) { - unBit = 1 << i; - if(vp->mesa_program->Base.InputsRead & unBit) /* ctx->Array.ArrayObj->xxxxxxx */ - { - vp->aos_desc[i].size = vb->AttribPtr[i]->size; - vp->aos_desc[i].stride = vb->AttribPtr[i]->size * sizeof(GL_FLOAT);/* when emit array, data is packed. vb->AttribPtr[i]->stride;*/ - vp->aos_desc[i].type = GL_FLOAT; - } + vp->aos_desc[i].size = context->stream_desc[i].size; + vp->aos_desc[i].stride = context->stream_desc[i].stride; + vp->aos_desc[i].type = context->stream_desc[i].type; } - + if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770) { vp->r700AsmCode.bR6xx = 1; @@ -296,19 +317,19 @@ struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx, //Init_Program Init_r700_AssemblerBase(SPT_VP, &(vp->r700AsmCode), &(vp->r700Shader) ); - Map_Vertex_Program( vp, vp->mesa_program ); + Map_Vertex_Program(ctx, vp, vp->mesa_program ); if(GL_FALSE == Find_Instruction_Dependencies_vp(vp, vp->mesa_program)) { return NULL; - } + } if(GL_FALSE == AssembleInstr(vp->mesa_program->Base.NumInstructions, - &(vp->mesa_program->Base.Instructions[0]), + &(vp->mesa_program->Base.Instructions[0]), &(vp->r700AsmCode)) ) { return NULL; - } + } if(GL_FALSE == Process_Vertex_Exports(&(vp->r700AsmCode), vp->mesa_program->Base.OutputsWritten) ) { @@ -330,9 +351,6 @@ void r700SelectVertexShader(GLcontext *ctx) context_t *context = R700_CONTEXT(ctx); struct r700_vertex_program_cont *vpc; struct r700_vertex_program *vp; - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *vb = &tnl->vb; - unsigned int unBit; unsigned int i; GLboolean match; GLbitfield InputsRead; @@ -343,29 +361,27 @@ void r700SelectVertexShader(GLcontext *ctx) if (vpc->mesa_program.IsPositionInvariant) { InputsRead |= VERT_BIT_POS; - } - + } + for (vp = vpc->progs; vp; vp = vp->next) { - match = GL_TRUE; - for(i=0; i<VERT_ATTRIB_MAX; i++) + match = GL_TRUE; + for(i=0; i<context->nNumActiveAos; i++) { - unBit = 1 << i; - if(InputsRead & unBit) + if (vp->aos_desc[i].size != context->stream_desc[i].size) { - if (vp->aos_desc[i].size != vb->AttribPtr[i]->size) - match = GL_FALSE; - break; + match = GL_FALSE; + break; } } - if (match) + if (match) { context->selected_vp = vp; return; } } - vp = r700TranslateVertexShader(ctx, &(vpc->mesa_program) ); + vp = r700TranslateVertexShader(ctx, &(vpc->mesa_program)); if(!vp) { radeon_error("Failed to translate vertex shader. \n"); @@ -377,6 +393,146 @@ void r700SelectVertexShader(GLcontext *ctx) return; } +int getTypeSize(GLenum type) +{ + switch (type) + { + case GL_DOUBLE: + return sizeof(GLdouble); + case GL_FLOAT: + return sizeof(GLfloat); + case GL_INT: + return sizeof(GLint); + case GL_UNSIGNED_INT: + return sizeof(GLuint); + case GL_SHORT: + return sizeof(GLshort); + case GL_UNSIGNED_SHORT: + return sizeof(GLushort); + case GL_BYTE: + return sizeof(GLbyte); + case GL_UNSIGNED_BYTE: + return sizeof(GLubyte); + default: + assert(0); + return 0; + } +} + +static void r700TranslateAttrib(GLcontext *ctx, GLuint unLoc, int count, const struct gl_client_array *input) +{ + context_t *context = R700_CONTEXT(ctx); + + StreamDesc * pStreamDesc = &(context->stream_desc[context->nNumActiveAos]); + + GLuint stride; + + stride = (input->StrideB == 0) ? getTypeSize(input->Type) * input->Size + : input->StrideB; + + if (input->Type == GL_DOUBLE || input->Type == GL_UNSIGNED_INT || input->Type == GL_INT || +#if MESA_BIG_ENDIAN + getTypeSize(input->Type) != 4 || +#endif + stride < 4) + { + pStreamDesc->type = GL_FLOAT; + + if (input->StrideB == 0) + { + pStreamDesc->stride = 0; + } + else + { + pStreamDesc->stride = sizeof(GLfloat) * input->Size; + } + pStreamDesc->dwords = input->Size; + pStreamDesc->is_named_bo = GL_FALSE; + } + else + { + pStreamDesc->type = input->Type; + pStreamDesc->dwords = (getTypeSize(input->Type) * input->Size + 3)/ 4; + if (!input->BufferObj->Name) + { + if (input->StrideB == 0) + { + pStreamDesc->stride = 0; + } + else + { + pStreamDesc->stride = (getTypeSize(pStreamDesc->type) * input->Size + 3) & ~3; + } + + pStreamDesc->is_named_bo = GL_FALSE; + } + } + + pStreamDesc->size = input->Size; + pStreamDesc->dst_loc = context->nNumActiveAos; + pStreamDesc->element = unLoc; + + switch (pStreamDesc->type) + { //GetSurfaceFormat + case GL_FLOAT: + pStreamDesc->_signed = 0; + pStreamDesc->normalize = GL_FALSE; + break; + case GL_SHORT: + pStreamDesc->_signed = 1; + pStreamDesc->normalize = input->Normalized; + break; + case GL_BYTE: + pStreamDesc->_signed = 1; + pStreamDesc->normalize = input->Normalized; + break; + case GL_UNSIGNED_SHORT: + pStreamDesc->_signed = 0; + pStreamDesc->normalize = input->Normalized; + break; + case GL_UNSIGNED_BYTE: + pStreamDesc->_signed = 0; + pStreamDesc->normalize = input->Normalized; + break; + default: + case GL_INT: + case GL_UNSIGNED_INT: + case GL_DOUBLE: + assert(0); + break; + } + context->nNumActiveAos++; +} + +void r700SetVertexFormat(GLcontext *ctx, const struct gl_client_array *arrays[], int count) +{ + context_t *context = R700_CONTEXT(ctx); + struct r700_vertex_program *vpc + = (struct r700_vertex_program *)ctx->VertexProgram._Current; + + struct gl_vertex_program * mesa_vp = (struct gl_vertex_program *)&(vpc->mesa_program); + unsigned int unLoc = 0; + unsigned int unBit = mesa_vp->Base.InputsRead; + context->nNumActiveAos = 0; + + if (mesa_vp->IsPositionInvariant) + { + unBit |= VERT_BIT_POS; + } + + while(unBit) + { + if(unBit & 1) + { + r700TranslateAttrib(ctx, unLoc, count, arrays[unLoc]); + } + + unBit >>= 1; + ++unLoc; + } + context->radeon.tcl.aos_count = context->nNumActiveAos; +} + void * r700GetActiveVpShaderBo(GLcontext * ctx) { context_t *context = R700_CONTEXT(ctx); diff --git a/src/mesa/drivers/dri/r600/r700_vertprog.h b/src/mesa/drivers/dri/r600/r700_vertprog.h index c48764c43b..00824c29d3 100644 --- a/src/mesa/drivers/dri/r600/r700_vertprog.h +++ b/src/mesa/drivers/dri/r600/r700_vertprog.h @@ -52,8 +52,7 @@ struct r700_vertex_program GLboolean translated; GLboolean loaded; - GLboolean needUpdateVF; - + void * shaderbo; ArrayDesc aos_desc[VERT_ATTRIB_MAX]; @@ -76,19 +75,27 @@ unsigned int Map_Vertex_Input(r700_AssemblerBase *pAsm, GLboolean Process_Vertex_Program_Vfetch_Instructions( struct r700_vertex_program *vp, struct gl_vertex_program *mesa_vp); -void Map_Vertex_Program(struct r700_vertex_program *vp, +GLboolean Process_Vertex_Program_Vfetch_Instructions2( + GLcontext *ctx, + struct r700_vertex_program *vp, + struct gl_vertex_program *mesa_vp); +void Map_Vertex_Program(GLcontext *ctx, + struct r700_vertex_program *vp, struct gl_vertex_program *mesa_vp); GLboolean Find_Instruction_Dependencies_vp(struct r700_vertex_program *vp, struct gl_vertex_program *mesa_vp); struct r700_vertex_program* r700TranslateVertexShader(GLcontext *ctx, - struct gl_vertex_program *mesa_vp); + struct gl_vertex_program *mesa_vp); /* Interface */ extern void r700SelectVertexShader(GLcontext *ctx); +extern void r700SetVertexFormat(GLcontext *ctx, const struct gl_client_array *arrays[], int count); extern GLboolean r700SetupVertexProgram(GLcontext * ctx); extern void * r700GetActiveVpShaderBo(GLcontext * ctx); +extern int getTypeSize(GLenum type); + #endif /* _R700_VERTPROG_H_ */ diff --git a/src/mesa/drivers/dri/r600/radeon_buffer_objects.c b/src/mesa/drivers/dri/r600/radeon_buffer_objects.c new file mode 120000 index 0000000000..f6a5f66470 --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_buffer_objects.c @@ -0,0 +1 @@ +../radeon/radeon_buffer_objects.c
\ No newline at end of file diff --git a/src/mesa/drivers/dri/r600/radeon_buffer_objects.h b/src/mesa/drivers/dri/r600/radeon_buffer_objects.h new file mode 120000 index 0000000000..2f134fd17b --- /dev/null +++ b/src/mesa/drivers/dri/r600/radeon_buffer_objects.h @@ -0,0 +1 @@ +../radeon/radeon_buffer_objects.h
\ No newline at end of file diff --git a/src/mesa/drivers/dri/radeon/Makefile b/src/mesa/drivers/dri/radeon/Makefile index 1f286776b5..ae2e695bfc 100644 --- a/src/mesa/drivers/dri/radeon/Makefile +++ b/src/mesa/drivers/dri/radeon/Makefile @@ -47,8 +47,7 @@ C_SOURCES = \ $(DRIVER_SOURCES) \ $(CS_SOURCES) -DRIVER_DEFINES = -DRADEON_COMMON=0 \ - -Wall +DRIVER_DEFINES = -DRADEON_R100 -Wall DRI_LIB_DEPS += $(RADEON_LDFLAGS) @@ -56,4 +55,3 @@ X86_SOURCES = include ../Makefile.template -symlinks: diff --git a/src/mesa/drivers/dri/radeon/radeon_bo_drm.h b/src/mesa/drivers/dri/radeon/radeon_bo_drm.h index 7141371633..46e30b905a 100644 --- a/src/mesa/drivers/dri/radeon/radeon_bo_drm.h +++ b/src/mesa/drivers/dri/radeon/radeon_bo_drm.h @@ -39,6 +39,7 @@ #define RADEON_BO_FLAGS_MICRO_TILE 2 struct radeon_bo_manager; +struct radeon_cs; struct radeon_bo { uint32_t alignment; @@ -74,6 +75,7 @@ struct radeon_bo_funcs { int (*bo_get_tiling)(struct radeon_bo *bo, uint32_t *tiling_flags, uint32_t *pitch); int (*bo_is_busy)(struct radeon_bo *bo, uint32_t *domain); + int (*bo_is_referenced_by_cs)(struct radeon_bo *bo, struct radeon_cs *cs); }; struct radeon_bo_manager { @@ -199,6 +201,15 @@ static inline int radeon_bo_is_static(struct radeon_bo *bo) return 0; } +static inline int _radeon_bo_is_referenced_by_cs(struct radeon_bo *bo, + struct radeon_cs *cs, + const char *file, + const char *func, + unsigned line) +{ + return bo->cref > 1; +} + #define radeon_bo_open(bom, h, s, a, d, f)\ _radeon_bo_open(bom, h, s, a, d, f, __FILE__, __FUNCTION__, __LINE__) #define radeon_bo_ref(bo)\ @@ -215,5 +226,7 @@ static inline int radeon_bo_is_static(struct radeon_bo *bo) _radeon_bo_wait(bo, __FILE__, __func__, __LINE__) #define radeon_bo_is_busy(bo, domain) \ _radeon_bo_is_busy(bo, domain, __FILE__, __func__, __LINE__) +#define radeon_bo_is_referenced_by_cs(bo, cs) \ + _radeon_bo_is_referenced_by_cs(bo, cs, __FILE__, __FUNCTION__, __LINE__) #endif diff --git a/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c index 8fac5c6c51..99d3ec7005 100644 --- a/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c +++ b/src/mesa/drivers/dri/radeon/radeon_buffer_objects.c @@ -136,8 +136,13 @@ radeonBufferSubData(GLcontext * ctx, const GLvoid * data, struct gl_buffer_object *obj) { + radeonContextPtr radeon = RADEON_CONTEXT(ctx); struct radeon_buffer_object *radeon_obj = get_radeon_buffer_object(obj); + if (radeon_bo_is_referenced_by_cs(radeon_obj->bo, radeon->cmdbuf.cs)) { + radeon_firevertices(radeon); + } + radeon_bo_map(radeon_obj->bo, GL_TRUE); _mesa_memcpy(radeon_obj->bo->ptr + offset, data, size); diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c index 5b2bcfdb24..9b64c21685 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.c +++ b/src/mesa/drivers/dri/radeon/radeon_common.c @@ -1100,8 +1100,6 @@ void radeonFlush(GLcontext *ctx) if (radeon->dma.flush) radeon->dma.flush( ctx ); - radeonEmitState(radeon); - if (radeon->cmdbuf.cs->cdw) rcommonFlushCmdBuf(radeon, __FUNCTION__); @@ -1124,9 +1122,6 @@ void radeonFlush(GLcontext *ctx) } } } - - make_empty_list(&radeon->query.not_flushed_head); - } /* Make sure all commands have been sent to the hardware and have @@ -1321,5 +1316,5 @@ void rcommonBeginBatch(radeonContextPtr rmesa, int n, void radeonUserClear(GLcontext *ctx, GLuint mask) { - _mesa_meta_clear(ctx, mask); + _mesa_meta_Clear(ctx, mask); } diff --git a/src/mesa/drivers/dri/radeon/radeon_common.h b/src/mesa/drivers/dri/radeon/radeon_common.h index a9e1ca49eb..0608fe2418 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.h +++ b/src/mesa/drivers/dri/radeon/radeon_common.h @@ -42,7 +42,7 @@ void radeon_renderbuffer_set_bo(struct radeon_renderbuffer *rb, struct radeon_bo *bo); struct radeon_renderbuffer * -radeon_create_renderbuffer(GLenum format, __DRIdrawablePrivate *driDrawPriv); +radeon_create_renderbuffer(gl_format format, __DRIdrawablePrivate *driDrawPriv); static inline struct radeon_renderbuffer *radeon_renderbuffer(struct gl_renderbuffer *rb) { struct radeon_renderbuffer *rrb = (struct radeon_renderbuffer *)rb; diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c index 330721acee..71f70d724b 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c @@ -47,7 +47,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "swrast_setup/swrast_setup.h" #include "tnl/tnl.h" -#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R600) /* +r6/r7 */ +#if defined(RADEON_R600) #include "r600_context.h" #endif @@ -262,10 +262,9 @@ GLboolean radeonInitContext(radeonContextPtr radeon, else radeon->texture_row_align = 32; radeon->texture_rect_row_align = 64; - radeon->texture_compressed_row_align = 64; + radeon->texture_compressed_row_align = 32; } - make_empty_list(&radeon->query.not_flushed_head); radeon_init_dma(radeon); return GL_TRUE; @@ -496,19 +495,7 @@ radeon_make_renderbuffer_current(radeonContextPtr radeon, static unsigned radeon_bits_per_pixel(const struct radeon_renderbuffer *rb) { - switch (rb->base._ActualFormat) { - case GL_RGB5: - case GL_DEPTH_COMPONENT16: - return 16; - case GL_RGB8: - case GL_RGBA8: - case GL_DEPTH_COMPONENT24: - case GL_DEPTH24_STENCIL8_EXT: - case GL_STENCIL_INDEX8_EXT: - return 32; - default: - return 0; - } + return _mesa_get_format_bytes(rb->base.Format) * 8; } void diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h index 0309345393..ded81fff29 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common_context.h +++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h @@ -208,6 +208,10 @@ struct radeon_tex_obj { * and so on. */ GLboolean validated; + /* Minimum LOD to be used during rendering */ + unsigned minLod; + /* Miximum LOD to be used during rendering */ + unsigned maxLod; GLuint override_offset; GLboolean image_override; /* Image overridden by GLX_EXT_tfp */ @@ -502,7 +506,6 @@ struct radeon_context { struct { struct radeon_query_object *current; - struct radeon_query_object not_flushed_head; struct radeon_state_atom queryobj; } query; diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c index 8f4485aee7..5e700be4a5 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_context.c @@ -69,7 +69,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define need_GL_EXT_fog_coord #define need_GL_EXT_secondary_color #define need_GL_EXT_framebuffer_object -#include "extension_helper.h" +#include "main/remap_helper.h" #define DRIVER_DATE "20061018" @@ -79,7 +79,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. /* Extension strings exported by the R100 driver. */ -const struct dri_extension card_extensions[] = +static const struct dri_extension card_extensions[] = { { "GL_ARB_multitexture", NULL }, { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions}, @@ -109,7 +109,7 @@ const struct dri_extension card_extensions[] = { NULL, NULL } }; -const struct dri_extension mm_extensions[] = { +static const struct dri_extension mm_extensions[] = { { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, { NULL, NULL } }; diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index 2012cbcf83..fc21069a92 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -33,7 +33,6 @@ #include "main/framebuffer.h" #include "main/renderbuffer.h" #include "main/context.h" -#include "main/texformat.h" #include "main/texrender.h" #include "drivers/common/meta.h" @@ -91,11 +90,8 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_R3_G3_B2: case GL_RGB4: case GL_RGB5: - rb->_ActualFormat = GL_RGB5; + rb->Format = _dri_texformat_rgb565; rb->DataType = GL_UNSIGNED_BYTE; - rb->RedBits = 5; - rb->GreenBits = 6; - rb->BlueBits = 5; cpp = 2; break; case GL_RGB: @@ -103,12 +99,8 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_RGB10: case GL_RGB12: case GL_RGB16: - rb->_ActualFormat = GL_RGB8; + rb->Format = _dri_texformat_argb8888; rb->DataType = GL_UNSIGNED_BYTE; - rb->RedBits = 8; - rb->GreenBits = 8; - rb->BlueBits = 8; - rb->AlphaBits = 0; cpp = 4; break; case GL_RGBA: @@ -119,12 +111,8 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_RGB10_A2: case GL_RGBA12: case GL_RGBA16: - rb->_ActualFormat = GL_RGBA8; + rb->Format = _dri_texformat_argb8888; rb->DataType = GL_UNSIGNED_BYTE; - rb->RedBits = 8; - rb->GreenBits = 8; - rb->BlueBits = 8; - rb->AlphaBits = 8; cpp = 4; break; case GL_STENCIL_INDEX: @@ -133,39 +121,36 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, case GL_STENCIL_INDEX8_EXT: case GL_STENCIL_INDEX16_EXT: /* alloc a depth+stencil buffer */ - rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT; + rb->Format = MESA_FORMAT_S8_Z24; rb->DataType = GL_UNSIGNED_INT_24_8_EXT; - rb->StencilBits = 8; cpp = 4; break; case GL_DEPTH_COMPONENT16: - rb->_ActualFormat = GL_DEPTH_COMPONENT16; + rb->Format = MESA_FORMAT_Z16; rb->DataType = GL_UNSIGNED_SHORT; - rb->DepthBits = 16; cpp = 2; break; case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT24: case GL_DEPTH_COMPONENT32: - rb->_ActualFormat = GL_DEPTH_COMPONENT24; + rb->Format = MESA_FORMAT_X8_Z24; rb->DataType = GL_UNSIGNED_INT; - rb->DepthBits = 24; cpp = 4; break; case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: - rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT; + rb->Format = MESA_FORMAT_S8_Z24; rb->DataType = GL_UNSIGNED_INT_24_8_EXT; - rb->DepthBits = 24; - rb->StencilBits = 8; cpp = 4; break; default: _mesa_problem(ctx, - "Unexpected format in intel_alloc_renderbuffer_storage"); + "Unexpected format in radeon_alloc_renderbuffer_storage"); return GL_FALSE; } + rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat); + if (ctx->Driver.Flush) ctx->Driver.Flush(ctx); /* +r6/r7 */ @@ -213,7 +198,7 @@ radeon_alloc_window_storage(GLcontext * ctx, struct gl_renderbuffer *rb, ASSERT(rb->Name == 0); rb->Width = width; rb->Height = height; - rb->_ActualFormat = internalFormat; + rb->InternalFormat = internalFormat; return GL_TRUE; } @@ -255,8 +240,13 @@ radeon_nop_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, return GL_FALSE; } + +/** + * Create a renderbuffer for a window's color, depth and/or stencil buffer. + * Not used for user-created renderbuffers. + */ struct radeon_renderbuffer * -radeon_create_renderbuffer(GLenum format, __DRIdrawablePrivate *driDrawPriv) +radeon_create_renderbuffer(gl_format format, __DRIdrawablePrivate *driDrawPriv) { struct radeon_renderbuffer *rrb; @@ -267,67 +257,64 @@ radeon_create_renderbuffer(GLenum format, __DRIdrawablePrivate *driDrawPriv) _mesa_init_renderbuffer(&rrb->base, 0); rrb->base.ClassID = RADEON_RB_CLASS; - /* XXX format junk */ + rrb->base.Format = format; + switch (format) { - case GL_RGB5: - rrb->base._ActualFormat = GL_RGB5; - rrb->base._BaseFormat = GL_RGBA; - rrb->base.RedBits = 5; - rrb->base.GreenBits = 6; - rrb->base.BlueBits = 5; + case MESA_FORMAT_RGB565: + assert(_mesa_little_endian()); + rrb->base.DataType = GL_UNSIGNED_BYTE; + rrb->base._BaseFormat = GL_RGB; + break; + case MESA_FORMAT_RGB565_REV: + assert(!_mesa_little_endian()); + rrb->base.DataType = GL_UNSIGNED_BYTE; + rrb->base._BaseFormat = GL_RGB; + break; + case MESA_FORMAT_XRGB8888: + assert(_mesa_little_endian()); rrb->base.DataType = GL_UNSIGNED_BYTE; + rrb->base._BaseFormat = GL_RGB; break; - case GL_RGB8: - rrb->base._ActualFormat = GL_RGB8; - rrb->base._BaseFormat = GL_RGB; - rrb->base.RedBits = 8; - rrb->base.GreenBits = 8; - rrb->base.BlueBits = 8; - rrb->base.AlphaBits = 0; + case MESA_FORMAT_XRGB8888_REV: + assert(!_mesa_little_endian()); rrb->base.DataType = GL_UNSIGNED_BYTE; + rrb->base._BaseFormat = GL_RGB; break; - case GL_RGBA8: - rrb->base._ActualFormat = GL_RGBA8; - rrb->base._BaseFormat = GL_RGBA; - rrb->base.RedBits = 8; - rrb->base.GreenBits = 8; - rrb->base.BlueBits = 8; - rrb->base.AlphaBits = 8; + case MESA_FORMAT_ARGB8888: + assert(_mesa_little_endian()); rrb->base.DataType = GL_UNSIGNED_BYTE; + rrb->base._BaseFormat = GL_RGBA; break; - case GL_STENCIL_INDEX8_EXT: - rrb->base._ActualFormat = GL_STENCIL_INDEX8_EXT; - rrb->base._BaseFormat = GL_STENCIL_INDEX; - rrb->base.StencilBits = 8; + case MESA_FORMAT_ARGB8888_REV: + assert(!_mesa_little_endian()); rrb->base.DataType = GL_UNSIGNED_BYTE; + rrb->base._BaseFormat = GL_RGBA; break; - case GL_DEPTH_COMPONENT16: - rrb->base._ActualFormat = GL_DEPTH_COMPONENT16; - rrb->base._BaseFormat = GL_DEPTH_COMPONENT; - rrb->base.DepthBits = 16; + case MESA_FORMAT_S8: + rrb->base.DataType = GL_UNSIGNED_BYTE; + rrb->base._BaseFormat = GL_STENCIL_INDEX; + break; + case MESA_FORMAT_Z16: rrb->base.DataType = GL_UNSIGNED_SHORT; + rrb->base._BaseFormat = GL_DEPTH_COMPONENT; break; - case GL_DEPTH_COMPONENT24: - rrb->base._ActualFormat = GL_DEPTH_COMPONENT24; - rrb->base._BaseFormat = GL_DEPTH_COMPONENT; - rrb->base.DepthBits = 24; + case MESA_FORMAT_X8_Z24: rrb->base.DataType = GL_UNSIGNED_INT; + rrb->base._BaseFormat = GL_DEPTH_COMPONENT; break; - case GL_DEPTH24_STENCIL8_EXT: - rrb->base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; - rrb->base._BaseFormat = GL_DEPTH_STENCIL_EXT; - rrb->base.DepthBits = 24; - rrb->base.StencilBits = 8; + case MESA_FORMAT_S8_Z24: rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT; + rrb->base._BaseFormat = GL_DEPTH_STENCIL; break; default: - fprintf(stderr, "%s: Unknown format 0x%04x\n", __FUNCTION__, format); + fprintf(stderr, "%s: Unknown format %s\n", + __FUNCTION__, _mesa_get_format_name(format)); _mesa_delete_renderbuffer(&rrb->base); return NULL; } rrb->dPriv = driDrawPriv; - rrb->base.InternalFormat = format; + rrb->base.InternalFormat = _mesa_get_format_base_format(format); rrb->base.Delete = radeon_delete_renderbuffer; rrb->base.AllocStorage = radeon_alloc_window_storage; @@ -382,51 +369,41 @@ radeon_framebuffer_renderbuffer(GLcontext * ctx, } +/* TODO: According to EXT_fbo spec internal format of texture image + * once set during glTexImage call, should be preserved when + * attaching image to renderbuffer. When HW doesn't support + * rendering to format of attached image, set framebuffer + * completeness accordingly in radeon_validate_framebuffer (issue #79). + */ static GLboolean radeon_update_wrapper(GLcontext *ctx, struct radeon_renderbuffer *rrb, struct gl_texture_image *texImage) { int retry = 0; + gl_format texFormat; + restart: - if (texImage->TexFormat == &_mesa_texformat_argb8888) { - rrb->cpp = 4; - rrb->base._ActualFormat = GL_RGBA8; - rrb->base._BaseFormat = GL_RGBA; + if (texImage->TexFormat == _dri_texformat_argb8888) { rrb->base.DataType = GL_UNSIGNED_BYTE; DBG("Render to RGBA8 texture OK\n"); } - else if (texImage->TexFormat == &_mesa_texformat_rgb565) { - rrb->cpp = 2; - rrb->base._ActualFormat = GL_RGB5; - rrb->base._BaseFormat = GL_RGB; + else if (texImage->TexFormat == _dri_texformat_rgb565) { rrb->base.DataType = GL_UNSIGNED_BYTE; DBG("Render to RGB5 texture OK\n"); } - else if (texImage->TexFormat == &_mesa_texformat_argb1555) { - rrb->cpp = 2; - rrb->base._ActualFormat = GL_RGB5_A1; - rrb->base._BaseFormat = GL_RGBA; + else if (texImage->TexFormat == _dri_texformat_argb1555) { rrb->base.DataType = GL_UNSIGNED_BYTE; DBG("Render to ARGB1555 texture OK\n"); } - else if (texImage->TexFormat == &_mesa_texformat_argb4444) { - rrb->cpp = 2; - rrb->base._ActualFormat = GL_RGBA4; - rrb->base._BaseFormat = GL_RGBA; + else if (texImage->TexFormat == _dri_texformat_argb4444) { rrb->base.DataType = GL_UNSIGNED_BYTE; - DBG("Render to ARGB1555 texture OK\n"); + DBG("Render to ARGB4444 texture OK\n"); } - else if (texImage->TexFormat == &_mesa_texformat_z16) { - rrb->cpp = 2; - rrb->base._ActualFormat = GL_DEPTH_COMPONENT16; - rrb->base._BaseFormat = GL_DEPTH_COMPONENT; + else if (texImage->TexFormat == MESA_FORMAT_Z16) { rrb->base.DataType = GL_UNSIGNED_SHORT; DBG("Render to DEPTH16 texture OK\n"); } - else if (texImage->TexFormat == &_mesa_texformat_s8_z24) { - rrb->cpp = 4; - rrb->base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; - rrb->base._BaseFormat = GL_DEPTH_STENCIL_EXT; + else if (texImage->TexFormat == MESA_FORMAT_S8_Z24) { rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT; DBG("Render to DEPTH_STENCIL texture OK\n"); } @@ -434,26 +411,31 @@ restart: /* try redoing the FBO */ if (retry == 1) { DBG("Render to texture BAD FORMAT %d\n", - texImage->TexFormat->MesaFormat); + texImage->TexFormat); return GL_FALSE; } + /* XXX why is the tex format being set here? + * I think this can be removed. + */ texImage->TexFormat = radeonChooseTextureFormat(ctx, texImage->InternalFormat, 0, - texImage->TexFormat->DataType, + _mesa_get_format_datatype(texImage->TexFormat), 1); retry++; goto restart; } - rrb->base.InternalFormat = rrb->base._ActualFormat; + texFormat = texImage->TexFormat; + + rrb->base.Format = texFormat; + + rrb->cpp = _mesa_get_format_bytes(texFormat); + rrb->pitch = texImage->Width * rrb->cpp; + rrb->base.InternalFormat = texImage->InternalFormat; + rrb->base._BaseFormat = _mesa_base_fbo_format(ctx, rrb->base.InternalFormat); + rrb->base.Width = texImage->Width; rrb->base.Height = texImage->Height; - rrb->base.RedBits = texImage->TexFormat->RedBits; - rrb->base.GreenBits = texImage->TexFormat->GreenBits; - rrb->base.BlueBits = texImage->TexFormat->BlueBits; - rrb->base.AlphaBits = texImage->TexFormat->AlphaBits; - rrb->base.DepthBits = texImage->TexFormat->DepthBits; - rrb->base.StencilBits = texImage->TexFormat->StencilBits; rrb->base.Delete = radeon_delete_renderbuffer; rrb->base.AllocStorage = radeon_nop_alloc_storage; @@ -584,7 +566,7 @@ void radeon_fbo_init(struct radeon_context *radeon) radeon->glCtx->Driver.FinishRenderTexture = radeon_finish_render_texture; radeon->glCtx->Driver.ResizeBuffers = radeon_resize_buffers; radeon->glCtx->Driver.ValidateFramebuffer = radeon_validate_framebuffer; - radeon->glCtx->Driver.BlitFramebuffer = _mesa_meta_blit_framebuffer; + radeon->glCtx->Driver.BlitFramebuffer = _mesa_meta_BlitFramebuffer; } diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c index 38db305e2a..d7b5d71d21 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c @@ -1,4 +1,5 @@ /* + * Copyright (C) 2009 Maciej Cencora. * Copyright (C) 2008 Nicolai Haehnle. * * All Rights Reserved. @@ -32,51 +33,39 @@ #include "main/simple_list.h" #include "main/texcompress.h" -#include "main/texformat.h" - -static GLuint radeon_compressed_texture_size(GLcontext *ctx, - GLsizei width, GLsizei height, GLsizei depth, - GLuint mesaFormat) +#include "main/teximage.h" +#include "main/texobj.h" +#include "radeon_texture.h" + +static unsigned get_aligned_compressed_row_stride( + gl_format format, + unsigned width, + unsigned minStride) { - GLuint size = _mesa_compressed_texture_size(ctx, width, height, depth, mesaFormat); - - if (mesaFormat == MESA_FORMAT_RGB_DXT1 || - mesaFormat == MESA_FORMAT_RGBA_DXT1) { - if (width + 3 < 8) /* width one block */ - size = size * 4; - else if (width + 3 < 16) - size = size * 2; - } else { - /* DXT3/5, 16 bytes per block */ - // WARN_ONCE("DXT 3/5 suffers from multitexturing problems!\n"); - if (width + 3 < 8) - size = size * 2; + const unsigned blockSize = _mesa_get_format_bytes(format); + unsigned blockWidth, blockHeight, numXBlocks; + + _mesa_get_format_block_size(format, &blockWidth, &blockHeight); + numXBlocks = (width + blockWidth - 1) / blockWidth; + + while (numXBlocks * blockSize < minStride) + { + ++numXBlocks; } - return size; + return numXBlocks * blockSize; } - -static int radeon_compressed_num_bytes(GLuint mesaFormat) +static unsigned get_compressed_image_size( + gl_format format, + unsigned rowStride, + unsigned height) { - int bytes = 0; - switch(mesaFormat) { - - case MESA_FORMAT_RGB_FXT1: - case MESA_FORMAT_RGBA_FXT1: - case MESA_FORMAT_RGB_DXT1: - case MESA_FORMAT_RGBA_DXT1: - bytes = 2; - break; - - case MESA_FORMAT_RGBA_DXT3: - case MESA_FORMAT_RGBA_DXT5: - bytes = 4; - default: - break; - } - - return bytes; + unsigned blockWidth, blockHeight; + + _mesa_get_format_block_size(format, &blockWidth, &blockHeight); + + return rowStride * ((height + blockHeight - 1) / blockHeight); } /** @@ -93,25 +82,22 @@ static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree uint32_t row_align; /* Find image size in bytes */ - if (mt->compressed) { - /* TODO: Is this correct? Need test cases for compressed textures! */ - row_align = rmesa->texture_compressed_row_align - 1; - lvl->rowstride = (lvl->width * mt->bpp + row_align) & ~row_align; - lvl->size = radeon_compressed_texture_size(mt->radeon->glCtx, - lvl->width, lvl->height, lvl->depth, mt->compressed); + if (_mesa_is_format_compressed(mt->mesaFormat)) { + lvl->rowstride = get_aligned_compressed_row_stride(mt->mesaFormat, lvl->width, rmesa->texture_compressed_row_align); + lvl->size = get_compressed_image_size(mt->mesaFormat, lvl->rowstride, lvl->height); } else if (mt->target == GL_TEXTURE_RECTANGLE_NV) { row_align = rmesa->texture_rect_row_align - 1; - lvl->rowstride = (lvl->width * mt->bpp + row_align) & ~row_align; + lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) + row_align) & ~row_align; lvl->size = lvl->rowstride * lvl->height; } else if (mt->tilebits & RADEON_TXO_MICRO_TILE) { /* tile pattern is 16 bytes x2. mipmaps stay 32 byte aligned, * though the actual offset may be different (if texture is less than * 32 bytes width) to the untiled case */ - lvl->rowstride = (lvl->width * mt->bpp * 2 + 31) & ~31; + lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) * 2 + 31) & ~31; lvl->size = lvl->rowstride * ((lvl->height + 1) / 2) * lvl->depth; } else { row_align = rmesa->texture_row_align - 1; - lvl->rowstride = (lvl->width * mt->bpp + row_align) & ~row_align; + lvl->rowstride = (_mesa_format_row_stride(mt->mesaFormat, lvl->width) + row_align) & ~row_align; lvl->size = lvl->rowstride * lvl->height * lvl->depth; } assert(lvl->size > 0); @@ -138,22 +124,19 @@ static GLuint minify(GLuint size, GLuint levels) static void calculate_miptree_layout_r100(radeonContextPtr rmesa, radeon_mipmap_tree *mt) { - GLuint curOffset; - GLuint numLevels; - GLuint i; - GLuint face; + GLuint curOffset, i, face, level; - numLevels = mt->lastLevel - mt->firstLevel + 1; - assert(numLevels <= rmesa->glCtx->Const.MaxTextureLevels); + assert(mt->numLevels <= rmesa->glCtx->Const.MaxTextureLevels); curOffset = 0; for(face = 0; face < mt->faces; face++) { - for(i = 0; i < numLevels; i++) { - mt->levels[i].width = minify(mt->width0, i); - mt->levels[i].height = minify(mt->height0, i); - mt->levels[i].depth = minify(mt->depth0, i); - compute_tex_image_offset(rmesa, mt, face, i, &curOffset); + for(i = 0, level = mt->baseLevel; i < mt->numLevels; i++, level++) { + mt->levels[level].valid = 1; + mt->levels[level].width = minify(mt->width0, i); + mt->levels[level].height = minify(mt->height0, i); + mt->levels[level].depth = minify(mt->depth0, i); + compute_tex_image_offset(rmesa, mt, face, level, &curOffset); } } @@ -163,23 +146,21 @@ static void calculate_miptree_layout_r100(radeonContextPtr rmesa, radeon_mipmap_ static void calculate_miptree_layout_r300(radeonContextPtr rmesa, radeon_mipmap_tree *mt) { - GLuint curOffset; - GLuint numLevels; - GLuint i; + GLuint curOffset, i, level; - numLevels = mt->lastLevel - mt->firstLevel + 1; - assert(numLevels <= rmesa->glCtx->Const.MaxTextureLevels); + assert(mt->numLevels <= rmesa->glCtx->Const.MaxTextureLevels); curOffset = 0; - for(i = 0; i < numLevels; i++) { + for(i = 0, level = mt->baseLevel; i < mt->numLevels; i++, level++) { GLuint face; - mt->levels[i].width = minify(mt->width0, i); - mt->levels[i].height = minify(mt->height0, i); - mt->levels[i].depth = minify(mt->depth0, i); + mt->levels[level].valid = 1; + mt->levels[level].width = minify(mt->width0, i); + mt->levels[level].height = minify(mt->height0, i); + mt->levels[level].depth = minify(mt->depth0, i); for(face = 0; face < mt->faces; face++) - compute_tex_image_offset(rmesa, mt, face, i, &curOffset); + compute_tex_image_offset(rmesa, mt, face, level, &curOffset); } /* Note the required size in memory */ @@ -189,27 +170,22 @@ static void calculate_miptree_layout_r300(radeonContextPtr rmesa, radeon_mipmap_ /** * Create a new mipmap tree, calculate its layout and allocate memory. */ -radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj *t, - GLenum target, GLenum internal_format, GLuint firstLevel, GLuint lastLevel, - GLuint width0, GLuint height0, GLuint depth0, - GLuint bpp, GLuint tilebits, GLuint compressed) +static radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, + GLenum target, gl_format mesaFormat, GLuint baseLevel, GLuint numLevels, + GLuint width0, GLuint height0, GLuint depth0, GLuint tilebits) { radeon_mipmap_tree *mt = CALLOC_STRUCT(_radeon_mipmap_tree); - mt->radeon = rmesa; - mt->internal_format = internal_format; + mt->mesaFormat = mesaFormat; mt->refcount = 1; - mt->t = t; mt->target = target; mt->faces = (target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; - mt->firstLevel = firstLevel; - mt->lastLevel = lastLevel; + mt->baseLevel = baseLevel; + mt->numLevels = numLevels; mt->width0 = width0; mt->height0 = height0; mt->depth0 = depth0; - mt->bpp = compressed ? radeon_compressed_num_bytes(compressed) : bpp; mt->tilebits = tilebits; - mt->compressed = compressed; if (rmesa->radeonScreen->chip_family >= CHIP_FAMILY_R300) calculate_miptree_layout_r300(rmesa, mt); @@ -224,53 +200,43 @@ radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj * return mt; } -void radeon_miptree_reference(radeon_mipmap_tree *mt) +void radeon_miptree_reference(radeon_mipmap_tree *mt, radeon_mipmap_tree **ptr) { + assert(!*ptr); + mt->refcount++; assert(mt->refcount > 0); + + *ptr = mt; } -void radeon_miptree_unreference(radeon_mipmap_tree *mt) +void radeon_miptree_unreference(radeon_mipmap_tree **ptr) { + radeon_mipmap_tree *mt = *ptr; if (!mt) return; assert(mt->refcount > 0); + mt->refcount--; if (!mt->refcount) { radeon_bo_unref(mt->bo); free(mt); } -} + *ptr = 0; +} /** - * Calculate first and last mip levels for the given texture object, - * where the dimensions are taken from the given texture image at - * the given level. - * - * Note: level is the OpenGL level number, which is not necessarily the same - * as the first level that is actually present. - * - * The base level image of the given texture face must be non-null, - * or this will fail. + * Calculate min and max LOD for the given texture object. + * @param[in] tObj texture object whose LOD values to calculate + * @param[out] pminLod minimal LOD + * @param[out] pmaxLod maximal LOD */ -static void calculate_first_last_level(struct gl_texture_object *tObj, - GLuint *pfirstLevel, GLuint *plastLevel, - GLuint face, GLuint level) +static void calculate_min_max_lod(struct gl_texture_object *tObj, + unsigned *pminLod, unsigned *pmaxLod) { - const struct gl_texture_image * const baseImage = - tObj->Image[face][level]; - - assert(baseImage); - - /* These must be signed values. MinLod and MaxLod can be negative numbers, - * and having firstLevel and lastLevel as signed prevents the need for - * extra sign checks. - */ - int firstLevel; - int lastLevel; - + int minLod, maxLod; /* Yes, this looks overly complicated, but it's all needed. */ switch (tObj->Target) { @@ -281,32 +247,30 @@ static void calculate_first_last_level(struct gl_texture_object *tObj, if (tObj->MinFilter == GL_NEAREST || tObj->MinFilter == GL_LINEAR) { /* GL_NEAREST and GL_LINEAR only care about GL_TEXTURE_BASE_LEVEL. */ - firstLevel = lastLevel = tObj->BaseLevel; + minLod = maxLod = tObj->BaseLevel; } else { - firstLevel = tObj->BaseLevel + (GLint)(tObj->MinLod + 0.5); - firstLevel = MAX2(firstLevel, tObj->BaseLevel); - firstLevel = MIN2(firstLevel, level + baseImage->MaxLog2); - lastLevel = tObj->BaseLevel + (GLint)(tObj->MaxLod + 0.5); - lastLevel = MAX2(lastLevel, tObj->BaseLevel); - lastLevel = MIN2(lastLevel, level + baseImage->MaxLog2); - lastLevel = MIN2(lastLevel, tObj->MaxLevel); - lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */ + minLod = tObj->BaseLevel + (GLint)(tObj->MinLod); + minLod = MAX2(minLod, tObj->BaseLevel); + minLod = MIN2(minLod, tObj->MaxLevel); + maxLod = tObj->BaseLevel + (GLint)(tObj->MaxLod + 0.5); + maxLod = MIN2(maxLod, tObj->MaxLevel); + maxLod = MIN2(maxLod, tObj->Image[0][minLod]->MaxLog2 + minLod); + maxLod = MAX2(maxLod, minLod); /* need at least one level */ } break; case GL_TEXTURE_RECTANGLE_NV: case GL_TEXTURE_4D_SGIS: - firstLevel = lastLevel = 0; + minLod = maxLod = 0; break; default: return; } /* save these values */ - *pfirstLevel = firstLevel; - *plastLevel = lastLevel; + *pminLod = minLod; + *pmaxLod = maxLod; } - /** * Checks whether the given miptree can hold the given texture image at the * given face and level. @@ -316,20 +280,15 @@ GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt, { radeon_mipmap_level *lvl; - if (face >= mt->faces || level < mt->firstLevel || level > mt->lastLevel) + if (face >= mt->faces) return GL_FALSE; - if (texImage->InternalFormat != mt->internal_format || - texImage->IsCompressed != mt->compressed) + if (texImage->TexFormat != mt->mesaFormat) return GL_FALSE; - if (!texImage->IsCompressed && - !mt->compressed && - texImage->TexFormat->TexelBytes != mt->bpp) - return GL_FALSE; - - lvl = &mt->levels[level - mt->firstLevel]; - if (lvl->width != texImage->Width || + lvl = &mt->levels[level]; + if (!lvl->valid || + lvl->width != texImage->Width || lvl->height != texImage->Height || lvl->depth != texImage->Depth) return GL_FALSE; @@ -337,59 +296,72 @@ GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt, return GL_TRUE; } - /** * Checks whether the given miptree has the right format to store the given texture object. */ -GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_texture_object *texObj) +static GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_texture_object *texObj) { struct gl_texture_image *firstImage; - GLuint compressed; - GLuint numfaces = 1; - GLuint firstLevel, lastLevel; - - calculate_first_last_level(texObj, &firstLevel, &lastLevel, 0, texObj->BaseLevel); - if (texObj->Target == GL_TEXTURE_CUBE_MAP) - numfaces = 6; - - firstImage = texObj->Image[0][firstLevel]; - compressed = firstImage->IsCompressed ? firstImage->TexFormat->MesaFormat : 0; - - return (mt->firstLevel == firstLevel && - mt->lastLevel == lastLevel && - mt->width0 == firstImage->Width && - mt->height0 == firstImage->Height && - mt->depth0 == firstImage->Depth && - mt->compressed == compressed && - (!mt->compressed ? (mt->bpp == firstImage->TexFormat->TexelBytes) : 1)); -} + unsigned numLevels; + radeon_mipmap_level *mtBaseLevel; + + if (texObj->BaseLevel < mt->baseLevel) + return GL_FALSE; + + mtBaseLevel = &mt->levels[texObj->BaseLevel - mt->baseLevel]; + firstImage = texObj->Image[0][texObj->BaseLevel]; + numLevels = MIN2(texObj->MaxLevel - texObj->BaseLevel + 1, firstImage->MaxLog2 + 1); + + if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "Checking if miptree %p matches texObj %p\n", mt, texObj); + fprintf(stderr, "target %d vs %d\n", mt->target, texObj->Target); + fprintf(stderr, "format %d vs %d\n", mt->mesaFormat, firstImage->TexFormat); + fprintf(stderr, "numLevels %d vs %d\n", mt->numLevels, numLevels); + fprintf(stderr, "width0 %d vs %d\n", mtBaseLevel->width, firstImage->Width); + fprintf(stderr, "height0 %d vs %d\n", mtBaseLevel->height, firstImage->Height); + fprintf(stderr, "depth0 %d vs %d\n", mtBaseLevel->depth, firstImage->Depth); + if (mt->target == texObj->Target && + mt->mesaFormat == firstImage->TexFormat && + mt->numLevels >= numLevels && + mtBaseLevel->width == firstImage->Width && + mtBaseLevel->height == firstImage->Height && + mtBaseLevel->depth == firstImage->Depth) { + fprintf(stderr, "MATCHED\n"); + } else { + fprintf(stderr, "NOT MATCHED\n"); + } + } + return (mt->target == texObj->Target && + mt->mesaFormat == firstImage->TexFormat && + mt->numLevels >= numLevels && + mtBaseLevel->width == firstImage->Width && + mtBaseLevel->height == firstImage->Height && + mtBaseLevel->depth == firstImage->Depth); +} /** - * Try to allocate a mipmap tree for the given texture that will fit the - * given image in the given position. + * Try to allocate a mipmap tree for the given texture object. + * @param[in] rmesa radeon context + * @param[in] t radeon texture object */ -void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t, - radeon_texture_image *image, GLuint face, GLuint level) +void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t) { - GLuint compressed = image->base.IsCompressed ? image->base.TexFormat->MesaFormat : 0; - GLuint numfaces = 1; - GLuint firstLevel, lastLevel; + struct gl_texture_object *texObj = &t->base; + struct gl_texture_image *texImg = texObj->Image[0][texObj->BaseLevel]; + GLuint numLevels; assert(!t->mt); - calculate_first_last_level(&t->base, &firstLevel, &lastLevel, face, level); - if (t->base.Target == GL_TEXTURE_CUBE_MAP) - numfaces = 6; - - if (level != firstLevel || face >= numfaces) + if (!texImg) return; - t->mt = radeon_miptree_create(rmesa, t, t->base.Target, - image->base.InternalFormat, - firstLevel, lastLevel, - image->base.Width, image->base.Height, image->base.Depth, - image->base.TexFormat->TexelBytes, t->tile_bits, compressed); + numLevels = MIN2(texObj->MaxLevel - texObj->BaseLevel + 1, texImg->MaxLog2 + 1); + + t->mt = radeon_miptree_create(rmesa, t->base.Target, + texImg->TexFormat, texObj->BaseLevel, + numLevels, texImg->Width, texImg->Height, + texImg->Depth, t->tile_bits); } /* Although we use the image_offset[] array to store relative offsets @@ -401,21 +373,234 @@ void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t, void radeon_miptree_depth_offsets(radeon_mipmap_tree *mt, GLuint level, GLuint *offsets) { - if (mt->target != GL_TEXTURE_3D || mt->faces == 1) - offsets[0] = 0; - else { - int i; - for (i = 0; i < 6; i++) - offsets[i] = mt->levels[level].faces[i].offset; - } + if (mt->target != GL_TEXTURE_3D || mt->faces == 1) { + offsets[0] = 0; + } else { + int i; + for (i = 0; i < 6; i++) { + offsets[i] = mt->levels[level].faces[i].offset; + } + } } GLuint radeon_miptree_image_offset(radeon_mipmap_tree *mt, GLuint face, GLuint level) { - if (mt->target == GL_TEXTURE_CUBE_MAP_ARB) - return (mt->levels[level].faces[face].offset); - else - return mt->levels[level].faces[0].offset; + if (mt->target == GL_TEXTURE_CUBE_MAP_ARB) + return (mt->levels[level].faces[face].offset); + else + return mt->levels[level].faces[0].offset; +} + +/** + * Ensure that the given image is stored in the given miptree from now on. + */ +static void migrate_image_to_miptree(radeon_mipmap_tree *mt, + radeon_texture_image *image, + int face, int level) +{ + radeon_mipmap_level *dstlvl = &mt->levels[level]; + unsigned char *dest; + + assert(image->mt != mt); + assert(dstlvl->valid); + assert(dstlvl->width == image->base.Width); + assert(dstlvl->height == image->base.Height); + assert(dstlvl->depth == image->base.Depth); + + radeon_bo_map(mt->bo, GL_TRUE); + dest = mt->bo->ptr + dstlvl->faces[face].offset; + + if (image->mt) { + /* Format etc. should match, so we really just need a memcpy(). + * In fact, that memcpy() could be done by the hardware in many + * cases, provided that we have a proper memory manager. + */ + assert(mt->mesaFormat == image->base.TexFormat); + + radeon_mipmap_level *srclvl = &image->mt->levels[image->mtlevel]; + + /* TODO: bring back these assertions once the FBOs are fixed */ +#if 0 + assert(image->mtlevel == level); + assert(srclvl->size == dstlvl->size); + assert(srclvl->rowstride == dstlvl->rowstride); +#endif + + radeon_bo_map(image->mt->bo, GL_FALSE); + + memcpy(dest, + image->mt->bo->ptr + srclvl->faces[face].offset, + dstlvl->size); + radeon_bo_unmap(image->mt->bo); + + radeon_miptree_unreference(&image->mt); + } else if (image->base.Data) { + /* This condition should be removed, it's here to workaround + * a segfault when mapping textures during software fallbacks. + */ + const uint32_t srcrowstride = _mesa_format_row_stride(image->base.TexFormat, image->base.Width); + uint32_t rows = image->base.Height * image->base.Depth; + + if (_mesa_is_format_compressed(image->base.TexFormat)) { + uint32_t blockWidth, blockHeight; + _mesa_get_format_block_size(image->base.TexFormat, &blockWidth, &blockHeight); + rows = (rows + blockHeight - 1) / blockHeight; + } + + copy_rows(dest, dstlvl->rowstride, image->base.Data, srcrowstride, + rows, srcrowstride); + + _mesa_free_texmemory(image->base.Data); + image->base.Data = 0; + } + + radeon_bo_unmap(mt->bo); + + radeon_miptree_reference(mt, &image->mt); + image->mtface = face; + image->mtlevel = level; +} + +/** + * Filter matching miptrees, and select one with the most of data. + * @param[in] texObj radeon texture object + * @param[in] firstLevel first texture level to check + * @param[in] lastLevel last texture level to check + */ +static radeon_mipmap_tree * get_biggest_matching_miptree(radeonTexObj *texObj, + unsigned firstLevel, + unsigned lastLevel) +{ + const unsigned numLevels = lastLevel - firstLevel + 1; + unsigned *mtSizes = calloc(numLevels, sizeof(unsigned)); + radeon_mipmap_tree **mts = calloc(numLevels, sizeof(radeon_mipmap_tree *)); + unsigned mtCount = 0; + unsigned maxMtIndex = 0; + radeon_mipmap_tree *tmp; + + for (unsigned level = firstLevel; level <= lastLevel; ++level) { + radeon_texture_image *img = get_radeon_texture_image(texObj->base.Image[0][level]); + unsigned found = 0; + // TODO: why this hack?? + if (!img) + break; + + if (!img->mt) + continue; + + for (int i = 0; i < mtCount; ++i) { + if (mts[i] == img->mt) { + found = 1; + mtSizes[i] += img->mt->levels[img->mtlevel].size; + break; + } + } + + if (!found && radeon_miptree_matches_texture(img->mt, &texObj->base)) { + mtSizes[mtCount] = img->mt->levels[img->mtlevel].size; + mts[mtCount] = img->mt; + mtCount++; + } + } + + if (mtCount == 0) { + return NULL; + } + + for (int i = 1; i < mtCount; ++i) { + if (mtSizes[i] > mtSizes[maxMtIndex]) { + maxMtIndex = i; + } + } + + tmp = mts[maxMtIndex]; + free(mtSizes); + free(mts); + + return tmp; +} + +/** + * Validate texture mipmap tree. + * If individual images are stored in different mipmap trees + * use the mipmap tree that has the most of the correct data. + */ +int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *texObj) +{ + radeonContextPtr rmesa = RADEON_CONTEXT(ctx); + radeonTexObj *t = radeon_tex_obj(texObj); + + if (t->validated || t->image_override) { + return GL_TRUE; + } + + if (texObj->Image[0][texObj->BaseLevel]->Border > 0) + return GL_FALSE; + + _mesa_test_texobj_completeness(rmesa->glCtx, texObj); + if (!texObj->_Complete) { + return GL_FALSE; + } + + calculate_min_max_lod(&t->base, &t->minLod, &t->maxLod); + + if (RADEON_DEBUG & RADEON_TEXTURE) + fprintf(stderr, "%s: Validating texture %p now, minLod = %d, maxLod = %d\n", + __FUNCTION__, texObj ,t->minLod, t->maxLod); + + radeon_mipmap_tree *dst_miptree; + dst_miptree = get_biggest_matching_miptree(t, t->minLod, t->maxLod); + + if (!dst_miptree) { + radeon_miptree_unreference(&t->mt); + radeon_try_alloc_miptree(rmesa, t); + dst_miptree = t->mt; + if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "%s: No matching miptree found, allocated new one %p\n", __FUNCTION__, t->mt); + } + } else if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "%s: Using miptree %p\n", __FUNCTION__, t->mt); + } + + const unsigned faces = texObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1; + unsigned face, level; + radeon_texture_image *img; + /* Validate only the levels that will actually be used during rendering */ + for (face = 0; face < faces; ++face) { + for (level = t->minLod; level <= t->maxLod; ++level) { + img = get_radeon_texture_image(texObj->Image[face][level]); + + if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "Checking image level %d, face %d, mt %p ... ", level, face, img->mt); + } + + if (img->mt != dst_miptree) { + if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "MIGRATING\n"); + } + struct radeon_bo *src_bo = (img->mt) ? img->mt->bo : img->bo; + if (src_bo && radeon_bo_is_referenced_by_cs(src_bo, rmesa->cmdbuf.cs)) { + radeon_firevertices(rmesa); + } + migrate_image_to_miptree(dst_miptree, img, face, level); + } else if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "OK\n"); + } + } + } + + t->validated = GL_TRUE; + + return GL_TRUE; } + +uint32_t get_base_teximage_offset(radeonTexObj *texObj) +{ + if (!texObj->mt) { + return 0; + } else { + return radeon_miptree_image_offset(texObj->mt, 0, texObj->minLod); + } +}
\ No newline at end of file diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h index db28252da3..a10649b5ae 100644 --- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h +++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h @@ -44,6 +44,7 @@ struct _radeon_mipmap_level { GLuint depth; GLuint size; /** Size of each image, in bytes */ GLuint rowstride; /** in bytes */ + GLuint valid; radeon_mipmap_image faces[6]; }; @@ -59,43 +60,35 @@ struct _radeon_mipmap_level { * changed. */ struct _radeon_mipmap_tree { - radeonContextPtr radeon; - radeonTexObj *t; struct radeon_bo *bo; GLuint refcount; GLuint totalsize; /** total size of the miptree, in bytes */ GLenum target; /** GL_TEXTURE_xxx */ - GLenum internal_format; + GLenum mesaFormat; /** MESA_FORMAT_xxx */ GLuint faces; /** # of faces: 6 for cubemaps, 1 otherwise */ - GLuint firstLevel; /** First mip level stored in this mipmap tree */ - GLuint lastLevel; /** Last mip level stored in this mipmap tree */ + GLuint baseLevel; /** gl_texture_object->baseLevel it was created for */ + GLuint numLevels; /** Number of mip levels stored in this mipmap tree */ - GLuint width0; /** Width of firstLevel image */ - GLuint height0; /** Height of firstLevel image */ - GLuint depth0; /** Depth of firstLevel image */ + GLuint width0; /** Width of baseLevel image */ + GLuint height0; /** Height of baseLevel image */ + GLuint depth0; /** Depth of baseLevel image */ - GLuint bpp; /** Bytes per texel */ GLuint tilebits; /** RADEON_TXO_xxx_TILE */ - GLuint compressed; /** MESA_FORMAT_xxx indicating a compressed format, or 0 if uncompressed */ radeon_mipmap_level levels[RADEON_MIPTREE_MAX_TEXTURE_LEVELS]; }; -radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj *t, - GLenum target, GLenum internal_format, GLuint firstLevel, GLuint lastLevel, - GLuint width0, GLuint height0, GLuint depth0, - GLuint bpp, GLuint tilebits, GLuint compressed); -void radeon_miptree_reference(radeon_mipmap_tree *mt); -void radeon_miptree_unreference(radeon_mipmap_tree *mt); +void radeon_miptree_reference(radeon_mipmap_tree *mt, radeon_mipmap_tree **ptr); +void radeon_miptree_unreference(radeon_mipmap_tree **ptr); GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt, struct gl_texture_image *texImage, GLuint face, GLuint level); -GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_texture_object *texObj); -void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t, - radeon_texture_image *texImage, GLuint face, GLuint level); +void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t); GLuint radeon_miptree_image_offset(radeon_mipmap_tree *mt, GLuint face, GLuint level); void radeon_miptree_depth_offsets(radeon_mipmap_tree *mt, GLuint level, GLuint *offsets); + +uint32_t get_base_teximage_offset(radeonTexObj *texObj); #endif /* __RADEON_MIPMAP_TREE_H_ */ diff --git a/src/mesa/drivers/dri/radeon/radeon_queryobj.c b/src/mesa/drivers/dri/radeon/radeon_queryobj.c index b79d864ba2..98117cdfc1 100644 --- a/src/mesa/drivers/dri/radeon/radeon_queryobj.c +++ b/src/mesa/drivers/dri/radeon/radeon_queryobj.c @@ -31,24 +31,11 @@ #include "main/imports.h" #include "main/simple_list.h" -static int radeonQueryIsFlushed(GLcontext *ctx, struct gl_query_object *q) -{ - radeonContextPtr radeon = RADEON_CONTEXT(ctx); - struct radeon_query_object *tmp, *query = (struct radeon_query_object *)q; - - foreach(tmp, &radeon->query.not_flushed_head) { - if (tmp == query) { - return 0; - } - } - - return 1; -} - static void radeonQueryGetResult(GLcontext *ctx, struct gl_query_object *q) { + radeonContextPtr radeon = RADEON_CONTEXT(ctx); struct radeon_query_object *query = (struct radeon_query_object *)q; - uint32_t *result; + uint32_t *result; int i; radeon_print(RADEON_STATE, RADEON_VERBOSE, @@ -56,13 +43,35 @@ static void radeonQueryGetResult(GLcontext *ctx, struct gl_query_object *q) __FUNCTION__, query->Base.Id, (int) query->Base.Result); radeon_bo_map(query->bo, GL_FALSE); - - result = query->bo->ptr; + result = query->bo->ptr; query->Base.Result = 0; - for (i = 0; i < query->curr_offset/sizeof(uint32_t); ++i) { - query->Base.Result += result[i]; - radeon_print(RADEON_STATE, RADEON_TRACE, "result[%d] = %d\n", i, result[i]); + if (IS_R600_CLASS(radeon->radeonScreen)) { + /* ZPASS EVENT writes alternating qwords + * At query start we set the start offset to 0 and + * hw writes zpass start counts to qwords 0, 2, 4, 6. + * At query end we set the start offset to 8 and + * hw writes zpass end counts to qwords 1, 3, 5, 7. + * then we substract. MSB is the valid bit. + */ + for (i = 0; i < 16; i += 4) { + uint64_t start = (uint64_t)LE32_TO_CPU(result[i]) | + (uint64_t)LE32_TO_CPU(result[i + 1]) << 32; + uint64_t end = (uint64_t)LE32_TO_CPU(result[i + 2]) | + (uint64_t)LE32_TO_CPU(result[i + 3]) << 32; + if ((start & 0x8000000000000000) && (end & 0x8000000000000000)) { + uint64_t query_count = end - start; + query->Base.Result += query_count; + + } + radeon_print(RADEON_STATE, RADEON_TRACE, + "%d start: %lx, end: %lx %ld\n", i, start, end, end - start); + } + } else { + for (i = 0; i < query->curr_offset/sizeof(uint32_t); ++i) { + query->Base.Result += LE32_TO_CPU(result[i]); + radeon_print(RADEON_STATE, RADEON_TRACE, "result[%d] = %d\n", i, LE32_TO_CPU(result[i])); + } } radeon_bo_unmap(query->bo); @@ -99,10 +108,11 @@ static void radeonDeleteQuery(GLcontext *ctx, struct gl_query_object *q) static void radeonWaitQuery(GLcontext *ctx, struct gl_query_object *q) { + radeonContextPtr radeon = RADEON_CONTEXT(ctx); struct radeon_query_object *query = (struct radeon_query_object *)q; /* If the cmdbuf with packets for this query hasn't been flushed yet, do it now */ - if (!radeonQueryIsFlushed(ctx, q)) + if (radeon_bo_is_referenced_by_cs(query->bo, radeon->cmdbuf.cs)) ctx->Driver.Flush(ctx); radeon_print(RADEON_STATE, RADEON_VERBOSE, "%s: query id %d, bo %p, offset %d\n", __FUNCTION__, q->Id, query->bo, query->curr_offset); @@ -134,8 +144,6 @@ static void radeonBeginQuery(GLcontext *ctx, struct gl_query_object *q) radeon->query.queryobj.dirty = GL_TRUE; radeon->hw.is_dirty = GL_TRUE; - insert_at_tail(&radeon->query.not_flushed_head, query); - } void radeonEmitQueryEnd(GLcontext *ctx) @@ -183,7 +191,7 @@ static void radeonCheckQuery(GLcontext *ctx, struct gl_query_object *q) uint32_t domain; /* Need to perform a flush, as per ARB_occlusion_query spec */ - if (!radeonQueryIsFlushed(ctx, q)) { + if (radeon_bo_is_referenced_by_cs(query->bo, radeon->cmdbuf.cs)) { ctx->Driver.Flush(ctx); } diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 5ffb55db5e..be2d8365ef 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -48,17 +48,17 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "radeon_screen.h" #include "radeon_common.h" #include "radeon_span.h" -#if !RADEON_COMMON +#if defined(RADEON_R100) #include "radeon_context.h" #include "radeon_tex.h" -#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R200) +#elif defined(RADEON_R200) #include "r200_context.h" #include "r200_ioctl.h" #include "r200_tex.h" -#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R300) +#elif defined(RADEON_R300) #include "r300_context.h" #include "r300_tex.h" -#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R600) +#elif defined(RADEON_R600) #include "r600_context.h" #include "r700_driconf.h" /* +r6/r7 */ #include "r600_tex.h" /* +r6/r7 */ @@ -82,7 +82,7 @@ DRI_CONF_OPT_BEGIN_V(command_buffer_size,int,def, # min ":" # max ) \ DRI_CONF_DESC(de,"Grösse des Befehlspuffers (in KB)") \ DRI_CONF_OPT_END -#if !RADEON_COMMON /* R100 */ +#if defined(RADEON_R100) /* R100 */ PUBLIC const char __driConfigOptions[] = DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE @@ -109,7 +109,7 @@ DRI_CONF_BEGIN DRI_CONF_END; static const GLuint __driNConfigOptions = 15; -#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R200) +#elif defined(RADEON_R200) PUBLIC const char __driConfigOptions[] = DRI_CONF_BEGIN @@ -141,13 +141,7 @@ DRI_CONF_BEGIN DRI_CONF_END; static const GLuint __driNConfigOptions = 17; -extern const struct dri_extension blend_extensions[]; -extern const struct dri_extension ARB_vp_extension[]; -extern const struct dri_extension NV_vp_extension[]; -extern const struct dri_extension ATI_fs_extension[]; -extern const struct dri_extension point_extensions[]; - -#elif RADEON_COMMON && (defined(RADEON_COMMON_FOR_R300) || defined(RADEON_COMMON_FOR_R600)) +#elif defined(RADEON_R300) || defined(RADEON_R600) #define DRI_CONF_FP_OPTIMIZATION_SPEED 0 #define DRI_CONF_FP_OPTIMIZATION_QUALITY 1 @@ -218,12 +212,7 @@ DRI_CONF_BEGIN DRI_CONF_END; static const GLuint __driNConfigOptions = 17; -extern const struct dri_extension gl_20_extension[]; - -#endif /* RADEON_COMMON && defined(RADEON_COMMON_FOR_R300) */ - -extern const struct dri_extension card_extensions[]; -extern const struct dri_extension mm_extensions[]; +#endif static int getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ); @@ -337,7 +326,7 @@ radeonFillInModes( __DRIscreenPrivate *psp, return (const __DRIconfig **) configs; } -#if !RADEON_COMMON +#if defined(RADEON_R100) static const __DRItexOffsetExtension radeonTexOffsetExtension = { { __DRI_TEX_OFFSET, __DRI_TEX_OFFSET_VERSION }, radeonSetTexOffset, @@ -350,7 +339,7 @@ static const __DRItexBufferExtension radeonTexBufferExtension = { }; #endif -#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200) +#if defined(RADEON_R200) static const __DRIallocateExtension r200AllocateExtension = { { __DRI_ALLOCATE, __DRI_ALLOCATE_VERSION }, r200AllocateMemoryMESA, @@ -370,7 +359,7 @@ static const __DRItexBufferExtension r200TexBufferExtension = { }; #endif -#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R300) +#if defined(RADEON_R300) static const __DRItexOffsetExtension r300texOffsetExtension = { { __DRI_TEX_OFFSET, __DRI_TEX_OFFSET_VERSION }, r300SetTexOffset, @@ -383,7 +372,7 @@ static const __DRItexBufferExtension r300TexBufferExtension = { }; #endif -#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R600) +#if defined(RADEON_R600) static const __DRItexOffsetExtension r600texOffsetExtension = { { __DRI_TEX_OFFSET, __DRI_TEX_OFFSET_VERSION }, r600SetTexOffset, /* +r6/r7 */ @@ -401,12 +390,14 @@ static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id) screen->device_id = device_id; screen->chip_flags = 0; switch ( device_id ) { + case PCI_CHIP_RN50_515E: + case PCI_CHIP_RN50_5969: + return -1; + case PCI_CHIP_RADEON_LY: case PCI_CHIP_RADEON_LZ: case PCI_CHIP_RADEON_QY: case PCI_CHIP_RADEON_QZ: - case PCI_CHIP_RN50_515E: - case PCI_CHIP_RN50_5969: screen->chip_family = CHIP_FAMILY_RV100; break; @@ -1222,22 +1213,22 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv ) screen->extensions[i++] = &driMediaStreamCounterExtension.base; } -#if !RADEON_COMMON +#if defined(RADEON_R100) screen->extensions[i++] = &radeonTexOffsetExtension.base; #endif -#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200) +#if defined(RADEON_R200) if (IS_R200_CLASS(screen)) screen->extensions[i++] = &r200AllocateExtension.base; screen->extensions[i++] = &r200texOffsetExtension.base; #endif -#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R300) +#if defined(RADEON_R300) screen->extensions[i++] = &r300texOffsetExtension.base; #endif -#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R600) +#if defined(RADEON_R600) screen->extensions[i++] = &r600texOffsetExtension.base; #endif @@ -1376,22 +1367,22 @@ radeonCreateScreen2(__DRIscreenPrivate *sPriv) screen->extensions[i++] = &driMediaStreamCounterExtension.base; } -#if !RADEON_COMMON +#if defined(RADEON_R100) screen->extensions[i++] = &radeonTexBufferExtension.base; #endif -#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200) +#if defined(RADEON_R200) if (IS_R200_CLASS(screen)) screen->extensions[i++] = &r200AllocateExtension.base; screen->extensions[i++] = &r200TexBufferExtension.base; #endif -#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R300) +#if defined(RADEON_R300) screen->extensions[i++] = &r300TexBufferExtension.base; #endif -#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R600) +#if defined(RADEON_R600) screen->extensions[i++] = &r600TexBufferExtension.base; #endif @@ -1480,7 +1471,7 @@ radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv, const GLboolean swAccum = mesaVis->accumRedBits > 0; const GLboolean swStencil = mesaVis->stencilBits > 0 && mesaVis->depthBits != 24; - GLenum rgbFormat; + gl_format rgbFormat; struct radeon_framebuffer *rfb; if (isPixmap) @@ -1493,11 +1484,11 @@ radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv, _mesa_initialize_framebuffer(&rfb->base, mesaVis); if (mesaVis->redBits == 5) - rgbFormat = GL_RGB5; + rgbFormat = _mesa_little_endian() ? MESA_FORMAT_RGB565 : MESA_FORMAT_RGB565_REV; else if (mesaVis->alphaBits == 0) - rgbFormat = GL_RGB8; + rgbFormat = _mesa_little_endian() ? MESA_FORMAT_XRGB8888 : MESA_FORMAT_XRGB8888_REV; else - rgbFormat = GL_RGBA8; + rgbFormat = _mesa_little_endian() ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB8888_REV; /* front color renderbuffer */ rfb->color_rb[0] = radeon_create_renderbuffer(rgbFormat, driDrawPriv); @@ -1513,19 +1504,22 @@ radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 24) { if (mesaVis->stencilBits == 8) { - struct radeon_renderbuffer *depthStencilRb = radeon_create_renderbuffer(GL_DEPTH24_STENCIL8_EXT, driDrawPriv); + struct radeon_renderbuffer *depthStencilRb = + radeon_create_renderbuffer(MESA_FORMAT_S8_Z24, driDrawPriv); _mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depthStencilRb->base); _mesa_add_renderbuffer(&rfb->base, BUFFER_STENCIL, &depthStencilRb->base); depthStencilRb->has_surface = screen->depthHasSurface; } else { /* depth renderbuffer */ - struct radeon_renderbuffer *depth = radeon_create_renderbuffer(GL_DEPTH_COMPONENT24, driDrawPriv); + struct radeon_renderbuffer *depth = + radeon_create_renderbuffer(MESA_FORMAT_X8_Z24, driDrawPriv); _mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depth->base); depth->has_surface = screen->depthHasSurface; } } else if (mesaVis->depthBits == 16) { - /* just 16-bit depth buffer, no hw stencil */ - struct radeon_renderbuffer *depth = radeon_create_renderbuffer(GL_DEPTH_COMPONENT16, driDrawPriv); + /* just 16-bit depth buffer, no hw stencil */ + struct radeon_renderbuffer *depth = + radeon_create_renderbuffer(MESA_FORMAT_Z16, driDrawPriv); _mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depth->base); depth->has_surface = screen->depthHasSurface; } @@ -1589,22 +1583,22 @@ radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) static const __DRIconfig ** radeonInitScreen(__DRIscreenPrivate *psp) { -#if !RADEON_COMMON +#if defined(RADEON_R100) static const char *driver_name = "Radeon"; static const __DRIutilversion2 ddx_expected = { 4, 5, 0, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; static const __DRIversion drm_expected = { 1, 6, 0 }; -#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R200) +#elif defined(RADEON_R200) static const char *driver_name = "R200"; static const __DRIutilversion2 ddx_expected = { 4, 5, 0, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; static const __DRIversion drm_expected = { 1, 6, 0 }; -#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R300) +#elif defined(RADEON_R300) static const char *driver_name = "R300"; static const __DRIutilversion2 ddx_expected = { 4, 5, 0, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; static const __DRIversion drm_expected = { 1, 24, 0 }; -#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R600) +#elif defined(RADEON_R600) static const char *driver_name = "R600"; static const __DRIutilversion2 ddx_expected = { 4, 5, 0, 0 }; static const __DRIversion dri_expected = { 4, 0, 0 }; @@ -1619,27 +1613,6 @@ radeonInitScreen(__DRIscreenPrivate *psp) return NULL; } - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create - * is called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); -#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200) - driInitExtensions( NULL, blend_extensions, GL_FALSE ); - driInitSingleExtension( NULL, ARB_vp_extension ); - driInitSingleExtension( NULL, NV_vp_extension ); - driInitSingleExtension( NULL, ATI_fs_extension ); - driInitExtensions( NULL, point_extensions, GL_FALSE ); -#elif (defined(RADEON_COMMON_FOR_R300) || defined(RADEON_COMMON_FOR_R600)) - driInitSingleExtension( NULL, gl_20_extension ); -#endif - if (!radeonInitDriver(psp)) return NULL; @@ -1672,28 +1645,6 @@ __DRIconfig **radeonInitScreen2(__DRIscreenPrivate *psp) int color; __DRIconfig **configs = NULL; - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create - * is called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); - driInitExtensions( NULL, mm_extensions, GL_FALSE ); -#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200) - driInitExtensions( NULL, blend_extensions, GL_FALSE ); - driInitSingleExtension( NULL, ARB_vp_extension ); - driInitSingleExtension( NULL, NV_vp_extension ); - driInitSingleExtension( NULL, ATI_fs_extension ); - driInitExtensions( NULL, point_extensions, GL_FALSE ); -#elif (defined(RADEON_COMMON_FOR_R300) || defined(RADEON_COMMON_FOR_R600)) - driInitSingleExtension( NULL, gl_20_extension ); -#endif - if (!radeonInitDriver(psp)) { return NULL; } @@ -1772,13 +1723,13 @@ getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo ) const struct __DriverAPIRec driDriverAPI = { .InitScreen = radeonInitScreen, .DestroyScreen = radeonDestroyScreen, -#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200) +#if defined(RADEON_R200) .CreateContext = r200CreateContext, .DestroyContext = r200DestroyContext, -#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R600) +#elif defined(RADEON_R600) .CreateContext = r600CreateContext, .DestroyContext = radeonDestroyContext, -#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R300) +#elif defined(RADEON_R300) .CreateContext = r300CreateContext, .DestroyContext = radeonDestroyContext, #else diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c index d603f52df7..37904dc8dc 100644 --- a/src/mesa/drivers/dri/radeon/radeon_span.c +++ b/src/mesa/drivers/dri/radeon/radeon_span.c @@ -41,6 +41,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "main/glheader.h" +#include "main/texformat.h" #include "swrast/swrast.h" #include "radeon_common.h" @@ -55,7 +56,7 @@ static void radeonSetSpanFunctions(struct radeon_renderbuffer *rrb); /* r200 depth buffer is always tiled - this is the formula according to the docs unless I typo'ed in it */ -#if defined(RADEON_COMMON_FOR_R200) +#if defined(RADEON_R200) static GLubyte *r200_depth_2byte(const struct radeon_renderbuffer * rrb, GLint x, GLint y) { @@ -112,7 +113,7 @@ static GLubyte *r200_depth_4byte(const struct radeon_renderbuffer * rrb, * - 2D (akin to macro-tiled/micro-tiled on older asics) * only 1D tiling is implemented below */ -#if defined(RADEON_COMMON_FOR_R600) +#if defined(RADEON_R600) static inline GLint r600_1d_tile_helper(const struct radeon_renderbuffer * rrb, GLint x, GLint y, GLint is_depth, GLint is_stencil) { @@ -334,22 +335,6 @@ static GLubyte *radeon_ptr_2byte_8x2(const struct radeon_renderbuffer * rrb, #endif -#ifndef COMPILE_R300 -#ifndef COMPILE_R600 -static uint32_t -z24s8_to_s8z24(uint32_t val) -{ - return (val << 24) | (val >> 8); -} - -static uint32_t -s8z24_to_z24s8(uint32_t val) -{ - return (val >> 24) | (val << 8); -} -#endif -#endif - /* * Note that all information needed to access pixels in a renderbuffer * should be obtained through the gl_renderbuffer parameter, not per-context @@ -409,7 +394,19 @@ s8z24_to_z24s8(uint32_t val) #define TAG(x) radeon##x##_RGB565 #define TAG2(x,y) radeon##x##_RGB565##y -#if defined(RADEON_COMMON_FOR_R600) +#if defined(RADEON_R600) +#define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off) +#else +#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off) +#endif +#include "spantmp2.h" + +#define SPANTMP_PIXEL_FMT GL_RGB +#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5_REV + +#define TAG(x) radeon##x##_RGB565_REV +#define TAG2(x,y) radeon##x##_RGB565_REV##y +#if defined(RADEON_R600) #define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off) #else #define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off) @@ -423,7 +420,19 @@ s8z24_to_z24s8(uint32_t val) #define TAG(x) radeon##x##_ARGB1555 #define TAG2(x,y) radeon##x##_ARGB1555##y -#if defined(RADEON_COMMON_FOR_R600) +#if defined(RADEON_R600) +#define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off) +#else +#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off) +#endif +#include "spantmp2.h" + +#define SPANTMP_PIXEL_FMT GL_BGRA +#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_1_5_5_5 + +#define TAG(x) radeon##x##_ARGB1555_REV +#define TAG2(x,y) radeon##x##_ARGB1555_REV##y +#if defined(RADEON_R600) #define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off) #else #define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off) @@ -437,7 +446,19 @@ s8z24_to_z24s8(uint32_t val) #define TAG(x) radeon##x##_ARGB4444 #define TAG2(x,y) radeon##x##_ARGB4444##y -#if defined(RADEON_COMMON_FOR_R600) +#if defined(RADEON_R600) +#define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off) +#else +#define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off) +#endif +#include "spantmp2.h" + +#define SPANTMP_PIXEL_FMT GL_BGRA +#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_4_4_4_4 + +#define TAG(x) radeon##x##_ARGB4444_REV +#define TAG2(x,y) radeon##x##_ARGB4444_REV##y +#if defined(RADEON_R600) #define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off) #else #define GET_PTR(X,Y) radeon_ptr_2byte_8x2(rrb, (X) + x_off, (Y) + y_off) @@ -451,7 +472,7 @@ s8z24_to_z24s8(uint32_t val) #define TAG(x) radeon##x##_xRGB8888 #define TAG2(x,y) radeon##x##_xRGB8888##y -#if defined(RADEON_COMMON_FOR_R600) +#if defined(RADEON_R600) #define GET_VALUE(_x, _y) ((*(GLuint*)(r600_ptr_color(rrb, _x + x_off, _y + y_off)) | 0xff000000)) #define PUT_VALUE(_x, _y, d) { \ GLuint *_ptr = (GLuint*)r600_ptr_color( rrb, _x + x_off, _y + y_off ); \ @@ -473,7 +494,7 @@ s8z24_to_z24s8(uint32_t val) #define TAG(x) radeon##x##_ARGB8888 #define TAG2(x,y) radeon##x##_ARGB8888##y -#if defined(RADEON_COMMON_FOR_R600) +#if defined(RADEON_R600) #define GET_VALUE(_x, _y) (*(GLuint*)(r600_ptr_color(rrb, _x + x_off, _y + y_off))) #define PUT_VALUE(_x, _y, d) { \ GLuint *_ptr = (GLuint*)r600_ptr_color( rrb, _x + x_off, _y + y_off ); \ @@ -488,6 +509,42 @@ s8z24_to_z24s8(uint32_t val) #endif #include "spantmp2.h" +/* 32 bit, BGRx8888 color spanline and pixel functions + */ +#define SPANTMP_PIXEL_FMT GL_BGRA +#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8 + +#define TAG(x) radeon##x##_BGRx8888 +#define TAG2(x,y) radeon##x##_BGRx8888##y +#if defined(RADEON_R600) +#define GET_VALUE(_x, _y) ((*(GLuint*)(r600_ptr_color(rrb, _x + x_off, _y + y_off)) | 0x000000ff)) +#define PUT_VALUE(_x, _y, d) { \ + GLuint *_ptr = (GLuint*)r600_ptr_color( rrb, _x + x_off, _y + y_off ); \ + *_ptr = d; \ +} while (0) +#else +#define GET_VALUE(_x, _y) ((*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) | 0x000000ff)) +#define PUT_VALUE(_x, _y, d) { \ + GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ + *_ptr = d; \ +} while (0) +#endif +#include "spantmp2.h" + +/* 32 bit, BGRA8888 color spanline and pixel functions + */ +#define SPANTMP_PIXEL_FMT GL_BGRA +#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8 + +#define TAG(x) radeon##x##_BGRA8888 +#define TAG2(x,y) radeon##x##_BGRA8888##y +#if defined(RADEON_R600) +#define GET_PTR(X,Y) r600_ptr_color(rrb, (X) + x_off, (Y) + y_off) +#else +#define GET_PTR(X,Y) radeon_ptr_4byte(rrb, (X) + x_off, (Y) + y_off) +#endif +#include "spantmp2.h" + /* ================================================================ * Depth buffer */ @@ -506,10 +563,10 @@ s8z24_to_z24s8(uint32_t val) */ #define VALUE_TYPE GLushort -#if defined(RADEON_COMMON_FOR_R200) +#if defined(RADEON_R200) #define WRITE_DEPTH( _x, _y, d ) \ *(GLushort *)r200_depth_2byte(rrb, _x + x_off, _y + y_off) = d -#elif defined(RADEON_COMMON_FOR_R600) +#elif defined(RADEON_R600) #define WRITE_DEPTH( _x, _y, d ) \ *(GLushort *)r600_ptr_depth(rrb, _x + x_off, _y + y_off) = d #else @@ -517,10 +574,10 @@ s8z24_to_z24s8(uint32_t val) *(GLushort *)radeon_ptr_2byte_8x2(rrb, _x + x_off, _y + y_off) = d #endif -#if defined(RADEON_COMMON_FOR_R200) +#if defined(RADEON_R200) #define READ_DEPTH( d, _x, _y ) \ d = *(GLushort *)r200_depth_2byte(rrb, _x + x_off, _y + y_off) -#elif defined(RADEON_COMMON_FOR_R600) +#elif defined(RADEON_R600) #define READ_DEPTH( d, _x, _y ) \ d = *(GLushort *)r600_ptr_depth(rrb, _x + x_off, _y + y_off) #else @@ -538,16 +595,16 @@ s8z24_to_z24s8(uint32_t val) */ #define VALUE_TYPE GLuint -#if defined(COMPILE_R300) +#if defined(RADEON_R300) #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ - GLuint tmp = *_ptr; \ + GLuint tmp = LE32_TO_CPU(*_ptr); \ tmp &= 0x000000ff; \ tmp |= ((d << 8) & 0xffffff00); \ - *_ptr = tmp; \ + *_ptr = CPU_TO_LE32(tmp); \ } while (0) -#elif defined(RADEON_COMMON_FOR_R600) +#elif defined(RADEON_R600) #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)r600_ptr_depth( rrb, _x + x_off, _y + y_off ); \ @@ -556,44 +613,44 @@ do { \ tmp |= ((d) & 0x00ffffff); \ *_ptr = tmp; \ } while (0) -#elif defined(RADEON_COMMON_FOR_R200) +#elif defined(RADEON_R200) #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \ - GLuint tmp = *_ptr; \ + GLuint tmp = LE32_TO_CPU(*_ptr); \ tmp &= 0xff000000; \ tmp |= ((d) & 0x00ffffff); \ - *_ptr = tmp; \ + *_ptr = CPU_TO_LE32(tmp); \ } while (0) #else #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ - GLuint tmp = *_ptr; \ + GLuint tmp = LE32_TO_CPU(*_ptr); \ tmp &= 0xff000000; \ tmp |= ((d) & 0x00ffffff); \ - *_ptr = tmp; \ + *_ptr = CPU_TO_LE32(tmp); \ } while (0) #endif -#if defined(COMPILE_R300) +#if defined(RADEON_R300) #define READ_DEPTH( d, _x, _y ) \ do { \ - d = (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) & 0xffffff00) >> 8; \ + d = (LE32_TO_CPU(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))) & 0xffffff00) >> 8; \ }while(0) -#elif defined(RADEON_COMMON_FOR_R600) +#elif defined(RADEON_R600) #define READ_DEPTH( d, _x, _y ) \ do { \ d = (*(GLuint*)(r600_ptr_depth(rrb, _x + x_off, _y + y_off)) & 0x00ffffff); \ }while(0) -#elif defined(RADEON_COMMON_FOR_R200) +#elif defined(RADEON_R200) #define READ_DEPTH( d, _x, _y ) \ do { \ - d = *(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off)) & 0x00ffffff; \ + d = LE32_TO_CPU(*(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off))) & 0x00ffffff; \ }while(0) #else #define READ_DEPTH( d, _x, _y ) \ - d = *(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off)) & 0x00ffffff; + d = LE32_TO_CPU(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))) & 0x00ffffff; #endif #define TAG(x) radeon##x##_z24 @@ -607,65 +664,64 @@ do { \ */ #define VALUE_TYPE GLuint -#if defined(COMPILE_R300) +#if defined(RADEON_R300) #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ - *_ptr = d; \ + *_ptr = CPU_TO_LE32((((d) & 0xff000000) >> 24) | (((d) & 0x00ffffff) << 8)); \ } while (0) -#elif defined(RADEON_COMMON_FOR_R600) +#elif defined(RADEON_R600) #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)r600_ptr_depth( rrb, _x + x_off, _y + y_off ); \ GLuint tmp = *_ptr; \ tmp &= 0xff000000; \ - tmp |= (((d) >> 8) & 0x00ffffff); \ + tmp |= ((d) & 0x00ffffff); \ *_ptr = tmp; \ _ptr = (GLuint*)r600_ptr_stencil(rrb, _x + x_off, _y + y_off); \ tmp = *_ptr; \ tmp &= 0xffffff00; \ - tmp |= (d) & 0xff; \ + tmp |= ((d) >> 24) & 0xff; \ *_ptr = tmp; \ } while (0) -#elif defined(RADEON_COMMON_FOR_R200) +#elif defined(RADEON_R200) #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \ - GLuint tmp = z24s8_to_s8z24(d); \ - *_ptr = tmp; \ + *_ptr = CPU_TO_LE32(d); \ } while (0) #else #define WRITE_DEPTH( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ - GLuint tmp = z24s8_to_s8z24(d); \ - *_ptr = tmp; \ + *_ptr = CPU_TO_LE32(d); \ } while (0) #endif -#if defined(COMPILE_R300) +#if defined(RADEON_R300) #define READ_DEPTH( d, _x, _y ) \ do { \ - d = (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))); \ + GLuint tmp = (*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))); \ + d = LE32_TO_CPU(((tmp & 0x000000ff) << 24) | ((tmp & 0xffffff00) >> 8)); \ }while(0) -#elif defined(RADEON_COMMON_FOR_R600) +#elif defined(RADEON_R600) #define READ_DEPTH( d, _x, _y ) \ do { \ - d = ((*(GLuint*)(r600_ptr_depth(rrb, _x + x_off, _y + y_off))) << 8) & 0xffffff00; \ - d |= (*(GLuint*)(r600_ptr_stencil(rrb, _x + x_off, _y + y_off))) & 0x000000ff; \ + d = (*(GLuint*)(r600_ptr_depth(rrb, _x + x_off, _y + y_off))) & 0x00ffffff; \ + d |= ((*(GLuint*)(r600_ptr_stencil(rrb, _x + x_off, _y + y_off))) << 24) & 0xff000000; \ }while(0) -#elif defined(RADEON_COMMON_FOR_R200) +#elif defined(RADEON_R200) #define READ_DEPTH( d, _x, _y ) \ do { \ - d = s8z24_to_z24s8(*(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off))); \ + d = LE32_TO_CPU(*(GLuint*)(r200_depth_4byte(rrb, _x + x_off, _y + y_off))); \ }while(0) #else #define READ_DEPTH( d, _x, _y ) do { \ - d = s8z24_to_z24s8(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off ))); \ + d = LE32_TO_CPU(*(GLuint*)(radeon_ptr_4byte(rrb, _x + x_off, _y + y_off))); \ } while (0) #endif -#define TAG(x) radeon##x##_z24_s8 +#define TAG(x) radeon##x##_s8_z24 #include "depthtmp.h" /* ================================================================ @@ -674,16 +730,16 @@ do { \ /* 24 bit depth, 8 bit stencil depthbuffer functions */ -#ifdef COMPILE_R300 +#ifdef RADEON_R300 #define WRITE_STENCIL( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte(rrb, _x + x_off, _y + y_off); \ - GLuint tmp = *_ptr; \ + GLuint tmp = LE32_TO_CPU(*_ptr); \ tmp &= 0xffffff00; \ tmp |= (d) & 0xff; \ - *_ptr = tmp; \ + *_ptr = CPU_TO_LE32(tmp); \ } while (0) -#elif defined(RADEON_COMMON_FOR_R600) +#elif defined(RADEON_R600) #define WRITE_STENCIL( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)r600_ptr_stencil(rrb, _x + x_off, _y + y_off); \ @@ -692,57 +748,57 @@ do { \ tmp |= (d) & 0xff; \ *_ptr = tmp; \ } while (0) -#elif defined(RADEON_COMMON_FOR_R200) +#elif defined(RADEON_R200) #define WRITE_STENCIL( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)r200_depth_4byte(rrb, _x + x_off, _y + y_off); \ - GLuint tmp = *_ptr; \ + GLuint tmp = LE32_TO_CPU(*_ptr); \ tmp &= 0x00ffffff; \ tmp |= (((d) & 0xff) << 24); \ - *_ptr = tmp; \ + *_ptr = CPU_TO_LE32(tmp); \ } while (0) #else #define WRITE_STENCIL( _x, _y, d ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte(rrb, _x + x_off, _y + y_off); \ - GLuint tmp = *_ptr; \ + GLuint tmp = LE32_TO_CPU(*_ptr); \ tmp &= 0x00ffffff; \ tmp |= (((d) & 0xff) << 24); \ - *_ptr = tmp; \ + *_ptr = CPU_TO_LE32(tmp); \ } while (0) #endif -#ifdef COMPILE_R300 +#ifdef RADEON_R300 #define READ_STENCIL( d, _x, _y ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ - GLuint tmp = *_ptr; \ + GLuint tmp = LE32_TO_CPU(*_ptr); \ d = tmp & 0x000000ff; \ } while (0) -#elif defined(RADEON_COMMON_FOR_R600) +#elif defined(RADEON_R600) #define READ_STENCIL( d, _x, _y ) \ do { \ GLuint *_ptr = (GLuint*)r600_ptr_stencil( rrb, _x + x_off, _y + y_off ); \ GLuint tmp = *_ptr; \ d = tmp & 0x000000ff; \ } while (0) -#elif defined(RADEON_COMMON_FOR_R200) +#elif defined(RADEON_R200) #define READ_STENCIL( d, _x, _y ) \ do { \ GLuint *_ptr = (GLuint*)r200_depth_4byte( rrb, _x + x_off, _y + y_off ); \ - GLuint tmp = *_ptr; \ + GLuint tmp = LE32_TO_CPU(*_ptr); \ d = (tmp & 0xff000000) >> 24; \ } while (0) #else #define READ_STENCIL( d, _x, _y ) \ do { \ GLuint *_ptr = (GLuint*)radeon_ptr_4byte( rrb, _x + x_off, _y + y_off ); \ - GLuint tmp = *_ptr; \ + GLuint tmp = LE32_TO_CPU(*_ptr); \ d = (tmp & 0xff000000) >> 24; \ } while (0) #endif -#define TAG(x) radeon##x##_z24_s8 +#define TAG(x) radeon##x##_s8_z24 #include "stenciltmp.h" @@ -864,25 +920,35 @@ void radeonInitSpanFuncs(GLcontext * ctx) */ static void radeonSetSpanFunctions(struct radeon_renderbuffer *rrb) { - if (rrb->base._ActualFormat == GL_RGB5) { + if (rrb->base.Format == MESA_FORMAT_RGB565) { radeonInitPointers_RGB565(&rrb->base); - } else if (rrb->base._ActualFormat == GL_RGB8) { + } else if (rrb->base.Format == MESA_FORMAT_RGB565_REV) { + radeonInitPointers_RGB565_REV(&rrb->base); + } else if (rrb->base.Format == MESA_FORMAT_XRGB8888) { radeonInitPointers_xRGB8888(&rrb->base); - } else if (rrb->base._ActualFormat == GL_RGBA8) { + } else if (rrb->base.Format == MESA_FORMAT_XRGB8888_REV) { + radeonInitPointers_BGRx8888(&rrb->base); + } else if (rrb->base.Format == MESA_FORMAT_ARGB8888) { radeonInitPointers_ARGB8888(&rrb->base); - } else if (rrb->base._ActualFormat == GL_RGBA4) { + } else if (rrb->base.Format == MESA_FORMAT_ARGB8888_REV) { + radeonInitPointers_BGRA8888(&rrb->base); + } else if (rrb->base.Format == MESA_FORMAT_ARGB4444) { radeonInitPointers_ARGB4444(&rrb->base); - } else if (rrb->base._ActualFormat == GL_RGB5_A1) { + } else if (rrb->base.Format == MESA_FORMAT_ARGB4444_REV) { + radeonInitPointers_ARGB4444_REV(&rrb->base); + } else if (rrb->base.Format == MESA_FORMAT_ARGB1555) { radeonInitPointers_ARGB1555(&rrb->base); - } else if (rrb->base._ActualFormat == GL_DEPTH_COMPONENT16) { + } else if (rrb->base.Format == MESA_FORMAT_ARGB1555_REV) { + radeonInitPointers_ARGB1555_REV(&rrb->base); + } else if (rrb->base.Format == MESA_FORMAT_Z16) { radeonInitDepthPointers_z16(&rrb->base); - } else if (rrb->base._ActualFormat == GL_DEPTH_COMPONENT24) { + } else if (rrb->base.Format == MESA_FORMAT_X8_Z24) { radeonInitDepthPointers_z24(&rrb->base); - } else if (rrb->base._ActualFormat == GL_DEPTH24_STENCIL8_EXT) { - radeonInitDepthPointers_z24_s8(&rrb->base); - } else if (rrb->base._ActualFormat == GL_STENCIL_INDEX8_EXT) { - radeonInitStencilPointers_z24_s8(&rrb->base); + } else if (rrb->base.Format == MESA_FORMAT_S8_Z24) { + radeonInitDepthPointers_s8_z24(&rrb->base); + } else if (rrb->base.Format == MESA_FORMAT_S8) { + radeonInitStencilPointers_s8_z24(&rrb->base); } else { - fprintf(stderr, "radeonSetSpanFunctions: bad actual format: 0x%04X\n", rrb->base._ActualFormat); + fprintf(stderr, "radeonSetSpanFunctions: bad format: 0x%04X\n", rrb->base.Format); } } diff --git a/src/mesa/drivers/dri/radeon/radeon_state_init.c b/src/mesa/drivers/dri/radeon/radeon_state_init.c index f3ad0dd17a..dd82888254 100644 --- a/src/mesa/drivers/dri/radeon/radeon_state_init.c +++ b/src/mesa/drivers/dri/radeon/radeon_state_init.c @@ -440,16 +440,18 @@ static void ctx_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom) atom->cmd[CTX_RB3D_CNTL] &= ~(0xf << 10); if (rrb->cpp == 4) atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB8888; - else switch (rrb->base._ActualFormat) { - case GL_RGB5: + else switch (rrb->base.Format) { + case MESA_FORMAT_RGB565: atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_RGB565; break; - case GL_RGBA4: + case MESA_FORMAT_ARGB4444: atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB4444; break; - case GL_RGB5_A1: + case MESA_FORMAT_ARGB1555: atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB1555; break; + default: + _mesa_problem(ctx, "unexpected format in ctx_emit_cs()"); } cbpitch = (rrb->pitch / rrb->cpp); @@ -643,11 +645,11 @@ static void tex_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom) OUT_BATCH(CP_PACKET0(RADEON_PP_TXOFFSET_0 + (24 * i), 0)); if (t->mt && !t->image_override) { if ((ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_CUBE_BIT)) { - lvl = &t->mt->levels[0]; + lvl = &t->mt->levels[t->minLod]; OUT_BATCH_RELOC(lvl->faces[5].offset, t->mt->bo, lvl->faces[5].offset, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); } else { - OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0, + OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, get_base_teximage_offset(t), RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0); } } else { diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.c b/src/mesa/drivers/dri/radeon/radeon_tex.c index 99865fff27..749ab75f20 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tex.c +++ b/src/mesa/drivers/dri/radeon/radeon_tex.c @@ -38,7 +38,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/enums.h" #include "main/image.h" #include "main/simple_list.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/teximage.h" #include "main/texobj.h" @@ -349,17 +348,7 @@ static void radeonTexParameter( GLcontext *ctx, GLenum target, case GL_TEXTURE_MAX_LEVEL: case GL_TEXTURE_MIN_LOD: case GL_TEXTURE_MAX_LOD: - - /* This isn't the most efficient solution but there doesn't appear to - * be a nice alternative. Since there's no LOD clamping, - * we just have to rely on loading the right subset of mipmap levels - * to simulate a clamped LOD. - */ - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - t->validated = GL_FALSE; - } + t->validated = GL_FALSE; break; default: @@ -389,10 +378,8 @@ static void radeonDeleteTexture( GLcontext *ctx, } } - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - } + radeon_miptree_unreference(&t->mt); + /* Free mipmap images and the texture object itself */ _mesa_delete_texture_object(ctx, texObj); } diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c index 9d252aa74c..3cbe3b4725 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texstate.c +++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c @@ -38,8 +38,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/colormac.h" #include "main/context.h" #include "main/macros.h" -#include "main/texformat.h" #include "main/teximage.h" +#include "main/texstate.h" #include "main/texobj.h" #include "main/enums.h" @@ -81,8 +81,10 @@ struct tx_table { GLuint format, filter; }; +/* XXX verify this table against MESA_FORMAT_x values */ static const struct tx_table tx_table[] = { + _INVALID(NONE), /* MESA_FORMAT_NONE */ _ALPHA(RGBA8888), _ALPHA_REV(RGBA8888), _ALPHA(ARGB8888), @@ -660,7 +662,7 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_ rmesa = pDRICtx->driverPrivate; rfb = dPriv->driverPrivate; - texUnit = &radeon->glCtx->Texture.Unit[radeon->glCtx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(radeon->glCtx); texObj = _mesa_select_tex_object(radeon->glCtx, texUnit, target); texImage = _mesa_get_tex_image(radeon->glCtx, texObj, target, 0); @@ -697,20 +699,14 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_ radeon_bo_unref(rImage->bo); rImage->bo = NULL; } - if (t->mt) { - radeon_miptree_unreference(t->mt); - t->mt = NULL; - } - if (rImage->mt) { - radeon_miptree_unreference(rImage->mt); - rImage->mt = NULL; - } + + radeon_miptree_unreference(&t->mt); + radeon_miptree_unreference(&rImage->mt); + _mesa_init_teximage_fields(radeon->glCtx, target, texImage, rb->base.Width, rb->base.Height, 1, 0, rb->cpp); texImage->RowStride = rb->pitch / rb->cpp; - texImage->TexFormat = radeonChooseTextureFormat(radeon->glCtx, - internalFormat, - type, format, 0); + rImage->bo = rb->bo; radeon_bo_ref(rImage->bo); t->bo = rb->bo; @@ -718,8 +714,6 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_ t->tile_bits = 0; t->image_override = GL_TRUE; t->override_offset = 0; - t->pp_txpitch &= (1 << 13) -1; - pitch_val = rb->pitch; switch (rb->cpp) { case 4: if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT) @@ -738,12 +732,17 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_ t->pp_txfilter |= tx_table[MESA_FORMAT_RGB565].filter; break; } - t->pp_txsize = ((rb->base.Width - 1) << RADEON_TEX_USIZE_SHIFT) - | ((rb->base.Height - 1) << RADEON_TEX_VSIZE_SHIFT); - t->pp_txformat |= RADEON_TXFORMAT_NON_POWER2; - t->pp_txpitch = pitch_val; - t->pp_txpitch -= 32; + t->pp_txpitch &= (1 << 13) -1; + pitch_val = rb->pitch; + + t->pp_txsize = ((rb->base.Width - 1) << RADEON_TEX_USIZE_SHIFT) + | ((rb->base.Height - 1) << RADEON_TEX_VSIZE_SHIFT); + if (target == GL_TEXTURE_RECTANGLE_NV) { + t->pp_txformat |= RADEON_TXFORMAT_NON_POWER2; + t->pp_txpitch = pitch_val; + t->pp_txpitch -= 32; + } t->validated = GL_TRUE; _mesa_unlock_texture(radeon->glCtx, texObj); return; @@ -833,11 +832,14 @@ static void import_tex_obj_state( r100ContextPtr rmesa, cmd[TEX_PP_TXFORMAT] |= texobj->pp_txformat & TEXOBJ_TXFORMAT_MASK; cmd[TEX_PP_BORDER_COLOR] = texobj->pp_border_color; - if (texobj->base.Target == GL_TEXTURE_RECTANGLE_NV) { - GLuint *txr_cmd = RADEON_DB_STATE( txr[unit] ); + if (texobj->pp_txformat & RADEON_TXFORMAT_NON_POWER2) { + uint32_t *txr_cmd = &rmesa->hw.txr[unit].cmd[TXR_CMD_0]; txr_cmd[TXR_PP_TEX_SIZE] = texobj->pp_txsize; /* NPOT only! */ txr_cmd[TXR_PP_TEX_PITCH] = texobj->pp_txpitch; /* NPOT only! */ - RADEON_DB_STATECHANGE( rmesa, &rmesa->hw.txr[unit] ); + RADEON_STATECHANGE( rmesa, txr[unit] ); + } + + if (texobj->base.Target == GL_TEXTURE_RECTANGLE_NV) { se_coord_fmt |= RADEON_VTX_ST0_NONPARAMETRIC << unit; } else { @@ -1018,7 +1020,7 @@ static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int return GL_TRUE; } - firstImage = t->base.Image[0][t->mt->firstLevel]; + firstImage = t->base.Image[0][t->minLod]; if (firstImage->Border > 0) { fprintf(stderr, "%s: border\n", __FUNCTION__); @@ -1028,27 +1030,27 @@ static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int log2Width = firstImage->WidthLog2; log2Height = firstImage->HeightLog2; log2Depth = firstImage->DepthLog2; - texelBytes = firstImage->TexFormat->TexelBytes; + texelBytes = _mesa_get_format_bytes(firstImage->TexFormat); if (!t->image_override) { - if (VALID_FORMAT(firstImage->TexFormat->MesaFormat)) { + if (VALID_FORMAT(firstImage->TexFormat)) { const struct tx_table *table = tx_table; t->pp_txformat &= ~(RADEON_TXFORMAT_FORMAT_MASK | RADEON_TXFORMAT_ALPHA_IN_MAP); t->pp_txfilter &= ~RADEON_YUV_TO_RGB; - t->pp_txformat |= table[ firstImage->TexFormat->MesaFormat ].format; - t->pp_txfilter |= table[ firstImage->TexFormat->MesaFormat ].filter; + t->pp_txformat |= table[ firstImage->TexFormat ].format; + t->pp_txfilter |= table[ firstImage->TexFormat ].filter; } else { _mesa_problem(NULL, "unexpected texture format in %s", __FUNCTION__); return GL_FALSE; } } - + t->pp_txfilter &= ~RADEON_MAX_MIP_LEVEL_MASK; - t->pp_txfilter |= (t->mt->lastLevel - t->mt->firstLevel) << RADEON_MAX_MIP_LEVEL_SHIFT; + t->pp_txfilter |= (t->maxLod - t->minLod) << RADEON_MAX_MIP_LEVEL_SHIFT; t->pp_txformat &= ~(RADEON_TXFORMAT_WIDTH_MASK | RADEON_TXFORMAT_HEIGHT_MASK | @@ -1057,9 +1059,9 @@ static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int RADEON_TXFORMAT_F5_HEIGHT_MASK); t->pp_txformat |= ((log2Width << RADEON_TXFORMAT_WIDTH_SHIFT) | (log2Height << RADEON_TXFORMAT_HEIGHT_SHIFT)); - + t->tile_bits = 0; - + if (t->base.Target == GL_TEXTURE_CUBE_MAP) { ASSERT(log2Width == log2Height); t->pp_txformat |= ((log2Width << RADEON_TXFORMAT_F5_WIDTH_SHIFT) | @@ -1080,7 +1082,7 @@ static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int | ((firstImage->Height - 1) << RADEON_TEX_VSIZE_SHIFT)); if ( !t->image_override ) { - if (firstImage->IsCompressed) + if (_mesa_is_format_compressed(firstImage->TexFormat)) t->pp_txpitch = (firstImage->Width + 63) & ~(63); else t->pp_txpitch = ((firstImage->Width * texelBytes) + 63) & ~(63); @@ -1114,7 +1116,6 @@ static GLboolean radeon_validate_texture(GLcontext *ctx, struct gl_texture_objec RADEON_STATECHANGE( rmesa, ctx ); rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= (RADEON_TEX_0_ENABLE | RADEON_TEX_BLEND_0_ENABLE) << unit; - RADEON_STATECHANGE( rmesa, tcl ); rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_ST_BIT(unit); diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index fad3d1ceda..03178116c1 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -1,4 +1,5 @@ /* + * Copyright (C) 2009 Maciej Cencora. * Copyright (C) 2008 Nicolai Haehnle. * Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. * @@ -34,7 +35,6 @@ #include "main/convolve.h" #include "main/mipmap.h" #include "main/texcompress.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/teximage.h" #include "main/texobj.h" @@ -47,7 +47,7 @@ #include "radeon_mipmap_tree.h" -static void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride, +void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride, GLuint numrows, GLuint rowsize) { assert(rowsize <= dststride); @@ -82,8 +82,7 @@ void radeonFreeTexImageData(GLcontext *ctx, struct gl_texture_image *timage) radeon_texture_image* image = get_radeon_texture_image(timage); if (image->mt) { - radeon_miptree_unreference(image->mt); - image->mt = 0; + radeon_miptree_unreference(&image->mt); assert(!image->base.Data); } else { _mesa_free_texture_image_data(ctx, timage); @@ -101,10 +100,15 @@ void radeonFreeTexImageData(GLcontext *ctx, struct gl_texture_image *timage) /* Set Data pointer and additional data for mapped texture image */ static void teximage_set_map_data(radeon_texture_image *image) { - radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel]; + radeon_mipmap_level *lvl; + + if (!image->mt) + return; + + lvl = &image->mt->levels[image->mtlevel]; image->base.Data = image->mt->bo->ptr + lvl->faces[image->mtface].offset; - image->base.RowStride = lvl->rowstride / image->mt->bpp; + image->base.RowStride = lvl->rowstride / _mesa_get_format_bytes(image->base.TexFormat); } @@ -139,7 +143,6 @@ static void map_override(GLcontext *ctx, radeonTexObj *t) radeon_bo_map(t->bo, GL_FALSE); img->base.Data = t->bo->ptr; - _mesa_set_fetch_functions(&img->base, 2); } static void unmap_override(GLcontext *ctx, radeonTexObj *t) @@ -171,7 +174,7 @@ void radeonMapTexture(GLcontext *ctx, struct gl_texture_object *texObj) radeon_bo_map(t->mt->bo, GL_FALSE); for(face = 0; face < t->mt->faces; ++face) { - for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level) + for(level = t->minLod; level <= t->maxLod; ++level) teximage_set_map_data(get_radeon_texture_image(texObj->Image[face][level])); } } @@ -188,7 +191,7 @@ void radeonUnmapTexture(GLcontext *ctx, struct gl_texture_object *texObj) return; for(face = 0; face < t->mt->faces; ++face) { - for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level) + for(level = t->minLod; level <= t->maxLod; ++level) texObj->Image[face][level]->Data = 0; } radeon_bo_unmap(t->mt->bo); @@ -237,8 +240,7 @@ static void radeon_generate_mipmap(GLcontext *ctx, GLenum target, image->mtlevel = i; image->mtface = face; - radeon_miptree_unreference(image->mt); - image->mt = NULL; + radeon_miptree_unreference(&image->mt); } } @@ -256,9 +258,9 @@ void radeonGenerateMipmap(GLcontext* ctx, GLenum target, struct gl_texture_objec /* try to find a format which will only need a memcopy */ -static const struct gl_texture_format *radeonChoose8888TexFormat(radeonContextPtr rmesa, - GLenum srcFormat, - GLenum srcType, GLboolean fbo) +static gl_format radeonChoose8888TexFormat(radeonContextPtr rmesa, + GLenum srcFormat, + GLenum srcType, GLboolean fbo) { const GLuint ui = 1; const GLubyte littleEndian = *((const GLubyte *)&ui); @@ -271,37 +273,37 @@ static const struct gl_texture_format *radeonChoose8888TexFormat(radeonContextPt (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) || (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) || (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && littleEndian)) { - return &_mesa_texformat_rgba8888; + return MESA_FORMAT_RGBA8888; } else if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) || (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) || (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8) || (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && !littleEndian)) { - return &_mesa_texformat_rgba8888_rev; + return MESA_FORMAT_RGBA8888_REV; } else if (IS_R200_CLASS(rmesa->radeonScreen)) { return _dri_texformat_argb8888; } else if (srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && !littleEndian) || srcType == GL_UNSIGNED_INT_8_8_8_8)) { - return &_mesa_texformat_argb8888_rev; + return MESA_FORMAT_ARGB8888_REV; } else if (srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && littleEndian) || srcType == GL_UNSIGNED_INT_8_8_8_8_REV)) { - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; } else return _dri_texformat_argb8888; } -const struct gl_texture_format *radeonChooseTextureFormat_mesa(GLcontext * ctx, - GLint internalFormat, - GLenum format, - GLenum type) +gl_format radeonChooseTextureFormat_mesa(GLcontext * ctx, + GLint internalFormat, + GLenum format, + GLenum type) { return radeonChooseTextureFormat(ctx, internalFormat, format, type, 0); } -const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx, - GLint internalFormat, - GLenum format, - GLenum type, GLboolean fbo) +gl_format radeonChooseTextureFormat(GLcontext * ctx, + GLint internalFormat, + GLenum format, + GLenum type, GLboolean fbo) { radeonContextPtr rmesa = RADEON_CONTEXT(ctx); const GLboolean do32bpt = @@ -425,58 +427,72 @@ const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx, case GL_YCBCR_MESA: if (type == GL_UNSIGNED_SHORT_8_8_APPLE || type == GL_UNSIGNED_BYTE) - return &_mesa_texformat_ycbcr; + return MESA_FORMAT_YCBCR; else - return &_mesa_texformat_ycbcr_rev; + return MESA_FORMAT_YCBCR_REV; case GL_RGB_S3TC: case GL_RGB4_S3TC: case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - return &_mesa_texformat_rgb_dxt1; + return MESA_FORMAT_RGB_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return &_mesa_texformat_rgba_dxt1; + return MESA_FORMAT_RGBA_DXT1; case GL_RGBA_S3TC: case GL_RGBA4_S3TC: case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - return &_mesa_texformat_rgba_dxt3; + return MESA_FORMAT_RGBA_DXT3; case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return &_mesa_texformat_rgba_dxt5; + return MESA_FORMAT_RGBA_DXT5; case GL_ALPHA16F_ARB: - return &_mesa_texformat_alpha_float16; + return MESA_FORMAT_ALPHA_FLOAT16; case GL_ALPHA32F_ARB: - return &_mesa_texformat_alpha_float32; + return MESA_FORMAT_ALPHA_FLOAT32; case GL_LUMINANCE16F_ARB: - return &_mesa_texformat_luminance_float16; + return MESA_FORMAT_LUMINANCE_FLOAT16; case GL_LUMINANCE32F_ARB: - return &_mesa_texformat_luminance_float32; + return MESA_FORMAT_LUMINANCE_FLOAT32; case GL_LUMINANCE_ALPHA16F_ARB: - return &_mesa_texformat_luminance_alpha_float16; + return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16; case GL_LUMINANCE_ALPHA32F_ARB: - return &_mesa_texformat_luminance_alpha_float32; + return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32; case GL_INTENSITY16F_ARB: - return &_mesa_texformat_intensity_float16; + return MESA_FORMAT_INTENSITY_FLOAT16; case GL_INTENSITY32F_ARB: - return &_mesa_texformat_intensity_float32; + return MESA_FORMAT_INTENSITY_FLOAT32; case GL_RGB16F_ARB: - return &_mesa_texformat_rgba_float16; + return MESA_FORMAT_RGBA_FLOAT16; case GL_RGB32F_ARB: - return &_mesa_texformat_rgba_float32; + return MESA_FORMAT_RGBA_FLOAT32; case GL_RGBA16F_ARB: - return &_mesa_texformat_rgba_float16; + return MESA_FORMAT_RGBA_FLOAT16; case GL_RGBA32F_ARB: - return &_mesa_texformat_rgba_float32; + return MESA_FORMAT_RGBA_FLOAT32; +#ifdef RADEON_R300 + case GL_DEPTH_COMPONENT: + case GL_DEPTH_COMPONENT16: + return MESA_FORMAT_Z16; + case GL_DEPTH_COMPONENT24: + case GL_DEPTH_COMPONENT32: + case GL_DEPTH_STENCIL_EXT: + case GL_DEPTH24_STENCIL8_EXT: + if (rmesa->radeonScreen->chip_family >= CHIP_FAMILY_RV515) + return MESA_FORMAT_S8_Z24; + else + return MESA_FORMAT_Z16; +#else case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT16: case GL_DEPTH_COMPONENT24: case GL_DEPTH_COMPONENT32: case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: - return &_mesa_texformat_s8_z24; + return MESA_FORMAT_S8_Z24; +#endif /* EXT_texture_sRGB */ case GL_SRGB: @@ -485,26 +501,193 @@ const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx, case GL_SRGB8_ALPHA8: case GL_COMPRESSED_SRGB: case GL_COMPRESSED_SRGB_ALPHA: - return &_mesa_texformat_srgba8; + return MESA_FORMAT_SRGBA8; case GL_SLUMINANCE: case GL_SLUMINANCE8: case GL_COMPRESSED_SLUMINANCE: - return &_mesa_texformat_sl8; + return MESA_FORMAT_SL8; case GL_SLUMINANCE_ALPHA: case GL_SLUMINANCE8_ALPHA8: case GL_COMPRESSED_SLUMINANCE_ALPHA: - return &_mesa_texformat_sla8; + return MESA_FORMAT_SLA8; default: _mesa_problem(ctx, "unexpected internalFormat 0x%x in %s", (int)internalFormat, __func__); + return MESA_FORMAT_NONE; + } + + return MESA_FORMAT_NONE; /* never get here */ +} + +/** Check if given image is valid within current texture object. + */ +static int image_matches_texture_obj(struct gl_texture_object *texObj, + struct gl_texture_image *texImage, + unsigned level) +{ + const struct gl_texture_image *baseImage = texObj->Image[0][texObj->BaseLevel]; + + if (!baseImage) + return 0; + + if (level < texObj->BaseLevel || level > texObj->MaxLevel) + return 0; + + const unsigned levelDiff = level - texObj->BaseLevel; + const unsigned refWidth = MAX2(baseImage->Width >> levelDiff, 1); + const unsigned refHeight = MAX2(baseImage->Height >> levelDiff, 1); + const unsigned refDepth = MAX2(baseImage->Depth >> levelDiff, 1); + + return (texImage->Width == refWidth && + texImage->Height == refHeight && + texImage->Depth == refDepth); +} + +static void teximage_assign_miptree(radeonContextPtr rmesa, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage, + unsigned face, + unsigned level) +{ + radeonTexObj *t = radeon_tex_obj(texObj); + radeon_texture_image* image = get_radeon_texture_image(texImage); + + /* Since miptree holds only images for levels <BaseLevel..MaxLevel> + * don't allocate the miptree if the teximage won't fit. + */ + if (!image_matches_texture_obj(texObj, texImage, level)) + return; + + /* Try using current miptree, or create new if there isn't any */ + if (!t->mt || !radeon_miptree_matches_image(t->mt, texImage, face, level)) { + radeon_miptree_unreference(&t->mt); + radeon_try_alloc_miptree(rmesa, t); + if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "%s: texObj %p, texImage %p, face %d, level %d, " + "texObj miptree doesn't match, allocated new miptree %p\n", + __FUNCTION__, texObj, texImage, face, level, t->mt); + } + } + + /* Miptree alocation may have failed, + * when there was no image for baselevel specified */ + if (t->mt) { + image->mtface = face; + image->mtlevel = level; + radeon_miptree_reference(t->mt, &image->mt); + } +} + +static GLuint * allocate_image_offsets(GLcontext *ctx, + unsigned alignedWidth, + unsigned height, + unsigned depth) +{ + int i; + GLuint *offsets; + + offsets = _mesa_malloc(depth * sizeof(GLuint)) ; + if (!offsets) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTex[Sub]Image"); return NULL; } - return NULL; /* never get here */ + for (i = 0; i < depth; ++i) { + offsets[i] = alignedWidth * height * i; + } + + return offsets; +} + +/** + * Update a subregion of the given texture image. + */ +static void radeon_store_teximage(GLcontext* ctx, int dims, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLsizei imageSize, + GLenum format, GLenum type, + const GLvoid * pixels, + const struct gl_pixelstore_attrib *packing, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage, + int compressed) +{ + radeonTexObj *t = radeon_tex_obj(texObj); + radeon_texture_image* image = get_radeon_texture_image(texImage); + + GLuint dstRowStride; + GLuint *dstImageOffsets; + + if (image->mt) { + dstRowStride = image->mt->levels[image->mtlevel].rowstride; + } else if (t->bo) { + /* TFP case */ + /* TODO */ + assert(0); + } else { + dstRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width); + } + + assert(dstRowStride); + + if (dims == 3) { + unsigned alignedWidth = dstRowStride/_mesa_get_format_bytes(texImage->TexFormat); + dstImageOffsets = allocate_image_offsets(ctx, alignedWidth, texImage->Height, texImage->Depth); + if (!dstImageOffsets) { + return; + } + } else { + dstImageOffsets = texImage->ImageOffsets; + } + + radeon_teximage_map(image, GL_TRUE); + + if (compressed) { + uint32_t srcRowStride, bytesPerRow, rows, block_width, block_height; + GLubyte *img_start; + + _mesa_get_format_block_size(texImage->TexFormat, &block_width, &block_height); + + if (!image->mt) { + dstRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width); + img_start = _mesa_compressed_image_address(xoffset, yoffset, 0, + texImage->TexFormat, + texImage->Width, texImage->Data); + } + else { + uint32_t offset; + offset = dstRowStride / _mesa_get_format_bytes(texImage->TexFormat) * yoffset / block_height + xoffset / block_width; + offset *= _mesa_get_format_bytes(texImage->TexFormat); + img_start = texImage->Data + offset; + } + srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width); + bytesPerRow = srcRowStride; + rows = (height + block_height - 1) / block_height; + + copy_rows(img_start, dstRowStride, pixels, srcRowStride, rows, bytesPerRow); + } + else { + if (!_mesa_texstore(ctx, dims, texImage->_BaseFormat, + texImage->TexFormat, texImage->Data, + xoffset, yoffset, zoffset, + dstRowStride, + dstImageOffsets, + width, height, depth, + format, type, pixels, packing)) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); + } + } + + if (dims == 3) { + _mesa_free(dstImageOffsets); + } + + radeon_teximage_unmap(image); } /** @@ -525,13 +708,22 @@ static void radeon_teximage( radeonContextPtr rmesa = RADEON_CONTEXT(ctx); radeonTexObj* t = radeon_tex_obj(texObj); radeon_texture_image* image = get_radeon_texture_image(texImage); - GLuint dstRowStride; GLint postConvWidth = width; GLint postConvHeight = height; - GLuint texelBytes; GLuint face = radeon_face_for_target(target); - radeon_firevertices(rmesa); + { + struct radeon_bo *bo; + bo = !image->mt ? image->bo : image->mt->bo; + if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) { + radeon_firevertices(rmesa); + } + } + + if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "radeon_teximage%dd: texObj %p, texImage %p, face %d, level %d\n", + dims, texObj, texImage, face, level); + } t->validated = GL_FALSE; @@ -540,62 +732,35 @@ static void radeon_teximage( &postConvHeight); } - /* Choose and fill in the texture format for this image */ - texImage->TexFormat = radeonChooseTextureFormat(ctx, internalFormat, format, type, 0); - _mesa_set_fetch_functions(texImage, dims); - - if (texImage->TexFormat->TexelBytes == 0) { - texelBytes = 0; - texImage->IsCompressed = GL_TRUE; - texImage->CompressedSize = - ctx->Driver.CompressedTextureSize(ctx, texImage->Width, - texImage->Height, texImage->Depth, - texImage->TexFormat->MesaFormat); - } else { - texImage->IsCompressed = GL_FALSE; - texImage->CompressedSize = 0; - - texelBytes = texImage->TexFormat->TexelBytes; + if (!_mesa_is_format_compressed(texImage->TexFormat)) { + GLuint texelBytes = _mesa_get_format_bytes(texImage->TexFormat); /* Minimum pitch of 32 bytes */ if (postConvWidth * texelBytes < 32) { - postConvWidth = 32 / texelBytes; - texImage->RowStride = postConvWidth; + postConvWidth = 32 / texelBytes; + texImage->RowStride = postConvWidth; } - if (!image->mt) { + if (!image->mt) { assert(texImage->RowStride == postConvWidth); } } - /* Allocate memory for image */ - radeonFreeTexImageData(ctx, texImage); /* Mesa core only clears texImage->Data but not image->mt */ - - if (t->mt && - t->mt->firstLevel == level && - t->mt->lastLevel == level && - t->mt->target != GL_TEXTURE_CUBE_MAP_ARB && - !radeon_miptree_matches_image(t->mt, texImage, face, level)) { - radeon_miptree_unreference(t->mt); - t->mt = NULL; - } - - if (!t->mt) - radeon_try_alloc_miptree(rmesa, t, image, face, level); - if (t->mt && radeon_miptree_matches_image(t->mt, texImage, face, level)) { - radeon_mipmap_level *lvl; - image->mt = t->mt; - image->mtlevel = level - t->mt->firstLevel; - image->mtface = face; - radeon_miptree_reference(t->mt); - lvl = &image->mt->levels[image->mtlevel]; - dstRowStride = lvl->rowstride; - } else { - int size; - if (texImage->IsCompressed) { - size = texImage->CompressedSize; - } else { - size = texImage->Width * texImage->Height * texImage->Depth * texImage->TexFormat->TexelBytes; + /* Mesa core only clears texImage->Data but not image->mt */ + radeonFreeTexImageData(ctx, texImage); + + if (!t->bo) { + teximage_assign_miptree(rmesa, texObj, texImage, face, level); + if (!image->mt) { + int size = _mesa_format_image_size(texImage->TexFormat, + texImage->Width, + texImage->Height, + texImage->Depth); + texImage->Data = _mesa_alloc_texmemory(size); + if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "radeon_teximage%dd: texObj %p, texImage %p, " + " no miptree assigned, using local memory %p\n", + dims, texObj, texImage, texImage->Data); + } } - texImage->Data = _mesa_alloc_texmemory(size); } /* Upload texture image; note that the spec allows pixels to be NULL */ @@ -609,69 +774,16 @@ static void radeon_teximage( } if (pixels) { - radeon_teximage_map(image, GL_TRUE); - if (compressed) { - if (image->mt) { - uint32_t srcRowStride, bytesPerRow, rows; - srcRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); - bytesPerRow = srcRowStride; - rows = (height + 3) / 4; - copy_rows(texImage->Data, image->mt->levels[level].rowstride, - pixels, srcRowStride, rows, bytesPerRow); - } else { - memcpy(texImage->Data, pixels, imageSize); - } - } else { - GLuint dstRowStride; - GLuint *dstImageOffsets; - - if (image->mt) { - radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel]; - dstRowStride = lvl->rowstride; - } else { - dstRowStride = texImage->Width * texImage->TexFormat->TexelBytes; - } - - if (dims == 3) { - int i; - - dstImageOffsets = _mesa_malloc(depth * sizeof(GLuint)) ; - if (!dstImageOffsets) - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); - - for (i = 0; i < depth; ++i) { - dstImageOffsets[i] = dstRowStride/texImage->TexFormat->TexelBytes * height * i; - } - } else { - dstImageOffsets = texImage->ImageOffsets; - } - - if (!texImage->TexFormat->StoreImage(ctx, dims, - texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - dstImageOffsets, - width, height, depth, - format, type, pixels, packing)) - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); - - if (dims == 3) - _mesa_free(dstImageOffsets); - } - - /* SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - radeon_generate_mipmap(ctx, target, texObj); - } + radeon_store_teximage(ctx, dims, + 0, 0, 0, + width, height, depth, + imageSize, format, type, + pixels, packing, + texObj, texImage, + compressed); } _mesa_unmap_teximage_pbo(ctx, packing); - - if (pixels) - radeon_teximage_unmap(image); - - } void radeonTexImage1D(GLcontext * ctx, GLenum target, GLint level, @@ -724,7 +836,7 @@ void radeonTexImage3D(GLcontext * ctx, GLenum target, GLint level, } /** - * Update a subregion of the given texture image. + * All glTexSubImage calls go through this function. */ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int level, GLint xoffset, GLint yoffset, GLint zoffset, @@ -741,69 +853,39 @@ static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int leve radeonTexObj* t = radeon_tex_obj(texObj); radeon_texture_image* image = get_radeon_texture_image(texImage); - radeon_firevertices(rmesa); + { + struct radeon_bo *bo; + bo = !image->mt ? image->bo : image->mt->bo; + if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) { + radeon_firevertices(rmesa); + } + } + + if (RADEON_DEBUG & RADEON_TEXTURE) { + fprintf(stderr, "radeon_texsubimage%dd: texObj %p, texImage %p, face %d, level %d\n", + dims, texObj, texImage, radeon_face_for_target(target), level); + } t->validated = GL_FALSE; if (compressed) { pixels = _mesa_validate_pbo_compressed_teximage( - ctx, imageSize, pixels, packing, "glCompressedTexImage"); + ctx, imageSize, pixels, packing, "glCompressedTexSubImage"); } else { pixels = _mesa_validate_pbo_teximage(ctx, dims, - width, height, depth, format, type, pixels, packing, "glTexSubImage1D"); + width, height, depth, format, type, pixels, packing, "glTexSubImage"); } if (pixels) { - GLint dstRowStride; - radeon_teximage_map(image, GL_TRUE); - - if (image->mt) { - radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel]; - dstRowStride = lvl->rowstride; - } else { - dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes; - } - - if (compressed) { - uint32_t srcRowStride, bytesPerRow, rows; - GLubyte *img_start; - if (!image->mt) { - dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, texImage->Width); - img_start = _mesa_compressed_image_address(xoffset, yoffset, 0, - texImage->TexFormat->MesaFormat, - texImage->Width, texImage->Data); - } - else { - uint32_t blocks_x = dstRowStride / (image->mt->bpp * 4); - img_start = texImage->Data + image->mt->bpp * 4 * (blocks_x * (yoffset / 4) + xoffset / 4); - } - srcRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); - bytesPerRow = srcRowStride; - rows = (height + 3) / 4; - - copy_rows(img_start, dstRowStride, pixels, srcRowStride, rows, bytesPerRow); - - } else { - if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - xoffset, yoffset, zoffset, - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, packing)) - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); - } - - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - radeon_generate_mipmap(ctx, target, texObj); - } + radeon_store_teximage(ctx, dims, + xoffset, yoffset, zoffset, + width, height, depth, + imageSize, format, type, + pixels, packing, + texObj, texImage, + compressed); } - radeon_teximage_unmap(image); - _mesa_unmap_teximage_pbo(ctx, packing); - - } void radeonTexSubImage1D(GLcontext * ctx, GLenum target, GLint level, @@ -859,143 +941,6 @@ void radeonTexSubImage3D(GLcontext * ctx, GLenum target, GLint level, format, type, pixels, packing, texObj, texImage, 0); } - - -/** - * Ensure that the given image is stored in the given miptree from now on. - */ -static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_texture_image *image, int face, int level) -{ - radeon_mipmap_level *dstlvl = &mt->levels[level - mt->firstLevel]; - unsigned char *dest; - - assert(image->mt != mt); - assert(dstlvl->width == image->base.Width); - assert(dstlvl->height == image->base.Height); - assert(dstlvl->depth == image->base.Depth); - - - radeon_bo_map(mt->bo, GL_TRUE); - dest = mt->bo->ptr + dstlvl->faces[face].offset; - - if (image->mt) { - /* Format etc. should match, so we really just need a memcpy(). - * In fact, that memcpy() could be done by the hardware in many - * cases, provided that we have a proper memory manager. - */ - radeon_mipmap_level *srclvl = &image->mt->levels[image->mtlevel-image->mt->firstLevel]; - - assert(srclvl->size == dstlvl->size); - assert(srclvl->rowstride == dstlvl->rowstride); - - radeon_bo_map(image->mt->bo, GL_FALSE); - - memcpy(dest, - image->mt->bo->ptr + srclvl->faces[face].offset, - dstlvl->size); - radeon_bo_unmap(image->mt->bo); - - radeon_miptree_unreference(image->mt); - } else { - uint32_t srcrowstride; - uint32_t height; - /* need to confirm this value is correct */ - if (mt->compressed) { - height = (image->base.Height + 3) / 4; - srcrowstride = _mesa_compressed_row_stride(image->base.TexFormat->MesaFormat, image->base.Width); - } else { - height = image->base.Height * image->base.Depth; - srcrowstride = image->base.Width * image->base.TexFormat->TexelBytes; - } - -// if (mt->tilebits) -// WARN_ONCE("%s: tiling not supported yet", __FUNCTION__); - - copy_rows(dest, dstlvl->rowstride, image->base.Data, srcrowstride, - height, srcrowstride); - - _mesa_free_texmemory(image->base.Data); - image->base.Data = 0; - } - - radeon_bo_unmap(mt->bo); - - image->mt = mt; - image->mtface = face; - image->mtlevel = level; - radeon_miptree_reference(image->mt); -} - -int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *texObj) -{ - radeonContextPtr rmesa = RADEON_CONTEXT(ctx); - radeonTexObj *t = radeon_tex_obj(texObj); - radeon_texture_image *baseimage = get_radeon_texture_image(texObj->Image[0][texObj->BaseLevel]); - int face, level; - - if (t->validated || t->image_override) - return GL_TRUE; - - if (RADEON_DEBUG & RADEON_TEXTURE) - fprintf(stderr, "%s: Validating texture %p now\n", __FUNCTION__, texObj); - - if (baseimage->base.Border > 0) - return GL_FALSE; - - /* Ensure a matching miptree exists. - * - * Differing mipmap trees can result when the app uses TexImage to - * change texture dimensions. - * - * Prefer to use base image's miptree if it - * exists, since that most likely contains more valid data (remember - * that the base level is usually significantly larger than the rest - * of the miptree, so cubemaps are the only possible exception). - */ - if (baseimage->mt && - baseimage->mt != t->mt && - radeon_miptree_matches_texture(baseimage->mt, &t->base)) { - radeon_miptree_unreference(t->mt); - t->mt = baseimage->mt; - radeon_miptree_reference(t->mt); - } else if (t->mt && !radeon_miptree_matches_texture(t->mt, &t->base)) { - radeon_miptree_unreference(t->mt); - t->mt = 0; - } - - if (!t->mt) { - if (RADEON_DEBUG & RADEON_TEXTURE) - fprintf(stderr, " Allocate new miptree\n"); - radeon_try_alloc_miptree(rmesa, t, baseimage, 0, texObj->BaseLevel); - if (!t->mt) { - _mesa_problem(ctx, "radeon_validate_texture failed to alloc miptree"); - return GL_FALSE; - } - } - - /* Ensure all images are stored in the single main miptree */ - for(face = 0; face < t->mt->faces; ++face) { - for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level) { - radeon_texture_image *image = get_radeon_texture_image(texObj->Image[face][level]); - if (RADEON_DEBUG & RADEON_TEXTURE) - fprintf(stderr, " face %i, level %i... %p vs %p ", face, level, t->mt, image->mt); - if (t->mt == image->mt) { - if (RADEON_DEBUG & RADEON_TEXTURE) - fprintf(stderr, "OK\n"); - - continue; - } - - if (RADEON_DEBUG & RADEON_TEXTURE) - fprintf(stderr, "migrating\n"); - migrate_image_to_miptree(t->mt, image, face, level); - } - } - - return GL_TRUE; -} - - /** * Need to map texture image into memory before copying image data, * then unmap it. diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.h b/src/mesa/drivers/dri/radeon/radeon_texture.h index 888a55ba91..906daf12d0 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.h +++ b/src/mesa/drivers/dri/radeon/radeon_texture.h @@ -30,6 +30,11 @@ #ifndef RADEON_TEXTURE_H #define RADEON_TEXTURE_H + +#include "main/formats.h" + +void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride, + GLuint numrows, GLuint rowsize); struct gl_texture_image *radeonNewTextureImage(GLcontext *ctx); void radeonFreeTexImageData(GLcontext *ctx, struct gl_texture_image *timage); @@ -40,14 +45,16 @@ void radeonUnmapTexture(GLcontext *ctx, struct gl_texture_object *texObj); void radeonGenerateMipmap(GLcontext* ctx, GLenum target, struct gl_texture_object *texObj); int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *texObj); GLuint radeon_face_for_target(GLenum target); -const struct gl_texture_format *radeonChooseTextureFormat_mesa(GLcontext * ctx, - GLint internalFormat, - GLenum format, - GLenum type); -const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx, - GLint internalFormat, - GLenum format, - GLenum type, GLboolean fbo); + +gl_format radeonChooseTextureFormat_mesa(GLcontext * ctx, + GLint internalFormat, + GLenum format, + GLenum type); + +gl_format radeonChooseTextureFormat(GLcontext * ctx, + GLint internalFormat, + GLenum format, + GLenum type, GLboolean fbo); void radeonTexImage1D(GLcontext * ctx, GLenum target, GLint level, GLint internalFormat, diff --git a/src/mesa/drivers/dri/s3v/Makefile b/src/mesa/drivers/dri/s3v/Makefile deleted file mode 100644 index 9bd7973154..0000000000 --- a/src/mesa/drivers/dri/s3v/Makefile +++ /dev/null @@ -1,36 +0,0 @@ -# src/mesa/drivers/dri/s3v/Makefile - -TOP = ../../../../.. -include $(TOP)/configs/current - -LIBNAME = s3v_dri.so - -# Doesn't exist yet. -#MINIGLX_SOURCES = server/savage_dri.c - -DRIVER_SOURCES = \ - s3v_context.c \ - s3v_dd.c \ - s3v_inithw.c \ - s3v_lock.c \ - s3v_render.c \ - s3v_screen.c \ - s3v_span.c \ - s3v_state.c \ - s3v_tex.c \ - s3v_texmem.c \ - s3v_texstate.c \ - s3v_tris.c \ - s3v_vb.c \ - s3v_xmesa.c - -C_SOURCES = \ - $(COMMON_SOURCES) \ - $(DRIVER_SOURCES) - -ASM_SOURCES = - - -include ../Makefile.template - -symlinks: diff --git a/src/mesa/drivers/dri/s3v/s3v_common.h b/src/mesa/drivers/dri/s3v/s3v_common.h deleted file mode 100644 index b66cdf1df0..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_common.h +++ /dev/null @@ -1,83 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -/* WARNING: If you change any of these defines, make sure to change - * the kernel include file as well (s3v_drm.h) - */ - -#ifndef _XF86DRI_S3V_H_ -#define _XF86DRI_S3V_H_ - -#ifndef _S3V_DEFINES_ -#define _S3V_DEFINES_ -#define S3V_USE_BATCH 1 - -/* #define S3V_BUF_4K 1 */ - -#ifdef S3V_BUF_4K -#define S3V_DMA_BUF_ORDER 12 -#define S3V_DMA_BUF_NR 256 -#else -#define S3V_DMA_BUF_ORDER 16 /* -much- better */ -#define S3V_DMA_BUF_NR 16 -#endif -/* on s3virge you can only choose between * - * 4k (2^12) and 64k (2^16) dma bufs */ -#define S3V_DMA_BUF_SZ (1<<S3V_DMA_BUF_ORDER) - -#define S3V_NR_SAREA_CLIPRECTS 8 - -/* Each region is a minimum of 16k (64*64@4bpp) - * and there are at most 40 of them. - */ -#define S3V_NR_TEX_REGIONS 64 /* was 40 */ -#define S3V_LOG_TEX_GRANULARITY 16 /* was 4 */ -/* 40 * (2 ^ 4) = 640k, that's all we have for tex on 4mb gfx card */ -/* FIXME: will it work with card with less than 4mb? */ -/* FIXME: we should set this at run time */ - -#endif /* _S3V_DEFINES */ - -/* - * WARNING: If you change any of these defines, make sure to change - * the kernel include file as well (gamma_drm.h) - */ - -/* Driver specific DRM command indices - * NOTE: these are not OS specific, but they are driver specific - */ -#define DRM_S3V_INIT_DMA 0x00 -#define DRM_S3V_CLEANUP_DMA 0x01 - -typedef struct _drmS3VInit { - enum { - S3V_INIT_DMA = 0x01, - S3V_CLEANUP_DMA = 0x02 - } func; - - unsigned int pcimode; /* bool: 1=pci 0=agp */ - - unsigned int mmio_offset; - unsigned int buffers_offset; - unsigned int sarea_priv_offset; - - unsigned int front_offset; - unsigned int front_width; - unsigned int front_height; - unsigned int front_pitch; - - unsigned int back_offset; - unsigned int back_width; - unsigned int back_height; - unsigned int back_pitch; - - unsigned int depth_offset; - unsigned int depth_width; - unsigned int depth_height; - unsigned int depth_pitch; - - unsigned int texture_offset; -} drmS3VInit; - -#endif diff --git a/src/mesa/drivers/dri/s3v/s3v_context.c b/src/mesa/drivers/dri/s3v/s3v_context.c deleted file mode 100644 index 0a3bf7258d..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_context.c +++ /dev/null @@ -1,260 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#include "s3v_context.h" - -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "vbo/vbo.h" - -#include "tnl/tnl.h" -#include "tnl/t_pipeline.h" - -#include "main/context.h" -#include "main/simple_list.h" -#include "main/matrix.h" -#include "main/extensions.h" -#if defined(USE_X86_ASM) -#include "x86/common_x86_asm.h" -#endif -#include "main/simple_list.h" -#include "main/mm.h" - -#include "drivers/common/driverfuncs.h" -#include "s3v_vb.h" -#include "s3v_tris.h" - -#if 0 -extern const struct tnl_pipeline_stage _s3v_render_stage; - -static const struct tnl_pipeline_stage *s3v_pipeline[] = { - &_tnl_vertex_transform_stage, - &_tnl_normal_transform_stage, - &_tnl_lighting_stage, - &_tnl_fog_coordinate_stage, - &_tnl_texgen_stage, - &_tnl_texture_transform_stage, - /* REMOVE: point attenuation stage */ -#if 1 - &_s3v_render_stage, /* ADD: unclipped rastersetup-to-dma */ -#endif - &_tnl_render_stage, - 0, -}; -#endif - -GLboolean s3vCreateContext(const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, - void *sharedContextPrivate) -{ - GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; - s3vContextPtr vmesa; - s3vScreenPtr s3vScrn; - S3VSAREAPtr saPriv=(S3VSAREAPtr)(((char*)sPriv->pSAREA) + - sizeof(drm_sarea_t)); - struct dd_function_table functions; - - DEBUG_WHERE(("*** s3vCreateContext ***\n")); - - vmesa = (s3vContextPtr) CALLOC( sizeof(*vmesa) ); - if ( !vmesa ) return GL_FALSE; - - /* Allocate the Mesa context */ - if (sharedContextPrivate) - shareCtx = ((s3vContextPtr) sharedContextPrivate)->glCtx; - else - shareCtx = NULL; - - _mesa_init_driver_functions(&functions); - - vmesa->glCtx = _mesa_create_context(glVisual, shareCtx, &functions, - (void *)vmesa); - if (!vmesa->glCtx) { - FREE(vmesa); - return GL_FALSE; - } - - vmesa->driContext = driContextPriv; - vmesa->driScreen = sPriv; - vmesa->driDrawable = NULL; /* Set by XMesaMakeCurrent */ - - vmesa->hHWContext = driContextPriv->hHWContext; - vmesa->driHwLock = (drmLock *)&sPriv->pSAREA->lock; - vmesa->driFd = sPriv->fd; - vmesa->sarea = saPriv; - - s3vScrn = vmesa->s3vScreen = (s3vScreenPtr)(sPriv->private); - - ctx = vmesa->glCtx; - - ctx->Const.MaxTextureLevels = 11; /* it is (11-1) -> 1024 * 1024 FIXME */ - - ctx->Const.MaxTextureUnits = 1; /* FIXME: or 2 ? */ - - /* No wide points. - */ - ctx->Const.MinPointSize = 1.0; - ctx->Const.MinPointSizeAA = 1.0; - ctx->Const.MaxPointSize = 1.0; - ctx->Const.MaxPointSizeAA = 1.0; - - /* No wide lines. - */ - ctx->Const.MinLineWidth = 1.0; - ctx->Const.MinLineWidthAA = 1.0; - ctx->Const.MaxLineWidth = 1.0; - ctx->Const.MaxLineWidthAA = 1.0; - ctx->Const.LineWidthGranularity = 1.0; - - ctx->Const.MaxDrawBuffers = 1; - - vmesa->texHeap = mmInit( 0, vmesa->s3vScreen->textureSize ); - DEBUG(("vmesa->s3vScreen->textureSize = 0x%x\n", - vmesa->s3vScreen->textureSize)); - - /* NOTE */ - /* mmInit(offset, size); */ - - /* allocates a structure like this: - - struct mem_block_t { - struct mem_block_t *next; - struct mem_block_t *heap; - int ofs,size; - int align; - int free:1; - int reserved:1; - }; - - */ - - make_empty_list(&vmesa->TexObjList); - make_empty_list(&vmesa->SwappedOut); - - vmesa->CurrentTexObj[0] = 0; - vmesa->CurrentTexObj[1] = 0; /* FIXME */ - - vmesa->RenderIndex = ~0; - - /* Initialize the software rasterizer and helper modules. - */ - _swrast_CreateContext( ctx ); - _vbo_CreateContext( ctx ); - _tnl_CreateContext( ctx ); - _swsetup_CreateContext( ctx ); - - /* Install the customized pipeline: - */ -#if 0 - _tnl_destroy_pipeline( ctx ); - _tnl_install_pipeline( ctx, s3v_pipeline ); -#endif - /* Configure swrast to match hardware characteristics: - */ -#if 0 - _swrast_allow_pixel_fog( ctx, GL_FALSE ); - _swrast_allow_vertex_fog( ctx, GL_TRUE ); -#endif - vmesa->_3d_mode = 0; - - /* 3D lines / gouraud tris */ - vmesa->CMD = ( AUTO_EXEC_ON | HW_CLIP_ON | DEST_COL_1555 - | FOG_OFF | ALPHA_OFF | Z_OFF | Z_UPDATE_OFF - | Z_LESS | TEX_WRAP_ON | TEX_MODULATE | LINEAR - | TEX_COL_ARGB1555 | CMD_3D ); - - vmesa->_alpha[0] = vmesa->_alpha[1] = ALPHA_OFF; - vmesa->alpha_cmd = vmesa->_alpha[0]; - vmesa->_tri[0] = DO_GOURAUD_TRI; - vmesa->_tri[1] = DO_TEX_LIT_TRI; - vmesa->prim_cmd = vmesa->_tri[0]; - - /* printf("first vmesa->CMD = 0x%x\n", vmesa->CMD); */ - - vmesa->TexOffset = vmesa->s3vScreen->texOffset; - - s3vInitVB( ctx ); - s3vInitExtensions( ctx ); - s3vInitDriverFuncs( ctx ); - s3vInitStateFuncs( ctx ); - s3vInitSpanFuncs( ctx ); - s3vInitTextureFuncs( ctx ); - s3vInitTriFuncs( ctx ); - s3vInitState( vmesa ); - - driContextPriv->driverPrivate = (void *)vmesa; - - /* HACK */ - vmesa->bufSize = S3V_DMA_BUF_SZ; - - DEBUG(("vmesa->bufSize = %i\n", vmesa->bufSize)); - DEBUG(("vmesa->bufCount = %i\n", vmesa->bufCount)); - - - /* dma init */ - DEBUG_BUFS(("GET_FIRST_DMA\n")); - - vmesa->_bufNum = 0; - - GET_FIRST_DMA(vmesa->driFd, vmesa->hHWContext, - 1, &(vmesa->bufIndex[0]), &(vmesa->bufSize), - &vmesa->_buf[0], &vmesa->bufCount, s3vScrn); - - GET_FIRST_DMA(vmesa->driFd, vmesa->hHWContext, - 1, &(vmesa->bufIndex[1]), &(vmesa->bufSize), - &vmesa->_buf[1], &vmesa->bufCount, s3vScrn); - - vmesa->buf = vmesa->_buf[vmesa->_bufNum]; - -/* - vmesa->CMD = (AUTO_EXEC_ON | HW_CLIP_ON | DEST_COL_1555 - | FOG_OFF | ALPHA_OFF | Z_OFF | Z_UPDATE_OFF - | DO_GOURAUD_TRI | CMD_3D); - - vmesa->TexOffset = vmesa->s3vScreen->texOffset; -*/ - -/* ... but we should support only 15 bit in virge (out of 8/15/24)... */ - - DEBUG(("glVisual->depthBits = %i\n", glVisual->depthBits)); - - switch (glVisual->depthBits) { - case 8: - break; - - case 15: - case 16: - vmesa->depth_scale = 1.0f / 0xffff; - break; - case 24: - vmesa->depth_scale = 1.0f / 0xffffff; - break; - default: - break; - } - - vmesa->cull_zero = 0.0f; - - vmesa->DepthSize = glVisual->depthBits; - vmesa->Flags = S3V_FRONT_BUFFER; - vmesa->Flags |= (glVisual->doubleBufferMode ? S3V_BACK_BUFFER : 0); - vmesa->Flags |= (vmesa->DepthSize > 0 ? S3V_DEPTH_BUFFER : 0); - - vmesa->EnabledFlags = S3V_FRONT_BUFFER; - vmesa->EnabledFlags |= (glVisual->doubleBufferMode ? S3V_BACK_BUFFER : 0); - - - if (vmesa->Flags & S3V_BACK_BUFFER) { - vmesa->readOffset = vmesa->drawOffset = vmesa->s3vScreen->backOffset; - } else { - vmesa->readOffset = vmesa->drawOffset = 0; - } - - s3vInitHW( vmesa ); - - driContextPriv->driverPrivate = (void *)vmesa; - - return GL_TRUE; -} diff --git a/src/mesa/drivers/dri/s3v/s3v_context.h b/src/mesa/drivers/dri/s3v/s3v_context.h deleted file mode 100644 index 671ba90d78..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_context.h +++ /dev/null @@ -1,443 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#ifndef _S3V_CONTEXT_H_ -#define _S3V_CONTEXT_H_ - -#include "dri_util.h" - -#include "s3v_dri.h" -#include "s3v_regs.h" -#include "s3v_macros.h" -#include "s3v_screen.h" -#include "main/colormac.h" -#include "main/macros.h" -#include "main/mtypes.h" -#include "drm.h" -#include "main/mm.h" -#include "drirenderbuffer.h" - -/* Flags for context */ -#define S3V_FRONT_BUFFER 0x00000001 -#define S3V_BACK_BUFFER 0x00000002 -#define S3V_DEPTH_BUFFER 0x00000004 - - /* FIXME: check */ -#define S3V_MAX_TEXTURE_SIZE 2048 - -/* These are the minimum requirements and should probably be increased */ -#define MAX_MODELVIEW_STACK 16 -#define MAX_PROJECTION_STACK 2 -#define MAX_TEXTURE_STACK 2 - -extern void s3vDDUpdateHWState(GLcontext *ctx); -extern s3vScreenPtr s3vCreateScreen(__DRIscreenPrivate *sPriv); -extern void s3vDestroyScreen(__DRIscreenPrivate *sPriv); -extern GLboolean s3vCreateContext(const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, - void *sharedContextPrivate); - -#define S3V_UPLOAD_ALL 0xffffffff -/* #define S3V_UPLOAD_CLIPRECTS 0x00000002 */ -#define S3V_UPLOAD_ALPHA 0x00000004 -#define S3V_UPLOAD_BLEND 0x00000008 -#define S3V_UPLOAD_DEPTH 0x00000010 -#define S3V_UPLOAD_VIEWPORT 0x00000020 -#define S3V_UPLOAD_SHADE 0x00000040 -#define S3V_UPLOAD_CLIP 0x00000080 -#define S3V_UPLOAD_MASKS 0x00000100 -#define S3V_UPLOAD_WINDOW 0x00000200 /* defunct */ -#define S3V_UPLOAD_GEOMETRY 0x00000400 -#define S3V_UPLOAD_POLYGON 0x00000800 -#define S3V_UPLOAD_DITHER 0x00001000 -#define S3V_UPLOAD_LOGICOP 0x00002000 -#define S3V_UPLOAD_FOG 0x00004000 -#define S3V_UPLOAD_LIGHT 0x00008000 -#define S3V_UPLOAD_CONTEXT 0x00010000 -#define S3V_UPLOAD_TEX0 0x00020000 -#define S3V_UPLOAD_STIPPLE 0x00040000 -#define S3V_UPLOAD_TRANSFORM 0x00080000 -#define S3V_UPLOAD_LINEMODE 0x00100000 -#define S3V_UPLOAD_POINTMODE 0x00200000 -#define S3V_UPLOAD_TRIMODE 0x00400000 - -#define S3V_NEW_CLIP 0x00000001 -#define S3V_NEW_WINDOW 0x00000002 -#define S3V_NEW_CONTEXT 0x00000004 -#define S3V_NEW_TEXTURE 0x00000008 /* defunct */ -#define S3V_NEW_ALPHA 0x00000010 -#define S3V_NEW_DEPTH 0x00000020 -#define S3V_NEW_MASKS 0x00000040 -#define S3V_NEW_POLYGON 0x00000080 -#define S3V_NEW_CULL 0x00000100 -#define S3V_NEW_LOGICOP 0x00000200 -#define S3V_NEW_FOG 0x00000400 -#define S3V_NEW_LIGHT 0x00000800 -#define S3V_NEW_STIPPLE 0x00001000 -#define S3V_NEW_ALL 0xffffffff - -#define S3V_FALLBACK_TRI 0x00000001 -#define S3V_FALLBACK_TEXTURE 0x00000002 - -struct s3v_context; -typedef struct s3v_context s3vContextRec; -typedef struct s3v_context *s3vContextPtr; -typedef struct s3v_texture_object_t *s3vTextureObjectPtr; - -#define VALID_S3V_TEXTURE_OBJECT(tobj) (tobj) - -#define S3V_TEX_MAXLEVELS 12 - -/* For shared texture space managment, these texture objects may also - * be used as proxies for regions of texture memory containing other - * client's textures. Such proxy textures (not to be confused with GL - * proxy textures) are subject to the same LRU aging we use for our - * own private textures, and thus we have a mechanism where we can - * fairly decide between kicking out our own textures and those of - * other clients. - * - * Non-local texture objects have a valid MemBlock to describe the - * region managed by the other client, and can be identified by - * 't->globj == 0' - */ -struct s3v_texture_object_t { - struct s3v_texture_object_t *next, *prev; - - GLuint age; - struct gl_texture_object *globj; - - int Pitch; - int Height; - int WidthLog2; - int texelBytes; - int totalSize; - int bound; - - struct mem_block *MemBlock; - GLuint BufAddr; - - GLuint min_level; - GLuint max_level; - GLuint dirty_images; - - GLint firstLevel, lastLevel; /* upload tObj->Image[first .. lastLevel] */ - - struct { - const struct gl_texture_image *image; - int offset; /* into BufAddr */ - int height; - int internalFormat; - } image[S3V_TEX_MAXLEVELS]; - - GLuint TextureCMD; - - GLuint TextureColorMode; - GLuint TextureFilterMode; - GLuint TextureBorderColor; - GLuint TextureWrap; - GLuint TextureMipSize; - - GLuint TextureBaseAddr[S3V_TEX_MAXLEVELS]; - GLuint TextureFormat; - GLuint TextureReadMode; -}; - -#define S3V_NO_PALETTE 0x0 -#define S3V_USE_PALETTE 0x1 -#define S3V_UPDATE_PALETTE 0x2 -#define S3V_FALLBACK_PALETTE 0x4 - -void s3vUpdateTextureState( GLcontext *ctx ); - -void s3vDestroyTexObj( s3vContextPtr vmesa, s3vTextureObjectPtr t); -void s3vUploadTexImages( s3vContextPtr vmesa, s3vTextureObjectPtr t ); - -void s3vResetGlobalLRU( s3vContextPtr vmesa ); -void s3vTexturesGone( s3vContextPtr vmesa, - GLuint start, GLuint end, - GLuint in_use ); - -void s3vEmitHwState( s3vContextPtr vmesa ); -void s3vGetLock( s3vContextPtr vmesa, GLuint flags ); -void s3vInitExtensions( GLcontext *ctx ); -void s3vInitDriverFuncs( GLcontext *ctx ); -void s3vSetSpanFunctions(driRenderbuffer *rb, const GLvisual *vis); -void s3vInitState( s3vContextPtr vmesa ); -void s3vInitHW( s3vContextPtr vmesa ); -void s3vInitStateFuncs( GLcontext *ctx ); -void s3vInitTextureFuncs( GLcontext *ctx ); -void s3vInitTriFuncs( GLcontext *ctx ); - -void s3vUpdateWindow( GLcontext *ctx ); -void s3vUpdateViewportOffset( GLcontext *ctx ); - -void s3vPrintLocalLRU( s3vContextPtr vmesa ); -void s3vPrintGlobalLRU( s3vContextPtr vmesa ); - -extern void s3vFallback( s3vContextPtr vmesa, GLuint bit, GLboolean mode ); -#define FALLBACK( imesa, bit, mode ) s3vFallback( imesa, bit, mode ) - -/* Use the templated vertex formats. Only one of these is used in s3v. - */ -#define TAG(x) s3v##x -#include "tnl_dd/t_dd_vertex.h" -#undef TAG - -typedef void (*s3v_quad_func)( s3vContextPtr, - const s3vVertex *, - const s3vVertex *, - const s3vVertex *, - const s3vVertex * ); -typedef void (*s3v_tri_func)( s3vContextPtr, - const s3vVertex *, - const s3vVertex *, - const s3vVertex * ); -typedef void (*s3v_line_func)( s3vContextPtr, - const s3vVertex *, - const s3vVertex * ); -typedef void (*s3v_point_func)( s3vContextPtr, - const s3vVertex * ); - - -/* static void s3v_lines_emit(GLcontext *ctx, GLuint start, GLuint end); */ -typedef void (*emit_func)( GLcontext *, GLuint, GLuint); - -struct s3v_context { - GLcontext *glCtx; /* Mesa context */ - - __DRIcontextPrivate *driContext; - __DRIscreenPrivate *driScreen; - __DRIdrawablePrivate *driDrawable; - - GLuint new_gl_state; - GLuint new_state; - GLuint dirty; - - S3VSAREAPtr sarea; - - /* Temporaries for translating away float colors - */ - struct gl_client_array UbyteColor; - struct gl_client_array UbyteSecondaryColor; - - /* Mirrors of some DRI state - */ - - drm_context_t hHWContext; - drmLock *driHwLock; - int driFd; - - GLuint numClipRects; /* Cliprects for the draw buffer */ - drm_clip_rect_t *pClipRects; - - GLuint* buf; /* FIXME */ - GLuint* _buf[2]; - int _bufNum; - int bufIndex[2]; - int bufSize; - int bufCount; - - s3vScreenPtr s3vScreen; /* Screen private DRI data */ - - int drawOffset; - int readOffset; - - s3v_point_func draw_point; - s3v_line_func draw_line; - s3v_tri_func draw_tri; - s3v_quad_func draw_quad; - - GLuint Fallback; - GLuint RenderIndex; - GLuint SetupNewInputs; - GLuint SetupIndex; - - GLuint vertex_format; - GLuint vertex_size; - GLuint vertex_stride_shift; - char *verts; - - GLfloat hw_viewport[16]; - GLuint hw_primitive; - GLenum render_primitive; - - GLfloat depth_scale; - - s3vTextureObjectPtr CurrentTexObj[2]; - struct s3v_texture_object_t TexObjList; - struct s3v_texture_object_t SwappedOut; - GLenum TexEnvImageFmt[2]; - - struct mem_block *texHeap; - - int lastSwap; - int texAge; - int ctxAge; - int dirtyAge; - int lastStamp; - - /* max was here: don't touch */ - - unsigned int S3V_REG[S3V_REGS_NUM]; - - GLuint texMode; - GLuint alphaMode; - GLuint lightMode; - - GLuint SrcBase; - GLuint DestBase; - GLuint DestBlit; - GLuint ScissorLR; - GLuint ScissorTB; - GLuint ScissorWH; /* SubScissorWH */ /* RectWH */ - GLuint FrontStride; - GLuint BackStride; - GLuint SrcStride; - GLuint DestStride; - GLuint SrcXY; - GLuint DestXY; - - GLuint ClearColor; - GLuint Color; - GLuint DitherMode; - GLuint ClearDepth; - - GLuint TextureBorderColor; - GLuint TexOffset; - GLuint TexStride; - - GLuint CMD; - GLuint prim_cmd; - GLuint _tri[2]; /* 0 = gouraud; 1 = tex (lit or unlit) */ - GLuint alpha_cmd; /* actual alpha cmd */ - GLuint _alpha[2]; - GLuint _alpha_tex; /* tex alpha type */ - /* (3d_mode) 0 = 3d line/gourad tri; 1 = 3d tex tri */ - GLuint _3d_mode; - - GLfloat backface_sign; - GLfloat cull_zero; - - int restore_primitive; - -/* *** 2check *** */ - - GLuint FogMode; - GLuint AreaStippleMode; - GLuint LBReadFormat; - GLuint LBWriteFormat; - GLuint LineMode; - GLuint PointMode; - GLuint TriangleMode; - GLuint AntialiasMode; - GLfloat ViewportScaleX; - GLfloat ViewportScaleY; - GLfloat ViewportScaleZ; - GLfloat ViewportOffsetX; - GLfloat ViewportOffsetY; - GLfloat ViewportOffsetZ; - int MatrixMode; - int DepthMode; - int TransformMode; - int LBReadMode; - int FBReadMode; - int FBWindowBase; - int LBWindowBase; - int ColorDDAMode; - int GeometryMode; - int AlphaTestMode; - int AlphaBlendMode; - int AB_FBReadMode; - int AB_FBReadMode_Save; - int DeltaMode; - int ColorMaterialMode; - int FBHardwareWriteMask; - int MaterialMode; - int NormalizeMode; - int LightingMode; - int Light0Mode; - int Light1Mode; - int Light2Mode; - int Light3Mode; - int Light4Mode; - int Light5Mode; - int Light6Mode; - int Light7Mode; - int Light8Mode; - int Light9Mode; - int Light10Mode; - int Light11Mode; - int Light12Mode; - int Light13Mode; - int Light14Mode; - int Light15Mode; - int LogicalOpMode; - int ScissorMode; - int ScissorMaxXY; - int ScissorMinXY; - int Window; /* GID part probably should be in draw priv */ - int WindowOrigin; - int x, y, w, h; /* Probably should be in drawable priv */ - int FrameCount; /* Probably should be in drawable priv */ - int NotClipped; /* Probably should be in drawable priv */ - int WindowChanged; /* Probably should be in drawabl... */ - int Flags; - int EnabledFlags; - int DepthSize; - int Begin; - GLenum ErrorValue; - int Texture1DEnabled; - int Texture2DEnabled; - - float ModelView[16]; - float Proj[16]; - float ModelViewProj[16]; - float Texture[16]; - - float ModelViewStack[(MAX_MODELVIEW_STACK-1)*16]; - int ModelViewCount; - float ProjStack[(MAX_PROJECTION_STACK-1)*16]; - int ProjCount; - float TextureStack[(MAX_TEXTURE_STACK-1)*16]; - int TextureCount; -}; - -#define S3VIRGEPACKCOLOR555( r, g, b, a ) \ - ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \ - ((a) ? 0x8000 : 0)) - -#define S3VIRGEPACKCOLOR565( r, g, b ) \ - ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3)) - -#define S3VIRGEPACKCOLOR888( r, g, b ) \ - (((r) << 16) | ((g) << 8) | (b)) - -#define S3VIRGEPACKCOLOR8888( r, g, b, a ) \ - (((a) << 24) | ((r) << 16) | ((g) << 8) | (b)) - -#define S3VIRGEPACKCOLOR4444( r, g, b, a ) \ - ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4)) - -static INLINE GLuint s3vPackColor( GLuint cpp, - GLubyte r, GLubyte g, - GLubyte b, GLubyte a ) -{ - unsigned int ret; - DEBUG(("cpp = %i, r=0x%x, g=0x%x, b=0x%x, a=0x%x\n", cpp, r, g, b, a)); - - switch ( cpp ) { - case 2: - ret = S3VIRGEPACKCOLOR555( r, g, b, a ); - DEBUG(("ret = 0x%x\n", ret)); - return ret; - case 4: - return PACK_COLOR_8888( a, r, g, b ); - default: - return 0; - } -} - -#define S3V_CONTEXT(ctx) ((s3vContextPtr)(ctx->DriverCtx)) - -#endif /* _S3V_CONTEXT_H_ */ diff --git a/src/mesa/drivers/dri/s3v/s3v_dd.c b/src/mesa/drivers/dri/s3v/s3v_dd.c deleted file mode 100644 index e340116f5e..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_dd.c +++ /dev/null @@ -1,90 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#include "s3v_context.h" -#include "s3v_vb.h" -#include "s3v_lock.h" -#if defined(USE_X86_ASM) -#include "x86/common_x86_asm.h" -#endif - -#include "main/context.h" -#include "main/framebuffer.h" -#include "swrast/swrast.h" - -#define S3V_DATE "20020207" - - -/* Return the width and height of the current color buffer. - */ -static void s3vDDGetBufferSize( GLframebuffer *buffer, - GLuint *width, GLuint *height ) -{ - GET_CURRENT_CONTEXT(ctx); - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - -/* S3VHW_LOCK( vmesa ); */ - *width = vmesa->driDrawable->w; - *height = vmesa->driDrawable->h; -/* S3VHW_UNLOCK( vmesa ); */ -} - - -/* Return various strings for glGetString(). - */ -static const GLubyte *s3vDDGetString( GLcontext *ctx, GLenum name ) -{ - static char buffer[128]; - - switch ( name ) { - case GL_VENDOR: - return (GLubyte *)"Max Lingua (ladybug)"; - - case GL_RENDERER: - sprintf( buffer, "Mesa DRI S3 Virge " S3V_DATE ); - - /* Append any CPU-specific information. - */ -#ifdef USE_X86_ASM - if ( _mesa_x86_cpu_features ) { - strncat( buffer, " x86", 4 ); - -} -#ifdef USE_MMX_ASM - if ( cpu_has_mmx ) { - strncat( buffer, "/MMX", 4 ); - } -#endif -#ifdef USE_3DNOW_ASM - if ( cpu_has_3dnow ) { - strncat( buffer, "/3DNow!", 7 ); - } -#endif -#ifdef USE_SSE_ASM - if ( cpu_has_xmm ) { - strncat( buffer, "/SSE", 4 ); - } -#endif -#endif - return (GLubyte *)buffer; - - default: - return NULL; - } -} - -/* Enable the extensions supported by this driver. - */ -void s3vInitExtensions( GLcontext *ctx ) -{ - /* None... */ -} - -/* Initialize the driver's misc functions. - */ -void s3vInitDriverFuncs( GLcontext *ctx ) -{ - ctx->Driver.GetBufferSize = s3vDDGetBufferSize; - ctx->Driver.GetString = s3vDDGetString; -} diff --git a/src/mesa/drivers/dri/s3v/s3v_dri.h b/src/mesa/drivers/dri/s3v/s3v_dri.h deleted file mode 100644 index 339c579f7f..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_dri.h +++ /dev/null @@ -1,143 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#ifndef _S3V_DRI -#define _S3V_DRI - -#include "s3v_common.h" - -#define S3V_MAX_DRAWABLES (S3V_DMA_BUF_NR/2) /* 32 */ /* 256 */ /* FIXME */ - -typedef struct -{ - int deviceID; - int width; - int height; - int mem; - int cpp; - int bitsPerPixel; - - int fbOffset; - int fbStride; - - int logTextureGranularity; - int textureOffset; - - drm_handle_t regs; - drmSize regsSize; - - unsigned int sarea_priv_offset; -/* - drmAddress regsMap; - - drmSize textureSize; - drm_handle_t textures; -*/ - -#if 0 - drm_handle_t agp_buffers; - drmSize agp_buf_size; -#endif - -/* - drmBufMapPtr drmBufs; - int irq; - unsigned int sarea_priv_offset; -*/ - -/* FIXME: cleanup ! */ - - drmSize registerSize; /* == S3V_MMIO_REGSIZE */ - drm_handle_t registerHandle; - - drmSize pciSize; - drm_handle_t pciMemHandle; - - drmSize frontSize; /* == videoRambytes */ -/* drm_handle_t frontHandle; */ - unsigned long frontOffset; /* == fbOffset */ - int frontPitch; -/* unsigned char *front; */ - - unsigned int bufferSize; /* size of depth/back buffer */ - - drmSize backSize; -/* drm_handle_t backHandle; */ - unsigned long backOffset; - int backPitch; -/* unsigned char *back; */ - - drmSize depthSize; -/* drm_handle_t depthHandle; */ - unsigned long depthOffset; - int depthPitch; -/* unsigned char *depth; */ - - drmSize texSize; -/* drm_handle_t texHandle; */ - unsigned long texOffset; - int texPitch; -/* unsigned char *tex; */ - - drmSize dmaBufSize; /* Size of buffers (in bytes) */ - drm_handle_t dmaBufHandle; /* Handle from drmAddMap */ - unsigned long dmaBufOffset; /* Offset/Start */ - int dmaBufPitch; /* Pitch */ - unsigned char *dmaBuf; /* Map */ - int bufNumBufs; /* Number of buffers */ - drmBufMapPtr buffers; /* Buffer map */ - -} S3VDRIRec, *S3VDRIPtr; - -/* WARNING: Do not change the SAREA structure without changing the kernel - * as well */ - -typedef struct { - unsigned char next, prev; /* indices to form a circular LRU */ - unsigned char in_use; /* owned by a client, or free? */ - int age; /* tracked by clients to update local LRU's */ -} S3VTexRegionRec, *S3VTexRegionPtr; - -typedef struct { - unsigned int nbox; - drm_clip_rect_t boxes[S3V_NR_SAREA_CLIPRECTS]; - - /* Maintain an LRU of contiguous regions of texture space. If - * you think you own a region of texture memory, and it has an - * age different to the one you set, then you are mistaken and - * it has been stolen by another client. If global texAge - * hasn't changed, there is no need to walk the list. - * - * These regions can be used as a proxy for the fine-grained - * texture information of other clients - by maintaining them - * in the same lru which is used to age their own textures, - * clients have an approximate lru for the whole of global - * texture space, and can make informed decisions as to which - * areas to kick out. There is no need to choose whether to - * kick out your own texture or someone else's - simply eject - * them all in LRU order. - */ - S3VTexRegionRec texList[S3V_NR_TEX_REGIONS+1]; /* Last elt is sentinal */ - - int texAge; /* last time texture was uploaded */ - - int last_enqueue; /* last time a buffer was enqueued */ - int last_dispatch; /* age of the most recently dispatched buffer */ - int last_quiescent; /* */ - - int ctxOwner; /* last context to upload state */ -} S3VSAREARec, *S3VSAREAPtr; - -typedef struct { - /* Nothing here yet */ - int dummy; -} S3VConfigPrivRec, *S3VConfigPrivPtr; - -typedef struct { - /* Nothing here yet */ - int dummy; -} S3VDRIContextRec, *S3VDRIContextPtr; - - -#endif diff --git a/src/mesa/drivers/dri/s3v/s3v_inithw.c b/src/mesa/drivers/dri/s3v/s3v_inithw.c deleted file mode 100644 index bdc9effb79..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_inithw.c +++ /dev/null @@ -1,79 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#include <sys/ioctl.h> - -#include "s3v_context.h" - -void s3vInitHW( s3vContextPtr vmesa ) -{ - int i; - static short _reset = 1; - - DEBUG(("vmesa->driDrawable = %p\n", vmesa->driDrawable)); - DEBUG(("stride = %i\n", - vmesa->driScreen->fbWidth*vmesa->s3vScreen->cpp)); - DEBUG(("frontOffset = 0x%x\n", vmesa->s3vScreen->frontOffset)); - DEBUG(("backOffset = 0x%x\n", vmesa->s3vScreen->backOffset)); - DEBUG(("depthOffset = 0x%x\n", vmesa->s3vScreen->depthOffset)); - DEBUG(("textureOffset = 0x%x\n", vmesa->s3vScreen->texOffset)); - -/* if (_reset) { */ -/* ioctl(vmesa->driFd, 0x4a); */ - ioctl(vmesa->driFd, 0x41); /* reset */ - _reset = 0; -/* ioctl(vmesa->driFd, 0x4c); */ -/* } */ - - /* FIXME */ - switch (vmesa->s3vScreen->cpp) { - case 2: - break; - case 4: - break; - } - - /* FIXME for stencil, gid, etc */ - switch (vmesa->DepthSize) { - case 15: - case 16: - break; - case 24: - break; - case 32: - break; - } - - vmesa->FogMode = 1; - vmesa->ClearDepth = 0xffff; - vmesa->x = 0; - vmesa->y = 0; - vmesa->w = 0; - vmesa->h = 0; - vmesa->FrameCount = 0; - vmesa->MatrixMode = GL_MODELVIEW; - vmesa->ModelViewCount = 0; - vmesa->ProjCount = 0; - vmesa->TextureCount = 0; - - - /* FIXME: do we need the following? */ - - for (i = 0; i < 16; i++) - if (i % 5 == 0) - vmesa->ModelView[i] = - vmesa->Proj[i] = - vmesa->ModelViewProj[i] = - vmesa->Texture[i] = 1.0; - else - vmesa->ModelView[i] = - vmesa->Proj[i] = - vmesa->ModelViewProj[i] = - vmesa->Texture[i] = 0.0; - - vmesa->LBWindowBase = vmesa->driScreen->fbWidth * - (vmesa->driScreen->fbHeight - 1); - vmesa->FBWindowBase = vmesa->driScreen->fbWidth * - (vmesa->driScreen->fbHeight - 1); -} diff --git a/src/mesa/drivers/dri/s3v/s3v_lock.c b/src/mesa/drivers/dri/s3v/s3v_lock.c deleted file mode 100644 index 52bb87ecec..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_lock.c +++ /dev/null @@ -1,62 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#include "s3v_context.h" - -#if DEBUG_LOCKING -char *prevLockFile = NULL; -int prevLockLine = 0; -#endif - - -/* Update the hardware state. This is called if another context has - * grabbed the hardware lock, which includes the X server. This - * function also updates the driver's window state after the X server - * moves, resizes or restacks a window -- the change will be reflected - * in the drawable position and clip rects. Since the X server grabs - * the hardware lock when it changes the window state, this routine will - * automatically be called after such a change. - */ -void s3vGetLock( s3vContextPtr vmesa, GLuint flags ) -{ - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; -/* __DRIscreenPrivate *sPriv = vmesa->driScreen; */ - - printf("s3vGetLock <- ***\n"); - - drmGetLock( vmesa->driFd, vmesa->hHWContext, flags ); - - /* The window might have moved, so we might need to get new clip - * rects. - * - * NOTE: This releases and regrabs the hw lock to allow the X server - * to respond to the DRI protocol request for new drawable info. - * Since the hardware state depends on having the latest drawable - * clip rects, all state checking must be done _after_ this call. - */ - /* DRI_VALIDATE_DRAWABLE_INFO( vmesa->display, sPriv, dPriv ); */ - - if ( vmesa->lastStamp != dPriv->lastStamp ) { - vmesa->lastStamp = dPriv->lastStamp; - vmesa->new_state |= S3V_NEW_WINDOW | S3V_NEW_CLIP; - } - - vmesa->numClipRects = dPriv->numClipRects; - vmesa->pClipRects = dPriv->pClipRects; - -#if 0 - vmesa->dirty = ~0; - - if ( sarea->ctxOwner != vmesa->hHWContext ) { - sarea->ctxOwner = vmesa->hHWContext; - vmesa->dirty = S3V_UPLOAD_ALL; - } - - for ( i = 0 ; i < vmesa->lastTexHeap ; i++ ) { - if ( sarea->texAge[i] != vmesa->lastTexAge[i] ) { - s3vAgeTextures( vmesa, i ); - } - } -#endif -} diff --git a/src/mesa/drivers/dri/s3v/s3v_lock.h b/src/mesa/drivers/dri/s3v/s3v_lock.h deleted file mode 100644 index c39d24a38a..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_lock.h +++ /dev/null @@ -1,99 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#ifndef __S3V_LOCK_H__ -#define __S3V_LOCK_H__ - -#include <sys/ioctl.h> - -extern void s3vGetLock( s3vContextPtr vmesa, GLuint flags ); - -/* Turn DEBUG_LOCKING on to find locking conflicts. - */ -#define DEBUG_LOCKING 0 - -#if DEBUG_LOCKING -extern char *prevLockFile; -extern int prevLockLine; - -#define DEBUG_LOCK() \ - do { \ - prevLockFile = (__FILE__); \ - prevLockLine = (__LINE__); \ - } while (0) - -#define DEBUG_RESET() \ - do { \ - prevLockFile = 0; \ - prevLockLine = 0; \ - } while (0) - -#define DEBUG_CHECK_LOCK() \ - do { \ - if ( prevLockFile ) { \ - fprintf( stderr, \ - "LOCK SET!\n\tPrevious %s:%d\n\tCurrent: %s:%d\n", \ - prevLockFile, prevLockLine, __FILE__, __LINE__ ); \ - exit(1); \ - } \ - } while (0) - -#else - -#define DEBUG_LOCK() -#define DEBUG_RESET() -#define DEBUG_CHECK_LOCK() - -#endif - -/* - * !!! We may want to separate locks from locks with validation. This - * could be used to improve performance for those things commands that - * do not do any drawing !!! - */ - -/* Lock the hardware and validate our state. - */ -#define LOCK_HARDWARE( vmesa ) \ - do { \ - char __ret = 0; \ - DEBUG_CHECK_LOCK(); \ - DRM_CAS( vmesa->driHwLock, vmesa->hHWContext, \ - (DRM_LOCK_HELD | vmesa->hHWContext), __ret ); \ - if ( __ret ) \ - s3vGetLock( vmesa, 0 ); \ - DEBUG_LOCK(); \ - } while (0) - -/* Unlock the hardware. - */ -#define UNLOCK_HARDWARE( vmesa ) \ - do { \ - DRM_UNLOCK( vmesa->driFd, \ - vmesa->driHwLock, \ - vmesa->hHWContext ); \ - DEBUG_RESET(); \ - } while (0) - -#define S3VHW_LOCK( vmesa ) \ - DRM_UNLOCK(vmesa->driFd, vmesa->driHwLock, vmesa->hHWContext); \ - DRM_SPINLOCK(&vmesa->driScreen->pSAREA->drawable_lock, \ - vmesa->driScreen->drawLockID); \ - /* VALIDATE_DRAWABLE_INFO_NO_LOCK(vmesa); */ - -#define S3VHW_UNLOCK( vmesa ) \ - DRM_SPINUNLOCK(&vmesa->driScreen->pSAREA->drawable_lock, \ - vmesa->driScreen->drawLockID); \ - /* VALIDATE_DRAWABLE_INFO_NO_LOCK_POST(vmesa); */ - -#define S3V_SIMPLE_LOCK( vmesa ) \ - ioctl(vmesa->driFd, 0x4a) - -#define S3V_SIMPLE_FLUSH_LOCK( vmesa ) \ - ioctl(vmesa->driFd, 0x4b) - -#define S3V_SIMPLE_UNLOCK( vmesa ) \ - ioctl(vmesa->driFd, 0x4c) - -#endif /* __S3V_LOCK_H__ */ diff --git a/src/mesa/drivers/dri/s3v/s3v_macros.h b/src/mesa/drivers/dri/s3v/s3v_macros.h deleted file mode 100644 index 7e9b4529df..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_macros.h +++ /dev/null @@ -1,230 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#ifndef _S3V_MACROS_H_ -#define _S3V_MACROS_H_ - -/**************/ -/* DRI macros */ -/**************/ - -#define GENERIC_DEBUG 0 -#define FLOW_DEBUG 0 -#define DMABUFS_DEBUG 0 - -/* Note: The argument to DEBUG*() _must_ be enclosed in parenthesis */ - -#if (GENERIC_DEBUG || FLOW_DEBUG || DMABUFS_DEBUG) -#include <stdio.h> -#endif - -#undef DEBUG -#if GENERIC_DEBUG -#define DEBUG(str) printf str -#else -#define DEBUG(str) -#endif - -#if FLOW_DEBUG -#define DEBUG_WHERE(str) printf str -#else -#define DEBUG_WHERE(str) -#endif - -#if DMABUFS_DEBUG -#define DEBUG_BUFS(str) printf str -#else -#define DEBUG_BUFS(str) -#endif - - -#if 0 -#define S3V_DMA_SEND_FLAGS DRM_DMA_PRIORITY -#define S3V_DMA_SEND_FLAGS DRM_DMA_BLOCK -#else -#define S3V_DMA_SEND_FLAGS 0 -#endif - -#if 0 -#define S3V_DMA_GET_FLAGS \ - (DRM_DMA_SMALLER_OK | DRM_DMA_LARGER_OK | DRM_DMA_WAIT) -#else -#define S3V_DMA_GET_FLAGS DRM_DMA_WAIT -#endif - - -#define DMAOUT_CHECK(reg,len) \ -do { \ - DEBUG(("DMAOUT_CHECK: reg = 0x%x\n", S3V_##reg##_REG)); \ - DEBUG_BUFS(("DMAOUT_CHECK (was): ")); \ - DEBUG_BUFS(("vmesa->bufCount=%i of vmesa->bufSize=%i\n", \ - vmesa->bufCount, vmesa->bufSize)); \ - /* FIXME: > or >= */ \ - if (vmesa->bufCount+(len+1) >= vmesa->bufSize) \ - DMAFLUSH(); \ -\ - vmesa->bufCount += (len+1); \ - DEBUG_BUFS(("DMAOUT_CHECK (is): vmesa->bufCount=%i len=%i, reg=%x\n", \ - vmesa->bufCount, len, S3V_##reg##_REG)); \ - DMAOUT( ((len & 0xffff) | ((S3V_##reg##_REG & 0xfffc) << 14)) ); \ -} while (0) - -#define DMAOUT(val) \ -do { \ - *(vmesa->buf++)=val; \ - DEBUG_BUFS(("DMAOUT: val=0x%x\n", (unsigned int)val)); \ -} while(0) - -#define DMAFINISH() \ -do { \ - /* NOTE: it does nothing - it just prints some summary infos */ \ - DEBUG(("DMAFINISH: vmesa->bufCount=%i\n", vmesa->bufCount)); \ - DEBUG(("buf: index=%i; addr=%p\n", vmesa->bufIndex[vmesa->_bufNum], \ - vmesa->s3vScreen->bufs->list[vmesa->bufIndex[vmesa->_bufNum]].address)); \ -} while(0) - -#define DMAFLUSH() \ -do { \ - if (vmesa->bufCount) { \ - SEND_DMA(vmesa->driFd, vmesa->hHWContext, 1, \ - &vmesa->bufIndex[vmesa->_bufNum], &vmesa->bufCount); \ -/* - GET_DMA(vmesa->driFd, vmesa->hHWContext, 1, \ - &vmesa->bufIndex, &vmesa->bufSize); \ -*/ \ - vmesa->_bufNum = !(vmesa->_bufNum); \ - vmesa->buf = vmesa->_buf[vmesa->_bufNum]; \ -/* - vmesa->buf = \ - vmesa->s3vScreen->bufs->list[vmesa->bufIndex].address; \ -*/ \ - vmesa->bufCount = 0; \ - } \ -} while (0) - -#define CMDCHANGE() \ -do { \ - DMAOUT_CHECK(3DTRI_CMDSET, 1); /* FIXME: TRI/LINE */ \ - DMAOUT(vmesa->CMD); \ - DMAFINISH(); \ -} while (0) - -#ifdef DONT_SEND_DMA -#define GET_DMA(fd, hHWCtx, n, idx, size) -#define SEND_DMA(fd, hHWCtx,n, idx, cnt) -#else -#define GET_DMA(fd, hHWCtx, n, idx, size) \ -do { \ - drmDMAReq dma; \ - int retcode, i; \ -\ - DEBUG(("GET_DMA: ")); \ - DEBUG(("req_count=%i; req_list[#0]=%i; req_size[#0]=%i\n", \ - n, (idx)[n-1], (size)[n-1])); \ -\ - dma.context = (hHWCtx); \ - dma.send_count = 0; \ - dma.send_list = NULL; \ - dma.send_sizes = NULL; \ - dma.flags = S3V_DMA_GET_FLAGS; \ - dma.request_count = (n); \ - dma.request_size = S3V_DMA_BUF_SZ; \ - dma.request_list = (idx); \ - dma.request_sizes = (size); \ -\ - do { \ - if ((retcode = drmDMA((fd), &dma))) { \ - DEBUG_BUFS(("drmDMA (get) returned %d\n", retcode)); \ - } \ -} while (!(dma).granted_count); \ -\ - for (i = 0; i < (n); i++) { \ - DEBUG(("Got buffer %i (index #%i)\n", (idx)[i], i)); \ - DEBUG(("of %i bytes (%i words) size\n", \ - (size)[i], (size)[i] >>2)); \ - /* Convert from bytes to words */ \ - (size)[i] >>= 2; \ - } \ -} while (0) - -#define SEND_DMA(fd, hHWCtx, n, idx, cnt) \ -do { \ - drmDMAReq dma; \ - int retcode, i; \ -\ - DEBUG(("SEND_DMA: ")); \ - DEBUG(("send_count=%i; send_list[#0]=%i; send_sizes[#0]=%i\n", \ - n, (idx)[n-1], (cnt)[n-1])); \ -\ - for (i = 0; i < (n); i++) { \ - /* Convert from words to bytes */ \ - (cnt)[i] <<= 2; \ - } \ -\ - dma.context = (hHWCtx); \ - dma.send_count = (n); \ - dma.send_list = (idx); \ - dma.send_sizes = (cnt); \ - dma.flags = S3V_DMA_SEND_FLAGS; \ - dma.request_count = 0; \ - dma.request_size = 0; \ - dma.request_list = NULL; \ - dma.request_sizes = NULL; \ -\ - if ((retcode = drmDMA((fd), &dma))) { \ - DEBUG_BUFS(("drmDMA (send) returned %d\n", retcode)); \ - } \ -\ - for (i = 0; i < (n); i++) { \ - DEBUG(("Sent buffer %i (index #%i)\n", (idx)[i], i)); \ - DEBUG(("of %i bytes (%i words) size\n", \ - (cnt)[i], (cnt)[i] >>2)); \ - (cnt)[i] = 0; \ - } \ -} while (0) -#endif /* DONT_SEND_DMA */ - -#define GET_FIRST_DMA(fd, hHWCtx, n, idx, size, buf, cnt, vPriv) \ -do { \ - int i; \ - DEBUG_BUFS(("GET_FIRST_DMA\n")); \ - DEBUG_BUFS(("n=%i idx=%i size=%i\n", n, *idx, *size)); \ - DEBUG_BUFS(("going to GET_DMA\n")); \ - GET_DMA(fd, hHWCtx, n, idx, size); \ - DEBUG_BUFS(("coming from GET_DMA\n")); \ - DEBUG_BUFS(("n=%i idx=%i size=%i\n", n, (idx)[0], (size)[0])); \ - for (i = 0; i < (n); i++) { \ - DEBUG_BUFS(("buf #%i @%p\n", \ - i, (vPriv)->bufs->list[(idx)[i]].address)); \ - (buf)[i] = (vPriv)->bufs->list[(idx)[i]].address; \ - (cnt)[i] = 0; \ - } \ - DEBUG(("GOING HOME\n")); \ -} while (0) - -/**************************/ -/* generic, global macros */ -/**************************/ - -#define CALC_LOG2(l2,s) \ -do { \ - int __s = s; \ - l2 = 0; \ - while (__s > 1) { ++l2; __s >>= 1; } \ -} while (0) - -#define PrimType_Null 0x00000000 -#define PrimType_Points 0x10000000 -#define PrimType_Lines 0x20000000 -#define PrimType_LineLoop 0x30000000 -#define PrimType_LineStrip 0x40000000 -#define PrimType_Triangles 0x50000000 -#define PrimType_TriangleStrip 0x60000000 -#define PrimType_TriangleFan 0x70000000 -#define PrimType_Quads 0x80000000 -#define PrimType_QuadStrip 0x90000000 -#define PrimType_Polygon 0xa0000000 -#define PrimType_Mask 0xf0000000 - -#endif /* _S3V_MACROS_H_ */ diff --git a/src/mesa/drivers/dri/s3v/s3v_regs.h b/src/mesa/drivers/dri/s3v/s3v_regs.h deleted file mode 100644 index 26a7c54af5..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_regs.h +++ /dev/null @@ -1,367 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#ifndef _S3V_REG_H -#define _S3V_REG_H - -#define S3V_REGS_NUM 256 - -/************ - * DMA REGS * - ************/ - -#define S3V_DMA_ID 0 -#define S3V_DMA_REG 0x8590 -#define S3V_DMA_WRITEP_ID 1 -#define S3V_DMA_WRITEP_REG 0x8594 -#define S3V_DMA_READP_ID 2 -#define S3V_DMA_READP_REG 0x8598 -#define S3V_DMA_ENABLE_ID 3 -#define S3V_DMA_ENABLE_REG 0x859C -#define S3V_DMA_UPDATE_ID 4 -#define S3V_DMA_UPDATE_REG 0x10000 - -/*************** - * STATUS REGS * - ***************/ - -#define S3V_STAT_ID 10 -#define S3V_STAT_REG 0x8504 -#define S3V_STAT_VSYNC_ID 11 -#define S3V_STAT_VSYNC_REG 0x8505 -#define S3V_STAT_3D_DONE_ID 12 -#define S3V_STAT_3D_DONE_REG 0x8506 -#define S3V_STAT_FIFO_OVER_ID 13 -#define S3V_STAT_FIFO_OVER_REG 0x8508 -#define S3V_STAT_FIFO_EMPTY_ID 14 -#define S3V_STAT_FIFO_EMPTY_REG 0x850C -#define S3V_STAT_HDMA_DONE_ID 15 -#define S3V_STAT_HDMA_DONE_REG 0x8514 -#define S3V_STAT_CDMA_DONE_ID 16 -#define S3V_STAT_CDMA_DONE_REG 0x8524 -#define S3V_STAT_3D_FIFO_EMPTY_ID 17 -#define S3V_STAT_3D_FIFO_EMPTY_REG 0x8544 -#define S3V_STAT_LPB_ID 18 -#define S3V_STAT_LPB_REG 0x8584 -#define S3V_STAT_3D_BUSY_ID 19 -#define S3V_STAT_3D_BUSY_REG 0x8704 - -/*********** - * 2D REGS * - ***********/ - -#define S3V_BITBLT_ID 30 -#define S3V_BITBLT_REG 0xA400 -#define S3V_BITBLT_SRC_BASE_ID 31 -#define S3V_BITBLT_SRC_BASE_REG 0xA4D4 -#define S3V_BITBLT_DEST_BASE_ID 32 -#define S3V_BITBLT_DEST_BASE_REG 0xA4D8 -#define S3V_BITBLT_CLIP_L_R_ID 33 -#define S3V_BITBLT_CLIP_L_R_REG 0xA4DC -#define S3V_BITBLT_CLIP_T_B_ID 34 -#define S3V_BITBLT_CLIP_T_B_REG 0xA4E0 -#define S3V_BITBLT_DEST_SRC_STRIDE_ID 35 -#define S3V_BITBLT_DEST_SRC_STRIDE_REG 0xA4E4 -#define S3V_BITBLT_MONO_PAT0_ID 36 -#define S3V_BITBLT_MONO_PAT0_REG 0xA4E8 -#define S3V_BITBLT_MONO_PAT1_ID 37 -#define S3V_BITBLT_MONO_PAT1_REG 0xA4EC -#define S3V_BITBLT_PAT_BG_COLOR_ID 38 -#define S3V_BITBLT_PAT_BG_COLOR_REG 0xA4F0 -#define S3V_BITBLT_PAT_FG_COLOR_ID 39 -#define S3V_BITBLT_PAT_FG_COLOR_REG 0xA4F4 -#define S3V_BITBLT_CMDSET_ID 40 -#define S3V_BITBLT_CMDSET_REG 0xA500 -#define S3V_BITBLT_WIDTH_HEIGHT_ID 41 -#define S3V_BITBLT_WIDTH_HEIGHT_REG 0xA504 -#define S3V_BITBLT_SRC_X_Y_ID 42 -#define S3V_BITBLT_SRC_X_Y_REG 0xA508 -#define S3V_BITBLT_DEST_X_Y_ID 43 -#define S3V_BITBLT_DEST_X_Y_REG 0xA50C -#define S3V_2DLINE_ID 44 -#define S3V_2DLINE_REG 0xA800 -#define S3V_2DPOLY_ID 45 -#define S3V_2DPOLY_REG 0xAC00 - -/*************** - * 3DLINE REGS * - ***************/ -/* base regs */ -#define S3V_3DLINE_ID 50 -#define S3V_3DLINE_REG 0xB000 -#define S3V_3DLINE_Z_BASE_ID 51 -#define S3V_3DLINE_Z_BASE_REG 0xB0D4 -#define S3V_3DLINE_SRC_BASE_ID 52 /* it is the same reg */ -#define S3V_3DLINE_SRC_BASE_REG 0xB0D4 -#define S3V_3DLINE_DEST_BASE_ID 53 -#define S3V_3DLINE_DEST_BASE_REG 0xB0D8 -#define S3V_3DLINE_CLIP_L_R_ID 54 -#define S3V_3DLINE_CLIP_L_R_REG 0xB0DC -#define S3V_3DLINE_CLIP_T_B_ID 55 -#define S3V_3DLINE_CLIP_T_B_REG 0xB0E0 -#define S3V_3DLINE_DEST_SRC_STRIDE_ID 56 -#define S3V_3DLINE_DEST_SRC_STRIDE_REG 0xB0E4 -#define S3V_3DLINE_Z_STRIDE_ID 57 -#define S3V_3DLINE_Z_STRIDE_REG 0xB0E8 -#define S3V_3DLINE_TEX_BASE_ID 58 -#define S3V_3DLINE_TEX_BASE_REG 0xB0EC -#define S3V_3DLINE_TEX_B_COLOR_ID 59 -#define S3V_3DLINE_TEX_B_COLOR_REG 0xB0F0 -#define S3V_3DLINE_FOG_COLOR_ID 60 -#define S3V_3DLINE_FOG_COLOR_REG 0xB0F4 -#define S3V_3DLINE_COLOR0_ID 61 -#define S3V_3DLINE_COLOR0_REG 0xB0F8 -#define S3V_3DLINE_COLOR1_ID 62 -#define S3V_3DLINE_COLOR1_REG 0xB0FC -#define S3V_3DLINE_CMDSET_ID 63 -#define S3V_3DLINE_CMDSET_REG 0xB100 /* special */ -/* tex regs */ -/* FIXME: shouldn't it be a 1D tex for lines? */ -#define S3V_3DLINE_BASEV_ID 64 -#define S3V_3DLINE_BASEV_REG 0xB104 -#define S3V_3DLINE_BASEU_ID 65 -#define S3V_3DLINE_BASEU_REG 0xB108 -#define S3V_3DLINE_WXD_ID 66 -#define S3V_3DLINE_WXD_REG 0xB10C -#define S3V_3DLINE_WYD_ID 67 -#define S3V_3DLINE_WYD_REG 0xB110 -#define S3V_3DLINE_WSTART_ID 68 -#define S3V_3DLINE_WSTART_REG 0xB114 -#define S3V_3DLINE_DXD_ID 69 -#define S3V_3DLINE_DXD_REG 0xB118 -#define S3V_3DLINE_VXD_ID 70 -#define S3V_3DLINE_VXD_REG 0xB11C -#define S3V_3DLINE_UXD_ID 71 -#define S3V_3DLINE_UXD_REG 0xB120 -#define S3V_3DLINE_DYD_ID 72 -#define S3V_3DLINE_DYD_REG 0xB124 -#define S3V_3DLINE_VYD_ID 73 -#define S3V_3DLINE_VYD_REG 0xB128 -#define S3V_3DLINE_UYD_ID 74 -#define S3V_3DLINE_UYD_REG 0xB12C -#define S3V_3DLINE_DSTART_ID 75 -#define S3V_3DLINE_DSTART_REG 0xB130 -#define S3V_3DLINE_VSTART_ID 76 -#define S3V_3DLINE_VSTART_REG 0xB134 -#define S3V_3DLINE_USTART_ID 77 -#define S3V_3DLINE_USTART_REG 0xB138 -/* gourad regs */ -#define S3V_3DLINE_GBD_ID 78 -#define S3V_3DLINE_GBD_REG 0xB144 -#define S3V_3DLINE_ARD_ID 79 -#define S3V_3DLINE_ARD_REG 0xB148 -#define S3V_3DLINE_GS_BS_ID 80 -#define S3V_3DLINE_GS_BS_REG 0xB14C -#define S3V_3DLINE_AS_RS_ID 81 -#define S3V_3DLINE_AS_RS_REG 0xB150 -/* vertex regs */ -#define S3V_3DLINE_DZ_ID 82 -#define S3V_3DLINE_DZ_REG 0xB158 -#define S3V_3DLINE_ZSTART_ID 83 -#define S3V_3DLINE_ZSTART_REG 0xB15C -#define S3V_3DLINE_XEND0_END1_ID 84 -#define S3V_3DLINE_XEND0_END1_REG 0xB16C -#define S3V_3DLINE_DX_ID 85 -#define S3V_3DLINE_DX_REG 0xB170 -#define S3V_3DLINE_XSTART_ID 86 -#define S3V_3DLINE_XSTART_REG 0xB174 -#define S3V_3DLINE_YSTART_ID 87 -#define S3V_3DLINE_YSTART_REG 0xB178 -#define S3V_3DLINE_YCNT_ID 88 -#define S3V_3DLINE_YCNT_REG 0xB17C - -/************** - * 3DTRI REGS * - **************/ -/* base regs */ -#define S3V_3DTRI_ID 100 -#define S3V_3DTRI_REG 0xB400 -#define S3V_3DTRI_Z_BASE_ID 101 -#define S3V_3DTRI_Z_BASE_REG 0xB4D4 -#define S3V_3DTRI_SRC_BASE_ID 102 /* it is the same reg */ -#define S3V_3DTRI_SRC_BASE_REG 0xB4D4 -#define S3V_3DTRI_DEST_BASE_ID 103 -#define S3V_3DTRI_DEST_BASE_REG 0xB4D8 -#define S3V_3DTRI_CLIP_L_R_ID 104 -#define S3V_3DTRI_CLIP_L_R_REG 0xB4DC -#define S3V_3DTRI_CLIP_T_B_ID 105 -#define S3V_3DTRI_CLIP_T_B_REG 0xB4E0 -#define S3V_3DTRI_DEST_SRC_STRIDE_ID 106 -#define S3V_3DTRI_DEST_SRC_STRIDE_REG 0xB4E4 -#define S3V_3DTRI_Z_STRIDE_ID 107 -#define S3V_3DTRI_Z_STRIDE_REG 0xB4E8 -#define S3V_3DTRI_TEX_BASE_ID 108 -#define S3V_3DTRI_TEX_BASE_REG 0xB4EC -#define S3V_3DTRI_TEX_B_COLOR_ID 109 -#define S3V_3DTRI_TEX_B_COLOR_REG 0xB4F0 -#define S3V_3DTRI_FOG_COLOR_ID 110 -#define S3V_3DTRI_FOG_COLOR_REG 0xB4F4 -#define S3V_3DTRI_COLOR0_ID 111 -#define S3V_3DTRI_COLOR0_REG 0xB4F8 -#define S3V_3DTRI_COLOR1_ID 112 -#define S3V_3DTRI_COLOR1_REG 0xB4FC -#define S3V_3DTRI_CMDSET_ID 113 /* special */ -#define S3V_3DTRI_CMDSET_REG 0xB500 -/* tex regs */ -#define S3V_3DTRI_BASEV_ID 114 -#define S3V_3DTRI_BASEV_REG 0xB504 -#define S3V_3DTRI_BASEU_ID 115 -#define S3V_3DTRI_BASEU_REG 0xB508 -#define S3V_3DTRI_WXD_ID 116 -#define S3V_3DTRI_WXD_REG 0xB50C -#define S3V_3DTRI_WYD_ID 117 -#define S3V_3DTRI_WYD_REG 0xB510 -#define S3V_3DTRI_WSTART_ID 118 -#define S3V_3DTRI_WSTART_REG 0xB514 -#define S3V_3DTRI_DXD_ID 119 -#define S3V_3DTRI_DXD_REG 0xB518 -#define S3V_3DTRI_VXD_ID 120 -#define S3V_3DTRI_VXD_REG 0xB51C -#define S3V_3DTRI_UXD_ID 121 -#define S3V_3DTRI_UXD_REG 0xB520 -#define S3V_3DTRI_DYD_ID 122 -#define S3V_3DTRI_DYD_REG 0xB524 -#define S3V_3DTRI_VYD_ID 123 -#define S3V_3DTRI_VYD_REG 0xB528 -#define S3V_3DTRI_UYD_ID 124 -#define S3V_3DTRI_UYD_REG 0xB52C -#define S3V_3DTRI_DSTART_ID 125 -#define S3V_3DTRI_DSTART_REG 0xB530 -#define S3V_3DTRI_VSTART_ID 126 -#define S3V_3DTRI_VSTART_REG 0xB534 -#define S3V_3DTRI_USTART_ID 127 -#define S3V_3DTRI_USTART_REG 0xB538 -/* gourad regs */ -#define S3V_3DTRI_GBX_ID 128 -#define S3V_3DTRI_GBX_REG 0xB53C -#define S3V_3DTRI_ARX_ID 129 -#define S3V_3DTRI_ARX_REG 0xB540 -#define S3V_3DTRI_GBY_ID 130 -#define S3V_3DTRI_GBY_REG 0xB544 -#define S3V_3DTRI_ARY_ID 131 -#define S3V_3DTRI_ARY_REG 0xB548 -#define S3V_3DTRI_GS_BS_ID 132 -#define S3V_3DTRI_GS_BS_REG 0xB54C -#define S3V_3DTRI_AS_RS_ID 133 -#define S3V_3DTRI_AS_RS_REG 0xB550 -/* vertex regs */ -#define S3V_3DTRI_ZXD_ID 134 -#define S3V_3DTRI_ZXD_REG 0xB554 -#define S3V_3DTRI_ZYD_ID 135 -#define S3V_3DTRI_ZYD_REG 0xB558 -#define S3V_3DTRI_ZSTART_ID 136 -#define S3V_3DTRI_ZSTART_REG 0xB55C -#define S3V_3DTRI_TXDELTA12_ID 137 -#define S3V_3DTRI_TXDELTA12_REG 0xB560 -#define S3V_3DTRI_TXEND12_ID 138 -#define S3V_3DTRI_TXEND12_REG 0xB564 -#define S3V_3DTRI_TXDELTA01_ID 139 -#define S3V_3DTRI_TXDELTA01_REG 0xB568 -#define S3V_3DTRI_TXEND01_ID 140 -#define S3V_3DTRI_TXEND01_REG 0xB56C -#define S3V_3DTRI_TXDELTA02_ID 141 -#define S3V_3DTRI_TXDELTA02_REG 0xB570 -#define S3V_3DTRI_TXSTART02_ID 142 -#define S3V_3DTRI_TXSTART02_REG 0xB574 -#define S3V_3DTRI_TYS_ID 143 -#define S3V_3DTRI_TYS_REG 0xB578 -#define S3V_3DTRI_TY01_Y12_ID 144 -#define S3V_3DTRI_TY01_Y12_REG 0xB57C - -/* COMMANDS (to 0xB100 [lines] or 0xB500 [tris]) */ - -/* Auto execute */ -#define AUTO_EXEC_MASK 0x00000001 -#define AUTO_EXEC_OFF (0x0) -#define AUTO_EXEC_ON (0x1) -/* HW clipping */ -#define HW_CLIP_MASK 0x00000002 -#define HW_CLIP_OFF (0x0 << 1) -#define HW_CLIP_ON (0x1 << 1) -/* Destination color */ -#define DEST_COL_MASK 0x0000001c -#define DEST_COL_PAL (0x0 << 2) /* 8 bpp - palettized */ -#define DEST_COL_1555 (0x1 << 2) /* 16 bpp - ZRGB */ -#define DEST_COL_888 (0x2 << 2) /* 24 bpp - RGB */ -/* Texture color */ -#define TEX_COL_MASK 0x000000e0 -#define TEX_COL_ARGB8888 (0x0 << 5) /* 32 bpp - ARGB */ -#define TEX_COL_ARGB4444 (0x1 << 5) /* 16 bpp - ARGB */ -#define TEX_COL_ARGB1555 (0x2 << 5) /* 16 bpp - ARGB */ -#define TEX_COL_ALPHA4 (0x3 << 5) /* 8 bpp - ALPHA4 */ -#define TEX_COL_BLEND4_LOW (0x4 << 5) /* 4 bpp - BLEND4 low nibble */ -#define TEX_COL_BLEND4_HIGH (0x5 << 5) /* 4 bpp - BLEND4 high nibble */ -#define TEX_COL_PAL (0x6 << 5) /* 8 bpp - palettized */ -#define TEX_COL_YUV (0x7 << 5) /* 16 bpp - YUV */ -/* Mipmap level */ -#define MIP_MASK 0x00000f00 -#define MIPMAP_LEVEL(s) (s << 8) /* 8 -> 11 bits */ -/* Texture filtering */ -#define TEX_FILTER_MASK 0x00007000 -#define MIP_NEAREST (0x0 << 12) -#define LINEAR_MIP_NEAREST (0x1 << 12) -#define MIP_LINEAR (0x2 << 12) -#define LINEAR_MIP_LINEAR (0x3 << 12) -#define NEAREST (0x4 << 12) -#define FAST_BILINEAR (0x5 << 12) -#define LINEAR (0x6 << 12) -/* Texture blending */ -#define TEX_BLEND_MAKS 0x00018000 -#define TEX_REFLECT (0x0 << 15) -#define TEX_MODULATE (0x1 << 15) -#define TEX_DECAL (0x2 << 15) -/* Fog */ -#define FOG_MASK 0x00020000 -#define FOG_OFF (0x0 << 17) -#define FOG_ON (0x1 << 17) -/* Alpha blending */ -#define ALPHA_BLEND_MASK 0x000c0000 -#define ALPHA_OFF (0x0 << 18) | (0x0 << 19) -#define ALPHA_TEX (0x2 << 18) -#define ALPHA_SRC (0x3 << 18) -/* Depth compare mode */ -#define Z_MODE_MASK 0x00700000 -#define Z_NEVER (0x0 << 20) -#define Z_GREATER (0x1 << 20) -#define Z_EQUAL (0x2 << 20) -#define Z_GEQUAL (0x3 << 20) -#define Z_LESS (0x4 << 20) -#define Z_NOTEQUAL (0x5 << 20) -#define Z_LEQUAL (0x6 << 20) -#define Z_ALWAYS (0x7 << 20) -/* Depth update */ -#define Z_UPDATE_MASK 0x00800000 -#define Z_UPDATE_OFF (0x0 << 23) /* disable z update */ -#define Z_UPDATE_ON (0x1 << 23) -/* Depth buffering mode */ -#define Z_BUFFER_MASK 0x03000000 -#define Z_BUFFER (0x0 << 24) | (0x0 << 25) -#define Z_MUX_BUF (0x1 << 24) | (0x0 << 25) -#define Z_MUX_DRAW (0x2 << 24) -#define Z_OFF (0x3 << 24) /* no z buffering */ -/* Texture wrapping */ -#define TEX_WRAP_MASK 0x04000000 -#define TEX_WRAP_OFF (0x0 << 26) -#define TEX_WRAP_ON (0x1 << 26) -/* 3d command */ -#define DO_MASK 0x78000000 -#define DO_GOURAUD_TRI (0x0 << 27) -#define DO_TEX_LIT_TRI_OLD (0x1 << 27) -#define DO_TEX_UNLIT_TRI_OLD (0x2 << 27) -#define DO_TEX_LIT_TRI (0x5 << 27) -#define DO_TEX_UNLIT_TRI (0x6 << 27) -#define DO_3D_LINE (0x8 << 27) -#define DO_NOP (0xf << 27) /* turn on autoexec */ -/* status */ -#define CMD_MASK 0x80000000 -#define CMD_2D (0x0 << 31) /* execute a 2d cmd */ -#define CMD_3D (0x1 << 31) /* execute a 3d cmd */ - -/* global masks */ -#define TEX_MASK ( TEX_COL_MASK | TEX_WRAP_MASK | MIP_MASK \ - | TEX_FILTER_MASK | TEX_BLEND_MAKS \ - | TEX_WRAP_MASK ) -#define Z_MASK ( Z_MODE_MASK | Z_UPDATE_MASK | Z_BUFFER_MASK ) - -#endif /* _S3V_REG_H */ diff --git a/src/mesa/drivers/dri/s3v/s3v_render.c b/src/mesa/drivers/dri/s3v/s3v_render.c deleted file mode 100644 index 5023f3c464..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_render.c +++ /dev/null @@ -1,203 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#include "main/glheader.h" -#include "main/context.h" -#include "main/macros.h" -#include "main/mtypes.h" - -#include "tnl/t_context.h" - -#include "s3v_context.h" -#include "s3v_tris.h" -#include "s3v_vb.h" - - -#define HAVE_POINTS 0 -#define HAVE_LINES 0 -#define HAVE_LINE_STRIPS 0 -#define HAVE_TRIANGLES 0 -#define HAVE_TRI_STRIPS 0 -#define HAVE_TRI_STRIP_1 0 -#define HAVE_TRI_FANS 0 -#define HAVE_QUADS 0 -#define HAVE_QUAD_STRIPS 0 -#define HAVE_POLYGONS 0 - -#define HAVE_ELTS 0 - -#if 0 -static void VERT_FALLBACK( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); -/* s3vContextPtr vmesa = S3V_CONTEXT(ctx); */ - int _flags; - - DEBUG(("VERT_FALLBACK: flags & PRIM_MODE_MASK = %i\n", - flags & PRIM_MODE_MASK)); - DEBUG(("VERT_FALLBACK: flags=%i PRIM_MODE_MASK=%i\n", - flags, PRIM_MODE_MASK)); -#if 0 - tnl->Driver.Render.PrimitiveNotify( ctx, flags & PRIM_MODE_MASK ); -#endif - tnl->Driver.Render.BuildVertices( ctx, start, count, ~0 ); - - _flags = flags & PRIM_MODE_MASK; - - tnl->Driver.Render.PrimTabVerts[_flags]( ctx, start, count, flags ); - S3V_CONTEXT(ctx)->SetupNewInputs = VERT_BIT_POS; -} -#endif - -static const GLuint hw_prim[GL_POLYGON+1] = { - PrimType_Points, - PrimType_Lines, - PrimType_LineLoop, - PrimType_LineStrip, - PrimType_Triangles, - PrimType_TriangleStrip, - PrimType_TriangleFan, - PrimType_Quads, - PrimType_QuadStrip, - PrimType_Polygon -}; - -static INLINE void s3vStartPrimitive( s3vContextPtr vmesa, GLenum prim ) -{ - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; - - int _hw_prim = hw_prim[prim]; - - DEBUG(("s3vStartPrimitive (new #%i) ", prim)); - - if (_hw_prim != vmesa->restore_primitive) { - - if (prim == 4) { /* TRI */ - DEBUG(("switching to tri\n")); - vmesa->prim_cmd = vmesa->_tri[vmesa->_3d_mode]; - vmesa->alpha_cmd = vmesa->_alpha[vmesa->_3d_mode]; - DMAOUT_CHECK(3DTRI_Z_BASE, 12); - } else if (prim == 1) { /* LINE */ - DEBUG(("switching to line\n")); - vmesa->prim_cmd = DO_3D_LINE; - vmesa->alpha_cmd = vmesa->_alpha[0]; - DMAOUT_CHECK(3DLINE_Z_BASE, 12); - } else { - DEBUG(("Never mind the bollocks!\n")); - } - - DMAOUT(vmesa->s3vScreen->depthOffset & 0x003FFFF8); - DMAOUT(vmesa->DestBase); - /* DMAOUT(vmesa->ScissorLR); */ - /* DMAOUT(vmesa->ScissorTB); */ - DMAOUT( (0 << 16) | (dPriv->w-1) ); - DMAOUT( (0 << 16) | (dPriv->h-1) ); - DMAOUT( (vmesa->SrcStride << 16) | vmesa->TexStride ); - DMAOUT(vmesa->SrcStride); - DMAOUT(vmesa->TexOffset); - DMAOUT(vmesa->TextureBorderColor); - DMAOUT(0); /* FOG */ - DMAOUT(0); - DMAOUT(0); - DMAOUT(vmesa->CMD | vmesa->prim_cmd | vmesa->alpha_cmd); - DMAFINISH(); - } - - vmesa->restore_primitive = _hw_prim; -} - -static INLINE void s3vEndPrimitive( s3vContextPtr vmesa ) -{ -/* GLcontext *ctx = vmesa->glCtx; */ - DEBUG(("s3vEndPrimitive\n")); -} - -#define LOCAL_VARS s3vContextPtr vmesa = S3V_CONTEXT(ctx) -#define INIT( prim ) s3vStartPrimitive( vmesa, prim ) -#define FINISH s3vEndPrimitive( vmesa ) -#define NEW_PRIMITIVE() (void) vmesa -#define NEW_BUFFER() (void) vmesa -#define FIRE_VERTICES() (void) vmesa -#define GET_CURRENT_VB_MAX_VERTS() \ - (vmesa->bufSize - vmesa->bufCount) / 2 -#define GET_SUBSEQUENT_VB_MAX_VERTS() \ - S3V_DMA_BUF_SZ / 2 -/* XXX */ -#define ALLOC_VERTS(nr) NULL -#define EMIT_VERTS(ctx, start, count, buf) NULL -#define FLUSH() s3vEndPrimitive( vmesa ) - -#define TAG(x) s3v_##x - -#include "tnl_dd/t_dd_dmatmp.h" - -/**********************************************************************/ -/* Render pipeline stage */ -/**********************************************************************/ - - -static GLboolean s3v_run_render( GLcontext *ctx, - struct tnl_pipeline_stage *stage ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - struct vertex_buffer *VB = &tnl->vb; - GLuint i; - tnl_render_func *tab; - - DEBUG(("s3v_run_render\n")); - - /* FIXME: hw clip */ - if (VB->ClipOrMask || vmesa->RenderIndex != 0) { - DEBUG(("*** CLIPPED in render ***\n")); -#if 1 - return GL_TRUE; /* don't handle clipping here */ -#endif - } - - - /* We don't do elts */ - if (VB->Elts) - return GL_TRUE; - - tab = TAG(render_tab_verts); - - tnl->Driver.Render.Start( ctx ); - - for (i = 0 ; i < VB->PrimitiveCount ; i++ ) - { - GLuint prim = _tnl_translate_prim(&VB->Primitive[i]); - GLuint start = VB->Primitive[i].start; - GLuint length = VB->Primitive[i].count; - - DEBUG(("s3v_run_render (loop=%i) (lenght=%i)\n", i, length)); - - if (length) { - tnl->Driver.Render.BuildVertices( ctx, start, - start+length, ~0 /*stage->inputs*/); /* XXX */ - tnl->Driver.Render.PrimTabVerts[prim & PRIM_MODE_MASK] - ( ctx, start, start + length, prim ); - vmesa->SetupNewInputs = VERT_BIT_POS; - } - } - - tnl->Driver.Render.Finish( ctx ); - - return GL_FALSE; /* finished the pipe */ -} - - - -const struct tnl_pipeline_stage _s3v_render_stage = -{ - "s3v render", - NULL, - NULL, - NULL, - NULL, - s3v_run_render /* run */ -}; diff --git a/src/mesa/drivers/dri/s3v/s3v_screen.c b/src/mesa/drivers/dri/s3v/s3v_screen.c deleted file mode 100644 index f1810597e6..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_screen.c +++ /dev/null @@ -1,99 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#include "s3v_context.h" -#include "s3v_vb.h" -#include "s3v_dri.h" - -s3vScreenPtr s3vCreateScreen( __DRIscreenPrivate *sPriv ) -{ - s3vScreenPtr s3vScreen; - S3VDRIPtr vDRIPriv = (S3VDRIPtr)sPriv->pDevPriv; - -/* int i; */ - - DEBUG(("s3vCreateScreen\n")); - DEBUG(("sPriv->pDevPriv at %p\n", sPriv->pDevPriv)); - DEBUG(("size = %i\n", sizeof(*vDRIPriv))); - - if (sPriv->devPrivSize != sizeof(S3VDRIRec)) { - fprintf(stderr,"\nERROR! sizeof(S3VDRIRec) does not match passed size from device driver\n"); - return GL_FALSE; - } - - /* Allocate the private area */ - s3vScreen = (s3vScreenPtr) CALLOC( sizeof(*s3vScreen) ); - if ( !s3vScreen ) return NULL; - - s3vScreen->regionCount = 4; /* Magic number. Can we fix this? */ - - s3vScreen->regions = _mesa_malloc(s3vScreen->regionCount * - sizeof(s3vRegion)); - DEBUG(("sPriv->fd = %i\nvDRIPriv->dmaBufHandle = %x\n", - sPriv->fd, vDRIPriv->dmaBufHandle)); - - DEBUG(("vDRIPriv->dmaBufSize=%i\nvDRIPriv->dmaBuf=%p\n", - vDRIPriv->dmaBufSize, vDRIPriv->dmaBuf)); - - - /* Get the list of dma buffers */ - s3vScreen->bufs = drmMapBufs(sPriv->fd); - - if (!s3vScreen->bufs) { - DEBUG(("Helter/skelter with drmMapBufs\n")); - return GL_FALSE; - } - - s3vScreen->textureSize = vDRIPriv->texSize; - s3vScreen->logTextureGranularity = vDRIPriv->logTextureGranularity; - s3vScreen->cpp = vDRIPriv->cpp; - s3vScreen->frontOffset = vDRIPriv->frontOffset; - s3vScreen->frontPitch = vDRIPriv->frontPitch; - s3vScreen->backOffset = vDRIPriv->backOffset; - s3vScreen->backPitch = vDRIPriv->frontPitch; /* FIXME: check */ - s3vScreen->depthOffset = vDRIPriv->depthOffset; - s3vScreen->depthPitch = vDRIPriv->frontPitch; - s3vScreen->texOffset = vDRIPriv->texOffset; - - s3vScreen->driScreen = sPriv; - - DEBUG(("vDRIPriv->width =%i; vDRIPriv->deviceID =%x\n", vDRIPriv->width, - vDRIPriv->deviceID)); - DEBUG(("vDRIPriv->mem =%i\n", vDRIPriv->mem)); - DEBUG(("vDRIPriv->fbOffset =%i\n", vDRIPriv->fbOffset)); - DEBUG((" ps3vDRI->fbStride =%i\n", vDRIPriv->fbStride)); - DEBUG(("s3vScreen->cpp = %i\n", s3vScreen->cpp)); - DEBUG(("s3vScreen->backOffset = %x\n", s3vScreen->backOffset)); - DEBUG(("s3vScreen->depthOffset = %x\n", s3vScreen->depthOffset)); - DEBUG(("s3vScreen->texOffset = %x\n", s3vScreen->texOffset)); - DEBUG(("I will return from s3vCreateScreen now\n")); - - DEBUG(("s3vScreen->bufs = 0x%x\n", s3vScreen->bufs)); - return s3vScreen; -} - -/* Destroy the device specific screen private data struct. - */ -void s3vDestroyScreen( __DRIscreenPrivate *sPriv ) -{ - s3vScreenPtr s3vScreen = (s3vScreenPtr)sPriv->private; - - DEBUG(("s3vDestroyScreen\n")); - - /* First, unmap the dma buffers */ -/* - drmUnmapBufs( s3vScreen->bufs ); -*/ - /* Next, unmap all the regions */ -/* while (s3vScreen->regionCount > 0) { - - (void)drmUnmap(s3vScreen->regions[s3vScreen->regionCount].map, - s3vScreen->regions[s3vScreen->regionCount].size); - s3vScreen->regionCount--; - - } - FREE(s3vScreen->regions); */ - if (s3vScreen) - FREE(s3vScreen); -} diff --git a/src/mesa/drivers/dri/s3v/s3v_screen.h b/src/mesa/drivers/dri/s3v/s3v_screen.h deleted file mode 100644 index c49bc8587d..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_screen.h +++ /dev/null @@ -1,39 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#include "main/mtypes.h" - -typedef struct _s3vRegion { - drm_handle_t handle; - drmSize size; - drmAddress map; -} s3vRegion, *s3vRegionPtr; - -typedef struct { - - int regionCount; /* Count of register regions */ - s3vRegion *regions; /* Vector of mapped region info */ - - drmBufMapPtr bufs; /* Map of DMA buffers */ - - __DRIscreenPrivate *driScreen; /* Back pointer to DRI screen */ - - int cpp; - int frontPitch; - int frontOffset; - - int backPitch; - int backOffset; - int backX; - int backY; - - int depthOffset; - int depthPitch; - - int texOffset; - int textureOffset; - int textureSize; - int logTextureGranularity; -} s3vScreenRec, *s3vScreenPtr; - diff --git a/src/mesa/drivers/dri/s3v/s3v_span.c b/src/mesa/drivers/dri/s3v/s3v_span.c deleted file mode 100644 index f9f7c0d1ee..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_span.c +++ /dev/null @@ -1,219 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#include "s3v_context.h" -#include "s3v_lock.h" - -#include "swrast/swrast.h" - -#define _SPANLOCK 1 -#define DBG 0 - -#define LOCAL_VARS \ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); \ - __DRIscreenPrivate *sPriv = vmesa->driScreen; \ - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \ - driRenderbuffer *drb = (driRenderbuffer *) rb; \ - GLuint cpp = drb->cpp; \ - GLuint pitch = ( (drb->backBuffer) ? \ - ((dPriv->w+31)&~31) * cpp \ - : sPriv->fbWidth * cpp); \ - GLuint height = dPriv->h; \ - char *buf = (char *)(sPriv->pFB + drb->offset \ - + (drb->backBuffer ? 0 : dPriv->x * cpp + dPriv->y * pitch));\ - GLuint p; \ - (void) p - -/* FIXME! Depth/Stencil read/writes don't work ! */ -#define LOCAL_DEPTH_VARS \ - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; \ - __DRIscreenPrivate *sPriv = vmesa->driScreen; \ - driRenderbuffer *drb = (driRenderbuffer *) rb; \ - GLuint pitch = drb->pitch; \ - GLuint height = dPriv->h; \ - char *buf = (char *)(sPriv->pFB + drb->offset); \ - (void) pitch - -#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS - -#define Y_FLIP( _y ) (height - _y - 1) - -#if _SPANLOCK /* OK, we lock */ - -#define HW_LOCK() \ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); \ - (void) vmesa; \ - DMAFLUSH(); \ - S3V_SIMPLE_FLUSH_LOCK(vmesa); -#define HW_UNLOCK() S3V_SIMPLE_UNLOCK(vmesa); - -#else /* plz, don't lock */ - -#define HW_LOCK() \ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); \ - (void) vmesa; \ - DMAFLUSH(); -#define HW_UNLOCK() - -#endif - - -/* ================================================================ - * Color buffer - */ - -/* 16 bit, RGB565 color spanline and pixel functions - */ -#define INIT_MONO_PIXEL(p, color) \ - p = S3VIRGEPACKCOLOR555( color[0], color[1], color[2], color[3] ) - -#define WRITE_RGBA( _x, _y, r, g, b, a ) \ -do { \ - *(GLushort *)(buf + _x*2 + _y*pitch) = ((((int)r & 0xf8) << 7) | \ - (((int)g & 0xf8) << 2) | \ - (((int)b & 0xf8) >> 3)); \ - DEBUG(("buf=0x%x drawOffset=0x%x dPriv->x=%i drb->cpp=%i dPriv->y=%i pitch=%i\n", \ - sPriv->pFB, vmesa->drawOffset, dPriv->x, drb->cpp, dPriv->y, pitch)); \ - DEBUG(("dPriv->w = %i\n", dPriv->w)); \ -} while(0) - -#define WRITE_PIXEL( _x, _y, p ) \ - *(GLushort *)(buf + _x*2 + _y*pitch) = p - -#define READ_RGBA( rgba, _x, _y ) \ - do { \ - GLushort p = *(GLushort *)(buf + _x*2 + _y*pitch); \ - rgba[0] = (p >> 7) & 0xf8; \ - rgba[1] = (p >> 2) & 0xf8; \ - rgba[2] = (p << 3) & 0xf8; \ - rgba[3] = 0xff; /* - if ( rgba[0] & 0x08 ) rgba[0] |= 0x07; \ - if ( rgba[1] & 0x04 ) rgba[1] |= 0x03; \ - if ( rgba[2] & 0x08 ) rgba[2] |= 0x07; */ \ - } while (0) - -#define TAG(x) s3v##x##_RGB555 -#include "spantmp.h" - - -/* 32 bit, ARGB8888 color spanline and pixel functions - */ - -#undef INIT_MONO_PIXEL -#define INIT_MONO_PIXEL(p, color) \ - p = PACK_COLOR_8888( color[3], color[0], color[1], color[2] ) - -#define WRITE_RGBA( _x, _y, r, g, b, a ) \ - *(GLuint *)(buf + _x*4 + _y*pitch) = ((b << 0) | \ - (g << 8) | \ - (r << 16) | \ - (a << 24) ) - -#define WRITE_PIXEL( _x, _y, p ) \ - *(GLuint *)(buf + _x*4 + _y*pitch) = p - -#define READ_RGBA( rgba, _x, _y ) \ -do { \ - GLuint p = *(GLuint *)(buf + _x*4 + _y*pitch); \ - rgba[0] = (p >> 16) & 0xff; \ - rgba[1] = (p >> 8) & 0xff; \ - rgba[2] = (p >> 0) & 0xff; \ - rgba[3] = (p >> 24) & 0xff; \ -} while (0) - -#define TAG(x) s3v##x##_ARGB8888 -#include "spantmp.h" - - -/* 16 bit depthbuffer functions. - */ -#define VALUE_TYPE GLushort - -#define WRITE_DEPTH( _x, _y, d ) \ - *(GLushort *)(buf + _x*2 + _y*dPriv->w*2) = d - -#define READ_DEPTH( d, _x, _y ) \ - d = *(GLushort *)(buf + _x*2 + _y*dPriv->w*2); - -#define TAG(x) s3v##x##_z16 -#include "depthtmp.h" - - - - -/* 32 bit depthbuffer functions. - */ -#if 0 -#define VALUE_TYPE GLuint - -#define WRITE_DEPTH( _x, _y, d ) \ - *(GLuint *)(buf + _x*4 + _y*pitch) = d; - -#define READ_DEPTH( d, _x, _y ) \ - d = *(GLuint *)(buf + _x*4 + _y*pitch); - -#define TAG(x) s3v##x##_32 -#include "depthtmp.h" -#endif - - -/* 24/8 bit interleaved depth/stencil functions - */ -#if 0 -#define VALUE_TYPE GLuint - -#define WRITE_DEPTH( _x, _y, d ) { \ - GLuint tmp = *(GLuint *)(buf + _x*4 + _y*pitch); \ - tmp &= 0xff; \ - tmp |= (d) & 0xffffff00; \ - *(GLuint *)(buf + _x*4 + _y*pitch) = tmp; \ -} - -#define READ_DEPTH( d, _x, _y ) \ - d = *(GLuint *)(buf + _x*4 + _y*pitch) & ~0xff - - -#define TAG(x) s3v##x##_24_8 -#include "depthtmp.h" - -#define WRITE_STENCIL( _x, _y, d ) { \ - GLuint tmp = *(GLuint *)(buf + _x*4 + _y*pitch); \ - tmp &= 0xffffff00; \ - tmp |= d & 0xff; \ - *(GLuint *)(buf + _x*4 + _y*pitch) = tmp; \ -} - -#define READ_STENCIL( d, _x, _y ) \ - d = *(GLuint *)(buf + _x*4 + _y*pitch) & 0xff - -#define TAG(x) s3v##x##_24_8 -#include "stenciltmp.h" - -#endif - - -/** - * Plug in the Get/Put routines for the given driRenderbuffer. - */ -void -s3vSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) -{ - if (drb->Base.InternalFormat == GL_RGBA) { - if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { - s3vInitPointers_RGB555(&drb->Base); - } - else { - s3vInitPointers_ARGB8888(&drb->Base); - } - } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { - s3vInitDepthPointers_z16(&drb->Base); - } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { - /* not done yet */ - } - else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { - /* not done yet */ - } -} diff --git a/src/mesa/drivers/dri/s3v/s3v_state.c b/src/mesa/drivers/dri/s3v/s3v_state.c deleted file mode 100644 index 561f42c705..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_state.c +++ /dev/null @@ -1,888 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#include "s3v_context.h" -#include "s3v_macros.h" -#include "s3v_dri.h" -#include "main/macros.h" -#include "main/colormac.h" -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "vbo/vbo.h" -#include "tnl/tnl.h" - -/* #define DEBUG(str) printf str */ -#define ENABLELIGHTING 0 - - -/* ============================================================= - * Alpha blending - */ - -static void s3vUpdateAlphaMode( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - uint32_t cmd = vmesa->CMD; - cmd &= ~ALPHA_BLEND_MASK; - - if ( ctx->Color.BlendEnabled ) { - DEBUG(("ctx->Color.AlphaEnabled = 1")); - vmesa->_alpha[0] = ALPHA_SRC; - vmesa->_alpha[1] = vmesa->_alpha_tex; /* FIXME: not all tex modes - support alpha */ - } else { - DEBUG(("ctx->Color.AlphaEnabled = 0")); - vmesa->_alpha[0] = vmesa->_alpha[1] = ALPHA_OFF; - } -#if 1 - if ((cmd & DO_MASK) & DO_3D_LINE) { /* we are drawing 3d lines */ - /* which don't support tex */ - cmd |= vmesa->_alpha[0]; - } else { - cmd |= vmesa->_alpha[vmesa->_3d_mode]; - } - - vmesa->CMD = cmd; /* FIXME: enough? */ -#else - vmesa->restore_primitive = -1; -#endif - -} - -static void s3vDDAlphaFunc( GLcontext *ctx, GLenum func, GLfloat ref ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - - DEBUG(("s3vDDAlphaFunc\n")); - - vmesa->new_state |= S3V_NEW_ALPHA; -} - -static void s3vDDBlendFunc( GLcontext *ctx, GLenum sfactor, GLenum dfactor ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - - DEBUG(("s3vDDBlendFunc\n")); - - vmesa->new_state |= S3V_NEW_ALPHA; -} - -/* ================================================================ - * Buffer clear - */ - -static void s3vDDClear( GLcontext *ctx, GLbitfield mask ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - unsigned int _stride; - GLint cx = ctx->DrawBuffer->_Xmin; - GLint cy = ctx->DrawBuffer->_Ymin; - GLint cw = ctx->DrawBuffer->_Xmax - cx; - GLint ch = ctx->DrawBuffer->_Ymax - cy; - - /* XXX FIX ME: the cx,cy,cw,ch vars are currently ignored! */ - - vmesa->restore_primitive = -1; - - /* Update and emit any new state. We need to do this here to catch - * changes to the masks. - * FIXME: Just update the masks? - */ - - if ( vmesa->new_state ) - s3vDDUpdateHWState( ctx ); - -/* s3vUpdateMasks( ctx ); */ -/* s3vUpdateClipping( ctx ); */ -/* s3vEmitHwState( vmesa ); */ - - -#if 1 /* soft (0)/hw (1)*/ - - DEBUG(("*** s3vDDClear ***\n")); - - DMAOUT_CHECK(BITBLT_SRC_BASE, 15); - DMAOUT(vmesa->SrcBase); - DMAOUT(vmesa->DestBlit); - DMAOUT( vmesa->ScissorLR ); - DMAOUT( vmesa->ScissorTB ); - DMAOUT( (vmesa->SrcStride << 16) | vmesa->SrcStride ); /* FIXME: unify */ - DMAOUT( (~(0)) ); /* masks */ - DMAOUT( (~(0)) ); - DMAOUT(0); - DMAOUT(vmesa->ClearColor); - DMAOUT(0); - DMAOUT(0); - /* FIXME */ - DMAOUT(0x16000122 | 0x5 | (0xF0 << 17)); /* black magic to me */ - DMAOUT(vmesa->ScissorWH); - DMAOUT(vmesa->SrcXY); - DMAOUT(vmesa->DestXY); - DMAFINISH(); - - if (mask & BUFFER_BIT_DEPTH) { /* depth */ - DEBUG(("BUFFER_BIT_DEPTH\n")); - - _stride = ((cw+31)&~31) * 2; /* XXX cw or Buffer->Width??? */ - - DMAOUT_CHECK(BITBLT_SRC_BASE, 15); - DMAOUT(0); - DMAOUT(vmesa->s3vScreen->depthOffset); - DMAOUT( (0 << 16) | cw ); - DMAOUT( (0 << 16) | ch ); - DMAOUT( (vmesa->SrcStride << 16) | vmesa->DestStride ); - DMAOUT( (~(0)) ); /* masks */ - DMAOUT( (~(0)) ); - DMAOUT(0); - DMAOUT(vmesa->ClearDepth); /* 0x7FFF */ - /* FIXME */ - DMAOUT(0); - DMAOUT(0); - DMAOUT(0x16000122 | 0x5 | (0xF0 << 17)); - DMAOUT( ((cw-1) << 16) | (ch-1) ); - DMAOUT(0); - DMAOUT( (0 << 16) | 0 ); - DMAFINISH(); - - DEBUG(("vmesa->ClearDepth = 0x%x\n", vmesa->ClearDepth)); - mask &= ~BUFFER_BIT_DEPTH; - } - - if (!vmesa->NotClipped) { - DEBUG(("vmesa->NotClipped\n")); /* yes */ - } - - if (!(vmesa->EnabledFlags & S3V_BACK_BUFFER)) { - DEBUG(("!S3V_BACK_BUFFER -> flush\n")); - DMAFLUSH(); - } -/* - if ( mask ) - DEBUG(("still masked ;3(\n")); */ /* yes */ -#else - _swrast_Clear( ctx, mask ); -#endif -} - -/* ============================================================= - * Depth testing - */ - -static void s3vUpdateZMode( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - uint32_t cmd = vmesa->CMD; - - DEBUG(("Depth.Test = %i\n", ctx->Depth.Test)); - DEBUG(("CMD was = 0x%x ", cmd)); - -/* printf("depth --- CMD was = 0x%x \n", cmd); */ - - cmd &= ~Z_MASK; /* 0xfc0fffff; */ - /* Z_BUFFER */ /* 000 mode */ /* Z_UPDATE_OFF */ - - if (!ctx->Depth.Test) - cmd |= Z_OFF; - - if ( ctx->Depth.Mask ) - cmd |= Z_UPDATE_ON; - - switch ( ctx->Depth.Func ) { - case GL_NEVER: - cmd |= Z_NEVER; - break; - case GL_ALWAYS: - cmd |= Z_ALWAYS; - break; - case GL_LESS: - cmd |= Z_LESS; - break; - case GL_LEQUAL: - cmd |= Z_LEQUAL; - break; - case GL_EQUAL: - cmd |= Z_EQUAL; - break; - case GL_GEQUAL: - cmd |= Z_GEQUAL; - break; - case GL_GREATER: - cmd |= Z_GREATER; - break; - case GL_NOTEQUAL: - cmd |= Z_NOTEQUAL; - break; - } - - DEBUG(("CMD is 0x%x\n", cmd)); - - vmesa->dirty |= S3V_UPLOAD_DEPTH; - vmesa->CMD = cmd; -} - -static void s3vDDDepthFunc( GLcontext *ctx, GLenum func ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - -/* FLUSH_BATCH( vmesa ); */ - DEBUG(("s3vDDDepthFunc\n")); - vmesa->new_state |= S3V_NEW_DEPTH; -} - -static void s3vDDDepthMask( GLcontext *ctx, GLboolean flag ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - - /* FLUSH_BATCH( vmesa ); */ - DEBUG(("s3vDDDepthMask\n")); - vmesa->new_state |= S3V_NEW_DEPTH; -} - -static void s3vDDClearDepth( GLcontext *ctx, GLclampd d ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - - switch ( vmesa->DepthSize ) { - case 15: - case 16: - vmesa->ClearDepth = d * 0x0000ffff; /* 65536 */ - DEBUG(("GLclampd d = %f\n", d)); - DEBUG(("ctx->Depth.Clear = %f\n", ctx->Depth.Clear)); - DEBUG(("(They should be the same)\n")); - break; - case 24: - vmesa->ClearDepth = d * 0x00ffffff; - break; - case 32: - vmesa->ClearDepth = d * 0xffffffff; - break; - } -} - -static void s3vDDFinish( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - DMAFLUSH(); -} - -static void s3vDDFlush( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - DMAFLUSH(); -} - -/* ============================================================= - * Fog - */ - -static void s3vUpdateFogAttrib( GLcontext *ctx ) -{ -/* s3vContextPtr vmesa = S3V_CONTEXT(ctx); */ - - if (ctx->Fog.Enabled) { - } else { - } - - switch (ctx->Fog.Mode) { - case GL_LINEAR: - break; - case GL_EXP: - break; - case GL_EXP2: - break; - } -} - -static void s3vDDFogfv( GLcontext *ctx, GLenum pname, const GLfloat *param ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - vmesa->new_state |= S3V_NEW_FOG; -} - -/* ============================================================= - * Lines - */ -static void s3vDDLineWidth( GLcontext *ctx, GLfloat width ) -{ - /* FIXME: on virge you only have one size of 3d lines * - * if we wanted more, we should start using tris instead * - * but virge has problem with some tris when all of the * - * vertices stay on a line */ -} - -/* ============================================================= - * Points - */ -static void s3vDDPointSize( GLcontext *ctx, GLfloat size ) -{ - /* FIXME: we use 3d line to fake points. So same limitations - * as above apply */ -} - -/* ============================================================= - * Polygon - */ - -static void s3vUpdatePolygon( GLcontext *ctx ) -{ - /* FIXME: I don't think we could do much here */ - - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - vmesa->dirty |= S3V_UPLOAD_POLYGON; -} - -/* ============================================================= - * Clipping - */ - -static void s3vUpdateClipping( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; - - int x0,y0,x1,y1; - - DEBUG((">>> s3vUpdateClipping <<<\n")); -/* - if ( vmesa->driDrawable ) { - DEBUG(("s3vUpdateClipping\n")); -*/ - if (vmesa->EnabledFlags & S3V_BACK_BUFFER) { - DEBUG(("S3V_BACK_BUFFER\n")); - - x0 = 0; - y0 = 0; - x1 = dPriv->w - 1; - y1 = dPriv->h - 1; - - vmesa->SrcBase = 0; - vmesa->DestBase = vmesa->s3vScreen->backOffset; - vmesa->DestBlit = vmesa->DestBase; - vmesa->ScissorLR = ( (0 << 16) | (dPriv->w-1) ); - vmesa->ScissorTB = ( (0 << 16) | (dPriv->h-1) ); -/* - vmesa->ScissorLR = ( (x0 << 16) | x1 ); - vmesa->ScissorTB = ( (y0 << 16) | y1 ); -*/ - vmesa->SrcStride = ( ((dPriv->w+31)&~31) * vmesa->s3vScreen->cpp ); - vmesa->DestStride = vmesa->driScreen->fbWidth*vmesa->s3vScreen->cpp; - vmesa->ScissorWH = ( (dPriv->w << 16) | dPriv->h ); - vmesa->SrcXY = 0; -/* vmesa->DestXY = ( (dPriv->x << 16) | dPriv->y ); */ - vmesa->DestXY = ( (0 << 16) | 0 ); - } else { - DEBUG(("S3V_FRONT_BUFFER\n")); - - x0 = dPriv->x; - y0 = dPriv->y; - x1 = x0 + dPriv->w - 1; - y1 = y0 + dPriv->h - 1; - - vmesa->SrcBase = 0; - vmesa->DestBase = 0; - vmesa->ScissorLR = ( (x0 << 16) | x1 ); - vmesa->ScissorTB = ( (y0 << 16) | y1 ); - vmesa->DestStride = vmesa->driScreen->fbWidth*vmesa->s3vScreen->cpp; - vmesa->SrcStride = vmesa->DestStride; - vmesa->DestBase = (y0 * vmesa->DestStride) - + x0*vmesa->s3vScreen->cpp; - vmesa->DestBlit = 0; - vmesa->ScissorWH = ( (x1 << 16) | y1 ); - vmesa->SrcXY = 0; - vmesa->DestXY = ( (0 << 16) | 0 ); -/* vmesa->DestXY = ( (dPriv->x << 16) | dPriv->y ); */ - } - - DEBUG(("x0=%i y0=%i x1=%i y1=%i\n", x0, y0, x1, y1)); - DEBUG(("stride=%i rectWH=0x%x\n\n", vmesa->DestStride, vmesa->ScissorWH)); - - /* FIXME: how could we use the following info? */ - /* if (ctx->Scissor.Enabled) {} */ - - vmesa->dirty |= S3V_UPLOAD_CLIP; -/* } */ -} - -static void s3vDDScissor( GLcontext *ctx, - GLint x, GLint y, GLsizei w, GLsizei h ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - - DEBUG((">>> s3vDDScissor <<<")); - /* FLUSH_BATCH( vmesa ); */ - vmesa->new_state |= S3V_NEW_CLIP; -} - -/* ============================================================= - * Culling - */ - -static void s3vUpdateCull( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - GLfloat backface_sign = 1; - - DEBUG(("s3vUpdateCull\n")); - /* FIXME: GL_FRONT_AND_BACK */ - - switch ( ctx->Polygon.CullFaceMode ) { - case GL_BACK: - if (ctx->Polygon.FrontFace == GL_CCW) - backface_sign = -1; - break; - - case GL_FRONT: - if (ctx->Polygon.FrontFace != GL_CCW) - backface_sign = -1; - break; - - default: - break; - } - - vmesa->backface_sign = backface_sign; - vmesa->dirty |= S3V_UPLOAD_GEOMETRY; -} - - -static void s3vDDCullFace( GLcontext *ctx, GLenum mode ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - /* FLUSH_BATCH( vmesa ); */ - vmesa->new_state |= S3V_NEW_CULL; -} - -static void s3vDDFrontFace( GLcontext *ctx, GLenum mode ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - /* FLUSH_BATCH( vmesa ); */ - vmesa->new_state |= S3V_NEW_CULL; -} - -/* ============================================================= - * Masks - */ - -static void s3vUpdateMasks( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - - GLuint mask = s3vPackColor( vmesa->s3vScreen->cpp, - ctx->Color.ColorMask[RCOMP], - ctx->Color.ColorMask[GCOMP], - ctx->Color.ColorMask[BCOMP], - ctx->Color.ColorMask[ACOMP] ); - - if (vmesa->s3vScreen->cpp == 2) mask |= mask << 16; - - /* FIXME: can we do something in virge? */ -} -/* -static void s3vDDColorMask( GLcontext *ctx, GLboolean r, GLboolean g, - GLboolean b, GLboolean a) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - - FLUSH_BATCH( vmesa ); - vmesa->new_state |= S3V_NEW_MASKS; -} -*/ -/* ============================================================= - * Rendering attributes - */ - -/* ============================================================= - * Miscellaneous - */ - -static void s3vDDClearColor( GLcontext *ctx, const GLfloat color[4]) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - - DEBUG(("*** s3vDDClearColor\n")); - - vmesa->ClearColor = s3vPackColor( 2, /* vmesa->s3vScreen->cpp, */ - color[0], color[1], color[2], color[3] ); - -#if 0 - if (vmesa->s3vScreen->cpp == 2) vmesa->ClearColor |= vmesa->ClearColor<<16; -#endif -} - -static void s3vDDSetDrawBuffer( GLcontext *ctx, GLenum mode ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - int found = GL_TRUE; - - DEBUG(("*** s3vDDSetDrawBuffer ***\n")); - - /* FLUSH_BATCH( vmesa ); */ - - switch ( mode ) { - case GL_FRONT_LEFT: - vmesa->drawOffset = vmesa->s3vScreen->frontOffset; - break; - case GL_BACK_LEFT: - vmesa->drawOffset = vmesa->s3vScreen->backOffset; - /* vmesa->driScreen->fbHeight * - * vmesa->driScreen->fbWidth * - * vmesa->s3vScreen->cpp; */ - break; - default: - found = GL_FALSE; - break; - } - - DEBUG(("vmesa->drawOffset = 0x%x\n", vmesa->drawOffset)); -/* return GL_TRUE; */ -} - -/* ============================================================= - * Window position and viewport transformation - */ - -void s3vUpdateWindow( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; - GLfloat xoffset = (GLfloat)dPriv->x; - GLfloat yoffset = - vmesa->driScreen->fbHeight - (GLfloat)dPriv->y - dPriv->h; - const GLfloat *v = ctx->Viewport._WindowMap.m; - - GLfloat sx = v[MAT_SX]; - GLfloat tx = v[MAT_TX] + xoffset; - GLfloat sy = v[MAT_SY]; - GLfloat ty = v[MAT_TY] + yoffset; - GLfloat sz = v[MAT_SZ] * vmesa->depth_scale; - GLfloat tz = v[MAT_TZ] * vmesa->depth_scale; - - vmesa->dirty |= S3V_UPLOAD_VIEWPORT; - - vmesa->ViewportScaleX = sx; - vmesa->ViewportScaleY = sy; - vmesa->ViewportScaleZ = sz; - vmesa->ViewportOffsetX = tx; - vmesa->ViewportOffsetY = ty; - vmesa->ViewportOffsetZ = tz; -} - - -/* -static void s3vDDViewport( GLcontext *ctx, GLint x, GLint y, - GLsizei width, GLsizei height ) -{ - s3vUpdateWindow( ctx ); -} - -static void s3vDDDepthRange( GLcontext *ctx, GLclampd nearval, - GLclampd farval ) -{ - s3vUpdateWindow( ctx ); -} -*/ -void s3vUpdateViewportOffset( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; - GLfloat xoffset = (GLfloat)dPriv->x; - GLfloat yoffset = - vmesa->driScreen->fbHeight - (GLfloat)dPriv->y - dPriv->h; - const GLfloat *v = ctx->Viewport._WindowMap.m; - - GLfloat tx = v[MAT_TX] + xoffset; - GLfloat ty = v[MAT_TY] + yoffset; - - DEBUG(("*** s3vUpdateViewportOffset ***\n")); - - if ( vmesa->ViewportOffsetX != tx || - vmesa->ViewportOffsetY != ty ) - { - vmesa->ViewportOffsetX = tx; - vmesa->ViewportOffsetY = ty; - - vmesa->new_state |= S3V_NEW_WINDOW; - } - -/* vmesa->new_state |= S3V_NEW_CLIP; */ -} - -/* ============================================================= - * State enable/disable - */ - -static void s3vDDEnable( GLcontext *ctx, GLenum cap, GLboolean state ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - - switch ( cap ) { - case GL_ALPHA_TEST: - case GL_BLEND: - vmesa->new_state |= S3V_NEW_ALPHA; - DEBUG(("s3vDDEnable: GL_BLEND\n")); - break; - - case GL_CULL_FACE: - vmesa->new_state |= S3V_NEW_CULL; - DEBUG(("s3vDDEnable: GL_CULL_FACE\n")); - break; - - case GL_DEPTH_TEST: - vmesa->new_state |= S3V_NEW_DEPTH; - DEBUG(("s3vDDEnable: GL_DEPTH\n")); - break; -#if 0 - case GL_FOG: - vmesa->new_state |= S3V_NEW_FOG; - break; -#endif - - case GL_SCISSOR_TEST: - vmesa->new_state |= S3V_NEW_CLIP; - break; - - case GL_TEXTURE_2D: - DEBUG(("*** GL_TEXTURE_2D: %i\n", state)); - vmesa->_3d_mode = state; - vmesa->restore_primitive = -1; - break; - - default: - return; - } -} - -/* ============================================================= - * State initialization, management - */ - - -/* - * Load the current context's state into the hardware. - * - * NOTE: Be VERY careful about ensuring the context state is marked for - * upload, the only place it shouldn't be uploaded is when the setup - * state has changed in ReducedPrimitiveChange as this comes right after - * a state update. - * - * Blits of any type should always upload the context and masks after - * they are done. - */ -void s3vEmitHwState( s3vContextPtr vmesa ) -{ - if (!vmesa->driDrawable) return; - if (!vmesa->dirty) return; - - DEBUG(("**********************\n")); - DEBUG(("*** s3vEmitHwState ***\n")); - DEBUG(("**********************\n")); - - if (vmesa->dirty & S3V_UPLOAD_VIEWPORT) { - vmesa->dirty &= ~S3V_UPLOAD_VIEWPORT; - DEBUG(("S3V_UPLOAD_VIEWPORT\n")); - } - - if ( (vmesa->dirty & S3V_UPLOAD_POINTMODE) || - (vmesa->dirty & S3V_UPLOAD_LINEMODE) || - (vmesa->dirty & S3V_UPLOAD_TRIMODE) ) { - - } - - if (vmesa->dirty & S3V_UPLOAD_POINTMODE) { - vmesa->dirty &= ~S3V_UPLOAD_POINTMODE; - } - - if (vmesa->dirty & S3V_UPLOAD_LINEMODE) { - vmesa->dirty &= ~S3V_UPLOAD_LINEMODE; - } - - if (vmesa->dirty & S3V_UPLOAD_TRIMODE) { - vmesa->dirty &= ~S3V_UPLOAD_TRIMODE; - } - - if (vmesa->dirty & S3V_UPLOAD_FOG) { - GLchan c[3], col; - UNCLAMPED_FLOAT_TO_RGB_CHAN( c, vmesa->glCtx->Fog.Color ); - DEBUG(("uploading ** FOG **\n")); - col = s3vPackColor(2, c[0], c[1], c[2], 0); - vmesa->dirty &= ~S3V_UPLOAD_FOG; - } - - if (vmesa->dirty & S3V_UPLOAD_DITHER) { - vmesa->dirty &= ~S3V_UPLOAD_DITHER; - } - - if (vmesa->dirty & S3V_UPLOAD_LOGICOP) { - vmesa->dirty &= ~S3V_UPLOAD_LOGICOP; - } - - if (vmesa->dirty & S3V_UPLOAD_CLIP) { - vmesa->dirty &= ~S3V_UPLOAD_CLIP; - DEBUG(("S3V_UPLOAD_CLIP\n")); - DEBUG(("vmesa->ScissorLR: %i\n", vmesa->ScissorLR)); - DEBUG(("vmesa->ScissorTB: %i\n", vmesa->ScissorTB)); - } - - if (vmesa->dirty & S3V_UPLOAD_MASKS) { - vmesa->dirty &= ~S3V_UPLOAD_MASKS; - DEBUG(("S3V_UPLOAD_BLEND\n")); - } - - if (vmesa->dirty & S3V_UPLOAD_ALPHA) { - vmesa->dirty &= ~S3V_UPLOAD_ALPHA; - DEBUG(("S3V_UPLOAD_ALPHA\n")); - } - - if (vmesa->dirty & S3V_UPLOAD_SHADE) { - vmesa->dirty &= ~S3V_UPLOAD_SHADE; - } - - if (vmesa->dirty & S3V_UPLOAD_POLYGON) { - vmesa->dirty &= ~S3V_UPLOAD_POLYGON; - } - - if (vmesa->dirty & S3V_UPLOAD_DEPTH) { - vmesa->dirty &= ~S3V_UPLOAD_DEPTH; - DEBUG(("S3V_UPLOAD_DEPTH: DepthMode = 0x%x08\n", vmesa->DepthMode)); - } - - if (vmesa->dirty & S3V_UPLOAD_GEOMETRY) { - vmesa->dirty &= ~S3V_UPLOAD_GEOMETRY; - } - - if (vmesa->dirty & S3V_UPLOAD_TRANSFORM) { - vmesa->dirty &= ~S3V_UPLOAD_TRANSFORM; - } - - if (vmesa->dirty & S3V_UPLOAD_TEX0) { - s3vTextureObjectPtr curTex = vmesa->CurrentTexObj[0]; - vmesa->dirty &= ~S3V_UPLOAD_TEX0; - DEBUG(("S3V_UPLOAD_TEX0\n")); - if (curTex) { - DEBUG(("S3V_UPLOAD_TEX0: curTex\n")); - } else { - DEBUG(("S3V_UPLOAD_TEX0: !curTex\n")); - } - } -} - -void s3vDDUpdateHWState( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - - int new_state = vmesa->new_state; - - /* s3vUpdateClipping( ctx ); */ - - if ( new_state ) - { - - vmesa->new_state = 0; - - /* Update the various parts of the context's state. - */ - if ( new_state & S3V_NEW_ALPHA ) - s3vUpdateAlphaMode( ctx ); - - if ( new_state & S3V_NEW_DEPTH ) - s3vUpdateZMode( ctx ); - - if ( new_state & S3V_NEW_FOG ) - s3vUpdateFogAttrib( ctx ); - - if ( new_state & S3V_NEW_CLIP ) - { - DEBUG(("---> going to s3vUpdateClipping\n")); - s3vUpdateClipping( ctx ); - } - - if ( new_state & S3V_NEW_POLYGON ) - s3vUpdatePolygon( ctx ); - - if ( new_state & S3V_NEW_CULL ) - s3vUpdateCull( ctx ); - - if ( new_state & S3V_NEW_MASKS ) - s3vUpdateMasks( ctx ); - - if ( new_state & S3V_NEW_WINDOW ) - s3vUpdateWindow( ctx ); -/* - if ( new_state & S3_NEW_TEXTURE ) - s3vUpdateTextureState( ctx ); -*/ - CMDCHANGE(); - } - - /* HACK ! */ - s3vEmitHwState( vmesa ); -} - - -static void s3vDDUpdateState( GLcontext *ctx, GLuint new_state ) -{ - _swrast_InvalidateState( ctx, new_state ); - _swsetup_InvalidateState( ctx, new_state ); - _vbo_InvalidateState( ctx, new_state ); - _tnl_InvalidateState( ctx, new_state ); - S3V_CONTEXT(ctx)->new_gl_state |= new_state; -} - - -/* Initialize the context's hardware state. - */ -void s3vInitState( s3vContextPtr vmesa ) -{ - vmesa->new_state = 0; -} - -/* Initialize the driver's state functions. - */ -void s3vInitStateFuncs( GLcontext *ctx ) -{ - ctx->Driver.UpdateState = s3vDDUpdateState; - - ctx->Driver.Clear = s3vDDClear; - ctx->Driver.ClearIndex = NULL; - ctx->Driver.ClearColor = s3vDDClearColor; - ctx->Driver.DrawBuffer = s3vDDSetDrawBuffer; - ctx->Driver.ReadBuffer = NULL; /* XXX */ - - ctx->Driver.IndexMask = NULL; - ctx->Driver.ColorMask = NULL; /* s3vDDColorMask; */ /* FIXME */ - - ctx->Driver.AlphaFunc = s3vDDAlphaFunc; /* FIXME */ -#if 0 - ctx->Driver.BlendEquation = NULL; /* s3vDDBlendEquation; */ - ctx->Driver.BlendFunc = s3vDDBlendFunc; /* FIXME */ -#endif - ctx->Driver.BlendFuncSeparate = NULL; /* s3vDDBlendFuncSeparate; */ - ctx->Driver.ClearDepth = s3vDDClearDepth; - ctx->Driver.CullFace = s3vDDCullFace; - ctx->Driver.FrontFace = s3vDDFrontFace; - ctx->Driver.DepthFunc = s3vDDDepthFunc; /* FIXME */ - ctx->Driver.DepthMask = s3vDDDepthMask; /* FIXME */ - ctx->Driver.DepthRange = NULL; /* s3vDDDepthRange; */ - ctx->Driver.Enable = s3vDDEnable; /* FIXME */ - ctx->Driver.Finish = s3vDDFinish; - ctx->Driver.Flush = s3vDDFlush; -#if 1 - ctx->Driver.Fogfv = NULL; /* s3vDDFogfv; */ -#endif - ctx->Driver.Hint = NULL; - ctx->Driver.LineWidth = NULL; /* s3vDDLineWidth; */ - ctx->Driver.LineStipple = NULL; /* s3vDDLineStipple; */ -#if ENABLELIGHTING - ctx->Driver.Lightfv = NULL; /* s3vDDLightfv; */ - - ctx->Driver.LightModelfv = NULL; /* s3vDDLightModelfv; */ -#endif - ctx->Driver.LogicOpcode = NULL; /* s3vDDLogicalOpcode; */ - ctx->Driver.PointSize = NULL; /* s3vDDPointSize; */ - ctx->Driver.PolygonMode = NULL; /* s3vDDPolygonMode; */ - ctx->Driver.PolygonStipple = NULL; /* s3vDDPolygonStipple; */ - ctx->Driver.Scissor = s3vDDScissor; /* ScissorLR / ScissorTB */ - ctx->Driver.ShadeModel = NULL; /* s3vDDShadeModel; */ - ctx->Driver.Viewport = NULL; /* s3vDDViewport; */ -} diff --git a/src/mesa/drivers/dri/s3v/s3v_tex.c b/src/mesa/drivers/dri/s3v/s3v_tex.c deleted file mode 100644 index 9b92519862..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_tex.c +++ /dev/null @@ -1,559 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#include <stdlib.h> -#include <stdio.h> - -#include "main/glheader.h" -#include "main/mtypes.h" -#include "main/simple_list.h" -#include "main/enums.h" -#include "main/mm.h" -#include "main/texstore.h" -#include "main/texformat.h" -#include "main/teximage.h" -#include "swrast/swrast.h" - -#include "s3v_context.h" -#include "s3v_tex.h" - - -extern void s3vSwapOutTexObj(s3vContextPtr vmesa, s3vTextureObjectPtr t); -extern void s3vDestroyTexObj(s3vContextPtr vmesa, s3vTextureObjectPtr t); - -/* -static GLuint s3vComputeLodBias(GLfloat bias) -{ -#if TEX_DEBUG_ON - DEBUG_TEX(("*** s3vComputeLodBias ***\n")); -#endif - return bias; -} -*/ - -static void s3vSetTexWrapping(s3vContextPtr vmesa, - s3vTextureObjectPtr t, - GLenum wraps, GLenum wrapt) -{ - GLuint t0 = t->TextureCMD; - GLuint cmd = vmesa->CMD; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vSetTexWrapping: #%i ***\n", ++times)); -#endif - - - t0 &= ~TEX_WRAP_MASK; - cmd &= ~TEX_WRAP_MASK; - - if ((wraps != GL_CLAMP) || (wrapt != GL_CLAMP)) { - DEBUG(("TEX_WRAP_ON\n")); - t0 |= TEX_WRAP_ON; - cmd |= TEX_WRAP_ON; - } - - cmd |= TEX_WRAP_ON; /* FIXME: broken if off */ - t->TextureCMD = t0; - vmesa->CMD = cmd; -} - - -static void s3vSetTexFilter(s3vContextPtr vmesa, - s3vTextureObjectPtr t, - GLenum minf, GLenum magf) -{ - GLuint t0 = t->TextureCMD; - GLuint cmd = vmesa->CMD; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vSetTexFilter: #%i ***\n", ++times)); -#endif - - t0 &= ~TEX_FILTER_MASK; - cmd &= ~TEX_FILTER_MASK; - - switch (minf) { - case GL_NEAREST: - DEBUG(("GL_NEAREST\n")); - t0 |= NEAREST; - cmd |= NEAREST; - break; - case GL_LINEAR: - DEBUG(("GL_LINEAR\n")); - t0 |= LINEAR; - cmd |= LINEAR; - break; - case GL_NEAREST_MIPMAP_NEAREST: - DEBUG(("GL_MIPMAP_NEAREST\n")); - t0 |= MIP_NEAREST; - cmd |= MIP_NEAREST; - break; - case GL_LINEAR_MIPMAP_NEAREST: - DEBUG(("GL_LINEAR_MIPMAP_NEAREST\n")); - t0 |= LINEAR_MIP_NEAREST; - cmd |= LINEAR_MIP_NEAREST; - break; - case GL_NEAREST_MIPMAP_LINEAR: - DEBUG(("GL_NEAREST_MIPMAP_LINEAR\n")); - t0 |= MIP_LINEAR; - cmd |= MIP_LINEAR; - break; - case GL_LINEAR_MIPMAP_LINEAR: - DEBUG(("GL_LINEAR_MIPMAP_LINEAR\n")); - t0 |= LINEAR_MIP_LINEAR; - cmd |= LINEAR_MIP_LINEAR; - break; - default: - break; - } - /* FIXME: bilinear? */ - -#if 0 - switch (magf) { - case GL_NEAREST: - break; - case GL_LINEAR: - break; - default: - break; - } -#endif - - t->TextureCMD = t0; - - DEBUG(("CMD was = 0x%x\n", vmesa->CMD)); - DEBUG(("CMD is = 0x%x\n", cmd)); - - vmesa->CMD = cmd; - /* CMDCHANGE(); */ -} - - -static void s3vSetTexBorderColor(s3vContextPtr vmesa, - s3vTextureObjectPtr t, - const GLfloat color[4]) -{ - GLubyte c[4]; - CLAMPED_FLOAT_TO_UBYTE(c[0], color[0]); - CLAMPED_FLOAT_TO_UBYTE(c[1], color[1]); - CLAMPED_FLOAT_TO_UBYTE(c[2], color[2]); - CLAMPED_FLOAT_TO_UBYTE(c[3], color[3]); - -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vSetTexBorderColor: #%i ***\n", ++times)); -#endif - - /*FIXME: it should depend on tex col format */ - /* switch(t0 ... t->TextureColorMode) */ - - /* case TEX_COL_ARGB1555: */ - t->TextureBorderColor = S3VIRGEPACKCOLOR555(c[0], c[1], c[2], c[3]); - - DEBUG(("TextureBorderColor = 0x%x\n", t->TextureBorderColor)); - - vmesa->TextureBorderColor = t->TextureBorderColor; -} - -static void s3vTexParameter( GLcontext *ctx, GLenum target, - struct gl_texture_object *tObj, - GLenum pname, const GLfloat *params ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - s3vTextureObjectPtr t = (s3vTextureObjectPtr) tObj->DriverData; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vTexParameter: #%i ***\n", ++times)); -#endif - - if (!t) return; - - /* Can't do the update now as we don't know whether to flush - * vertices or not. Setting vmesa->new_state means that - * s3vUpdateTextureState() will be called before any triangles are - * rendered. If a statechange has occurred, it will be detected at - * that point, and buffered vertices flushed. - */ - switch (pname) { - case GL_TEXTURE_MIN_FILTER: - case GL_TEXTURE_MAG_FILTER: - s3vSetTexFilter( vmesa, t, tObj->MinFilter, tObj->MagFilter ); - break; - - case GL_TEXTURE_WRAP_S: - case GL_TEXTURE_WRAP_T: - s3vSetTexWrapping( vmesa, t, tObj->WrapS, tObj->WrapT ); - break; - - case GL_TEXTURE_BORDER_COLOR: - s3vSetTexBorderColor( vmesa, t, tObj->BorderColor ); - break; - - case GL_TEXTURE_BASE_LEVEL: - case GL_TEXTURE_MAX_LEVEL: - case GL_TEXTURE_MIN_LOD: - case GL_TEXTURE_MAX_LOD: - /* This isn't the most efficient solution but there doesn't appear to - * be a nice alternative for Virge. Since there's no LOD clamping, - * we just have to rely on loading the right subset of mipmap levels - * to simulate a clamped LOD. - */ - s3vSwapOutTexObj( vmesa, t ); - break; - - default: - return; - } - - if (t == vmesa->CurrentTexObj[0]) - vmesa->dirty |= S3V_UPLOAD_TEX0; - -#if 0 - if (t == vmesa->CurrentTexObj[1]) { - vmesa->dirty |= S3V_UPLOAD_TEX1; - } -#endif -} - - -static void s3vTexEnv( GLcontext *ctx, GLenum target, - GLenum pname, const GLfloat *param ) -{ - s3vContextPtr vmesa = S3V_CONTEXT( ctx ); - GLuint unit = ctx->Texture.CurrentUnit; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vTexEnv: #%i ***\n", ++times)); -#endif - - /* Only one env color. Need a fallback if env colors are different - * and texture setup references env color in both units. - */ - switch (pname) { - case GL_TEXTURE_ENV_COLOR: { - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - GLfloat *fc = texUnit->EnvColor; - GLuint r, g, b, a, col; - CLAMPED_FLOAT_TO_UBYTE(r, fc[0]); - CLAMPED_FLOAT_TO_UBYTE(g, fc[1]); - CLAMPED_FLOAT_TO_UBYTE(b, fc[2]); - CLAMPED_FLOAT_TO_UBYTE(a, fc[3]); - - col = ((a << 24) | - (r << 16) | - (g << 8) | - (b << 0)); - - break; - } - case GL_TEXTURE_ENV_MODE: - vmesa->TexEnvImageFmt[unit] = 0; /* force recalc of env state */ - break; - case GL_TEXTURE_LOD_BIAS_EXT: { -/* - struct gl_texture_object *tObj = - ctx->Texture.Unit[unit]._Current; - - s3vTextureObjectPtr t = (s3vTextureObjectPtr) tObj->DriverData; -*/ - break; - } - default: - break; - } -} - -static void s3vTexImage1D( GLcontext *ctx, GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint border, - GLenum format, GLenum type, - const GLvoid *pixels, - const struct gl_pixelstore_attrib *pack, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - s3vContextPtr vmesa = S3V_CONTEXT( ctx ); - s3vTextureObjectPtr t = (s3vTextureObjectPtr) texObj->DriverData; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vTexImage1D: #%i ***\n", ++times)); -#endif - -#if 1 - if (t) { -#if _TEXFLUSH - DMAFLUSH(); -#endif - s3vSwapOutTexObj( vmesa, t ); -/* - s3vDestroyTexObj( vmesa, t ); - texObj->DriverData = 0; -*/ - } -#endif - _mesa_store_teximage1d( ctx, target, level, internalFormat, - width, border, format, type, - pixels, pack, texObj, texImage ); -} - -static void s3vTexSubImage1D( GLcontext *ctx, - GLenum target, - GLint level, - GLint xoffset, - GLsizei width, - GLenum format, GLenum type, - const GLvoid *pixels, - const struct gl_pixelstore_attrib *pack, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - s3vContextPtr vmesa = S3V_CONTEXT( ctx ); - s3vTextureObjectPtr t = (s3vTextureObjectPtr) texObj->DriverData; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vTexSubImage1D: #%i ***\n", ++times)); -#endif - -#if 1 - if (t) { -#if _TEXFLUSH - DMAFLUSH(); -#endif - s3vSwapOutTexObj( vmesa, t ); -/* - s3vDestroyTexObj( vmesa, t ); - texObj->DriverData = 0; -*/ - } -#endif - _mesa_store_texsubimage1d(ctx, target, level, xoffset, width, - format, type, pixels, pack, texObj, - texImage); -} - -static void s3vTexImage2D( GLcontext *ctx, GLenum target, GLint level, - GLint internalFormat, - GLint width, GLint height, GLint border, - GLenum format, GLenum type, const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - s3vContextPtr vmesa = S3V_CONTEXT( ctx ); - s3vTextureObjectPtr t = (s3vTextureObjectPtr) texObj->DriverData; - -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vTexImage2D: #%i ***\n", ++times)); -#endif - -#if 1 - if (t) { -#if _TEXFLUSH - DMAFLUSH(); -#endif - s3vSwapOutTexObj( vmesa, t ); -/* - s3vDestroyTexObj( vmesa, t ); - texObj->DriverData = 0; -*/ - } -#endif - _mesa_store_teximage2d( ctx, target, level, internalFormat, - width, height, border, format, type, - pixels, packing, texObj, texImage ); -} - -static void s3vTexSubImage2D( GLcontext *ctx, - GLenum target, - GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const GLvoid *pixels, - const struct gl_pixelstore_attrib *packing, - struct gl_texture_object *texObj, - struct gl_texture_image *texImage ) -{ - s3vContextPtr vmesa = S3V_CONTEXT( ctx ); - s3vTextureObjectPtr t = (s3vTextureObjectPtr) texObj->DriverData; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vTexSubImage2D: #%i ***\n", ++times)); -#endif - -#if 1 - if (t) { -#if _TEXFLUSH - DMAFLUSH(); -#endif - s3vSwapOutTexObj( vmesa, t ); -/* - s3vDestroyTexObj( vmesa, t ); - texObj->DriverData = 0; -*/ - } -#endif - _mesa_store_texsubimage2d(ctx, target, level, xoffset, yoffset, width, - height, format, type, pixels, packing, texObj, - texImage); -} - - -static void s3vBindTexture( GLcontext *ctx, GLenum target, - struct gl_texture_object *tObj ) -{ - s3vContextPtr vmesa = S3V_CONTEXT( ctx ); - s3vTextureObjectPtr t = (s3vTextureObjectPtr) tObj->DriverData; - GLuint cmd = vmesa->CMD; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vBindTexture: #%i ***\n", ++times)); -#endif - - if (!t) { -/* - GLfloat bias = ctx->Texture.Unit[ctx->Texture.CurrentUnit].LodBias; -*/ - t = CALLOC_STRUCT(s3v_texture_object_t); - - /* Initialize non-image-dependent parts of the state: - */ - t->globj = tObj; -#if 0 - if (target == GL_TEXTURE_2D) { - } else - if (target == GL_TEXTURE_1D) { - } - -#if X_BYTE_ORDER == X_LITTLE_ENDIAN - t->TextureFormat = (TF_LittleEndian | -#else - t->TextureFormat = (TF_BigEndian | -#endif -#endif - t->dirty_images = ~0; - - tObj->DriverData = t; - make_empty_list( t ); -#if 0 - s3vSetTexWrapping( vmesa, t, tObj->WrapS, tObj->WrapT ); - s3vSetTexFilter( vmesa, t, tObj->MinFilter, tObj->MagFilter ); - s3vSetTexBorderColor( vmesa, t, tObj->BorderColor ); -#endif - } - - cmd = vmesa->CMD & ~MIP_MASK; - vmesa->dirty |= S3V_UPLOAD_TEX0; - vmesa->TexOffset = t->TextureBaseAddr[tObj->BaseLevel]; - vmesa->TexStride = t->Pitch; - cmd |= MIPMAP_LEVEL(t->WidthLog2); - vmesa->CMD = cmd; - vmesa->restore_primitive = -1; -#if 0 - printf("t->TextureBaseAddr[0] = 0x%x\n", t->TextureBaseAddr[0]); - printf("t->TextureBaseAddr[1] = 0x%x\n", t->TextureBaseAddr[1]); - printf("t->TextureBaseAddr[2] = 0x%x\n", t->TextureBaseAddr[2]); -#endif -} - - -static void s3vDeleteTexture( GLcontext *ctx, struct gl_texture_object *tObj ) -{ - s3vTextureObjectPtr t = (s3vTextureObjectPtr)tObj->DriverData; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vDeleteTexture: #%i ***\n", ++times)); -#endif - - if (t) { - s3vContextPtr vmesa = S3V_CONTEXT( ctx ); - -#if _TEXFLUSH - if (vmesa) { - DMAFLUSH(); - } -#endif - - s3vDestroyTexObj( vmesa, t ); - tObj->DriverData = 0; - - } -} - -static GLboolean s3vIsTextureResident( GLcontext *ctx, - struct gl_texture_object *tObj ) -{ - s3vTextureObjectPtr t = (s3vTextureObjectPtr)tObj->DriverData; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vIsTextureResident: #%i ***\n", ++times)); -#endif - - return (t && t->MemBlock); -} - -static void s3vInitTextureObjects( GLcontext *ctx ) -{ - /* s3vContextPtr vmesa = S3V_CONTEXT(ctx); */ - struct gl_texture_object *texObj; - GLuint tmp = ctx->Texture.CurrentUnit; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vInitTextureObjects: #%i ***\n", ++times)); -#endif - -#if 1 - ctx->Texture.CurrentUnit = 0; - - texObj = ctx->Texture.Unit[0].CurrentTex[TEXTURE_1D_INDEX]; - s3vBindTexture( ctx, GL_TEXTURE_1D, texObj ); - - texObj = ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; - s3vBindTexture( ctx, GL_TEXTURE_2D, texObj ); -#endif - -#if 0 - ctx->Texture.CurrentUnit = 1; - - texObj = ctx->Texture.Unit[1].CurrentTex[TEXTURE_1D_INDEX]; - s3vBindTexture( ctx, GL_TEXTURE_1D, texObj ); - - texObj = ctx->Texture.Unit[1].CurrentTex[TEXTURE_2D_INDEX]; - s3vBindTexture( ctx, GL_TEXTURE_2D, texObj ); -#endif - - ctx->Texture.CurrentUnit = tmp; -} - - -void s3vInitTextureFuncs( GLcontext *ctx ) -{ -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vInitTextureFuncs: #%i ***\n", ++times)); -#endif - - ctx->Driver.TexEnv = s3vTexEnv; - ctx->Driver.ChooseTextureFormat = _mesa_choose_tex_format; - ctx->Driver.TexImage1D = _mesa_store_teximage1d; - ctx->Driver.TexImage2D = s3vTexImage2D; - ctx->Driver.TexImage3D = _mesa_store_teximage3d; - ctx->Driver.TexSubImage1D = _mesa_store_texsubimage1d; - ctx->Driver.TexSubImage2D = s3vTexSubImage2D; - ctx->Driver.TexSubImage3D = _mesa_store_texsubimage3d; - ctx->Driver.CopyTexImage1D = _swrast_copy_teximage1d; - ctx->Driver.CopyTexImage2D = _swrast_copy_teximage2d; - ctx->Driver.CopyTexSubImage1D = _swrast_copy_texsubimage1d; - ctx->Driver.CopyTexSubImage2D = _swrast_copy_texsubimage2d; - ctx->Driver.CopyTexSubImage3D = _swrast_copy_texsubimage3d; - ctx->Driver.BindTexture = s3vBindTexture; - ctx->Driver.DeleteTexture = s3vDeleteTexture; - ctx->Driver.TexParameter = s3vTexParameter; - ctx->Driver.UpdateTexturePalette = 0; - ctx->Driver.IsTextureResident = s3vIsTextureResident; - ctx->Driver.TestProxyTexImage = _mesa_test_proxy_teximage; - - s3vInitTextureObjects( ctx ); -} diff --git a/src/mesa/drivers/dri/s3v/s3v_tex.h b/src/mesa/drivers/dri/s3v/s3v_tex.h deleted file mode 100644 index a823fe2453..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_tex.h +++ /dev/null @@ -1,28 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#ifndef _S3V_TEX_H -#define _S3V_TEX_H - -#define TEX_DEBUG_ON 0 - -extern void s3vUpdateTexLRU( s3vContextPtr vmesa, s3vTextureObjectPtr t ); - -#if TEX_DEBUG_ON -#define DEBUG_TEX(str) printf str -#else -#define DEBUG_TEX(str) /* str */ -#endif - -#define _TEXFLUSH 1 /* flush before uploading */ -#define _TEXLOCK 1 /* lock before writing new texures to card mem */ - /* if you turn it on you will gain stability and image - quality, but you will loose performance (~10%) */ -#define _TEXFALLBACK 0 /* fallback to software for -big- textures (slow) */ - /* turning this off, you will lose some tex (e.g. mountains - on tuxracer) but you will increase average playability */ - -#define _TEXALIGN 0x00000007 - -#endif diff --git a/src/mesa/drivers/dri/s3v/s3v_texmem.c b/src/mesa/drivers/dri/s3v/s3v_texmem.c deleted file mode 100644 index 705d105f55..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_texmem.c +++ /dev/null @@ -1,582 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#include <stdlib.h> -#include <stdio.h> - -#include "main/glheader.h" -#include "main/macros.h" -#include "main/mtypes.h" -#include "main/simple_list.h" -#include "main/enums.h" - -#include "main/mm.h" -#include "s3v_context.h" -#include "s3v_lock.h" -#include "s3v_tex.h" - -void s3vSwapOutTexObj(s3vContextPtr vmesa, s3vTextureObjectPtr t); -void s3vUpdateTexLRU( s3vContextPtr vmesa, s3vTextureObjectPtr t ); - - -void s3vDestroyTexObj(s3vContextPtr vmesa, s3vTextureObjectPtr t) -{ -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vDestroyTexObj: #%i ***\n", ++times)); -#endif - - if (!t) return; - -/* FIXME: useful? */ -#if _TEXFLUSH - if (vmesa) - DMAFLUSH(); -#endif - - /* This is sad - need to sync *in case* we upload a texture - * to this newly free memory... - */ - if (t->MemBlock) { - mmFreeMem(t->MemBlock); - t->MemBlock = 0; - - if (vmesa && t->age > vmesa->dirtyAge) - vmesa->dirtyAge = t->age; - } - - if (t->globj) - t->globj->DriverData = NULL; - - if (vmesa) { - if (vmesa->CurrentTexObj[0] == t) { - vmesa->CurrentTexObj[0] = 0; - vmesa->dirty &= ~S3V_UPLOAD_TEX0; - } - -#if 0 - if (vmesa->CurrentTexObj[1] == t) { - vmesa->CurrentTexObj[1] = 0; - vmesa->dirty &= ~S3V_UPLOAD_TEX1; - } -#endif - } - - remove_from_list(t); - FREE(t); -} - - -void s3vSwapOutTexObj(s3vContextPtr vmesa, s3vTextureObjectPtr t) -{ -/* int i; */ -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vSwapOutTexObj: #%i ***\n", ++times)); -#endif - - if (t->MemBlock) { - - mmFreeMem(t->MemBlock); - t->MemBlock = 0; - - if (t->age > vmesa->dirtyAge) - vmesa->dirtyAge = t->age; - - t->dirty_images = ~0; - move_to_tail(&(vmesa->SwappedOut), t); - } -} - - -/* Upload an image from mesa's internal copy. - */ - -static void s3vUploadTexLevel( s3vContextPtr vmesa, s3vTextureObjectPtr t, - int level ) -{ - __DRIscreenPrivate *sPriv = vmesa->driScreen; - const struct gl_texture_image *image = t->image[level].image; - int i,j; - int l2d; - /* int offset = 0; */ - int words; - GLuint* dest; -#if TEX_DEBUG_ON - static unsigned int times=0; -#endif - if ( !image ) return; - if (image->Data == 0) return; - - DEBUG_TEX(("*** s3vUploadTexLevel: #%i ***\n", ++times)); - DEBUG_TEX(("level = %i\n", level)); - - l2d = 5; /* 32bits per texel == 1<<5 */ -/* - if (level == 0) - ; -*/ - DEBUG_TEX(("t->image[%i].offset = 0x%x\n", - level, t->image[level].offset)); - - t->TextureBaseAddr[level] = (GLuint)(t->BufAddr + t->image[level].offset - + _TEXALIGN) & (GLuint)(~_TEXALIGN); - dest = (GLuint*)(sPriv->pFB + t->TextureBaseAddr[level]); - - DEBUG_TEX(("sPriv->pFB = 0x%x\n", sPriv->pFB)); - DEBUG_TEX(("dest = 0x%x\n", dest)); - DEBUG_TEX(("dest - sPriv->pFB = 0x%x\n", ((int)dest - (int)sPriv->pFB))); - - /* NOTE: we implicitly suppose t->texelBytes == 2 */ - - words = (image->Width * image->Height) >> 1; - - DEBUG_TEX(("\n\n")); - - switch (t->image[level].internalFormat) { - case GL_RGB: - case 3: - { - GLubyte *src = (GLubyte *)image->Data; - - DEBUG_TEX(("GL_RGB:\n")); -/* - if (level == 0) - ; -*/ - /* The UGLY way, and SLOW : use DMA FIXME ! */ - - for (i = 0; i < words; i++) { - unsigned int data; - /* data = PACK_COLOR_565(src[0],src[1],src[2]); */ - data = S3VIRGEPACKCOLOR555(src[0],src[1],src[2],255) - |(S3VIRGEPACKCOLOR555(src[3],src[4],src[5],255)<<16); - - *dest++ = data; - /* src += 3; */ - src +=6; - } - } - break; - - case GL_RGBA: - case 4: - { - GLubyte *src = (GLubyte *)image->Data; - - DEBUG_TEX(("GL_RGBA:\n")); -/* - if (level == 0) - ; -*/ - for (i = 0; i < words; i++) { - unsigned int data; - - /* data = PACK_COLOR_8888(src[0],src[1],src[2],src[3]); */ - data = S3VIRGEPACKCOLOR4444(src[0], src[1],src[2], src[3]) - | (S3VIRGEPACKCOLOR4444(src[4], src[5], src[6], src[7]) << 16); - - *dest++ = data; - /* src += 4; */ - src += 8; - } - } - break; - - case GL_LUMINANCE: - { - GLubyte *src = (GLubyte *)image->Data; - - DEBUG_TEX(("GL_LUMINANCE:\n")); -/* - if (level == 0) - ; -*/ - for (i = 0; i < words; i++) { - unsigned int data; - - /* data = PACK_COLOR_888(src[0],src[0],src[0]); */ - data = S3VIRGEPACKCOLOR4444(src[0],src[0],src[0],src[0]) - | (S3VIRGEPACKCOLOR4444(src[1],src[1],src[1],src[1]) << 16); - - *dest++ = data; - /* src ++; */ - src +=2; - } - } - break; - - case GL_INTENSITY: - { - GLubyte *src = (GLubyte *)image->Data; - - DEBUG_TEX(("GL_INTENSITY:\n")); -/* - if (level == 0) - ; -*/ - for (i = 0; i < words; i++) { - unsigned int data; - - /* data = PACK_COLOR_8888(src[0],src[0],src[0],src[0]); */ - data = S3VIRGEPACKCOLOR4444(src[0],src[0],src[0],src[0]) - | (S3VIRGEPACKCOLOR4444(src[1],src[1],src[1],src[1]) << 16); - - *dest++ = data; - /* src ++; */ - src += 2; - } - } - break; - - case GL_LUMINANCE_ALPHA: - { - GLubyte *src = (GLubyte *)image->Data; - - DEBUG_TEX(("GL_LUMINANCE_ALPHA:\n")); -/* - if (level == 0) - ; -*/ - for (i = 0; i < words; i++) { - unsigned int data; - - /* data = PACK_COLOR_8888(src[0],src[0],src[0],src[1]); */ - data = S3VIRGEPACKCOLOR4444(src[0],src[0],src[0],src[1]) - | (S3VIRGEPACKCOLOR4444(src[2],src[2],src[2],src[3]) << 16); - - *dest++ = data; - /* src += 2; */ - src += 4; - } - } - break; - - case GL_ALPHA: - { - GLubyte *src = (GLubyte *)image->Data; - - DEBUG_TEX(("GL_ALPHA:\n")); -/* - if (level == 0) - ; -*/ - for (i = 0; i < words; i++) { - unsigned int data; - - /* data = PACK_COLOR_8888(255,255,255,src[0]); */ - data = S3VIRGEPACKCOLOR4444(255,255,255,src[0]) - | (S3VIRGEPACKCOLOR4444(255,255,255,src[1]) << 16); - - *dest++ = data; - /* src += 1; */ - src += 2; - } - } - break; - - /* TODO: Translate color indices *now*: - */ - case GL_COLOR_INDEX: - { - - GLubyte *dst = (GLubyte *)(t->BufAddr + t->image[level].offset); - GLubyte *src = (GLubyte *)image->Data; - - DEBUG_TEX(("GL_COLOR_INDEX:\n")); - - for (j = 0 ; j < image->Height ; j++, dst += t->Pitch) { - for (i = 0 ; i < image->Width ; i++) { - dst[i] = src[0]; - src += 1; - } - } - } - break; - - default: - fprintf(stderr, "Not supported texture format %s\n", - _mesa_lookup_enum_by_nr(image->_BaseFormat)); - } - - DEBUG_TEX(("words = %i\n\n", words)); -} - -void s3vPrintLocalLRU( s3vContextPtr vmesa ) -{ - s3vTextureObjectPtr t; - int sz = 1 << (vmesa->s3vScreen->logTextureGranularity); - -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vPrintLocalLRU: #%i ***\n", ++times)); -#endif - - foreach( t, &vmesa->TexObjList ) { - if (!t->globj) - fprintf(stderr, "Placeholder %d at %x sz %x\n", - t->MemBlock->ofs / sz, - t->MemBlock->ofs, - t->MemBlock->size); - else - fprintf(stderr, "Texture at %x sz %x\n", - t->MemBlock->ofs, - t->MemBlock->size); - - } -} - -void s3vPrintGlobalLRU( s3vContextPtr vmesa ) -{ - int i, j; - S3VTexRegionPtr list = vmesa->sarea->texList; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vPrintGlobalLRU: #%i ***\n", ++times)); -#endif - - for (i = 0, j = S3V_NR_TEX_REGIONS ; i < S3V_NR_TEX_REGIONS ; i++) { - fprintf(stderr, "list[%d] age %d next %d prev %d\n", - j, list[j].age, list[j].next, list[j].prev); - j = list[j].next; - if (j == S3V_NR_TEX_REGIONS) break; - } - - if (j != S3V_NR_TEX_REGIONS) - fprintf(stderr, "Loop detected in global LRU\n"); -} - - -void s3vResetGlobalLRU( s3vContextPtr vmesa ) -{ - S3VTexRegionPtr list = vmesa->sarea->texList; - int sz = 1 << vmesa->s3vScreen->logTextureGranularity; - int i; - -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vResetGlobalLRU: #%i ***\n", ++times)); -#endif - - /* (Re)initialize the global circular LRU list. The last element - * in the array (S3V_NR_TEX_REGIONS) is the sentinal. Keeping it - * at the end of the array allows it to be addressed rationally - * when looking up objects at a particular location in texture - * memory. - */ - for (i = 0 ; (i+1) * sz <= vmesa->s3vScreen->textureSize ; i++) { - list[i].prev = i-1; - list[i].next = i+1; - list[i].age = 0; - } - - i--; - list[0].prev = S3V_NR_TEX_REGIONS; - list[i].prev = i-1; - list[i].next = S3V_NR_TEX_REGIONS; - list[S3V_NR_TEX_REGIONS].prev = i; - list[S3V_NR_TEX_REGIONS].next = 0; - vmesa->sarea->texAge = 0; -} - - -void s3vUpdateTexLRU( s3vContextPtr vmesa, s3vTextureObjectPtr t ) -{ -/* - int i; - int logsz = vmesa->s3vScreen->logTextureGranularity; - int start = t->MemBlock->ofs >> logsz; - int end = (t->MemBlock->ofs + t->MemBlock->size - 1) >> logsz; - S3VTexRegionPtr list = vmesa->sarea->texList; -*/ - -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vUpdateTexLRU: #%i ***\n", ++times)); -#endif - - vmesa->texAge = ++vmesa->sarea->texAge; - - /* Update our local LRU - */ - move_to_head( &(vmesa->TexObjList), t ); - - /* Update the global LRU - */ -#if 0 - for (i = start ; i <= end ; i++) { - - list[i].in_use = 1; - list[i].age = vmesa->texAge; - - /* remove_from_list(i) - */ - list[(unsigned)list[i].next].prev = list[i].prev; - list[(unsigned)list[i].prev].next = list[i].next; - - /* insert_at_head(list, i) - */ - list[i].prev = S3V_NR_TEX_REGIONS; - list[i].next = list[S3V_NR_TEX_REGIONS].next; - list[(unsigned)list[S3V_NR_TEX_REGIONS].next].prev = i; - list[S3V_NR_TEX_REGIONS].next = i; - } -#endif -} - - -/* Called for every shared texture region which has increased in age - * since we last held the lock. - * - * Figures out which of our textures have been ejected by other clients, - * and pushes a placeholder texture onto the LRU list to represent - * the other client's textures. - */ -void s3vTexturesGone( s3vContextPtr vmesa, - GLuint offset, - GLuint size, - GLuint in_use ) -{ - s3vTextureObjectPtr t, tmp; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vTexturesGone: #%i ***\n", ++times)); -#endif - - foreach_s ( t, tmp, &vmesa->TexObjList ) { - - if (t->MemBlock->ofs >= offset + size || - t->MemBlock->ofs + t->MemBlock->size <= offset) - continue; - - /* It overlaps - kick it off. Need to hold onto the currently bound - * objects, however. - */ - s3vSwapOutTexObj( vmesa, t ); - } - - if (in_use) { - t = (s3vTextureObjectPtr) calloc(1,sizeof(*t)); - if (!t) return; - - t->MemBlock = mmAllocMem( vmesa->texHeap, size, 0, offset); - insert_at_head( &vmesa->TexObjList, t ); - } - - /* Reload any lost textures referenced by current vertex buffer. - */ -#if 0 - if (vmesa->vertex_buffer) { - int i, j; - - fprintf(stderr, "\n\nreload tex\n"); - - for (i = 0 ; i < vmesa->statenr ; i++) { - for (j = 0 ; j < 2 ; j++) { - s3vTextureObjectPtr t = vmesa->state_tex[j][i]; - if (t) { - if (t->MemBlock == 0) - s3vUploadTexImages( vmesa, t ); - } - } - } - - /* Hard to do this with the lock held: - */ - /* S3V_FIREVERTICES( vmesa ); */ - } -#endif -} - - -/* This is called with the lock held. May have to eject our own and/or - * other client's texture objects to make room for the upload. - */ -void s3vUploadTexImages( s3vContextPtr vmesa, s3vTextureObjectPtr t ) -{ - int i; - int ofs; - int numLevels; -#if TEX_DEBUG_ON - static unsigned int times=0; - static unsigned int try=0; - - DEBUG_TEX(("*** s3vUploadTexImages: #%i ***\n", ++times)); - DEBUG_TEX(("vmesa->texHeap = 0x%x; t->totalSize = %i\n", - (unsigned int)vmesa->texHeap, t->totalSize)); -#endif - - /* Do we need to eject LRU texture objects? - */ - if (!t->MemBlock) { - - while (1) - { - /* int try = 0; */ - DEBUG_TEX(("trying to alloc mem for tex (try %i)\n", ++try)); - - t->MemBlock = mmAllocMem( vmesa->texHeap, t->totalSize, 12, 0 ); - - if (t->MemBlock) - break; - - if (vmesa->TexObjList.prev == vmesa->CurrentTexObj[0]) { -/* || vmesa->TexObjList.prev == vmesa->CurrentTexObj[1]) { - fprintf(stderr, "Hit bound texture in upload\n"); - s3vPrintLocalLRU( vmesa ); */ - return; - } - - if (vmesa->TexObjList.prev == &(vmesa->TexObjList)) { -/* fprintf(stderr, "Failed to upload texture, sz %d\n", - t->totalSize); - mmDumpMemInfo( vmesa->texHeap ); */ - return; - } - - DEBUG_TEX(("swapping out: %p\n", vmesa->TexObjList.prev)); - s3vSwapOutTexObj( vmesa, vmesa->TexObjList.prev ); - } - - ofs = t->MemBlock->ofs; - - t->BufAddr = vmesa->s3vScreen->texOffset + ofs; - - DEBUG_TEX(("ofs = 0x%x\n", ofs)); - DEBUG_TEX(("t->BufAddr = 0x%x\n", t->BufAddr)); - -/* FIXME: check if we need it */ -#if 0 - if (t == vmesa->CurrentTexObj[0]) { - vmesa->dirty |= S3V_UPLOAD_TEX0; - vmesa->restore_primitive = -1; - } -#endif - -#if 0 - if (t == vmesa->CurrentTexObj[1]) - vmesa->dirty |= S3V_UPLOAD_TEX1; -#endif - - s3vUpdateTexLRU( vmesa, t ); - } - -#if 0 - if (vmesa->dirtyAge >= GET_DISPATCH_AGE(vmesa)) - s3vWaitAgeLocked( vmesa, vmesa->dirtyAge ); -#endif - -#if _TEXLOCK - S3V_SIMPLE_FLUSH_LOCK(vmesa); -#endif - numLevels = t->lastLevel - t->firstLevel + 1; - for (i = 0 ; i < numLevels ; i++) - if (t->dirty_images & (1<<i)) - s3vUploadTexLevel( vmesa, t, i ); - - t->dirty_images = 0; -#if _TEXLOCK - S3V_SIMPLE_UNLOCK(vmesa); -#endif -} diff --git a/src/mesa/drivers/dri/s3v/s3v_texstate.c b/src/mesa/drivers/dri/s3v/s3v_texstate.c deleted file mode 100644 index 455bae6301..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_texstate.c +++ /dev/null @@ -1,300 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#include <stdlib.h> -#include <stdio.h> - -#include "main/glheader.h" -#include "main/macros.h" -#include "main/mtypes.h" -#include "main/simple_list.h" -#include "main/enums.h" - -#include "main/mm.h" -#include "s3v_context.h" -#include "s3v_tex.h" - - -static void s3vSetTexImages( s3vContextPtr vmesa, - struct gl_texture_object *tObj ) -{ - GLuint height, width, pitch, i, /*textureFormat,*/ log_pitch; - s3vTextureObjectPtr t = (s3vTextureObjectPtr) tObj->DriverData; - const struct gl_texture_image *baseImage = tObj->Image[0][tObj->BaseLevel]; - GLint firstLevel, lastLevel, numLevels; - GLint log2Width, log2Height; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vSetTexImages: #%i ***\n", ++times)); -#endif - - t->texelBytes = 2; /* FIXME: always 2 ? */ - - /* Compute which mipmap levels we really want to send to the hardware. - * This depends on the base image size, GL_TEXTURE_MIN_LOD, - * GL_TEXTURE_MAX_LOD, GL_TEXTURE_BASE_LEVEL, and GL_TEXTURE_MAX_LEVEL. - * Yes, this looks overly complicated, but it's all needed. - */ - if (tObj->MinFilter == GL_LINEAR || tObj->MinFilter == GL_NEAREST) { - firstLevel = lastLevel = tObj->BaseLevel; - } - else { - firstLevel = tObj->BaseLevel + (GLint) (tObj->MinLod + 0.5); - firstLevel = MAX2(firstLevel, tObj->BaseLevel); - lastLevel = tObj->BaseLevel + (GLint) (tObj->MaxLod + 0.5); - lastLevel = MAX2(lastLevel, tObj->BaseLevel); - lastLevel = MIN2(lastLevel, tObj->BaseLevel + baseImage->MaxLog2); - lastLevel = MIN2(lastLevel, tObj->MaxLevel); - lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */ - } - - /* save these values */ - t->firstLevel = firstLevel; - t->lastLevel = lastLevel; - - numLevels = lastLevel - firstLevel + 1; - - log2Width = tObj->Image[0][firstLevel]->WidthLog2; - log2Height = tObj->Image[0][firstLevel]->HeightLog2; - - - /* Figure out the amount of memory required to hold all the mipmap - * levels. Choose the smallest pitch to accomodate the largest - * mipmap: - */ - width = tObj->Image[0][firstLevel]->Width * t->texelBytes; - for (pitch = 32, log_pitch=2 ; pitch < width ; pitch *= 2 ) - log_pitch++; - - /* All images must be loaded at this pitch. Count the number of - * lines required: - */ - for ( height = i = 0 ; i < numLevels ; i++ ) { - t->image[i].image = tObj->Image[0][firstLevel + i]; - t->image[i].offset = height * pitch; - t->image[i].internalFormat = baseImage->_BaseFormat; - height += t->image[i].image->Height; - t->TextureBaseAddr[i] = (t->BufAddr + t->image[i].offset + - _TEXALIGN) & (GLuint)(~_TEXALIGN); - } - - t->Pitch = pitch; - t->WidthLog2 = log2Width; - t->totalSize = height*pitch; - t->max_level = i-1; - vmesa->dirty |= S3V_UPLOAD_TEX0 /* | S3V_UPLOAD_TEX1*/; - vmesa->restore_primitive = -1; - DEBUG(("<><>pitch = TexStride = %i\n", pitch)); - DEBUG(("log2Width = %i\n", log2Width)); - - s3vUploadTexImages( vmesa, t ); -} - -static void s3vUpdateTexEnv( GLcontext *ctx, GLuint unit ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - const struct gl_texture_object *tObj = texUnit->_Current; - const GLuint format = tObj->Image[0][tObj->BaseLevel]->_BaseFormat; -/* - s3vTextureObjectPtr t = (s3vTextureObjectPtr)tObj->DriverData; - GLuint tc; -*/ - GLuint alpha = 0; - GLuint cmd = vmesa->CMD; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vUpdateTexEnv: %i ***\n", ++times)); -#endif - - cmd &= ~TEX_COL_MASK; - cmd &= ~TEX_BLEND_MAKS; -/* cmd &= ~ALPHA_BLEND_MASK; */ - - DEBUG(("format = ")); - - switch (format) { - case GL_RGB: - DEBUG_TEX(("GL_RGB\n")); - cmd |= TEX_COL_ARGB1555; - break; - case GL_LUMINANCE: - DEBUG_TEX(("GL_LUMINANCE\n")); - cmd |= TEX_COL_ARGB4444; - alpha = 1; /* FIXME: check */ - break; - case GL_ALPHA: - DEBUG_TEX(("GL_ALPHA\n")); - cmd |= TEX_COL_ARGB4444; - alpha = 1; - break; - case GL_LUMINANCE_ALPHA: - DEBUG_TEX(("GL_LUMINANCE_ALPHA\n")); - cmd |= TEX_COL_ARGB4444; - alpha = 1; - break; - case GL_INTENSITY: - DEBUG_TEX(("GL_INTENSITY\n")); - cmd |= TEX_COL_ARGB4444; - alpha = 1; - break; - case GL_RGBA: - DEBUG_TEX(("GL_RGBA\n")); - cmd |= TEX_COL_ARGB4444; - alpha = 1; - break; - case GL_COLOR_INDEX: - DEBUG_TEX(("GL_COLOR_INDEX\n")); - cmd |= TEX_COL_PAL; - break; - } - - DEBUG_TEX(("EnvMode = ")); - - switch (texUnit->EnvMode) { - case GL_REPLACE: - DEBUG_TEX(("GL_REPLACE\n")); - cmd |= TEX_REFLECT; /* FIXME */ - vmesa->_tri[1] = DO_TEX_UNLIT_TRI; /* FIXME: white tri hack */ - vmesa->_alpha_tex = ALPHA_TEX /* * alpha */; - break; - case GL_MODULATE: - DEBUG_TEX(("GL_MODULATE\n")); - cmd |= TEX_MODULATE; - vmesa->_tri[1] = DO_TEX_LIT_TRI; -#if 0 - if (alpha) - vmesa->_alpha_tex = ALPHA_TEX /* * alpha */; - else - vmesa->_alpha_tex = ALPHA_SRC /* * alpha */; -#else - vmesa->_alpha_tex = ALPHA_TEX ; -#endif - break; - case GL_ADD: - DEBUG_TEX(("DEBUG_TEX\n")); - /* do nothing ???*/ - break; - case GL_DECAL: - DEBUG_TEX(("GL_DECAL\n")); - cmd |= TEX_DECAL; - vmesa->_tri[1] = DO_TEX_LIT_TRI; - vmesa->_alpha_tex = ALPHA_OFF; - break; - case GL_BLEND: - DEBUG_TEX(("GL_BLEND\n")); - cmd |= TEX_DECAL; - vmesa->_tri[1] = DO_TEX_LIT_TRI; - vmesa->_alpha_tex = ALPHA_OFF; /* FIXME: sure? */ - break; - default: - fprintf(stderr, "unknown tex env mode"); - return; - } - - DEBUG_TEX(("\n\n vmesa->CMD was 0x%x\n", vmesa->CMD)); - DEBUG_TEX(( " vmesa->CMD is 0x%x\n\n", cmd )); - - vmesa->_alpha[1] = vmesa->_alpha_tex; - vmesa->CMD = cmd; /* | MIPMAP_LEVEL(8); */ - vmesa->restore_primitive = -1; -} - -static void s3vUpdateTexUnit( GLcontext *ctx, GLuint unit ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; - GLuint cmd = vmesa->CMD; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vUpdateTexUnit: %i ***\n", ++times)); - DEBUG_TEX(("and vmesa->CMD was 0x%x\n", vmesa->CMD)); -#endif - - if (texUnit->_ReallyEnabled == TEXTURE_2D_BIT) - { - struct gl_texture_object *tObj = texUnit->_Current; - s3vTextureObjectPtr t = (s3vTextureObjectPtr)tObj->DriverData; - - /* Upload teximages (not pipelined) - */ - if (t->dirty_images) { -#if _TEXFLUSH - DMAFLUSH(); -#endif - s3vSetTexImages( vmesa, tObj ); - if (!t->MemBlock) { -#if _TEXFALLBACK - FALLBACK( vmesa, S3V_FALLBACK_TEXTURE, GL_TRUE ); -#endif - return; - } - } - - /* Update state if this is a different texture object to last - * time. - */ -#if 1 - if (vmesa->CurrentTexObj[unit] != t) { - vmesa->dirty |= S3V_UPLOAD_TEX0 /* << unit */; - vmesa->CurrentTexObj[unit] = t; - s3vUpdateTexLRU( vmesa, t ); /* done too often */ - } -#endif - - /* Update texture environment if texture object image format or - * texture environment state has changed. - */ - if (tObj->Image[0][tObj->BaseLevel]->_BaseFormat != - vmesa->TexEnvImageFmt[unit]) { - vmesa->TexEnvImageFmt[unit] = tObj->Image[0][tObj->BaseLevel]->_BaseFormat; - s3vUpdateTexEnv( ctx, unit ); - } -#if 1 - cmd = vmesa->CMD & ~MIP_MASK; - vmesa->dirty |= S3V_UPLOAD_TEX0 /* << unit */; - vmesa->CurrentTexObj[unit] = t; - vmesa->TexOffset = t->TextureBaseAddr[tObj->BaseLevel]; - vmesa->TexStride = t->Pitch; - cmd |= MIPMAP_LEVEL(t->WidthLog2); - - DEBUG_TEX(("\n\n>> vmesa->CMD was 0x%x\n", vmesa->CMD)); - DEBUG_TEX(( ">> vmesa->CMD is 0x%x\n\n", cmd )); - DEBUG_TEX(("t->WidthLog2 = %i\n", t->WidthLog2)); - DEBUG_TEX(("MIPMAP_LEVEL(t->WidthLog2) = 0x%x\n", MIPMAP_LEVEL(t->WidthLog2))); - - vmesa->CMD = cmd; - vmesa->restore_primitive = -1; -#endif - } - else if (texUnit->_ReallyEnabled) { /* _ReallyEnabled but != TEXTURE0_2D */ -#if _TEXFALLBACK - FALLBACK( vmesa, S3V_FALLBACK_TEXTURE, GL_TRUE ); -#endif - } - else /*if (vmesa->CurrentTexObj[unit])*/ { /* !_ReallyEnabled */ - vmesa->CurrentTexObj[unit] = 0; - vmesa->TexEnvImageFmt[unit] = 0; - vmesa->dirty &= ~(S3V_UPLOAD_TEX0<<unit); - } -} - - -void s3vUpdateTextureState( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - (void) vmesa; -#if TEX_DEBUG_ON - static unsigned int times=0; - DEBUG_TEX(("*** s3vUpdateTextureState: #%i ***\n", ++times)); -#endif - -#if _TEXFALLBACK - FALLBACK( vmesa, S3V_FALLBACK_TEXTURE, GL_FALSE ); -#endif - s3vUpdateTexUnit( ctx, 0 ); -#if 0 - s3vUpdateTexUnit( ctx, 1 ); -#endif -} diff --git a/src/mesa/drivers/dri/s3v/s3v_tris.c b/src/mesa/drivers/dri/s3v/s3v_tris.c deleted file mode 100644 index fafd38480c..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_tris.c +++ /dev/null @@ -1,850 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#include <stdio.h> -#include <stdlib.h> - -#include <sys/ioctl.h> - -#include "s3v_context.h" -#include "s3v_vb.h" -#include "s3v_tris.h" - -#include "main/glheader.h" -#include "main/mtypes.h" -#include "main/macros.h" -#include "main/colormac.h" - -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "tnl/tnl.h" -#include "tnl/t_context.h" -#include "tnl/t_pipeline.h" - - -/*********************************************************************** - * Build hardware rasterization functions * - ***********************************************************************/ - -#define DO_TRI 1 -#define HAVE_RGBA 1 -#define HAVE_SPEC 0 -#define HAVE_BACK_COLORS 0 -#define HAVE_HW_FLATSHADE 1 -#define VERTEX s3vVertex -#define TAB rast_tab - -#define VERT_SET_RGBA( v, c ) \ -do { \ - UNCLAMPED_FLOAT_TO_RGBA_CHAN( v->ub4[4], c); \ -/* *(v->ub4[4]) = c; \ */ \ -} while (0) -#define VERT_COPY_RGBA( v0, v1 ) v0->ui[4] = v1->ui[4] -/* -#define VERT_COPY_RGBA1( v0, v1 ) v0->ui[4] = v1->ui[4] -*/ -#define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[4] -#define VERT_RESTORE_RGBA( idx ) v[idx]->ui[4] = color[idx] - -#define S3V_OFFSET_BIT 0x01 -#define S3V_TWOSIDE_BIT 0x02 -#define S3V_UNFILLED_BIT 0x04 -#define S3V_FALLBACK_BIT 0x08 -#define S3V_MAX_TRIFUNC 0x10 - - -static struct { - tnl_points_func points; - tnl_line_func line; - tnl_triangle_func triangle; - tnl_quad_func quad; -} rast_tab[S3V_MAX_TRIFUNC]; - -#define S3V_RAST_CULL_BIT 0x01 -#define S3V_RAST_FLAT_BIT 0x02 -#define S3V_RAST_TEX_BIT 0x04 - -static s3v_point_func s3v_point_tab[0x8]; -static s3v_line_func s3v_line_tab[0x8]; -static s3v_tri_func s3v_tri_tab[0x8]; -static s3v_quad_func s3v_quad_tab[0x8]; - -#define IND (0) -#define TAG(x) x -#include "s3v_tritmp.h" - -#define IND (S3V_RAST_CULL_BIT) -#define TAG(x) x##_cull -#include "s3v_tritmp.h" - -#define IND (S3V_RAST_FLAT_BIT) -#define TAG(x) x##_flat -#include "s3v_tritmp.h" - -#define IND (S3V_RAST_CULL_BIT|S3V_RAST_FLAT_BIT) -#define TAG(x) x##_cull_flat -#include "s3v_tritmp.h" - -#define IND (S3V_RAST_TEX_BIT) -#define TAG(x) x##_tex -#include "s3v_tritmp.h" - -#define IND (S3V_RAST_CULL_BIT|S3V_RAST_TEX_BIT) -#define TAG(x) x##_cull_tex -#include "s3v_tritmp.h" - -#define IND (S3V_RAST_FLAT_BIT|S3V_RAST_TEX_BIT) -#define TAG(x) x##_flat_tex -#include "s3v_tritmp.h" - -#define IND (S3V_RAST_CULL_BIT|S3V_RAST_FLAT_BIT|S3V_RAST_TEX_BIT) -#define TAG(x) x##_cull_flat_tex -#include "s3v_tritmp.h" - -static void init_rast_tab( void ) -{ - DEBUG(("*** init_rast_tab ***\n")); - - s3v_init(); - s3v_init_cull(); - s3v_init_flat(); - s3v_init_cull_flat(); - s3v_init_tex(); - s3v_init_cull_tex(); - s3v_init_flat_tex(); - s3v_init_cull_flat_tex(); -} - -/*********************************************************************** - * Rasterization fallback helpers * - ***********************************************************************/ - - -/* This code is hit only when a mix of accelerated and unaccelerated - * primitives are being drawn, and only for the unaccelerated - * primitives. - */ - -#if 0 -static void -s3v_fallback_quad( s3vContextPtr vmesa, - const s3vVertex *v0, - const s3vVertex *v1, - const s3vVertex *v2, - const s3vVertex *v3 ) -{ - GLcontext *ctx = vmesa->glCtx; - SWvertex v[4]; - s3v_translate_vertex( ctx, v0, &v[0] ); - s3v_translate_vertex( ctx, v1, &v[1] ); - s3v_translate_vertex( ctx, v2, &v[2] ); - s3v_translate_vertex( ctx, v3, &v[3] ); - DEBUG(("s3v_fallback_quad\n")); -/* _swrast_Quad( ctx, &v[0], &v[1], &v[2], &v[3] ); */ -} - -static void -s3v_fallback_tri( s3vContextPtr vmesa, - const s3vVertex *v0, - const s3vVertex *v1, - const s3vVertex *v2 ) -{ - GLcontext *ctx = vmesa->glCtx; - SWvertex v[3]; - s3v_translate_vertex( ctx, v0, &v[0] ); - s3v_translate_vertex( ctx, v1, &v[1] ); - s3v_translate_vertex( ctx, v2, &v[2] ); - DEBUG(("s3v_fallback_tri\n")); -/* _swrast_Triangle( ctx, &v[0], &v[1], &v[2] ); */ -} - -static void -s3v_fallback_line( s3vContextPtr vmesa, - const s3vVertex *v0, - const s3vVertex *v1 ) -{ - GLcontext *ctx = vmesa->glCtx; - SWvertex v[2]; - s3v_translate_vertex( ctx, v0, &v[0] ); - s3v_translate_vertex( ctx, v1, &v[1] ); - DEBUG(("s3v_fallback_line\n")); - _swrast_Line( ctx, &v[0], &v[1] ); -} - -/* -static void -s3v_fallback_point( s3vContextPtr vmesa, - const s3vVertex *v0 ) -{ - GLcontext *ctx = vmesa->glCtx; - SWvertex v[1]; - s3v_translate_vertex( ctx, v0, &v[0] ); - _swrast_Point( ctx, &v[0] ); -} -*/ -#endif - -/*********************************************************************** - * Choose rasterization functions * - ***********************************************************************/ - -#define _S3V_NEW_RASTER_STATE (_NEW_FOG | \ - _NEW_TEXTURE | \ - _DD_NEW_TRI_SMOOTH | \ - _DD_NEW_LINE_SMOOTH | \ - _DD_NEW_POINT_SMOOTH | \ - _DD_NEW_TRI_STIPPLE | \ - _DD_NEW_LINE_STIPPLE) - -#define LINE_FALLBACK (0) -#define TRI_FALLBACK (0) - -static void s3v_nodraw_triangle(GLcontext *ctx, s3vVertex *v0, - s3vVertex *v1, s3vVertex *v2) -{ - (void) (ctx && v0 && v1 && v2); -} - -static void s3v_nodraw_quad(GLcontext *ctx, - s3vVertex *v0, s3vVertex *v1, - s3vVertex *v2, s3vVertex *v3) -{ - (void) (ctx && v0 && v1 && v2 && v3); -} - -void s3vChooseRasterState(GLcontext *ctx); - -void s3vChooseRasterState(GLcontext *ctx) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - GLuint flags = ctx->_TriangleCaps; - GLuint ind = 0; - - DEBUG(("*** s3vChooseRasterState ***\n")); - - if (ctx->Polygon.CullFlag) { - if (ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) { - vmesa->draw_tri = (s3v_tri_func)s3v_nodraw_triangle; - vmesa->draw_quad = (s3v_quad_func)s3v_nodraw_quad; - return; - } - ind |= S3V_RAST_CULL_BIT; - /* s3v_update_cullsign(ctx); */ - } /* else vmesa->backface_sign = 0; */ - - if ( flags & DD_FLATSHADE ) - ind |= S3V_RAST_FLAT_BIT; - - if ( ctx->Texture.Unit[0]._ReallyEnabled ) { - ind |= S3V_RAST_TEX_BIT; - } - - DEBUG(("ind = %i\n", ind)); - - vmesa->draw_line = s3v_line_tab[ind]; - vmesa->draw_tri = s3v_tri_tab[ind]; - vmesa->draw_quad = s3v_quad_tab[ind]; - vmesa->draw_point = s3v_point_tab[ind]; - -#if 0 - /* Hook in fallbacks for specific primitives. CURRENTLY DISABLED - */ - - if (flags & LINE_FALLBACK) - vmesa->draw_line = s3v_fallback_line; - - if (flags & TRI_FALLBACK) { - DEBUG(("TRI_FALLBACK\n")); - vmesa->draw_tri = s3v_fallback_tri; - vmesa->draw_quad = s3v_fallback_quad; - } -#endif -} - - - - -/*********************************************************************** - * Macros for t_dd_tritmp.h to draw basic primitives * - ***********************************************************************/ - -#define TRI( v0, v1, v2 ) \ -do { \ - /* - if (DO_FALLBACK) \ - vmesa->draw_tri( vmesa, v0, v1, v2 ); \ - else */ \ - DEBUG(("TRI: max was here\n")); /* \ - s3v_draw_tex_triangle( vmesa, v0, v1, v2 ); */ \ - vmesa->draw_tri( vmesa, v0, v1, v2 ); \ -} while (0) - -#define QUAD( v0, v1, v2, v3 ) \ -do { \ - DEBUG(("QUAD: max was here\n")); \ - vmesa->draw_quad( vmesa, v0, v1, v2, v3 ); \ -} while (0) - -#define LINE( v0, v1 ) \ -do { \ - DEBUG(("LINE: max was here\n")); \ - vmesa->draw_line( vmesa, v0, v1 ); \ -} while (0) - -#define POINT( v0 ) \ -do { \ - vmesa->draw_point( vmesa, v0 ); \ -} while (0) - - -/*********************************************************************** - * Build render functions from dd templates * - ***********************************************************************/ - -/* -#define S3V_OFFSET_BIT 0x01 -#define S3V_TWOSIDE_BIT 0x02 -#define S3V_UNFILLED_BIT 0x04 -#define S3V_FALLBACK_BIT 0x08 -#define S3V_MAX_TRIFUNC 0x10 - - -static struct { - points_func points; - line_func line; - triangle_func triangle; - quad_func quad; -} rast_tab[S3V_MAX_TRIFUNC]; -*/ - -#define DO_FALLBACK (IND & S3V_FALLBACK_BIT) -#define DO_OFFSET (IND & S3V_OFFSET_BIT) -#define DO_UNFILLED (IND & S3V_UNFILLED_BIT) -#define DO_TWOSIDE (IND & S3V_TWOSIDE_BIT) -#define DO_FLAT 0 -#define DO_TRI 1 -#define DO_QUAD 1 -#define DO_LINE 1 -#define DO_POINTS 1 -#define DO_FULL_QUAD 1 - -#define HAVE_RGBA 1 -#define HAVE_SPEC 0 -#define HAVE_BACK_COLORS 0 -#define HAVE_HW_FLATSHADE 1 -#define VERTEX s3vVertex -#define TAB rast_tab - -#define DEPTH_SCALE 1.0 -#define UNFILLED_TRI unfilled_tri -#define UNFILLED_QUAD unfilled_quad -#define VERT_X(_v) _v->v.x -#define VERT_Y(_v) _v->v.y -#define VERT_Z(_v) _v->v.z -#define AREA_IS_CCW( a ) (a > 0) -#define GET_VERTEX(e) (vmesa->verts + (e<<vmesa->vertex_stride_shift)) - -#if 0 -#define VERT_SET_RGBA( v, c ) \ -do { \ -/* UNCLAMPED_FLOAT_TO_RGBA_CHAN( v->ub4[4], c) */ \ -} while (0) - -#define VERT_COPY_RGBA( v0, v1 ) v0->ui[4] = v1->ui[4] -/* -#define VERT_COPY_RGBA1( v0, v1 ) v0->ui[4] = v1->ui[4] -*/ -#define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[4] -#define VERT_RESTORE_RGBA( idx ) v[idx]->ui[4] = color[idx] -#endif - -#define LOCAL_VARS(n) \ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); \ - GLuint color[n]; \ - (void) color; - - -/*********************************************************************** - * Helpers for rendering unfilled primitives * - ***********************************************************************/ - -static const GLuint hw_prim[GL_POLYGON+1] = { - PrimType_Points, - PrimType_Lines, - PrimType_Lines, - PrimType_Lines, - PrimType_Triangles, - PrimType_Triangles, - PrimType_Triangles, - PrimType_Triangles, - PrimType_Triangles, - PrimType_Triangles -}; - -static void s3vResetLineStipple( GLcontext *ctx ); -static void s3vRasterPrimitive( GLcontext *ctx, GLuint hwprim ); -static void s3vRenderPrimitive( GLcontext *ctx, GLenum prim ); -/* -extern static void s3v_lines_emit(GLcontext *ctx, GLuint start, GLuint end); -extern static void s3v_tris_emit(GLcontext *ctx, GLuint start, GLuint end); -*/ -#define RASTERIZE(x) if (vmesa->hw_primitive != hw_prim[x]) \ - s3vRasterPrimitive( ctx, hw_prim[x] ) -#define RENDER_PRIMITIVE vmesa->render_primitive -#define TAG(x) x -#define IND S3V_FALLBACK_BIT -#include "tnl_dd/t_dd_unfilled.h" -#undef IND - -/*********************************************************************** - * Generate GL render functions * - ***********************************************************************/ - -#define IND (0) -#define TAG(x) x -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (S3V_OFFSET_BIT) -#define TAG(x) x##_offset -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (S3V_TWOSIDE_BIT) -#define TAG(x) x##_twoside -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (S3V_TWOSIDE_BIT|S3V_OFFSET_BIT) -#define TAG(x) x##_twoside_offset -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (S3V_UNFILLED_BIT) -#define TAG(x) x##_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (S3V_OFFSET_BIT|S3V_UNFILLED_BIT) -#define TAG(x) x##_offset_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (S3V_TWOSIDE_BIT|S3V_UNFILLED_BIT) -#define TAG(x) x##_twoside_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (S3V_TWOSIDE_BIT|S3V_OFFSET_BIT|S3V_UNFILLED_BIT) -#define TAG(x) x##_twoside_offset_unfilled -#include "tnl_dd/t_dd_tritmp.h" - - -static void init_render_tab( void ) -{ - DEBUG(("*** init_render_tab ***\n")); - - init(); - init_offset(); - init_twoside(); - init_twoside_offset(); - init_unfilled(); - init_offset_unfilled(); - init_twoside_unfilled(); - init_twoside_offset_unfilled(); -} - - -/**********************************************************************/ -/* Render unclipped begin/end objects */ -/**********************************************************************/ - -#define VERT(x) (s3vVertex *)(s3vverts + (x << shift)) - -#define RENDER_POINTS( start, count ) \ - DEBUG(("RENDER_POINTS...(ok)\n")); \ - for ( ; start < count ; start++) \ - vmesa->draw_line( vmesa, VERT(start), VERT(start) ) - /* vmesa->draw_point( vmesa, VERT(start) ) */ - -#define RENDER_LINE( v0, v1 ) \ - /* DEBUG(("RENDER_LINE...(ok)\n")); \ */ \ - vmesa->draw_line( vmesa, VERT(v0), VERT(v1) ); \ - DEBUG(("RENDER_LINE...(ok)\n")) - -#define RENDER_TRI( v0, v1, v2 ) \ - DEBUG(("RENDER_TRI...(ok)\n")); \ - vmesa->draw_tri( vmesa, VERT(v0), VERT(v1), VERT(v2) ) - -#define RENDER_QUAD( v0, v1, v2, v3 ) \ - DEBUG(("RENDER_QUAD...(ok)\n")); \ - /* s3v_draw_quad( vmesa, VERT(v0), VERT(v1), VERT(v2),VERT(v3) ) */\ - /* s3v_draw_triangle( vmesa, VERT(v0), VERT(v1), VERT(v2) ); \ - s3v_draw_triangle( vmesa, VERT(v0), VERT(v2), VERT(v3) ) */ \ - vmesa->draw_quad( vmesa, VERT(v0), VERT(v1), VERT(v2), VERT(v3) ) - -#define INIT(x) s3vRenderPrimitive( ctx, x ); -#undef LOCAL_VARS -#define LOCAL_VARS \ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); \ - const GLuint shift = vmesa->vertex_stride_shift; \ - const char *s3vverts = (char *)vmesa->verts; \ - const GLboolean stipple = ctx->Line.StippleFlag; \ - (void) stipple; -#define RESET_STIPPLE if ( stipple ) s3vResetLineStipple( ctx ); -#define RESET_OCCLUSION -#define PRESERVE_VB_DEFS -#define ELT(x) (x) -#define TAG(x) s3v_##x##_verts -#include "tnl_dd/t_dd_rendertmp.h" - - -/**********************************************************************/ -/* Render clipped primitives */ -/**********************************************************************/ - -static void s3vRenderClippedPoly( GLcontext *ctx, const GLuint *elts, - GLuint n ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint prim = vmesa->render_primitive; - - DEBUG(("I AM in: s3vRenderClippedPoly\n")); - - /* Render the new vertices as an unclipped polygon. - */ - if (1) - { - GLuint *tmp = VB->Elts; - VB->Elts = (GLuint *)elts; - tnl->Driver.Render.PrimTabElts[GL_POLYGON] - ( ctx, 0, n, PRIM_BEGIN|PRIM_END ); - - VB->Elts = tmp; - } - - /* Restore the render primitive - */ -#if 1 - if (prim != GL_POLYGON) { - DEBUG(("and prim != GL_POLYGON\n")); - tnl->Driver.Render.PrimitiveNotify( ctx, prim ); - } - -#endif -} - -static void s3vRenderClippedLine( GLcontext *ctx, GLuint ii, GLuint jj ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - /*tnl->Driver.LineFunc = s3v_line_tab[2];*/ /* _swsetup_Line; */ - - DEBUG(("I AM in: s3vRenderClippedLine\n")); - tnl->Driver.Render.Line( ctx, ii, jj ); -} - - -/**********************************************************************/ -/* Choose render functions */ -/**********************************************************************/ - - - -#define _S3V_NEW_RENDERSTATE (_DD_NEW_TRI_UNFILLED | \ - _DD_NEW_TRI_LIGHT_TWOSIDE | \ - _DD_NEW_TRI_OFFSET) - -#define ANY_RASTER_FLAGS (DD_TRI_LIGHT_TWOSIDE|DD_TRI_OFFSET|DD_TRI_UNFILLED) - -static void s3vChooseRenderState(GLcontext *ctx) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint flags = ctx->_TriangleCaps; - GLuint index = 0; - - DEBUG(("s3vChooseRenderState\n")); - - if (flags & ANY_RASTER_FLAGS) { - if (flags & DD_TRI_LIGHT_TWOSIDE) index |= S3V_TWOSIDE_BIT; - if (flags & DD_TRI_OFFSET) index |= S3V_OFFSET_BIT; - if (flags & DD_TRI_UNFILLED) index |= S3V_UNFILLED_BIT; - } - - DEBUG(("vmesa->RenderIndex = %i\n", vmesa->RenderIndex)); - DEBUG(("index = %i\n", index)); - - if (vmesa->RenderIndex != index) { - vmesa->RenderIndex = index; - - tnl->Driver.Render.Points = rast_tab[index].points; - tnl->Driver.Render.Line = rast_tab[index].line; - tnl->Driver.Render.Triangle = rast_tab[index].triangle; - tnl->Driver.Render.Quad = rast_tab[index].quad; - - if (vmesa->RenderIndex == 0) - tnl->Driver.Render.PrimTabVerts = s3v_render_tab_verts; - else - tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; - tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; - tnl->Driver.Render.ClippedLine = s3vRenderClippedLine; - tnl->Driver.Render.ClippedPolygon = s3vRenderClippedPoly; - } -} - - -/**********************************************************************/ -/* High level hooks for t_vb_render.c */ -/**********************************************************************/ - - - -/* Determine the rasterized primitive when not drawing unfilled - * polygons. - * - * Used only for the default render stage which always decomposes - * primitives to trianges/lines/points. For the accelerated stage, - * which renders strips as strips, the equivalent calculations are - * performed in s3v_render.c. - */ - -static void s3vRasterPrimitive( GLcontext *ctx, GLuint hwprim ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); -/* __DRIdrawablePrivate *dPriv = vmesa->driDrawable; */ - GLuint cmd = vmesa->CMD; - - unsigned int _hw_prim = hwprim; - - DEBUG(("s3vRasterPrimitive: hwprim = 0x%x ", _hw_prim)); - -/* printf("* vmesa->CMD = 0x%x\n", vmesa->CMD); */ - - if (vmesa->hw_primitive != _hw_prim) - { - DEBUG(("(new one) ***\n")); - cmd &= ~DO_MASK; - cmd &= ~ALPHA_BLEND_MASK; - vmesa->hw_primitive = _hw_prim; - - if (_hw_prim == PrimType_Triangles) { - /* TRI */ - DEBUG(("->switching to tri\n")); - cmd |= (vmesa->_tri[vmesa->_3d_mode] | vmesa->_alpha[vmesa->_3d_mode]); - } else if (_hw_prim == PrimType_Lines - || _hw_prim == PrimType_Points) { - /* LINE */ - DEBUG(("->switching to line\n")); - cmd |= (DO_3D_LINE | vmesa->_alpha[0]); - } else { - /* ugh? */ - DEBUG(("->switching to your sis'ass\n")); - } - - DEBUG(("\n")); - - vmesa->restore_primitive = _hw_prim; - /* 0xacc16827: good value -> lightened newave!!! */ - vmesa->CMD = cmd; - CMDCHANGE(); - } -} - -static void s3vRenderPrimitive( GLcontext *ctx, GLenum prim ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; - GLuint cmd = vmesa->CMD; - - unsigned int _hw_prim = hw_prim[prim]; - - vmesa->render_primitive = prim; - vmesa->hw_primitive = _hw_prim; - - DEBUG(("s3vRenderPrimitive #%i ", prim)); - DEBUG(("_hw_prim = 0x%x\n", _hw_prim)); - -/* printf(" vmesa->CMD = 0x%x\n", vmesa->CMD); */ - - if (_hw_prim != vmesa->restore_primitive) { - DEBUG(("_hw_prim != vmesa->restore_primitive (was 0x%x)\n", - vmesa->restore_primitive)); -#if 1 - cmd &= ~DO_MASK; - cmd &= ~ALPHA_BLEND_MASK; -/* - printf(" cmd = 0x%x\n", cmd); - printf(" vmesa->_3d_mode=%i; vmesa->_tri[vmesa->_3d_mode]=0x%x\n", - vmesa->_3d_mode, vmesa->_tri[vmesa->_3d_mode]); - printf("vmesa->alpha[0] = 0x%x; vmesa->alpha[1] = 0x%x\n", - vmesa->_alpha[0], vmesa->_alpha[1]); -*/ - if (_hw_prim == PrimType_Triangles) { /* TRI */ - DEBUG(("->switching to tri\n")); - cmd |= (vmesa->_tri[vmesa->_3d_mode] | vmesa->_alpha[vmesa->_3d_mode]); - DEBUG(("vmesa->TexStride = %i\n", vmesa->TexStride)); - DEBUG(("vmesa->TexOffset = %i\n", vmesa->TexOffset)); - DMAOUT_CHECK(3DTRI_Z_BASE, 12); - } else { /* LINE */ - DEBUG(("->switching to line\n")); - cmd |= (DO_3D_LINE | vmesa->_alpha[0]); - DMAOUT_CHECK(3DLINE_Z_BASE, 12); - } - - DMAOUT(vmesa->s3vScreen->depthOffset & 0x003FFFF8); - DMAOUT(vmesa->DestBase); - /* DMAOUT(vmesa->ScissorLR); */ - /* DMAOUT(vmesa->ScissorTB); */ - - /* NOTE: we need to restore all these values since we - * are coming back from a vmesa->restore_primitive */ - DMAOUT( (0 << 16) | (dPriv->w-1) ); - DMAOUT( (0 << 16) | (dPriv->h-1) ); - DMAOUT( (vmesa->SrcStride << 16) | vmesa->TexStride ); - DMAOUT(vmesa->SrcStride); - DMAOUT(vmesa->TexOffset); - DMAOUT(vmesa->TextureBorderColor); - DMAOUT(0); /* FOG */ - DMAOUT(0); - DMAOUT(0); - DMAOUT(cmd); - /* 0xacc16827: good value -> lightened newave!!! */ - DMAFINISH(); - - vmesa->CMD = cmd; -#endif - } - - DEBUG(("\n")); - - vmesa->restore_primitive = _hw_prim; -} - -static void s3vRunPipeline( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - - DEBUG(("*** s3vRunPipeline ***\n")); - - if ( vmesa->new_state ) - s3vDDUpdateHWState( ctx ); - - if (vmesa->new_gl_state) { - - if (vmesa->new_gl_state & _NEW_TEXTURE) { - s3vUpdateTextureState( ctx ); - } - - if (!vmesa->Fallback) { - if (vmesa->new_gl_state & _S3V_NEW_VERTEX) - s3vChooseVertexState( ctx ); - - if (vmesa->new_gl_state & _S3V_NEW_RASTER_STATE) - s3vChooseRasterState( ctx ); - - if (vmesa->new_gl_state & _S3V_NEW_RENDERSTATE) - s3vChooseRenderState( ctx ); - } - - vmesa->new_gl_state = 0; - - } - - _tnl_run_pipeline( ctx ); -} - -static void s3vRenderStart( GLcontext *ctx ) -{ - /* Check for projective texturing. Make sure all texcoord - * pointers point to something. (fix in mesa?) - */ - - DEBUG(("s3vRenderStart\n")); - /* s3vCheckTexSizes( ctx ); */ -} - -static void s3vRenderFinish( GLcontext *ctx ) -{ - if (0) - _swrast_flush( ctx ); /* never needed */ -} - -static void s3vResetLineStipple( GLcontext *ctx ) -{ -/* s3vContextPtr vmesa = S3V_CONTEXT(ctx); */ - - /* Reset the hardware stipple counter. - */ -/* - CHECK_DMA_BUFFER(vmesa, 1); - WRITE(vmesa->buf, UpdateLineStippleCounters, 0); -*/ -} - - -/**********************************************************************/ -/* Transition to/from hardware rasterization. */ -/**********************************************************************/ - - -void s3vFallback( s3vContextPtr vmesa, GLuint bit, GLboolean mode ) -{ - GLcontext *ctx = vmesa->glCtx; - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint oldfallback = vmesa->Fallback; - - DEBUG(("*** s3vFallback: ")); - - if (mode) { - vmesa->Fallback |= bit; - if (oldfallback == 0) { - DEBUG(("oldfallback == 0 ***\n")); - _swsetup_Wakeup( ctx ); - _tnl_need_projected_coords( ctx, GL_TRUE ); - vmesa->RenderIndex = ~0; - } - } - else { - DEBUG(("***\n")); - vmesa->Fallback &= ~bit; - if (oldfallback == bit) { - _swrast_flush( ctx ); - tnl->Driver.Render.Start = s3vRenderStart; - tnl->Driver.Render.PrimitiveNotify = s3vRenderPrimitive; - tnl->Driver.Render.Finish = s3vRenderFinish; - tnl->Driver.Render.BuildVertices = s3vBuildVertices; - tnl->Driver.Render.ResetLineStipple = s3vResetLineStipple; - vmesa->new_gl_state |= (_S3V_NEW_RENDERSTATE| - _S3V_NEW_RASTER_STATE| - _S3V_NEW_VERTEX); - } - } -} - - -/**********************************************************************/ -/* Initialization. */ -/**********************************************************************/ - - -void s3vInitTriFuncs( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - static int firsttime = 1; - - if (firsttime) { - init_rast_tab(); - init_render_tab(); - firsttime = 0; - } - - vmesa->RenderIndex = ~0; - - tnl->Driver.RunPipeline = s3vRunPipeline; - tnl->Driver.Render.Start = s3vRenderStart; - tnl->Driver.Render.Finish = s3vRenderFinish; - tnl->Driver.Render.PrimitiveNotify = s3vRenderPrimitive; - tnl->Driver.Render.ResetLineStipple = s3vResetLineStipple; -/* - tnl->Driver.RenderInterp = _swsetup_RenderInterp; - tnl->Driver.RenderCopyPV = _swsetup_RenderCopyPV; -*/ - tnl->Driver.Render.BuildVertices = s3vBuildVertices; -} diff --git a/src/mesa/drivers/dri/s3v/s3v_tris.h b/src/mesa/drivers/dri/s3v/s3v_tris.h deleted file mode 100644 index 0010a7fe0a..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_tris.h +++ /dev/null @@ -1,11 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#ifndef _S3V_TRIS_H -#define _S3V_TRIS_H - -extern void s3vDDTrifuncInit(void); -extern void s3vDDChooseTriRenderState(GLcontext *); - -#endif /* !(_S3V_TRIS_H) */ diff --git a/src/mesa/drivers/dri/s3v/s3v_tritmp.h b/src/mesa/drivers/dri/s3v/s3v_tritmp.h deleted file mode 100644 index 2321bd414f..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_tritmp.h +++ /dev/null @@ -1,958 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -/**** MACROS start ****/ - -/* point/line macros */ - -#define LINE_VERT_VARS \ - SWvertex v[3]; \ - s3vVertex* vvv[2]; \ - int x[3], y[3], z[3]; \ - int idx[3]; \ - int dx01, dy01; \ - int delt02; \ - int deltzy, zstart; \ - int start02, end01; \ - int ystart, y01y12; \ - int i, tmp, tmp2, tmp3; \ - GLfloat ydiff, fy[3] -#define LINE_VERT_VARS_VOIDS \ - (void) v; (void) vvv; (void) x; (void) y; (void) z; (void) idx; \ - (void) dx01; (void) dy01; (void) delt02; (void) deltzy; \ - (void) zstart; (void) start02; (void) ystart; (void) y01y12; \ - (void) i; (void) tmp; (void) tmp2; (void) tmp3; (void) ydiff; (void) fy - -#define LINE_FLAT_VARS \ - int arstart, gbstart; \ - int deltarx, deltgbx, deltary, deltgby; \ - GLubyte *(col)[3] -#define LINE_FLAT_VARS_VOIDS \ - (void) arstart; (void) gbstart; (void) deltarx; (void) deltgbx; \ - (void) deltary; (void) deltgby; (void) col - -#define LINE_GOURAUD_VARS \ - int arstart, gbstart; \ - int deltary, deltgby; \ - int ctmp, ctmp2, ctmp3, ctmp4; \ - GLubyte *(col)[3] -#define LINE_GOURAUD_VARS_VOIDS \ - (void) arstart; (void) gbstart; (void) deltary; (void) deltgby; \ - (void) ctmp; (void) ctmp2; (void) ctmp3; (void) ctmp4; (void) col - -#define SORT_LINE_VERT() \ -do { \ - if(v[0].attrib[FRAG_ATTRIB_WPOS][1] <= v[1].attrib[FRAG_ATTRIB_WPOS][1]) { \ -\ - idx[0] = 0; \ - idx[1] = 1; \ -\ - } else if (v[0].attrib[FRAG_ATTRIB_WPOS][1] > v[1].attrib[FRAG_ATTRIB_WPOS][1]) { \ -\ - idx[0] = 1; \ - idx[1] = 0; \ -\ - } \ -} while(0) - -#define SET_LINE_VERT() \ -do { \ - x[0] = (v[idx[0]].attrib[FRAG_ATTRIB_WPOS][0] * 1024.0f * 1024.0f); /* 0x100000 */ \ - y[0] = fy[0] = dPriv->h - v[idx[0]].attrib[FRAG_ATTRIB_WPOS][1]; \ - z[0] = (v[idx[0]].attrib[FRAG_ATTRIB_WPOS][2]) * 1024.0f * 32.0f; /* 0x8000; */ \ -\ - x[1] = (v[idx[1]].attrib[FRAG_ATTRIB_WPOS][0] * 1024.0f * 1024.0f); /* 0x100000 */ \ - y[1] = dPriv->h - v[idx[1]].attrib[FRAG_ATTRIB_WPOS][1]; \ - z[1] = (v[idx[1]].attrib[FRAG_ATTRIB_WPOS][2]) * 1024.0f * 32.0f; /* 0x8000 */ \ -} while(0) - -#define SET_LINE_XY() \ -do { \ - tmp = v[idx[0]].attrib[FRAG_ATTRIB_WPOS][0]; \ - tmp2 = v[idx[1]].attrib[FRAG_ATTRIB_WPOS][0]; \ -\ - dx01 = x[0] - x[1]; \ - dy01 = y[0] - y[1]; \ -\ - ydiff = fy[0] - (float)y[0]; \ - ystart = y[0]; \ - y01y12 = dy01 + 1; \ -} while (0) - -#define SET_LINE_DIR() \ -do { \ - if (tmp2 > tmp) { \ - y01y12 |= 0x80000000; \ - tmp3 = tmp2-tmp; \ - } else { \ - tmp3 = tmp-tmp2; \ - } \ -\ - end01 = ((tmp << 16) | tmp2); \ -\ - if (dy01) \ - delt02 = -(dx01/dy01); \ - else \ - delt02 = 0; \ -\ - if (dy01 > tmp3) { /* Y MAJ */ \ - /* NOTE: tmp3 always >=0 */ \ - start02 = x[0]; \ - } else if (delt02 >= 0){ /* X MAJ - positive delta */ \ - start02 = x[0] + delt02/2; \ - dy01 = tmp3; /* could be 0 */ \ - } else { /* X MAJ - negative delta */ \ - start02 = x[0] + delt02/2 + ((1 << 20) - 1); \ - dy01 = tmp3; /* could be 0 */ \ - } \ -} while(0) - -#define SET_LINE_Z() \ -do { \ - zstart = z[0]; \ -\ - if (dy01) { \ - deltzy = (z[1] - z[0])/dy01; \ - } else { \ - deltzy = 0; /* dy01 = tmp3 = 0 (it's a point)*/ \ - } \ -} while (0) - -#define SET_LINE_FLAT_COL() \ -do { \ - col[0] = &(v[idx[0]].color[0]); \ - deltarx = deltary = deltgbx = deltgby = 0; \ - gbstart = (((col[0][1]) << 23) | ((col[0][2]) << 7)); \ - arstart = (((col[0][3]) << 23) | ((col[0][0]) << 7)); \ -} while(0) - -#define SET_LINE_GOURAUD_COL() \ -do { \ - col[0] = &(v[idx[0]].color[0]); \ - col[1] = &(v[idx[1]].color[0]); \ -\ - vvv[0] = _v0; \ - vvv[1] = _v1; \ -\ - for (i=0; i<2; i++) { \ - /* FIXME: swapped ! */ \ - col[i][0] = vvv[!idx[i]]->v.color.red; \ - col[i][1] = vvv[!idx[i]]->v.color.green; \ - col[i][2] = vvv[!idx[i]]->v.color.blue; \ - col[i][3] = vvv[!idx[i]]->v.color.alpha; \ - } \ -\ - if (dy01) { \ -\ - ctmp = ((col[0][1] - col[1][1]) << 7) / dy01; \ - ctmp2 = ((col[0][2] - col[1][2]) << 7) / dy01; \ - deltgby = ((ctmp << 16) & 0xFFFF0000) | (ctmp2 & 0xFFFF); \ -\ - ctmp3 = ((col[0][3] - col[1][3]) << 7) / dy01; \ - ctmp4 = ((col[0][0] - col[1][0]) << 7) / dy01; \ - deltary = ((ctmp3 << 16) & 0xFFFF0000) | (ctmp4 & 0xFFFF); \ - } else { \ - ctmp = ((col[1][1] - col[0][1]) << 7); \ - ctmp2 = ((col[1][2] - col[0][2]) << 7); \ - deltgby = ((ctmp << 16) & 0xFFFF0000) | (ctmp2 & 0xFFFF); \ -\ - ctmp3 = ((col[1][3] - col[0][3]) << 7); \ - ctmp4 = ((col[1][0] - col[0][0]) << 7); \ - deltary = ((ctmp3 << 16) & 0xFFFF0000) | (ctmp4 & 0xFFFF); \ - deltgby = deltary = 0; \ - } \ -\ - idx[0] = 1; /* FIXME: swapped */ \ -\ - gbstart = \ - (((int)((ydiff * ctmp) + (col[idx[0]][1] << 7)) << 16) & 0x7FFF0000) \ - | ((int)((ydiff * ctmp2) + (col[idx[0]][2] << 7)) & 0x7FFF); \ - arstart = \ - (((int)((ydiff * ctmp3) + (col[idx[0]][3] << 7)) << 16) & 0x7FFF0000) \ - | ((int)((ydiff * ctmp4) + (col[idx[0]][0] << 7)) & 0x7FFF); \ -} while(0) - -#define SEND_LINE_COL() \ -do { \ - DMAOUT(deltgby); \ - DMAOUT(deltary); \ - DMAOUT(gbstart); \ - DMAOUT(arstart); \ -} while (0) - -#define SEND_LINE_VERT() \ -do { \ - DMAOUT(deltzy); \ - DMAOUT(zstart); \ - DMAOUT(0); \ - DMAOUT(0); \ - DMAOUT(0); \ - DMAOUT(end01); \ - DMAOUT(delt02); \ - DMAOUT(start02); \ - DMAOUT(ystart); \ - DMAOUT(y01y12); \ -} while (0) - - -/* tri macros (mostly stolen from utah-glx...) */ - -#define VERT_VARS \ - SWvertex v[3]; \ - int x[3], y[3], z[3]; \ - int idx[3]; \ - int dx01, dy01; \ - int dx02, dy02; \ - int dx12, dy12; \ - int delt01, delt02, delt12; \ - int deltzx, deltzy, zstart; \ - int start02, end01, end12; \ - int ystart, y01y12; \ - int i, tmp, lr; \ - GLfloat ydiff, fy[3] -#define VERT_VARS_VOIDS \ - (void) v; (void) x; (void) y; (void) z; (void) idx; (void) dx01; \ - (void) dy01; (void) dx02; (void) dy02; (void) dx12; (void) dy12; \ - (void) delt01; (void) delt02; (void) delt12; (void) deltzx; \ - (void) deltzy; (void) zstart; (void) start02; (void) end01; \ - (void) end12; (void) ystart; (void) y01y12; (void) i; (void) tmp; \ - (void) lr; (void) ydiff; (void) fy - -#define GOURAUD_VARS \ - int arstart, gbstart; \ - int deltarx, deltgbx, deltary, deltgby; \ - int ctmp, ctmp2, ctmp3, ctmp4; \ - GLubyte *(col)[3] -#define GOURAUD_VARS_VOIDS \ - (void) arstart; (void) gbstart; (void) deltarx; (void) deltgbx; \ - (void) deltary; (void) deltgby; (void) ctmp; (void) ctmp2; \ - (void) ctmp3; (void) ctmp4; (void) col - -#define FLAT_VARS \ - int arstart, gbstart; \ - int deltarx, deltgbx, deltary, deltgby; \ - GLubyte *(col)[3] -#define FLAT_VARS_VOIDS \ - (void) arstart; (void) gbstart; (void) deltarx; (void) deltgbx; \ - (void) deltary; (void) deltgby; (void) col - -#define TEX_VARS \ - int u0, u1, u2; \ - GLfloat ru0, ru1, ru2; \ - int v0, v1, v2; \ - GLfloat rv0, rv1, rv2; \ - GLfloat w0, w1, w2; \ - GLfloat rw0, rw1, rw2; \ - int baseu, basev; \ - int d0, d1, d2; \ - int deltdx, deltvx, deltux, deltdy, deltvy, deltuy; \ - int deltwx, deltwy; \ - int rbaseu, rbasev; \ - int dstart, ustart, wstart, vstart; \ - static int stmp = 0; \ - s3vTextureObjectPtr t -#define TEX_VARS_VOIDS \ - (void) u0; (void) u1; (void) u2; (void) ru0; (void) ru1; (void) ru2; \ - (void) v0; (void) v1; (void) v2; (void) rv0; (void) rv1; (void) rv2; \ - (void) w0; (void) w1; (void) w2; (void) rw0; (void) rw1; (void) rw2; \ - (void) baseu; (void) basev; (void) d0; (void) d1; (void) d2; \ - (void) deltdx; (void) deltvx; (void) deltux; (void) deltdy; \ - (void) deltuy; (void) deltwx; (void) deltwy; (void) rbaseu; \ - (void) rbasev; (void) dstart; (void) ustart; (void) wstart; \ - (void) vstart; (void) stmp; (void) t - -#define SORT_VERT() \ -do { \ - for (i=0; i<3; i++) \ - fy[i] = v[i].attrib[FRAG_ATTRIB_WPOS][1]; \ -\ - if (fy[1] > fy[0]) { /* (fy[1] > fy[0]) */ \ -\ - if (fy[2] > fy[0]) { \ - idx[0] = 0; \ - if (fy[1] > fy[2]) { \ - idx[1] = 2; \ - idx[2] = 1; \ - } else { \ - idx[1] = 1; \ - idx[2] = 2; \ - } \ - } else { \ - idx[0] = 2; \ - idx[1] = 0; \ - idx[2] = 1; \ - } \ - } else { /* (fy[1] < y[0]) */ \ - if (fy[2] > fy[0]) { \ - idx[0] = 1; \ - idx[1] = 0; \ - idx[2] = 2; \ - } else { \ - idx[2] = 0; \ - if (fy[2] > fy[1]) { \ - idx[0] = 1; \ - idx[1] = 2; \ - } else { \ - idx[0] = 2; \ - idx[1] = 1; \ - } \ - } \ - } \ -} while(0) - -#define SET_VERT() \ -do { \ - for (i=0; i<3; i++) \ - { \ - x[i] = ((v[idx[i]].attrib[FRAG_ATTRIB_WPOS][0]) * /* 0x100000*/ 1024.0 * 1024.0); \ - y[i] = fy[i] = (dPriv->h - v[idx[i]].attrib[FRAG_ATTRIB_WPOS][1]); \ - z[i] = ((v[idx[i]].attrib[FRAG_ATTRIB_WPOS][2]) * /* 0x8000 */ 1024.0 * 32.0); \ - } \ -\ - ydiff = fy[0] - (float)y[0]; \ -\ - ystart = y[0]; \ -\ - dx12 = x[2] - x[1]; \ - dy12 = y[1] - y[2]; \ - dx01 = x[1] - x[0]; \ - dy01 = y[0] - y[1]; \ - dx02 = x[2] - x[0]; \ - dy02 = y[0] - y[2]; \ -\ - delt01 = delt02 = delt12 = 0; \ -} while (0) - - -#define SET_XY() \ -do { \ - if (dy01) delt01 = dx01 / dy01; \ - if (dy12) delt12 = dx12 / dy12; \ - delt02 = dx02 / dy02; \ -\ - start02 = x[0] + (ydiff * delt02); \ - end01 = x[0] + (ydiff * delt01); \ - end12 = x[1] + ((fy[1] - (GLfloat)y[1]) * delt12); \ -} while (0) - -#define SET_DIR() \ -do { \ - tmp = x[1] - (dy01 * delt02 + x[0]); \ - if (tmp > 0) { \ - lr = 0x80000000; \ - } else { \ - tmp *= -1; \ - lr = 0; \ - } \ - tmp >>= 20; \ -\ - y01y12 = ((((y[0] - y[1]) & 0x7FF) << 16) \ - | ((y[1] - y[2]) & 0x7FF) | lr); \ -} while (0) - -#define SET_Z() \ -do { \ - deltzy = (z[2] - z[0]) / dy02; \ - if (tmp) { \ - deltzx = (z[1] - (dy01 * deltzy + z[0])) / tmp; \ - } else { \ - deltzx = 0; \ - } \ - zstart = (deltzy * ydiff) + z[0]; \ -} while (0) - -#define SET_FLAT_COL() \ -do { \ - col[0] = &(v[0].color[0]); \ - deltarx = deltary = deltgbx = deltgby = 0; \ - gbstart = (((col[0][1]) << 23) | ((col[0][2]) << 7)); \ - arstart = (((col[0][3]) << 23) | ((col[0][0]) << 7)); \ -} while(0) - -#define SET_GOURAUD_COL() \ -do { \ - col[0] = &(v[idx[0]].color[0]); \ - col[1] = &(v[idx[1]].color[0]); \ - col[2] = &(v[idx[2]].color[0]); \ -\ - ctmp = ((col[2][3] - col[0][3]) << 7) / dy02; \ - ctmp2 = ((col[2][0] - col[0][0]) << 7) / dy02; \ - deltary = ((ctmp << 16) & 0xFFFF0000) | (ctmp2 & 0xFFFF); \ - ctmp3 = ((col[2][1] - col[0][1]) << 7) / dy02; \ - ctmp4 = ((col[2][2] - col[0][2]) << 7) / dy02; \ - deltgby = ((ctmp3 << 16) & 0xFFFF0000) | (ctmp4 & 0xFFFF); \ - gbstart = \ - (((int)((ydiff * ctmp3) + (col[0][1] << 7)) << 16) & 0x7FFF0000) \ - | ((int)((ydiff * ctmp4) + (col[0][2] << 7)) & 0x7FFF); \ - arstart = \ - (((int)((ydiff * ctmp) + (col[0][3] << 7)) << 16) & 0x7FFF0000) \ - | ((int)((ydiff * ctmp2) + (col[0][0] << 7)) & 0x7FFF); \ - if (tmp) { \ - int ax, rx, gx, bx; \ - ax = ((col[1][3] << 7) - (dy01 * ctmp + (col[0][3] << 7))) / tmp; \ - rx = ((col[1][0] << 7) - (dy01 * ctmp2 + (col[0][0] << 7))) / tmp; \ - gx = ((col[1][1] << 7) - (dy01 * ctmp3 + (col[0][1] << 7))) / tmp; \ - bx = ((col[1][2] << 7) - (dy01 * ctmp4 + (col[0][2] << 7))) / tmp; \ - deltarx = ((ax << 16) & 0xFFFF0000) | (rx & 0xFFFF); \ - deltgbx = ((gx << 16) & 0xFFFF0000) | (bx & 0xFFFF); \ - } else { \ - deltgbx = deltarx = 0; \ - } \ -} while (0) - -#define SET_TEX_VERT() \ -do { \ - t = ((s3vTextureObjectPtr) \ - ctx->Texture.Unit[0]._Current->DriverData); \ - deltwx = deltwy = wstart = deltdx = deltdy = dstart = 0; \ -\ - u0 = (v[idx[0]].attrib[FRAG_ATTRIB_TEX0][0] \ - * (GLfloat)(t->image[0].image->Width) * 256.0); \ - u1 = (v[idx[1]].attrib[FRAG_ATTRIB_TEX0][0] \ - * (GLfloat)(t->globj->Image[0][0]->Width) * 256.0); \ - u2 = (v[idx[2]].attrib[FRAG_ATTRIB_TEX0][0] \ - * (GLfloat)(t->globj->Image[0][0]->Width) * 256.0); \ - v0 = (v[idx[0]].attrib[FRAG_ATTRIB_TEX0][1] \ - * (GLfloat)(t->globj->Image[0][0]->Height) * 256.0); \ - v1 = (v[idx[1]].attrib[FRAG_ATTRIB_TEX0][1] \ - * (GLfloat)(t->globj->Image[0][0]->Height) * 256.0); \ - v2 = (v[idx[2]].attrib[FRAG_ATTRIB_TEX0][1] \ - * (GLfloat)(t->globj->Image[0][0]->Height) * 256.0); \ -\ - w0 = (v[idx[0]].attrib[FRAG_ATTRIB_WPOS][3]); \ - w1 = (v[idx[1]].attrib[FRAG_ATTRIB_WPOS][3]); \ - w2 = (v[idx[2]].attrib[FRAG_ATTRIB_WPOS][3]); \ -} while (0) - -#define SET_BASEUV() \ -do { \ - if (u0 < u1) { \ - if (u0 < u2) { \ - baseu = u0; \ - } else { \ - baseu = u2; \ - } \ - } else { \ - if (u1 < u2) { \ - baseu = u1; \ - } else { \ - baseu = u2; \ - } \ - } \ -\ - if (v0 < v1) { \ - if (v0 < v2) { \ - basev = v0; \ - } else { \ - basev = v2; \ - } \ - } else { \ - if (v1 < v2) { \ - basev = v1; \ - } else { \ - basev = v2; \ - } \ - } \ -} while (0) - - -#define SET_RW() \ -do { \ - /* GLfloat minW; \ -\ - if (w0 < w1) { \ - if (w0 < w2) { \ - minW = w0; \ - } else { \ - minW = w2; \ - } \ - } else { \ - if (w1 < w2) { \ - minW = w1; \ - } else { \ - minW = w2; \ - } \ - } */ \ -\ - rw0 = (512.0 * w0); \ - rw1 = (512.0 * w1); \ - rw2 = (512.0 * w2); \ -} while (0) - -#define SET_D() \ -do { \ - GLfloat sxy, suv; \ - int lev; \ -\ - suv = (v[idx[0]].attrib[FRAG_ATTRIB_TEX0][0] - \ - v[idx[2]].attrib[FRAG_ATTRIB_TEX0][0]) * \ - (v[idx[1]].attrib[FRAG_ATTRIB_TEX0][1] - \ - v[idx[2]].attrib[FRAG_ATTRIB_TEX0][1]) - \ - (v[idx[1]].attrib[FRAG_ATTRIB_TEX0][0] - \ - v[idx[2]].attrib[FRAG_ATTRIB_TEX0][0]) * \ - (v[idx[0]].attrib[FRAG_ATTRIB_TEX0][1] - \ - v[idx[2]].attrib[FRAG_ATTRIB_TEX0][2]); \ -\ - sxy = (v[idx[0]].attrib[FRAG_ATTRIB_TEX0][0] - \ - v[idx[2]].attrib[FRAG_ATTRIB_TEX0][0]) * \ - (v[idx[1]].attrib[FRAG_ATTRIB_TEX0][1] - \ - v[idx[2]].attrib[FRAG_ATTRIB_TEX0][1]) - \ - (v[idx[1]].attrib[FRAG_ATTRIB_TEX0][0] - \ - v[idx[2]].attrib[FRAG_ATTRIB_TEX0][0]) * \ - (v[idx[0]].attrib[FRAG_ATTRIB_TEX0][1] - \ - v[idx[2]].attrib[FRAG_ATTRIB_TEX0][2]); \ -\ - if (sxy < 0) sxy *= -1.0; \ - if (suv < 0) suv *= -1.0; \ -\ - lev = *(int*)&suv - *(int *)&sxy; \ - if (lev < 0) \ - lev = 0; \ - else \ - lev >>=23; \ - dstart = (lev << 27); \ -} while (0) - -#define SET_UVWD() \ -do { \ - SET_BASEUV(); \ - SET_RW(); \ - SET_D(); \ - ru0 = (((u0 - baseu) * rw0)); \ - ru1 = (((u1 - baseu) * rw1)); \ - ru2 = (((u2 - baseu) * rw2)); \ - rv0 = (((v0 - basev) * rw0)); \ - rv1 = (((v1 - basev) * rw1)); \ - rv2 = (((v2 - basev) * rw2)); \ -\ - while (baseu < 0) { baseu += (t->globj->Image[0][0]->Width << 8); } \ - while (basev < 0) { basev += (t->globj->Image[0][0]->Height << 8); } \ -\ - if (!(baseu & 0xFF)) \ - { baseu = (baseu >> 8); } \ - else \ - { baseu = (baseu >> 8) + 1; } \ -\ - if ((basev & 0x80) || !(basev & 0xFF)) \ - { basev = (basev >> 8); } \ - else \ - { basev = (basev >> 8) - 1; } \ -\ - rbaseu = (baseu) << (16 - t->globj->Image[0][0]->WidthLog2); \ - rbasev = (basev) << (16 - t->globj->Image[0][0]->WidthLog2); \ - deltuy = (((ru2 - ru0) / dy02)); \ - deltvy = (((rv2 - rv0) / dy02)); \ - rw0 *= (1024.0 * 512.0); \ - rw1 *= (1024.0 * 512.0); \ - rw2 *= (1024.0 * 512.0); \ - deltwy = ((rw2 - rw0) / dy02); \ - if (tmp) { \ - deltux = ((ru1 - (dy01 * deltuy + ru0)) / tmp); \ - deltvx = ((rv1 - (dy01 * deltvy + rv0)) / tmp); \ - deltwx = ((rw1 - (dy01 * deltwy + rw0)) / tmp); \ - } else { deltux = deltvx = deltwx = 0; } \ - ustart = (deltuy * ydiff) + (ru0); \ - vstart = (deltvy * ydiff) + (rv0); \ - wstart = (deltwy * ydiff) + (rw0); \ -} while (0) - -#define SEND_UVWD() \ -do { \ - DMAOUT((rbasev & 0xFFFF)); \ - DMAOUT((0xa0000000 | (rbaseu & 0xFFFF))); \ - DMAOUT(deltwx); \ - DMAOUT(deltwy); \ - DMAOUT(wstart); \ - DMAOUT(deltdx); \ - DMAOUT(deltvx); \ - DMAOUT(deltux); \ - DMAOUT(deltdy); \ - DMAOUT(deltvy); \ - DMAOUT(deltuy); \ - DMAOUT(dstart); \ - DMAOUT(vstart); \ - DMAOUT(ustart); \ -} while (0) - -#define SEND_VERT() \ -do { \ - DMAOUT(deltzx); \ - DMAOUT(deltzy); \ - DMAOUT(zstart); \ - DMAOUT(delt12); \ - DMAOUT(end12); \ - DMAOUT(delt01); \ - DMAOUT(end01); \ - DMAOUT(delt02); \ - DMAOUT(start02); \ - DMAOUT(ystart); \ - DMAOUT(y01y12); \ -} while (0) - -#define SEND_COL() \ -do { \ - DMAOUT(deltgbx); \ - DMAOUT(deltarx); \ - DMAOUT(deltgby); \ - DMAOUT(deltary); \ - DMAOUT(gbstart); \ - DMAOUT(arstart); \ -} while (0) - -/**** MACROS end ****/ - - - - -static void TAG(s3v_point)( s3vContextPtr vmesa, - const s3vVertex *_v0 ) -{ -} - -static void TAG(s3v_line)( s3vContextPtr vmesa, - const s3vVertex *_v0, - const s3vVertex *_v1 ) -{ - GLcontext *ctx = vmesa->glCtx; - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; - - LINE_VERT_VARS; -#if (IND & S3V_RAST_FLAT_BIT) - LINE_FLAT_VARS; -#else - LINE_GOURAUD_VARS; -#endif -#if (IND & S3V_RAST_CULL_BIT) - GLfloat cull; - (void) cull; -#endif - LINE_VERT_VARS_VOIDS; -#if (IND & S3V_RAST_FLAT_BIT) - LINE_FLAT_VARS_VOIDS; -#else - LINE_GOURAUD_VARS_VOIDS; -#endif - - DEBUG(("*** s3v_line: ")); -#if (IND & S3V_RAST_CULL_BIT) - DEBUG(("cull ")); -#endif -#if (IND & S3V_RAST_FLAT_BIT) - DEBUG(("flat ")); -#endif - - DEBUG(("***\n")); - -#if 0 - s3v_print_vertex(ctx, _v0); - s3v_print_vertex(ctx, _v1); -#endif - - s3v_translate_vertex( ctx, _v0, &v[0] ); - s3v_translate_vertex( ctx, _v1, &v[1] ); - -#if (IND & S3V_RAST_CULL_BIT) - /* FIXME: should we cull lines too? */ -#endif - (void)v; /* v[0]; v[1]; */ - - SORT_LINE_VERT(); - SET_LINE_VERT(); - - SET_LINE_XY(); - SET_LINE_DIR(); - SET_LINE_Z(); - -#if (IND & S3V_RAST_FLAT_BIT) - SET_LINE_FLAT_COL(); -#else - SET_LINE_GOURAUD_COL(); -#endif - - DMAOUT_CHECK(3DLINE_GBD, 15); - SEND_LINE_COL(); - DMAOUT(0); - SEND_LINE_VERT(); - DMAFINISH(); -} - -static void TAG(s3v_triangle)( s3vContextPtr vmesa, - const s3vVertex *_v0, - const s3vVertex *_v1, - const s3vVertex *_v2 ) -{ - GLcontext *ctx = vmesa->glCtx; - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; - - VERT_VARS; -#if (IND & S3v_RAST_FLAT_BIT) - FLAT_VARS; -#else - GOURAUD_VARS; -#endif -#if (IND & S3V_RAST_TEX_BIT) - TEX_VARS; -#endif -#if (IND & S3V_RAST_CULL_BIT) - GLfloat cull; -#endif - VERT_VARS_VOIDS; -#if (IND & S3v_RAST_FLAT_BIT) - FLAT_VARS_VOIDS; -#else - GOURAUD_VARS_VOIDS; -#endif -#if (IND & S3V_RAST_TEX_BIT) - TEX_VARS_VOIDS; -#endif - - DEBUG(("*** s3v_triangle: ")); -#if (IND & S3V_RAST_CULL_BIT) - DEBUG(("cull ")); -#endif -#if (IND & S3V_RAST_FLAT_BIT) - DEBUG(("flat ")); -#endif -#if (IND & S3V_RAST_TEX_BIT) - DEBUG(("tex ")); -#endif - -DEBUG(("***\n")); - -#if 0 - s3v_print_vertex(ctx, _v0); - s3v_print_vertex(ctx, _v1); - s3v_print_vertex(ctx, _v2); -#endif - - s3v_translate_vertex( ctx, _v0, &v[0] ); - s3v_translate_vertex( ctx, _v1, &v[1] ); - s3v_translate_vertex( ctx, _v2, &v[2] ); - -#if (IND & S3V_RAST_CULL_BIT) - cull = vmesa->backface_sign * - ((v[1].attrib[FRAG_ATTRIB_WPOS][0] - v[0].attrib[FRAG_ATTRIB_WPOS][0]) * (v[0].attrib[FRAG_ATTRIB_WPOS][1] - v[2].attrib[FRAG_ATTRIB_WPOS][1]) + - (v[1].attrib[FRAG_ATTRIB_WPOS][1] - v[0].attrib[FRAG_ATTRIB_WPOS][1]) * (v[2].attrib[FRAG_ATTRIB_WPOS][0] - v[0].attrib[FRAG_ATTRIB_WPOS][0])); - - if (cull < vmesa->cull_zero /* -0.02f */) return; -#endif - - (void)v; /* v[0]; v[1]; v[2]; */ - - SORT_VERT(); - SET_VERT(); - - if (dy02 == 0) return; - - SET_XY(); - SET_DIR(); - SET_Z(); - -#if (IND & S3V_RAST_TEX_BIT) - SET_TEX_VERT(); - SET_UVWD(); -#endif - -#if (IND & S3V_RAST_FLAT_BIT) - SET_FLAT_COL(); -#else - SET_GOURAUD_COL(); -#endif - -#if (IND & S3V_RAST_TEX_BIT) - DMAOUT_CHECK(3DTRI_BASEV, 31); - SEND_UVWD(); - SEND_COL(); - SEND_VERT(); - DMAFINISH(); -#else - DMAOUT_CHECK(3DTRI_GBX, 17); - SEND_COL(); - SEND_VERT(); - DMAFINISH(); -#endif -} - -static void TAG(s3v_quad)( s3vContextPtr vmesa, - const s3vVertex *_v0, - const s3vVertex *_v1, - const s3vVertex *_v2, - const s3vVertex *_v3 ) -{ - GLcontext *ctx = vmesa->glCtx; - __DRIdrawablePrivate *dPriv = vmesa->driDrawable; - - SWvertex temp_v[4]; - VERT_VARS; -#if (IND & S3v_RAST_FLAT_BIT) - FLAT_VARS; -#else - GOURAUD_VARS; -#endif -#if (IND & S3V_RAST_TEX_BIT) - TEX_VARS; -#endif -#if (IND & S3V_RAST_CULL_BIT) - GLfloat cull; -#endif - VERT_VARS_VOIDS; -#if (IND & S3v_RAST_FLAT_BIT) - FLAT_VARS_VOIDS; -#else - GOURAUD_VARS_VOIDS; -#endif -#if (IND & S3V_RAST_TEX_BIT) - TEX_VARS_VOIDS; -#endif - - DEBUG(("*** s3v_quad: ")); -#if (IND & S3V_RAST_CULL_BIT) - DEBUG(("cull ")); - /* printf(""); */ /* speed trick */ -#endif -#if (IND & S3V_RAST_FLAT_BIT) - DEBUG(("flat ")); -#endif -#if (IND & S3V_RAST_TEX_BIT) - DEBUG(("tex ")); -#endif - - DEBUG(("***\n")); - -#if 0 - s3v_print_vertex(ctx, _v0); - s3v_print_vertex(ctx, _v1); - s3v_print_vertex(ctx, _v2); - s3v_print_vertex(ctx, _v3); -#endif - s3v_translate_vertex( ctx, _v0, &temp_v[0] ); - s3v_translate_vertex( ctx, _v1, &temp_v[1] ); - s3v_translate_vertex( ctx, _v2, &temp_v[2] ); - s3v_translate_vertex( ctx, _v3, &temp_v[3] ); - - /* FIRST TRI (0,1,2) */ - - /* ROMEO */ - /* printf(""); */ /* speed trick (a) [turn on if (a) is return]*/ - - v[0] = temp_v[0]; - v[1] = temp_v[1]; - v[2] = temp_v[2]; - -#if (IND & S3V_RAST_CULL_BIT) - cull = vmesa->backface_sign * - ((v[1].attrib[FRAG_ATTRIB_WPOS][0] - v[0].attrib[FRAG_ATTRIB_WPOS][0]) * (v[0].attrib[FRAG_ATTRIB_WPOS][1] - v[2].attrib[FRAG_ATTRIB_WPOS][1]) + - (v[1].attrib[FRAG_ATTRIB_WPOS][1] - v[0].attrib[FRAG_ATTRIB_WPOS][1]) * (v[2].attrib[FRAG_ATTRIB_WPOS][0] - v[0].attrib[FRAG_ATTRIB_WPOS][0])); - - if (cull < vmesa->cull_zero /* -0.02f */) goto second; /* return; */ /* (a) */ -#endif - -#if 0 - v[0] = temp_v[0]; - v[1] = temp_v[1]; - v[2] = temp_v[2]; -#else - (void) v; -#endif - SORT_VERT(); - SET_VERT(); - - if (dy02 == 0) goto second; - - SET_XY(); - SET_DIR(); - SET_Z(); - -#if (IND & S3V_RAST_TEX_BIT) - SET_TEX_VERT(); - SET_UVWD(); -#endif - -#if (IND & S3V_RAST_FLAT_BIT) - SET_FLAT_COL(); -#else - SET_GOURAUD_COL(); -#endif - -#if (IND & S3V_RAST_TEX_BIT) - DMAOUT_CHECK(3DTRI_BASEV, 31); - SEND_UVWD(); - SEND_COL(); - SEND_VERT(); - DMAFINISH(); -#else - DMAOUT_CHECK(3DTRI_GBX, 17); - SEND_COL(); - SEND_VERT(); - DMAFINISH(); -#endif - - /* SECOND TRI (0,2,3) */ - -second: - v[0] = temp_v[0]; - v[1] = temp_v[2]; - v[2] = temp_v[3]; - -#if (IND & S3V_RAST_CULL_BIT) - cull = vmesa->backface_sign * - ((v[1].attrib[FRAG_ATTRIB_WPOS][0] - v[0].attrib[FRAG_ATTRIB_WPOS][0]) * (v[0].attrib[FRAG_ATTRIB_WPOS][1] - v[2].attrib[FRAG_ATTRIB_WPOS][1]) + - (v[1].attrib[FRAG_ATTRIB_WPOS][1] - v[0].attrib[FRAG_ATTRIB_WPOS][1]) * (v[2].attrib[FRAG_ATTRIB_WPOS][0] - v[0].attrib[FRAG_ATTRIB_WPOS][0])); - - if (cull < /* -0.02f */ vmesa->cull_zero) return; -#endif - -/* second: */ - - /* ROMEO */ - /* printf(""); */ /* speed trick */ - - v[0] = temp_v[0]; - v[1] = temp_v[2]; - v[2] = temp_v[3]; - - SORT_VERT(); - SET_VERT(); - - if (dy02 == 0) return; - - SET_XY(); - SET_DIR(); - SET_Z(); - -#if (IND & S3V_RAST_TEX_BIT) - SET_TEX_VERT(); - SET_UVWD(); -#endif - -#if (IND & S3V_RAST_FLAT_BIT) - SET_FLAT_COL(); -#else - SET_GOURAUD_COL(); -#endif - -#if (IND & S3V_RAST_TEX_BIT) - DMAOUT_CHECK(3DTRI_BASEV, 31); - SEND_UVWD(); - SEND_COL(); - SEND_VERT(); - DMAFINISH(); -#else - DMAOUT_CHECK(3DTRI_GBX, 17); - SEND_COL(); - SEND_VERT(); - DMAFINISH(); -#endif -} - -static void TAG(s3v_init)(void) -{ - s3v_point_tab[IND] = TAG(s3v_point); - s3v_line_tab[IND] = TAG(s3v_line); - s3v_tri_tab[IND] = TAG(s3v_triangle); - s3v_quad_tab[IND] = TAG(s3v_quad); -} - -#undef IND -#undef TAG diff --git a/src/mesa/drivers/dri/s3v/s3v_vb.c b/src/mesa/drivers/dri/s3v/s3v_vb.c deleted file mode 100644 index 00e375c6c4..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_vb.c +++ /dev/null @@ -1,339 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#include "main/glheader.h" -#include "main/mtypes.h" -#include "main/macros.h" -#include "main/colormac.h" - -#include "swrast_setup/swrast_setup.h" -#include "tnl/t_context.h" -#include "tnl/tnl.h" - -#include "s3v_context.h" -#include "s3v_vb.h" -#include "s3v_tris.h" - -#define S3V_XYZW_BIT 0x1 -#define S3V_RGBA_BIT 0x2 -#define S3V_TEX0_BIT 0x4 -#define S3V_PTEX_BIT 0x8 -#define S3V_FOG_BIT 0x10 -#define S3V_MAX_SETUP 0x20 - -static struct { - void (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint ); - tnl_interp_func interp; - tnl_copy_pv_func copy_pv; - GLboolean (*check_tex_sizes)( GLcontext *ctx ); - GLuint vertex_size; - GLuint vertex_stride_shift; - GLuint vertex_format; -} setup_tab[S3V_MAX_SETUP]; - - -/* Only one vertex format, atm, so no need to give them names: - */ -#define TINY_VERTEX_FORMAT 1 -#define NOTEX_VERTEX_FORMAT 0 -#define TEX0_VERTEX_FORMAT 0 -#define TEX1_VERTEX_FORMAT 0 -#define PROJ_TEX1_VERTEX_FORMAT 0 -#define TEX2_VERTEX_FORMAT 0 -#define TEX3_VERTEX_FORMAT 0 -#define PROJ_TEX3_VERTEX_FORMAT 0 - -#define DO_XYZW (IND & S3V_XYZW_BIT) -#define DO_RGBA (IND & S3V_RGBA_BIT) -#define DO_SPEC 0 -#define DO_FOG (IND & S3V_FOG_BIT) -#define DO_TEX0 (IND & S3V_TEX0_BIT) -#define DO_TEX1 0 -#define DO_TEX2 0 -#define DO_TEX3 0 -#define DO_PTEX (IND & S3V_PTEX_BIT) - -#define VERTEX s3vVertex -#define LOCALVARS /* s3vContextPtr vmesa = S3V_CONTEXT(ctx); */ -#define GET_VIEWPORT_MAT() 0 /* vmesa->hw_viewport */ -#define GET_TEXSOURCE(n) n -#define GET_VERTEX_FORMAT() 0 -#define GET_VERTEX_SIZE() S3V_CONTEXT(ctx)->vertex_size * sizeof(GLuint) -#define GET_VERTEX_STORE() S3V_CONTEXT(ctx)->verts -#define GET_VERTEX_STRIDE_SHIFT() S3V_CONTEXT(ctx)->vertex_stride_shift -#define INVALIDATE_STORED_VERTICES() -#define GET_UBYTE_COLOR_STORE() &S3V_CONTEXT(ctx)->UbyteColor -#define GET_UBYTE_SPEC_COLOR_STORE() &S3V_CONTEXT(ctx)->UbyteSecondaryColor - -#define HAVE_HW_VIEWPORT 1 /* FIXME */ -#define HAVE_HW_DIVIDE 1 -#define HAVE_RGBA_COLOR 0 /* we're BGRA */ -#define HAVE_TINY_VERTICES 1 -#define HAVE_NOTEX_VERTICES 0 -#define HAVE_TEX0_VERTICES 0 -#define HAVE_TEX1_VERTICES 0 -#define HAVE_TEX2_VERTICES 0 -#define HAVE_TEX3_VERTICES 0 -#define HAVE_PTEX_VERTICES 1 - -/* -#define SUBPIXEL_X -.5 -#define SUBPIXEL_Y -.5 -#define UNVIEWPORT_VARS GLfloat h = S3V_CONTEXT(ctx)->driDrawable->h -#define UNVIEWPORT_X(x) x - SUBPIXEL_X -#define UNVIEWPORT_Y(y) - y + h + SUBPIXEL_Y -#define UNVIEWPORT_Z(z) z / vmesa->depth_scale -*/ - -#define PTEX_FALLBACK() /* never needed */ - -#define IMPORT_QUALIFIER -#define IMPORT_FLOAT_COLORS s3v_import_float_colors -#define IMPORT_FLOAT_SPEC_COLORS s3v_import_float_spec_colors - -#define INTERP_VERTEX setup_tab[S3V_CONTEXT(ctx)->SetupIndex].interp -#define COPY_PV_VERTEX setup_tab[S3V_CONTEXT(ctx)->SetupIndex].copy_pv - - - -/*********************************************************************** - * Generate pv-copying and translation functions * - ***********************************************************************/ - -#define TAG(x) s3v_##x -#include "tnl_dd/t_dd_vb.c" - -/*********************************************************************** - * Generate vertex emit and interp functions * - ***********************************************************************/ - - -#define IND (S3V_XYZW_BIT|S3V_RGBA_BIT) -#define TAG(x) x##_wg -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (S3V_XYZW_BIT|S3V_RGBA_BIT|S3V_TEX0_BIT) -#define TAG(x) x##_wgt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (S3V_XYZW_BIT|S3V_RGBA_BIT|S3V_TEX0_BIT|S3V_PTEX_BIT) -#define TAG(x) x##_wgpt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (S3V_TEX0_BIT) -#define TAG(x) x##_t0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (S3V_RGBA_BIT) -#define TAG(x) x##_g -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (S3V_RGBA_BIT|S3V_TEX0_BIT) -#define TAG(x) x##_gt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (S3V_XYZW_BIT|S3V_RGBA_BIT|S3V_FOG_BIT) -#define TAG(x) x##_wgf -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (S3V_XYZW_BIT|S3V_RGBA_BIT|S3V_FOG_BIT|S3V_TEX0_BIT) -#define TAG(x) x##_wgft0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (S3V_XYZW_BIT|S3V_RGBA_BIT|S3V_FOG_BIT|S3V_TEX0_BIT|S3V_PTEX_BIT) -#define TAG(x) x##_wgfpt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (S3V_FOG_BIT) -#define TAG(x) x##_f -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (S3V_RGBA_BIT | S3V_FOG_BIT) -#define TAG(x) x##_gf -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (S3V_RGBA_BIT | S3V_FOG_BIT | S3V_TEX0_BIT) -#define TAG(x) x##_gft0 -#include "tnl_dd/t_dd_vbtmp.h" - -static void init_setup_tab( void ) -{ - init_wg(); /* pos + col */ - init_wgt0(); /* pos + col + tex0 */ - init_wgpt0(); /* pos + col + p-tex0 (?) */ - init_t0(); /* tex0 */ - init_g(); /* col */ - init_gt0(); /* col + tex */ - init_wgf(); - init_wgft0(); - init_wgfpt0(); - init_f(); - init_gf(); - init_gft0(); -} - - -#if 0 -void s3vPrintSetupFlags(char *msg, GLuint flags ) -{ - fprintf(stderr, "%s(%x): %s%s%s%s%s%s\n", - msg, - (int)flags, - (flags & S3V_XYZW_BIT) ? " xyzw," : "", - (flags & S3V_RGBA_BIT) ? " rgba," : "", - (flags & S3V_SPEC_BIT) ? " spec," : "", - (flags & S3V_FOG_BIT) ? " fog," : "", - (flags & S3V_TEX0_BIT) ? " tex-0," : "", - (flags & S3V_TEX1_BIT) ? " tex-1," : ""); -} -#endif - - -void s3vCheckTexSizes( GLcontext *ctx ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - s3vContextPtr vmesa = S3V_CONTEXT( ctx ); - - if (!setup_tab[vmesa->SetupIndex].check_tex_sizes(ctx)) { - - vmesa->SetupIndex |= (S3V_PTEX_BIT|S3V_RGBA_BIT); - - if (1 || !(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) { - tnl->Driver.Render.Interp = setup_tab[vmesa->SetupIndex].interp; - tnl->Driver.Render.CopyPV = setup_tab[vmesa->SetupIndex].copy_pv; - } - } -} - -void s3vBuildVertices( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint newinputs ) -{ - s3vContextPtr vmesa = S3V_CONTEXT( ctx ); - GLubyte *v = ((GLubyte *)vmesa->verts + - (start<<vmesa->vertex_stride_shift)); - GLuint stride = 1<<vmesa->vertex_stride_shift; - - DEBUG(("*** s3vBuildVertices ***\n")); - DEBUG(("vmesa->SetupNewInputs = 0x%x\n", vmesa->SetupNewInputs)); - DEBUG(("vmesa->SetupIndex = 0x%x\n", vmesa->SetupIndex)); - -#if 1 - setup_tab[vmesa->SetupIndex].emit( ctx, start, count, v, stride ); -#else - newinputs |= vmesa->SetupNewInputs; - vmesa->SetupNewInputs = 0; - - DEBUG(("newinputs is 0x%x\n", newinputs)); - - if (!newinputs) { - DEBUG(("!newinputs\n")); - return; - } - - if (newinputs & VERT_CLIP) { - setup_tab[vmesa->SetupIndex].emit( ctx, start, count, v, stride ); - DEBUG(("newinputs & VERT_CLIP\n")); - return; - } /* else { */ -/* GLuint ind = 0; */ - - if (newinputs & VERT_RGBA) { - DEBUG(("newinputs & VERT_RGBA\n")); - ind |= S3V_RGBA_BIT; - } - - if (newinputs & VERT_TEX0) { - DEBUG(("newinputs & VERT_TEX0\n")); - ind |= S3V_TEX0_BIT; - } - - if (newinputs & VERT_FOG_COORD) - ind |= S3V_FOG_BIT; - - if (vmesa->SetupIndex & S3V_PTEX_BIT) - ind = ~0; - - ind &= vmesa->SetupIndex; - - DEBUG(("vmesa->SetupIndex = 0x%x\n", vmesa->SetupIndex)); - DEBUG(("ind = 0x%x\n", ind)); - DEBUG(("ind & vmesa->SetupIndex = 0x%x\n", (ind & vmesa->SetupIndex))); - - if (ind) { - setup_tab[ind].emit( ctx, start, count, v, stride ); - } -#endif -} - -void s3vChooseVertexState( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT( ctx ); - TNLcontext *tnl = TNL_CONTEXT(ctx); - - GLuint ind = S3V_XYZW_BIT | S3V_RGBA_BIT; - - /* FIXME: will segv in tnl_dd/t_dd_vbtmp.h (line 196) on some demos */ -/* - if (ctx->Fog.Enabled) - ind |= S3V_FOG_BIT; -*/ - - - if (ctx->Texture.Unit[0]._ReallyEnabled) { - _tnl_need_projected_coords( ctx, GL_FALSE ); - ind |= S3V_TEX0_BIT; - } else { - _tnl_need_projected_coords( ctx, GL_TRUE ); - } - - vmesa->SetupIndex = ind; - - if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) { - tnl->Driver.Render.Interp = s3v_interp_extras; - tnl->Driver.Render.CopyPV = s3v_copy_pv_extras; - } else { - tnl->Driver.Render.Interp = setup_tab[ind].interp; - tnl->Driver.Render.CopyPV = setup_tab[ind].copy_pv; - } -} - - -void s3vInitVB( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - GLuint size = TNL_CONTEXT(ctx)->vb.Size; - - vmesa->verts = (char *)ALIGN_MALLOC(size * 4 * 16, 32); - - { - static int firsttime = 1; - if (firsttime) { - init_setup_tab(); - firsttime = 0; - vmesa->vertex_stride_shift = 6 /* 4 */; /* FIXME - only one vertex setup */ - } - } -} - - -void s3vFreeVB( GLcontext *ctx ) -{ - s3vContextPtr vmesa = S3V_CONTEXT(ctx); - if (vmesa->verts) { - ALIGN_FREE(vmesa->verts); - vmesa->verts = 0; - } - - if (vmesa->UbyteSecondaryColor.Ptr) { - ALIGN_FREE((void *)vmesa->UbyteSecondaryColor.Ptr); - vmesa->UbyteSecondaryColor.Ptr = 0; - } - - if (vmesa->UbyteColor.Ptr) { - ALIGN_FREE((void *)vmesa->UbyteColor.Ptr); - vmesa->UbyteColor.Ptr = 0; - } -} diff --git a/src/mesa/drivers/dri/s3v/s3v_vb.h b/src/mesa/drivers/dri/s3v/s3v_vb.h deleted file mode 100644 index 0fd5437380..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_vb.h +++ /dev/null @@ -1,39 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#ifndef S3VVB_INC -#define S3VVB_INC - -#include "main/mtypes.h" -#include "swrast/swrast.h" - -#define _S3V_NEW_VERTEX (_NEW_TEXTURE | \ - _DD_NEW_TRI_UNFILLED | \ - _DD_NEW_TRI_LIGHT_TWOSIDE) - - -extern void s3vChooseVertexState( GLcontext *ctx ); -extern void s3vCheckTexSizes( GLcontext *ctx ); -extern void s3vBuildVertices( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint newinputs ); - - -extern void s3v_import_float_colors( GLcontext *ctx ); -extern void s3v_import_float_spec_colors( GLcontext *ctx ); - -extern void s3v_translate_vertex( GLcontext *ctx, - const s3vVertex *src, - SWvertex *dst ); - -extern void s3vInitVB( GLcontext *ctx ); -extern void s3vFreeVB( GLcontext *ctx ); - -extern void s3v_print_vertex( GLcontext *ctx, const s3vVertex *v ); -#if 0 -extern void s3vPrintSetupFlags(char *msg, GLuint flags ); -#endif - -#endif diff --git a/src/mesa/drivers/dri/s3v/s3v_xmesa.c b/src/mesa/drivers/dri/s3v/s3v_xmesa.c deleted file mode 100644 index 85f1481769..0000000000 --- a/src/mesa/drivers/dri/s3v/s3v_xmesa.c +++ /dev/null @@ -1,341 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#include "s3v_context.h" -#include "s3v_vb.h" -#include "s3v_dri.h" -#include "main/context.h" -#include "main/matrix.h" -#include "main/framebuffer.h" -#include "main/renderbuffer.h" -#include "main/viewport.h" - -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "tnl/tnl.h" -#include "vbo/vbo.h" - -/* #define DEBUG(str) printf str */ - -static const __DRIconfig ** -s3vInitScreen(__DRIscreen *sPriv) -{ - sPriv->private = (void *) s3vCreateScreen( sPriv ); - - if (!sPriv->private) { - s3vDestroyScreen( sPriv ); - return GL_FALSE; - } - - return NULL; -} - -static void -s3vDestroyContext(__DRIcontextPrivate *driContextPriv) -{ - s3vContextPtr vmesa = (s3vContextPtr)driContextPriv->driverPrivate; - - if (vmesa) { - _swsetup_DestroyContext( vmesa->glCtx ); - _tnl_DestroyContext( vmesa->glCtx ); - _vbo_DestroyContext( vmesa->glCtx ); - _swrast_DestroyContext( vmesa->glCtx ); - - s3vFreeVB( vmesa->glCtx ); - - /* free the Mesa context */ - vmesa->glCtx->DriverCtx = NULL; - _mesa_destroy_context(vmesa->glCtx); - - _mesa_free(vmesa); - driContextPriv->driverPrivate = NULL; - } -} - - -static GLboolean -s3vCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, - const __GLcontextModes *mesaVis, - GLboolean isPixmap ) -{ - s3vScreenPtr screen = (s3vScreenPtr) driScrnPriv->private; - - if (isPixmap) { - return GL_FALSE; /* not implemented */ - } - else { - struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); - - { - driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, NULL, screen->cpp, - screen->frontOffset, screen->frontPitch, - driDrawPriv); - s3vSetSpanFunctions(frontRb, mesaVis); - _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); - } - - if (mesaVis->doubleBufferMode) { - driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, NULL, screen->cpp, - screen->backOffset, screen->backPitch, - driDrawPriv); - s3vSetSpanFunctions(backRb, mesaVis); - _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); - backRb->backBuffer = GL_TRUE; - } - - if (mesaVis->depthBits == 16) { - driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, NULL, screen->cpp, - screen->depthOffset, screen->depthPitch, - driDrawPriv); - s3vSetSpanFunctions(depthRb, mesaVis); - _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); - } - else if (mesaVis->depthBits == 24) { - driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT24, NULL, screen->cpp, - screen->depthOffset, screen->depthPitch, - driDrawPriv); - s3vSetSpanFunctions(depthRb, mesaVis); - _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); - } - - /* no h/w stencil yet? - if (mesaVis->stencilBits > 0) { - driRenderbuffer *stencilRb - = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, NULL, - screen->cpp, screen->depthOffset, - screen->depthPitch, driDrawPriv); - s3vSetSpanFunctions(stencilRb, mesaVis); - _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base); - } - */ - - _mesa_add_soft_renderbuffers(fb, - GL_FALSE, /* color */ - GL_FALSE, /* depth */ - mesaVis->stencilBits > 0, - mesaVis->accumRedBits > 0, - GL_FALSE, /* alpha */ - GL_FALSE /* aux */); - driDrawPriv->driverPrivate = (void *) fb; - - return (driDrawPriv->driverPrivate != NULL); - } -} - - -static void -s3vDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) -{ - _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); -} - -static void -s3vSwapBuffers(__DRIdrawablePrivate *drawablePrivate) -{ - __DRIdrawablePrivate *dPriv = (__DRIdrawablePrivate *) drawablePrivate; - __DRIscreenPrivate *sPriv; - GLcontext *ctx; - s3vContextPtr vmesa; - s3vScreenPtr s3vscrn; - - vmesa = (s3vContextPtr) dPriv->driContextPriv->driverPrivate; - sPriv = vmesa->driScreen; - s3vscrn = vmesa->s3vScreen; - ctx = vmesa->glCtx; - - DEBUG(("*** s3vSwapBuffers ***\n")); - -/* DMAFLUSH(); */ - - _mesa_notifySwapBuffers( ctx ); - - vmesa = (s3vContextPtr) dPriv->driContextPriv->driverPrivate; -/* driScrnPriv = vmesa->driScreen; */ - -/* if (vmesa->EnabledFlags & S3V_BACK_BUFFER) */ - -/* _mesa_notifySwapBuffers( ctx ); */ -#if 1 -{ - int x0, y0, x1, y1; -/* - int nRect = dPriv->numClipRects; - XF86DRIClipRectPtr pRect = dPriv->pClipRects; - - __DRIscreenPrivate *driScrnPriv = vmesa->driScreen; -*/ - -/* - DEBUG(("s3vSwapBuffers: S3V_BACK_BUFFER = 1 - nClip = %i\n", nRect)); -*/ -/* vmesa->drawOffset=vmesa->s3vScreen->backOffset; */ - - x0 = dPriv->x; - y0 = dPriv->y; - - x1 = x0 + dPriv->w - 1; - y1 = y0 + dPriv->h - 1; - - DMAOUT_CHECK(BITBLT_SRC_BASE, 15); - DMAOUT(vmesa->s3vScreen->backOffset); - DMAOUT(0); /* 0xc0000000 */ - DMAOUT( ((x0 << 16) | x1) ); - DMAOUT( ((y0 << 16) | y1) ); - DMAOUT( (vmesa->DestStride << 16) | vmesa->SrcStride ); - DMAOUT( (~(0)) ); - DMAOUT( (~(0)) ); - DMAOUT(0); - DMAOUT(0); - /* FIXME */ - DMAOUT(0); - DMAOUT(0); - DMAOUT( (0x01 | /* Autoexecute */ - 0x02 | /* clip */ - 0x04 | /* 16 bit */ - 0x20 | /* draw */ - 0x400 | /* word alignment (bit 10=1) */ - (0x2 << 11) | /* offset = 1 byte */ - (0xCC << 17) | /* rop #204 */ - (0x3 << 25)) ); /* l-r, t-b */ - DMAOUT(vmesa->ScissorWH); - DMAOUT( /* 0 */ vmesa->SrcXY ); - DMAOUT( (dPriv->x << 16) | dPriv->y ); - DMAFINISH(); - - DMAFLUSH(); - - vmesa->restore_primitive = -1; - -} -#endif -} - -static GLboolean -s3vMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) -{ - int x1,x2,y1,y2; - int cx, cy, cw, ch; - unsigned int src_stride, dest_stride; - int cl; - - s3vContextPtr vmesa; - __DRIdrawablePrivate *dPriv = driDrawPriv; - vmesa = (s3vContextPtr) dPriv->driContextPriv->driverPrivate; - - DEBUG(("s3vMakeCurrent\n")); - - DEBUG(("dPriv->x=%i y=%i w=%i h=%i\n", dPriv->x, dPriv->y, - dPriv->w, dPriv->h)); - - if (driContextPriv) { - GET_CURRENT_CONTEXT(ctx); - s3vContextPtr oldVirgeCtx = ctx ? S3V_CONTEXT(ctx) : NULL; - s3vContextPtr newVirgeCtx = (s3vContextPtr) driContextPriv->driverPrivate; - - if ( newVirgeCtx != oldVirgeCtx ) { - - newVirgeCtx->dirty = ~0; - cl = 1; - DEBUG(("newVirgeCtx != oldVirgeCtx\n")); -/* s3vUpdateClipping(newVirgeCtx->glCtx ); */ - } - - if (newVirgeCtx->driDrawable != driDrawPriv) { - newVirgeCtx->driDrawable = driDrawPriv; - DEBUG(("driDrawable != driDrawPriv\n")); - s3vUpdateWindow ( newVirgeCtx->glCtx ); - s3vUpdateViewportOffset( newVirgeCtx->glCtx ); -/* s3vUpdateClipping(newVirgeCtx->glCtx ); */ - } -/* - s3vUpdateWindow ( newVirgeCtx->glCtx ); - s3vUpdateViewportOffset( newVirgeCtx->glCtx ); -*/ - -/* - _mesa_make_current( newVirgeCtx->glCtx, - (GLframebuffer *) driDrawPriv->driverPrivate, - (GLframebuffer *) driReadPriv->driverPrivate ); - - _mesa_set_viewport(newVirgeCtx->glCtx, 0, 0, - newVirgeCtx->driDrawable->w, - newVirgeCtx->driDrawable->h); -*/ - -#if 0 - newVirgeCtx->Window &= ~W_GIDMask; - newVirgeCtx->Window |= (driDrawPriv->index << 5); - CHECK_DMA_BUFFER(newVirgeCtx,1); - WRITE(newVirgeCtx->buf, S3VWindow, newVirgeCtx->Window); -#endif - - newVirgeCtx->new_state |= S3V_NEW_WINDOW; /* FIXME */ - - _mesa_make_current( newVirgeCtx->glCtx, - (GLframebuffer *) driDrawPriv->driverPrivate, - (GLframebuffer *) driReadPriv->driverPrivate ); - - if (!newVirgeCtx->glCtx->Viewport.Width) { - _mesa_set_viewport(newVirgeCtx->glCtx, 0, 0, - driDrawPriv->w, driDrawPriv->h); - -/* s3vUpdateClipping(newVirgeCtx->glCtx ); */ - } - -/* - if (cl) { - s3vUpdateClipping(newVirgeCtx->glCtx ); - cl =0; - } -*/ - - newVirgeCtx->new_state |= S3V_NEW_CLIP; - - if (1) { - cx = dPriv->x; - cw = dPriv->w; - cy = dPriv->y; - ch = dPriv->h; - } - - x1 = y1 = 0; - x2 = cw-1; - y2 = ch-1; - - /* src_stride = vmesa->s3vScreen->w * vmesa->s3vScreen->cpp; - dest_stride = ((x2+31)&~31) * vmesa->s3vScreen->cpp; */ - src_stride = vmesa->driScreen->fbWidth * 2; - dest_stride = ((x2+31)&~31) * 2; - } else { - _mesa_make_current( NULL, NULL, NULL ); - } - - return GL_TRUE; -} - - -static GLboolean -s3vUnbindContext( __DRIcontextPrivate *driContextPriv ) -{ - return GL_TRUE; -} - -const struct __DriverAPIRec driDriverAPI = { - .InitScreen = s3vInitScreen, - .DestroyScreen = s3vDestroyScreen, - .CreateContext = s3vCreateContext, - .DestroyContext = s3vDestroyContext, - .CreateBuffer = s3vCreateBuffer, - .DestroyBuffer = s3vDestroyBuffer, - .SwapBuffers = s3vSwapBuffers, - .MakeCurrent = s3vMakeCurrent, - .UnbindContext = s3vUnbindContext, -}; diff --git a/src/mesa/drivers/dri/s3v/s3virgetri.h b/src/mesa/drivers/dri/s3v/s3virgetri.h deleted file mode 100644 index 5519cfd741..0000000000 --- a/src/mesa/drivers/dri/s3v/s3virgetri.h +++ /dev/null @@ -1,383 +0,0 @@ -/* - * Author: Max Lingua <sunmax@libero.it> - */ - -#define LOCAL_VARS \ - int vert0, vert1, vert2; \ - GLfloat y0, y1, y2, ydiff; \ - int iy0, iy1, iy2; \ - int x0, x1, x2, z0, z1, z2; \ - int dy01, dy02, dy12, dx01, dx02, dx12; \ - int delt02, delt01, delt12, end01, end12, start02; \ - int zstart, arstart, gbstart; \ - int deltzy, deltzx, deltarx, deltgbx, deltary, deltgby; \ - GLubyte (*colours)[4]; \ - GLubyte (*scolours)[4]; \ - static int tp = 0; \ - int tmp, lr - -#define LOCAL_TEX_VARS \ - int u0, u1, u2; \ - GLfloat ru0, ru1, ru2; \ - int v0, v1, v2; \ - GLfloat rv0, rv1, rv2; \ - GLfloat w0, w1, w2; \ - GLfloat rw0, rw1, rw2; \ - int baseu, basev; \ - int d0, d1, d2; \ - int deltdx, deltvx, deltux, deltdy, deltvy, deltuy; \ - int deltwx, deltwy; \ - int rbaseu, rbasev; \ - int dstart, ustart, wstart, vstart; \ - static int stmp = 0; \ - s3virgeTextureObject_t *t - -#define CULL_BACKFACE() \ - do { \ - GLfloat *w0 = VB->Win.data[e0]; \ - GLfloat *w1 = VB->Win.data[e1]; \ - GLfloat *w2 = VB->Win.data[e2]; \ - float cull; \ - cull = ctx->backface_sign * ((w1[0] - w0[0]) * (w0[1] - w2[1]) + \ - (w1[1] - w0[1]) * (w2[0] - w0[0])); \ - if (cull < 0) \ - return; \ - } while (0) - -#define SORT_VERTICES() \ - do { \ - y0 = VB->Win.data[e0][1]; \ - y1 = VB->Win.data[e1][1]; \ - y2 = VB->Win.data[e2][1]; \ - if (y1 > y0) { \ - if (y2 > y0) { \ - vert0 = e0; \ - if (y1 > y2) { vert2 = e1; vert1 = e2; } else { vert2 = e2; vert1 = e1; } \ - } else { vert0 = e2; vert1 = e0; vert2 = e1; } \ - } else { \ - if (y2 > y0) { vert0 = e1; vert1 = e0; vert2 = e2; } else { \ - vert2 = e0; \ - if (y2 > y1) { vert0 = e1; vert1 = e2; } else { vert0 = e2; vert1 = e1; } \ - } \ - } \ - } while (0) - -#define SET_VARIABLES() \ - do { \ - iy0 = y0 = ((s3virgeDB->height - (VB->Win.data[vert0][1]))); \ - iy1 = y1 = ((s3virgeDB->height - (VB->Win.data[vert1][1]))); \ - iy2 = y2 = ((s3virgeDB->height - (VB->Win.data[vert2][1]))); \ - if (iy0 == iy2) { return; } \ - ydiff = y0 - (float)iy0; \ - x0 = ((VB->Win.data[vert0][0]) * 1024.0 * 1024.0); \ - x1 = ((VB->Win.data[vert1][0]) * 1024.0 * 1024.0); \ - x2 = ((VB->Win.data[vert2][0]) * 1024.0 * 1024.0); \ - z0 = (VB->Win.data[vert0][2] * 1024.0 * 32.0); \ - z1 = (VB->Win.data[vert1][2] * 1024.0 * 32.0); \ - z2 = (VB->Win.data[vert2][2] * 1024.0 * 32.0); \ - dx12 = x2 - x1; \ - dy12 = iy1 - iy2; \ - dx01 = x1 - x0; \ - dy01 = iy0 - iy1; \ - dx02 = x2 - x0; \ - dy02 = iy0 - iy2; \ - delt12 = delt02 = delt01 = 0; \ - } while (0) - -#define SET_TEX_VARIABLES() \ - do { \ - t = ((s3virgeTextureObject_t *)ctx->Texture.Unit[0].Current->DriverData); \ - deltwx = deltwy = wstart = deltdx = deltdy = dstart = 0; \ - u0 = (VB->TexCoordPtr[0]->data[vert0][0] * (GLfloat)(t->tObj->Image[0]->Width) * 256.0); \ - u1 = (VB->TexCoordPtr[0]->data[vert1][0] * (GLfloat)(t->tObj->Image[0]->Width) * 256.0); \ - u2 = (VB->TexCoordPtr[0]->data[vert2][0] * (GLfloat)(t->tObj->Image[0]->Width) * 256.0); \ - v0 = (VB->TexCoordPtr[0]->data[vert0][1] * (GLfloat)(t->tObj->Image[0]->Height) * 256.0); \ - v1 = (VB->TexCoordPtr[0]->data[vert1][1] * (GLfloat)(t->tObj->Image[0]->Height) * 256.0); \ - v2 = (VB->TexCoordPtr[0]->data[vert2][1] * (GLfloat)(t->tObj->Image[0]->Height) * 256.0); \ - w0 = (VB->Win.data[vert0][3]); \ - w1 = (VB->Win.data[vert1][3]); \ - w2 = (VB->Win.data[vert2][3]); \ - } while (0) - -#define FLATSHADE_COLORS() \ - do { \ - GLubyte *col = &(colours[pv][0]); \ - deltarx = deltary = deltgbx = deltgby = 0; \ - gbstart = (((col[1]) << 23) | ((col[2]) << 7)); \ - arstart = (((col[3]) << 23) | ((col[0]) << 7)); \ - } while (0) - -#define GOURAUD_COLORS() \ - do { \ - int ctmp, ctmp2, ctmp3, ctmp4; \ - GLubyte *col0, *col1, *col2; \ - col0 = &(colours[vert0][0]); \ - col1 = &(colours[vert1][0]); \ - col2 = &(colours[vert2][0]); \ - ctmp = ((col2[3] - col0[3]) << 7) / dy02; \ - ctmp2 = ((col2[0] - col0[0]) << 7) / dy02; \ - deltary = ((ctmp << 16) & 0xFFFF0000) | (ctmp2 & 0xFFFF); \ - ctmp3 = ((col2[1] - col0[1]) << 7) / dy02; \ - ctmp4 = ((col2[2] - col0[2]) << 7) / dy02; \ - deltgby = ((ctmp3 << 16) & 0xFFFF0000) | (ctmp4 & 0xFFFF); \ - gbstart = (((int)((ydiff * ctmp3) + (col0[1] << 7)) << 16) & 0x7FFF0000) | \ - ((int)((ydiff * ctmp4) + (col0[2] << 7)) & 0x7FFF); \ - arstart = (((int)((ydiff * ctmp) + (col0[3] << 7)) << 16) & 0x7FFF0000) | \ - ((int)((ydiff * ctmp2) + (col0[0] << 7)) & 0x7FFF); \ - if (tmp) { \ - int ax, rx, gx, bx; \ - ax = ((col1[3] << 7) - (dy01 * ctmp + (col0[3] << 7))) / tmp; \ - rx = ((col1[0] << 7) - (dy01 * ctmp2 + (col0[0] << 7))) / tmp; \ - gx = ((col1[1] << 7) - (dy01 * ctmp3 + (col0[1] << 7))) / tmp; \ - bx = ((col1[2] << 7) - (dy01 * ctmp4 + (col0[2] << 7))) / tmp; \ - deltarx = ((ax << 16) & 0xFFFF0000) | (rx & 0xFFFF); \ - deltgbx = ((gx << 16) & 0xFFFF0000) | (bx & 0xFFFF); \ - } else { \ - deltgbx = deltarx = 0; \ - } \ - } while (0) - -#define SET_XY() \ - do { \ - delt02 = dx02 / dy02; \ - if (dy12) delt12 = dx12 / dy12; \ - if (dy01) delt01 = dx01 / dy01; \ - start02 = (ydiff * delt02) + x0; \ - end01 = (ydiff * delt01) + x0; \ - end12 = ((y1 - (GLfloat)iy1) * delt12) + x1; \ - } while (0) - -#define SET_DIR() \ - do { \ - tmp = x1 - (dy01 * delt02 + x0); \ - if (tmp > 0) { \ - lr = 0x80000000; \ - } else { \ - tmp *= -1; \ - lr = 0; \ - } \ - tmp >>= 20; \ - } while (0) - -#define SET_Z() \ - do { \ - deltzy = (z2 - z0) / dy02; \ - if (tmp) { \ - deltzx = (z1 - (dy01 * deltzy + z0)) / tmp; \ - } else { deltzx = 0; } \ - zstart = (deltzy * ydiff) + z0; \ - } while (0) - -#define SET_BASEUV() \ - do { \ - if (u0 < u1) { \ - if (u0 < u2) { \ - baseu = u0; \ - } else { \ - baseu = u2; \ - } \ - } else { \ - if (u1 < u2) { \ - baseu = u1; \ - } else { \ - baseu = u2; \ - } \ - } \ - if (v0 < v1) { \ - if (v0 < v2) { \ - basev = v0; \ - } else { \ - basev = v2; \ - } \ - } else { \ - if (v1 < v2) { \ - basev = v1; \ - } else { \ - basev = v2; \ - } \ - } \ - } while (0) - -#define SET_RW() \ - do { \ - /* GLfloat minW; \ - if (w0 < w1) { \ - if (w0 < w2) { \ - minW = w0; \ - } else { \ - minW = w2; \ - } \ - } else { \ - if (w1 < w2) { \ - minW = w1; \ - } else { \ - minW = w2; \ - } \ - } */ \ - rw0 = (512.0 * w0); \ - rw1 = (512.0 * w1); \ - rw2 = (512.0 * w2); \ - } while (0) - - -#define SET_D() \ - do { \ - GLfloat sxy, suv; \ - int lev; \ - suv = (VB->TexCoordPtr[0]->data[vert0][0] - \ - VB->TexCoordPtr[0]->data[vert2][0]) * \ - (VB->TexCoordPtr[0]->data[vert1][1] - \ - VB->TexCoordPtr[0]->data[vert2][1]) - \ - (VB->TexCoordPtr[0]->data[vert1][0] - \ - VB->TexCoordPtr[0]->data[vert2][0]) * \ - (VB->TexCoordPtr[0]->data[vert0][1] - \ - VB->TexCoordPtr[0]->data[vert2][2]); \ - sxy = (VB->Win.data[vert0][0] - \ - VB->Win.data[vert2][0]) * \ - (VB->Win.data[vert1][1] - \ - VB->Win.data[vert2][1]) - \ - (VB->Win.data[vert1][0] - \ - VB->Win.data[vert2][0]) * \ - (VB->Win.data[vert0][1] - \ - VB->Win.data[vert2][2]); \ - if (sxy < 0) sxy *= -1.0; \ - if (suv < 0) suv *= -1.0; \ - lev = *(int*)&suv - *(int *)&sxy; \ - if (lev < 0) \ - lev = 0; \ - else \ - lev >>=23; \ - dstart = (lev << 27); \ - } while (0) - - - -#define SET_UVWD() \ - do { \ - SET_BASEUV(); \ - SET_RW(); \ - SET_D(); \ - ru0 = (((u0 - baseu) * rw0)); \ - ru1 = (((u1 - baseu) * rw1)); \ - ru2 = (((u2 - baseu) * rw2)); \ - rv0 = (((v0 - basev) * rw0)); \ - rv1 = (((v1 - basev) * rw1)); \ - rv2 = (((v2 - basev) * rw2)); \ - while (baseu < 0) { baseu += (t->tObj->Image[0]->Width << 8); } \ - while (basev < 0) { basev += (t->tObj->Image[0]->Height << 8); } \ - if (!(baseu & 0xFF)) { baseu = (baseu >> 8); } else { baseu = (baseu >> 8) + 1; } \ - if ((basev & 0x80) || !(basev & 0xFF)) { basev = (basev >> 8); } else { basev = (basev >> 8) - 1; } \ - rbaseu = (baseu) << (16 - t->widthLog2); \ - rbasev = (basev) << (16 - t->widthLog2); \ - deltuy = (((ru2 - ru0) / dy02)); \ - deltvy = (((rv2 - rv0) / dy02)); \ - rw0 *= (1024.0 * 512.0); \ - rw1 *= (1024.0 * 512.0); \ - rw2 *= (1024.0 * 512.0); \ - deltwy = ((rw2 - rw0) / dy02); \ - if (tmp) { \ - deltux = ((ru1 - (dy01 * deltuy + ru0)) / tmp); \ - deltvx = ((rv1 - (dy01 * deltvy + rv0)) / tmp); \ - deltwx = ((rw1 - (dy01 * deltwy + rw0)) / tmp); \ - } else { deltux = deltvx = deltwx = 0; } \ - ustart = (deltuy * ydiff) + (ru0); \ - vstart = (deltvy * ydiff) + (rv0); \ - wstart = (deltwy * ydiff) + (rw0); \ - } while (0) - - -#define SEND_COLORS() \ - do { \ - WAITFIFOEMPTY(6); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_GBX), deltgbx); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_ARX), deltarx); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_GBY), deltgby); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_ARY), deltary); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_GS_BS), gbstart); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_AS_RS), arstart); \ - } while (0) - -#define SEND_VERTICES() \ - do { \ - WAITFIFOEMPTY(6); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_ZSTART), zstart); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_ZXD), deltzx); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_ZYD), deltzy); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_TXDELTA12), delt12); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_TXEND12), end12); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_TXDELTA01), delt01); \ - WAITFIFOEMPTY(5); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_TXEND01), end01); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_TXDELTA02), delt02); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_TXSTART02), start02); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_TYS), iy0); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_TY01_Y12), \ - ((((iy0 - iy1) & 0x7FF) << 16) | \ - ((iy1 - iy2) & 0x7FF) | lr)); \ - } while (0) - -#define SEND_UVWD() \ - do { \ - WAITFIFOEMPTY(7); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_BASEV), (rbasev & 0xFFFF)); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_BASEU), (0xa0000000 | (rbaseu & 0xFFFF))); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_WXD), deltwx); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_WYD), deltwy); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_WSTART), wstart); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_DXD), deltdx); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_VXD), deltvx); \ - WAITFIFOEMPTY(7); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_UXD), deltux); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_DYD), deltdy); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_VYD), deltvy); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_UYD), deltuy); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_DSTART), dstart); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_VSTART), vstart); \ - OUTREG( (S3VIRGE_3DTRI_REG | S3VIRGE_3DTRI_USTART), ustart); \ - } while (0) - -#define DMA_SEND_UVWD() \ - do { \ - DMAOUT((rbasev & 0xFFFF)); \ - DMAOUT((0xa0000000 | (rbaseu & 0xFFFF))); \ - DMAOUT(deltwx); \ - DMAOUT(deltwy); \ - DMAOUT(wstart); \ - DMAOUT(deltdx); \ - DMAOUT(deltvx); \ - DMAOUT(deltux); \ - DMAOUT(deltdy); \ - DMAOUT(deltvy); \ - DMAOUT(deltuy); \ - DMAOUT(dstart); \ - DMAOUT(vstart); \ - DMAOUT(ustart); \ - } while (0) - - -#define DMA_SEND_COLORS() \ - do { \ - DMAOUT(deltgbx); \ - DMAOUT(deltarx); \ - DMAOUT(deltgby); \ - DMAOUT(deltary); \ - DMAOUT(gbstart); \ - DMAOUT(arstart); \ - } while (0) - -#define DMA_SEND_VERTICES() \ - do { \ - DMAOUT(deltzx); \ - DMAOUT(deltzy); \ - DMAOUT(zstart); \ - DMAOUT(delt12); \ - DMAOUT(end12); \ - DMAOUT(delt01); \ - DMAOUT(end01); \ - DMAOUT(delt02); \ - DMAOUT(start02); \ - DMAOUT(iy0); \ - DMAOUT(((((iy0 - iy1) & 0x7FF) << 16) | \ - ((iy1 - iy2) & 0x7FF) | lr)); \ - } while (0) - diff --git a/src/mesa/drivers/dri/savage/Makefile b/src/mesa/drivers/dri/savage/Makefile index 018482f66b..2e5c40802c 100644 --- a/src/mesa/drivers/dri/savage/Makefile +++ b/src/mesa/drivers/dri/savage/Makefile @@ -27,4 +27,3 @@ ASM_SOURCES = include ../Makefile.template -symlinks: diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c index 048fbe452c..d307b81e8e 100644 --- a/src/mesa/drivers/dri/savage/savage_xmesa.c +++ b/src/mesa/drivers/dri/savage/savage_xmesa.c @@ -59,7 +59,7 @@ #include "texmem.h" #define need_GL_EXT_secondary_color -#include "extension_helper.h" +#include "main/remap_helper.h" #include "xmlpool.h" @@ -602,7 +602,7 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv, { driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, (GLubyte *) screen->aperture.map + 0x01000000 * TARGET_FRONT, screen->cpp, @@ -615,7 +615,7 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->doubleBufferMode) { driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, (GLubyte *) screen->aperture.map + 0x01000000 * TARGET_BACK, screen->cpp, @@ -628,7 +628,7 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 16) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, + = driNewRenderbuffer(MESA_FORMAT_Z16, (GLubyte *) screen->aperture.map + 0x01000000 * TARGET_DEPTH, screen->zpp, @@ -639,7 +639,7 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv, } else if (mesaVis->depthBits == 24) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT24, + = driNewRenderbuffer(MESA_FORMAT_S8_Z24, (GLubyte *) screen->aperture.map + 0x01000000 * TARGET_DEPTH, screen->zpp, @@ -651,7 +651,7 @@ savageCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->stencilBits > 0 && !swStencil) { driRenderbuffer *stencilRb - = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, + = driNewRenderbuffer(MESA_FORMAT_S8, (GLubyte *) screen->aperture.map + 0x01000000 * TARGET_DEPTH, screen->zpp, @@ -980,18 +980,6 @@ savageInitScreen(__DRIscreenPrivate *psp) &psp->drm_version, & drm_expected ) ) return NULL; - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); - if (!savageInitDriver(psp)) return NULL; diff --git a/src/mesa/drivers/dri/savage/savagespan.c b/src/mesa/drivers/dri/savage/savagespan.c index 9615e34013..3bb6fbcc63 100644 --- a/src/mesa/drivers/dri/savage/savagespan.c +++ b/src/mesa/drivers/dri/savage/savagespan.c @@ -255,15 +255,13 @@ void savageSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis, GLboolean float_depth) { - if (drb->Base.InternalFormat == GL_RGBA) { - if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { - savageInitPointers_565(&drb->Base); - } - else { - savageInitPointers_8888(&drb->Base); - } + if (drb->Base.Format == MESA_FORMAT_RGB565) { + savageInitPointers_565(&drb->Base); + } + else if (drb->Base.Format == MESA_FORMAT_ARGB8888) { + savageInitPointers_8888(&drb->Base); } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + else if (drb->Base.Format == MESA_FORMAT_Z16) { if (float_depth) { savageInitDepthPointers_z16f(&drb->Base); } @@ -271,7 +269,7 @@ savageSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis, savageInitDepthPointers_z16(&drb->Base); } } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + else if (drb->Base.Format == MESA_FORMAT_S8_Z24) { if (float_depth) { savageInitDepthPointers_s8_z24f(&drb->Base); } @@ -279,7 +277,7 @@ savageSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis, savageInitDepthPointers_s8_z24(&drb->Base); } } - else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + else if (drb->Base.Format == MESA_FORMAT_S8) { savageInitStencilPointers_s8_z24(&drb->Base); } } diff --git a/src/mesa/drivers/dri/savage/savagetex.c b/src/mesa/drivers/dri/savage/savagetex.c index fe239e1b05..6c97bb6c70 100644 --- a/src/mesa/drivers/dri/savage/savagetex.c +++ b/src/mesa/drivers/dri/savage/savagetex.c @@ -23,29 +23,24 @@ */ -#include <stdlib.h> -#include <stdio.h> - -#include <GL/gl.h> - +#include "main/context.h" #include "main/mm.h" -#include "savagecontext.h" -#include "savagetex.h" -#include "savagetris.h" -#include "savageioctl.h" -#include "main/simple_list.h" -#include "main/enums.h" -#include "savage_bci.h" - #include "main/macros.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/texobj.h" #include "main/convolve.h" #include "main/colormac.h" +#include "main/simple_list.h" +#include "main/enums.h" #include "swrast/swrast.h" +#include "savagecontext.h" +#include "savagetex.h" +#include "savagetris.h" +#include "savageioctl.h" +#include "savage_bci.h" + #include "xmlpool.h" #define TILE_INDEX_DXT1 0 @@ -527,6 +522,11 @@ savageAllocTexObj( struct gl_texture_object *texObj ) * components to white. This way we get the correct result. */ +#if 0 +/* Using MESA_FORMAT_RGBA8888 to store alpha-only textures should + * work but is space inefficient. + */ + static GLboolean _savage_texstore_a1114444(TEXSTORE_PARAMS); @@ -590,10 +590,11 @@ _savage_texstore_a1114444(TEXSTORE_PARAMS) return GL_FALSE; _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { + GLuint texelBytes = _mesa_get_format_bytes(dstFormat); GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLushort *dstUI = (GLushort *) dstRow; for (col = 0; col < srcWidth; col++) { @@ -629,10 +630,11 @@ _savage_texstore_a1118888(TEXSTORE_PARAMS) return GL_FALSE; _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { + GLuint texelBytes = _mesa_get_format_bytes(dstFormat); GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLuint *dstUI = (GLuint *) dstRow; for (col = 0; col < srcWidth; col++) { @@ -647,10 +649,11 @@ _savage_texstore_a1118888(TEXSTORE_PARAMS) return GL_TRUE; } +#endif /* Called by the _mesa_store_teximage[123]d() functions. */ -static const struct gl_texture_format * +static gl_format savageChooseTextureFormat( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ) { @@ -669,15 +672,15 @@ savageChooseTextureFormat( GLcontext *ctx, GLint internalFormat, switch ( type ) { case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB1555; case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; default: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; } case 3: @@ -686,129 +689,152 @@ savageChooseTextureFormat( GLcontext *ctx, GLint internalFormat, switch ( type ) { case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; default: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565; } case GL_RGBA8: case GL_RGBA12: case GL_RGBA16: return !force16bpt ? - &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; case GL_RGB10_A2: return !force16bpt ? - &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555; + MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB1555; case GL_RGBA4: case GL_RGBA2: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_RGB5_A1: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: - return !force16bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; + return !force16bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565; case GL_RGB5: case GL_RGB4: case GL_R3_G3_B2: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; case GL_ALPHA: case GL_COMPRESSED_ALPHA: - return isSavage4 ? &_mesa_texformat_a8 : ( +#if 0 + return isSavage4 ? MESA_FORMAT_a8 : ( do32bpt ? &_savage_texformat_a1118888 : &_savage_texformat_a1114444); +#else + if (isSavage4) + return MESA_FORMAT_A8; + else if (do32bpt) + return MESA_FORMAT_ARGB8888; + else + return MESA_FORMAT_ARGB4444; +#endif case GL_ALPHA4: - return isSavage4 ? &_mesa_texformat_a8 : &_savage_texformat_a1114444; +#if 0 + return isSavage4 ? MESA_FORMAT_a8 : &_savage_texformat_a1114444; +#else + if (isSavage4) + return MESA_FORMAT_A8; + else + return MESA_FORMAT_ARGB4444; +#endif case GL_ALPHA8: case GL_ALPHA12: case GL_ALPHA16: - return isSavage4 ? &_mesa_texformat_a8 : ( +#if 0 + return isSavage4 ? MESA_FORMAT_a8 : ( !force16bpt ? &_savage_texformat_a1118888 : &_savage_texformat_a1114444); - +#else + if (isSavage4) + return MESA_FORMAT_A8; + else if (force16bpt) + return MESA_FORMAT_ARGB4444; + else + return MESA_FORMAT_ARGB8888; +#endif case 1: case GL_LUMINANCE: case GL_COMPRESSED_LUMINANCE: /* no alpha, but use argb1555 in 16bit case to get pure grey values */ - return isSavage4 ? &_mesa_texformat_l8 : ( - do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555); + return isSavage4 ? MESA_FORMAT_L8 : ( + do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB1555); case GL_LUMINANCE4: - return isSavage4 ? &_mesa_texformat_l8 : &_mesa_texformat_argb1555; + return isSavage4 ? MESA_FORMAT_L8 : MESA_FORMAT_ARGB1555; case GL_LUMINANCE8: case GL_LUMINANCE12: case GL_LUMINANCE16: - return isSavage4 ? &_mesa_texformat_l8 : ( - !force16bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555); + return isSavage4 ? MESA_FORMAT_L8 : ( + !force16bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB1555); case 2: case GL_LUMINANCE_ALPHA: case GL_COMPRESSED_LUMINANCE_ALPHA: /* Savage4 has a al44 texture format. But it's not supported by Mesa. */ - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; case GL_LUMINANCE4_ALPHA4: case GL_LUMINANCE6_ALPHA2: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_LUMINANCE8_ALPHA8: case GL_LUMINANCE12_ALPHA4: case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: - return !force16bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + return !force16bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; #if 0 /* TFT_I8 produces garbage on ProSavageDDR and subsequent texture * disable keeps rendering garbage. Disabled for now. */ case GL_INTENSITY: case GL_COMPRESSED_INTENSITY: - return isSavage4 ? &_mesa_texformat_i8 : ( - do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444); + return isSavage4 ? MESA_FORMAT_i8 : ( + do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444); case GL_INTENSITY4: - return isSavage4 ? &_mesa_texformat_i8 : &_mesa_texformat_argb4444; + return isSavage4 ? MESA_FORMAT_i8 : MESA_FORMAT_ARGB4444; case GL_INTENSITY8: case GL_INTENSITY12: case GL_INTENSITY16: - return isSavage4 ? &_mesa_texformat_i8 : ( - !force16bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444); + return isSavage4 ? MESA_FORMAT_i8 : ( + !force16bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444); #else case GL_INTENSITY: case GL_COMPRESSED_INTENSITY: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; case GL_INTENSITY4: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_INTENSITY8: case GL_INTENSITY12: case GL_INTENSITY16: - return !force16bpt ? &_mesa_texformat_argb8888 : - &_mesa_texformat_argb4444; + return !force16bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; #endif case GL_RGB_S3TC: case GL_RGB4_S3TC: case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - return &_mesa_texformat_rgb_dxt1; + return MESA_FORMAT_RGB_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return &_mesa_texformat_rgba_dxt1; + return MESA_FORMAT_RGBA_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - return &_mesa_texformat_rgba_dxt3; + return MESA_FORMAT_RGBA_DXT3; case GL_RGBA_S3TC: case GL_RGBA4_S3TC: if (!isSavage4) /* Not the best choice but Savage3D/MX/IX don't support DXT3 or DXT5. */ - return &_mesa_texformat_rgba_dxt1; + return MESA_FORMAT_RGBA_DXT1; /* fall through */ case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return &_mesa_texformat_rgba_dxt5; + return MESA_FORMAT_RGBA_DXT5; /* case GL_COLOR_INDEX: @@ -822,7 +848,7 @@ savageChooseTextureFormat( GLcontext *ctx, GLint internalFormat, */ default: _mesa_problem(ctx, "unexpected texture format in %s", __FUNCTION__); - return NULL; + return MESA_FORMAT_NONE; } } @@ -837,7 +863,7 @@ static void savageSetTexImages( savageContextPtr imesa, assert(t); assert(image); - switch (image->TexFormat->MesaFormat) { + switch (image->TexFormat) { case MESA_FORMAT_ARGB8888: textureFormat = TFT_ARGB8888; t->texelBytes = tileIndex = 4; @@ -2083,6 +2109,7 @@ void savageDDInitTextureFuncs( struct dd_function_table *functions ) /* Texel fetching with our custom texture formats works just like * the standard argb formats. */ +#if 0 _savage_texformat_a1114444.FetchTexel1D = _mesa_texformat_argb4444.FetchTexel1D; _savage_texformat_a1114444.FetchTexel2D = _mesa_texformat_argb4444.FetchTexel2D; _savage_texformat_a1114444.FetchTexel3D = _mesa_texformat_argb4444.FetchTexel3D; @@ -2096,4 +2123,5 @@ void savageDDInitTextureFuncs( struct dd_function_table *functions ) _savage_texformat_a1118888.FetchTexel1Df= _mesa_texformat_argb8888.FetchTexel1Df; _savage_texformat_a1118888.FetchTexel2Df= _mesa_texformat_argb8888.FetchTexel2Df; _savage_texformat_a1118888.FetchTexel3Df= _mesa_texformat_argb8888.FetchTexel3Df; +#endif } diff --git a/src/mesa/drivers/dri/sis/Makefile b/src/mesa/drivers/dri/sis/Makefile index d2354e6776..ad009fc239 100644 --- a/src/mesa/drivers/dri/sis/Makefile +++ b/src/mesa/drivers/dri/sis/Makefile @@ -34,4 +34,3 @@ ASM_SOURCES = include ../Makefile.template -symlinks: diff --git a/src/mesa/drivers/dri/sis/sis_context.c b/src/mesa/drivers/dri/sis/sis_context.c index a070fe3d79..f501e7ad2e 100644 --- a/src/mesa/drivers/dri/sis/sis_context.c +++ b/src/mesa/drivers/dri/sis/sis_context.c @@ -59,7 +59,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define need_GL_EXT_fog_coord #define need_GL_EXT_secondary_color -#include "extension_helper.h" +#include "main/remap_helper.h" #ifndef SIS_DEBUG int SIS_DEBUG = 0; @@ -69,7 +69,7 @@ int GlobalCurrentHwcx = -1; int GlobalHwcxCountBase = 1; int GlobalCmdQueueLen = 0; -struct dri_extension card_extensions[] = +static struct dri_extension card_extensions[] = { { "GL_ARB_multitexture", NULL }, { "GL_ARB_texture_border_clamp", NULL }, @@ -83,7 +83,7 @@ struct dri_extension card_extensions[] = { NULL, NULL } }; -struct dri_extension card_extensions_6326[] = +static struct dri_extension card_extensions_6326[] = { /*{ "GL_ARB_texture_border_clamp", NULL },*/ /*{ "GL_ARB_texture_mirrored_repeat", NULL },*/ diff --git a/src/mesa/drivers/dri/sis/sis_dd.c b/src/mesa/drivers/dri/sis/sis_dd.c index bddc4a9285..217d77557f 100644 --- a/src/mesa/drivers/dri/sis/sis_dd.c +++ b/src/mesa/drivers/dri/sis/sis_dd.c @@ -41,6 +41,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "sis_tris.h" #include "swrast/swrast.h" +#include "main/formats.h" #include "main/framebuffer.h" #include "main/renderbuffer.h" @@ -142,25 +143,25 @@ sisInitRenderbuffer(struct gl_renderbuffer *rb, GLenum format) if (format == GL_RGBA) { /* Color */ - rb->_BaseFormat = GL_RGBA; + rb->Format = MESA_FORMAT_ARGB8888; rb->DataType = GL_UNSIGNED_BYTE; } else if (format == GL_DEPTH_COMPONENT16) { /* Depth */ - rb->_BaseFormat = GL_DEPTH_COMPONENT; /* we always Get/Put 32-bit Z values */ + rb->Format = MESA_FORMAT_Z16; rb->DataType = GL_UNSIGNED_INT; } else if (format == GL_DEPTH_COMPONENT24) { /* Depth */ - rb->_BaseFormat = GL_DEPTH_COMPONENT; /* we always Get/Put 32-bit Z values */ + rb->Format = MESA_FORMAT_Z32; rb->DataType = GL_UNSIGNED_INT; } else { /* Stencil */ ASSERT(format == GL_STENCIL_INDEX8_EXT); - rb->_BaseFormat = GL_STENCIL_INDEX; + rb->Format = MESA_FORMAT_S8; rb->DataType = GL_UNSIGNED_BYTE; } diff --git a/src/mesa/drivers/dri/sis/sis_screen.c b/src/mesa/drivers/dri/sis/sis_screen.c index b5f04ae28d..fec9158236 100644 --- a/src/mesa/drivers/dri/sis/sis_screen.c +++ b/src/mesa/drivers/dri/sis/sis_screen.c @@ -298,18 +298,6 @@ sisInitScreen(__DRIscreenPrivate *psp) &psp->drm_version, &drm_expected)) return NULL; - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); - psp->private = sisCreateScreen(psp); if (!psp->private) { diff --git a/src/mesa/drivers/dri/sis/sis_span.c b/src/mesa/drivers/dri/sis/sis_span.c index 9e9a509755..cfbb51007d 100644 --- a/src/mesa/drivers/dri/sis/sis_span.c +++ b/src/mesa/drivers/dri/sis/sis_span.c @@ -176,24 +176,22 @@ sisDDInitSpanFuncs( GLcontext *ctx ) void sisSetSpanFunctions(struct sis_renderbuffer *srb, const GLvisual *vis) { - if (srb->Base.InternalFormat == GL_RGBA) { - if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { - sisInitPointers_RGB565( &srb->Base ); - } - else { - sisInitPointers_ARGB8888( &srb->Base ); - } + if (srb->Base.Format == MESA_FORMAT_RGB565) { + sisInitPointers_RGB565( &srb->Base ); } - else if (srb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + else if (srb->Base.Format == MESA_FORMAT_ARGB8888) { + sisInitPointers_ARGB8888( &srb->Base ); + } + else if (srb->Base.Format == MESA_FORMAT_Z16) { sisInitDepthPointers_z16(&srb->Base); } - else if (srb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + else if (srb->Base.Format == MESA_FORMAT_S8_Z24) { sisInitDepthPointers_z24_s8(&srb->Base); } - else if (srb->Base.InternalFormat == GL_DEPTH_COMPONENT32) { + else if (srb->Base.Format == MESA_FORMAT_Z32) { sisInitDepthPointers_z32(&srb->Base); } - else if (srb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + else if (srb->Base.Format == MESA_FORMAT_S8) { sisInitStencilPointers_z24_s8(&srb->Base); } } diff --git a/src/mesa/drivers/dri/sis/sis_tex.c b/src/mesa/drivers/dri/sis/sis_tex.c index 28ced6cfd5..951c470dad 100644 --- a/src/mesa/drivers/dri/sis/sis_tex.c +++ b/src/mesa/drivers/dri/sis/sis_tex.c @@ -28,17 +28,15 @@ CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * Eric Anholt <anholt@FreeBSD.org> */ -#include "sis_context.h" -#include "sis_alloc.h" -#include "sis_tex.h" - #include "swrast/swrast.h" #include "main/imports.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/teximage.h" #include "main/texobj.h" +#include "sis_context.h" +#include "sis_alloc.h" +#include "sis_tex.h" #include "xmlpool.h" #define ALIGN(value, align) (GLubyte *)((long)(value + align - 1) & ~(align - 1)) @@ -65,7 +63,7 @@ sisAllocTexImage( sisContextPtr smesa, sisTexObjPtr t, int level, if (t->format == 0) { t->format = image->_BaseFormat; - switch (image->TexFormat->MesaFormat) + switch (image->TexFormat) { case MESA_FORMAT_ARGB8888: t->hwformat = TEXEL_ARGB_8888_32; @@ -101,13 +99,12 @@ sisAllocTexImage( sisContextPtr smesa, sisTexObjPtr t, int level, t->hwformat = TEXEL_VUY422; break; default: - sis_fatal_error("Bad texture format 0x%x.\n", - image->TexFormat->MesaFormat); + sis_fatal_error("Bad texture format 0x%x.\n", image->TexFormat); } } assert(t->format == image->_BaseFormat); - texel_size = image->TexFormat->TexelBytes; + texel_size = _mesa_get_format_bytes(image->TexFormat); size = image->Width * image->Height * texel_size + TEXTURE_HW_PLUS; addr = sisAllocFB( smesa, size, &t->image[level].handle ); @@ -230,7 +227,7 @@ static GLboolean sisIsTextureResident( GLcontext * ctx, return (texObj->DriverData != NULL); } -static const struct gl_texture_format * +static gl_format sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ) { @@ -248,15 +245,15 @@ sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat, switch ( type ) { case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB1555; case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; default: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; } case 3: @@ -265,46 +262,46 @@ sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat, switch ( type ) { case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; default: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565; } case GL_RGBA8: case GL_RGBA12: case GL_RGBA16: return !force16bpt ? - &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; case GL_RGB10_A2: return !force16bpt ? - &_mesa_texformat_argb8888 : &_mesa_texformat_argb1555; + MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB1555; case GL_RGBA4: case GL_RGBA2: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_RGB5_A1: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: - return !force16bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; + return !force16bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565; case GL_RGB5: case GL_RGB4: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; case GL_R3_G3_B2: - return &_mesa_texformat_rgb332; + return MESA_FORMAT_RGB332; case GL_ALPHA: case GL_ALPHA4: /* FIXME: This could use its own texstore */ @@ -312,7 +309,7 @@ sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_ALPHA12: case GL_ALPHA16: case GL_COMPRESSED_ALPHA: - return &_mesa_texformat_a8; + return MESA_FORMAT_A8; case 1: case GL_LUMINANCE: @@ -321,7 +318,7 @@ sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12: case GL_LUMINANCE16: case GL_COMPRESSED_LUMINANCE: - return &_mesa_texformat_l8; + return MESA_FORMAT_L8; case 2: case GL_LUMINANCE_ALPHA: @@ -332,7 +329,7 @@ sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: case GL_COMPRESSED_LUMINANCE_ALPHA: - return &_mesa_texformat_al88; + return MESA_FORMAT_AL88; case GL_INTENSITY: case GL_INTENSITY4: @@ -340,19 +337,19 @@ sisChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_INTENSITY12: case GL_INTENSITY16: case GL_COMPRESSED_INTENSITY: - return &_mesa_texformat_i8; + return MESA_FORMAT_I8; case GL_YCBCR_MESA: if (type == GL_UNSIGNED_SHORT_8_8_APPLE || type == GL_UNSIGNED_BYTE) - return &_mesa_texformat_ycbcr; + return MESA_FORMAT_YCBCR; else - return &_mesa_texformat_ycbcr_rev; + return MESA_FORMAT_YCBCR_REV; default: _mesa_problem(ctx, "unexpected format in sisDDChooseTextureFormat: %d", internalFormat); - return NULL; + return MESA_FORMAT_NONE; } } @@ -425,7 +422,7 @@ static void sisTexSubImage1D( GLcontext *ctx, /* Upload the texture */ WaitEngIdle(smesa); - texelBytes = texImage->TexFormat->TexelBytes; + texelBytes = _mesa_get_format_bytes(texImage->TexFormat); copySize = width * texelBytes; src = (char *)texImage->Data + xoffset * texelBytes; @@ -513,7 +510,7 @@ static void sisTexSubImage2D( GLcontext *ctx, /* Upload the texture */ WaitEngIdle(smesa); - texelBytes = texImage->TexFormat->TexelBytes; + texelBytes = _mesa_get_format_bytes(texImage->TexFormat); copySize = width * texelBytes; src = (char *)texImage->Data + (xoffset + yoffset * texImage->Width) * diff --git a/src/mesa/drivers/dri/sis/sis_texstate.c b/src/mesa/drivers/dri/sis/sis_texstate.c index 46417ce414..a507173b21 100644 --- a/src/mesa/drivers/dri/sis/sis_texstate.c +++ b/src/mesa/drivers/dri/sis/sis_texstate.c @@ -36,7 +36,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/colormac.h" #include "main/context.h" #include "main/macros.h" -#include "main/texformat.h" #include "sis_context.h" #include "sis_state.h" diff --git a/src/mesa/drivers/dri/swrast/Makefile b/src/mesa/drivers/dri/swrast/Makefile index 5f3a4f2191..771169c1ff 100644 --- a/src/mesa/drivers/dri/swrast/Makefile +++ b/src/mesa/drivers/dri/swrast/Makefile @@ -21,4 +21,3 @@ SWRAST_COMMON_SOURCES = \ include ../Makefile.template -symlinks: diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c index a858af30c1..8340861aff 100644 --- a/src/mesa/drivers/dri/swrast/swrast.c +++ b/src/mesa/drivers/dri/swrast/swrast.c @@ -33,6 +33,7 @@ #include "main/context.h" #include "main/extensions.h" +#include "main/formats.h" #include "main/framebuffer.h" #include "main/imports.h" #include "main/renderbuffer.h" @@ -43,78 +44,12 @@ #include "tnl/t_pipeline.h" #include "vbo/vbo.h" #include "drivers/common/driverfuncs.h" +#include "drivers/common/meta.h" #include "utils.h" #include "swrast_priv.h" -#define need_GL_VERSION_1_3 -#define need_GL_VERSION_1_4 -#define need_GL_VERSION_1_5 -#define need_GL_VERSION_2_0 -#define need_GL_VERSION_2_1 - -/* sw extensions for imaging */ -#define need_GL_EXT_blend_color -#define need_GL_EXT_blend_minmax -#define need_GL_EXT_convolution -#define need_GL_EXT_histogram -#define need_GL_SGI_color_table - -/* sw extensions not associated with some GL version */ -#define need_GL_ARB_shader_objects -#define need_GL_ARB_vertex_array_object -#define need_GL_ARB_vertex_program -#define need_GL_ARB_sync -#define need_GL_APPLE_vertex_array_object -#define need_GL_ATI_fragment_shader -#define need_GL_ATI_separate_stencil -#define need_GL_EXT_depth_bounds_test -#define need_GL_EXT_framebuffer_object -#define need_GL_EXT_framebuffer_blit -#define need_GL_EXT_gpu_program_parameters -#define need_GL_EXT_paletted_texture -#define need_GL_EXT_stencil_two_side -#define need_GL_MESA_resize_buffers -#define need_GL_NV_vertex_program -#define need_GL_NV_fragment_program - -#include "extension_helper.h" - -const struct dri_extension card_extensions[] = -{ - { "GL_VERSION_1_3", GL_VERSION_1_3_functions }, - { "GL_VERSION_1_4", GL_VERSION_1_4_functions }, - { "GL_VERSION_1_5", GL_VERSION_1_5_functions }, - { "GL_VERSION_2_0", GL_VERSION_2_0_functions }, - { "GL_VERSION_2_1", GL_VERSION_2_1_functions }, - - { "GL_EXT_blend_color", GL_EXT_blend_color_functions }, - { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions }, - { "GL_EXT_convolution", GL_EXT_convolution_functions }, - { "GL_EXT_histogram", GL_EXT_histogram_functions }, - { "GL_SGI_color_table", GL_SGI_color_table_functions }, - - { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, - { "GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions }, - { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }, - { "GL_ARB_sync", GL_ARB_sync_functions }, - { "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions }, - { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions }, - { "GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions }, - { "GL_EXT_depth_bounds_test", GL_EXT_depth_bounds_test_functions }, - { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, - { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions }, - { "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions }, - { "GL_EXT_paletted_texture", GL_EXT_paletted_texture_functions }, - { "GL_EXT_stencil_two_side", GL_EXT_stencil_two_side_functions }, - { "GL_MESA_resize_buffers", GL_MESA_resize_buffers_functions }, - { "GL_NV_vertex_program", GL_NV_vertex_program_functions }, - { "GL_NV_fragment_program", GL_NV_fragment_program_functions }, - { NULL, NULL } -}; - - /** * Screen and config-related functions */ @@ -238,7 +173,7 @@ driCreateNewScreen(int scrn, const __DRIextension **extensions, *driver_configs = (const __DRIconfig **) driConcatConfigs(configs24, configs32); - driInitExtensions( NULL, card_extensions, GL_FALSE ); + driInitExtensions( NULL, NULL, GL_FALSE ); return psp; } @@ -372,50 +307,38 @@ swrast_new_renderbuffer(const GLvisual *visual, GLboolean front) switch (pixel_format) { case PF_A8R8G8B8: + xrb->Base.Format = MESA_FORMAT_ARGB8888; xrb->Base.InternalFormat = GL_RGBA; xrb->Base._BaseFormat = GL_RGBA; xrb->Base.DataType = GL_UNSIGNED_BYTE; - xrb->Base.RedBits = 8 * sizeof(GLubyte); - xrb->Base.GreenBits = 8 * sizeof(GLubyte); - xrb->Base.BlueBits = 8 * sizeof(GLubyte); - xrb->Base.AlphaBits = 8 * sizeof(GLubyte); xrb->bpp = 32; break; case PF_X8R8G8B8: + xrb->Base.Format = MESA_FORMAT_ARGB8888; /* XXX */ xrb->Base.InternalFormat = GL_RGB; xrb->Base._BaseFormat = GL_RGB; xrb->Base.DataType = GL_UNSIGNED_BYTE; - xrb->Base.RedBits = 8 * sizeof(GLubyte); - xrb->Base.GreenBits = 8 * sizeof(GLubyte); - xrb->Base.BlueBits = 8 * sizeof(GLubyte); - xrb->Base.AlphaBits = 0; xrb->bpp = 32; break; case PF_R5G6B5: + xrb->Base.Format = MESA_FORMAT_RGB565; xrb->Base.InternalFormat = GL_RGB; xrb->Base._BaseFormat = GL_RGB; xrb->Base.DataType = GL_UNSIGNED_BYTE; - xrb->Base.RedBits = 5 * sizeof(GLubyte); - xrb->Base.GreenBits = 6 * sizeof(GLubyte); - xrb->Base.BlueBits = 5 * sizeof(GLubyte); - xrb->Base.AlphaBits = 0; xrb->bpp = 16; break; case PF_R3G3B2: + xrb->Base.Format = MESA_FORMAT_RGB332; xrb->Base.InternalFormat = GL_RGB; xrb->Base._BaseFormat = GL_RGB; xrb->Base.DataType = GL_UNSIGNED_BYTE; - xrb->Base.RedBits = 3 * sizeof(GLubyte); - xrb->Base.GreenBits = 3 * sizeof(GLubyte); - xrb->Base.BlueBits = 2 * sizeof(GLubyte); - xrb->Base.AlphaBits = 0; xrb->bpp = 8; break; case PF_CI8: + xrb->Base.Format = MESA_FORMAT_CI8; xrb->Base.InternalFormat = GL_COLOR_INDEX8_EXT; xrb->Base._BaseFormat = GL_COLOR_INDEX; xrb->Base.DataType = GL_UNSIGNED_BYTE; - xrb->Base.IndexBits = 8 * sizeof(GLubyte); xrb->bpp = 8; break; default: @@ -645,6 +568,8 @@ driCreateNewContext(__DRIscreen *screen, const __DRIconfig *config, _mesa_enable_2_0_extensions(mesaCtx); _mesa_enable_2_1_extensions(mesaCtx); + _mesa_meta_init(mesaCtx); + return ctx; } @@ -656,6 +581,7 @@ driDestroyContext(__DRIcontext *ctx) if (ctx) { mesaCtx = &ctx->Base; + _mesa_meta_free(mesaCtx); _swsetup_DestroyContext( mesaCtx ); _swrast_DestroyContext( mesaCtx ); _tnl_DestroyContext( mesaCtx ); diff --git a/src/mesa/drivers/dri/tdfx/Makefile b/src/mesa/drivers/dri/tdfx/Makefile index 092c580fea..b9f25db4fe 100644 --- a/src/mesa/drivers/dri/tdfx/Makefile +++ b/src/mesa/drivers/dri/tdfx/Makefile @@ -32,6 +32,4 @@ ASM_SOURCES = include ../Makefile.template -symlinks: - diff --git a/src/mesa/drivers/dri/tdfx/tdfx_context.c b/src/mesa/drivers/dri/tdfx/tdfx_context.c index 68b5027561..e742d414a5 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_context.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_context.c @@ -68,13 +68,13 @@ #define need_GL_EXT_paletted_texture /* #define need_GL_EXT_secondary_color */ /* #define need_GL_NV_vertex_program */ -#include "extension_helper.h" +#include "main/remap_helper.h" /** * Common extension strings exported by all cards */ -const struct dri_extension card_extensions[] = +static const struct dri_extension card_extensions[] = { { "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions }, { "GL_ARB_texture_mirrored_repeat", NULL }, @@ -107,7 +107,7 @@ const struct dri_extension card_extensions[] = /** * Extension strings exported only by Naplam (e.g., Voodoo4 & Voodoo5) cards. */ -const struct dri_extension napalm_extensions[] = +static const struct dri_extension napalm_extensions[] = { { "GL_ARB_texture_env_combine", NULL }, { "GL_EXT_blend_equation_separate", GL_EXT_blend_equation_separate_functions }, diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.c b/src/mesa/drivers/dri/tdfx/tdfx_screen.c index 58bd48b294..2eb0024d40 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_screen.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.c @@ -69,9 +69,6 @@ static const __DRIextension *tdfxExtensions[] = { static const GLuint __driNConfigOptions = 1; -extern const struct dri_extension card_extensions[]; -extern const struct dri_extension napalm_extensions[]; - static GLboolean tdfxCreateScreen( __DRIscreenPrivate *sPriv ) { @@ -173,7 +170,7 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv, { driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, NULL, screen->cpp, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, screen->fbOffset, screen->width, driDrawPriv); tdfxSetSpanFunctions(frontRb, mesaVis); _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); @@ -181,7 +178,7 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->doubleBufferMode) { driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, NULL, screen->cpp, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->cpp, screen->backOffset, screen->width, driDrawPriv); tdfxSetSpanFunctions(backRb, mesaVis); @@ -191,7 +188,7 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 16) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, NULL, screen->cpp, + = driNewRenderbuffer(MESA_FORMAT_Z16, NULL, screen->cpp, screen->depthOffset, screen->width, driDrawPriv); tdfxSetSpanFunctions(depthRb, mesaVis); @@ -199,7 +196,7 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv, } else if (mesaVis->depthBits == 24) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT24, NULL, screen->cpp, + = driNewRenderbuffer(MESA_FORMAT_Z24_S8, NULL, screen->cpp, screen->depthOffset, screen->width, driDrawPriv); tdfxSetSpanFunctions(depthRb, mesaVis); @@ -208,7 +205,7 @@ tdfxCreateBuffer( __DRIscreenPrivate *driScrnPriv, if (mesaVis->stencilBits > 0) { driRenderbuffer *stencilRb - = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, NULL, screen->cpp, + = driNewRenderbuffer(MESA_FORMAT_S8, NULL, screen->cpp, screen->depthOffset, screen->width, driDrawPriv); tdfxSetSpanFunctions(stencilRb, mesaVis); @@ -418,19 +415,6 @@ tdfxInitScreen(__DRIscreen *psp) &psp->drm_version, & drm_expected ) ) return NULL; - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); - driInitExtensions( NULL, napalm_extensions, GL_FALSE ); - if (!tdfxInitDriver(psp)) return NULL; diff --git a/src/mesa/drivers/dri/tdfx/tdfx_state.c b/src/mesa/drivers/dri/tdfx/tdfx_state.c index 591df8a905..cf2712720f 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_state.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_state.c @@ -40,7 +40,6 @@ #include "main/mtypes.h" #include "main/colormac.h" -#include "main/texformat.h" #include "main/texstore.h" #include "main/teximage.h" diff --git a/src/mesa/drivers/dri/tdfx/tdfx_tex.c b/src/mesa/drivers/dri/tdfx/tdfx_tex.c index 1f7257eaea..0aa09e733b 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_tex.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_tex.c @@ -42,7 +42,6 @@ #include "main/image.h" #include "main/mipmap.h" #include "main/texcompress.h" -#include "main/texformat.h" #include "main/teximage.h" #include "main/texstore.h" #include "main/texobj.h" @@ -72,13 +71,13 @@ _mesa_halve2x2_teximage2d ( GLcontext *ctx, GLubyte *_d = NULL; GLenum _t = 0; - if (texImage->TexFormat->MesaFormat == MESA_FORMAT_RGB565) { + if (texImage->TexFormat == MESA_FORMAT_RGB565) { _t = GL_UNSIGNED_SHORT_5_6_5_REV; bpt = bytesPerPixel; - } else if (texImage->TexFormat->MesaFormat == MESA_FORMAT_ARGB4444) { + } else if (texImage->TexFormat == MESA_FORMAT_ARGB4444) { _t = GL_UNSIGNED_SHORT_4_4_4_4_REV; bpt = bytesPerPixel; - } else if (texImage->TexFormat->MesaFormat == MESA_FORMAT_ARGB1555) { + } else if (texImage->TexFormat == MESA_FORMAT_ARGB1555) { _t = GL_UNSIGNED_SHORT_1_5_5_5_REV; bpt = bytesPerPixel; } @@ -93,13 +92,13 @@ _mesa_halve2x2_teximage2d ( GLcontext *ctx, } _s = src = MALLOC(srcRowStride * srcHeight); _d = dst = MALLOC(dstWidth * bytesPerPixel * dstHeight); - _mesa_texstore_rgba8888(ctx, 2, GL_RGBA, - &_mesa_texformat_rgba8888_rev, src, - 0, 0, 0, /* dstX/Y/Zoffset */ - srcRowStride, /* dstRowStride */ - &dstImageOffsets, - srcWidth, srcHeight, 1, - texImage->_BaseFormat, _t, srcImage, &ctx->DefaultPacking); + _mesa_texstore(ctx, 2, GL_RGBA, + MESA_FORMAT_RGBA8888_REV, src, + 0, 0, 0, /* dstX/Y/Zoffset */ + srcRowStride, /* dstRowStride */ + &dstImageOffsets, + srcWidth, srcHeight, 1, + texImage->_BaseFormat, _t, srcImage, &ctx->DefaultPacking); } if (srcHeight == 1) { @@ -140,13 +139,13 @@ _mesa_halve2x2_teximage2d ( GLcontext *ctx, if (bpt) { src = _s; dst = _d; - texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, dstImage, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstWidth * bpt, - &dstImageOffsets, - dstWidth, dstHeight, 1, - GL_BGRA, CHAN_TYPE, dst, &ctx->DefaultPacking); + _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, dstImage, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstWidth * bpt, + &dstImageOffsets, + dstWidth, dstHeight, 1, + GL_BGRA, CHAN_TYPE, dst, &ctx->DefaultPacking); FREE(dst); FREE(src); } @@ -176,6 +175,54 @@ logbase2(int n) } +static void +tdfxGenerateMipmap(GLcontext *ctx, GLenum target, + struct gl_texture_object *texObj) +{ + GLint mipWidth, mipHeight; + tdfxMipMapLevel *mip; + struct gl_texture_image *mipImage; /* the new/next image */ + struct gl_texture_image *texImage; + const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target); + GLint level = texObj->BaseLevel; + GLsizei width, height, texelBytes; + const tdfxMipMapLevel *mml; + + texImage = _mesa_get_tex_image(ctx, texObj, target, level); + texelBytes = _mesa_get_format_bytes(texImage->TexFormat); + + mml = TDFX_TEXIMAGE_DATA(texImage); + + width = texImage->Width; + height = texImage->Height; + while (level < texObj->MaxLevel && level < maxLevels - 1) { + mipWidth = width / 2; + if (!mipWidth) { + mipWidth = 1; + } + mipHeight = height / 2; + if (!mipHeight) { + mipHeight = 1; + } + if ((mipWidth == width) && (mipHeight == height)) { + break; + } + ++level; + mipImage = _mesa_select_tex_image(ctx, texObj, target, level); + mip = TDFX_TEXIMAGE_DATA(mipImage); + _mesa_halve2x2_teximage2d(ctx, + texImage, + texelBytes, + mml->width, mml->height, + texImage->Data, mipImage->Data); + texImage = mipImage; + mml = mip; + width = mipWidth; + height = mipHeight; + } +} + + /* * Compute various texture image parameters. * Input: w, h - source texture width and height @@ -712,7 +759,7 @@ fxTexusError(const char *string, FxBool fatal) #endif -static const struct gl_texture_format * +static gl_format tdfxChooseTextureFormat( GLcontext *ctx, GLint internalFormat, GLenum srcFormat, GLenum srcType ) { @@ -726,7 +773,7 @@ tdfxChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_ALPHA12: case GL_ALPHA16: case GL_COMPRESSED_ALPHA: - return &_mesa_texformat_a8; + return MESA_FORMAT_A8; case 1: case GL_LUMINANCE: case GL_LUMINANCE4: @@ -734,7 +781,7 @@ tdfxChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12: case GL_LUMINANCE16: case GL_COMPRESSED_LUMINANCE: - return &_mesa_texformat_l8; + return MESA_FORMAT_L8; case 2: case GL_LUMINANCE_ALPHA: case GL_LUMINANCE4_ALPHA4: @@ -744,48 +791,47 @@ tdfxChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: case GL_COMPRESSED_LUMINANCE_ALPHA: - return &_mesa_texformat_al88; + return MESA_FORMAT_AL88; case GL_INTENSITY: case GL_INTENSITY4: case GL_INTENSITY8: case GL_INTENSITY12: case GL_INTENSITY16: case GL_COMPRESSED_INTENSITY: - return &_mesa_texformat_i8; + return MESA_FORMAT_I8; case GL_R3_G3_B2: case GL_RGB4: case GL_RGB5: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; case GL_COMPRESSED_RGB: /* intentional fall-through */ case 3: case GL_RGB: if ( srcFormat == GL_RGB && srcType == GL_UNSIGNED_SHORT_5_6_5 ) { - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; } /* intentional fall through */ case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: - return (allow32bpt) ? &_mesa_texformat_argb8888 - : &_mesa_texformat_rgb565; + return (allow32bpt) ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565; case GL_RGBA2: case GL_RGBA4: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_COMPRESSED_RGBA: /* intentional fall-through */ case 4: case GL_RGBA: if ( srcFormat == GL_BGRA ) { if ( srcType == GL_UNSIGNED_INT_8_8_8_8_REV ) { - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; } else if ( srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV ) { - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; } else if ( srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV ) { - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; } } /* intentional fall through */ @@ -793,10 +839,9 @@ tdfxChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_RGB10_A2: case GL_RGBA12: case GL_RGBA16: - return allow32bpt ? &_mesa_texformat_argb8888 - : &_mesa_texformat_argb4444; + return allow32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; case GL_RGB5_A1: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_COLOR_INDEX: case GL_COLOR_INDEX1_EXT: case GL_COLOR_INDEX2_EXT: @@ -804,29 +849,29 @@ tdfxChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_COLOR_INDEX8_EXT: case GL_COLOR_INDEX12_EXT: case GL_COLOR_INDEX16_EXT: - return &_mesa_texformat_ci8; + return MESA_FORMAT_CI8; /* GL_EXT_texture_compression_s3tc */ /* GL_S3_s3tc */ case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: case GL_RGB_S3TC: case GL_RGB4_S3TC: - return &_mesa_texformat_rgb_dxt1; + return MESA_FORMAT_RGB_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return &_mesa_texformat_rgba_dxt1; + return MESA_FORMAT_RGBA_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: case GL_RGBA_S3TC: case GL_RGBA4_S3TC: - return &_mesa_texformat_rgba_dxt3; + return MESA_FORMAT_RGBA_DXT3; case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return &_mesa_texformat_rgba_dxt5; + return MESA_FORMAT_RGBA_DXT5; /* GL_3DFX_texture_compression_FXT1 */ case GL_COMPRESSED_RGB_FXT1_3DFX: - return &_mesa_texformat_rgb_fxt1; + return MESA_FORMAT_RGB_FXT1; case GL_COMPRESSED_RGBA_FXT1_3DFX: - return &_mesa_texformat_rgba_fxt1; + return MESA_FORMAT_RGBA_FXT1; default: _mesa_problem(ctx, "unexpected format in tdfxChooseTextureFormat"); - return NULL; + return MESA_FORMAT_NONE; } } @@ -1078,7 +1123,9 @@ fetch_rgb_dxt1(const struct gl_texture_image *texImage, i = i * mml->wScale; j = j * mml->hScale; + /* XXX Get fetch func from _mesa_get_texel_fetch_func() _mesa_texformat_rgb_dxt1.FetchTexel2D(texImage, i, j, k, rgba); + */ } @@ -1091,7 +1138,9 @@ fetch_rgba_dxt1(const struct gl_texture_image *texImage, i = i * mml->wScale; j = j * mml->hScale; + /* XXX Get fetch func from _mesa_get_texel_fetch_func() _mesa_texformat_rgba_dxt1.FetchTexel2D(texImage, i, j, k, rgba); + */ } @@ -1104,7 +1153,9 @@ fetch_rgba_dxt3(const struct gl_texture_image *texImage, i = i * mml->wScale; j = j * mml->hScale; + /* XXX Get fetch func from _mesa_get_texel_fetch_func() _mesa_texformat_rgba_dxt3.FetchTexel2D(texImage, i, j, k, rgba); + */ } @@ -1117,7 +1168,9 @@ fetch_rgba_dxt5(const struct gl_texture_image *texImage, i = i * mml->wScale; j = j * mml->hScale; + /* XXX Get fetch func from _mesa_get_texel_fetch_func() _mesa_texformat_rgba_dxt5.FetchTexel2D(texImage, i, j, k, rgba); + */ } @@ -1178,20 +1231,21 @@ adjust2DRatio (GLcontext *ctx, GLvoid *tempImage; GLuint dstImageOffsets = 0; - if (!texImage->IsCompressed) { + if (!_mesa_is_format_compressed(texImage->TexFormat)) { GLubyte *destAddr; + tempImage = MALLOC(width * height * texelBytes); if (!tempImage) { return GL_FALSE; } - texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, tempImage, - 0, 0, 0, /* dstX/Y/Zoffset */ - width * texelBytes, /* dstRowStride */ - &dstImageOffsets, - width, height, 1, - format, type, pixels, packing); + _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, tempImage, + 0, 0, 0, /* dstX/Y/Zoffset */ + width * texelBytes, /* dstRowStride */ + &dstImageOffsets, + width, height, 1, + format, type, pixels, packing); /* now rescale */ /* compute address of dest subimage within the overal tex image */ @@ -1208,6 +1262,7 @@ adjust2DRatio (GLcontext *ctx, } else { const GLint rawBytes = 4; GLvoid *rawImage = MALLOC(width * height * rawBytes); + if (!rawImage) { return GL_FALSE; } @@ -1217,26 +1272,26 @@ adjust2DRatio (GLcontext *ctx, return GL_FALSE; } /* unpack image, apply transfer ops and store in rawImage */ - _mesa_texstore_rgba8888(ctx, 2, GL_RGBA, - &_mesa_texformat_rgba8888_rev, rawImage, - 0, 0, 0, /* dstX/Y/Zoffset */ - width * rawBytes, /* dstRowStride */ - &dstImageOffsets, - width, height, 1, - format, type, pixels, packing); + _mesa_texstore(ctx, 2, GL_RGBA, + MESA_FORMAT_RGBA8888_REV, rawImage, + 0, 0, 0, /* dstX/Y/Zoffset */ + width * rawBytes, /* dstRowStride */ + &dstImageOffsets, + width, height, 1, + format, type, pixels, packing); _mesa_rescale_teximage2d(rawBytes, width, newWidth * rawBytes, /* dst stride */ width, height, /* src */ newWidth, newHeight, /* dst */ rawImage /*src*/, tempImage /*dst*/ ); - texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - xoffset * mml->wScale, yoffset * mml->hScale, 0, /* dstX/Y/Zoffset */ - dstRowStride, - &dstImageOffsets, - newWidth, newHeight, 1, - GL_RGBA, CHAN_TYPE, tempImage, &ctx->DefaultPacking); + _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, texImage->Data, + xoffset * mml->wScale, yoffset * mml->hScale, 0, /* dstX/Y/Zoffset */ + dstRowStride, + &dstImageOffsets, + newWidth, newHeight, 1, + GL_RGBA, CHAN_TYPE, tempImage, &ctx->DefaultPacking); FREE(rawImage); } @@ -1309,7 +1364,7 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level, * be correct, since it would mess with "compressedSize". * Ditto for GL_RGBA[4]_S3TC, which is always mapped to DXT3. */ - if (texImage->IsCompressed) { + if (_mesa_is_format_compressed(texImage->TexFormat)) { switch (internalFormat) { case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: case GL_RGB_S3TC: @@ -1336,30 +1391,22 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level, } if (texNapalm) { texImage->InternalFormat = internalFormat = texNapalm; - texImage->IsCompressed = GL_TRUE; + _mesa_is_format_compressed(texImage->TexFormat) = GL_TRUE; } } #endif - /* choose the texture format */ - assert(ctx->Driver.ChooseTextureFormat); - texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx, - internalFormat, format, type); - assert(texImage->TexFormat); - mesaFormat = texImage->TexFormat->MesaFormat; + mesaFormat = texImage->TexFormat; mml->glideFormat = fxGlideFormat(mesaFormat); ti->info.format = mml->glideFormat; texImage->FetchTexelc = fxFetchFunction(mesaFormat); - texelBytes = texImage->TexFormat->TexelBytes; - - if (texImage->IsCompressed) { - texImage->CompressedSize = _mesa_compressed_texture_size(ctx, - mml->width, - mml->height, - 1, - mesaFormat); - dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, mml->width); - texImage->Data = _mesa_alloc_texmemory(texImage->CompressedSize); + texelBytes = _mesa_get_format_bytes(texImage->TexFormat); + + if (_mesa_is_format_compressed(texImage->TexFormat)) { + GLuint compressedSize = _mesa_format_image_size(mesaFormat, mml->width, + mml->height, 1); + dstRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width); + texImage->Data = _mesa_alloc_texmemory(compressedSize); } else { dstRowStride = mml->width * texelBytes; texImage->Data = _mesa_alloc_texmemory(mml->width * mml->height * texelBytes); @@ -1389,53 +1436,14 @@ tdfxTexImage2D(GLcontext *ctx, GLenum target, GLint level, else { /* no rescaling needed */ /* unpack image, apply transfer ops and store in texImage->Data */ - texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, pixels, packing); + _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, pixels, packing); } - - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - GLint mipWidth, mipHeight; - tdfxMipMapLevel *mip; - struct gl_texture_image *mipImage; - const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target); - - assert(!texImage->IsCompressed); - - while (level < texObj->MaxLevel && level < maxLevels - 1) { - mipWidth = width / 2; - if (!mipWidth) { - mipWidth = 1; - } - mipHeight = height / 2; - if (!mipHeight) { - mipHeight = 1; - } - if ((mipWidth == width) && (mipHeight == height)) { - break; - } - _mesa_TexImage2D(target, ++level, internalFormat, - mipWidth, mipHeight, border, - format, type, - NULL); - mipImage = _mesa_select_tex_image(ctx, texObj, target, level); - mip = TDFX_TEXIMAGE_DATA(mipImage); - _mesa_halve2x2_teximage2d(ctx, - texImage, - texelBytes, - mml->width, mml->height, - texImage->Data, mipImage->Data); - texImage = mipImage; - mml = mip; - width = mipWidth; - height = mipHeight; - } - } } RevalidateTexture(ctx, texObj); @@ -1473,9 +1481,9 @@ tdfxTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, assert(texImage->Data); /* must have an existing texture image! */ assert(texImage->_BaseFormat); - texelBytes = texImage->TexFormat->TexelBytes; - if (texImage->IsCompressed) { - dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, mml->width); + texelBytes = _mesa_get_format_bytes(texImage->TexFormat); + if (_mesa_is_format_compressed(texImage->TexFormat)) { + dstRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width); } else { dstRowStride = mml->width * texelBytes; } @@ -1498,53 +1506,15 @@ tdfxTexSubImage2D(GLcontext *ctx, GLenum target, GLint level, } else { /* no rescaling needed */ - texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - xoffset, yoffset, 0, - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, pixels, packing); + _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, texImage->Data, + xoffset, yoffset, 0, + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, pixels, packing); } - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - GLint mipWidth, mipHeight; - tdfxMipMapLevel *mip; - struct gl_texture_image *mipImage; - const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target); - - assert(!texImage->IsCompressed); - - width = texImage->Width; - height = texImage->Height; - while (level < texObj->MaxLevel && level < maxLevels - 1) { - mipWidth = width / 2; - if (!mipWidth) { - mipWidth = 1; - } - mipHeight = height / 2; - if (!mipHeight) { - mipHeight = 1; - } - if ((mipWidth == width) && (mipHeight == height)) { - break; - } - ++level; - mipImage = _mesa_select_tex_image(ctx, texObj, target, level); - mip = TDFX_TEXIMAGE_DATA(mipImage); - _mesa_halve2x2_teximage2d(ctx, - texImage, - texelBytes, - mml->width, mml->height, - texImage->Data, mipImage->Data); - texImage = mipImage; - mml = mip; - width = mipWidth; - height = mipHeight; - } - } - ti->reloadImages = GL_TRUE; /* signal the image needs to be reloaded */ fxMesa->new_state |= TDFX_NEW_TEXTURE; /* XXX this might be a bit much */ } @@ -1601,7 +1571,8 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target, tdfxContextPtr fxMesa = TDFX_CONTEXT(ctx); tdfxTexInfo *ti; tdfxMipMapLevel *mml; - GLuint mesaFormat; + gl_format mesaFormat; + GLuint compressedSize; if (TDFX_DEBUG & DEBUG_VERBOSE_DRI) { fprintf(stderr, "tdfxCompressedTexImage2D: id=%d int 0x%x %dx%d\n", @@ -1614,8 +1585,6 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target, return; } - assert(texImage->IsCompressed); - ti = TDFX_TEXTURE_DATA(texObj); if (!ti) { texObj->DriverData = fxAllocTexObjData(fxMesa); @@ -1644,28 +1613,19 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target, mml->height = height * mml->hScale; - /* choose the texture format */ - assert(ctx->Driver.ChooseTextureFormat); - texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx, - internalFormat, -1/*format*/, -1/*type*/); - assert(texImage->TexFormat); - /* Determine the appropriate Glide texel format, * given the user's internal texture format hint. */ - mesaFormat = texImage->TexFormat->MesaFormat; + mesaFormat = texImage->TexFormat; mml->glideFormat = fxGlideFormat(mesaFormat); ti->info.format = mml->glideFormat; texImage->FetchTexelc = fxFetchFunction(mesaFormat); /* allocate new storage for texture image, if needed */ if (!texImage->Data) { - texImage->CompressedSize = _mesa_compressed_texture_size(ctx, - mml->width, - mml->height, - 1, - mesaFormat); - texImage->Data = _mesa_alloc_texmemory(texImage->CompressedSize); + compressedSize = _mesa_format_image_size(mesaFormat, mml->width, + mml->height, 1); + texImage->Data = _mesa_alloc_texmemory(compressedSize); if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D"); return; @@ -1688,10 +1648,10 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target, * we replicate the data over the padded area. * For now, we take 2) + 3) but texelfetchers will be wrong! */ - const GLuint mesaFormat = texImage->TexFormat->MesaFormat; - GLuint srcRowStride = _mesa_compressed_row_stride(mesaFormat, width); + const GLuint mesaFormat = texImage->TexFormat; + GLuint srcRowStride = _mesa_format_row_stride(mesaFormat, width); - GLuint destRowStride = _mesa_compressed_row_stride(mesaFormat, + GLuint destRowStride = _mesa_format_row_stride(mesaFormat, mml->width); _mesa_upscale_teximage2d(srcRowStride, (height+3) / 4, @@ -1700,12 +1660,7 @@ tdfxCompressedTexImage2D (GLcontext *ctx, GLenum target, texImage->Data); ti->padded = GL_TRUE; } else { - MEMCPY(texImage->Data, data, texImage->CompressedSize); - } - - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - assert(!texImage->IsCompressed); + MEMCPY(texImage->Data, data, compressedSize); } RevalidateTexture(ctx, texObj); @@ -1730,7 +1685,7 @@ tdfxCompressedTexSubImage2D( GLcontext *ctx, GLenum target, GLint destRowStride, srcRowStride; GLint i, rows; GLubyte *dest; - const GLuint mesaFormat = texImage->TexFormat->MesaFormat; + const GLuint mesaFormat = texImage->TexFormat; if (TDFX_DEBUG & DEBUG_VERBOSE_DRI) { fprintf(stderr, "tdfxCompressedTexSubImage2D: id=%d\n", texObj->Name); @@ -1741,9 +1696,9 @@ tdfxCompressedTexSubImage2D( GLcontext *ctx, GLenum target, mml = TDFX_TEXIMAGE_DATA(texImage); assert(mml); - srcRowStride = _mesa_compressed_row_stride(mesaFormat, width); + srcRowStride = _mesa_format_row_stride(mesaFormat, width); - destRowStride = _mesa_compressed_row_stride(mesaFormat, mml->width); + destRowStride = _mesa_format_row_stride(mesaFormat, mml->width); dest = _mesa_compressed_image_address(xoffset, yoffset, 0, mesaFormat, mml->width, @@ -1761,20 +1716,15 @@ tdfxCompressedTexSubImage2D( GLcontext *ctx, GLenum target, * see fxDDCompressedTexImage2D for caveats */ if (mml->wScale != 1 || mml->hScale != 1) { - srcRowStride = _mesa_compressed_row_stride(mesaFormat, texImage->Width); + srcRowStride = _mesa_format_row_stride(mesaFormat, texImage->Width); - destRowStride = _mesa_compressed_row_stride(mesaFormat, mml->width); + destRowStride = _mesa_format_row_stride(mesaFormat, mml->width); _mesa_upscale_teximage2d(srcRowStride, texImage->Height / 4, destRowStride, mml->height / 4, 1, texImage->Data, destRowStride, texImage->Data); } - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - assert(!texImage->IsCompressed); - } - RevalidateTexture(ctx, texObj); ti->reloadImages = GL_TRUE; @@ -1914,4 +1864,5 @@ void tdfxInitTextureFuncs( struct dd_function_table *functions ) functions->CompressedTexImage2D = tdfxCompressedTexImage2D; functions->CompressedTexSubImage2D = tdfxCompressedTexSubImage2D; functions->UpdateTexturePalette = tdfxUpdateTexturePalette; + functions->GenerateMipmap = tdfxGenerateMipmap; } diff --git a/src/mesa/drivers/dri/trident/Makefile b/src/mesa/drivers/dri/trident/Makefile deleted file mode 100644 index 9ee24c504c..0000000000 --- a/src/mesa/drivers/dri/trident/Makefile +++ /dev/null @@ -1,26 +0,0 @@ -# src/mesa/drivers/dri/trident/Makefile - -TOP = ../../../../.. -include $(TOP)/configs/current - -LIBNAME = trident_dri.so - -# Not yet -# MINIGLX_SOURCES = server/trident_dri.c - -DRIVER_SOURCES = \ - trident_context.c \ - trident_state.c \ - trident_vb.c \ - trident_dd.c \ - trident_tris.c - -C_SOURCES = \ - $(COMMON_SOURCES) \ - $(DRIVER_SOURCES) - -ASM_SOURCES = - -include ../Makefile.template - -symlinks: diff --git a/src/mesa/drivers/dri/trident/trident_context.c b/src/mesa/drivers/dri/trident/trident_context.c deleted file mode 100644 index b5126b07ea..0000000000 --- a/src/mesa/drivers/dri/trident/trident_context.c +++ /dev/null @@ -1,465 +0,0 @@ -/* - * Copyright 2002 by Alan Hourihane, Sychdyn, North Wales, UK. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@fairlite.demon.co.uk> - * - * Trident CyberBladeXP driver. - * - */ -#include "trident_dri.h" -#include "trident_context.h" -#include "trident_lock.h" - -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "vbo/vbo.h" - -#include "tnl/tnl.h" -#include "tnl/t_pipeline.h" - -#include "main/context.h" -#include "main/simple_list.h" -#include "main/matrix.h" -#include "main/extensions.h" -#include "main/framebuffer.h" -#include "main/renderbuffer.h" -#include "main/viewport.h" -#if defined(USE_X86_ASM) -#include "x86/common_x86_asm.h" -#endif -#include "main/simple_list.h" -#include "main/mm.h" -#include "drirenderbuffer.h" - -#include "drivers/common/driverfuncs.h" -#include "dri_util.h" -#include "utils.h" - -static const struct tnl_pipeline_stage *trident_pipeline[] = { - &_tnl_vertex_transform_stage, - &_tnl_normal_transform_stage, - &_tnl_lighting_stage, - &_tnl_texgen_stage, - &_tnl_texture_transform_stage, - &_tnl_render_stage, - 0, -}; - - -static GLboolean -tridentCreateContext( const __GLcontextModes *glVisual, - __DRIcontextPrivate *driContextPriv, - void *sharedContextPrivate) -{ - GLcontext *ctx, *shareCtx; - __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv; - tridentContextPtr tmesa; - tridentScreenPtr tridentscrn; - struct dd_function_table functions; -#if 0 - drm_trident_sarea_t *saPriv=(drm_trident_sarea_t *)(((char*)sPriv->pSAREA)+ - sizeof(XF86DRISAREARec)); -#endif - - tmesa = (tridentContextPtr) CALLOC( sizeof(*tmesa) ); - if ( !tmesa ) return GL_FALSE; - - /* Allocate the Mesa context */ - if (sharedContextPrivate) - shareCtx = ((tridentContextPtr) sharedContextPrivate)->glCtx; - else - shareCtx = NULL; - - _mesa_init_driver_functions(&functions); - - tmesa->glCtx = - _mesa_create_context(glVisual, shareCtx, &functions, (void *)tmesa); - - if (!tmesa->glCtx) { - FREE(tmesa); - return GL_FALSE; - } - - tmesa->driContext = driContextPriv; - tmesa->driScreen = sPriv; - tmesa->driDrawable = NULL; /* Set by XMesaMakeCurrent */ - - tmesa->hHWContext = driContextPriv->hHWContext; - tmesa->driHwLock = (drmLock *)&sPriv->pSAREA->lock; - tmesa->driFd = sPriv->fd; -#if 0 - tmesa->sarea = saPriv; -#endif - - tridentscrn = tmesa->tridentScreen = (tridentScreenPtr)(sPriv->private); - - ctx = tmesa->glCtx; - - ctx->Const.MaxTextureLevels = 13; /* 4K by 4K? Is that right? */ - ctx->Const.MaxTextureUnits = 1; /* Permedia 3 */ - - ctx->Const.MinLineWidth = 0.0; - ctx->Const.MaxLineWidth = 255.0; - - ctx->Const.MinLineWidthAA = 0.0; - ctx->Const.MaxLineWidthAA = 65536.0; - - ctx->Const.MinPointSize = 0.0; - ctx->Const.MaxPointSize = 255.0; - - ctx->Const.MinPointSizeAA = 0.5; /* 4x4 quality mode */ - ctx->Const.MaxPointSizeAA = 16.0; - ctx->Const.PointSizeGranularity = 0.25; - - ctx->Const.MaxDrawBuffers = 1; - -#if 0 - tmesa->texHeap = mmInit( 0, tmesa->tridentScreen->textureSize ); - - make_empty_list(&tmesa->TexObjList); - make_empty_list(&tmesa->SwappedOut); - - tmesa->CurrentTexObj[0] = 0; - tmesa->CurrentTexObj[1] = 0; /* Permedia 3, second texture */ - - tmesa->RenderIndex = ~0; -#endif - - /* Initialize the software rasterizer and helper modules. - */ - _swrast_CreateContext( ctx ); - _vbo_CreateContext( ctx ); - _tnl_CreateContext( ctx ); - _swsetup_CreateContext( ctx ); - - /* Install the customized pipeline: - */ - _tnl_destroy_pipeline( ctx ); - _tnl_install_pipeline( ctx, trident_pipeline ); - - /* Configure swrast to match hardware characteristics: - */ - _swrast_allow_pixel_fog( ctx, GL_FALSE ); - _swrast_allow_vertex_fog( ctx, GL_TRUE ); - - tridentInitVB( ctx ); - tridentDDInitExtensions( ctx ); - tridentDDInitDriverFuncs( ctx ); - tridentDDInitStateFuncs( ctx ); -#if 0 - tridentDDInitSpanFuncs( ctx ); - tridentDDInitTextureFuncs( ctx ); -#endif - tridentDDInitTriFuncs( ctx ); - tridentDDInitState( tmesa ); - - driContextPriv->driverPrivate = (void *)tmesa; - - UNLOCK_HARDWARE(tmesa); - - return GL_TRUE; -} - -static void -tridentDestroyContext(__DRIcontextPrivate *driContextPriv) -{ - tridentContextPtr tmesa = (tridentContextPtr)driContextPriv->driverPrivate; - - if (tmesa) { - _swsetup_DestroyContext( tmesa->glCtx ); - _tnl_DestroyContext( tmesa->glCtx ); - _vbo_DestroyContext( tmesa->glCtx ); - _swrast_DestroyContext( tmesa->glCtx ); - - /* free the Mesa context */ - tmesa->glCtx->DriverCtx = NULL; - _mesa_destroy_context(tmesa->glCtx); - - _mesa_free(tmesa); - driContextPriv->driverPrivate = NULL; - } -} - - -static GLboolean -tridentCreateBuffer( __DRIscreenPrivate *driScrnPriv, - __DRIdrawablePrivate *driDrawPriv, - const __GLcontextModes *mesaVis, - GLboolean isPixmap ) -{ - tridentScreenPtr screen = (tridentScreenPtr) driScrnPriv->private; - - if (isPixmap) { - return GL_FALSE; /* not implemented */ - } - else { - struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis); - - { - driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, NULL, screen->cpp, - screen->frontOffset, screen->frontPitch, - driDrawPriv); - /* - tridentSetSpanFunctions(frontRb, mesaVis); - */ - _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base); - } - - if (mesaVis->doubleBufferMode) { - driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, NULL, screen->cpp, - screen->backOffset, screen->backPitch, - driDrawPriv); - /* - tridentSetSpanFunctions(backRb, mesaVis); - */ - _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base); - } - - if (mesaVis->depthBits == 16) { - driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, NULL, screen->cpp, - screen->depthOffset, screen->depthPitch, - driDrawPriv); - /* - tridentSetSpanFunctions(depthRb, mesaVis); - */ - _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); - } - else if (mesaVis->depthBits == 24) { - driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT24, NULL, screen->cpp, - screen->depthOffset, screen->depthPitch, - driDrawPriv); - /* - tridentSetSpanFunctions(depthRb, mesaVis); - */ - _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base); - } - - /* no h/w stencil? - if (mesaVis->stencilBits > 0 && !swStencil) { - driRenderbuffer *stencilRb - = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT); - tridentSetSpanFunctions(stencilRb, mesaVis); - _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base); - } - */ - - _mesa_add_soft_renderbuffers(fb, - GL_FALSE, /* color */ - GL_FALSE, /* depth */ - mesaVis->stencilBits > 0, - mesaVis->accumRedBits > 0, - GL_FALSE, /* alpha */ - GL_FALSE /* aux */); - driDrawPriv->driverPrivate = (void *) fb; - - return (driDrawPriv->driverPrivate != NULL); - } -} - - -static void -tridentDestroyBuffer(__DRIdrawablePrivate *driDrawPriv) -{ - _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL); -} - -static void -tridentSwapBuffers(__DRIdrawablePrivate *drawablePrivate) -{ - __DRIdrawablePrivate *dPriv = (__DRIdrawablePrivate *) drawablePrivate; - - if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) { - tridentContextPtr tmesa; - GLcontext *ctx; - tmesa = (tridentContextPtr) dPriv->driContextPriv->driverPrivate; - ctx = tmesa->glCtx; - if (ctx->Visual.doubleBufferMode) { - _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */ - tridentCopyBuffer( dPriv ); - } - } - else { - /* XXX this shouldn't be an error but we can't handle it for now */ - _mesa_problem(NULL, "tridentSwapBuffers: drawable has no context!\n"); - } -} - -static GLboolean -tridentMakeCurrent(__DRIcontextPrivate *driContextPriv, - __DRIdrawablePrivate *driDrawPriv, - __DRIdrawablePrivate *driReadPriv) -{ - if (driContextPriv) { - GET_CURRENT_CONTEXT(ctx); - tridentContextPtr oldCtx = ctx ? TRIDENT_CONTEXT(ctx) : NULL; - tridentContextPtr newCtx = (tridentContextPtr) driContextPriv->driverPrivate; - - if ( newCtx != oldCtx ) { - newCtx->dirty = ~0; - } - - if (newCtx->driDrawable != driDrawPriv) { - newCtx->driDrawable = driDrawPriv; -#if 0 - tridentUpdateWindow ( newCtx->glCtx ); - tridentUpdateViewportOffset( newCtx->glCtx ); -#endif - } - - newCtx->drawOffset = newCtx->tridentScreen->backOffset; - newCtx->drawPitch = newCtx->tridentScreen->backPitch; - - _mesa_make_current( newCtx->glCtx, - (GLframebuffer *) driDrawPriv->driverPrivate, - (GLframebuffer *) driReadPriv->driverPrivate ); - - if (!newCtx->glCtx->Viewport.Width) { - _mesa_set_viewport(newCtx->glCtx, 0, 0, - driDrawPriv->w, driDrawPriv->h); - } - } else { - _mesa_make_current( NULL, NULL, NULL ); - } - return GL_TRUE; -} - - -static GLboolean -tridentUnbindContext( __DRIcontextPrivate *driContextPriv ) -{ - return GL_TRUE; -} - - -static tridentScreenPtr -tridentCreateScreen( __DRIscreenPrivate *sPriv ) -{ - TRIDENTDRIPtr tDRIPriv = (TRIDENTDRIPtr)sPriv->pDevPriv; - tridentScreenPtr tridentScreen; - - if (sPriv->devPrivSize != sizeof(TRIDENTDRIRec)) { - fprintf(stderr,"\nERROR! sizeof(TRIDENTDRIRec) does not match passed size from device driver\n"); - return GL_FALSE; - } - - /* Allocate the private area */ - tridentScreen = (tridentScreenPtr) CALLOC( sizeof(*tridentScreen) ); - if ( !tridentScreen ) return NULL; - - tridentScreen->driScreen = sPriv; - - tridentScreen->frontOffset = tDRIPriv->frontOffset; - tridentScreen->backOffset = tDRIPriv->backOffset; - tridentScreen->depthOffset = tDRIPriv->depthOffset; - tridentScreen->frontPitch = tDRIPriv->frontPitch; - tridentScreen->backPitch = tDRIPriv->backPitch; - tridentScreen->depthPitch = tDRIPriv->depthPitch; - tridentScreen->width = tDRIPriv->width; - tridentScreen->height = tDRIPriv->height; - -printf("%d %d\n",tridentScreen->width,tridentScreen->height); -printf("%d %d\n",tridentScreen->frontPitch,tridentScreen->backPitch); -printf("offset 0x%x 0x%x\n",tridentScreen->backOffset,tridentScreen->depthOffset); - - tridentScreen->mmio.handle = tDRIPriv->regs; - tridentScreen->mmio.size = 0x20000; - - if (drmMap(sPriv->fd, - tridentScreen->mmio.handle, tridentScreen->mmio.size, - (drmAddressPtr)&tridentScreen->mmio.map)) { - FREE(tridentScreen); - return GL_FALSE; - } -printf("MAPPED at %p\n", tridentScreen->mmio.map); - - return tridentScreen; -} - -/* Destroy the device specific screen private data struct. - */ -static void -tridentDestroyScreen( __DRIscreenPrivate *sPriv ) -{ - tridentScreenPtr tridentScreen = (tridentScreenPtr)sPriv->private; - - FREE(tridentScreen); -} - -static GLboolean -tridentInitDriver(__DRIscreenPrivate *sPriv) -{ - sPriv->private = (void *) tridentCreateScreen( sPriv ); - - if (!sPriv->private) { - tridentDestroyScreen( sPriv ); - return GL_FALSE; - } - - return GL_TRUE; -} - -/** - * This is the driver specific part of the createNewScreen entry point. - * - * \todo maybe fold this into intelInitDriver - * - * \return the __GLcontextModes supported by this driver - */ -const __DRIconfig **tridentInitScreen(__DRIscreenPrivate *psp) -{ - static const __DRIversion ddx_expected = { 4, 0, 0 }; - static const __DRIversion dri_expected = { 3, 1, 0 }; - static const __DRIversion drm_expected = { 1, 0, 0 }; - - if ( ! driCheckDriDdxDrmVersions2( "Trident", - &psp->dri_version, & dri_expected, - &psp->ddx_version, & ddx_expected, - &psp->drm_version, & drm_expected ) ) - return NULL; - - if (!tridentInitDriver(psp)) - return NULL; - - /* Wait... what? This driver doesn't report any modes... */ -#if 0 - TRIDENTDRIPtr dri_priv = (TRIDENTDRIPtr) psp->pDevPriv; - *driver_modes = tridentFillInModes( dri_priv->bytesPerPixel * 8, - GL_TRUE ); -#endif - - return NULL; -} - -const struct __DriverAPIRec driDriverAPI = { - tridentInitScreen, - tridentDestroyScreen, - tridentCreateContext, - tridentDestroyContext, - tridentCreateBuffer, - tridentDestroyBuffer, - tridentSwapBuffers, - tridentMakeCurrent, - tridentUnbindContext, -}; diff --git a/src/mesa/drivers/dri/trident/trident_context.h b/src/mesa/drivers/dri/trident/trident_context.h deleted file mode 100644 index fbbb4a96e7..0000000000 --- a/src/mesa/drivers/dri/trident/trident_context.h +++ /dev/null @@ -1,242 +0,0 @@ -/* - * Copyright 2002 by Alan Hourihane, Sychdyn, North Wales, UK. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@fairlite.demon.co.uk> - * - * Trident CyberBladeXP driver. - * - */ -#ifndef _TRIDENT_CONTEXT_H_ -#define _TRIDENT_CONTEXT_H_ - -#include "dri_util.h" -#include "main/macros.h" -#include "main/mtypes.h" -#include "drm.h" -#include "main/mm.h" - -#define SUBPIXEL_X (0.0F) -#define SUBPIXEL_Y (0.125F) - -#define _TRIDENT_NEW_VERTEX (_NEW_TEXTURE | \ - _DD_NEW_TRI_UNFILLED | \ - _DD_NEW_TRI_LIGHT_TWOSIDE) - -#define TRIDENT_FALLBACK_TEXTURE 0x01 -#define TRIDENT_FALLBACK_DRAW_BUFFER 0x02 - -#define TRIDENT_NEW_CLIP 0x01 - -#define TRIDENT_UPLOAD_COMMAND_D 0x00000001 -#define TRIDENT_UPLOAD_CONTEXT 0x04000000 -#define TRIDENT_UPLOAD_CLIPRECTS 0x80000000 - -#define TAG(x) trident##x -#include "tnl_dd/t_dd_vertex.h" -#undef TAG - -/* these require that base be dword-aligned */ -static INLINE void MMIO_OUT32(unsigned char *base, unsigned int offset, - unsigned int val) -{ - unsigned int *addr = (unsigned int *)(base + offset); - *addr = val; -} - -static INLINE unsigned int MMIO_IN32(unsigned char *base, unsigned int offset) -{ - unsigned int *addr = (unsigned int *)(base + offset); - return *addr; -} - -#define MMIO_OUT8(base, offset, val) *((base) + (offset)) = (val) -#define MMIO_IN8(base, offset) *((base) + (offset)) - -struct trident_context; -typedef struct trident_context tridentContextRec; -typedef struct trident_context *tridentContextPtr; - -typedef void (*trident_quad_func)( tridentContextPtr, - const tridentVertex *, - const tridentVertex *, - const tridentVertex *, - const tridentVertex * ); -typedef void (*trident_tri_func)( tridentContextPtr, - const tridentVertex *, - const tridentVertex *, - const tridentVertex * ); -typedef void (*trident_line_func)( tridentContextPtr, - const tridentVertex *, - const tridentVertex * ); -typedef void (*trident_point_func)( tridentContextPtr, - const tridentVertex * ); - -typedef struct { - drm_handle_t handle; /* Handle to the DRM region */ - drmSize size; /* Size of the DRM region */ - unsigned char *map; /* Mapping of the DRM region */ -} tridentRegionRec, *tridentRegionPtr; - -typedef struct { - __DRIscreenPrivate *driScreen; /* Back pointer to DRI screen */ - - drmBufMapPtr buffers; - - unsigned int frontOffset; - unsigned int frontPitch; - unsigned int backOffset; - unsigned int backPitch; - unsigned int depthOffset; - unsigned int depthPitch; - unsigned int width; - unsigned int height; - unsigned int cpp; - -#if 0 - unsigned int sarea_priv_offset; -#endif - - tridentRegionRec mmio; -} tridentScreenRec, *tridentScreenPtr; - -/** - * tridentRenderbuffer, derived from Mesa's gl_renderbuffer - */ -typedef struct { - struct gl_renderbuffer Base; - /* XXX per-window info should go here */ - int foo, bar; -} tridentRenderbuffer; - - -struct trident_context { - GLcontext *glCtx; /* Mesa context */ - - __DRIcontextPrivate *driContext; - __DRIscreenPrivate *driScreen; - __DRIdrawablePrivate *driDrawable; - - GLuint new_gl_state; - GLuint new_state; - GLuint dirty; - -#if 0 - drm_trident_sarea_t *sarea; -#endif - - /* Temporaries for translating away float colors: - */ - struct gl_client_array UbyteColor; - struct gl_client_array UbyteSecondaryColor; - - /* Mirrors of some DRI state - */ - int lastStamp; /* mirror driDrawable->lastStamp */ - - drm_context_t hHWContext; - drmLock *driHwLock; - int driFd; - - tridentScreenPtr tridentScreen; /* Screen private DRI data */ - - /* Visual, drawable, cliprect and scissor information - */ - GLenum DrawBuffer; - GLint drawOffset, drawPitch; - GLint drawX, drawY; /* origin of drawable in draw buffer */ - GLint readOffset, readPitch; - - GLuint numClipRects; /* Cliprects for the draw buffer */ - drm_clip_rect_t *pClipRects; - - GLint scissor; - drm_clip_rect_t ScissorRect; /* Current software scissor */ - - GLuint Fallback; - GLuint RenderIndex; - GLuint SetupNewInputs; - GLuint SetupIndex; - GLfloat hw_viewport[16]; - GLfloat depth_scale; - GLuint vertex_format; - GLuint vertex_size; - GLuint vertex_stride_shift; - GLubyte *verts; - - GLint tmu_source[2]; - - GLuint hw_primitive; - GLenum render_primitive; - - trident_point_func draw_point; - trident_line_func draw_line; - trident_tri_func draw_tri; - trident_quad_func draw_quad; - -#if 0 - gammaTextureObjectPtr CurrentTexObj[2]; - struct gamma_texture_object_t TexObjList; - struct gamma_texture_object_t SwappedOut; - GLenum TexEnvImageFmt[2]; - - struct mem_block *texHeap; - - int lastSwap; - int texAge; - int ctxAge; - int dirtyAge; - int lastStamp; -#endif - - /* Chip state */ - - int commandD; - - /* Context State */ - - int ClearColor; -}; - -void tridentDDInitExtensions( GLcontext *ctx ); -void tridentDDInitDriverFuncs( GLcontext *ctx ); -void tridentDDInitSpanFuncs( GLcontext *ctx ); -void tridentDDInitState( tridentContextPtr tmesa ); -void tridentInitHW( tridentContextPtr tmesa ); -void tridentDDInitStateFuncs( GLcontext *ctx ); -void tridentDDInitTextureFuncs( GLcontext *ctx ); -void tridentDDInitTriFuncs( GLcontext *ctx ); - -extern void tridentBuildVertices( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint newinputs ); -extern void tridentInitVB( GLcontext *ctx ); -extern void tridentCopyBuffer( const __DRIdrawablePrivate *dPriv ); -extern void tridentFallback( tridentContextPtr tmesa, GLuint bit, - GLboolean mode ); -extern void tridentCheckTexSizes( GLcontext *ctx ); -extern void tridentChooseVertexState( GLcontext *ctx ); -extern void tridentDDUpdateHWState( GLcontext *ctx ); -extern void tridentUploadHwStateLocked( tridentContextPtr tmesa ); - -#define TRIDENT_CONTEXT(ctx) ((tridentContextPtr)(ctx->DriverCtx)) - -#endif /* _TRIDENT_CONTEXT_H_ */ diff --git a/src/mesa/drivers/dri/trident/trident_dd.c b/src/mesa/drivers/dri/trident/trident_dd.c deleted file mode 100644 index faa40c36a2..0000000000 --- a/src/mesa/drivers/dri/trident/trident_dd.c +++ /dev/null @@ -1,110 +0,0 @@ -/* - * Copyright 2002 by Alan Hourihane, Sychdyn, North Wales, UK. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@fairlite.demon.co.uk> - * - * Trident CyberBladeXP driver. - * - */ -#include "trident_context.h" -#include "trident_lock.h" -#if defined(USE_X86_ASM) -#include "x86/common_x86_asm.h" -#endif - -#include "swrast/swrast.h" -#include "main/context.h" -#include "main/framebuffer.h" - -#define TRIDENT_DATE "20041223" - -/* Return the width and height of the current color buffer. - */ -static void tridentDDGetBufferSize( GLframebuffer *framebuffer, - GLuint *width, GLuint *height ) -{ - GET_CURRENT_CONTEXT(ctx); - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - - LOCK_HARDWARE(tmesa); - *width = tmesa->driDrawable->w; - *height = tmesa->driDrawable->h; - UNLOCK_HARDWARE(tmesa); -} - - -/* Return various strings for glGetString(). - */ -static const GLubyte *tridentDDGetString( GLcontext *ctx, GLenum name ) -{ - static char buffer[128]; - - switch ( name ) { - case GL_VENDOR: - return (GLubyte *)"Alan Hourihane"; - - case GL_RENDERER: - sprintf( buffer, "Mesa DRI Trident " TRIDENT_DATE ); - - /* Append any CPU-specific information. - */ -#ifdef USE_X86_ASM - if ( _mesa_x86_cpu_features ) { - strncat( buffer, " x86", 4 ); - } -#ifdef USE_MMX_ASM - if ( cpu_has_mmx ) { - strncat( buffer, "/MMX", 4 ); - } -#endif -#ifdef USE_3DNOW_ASM - if ( cpu_has_3dnow ) { - strncat( buffer, "/3DNow!", 7 ); - } -#endif -#ifdef USE_SSE_ASM - if ( cpu_has_xmm ) { - strncat( buffer, "/SSE", 4 ); - } -#endif -#endif - return (GLubyte *)buffer; - - default: - return NULL; - } -} - -/* Enable the extensions supported by this driver. - */ -void tridentDDInitExtensions( GLcontext *ctx ) -{ - /* None... */ -} - -/* Initialize the driver's misc functions. - */ -void tridentDDInitDriverFuncs( GLcontext *ctx ) -{ - ctx->Driver.GetBufferSize = tridentDDGetBufferSize; - ctx->Driver.GetString = tridentDDGetString; - ctx->Driver.Error = NULL; -} diff --git a/src/mesa/drivers/dri/trident/trident_dri.h b/src/mesa/drivers/dri/trident/trident_dri.h deleted file mode 100644 index c1ce3c4682..0000000000 --- a/src/mesa/drivers/dri/trident/trident_dri.h +++ /dev/null @@ -1,28 +0,0 @@ -#ifndef _TRIDENT_DRI_ -#define _TRIDENT_DRI_ - -#include "xf86drm.h" - -typedef struct { - drm_handle_t regs; - drmSize regsSize; - drmAddress regsMap; - int deviceID; - int width; - int height; - int mem; - int frontOffset; - int frontPitch; - int backOffset; - int backPitch; - int depthOffset; - int depthPitch; - int cpp; -#if 0 - int textureOffset; - int textureSize; -#endif - unsigned int sarea_priv_offset; -} TRIDENTDRIRec, *TRIDENTDRIPtr; - -#endif diff --git a/src/mesa/drivers/dri/trident/trident_lock.h b/src/mesa/drivers/dri/trident/trident_lock.h deleted file mode 100644 index ee0819f5ca..0000000000 --- a/src/mesa/drivers/dri/trident/trident_lock.h +++ /dev/null @@ -1,11 +0,0 @@ -/* XXX tridentGetLock doesn't exist... */ - -#define LOCK_HARDWARE(tmesa) \ - do { \ - char __ret = 0; \ - DRM_CAS(tmesa->driHwLock, tmesa->hHWContext, \ - DRM_LOCK_HELD | tmesa->hHWContext, __ret); \ - } while (0) - -#define UNLOCK_HARDWARE(tmesa) \ - DRM_UNLOCK(tmesa->driFd, tmesa->driHwLock, tmesa->hHWContext) diff --git a/src/mesa/drivers/dri/trident/trident_state.c b/src/mesa/drivers/dri/trident/trident_state.c deleted file mode 100644 index e68d3a73c6..0000000000 --- a/src/mesa/drivers/dri/trident/trident_state.c +++ /dev/null @@ -1,548 +0,0 @@ -/* - * Copyright 2002 by Alan Hourihane, Sychdyn, North Wales, UK. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@fairlite.demon.co.uk> - * - * Trident CyberBladeXP driver. - * - */ -#include "trident_context.h" -#include "trident_lock.h" -#include "vbo/vbo.h" -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" -#include "tnl/tnl.h" -#include "main/framebuffer.h" - -#define TRIDENTPACKCOLOR332(r, g, b) \ - (((r) & 0xe0) | (((g) & 0xe0) >> 3) | (((b) & 0xc0) >> 6)) - -#define TRIDENTPACKCOLOR1555(r, g, b, a) \ - ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \ - ((a) ? 0x8000 : 0)) - -#define TRIDENTPACKCOLOR565(r, g, b) \ - ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3)) - -#define TRIDENTPACKCOLOR888(r, g, b) \ - (((r) << 16) | ((g) << 8) | (b)) - -#define TRIDENTPACKCOLOR8888(r, g, b, a) \ - (((a) << 24) | ((r) << 16) | ((g) << 8) | (b)) - -#define TRIDENTPACKCOLOR4444(r, g, b, a) \ - ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4)) - -static INLINE GLuint tridentPackColor( GLuint cpp, - GLubyte r, GLubyte g, - GLubyte b, GLubyte a ) -{ - switch ( cpp ) { - case 2: - return TRIDENTPACKCOLOR565( r, g, b ); - case 4: - return TRIDENTPACKCOLOR8888( r, g, b, a ); - default: - return 0; - } -} - -void tridentUploadHwStateLocked( tridentContextPtr tmesa ) -{ - unsigned char *MMIO = tmesa->tridentScreen->mmio.map; -#if 0 - ATISAREAPrivPtr sarea = tmesa->sarea; - trident_context_regs_t *regs = &(sarea->ContextState); -#endif - - if ( tmesa->dirty & TRIDENT_UPLOAD_COMMAND_D ) { - MMIO_OUT32(MMIO, 0x00281C, tmesa->commandD ); - tmesa->dirty &= ~TRIDENT_UPLOAD_COMMAND_D; - } - - if ( tmesa->dirty & TRIDENT_UPLOAD_CLIPRECTS ) { - /* XXX FIX ME ! */ - MMIO_OUT32(MMIO, 0x002C80 , 0x20008000 | tmesa->tridentScreen->height ); - MMIO_OUT32(MMIO, 0x002C84 , 0x20000000 | tmesa->tridentScreen->width ); - tmesa->dirty &= ~TRIDENT_UPLOAD_CLIPRECTS; - } - - tmesa->dirty = 0; -} - -/* Copy the back color buffer to the front color buffer. - */ -void tridentCopyBuffer( const __DRIdrawablePrivate *dPriv ) -{ - unsigned char *MMIO; - tridentContextPtr tmesa; - GLint nbox, i; - int busy; - drm_clip_rect_t *pbox; - - assert(dPriv); - assert(dPriv->driContextPriv); - assert(dPriv->driContextPriv->driverPrivate); - - tmesa = (tridentContextPtr) dPriv->driContextPriv->driverPrivate; - MMIO = tmesa->tridentScreen->mmio.map; - - LOCK_HARDWARE( tmesa ); - - /* use front buffer cliprects */ - nbox = dPriv->numClipRects; - pbox = dPriv->pClipRects; - - for ( i = 0 ; i < nbox ; i++ ) { -#if 0 - GLint nr = MIN2( i + MACH64_NR_SAREA_CLIPRECTS , nbox ); - drm_clip_rect_t *b = tmesa->sarea->boxes; - GLint n = 0; - - for ( ; i < nr ; i++ ) { - *b++ = pbox[i]; - n++; - } - tmesa->sarea->nbox = n; -#endif - - MMIO_OUT32(MMIO, 0x2150, tmesa->tridentScreen->frontPitch << 20 | tmesa->tridentScreen->frontOffset>>4); - MMIO_OUT32(MMIO, 0x2154, tmesa->tridentScreen->backPitch << 20 | tmesa->tridentScreen->backOffset>>4); - MMIO_OUT8(MMIO, 0x2127, 0xCC); /* Copy Rop */ - MMIO_OUT32(MMIO, 0x2128, 0x4); /* scr2scr */ - MMIO_OUT32(MMIO, 0x2138, (pbox->x1 << 16) | pbox->y1); - MMIO_OUT32(MMIO, 0x213C, (pbox->x1 << 16) | pbox->y1); - MMIO_OUT32(MMIO, 0x2140, (pbox->x2 - pbox->x1) << 16 | (pbox->y2 - pbox->y1) ); - MMIO_OUT8(MMIO, 0x2124, 0x01); /* BLT */ -#define GE_BUSY 0x80 - for (;;) { - busy = MMIO_IN8(MMIO, 0x2120); - if ( !(busy & GE_BUSY) ) - break; - } - } - - UNLOCK_HARDWARE( tmesa ); - -#if 0 - tmesa->dirty |= (MACH64_UPLOAD_CONTEXT | - MACH64_UPLOAD_MISC | - MACH64_UPLOAD_CLIPRECTS); -#endif -} - - -static void tridentDDClear( GLcontext *ctx, GLbitfield mask ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - unsigned char *MMIO = tmesa->tridentScreen->mmio.map; - int busy; - GLuint flags = 0; - GLint i; - GLint cx, cy, cw, ch; - -#define DRM_TRIDENT_FRONT 0x01 -#define DRM_TRIDENT_BACK 0x02 -#define DRM_TRIDENT_DEPTH 0x04 - - if ( tmesa->new_state ) - tridentDDUpdateHWState( ctx ); - - if ( mask & BUFFER_BIT_FRONT_LEFT ) { - flags |= DRM_TRIDENT_FRONT; - mask &= ~BUFFER_BIT_FRONT_LEFT; - } - - if ( mask & BUFFER_BIT_BACK_LEFT ) { - flags |= DRM_TRIDENT_BACK; - mask &= ~BUFFER_BIT_BACK_LEFT; - } - - if ( ( mask & BUFFER_BIT_DEPTH ) && ctx->Depth.Mask ) { - flags |= DRM_TRIDENT_DEPTH; - mask &= ~BUFFER_BIT_DEPTH; - } - - LOCK_HARDWARE(tmesa); - - /* get region after locking: */ - cx = ctx->DrawBuffer->_Xmin; - cy = ctx->DrawBuffer->_Ymin; - cw = ctx->DrawBuffer->_Xmax - cx; - ch = ctx->DrawBuffer->_Ymax - cy; - - if ( flags ) { - - cx += tmesa->drawX; - cy += tmesa->drawY; - - /* HACK!!! - */ - if ( tmesa->dirty & ~TRIDENT_UPLOAD_CLIPRECTS ) { - tridentUploadHwStateLocked( tmesa ); - } - - for ( i = 0 ; i < tmesa->numClipRects ; i++ ) { -#if 0 - int nr = MIN2( i + TRIDENT_NR_SAREA_CLIPRECTS, tmesa->numClipRects ); - drm_clip_rect_t *box = tmesa->pClipRects; - drm_clip_rect_t *b = tmesa->sarea->boxes; - GLint n = 0; - - if ( !all ) { - for ( ; i < nr ; i++ ) { - GLint x = box[i].x1; - GLint y = box[i].y1; - GLint w = box[i].x2 - x; - GLint h = box[i].y2 - y; - - if ( x < cx ) w -= cx - x, x = cx; - if ( y < cy ) h -= cy - y, y = cy; - if ( x + w > cx + cw ) w = cx + cw - x; - if ( y + h > cy + ch ) h = cy + ch - y; - if ( w <= 0 ) continue; - if ( h <= 0 ) continue; - - b->x1 = x; - b->y1 = y; - b->x2 = x + w; - b->y2 = y + h; - b++; - n++; - } - } else { - for ( ; i < nr ; i++ ) { - *b++ = box[i]; - n++; - } - } - - tmesa->sarea->nbox = n; -#endif - -if (flags & DRM_TRIDENT_BACK) { - MMIO_OUT32(MMIO, 0x2150, tmesa->tridentScreen->backPitch << 20 | tmesa->tridentScreen->backOffset>>4); - MMIO_OUT8(MMIO, 0x2127, 0xF0); /* Pat Rop */ - MMIO_OUT32(MMIO, 0x2158, tmesa->ClearColor); - MMIO_OUT32(MMIO, 0x2128, 0x4000); /* solidfill */ - MMIO_OUT32(MMIO, 0x2138, cx << 16 | cy); - MMIO_OUT32(MMIO, 0x2140, cw << 16 | ch); - MMIO_OUT8(MMIO, 0x2124, 0x01); /* BLT */ -#define GE_BUSY 0x80 - for (;;) { - busy = MMIO_IN8(MMIO, 0x2120); - if ( !(busy & GE_BUSY) ) - break; - } -} -if (flags & DRM_TRIDENT_DEPTH) { - MMIO_OUT32(MMIO, 0x2150, tmesa->tridentScreen->depthPitch << 20 | tmesa->tridentScreen->depthOffset>>4); - MMIO_OUT8(MMIO, 0x2127, 0xF0); /* Pat Rop */ - MMIO_OUT32(MMIO, 0x2158, tmesa->ClearColor); - MMIO_OUT32(MMIO, 0x2128, 0x4000); /* solidfill */ - MMIO_OUT32(MMIO, 0x2138, cx << 16 | cy); - MMIO_OUT32(MMIO, 0x2140, cw << 16 | ch); - MMIO_OUT8(MMIO, 0x2124, 0x01); /* BLT */ -#define GE_BUSY 0x80 - for (;;) { - busy = MMIO_IN8(MMIO, 0x2120); - if ( !(busy & GE_BUSY) ) - break; - } -} - MMIO_OUT32(MMIO, 0x2150, tmesa->tridentScreen->frontPitch << 20 | tmesa->tridentScreen->frontOffset>>4); -if (flags & DRM_TRIDENT_FRONT) { - MMIO_OUT8(MMIO, 0x2127, 0xF0); /* Pat Rop */ - MMIO_OUT32(MMIO, 0x2158, tmesa->ClearColor); - MMIO_OUT32(MMIO, 0x2128, 0x4000); /* solidfill */ - MMIO_OUT32(MMIO, 0x2138, cx << 16 | cy); - MMIO_OUT32(MMIO, 0x2140, cw << 16 | ch); - MMIO_OUT8(MMIO, 0x2124, 0x01); /* BLT */ -#define GE_BUSY 0x80 - for (;;) { - busy = MMIO_IN8(MMIO, 0x2120); - if ( !(busy & GE_BUSY) ) - break; - } -} - - } - -#if 0 - tmesa->dirty |= (TRIDENT_UPLOAD_CONTEXT | - TRIDENT_UPLOAD_MISC | - TRIDENT_UPLOAD_CLIPRECTS); -#endif - } - - UNLOCK_HARDWARE(tmesa); - - if ( mask ) - _swrast_Clear( ctx, mask ); -} - -static void tridentDDShadeModel( GLcontext *ctx, GLenum mode ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - GLuint s = tmesa->commandD; - -#define TRIDENT_FLAT_SHADE 0x000000E0 -#define TRIDENT_FLAT_SHADE_VERTEX_C 0x00000060 -#define TRIDENT_FLAT_SHADE_GOURAUD 0x00000080 - - s &= ~TRIDENT_FLAT_SHADE; - - switch ( mode ) { - case GL_FLAT: - s |= TRIDENT_FLAT_SHADE_VERTEX_C; - break; - case GL_SMOOTH: - s |= TRIDENT_FLAT_SHADE_GOURAUD; - break; - default: - return; - } - - if ( tmesa->commandD != s ) { - tmesa->commandD = s; - - tmesa->dirty |= TRIDENT_UPLOAD_COMMAND_D; - } -} - -static void -tridentCalcViewport( GLcontext *ctx ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - const GLfloat *v = ctx->Viewport._WindowMap.m; - GLfloat *m = tmesa->hw_viewport; - - /* See also trident_translate_vertex. - */ - m[MAT_SX] = v[MAT_SX]; - m[MAT_TX] = v[MAT_TX] + tmesa->drawX + SUBPIXEL_X; - m[MAT_SY] = - v[MAT_SY]; - m[MAT_TY] = - v[MAT_TY] + tmesa->driDrawable->h + tmesa->drawY + SUBPIXEL_Y; -#if 0 - m[MAT_SZ] = v[MAT_SZ] * tmesa->depth_scale; - m[MAT_TZ] = v[MAT_TZ] * tmesa->depth_scale; -#else - m[MAT_SZ] = v[MAT_SZ]; - m[MAT_TZ] = v[MAT_TZ]; -#endif - - tmesa->SetupNewInputs = ~0; -} - -static void tridentDDViewport( GLcontext *ctx, - GLint x, GLint y, - GLsizei width, GLsizei height ) -{ - tridentCalcViewport( ctx ); -} - -static void tridentDDDepthRange( GLcontext *ctx, - GLclampd nearval, GLclampd farval ) -{ - tridentCalcViewport( ctx ); -} - -static void -tridentSetCliprects( tridentContextPtr tmesa, GLenum mode ) -{ - __DRIdrawablePrivate *dPriv = tmesa->driDrawable; - - switch ( mode ) { - case GL_FRONT_LEFT: - if (dPriv->numClipRects == 0) { - static drm_clip_rect_t zeroareacliprect = {0,0,0,0}; - tmesa->numClipRects = 1; - tmesa->pClipRects = &zeroareacliprect; - } else { - tmesa->numClipRects = dPriv->numClipRects; - tmesa->pClipRects = (drm_clip_rect_t *)dPriv->pClipRects; - } - tmesa->drawX = dPriv->x; - tmesa->drawY = dPriv->y; - break; - case GL_BACK_LEFT: - if ( dPriv->numBackClipRects == 0 ) { - if (dPriv->numClipRects == 0) { - static drm_clip_rect_t zeroareacliprect = {0,0,0,0}; - tmesa->numClipRects = 1; - tmesa->pClipRects = &zeroareacliprect; - } else { - tmesa->numClipRects = dPriv->numClipRects; - tmesa->pClipRects = (drm_clip_rect_t *)dPriv->pClipRects; - tmesa->drawX = dPriv->x; - tmesa->drawY = dPriv->y; - } - } - else { - tmesa->numClipRects = dPriv->numBackClipRects; - tmesa->pClipRects = (drm_clip_rect_t *)dPriv->pBackClipRects; - tmesa->drawX = dPriv->backX; - tmesa->drawY = dPriv->backY; - } - break; - default: - return; - } - -#if 0 - tmesa->dirty |= TRIDENT_UPLOAD_CLIPRECTS; -#endif -} - -#if 0 -static GLboolean tridentDDSetDrawBuffer( GLcontext *ctx, GLenum mode ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - int found = GL_TRUE; - - if ( tmesa->DrawBuffer != mode ) { - tmesa->DrawBuffer = mode; - - switch ( mode ) { - case GL_FRONT_LEFT: - tridentFallback( tmesa, TRIDENT_FALLBACK_DRAW_BUFFER, GL_FALSE ); - tmesa->drawOffset = tmesa->tridentScreen->frontOffset; - tmesa->drawPitch = tmesa->tridentScreen->frontPitch; - tridentSetCliprects( tmesa, GL_FRONT_LEFT ); - break; - case GL_BACK_LEFT: - tridentFallback( tmesa, TRIDENT_FALLBACK_DRAW_BUFFER, GL_FALSE ); - tmesa->drawOffset = tmesa->tridentScreen->backOffset; - tmesa->drawPitch = tmesa->tridentScreen->backPitch; - tridentSetCliprects( tmesa, GL_BACK_LEFT ); - break; - default: - tridentFallback( tmesa, TRIDENT_FALLBACK_DRAW_BUFFER, GL_TRUE ); - found = GL_FALSE; - break; - } - -#if 0 - tmesa->setup.dst_off_pitch = (((tmesa->drawPitch/8) << 22) | - (tmesa->drawOffset >> 3)); - - tmesa->dirty |= MACH64_UPLOAD_DST_OFF_PITCH | MACH64_UPLOAD_CONTEXT; -#endif - - } - - return found; -} - -static void tridentDDClearColor( GLcontext *ctx, - const GLchan color[4] ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - - tmesa->ClearColor = tridentPackColor( tmesa->tridentScreen->cpp, - color[0], color[1], - color[2], color[3] ); -} -#endif - -static void -tridentDDUpdateState( GLcontext *ctx, GLuint new_state ) -{ - _swrast_InvalidateState( ctx, new_state ); - _swsetup_InvalidateState( ctx, new_state ); - _vbo_InvalidateState( ctx, new_state ); - _tnl_InvalidateState( ctx, new_state ); - TRIDENT_CONTEXT(ctx)->new_gl_state |= new_state; -} - - -/* Initialize the context's hardware state. - */ -void tridentDDInitState( tridentContextPtr tmesa ) -{ - tmesa->new_state = 0; - - switch ( tmesa->glCtx->Visual.depthBits ) { - case 16: - tmesa->depth_scale = 1.0 / (GLfloat)0xffff; - break; - case 24: - tmesa->depth_scale = 1.0 / (GLfloat)0xffffff; - break; - } -} - -void tridentDDUpdateHWState( GLcontext *ctx ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - int new_state = tmesa->new_state; - - if ( new_state ) - { - tmesa->new_state = 0; - -#if 0 - /* Update the various parts of the context's state. - */ - if ( new_state & GAMMA_NEW_ALPHA ) - tridentUpdateAlphaMode( ctx ); - - if ( new_state & GAMMA_NEW_DEPTH ) - tridentUpdateZMode( ctx ); - - if ( new_state & GAMMA_NEW_FOG ) - gammaUpdateFogAttrib( ctx ); - - if ( new_state & GAMMA_NEW_CLIP ) - gammaUpdateClipping( ctx ); - - if ( new_state & GAMMA_NEW_POLYGON ) - gammaUpdatePolygon( ctx ); - - if ( new_state & GAMMA_NEW_CULL ) - gammaUpdateCull( ctx ); - - if ( new_state & GAMMA_NEW_MASKS ) - gammaUpdateMasks( ctx ); - - if ( new_state & GAMMA_NEW_STIPPLE ) - gammaUpdateStipple( ctx ); -#endif - } - - /* HACK ! */ - -#if 0 - gammaEmitHwState( tmesa ); -#endif -} - -/* Initialize the driver's state functions. - */ -void tridentDDInitStateFuncs( GLcontext *ctx ) -{ - ctx->Driver.UpdateState = tridentDDUpdateState; - - ctx->Driver.Clear = tridentDDClear; - ctx->Driver.DepthRange = tridentDDDepthRange; - ctx->Driver.ShadeModel = tridentDDShadeModel; - ctx->Driver.Viewport = tridentDDViewport; -} diff --git a/src/mesa/drivers/dri/trident/trident_tris.c b/src/mesa/drivers/dri/trident/trident_tris.c deleted file mode 100644 index ee85ab482c..0000000000 --- a/src/mesa/drivers/dri/trident/trident_tris.c +++ /dev/null @@ -1,1125 +0,0 @@ -/* - * Copyright 2002 by Alan Hourihane, Sychdyn, North Wales, UK. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@fairlite.demon.co.uk> - * - * Trident CyberBladeXP driver. - * - */ - -#include "trident_context.h" -#include "trident_lock.h" -#include "tnl/tnl.h" -#include "tnl/t_context.h" -#include "tnl/t_pipeline.h" -#include "swrast/swrast.h" -#include "swrast_setup/swrast_setup.h" - -static int first = 1; - -typedef struct reg { - int addr; - int data; -} RegData; - -RegData initRegData[]={ - {0x2804, 0x19980824}, - {0x2F70, 0x46455858}, - {0x2F74, 0x41584998}, - {0x2F00, 0x00000000}, - {0x2F04, 0x80000800}, - {0x2F08, 0x00550200}, - {0x2F40, 0x00000001}, - {0x2F40, 0x00000001}, - {0x2F44, 0x00830097}, - {0x2F48, 0x0087009F}, - {0x2F4C, 0x00BF0003}, - {0x2F50, 0xF00B6C1B}, - {0x2C04, 0x00000000}, - {0x2D00, 0x00000080}, - {0x2D00, 0x00000000}, - {0x2DD4, 0x00100000}, - {0x2DD4, 0x00100010}, - {0x2DD8, 0x00100000}, - {0x2DD8, 0x00100010}, - {0x2C88, 0xFFFFFFFF}, - {0x2C94 , 0xFFFFFFFF}, - {0x281C, 0x00008000}, - {0x2C80, 0x00000000}, - {0x2C80, 0x00000000}, - {0x2C80 , 0x00008000}, - {0x2C00 , 0x00000000}, - {0x2C04 , 0x00000000}, - {0x2C08 , 0x00000000}, - {0x2C0C , 0x00000000}, - {0x2C10 , 0x00000000}, - {0x2C14 , 0x00000000}, - {0x2C18 , 0x00000000}, - {0x2C1C , 0x00000000}, - {0x2C20 , 0x00000000}, - {0x2C24 , 0x00000000}, - {0x2C2C , 0x00000000}, - {0x2C30 , 0x00000000}, - {0x2C34 , 0x00000000}, - {0x2C38 , 0x00000000}, - {0x2C3C , 0x00000000}, - {0x2C40 , 0x00000000}, - {0x2C44 , 0x00000000}, - {0x2C48 , 0x00000000}, - {0x2C4C , 0x00000000}, - {0x2C50 , 0x00000000}, - {0x2C54 , 0x00000000}, - {0x2C58 , 0x00000000}, - {0x2C5C , 0x00000000}, - {0x2C60 , 0x00000000}, - {0x2C64 , 0x00000000}, - {0x2C68 , 0x00000000}, - {0x2C6C , 0x00000000}, - {0x2C70 , 0x00000000}, - {0x2C74 , 0x00000000}, - {0x2C78 , 0x00000000}, - {0x2C7C , 0x00000000}, - {0x2C80 , 0x00008000}, - {0x2C84 , 0x00000000}, - {0x2C88 , 0xFFFFFFFF}, - {0x2C8C , 0x00000000}, - {0x2C90 , 0x00000000}, - {0x2C94 , 0xFFFFFFFF}, - {0x2C98 , 0x00000000}, - {0x2C9C , 0x00000000}, - {0x2CA0 , 0x00000000}, - {0x2CA4 , 0x00000000}, - {0x2CA8 , 0x00000000}, - {0x2CAC , 0x00000000}, - {0x2CB0 , 0x00000000}, - {0x2CB4 , 0x00000000}, - {0x2CB8 , 0x00000000}, - {0x2CBC , 0x00000000}, - {0x2CC0 , 0x00000000}, - {0x2CC4 , 0x00000000}, - {0x2CC8 , 0x00000000}, - {0x2CCC , 0x00000000}, - {0x2CD0 , 0x00000000}, - {0x2CD4 , 0x00000000}, - {0x2CD8 , 0x00000000}, - {0x2CDC , 0x00000000}, - {0x2CE0 , 0x00000000}, - {0x2CE4 , 0x00000000}, - {0x2CE8 , 0x00000000}, - {0x2CEC , 0x00000000}, - {0x2CF0 , 0x00000000}, - {0x2CF4 , 0x00000000}, - {0x2CF8 , 0x00000000}, - {0x2CFC , 0x00000000}, - {0x2D00 , 0x00000000}, - {0x2D04 , 0x00000000}, - {0x2D08 , 0x00000000}, - {0x2D0C , 0x00000000}, - {0x2D10 , 0x00000000}, - {0x2D14 , 0x00000000}, - {0x2D18 , 0x00000000}, - {0x2D1C , 0x00000000}, - {0x2D20 , 0x00000000}, - {0x2D24 , 0x00000000}, - {0x2D28 , 0x00000000}, - {0x2D2C , 0x00000000}, - {0x2D30 , 0x00000000}, - {0x2D34 , 0x00000000}, - {0x2D38 , 0x00000000}, - {0x2D3C , 0x00000000}, - {0x2D40 , 0x00000000}, - {0x2D44 , 0x00000000}, - {0x2D48 , 0x00000000}, - {0x2D4C , 0x00000000}, - {0x2D50 , 0x00000000}, - {0x2D54 , 0x00000000}, - {0x2D58 , 0x00000000}, - {0x2D5C , 0x00000000}, - {0x2D60 , 0x00000000}, - {0x2D64 , 0x00000000}, - {0x2D68 , 0x00000000}, - {0x2D6C , 0x00000000}, - {0x2D70 , 0x00000000}, - {0x2D74 , 0x00000000}, - {0x2D78 , 0x00000000}, - {0x2D7C , 0x00000000}, - {0x2D80 , 0x00000000}, - {0x2D84 , 0x00000000}, - {0x2D88 , 0x00000000}, - {0x2D8C , 0x00000000}, - {0x2D90 , 0x00000000}, - {0x2D94 , 0x00000000}, - {0x2D98 , 0x00000000}, - {0x2D9C , 0x00000000}, - {0x2DA0 , 0x00000000}, - {0x2DA4 , 0x00000000}, - {0x2DA8 , 0x00000000}, - {0x2DAC , 0x00000000}, - {0x2DB0 , 0x00000000}, - {0x2DB4 , 0x00000000}, - {0x2DB8 , 0x00000000}, - {0x2DBC , 0x00000000}, - {0x2DC0 , 0x00000000}, - {0x2DC4 , 0x00000000}, - {0x2DC8 , 0x00000000}, - {0x2DCC , 0x00000000}, - {0x2DD0 , 0x00000000}, - {0x2DD4 , 0x00100010}, - {0x2DD8 , 0x00100010}, - {0x2DDC , 0x00000000}, - {0x2DE0 , 0x00000000}, - {0x2DE4 , 0x00000000}, - {0x2DE8 , 0x00000000}, - {0x2DEC , 0x00000000}, - {0x2DF0 , 0x00000000}, - {0x2DF4 , 0x00000000}, - {0x2DF8 , 0x00000000}, - {0x2DFC , 0x00000000}, - {0x2E00 , 0x00000000}, - {0x2E04 , 0x00000000}, - {0x2E08 , 0x00000000}, - {0x2E0C , 0x00000000}, - {0x2E10 , 0x00000000}, - {0x2E14 , 0x00000000}, - {0x2E18 , 0x00000000}, - {0x2E1C , 0x00000000}, - {0x2E20 , 0x00000000}, - {0x2E24 , 0x00000000}, - {0x2E28 , 0x00000000}, - {0x2E2C , 0x00000000}, - {0x2E30 , 0x00000000}, - {0x2E34 , 0x00000000}, - {0x2E38 , 0x00000000}, - {0x2E3C , 0x00000000}, - {0x2E40 , 0x00000000}, - {0x2E44 , 0x00000000}, - {0x2E48 , 0x00000000}, - {0x2E4C , 0x00000000}, - {0x2E50 , 0x00000000}, - {0x2E54 , 0x00000000}, - {0x2E58 , 0x00000000}, - {0x2E5C , 0x00000000}, - {0x2E60 , 0x00000000}, - {0x2E64 , 0x00000000}, - {0x2E68 , 0x00000000}, - {0x2E6C , 0x00000000}, - {0x2E70 , 0x00000000}, - {0x2E74 , 0x00000000}, - {0x2E78 , 0x00000000}, - {0x2E7C , 0x00000000}, - {0x2E80 , 0x00000000}, - {0x2E84 , 0x00000000}, - {0x2E88 , 0x00000000}, - {0x2E8C , 0x00000000}, - {0x2E90 , 0x00000000}, - {0x2E94 , 0x00000000}, - {0x2E98 , 0x00000000}, - {0x2E9C , 0x00000000}, - {0x2EA0 , 0x00000000}, - {0x2EA4 , 0x00000000}, - {0x2EA8 , 0x00000000}, - {0x2EAC , 0x00000000}, - {0x2EB0 , 0x00000000}, - {0x2EB4 , 0x00000000}, - {0x2EB8 , 0x00000000}, - {0x2EBC , 0x00000000}, - {0x2EC0 , 0x00000000}, - {0x2EC4 , 0x00000000}, - {0x2EC8 , 0x00000000}, - {0x2ECC , 0x00000000}, - {0x2ED0 , 0x00000000}, - {0x2ED4 , 0x00000000}, - {0x2ED8 , 0x00000000}, - {0x2EDC , 0x00000000}, - {0x2EE0 , 0x00000000}, - {0x2EE4 ,0x00000000}, - {0x2EE8 ,0x00000000}, - {0x2EEC , 0x00000000}, - {0x2EF0 , 0x00000000}, - {0x2EF4 , 0x00000000}, - {0x2EF8 , 0x00000000}, - {0x2EFC , 0x00000000}, - /*{0x2F60 , 0x00000000},*/ -}; - -int initRegDataNum=sizeof(initRegData)/sizeof(RegData); - -typedef union { - unsigned int i; - float f; -} dmaBufRec, *dmaBuf; - -void Init3D( tridentContextPtr tmesa ) -{ - unsigned char *MMIO = tmesa->tridentScreen->mmio.map; - int i; - - for(i=0;i<initRegDataNum;++i) - MMIO_OUT32(MMIO, initRegData[i].addr, initRegData[i].data); -} - -int DrawTriangle( tridentContextPtr tmesa) -{ - unsigned char *MMIO = tmesa->tridentScreen->mmio.map; - dmaBufRec clr; - -printf("DRAW TRI\n"); - Init3D(tmesa); - -printf("ENGINE STATUS 0x%x\n",MMIO_IN32(MMIO, 0x2800)); - MMIO_OUT32(MMIO, 0x002800, 0x00000000 ); -#if 0 - MMIO_OUT32(MMIO, 0x002368 , MMIO_IN32(MMIO,0x002368)|1 ); -#endif - - MMIO_OUT32(MMIO, 0x002C00 , 0x00000014 ); -#if 0 - MMIO_OUT32(MMIO, 0x002C04 , 0x0A8004C0 ); -#else - MMIO_OUT32(MMIO, 0x002C04 , 0x0A8000C0 ); -#endif - -#if 0 - MMIO_OUT32(MMIO, 0x002C08 , 0x00000000 ); - MMIO_OUT32(MMIO, 0x002C0C , 0xFFCCCCCC ); - MMIO_OUT32(MMIO, 0x002C10 , 0x3F800000 ); - MMIO_OUT32(MMIO, 0x002C14 , 0x3D0D3DCB ); - MMIO_OUT32(MMIO, 0x002C2C , 0x70000000 ); - MMIO_OUT32(MMIO, 0x002C24 , 0x00202C00 ); - MMIO_OUT32(MMIO, 0x002C28 , 0xE0002500 ); - MMIO_OUT32(MMIO, 0x002C30 , 0x00000000 ); - MMIO_OUT32(MMIO, 0x002C34 , 0xE0000000 ); - MMIO_OUT32(MMIO, 0x002C38 , 0x00000000 ); -#endif - - MMIO_OUT32(MMIO, 0x002C50 , 0x00000000 ); - MMIO_OUT32(MMIO, 0x002C54 , 0x0C320C80 ); - MMIO_OUT32(MMIO, 0x002C50 , 0x00000000 ); - MMIO_OUT32(MMIO, 0x002C54 , 0x0C320C80 ); - MMIO_OUT32(MMIO, 0x002C80 , 0x20008258 ); - MMIO_OUT32(MMIO, 0x002C84 , 0x20000320 ); - MMIO_OUT32(MMIO, 0x002C94 , 0xFFFFFFFF ); - -#if 0 - MMIO_OUT32(MMIO, 0x002D00 , 0x00009009 ); - MMIO_OUT32(MMIO, 0x002D38 , 0x00000000 ); - MMIO_OUT32(MMIO, 0x002D94 , 0x20002000 ); - MMIO_OUT32(MMIO, 0x002D50 , 0xf0000000 ); - MMIO_OUT32(MMIO, 0x002D80 , 0x24002000 ); - MMIO_OUT32(MMIO, 0x002D98 , 0x81000000 ); - MMIO_OUT32(MMIO, 0x002DB0 , 0x81000000 ); - MMIO_OUT32(MMIO, 0x002DC8 , 0x808000FF ); - MMIO_OUT32(MMIO, 0x002DD4 , 0x02000200 ); - MMIO_OUT32(MMIO, 0x002DD8 , 0x02000200 ); - MMIO_OUT32(MMIO, 0x002D30 , 0x02092400 ); - MMIO_OUT32(MMIO, 0x002D04 , 0x00102120 ); - MMIO_OUT32(MMIO, 0x002D08 , 0xFFFFFFFF ); - MMIO_OUT32(MMIO, 0x002D0C , 0xF00010D0 ); - MMIO_OUT32(MMIO, 0x002D10 , 0xC0000400 ); -#endif - - MMIO_OUT32(MMIO, 0x002814, 0x00000000 ); -#if 0 - MMIO_OUT32(MMIO, 0x002818 , 0x00036C20 ); -#else - MMIO_OUT32(MMIO, 0x002818 , 0x00036020 ); -#endif - MMIO_OUT32(MMIO, 0x00281C , 0x00098081 ); - -printf("first TRI\n"); - clr.f = 5.0; - MMIO_OUT32(MMIO, 0x002820 , clr.i ); - clr.f = 595.0; - MMIO_OUT32(MMIO, 0x002824 , clr.i ); - clr.f = 1.0; - MMIO_OUT32(MMIO, 0x002828 , clr.i ); - MMIO_OUT32(MMIO, 0x00282C , 0x00FF00 ); -#if 0 - clr.f = 0.0; - MMIO_OUT32(MMIO, 0x002830 , clr.i ); - clr.f = 1.0; - MMIO_OUT32(MMIO, 0x002834 , clr.i ); -#endif - - clr.f = 5.0; - MMIO_OUT32(MMIO, 0x002820 , clr.i ); - clr.f = 5.0; - MMIO_OUT32(MMIO, 0x002824 , clr.i ); - clr.f = 1.0; - MMIO_OUT32(MMIO, 0x002828 , clr.i ); - MMIO_OUT32(MMIO, 0x00282C , 0xFF0000 ); -#if 0 - clr.f = 0.0; - MMIO_OUT32(MMIO, 0x002830 , clr.i ); - clr.f = 0.0; - MMIO_OUT32(MMIO, 0x002834 , clr.i ); -#endif - - clr.f = 395.0; -printf("0x%x\n",clr.i); - MMIO_OUT32(MMIO, 0x002820 , clr.i ); - clr.f = 5.0; - MMIO_OUT32(MMIO, 0x002824 , clr.i ); - clr.f = 1.0; - MMIO_OUT32(MMIO, 0x002828 , clr.i ); - MMIO_OUT32(MMIO, 0x00282C , 0xFF ); -#if 0 - clr.f = 1.0; - MMIO_OUT32(MMIO, 0x002830 , clr.i ); - clr.f = 0.0; - MMIO_OUT32(MMIO, 0x002834 , clr.i ); -#endif - -printf("sec TRI\n"); - MMIO_OUT32(MMIO, 0x00281C , 0x00093980 ); - clr.f = 395.0; - MMIO_OUT32(MMIO, 0x002820 , clr.i ); - clr.f = 595.0; - MMIO_OUT32(MMIO, 0x002824 , clr.i ); - clr.f = 1.0; - MMIO_OUT32(MMIO, 0x002828 , clr.i ); - MMIO_OUT32(MMIO, 0x00282C , 0x00FF00 ); -#if 0 - clr.f = 1.0; - MMIO_OUT32(MMIO, 0x002830 , clr.i ); - clr.f = 1.0; - MMIO_OUT32(MMIO, 0x002834 , clr.i ); -#endif - -#if 0 - MMIO_OUT32(MMIO, 0x002368 , MMIO_IN32(MMIO,0x002368)&0xfffffffe ); -#endif - -printf("fin TRI\n"); - - return 0; -} - -static INLINE void trident_draw_point(tridentContextPtr tmesa, - const tridentVertex *v0 ) -{ - unsigned char *MMIO = tmesa->tridentScreen->mmio.map; - (void) MMIO; -} - -static INLINE void trident_draw_line( tridentContextPtr tmesa, - const tridentVertex *v0, - const tridentVertex *v1 ) -{ - unsigned char *MMIO = tmesa->tridentScreen->mmio.map; - (void) MMIO; -} - -static INLINE void trident_draw_triangle( tridentContextPtr tmesa, - const tridentVertex *v0, - const tridentVertex *v1, - const tridentVertex *v2 ) -{ -} - -static INLINE void trident_draw_quad( tridentContextPtr tmesa, - const tridentVertex *v0, - const tridentVertex *v1, - const tridentVertex *v2, - const tridentVertex *v3 ) -{ - GLuint vertsize = tmesa->vertex_size; - GLint coloridx = (vertsize > 4) ? 4 : 3; - unsigned char *MMIO = tmesa->tridentScreen->mmio.map; - int clr; - float *ftmp = (float *)(&clr); - - if (tmesa->dirty) - tridentUploadHwStateLocked( tmesa ); -#if 0 - DrawTriangle(tmesa); - exit(0); -#else -#if 1 - if (first) { - Init3D(tmesa); -#if 0 - DrawTriangle(tmesa); -#endif - first = 0; - } -#endif - - LOCK_HARDWARE( tmesa ); - - MMIO_OUT32(MMIO, 0x002C00 , 0x00000010 ); - MMIO_OUT32(MMIO, 0x002C04 , 0x029C00C0 ); - - /* Z buffer */ - MMIO_OUT32(MMIO, 0x002C24 , 0x00100000 /*| (tmesa->tridentScreen->depthOffset)*/ ); - MMIO_OUT32(MMIO, 0x002C28 , 0xE0000000 | (tmesa->tridentScreen->depthPitch * 4) ); - - /* front buffer */ - MMIO_OUT32(MMIO, 0x002C50 , 0x00000000 | (tmesa->drawOffset) ); - MMIO_OUT32(MMIO, 0x002C54 , 0x0C320000 | (tmesa->drawPitch * 4) ); - - /* clipper */ - MMIO_OUT32(MMIO, 0x002C80 , 0x20008000 | tmesa->tridentScreen->height ); - MMIO_OUT32(MMIO, 0x002C84 , 0x20000000 | tmesa->tridentScreen->width ); - - /* writemask */ - MMIO_OUT32(MMIO, 0x002C94 , 0xFFFFFFFF ); - -if (vertsize == 4) { - MMIO_OUT32(MMIO, 0x002818 , 0x0003A020 ); - MMIO_OUT32(MMIO, 0x00281C , 0x00098021 ); - - *ftmp = v0->v.x; - MMIO_OUT32(MMIO, 0x002820 , clr ); - *ftmp = v0->v.y; - MMIO_OUT32(MMIO, 0x002824 , clr ); - *ftmp = v0->v.z; - MMIO_OUT32(MMIO, 0x002828 , clr ); -#if 0 - *ftmp = v0->v.w; - MMIO_OUT32(MMIO, 0x00282C , clr ); -#endif - MMIO_OUT32(MMIO, 0x00282C , v0->ui[coloridx] ); - - *ftmp = v1->v.x; - MMIO_OUT32(MMIO, 0x002820 , clr ); - *ftmp = v1->v.y; - MMIO_OUT32(MMIO, 0x002824 , clr ); - *ftmp = v1->v.z; - MMIO_OUT32(MMIO, 0x002828 , clr ); -#if 0 - *ftmp = v1->v.w; - MMIO_OUT32(MMIO, 0x00282C , clr ); -#endif - MMIO_OUT32(MMIO, 0x00282C , v1->ui[coloridx] ); - - *ftmp = v2->v.x; - MMIO_OUT32(MMIO, 0x002820 , clr ); - *ftmp = v2->v.y; - MMIO_OUT32(MMIO, 0x002824 , clr ); - *ftmp = v2->v.z; - MMIO_OUT32(MMIO, 0x002828 , clr ); -#if 0 - *ftmp = v2->v.w; - MMIO_OUT32(MMIO, 0x00282C , clr ); -#endif - MMIO_OUT32(MMIO, 0x00282C , v2->ui[coloridx] ); - - MMIO_OUT32(MMIO, 0x00281C , 0x00093020 ); - *ftmp = v3->v.x; - MMIO_OUT32(MMIO, 0x002820 , clr ); - *ftmp = v3->v.y; - MMIO_OUT32(MMIO, 0x002824 , clr ); - *ftmp = v3->v.z; - MMIO_OUT32(MMIO, 0x002828 , clr ); -#if 0 - *ftmp = v3->v.w; - MMIO_OUT32(MMIO, 0x00282C , clr ); -#endif - MMIO_OUT32(MMIO, 0x00282C , v3->ui[coloridx] ); - -} -#endif - - UNLOCK_HARDWARE( tmesa ); -} -/*********************************************************************** - * Rasterization fallback helpers * - ***********************************************************************/ - - -/* This code is hit only when a mix of accelerated and unaccelerated - * primitives are being drawn, and only for the unaccelerated - * primitives. - */ -#if 0 -static void -trident_fallback_quad( tridentContextPtr tmesa, - const tridentVertex *v0, - const tridentVertex *v1, - const tridentVertex *v2, - const tridentVertex *v3 ) -{ - GLcontext *ctx = tmesa->glCtx; - SWvertex v[4]; - trident_translate_vertex( ctx, v0, &v[0] ); - trident_translate_vertex( ctx, v1, &v[1] ); - trident_translate_vertex( ctx, v2, &v[2] ); - trident_translate_vertex( ctx, v3, &v[3] ); - _swrast_Quad( ctx, &v[0], &v[1], &v[2], &v[3] ); -} -#endif - -/* XXX hack to get the prototype defined in time... */ -void trident_translate_vertex(GLcontext *ctx, const tridentVertex *src, - SWvertex *dst); - -static void -trident_fallback_tri( tridentContextPtr tmesa, - const tridentVertex *v0, - const tridentVertex *v1, - const tridentVertex *v2 ) -{ - GLcontext *ctx = tmesa->glCtx; - SWvertex v[3]; - trident_translate_vertex( ctx, v0, &v[0] ); - trident_translate_vertex( ctx, v1, &v[1] ); - trident_translate_vertex( ctx, v2, &v[2] ); - _swrast_Triangle( ctx, &v[0], &v[1], &v[2] ); -} - -static void -trident_fallback_line( tridentContextPtr tmesa, - const tridentVertex *v0, - const tridentVertex *v1 ) -{ - GLcontext *ctx = tmesa->glCtx; - SWvertex v[2]; - trident_translate_vertex( ctx, v0, &v[0] ); - trident_translate_vertex( ctx, v1, &v[1] ); - _swrast_Line( ctx, &v[0], &v[1] ); -} - - -static void -trident_fallback_point( tridentContextPtr tmesa, - const tridentVertex *v0 ) -{ - GLcontext *ctx = tmesa->glCtx; - SWvertex v[1]; - trident_translate_vertex( ctx, v0, &v[0] ); - _swrast_Point( ctx, &v[0] ); -} - -/*********************************************************************** - * Macros for t_dd_tritmp.h to draw basic primitives * - ***********************************************************************/ - -#define TRI( a, b, c ) \ -do { \ - if (DO_FALLBACK) \ - tmesa->draw_tri( tmesa, a, b, c ); \ - else \ - trident_draw_triangle( tmesa, a, b, c ); \ -} while (0) - -#define QUAD( a, b, c, d ) \ -do { \ - if (DO_FALLBACK) { \ - tmesa->draw_tri( tmesa, a, b, d ); \ - tmesa->draw_tri( tmesa, b, c, d ); \ - } else \ - trident_draw_quad( tmesa, a, b, c, d ); \ -} while (0) - -#define LINE( v0, v1 ) \ -do { \ - if (DO_FALLBACK) \ - tmesa->draw_line( tmesa, v0, v1 ); \ - else \ - trident_draw_line( tmesa, v0, v1 ); \ -} while (0) - -#define POINT( v0 ) \ -do { \ - if (DO_FALLBACK) \ - tmesa->draw_point( tmesa, v0 ); \ - else \ - trident_draw_point( tmesa, v0 ); \ -} while (0) - -/*********************************************************************** - * Build render functions from dd templates * - ***********************************************************************/ - -#define TRIDENT_OFFSET_BIT 0x01 -#define TRIDENT_TWOSIDE_BIT 0x02 -#define TRIDENT_UNFILLED_BIT 0x04 -#define TRIDENT_FALLBACK_BIT 0x08 -#define TRIDENT_MAX_TRIFUNC 0x10 - - -static struct { - tnl_points_func points; - tnl_line_func line; - tnl_triangle_func triangle; - tnl_quad_func quad; -} rast_tab[TRIDENT_MAX_TRIFUNC]; - - -#define DO_FALLBACK (IND & TRIDENT_FALLBACK_BIT) -#define DO_OFFSET (IND & TRIDENT_OFFSET_BIT) -#define DO_UNFILLED (IND & TRIDENT_UNFILLED_BIT) -#define DO_TWOSIDE (IND & TRIDENT_TWOSIDE_BIT) -#define DO_FLAT 0 -#define DO_TRI 1 -#define DO_QUAD 1 -#define DO_LINE 1 -#define DO_POINTS 1 -#define DO_FULL_QUAD 1 - -#define HAVE_RGBA 1 -#define HAVE_SPEC 1 -#define HAVE_BACK_COLORS 0 -#define HAVE_HW_FLATSHADE 1 -#define VERTEX tridentVertex -#define TAB rast_tab - -#define DEPTH_SCALE 1.0 -#define UNFILLED_TRI unfilled_tri -#define UNFILLED_QUAD unfilled_quad -#define VERT_X(_v) _v->v.x -#define VERT_Y(_v) _v->v.y -#define VERT_Z(_v) _v->v.z -#define AREA_IS_CCW( a ) (a > 0) -#define GET_VERTEX(e) (tmesa->verts + (e<<tmesa->vertex_stride_shift)) - -#define TRIDENT_COLOR( dst, src ) \ -do { \ - dst[0] = src[2]; \ - dst[1] = src[1]; \ - dst[2] = src[0]; \ - dst[3] = src[3]; \ -} while (0) - -#define TRIDENT_SPEC( dst, src ) \ -do { \ - dst[0] = src[2]; \ - dst[1] = src[1]; \ - dst[2] = src[0]; \ -} while (0) - -#define VERT_SET_RGBA( v, c ) TRIDENT_COLOR( v->ub4[coloroffset], c ) -#define VERT_COPY_RGBA( v0, v1 ) v0->ui[coloroffset] = v1->ui[coloroffset] -#define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[coloroffset] -#define VERT_RESTORE_RGBA( idx ) v[idx]->ui[coloroffset] = color[idx] - -#define VERT_SET_SPEC( v, c ) if (havespec) TRIDENT_SPEC( v->ub4[5], c ) -#define VERT_COPY_SPEC( v0, v1 ) if (havespec) COPY_3V(v0->ub4[5], v1->ub4[5]) -#define VERT_SAVE_SPEC( idx ) if (havespec) spec[idx] = v[idx]->ui[5] -#define VERT_RESTORE_SPEC( idx ) if (havespec) v[idx]->ui[5] = spec[idx] - -#define LOCAL_VARS(n) \ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); \ - GLuint color[n], spec[n]; \ - GLuint coloroffset = (tmesa->vertex_size == 4 ? 3 : 4); \ - GLboolean havespec = (tmesa->vertex_size == 4 ? 0 : 1); \ - (void) color; (void) spec; (void) coloroffset; (void) havespec; -/*********************************************************************** - * Helpers for rendering unfilled primitives * - ***********************************************************************/ -#if 0 -static const GLuint hw_prim[GL_POLYGON+1] = { - B_PrimType_Points, - B_PrimType_Lines, - B_PrimType_Lines, - B_PrimType_Lines, - B_PrimType_Triangles, - B_PrimType_Triangles, - B_PrimType_Triangles, - B_PrimType_Triangles, - B_PrimType_Triangles, - B_PrimType_Triangles -}; -#endif - -static void tridentResetLineStipple( GLcontext *ctx ); -#if 0 -static void tridentRasterPrimitive( GLcontext *ctx, GLuint hwprim ); -#endif -static void tridentRenderPrimitive( GLcontext *ctx, GLenum prim ); - -#define RASTERIZE(x) /*if (tmesa->hw_primitive != hw_prim[x]) \ - tridentRasterPrimitive( ctx, hw_prim[x] ) */ -#define RENDER_PRIMITIVE tmesa->render_primitive -#define TAG(x) x -#define IND TRIDENT_FALLBACK_BIT -#include "tnl_dd/t_dd_unfilled.h" -#undef IND - -/*********************************************************************** - * Generate GL render functions * - ***********************************************************************/ - -#define IND (0) -#define TAG(x) x -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (TRIDENT_OFFSET_BIT) -#define TAG(x) x##_offset -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (TRIDENT_TWOSIDE_BIT) -#define TAG(x) x##_twoside -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (TRIDENT_TWOSIDE_BIT|TRIDENT_OFFSET_BIT) -#define TAG(x) x##_twoside_offset -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (TRIDENT_UNFILLED_BIT) -#define TAG(x) x##_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (TRIDENT_OFFSET_BIT|TRIDENT_UNFILLED_BIT) -#define TAG(x) x##_offset_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (TRIDENT_TWOSIDE_BIT|TRIDENT_UNFILLED_BIT) -#define TAG(x) x##_twoside_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (TRIDENT_TWOSIDE_BIT|TRIDENT_OFFSET_BIT|TRIDENT_UNFILLED_BIT) -#define TAG(x) x##_twoside_offset_unfilled -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (TRIDENT_FALLBACK_BIT) -#define TAG(x) x##_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (TRIDENT_OFFSET_BIT|TRIDENT_FALLBACK_BIT) -#define TAG(x) x##_offset_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (TRIDENT_TWOSIDE_BIT|TRIDENT_FALLBACK_BIT) -#define TAG(x) x##_twoside_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (TRIDENT_TWOSIDE_BIT|TRIDENT_OFFSET_BIT|TRIDENT_FALLBACK_BIT) -#define TAG(x) x##_twoside_offset_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (TRIDENT_UNFILLED_BIT|TRIDENT_FALLBACK_BIT) -#define TAG(x) x##_unfilled_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (TRIDENT_OFFSET_BIT|TRIDENT_UNFILLED_BIT|TRIDENT_FALLBACK_BIT) -#define TAG(x) x##_offset_unfilled_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (TRIDENT_TWOSIDE_BIT|TRIDENT_UNFILLED_BIT|TRIDENT_FALLBACK_BIT) -#define TAG(x) x##_twoside_unfilled_fallback -#include "tnl_dd/t_dd_tritmp.h" - -#define IND (TRIDENT_TWOSIDE_BIT|TRIDENT_OFFSET_BIT|TRIDENT_UNFILLED_BIT|TRIDENT_FALLBACK_BIT) -#define TAG(x) x##_twoside_offset_unfilled_fallback -#include "tnl_dd/t_dd_tritmp.h" - -static void init_rast_tab( void ) -{ - init(); - init_offset(); - init_twoside(); - init_twoside_offset(); - init_unfilled(); - init_offset_unfilled(); - init_twoside_unfilled(); - init_twoside_offset_unfilled(); - init_fallback(); - init_offset_fallback(); - init_twoside_fallback(); - init_twoside_offset_fallback(); - init_unfilled_fallback(); - init_offset_unfilled_fallback(); - init_twoside_unfilled_fallback(); - init_twoside_offset_unfilled_fallback(); -} - - -/**********************************************************************/ -/* Render unclipped begin/end objects */ -/**********************************************************************/ - -#define VERT(x) (tridentVertex *)(tridentverts + (x << shift)) -#define RENDER_POINTS( start, count ) \ - for ( ; start < count ; start++) \ - trident_draw_point( tmesa, VERT(start) ) -#define RENDER_LINE( v0, v1 ) \ - trident_draw_line( tmesa, VERT(v0), VERT(v1) ) -#define RENDER_TRI( v0, v1, v2 ) \ - trident_draw_triangle( tmesa, VERT(v0), VERT(v1), VERT(v2) ) -#define RENDER_QUAD( v0, v1, v2, v3 ) \ - trident_draw_quad( tmesa, VERT(v0), VERT(v1), VERT(v2), VERT(v3) ) -#define INIT(x) tridentRenderPrimitive( ctx, x ); -#undef LOCAL_VARS -#define LOCAL_VARS \ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); \ - const GLuint shift = tmesa->vertex_stride_shift; \ - const char *tridentverts = (char *)tmesa->verts; \ - const GLboolean stipple = ctx->Line.StippleFlag; \ - const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \ - (void) elt; -#define RESET_STIPPLE if ( stipple ) tridentResetLineStipple( ctx ); -#define RESET_OCCLUSION -#define PRESERVE_VB_DEFS -#define ELT(x) (x) -#define TAG(x) trident_##x##_verts -#include "tnl/t_vb_rendertmp.h" -#undef ELT -#undef TAG -#define TAG(x) trident_##x##_elts -#define ELT(x) elt[x] -#include "tnl/t_vb_rendertmp.h" - -/**********************************************************************/ -/* Render clipped primitives */ -/**********************************************************************/ - -static void tridentRenderClippedPoly( GLcontext *ctx, const GLuint *elts, - GLuint n ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint prim = tmesa->render_primitive; - - /* Render the new vertices as an unclipped polygon. - */ - { - GLuint *tmp = VB->Elts; - VB->Elts = (GLuint *)elts; - tnl->Driver.Render.PrimTabElts[GL_POLYGON]( ctx, 0, n, PRIM_BEGIN|PRIM_END ); - VB->Elts = tmp; - } - - /* Restore the render primitive - */ - if (prim != GL_POLYGON) - tnl->Driver.Render.PrimitiveNotify( ctx, prim ); -} - -static void tridentRenderClippedLine( GLcontext *ctx, GLuint ii, GLuint jj ) -{ - TNLcontext *tnl = TNL_CONTEXT(ctx); - tnl->Driver.Render.Line( ctx, ii, jj ); -} - - -/**********************************************************************/ -/* Choose render functions */ -/**********************************************************************/ - -#define _TRIDENT_NEW_RENDER_STATE (_DD_NEW_LINE_STIPPLE | \ - _DD_NEW_LINE_SMOOTH | \ - _DD_NEW_POINT_SMOOTH | \ - _DD_NEW_TRI_SMOOTH | \ - _DD_NEW_TRI_UNFILLED | \ - _DD_NEW_TRI_LIGHT_TWOSIDE | \ - _DD_NEW_TRI_OFFSET) \ - - -#define POINT_FALLBACK (DD_POINT_SMOOTH) -#define LINE_FALLBACK (DD_LINE_STIPPLE|DD_LINE_SMOOTH) -#define TRI_FALLBACK (DD_TRI_SMOOTH) -#define ANY_FALLBACK_FLAGS (POINT_FALLBACK|LINE_FALLBACK|TRI_FALLBACK) -#define ANY_RASTER_FLAGS (DD_TRI_LIGHT_TWOSIDE|DD_TRI_OFFSET|DD_TRI_UNFILLED) - - -static void tridentChooseRenderState(GLcontext *ctx) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint flags = ctx->_TriangleCaps; - GLuint index = 0; - - if (flags & (ANY_RASTER_FLAGS|ANY_FALLBACK_FLAGS)) { - tmesa->draw_point = trident_draw_point; - tmesa->draw_line = trident_draw_line; - tmesa->draw_tri = trident_draw_triangle; - - if (flags & ANY_RASTER_FLAGS) { - if (flags & DD_TRI_LIGHT_TWOSIDE) index |= TRIDENT_TWOSIDE_BIT; - if (flags & DD_TRI_OFFSET) index |= TRIDENT_OFFSET_BIT; - if (flags & DD_TRI_UNFILLED) index |= TRIDENT_UNFILLED_BIT; - } - - /* Hook in fallbacks for specific primitives. - */ - if (flags & (POINT_FALLBACK|LINE_FALLBACK|TRI_FALLBACK)) { - if (flags & POINT_FALLBACK) tmesa->draw_point = trident_fallback_point; - if (flags & LINE_FALLBACK) tmesa->draw_line = trident_fallback_line; - if (flags & TRI_FALLBACK) tmesa->draw_tri = trident_fallback_tri; - index |= TRIDENT_FALLBACK_BIT; - } - } - - if (tmesa->RenderIndex != index) { - tmesa->RenderIndex = index; - - tnl->Driver.Render.Points = rast_tab[index].points; - tnl->Driver.Render.Line = rast_tab[index].line; - tnl->Driver.Render.Triangle = rast_tab[index].triangle; - tnl->Driver.Render.Quad = rast_tab[index].quad; - - if (tmesa->RenderIndex == 0) { - tnl->Driver.Render.PrimTabVerts = trident_render_tab_verts; - tnl->Driver.Render.PrimTabElts = trident_render_tab_elts; - } else { - tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts; - tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts; - } - tnl->Driver.Render.ClippedLine = tridentRenderClippedLine; - tnl->Driver.Render.ClippedPolygon = tridentRenderClippedPoly; - } -} - - -/**********************************************************************/ -/* High level hooks for t_vb_render.c */ -/**********************************************************************/ - - - -/* Determine the rasterized primitive when not drawing unfilled - * polygons. - * - * Used only for the default render stage which always decomposes - * primitives to trianges/lines/points. For the accelerated stage, - * which renders strips as strips, the equivalent calculations are - * performed in tridentrender.c. - */ -#if 0 -static void tridentRasterPrimitive( GLcontext *ctx, GLuint hwprim ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - if (tmesa->hw_primitive != hwprim) - tmesa->hw_primitive = hwprim; -} -#endif - -static void tridentRenderPrimitive( GLcontext *ctx, GLenum prim ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - tmesa->render_primitive = prim; -} - -static void tridentRunPipeline( GLcontext *ctx ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - - if ( tmesa->new_state ) - tridentDDUpdateHWState( ctx ); - - if (tmesa->new_gl_state) { -#if 0 - if (tmesa->new_gl_state & _NEW_TEXTURE) - tridentUpdateTextureState( ctx ); -#endif - - if (!tmesa->Fallback) { - if (tmesa->new_gl_state & _TRIDENT_NEW_VERTEX) - tridentChooseVertexState( ctx ); - - if (tmesa->new_gl_state & _TRIDENT_NEW_RENDER_STATE) - tridentChooseRenderState( ctx ); - } - - tmesa->new_gl_state = 0; - } - - _tnl_run_pipeline( ctx ); -} - -static void tridentRenderStart( GLcontext *ctx ) -{ - /* Check for projective texturing. Make sure all texcoord - * pointers point to something. (fix in mesa?) - */ - tridentCheckTexSizes( ctx ); -} - -static void tridentRenderFinish( GLcontext *ctx ) -{ - if (0) - _swrast_flush( ctx ); /* never needed */ -} - -static void tridentResetLineStipple( GLcontext *ctx ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - (void) tmesa; - - /* Reset the hardware stipple counter. - */ -} - - -/**********************************************************************/ -/* Transition to/from hardware rasterization. */ -/**********************************************************************/ - - -void tridentFallback( tridentContextPtr tmesa, GLuint bit, GLboolean mode ) -{ - GLcontext *ctx = tmesa->glCtx; - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint oldfallback = tmesa->Fallback; - - _tnl_need_projected_coords( ctx, GL_FALSE ); - - if (mode) { - tmesa->Fallback |= bit; - if (oldfallback == 0) { - _swsetup_Wakeup( ctx ); - tmesa->RenderIndex = ~0; - } - } - else { - tmesa->Fallback &= ~bit; - if (oldfallback == bit) { - _swrast_flush( ctx ); - tnl->Driver.Render.Start = tridentRenderStart; - tnl->Driver.Render.PrimitiveNotify = tridentRenderPrimitive; - tnl->Driver.Render.Finish = tridentRenderFinish; - tnl->Driver.Render.BuildVertices = tridentBuildVertices; - tnl->Driver.Render.ResetLineStipple = tridentResetLineStipple; - tmesa->new_gl_state |= (_TRIDENT_NEW_RENDER_STATE| - _TRIDENT_NEW_VERTEX); - } - } -} - - -/**********************************************************************/ -/* Initialization. */ -/**********************************************************************/ - - -void tridentDDInitTriFuncs( GLcontext *ctx ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - TNLcontext *tnl = TNL_CONTEXT(ctx); - static int firsttime = 1; - - if (firsttime) { - init_rast_tab(); - firsttime = 0; - } - - tmesa->RenderIndex = ~0; - - tnl->Driver.RunPipeline = tridentRunPipeline; - tnl->Driver.Render.Start = tridentRenderStart; - tnl->Driver.Render.Finish = tridentRenderFinish; - tnl->Driver.Render.PrimitiveNotify = tridentRenderPrimitive; - tnl->Driver.Render.ResetLineStipple = tridentResetLineStipple; - tnl->Driver.Render.BuildVertices = tridentBuildVertices; -} diff --git a/src/mesa/drivers/dri/trident/trident_vb.c b/src/mesa/drivers/dri/trident/trident_vb.c deleted file mode 100644 index 055a914595..0000000000 --- a/src/mesa/drivers/dri/trident/trident_vb.c +++ /dev/null @@ -1,434 +0,0 @@ -/* - * Copyright 2002 by Alan Hourihane, Sychdyn, North Wales, UK. - * - * Permission to use, copy, modify, distribute, and sell this software and its - * documentation for any purpose is hereby granted without fee, provided that - * the above copyright notice appear in all copies and that both that - * copyright notice and this permission notice appear in supporting - * documentation, and that the name of Alan Hourihane not be used in - * advertising or publicity pertaining to distribution of the software without - * specific, written prior permission. Alan Hourihane makes no representations - * about the suitability of this software for any purpose. It is provided - * "as is" without express or implied warranty. - * - * ALAN HOURIHANE DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, - * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO - * EVENT SHALL ALAN HOURIHANE BE LIABLE FOR ANY SPECIAL, INDIRECT OR - * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, - * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER - * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR - * PERFORMANCE OF THIS SOFTWARE. - * - * Authors: Alan Hourihane, <alanh@fairlite.demon.co.uk> - * - * Trident CyberBladeXP driver. - * - */ -#include "main/glheader.h" -#include "main/mtypes.h" -#include "main/macros.h" -#include "main/colormac.h" - -#include "swrast_setup/swrast_setup.h" -#include "swrast/swrast.h" -#include "tnl/t_context.h" -#include "tnl/tnl.h" - -#include "trident_context.h" - -#define TRIDENT_TEX1_BIT 0x1 -#define TRIDENT_TEX0_BIT 0x2 -#define TRIDENT_RGBA_BIT 0x4 -#define TRIDENT_SPEC_BIT 0x8 -#define TRIDENT_FOG_BIT 0x10 -#define TRIDENT_XYZW_BIT 0x20 -#define TRIDENT_PTEX_BIT 0x40 -#define TRIDENT_MAX_SETUP 0x80 - -static struct { - void (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint ); - tnl_interp_func interp; - tnl_copy_pv_func copy_pv; - GLboolean (*check_tex_sizes)( GLcontext *ctx ); - GLuint vertex_size; - GLuint vertex_stride_shift; - GLuint vertex_format; -} setup_tab[TRIDENT_MAX_SETUP]; - -#define TINY_VERTEX_FORMAT 1 -#define NOTEX_VERTEX_FORMAT 2 -#define TEX0_VERTEX_FORMAT 3 -#define TEX1_VERTEX_FORMAT 4 -#define PROJ_TEX1_VERTEX_FORMAT 5 -#define TEX2_VERTEX_FORMAT 6 -#define TEX3_VERTEX_FORMAT 7 -#define PROJ_TEX3_VERTEX_FORMAT 8 - -#define DO_XYZW (IND & TRIDENT_XYZW_BIT) -#define DO_RGBA (IND & TRIDENT_RGBA_BIT) -#define DO_SPEC (IND & TRIDENT_SPEC_BIT) -#define DO_FOG (IND & TRIDENT_FOG_BIT) -#define DO_TEX0 (IND & TRIDENT_TEX0_BIT) -#define DO_TEX1 (IND & TRIDENT_TEX1_BIT) -#define DO_TEX2 0 -#define DO_TEX3 0 -#define DO_PTEX (IND & TRIDENT_PTEX_BIT) - -#define VERTEX tridentVertex -#define VERTEX_COLOR trident_color_t -#define LOCALVARS tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); -#define GET_VIEWPORT_MAT() tmesa->hw_viewport -#define GET_TEXSOURCE(n) tmesa->tmu_source[n] -#define GET_VERTEX_FORMAT() tmesa->vertex_format -#define GET_VERTEX_SIZE() tmesa->vertex_size -#define GET_VERTEX_STORE() tmesa->verts -#define GET_VERTEX_STRIDE_SHIFT() tmesa->vertex_stride_shift -#define GET_UBYTE_COLOR_STORE() &tmesa->UbyteColor -#define GET_UBYTE_SPEC_COLOR_STORE() &tmesa->UbyteSecondaryColor - -#define HAVE_HW_VIEWPORT 0 -#define HAVE_HW_DIVIDE 0 -#define HAVE_RGBA_COLOR 0 -#define HAVE_TINY_VERTICES 1 -#define HAVE_NOTEX_VERTICES 1 -#define HAVE_TEX0_VERTICES 1 -#define HAVE_TEX1_VERTICES 1 -#define HAVE_TEX2_VERTICES 0 -#define HAVE_TEX3_VERTICES 0 -#define HAVE_PTEX_VERTICES 0 - -#define UNVIEWPORT_VARS \ - const GLfloat dx = - tmesa->drawX - SUBPIXEL_X; \ - const GLfloat dy = (tmesa->driDrawable->h + \ - tmesa->drawY + SUBPIXEL_Y); \ - const GLfloat sz = 1.0 / tmesa->depth_scale - -#define UNVIEWPORT_X(x) x + dx; -#define UNVIEWPORT_Y(y) - y + dy; -#define UNVIEWPORT_Z(z) z * sz; - -#define PTEX_FALLBACK() tridentFallback(TRIDENT_CONTEXT(ctx), TRIDENT_FALLBACK_TEXTURE, 1) - -#define IMPORT_FLOAT_COLORS trident_import_float_colors -#define IMPORT_FLOAT_SPEC_COLORS trident_import_float_spec_colors - -#define INTERP_VERTEX setup_tab[tmesa->SetupIndex].interp -#define COPY_PV_VERTEX setup_tab[tmesa->SetupIndex].copy_pv - -/*********************************************************************** - * Generate pv-copying and translation functions * - ***********************************************************************/ - -#define TAG(x) trident_##x -#include "tnl_dd/t_dd_vb.c" - -/*********************************************************************** - * Generate vertex emit and interp functions * - ***********************************************************************/ - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT) -#define TAG(x) x##_wg -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_SPEC_BIT) -#define TAG(x) x##_wgs -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_TEX0_BIT) -#define TAG(x) x##_wgt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_TEX0_BIT|TRIDENT_TEX1_BIT) -#define TAG(x) x##_wgt0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_TEX0_BIT|TRIDENT_PTEX_BIT) -#define TAG(x) x##_wgpt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_SPEC_BIT|TRIDENT_TEX0_BIT) -#define TAG(x) x##_wgst0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_SPEC_BIT|TRIDENT_TEX0_BIT|TRIDENT_TEX1_BIT) -#define TAG(x) x##_wgst0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_SPEC_BIT|TRIDENT_TEX0_BIT|TRIDENT_PTEX_BIT) -#define TAG(x) x##_wgspt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT) -#define TAG(x) x##_wgf -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_SPEC_BIT) -#define TAG(x) x##_wgfs -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_TEX0_BIT) -#define TAG(x) x##_wgft0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_TEX0_BIT|TRIDENT_TEX1_BIT) -#define TAG(x) x##_wgft0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_TEX0_BIT|TRIDENT_PTEX_BIT) -#define TAG(x) x##_wgfpt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_SPEC_BIT|TRIDENT_TEX0_BIT) -#define TAG(x) x##_wgfst0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_SPEC_BIT|TRIDENT_TEX0_BIT|TRIDENT_TEX1_BIT) -#define TAG(x) x##_wgfst0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_SPEC_BIT|TRIDENT_TEX0_BIT|TRIDENT_PTEX_BIT) -#define TAG(x) x##_wgfspt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_TEX0_BIT) -#define TAG(x) x##_t0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_TEX0_BIT|TRIDENT_TEX1_BIT) -#define TAG(x) x##_t0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_FOG_BIT) -#define TAG(x) x##_f -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_FOG_BIT|TRIDENT_TEX0_BIT) -#define TAG(x) x##_ft0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_FOG_BIT|TRIDENT_TEX0_BIT|TRIDENT_TEX1_BIT) -#define TAG(x) x##_ft0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_RGBA_BIT) -#define TAG(x) x##_g -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_RGBA_BIT|TRIDENT_SPEC_BIT) -#define TAG(x) x##_gs -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_RGBA_BIT|TRIDENT_TEX0_BIT) -#define TAG(x) x##_gt0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_RGBA_BIT|TRIDENT_TEX0_BIT|TRIDENT_TEX1_BIT) -#define TAG(x) x##_gt0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_RGBA_BIT|TRIDENT_SPEC_BIT|TRIDENT_TEX0_BIT) -#define TAG(x) x##_gst0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_RGBA_BIT|TRIDENT_SPEC_BIT|TRIDENT_TEX0_BIT|TRIDENT_TEX1_BIT) -#define TAG(x) x##_gst0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT) -#define TAG(x) x##_gf -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_SPEC_BIT) -#define TAG(x) x##_gfs -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_TEX0_BIT) -#define TAG(x) x##_gft0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_TEX0_BIT|TRIDENT_TEX1_BIT) -#define TAG(x) x##_gft0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_SPEC_BIT|TRIDENT_TEX0_BIT) -#define TAG(x) x##_gfst0 -#include "tnl_dd/t_dd_vbtmp.h" - -#define IND (TRIDENT_RGBA_BIT|TRIDENT_FOG_BIT|TRIDENT_SPEC_BIT|TRIDENT_TEX0_BIT|TRIDENT_TEX1_BIT) -#define TAG(x) x##_gfst0t1 -#include "tnl_dd/t_dd_vbtmp.h" - -static void init_setup_tab( void ) -{ - init_wg(); - init_wgs(); - init_wgt0(); - init_wgt0t1(); - init_wgpt0(); - init_wgst0(); - init_wgst0t1(); - init_wgspt0(); - init_wgf(); - init_wgfs(); - init_wgft0(); - init_wgft0t1(); - init_wgfpt0(); - init_wgfst0(); - init_wgfst0t1(); - init_wgfspt0(); - init_t0(); - init_t0t1(); - init_f(); - init_ft0(); - init_ft0t1(); - init_g(); - init_gs(); - init_gt0(); - init_gt0t1(); - init_gst0(); - init_gst0t1(); - init_gf(); - init_gfs(); - init_gft0(); - init_gft0t1(); - init_gfst0(); - init_gfst0t1(); -} - -void tridentBuildVertices( GLcontext *ctx, - GLuint start, - GLuint count, - GLuint newinputs ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT( ctx ); - GLubyte *v = ((GLubyte *)tmesa->verts + (start<<tmesa->vertex_stride_shift)); - GLuint stride = 1<<tmesa->vertex_stride_shift; - - newinputs |= tmesa->SetupNewInputs; - tmesa->SetupNewInputs = 0; - - if (!newinputs) - return; - - if (newinputs & VERT_BIT_POS) { - setup_tab[tmesa->SetupIndex].emit( ctx, start, count, v, stride ); - } else { - GLuint ind = 0; - - if (newinputs & VERT_BIT_COLOR0) - ind |= TRIDENT_RGBA_BIT; - - if (newinputs & VERT_BIT_COLOR1) - ind |= TRIDENT_SPEC_BIT; - - if (newinputs & VERT_BIT_TEX0) - ind |= TRIDENT_TEX0_BIT; - - if (newinputs & VERT_BIT_TEX1) - ind |= TRIDENT_TEX1_BIT; - - if (newinputs & VERT_BIT_FOG) - ind |= TRIDENT_FOG_BIT; - - if (tmesa->SetupIndex & TRIDENT_PTEX_BIT) - ind = ~0; - - ind &= tmesa->SetupIndex; - - if (ind) { - setup_tab[ind].emit( ctx, start, count, v, stride ); - } - } -} - -void tridentCheckTexSizes( GLcontext *ctx ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT( ctx ); - - if (!setup_tab[tmesa->SetupIndex].check_tex_sizes(ctx)) { - TNLcontext *tnl = TNL_CONTEXT(ctx); - - /* Invalidate stored verts - */ - tmesa->SetupNewInputs = ~0; - tmesa->SetupIndex |= TRIDENT_PTEX_BIT; - - if (!tmesa->Fallback && - !(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) { - tnl->Driver.Render.Interp = setup_tab[tmesa->SetupIndex].interp; - tnl->Driver.Render.CopyPV = setup_tab[tmesa->SetupIndex].copy_pv; - } - } -} - -void tridentChooseVertexState( GLcontext *ctx ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT( ctx ); - TNLcontext *tnl = TNL_CONTEXT(ctx); - GLuint ind = TRIDENT_XYZW_BIT|TRIDENT_RGBA_BIT; - - if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR) - ind |= TRIDENT_SPEC_BIT; - - if (ctx->Fog.Enabled) - ind |= TRIDENT_FOG_BIT; - - if (ctx->Texture.Unit[0]._ReallyEnabled) { - ind |= TRIDENT_TEX0_BIT; - if (ctx->Texture.Unit[1]._ReallyEnabled) { - ind |= TRIDENT_TEX1_BIT; - } - } - - tmesa->SetupIndex = ind; - - if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) { - tnl->Driver.Render.Interp = trident_interp_extras; - tnl->Driver.Render.CopyPV = trident_copy_pv_extras; - } else { - tnl->Driver.Render.Interp = setup_tab[ind].interp; - tnl->Driver.Render.CopyPV = setup_tab[ind].copy_pv; - } - - if (setup_tab[ind].vertex_format != tmesa->vertex_format) { - tmesa->vertex_format = setup_tab[ind].vertex_format; - tmesa->vertex_size = setup_tab[ind].vertex_size; - tmesa->vertex_stride_shift = setup_tab[ind].vertex_stride_shift; - } -} - -void tridentInitVB( GLcontext *ctx ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - GLuint size = TNL_CONTEXT(ctx)->vb.Size; - - tmesa->verts = (GLubyte *)ALIGN_MALLOC( size * 16 * 4, 32 ); - - { - static int firsttime = 1; - if (firsttime) { - init_setup_tab(); - firsttime = 0; - } - } -} - -void tridentFreeVB( GLcontext *ctx ) -{ - tridentContextPtr tmesa = TRIDENT_CONTEXT(ctx); - - if (tmesa->verts) { - ALIGN_FREE(tmesa->verts); - tmesa->verts = 0; - } - - if (tmesa->UbyteSecondaryColor.Ptr) { - ALIGN_FREE((void *)tmesa->UbyteSecondaryColor.Ptr); - tmesa->UbyteSecondaryColor.Ptr = 0; - } - - if (tmesa->UbyteColor.Ptr) { - ALIGN_FREE((void *)tmesa->UbyteColor.Ptr); - tmesa->UbyteColor.Ptr = 0; - } -} diff --git a/src/mesa/drivers/dri/unichrome/Makefile b/src/mesa/drivers/dri/unichrome/Makefile index 5fe00c1bd1..344d34fce3 100644 --- a/src/mesa/drivers/dri/unichrome/Makefile +++ b/src/mesa/drivers/dri/unichrome/Makefile @@ -29,4 +29,3 @@ ASM_SOURCES = include ../Makefile.template -symlinks: diff --git a/src/mesa/drivers/dri/unichrome/via_context.c b/src/mesa/drivers/dri/unichrome/via_context.c index 6eb19ac079..0524becf3e 100644 --- a/src/mesa/drivers/dri/unichrome/via_context.c +++ b/src/mesa/drivers/dri/unichrome/via_context.c @@ -32,6 +32,7 @@ #include "main/glheader.h" #include "main/context.h" +#include "main/formats.h" #include "main/matrix.h" #include "main/state.h" #include "main/simple_list.h" @@ -65,7 +66,7 @@ #define need_GL_ARB_point_parameters #define need_GL_EXT_fog_coord #define need_GL_EXT_secondary_color -#include "extension_helper.h" +#include "main/remap_helper.h" #define DRIVER_DATE "20060710" @@ -163,24 +164,28 @@ viaInitRenderbuffer(struct via_renderbuffer *vrb, GLenum format, if (format == GL_RGBA) { /* Color */ rb->_BaseFormat = GL_RGBA; + rb->Format = MESA_FORMAT_ARGB8888; rb->DataType = GL_UNSIGNED_BYTE; } else if (format == GL_DEPTH_COMPONENT16) { /* Depth */ rb->_BaseFormat = GL_DEPTH_COMPONENT; /* we always Get/Put 32-bit Z values */ + rb->Format = MESA_FORMAT_Z16; rb->DataType = GL_UNSIGNED_INT; } else if (format == GL_DEPTH_COMPONENT24) { /* Depth */ rb->_BaseFormat = GL_DEPTH_COMPONENT; /* we always Get/Put 32-bit Z values */ + rb->Format = MESA_FORMAT_Z32; rb->DataType = GL_UNSIGNED_INT; } else { /* Stencil */ ASSERT(format == GL_STENCIL_INDEX8_EXT); rb->_BaseFormat = GL_STENCIL_INDEX; + rb->Format = MESA_FORMAT_S8; rb->DataType = GL_UNSIGNED_BYTE; } @@ -362,7 +367,7 @@ void viaReAllocateBuffers(GLcontext *ctx, GLframebuffer *drawbuffer, /* Extension strings exported by the Unichrome driver. */ -const struct dri_extension card_extensions[] = +static const struct dri_extension card_extensions[] = { { "GL_ARB_multitexture", NULL }, { "GL_ARB_point_parameters", GL_ARB_point_parameters_functions }, diff --git a/src/mesa/drivers/dri/unichrome/via_screen.c b/src/mesa/drivers/dri/unichrome/via_screen.c index 54019fd38e..e0bf58ca9a 100644 --- a/src/mesa/drivers/dri/unichrome/via_screen.c +++ b/src/mesa/drivers/dri/unichrome/via_screen.c @@ -62,8 +62,6 @@ DRI_CONF_BEGIN DRI_CONF_END; static const GLuint __driNConfigOptions = 3; -extern const struct dri_extension card_extensions[]; - static drmBufMapPtr via_create_empty_buffers(void) { drmBufMapPtr retval; @@ -210,7 +208,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, const __GLcontextModes *mesaVis, GLboolean isPixmap) { -#if 000 +#if 0 viaScreenPrivate *screen = (viaScreenPrivate *) driScrnPriv->private; #endif @@ -250,7 +248,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, /* XXX check/fix the offset/pitch parameters! */ { driRenderbuffer *frontRb - = driNewRenderbuffer(GL_RGBA, NULL, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->bytesPerPixel, 0, screen->width, driDrawPriv); viaSetSpanFunctions(frontRb, mesaVis); @@ -259,7 +257,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, if (mesaVis->doubleBufferMode) { driRenderbuffer *backRb - = driNewRenderbuffer(GL_RGBA, NULL, + = driNewRenderbuffer(MESA_FORMAT_ARGB8888, NULL, screen->bytesPerPixel, 0, screen->width, driDrawPriv); viaSetSpanFunctions(backRb, mesaVis); @@ -268,7 +266,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, if (mesaVis->depthBits == 16) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT16, NULL, + = driNewRenderbuffer(MESA_FORMAT_Z16, NULL, screen->bytesPerPixel, 0, screen->width, driDrawPriv); viaSetSpanFunctions(depthRb, mesaVis); @@ -276,7 +274,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, } else if (mesaVis->depthBits == 24) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT24, NULL, + = driNewRenderbuffer(MESA_FORMAT_Z24_S8, NULL, screen->bytesPerPixel, 0, screen->width, driDrawPriv); viaSetSpanFunctions(depthRb, mesaVis); @@ -284,7 +282,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, } else if (mesaVis->depthBits == 32) { driRenderbuffer *depthRb - = driNewRenderbuffer(GL_DEPTH_COMPONENT32, NULL, + = driNewRenderbuffer(MESA_FORMAT_Z32, NULL, screen->bytesPerPixel, 0, screen->width, driDrawPriv); viaSetSpanFunctions(depthRb, mesaVis); @@ -293,7 +291,7 @@ viaCreateBuffer(__DRIscreenPrivate *driScrnPriv, if (mesaVis->stencilBits > 0 && !swStencil) { driRenderbuffer *stencilRb - = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT, NULL, + = driNewRenderbuffer(MESA_FORMAT_S8, NULL, screen->bytesPerPixel, 0, screen->width, driDrawPriv); viaSetSpanFunctions(stencilRb, mesaVis); @@ -395,18 +393,6 @@ viaInitScreen(__DRIscreenPrivate *psp) &psp->drm_version, & drm_expected) ) return NULL; - /* Calling driInitExtensions here, with a NULL context pointer, - * does not actually enable the extensions. It just makes sure - * that all the dispatch offsets for all the extensions that - * *might* be enables are known. This is needed because the - * dispatch offsets need to be known when _mesa_context_create is - * called, but we can't enable the extensions until we have a - * context pointer. - * - * Hello chicken. Hello egg. How are you two today? - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); - if (!viaInitDriver(psp)) return NULL; diff --git a/src/mesa/drivers/dri/unichrome/via_span.c b/src/mesa/drivers/dri/unichrome/via_span.c index b908f0fb23..e847164cd0 100644 --- a/src/mesa/drivers/dri/unichrome/via_span.c +++ b/src/mesa/drivers/dri/unichrome/via_span.c @@ -23,6 +23,7 @@ */ #include "main/glheader.h" +#include "main/formats.h" #include "main/macros.h" #include "main/mtypes.h" #include "main/colormac.h" @@ -177,24 +178,22 @@ void viaInitSpanFuncs(GLcontext *ctx) void viaSetSpanFunctions(struct via_renderbuffer *vrb, const GLvisual *vis) { - if (vrb->Base.InternalFormat == GL_RGBA) { - if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { - viaInitPointers_565(&vrb->Base); - } - else { - viaInitPointers_8888(&vrb->Base); - } + if (vrb->Base.Format == MESA_FORMAT_RGB565) { + viaInitPointers_565(&vrb->Base); } - else if (vrb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + else if (vrb->Base.Format == MESA_FORMAT_ARGB8888) { + viaInitPointers_8888(&vrb->Base); + } + else if (vrb->Base.Format == MESA_FORMAT_Z16) { viaInitDepthPointers_z16(&vrb->Base); } - else if (vrb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + else if (vrb->Base.Format == MESA_FORMAT_Z24_S8) { viaInitDepthPointers_z24_s8(&vrb->Base); } - else if (vrb->Base.InternalFormat == GL_DEPTH_COMPONENT32) { + else if (vrb->Base.Format == MESA_FORMAT_Z32) { viaInitDepthPointers_z32(&vrb->Base); } - else if (vrb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + else if (vrb->Base.Format == MESA_FORMAT_S8) { viaInitStencilPointers_z24_s8(&vrb->Base); } } diff --git a/src/mesa/drivers/dri/unichrome/via_tex.c b/src/mesa/drivers/dri/unichrome/via_tex.c index d2010f0907..24924d2613 100644 --- a/src/mesa/drivers/dri/unichrome/via_tex.c +++ b/src/mesa/drivers/dri/unichrome/via_tex.c @@ -30,17 +30,17 @@ #include "main/macros.h" #include "main/mtypes.h" #include "main/enums.h" +#include "main/formats.h" #include "main/colortab.h" #include "main/convolve.h" #include "main/context.h" #include "main/mipmap.h" +#include "main/mm.h" #include "main/simple_list.h" #include "main/texcompress.h" -#include "main/texformat.h" #include "main/texobj.h" #include "main/texstore.h" -#include "main/mm.h" #include "via_context.h" #include "via_fb.h" #include "via_tex.h" @@ -48,7 +48,7 @@ #include "via_ioctl.h" #include "via_3d_reg.h" -static const struct gl_texture_format * +static gl_format viaChooseTexFormat( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ) { @@ -65,56 +65,56 @@ viaChooseTexFormat( GLcontext *ctx, GLint internalFormat, if ( format == GL_BGRA ) { if ( type == GL_UNSIGNED_INT_8_8_8_8_REV || type == GL_UNSIGNED_BYTE ) { - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; } else if ( type == GL_UNSIGNED_SHORT_4_4_4_4_REV ) { - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; } else if ( type == GL_UNSIGNED_SHORT_1_5_5_5_REV ) { - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; } } else if ( type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV || type == GL_UNSIGNED_INT_8_8_8_8 ) { - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; } - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_ARGB4444; case 3: case GL_RGB: case GL_COMPRESSED_RGB: if ( format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5 ) { - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; } else if ( type == GL_UNSIGNED_BYTE ) { - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; } - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; + return do32bpt ? MESA_FORMAT_ARGB8888 : MESA_FORMAT_RGB565; case GL_RGBA8: case GL_RGB10_A2: case GL_RGBA12: case GL_RGBA16: - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; case GL_RGBA4: case GL_RGBA2: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_RGB5_A1: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; case GL_RGB5: case GL_RGB4: case GL_R3_G3_B2: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; case GL_ALPHA: case GL_ALPHA4: @@ -122,7 +122,7 @@ viaChooseTexFormat( GLcontext *ctx, GLint internalFormat, case GL_ALPHA12: case GL_ALPHA16: case GL_COMPRESSED_ALPHA: - return &_mesa_texformat_a8; + return MESA_FORMAT_A8; case 1: case GL_LUMINANCE: @@ -131,7 +131,7 @@ viaChooseTexFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12: case GL_LUMINANCE16: case GL_COMPRESSED_LUMINANCE: - return &_mesa_texformat_l8; + return MESA_FORMAT_L8; case 2: case GL_LUMINANCE_ALPHA: @@ -142,7 +142,7 @@ viaChooseTexFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: case GL_COMPRESSED_LUMINANCE_ALPHA: - return &_mesa_texformat_al88; + return MESA_FORMAT_AL88; case GL_INTENSITY: case GL_INTENSITY4: @@ -150,35 +150,35 @@ viaChooseTexFormat( GLcontext *ctx, GLint internalFormat, case GL_INTENSITY12: case GL_INTENSITY16: case GL_COMPRESSED_INTENSITY: - return &_mesa_texformat_i8; + return MESA_FORMAT_I8; case GL_YCBCR_MESA: if (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE) - return &_mesa_texformat_ycbcr; + return MESA_FORMAT_YCBCR; else - return &_mesa_texformat_ycbcr_rev; + return MESA_FORMAT_YCBCR_REV; case GL_COMPRESSED_RGB_FXT1_3DFX: - return &_mesa_texformat_rgb_fxt1; + return MESA_FORMAT_RGB_FXT1; case GL_COMPRESSED_RGBA_FXT1_3DFX: - return &_mesa_texformat_rgba_fxt1; + return MESA_FORMAT_RGBA_FXT1; case GL_RGB_S3TC: case GL_RGB4_S3TC: case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - return &_mesa_texformat_rgb_dxt1; + return MESA_FORMAT_RGB_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return &_mesa_texformat_rgba_dxt1; + return MESA_FORMAT_RGBA_DXT1; case GL_RGBA_S3TC: case GL_RGBA4_S3TC: case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - return &_mesa_texformat_rgba_dxt3; + return MESA_FORMAT_RGBA_DXT3; case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return &_mesa_texformat_rgba_dxt5; + return MESA_FORMAT_RGBA_DXT5; case GL_COLOR_INDEX: case GL_COLOR_INDEX1_EXT: @@ -187,16 +187,16 @@ viaChooseTexFormat( GLcontext *ctx, GLint internalFormat, case GL_COLOR_INDEX8_EXT: case GL_COLOR_INDEX12_EXT: case GL_COLOR_INDEX16_EXT: - return &_mesa_texformat_ci8; + return MESA_FORMAT_CI8; default: fprintf(stderr, "unexpected texture format %s in %s\n", _mesa_lookup_enum_by_nr(internalFormat), __FUNCTION__); - return NULL; + return MESA_FORMAT_NONE; } - return NULL; /* never get here */ + return MESA_FORMAT_NONE; /* never get here */ } static int logbase2(int n) @@ -457,7 +457,7 @@ static GLboolean viaSetTexImages(GLcontext *ctx, GLuint widthExp = 0; GLuint heightExp = 0; - switch (baseImage->image.TexFormat->MesaFormat) { + switch (baseImage->image.TexFormat) { case MESA_FORMAT_ARGB8888: texFormat = HC_HTXnFM_ARGB8888; break; @@ -689,24 +689,7 @@ static void viaTexImage(GLcontext *ctx, assert(texImage->TexFormat); - if (dims == 1) { - texImage->FetchTexelc = texImage->TexFormat->FetchTexel1D; - texImage->FetchTexelf = texImage->TexFormat->FetchTexel1Df; - } - else { - texImage->FetchTexelc = texImage->TexFormat->FetchTexel2D; - texImage->FetchTexelf = texImage->TexFormat->FetchTexel2Df; - } - texelBytes = texImage->TexFormat->TexelBytes; - - if (texelBytes == 0) { - /* compressed format */ - texImage->IsCompressed = GL_TRUE; - texImage->CompressedSize = - ctx->Driver.CompressedTextureSize(ctx, texImage->Width, - texImage->Height, texImage->Depth, - texImage->TexFormat->MesaFormat); - } + texelBytes = _mesa_get_format_bytes(texImage->TexFormat); /* Minimum pitch of 32 bytes */ if (postConvWidth * texelBytes < 32) { @@ -718,8 +701,11 @@ static void viaTexImage(GLcontext *ctx, viaImage->pitchLog2 = logbase2(postConvWidth * texelBytes); /* allocate memory */ - if (texImage->IsCompressed) - sizeInBytes = texImage->CompressedSize; + if (_mesa_is_format_compressed(texImage->TexFormat)) + sizeInBytes = _mesa_format_image_size(texImage->TexFormat, + texImage->Width, + texImage->Height, + texImage->Depth); else sizeInBytes = postConvWidth * postConvHeight * texelBytes; @@ -797,32 +783,27 @@ static void viaTexImage(GLcontext *ctx, else { GLint dstRowStride; GLboolean success; - if (texImage->IsCompressed) { - dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); + + if (_mesa_is_format_compressed(texImage->TexFormat)) { + dstRowStride = _mesa_format_row_stride(texImage->TexFormat, width); } else { - dstRowStride = postConvWidth * texImage->TexFormat->TexelBytes; + dstRowStride = postConvWidth * _mesa_get_format_bytes(texImage->TexFormat); } - ASSERT(texImage->TexFormat->StoreImage); - success = texImage->TexFormat->StoreImage(ctx, dims, - texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, pixels, packing); + success = _mesa_texstore(ctx, dims, + texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); } } - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - _mesa_generate_mipmap(ctx, target, texObj); - } - _mesa_unmap_teximage_pbo(ctx, packing); } diff --git a/src/mesa/drivers/glide/fxddtex.c b/src/mesa/drivers/glide/fxddtex.c index f3cd908181..a863b028ad 100644 --- a/src/mesa/drivers/glide/fxddtex.c +++ b/src/mesa/drivers/glide/fxddtex.c @@ -40,8 +40,10 @@ #include "fxdrv.h" #include "main/enums.h" +#include "main/formats.h" #include "main/image.h" #include "main/teximage.h" +#include "main/texstore.h" #include "main/texformat.h" #include "main/texcompress.h" #include "main/texobj.h" @@ -89,14 +91,14 @@ _mesa_halve2x2_teximage2d ( GLcontext *ctx, } _s = src = MALLOC(srcRowStride * srcHeight); _d = dst = MALLOC(dstWidth * bytesPerPixel * dstHeight); - _mesa_texstore_rgba8888(ctx, 2, GL_RGBA, - &_mesa_texformat_rgba8888_rev, src, - 0, 0, 0, /* dstX/Y/Zoffset */ - srcRowStride, /* dstRowStride */ - 0, /* dstImageStride */ - srcWidth, srcHeight, 1, - texImage->_BaseFormat, _t, - srcImage, &ctx->DefaultPacking); + _mesa_texstore(ctx, 2, GL_RGBA, + &_mesa_texformat_rgba8888_rev, src, + 0, 0, 0, /* dstX/Y/Zoffset */ + srcRowStride, /* dstRowStride */ + 0, /* dstImageStride */ + srcWidth, srcHeight, 1, + texImage->_BaseFormat, _t, + srcImage, &ctx->DefaultPacking); } if (srcHeight == 1) { @@ -137,13 +139,13 @@ _mesa_halve2x2_teximage2d ( GLcontext *ctx, if (bpt) { src = _s; dst = _d; - texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, dstImage, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstWidth * bpt, - 0, /* dstImageStride */ - dstWidth, dstHeight, 1, - GL_BGRA, CHAN_TYPE, dst, &ctx->DefaultPacking); + _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, dstImage, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstWidth * bpt, + 0, /* dstImageStride */ + dstWidth, dstHeight, 1, + GL_BGRA, CHAN_TYPE, dst, &ctx->DefaultPacking); FREE(dst); FREE(src); } @@ -1014,7 +1016,7 @@ PrintTexture(int w, int h, int c, const GLubyte * data) #endif -const struct gl_texture_format * +gl_format fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat, GLenum srcFormat, GLenum srcType ) { @@ -1031,31 +1033,31 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case 3: case GL_RGB: if ( srcFormat == GL_RGB && srcType == GL_UNSIGNED_SHORT_5_6_5 ) { - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; } /* intentional fall through */ case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: - return (allow32bpt) ? &_mesa_texformat_argb8888 - : &_mesa_texformat_rgb565; + return (allow32bpt) ? MESA_FORMAT_ARGB8888 + : MESA_FORMAT_RGB565; case GL_RGBA2: case GL_RGBA4: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case GL_COMPRESSED_RGBA: /* intentional fall through */ case 4: case GL_RGBA: if ( srcFormat == GL_BGRA ) { if ( srcType == GL_UNSIGNED_INT_8_8_8_8_REV ) { - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; } else if ( srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV ) { - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; } else if ( srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV ) { - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; } } /* intentional fall through */ @@ -1063,15 +1065,15 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_RGB10_A2: case GL_RGBA12: case GL_RGBA16: - return (allow32bpt) ? &_mesa_texformat_argb8888 - : &_mesa_texformat_argb4444; + return (allow32bpt) ? MESA_FORMAT_ARGB8888 + : MESA_FORMAT_ARGB4444; case GL_INTENSITY: case GL_INTENSITY4: case GL_INTENSITY8: case GL_INTENSITY12: case GL_INTENSITY16: case GL_COMPRESSED_INTENSITY: - return &_mesa_texformat_i8; + return MESA_FORMAT_I8; case 1: case GL_LUMINANCE: case GL_LUMINANCE4: @@ -1079,14 +1081,14 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12: case GL_LUMINANCE16: case GL_COMPRESSED_LUMINANCE: - return &_mesa_texformat_l8; + return MESA_FORMAT_L8; case GL_ALPHA: case GL_ALPHA4: case GL_ALPHA8: case GL_ALPHA12: case GL_ALPHA16: case GL_COMPRESSED_ALPHA: - return &_mesa_texformat_a8; + return MESA_FORMAT_A8; case GL_COLOR_INDEX: case GL_COLOR_INDEX1_EXT: case GL_COLOR_INDEX2_EXT: @@ -1094,7 +1096,7 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_COLOR_INDEX8_EXT: case GL_COLOR_INDEX12_EXT: case GL_COLOR_INDEX16_EXT: - return &_mesa_texformat_ci8; + return MESA_FORMAT_CI8; case 2: case GL_LUMINANCE_ALPHA: case GL_LUMINANCE4_ALPHA4: @@ -1104,35 +1106,35 @@ fxDDChooseTextureFormat( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: case GL_COMPRESSED_LUMINANCE_ALPHA: - return &_mesa_texformat_al88; + return MESA_FORMAT_AL88; case GL_R3_G3_B2: case GL_RGB4: case GL_RGB5: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; case GL_RGB5_A1: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; /* GL_EXT_texture_compression_s3tc */ /* GL_S3_s3tc */ case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: case GL_RGB_S3TC: case GL_RGB4_S3TC: - return &_mesa_texformat_rgb_dxt1; + return MESA_FORMAT_RGB_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return &_mesa_texformat_rgba_dxt1; + return MESA_FORMAT_RGBA_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: case GL_RGBA_S3TC: case GL_RGBA4_S3TC: - return &_mesa_texformat_rgba_dxt3; + return MESA_FORMAT_RGBA_DXT3; case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return &_mesa_texformat_rgba_dxt5; + return MESA_FORMAT_RGBA_DXT5; /* GL_3DFX_texture_compression_FXT1 */ case GL_COMPRESSED_RGB_FXT1_3DFX: - return &_mesa_texformat_rgb_fxt1; + return MESA_FORMAT_RGB_FXT1; case GL_COMPRESSED_RGBA_FXT1_3DFX: - return &_mesa_texformat_rgba_fxt1; + return MESA_FORMAT_RGBA_FXT1; default: _mesa_problem(NULL, "unexpected format in fxDDChooseTextureFormat"); - return NULL; + return MESA_FORMAT_NONE; } } @@ -1232,20 +1234,21 @@ adjust2DRatio (GLcontext *ctx, const GLint newHeight = height * mml->hScale; GLvoid *tempImage; - if (!texImage->IsCompressed) { + if (!_mesa_is_format_compressed(texImage->TexFormat)) { GLubyte *destAddr; + tempImage = MALLOC(width * height * texelBytes); if (!tempImage) { return GL_FALSE; } - texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, tempImage, - 0, 0, 0, /* dstX/Y/Zoffset */ - width * texelBytes, /* dstRowStride */ - 0, /* dstImageStride */ - width, height, 1, - format, type, pixels, packing); + _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, tempImage, + 0, 0, 0, /* dstX/Y/Zoffset */ + width * texelBytes, /* dstRowStride */ + 0, /* dstImageStride */ + width, height, 1, + format, type, pixels, packing); /* now rescale */ /* compute address of dest subimage within the overal tex image */ @@ -1262,6 +1265,7 @@ adjust2DRatio (GLcontext *ctx, } else { const GLint rawBytes = 4; GLvoid *rawImage = MALLOC(width * height * rawBytes); + if (!rawImage) { return GL_FALSE; } @@ -1270,26 +1274,26 @@ adjust2DRatio (GLcontext *ctx, return GL_FALSE; } /* unpack image, apply transfer ops and store in rawImage */ - _mesa_texstore_rgba8888(ctx, 2, GL_RGBA, - &_mesa_texformat_rgba8888_rev, rawImage, - 0, 0, 0, /* dstX/Y/Zoffset */ - width * rawBytes, /* dstRowStride */ - 0, /* dstImageStride */ - width, height, 1, - format, type, pixels, packing); + _mesa_texstore(ctx, 2, GL_RGBA, + &_mesa_texformat_rgba8888_rev, rawImage, + 0, 0, 0, /* dstX/Y/Zoffset */ + width * rawBytes, /* dstRowStride */ + 0, /* dstImageStride */ + width, height, 1, + format, type, pixels, packing); _mesa_rescale_teximage2d(rawBytes, width, newWidth * rawBytes, /* dst stride */ width, height, /* src */ newWidth, newHeight, /* dst */ rawImage /*src*/, tempImage /*dst*/ ); - texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - xoffset * mml->wScale, yoffset * mml->hScale, 0, /* dstX/Y/Zoffset */ - dstRowStride, - 0, /* dstImageStride */ - newWidth, newHeight, 1, - GL_RGBA, CHAN_TYPE, tempImage, &ctx->DefaultPacking); + _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, texImage->Data, + xoffset * mml->wScale, yoffset * mml->hScale, 0, /* dstX/Y/Zoffset */ + dstRowStride, + 0, /* dstImageStride */ + newWidth, newHeight, 1, + GL_RGBA, CHAN_TYPE, tempImage, &ctx->DefaultPacking); FREE(rawImage); } @@ -1349,7 +1353,7 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level, #if FX_COMPRESS_S3TC_AS_FXT1_HACK /* [koolsmoky] substitute FXT1 for DXTn and Legacy S3TC */ - if (!ctx->Mesa_DXTn && texImage->IsCompressed) { + if (!ctx->Mesa_DXTn && _mesa_is_format_compressed(texImage->TexFormat)) { switch (internalFormat) { case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: case GL_RGB_S3TC: @@ -1376,30 +1380,22 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level, } if (texNapalm) { texImage->InternalFormat = internalFormat = texNapalm; - texImage->IsCompressed = GL_TRUE; } } #endif - /* choose the texture format */ - assert(ctx->Driver.ChooseTextureFormat); - texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx, - internalFormat, format, type); - assert(texImage->TexFormat); - texelBytes = texImage->TexFormat->TexelBytes; + texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); /*if (!fxMesa->HaveTexFmt) assert(texelBytes == 1 || texelBytes == 2);*/ mml->glideFormat = fxGlideFormat(texImage->TexFormat->MesaFormat); /* allocate mipmap buffer */ assert(!texImage->Data); - if (texImage->IsCompressed) { - texImage->CompressedSize = _mesa_compressed_texture_size(ctx, - mml->width, - mml->height, - 1, - internalFormat); - dstRowStride = _mesa_compressed_row_stride(internalFormat, mml->width); + if (_mesa_is_format_compressed(texImage->TexFormat)) { + texImage->CompressedSize = _mesa_format_image_size(texImage->TexFormat, + mml->width, + mml->height, 1); + dstRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width); texImage->Data = _mesa_malloc(texImage->CompressedSize); } else { dstRowStride = mml->width * texelBytes; @@ -1430,13 +1426,13 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level, else { /* no rescaling needed */ /* unpack image, apply transfer ops and store in texImage->Data */ - texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - 0, /* dstImageStride */ - width, height, 1, - format, type, pixels, packing); + _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + 0, /* dstImageStride */ + width, height, 1, + format, type, pixels, packing); } /* GL_SGIS_generate_mipmap */ @@ -1447,7 +1443,7 @@ fxDDTexImage2D(GLcontext * ctx, GLenum target, GLint level, const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target); - assert(!texImage->IsCompressed); + assert(!_mesa_is_format_compressed(texImage->TexFormat)); while (level < texObj->MaxLevel && level < maxLevels - 1) { mipWidth = width / 2; @@ -1518,9 +1514,9 @@ fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, assert(texImage->Data); /* must have an existing texture image! */ assert(texImage->_BaseFormat); - texelBytes = texImage->TexFormat->TexelBytes; - if (texImage->IsCompressed) { - dstRowStride = _mesa_compressed_row_stride(texImage->InternalFormat, mml->width); + texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); + if (_mesa_is_format_compressed(texImage->TexFormat)) { + dstRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width); } else { dstRowStride = mml->width * texelBytes; } @@ -1543,13 +1539,13 @@ fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, } else { /* no rescaling needed */ - texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, (GLubyte *) texImage->Data, - xoffset, yoffset, 0, /* dstX/Y/Zoffset */ - dstRowStride, - 0, /* dstImageStride */ - width, height, 1, - format, type, pixels, packing); + _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, (GLubyte *) texImage->Data, + xoffset, yoffset, 0, /* dstX/Y/Zoffset */ + dstRowStride, + 0, /* dstImageStride */ + width, height, 1, + format, type, pixels, packing); } /* GL_SGIS_generate_mipmap */ @@ -1560,7 +1556,7 @@ fxDDTexSubImage2D(GLcontext * ctx, GLenum target, GLint level, const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; const GLint maxLevels = _mesa_max_texture_levels(ctx, texObj->Target); - assert(!texImage->IsCompressed); + assert(!_mesa_is_format_compressed(texImage->TexFormat)); width = texImage->Width; height = texImage->Height; @@ -1616,7 +1612,7 @@ fxDDCompressedTexImage2D (GLcontext *ctx, GLenum target, width, height); } - assert(texImage->IsCompressed); + assert(_mesa_is_format_compressed(texImage->TexFormat)); if (!fxIsTexSupported(target, internalFormat, texImage)) { _mesa_problem(NULL, "fx Driver: unsupported texture in fxDDCompressedTexImg()\n"); @@ -1647,13 +1643,6 @@ fxDDCompressedTexImage2D (GLcontext *ctx, GLenum target, mml->width = width * mml->wScale; mml->height = height * mml->hScale; - - /* choose the texture format */ - assert(ctx->Driver.ChooseTextureFormat); - texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx, - internalFormat, -1/*format*/, -1/*type*/); - assert(texImage->TexFormat); - /* Determine the appropriate Glide texel format, * given the user's internal texture format hint. */ @@ -1661,11 +1650,9 @@ fxDDCompressedTexImage2D (GLcontext *ctx, GLenum target, /* allocate new storage for texture image, if needed */ if (!texImage->Data) { - texImage->CompressedSize = _mesa_compressed_texture_size(ctx, - mml->width, - mml->height, - 1, - internalFormat); + texImage->CompressedSize = _mesa_format_image_size(texImage->TexFormat, + mml->width, + mml->height, 1); texImage->Data = _mesa_malloc(texImage->CompressedSize); if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D"); @@ -1689,10 +1676,10 @@ fxDDCompressedTexImage2D (GLcontext *ctx, GLenum target, * we replicate the data over the padded area. * For now, we take 2) + 3) but texelfetchers will be wrong! */ - GLuint srcRowStride = _mesa_compressed_row_stride(internalFormat, width); + GLuint srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width); - GLuint destRowStride = _mesa_compressed_row_stride(internalFormat, - mml->width); + GLuint destRowStride = _mesa_format_row_stride(texImage->TexFormat, + mml->width); _mesa_upscale_teximage2d(srcRowStride, (height+3) / 4, destRowStride, (mml->height+3) / 4, @@ -1708,7 +1695,7 @@ fxDDCompressedTexImage2D (GLcontext *ctx, GLenum target, /* GL_SGIS_generate_mipmap */ if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - assert(!texImage->IsCompressed); + assert(!_mesa_is_format_compressed(texImage->TexFormat)); } fxTexInvalidate(ctx, texObj); @@ -1740,10 +1727,9 @@ fxDDCompressedTexSubImage2D( GLcontext *ctx, GLenum target, mml = FX_MIPMAP_DATA(texImage); assert(mml); - srcRowStride = _mesa_compressed_row_stride(texImage->InternalFormat, width); + srcRowStride = _mesa_format_row_stride(texImage->TexFormat, width); - destRowStride = _mesa_compressed_row_stride(texImage->InternalFormat, - mml->width); + destRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width); dest = _mesa_compressed_image_address(xoffset, yoffset, 0, texImage->InternalFormat, mml->width, @@ -1761,10 +1747,9 @@ fxDDCompressedTexSubImage2D( GLcontext *ctx, GLenum target, * see fxDDCompressedTexImage2D for caveats */ if (mml->wScale != 1 || mml->hScale != 1) { - srcRowStride = _mesa_compressed_row_stride(texImage->InternalFormat, texImage->Width); + srcRowStride = _mesa_format_row_stride(texImage->TexFormat, texImage->Width); - destRowStride = _mesa_compressed_row_stride(texImage->InternalFormat, - mml->width); + destRowStride = _mesa_format_row_stride(texImage->TexFormat, mml->width); _mesa_upscale_teximage2d(srcRowStride, texImage->Height / 4, destRowStride, mml->height / 4, 1, texImage->Data, destRowStride, @@ -1773,7 +1758,7 @@ fxDDCompressedTexSubImage2D( GLcontext *ctx, GLenum target, /* GL_SGIS_generate_mipmap */ if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - assert(!texImage->IsCompressed); + assert(!_mesa_is_format_compressed(texImage->TexFormat)); } if (ti->validated && ti->isInTM) diff --git a/src/mesa/drivers/glide/fxsetup.c b/src/mesa/drivers/glide/fxsetup.c index d48726a62a..9bf37967cd 100644 --- a/src/mesa/drivers/glide/fxsetup.c +++ b/src/mesa/drivers/glide/fxsetup.c @@ -42,6 +42,7 @@ #include "fxdrv.h" #include "main/enums.h" +#include "main/formats.h" #include "main/texstore.h" #include "tnl/tnl.h" #include "tnl/t_context.h" @@ -91,7 +92,7 @@ fxTexValidate(GLcontext * ctx, struct gl_texture_object *tObj) GLint _w, _h, maxSize = 1 << fxMesa->textureMaxLod; if ((mml->width > maxSize) || (mml->height > maxSize)) { /* need to rescale */ - GLint texelBytes = texImage->TexFormat->TexelBytes; + GLint texelBytes = _mesa_get_format_bytes(texImage->TexFormat->MesaFormat); GLvoid *texImage_Data = texImage->Data; _w = MIN2(texImage->Width, maxSize); _h = MIN2(texImage->Height, maxSize); diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c index 904659e345..bac8a9ef14 100644 --- a/src/mesa/drivers/osmesa/osmesa.c +++ b/src/mesa/drivers/osmesa/osmesa.c @@ -37,6 +37,7 @@ #include "GL/osmesa.h" #include "main/context.h" #include "main/extensions.h" +#include "main/formats.h" #include "main/framebuffer.h" #include "main/imports.h" #include "main/mtypes.h" @@ -50,6 +51,7 @@ #include "tnl/t_context.h" #include "tnl/t_pipeline.h" #include "drivers/common/driverfuncs.h" +#include "drivers/common/meta.h" #include "vbo/vbo.h" @@ -839,11 +841,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, else bpc = 32; - rb->RedBits = - rb->GreenBits = - rb->BlueBits = - rb->AlphaBits = bpc; - /* Note: we can ignoring internalFormat for "window-system" renderbuffers */ (void) internalFormat; @@ -875,7 +872,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutValues = put_values_RGBA32; rb->PutMonoValues = put_mono_values_RGBA32; } - rb->RedBits = rb->GreenBits = rb->BlueBits = rb->AlphaBits = bpc; } else if (osmesa->format == OSMESA_BGRA) { if (rb->DataType == GL_UNSIGNED_BYTE) { @@ -905,7 +901,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutValues = put_values_BGRA32; rb->PutMonoValues = put_mono_values_BGRA32; } - rb->RedBits = rb->GreenBits = rb->BlueBits = rb->AlphaBits = bpc; } else if (osmesa->format == OSMESA_ARGB) { if (rb->DataType == GL_UNSIGNED_BYTE) { @@ -935,7 +930,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutValues = put_values_ARGB32; rb->PutMonoValues = put_mono_values_ARGB32; } - rb->RedBits = rb->GreenBits = rb->BlueBits = rb->AlphaBits = bpc; } else if (osmesa->format == OSMESA_RGB) { if (rb->DataType == GL_UNSIGNED_BYTE) { @@ -965,7 +959,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutValues = put_values_RGB32; rb->PutMonoValues = put_mono_values_RGB32; } - rb->RedBits = rb->GreenBits = rb->BlueBits = bpc; } else if (osmesa->format == OSMESA_BGR) { if (rb->DataType == GL_UNSIGNED_BYTE) { @@ -995,7 +988,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutValues = put_values_BGR32; rb->PutMonoValues = put_mono_values_BGR32; } - rb->RedBits = rb->GreenBits = rb->BlueBits = bpc; } else if (osmesa->format == OSMESA_RGB_565) { ASSERT(rb->DataType == GL_UNSIGNED_BYTE); @@ -1006,9 +998,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_RGB_565; rb->PutValues = put_values_RGB_565; rb->PutMonoValues = put_mono_values_RGB_565; - rb->RedBits = 5; - rb->GreenBits = 6; - rb->BlueBits = 5; } else if (osmesa->format == OSMESA_COLOR_INDEX) { rb->GetRow = get_row_CI; @@ -1017,7 +1006,6 @@ osmesa_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_CI; rb->PutValues = put_values_CI; rb->PutMonoValues = put_mono_values_CI; - rb->IndexBits = 8; } else { _mesa_problem(ctx, "bad pixel format in osmesa renderbuffer_storage"); @@ -1047,13 +1035,13 @@ new_osmesa_renderbuffer(GLcontext *ctx, GLenum format, GLenum type) if (format == OSMESA_COLOR_INDEX) { rb->InternalFormat = GL_COLOR_INDEX; - rb->_ActualFormat = GL_COLOR_INDEX8_EXT; + rb->Format = MESA_FORMAT_CI8; rb->_BaseFormat = GL_COLOR_INDEX; rb->DataType = GL_UNSIGNED_BYTE; } else { rb->InternalFormat = GL_RGBA; - rb->_ActualFormat = GL_RGBA; + rb->Format = MESA_FORMAT_RGBA8888; rb->_BaseFormat = GL_RGBA; rb->DataType = type; } @@ -1258,6 +1246,8 @@ OSMesaCreateContextExt( GLenum format, GLint depthBits, GLint stencilBits, osmesa->bInd = bind; osmesa->aInd = aind; + _mesa_meta_init(&osmesa->mesa); + /* Initialize the software rasterizer and helper modules. */ { GLcontext *ctx = &osmesa->mesa; @@ -1304,6 +1294,8 @@ OSMesaDestroyContext( OSMesaContext osmesa ) if (osmesa->rb) _mesa_reference_renderbuffer(&osmesa->rb, NULL); + _mesa_meta_free( &osmesa->mesa ); + _swsetup_DestroyContext( &osmesa->mesa ); _tnl_DestroyContext( &osmesa->mesa ); _vbo_DestroyContext( &osmesa->mesa ); diff --git a/src/mesa/drivers/windows/gdi/mesa.def b/src/mesa/drivers/windows/gdi/mesa.def index 05817fde16..62f75d9541 100644 --- a/src/mesa/drivers/windows/gdi/mesa.def +++ b/src/mesa/drivers/windows/gdi/mesa.def @@ -932,6 +932,16 @@ EXPORTS _mesa_update_framebuffer_visual _mesa_use_program _mesa_Viewport + _mesa_meta_CopyColorSubTable + _mesa_meta_CopyColorTable + _mesa_meta_CopyConvolutionFilter1D + _mesa_meta_CopyConvolutionFilter2D + _mesa_meta_CopyTexImage1D + _mesa_meta_CopyTexImage2D + _mesa_meta_CopyTexSubImage1D + _mesa_meta_CopyTexSubImage2D + _mesa_meta_CopyTexSubImage3D + _mesa_wait_query _swrast_Accum _swrast_Bitmap _swrast_BlitFramebuffer @@ -941,15 +951,6 @@ EXPORTS _swrast_Clear _swrast_choose_line _swrast_choose_triangle - _swrast_CopyColorSubTable - _swrast_CopyColorTable - _swrast_CopyConvolutionFilter1D - _swrast_CopyConvolutionFilter2D - _swrast_copy_teximage1d - _swrast_copy_teximage2d - _swrast_copy_texsubimage1d - _swrast_copy_texsubimage2d - _swrast_copy_texsubimage3d _swrast_CreateContext _swrast_DestroyContext _swrast_exec_fragment_program diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c index e1971db693..8929b22af1 100644 --- a/src/mesa/drivers/windows/gdi/wmesa.c +++ b/src/mesa/drivers/windows/gdi/wmesa.c @@ -12,6 +12,7 @@ #include "framebuffer.h" #include "renderbuffer.h" #include "drivers/common/driverfuncs.h" +#include "drivers/common/meta.h" #include "vbo/vbo.h" #include "swrast/swrast.h" #include "swrast_setup/swrast_setup.h" @@ -1515,6 +1516,8 @@ WMesaContext WMesaCreateContext(HDC hDC, _mesa_enable_2_0_extensions(ctx); _mesa_enable_2_1_extensions(ctx); + _mesa_meta_init(ctx); + /* Initialize the software rasterizer and helper modules. */ if (!_swrast_CreateContext(ctx) || !_vbo_CreateContext(ctx) || @@ -1558,6 +1561,8 @@ void WMesaDestroyContext( WMesaContext pwc ) DeleteObject(pwc->clearPen); DeleteObject(pwc->clearBrush); + _mesa_meta_free(ctx); + _swsetup_DestroyContext(ctx); _tnl_DestroyContext(ctx); _vbo_DestroyContext(ctx); diff --git a/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c b/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c index 342a742867..7ac425a109 100644 --- a/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c +++ b/src/mesa/drivers/windows/gldirect/mesasw/gld_wgl_mesasw.c @@ -1346,6 +1346,8 @@ static void wmesa_update_state_first_time( struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference( ctx ); TNLcontext *tnl = TNL_CONTEXT(ctx); + _mesa_init_driver_functions(&ctx->Driver); + /* * XXX these function pointers could be initialized just once during * context creation since they don't depend on any state changes. @@ -1362,8 +1364,6 @@ static void wmesa_update_state_first_time( ctx->Driver.Viewport = wmesa_viewport; - ctx->Driver.Accum = _swrast_Accum; - ctx->Driver.Bitmap = _swrast_Bitmap; ctx->Driver.Clear = clear; ctx->Driver.Flush = flush; @@ -1371,28 +1371,6 @@ static void wmesa_update_state_first_time( ctx->Driver.ClearColor = clear_color; ctx->Driver.Enable = enable; - ctx->Driver.CopyPixels = _swrast_CopyPixels; - ctx->Driver.DrawPixels = _swrast_DrawPixels; - ctx->Driver.ReadPixels = _swrast_ReadPixels; - - ctx->Driver.ChooseTextureFormat = _mesa_choose_tex_format; - ctx->Driver.TexImage1D = _mesa_store_teximage1d; - ctx->Driver.TexImage2D = _mesa_store_teximage2d; - ctx->Driver.TexImage3D = _mesa_store_teximage3d; - ctx->Driver.TexSubImage1D = _mesa_store_texsubimage1d; - ctx->Driver.TexSubImage2D = _mesa_store_texsubimage2d; - ctx->Driver.TexSubImage3D = _mesa_store_texsubimage3d; - ctx->Driver.TestProxyTexImage = _mesa_test_proxy_teximage; - - ctx->Driver.CopyTexImage1D = _swrast_copy_teximage1d; - ctx->Driver.CopyTexImage2D = _swrast_copy_teximage2d; - ctx->Driver.CopyTexSubImage1D = _swrast_copy_texsubimage1d; - ctx->Driver.CopyTexSubImage2D = _swrast_copy_texsubimage2d; - ctx->Driver.CopyTexSubImage3D = _swrast_copy_texsubimage3d; - ctx->Driver.CopyColorTable = _swrast_CopyColorTable; - ctx->Driver.CopyColorSubTable = _swrast_CopyColorSubTable; - ctx->Driver.CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D; - ctx->Driver.CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D; // Does not apply for Mesa 5.x //ctx->Driver.BaseCompressedTexFormat = _mesa_base_compressed_texformat; diff --git a/src/mesa/drivers/windows/icd/mesa.def b/src/mesa/drivers/windows/icd/mesa.def index 465b380a0c..25ac08a2f0 100644 --- a/src/mesa/drivers/windows/icd/mesa.def +++ b/src/mesa/drivers/windows/icd/mesa.def @@ -75,6 +75,15 @@ EXPORTS _mesa_strcmp _mesa_test_proxy_teximage _mesa_Viewport + _mesa_meta_CopyColorSubTable + _mesa_meta_CopyColorTable + _mesa_meta_CopyConvolutionFilter1D + _mesa_meta_CopyConvolutionFilter2D + _mesa_meta_CopyTexImage1D + _mesa_meta_CopyTexImage2D + _mesa_meta_CopyTexSubImage1D + _mesa_meta_CopyTexSubImage2D + _mesa_meta_CopyTexSubImage3D _swrast_Accum _swrast_Bitmap _swrast_CopyPixels @@ -84,15 +93,6 @@ EXPORTS _swrast_Clear _swrast_choose_line _swrast_choose_triangle - _swrast_CopyColorSubTable - _swrast_CopyColorTable - _swrast_CopyConvolutionFilter1D - _swrast_CopyConvolutionFilter2D - _swrast_copy_teximage1d - _swrast_copy_teximage2d - _swrast_copy_texsubimage1d - _swrast_copy_texsubimage2d - _swrast_copy_texsubimage3d _swrast_CreateContext _swrast_DestroyContext _swrast_InvalidateState diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c index 2c7be9f182..bf767bcedd 100644 --- a/src/mesa/drivers/x11/xm_api.c +++ b/src/mesa/drivers/x11/xm_api.c @@ -1303,67 +1303,6 @@ xmesa_convert_from_x_visual_type( int visualType ) /**********************************************************************/ -#ifdef IN_DRI_DRIVER -#define need_GL_VERSION_1_3 -#define need_GL_VERSION_1_4 -#define need_GL_VERSION_1_5 -#define need_GL_VERSION_2_0 - -/* sw extensions for imaging */ -#define need_GL_EXT_blend_color -#define need_GL_EXT_blend_minmax -#define need_GL_EXT_convolution -#define need_GL_EXT_histogram -#define need_GL_SGI_color_table - -/* sw extensions not associated with some GL version */ -#define need_GL_ARB_shader_objects -#define need_GL_ARB_sync -#define need_GL_ARB_vertex_program -#define need_GL_APPLE_vertex_array_object -#define need_GL_ATI_fragment_shader -#define need_GL_EXT_depth_bounds_test -#define need_GL_EXT_framebuffer_object -#define need_GL_EXT_framebuffer_blit -#define need_GL_EXT_gpu_program_parameters -#define need_GL_EXT_paletted_texture -#define need_GL_MESA_resize_buffers -#define need_GL_NV_vertex_program -#define need_GL_NV_fragment_program - -#include "extension_helper.h" -#include "utils.h" - -const struct dri_extension card_extensions[] = -{ - { "GL_VERSION_1_3", GL_VERSION_1_3_functions }, - { "GL_VERSION_1_4", GL_VERSION_1_4_functions }, - { "GL_VERSION_1_5", GL_VERSION_1_5_functions }, - { "GL_VERSION_2_0", GL_VERSION_2_0_functions }, - - { "GL_EXT_blend_color", GL_EXT_blend_color_functions }, - { "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions }, - { "GL_EXT_convolution", GL_EXT_convolution_functions }, - { "GL_EXT_histogram", GL_EXT_histogram_functions }, - { "GL_SGI_color_table", GL_SGI_color_table_functions }, - - { "GL_ARB_shader_objects", GL_ARB_shader_objects_functions }, - { "GL_ARB_sync", GL_ARB_sync_functions }, - { "GL_ARB_vertex_program", GL_ARB_vertex_program_functions }, - { "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions }, - { "GL_ATI_fragment_shader", GL_ATI_fragment_shader_functions }, - { "GL_EXT_depth_bounds_test", GL_EXT_depth_bounds_test_functions }, - { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions }, - { "GL_EXT_framebuffer_blit", GL_EXT_framebuffer_blit_functions }, - { "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions }, - { "GL_EXT_paletted_texture", GL_EXT_paletted_texture_functions }, - { "GL_MESA_resize_buffers", GL_MESA_resize_buffers_functions }, - { "GL_NV_vertex_program", GL_NV_vertex_program_functions }, - { "GL_NV_fragment_program", GL_NV_fragment_program_functions }, - { NULL, NULL } -}; -#endif - /* * Create a new X/Mesa visual. * Input: display - X11 display @@ -1409,14 +1348,6 @@ XMesaVisual XMesaCreateVisual( XMesaDisplay *display, XMesaVisual v; GLint red_bits, green_bits, blue_bits, alpha_bits; -#ifdef IN_DRI_DRIVER - /* driInitExtensions() should be called once per screen to setup extension - * indices. There is no need to call it when the context is created since - * XMesa enables mesa sw extensions on its own. - */ - driInitExtensions( NULL, card_extensions, GL_FALSE ); -#endif - #ifndef XFree86Server /* For debugging only */ if (_mesa_getenv("MESA_XSYNC")) { @@ -1644,8 +1575,7 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) xmesa_register_swrast_functions( mesaCtx ); _swsetup_Wakeup(mesaCtx); - if (TEST_META_FUNCS) - _mesa_meta_init(mesaCtx); + _mesa_meta_init(mesaCtx); return c; } @@ -1661,8 +1591,7 @@ void XMesaDestroyContext( XMesaContext c ) FXdestroyContext( XMESA_BUFFER(mesaCtx->DrawBuffer) ); #endif - if (TEST_META_FUNCS) - _mesa_meta_free( mesaCtx ); + _mesa_meta_free( mesaCtx ); _swsetup_DestroyContext( mesaCtx ); _swrast_DestroyContext( mesaCtx ); diff --git a/src/mesa/drivers/x11/xm_buffer.c b/src/mesa/drivers/x11/xm_buffer.c index 821e2a8e08..bf38629289 100644 --- a/src/mesa/drivers/x11/xm_buffer.c +++ b/src/mesa/drivers/x11/xm_buffer.c @@ -32,6 +32,7 @@ #include "glxheader.h" #include "xmesaP.h" #include "main/imports.h" +#include "main/formats.h" #include "main/framebuffer.h" #include "main/renderbuffer.h" @@ -338,18 +339,15 @@ xmesa_new_renderbuffer(GLcontext *ctx, GLuint name, const GLvisual *visual, if (visual->rgbMode) { xrb->Base.InternalFormat = GL_RGBA; + xrb->Base.Format = MESA_FORMAT_RGBA8888; xrb->Base._BaseFormat = GL_RGBA; xrb->Base.DataType = GL_UNSIGNED_BYTE; - xrb->Base.RedBits = visual->redBits; - xrb->Base.GreenBits = visual->greenBits; - xrb->Base.BlueBits = visual->blueBits; - xrb->Base.AlphaBits = visual->alphaBits; } else { xrb->Base.InternalFormat = GL_COLOR_INDEX; + xrb->Base.Format = MESA_FORMAT_CI8; xrb->Base._BaseFormat = GL_COLOR_INDEX; xrb->Base.DataType = GL_UNSIGNED_INT; - xrb->Base.IndexBits = visual->indexBits; } /* only need to set Red/Green/EtcBits fields for user-created RBs */ } diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c index 465a40ac8d..a27d7045ab 100644 --- a/src/mesa/drivers/x11/xm_dd.c +++ b/src/mesa/drivers/x11/xm_dd.c @@ -448,7 +448,7 @@ can_do_DrawPixels_8R8G8B(GLcontext *ctx, GLenum format, GLenum type) struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb->Wrapped); if (xrb && xrb->pixmap && /* drawing to pixmap or window */ - xrb->Base.AlphaBits == 0) { + _mesa_get_format_bits(xrb->Base.Format, GL_ALPHA_BITS) == 0) { return GL_TRUE; } } @@ -582,7 +582,7 @@ can_do_DrawPixels_5R6G5B(GLcontext *ctx, GLenum format, GLenum type) struct xmesa_renderbuffer *xrb = xmesa_renderbuffer(rb->Wrapped); if (xrb && xrb->pixmap && /* drawing to pixmap or window */ - xrb->Base.AlphaBits == 0) { + _mesa_get_format_bits(xrb->Base.Format, GL_ALPHA_BITS) == 0) { return GL_TRUE; } } @@ -1019,15 +1019,15 @@ test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level, /** * In SW, we don't really compress GL_COMPRESSED_RGB[A] textures! */ -static const struct gl_texture_format * +static gl_format choose_tex_format( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ) { switch (internalFormat) { case GL_COMPRESSED_RGB_ARB: - return &_mesa_texformat_rgb; + return MESA_FORMAT_RGB888; case GL_COMPRESSED_RGBA_ARB: - return &_mesa_texformat_rgba; + return MESA_FORMAT_RGBA8888; default: return _mesa_choose_tex_format(ctx, internalFormat, format, type); } @@ -1150,10 +1150,11 @@ xmesa_init_driver_functions( XMesaVisual xmvisual, driver->Enable = enable; driver->Viewport = xmesa_viewport; if (TEST_META_FUNCS) { - driver->Clear = _mesa_meta_clear; - driver->CopyPixels = _mesa_meta_copy_pixels; - driver->BlitFramebuffer = _mesa_meta_blit_framebuffer; - driver->DrawPixels = _mesa_meta_draw_pixels; + driver->Clear = _mesa_meta_Clear; + driver->CopyPixels = _mesa_meta_CopyPixels; + driver->BlitFramebuffer = _mesa_meta_BlitFramebuffer; + driver->DrawPixels = _mesa_meta_DrawPixels; + driver->Bitmap = _mesa_meta_Bitmap; } else { driver->Clear = clear_buffers; @@ -1167,8 +1168,8 @@ xmesa_init_driver_functions( XMesaVisual xmvisual, else if (xmvisual->undithered_pf == PF_5R6G5B) { driver->DrawPixels = xmesa_DrawPixels_5R6G5B; } - } #endif + } driver->TestProxyTexImage = test_proxy_teximage; #if ENABLE_EXT_texure_compression_s3tc driver->ChooseTextureFormat = choose_tex_format; diff --git a/src/mesa/glapi/ARB_depth_clamp.xml b/src/mesa/glapi/ARB_depth_clamp.xml new file mode 100644 index 0000000000..157c9a86b1 --- /dev/null +++ b/src/mesa/glapi/ARB_depth_clamp.xml @@ -0,0 +1,12 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> + +<category name="GL_ARB_depth_clamp" number="61"> + <enum name="DEPTH_CLAMP" count="1" value="0x864F"> + <size name="Get" mode="get"/> + </enum> +</category> + +</OpenGLAPI> diff --git a/src/mesa/glapi/ARB_draw_elements_base_vertex.xml b/src/mesa/glapi/ARB_draw_elements_base_vertex.xml new file mode 100644 index 0000000000..f4067f4c8d --- /dev/null +++ b/src/mesa/glapi/ARB_draw_elements_base_vertex.xml @@ -0,0 +1,40 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + + +<OpenGLAPI> + +<category name="GL_ARB_draw_elements_base_vertex" number="62"> + + <function name="DrawElementsBaseVertex" offset="assign"> + <param name="mode" type="GLenum"/> + <param name="count" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid *"/> + <param name="basevertex" type="GLint"/> + </function> + + <function name="DrawRangeElementsBaseVertex" offset="assign"> + <param name="mode" type="GLenum"/> + <param name="start" type="GLuint"/> + <param name="end" type="GLuint"/> + <param name="count" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid *"/> + <param name="basevertex" type="GLint"/> + </function> + + <function name="MultiDrawElementsBaseVertex" offset="assign"> + <param name="mode" type="GLenum"/> + <param name="count" type="const GLsizei *"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid **"/> + <param name="primcount" type="GLsizei"/> + <param name="basevertex" type="const GLint *"/> + </function> + +</category> + +</OpenGLAPI> diff --git a/src/mesa/glapi/ARB_framebuffer_object.xml b/src/mesa/glapi/ARB_framebuffer_object.xml index b700e7e77d..e6bdcd6e50 100644 --- a/src/mesa/glapi/ARB_framebuffer_object.xml +++ b/src/mesa/glapi/ARB_framebuffer_object.xml @@ -12,10 +12,10 @@ <enum name="RENDERBUFFER" value="0x8D41"/> - <enum name="STENCIL_INDEX1_EXT" value="0x8D46"/> - <enum name="STENCIL_INDEX4_EXT" value="0x8D47"/> - <enum name="STENCIL_INDEX8_EXT" value="0x8D48"/> - <enum name="STENCIL_INDEX16_EXT" value="0x8D49"/> + <enum name="STENCIL_INDEX1" value="0x8D46"/> + <enum name="STENCIL_INDEX4" value="0x8D47"/> + <enum name="STENCIL_INDEX8" value="0x8D48"/> + <enum name="STENCIL_INDEX16" value="0x8D49"/> <enum name="RENDERBUFFER_WIDTH" value="0x8D42"/> <enum name="RENDERBUFFER_HEIGHT" value="0x8D43"/> @@ -93,33 +93,35 @@ <enum name="STENCIL_ATTACHMENT" value="0x8D20"/> <enum name="DEPTH_STENCIL_ATTACHMENT" value="0x821A"/> - <enum name="MAX_SAMPLES" value="0x8D57"/> + <enum name="MAX_SAMPLES" count="1" value="0x8D57"> + <size name="Get" mode="get"/> + </enum> <enum name="FRAMEBUFFER_COMPLETE" value="0x8CD5"/> <enum name="FRAMEBUFFER_INCOMPLETE_ATTACHMENT" value="0x8CD6"/> <enum name="FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT" value="0x8CD7"/> - <enum name="FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT" value="0x8CDB"/> - <enum name="FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT" value="0x8CDC"/> + <enum name="FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER" value="0x8CDB"/> + <enum name="FRAMEBUFFER_INCOMPLETE_READ_BUFFER" value="0x8CDC"/> <enum name="FRAMEBUFFER_UNSUPPORTED" value="0x8CDD"/> <enum name="FRAMEBUFFER_INCOMPLETE_MULTISAMPLE" value="0x8D56"/> <enum name="FRAMEBUFFER_UNDEFINED" value="0x8219"/> - <enum name="FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CA6"> + <enum name="FRAMEBUFFER_BINDING" count="1" value="0x8CA6"> <size name="Get" mode="get"/> </enum> - <enum name="DRAW_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CA6"> + <enum name="DRAW_FRAMEBUFFER_BINDING" count="1" value="0x8CA6"> <size name="Get" mode="get"/> </enum> - <enum name="READ_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CAA"> + <enum name="READ_FRAMEBUFFER_BINDING" count="1" value="0x8CAA"> <size name="Get" mode="get"/> </enum> - <enum name="RENDERBUFFER_BINDING_EXT" count="1" value="0x8CA7"> + <enum name="RENDERBUFFER_BINDING" count="1" value="0x8CA7"> <size name="Get" mode="get"/> </enum> - <enum name="MAX_COLOR_ATTACHMENTS_EXT" count="1" value="0x8CDF"> + <enum name="MAX_COLOR_ATTACHMENTS" count="1" value="0x8CDF"> <size name="Get" mode="get"/> </enum> - <enum name="MAX_RENDERBUFFER_SIZE_EXT" count="1" value="0x84E8"> + <enum name="MAX_RENDERBUFFER_SIZE" count="1" value="0x84E8"> <size name="Get" mode="get"/> </enum> @@ -131,7 +133,10 @@ <enum name="DEPTH24_STENCIL8" value="0x88F0"/> - <enum name="TEXTURE_STENCIL_SIZE" value="0x88F1"/> + <enum name="TEXTURE_STENCIL_SIZE" count="1" value="0x88F1"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> @@ -168,6 +173,7 @@ <param name="internalformat" type="GLenum"/> <param name="width" type="GLsizei"/> <param name="height" type="GLsizei"/> + <glx rop="4331"/> </function> <function name="GetRenderbufferParameteriv" alias="GetRenderbufferParameterivEXT"> diff --git a/src/mesa/glapi/EXT_framebuffer_object.xml b/src/mesa/glapi/EXT_framebuffer_object.xml index 5559b48b11..4f418f7b64 100644 --- a/src/mesa/glapi/EXT_framebuffer_object.xml +++ b/src/mesa/glapi/EXT_framebuffer_object.xml @@ -192,4 +192,44 @@ </function> </category> +<category name="GL_EXT_framebuffer_blit" number="316"> + <enum name="READ_FRAMEBUFFER_EXT" value="0x8CA8"/> + <enum name="DRAW_FRAMEBUFFER_EXT" value="0x8CA9"/> + <enum name="DRAW_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CA6"> + <size name="Get" mode="get"/> + </enum> + <enum name="READ_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CAA"> + <size name="Get" mode="get"/> + </enum> + <function name="BlitFramebufferEXT" offset="assign" static_dispatch="false"> + <param name="srcX0" type="GLint"/> + <param name="srcY0" type="GLint"/> + <param name="srcX1" type="GLint"/> + <param name="srcY1" type="GLint"/> + <param name="dstX0" type="GLint"/> + <param name="dstY0" type="GLint"/> + <param name="dstX1" type="GLint"/> + <param name="dstY1" type="GLint"/> + <param name="mask" type="GLbitfield"/> + <param name="filter" type="GLenum"/> + <glx rop="4330"/> + </function> +</category> + +<category name="GL_EXT_framebuffer_multisample" number="317"> + <enum name="RENDERBUFFER_SAMPLES_EXT" value="0x8CAB"/> + <enum name="FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT" value="0x8D56"/> + <enum name="MAX_SAMPLES_EXT" count="1" value="0x8D57"> + <size name="Get" mode="get"/> + </enum> + + <function name="RenderbufferStorageMultisampleEXT" alias="RenderbufferStorageMultisample"> + <param name="target" type="GLenum"/> + <param name="samples" type="GLsizei"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + </function> +</category> + </OpenGLAPI> diff --git a/src/mesa/glapi/EXT_packed_depth_stencil.xml b/src/mesa/glapi/EXT_packed_depth_stencil.xml new file mode 100644 index 0000000000..5be810302f --- /dev/null +++ b/src/mesa/glapi/EXT_packed_depth_stencil.xml @@ -0,0 +1,18 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> +<category name="GL_EXT_packed_depth_stencil" number="312"> + <!-- These enums are shared with GL_NV_packed_depth_stencil. --> + <enum name="DEPTH_STENCIL_EXT" value="0x84F9"/> + <enum name="UNSIGNED_INT_24_8_EXT" value="0x84FA"/> + + <enum name="DEPTH24_STENCIL8_EXT" value="0x88F0"/> + + <enum name="TEXTURE_STENCIL_SIZE_EXT" count="1" value="0x88F1"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> +</category> + +</OpenGLAPI> diff --git a/src/mesa/glapi/EXT_provoking_vertex.xml b/src/mesa/glapi/EXT_provoking_vertex.xml index f528a2c7d3..71d2c72909 100644 --- a/src/mesa/glapi/EXT_provoking_vertex.xml +++ b/src/mesa/glapi/EXT_provoking_vertex.xml @@ -19,4 +19,17 @@ </category> +<category name="GL_ARB_provoking_vertex" number="64"> + + <enum name="FIRST_VERTEX_CONVENTION" value="0x8E4D"/> + <enum name="LAST_VERTEX_CONVENTION" value="0x8E4E"/> + <enum name="PROVOKING_VERTEX" value="0x8E4F"/> + <enum name="QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION" value="0x8E4C"/> + + <function name="ProvokingVertex" alias="ProvokingVertexEXT"> + <param name="mode" type="GLenum"/> + </function> + +</category> + </OpenGLAPI> diff --git a/src/mesa/glapi/EXT_texture_array.xml b/src/mesa/glapi/EXT_texture_array.xml index e5bd9f3c69..b5b8bd406f 100644 --- a/src/mesa/glapi/EXT_texture_array.xml +++ b/src/mesa/glapi/EXT_texture_array.xml @@ -35,6 +35,7 @@ <param name="texture" type="GLuint"/> <param name="level" type="GLint"/> <param name="layer" type="GLint"/> + <glx rop="237"/> </function> </category> diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile index 65edab7cec..71bef68ea5 100644 --- a/src/mesa/glapi/Makefile +++ b/src/mesa/glapi/Makefile @@ -7,12 +7,12 @@ TOP = ../../.. include $(TOP)/configs/current -OUTPUTS = glprocs.h glapitemp.h glapioffsets.h glapitable.h dispatch.h \ +OUTPUTS = glprocs.h glapitemp.h glapioffsets.h glapitable.h glapidispatch.h \ ../main/enums.c \ + ../main/remap_helper.h \ ../x86/glapi_x86.S \ ../x86-64/glapi_x86-64.S \ ../sparc/glapi_sparc.S \ - ../drivers/dri/common/extension_helper.h \ ../../glx/x11/indirect.c \ ../../glx/x11/indirect.h \ ../../glx/x11/indirect_init.c \ @@ -41,20 +41,25 @@ SERVER_OUTPUTS = \ $(GLX_DIR)/glapitemp.h \ $(GLX_DIR)/glapitable.h \ $(GLX_DIR)/glapioffsets.h \ + $(GLX_DIR)/glapidispatch.h \ $(GLX_DIR)/glprocs.h \ $(GLX_DIR)/dispatch.h \ $(SERVER_GLAPI_FILES) API_XML = gl_API.xml \ - EXT_framebuffer_object.xml \ ARB_copy_buffer.xml \ + ARB_depth_clamp.xml \ + ARB_draw_elements_base_vertex.xml \ ARB_framebuffer_object.xml \ ARB_map_buffer_range.xml \ ARB_seamless_cube_map.xml \ ARB_sync.xml \ ARB_vertex_array_object.xml \ APPLE_vertex_array_object.xml \ - EXT_provoking_vertex.xml + EXT_framebuffer_object.xml \ + EXT_packed_depth_stencil.xml \ + EXT_provoking_vertex.xml \ + EXT_texture_array.xml COMMON = gl_XML.py glX_XML.py license.py $(API_XML) typeexpr.py COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py @@ -85,12 +90,15 @@ glapioffsets.h $(GLX_DIR)/glapioffsets.h: gl_offsets.py $(COMMON) glapitable.h $(GLX_DIR)/glapitable.h: gl_table.py $(COMMON) $(PYTHON2) $(PYTHON_FLAGS) $< > $@ -dispatch.h $(GLX_DIR)/dispatch.h: gl_table.py $(COMMON) +glapidispatch.h $(GLX_DIR)/glapidispatch.h: gl_table.py $(COMMON) $(PYTHON2) $(PYTHON_FLAGS) $< -m remap_table > $@ ../main/enums.c: gl_enums.py $(COMMON) $(PYTHON2) $(PYTHON_FLAGS) $< > $@ +../main/remap_helper.h: remap_helper.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + ../x86/glapi_x86.S: gl_x86_asm.py $(COMMON) $(PYTHON2) $(PYTHON_FLAGS) $< > $@ @@ -100,10 +108,6 @@ dispatch.h $(GLX_DIR)/dispatch.h: gl_table.py $(COMMON) ../sparc/glapi_sparc.S: gl_SPARC_asm.py $(COMMON) $(PYTHON2) $(PYTHON_FLAGS) $< > $@ - -../drivers/dri/common/extension_helper.h: extension_helper.py $(COMMON) - $(PYTHON2) $(PYTHON_FLAGS) $< > $@ - ../../glx/x11/indirect.c: glX_proto_send.py $(COMMON_GLX) $(PYTHON2) $(PYTHON_FLAGS) $< -m proto | $(INDENT) $(INDENT_FLAGS) > $@ diff --git a/src/mesa/glapi/dispatch.h b/src/mesa/glapi/dispatch.h index 0d32045916..6623d52469 100644 --- a/src/mesa/glapi/dispatch.h +++ b/src/mesa/glapi/dispatch.h @@ -1,5 +1,3 @@ -/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */ - /* * (C) Copyright IBM Corporation 2005 * All Rights Reserved. @@ -25,3961 +23,15 @@ * SOFTWARE. */ -#if !defined( _DISPATCH_H_ ) -# define _DISPATCH_H_ +#ifndef _DISPATCH_H +#define _DISPATCH_H +#ifdef IN_DRI_DRIVER +#define _GLAPI_USE_REMAP_TABLE +#endif #include "glapitable.h" -/** - * \file dispatch.h - * Macros for handling GL dispatch tables. - * - * For each known GL function, there are 3 macros in this file. The first - * macro is named CALL_FuncName and is used to call that GL function using - * the specified dispatch table. The other 2 macros, called GET_FuncName - * can SET_FuncName, are used to get and set the dispatch pointer for the - * named function in the specified dispatch table. - */ - -#define CALL_by_offset(disp, cast, offset, parameters) \ - (*(cast (GET_by_offset(disp, offset)))) parameters -#define GET_by_offset(disp, offset) \ - (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL -#define SET_by_offset(disp, offset, fn) \ - do { \ - if ( (offset) < 0 ) { \ - /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \ - /* __func__, __LINE__, disp, offset, # fn); */ \ - /* abort(); */ \ - } \ - else { \ - ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \ - } \ - } while(0) - -#define CALL_NewList(disp, parameters) (*((disp)->NewList)) parameters -#define GET_NewList(disp) ((disp)->NewList) -#define SET_NewList(disp, fn) ((disp)->NewList = fn) -#define CALL_EndList(disp, parameters) (*((disp)->EndList)) parameters -#define GET_EndList(disp) ((disp)->EndList) -#define SET_EndList(disp, fn) ((disp)->EndList = fn) -#define CALL_CallList(disp, parameters) (*((disp)->CallList)) parameters -#define GET_CallList(disp) ((disp)->CallList) -#define SET_CallList(disp, fn) ((disp)->CallList = fn) -#define CALL_CallLists(disp, parameters) (*((disp)->CallLists)) parameters -#define GET_CallLists(disp) ((disp)->CallLists) -#define SET_CallLists(disp, fn) ((disp)->CallLists = fn) -#define CALL_DeleteLists(disp, parameters) (*((disp)->DeleteLists)) parameters -#define GET_DeleteLists(disp) ((disp)->DeleteLists) -#define SET_DeleteLists(disp, fn) ((disp)->DeleteLists = fn) -#define CALL_GenLists(disp, parameters) (*((disp)->GenLists)) parameters -#define GET_GenLists(disp) ((disp)->GenLists) -#define SET_GenLists(disp, fn) ((disp)->GenLists = fn) -#define CALL_ListBase(disp, parameters) (*((disp)->ListBase)) parameters -#define GET_ListBase(disp) ((disp)->ListBase) -#define SET_ListBase(disp, fn) ((disp)->ListBase = fn) -#define CALL_Begin(disp, parameters) (*((disp)->Begin)) parameters -#define GET_Begin(disp) ((disp)->Begin) -#define SET_Begin(disp, fn) ((disp)->Begin = fn) -#define CALL_Bitmap(disp, parameters) (*((disp)->Bitmap)) parameters -#define GET_Bitmap(disp) ((disp)->Bitmap) -#define SET_Bitmap(disp, fn) ((disp)->Bitmap = fn) -#define CALL_Color3b(disp, parameters) (*((disp)->Color3b)) parameters -#define GET_Color3b(disp) ((disp)->Color3b) -#define SET_Color3b(disp, fn) ((disp)->Color3b = fn) -#define CALL_Color3bv(disp, parameters) (*((disp)->Color3bv)) parameters -#define GET_Color3bv(disp) ((disp)->Color3bv) -#define SET_Color3bv(disp, fn) ((disp)->Color3bv = fn) -#define CALL_Color3d(disp, parameters) (*((disp)->Color3d)) parameters -#define GET_Color3d(disp) ((disp)->Color3d) -#define SET_Color3d(disp, fn) ((disp)->Color3d = fn) -#define CALL_Color3dv(disp, parameters) (*((disp)->Color3dv)) parameters -#define GET_Color3dv(disp) ((disp)->Color3dv) -#define SET_Color3dv(disp, fn) ((disp)->Color3dv = fn) -#define CALL_Color3f(disp, parameters) (*((disp)->Color3f)) parameters -#define GET_Color3f(disp) ((disp)->Color3f) -#define SET_Color3f(disp, fn) ((disp)->Color3f = fn) -#define CALL_Color3fv(disp, parameters) (*((disp)->Color3fv)) parameters -#define GET_Color3fv(disp) ((disp)->Color3fv) -#define SET_Color3fv(disp, fn) ((disp)->Color3fv = fn) -#define CALL_Color3i(disp, parameters) (*((disp)->Color3i)) parameters -#define GET_Color3i(disp) ((disp)->Color3i) -#define SET_Color3i(disp, fn) ((disp)->Color3i = fn) -#define CALL_Color3iv(disp, parameters) (*((disp)->Color3iv)) parameters -#define GET_Color3iv(disp) ((disp)->Color3iv) -#define SET_Color3iv(disp, fn) ((disp)->Color3iv = fn) -#define CALL_Color3s(disp, parameters) (*((disp)->Color3s)) parameters -#define GET_Color3s(disp) ((disp)->Color3s) -#define SET_Color3s(disp, fn) ((disp)->Color3s = fn) -#define CALL_Color3sv(disp, parameters) (*((disp)->Color3sv)) parameters -#define GET_Color3sv(disp) ((disp)->Color3sv) -#define SET_Color3sv(disp, fn) ((disp)->Color3sv = fn) -#define CALL_Color3ub(disp, parameters) (*((disp)->Color3ub)) parameters -#define GET_Color3ub(disp) ((disp)->Color3ub) -#define SET_Color3ub(disp, fn) ((disp)->Color3ub = fn) -#define CALL_Color3ubv(disp, parameters) (*((disp)->Color3ubv)) parameters -#define GET_Color3ubv(disp) ((disp)->Color3ubv) -#define SET_Color3ubv(disp, fn) ((disp)->Color3ubv = fn) -#define CALL_Color3ui(disp, parameters) (*((disp)->Color3ui)) parameters -#define GET_Color3ui(disp) ((disp)->Color3ui) -#define SET_Color3ui(disp, fn) ((disp)->Color3ui = fn) -#define CALL_Color3uiv(disp, parameters) (*((disp)->Color3uiv)) parameters -#define GET_Color3uiv(disp) ((disp)->Color3uiv) -#define SET_Color3uiv(disp, fn) ((disp)->Color3uiv = fn) -#define CALL_Color3us(disp, parameters) (*((disp)->Color3us)) parameters -#define GET_Color3us(disp) ((disp)->Color3us) -#define SET_Color3us(disp, fn) ((disp)->Color3us = fn) -#define CALL_Color3usv(disp, parameters) (*((disp)->Color3usv)) parameters -#define GET_Color3usv(disp) ((disp)->Color3usv) -#define SET_Color3usv(disp, fn) ((disp)->Color3usv = fn) -#define CALL_Color4b(disp, parameters) (*((disp)->Color4b)) parameters -#define GET_Color4b(disp) ((disp)->Color4b) -#define SET_Color4b(disp, fn) ((disp)->Color4b = fn) -#define CALL_Color4bv(disp, parameters) (*((disp)->Color4bv)) parameters -#define GET_Color4bv(disp) ((disp)->Color4bv) -#define SET_Color4bv(disp, fn) ((disp)->Color4bv = fn) -#define CALL_Color4d(disp, parameters) (*((disp)->Color4d)) parameters -#define GET_Color4d(disp) ((disp)->Color4d) -#define SET_Color4d(disp, fn) ((disp)->Color4d = fn) -#define CALL_Color4dv(disp, parameters) (*((disp)->Color4dv)) parameters -#define GET_Color4dv(disp) ((disp)->Color4dv) -#define SET_Color4dv(disp, fn) ((disp)->Color4dv = fn) -#define CALL_Color4f(disp, parameters) (*((disp)->Color4f)) parameters -#define GET_Color4f(disp) ((disp)->Color4f) -#define SET_Color4f(disp, fn) ((disp)->Color4f = fn) -#define CALL_Color4fv(disp, parameters) (*((disp)->Color4fv)) parameters -#define GET_Color4fv(disp) ((disp)->Color4fv) -#define SET_Color4fv(disp, fn) ((disp)->Color4fv = fn) -#define CALL_Color4i(disp, parameters) (*((disp)->Color4i)) parameters -#define GET_Color4i(disp) ((disp)->Color4i) -#define SET_Color4i(disp, fn) ((disp)->Color4i = fn) -#define CALL_Color4iv(disp, parameters) (*((disp)->Color4iv)) parameters -#define GET_Color4iv(disp) ((disp)->Color4iv) -#define SET_Color4iv(disp, fn) ((disp)->Color4iv = fn) -#define CALL_Color4s(disp, parameters) (*((disp)->Color4s)) parameters -#define GET_Color4s(disp) ((disp)->Color4s) -#define SET_Color4s(disp, fn) ((disp)->Color4s = fn) -#define CALL_Color4sv(disp, parameters) (*((disp)->Color4sv)) parameters -#define GET_Color4sv(disp) ((disp)->Color4sv) -#define SET_Color4sv(disp, fn) ((disp)->Color4sv = fn) -#define CALL_Color4ub(disp, parameters) (*((disp)->Color4ub)) parameters -#define GET_Color4ub(disp) ((disp)->Color4ub) -#define SET_Color4ub(disp, fn) ((disp)->Color4ub = fn) -#define CALL_Color4ubv(disp, parameters) (*((disp)->Color4ubv)) parameters -#define GET_Color4ubv(disp) ((disp)->Color4ubv) -#define SET_Color4ubv(disp, fn) ((disp)->Color4ubv = fn) -#define CALL_Color4ui(disp, parameters) (*((disp)->Color4ui)) parameters -#define GET_Color4ui(disp) ((disp)->Color4ui) -#define SET_Color4ui(disp, fn) ((disp)->Color4ui = fn) -#define CALL_Color4uiv(disp, parameters) (*((disp)->Color4uiv)) parameters -#define GET_Color4uiv(disp) ((disp)->Color4uiv) -#define SET_Color4uiv(disp, fn) ((disp)->Color4uiv = fn) -#define CALL_Color4us(disp, parameters) (*((disp)->Color4us)) parameters -#define GET_Color4us(disp) ((disp)->Color4us) -#define SET_Color4us(disp, fn) ((disp)->Color4us = fn) -#define CALL_Color4usv(disp, parameters) (*((disp)->Color4usv)) parameters -#define GET_Color4usv(disp) ((disp)->Color4usv) -#define SET_Color4usv(disp, fn) ((disp)->Color4usv = fn) -#define CALL_EdgeFlag(disp, parameters) (*((disp)->EdgeFlag)) parameters -#define GET_EdgeFlag(disp) ((disp)->EdgeFlag) -#define SET_EdgeFlag(disp, fn) ((disp)->EdgeFlag = fn) -#define CALL_EdgeFlagv(disp, parameters) (*((disp)->EdgeFlagv)) parameters -#define GET_EdgeFlagv(disp) ((disp)->EdgeFlagv) -#define SET_EdgeFlagv(disp, fn) ((disp)->EdgeFlagv = fn) -#define CALL_End(disp, parameters) (*((disp)->End)) parameters -#define GET_End(disp) ((disp)->End) -#define SET_End(disp, fn) ((disp)->End = fn) -#define CALL_Indexd(disp, parameters) (*((disp)->Indexd)) parameters -#define GET_Indexd(disp) ((disp)->Indexd) -#define SET_Indexd(disp, fn) ((disp)->Indexd = fn) -#define CALL_Indexdv(disp, parameters) (*((disp)->Indexdv)) parameters -#define GET_Indexdv(disp) ((disp)->Indexdv) -#define SET_Indexdv(disp, fn) ((disp)->Indexdv = fn) -#define CALL_Indexf(disp, parameters) (*((disp)->Indexf)) parameters -#define GET_Indexf(disp) ((disp)->Indexf) -#define SET_Indexf(disp, fn) ((disp)->Indexf = fn) -#define CALL_Indexfv(disp, parameters) (*((disp)->Indexfv)) parameters -#define GET_Indexfv(disp) ((disp)->Indexfv) -#define SET_Indexfv(disp, fn) ((disp)->Indexfv = fn) -#define CALL_Indexi(disp, parameters) (*((disp)->Indexi)) parameters -#define GET_Indexi(disp) ((disp)->Indexi) -#define SET_Indexi(disp, fn) ((disp)->Indexi = fn) -#define CALL_Indexiv(disp, parameters) (*((disp)->Indexiv)) parameters -#define GET_Indexiv(disp) ((disp)->Indexiv) -#define SET_Indexiv(disp, fn) ((disp)->Indexiv = fn) -#define CALL_Indexs(disp, parameters) (*((disp)->Indexs)) parameters -#define GET_Indexs(disp) ((disp)->Indexs) -#define SET_Indexs(disp, fn) ((disp)->Indexs = fn) -#define CALL_Indexsv(disp, parameters) (*((disp)->Indexsv)) parameters -#define GET_Indexsv(disp) ((disp)->Indexsv) -#define SET_Indexsv(disp, fn) ((disp)->Indexsv = fn) -#define CALL_Normal3b(disp, parameters) (*((disp)->Normal3b)) parameters -#define GET_Normal3b(disp) ((disp)->Normal3b) -#define SET_Normal3b(disp, fn) ((disp)->Normal3b = fn) -#define CALL_Normal3bv(disp, parameters) (*((disp)->Normal3bv)) parameters -#define GET_Normal3bv(disp) ((disp)->Normal3bv) -#define SET_Normal3bv(disp, fn) ((disp)->Normal3bv = fn) -#define CALL_Normal3d(disp, parameters) (*((disp)->Normal3d)) parameters -#define GET_Normal3d(disp) ((disp)->Normal3d) -#define SET_Normal3d(disp, fn) ((disp)->Normal3d = fn) -#define CALL_Normal3dv(disp, parameters) (*((disp)->Normal3dv)) parameters -#define GET_Normal3dv(disp) ((disp)->Normal3dv) -#define SET_Normal3dv(disp, fn) ((disp)->Normal3dv = fn) -#define CALL_Normal3f(disp, parameters) (*((disp)->Normal3f)) parameters -#define GET_Normal3f(disp) ((disp)->Normal3f) -#define SET_Normal3f(disp, fn) ((disp)->Normal3f = fn) -#define CALL_Normal3fv(disp, parameters) (*((disp)->Normal3fv)) parameters -#define GET_Normal3fv(disp) ((disp)->Normal3fv) -#define SET_Normal3fv(disp, fn) ((disp)->Normal3fv = fn) -#define CALL_Normal3i(disp, parameters) (*((disp)->Normal3i)) parameters -#define GET_Normal3i(disp) ((disp)->Normal3i) -#define SET_Normal3i(disp, fn) ((disp)->Normal3i = fn) -#define CALL_Normal3iv(disp, parameters) (*((disp)->Normal3iv)) parameters -#define GET_Normal3iv(disp) ((disp)->Normal3iv) -#define SET_Normal3iv(disp, fn) ((disp)->Normal3iv = fn) -#define CALL_Normal3s(disp, parameters) (*((disp)->Normal3s)) parameters -#define GET_Normal3s(disp) ((disp)->Normal3s) -#define SET_Normal3s(disp, fn) ((disp)->Normal3s = fn) -#define CALL_Normal3sv(disp, parameters) (*((disp)->Normal3sv)) parameters -#define GET_Normal3sv(disp) ((disp)->Normal3sv) -#define SET_Normal3sv(disp, fn) ((disp)->Normal3sv = fn) -#define CALL_RasterPos2d(disp, parameters) (*((disp)->RasterPos2d)) parameters -#define GET_RasterPos2d(disp) ((disp)->RasterPos2d) -#define SET_RasterPos2d(disp, fn) ((disp)->RasterPos2d = fn) -#define CALL_RasterPos2dv(disp, parameters) (*((disp)->RasterPos2dv)) parameters -#define GET_RasterPos2dv(disp) ((disp)->RasterPos2dv) -#define SET_RasterPos2dv(disp, fn) ((disp)->RasterPos2dv = fn) -#define CALL_RasterPos2f(disp, parameters) (*((disp)->RasterPos2f)) parameters -#define GET_RasterPos2f(disp) ((disp)->RasterPos2f) -#define SET_RasterPos2f(disp, fn) ((disp)->RasterPos2f = fn) -#define CALL_RasterPos2fv(disp, parameters) (*((disp)->RasterPos2fv)) parameters -#define GET_RasterPos2fv(disp) ((disp)->RasterPos2fv) -#define SET_RasterPos2fv(disp, fn) ((disp)->RasterPos2fv = fn) -#define CALL_RasterPos2i(disp, parameters) (*((disp)->RasterPos2i)) parameters -#define GET_RasterPos2i(disp) ((disp)->RasterPos2i) -#define SET_RasterPos2i(disp, fn) ((disp)->RasterPos2i = fn) -#define CALL_RasterPos2iv(disp, parameters) (*((disp)->RasterPos2iv)) parameters -#define GET_RasterPos2iv(disp) ((disp)->RasterPos2iv) -#define SET_RasterPos2iv(disp, fn) ((disp)->RasterPos2iv = fn) -#define CALL_RasterPos2s(disp, parameters) (*((disp)->RasterPos2s)) parameters -#define GET_RasterPos2s(disp) ((disp)->RasterPos2s) -#define SET_RasterPos2s(disp, fn) ((disp)->RasterPos2s = fn) -#define CALL_RasterPos2sv(disp, parameters) (*((disp)->RasterPos2sv)) parameters -#define GET_RasterPos2sv(disp) ((disp)->RasterPos2sv) -#define SET_RasterPos2sv(disp, fn) ((disp)->RasterPos2sv = fn) -#define CALL_RasterPos3d(disp, parameters) (*((disp)->RasterPos3d)) parameters -#define GET_RasterPos3d(disp) ((disp)->RasterPos3d) -#define SET_RasterPos3d(disp, fn) ((disp)->RasterPos3d = fn) -#define CALL_RasterPos3dv(disp, parameters) (*((disp)->RasterPos3dv)) parameters -#define GET_RasterPos3dv(disp) ((disp)->RasterPos3dv) -#define SET_RasterPos3dv(disp, fn) ((disp)->RasterPos3dv = fn) -#define CALL_RasterPos3f(disp, parameters) (*((disp)->RasterPos3f)) parameters -#define GET_RasterPos3f(disp) ((disp)->RasterPos3f) -#define SET_RasterPos3f(disp, fn) ((disp)->RasterPos3f = fn) -#define CALL_RasterPos3fv(disp, parameters) (*((disp)->RasterPos3fv)) parameters -#define GET_RasterPos3fv(disp) ((disp)->RasterPos3fv) -#define SET_RasterPos3fv(disp, fn) ((disp)->RasterPos3fv = fn) -#define CALL_RasterPos3i(disp, parameters) (*((disp)->RasterPos3i)) parameters -#define GET_RasterPos3i(disp) ((disp)->RasterPos3i) -#define SET_RasterPos3i(disp, fn) ((disp)->RasterPos3i = fn) -#define CALL_RasterPos3iv(disp, parameters) (*((disp)->RasterPos3iv)) parameters -#define GET_RasterPos3iv(disp) ((disp)->RasterPos3iv) -#define SET_RasterPos3iv(disp, fn) ((disp)->RasterPos3iv = fn) -#define CALL_RasterPos3s(disp, parameters) (*((disp)->RasterPos3s)) parameters -#define GET_RasterPos3s(disp) ((disp)->RasterPos3s) -#define SET_RasterPos3s(disp, fn) ((disp)->RasterPos3s = fn) -#define CALL_RasterPos3sv(disp, parameters) (*((disp)->RasterPos3sv)) parameters -#define GET_RasterPos3sv(disp) ((disp)->RasterPos3sv) -#define SET_RasterPos3sv(disp, fn) ((disp)->RasterPos3sv = fn) -#define CALL_RasterPos4d(disp, parameters) (*((disp)->RasterPos4d)) parameters -#define GET_RasterPos4d(disp) ((disp)->RasterPos4d) -#define SET_RasterPos4d(disp, fn) ((disp)->RasterPos4d = fn) -#define CALL_RasterPos4dv(disp, parameters) (*((disp)->RasterPos4dv)) parameters -#define GET_RasterPos4dv(disp) ((disp)->RasterPos4dv) -#define SET_RasterPos4dv(disp, fn) ((disp)->RasterPos4dv = fn) -#define CALL_RasterPos4f(disp, parameters) (*((disp)->RasterPos4f)) parameters -#define GET_RasterPos4f(disp) ((disp)->RasterPos4f) -#define SET_RasterPos4f(disp, fn) ((disp)->RasterPos4f = fn) -#define CALL_RasterPos4fv(disp, parameters) (*((disp)->RasterPos4fv)) parameters -#define GET_RasterPos4fv(disp) ((disp)->RasterPos4fv) -#define SET_RasterPos4fv(disp, fn) ((disp)->RasterPos4fv = fn) -#define CALL_RasterPos4i(disp, parameters) (*((disp)->RasterPos4i)) parameters -#define GET_RasterPos4i(disp) ((disp)->RasterPos4i) -#define SET_RasterPos4i(disp, fn) ((disp)->RasterPos4i = fn) -#define CALL_RasterPos4iv(disp, parameters) (*((disp)->RasterPos4iv)) parameters -#define GET_RasterPos4iv(disp) ((disp)->RasterPos4iv) -#define SET_RasterPos4iv(disp, fn) ((disp)->RasterPos4iv = fn) -#define CALL_RasterPos4s(disp, parameters) (*((disp)->RasterPos4s)) parameters -#define GET_RasterPos4s(disp) ((disp)->RasterPos4s) -#define SET_RasterPos4s(disp, fn) ((disp)->RasterPos4s = fn) -#define CALL_RasterPos4sv(disp, parameters) (*((disp)->RasterPos4sv)) parameters -#define GET_RasterPos4sv(disp) ((disp)->RasterPos4sv) -#define SET_RasterPos4sv(disp, fn) ((disp)->RasterPos4sv = fn) -#define CALL_Rectd(disp, parameters) (*((disp)->Rectd)) parameters -#define GET_Rectd(disp) ((disp)->Rectd) -#define SET_Rectd(disp, fn) ((disp)->Rectd = fn) -#define CALL_Rectdv(disp, parameters) (*((disp)->Rectdv)) parameters -#define GET_Rectdv(disp) ((disp)->Rectdv) -#define SET_Rectdv(disp, fn) ((disp)->Rectdv = fn) -#define CALL_Rectf(disp, parameters) (*((disp)->Rectf)) parameters -#define GET_Rectf(disp) ((disp)->Rectf) -#define SET_Rectf(disp, fn) ((disp)->Rectf = fn) -#define CALL_Rectfv(disp, parameters) (*((disp)->Rectfv)) parameters -#define GET_Rectfv(disp) ((disp)->Rectfv) -#define SET_Rectfv(disp, fn) ((disp)->Rectfv = fn) -#define CALL_Recti(disp, parameters) (*((disp)->Recti)) parameters -#define GET_Recti(disp) ((disp)->Recti) -#define SET_Recti(disp, fn) ((disp)->Recti = fn) -#define CALL_Rectiv(disp, parameters) (*((disp)->Rectiv)) parameters -#define GET_Rectiv(disp) ((disp)->Rectiv) -#define SET_Rectiv(disp, fn) ((disp)->Rectiv = fn) -#define CALL_Rects(disp, parameters) (*((disp)->Rects)) parameters -#define GET_Rects(disp) ((disp)->Rects) -#define SET_Rects(disp, fn) ((disp)->Rects = fn) -#define CALL_Rectsv(disp, parameters) (*((disp)->Rectsv)) parameters -#define GET_Rectsv(disp) ((disp)->Rectsv) -#define SET_Rectsv(disp, fn) ((disp)->Rectsv = fn) -#define CALL_TexCoord1d(disp, parameters) (*((disp)->TexCoord1d)) parameters -#define GET_TexCoord1d(disp) ((disp)->TexCoord1d) -#define SET_TexCoord1d(disp, fn) ((disp)->TexCoord1d = fn) -#define CALL_TexCoord1dv(disp, parameters) (*((disp)->TexCoord1dv)) parameters -#define GET_TexCoord1dv(disp) ((disp)->TexCoord1dv) -#define SET_TexCoord1dv(disp, fn) ((disp)->TexCoord1dv = fn) -#define CALL_TexCoord1f(disp, parameters) (*((disp)->TexCoord1f)) parameters -#define GET_TexCoord1f(disp) ((disp)->TexCoord1f) -#define SET_TexCoord1f(disp, fn) ((disp)->TexCoord1f = fn) -#define CALL_TexCoord1fv(disp, parameters) (*((disp)->TexCoord1fv)) parameters -#define GET_TexCoord1fv(disp) ((disp)->TexCoord1fv) -#define SET_TexCoord1fv(disp, fn) ((disp)->TexCoord1fv = fn) -#define CALL_TexCoord1i(disp, parameters) (*((disp)->TexCoord1i)) parameters -#define GET_TexCoord1i(disp) ((disp)->TexCoord1i) -#define SET_TexCoord1i(disp, fn) ((disp)->TexCoord1i = fn) -#define CALL_TexCoord1iv(disp, parameters) (*((disp)->TexCoord1iv)) parameters -#define GET_TexCoord1iv(disp) ((disp)->TexCoord1iv) -#define SET_TexCoord1iv(disp, fn) ((disp)->TexCoord1iv = fn) -#define CALL_TexCoord1s(disp, parameters) (*((disp)->TexCoord1s)) parameters -#define GET_TexCoord1s(disp) ((disp)->TexCoord1s) -#define SET_TexCoord1s(disp, fn) ((disp)->TexCoord1s = fn) -#define CALL_TexCoord1sv(disp, parameters) (*((disp)->TexCoord1sv)) parameters -#define GET_TexCoord1sv(disp) ((disp)->TexCoord1sv) -#define SET_TexCoord1sv(disp, fn) ((disp)->TexCoord1sv = fn) -#define CALL_TexCoord2d(disp, parameters) (*((disp)->TexCoord2d)) parameters -#define GET_TexCoord2d(disp) ((disp)->TexCoord2d) -#define SET_TexCoord2d(disp, fn) ((disp)->TexCoord2d = fn) -#define CALL_TexCoord2dv(disp, parameters) (*((disp)->TexCoord2dv)) parameters -#define GET_TexCoord2dv(disp) ((disp)->TexCoord2dv) -#define SET_TexCoord2dv(disp, fn) ((disp)->TexCoord2dv = fn) -#define CALL_TexCoord2f(disp, parameters) (*((disp)->TexCoord2f)) parameters -#define GET_TexCoord2f(disp) ((disp)->TexCoord2f) -#define SET_TexCoord2f(disp, fn) ((disp)->TexCoord2f = fn) -#define CALL_TexCoord2fv(disp, parameters) (*((disp)->TexCoord2fv)) parameters -#define GET_TexCoord2fv(disp) ((disp)->TexCoord2fv) -#define SET_TexCoord2fv(disp, fn) ((disp)->TexCoord2fv = fn) -#define CALL_TexCoord2i(disp, parameters) (*((disp)->TexCoord2i)) parameters -#define GET_TexCoord2i(disp) ((disp)->TexCoord2i) -#define SET_TexCoord2i(disp, fn) ((disp)->TexCoord2i = fn) -#define CALL_TexCoord2iv(disp, parameters) (*((disp)->TexCoord2iv)) parameters -#define GET_TexCoord2iv(disp) ((disp)->TexCoord2iv) -#define SET_TexCoord2iv(disp, fn) ((disp)->TexCoord2iv = fn) -#define CALL_TexCoord2s(disp, parameters) (*((disp)->TexCoord2s)) parameters -#define GET_TexCoord2s(disp) ((disp)->TexCoord2s) -#define SET_TexCoord2s(disp, fn) ((disp)->TexCoord2s = fn) -#define CALL_TexCoord2sv(disp, parameters) (*((disp)->TexCoord2sv)) parameters -#define GET_TexCoord2sv(disp) ((disp)->TexCoord2sv) -#define SET_TexCoord2sv(disp, fn) ((disp)->TexCoord2sv = fn) -#define CALL_TexCoord3d(disp, parameters) (*((disp)->TexCoord3d)) parameters -#define GET_TexCoord3d(disp) ((disp)->TexCoord3d) -#define SET_TexCoord3d(disp, fn) ((disp)->TexCoord3d = fn) -#define CALL_TexCoord3dv(disp, parameters) (*((disp)->TexCoord3dv)) parameters -#define GET_TexCoord3dv(disp) ((disp)->TexCoord3dv) -#define SET_TexCoord3dv(disp, fn) ((disp)->TexCoord3dv = fn) -#define CALL_TexCoord3f(disp, parameters) (*((disp)->TexCoord3f)) parameters -#define GET_TexCoord3f(disp) ((disp)->TexCoord3f) -#define SET_TexCoord3f(disp, fn) ((disp)->TexCoord3f = fn) -#define CALL_TexCoord3fv(disp, parameters) (*((disp)->TexCoord3fv)) parameters -#define GET_TexCoord3fv(disp) ((disp)->TexCoord3fv) -#define SET_TexCoord3fv(disp, fn) ((disp)->TexCoord3fv = fn) -#define CALL_TexCoord3i(disp, parameters) (*((disp)->TexCoord3i)) parameters -#define GET_TexCoord3i(disp) ((disp)->TexCoord3i) -#define SET_TexCoord3i(disp, fn) ((disp)->TexCoord3i = fn) -#define CALL_TexCoord3iv(disp, parameters) (*((disp)->TexCoord3iv)) parameters -#define GET_TexCoord3iv(disp) ((disp)->TexCoord3iv) -#define SET_TexCoord3iv(disp, fn) ((disp)->TexCoord3iv = fn) -#define CALL_TexCoord3s(disp, parameters) (*((disp)->TexCoord3s)) parameters -#define GET_TexCoord3s(disp) ((disp)->TexCoord3s) -#define SET_TexCoord3s(disp, fn) ((disp)->TexCoord3s = fn) -#define CALL_TexCoord3sv(disp, parameters) (*((disp)->TexCoord3sv)) parameters -#define GET_TexCoord3sv(disp) ((disp)->TexCoord3sv) -#define SET_TexCoord3sv(disp, fn) ((disp)->TexCoord3sv = fn) -#define CALL_TexCoord4d(disp, parameters) (*((disp)->TexCoord4d)) parameters -#define GET_TexCoord4d(disp) ((disp)->TexCoord4d) -#define SET_TexCoord4d(disp, fn) ((disp)->TexCoord4d = fn) -#define CALL_TexCoord4dv(disp, parameters) (*((disp)->TexCoord4dv)) parameters -#define GET_TexCoord4dv(disp) ((disp)->TexCoord4dv) -#define SET_TexCoord4dv(disp, fn) ((disp)->TexCoord4dv = fn) -#define CALL_TexCoord4f(disp, parameters) (*((disp)->TexCoord4f)) parameters -#define GET_TexCoord4f(disp) ((disp)->TexCoord4f) -#define SET_TexCoord4f(disp, fn) ((disp)->TexCoord4f = fn) -#define CALL_TexCoord4fv(disp, parameters) (*((disp)->TexCoord4fv)) parameters -#define GET_TexCoord4fv(disp) ((disp)->TexCoord4fv) -#define SET_TexCoord4fv(disp, fn) ((disp)->TexCoord4fv = fn) -#define CALL_TexCoord4i(disp, parameters) (*((disp)->TexCoord4i)) parameters -#define GET_TexCoord4i(disp) ((disp)->TexCoord4i) -#define SET_TexCoord4i(disp, fn) ((disp)->TexCoord4i = fn) -#define CALL_TexCoord4iv(disp, parameters) (*((disp)->TexCoord4iv)) parameters -#define GET_TexCoord4iv(disp) ((disp)->TexCoord4iv) -#define SET_TexCoord4iv(disp, fn) ((disp)->TexCoord4iv = fn) -#define CALL_TexCoord4s(disp, parameters) (*((disp)->TexCoord4s)) parameters -#define GET_TexCoord4s(disp) ((disp)->TexCoord4s) -#define SET_TexCoord4s(disp, fn) ((disp)->TexCoord4s = fn) -#define CALL_TexCoord4sv(disp, parameters) (*((disp)->TexCoord4sv)) parameters -#define GET_TexCoord4sv(disp) ((disp)->TexCoord4sv) -#define SET_TexCoord4sv(disp, fn) ((disp)->TexCoord4sv = fn) -#define CALL_Vertex2d(disp, parameters) (*((disp)->Vertex2d)) parameters -#define GET_Vertex2d(disp) ((disp)->Vertex2d) -#define SET_Vertex2d(disp, fn) ((disp)->Vertex2d = fn) -#define CALL_Vertex2dv(disp, parameters) (*((disp)->Vertex2dv)) parameters -#define GET_Vertex2dv(disp) ((disp)->Vertex2dv) -#define SET_Vertex2dv(disp, fn) ((disp)->Vertex2dv = fn) -#define CALL_Vertex2f(disp, parameters) (*((disp)->Vertex2f)) parameters -#define GET_Vertex2f(disp) ((disp)->Vertex2f) -#define SET_Vertex2f(disp, fn) ((disp)->Vertex2f = fn) -#define CALL_Vertex2fv(disp, parameters) (*((disp)->Vertex2fv)) parameters -#define GET_Vertex2fv(disp) ((disp)->Vertex2fv) -#define SET_Vertex2fv(disp, fn) ((disp)->Vertex2fv = fn) -#define CALL_Vertex2i(disp, parameters) (*((disp)->Vertex2i)) parameters -#define GET_Vertex2i(disp) ((disp)->Vertex2i) -#define SET_Vertex2i(disp, fn) ((disp)->Vertex2i = fn) -#define CALL_Vertex2iv(disp, parameters) (*((disp)->Vertex2iv)) parameters -#define GET_Vertex2iv(disp) ((disp)->Vertex2iv) -#define SET_Vertex2iv(disp, fn) ((disp)->Vertex2iv = fn) -#define CALL_Vertex2s(disp, parameters) (*((disp)->Vertex2s)) parameters -#define GET_Vertex2s(disp) ((disp)->Vertex2s) -#define SET_Vertex2s(disp, fn) ((disp)->Vertex2s = fn) -#define CALL_Vertex2sv(disp, parameters) (*((disp)->Vertex2sv)) parameters -#define GET_Vertex2sv(disp) ((disp)->Vertex2sv) -#define SET_Vertex2sv(disp, fn) ((disp)->Vertex2sv = fn) -#define CALL_Vertex3d(disp, parameters) (*((disp)->Vertex3d)) parameters -#define GET_Vertex3d(disp) ((disp)->Vertex3d) -#define SET_Vertex3d(disp, fn) ((disp)->Vertex3d = fn) -#define CALL_Vertex3dv(disp, parameters) (*((disp)->Vertex3dv)) parameters -#define GET_Vertex3dv(disp) ((disp)->Vertex3dv) -#define SET_Vertex3dv(disp, fn) ((disp)->Vertex3dv = fn) -#define CALL_Vertex3f(disp, parameters) (*((disp)->Vertex3f)) parameters -#define GET_Vertex3f(disp) ((disp)->Vertex3f) -#define SET_Vertex3f(disp, fn) ((disp)->Vertex3f = fn) -#define CALL_Vertex3fv(disp, parameters) (*((disp)->Vertex3fv)) parameters -#define GET_Vertex3fv(disp) ((disp)->Vertex3fv) -#define SET_Vertex3fv(disp, fn) ((disp)->Vertex3fv = fn) -#define CALL_Vertex3i(disp, parameters) (*((disp)->Vertex3i)) parameters -#define GET_Vertex3i(disp) ((disp)->Vertex3i) -#define SET_Vertex3i(disp, fn) ((disp)->Vertex3i = fn) -#define CALL_Vertex3iv(disp, parameters) (*((disp)->Vertex3iv)) parameters -#define GET_Vertex3iv(disp) ((disp)->Vertex3iv) -#define SET_Vertex3iv(disp, fn) ((disp)->Vertex3iv = fn) -#define CALL_Vertex3s(disp, parameters) (*((disp)->Vertex3s)) parameters -#define GET_Vertex3s(disp) ((disp)->Vertex3s) -#define SET_Vertex3s(disp, fn) ((disp)->Vertex3s = fn) -#define CALL_Vertex3sv(disp, parameters) (*((disp)->Vertex3sv)) parameters -#define GET_Vertex3sv(disp) ((disp)->Vertex3sv) -#define SET_Vertex3sv(disp, fn) ((disp)->Vertex3sv = fn) -#define CALL_Vertex4d(disp, parameters) (*((disp)->Vertex4d)) parameters -#define GET_Vertex4d(disp) ((disp)->Vertex4d) -#define SET_Vertex4d(disp, fn) ((disp)->Vertex4d = fn) -#define CALL_Vertex4dv(disp, parameters) (*((disp)->Vertex4dv)) parameters -#define GET_Vertex4dv(disp) ((disp)->Vertex4dv) -#define SET_Vertex4dv(disp, fn) ((disp)->Vertex4dv = fn) -#define CALL_Vertex4f(disp, parameters) (*((disp)->Vertex4f)) parameters -#define GET_Vertex4f(disp) ((disp)->Vertex4f) -#define SET_Vertex4f(disp, fn) ((disp)->Vertex4f = fn) -#define CALL_Vertex4fv(disp, parameters) (*((disp)->Vertex4fv)) parameters -#define GET_Vertex4fv(disp) ((disp)->Vertex4fv) -#define SET_Vertex4fv(disp, fn) ((disp)->Vertex4fv = fn) -#define CALL_Vertex4i(disp, parameters) (*((disp)->Vertex4i)) parameters -#define GET_Vertex4i(disp) ((disp)->Vertex4i) -#define SET_Vertex4i(disp, fn) ((disp)->Vertex4i = fn) -#define CALL_Vertex4iv(disp, parameters) (*((disp)->Vertex4iv)) parameters -#define GET_Vertex4iv(disp) ((disp)->Vertex4iv) -#define SET_Vertex4iv(disp, fn) ((disp)->Vertex4iv = fn) -#define CALL_Vertex4s(disp, parameters) (*((disp)->Vertex4s)) parameters -#define GET_Vertex4s(disp) ((disp)->Vertex4s) -#define SET_Vertex4s(disp, fn) ((disp)->Vertex4s = fn) -#define CALL_Vertex4sv(disp, parameters) (*((disp)->Vertex4sv)) parameters -#define GET_Vertex4sv(disp) ((disp)->Vertex4sv) -#define SET_Vertex4sv(disp, fn) ((disp)->Vertex4sv = fn) -#define CALL_ClipPlane(disp, parameters) (*((disp)->ClipPlane)) parameters -#define GET_ClipPlane(disp) ((disp)->ClipPlane) -#define SET_ClipPlane(disp, fn) ((disp)->ClipPlane = fn) -#define CALL_ColorMaterial(disp, parameters) (*((disp)->ColorMaterial)) parameters -#define GET_ColorMaterial(disp) ((disp)->ColorMaterial) -#define SET_ColorMaterial(disp, fn) ((disp)->ColorMaterial = fn) -#define CALL_CullFace(disp, parameters) (*((disp)->CullFace)) parameters -#define GET_CullFace(disp) ((disp)->CullFace) -#define SET_CullFace(disp, fn) ((disp)->CullFace = fn) -#define CALL_Fogf(disp, parameters) (*((disp)->Fogf)) parameters -#define GET_Fogf(disp) ((disp)->Fogf) -#define SET_Fogf(disp, fn) ((disp)->Fogf = fn) -#define CALL_Fogfv(disp, parameters) (*((disp)->Fogfv)) parameters -#define GET_Fogfv(disp) ((disp)->Fogfv) -#define SET_Fogfv(disp, fn) ((disp)->Fogfv = fn) -#define CALL_Fogi(disp, parameters) (*((disp)->Fogi)) parameters -#define GET_Fogi(disp) ((disp)->Fogi) -#define SET_Fogi(disp, fn) ((disp)->Fogi = fn) -#define CALL_Fogiv(disp, parameters) (*((disp)->Fogiv)) parameters -#define GET_Fogiv(disp) ((disp)->Fogiv) -#define SET_Fogiv(disp, fn) ((disp)->Fogiv = fn) -#define CALL_FrontFace(disp, parameters) (*((disp)->FrontFace)) parameters -#define GET_FrontFace(disp) ((disp)->FrontFace) -#define SET_FrontFace(disp, fn) ((disp)->FrontFace = fn) -#define CALL_Hint(disp, parameters) (*((disp)->Hint)) parameters -#define GET_Hint(disp) ((disp)->Hint) -#define SET_Hint(disp, fn) ((disp)->Hint = fn) -#define CALL_Lightf(disp, parameters) (*((disp)->Lightf)) parameters -#define GET_Lightf(disp) ((disp)->Lightf) -#define SET_Lightf(disp, fn) ((disp)->Lightf = fn) -#define CALL_Lightfv(disp, parameters) (*((disp)->Lightfv)) parameters -#define GET_Lightfv(disp) ((disp)->Lightfv) -#define SET_Lightfv(disp, fn) ((disp)->Lightfv = fn) -#define CALL_Lighti(disp, parameters) (*((disp)->Lighti)) parameters -#define GET_Lighti(disp) ((disp)->Lighti) -#define SET_Lighti(disp, fn) ((disp)->Lighti = fn) -#define CALL_Lightiv(disp, parameters) (*((disp)->Lightiv)) parameters -#define GET_Lightiv(disp) ((disp)->Lightiv) -#define SET_Lightiv(disp, fn) ((disp)->Lightiv = fn) -#define CALL_LightModelf(disp, parameters) (*((disp)->LightModelf)) parameters -#define GET_LightModelf(disp) ((disp)->LightModelf) -#define SET_LightModelf(disp, fn) ((disp)->LightModelf = fn) -#define CALL_LightModelfv(disp, parameters) (*((disp)->LightModelfv)) parameters -#define GET_LightModelfv(disp) ((disp)->LightModelfv) -#define SET_LightModelfv(disp, fn) ((disp)->LightModelfv = fn) -#define CALL_LightModeli(disp, parameters) (*((disp)->LightModeli)) parameters -#define GET_LightModeli(disp) ((disp)->LightModeli) -#define SET_LightModeli(disp, fn) ((disp)->LightModeli = fn) -#define CALL_LightModeliv(disp, parameters) (*((disp)->LightModeliv)) parameters -#define GET_LightModeliv(disp) ((disp)->LightModeliv) -#define SET_LightModeliv(disp, fn) ((disp)->LightModeliv = fn) -#define CALL_LineStipple(disp, parameters) (*((disp)->LineStipple)) parameters -#define GET_LineStipple(disp) ((disp)->LineStipple) -#define SET_LineStipple(disp, fn) ((disp)->LineStipple = fn) -#define CALL_LineWidth(disp, parameters) (*((disp)->LineWidth)) parameters -#define GET_LineWidth(disp) ((disp)->LineWidth) -#define SET_LineWidth(disp, fn) ((disp)->LineWidth = fn) -#define CALL_Materialf(disp, parameters) (*((disp)->Materialf)) parameters -#define GET_Materialf(disp) ((disp)->Materialf) -#define SET_Materialf(disp, fn) ((disp)->Materialf = fn) -#define CALL_Materialfv(disp, parameters) (*((disp)->Materialfv)) parameters -#define GET_Materialfv(disp) ((disp)->Materialfv) -#define SET_Materialfv(disp, fn) ((disp)->Materialfv = fn) -#define CALL_Materiali(disp, parameters) (*((disp)->Materiali)) parameters -#define GET_Materiali(disp) ((disp)->Materiali) -#define SET_Materiali(disp, fn) ((disp)->Materiali = fn) -#define CALL_Materialiv(disp, parameters) (*((disp)->Materialiv)) parameters -#define GET_Materialiv(disp) ((disp)->Materialiv) -#define SET_Materialiv(disp, fn) ((disp)->Materialiv = fn) -#define CALL_PointSize(disp, parameters) (*((disp)->PointSize)) parameters -#define GET_PointSize(disp) ((disp)->PointSize) -#define SET_PointSize(disp, fn) ((disp)->PointSize = fn) -#define CALL_PolygonMode(disp, parameters) (*((disp)->PolygonMode)) parameters -#define GET_PolygonMode(disp) ((disp)->PolygonMode) -#define SET_PolygonMode(disp, fn) ((disp)->PolygonMode = fn) -#define CALL_PolygonStipple(disp, parameters) (*((disp)->PolygonStipple)) parameters -#define GET_PolygonStipple(disp) ((disp)->PolygonStipple) -#define SET_PolygonStipple(disp, fn) ((disp)->PolygonStipple = fn) -#define CALL_Scissor(disp, parameters) (*((disp)->Scissor)) parameters -#define GET_Scissor(disp) ((disp)->Scissor) -#define SET_Scissor(disp, fn) ((disp)->Scissor = fn) -#define CALL_ShadeModel(disp, parameters) (*((disp)->ShadeModel)) parameters -#define GET_ShadeModel(disp) ((disp)->ShadeModel) -#define SET_ShadeModel(disp, fn) ((disp)->ShadeModel = fn) -#define CALL_TexParameterf(disp, parameters) (*((disp)->TexParameterf)) parameters -#define GET_TexParameterf(disp) ((disp)->TexParameterf) -#define SET_TexParameterf(disp, fn) ((disp)->TexParameterf = fn) -#define CALL_TexParameterfv(disp, parameters) (*((disp)->TexParameterfv)) parameters -#define GET_TexParameterfv(disp) ((disp)->TexParameterfv) -#define SET_TexParameterfv(disp, fn) ((disp)->TexParameterfv = fn) -#define CALL_TexParameteri(disp, parameters) (*((disp)->TexParameteri)) parameters -#define GET_TexParameteri(disp) ((disp)->TexParameteri) -#define SET_TexParameteri(disp, fn) ((disp)->TexParameteri = fn) -#define CALL_TexParameteriv(disp, parameters) (*((disp)->TexParameteriv)) parameters -#define GET_TexParameteriv(disp) ((disp)->TexParameteriv) -#define SET_TexParameteriv(disp, fn) ((disp)->TexParameteriv = fn) -#define CALL_TexImage1D(disp, parameters) (*((disp)->TexImage1D)) parameters -#define GET_TexImage1D(disp) ((disp)->TexImage1D) -#define SET_TexImage1D(disp, fn) ((disp)->TexImage1D = fn) -#define CALL_TexImage2D(disp, parameters) (*((disp)->TexImage2D)) parameters -#define GET_TexImage2D(disp) ((disp)->TexImage2D) -#define SET_TexImage2D(disp, fn) ((disp)->TexImage2D = fn) -#define CALL_TexEnvf(disp, parameters) (*((disp)->TexEnvf)) parameters -#define GET_TexEnvf(disp) ((disp)->TexEnvf) -#define SET_TexEnvf(disp, fn) ((disp)->TexEnvf = fn) -#define CALL_TexEnvfv(disp, parameters) (*((disp)->TexEnvfv)) parameters -#define GET_TexEnvfv(disp) ((disp)->TexEnvfv) -#define SET_TexEnvfv(disp, fn) ((disp)->TexEnvfv = fn) -#define CALL_TexEnvi(disp, parameters) (*((disp)->TexEnvi)) parameters -#define GET_TexEnvi(disp) ((disp)->TexEnvi) -#define SET_TexEnvi(disp, fn) ((disp)->TexEnvi = fn) -#define CALL_TexEnviv(disp, parameters) (*((disp)->TexEnviv)) parameters -#define GET_TexEnviv(disp) ((disp)->TexEnviv) -#define SET_TexEnviv(disp, fn) ((disp)->TexEnviv = fn) -#define CALL_TexGend(disp, parameters) (*((disp)->TexGend)) parameters -#define GET_TexGend(disp) ((disp)->TexGend) -#define SET_TexGend(disp, fn) ((disp)->TexGend = fn) -#define CALL_TexGendv(disp, parameters) (*((disp)->TexGendv)) parameters -#define GET_TexGendv(disp) ((disp)->TexGendv) -#define SET_TexGendv(disp, fn) ((disp)->TexGendv = fn) -#define CALL_TexGenf(disp, parameters) (*((disp)->TexGenf)) parameters -#define GET_TexGenf(disp) ((disp)->TexGenf) -#define SET_TexGenf(disp, fn) ((disp)->TexGenf = fn) -#define CALL_TexGenfv(disp, parameters) (*((disp)->TexGenfv)) parameters -#define GET_TexGenfv(disp) ((disp)->TexGenfv) -#define SET_TexGenfv(disp, fn) ((disp)->TexGenfv = fn) -#define CALL_TexGeni(disp, parameters) (*((disp)->TexGeni)) parameters -#define GET_TexGeni(disp) ((disp)->TexGeni) -#define SET_TexGeni(disp, fn) ((disp)->TexGeni = fn) -#define CALL_TexGeniv(disp, parameters) (*((disp)->TexGeniv)) parameters -#define GET_TexGeniv(disp) ((disp)->TexGeniv) -#define SET_TexGeniv(disp, fn) ((disp)->TexGeniv = fn) -#define CALL_FeedbackBuffer(disp, parameters) (*((disp)->FeedbackBuffer)) parameters -#define GET_FeedbackBuffer(disp) ((disp)->FeedbackBuffer) -#define SET_FeedbackBuffer(disp, fn) ((disp)->FeedbackBuffer = fn) -#define CALL_SelectBuffer(disp, parameters) (*((disp)->SelectBuffer)) parameters -#define GET_SelectBuffer(disp) ((disp)->SelectBuffer) -#define SET_SelectBuffer(disp, fn) ((disp)->SelectBuffer = fn) -#define CALL_RenderMode(disp, parameters) (*((disp)->RenderMode)) parameters -#define GET_RenderMode(disp) ((disp)->RenderMode) -#define SET_RenderMode(disp, fn) ((disp)->RenderMode = fn) -#define CALL_InitNames(disp, parameters) (*((disp)->InitNames)) parameters -#define GET_InitNames(disp) ((disp)->InitNames) -#define SET_InitNames(disp, fn) ((disp)->InitNames = fn) -#define CALL_LoadName(disp, parameters) (*((disp)->LoadName)) parameters -#define GET_LoadName(disp) ((disp)->LoadName) -#define SET_LoadName(disp, fn) ((disp)->LoadName = fn) -#define CALL_PassThrough(disp, parameters) (*((disp)->PassThrough)) parameters -#define GET_PassThrough(disp) ((disp)->PassThrough) -#define SET_PassThrough(disp, fn) ((disp)->PassThrough = fn) -#define CALL_PopName(disp, parameters) (*((disp)->PopName)) parameters -#define GET_PopName(disp) ((disp)->PopName) -#define SET_PopName(disp, fn) ((disp)->PopName = fn) -#define CALL_PushName(disp, parameters) (*((disp)->PushName)) parameters -#define GET_PushName(disp) ((disp)->PushName) -#define SET_PushName(disp, fn) ((disp)->PushName = fn) -#define CALL_DrawBuffer(disp, parameters) (*((disp)->DrawBuffer)) parameters -#define GET_DrawBuffer(disp) ((disp)->DrawBuffer) -#define SET_DrawBuffer(disp, fn) ((disp)->DrawBuffer = fn) -#define CALL_Clear(disp, parameters) (*((disp)->Clear)) parameters -#define GET_Clear(disp) ((disp)->Clear) -#define SET_Clear(disp, fn) ((disp)->Clear = fn) -#define CALL_ClearAccum(disp, parameters) (*((disp)->ClearAccum)) parameters -#define GET_ClearAccum(disp) ((disp)->ClearAccum) -#define SET_ClearAccum(disp, fn) ((disp)->ClearAccum = fn) -#define CALL_ClearIndex(disp, parameters) (*((disp)->ClearIndex)) parameters -#define GET_ClearIndex(disp) ((disp)->ClearIndex) -#define SET_ClearIndex(disp, fn) ((disp)->ClearIndex = fn) -#define CALL_ClearColor(disp, parameters) (*((disp)->ClearColor)) parameters -#define GET_ClearColor(disp) ((disp)->ClearColor) -#define SET_ClearColor(disp, fn) ((disp)->ClearColor = fn) -#define CALL_ClearStencil(disp, parameters) (*((disp)->ClearStencil)) parameters -#define GET_ClearStencil(disp) ((disp)->ClearStencil) -#define SET_ClearStencil(disp, fn) ((disp)->ClearStencil = fn) -#define CALL_ClearDepth(disp, parameters) (*((disp)->ClearDepth)) parameters -#define GET_ClearDepth(disp) ((disp)->ClearDepth) -#define SET_ClearDepth(disp, fn) ((disp)->ClearDepth = fn) -#define CALL_StencilMask(disp, parameters) (*((disp)->StencilMask)) parameters -#define GET_StencilMask(disp) ((disp)->StencilMask) -#define SET_StencilMask(disp, fn) ((disp)->StencilMask = fn) -#define CALL_ColorMask(disp, parameters) (*((disp)->ColorMask)) parameters -#define GET_ColorMask(disp) ((disp)->ColorMask) -#define SET_ColorMask(disp, fn) ((disp)->ColorMask = fn) -#define CALL_DepthMask(disp, parameters) (*((disp)->DepthMask)) parameters -#define GET_DepthMask(disp) ((disp)->DepthMask) -#define SET_DepthMask(disp, fn) ((disp)->DepthMask = fn) -#define CALL_IndexMask(disp, parameters) (*((disp)->IndexMask)) parameters -#define GET_IndexMask(disp) ((disp)->IndexMask) -#define SET_IndexMask(disp, fn) ((disp)->IndexMask = fn) -#define CALL_Accum(disp, parameters) (*((disp)->Accum)) parameters -#define GET_Accum(disp) ((disp)->Accum) -#define SET_Accum(disp, fn) ((disp)->Accum = fn) -#define CALL_Disable(disp, parameters) (*((disp)->Disable)) parameters -#define GET_Disable(disp) ((disp)->Disable) -#define SET_Disable(disp, fn) ((disp)->Disable = fn) -#define CALL_Enable(disp, parameters) (*((disp)->Enable)) parameters -#define GET_Enable(disp) ((disp)->Enable) -#define SET_Enable(disp, fn) ((disp)->Enable = fn) -#define CALL_Finish(disp, parameters) (*((disp)->Finish)) parameters -#define GET_Finish(disp) ((disp)->Finish) -#define SET_Finish(disp, fn) ((disp)->Finish = fn) -#define CALL_Flush(disp, parameters) (*((disp)->Flush)) parameters -#define GET_Flush(disp) ((disp)->Flush) -#define SET_Flush(disp, fn) ((disp)->Flush = fn) -#define CALL_PopAttrib(disp, parameters) (*((disp)->PopAttrib)) parameters -#define GET_PopAttrib(disp) ((disp)->PopAttrib) -#define SET_PopAttrib(disp, fn) ((disp)->PopAttrib = fn) -#define CALL_PushAttrib(disp, parameters) (*((disp)->PushAttrib)) parameters -#define GET_PushAttrib(disp) ((disp)->PushAttrib) -#define SET_PushAttrib(disp, fn) ((disp)->PushAttrib = fn) -#define CALL_Map1d(disp, parameters) (*((disp)->Map1d)) parameters -#define GET_Map1d(disp) ((disp)->Map1d) -#define SET_Map1d(disp, fn) ((disp)->Map1d = fn) -#define CALL_Map1f(disp, parameters) (*((disp)->Map1f)) parameters -#define GET_Map1f(disp) ((disp)->Map1f) -#define SET_Map1f(disp, fn) ((disp)->Map1f = fn) -#define CALL_Map2d(disp, parameters) (*((disp)->Map2d)) parameters -#define GET_Map2d(disp) ((disp)->Map2d) -#define SET_Map2d(disp, fn) ((disp)->Map2d = fn) -#define CALL_Map2f(disp, parameters) (*((disp)->Map2f)) parameters -#define GET_Map2f(disp) ((disp)->Map2f) -#define SET_Map2f(disp, fn) ((disp)->Map2f = fn) -#define CALL_MapGrid1d(disp, parameters) (*((disp)->MapGrid1d)) parameters -#define GET_MapGrid1d(disp) ((disp)->MapGrid1d) -#define SET_MapGrid1d(disp, fn) ((disp)->MapGrid1d = fn) -#define CALL_MapGrid1f(disp, parameters) (*((disp)->MapGrid1f)) parameters -#define GET_MapGrid1f(disp) ((disp)->MapGrid1f) -#define SET_MapGrid1f(disp, fn) ((disp)->MapGrid1f = fn) -#define CALL_MapGrid2d(disp, parameters) (*((disp)->MapGrid2d)) parameters -#define GET_MapGrid2d(disp) ((disp)->MapGrid2d) -#define SET_MapGrid2d(disp, fn) ((disp)->MapGrid2d = fn) -#define CALL_MapGrid2f(disp, parameters) (*((disp)->MapGrid2f)) parameters -#define GET_MapGrid2f(disp) ((disp)->MapGrid2f) -#define SET_MapGrid2f(disp, fn) ((disp)->MapGrid2f = fn) -#define CALL_EvalCoord1d(disp, parameters) (*((disp)->EvalCoord1d)) parameters -#define GET_EvalCoord1d(disp) ((disp)->EvalCoord1d) -#define SET_EvalCoord1d(disp, fn) ((disp)->EvalCoord1d = fn) -#define CALL_EvalCoord1dv(disp, parameters) (*((disp)->EvalCoord1dv)) parameters -#define GET_EvalCoord1dv(disp) ((disp)->EvalCoord1dv) -#define SET_EvalCoord1dv(disp, fn) ((disp)->EvalCoord1dv = fn) -#define CALL_EvalCoord1f(disp, parameters) (*((disp)->EvalCoord1f)) parameters -#define GET_EvalCoord1f(disp) ((disp)->EvalCoord1f) -#define SET_EvalCoord1f(disp, fn) ((disp)->EvalCoord1f = fn) -#define CALL_EvalCoord1fv(disp, parameters) (*((disp)->EvalCoord1fv)) parameters -#define GET_EvalCoord1fv(disp) ((disp)->EvalCoord1fv) -#define SET_EvalCoord1fv(disp, fn) ((disp)->EvalCoord1fv = fn) -#define CALL_EvalCoord2d(disp, parameters) (*((disp)->EvalCoord2d)) parameters -#define GET_EvalCoord2d(disp) ((disp)->EvalCoord2d) -#define SET_EvalCoord2d(disp, fn) ((disp)->EvalCoord2d = fn) -#define CALL_EvalCoord2dv(disp, parameters) (*((disp)->EvalCoord2dv)) parameters -#define GET_EvalCoord2dv(disp) ((disp)->EvalCoord2dv) -#define SET_EvalCoord2dv(disp, fn) ((disp)->EvalCoord2dv = fn) -#define CALL_EvalCoord2f(disp, parameters) (*((disp)->EvalCoord2f)) parameters -#define GET_EvalCoord2f(disp) ((disp)->EvalCoord2f) -#define SET_EvalCoord2f(disp, fn) ((disp)->EvalCoord2f = fn) -#define CALL_EvalCoord2fv(disp, parameters) (*((disp)->EvalCoord2fv)) parameters -#define GET_EvalCoord2fv(disp) ((disp)->EvalCoord2fv) -#define SET_EvalCoord2fv(disp, fn) ((disp)->EvalCoord2fv = fn) -#define CALL_EvalMesh1(disp, parameters) (*((disp)->EvalMesh1)) parameters -#define GET_EvalMesh1(disp) ((disp)->EvalMesh1) -#define SET_EvalMesh1(disp, fn) ((disp)->EvalMesh1 = fn) -#define CALL_EvalPoint1(disp, parameters) (*((disp)->EvalPoint1)) parameters -#define GET_EvalPoint1(disp) ((disp)->EvalPoint1) -#define SET_EvalPoint1(disp, fn) ((disp)->EvalPoint1 = fn) -#define CALL_EvalMesh2(disp, parameters) (*((disp)->EvalMesh2)) parameters -#define GET_EvalMesh2(disp) ((disp)->EvalMesh2) -#define SET_EvalMesh2(disp, fn) ((disp)->EvalMesh2 = fn) -#define CALL_EvalPoint2(disp, parameters) (*((disp)->EvalPoint2)) parameters -#define GET_EvalPoint2(disp) ((disp)->EvalPoint2) -#define SET_EvalPoint2(disp, fn) ((disp)->EvalPoint2 = fn) -#define CALL_AlphaFunc(disp, parameters) (*((disp)->AlphaFunc)) parameters -#define GET_AlphaFunc(disp) ((disp)->AlphaFunc) -#define SET_AlphaFunc(disp, fn) ((disp)->AlphaFunc = fn) -#define CALL_BlendFunc(disp, parameters) (*((disp)->BlendFunc)) parameters -#define GET_BlendFunc(disp) ((disp)->BlendFunc) -#define SET_BlendFunc(disp, fn) ((disp)->BlendFunc = fn) -#define CALL_LogicOp(disp, parameters) (*((disp)->LogicOp)) parameters -#define GET_LogicOp(disp) ((disp)->LogicOp) -#define SET_LogicOp(disp, fn) ((disp)->LogicOp = fn) -#define CALL_StencilFunc(disp, parameters) (*((disp)->StencilFunc)) parameters -#define GET_StencilFunc(disp) ((disp)->StencilFunc) -#define SET_StencilFunc(disp, fn) ((disp)->StencilFunc = fn) -#define CALL_StencilOp(disp, parameters) (*((disp)->StencilOp)) parameters -#define GET_StencilOp(disp) ((disp)->StencilOp) -#define SET_StencilOp(disp, fn) ((disp)->StencilOp = fn) -#define CALL_DepthFunc(disp, parameters) (*((disp)->DepthFunc)) parameters -#define GET_DepthFunc(disp) ((disp)->DepthFunc) -#define SET_DepthFunc(disp, fn) ((disp)->DepthFunc = fn) -#define CALL_PixelZoom(disp, parameters) (*((disp)->PixelZoom)) parameters -#define GET_PixelZoom(disp) ((disp)->PixelZoom) -#define SET_PixelZoom(disp, fn) ((disp)->PixelZoom = fn) -#define CALL_PixelTransferf(disp, parameters) (*((disp)->PixelTransferf)) parameters -#define GET_PixelTransferf(disp) ((disp)->PixelTransferf) -#define SET_PixelTransferf(disp, fn) ((disp)->PixelTransferf = fn) -#define CALL_PixelTransferi(disp, parameters) (*((disp)->PixelTransferi)) parameters -#define GET_PixelTransferi(disp) ((disp)->PixelTransferi) -#define SET_PixelTransferi(disp, fn) ((disp)->PixelTransferi = fn) -#define CALL_PixelStoref(disp, parameters) (*((disp)->PixelStoref)) parameters -#define GET_PixelStoref(disp) ((disp)->PixelStoref) -#define SET_PixelStoref(disp, fn) ((disp)->PixelStoref = fn) -#define CALL_PixelStorei(disp, parameters) (*((disp)->PixelStorei)) parameters -#define GET_PixelStorei(disp) ((disp)->PixelStorei) -#define SET_PixelStorei(disp, fn) ((disp)->PixelStorei = fn) -#define CALL_PixelMapfv(disp, parameters) (*((disp)->PixelMapfv)) parameters -#define GET_PixelMapfv(disp) ((disp)->PixelMapfv) -#define SET_PixelMapfv(disp, fn) ((disp)->PixelMapfv = fn) -#define CALL_PixelMapuiv(disp, parameters) (*((disp)->PixelMapuiv)) parameters -#define GET_PixelMapuiv(disp) ((disp)->PixelMapuiv) -#define SET_PixelMapuiv(disp, fn) ((disp)->PixelMapuiv = fn) -#define CALL_PixelMapusv(disp, parameters) (*((disp)->PixelMapusv)) parameters -#define GET_PixelMapusv(disp) ((disp)->PixelMapusv) -#define SET_PixelMapusv(disp, fn) ((disp)->PixelMapusv = fn) -#define CALL_ReadBuffer(disp, parameters) (*((disp)->ReadBuffer)) parameters -#define GET_ReadBuffer(disp) ((disp)->ReadBuffer) -#define SET_ReadBuffer(disp, fn) ((disp)->ReadBuffer = fn) -#define CALL_CopyPixels(disp, parameters) (*((disp)->CopyPixels)) parameters -#define GET_CopyPixels(disp) ((disp)->CopyPixels) -#define SET_CopyPixels(disp, fn) ((disp)->CopyPixels = fn) -#define CALL_ReadPixels(disp, parameters) (*((disp)->ReadPixels)) parameters -#define GET_ReadPixels(disp) ((disp)->ReadPixels) -#define SET_ReadPixels(disp, fn) ((disp)->ReadPixels = fn) -#define CALL_DrawPixels(disp, parameters) (*((disp)->DrawPixels)) parameters -#define GET_DrawPixels(disp) ((disp)->DrawPixels) -#define SET_DrawPixels(disp, fn) ((disp)->DrawPixels = fn) -#define CALL_GetBooleanv(disp, parameters) (*((disp)->GetBooleanv)) parameters -#define GET_GetBooleanv(disp) ((disp)->GetBooleanv) -#define SET_GetBooleanv(disp, fn) ((disp)->GetBooleanv = fn) -#define CALL_GetClipPlane(disp, parameters) (*((disp)->GetClipPlane)) parameters -#define GET_GetClipPlane(disp) ((disp)->GetClipPlane) -#define SET_GetClipPlane(disp, fn) ((disp)->GetClipPlane = fn) -#define CALL_GetDoublev(disp, parameters) (*((disp)->GetDoublev)) parameters -#define GET_GetDoublev(disp) ((disp)->GetDoublev) -#define SET_GetDoublev(disp, fn) ((disp)->GetDoublev = fn) -#define CALL_GetError(disp, parameters) (*((disp)->GetError)) parameters -#define GET_GetError(disp) ((disp)->GetError) -#define SET_GetError(disp, fn) ((disp)->GetError = fn) -#define CALL_GetFloatv(disp, parameters) (*((disp)->GetFloatv)) parameters -#define GET_GetFloatv(disp) ((disp)->GetFloatv) -#define SET_GetFloatv(disp, fn) ((disp)->GetFloatv = fn) -#define CALL_GetIntegerv(disp, parameters) (*((disp)->GetIntegerv)) parameters -#define GET_GetIntegerv(disp) ((disp)->GetIntegerv) -#define SET_GetIntegerv(disp, fn) ((disp)->GetIntegerv = fn) -#define CALL_GetLightfv(disp, parameters) (*((disp)->GetLightfv)) parameters -#define GET_GetLightfv(disp) ((disp)->GetLightfv) -#define SET_GetLightfv(disp, fn) ((disp)->GetLightfv = fn) -#define CALL_GetLightiv(disp, parameters) (*((disp)->GetLightiv)) parameters -#define GET_GetLightiv(disp) ((disp)->GetLightiv) -#define SET_GetLightiv(disp, fn) ((disp)->GetLightiv = fn) -#define CALL_GetMapdv(disp, parameters) (*((disp)->GetMapdv)) parameters -#define GET_GetMapdv(disp) ((disp)->GetMapdv) -#define SET_GetMapdv(disp, fn) ((disp)->GetMapdv = fn) -#define CALL_GetMapfv(disp, parameters) (*((disp)->GetMapfv)) parameters -#define GET_GetMapfv(disp) ((disp)->GetMapfv) -#define SET_GetMapfv(disp, fn) ((disp)->GetMapfv = fn) -#define CALL_GetMapiv(disp, parameters) (*((disp)->GetMapiv)) parameters -#define GET_GetMapiv(disp) ((disp)->GetMapiv) -#define SET_GetMapiv(disp, fn) ((disp)->GetMapiv = fn) -#define CALL_GetMaterialfv(disp, parameters) (*((disp)->GetMaterialfv)) parameters -#define GET_GetMaterialfv(disp) ((disp)->GetMaterialfv) -#define SET_GetMaterialfv(disp, fn) ((disp)->GetMaterialfv = fn) -#define CALL_GetMaterialiv(disp, parameters) (*((disp)->GetMaterialiv)) parameters -#define GET_GetMaterialiv(disp) ((disp)->GetMaterialiv) -#define SET_GetMaterialiv(disp, fn) ((disp)->GetMaterialiv = fn) -#define CALL_GetPixelMapfv(disp, parameters) (*((disp)->GetPixelMapfv)) parameters -#define GET_GetPixelMapfv(disp) ((disp)->GetPixelMapfv) -#define SET_GetPixelMapfv(disp, fn) ((disp)->GetPixelMapfv = fn) -#define CALL_GetPixelMapuiv(disp, parameters) (*((disp)->GetPixelMapuiv)) parameters -#define GET_GetPixelMapuiv(disp) ((disp)->GetPixelMapuiv) -#define SET_GetPixelMapuiv(disp, fn) ((disp)->GetPixelMapuiv = fn) -#define CALL_GetPixelMapusv(disp, parameters) (*((disp)->GetPixelMapusv)) parameters -#define GET_GetPixelMapusv(disp) ((disp)->GetPixelMapusv) -#define SET_GetPixelMapusv(disp, fn) ((disp)->GetPixelMapusv = fn) -#define CALL_GetPolygonStipple(disp, parameters) (*((disp)->GetPolygonStipple)) parameters -#define GET_GetPolygonStipple(disp) ((disp)->GetPolygonStipple) -#define SET_GetPolygonStipple(disp, fn) ((disp)->GetPolygonStipple = fn) -#define CALL_GetString(disp, parameters) (*((disp)->GetString)) parameters -#define GET_GetString(disp) ((disp)->GetString) -#define SET_GetString(disp, fn) ((disp)->GetString = fn) -#define CALL_GetTexEnvfv(disp, parameters) (*((disp)->GetTexEnvfv)) parameters -#define GET_GetTexEnvfv(disp) ((disp)->GetTexEnvfv) -#define SET_GetTexEnvfv(disp, fn) ((disp)->GetTexEnvfv = fn) -#define CALL_GetTexEnviv(disp, parameters) (*((disp)->GetTexEnviv)) parameters -#define GET_GetTexEnviv(disp) ((disp)->GetTexEnviv) -#define SET_GetTexEnviv(disp, fn) ((disp)->GetTexEnviv = fn) -#define CALL_GetTexGendv(disp, parameters) (*((disp)->GetTexGendv)) parameters -#define GET_GetTexGendv(disp) ((disp)->GetTexGendv) -#define SET_GetTexGendv(disp, fn) ((disp)->GetTexGendv = fn) -#define CALL_GetTexGenfv(disp, parameters) (*((disp)->GetTexGenfv)) parameters -#define GET_GetTexGenfv(disp) ((disp)->GetTexGenfv) -#define SET_GetTexGenfv(disp, fn) ((disp)->GetTexGenfv = fn) -#define CALL_GetTexGeniv(disp, parameters) (*((disp)->GetTexGeniv)) parameters -#define GET_GetTexGeniv(disp) ((disp)->GetTexGeniv) -#define SET_GetTexGeniv(disp, fn) ((disp)->GetTexGeniv = fn) -#define CALL_GetTexImage(disp, parameters) (*((disp)->GetTexImage)) parameters -#define GET_GetTexImage(disp) ((disp)->GetTexImage) -#define SET_GetTexImage(disp, fn) ((disp)->GetTexImage = fn) -#define CALL_GetTexParameterfv(disp, parameters) (*((disp)->GetTexParameterfv)) parameters -#define GET_GetTexParameterfv(disp) ((disp)->GetTexParameterfv) -#define SET_GetTexParameterfv(disp, fn) ((disp)->GetTexParameterfv = fn) -#define CALL_GetTexParameteriv(disp, parameters) (*((disp)->GetTexParameteriv)) parameters -#define GET_GetTexParameteriv(disp) ((disp)->GetTexParameteriv) -#define SET_GetTexParameteriv(disp, fn) ((disp)->GetTexParameteriv = fn) -#define CALL_GetTexLevelParameterfv(disp, parameters) (*((disp)->GetTexLevelParameterfv)) parameters -#define GET_GetTexLevelParameterfv(disp) ((disp)->GetTexLevelParameterfv) -#define SET_GetTexLevelParameterfv(disp, fn) ((disp)->GetTexLevelParameterfv = fn) -#define CALL_GetTexLevelParameteriv(disp, parameters) (*((disp)->GetTexLevelParameteriv)) parameters -#define GET_GetTexLevelParameteriv(disp) ((disp)->GetTexLevelParameteriv) -#define SET_GetTexLevelParameteriv(disp, fn) ((disp)->GetTexLevelParameteriv = fn) -#define CALL_IsEnabled(disp, parameters) (*((disp)->IsEnabled)) parameters -#define GET_IsEnabled(disp) ((disp)->IsEnabled) -#define SET_IsEnabled(disp, fn) ((disp)->IsEnabled = fn) -#define CALL_IsList(disp, parameters) (*((disp)->IsList)) parameters -#define GET_IsList(disp) ((disp)->IsList) -#define SET_IsList(disp, fn) ((disp)->IsList = fn) -#define CALL_DepthRange(disp, parameters) (*((disp)->DepthRange)) parameters -#define GET_DepthRange(disp) ((disp)->DepthRange) -#define SET_DepthRange(disp, fn) ((disp)->DepthRange = fn) -#define CALL_Frustum(disp, parameters) (*((disp)->Frustum)) parameters -#define GET_Frustum(disp) ((disp)->Frustum) -#define SET_Frustum(disp, fn) ((disp)->Frustum = fn) -#define CALL_LoadIdentity(disp, parameters) (*((disp)->LoadIdentity)) parameters -#define GET_LoadIdentity(disp) ((disp)->LoadIdentity) -#define SET_LoadIdentity(disp, fn) ((disp)->LoadIdentity = fn) -#define CALL_LoadMatrixf(disp, parameters) (*((disp)->LoadMatrixf)) parameters -#define GET_LoadMatrixf(disp) ((disp)->LoadMatrixf) -#define SET_LoadMatrixf(disp, fn) ((disp)->LoadMatrixf = fn) -#define CALL_LoadMatrixd(disp, parameters) (*((disp)->LoadMatrixd)) parameters -#define GET_LoadMatrixd(disp) ((disp)->LoadMatrixd) -#define SET_LoadMatrixd(disp, fn) ((disp)->LoadMatrixd = fn) -#define CALL_MatrixMode(disp, parameters) (*((disp)->MatrixMode)) parameters -#define GET_MatrixMode(disp) ((disp)->MatrixMode) -#define SET_MatrixMode(disp, fn) ((disp)->MatrixMode = fn) -#define CALL_MultMatrixf(disp, parameters) (*((disp)->MultMatrixf)) parameters -#define GET_MultMatrixf(disp) ((disp)->MultMatrixf) -#define SET_MultMatrixf(disp, fn) ((disp)->MultMatrixf = fn) -#define CALL_MultMatrixd(disp, parameters) (*((disp)->MultMatrixd)) parameters -#define GET_MultMatrixd(disp) ((disp)->MultMatrixd) -#define SET_MultMatrixd(disp, fn) ((disp)->MultMatrixd = fn) -#define CALL_Ortho(disp, parameters) (*((disp)->Ortho)) parameters -#define GET_Ortho(disp) ((disp)->Ortho) -#define SET_Ortho(disp, fn) ((disp)->Ortho = fn) -#define CALL_PopMatrix(disp, parameters) (*((disp)->PopMatrix)) parameters -#define GET_PopMatrix(disp) ((disp)->PopMatrix) -#define SET_PopMatrix(disp, fn) ((disp)->PopMatrix = fn) -#define CALL_PushMatrix(disp, parameters) (*((disp)->PushMatrix)) parameters -#define GET_PushMatrix(disp) ((disp)->PushMatrix) -#define SET_PushMatrix(disp, fn) ((disp)->PushMatrix = fn) -#define CALL_Rotated(disp, parameters) (*((disp)->Rotated)) parameters -#define GET_Rotated(disp) ((disp)->Rotated) -#define SET_Rotated(disp, fn) ((disp)->Rotated = fn) -#define CALL_Rotatef(disp, parameters) (*((disp)->Rotatef)) parameters -#define GET_Rotatef(disp) ((disp)->Rotatef) -#define SET_Rotatef(disp, fn) ((disp)->Rotatef = fn) -#define CALL_Scaled(disp, parameters) (*((disp)->Scaled)) parameters -#define GET_Scaled(disp) ((disp)->Scaled) -#define SET_Scaled(disp, fn) ((disp)->Scaled = fn) -#define CALL_Scalef(disp, parameters) (*((disp)->Scalef)) parameters -#define GET_Scalef(disp) ((disp)->Scalef) -#define SET_Scalef(disp, fn) ((disp)->Scalef = fn) -#define CALL_Translated(disp, parameters) (*((disp)->Translated)) parameters -#define GET_Translated(disp) ((disp)->Translated) -#define SET_Translated(disp, fn) ((disp)->Translated = fn) -#define CALL_Translatef(disp, parameters) (*((disp)->Translatef)) parameters -#define GET_Translatef(disp) ((disp)->Translatef) -#define SET_Translatef(disp, fn) ((disp)->Translatef = fn) -#define CALL_Viewport(disp, parameters) (*((disp)->Viewport)) parameters -#define GET_Viewport(disp) ((disp)->Viewport) -#define SET_Viewport(disp, fn) ((disp)->Viewport = fn) -#define CALL_ArrayElement(disp, parameters) (*((disp)->ArrayElement)) parameters -#define GET_ArrayElement(disp) ((disp)->ArrayElement) -#define SET_ArrayElement(disp, fn) ((disp)->ArrayElement = fn) -#define CALL_BindTexture(disp, parameters) (*((disp)->BindTexture)) parameters -#define GET_BindTexture(disp) ((disp)->BindTexture) -#define SET_BindTexture(disp, fn) ((disp)->BindTexture = fn) -#define CALL_ColorPointer(disp, parameters) (*((disp)->ColorPointer)) parameters -#define GET_ColorPointer(disp) ((disp)->ColorPointer) -#define SET_ColorPointer(disp, fn) ((disp)->ColorPointer = fn) -#define CALL_DisableClientState(disp, parameters) (*((disp)->DisableClientState)) parameters -#define GET_DisableClientState(disp) ((disp)->DisableClientState) -#define SET_DisableClientState(disp, fn) ((disp)->DisableClientState = fn) -#define CALL_DrawArrays(disp, parameters) (*((disp)->DrawArrays)) parameters -#define GET_DrawArrays(disp) ((disp)->DrawArrays) -#define SET_DrawArrays(disp, fn) ((disp)->DrawArrays = fn) -#define CALL_DrawElements(disp, parameters) (*((disp)->DrawElements)) parameters -#define GET_DrawElements(disp) ((disp)->DrawElements) -#define SET_DrawElements(disp, fn) ((disp)->DrawElements = fn) -#define CALL_EdgeFlagPointer(disp, parameters) (*((disp)->EdgeFlagPointer)) parameters -#define GET_EdgeFlagPointer(disp) ((disp)->EdgeFlagPointer) -#define SET_EdgeFlagPointer(disp, fn) ((disp)->EdgeFlagPointer = fn) -#define CALL_EnableClientState(disp, parameters) (*((disp)->EnableClientState)) parameters -#define GET_EnableClientState(disp) ((disp)->EnableClientState) -#define SET_EnableClientState(disp, fn) ((disp)->EnableClientState = fn) -#define CALL_IndexPointer(disp, parameters) (*((disp)->IndexPointer)) parameters -#define GET_IndexPointer(disp) ((disp)->IndexPointer) -#define SET_IndexPointer(disp, fn) ((disp)->IndexPointer = fn) -#define CALL_Indexub(disp, parameters) (*((disp)->Indexub)) parameters -#define GET_Indexub(disp) ((disp)->Indexub) -#define SET_Indexub(disp, fn) ((disp)->Indexub = fn) -#define CALL_Indexubv(disp, parameters) (*((disp)->Indexubv)) parameters -#define GET_Indexubv(disp) ((disp)->Indexubv) -#define SET_Indexubv(disp, fn) ((disp)->Indexubv = fn) -#define CALL_InterleavedArrays(disp, parameters) (*((disp)->InterleavedArrays)) parameters -#define GET_InterleavedArrays(disp) ((disp)->InterleavedArrays) -#define SET_InterleavedArrays(disp, fn) ((disp)->InterleavedArrays = fn) -#define CALL_NormalPointer(disp, parameters) (*((disp)->NormalPointer)) parameters -#define GET_NormalPointer(disp) ((disp)->NormalPointer) -#define SET_NormalPointer(disp, fn) ((disp)->NormalPointer = fn) -#define CALL_PolygonOffset(disp, parameters) (*((disp)->PolygonOffset)) parameters -#define GET_PolygonOffset(disp) ((disp)->PolygonOffset) -#define SET_PolygonOffset(disp, fn) ((disp)->PolygonOffset = fn) -#define CALL_TexCoordPointer(disp, parameters) (*((disp)->TexCoordPointer)) parameters -#define GET_TexCoordPointer(disp) ((disp)->TexCoordPointer) -#define SET_TexCoordPointer(disp, fn) ((disp)->TexCoordPointer = fn) -#define CALL_VertexPointer(disp, parameters) (*((disp)->VertexPointer)) parameters -#define GET_VertexPointer(disp) ((disp)->VertexPointer) -#define SET_VertexPointer(disp, fn) ((disp)->VertexPointer = fn) -#define CALL_AreTexturesResident(disp, parameters) (*((disp)->AreTexturesResident)) parameters -#define GET_AreTexturesResident(disp) ((disp)->AreTexturesResident) -#define SET_AreTexturesResident(disp, fn) ((disp)->AreTexturesResident = fn) -#define CALL_CopyTexImage1D(disp, parameters) (*((disp)->CopyTexImage1D)) parameters -#define GET_CopyTexImage1D(disp) ((disp)->CopyTexImage1D) -#define SET_CopyTexImage1D(disp, fn) ((disp)->CopyTexImage1D = fn) -#define CALL_CopyTexImage2D(disp, parameters) (*((disp)->CopyTexImage2D)) parameters -#define GET_CopyTexImage2D(disp) ((disp)->CopyTexImage2D) -#define SET_CopyTexImage2D(disp, fn) ((disp)->CopyTexImage2D = fn) -#define CALL_CopyTexSubImage1D(disp, parameters) (*((disp)->CopyTexSubImage1D)) parameters -#define GET_CopyTexSubImage1D(disp) ((disp)->CopyTexSubImage1D) -#define SET_CopyTexSubImage1D(disp, fn) ((disp)->CopyTexSubImage1D = fn) -#define CALL_CopyTexSubImage2D(disp, parameters) (*((disp)->CopyTexSubImage2D)) parameters -#define GET_CopyTexSubImage2D(disp) ((disp)->CopyTexSubImage2D) -#define SET_CopyTexSubImage2D(disp, fn) ((disp)->CopyTexSubImage2D = fn) -#define CALL_DeleteTextures(disp, parameters) (*((disp)->DeleteTextures)) parameters -#define GET_DeleteTextures(disp) ((disp)->DeleteTextures) -#define SET_DeleteTextures(disp, fn) ((disp)->DeleteTextures = fn) -#define CALL_GenTextures(disp, parameters) (*((disp)->GenTextures)) parameters -#define GET_GenTextures(disp) ((disp)->GenTextures) -#define SET_GenTextures(disp, fn) ((disp)->GenTextures = fn) -#define CALL_GetPointerv(disp, parameters) (*((disp)->GetPointerv)) parameters -#define GET_GetPointerv(disp) ((disp)->GetPointerv) -#define SET_GetPointerv(disp, fn) ((disp)->GetPointerv = fn) -#define CALL_IsTexture(disp, parameters) (*((disp)->IsTexture)) parameters -#define GET_IsTexture(disp) ((disp)->IsTexture) -#define SET_IsTexture(disp, fn) ((disp)->IsTexture = fn) -#define CALL_PrioritizeTextures(disp, parameters) (*((disp)->PrioritizeTextures)) parameters -#define GET_PrioritizeTextures(disp) ((disp)->PrioritizeTextures) -#define SET_PrioritizeTextures(disp, fn) ((disp)->PrioritizeTextures = fn) -#define CALL_TexSubImage1D(disp, parameters) (*((disp)->TexSubImage1D)) parameters -#define GET_TexSubImage1D(disp) ((disp)->TexSubImage1D) -#define SET_TexSubImage1D(disp, fn) ((disp)->TexSubImage1D = fn) -#define CALL_TexSubImage2D(disp, parameters) (*((disp)->TexSubImage2D)) parameters -#define GET_TexSubImage2D(disp) ((disp)->TexSubImage2D) -#define SET_TexSubImage2D(disp, fn) ((disp)->TexSubImage2D = fn) -#define CALL_PopClientAttrib(disp, parameters) (*((disp)->PopClientAttrib)) parameters -#define GET_PopClientAttrib(disp) ((disp)->PopClientAttrib) -#define SET_PopClientAttrib(disp, fn) ((disp)->PopClientAttrib = fn) -#define CALL_PushClientAttrib(disp, parameters) (*((disp)->PushClientAttrib)) parameters -#define GET_PushClientAttrib(disp) ((disp)->PushClientAttrib) -#define SET_PushClientAttrib(disp, fn) ((disp)->PushClientAttrib = fn) -#define CALL_BlendColor(disp, parameters) (*((disp)->BlendColor)) parameters -#define GET_BlendColor(disp) ((disp)->BlendColor) -#define SET_BlendColor(disp, fn) ((disp)->BlendColor = fn) -#define CALL_BlendEquation(disp, parameters) (*((disp)->BlendEquation)) parameters -#define GET_BlendEquation(disp) ((disp)->BlendEquation) -#define SET_BlendEquation(disp, fn) ((disp)->BlendEquation = fn) -#define CALL_DrawRangeElements(disp, parameters) (*((disp)->DrawRangeElements)) parameters -#define GET_DrawRangeElements(disp) ((disp)->DrawRangeElements) -#define SET_DrawRangeElements(disp, fn) ((disp)->DrawRangeElements = fn) -#define CALL_ColorTable(disp, parameters) (*((disp)->ColorTable)) parameters -#define GET_ColorTable(disp) ((disp)->ColorTable) -#define SET_ColorTable(disp, fn) ((disp)->ColorTable = fn) -#define CALL_ColorTableParameterfv(disp, parameters) (*((disp)->ColorTableParameterfv)) parameters -#define GET_ColorTableParameterfv(disp) ((disp)->ColorTableParameterfv) -#define SET_ColorTableParameterfv(disp, fn) ((disp)->ColorTableParameterfv = fn) -#define CALL_ColorTableParameteriv(disp, parameters) (*((disp)->ColorTableParameteriv)) parameters -#define GET_ColorTableParameteriv(disp) ((disp)->ColorTableParameteriv) -#define SET_ColorTableParameteriv(disp, fn) ((disp)->ColorTableParameteriv = fn) -#define CALL_CopyColorTable(disp, parameters) (*((disp)->CopyColorTable)) parameters -#define GET_CopyColorTable(disp) ((disp)->CopyColorTable) -#define SET_CopyColorTable(disp, fn) ((disp)->CopyColorTable = fn) -#define CALL_GetColorTable(disp, parameters) (*((disp)->GetColorTable)) parameters -#define GET_GetColorTable(disp) ((disp)->GetColorTable) -#define SET_GetColorTable(disp, fn) ((disp)->GetColorTable = fn) -#define CALL_GetColorTableParameterfv(disp, parameters) (*((disp)->GetColorTableParameterfv)) parameters -#define GET_GetColorTableParameterfv(disp) ((disp)->GetColorTableParameterfv) -#define SET_GetColorTableParameterfv(disp, fn) ((disp)->GetColorTableParameterfv = fn) -#define CALL_GetColorTableParameteriv(disp, parameters) (*((disp)->GetColorTableParameteriv)) parameters -#define GET_GetColorTableParameteriv(disp) ((disp)->GetColorTableParameteriv) -#define SET_GetColorTableParameteriv(disp, fn) ((disp)->GetColorTableParameteriv = fn) -#define CALL_ColorSubTable(disp, parameters) (*((disp)->ColorSubTable)) parameters -#define GET_ColorSubTable(disp) ((disp)->ColorSubTable) -#define SET_ColorSubTable(disp, fn) ((disp)->ColorSubTable = fn) -#define CALL_CopyColorSubTable(disp, parameters) (*((disp)->CopyColorSubTable)) parameters -#define GET_CopyColorSubTable(disp) ((disp)->CopyColorSubTable) -#define SET_CopyColorSubTable(disp, fn) ((disp)->CopyColorSubTable = fn) -#define CALL_ConvolutionFilter1D(disp, parameters) (*((disp)->ConvolutionFilter1D)) parameters -#define GET_ConvolutionFilter1D(disp) ((disp)->ConvolutionFilter1D) -#define SET_ConvolutionFilter1D(disp, fn) ((disp)->ConvolutionFilter1D = fn) -#define CALL_ConvolutionFilter2D(disp, parameters) (*((disp)->ConvolutionFilter2D)) parameters -#define GET_ConvolutionFilter2D(disp) ((disp)->ConvolutionFilter2D) -#define SET_ConvolutionFilter2D(disp, fn) ((disp)->ConvolutionFilter2D = fn) -#define CALL_ConvolutionParameterf(disp, parameters) (*((disp)->ConvolutionParameterf)) parameters -#define GET_ConvolutionParameterf(disp) ((disp)->ConvolutionParameterf) -#define SET_ConvolutionParameterf(disp, fn) ((disp)->ConvolutionParameterf = fn) -#define CALL_ConvolutionParameterfv(disp, parameters) (*((disp)->ConvolutionParameterfv)) parameters -#define GET_ConvolutionParameterfv(disp) ((disp)->ConvolutionParameterfv) -#define SET_ConvolutionParameterfv(disp, fn) ((disp)->ConvolutionParameterfv = fn) -#define CALL_ConvolutionParameteri(disp, parameters) (*((disp)->ConvolutionParameteri)) parameters -#define GET_ConvolutionParameteri(disp) ((disp)->ConvolutionParameteri) -#define SET_ConvolutionParameteri(disp, fn) ((disp)->ConvolutionParameteri = fn) -#define CALL_ConvolutionParameteriv(disp, parameters) (*((disp)->ConvolutionParameteriv)) parameters -#define GET_ConvolutionParameteriv(disp) ((disp)->ConvolutionParameteriv) -#define SET_ConvolutionParameteriv(disp, fn) ((disp)->ConvolutionParameteriv = fn) -#define CALL_CopyConvolutionFilter1D(disp, parameters) (*((disp)->CopyConvolutionFilter1D)) parameters -#define GET_CopyConvolutionFilter1D(disp) ((disp)->CopyConvolutionFilter1D) -#define SET_CopyConvolutionFilter1D(disp, fn) ((disp)->CopyConvolutionFilter1D = fn) -#define CALL_CopyConvolutionFilter2D(disp, parameters) (*((disp)->CopyConvolutionFilter2D)) parameters -#define GET_CopyConvolutionFilter2D(disp) ((disp)->CopyConvolutionFilter2D) -#define SET_CopyConvolutionFilter2D(disp, fn) ((disp)->CopyConvolutionFilter2D = fn) -#define CALL_GetConvolutionFilter(disp, parameters) (*((disp)->GetConvolutionFilter)) parameters -#define GET_GetConvolutionFilter(disp) ((disp)->GetConvolutionFilter) -#define SET_GetConvolutionFilter(disp, fn) ((disp)->GetConvolutionFilter = fn) -#define CALL_GetConvolutionParameterfv(disp, parameters) (*((disp)->GetConvolutionParameterfv)) parameters -#define GET_GetConvolutionParameterfv(disp) ((disp)->GetConvolutionParameterfv) -#define SET_GetConvolutionParameterfv(disp, fn) ((disp)->GetConvolutionParameterfv = fn) -#define CALL_GetConvolutionParameteriv(disp, parameters) (*((disp)->GetConvolutionParameteriv)) parameters -#define GET_GetConvolutionParameteriv(disp) ((disp)->GetConvolutionParameteriv) -#define SET_GetConvolutionParameteriv(disp, fn) ((disp)->GetConvolutionParameteriv = fn) -#define CALL_GetSeparableFilter(disp, parameters) (*((disp)->GetSeparableFilter)) parameters -#define GET_GetSeparableFilter(disp) ((disp)->GetSeparableFilter) -#define SET_GetSeparableFilter(disp, fn) ((disp)->GetSeparableFilter = fn) -#define CALL_SeparableFilter2D(disp, parameters) (*((disp)->SeparableFilter2D)) parameters -#define GET_SeparableFilter2D(disp) ((disp)->SeparableFilter2D) -#define SET_SeparableFilter2D(disp, fn) ((disp)->SeparableFilter2D = fn) -#define CALL_GetHistogram(disp, parameters) (*((disp)->GetHistogram)) parameters -#define GET_GetHistogram(disp) ((disp)->GetHistogram) -#define SET_GetHistogram(disp, fn) ((disp)->GetHistogram = fn) -#define CALL_GetHistogramParameterfv(disp, parameters) (*((disp)->GetHistogramParameterfv)) parameters -#define GET_GetHistogramParameterfv(disp) ((disp)->GetHistogramParameterfv) -#define SET_GetHistogramParameterfv(disp, fn) ((disp)->GetHistogramParameterfv = fn) -#define CALL_GetHistogramParameteriv(disp, parameters) (*((disp)->GetHistogramParameteriv)) parameters -#define GET_GetHistogramParameteriv(disp) ((disp)->GetHistogramParameteriv) -#define SET_GetHistogramParameteriv(disp, fn) ((disp)->GetHistogramParameteriv = fn) -#define CALL_GetMinmax(disp, parameters) (*((disp)->GetMinmax)) parameters -#define GET_GetMinmax(disp) ((disp)->GetMinmax) -#define SET_GetMinmax(disp, fn) ((disp)->GetMinmax = fn) -#define CALL_GetMinmaxParameterfv(disp, parameters) (*((disp)->GetMinmaxParameterfv)) parameters -#define GET_GetMinmaxParameterfv(disp) ((disp)->GetMinmaxParameterfv) -#define SET_GetMinmaxParameterfv(disp, fn) ((disp)->GetMinmaxParameterfv = fn) -#define CALL_GetMinmaxParameteriv(disp, parameters) (*((disp)->GetMinmaxParameteriv)) parameters -#define GET_GetMinmaxParameteriv(disp) ((disp)->GetMinmaxParameteriv) -#define SET_GetMinmaxParameteriv(disp, fn) ((disp)->GetMinmaxParameteriv = fn) -#define CALL_Histogram(disp, parameters) (*((disp)->Histogram)) parameters -#define GET_Histogram(disp) ((disp)->Histogram) -#define SET_Histogram(disp, fn) ((disp)->Histogram = fn) -#define CALL_Minmax(disp, parameters) (*((disp)->Minmax)) parameters -#define GET_Minmax(disp) ((disp)->Minmax) -#define SET_Minmax(disp, fn) ((disp)->Minmax = fn) -#define CALL_ResetHistogram(disp, parameters) (*((disp)->ResetHistogram)) parameters -#define GET_ResetHistogram(disp) ((disp)->ResetHistogram) -#define SET_ResetHistogram(disp, fn) ((disp)->ResetHistogram = fn) -#define CALL_ResetMinmax(disp, parameters) (*((disp)->ResetMinmax)) parameters -#define GET_ResetMinmax(disp) ((disp)->ResetMinmax) -#define SET_ResetMinmax(disp, fn) ((disp)->ResetMinmax = fn) -#define CALL_TexImage3D(disp, parameters) (*((disp)->TexImage3D)) parameters -#define GET_TexImage3D(disp) ((disp)->TexImage3D) -#define SET_TexImage3D(disp, fn) ((disp)->TexImage3D = fn) -#define CALL_TexSubImage3D(disp, parameters) (*((disp)->TexSubImage3D)) parameters -#define GET_TexSubImage3D(disp) ((disp)->TexSubImage3D) -#define SET_TexSubImage3D(disp, fn) ((disp)->TexSubImage3D = fn) -#define CALL_CopyTexSubImage3D(disp, parameters) (*((disp)->CopyTexSubImage3D)) parameters -#define GET_CopyTexSubImage3D(disp) ((disp)->CopyTexSubImage3D) -#define SET_CopyTexSubImage3D(disp, fn) ((disp)->CopyTexSubImage3D = fn) -#define CALL_ActiveTextureARB(disp, parameters) (*((disp)->ActiveTextureARB)) parameters -#define GET_ActiveTextureARB(disp) ((disp)->ActiveTextureARB) -#define SET_ActiveTextureARB(disp, fn) ((disp)->ActiveTextureARB = fn) -#define CALL_ClientActiveTextureARB(disp, parameters) (*((disp)->ClientActiveTextureARB)) parameters -#define GET_ClientActiveTextureARB(disp) ((disp)->ClientActiveTextureARB) -#define SET_ClientActiveTextureARB(disp, fn) ((disp)->ClientActiveTextureARB = fn) -#define CALL_MultiTexCoord1dARB(disp, parameters) (*((disp)->MultiTexCoord1dARB)) parameters -#define GET_MultiTexCoord1dARB(disp) ((disp)->MultiTexCoord1dARB) -#define SET_MultiTexCoord1dARB(disp, fn) ((disp)->MultiTexCoord1dARB = fn) -#define CALL_MultiTexCoord1dvARB(disp, parameters) (*((disp)->MultiTexCoord1dvARB)) parameters -#define GET_MultiTexCoord1dvARB(disp) ((disp)->MultiTexCoord1dvARB) -#define SET_MultiTexCoord1dvARB(disp, fn) ((disp)->MultiTexCoord1dvARB = fn) -#define CALL_MultiTexCoord1fARB(disp, parameters) (*((disp)->MultiTexCoord1fARB)) parameters -#define GET_MultiTexCoord1fARB(disp) ((disp)->MultiTexCoord1fARB) -#define SET_MultiTexCoord1fARB(disp, fn) ((disp)->MultiTexCoord1fARB = fn) -#define CALL_MultiTexCoord1fvARB(disp, parameters) (*((disp)->MultiTexCoord1fvARB)) parameters -#define GET_MultiTexCoord1fvARB(disp) ((disp)->MultiTexCoord1fvARB) -#define SET_MultiTexCoord1fvARB(disp, fn) ((disp)->MultiTexCoord1fvARB = fn) -#define CALL_MultiTexCoord1iARB(disp, parameters) (*((disp)->MultiTexCoord1iARB)) parameters -#define GET_MultiTexCoord1iARB(disp) ((disp)->MultiTexCoord1iARB) -#define SET_MultiTexCoord1iARB(disp, fn) ((disp)->MultiTexCoord1iARB = fn) -#define CALL_MultiTexCoord1ivARB(disp, parameters) (*((disp)->MultiTexCoord1ivARB)) parameters -#define GET_MultiTexCoord1ivARB(disp) ((disp)->MultiTexCoord1ivARB) -#define SET_MultiTexCoord1ivARB(disp, fn) ((disp)->MultiTexCoord1ivARB = fn) -#define CALL_MultiTexCoord1sARB(disp, parameters) (*((disp)->MultiTexCoord1sARB)) parameters -#define GET_MultiTexCoord1sARB(disp) ((disp)->MultiTexCoord1sARB) -#define SET_MultiTexCoord1sARB(disp, fn) ((disp)->MultiTexCoord1sARB = fn) -#define CALL_MultiTexCoord1svARB(disp, parameters) (*((disp)->MultiTexCoord1svARB)) parameters -#define GET_MultiTexCoord1svARB(disp) ((disp)->MultiTexCoord1svARB) -#define SET_MultiTexCoord1svARB(disp, fn) ((disp)->MultiTexCoord1svARB = fn) -#define CALL_MultiTexCoord2dARB(disp, parameters) (*((disp)->MultiTexCoord2dARB)) parameters -#define GET_MultiTexCoord2dARB(disp) ((disp)->MultiTexCoord2dARB) -#define SET_MultiTexCoord2dARB(disp, fn) ((disp)->MultiTexCoord2dARB = fn) -#define CALL_MultiTexCoord2dvARB(disp, parameters) (*((disp)->MultiTexCoord2dvARB)) parameters -#define GET_MultiTexCoord2dvARB(disp) ((disp)->MultiTexCoord2dvARB) -#define SET_MultiTexCoord2dvARB(disp, fn) ((disp)->MultiTexCoord2dvARB = fn) -#define CALL_MultiTexCoord2fARB(disp, parameters) (*((disp)->MultiTexCoord2fARB)) parameters -#define GET_MultiTexCoord2fARB(disp) ((disp)->MultiTexCoord2fARB) -#define SET_MultiTexCoord2fARB(disp, fn) ((disp)->MultiTexCoord2fARB = fn) -#define CALL_MultiTexCoord2fvARB(disp, parameters) (*((disp)->MultiTexCoord2fvARB)) parameters -#define GET_MultiTexCoord2fvARB(disp) ((disp)->MultiTexCoord2fvARB) -#define SET_MultiTexCoord2fvARB(disp, fn) ((disp)->MultiTexCoord2fvARB = fn) -#define CALL_MultiTexCoord2iARB(disp, parameters) (*((disp)->MultiTexCoord2iARB)) parameters -#define GET_MultiTexCoord2iARB(disp) ((disp)->MultiTexCoord2iARB) -#define SET_MultiTexCoord2iARB(disp, fn) ((disp)->MultiTexCoord2iARB = fn) -#define CALL_MultiTexCoord2ivARB(disp, parameters) (*((disp)->MultiTexCoord2ivARB)) parameters -#define GET_MultiTexCoord2ivARB(disp) ((disp)->MultiTexCoord2ivARB) -#define SET_MultiTexCoord2ivARB(disp, fn) ((disp)->MultiTexCoord2ivARB = fn) -#define CALL_MultiTexCoord2sARB(disp, parameters) (*((disp)->MultiTexCoord2sARB)) parameters -#define GET_MultiTexCoord2sARB(disp) ((disp)->MultiTexCoord2sARB) -#define SET_MultiTexCoord2sARB(disp, fn) ((disp)->MultiTexCoord2sARB = fn) -#define CALL_MultiTexCoord2svARB(disp, parameters) (*((disp)->MultiTexCoord2svARB)) parameters -#define GET_MultiTexCoord2svARB(disp) ((disp)->MultiTexCoord2svARB) -#define SET_MultiTexCoord2svARB(disp, fn) ((disp)->MultiTexCoord2svARB = fn) -#define CALL_MultiTexCoord3dARB(disp, parameters) (*((disp)->MultiTexCoord3dARB)) parameters -#define GET_MultiTexCoord3dARB(disp) ((disp)->MultiTexCoord3dARB) -#define SET_MultiTexCoord3dARB(disp, fn) ((disp)->MultiTexCoord3dARB = fn) -#define CALL_MultiTexCoord3dvARB(disp, parameters) (*((disp)->MultiTexCoord3dvARB)) parameters -#define GET_MultiTexCoord3dvARB(disp) ((disp)->MultiTexCoord3dvARB) -#define SET_MultiTexCoord3dvARB(disp, fn) ((disp)->MultiTexCoord3dvARB = fn) -#define CALL_MultiTexCoord3fARB(disp, parameters) (*((disp)->MultiTexCoord3fARB)) parameters -#define GET_MultiTexCoord3fARB(disp) ((disp)->MultiTexCoord3fARB) -#define SET_MultiTexCoord3fARB(disp, fn) ((disp)->MultiTexCoord3fARB = fn) -#define CALL_MultiTexCoord3fvARB(disp, parameters) (*((disp)->MultiTexCoord3fvARB)) parameters -#define GET_MultiTexCoord3fvARB(disp) ((disp)->MultiTexCoord3fvARB) -#define SET_MultiTexCoord3fvARB(disp, fn) ((disp)->MultiTexCoord3fvARB = fn) -#define CALL_MultiTexCoord3iARB(disp, parameters) (*((disp)->MultiTexCoord3iARB)) parameters -#define GET_MultiTexCoord3iARB(disp) ((disp)->MultiTexCoord3iARB) -#define SET_MultiTexCoord3iARB(disp, fn) ((disp)->MultiTexCoord3iARB = fn) -#define CALL_MultiTexCoord3ivARB(disp, parameters) (*((disp)->MultiTexCoord3ivARB)) parameters -#define GET_MultiTexCoord3ivARB(disp) ((disp)->MultiTexCoord3ivARB) -#define SET_MultiTexCoord3ivARB(disp, fn) ((disp)->MultiTexCoord3ivARB = fn) -#define CALL_MultiTexCoord3sARB(disp, parameters) (*((disp)->MultiTexCoord3sARB)) parameters -#define GET_MultiTexCoord3sARB(disp) ((disp)->MultiTexCoord3sARB) -#define SET_MultiTexCoord3sARB(disp, fn) ((disp)->MultiTexCoord3sARB = fn) -#define CALL_MultiTexCoord3svARB(disp, parameters) (*((disp)->MultiTexCoord3svARB)) parameters -#define GET_MultiTexCoord3svARB(disp) ((disp)->MultiTexCoord3svARB) -#define SET_MultiTexCoord3svARB(disp, fn) ((disp)->MultiTexCoord3svARB = fn) -#define CALL_MultiTexCoord4dARB(disp, parameters) (*((disp)->MultiTexCoord4dARB)) parameters -#define GET_MultiTexCoord4dARB(disp) ((disp)->MultiTexCoord4dARB) -#define SET_MultiTexCoord4dARB(disp, fn) ((disp)->MultiTexCoord4dARB = fn) -#define CALL_MultiTexCoord4dvARB(disp, parameters) (*((disp)->MultiTexCoord4dvARB)) parameters -#define GET_MultiTexCoord4dvARB(disp) ((disp)->MultiTexCoord4dvARB) -#define SET_MultiTexCoord4dvARB(disp, fn) ((disp)->MultiTexCoord4dvARB = fn) -#define CALL_MultiTexCoord4fARB(disp, parameters) (*((disp)->MultiTexCoord4fARB)) parameters -#define GET_MultiTexCoord4fARB(disp) ((disp)->MultiTexCoord4fARB) -#define SET_MultiTexCoord4fARB(disp, fn) ((disp)->MultiTexCoord4fARB = fn) -#define CALL_MultiTexCoord4fvARB(disp, parameters) (*((disp)->MultiTexCoord4fvARB)) parameters -#define GET_MultiTexCoord4fvARB(disp) ((disp)->MultiTexCoord4fvARB) -#define SET_MultiTexCoord4fvARB(disp, fn) ((disp)->MultiTexCoord4fvARB = fn) -#define CALL_MultiTexCoord4iARB(disp, parameters) (*((disp)->MultiTexCoord4iARB)) parameters -#define GET_MultiTexCoord4iARB(disp) ((disp)->MultiTexCoord4iARB) -#define SET_MultiTexCoord4iARB(disp, fn) ((disp)->MultiTexCoord4iARB = fn) -#define CALL_MultiTexCoord4ivARB(disp, parameters) (*((disp)->MultiTexCoord4ivARB)) parameters -#define GET_MultiTexCoord4ivARB(disp) ((disp)->MultiTexCoord4ivARB) -#define SET_MultiTexCoord4ivARB(disp, fn) ((disp)->MultiTexCoord4ivARB = fn) -#define CALL_MultiTexCoord4sARB(disp, parameters) (*((disp)->MultiTexCoord4sARB)) parameters -#define GET_MultiTexCoord4sARB(disp) ((disp)->MultiTexCoord4sARB) -#define SET_MultiTexCoord4sARB(disp, fn) ((disp)->MultiTexCoord4sARB = fn) -#define CALL_MultiTexCoord4svARB(disp, parameters) (*((disp)->MultiTexCoord4svARB)) parameters -#define GET_MultiTexCoord4svARB(disp) ((disp)->MultiTexCoord4svARB) -#define SET_MultiTexCoord4svARB(disp, fn) ((disp)->MultiTexCoord4svARB = fn) - -#if !defined(IN_DRI_DRIVER) - -#define CALL_AttachShader(disp, parameters) (*((disp)->AttachShader)) parameters -#define GET_AttachShader(disp) ((disp)->AttachShader) -#define SET_AttachShader(disp, fn) ((disp)->AttachShader = fn) -#define CALL_CreateProgram(disp, parameters) (*((disp)->CreateProgram)) parameters -#define GET_CreateProgram(disp) ((disp)->CreateProgram) -#define SET_CreateProgram(disp, fn) ((disp)->CreateProgram = fn) -#define CALL_CreateShader(disp, parameters) (*((disp)->CreateShader)) parameters -#define GET_CreateShader(disp) ((disp)->CreateShader) -#define SET_CreateShader(disp, fn) ((disp)->CreateShader = fn) -#define CALL_DeleteProgram(disp, parameters) (*((disp)->DeleteProgram)) parameters -#define GET_DeleteProgram(disp) ((disp)->DeleteProgram) -#define SET_DeleteProgram(disp, fn) ((disp)->DeleteProgram = fn) -#define CALL_DeleteShader(disp, parameters) (*((disp)->DeleteShader)) parameters -#define GET_DeleteShader(disp) ((disp)->DeleteShader) -#define SET_DeleteShader(disp, fn) ((disp)->DeleteShader = fn) -#define CALL_DetachShader(disp, parameters) (*((disp)->DetachShader)) parameters -#define GET_DetachShader(disp) ((disp)->DetachShader) -#define SET_DetachShader(disp, fn) ((disp)->DetachShader = fn) -#define CALL_GetAttachedShaders(disp, parameters) (*((disp)->GetAttachedShaders)) parameters -#define GET_GetAttachedShaders(disp) ((disp)->GetAttachedShaders) -#define SET_GetAttachedShaders(disp, fn) ((disp)->GetAttachedShaders = fn) -#define CALL_GetProgramInfoLog(disp, parameters) (*((disp)->GetProgramInfoLog)) parameters -#define GET_GetProgramInfoLog(disp) ((disp)->GetProgramInfoLog) -#define SET_GetProgramInfoLog(disp, fn) ((disp)->GetProgramInfoLog = fn) -#define CALL_GetProgramiv(disp, parameters) (*((disp)->GetProgramiv)) parameters -#define GET_GetProgramiv(disp) ((disp)->GetProgramiv) -#define SET_GetProgramiv(disp, fn) ((disp)->GetProgramiv = fn) -#define CALL_GetShaderInfoLog(disp, parameters) (*((disp)->GetShaderInfoLog)) parameters -#define GET_GetShaderInfoLog(disp) ((disp)->GetShaderInfoLog) -#define SET_GetShaderInfoLog(disp, fn) ((disp)->GetShaderInfoLog = fn) -#define CALL_GetShaderiv(disp, parameters) (*((disp)->GetShaderiv)) parameters -#define GET_GetShaderiv(disp) ((disp)->GetShaderiv) -#define SET_GetShaderiv(disp, fn) ((disp)->GetShaderiv = fn) -#define CALL_IsProgram(disp, parameters) (*((disp)->IsProgram)) parameters -#define GET_IsProgram(disp) ((disp)->IsProgram) -#define SET_IsProgram(disp, fn) ((disp)->IsProgram = fn) -#define CALL_IsShader(disp, parameters) (*((disp)->IsShader)) parameters -#define GET_IsShader(disp) ((disp)->IsShader) -#define SET_IsShader(disp, fn) ((disp)->IsShader = fn) -#define CALL_StencilFuncSeparate(disp, parameters) (*((disp)->StencilFuncSeparate)) parameters -#define GET_StencilFuncSeparate(disp) ((disp)->StencilFuncSeparate) -#define SET_StencilFuncSeparate(disp, fn) ((disp)->StencilFuncSeparate = fn) -#define CALL_StencilMaskSeparate(disp, parameters) (*((disp)->StencilMaskSeparate)) parameters -#define GET_StencilMaskSeparate(disp) ((disp)->StencilMaskSeparate) -#define SET_StencilMaskSeparate(disp, fn) ((disp)->StencilMaskSeparate = fn) -#define CALL_StencilOpSeparate(disp, parameters) (*((disp)->StencilOpSeparate)) parameters -#define GET_StencilOpSeparate(disp) ((disp)->StencilOpSeparate) -#define SET_StencilOpSeparate(disp, fn) ((disp)->StencilOpSeparate = fn) -#define CALL_UniformMatrix2x3fv(disp, parameters) (*((disp)->UniformMatrix2x3fv)) parameters -#define GET_UniformMatrix2x3fv(disp) ((disp)->UniformMatrix2x3fv) -#define SET_UniformMatrix2x3fv(disp, fn) ((disp)->UniformMatrix2x3fv = fn) -#define CALL_UniformMatrix2x4fv(disp, parameters) (*((disp)->UniformMatrix2x4fv)) parameters -#define GET_UniformMatrix2x4fv(disp) ((disp)->UniformMatrix2x4fv) -#define SET_UniformMatrix2x4fv(disp, fn) ((disp)->UniformMatrix2x4fv = fn) -#define CALL_UniformMatrix3x2fv(disp, parameters) (*((disp)->UniformMatrix3x2fv)) parameters -#define GET_UniformMatrix3x2fv(disp) ((disp)->UniformMatrix3x2fv) -#define SET_UniformMatrix3x2fv(disp, fn) ((disp)->UniformMatrix3x2fv = fn) -#define CALL_UniformMatrix3x4fv(disp, parameters) (*((disp)->UniformMatrix3x4fv)) parameters -#define GET_UniformMatrix3x4fv(disp) ((disp)->UniformMatrix3x4fv) -#define SET_UniformMatrix3x4fv(disp, fn) ((disp)->UniformMatrix3x4fv = fn) -#define CALL_UniformMatrix4x2fv(disp, parameters) (*((disp)->UniformMatrix4x2fv)) parameters -#define GET_UniformMatrix4x2fv(disp) ((disp)->UniformMatrix4x2fv) -#define SET_UniformMatrix4x2fv(disp, fn) ((disp)->UniformMatrix4x2fv = fn) -#define CALL_UniformMatrix4x3fv(disp, parameters) (*((disp)->UniformMatrix4x3fv)) parameters -#define GET_UniformMatrix4x3fv(disp) ((disp)->UniformMatrix4x3fv) -#define SET_UniformMatrix4x3fv(disp, fn) ((disp)->UniformMatrix4x3fv = fn) -#define CALL_LoadTransposeMatrixdARB(disp, parameters) (*((disp)->LoadTransposeMatrixdARB)) parameters -#define GET_LoadTransposeMatrixdARB(disp) ((disp)->LoadTransposeMatrixdARB) -#define SET_LoadTransposeMatrixdARB(disp, fn) ((disp)->LoadTransposeMatrixdARB = fn) -#define CALL_LoadTransposeMatrixfARB(disp, parameters) (*((disp)->LoadTransposeMatrixfARB)) parameters -#define GET_LoadTransposeMatrixfARB(disp) ((disp)->LoadTransposeMatrixfARB) -#define SET_LoadTransposeMatrixfARB(disp, fn) ((disp)->LoadTransposeMatrixfARB = fn) -#define CALL_MultTransposeMatrixdARB(disp, parameters) (*((disp)->MultTransposeMatrixdARB)) parameters -#define GET_MultTransposeMatrixdARB(disp) ((disp)->MultTransposeMatrixdARB) -#define SET_MultTransposeMatrixdARB(disp, fn) ((disp)->MultTransposeMatrixdARB = fn) -#define CALL_MultTransposeMatrixfARB(disp, parameters) (*((disp)->MultTransposeMatrixfARB)) parameters -#define GET_MultTransposeMatrixfARB(disp) ((disp)->MultTransposeMatrixfARB) -#define SET_MultTransposeMatrixfARB(disp, fn) ((disp)->MultTransposeMatrixfARB = fn) -#define CALL_SampleCoverageARB(disp, parameters) (*((disp)->SampleCoverageARB)) parameters -#define GET_SampleCoverageARB(disp) ((disp)->SampleCoverageARB) -#define SET_SampleCoverageARB(disp, fn) ((disp)->SampleCoverageARB = fn) -#define CALL_CompressedTexImage1DARB(disp, parameters) (*((disp)->CompressedTexImage1DARB)) parameters -#define GET_CompressedTexImage1DARB(disp) ((disp)->CompressedTexImage1DARB) -#define SET_CompressedTexImage1DARB(disp, fn) ((disp)->CompressedTexImage1DARB = fn) -#define CALL_CompressedTexImage2DARB(disp, parameters) (*((disp)->CompressedTexImage2DARB)) parameters -#define GET_CompressedTexImage2DARB(disp) ((disp)->CompressedTexImage2DARB) -#define SET_CompressedTexImage2DARB(disp, fn) ((disp)->CompressedTexImage2DARB = fn) -#define CALL_CompressedTexImage3DARB(disp, parameters) (*((disp)->CompressedTexImage3DARB)) parameters -#define GET_CompressedTexImage3DARB(disp) ((disp)->CompressedTexImage3DARB) -#define SET_CompressedTexImage3DARB(disp, fn) ((disp)->CompressedTexImage3DARB = fn) -#define CALL_CompressedTexSubImage1DARB(disp, parameters) (*((disp)->CompressedTexSubImage1DARB)) parameters -#define GET_CompressedTexSubImage1DARB(disp) ((disp)->CompressedTexSubImage1DARB) -#define SET_CompressedTexSubImage1DARB(disp, fn) ((disp)->CompressedTexSubImage1DARB = fn) -#define CALL_CompressedTexSubImage2DARB(disp, parameters) (*((disp)->CompressedTexSubImage2DARB)) parameters -#define GET_CompressedTexSubImage2DARB(disp) ((disp)->CompressedTexSubImage2DARB) -#define SET_CompressedTexSubImage2DARB(disp, fn) ((disp)->CompressedTexSubImage2DARB = fn) -#define CALL_CompressedTexSubImage3DARB(disp, parameters) (*((disp)->CompressedTexSubImage3DARB)) parameters -#define GET_CompressedTexSubImage3DARB(disp) ((disp)->CompressedTexSubImage3DARB) -#define SET_CompressedTexSubImage3DARB(disp, fn) ((disp)->CompressedTexSubImage3DARB = fn) -#define CALL_GetCompressedTexImageARB(disp, parameters) (*((disp)->GetCompressedTexImageARB)) parameters -#define GET_GetCompressedTexImageARB(disp) ((disp)->GetCompressedTexImageARB) -#define SET_GetCompressedTexImageARB(disp, fn) ((disp)->GetCompressedTexImageARB = fn) -#define CALL_DisableVertexAttribArrayARB(disp, parameters) (*((disp)->DisableVertexAttribArrayARB)) parameters -#define GET_DisableVertexAttribArrayARB(disp) ((disp)->DisableVertexAttribArrayARB) -#define SET_DisableVertexAttribArrayARB(disp, fn) ((disp)->DisableVertexAttribArrayARB = fn) -#define CALL_EnableVertexAttribArrayARB(disp, parameters) (*((disp)->EnableVertexAttribArrayARB)) parameters -#define GET_EnableVertexAttribArrayARB(disp) ((disp)->EnableVertexAttribArrayARB) -#define SET_EnableVertexAttribArrayARB(disp, fn) ((disp)->EnableVertexAttribArrayARB = fn) -#define CALL_GetProgramEnvParameterdvARB(disp, parameters) (*((disp)->GetProgramEnvParameterdvARB)) parameters -#define GET_GetProgramEnvParameterdvARB(disp) ((disp)->GetProgramEnvParameterdvARB) -#define SET_GetProgramEnvParameterdvARB(disp, fn) ((disp)->GetProgramEnvParameterdvARB = fn) -#define CALL_GetProgramEnvParameterfvARB(disp, parameters) (*((disp)->GetProgramEnvParameterfvARB)) parameters -#define GET_GetProgramEnvParameterfvARB(disp) ((disp)->GetProgramEnvParameterfvARB) -#define SET_GetProgramEnvParameterfvARB(disp, fn) ((disp)->GetProgramEnvParameterfvARB = fn) -#define CALL_GetProgramLocalParameterdvARB(disp, parameters) (*((disp)->GetProgramLocalParameterdvARB)) parameters -#define GET_GetProgramLocalParameterdvARB(disp) ((disp)->GetProgramLocalParameterdvARB) -#define SET_GetProgramLocalParameterdvARB(disp, fn) ((disp)->GetProgramLocalParameterdvARB = fn) -#define CALL_GetProgramLocalParameterfvARB(disp, parameters) (*((disp)->GetProgramLocalParameterfvARB)) parameters -#define GET_GetProgramLocalParameterfvARB(disp) ((disp)->GetProgramLocalParameterfvARB) -#define SET_GetProgramLocalParameterfvARB(disp, fn) ((disp)->GetProgramLocalParameterfvARB = fn) -#define CALL_GetProgramStringARB(disp, parameters) (*((disp)->GetProgramStringARB)) parameters -#define GET_GetProgramStringARB(disp) ((disp)->GetProgramStringARB) -#define SET_GetProgramStringARB(disp, fn) ((disp)->GetProgramStringARB = fn) -#define CALL_GetProgramivARB(disp, parameters) (*((disp)->GetProgramivARB)) parameters -#define GET_GetProgramivARB(disp) ((disp)->GetProgramivARB) -#define SET_GetProgramivARB(disp, fn) ((disp)->GetProgramivARB = fn) -#define CALL_GetVertexAttribdvARB(disp, parameters) (*((disp)->GetVertexAttribdvARB)) parameters -#define GET_GetVertexAttribdvARB(disp) ((disp)->GetVertexAttribdvARB) -#define SET_GetVertexAttribdvARB(disp, fn) ((disp)->GetVertexAttribdvARB = fn) -#define CALL_GetVertexAttribfvARB(disp, parameters) (*((disp)->GetVertexAttribfvARB)) parameters -#define GET_GetVertexAttribfvARB(disp) ((disp)->GetVertexAttribfvARB) -#define SET_GetVertexAttribfvARB(disp, fn) ((disp)->GetVertexAttribfvARB = fn) -#define CALL_GetVertexAttribivARB(disp, parameters) (*((disp)->GetVertexAttribivARB)) parameters -#define GET_GetVertexAttribivARB(disp) ((disp)->GetVertexAttribivARB) -#define SET_GetVertexAttribivARB(disp, fn) ((disp)->GetVertexAttribivARB = fn) -#define CALL_ProgramEnvParameter4dARB(disp, parameters) (*((disp)->ProgramEnvParameter4dARB)) parameters -#define GET_ProgramEnvParameter4dARB(disp) ((disp)->ProgramEnvParameter4dARB) -#define SET_ProgramEnvParameter4dARB(disp, fn) ((disp)->ProgramEnvParameter4dARB = fn) -#define CALL_ProgramEnvParameter4dvARB(disp, parameters) (*((disp)->ProgramEnvParameter4dvARB)) parameters -#define GET_ProgramEnvParameter4dvARB(disp) ((disp)->ProgramEnvParameter4dvARB) -#define SET_ProgramEnvParameter4dvARB(disp, fn) ((disp)->ProgramEnvParameter4dvARB = fn) -#define CALL_ProgramEnvParameter4fARB(disp, parameters) (*((disp)->ProgramEnvParameter4fARB)) parameters -#define GET_ProgramEnvParameter4fARB(disp) ((disp)->ProgramEnvParameter4fARB) -#define SET_ProgramEnvParameter4fARB(disp, fn) ((disp)->ProgramEnvParameter4fARB = fn) -#define CALL_ProgramEnvParameter4fvARB(disp, parameters) (*((disp)->ProgramEnvParameter4fvARB)) parameters -#define GET_ProgramEnvParameter4fvARB(disp) ((disp)->ProgramEnvParameter4fvARB) -#define SET_ProgramEnvParameter4fvARB(disp, fn) ((disp)->ProgramEnvParameter4fvARB = fn) -#define CALL_ProgramLocalParameter4dARB(disp, parameters) (*((disp)->ProgramLocalParameter4dARB)) parameters -#define GET_ProgramLocalParameter4dARB(disp) ((disp)->ProgramLocalParameter4dARB) -#define SET_ProgramLocalParameter4dARB(disp, fn) ((disp)->ProgramLocalParameter4dARB = fn) -#define CALL_ProgramLocalParameter4dvARB(disp, parameters) (*((disp)->ProgramLocalParameter4dvARB)) parameters -#define GET_ProgramLocalParameter4dvARB(disp) ((disp)->ProgramLocalParameter4dvARB) -#define SET_ProgramLocalParameter4dvARB(disp, fn) ((disp)->ProgramLocalParameter4dvARB = fn) -#define CALL_ProgramLocalParameter4fARB(disp, parameters) (*((disp)->ProgramLocalParameter4fARB)) parameters -#define GET_ProgramLocalParameter4fARB(disp) ((disp)->ProgramLocalParameter4fARB) -#define SET_ProgramLocalParameter4fARB(disp, fn) ((disp)->ProgramLocalParameter4fARB = fn) -#define CALL_ProgramLocalParameter4fvARB(disp, parameters) (*((disp)->ProgramLocalParameter4fvARB)) parameters -#define GET_ProgramLocalParameter4fvARB(disp) ((disp)->ProgramLocalParameter4fvARB) -#define SET_ProgramLocalParameter4fvARB(disp, fn) ((disp)->ProgramLocalParameter4fvARB = fn) -#define CALL_ProgramStringARB(disp, parameters) (*((disp)->ProgramStringARB)) parameters -#define GET_ProgramStringARB(disp) ((disp)->ProgramStringARB) -#define SET_ProgramStringARB(disp, fn) ((disp)->ProgramStringARB = fn) -#define CALL_VertexAttrib1dARB(disp, parameters) (*((disp)->VertexAttrib1dARB)) parameters -#define GET_VertexAttrib1dARB(disp) ((disp)->VertexAttrib1dARB) -#define SET_VertexAttrib1dARB(disp, fn) ((disp)->VertexAttrib1dARB = fn) -#define CALL_VertexAttrib1dvARB(disp, parameters) (*((disp)->VertexAttrib1dvARB)) parameters -#define GET_VertexAttrib1dvARB(disp) ((disp)->VertexAttrib1dvARB) -#define SET_VertexAttrib1dvARB(disp, fn) ((disp)->VertexAttrib1dvARB = fn) -#define CALL_VertexAttrib1fARB(disp, parameters) (*((disp)->VertexAttrib1fARB)) parameters -#define GET_VertexAttrib1fARB(disp) ((disp)->VertexAttrib1fARB) -#define SET_VertexAttrib1fARB(disp, fn) ((disp)->VertexAttrib1fARB = fn) -#define CALL_VertexAttrib1fvARB(disp, parameters) (*((disp)->VertexAttrib1fvARB)) parameters -#define GET_VertexAttrib1fvARB(disp) ((disp)->VertexAttrib1fvARB) -#define SET_VertexAttrib1fvARB(disp, fn) ((disp)->VertexAttrib1fvARB = fn) -#define CALL_VertexAttrib1sARB(disp, parameters) (*((disp)->VertexAttrib1sARB)) parameters -#define GET_VertexAttrib1sARB(disp) ((disp)->VertexAttrib1sARB) -#define SET_VertexAttrib1sARB(disp, fn) ((disp)->VertexAttrib1sARB = fn) -#define CALL_VertexAttrib1svARB(disp, parameters) (*((disp)->VertexAttrib1svARB)) parameters -#define GET_VertexAttrib1svARB(disp) ((disp)->VertexAttrib1svARB) -#define SET_VertexAttrib1svARB(disp, fn) ((disp)->VertexAttrib1svARB = fn) -#define CALL_VertexAttrib2dARB(disp, parameters) (*((disp)->VertexAttrib2dARB)) parameters -#define GET_VertexAttrib2dARB(disp) ((disp)->VertexAttrib2dARB) -#define SET_VertexAttrib2dARB(disp, fn) ((disp)->VertexAttrib2dARB = fn) -#define CALL_VertexAttrib2dvARB(disp, parameters) (*((disp)->VertexAttrib2dvARB)) parameters -#define GET_VertexAttrib2dvARB(disp) ((disp)->VertexAttrib2dvARB) -#define SET_VertexAttrib2dvARB(disp, fn) ((disp)->VertexAttrib2dvARB = fn) -#define CALL_VertexAttrib2fARB(disp, parameters) (*((disp)->VertexAttrib2fARB)) parameters -#define GET_VertexAttrib2fARB(disp) ((disp)->VertexAttrib2fARB) -#define SET_VertexAttrib2fARB(disp, fn) ((disp)->VertexAttrib2fARB = fn) -#define CALL_VertexAttrib2fvARB(disp, parameters) (*((disp)->VertexAttrib2fvARB)) parameters -#define GET_VertexAttrib2fvARB(disp) ((disp)->VertexAttrib2fvARB) -#define SET_VertexAttrib2fvARB(disp, fn) ((disp)->VertexAttrib2fvARB = fn) -#define CALL_VertexAttrib2sARB(disp, parameters) (*((disp)->VertexAttrib2sARB)) parameters -#define GET_VertexAttrib2sARB(disp) ((disp)->VertexAttrib2sARB) -#define SET_VertexAttrib2sARB(disp, fn) ((disp)->VertexAttrib2sARB = fn) -#define CALL_VertexAttrib2svARB(disp, parameters) (*((disp)->VertexAttrib2svARB)) parameters -#define GET_VertexAttrib2svARB(disp) ((disp)->VertexAttrib2svARB) -#define SET_VertexAttrib2svARB(disp, fn) ((disp)->VertexAttrib2svARB = fn) -#define CALL_VertexAttrib3dARB(disp, parameters) (*((disp)->VertexAttrib3dARB)) parameters -#define GET_VertexAttrib3dARB(disp) ((disp)->VertexAttrib3dARB) -#define SET_VertexAttrib3dARB(disp, fn) ((disp)->VertexAttrib3dARB = fn) -#define CALL_VertexAttrib3dvARB(disp, parameters) (*((disp)->VertexAttrib3dvARB)) parameters -#define GET_VertexAttrib3dvARB(disp) ((disp)->VertexAttrib3dvARB) -#define SET_VertexAttrib3dvARB(disp, fn) ((disp)->VertexAttrib3dvARB = fn) -#define CALL_VertexAttrib3fARB(disp, parameters) (*((disp)->VertexAttrib3fARB)) parameters -#define GET_VertexAttrib3fARB(disp) ((disp)->VertexAttrib3fARB) -#define SET_VertexAttrib3fARB(disp, fn) ((disp)->VertexAttrib3fARB = fn) -#define CALL_VertexAttrib3fvARB(disp, parameters) (*((disp)->VertexAttrib3fvARB)) parameters -#define GET_VertexAttrib3fvARB(disp) ((disp)->VertexAttrib3fvARB) -#define SET_VertexAttrib3fvARB(disp, fn) ((disp)->VertexAttrib3fvARB = fn) -#define CALL_VertexAttrib3sARB(disp, parameters) (*((disp)->VertexAttrib3sARB)) parameters -#define GET_VertexAttrib3sARB(disp) ((disp)->VertexAttrib3sARB) -#define SET_VertexAttrib3sARB(disp, fn) ((disp)->VertexAttrib3sARB = fn) -#define CALL_VertexAttrib3svARB(disp, parameters) (*((disp)->VertexAttrib3svARB)) parameters -#define GET_VertexAttrib3svARB(disp) ((disp)->VertexAttrib3svARB) -#define SET_VertexAttrib3svARB(disp, fn) ((disp)->VertexAttrib3svARB = fn) -#define CALL_VertexAttrib4NbvARB(disp, parameters) (*((disp)->VertexAttrib4NbvARB)) parameters -#define GET_VertexAttrib4NbvARB(disp) ((disp)->VertexAttrib4NbvARB) -#define SET_VertexAttrib4NbvARB(disp, fn) ((disp)->VertexAttrib4NbvARB = fn) -#define CALL_VertexAttrib4NivARB(disp, parameters) (*((disp)->VertexAttrib4NivARB)) parameters -#define GET_VertexAttrib4NivARB(disp) ((disp)->VertexAttrib4NivARB) -#define SET_VertexAttrib4NivARB(disp, fn) ((disp)->VertexAttrib4NivARB = fn) -#define CALL_VertexAttrib4NsvARB(disp, parameters) (*((disp)->VertexAttrib4NsvARB)) parameters -#define GET_VertexAttrib4NsvARB(disp) ((disp)->VertexAttrib4NsvARB) -#define SET_VertexAttrib4NsvARB(disp, fn) ((disp)->VertexAttrib4NsvARB = fn) -#define CALL_VertexAttrib4NubARB(disp, parameters) (*((disp)->VertexAttrib4NubARB)) parameters -#define GET_VertexAttrib4NubARB(disp) ((disp)->VertexAttrib4NubARB) -#define SET_VertexAttrib4NubARB(disp, fn) ((disp)->VertexAttrib4NubARB = fn) -#define CALL_VertexAttrib4NubvARB(disp, parameters) (*((disp)->VertexAttrib4NubvARB)) parameters -#define GET_VertexAttrib4NubvARB(disp) ((disp)->VertexAttrib4NubvARB) -#define SET_VertexAttrib4NubvARB(disp, fn) ((disp)->VertexAttrib4NubvARB = fn) -#define CALL_VertexAttrib4NuivARB(disp, parameters) (*((disp)->VertexAttrib4NuivARB)) parameters -#define GET_VertexAttrib4NuivARB(disp) ((disp)->VertexAttrib4NuivARB) -#define SET_VertexAttrib4NuivARB(disp, fn) ((disp)->VertexAttrib4NuivARB = fn) -#define CALL_VertexAttrib4NusvARB(disp, parameters) (*((disp)->VertexAttrib4NusvARB)) parameters -#define GET_VertexAttrib4NusvARB(disp) ((disp)->VertexAttrib4NusvARB) -#define SET_VertexAttrib4NusvARB(disp, fn) ((disp)->VertexAttrib4NusvARB = fn) -#define CALL_VertexAttrib4bvARB(disp, parameters) (*((disp)->VertexAttrib4bvARB)) parameters -#define GET_VertexAttrib4bvARB(disp) ((disp)->VertexAttrib4bvARB) -#define SET_VertexAttrib4bvARB(disp, fn) ((disp)->VertexAttrib4bvARB = fn) -#define CALL_VertexAttrib4dARB(disp, parameters) (*((disp)->VertexAttrib4dARB)) parameters -#define GET_VertexAttrib4dARB(disp) ((disp)->VertexAttrib4dARB) -#define SET_VertexAttrib4dARB(disp, fn) ((disp)->VertexAttrib4dARB = fn) -#define CALL_VertexAttrib4dvARB(disp, parameters) (*((disp)->VertexAttrib4dvARB)) parameters -#define GET_VertexAttrib4dvARB(disp) ((disp)->VertexAttrib4dvARB) -#define SET_VertexAttrib4dvARB(disp, fn) ((disp)->VertexAttrib4dvARB = fn) -#define CALL_VertexAttrib4fARB(disp, parameters) (*((disp)->VertexAttrib4fARB)) parameters -#define GET_VertexAttrib4fARB(disp) ((disp)->VertexAttrib4fARB) -#define SET_VertexAttrib4fARB(disp, fn) ((disp)->VertexAttrib4fARB = fn) -#define CALL_VertexAttrib4fvARB(disp, parameters) (*((disp)->VertexAttrib4fvARB)) parameters -#define GET_VertexAttrib4fvARB(disp) ((disp)->VertexAttrib4fvARB) -#define SET_VertexAttrib4fvARB(disp, fn) ((disp)->VertexAttrib4fvARB = fn) -#define CALL_VertexAttrib4ivARB(disp, parameters) (*((disp)->VertexAttrib4ivARB)) parameters -#define GET_VertexAttrib4ivARB(disp) ((disp)->VertexAttrib4ivARB) -#define SET_VertexAttrib4ivARB(disp, fn) ((disp)->VertexAttrib4ivARB = fn) -#define CALL_VertexAttrib4sARB(disp, parameters) (*((disp)->VertexAttrib4sARB)) parameters -#define GET_VertexAttrib4sARB(disp) ((disp)->VertexAttrib4sARB) -#define SET_VertexAttrib4sARB(disp, fn) ((disp)->VertexAttrib4sARB = fn) -#define CALL_VertexAttrib4svARB(disp, parameters) (*((disp)->VertexAttrib4svARB)) parameters -#define GET_VertexAttrib4svARB(disp) ((disp)->VertexAttrib4svARB) -#define SET_VertexAttrib4svARB(disp, fn) ((disp)->VertexAttrib4svARB = fn) -#define CALL_VertexAttrib4ubvARB(disp, parameters) (*((disp)->VertexAttrib4ubvARB)) parameters -#define GET_VertexAttrib4ubvARB(disp) ((disp)->VertexAttrib4ubvARB) -#define SET_VertexAttrib4ubvARB(disp, fn) ((disp)->VertexAttrib4ubvARB = fn) -#define CALL_VertexAttrib4uivARB(disp, parameters) (*((disp)->VertexAttrib4uivARB)) parameters -#define GET_VertexAttrib4uivARB(disp) ((disp)->VertexAttrib4uivARB) -#define SET_VertexAttrib4uivARB(disp, fn) ((disp)->VertexAttrib4uivARB = fn) -#define CALL_VertexAttrib4usvARB(disp, parameters) (*((disp)->VertexAttrib4usvARB)) parameters -#define GET_VertexAttrib4usvARB(disp) ((disp)->VertexAttrib4usvARB) -#define SET_VertexAttrib4usvARB(disp, fn) ((disp)->VertexAttrib4usvARB = fn) -#define CALL_VertexAttribPointerARB(disp, parameters) (*((disp)->VertexAttribPointerARB)) parameters -#define GET_VertexAttribPointerARB(disp) ((disp)->VertexAttribPointerARB) -#define SET_VertexAttribPointerARB(disp, fn) ((disp)->VertexAttribPointerARB = fn) -#define CALL_BindBufferARB(disp, parameters) (*((disp)->BindBufferARB)) parameters -#define GET_BindBufferARB(disp) ((disp)->BindBufferARB) -#define SET_BindBufferARB(disp, fn) ((disp)->BindBufferARB = fn) -#define CALL_BufferDataARB(disp, parameters) (*((disp)->BufferDataARB)) parameters -#define GET_BufferDataARB(disp) ((disp)->BufferDataARB) -#define SET_BufferDataARB(disp, fn) ((disp)->BufferDataARB = fn) -#define CALL_BufferSubDataARB(disp, parameters) (*((disp)->BufferSubDataARB)) parameters -#define GET_BufferSubDataARB(disp) ((disp)->BufferSubDataARB) -#define SET_BufferSubDataARB(disp, fn) ((disp)->BufferSubDataARB = fn) -#define CALL_DeleteBuffersARB(disp, parameters) (*((disp)->DeleteBuffersARB)) parameters -#define GET_DeleteBuffersARB(disp) ((disp)->DeleteBuffersARB) -#define SET_DeleteBuffersARB(disp, fn) ((disp)->DeleteBuffersARB = fn) -#define CALL_GenBuffersARB(disp, parameters) (*((disp)->GenBuffersARB)) parameters -#define GET_GenBuffersARB(disp) ((disp)->GenBuffersARB) -#define SET_GenBuffersARB(disp, fn) ((disp)->GenBuffersARB = fn) -#define CALL_GetBufferParameterivARB(disp, parameters) (*((disp)->GetBufferParameterivARB)) parameters -#define GET_GetBufferParameterivARB(disp) ((disp)->GetBufferParameterivARB) -#define SET_GetBufferParameterivARB(disp, fn) ((disp)->GetBufferParameterivARB = fn) -#define CALL_GetBufferPointervARB(disp, parameters) (*((disp)->GetBufferPointervARB)) parameters -#define GET_GetBufferPointervARB(disp) ((disp)->GetBufferPointervARB) -#define SET_GetBufferPointervARB(disp, fn) ((disp)->GetBufferPointervARB = fn) -#define CALL_GetBufferSubDataARB(disp, parameters) (*((disp)->GetBufferSubDataARB)) parameters -#define GET_GetBufferSubDataARB(disp) ((disp)->GetBufferSubDataARB) -#define SET_GetBufferSubDataARB(disp, fn) ((disp)->GetBufferSubDataARB = fn) -#define CALL_IsBufferARB(disp, parameters) (*((disp)->IsBufferARB)) parameters -#define GET_IsBufferARB(disp) ((disp)->IsBufferARB) -#define SET_IsBufferARB(disp, fn) ((disp)->IsBufferARB = fn) -#define CALL_MapBufferARB(disp, parameters) (*((disp)->MapBufferARB)) parameters -#define GET_MapBufferARB(disp) ((disp)->MapBufferARB) -#define SET_MapBufferARB(disp, fn) ((disp)->MapBufferARB = fn) -#define CALL_UnmapBufferARB(disp, parameters) (*((disp)->UnmapBufferARB)) parameters -#define GET_UnmapBufferARB(disp) ((disp)->UnmapBufferARB) -#define SET_UnmapBufferARB(disp, fn) ((disp)->UnmapBufferARB = fn) -#define CALL_BeginQueryARB(disp, parameters) (*((disp)->BeginQueryARB)) parameters -#define GET_BeginQueryARB(disp) ((disp)->BeginQueryARB) -#define SET_BeginQueryARB(disp, fn) ((disp)->BeginQueryARB = fn) -#define CALL_DeleteQueriesARB(disp, parameters) (*((disp)->DeleteQueriesARB)) parameters -#define GET_DeleteQueriesARB(disp) ((disp)->DeleteQueriesARB) -#define SET_DeleteQueriesARB(disp, fn) ((disp)->DeleteQueriesARB = fn) -#define CALL_EndQueryARB(disp, parameters) (*((disp)->EndQueryARB)) parameters -#define GET_EndQueryARB(disp) ((disp)->EndQueryARB) -#define SET_EndQueryARB(disp, fn) ((disp)->EndQueryARB = fn) -#define CALL_GenQueriesARB(disp, parameters) (*((disp)->GenQueriesARB)) parameters -#define GET_GenQueriesARB(disp) ((disp)->GenQueriesARB) -#define SET_GenQueriesARB(disp, fn) ((disp)->GenQueriesARB = fn) -#define CALL_GetQueryObjectivARB(disp, parameters) (*((disp)->GetQueryObjectivARB)) parameters -#define GET_GetQueryObjectivARB(disp) ((disp)->GetQueryObjectivARB) -#define SET_GetQueryObjectivARB(disp, fn) ((disp)->GetQueryObjectivARB = fn) -#define CALL_GetQueryObjectuivARB(disp, parameters) (*((disp)->GetQueryObjectuivARB)) parameters -#define GET_GetQueryObjectuivARB(disp) ((disp)->GetQueryObjectuivARB) -#define SET_GetQueryObjectuivARB(disp, fn) ((disp)->GetQueryObjectuivARB = fn) -#define CALL_GetQueryivARB(disp, parameters) (*((disp)->GetQueryivARB)) parameters -#define GET_GetQueryivARB(disp) ((disp)->GetQueryivARB) -#define SET_GetQueryivARB(disp, fn) ((disp)->GetQueryivARB = fn) -#define CALL_IsQueryARB(disp, parameters) (*((disp)->IsQueryARB)) parameters -#define GET_IsQueryARB(disp) ((disp)->IsQueryARB) -#define SET_IsQueryARB(disp, fn) ((disp)->IsQueryARB = fn) -#define CALL_AttachObjectARB(disp, parameters) (*((disp)->AttachObjectARB)) parameters -#define GET_AttachObjectARB(disp) ((disp)->AttachObjectARB) -#define SET_AttachObjectARB(disp, fn) ((disp)->AttachObjectARB = fn) -#define CALL_CompileShaderARB(disp, parameters) (*((disp)->CompileShaderARB)) parameters -#define GET_CompileShaderARB(disp) ((disp)->CompileShaderARB) -#define SET_CompileShaderARB(disp, fn) ((disp)->CompileShaderARB = fn) -#define CALL_CreateProgramObjectARB(disp, parameters) (*((disp)->CreateProgramObjectARB)) parameters -#define GET_CreateProgramObjectARB(disp) ((disp)->CreateProgramObjectARB) -#define SET_CreateProgramObjectARB(disp, fn) ((disp)->CreateProgramObjectARB = fn) -#define CALL_CreateShaderObjectARB(disp, parameters) (*((disp)->CreateShaderObjectARB)) parameters -#define GET_CreateShaderObjectARB(disp) ((disp)->CreateShaderObjectARB) -#define SET_CreateShaderObjectARB(disp, fn) ((disp)->CreateShaderObjectARB = fn) -#define CALL_DeleteObjectARB(disp, parameters) (*((disp)->DeleteObjectARB)) parameters -#define GET_DeleteObjectARB(disp) ((disp)->DeleteObjectARB) -#define SET_DeleteObjectARB(disp, fn) ((disp)->DeleteObjectARB = fn) -#define CALL_DetachObjectARB(disp, parameters) (*((disp)->DetachObjectARB)) parameters -#define GET_DetachObjectARB(disp) ((disp)->DetachObjectARB) -#define SET_DetachObjectARB(disp, fn) ((disp)->DetachObjectARB = fn) -#define CALL_GetActiveUniformARB(disp, parameters) (*((disp)->GetActiveUniformARB)) parameters -#define GET_GetActiveUniformARB(disp) ((disp)->GetActiveUniformARB) -#define SET_GetActiveUniformARB(disp, fn) ((disp)->GetActiveUniformARB = fn) -#define CALL_GetAttachedObjectsARB(disp, parameters) (*((disp)->GetAttachedObjectsARB)) parameters -#define GET_GetAttachedObjectsARB(disp) ((disp)->GetAttachedObjectsARB) -#define SET_GetAttachedObjectsARB(disp, fn) ((disp)->GetAttachedObjectsARB = fn) -#define CALL_GetHandleARB(disp, parameters) (*((disp)->GetHandleARB)) parameters -#define GET_GetHandleARB(disp) ((disp)->GetHandleARB) -#define SET_GetHandleARB(disp, fn) ((disp)->GetHandleARB = fn) -#define CALL_GetInfoLogARB(disp, parameters) (*((disp)->GetInfoLogARB)) parameters -#define GET_GetInfoLogARB(disp) ((disp)->GetInfoLogARB) -#define SET_GetInfoLogARB(disp, fn) ((disp)->GetInfoLogARB = fn) -#define CALL_GetObjectParameterfvARB(disp, parameters) (*((disp)->GetObjectParameterfvARB)) parameters -#define GET_GetObjectParameterfvARB(disp) ((disp)->GetObjectParameterfvARB) -#define SET_GetObjectParameterfvARB(disp, fn) ((disp)->GetObjectParameterfvARB = fn) -#define CALL_GetObjectParameterivARB(disp, parameters) (*((disp)->GetObjectParameterivARB)) parameters -#define GET_GetObjectParameterivARB(disp) ((disp)->GetObjectParameterivARB) -#define SET_GetObjectParameterivARB(disp, fn) ((disp)->GetObjectParameterivARB = fn) -#define CALL_GetShaderSourceARB(disp, parameters) (*((disp)->GetShaderSourceARB)) parameters -#define GET_GetShaderSourceARB(disp) ((disp)->GetShaderSourceARB) -#define SET_GetShaderSourceARB(disp, fn) ((disp)->GetShaderSourceARB = fn) -#define CALL_GetUniformLocationARB(disp, parameters) (*((disp)->GetUniformLocationARB)) parameters -#define GET_GetUniformLocationARB(disp) ((disp)->GetUniformLocationARB) -#define SET_GetUniformLocationARB(disp, fn) ((disp)->GetUniformLocationARB = fn) -#define CALL_GetUniformfvARB(disp, parameters) (*((disp)->GetUniformfvARB)) parameters -#define GET_GetUniformfvARB(disp) ((disp)->GetUniformfvARB) -#define SET_GetUniformfvARB(disp, fn) ((disp)->GetUniformfvARB = fn) -#define CALL_GetUniformivARB(disp, parameters) (*((disp)->GetUniformivARB)) parameters -#define GET_GetUniformivARB(disp) ((disp)->GetUniformivARB) -#define SET_GetUniformivARB(disp, fn) ((disp)->GetUniformivARB = fn) -#define CALL_LinkProgramARB(disp, parameters) (*((disp)->LinkProgramARB)) parameters -#define GET_LinkProgramARB(disp) ((disp)->LinkProgramARB) -#define SET_LinkProgramARB(disp, fn) ((disp)->LinkProgramARB = fn) -#define CALL_ShaderSourceARB(disp, parameters) (*((disp)->ShaderSourceARB)) parameters -#define GET_ShaderSourceARB(disp) ((disp)->ShaderSourceARB) -#define SET_ShaderSourceARB(disp, fn) ((disp)->ShaderSourceARB = fn) -#define CALL_Uniform1fARB(disp, parameters) (*((disp)->Uniform1fARB)) parameters -#define GET_Uniform1fARB(disp) ((disp)->Uniform1fARB) -#define SET_Uniform1fARB(disp, fn) ((disp)->Uniform1fARB = fn) -#define CALL_Uniform1fvARB(disp, parameters) (*((disp)->Uniform1fvARB)) parameters -#define GET_Uniform1fvARB(disp) ((disp)->Uniform1fvARB) -#define SET_Uniform1fvARB(disp, fn) ((disp)->Uniform1fvARB = fn) -#define CALL_Uniform1iARB(disp, parameters) (*((disp)->Uniform1iARB)) parameters -#define GET_Uniform1iARB(disp) ((disp)->Uniform1iARB) -#define SET_Uniform1iARB(disp, fn) ((disp)->Uniform1iARB = fn) -#define CALL_Uniform1ivARB(disp, parameters) (*((disp)->Uniform1ivARB)) parameters -#define GET_Uniform1ivARB(disp) ((disp)->Uniform1ivARB) -#define SET_Uniform1ivARB(disp, fn) ((disp)->Uniform1ivARB = fn) -#define CALL_Uniform2fARB(disp, parameters) (*((disp)->Uniform2fARB)) parameters -#define GET_Uniform2fARB(disp) ((disp)->Uniform2fARB) -#define SET_Uniform2fARB(disp, fn) ((disp)->Uniform2fARB = fn) -#define CALL_Uniform2fvARB(disp, parameters) (*((disp)->Uniform2fvARB)) parameters -#define GET_Uniform2fvARB(disp) ((disp)->Uniform2fvARB) -#define SET_Uniform2fvARB(disp, fn) ((disp)->Uniform2fvARB = fn) -#define CALL_Uniform2iARB(disp, parameters) (*((disp)->Uniform2iARB)) parameters -#define GET_Uniform2iARB(disp) ((disp)->Uniform2iARB) -#define SET_Uniform2iARB(disp, fn) ((disp)->Uniform2iARB = fn) -#define CALL_Uniform2ivARB(disp, parameters) (*((disp)->Uniform2ivARB)) parameters -#define GET_Uniform2ivARB(disp) ((disp)->Uniform2ivARB) -#define SET_Uniform2ivARB(disp, fn) ((disp)->Uniform2ivARB = fn) -#define CALL_Uniform3fARB(disp, parameters) (*((disp)->Uniform3fARB)) parameters -#define GET_Uniform3fARB(disp) ((disp)->Uniform3fARB) -#define SET_Uniform3fARB(disp, fn) ((disp)->Uniform3fARB = fn) -#define CALL_Uniform3fvARB(disp, parameters) (*((disp)->Uniform3fvARB)) parameters -#define GET_Uniform3fvARB(disp) ((disp)->Uniform3fvARB) -#define SET_Uniform3fvARB(disp, fn) ((disp)->Uniform3fvARB = fn) -#define CALL_Uniform3iARB(disp, parameters) (*((disp)->Uniform3iARB)) parameters -#define GET_Uniform3iARB(disp) ((disp)->Uniform3iARB) -#define SET_Uniform3iARB(disp, fn) ((disp)->Uniform3iARB = fn) -#define CALL_Uniform3ivARB(disp, parameters) (*((disp)->Uniform3ivARB)) parameters -#define GET_Uniform3ivARB(disp) ((disp)->Uniform3ivARB) -#define SET_Uniform3ivARB(disp, fn) ((disp)->Uniform3ivARB = fn) -#define CALL_Uniform4fARB(disp, parameters) (*((disp)->Uniform4fARB)) parameters -#define GET_Uniform4fARB(disp) ((disp)->Uniform4fARB) -#define SET_Uniform4fARB(disp, fn) ((disp)->Uniform4fARB = fn) -#define CALL_Uniform4fvARB(disp, parameters) (*((disp)->Uniform4fvARB)) parameters -#define GET_Uniform4fvARB(disp) ((disp)->Uniform4fvARB) -#define SET_Uniform4fvARB(disp, fn) ((disp)->Uniform4fvARB = fn) -#define CALL_Uniform4iARB(disp, parameters) (*((disp)->Uniform4iARB)) parameters -#define GET_Uniform4iARB(disp) ((disp)->Uniform4iARB) -#define SET_Uniform4iARB(disp, fn) ((disp)->Uniform4iARB = fn) -#define CALL_Uniform4ivARB(disp, parameters) (*((disp)->Uniform4ivARB)) parameters -#define GET_Uniform4ivARB(disp) ((disp)->Uniform4ivARB) -#define SET_Uniform4ivARB(disp, fn) ((disp)->Uniform4ivARB = fn) -#define CALL_UniformMatrix2fvARB(disp, parameters) (*((disp)->UniformMatrix2fvARB)) parameters -#define GET_UniformMatrix2fvARB(disp) ((disp)->UniformMatrix2fvARB) -#define SET_UniformMatrix2fvARB(disp, fn) ((disp)->UniformMatrix2fvARB = fn) -#define CALL_UniformMatrix3fvARB(disp, parameters) (*((disp)->UniformMatrix3fvARB)) parameters -#define GET_UniformMatrix3fvARB(disp) ((disp)->UniformMatrix3fvARB) -#define SET_UniformMatrix3fvARB(disp, fn) ((disp)->UniformMatrix3fvARB = fn) -#define CALL_UniformMatrix4fvARB(disp, parameters) (*((disp)->UniformMatrix4fvARB)) parameters -#define GET_UniformMatrix4fvARB(disp) ((disp)->UniformMatrix4fvARB) -#define SET_UniformMatrix4fvARB(disp, fn) ((disp)->UniformMatrix4fvARB = fn) -#define CALL_UseProgramObjectARB(disp, parameters) (*((disp)->UseProgramObjectARB)) parameters -#define GET_UseProgramObjectARB(disp) ((disp)->UseProgramObjectARB) -#define SET_UseProgramObjectARB(disp, fn) ((disp)->UseProgramObjectARB = fn) -#define CALL_ValidateProgramARB(disp, parameters) (*((disp)->ValidateProgramARB)) parameters -#define GET_ValidateProgramARB(disp) ((disp)->ValidateProgramARB) -#define SET_ValidateProgramARB(disp, fn) ((disp)->ValidateProgramARB = fn) -#define CALL_BindAttribLocationARB(disp, parameters) (*((disp)->BindAttribLocationARB)) parameters -#define GET_BindAttribLocationARB(disp) ((disp)->BindAttribLocationARB) -#define SET_BindAttribLocationARB(disp, fn) ((disp)->BindAttribLocationARB = fn) -#define CALL_GetActiveAttribARB(disp, parameters) (*((disp)->GetActiveAttribARB)) parameters -#define GET_GetActiveAttribARB(disp) ((disp)->GetActiveAttribARB) -#define SET_GetActiveAttribARB(disp, fn) ((disp)->GetActiveAttribARB = fn) -#define CALL_GetAttribLocationARB(disp, parameters) (*((disp)->GetAttribLocationARB)) parameters -#define GET_GetAttribLocationARB(disp) ((disp)->GetAttribLocationARB) -#define SET_GetAttribLocationARB(disp, fn) ((disp)->GetAttribLocationARB = fn) -#define CALL_DrawBuffersARB(disp, parameters) (*((disp)->DrawBuffersARB)) parameters -#define GET_DrawBuffersARB(disp) ((disp)->DrawBuffersARB) -#define SET_DrawBuffersARB(disp, fn) ((disp)->DrawBuffersARB = fn) -#define CALL_RenderbufferStorageMultisample(disp, parameters) (*((disp)->RenderbufferStorageMultisample)) parameters -#define GET_RenderbufferStorageMultisample(disp) ((disp)->RenderbufferStorageMultisample) -#define SET_RenderbufferStorageMultisample(disp, fn) ((disp)->RenderbufferStorageMultisample = fn) -#define CALL_FlushMappedBufferRange(disp, parameters) (*((disp)->FlushMappedBufferRange)) parameters -#define GET_FlushMappedBufferRange(disp) ((disp)->FlushMappedBufferRange) -#define SET_FlushMappedBufferRange(disp, fn) ((disp)->FlushMappedBufferRange = fn) -#define CALL_MapBufferRange(disp, parameters) (*((disp)->MapBufferRange)) parameters -#define GET_MapBufferRange(disp) ((disp)->MapBufferRange) -#define SET_MapBufferRange(disp, fn) ((disp)->MapBufferRange = fn) -#define CALL_BindVertexArray(disp, parameters) (*((disp)->BindVertexArray)) parameters -#define GET_BindVertexArray(disp) ((disp)->BindVertexArray) -#define SET_BindVertexArray(disp, fn) ((disp)->BindVertexArray = fn) -#define CALL_GenVertexArrays(disp, parameters) (*((disp)->GenVertexArrays)) parameters -#define GET_GenVertexArrays(disp) ((disp)->GenVertexArrays) -#define SET_GenVertexArrays(disp, fn) ((disp)->GenVertexArrays = fn) -#define CALL_CopyBufferSubData(disp, parameters) (*((disp)->CopyBufferSubData)) parameters -#define GET_CopyBufferSubData(disp) ((disp)->CopyBufferSubData) -#define SET_CopyBufferSubData(disp, fn) ((disp)->CopyBufferSubData = fn) -#define CALL_ClientWaitSync(disp, parameters) (*((disp)->ClientWaitSync)) parameters -#define GET_ClientWaitSync(disp) ((disp)->ClientWaitSync) -#define SET_ClientWaitSync(disp, fn) ((disp)->ClientWaitSync = fn) -#define CALL_DeleteSync(disp, parameters) (*((disp)->DeleteSync)) parameters -#define GET_DeleteSync(disp) ((disp)->DeleteSync) -#define SET_DeleteSync(disp, fn) ((disp)->DeleteSync = fn) -#define CALL_FenceSync(disp, parameters) (*((disp)->FenceSync)) parameters -#define GET_FenceSync(disp) ((disp)->FenceSync) -#define SET_FenceSync(disp, fn) ((disp)->FenceSync = fn) -#define CALL_GetInteger64v(disp, parameters) (*((disp)->GetInteger64v)) parameters -#define GET_GetInteger64v(disp) ((disp)->GetInteger64v) -#define SET_GetInteger64v(disp, fn) ((disp)->GetInteger64v = fn) -#define CALL_GetSynciv(disp, parameters) (*((disp)->GetSynciv)) parameters -#define GET_GetSynciv(disp) ((disp)->GetSynciv) -#define SET_GetSynciv(disp, fn) ((disp)->GetSynciv = fn) -#define CALL_IsSync(disp, parameters) (*((disp)->IsSync)) parameters -#define GET_IsSync(disp) ((disp)->IsSync) -#define SET_IsSync(disp, fn) ((disp)->IsSync = fn) -#define CALL_WaitSync(disp, parameters) (*((disp)->WaitSync)) parameters -#define GET_WaitSync(disp) ((disp)->WaitSync) -#define SET_WaitSync(disp, fn) ((disp)->WaitSync = fn) -#define CALL_PolygonOffsetEXT(disp, parameters) (*((disp)->PolygonOffsetEXT)) parameters -#define GET_PolygonOffsetEXT(disp) ((disp)->PolygonOffsetEXT) -#define SET_PolygonOffsetEXT(disp, fn) ((disp)->PolygonOffsetEXT = fn) -#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterfvSGIS)) parameters -#define GET_GetPixelTexGenParameterfvSGIS(disp) ((disp)->GetPixelTexGenParameterfvSGIS) -#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) ((disp)->GetPixelTexGenParameterfvSGIS = fn) -#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterivSGIS)) parameters -#define GET_GetPixelTexGenParameterivSGIS(disp) ((disp)->GetPixelTexGenParameterivSGIS) -#define SET_GetPixelTexGenParameterivSGIS(disp, fn) ((disp)->GetPixelTexGenParameterivSGIS = fn) -#define CALL_PixelTexGenParameterfSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfSGIS)) parameters -#define GET_PixelTexGenParameterfSGIS(disp) ((disp)->PixelTexGenParameterfSGIS) -#define SET_PixelTexGenParameterfSGIS(disp, fn) ((disp)->PixelTexGenParameterfSGIS = fn) -#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfvSGIS)) parameters -#define GET_PixelTexGenParameterfvSGIS(disp) ((disp)->PixelTexGenParameterfvSGIS) -#define SET_PixelTexGenParameterfvSGIS(disp, fn) ((disp)->PixelTexGenParameterfvSGIS = fn) -#define CALL_PixelTexGenParameteriSGIS(disp, parameters) (*((disp)->PixelTexGenParameteriSGIS)) parameters -#define GET_PixelTexGenParameteriSGIS(disp) ((disp)->PixelTexGenParameteriSGIS) -#define SET_PixelTexGenParameteriSGIS(disp, fn) ((disp)->PixelTexGenParameteriSGIS = fn) -#define CALL_PixelTexGenParameterivSGIS(disp, parameters) (*((disp)->PixelTexGenParameterivSGIS)) parameters -#define GET_PixelTexGenParameterivSGIS(disp) ((disp)->PixelTexGenParameterivSGIS) -#define SET_PixelTexGenParameterivSGIS(disp, fn) ((disp)->PixelTexGenParameterivSGIS = fn) -#define CALL_SampleMaskSGIS(disp, parameters) (*((disp)->SampleMaskSGIS)) parameters -#define GET_SampleMaskSGIS(disp) ((disp)->SampleMaskSGIS) -#define SET_SampleMaskSGIS(disp, fn) ((disp)->SampleMaskSGIS = fn) -#define CALL_SamplePatternSGIS(disp, parameters) (*((disp)->SamplePatternSGIS)) parameters -#define GET_SamplePatternSGIS(disp) ((disp)->SamplePatternSGIS) -#define SET_SamplePatternSGIS(disp, fn) ((disp)->SamplePatternSGIS = fn) -#define CALL_ColorPointerEXT(disp, parameters) (*((disp)->ColorPointerEXT)) parameters -#define GET_ColorPointerEXT(disp) ((disp)->ColorPointerEXT) -#define SET_ColorPointerEXT(disp, fn) ((disp)->ColorPointerEXT = fn) -#define CALL_EdgeFlagPointerEXT(disp, parameters) (*((disp)->EdgeFlagPointerEXT)) parameters -#define GET_EdgeFlagPointerEXT(disp) ((disp)->EdgeFlagPointerEXT) -#define SET_EdgeFlagPointerEXT(disp, fn) ((disp)->EdgeFlagPointerEXT = fn) -#define CALL_IndexPointerEXT(disp, parameters) (*((disp)->IndexPointerEXT)) parameters -#define GET_IndexPointerEXT(disp) ((disp)->IndexPointerEXT) -#define SET_IndexPointerEXT(disp, fn) ((disp)->IndexPointerEXT = fn) -#define CALL_NormalPointerEXT(disp, parameters) (*((disp)->NormalPointerEXT)) parameters -#define GET_NormalPointerEXT(disp) ((disp)->NormalPointerEXT) -#define SET_NormalPointerEXT(disp, fn) ((disp)->NormalPointerEXT = fn) -#define CALL_TexCoordPointerEXT(disp, parameters) (*((disp)->TexCoordPointerEXT)) parameters -#define GET_TexCoordPointerEXT(disp) ((disp)->TexCoordPointerEXT) -#define SET_TexCoordPointerEXT(disp, fn) ((disp)->TexCoordPointerEXT = fn) -#define CALL_VertexPointerEXT(disp, parameters) (*((disp)->VertexPointerEXT)) parameters -#define GET_VertexPointerEXT(disp) ((disp)->VertexPointerEXT) -#define SET_VertexPointerEXT(disp, fn) ((disp)->VertexPointerEXT = fn) -#define CALL_PointParameterfEXT(disp, parameters) (*((disp)->PointParameterfEXT)) parameters -#define GET_PointParameterfEXT(disp) ((disp)->PointParameterfEXT) -#define SET_PointParameterfEXT(disp, fn) ((disp)->PointParameterfEXT = fn) -#define CALL_PointParameterfvEXT(disp, parameters) (*((disp)->PointParameterfvEXT)) parameters -#define GET_PointParameterfvEXT(disp) ((disp)->PointParameterfvEXT) -#define SET_PointParameterfvEXT(disp, fn) ((disp)->PointParameterfvEXT = fn) -#define CALL_LockArraysEXT(disp, parameters) (*((disp)->LockArraysEXT)) parameters -#define GET_LockArraysEXT(disp) ((disp)->LockArraysEXT) -#define SET_LockArraysEXT(disp, fn) ((disp)->LockArraysEXT = fn) -#define CALL_UnlockArraysEXT(disp, parameters) (*((disp)->UnlockArraysEXT)) parameters -#define GET_UnlockArraysEXT(disp) ((disp)->UnlockArraysEXT) -#define SET_UnlockArraysEXT(disp, fn) ((disp)->UnlockArraysEXT = fn) -#define CALL_CullParameterdvEXT(disp, parameters) (*((disp)->CullParameterdvEXT)) parameters -#define GET_CullParameterdvEXT(disp) ((disp)->CullParameterdvEXT) -#define SET_CullParameterdvEXT(disp, fn) ((disp)->CullParameterdvEXT = fn) -#define CALL_CullParameterfvEXT(disp, parameters) (*((disp)->CullParameterfvEXT)) parameters -#define GET_CullParameterfvEXT(disp) ((disp)->CullParameterfvEXT) -#define SET_CullParameterfvEXT(disp, fn) ((disp)->CullParameterfvEXT = fn) -#define CALL_SecondaryColor3bEXT(disp, parameters) (*((disp)->SecondaryColor3bEXT)) parameters -#define GET_SecondaryColor3bEXT(disp) ((disp)->SecondaryColor3bEXT) -#define SET_SecondaryColor3bEXT(disp, fn) ((disp)->SecondaryColor3bEXT = fn) -#define CALL_SecondaryColor3bvEXT(disp, parameters) (*((disp)->SecondaryColor3bvEXT)) parameters -#define GET_SecondaryColor3bvEXT(disp) ((disp)->SecondaryColor3bvEXT) -#define SET_SecondaryColor3bvEXT(disp, fn) ((disp)->SecondaryColor3bvEXT = fn) -#define CALL_SecondaryColor3dEXT(disp, parameters) (*((disp)->SecondaryColor3dEXT)) parameters -#define GET_SecondaryColor3dEXT(disp) ((disp)->SecondaryColor3dEXT) -#define SET_SecondaryColor3dEXT(disp, fn) ((disp)->SecondaryColor3dEXT = fn) -#define CALL_SecondaryColor3dvEXT(disp, parameters) (*((disp)->SecondaryColor3dvEXT)) parameters -#define GET_SecondaryColor3dvEXT(disp) ((disp)->SecondaryColor3dvEXT) -#define SET_SecondaryColor3dvEXT(disp, fn) ((disp)->SecondaryColor3dvEXT = fn) -#define CALL_SecondaryColor3fEXT(disp, parameters) (*((disp)->SecondaryColor3fEXT)) parameters -#define GET_SecondaryColor3fEXT(disp) ((disp)->SecondaryColor3fEXT) -#define SET_SecondaryColor3fEXT(disp, fn) ((disp)->SecondaryColor3fEXT = fn) -#define CALL_SecondaryColor3fvEXT(disp, parameters) (*((disp)->SecondaryColor3fvEXT)) parameters -#define GET_SecondaryColor3fvEXT(disp) ((disp)->SecondaryColor3fvEXT) -#define SET_SecondaryColor3fvEXT(disp, fn) ((disp)->SecondaryColor3fvEXT = fn) -#define CALL_SecondaryColor3iEXT(disp, parameters) (*((disp)->SecondaryColor3iEXT)) parameters -#define GET_SecondaryColor3iEXT(disp) ((disp)->SecondaryColor3iEXT) -#define SET_SecondaryColor3iEXT(disp, fn) ((disp)->SecondaryColor3iEXT = fn) -#define CALL_SecondaryColor3ivEXT(disp, parameters) (*((disp)->SecondaryColor3ivEXT)) parameters -#define GET_SecondaryColor3ivEXT(disp) ((disp)->SecondaryColor3ivEXT) -#define SET_SecondaryColor3ivEXT(disp, fn) ((disp)->SecondaryColor3ivEXT = fn) -#define CALL_SecondaryColor3sEXT(disp, parameters) (*((disp)->SecondaryColor3sEXT)) parameters -#define GET_SecondaryColor3sEXT(disp) ((disp)->SecondaryColor3sEXT) -#define SET_SecondaryColor3sEXT(disp, fn) ((disp)->SecondaryColor3sEXT = fn) -#define CALL_SecondaryColor3svEXT(disp, parameters) (*((disp)->SecondaryColor3svEXT)) parameters -#define GET_SecondaryColor3svEXT(disp) ((disp)->SecondaryColor3svEXT) -#define SET_SecondaryColor3svEXT(disp, fn) ((disp)->SecondaryColor3svEXT = fn) -#define CALL_SecondaryColor3ubEXT(disp, parameters) (*((disp)->SecondaryColor3ubEXT)) parameters -#define GET_SecondaryColor3ubEXT(disp) ((disp)->SecondaryColor3ubEXT) -#define SET_SecondaryColor3ubEXT(disp, fn) ((disp)->SecondaryColor3ubEXT = fn) -#define CALL_SecondaryColor3ubvEXT(disp, parameters) (*((disp)->SecondaryColor3ubvEXT)) parameters -#define GET_SecondaryColor3ubvEXT(disp) ((disp)->SecondaryColor3ubvEXT) -#define SET_SecondaryColor3ubvEXT(disp, fn) ((disp)->SecondaryColor3ubvEXT = fn) -#define CALL_SecondaryColor3uiEXT(disp, parameters) (*((disp)->SecondaryColor3uiEXT)) parameters -#define GET_SecondaryColor3uiEXT(disp) ((disp)->SecondaryColor3uiEXT) -#define SET_SecondaryColor3uiEXT(disp, fn) ((disp)->SecondaryColor3uiEXT = fn) -#define CALL_SecondaryColor3uivEXT(disp, parameters) (*((disp)->SecondaryColor3uivEXT)) parameters -#define GET_SecondaryColor3uivEXT(disp) ((disp)->SecondaryColor3uivEXT) -#define SET_SecondaryColor3uivEXT(disp, fn) ((disp)->SecondaryColor3uivEXT = fn) -#define CALL_SecondaryColor3usEXT(disp, parameters) (*((disp)->SecondaryColor3usEXT)) parameters -#define GET_SecondaryColor3usEXT(disp) ((disp)->SecondaryColor3usEXT) -#define SET_SecondaryColor3usEXT(disp, fn) ((disp)->SecondaryColor3usEXT = fn) -#define CALL_SecondaryColor3usvEXT(disp, parameters) (*((disp)->SecondaryColor3usvEXT)) parameters -#define GET_SecondaryColor3usvEXT(disp) ((disp)->SecondaryColor3usvEXT) -#define SET_SecondaryColor3usvEXT(disp, fn) ((disp)->SecondaryColor3usvEXT = fn) -#define CALL_SecondaryColorPointerEXT(disp, parameters) (*((disp)->SecondaryColorPointerEXT)) parameters -#define GET_SecondaryColorPointerEXT(disp) ((disp)->SecondaryColorPointerEXT) -#define SET_SecondaryColorPointerEXT(disp, fn) ((disp)->SecondaryColorPointerEXT = fn) -#define CALL_MultiDrawArraysEXT(disp, parameters) (*((disp)->MultiDrawArraysEXT)) parameters -#define GET_MultiDrawArraysEXT(disp) ((disp)->MultiDrawArraysEXT) -#define SET_MultiDrawArraysEXT(disp, fn) ((disp)->MultiDrawArraysEXT = fn) -#define CALL_MultiDrawElementsEXT(disp, parameters) (*((disp)->MultiDrawElementsEXT)) parameters -#define GET_MultiDrawElementsEXT(disp) ((disp)->MultiDrawElementsEXT) -#define SET_MultiDrawElementsEXT(disp, fn) ((disp)->MultiDrawElementsEXT = fn) -#define CALL_FogCoordPointerEXT(disp, parameters) (*((disp)->FogCoordPointerEXT)) parameters -#define GET_FogCoordPointerEXT(disp) ((disp)->FogCoordPointerEXT) -#define SET_FogCoordPointerEXT(disp, fn) ((disp)->FogCoordPointerEXT = fn) -#define CALL_FogCoorddEXT(disp, parameters) (*((disp)->FogCoorddEXT)) parameters -#define GET_FogCoorddEXT(disp) ((disp)->FogCoorddEXT) -#define SET_FogCoorddEXT(disp, fn) ((disp)->FogCoorddEXT = fn) -#define CALL_FogCoorddvEXT(disp, parameters) (*((disp)->FogCoorddvEXT)) parameters -#define GET_FogCoorddvEXT(disp) ((disp)->FogCoorddvEXT) -#define SET_FogCoorddvEXT(disp, fn) ((disp)->FogCoorddvEXT = fn) -#define CALL_FogCoordfEXT(disp, parameters) (*((disp)->FogCoordfEXT)) parameters -#define GET_FogCoordfEXT(disp) ((disp)->FogCoordfEXT) -#define SET_FogCoordfEXT(disp, fn) ((disp)->FogCoordfEXT = fn) -#define CALL_FogCoordfvEXT(disp, parameters) (*((disp)->FogCoordfvEXT)) parameters -#define GET_FogCoordfvEXT(disp) ((disp)->FogCoordfvEXT) -#define SET_FogCoordfvEXT(disp, fn) ((disp)->FogCoordfvEXT = fn) -#define CALL_PixelTexGenSGIX(disp, parameters) (*((disp)->PixelTexGenSGIX)) parameters -#define GET_PixelTexGenSGIX(disp) ((disp)->PixelTexGenSGIX) -#define SET_PixelTexGenSGIX(disp, fn) ((disp)->PixelTexGenSGIX = fn) -#define CALL_BlendFuncSeparateEXT(disp, parameters) (*((disp)->BlendFuncSeparateEXT)) parameters -#define GET_BlendFuncSeparateEXT(disp) ((disp)->BlendFuncSeparateEXT) -#define SET_BlendFuncSeparateEXT(disp, fn) ((disp)->BlendFuncSeparateEXT = fn) -#define CALL_FlushVertexArrayRangeNV(disp, parameters) (*((disp)->FlushVertexArrayRangeNV)) parameters -#define GET_FlushVertexArrayRangeNV(disp) ((disp)->FlushVertexArrayRangeNV) -#define SET_FlushVertexArrayRangeNV(disp, fn) ((disp)->FlushVertexArrayRangeNV = fn) -#define CALL_VertexArrayRangeNV(disp, parameters) (*((disp)->VertexArrayRangeNV)) parameters -#define GET_VertexArrayRangeNV(disp) ((disp)->VertexArrayRangeNV) -#define SET_VertexArrayRangeNV(disp, fn) ((disp)->VertexArrayRangeNV = fn) -#define CALL_CombinerInputNV(disp, parameters) (*((disp)->CombinerInputNV)) parameters -#define GET_CombinerInputNV(disp) ((disp)->CombinerInputNV) -#define SET_CombinerInputNV(disp, fn) ((disp)->CombinerInputNV = fn) -#define CALL_CombinerOutputNV(disp, parameters) (*((disp)->CombinerOutputNV)) parameters -#define GET_CombinerOutputNV(disp) ((disp)->CombinerOutputNV) -#define SET_CombinerOutputNV(disp, fn) ((disp)->CombinerOutputNV = fn) -#define CALL_CombinerParameterfNV(disp, parameters) (*((disp)->CombinerParameterfNV)) parameters -#define GET_CombinerParameterfNV(disp) ((disp)->CombinerParameterfNV) -#define SET_CombinerParameterfNV(disp, fn) ((disp)->CombinerParameterfNV = fn) -#define CALL_CombinerParameterfvNV(disp, parameters) (*((disp)->CombinerParameterfvNV)) parameters -#define GET_CombinerParameterfvNV(disp) ((disp)->CombinerParameterfvNV) -#define SET_CombinerParameterfvNV(disp, fn) ((disp)->CombinerParameterfvNV = fn) -#define CALL_CombinerParameteriNV(disp, parameters) (*((disp)->CombinerParameteriNV)) parameters -#define GET_CombinerParameteriNV(disp) ((disp)->CombinerParameteriNV) -#define SET_CombinerParameteriNV(disp, fn) ((disp)->CombinerParameteriNV = fn) -#define CALL_CombinerParameterivNV(disp, parameters) (*((disp)->CombinerParameterivNV)) parameters -#define GET_CombinerParameterivNV(disp) ((disp)->CombinerParameterivNV) -#define SET_CombinerParameterivNV(disp, fn) ((disp)->CombinerParameterivNV = fn) -#define CALL_FinalCombinerInputNV(disp, parameters) (*((disp)->FinalCombinerInputNV)) parameters -#define GET_FinalCombinerInputNV(disp) ((disp)->FinalCombinerInputNV) -#define SET_FinalCombinerInputNV(disp, fn) ((disp)->FinalCombinerInputNV = fn) -#define CALL_GetCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetCombinerInputParameterfvNV)) parameters -#define GET_GetCombinerInputParameterfvNV(disp) ((disp)->GetCombinerInputParameterfvNV) -#define SET_GetCombinerInputParameterfvNV(disp, fn) ((disp)->GetCombinerInputParameterfvNV = fn) -#define CALL_GetCombinerInputParameterivNV(disp, parameters) (*((disp)->GetCombinerInputParameterivNV)) parameters -#define GET_GetCombinerInputParameterivNV(disp) ((disp)->GetCombinerInputParameterivNV) -#define SET_GetCombinerInputParameterivNV(disp, fn) ((disp)->GetCombinerInputParameterivNV = fn) -#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) (*((disp)->GetCombinerOutputParameterfvNV)) parameters -#define GET_GetCombinerOutputParameterfvNV(disp) ((disp)->GetCombinerOutputParameterfvNV) -#define SET_GetCombinerOutputParameterfvNV(disp, fn) ((disp)->GetCombinerOutputParameterfvNV = fn) -#define CALL_GetCombinerOutputParameterivNV(disp, parameters) (*((disp)->GetCombinerOutputParameterivNV)) parameters -#define GET_GetCombinerOutputParameterivNV(disp) ((disp)->GetCombinerOutputParameterivNV) -#define SET_GetCombinerOutputParameterivNV(disp, fn) ((disp)->GetCombinerOutputParameterivNV = fn) -#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterfvNV)) parameters -#define GET_GetFinalCombinerInputParameterfvNV(disp) ((disp)->GetFinalCombinerInputParameterfvNV) -#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) ((disp)->GetFinalCombinerInputParameterfvNV = fn) -#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterivNV)) parameters -#define GET_GetFinalCombinerInputParameterivNV(disp) ((disp)->GetFinalCombinerInputParameterivNV) -#define SET_GetFinalCombinerInputParameterivNV(disp, fn) ((disp)->GetFinalCombinerInputParameterivNV = fn) -#define CALL_ResizeBuffersMESA(disp, parameters) (*((disp)->ResizeBuffersMESA)) parameters -#define GET_ResizeBuffersMESA(disp) ((disp)->ResizeBuffersMESA) -#define SET_ResizeBuffersMESA(disp, fn) ((disp)->ResizeBuffersMESA = fn) -#define CALL_WindowPos2dMESA(disp, parameters) (*((disp)->WindowPos2dMESA)) parameters -#define GET_WindowPos2dMESA(disp) ((disp)->WindowPos2dMESA) -#define SET_WindowPos2dMESA(disp, fn) ((disp)->WindowPos2dMESA = fn) -#define CALL_WindowPos2dvMESA(disp, parameters) (*((disp)->WindowPos2dvMESA)) parameters -#define GET_WindowPos2dvMESA(disp) ((disp)->WindowPos2dvMESA) -#define SET_WindowPos2dvMESA(disp, fn) ((disp)->WindowPos2dvMESA = fn) -#define CALL_WindowPos2fMESA(disp, parameters) (*((disp)->WindowPos2fMESA)) parameters -#define GET_WindowPos2fMESA(disp) ((disp)->WindowPos2fMESA) -#define SET_WindowPos2fMESA(disp, fn) ((disp)->WindowPos2fMESA = fn) -#define CALL_WindowPos2fvMESA(disp, parameters) (*((disp)->WindowPos2fvMESA)) parameters -#define GET_WindowPos2fvMESA(disp) ((disp)->WindowPos2fvMESA) -#define SET_WindowPos2fvMESA(disp, fn) ((disp)->WindowPos2fvMESA = fn) -#define CALL_WindowPos2iMESA(disp, parameters) (*((disp)->WindowPos2iMESA)) parameters -#define GET_WindowPos2iMESA(disp) ((disp)->WindowPos2iMESA) -#define SET_WindowPos2iMESA(disp, fn) ((disp)->WindowPos2iMESA = fn) -#define CALL_WindowPos2ivMESA(disp, parameters) (*((disp)->WindowPos2ivMESA)) parameters -#define GET_WindowPos2ivMESA(disp) ((disp)->WindowPos2ivMESA) -#define SET_WindowPos2ivMESA(disp, fn) ((disp)->WindowPos2ivMESA = fn) -#define CALL_WindowPos2sMESA(disp, parameters) (*((disp)->WindowPos2sMESA)) parameters -#define GET_WindowPos2sMESA(disp) ((disp)->WindowPos2sMESA) -#define SET_WindowPos2sMESA(disp, fn) ((disp)->WindowPos2sMESA = fn) -#define CALL_WindowPos2svMESA(disp, parameters) (*((disp)->WindowPos2svMESA)) parameters -#define GET_WindowPos2svMESA(disp) ((disp)->WindowPos2svMESA) -#define SET_WindowPos2svMESA(disp, fn) ((disp)->WindowPos2svMESA = fn) -#define CALL_WindowPos3dMESA(disp, parameters) (*((disp)->WindowPos3dMESA)) parameters -#define GET_WindowPos3dMESA(disp) ((disp)->WindowPos3dMESA) -#define SET_WindowPos3dMESA(disp, fn) ((disp)->WindowPos3dMESA = fn) -#define CALL_WindowPos3dvMESA(disp, parameters) (*((disp)->WindowPos3dvMESA)) parameters -#define GET_WindowPos3dvMESA(disp) ((disp)->WindowPos3dvMESA) -#define SET_WindowPos3dvMESA(disp, fn) ((disp)->WindowPos3dvMESA = fn) -#define CALL_WindowPos3fMESA(disp, parameters) (*((disp)->WindowPos3fMESA)) parameters -#define GET_WindowPos3fMESA(disp) ((disp)->WindowPos3fMESA) -#define SET_WindowPos3fMESA(disp, fn) ((disp)->WindowPos3fMESA = fn) -#define CALL_WindowPos3fvMESA(disp, parameters) (*((disp)->WindowPos3fvMESA)) parameters -#define GET_WindowPos3fvMESA(disp) ((disp)->WindowPos3fvMESA) -#define SET_WindowPos3fvMESA(disp, fn) ((disp)->WindowPos3fvMESA = fn) -#define CALL_WindowPos3iMESA(disp, parameters) (*((disp)->WindowPos3iMESA)) parameters -#define GET_WindowPos3iMESA(disp) ((disp)->WindowPos3iMESA) -#define SET_WindowPos3iMESA(disp, fn) ((disp)->WindowPos3iMESA = fn) -#define CALL_WindowPos3ivMESA(disp, parameters) (*((disp)->WindowPos3ivMESA)) parameters -#define GET_WindowPos3ivMESA(disp) ((disp)->WindowPos3ivMESA) -#define SET_WindowPos3ivMESA(disp, fn) ((disp)->WindowPos3ivMESA = fn) -#define CALL_WindowPos3sMESA(disp, parameters) (*((disp)->WindowPos3sMESA)) parameters -#define GET_WindowPos3sMESA(disp) ((disp)->WindowPos3sMESA) -#define SET_WindowPos3sMESA(disp, fn) ((disp)->WindowPos3sMESA = fn) -#define CALL_WindowPos3svMESA(disp, parameters) (*((disp)->WindowPos3svMESA)) parameters -#define GET_WindowPos3svMESA(disp) ((disp)->WindowPos3svMESA) -#define SET_WindowPos3svMESA(disp, fn) ((disp)->WindowPos3svMESA = fn) -#define CALL_WindowPos4dMESA(disp, parameters) (*((disp)->WindowPos4dMESA)) parameters -#define GET_WindowPos4dMESA(disp) ((disp)->WindowPos4dMESA) -#define SET_WindowPos4dMESA(disp, fn) ((disp)->WindowPos4dMESA = fn) -#define CALL_WindowPos4dvMESA(disp, parameters) (*((disp)->WindowPos4dvMESA)) parameters -#define GET_WindowPos4dvMESA(disp) ((disp)->WindowPos4dvMESA) -#define SET_WindowPos4dvMESA(disp, fn) ((disp)->WindowPos4dvMESA = fn) -#define CALL_WindowPos4fMESA(disp, parameters) (*((disp)->WindowPos4fMESA)) parameters -#define GET_WindowPos4fMESA(disp) ((disp)->WindowPos4fMESA) -#define SET_WindowPos4fMESA(disp, fn) ((disp)->WindowPos4fMESA = fn) -#define CALL_WindowPos4fvMESA(disp, parameters) (*((disp)->WindowPos4fvMESA)) parameters -#define GET_WindowPos4fvMESA(disp) ((disp)->WindowPos4fvMESA) -#define SET_WindowPos4fvMESA(disp, fn) ((disp)->WindowPos4fvMESA = fn) -#define CALL_WindowPos4iMESA(disp, parameters) (*((disp)->WindowPos4iMESA)) parameters -#define GET_WindowPos4iMESA(disp) ((disp)->WindowPos4iMESA) -#define SET_WindowPos4iMESA(disp, fn) ((disp)->WindowPos4iMESA = fn) -#define CALL_WindowPos4ivMESA(disp, parameters) (*((disp)->WindowPos4ivMESA)) parameters -#define GET_WindowPos4ivMESA(disp) ((disp)->WindowPos4ivMESA) -#define SET_WindowPos4ivMESA(disp, fn) ((disp)->WindowPos4ivMESA = fn) -#define CALL_WindowPos4sMESA(disp, parameters) (*((disp)->WindowPos4sMESA)) parameters -#define GET_WindowPos4sMESA(disp) ((disp)->WindowPos4sMESA) -#define SET_WindowPos4sMESA(disp, fn) ((disp)->WindowPos4sMESA = fn) -#define CALL_WindowPos4svMESA(disp, parameters) (*((disp)->WindowPos4svMESA)) parameters -#define GET_WindowPos4svMESA(disp) ((disp)->WindowPos4svMESA) -#define SET_WindowPos4svMESA(disp, fn) ((disp)->WindowPos4svMESA = fn) -#define CALL_MultiModeDrawArraysIBM(disp, parameters) (*((disp)->MultiModeDrawArraysIBM)) parameters -#define GET_MultiModeDrawArraysIBM(disp) ((disp)->MultiModeDrawArraysIBM) -#define SET_MultiModeDrawArraysIBM(disp, fn) ((disp)->MultiModeDrawArraysIBM = fn) -#define CALL_MultiModeDrawElementsIBM(disp, parameters) (*((disp)->MultiModeDrawElementsIBM)) parameters -#define GET_MultiModeDrawElementsIBM(disp) ((disp)->MultiModeDrawElementsIBM) -#define SET_MultiModeDrawElementsIBM(disp, fn) ((disp)->MultiModeDrawElementsIBM = fn) -#define CALL_DeleteFencesNV(disp, parameters) (*((disp)->DeleteFencesNV)) parameters -#define GET_DeleteFencesNV(disp) ((disp)->DeleteFencesNV) -#define SET_DeleteFencesNV(disp, fn) ((disp)->DeleteFencesNV = fn) -#define CALL_FinishFenceNV(disp, parameters) (*((disp)->FinishFenceNV)) parameters -#define GET_FinishFenceNV(disp) ((disp)->FinishFenceNV) -#define SET_FinishFenceNV(disp, fn) ((disp)->FinishFenceNV = fn) -#define CALL_GenFencesNV(disp, parameters) (*((disp)->GenFencesNV)) parameters -#define GET_GenFencesNV(disp) ((disp)->GenFencesNV) -#define SET_GenFencesNV(disp, fn) ((disp)->GenFencesNV = fn) -#define CALL_GetFenceivNV(disp, parameters) (*((disp)->GetFenceivNV)) parameters -#define GET_GetFenceivNV(disp) ((disp)->GetFenceivNV) -#define SET_GetFenceivNV(disp, fn) ((disp)->GetFenceivNV = fn) -#define CALL_IsFenceNV(disp, parameters) (*((disp)->IsFenceNV)) parameters -#define GET_IsFenceNV(disp) ((disp)->IsFenceNV) -#define SET_IsFenceNV(disp, fn) ((disp)->IsFenceNV = fn) -#define CALL_SetFenceNV(disp, parameters) (*((disp)->SetFenceNV)) parameters -#define GET_SetFenceNV(disp) ((disp)->SetFenceNV) -#define SET_SetFenceNV(disp, fn) ((disp)->SetFenceNV = fn) -#define CALL_TestFenceNV(disp, parameters) (*((disp)->TestFenceNV)) parameters -#define GET_TestFenceNV(disp) ((disp)->TestFenceNV) -#define SET_TestFenceNV(disp, fn) ((disp)->TestFenceNV = fn) -#define CALL_AreProgramsResidentNV(disp, parameters) (*((disp)->AreProgramsResidentNV)) parameters -#define GET_AreProgramsResidentNV(disp) ((disp)->AreProgramsResidentNV) -#define SET_AreProgramsResidentNV(disp, fn) ((disp)->AreProgramsResidentNV = fn) -#define CALL_BindProgramNV(disp, parameters) (*((disp)->BindProgramNV)) parameters -#define GET_BindProgramNV(disp) ((disp)->BindProgramNV) -#define SET_BindProgramNV(disp, fn) ((disp)->BindProgramNV = fn) -#define CALL_DeleteProgramsNV(disp, parameters) (*((disp)->DeleteProgramsNV)) parameters -#define GET_DeleteProgramsNV(disp) ((disp)->DeleteProgramsNV) -#define SET_DeleteProgramsNV(disp, fn) ((disp)->DeleteProgramsNV = fn) -#define CALL_ExecuteProgramNV(disp, parameters) (*((disp)->ExecuteProgramNV)) parameters -#define GET_ExecuteProgramNV(disp) ((disp)->ExecuteProgramNV) -#define SET_ExecuteProgramNV(disp, fn) ((disp)->ExecuteProgramNV = fn) -#define CALL_GenProgramsNV(disp, parameters) (*((disp)->GenProgramsNV)) parameters -#define GET_GenProgramsNV(disp) ((disp)->GenProgramsNV) -#define SET_GenProgramsNV(disp, fn) ((disp)->GenProgramsNV = fn) -#define CALL_GetProgramParameterdvNV(disp, parameters) (*((disp)->GetProgramParameterdvNV)) parameters -#define GET_GetProgramParameterdvNV(disp) ((disp)->GetProgramParameterdvNV) -#define SET_GetProgramParameterdvNV(disp, fn) ((disp)->GetProgramParameterdvNV = fn) -#define CALL_GetProgramParameterfvNV(disp, parameters) (*((disp)->GetProgramParameterfvNV)) parameters -#define GET_GetProgramParameterfvNV(disp) ((disp)->GetProgramParameterfvNV) -#define SET_GetProgramParameterfvNV(disp, fn) ((disp)->GetProgramParameterfvNV = fn) -#define CALL_GetProgramStringNV(disp, parameters) (*((disp)->GetProgramStringNV)) parameters -#define GET_GetProgramStringNV(disp) ((disp)->GetProgramStringNV) -#define SET_GetProgramStringNV(disp, fn) ((disp)->GetProgramStringNV = fn) -#define CALL_GetProgramivNV(disp, parameters) (*((disp)->GetProgramivNV)) parameters -#define GET_GetProgramivNV(disp) ((disp)->GetProgramivNV) -#define SET_GetProgramivNV(disp, fn) ((disp)->GetProgramivNV = fn) -#define CALL_GetTrackMatrixivNV(disp, parameters) (*((disp)->GetTrackMatrixivNV)) parameters -#define GET_GetTrackMatrixivNV(disp) ((disp)->GetTrackMatrixivNV) -#define SET_GetTrackMatrixivNV(disp, fn) ((disp)->GetTrackMatrixivNV = fn) -#define CALL_GetVertexAttribPointervNV(disp, parameters) (*((disp)->GetVertexAttribPointervNV)) parameters -#define GET_GetVertexAttribPointervNV(disp) ((disp)->GetVertexAttribPointervNV) -#define SET_GetVertexAttribPointervNV(disp, fn) ((disp)->GetVertexAttribPointervNV = fn) -#define CALL_GetVertexAttribdvNV(disp, parameters) (*((disp)->GetVertexAttribdvNV)) parameters -#define GET_GetVertexAttribdvNV(disp) ((disp)->GetVertexAttribdvNV) -#define SET_GetVertexAttribdvNV(disp, fn) ((disp)->GetVertexAttribdvNV = fn) -#define CALL_GetVertexAttribfvNV(disp, parameters) (*((disp)->GetVertexAttribfvNV)) parameters -#define GET_GetVertexAttribfvNV(disp) ((disp)->GetVertexAttribfvNV) -#define SET_GetVertexAttribfvNV(disp, fn) ((disp)->GetVertexAttribfvNV = fn) -#define CALL_GetVertexAttribivNV(disp, parameters) (*((disp)->GetVertexAttribivNV)) parameters -#define GET_GetVertexAttribivNV(disp) ((disp)->GetVertexAttribivNV) -#define SET_GetVertexAttribivNV(disp, fn) ((disp)->GetVertexAttribivNV = fn) -#define CALL_IsProgramNV(disp, parameters) (*((disp)->IsProgramNV)) parameters -#define GET_IsProgramNV(disp) ((disp)->IsProgramNV) -#define SET_IsProgramNV(disp, fn) ((disp)->IsProgramNV = fn) -#define CALL_LoadProgramNV(disp, parameters) (*((disp)->LoadProgramNV)) parameters -#define GET_LoadProgramNV(disp) ((disp)->LoadProgramNV) -#define SET_LoadProgramNV(disp, fn) ((disp)->LoadProgramNV = fn) -#define CALL_ProgramParameters4dvNV(disp, parameters) (*((disp)->ProgramParameters4dvNV)) parameters -#define GET_ProgramParameters4dvNV(disp) ((disp)->ProgramParameters4dvNV) -#define SET_ProgramParameters4dvNV(disp, fn) ((disp)->ProgramParameters4dvNV = fn) -#define CALL_ProgramParameters4fvNV(disp, parameters) (*((disp)->ProgramParameters4fvNV)) parameters -#define GET_ProgramParameters4fvNV(disp) ((disp)->ProgramParameters4fvNV) -#define SET_ProgramParameters4fvNV(disp, fn) ((disp)->ProgramParameters4fvNV = fn) -#define CALL_RequestResidentProgramsNV(disp, parameters) (*((disp)->RequestResidentProgramsNV)) parameters -#define GET_RequestResidentProgramsNV(disp) ((disp)->RequestResidentProgramsNV) -#define SET_RequestResidentProgramsNV(disp, fn) ((disp)->RequestResidentProgramsNV = fn) -#define CALL_TrackMatrixNV(disp, parameters) (*((disp)->TrackMatrixNV)) parameters -#define GET_TrackMatrixNV(disp) ((disp)->TrackMatrixNV) -#define SET_TrackMatrixNV(disp, fn) ((disp)->TrackMatrixNV = fn) -#define CALL_VertexAttrib1dNV(disp, parameters) (*((disp)->VertexAttrib1dNV)) parameters -#define GET_VertexAttrib1dNV(disp) ((disp)->VertexAttrib1dNV) -#define SET_VertexAttrib1dNV(disp, fn) ((disp)->VertexAttrib1dNV = fn) -#define CALL_VertexAttrib1dvNV(disp, parameters) (*((disp)->VertexAttrib1dvNV)) parameters -#define GET_VertexAttrib1dvNV(disp) ((disp)->VertexAttrib1dvNV) -#define SET_VertexAttrib1dvNV(disp, fn) ((disp)->VertexAttrib1dvNV = fn) -#define CALL_VertexAttrib1fNV(disp, parameters) (*((disp)->VertexAttrib1fNV)) parameters -#define GET_VertexAttrib1fNV(disp) ((disp)->VertexAttrib1fNV) -#define SET_VertexAttrib1fNV(disp, fn) ((disp)->VertexAttrib1fNV = fn) -#define CALL_VertexAttrib1fvNV(disp, parameters) (*((disp)->VertexAttrib1fvNV)) parameters -#define GET_VertexAttrib1fvNV(disp) ((disp)->VertexAttrib1fvNV) -#define SET_VertexAttrib1fvNV(disp, fn) ((disp)->VertexAttrib1fvNV = fn) -#define CALL_VertexAttrib1sNV(disp, parameters) (*((disp)->VertexAttrib1sNV)) parameters -#define GET_VertexAttrib1sNV(disp) ((disp)->VertexAttrib1sNV) -#define SET_VertexAttrib1sNV(disp, fn) ((disp)->VertexAttrib1sNV = fn) -#define CALL_VertexAttrib1svNV(disp, parameters) (*((disp)->VertexAttrib1svNV)) parameters -#define GET_VertexAttrib1svNV(disp) ((disp)->VertexAttrib1svNV) -#define SET_VertexAttrib1svNV(disp, fn) ((disp)->VertexAttrib1svNV = fn) -#define CALL_VertexAttrib2dNV(disp, parameters) (*((disp)->VertexAttrib2dNV)) parameters -#define GET_VertexAttrib2dNV(disp) ((disp)->VertexAttrib2dNV) -#define SET_VertexAttrib2dNV(disp, fn) ((disp)->VertexAttrib2dNV = fn) -#define CALL_VertexAttrib2dvNV(disp, parameters) (*((disp)->VertexAttrib2dvNV)) parameters -#define GET_VertexAttrib2dvNV(disp) ((disp)->VertexAttrib2dvNV) -#define SET_VertexAttrib2dvNV(disp, fn) ((disp)->VertexAttrib2dvNV = fn) -#define CALL_VertexAttrib2fNV(disp, parameters) (*((disp)->VertexAttrib2fNV)) parameters -#define GET_VertexAttrib2fNV(disp) ((disp)->VertexAttrib2fNV) -#define SET_VertexAttrib2fNV(disp, fn) ((disp)->VertexAttrib2fNV = fn) -#define CALL_VertexAttrib2fvNV(disp, parameters) (*((disp)->VertexAttrib2fvNV)) parameters -#define GET_VertexAttrib2fvNV(disp) ((disp)->VertexAttrib2fvNV) -#define SET_VertexAttrib2fvNV(disp, fn) ((disp)->VertexAttrib2fvNV = fn) -#define CALL_VertexAttrib2sNV(disp, parameters) (*((disp)->VertexAttrib2sNV)) parameters -#define GET_VertexAttrib2sNV(disp) ((disp)->VertexAttrib2sNV) -#define SET_VertexAttrib2sNV(disp, fn) ((disp)->VertexAttrib2sNV = fn) -#define CALL_VertexAttrib2svNV(disp, parameters) (*((disp)->VertexAttrib2svNV)) parameters -#define GET_VertexAttrib2svNV(disp) ((disp)->VertexAttrib2svNV) -#define SET_VertexAttrib2svNV(disp, fn) ((disp)->VertexAttrib2svNV = fn) -#define CALL_VertexAttrib3dNV(disp, parameters) (*((disp)->VertexAttrib3dNV)) parameters -#define GET_VertexAttrib3dNV(disp) ((disp)->VertexAttrib3dNV) -#define SET_VertexAttrib3dNV(disp, fn) ((disp)->VertexAttrib3dNV = fn) -#define CALL_VertexAttrib3dvNV(disp, parameters) (*((disp)->VertexAttrib3dvNV)) parameters -#define GET_VertexAttrib3dvNV(disp) ((disp)->VertexAttrib3dvNV) -#define SET_VertexAttrib3dvNV(disp, fn) ((disp)->VertexAttrib3dvNV = fn) -#define CALL_VertexAttrib3fNV(disp, parameters) (*((disp)->VertexAttrib3fNV)) parameters -#define GET_VertexAttrib3fNV(disp) ((disp)->VertexAttrib3fNV) -#define SET_VertexAttrib3fNV(disp, fn) ((disp)->VertexAttrib3fNV = fn) -#define CALL_VertexAttrib3fvNV(disp, parameters) (*((disp)->VertexAttrib3fvNV)) parameters -#define GET_VertexAttrib3fvNV(disp) ((disp)->VertexAttrib3fvNV) -#define SET_VertexAttrib3fvNV(disp, fn) ((disp)->VertexAttrib3fvNV = fn) -#define CALL_VertexAttrib3sNV(disp, parameters) (*((disp)->VertexAttrib3sNV)) parameters -#define GET_VertexAttrib3sNV(disp) ((disp)->VertexAttrib3sNV) -#define SET_VertexAttrib3sNV(disp, fn) ((disp)->VertexAttrib3sNV = fn) -#define CALL_VertexAttrib3svNV(disp, parameters) (*((disp)->VertexAttrib3svNV)) parameters -#define GET_VertexAttrib3svNV(disp) ((disp)->VertexAttrib3svNV) -#define SET_VertexAttrib3svNV(disp, fn) ((disp)->VertexAttrib3svNV = fn) -#define CALL_VertexAttrib4dNV(disp, parameters) (*((disp)->VertexAttrib4dNV)) parameters -#define GET_VertexAttrib4dNV(disp) ((disp)->VertexAttrib4dNV) -#define SET_VertexAttrib4dNV(disp, fn) ((disp)->VertexAttrib4dNV = fn) -#define CALL_VertexAttrib4dvNV(disp, parameters) (*((disp)->VertexAttrib4dvNV)) parameters -#define GET_VertexAttrib4dvNV(disp) ((disp)->VertexAttrib4dvNV) -#define SET_VertexAttrib4dvNV(disp, fn) ((disp)->VertexAttrib4dvNV = fn) -#define CALL_VertexAttrib4fNV(disp, parameters) (*((disp)->VertexAttrib4fNV)) parameters -#define GET_VertexAttrib4fNV(disp) ((disp)->VertexAttrib4fNV) -#define SET_VertexAttrib4fNV(disp, fn) ((disp)->VertexAttrib4fNV = fn) -#define CALL_VertexAttrib4fvNV(disp, parameters) (*((disp)->VertexAttrib4fvNV)) parameters -#define GET_VertexAttrib4fvNV(disp) ((disp)->VertexAttrib4fvNV) -#define SET_VertexAttrib4fvNV(disp, fn) ((disp)->VertexAttrib4fvNV = fn) -#define CALL_VertexAttrib4sNV(disp, parameters) (*((disp)->VertexAttrib4sNV)) parameters -#define GET_VertexAttrib4sNV(disp) ((disp)->VertexAttrib4sNV) -#define SET_VertexAttrib4sNV(disp, fn) ((disp)->VertexAttrib4sNV = fn) -#define CALL_VertexAttrib4svNV(disp, parameters) (*((disp)->VertexAttrib4svNV)) parameters -#define GET_VertexAttrib4svNV(disp) ((disp)->VertexAttrib4svNV) -#define SET_VertexAttrib4svNV(disp, fn) ((disp)->VertexAttrib4svNV = fn) -#define CALL_VertexAttrib4ubNV(disp, parameters) (*((disp)->VertexAttrib4ubNV)) parameters -#define GET_VertexAttrib4ubNV(disp) ((disp)->VertexAttrib4ubNV) -#define SET_VertexAttrib4ubNV(disp, fn) ((disp)->VertexAttrib4ubNV = fn) -#define CALL_VertexAttrib4ubvNV(disp, parameters) (*((disp)->VertexAttrib4ubvNV)) parameters -#define GET_VertexAttrib4ubvNV(disp) ((disp)->VertexAttrib4ubvNV) -#define SET_VertexAttrib4ubvNV(disp, fn) ((disp)->VertexAttrib4ubvNV = fn) -#define CALL_VertexAttribPointerNV(disp, parameters) (*((disp)->VertexAttribPointerNV)) parameters -#define GET_VertexAttribPointerNV(disp) ((disp)->VertexAttribPointerNV) -#define SET_VertexAttribPointerNV(disp, fn) ((disp)->VertexAttribPointerNV = fn) -#define CALL_VertexAttribs1dvNV(disp, parameters) (*((disp)->VertexAttribs1dvNV)) parameters -#define GET_VertexAttribs1dvNV(disp) ((disp)->VertexAttribs1dvNV) -#define SET_VertexAttribs1dvNV(disp, fn) ((disp)->VertexAttribs1dvNV = fn) -#define CALL_VertexAttribs1fvNV(disp, parameters) (*((disp)->VertexAttribs1fvNV)) parameters -#define GET_VertexAttribs1fvNV(disp) ((disp)->VertexAttribs1fvNV) -#define SET_VertexAttribs1fvNV(disp, fn) ((disp)->VertexAttribs1fvNV = fn) -#define CALL_VertexAttribs1svNV(disp, parameters) (*((disp)->VertexAttribs1svNV)) parameters -#define GET_VertexAttribs1svNV(disp) ((disp)->VertexAttribs1svNV) -#define SET_VertexAttribs1svNV(disp, fn) ((disp)->VertexAttribs1svNV = fn) -#define CALL_VertexAttribs2dvNV(disp, parameters) (*((disp)->VertexAttribs2dvNV)) parameters -#define GET_VertexAttribs2dvNV(disp) ((disp)->VertexAttribs2dvNV) -#define SET_VertexAttribs2dvNV(disp, fn) ((disp)->VertexAttribs2dvNV = fn) -#define CALL_VertexAttribs2fvNV(disp, parameters) (*((disp)->VertexAttribs2fvNV)) parameters -#define GET_VertexAttribs2fvNV(disp) ((disp)->VertexAttribs2fvNV) -#define SET_VertexAttribs2fvNV(disp, fn) ((disp)->VertexAttribs2fvNV = fn) -#define CALL_VertexAttribs2svNV(disp, parameters) (*((disp)->VertexAttribs2svNV)) parameters -#define GET_VertexAttribs2svNV(disp) ((disp)->VertexAttribs2svNV) -#define SET_VertexAttribs2svNV(disp, fn) ((disp)->VertexAttribs2svNV = fn) -#define CALL_VertexAttribs3dvNV(disp, parameters) (*((disp)->VertexAttribs3dvNV)) parameters -#define GET_VertexAttribs3dvNV(disp) ((disp)->VertexAttribs3dvNV) -#define SET_VertexAttribs3dvNV(disp, fn) ((disp)->VertexAttribs3dvNV = fn) -#define CALL_VertexAttribs3fvNV(disp, parameters) (*((disp)->VertexAttribs3fvNV)) parameters -#define GET_VertexAttribs3fvNV(disp) ((disp)->VertexAttribs3fvNV) -#define SET_VertexAttribs3fvNV(disp, fn) ((disp)->VertexAttribs3fvNV = fn) -#define CALL_VertexAttribs3svNV(disp, parameters) (*((disp)->VertexAttribs3svNV)) parameters -#define GET_VertexAttribs3svNV(disp) ((disp)->VertexAttribs3svNV) -#define SET_VertexAttribs3svNV(disp, fn) ((disp)->VertexAttribs3svNV = fn) -#define CALL_VertexAttribs4dvNV(disp, parameters) (*((disp)->VertexAttribs4dvNV)) parameters -#define GET_VertexAttribs4dvNV(disp) ((disp)->VertexAttribs4dvNV) -#define SET_VertexAttribs4dvNV(disp, fn) ((disp)->VertexAttribs4dvNV = fn) -#define CALL_VertexAttribs4fvNV(disp, parameters) (*((disp)->VertexAttribs4fvNV)) parameters -#define GET_VertexAttribs4fvNV(disp) ((disp)->VertexAttribs4fvNV) -#define SET_VertexAttribs4fvNV(disp, fn) ((disp)->VertexAttribs4fvNV = fn) -#define CALL_VertexAttribs4svNV(disp, parameters) (*((disp)->VertexAttribs4svNV)) parameters -#define GET_VertexAttribs4svNV(disp) ((disp)->VertexAttribs4svNV) -#define SET_VertexAttribs4svNV(disp, fn) ((disp)->VertexAttribs4svNV = fn) -#define CALL_VertexAttribs4ubvNV(disp, parameters) (*((disp)->VertexAttribs4ubvNV)) parameters -#define GET_VertexAttribs4ubvNV(disp) ((disp)->VertexAttribs4ubvNV) -#define SET_VertexAttribs4ubvNV(disp, fn) ((disp)->VertexAttribs4ubvNV = fn) -#define CALL_GetTexBumpParameterfvATI(disp, parameters) (*((disp)->GetTexBumpParameterfvATI)) parameters -#define GET_GetTexBumpParameterfvATI(disp) ((disp)->GetTexBumpParameterfvATI) -#define SET_GetTexBumpParameterfvATI(disp, fn) ((disp)->GetTexBumpParameterfvATI = fn) -#define CALL_GetTexBumpParameterivATI(disp, parameters) (*((disp)->GetTexBumpParameterivATI)) parameters -#define GET_GetTexBumpParameterivATI(disp) ((disp)->GetTexBumpParameterivATI) -#define SET_GetTexBumpParameterivATI(disp, fn) ((disp)->GetTexBumpParameterivATI = fn) -#define CALL_TexBumpParameterfvATI(disp, parameters) (*((disp)->TexBumpParameterfvATI)) parameters -#define GET_TexBumpParameterfvATI(disp) ((disp)->TexBumpParameterfvATI) -#define SET_TexBumpParameterfvATI(disp, fn) ((disp)->TexBumpParameterfvATI = fn) -#define CALL_TexBumpParameterivATI(disp, parameters) (*((disp)->TexBumpParameterivATI)) parameters -#define GET_TexBumpParameterivATI(disp) ((disp)->TexBumpParameterivATI) -#define SET_TexBumpParameterivATI(disp, fn) ((disp)->TexBumpParameterivATI = fn) -#define CALL_AlphaFragmentOp1ATI(disp, parameters) (*((disp)->AlphaFragmentOp1ATI)) parameters -#define GET_AlphaFragmentOp1ATI(disp) ((disp)->AlphaFragmentOp1ATI) -#define SET_AlphaFragmentOp1ATI(disp, fn) ((disp)->AlphaFragmentOp1ATI = fn) -#define CALL_AlphaFragmentOp2ATI(disp, parameters) (*((disp)->AlphaFragmentOp2ATI)) parameters -#define GET_AlphaFragmentOp2ATI(disp) ((disp)->AlphaFragmentOp2ATI) -#define SET_AlphaFragmentOp2ATI(disp, fn) ((disp)->AlphaFragmentOp2ATI = fn) -#define CALL_AlphaFragmentOp3ATI(disp, parameters) (*((disp)->AlphaFragmentOp3ATI)) parameters -#define GET_AlphaFragmentOp3ATI(disp) ((disp)->AlphaFragmentOp3ATI) -#define SET_AlphaFragmentOp3ATI(disp, fn) ((disp)->AlphaFragmentOp3ATI = fn) -#define CALL_BeginFragmentShaderATI(disp, parameters) (*((disp)->BeginFragmentShaderATI)) parameters -#define GET_BeginFragmentShaderATI(disp) ((disp)->BeginFragmentShaderATI) -#define SET_BeginFragmentShaderATI(disp, fn) ((disp)->BeginFragmentShaderATI = fn) -#define CALL_BindFragmentShaderATI(disp, parameters) (*((disp)->BindFragmentShaderATI)) parameters -#define GET_BindFragmentShaderATI(disp) ((disp)->BindFragmentShaderATI) -#define SET_BindFragmentShaderATI(disp, fn) ((disp)->BindFragmentShaderATI = fn) -#define CALL_ColorFragmentOp1ATI(disp, parameters) (*((disp)->ColorFragmentOp1ATI)) parameters -#define GET_ColorFragmentOp1ATI(disp) ((disp)->ColorFragmentOp1ATI) -#define SET_ColorFragmentOp1ATI(disp, fn) ((disp)->ColorFragmentOp1ATI = fn) -#define CALL_ColorFragmentOp2ATI(disp, parameters) (*((disp)->ColorFragmentOp2ATI)) parameters -#define GET_ColorFragmentOp2ATI(disp) ((disp)->ColorFragmentOp2ATI) -#define SET_ColorFragmentOp2ATI(disp, fn) ((disp)->ColorFragmentOp2ATI = fn) -#define CALL_ColorFragmentOp3ATI(disp, parameters) (*((disp)->ColorFragmentOp3ATI)) parameters -#define GET_ColorFragmentOp3ATI(disp) ((disp)->ColorFragmentOp3ATI) -#define SET_ColorFragmentOp3ATI(disp, fn) ((disp)->ColorFragmentOp3ATI = fn) -#define CALL_DeleteFragmentShaderATI(disp, parameters) (*((disp)->DeleteFragmentShaderATI)) parameters -#define GET_DeleteFragmentShaderATI(disp) ((disp)->DeleteFragmentShaderATI) -#define SET_DeleteFragmentShaderATI(disp, fn) ((disp)->DeleteFragmentShaderATI = fn) -#define CALL_EndFragmentShaderATI(disp, parameters) (*((disp)->EndFragmentShaderATI)) parameters -#define GET_EndFragmentShaderATI(disp) ((disp)->EndFragmentShaderATI) -#define SET_EndFragmentShaderATI(disp, fn) ((disp)->EndFragmentShaderATI = fn) -#define CALL_GenFragmentShadersATI(disp, parameters) (*((disp)->GenFragmentShadersATI)) parameters -#define GET_GenFragmentShadersATI(disp) ((disp)->GenFragmentShadersATI) -#define SET_GenFragmentShadersATI(disp, fn) ((disp)->GenFragmentShadersATI = fn) -#define CALL_PassTexCoordATI(disp, parameters) (*((disp)->PassTexCoordATI)) parameters -#define GET_PassTexCoordATI(disp) ((disp)->PassTexCoordATI) -#define SET_PassTexCoordATI(disp, fn) ((disp)->PassTexCoordATI = fn) -#define CALL_SampleMapATI(disp, parameters) (*((disp)->SampleMapATI)) parameters -#define GET_SampleMapATI(disp) ((disp)->SampleMapATI) -#define SET_SampleMapATI(disp, fn) ((disp)->SampleMapATI = fn) -#define CALL_SetFragmentShaderConstantATI(disp, parameters) (*((disp)->SetFragmentShaderConstantATI)) parameters -#define GET_SetFragmentShaderConstantATI(disp) ((disp)->SetFragmentShaderConstantATI) -#define SET_SetFragmentShaderConstantATI(disp, fn) ((disp)->SetFragmentShaderConstantATI = fn) -#define CALL_PointParameteriNV(disp, parameters) (*((disp)->PointParameteriNV)) parameters -#define GET_PointParameteriNV(disp) ((disp)->PointParameteriNV) -#define SET_PointParameteriNV(disp, fn) ((disp)->PointParameteriNV = fn) -#define CALL_PointParameterivNV(disp, parameters) (*((disp)->PointParameterivNV)) parameters -#define GET_PointParameterivNV(disp) ((disp)->PointParameterivNV) -#define SET_PointParameterivNV(disp, fn) ((disp)->PointParameterivNV = fn) -#define CALL_ActiveStencilFaceEXT(disp, parameters) (*((disp)->ActiveStencilFaceEXT)) parameters -#define GET_ActiveStencilFaceEXT(disp) ((disp)->ActiveStencilFaceEXT) -#define SET_ActiveStencilFaceEXT(disp, fn) ((disp)->ActiveStencilFaceEXT = fn) -#define CALL_BindVertexArrayAPPLE(disp, parameters) (*((disp)->BindVertexArrayAPPLE)) parameters -#define GET_BindVertexArrayAPPLE(disp) ((disp)->BindVertexArrayAPPLE) -#define SET_BindVertexArrayAPPLE(disp, fn) ((disp)->BindVertexArrayAPPLE = fn) -#define CALL_DeleteVertexArraysAPPLE(disp, parameters) (*((disp)->DeleteVertexArraysAPPLE)) parameters -#define GET_DeleteVertexArraysAPPLE(disp) ((disp)->DeleteVertexArraysAPPLE) -#define SET_DeleteVertexArraysAPPLE(disp, fn) ((disp)->DeleteVertexArraysAPPLE = fn) -#define CALL_GenVertexArraysAPPLE(disp, parameters) (*((disp)->GenVertexArraysAPPLE)) parameters -#define GET_GenVertexArraysAPPLE(disp) ((disp)->GenVertexArraysAPPLE) -#define SET_GenVertexArraysAPPLE(disp, fn) ((disp)->GenVertexArraysAPPLE = fn) -#define CALL_IsVertexArrayAPPLE(disp, parameters) (*((disp)->IsVertexArrayAPPLE)) parameters -#define GET_IsVertexArrayAPPLE(disp) ((disp)->IsVertexArrayAPPLE) -#define SET_IsVertexArrayAPPLE(disp, fn) ((disp)->IsVertexArrayAPPLE = fn) -#define CALL_GetProgramNamedParameterdvNV(disp, parameters) (*((disp)->GetProgramNamedParameterdvNV)) parameters -#define GET_GetProgramNamedParameterdvNV(disp) ((disp)->GetProgramNamedParameterdvNV) -#define SET_GetProgramNamedParameterdvNV(disp, fn) ((disp)->GetProgramNamedParameterdvNV = fn) -#define CALL_GetProgramNamedParameterfvNV(disp, parameters) (*((disp)->GetProgramNamedParameterfvNV)) parameters -#define GET_GetProgramNamedParameterfvNV(disp) ((disp)->GetProgramNamedParameterfvNV) -#define SET_GetProgramNamedParameterfvNV(disp, fn) ((disp)->GetProgramNamedParameterfvNV = fn) -#define CALL_ProgramNamedParameter4dNV(disp, parameters) (*((disp)->ProgramNamedParameter4dNV)) parameters -#define GET_ProgramNamedParameter4dNV(disp) ((disp)->ProgramNamedParameter4dNV) -#define SET_ProgramNamedParameter4dNV(disp, fn) ((disp)->ProgramNamedParameter4dNV = fn) -#define CALL_ProgramNamedParameter4dvNV(disp, parameters) (*((disp)->ProgramNamedParameter4dvNV)) parameters -#define GET_ProgramNamedParameter4dvNV(disp) ((disp)->ProgramNamedParameter4dvNV) -#define SET_ProgramNamedParameter4dvNV(disp, fn) ((disp)->ProgramNamedParameter4dvNV = fn) -#define CALL_ProgramNamedParameter4fNV(disp, parameters) (*((disp)->ProgramNamedParameter4fNV)) parameters -#define GET_ProgramNamedParameter4fNV(disp) ((disp)->ProgramNamedParameter4fNV) -#define SET_ProgramNamedParameter4fNV(disp, fn) ((disp)->ProgramNamedParameter4fNV = fn) -#define CALL_ProgramNamedParameter4fvNV(disp, parameters) (*((disp)->ProgramNamedParameter4fvNV)) parameters -#define GET_ProgramNamedParameter4fvNV(disp) ((disp)->ProgramNamedParameter4fvNV) -#define SET_ProgramNamedParameter4fvNV(disp, fn) ((disp)->ProgramNamedParameter4fvNV = fn) -#define CALL_DepthBoundsEXT(disp, parameters) (*((disp)->DepthBoundsEXT)) parameters -#define GET_DepthBoundsEXT(disp) ((disp)->DepthBoundsEXT) -#define SET_DepthBoundsEXT(disp, fn) ((disp)->DepthBoundsEXT = fn) -#define CALL_BlendEquationSeparateEXT(disp, parameters) (*((disp)->BlendEquationSeparateEXT)) parameters -#define GET_BlendEquationSeparateEXT(disp) ((disp)->BlendEquationSeparateEXT) -#define SET_BlendEquationSeparateEXT(disp, fn) ((disp)->BlendEquationSeparateEXT = fn) -#define CALL_BindFramebufferEXT(disp, parameters) (*((disp)->BindFramebufferEXT)) parameters -#define GET_BindFramebufferEXT(disp) ((disp)->BindFramebufferEXT) -#define SET_BindFramebufferEXT(disp, fn) ((disp)->BindFramebufferEXT = fn) -#define CALL_BindRenderbufferEXT(disp, parameters) (*((disp)->BindRenderbufferEXT)) parameters -#define GET_BindRenderbufferEXT(disp) ((disp)->BindRenderbufferEXT) -#define SET_BindRenderbufferEXT(disp, fn) ((disp)->BindRenderbufferEXT = fn) -#define CALL_CheckFramebufferStatusEXT(disp, parameters) (*((disp)->CheckFramebufferStatusEXT)) parameters -#define GET_CheckFramebufferStatusEXT(disp) ((disp)->CheckFramebufferStatusEXT) -#define SET_CheckFramebufferStatusEXT(disp, fn) ((disp)->CheckFramebufferStatusEXT = fn) -#define CALL_DeleteFramebuffersEXT(disp, parameters) (*((disp)->DeleteFramebuffersEXT)) parameters -#define GET_DeleteFramebuffersEXT(disp) ((disp)->DeleteFramebuffersEXT) -#define SET_DeleteFramebuffersEXT(disp, fn) ((disp)->DeleteFramebuffersEXT = fn) -#define CALL_DeleteRenderbuffersEXT(disp, parameters) (*((disp)->DeleteRenderbuffersEXT)) parameters -#define GET_DeleteRenderbuffersEXT(disp) ((disp)->DeleteRenderbuffersEXT) -#define SET_DeleteRenderbuffersEXT(disp, fn) ((disp)->DeleteRenderbuffersEXT = fn) -#define CALL_FramebufferRenderbufferEXT(disp, parameters) (*((disp)->FramebufferRenderbufferEXT)) parameters -#define GET_FramebufferRenderbufferEXT(disp) ((disp)->FramebufferRenderbufferEXT) -#define SET_FramebufferRenderbufferEXT(disp, fn) ((disp)->FramebufferRenderbufferEXT = fn) -#define CALL_FramebufferTexture1DEXT(disp, parameters) (*((disp)->FramebufferTexture1DEXT)) parameters -#define GET_FramebufferTexture1DEXT(disp) ((disp)->FramebufferTexture1DEXT) -#define SET_FramebufferTexture1DEXT(disp, fn) ((disp)->FramebufferTexture1DEXT = fn) -#define CALL_FramebufferTexture2DEXT(disp, parameters) (*((disp)->FramebufferTexture2DEXT)) parameters -#define GET_FramebufferTexture2DEXT(disp) ((disp)->FramebufferTexture2DEXT) -#define SET_FramebufferTexture2DEXT(disp, fn) ((disp)->FramebufferTexture2DEXT = fn) -#define CALL_FramebufferTexture3DEXT(disp, parameters) (*((disp)->FramebufferTexture3DEXT)) parameters -#define GET_FramebufferTexture3DEXT(disp) ((disp)->FramebufferTexture3DEXT) -#define SET_FramebufferTexture3DEXT(disp, fn) ((disp)->FramebufferTexture3DEXT = fn) -#define CALL_GenFramebuffersEXT(disp, parameters) (*((disp)->GenFramebuffersEXT)) parameters -#define GET_GenFramebuffersEXT(disp) ((disp)->GenFramebuffersEXT) -#define SET_GenFramebuffersEXT(disp, fn) ((disp)->GenFramebuffersEXT = fn) -#define CALL_GenRenderbuffersEXT(disp, parameters) (*((disp)->GenRenderbuffersEXT)) parameters -#define GET_GenRenderbuffersEXT(disp) ((disp)->GenRenderbuffersEXT) -#define SET_GenRenderbuffersEXT(disp, fn) ((disp)->GenRenderbuffersEXT = fn) -#define CALL_GenerateMipmapEXT(disp, parameters) (*((disp)->GenerateMipmapEXT)) parameters -#define GET_GenerateMipmapEXT(disp) ((disp)->GenerateMipmapEXT) -#define SET_GenerateMipmapEXT(disp, fn) ((disp)->GenerateMipmapEXT = fn) -#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) (*((disp)->GetFramebufferAttachmentParameterivEXT)) parameters -#define GET_GetFramebufferAttachmentParameterivEXT(disp) ((disp)->GetFramebufferAttachmentParameterivEXT) -#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) ((disp)->GetFramebufferAttachmentParameterivEXT = fn) -#define CALL_GetRenderbufferParameterivEXT(disp, parameters) (*((disp)->GetRenderbufferParameterivEXT)) parameters -#define GET_GetRenderbufferParameterivEXT(disp) ((disp)->GetRenderbufferParameterivEXT) -#define SET_GetRenderbufferParameterivEXT(disp, fn) ((disp)->GetRenderbufferParameterivEXT = fn) -#define CALL_IsFramebufferEXT(disp, parameters) (*((disp)->IsFramebufferEXT)) parameters -#define GET_IsFramebufferEXT(disp) ((disp)->IsFramebufferEXT) -#define SET_IsFramebufferEXT(disp, fn) ((disp)->IsFramebufferEXT = fn) -#define CALL_IsRenderbufferEXT(disp, parameters) (*((disp)->IsRenderbufferEXT)) parameters -#define GET_IsRenderbufferEXT(disp) ((disp)->IsRenderbufferEXT) -#define SET_IsRenderbufferEXT(disp, fn) ((disp)->IsRenderbufferEXT = fn) -#define CALL_RenderbufferStorageEXT(disp, parameters) (*((disp)->RenderbufferStorageEXT)) parameters -#define GET_RenderbufferStorageEXT(disp) ((disp)->RenderbufferStorageEXT) -#define SET_RenderbufferStorageEXT(disp, fn) ((disp)->RenderbufferStorageEXT = fn) -#define CALL_BlitFramebufferEXT(disp, parameters) (*((disp)->BlitFramebufferEXT)) parameters -#define GET_BlitFramebufferEXT(disp) ((disp)->BlitFramebufferEXT) -#define SET_BlitFramebufferEXT(disp, fn) ((disp)->BlitFramebufferEXT = fn) -#define CALL_BufferParameteriAPPLE(disp, parameters) (*((disp)->BufferParameteriAPPLE)) parameters -#define GET_BufferParameteriAPPLE(disp) ((disp)->BufferParameteriAPPLE) -#define SET_BufferParameteriAPPLE(disp, fn) ((disp)->BufferParameteriAPPLE = fn) -#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) (*((disp)->FlushMappedBufferRangeAPPLE)) parameters -#define GET_FlushMappedBufferRangeAPPLE(disp) ((disp)->FlushMappedBufferRangeAPPLE) -#define SET_FlushMappedBufferRangeAPPLE(disp, fn) ((disp)->FlushMappedBufferRangeAPPLE = fn) -#define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters -#define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT) -#define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn) -#define CALL_ProvokingVertexEXT(disp, parameters) (*((disp)->ProvokingVertexEXT)) parameters -#define GET_ProvokingVertexEXT(disp) ((disp)->ProvokingVertexEXT) -#define SET_ProvokingVertexEXT(disp, fn) ((disp)->ProvokingVertexEXT = fn) -#define CALL_GetTexParameterPointervAPPLE(disp, parameters) (*((disp)->GetTexParameterPointervAPPLE)) parameters -#define GET_GetTexParameterPointervAPPLE(disp) ((disp)->GetTexParameterPointervAPPLE) -#define SET_GetTexParameterPointervAPPLE(disp, fn) ((disp)->GetTexParameterPointervAPPLE = fn) -#define CALL_TextureRangeAPPLE(disp, parameters) (*((disp)->TextureRangeAPPLE)) parameters -#define GET_TextureRangeAPPLE(disp) ((disp)->TextureRangeAPPLE) -#define SET_TextureRangeAPPLE(disp, fn) ((disp)->TextureRangeAPPLE = fn) -#define CALL_StencilFuncSeparateATI(disp, parameters) (*((disp)->StencilFuncSeparateATI)) parameters -#define GET_StencilFuncSeparateATI(disp) ((disp)->StencilFuncSeparateATI) -#define SET_StencilFuncSeparateATI(disp, fn) ((disp)->StencilFuncSeparateATI = fn) -#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) (*((disp)->ProgramEnvParameters4fvEXT)) parameters -#define GET_ProgramEnvParameters4fvEXT(disp) ((disp)->ProgramEnvParameters4fvEXT) -#define SET_ProgramEnvParameters4fvEXT(disp, fn) ((disp)->ProgramEnvParameters4fvEXT = fn) -#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) (*((disp)->ProgramLocalParameters4fvEXT)) parameters -#define GET_ProgramLocalParameters4fvEXT(disp) ((disp)->ProgramLocalParameters4fvEXT) -#define SET_ProgramLocalParameters4fvEXT(disp, fn) ((disp)->ProgramLocalParameters4fvEXT = fn) -#define CALL_GetQueryObjecti64vEXT(disp, parameters) (*((disp)->GetQueryObjecti64vEXT)) parameters -#define GET_GetQueryObjecti64vEXT(disp) ((disp)->GetQueryObjecti64vEXT) -#define SET_GetQueryObjecti64vEXT(disp, fn) ((disp)->GetQueryObjecti64vEXT = fn) -#define CALL_GetQueryObjectui64vEXT(disp, parameters) (*((disp)->GetQueryObjectui64vEXT)) parameters -#define GET_GetQueryObjectui64vEXT(disp) ((disp)->GetQueryObjectui64vEXT) -#define SET_GetQueryObjectui64vEXT(disp, fn) ((disp)->GetQueryObjectui64vEXT = fn) - -#else - -#define driDispatchRemapTable_size 384 -extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; - -#define AttachShader_remap_index 0 -#define CreateProgram_remap_index 1 -#define CreateShader_remap_index 2 -#define DeleteProgram_remap_index 3 -#define DeleteShader_remap_index 4 -#define DetachShader_remap_index 5 -#define GetAttachedShaders_remap_index 6 -#define GetProgramInfoLog_remap_index 7 -#define GetProgramiv_remap_index 8 -#define GetShaderInfoLog_remap_index 9 -#define GetShaderiv_remap_index 10 -#define IsProgram_remap_index 11 -#define IsShader_remap_index 12 -#define StencilFuncSeparate_remap_index 13 -#define StencilMaskSeparate_remap_index 14 -#define StencilOpSeparate_remap_index 15 -#define UniformMatrix2x3fv_remap_index 16 -#define UniformMatrix2x4fv_remap_index 17 -#define UniformMatrix3x2fv_remap_index 18 -#define UniformMatrix3x4fv_remap_index 19 -#define UniformMatrix4x2fv_remap_index 20 -#define UniformMatrix4x3fv_remap_index 21 -#define LoadTransposeMatrixdARB_remap_index 22 -#define LoadTransposeMatrixfARB_remap_index 23 -#define MultTransposeMatrixdARB_remap_index 24 -#define MultTransposeMatrixfARB_remap_index 25 -#define SampleCoverageARB_remap_index 26 -#define CompressedTexImage1DARB_remap_index 27 -#define CompressedTexImage2DARB_remap_index 28 -#define CompressedTexImage3DARB_remap_index 29 -#define CompressedTexSubImage1DARB_remap_index 30 -#define CompressedTexSubImage2DARB_remap_index 31 -#define CompressedTexSubImage3DARB_remap_index 32 -#define GetCompressedTexImageARB_remap_index 33 -#define DisableVertexAttribArrayARB_remap_index 34 -#define EnableVertexAttribArrayARB_remap_index 35 -#define GetProgramEnvParameterdvARB_remap_index 36 -#define GetProgramEnvParameterfvARB_remap_index 37 -#define GetProgramLocalParameterdvARB_remap_index 38 -#define GetProgramLocalParameterfvARB_remap_index 39 -#define GetProgramStringARB_remap_index 40 -#define GetProgramivARB_remap_index 41 -#define GetVertexAttribdvARB_remap_index 42 -#define GetVertexAttribfvARB_remap_index 43 -#define GetVertexAttribivARB_remap_index 44 -#define ProgramEnvParameter4dARB_remap_index 45 -#define ProgramEnvParameter4dvARB_remap_index 46 -#define ProgramEnvParameter4fARB_remap_index 47 -#define ProgramEnvParameter4fvARB_remap_index 48 -#define ProgramLocalParameter4dARB_remap_index 49 -#define ProgramLocalParameter4dvARB_remap_index 50 -#define ProgramLocalParameter4fARB_remap_index 51 -#define ProgramLocalParameter4fvARB_remap_index 52 -#define ProgramStringARB_remap_index 53 -#define VertexAttrib1dARB_remap_index 54 -#define VertexAttrib1dvARB_remap_index 55 -#define VertexAttrib1fARB_remap_index 56 -#define VertexAttrib1fvARB_remap_index 57 -#define VertexAttrib1sARB_remap_index 58 -#define VertexAttrib1svARB_remap_index 59 -#define VertexAttrib2dARB_remap_index 60 -#define VertexAttrib2dvARB_remap_index 61 -#define VertexAttrib2fARB_remap_index 62 -#define VertexAttrib2fvARB_remap_index 63 -#define VertexAttrib2sARB_remap_index 64 -#define VertexAttrib2svARB_remap_index 65 -#define VertexAttrib3dARB_remap_index 66 -#define VertexAttrib3dvARB_remap_index 67 -#define VertexAttrib3fARB_remap_index 68 -#define VertexAttrib3fvARB_remap_index 69 -#define VertexAttrib3sARB_remap_index 70 -#define VertexAttrib3svARB_remap_index 71 -#define VertexAttrib4NbvARB_remap_index 72 -#define VertexAttrib4NivARB_remap_index 73 -#define VertexAttrib4NsvARB_remap_index 74 -#define VertexAttrib4NubARB_remap_index 75 -#define VertexAttrib4NubvARB_remap_index 76 -#define VertexAttrib4NuivARB_remap_index 77 -#define VertexAttrib4NusvARB_remap_index 78 -#define VertexAttrib4bvARB_remap_index 79 -#define VertexAttrib4dARB_remap_index 80 -#define VertexAttrib4dvARB_remap_index 81 -#define VertexAttrib4fARB_remap_index 82 -#define VertexAttrib4fvARB_remap_index 83 -#define VertexAttrib4ivARB_remap_index 84 -#define VertexAttrib4sARB_remap_index 85 -#define VertexAttrib4svARB_remap_index 86 -#define VertexAttrib4ubvARB_remap_index 87 -#define VertexAttrib4uivARB_remap_index 88 -#define VertexAttrib4usvARB_remap_index 89 -#define VertexAttribPointerARB_remap_index 90 -#define BindBufferARB_remap_index 91 -#define BufferDataARB_remap_index 92 -#define BufferSubDataARB_remap_index 93 -#define DeleteBuffersARB_remap_index 94 -#define GenBuffersARB_remap_index 95 -#define GetBufferParameterivARB_remap_index 96 -#define GetBufferPointervARB_remap_index 97 -#define GetBufferSubDataARB_remap_index 98 -#define IsBufferARB_remap_index 99 -#define MapBufferARB_remap_index 100 -#define UnmapBufferARB_remap_index 101 -#define BeginQueryARB_remap_index 102 -#define DeleteQueriesARB_remap_index 103 -#define EndQueryARB_remap_index 104 -#define GenQueriesARB_remap_index 105 -#define GetQueryObjectivARB_remap_index 106 -#define GetQueryObjectuivARB_remap_index 107 -#define GetQueryivARB_remap_index 108 -#define IsQueryARB_remap_index 109 -#define AttachObjectARB_remap_index 110 -#define CompileShaderARB_remap_index 111 -#define CreateProgramObjectARB_remap_index 112 -#define CreateShaderObjectARB_remap_index 113 -#define DeleteObjectARB_remap_index 114 -#define DetachObjectARB_remap_index 115 -#define GetActiveUniformARB_remap_index 116 -#define GetAttachedObjectsARB_remap_index 117 -#define GetHandleARB_remap_index 118 -#define GetInfoLogARB_remap_index 119 -#define GetObjectParameterfvARB_remap_index 120 -#define GetObjectParameterivARB_remap_index 121 -#define GetShaderSourceARB_remap_index 122 -#define GetUniformLocationARB_remap_index 123 -#define GetUniformfvARB_remap_index 124 -#define GetUniformivARB_remap_index 125 -#define LinkProgramARB_remap_index 126 -#define ShaderSourceARB_remap_index 127 -#define Uniform1fARB_remap_index 128 -#define Uniform1fvARB_remap_index 129 -#define Uniform1iARB_remap_index 130 -#define Uniform1ivARB_remap_index 131 -#define Uniform2fARB_remap_index 132 -#define Uniform2fvARB_remap_index 133 -#define Uniform2iARB_remap_index 134 -#define Uniform2ivARB_remap_index 135 -#define Uniform3fARB_remap_index 136 -#define Uniform3fvARB_remap_index 137 -#define Uniform3iARB_remap_index 138 -#define Uniform3ivARB_remap_index 139 -#define Uniform4fARB_remap_index 140 -#define Uniform4fvARB_remap_index 141 -#define Uniform4iARB_remap_index 142 -#define Uniform4ivARB_remap_index 143 -#define UniformMatrix2fvARB_remap_index 144 -#define UniformMatrix3fvARB_remap_index 145 -#define UniformMatrix4fvARB_remap_index 146 -#define UseProgramObjectARB_remap_index 147 -#define ValidateProgramARB_remap_index 148 -#define BindAttribLocationARB_remap_index 149 -#define GetActiveAttribARB_remap_index 150 -#define GetAttribLocationARB_remap_index 151 -#define DrawBuffersARB_remap_index 152 -#define RenderbufferStorageMultisample_remap_index 153 -#define FlushMappedBufferRange_remap_index 154 -#define MapBufferRange_remap_index 155 -#define BindVertexArray_remap_index 156 -#define GenVertexArrays_remap_index 157 -#define CopyBufferSubData_remap_index 158 -#define ClientWaitSync_remap_index 159 -#define DeleteSync_remap_index 160 -#define FenceSync_remap_index 161 -#define GetInteger64v_remap_index 162 -#define GetSynciv_remap_index 163 -#define IsSync_remap_index 164 -#define WaitSync_remap_index 165 -#define PolygonOffsetEXT_remap_index 166 -#define GetPixelTexGenParameterfvSGIS_remap_index 167 -#define GetPixelTexGenParameterivSGIS_remap_index 168 -#define PixelTexGenParameterfSGIS_remap_index 169 -#define PixelTexGenParameterfvSGIS_remap_index 170 -#define PixelTexGenParameteriSGIS_remap_index 171 -#define PixelTexGenParameterivSGIS_remap_index 172 -#define SampleMaskSGIS_remap_index 173 -#define SamplePatternSGIS_remap_index 174 -#define ColorPointerEXT_remap_index 175 -#define EdgeFlagPointerEXT_remap_index 176 -#define IndexPointerEXT_remap_index 177 -#define NormalPointerEXT_remap_index 178 -#define TexCoordPointerEXT_remap_index 179 -#define VertexPointerEXT_remap_index 180 -#define PointParameterfEXT_remap_index 181 -#define PointParameterfvEXT_remap_index 182 -#define LockArraysEXT_remap_index 183 -#define UnlockArraysEXT_remap_index 184 -#define CullParameterdvEXT_remap_index 185 -#define CullParameterfvEXT_remap_index 186 -#define SecondaryColor3bEXT_remap_index 187 -#define SecondaryColor3bvEXT_remap_index 188 -#define SecondaryColor3dEXT_remap_index 189 -#define SecondaryColor3dvEXT_remap_index 190 -#define SecondaryColor3fEXT_remap_index 191 -#define SecondaryColor3fvEXT_remap_index 192 -#define SecondaryColor3iEXT_remap_index 193 -#define SecondaryColor3ivEXT_remap_index 194 -#define SecondaryColor3sEXT_remap_index 195 -#define SecondaryColor3svEXT_remap_index 196 -#define SecondaryColor3ubEXT_remap_index 197 -#define SecondaryColor3ubvEXT_remap_index 198 -#define SecondaryColor3uiEXT_remap_index 199 -#define SecondaryColor3uivEXT_remap_index 200 -#define SecondaryColor3usEXT_remap_index 201 -#define SecondaryColor3usvEXT_remap_index 202 -#define SecondaryColorPointerEXT_remap_index 203 -#define MultiDrawArraysEXT_remap_index 204 -#define MultiDrawElementsEXT_remap_index 205 -#define FogCoordPointerEXT_remap_index 206 -#define FogCoorddEXT_remap_index 207 -#define FogCoorddvEXT_remap_index 208 -#define FogCoordfEXT_remap_index 209 -#define FogCoordfvEXT_remap_index 210 -#define PixelTexGenSGIX_remap_index 211 -#define BlendFuncSeparateEXT_remap_index 212 -#define FlushVertexArrayRangeNV_remap_index 213 -#define VertexArrayRangeNV_remap_index 214 -#define CombinerInputNV_remap_index 215 -#define CombinerOutputNV_remap_index 216 -#define CombinerParameterfNV_remap_index 217 -#define CombinerParameterfvNV_remap_index 218 -#define CombinerParameteriNV_remap_index 219 -#define CombinerParameterivNV_remap_index 220 -#define FinalCombinerInputNV_remap_index 221 -#define GetCombinerInputParameterfvNV_remap_index 222 -#define GetCombinerInputParameterivNV_remap_index 223 -#define GetCombinerOutputParameterfvNV_remap_index 224 -#define GetCombinerOutputParameterivNV_remap_index 225 -#define GetFinalCombinerInputParameterfvNV_remap_index 226 -#define GetFinalCombinerInputParameterivNV_remap_index 227 -#define ResizeBuffersMESA_remap_index 228 -#define WindowPos2dMESA_remap_index 229 -#define WindowPos2dvMESA_remap_index 230 -#define WindowPos2fMESA_remap_index 231 -#define WindowPos2fvMESA_remap_index 232 -#define WindowPos2iMESA_remap_index 233 -#define WindowPos2ivMESA_remap_index 234 -#define WindowPos2sMESA_remap_index 235 -#define WindowPos2svMESA_remap_index 236 -#define WindowPos3dMESA_remap_index 237 -#define WindowPos3dvMESA_remap_index 238 -#define WindowPos3fMESA_remap_index 239 -#define WindowPos3fvMESA_remap_index 240 -#define WindowPos3iMESA_remap_index 241 -#define WindowPos3ivMESA_remap_index 242 -#define WindowPos3sMESA_remap_index 243 -#define WindowPos3svMESA_remap_index 244 -#define WindowPos4dMESA_remap_index 245 -#define WindowPos4dvMESA_remap_index 246 -#define WindowPos4fMESA_remap_index 247 -#define WindowPos4fvMESA_remap_index 248 -#define WindowPos4iMESA_remap_index 249 -#define WindowPos4ivMESA_remap_index 250 -#define WindowPos4sMESA_remap_index 251 -#define WindowPos4svMESA_remap_index 252 -#define MultiModeDrawArraysIBM_remap_index 253 -#define MultiModeDrawElementsIBM_remap_index 254 -#define DeleteFencesNV_remap_index 255 -#define FinishFenceNV_remap_index 256 -#define GenFencesNV_remap_index 257 -#define GetFenceivNV_remap_index 258 -#define IsFenceNV_remap_index 259 -#define SetFenceNV_remap_index 260 -#define TestFenceNV_remap_index 261 -#define AreProgramsResidentNV_remap_index 262 -#define BindProgramNV_remap_index 263 -#define DeleteProgramsNV_remap_index 264 -#define ExecuteProgramNV_remap_index 265 -#define GenProgramsNV_remap_index 266 -#define GetProgramParameterdvNV_remap_index 267 -#define GetProgramParameterfvNV_remap_index 268 -#define GetProgramStringNV_remap_index 269 -#define GetProgramivNV_remap_index 270 -#define GetTrackMatrixivNV_remap_index 271 -#define GetVertexAttribPointervNV_remap_index 272 -#define GetVertexAttribdvNV_remap_index 273 -#define GetVertexAttribfvNV_remap_index 274 -#define GetVertexAttribivNV_remap_index 275 -#define IsProgramNV_remap_index 276 -#define LoadProgramNV_remap_index 277 -#define ProgramParameters4dvNV_remap_index 278 -#define ProgramParameters4fvNV_remap_index 279 -#define RequestResidentProgramsNV_remap_index 280 -#define TrackMatrixNV_remap_index 281 -#define VertexAttrib1dNV_remap_index 282 -#define VertexAttrib1dvNV_remap_index 283 -#define VertexAttrib1fNV_remap_index 284 -#define VertexAttrib1fvNV_remap_index 285 -#define VertexAttrib1sNV_remap_index 286 -#define VertexAttrib1svNV_remap_index 287 -#define VertexAttrib2dNV_remap_index 288 -#define VertexAttrib2dvNV_remap_index 289 -#define VertexAttrib2fNV_remap_index 290 -#define VertexAttrib2fvNV_remap_index 291 -#define VertexAttrib2sNV_remap_index 292 -#define VertexAttrib2svNV_remap_index 293 -#define VertexAttrib3dNV_remap_index 294 -#define VertexAttrib3dvNV_remap_index 295 -#define VertexAttrib3fNV_remap_index 296 -#define VertexAttrib3fvNV_remap_index 297 -#define VertexAttrib3sNV_remap_index 298 -#define VertexAttrib3svNV_remap_index 299 -#define VertexAttrib4dNV_remap_index 300 -#define VertexAttrib4dvNV_remap_index 301 -#define VertexAttrib4fNV_remap_index 302 -#define VertexAttrib4fvNV_remap_index 303 -#define VertexAttrib4sNV_remap_index 304 -#define VertexAttrib4svNV_remap_index 305 -#define VertexAttrib4ubNV_remap_index 306 -#define VertexAttrib4ubvNV_remap_index 307 -#define VertexAttribPointerNV_remap_index 308 -#define VertexAttribs1dvNV_remap_index 309 -#define VertexAttribs1fvNV_remap_index 310 -#define VertexAttribs1svNV_remap_index 311 -#define VertexAttribs2dvNV_remap_index 312 -#define VertexAttribs2fvNV_remap_index 313 -#define VertexAttribs2svNV_remap_index 314 -#define VertexAttribs3dvNV_remap_index 315 -#define VertexAttribs3fvNV_remap_index 316 -#define VertexAttribs3svNV_remap_index 317 -#define VertexAttribs4dvNV_remap_index 318 -#define VertexAttribs4fvNV_remap_index 319 -#define VertexAttribs4svNV_remap_index 320 -#define VertexAttribs4ubvNV_remap_index 321 -#define GetTexBumpParameterfvATI_remap_index 322 -#define GetTexBumpParameterivATI_remap_index 323 -#define TexBumpParameterfvATI_remap_index 324 -#define TexBumpParameterivATI_remap_index 325 -#define AlphaFragmentOp1ATI_remap_index 326 -#define AlphaFragmentOp2ATI_remap_index 327 -#define AlphaFragmentOp3ATI_remap_index 328 -#define BeginFragmentShaderATI_remap_index 329 -#define BindFragmentShaderATI_remap_index 330 -#define ColorFragmentOp1ATI_remap_index 331 -#define ColorFragmentOp2ATI_remap_index 332 -#define ColorFragmentOp3ATI_remap_index 333 -#define DeleteFragmentShaderATI_remap_index 334 -#define EndFragmentShaderATI_remap_index 335 -#define GenFragmentShadersATI_remap_index 336 -#define PassTexCoordATI_remap_index 337 -#define SampleMapATI_remap_index 338 -#define SetFragmentShaderConstantATI_remap_index 339 -#define PointParameteriNV_remap_index 340 -#define PointParameterivNV_remap_index 341 -#define ActiveStencilFaceEXT_remap_index 342 -#define BindVertexArrayAPPLE_remap_index 343 -#define DeleteVertexArraysAPPLE_remap_index 344 -#define GenVertexArraysAPPLE_remap_index 345 -#define IsVertexArrayAPPLE_remap_index 346 -#define GetProgramNamedParameterdvNV_remap_index 347 -#define GetProgramNamedParameterfvNV_remap_index 348 -#define ProgramNamedParameter4dNV_remap_index 349 -#define ProgramNamedParameter4dvNV_remap_index 350 -#define ProgramNamedParameter4fNV_remap_index 351 -#define ProgramNamedParameter4fvNV_remap_index 352 -#define DepthBoundsEXT_remap_index 353 -#define BlendEquationSeparateEXT_remap_index 354 -#define BindFramebufferEXT_remap_index 355 -#define BindRenderbufferEXT_remap_index 356 -#define CheckFramebufferStatusEXT_remap_index 357 -#define DeleteFramebuffersEXT_remap_index 358 -#define DeleteRenderbuffersEXT_remap_index 359 -#define FramebufferRenderbufferEXT_remap_index 360 -#define FramebufferTexture1DEXT_remap_index 361 -#define FramebufferTexture2DEXT_remap_index 362 -#define FramebufferTexture3DEXT_remap_index 363 -#define GenFramebuffersEXT_remap_index 364 -#define GenRenderbuffersEXT_remap_index 365 -#define GenerateMipmapEXT_remap_index 366 -#define GetFramebufferAttachmentParameterivEXT_remap_index 367 -#define GetRenderbufferParameterivEXT_remap_index 368 -#define IsFramebufferEXT_remap_index 369 -#define IsRenderbufferEXT_remap_index 370 -#define RenderbufferStorageEXT_remap_index 371 -#define BlitFramebufferEXT_remap_index 372 -#define BufferParameteriAPPLE_remap_index 373 -#define FlushMappedBufferRangeAPPLE_remap_index 374 -#define FramebufferTextureLayerEXT_remap_index 375 -#define ProvokingVertexEXT_remap_index 376 -#define GetTexParameterPointervAPPLE_remap_index 377 -#define TextureRangeAPPLE_remap_index 378 -#define StencilFuncSeparateATI_remap_index 379 -#define ProgramEnvParameters4fvEXT_remap_index 380 -#define ProgramLocalParameters4fvEXT_remap_index 381 -#define GetQueryObjecti64vEXT_remap_index 382 -#define GetQueryObjectui64vEXT_remap_index 383 - -#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) -#define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) -#define SET_AttachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index], fn) -#define CALL_CreateProgram(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgram_remap_index], parameters) -#define GET_CreateProgram(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index]) -#define SET_CreateProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index], fn) -#define CALL_CreateShader(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShader_remap_index], parameters) -#define GET_CreateShader(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index]) -#define SET_CreateShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index], fn) -#define CALL_DeleteProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteProgram_remap_index], parameters) -#define GET_DeleteProgram(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index]) -#define SET_DeleteProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index], fn) -#define CALL_DeleteShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteShader_remap_index], parameters) -#define GET_DeleteShader(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index]) -#define SET_DeleteShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index], fn) -#define CALL_DetachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[DetachShader_remap_index], parameters) -#define GET_DetachShader(disp) GET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index]) -#define SET_DetachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index], fn) -#define CALL_GetAttachedShaders(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLuint *)), driDispatchRemapTable[GetAttachedShaders_remap_index], parameters) -#define GET_GetAttachedShaders(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index]) -#define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index], fn) -#define CALL_GetProgramInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetProgramInfoLog_remap_index], parameters) -#define GET_GetProgramInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index]) -#define SET_GetProgramInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index], fn) -#define CALL_GetProgramiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramiv_remap_index], parameters) -#define GET_GetProgramiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index]) -#define SET_GetProgramiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index], fn) -#define CALL_GetShaderInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetShaderInfoLog_remap_index], parameters) -#define GET_GetShaderInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index]) -#define SET_GetShaderInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index], fn) -#define CALL_GetShaderiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetShaderiv_remap_index], parameters) -#define GET_GetShaderiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index]) -#define SET_GetShaderiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index], fn) -#define CALL_IsProgram(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgram_remap_index], parameters) -#define GET_IsProgram(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index]) -#define SET_IsProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index], fn) -#define CALL_IsShader(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsShader_remap_index], parameters) -#define GET_IsShader(disp) GET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index]) -#define SET_IsShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index], fn) -#define CALL_StencilFuncSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparate_remap_index], parameters) -#define GET_StencilFuncSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index]) -#define SET_StencilFuncSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index], fn) -#define CALL_StencilMaskSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[StencilMaskSeparate_remap_index], parameters) -#define GET_StencilMaskSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index]) -#define SET_StencilMaskSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index], fn) -#define CALL_StencilOpSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[StencilOpSeparate_remap_index], parameters) -#define GET_StencilOpSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index]) -#define SET_StencilOpSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index], fn) -#define CALL_UniformMatrix2x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2x3fv_remap_index], parameters) -#define GET_UniformMatrix2x3fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x3fv_remap_index]) -#define SET_UniformMatrix2x3fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x3fv_remap_index], fn) -#define CALL_UniformMatrix2x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2x4fv_remap_index], parameters) -#define GET_UniformMatrix2x4fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x4fv_remap_index]) -#define SET_UniformMatrix2x4fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x4fv_remap_index], fn) -#define CALL_UniformMatrix3x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3x2fv_remap_index], parameters) -#define GET_UniformMatrix3x2fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x2fv_remap_index]) -#define SET_UniformMatrix3x2fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x2fv_remap_index], fn) -#define CALL_UniformMatrix3x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3x4fv_remap_index], parameters) -#define GET_UniformMatrix3x4fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x4fv_remap_index]) -#define SET_UniformMatrix3x4fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x4fv_remap_index], fn) -#define CALL_UniformMatrix4x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4x2fv_remap_index], parameters) -#define GET_UniformMatrix4x2fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x2fv_remap_index]) -#define SET_UniformMatrix4x2fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x2fv_remap_index], fn) -#define CALL_UniformMatrix4x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4x3fv_remap_index], parameters) -#define GET_UniformMatrix4x3fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x3fv_remap_index]) -#define SET_UniformMatrix4x3fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x3fv_remap_index], fn) -#define CALL_LoadTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], parameters) -#define GET_LoadTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index]) -#define SET_LoadTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], fn) -#define CALL_LoadTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], parameters) -#define GET_LoadTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index]) -#define SET_LoadTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], fn) -#define CALL_MultTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], parameters) -#define GET_MultTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index]) -#define SET_MultTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], fn) -#define CALL_MultTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], parameters) -#define GET_MultTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index]) -#define SET_MultTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], fn) -#define CALL_SampleCoverageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleCoverageARB_remap_index], parameters) -#define GET_SampleCoverageARB(disp) GET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index]) -#define SET_SampleCoverageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index], fn) -#define CALL_CompressedTexImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage1DARB_remap_index], parameters) -#define GET_CompressedTexImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index]) -#define SET_CompressedTexImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index], fn) -#define CALL_CompressedTexImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage2DARB_remap_index], parameters) -#define GET_CompressedTexImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index]) -#define SET_CompressedTexImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index], fn) -#define CALL_CompressedTexImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage3DARB_remap_index], parameters) -#define GET_CompressedTexImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index]) -#define SET_CompressedTexImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index], fn) -#define CALL_CompressedTexSubImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], parameters) -#define GET_CompressedTexSubImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index]) -#define SET_CompressedTexSubImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], fn) -#define CALL_CompressedTexSubImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], parameters) -#define GET_CompressedTexSubImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index]) -#define SET_CompressedTexSubImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], fn) -#define CALL_CompressedTexSubImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], parameters) -#define GET_CompressedTexSubImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index]) -#define SET_CompressedTexSubImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], fn) -#define CALL_GetCompressedTexImageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLvoid *)), driDispatchRemapTable[GetCompressedTexImageARB_remap_index], parameters) -#define GET_GetCompressedTexImageARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index]) -#define SET_GetCompressedTexImageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index], fn) -#define CALL_DisableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], parameters) -#define GET_DisableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index]) -#define SET_DisableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], fn) -#define CALL_EnableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], parameters) -#define GET_EnableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index]) -#define SET_EnableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], fn) -#define CALL_GetProgramEnvParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], parameters) -#define GET_GetProgramEnvParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index]) -#define SET_GetProgramEnvParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], fn) -#define CALL_GetProgramEnvParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], parameters) -#define GET_GetProgramEnvParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index]) -#define SET_GetProgramEnvParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], fn) -#define CALL_GetProgramLocalParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], parameters) -#define GET_GetProgramLocalParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index]) -#define SET_GetProgramLocalParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], fn) -#define CALL_GetProgramLocalParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], parameters) -#define GET_GetProgramLocalParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index]) -#define SET_GetProgramLocalParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], fn) -#define CALL_GetProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid *)), driDispatchRemapTable[GetProgramStringARB_remap_index], parameters) -#define GET_GetProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index]) -#define SET_GetProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index], fn) -#define CALL_GetProgramivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetProgramivARB_remap_index], parameters) -#define GET_GetProgramivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index]) -#define SET_GetProgramivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index], fn) -#define CALL_GetVertexAttribdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvARB_remap_index], parameters) -#define GET_GetVertexAttribdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index]) -#define SET_GetVertexAttribdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index], fn) -#define CALL_GetVertexAttribfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvARB_remap_index], parameters) -#define GET_GetVertexAttribfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index]) -#define SET_GetVertexAttribfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index], fn) -#define CALL_GetVertexAttribivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivARB_remap_index], parameters) -#define GET_GetVertexAttribivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index]) -#define SET_GetVertexAttribivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index], fn) -#define CALL_ProgramEnvParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], parameters) -#define GET_ProgramEnvParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index]) -#define SET_ProgramEnvParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], fn) -#define CALL_ProgramEnvParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], parameters) -#define GET_ProgramEnvParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index]) -#define SET_ProgramEnvParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], fn) -#define CALL_ProgramEnvParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], parameters) -#define GET_ProgramEnvParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index]) -#define SET_ProgramEnvParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], fn) -#define CALL_ProgramEnvParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], parameters) -#define GET_ProgramEnvParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index]) -#define SET_ProgramEnvParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], fn) -#define CALL_ProgramLocalParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], parameters) -#define GET_ProgramLocalParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index]) -#define SET_ProgramLocalParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], fn) -#define CALL_ProgramLocalParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], parameters) -#define GET_ProgramLocalParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index]) -#define SET_ProgramLocalParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], fn) -#define CALL_ProgramLocalParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], parameters) -#define GET_ProgramLocalParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index]) -#define SET_ProgramLocalParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], fn) -#define CALL_ProgramLocalParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], parameters) -#define GET_ProgramLocalParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index]) -#define SET_ProgramLocalParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], fn) -#define CALL_ProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[ProgramStringARB_remap_index], parameters) -#define GET_ProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index]) -#define SET_ProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index], fn) -#define CALL_VertexAttrib1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dARB_remap_index], parameters) -#define GET_VertexAttrib1dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index]) -#define SET_VertexAttrib1dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index], fn) -#define CALL_VertexAttrib1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvARB_remap_index], parameters) -#define GET_VertexAttrib1dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index]) -#define SET_VertexAttrib1dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index], fn) -#define CALL_VertexAttrib1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fARB_remap_index], parameters) -#define GET_VertexAttrib1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index]) -#define SET_VertexAttrib1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index], fn) -#define CALL_VertexAttrib1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvARB_remap_index], parameters) -#define GET_VertexAttrib1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index]) -#define SET_VertexAttrib1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index], fn) -#define CALL_VertexAttrib1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sARB_remap_index], parameters) -#define GET_VertexAttrib1sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index]) -#define SET_VertexAttrib1sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index], fn) -#define CALL_VertexAttrib1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svARB_remap_index], parameters) -#define GET_VertexAttrib1svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index]) -#define SET_VertexAttrib1svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index], fn) -#define CALL_VertexAttrib2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dARB_remap_index], parameters) -#define GET_VertexAttrib2dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index]) -#define SET_VertexAttrib2dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index], fn) -#define CALL_VertexAttrib2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvARB_remap_index], parameters) -#define GET_VertexAttrib2dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index]) -#define SET_VertexAttrib2dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index], fn) -#define CALL_VertexAttrib2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fARB_remap_index], parameters) -#define GET_VertexAttrib2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index]) -#define SET_VertexAttrib2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index], fn) -#define CALL_VertexAttrib2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvARB_remap_index], parameters) -#define GET_VertexAttrib2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index]) -#define SET_VertexAttrib2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index], fn) -#define CALL_VertexAttrib2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sARB_remap_index], parameters) -#define GET_VertexAttrib2sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index]) -#define SET_VertexAttrib2sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index], fn) -#define CALL_VertexAttrib2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svARB_remap_index], parameters) -#define GET_VertexAttrib2svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index]) -#define SET_VertexAttrib2svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index], fn) -#define CALL_VertexAttrib3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dARB_remap_index], parameters) -#define GET_VertexAttrib3dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index]) -#define SET_VertexAttrib3dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index], fn) -#define CALL_VertexAttrib3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvARB_remap_index], parameters) -#define GET_VertexAttrib3dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index]) -#define SET_VertexAttrib3dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index], fn) -#define CALL_VertexAttrib3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fARB_remap_index], parameters) -#define GET_VertexAttrib3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index]) -#define SET_VertexAttrib3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index], fn) -#define CALL_VertexAttrib3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvARB_remap_index], parameters) -#define GET_VertexAttrib3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index]) -#define SET_VertexAttrib3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index], fn) -#define CALL_VertexAttrib3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sARB_remap_index], parameters) -#define GET_VertexAttrib3sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index]) -#define SET_VertexAttrib3sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index], fn) -#define CALL_VertexAttrib3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svARB_remap_index], parameters) -#define GET_VertexAttrib3svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index]) -#define SET_VertexAttrib3svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index], fn) -#define CALL_VertexAttrib4NbvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], parameters) -#define GET_VertexAttrib4NbvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index]) -#define SET_VertexAttrib4NbvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], fn) -#define CALL_VertexAttrib4NivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4NivARB_remap_index], parameters) -#define GET_VertexAttrib4NivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index]) -#define SET_VertexAttrib4NivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index], fn) -#define CALL_VertexAttrib4NsvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], parameters) -#define GET_VertexAttrib4NsvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index]) -#define SET_VertexAttrib4NsvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], fn) -#define CALL_VertexAttrib4NubARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4NubARB_remap_index], parameters) -#define GET_VertexAttrib4NubARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index]) -#define SET_VertexAttrib4NubARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index], fn) -#define CALL_VertexAttrib4NubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], parameters) -#define GET_VertexAttrib4NubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index]) -#define SET_VertexAttrib4NubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], fn) -#define CALL_VertexAttrib4NuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], parameters) -#define GET_VertexAttrib4NuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index]) -#define SET_VertexAttrib4NuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], fn) -#define CALL_VertexAttrib4NusvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], parameters) -#define GET_VertexAttrib4NusvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index]) -#define SET_VertexAttrib4NusvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], fn) -#define CALL_VertexAttrib4bvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4bvARB_remap_index], parameters) -#define GET_VertexAttrib4bvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index]) -#define SET_VertexAttrib4bvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index], fn) -#define CALL_VertexAttrib4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dARB_remap_index], parameters) -#define GET_VertexAttrib4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index]) -#define SET_VertexAttrib4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index], fn) -#define CALL_VertexAttrib4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvARB_remap_index], parameters) -#define GET_VertexAttrib4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index]) -#define SET_VertexAttrib4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index], fn) -#define CALL_VertexAttrib4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fARB_remap_index], parameters) -#define GET_VertexAttrib4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index]) -#define SET_VertexAttrib4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index], fn) -#define CALL_VertexAttrib4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvARB_remap_index], parameters) -#define GET_VertexAttrib4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index]) -#define SET_VertexAttrib4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index], fn) -#define CALL_VertexAttrib4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4ivARB_remap_index], parameters) -#define GET_VertexAttrib4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index]) -#define SET_VertexAttrib4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index], fn) -#define CALL_VertexAttrib4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sARB_remap_index], parameters) -#define GET_VertexAttrib4sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index]) -#define SET_VertexAttrib4sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index], fn) -#define CALL_VertexAttrib4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svARB_remap_index], parameters) -#define GET_VertexAttrib4svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index]) -#define SET_VertexAttrib4svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index], fn) -#define CALL_VertexAttrib4ubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], parameters) -#define GET_VertexAttrib4ubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index]) -#define SET_VertexAttrib4ubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], fn) -#define CALL_VertexAttrib4uivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4uivARB_remap_index], parameters) -#define GET_VertexAttrib4uivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index]) -#define SET_VertexAttrib4uivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index], fn) -#define CALL_VertexAttrib4usvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4usvARB_remap_index], parameters) -#define GET_VertexAttrib4usvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index]) -#define SET_VertexAttrib4usvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index], fn) -#define CALL_VertexAttribPointerARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerARB_remap_index], parameters) -#define GET_VertexAttribPointerARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index]) -#define SET_VertexAttribPointerARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index], fn) -#define CALL_BindBufferARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindBufferARB_remap_index], parameters) -#define GET_BindBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index]) -#define SET_BindBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index], fn) -#define CALL_BufferDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)), driDispatchRemapTable[BufferDataARB_remap_index], parameters) -#define GET_BufferDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index]) -#define SET_BufferDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index], fn) -#define CALL_BufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)), driDispatchRemapTable[BufferSubDataARB_remap_index], parameters) -#define GET_BufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index]) -#define SET_BufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index], fn) -#define CALL_DeleteBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteBuffersARB_remap_index], parameters) -#define GET_DeleteBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index]) -#define SET_DeleteBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index], fn) -#define CALL_GenBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenBuffersARB_remap_index], parameters) -#define GET_GenBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index]) -#define SET_GenBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index], fn) -#define CALL_GetBufferParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetBufferParameterivARB_remap_index], parameters) -#define GET_GetBufferParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index]) -#define SET_GetBufferParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index], fn) -#define CALL_GetBufferPointervARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetBufferPointervARB_remap_index], parameters) -#define GET_GetBufferPointervARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index]) -#define SET_GetBufferPointervARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index], fn) -#define CALL_GetBufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)), driDispatchRemapTable[GetBufferSubDataARB_remap_index], parameters) -#define GET_GetBufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index]) -#define SET_GetBufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index], fn) -#define CALL_IsBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsBufferARB_remap_index], parameters) -#define GET_IsBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index]) -#define SET_IsBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index], fn) -#define CALL_MapBufferARB(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[MapBufferARB_remap_index], parameters) -#define GET_MapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index]) -#define SET_MapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index], fn) -#define CALL_UnmapBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[UnmapBufferARB_remap_index], parameters) -#define GET_UnmapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index]) -#define SET_UnmapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index], fn) -#define CALL_BeginQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BeginQueryARB_remap_index], parameters) -#define GET_BeginQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index]) -#define SET_BeginQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index], fn) -#define CALL_DeleteQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteQueriesARB_remap_index], parameters) -#define GET_DeleteQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index]) -#define SET_DeleteQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index], fn) -#define CALL_EndQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[EndQueryARB_remap_index], parameters) -#define GET_EndQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index]) -#define SET_EndQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index], fn) -#define CALL_GenQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenQueriesARB_remap_index], parameters) -#define GET_GenQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index]) -#define SET_GenQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index], fn) -#define CALL_GetQueryObjectivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetQueryObjectivARB_remap_index], parameters) -#define GET_GetQueryObjectivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index]) -#define SET_GetQueryObjectivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index], fn) -#define CALL_GetQueryObjectuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), driDispatchRemapTable[GetQueryObjectuivARB_remap_index], parameters) -#define GET_GetQueryObjectuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index]) -#define SET_GetQueryObjectuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index], fn) -#define CALL_GetQueryivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetQueryivARB_remap_index], parameters) -#define GET_GetQueryivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index]) -#define SET_GetQueryivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index], fn) -#define CALL_IsQueryARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsQueryARB_remap_index], parameters) -#define GET_IsQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index]) -#define SET_IsQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index], fn) -#define CALL_AttachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[AttachObjectARB_remap_index], parameters) -#define GET_AttachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index]) -#define SET_AttachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index], fn) -#define CALL_CompileShaderARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[CompileShaderARB_remap_index], parameters) -#define GET_CompileShaderARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index]) -#define SET_CompileShaderARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index], fn) -#define CALL_CreateProgramObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgramObjectARB_remap_index], parameters) -#define GET_CreateProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index]) -#define SET_CreateProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index], fn) -#define CALL_CreateShaderObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShaderObjectARB_remap_index], parameters) -#define GET_CreateShaderObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index]) -#define SET_CreateShaderObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index], fn) -#define CALL_DeleteObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[DeleteObjectARB_remap_index], parameters) -#define GET_DeleteObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index]) -#define SET_DeleteObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index], fn) -#define CALL_DetachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[DetachObjectARB_remap_index], parameters) -#define GET_DetachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index]) -#define SET_DetachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index], fn) -#define CALL_GetActiveUniformARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveUniformARB_remap_index], parameters) -#define GET_GetActiveUniformARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index]) -#define SET_GetActiveUniformARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index], fn) -#define CALL_GetAttachedObjectsARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)), driDispatchRemapTable[GetAttachedObjectsARB_remap_index], parameters) -#define GET_GetAttachedObjectsARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index]) -#define SET_GetAttachedObjectsARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index], fn) -#define CALL_GetHandleARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GetHandleARB_remap_index], parameters) -#define GET_GetHandleARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index]) -#define SET_GetHandleARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index], fn) -#define CALL_GetInfoLogARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetInfoLogARB_remap_index], parameters) -#define GET_GetInfoLogARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index]) -#define SET_GetInfoLogARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index], fn) -#define CALL_GetObjectParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLfloat *)), driDispatchRemapTable[GetObjectParameterfvARB_remap_index], parameters) -#define GET_GetObjectParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index]) -#define SET_GetObjectParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index], fn) -#define CALL_GetObjectParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLint *)), driDispatchRemapTable[GetObjectParameterivARB_remap_index], parameters) -#define GET_GetObjectParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index]) -#define SET_GetObjectParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index], fn) -#define CALL_GetShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetShaderSourceARB_remap_index], parameters) -#define GET_GetShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index]) -#define SET_GetShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index], fn) -#define CALL_GetUniformLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetUniformLocationARB_remap_index], parameters) -#define GET_GetUniformLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index]) -#define SET_GetUniformLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index], fn) -#define CALL_GetUniformfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLfloat *)), driDispatchRemapTable[GetUniformfvARB_remap_index], parameters) -#define GET_GetUniformfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index]) -#define SET_GetUniformfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index], fn) -#define CALL_GetUniformivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLint *)), driDispatchRemapTable[GetUniformivARB_remap_index], parameters) -#define GET_GetUniformivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index]) -#define SET_GetUniformivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index], fn) -#define CALL_LinkProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[LinkProgramARB_remap_index], parameters) -#define GET_LinkProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index]) -#define SET_LinkProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index], fn) -#define CALL_ShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)), driDispatchRemapTable[ShaderSourceARB_remap_index], parameters) -#define GET_ShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index]) -#define SET_ShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index], fn) -#define CALL_Uniform1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat)), driDispatchRemapTable[Uniform1fARB_remap_index], parameters) -#define GET_Uniform1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index]) -#define SET_Uniform1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index], fn) -#define CALL_Uniform1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform1fvARB_remap_index], parameters) -#define GET_Uniform1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index]) -#define SET_Uniform1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index], fn) -#define CALL_Uniform1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[Uniform1iARB_remap_index], parameters) -#define GET_Uniform1iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index]) -#define SET_Uniform1iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index], fn) -#define CALL_Uniform1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform1ivARB_remap_index], parameters) -#define GET_Uniform1ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index]) -#define SET_Uniform1ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index], fn) -#define CALL_Uniform2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), driDispatchRemapTable[Uniform2fARB_remap_index], parameters) -#define GET_Uniform2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index]) -#define SET_Uniform2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index], fn) -#define CALL_Uniform2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform2fvARB_remap_index], parameters) -#define GET_Uniform2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index]) -#define SET_Uniform2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index], fn) -#define CALL_Uniform2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[Uniform2iARB_remap_index], parameters) -#define GET_Uniform2iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index]) -#define SET_Uniform2iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index], fn) -#define CALL_Uniform2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform2ivARB_remap_index], parameters) -#define GET_Uniform2ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index]) -#define SET_Uniform2ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index], fn) -#define CALL_Uniform3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform3fARB_remap_index], parameters) -#define GET_Uniform3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index]) -#define SET_Uniform3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index], fn) -#define CALL_Uniform3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform3fvARB_remap_index], parameters) -#define GET_Uniform3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index]) -#define SET_Uniform3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index], fn) -#define CALL_Uniform3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform3iARB_remap_index], parameters) -#define GET_Uniform3iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index]) -#define SET_Uniform3iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index], fn) -#define CALL_Uniform3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform3ivARB_remap_index], parameters) -#define GET_Uniform3ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index]) -#define SET_Uniform3ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index], fn) -#define CALL_Uniform4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform4fARB_remap_index], parameters) -#define GET_Uniform4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index]) -#define SET_Uniform4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index], fn) -#define CALL_Uniform4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform4fvARB_remap_index], parameters) -#define GET_Uniform4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index]) -#define SET_Uniform4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index], fn) -#define CALL_Uniform4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform4iARB_remap_index], parameters) -#define GET_Uniform4iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index]) -#define SET_Uniform4iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index], fn) -#define CALL_Uniform4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform4ivARB_remap_index], parameters) -#define GET_Uniform4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index]) -#define SET_Uniform4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index], fn) -#define CALL_UniformMatrix2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2fvARB_remap_index], parameters) -#define GET_UniformMatrix2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index]) -#define SET_UniformMatrix2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index], fn) -#define CALL_UniformMatrix3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3fvARB_remap_index], parameters) -#define GET_UniformMatrix3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index]) -#define SET_UniformMatrix3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index], fn) -#define CALL_UniformMatrix4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4fvARB_remap_index], parameters) -#define GET_UniformMatrix4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index]) -#define SET_UniformMatrix4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index], fn) -#define CALL_UseProgramObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[UseProgramObjectARB_remap_index], parameters) -#define GET_UseProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index]) -#define SET_UseProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index], fn) -#define CALL_ValidateProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[ValidateProgramARB_remap_index], parameters) -#define GET_ValidateProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index]) -#define SET_ValidateProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index], fn) -#define CALL_BindAttribLocationARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, const GLcharARB *)), driDispatchRemapTable[BindAttribLocationARB_remap_index], parameters) -#define GET_BindAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index]) -#define SET_BindAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index], fn) -#define CALL_GetActiveAttribARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveAttribARB_remap_index], parameters) -#define GET_GetActiveAttribARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index]) -#define SET_GetActiveAttribARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index], fn) -#define CALL_GetAttribLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetAttribLocationARB_remap_index], parameters) -#define GET_GetAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index]) -#define SET_GetAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index], fn) -#define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), driDispatchRemapTable[DrawBuffersARB_remap_index], parameters) -#define GET_DrawBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index]) -#define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index], fn) -#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], parameters) -#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index]) -#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], fn) -#define CALL_FlushMappedBufferRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRange_remap_index], parameters) -#define GET_FlushMappedBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index]) -#define SET_FlushMappedBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index], fn) -#define CALL_MapBufferRange(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr, GLbitfield)), driDispatchRemapTable[MapBufferRange_remap_index], parameters) -#define GET_MapBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index]) -#define SET_MapBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index], fn) -#define CALL_BindVertexArray(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindVertexArray_remap_index], parameters) -#define GET_BindVertexArray(disp) GET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index]) -#define SET_BindVertexArray(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index], fn) -#define CALL_GenVertexArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenVertexArrays_remap_index], parameters) -#define GET_GenVertexArrays(disp) GET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index]) -#define SET_GenVertexArrays(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index], fn) -#define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), driDispatchRemapTable[CopyBufferSubData_remap_index], parameters) -#define GET_CopyBufferSubData(disp) GET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index]) -#define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index], fn) -#define CALL_ClientWaitSync(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[ClientWaitSync_remap_index], parameters) -#define GET_ClientWaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index]) -#define SET_ClientWaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index], fn) -#define CALL_DeleteSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[DeleteSync_remap_index], parameters) -#define GET_DeleteSync(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index]) -#define SET_DeleteSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index], fn) -#define CALL_FenceSync(disp, parameters) CALL_by_offset(disp, (GLsync (GLAPIENTRYP)(GLenum, GLbitfield)), driDispatchRemapTable[FenceSync_remap_index], parameters) -#define GET_FenceSync(disp) GET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index]) -#define SET_FenceSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index], fn) -#define CALL_GetInteger64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint64 *)), driDispatchRemapTable[GetInteger64v_remap_index], parameters) -#define GET_GetInteger64v(disp) GET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index]) -#define SET_GetInteger64v(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index], fn) -#define CALL_GetSynciv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)), driDispatchRemapTable[GetSynciv_remap_index], parameters) -#define GET_GetSynciv(disp) GET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index]) -#define SET_GetSynciv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index], fn) -#define CALL_IsSync(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[IsSync_remap_index], parameters) -#define GET_IsSync(disp) GET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index]) -#define SET_IsSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index], fn) -#define CALL_WaitSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[WaitSync_remap_index], parameters) -#define GET_WaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index]) -#define SET_WaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index], fn) -#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[PolygonOffsetEXT_remap_index], parameters) -#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index]) -#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index], fn) -#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], parameters) -#define GET_GetPixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index]) -#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], fn) -#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], parameters) -#define GET_GetPixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index]) -#define SET_GetPixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], fn) -#define CALL_PixelTexGenParameterfSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], parameters) -#define GET_PixelTexGenParameterfSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index]) -#define SET_PixelTexGenParameterfSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], fn) -#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], parameters) -#define GET_PixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index]) -#define SET_PixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], fn) -#define CALL_PixelTexGenParameteriSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], parameters) -#define GET_PixelTexGenParameteriSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index]) -#define SET_PixelTexGenParameteriSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], fn) -#define CALL_PixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], parameters) -#define GET_PixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index]) -#define SET_PixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], fn) -#define CALL_SampleMaskSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleMaskSGIS_remap_index], parameters) -#define GET_SampleMaskSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index]) -#define SET_SampleMaskSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index], fn) -#define CALL_SamplePatternSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[SamplePatternSGIS_remap_index], parameters) -#define GET_SamplePatternSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index]) -#define SET_SamplePatternSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index], fn) -#define CALL_ColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[ColorPointerEXT_remap_index], parameters) -#define GET_ColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index]) -#define SET_ColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index], fn) -#define CALL_EdgeFlagPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, const GLboolean *)), driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], parameters) -#define GET_EdgeFlagPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index]) -#define SET_EdgeFlagPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], fn) -#define CALL_IndexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[IndexPointerEXT_remap_index], parameters) -#define GET_IndexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index]) -#define SET_IndexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index], fn) -#define CALL_NormalPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[NormalPointerEXT_remap_index], parameters) -#define GET_NormalPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index]) -#define SET_NormalPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index], fn) -#define CALL_TexCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[TexCoordPointerEXT_remap_index], parameters) -#define GET_TexCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index]) -#define SET_TexCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index], fn) -#define CALL_VertexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexPointerEXT_remap_index], parameters) -#define GET_VertexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index]) -#define SET_VertexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index], fn) -#define CALL_PointParameterfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PointParameterfEXT_remap_index], parameters) -#define GET_PointParameterfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index]) -#define SET_PointParameterfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index], fn) -#define CALL_PointParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PointParameterfvEXT_remap_index], parameters) -#define GET_PointParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index]) -#define SET_PointParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index], fn) -#define CALL_LockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei)), driDispatchRemapTable[LockArraysEXT_remap_index], parameters) -#define GET_LockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index]) -#define SET_LockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index], fn) -#define CALL_UnlockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[UnlockArraysEXT_remap_index], parameters) -#define GET_UnlockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index]) -#define SET_UnlockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index], fn) -#define CALL_CullParameterdvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), driDispatchRemapTable[CullParameterdvEXT_remap_index], parameters) -#define GET_CullParameterdvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CullParameterdvEXT_remap_index]) -#define SET_CullParameterdvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CullParameterdvEXT_remap_index], fn) -#define CALL_CullParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[CullParameterfvEXT_remap_index], parameters) -#define GET_CullParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CullParameterfvEXT_remap_index]) -#define SET_CullParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CullParameterfvEXT_remap_index], fn) -#define CALL_SecondaryColor3bEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), driDispatchRemapTable[SecondaryColor3bEXT_remap_index], parameters) -#define GET_SecondaryColor3bEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index]) -#define SET_SecondaryColor3bEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index], fn) -#define CALL_SecondaryColor3bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], parameters) -#define GET_SecondaryColor3bvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index]) -#define SET_SecondaryColor3bvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], fn) -#define CALL_SecondaryColor3dEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[SecondaryColor3dEXT_remap_index], parameters) -#define GET_SecondaryColor3dEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index]) -#define SET_SecondaryColor3dEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index], fn) -#define CALL_SecondaryColor3dvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], parameters) -#define GET_SecondaryColor3dvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index]) -#define SET_SecondaryColor3dvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], fn) -#define CALL_SecondaryColor3fEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[SecondaryColor3fEXT_remap_index], parameters) -#define GET_SecondaryColor3fEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index]) -#define SET_SecondaryColor3fEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index], fn) -#define CALL_SecondaryColor3fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], parameters) -#define GET_SecondaryColor3fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index]) -#define SET_SecondaryColor3fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], fn) -#define CALL_SecondaryColor3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[SecondaryColor3iEXT_remap_index], parameters) -#define GET_SecondaryColor3iEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index]) -#define SET_SecondaryColor3iEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index], fn) -#define CALL_SecondaryColor3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], parameters) -#define GET_SecondaryColor3ivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index]) -#define SET_SecondaryColor3ivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], fn) -#define CALL_SecondaryColor3sEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[SecondaryColor3sEXT_remap_index], parameters) -#define GET_SecondaryColor3sEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index]) -#define SET_SecondaryColor3sEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index], fn) -#define CALL_SecondaryColor3svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[SecondaryColor3svEXT_remap_index], parameters) -#define GET_SecondaryColor3svEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index]) -#define SET_SecondaryColor3svEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index], fn) -#define CALL_SecondaryColor3ubEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], parameters) -#define GET_SecondaryColor3ubEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index]) -#define SET_SecondaryColor3ubEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], fn) -#define CALL_SecondaryColor3ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], parameters) -#define GET_SecondaryColor3ubvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index]) -#define SET_SecondaryColor3ubvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], fn) -#define CALL_SecondaryColor3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], parameters) -#define GET_SecondaryColor3uiEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index]) -#define SET_SecondaryColor3uiEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], fn) -#define CALL_SecondaryColor3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], parameters) -#define GET_SecondaryColor3uivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index]) -#define SET_SecondaryColor3uivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], fn) -#define CALL_SecondaryColor3usEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), driDispatchRemapTable[SecondaryColor3usEXT_remap_index], parameters) -#define GET_SecondaryColor3usEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index]) -#define SET_SecondaryColor3usEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index], fn) -#define CALL_SecondaryColor3usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], parameters) -#define GET_SecondaryColor3usvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index]) -#define SET_SecondaryColor3usvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], fn) -#define CALL_SecondaryColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], parameters) -#define GET_SecondaryColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index]) -#define SET_SecondaryColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], fn) -#define CALL_MultiDrawArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *, GLsizei *, GLsizei)), driDispatchRemapTable[MultiDrawArraysEXT_remap_index], parameters) -#define GET_MultiDrawArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index]) -#define SET_MultiDrawArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index], fn) -#define CALL_MultiDrawElementsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)), driDispatchRemapTable[MultiDrawElementsEXT_remap_index], parameters) -#define GET_MultiDrawElementsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index]) -#define SET_MultiDrawElementsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index], fn) -#define CALL_FogCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[FogCoordPointerEXT_remap_index], parameters) -#define GET_FogCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index]) -#define SET_FogCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index], fn) -#define CALL_FogCoorddEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), driDispatchRemapTable[FogCoorddEXT_remap_index], parameters) -#define GET_FogCoorddEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index]) -#define SET_FogCoorddEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index], fn) -#define CALL_FogCoorddvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[FogCoorddvEXT_remap_index], parameters) -#define GET_FogCoorddvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index]) -#define SET_FogCoorddvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index], fn) -#define CALL_FogCoordfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), driDispatchRemapTable[FogCoordfEXT_remap_index], parameters) -#define GET_FogCoordfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index]) -#define SET_FogCoordfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index], fn) -#define CALL_FogCoordfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[FogCoordfvEXT_remap_index], parameters) -#define GET_FogCoordfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index]) -#define SET_FogCoordfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index], fn) -#define CALL_PixelTexGenSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[PixelTexGenSGIX_remap_index], parameters) -#define GET_PixelTexGenSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index]) -#define SET_PixelTexGenSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index], fn) -#define CALL_BlendFuncSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], parameters) -#define GET_BlendFuncSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index]) -#define SET_BlendFuncSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], fn) -#define CALL_FlushVertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], parameters) -#define GET_FlushVertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index]) -#define SET_FlushVertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], fn) -#define CALL_VertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), driDispatchRemapTable[VertexArrayRangeNV_remap_index], parameters) -#define GET_VertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index]) -#define SET_VertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index], fn) -#define CALL_CombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[CombinerInputNV_remap_index], parameters) -#define GET_CombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index]) -#define SET_CombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index], fn) -#define CALL_CombinerOutputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[CombinerOutputNV_remap_index], parameters) -#define GET_CombinerOutputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index]) -#define SET_CombinerOutputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index], fn) -#define CALL_CombinerParameterfNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[CombinerParameterfNV_remap_index], parameters) -#define GET_CombinerParameterfNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index]) -#define SET_CombinerParameterfNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index], fn) -#define CALL_CombinerParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[CombinerParameterfvNV_remap_index], parameters) -#define GET_CombinerParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index]) -#define SET_CombinerParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index], fn) -#define CALL_CombinerParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[CombinerParameteriNV_remap_index], parameters) -#define GET_CombinerParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index]) -#define SET_CombinerParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index], fn) -#define CALL_CombinerParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[CombinerParameterivNV_remap_index], parameters) -#define GET_CombinerParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index]) -#define SET_CombinerParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index], fn) -#define CALL_FinalCombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[FinalCombinerInputNV_remap_index], parameters) -#define GET_FinalCombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index]) -#define SET_FinalCombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index], fn) -#define CALL_GetCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], parameters) -#define GET_GetCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index]) -#define SET_GetCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], fn) -#define CALL_GetCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], parameters) -#define GET_GetCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index]) -#define SET_GetCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], fn) -#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], parameters) -#define GET_GetCombinerOutputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index]) -#define SET_GetCombinerOutputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], fn) -#define CALL_GetCombinerOutputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], parameters) -#define GET_GetCombinerOutputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index]) -#define SET_GetCombinerOutputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], fn) -#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], parameters) -#define GET_GetFinalCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index]) -#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], fn) -#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], parameters) -#define GET_GetFinalCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index]) -#define SET_GetFinalCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], fn) -#define CALL_ResizeBuffersMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[ResizeBuffersMESA_remap_index], parameters) -#define GET_ResizeBuffersMESA(disp) GET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index]) -#define SET_ResizeBuffersMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index], fn) -#define CALL_WindowPos2dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), driDispatchRemapTable[WindowPos2dMESA_remap_index], parameters) -#define GET_WindowPos2dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index]) -#define SET_WindowPos2dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index], fn) -#define CALL_WindowPos2dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos2dvMESA_remap_index], parameters) -#define GET_WindowPos2dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index]) -#define SET_WindowPos2dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index], fn) -#define CALL_WindowPos2fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[WindowPos2fMESA_remap_index], parameters) -#define GET_WindowPos2fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index]) -#define SET_WindowPos2fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index], fn) -#define CALL_WindowPos2fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos2fvMESA_remap_index], parameters) -#define GET_WindowPos2fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index]) -#define SET_WindowPos2fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index], fn) -#define CALL_WindowPos2iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[WindowPos2iMESA_remap_index], parameters) -#define GET_WindowPos2iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index]) -#define SET_WindowPos2iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index], fn) -#define CALL_WindowPos2ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos2ivMESA_remap_index], parameters) -#define GET_WindowPos2ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index]) -#define SET_WindowPos2ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index], fn) -#define CALL_WindowPos2sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), driDispatchRemapTable[WindowPos2sMESA_remap_index], parameters) -#define GET_WindowPos2sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index]) -#define SET_WindowPos2sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index], fn) -#define CALL_WindowPos2svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos2svMESA_remap_index], parameters) -#define GET_WindowPos2svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index]) -#define SET_WindowPos2svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index], fn) -#define CALL_WindowPos3dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos3dMESA_remap_index], parameters) -#define GET_WindowPos3dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index]) -#define SET_WindowPos3dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index], fn) -#define CALL_WindowPos3dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos3dvMESA_remap_index], parameters) -#define GET_WindowPos3dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index]) -#define SET_WindowPos3dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index], fn) -#define CALL_WindowPos3fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos3fMESA_remap_index], parameters) -#define GET_WindowPos3fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index]) -#define SET_WindowPos3fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index], fn) -#define CALL_WindowPos3fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos3fvMESA_remap_index], parameters) -#define GET_WindowPos3fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index]) -#define SET_WindowPos3fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index], fn) -#define CALL_WindowPos3iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[WindowPos3iMESA_remap_index], parameters) -#define GET_WindowPos3iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index]) -#define SET_WindowPos3iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index], fn) -#define CALL_WindowPos3ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos3ivMESA_remap_index], parameters) -#define GET_WindowPos3ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index]) -#define SET_WindowPos3ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index], fn) -#define CALL_WindowPos3sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos3sMESA_remap_index], parameters) -#define GET_WindowPos3sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index]) -#define SET_WindowPos3sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index], fn) -#define CALL_WindowPos3svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos3svMESA_remap_index], parameters) -#define GET_WindowPos3svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index]) -#define SET_WindowPos3svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index], fn) -#define CALL_WindowPos4dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos4dMESA_remap_index], parameters) -#define GET_WindowPos4dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index]) -#define SET_WindowPos4dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index], fn) -#define CALL_WindowPos4dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos4dvMESA_remap_index], parameters) -#define GET_WindowPos4dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index]) -#define SET_WindowPos4dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index], fn) -#define CALL_WindowPos4fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos4fMESA_remap_index], parameters) -#define GET_WindowPos4fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index]) -#define SET_WindowPos4fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index], fn) -#define CALL_WindowPos4fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos4fvMESA_remap_index], parameters) -#define GET_WindowPos4fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index]) -#define SET_WindowPos4fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index], fn) -#define CALL_WindowPos4iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[WindowPos4iMESA_remap_index], parameters) -#define GET_WindowPos4iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index]) -#define SET_WindowPos4iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index], fn) -#define CALL_WindowPos4ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos4ivMESA_remap_index], parameters) -#define GET_WindowPos4ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index]) -#define SET_WindowPos4ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index], fn) -#define CALL_WindowPos4sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos4sMESA_remap_index], parameters) -#define GET_WindowPos4sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index]) -#define SET_WindowPos4sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index], fn) -#define CALL_WindowPos4svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos4svMESA_remap_index], parameters) -#define GET_WindowPos4svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index]) -#define SET_WindowPos4svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index], fn) -#define CALL_MultiModeDrawArraysIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], parameters) -#define GET_MultiModeDrawArraysIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index]) -#define SET_MultiModeDrawArraysIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], fn) -#define CALL_MultiModeDrawElementsIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], parameters) -#define GET_MultiModeDrawElementsIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index]) -#define SET_MultiModeDrawElementsIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], fn) -#define CALL_DeleteFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFencesNV_remap_index], parameters) -#define GET_DeleteFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index]) -#define SET_DeleteFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index], fn) -#define CALL_FinishFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[FinishFenceNV_remap_index], parameters) -#define GET_FinishFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index]) -#define SET_FinishFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index], fn) -#define CALL_GenFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFencesNV_remap_index], parameters) -#define GET_GenFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index]) -#define SET_GenFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index], fn) -#define CALL_GetFenceivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetFenceivNV_remap_index], parameters) -#define GET_GetFenceivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index]) -#define SET_GetFenceivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index], fn) -#define CALL_IsFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFenceNV_remap_index], parameters) -#define GET_IsFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index]) -#define SET_IsFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index], fn) -#define CALL_SetFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[SetFenceNV_remap_index], parameters) -#define GET_SetFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index]) -#define SET_SetFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index], fn) -#define CALL_TestFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[TestFenceNV_remap_index], parameters) -#define GET_TestFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index]) -#define SET_TestFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index], fn) -#define CALL_AreProgramsResidentNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), driDispatchRemapTable[AreProgramsResidentNV_remap_index], parameters) -#define GET_AreProgramsResidentNV(disp) GET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index]) -#define SET_AreProgramsResidentNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index], fn) -#define CALL_BindProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindProgramNV_remap_index], parameters) -#define GET_BindProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index]) -#define SET_BindProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index], fn) -#define CALL_DeleteProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteProgramsNV_remap_index], parameters) -#define GET_DeleteProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index]) -#define SET_DeleteProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index], fn) -#define CALL_ExecuteProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ExecuteProgramNV_remap_index], parameters) -#define GET_ExecuteProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index]) -#define SET_ExecuteProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index], fn) -#define CALL_GenProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenProgramsNV_remap_index], parameters) -#define GET_GenProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index]) -#define SET_GenProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index], fn) -#define CALL_GetProgramParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetProgramParameterdvNV_remap_index], parameters) -#define GET_GetProgramParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index]) -#define SET_GetProgramParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index], fn) -#define CALL_GetProgramParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetProgramParameterfvNV_remap_index], parameters) -#define GET_GetProgramParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index]) -#define SET_GetProgramParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index], fn) -#define CALL_GetProgramStringNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLubyte *)), driDispatchRemapTable[GetProgramStringNV_remap_index], parameters) -#define GET_GetProgramStringNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index]) -#define SET_GetProgramStringNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index], fn) -#define CALL_GetProgramivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramivNV_remap_index], parameters) -#define GET_GetProgramivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index]) -#define SET_GetProgramivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index], fn) -#define CALL_GetTrackMatrixivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), driDispatchRemapTable[GetTrackMatrixivNV_remap_index], parameters) -#define GET_GetTrackMatrixivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index]) -#define SET_GetTrackMatrixivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index], fn) -#define CALL_GetVertexAttribPointervNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLvoid **)), driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], parameters) -#define GET_GetVertexAttribPointervNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index]) -#define SET_GetVertexAttribPointervNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], fn) -#define CALL_GetVertexAttribdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvNV_remap_index], parameters) -#define GET_GetVertexAttribdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index]) -#define SET_GetVertexAttribdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index], fn) -#define CALL_GetVertexAttribfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvNV_remap_index], parameters) -#define GET_GetVertexAttribfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index]) -#define SET_GetVertexAttribfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index], fn) -#define CALL_GetVertexAttribivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivNV_remap_index], parameters) -#define GET_GetVertexAttribivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index]) -#define SET_GetVertexAttribivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index], fn) -#define CALL_IsProgramNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgramNV_remap_index], parameters) -#define GET_IsProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index]) -#define SET_IsProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index], fn) -#define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[LoadProgramNV_remap_index], parameters) -#define GET_LoadProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index]) -#define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index], fn) -#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramParameters4dvNV_remap_index], parameters) -#define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index]) -#define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index], fn) -#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramParameters4fvNV_remap_index], parameters) -#define GET_ProgramParameters4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index]) -#define SET_ProgramParameters4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index], fn) -#define CALL_RequestResidentProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[RequestResidentProgramsNV_remap_index], parameters) -#define GET_RequestResidentProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index]) -#define SET_RequestResidentProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index], fn) -#define CALL_TrackMatrixNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLenum)), driDispatchRemapTable[TrackMatrixNV_remap_index], parameters) -#define GET_TrackMatrixNV(disp) GET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index]) -#define SET_TrackMatrixNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index], fn) -#define CALL_VertexAttrib1dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dNV_remap_index], parameters) -#define GET_VertexAttrib1dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index]) -#define SET_VertexAttrib1dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index], fn) -#define CALL_VertexAttrib1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvNV_remap_index], parameters) -#define GET_VertexAttrib1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index]) -#define SET_VertexAttrib1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index], fn) -#define CALL_VertexAttrib1fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fNV_remap_index], parameters) -#define GET_VertexAttrib1fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index]) -#define SET_VertexAttrib1fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index], fn) -#define CALL_VertexAttrib1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvNV_remap_index], parameters) -#define GET_VertexAttrib1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index]) -#define SET_VertexAttrib1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index], fn) -#define CALL_VertexAttrib1sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sNV_remap_index], parameters) -#define GET_VertexAttrib1sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index]) -#define SET_VertexAttrib1sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index], fn) -#define CALL_VertexAttrib1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svNV_remap_index], parameters) -#define GET_VertexAttrib1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index]) -#define SET_VertexAttrib1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index], fn) -#define CALL_VertexAttrib2dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dNV_remap_index], parameters) -#define GET_VertexAttrib2dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index]) -#define SET_VertexAttrib2dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index], fn) -#define CALL_VertexAttrib2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvNV_remap_index], parameters) -#define GET_VertexAttrib2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index]) -#define SET_VertexAttrib2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index], fn) -#define CALL_VertexAttrib2fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fNV_remap_index], parameters) -#define GET_VertexAttrib2fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index]) -#define SET_VertexAttrib2fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index], fn) -#define CALL_VertexAttrib2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvNV_remap_index], parameters) -#define GET_VertexAttrib2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index]) -#define SET_VertexAttrib2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index], fn) -#define CALL_VertexAttrib2sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sNV_remap_index], parameters) -#define GET_VertexAttrib2sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index]) -#define SET_VertexAttrib2sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index], fn) -#define CALL_VertexAttrib2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svNV_remap_index], parameters) -#define GET_VertexAttrib2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index]) -#define SET_VertexAttrib2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index], fn) -#define CALL_VertexAttrib3dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dNV_remap_index], parameters) -#define GET_VertexAttrib3dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index]) -#define SET_VertexAttrib3dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index], fn) -#define CALL_VertexAttrib3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvNV_remap_index], parameters) -#define GET_VertexAttrib3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index]) -#define SET_VertexAttrib3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index], fn) -#define CALL_VertexAttrib3fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fNV_remap_index], parameters) -#define GET_VertexAttrib3fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index]) -#define SET_VertexAttrib3fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index], fn) -#define CALL_VertexAttrib3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvNV_remap_index], parameters) -#define GET_VertexAttrib3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index]) -#define SET_VertexAttrib3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index], fn) -#define CALL_VertexAttrib3sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sNV_remap_index], parameters) -#define GET_VertexAttrib3sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index]) -#define SET_VertexAttrib3sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index], fn) -#define CALL_VertexAttrib3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svNV_remap_index], parameters) -#define GET_VertexAttrib3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index]) -#define SET_VertexAttrib3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index], fn) -#define CALL_VertexAttrib4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dNV_remap_index], parameters) -#define GET_VertexAttrib4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index]) -#define SET_VertexAttrib4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index], fn) -#define CALL_VertexAttrib4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvNV_remap_index], parameters) -#define GET_VertexAttrib4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index]) -#define SET_VertexAttrib4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index], fn) -#define CALL_VertexAttrib4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fNV_remap_index], parameters) -#define GET_VertexAttrib4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index]) -#define SET_VertexAttrib4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index], fn) -#define CALL_VertexAttrib4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvNV_remap_index], parameters) -#define GET_VertexAttrib4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index]) -#define SET_VertexAttrib4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index], fn) -#define CALL_VertexAttrib4sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sNV_remap_index], parameters) -#define GET_VertexAttrib4sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index]) -#define SET_VertexAttrib4sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index], fn) -#define CALL_VertexAttrib4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svNV_remap_index], parameters) -#define GET_VertexAttrib4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index]) -#define SET_VertexAttrib4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index], fn) -#define CALL_VertexAttrib4ubNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4ubNV_remap_index], parameters) -#define GET_VertexAttrib4ubNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index]) -#define SET_VertexAttrib4ubNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index], fn) -#define CALL_VertexAttrib4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], parameters) -#define GET_VertexAttrib4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index]) -#define SET_VertexAttrib4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], fn) -#define CALL_VertexAttribPointerNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerNV_remap_index], parameters) -#define GET_VertexAttribPointerNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index]) -#define SET_VertexAttribPointerNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index], fn) -#define CALL_VertexAttribs1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs1dvNV_remap_index], parameters) -#define GET_VertexAttribs1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index]) -#define SET_VertexAttribs1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index], fn) -#define CALL_VertexAttribs1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs1fvNV_remap_index], parameters) -#define GET_VertexAttribs1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index]) -#define SET_VertexAttribs1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index], fn) -#define CALL_VertexAttribs1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs1svNV_remap_index], parameters) -#define GET_VertexAttribs1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index]) -#define SET_VertexAttribs1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index], fn) -#define CALL_VertexAttribs2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs2dvNV_remap_index], parameters) -#define GET_VertexAttribs2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index]) -#define SET_VertexAttribs2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index], fn) -#define CALL_VertexAttribs2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs2fvNV_remap_index], parameters) -#define GET_VertexAttribs2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index]) -#define SET_VertexAttribs2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index], fn) -#define CALL_VertexAttribs2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs2svNV_remap_index], parameters) -#define GET_VertexAttribs2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index]) -#define SET_VertexAttribs2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index], fn) -#define CALL_VertexAttribs3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs3dvNV_remap_index], parameters) -#define GET_VertexAttribs3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index]) -#define SET_VertexAttribs3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index], fn) -#define CALL_VertexAttribs3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs3fvNV_remap_index], parameters) -#define GET_VertexAttribs3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index]) -#define SET_VertexAttribs3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index], fn) -#define CALL_VertexAttribs3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs3svNV_remap_index], parameters) -#define GET_VertexAttribs3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index]) -#define SET_VertexAttribs3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index], fn) -#define CALL_VertexAttribs4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs4dvNV_remap_index], parameters) -#define GET_VertexAttribs4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index]) -#define SET_VertexAttribs4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index], fn) -#define CALL_VertexAttribs4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs4fvNV_remap_index], parameters) -#define GET_VertexAttribs4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index]) -#define SET_VertexAttribs4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index], fn) -#define CALL_VertexAttribs4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs4svNV_remap_index], parameters) -#define GET_VertexAttribs4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index]) -#define SET_VertexAttribs4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index], fn) -#define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], parameters) -#define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index]) -#define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], fn) -#define CALL_GetTexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], parameters) -#define GET_GetTexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index]) -#define SET_GetTexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], fn) -#define CALL_GetTexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], parameters) -#define GET_GetTexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index]) -#define SET_GetTexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], fn) -#define CALL_TexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[TexBumpParameterfvATI_remap_index], parameters) -#define GET_TexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index]) -#define SET_TexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index], fn) -#define CALL_TexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[TexBumpParameterivATI_remap_index], parameters) -#define GET_TexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index]) -#define SET_TexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index], fn) -#define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], parameters) -#define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index]) -#define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], fn) -#define CALL_AlphaFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], parameters) -#define GET_AlphaFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index]) -#define SET_AlphaFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], fn) -#define CALL_AlphaFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], parameters) -#define GET_AlphaFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index]) -#define SET_AlphaFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], fn) -#define CALL_BeginFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[BeginFragmentShaderATI_remap_index], parameters) -#define GET_BeginFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index]) -#define SET_BeginFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index], fn) -#define CALL_BindFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindFragmentShaderATI_remap_index], parameters) -#define GET_BindFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index]) -#define SET_BindFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index], fn) -#define CALL_ColorFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], parameters) -#define GET_ColorFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index]) -#define SET_ColorFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], fn) -#define CALL_ColorFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], parameters) -#define GET_ColorFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index]) -#define SET_ColorFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], fn) -#define CALL_ColorFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], parameters) -#define GET_ColorFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index]) -#define SET_ColorFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], fn) -#define CALL_DeleteFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], parameters) -#define GET_DeleteFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index]) -#define SET_DeleteFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], fn) -#define CALL_EndFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndFragmentShaderATI_remap_index], parameters) -#define GET_EndFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index]) -#define SET_EndFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index], fn) -#define CALL_GenFragmentShadersATI(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[GenFragmentShadersATI_remap_index], parameters) -#define GET_GenFragmentShadersATI(disp) GET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index]) -#define SET_GenFragmentShadersATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index], fn) -#define CALL_PassTexCoordATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[PassTexCoordATI_remap_index], parameters) -#define GET_PassTexCoordATI(disp) GET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index]) -#define SET_PassTexCoordATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index], fn) -#define CALL_SampleMapATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[SampleMapATI_remap_index], parameters) -#define GET_SampleMapATI(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index]) -#define SET_SampleMapATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index], fn) -#define CALL_SetFragmentShaderConstantATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], parameters) -#define GET_SetFragmentShaderConstantATI(disp) GET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index]) -#define SET_SetFragmentShaderConstantATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], fn) -#define CALL_PointParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PointParameteriNV_remap_index], parameters) -#define GET_PointParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index]) -#define SET_PointParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index], fn) -#define CALL_PointParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PointParameterivNV_remap_index], parameters) -#define GET_PointParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index]) -#define SET_PointParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index], fn) -#define CALL_ActiveStencilFaceEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], parameters) -#define GET_ActiveStencilFaceEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index]) -#define SET_ActiveStencilFaceEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], fn) -#define CALL_BindVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindVertexArrayAPPLE_remap_index], parameters) -#define GET_BindVertexArrayAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BindVertexArrayAPPLE_remap_index]) -#define SET_BindVertexArrayAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindVertexArrayAPPLE_remap_index], fn) -#define CALL_DeleteVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index], parameters) -#define GET_DeleteVertexArraysAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index]) -#define SET_DeleteVertexArraysAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index], fn) -#define CALL_GenVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenVertexArraysAPPLE_remap_index], parameters) -#define GET_GenVertexArraysAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GenVertexArraysAPPLE_remap_index]) -#define SET_GenVertexArraysAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenVertexArraysAPPLE_remap_index], fn) -#define CALL_IsVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsVertexArrayAPPLE_remap_index], parameters) -#define GET_IsVertexArrayAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[IsVertexArrayAPPLE_remap_index]) -#define SET_IsVertexArrayAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsVertexArrayAPPLE_remap_index], fn) -#define CALL_GetProgramNamedParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble *)), driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], parameters) -#define GET_GetProgramNamedParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index]) -#define SET_GetProgramNamedParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], fn) -#define CALL_GetProgramNamedParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat *)), driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], parameters) -#define GET_GetProgramNamedParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index]) -#define SET_GetProgramNamedParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], fn) -#define CALL_ProgramNamedParameter4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], parameters) -#define GET_ProgramNamedParameter4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index]) -#define SET_ProgramNamedParameter4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], fn) -#define CALL_ProgramNamedParameter4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLdouble *)), driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], parameters) -#define GET_ProgramNamedParameter4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index]) -#define SET_ProgramNamedParameter4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], fn) -#define CALL_ProgramNamedParameter4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], parameters) -#define GET_ProgramNamedParameter4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index]) -#define SET_ProgramNamedParameter4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], fn) -#define CALL_ProgramNamedParameter4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLfloat *)), driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], parameters) -#define GET_ProgramNamedParameter4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index]) -#define SET_ProgramNamedParameter4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], fn) -#define CALL_DepthBoundsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), driDispatchRemapTable[DepthBoundsEXT_remap_index], parameters) -#define GET_DepthBoundsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index]) -#define SET_DepthBoundsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index], fn) -#define CALL_BlendEquationSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], parameters) -#define GET_BlendEquationSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index]) -#define SET_BlendEquationSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], fn) -#define CALL_BindFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindFramebufferEXT_remap_index], parameters) -#define GET_BindFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index]) -#define SET_BindFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index], fn) -#define CALL_BindRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindRenderbufferEXT_remap_index], parameters) -#define GET_BindRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index]) -#define SET_BindRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index], fn) -#define CALL_CheckFramebufferStatusEXT(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], parameters) -#define GET_CheckFramebufferStatusEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index]) -#define SET_CheckFramebufferStatusEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], fn) -#define CALL_DeleteFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], parameters) -#define GET_DeleteFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index]) -#define SET_DeleteFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], fn) -#define CALL_DeleteRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], parameters) -#define GET_DeleteRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index]) -#define SET_DeleteRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], fn) -#define CALL_FramebufferRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint)), driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], parameters) -#define GET_FramebufferRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index]) -#define SET_FramebufferRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], fn) -#define CALL_FramebufferTexture1DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], parameters) -#define GET_FramebufferTexture1DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index]) -#define SET_FramebufferTexture1DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], fn) -#define CALL_FramebufferTexture2DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], parameters) -#define GET_FramebufferTexture2DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index]) -#define SET_FramebufferTexture2DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], fn) -#define CALL_FramebufferTexture3DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], parameters) -#define GET_FramebufferTexture3DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index]) -#define SET_FramebufferTexture3DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], fn) -#define CALL_GenFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFramebuffersEXT_remap_index], parameters) -#define GET_GenFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index]) -#define SET_GenFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index], fn) -#define CALL_GenRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenRenderbuffersEXT_remap_index], parameters) -#define GET_GenRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index]) -#define SET_GenRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index], fn) -#define CALL_GenerateMipmapEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GenerateMipmapEXT_remap_index], parameters) -#define GET_GenerateMipmapEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index]) -#define SET_GenerateMipmapEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index], fn) -#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], parameters) -#define GET_GetFramebufferAttachmentParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index]) -#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], fn) -#define CALL_GetRenderbufferParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], parameters) -#define GET_GetRenderbufferParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index]) -#define SET_GetRenderbufferParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], fn) -#define CALL_IsFramebufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFramebufferEXT_remap_index], parameters) -#define GET_IsFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index]) -#define SET_IsFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index], fn) -#define CALL_IsRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsRenderbufferEXT_remap_index], parameters) -#define GET_IsRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index]) -#define SET_IsRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index], fn) -#define CALL_RenderbufferStorageEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageEXT_remap_index], parameters) -#define GET_RenderbufferStorageEXT(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index]) -#define SET_RenderbufferStorageEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index], fn) -#define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), driDispatchRemapTable[BlitFramebufferEXT_remap_index], parameters) -#define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index]) -#define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index], fn) -#define CALL_BufferParameteriAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), driDispatchRemapTable[BufferParameteriAPPLE_remap_index], parameters) -#define GET_BufferParameteriAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index]) -#define SET_BufferParameteriAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index], fn) -#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], parameters) -#define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index]) -#define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], fn) -#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters) -#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]) -#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn) -#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ProvokingVertexEXT_remap_index], parameters) -#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index]) -#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index], fn) -#define CALL_GetTexParameterPointervAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], parameters) -#define GET_GetTexParameterPointervAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index]) -#define SET_GetTexParameterPointervAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], fn) -#define CALL_TextureRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLvoid *)), driDispatchRemapTable[TextureRangeAPPLE_remap_index], parameters) -#define GET_TextureRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index]) -#define SET_TextureRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index], fn) -#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparateATI_remap_index], parameters) -#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index]) -#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index], fn) -#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], parameters) -#define GET_ProgramEnvParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index]) -#define SET_ProgramEnvParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], fn) -#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index], parameters) -#define GET_ProgramLocalParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index]) -#define SET_ProgramLocalParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index], fn) -#define CALL_GetQueryObjecti64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint64EXT *)), driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index], parameters) -#define GET_GetQueryObjecti64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index]) -#define SET_GetQueryObjecti64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index], fn) -#define CALL_GetQueryObjectui64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint64EXT *)), driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], parameters) -#define GET_GetQueryObjectui64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index]) -#define SET_GetQueryObjectui64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], fn) - -#endif /* !defined(IN_DRI_DRIVER) */ +#include "glapioffsets.h" +#include "glapidispatch.h" -#endif /* !defined( _DISPATCH_H_ ) */ +#endif /* _DISPATCH_H */ diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml index 1dfd92be08..34c7746e1b 100644 --- a/src/mesa/glapi/gl_API.xml +++ b/src/mesa/glapi/gl_API.xml @@ -7950,6 +7950,8 @@ <xi:include href="ARB_copy_buffer.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="ARB_depth_clamp.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + <xi:include href="ARB_map_buffer_range.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> <xi:include href="ARB_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> @@ -7958,6 +7960,8 @@ <xi:include href="ARB_seamless_cube_map.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="ARB_draw_elements_base_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + <!-- Non-ARB extensions sorted by extension number. --> @@ -12234,30 +12238,9 @@ <xi:include href="EXT_framebuffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> -<xi:include href="EXT_provoking_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="EXT_packed_depth_stencil.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> -<category name="GL_EXT_framebuffer_blit" number="316"> - <enum name="READ_FRAMEBUFFER_EXT" value="0x8CA8"/> - <enum name="DRAW_FRAMEBUFFER_EXT" value="0x8CA9"/> - <enum name="DRAW_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CA6"> - <size name="Get" mode="get"/> - </enum> - <enum name="READ_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CAA"> - <size name="Get" mode="get"/> - </enum> - <function name="BlitFramebufferEXT" offset="assign" static_dispatch="false"> - <param name="srcX0" type="GLint"/> - <param name="srcY0" type="GLint"/> - <param name="srcX1" type="GLint"/> - <param name="srcY1" type="GLint"/> - <param name="dstX0" type="GLint"/> - <param name="dstY0" type="GLint"/> - <param name="dstX1" type="GLint"/> - <param name="dstY1" type="GLint"/> - <param name="mask" type="GLbitfield"/> - <param name="filter" type="GLenum"/> - </function> -</category> +<xi:include href="EXT_provoking_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> <category name="GL_APPLE_flush_buffer_range" number="321"> <enum name="BUFFER_SERIALIZED_MODIFY_APPLE" count="1" value="0x8A12"> diff --git a/src/mesa/glapi/gl_offsets.py b/src/mesa/glapi/gl_offsets.py index 59f8d372b0..ca6c90ffd8 100644 --- a/src/mesa/glapi/gl_offsets.py +++ b/src/mesa/glapi/gl_offsets.py @@ -43,6 +43,9 @@ class PrintGlOffsets(gl_XML.gl_print_base): def printBody(self, api): abi = [ "1.0", "1.1", "1.2", "GL_ARB_multitexture" ] + print '/* this file should not be included directly in mesa */' + print '' + functions = [] abi_functions = [] count = 0 @@ -60,7 +63,7 @@ class PrintGlOffsets(gl_XML.gl_print_base): last_static = f.offset print '' - print '#if !defined(IN_DRI_DRIVER)' + print '#if !defined(_GLAPI_USE_REMAP_TABLE)' print '' for [f, index] in functions: @@ -76,7 +79,7 @@ class PrintGlOffsets(gl_XML.gl_print_base): print '#define _gloffset_%s driDispatchRemapTable[%s_remap_index]' % (f.name, f.name) print '' - print '#endif /* !defined(IN_DRI_DRIVER) */' + print '#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */' return diff --git a/src/mesa/glapi/gl_table.py b/src/mesa/glapi/gl_table.py index 55a33748ae..0e05b3431a 100644 --- a/src/mesa/glapi/gl_table.py +++ b/src/mesa/glapi/gl_table.py @@ -71,7 +71,7 @@ class PrintRemapTable(gl_XML.gl_print_base): def __init__(self): gl_XML.gl_print_base.__init__(self) - self.header_tag = '_DISPATCH_H_' + self.header_tag = '_GLAPI_DISPATCH_H_' self.name = "gl_table.py (from Mesa)" self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM") return @@ -79,9 +79,10 @@ class PrintRemapTable(gl_XML.gl_print_base): def printRealHeader(self): print """ -#include "glapitable.h" +/* this file should not be included directly in mesa */ + /** - * \\file dispatch.h + * \\file glapidispatch.h * Macros for handling GL dispatch tables. * * For each known GL function, there are 3 macros in this file. The first @@ -133,7 +134,7 @@ class PrintRemapTable(gl_XML.gl_print_base): print '' - print '#if !defined(IN_DRI_DRIVER)' + print '#if !defined(_GLAPI_USE_REMAP_TABLE)' print '' for [f, index] in functions: @@ -163,7 +164,7 @@ class PrintRemapTable(gl_XML.gl_print_base): print '' - print '#endif /* !defined(IN_DRI_DRIVER) */' + print '#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */' return diff --git a/src/mesa/glapi/glapidispatch.h b/src/mesa/glapi/glapidispatch.h new file mode 100644 index 0000000000..d6ba92824a --- /dev/null +++ b/src/mesa/glapi/glapidispatch.h @@ -0,0 +1,4007 @@ +/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if !defined( _GLAPI_DISPATCH_H_ ) +# define _GLAPI_DISPATCH_H_ + + +/* this file should not be included directly in mesa */ + +/** + * \file glapidispatch.h + * Macros for handling GL dispatch tables. + * + * For each known GL function, there are 3 macros in this file. The first + * macro is named CALL_FuncName and is used to call that GL function using + * the specified dispatch table. The other 2 macros, called GET_FuncName + * can SET_FuncName, are used to get and set the dispatch pointer for the + * named function in the specified dispatch table. + */ + +#define CALL_by_offset(disp, cast, offset, parameters) \ + (*(cast (GET_by_offset(disp, offset)))) parameters +#define GET_by_offset(disp, offset) \ + (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL +#define SET_by_offset(disp, offset, fn) \ + do { \ + if ( (offset) < 0 ) { \ + /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \ + /* __func__, __LINE__, disp, offset, # fn); */ \ + /* abort(); */ \ + } \ + else { \ + ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \ + } \ + } while(0) + +#define CALL_NewList(disp, parameters) (*((disp)->NewList)) parameters +#define GET_NewList(disp) ((disp)->NewList) +#define SET_NewList(disp, fn) ((disp)->NewList = fn) +#define CALL_EndList(disp, parameters) (*((disp)->EndList)) parameters +#define GET_EndList(disp) ((disp)->EndList) +#define SET_EndList(disp, fn) ((disp)->EndList = fn) +#define CALL_CallList(disp, parameters) (*((disp)->CallList)) parameters +#define GET_CallList(disp) ((disp)->CallList) +#define SET_CallList(disp, fn) ((disp)->CallList = fn) +#define CALL_CallLists(disp, parameters) (*((disp)->CallLists)) parameters +#define GET_CallLists(disp) ((disp)->CallLists) +#define SET_CallLists(disp, fn) ((disp)->CallLists = fn) +#define CALL_DeleteLists(disp, parameters) (*((disp)->DeleteLists)) parameters +#define GET_DeleteLists(disp) ((disp)->DeleteLists) +#define SET_DeleteLists(disp, fn) ((disp)->DeleteLists = fn) +#define CALL_GenLists(disp, parameters) (*((disp)->GenLists)) parameters +#define GET_GenLists(disp) ((disp)->GenLists) +#define SET_GenLists(disp, fn) ((disp)->GenLists = fn) +#define CALL_ListBase(disp, parameters) (*((disp)->ListBase)) parameters +#define GET_ListBase(disp) ((disp)->ListBase) +#define SET_ListBase(disp, fn) ((disp)->ListBase = fn) +#define CALL_Begin(disp, parameters) (*((disp)->Begin)) parameters +#define GET_Begin(disp) ((disp)->Begin) +#define SET_Begin(disp, fn) ((disp)->Begin = fn) +#define CALL_Bitmap(disp, parameters) (*((disp)->Bitmap)) parameters +#define GET_Bitmap(disp) ((disp)->Bitmap) +#define SET_Bitmap(disp, fn) ((disp)->Bitmap = fn) +#define CALL_Color3b(disp, parameters) (*((disp)->Color3b)) parameters +#define GET_Color3b(disp) ((disp)->Color3b) +#define SET_Color3b(disp, fn) ((disp)->Color3b = fn) +#define CALL_Color3bv(disp, parameters) (*((disp)->Color3bv)) parameters +#define GET_Color3bv(disp) ((disp)->Color3bv) +#define SET_Color3bv(disp, fn) ((disp)->Color3bv = fn) +#define CALL_Color3d(disp, parameters) (*((disp)->Color3d)) parameters +#define GET_Color3d(disp) ((disp)->Color3d) +#define SET_Color3d(disp, fn) ((disp)->Color3d = fn) +#define CALL_Color3dv(disp, parameters) (*((disp)->Color3dv)) parameters +#define GET_Color3dv(disp) ((disp)->Color3dv) +#define SET_Color3dv(disp, fn) ((disp)->Color3dv = fn) +#define CALL_Color3f(disp, parameters) (*((disp)->Color3f)) parameters +#define GET_Color3f(disp) ((disp)->Color3f) +#define SET_Color3f(disp, fn) ((disp)->Color3f = fn) +#define CALL_Color3fv(disp, parameters) (*((disp)->Color3fv)) parameters +#define GET_Color3fv(disp) ((disp)->Color3fv) +#define SET_Color3fv(disp, fn) ((disp)->Color3fv = fn) +#define CALL_Color3i(disp, parameters) (*((disp)->Color3i)) parameters +#define GET_Color3i(disp) ((disp)->Color3i) +#define SET_Color3i(disp, fn) ((disp)->Color3i = fn) +#define CALL_Color3iv(disp, parameters) (*((disp)->Color3iv)) parameters +#define GET_Color3iv(disp) ((disp)->Color3iv) +#define SET_Color3iv(disp, fn) ((disp)->Color3iv = fn) +#define CALL_Color3s(disp, parameters) (*((disp)->Color3s)) parameters +#define GET_Color3s(disp) ((disp)->Color3s) +#define SET_Color3s(disp, fn) ((disp)->Color3s = fn) +#define CALL_Color3sv(disp, parameters) (*((disp)->Color3sv)) parameters +#define GET_Color3sv(disp) ((disp)->Color3sv) +#define SET_Color3sv(disp, fn) ((disp)->Color3sv = fn) +#define CALL_Color3ub(disp, parameters) (*((disp)->Color3ub)) parameters +#define GET_Color3ub(disp) ((disp)->Color3ub) +#define SET_Color3ub(disp, fn) ((disp)->Color3ub = fn) +#define CALL_Color3ubv(disp, parameters) (*((disp)->Color3ubv)) parameters +#define GET_Color3ubv(disp) ((disp)->Color3ubv) +#define SET_Color3ubv(disp, fn) ((disp)->Color3ubv = fn) +#define CALL_Color3ui(disp, parameters) (*((disp)->Color3ui)) parameters +#define GET_Color3ui(disp) ((disp)->Color3ui) +#define SET_Color3ui(disp, fn) ((disp)->Color3ui = fn) +#define CALL_Color3uiv(disp, parameters) (*((disp)->Color3uiv)) parameters +#define GET_Color3uiv(disp) ((disp)->Color3uiv) +#define SET_Color3uiv(disp, fn) ((disp)->Color3uiv = fn) +#define CALL_Color3us(disp, parameters) (*((disp)->Color3us)) parameters +#define GET_Color3us(disp) ((disp)->Color3us) +#define SET_Color3us(disp, fn) ((disp)->Color3us = fn) +#define CALL_Color3usv(disp, parameters) (*((disp)->Color3usv)) parameters +#define GET_Color3usv(disp) ((disp)->Color3usv) +#define SET_Color3usv(disp, fn) ((disp)->Color3usv = fn) +#define CALL_Color4b(disp, parameters) (*((disp)->Color4b)) parameters +#define GET_Color4b(disp) ((disp)->Color4b) +#define SET_Color4b(disp, fn) ((disp)->Color4b = fn) +#define CALL_Color4bv(disp, parameters) (*((disp)->Color4bv)) parameters +#define GET_Color4bv(disp) ((disp)->Color4bv) +#define SET_Color4bv(disp, fn) ((disp)->Color4bv = fn) +#define CALL_Color4d(disp, parameters) (*((disp)->Color4d)) parameters +#define GET_Color4d(disp) ((disp)->Color4d) +#define SET_Color4d(disp, fn) ((disp)->Color4d = fn) +#define CALL_Color4dv(disp, parameters) (*((disp)->Color4dv)) parameters +#define GET_Color4dv(disp) ((disp)->Color4dv) +#define SET_Color4dv(disp, fn) ((disp)->Color4dv = fn) +#define CALL_Color4f(disp, parameters) (*((disp)->Color4f)) parameters +#define GET_Color4f(disp) ((disp)->Color4f) +#define SET_Color4f(disp, fn) ((disp)->Color4f = fn) +#define CALL_Color4fv(disp, parameters) (*((disp)->Color4fv)) parameters +#define GET_Color4fv(disp) ((disp)->Color4fv) +#define SET_Color4fv(disp, fn) ((disp)->Color4fv = fn) +#define CALL_Color4i(disp, parameters) (*((disp)->Color4i)) parameters +#define GET_Color4i(disp) ((disp)->Color4i) +#define SET_Color4i(disp, fn) ((disp)->Color4i = fn) +#define CALL_Color4iv(disp, parameters) (*((disp)->Color4iv)) parameters +#define GET_Color4iv(disp) ((disp)->Color4iv) +#define SET_Color4iv(disp, fn) ((disp)->Color4iv = fn) +#define CALL_Color4s(disp, parameters) (*((disp)->Color4s)) parameters +#define GET_Color4s(disp) ((disp)->Color4s) +#define SET_Color4s(disp, fn) ((disp)->Color4s = fn) +#define CALL_Color4sv(disp, parameters) (*((disp)->Color4sv)) parameters +#define GET_Color4sv(disp) ((disp)->Color4sv) +#define SET_Color4sv(disp, fn) ((disp)->Color4sv = fn) +#define CALL_Color4ub(disp, parameters) (*((disp)->Color4ub)) parameters +#define GET_Color4ub(disp) ((disp)->Color4ub) +#define SET_Color4ub(disp, fn) ((disp)->Color4ub = fn) +#define CALL_Color4ubv(disp, parameters) (*((disp)->Color4ubv)) parameters +#define GET_Color4ubv(disp) ((disp)->Color4ubv) +#define SET_Color4ubv(disp, fn) ((disp)->Color4ubv = fn) +#define CALL_Color4ui(disp, parameters) (*((disp)->Color4ui)) parameters +#define GET_Color4ui(disp) ((disp)->Color4ui) +#define SET_Color4ui(disp, fn) ((disp)->Color4ui = fn) +#define CALL_Color4uiv(disp, parameters) (*((disp)->Color4uiv)) parameters +#define GET_Color4uiv(disp) ((disp)->Color4uiv) +#define SET_Color4uiv(disp, fn) ((disp)->Color4uiv = fn) +#define CALL_Color4us(disp, parameters) (*((disp)->Color4us)) parameters +#define GET_Color4us(disp) ((disp)->Color4us) +#define SET_Color4us(disp, fn) ((disp)->Color4us = fn) +#define CALL_Color4usv(disp, parameters) (*((disp)->Color4usv)) parameters +#define GET_Color4usv(disp) ((disp)->Color4usv) +#define SET_Color4usv(disp, fn) ((disp)->Color4usv = fn) +#define CALL_EdgeFlag(disp, parameters) (*((disp)->EdgeFlag)) parameters +#define GET_EdgeFlag(disp) ((disp)->EdgeFlag) +#define SET_EdgeFlag(disp, fn) ((disp)->EdgeFlag = fn) +#define CALL_EdgeFlagv(disp, parameters) (*((disp)->EdgeFlagv)) parameters +#define GET_EdgeFlagv(disp) ((disp)->EdgeFlagv) +#define SET_EdgeFlagv(disp, fn) ((disp)->EdgeFlagv = fn) +#define CALL_End(disp, parameters) (*((disp)->End)) parameters +#define GET_End(disp) ((disp)->End) +#define SET_End(disp, fn) ((disp)->End = fn) +#define CALL_Indexd(disp, parameters) (*((disp)->Indexd)) parameters +#define GET_Indexd(disp) ((disp)->Indexd) +#define SET_Indexd(disp, fn) ((disp)->Indexd = fn) +#define CALL_Indexdv(disp, parameters) (*((disp)->Indexdv)) parameters +#define GET_Indexdv(disp) ((disp)->Indexdv) +#define SET_Indexdv(disp, fn) ((disp)->Indexdv = fn) +#define CALL_Indexf(disp, parameters) (*((disp)->Indexf)) parameters +#define GET_Indexf(disp) ((disp)->Indexf) +#define SET_Indexf(disp, fn) ((disp)->Indexf = fn) +#define CALL_Indexfv(disp, parameters) (*((disp)->Indexfv)) parameters +#define GET_Indexfv(disp) ((disp)->Indexfv) +#define SET_Indexfv(disp, fn) ((disp)->Indexfv = fn) +#define CALL_Indexi(disp, parameters) (*((disp)->Indexi)) parameters +#define GET_Indexi(disp) ((disp)->Indexi) +#define SET_Indexi(disp, fn) ((disp)->Indexi = fn) +#define CALL_Indexiv(disp, parameters) (*((disp)->Indexiv)) parameters +#define GET_Indexiv(disp) ((disp)->Indexiv) +#define SET_Indexiv(disp, fn) ((disp)->Indexiv = fn) +#define CALL_Indexs(disp, parameters) (*((disp)->Indexs)) parameters +#define GET_Indexs(disp) ((disp)->Indexs) +#define SET_Indexs(disp, fn) ((disp)->Indexs = fn) +#define CALL_Indexsv(disp, parameters) (*((disp)->Indexsv)) parameters +#define GET_Indexsv(disp) ((disp)->Indexsv) +#define SET_Indexsv(disp, fn) ((disp)->Indexsv = fn) +#define CALL_Normal3b(disp, parameters) (*((disp)->Normal3b)) parameters +#define GET_Normal3b(disp) ((disp)->Normal3b) +#define SET_Normal3b(disp, fn) ((disp)->Normal3b = fn) +#define CALL_Normal3bv(disp, parameters) (*((disp)->Normal3bv)) parameters +#define GET_Normal3bv(disp) ((disp)->Normal3bv) +#define SET_Normal3bv(disp, fn) ((disp)->Normal3bv = fn) +#define CALL_Normal3d(disp, parameters) (*((disp)->Normal3d)) parameters +#define GET_Normal3d(disp) ((disp)->Normal3d) +#define SET_Normal3d(disp, fn) ((disp)->Normal3d = fn) +#define CALL_Normal3dv(disp, parameters) (*((disp)->Normal3dv)) parameters +#define GET_Normal3dv(disp) ((disp)->Normal3dv) +#define SET_Normal3dv(disp, fn) ((disp)->Normal3dv = fn) +#define CALL_Normal3f(disp, parameters) (*((disp)->Normal3f)) parameters +#define GET_Normal3f(disp) ((disp)->Normal3f) +#define SET_Normal3f(disp, fn) ((disp)->Normal3f = fn) +#define CALL_Normal3fv(disp, parameters) (*((disp)->Normal3fv)) parameters +#define GET_Normal3fv(disp) ((disp)->Normal3fv) +#define SET_Normal3fv(disp, fn) ((disp)->Normal3fv = fn) +#define CALL_Normal3i(disp, parameters) (*((disp)->Normal3i)) parameters +#define GET_Normal3i(disp) ((disp)->Normal3i) +#define SET_Normal3i(disp, fn) ((disp)->Normal3i = fn) +#define CALL_Normal3iv(disp, parameters) (*((disp)->Normal3iv)) parameters +#define GET_Normal3iv(disp) ((disp)->Normal3iv) +#define SET_Normal3iv(disp, fn) ((disp)->Normal3iv = fn) +#define CALL_Normal3s(disp, parameters) (*((disp)->Normal3s)) parameters +#define GET_Normal3s(disp) ((disp)->Normal3s) +#define SET_Normal3s(disp, fn) ((disp)->Normal3s = fn) +#define CALL_Normal3sv(disp, parameters) (*((disp)->Normal3sv)) parameters +#define GET_Normal3sv(disp) ((disp)->Normal3sv) +#define SET_Normal3sv(disp, fn) ((disp)->Normal3sv = fn) +#define CALL_RasterPos2d(disp, parameters) (*((disp)->RasterPos2d)) parameters +#define GET_RasterPos2d(disp) ((disp)->RasterPos2d) +#define SET_RasterPos2d(disp, fn) ((disp)->RasterPos2d = fn) +#define CALL_RasterPos2dv(disp, parameters) (*((disp)->RasterPos2dv)) parameters +#define GET_RasterPos2dv(disp) ((disp)->RasterPos2dv) +#define SET_RasterPos2dv(disp, fn) ((disp)->RasterPos2dv = fn) +#define CALL_RasterPos2f(disp, parameters) (*((disp)->RasterPos2f)) parameters +#define GET_RasterPos2f(disp) ((disp)->RasterPos2f) +#define SET_RasterPos2f(disp, fn) ((disp)->RasterPos2f = fn) +#define CALL_RasterPos2fv(disp, parameters) (*((disp)->RasterPos2fv)) parameters +#define GET_RasterPos2fv(disp) ((disp)->RasterPos2fv) +#define SET_RasterPos2fv(disp, fn) ((disp)->RasterPos2fv = fn) +#define CALL_RasterPos2i(disp, parameters) (*((disp)->RasterPos2i)) parameters +#define GET_RasterPos2i(disp) ((disp)->RasterPos2i) +#define SET_RasterPos2i(disp, fn) ((disp)->RasterPos2i = fn) +#define CALL_RasterPos2iv(disp, parameters) (*((disp)->RasterPos2iv)) parameters +#define GET_RasterPos2iv(disp) ((disp)->RasterPos2iv) +#define SET_RasterPos2iv(disp, fn) ((disp)->RasterPos2iv = fn) +#define CALL_RasterPos2s(disp, parameters) (*((disp)->RasterPos2s)) parameters +#define GET_RasterPos2s(disp) ((disp)->RasterPos2s) +#define SET_RasterPos2s(disp, fn) ((disp)->RasterPos2s = fn) +#define CALL_RasterPos2sv(disp, parameters) (*((disp)->RasterPos2sv)) parameters +#define GET_RasterPos2sv(disp) ((disp)->RasterPos2sv) +#define SET_RasterPos2sv(disp, fn) ((disp)->RasterPos2sv = fn) +#define CALL_RasterPos3d(disp, parameters) (*((disp)->RasterPos3d)) parameters +#define GET_RasterPos3d(disp) ((disp)->RasterPos3d) +#define SET_RasterPos3d(disp, fn) ((disp)->RasterPos3d = fn) +#define CALL_RasterPos3dv(disp, parameters) (*((disp)->RasterPos3dv)) parameters +#define GET_RasterPos3dv(disp) ((disp)->RasterPos3dv) +#define SET_RasterPos3dv(disp, fn) ((disp)->RasterPos3dv = fn) +#define CALL_RasterPos3f(disp, parameters) (*((disp)->RasterPos3f)) parameters +#define GET_RasterPos3f(disp) ((disp)->RasterPos3f) +#define SET_RasterPos3f(disp, fn) ((disp)->RasterPos3f = fn) +#define CALL_RasterPos3fv(disp, parameters) (*((disp)->RasterPos3fv)) parameters +#define GET_RasterPos3fv(disp) ((disp)->RasterPos3fv) +#define SET_RasterPos3fv(disp, fn) ((disp)->RasterPos3fv = fn) +#define CALL_RasterPos3i(disp, parameters) (*((disp)->RasterPos3i)) parameters +#define GET_RasterPos3i(disp) ((disp)->RasterPos3i) +#define SET_RasterPos3i(disp, fn) ((disp)->RasterPos3i = fn) +#define CALL_RasterPos3iv(disp, parameters) (*((disp)->RasterPos3iv)) parameters +#define GET_RasterPos3iv(disp) ((disp)->RasterPos3iv) +#define SET_RasterPos3iv(disp, fn) ((disp)->RasterPos3iv = fn) +#define CALL_RasterPos3s(disp, parameters) (*((disp)->RasterPos3s)) parameters +#define GET_RasterPos3s(disp) ((disp)->RasterPos3s) +#define SET_RasterPos3s(disp, fn) ((disp)->RasterPos3s = fn) +#define CALL_RasterPos3sv(disp, parameters) (*((disp)->RasterPos3sv)) parameters +#define GET_RasterPos3sv(disp) ((disp)->RasterPos3sv) +#define SET_RasterPos3sv(disp, fn) ((disp)->RasterPos3sv = fn) +#define CALL_RasterPos4d(disp, parameters) (*((disp)->RasterPos4d)) parameters +#define GET_RasterPos4d(disp) ((disp)->RasterPos4d) +#define SET_RasterPos4d(disp, fn) ((disp)->RasterPos4d = fn) +#define CALL_RasterPos4dv(disp, parameters) (*((disp)->RasterPos4dv)) parameters +#define GET_RasterPos4dv(disp) ((disp)->RasterPos4dv) +#define SET_RasterPos4dv(disp, fn) ((disp)->RasterPos4dv = fn) +#define CALL_RasterPos4f(disp, parameters) (*((disp)->RasterPos4f)) parameters +#define GET_RasterPos4f(disp) ((disp)->RasterPos4f) +#define SET_RasterPos4f(disp, fn) ((disp)->RasterPos4f = fn) +#define CALL_RasterPos4fv(disp, parameters) (*((disp)->RasterPos4fv)) parameters +#define GET_RasterPos4fv(disp) ((disp)->RasterPos4fv) +#define SET_RasterPos4fv(disp, fn) ((disp)->RasterPos4fv = fn) +#define CALL_RasterPos4i(disp, parameters) (*((disp)->RasterPos4i)) parameters +#define GET_RasterPos4i(disp) ((disp)->RasterPos4i) +#define SET_RasterPos4i(disp, fn) ((disp)->RasterPos4i = fn) +#define CALL_RasterPos4iv(disp, parameters) (*((disp)->RasterPos4iv)) parameters +#define GET_RasterPos4iv(disp) ((disp)->RasterPos4iv) +#define SET_RasterPos4iv(disp, fn) ((disp)->RasterPos4iv = fn) +#define CALL_RasterPos4s(disp, parameters) (*((disp)->RasterPos4s)) parameters +#define GET_RasterPos4s(disp) ((disp)->RasterPos4s) +#define SET_RasterPos4s(disp, fn) ((disp)->RasterPos4s = fn) +#define CALL_RasterPos4sv(disp, parameters) (*((disp)->RasterPos4sv)) parameters +#define GET_RasterPos4sv(disp) ((disp)->RasterPos4sv) +#define SET_RasterPos4sv(disp, fn) ((disp)->RasterPos4sv = fn) +#define CALL_Rectd(disp, parameters) (*((disp)->Rectd)) parameters +#define GET_Rectd(disp) ((disp)->Rectd) +#define SET_Rectd(disp, fn) ((disp)->Rectd = fn) +#define CALL_Rectdv(disp, parameters) (*((disp)->Rectdv)) parameters +#define GET_Rectdv(disp) ((disp)->Rectdv) +#define SET_Rectdv(disp, fn) ((disp)->Rectdv = fn) +#define CALL_Rectf(disp, parameters) (*((disp)->Rectf)) parameters +#define GET_Rectf(disp) ((disp)->Rectf) +#define SET_Rectf(disp, fn) ((disp)->Rectf = fn) +#define CALL_Rectfv(disp, parameters) (*((disp)->Rectfv)) parameters +#define GET_Rectfv(disp) ((disp)->Rectfv) +#define SET_Rectfv(disp, fn) ((disp)->Rectfv = fn) +#define CALL_Recti(disp, parameters) (*((disp)->Recti)) parameters +#define GET_Recti(disp) ((disp)->Recti) +#define SET_Recti(disp, fn) ((disp)->Recti = fn) +#define CALL_Rectiv(disp, parameters) (*((disp)->Rectiv)) parameters +#define GET_Rectiv(disp) ((disp)->Rectiv) +#define SET_Rectiv(disp, fn) ((disp)->Rectiv = fn) +#define CALL_Rects(disp, parameters) (*((disp)->Rects)) parameters +#define GET_Rects(disp) ((disp)->Rects) +#define SET_Rects(disp, fn) ((disp)->Rects = fn) +#define CALL_Rectsv(disp, parameters) (*((disp)->Rectsv)) parameters +#define GET_Rectsv(disp) ((disp)->Rectsv) +#define SET_Rectsv(disp, fn) ((disp)->Rectsv = fn) +#define CALL_TexCoord1d(disp, parameters) (*((disp)->TexCoord1d)) parameters +#define GET_TexCoord1d(disp) ((disp)->TexCoord1d) +#define SET_TexCoord1d(disp, fn) ((disp)->TexCoord1d = fn) +#define CALL_TexCoord1dv(disp, parameters) (*((disp)->TexCoord1dv)) parameters +#define GET_TexCoord1dv(disp) ((disp)->TexCoord1dv) +#define SET_TexCoord1dv(disp, fn) ((disp)->TexCoord1dv = fn) +#define CALL_TexCoord1f(disp, parameters) (*((disp)->TexCoord1f)) parameters +#define GET_TexCoord1f(disp) ((disp)->TexCoord1f) +#define SET_TexCoord1f(disp, fn) ((disp)->TexCoord1f = fn) +#define CALL_TexCoord1fv(disp, parameters) (*((disp)->TexCoord1fv)) parameters +#define GET_TexCoord1fv(disp) ((disp)->TexCoord1fv) +#define SET_TexCoord1fv(disp, fn) ((disp)->TexCoord1fv = fn) +#define CALL_TexCoord1i(disp, parameters) (*((disp)->TexCoord1i)) parameters +#define GET_TexCoord1i(disp) ((disp)->TexCoord1i) +#define SET_TexCoord1i(disp, fn) ((disp)->TexCoord1i = fn) +#define CALL_TexCoord1iv(disp, parameters) (*((disp)->TexCoord1iv)) parameters +#define GET_TexCoord1iv(disp) ((disp)->TexCoord1iv) +#define SET_TexCoord1iv(disp, fn) ((disp)->TexCoord1iv = fn) +#define CALL_TexCoord1s(disp, parameters) (*((disp)->TexCoord1s)) parameters +#define GET_TexCoord1s(disp) ((disp)->TexCoord1s) +#define SET_TexCoord1s(disp, fn) ((disp)->TexCoord1s = fn) +#define CALL_TexCoord1sv(disp, parameters) (*((disp)->TexCoord1sv)) parameters +#define GET_TexCoord1sv(disp) ((disp)->TexCoord1sv) +#define SET_TexCoord1sv(disp, fn) ((disp)->TexCoord1sv = fn) +#define CALL_TexCoord2d(disp, parameters) (*((disp)->TexCoord2d)) parameters +#define GET_TexCoord2d(disp) ((disp)->TexCoord2d) +#define SET_TexCoord2d(disp, fn) ((disp)->TexCoord2d = fn) +#define CALL_TexCoord2dv(disp, parameters) (*((disp)->TexCoord2dv)) parameters +#define GET_TexCoord2dv(disp) ((disp)->TexCoord2dv) +#define SET_TexCoord2dv(disp, fn) ((disp)->TexCoord2dv = fn) +#define CALL_TexCoord2f(disp, parameters) (*((disp)->TexCoord2f)) parameters +#define GET_TexCoord2f(disp) ((disp)->TexCoord2f) +#define SET_TexCoord2f(disp, fn) ((disp)->TexCoord2f = fn) +#define CALL_TexCoord2fv(disp, parameters) (*((disp)->TexCoord2fv)) parameters +#define GET_TexCoord2fv(disp) ((disp)->TexCoord2fv) +#define SET_TexCoord2fv(disp, fn) ((disp)->TexCoord2fv = fn) +#define CALL_TexCoord2i(disp, parameters) (*((disp)->TexCoord2i)) parameters +#define GET_TexCoord2i(disp) ((disp)->TexCoord2i) +#define SET_TexCoord2i(disp, fn) ((disp)->TexCoord2i = fn) +#define CALL_TexCoord2iv(disp, parameters) (*((disp)->TexCoord2iv)) parameters +#define GET_TexCoord2iv(disp) ((disp)->TexCoord2iv) +#define SET_TexCoord2iv(disp, fn) ((disp)->TexCoord2iv = fn) +#define CALL_TexCoord2s(disp, parameters) (*((disp)->TexCoord2s)) parameters +#define GET_TexCoord2s(disp) ((disp)->TexCoord2s) +#define SET_TexCoord2s(disp, fn) ((disp)->TexCoord2s = fn) +#define CALL_TexCoord2sv(disp, parameters) (*((disp)->TexCoord2sv)) parameters +#define GET_TexCoord2sv(disp) ((disp)->TexCoord2sv) +#define SET_TexCoord2sv(disp, fn) ((disp)->TexCoord2sv = fn) +#define CALL_TexCoord3d(disp, parameters) (*((disp)->TexCoord3d)) parameters +#define GET_TexCoord3d(disp) ((disp)->TexCoord3d) +#define SET_TexCoord3d(disp, fn) ((disp)->TexCoord3d = fn) +#define CALL_TexCoord3dv(disp, parameters) (*((disp)->TexCoord3dv)) parameters +#define GET_TexCoord3dv(disp) ((disp)->TexCoord3dv) +#define SET_TexCoord3dv(disp, fn) ((disp)->TexCoord3dv = fn) +#define CALL_TexCoord3f(disp, parameters) (*((disp)->TexCoord3f)) parameters +#define GET_TexCoord3f(disp) ((disp)->TexCoord3f) +#define SET_TexCoord3f(disp, fn) ((disp)->TexCoord3f = fn) +#define CALL_TexCoord3fv(disp, parameters) (*((disp)->TexCoord3fv)) parameters +#define GET_TexCoord3fv(disp) ((disp)->TexCoord3fv) +#define SET_TexCoord3fv(disp, fn) ((disp)->TexCoord3fv = fn) +#define CALL_TexCoord3i(disp, parameters) (*((disp)->TexCoord3i)) parameters +#define GET_TexCoord3i(disp) ((disp)->TexCoord3i) +#define SET_TexCoord3i(disp, fn) ((disp)->TexCoord3i = fn) +#define CALL_TexCoord3iv(disp, parameters) (*((disp)->TexCoord3iv)) parameters +#define GET_TexCoord3iv(disp) ((disp)->TexCoord3iv) +#define SET_TexCoord3iv(disp, fn) ((disp)->TexCoord3iv = fn) +#define CALL_TexCoord3s(disp, parameters) (*((disp)->TexCoord3s)) parameters +#define GET_TexCoord3s(disp) ((disp)->TexCoord3s) +#define SET_TexCoord3s(disp, fn) ((disp)->TexCoord3s = fn) +#define CALL_TexCoord3sv(disp, parameters) (*((disp)->TexCoord3sv)) parameters +#define GET_TexCoord3sv(disp) ((disp)->TexCoord3sv) +#define SET_TexCoord3sv(disp, fn) ((disp)->TexCoord3sv = fn) +#define CALL_TexCoord4d(disp, parameters) (*((disp)->TexCoord4d)) parameters +#define GET_TexCoord4d(disp) ((disp)->TexCoord4d) +#define SET_TexCoord4d(disp, fn) ((disp)->TexCoord4d = fn) +#define CALL_TexCoord4dv(disp, parameters) (*((disp)->TexCoord4dv)) parameters +#define GET_TexCoord4dv(disp) ((disp)->TexCoord4dv) +#define SET_TexCoord4dv(disp, fn) ((disp)->TexCoord4dv = fn) +#define CALL_TexCoord4f(disp, parameters) (*((disp)->TexCoord4f)) parameters +#define GET_TexCoord4f(disp) ((disp)->TexCoord4f) +#define SET_TexCoord4f(disp, fn) ((disp)->TexCoord4f = fn) +#define CALL_TexCoord4fv(disp, parameters) (*((disp)->TexCoord4fv)) parameters +#define GET_TexCoord4fv(disp) ((disp)->TexCoord4fv) +#define SET_TexCoord4fv(disp, fn) ((disp)->TexCoord4fv = fn) +#define CALL_TexCoord4i(disp, parameters) (*((disp)->TexCoord4i)) parameters +#define GET_TexCoord4i(disp) ((disp)->TexCoord4i) +#define SET_TexCoord4i(disp, fn) ((disp)->TexCoord4i = fn) +#define CALL_TexCoord4iv(disp, parameters) (*((disp)->TexCoord4iv)) parameters +#define GET_TexCoord4iv(disp) ((disp)->TexCoord4iv) +#define SET_TexCoord4iv(disp, fn) ((disp)->TexCoord4iv = fn) +#define CALL_TexCoord4s(disp, parameters) (*((disp)->TexCoord4s)) parameters +#define GET_TexCoord4s(disp) ((disp)->TexCoord4s) +#define SET_TexCoord4s(disp, fn) ((disp)->TexCoord4s = fn) +#define CALL_TexCoord4sv(disp, parameters) (*((disp)->TexCoord4sv)) parameters +#define GET_TexCoord4sv(disp) ((disp)->TexCoord4sv) +#define SET_TexCoord4sv(disp, fn) ((disp)->TexCoord4sv = fn) +#define CALL_Vertex2d(disp, parameters) (*((disp)->Vertex2d)) parameters +#define GET_Vertex2d(disp) ((disp)->Vertex2d) +#define SET_Vertex2d(disp, fn) ((disp)->Vertex2d = fn) +#define CALL_Vertex2dv(disp, parameters) (*((disp)->Vertex2dv)) parameters +#define GET_Vertex2dv(disp) ((disp)->Vertex2dv) +#define SET_Vertex2dv(disp, fn) ((disp)->Vertex2dv = fn) +#define CALL_Vertex2f(disp, parameters) (*((disp)->Vertex2f)) parameters +#define GET_Vertex2f(disp) ((disp)->Vertex2f) +#define SET_Vertex2f(disp, fn) ((disp)->Vertex2f = fn) +#define CALL_Vertex2fv(disp, parameters) (*((disp)->Vertex2fv)) parameters +#define GET_Vertex2fv(disp) ((disp)->Vertex2fv) +#define SET_Vertex2fv(disp, fn) ((disp)->Vertex2fv = fn) +#define CALL_Vertex2i(disp, parameters) (*((disp)->Vertex2i)) parameters +#define GET_Vertex2i(disp) ((disp)->Vertex2i) +#define SET_Vertex2i(disp, fn) ((disp)->Vertex2i = fn) +#define CALL_Vertex2iv(disp, parameters) (*((disp)->Vertex2iv)) parameters +#define GET_Vertex2iv(disp) ((disp)->Vertex2iv) +#define SET_Vertex2iv(disp, fn) ((disp)->Vertex2iv = fn) +#define CALL_Vertex2s(disp, parameters) (*((disp)->Vertex2s)) parameters +#define GET_Vertex2s(disp) ((disp)->Vertex2s) +#define SET_Vertex2s(disp, fn) ((disp)->Vertex2s = fn) +#define CALL_Vertex2sv(disp, parameters) (*((disp)->Vertex2sv)) parameters +#define GET_Vertex2sv(disp) ((disp)->Vertex2sv) +#define SET_Vertex2sv(disp, fn) ((disp)->Vertex2sv = fn) +#define CALL_Vertex3d(disp, parameters) (*((disp)->Vertex3d)) parameters +#define GET_Vertex3d(disp) ((disp)->Vertex3d) +#define SET_Vertex3d(disp, fn) ((disp)->Vertex3d = fn) +#define CALL_Vertex3dv(disp, parameters) (*((disp)->Vertex3dv)) parameters +#define GET_Vertex3dv(disp) ((disp)->Vertex3dv) +#define SET_Vertex3dv(disp, fn) ((disp)->Vertex3dv = fn) +#define CALL_Vertex3f(disp, parameters) (*((disp)->Vertex3f)) parameters +#define GET_Vertex3f(disp) ((disp)->Vertex3f) +#define SET_Vertex3f(disp, fn) ((disp)->Vertex3f = fn) +#define CALL_Vertex3fv(disp, parameters) (*((disp)->Vertex3fv)) parameters +#define GET_Vertex3fv(disp) ((disp)->Vertex3fv) +#define SET_Vertex3fv(disp, fn) ((disp)->Vertex3fv = fn) +#define CALL_Vertex3i(disp, parameters) (*((disp)->Vertex3i)) parameters +#define GET_Vertex3i(disp) ((disp)->Vertex3i) +#define SET_Vertex3i(disp, fn) ((disp)->Vertex3i = fn) +#define CALL_Vertex3iv(disp, parameters) (*((disp)->Vertex3iv)) parameters +#define GET_Vertex3iv(disp) ((disp)->Vertex3iv) +#define SET_Vertex3iv(disp, fn) ((disp)->Vertex3iv = fn) +#define CALL_Vertex3s(disp, parameters) (*((disp)->Vertex3s)) parameters +#define GET_Vertex3s(disp) ((disp)->Vertex3s) +#define SET_Vertex3s(disp, fn) ((disp)->Vertex3s = fn) +#define CALL_Vertex3sv(disp, parameters) (*((disp)->Vertex3sv)) parameters +#define GET_Vertex3sv(disp) ((disp)->Vertex3sv) +#define SET_Vertex3sv(disp, fn) ((disp)->Vertex3sv = fn) +#define CALL_Vertex4d(disp, parameters) (*((disp)->Vertex4d)) parameters +#define GET_Vertex4d(disp) ((disp)->Vertex4d) +#define SET_Vertex4d(disp, fn) ((disp)->Vertex4d = fn) +#define CALL_Vertex4dv(disp, parameters) (*((disp)->Vertex4dv)) parameters +#define GET_Vertex4dv(disp) ((disp)->Vertex4dv) +#define SET_Vertex4dv(disp, fn) ((disp)->Vertex4dv = fn) +#define CALL_Vertex4f(disp, parameters) (*((disp)->Vertex4f)) parameters +#define GET_Vertex4f(disp) ((disp)->Vertex4f) +#define SET_Vertex4f(disp, fn) ((disp)->Vertex4f = fn) +#define CALL_Vertex4fv(disp, parameters) (*((disp)->Vertex4fv)) parameters +#define GET_Vertex4fv(disp) ((disp)->Vertex4fv) +#define SET_Vertex4fv(disp, fn) ((disp)->Vertex4fv = fn) +#define CALL_Vertex4i(disp, parameters) (*((disp)->Vertex4i)) parameters +#define GET_Vertex4i(disp) ((disp)->Vertex4i) +#define SET_Vertex4i(disp, fn) ((disp)->Vertex4i = fn) +#define CALL_Vertex4iv(disp, parameters) (*((disp)->Vertex4iv)) parameters +#define GET_Vertex4iv(disp) ((disp)->Vertex4iv) +#define SET_Vertex4iv(disp, fn) ((disp)->Vertex4iv = fn) +#define CALL_Vertex4s(disp, parameters) (*((disp)->Vertex4s)) parameters +#define GET_Vertex4s(disp) ((disp)->Vertex4s) +#define SET_Vertex4s(disp, fn) ((disp)->Vertex4s = fn) +#define CALL_Vertex4sv(disp, parameters) (*((disp)->Vertex4sv)) parameters +#define GET_Vertex4sv(disp) ((disp)->Vertex4sv) +#define SET_Vertex4sv(disp, fn) ((disp)->Vertex4sv = fn) +#define CALL_ClipPlane(disp, parameters) (*((disp)->ClipPlane)) parameters +#define GET_ClipPlane(disp) ((disp)->ClipPlane) +#define SET_ClipPlane(disp, fn) ((disp)->ClipPlane = fn) +#define CALL_ColorMaterial(disp, parameters) (*((disp)->ColorMaterial)) parameters +#define GET_ColorMaterial(disp) ((disp)->ColorMaterial) +#define SET_ColorMaterial(disp, fn) ((disp)->ColorMaterial = fn) +#define CALL_CullFace(disp, parameters) (*((disp)->CullFace)) parameters +#define GET_CullFace(disp) ((disp)->CullFace) +#define SET_CullFace(disp, fn) ((disp)->CullFace = fn) +#define CALL_Fogf(disp, parameters) (*((disp)->Fogf)) parameters +#define GET_Fogf(disp) ((disp)->Fogf) +#define SET_Fogf(disp, fn) ((disp)->Fogf = fn) +#define CALL_Fogfv(disp, parameters) (*((disp)->Fogfv)) parameters +#define GET_Fogfv(disp) ((disp)->Fogfv) +#define SET_Fogfv(disp, fn) ((disp)->Fogfv = fn) +#define CALL_Fogi(disp, parameters) (*((disp)->Fogi)) parameters +#define GET_Fogi(disp) ((disp)->Fogi) +#define SET_Fogi(disp, fn) ((disp)->Fogi = fn) +#define CALL_Fogiv(disp, parameters) (*((disp)->Fogiv)) parameters +#define GET_Fogiv(disp) ((disp)->Fogiv) +#define SET_Fogiv(disp, fn) ((disp)->Fogiv = fn) +#define CALL_FrontFace(disp, parameters) (*((disp)->FrontFace)) parameters +#define GET_FrontFace(disp) ((disp)->FrontFace) +#define SET_FrontFace(disp, fn) ((disp)->FrontFace = fn) +#define CALL_Hint(disp, parameters) (*((disp)->Hint)) parameters +#define GET_Hint(disp) ((disp)->Hint) +#define SET_Hint(disp, fn) ((disp)->Hint = fn) +#define CALL_Lightf(disp, parameters) (*((disp)->Lightf)) parameters +#define GET_Lightf(disp) ((disp)->Lightf) +#define SET_Lightf(disp, fn) ((disp)->Lightf = fn) +#define CALL_Lightfv(disp, parameters) (*((disp)->Lightfv)) parameters +#define GET_Lightfv(disp) ((disp)->Lightfv) +#define SET_Lightfv(disp, fn) ((disp)->Lightfv = fn) +#define CALL_Lighti(disp, parameters) (*((disp)->Lighti)) parameters +#define GET_Lighti(disp) ((disp)->Lighti) +#define SET_Lighti(disp, fn) ((disp)->Lighti = fn) +#define CALL_Lightiv(disp, parameters) (*((disp)->Lightiv)) parameters +#define GET_Lightiv(disp) ((disp)->Lightiv) +#define SET_Lightiv(disp, fn) ((disp)->Lightiv = fn) +#define CALL_LightModelf(disp, parameters) (*((disp)->LightModelf)) parameters +#define GET_LightModelf(disp) ((disp)->LightModelf) +#define SET_LightModelf(disp, fn) ((disp)->LightModelf = fn) +#define CALL_LightModelfv(disp, parameters) (*((disp)->LightModelfv)) parameters +#define GET_LightModelfv(disp) ((disp)->LightModelfv) +#define SET_LightModelfv(disp, fn) ((disp)->LightModelfv = fn) +#define CALL_LightModeli(disp, parameters) (*((disp)->LightModeli)) parameters +#define GET_LightModeli(disp) ((disp)->LightModeli) +#define SET_LightModeli(disp, fn) ((disp)->LightModeli = fn) +#define CALL_LightModeliv(disp, parameters) (*((disp)->LightModeliv)) parameters +#define GET_LightModeliv(disp) ((disp)->LightModeliv) +#define SET_LightModeliv(disp, fn) ((disp)->LightModeliv = fn) +#define CALL_LineStipple(disp, parameters) (*((disp)->LineStipple)) parameters +#define GET_LineStipple(disp) ((disp)->LineStipple) +#define SET_LineStipple(disp, fn) ((disp)->LineStipple = fn) +#define CALL_LineWidth(disp, parameters) (*((disp)->LineWidth)) parameters +#define GET_LineWidth(disp) ((disp)->LineWidth) +#define SET_LineWidth(disp, fn) ((disp)->LineWidth = fn) +#define CALL_Materialf(disp, parameters) (*((disp)->Materialf)) parameters +#define GET_Materialf(disp) ((disp)->Materialf) +#define SET_Materialf(disp, fn) ((disp)->Materialf = fn) +#define CALL_Materialfv(disp, parameters) (*((disp)->Materialfv)) parameters +#define GET_Materialfv(disp) ((disp)->Materialfv) +#define SET_Materialfv(disp, fn) ((disp)->Materialfv = fn) +#define CALL_Materiali(disp, parameters) (*((disp)->Materiali)) parameters +#define GET_Materiali(disp) ((disp)->Materiali) +#define SET_Materiali(disp, fn) ((disp)->Materiali = fn) +#define CALL_Materialiv(disp, parameters) (*((disp)->Materialiv)) parameters +#define GET_Materialiv(disp) ((disp)->Materialiv) +#define SET_Materialiv(disp, fn) ((disp)->Materialiv = fn) +#define CALL_PointSize(disp, parameters) (*((disp)->PointSize)) parameters +#define GET_PointSize(disp) ((disp)->PointSize) +#define SET_PointSize(disp, fn) ((disp)->PointSize = fn) +#define CALL_PolygonMode(disp, parameters) (*((disp)->PolygonMode)) parameters +#define GET_PolygonMode(disp) ((disp)->PolygonMode) +#define SET_PolygonMode(disp, fn) ((disp)->PolygonMode = fn) +#define CALL_PolygonStipple(disp, parameters) (*((disp)->PolygonStipple)) parameters +#define GET_PolygonStipple(disp) ((disp)->PolygonStipple) +#define SET_PolygonStipple(disp, fn) ((disp)->PolygonStipple = fn) +#define CALL_Scissor(disp, parameters) (*((disp)->Scissor)) parameters +#define GET_Scissor(disp) ((disp)->Scissor) +#define SET_Scissor(disp, fn) ((disp)->Scissor = fn) +#define CALL_ShadeModel(disp, parameters) (*((disp)->ShadeModel)) parameters +#define GET_ShadeModel(disp) ((disp)->ShadeModel) +#define SET_ShadeModel(disp, fn) ((disp)->ShadeModel = fn) +#define CALL_TexParameterf(disp, parameters) (*((disp)->TexParameterf)) parameters +#define GET_TexParameterf(disp) ((disp)->TexParameterf) +#define SET_TexParameterf(disp, fn) ((disp)->TexParameterf = fn) +#define CALL_TexParameterfv(disp, parameters) (*((disp)->TexParameterfv)) parameters +#define GET_TexParameterfv(disp) ((disp)->TexParameterfv) +#define SET_TexParameterfv(disp, fn) ((disp)->TexParameterfv = fn) +#define CALL_TexParameteri(disp, parameters) (*((disp)->TexParameteri)) parameters +#define GET_TexParameteri(disp) ((disp)->TexParameteri) +#define SET_TexParameteri(disp, fn) ((disp)->TexParameteri = fn) +#define CALL_TexParameteriv(disp, parameters) (*((disp)->TexParameteriv)) parameters +#define GET_TexParameteriv(disp) ((disp)->TexParameteriv) +#define SET_TexParameteriv(disp, fn) ((disp)->TexParameteriv = fn) +#define CALL_TexImage1D(disp, parameters) (*((disp)->TexImage1D)) parameters +#define GET_TexImage1D(disp) ((disp)->TexImage1D) +#define SET_TexImage1D(disp, fn) ((disp)->TexImage1D = fn) +#define CALL_TexImage2D(disp, parameters) (*((disp)->TexImage2D)) parameters +#define GET_TexImage2D(disp) ((disp)->TexImage2D) +#define SET_TexImage2D(disp, fn) ((disp)->TexImage2D = fn) +#define CALL_TexEnvf(disp, parameters) (*((disp)->TexEnvf)) parameters +#define GET_TexEnvf(disp) ((disp)->TexEnvf) +#define SET_TexEnvf(disp, fn) ((disp)->TexEnvf = fn) +#define CALL_TexEnvfv(disp, parameters) (*((disp)->TexEnvfv)) parameters +#define GET_TexEnvfv(disp) ((disp)->TexEnvfv) +#define SET_TexEnvfv(disp, fn) ((disp)->TexEnvfv = fn) +#define CALL_TexEnvi(disp, parameters) (*((disp)->TexEnvi)) parameters +#define GET_TexEnvi(disp) ((disp)->TexEnvi) +#define SET_TexEnvi(disp, fn) ((disp)->TexEnvi = fn) +#define CALL_TexEnviv(disp, parameters) (*((disp)->TexEnviv)) parameters +#define GET_TexEnviv(disp) ((disp)->TexEnviv) +#define SET_TexEnviv(disp, fn) ((disp)->TexEnviv = fn) +#define CALL_TexGend(disp, parameters) (*((disp)->TexGend)) parameters +#define GET_TexGend(disp) ((disp)->TexGend) +#define SET_TexGend(disp, fn) ((disp)->TexGend = fn) +#define CALL_TexGendv(disp, parameters) (*((disp)->TexGendv)) parameters +#define GET_TexGendv(disp) ((disp)->TexGendv) +#define SET_TexGendv(disp, fn) ((disp)->TexGendv = fn) +#define CALL_TexGenf(disp, parameters) (*((disp)->TexGenf)) parameters +#define GET_TexGenf(disp) ((disp)->TexGenf) +#define SET_TexGenf(disp, fn) ((disp)->TexGenf = fn) +#define CALL_TexGenfv(disp, parameters) (*((disp)->TexGenfv)) parameters +#define GET_TexGenfv(disp) ((disp)->TexGenfv) +#define SET_TexGenfv(disp, fn) ((disp)->TexGenfv = fn) +#define CALL_TexGeni(disp, parameters) (*((disp)->TexGeni)) parameters +#define GET_TexGeni(disp) ((disp)->TexGeni) +#define SET_TexGeni(disp, fn) ((disp)->TexGeni = fn) +#define CALL_TexGeniv(disp, parameters) (*((disp)->TexGeniv)) parameters +#define GET_TexGeniv(disp) ((disp)->TexGeniv) +#define SET_TexGeniv(disp, fn) ((disp)->TexGeniv = fn) +#define CALL_FeedbackBuffer(disp, parameters) (*((disp)->FeedbackBuffer)) parameters +#define GET_FeedbackBuffer(disp) ((disp)->FeedbackBuffer) +#define SET_FeedbackBuffer(disp, fn) ((disp)->FeedbackBuffer = fn) +#define CALL_SelectBuffer(disp, parameters) (*((disp)->SelectBuffer)) parameters +#define GET_SelectBuffer(disp) ((disp)->SelectBuffer) +#define SET_SelectBuffer(disp, fn) ((disp)->SelectBuffer = fn) +#define CALL_RenderMode(disp, parameters) (*((disp)->RenderMode)) parameters +#define GET_RenderMode(disp) ((disp)->RenderMode) +#define SET_RenderMode(disp, fn) ((disp)->RenderMode = fn) +#define CALL_InitNames(disp, parameters) (*((disp)->InitNames)) parameters +#define GET_InitNames(disp) ((disp)->InitNames) +#define SET_InitNames(disp, fn) ((disp)->InitNames = fn) +#define CALL_LoadName(disp, parameters) (*((disp)->LoadName)) parameters +#define GET_LoadName(disp) ((disp)->LoadName) +#define SET_LoadName(disp, fn) ((disp)->LoadName = fn) +#define CALL_PassThrough(disp, parameters) (*((disp)->PassThrough)) parameters +#define GET_PassThrough(disp) ((disp)->PassThrough) +#define SET_PassThrough(disp, fn) ((disp)->PassThrough = fn) +#define CALL_PopName(disp, parameters) (*((disp)->PopName)) parameters +#define GET_PopName(disp) ((disp)->PopName) +#define SET_PopName(disp, fn) ((disp)->PopName = fn) +#define CALL_PushName(disp, parameters) (*((disp)->PushName)) parameters +#define GET_PushName(disp) ((disp)->PushName) +#define SET_PushName(disp, fn) ((disp)->PushName = fn) +#define CALL_DrawBuffer(disp, parameters) (*((disp)->DrawBuffer)) parameters +#define GET_DrawBuffer(disp) ((disp)->DrawBuffer) +#define SET_DrawBuffer(disp, fn) ((disp)->DrawBuffer = fn) +#define CALL_Clear(disp, parameters) (*((disp)->Clear)) parameters +#define GET_Clear(disp) ((disp)->Clear) +#define SET_Clear(disp, fn) ((disp)->Clear = fn) +#define CALL_ClearAccum(disp, parameters) (*((disp)->ClearAccum)) parameters +#define GET_ClearAccum(disp) ((disp)->ClearAccum) +#define SET_ClearAccum(disp, fn) ((disp)->ClearAccum = fn) +#define CALL_ClearIndex(disp, parameters) (*((disp)->ClearIndex)) parameters +#define GET_ClearIndex(disp) ((disp)->ClearIndex) +#define SET_ClearIndex(disp, fn) ((disp)->ClearIndex = fn) +#define CALL_ClearColor(disp, parameters) (*((disp)->ClearColor)) parameters +#define GET_ClearColor(disp) ((disp)->ClearColor) +#define SET_ClearColor(disp, fn) ((disp)->ClearColor = fn) +#define CALL_ClearStencil(disp, parameters) (*((disp)->ClearStencil)) parameters +#define GET_ClearStencil(disp) ((disp)->ClearStencil) +#define SET_ClearStencil(disp, fn) ((disp)->ClearStencil = fn) +#define CALL_ClearDepth(disp, parameters) (*((disp)->ClearDepth)) parameters +#define GET_ClearDepth(disp) ((disp)->ClearDepth) +#define SET_ClearDepth(disp, fn) ((disp)->ClearDepth = fn) +#define CALL_StencilMask(disp, parameters) (*((disp)->StencilMask)) parameters +#define GET_StencilMask(disp) ((disp)->StencilMask) +#define SET_StencilMask(disp, fn) ((disp)->StencilMask = fn) +#define CALL_ColorMask(disp, parameters) (*((disp)->ColorMask)) parameters +#define GET_ColorMask(disp) ((disp)->ColorMask) +#define SET_ColorMask(disp, fn) ((disp)->ColorMask = fn) +#define CALL_DepthMask(disp, parameters) (*((disp)->DepthMask)) parameters +#define GET_DepthMask(disp) ((disp)->DepthMask) +#define SET_DepthMask(disp, fn) ((disp)->DepthMask = fn) +#define CALL_IndexMask(disp, parameters) (*((disp)->IndexMask)) parameters +#define GET_IndexMask(disp) ((disp)->IndexMask) +#define SET_IndexMask(disp, fn) ((disp)->IndexMask = fn) +#define CALL_Accum(disp, parameters) (*((disp)->Accum)) parameters +#define GET_Accum(disp) ((disp)->Accum) +#define SET_Accum(disp, fn) ((disp)->Accum = fn) +#define CALL_Disable(disp, parameters) (*((disp)->Disable)) parameters +#define GET_Disable(disp) ((disp)->Disable) +#define SET_Disable(disp, fn) ((disp)->Disable = fn) +#define CALL_Enable(disp, parameters) (*((disp)->Enable)) parameters +#define GET_Enable(disp) ((disp)->Enable) +#define SET_Enable(disp, fn) ((disp)->Enable = fn) +#define CALL_Finish(disp, parameters) (*((disp)->Finish)) parameters +#define GET_Finish(disp) ((disp)->Finish) +#define SET_Finish(disp, fn) ((disp)->Finish = fn) +#define CALL_Flush(disp, parameters) (*((disp)->Flush)) parameters +#define GET_Flush(disp) ((disp)->Flush) +#define SET_Flush(disp, fn) ((disp)->Flush = fn) +#define CALL_PopAttrib(disp, parameters) (*((disp)->PopAttrib)) parameters +#define GET_PopAttrib(disp) ((disp)->PopAttrib) +#define SET_PopAttrib(disp, fn) ((disp)->PopAttrib = fn) +#define CALL_PushAttrib(disp, parameters) (*((disp)->PushAttrib)) parameters +#define GET_PushAttrib(disp) ((disp)->PushAttrib) +#define SET_PushAttrib(disp, fn) ((disp)->PushAttrib = fn) +#define CALL_Map1d(disp, parameters) (*((disp)->Map1d)) parameters +#define GET_Map1d(disp) ((disp)->Map1d) +#define SET_Map1d(disp, fn) ((disp)->Map1d = fn) +#define CALL_Map1f(disp, parameters) (*((disp)->Map1f)) parameters +#define GET_Map1f(disp) ((disp)->Map1f) +#define SET_Map1f(disp, fn) ((disp)->Map1f = fn) +#define CALL_Map2d(disp, parameters) (*((disp)->Map2d)) parameters +#define GET_Map2d(disp) ((disp)->Map2d) +#define SET_Map2d(disp, fn) ((disp)->Map2d = fn) +#define CALL_Map2f(disp, parameters) (*((disp)->Map2f)) parameters +#define GET_Map2f(disp) ((disp)->Map2f) +#define SET_Map2f(disp, fn) ((disp)->Map2f = fn) +#define CALL_MapGrid1d(disp, parameters) (*((disp)->MapGrid1d)) parameters +#define GET_MapGrid1d(disp) ((disp)->MapGrid1d) +#define SET_MapGrid1d(disp, fn) ((disp)->MapGrid1d = fn) +#define CALL_MapGrid1f(disp, parameters) (*((disp)->MapGrid1f)) parameters +#define GET_MapGrid1f(disp) ((disp)->MapGrid1f) +#define SET_MapGrid1f(disp, fn) ((disp)->MapGrid1f = fn) +#define CALL_MapGrid2d(disp, parameters) (*((disp)->MapGrid2d)) parameters +#define GET_MapGrid2d(disp) ((disp)->MapGrid2d) +#define SET_MapGrid2d(disp, fn) ((disp)->MapGrid2d = fn) +#define CALL_MapGrid2f(disp, parameters) (*((disp)->MapGrid2f)) parameters +#define GET_MapGrid2f(disp) ((disp)->MapGrid2f) +#define SET_MapGrid2f(disp, fn) ((disp)->MapGrid2f = fn) +#define CALL_EvalCoord1d(disp, parameters) (*((disp)->EvalCoord1d)) parameters +#define GET_EvalCoord1d(disp) ((disp)->EvalCoord1d) +#define SET_EvalCoord1d(disp, fn) ((disp)->EvalCoord1d = fn) +#define CALL_EvalCoord1dv(disp, parameters) (*((disp)->EvalCoord1dv)) parameters +#define GET_EvalCoord1dv(disp) ((disp)->EvalCoord1dv) +#define SET_EvalCoord1dv(disp, fn) ((disp)->EvalCoord1dv = fn) +#define CALL_EvalCoord1f(disp, parameters) (*((disp)->EvalCoord1f)) parameters +#define GET_EvalCoord1f(disp) ((disp)->EvalCoord1f) +#define SET_EvalCoord1f(disp, fn) ((disp)->EvalCoord1f = fn) +#define CALL_EvalCoord1fv(disp, parameters) (*((disp)->EvalCoord1fv)) parameters +#define GET_EvalCoord1fv(disp) ((disp)->EvalCoord1fv) +#define SET_EvalCoord1fv(disp, fn) ((disp)->EvalCoord1fv = fn) +#define CALL_EvalCoord2d(disp, parameters) (*((disp)->EvalCoord2d)) parameters +#define GET_EvalCoord2d(disp) ((disp)->EvalCoord2d) +#define SET_EvalCoord2d(disp, fn) ((disp)->EvalCoord2d = fn) +#define CALL_EvalCoord2dv(disp, parameters) (*((disp)->EvalCoord2dv)) parameters +#define GET_EvalCoord2dv(disp) ((disp)->EvalCoord2dv) +#define SET_EvalCoord2dv(disp, fn) ((disp)->EvalCoord2dv = fn) +#define CALL_EvalCoord2f(disp, parameters) (*((disp)->EvalCoord2f)) parameters +#define GET_EvalCoord2f(disp) ((disp)->EvalCoord2f) +#define SET_EvalCoord2f(disp, fn) ((disp)->EvalCoord2f = fn) +#define CALL_EvalCoord2fv(disp, parameters) (*((disp)->EvalCoord2fv)) parameters +#define GET_EvalCoord2fv(disp) ((disp)->EvalCoord2fv) +#define SET_EvalCoord2fv(disp, fn) ((disp)->EvalCoord2fv = fn) +#define CALL_EvalMesh1(disp, parameters) (*((disp)->EvalMesh1)) parameters +#define GET_EvalMesh1(disp) ((disp)->EvalMesh1) +#define SET_EvalMesh1(disp, fn) ((disp)->EvalMesh1 = fn) +#define CALL_EvalPoint1(disp, parameters) (*((disp)->EvalPoint1)) parameters +#define GET_EvalPoint1(disp) ((disp)->EvalPoint1) +#define SET_EvalPoint1(disp, fn) ((disp)->EvalPoint1 = fn) +#define CALL_EvalMesh2(disp, parameters) (*((disp)->EvalMesh2)) parameters +#define GET_EvalMesh2(disp) ((disp)->EvalMesh2) +#define SET_EvalMesh2(disp, fn) ((disp)->EvalMesh2 = fn) +#define CALL_EvalPoint2(disp, parameters) (*((disp)->EvalPoint2)) parameters +#define GET_EvalPoint2(disp) ((disp)->EvalPoint2) +#define SET_EvalPoint2(disp, fn) ((disp)->EvalPoint2 = fn) +#define CALL_AlphaFunc(disp, parameters) (*((disp)->AlphaFunc)) parameters +#define GET_AlphaFunc(disp) ((disp)->AlphaFunc) +#define SET_AlphaFunc(disp, fn) ((disp)->AlphaFunc = fn) +#define CALL_BlendFunc(disp, parameters) (*((disp)->BlendFunc)) parameters +#define GET_BlendFunc(disp) ((disp)->BlendFunc) +#define SET_BlendFunc(disp, fn) ((disp)->BlendFunc = fn) +#define CALL_LogicOp(disp, parameters) (*((disp)->LogicOp)) parameters +#define GET_LogicOp(disp) ((disp)->LogicOp) +#define SET_LogicOp(disp, fn) ((disp)->LogicOp = fn) +#define CALL_StencilFunc(disp, parameters) (*((disp)->StencilFunc)) parameters +#define GET_StencilFunc(disp) ((disp)->StencilFunc) +#define SET_StencilFunc(disp, fn) ((disp)->StencilFunc = fn) +#define CALL_StencilOp(disp, parameters) (*((disp)->StencilOp)) parameters +#define GET_StencilOp(disp) ((disp)->StencilOp) +#define SET_StencilOp(disp, fn) ((disp)->StencilOp = fn) +#define CALL_DepthFunc(disp, parameters) (*((disp)->DepthFunc)) parameters +#define GET_DepthFunc(disp) ((disp)->DepthFunc) +#define SET_DepthFunc(disp, fn) ((disp)->DepthFunc = fn) +#define CALL_PixelZoom(disp, parameters) (*((disp)->PixelZoom)) parameters +#define GET_PixelZoom(disp) ((disp)->PixelZoom) +#define SET_PixelZoom(disp, fn) ((disp)->PixelZoom = fn) +#define CALL_PixelTransferf(disp, parameters) (*((disp)->PixelTransferf)) parameters +#define GET_PixelTransferf(disp) ((disp)->PixelTransferf) +#define SET_PixelTransferf(disp, fn) ((disp)->PixelTransferf = fn) +#define CALL_PixelTransferi(disp, parameters) (*((disp)->PixelTransferi)) parameters +#define GET_PixelTransferi(disp) ((disp)->PixelTransferi) +#define SET_PixelTransferi(disp, fn) ((disp)->PixelTransferi = fn) +#define CALL_PixelStoref(disp, parameters) (*((disp)->PixelStoref)) parameters +#define GET_PixelStoref(disp) ((disp)->PixelStoref) +#define SET_PixelStoref(disp, fn) ((disp)->PixelStoref = fn) +#define CALL_PixelStorei(disp, parameters) (*((disp)->PixelStorei)) parameters +#define GET_PixelStorei(disp) ((disp)->PixelStorei) +#define SET_PixelStorei(disp, fn) ((disp)->PixelStorei = fn) +#define CALL_PixelMapfv(disp, parameters) (*((disp)->PixelMapfv)) parameters +#define GET_PixelMapfv(disp) ((disp)->PixelMapfv) +#define SET_PixelMapfv(disp, fn) ((disp)->PixelMapfv = fn) +#define CALL_PixelMapuiv(disp, parameters) (*((disp)->PixelMapuiv)) parameters +#define GET_PixelMapuiv(disp) ((disp)->PixelMapuiv) +#define SET_PixelMapuiv(disp, fn) ((disp)->PixelMapuiv = fn) +#define CALL_PixelMapusv(disp, parameters) (*((disp)->PixelMapusv)) parameters +#define GET_PixelMapusv(disp) ((disp)->PixelMapusv) +#define SET_PixelMapusv(disp, fn) ((disp)->PixelMapusv = fn) +#define CALL_ReadBuffer(disp, parameters) (*((disp)->ReadBuffer)) parameters +#define GET_ReadBuffer(disp) ((disp)->ReadBuffer) +#define SET_ReadBuffer(disp, fn) ((disp)->ReadBuffer = fn) +#define CALL_CopyPixels(disp, parameters) (*((disp)->CopyPixels)) parameters +#define GET_CopyPixels(disp) ((disp)->CopyPixels) +#define SET_CopyPixels(disp, fn) ((disp)->CopyPixels = fn) +#define CALL_ReadPixels(disp, parameters) (*((disp)->ReadPixels)) parameters +#define GET_ReadPixels(disp) ((disp)->ReadPixels) +#define SET_ReadPixels(disp, fn) ((disp)->ReadPixels = fn) +#define CALL_DrawPixels(disp, parameters) (*((disp)->DrawPixels)) parameters +#define GET_DrawPixels(disp) ((disp)->DrawPixels) +#define SET_DrawPixels(disp, fn) ((disp)->DrawPixels = fn) +#define CALL_GetBooleanv(disp, parameters) (*((disp)->GetBooleanv)) parameters +#define GET_GetBooleanv(disp) ((disp)->GetBooleanv) +#define SET_GetBooleanv(disp, fn) ((disp)->GetBooleanv = fn) +#define CALL_GetClipPlane(disp, parameters) (*((disp)->GetClipPlane)) parameters +#define GET_GetClipPlane(disp) ((disp)->GetClipPlane) +#define SET_GetClipPlane(disp, fn) ((disp)->GetClipPlane = fn) +#define CALL_GetDoublev(disp, parameters) (*((disp)->GetDoublev)) parameters +#define GET_GetDoublev(disp) ((disp)->GetDoublev) +#define SET_GetDoublev(disp, fn) ((disp)->GetDoublev = fn) +#define CALL_GetError(disp, parameters) (*((disp)->GetError)) parameters +#define GET_GetError(disp) ((disp)->GetError) +#define SET_GetError(disp, fn) ((disp)->GetError = fn) +#define CALL_GetFloatv(disp, parameters) (*((disp)->GetFloatv)) parameters +#define GET_GetFloatv(disp) ((disp)->GetFloatv) +#define SET_GetFloatv(disp, fn) ((disp)->GetFloatv = fn) +#define CALL_GetIntegerv(disp, parameters) (*((disp)->GetIntegerv)) parameters +#define GET_GetIntegerv(disp) ((disp)->GetIntegerv) +#define SET_GetIntegerv(disp, fn) ((disp)->GetIntegerv = fn) +#define CALL_GetLightfv(disp, parameters) (*((disp)->GetLightfv)) parameters +#define GET_GetLightfv(disp) ((disp)->GetLightfv) +#define SET_GetLightfv(disp, fn) ((disp)->GetLightfv = fn) +#define CALL_GetLightiv(disp, parameters) (*((disp)->GetLightiv)) parameters +#define GET_GetLightiv(disp) ((disp)->GetLightiv) +#define SET_GetLightiv(disp, fn) ((disp)->GetLightiv = fn) +#define CALL_GetMapdv(disp, parameters) (*((disp)->GetMapdv)) parameters +#define GET_GetMapdv(disp) ((disp)->GetMapdv) +#define SET_GetMapdv(disp, fn) ((disp)->GetMapdv = fn) +#define CALL_GetMapfv(disp, parameters) (*((disp)->GetMapfv)) parameters +#define GET_GetMapfv(disp) ((disp)->GetMapfv) +#define SET_GetMapfv(disp, fn) ((disp)->GetMapfv = fn) +#define CALL_GetMapiv(disp, parameters) (*((disp)->GetMapiv)) parameters +#define GET_GetMapiv(disp) ((disp)->GetMapiv) +#define SET_GetMapiv(disp, fn) ((disp)->GetMapiv = fn) +#define CALL_GetMaterialfv(disp, parameters) (*((disp)->GetMaterialfv)) parameters +#define GET_GetMaterialfv(disp) ((disp)->GetMaterialfv) +#define SET_GetMaterialfv(disp, fn) ((disp)->GetMaterialfv = fn) +#define CALL_GetMaterialiv(disp, parameters) (*((disp)->GetMaterialiv)) parameters +#define GET_GetMaterialiv(disp) ((disp)->GetMaterialiv) +#define SET_GetMaterialiv(disp, fn) ((disp)->GetMaterialiv = fn) +#define CALL_GetPixelMapfv(disp, parameters) (*((disp)->GetPixelMapfv)) parameters +#define GET_GetPixelMapfv(disp) ((disp)->GetPixelMapfv) +#define SET_GetPixelMapfv(disp, fn) ((disp)->GetPixelMapfv = fn) +#define CALL_GetPixelMapuiv(disp, parameters) (*((disp)->GetPixelMapuiv)) parameters +#define GET_GetPixelMapuiv(disp) ((disp)->GetPixelMapuiv) +#define SET_GetPixelMapuiv(disp, fn) ((disp)->GetPixelMapuiv = fn) +#define CALL_GetPixelMapusv(disp, parameters) (*((disp)->GetPixelMapusv)) parameters +#define GET_GetPixelMapusv(disp) ((disp)->GetPixelMapusv) +#define SET_GetPixelMapusv(disp, fn) ((disp)->GetPixelMapusv = fn) +#define CALL_GetPolygonStipple(disp, parameters) (*((disp)->GetPolygonStipple)) parameters +#define GET_GetPolygonStipple(disp) ((disp)->GetPolygonStipple) +#define SET_GetPolygonStipple(disp, fn) ((disp)->GetPolygonStipple = fn) +#define CALL_GetString(disp, parameters) (*((disp)->GetString)) parameters +#define GET_GetString(disp) ((disp)->GetString) +#define SET_GetString(disp, fn) ((disp)->GetString = fn) +#define CALL_GetTexEnvfv(disp, parameters) (*((disp)->GetTexEnvfv)) parameters +#define GET_GetTexEnvfv(disp) ((disp)->GetTexEnvfv) +#define SET_GetTexEnvfv(disp, fn) ((disp)->GetTexEnvfv = fn) +#define CALL_GetTexEnviv(disp, parameters) (*((disp)->GetTexEnviv)) parameters +#define GET_GetTexEnviv(disp) ((disp)->GetTexEnviv) +#define SET_GetTexEnviv(disp, fn) ((disp)->GetTexEnviv = fn) +#define CALL_GetTexGendv(disp, parameters) (*((disp)->GetTexGendv)) parameters +#define GET_GetTexGendv(disp) ((disp)->GetTexGendv) +#define SET_GetTexGendv(disp, fn) ((disp)->GetTexGendv = fn) +#define CALL_GetTexGenfv(disp, parameters) (*((disp)->GetTexGenfv)) parameters +#define GET_GetTexGenfv(disp) ((disp)->GetTexGenfv) +#define SET_GetTexGenfv(disp, fn) ((disp)->GetTexGenfv = fn) +#define CALL_GetTexGeniv(disp, parameters) (*((disp)->GetTexGeniv)) parameters +#define GET_GetTexGeniv(disp) ((disp)->GetTexGeniv) +#define SET_GetTexGeniv(disp, fn) ((disp)->GetTexGeniv = fn) +#define CALL_GetTexImage(disp, parameters) (*((disp)->GetTexImage)) parameters +#define GET_GetTexImage(disp) ((disp)->GetTexImage) +#define SET_GetTexImage(disp, fn) ((disp)->GetTexImage = fn) +#define CALL_GetTexParameterfv(disp, parameters) (*((disp)->GetTexParameterfv)) parameters +#define GET_GetTexParameterfv(disp) ((disp)->GetTexParameterfv) +#define SET_GetTexParameterfv(disp, fn) ((disp)->GetTexParameterfv = fn) +#define CALL_GetTexParameteriv(disp, parameters) (*((disp)->GetTexParameteriv)) parameters +#define GET_GetTexParameteriv(disp) ((disp)->GetTexParameteriv) +#define SET_GetTexParameteriv(disp, fn) ((disp)->GetTexParameteriv = fn) +#define CALL_GetTexLevelParameterfv(disp, parameters) (*((disp)->GetTexLevelParameterfv)) parameters +#define GET_GetTexLevelParameterfv(disp) ((disp)->GetTexLevelParameterfv) +#define SET_GetTexLevelParameterfv(disp, fn) ((disp)->GetTexLevelParameterfv = fn) +#define CALL_GetTexLevelParameteriv(disp, parameters) (*((disp)->GetTexLevelParameteriv)) parameters +#define GET_GetTexLevelParameteriv(disp) ((disp)->GetTexLevelParameteriv) +#define SET_GetTexLevelParameteriv(disp, fn) ((disp)->GetTexLevelParameteriv = fn) +#define CALL_IsEnabled(disp, parameters) (*((disp)->IsEnabled)) parameters +#define GET_IsEnabled(disp) ((disp)->IsEnabled) +#define SET_IsEnabled(disp, fn) ((disp)->IsEnabled = fn) +#define CALL_IsList(disp, parameters) (*((disp)->IsList)) parameters +#define GET_IsList(disp) ((disp)->IsList) +#define SET_IsList(disp, fn) ((disp)->IsList = fn) +#define CALL_DepthRange(disp, parameters) (*((disp)->DepthRange)) parameters +#define GET_DepthRange(disp) ((disp)->DepthRange) +#define SET_DepthRange(disp, fn) ((disp)->DepthRange = fn) +#define CALL_Frustum(disp, parameters) (*((disp)->Frustum)) parameters +#define GET_Frustum(disp) ((disp)->Frustum) +#define SET_Frustum(disp, fn) ((disp)->Frustum = fn) +#define CALL_LoadIdentity(disp, parameters) (*((disp)->LoadIdentity)) parameters +#define GET_LoadIdentity(disp) ((disp)->LoadIdentity) +#define SET_LoadIdentity(disp, fn) ((disp)->LoadIdentity = fn) +#define CALL_LoadMatrixf(disp, parameters) (*((disp)->LoadMatrixf)) parameters +#define GET_LoadMatrixf(disp) ((disp)->LoadMatrixf) +#define SET_LoadMatrixf(disp, fn) ((disp)->LoadMatrixf = fn) +#define CALL_LoadMatrixd(disp, parameters) (*((disp)->LoadMatrixd)) parameters +#define GET_LoadMatrixd(disp) ((disp)->LoadMatrixd) +#define SET_LoadMatrixd(disp, fn) ((disp)->LoadMatrixd = fn) +#define CALL_MatrixMode(disp, parameters) (*((disp)->MatrixMode)) parameters +#define GET_MatrixMode(disp) ((disp)->MatrixMode) +#define SET_MatrixMode(disp, fn) ((disp)->MatrixMode = fn) +#define CALL_MultMatrixf(disp, parameters) (*((disp)->MultMatrixf)) parameters +#define GET_MultMatrixf(disp) ((disp)->MultMatrixf) +#define SET_MultMatrixf(disp, fn) ((disp)->MultMatrixf = fn) +#define CALL_MultMatrixd(disp, parameters) (*((disp)->MultMatrixd)) parameters +#define GET_MultMatrixd(disp) ((disp)->MultMatrixd) +#define SET_MultMatrixd(disp, fn) ((disp)->MultMatrixd = fn) +#define CALL_Ortho(disp, parameters) (*((disp)->Ortho)) parameters +#define GET_Ortho(disp) ((disp)->Ortho) +#define SET_Ortho(disp, fn) ((disp)->Ortho = fn) +#define CALL_PopMatrix(disp, parameters) (*((disp)->PopMatrix)) parameters +#define GET_PopMatrix(disp) ((disp)->PopMatrix) +#define SET_PopMatrix(disp, fn) ((disp)->PopMatrix = fn) +#define CALL_PushMatrix(disp, parameters) (*((disp)->PushMatrix)) parameters +#define GET_PushMatrix(disp) ((disp)->PushMatrix) +#define SET_PushMatrix(disp, fn) ((disp)->PushMatrix = fn) +#define CALL_Rotated(disp, parameters) (*((disp)->Rotated)) parameters +#define GET_Rotated(disp) ((disp)->Rotated) +#define SET_Rotated(disp, fn) ((disp)->Rotated = fn) +#define CALL_Rotatef(disp, parameters) (*((disp)->Rotatef)) parameters +#define GET_Rotatef(disp) ((disp)->Rotatef) +#define SET_Rotatef(disp, fn) ((disp)->Rotatef = fn) +#define CALL_Scaled(disp, parameters) (*((disp)->Scaled)) parameters +#define GET_Scaled(disp) ((disp)->Scaled) +#define SET_Scaled(disp, fn) ((disp)->Scaled = fn) +#define CALL_Scalef(disp, parameters) (*((disp)->Scalef)) parameters +#define GET_Scalef(disp) ((disp)->Scalef) +#define SET_Scalef(disp, fn) ((disp)->Scalef = fn) +#define CALL_Translated(disp, parameters) (*((disp)->Translated)) parameters +#define GET_Translated(disp) ((disp)->Translated) +#define SET_Translated(disp, fn) ((disp)->Translated = fn) +#define CALL_Translatef(disp, parameters) (*((disp)->Translatef)) parameters +#define GET_Translatef(disp) ((disp)->Translatef) +#define SET_Translatef(disp, fn) ((disp)->Translatef = fn) +#define CALL_Viewport(disp, parameters) (*((disp)->Viewport)) parameters +#define GET_Viewport(disp) ((disp)->Viewport) +#define SET_Viewport(disp, fn) ((disp)->Viewport = fn) +#define CALL_ArrayElement(disp, parameters) (*((disp)->ArrayElement)) parameters +#define GET_ArrayElement(disp) ((disp)->ArrayElement) +#define SET_ArrayElement(disp, fn) ((disp)->ArrayElement = fn) +#define CALL_BindTexture(disp, parameters) (*((disp)->BindTexture)) parameters +#define GET_BindTexture(disp) ((disp)->BindTexture) +#define SET_BindTexture(disp, fn) ((disp)->BindTexture = fn) +#define CALL_ColorPointer(disp, parameters) (*((disp)->ColorPointer)) parameters +#define GET_ColorPointer(disp) ((disp)->ColorPointer) +#define SET_ColorPointer(disp, fn) ((disp)->ColorPointer = fn) +#define CALL_DisableClientState(disp, parameters) (*((disp)->DisableClientState)) parameters +#define GET_DisableClientState(disp) ((disp)->DisableClientState) +#define SET_DisableClientState(disp, fn) ((disp)->DisableClientState = fn) +#define CALL_DrawArrays(disp, parameters) (*((disp)->DrawArrays)) parameters +#define GET_DrawArrays(disp) ((disp)->DrawArrays) +#define SET_DrawArrays(disp, fn) ((disp)->DrawArrays = fn) +#define CALL_DrawElements(disp, parameters) (*((disp)->DrawElements)) parameters +#define GET_DrawElements(disp) ((disp)->DrawElements) +#define SET_DrawElements(disp, fn) ((disp)->DrawElements = fn) +#define CALL_EdgeFlagPointer(disp, parameters) (*((disp)->EdgeFlagPointer)) parameters +#define GET_EdgeFlagPointer(disp) ((disp)->EdgeFlagPointer) +#define SET_EdgeFlagPointer(disp, fn) ((disp)->EdgeFlagPointer = fn) +#define CALL_EnableClientState(disp, parameters) (*((disp)->EnableClientState)) parameters +#define GET_EnableClientState(disp) ((disp)->EnableClientState) +#define SET_EnableClientState(disp, fn) ((disp)->EnableClientState = fn) +#define CALL_IndexPointer(disp, parameters) (*((disp)->IndexPointer)) parameters +#define GET_IndexPointer(disp) ((disp)->IndexPointer) +#define SET_IndexPointer(disp, fn) ((disp)->IndexPointer = fn) +#define CALL_Indexub(disp, parameters) (*((disp)->Indexub)) parameters +#define GET_Indexub(disp) ((disp)->Indexub) +#define SET_Indexub(disp, fn) ((disp)->Indexub = fn) +#define CALL_Indexubv(disp, parameters) (*((disp)->Indexubv)) parameters +#define GET_Indexubv(disp) ((disp)->Indexubv) +#define SET_Indexubv(disp, fn) ((disp)->Indexubv = fn) +#define CALL_InterleavedArrays(disp, parameters) (*((disp)->InterleavedArrays)) parameters +#define GET_InterleavedArrays(disp) ((disp)->InterleavedArrays) +#define SET_InterleavedArrays(disp, fn) ((disp)->InterleavedArrays = fn) +#define CALL_NormalPointer(disp, parameters) (*((disp)->NormalPointer)) parameters +#define GET_NormalPointer(disp) ((disp)->NormalPointer) +#define SET_NormalPointer(disp, fn) ((disp)->NormalPointer = fn) +#define CALL_PolygonOffset(disp, parameters) (*((disp)->PolygonOffset)) parameters +#define GET_PolygonOffset(disp) ((disp)->PolygonOffset) +#define SET_PolygonOffset(disp, fn) ((disp)->PolygonOffset = fn) +#define CALL_TexCoordPointer(disp, parameters) (*((disp)->TexCoordPointer)) parameters +#define GET_TexCoordPointer(disp) ((disp)->TexCoordPointer) +#define SET_TexCoordPointer(disp, fn) ((disp)->TexCoordPointer = fn) +#define CALL_VertexPointer(disp, parameters) (*((disp)->VertexPointer)) parameters +#define GET_VertexPointer(disp) ((disp)->VertexPointer) +#define SET_VertexPointer(disp, fn) ((disp)->VertexPointer = fn) +#define CALL_AreTexturesResident(disp, parameters) (*((disp)->AreTexturesResident)) parameters +#define GET_AreTexturesResident(disp) ((disp)->AreTexturesResident) +#define SET_AreTexturesResident(disp, fn) ((disp)->AreTexturesResident = fn) +#define CALL_CopyTexImage1D(disp, parameters) (*((disp)->CopyTexImage1D)) parameters +#define GET_CopyTexImage1D(disp) ((disp)->CopyTexImage1D) +#define SET_CopyTexImage1D(disp, fn) ((disp)->CopyTexImage1D = fn) +#define CALL_CopyTexImage2D(disp, parameters) (*((disp)->CopyTexImage2D)) parameters +#define GET_CopyTexImage2D(disp) ((disp)->CopyTexImage2D) +#define SET_CopyTexImage2D(disp, fn) ((disp)->CopyTexImage2D = fn) +#define CALL_CopyTexSubImage1D(disp, parameters) (*((disp)->CopyTexSubImage1D)) parameters +#define GET_CopyTexSubImage1D(disp) ((disp)->CopyTexSubImage1D) +#define SET_CopyTexSubImage1D(disp, fn) ((disp)->CopyTexSubImage1D = fn) +#define CALL_CopyTexSubImage2D(disp, parameters) (*((disp)->CopyTexSubImage2D)) parameters +#define GET_CopyTexSubImage2D(disp) ((disp)->CopyTexSubImage2D) +#define SET_CopyTexSubImage2D(disp, fn) ((disp)->CopyTexSubImage2D = fn) +#define CALL_DeleteTextures(disp, parameters) (*((disp)->DeleteTextures)) parameters +#define GET_DeleteTextures(disp) ((disp)->DeleteTextures) +#define SET_DeleteTextures(disp, fn) ((disp)->DeleteTextures = fn) +#define CALL_GenTextures(disp, parameters) (*((disp)->GenTextures)) parameters +#define GET_GenTextures(disp) ((disp)->GenTextures) +#define SET_GenTextures(disp, fn) ((disp)->GenTextures = fn) +#define CALL_GetPointerv(disp, parameters) (*((disp)->GetPointerv)) parameters +#define GET_GetPointerv(disp) ((disp)->GetPointerv) +#define SET_GetPointerv(disp, fn) ((disp)->GetPointerv = fn) +#define CALL_IsTexture(disp, parameters) (*((disp)->IsTexture)) parameters +#define GET_IsTexture(disp) ((disp)->IsTexture) +#define SET_IsTexture(disp, fn) ((disp)->IsTexture = fn) +#define CALL_PrioritizeTextures(disp, parameters) (*((disp)->PrioritizeTextures)) parameters +#define GET_PrioritizeTextures(disp) ((disp)->PrioritizeTextures) +#define SET_PrioritizeTextures(disp, fn) ((disp)->PrioritizeTextures = fn) +#define CALL_TexSubImage1D(disp, parameters) (*((disp)->TexSubImage1D)) parameters +#define GET_TexSubImage1D(disp) ((disp)->TexSubImage1D) +#define SET_TexSubImage1D(disp, fn) ((disp)->TexSubImage1D = fn) +#define CALL_TexSubImage2D(disp, parameters) (*((disp)->TexSubImage2D)) parameters +#define GET_TexSubImage2D(disp) ((disp)->TexSubImage2D) +#define SET_TexSubImage2D(disp, fn) ((disp)->TexSubImage2D = fn) +#define CALL_PopClientAttrib(disp, parameters) (*((disp)->PopClientAttrib)) parameters +#define GET_PopClientAttrib(disp) ((disp)->PopClientAttrib) +#define SET_PopClientAttrib(disp, fn) ((disp)->PopClientAttrib = fn) +#define CALL_PushClientAttrib(disp, parameters) (*((disp)->PushClientAttrib)) parameters +#define GET_PushClientAttrib(disp) ((disp)->PushClientAttrib) +#define SET_PushClientAttrib(disp, fn) ((disp)->PushClientAttrib = fn) +#define CALL_BlendColor(disp, parameters) (*((disp)->BlendColor)) parameters +#define GET_BlendColor(disp) ((disp)->BlendColor) +#define SET_BlendColor(disp, fn) ((disp)->BlendColor = fn) +#define CALL_BlendEquation(disp, parameters) (*((disp)->BlendEquation)) parameters +#define GET_BlendEquation(disp) ((disp)->BlendEquation) +#define SET_BlendEquation(disp, fn) ((disp)->BlendEquation = fn) +#define CALL_DrawRangeElements(disp, parameters) (*((disp)->DrawRangeElements)) parameters +#define GET_DrawRangeElements(disp) ((disp)->DrawRangeElements) +#define SET_DrawRangeElements(disp, fn) ((disp)->DrawRangeElements = fn) +#define CALL_ColorTable(disp, parameters) (*((disp)->ColorTable)) parameters +#define GET_ColorTable(disp) ((disp)->ColorTable) +#define SET_ColorTable(disp, fn) ((disp)->ColorTable = fn) +#define CALL_ColorTableParameterfv(disp, parameters) (*((disp)->ColorTableParameterfv)) parameters +#define GET_ColorTableParameterfv(disp) ((disp)->ColorTableParameterfv) +#define SET_ColorTableParameterfv(disp, fn) ((disp)->ColorTableParameterfv = fn) +#define CALL_ColorTableParameteriv(disp, parameters) (*((disp)->ColorTableParameteriv)) parameters +#define GET_ColorTableParameteriv(disp) ((disp)->ColorTableParameteriv) +#define SET_ColorTableParameteriv(disp, fn) ((disp)->ColorTableParameteriv = fn) +#define CALL_CopyColorTable(disp, parameters) (*((disp)->CopyColorTable)) parameters +#define GET_CopyColorTable(disp) ((disp)->CopyColorTable) +#define SET_CopyColorTable(disp, fn) ((disp)->CopyColorTable = fn) +#define CALL_GetColorTable(disp, parameters) (*((disp)->GetColorTable)) parameters +#define GET_GetColorTable(disp) ((disp)->GetColorTable) +#define SET_GetColorTable(disp, fn) ((disp)->GetColorTable = fn) +#define CALL_GetColorTableParameterfv(disp, parameters) (*((disp)->GetColorTableParameterfv)) parameters +#define GET_GetColorTableParameterfv(disp) ((disp)->GetColorTableParameterfv) +#define SET_GetColorTableParameterfv(disp, fn) ((disp)->GetColorTableParameterfv = fn) +#define CALL_GetColorTableParameteriv(disp, parameters) (*((disp)->GetColorTableParameteriv)) parameters +#define GET_GetColorTableParameteriv(disp) ((disp)->GetColorTableParameteriv) +#define SET_GetColorTableParameteriv(disp, fn) ((disp)->GetColorTableParameteriv = fn) +#define CALL_ColorSubTable(disp, parameters) (*((disp)->ColorSubTable)) parameters +#define GET_ColorSubTable(disp) ((disp)->ColorSubTable) +#define SET_ColorSubTable(disp, fn) ((disp)->ColorSubTable = fn) +#define CALL_CopyColorSubTable(disp, parameters) (*((disp)->CopyColorSubTable)) parameters +#define GET_CopyColorSubTable(disp) ((disp)->CopyColorSubTable) +#define SET_CopyColorSubTable(disp, fn) ((disp)->CopyColorSubTable = fn) +#define CALL_ConvolutionFilter1D(disp, parameters) (*((disp)->ConvolutionFilter1D)) parameters +#define GET_ConvolutionFilter1D(disp) ((disp)->ConvolutionFilter1D) +#define SET_ConvolutionFilter1D(disp, fn) ((disp)->ConvolutionFilter1D = fn) +#define CALL_ConvolutionFilter2D(disp, parameters) (*((disp)->ConvolutionFilter2D)) parameters +#define GET_ConvolutionFilter2D(disp) ((disp)->ConvolutionFilter2D) +#define SET_ConvolutionFilter2D(disp, fn) ((disp)->ConvolutionFilter2D = fn) +#define CALL_ConvolutionParameterf(disp, parameters) (*((disp)->ConvolutionParameterf)) parameters +#define GET_ConvolutionParameterf(disp) ((disp)->ConvolutionParameterf) +#define SET_ConvolutionParameterf(disp, fn) ((disp)->ConvolutionParameterf = fn) +#define CALL_ConvolutionParameterfv(disp, parameters) (*((disp)->ConvolutionParameterfv)) parameters +#define GET_ConvolutionParameterfv(disp) ((disp)->ConvolutionParameterfv) +#define SET_ConvolutionParameterfv(disp, fn) ((disp)->ConvolutionParameterfv = fn) +#define CALL_ConvolutionParameteri(disp, parameters) (*((disp)->ConvolutionParameteri)) parameters +#define GET_ConvolutionParameteri(disp) ((disp)->ConvolutionParameteri) +#define SET_ConvolutionParameteri(disp, fn) ((disp)->ConvolutionParameteri = fn) +#define CALL_ConvolutionParameteriv(disp, parameters) (*((disp)->ConvolutionParameteriv)) parameters +#define GET_ConvolutionParameteriv(disp) ((disp)->ConvolutionParameteriv) +#define SET_ConvolutionParameteriv(disp, fn) ((disp)->ConvolutionParameteriv = fn) +#define CALL_CopyConvolutionFilter1D(disp, parameters) (*((disp)->CopyConvolutionFilter1D)) parameters +#define GET_CopyConvolutionFilter1D(disp) ((disp)->CopyConvolutionFilter1D) +#define SET_CopyConvolutionFilter1D(disp, fn) ((disp)->CopyConvolutionFilter1D = fn) +#define CALL_CopyConvolutionFilter2D(disp, parameters) (*((disp)->CopyConvolutionFilter2D)) parameters +#define GET_CopyConvolutionFilter2D(disp) ((disp)->CopyConvolutionFilter2D) +#define SET_CopyConvolutionFilter2D(disp, fn) ((disp)->CopyConvolutionFilter2D = fn) +#define CALL_GetConvolutionFilter(disp, parameters) (*((disp)->GetConvolutionFilter)) parameters +#define GET_GetConvolutionFilter(disp) ((disp)->GetConvolutionFilter) +#define SET_GetConvolutionFilter(disp, fn) ((disp)->GetConvolutionFilter = fn) +#define CALL_GetConvolutionParameterfv(disp, parameters) (*((disp)->GetConvolutionParameterfv)) parameters +#define GET_GetConvolutionParameterfv(disp) ((disp)->GetConvolutionParameterfv) +#define SET_GetConvolutionParameterfv(disp, fn) ((disp)->GetConvolutionParameterfv = fn) +#define CALL_GetConvolutionParameteriv(disp, parameters) (*((disp)->GetConvolutionParameteriv)) parameters +#define GET_GetConvolutionParameteriv(disp) ((disp)->GetConvolutionParameteriv) +#define SET_GetConvolutionParameteriv(disp, fn) ((disp)->GetConvolutionParameteriv = fn) +#define CALL_GetSeparableFilter(disp, parameters) (*((disp)->GetSeparableFilter)) parameters +#define GET_GetSeparableFilter(disp) ((disp)->GetSeparableFilter) +#define SET_GetSeparableFilter(disp, fn) ((disp)->GetSeparableFilter = fn) +#define CALL_SeparableFilter2D(disp, parameters) (*((disp)->SeparableFilter2D)) parameters +#define GET_SeparableFilter2D(disp) ((disp)->SeparableFilter2D) +#define SET_SeparableFilter2D(disp, fn) ((disp)->SeparableFilter2D = fn) +#define CALL_GetHistogram(disp, parameters) (*((disp)->GetHistogram)) parameters +#define GET_GetHistogram(disp) ((disp)->GetHistogram) +#define SET_GetHistogram(disp, fn) ((disp)->GetHistogram = fn) +#define CALL_GetHistogramParameterfv(disp, parameters) (*((disp)->GetHistogramParameterfv)) parameters +#define GET_GetHistogramParameterfv(disp) ((disp)->GetHistogramParameterfv) +#define SET_GetHistogramParameterfv(disp, fn) ((disp)->GetHistogramParameterfv = fn) +#define CALL_GetHistogramParameteriv(disp, parameters) (*((disp)->GetHistogramParameteriv)) parameters +#define GET_GetHistogramParameteriv(disp) ((disp)->GetHistogramParameteriv) +#define SET_GetHistogramParameteriv(disp, fn) ((disp)->GetHistogramParameteriv = fn) +#define CALL_GetMinmax(disp, parameters) (*((disp)->GetMinmax)) parameters +#define GET_GetMinmax(disp) ((disp)->GetMinmax) +#define SET_GetMinmax(disp, fn) ((disp)->GetMinmax = fn) +#define CALL_GetMinmaxParameterfv(disp, parameters) (*((disp)->GetMinmaxParameterfv)) parameters +#define GET_GetMinmaxParameterfv(disp) ((disp)->GetMinmaxParameterfv) +#define SET_GetMinmaxParameterfv(disp, fn) ((disp)->GetMinmaxParameterfv = fn) +#define CALL_GetMinmaxParameteriv(disp, parameters) (*((disp)->GetMinmaxParameteriv)) parameters +#define GET_GetMinmaxParameteriv(disp) ((disp)->GetMinmaxParameteriv) +#define SET_GetMinmaxParameteriv(disp, fn) ((disp)->GetMinmaxParameteriv = fn) +#define CALL_Histogram(disp, parameters) (*((disp)->Histogram)) parameters +#define GET_Histogram(disp) ((disp)->Histogram) +#define SET_Histogram(disp, fn) ((disp)->Histogram = fn) +#define CALL_Minmax(disp, parameters) (*((disp)->Minmax)) parameters +#define GET_Minmax(disp) ((disp)->Minmax) +#define SET_Minmax(disp, fn) ((disp)->Minmax = fn) +#define CALL_ResetHistogram(disp, parameters) (*((disp)->ResetHistogram)) parameters +#define GET_ResetHistogram(disp) ((disp)->ResetHistogram) +#define SET_ResetHistogram(disp, fn) ((disp)->ResetHistogram = fn) +#define CALL_ResetMinmax(disp, parameters) (*((disp)->ResetMinmax)) parameters +#define GET_ResetMinmax(disp) ((disp)->ResetMinmax) +#define SET_ResetMinmax(disp, fn) ((disp)->ResetMinmax = fn) +#define CALL_TexImage3D(disp, parameters) (*((disp)->TexImage3D)) parameters +#define GET_TexImage3D(disp) ((disp)->TexImage3D) +#define SET_TexImage3D(disp, fn) ((disp)->TexImage3D = fn) +#define CALL_TexSubImage3D(disp, parameters) (*((disp)->TexSubImage3D)) parameters +#define GET_TexSubImage3D(disp) ((disp)->TexSubImage3D) +#define SET_TexSubImage3D(disp, fn) ((disp)->TexSubImage3D = fn) +#define CALL_CopyTexSubImage3D(disp, parameters) (*((disp)->CopyTexSubImage3D)) parameters +#define GET_CopyTexSubImage3D(disp) ((disp)->CopyTexSubImage3D) +#define SET_CopyTexSubImage3D(disp, fn) ((disp)->CopyTexSubImage3D = fn) +#define CALL_ActiveTextureARB(disp, parameters) (*((disp)->ActiveTextureARB)) parameters +#define GET_ActiveTextureARB(disp) ((disp)->ActiveTextureARB) +#define SET_ActiveTextureARB(disp, fn) ((disp)->ActiveTextureARB = fn) +#define CALL_ClientActiveTextureARB(disp, parameters) (*((disp)->ClientActiveTextureARB)) parameters +#define GET_ClientActiveTextureARB(disp) ((disp)->ClientActiveTextureARB) +#define SET_ClientActiveTextureARB(disp, fn) ((disp)->ClientActiveTextureARB = fn) +#define CALL_MultiTexCoord1dARB(disp, parameters) (*((disp)->MultiTexCoord1dARB)) parameters +#define GET_MultiTexCoord1dARB(disp) ((disp)->MultiTexCoord1dARB) +#define SET_MultiTexCoord1dARB(disp, fn) ((disp)->MultiTexCoord1dARB = fn) +#define CALL_MultiTexCoord1dvARB(disp, parameters) (*((disp)->MultiTexCoord1dvARB)) parameters +#define GET_MultiTexCoord1dvARB(disp) ((disp)->MultiTexCoord1dvARB) +#define SET_MultiTexCoord1dvARB(disp, fn) ((disp)->MultiTexCoord1dvARB = fn) +#define CALL_MultiTexCoord1fARB(disp, parameters) (*((disp)->MultiTexCoord1fARB)) parameters +#define GET_MultiTexCoord1fARB(disp) ((disp)->MultiTexCoord1fARB) +#define SET_MultiTexCoord1fARB(disp, fn) ((disp)->MultiTexCoord1fARB = fn) +#define CALL_MultiTexCoord1fvARB(disp, parameters) (*((disp)->MultiTexCoord1fvARB)) parameters +#define GET_MultiTexCoord1fvARB(disp) ((disp)->MultiTexCoord1fvARB) +#define SET_MultiTexCoord1fvARB(disp, fn) ((disp)->MultiTexCoord1fvARB = fn) +#define CALL_MultiTexCoord1iARB(disp, parameters) (*((disp)->MultiTexCoord1iARB)) parameters +#define GET_MultiTexCoord1iARB(disp) ((disp)->MultiTexCoord1iARB) +#define SET_MultiTexCoord1iARB(disp, fn) ((disp)->MultiTexCoord1iARB = fn) +#define CALL_MultiTexCoord1ivARB(disp, parameters) (*((disp)->MultiTexCoord1ivARB)) parameters +#define GET_MultiTexCoord1ivARB(disp) ((disp)->MultiTexCoord1ivARB) +#define SET_MultiTexCoord1ivARB(disp, fn) ((disp)->MultiTexCoord1ivARB = fn) +#define CALL_MultiTexCoord1sARB(disp, parameters) (*((disp)->MultiTexCoord1sARB)) parameters +#define GET_MultiTexCoord1sARB(disp) ((disp)->MultiTexCoord1sARB) +#define SET_MultiTexCoord1sARB(disp, fn) ((disp)->MultiTexCoord1sARB = fn) +#define CALL_MultiTexCoord1svARB(disp, parameters) (*((disp)->MultiTexCoord1svARB)) parameters +#define GET_MultiTexCoord1svARB(disp) ((disp)->MultiTexCoord1svARB) +#define SET_MultiTexCoord1svARB(disp, fn) ((disp)->MultiTexCoord1svARB = fn) +#define CALL_MultiTexCoord2dARB(disp, parameters) (*((disp)->MultiTexCoord2dARB)) parameters +#define GET_MultiTexCoord2dARB(disp) ((disp)->MultiTexCoord2dARB) +#define SET_MultiTexCoord2dARB(disp, fn) ((disp)->MultiTexCoord2dARB = fn) +#define CALL_MultiTexCoord2dvARB(disp, parameters) (*((disp)->MultiTexCoord2dvARB)) parameters +#define GET_MultiTexCoord2dvARB(disp) ((disp)->MultiTexCoord2dvARB) +#define SET_MultiTexCoord2dvARB(disp, fn) ((disp)->MultiTexCoord2dvARB = fn) +#define CALL_MultiTexCoord2fARB(disp, parameters) (*((disp)->MultiTexCoord2fARB)) parameters +#define GET_MultiTexCoord2fARB(disp) ((disp)->MultiTexCoord2fARB) +#define SET_MultiTexCoord2fARB(disp, fn) ((disp)->MultiTexCoord2fARB = fn) +#define CALL_MultiTexCoord2fvARB(disp, parameters) (*((disp)->MultiTexCoord2fvARB)) parameters +#define GET_MultiTexCoord2fvARB(disp) ((disp)->MultiTexCoord2fvARB) +#define SET_MultiTexCoord2fvARB(disp, fn) ((disp)->MultiTexCoord2fvARB = fn) +#define CALL_MultiTexCoord2iARB(disp, parameters) (*((disp)->MultiTexCoord2iARB)) parameters +#define GET_MultiTexCoord2iARB(disp) ((disp)->MultiTexCoord2iARB) +#define SET_MultiTexCoord2iARB(disp, fn) ((disp)->MultiTexCoord2iARB = fn) +#define CALL_MultiTexCoord2ivARB(disp, parameters) (*((disp)->MultiTexCoord2ivARB)) parameters +#define GET_MultiTexCoord2ivARB(disp) ((disp)->MultiTexCoord2ivARB) +#define SET_MultiTexCoord2ivARB(disp, fn) ((disp)->MultiTexCoord2ivARB = fn) +#define CALL_MultiTexCoord2sARB(disp, parameters) (*((disp)->MultiTexCoord2sARB)) parameters +#define GET_MultiTexCoord2sARB(disp) ((disp)->MultiTexCoord2sARB) +#define SET_MultiTexCoord2sARB(disp, fn) ((disp)->MultiTexCoord2sARB = fn) +#define CALL_MultiTexCoord2svARB(disp, parameters) (*((disp)->MultiTexCoord2svARB)) parameters +#define GET_MultiTexCoord2svARB(disp) ((disp)->MultiTexCoord2svARB) +#define SET_MultiTexCoord2svARB(disp, fn) ((disp)->MultiTexCoord2svARB = fn) +#define CALL_MultiTexCoord3dARB(disp, parameters) (*((disp)->MultiTexCoord3dARB)) parameters +#define GET_MultiTexCoord3dARB(disp) ((disp)->MultiTexCoord3dARB) +#define SET_MultiTexCoord3dARB(disp, fn) ((disp)->MultiTexCoord3dARB = fn) +#define CALL_MultiTexCoord3dvARB(disp, parameters) (*((disp)->MultiTexCoord3dvARB)) parameters +#define GET_MultiTexCoord3dvARB(disp) ((disp)->MultiTexCoord3dvARB) +#define SET_MultiTexCoord3dvARB(disp, fn) ((disp)->MultiTexCoord3dvARB = fn) +#define CALL_MultiTexCoord3fARB(disp, parameters) (*((disp)->MultiTexCoord3fARB)) parameters +#define GET_MultiTexCoord3fARB(disp) ((disp)->MultiTexCoord3fARB) +#define SET_MultiTexCoord3fARB(disp, fn) ((disp)->MultiTexCoord3fARB = fn) +#define CALL_MultiTexCoord3fvARB(disp, parameters) (*((disp)->MultiTexCoord3fvARB)) parameters +#define GET_MultiTexCoord3fvARB(disp) ((disp)->MultiTexCoord3fvARB) +#define SET_MultiTexCoord3fvARB(disp, fn) ((disp)->MultiTexCoord3fvARB = fn) +#define CALL_MultiTexCoord3iARB(disp, parameters) (*((disp)->MultiTexCoord3iARB)) parameters +#define GET_MultiTexCoord3iARB(disp) ((disp)->MultiTexCoord3iARB) +#define SET_MultiTexCoord3iARB(disp, fn) ((disp)->MultiTexCoord3iARB = fn) +#define CALL_MultiTexCoord3ivARB(disp, parameters) (*((disp)->MultiTexCoord3ivARB)) parameters +#define GET_MultiTexCoord3ivARB(disp) ((disp)->MultiTexCoord3ivARB) +#define SET_MultiTexCoord3ivARB(disp, fn) ((disp)->MultiTexCoord3ivARB = fn) +#define CALL_MultiTexCoord3sARB(disp, parameters) (*((disp)->MultiTexCoord3sARB)) parameters +#define GET_MultiTexCoord3sARB(disp) ((disp)->MultiTexCoord3sARB) +#define SET_MultiTexCoord3sARB(disp, fn) ((disp)->MultiTexCoord3sARB = fn) +#define CALL_MultiTexCoord3svARB(disp, parameters) (*((disp)->MultiTexCoord3svARB)) parameters +#define GET_MultiTexCoord3svARB(disp) ((disp)->MultiTexCoord3svARB) +#define SET_MultiTexCoord3svARB(disp, fn) ((disp)->MultiTexCoord3svARB = fn) +#define CALL_MultiTexCoord4dARB(disp, parameters) (*((disp)->MultiTexCoord4dARB)) parameters +#define GET_MultiTexCoord4dARB(disp) ((disp)->MultiTexCoord4dARB) +#define SET_MultiTexCoord4dARB(disp, fn) ((disp)->MultiTexCoord4dARB = fn) +#define CALL_MultiTexCoord4dvARB(disp, parameters) (*((disp)->MultiTexCoord4dvARB)) parameters +#define GET_MultiTexCoord4dvARB(disp) ((disp)->MultiTexCoord4dvARB) +#define SET_MultiTexCoord4dvARB(disp, fn) ((disp)->MultiTexCoord4dvARB = fn) +#define CALL_MultiTexCoord4fARB(disp, parameters) (*((disp)->MultiTexCoord4fARB)) parameters +#define GET_MultiTexCoord4fARB(disp) ((disp)->MultiTexCoord4fARB) +#define SET_MultiTexCoord4fARB(disp, fn) ((disp)->MultiTexCoord4fARB = fn) +#define CALL_MultiTexCoord4fvARB(disp, parameters) (*((disp)->MultiTexCoord4fvARB)) parameters +#define GET_MultiTexCoord4fvARB(disp) ((disp)->MultiTexCoord4fvARB) +#define SET_MultiTexCoord4fvARB(disp, fn) ((disp)->MultiTexCoord4fvARB = fn) +#define CALL_MultiTexCoord4iARB(disp, parameters) (*((disp)->MultiTexCoord4iARB)) parameters +#define GET_MultiTexCoord4iARB(disp) ((disp)->MultiTexCoord4iARB) +#define SET_MultiTexCoord4iARB(disp, fn) ((disp)->MultiTexCoord4iARB = fn) +#define CALL_MultiTexCoord4ivARB(disp, parameters) (*((disp)->MultiTexCoord4ivARB)) parameters +#define GET_MultiTexCoord4ivARB(disp) ((disp)->MultiTexCoord4ivARB) +#define SET_MultiTexCoord4ivARB(disp, fn) ((disp)->MultiTexCoord4ivARB = fn) +#define CALL_MultiTexCoord4sARB(disp, parameters) (*((disp)->MultiTexCoord4sARB)) parameters +#define GET_MultiTexCoord4sARB(disp) ((disp)->MultiTexCoord4sARB) +#define SET_MultiTexCoord4sARB(disp, fn) ((disp)->MultiTexCoord4sARB = fn) +#define CALL_MultiTexCoord4svARB(disp, parameters) (*((disp)->MultiTexCoord4svARB)) parameters +#define GET_MultiTexCoord4svARB(disp) ((disp)->MultiTexCoord4svARB) +#define SET_MultiTexCoord4svARB(disp, fn) ((disp)->MultiTexCoord4svARB = fn) + +#if !defined(_GLAPI_USE_REMAP_TABLE) + +#define CALL_AttachShader(disp, parameters) (*((disp)->AttachShader)) parameters +#define GET_AttachShader(disp) ((disp)->AttachShader) +#define SET_AttachShader(disp, fn) ((disp)->AttachShader = fn) +#define CALL_CreateProgram(disp, parameters) (*((disp)->CreateProgram)) parameters +#define GET_CreateProgram(disp) ((disp)->CreateProgram) +#define SET_CreateProgram(disp, fn) ((disp)->CreateProgram = fn) +#define CALL_CreateShader(disp, parameters) (*((disp)->CreateShader)) parameters +#define GET_CreateShader(disp) ((disp)->CreateShader) +#define SET_CreateShader(disp, fn) ((disp)->CreateShader = fn) +#define CALL_DeleteProgram(disp, parameters) (*((disp)->DeleteProgram)) parameters +#define GET_DeleteProgram(disp) ((disp)->DeleteProgram) +#define SET_DeleteProgram(disp, fn) ((disp)->DeleteProgram = fn) +#define CALL_DeleteShader(disp, parameters) (*((disp)->DeleteShader)) parameters +#define GET_DeleteShader(disp) ((disp)->DeleteShader) +#define SET_DeleteShader(disp, fn) ((disp)->DeleteShader = fn) +#define CALL_DetachShader(disp, parameters) (*((disp)->DetachShader)) parameters +#define GET_DetachShader(disp) ((disp)->DetachShader) +#define SET_DetachShader(disp, fn) ((disp)->DetachShader = fn) +#define CALL_GetAttachedShaders(disp, parameters) (*((disp)->GetAttachedShaders)) parameters +#define GET_GetAttachedShaders(disp) ((disp)->GetAttachedShaders) +#define SET_GetAttachedShaders(disp, fn) ((disp)->GetAttachedShaders = fn) +#define CALL_GetProgramInfoLog(disp, parameters) (*((disp)->GetProgramInfoLog)) parameters +#define GET_GetProgramInfoLog(disp) ((disp)->GetProgramInfoLog) +#define SET_GetProgramInfoLog(disp, fn) ((disp)->GetProgramInfoLog = fn) +#define CALL_GetProgramiv(disp, parameters) (*((disp)->GetProgramiv)) parameters +#define GET_GetProgramiv(disp) ((disp)->GetProgramiv) +#define SET_GetProgramiv(disp, fn) ((disp)->GetProgramiv = fn) +#define CALL_GetShaderInfoLog(disp, parameters) (*((disp)->GetShaderInfoLog)) parameters +#define GET_GetShaderInfoLog(disp) ((disp)->GetShaderInfoLog) +#define SET_GetShaderInfoLog(disp, fn) ((disp)->GetShaderInfoLog = fn) +#define CALL_GetShaderiv(disp, parameters) (*((disp)->GetShaderiv)) parameters +#define GET_GetShaderiv(disp) ((disp)->GetShaderiv) +#define SET_GetShaderiv(disp, fn) ((disp)->GetShaderiv = fn) +#define CALL_IsProgram(disp, parameters) (*((disp)->IsProgram)) parameters +#define GET_IsProgram(disp) ((disp)->IsProgram) +#define SET_IsProgram(disp, fn) ((disp)->IsProgram = fn) +#define CALL_IsShader(disp, parameters) (*((disp)->IsShader)) parameters +#define GET_IsShader(disp) ((disp)->IsShader) +#define SET_IsShader(disp, fn) ((disp)->IsShader = fn) +#define CALL_StencilFuncSeparate(disp, parameters) (*((disp)->StencilFuncSeparate)) parameters +#define GET_StencilFuncSeparate(disp) ((disp)->StencilFuncSeparate) +#define SET_StencilFuncSeparate(disp, fn) ((disp)->StencilFuncSeparate = fn) +#define CALL_StencilMaskSeparate(disp, parameters) (*((disp)->StencilMaskSeparate)) parameters +#define GET_StencilMaskSeparate(disp) ((disp)->StencilMaskSeparate) +#define SET_StencilMaskSeparate(disp, fn) ((disp)->StencilMaskSeparate = fn) +#define CALL_StencilOpSeparate(disp, parameters) (*((disp)->StencilOpSeparate)) parameters +#define GET_StencilOpSeparate(disp) ((disp)->StencilOpSeparate) +#define SET_StencilOpSeparate(disp, fn) ((disp)->StencilOpSeparate = fn) +#define CALL_UniformMatrix2x3fv(disp, parameters) (*((disp)->UniformMatrix2x3fv)) parameters +#define GET_UniformMatrix2x3fv(disp) ((disp)->UniformMatrix2x3fv) +#define SET_UniformMatrix2x3fv(disp, fn) ((disp)->UniformMatrix2x3fv = fn) +#define CALL_UniformMatrix2x4fv(disp, parameters) (*((disp)->UniformMatrix2x4fv)) parameters +#define GET_UniformMatrix2x4fv(disp) ((disp)->UniformMatrix2x4fv) +#define SET_UniformMatrix2x4fv(disp, fn) ((disp)->UniformMatrix2x4fv = fn) +#define CALL_UniformMatrix3x2fv(disp, parameters) (*((disp)->UniformMatrix3x2fv)) parameters +#define GET_UniformMatrix3x2fv(disp) ((disp)->UniformMatrix3x2fv) +#define SET_UniformMatrix3x2fv(disp, fn) ((disp)->UniformMatrix3x2fv = fn) +#define CALL_UniformMatrix3x4fv(disp, parameters) (*((disp)->UniformMatrix3x4fv)) parameters +#define GET_UniformMatrix3x4fv(disp) ((disp)->UniformMatrix3x4fv) +#define SET_UniformMatrix3x4fv(disp, fn) ((disp)->UniformMatrix3x4fv = fn) +#define CALL_UniformMatrix4x2fv(disp, parameters) (*((disp)->UniformMatrix4x2fv)) parameters +#define GET_UniformMatrix4x2fv(disp) ((disp)->UniformMatrix4x2fv) +#define SET_UniformMatrix4x2fv(disp, fn) ((disp)->UniformMatrix4x2fv = fn) +#define CALL_UniformMatrix4x3fv(disp, parameters) (*((disp)->UniformMatrix4x3fv)) parameters +#define GET_UniformMatrix4x3fv(disp) ((disp)->UniformMatrix4x3fv) +#define SET_UniformMatrix4x3fv(disp, fn) ((disp)->UniformMatrix4x3fv = fn) +#define CALL_LoadTransposeMatrixdARB(disp, parameters) (*((disp)->LoadTransposeMatrixdARB)) parameters +#define GET_LoadTransposeMatrixdARB(disp) ((disp)->LoadTransposeMatrixdARB) +#define SET_LoadTransposeMatrixdARB(disp, fn) ((disp)->LoadTransposeMatrixdARB = fn) +#define CALL_LoadTransposeMatrixfARB(disp, parameters) (*((disp)->LoadTransposeMatrixfARB)) parameters +#define GET_LoadTransposeMatrixfARB(disp) ((disp)->LoadTransposeMatrixfARB) +#define SET_LoadTransposeMatrixfARB(disp, fn) ((disp)->LoadTransposeMatrixfARB = fn) +#define CALL_MultTransposeMatrixdARB(disp, parameters) (*((disp)->MultTransposeMatrixdARB)) parameters +#define GET_MultTransposeMatrixdARB(disp) ((disp)->MultTransposeMatrixdARB) +#define SET_MultTransposeMatrixdARB(disp, fn) ((disp)->MultTransposeMatrixdARB = fn) +#define CALL_MultTransposeMatrixfARB(disp, parameters) (*((disp)->MultTransposeMatrixfARB)) parameters +#define GET_MultTransposeMatrixfARB(disp) ((disp)->MultTransposeMatrixfARB) +#define SET_MultTransposeMatrixfARB(disp, fn) ((disp)->MultTransposeMatrixfARB = fn) +#define CALL_SampleCoverageARB(disp, parameters) (*((disp)->SampleCoverageARB)) parameters +#define GET_SampleCoverageARB(disp) ((disp)->SampleCoverageARB) +#define SET_SampleCoverageARB(disp, fn) ((disp)->SampleCoverageARB = fn) +#define CALL_CompressedTexImage1DARB(disp, parameters) (*((disp)->CompressedTexImage1DARB)) parameters +#define GET_CompressedTexImage1DARB(disp) ((disp)->CompressedTexImage1DARB) +#define SET_CompressedTexImage1DARB(disp, fn) ((disp)->CompressedTexImage1DARB = fn) +#define CALL_CompressedTexImage2DARB(disp, parameters) (*((disp)->CompressedTexImage2DARB)) parameters +#define GET_CompressedTexImage2DARB(disp) ((disp)->CompressedTexImage2DARB) +#define SET_CompressedTexImage2DARB(disp, fn) ((disp)->CompressedTexImage2DARB = fn) +#define CALL_CompressedTexImage3DARB(disp, parameters) (*((disp)->CompressedTexImage3DARB)) parameters +#define GET_CompressedTexImage3DARB(disp) ((disp)->CompressedTexImage3DARB) +#define SET_CompressedTexImage3DARB(disp, fn) ((disp)->CompressedTexImage3DARB = fn) +#define CALL_CompressedTexSubImage1DARB(disp, parameters) (*((disp)->CompressedTexSubImage1DARB)) parameters +#define GET_CompressedTexSubImage1DARB(disp) ((disp)->CompressedTexSubImage1DARB) +#define SET_CompressedTexSubImage1DARB(disp, fn) ((disp)->CompressedTexSubImage1DARB = fn) +#define CALL_CompressedTexSubImage2DARB(disp, parameters) (*((disp)->CompressedTexSubImage2DARB)) parameters +#define GET_CompressedTexSubImage2DARB(disp) ((disp)->CompressedTexSubImage2DARB) +#define SET_CompressedTexSubImage2DARB(disp, fn) ((disp)->CompressedTexSubImage2DARB = fn) +#define CALL_CompressedTexSubImage3DARB(disp, parameters) (*((disp)->CompressedTexSubImage3DARB)) parameters +#define GET_CompressedTexSubImage3DARB(disp) ((disp)->CompressedTexSubImage3DARB) +#define SET_CompressedTexSubImage3DARB(disp, fn) ((disp)->CompressedTexSubImage3DARB = fn) +#define CALL_GetCompressedTexImageARB(disp, parameters) (*((disp)->GetCompressedTexImageARB)) parameters +#define GET_GetCompressedTexImageARB(disp) ((disp)->GetCompressedTexImageARB) +#define SET_GetCompressedTexImageARB(disp, fn) ((disp)->GetCompressedTexImageARB = fn) +#define CALL_DisableVertexAttribArrayARB(disp, parameters) (*((disp)->DisableVertexAttribArrayARB)) parameters +#define GET_DisableVertexAttribArrayARB(disp) ((disp)->DisableVertexAttribArrayARB) +#define SET_DisableVertexAttribArrayARB(disp, fn) ((disp)->DisableVertexAttribArrayARB = fn) +#define CALL_EnableVertexAttribArrayARB(disp, parameters) (*((disp)->EnableVertexAttribArrayARB)) parameters +#define GET_EnableVertexAttribArrayARB(disp) ((disp)->EnableVertexAttribArrayARB) +#define SET_EnableVertexAttribArrayARB(disp, fn) ((disp)->EnableVertexAttribArrayARB = fn) +#define CALL_GetProgramEnvParameterdvARB(disp, parameters) (*((disp)->GetProgramEnvParameterdvARB)) parameters +#define GET_GetProgramEnvParameterdvARB(disp) ((disp)->GetProgramEnvParameterdvARB) +#define SET_GetProgramEnvParameterdvARB(disp, fn) ((disp)->GetProgramEnvParameterdvARB = fn) +#define CALL_GetProgramEnvParameterfvARB(disp, parameters) (*((disp)->GetProgramEnvParameterfvARB)) parameters +#define GET_GetProgramEnvParameterfvARB(disp) ((disp)->GetProgramEnvParameterfvARB) +#define SET_GetProgramEnvParameterfvARB(disp, fn) ((disp)->GetProgramEnvParameterfvARB = fn) +#define CALL_GetProgramLocalParameterdvARB(disp, parameters) (*((disp)->GetProgramLocalParameterdvARB)) parameters +#define GET_GetProgramLocalParameterdvARB(disp) ((disp)->GetProgramLocalParameterdvARB) +#define SET_GetProgramLocalParameterdvARB(disp, fn) ((disp)->GetProgramLocalParameterdvARB = fn) +#define CALL_GetProgramLocalParameterfvARB(disp, parameters) (*((disp)->GetProgramLocalParameterfvARB)) parameters +#define GET_GetProgramLocalParameterfvARB(disp) ((disp)->GetProgramLocalParameterfvARB) +#define SET_GetProgramLocalParameterfvARB(disp, fn) ((disp)->GetProgramLocalParameterfvARB = fn) +#define CALL_GetProgramStringARB(disp, parameters) (*((disp)->GetProgramStringARB)) parameters +#define GET_GetProgramStringARB(disp) ((disp)->GetProgramStringARB) +#define SET_GetProgramStringARB(disp, fn) ((disp)->GetProgramStringARB = fn) +#define CALL_GetProgramivARB(disp, parameters) (*((disp)->GetProgramivARB)) parameters +#define GET_GetProgramivARB(disp) ((disp)->GetProgramivARB) +#define SET_GetProgramivARB(disp, fn) ((disp)->GetProgramivARB = fn) +#define CALL_GetVertexAttribdvARB(disp, parameters) (*((disp)->GetVertexAttribdvARB)) parameters +#define GET_GetVertexAttribdvARB(disp) ((disp)->GetVertexAttribdvARB) +#define SET_GetVertexAttribdvARB(disp, fn) ((disp)->GetVertexAttribdvARB = fn) +#define CALL_GetVertexAttribfvARB(disp, parameters) (*((disp)->GetVertexAttribfvARB)) parameters +#define GET_GetVertexAttribfvARB(disp) ((disp)->GetVertexAttribfvARB) +#define SET_GetVertexAttribfvARB(disp, fn) ((disp)->GetVertexAttribfvARB = fn) +#define CALL_GetVertexAttribivARB(disp, parameters) (*((disp)->GetVertexAttribivARB)) parameters +#define GET_GetVertexAttribivARB(disp) ((disp)->GetVertexAttribivARB) +#define SET_GetVertexAttribivARB(disp, fn) ((disp)->GetVertexAttribivARB = fn) +#define CALL_ProgramEnvParameter4dARB(disp, parameters) (*((disp)->ProgramEnvParameter4dARB)) parameters +#define GET_ProgramEnvParameter4dARB(disp) ((disp)->ProgramEnvParameter4dARB) +#define SET_ProgramEnvParameter4dARB(disp, fn) ((disp)->ProgramEnvParameter4dARB = fn) +#define CALL_ProgramEnvParameter4dvARB(disp, parameters) (*((disp)->ProgramEnvParameter4dvARB)) parameters +#define GET_ProgramEnvParameter4dvARB(disp) ((disp)->ProgramEnvParameter4dvARB) +#define SET_ProgramEnvParameter4dvARB(disp, fn) ((disp)->ProgramEnvParameter4dvARB = fn) +#define CALL_ProgramEnvParameter4fARB(disp, parameters) (*((disp)->ProgramEnvParameter4fARB)) parameters +#define GET_ProgramEnvParameter4fARB(disp) ((disp)->ProgramEnvParameter4fARB) +#define SET_ProgramEnvParameter4fARB(disp, fn) ((disp)->ProgramEnvParameter4fARB = fn) +#define CALL_ProgramEnvParameter4fvARB(disp, parameters) (*((disp)->ProgramEnvParameter4fvARB)) parameters +#define GET_ProgramEnvParameter4fvARB(disp) ((disp)->ProgramEnvParameter4fvARB) +#define SET_ProgramEnvParameter4fvARB(disp, fn) ((disp)->ProgramEnvParameter4fvARB = fn) +#define CALL_ProgramLocalParameter4dARB(disp, parameters) (*((disp)->ProgramLocalParameter4dARB)) parameters +#define GET_ProgramLocalParameter4dARB(disp) ((disp)->ProgramLocalParameter4dARB) +#define SET_ProgramLocalParameter4dARB(disp, fn) ((disp)->ProgramLocalParameter4dARB = fn) +#define CALL_ProgramLocalParameter4dvARB(disp, parameters) (*((disp)->ProgramLocalParameter4dvARB)) parameters +#define GET_ProgramLocalParameter4dvARB(disp) ((disp)->ProgramLocalParameter4dvARB) +#define SET_ProgramLocalParameter4dvARB(disp, fn) ((disp)->ProgramLocalParameter4dvARB = fn) +#define CALL_ProgramLocalParameter4fARB(disp, parameters) (*((disp)->ProgramLocalParameter4fARB)) parameters +#define GET_ProgramLocalParameter4fARB(disp) ((disp)->ProgramLocalParameter4fARB) +#define SET_ProgramLocalParameter4fARB(disp, fn) ((disp)->ProgramLocalParameter4fARB = fn) +#define CALL_ProgramLocalParameter4fvARB(disp, parameters) (*((disp)->ProgramLocalParameter4fvARB)) parameters +#define GET_ProgramLocalParameter4fvARB(disp) ((disp)->ProgramLocalParameter4fvARB) +#define SET_ProgramLocalParameter4fvARB(disp, fn) ((disp)->ProgramLocalParameter4fvARB = fn) +#define CALL_ProgramStringARB(disp, parameters) (*((disp)->ProgramStringARB)) parameters +#define GET_ProgramStringARB(disp) ((disp)->ProgramStringARB) +#define SET_ProgramStringARB(disp, fn) ((disp)->ProgramStringARB = fn) +#define CALL_VertexAttrib1dARB(disp, parameters) (*((disp)->VertexAttrib1dARB)) parameters +#define GET_VertexAttrib1dARB(disp) ((disp)->VertexAttrib1dARB) +#define SET_VertexAttrib1dARB(disp, fn) ((disp)->VertexAttrib1dARB = fn) +#define CALL_VertexAttrib1dvARB(disp, parameters) (*((disp)->VertexAttrib1dvARB)) parameters +#define GET_VertexAttrib1dvARB(disp) ((disp)->VertexAttrib1dvARB) +#define SET_VertexAttrib1dvARB(disp, fn) ((disp)->VertexAttrib1dvARB = fn) +#define CALL_VertexAttrib1fARB(disp, parameters) (*((disp)->VertexAttrib1fARB)) parameters +#define GET_VertexAttrib1fARB(disp) ((disp)->VertexAttrib1fARB) +#define SET_VertexAttrib1fARB(disp, fn) ((disp)->VertexAttrib1fARB = fn) +#define CALL_VertexAttrib1fvARB(disp, parameters) (*((disp)->VertexAttrib1fvARB)) parameters +#define GET_VertexAttrib1fvARB(disp) ((disp)->VertexAttrib1fvARB) +#define SET_VertexAttrib1fvARB(disp, fn) ((disp)->VertexAttrib1fvARB = fn) +#define CALL_VertexAttrib1sARB(disp, parameters) (*((disp)->VertexAttrib1sARB)) parameters +#define GET_VertexAttrib1sARB(disp) ((disp)->VertexAttrib1sARB) +#define SET_VertexAttrib1sARB(disp, fn) ((disp)->VertexAttrib1sARB = fn) +#define CALL_VertexAttrib1svARB(disp, parameters) (*((disp)->VertexAttrib1svARB)) parameters +#define GET_VertexAttrib1svARB(disp) ((disp)->VertexAttrib1svARB) +#define SET_VertexAttrib1svARB(disp, fn) ((disp)->VertexAttrib1svARB = fn) +#define CALL_VertexAttrib2dARB(disp, parameters) (*((disp)->VertexAttrib2dARB)) parameters +#define GET_VertexAttrib2dARB(disp) ((disp)->VertexAttrib2dARB) +#define SET_VertexAttrib2dARB(disp, fn) ((disp)->VertexAttrib2dARB = fn) +#define CALL_VertexAttrib2dvARB(disp, parameters) (*((disp)->VertexAttrib2dvARB)) parameters +#define GET_VertexAttrib2dvARB(disp) ((disp)->VertexAttrib2dvARB) +#define SET_VertexAttrib2dvARB(disp, fn) ((disp)->VertexAttrib2dvARB = fn) +#define CALL_VertexAttrib2fARB(disp, parameters) (*((disp)->VertexAttrib2fARB)) parameters +#define GET_VertexAttrib2fARB(disp) ((disp)->VertexAttrib2fARB) +#define SET_VertexAttrib2fARB(disp, fn) ((disp)->VertexAttrib2fARB = fn) +#define CALL_VertexAttrib2fvARB(disp, parameters) (*((disp)->VertexAttrib2fvARB)) parameters +#define GET_VertexAttrib2fvARB(disp) ((disp)->VertexAttrib2fvARB) +#define SET_VertexAttrib2fvARB(disp, fn) ((disp)->VertexAttrib2fvARB = fn) +#define CALL_VertexAttrib2sARB(disp, parameters) (*((disp)->VertexAttrib2sARB)) parameters +#define GET_VertexAttrib2sARB(disp) ((disp)->VertexAttrib2sARB) +#define SET_VertexAttrib2sARB(disp, fn) ((disp)->VertexAttrib2sARB = fn) +#define CALL_VertexAttrib2svARB(disp, parameters) (*((disp)->VertexAttrib2svARB)) parameters +#define GET_VertexAttrib2svARB(disp) ((disp)->VertexAttrib2svARB) +#define SET_VertexAttrib2svARB(disp, fn) ((disp)->VertexAttrib2svARB = fn) +#define CALL_VertexAttrib3dARB(disp, parameters) (*((disp)->VertexAttrib3dARB)) parameters +#define GET_VertexAttrib3dARB(disp) ((disp)->VertexAttrib3dARB) +#define SET_VertexAttrib3dARB(disp, fn) ((disp)->VertexAttrib3dARB = fn) +#define CALL_VertexAttrib3dvARB(disp, parameters) (*((disp)->VertexAttrib3dvARB)) parameters +#define GET_VertexAttrib3dvARB(disp) ((disp)->VertexAttrib3dvARB) +#define SET_VertexAttrib3dvARB(disp, fn) ((disp)->VertexAttrib3dvARB = fn) +#define CALL_VertexAttrib3fARB(disp, parameters) (*((disp)->VertexAttrib3fARB)) parameters +#define GET_VertexAttrib3fARB(disp) ((disp)->VertexAttrib3fARB) +#define SET_VertexAttrib3fARB(disp, fn) ((disp)->VertexAttrib3fARB = fn) +#define CALL_VertexAttrib3fvARB(disp, parameters) (*((disp)->VertexAttrib3fvARB)) parameters +#define GET_VertexAttrib3fvARB(disp) ((disp)->VertexAttrib3fvARB) +#define SET_VertexAttrib3fvARB(disp, fn) ((disp)->VertexAttrib3fvARB = fn) +#define CALL_VertexAttrib3sARB(disp, parameters) (*((disp)->VertexAttrib3sARB)) parameters +#define GET_VertexAttrib3sARB(disp) ((disp)->VertexAttrib3sARB) +#define SET_VertexAttrib3sARB(disp, fn) ((disp)->VertexAttrib3sARB = fn) +#define CALL_VertexAttrib3svARB(disp, parameters) (*((disp)->VertexAttrib3svARB)) parameters +#define GET_VertexAttrib3svARB(disp) ((disp)->VertexAttrib3svARB) +#define SET_VertexAttrib3svARB(disp, fn) ((disp)->VertexAttrib3svARB = fn) +#define CALL_VertexAttrib4NbvARB(disp, parameters) (*((disp)->VertexAttrib4NbvARB)) parameters +#define GET_VertexAttrib4NbvARB(disp) ((disp)->VertexAttrib4NbvARB) +#define SET_VertexAttrib4NbvARB(disp, fn) ((disp)->VertexAttrib4NbvARB = fn) +#define CALL_VertexAttrib4NivARB(disp, parameters) (*((disp)->VertexAttrib4NivARB)) parameters +#define GET_VertexAttrib4NivARB(disp) ((disp)->VertexAttrib4NivARB) +#define SET_VertexAttrib4NivARB(disp, fn) ((disp)->VertexAttrib4NivARB = fn) +#define CALL_VertexAttrib4NsvARB(disp, parameters) (*((disp)->VertexAttrib4NsvARB)) parameters +#define GET_VertexAttrib4NsvARB(disp) ((disp)->VertexAttrib4NsvARB) +#define SET_VertexAttrib4NsvARB(disp, fn) ((disp)->VertexAttrib4NsvARB = fn) +#define CALL_VertexAttrib4NubARB(disp, parameters) (*((disp)->VertexAttrib4NubARB)) parameters +#define GET_VertexAttrib4NubARB(disp) ((disp)->VertexAttrib4NubARB) +#define SET_VertexAttrib4NubARB(disp, fn) ((disp)->VertexAttrib4NubARB = fn) +#define CALL_VertexAttrib4NubvARB(disp, parameters) (*((disp)->VertexAttrib4NubvARB)) parameters +#define GET_VertexAttrib4NubvARB(disp) ((disp)->VertexAttrib4NubvARB) +#define SET_VertexAttrib4NubvARB(disp, fn) ((disp)->VertexAttrib4NubvARB = fn) +#define CALL_VertexAttrib4NuivARB(disp, parameters) (*((disp)->VertexAttrib4NuivARB)) parameters +#define GET_VertexAttrib4NuivARB(disp) ((disp)->VertexAttrib4NuivARB) +#define SET_VertexAttrib4NuivARB(disp, fn) ((disp)->VertexAttrib4NuivARB = fn) +#define CALL_VertexAttrib4NusvARB(disp, parameters) (*((disp)->VertexAttrib4NusvARB)) parameters +#define GET_VertexAttrib4NusvARB(disp) ((disp)->VertexAttrib4NusvARB) +#define SET_VertexAttrib4NusvARB(disp, fn) ((disp)->VertexAttrib4NusvARB = fn) +#define CALL_VertexAttrib4bvARB(disp, parameters) (*((disp)->VertexAttrib4bvARB)) parameters +#define GET_VertexAttrib4bvARB(disp) ((disp)->VertexAttrib4bvARB) +#define SET_VertexAttrib4bvARB(disp, fn) ((disp)->VertexAttrib4bvARB = fn) +#define CALL_VertexAttrib4dARB(disp, parameters) (*((disp)->VertexAttrib4dARB)) parameters +#define GET_VertexAttrib4dARB(disp) ((disp)->VertexAttrib4dARB) +#define SET_VertexAttrib4dARB(disp, fn) ((disp)->VertexAttrib4dARB = fn) +#define CALL_VertexAttrib4dvARB(disp, parameters) (*((disp)->VertexAttrib4dvARB)) parameters +#define GET_VertexAttrib4dvARB(disp) ((disp)->VertexAttrib4dvARB) +#define SET_VertexAttrib4dvARB(disp, fn) ((disp)->VertexAttrib4dvARB = fn) +#define CALL_VertexAttrib4fARB(disp, parameters) (*((disp)->VertexAttrib4fARB)) parameters +#define GET_VertexAttrib4fARB(disp) ((disp)->VertexAttrib4fARB) +#define SET_VertexAttrib4fARB(disp, fn) ((disp)->VertexAttrib4fARB = fn) +#define CALL_VertexAttrib4fvARB(disp, parameters) (*((disp)->VertexAttrib4fvARB)) parameters +#define GET_VertexAttrib4fvARB(disp) ((disp)->VertexAttrib4fvARB) +#define SET_VertexAttrib4fvARB(disp, fn) ((disp)->VertexAttrib4fvARB = fn) +#define CALL_VertexAttrib4ivARB(disp, parameters) (*((disp)->VertexAttrib4ivARB)) parameters +#define GET_VertexAttrib4ivARB(disp) ((disp)->VertexAttrib4ivARB) +#define SET_VertexAttrib4ivARB(disp, fn) ((disp)->VertexAttrib4ivARB = fn) +#define CALL_VertexAttrib4sARB(disp, parameters) (*((disp)->VertexAttrib4sARB)) parameters +#define GET_VertexAttrib4sARB(disp) ((disp)->VertexAttrib4sARB) +#define SET_VertexAttrib4sARB(disp, fn) ((disp)->VertexAttrib4sARB = fn) +#define CALL_VertexAttrib4svARB(disp, parameters) (*((disp)->VertexAttrib4svARB)) parameters +#define GET_VertexAttrib4svARB(disp) ((disp)->VertexAttrib4svARB) +#define SET_VertexAttrib4svARB(disp, fn) ((disp)->VertexAttrib4svARB = fn) +#define CALL_VertexAttrib4ubvARB(disp, parameters) (*((disp)->VertexAttrib4ubvARB)) parameters +#define GET_VertexAttrib4ubvARB(disp) ((disp)->VertexAttrib4ubvARB) +#define SET_VertexAttrib4ubvARB(disp, fn) ((disp)->VertexAttrib4ubvARB = fn) +#define CALL_VertexAttrib4uivARB(disp, parameters) (*((disp)->VertexAttrib4uivARB)) parameters +#define GET_VertexAttrib4uivARB(disp) ((disp)->VertexAttrib4uivARB) +#define SET_VertexAttrib4uivARB(disp, fn) ((disp)->VertexAttrib4uivARB = fn) +#define CALL_VertexAttrib4usvARB(disp, parameters) (*((disp)->VertexAttrib4usvARB)) parameters +#define GET_VertexAttrib4usvARB(disp) ((disp)->VertexAttrib4usvARB) +#define SET_VertexAttrib4usvARB(disp, fn) ((disp)->VertexAttrib4usvARB = fn) +#define CALL_VertexAttribPointerARB(disp, parameters) (*((disp)->VertexAttribPointerARB)) parameters +#define GET_VertexAttribPointerARB(disp) ((disp)->VertexAttribPointerARB) +#define SET_VertexAttribPointerARB(disp, fn) ((disp)->VertexAttribPointerARB = fn) +#define CALL_BindBufferARB(disp, parameters) (*((disp)->BindBufferARB)) parameters +#define GET_BindBufferARB(disp) ((disp)->BindBufferARB) +#define SET_BindBufferARB(disp, fn) ((disp)->BindBufferARB = fn) +#define CALL_BufferDataARB(disp, parameters) (*((disp)->BufferDataARB)) parameters +#define GET_BufferDataARB(disp) ((disp)->BufferDataARB) +#define SET_BufferDataARB(disp, fn) ((disp)->BufferDataARB = fn) +#define CALL_BufferSubDataARB(disp, parameters) (*((disp)->BufferSubDataARB)) parameters +#define GET_BufferSubDataARB(disp) ((disp)->BufferSubDataARB) +#define SET_BufferSubDataARB(disp, fn) ((disp)->BufferSubDataARB = fn) +#define CALL_DeleteBuffersARB(disp, parameters) (*((disp)->DeleteBuffersARB)) parameters +#define GET_DeleteBuffersARB(disp) ((disp)->DeleteBuffersARB) +#define SET_DeleteBuffersARB(disp, fn) ((disp)->DeleteBuffersARB = fn) +#define CALL_GenBuffersARB(disp, parameters) (*((disp)->GenBuffersARB)) parameters +#define GET_GenBuffersARB(disp) ((disp)->GenBuffersARB) +#define SET_GenBuffersARB(disp, fn) ((disp)->GenBuffersARB = fn) +#define CALL_GetBufferParameterivARB(disp, parameters) (*((disp)->GetBufferParameterivARB)) parameters +#define GET_GetBufferParameterivARB(disp) ((disp)->GetBufferParameterivARB) +#define SET_GetBufferParameterivARB(disp, fn) ((disp)->GetBufferParameterivARB = fn) +#define CALL_GetBufferPointervARB(disp, parameters) (*((disp)->GetBufferPointervARB)) parameters +#define GET_GetBufferPointervARB(disp) ((disp)->GetBufferPointervARB) +#define SET_GetBufferPointervARB(disp, fn) ((disp)->GetBufferPointervARB = fn) +#define CALL_GetBufferSubDataARB(disp, parameters) (*((disp)->GetBufferSubDataARB)) parameters +#define GET_GetBufferSubDataARB(disp) ((disp)->GetBufferSubDataARB) +#define SET_GetBufferSubDataARB(disp, fn) ((disp)->GetBufferSubDataARB = fn) +#define CALL_IsBufferARB(disp, parameters) (*((disp)->IsBufferARB)) parameters +#define GET_IsBufferARB(disp) ((disp)->IsBufferARB) +#define SET_IsBufferARB(disp, fn) ((disp)->IsBufferARB = fn) +#define CALL_MapBufferARB(disp, parameters) (*((disp)->MapBufferARB)) parameters +#define GET_MapBufferARB(disp) ((disp)->MapBufferARB) +#define SET_MapBufferARB(disp, fn) ((disp)->MapBufferARB = fn) +#define CALL_UnmapBufferARB(disp, parameters) (*((disp)->UnmapBufferARB)) parameters +#define GET_UnmapBufferARB(disp) ((disp)->UnmapBufferARB) +#define SET_UnmapBufferARB(disp, fn) ((disp)->UnmapBufferARB = fn) +#define CALL_BeginQueryARB(disp, parameters) (*((disp)->BeginQueryARB)) parameters +#define GET_BeginQueryARB(disp) ((disp)->BeginQueryARB) +#define SET_BeginQueryARB(disp, fn) ((disp)->BeginQueryARB = fn) +#define CALL_DeleteQueriesARB(disp, parameters) (*((disp)->DeleteQueriesARB)) parameters +#define GET_DeleteQueriesARB(disp) ((disp)->DeleteQueriesARB) +#define SET_DeleteQueriesARB(disp, fn) ((disp)->DeleteQueriesARB = fn) +#define CALL_EndQueryARB(disp, parameters) (*((disp)->EndQueryARB)) parameters +#define GET_EndQueryARB(disp) ((disp)->EndQueryARB) +#define SET_EndQueryARB(disp, fn) ((disp)->EndQueryARB = fn) +#define CALL_GenQueriesARB(disp, parameters) (*((disp)->GenQueriesARB)) parameters +#define GET_GenQueriesARB(disp) ((disp)->GenQueriesARB) +#define SET_GenQueriesARB(disp, fn) ((disp)->GenQueriesARB = fn) +#define CALL_GetQueryObjectivARB(disp, parameters) (*((disp)->GetQueryObjectivARB)) parameters +#define GET_GetQueryObjectivARB(disp) ((disp)->GetQueryObjectivARB) +#define SET_GetQueryObjectivARB(disp, fn) ((disp)->GetQueryObjectivARB = fn) +#define CALL_GetQueryObjectuivARB(disp, parameters) (*((disp)->GetQueryObjectuivARB)) parameters +#define GET_GetQueryObjectuivARB(disp) ((disp)->GetQueryObjectuivARB) +#define SET_GetQueryObjectuivARB(disp, fn) ((disp)->GetQueryObjectuivARB = fn) +#define CALL_GetQueryivARB(disp, parameters) (*((disp)->GetQueryivARB)) parameters +#define GET_GetQueryivARB(disp) ((disp)->GetQueryivARB) +#define SET_GetQueryivARB(disp, fn) ((disp)->GetQueryivARB = fn) +#define CALL_IsQueryARB(disp, parameters) (*((disp)->IsQueryARB)) parameters +#define GET_IsQueryARB(disp) ((disp)->IsQueryARB) +#define SET_IsQueryARB(disp, fn) ((disp)->IsQueryARB = fn) +#define CALL_AttachObjectARB(disp, parameters) (*((disp)->AttachObjectARB)) parameters +#define GET_AttachObjectARB(disp) ((disp)->AttachObjectARB) +#define SET_AttachObjectARB(disp, fn) ((disp)->AttachObjectARB = fn) +#define CALL_CompileShaderARB(disp, parameters) (*((disp)->CompileShaderARB)) parameters +#define GET_CompileShaderARB(disp) ((disp)->CompileShaderARB) +#define SET_CompileShaderARB(disp, fn) ((disp)->CompileShaderARB = fn) +#define CALL_CreateProgramObjectARB(disp, parameters) (*((disp)->CreateProgramObjectARB)) parameters +#define GET_CreateProgramObjectARB(disp) ((disp)->CreateProgramObjectARB) +#define SET_CreateProgramObjectARB(disp, fn) ((disp)->CreateProgramObjectARB = fn) +#define CALL_CreateShaderObjectARB(disp, parameters) (*((disp)->CreateShaderObjectARB)) parameters +#define GET_CreateShaderObjectARB(disp) ((disp)->CreateShaderObjectARB) +#define SET_CreateShaderObjectARB(disp, fn) ((disp)->CreateShaderObjectARB = fn) +#define CALL_DeleteObjectARB(disp, parameters) (*((disp)->DeleteObjectARB)) parameters +#define GET_DeleteObjectARB(disp) ((disp)->DeleteObjectARB) +#define SET_DeleteObjectARB(disp, fn) ((disp)->DeleteObjectARB = fn) +#define CALL_DetachObjectARB(disp, parameters) (*((disp)->DetachObjectARB)) parameters +#define GET_DetachObjectARB(disp) ((disp)->DetachObjectARB) +#define SET_DetachObjectARB(disp, fn) ((disp)->DetachObjectARB = fn) +#define CALL_GetActiveUniformARB(disp, parameters) (*((disp)->GetActiveUniformARB)) parameters +#define GET_GetActiveUniformARB(disp) ((disp)->GetActiveUniformARB) +#define SET_GetActiveUniformARB(disp, fn) ((disp)->GetActiveUniformARB = fn) +#define CALL_GetAttachedObjectsARB(disp, parameters) (*((disp)->GetAttachedObjectsARB)) parameters +#define GET_GetAttachedObjectsARB(disp) ((disp)->GetAttachedObjectsARB) +#define SET_GetAttachedObjectsARB(disp, fn) ((disp)->GetAttachedObjectsARB = fn) +#define CALL_GetHandleARB(disp, parameters) (*((disp)->GetHandleARB)) parameters +#define GET_GetHandleARB(disp) ((disp)->GetHandleARB) +#define SET_GetHandleARB(disp, fn) ((disp)->GetHandleARB = fn) +#define CALL_GetInfoLogARB(disp, parameters) (*((disp)->GetInfoLogARB)) parameters +#define GET_GetInfoLogARB(disp) ((disp)->GetInfoLogARB) +#define SET_GetInfoLogARB(disp, fn) ((disp)->GetInfoLogARB = fn) +#define CALL_GetObjectParameterfvARB(disp, parameters) (*((disp)->GetObjectParameterfvARB)) parameters +#define GET_GetObjectParameterfvARB(disp) ((disp)->GetObjectParameterfvARB) +#define SET_GetObjectParameterfvARB(disp, fn) ((disp)->GetObjectParameterfvARB = fn) +#define CALL_GetObjectParameterivARB(disp, parameters) (*((disp)->GetObjectParameterivARB)) parameters +#define GET_GetObjectParameterivARB(disp) ((disp)->GetObjectParameterivARB) +#define SET_GetObjectParameterivARB(disp, fn) ((disp)->GetObjectParameterivARB = fn) +#define CALL_GetShaderSourceARB(disp, parameters) (*((disp)->GetShaderSourceARB)) parameters +#define GET_GetShaderSourceARB(disp) ((disp)->GetShaderSourceARB) +#define SET_GetShaderSourceARB(disp, fn) ((disp)->GetShaderSourceARB = fn) +#define CALL_GetUniformLocationARB(disp, parameters) (*((disp)->GetUniformLocationARB)) parameters +#define GET_GetUniformLocationARB(disp) ((disp)->GetUniformLocationARB) +#define SET_GetUniformLocationARB(disp, fn) ((disp)->GetUniformLocationARB = fn) +#define CALL_GetUniformfvARB(disp, parameters) (*((disp)->GetUniformfvARB)) parameters +#define GET_GetUniformfvARB(disp) ((disp)->GetUniformfvARB) +#define SET_GetUniformfvARB(disp, fn) ((disp)->GetUniformfvARB = fn) +#define CALL_GetUniformivARB(disp, parameters) (*((disp)->GetUniformivARB)) parameters +#define GET_GetUniformivARB(disp) ((disp)->GetUniformivARB) +#define SET_GetUniformivARB(disp, fn) ((disp)->GetUniformivARB = fn) +#define CALL_LinkProgramARB(disp, parameters) (*((disp)->LinkProgramARB)) parameters +#define GET_LinkProgramARB(disp) ((disp)->LinkProgramARB) +#define SET_LinkProgramARB(disp, fn) ((disp)->LinkProgramARB = fn) +#define CALL_ShaderSourceARB(disp, parameters) (*((disp)->ShaderSourceARB)) parameters +#define GET_ShaderSourceARB(disp) ((disp)->ShaderSourceARB) +#define SET_ShaderSourceARB(disp, fn) ((disp)->ShaderSourceARB = fn) +#define CALL_Uniform1fARB(disp, parameters) (*((disp)->Uniform1fARB)) parameters +#define GET_Uniform1fARB(disp) ((disp)->Uniform1fARB) +#define SET_Uniform1fARB(disp, fn) ((disp)->Uniform1fARB = fn) +#define CALL_Uniform1fvARB(disp, parameters) (*((disp)->Uniform1fvARB)) parameters +#define GET_Uniform1fvARB(disp) ((disp)->Uniform1fvARB) +#define SET_Uniform1fvARB(disp, fn) ((disp)->Uniform1fvARB = fn) +#define CALL_Uniform1iARB(disp, parameters) (*((disp)->Uniform1iARB)) parameters +#define GET_Uniform1iARB(disp) ((disp)->Uniform1iARB) +#define SET_Uniform1iARB(disp, fn) ((disp)->Uniform1iARB = fn) +#define CALL_Uniform1ivARB(disp, parameters) (*((disp)->Uniform1ivARB)) parameters +#define GET_Uniform1ivARB(disp) ((disp)->Uniform1ivARB) +#define SET_Uniform1ivARB(disp, fn) ((disp)->Uniform1ivARB = fn) +#define CALL_Uniform2fARB(disp, parameters) (*((disp)->Uniform2fARB)) parameters +#define GET_Uniform2fARB(disp) ((disp)->Uniform2fARB) +#define SET_Uniform2fARB(disp, fn) ((disp)->Uniform2fARB = fn) +#define CALL_Uniform2fvARB(disp, parameters) (*((disp)->Uniform2fvARB)) parameters +#define GET_Uniform2fvARB(disp) ((disp)->Uniform2fvARB) +#define SET_Uniform2fvARB(disp, fn) ((disp)->Uniform2fvARB = fn) +#define CALL_Uniform2iARB(disp, parameters) (*((disp)->Uniform2iARB)) parameters +#define GET_Uniform2iARB(disp) ((disp)->Uniform2iARB) +#define SET_Uniform2iARB(disp, fn) ((disp)->Uniform2iARB = fn) +#define CALL_Uniform2ivARB(disp, parameters) (*((disp)->Uniform2ivARB)) parameters +#define GET_Uniform2ivARB(disp) ((disp)->Uniform2ivARB) +#define SET_Uniform2ivARB(disp, fn) ((disp)->Uniform2ivARB = fn) +#define CALL_Uniform3fARB(disp, parameters) (*((disp)->Uniform3fARB)) parameters +#define GET_Uniform3fARB(disp) ((disp)->Uniform3fARB) +#define SET_Uniform3fARB(disp, fn) ((disp)->Uniform3fARB = fn) +#define CALL_Uniform3fvARB(disp, parameters) (*((disp)->Uniform3fvARB)) parameters +#define GET_Uniform3fvARB(disp) ((disp)->Uniform3fvARB) +#define SET_Uniform3fvARB(disp, fn) ((disp)->Uniform3fvARB = fn) +#define CALL_Uniform3iARB(disp, parameters) (*((disp)->Uniform3iARB)) parameters +#define GET_Uniform3iARB(disp) ((disp)->Uniform3iARB) +#define SET_Uniform3iARB(disp, fn) ((disp)->Uniform3iARB = fn) +#define CALL_Uniform3ivARB(disp, parameters) (*((disp)->Uniform3ivARB)) parameters +#define GET_Uniform3ivARB(disp) ((disp)->Uniform3ivARB) +#define SET_Uniform3ivARB(disp, fn) ((disp)->Uniform3ivARB = fn) +#define CALL_Uniform4fARB(disp, parameters) (*((disp)->Uniform4fARB)) parameters +#define GET_Uniform4fARB(disp) ((disp)->Uniform4fARB) +#define SET_Uniform4fARB(disp, fn) ((disp)->Uniform4fARB = fn) +#define CALL_Uniform4fvARB(disp, parameters) (*((disp)->Uniform4fvARB)) parameters +#define GET_Uniform4fvARB(disp) ((disp)->Uniform4fvARB) +#define SET_Uniform4fvARB(disp, fn) ((disp)->Uniform4fvARB = fn) +#define CALL_Uniform4iARB(disp, parameters) (*((disp)->Uniform4iARB)) parameters +#define GET_Uniform4iARB(disp) ((disp)->Uniform4iARB) +#define SET_Uniform4iARB(disp, fn) ((disp)->Uniform4iARB = fn) +#define CALL_Uniform4ivARB(disp, parameters) (*((disp)->Uniform4ivARB)) parameters +#define GET_Uniform4ivARB(disp) ((disp)->Uniform4ivARB) +#define SET_Uniform4ivARB(disp, fn) ((disp)->Uniform4ivARB = fn) +#define CALL_UniformMatrix2fvARB(disp, parameters) (*((disp)->UniformMatrix2fvARB)) parameters +#define GET_UniformMatrix2fvARB(disp) ((disp)->UniformMatrix2fvARB) +#define SET_UniformMatrix2fvARB(disp, fn) ((disp)->UniformMatrix2fvARB = fn) +#define CALL_UniformMatrix3fvARB(disp, parameters) (*((disp)->UniformMatrix3fvARB)) parameters +#define GET_UniformMatrix3fvARB(disp) ((disp)->UniformMatrix3fvARB) +#define SET_UniformMatrix3fvARB(disp, fn) ((disp)->UniformMatrix3fvARB = fn) +#define CALL_UniformMatrix4fvARB(disp, parameters) (*((disp)->UniformMatrix4fvARB)) parameters +#define GET_UniformMatrix4fvARB(disp) ((disp)->UniformMatrix4fvARB) +#define SET_UniformMatrix4fvARB(disp, fn) ((disp)->UniformMatrix4fvARB = fn) +#define CALL_UseProgramObjectARB(disp, parameters) (*((disp)->UseProgramObjectARB)) parameters +#define GET_UseProgramObjectARB(disp) ((disp)->UseProgramObjectARB) +#define SET_UseProgramObjectARB(disp, fn) ((disp)->UseProgramObjectARB = fn) +#define CALL_ValidateProgramARB(disp, parameters) (*((disp)->ValidateProgramARB)) parameters +#define GET_ValidateProgramARB(disp) ((disp)->ValidateProgramARB) +#define SET_ValidateProgramARB(disp, fn) ((disp)->ValidateProgramARB = fn) +#define CALL_BindAttribLocationARB(disp, parameters) (*((disp)->BindAttribLocationARB)) parameters +#define GET_BindAttribLocationARB(disp) ((disp)->BindAttribLocationARB) +#define SET_BindAttribLocationARB(disp, fn) ((disp)->BindAttribLocationARB = fn) +#define CALL_GetActiveAttribARB(disp, parameters) (*((disp)->GetActiveAttribARB)) parameters +#define GET_GetActiveAttribARB(disp) ((disp)->GetActiveAttribARB) +#define SET_GetActiveAttribARB(disp, fn) ((disp)->GetActiveAttribARB = fn) +#define CALL_GetAttribLocationARB(disp, parameters) (*((disp)->GetAttribLocationARB)) parameters +#define GET_GetAttribLocationARB(disp) ((disp)->GetAttribLocationARB) +#define SET_GetAttribLocationARB(disp, fn) ((disp)->GetAttribLocationARB = fn) +#define CALL_DrawBuffersARB(disp, parameters) (*((disp)->DrawBuffersARB)) parameters +#define GET_DrawBuffersARB(disp) ((disp)->DrawBuffersARB) +#define SET_DrawBuffersARB(disp, fn) ((disp)->DrawBuffersARB = fn) +#define CALL_RenderbufferStorageMultisample(disp, parameters) (*((disp)->RenderbufferStorageMultisample)) parameters +#define GET_RenderbufferStorageMultisample(disp) ((disp)->RenderbufferStorageMultisample) +#define SET_RenderbufferStorageMultisample(disp, fn) ((disp)->RenderbufferStorageMultisample = fn) +#define CALL_FlushMappedBufferRange(disp, parameters) (*((disp)->FlushMappedBufferRange)) parameters +#define GET_FlushMappedBufferRange(disp) ((disp)->FlushMappedBufferRange) +#define SET_FlushMappedBufferRange(disp, fn) ((disp)->FlushMappedBufferRange = fn) +#define CALL_MapBufferRange(disp, parameters) (*((disp)->MapBufferRange)) parameters +#define GET_MapBufferRange(disp) ((disp)->MapBufferRange) +#define SET_MapBufferRange(disp, fn) ((disp)->MapBufferRange = fn) +#define CALL_BindVertexArray(disp, parameters) (*((disp)->BindVertexArray)) parameters +#define GET_BindVertexArray(disp) ((disp)->BindVertexArray) +#define SET_BindVertexArray(disp, fn) ((disp)->BindVertexArray = fn) +#define CALL_GenVertexArrays(disp, parameters) (*((disp)->GenVertexArrays)) parameters +#define GET_GenVertexArrays(disp) ((disp)->GenVertexArrays) +#define SET_GenVertexArrays(disp, fn) ((disp)->GenVertexArrays = fn) +#define CALL_CopyBufferSubData(disp, parameters) (*((disp)->CopyBufferSubData)) parameters +#define GET_CopyBufferSubData(disp) ((disp)->CopyBufferSubData) +#define SET_CopyBufferSubData(disp, fn) ((disp)->CopyBufferSubData = fn) +#define CALL_ClientWaitSync(disp, parameters) (*((disp)->ClientWaitSync)) parameters +#define GET_ClientWaitSync(disp) ((disp)->ClientWaitSync) +#define SET_ClientWaitSync(disp, fn) ((disp)->ClientWaitSync = fn) +#define CALL_DeleteSync(disp, parameters) (*((disp)->DeleteSync)) parameters +#define GET_DeleteSync(disp) ((disp)->DeleteSync) +#define SET_DeleteSync(disp, fn) ((disp)->DeleteSync = fn) +#define CALL_FenceSync(disp, parameters) (*((disp)->FenceSync)) parameters +#define GET_FenceSync(disp) ((disp)->FenceSync) +#define SET_FenceSync(disp, fn) ((disp)->FenceSync = fn) +#define CALL_GetInteger64v(disp, parameters) (*((disp)->GetInteger64v)) parameters +#define GET_GetInteger64v(disp) ((disp)->GetInteger64v) +#define SET_GetInteger64v(disp, fn) ((disp)->GetInteger64v = fn) +#define CALL_GetSynciv(disp, parameters) (*((disp)->GetSynciv)) parameters +#define GET_GetSynciv(disp) ((disp)->GetSynciv) +#define SET_GetSynciv(disp, fn) ((disp)->GetSynciv = fn) +#define CALL_IsSync(disp, parameters) (*((disp)->IsSync)) parameters +#define GET_IsSync(disp) ((disp)->IsSync) +#define SET_IsSync(disp, fn) ((disp)->IsSync = fn) +#define CALL_WaitSync(disp, parameters) (*((disp)->WaitSync)) parameters +#define GET_WaitSync(disp) ((disp)->WaitSync) +#define SET_WaitSync(disp, fn) ((disp)->WaitSync = fn) +#define CALL_DrawElementsBaseVertex(disp, parameters) (*((disp)->DrawElementsBaseVertex)) parameters +#define GET_DrawElementsBaseVertex(disp) ((disp)->DrawElementsBaseVertex) +#define SET_DrawElementsBaseVertex(disp, fn) ((disp)->DrawElementsBaseVertex = fn) +#define CALL_DrawRangeElementsBaseVertex(disp, parameters) (*((disp)->DrawRangeElementsBaseVertex)) parameters +#define GET_DrawRangeElementsBaseVertex(disp) ((disp)->DrawRangeElementsBaseVertex) +#define SET_DrawRangeElementsBaseVertex(disp, fn) ((disp)->DrawRangeElementsBaseVertex = fn) +#define CALL_MultiDrawElementsBaseVertex(disp, parameters) (*((disp)->MultiDrawElementsBaseVertex)) parameters +#define GET_MultiDrawElementsBaseVertex(disp) ((disp)->MultiDrawElementsBaseVertex) +#define SET_MultiDrawElementsBaseVertex(disp, fn) ((disp)->MultiDrawElementsBaseVertex = fn) +#define CALL_PolygonOffsetEXT(disp, parameters) (*((disp)->PolygonOffsetEXT)) parameters +#define GET_PolygonOffsetEXT(disp) ((disp)->PolygonOffsetEXT) +#define SET_PolygonOffsetEXT(disp, fn) ((disp)->PolygonOffsetEXT = fn) +#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterfvSGIS)) parameters +#define GET_GetPixelTexGenParameterfvSGIS(disp) ((disp)->GetPixelTexGenParameterfvSGIS) +#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) ((disp)->GetPixelTexGenParameterfvSGIS = fn) +#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterivSGIS)) parameters +#define GET_GetPixelTexGenParameterivSGIS(disp) ((disp)->GetPixelTexGenParameterivSGIS) +#define SET_GetPixelTexGenParameterivSGIS(disp, fn) ((disp)->GetPixelTexGenParameterivSGIS = fn) +#define CALL_PixelTexGenParameterfSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfSGIS)) parameters +#define GET_PixelTexGenParameterfSGIS(disp) ((disp)->PixelTexGenParameterfSGIS) +#define SET_PixelTexGenParameterfSGIS(disp, fn) ((disp)->PixelTexGenParameterfSGIS = fn) +#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfvSGIS)) parameters +#define GET_PixelTexGenParameterfvSGIS(disp) ((disp)->PixelTexGenParameterfvSGIS) +#define SET_PixelTexGenParameterfvSGIS(disp, fn) ((disp)->PixelTexGenParameterfvSGIS = fn) +#define CALL_PixelTexGenParameteriSGIS(disp, parameters) (*((disp)->PixelTexGenParameteriSGIS)) parameters +#define GET_PixelTexGenParameteriSGIS(disp) ((disp)->PixelTexGenParameteriSGIS) +#define SET_PixelTexGenParameteriSGIS(disp, fn) ((disp)->PixelTexGenParameteriSGIS = fn) +#define CALL_PixelTexGenParameterivSGIS(disp, parameters) (*((disp)->PixelTexGenParameterivSGIS)) parameters +#define GET_PixelTexGenParameterivSGIS(disp) ((disp)->PixelTexGenParameterivSGIS) +#define SET_PixelTexGenParameterivSGIS(disp, fn) ((disp)->PixelTexGenParameterivSGIS = fn) +#define CALL_SampleMaskSGIS(disp, parameters) (*((disp)->SampleMaskSGIS)) parameters +#define GET_SampleMaskSGIS(disp) ((disp)->SampleMaskSGIS) +#define SET_SampleMaskSGIS(disp, fn) ((disp)->SampleMaskSGIS = fn) +#define CALL_SamplePatternSGIS(disp, parameters) (*((disp)->SamplePatternSGIS)) parameters +#define GET_SamplePatternSGIS(disp) ((disp)->SamplePatternSGIS) +#define SET_SamplePatternSGIS(disp, fn) ((disp)->SamplePatternSGIS = fn) +#define CALL_ColorPointerEXT(disp, parameters) (*((disp)->ColorPointerEXT)) parameters +#define GET_ColorPointerEXT(disp) ((disp)->ColorPointerEXT) +#define SET_ColorPointerEXT(disp, fn) ((disp)->ColorPointerEXT = fn) +#define CALL_EdgeFlagPointerEXT(disp, parameters) (*((disp)->EdgeFlagPointerEXT)) parameters +#define GET_EdgeFlagPointerEXT(disp) ((disp)->EdgeFlagPointerEXT) +#define SET_EdgeFlagPointerEXT(disp, fn) ((disp)->EdgeFlagPointerEXT = fn) +#define CALL_IndexPointerEXT(disp, parameters) (*((disp)->IndexPointerEXT)) parameters +#define GET_IndexPointerEXT(disp) ((disp)->IndexPointerEXT) +#define SET_IndexPointerEXT(disp, fn) ((disp)->IndexPointerEXT = fn) +#define CALL_NormalPointerEXT(disp, parameters) (*((disp)->NormalPointerEXT)) parameters +#define GET_NormalPointerEXT(disp) ((disp)->NormalPointerEXT) +#define SET_NormalPointerEXT(disp, fn) ((disp)->NormalPointerEXT = fn) +#define CALL_TexCoordPointerEXT(disp, parameters) (*((disp)->TexCoordPointerEXT)) parameters +#define GET_TexCoordPointerEXT(disp) ((disp)->TexCoordPointerEXT) +#define SET_TexCoordPointerEXT(disp, fn) ((disp)->TexCoordPointerEXT = fn) +#define CALL_VertexPointerEXT(disp, parameters) (*((disp)->VertexPointerEXT)) parameters +#define GET_VertexPointerEXT(disp) ((disp)->VertexPointerEXT) +#define SET_VertexPointerEXT(disp, fn) ((disp)->VertexPointerEXT = fn) +#define CALL_PointParameterfEXT(disp, parameters) (*((disp)->PointParameterfEXT)) parameters +#define GET_PointParameterfEXT(disp) ((disp)->PointParameterfEXT) +#define SET_PointParameterfEXT(disp, fn) ((disp)->PointParameterfEXT = fn) +#define CALL_PointParameterfvEXT(disp, parameters) (*((disp)->PointParameterfvEXT)) parameters +#define GET_PointParameterfvEXT(disp) ((disp)->PointParameterfvEXT) +#define SET_PointParameterfvEXT(disp, fn) ((disp)->PointParameterfvEXT = fn) +#define CALL_LockArraysEXT(disp, parameters) (*((disp)->LockArraysEXT)) parameters +#define GET_LockArraysEXT(disp) ((disp)->LockArraysEXT) +#define SET_LockArraysEXT(disp, fn) ((disp)->LockArraysEXT = fn) +#define CALL_UnlockArraysEXT(disp, parameters) (*((disp)->UnlockArraysEXT)) parameters +#define GET_UnlockArraysEXT(disp) ((disp)->UnlockArraysEXT) +#define SET_UnlockArraysEXT(disp, fn) ((disp)->UnlockArraysEXT = fn) +#define CALL_CullParameterdvEXT(disp, parameters) (*((disp)->CullParameterdvEXT)) parameters +#define GET_CullParameterdvEXT(disp) ((disp)->CullParameterdvEXT) +#define SET_CullParameterdvEXT(disp, fn) ((disp)->CullParameterdvEXT = fn) +#define CALL_CullParameterfvEXT(disp, parameters) (*((disp)->CullParameterfvEXT)) parameters +#define GET_CullParameterfvEXT(disp) ((disp)->CullParameterfvEXT) +#define SET_CullParameterfvEXT(disp, fn) ((disp)->CullParameterfvEXT = fn) +#define CALL_SecondaryColor3bEXT(disp, parameters) (*((disp)->SecondaryColor3bEXT)) parameters +#define GET_SecondaryColor3bEXT(disp) ((disp)->SecondaryColor3bEXT) +#define SET_SecondaryColor3bEXT(disp, fn) ((disp)->SecondaryColor3bEXT = fn) +#define CALL_SecondaryColor3bvEXT(disp, parameters) (*((disp)->SecondaryColor3bvEXT)) parameters +#define GET_SecondaryColor3bvEXT(disp) ((disp)->SecondaryColor3bvEXT) +#define SET_SecondaryColor3bvEXT(disp, fn) ((disp)->SecondaryColor3bvEXT = fn) +#define CALL_SecondaryColor3dEXT(disp, parameters) (*((disp)->SecondaryColor3dEXT)) parameters +#define GET_SecondaryColor3dEXT(disp) ((disp)->SecondaryColor3dEXT) +#define SET_SecondaryColor3dEXT(disp, fn) ((disp)->SecondaryColor3dEXT = fn) +#define CALL_SecondaryColor3dvEXT(disp, parameters) (*((disp)->SecondaryColor3dvEXT)) parameters +#define GET_SecondaryColor3dvEXT(disp) ((disp)->SecondaryColor3dvEXT) +#define SET_SecondaryColor3dvEXT(disp, fn) ((disp)->SecondaryColor3dvEXT = fn) +#define CALL_SecondaryColor3fEXT(disp, parameters) (*((disp)->SecondaryColor3fEXT)) parameters +#define GET_SecondaryColor3fEXT(disp) ((disp)->SecondaryColor3fEXT) +#define SET_SecondaryColor3fEXT(disp, fn) ((disp)->SecondaryColor3fEXT = fn) +#define CALL_SecondaryColor3fvEXT(disp, parameters) (*((disp)->SecondaryColor3fvEXT)) parameters +#define GET_SecondaryColor3fvEXT(disp) ((disp)->SecondaryColor3fvEXT) +#define SET_SecondaryColor3fvEXT(disp, fn) ((disp)->SecondaryColor3fvEXT = fn) +#define CALL_SecondaryColor3iEXT(disp, parameters) (*((disp)->SecondaryColor3iEXT)) parameters +#define GET_SecondaryColor3iEXT(disp) ((disp)->SecondaryColor3iEXT) +#define SET_SecondaryColor3iEXT(disp, fn) ((disp)->SecondaryColor3iEXT = fn) +#define CALL_SecondaryColor3ivEXT(disp, parameters) (*((disp)->SecondaryColor3ivEXT)) parameters +#define GET_SecondaryColor3ivEXT(disp) ((disp)->SecondaryColor3ivEXT) +#define SET_SecondaryColor3ivEXT(disp, fn) ((disp)->SecondaryColor3ivEXT = fn) +#define CALL_SecondaryColor3sEXT(disp, parameters) (*((disp)->SecondaryColor3sEXT)) parameters +#define GET_SecondaryColor3sEXT(disp) ((disp)->SecondaryColor3sEXT) +#define SET_SecondaryColor3sEXT(disp, fn) ((disp)->SecondaryColor3sEXT = fn) +#define CALL_SecondaryColor3svEXT(disp, parameters) (*((disp)->SecondaryColor3svEXT)) parameters +#define GET_SecondaryColor3svEXT(disp) ((disp)->SecondaryColor3svEXT) +#define SET_SecondaryColor3svEXT(disp, fn) ((disp)->SecondaryColor3svEXT = fn) +#define CALL_SecondaryColor3ubEXT(disp, parameters) (*((disp)->SecondaryColor3ubEXT)) parameters +#define GET_SecondaryColor3ubEXT(disp) ((disp)->SecondaryColor3ubEXT) +#define SET_SecondaryColor3ubEXT(disp, fn) ((disp)->SecondaryColor3ubEXT = fn) +#define CALL_SecondaryColor3ubvEXT(disp, parameters) (*((disp)->SecondaryColor3ubvEXT)) parameters +#define GET_SecondaryColor3ubvEXT(disp) ((disp)->SecondaryColor3ubvEXT) +#define SET_SecondaryColor3ubvEXT(disp, fn) ((disp)->SecondaryColor3ubvEXT = fn) +#define CALL_SecondaryColor3uiEXT(disp, parameters) (*((disp)->SecondaryColor3uiEXT)) parameters +#define GET_SecondaryColor3uiEXT(disp) ((disp)->SecondaryColor3uiEXT) +#define SET_SecondaryColor3uiEXT(disp, fn) ((disp)->SecondaryColor3uiEXT = fn) +#define CALL_SecondaryColor3uivEXT(disp, parameters) (*((disp)->SecondaryColor3uivEXT)) parameters +#define GET_SecondaryColor3uivEXT(disp) ((disp)->SecondaryColor3uivEXT) +#define SET_SecondaryColor3uivEXT(disp, fn) ((disp)->SecondaryColor3uivEXT = fn) +#define CALL_SecondaryColor3usEXT(disp, parameters) (*((disp)->SecondaryColor3usEXT)) parameters +#define GET_SecondaryColor3usEXT(disp) ((disp)->SecondaryColor3usEXT) +#define SET_SecondaryColor3usEXT(disp, fn) ((disp)->SecondaryColor3usEXT = fn) +#define CALL_SecondaryColor3usvEXT(disp, parameters) (*((disp)->SecondaryColor3usvEXT)) parameters +#define GET_SecondaryColor3usvEXT(disp) ((disp)->SecondaryColor3usvEXT) +#define SET_SecondaryColor3usvEXT(disp, fn) ((disp)->SecondaryColor3usvEXT = fn) +#define CALL_SecondaryColorPointerEXT(disp, parameters) (*((disp)->SecondaryColorPointerEXT)) parameters +#define GET_SecondaryColorPointerEXT(disp) ((disp)->SecondaryColorPointerEXT) +#define SET_SecondaryColorPointerEXT(disp, fn) ((disp)->SecondaryColorPointerEXT = fn) +#define CALL_MultiDrawArraysEXT(disp, parameters) (*((disp)->MultiDrawArraysEXT)) parameters +#define GET_MultiDrawArraysEXT(disp) ((disp)->MultiDrawArraysEXT) +#define SET_MultiDrawArraysEXT(disp, fn) ((disp)->MultiDrawArraysEXT = fn) +#define CALL_MultiDrawElementsEXT(disp, parameters) (*((disp)->MultiDrawElementsEXT)) parameters +#define GET_MultiDrawElementsEXT(disp) ((disp)->MultiDrawElementsEXT) +#define SET_MultiDrawElementsEXT(disp, fn) ((disp)->MultiDrawElementsEXT = fn) +#define CALL_FogCoordPointerEXT(disp, parameters) (*((disp)->FogCoordPointerEXT)) parameters +#define GET_FogCoordPointerEXT(disp) ((disp)->FogCoordPointerEXT) +#define SET_FogCoordPointerEXT(disp, fn) ((disp)->FogCoordPointerEXT = fn) +#define CALL_FogCoorddEXT(disp, parameters) (*((disp)->FogCoorddEXT)) parameters +#define GET_FogCoorddEXT(disp) ((disp)->FogCoorddEXT) +#define SET_FogCoorddEXT(disp, fn) ((disp)->FogCoorddEXT = fn) +#define CALL_FogCoorddvEXT(disp, parameters) (*((disp)->FogCoorddvEXT)) parameters +#define GET_FogCoorddvEXT(disp) ((disp)->FogCoorddvEXT) +#define SET_FogCoorddvEXT(disp, fn) ((disp)->FogCoorddvEXT = fn) +#define CALL_FogCoordfEXT(disp, parameters) (*((disp)->FogCoordfEXT)) parameters +#define GET_FogCoordfEXT(disp) ((disp)->FogCoordfEXT) +#define SET_FogCoordfEXT(disp, fn) ((disp)->FogCoordfEXT = fn) +#define CALL_FogCoordfvEXT(disp, parameters) (*((disp)->FogCoordfvEXT)) parameters +#define GET_FogCoordfvEXT(disp) ((disp)->FogCoordfvEXT) +#define SET_FogCoordfvEXT(disp, fn) ((disp)->FogCoordfvEXT = fn) +#define CALL_PixelTexGenSGIX(disp, parameters) (*((disp)->PixelTexGenSGIX)) parameters +#define GET_PixelTexGenSGIX(disp) ((disp)->PixelTexGenSGIX) +#define SET_PixelTexGenSGIX(disp, fn) ((disp)->PixelTexGenSGIX = fn) +#define CALL_BlendFuncSeparateEXT(disp, parameters) (*((disp)->BlendFuncSeparateEXT)) parameters +#define GET_BlendFuncSeparateEXT(disp) ((disp)->BlendFuncSeparateEXT) +#define SET_BlendFuncSeparateEXT(disp, fn) ((disp)->BlendFuncSeparateEXT = fn) +#define CALL_FlushVertexArrayRangeNV(disp, parameters) (*((disp)->FlushVertexArrayRangeNV)) parameters +#define GET_FlushVertexArrayRangeNV(disp) ((disp)->FlushVertexArrayRangeNV) +#define SET_FlushVertexArrayRangeNV(disp, fn) ((disp)->FlushVertexArrayRangeNV = fn) +#define CALL_VertexArrayRangeNV(disp, parameters) (*((disp)->VertexArrayRangeNV)) parameters +#define GET_VertexArrayRangeNV(disp) ((disp)->VertexArrayRangeNV) +#define SET_VertexArrayRangeNV(disp, fn) ((disp)->VertexArrayRangeNV = fn) +#define CALL_CombinerInputNV(disp, parameters) (*((disp)->CombinerInputNV)) parameters +#define GET_CombinerInputNV(disp) ((disp)->CombinerInputNV) +#define SET_CombinerInputNV(disp, fn) ((disp)->CombinerInputNV = fn) +#define CALL_CombinerOutputNV(disp, parameters) (*((disp)->CombinerOutputNV)) parameters +#define GET_CombinerOutputNV(disp) ((disp)->CombinerOutputNV) +#define SET_CombinerOutputNV(disp, fn) ((disp)->CombinerOutputNV = fn) +#define CALL_CombinerParameterfNV(disp, parameters) (*((disp)->CombinerParameterfNV)) parameters +#define GET_CombinerParameterfNV(disp) ((disp)->CombinerParameterfNV) +#define SET_CombinerParameterfNV(disp, fn) ((disp)->CombinerParameterfNV = fn) +#define CALL_CombinerParameterfvNV(disp, parameters) (*((disp)->CombinerParameterfvNV)) parameters +#define GET_CombinerParameterfvNV(disp) ((disp)->CombinerParameterfvNV) +#define SET_CombinerParameterfvNV(disp, fn) ((disp)->CombinerParameterfvNV = fn) +#define CALL_CombinerParameteriNV(disp, parameters) (*((disp)->CombinerParameteriNV)) parameters +#define GET_CombinerParameteriNV(disp) ((disp)->CombinerParameteriNV) +#define SET_CombinerParameteriNV(disp, fn) ((disp)->CombinerParameteriNV = fn) +#define CALL_CombinerParameterivNV(disp, parameters) (*((disp)->CombinerParameterivNV)) parameters +#define GET_CombinerParameterivNV(disp) ((disp)->CombinerParameterivNV) +#define SET_CombinerParameterivNV(disp, fn) ((disp)->CombinerParameterivNV = fn) +#define CALL_FinalCombinerInputNV(disp, parameters) (*((disp)->FinalCombinerInputNV)) parameters +#define GET_FinalCombinerInputNV(disp) ((disp)->FinalCombinerInputNV) +#define SET_FinalCombinerInputNV(disp, fn) ((disp)->FinalCombinerInputNV = fn) +#define CALL_GetCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetCombinerInputParameterfvNV)) parameters +#define GET_GetCombinerInputParameterfvNV(disp) ((disp)->GetCombinerInputParameterfvNV) +#define SET_GetCombinerInputParameterfvNV(disp, fn) ((disp)->GetCombinerInputParameterfvNV = fn) +#define CALL_GetCombinerInputParameterivNV(disp, parameters) (*((disp)->GetCombinerInputParameterivNV)) parameters +#define GET_GetCombinerInputParameterivNV(disp) ((disp)->GetCombinerInputParameterivNV) +#define SET_GetCombinerInputParameterivNV(disp, fn) ((disp)->GetCombinerInputParameterivNV = fn) +#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) (*((disp)->GetCombinerOutputParameterfvNV)) parameters +#define GET_GetCombinerOutputParameterfvNV(disp) ((disp)->GetCombinerOutputParameterfvNV) +#define SET_GetCombinerOutputParameterfvNV(disp, fn) ((disp)->GetCombinerOutputParameterfvNV = fn) +#define CALL_GetCombinerOutputParameterivNV(disp, parameters) (*((disp)->GetCombinerOutputParameterivNV)) parameters +#define GET_GetCombinerOutputParameterivNV(disp) ((disp)->GetCombinerOutputParameterivNV) +#define SET_GetCombinerOutputParameterivNV(disp, fn) ((disp)->GetCombinerOutputParameterivNV = fn) +#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterfvNV)) parameters +#define GET_GetFinalCombinerInputParameterfvNV(disp) ((disp)->GetFinalCombinerInputParameterfvNV) +#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) ((disp)->GetFinalCombinerInputParameterfvNV = fn) +#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterivNV)) parameters +#define GET_GetFinalCombinerInputParameterivNV(disp) ((disp)->GetFinalCombinerInputParameterivNV) +#define SET_GetFinalCombinerInputParameterivNV(disp, fn) ((disp)->GetFinalCombinerInputParameterivNV = fn) +#define CALL_ResizeBuffersMESA(disp, parameters) (*((disp)->ResizeBuffersMESA)) parameters +#define GET_ResizeBuffersMESA(disp) ((disp)->ResizeBuffersMESA) +#define SET_ResizeBuffersMESA(disp, fn) ((disp)->ResizeBuffersMESA = fn) +#define CALL_WindowPos2dMESA(disp, parameters) (*((disp)->WindowPos2dMESA)) parameters +#define GET_WindowPos2dMESA(disp) ((disp)->WindowPos2dMESA) +#define SET_WindowPos2dMESA(disp, fn) ((disp)->WindowPos2dMESA = fn) +#define CALL_WindowPos2dvMESA(disp, parameters) (*((disp)->WindowPos2dvMESA)) parameters +#define GET_WindowPos2dvMESA(disp) ((disp)->WindowPos2dvMESA) +#define SET_WindowPos2dvMESA(disp, fn) ((disp)->WindowPos2dvMESA = fn) +#define CALL_WindowPos2fMESA(disp, parameters) (*((disp)->WindowPos2fMESA)) parameters +#define GET_WindowPos2fMESA(disp) ((disp)->WindowPos2fMESA) +#define SET_WindowPos2fMESA(disp, fn) ((disp)->WindowPos2fMESA = fn) +#define CALL_WindowPos2fvMESA(disp, parameters) (*((disp)->WindowPos2fvMESA)) parameters +#define GET_WindowPos2fvMESA(disp) ((disp)->WindowPos2fvMESA) +#define SET_WindowPos2fvMESA(disp, fn) ((disp)->WindowPos2fvMESA = fn) +#define CALL_WindowPos2iMESA(disp, parameters) (*((disp)->WindowPos2iMESA)) parameters +#define GET_WindowPos2iMESA(disp) ((disp)->WindowPos2iMESA) +#define SET_WindowPos2iMESA(disp, fn) ((disp)->WindowPos2iMESA = fn) +#define CALL_WindowPos2ivMESA(disp, parameters) (*((disp)->WindowPos2ivMESA)) parameters +#define GET_WindowPos2ivMESA(disp) ((disp)->WindowPos2ivMESA) +#define SET_WindowPos2ivMESA(disp, fn) ((disp)->WindowPos2ivMESA = fn) +#define CALL_WindowPos2sMESA(disp, parameters) (*((disp)->WindowPos2sMESA)) parameters +#define GET_WindowPos2sMESA(disp) ((disp)->WindowPos2sMESA) +#define SET_WindowPos2sMESA(disp, fn) ((disp)->WindowPos2sMESA = fn) +#define CALL_WindowPos2svMESA(disp, parameters) (*((disp)->WindowPos2svMESA)) parameters +#define GET_WindowPos2svMESA(disp) ((disp)->WindowPos2svMESA) +#define SET_WindowPos2svMESA(disp, fn) ((disp)->WindowPos2svMESA = fn) +#define CALL_WindowPos3dMESA(disp, parameters) (*((disp)->WindowPos3dMESA)) parameters +#define GET_WindowPos3dMESA(disp) ((disp)->WindowPos3dMESA) +#define SET_WindowPos3dMESA(disp, fn) ((disp)->WindowPos3dMESA = fn) +#define CALL_WindowPos3dvMESA(disp, parameters) (*((disp)->WindowPos3dvMESA)) parameters +#define GET_WindowPos3dvMESA(disp) ((disp)->WindowPos3dvMESA) +#define SET_WindowPos3dvMESA(disp, fn) ((disp)->WindowPos3dvMESA = fn) +#define CALL_WindowPos3fMESA(disp, parameters) (*((disp)->WindowPos3fMESA)) parameters +#define GET_WindowPos3fMESA(disp) ((disp)->WindowPos3fMESA) +#define SET_WindowPos3fMESA(disp, fn) ((disp)->WindowPos3fMESA = fn) +#define CALL_WindowPos3fvMESA(disp, parameters) (*((disp)->WindowPos3fvMESA)) parameters +#define GET_WindowPos3fvMESA(disp) ((disp)->WindowPos3fvMESA) +#define SET_WindowPos3fvMESA(disp, fn) ((disp)->WindowPos3fvMESA = fn) +#define CALL_WindowPos3iMESA(disp, parameters) (*((disp)->WindowPos3iMESA)) parameters +#define GET_WindowPos3iMESA(disp) ((disp)->WindowPos3iMESA) +#define SET_WindowPos3iMESA(disp, fn) ((disp)->WindowPos3iMESA = fn) +#define CALL_WindowPos3ivMESA(disp, parameters) (*((disp)->WindowPos3ivMESA)) parameters +#define GET_WindowPos3ivMESA(disp) ((disp)->WindowPos3ivMESA) +#define SET_WindowPos3ivMESA(disp, fn) ((disp)->WindowPos3ivMESA = fn) +#define CALL_WindowPos3sMESA(disp, parameters) (*((disp)->WindowPos3sMESA)) parameters +#define GET_WindowPos3sMESA(disp) ((disp)->WindowPos3sMESA) +#define SET_WindowPos3sMESA(disp, fn) ((disp)->WindowPos3sMESA = fn) +#define CALL_WindowPos3svMESA(disp, parameters) (*((disp)->WindowPos3svMESA)) parameters +#define GET_WindowPos3svMESA(disp) ((disp)->WindowPos3svMESA) +#define SET_WindowPos3svMESA(disp, fn) ((disp)->WindowPos3svMESA = fn) +#define CALL_WindowPos4dMESA(disp, parameters) (*((disp)->WindowPos4dMESA)) parameters +#define GET_WindowPos4dMESA(disp) ((disp)->WindowPos4dMESA) +#define SET_WindowPos4dMESA(disp, fn) ((disp)->WindowPos4dMESA = fn) +#define CALL_WindowPos4dvMESA(disp, parameters) (*((disp)->WindowPos4dvMESA)) parameters +#define GET_WindowPos4dvMESA(disp) ((disp)->WindowPos4dvMESA) +#define SET_WindowPos4dvMESA(disp, fn) ((disp)->WindowPos4dvMESA = fn) +#define CALL_WindowPos4fMESA(disp, parameters) (*((disp)->WindowPos4fMESA)) parameters +#define GET_WindowPos4fMESA(disp) ((disp)->WindowPos4fMESA) +#define SET_WindowPos4fMESA(disp, fn) ((disp)->WindowPos4fMESA = fn) +#define CALL_WindowPos4fvMESA(disp, parameters) (*((disp)->WindowPos4fvMESA)) parameters +#define GET_WindowPos4fvMESA(disp) ((disp)->WindowPos4fvMESA) +#define SET_WindowPos4fvMESA(disp, fn) ((disp)->WindowPos4fvMESA = fn) +#define CALL_WindowPos4iMESA(disp, parameters) (*((disp)->WindowPos4iMESA)) parameters +#define GET_WindowPos4iMESA(disp) ((disp)->WindowPos4iMESA) +#define SET_WindowPos4iMESA(disp, fn) ((disp)->WindowPos4iMESA = fn) +#define CALL_WindowPos4ivMESA(disp, parameters) (*((disp)->WindowPos4ivMESA)) parameters +#define GET_WindowPos4ivMESA(disp) ((disp)->WindowPos4ivMESA) +#define SET_WindowPos4ivMESA(disp, fn) ((disp)->WindowPos4ivMESA = fn) +#define CALL_WindowPos4sMESA(disp, parameters) (*((disp)->WindowPos4sMESA)) parameters +#define GET_WindowPos4sMESA(disp) ((disp)->WindowPos4sMESA) +#define SET_WindowPos4sMESA(disp, fn) ((disp)->WindowPos4sMESA = fn) +#define CALL_WindowPos4svMESA(disp, parameters) (*((disp)->WindowPos4svMESA)) parameters +#define GET_WindowPos4svMESA(disp) ((disp)->WindowPos4svMESA) +#define SET_WindowPos4svMESA(disp, fn) ((disp)->WindowPos4svMESA = fn) +#define CALL_MultiModeDrawArraysIBM(disp, parameters) (*((disp)->MultiModeDrawArraysIBM)) parameters +#define GET_MultiModeDrawArraysIBM(disp) ((disp)->MultiModeDrawArraysIBM) +#define SET_MultiModeDrawArraysIBM(disp, fn) ((disp)->MultiModeDrawArraysIBM = fn) +#define CALL_MultiModeDrawElementsIBM(disp, parameters) (*((disp)->MultiModeDrawElementsIBM)) parameters +#define GET_MultiModeDrawElementsIBM(disp) ((disp)->MultiModeDrawElementsIBM) +#define SET_MultiModeDrawElementsIBM(disp, fn) ((disp)->MultiModeDrawElementsIBM = fn) +#define CALL_DeleteFencesNV(disp, parameters) (*((disp)->DeleteFencesNV)) parameters +#define GET_DeleteFencesNV(disp) ((disp)->DeleteFencesNV) +#define SET_DeleteFencesNV(disp, fn) ((disp)->DeleteFencesNV = fn) +#define CALL_FinishFenceNV(disp, parameters) (*((disp)->FinishFenceNV)) parameters +#define GET_FinishFenceNV(disp) ((disp)->FinishFenceNV) +#define SET_FinishFenceNV(disp, fn) ((disp)->FinishFenceNV = fn) +#define CALL_GenFencesNV(disp, parameters) (*((disp)->GenFencesNV)) parameters +#define GET_GenFencesNV(disp) ((disp)->GenFencesNV) +#define SET_GenFencesNV(disp, fn) ((disp)->GenFencesNV = fn) +#define CALL_GetFenceivNV(disp, parameters) (*((disp)->GetFenceivNV)) parameters +#define GET_GetFenceivNV(disp) ((disp)->GetFenceivNV) +#define SET_GetFenceivNV(disp, fn) ((disp)->GetFenceivNV = fn) +#define CALL_IsFenceNV(disp, parameters) (*((disp)->IsFenceNV)) parameters +#define GET_IsFenceNV(disp) ((disp)->IsFenceNV) +#define SET_IsFenceNV(disp, fn) ((disp)->IsFenceNV = fn) +#define CALL_SetFenceNV(disp, parameters) (*((disp)->SetFenceNV)) parameters +#define GET_SetFenceNV(disp) ((disp)->SetFenceNV) +#define SET_SetFenceNV(disp, fn) ((disp)->SetFenceNV = fn) +#define CALL_TestFenceNV(disp, parameters) (*((disp)->TestFenceNV)) parameters +#define GET_TestFenceNV(disp) ((disp)->TestFenceNV) +#define SET_TestFenceNV(disp, fn) ((disp)->TestFenceNV = fn) +#define CALL_AreProgramsResidentNV(disp, parameters) (*((disp)->AreProgramsResidentNV)) parameters +#define GET_AreProgramsResidentNV(disp) ((disp)->AreProgramsResidentNV) +#define SET_AreProgramsResidentNV(disp, fn) ((disp)->AreProgramsResidentNV = fn) +#define CALL_BindProgramNV(disp, parameters) (*((disp)->BindProgramNV)) parameters +#define GET_BindProgramNV(disp) ((disp)->BindProgramNV) +#define SET_BindProgramNV(disp, fn) ((disp)->BindProgramNV = fn) +#define CALL_DeleteProgramsNV(disp, parameters) (*((disp)->DeleteProgramsNV)) parameters +#define GET_DeleteProgramsNV(disp) ((disp)->DeleteProgramsNV) +#define SET_DeleteProgramsNV(disp, fn) ((disp)->DeleteProgramsNV = fn) +#define CALL_ExecuteProgramNV(disp, parameters) (*((disp)->ExecuteProgramNV)) parameters +#define GET_ExecuteProgramNV(disp) ((disp)->ExecuteProgramNV) +#define SET_ExecuteProgramNV(disp, fn) ((disp)->ExecuteProgramNV = fn) +#define CALL_GenProgramsNV(disp, parameters) (*((disp)->GenProgramsNV)) parameters +#define GET_GenProgramsNV(disp) ((disp)->GenProgramsNV) +#define SET_GenProgramsNV(disp, fn) ((disp)->GenProgramsNV = fn) +#define CALL_GetProgramParameterdvNV(disp, parameters) (*((disp)->GetProgramParameterdvNV)) parameters +#define GET_GetProgramParameterdvNV(disp) ((disp)->GetProgramParameterdvNV) +#define SET_GetProgramParameterdvNV(disp, fn) ((disp)->GetProgramParameterdvNV = fn) +#define CALL_GetProgramParameterfvNV(disp, parameters) (*((disp)->GetProgramParameterfvNV)) parameters +#define GET_GetProgramParameterfvNV(disp) ((disp)->GetProgramParameterfvNV) +#define SET_GetProgramParameterfvNV(disp, fn) ((disp)->GetProgramParameterfvNV = fn) +#define CALL_GetProgramStringNV(disp, parameters) (*((disp)->GetProgramStringNV)) parameters +#define GET_GetProgramStringNV(disp) ((disp)->GetProgramStringNV) +#define SET_GetProgramStringNV(disp, fn) ((disp)->GetProgramStringNV = fn) +#define CALL_GetProgramivNV(disp, parameters) (*((disp)->GetProgramivNV)) parameters +#define GET_GetProgramivNV(disp) ((disp)->GetProgramivNV) +#define SET_GetProgramivNV(disp, fn) ((disp)->GetProgramivNV = fn) +#define CALL_GetTrackMatrixivNV(disp, parameters) (*((disp)->GetTrackMatrixivNV)) parameters +#define GET_GetTrackMatrixivNV(disp) ((disp)->GetTrackMatrixivNV) +#define SET_GetTrackMatrixivNV(disp, fn) ((disp)->GetTrackMatrixivNV = fn) +#define CALL_GetVertexAttribPointervNV(disp, parameters) (*((disp)->GetVertexAttribPointervNV)) parameters +#define GET_GetVertexAttribPointervNV(disp) ((disp)->GetVertexAttribPointervNV) +#define SET_GetVertexAttribPointervNV(disp, fn) ((disp)->GetVertexAttribPointervNV = fn) +#define CALL_GetVertexAttribdvNV(disp, parameters) (*((disp)->GetVertexAttribdvNV)) parameters +#define GET_GetVertexAttribdvNV(disp) ((disp)->GetVertexAttribdvNV) +#define SET_GetVertexAttribdvNV(disp, fn) ((disp)->GetVertexAttribdvNV = fn) +#define CALL_GetVertexAttribfvNV(disp, parameters) (*((disp)->GetVertexAttribfvNV)) parameters +#define GET_GetVertexAttribfvNV(disp) ((disp)->GetVertexAttribfvNV) +#define SET_GetVertexAttribfvNV(disp, fn) ((disp)->GetVertexAttribfvNV = fn) +#define CALL_GetVertexAttribivNV(disp, parameters) (*((disp)->GetVertexAttribivNV)) parameters +#define GET_GetVertexAttribivNV(disp) ((disp)->GetVertexAttribivNV) +#define SET_GetVertexAttribivNV(disp, fn) ((disp)->GetVertexAttribivNV = fn) +#define CALL_IsProgramNV(disp, parameters) (*((disp)->IsProgramNV)) parameters +#define GET_IsProgramNV(disp) ((disp)->IsProgramNV) +#define SET_IsProgramNV(disp, fn) ((disp)->IsProgramNV = fn) +#define CALL_LoadProgramNV(disp, parameters) (*((disp)->LoadProgramNV)) parameters +#define GET_LoadProgramNV(disp) ((disp)->LoadProgramNV) +#define SET_LoadProgramNV(disp, fn) ((disp)->LoadProgramNV = fn) +#define CALL_ProgramParameters4dvNV(disp, parameters) (*((disp)->ProgramParameters4dvNV)) parameters +#define GET_ProgramParameters4dvNV(disp) ((disp)->ProgramParameters4dvNV) +#define SET_ProgramParameters4dvNV(disp, fn) ((disp)->ProgramParameters4dvNV = fn) +#define CALL_ProgramParameters4fvNV(disp, parameters) (*((disp)->ProgramParameters4fvNV)) parameters +#define GET_ProgramParameters4fvNV(disp) ((disp)->ProgramParameters4fvNV) +#define SET_ProgramParameters4fvNV(disp, fn) ((disp)->ProgramParameters4fvNV = fn) +#define CALL_RequestResidentProgramsNV(disp, parameters) (*((disp)->RequestResidentProgramsNV)) parameters +#define GET_RequestResidentProgramsNV(disp) ((disp)->RequestResidentProgramsNV) +#define SET_RequestResidentProgramsNV(disp, fn) ((disp)->RequestResidentProgramsNV = fn) +#define CALL_TrackMatrixNV(disp, parameters) (*((disp)->TrackMatrixNV)) parameters +#define GET_TrackMatrixNV(disp) ((disp)->TrackMatrixNV) +#define SET_TrackMatrixNV(disp, fn) ((disp)->TrackMatrixNV = fn) +#define CALL_VertexAttrib1dNV(disp, parameters) (*((disp)->VertexAttrib1dNV)) parameters +#define GET_VertexAttrib1dNV(disp) ((disp)->VertexAttrib1dNV) +#define SET_VertexAttrib1dNV(disp, fn) ((disp)->VertexAttrib1dNV = fn) +#define CALL_VertexAttrib1dvNV(disp, parameters) (*((disp)->VertexAttrib1dvNV)) parameters +#define GET_VertexAttrib1dvNV(disp) ((disp)->VertexAttrib1dvNV) +#define SET_VertexAttrib1dvNV(disp, fn) ((disp)->VertexAttrib1dvNV = fn) +#define CALL_VertexAttrib1fNV(disp, parameters) (*((disp)->VertexAttrib1fNV)) parameters +#define GET_VertexAttrib1fNV(disp) ((disp)->VertexAttrib1fNV) +#define SET_VertexAttrib1fNV(disp, fn) ((disp)->VertexAttrib1fNV = fn) +#define CALL_VertexAttrib1fvNV(disp, parameters) (*((disp)->VertexAttrib1fvNV)) parameters +#define GET_VertexAttrib1fvNV(disp) ((disp)->VertexAttrib1fvNV) +#define SET_VertexAttrib1fvNV(disp, fn) ((disp)->VertexAttrib1fvNV = fn) +#define CALL_VertexAttrib1sNV(disp, parameters) (*((disp)->VertexAttrib1sNV)) parameters +#define GET_VertexAttrib1sNV(disp) ((disp)->VertexAttrib1sNV) +#define SET_VertexAttrib1sNV(disp, fn) ((disp)->VertexAttrib1sNV = fn) +#define CALL_VertexAttrib1svNV(disp, parameters) (*((disp)->VertexAttrib1svNV)) parameters +#define GET_VertexAttrib1svNV(disp) ((disp)->VertexAttrib1svNV) +#define SET_VertexAttrib1svNV(disp, fn) ((disp)->VertexAttrib1svNV = fn) +#define CALL_VertexAttrib2dNV(disp, parameters) (*((disp)->VertexAttrib2dNV)) parameters +#define GET_VertexAttrib2dNV(disp) ((disp)->VertexAttrib2dNV) +#define SET_VertexAttrib2dNV(disp, fn) ((disp)->VertexAttrib2dNV = fn) +#define CALL_VertexAttrib2dvNV(disp, parameters) (*((disp)->VertexAttrib2dvNV)) parameters +#define GET_VertexAttrib2dvNV(disp) ((disp)->VertexAttrib2dvNV) +#define SET_VertexAttrib2dvNV(disp, fn) ((disp)->VertexAttrib2dvNV = fn) +#define CALL_VertexAttrib2fNV(disp, parameters) (*((disp)->VertexAttrib2fNV)) parameters +#define GET_VertexAttrib2fNV(disp) ((disp)->VertexAttrib2fNV) +#define SET_VertexAttrib2fNV(disp, fn) ((disp)->VertexAttrib2fNV = fn) +#define CALL_VertexAttrib2fvNV(disp, parameters) (*((disp)->VertexAttrib2fvNV)) parameters +#define GET_VertexAttrib2fvNV(disp) ((disp)->VertexAttrib2fvNV) +#define SET_VertexAttrib2fvNV(disp, fn) ((disp)->VertexAttrib2fvNV = fn) +#define CALL_VertexAttrib2sNV(disp, parameters) (*((disp)->VertexAttrib2sNV)) parameters +#define GET_VertexAttrib2sNV(disp) ((disp)->VertexAttrib2sNV) +#define SET_VertexAttrib2sNV(disp, fn) ((disp)->VertexAttrib2sNV = fn) +#define CALL_VertexAttrib2svNV(disp, parameters) (*((disp)->VertexAttrib2svNV)) parameters +#define GET_VertexAttrib2svNV(disp) ((disp)->VertexAttrib2svNV) +#define SET_VertexAttrib2svNV(disp, fn) ((disp)->VertexAttrib2svNV = fn) +#define CALL_VertexAttrib3dNV(disp, parameters) (*((disp)->VertexAttrib3dNV)) parameters +#define GET_VertexAttrib3dNV(disp) ((disp)->VertexAttrib3dNV) +#define SET_VertexAttrib3dNV(disp, fn) ((disp)->VertexAttrib3dNV = fn) +#define CALL_VertexAttrib3dvNV(disp, parameters) (*((disp)->VertexAttrib3dvNV)) parameters +#define GET_VertexAttrib3dvNV(disp) ((disp)->VertexAttrib3dvNV) +#define SET_VertexAttrib3dvNV(disp, fn) ((disp)->VertexAttrib3dvNV = fn) +#define CALL_VertexAttrib3fNV(disp, parameters) (*((disp)->VertexAttrib3fNV)) parameters +#define GET_VertexAttrib3fNV(disp) ((disp)->VertexAttrib3fNV) +#define SET_VertexAttrib3fNV(disp, fn) ((disp)->VertexAttrib3fNV = fn) +#define CALL_VertexAttrib3fvNV(disp, parameters) (*((disp)->VertexAttrib3fvNV)) parameters +#define GET_VertexAttrib3fvNV(disp) ((disp)->VertexAttrib3fvNV) +#define SET_VertexAttrib3fvNV(disp, fn) ((disp)->VertexAttrib3fvNV = fn) +#define CALL_VertexAttrib3sNV(disp, parameters) (*((disp)->VertexAttrib3sNV)) parameters +#define GET_VertexAttrib3sNV(disp) ((disp)->VertexAttrib3sNV) +#define SET_VertexAttrib3sNV(disp, fn) ((disp)->VertexAttrib3sNV = fn) +#define CALL_VertexAttrib3svNV(disp, parameters) (*((disp)->VertexAttrib3svNV)) parameters +#define GET_VertexAttrib3svNV(disp) ((disp)->VertexAttrib3svNV) +#define SET_VertexAttrib3svNV(disp, fn) ((disp)->VertexAttrib3svNV = fn) +#define CALL_VertexAttrib4dNV(disp, parameters) (*((disp)->VertexAttrib4dNV)) parameters +#define GET_VertexAttrib4dNV(disp) ((disp)->VertexAttrib4dNV) +#define SET_VertexAttrib4dNV(disp, fn) ((disp)->VertexAttrib4dNV = fn) +#define CALL_VertexAttrib4dvNV(disp, parameters) (*((disp)->VertexAttrib4dvNV)) parameters +#define GET_VertexAttrib4dvNV(disp) ((disp)->VertexAttrib4dvNV) +#define SET_VertexAttrib4dvNV(disp, fn) ((disp)->VertexAttrib4dvNV = fn) +#define CALL_VertexAttrib4fNV(disp, parameters) (*((disp)->VertexAttrib4fNV)) parameters +#define GET_VertexAttrib4fNV(disp) ((disp)->VertexAttrib4fNV) +#define SET_VertexAttrib4fNV(disp, fn) ((disp)->VertexAttrib4fNV = fn) +#define CALL_VertexAttrib4fvNV(disp, parameters) (*((disp)->VertexAttrib4fvNV)) parameters +#define GET_VertexAttrib4fvNV(disp) ((disp)->VertexAttrib4fvNV) +#define SET_VertexAttrib4fvNV(disp, fn) ((disp)->VertexAttrib4fvNV = fn) +#define CALL_VertexAttrib4sNV(disp, parameters) (*((disp)->VertexAttrib4sNV)) parameters +#define GET_VertexAttrib4sNV(disp) ((disp)->VertexAttrib4sNV) +#define SET_VertexAttrib4sNV(disp, fn) ((disp)->VertexAttrib4sNV = fn) +#define CALL_VertexAttrib4svNV(disp, parameters) (*((disp)->VertexAttrib4svNV)) parameters +#define GET_VertexAttrib4svNV(disp) ((disp)->VertexAttrib4svNV) +#define SET_VertexAttrib4svNV(disp, fn) ((disp)->VertexAttrib4svNV = fn) +#define CALL_VertexAttrib4ubNV(disp, parameters) (*((disp)->VertexAttrib4ubNV)) parameters +#define GET_VertexAttrib4ubNV(disp) ((disp)->VertexAttrib4ubNV) +#define SET_VertexAttrib4ubNV(disp, fn) ((disp)->VertexAttrib4ubNV = fn) +#define CALL_VertexAttrib4ubvNV(disp, parameters) (*((disp)->VertexAttrib4ubvNV)) parameters +#define GET_VertexAttrib4ubvNV(disp) ((disp)->VertexAttrib4ubvNV) +#define SET_VertexAttrib4ubvNV(disp, fn) ((disp)->VertexAttrib4ubvNV = fn) +#define CALL_VertexAttribPointerNV(disp, parameters) (*((disp)->VertexAttribPointerNV)) parameters +#define GET_VertexAttribPointerNV(disp) ((disp)->VertexAttribPointerNV) +#define SET_VertexAttribPointerNV(disp, fn) ((disp)->VertexAttribPointerNV = fn) +#define CALL_VertexAttribs1dvNV(disp, parameters) (*((disp)->VertexAttribs1dvNV)) parameters +#define GET_VertexAttribs1dvNV(disp) ((disp)->VertexAttribs1dvNV) +#define SET_VertexAttribs1dvNV(disp, fn) ((disp)->VertexAttribs1dvNV = fn) +#define CALL_VertexAttribs1fvNV(disp, parameters) (*((disp)->VertexAttribs1fvNV)) parameters +#define GET_VertexAttribs1fvNV(disp) ((disp)->VertexAttribs1fvNV) +#define SET_VertexAttribs1fvNV(disp, fn) ((disp)->VertexAttribs1fvNV = fn) +#define CALL_VertexAttribs1svNV(disp, parameters) (*((disp)->VertexAttribs1svNV)) parameters +#define GET_VertexAttribs1svNV(disp) ((disp)->VertexAttribs1svNV) +#define SET_VertexAttribs1svNV(disp, fn) ((disp)->VertexAttribs1svNV = fn) +#define CALL_VertexAttribs2dvNV(disp, parameters) (*((disp)->VertexAttribs2dvNV)) parameters +#define GET_VertexAttribs2dvNV(disp) ((disp)->VertexAttribs2dvNV) +#define SET_VertexAttribs2dvNV(disp, fn) ((disp)->VertexAttribs2dvNV = fn) +#define CALL_VertexAttribs2fvNV(disp, parameters) (*((disp)->VertexAttribs2fvNV)) parameters +#define GET_VertexAttribs2fvNV(disp) ((disp)->VertexAttribs2fvNV) +#define SET_VertexAttribs2fvNV(disp, fn) ((disp)->VertexAttribs2fvNV = fn) +#define CALL_VertexAttribs2svNV(disp, parameters) (*((disp)->VertexAttribs2svNV)) parameters +#define GET_VertexAttribs2svNV(disp) ((disp)->VertexAttribs2svNV) +#define SET_VertexAttribs2svNV(disp, fn) ((disp)->VertexAttribs2svNV = fn) +#define CALL_VertexAttribs3dvNV(disp, parameters) (*((disp)->VertexAttribs3dvNV)) parameters +#define GET_VertexAttribs3dvNV(disp) ((disp)->VertexAttribs3dvNV) +#define SET_VertexAttribs3dvNV(disp, fn) ((disp)->VertexAttribs3dvNV = fn) +#define CALL_VertexAttribs3fvNV(disp, parameters) (*((disp)->VertexAttribs3fvNV)) parameters +#define GET_VertexAttribs3fvNV(disp) ((disp)->VertexAttribs3fvNV) +#define SET_VertexAttribs3fvNV(disp, fn) ((disp)->VertexAttribs3fvNV = fn) +#define CALL_VertexAttribs3svNV(disp, parameters) (*((disp)->VertexAttribs3svNV)) parameters +#define GET_VertexAttribs3svNV(disp) ((disp)->VertexAttribs3svNV) +#define SET_VertexAttribs3svNV(disp, fn) ((disp)->VertexAttribs3svNV = fn) +#define CALL_VertexAttribs4dvNV(disp, parameters) (*((disp)->VertexAttribs4dvNV)) parameters +#define GET_VertexAttribs4dvNV(disp) ((disp)->VertexAttribs4dvNV) +#define SET_VertexAttribs4dvNV(disp, fn) ((disp)->VertexAttribs4dvNV = fn) +#define CALL_VertexAttribs4fvNV(disp, parameters) (*((disp)->VertexAttribs4fvNV)) parameters +#define GET_VertexAttribs4fvNV(disp) ((disp)->VertexAttribs4fvNV) +#define SET_VertexAttribs4fvNV(disp, fn) ((disp)->VertexAttribs4fvNV = fn) +#define CALL_VertexAttribs4svNV(disp, parameters) (*((disp)->VertexAttribs4svNV)) parameters +#define GET_VertexAttribs4svNV(disp) ((disp)->VertexAttribs4svNV) +#define SET_VertexAttribs4svNV(disp, fn) ((disp)->VertexAttribs4svNV = fn) +#define CALL_VertexAttribs4ubvNV(disp, parameters) (*((disp)->VertexAttribs4ubvNV)) parameters +#define GET_VertexAttribs4ubvNV(disp) ((disp)->VertexAttribs4ubvNV) +#define SET_VertexAttribs4ubvNV(disp, fn) ((disp)->VertexAttribs4ubvNV = fn) +#define CALL_GetTexBumpParameterfvATI(disp, parameters) (*((disp)->GetTexBumpParameterfvATI)) parameters +#define GET_GetTexBumpParameterfvATI(disp) ((disp)->GetTexBumpParameterfvATI) +#define SET_GetTexBumpParameterfvATI(disp, fn) ((disp)->GetTexBumpParameterfvATI = fn) +#define CALL_GetTexBumpParameterivATI(disp, parameters) (*((disp)->GetTexBumpParameterivATI)) parameters +#define GET_GetTexBumpParameterivATI(disp) ((disp)->GetTexBumpParameterivATI) +#define SET_GetTexBumpParameterivATI(disp, fn) ((disp)->GetTexBumpParameterivATI = fn) +#define CALL_TexBumpParameterfvATI(disp, parameters) (*((disp)->TexBumpParameterfvATI)) parameters +#define GET_TexBumpParameterfvATI(disp) ((disp)->TexBumpParameterfvATI) +#define SET_TexBumpParameterfvATI(disp, fn) ((disp)->TexBumpParameterfvATI = fn) +#define CALL_TexBumpParameterivATI(disp, parameters) (*((disp)->TexBumpParameterivATI)) parameters +#define GET_TexBumpParameterivATI(disp) ((disp)->TexBumpParameterivATI) +#define SET_TexBumpParameterivATI(disp, fn) ((disp)->TexBumpParameterivATI = fn) +#define CALL_AlphaFragmentOp1ATI(disp, parameters) (*((disp)->AlphaFragmentOp1ATI)) parameters +#define GET_AlphaFragmentOp1ATI(disp) ((disp)->AlphaFragmentOp1ATI) +#define SET_AlphaFragmentOp1ATI(disp, fn) ((disp)->AlphaFragmentOp1ATI = fn) +#define CALL_AlphaFragmentOp2ATI(disp, parameters) (*((disp)->AlphaFragmentOp2ATI)) parameters +#define GET_AlphaFragmentOp2ATI(disp) ((disp)->AlphaFragmentOp2ATI) +#define SET_AlphaFragmentOp2ATI(disp, fn) ((disp)->AlphaFragmentOp2ATI = fn) +#define CALL_AlphaFragmentOp3ATI(disp, parameters) (*((disp)->AlphaFragmentOp3ATI)) parameters +#define GET_AlphaFragmentOp3ATI(disp) ((disp)->AlphaFragmentOp3ATI) +#define SET_AlphaFragmentOp3ATI(disp, fn) ((disp)->AlphaFragmentOp3ATI = fn) +#define CALL_BeginFragmentShaderATI(disp, parameters) (*((disp)->BeginFragmentShaderATI)) parameters +#define GET_BeginFragmentShaderATI(disp) ((disp)->BeginFragmentShaderATI) +#define SET_BeginFragmentShaderATI(disp, fn) ((disp)->BeginFragmentShaderATI = fn) +#define CALL_BindFragmentShaderATI(disp, parameters) (*((disp)->BindFragmentShaderATI)) parameters +#define GET_BindFragmentShaderATI(disp) ((disp)->BindFragmentShaderATI) +#define SET_BindFragmentShaderATI(disp, fn) ((disp)->BindFragmentShaderATI = fn) +#define CALL_ColorFragmentOp1ATI(disp, parameters) (*((disp)->ColorFragmentOp1ATI)) parameters +#define GET_ColorFragmentOp1ATI(disp) ((disp)->ColorFragmentOp1ATI) +#define SET_ColorFragmentOp1ATI(disp, fn) ((disp)->ColorFragmentOp1ATI = fn) +#define CALL_ColorFragmentOp2ATI(disp, parameters) (*((disp)->ColorFragmentOp2ATI)) parameters +#define GET_ColorFragmentOp2ATI(disp) ((disp)->ColorFragmentOp2ATI) +#define SET_ColorFragmentOp2ATI(disp, fn) ((disp)->ColorFragmentOp2ATI = fn) +#define CALL_ColorFragmentOp3ATI(disp, parameters) (*((disp)->ColorFragmentOp3ATI)) parameters +#define GET_ColorFragmentOp3ATI(disp) ((disp)->ColorFragmentOp3ATI) +#define SET_ColorFragmentOp3ATI(disp, fn) ((disp)->ColorFragmentOp3ATI = fn) +#define CALL_DeleteFragmentShaderATI(disp, parameters) (*((disp)->DeleteFragmentShaderATI)) parameters +#define GET_DeleteFragmentShaderATI(disp) ((disp)->DeleteFragmentShaderATI) +#define SET_DeleteFragmentShaderATI(disp, fn) ((disp)->DeleteFragmentShaderATI = fn) +#define CALL_EndFragmentShaderATI(disp, parameters) (*((disp)->EndFragmentShaderATI)) parameters +#define GET_EndFragmentShaderATI(disp) ((disp)->EndFragmentShaderATI) +#define SET_EndFragmentShaderATI(disp, fn) ((disp)->EndFragmentShaderATI = fn) +#define CALL_GenFragmentShadersATI(disp, parameters) (*((disp)->GenFragmentShadersATI)) parameters +#define GET_GenFragmentShadersATI(disp) ((disp)->GenFragmentShadersATI) +#define SET_GenFragmentShadersATI(disp, fn) ((disp)->GenFragmentShadersATI = fn) +#define CALL_PassTexCoordATI(disp, parameters) (*((disp)->PassTexCoordATI)) parameters +#define GET_PassTexCoordATI(disp) ((disp)->PassTexCoordATI) +#define SET_PassTexCoordATI(disp, fn) ((disp)->PassTexCoordATI = fn) +#define CALL_SampleMapATI(disp, parameters) (*((disp)->SampleMapATI)) parameters +#define GET_SampleMapATI(disp) ((disp)->SampleMapATI) +#define SET_SampleMapATI(disp, fn) ((disp)->SampleMapATI = fn) +#define CALL_SetFragmentShaderConstantATI(disp, parameters) (*((disp)->SetFragmentShaderConstantATI)) parameters +#define GET_SetFragmentShaderConstantATI(disp) ((disp)->SetFragmentShaderConstantATI) +#define SET_SetFragmentShaderConstantATI(disp, fn) ((disp)->SetFragmentShaderConstantATI = fn) +#define CALL_PointParameteriNV(disp, parameters) (*((disp)->PointParameteriNV)) parameters +#define GET_PointParameteriNV(disp) ((disp)->PointParameteriNV) +#define SET_PointParameteriNV(disp, fn) ((disp)->PointParameteriNV = fn) +#define CALL_PointParameterivNV(disp, parameters) (*((disp)->PointParameterivNV)) parameters +#define GET_PointParameterivNV(disp) ((disp)->PointParameterivNV) +#define SET_PointParameterivNV(disp, fn) ((disp)->PointParameterivNV = fn) +#define CALL_ActiveStencilFaceEXT(disp, parameters) (*((disp)->ActiveStencilFaceEXT)) parameters +#define GET_ActiveStencilFaceEXT(disp) ((disp)->ActiveStencilFaceEXT) +#define SET_ActiveStencilFaceEXT(disp, fn) ((disp)->ActiveStencilFaceEXT = fn) +#define CALL_BindVertexArrayAPPLE(disp, parameters) (*((disp)->BindVertexArrayAPPLE)) parameters +#define GET_BindVertexArrayAPPLE(disp) ((disp)->BindVertexArrayAPPLE) +#define SET_BindVertexArrayAPPLE(disp, fn) ((disp)->BindVertexArrayAPPLE = fn) +#define CALL_DeleteVertexArraysAPPLE(disp, parameters) (*((disp)->DeleteVertexArraysAPPLE)) parameters +#define GET_DeleteVertexArraysAPPLE(disp) ((disp)->DeleteVertexArraysAPPLE) +#define SET_DeleteVertexArraysAPPLE(disp, fn) ((disp)->DeleteVertexArraysAPPLE = fn) +#define CALL_GenVertexArraysAPPLE(disp, parameters) (*((disp)->GenVertexArraysAPPLE)) parameters +#define GET_GenVertexArraysAPPLE(disp) ((disp)->GenVertexArraysAPPLE) +#define SET_GenVertexArraysAPPLE(disp, fn) ((disp)->GenVertexArraysAPPLE = fn) +#define CALL_IsVertexArrayAPPLE(disp, parameters) (*((disp)->IsVertexArrayAPPLE)) parameters +#define GET_IsVertexArrayAPPLE(disp) ((disp)->IsVertexArrayAPPLE) +#define SET_IsVertexArrayAPPLE(disp, fn) ((disp)->IsVertexArrayAPPLE = fn) +#define CALL_GetProgramNamedParameterdvNV(disp, parameters) (*((disp)->GetProgramNamedParameterdvNV)) parameters +#define GET_GetProgramNamedParameterdvNV(disp) ((disp)->GetProgramNamedParameterdvNV) +#define SET_GetProgramNamedParameterdvNV(disp, fn) ((disp)->GetProgramNamedParameterdvNV = fn) +#define CALL_GetProgramNamedParameterfvNV(disp, parameters) (*((disp)->GetProgramNamedParameterfvNV)) parameters +#define GET_GetProgramNamedParameterfvNV(disp) ((disp)->GetProgramNamedParameterfvNV) +#define SET_GetProgramNamedParameterfvNV(disp, fn) ((disp)->GetProgramNamedParameterfvNV = fn) +#define CALL_ProgramNamedParameter4dNV(disp, parameters) (*((disp)->ProgramNamedParameter4dNV)) parameters +#define GET_ProgramNamedParameter4dNV(disp) ((disp)->ProgramNamedParameter4dNV) +#define SET_ProgramNamedParameter4dNV(disp, fn) ((disp)->ProgramNamedParameter4dNV = fn) +#define CALL_ProgramNamedParameter4dvNV(disp, parameters) (*((disp)->ProgramNamedParameter4dvNV)) parameters +#define GET_ProgramNamedParameter4dvNV(disp) ((disp)->ProgramNamedParameter4dvNV) +#define SET_ProgramNamedParameter4dvNV(disp, fn) ((disp)->ProgramNamedParameter4dvNV = fn) +#define CALL_ProgramNamedParameter4fNV(disp, parameters) (*((disp)->ProgramNamedParameter4fNV)) parameters +#define GET_ProgramNamedParameter4fNV(disp) ((disp)->ProgramNamedParameter4fNV) +#define SET_ProgramNamedParameter4fNV(disp, fn) ((disp)->ProgramNamedParameter4fNV = fn) +#define CALL_ProgramNamedParameter4fvNV(disp, parameters) (*((disp)->ProgramNamedParameter4fvNV)) parameters +#define GET_ProgramNamedParameter4fvNV(disp) ((disp)->ProgramNamedParameter4fvNV) +#define SET_ProgramNamedParameter4fvNV(disp, fn) ((disp)->ProgramNamedParameter4fvNV = fn) +#define CALL_DepthBoundsEXT(disp, parameters) (*((disp)->DepthBoundsEXT)) parameters +#define GET_DepthBoundsEXT(disp) ((disp)->DepthBoundsEXT) +#define SET_DepthBoundsEXT(disp, fn) ((disp)->DepthBoundsEXT = fn) +#define CALL_BlendEquationSeparateEXT(disp, parameters) (*((disp)->BlendEquationSeparateEXT)) parameters +#define GET_BlendEquationSeparateEXT(disp) ((disp)->BlendEquationSeparateEXT) +#define SET_BlendEquationSeparateEXT(disp, fn) ((disp)->BlendEquationSeparateEXT = fn) +#define CALL_BindFramebufferEXT(disp, parameters) (*((disp)->BindFramebufferEXT)) parameters +#define GET_BindFramebufferEXT(disp) ((disp)->BindFramebufferEXT) +#define SET_BindFramebufferEXT(disp, fn) ((disp)->BindFramebufferEXT = fn) +#define CALL_BindRenderbufferEXT(disp, parameters) (*((disp)->BindRenderbufferEXT)) parameters +#define GET_BindRenderbufferEXT(disp) ((disp)->BindRenderbufferEXT) +#define SET_BindRenderbufferEXT(disp, fn) ((disp)->BindRenderbufferEXT = fn) +#define CALL_CheckFramebufferStatusEXT(disp, parameters) (*((disp)->CheckFramebufferStatusEXT)) parameters +#define GET_CheckFramebufferStatusEXT(disp) ((disp)->CheckFramebufferStatusEXT) +#define SET_CheckFramebufferStatusEXT(disp, fn) ((disp)->CheckFramebufferStatusEXT = fn) +#define CALL_DeleteFramebuffersEXT(disp, parameters) (*((disp)->DeleteFramebuffersEXT)) parameters +#define GET_DeleteFramebuffersEXT(disp) ((disp)->DeleteFramebuffersEXT) +#define SET_DeleteFramebuffersEXT(disp, fn) ((disp)->DeleteFramebuffersEXT = fn) +#define CALL_DeleteRenderbuffersEXT(disp, parameters) (*((disp)->DeleteRenderbuffersEXT)) parameters +#define GET_DeleteRenderbuffersEXT(disp) ((disp)->DeleteRenderbuffersEXT) +#define SET_DeleteRenderbuffersEXT(disp, fn) ((disp)->DeleteRenderbuffersEXT = fn) +#define CALL_FramebufferRenderbufferEXT(disp, parameters) (*((disp)->FramebufferRenderbufferEXT)) parameters +#define GET_FramebufferRenderbufferEXT(disp) ((disp)->FramebufferRenderbufferEXT) +#define SET_FramebufferRenderbufferEXT(disp, fn) ((disp)->FramebufferRenderbufferEXT = fn) +#define CALL_FramebufferTexture1DEXT(disp, parameters) (*((disp)->FramebufferTexture1DEXT)) parameters +#define GET_FramebufferTexture1DEXT(disp) ((disp)->FramebufferTexture1DEXT) +#define SET_FramebufferTexture1DEXT(disp, fn) ((disp)->FramebufferTexture1DEXT = fn) +#define CALL_FramebufferTexture2DEXT(disp, parameters) (*((disp)->FramebufferTexture2DEXT)) parameters +#define GET_FramebufferTexture2DEXT(disp) ((disp)->FramebufferTexture2DEXT) +#define SET_FramebufferTexture2DEXT(disp, fn) ((disp)->FramebufferTexture2DEXT = fn) +#define CALL_FramebufferTexture3DEXT(disp, parameters) (*((disp)->FramebufferTexture3DEXT)) parameters +#define GET_FramebufferTexture3DEXT(disp) ((disp)->FramebufferTexture3DEXT) +#define SET_FramebufferTexture3DEXT(disp, fn) ((disp)->FramebufferTexture3DEXT = fn) +#define CALL_GenFramebuffersEXT(disp, parameters) (*((disp)->GenFramebuffersEXT)) parameters +#define GET_GenFramebuffersEXT(disp) ((disp)->GenFramebuffersEXT) +#define SET_GenFramebuffersEXT(disp, fn) ((disp)->GenFramebuffersEXT = fn) +#define CALL_GenRenderbuffersEXT(disp, parameters) (*((disp)->GenRenderbuffersEXT)) parameters +#define GET_GenRenderbuffersEXT(disp) ((disp)->GenRenderbuffersEXT) +#define SET_GenRenderbuffersEXT(disp, fn) ((disp)->GenRenderbuffersEXT = fn) +#define CALL_GenerateMipmapEXT(disp, parameters) (*((disp)->GenerateMipmapEXT)) parameters +#define GET_GenerateMipmapEXT(disp) ((disp)->GenerateMipmapEXT) +#define SET_GenerateMipmapEXT(disp, fn) ((disp)->GenerateMipmapEXT = fn) +#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) (*((disp)->GetFramebufferAttachmentParameterivEXT)) parameters +#define GET_GetFramebufferAttachmentParameterivEXT(disp) ((disp)->GetFramebufferAttachmentParameterivEXT) +#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) ((disp)->GetFramebufferAttachmentParameterivEXT = fn) +#define CALL_GetRenderbufferParameterivEXT(disp, parameters) (*((disp)->GetRenderbufferParameterivEXT)) parameters +#define GET_GetRenderbufferParameterivEXT(disp) ((disp)->GetRenderbufferParameterivEXT) +#define SET_GetRenderbufferParameterivEXT(disp, fn) ((disp)->GetRenderbufferParameterivEXT = fn) +#define CALL_IsFramebufferEXT(disp, parameters) (*((disp)->IsFramebufferEXT)) parameters +#define GET_IsFramebufferEXT(disp) ((disp)->IsFramebufferEXT) +#define SET_IsFramebufferEXT(disp, fn) ((disp)->IsFramebufferEXT = fn) +#define CALL_IsRenderbufferEXT(disp, parameters) (*((disp)->IsRenderbufferEXT)) parameters +#define GET_IsRenderbufferEXT(disp) ((disp)->IsRenderbufferEXT) +#define SET_IsRenderbufferEXT(disp, fn) ((disp)->IsRenderbufferEXT = fn) +#define CALL_RenderbufferStorageEXT(disp, parameters) (*((disp)->RenderbufferStorageEXT)) parameters +#define GET_RenderbufferStorageEXT(disp) ((disp)->RenderbufferStorageEXT) +#define SET_RenderbufferStorageEXT(disp, fn) ((disp)->RenderbufferStorageEXT = fn) +#define CALL_BlitFramebufferEXT(disp, parameters) (*((disp)->BlitFramebufferEXT)) parameters +#define GET_BlitFramebufferEXT(disp) ((disp)->BlitFramebufferEXT) +#define SET_BlitFramebufferEXT(disp, fn) ((disp)->BlitFramebufferEXT = fn) +#define CALL_BufferParameteriAPPLE(disp, parameters) (*((disp)->BufferParameteriAPPLE)) parameters +#define GET_BufferParameteriAPPLE(disp) ((disp)->BufferParameteriAPPLE) +#define SET_BufferParameteriAPPLE(disp, fn) ((disp)->BufferParameteriAPPLE = fn) +#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) (*((disp)->FlushMappedBufferRangeAPPLE)) parameters +#define GET_FlushMappedBufferRangeAPPLE(disp) ((disp)->FlushMappedBufferRangeAPPLE) +#define SET_FlushMappedBufferRangeAPPLE(disp, fn) ((disp)->FlushMappedBufferRangeAPPLE = fn) +#define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters +#define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT) +#define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn) +#define CALL_ProvokingVertexEXT(disp, parameters) (*((disp)->ProvokingVertexEXT)) parameters +#define GET_ProvokingVertexEXT(disp) ((disp)->ProvokingVertexEXT) +#define SET_ProvokingVertexEXT(disp, fn) ((disp)->ProvokingVertexEXT = fn) +#define CALL_GetTexParameterPointervAPPLE(disp, parameters) (*((disp)->GetTexParameterPointervAPPLE)) parameters +#define GET_GetTexParameterPointervAPPLE(disp) ((disp)->GetTexParameterPointervAPPLE) +#define SET_GetTexParameterPointervAPPLE(disp, fn) ((disp)->GetTexParameterPointervAPPLE = fn) +#define CALL_TextureRangeAPPLE(disp, parameters) (*((disp)->TextureRangeAPPLE)) parameters +#define GET_TextureRangeAPPLE(disp) ((disp)->TextureRangeAPPLE) +#define SET_TextureRangeAPPLE(disp, fn) ((disp)->TextureRangeAPPLE = fn) +#define CALL_StencilFuncSeparateATI(disp, parameters) (*((disp)->StencilFuncSeparateATI)) parameters +#define GET_StencilFuncSeparateATI(disp) ((disp)->StencilFuncSeparateATI) +#define SET_StencilFuncSeparateATI(disp, fn) ((disp)->StencilFuncSeparateATI = fn) +#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) (*((disp)->ProgramEnvParameters4fvEXT)) parameters +#define GET_ProgramEnvParameters4fvEXT(disp) ((disp)->ProgramEnvParameters4fvEXT) +#define SET_ProgramEnvParameters4fvEXT(disp, fn) ((disp)->ProgramEnvParameters4fvEXT = fn) +#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) (*((disp)->ProgramLocalParameters4fvEXT)) parameters +#define GET_ProgramLocalParameters4fvEXT(disp) ((disp)->ProgramLocalParameters4fvEXT) +#define SET_ProgramLocalParameters4fvEXT(disp, fn) ((disp)->ProgramLocalParameters4fvEXT = fn) +#define CALL_GetQueryObjecti64vEXT(disp, parameters) (*((disp)->GetQueryObjecti64vEXT)) parameters +#define GET_GetQueryObjecti64vEXT(disp) ((disp)->GetQueryObjecti64vEXT) +#define SET_GetQueryObjecti64vEXT(disp, fn) ((disp)->GetQueryObjecti64vEXT = fn) +#define CALL_GetQueryObjectui64vEXT(disp, parameters) (*((disp)->GetQueryObjectui64vEXT)) parameters +#define GET_GetQueryObjectui64vEXT(disp) ((disp)->GetQueryObjectui64vEXT) +#define SET_GetQueryObjectui64vEXT(disp, fn) ((disp)->GetQueryObjectui64vEXT = fn) + +#else + +#define driDispatchRemapTable_size 387 +extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; + +#define AttachShader_remap_index 0 +#define CreateProgram_remap_index 1 +#define CreateShader_remap_index 2 +#define DeleteProgram_remap_index 3 +#define DeleteShader_remap_index 4 +#define DetachShader_remap_index 5 +#define GetAttachedShaders_remap_index 6 +#define GetProgramInfoLog_remap_index 7 +#define GetProgramiv_remap_index 8 +#define GetShaderInfoLog_remap_index 9 +#define GetShaderiv_remap_index 10 +#define IsProgram_remap_index 11 +#define IsShader_remap_index 12 +#define StencilFuncSeparate_remap_index 13 +#define StencilMaskSeparate_remap_index 14 +#define StencilOpSeparate_remap_index 15 +#define UniformMatrix2x3fv_remap_index 16 +#define UniformMatrix2x4fv_remap_index 17 +#define UniformMatrix3x2fv_remap_index 18 +#define UniformMatrix3x4fv_remap_index 19 +#define UniformMatrix4x2fv_remap_index 20 +#define UniformMatrix4x3fv_remap_index 21 +#define LoadTransposeMatrixdARB_remap_index 22 +#define LoadTransposeMatrixfARB_remap_index 23 +#define MultTransposeMatrixdARB_remap_index 24 +#define MultTransposeMatrixfARB_remap_index 25 +#define SampleCoverageARB_remap_index 26 +#define CompressedTexImage1DARB_remap_index 27 +#define CompressedTexImage2DARB_remap_index 28 +#define CompressedTexImage3DARB_remap_index 29 +#define CompressedTexSubImage1DARB_remap_index 30 +#define CompressedTexSubImage2DARB_remap_index 31 +#define CompressedTexSubImage3DARB_remap_index 32 +#define GetCompressedTexImageARB_remap_index 33 +#define DisableVertexAttribArrayARB_remap_index 34 +#define EnableVertexAttribArrayARB_remap_index 35 +#define GetProgramEnvParameterdvARB_remap_index 36 +#define GetProgramEnvParameterfvARB_remap_index 37 +#define GetProgramLocalParameterdvARB_remap_index 38 +#define GetProgramLocalParameterfvARB_remap_index 39 +#define GetProgramStringARB_remap_index 40 +#define GetProgramivARB_remap_index 41 +#define GetVertexAttribdvARB_remap_index 42 +#define GetVertexAttribfvARB_remap_index 43 +#define GetVertexAttribivARB_remap_index 44 +#define ProgramEnvParameter4dARB_remap_index 45 +#define ProgramEnvParameter4dvARB_remap_index 46 +#define ProgramEnvParameter4fARB_remap_index 47 +#define ProgramEnvParameter4fvARB_remap_index 48 +#define ProgramLocalParameter4dARB_remap_index 49 +#define ProgramLocalParameter4dvARB_remap_index 50 +#define ProgramLocalParameter4fARB_remap_index 51 +#define ProgramLocalParameter4fvARB_remap_index 52 +#define ProgramStringARB_remap_index 53 +#define VertexAttrib1dARB_remap_index 54 +#define VertexAttrib1dvARB_remap_index 55 +#define VertexAttrib1fARB_remap_index 56 +#define VertexAttrib1fvARB_remap_index 57 +#define VertexAttrib1sARB_remap_index 58 +#define VertexAttrib1svARB_remap_index 59 +#define VertexAttrib2dARB_remap_index 60 +#define VertexAttrib2dvARB_remap_index 61 +#define VertexAttrib2fARB_remap_index 62 +#define VertexAttrib2fvARB_remap_index 63 +#define VertexAttrib2sARB_remap_index 64 +#define VertexAttrib2svARB_remap_index 65 +#define VertexAttrib3dARB_remap_index 66 +#define VertexAttrib3dvARB_remap_index 67 +#define VertexAttrib3fARB_remap_index 68 +#define VertexAttrib3fvARB_remap_index 69 +#define VertexAttrib3sARB_remap_index 70 +#define VertexAttrib3svARB_remap_index 71 +#define VertexAttrib4NbvARB_remap_index 72 +#define VertexAttrib4NivARB_remap_index 73 +#define VertexAttrib4NsvARB_remap_index 74 +#define VertexAttrib4NubARB_remap_index 75 +#define VertexAttrib4NubvARB_remap_index 76 +#define VertexAttrib4NuivARB_remap_index 77 +#define VertexAttrib4NusvARB_remap_index 78 +#define VertexAttrib4bvARB_remap_index 79 +#define VertexAttrib4dARB_remap_index 80 +#define VertexAttrib4dvARB_remap_index 81 +#define VertexAttrib4fARB_remap_index 82 +#define VertexAttrib4fvARB_remap_index 83 +#define VertexAttrib4ivARB_remap_index 84 +#define VertexAttrib4sARB_remap_index 85 +#define VertexAttrib4svARB_remap_index 86 +#define VertexAttrib4ubvARB_remap_index 87 +#define VertexAttrib4uivARB_remap_index 88 +#define VertexAttrib4usvARB_remap_index 89 +#define VertexAttribPointerARB_remap_index 90 +#define BindBufferARB_remap_index 91 +#define BufferDataARB_remap_index 92 +#define BufferSubDataARB_remap_index 93 +#define DeleteBuffersARB_remap_index 94 +#define GenBuffersARB_remap_index 95 +#define GetBufferParameterivARB_remap_index 96 +#define GetBufferPointervARB_remap_index 97 +#define GetBufferSubDataARB_remap_index 98 +#define IsBufferARB_remap_index 99 +#define MapBufferARB_remap_index 100 +#define UnmapBufferARB_remap_index 101 +#define BeginQueryARB_remap_index 102 +#define DeleteQueriesARB_remap_index 103 +#define EndQueryARB_remap_index 104 +#define GenQueriesARB_remap_index 105 +#define GetQueryObjectivARB_remap_index 106 +#define GetQueryObjectuivARB_remap_index 107 +#define GetQueryivARB_remap_index 108 +#define IsQueryARB_remap_index 109 +#define AttachObjectARB_remap_index 110 +#define CompileShaderARB_remap_index 111 +#define CreateProgramObjectARB_remap_index 112 +#define CreateShaderObjectARB_remap_index 113 +#define DeleteObjectARB_remap_index 114 +#define DetachObjectARB_remap_index 115 +#define GetActiveUniformARB_remap_index 116 +#define GetAttachedObjectsARB_remap_index 117 +#define GetHandleARB_remap_index 118 +#define GetInfoLogARB_remap_index 119 +#define GetObjectParameterfvARB_remap_index 120 +#define GetObjectParameterivARB_remap_index 121 +#define GetShaderSourceARB_remap_index 122 +#define GetUniformLocationARB_remap_index 123 +#define GetUniformfvARB_remap_index 124 +#define GetUniformivARB_remap_index 125 +#define LinkProgramARB_remap_index 126 +#define ShaderSourceARB_remap_index 127 +#define Uniform1fARB_remap_index 128 +#define Uniform1fvARB_remap_index 129 +#define Uniform1iARB_remap_index 130 +#define Uniform1ivARB_remap_index 131 +#define Uniform2fARB_remap_index 132 +#define Uniform2fvARB_remap_index 133 +#define Uniform2iARB_remap_index 134 +#define Uniform2ivARB_remap_index 135 +#define Uniform3fARB_remap_index 136 +#define Uniform3fvARB_remap_index 137 +#define Uniform3iARB_remap_index 138 +#define Uniform3ivARB_remap_index 139 +#define Uniform4fARB_remap_index 140 +#define Uniform4fvARB_remap_index 141 +#define Uniform4iARB_remap_index 142 +#define Uniform4ivARB_remap_index 143 +#define UniformMatrix2fvARB_remap_index 144 +#define UniformMatrix3fvARB_remap_index 145 +#define UniformMatrix4fvARB_remap_index 146 +#define UseProgramObjectARB_remap_index 147 +#define ValidateProgramARB_remap_index 148 +#define BindAttribLocationARB_remap_index 149 +#define GetActiveAttribARB_remap_index 150 +#define GetAttribLocationARB_remap_index 151 +#define DrawBuffersARB_remap_index 152 +#define RenderbufferStorageMultisample_remap_index 153 +#define FlushMappedBufferRange_remap_index 154 +#define MapBufferRange_remap_index 155 +#define BindVertexArray_remap_index 156 +#define GenVertexArrays_remap_index 157 +#define CopyBufferSubData_remap_index 158 +#define ClientWaitSync_remap_index 159 +#define DeleteSync_remap_index 160 +#define FenceSync_remap_index 161 +#define GetInteger64v_remap_index 162 +#define GetSynciv_remap_index 163 +#define IsSync_remap_index 164 +#define WaitSync_remap_index 165 +#define DrawElementsBaseVertex_remap_index 166 +#define DrawRangeElementsBaseVertex_remap_index 167 +#define MultiDrawElementsBaseVertex_remap_index 168 +#define PolygonOffsetEXT_remap_index 169 +#define GetPixelTexGenParameterfvSGIS_remap_index 170 +#define GetPixelTexGenParameterivSGIS_remap_index 171 +#define PixelTexGenParameterfSGIS_remap_index 172 +#define PixelTexGenParameterfvSGIS_remap_index 173 +#define PixelTexGenParameteriSGIS_remap_index 174 +#define PixelTexGenParameterivSGIS_remap_index 175 +#define SampleMaskSGIS_remap_index 176 +#define SamplePatternSGIS_remap_index 177 +#define ColorPointerEXT_remap_index 178 +#define EdgeFlagPointerEXT_remap_index 179 +#define IndexPointerEXT_remap_index 180 +#define NormalPointerEXT_remap_index 181 +#define TexCoordPointerEXT_remap_index 182 +#define VertexPointerEXT_remap_index 183 +#define PointParameterfEXT_remap_index 184 +#define PointParameterfvEXT_remap_index 185 +#define LockArraysEXT_remap_index 186 +#define UnlockArraysEXT_remap_index 187 +#define CullParameterdvEXT_remap_index 188 +#define CullParameterfvEXT_remap_index 189 +#define SecondaryColor3bEXT_remap_index 190 +#define SecondaryColor3bvEXT_remap_index 191 +#define SecondaryColor3dEXT_remap_index 192 +#define SecondaryColor3dvEXT_remap_index 193 +#define SecondaryColor3fEXT_remap_index 194 +#define SecondaryColor3fvEXT_remap_index 195 +#define SecondaryColor3iEXT_remap_index 196 +#define SecondaryColor3ivEXT_remap_index 197 +#define SecondaryColor3sEXT_remap_index 198 +#define SecondaryColor3svEXT_remap_index 199 +#define SecondaryColor3ubEXT_remap_index 200 +#define SecondaryColor3ubvEXT_remap_index 201 +#define SecondaryColor3uiEXT_remap_index 202 +#define SecondaryColor3uivEXT_remap_index 203 +#define SecondaryColor3usEXT_remap_index 204 +#define SecondaryColor3usvEXT_remap_index 205 +#define SecondaryColorPointerEXT_remap_index 206 +#define MultiDrawArraysEXT_remap_index 207 +#define MultiDrawElementsEXT_remap_index 208 +#define FogCoordPointerEXT_remap_index 209 +#define FogCoorddEXT_remap_index 210 +#define FogCoorddvEXT_remap_index 211 +#define FogCoordfEXT_remap_index 212 +#define FogCoordfvEXT_remap_index 213 +#define PixelTexGenSGIX_remap_index 214 +#define BlendFuncSeparateEXT_remap_index 215 +#define FlushVertexArrayRangeNV_remap_index 216 +#define VertexArrayRangeNV_remap_index 217 +#define CombinerInputNV_remap_index 218 +#define CombinerOutputNV_remap_index 219 +#define CombinerParameterfNV_remap_index 220 +#define CombinerParameterfvNV_remap_index 221 +#define CombinerParameteriNV_remap_index 222 +#define CombinerParameterivNV_remap_index 223 +#define FinalCombinerInputNV_remap_index 224 +#define GetCombinerInputParameterfvNV_remap_index 225 +#define GetCombinerInputParameterivNV_remap_index 226 +#define GetCombinerOutputParameterfvNV_remap_index 227 +#define GetCombinerOutputParameterivNV_remap_index 228 +#define GetFinalCombinerInputParameterfvNV_remap_index 229 +#define GetFinalCombinerInputParameterivNV_remap_index 230 +#define ResizeBuffersMESA_remap_index 231 +#define WindowPos2dMESA_remap_index 232 +#define WindowPos2dvMESA_remap_index 233 +#define WindowPos2fMESA_remap_index 234 +#define WindowPos2fvMESA_remap_index 235 +#define WindowPos2iMESA_remap_index 236 +#define WindowPos2ivMESA_remap_index 237 +#define WindowPos2sMESA_remap_index 238 +#define WindowPos2svMESA_remap_index 239 +#define WindowPos3dMESA_remap_index 240 +#define WindowPos3dvMESA_remap_index 241 +#define WindowPos3fMESA_remap_index 242 +#define WindowPos3fvMESA_remap_index 243 +#define WindowPos3iMESA_remap_index 244 +#define WindowPos3ivMESA_remap_index 245 +#define WindowPos3sMESA_remap_index 246 +#define WindowPos3svMESA_remap_index 247 +#define WindowPos4dMESA_remap_index 248 +#define WindowPos4dvMESA_remap_index 249 +#define WindowPos4fMESA_remap_index 250 +#define WindowPos4fvMESA_remap_index 251 +#define WindowPos4iMESA_remap_index 252 +#define WindowPos4ivMESA_remap_index 253 +#define WindowPos4sMESA_remap_index 254 +#define WindowPos4svMESA_remap_index 255 +#define MultiModeDrawArraysIBM_remap_index 256 +#define MultiModeDrawElementsIBM_remap_index 257 +#define DeleteFencesNV_remap_index 258 +#define FinishFenceNV_remap_index 259 +#define GenFencesNV_remap_index 260 +#define GetFenceivNV_remap_index 261 +#define IsFenceNV_remap_index 262 +#define SetFenceNV_remap_index 263 +#define TestFenceNV_remap_index 264 +#define AreProgramsResidentNV_remap_index 265 +#define BindProgramNV_remap_index 266 +#define DeleteProgramsNV_remap_index 267 +#define ExecuteProgramNV_remap_index 268 +#define GenProgramsNV_remap_index 269 +#define GetProgramParameterdvNV_remap_index 270 +#define GetProgramParameterfvNV_remap_index 271 +#define GetProgramStringNV_remap_index 272 +#define GetProgramivNV_remap_index 273 +#define GetTrackMatrixivNV_remap_index 274 +#define GetVertexAttribPointervNV_remap_index 275 +#define GetVertexAttribdvNV_remap_index 276 +#define GetVertexAttribfvNV_remap_index 277 +#define GetVertexAttribivNV_remap_index 278 +#define IsProgramNV_remap_index 279 +#define LoadProgramNV_remap_index 280 +#define ProgramParameters4dvNV_remap_index 281 +#define ProgramParameters4fvNV_remap_index 282 +#define RequestResidentProgramsNV_remap_index 283 +#define TrackMatrixNV_remap_index 284 +#define VertexAttrib1dNV_remap_index 285 +#define VertexAttrib1dvNV_remap_index 286 +#define VertexAttrib1fNV_remap_index 287 +#define VertexAttrib1fvNV_remap_index 288 +#define VertexAttrib1sNV_remap_index 289 +#define VertexAttrib1svNV_remap_index 290 +#define VertexAttrib2dNV_remap_index 291 +#define VertexAttrib2dvNV_remap_index 292 +#define VertexAttrib2fNV_remap_index 293 +#define VertexAttrib2fvNV_remap_index 294 +#define VertexAttrib2sNV_remap_index 295 +#define VertexAttrib2svNV_remap_index 296 +#define VertexAttrib3dNV_remap_index 297 +#define VertexAttrib3dvNV_remap_index 298 +#define VertexAttrib3fNV_remap_index 299 +#define VertexAttrib3fvNV_remap_index 300 +#define VertexAttrib3sNV_remap_index 301 +#define VertexAttrib3svNV_remap_index 302 +#define VertexAttrib4dNV_remap_index 303 +#define VertexAttrib4dvNV_remap_index 304 +#define VertexAttrib4fNV_remap_index 305 +#define VertexAttrib4fvNV_remap_index 306 +#define VertexAttrib4sNV_remap_index 307 +#define VertexAttrib4svNV_remap_index 308 +#define VertexAttrib4ubNV_remap_index 309 +#define VertexAttrib4ubvNV_remap_index 310 +#define VertexAttribPointerNV_remap_index 311 +#define VertexAttribs1dvNV_remap_index 312 +#define VertexAttribs1fvNV_remap_index 313 +#define VertexAttribs1svNV_remap_index 314 +#define VertexAttribs2dvNV_remap_index 315 +#define VertexAttribs2fvNV_remap_index 316 +#define VertexAttribs2svNV_remap_index 317 +#define VertexAttribs3dvNV_remap_index 318 +#define VertexAttribs3fvNV_remap_index 319 +#define VertexAttribs3svNV_remap_index 320 +#define VertexAttribs4dvNV_remap_index 321 +#define VertexAttribs4fvNV_remap_index 322 +#define VertexAttribs4svNV_remap_index 323 +#define VertexAttribs4ubvNV_remap_index 324 +#define GetTexBumpParameterfvATI_remap_index 325 +#define GetTexBumpParameterivATI_remap_index 326 +#define TexBumpParameterfvATI_remap_index 327 +#define TexBumpParameterivATI_remap_index 328 +#define AlphaFragmentOp1ATI_remap_index 329 +#define AlphaFragmentOp2ATI_remap_index 330 +#define AlphaFragmentOp3ATI_remap_index 331 +#define BeginFragmentShaderATI_remap_index 332 +#define BindFragmentShaderATI_remap_index 333 +#define ColorFragmentOp1ATI_remap_index 334 +#define ColorFragmentOp2ATI_remap_index 335 +#define ColorFragmentOp3ATI_remap_index 336 +#define DeleteFragmentShaderATI_remap_index 337 +#define EndFragmentShaderATI_remap_index 338 +#define GenFragmentShadersATI_remap_index 339 +#define PassTexCoordATI_remap_index 340 +#define SampleMapATI_remap_index 341 +#define SetFragmentShaderConstantATI_remap_index 342 +#define PointParameteriNV_remap_index 343 +#define PointParameterivNV_remap_index 344 +#define ActiveStencilFaceEXT_remap_index 345 +#define BindVertexArrayAPPLE_remap_index 346 +#define DeleteVertexArraysAPPLE_remap_index 347 +#define GenVertexArraysAPPLE_remap_index 348 +#define IsVertexArrayAPPLE_remap_index 349 +#define GetProgramNamedParameterdvNV_remap_index 350 +#define GetProgramNamedParameterfvNV_remap_index 351 +#define ProgramNamedParameter4dNV_remap_index 352 +#define ProgramNamedParameter4dvNV_remap_index 353 +#define ProgramNamedParameter4fNV_remap_index 354 +#define ProgramNamedParameter4fvNV_remap_index 355 +#define DepthBoundsEXT_remap_index 356 +#define BlendEquationSeparateEXT_remap_index 357 +#define BindFramebufferEXT_remap_index 358 +#define BindRenderbufferEXT_remap_index 359 +#define CheckFramebufferStatusEXT_remap_index 360 +#define DeleteFramebuffersEXT_remap_index 361 +#define DeleteRenderbuffersEXT_remap_index 362 +#define FramebufferRenderbufferEXT_remap_index 363 +#define FramebufferTexture1DEXT_remap_index 364 +#define FramebufferTexture2DEXT_remap_index 365 +#define FramebufferTexture3DEXT_remap_index 366 +#define GenFramebuffersEXT_remap_index 367 +#define GenRenderbuffersEXT_remap_index 368 +#define GenerateMipmapEXT_remap_index 369 +#define GetFramebufferAttachmentParameterivEXT_remap_index 370 +#define GetRenderbufferParameterivEXT_remap_index 371 +#define IsFramebufferEXT_remap_index 372 +#define IsRenderbufferEXT_remap_index 373 +#define RenderbufferStorageEXT_remap_index 374 +#define BlitFramebufferEXT_remap_index 375 +#define BufferParameteriAPPLE_remap_index 376 +#define FlushMappedBufferRangeAPPLE_remap_index 377 +#define FramebufferTextureLayerEXT_remap_index 378 +#define ProvokingVertexEXT_remap_index 379 +#define GetTexParameterPointervAPPLE_remap_index 380 +#define TextureRangeAPPLE_remap_index 381 +#define StencilFuncSeparateATI_remap_index 382 +#define ProgramEnvParameters4fvEXT_remap_index 383 +#define ProgramLocalParameters4fvEXT_remap_index 384 +#define GetQueryObjecti64vEXT_remap_index 385 +#define GetQueryObjectui64vEXT_remap_index 386 + +#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) +#define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) +#define SET_AttachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index], fn) +#define CALL_CreateProgram(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgram_remap_index], parameters) +#define GET_CreateProgram(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index]) +#define SET_CreateProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index], fn) +#define CALL_CreateShader(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShader_remap_index], parameters) +#define GET_CreateShader(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index]) +#define SET_CreateShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index], fn) +#define CALL_DeleteProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteProgram_remap_index], parameters) +#define GET_DeleteProgram(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index]) +#define SET_DeleteProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index], fn) +#define CALL_DeleteShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteShader_remap_index], parameters) +#define GET_DeleteShader(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index]) +#define SET_DeleteShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index], fn) +#define CALL_DetachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[DetachShader_remap_index], parameters) +#define GET_DetachShader(disp) GET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index]) +#define SET_DetachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index], fn) +#define CALL_GetAttachedShaders(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLuint *)), driDispatchRemapTable[GetAttachedShaders_remap_index], parameters) +#define GET_GetAttachedShaders(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index]) +#define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index], fn) +#define CALL_GetProgramInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetProgramInfoLog_remap_index], parameters) +#define GET_GetProgramInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index]) +#define SET_GetProgramInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index], fn) +#define CALL_GetProgramiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramiv_remap_index], parameters) +#define GET_GetProgramiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index]) +#define SET_GetProgramiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index], fn) +#define CALL_GetShaderInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetShaderInfoLog_remap_index], parameters) +#define GET_GetShaderInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index]) +#define SET_GetShaderInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index], fn) +#define CALL_GetShaderiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetShaderiv_remap_index], parameters) +#define GET_GetShaderiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index]) +#define SET_GetShaderiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index], fn) +#define CALL_IsProgram(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgram_remap_index], parameters) +#define GET_IsProgram(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index]) +#define SET_IsProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index], fn) +#define CALL_IsShader(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsShader_remap_index], parameters) +#define GET_IsShader(disp) GET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index]) +#define SET_IsShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index], fn) +#define CALL_StencilFuncSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparate_remap_index], parameters) +#define GET_StencilFuncSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index]) +#define SET_StencilFuncSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index], fn) +#define CALL_StencilMaskSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[StencilMaskSeparate_remap_index], parameters) +#define GET_StencilMaskSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index]) +#define SET_StencilMaskSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index], fn) +#define CALL_StencilOpSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[StencilOpSeparate_remap_index], parameters) +#define GET_StencilOpSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index]) +#define SET_StencilOpSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index], fn) +#define CALL_UniformMatrix2x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2x3fv_remap_index], parameters) +#define GET_UniformMatrix2x3fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x3fv_remap_index]) +#define SET_UniformMatrix2x3fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x3fv_remap_index], fn) +#define CALL_UniformMatrix2x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2x4fv_remap_index], parameters) +#define GET_UniformMatrix2x4fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x4fv_remap_index]) +#define SET_UniformMatrix2x4fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x4fv_remap_index], fn) +#define CALL_UniformMatrix3x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3x2fv_remap_index], parameters) +#define GET_UniformMatrix3x2fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x2fv_remap_index]) +#define SET_UniformMatrix3x2fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x2fv_remap_index], fn) +#define CALL_UniformMatrix3x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3x4fv_remap_index], parameters) +#define GET_UniformMatrix3x4fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x4fv_remap_index]) +#define SET_UniformMatrix3x4fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x4fv_remap_index], fn) +#define CALL_UniformMatrix4x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4x2fv_remap_index], parameters) +#define GET_UniformMatrix4x2fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x2fv_remap_index]) +#define SET_UniformMatrix4x2fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x2fv_remap_index], fn) +#define CALL_UniformMatrix4x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4x3fv_remap_index], parameters) +#define GET_UniformMatrix4x3fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x3fv_remap_index]) +#define SET_UniformMatrix4x3fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x3fv_remap_index], fn) +#define CALL_LoadTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], parameters) +#define GET_LoadTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index]) +#define SET_LoadTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], fn) +#define CALL_LoadTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], parameters) +#define GET_LoadTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index]) +#define SET_LoadTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], fn) +#define CALL_MultTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], parameters) +#define GET_MultTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index]) +#define SET_MultTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], fn) +#define CALL_MultTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], parameters) +#define GET_MultTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index]) +#define SET_MultTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], fn) +#define CALL_SampleCoverageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleCoverageARB_remap_index], parameters) +#define GET_SampleCoverageARB(disp) GET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index]) +#define SET_SampleCoverageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index], fn) +#define CALL_CompressedTexImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage1DARB_remap_index], parameters) +#define GET_CompressedTexImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index]) +#define SET_CompressedTexImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index], fn) +#define CALL_CompressedTexImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage2DARB_remap_index], parameters) +#define GET_CompressedTexImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index]) +#define SET_CompressedTexImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index], fn) +#define CALL_CompressedTexImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage3DARB_remap_index], parameters) +#define GET_CompressedTexImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index]) +#define SET_CompressedTexImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index], fn) +#define CALL_CompressedTexSubImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], parameters) +#define GET_CompressedTexSubImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index]) +#define SET_CompressedTexSubImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], fn) +#define CALL_CompressedTexSubImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], parameters) +#define GET_CompressedTexSubImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index]) +#define SET_CompressedTexSubImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], fn) +#define CALL_CompressedTexSubImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], parameters) +#define GET_CompressedTexSubImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index]) +#define SET_CompressedTexSubImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], fn) +#define CALL_GetCompressedTexImageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLvoid *)), driDispatchRemapTable[GetCompressedTexImageARB_remap_index], parameters) +#define GET_GetCompressedTexImageARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index]) +#define SET_GetCompressedTexImageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index], fn) +#define CALL_DisableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], parameters) +#define GET_DisableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index]) +#define SET_DisableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], fn) +#define CALL_EnableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], parameters) +#define GET_EnableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index]) +#define SET_EnableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], fn) +#define CALL_GetProgramEnvParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], parameters) +#define GET_GetProgramEnvParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index]) +#define SET_GetProgramEnvParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], fn) +#define CALL_GetProgramEnvParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], parameters) +#define GET_GetProgramEnvParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index]) +#define SET_GetProgramEnvParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], fn) +#define CALL_GetProgramLocalParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], parameters) +#define GET_GetProgramLocalParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index]) +#define SET_GetProgramLocalParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], fn) +#define CALL_GetProgramLocalParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], parameters) +#define GET_GetProgramLocalParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index]) +#define SET_GetProgramLocalParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], fn) +#define CALL_GetProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid *)), driDispatchRemapTable[GetProgramStringARB_remap_index], parameters) +#define GET_GetProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index]) +#define SET_GetProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index], fn) +#define CALL_GetProgramivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetProgramivARB_remap_index], parameters) +#define GET_GetProgramivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index]) +#define SET_GetProgramivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index], fn) +#define CALL_GetVertexAttribdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvARB_remap_index], parameters) +#define GET_GetVertexAttribdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index]) +#define SET_GetVertexAttribdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index], fn) +#define CALL_GetVertexAttribfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvARB_remap_index], parameters) +#define GET_GetVertexAttribfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index]) +#define SET_GetVertexAttribfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index], fn) +#define CALL_GetVertexAttribivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivARB_remap_index], parameters) +#define GET_GetVertexAttribivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index]) +#define SET_GetVertexAttribivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index], fn) +#define CALL_ProgramEnvParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], parameters) +#define GET_ProgramEnvParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index]) +#define SET_ProgramEnvParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], fn) +#define CALL_ProgramEnvParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], parameters) +#define GET_ProgramEnvParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index]) +#define SET_ProgramEnvParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], fn) +#define CALL_ProgramEnvParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], parameters) +#define GET_ProgramEnvParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index]) +#define SET_ProgramEnvParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], fn) +#define CALL_ProgramEnvParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], parameters) +#define GET_ProgramEnvParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index]) +#define SET_ProgramEnvParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], fn) +#define CALL_ProgramLocalParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], parameters) +#define GET_ProgramLocalParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index]) +#define SET_ProgramLocalParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], fn) +#define CALL_ProgramLocalParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], parameters) +#define GET_ProgramLocalParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index]) +#define SET_ProgramLocalParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], fn) +#define CALL_ProgramLocalParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], parameters) +#define GET_ProgramLocalParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index]) +#define SET_ProgramLocalParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], fn) +#define CALL_ProgramLocalParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], parameters) +#define GET_ProgramLocalParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index]) +#define SET_ProgramLocalParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], fn) +#define CALL_ProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[ProgramStringARB_remap_index], parameters) +#define GET_ProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index]) +#define SET_ProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index], fn) +#define CALL_VertexAttrib1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dARB_remap_index], parameters) +#define GET_VertexAttrib1dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index]) +#define SET_VertexAttrib1dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index], fn) +#define CALL_VertexAttrib1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvARB_remap_index], parameters) +#define GET_VertexAttrib1dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index]) +#define SET_VertexAttrib1dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index], fn) +#define CALL_VertexAttrib1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fARB_remap_index], parameters) +#define GET_VertexAttrib1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index]) +#define SET_VertexAttrib1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index], fn) +#define CALL_VertexAttrib1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvARB_remap_index], parameters) +#define GET_VertexAttrib1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index]) +#define SET_VertexAttrib1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index], fn) +#define CALL_VertexAttrib1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sARB_remap_index], parameters) +#define GET_VertexAttrib1sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index]) +#define SET_VertexAttrib1sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index], fn) +#define CALL_VertexAttrib1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svARB_remap_index], parameters) +#define GET_VertexAttrib1svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index]) +#define SET_VertexAttrib1svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index], fn) +#define CALL_VertexAttrib2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dARB_remap_index], parameters) +#define GET_VertexAttrib2dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index]) +#define SET_VertexAttrib2dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index], fn) +#define CALL_VertexAttrib2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvARB_remap_index], parameters) +#define GET_VertexAttrib2dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index]) +#define SET_VertexAttrib2dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index], fn) +#define CALL_VertexAttrib2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fARB_remap_index], parameters) +#define GET_VertexAttrib2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index]) +#define SET_VertexAttrib2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index], fn) +#define CALL_VertexAttrib2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvARB_remap_index], parameters) +#define GET_VertexAttrib2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index]) +#define SET_VertexAttrib2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index], fn) +#define CALL_VertexAttrib2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sARB_remap_index], parameters) +#define GET_VertexAttrib2sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index]) +#define SET_VertexAttrib2sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index], fn) +#define CALL_VertexAttrib2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svARB_remap_index], parameters) +#define GET_VertexAttrib2svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index]) +#define SET_VertexAttrib2svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index], fn) +#define CALL_VertexAttrib3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dARB_remap_index], parameters) +#define GET_VertexAttrib3dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index]) +#define SET_VertexAttrib3dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index], fn) +#define CALL_VertexAttrib3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvARB_remap_index], parameters) +#define GET_VertexAttrib3dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index]) +#define SET_VertexAttrib3dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index], fn) +#define CALL_VertexAttrib3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fARB_remap_index], parameters) +#define GET_VertexAttrib3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index]) +#define SET_VertexAttrib3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index], fn) +#define CALL_VertexAttrib3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvARB_remap_index], parameters) +#define GET_VertexAttrib3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index]) +#define SET_VertexAttrib3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index], fn) +#define CALL_VertexAttrib3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sARB_remap_index], parameters) +#define GET_VertexAttrib3sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index]) +#define SET_VertexAttrib3sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index], fn) +#define CALL_VertexAttrib3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svARB_remap_index], parameters) +#define GET_VertexAttrib3svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index]) +#define SET_VertexAttrib3svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index], fn) +#define CALL_VertexAttrib4NbvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], parameters) +#define GET_VertexAttrib4NbvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index]) +#define SET_VertexAttrib4NbvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], fn) +#define CALL_VertexAttrib4NivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4NivARB_remap_index], parameters) +#define GET_VertexAttrib4NivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index]) +#define SET_VertexAttrib4NivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index], fn) +#define CALL_VertexAttrib4NsvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], parameters) +#define GET_VertexAttrib4NsvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index]) +#define SET_VertexAttrib4NsvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], fn) +#define CALL_VertexAttrib4NubARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4NubARB_remap_index], parameters) +#define GET_VertexAttrib4NubARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index]) +#define SET_VertexAttrib4NubARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index], fn) +#define CALL_VertexAttrib4NubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], parameters) +#define GET_VertexAttrib4NubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index]) +#define SET_VertexAttrib4NubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], fn) +#define CALL_VertexAttrib4NuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], parameters) +#define GET_VertexAttrib4NuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index]) +#define SET_VertexAttrib4NuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], fn) +#define CALL_VertexAttrib4NusvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], parameters) +#define GET_VertexAttrib4NusvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index]) +#define SET_VertexAttrib4NusvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], fn) +#define CALL_VertexAttrib4bvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4bvARB_remap_index], parameters) +#define GET_VertexAttrib4bvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index]) +#define SET_VertexAttrib4bvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index], fn) +#define CALL_VertexAttrib4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dARB_remap_index], parameters) +#define GET_VertexAttrib4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index]) +#define SET_VertexAttrib4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index], fn) +#define CALL_VertexAttrib4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvARB_remap_index], parameters) +#define GET_VertexAttrib4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index]) +#define SET_VertexAttrib4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index], fn) +#define CALL_VertexAttrib4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fARB_remap_index], parameters) +#define GET_VertexAttrib4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index]) +#define SET_VertexAttrib4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index], fn) +#define CALL_VertexAttrib4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvARB_remap_index], parameters) +#define GET_VertexAttrib4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index]) +#define SET_VertexAttrib4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index], fn) +#define CALL_VertexAttrib4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4ivARB_remap_index], parameters) +#define GET_VertexAttrib4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index]) +#define SET_VertexAttrib4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index], fn) +#define CALL_VertexAttrib4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sARB_remap_index], parameters) +#define GET_VertexAttrib4sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index]) +#define SET_VertexAttrib4sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index], fn) +#define CALL_VertexAttrib4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svARB_remap_index], parameters) +#define GET_VertexAttrib4svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index]) +#define SET_VertexAttrib4svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index], fn) +#define CALL_VertexAttrib4ubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], parameters) +#define GET_VertexAttrib4ubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index]) +#define SET_VertexAttrib4ubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], fn) +#define CALL_VertexAttrib4uivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4uivARB_remap_index], parameters) +#define GET_VertexAttrib4uivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index]) +#define SET_VertexAttrib4uivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index], fn) +#define CALL_VertexAttrib4usvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4usvARB_remap_index], parameters) +#define GET_VertexAttrib4usvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index]) +#define SET_VertexAttrib4usvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index], fn) +#define CALL_VertexAttribPointerARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerARB_remap_index], parameters) +#define GET_VertexAttribPointerARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index]) +#define SET_VertexAttribPointerARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index], fn) +#define CALL_BindBufferARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindBufferARB_remap_index], parameters) +#define GET_BindBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index]) +#define SET_BindBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index], fn) +#define CALL_BufferDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)), driDispatchRemapTable[BufferDataARB_remap_index], parameters) +#define GET_BufferDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index]) +#define SET_BufferDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index], fn) +#define CALL_BufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)), driDispatchRemapTable[BufferSubDataARB_remap_index], parameters) +#define GET_BufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index]) +#define SET_BufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index], fn) +#define CALL_DeleteBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteBuffersARB_remap_index], parameters) +#define GET_DeleteBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index]) +#define SET_DeleteBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index], fn) +#define CALL_GenBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenBuffersARB_remap_index], parameters) +#define GET_GenBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index]) +#define SET_GenBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index], fn) +#define CALL_GetBufferParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetBufferParameterivARB_remap_index], parameters) +#define GET_GetBufferParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index]) +#define SET_GetBufferParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index], fn) +#define CALL_GetBufferPointervARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetBufferPointervARB_remap_index], parameters) +#define GET_GetBufferPointervARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index]) +#define SET_GetBufferPointervARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index], fn) +#define CALL_GetBufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)), driDispatchRemapTable[GetBufferSubDataARB_remap_index], parameters) +#define GET_GetBufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index]) +#define SET_GetBufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index], fn) +#define CALL_IsBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsBufferARB_remap_index], parameters) +#define GET_IsBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index]) +#define SET_IsBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index], fn) +#define CALL_MapBufferARB(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[MapBufferARB_remap_index], parameters) +#define GET_MapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index]) +#define SET_MapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index], fn) +#define CALL_UnmapBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[UnmapBufferARB_remap_index], parameters) +#define GET_UnmapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index]) +#define SET_UnmapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index], fn) +#define CALL_BeginQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BeginQueryARB_remap_index], parameters) +#define GET_BeginQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index]) +#define SET_BeginQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index], fn) +#define CALL_DeleteQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteQueriesARB_remap_index], parameters) +#define GET_DeleteQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index]) +#define SET_DeleteQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index], fn) +#define CALL_EndQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[EndQueryARB_remap_index], parameters) +#define GET_EndQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index]) +#define SET_EndQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index], fn) +#define CALL_GenQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenQueriesARB_remap_index], parameters) +#define GET_GenQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index]) +#define SET_GenQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index], fn) +#define CALL_GetQueryObjectivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetQueryObjectivARB_remap_index], parameters) +#define GET_GetQueryObjectivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index]) +#define SET_GetQueryObjectivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index], fn) +#define CALL_GetQueryObjectuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), driDispatchRemapTable[GetQueryObjectuivARB_remap_index], parameters) +#define GET_GetQueryObjectuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index]) +#define SET_GetQueryObjectuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index], fn) +#define CALL_GetQueryivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetQueryivARB_remap_index], parameters) +#define GET_GetQueryivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index]) +#define SET_GetQueryivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index], fn) +#define CALL_IsQueryARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsQueryARB_remap_index], parameters) +#define GET_IsQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index]) +#define SET_IsQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index], fn) +#define CALL_AttachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[AttachObjectARB_remap_index], parameters) +#define GET_AttachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index]) +#define SET_AttachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index], fn) +#define CALL_CompileShaderARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[CompileShaderARB_remap_index], parameters) +#define GET_CompileShaderARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index]) +#define SET_CompileShaderARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index], fn) +#define CALL_CreateProgramObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgramObjectARB_remap_index], parameters) +#define GET_CreateProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index]) +#define SET_CreateProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index], fn) +#define CALL_CreateShaderObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShaderObjectARB_remap_index], parameters) +#define GET_CreateShaderObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index]) +#define SET_CreateShaderObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index], fn) +#define CALL_DeleteObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[DeleteObjectARB_remap_index], parameters) +#define GET_DeleteObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index]) +#define SET_DeleteObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index], fn) +#define CALL_DetachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[DetachObjectARB_remap_index], parameters) +#define GET_DetachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index]) +#define SET_DetachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index], fn) +#define CALL_GetActiveUniformARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveUniformARB_remap_index], parameters) +#define GET_GetActiveUniformARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index]) +#define SET_GetActiveUniformARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index], fn) +#define CALL_GetAttachedObjectsARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)), driDispatchRemapTable[GetAttachedObjectsARB_remap_index], parameters) +#define GET_GetAttachedObjectsARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index]) +#define SET_GetAttachedObjectsARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index], fn) +#define CALL_GetHandleARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GetHandleARB_remap_index], parameters) +#define GET_GetHandleARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index]) +#define SET_GetHandleARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index], fn) +#define CALL_GetInfoLogARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetInfoLogARB_remap_index], parameters) +#define GET_GetInfoLogARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index]) +#define SET_GetInfoLogARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index], fn) +#define CALL_GetObjectParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLfloat *)), driDispatchRemapTable[GetObjectParameterfvARB_remap_index], parameters) +#define GET_GetObjectParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index]) +#define SET_GetObjectParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index], fn) +#define CALL_GetObjectParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLint *)), driDispatchRemapTable[GetObjectParameterivARB_remap_index], parameters) +#define GET_GetObjectParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index]) +#define SET_GetObjectParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index], fn) +#define CALL_GetShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetShaderSourceARB_remap_index], parameters) +#define GET_GetShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index]) +#define SET_GetShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index], fn) +#define CALL_GetUniformLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetUniformLocationARB_remap_index], parameters) +#define GET_GetUniformLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index]) +#define SET_GetUniformLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index], fn) +#define CALL_GetUniformfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLfloat *)), driDispatchRemapTable[GetUniformfvARB_remap_index], parameters) +#define GET_GetUniformfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index]) +#define SET_GetUniformfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index], fn) +#define CALL_GetUniformivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLint *)), driDispatchRemapTable[GetUniformivARB_remap_index], parameters) +#define GET_GetUniformivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index]) +#define SET_GetUniformivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index], fn) +#define CALL_LinkProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[LinkProgramARB_remap_index], parameters) +#define GET_LinkProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index]) +#define SET_LinkProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index], fn) +#define CALL_ShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)), driDispatchRemapTable[ShaderSourceARB_remap_index], parameters) +#define GET_ShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index]) +#define SET_ShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index], fn) +#define CALL_Uniform1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat)), driDispatchRemapTable[Uniform1fARB_remap_index], parameters) +#define GET_Uniform1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index]) +#define SET_Uniform1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index], fn) +#define CALL_Uniform1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform1fvARB_remap_index], parameters) +#define GET_Uniform1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index]) +#define SET_Uniform1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index], fn) +#define CALL_Uniform1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[Uniform1iARB_remap_index], parameters) +#define GET_Uniform1iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index]) +#define SET_Uniform1iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index], fn) +#define CALL_Uniform1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform1ivARB_remap_index], parameters) +#define GET_Uniform1ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index]) +#define SET_Uniform1ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index], fn) +#define CALL_Uniform2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), driDispatchRemapTable[Uniform2fARB_remap_index], parameters) +#define GET_Uniform2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index]) +#define SET_Uniform2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index], fn) +#define CALL_Uniform2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform2fvARB_remap_index], parameters) +#define GET_Uniform2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index]) +#define SET_Uniform2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index], fn) +#define CALL_Uniform2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[Uniform2iARB_remap_index], parameters) +#define GET_Uniform2iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index]) +#define SET_Uniform2iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index], fn) +#define CALL_Uniform2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform2ivARB_remap_index], parameters) +#define GET_Uniform2ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index]) +#define SET_Uniform2ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index], fn) +#define CALL_Uniform3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform3fARB_remap_index], parameters) +#define GET_Uniform3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index]) +#define SET_Uniform3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index], fn) +#define CALL_Uniform3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform3fvARB_remap_index], parameters) +#define GET_Uniform3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index]) +#define SET_Uniform3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index], fn) +#define CALL_Uniform3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform3iARB_remap_index], parameters) +#define GET_Uniform3iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index]) +#define SET_Uniform3iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index], fn) +#define CALL_Uniform3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform3ivARB_remap_index], parameters) +#define GET_Uniform3ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index]) +#define SET_Uniform3ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index], fn) +#define CALL_Uniform4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform4fARB_remap_index], parameters) +#define GET_Uniform4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index]) +#define SET_Uniform4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index], fn) +#define CALL_Uniform4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform4fvARB_remap_index], parameters) +#define GET_Uniform4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index]) +#define SET_Uniform4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index], fn) +#define CALL_Uniform4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform4iARB_remap_index], parameters) +#define GET_Uniform4iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index]) +#define SET_Uniform4iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index], fn) +#define CALL_Uniform4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform4ivARB_remap_index], parameters) +#define GET_Uniform4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index]) +#define SET_Uniform4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index], fn) +#define CALL_UniformMatrix2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2fvARB_remap_index], parameters) +#define GET_UniformMatrix2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index]) +#define SET_UniformMatrix2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index], fn) +#define CALL_UniformMatrix3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3fvARB_remap_index], parameters) +#define GET_UniformMatrix3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index]) +#define SET_UniformMatrix3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index], fn) +#define CALL_UniformMatrix4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4fvARB_remap_index], parameters) +#define GET_UniformMatrix4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index]) +#define SET_UniformMatrix4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index], fn) +#define CALL_UseProgramObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[UseProgramObjectARB_remap_index], parameters) +#define GET_UseProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index]) +#define SET_UseProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index], fn) +#define CALL_ValidateProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[ValidateProgramARB_remap_index], parameters) +#define GET_ValidateProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index]) +#define SET_ValidateProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index], fn) +#define CALL_BindAttribLocationARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, const GLcharARB *)), driDispatchRemapTable[BindAttribLocationARB_remap_index], parameters) +#define GET_BindAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index]) +#define SET_BindAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index], fn) +#define CALL_GetActiveAttribARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveAttribARB_remap_index], parameters) +#define GET_GetActiveAttribARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index]) +#define SET_GetActiveAttribARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index], fn) +#define CALL_GetAttribLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetAttribLocationARB_remap_index], parameters) +#define GET_GetAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index]) +#define SET_GetAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index], fn) +#define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), driDispatchRemapTable[DrawBuffersARB_remap_index], parameters) +#define GET_DrawBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index]) +#define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index], fn) +#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], parameters) +#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index]) +#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], fn) +#define CALL_FlushMappedBufferRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRange_remap_index], parameters) +#define GET_FlushMappedBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index]) +#define SET_FlushMappedBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index], fn) +#define CALL_MapBufferRange(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr, GLbitfield)), driDispatchRemapTable[MapBufferRange_remap_index], parameters) +#define GET_MapBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index]) +#define SET_MapBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index], fn) +#define CALL_BindVertexArray(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindVertexArray_remap_index], parameters) +#define GET_BindVertexArray(disp) GET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index]) +#define SET_BindVertexArray(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index], fn) +#define CALL_GenVertexArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenVertexArrays_remap_index], parameters) +#define GET_GenVertexArrays(disp) GET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index]) +#define SET_GenVertexArrays(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index], fn) +#define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), driDispatchRemapTable[CopyBufferSubData_remap_index], parameters) +#define GET_CopyBufferSubData(disp) GET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index]) +#define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index], fn) +#define CALL_ClientWaitSync(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[ClientWaitSync_remap_index], parameters) +#define GET_ClientWaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index]) +#define SET_ClientWaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index], fn) +#define CALL_DeleteSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[DeleteSync_remap_index], parameters) +#define GET_DeleteSync(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index]) +#define SET_DeleteSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index], fn) +#define CALL_FenceSync(disp, parameters) CALL_by_offset(disp, (GLsync (GLAPIENTRYP)(GLenum, GLbitfield)), driDispatchRemapTable[FenceSync_remap_index], parameters) +#define GET_FenceSync(disp) GET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index]) +#define SET_FenceSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index], fn) +#define CALL_GetInteger64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint64 *)), driDispatchRemapTable[GetInteger64v_remap_index], parameters) +#define GET_GetInteger64v(disp) GET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index]) +#define SET_GetInteger64v(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index], fn) +#define CALL_GetSynciv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)), driDispatchRemapTable[GetSynciv_remap_index], parameters) +#define GET_GetSynciv(disp) GET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index]) +#define SET_GetSynciv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index], fn) +#define CALL_IsSync(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[IsSync_remap_index], parameters) +#define GET_IsSync(disp) GET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index]) +#define SET_IsSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index], fn) +#define CALL_WaitSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[WaitSync_remap_index], parameters) +#define GET_WaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index]) +#define SET_WaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index], fn) +#define CALL_DrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawElementsBaseVertex_remap_index], parameters) +#define GET_DrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index]) +#define SET_DrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index], fn) +#define CALL_DrawRangeElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], parameters) +#define GET_DrawRangeElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index]) +#define SET_DrawRangeElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], fn) +#define CALL_MultiDrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)), driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], parameters) +#define GET_MultiDrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index]) +#define SET_MultiDrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], fn) +#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[PolygonOffsetEXT_remap_index], parameters) +#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index]) +#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index], fn) +#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], parameters) +#define GET_GetPixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index]) +#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], fn) +#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], parameters) +#define GET_GetPixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index]) +#define SET_GetPixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], fn) +#define CALL_PixelTexGenParameterfSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], parameters) +#define GET_PixelTexGenParameterfSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index]) +#define SET_PixelTexGenParameterfSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], fn) +#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], parameters) +#define GET_PixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index]) +#define SET_PixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], fn) +#define CALL_PixelTexGenParameteriSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], parameters) +#define GET_PixelTexGenParameteriSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index]) +#define SET_PixelTexGenParameteriSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], fn) +#define CALL_PixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], parameters) +#define GET_PixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index]) +#define SET_PixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], fn) +#define CALL_SampleMaskSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleMaskSGIS_remap_index], parameters) +#define GET_SampleMaskSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index]) +#define SET_SampleMaskSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index], fn) +#define CALL_SamplePatternSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[SamplePatternSGIS_remap_index], parameters) +#define GET_SamplePatternSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index]) +#define SET_SamplePatternSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index], fn) +#define CALL_ColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[ColorPointerEXT_remap_index], parameters) +#define GET_ColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index]) +#define SET_ColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index], fn) +#define CALL_EdgeFlagPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, const GLboolean *)), driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], parameters) +#define GET_EdgeFlagPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index]) +#define SET_EdgeFlagPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], fn) +#define CALL_IndexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[IndexPointerEXT_remap_index], parameters) +#define GET_IndexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index]) +#define SET_IndexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index], fn) +#define CALL_NormalPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[NormalPointerEXT_remap_index], parameters) +#define GET_NormalPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index]) +#define SET_NormalPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index], fn) +#define CALL_TexCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[TexCoordPointerEXT_remap_index], parameters) +#define GET_TexCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index]) +#define SET_TexCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index], fn) +#define CALL_VertexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexPointerEXT_remap_index], parameters) +#define GET_VertexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index]) +#define SET_VertexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index], fn) +#define CALL_PointParameterfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PointParameterfEXT_remap_index], parameters) +#define GET_PointParameterfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index]) +#define SET_PointParameterfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index], fn) +#define CALL_PointParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PointParameterfvEXT_remap_index], parameters) +#define GET_PointParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index]) +#define SET_PointParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index], fn) +#define CALL_LockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei)), driDispatchRemapTable[LockArraysEXT_remap_index], parameters) +#define GET_LockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index]) +#define SET_LockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index], fn) +#define CALL_UnlockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[UnlockArraysEXT_remap_index], parameters) +#define GET_UnlockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index]) +#define SET_UnlockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index], fn) +#define CALL_CullParameterdvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), driDispatchRemapTable[CullParameterdvEXT_remap_index], parameters) +#define GET_CullParameterdvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CullParameterdvEXT_remap_index]) +#define SET_CullParameterdvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CullParameterdvEXT_remap_index], fn) +#define CALL_CullParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[CullParameterfvEXT_remap_index], parameters) +#define GET_CullParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CullParameterfvEXT_remap_index]) +#define SET_CullParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CullParameterfvEXT_remap_index], fn) +#define CALL_SecondaryColor3bEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), driDispatchRemapTable[SecondaryColor3bEXT_remap_index], parameters) +#define GET_SecondaryColor3bEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index]) +#define SET_SecondaryColor3bEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index], fn) +#define CALL_SecondaryColor3bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], parameters) +#define GET_SecondaryColor3bvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index]) +#define SET_SecondaryColor3bvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], fn) +#define CALL_SecondaryColor3dEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[SecondaryColor3dEXT_remap_index], parameters) +#define GET_SecondaryColor3dEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index]) +#define SET_SecondaryColor3dEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index], fn) +#define CALL_SecondaryColor3dvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], parameters) +#define GET_SecondaryColor3dvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index]) +#define SET_SecondaryColor3dvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], fn) +#define CALL_SecondaryColor3fEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[SecondaryColor3fEXT_remap_index], parameters) +#define GET_SecondaryColor3fEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index]) +#define SET_SecondaryColor3fEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index], fn) +#define CALL_SecondaryColor3fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], parameters) +#define GET_SecondaryColor3fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index]) +#define SET_SecondaryColor3fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], fn) +#define CALL_SecondaryColor3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[SecondaryColor3iEXT_remap_index], parameters) +#define GET_SecondaryColor3iEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index]) +#define SET_SecondaryColor3iEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index], fn) +#define CALL_SecondaryColor3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], parameters) +#define GET_SecondaryColor3ivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index]) +#define SET_SecondaryColor3ivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], fn) +#define CALL_SecondaryColor3sEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[SecondaryColor3sEXT_remap_index], parameters) +#define GET_SecondaryColor3sEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index]) +#define SET_SecondaryColor3sEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index], fn) +#define CALL_SecondaryColor3svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[SecondaryColor3svEXT_remap_index], parameters) +#define GET_SecondaryColor3svEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index]) +#define SET_SecondaryColor3svEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index], fn) +#define CALL_SecondaryColor3ubEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], parameters) +#define GET_SecondaryColor3ubEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index]) +#define SET_SecondaryColor3ubEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], fn) +#define CALL_SecondaryColor3ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], parameters) +#define GET_SecondaryColor3ubvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index]) +#define SET_SecondaryColor3ubvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], fn) +#define CALL_SecondaryColor3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], parameters) +#define GET_SecondaryColor3uiEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index]) +#define SET_SecondaryColor3uiEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], fn) +#define CALL_SecondaryColor3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], parameters) +#define GET_SecondaryColor3uivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index]) +#define SET_SecondaryColor3uivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], fn) +#define CALL_SecondaryColor3usEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), driDispatchRemapTable[SecondaryColor3usEXT_remap_index], parameters) +#define GET_SecondaryColor3usEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index]) +#define SET_SecondaryColor3usEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index], fn) +#define CALL_SecondaryColor3usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], parameters) +#define GET_SecondaryColor3usvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index]) +#define SET_SecondaryColor3usvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], fn) +#define CALL_SecondaryColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], parameters) +#define GET_SecondaryColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index]) +#define SET_SecondaryColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], fn) +#define CALL_MultiDrawArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *, GLsizei *, GLsizei)), driDispatchRemapTable[MultiDrawArraysEXT_remap_index], parameters) +#define GET_MultiDrawArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index]) +#define SET_MultiDrawArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index], fn) +#define CALL_MultiDrawElementsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)), driDispatchRemapTable[MultiDrawElementsEXT_remap_index], parameters) +#define GET_MultiDrawElementsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index]) +#define SET_MultiDrawElementsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index], fn) +#define CALL_FogCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[FogCoordPointerEXT_remap_index], parameters) +#define GET_FogCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index]) +#define SET_FogCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index], fn) +#define CALL_FogCoorddEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), driDispatchRemapTable[FogCoorddEXT_remap_index], parameters) +#define GET_FogCoorddEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index]) +#define SET_FogCoorddEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index], fn) +#define CALL_FogCoorddvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[FogCoorddvEXT_remap_index], parameters) +#define GET_FogCoorddvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index]) +#define SET_FogCoorddvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index], fn) +#define CALL_FogCoordfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), driDispatchRemapTable[FogCoordfEXT_remap_index], parameters) +#define GET_FogCoordfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index]) +#define SET_FogCoordfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index], fn) +#define CALL_FogCoordfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[FogCoordfvEXT_remap_index], parameters) +#define GET_FogCoordfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index]) +#define SET_FogCoordfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index], fn) +#define CALL_PixelTexGenSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[PixelTexGenSGIX_remap_index], parameters) +#define GET_PixelTexGenSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index]) +#define SET_PixelTexGenSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index], fn) +#define CALL_BlendFuncSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], parameters) +#define GET_BlendFuncSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index]) +#define SET_BlendFuncSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], fn) +#define CALL_FlushVertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], parameters) +#define GET_FlushVertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index]) +#define SET_FlushVertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], fn) +#define CALL_VertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), driDispatchRemapTable[VertexArrayRangeNV_remap_index], parameters) +#define GET_VertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index]) +#define SET_VertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index], fn) +#define CALL_CombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[CombinerInputNV_remap_index], parameters) +#define GET_CombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index]) +#define SET_CombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index], fn) +#define CALL_CombinerOutputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[CombinerOutputNV_remap_index], parameters) +#define GET_CombinerOutputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index]) +#define SET_CombinerOutputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index], fn) +#define CALL_CombinerParameterfNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[CombinerParameterfNV_remap_index], parameters) +#define GET_CombinerParameterfNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index]) +#define SET_CombinerParameterfNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index], fn) +#define CALL_CombinerParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[CombinerParameterfvNV_remap_index], parameters) +#define GET_CombinerParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index]) +#define SET_CombinerParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index], fn) +#define CALL_CombinerParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[CombinerParameteriNV_remap_index], parameters) +#define GET_CombinerParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index]) +#define SET_CombinerParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index], fn) +#define CALL_CombinerParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[CombinerParameterivNV_remap_index], parameters) +#define GET_CombinerParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index]) +#define SET_CombinerParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index], fn) +#define CALL_FinalCombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[FinalCombinerInputNV_remap_index], parameters) +#define GET_FinalCombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index]) +#define SET_FinalCombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index], fn) +#define CALL_GetCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], parameters) +#define GET_GetCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index]) +#define SET_GetCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], fn) +#define CALL_GetCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], parameters) +#define GET_GetCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index]) +#define SET_GetCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], fn) +#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], parameters) +#define GET_GetCombinerOutputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index]) +#define SET_GetCombinerOutputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], fn) +#define CALL_GetCombinerOutputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], parameters) +#define GET_GetCombinerOutputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index]) +#define SET_GetCombinerOutputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], fn) +#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], parameters) +#define GET_GetFinalCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index]) +#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], fn) +#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], parameters) +#define GET_GetFinalCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index]) +#define SET_GetFinalCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], fn) +#define CALL_ResizeBuffersMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[ResizeBuffersMESA_remap_index], parameters) +#define GET_ResizeBuffersMESA(disp) GET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index]) +#define SET_ResizeBuffersMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index], fn) +#define CALL_WindowPos2dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), driDispatchRemapTable[WindowPos2dMESA_remap_index], parameters) +#define GET_WindowPos2dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index]) +#define SET_WindowPos2dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index], fn) +#define CALL_WindowPos2dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos2dvMESA_remap_index], parameters) +#define GET_WindowPos2dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index]) +#define SET_WindowPos2dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index], fn) +#define CALL_WindowPos2fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[WindowPos2fMESA_remap_index], parameters) +#define GET_WindowPos2fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index]) +#define SET_WindowPos2fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index], fn) +#define CALL_WindowPos2fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos2fvMESA_remap_index], parameters) +#define GET_WindowPos2fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index]) +#define SET_WindowPos2fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index], fn) +#define CALL_WindowPos2iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[WindowPos2iMESA_remap_index], parameters) +#define GET_WindowPos2iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index]) +#define SET_WindowPos2iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index], fn) +#define CALL_WindowPos2ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos2ivMESA_remap_index], parameters) +#define GET_WindowPos2ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index]) +#define SET_WindowPos2ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index], fn) +#define CALL_WindowPos2sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), driDispatchRemapTable[WindowPos2sMESA_remap_index], parameters) +#define GET_WindowPos2sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index]) +#define SET_WindowPos2sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index], fn) +#define CALL_WindowPos2svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos2svMESA_remap_index], parameters) +#define GET_WindowPos2svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index]) +#define SET_WindowPos2svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index], fn) +#define CALL_WindowPos3dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos3dMESA_remap_index], parameters) +#define GET_WindowPos3dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index]) +#define SET_WindowPos3dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index], fn) +#define CALL_WindowPos3dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos3dvMESA_remap_index], parameters) +#define GET_WindowPos3dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index]) +#define SET_WindowPos3dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index], fn) +#define CALL_WindowPos3fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos3fMESA_remap_index], parameters) +#define GET_WindowPos3fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index]) +#define SET_WindowPos3fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index], fn) +#define CALL_WindowPos3fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos3fvMESA_remap_index], parameters) +#define GET_WindowPos3fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index]) +#define SET_WindowPos3fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index], fn) +#define CALL_WindowPos3iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[WindowPos3iMESA_remap_index], parameters) +#define GET_WindowPos3iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index]) +#define SET_WindowPos3iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index], fn) +#define CALL_WindowPos3ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos3ivMESA_remap_index], parameters) +#define GET_WindowPos3ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index]) +#define SET_WindowPos3ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index], fn) +#define CALL_WindowPos3sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos3sMESA_remap_index], parameters) +#define GET_WindowPos3sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index]) +#define SET_WindowPos3sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index], fn) +#define CALL_WindowPos3svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos3svMESA_remap_index], parameters) +#define GET_WindowPos3svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index]) +#define SET_WindowPos3svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index], fn) +#define CALL_WindowPos4dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos4dMESA_remap_index], parameters) +#define GET_WindowPos4dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index]) +#define SET_WindowPos4dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index], fn) +#define CALL_WindowPos4dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos4dvMESA_remap_index], parameters) +#define GET_WindowPos4dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index]) +#define SET_WindowPos4dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index], fn) +#define CALL_WindowPos4fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos4fMESA_remap_index], parameters) +#define GET_WindowPos4fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index]) +#define SET_WindowPos4fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index], fn) +#define CALL_WindowPos4fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos4fvMESA_remap_index], parameters) +#define GET_WindowPos4fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index]) +#define SET_WindowPos4fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index], fn) +#define CALL_WindowPos4iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[WindowPos4iMESA_remap_index], parameters) +#define GET_WindowPos4iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index]) +#define SET_WindowPos4iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index], fn) +#define CALL_WindowPos4ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos4ivMESA_remap_index], parameters) +#define GET_WindowPos4ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index]) +#define SET_WindowPos4ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index], fn) +#define CALL_WindowPos4sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos4sMESA_remap_index], parameters) +#define GET_WindowPos4sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index]) +#define SET_WindowPos4sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index], fn) +#define CALL_WindowPos4svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos4svMESA_remap_index], parameters) +#define GET_WindowPos4svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index]) +#define SET_WindowPos4svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index], fn) +#define CALL_MultiModeDrawArraysIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], parameters) +#define GET_MultiModeDrawArraysIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index]) +#define SET_MultiModeDrawArraysIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], fn) +#define CALL_MultiModeDrawElementsIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], parameters) +#define GET_MultiModeDrawElementsIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index]) +#define SET_MultiModeDrawElementsIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], fn) +#define CALL_DeleteFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFencesNV_remap_index], parameters) +#define GET_DeleteFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index]) +#define SET_DeleteFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index], fn) +#define CALL_FinishFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[FinishFenceNV_remap_index], parameters) +#define GET_FinishFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index]) +#define SET_FinishFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index], fn) +#define CALL_GenFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFencesNV_remap_index], parameters) +#define GET_GenFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index]) +#define SET_GenFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index], fn) +#define CALL_GetFenceivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetFenceivNV_remap_index], parameters) +#define GET_GetFenceivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index]) +#define SET_GetFenceivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index], fn) +#define CALL_IsFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFenceNV_remap_index], parameters) +#define GET_IsFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index]) +#define SET_IsFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index], fn) +#define CALL_SetFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[SetFenceNV_remap_index], parameters) +#define GET_SetFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index]) +#define SET_SetFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index], fn) +#define CALL_TestFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[TestFenceNV_remap_index], parameters) +#define GET_TestFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index]) +#define SET_TestFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index], fn) +#define CALL_AreProgramsResidentNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), driDispatchRemapTable[AreProgramsResidentNV_remap_index], parameters) +#define GET_AreProgramsResidentNV(disp) GET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index]) +#define SET_AreProgramsResidentNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index], fn) +#define CALL_BindProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindProgramNV_remap_index], parameters) +#define GET_BindProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index]) +#define SET_BindProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index], fn) +#define CALL_DeleteProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteProgramsNV_remap_index], parameters) +#define GET_DeleteProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index]) +#define SET_DeleteProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index], fn) +#define CALL_ExecuteProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ExecuteProgramNV_remap_index], parameters) +#define GET_ExecuteProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index]) +#define SET_ExecuteProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index], fn) +#define CALL_GenProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenProgramsNV_remap_index], parameters) +#define GET_GenProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index]) +#define SET_GenProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index], fn) +#define CALL_GetProgramParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetProgramParameterdvNV_remap_index], parameters) +#define GET_GetProgramParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index]) +#define SET_GetProgramParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index], fn) +#define CALL_GetProgramParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetProgramParameterfvNV_remap_index], parameters) +#define GET_GetProgramParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index]) +#define SET_GetProgramParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index], fn) +#define CALL_GetProgramStringNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLubyte *)), driDispatchRemapTable[GetProgramStringNV_remap_index], parameters) +#define GET_GetProgramStringNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index]) +#define SET_GetProgramStringNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index], fn) +#define CALL_GetProgramivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramivNV_remap_index], parameters) +#define GET_GetProgramivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index]) +#define SET_GetProgramivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index], fn) +#define CALL_GetTrackMatrixivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), driDispatchRemapTable[GetTrackMatrixivNV_remap_index], parameters) +#define GET_GetTrackMatrixivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index]) +#define SET_GetTrackMatrixivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index], fn) +#define CALL_GetVertexAttribPointervNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLvoid **)), driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], parameters) +#define GET_GetVertexAttribPointervNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index]) +#define SET_GetVertexAttribPointervNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], fn) +#define CALL_GetVertexAttribdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvNV_remap_index], parameters) +#define GET_GetVertexAttribdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index]) +#define SET_GetVertexAttribdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index], fn) +#define CALL_GetVertexAttribfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvNV_remap_index], parameters) +#define GET_GetVertexAttribfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index]) +#define SET_GetVertexAttribfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index], fn) +#define CALL_GetVertexAttribivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivNV_remap_index], parameters) +#define GET_GetVertexAttribivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index]) +#define SET_GetVertexAttribivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index], fn) +#define CALL_IsProgramNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgramNV_remap_index], parameters) +#define GET_IsProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index]) +#define SET_IsProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index], fn) +#define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[LoadProgramNV_remap_index], parameters) +#define GET_LoadProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index]) +#define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index], fn) +#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramParameters4dvNV_remap_index], parameters) +#define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index]) +#define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index], fn) +#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramParameters4fvNV_remap_index], parameters) +#define GET_ProgramParameters4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index]) +#define SET_ProgramParameters4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index], fn) +#define CALL_RequestResidentProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[RequestResidentProgramsNV_remap_index], parameters) +#define GET_RequestResidentProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index]) +#define SET_RequestResidentProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index], fn) +#define CALL_TrackMatrixNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLenum)), driDispatchRemapTable[TrackMatrixNV_remap_index], parameters) +#define GET_TrackMatrixNV(disp) GET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index]) +#define SET_TrackMatrixNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index], fn) +#define CALL_VertexAttrib1dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dNV_remap_index], parameters) +#define GET_VertexAttrib1dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index]) +#define SET_VertexAttrib1dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index], fn) +#define CALL_VertexAttrib1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvNV_remap_index], parameters) +#define GET_VertexAttrib1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index]) +#define SET_VertexAttrib1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index], fn) +#define CALL_VertexAttrib1fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fNV_remap_index], parameters) +#define GET_VertexAttrib1fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index]) +#define SET_VertexAttrib1fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index], fn) +#define CALL_VertexAttrib1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvNV_remap_index], parameters) +#define GET_VertexAttrib1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index]) +#define SET_VertexAttrib1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index], fn) +#define CALL_VertexAttrib1sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sNV_remap_index], parameters) +#define GET_VertexAttrib1sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index]) +#define SET_VertexAttrib1sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index], fn) +#define CALL_VertexAttrib1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svNV_remap_index], parameters) +#define GET_VertexAttrib1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index]) +#define SET_VertexAttrib1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index], fn) +#define CALL_VertexAttrib2dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dNV_remap_index], parameters) +#define GET_VertexAttrib2dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index]) +#define SET_VertexAttrib2dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index], fn) +#define CALL_VertexAttrib2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvNV_remap_index], parameters) +#define GET_VertexAttrib2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index]) +#define SET_VertexAttrib2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index], fn) +#define CALL_VertexAttrib2fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fNV_remap_index], parameters) +#define GET_VertexAttrib2fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index]) +#define SET_VertexAttrib2fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index], fn) +#define CALL_VertexAttrib2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvNV_remap_index], parameters) +#define GET_VertexAttrib2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index]) +#define SET_VertexAttrib2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index], fn) +#define CALL_VertexAttrib2sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sNV_remap_index], parameters) +#define GET_VertexAttrib2sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index]) +#define SET_VertexAttrib2sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index], fn) +#define CALL_VertexAttrib2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svNV_remap_index], parameters) +#define GET_VertexAttrib2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index]) +#define SET_VertexAttrib2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index], fn) +#define CALL_VertexAttrib3dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dNV_remap_index], parameters) +#define GET_VertexAttrib3dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index]) +#define SET_VertexAttrib3dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index], fn) +#define CALL_VertexAttrib3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvNV_remap_index], parameters) +#define GET_VertexAttrib3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index]) +#define SET_VertexAttrib3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index], fn) +#define CALL_VertexAttrib3fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fNV_remap_index], parameters) +#define GET_VertexAttrib3fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index]) +#define SET_VertexAttrib3fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index], fn) +#define CALL_VertexAttrib3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvNV_remap_index], parameters) +#define GET_VertexAttrib3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index]) +#define SET_VertexAttrib3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index], fn) +#define CALL_VertexAttrib3sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sNV_remap_index], parameters) +#define GET_VertexAttrib3sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index]) +#define SET_VertexAttrib3sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index], fn) +#define CALL_VertexAttrib3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svNV_remap_index], parameters) +#define GET_VertexAttrib3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index]) +#define SET_VertexAttrib3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index], fn) +#define CALL_VertexAttrib4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dNV_remap_index], parameters) +#define GET_VertexAttrib4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index]) +#define SET_VertexAttrib4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index], fn) +#define CALL_VertexAttrib4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvNV_remap_index], parameters) +#define GET_VertexAttrib4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index]) +#define SET_VertexAttrib4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index], fn) +#define CALL_VertexAttrib4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fNV_remap_index], parameters) +#define GET_VertexAttrib4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index]) +#define SET_VertexAttrib4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index], fn) +#define CALL_VertexAttrib4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvNV_remap_index], parameters) +#define GET_VertexAttrib4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index]) +#define SET_VertexAttrib4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index], fn) +#define CALL_VertexAttrib4sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sNV_remap_index], parameters) +#define GET_VertexAttrib4sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index]) +#define SET_VertexAttrib4sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index], fn) +#define CALL_VertexAttrib4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svNV_remap_index], parameters) +#define GET_VertexAttrib4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index]) +#define SET_VertexAttrib4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index], fn) +#define CALL_VertexAttrib4ubNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4ubNV_remap_index], parameters) +#define GET_VertexAttrib4ubNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index]) +#define SET_VertexAttrib4ubNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index], fn) +#define CALL_VertexAttrib4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], parameters) +#define GET_VertexAttrib4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index]) +#define SET_VertexAttrib4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], fn) +#define CALL_VertexAttribPointerNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerNV_remap_index], parameters) +#define GET_VertexAttribPointerNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index]) +#define SET_VertexAttribPointerNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index], fn) +#define CALL_VertexAttribs1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs1dvNV_remap_index], parameters) +#define GET_VertexAttribs1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index]) +#define SET_VertexAttribs1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index], fn) +#define CALL_VertexAttribs1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs1fvNV_remap_index], parameters) +#define GET_VertexAttribs1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index]) +#define SET_VertexAttribs1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index], fn) +#define CALL_VertexAttribs1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs1svNV_remap_index], parameters) +#define GET_VertexAttribs1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index]) +#define SET_VertexAttribs1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index], fn) +#define CALL_VertexAttribs2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs2dvNV_remap_index], parameters) +#define GET_VertexAttribs2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index]) +#define SET_VertexAttribs2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index], fn) +#define CALL_VertexAttribs2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs2fvNV_remap_index], parameters) +#define GET_VertexAttribs2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index]) +#define SET_VertexAttribs2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index], fn) +#define CALL_VertexAttribs2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs2svNV_remap_index], parameters) +#define GET_VertexAttribs2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index]) +#define SET_VertexAttribs2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index], fn) +#define CALL_VertexAttribs3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs3dvNV_remap_index], parameters) +#define GET_VertexAttribs3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index]) +#define SET_VertexAttribs3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index], fn) +#define CALL_VertexAttribs3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs3fvNV_remap_index], parameters) +#define GET_VertexAttribs3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index]) +#define SET_VertexAttribs3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index], fn) +#define CALL_VertexAttribs3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs3svNV_remap_index], parameters) +#define GET_VertexAttribs3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index]) +#define SET_VertexAttribs3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index], fn) +#define CALL_VertexAttribs4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs4dvNV_remap_index], parameters) +#define GET_VertexAttribs4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index]) +#define SET_VertexAttribs4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index], fn) +#define CALL_VertexAttribs4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs4fvNV_remap_index], parameters) +#define GET_VertexAttribs4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index]) +#define SET_VertexAttribs4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index], fn) +#define CALL_VertexAttribs4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs4svNV_remap_index], parameters) +#define GET_VertexAttribs4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index]) +#define SET_VertexAttribs4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index], fn) +#define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], parameters) +#define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index]) +#define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], fn) +#define CALL_GetTexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], parameters) +#define GET_GetTexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index]) +#define SET_GetTexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], fn) +#define CALL_GetTexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], parameters) +#define GET_GetTexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index]) +#define SET_GetTexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], fn) +#define CALL_TexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[TexBumpParameterfvATI_remap_index], parameters) +#define GET_TexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index]) +#define SET_TexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index], fn) +#define CALL_TexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[TexBumpParameterivATI_remap_index], parameters) +#define GET_TexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index]) +#define SET_TexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index], fn) +#define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], parameters) +#define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index]) +#define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], fn) +#define CALL_AlphaFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], parameters) +#define GET_AlphaFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index]) +#define SET_AlphaFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], fn) +#define CALL_AlphaFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], parameters) +#define GET_AlphaFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index]) +#define SET_AlphaFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], fn) +#define CALL_BeginFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[BeginFragmentShaderATI_remap_index], parameters) +#define GET_BeginFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index]) +#define SET_BeginFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index], fn) +#define CALL_BindFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindFragmentShaderATI_remap_index], parameters) +#define GET_BindFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index]) +#define SET_BindFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index], fn) +#define CALL_ColorFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], parameters) +#define GET_ColorFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index]) +#define SET_ColorFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], fn) +#define CALL_ColorFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], parameters) +#define GET_ColorFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index]) +#define SET_ColorFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], fn) +#define CALL_ColorFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], parameters) +#define GET_ColorFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index]) +#define SET_ColorFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], fn) +#define CALL_DeleteFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], parameters) +#define GET_DeleteFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index]) +#define SET_DeleteFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], fn) +#define CALL_EndFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndFragmentShaderATI_remap_index], parameters) +#define GET_EndFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index]) +#define SET_EndFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index], fn) +#define CALL_GenFragmentShadersATI(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[GenFragmentShadersATI_remap_index], parameters) +#define GET_GenFragmentShadersATI(disp) GET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index]) +#define SET_GenFragmentShadersATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index], fn) +#define CALL_PassTexCoordATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[PassTexCoordATI_remap_index], parameters) +#define GET_PassTexCoordATI(disp) GET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index]) +#define SET_PassTexCoordATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index], fn) +#define CALL_SampleMapATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[SampleMapATI_remap_index], parameters) +#define GET_SampleMapATI(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index]) +#define SET_SampleMapATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index], fn) +#define CALL_SetFragmentShaderConstantATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], parameters) +#define GET_SetFragmentShaderConstantATI(disp) GET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index]) +#define SET_SetFragmentShaderConstantATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], fn) +#define CALL_PointParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PointParameteriNV_remap_index], parameters) +#define GET_PointParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index]) +#define SET_PointParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index], fn) +#define CALL_PointParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PointParameterivNV_remap_index], parameters) +#define GET_PointParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index]) +#define SET_PointParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index], fn) +#define CALL_ActiveStencilFaceEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], parameters) +#define GET_ActiveStencilFaceEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index]) +#define SET_ActiveStencilFaceEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], fn) +#define CALL_BindVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindVertexArrayAPPLE_remap_index], parameters) +#define GET_BindVertexArrayAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BindVertexArrayAPPLE_remap_index]) +#define SET_BindVertexArrayAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindVertexArrayAPPLE_remap_index], fn) +#define CALL_DeleteVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index], parameters) +#define GET_DeleteVertexArraysAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index]) +#define SET_DeleteVertexArraysAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index], fn) +#define CALL_GenVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenVertexArraysAPPLE_remap_index], parameters) +#define GET_GenVertexArraysAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GenVertexArraysAPPLE_remap_index]) +#define SET_GenVertexArraysAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenVertexArraysAPPLE_remap_index], fn) +#define CALL_IsVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsVertexArrayAPPLE_remap_index], parameters) +#define GET_IsVertexArrayAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[IsVertexArrayAPPLE_remap_index]) +#define SET_IsVertexArrayAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsVertexArrayAPPLE_remap_index], fn) +#define CALL_GetProgramNamedParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble *)), driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], parameters) +#define GET_GetProgramNamedParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index]) +#define SET_GetProgramNamedParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], fn) +#define CALL_GetProgramNamedParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat *)), driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], parameters) +#define GET_GetProgramNamedParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index]) +#define SET_GetProgramNamedParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], fn) +#define CALL_ProgramNamedParameter4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], parameters) +#define GET_ProgramNamedParameter4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index]) +#define SET_ProgramNamedParameter4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], fn) +#define CALL_ProgramNamedParameter4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLdouble *)), driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], parameters) +#define GET_ProgramNamedParameter4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index]) +#define SET_ProgramNamedParameter4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], fn) +#define CALL_ProgramNamedParameter4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], parameters) +#define GET_ProgramNamedParameter4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index]) +#define SET_ProgramNamedParameter4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], fn) +#define CALL_ProgramNamedParameter4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLfloat *)), driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], parameters) +#define GET_ProgramNamedParameter4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index]) +#define SET_ProgramNamedParameter4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], fn) +#define CALL_DepthBoundsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), driDispatchRemapTable[DepthBoundsEXT_remap_index], parameters) +#define GET_DepthBoundsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index]) +#define SET_DepthBoundsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index], fn) +#define CALL_BlendEquationSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], parameters) +#define GET_BlendEquationSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index]) +#define SET_BlendEquationSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], fn) +#define CALL_BindFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindFramebufferEXT_remap_index], parameters) +#define GET_BindFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index]) +#define SET_BindFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index], fn) +#define CALL_BindRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindRenderbufferEXT_remap_index], parameters) +#define GET_BindRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index]) +#define SET_BindRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index], fn) +#define CALL_CheckFramebufferStatusEXT(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], parameters) +#define GET_CheckFramebufferStatusEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index]) +#define SET_CheckFramebufferStatusEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], fn) +#define CALL_DeleteFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], parameters) +#define GET_DeleteFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index]) +#define SET_DeleteFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], fn) +#define CALL_DeleteRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], parameters) +#define GET_DeleteRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index]) +#define SET_DeleteRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], fn) +#define CALL_FramebufferRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint)), driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], parameters) +#define GET_FramebufferRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index]) +#define SET_FramebufferRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], fn) +#define CALL_FramebufferTexture1DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], parameters) +#define GET_FramebufferTexture1DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index]) +#define SET_FramebufferTexture1DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], fn) +#define CALL_FramebufferTexture2DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], parameters) +#define GET_FramebufferTexture2DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index]) +#define SET_FramebufferTexture2DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], fn) +#define CALL_FramebufferTexture3DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], parameters) +#define GET_FramebufferTexture3DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index]) +#define SET_FramebufferTexture3DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], fn) +#define CALL_GenFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFramebuffersEXT_remap_index], parameters) +#define GET_GenFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index]) +#define SET_GenFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index], fn) +#define CALL_GenRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenRenderbuffersEXT_remap_index], parameters) +#define GET_GenRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index]) +#define SET_GenRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index], fn) +#define CALL_GenerateMipmapEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GenerateMipmapEXT_remap_index], parameters) +#define GET_GenerateMipmapEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index]) +#define SET_GenerateMipmapEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index], fn) +#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], parameters) +#define GET_GetFramebufferAttachmentParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index]) +#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], fn) +#define CALL_GetRenderbufferParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], parameters) +#define GET_GetRenderbufferParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index]) +#define SET_GetRenderbufferParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], fn) +#define CALL_IsFramebufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFramebufferEXT_remap_index], parameters) +#define GET_IsFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index]) +#define SET_IsFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index], fn) +#define CALL_IsRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsRenderbufferEXT_remap_index], parameters) +#define GET_IsRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index]) +#define SET_IsRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index], fn) +#define CALL_RenderbufferStorageEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageEXT_remap_index], parameters) +#define GET_RenderbufferStorageEXT(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index]) +#define SET_RenderbufferStorageEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index], fn) +#define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), driDispatchRemapTable[BlitFramebufferEXT_remap_index], parameters) +#define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index]) +#define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index], fn) +#define CALL_BufferParameteriAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), driDispatchRemapTable[BufferParameteriAPPLE_remap_index], parameters) +#define GET_BufferParameteriAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index]) +#define SET_BufferParameteriAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index], fn) +#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], parameters) +#define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index]) +#define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], fn) +#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters) +#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]) +#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn) +#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ProvokingVertexEXT_remap_index], parameters) +#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index]) +#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index], fn) +#define CALL_GetTexParameterPointervAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], parameters) +#define GET_GetTexParameterPointervAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index]) +#define SET_GetTexParameterPointervAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], fn) +#define CALL_TextureRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLvoid *)), driDispatchRemapTable[TextureRangeAPPLE_remap_index], parameters) +#define GET_TextureRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index]) +#define SET_TextureRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index], fn) +#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparateATI_remap_index], parameters) +#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index]) +#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index], fn) +#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], parameters) +#define GET_ProgramEnvParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index]) +#define SET_ProgramEnvParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], fn) +#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index], parameters) +#define GET_ProgramLocalParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index]) +#define SET_ProgramLocalParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index], fn) +#define CALL_GetQueryObjecti64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint64EXT *)), driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index], parameters) +#define GET_GetQueryObjecti64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index]) +#define SET_GetQueryObjecti64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index], fn) +#define CALL_GetQueryObjectui64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint64EXT *)), driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], parameters) +#define GET_GetQueryObjectui64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index]) +#define SET_GetQueryObjectui64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], fn) + +#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */ + +#endif /* !defined( _GLAPI_DISPATCH_H_ ) */ diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h index 6d4ab09b07..3d10260a05 100644 --- a/src/mesa/glapi/glapioffsets.h +++ b/src/mesa/glapi/glapioffsets.h @@ -29,6 +29,8 @@ #if !defined( _GLAPI_OFFSETS_H_ ) # define _GLAPI_OFFSETS_H_ +/* this file should not be included directly in mesa */ + #define _gloffset_NewList 0 #define _gloffset_EndList 1 #define _gloffset_CallList 2 @@ -438,7 +440,7 @@ #define _gloffset_MultiTexCoord4sARB 406 #define _gloffset_MultiTexCoord4svARB 407 -#if !defined(IN_DRI_DRIVER) +#if !defined(_GLAPI_USE_REMAP_TABLE) #define _gloffset_AttachShader 408 #define _gloffset_CreateProgram 409 @@ -606,225 +608,228 @@ #define _gloffset_GetSynciv 571 #define _gloffset_IsSync 572 #define _gloffset_WaitSync 573 -#define _gloffset_PolygonOffsetEXT 574 -#define _gloffset_GetPixelTexGenParameterfvSGIS 575 -#define _gloffset_GetPixelTexGenParameterivSGIS 576 -#define _gloffset_PixelTexGenParameterfSGIS 577 -#define _gloffset_PixelTexGenParameterfvSGIS 578 -#define _gloffset_PixelTexGenParameteriSGIS 579 -#define _gloffset_PixelTexGenParameterivSGIS 580 -#define _gloffset_SampleMaskSGIS 581 -#define _gloffset_SamplePatternSGIS 582 -#define _gloffset_ColorPointerEXT 583 -#define _gloffset_EdgeFlagPointerEXT 584 -#define _gloffset_IndexPointerEXT 585 -#define _gloffset_NormalPointerEXT 586 -#define _gloffset_TexCoordPointerEXT 587 -#define _gloffset_VertexPointerEXT 588 -#define _gloffset_PointParameterfEXT 589 -#define _gloffset_PointParameterfvEXT 590 -#define _gloffset_LockArraysEXT 591 -#define _gloffset_UnlockArraysEXT 592 -#define _gloffset_CullParameterdvEXT 593 -#define _gloffset_CullParameterfvEXT 594 -#define _gloffset_SecondaryColor3bEXT 595 -#define _gloffset_SecondaryColor3bvEXT 596 -#define _gloffset_SecondaryColor3dEXT 597 -#define _gloffset_SecondaryColor3dvEXT 598 -#define _gloffset_SecondaryColor3fEXT 599 -#define _gloffset_SecondaryColor3fvEXT 600 -#define _gloffset_SecondaryColor3iEXT 601 -#define _gloffset_SecondaryColor3ivEXT 602 -#define _gloffset_SecondaryColor3sEXT 603 -#define _gloffset_SecondaryColor3svEXT 604 -#define _gloffset_SecondaryColor3ubEXT 605 -#define _gloffset_SecondaryColor3ubvEXT 606 -#define _gloffset_SecondaryColor3uiEXT 607 -#define _gloffset_SecondaryColor3uivEXT 608 -#define _gloffset_SecondaryColor3usEXT 609 -#define _gloffset_SecondaryColor3usvEXT 610 -#define _gloffset_SecondaryColorPointerEXT 611 -#define _gloffset_MultiDrawArraysEXT 612 -#define _gloffset_MultiDrawElementsEXT 613 -#define _gloffset_FogCoordPointerEXT 614 -#define _gloffset_FogCoorddEXT 615 -#define _gloffset_FogCoorddvEXT 616 -#define _gloffset_FogCoordfEXT 617 -#define _gloffset_FogCoordfvEXT 618 -#define _gloffset_PixelTexGenSGIX 619 -#define _gloffset_BlendFuncSeparateEXT 620 -#define _gloffset_FlushVertexArrayRangeNV 621 -#define _gloffset_VertexArrayRangeNV 622 -#define _gloffset_CombinerInputNV 623 -#define _gloffset_CombinerOutputNV 624 -#define _gloffset_CombinerParameterfNV 625 -#define _gloffset_CombinerParameterfvNV 626 -#define _gloffset_CombinerParameteriNV 627 -#define _gloffset_CombinerParameterivNV 628 -#define _gloffset_FinalCombinerInputNV 629 -#define _gloffset_GetCombinerInputParameterfvNV 630 -#define _gloffset_GetCombinerInputParameterivNV 631 -#define _gloffset_GetCombinerOutputParameterfvNV 632 -#define _gloffset_GetCombinerOutputParameterivNV 633 -#define _gloffset_GetFinalCombinerInputParameterfvNV 634 -#define _gloffset_GetFinalCombinerInputParameterivNV 635 -#define _gloffset_ResizeBuffersMESA 636 -#define _gloffset_WindowPos2dMESA 637 -#define _gloffset_WindowPos2dvMESA 638 -#define _gloffset_WindowPos2fMESA 639 -#define _gloffset_WindowPos2fvMESA 640 -#define _gloffset_WindowPos2iMESA 641 -#define _gloffset_WindowPos2ivMESA 642 -#define _gloffset_WindowPos2sMESA 643 -#define _gloffset_WindowPos2svMESA 644 -#define _gloffset_WindowPos3dMESA 645 -#define _gloffset_WindowPos3dvMESA 646 -#define _gloffset_WindowPos3fMESA 647 -#define _gloffset_WindowPos3fvMESA 648 -#define _gloffset_WindowPos3iMESA 649 -#define _gloffset_WindowPos3ivMESA 650 -#define _gloffset_WindowPos3sMESA 651 -#define _gloffset_WindowPos3svMESA 652 -#define _gloffset_WindowPos4dMESA 653 -#define _gloffset_WindowPos4dvMESA 654 -#define _gloffset_WindowPos4fMESA 655 -#define _gloffset_WindowPos4fvMESA 656 -#define _gloffset_WindowPos4iMESA 657 -#define _gloffset_WindowPos4ivMESA 658 -#define _gloffset_WindowPos4sMESA 659 -#define _gloffset_WindowPos4svMESA 660 -#define _gloffset_MultiModeDrawArraysIBM 661 -#define _gloffset_MultiModeDrawElementsIBM 662 -#define _gloffset_DeleteFencesNV 663 -#define _gloffset_FinishFenceNV 664 -#define _gloffset_GenFencesNV 665 -#define _gloffset_GetFenceivNV 666 -#define _gloffset_IsFenceNV 667 -#define _gloffset_SetFenceNV 668 -#define _gloffset_TestFenceNV 669 -#define _gloffset_AreProgramsResidentNV 670 -#define _gloffset_BindProgramNV 671 -#define _gloffset_DeleteProgramsNV 672 -#define _gloffset_ExecuteProgramNV 673 -#define _gloffset_GenProgramsNV 674 -#define _gloffset_GetProgramParameterdvNV 675 -#define _gloffset_GetProgramParameterfvNV 676 -#define _gloffset_GetProgramStringNV 677 -#define _gloffset_GetProgramivNV 678 -#define _gloffset_GetTrackMatrixivNV 679 -#define _gloffset_GetVertexAttribPointervNV 680 -#define _gloffset_GetVertexAttribdvNV 681 -#define _gloffset_GetVertexAttribfvNV 682 -#define _gloffset_GetVertexAttribivNV 683 -#define _gloffset_IsProgramNV 684 -#define _gloffset_LoadProgramNV 685 -#define _gloffset_ProgramParameters4dvNV 686 -#define _gloffset_ProgramParameters4fvNV 687 -#define _gloffset_RequestResidentProgramsNV 688 -#define _gloffset_TrackMatrixNV 689 -#define _gloffset_VertexAttrib1dNV 690 -#define _gloffset_VertexAttrib1dvNV 691 -#define _gloffset_VertexAttrib1fNV 692 -#define _gloffset_VertexAttrib1fvNV 693 -#define _gloffset_VertexAttrib1sNV 694 -#define _gloffset_VertexAttrib1svNV 695 -#define _gloffset_VertexAttrib2dNV 696 -#define _gloffset_VertexAttrib2dvNV 697 -#define _gloffset_VertexAttrib2fNV 698 -#define _gloffset_VertexAttrib2fvNV 699 -#define _gloffset_VertexAttrib2sNV 700 -#define _gloffset_VertexAttrib2svNV 701 -#define _gloffset_VertexAttrib3dNV 702 -#define _gloffset_VertexAttrib3dvNV 703 -#define _gloffset_VertexAttrib3fNV 704 -#define _gloffset_VertexAttrib3fvNV 705 -#define _gloffset_VertexAttrib3sNV 706 -#define _gloffset_VertexAttrib3svNV 707 -#define _gloffset_VertexAttrib4dNV 708 -#define _gloffset_VertexAttrib4dvNV 709 -#define _gloffset_VertexAttrib4fNV 710 -#define _gloffset_VertexAttrib4fvNV 711 -#define _gloffset_VertexAttrib4sNV 712 -#define _gloffset_VertexAttrib4svNV 713 -#define _gloffset_VertexAttrib4ubNV 714 -#define _gloffset_VertexAttrib4ubvNV 715 -#define _gloffset_VertexAttribPointerNV 716 -#define _gloffset_VertexAttribs1dvNV 717 -#define _gloffset_VertexAttribs1fvNV 718 -#define _gloffset_VertexAttribs1svNV 719 -#define _gloffset_VertexAttribs2dvNV 720 -#define _gloffset_VertexAttribs2fvNV 721 -#define _gloffset_VertexAttribs2svNV 722 -#define _gloffset_VertexAttribs3dvNV 723 -#define _gloffset_VertexAttribs3fvNV 724 -#define _gloffset_VertexAttribs3svNV 725 -#define _gloffset_VertexAttribs4dvNV 726 -#define _gloffset_VertexAttribs4fvNV 727 -#define _gloffset_VertexAttribs4svNV 728 -#define _gloffset_VertexAttribs4ubvNV 729 -#define _gloffset_GetTexBumpParameterfvATI 730 -#define _gloffset_GetTexBumpParameterivATI 731 -#define _gloffset_TexBumpParameterfvATI 732 -#define _gloffset_TexBumpParameterivATI 733 -#define _gloffset_AlphaFragmentOp1ATI 734 -#define _gloffset_AlphaFragmentOp2ATI 735 -#define _gloffset_AlphaFragmentOp3ATI 736 -#define _gloffset_BeginFragmentShaderATI 737 -#define _gloffset_BindFragmentShaderATI 738 -#define _gloffset_ColorFragmentOp1ATI 739 -#define _gloffset_ColorFragmentOp2ATI 740 -#define _gloffset_ColorFragmentOp3ATI 741 -#define _gloffset_DeleteFragmentShaderATI 742 -#define _gloffset_EndFragmentShaderATI 743 -#define _gloffset_GenFragmentShadersATI 744 -#define _gloffset_PassTexCoordATI 745 -#define _gloffset_SampleMapATI 746 -#define _gloffset_SetFragmentShaderConstantATI 747 -#define _gloffset_PointParameteriNV 748 -#define _gloffset_PointParameterivNV 749 -#define _gloffset_ActiveStencilFaceEXT 750 -#define _gloffset_BindVertexArrayAPPLE 751 -#define _gloffset_DeleteVertexArraysAPPLE 752 -#define _gloffset_GenVertexArraysAPPLE 753 -#define _gloffset_IsVertexArrayAPPLE 754 -#define _gloffset_GetProgramNamedParameterdvNV 755 -#define _gloffset_GetProgramNamedParameterfvNV 756 -#define _gloffset_ProgramNamedParameter4dNV 757 -#define _gloffset_ProgramNamedParameter4dvNV 758 -#define _gloffset_ProgramNamedParameter4fNV 759 -#define _gloffset_ProgramNamedParameter4fvNV 760 -#define _gloffset_DepthBoundsEXT 761 -#define _gloffset_BlendEquationSeparateEXT 762 -#define _gloffset_BindFramebufferEXT 763 -#define _gloffset_BindRenderbufferEXT 764 -#define _gloffset_CheckFramebufferStatusEXT 765 -#define _gloffset_DeleteFramebuffersEXT 766 -#define _gloffset_DeleteRenderbuffersEXT 767 -#define _gloffset_FramebufferRenderbufferEXT 768 -#define _gloffset_FramebufferTexture1DEXT 769 -#define _gloffset_FramebufferTexture2DEXT 770 -#define _gloffset_FramebufferTexture3DEXT 771 -#define _gloffset_GenFramebuffersEXT 772 -#define _gloffset_GenRenderbuffersEXT 773 -#define _gloffset_GenerateMipmapEXT 774 -#define _gloffset_GetFramebufferAttachmentParameterivEXT 775 -#define _gloffset_GetRenderbufferParameterivEXT 776 -#define _gloffset_IsFramebufferEXT 777 -#define _gloffset_IsRenderbufferEXT 778 -#define _gloffset_RenderbufferStorageEXT 779 -#define _gloffset_BlitFramebufferEXT 780 -#define _gloffset_BufferParameteriAPPLE 781 -#define _gloffset_FlushMappedBufferRangeAPPLE 782 -#define _gloffset_FramebufferTextureLayerEXT 783 -#define _gloffset_ProvokingVertexEXT 784 -#define _gloffset_GetTexParameterPointervAPPLE 785 -#define _gloffset_TextureRangeAPPLE 786 -#define _gloffset_StencilFuncSeparateATI 787 -#define _gloffset_ProgramEnvParameters4fvEXT 788 -#define _gloffset_ProgramLocalParameters4fvEXT 789 -#define _gloffset_GetQueryObjecti64vEXT 790 -#define _gloffset_GetQueryObjectui64vEXT 791 -#define _gloffset_FIRST_DYNAMIC 792 +#define _gloffset_DrawElementsBaseVertex 574 +#define _gloffset_DrawRangeElementsBaseVertex 575 +#define _gloffset_MultiDrawElementsBaseVertex 576 +#define _gloffset_PolygonOffsetEXT 577 +#define _gloffset_GetPixelTexGenParameterfvSGIS 578 +#define _gloffset_GetPixelTexGenParameterivSGIS 579 +#define _gloffset_PixelTexGenParameterfSGIS 580 +#define _gloffset_PixelTexGenParameterfvSGIS 581 +#define _gloffset_PixelTexGenParameteriSGIS 582 +#define _gloffset_PixelTexGenParameterivSGIS 583 +#define _gloffset_SampleMaskSGIS 584 +#define _gloffset_SamplePatternSGIS 585 +#define _gloffset_ColorPointerEXT 586 +#define _gloffset_EdgeFlagPointerEXT 587 +#define _gloffset_IndexPointerEXT 588 +#define _gloffset_NormalPointerEXT 589 +#define _gloffset_TexCoordPointerEXT 590 +#define _gloffset_VertexPointerEXT 591 +#define _gloffset_PointParameterfEXT 592 +#define _gloffset_PointParameterfvEXT 593 +#define _gloffset_LockArraysEXT 594 +#define _gloffset_UnlockArraysEXT 595 +#define _gloffset_CullParameterdvEXT 596 +#define _gloffset_CullParameterfvEXT 597 +#define _gloffset_SecondaryColor3bEXT 598 +#define _gloffset_SecondaryColor3bvEXT 599 +#define _gloffset_SecondaryColor3dEXT 600 +#define _gloffset_SecondaryColor3dvEXT 601 +#define _gloffset_SecondaryColor3fEXT 602 +#define _gloffset_SecondaryColor3fvEXT 603 +#define _gloffset_SecondaryColor3iEXT 604 +#define _gloffset_SecondaryColor3ivEXT 605 +#define _gloffset_SecondaryColor3sEXT 606 +#define _gloffset_SecondaryColor3svEXT 607 +#define _gloffset_SecondaryColor3ubEXT 608 +#define _gloffset_SecondaryColor3ubvEXT 609 +#define _gloffset_SecondaryColor3uiEXT 610 +#define _gloffset_SecondaryColor3uivEXT 611 +#define _gloffset_SecondaryColor3usEXT 612 +#define _gloffset_SecondaryColor3usvEXT 613 +#define _gloffset_SecondaryColorPointerEXT 614 +#define _gloffset_MultiDrawArraysEXT 615 +#define _gloffset_MultiDrawElementsEXT 616 +#define _gloffset_FogCoordPointerEXT 617 +#define _gloffset_FogCoorddEXT 618 +#define _gloffset_FogCoorddvEXT 619 +#define _gloffset_FogCoordfEXT 620 +#define _gloffset_FogCoordfvEXT 621 +#define _gloffset_PixelTexGenSGIX 622 +#define _gloffset_BlendFuncSeparateEXT 623 +#define _gloffset_FlushVertexArrayRangeNV 624 +#define _gloffset_VertexArrayRangeNV 625 +#define _gloffset_CombinerInputNV 626 +#define _gloffset_CombinerOutputNV 627 +#define _gloffset_CombinerParameterfNV 628 +#define _gloffset_CombinerParameterfvNV 629 +#define _gloffset_CombinerParameteriNV 630 +#define _gloffset_CombinerParameterivNV 631 +#define _gloffset_FinalCombinerInputNV 632 +#define _gloffset_GetCombinerInputParameterfvNV 633 +#define _gloffset_GetCombinerInputParameterivNV 634 +#define _gloffset_GetCombinerOutputParameterfvNV 635 +#define _gloffset_GetCombinerOutputParameterivNV 636 +#define _gloffset_GetFinalCombinerInputParameterfvNV 637 +#define _gloffset_GetFinalCombinerInputParameterivNV 638 +#define _gloffset_ResizeBuffersMESA 639 +#define _gloffset_WindowPos2dMESA 640 +#define _gloffset_WindowPos2dvMESA 641 +#define _gloffset_WindowPos2fMESA 642 +#define _gloffset_WindowPos2fvMESA 643 +#define _gloffset_WindowPos2iMESA 644 +#define _gloffset_WindowPos2ivMESA 645 +#define _gloffset_WindowPos2sMESA 646 +#define _gloffset_WindowPos2svMESA 647 +#define _gloffset_WindowPos3dMESA 648 +#define _gloffset_WindowPos3dvMESA 649 +#define _gloffset_WindowPos3fMESA 650 +#define _gloffset_WindowPos3fvMESA 651 +#define _gloffset_WindowPos3iMESA 652 +#define _gloffset_WindowPos3ivMESA 653 +#define _gloffset_WindowPos3sMESA 654 +#define _gloffset_WindowPos3svMESA 655 +#define _gloffset_WindowPos4dMESA 656 +#define _gloffset_WindowPos4dvMESA 657 +#define _gloffset_WindowPos4fMESA 658 +#define _gloffset_WindowPos4fvMESA 659 +#define _gloffset_WindowPos4iMESA 660 +#define _gloffset_WindowPos4ivMESA 661 +#define _gloffset_WindowPos4sMESA 662 +#define _gloffset_WindowPos4svMESA 663 +#define _gloffset_MultiModeDrawArraysIBM 664 +#define _gloffset_MultiModeDrawElementsIBM 665 +#define _gloffset_DeleteFencesNV 666 +#define _gloffset_FinishFenceNV 667 +#define _gloffset_GenFencesNV 668 +#define _gloffset_GetFenceivNV 669 +#define _gloffset_IsFenceNV 670 +#define _gloffset_SetFenceNV 671 +#define _gloffset_TestFenceNV 672 +#define _gloffset_AreProgramsResidentNV 673 +#define _gloffset_BindProgramNV 674 +#define _gloffset_DeleteProgramsNV 675 +#define _gloffset_ExecuteProgramNV 676 +#define _gloffset_GenProgramsNV 677 +#define _gloffset_GetProgramParameterdvNV 678 +#define _gloffset_GetProgramParameterfvNV 679 +#define _gloffset_GetProgramStringNV 680 +#define _gloffset_GetProgramivNV 681 +#define _gloffset_GetTrackMatrixivNV 682 +#define _gloffset_GetVertexAttribPointervNV 683 +#define _gloffset_GetVertexAttribdvNV 684 +#define _gloffset_GetVertexAttribfvNV 685 +#define _gloffset_GetVertexAttribivNV 686 +#define _gloffset_IsProgramNV 687 +#define _gloffset_LoadProgramNV 688 +#define _gloffset_ProgramParameters4dvNV 689 +#define _gloffset_ProgramParameters4fvNV 690 +#define _gloffset_RequestResidentProgramsNV 691 +#define _gloffset_TrackMatrixNV 692 +#define _gloffset_VertexAttrib1dNV 693 +#define _gloffset_VertexAttrib1dvNV 694 +#define _gloffset_VertexAttrib1fNV 695 +#define _gloffset_VertexAttrib1fvNV 696 +#define _gloffset_VertexAttrib1sNV 697 +#define _gloffset_VertexAttrib1svNV 698 +#define _gloffset_VertexAttrib2dNV 699 +#define _gloffset_VertexAttrib2dvNV 700 +#define _gloffset_VertexAttrib2fNV 701 +#define _gloffset_VertexAttrib2fvNV 702 +#define _gloffset_VertexAttrib2sNV 703 +#define _gloffset_VertexAttrib2svNV 704 +#define _gloffset_VertexAttrib3dNV 705 +#define _gloffset_VertexAttrib3dvNV 706 +#define _gloffset_VertexAttrib3fNV 707 +#define _gloffset_VertexAttrib3fvNV 708 +#define _gloffset_VertexAttrib3sNV 709 +#define _gloffset_VertexAttrib3svNV 710 +#define _gloffset_VertexAttrib4dNV 711 +#define _gloffset_VertexAttrib4dvNV 712 +#define _gloffset_VertexAttrib4fNV 713 +#define _gloffset_VertexAttrib4fvNV 714 +#define _gloffset_VertexAttrib4sNV 715 +#define _gloffset_VertexAttrib4svNV 716 +#define _gloffset_VertexAttrib4ubNV 717 +#define _gloffset_VertexAttrib4ubvNV 718 +#define _gloffset_VertexAttribPointerNV 719 +#define _gloffset_VertexAttribs1dvNV 720 +#define _gloffset_VertexAttribs1fvNV 721 +#define _gloffset_VertexAttribs1svNV 722 +#define _gloffset_VertexAttribs2dvNV 723 +#define _gloffset_VertexAttribs2fvNV 724 +#define _gloffset_VertexAttribs2svNV 725 +#define _gloffset_VertexAttribs3dvNV 726 +#define _gloffset_VertexAttribs3fvNV 727 +#define _gloffset_VertexAttribs3svNV 728 +#define _gloffset_VertexAttribs4dvNV 729 +#define _gloffset_VertexAttribs4fvNV 730 +#define _gloffset_VertexAttribs4svNV 731 +#define _gloffset_VertexAttribs4ubvNV 732 +#define _gloffset_GetTexBumpParameterfvATI 733 +#define _gloffset_GetTexBumpParameterivATI 734 +#define _gloffset_TexBumpParameterfvATI 735 +#define _gloffset_TexBumpParameterivATI 736 +#define _gloffset_AlphaFragmentOp1ATI 737 +#define _gloffset_AlphaFragmentOp2ATI 738 +#define _gloffset_AlphaFragmentOp3ATI 739 +#define _gloffset_BeginFragmentShaderATI 740 +#define _gloffset_BindFragmentShaderATI 741 +#define _gloffset_ColorFragmentOp1ATI 742 +#define _gloffset_ColorFragmentOp2ATI 743 +#define _gloffset_ColorFragmentOp3ATI 744 +#define _gloffset_DeleteFragmentShaderATI 745 +#define _gloffset_EndFragmentShaderATI 746 +#define _gloffset_GenFragmentShadersATI 747 +#define _gloffset_PassTexCoordATI 748 +#define _gloffset_SampleMapATI 749 +#define _gloffset_SetFragmentShaderConstantATI 750 +#define _gloffset_PointParameteriNV 751 +#define _gloffset_PointParameterivNV 752 +#define _gloffset_ActiveStencilFaceEXT 753 +#define _gloffset_BindVertexArrayAPPLE 754 +#define _gloffset_DeleteVertexArraysAPPLE 755 +#define _gloffset_GenVertexArraysAPPLE 756 +#define _gloffset_IsVertexArrayAPPLE 757 +#define _gloffset_GetProgramNamedParameterdvNV 758 +#define _gloffset_GetProgramNamedParameterfvNV 759 +#define _gloffset_ProgramNamedParameter4dNV 760 +#define _gloffset_ProgramNamedParameter4dvNV 761 +#define _gloffset_ProgramNamedParameter4fNV 762 +#define _gloffset_ProgramNamedParameter4fvNV 763 +#define _gloffset_DepthBoundsEXT 764 +#define _gloffset_BlendEquationSeparateEXT 765 +#define _gloffset_BindFramebufferEXT 766 +#define _gloffset_BindRenderbufferEXT 767 +#define _gloffset_CheckFramebufferStatusEXT 768 +#define _gloffset_DeleteFramebuffersEXT 769 +#define _gloffset_DeleteRenderbuffersEXT 770 +#define _gloffset_FramebufferRenderbufferEXT 771 +#define _gloffset_FramebufferTexture1DEXT 772 +#define _gloffset_FramebufferTexture2DEXT 773 +#define _gloffset_FramebufferTexture3DEXT 774 +#define _gloffset_GenFramebuffersEXT 775 +#define _gloffset_GenRenderbuffersEXT 776 +#define _gloffset_GenerateMipmapEXT 777 +#define _gloffset_GetFramebufferAttachmentParameterivEXT 778 +#define _gloffset_GetRenderbufferParameterivEXT 779 +#define _gloffset_IsFramebufferEXT 780 +#define _gloffset_IsRenderbufferEXT 781 +#define _gloffset_RenderbufferStorageEXT 782 +#define _gloffset_BlitFramebufferEXT 783 +#define _gloffset_BufferParameteriAPPLE 784 +#define _gloffset_FlushMappedBufferRangeAPPLE 785 +#define _gloffset_FramebufferTextureLayerEXT 786 +#define _gloffset_ProvokingVertexEXT 787 +#define _gloffset_GetTexParameterPointervAPPLE 788 +#define _gloffset_TextureRangeAPPLE 789 +#define _gloffset_StencilFuncSeparateATI 790 +#define _gloffset_ProgramEnvParameters4fvEXT 791 +#define _gloffset_ProgramLocalParameters4fvEXT 792 +#define _gloffset_GetQueryObjecti64vEXT 793 +#define _gloffset_GetQueryObjectui64vEXT 794 +#define _gloffset_FIRST_DYNAMIC 795 #else @@ -994,6 +999,9 @@ #define _gloffset_GetSynciv driDispatchRemapTable[GetSynciv_remap_index] #define _gloffset_IsSync driDispatchRemapTable[IsSync_remap_index] #define _gloffset_WaitSync driDispatchRemapTable[WaitSync_remap_index] +#define _gloffset_DrawElementsBaseVertex driDispatchRemapTable[DrawElementsBaseVertex_remap_index] +#define _gloffset_DrawRangeElementsBaseVertex driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index] +#define _gloffset_MultiDrawElementsBaseVertex driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index] #define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index] #define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index] #define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index] @@ -1213,6 +1221,6 @@ #define _gloffset_GetQueryObjecti64vEXT driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index] #define _gloffset_GetQueryObjectui64vEXT driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index] -#endif /* !defined(IN_DRI_DRIVER) */ +#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */ #endif /* !defined( _GLAPI_OFFSETS_H_ ) */ diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h index 855fcaa7fe..4f9e53b62d 100644 --- a/src/mesa/glapi/glapitable.h +++ b/src/mesa/glapi/glapitable.h @@ -614,224 +614,227 @@ struct _glapi_table void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 571 */ GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 572 */ void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 573 */ - void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 574 */ - void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 575 */ - void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 576 */ - void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 577 */ - void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 578 */ - void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 579 */ - void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 580 */ - void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 581 */ - void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 582 */ - void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 583 */ - void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 584 */ - void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 585 */ - void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 586 */ - void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 587 */ - void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 588 */ - void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 589 */ - void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 590 */ - void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 591 */ - void (GLAPIENTRYP UnlockArraysEXT)(void); /* 592 */ - void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 593 */ - void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 594 */ - void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 595 */ - void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 596 */ - void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 597 */ - void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 598 */ - void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 599 */ - void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 600 */ - void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 601 */ - void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 602 */ - void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 603 */ - void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 604 */ - void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 605 */ - void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 606 */ - void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 607 */ - void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 608 */ - void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 609 */ - void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 610 */ - void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 611 */ - void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 612 */ - void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 613 */ - void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 614 */ - void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 615 */ - void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 616 */ - void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 617 */ - void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 618 */ - void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 619 */ - void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 620 */ - void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 621 */ - void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 622 */ - void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 623 */ - void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 624 */ - void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 625 */ - void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 626 */ - void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 627 */ - void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 628 */ - void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 629 */ - void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 630 */ - void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 631 */ - void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 632 */ - void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 633 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 634 */ - void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 635 */ - void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 636 */ - void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 637 */ - void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 638 */ - void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 639 */ - void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 640 */ - void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 641 */ - void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 642 */ - void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 643 */ - void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 644 */ - void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 645 */ - void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 646 */ - void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 647 */ - void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 648 */ - void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 649 */ - void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 650 */ - void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 651 */ - void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 652 */ - void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 653 */ - void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 654 */ - void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 655 */ - void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 656 */ - void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 657 */ - void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 658 */ - void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 659 */ - void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 660 */ - void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 661 */ - void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 662 */ - void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 663 */ - void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 664 */ - void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 665 */ - void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 666 */ - GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 667 */ - void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 668 */ - GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 669 */ - GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 670 */ - void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 671 */ - void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 672 */ - void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 673 */ - void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 674 */ - void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 675 */ - void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 676 */ - void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 677 */ - void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 678 */ - void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 679 */ - void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 680 */ - void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 681 */ - void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 682 */ - void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 683 */ - GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 684 */ - void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 685 */ - void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 686 */ - void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 687 */ - void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 688 */ - void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 689 */ - void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 690 */ - void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 691 */ - void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 692 */ - void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 693 */ - void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 694 */ - void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 695 */ - void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 696 */ - void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 697 */ - void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 698 */ - void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 699 */ - void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 700 */ - void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 701 */ - void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 702 */ - void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 703 */ - void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 704 */ - void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 705 */ - void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 706 */ - void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 707 */ - void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 708 */ - void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 709 */ - void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 710 */ - void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 711 */ - void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 712 */ - void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 713 */ - void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 714 */ - void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 715 */ - void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 716 */ - void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 717 */ - void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 718 */ - void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 719 */ - void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 720 */ - void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 721 */ - void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 722 */ - void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 723 */ - void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 724 */ - void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 725 */ - void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 726 */ - void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 727 */ - void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 728 */ - void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 729 */ - void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 730 */ - void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 731 */ - void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 732 */ - void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 733 */ - void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 734 */ - void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 735 */ - void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 736 */ - void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 737 */ - void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 738 */ - void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 739 */ - void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 740 */ - void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 741 */ - void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 742 */ - void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 743 */ - GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 744 */ - void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 745 */ - void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 746 */ - void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 747 */ - void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 748 */ - void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 749 */ - void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 750 */ - void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 751 */ - void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 752 */ - void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 753 */ - GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 754 */ - void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 755 */ - void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 756 */ - void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 757 */ - void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 758 */ - void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 759 */ - void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 760 */ - void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 761 */ - void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 762 */ - void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 763 */ - void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 764 */ - GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 765 */ - void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 766 */ - void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 767 */ - void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 768 */ - void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 769 */ - void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 770 */ - void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 771 */ - void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 772 */ - void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 773 */ - void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 774 */ - void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 775 */ - void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 776 */ - GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 777 */ - GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 778 */ - void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 779 */ - void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 780 */ - void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 781 */ - void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 782 */ - void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 783 */ - void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 784 */ - void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 785 */ - void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 786 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 787 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 788 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 789 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 790 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 791 */ + void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 574 */ + void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 575 */ + void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 576 */ + void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 577 */ + void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 578 */ + void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 579 */ + void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 580 */ + void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 581 */ + void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 582 */ + void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 583 */ + void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 584 */ + void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 585 */ + void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 586 */ + void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 587 */ + void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 588 */ + void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 589 */ + void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 590 */ + void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 591 */ + void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 592 */ + void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 593 */ + void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 594 */ + void (GLAPIENTRYP UnlockArraysEXT)(void); /* 595 */ + void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 596 */ + void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 597 */ + void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 598 */ + void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 599 */ + void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 600 */ + void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 601 */ + void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 602 */ + void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 603 */ + void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 604 */ + void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 605 */ + void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 606 */ + void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 607 */ + void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 608 */ + void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 609 */ + void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 610 */ + void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 611 */ + void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 612 */ + void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 613 */ + void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 614 */ + void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 615 */ + void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 616 */ + void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 617 */ + void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 618 */ + void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 619 */ + void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 620 */ + void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 621 */ + void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 622 */ + void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 623 */ + void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 624 */ + void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 625 */ + void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 626 */ + void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 627 */ + void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 628 */ + void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 629 */ + void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 630 */ + void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 631 */ + void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 632 */ + void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 633 */ + void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 634 */ + void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 635 */ + void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 636 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 637 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 638 */ + void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 639 */ + void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 640 */ + void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 641 */ + void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 642 */ + void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 643 */ + void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 644 */ + void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 645 */ + void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 646 */ + void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 647 */ + void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 648 */ + void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 649 */ + void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 650 */ + void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 651 */ + void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 652 */ + void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 653 */ + void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 654 */ + void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 655 */ + void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 656 */ + void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 657 */ + void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 658 */ + void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 659 */ + void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 660 */ + void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 661 */ + void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 662 */ + void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 663 */ + void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 664 */ + void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 665 */ + void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 666 */ + void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 667 */ + void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 668 */ + void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 669 */ + GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 670 */ + void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 671 */ + GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 672 */ + GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 673 */ + void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 674 */ + void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 675 */ + void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 676 */ + void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 677 */ + void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 678 */ + void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 679 */ + void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 680 */ + void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 681 */ + void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 682 */ + void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 683 */ + void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 684 */ + void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 685 */ + void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 686 */ + GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 687 */ + void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 688 */ + void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 689 */ + void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 690 */ + void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 691 */ + void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 692 */ + void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 693 */ + void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 694 */ + void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 695 */ + void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 696 */ + void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 697 */ + void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 698 */ + void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 699 */ + void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 700 */ + void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 701 */ + void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 702 */ + void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 703 */ + void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 704 */ + void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 705 */ + void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 706 */ + void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 707 */ + void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 708 */ + void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 709 */ + void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 710 */ + void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 711 */ + void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 712 */ + void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 713 */ + void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 714 */ + void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 715 */ + void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 716 */ + void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 717 */ + void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 718 */ + void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 719 */ + void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 720 */ + void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 721 */ + void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 722 */ + void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 723 */ + void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 724 */ + void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 725 */ + void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 726 */ + void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 727 */ + void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 728 */ + void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 729 */ + void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 730 */ + void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 731 */ + void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 732 */ + void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 733 */ + void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 734 */ + void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 735 */ + void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 736 */ + void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 737 */ + void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 738 */ + void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 739 */ + void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 740 */ + void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 741 */ + void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 742 */ + void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 743 */ + void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 744 */ + void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 745 */ + void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 746 */ + GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 747 */ + void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 748 */ + void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 749 */ + void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 750 */ + void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 751 */ + void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 752 */ + void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 753 */ + void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 754 */ + void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 755 */ + void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 756 */ + GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 757 */ + void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 758 */ + void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 759 */ + void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 760 */ + void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 761 */ + void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 762 */ + void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 763 */ + void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 764 */ + void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 765 */ + void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 766 */ + void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 767 */ + GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 768 */ + void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 769 */ + void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 770 */ + void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 771 */ + void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 772 */ + void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 773 */ + void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 774 */ + void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 775 */ + void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 776 */ + void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 777 */ + void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 778 */ + void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 779 */ + GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 780 */ + GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 781 */ + void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 782 */ + void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 783 */ + void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 784 */ + void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 785 */ + void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 786 */ + void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 787 */ + void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 788 */ + void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 789 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 790 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 791 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 792 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 793 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 794 */ }; #endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h index e08f9548f5..319a4ab55b 100644 --- a/src/mesa/glapi/glapitemp.h +++ b/src/mesa/glapi/glapitemp.h @@ -4011,6 +4011,11 @@ KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsiz DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height)); } +KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) +{ + DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisampleEXT(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height)); +} + KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length) { DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMappedBufferRange(0x%x, %d, %d);\n", target, offset, length)); @@ -4071,63 +4076,78 @@ KEYWORD1 void KEYWORD2 NAME(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 ti DISPATCH(WaitSync, (sync, flags, timeout), (F, "glWaitSync(%d, %d, %d);\n", sync, flags, timeout)); } +KEYWORD1 void KEYWORD2 NAME(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex) +{ + DISPATCH(DrawElementsBaseVertex, (mode, count, type, indices, basevertex), (F, "glDrawElementsBaseVertex(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, basevertex)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex) +{ + DISPATCH(DrawRangeElementsBaseVertex, (mode, start, end, count, type, indices, basevertex), (F, "glDrawRangeElementsBaseVertex(0x%x, %d, %d, %d, 0x%x, %p, %d);\n", mode, start, end, count, type, (const void *) indices, basevertex)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex) +{ + DISPATCH(MultiDrawElementsBaseVertex, (mode, count, type, indices, primcount, basevertex), (F, "glMultiDrawElementsBaseVertex(0x%x, %p, 0x%x, %p, %d, %p);\n", mode, (const void *) count, type, (const void *) indices, primcount, (const void *) basevertex)); +} + KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) { DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_575)(GLenum pname, GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_575)(GLenum pname, GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, GLfloat * params) { DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_576)(GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_579)(GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_576)(GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_579)(GLenum pname, GLint * params) { DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_577)(GLenum pname, GLfloat param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_580)(GLenum pname, GLfloat param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_577)(GLenum pname, GLfloat param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_580)(GLenum pname, GLfloat param) { DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLenum pname, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLenum pname, const GLfloat * params) { DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_579)(GLenum pname, GLint param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLint param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_579)(GLenum pname, GLint param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLint param) { DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_580)(GLenum pname, const GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_583)(GLenum pname, const GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_580)(GLenum pname, const GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_583)(GLenum pname, const GLint * params) { DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLclampf value, GLboolean invert); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_584)(GLclampf value, GLboolean invert); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLclampf value, GLboolean invert) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_584)(GLclampf value, GLboolean invert) { DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pattern); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_585)(GLenum pattern); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pattern) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_585)(GLenum pattern) { DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern)); } @@ -4177,9 +4197,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param) DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_589)(GLenum pname, GLfloat param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_592)(GLenum pname, GLfloat param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_589)(GLenum pname, GLfloat param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_592)(GLenum pname, GLfloat param) { DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param)); } @@ -4199,9 +4219,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * p DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_590)(GLenum pname, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_593)(GLenum pname, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_590)(GLenum pname, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_593)(GLenum pname, const GLfloat * params) { DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); } @@ -4216,16 +4236,16 @@ KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void) DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n")); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_593)(GLenum pname, GLdouble * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_596)(GLenum pname, GLdouble * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_593)(GLenum pname, GLdouble * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_596)(GLenum pname, GLdouble * params) { DISPATCH(CullParameterdvEXT, (pname, params), (F, "glCullParameterdvEXT(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_594)(GLenum pname, GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_597)(GLenum pname, GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_594)(GLenum pname, GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_597)(GLenum pname, GLfloat * params) { DISPATCH(CullParameterfvEXT, (pname, params), (F, "glCullParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); } @@ -4470,9 +4490,9 @@ KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord) DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_619)(GLenum mode); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_622)(GLenum mode); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_619)(GLenum mode) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_622)(GLenum mode) { DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode)); } @@ -4487,9 +4507,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfac DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_620)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_623)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_620)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_623)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) { DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); } @@ -4854,65 +4874,65 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v) DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_661)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_664)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_661)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_664)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) { DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_662)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_665)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_662)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_665)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) { DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_663)(GLsizei n, const GLuint * fences); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_666)(GLsizei n, const GLuint * fences); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_663)(GLsizei n, const GLuint * fences) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_666)(GLsizei n, const GLuint * fences) { DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_664)(GLuint fence); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_667)(GLuint fence); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_664)(GLuint fence) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_667)(GLuint fence) { DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_665)(GLsizei n, GLuint * fences); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_668)(GLsizei n, GLuint * fences); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_665)(GLsizei n, GLuint * fences) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_668)(GLsizei n, GLuint * fences) { DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_666)(GLuint fence, GLenum pname, GLint * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_669)(GLuint fence, GLenum pname, GLint * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_666)(GLuint fence, GLenum pname, GLint * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_669)(GLuint fence, GLenum pname, GLint * params) { DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_667)(GLuint fence); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_670)(GLuint fence); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_667)(GLuint fence) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_670)(GLuint fence) { RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_668)(GLuint fence, GLenum condition); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_671)(GLuint fence, GLenum condition); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_668)(GLuint fence, GLenum condition) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_671)(GLuint fence, GLenum condition) { DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_669)(GLuint fence); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_672)(GLuint fence); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_669)(GLuint fence) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_672)(GLuint fence) { RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence)); } @@ -5357,16 +5377,16 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLenum face); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_753)(GLenum face); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLenum face) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_753)(GLenum face) { DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_751)(GLuint array); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_754)(GLuint array); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_751)(GLuint array) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_754)(GLuint array) { DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array)); } @@ -5376,16 +5396,16 @@ KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_752)(GLsizei n, const GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_755)(GLsizei n, const GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_752)(GLsizei n, const GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_755)(GLsizei n, const GLuint * arrays) { DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_753)(GLsizei n, GLuint * arrays); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_756)(GLsizei n, GLuint * arrays); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_753)(GLsizei n, GLuint * arrays) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_756)(GLsizei n, GLuint * arrays) { DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); } @@ -5395,9 +5415,9 @@ KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array) RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array)); } -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_754)(GLuint array); +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_757)(GLuint array); -KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_754)(GLuint array) +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_757)(GLuint array) { RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array)); } @@ -5432,9 +5452,9 @@ KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_761)(GLclampd zmin, GLclampd zmax); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLclampd zmin, GLclampd zmax); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_761)(GLclampd zmin, GLclampd zmax) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_764)(GLclampd zmin, GLclampd zmax) { DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax)); } @@ -5444,9 +5464,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_762)(GLenum modeRGB, GLenum modeA); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLenum modeRGB, GLenum modeA); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_762)(GLenum modeRGB, GLenum modeA) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_765)(GLenum modeRGB, GLenum modeA) { DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA)); } @@ -5626,23 +5646,23 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_783)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLenum target, GLenum pname, GLint param); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLenum target, GLenum pname, GLint param); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_781)(GLenum target, GLenum pname, GLint param) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_784)(GLenum target, GLenum pname, GLint param) { DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(GLenum target, GLintptr offset, GLsizeiptr size); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLenum target, GLintptr offset, GLsizeiptr size); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_782)(GLenum target, GLintptr offset, GLsizeiptr size) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLenum target, GLintptr offset, GLsizeiptr size) { DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size)); } @@ -5662,51 +5682,56 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode) DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLenum target, GLenum pname, GLvoid ** params); +KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode) +{ + DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLenum pname, GLvoid ** params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLenum target, GLenum pname, GLvoid ** params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLenum pname, GLvoid ** params) { DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLenum target, GLsizei length, GLvoid * pointer); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLsizei length, GLvoid * pointer); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLenum target, GLsizei length, GLvoid * pointer) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLsizei length, GLvoid * pointer) { DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) { DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_788)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_789)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_792)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLuint id, GLenum pname, GLint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLuint id, GLenum pname, GLint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_790)(GLuint id, GLenum pname, GLint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_793)(GLuint id, GLenum pname, GLint64EXT * params) { DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLuint id, GLenum pname, GLuint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLuint id, GLenum pname, GLuint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_791)(GLuint id, GLenum pname, GLuint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_794)(GLuint id, GLenum pname, GLuint64EXT * params) { DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } @@ -6299,15 +6324,18 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(GetSynciv), TABLE_ENTRY(IsSync), TABLE_ENTRY(WaitSync), + TABLE_ENTRY(DrawElementsBaseVertex), + TABLE_ENTRY(DrawRangeElementsBaseVertex), + TABLE_ENTRY(MultiDrawElementsBaseVertex), TABLE_ENTRY(PolygonOffsetEXT), - TABLE_ENTRY(_dispatch_stub_575), - TABLE_ENTRY(_dispatch_stub_576), - TABLE_ENTRY(_dispatch_stub_577), TABLE_ENTRY(_dispatch_stub_578), TABLE_ENTRY(_dispatch_stub_579), TABLE_ENTRY(_dispatch_stub_580), TABLE_ENTRY(_dispatch_stub_581), TABLE_ENTRY(_dispatch_stub_582), + TABLE_ENTRY(_dispatch_stub_583), + TABLE_ENTRY(_dispatch_stub_584), + TABLE_ENTRY(_dispatch_stub_585), TABLE_ENTRY(ColorPointerEXT), TABLE_ENTRY(EdgeFlagPointerEXT), TABLE_ENTRY(IndexPointerEXT), @@ -6318,8 +6346,8 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(PointParameterfvEXT), TABLE_ENTRY(LockArraysEXT), TABLE_ENTRY(UnlockArraysEXT), - TABLE_ENTRY(_dispatch_stub_593), - TABLE_ENTRY(_dispatch_stub_594), + TABLE_ENTRY(_dispatch_stub_596), + TABLE_ENTRY(_dispatch_stub_597), TABLE_ENTRY(SecondaryColor3bEXT), TABLE_ENTRY(SecondaryColor3bvEXT), TABLE_ENTRY(SecondaryColor3dEXT), @@ -6344,7 +6372,7 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(FogCoorddvEXT), TABLE_ENTRY(FogCoordfEXT), TABLE_ENTRY(FogCoordfvEXT), - TABLE_ENTRY(_dispatch_stub_619), + TABLE_ENTRY(_dispatch_stub_622), TABLE_ENTRY(BlendFuncSeparateEXT), TABLE_ENTRY(FlushVertexArrayRangeNV), TABLE_ENTRY(VertexArrayRangeNV), @@ -6386,15 +6414,15 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(WindowPos4ivMESA), TABLE_ENTRY(WindowPos4sMESA), TABLE_ENTRY(WindowPos4svMESA), - TABLE_ENTRY(_dispatch_stub_661), - TABLE_ENTRY(_dispatch_stub_662), - TABLE_ENTRY(_dispatch_stub_663), TABLE_ENTRY(_dispatch_stub_664), TABLE_ENTRY(_dispatch_stub_665), TABLE_ENTRY(_dispatch_stub_666), TABLE_ENTRY(_dispatch_stub_667), TABLE_ENTRY(_dispatch_stub_668), TABLE_ENTRY(_dispatch_stub_669), + TABLE_ENTRY(_dispatch_stub_670), + TABLE_ENTRY(_dispatch_stub_671), + TABLE_ENTRY(_dispatch_stub_672), TABLE_ENTRY(AreProgramsResidentNV), TABLE_ENTRY(BindProgramNV), TABLE_ENTRY(DeleteProgramsNV), @@ -6475,19 +6503,19 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(SetFragmentShaderConstantATI), TABLE_ENTRY(PointParameteriNV), TABLE_ENTRY(PointParameterivNV), - TABLE_ENTRY(_dispatch_stub_750), - TABLE_ENTRY(_dispatch_stub_751), - TABLE_ENTRY(_dispatch_stub_752), TABLE_ENTRY(_dispatch_stub_753), TABLE_ENTRY(_dispatch_stub_754), + TABLE_ENTRY(_dispatch_stub_755), + TABLE_ENTRY(_dispatch_stub_756), + TABLE_ENTRY(_dispatch_stub_757), TABLE_ENTRY(GetProgramNamedParameterdvNV), TABLE_ENTRY(GetProgramNamedParameterfvNV), TABLE_ENTRY(ProgramNamedParameter4dNV), TABLE_ENTRY(ProgramNamedParameter4dvNV), TABLE_ENTRY(ProgramNamedParameter4fNV), TABLE_ENTRY(ProgramNamedParameter4fvNV), - TABLE_ENTRY(_dispatch_stub_761), - TABLE_ENTRY(_dispatch_stub_762), + TABLE_ENTRY(_dispatch_stub_764), + TABLE_ENTRY(_dispatch_stub_765), TABLE_ENTRY(BindFramebufferEXT), TABLE_ENTRY(BindRenderbufferEXT), TABLE_ENTRY(CheckFramebufferStatusEXT), @@ -6505,18 +6533,18 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(IsFramebufferEXT), TABLE_ENTRY(IsRenderbufferEXT), TABLE_ENTRY(RenderbufferStorageEXT), - TABLE_ENTRY(_dispatch_stub_780), - TABLE_ENTRY(_dispatch_stub_781), - TABLE_ENTRY(_dispatch_stub_782), + TABLE_ENTRY(_dispatch_stub_783), + TABLE_ENTRY(_dispatch_stub_784), + TABLE_ENTRY(_dispatch_stub_785), TABLE_ENTRY(FramebufferTextureLayerEXT), TABLE_ENTRY(ProvokingVertexEXT), - TABLE_ENTRY(_dispatch_stub_785), - TABLE_ENTRY(_dispatch_stub_786), - TABLE_ENTRY(_dispatch_stub_787), TABLE_ENTRY(_dispatch_stub_788), TABLE_ENTRY(_dispatch_stub_789), TABLE_ENTRY(_dispatch_stub_790), TABLE_ENTRY(_dispatch_stub_791), + TABLE_ENTRY(_dispatch_stub_792), + TABLE_ENTRY(_dispatch_stub_793), + TABLE_ENTRY(_dispatch_stub_794), /* A whole bunch of no-op functions. These might be called * when someone tries to call a dynamically-registered * extension function without a current rendering context. @@ -6814,6 +6842,7 @@ static _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(GetAttribLocation), TABLE_ENTRY(DrawBuffers), TABLE_ENTRY(DrawBuffersATI), + TABLE_ENTRY(RenderbufferStorageMultisampleEXT), TABLE_ENTRY(PointParameterf), TABLE_ENTRY(PointParameterfARB), TABLE_ENTRY(PointParameterfv), @@ -6905,6 +6934,7 @@ static _glapi_proc UNUSED_TABLE_NAME[] = { TABLE_ENTRY(RenderbufferStorage), TABLE_ENTRY(BlitFramebuffer), TABLE_ENTRY(FramebufferTextureLayer), + TABLE_ENTRY(ProvokingVertex), }; #endif /*UNUSED_TABLE_NAME*/ diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h index ae6603262e..1ad7e84337 100644 --- a/src/mesa/glapi/glprocs.h +++ b/src/mesa/glapi/glprocs.h @@ -626,6 +626,9 @@ static const char gl_string_table[] = "glGetSynciv\0" "glIsSync\0" "glWaitSync\0" + "glDrawElementsBaseVertex\0" + "glDrawRangeElementsBaseVertex\0" + "glMultiDrawElementsBaseVertex\0" "glPolygonOffsetEXT\0" "glGetPixelTexGenParameterfvSGIS\0" "glGetPixelTexGenParameterivSGIS\0" @@ -1047,6 +1050,7 @@ static const char gl_string_table[] = "glGetAttribLocation\0" "glDrawBuffers\0" "glDrawBuffersATI\0" + "glRenderbufferStorageMultisampleEXT\0" "glSampleMaskEXT\0" "glSamplePatternEXT\0" "glPointParameterf\0" @@ -1144,6 +1148,7 @@ static const char gl_string_table[] = "glRenderbufferStorage\0" "glBlitFramebuffer\0" "glFramebufferTextureLayer\0" + "glProvokingVertex\0" ; @@ -1161,43 +1166,43 @@ static const char gl_string_table[] = #define gl_dispatch_stub_364 mgl_dispatch_stub_364 #define gl_dispatch_stub_365 mgl_dispatch_stub_365 #define gl_dispatch_stub_366 mgl_dispatch_stub_366 -#define gl_dispatch_stub_575 mgl_dispatch_stub_575 -#define gl_dispatch_stub_576 mgl_dispatch_stub_576 -#define gl_dispatch_stub_577 mgl_dispatch_stub_577 #define gl_dispatch_stub_578 mgl_dispatch_stub_578 #define gl_dispatch_stub_579 mgl_dispatch_stub_579 #define gl_dispatch_stub_580 mgl_dispatch_stub_580 #define gl_dispatch_stub_581 mgl_dispatch_stub_581 #define gl_dispatch_stub_582 mgl_dispatch_stub_582 -#define gl_dispatch_stub_593 mgl_dispatch_stub_593 -#define gl_dispatch_stub_594 mgl_dispatch_stub_594 -#define gl_dispatch_stub_619 mgl_dispatch_stub_619 -#define gl_dispatch_stub_661 mgl_dispatch_stub_661 -#define gl_dispatch_stub_662 mgl_dispatch_stub_662 -#define gl_dispatch_stub_663 mgl_dispatch_stub_663 +#define gl_dispatch_stub_583 mgl_dispatch_stub_583 +#define gl_dispatch_stub_584 mgl_dispatch_stub_584 +#define gl_dispatch_stub_585 mgl_dispatch_stub_585 +#define gl_dispatch_stub_596 mgl_dispatch_stub_596 +#define gl_dispatch_stub_597 mgl_dispatch_stub_597 +#define gl_dispatch_stub_622 mgl_dispatch_stub_622 #define gl_dispatch_stub_664 mgl_dispatch_stub_664 #define gl_dispatch_stub_665 mgl_dispatch_stub_665 #define gl_dispatch_stub_666 mgl_dispatch_stub_666 #define gl_dispatch_stub_667 mgl_dispatch_stub_667 #define gl_dispatch_stub_668 mgl_dispatch_stub_668 #define gl_dispatch_stub_669 mgl_dispatch_stub_669 -#define gl_dispatch_stub_750 mgl_dispatch_stub_750 -#define gl_dispatch_stub_751 mgl_dispatch_stub_751 -#define gl_dispatch_stub_752 mgl_dispatch_stub_752 +#define gl_dispatch_stub_670 mgl_dispatch_stub_670 +#define gl_dispatch_stub_671 mgl_dispatch_stub_671 +#define gl_dispatch_stub_672 mgl_dispatch_stub_672 #define gl_dispatch_stub_753 mgl_dispatch_stub_753 #define gl_dispatch_stub_754 mgl_dispatch_stub_754 -#define gl_dispatch_stub_761 mgl_dispatch_stub_761 -#define gl_dispatch_stub_762 mgl_dispatch_stub_762 -#define gl_dispatch_stub_780 mgl_dispatch_stub_780 -#define gl_dispatch_stub_781 mgl_dispatch_stub_781 -#define gl_dispatch_stub_782 mgl_dispatch_stub_782 +#define gl_dispatch_stub_755 mgl_dispatch_stub_755 +#define gl_dispatch_stub_756 mgl_dispatch_stub_756 +#define gl_dispatch_stub_757 mgl_dispatch_stub_757 +#define gl_dispatch_stub_764 mgl_dispatch_stub_764 +#define gl_dispatch_stub_765 mgl_dispatch_stub_765 +#define gl_dispatch_stub_783 mgl_dispatch_stub_783 +#define gl_dispatch_stub_784 mgl_dispatch_stub_784 #define gl_dispatch_stub_785 mgl_dispatch_stub_785 -#define gl_dispatch_stub_786 mgl_dispatch_stub_786 -#define gl_dispatch_stub_787 mgl_dispatch_stub_787 #define gl_dispatch_stub_788 mgl_dispatch_stub_788 #define gl_dispatch_stub_789 mgl_dispatch_stub_789 #define gl_dispatch_stub_790 mgl_dispatch_stub_790 #define gl_dispatch_stub_791 mgl_dispatch_stub_791 +#define gl_dispatch_stub_792 mgl_dispatch_stub_792 +#define gl_dispatch_stub_793 mgl_dispatch_stub_793 +#define gl_dispatch_stub_794 mgl_dispatch_stub_794 #endif /* USE_MGL_NAMESPACE */ @@ -1215,43 +1220,43 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_575(GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_576(GLenum pname, GLint * params); -void GLAPIENTRY gl_dispatch_stub_577(GLenum pname, GLfloat param); -void GLAPIENTRY gl_dispatch_stub_578(GLenum pname, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_579(GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_580(GLenum pname, const GLint * params); -void GLAPIENTRY gl_dispatch_stub_581(GLclampf value, GLboolean invert); -void GLAPIENTRY gl_dispatch_stub_582(GLenum pattern); -void GLAPIENTRY gl_dispatch_stub_593(GLenum pname, GLdouble * params); -void GLAPIENTRY gl_dispatch_stub_594(GLenum pname, GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_619(GLenum mode); -void GLAPIENTRY gl_dispatch_stub_661(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_662(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); -void GLAPIENTRY gl_dispatch_stub_663(GLsizei n, const GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_664(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_665(GLsizei n, GLuint * fences); -void GLAPIENTRY gl_dispatch_stub_666(GLuint fence, GLenum pname, GLint * params); -GLboolean GLAPIENTRY gl_dispatch_stub_667(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_668(GLuint fence, GLenum condition); -GLboolean GLAPIENTRY gl_dispatch_stub_669(GLuint fence); -void GLAPIENTRY gl_dispatch_stub_750(GLenum face); -void GLAPIENTRY gl_dispatch_stub_751(GLuint array); -void GLAPIENTRY gl_dispatch_stub_752(GLsizei n, const GLuint * arrays); -void GLAPIENTRY gl_dispatch_stub_753(GLsizei n, GLuint * arrays); -GLboolean GLAPIENTRY gl_dispatch_stub_754(GLuint array); -void GLAPIENTRY gl_dispatch_stub_761(GLclampd zmin, GLclampd zmax); -void GLAPIENTRY gl_dispatch_stub_762(GLenum modeRGB, GLenum modeA); -void GLAPIENTRY gl_dispatch_stub_780(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); -void GLAPIENTRY gl_dispatch_stub_781(GLenum target, GLenum pname, GLint param); -void GLAPIENTRY gl_dispatch_stub_782(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_785(GLenum target, GLenum pname, GLvoid ** params); -void GLAPIENTRY gl_dispatch_stub_786(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_787(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_788(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_789(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_790(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_791(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_578(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_579(GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_580(GLenum pname, GLfloat param); +void GLAPIENTRY gl_dispatch_stub_581(GLenum pname, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_582(GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_583(GLenum pname, const GLint * params); +void GLAPIENTRY gl_dispatch_stub_584(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_585(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_596(GLenum pname, GLdouble * params); +void GLAPIENTRY gl_dispatch_stub_597(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_622(GLenum mode); +void GLAPIENTRY gl_dispatch_stub_664(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_665(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_666(GLsizei n, const GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_667(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_668(GLsizei n, GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_669(GLuint fence, GLenum pname, GLint * params); +GLboolean GLAPIENTRY gl_dispatch_stub_670(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_671(GLuint fence, GLenum condition); +GLboolean GLAPIENTRY gl_dispatch_stub_672(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_753(GLenum face); +void GLAPIENTRY gl_dispatch_stub_754(GLuint array); +void GLAPIENTRY gl_dispatch_stub_755(GLsizei n, const GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_756(GLsizei n, GLuint * arrays); +GLboolean GLAPIENTRY gl_dispatch_stub_757(GLuint array); +void GLAPIENTRY gl_dispatch_stub_764(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_765(GLenum modeRGB, GLenum modeA); +void GLAPIENTRY gl_dispatch_stub_783(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void GLAPIENTRY gl_dispatch_stub_784(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_785(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_788(GLenum target, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_789(GLenum target, GLsizei length, GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_790(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_791(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_792(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_793(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_794(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -1829,524 +1834,529 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET( 9140, glGetSynciv, glGetSynciv, NULL, _gloffset_GetSynciv), NAME_FUNC_OFFSET( 9152, glIsSync, glIsSync, NULL, _gloffset_IsSync), NAME_FUNC_OFFSET( 9161, glWaitSync, glWaitSync, NULL, _gloffset_WaitSync), - NAME_FUNC_OFFSET( 9172, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT), - NAME_FUNC_OFFSET( 9191, gl_dispatch_stub_575, gl_dispatch_stub_575, NULL, _gloffset_GetPixelTexGenParameterfvSGIS), - NAME_FUNC_OFFSET( 9223, gl_dispatch_stub_576, gl_dispatch_stub_576, NULL, _gloffset_GetPixelTexGenParameterivSGIS), - NAME_FUNC_OFFSET( 9255, gl_dispatch_stub_577, gl_dispatch_stub_577, NULL, _gloffset_PixelTexGenParameterfSGIS), - NAME_FUNC_OFFSET( 9283, gl_dispatch_stub_578, gl_dispatch_stub_578, NULL, _gloffset_PixelTexGenParameterfvSGIS), - NAME_FUNC_OFFSET( 9312, gl_dispatch_stub_579, gl_dispatch_stub_579, NULL, _gloffset_PixelTexGenParameteriSGIS), - NAME_FUNC_OFFSET( 9340, gl_dispatch_stub_580, gl_dispatch_stub_580, NULL, _gloffset_PixelTexGenParameterivSGIS), - NAME_FUNC_OFFSET( 9369, gl_dispatch_stub_581, gl_dispatch_stub_581, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET( 9386, gl_dispatch_stub_582, gl_dispatch_stub_582, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET( 9406, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT), - NAME_FUNC_OFFSET( 9424, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT), - NAME_FUNC_OFFSET( 9445, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT), - NAME_FUNC_OFFSET( 9463, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT), - NAME_FUNC_OFFSET( 9482, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT), - NAME_FUNC_OFFSET( 9503, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT), - NAME_FUNC_OFFSET( 9522, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET( 9543, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET( 9565, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT), - NAME_FUNC_OFFSET( 9581, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT), - NAME_FUNC_OFFSET( 9599, gl_dispatch_stub_593, gl_dispatch_stub_593, NULL, _gloffset_CullParameterdvEXT), - NAME_FUNC_OFFSET( 9620, gl_dispatch_stub_594, gl_dispatch_stub_594, NULL, _gloffset_CullParameterfvEXT), - NAME_FUNC_OFFSET( 9641, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET( 9663, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET( 9686, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET( 9708, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET( 9731, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET( 9753, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET( 9776, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET( 9798, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET( 9821, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET( 9843, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET( 9866, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET( 9889, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET( 9913, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET( 9936, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET( 9960, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET( 9983, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(10007, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(10034, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(10055, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(10078, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(10099, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(10114, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(10130, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(10145, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(10161, gl_dispatch_stub_619, gl_dispatch_stub_619, NULL, _gloffset_PixelTexGenSGIX), - NAME_FUNC_OFFSET(10179, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(10202, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV), - NAME_FUNC_OFFSET(10228, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV), - NAME_FUNC_OFFSET(10249, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV), - NAME_FUNC_OFFSET(10267, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV), - NAME_FUNC_OFFSET(10286, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV), - NAME_FUNC_OFFSET(10309, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV), - NAME_FUNC_OFFSET(10333, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV), - NAME_FUNC_OFFSET(10356, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV), - NAME_FUNC_OFFSET(10380, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV), - NAME_FUNC_OFFSET(10403, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV), - NAME_FUNC_OFFSET(10435, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV), - NAME_FUNC_OFFSET(10467, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV), - NAME_FUNC_OFFSET(10500, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV), - NAME_FUNC_OFFSET(10533, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV), - NAME_FUNC_OFFSET(10570, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV), - NAME_FUNC_OFFSET(10607, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA), - NAME_FUNC_OFFSET(10627, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(10645, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(10664, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(10682, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(10701, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(10719, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(10738, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(10756, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(10775, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(10793, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(10812, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(10830, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(10849, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(10867, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(10886, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(10904, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(10923, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA), - NAME_FUNC_OFFSET(10941, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA), - NAME_FUNC_OFFSET(10960, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA), - NAME_FUNC_OFFSET(10978, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA), - NAME_FUNC_OFFSET(10997, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA), - NAME_FUNC_OFFSET(11015, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA), - NAME_FUNC_OFFSET(11034, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA), - NAME_FUNC_OFFSET(11052, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA), - NAME_FUNC_OFFSET(11071, gl_dispatch_stub_661, gl_dispatch_stub_661, NULL, _gloffset_MultiModeDrawArraysIBM), - NAME_FUNC_OFFSET(11096, gl_dispatch_stub_662, gl_dispatch_stub_662, NULL, _gloffset_MultiModeDrawElementsIBM), - NAME_FUNC_OFFSET(11123, gl_dispatch_stub_663, gl_dispatch_stub_663, NULL, _gloffset_DeleteFencesNV), - NAME_FUNC_OFFSET(11140, gl_dispatch_stub_664, gl_dispatch_stub_664, NULL, _gloffset_FinishFenceNV), - NAME_FUNC_OFFSET(11156, gl_dispatch_stub_665, gl_dispatch_stub_665, NULL, _gloffset_GenFencesNV), - NAME_FUNC_OFFSET(11170, gl_dispatch_stub_666, gl_dispatch_stub_666, NULL, _gloffset_GetFenceivNV), - NAME_FUNC_OFFSET(11185, gl_dispatch_stub_667, gl_dispatch_stub_667, NULL, _gloffset_IsFenceNV), - NAME_FUNC_OFFSET(11197, gl_dispatch_stub_668, gl_dispatch_stub_668, NULL, _gloffset_SetFenceNV), - NAME_FUNC_OFFSET(11210, gl_dispatch_stub_669, gl_dispatch_stub_669, NULL, _gloffset_TestFenceNV), - NAME_FUNC_OFFSET(11224, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV), - NAME_FUNC_OFFSET(11248, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(11264, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(11283, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV), - NAME_FUNC_OFFSET(11302, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(11318, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV), - NAME_FUNC_OFFSET(11344, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV), - NAME_FUNC_OFFSET(11370, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV), - NAME_FUNC_OFFSET(11391, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV), - NAME_FUNC_OFFSET(11408, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV), - NAME_FUNC_OFFSET(11429, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(11457, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV), - NAME_FUNC_OFFSET(11479, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV), - NAME_FUNC_OFFSET(11501, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV), - NAME_FUNC_OFFSET(11523, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(11537, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV), - NAME_FUNC_OFFSET(11553, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV), - NAME_FUNC_OFFSET(11578, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV), - NAME_FUNC_OFFSET(11603, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV), - NAME_FUNC_OFFSET(11631, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV), - NAME_FUNC_OFFSET(11647, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV), - NAME_FUNC_OFFSET(11666, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV), - NAME_FUNC_OFFSET(11686, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV), - NAME_FUNC_OFFSET(11705, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV), - NAME_FUNC_OFFSET(11725, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV), - NAME_FUNC_OFFSET(11744, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV), - NAME_FUNC_OFFSET(11764, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV), - NAME_FUNC_OFFSET(11783, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV), - NAME_FUNC_OFFSET(11803, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV), - NAME_FUNC_OFFSET(11822, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV), - NAME_FUNC_OFFSET(11842, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV), - NAME_FUNC_OFFSET(11861, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV), - NAME_FUNC_OFFSET(11881, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV), - NAME_FUNC_OFFSET(11900, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV), - NAME_FUNC_OFFSET(11920, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV), - NAME_FUNC_OFFSET(11939, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV), - NAME_FUNC_OFFSET(11959, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV), - NAME_FUNC_OFFSET(11978, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV), - NAME_FUNC_OFFSET(11998, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV), - NAME_FUNC_OFFSET(12017, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV), - NAME_FUNC_OFFSET(12037, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV), - NAME_FUNC_OFFSET(12056, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV), - NAME_FUNC_OFFSET(12076, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV), - NAME_FUNC_OFFSET(12095, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV), - NAME_FUNC_OFFSET(12115, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV), - NAME_FUNC_OFFSET(12135, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV), - NAME_FUNC_OFFSET(12156, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV), - NAME_FUNC_OFFSET(12180, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV), - NAME_FUNC_OFFSET(12201, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV), - NAME_FUNC_OFFSET(12222, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV), - NAME_FUNC_OFFSET(12243, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV), - NAME_FUNC_OFFSET(12264, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV), - NAME_FUNC_OFFSET(12285, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV), - NAME_FUNC_OFFSET(12306, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV), - NAME_FUNC_OFFSET(12327, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV), - NAME_FUNC_OFFSET(12348, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV), - NAME_FUNC_OFFSET(12369, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV), - NAME_FUNC_OFFSET(12390, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV), - NAME_FUNC_OFFSET(12411, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV), - NAME_FUNC_OFFSET(12432, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV), - NAME_FUNC_OFFSET(12454, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI), - NAME_FUNC_OFFSET(12481, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI), - NAME_FUNC_OFFSET(12508, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI), - NAME_FUNC_OFFSET(12532, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI), - NAME_FUNC_OFFSET(12556, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI), - NAME_FUNC_OFFSET(12578, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI), - NAME_FUNC_OFFSET(12600, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI), - NAME_FUNC_OFFSET(12622, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI), - NAME_FUNC_OFFSET(12647, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI), - NAME_FUNC_OFFSET(12671, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI), - NAME_FUNC_OFFSET(12693, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI), - NAME_FUNC_OFFSET(12715, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI), - NAME_FUNC_OFFSET(12737, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI), - NAME_FUNC_OFFSET(12763, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI), - NAME_FUNC_OFFSET(12786, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI), - NAME_FUNC_OFFSET(12810, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI), - NAME_FUNC_OFFSET(12828, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI), - NAME_FUNC_OFFSET(12843, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI), - NAME_FUNC_OFFSET(12874, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(12894, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(12915, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_ActiveStencilFaceEXT), - NAME_FUNC_OFFSET(12938, gl_dispatch_stub_751, gl_dispatch_stub_751, NULL, _gloffset_BindVertexArrayAPPLE), - NAME_FUNC_OFFSET(12961, gl_dispatch_stub_752, gl_dispatch_stub_752, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(12987, gl_dispatch_stub_753, gl_dispatch_stub_753, NULL, _gloffset_GenVertexArraysAPPLE), - NAME_FUNC_OFFSET(13010, gl_dispatch_stub_754, gl_dispatch_stub_754, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(13031, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV), - NAME_FUNC_OFFSET(13062, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV), - NAME_FUNC_OFFSET(13093, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV), - NAME_FUNC_OFFSET(13121, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV), - NAME_FUNC_OFFSET(13150, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV), - NAME_FUNC_OFFSET(13178, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV), - NAME_FUNC_OFFSET(13207, gl_dispatch_stub_761, gl_dispatch_stub_761, NULL, _gloffset_DepthBoundsEXT), - NAME_FUNC_OFFSET(13224, gl_dispatch_stub_762, gl_dispatch_stub_762, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(13251, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(13272, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(13294, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(13322, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(13346, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(13371, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(13400, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(13426, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(13452, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(13478, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(13499, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(13521, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(13541, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(13582, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(13614, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(13633, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(13653, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(13678, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(13699, gl_dispatch_stub_781, gl_dispatch_stub_781, NULL, _gloffset_BufferParameteriAPPLE), - NAME_FUNC_OFFSET(13723, gl_dispatch_stub_782, gl_dispatch_stub_782, NULL, _gloffset_FlushMappedBufferRangeAPPLE), - NAME_FUNC_OFFSET(13753, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), - NAME_FUNC_OFFSET(13782, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), - NAME_FUNC_OFFSET(13803, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, _gloffset_GetTexParameterPointervAPPLE), - NAME_FUNC_OFFSET(13834, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, _gloffset_TextureRangeAPPLE), - NAME_FUNC_OFFSET(13854, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, _gloffset_StencilFuncSeparateATI), - NAME_FUNC_OFFSET(13879, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, _gloffset_ProgramEnvParameters4fvEXT), - NAME_FUNC_OFFSET(13908, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, _gloffset_ProgramLocalParameters4fvEXT), - NAME_FUNC_OFFSET(13939, gl_dispatch_stub_790, gl_dispatch_stub_790, NULL, _gloffset_GetQueryObjecti64vEXT), - NAME_FUNC_OFFSET(13963, gl_dispatch_stub_791, gl_dispatch_stub_791, NULL, _gloffset_GetQueryObjectui64vEXT), - NAME_FUNC_OFFSET(13988, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), - NAME_FUNC_OFFSET(14006, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), - NAME_FUNC_OFFSET(14023, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), - NAME_FUNC_OFFSET(14039, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), - NAME_FUNC_OFFSET(14064, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), - NAME_FUNC_OFFSET(14084, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), - NAME_FUNC_OFFSET(14104, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), - NAME_FUNC_OFFSET(14127, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), - NAME_FUNC_OFFSET(14150, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), - NAME_FUNC_OFFSET(14170, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), - NAME_FUNC_OFFSET(14187, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), - NAME_FUNC_OFFSET(14204, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), - NAME_FUNC_OFFSET(14219, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), - NAME_FUNC_OFFSET(14243, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), - NAME_FUNC_OFFSET(14262, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), - NAME_FUNC_OFFSET(14281, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), - NAME_FUNC_OFFSET(14297, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), - NAME_FUNC_OFFSET(14316, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), - NAME_FUNC_OFFSET(14339, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14355, glColorTable, glColorTable, NULL, _gloffset_ColorTable), - NAME_FUNC_OFFSET(14371, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), - NAME_FUNC_OFFSET(14398, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), - NAME_FUNC_OFFSET(14425, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), - NAME_FUNC_OFFSET(14445, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14464, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), - NAME_FUNC_OFFSET(14483, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14513, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), - NAME_FUNC_OFFSET(14543, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14573, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), - NAME_FUNC_OFFSET(14603, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), - NAME_FUNC_OFFSET(14622, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), - NAME_FUNC_OFFSET(14645, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), - NAME_FUNC_OFFSET(14670, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), - NAME_FUNC_OFFSET(14695, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), - NAME_FUNC_OFFSET(14722, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), - NAME_FUNC_OFFSET(14750, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), - NAME_FUNC_OFFSET(14777, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), - NAME_FUNC_OFFSET(14805, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), - NAME_FUNC_OFFSET(14834, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), - NAME_FUNC_OFFSET(14863, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), - NAME_FUNC_OFFSET(14889, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), - NAME_FUNC_OFFSET(14920, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), - NAME_FUNC_OFFSET(14951, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), - NAME_FUNC_OFFSET(14975, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), - NAME_FUNC_OFFSET(14998, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), - NAME_FUNC_OFFSET(15016, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), - NAME_FUNC_OFFSET(15045, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), - NAME_FUNC_OFFSET(15074, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), - NAME_FUNC_OFFSET(15089, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), - NAME_FUNC_OFFSET(15115, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), - NAME_FUNC_OFFSET(15141, glHistogram, glHistogram, NULL, _gloffset_Histogram), - NAME_FUNC_OFFSET(15156, glMinmax, glMinmax, NULL, _gloffset_Minmax), - NAME_FUNC_OFFSET(15168, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), - NAME_FUNC_OFFSET(15188, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), - NAME_FUNC_OFFSET(15205, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), - NAME_FUNC_OFFSET(15221, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), - NAME_FUNC_OFFSET(15240, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), - NAME_FUNC_OFFSET(15263, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), - NAME_FUNC_OFFSET(15279, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), - NAME_FUNC_OFFSET(15301, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), - NAME_FUNC_OFFSET(15319, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), - NAME_FUNC_OFFSET(15338, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), - NAME_FUNC_OFFSET(15356, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), - NAME_FUNC_OFFSET(15375, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), - NAME_FUNC_OFFSET(15393, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), - NAME_FUNC_OFFSET(15412, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), - NAME_FUNC_OFFSET(15430, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), - NAME_FUNC_OFFSET(15449, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), - NAME_FUNC_OFFSET(15467, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), - NAME_FUNC_OFFSET(15486, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), - NAME_FUNC_OFFSET(15504, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), - NAME_FUNC_OFFSET(15523, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), - NAME_FUNC_OFFSET(15541, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), - NAME_FUNC_OFFSET(15560, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), - NAME_FUNC_OFFSET(15578, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), - NAME_FUNC_OFFSET(15597, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), - NAME_FUNC_OFFSET(15615, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), - NAME_FUNC_OFFSET(15634, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), - NAME_FUNC_OFFSET(15652, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), - NAME_FUNC_OFFSET(15671, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), - NAME_FUNC_OFFSET(15689, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), - NAME_FUNC_OFFSET(15708, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), - NAME_FUNC_OFFSET(15726, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), - NAME_FUNC_OFFSET(15745, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), - NAME_FUNC_OFFSET(15763, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), - NAME_FUNC_OFFSET(15782, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), - NAME_FUNC_OFFSET(15800, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), - NAME_FUNC_OFFSET(15819, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), - NAME_FUNC_OFFSET(15837, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), - NAME_FUNC_OFFSET(15856, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), - NAME_FUNC_OFFSET(15874, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), - NAME_FUNC_OFFSET(15893, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), - NAME_FUNC_OFFSET(15916, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), - NAME_FUNC_OFFSET(15939, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), - NAME_FUNC_OFFSET(15962, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), - NAME_FUNC_OFFSET(15985, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), - NAME_FUNC_OFFSET(16008, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), - NAME_FUNC_OFFSET(16025, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), - NAME_FUNC_OFFSET(16048, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), - NAME_FUNC_OFFSET(16071, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), - NAME_FUNC_OFFSET(16094, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), - NAME_FUNC_OFFSET(16120, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), - NAME_FUNC_OFFSET(16146, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), - NAME_FUNC_OFFSET(16172, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), - NAME_FUNC_OFFSET(16196, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), - NAME_FUNC_OFFSET(16223, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), - NAME_FUNC_OFFSET(16249, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), - NAME_FUNC_OFFSET(16269, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), - NAME_FUNC_OFFSET(16289, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), - NAME_FUNC_OFFSET(16309, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), - NAME_FUNC_OFFSET(16332, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), - NAME_FUNC_OFFSET(16356, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), - NAME_FUNC_OFFSET(16379, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), - NAME_FUNC_OFFSET(16403, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), - NAME_FUNC_OFFSET(16420, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), - NAME_FUNC_OFFSET(16438, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), - NAME_FUNC_OFFSET(16455, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), - NAME_FUNC_OFFSET(16473, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), - NAME_FUNC_OFFSET(16490, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), - NAME_FUNC_OFFSET(16508, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), - NAME_FUNC_OFFSET(16525, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), - NAME_FUNC_OFFSET(16543, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), - NAME_FUNC_OFFSET(16560, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), - NAME_FUNC_OFFSET(16578, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), - NAME_FUNC_OFFSET(16595, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), - NAME_FUNC_OFFSET(16613, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), - NAME_FUNC_OFFSET(16630, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), - NAME_FUNC_OFFSET(16648, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), - NAME_FUNC_OFFSET(16665, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), - NAME_FUNC_OFFSET(16683, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), - NAME_FUNC_OFFSET(16700, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), - NAME_FUNC_OFFSET(16718, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), - NAME_FUNC_OFFSET(16737, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), - NAME_FUNC_OFFSET(16756, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), - NAME_FUNC_OFFSET(16775, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), - NAME_FUNC_OFFSET(16794, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), - NAME_FUNC_OFFSET(16814, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), - NAME_FUNC_OFFSET(16834, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), - NAME_FUNC_OFFSET(16854, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), - NAME_FUNC_OFFSET(16872, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), - NAME_FUNC_OFFSET(16889, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), - NAME_FUNC_OFFSET(16907, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), - NAME_FUNC_OFFSET(16924, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), - NAME_FUNC_OFFSET(16942, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), - NAME_FUNC_OFFSET(16960, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), - NAME_FUNC_OFFSET(16977, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), - NAME_FUNC_OFFSET(16995, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), - NAME_FUNC_OFFSET(17014, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), - NAME_FUNC_OFFSET(17033, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), - NAME_FUNC_OFFSET(17052, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), - NAME_FUNC_OFFSET(17074, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), - NAME_FUNC_OFFSET(17087, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), - NAME_FUNC_OFFSET(17100, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), - NAME_FUNC_OFFSET(17116, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), - NAME_FUNC_OFFSET(17132, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), - NAME_FUNC_OFFSET(17145, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), - NAME_FUNC_OFFSET(17168, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), - NAME_FUNC_OFFSET(17188, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), - NAME_FUNC_OFFSET(17207, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), - NAME_FUNC_OFFSET(17218, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), - NAME_FUNC_OFFSET(17230, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), - NAME_FUNC_OFFSET(17244, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), - NAME_FUNC_OFFSET(17257, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), - NAME_FUNC_OFFSET(17273, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), - NAME_FUNC_OFFSET(17284, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), - NAME_FUNC_OFFSET(17297, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), - NAME_FUNC_OFFSET(17316, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), - NAME_FUNC_OFFSET(17336, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), - NAME_FUNC_OFFSET(17349, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), - NAME_FUNC_OFFSET(17359, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), - NAME_FUNC_OFFSET(17375, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), - NAME_FUNC_OFFSET(17394, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), - NAME_FUNC_OFFSET(17412, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), - NAME_FUNC_OFFSET(17433, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), - NAME_FUNC_OFFSET(17448, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), - NAME_FUNC_OFFSET(17463, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), - NAME_FUNC_OFFSET(17477, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), - NAME_FUNC_OFFSET(17492, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), - NAME_FUNC_OFFSET(17504, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), - NAME_FUNC_OFFSET(17517, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), - NAME_FUNC_OFFSET(17529, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), - NAME_FUNC_OFFSET(17542, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), - NAME_FUNC_OFFSET(17554, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), - NAME_FUNC_OFFSET(17567, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), - NAME_FUNC_OFFSET(17579, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), - NAME_FUNC_OFFSET(17592, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), - NAME_FUNC_OFFSET(17604, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), - NAME_FUNC_OFFSET(17617, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), - NAME_FUNC_OFFSET(17629, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), - NAME_FUNC_OFFSET(17642, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), - NAME_FUNC_OFFSET(17654, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), - NAME_FUNC_OFFSET(17667, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), - NAME_FUNC_OFFSET(17679, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), - NAME_FUNC_OFFSET(17692, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), - NAME_FUNC_OFFSET(17711, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), - NAME_FUNC_OFFSET(17730, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), - NAME_FUNC_OFFSET(17749, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), - NAME_FUNC_OFFSET(17762, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), - NAME_FUNC_OFFSET(17780, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), - NAME_FUNC_OFFSET(17801, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), - NAME_FUNC_OFFSET(17819, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), - NAME_FUNC_OFFSET(17839, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17853, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), - NAME_FUNC_OFFSET(17870, gl_dispatch_stub_581, gl_dispatch_stub_581, NULL, _gloffset_SampleMaskSGIS), - NAME_FUNC_OFFSET(17886, gl_dispatch_stub_582, gl_dispatch_stub_582, NULL, _gloffset_SamplePatternSGIS), - NAME_FUNC_OFFSET(17905, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17923, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17944, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), - NAME_FUNC_OFFSET(17966, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(17985, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(18007, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), - NAME_FUNC_OFFSET(18030, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), - NAME_FUNC_OFFSET(18049, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), - NAME_FUNC_OFFSET(18069, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), - NAME_FUNC_OFFSET(18088, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), - NAME_FUNC_OFFSET(18108, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), - NAME_FUNC_OFFSET(18127, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), - NAME_FUNC_OFFSET(18147, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), - NAME_FUNC_OFFSET(18166, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), - NAME_FUNC_OFFSET(18186, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), - NAME_FUNC_OFFSET(18205, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), - NAME_FUNC_OFFSET(18225, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), - NAME_FUNC_OFFSET(18245, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), - NAME_FUNC_OFFSET(18266, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), - NAME_FUNC_OFFSET(18286, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), - NAME_FUNC_OFFSET(18307, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), - NAME_FUNC_OFFSET(18327, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), - NAME_FUNC_OFFSET(18348, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), - NAME_FUNC_OFFSET(18372, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), - NAME_FUNC_OFFSET(18390, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), - NAME_FUNC_OFFSET(18410, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), - NAME_FUNC_OFFSET(18428, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), - NAME_FUNC_OFFSET(18440, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), - NAME_FUNC_OFFSET(18453, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), - NAME_FUNC_OFFSET(18465, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), - NAME_FUNC_OFFSET(18478, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18498, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), - NAME_FUNC_OFFSET(18522, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18536, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), - NAME_FUNC_OFFSET(18553, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18568, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), - NAME_FUNC_OFFSET(18586, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18600, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), - NAME_FUNC_OFFSET(18617, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18632, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), - NAME_FUNC_OFFSET(18650, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18664, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), - NAME_FUNC_OFFSET(18681, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18696, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), - NAME_FUNC_OFFSET(18714, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18728, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), - NAME_FUNC_OFFSET(18745, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18760, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), - NAME_FUNC_OFFSET(18778, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18792, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), - NAME_FUNC_OFFSET(18809, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18824, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), - NAME_FUNC_OFFSET(18842, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18856, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), - NAME_FUNC_OFFSET(18873, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18888, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), - NAME_FUNC_OFFSET(18906, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18920, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), - NAME_FUNC_OFFSET(18937, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18952, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), - NAME_FUNC_OFFSET(18970, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(18984, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), - NAME_FUNC_OFFSET(19001, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(19016, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), - NAME_FUNC_OFFSET(19034, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), - NAME_FUNC_OFFSET(19051, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), - NAME_FUNC_OFFSET(19071, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), - NAME_FUNC_OFFSET(19088, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(19114, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), - NAME_FUNC_OFFSET(19143, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), - NAME_FUNC_OFFSET(19158, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), - NAME_FUNC_OFFSET(19176, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), - NAME_FUNC_OFFSET(19195, gl_dispatch_stub_752, gl_dispatch_stub_752, NULL, _gloffset_DeleteVertexArraysAPPLE), - NAME_FUNC_OFFSET(19216, gl_dispatch_stub_754, gl_dispatch_stub_754, NULL, _gloffset_IsVertexArrayAPPLE), - NAME_FUNC_OFFSET(19232, gl_dispatch_stub_762, gl_dispatch_stub_762, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(19256, gl_dispatch_stub_762, gl_dispatch_stub_762, NULL, _gloffset_BlendEquationSeparateEXT), - NAME_FUNC_OFFSET(19283, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), - NAME_FUNC_OFFSET(19301, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), - NAME_FUNC_OFFSET(19320, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), - NAME_FUNC_OFFSET(19345, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), - NAME_FUNC_OFFSET(19366, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), - NAME_FUNC_OFFSET(19388, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), - NAME_FUNC_OFFSET(19414, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), - NAME_FUNC_OFFSET(19437, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), - NAME_FUNC_OFFSET(19460, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), - NAME_FUNC_OFFSET(19483, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), - NAME_FUNC_OFFSET(19501, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), - NAME_FUNC_OFFSET(19520, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), - NAME_FUNC_OFFSET(19537, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), - NAME_FUNC_OFFSET(19575, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), - NAME_FUNC_OFFSET(19604, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), - NAME_FUNC_OFFSET(19620, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), - NAME_FUNC_OFFSET(19637, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), - NAME_FUNC_OFFSET(19659, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, _gloffset_BlitFramebufferEXT), - NAME_FUNC_OFFSET(19677, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET( 9172, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, _gloffset_DrawElementsBaseVertex), + NAME_FUNC_OFFSET( 9197, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, _gloffset_DrawRangeElementsBaseVertex), + NAME_FUNC_OFFSET( 9227, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, _gloffset_MultiDrawElementsBaseVertex), + NAME_FUNC_OFFSET( 9257, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT), + NAME_FUNC_OFFSET( 9276, gl_dispatch_stub_578, gl_dispatch_stub_578, NULL, _gloffset_GetPixelTexGenParameterfvSGIS), + NAME_FUNC_OFFSET( 9308, gl_dispatch_stub_579, gl_dispatch_stub_579, NULL, _gloffset_GetPixelTexGenParameterivSGIS), + NAME_FUNC_OFFSET( 9340, gl_dispatch_stub_580, gl_dispatch_stub_580, NULL, _gloffset_PixelTexGenParameterfSGIS), + NAME_FUNC_OFFSET( 9368, gl_dispatch_stub_581, gl_dispatch_stub_581, NULL, _gloffset_PixelTexGenParameterfvSGIS), + NAME_FUNC_OFFSET( 9397, gl_dispatch_stub_582, gl_dispatch_stub_582, NULL, _gloffset_PixelTexGenParameteriSGIS), + NAME_FUNC_OFFSET( 9425, gl_dispatch_stub_583, gl_dispatch_stub_583, NULL, _gloffset_PixelTexGenParameterivSGIS), + NAME_FUNC_OFFSET( 9454, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET( 9471, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET( 9491, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT), + NAME_FUNC_OFFSET( 9509, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT), + NAME_FUNC_OFFSET( 9530, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT), + NAME_FUNC_OFFSET( 9548, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT), + NAME_FUNC_OFFSET( 9567, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT), + NAME_FUNC_OFFSET( 9588, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT), + NAME_FUNC_OFFSET( 9607, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET( 9628, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET( 9650, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT), + NAME_FUNC_OFFSET( 9666, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT), + NAME_FUNC_OFFSET( 9684, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, _gloffset_CullParameterdvEXT), + NAME_FUNC_OFFSET( 9705, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, _gloffset_CullParameterfvEXT), + NAME_FUNC_OFFSET( 9726, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET( 9748, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET( 9771, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET( 9793, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET( 9816, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET( 9838, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET( 9861, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET( 9883, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET( 9906, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET( 9928, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET( 9951, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET( 9974, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET( 9998, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET(10021, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET(10045, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET(10068, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET(10092, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET(10119, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET(10140, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET(10163, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET(10184, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET(10199, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET(10215, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET(10230, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET(10246, gl_dispatch_stub_622, gl_dispatch_stub_622, NULL, _gloffset_PixelTexGenSGIX), + NAME_FUNC_OFFSET(10264, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(10287, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV), + NAME_FUNC_OFFSET(10313, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV), + NAME_FUNC_OFFSET(10334, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV), + NAME_FUNC_OFFSET(10352, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV), + NAME_FUNC_OFFSET(10371, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV), + NAME_FUNC_OFFSET(10394, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV), + NAME_FUNC_OFFSET(10418, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV), + NAME_FUNC_OFFSET(10441, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV), + NAME_FUNC_OFFSET(10465, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV), + NAME_FUNC_OFFSET(10488, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV), + NAME_FUNC_OFFSET(10520, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV), + NAME_FUNC_OFFSET(10552, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV), + NAME_FUNC_OFFSET(10585, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV), + NAME_FUNC_OFFSET(10618, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV), + NAME_FUNC_OFFSET(10655, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV), + NAME_FUNC_OFFSET(10692, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA), + NAME_FUNC_OFFSET(10712, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(10730, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(10749, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(10767, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(10786, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(10804, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(10823, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(10841, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(10860, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(10878, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(10897, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(10915, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(10934, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(10952, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(10971, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(10989, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(11008, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA), + NAME_FUNC_OFFSET(11026, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA), + NAME_FUNC_OFFSET(11045, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA), + NAME_FUNC_OFFSET(11063, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA), + NAME_FUNC_OFFSET(11082, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA), + NAME_FUNC_OFFSET(11100, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA), + NAME_FUNC_OFFSET(11119, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA), + NAME_FUNC_OFFSET(11137, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA), + NAME_FUNC_OFFSET(11156, gl_dispatch_stub_664, gl_dispatch_stub_664, NULL, _gloffset_MultiModeDrawArraysIBM), + NAME_FUNC_OFFSET(11181, gl_dispatch_stub_665, gl_dispatch_stub_665, NULL, _gloffset_MultiModeDrawElementsIBM), + NAME_FUNC_OFFSET(11208, gl_dispatch_stub_666, gl_dispatch_stub_666, NULL, _gloffset_DeleteFencesNV), + NAME_FUNC_OFFSET(11225, gl_dispatch_stub_667, gl_dispatch_stub_667, NULL, _gloffset_FinishFenceNV), + NAME_FUNC_OFFSET(11241, gl_dispatch_stub_668, gl_dispatch_stub_668, NULL, _gloffset_GenFencesNV), + NAME_FUNC_OFFSET(11255, gl_dispatch_stub_669, gl_dispatch_stub_669, NULL, _gloffset_GetFenceivNV), + NAME_FUNC_OFFSET(11270, gl_dispatch_stub_670, gl_dispatch_stub_670, NULL, _gloffset_IsFenceNV), + NAME_FUNC_OFFSET(11282, gl_dispatch_stub_671, gl_dispatch_stub_671, NULL, _gloffset_SetFenceNV), + NAME_FUNC_OFFSET(11295, gl_dispatch_stub_672, gl_dispatch_stub_672, NULL, _gloffset_TestFenceNV), + NAME_FUNC_OFFSET(11309, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV), + NAME_FUNC_OFFSET(11333, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(11349, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(11368, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV), + NAME_FUNC_OFFSET(11387, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(11403, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV), + NAME_FUNC_OFFSET(11429, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV), + NAME_FUNC_OFFSET(11455, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV), + NAME_FUNC_OFFSET(11476, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV), + NAME_FUNC_OFFSET(11493, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV), + NAME_FUNC_OFFSET(11514, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(11542, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV), + NAME_FUNC_OFFSET(11564, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV), + NAME_FUNC_OFFSET(11586, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV), + NAME_FUNC_OFFSET(11608, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(11622, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV), + NAME_FUNC_OFFSET(11638, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV), + NAME_FUNC_OFFSET(11663, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV), + NAME_FUNC_OFFSET(11688, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV), + NAME_FUNC_OFFSET(11716, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV), + NAME_FUNC_OFFSET(11732, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV), + NAME_FUNC_OFFSET(11751, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV), + NAME_FUNC_OFFSET(11771, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV), + NAME_FUNC_OFFSET(11790, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV), + NAME_FUNC_OFFSET(11810, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV), + NAME_FUNC_OFFSET(11829, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV), + NAME_FUNC_OFFSET(11849, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV), + NAME_FUNC_OFFSET(11868, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV), + NAME_FUNC_OFFSET(11888, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV), + NAME_FUNC_OFFSET(11907, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV), + NAME_FUNC_OFFSET(11927, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV), + NAME_FUNC_OFFSET(11946, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV), + NAME_FUNC_OFFSET(11966, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV), + NAME_FUNC_OFFSET(11985, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV), + NAME_FUNC_OFFSET(12005, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV), + NAME_FUNC_OFFSET(12024, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV), + NAME_FUNC_OFFSET(12044, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV), + NAME_FUNC_OFFSET(12063, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV), + NAME_FUNC_OFFSET(12083, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV), + NAME_FUNC_OFFSET(12102, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV), + NAME_FUNC_OFFSET(12122, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV), + NAME_FUNC_OFFSET(12141, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV), + NAME_FUNC_OFFSET(12161, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV), + NAME_FUNC_OFFSET(12180, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV), + NAME_FUNC_OFFSET(12200, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV), + NAME_FUNC_OFFSET(12220, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV), + NAME_FUNC_OFFSET(12241, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV), + NAME_FUNC_OFFSET(12265, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV), + NAME_FUNC_OFFSET(12286, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV), + NAME_FUNC_OFFSET(12307, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV), + NAME_FUNC_OFFSET(12328, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV), + NAME_FUNC_OFFSET(12349, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV), + NAME_FUNC_OFFSET(12370, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV), + NAME_FUNC_OFFSET(12391, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV), + NAME_FUNC_OFFSET(12412, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV), + NAME_FUNC_OFFSET(12433, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV), + NAME_FUNC_OFFSET(12454, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV), + NAME_FUNC_OFFSET(12475, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV), + NAME_FUNC_OFFSET(12496, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV), + NAME_FUNC_OFFSET(12517, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV), + NAME_FUNC_OFFSET(12539, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI), + NAME_FUNC_OFFSET(12566, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI), + NAME_FUNC_OFFSET(12593, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI), + NAME_FUNC_OFFSET(12617, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI), + NAME_FUNC_OFFSET(12641, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI), + NAME_FUNC_OFFSET(12663, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI), + NAME_FUNC_OFFSET(12685, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI), + NAME_FUNC_OFFSET(12707, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI), + NAME_FUNC_OFFSET(12732, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI), + NAME_FUNC_OFFSET(12756, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI), + NAME_FUNC_OFFSET(12778, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI), + NAME_FUNC_OFFSET(12800, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI), + NAME_FUNC_OFFSET(12822, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI), + NAME_FUNC_OFFSET(12848, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI), + NAME_FUNC_OFFSET(12871, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI), + NAME_FUNC_OFFSET(12895, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI), + NAME_FUNC_OFFSET(12913, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI), + NAME_FUNC_OFFSET(12928, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI), + NAME_FUNC_OFFSET(12959, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(12979, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(13000, gl_dispatch_stub_753, gl_dispatch_stub_753, NULL, _gloffset_ActiveStencilFaceEXT), + NAME_FUNC_OFFSET(13023, gl_dispatch_stub_754, gl_dispatch_stub_754, NULL, _gloffset_BindVertexArrayAPPLE), + NAME_FUNC_OFFSET(13046, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE), + NAME_FUNC_OFFSET(13072, gl_dispatch_stub_756, gl_dispatch_stub_756, NULL, _gloffset_GenVertexArraysAPPLE), + NAME_FUNC_OFFSET(13095, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE), + NAME_FUNC_OFFSET(13116, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV), + NAME_FUNC_OFFSET(13147, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV), + NAME_FUNC_OFFSET(13178, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV), + NAME_FUNC_OFFSET(13206, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV), + NAME_FUNC_OFFSET(13235, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV), + NAME_FUNC_OFFSET(13263, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV), + NAME_FUNC_OFFSET(13292, gl_dispatch_stub_764, gl_dispatch_stub_764, NULL, _gloffset_DepthBoundsEXT), + NAME_FUNC_OFFSET(13309, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(13336, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(13357, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(13379, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(13407, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(13431, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(13456, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(13485, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(13511, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(13537, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(13563, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(13584, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(13606, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(13626, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(13667, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(13699, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(13718, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(13738, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(13763, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(13784, gl_dispatch_stub_784, gl_dispatch_stub_784, NULL, _gloffset_BufferParameteriAPPLE), + NAME_FUNC_OFFSET(13808, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, _gloffset_FlushMappedBufferRangeAPPLE), + NAME_FUNC_OFFSET(13838, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(13867, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), + NAME_FUNC_OFFSET(13888, gl_dispatch_stub_788, gl_dispatch_stub_788, NULL, _gloffset_GetTexParameterPointervAPPLE), + NAME_FUNC_OFFSET(13919, gl_dispatch_stub_789, gl_dispatch_stub_789, NULL, _gloffset_TextureRangeAPPLE), + NAME_FUNC_OFFSET(13939, gl_dispatch_stub_790, gl_dispatch_stub_790, NULL, _gloffset_StencilFuncSeparateATI), + NAME_FUNC_OFFSET(13964, gl_dispatch_stub_791, gl_dispatch_stub_791, NULL, _gloffset_ProgramEnvParameters4fvEXT), + NAME_FUNC_OFFSET(13993, gl_dispatch_stub_792, gl_dispatch_stub_792, NULL, _gloffset_ProgramLocalParameters4fvEXT), + NAME_FUNC_OFFSET(14024, gl_dispatch_stub_793, gl_dispatch_stub_793, NULL, _gloffset_GetQueryObjecti64vEXT), + NAME_FUNC_OFFSET(14048, gl_dispatch_stub_794, gl_dispatch_stub_794, NULL, _gloffset_GetQueryObjectui64vEXT), + NAME_FUNC_OFFSET(14073, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), + NAME_FUNC_OFFSET(14091, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), + NAME_FUNC_OFFSET(14108, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), + NAME_FUNC_OFFSET(14124, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), + NAME_FUNC_OFFSET(14149, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), + NAME_FUNC_OFFSET(14169, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), + NAME_FUNC_OFFSET(14189, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), + NAME_FUNC_OFFSET(14212, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), + NAME_FUNC_OFFSET(14235, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), + NAME_FUNC_OFFSET(14255, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), + NAME_FUNC_OFFSET(14272, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), + NAME_FUNC_OFFSET(14289, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), + NAME_FUNC_OFFSET(14304, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), + NAME_FUNC_OFFSET(14328, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), + NAME_FUNC_OFFSET(14347, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), + NAME_FUNC_OFFSET(14366, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), + NAME_FUNC_OFFSET(14382, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), + NAME_FUNC_OFFSET(14401, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), + NAME_FUNC_OFFSET(14424, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14440, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14456, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), + NAME_FUNC_OFFSET(14483, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), + NAME_FUNC_OFFSET(14510, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), + NAME_FUNC_OFFSET(14530, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14549, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(14568, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14598, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(14628, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14658, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(14688, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), + NAME_FUNC_OFFSET(14707, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), + NAME_FUNC_OFFSET(14730, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), + NAME_FUNC_OFFSET(14755, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), + NAME_FUNC_OFFSET(14780, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), + NAME_FUNC_OFFSET(14807, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), + NAME_FUNC_OFFSET(14835, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), + NAME_FUNC_OFFSET(14862, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), + NAME_FUNC_OFFSET(14890, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), + NAME_FUNC_OFFSET(14919, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), + NAME_FUNC_OFFSET(14948, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), + NAME_FUNC_OFFSET(14974, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), + NAME_FUNC_OFFSET(15005, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), + NAME_FUNC_OFFSET(15036, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), + NAME_FUNC_OFFSET(15060, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), + NAME_FUNC_OFFSET(15083, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), + NAME_FUNC_OFFSET(15101, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), + NAME_FUNC_OFFSET(15130, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), + NAME_FUNC_OFFSET(15159, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), + NAME_FUNC_OFFSET(15174, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), + NAME_FUNC_OFFSET(15200, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), + NAME_FUNC_OFFSET(15226, glHistogram, glHistogram, NULL, _gloffset_Histogram), + NAME_FUNC_OFFSET(15241, glMinmax, glMinmax, NULL, _gloffset_Minmax), + NAME_FUNC_OFFSET(15253, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), + NAME_FUNC_OFFSET(15273, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), + NAME_FUNC_OFFSET(15290, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), + NAME_FUNC_OFFSET(15306, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), + NAME_FUNC_OFFSET(15325, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), + NAME_FUNC_OFFSET(15348, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), + NAME_FUNC_OFFSET(15364, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), + NAME_FUNC_OFFSET(15386, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), + NAME_FUNC_OFFSET(15404, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), + NAME_FUNC_OFFSET(15423, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), + NAME_FUNC_OFFSET(15441, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), + NAME_FUNC_OFFSET(15460, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), + NAME_FUNC_OFFSET(15478, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), + NAME_FUNC_OFFSET(15497, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), + NAME_FUNC_OFFSET(15515, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), + NAME_FUNC_OFFSET(15534, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), + NAME_FUNC_OFFSET(15552, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), + NAME_FUNC_OFFSET(15571, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), + NAME_FUNC_OFFSET(15589, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), + NAME_FUNC_OFFSET(15608, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), + NAME_FUNC_OFFSET(15626, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), + NAME_FUNC_OFFSET(15645, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), + NAME_FUNC_OFFSET(15663, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), + NAME_FUNC_OFFSET(15682, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), + NAME_FUNC_OFFSET(15700, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), + NAME_FUNC_OFFSET(15719, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), + NAME_FUNC_OFFSET(15737, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), + NAME_FUNC_OFFSET(15756, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), + NAME_FUNC_OFFSET(15774, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), + NAME_FUNC_OFFSET(15793, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), + NAME_FUNC_OFFSET(15811, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), + NAME_FUNC_OFFSET(15830, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), + NAME_FUNC_OFFSET(15848, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), + NAME_FUNC_OFFSET(15867, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), + NAME_FUNC_OFFSET(15885, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), + NAME_FUNC_OFFSET(15904, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), + NAME_FUNC_OFFSET(15922, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), + NAME_FUNC_OFFSET(15941, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), + NAME_FUNC_OFFSET(15959, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), + NAME_FUNC_OFFSET(15978, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), + NAME_FUNC_OFFSET(16001, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), + NAME_FUNC_OFFSET(16024, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), + NAME_FUNC_OFFSET(16047, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), + NAME_FUNC_OFFSET(16070, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), + NAME_FUNC_OFFSET(16093, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), + NAME_FUNC_OFFSET(16110, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), + NAME_FUNC_OFFSET(16133, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), + NAME_FUNC_OFFSET(16156, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), + NAME_FUNC_OFFSET(16179, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), + NAME_FUNC_OFFSET(16205, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), + NAME_FUNC_OFFSET(16231, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), + NAME_FUNC_OFFSET(16257, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), + NAME_FUNC_OFFSET(16281, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), + NAME_FUNC_OFFSET(16308, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), + NAME_FUNC_OFFSET(16334, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), + NAME_FUNC_OFFSET(16354, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), + NAME_FUNC_OFFSET(16374, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), + NAME_FUNC_OFFSET(16394, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), + NAME_FUNC_OFFSET(16417, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), + NAME_FUNC_OFFSET(16441, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), + NAME_FUNC_OFFSET(16464, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), + NAME_FUNC_OFFSET(16488, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), + NAME_FUNC_OFFSET(16505, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), + NAME_FUNC_OFFSET(16523, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), + NAME_FUNC_OFFSET(16540, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), + NAME_FUNC_OFFSET(16558, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), + NAME_FUNC_OFFSET(16575, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), + NAME_FUNC_OFFSET(16593, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), + NAME_FUNC_OFFSET(16610, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), + NAME_FUNC_OFFSET(16628, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), + NAME_FUNC_OFFSET(16645, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), + NAME_FUNC_OFFSET(16663, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), + NAME_FUNC_OFFSET(16680, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), + NAME_FUNC_OFFSET(16698, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), + NAME_FUNC_OFFSET(16715, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), + NAME_FUNC_OFFSET(16733, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), + NAME_FUNC_OFFSET(16750, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), + NAME_FUNC_OFFSET(16768, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), + NAME_FUNC_OFFSET(16785, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), + NAME_FUNC_OFFSET(16803, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), + NAME_FUNC_OFFSET(16822, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), + NAME_FUNC_OFFSET(16841, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), + NAME_FUNC_OFFSET(16860, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), + NAME_FUNC_OFFSET(16879, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), + NAME_FUNC_OFFSET(16899, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), + NAME_FUNC_OFFSET(16919, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), + NAME_FUNC_OFFSET(16939, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), + NAME_FUNC_OFFSET(16957, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), + NAME_FUNC_OFFSET(16974, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), + NAME_FUNC_OFFSET(16992, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), + NAME_FUNC_OFFSET(17009, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), + NAME_FUNC_OFFSET(17027, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), + NAME_FUNC_OFFSET(17045, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), + NAME_FUNC_OFFSET(17062, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), + NAME_FUNC_OFFSET(17080, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), + NAME_FUNC_OFFSET(17099, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), + NAME_FUNC_OFFSET(17118, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), + NAME_FUNC_OFFSET(17137, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), + NAME_FUNC_OFFSET(17159, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), + NAME_FUNC_OFFSET(17172, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), + NAME_FUNC_OFFSET(17185, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), + NAME_FUNC_OFFSET(17201, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), + NAME_FUNC_OFFSET(17217, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), + NAME_FUNC_OFFSET(17230, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), + NAME_FUNC_OFFSET(17253, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), + NAME_FUNC_OFFSET(17273, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), + NAME_FUNC_OFFSET(17292, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), + NAME_FUNC_OFFSET(17303, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), + NAME_FUNC_OFFSET(17315, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), + NAME_FUNC_OFFSET(17329, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), + NAME_FUNC_OFFSET(17342, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), + NAME_FUNC_OFFSET(17358, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), + NAME_FUNC_OFFSET(17369, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), + NAME_FUNC_OFFSET(17382, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), + NAME_FUNC_OFFSET(17401, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), + NAME_FUNC_OFFSET(17421, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), + NAME_FUNC_OFFSET(17434, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), + NAME_FUNC_OFFSET(17444, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), + NAME_FUNC_OFFSET(17460, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), + NAME_FUNC_OFFSET(17479, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), + NAME_FUNC_OFFSET(17497, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), + NAME_FUNC_OFFSET(17518, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), + NAME_FUNC_OFFSET(17533, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), + NAME_FUNC_OFFSET(17548, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), + NAME_FUNC_OFFSET(17562, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), + NAME_FUNC_OFFSET(17577, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), + NAME_FUNC_OFFSET(17589, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), + NAME_FUNC_OFFSET(17602, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), + NAME_FUNC_OFFSET(17614, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), + NAME_FUNC_OFFSET(17627, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), + NAME_FUNC_OFFSET(17639, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), + NAME_FUNC_OFFSET(17652, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), + NAME_FUNC_OFFSET(17664, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), + NAME_FUNC_OFFSET(17677, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), + NAME_FUNC_OFFSET(17689, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), + NAME_FUNC_OFFSET(17702, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), + NAME_FUNC_OFFSET(17714, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), + NAME_FUNC_OFFSET(17727, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), + NAME_FUNC_OFFSET(17739, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), + NAME_FUNC_OFFSET(17752, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), + NAME_FUNC_OFFSET(17764, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), + NAME_FUNC_OFFSET(17777, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), + NAME_FUNC_OFFSET(17796, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), + NAME_FUNC_OFFSET(17815, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), + NAME_FUNC_OFFSET(17834, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), + NAME_FUNC_OFFSET(17847, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), + NAME_FUNC_OFFSET(17865, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), + NAME_FUNC_OFFSET(17886, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), + NAME_FUNC_OFFSET(17904, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), + NAME_FUNC_OFFSET(17924, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(17938, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(17955, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample), + NAME_FUNC_OFFSET(17991, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET(18007, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET(18026, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18044, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18065, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18087, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18106, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18128, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18151, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET(18170, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET(18190, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET(18209, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET(18229, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET(18248, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET(18268, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET(18287, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET(18307, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET(18326, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET(18346, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET(18366, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET(18387, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET(18407, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET(18428, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET(18448, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET(18469, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET(18493, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET(18511, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET(18531, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET(18549, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET(18561, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET(18574, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET(18586, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET(18599, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18619, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(18643, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18657, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(18674, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18689, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(18707, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18721, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(18738, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18753, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(18771, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18785, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(18802, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18817, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(18835, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18849, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(18866, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18881, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(18899, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18913, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(18930, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18945, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(18963, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18977, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(18994, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(19009, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(19027, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(19041, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(19058, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(19073, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(19091, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(19105, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(19122, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(19137, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(19155, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(19172, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(19192, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(19209, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(19235, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(19264, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(19279, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(19297, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(19316, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_DeleteVertexArraysAPPLE), + NAME_FUNC_OFFSET(19337, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_IsVertexArrayAPPLE), + NAME_FUNC_OFFSET(19353, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(19377, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(19404, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(19422, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(19441, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(19466, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(19487, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(19509, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(19535, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(19558, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(19581, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(19604, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(19622, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(19641, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(19658, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(19696, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(19725, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(19741, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(19758, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(19780, gl_dispatch_stub_783, gl_dispatch_stub_783, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(19798, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(19824, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/src/mesa/glapi/mesadef.py b/src/mesa/glapi/mesadef.py index 0f410fc482..342c9cde46 100644 --- a/src/mesa/glapi/mesadef.py +++ b/src/mesa/glapi/mesadef.py @@ -155,6 +155,15 @@ def PrintTail(): print '\t_mesa_strcmp' print '\t_mesa_test_proxy_teximage' print '\t_mesa_Viewport' + print '\t_mesa_meta_CopyColorSubTable' + print '\t_mesa_meta_CopyColorTable' + print '\t_mesa_meta_CopyConvolutionFilter1D' + print '\t_mesa_meta_CopyConvolutionFilter2D' + print '\t_mesa_meta_CopyTexImage1D' + print '\t_mesa_meta_CopyTexImage2D' + print '\t_mesa_meta_CopyTexSubImage1D' + print '\t_mesa_meta_CopyTexSubImage2D' + print '\t_mesa_meta_CopyTexSubImage3D' print '\t_swrast_Accum' print '\t_swrast_alloc_buffers' print '\t_swrast_Bitmap' @@ -164,15 +173,6 @@ def PrintTail(): print '\t_swrast_Clear' print '\t_swrast_choose_line' print '\t_swrast_choose_triangle' - print '\t_swrast_CopyColorSubTable' - print '\t_swrast_CopyColorTable' - print '\t_swrast_CopyConvolutionFilter1D' - print '\t_swrast_CopyConvolutionFilter2D' - print '\t_swrast_copy_teximage1d' - print '\t_swrast_copy_teximage2d' - print '\t_swrast_copy_texsubimage1d' - print '\t_swrast_copy_texsubimage2d' - print '\t_swrast_copy_texsubimage3d' print '\t_swrast_CreateContext' print '\t_swrast_DestroyContext' print '\t_swrast_InvalidateState' diff --git a/src/mesa/glapi/remap_helper.py b/src/mesa/glapi/remap_helper.py new file mode 100644 index 0000000000..e47583a5d3 --- /dev/null +++ b/src/mesa/glapi/remap_helper.py @@ -0,0 +1,218 @@ +#!/usr/bin/env python + +# Copyright (C) 2009 Chia-I Wu <olv@0xlab.org> +# All Rights Reserved. +# +# This is based on extension_helper.py by Ian Romanick. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. + +import gl_XML +import license +import sys, getopt, string + +def get_function_spec(func): + sig = "" + # derive parameter signature + for p in func.parameterIterator(): + if p.is_padding: + continue + # FIXME: This is a *really* ugly hack. :( + tn = p.type_expr.get_base_type_node() + if p.is_pointer(): + sig += 'p' + elif tn.integer: + sig += 'i' + elif tn.size == 4: + sig += 'f' + else: + sig += 'd' + + spec = [sig] + for ent in func.entry_points: + spec.append("gl" + ent) + + # spec is terminated by an empty string + spec.append('') + + return spec + +class PrintGlRemap(gl_XML.gl_print_base): + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.name = "remap_helper.py (from Mesa)" + self.license = license.bsd_license_template % ("Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>", "Chia-I Wu") + return + + + def printRealHeader(self): + print '#include "glapi/dispatch.h"' + print '' + return + + + def printBody(self, api): + print 'struct gl_function_remap {' + print ' GLint func_index;' + print ' GLint dispatch_offset; /* for sanity check */' + print '};' + print '' + + pool_indices = {} + + print '/* this is internal to remap.c */' + print '#ifdef need_MESA_remap_table' + print '' + print 'static const char _mesa_function_pool[] =' + + # output string pool + index = 0; + for f in api.functionIterateAll(): + pool_indices[f] = index + + spec = get_function_spec(f) + + # a function has either assigned offset, fixed offset, + # or no offset + if f.assign_offset: + comments = "will be remapped" + elif f.offset > 0: + comments = "offset %d" % f.offset + else: + comments = "dynamic" + + print ' /* _mesa_function_pool[%d]: %s (%s) */' \ + % (index, f.name, comments) + for line in spec: + print ' "%s\\0"' % line + index += len(line) + 1 + print ' ;' + print '' + + print '/* these functions need to be remapped */' + print 'static const struct {' + print ' GLint pool_index;' + print ' GLint remap_index;' + print '} MESA_remap_table_functions[] = {' + # output all functions that need to be remapped + # iterate by offsets so that they are sorted by remap indices + for f in api.functionIterateByOffset(): + if not f.assign_offset: + continue + print ' { %5d, %s_remap_index },' \ + % (pool_indices[f], f.name) + print ' { -1, -1 }' + print '};' + print '' + + abi = [ "1.0", "1.1", "1.2", "GL_ARB_multitexture" ] + extension_functions = {} + + # collect non-ABI functions + for f in api.functionIterateAll(): + for n in f.entry_points: + category, num = api.get_category_for_name(n) + if category not in abi: + c = gl_XML.real_category_name(category) + if not extension_functions.has_key(c): + extension_functions[c] = [] + extension_functions[c].append(f) + extensions = extension_functions.keys() + extensions.sort() + + # output ABI functions that have alternative names (with ext suffix) + print '/* these functions are in the ABI, but have alternative names */' + print 'static const struct gl_function_remap MESA_alt_functions[] = {' + for ext in extensions: + funcs = [] + for f in extension_functions[ext]: + # test if the function is in the ABI + if not f.assign_offset and f.offset >= 0: + funcs.append(f) + if not funcs: + continue + print ' /* from %s */' % ext + for f in funcs: + print ' { %5d, _gloffset_%s },' \ + % (pool_indices[f], f.name) + print ' { -1, -1 }' + print '};' + print '' + + print '#endif /* need_MESA_remap_table */' + print '' + + # output remap helpers for DRI drivers + + for ext in extensions: + funcs = [] + remapped = [] + for f in extension_functions[ext]: + if f.assign_offset: + # these are handled above + remapped.append(f) + else: + # these functions are either in the + # abi, or have offset -1 + funcs.append(f) + + print '#if defined(need_%s)' % (ext) + if remapped: + print '/* functions defined in MESA_remap_table_functions are excluded */' + + # output extension functions that need to be mapped + print 'static const struct gl_function_remap %s_functions[] = {' % (ext) + for f in funcs: + if f.offset >= 0: + print ' { %5d, _gloffset_%s },' \ + % (pool_indices[f], f.name) + else: + print ' { %5d, -1 }, /* %s */' % \ + (pool_indices[f], f.name) + print ' { -1, -1 }' + print '};' + + print '#endif' + print '' + + return + + +def show_usage(): + print "Usage: %s [-f input_file_name]" % sys.argv[0] + sys.exit(1) + +if __name__ == '__main__': + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:") + except Exception,e: + show_usage() + + for (arg,val) in args: + if arg == "-f": + file_name = val + + api = gl_XML.parse_GL_API( file_name ) + + printer = PrintGlRemap() + printer.Print( api ) diff --git a/src/mesa/main/accum.c b/src/mesa/main/accum.c index 2345695f3c..032e13b96e 100644 --- a/src/mesa/main/accum.c +++ b/src/mesa/main/accum.c @@ -29,6 +29,10 @@ #include "macros.h" #include "state.h" #include "mtypes.h" +#include "glapi/dispatch.h" + + +#if FEATURE_accum void GLAPIENTRY @@ -51,7 +55,7 @@ _mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_Accum( GLenum op, GLfloat value ) { GET_CURRENT_CONTEXT(ctx); @@ -99,6 +103,16 @@ _mesa_Accum( GLenum op, GLfloat value ) } +void +_mesa_init_accum_dispatch(struct _glapi_table *disp) +{ + SET_Accum(disp, _mesa_Accum); + SET_ClearAccum(disp, _mesa_ClearAccum); +} + + +#endif /* FEATURE_accum */ + void _mesa_init_accum( GLcontext *ctx ) diff --git a/src/mesa/main/accum.h b/src/mesa/main/accum.h index ce92688a5b..63740f07ed 100644 --- a/src/mesa/main/accum.h +++ b/src/mesa/main/accum.h @@ -38,25 +38,40 @@ #define ACCUM_H -#include "mtypes.h" +#include "main/mtypes.h" -#if _HAVE_FULL_GL - -extern void GLAPIENTRY -_mesa_Accum( GLenum op, GLfloat value ); +#if FEATURE_accum +#define _MESA_INIT_ACCUM_FUNCTIONS(driver, impl) \ + do { \ + (driver)->Accum = impl ## Accum; \ + } while (0) extern void GLAPIENTRY _mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); -extern void -_mesa_init_accum( GLcontext *ctx ); +extern void +_mesa_init_accum_dispatch(struct _glapi_table *disp); + +#else /* FEATURE_accum */ -#else +#define _MESA_INIT_ACCUM_FUNCTIONS(driver, impl) do { } while (0) -/** No-op */ -#define _mesa_init_accum( c ) ((void)0) +static INLINE void +_mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) +{ + /* this is used in _mesa_PopAttrib */ + ASSERT_NO_FEATURE(); +} -#endif +static INLINE void +_mesa_init_accum_dispatch(struct _glapi_table *disp) +{ +} + +#endif /* FEATURE_accum */ + +extern void +_mesa_init_accum( GLcontext *ctx ); -#endif +#endif /* ACCUM_H */ diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c index 2462a1b003..469b4529f9 100644 --- a/src/mesa/main/api_arrayelt.c +++ b/src/mesa/main/api_arrayelt.c @@ -32,7 +32,6 @@ #include "context.h" #include "imports.h" #include "macros.h" -#include "glapi/glapioffsets.h" #include "glapi/dispatch.h" typedef void (GLAPIENTRY *array_func)( const void * ); @@ -71,6 +70,10 @@ typedef struct { */ #define TYPE_IDX(t) ( (t) == GL_DOUBLE ? 7 : (t) & 7 ) + +#if FEATURE_arrayelt + + static const int ColorFuncs[2][8] = { { _gloffset_Color3bv, @@ -1160,7 +1163,7 @@ static void _ae_update_state( GLcontext *ctx ) at->array = attribArray; /* Note: we can't grab the _glapi_Dispatch->VertexAttrib1fvNV * function pointer here (for float arrays) since the pointer may - * change from one execution of _ae_loopback_array_elt() to + * change from one execution of _ae_ArrayElement() to * the next. Doing so caused UT to break. */ if (ctx->VertexProgram._Enabled @@ -1254,7 +1257,7 @@ void _ae_unmap_vbos( GLcontext *ctx ) * for all enabled vertex arrays (for elt-th element). * Note: this may be called during display list construction. */ -void GLAPIENTRY _ae_loopback_array_elt( GLint elt ) +void GLAPIENTRY _ae_ArrayElement( GLint elt ) { GET_CURRENT_CONTEXT(ctx); const AEcontext *actx = AE_CONTEXT(ctx); @@ -1317,3 +1320,13 @@ void _ae_invalidate_state( GLcontext *ctx, GLuint new_state ) actx->NewState |= new_state; } } + + +void _mesa_install_arrayelt_vtxfmt(struct _glapi_table *disp, + const GLvertexformat *vfmt) +{ + SET_ArrayElement(disp, vfmt->ArrayElement); +} + + +#endif /* FEATURE_arrayelt */ diff --git a/src/mesa/main/api_arrayelt.h b/src/mesa/main/api_arrayelt.h index e621724fb2..d18c0792c3 100644 --- a/src/mesa/main/api_arrayelt.h +++ b/src/mesa/main/api_arrayelt.h @@ -27,16 +27,57 @@ #ifndef API_ARRAYELT_H #define API_ARRAYELT_H -#include "mtypes.h" + +#include "main/mtypes.h" + +#if FEATURE_arrayelt + +#define _MESA_INIT_ARRAYELT_VTXFMT(vfmt, impl) \ + do { \ + (vfmt)->ArrayElement = impl ## ArrayElement; \ + } while (0) extern GLboolean _ae_create_context( GLcontext *ctx ); extern void _ae_destroy_context( GLcontext *ctx ); extern void _ae_invalidate_state( GLcontext *ctx, GLuint new_state ); -extern void GLAPIENTRY _ae_loopback_array_elt( GLint elt ); +extern void GLAPIENTRY _ae_ArrayElement( GLint elt ); /* May optionally be called before a batch of element calls: */ extern void _ae_map_vbos( GLcontext *ctx ); extern void _ae_unmap_vbos( GLcontext *ctx ); -#endif +extern void +_mesa_install_arrayelt_vtxfmt(struct _glapi_table *disp, + const GLvertexformat *vfmt); + +#else /* FEATURE_arrayelt */ + +#define _MESA_INIT_ARRAYELT_VTXFMT(vfmt, impl) do { } while (0) + +static INLINE GLboolean +_ae_create_context( GLcontext *ctx ) +{ + return GL_TRUE; +} + +static INLINE void +_ae_destroy_context( GLcontext *ctx ) +{ +} + +static INLINE void +_ae_invalidate_state( GLcontext *ctx, GLuint new_state ) +{ +} + +static INLINE void +_mesa_install_arrayelt_vtxfmt(struct _glapi_table *disp, + const GLvertexformat *vfmt) +{ +} + +#endif /* FEATURE_arrayelt */ + + +#endif /* API_ARRAYELT_H */ diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c index 02550ae108..1559984f43 100644 --- a/src/mesa/main/api_exec.c +++ b/src/mesa/main/api_exec.c @@ -30,9 +30,7 @@ #include "mfeatures.h" -#if FEATURE_accum #include "accum.h" -#endif #include "api_loopback.h" #include "api_exec.h" #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program @@ -41,9 +39,7 @@ #if FEATURE_ATI_fragment_shader #include "shader/atifragshader.h" #endif -#if FEATURE_attrib_stack #include "attrib.h" -#endif #include "blend.h" #if FEATURE_ARB_vertex_buffer_object #include "bufferobj.h" @@ -54,29 +50,17 @@ #endif #include "clear.h" #include "clip.h" -#if FEATURE_colortable #include "colortab.h" -#endif #include "context.h" -#if FEATURE_convolve #include "convolve.h" -#endif #include "depth.h" -#if FEATURE_dlist #include "dlist.h" -#endif -#if FEATURE_drawpix #include "drawpix.h" #include "rastpos.h" -#endif #include "enable.h" -#if FEATURE_evaluators #include "eval.h" -#endif #include "get.h" -#if FEATURE_feedback #include "feedback.h" -#endif #include "fog.h" #if FEATURE_EXT_framebuffer_object #include "fbobject.h" @@ -84,24 +68,18 @@ #include "ffvertex_prog.h" #include "framebuffer.h" #include "hint.h" -#if FEATURE_histogram #include "histogram.h" -#endif #include "imports.h" #include "light.h" #include "lines.h" #include "macros.h" #include "matrix.h" #include "multisample.h" -#if FEATURE_pixel_transfer #include "pixel.h" -#endif #include "pixelstore.h" #include "points.h" #include "polygon.h" -#if FEATURE_ARB_occlusion_query || FEATURE_EXT_timer_query #include "queryobj.h" -#endif #include "readpix.h" #include "scissor.h" #include "state.h" @@ -109,9 +87,7 @@ #include "texenv.h" #include "texgetimage.h" #include "teximage.h" -#if FEATURE_texgen #include "texgen.h" -#endif #include "texobj.h" #include "texparam.h" #include "texstate.h" @@ -199,20 +175,10 @@ _mesa_init_exec_table(struct _glapi_table *exec) SET_TexParameteri(exec, _mesa_TexParameteri); SET_Translatef(exec, _mesa_Translatef); SET_Viewport(exec, _mesa_Viewport); -#if FEATURE_accum - SET_Accum(exec, _mesa_Accum); - SET_ClearAccum(exec, _mesa_ClearAccum); -#endif -#if FEATURE_dlist - SET_CallList(exec, _mesa_CallList); - SET_CallLists(exec, _mesa_CallLists); - SET_DeleteLists(exec, _mesa_DeleteLists); - SET_EndList(exec, _mesa_EndList); - SET_GenLists(exec, _mesa_GenLists); - SET_IsList(exec, _mesa_IsList); - SET_ListBase(exec, _mesa_ListBase); - SET_NewList(exec, _mesa_NewList); -#endif + + _mesa_init_accum_dispatch(exec); + _mesa_init_dlist_dispatch(exec); + SET_ClearDepth(exec, _mesa_ClearDepth); SET_ClearIndex(exec, _mesa_ClearIndex); SET_ClipPlane(exec, _mesa_ClipPlane); @@ -222,21 +188,10 @@ _mesa_init_exec_table(struct _glapi_table *exec) SET_DepthFunc(exec, _mesa_DepthFunc); SET_DepthMask(exec, _mesa_DepthMask); SET_DepthRange(exec, _mesa_DepthRange); -#if FEATURE_drawpix - SET_Bitmap(exec, _mesa_Bitmap); - SET_CopyPixels(exec, _mesa_CopyPixels); - SET_DrawPixels(exec, _mesa_DrawPixels); -#endif -#if FEATURE_feedback - SET_InitNames(exec, _mesa_InitNames); - SET_FeedbackBuffer(exec, _mesa_FeedbackBuffer); - SET_LoadName(exec, _mesa_LoadName); - SET_PassThrough(exec, _mesa_PassThrough); - SET_PopName(exec, _mesa_PopName); - SET_PushName(exec, _mesa_PushName); - SET_SelectBuffer(exec, _mesa_SelectBuffer); - SET_RenderMode(exec, _mesa_RenderMode); -#endif + + _mesa_init_drawpix_dispatch(exec); + _mesa_init_feedback_dispatch(exec); + SET_FogCoordPointerEXT(exec, _mesa_FogCoordPointerEXT); SET_Fogf(exec, _mesa_Fogf); SET_Fogfv(exec, _mesa_Fogfv); @@ -270,68 +225,22 @@ _mesa_init_exec_table(struct _glapi_table *exec) SET_Lighti(exec, _mesa_Lighti); SET_Lightiv(exec, _mesa_Lightiv); SET_LoadMatrixd(exec, _mesa_LoadMatrixd); -#if FEATURE_evaluators - SET_GetMapdv(exec, _mesa_GetMapdv); - SET_GetMapfv(exec, _mesa_GetMapfv); - SET_GetMapiv(exec, _mesa_GetMapiv); - SET_Map1d(exec, _mesa_Map1d); - SET_Map1f(exec, _mesa_Map1f); - SET_Map2d(exec, _mesa_Map2d); - SET_Map2f(exec, _mesa_Map2f); - SET_MapGrid1d(exec, _mesa_MapGrid1d); - SET_MapGrid1f(exec, _mesa_MapGrid1f); - SET_MapGrid2d(exec, _mesa_MapGrid2d); - SET_MapGrid2f(exec, _mesa_MapGrid2f); -#endif + + _mesa_init_eval_dispatch(exec); + SET_MultMatrixd(exec, _mesa_MultMatrixd); -#if FEATURE_pixel_transfer - SET_GetPixelMapfv(exec, _mesa_GetPixelMapfv); - SET_GetPixelMapuiv(exec, _mesa_GetPixelMapuiv); - SET_GetPixelMapusv(exec, _mesa_GetPixelMapusv); - SET_PixelMapfv(exec, _mesa_PixelMapfv); - SET_PixelMapuiv(exec, _mesa_PixelMapuiv); - SET_PixelMapusv(exec, _mesa_PixelMapusv); - SET_PixelTransferf(exec, _mesa_PixelTransferf); - SET_PixelTransferi(exec, _mesa_PixelTransferi); - SET_PixelZoom(exec, _mesa_PixelZoom); -#endif + + _mesa_init_pixel_dispatch(exec); + SET_PixelStoref(exec, _mesa_PixelStoref); SET_PointSize(exec, _mesa_PointSize); SET_PolygonMode(exec, _mesa_PolygonMode); SET_PolygonOffset(exec, _mesa_PolygonOffset); SET_PolygonStipple(exec, _mesa_PolygonStipple); -#if FEATURE_attrib_stack - SET_PopAttrib(exec, _mesa_PopAttrib); - SET_PushAttrib(exec, _mesa_PushAttrib); - SET_PopClientAttrib(exec, _mesa_PopClientAttrib); - SET_PushClientAttrib(exec, _mesa_PushClientAttrib); -#endif -#if FEATURE_drawpix - SET_RasterPos2f(exec, _mesa_RasterPos2f); - SET_RasterPos2fv(exec, _mesa_RasterPos2fv); - SET_RasterPos2i(exec, _mesa_RasterPos2i); - SET_RasterPos2iv(exec, _mesa_RasterPos2iv); - SET_RasterPos2d(exec, _mesa_RasterPos2d); - SET_RasterPos2dv(exec, _mesa_RasterPos2dv); - SET_RasterPos2s(exec, _mesa_RasterPos2s); - SET_RasterPos2sv(exec, _mesa_RasterPos2sv); - SET_RasterPos3d(exec, _mesa_RasterPos3d); - SET_RasterPos3dv(exec, _mesa_RasterPos3dv); - SET_RasterPos3f(exec, _mesa_RasterPos3f); - SET_RasterPos3fv(exec, _mesa_RasterPos3fv); - SET_RasterPos3i(exec, _mesa_RasterPos3i); - SET_RasterPos3iv(exec, _mesa_RasterPos3iv); - SET_RasterPos3s(exec, _mesa_RasterPos3s); - SET_RasterPos3sv(exec, _mesa_RasterPos3sv); - SET_RasterPos4d(exec, _mesa_RasterPos4d); - SET_RasterPos4dv(exec, _mesa_RasterPos4dv); - SET_RasterPos4f(exec, _mesa_RasterPos4f); - SET_RasterPos4fv(exec, _mesa_RasterPos4fv); - SET_RasterPos4i(exec, _mesa_RasterPos4i); - SET_RasterPos4iv(exec, _mesa_RasterPos4iv); - SET_RasterPos4s(exec, _mesa_RasterPos4s); - SET_RasterPos4sv(exec, _mesa_RasterPos4sv); -#endif + + _mesa_init_attrib_dispatch(exec); + _mesa_init_rastpos_dispatch(exec); + SET_ReadPixels(exec, _mesa_ReadPixels); SET_Rotated(exec, _mesa_Rotated); SET_Scaled(exec, _mesa_Scaled); @@ -339,17 +248,7 @@ _mesa_init_exec_table(struct _glapi_table *exec) SET_TexEnvf(exec, _mesa_TexEnvf); SET_TexEnviv(exec, _mesa_TexEnviv); -#if FEATURE_texgen - SET_GetTexGendv(exec, _mesa_GetTexGendv); - SET_GetTexGenfv(exec, _mesa_GetTexGenfv); - SET_GetTexGeniv(exec, _mesa_GetTexGeniv); - SET_TexGend(exec, _mesa_TexGend); - SET_TexGendv(exec, _mesa_TexGendv); - SET_TexGenf(exec, _mesa_TexGenf); - SET_TexGenfv(exec, _mesa_TexGenfv); - SET_TexGeni(exec, _mesa_TexGeni); - SET_TexGeniv(exec, _mesa_TexGeniv); -#endif + _mesa_init_texgen_dispatch(exec); SET_TexImage1D(exec, _mesa_TexImage1D); SET_TexParameterf(exec, _mesa_TexParameterf); @@ -395,45 +294,9 @@ _mesa_init_exec_table(struct _glapi_table *exec) SET_BlendEquation(exec, _mesa_BlendEquation); SET_BlendEquationSeparateEXT(exec, _mesa_BlendEquationSeparateEXT); -#if FEATURE_colortable - SET_ColorSubTable(exec, _mesa_ColorSubTable); - SET_ColorTable(exec, _mesa_ColorTable); - SET_ColorTableParameterfv(exec, _mesa_ColorTableParameterfv); - SET_ColorTableParameteriv(exec, _mesa_ColorTableParameteriv); - SET_CopyColorSubTable(exec, _mesa_CopyColorSubTable); - SET_CopyColorTable(exec, _mesa_CopyColorTable); - SET_GetColorTable(exec, _mesa_GetColorTable); - SET_GetColorTableParameterfv(exec, _mesa_GetColorTableParameterfv); - SET_GetColorTableParameteriv(exec, _mesa_GetColorTableParameteriv); -#endif - -#if FEATURE_convolve - SET_ConvolutionFilter1D(exec, _mesa_ConvolutionFilter1D); - SET_ConvolutionFilter2D(exec, _mesa_ConvolutionFilter2D); - SET_ConvolutionParameterf(exec, _mesa_ConvolutionParameterf); - SET_ConvolutionParameterfv(exec, _mesa_ConvolutionParameterfv); - SET_ConvolutionParameteri(exec, _mesa_ConvolutionParameteri); - SET_ConvolutionParameteriv(exec, _mesa_ConvolutionParameteriv); - SET_CopyConvolutionFilter1D(exec, _mesa_CopyConvolutionFilter1D); - SET_CopyConvolutionFilter2D(exec, _mesa_CopyConvolutionFilter2D); - SET_GetConvolutionFilter(exec, _mesa_GetConvolutionFilter); - SET_GetConvolutionParameterfv(exec, _mesa_GetConvolutionParameterfv); - SET_GetConvolutionParameteriv(exec, _mesa_GetConvolutionParameteriv); - SET_SeparableFilter2D(exec, _mesa_SeparableFilter2D); -#endif -#if FEATURE_histogram - SET_GetHistogram(exec, _mesa_GetHistogram); - SET_GetHistogramParameterfv(exec, _mesa_GetHistogramParameterfv); - SET_GetHistogramParameteriv(exec, _mesa_GetHistogramParameteriv); - SET_GetMinmax(exec, _mesa_GetMinmax); - SET_GetMinmaxParameterfv(exec, _mesa_GetMinmaxParameterfv); - SET_GetMinmaxParameteriv(exec, _mesa_GetMinmaxParameteriv); - SET_GetSeparableFilter(exec, _mesa_GetSeparableFilter); - SET_Histogram(exec, _mesa_Histogram); - SET_Minmax(exec, _mesa_Minmax); - SET_ResetHistogram(exec, _mesa_ResetHistogram); - SET_ResetMinmax(exec, _mesa_ResetMinmax); -#endif + _mesa_init_colortable_dispatch(exec); + _mesa_init_convolve_dispatch(exec); + _mesa_init_histogram_dispatch(exec); /* OpenGL 2.0 */ SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate); @@ -545,32 +408,7 @@ _mesa_init_exec_table(struct _glapi_table *exec) #endif /* 197. GL_MESA_window_pos */ -#if FEATURE_drawpix - SET_WindowPos2dMESA(exec, _mesa_WindowPos2dMESA); - SET_WindowPos2dvMESA(exec, _mesa_WindowPos2dvMESA); - SET_WindowPos2fMESA(exec, _mesa_WindowPos2fMESA); - SET_WindowPos2fvMESA(exec, _mesa_WindowPos2fvMESA); - SET_WindowPos2iMESA(exec, _mesa_WindowPos2iMESA); - SET_WindowPos2ivMESA(exec, _mesa_WindowPos2ivMESA); - SET_WindowPos2sMESA(exec, _mesa_WindowPos2sMESA); - SET_WindowPos2svMESA(exec, _mesa_WindowPos2svMESA); - SET_WindowPos3dMESA(exec, _mesa_WindowPos3dMESA); - SET_WindowPos3dvMESA(exec, _mesa_WindowPos3dvMESA); - SET_WindowPos3fMESA(exec, _mesa_WindowPos3fMESA); - SET_WindowPos3fvMESA(exec, _mesa_WindowPos3fvMESA); - SET_WindowPos3iMESA(exec, _mesa_WindowPos3iMESA); - SET_WindowPos3ivMESA(exec, _mesa_WindowPos3ivMESA); - SET_WindowPos3sMESA(exec, _mesa_WindowPos3sMESA); - SET_WindowPos3svMESA(exec, _mesa_WindowPos3svMESA); - SET_WindowPos4dMESA(exec, _mesa_WindowPos4dMESA); - SET_WindowPos4dvMESA(exec, _mesa_WindowPos4dvMESA); - SET_WindowPos4fMESA(exec, _mesa_WindowPos4fMESA); - SET_WindowPos4fvMESA(exec, _mesa_WindowPos4fvMESA); - SET_WindowPos4iMESA(exec, _mesa_WindowPos4iMESA); - SET_WindowPos4ivMESA(exec, _mesa_WindowPos4ivMESA); - SET_WindowPos4sMESA(exec, _mesa_WindowPos4sMESA); - SET_WindowPos4svMESA(exec, _mesa_WindowPos4svMESA); -#endif + /* part of _mesa_init_rastpos_dispatch(exec); */ /* 200. GL_IBM_multimode_draw_arrays */ #if _HAVE_FULL_GL @@ -762,16 +600,7 @@ _mesa_init_exec_table(struct _glapi_table *exec) #endif /* ARB 29. GL_ARB_occlusion_query */ -#if FEATURE_ARB_occlusion_query - SET_GenQueriesARB(exec, _mesa_GenQueriesARB); - SET_DeleteQueriesARB(exec, _mesa_DeleteQueriesARB); - SET_IsQueryARB(exec, _mesa_IsQueryARB); - SET_BeginQueryARB(exec, _mesa_BeginQueryARB); - SET_EndQueryARB(exec, _mesa_EndQueryARB); - SET_GetQueryivARB(exec, _mesa_GetQueryivARB); - SET_GetQueryObjectivARB(exec, _mesa_GetQueryObjectivARB); - SET_GetQueryObjectuivARB(exec, _mesa_GetQueryObjectuivARB); -#endif + _mesa_init_queryobj_dispatch(exec); /* ARB 37. GL_ARB_draw_buffers */ #if FEATURE_draw_read_buffer @@ -881,11 +710,6 @@ _mesa_init_exec_table(struct _glapi_table *exec) SET_GenerateMipmapEXT(exec, _mesa_GenerateMipmapEXT); #endif -#if FEATURE_EXT_timer_query - SET_GetQueryObjecti64vEXT(exec, _mesa_GetQueryObjecti64vEXT); - SET_GetQueryObjectui64vEXT(exec, _mesa_GetQueryObjectui64vEXT); -#endif - #if FEATURE_EXT_framebuffer_blit SET_BlitFramebufferEXT(exec, _mesa_BlitFramebufferEXT); #endif diff --git a/src/mesa/main/api_loopback.c b/src/mesa/main/api_loopback.c index 0e3f5ff957..3d466ac44a 100644 --- a/src/mesa/main/api_loopback.c +++ b/src/mesa/main/api_loopback.c @@ -77,6 +77,10 @@ #define FOGCOORDF(x) CALL_FogCoordfEXT(GET_DISPATCH(), (x)) #define SECONDARYCOLORF(a,b,c) CALL_SecondaryColor3fEXT(GET_DISPATCH(), (a,b,c)) + +#if FEATURE_beginend + + static void GLAPIENTRY loopback_Color3b_f( GLbyte red, GLbyte green, GLbyte blue ) { @@ -1655,3 +1659,6 @@ _mesa_loopback_init_api_table( struct _glapi_table *dest ) SET_VertexAttrib4NusvARB(dest, loopback_VertexAttrib4NusvARB); SET_VertexAttrib4NuivARB(dest, loopback_VertexAttrib4NuivARB); } + + +#endif /* FEATURE_beginend */ diff --git a/src/mesa/main/api_loopback.h b/src/mesa/main/api_loopback.h index 6f85bbc1d9..3140eb515e 100644 --- a/src/mesa/main/api_loopback.h +++ b/src/mesa/main/api_loopback.h @@ -27,11 +27,19 @@ #ifndef API_LOOPBACK_H #define API_LOOPBACK_H -#include "glheader.h" +#include "main/mtypes.h" - -struct _glapi_table; +#if FEATURE_beginend extern void _mesa_loopback_init_api_table( struct _glapi_table *dest ); -#endif +#else /* FEATURE_beginend */ + +static INLINE void +_mesa_loopback_init_api_table( struct _glapi_table *dest ) +{ +} + +#endif /* FEATURE_beginend */ + +#endif /* API_LOOPBACK_H */ diff --git a/src/mesa/main/api_noop.c b/src/mesa/main/api_noop.c index 09ba7e5062..f72f957300 100644 --- a/src/mesa/main/api_noop.c +++ b/src/mesa/main/api_noop.c @@ -30,9 +30,8 @@ #include "context.h" #include "light.h" #include "macros.h" -#if FEATURE_dlist #include "dlist.h" -#endif +#include "eval.h" #include "glapi/dispatch.h" @@ -44,6 +43,9 @@ */ +#if FEATURE_beginend + + static void GLAPIENTRY _mesa_noop_EdgeFlag( GLboolean b ) { GET_CURRENT_CONTEXT(ctx); @@ -731,7 +733,7 @@ _mesa_noop_DrawElements(GLenum mode, GLsizei count, GLenum type, GET_CURRENT_CONTEXT(ctx); GLint i; - if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices )) + if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices, 0 )) return; CALL_Begin(GET_DISPATCH(), (mode)); @@ -757,6 +759,43 @@ _mesa_noop_DrawElements(GLenum mode, GLsizei count, GLenum type, CALL_End(GET_DISPATCH(), ()); } +static void GLAPIENTRY +_mesa_noop_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, + const GLvoid *indices, GLint basevertex) +{ + GET_CURRENT_CONTEXT(ctx); + GLint i; + + if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices, + basevertex )) + return; + + CALL_Begin(GET_DISPATCH(), (mode)); + + switch (type) { + case GL_UNSIGNED_BYTE: + for (i = 0 ; i < count ; i++) + CALL_ArrayElement(GET_DISPATCH(), ( ((GLubyte *)indices)[i] + + basevertex)); + break; + case GL_UNSIGNED_SHORT: + for (i = 0 ; i < count ; i++) + CALL_ArrayElement(GET_DISPATCH(), ( ((GLushort *)indices)[i] + + basevertex )); + break; + case GL_UNSIGNED_INT: + for (i = 0 ; i < count ; i++) + CALL_ArrayElement(GET_DISPATCH(), ( ((GLuint *)indices)[i] + + basevertex )); + break; + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glDrawElementsBaseVertex(type)" ); + break; + } + + CALL_End(GET_DISPATCH(), ()); +} + static void GLAPIENTRY _mesa_noop_DrawRangeElements(GLenum mode, @@ -768,7 +807,7 @@ _mesa_noop_DrawRangeElements(GLenum mode, if (_mesa_validate_DrawRangeElements( ctx, mode, start, end, - count, type, indices )) + count, type, indices, 0 )) CALL_DrawElements(GET_DISPATCH(), (mode, count, type, indices)); } @@ -786,6 +825,40 @@ _mesa_noop_MultiDrawElements(GLenum mode, const GLsizei *count, GLenum type, } } +static void GLAPIENTRY +_mesa_noop_DrawRangeElementsBaseVertex(GLenum mode, + GLuint start, GLuint end, + GLsizei count, GLenum type, + const GLvoid *indices, GLint basevertex) +{ + GET_CURRENT_CONTEXT(ctx); + + if (_mesa_validate_DrawRangeElements( ctx, mode, + start, end, + count, type, indices, basevertex )) + CALL_DrawElementsBaseVertex(GET_DISPATCH(), (mode, count, type, indices, + basevertex)); +} + +/* GL_EXT_multi_draw_arrays */ +void GLAPIENTRY +_mesa_noop_MultiDrawElementsBaseVertex(GLenum mode, const GLsizei *count, + GLenum type, + const GLvoid **indices, + GLsizei primcount, + const GLint *basevertex) +{ + GLsizei i; + + for (i = 0; i < primcount; i++) { + if (count[i] > 0) { + CALL_DrawElementsBaseVertex(GET_DISPATCH(), (mode, count[i], type, + indices[i], + basevertex[i])); + } + } +} + /* * Eval Mesh */ @@ -921,26 +994,21 @@ _mesa_noop_EvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) void _mesa_noop_vtxfmt_init( GLvertexformat *vfmt ) { - vfmt->ArrayElement = _ae_loopback_array_elt; /* generic helper */ + _MESA_INIT_ARRAYELT_VTXFMT(vfmt, _ae_); + vfmt->Begin = _mesa_noop_Begin; -#if FEATURE_dlist - vfmt->CallList = _mesa_CallList; - vfmt->CallLists = _mesa_CallLists; -#endif + + _MESA_INIT_DLIST_VTXFMT(vfmt, _mesa_); + vfmt->Color3f = _mesa_noop_Color3f; vfmt->Color3fv = _mesa_noop_Color3fv; vfmt->Color4f = _mesa_noop_Color4f; vfmt->Color4fv = _mesa_noop_Color4fv; vfmt->EdgeFlag = _mesa_noop_EdgeFlag; vfmt->End = _mesa_noop_End; -#if FEATURE_evaluators - vfmt->EvalCoord1f = _mesa_noop_EvalCoord1f; - vfmt->EvalCoord1fv = _mesa_noop_EvalCoord1fv; - vfmt->EvalCoord2f = _mesa_noop_EvalCoord2f; - vfmt->EvalCoord2fv = _mesa_noop_EvalCoord2fv; - vfmt->EvalPoint1 = _mesa_noop_EvalPoint1; - vfmt->EvalPoint2 = _mesa_noop_EvalPoint2; -#endif + + _MESA_INIT_EVAL_VTXFMT(vfmt, _mesa_noop_); + vfmt->FogCoordfEXT = _mesa_noop_FogCoordfEXT; vfmt->FogCoordfvEXT = _mesa_noop_FogCoordfvEXT; vfmt->Indexf = _mesa_noop_Indexf; @@ -995,6 +1063,10 @@ _mesa_noop_vtxfmt_init( GLvertexformat *vfmt ) vfmt->DrawElements = _mesa_noop_DrawElements; vfmt->DrawRangeElements = _mesa_noop_DrawRangeElements; vfmt->MultiDrawElementsEXT = _mesa_noop_MultiDrawElements; - vfmt->EvalMesh1 = _mesa_noop_EvalMesh1; - vfmt->EvalMesh2 = _mesa_noop_EvalMesh2; + vfmt->DrawElementsBaseVertex = _mesa_noop_DrawElementsBaseVertex; + vfmt->DrawRangeElementsBaseVertex = _mesa_noop_DrawRangeElementsBaseVertex; + vfmt->MultiDrawElementsBaseVertex = _mesa_noop_MultiDrawElementsBaseVertex; } + + +#endif /* FEATURE_beginend */ diff --git a/src/mesa/main/api_noop.h b/src/mesa/main/api_noop.h index a7956d00b3..e7fd49bafb 100644 --- a/src/mesa/main/api_noop.h +++ b/src/mesa/main/api_noop.h @@ -25,8 +25,9 @@ #ifndef _API_NOOP_H #define _API_NOOP_H -#include "mtypes.h" -#include "context.h" +#include "main/mtypes.h" + +#if FEATURE_beginend extern void GLAPIENTRY _mesa_noop_Rectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); @@ -44,7 +45,16 @@ extern void GLAPIENTRY _mesa_noop_MultiDrawElements(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount); +extern void GLAPIENTRY +_mesa_noop_MultiDrawElementsBaseVertex(GLenum mode, const GLsizei *count, + GLenum type, + const GLvoid **indices, + GLsizei primcount, + const GLint *basevertex); + extern void _mesa_noop_vtxfmt_init(GLvertexformat *vfmt); -#endif +#endif /* FEATURE_beginend */ + +#endif /* _API_NOOP_H */ diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index 507e21fe81..e71e5a6ce8 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -29,7 +29,7 @@ #include "imports.h" #include "mtypes.h" #include "state.h" - +#include "vbo/vbo.h" /** @@ -124,6 +124,40 @@ check_valid_to_render(GLcontext *ctx, const char *function) return GL_TRUE; } +static GLboolean +check_index_bounds(GLcontext *ctx, GLsizei count, GLenum type, + const GLvoid *indices, GLint basevertex) +{ + struct _mesa_prim prim; + struct _mesa_index_buffer ib; + GLuint min, max; + + /* Only the X Server needs to do this -- otherwise, accessing outside + * array/BO bounds allows application termination. + */ + if (!ctx->Const.CheckArrayBounds) + return GL_TRUE; + + memset(&prim, 0, sizeof(prim)); + prim.count = count; + + memset(&ib, 0, sizeof(ib)); + ib.type = type; + ib.ptr = indices; + ib.obj = ctx->Array.ElementArrayBufferObj; + + vbo_get_minmax_index(ctx, &prim, &ib, &min, &max); + + if (min + basevertex < 0 || + max + basevertex > ctx->Array.ArrayObj->_MaxElement) { + /* the max element is out of bounds of one or more enabled arrays */ + _mesa_warning(ctx, "glDrawElements() index=%u is " + "out of bounds (max=%u)", max, ctx->Array.ArrayObj->_MaxElement); + return GL_FALSE; + } + + return GL_TRUE; +} /** * Error checking for glDrawElements(). Includes parameter checking @@ -133,7 +167,7 @@ check_valid_to_render(GLcontext *ctx, const char *function) GLboolean _mesa_validate_DrawElements(GLcontext *ctx, GLenum mode, GLsizei count, GLenum type, - const GLvoid *indices) + const GLvoid *indices, GLint basevertex) { ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); @@ -177,17 +211,8 @@ _mesa_validate_DrawElements(GLcontext *ctx, return GL_FALSE; } - if (ctx->Const.CheckArrayBounds) { - /* find max array index */ - GLuint max = _mesa_max_buffer_index(ctx, count, type, indices, - ctx->Array.ElementArrayBufferObj); - if (max >= ctx->Array.ArrayObj->_MaxElement) { - /* the max element is out of bounds of one or more enabled arrays */ - _mesa_warning(ctx, "glDrawElements() index=%u is " - "out of bounds (max=%u)", max, ctx->Array.ArrayObj->_MaxElement); - return GL_FALSE; - } - } + if (!check_index_bounds(ctx, count, type, indices, basevertex)) + return GL_FALSE; return GL_TRUE; } @@ -202,7 +227,7 @@ GLboolean _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, - const GLvoid *indices) + const GLvoid *indices, GLint basevertex) { ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); @@ -250,14 +275,8 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode, return GL_FALSE; } - if (ctx->Const.CheckArrayBounds) { - GLuint max = _mesa_max_buffer_index(ctx, count, type, indices, - ctx->Array.ElementArrayBufferObj); - if (max >= ctx->Array.ArrayObj->_MaxElement) { - /* the max element is out of bounds of one or more enabled arrays */ - return GL_FALSE; - } - } + if (!check_index_bounds(ctx, count, type, indices, basevertex)) + return GL_FALSE; return GL_TRUE; } diff --git a/src/mesa/main/api_validate.h b/src/mesa/main/api_validate.h index ff82a2966c..6064d15fe6 100644 --- a/src/mesa/main/api_validate.h +++ b/src/mesa/main/api_validate.h @@ -43,13 +43,13 @@ _mesa_validate_DrawArrays(GLcontext *ctx, extern GLboolean _mesa_validate_DrawElements(GLcontext *ctx, GLenum mode, GLsizei count, GLenum type, - const GLvoid *indices); + const GLvoid *indices, GLint basevertex); extern GLboolean _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, - const GLvoid *indices); + const GLvoid *indices, GLint basevertex); #endif diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index ab99ca1c64..246c5521b7 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -57,6 +57,7 @@ #include "varray.h" #include "viewport.h" #include "mtypes.h" +#include "glapi/dispatch.h" /** @@ -74,6 +75,7 @@ struct gl_enable_attrib GLboolean Convolution2D; GLboolean Separable2D; GLboolean CullFace; + GLboolean DepthClamp; GLboolean DepthTest; GLboolean Dither; GLboolean Fog; @@ -173,6 +175,9 @@ struct texture_state }; +#if FEATURE_attrib_stack + + /** * Allocate new attribute node of given type/kind. Attach payload data. * Insert it into the linked list named by 'head'. @@ -265,6 +270,7 @@ _mesa_PushAttrib(GLbitfield mask) attr->Convolution2D = ctx->Pixel.Convolution2DEnabled; attr->Separable2D = ctx->Pixel.Separable2DEnabled; attr->CullFace = ctx->Polygon.CullFlag; + attr->DepthClamp = ctx->Transform.DepthClamp; attr->DepthTest = ctx->Depth.Test; attr->Dither = ctx->Color.DitherFlag; attr->Fog = ctx->Fog.Enabled; @@ -514,6 +520,8 @@ pop_enable_group(GLcontext *ctx, const struct gl_enable_attrib *enable) enable->ColorTable[COLORTABLE_POSTCOLORMATRIX], GL_POST_COLOR_MATRIX_COLOR_TABLE); TEST_AND_UPDATE(ctx->Polygon.CullFlag, enable->CullFace, GL_CULL_FACE); + TEST_AND_UPDATE(ctx->Transform.DepthClamp, enable->DepthClamp, + GL_DEPTH_CLAMP); TEST_AND_UPDATE(ctx->Depth.Test, enable->DepthTest, GL_DEPTH_TEST); TEST_AND_UPDATE(ctx->Color.DitherFlag, enable->Dither, GL_DITHER); TEST_AND_UPDATE(ctx->Pixel.Convolution1DEnabled, enable->Convolution1D, @@ -1221,6 +1229,9 @@ _mesa_PopAttrib(void) if (xform->RescaleNormals != ctx->Transform.RescaleNormals) _mesa_set_enable(ctx, GL_RESCALE_NORMAL_EXT, ctx->Transform.RescaleNormals); + if (xform->DepthClamp != ctx->Transform.DepthClamp) + _mesa_set_enable(ctx, GL_DEPTH_CLAMP, + ctx->Transform.DepthClamp); } break; case GL_TEXTURE_BIT: @@ -1457,6 +1468,19 @@ _mesa_PopClientAttrib(void) } +void +_mesa_init_attrib_dispatch(struct _glapi_table *disp) +{ + SET_PopAttrib(disp, _mesa_PopAttrib); + SET_PushAttrib(disp, _mesa_PushAttrib); + SET_PopClientAttrib(disp, _mesa_PopClientAttrib); + SET_PushClientAttrib(disp, _mesa_PushClientAttrib); +} + + +#endif /* FEATURE_attrib_stack */ + + /** * Free any attribute state data that might be attached to the context. */ diff --git a/src/mesa/main/attrib.h b/src/mesa/main/attrib.h index 2cf8fe6934..6b48a17663 100644 --- a/src/mesa/main/attrib.h +++ b/src/mesa/main/attrib.h @@ -26,10 +26,10 @@ #define ATTRIB_H -#include "mtypes.h" +#include "main/mtypes.h" -#if _HAVE_FULL_GL +#if FEATURE_attrib_stack extern void GLAPIENTRY _mesa_PushAttrib( GLbitfield mask ); @@ -43,18 +43,34 @@ _mesa_PushClientAttrib( GLbitfield mask ); extern void GLAPIENTRY _mesa_PopClientAttrib( void ); +extern void +_mesa_init_attrib_dispatch(struct _glapi_table *disp); + +#else /* FEATURE_attrib_stack */ + +static INLINE void +_mesa_PushClientAttrib( GLbitfield mask ) +{ + ASSERT_NO_FEATURE(); +} + +static INLINE void +_mesa_PopClientAttrib( void ) +{ + ASSERT_NO_FEATURE(); +} + +static INLINE void +_mesa_init_attrib_dispatch(struct _glapi_table *disp) +{ +} + +#endif /* FEATURE_attrib_stack */ + extern void _mesa_init_attrib( GLcontext *ctx ); extern void _mesa_free_attrib_data( GLcontext *ctx ); -#else - -/** No-op */ -#define _mesa_init_attrib( c ) ((void)0) -#define _mesa_free_attrib_data( c ) ((void)0) - -#endif - -#endif +#endif /* ATTRIB_H */ diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c index 39cf6153e2..830e3b2e51 100644 --- a/src/mesa/main/blend.c +++ b/src/mesa/main/blend.c @@ -72,7 +72,7 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glBlendFuncSeparate %s %s %s %s\n", _mesa_lookup_enum_by_nr(sfactorRGB), _mesa_lookup_enum_by_nr(dfactorRGB), @@ -250,7 +250,7 @@ _mesa_BlendEquation( GLenum mode ) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glBlendEquation %s\n", _mesa_lookup_enum_by_nr(mode)); @@ -278,7 +278,7 @@ _mesa_BlendEquationSeparateEXT( GLenum modeRGB, GLenum modeA ) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glBlendEquationSeparateEXT %s %s\n", _mesa_lookup_enum_by_nr(modeRGB), _mesa_lookup_enum_by_nr(modeA)); diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 189b5e1655..52c4995b0a 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -52,51 +52,55 @@ /** - * Get the buffer object bound to the specified target in a GL context. - * - * \param ctx GL context - * \param target Buffer object target to be retrieved. Currently this must - * be either \c GL_ARRAY_BUFFER or \c GL_ELEMENT_ARRAY_BUFFER. - * \return A pointer to the buffer object bound to \c target in the + * Return pointer to address of a buffer object target. + * \param ctx the GL context + * \param target the buffer object target to be retrieved. + * \return pointer to pointer to the buffer object bound to \c target in the * specified context or \c NULL if \c target is invalid. */ -static INLINE struct gl_buffer_object * -get_buffer(GLcontext *ctx, GLenum target) +static INLINE struct gl_buffer_object ** +get_buffer_target(GLcontext *ctx, GLenum target) { - struct gl_buffer_object * bufObj = NULL; - switch (target) { - case GL_ARRAY_BUFFER_ARB: - bufObj = ctx->Array.ArrayBufferObj; - break; - case GL_ELEMENT_ARRAY_BUFFER_ARB: - bufObj = ctx->Array.ElementArrayBufferObj; - break; - case GL_PIXEL_PACK_BUFFER_EXT: - bufObj = ctx->Pack.BufferObj; - break; - case GL_PIXEL_UNPACK_BUFFER_EXT: - bufObj = ctx->Unpack.BufferObj; - break; - case GL_COPY_READ_BUFFER: - if (ctx->Extensions.ARB_copy_buffer) { - bufObj = ctx->CopyReadBuffer; - } - break; - case GL_COPY_WRITE_BUFFER: - if (ctx->Extensions.ARB_copy_buffer) { - bufObj = ctx->CopyWriteBuffer; - } - break; - default: - /* error must be recorded by caller */ - return NULL; + case GL_ARRAY_BUFFER_ARB: + return &ctx->Array.ArrayBufferObj; + case GL_ELEMENT_ARRAY_BUFFER_ARB: + return &ctx->Array.ElementArrayBufferObj; + case GL_PIXEL_PACK_BUFFER_EXT: + return &ctx->Pack.BufferObj; + case GL_PIXEL_UNPACK_BUFFER_EXT: + return &ctx->Unpack.BufferObj; + case GL_COPY_READ_BUFFER: + if (ctx->Extensions.ARB_copy_buffer) { + return &ctx->CopyReadBuffer; + } + break; + case GL_COPY_WRITE_BUFFER: + if (ctx->Extensions.ARB_copy_buffer) { + return &ctx->CopyWriteBuffer; + } + break; + default: + return NULL; } + return NULL; +} - /* bufObj should point to NullBufferObj or a user-created buffer object */ - ASSERT(bufObj); - return bufObj; +/** + * Get the buffer object bound to the specified target in a GL context. + * \param ctx the GL context + * \param target the buffer object target to be retrieved. + * \return pointer to the buffer object bound to \c target in the + * specified context or \c NULL if \c target is invalid. + */ +static INLINE struct gl_buffer_object * +get_buffer(GLcontext *ctx, GLenum target) +{ + struct gl_buffer_object **bufObj = get_buffer_target(ctx, target); + if (bufObj) + return *bufObj; + return NULL; } @@ -552,6 +556,7 @@ _mesa_init_buffer_objects( GLcontext *ctx ) /** * Bind the specified target to buffer for the specified context. + * Called by glBindBuffer() and other functions. */ static void bind_buffer_object(GLcontext *ctx, GLenum target, GLuint buffer) @@ -560,40 +565,14 @@ bind_buffer_object(GLcontext *ctx, GLenum target, GLuint buffer) struct gl_buffer_object *newBufObj = NULL; struct gl_buffer_object **bindTarget = NULL; - switch (target) { - case GL_ARRAY_BUFFER_ARB: - bindTarget = &ctx->Array.ArrayBufferObj; - break; - case GL_ELEMENT_ARRAY_BUFFER_ARB: - bindTarget = &ctx->Array.ElementArrayBufferObj; - break; - case GL_PIXEL_PACK_BUFFER_EXT: - bindTarget = &ctx->Pack.BufferObj; - break; - case GL_PIXEL_UNPACK_BUFFER_EXT: - bindTarget = &ctx->Unpack.BufferObj; - break; - case GL_COPY_READ_BUFFER: - if (ctx->Extensions.ARB_copy_buffer) { - bindTarget = &ctx->CopyReadBuffer; - } - break; - case GL_COPY_WRITE_BUFFER: - if (ctx->Extensions.ARB_copy_buffer) { - bindTarget = &ctx->CopyWriteBuffer; - } - break; - default: - ; /* no-op / we'll hit the follow error test next */ - } - + bindTarget = get_buffer_target(ctx, target); if (!bindTarget) { _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)"); return; } /* Get pointer to old buffer object (to be unbound) */ - oldBufObj = get_buffer(ctx, target); + oldBufObj = *bindTarget; if (oldBufObj && oldBufObj->Name == buffer) return; /* rebinding the same buffer object- no change */ diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index d8b5f3b1f4..97f0659758 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -338,13 +338,13 @@ _mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers) if (ctx->Driver.DrawBuffers) ctx->Driver.DrawBuffers(ctx, n, buffers); else if (ctx->Driver.DrawBuffer) - ctx->Driver.DrawBuffer(ctx, n>0? buffers[0]:GL_NONE); + ctx->Driver.DrawBuffer(ctx, n > 0 ? buffers[0] : GL_NONE); } /** * Helper function to set the GL_DRAW_BUFFER state in the context and - * current FBO. + * current FBO. Called via glDrawBuffer(), glDrawBuffersARB() * * All error checking will have been done prior to calling this function * so nothing should go wrong at this point. @@ -362,6 +362,7 @@ _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers, { struct gl_framebuffer *fb = ctx->DrawBuffer; GLbitfield mask[MAX_DRAW_BUFFERS]; + GLboolean newState = GL_FALSE; if (!destMask) { /* compute destMask values now */ @@ -375,34 +376,54 @@ _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers, destMask = mask; } + /* + * If n==1, destMask[0] may have up to four bits set. + * Otherwise, destMask[x] can only have one bit set. + */ if (n == 1) { - GLuint buf, count = 0; - /* init to -1 to help catch errors */ - fb->_ColorDrawBufferIndexes[0] = -1; - for (buf = 0; buf < BUFFER_COUNT; buf++) { - if (destMask[0] & (1 << buf)) { - fb->_ColorDrawBufferIndexes[count] = buf; - count++; + GLuint count = 0, destMask0 = destMask[0]; + while (destMask0) { + GLint bufIndex = _mesa_ffs(destMask0) - 1; + if (fb->_ColorDrawBufferIndexes[count] != bufIndex) { + fb->_ColorDrawBufferIndexes[count] = bufIndex; + newState = GL_TRUE; } + count++; + destMask0 &= ~(1 << bufIndex); } fb->ColorDrawBuffer[0] = buffers[0]; - fb->_NumColorDrawBuffers = count; + if (fb->_NumColorDrawBuffers != count) { + fb->_NumColorDrawBuffers = count; + newState = GL_TRUE; + } } else { GLuint buf, count = 0; for (buf = 0; buf < n; buf++ ) { if (destMask[buf]) { - fb->_ColorDrawBufferIndexes[buf] = _mesa_ffs(destMask[buf]) - 1; + GLint bufIndex = _mesa_ffs(destMask[buf]) - 1; + /* only one bit should be set in the destMask[buf] field */ + ASSERT(_mesa_bitcount(destMask[buf]) == 1); + if (fb->_ColorDrawBufferIndexes[buf] != bufIndex) { + fb->_ColorDrawBufferIndexes[buf] = bufIndex; + newState = GL_TRUE; + } fb->ColorDrawBuffer[buf] = buffers[buf]; count = buf + 1; } else { - fb->_ColorDrawBufferIndexes[buf] = -1; + if (fb->_ColorDrawBufferIndexes[buf] != -1) { + fb->_ColorDrawBufferIndexes[buf] = -1; + newState = GL_TRUE; + } } } /* set remaining outputs to -1 (GL_NONE) */ while (buf < ctx->Const.MaxDrawBuffers) { - fb->_ColorDrawBufferIndexes[buf] = -1; + if (fb->_ColorDrawBufferIndexes[buf] != -1) { + fb->_ColorDrawBufferIndexes[buf] = -1; + newState = GL_TRUE; + } fb->ColorDrawBuffer[buf] = GL_NONE; buf++; } @@ -413,11 +434,15 @@ _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers, /* also set context drawbuffer state */ GLuint buf; for (buf = 0; buf < ctx->Const.MaxDrawBuffers; buf++) { - ctx->Color.DrawBuffer[buf] = fb->ColorDrawBuffer[buf]; + if (ctx->Color.DrawBuffer[buf] != fb->ColorDrawBuffer[buf]) { + ctx->Color.DrawBuffer[buf] = fb->ColorDrawBuffer[buf]; + newState = GL_TRUE; + } } } - ctx->NewState |= _NEW_BUFFERS; + if (newState) + FLUSH_VERTICES(ctx, _NEW_BUFFERS); } diff --git a/src/mesa/main/colormac.h b/src/mesa/main/colormac.h index 815624ee50..905f4e2283 100644 --- a/src/mesa/main/colormac.h +++ b/src/mesa/main/colormac.h @@ -140,9 +140,9 @@ */ #define UNCLAMPED_FLOAT_TO_RGB_CHAN(dst, f) \ do { \ - UNCLAMPED_FLOAT_TO_CHAN(dst[0], f[0]); \ - UNCLAMPED_FLOAT_TO_CHAN(dst[1], f[1]); \ - UNCLAMPED_FLOAT_TO_CHAN(dst[2], f[2]); \ + UNCLAMPED_FLOAT_TO_CHAN((dst)[0], (f)[0]); \ + UNCLAMPED_FLOAT_TO_CHAN((dst)[1], (f)[1]); \ + UNCLAMPED_FLOAT_TO_CHAN((dst)[2], (f)[2]); \ } while (0) @@ -156,10 +156,10 @@ do { \ */ #define UNCLAMPED_FLOAT_TO_RGBA_CHAN(dst, f) \ do { \ - UNCLAMPED_FLOAT_TO_CHAN(dst[0], f[0]); \ - UNCLAMPED_FLOAT_TO_CHAN(dst[1], f[1]); \ - UNCLAMPED_FLOAT_TO_CHAN(dst[2], f[2]); \ - UNCLAMPED_FLOAT_TO_CHAN(dst[3], f[3]); \ + UNCLAMPED_FLOAT_TO_CHAN((dst)[0], (f)[0]); \ + UNCLAMPED_FLOAT_TO_CHAN((dst)[1], (f)[1]); \ + UNCLAMPED_FLOAT_TO_CHAN((dst)[2], (f)[2]); \ + UNCLAMPED_FLOAT_TO_CHAN((dst)[3], (f)[3]); \ } while (0) @@ -210,6 +210,12 @@ do { \ #define PACK_COLOR_88_REV( L, A ) \ (((A) << 8) | (L)) +#define PACK_COLOR_1616( L, A ) \ + (((L) << 16) | (A)) + +#define PACK_COLOR_1616_REV( L, A ) \ + (((A) << 16) | (L)) + #define PACK_COLOR_332( R, G, B ) \ (((R) & 0xe0) | (((G) & 0xe0) >> 3) | (((B) & 0xc0) >> 6)) diff --git a/src/mesa/main/colortab.c b/src/mesa/main/colortab.c index 5a7de5f209..5ede76c1fb 100644 --- a/src/mesa/main/colortab.c +++ b/src/mesa/main/colortab.c @@ -31,6 +31,11 @@ #include "macros.h" #include "state.h" #include "teximage.h" +#include "texstate.h" +#include "glapi/dispatch.h" + + +#if FEATURE_colortable /** @@ -278,7 +283,7 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat, static const GLfloat one[4] = { 1.0, 1.0, 1.0, 1.0 }; static const GLfloat zero[4] = { 0.0, 0.0, 0.0, 0.0 }; GET_CURRENT_CONTEXT(ctx); - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_texture_object *texObj = NULL; struct gl_color_table *table = NULL; GLboolean proxy = GL_FALSE; @@ -443,7 +448,7 @@ _mesa_ColorSubTable( GLenum target, GLsizei start, static const GLfloat one[4] = { 1.0, 1.0, 1.0, 1.0 }; static const GLfloat zero[4] = { 0.0, 0.0, 0.0, 0.0 }; GET_CURRENT_CONTEXT(ctx); - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_texture_object *texObj = NULL; struct gl_color_table *table = NULL; const GLfloat *scale = one, *bias = zero; @@ -535,37 +540,44 @@ _mesa_ColorSubTable( GLenum target, GLsizei start, -void GLAPIENTRY +static void GLAPIENTRY _mesa_CopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - /* Select buffer to read from */ + if (!ctx->ReadBuffer->_ColorReadBuffer) { + return; /* no readbuffer - OK */ + } + ctx->Driver.CopyColorTable( ctx, target, internalformat, x, y, width ); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_CopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + if (!ctx->ReadBuffer->_ColorReadBuffer) { + return; /* no readbuffer - OK */ + } + ctx->Driver.CopyColorSubTable( ctx, target, start, x, y, width ); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetColorTable( GLenum target, GLenum format, GLenum type, GLvoid *data ) { GET_CURRENT_CONTEXT(ctx); - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_color_table *table = NULL; GLfloat rgba[MAX_COLOR_TABLE_SIZE][4]; ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); @@ -694,7 +706,7 @@ _mesa_GetColorTable( GLenum target, GLenum format, -void GLAPIENTRY +static void GLAPIENTRY _mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params) { GLfloat *scale, *bias; @@ -739,7 +751,7 @@ _mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params) -void GLAPIENTRY +static void GLAPIENTRY _mesa_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) { GLfloat fparams[4]; @@ -762,11 +774,11 @@ _mesa_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params ) { GET_CURRENT_CONTEXT(ctx); - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_color_table *table = NULL; ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -889,11 +901,11 @@ _mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params ) -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params ) { GET_CURRENT_CONTEXT(ctx); - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); struct gl_color_table *table = NULL; ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -1044,6 +1056,25 @@ _mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params ) } } + +void +_mesa_init_colortable_dispatch(struct _glapi_table *disp) +{ + SET_ColorSubTable(disp, _mesa_ColorSubTable); + SET_ColorTable(disp, _mesa_ColorTable); + SET_ColorTableParameterfv(disp, _mesa_ColorTableParameterfv); + SET_ColorTableParameteriv(disp, _mesa_ColorTableParameteriv); + SET_CopyColorSubTable(disp, _mesa_CopyColorSubTable); + SET_CopyColorTable(disp, _mesa_CopyColorTable); + SET_GetColorTable(disp, _mesa_GetColorTable); + SET_GetColorTableParameterfv(disp, _mesa_GetColorTableParameterfv); + SET_GetColorTableParameteriv(disp, _mesa_GetColorTableParameteriv); +} + + +#endif /* FEATURE_colortable */ + + /**********************************************************************/ /***** Initialization *****/ /**********************************************************************/ diff --git a/src/mesa/main/colortab.h b/src/mesa/main/colortab.h index b6ff737a65..652fb58246 100644 --- a/src/mesa/main/colortab.h +++ b/src/mesa/main/colortab.h @@ -27,9 +27,16 @@ #define COLORTAB_H -#include "mtypes.h" +#include "main/mtypes.h" -#if _HAVE_FULL_GL +#if FEATURE_colortable + +#define _MESA_INIT_COLORTABLE_FUNCTIONS(driver, impl) \ + do { \ + (driver)->CopyColorTable = impl ## CopyColorTable; \ + (driver)->CopyColorSubTable = impl ## CopyColorSubTable; \ + (driver)->UpdateTexturePalette = impl ## UpdateTexturePalette; \ + } while (0) extern void GLAPIENTRY _mesa_ColorTable( GLenum target, GLenum internalformat, @@ -41,32 +48,35 @@ _mesa_ColorSubTable( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *table ); -extern void GLAPIENTRY -_mesa_CopyColorSubTable(GLenum target, GLsizei start, - GLint x, GLint y, GLsizei width); - -extern void GLAPIENTRY -_mesa_CopyColorTable(GLenum target, GLenum internalformat, - GLint x, GLint y, GLsizei width); +extern void +_mesa_init_colortable_dispatch(struct _glapi_table *disp); -extern void GLAPIENTRY -_mesa_GetColorTable( GLenum target, GLenum format, - GLenum type, GLvoid *table ); +#else /* FEATURE_colortable */ -extern void GLAPIENTRY -_mesa_ColorTableParameterfv(GLenum target, GLenum pname, - const GLfloat *params); +#define _MESA_INIT_COLORTABLE_FUNCTIONS(driver, impl) do { } while (0) -extern void GLAPIENTRY -_mesa_ColorTableParameteriv(GLenum target, GLenum pname, - const GLint *params); +static INLINE void GLAPIENTRY +_mesa_ColorTable( GLenum target, GLenum internalformat, + GLsizei width, GLenum format, GLenum type, + const GLvoid *table ) +{ + ASSERT_NO_FEATURE(); +} -extern void GLAPIENTRY -_mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params ); +static INLINE void GLAPIENTRY +_mesa_ColorSubTable( GLenum target, GLsizei start, + GLsizei count, GLenum format, GLenum type, + const GLvoid *table ) +{ + ASSERT_NO_FEATURE(); +} -extern void GLAPIENTRY -_mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params ); +static INLINE void +_mesa_init_colortable_dispatch(struct _glapi_table *disp) +{ +} +#endif /* FEATURE_colortable */ extern void @@ -81,20 +91,5 @@ _mesa_init_colortables( GLcontext *ctx ); extern void _mesa_free_colortables_data( GLcontext *ctx ); -#else - -/** No-op */ -#define _mesa_init_colortable( p ) ((void) 0) - -/** No-op */ -#define _mesa_free_colortable_data( p ) ((void) 0) - -/** No-op */ -#define _mesa_init_colortables( p ) ((void)0) - -/** No-op */ -#define _mesa_free_colortables_data( p ) ((void)0) - -#endif -#endif +#endif /* COLORTAB_H */ diff --git a/src/mesa/main/compiler.h b/src/mesa/main/compiler.h index a296404df7..4eb249b4af 100644 --- a/src/mesa/main/compiler.h +++ b/src/mesa/main/compiler.h @@ -107,8 +107,7 @@ extern "C" { /** * finite macro. */ -#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) && !defined(BUILD_FOR_SNAP) -# define __WIN32__ +#if defined(_MSC_VER) # define finite _finite #elif defined(__WATCOMC__) # define finite _finite diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index 8a09efdb53..c5048970cc 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -205,7 +205,7 @@ #define MAX_VARYING 16 /**< number of float[4] vectors */ #define MAX_SAMPLERS MAX_TEXTURE_IMAGE_UNITS #define MAX_PROGRAM_INPUTS 32 -#define MAX_PROGRAM_OUTPUTS 32 +#define MAX_PROGRAM_OUTPUTS 64 /*@}*/ /** For GL_ARB_vertex_program */ diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index e844a7432d..87eae96639 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -79,42 +79,28 @@ #include "glheader.h" #include "mfeatures.h" #include "imports.h" -#if FEATURE_accum #include "accum.h" -#endif #include "api_exec.h" #include "arrayobj.h" -#if FEATURE_attrib_stack #include "attrib.h" -#endif #include "blend.h" #include "buffers.h" #include "bufferobj.h" -#if FEATURE_colortable #include "colortab.h" -#endif #include "context.h" #include "cpuinfo.h" #include "debug.h" #include "depth.h" -#if FEATURE_dlist #include "dlist.h" -#endif -#if FEATURE_evaluators #include "eval.h" -#endif #include "enums.h" #include "extensions.h" #include "fbobject.h" -#if FEATURE_feedback #include "feedback.h" -#endif #include "fog.h" #include "framebuffer.h" #include "get.h" -#if FEATURE_histogram #include "histogram.h" -#endif #include "hint.h" #include "hash.h" #include "light.h" @@ -126,21 +112,18 @@ #include "pixelstore.h" #include "points.h" #include "polygon.h" -#if FEATURE_ARB_occlusion_query #include "queryobj.h" -#endif #if FEATURE_ARB_sync #include "syncobj.h" #endif -#if FEATURE_drawpix #include "rastpos.h" -#endif +#include "remap.h" #include "scissor.h" #include "shared.h" #include "simple_list.h" #include "state.h" #include "stencil.h" -#include "texcompress.h" +#include "texcompress_s3tc.h" #include "teximage.h" #include "texobj.h" #include "texstate.h" @@ -150,7 +133,6 @@ #include "viewport.h" #include "vtxfmt.h" #include "glapi/glthread.h" -#include "glapi/glapioffsets.h" #include "glapi/glapitable.h" #include "shader/program.h" #include "shader/prog_print.h" @@ -191,6 +173,8 @@ GLfloat _mesa_ubyte_to_float_color_tab[256]; void _mesa_notifySwapBuffers(__GLcontext *ctx) { + if (MESA_VERBOSE & VERBOSE_SWAPBUFFERS) + _mesa_debug(ctx, "SwapBuffers\n"); FLUSH_CURRENT( ctx, 0 ); if (ctx->Driver.Flush) { ctx->Driver.Flush(ctx); @@ -423,6 +407,8 @@ one_time_init( GLcontext *ctx ) _mesa_get_cpu_features(); + _mesa_init_remap_table(); + _mesa_init_sqrt_table(); for (i = 0; i < 256; i++) { @@ -578,10 +564,6 @@ _mesa_init_constants(GLcontext *ctx) /* GL_ARB_draw_buffers */ ctx->Const.MaxDrawBuffers = MAX_DRAW_BUFFERS; - /* GL_OES_read_format */ - ctx->Const.ColorReadFormat = GL_RGBA; - ctx->Const.ColorReadType = GL_UNSIGNED_BYTE; - #if FEATURE_EXT_framebuffer_object ctx->Const.MaxColorAttachments = MAX_COLOR_ATTACHMENTS; ctx->Const.MaxRenderbufferSize = MAX_WIDTH; @@ -615,9 +597,11 @@ _mesa_init_constants(GLcontext *ctx) ASSERT(MAX_NV_VERTEX_PROGRAM_INPUTS <= VERT_ATTRIB_MAX); ASSERT(MAX_NV_VERTEX_PROGRAM_OUTPUTS <= VERT_RESULT_MAX); - /* check that we don't exceed various 32-bit bitfields */ - ASSERT(VERT_RESULT_MAX <= 32); - ASSERT(FRAG_ATTRIB_MAX <= 32); + /* check that we don't exceed the size of various bitfields */ + ASSERT(VERT_RESULT_MAX <= + (8 * sizeof(ctx->VertexProgram._Current->Base.OutputsWritten))); + ASSERT(FRAG_ATTRIB_MAX <= + (8 * sizeof(ctx->FragmentProgram._Current->Base.InputsRead))); } @@ -678,36 +662,20 @@ init_attrib_groups(GLcontext *ctx) _mesa_init_extensions( ctx ); /* Attribute Groups */ -#if FEATURE_accum _mesa_init_accum( ctx ); -#endif -#if FEATURE_attrib_stack _mesa_init_attrib( ctx ); -#endif _mesa_init_buffer_objects( ctx ); _mesa_init_color( ctx ); -#if FEATURE_colortable _mesa_init_colortables( ctx ); -#endif _mesa_init_current( ctx ); _mesa_init_depth( ctx ); _mesa_init_debug( ctx ); -#if FEATURE_dlist _mesa_init_display_list( ctx ); -#endif -#if FEATURE_evaluators _mesa_init_eval( ctx ); -#endif _mesa_init_fbobjects( ctx ); -#if FEATURE_feedback _mesa_init_feedback( ctx ); -#else - ctx->RenderMode = GL_RENDER; -#endif _mesa_init_fog( ctx ); -#if FEATURE_histogram _mesa_init_histogram( ctx ); -#endif _mesa_init_hint( ctx ); _mesa_init_line( ctx ); _mesa_init_lighting( ctx ); @@ -718,15 +686,11 @@ init_attrib_groups(GLcontext *ctx) _mesa_init_point( ctx ); _mesa_init_polygon( ctx ); _mesa_init_program( ctx ); -#if FEATURE_ARB_occlusion_query - _mesa_init_query( ctx ); -#endif + _mesa_init_queryobj( ctx ); #if FEATURE_ARB_sync _mesa_init_sync( ctx ); #endif -#if FEATURE_drawpix _mesa_init_rastpos( ctx ); -#endif _mesa_init_scissor( ctx ); _mesa_init_shader_state( ctx ); _mesa_init_stencil( ctx ); @@ -737,12 +701,7 @@ init_attrib_groups(GLcontext *ctx) if (!_mesa_init_texture( ctx )) return GL_FALSE; -#if FEATURE_texture_s3tc _mesa_init_texture_s3tc( ctx ); -#endif -#if FEATURE_texture_fxt1 - _mesa_init_texture_fxt1( ctx ); -#endif /* Miscellaneous */ ctx->NewState = _NEW_ALL; @@ -904,10 +863,12 @@ _mesa_initialize_context(GLcontext *ctx, _mesa_init_exec_table(ctx->Exec); #endif ctx->CurrentDispatch = ctx->Exec; + #if FEATURE_dlist - _mesa_init_dlist_table(ctx->Save); + _mesa_init_save_table(ctx->Save); _mesa_install_save_vtxfmt( ctx, &ctx->ListState.ListVtxfmt ); #endif + /* Neutral tnl module stuff */ _mesa_init_exec_vtxfmt( ctx ); ctx->TnlModule.Current = NULL; @@ -1006,24 +967,16 @@ _mesa_free_context_data( GLcontext *ctx ) _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL); _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._TexEnvProgram, NULL); -#if FEATURE_attrib_stack _mesa_free_attrib_data(ctx); -#endif _mesa_free_lighting_data( ctx ); -#if FEATURE_evaluators _mesa_free_eval_data( ctx ); -#endif _mesa_free_texture_data( ctx ); _mesa_free_matrix_data( ctx ); _mesa_free_viewport_data( ctx ); -#if FEATURE_colortable _mesa_free_colortables_data( ctx ); -#endif _mesa_free_program_data(ctx); _mesa_free_shader_state(ctx); -#if FEATURE_ARB_occlusion_query - _mesa_free_query_data(ctx); -#endif + _mesa_free_queryobj_data(ctx); #if FEATURE_ARB_sync _mesa_free_sync_data(ctx); #endif @@ -1055,6 +1008,9 @@ _mesa_free_context_data( GLcontext *ctx ) _mesa_free_shared_state( ctx, ctx->Shared ); } + /* needs to be after freeing shared state */ + _mesa_free_display_list_data(ctx); + if (ctx->Extensions.String) _mesa_free((void *) ctx->Extensions.String); diff --git a/src/mesa/main/convolve.c b/src/mesa/main/convolve.c index 70951112a1..8db3e79d38 100644 --- a/src/mesa/main/convolve.c +++ b/src/mesa/main/convolve.c @@ -40,6 +40,10 @@ #include "mtypes.h" #include "pixel.h" #include "state.h" +#include "glapi/dispatch.h" + + +#if FEATURE_convolve /* @@ -256,7 +260,7 @@ _mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, G } -void GLAPIENTRY +static void GLAPIENTRY _mesa_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param) { GET_CURRENT_CONTEXT(ctx); @@ -299,7 +303,7 @@ _mesa_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -351,7 +355,7 @@ _mesa_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_ConvolutionParameteri(GLenum target, GLenum pname, GLint param) { GET_CURRENT_CONTEXT(ctx); @@ -394,7 +398,7 @@ _mesa_ConvolutionParameteri(GLenum target, GLenum pname, GLint param) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -459,7 +463,7 @@ _mesa_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width) { GLint baseFormat; @@ -482,12 +486,16 @@ _mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, GLint x, GLi return; } + if (!ctx->ReadBuffer->_ColorReadBuffer) { + return; /* no readbuffer - OK */ + } + ctx->Driver.CopyConvolutionFilter1D( ctx, target, internalFormat, x, y, width); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height) { GLint baseFormat; @@ -514,12 +522,16 @@ _mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, GLint x, GLi return; } + if (!ctx->ReadBuffer->_ColorReadBuffer) { + return; /* no readbuffer - OK */ + } + ctx->Driver.CopyConvolutionFilter2D( ctx, target, internalFormat, x, y, width, height ); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid *image) { @@ -578,7 +590,7 @@ _mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, } -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -639,7 +651,7 @@ _mesa_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -709,7 +721,7 @@ _mesa_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) { @@ -776,7 +788,7 @@ _mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type, } -void GLAPIENTRY +static void GLAPIENTRY _mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) { const GLint colStart = MAX_CONVOLUTION_WIDTH * 4; @@ -1425,3 +1437,25 @@ _mesa_adjust_image_for_convolution(const GLcontext *ctx, GLuint dimensions, *height = *height - (MAX2(ctx->Separable2D.Height, 1) - 1); } } + + +void +_mesa_init_convolve_dispatch(struct _glapi_table *disp) +{ + SET_ConvolutionFilter1D(disp, _mesa_ConvolutionFilter1D); + SET_ConvolutionFilter2D(disp, _mesa_ConvolutionFilter2D); + SET_ConvolutionParameterf(disp, _mesa_ConvolutionParameterf); + SET_ConvolutionParameterfv(disp, _mesa_ConvolutionParameterfv); + SET_ConvolutionParameteri(disp, _mesa_ConvolutionParameteri); + SET_ConvolutionParameteriv(disp, _mesa_ConvolutionParameteriv); + SET_CopyConvolutionFilter1D(disp, _mesa_CopyConvolutionFilter1D); + SET_CopyConvolutionFilter2D(disp, _mesa_CopyConvolutionFilter2D); + SET_GetConvolutionFilter(disp, _mesa_GetConvolutionFilter); + SET_GetConvolutionParameterfv(disp, _mesa_GetConvolutionParameterfv); + SET_GetConvolutionParameteriv(disp, _mesa_GetConvolutionParameteriv); + SET_SeparableFilter2D(disp, _mesa_SeparableFilter2D); + SET_GetSeparableFilter(disp, _mesa_GetSeparableFilter); +} + + +#endif /* FEATURE_convolve */ diff --git a/src/mesa/main/convolve.h b/src/mesa/main/convolve.h index 4505cdae01..59492bc7c5 100644 --- a/src/mesa/main/convolve.h +++ b/src/mesa/main/convolve.h @@ -28,10 +28,17 @@ #define CONVOLVE_H -#include "mtypes.h" +#include "main/mtypes.h" -#if _HAVE_FULL_GL +#if FEATURE_convolve + +#define _MESA_INIT_CONVOLVE_FUNCTIONS(driver, impl) \ + do { \ + (driver)->CopyConvolutionFilter1D = impl ## CopyConvolutionFilter1D; \ + (driver)->CopyConvolutionFilter2D = impl ## CopyConvolutionFilter2D; \ + } while (0) + extern void GLAPIENTRY _mesa_ConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); @@ -41,74 +48,79 @@ _mesa_ConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); -extern void GLAPIENTRY -_mesa_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat params); - -extern void GLAPIENTRY -_mesa_ConvolutionParameterfv(GLenum target, GLenum pname, - const GLfloat *params); - -extern void GLAPIENTRY -_mesa_ConvolutionParameteri(GLenum target, GLenum pname, GLint params); - -extern void GLAPIENTRY -_mesa_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params); - -extern void GLAPIENTRY -_mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalformat, - GLint x, GLint y, GLsizei width); +extern void +_mesa_convolve_1d_image(const GLcontext *ctx, GLsizei *width, + const GLfloat *srcImage, GLfloat *dstImage); -extern void GLAPIENTRY -_mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalformat, - GLint x, GLint y, GLsizei width, GLsizei height); +extern void +_mesa_convolve_2d_image(const GLcontext *ctx, GLsizei *width, GLsizei *height, + const GLfloat *srcImage, GLfloat *dstImage); -extern void GLAPIENTRY -_mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, - GLvoid *image); +extern void +_mesa_convolve_sep_image(const GLcontext *ctx, + GLsizei *width, GLsizei *height, + const GLfloat *srcImage, GLfloat *dstImage); -extern void GLAPIENTRY -_mesa_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params); +extern void +_mesa_adjust_image_for_convolution(const GLcontext *ctx, GLuint dimensions, + GLsizei *width, GLsizei *height); -extern void GLAPIENTRY -_mesa_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params); +extern void +_mesa_init_convolve_dispatch(struct _glapi_table *disp); -extern void GLAPIENTRY -_mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type, - GLvoid *row, GLvoid *column, GLvoid *span); +#else /* FEATURE_convolve */ -extern void GLAPIENTRY -_mesa_SeparableFilter2D(GLenum target, GLenum internalformat, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const GLvoid *row, const GLvoid *column); +#define _MESA_INIT_CONVOLVE_FUNCTIONS(driver, impl) do { } while (0) +static INLINE void GLAPIENTRY +_mesa_ConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, + GLenum format, GLenum type, const GLvoid *image) +{ + ASSERT_NO_FEATURE(); +} +static INLINE void GLAPIENTRY +_mesa_ConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, + GLsizei height, GLenum format, GLenum type, + const GLvoid *image) +{ + ASSERT_NO_FEATURE(); +} -extern void +static INLINE void _mesa_convolve_1d_image(const GLcontext *ctx, GLsizei *width, - const GLfloat *srcImage, GLfloat *dstImage); - + const GLfloat *srcImage, GLfloat *dstImage) +{ + ASSERT_NO_FEATURE(); +} -extern void +static INLINE void _mesa_convolve_2d_image(const GLcontext *ctx, GLsizei *width, GLsizei *height, - const GLfloat *srcImage, GLfloat *dstImage); + const GLfloat *srcImage, GLfloat *dstImage) +{ + ASSERT_NO_FEATURE(); +} -extern void +static INLINE void _mesa_convolve_sep_image(const GLcontext *ctx, GLsizei *width, GLsizei *height, - const GLfloat *srcImage, GLfloat *dstImage); - + const GLfloat *srcImage, GLfloat *dstImage) +{ + ASSERT_NO_FEATURE(); +} -extern void +static INLINE void _mesa_adjust_image_for_convolution(const GLcontext *ctx, GLuint dimensions, - GLsizei *width, GLsizei *height); + GLsizei *width, GLsizei *height) +{ +} + +static INLINE void +_mesa_init_convolve_dispatch(struct _glapi_table *disp) +{ +} -#else -#define _mesa_adjust_image_for_convolution(c, d, w, h) ((void)0) -#define _mesa_convolve_1d_image(c,w,s,d) ((void)0) -#define _mesa_convolve_2d_image(c,w,h,s,d) ((void)0) -#define _mesa_convolve_sep_image(c,w,h,s,d) ((void)0) -#endif +#endif /* FEATURE_convolve */ -#endif +#endif /* CONVOLVE_H */ diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 4a700b5cb4..27ed921761 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -184,8 +184,8 @@ struct dd_function_table { * functions. The driver should examine \p internalFormat and return a * pointer to an appropriate gl_texture_format. */ - const struct gl_texture_format *(*ChooseTextureFormat)( GLcontext *ctx, - GLint internalFormat, GLenum srcFormat, GLenum srcType ); + GLuint (*ChooseTextureFormat)( GLcontext *ctx, GLint internalFormat, + GLenum srcFormat, GLenum srcType ); /** * Called by glTexImage1D(). @@ -475,13 +475,6 @@ struct dd_function_table { struct gl_texture_object *texObj, struct gl_texture_image *texImage); - /** - * Called to query number of bytes of storage needed to store the - * specified compressed texture. - */ - GLuint (*CompressedTextureSize)( GLcontext *ctx, GLsizei width, - GLsizei height, GLsizei depth, - GLenum format ); /*@}*/ /** @@ -545,12 +538,6 @@ struct dd_function_table { struct gl_texture_object *t ); /** - * Called by glPrioritizeTextures(). - */ - void (*PrioritizeTexture)( GLcontext *ctx, struct gl_texture_object *t, - GLclampf priority ); - - /** * Called by glActiveTextureARB() to set current texture unit. */ void (*ActiveTexture)( GLcontext *ctx, GLuint texUnitNumber ); @@ -717,40 +704,11 @@ struct dd_function_table { void (*TexParameter)(GLcontext *ctx, GLenum target, struct gl_texture_object *texObj, GLenum pname, const GLfloat *params); - void (*TextureMatrix)(GLcontext *ctx, GLuint unit, const GLmatrix *mat); /** Set the viewport */ void (*Viewport)(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h); /*@}*/ - /** - * \name Vertex array functions - * - * Called by the corresponding OpenGL functions. - */ - /*@{*/ - void (*VertexPointer)(GLcontext *ctx, GLint size, GLenum type, - GLsizei stride, const GLvoid *ptr); - void (*NormalPointer)(GLcontext *ctx, GLenum type, - GLsizei stride, const GLvoid *ptr); - void (*ColorPointer)(GLcontext *ctx, GLint size, GLenum type, - GLsizei stride, const GLvoid *ptr); - void (*FogCoordPointer)(GLcontext *ctx, GLenum type, - GLsizei stride, const GLvoid *ptr); - void (*IndexPointer)(GLcontext *ctx, GLenum type, - GLsizei stride, const GLvoid *ptr); - void (*SecondaryColorPointer)(GLcontext *ctx, GLint size, GLenum type, - GLsizei stride, const GLvoid *ptr); - void (*TexCoordPointer)(GLcontext *ctx, GLint size, GLenum type, - GLsizei stride, const GLvoid *ptr); - void (*EdgeFlagPointer)(GLcontext *ctx, GLsizei stride, const GLvoid *ptr); - void (*VertexAttribPointer)(GLcontext *ctx, GLuint index, GLint size, - GLenum type, GLsizei stride, const GLvoid *ptr); - void (*LockArraysEXT)( GLcontext *ctx, GLint first, GLsizei count ); - void (*UnlockArraysEXT)( GLcontext *ctx ); - /*@}*/ - - /** * \name State-query functions * @@ -1172,7 +1130,22 @@ typedef struct { GLenum type, const GLvoid **indices, GLsizei primcount); - /*@}*/ + void (GLAPIENTRYP DrawElementsBaseVertex)( GLenum mode, GLsizei count, + GLenum type, + const GLvoid *indices, + GLint basevertex ); + void (GLAPIENTRYP DrawRangeElementsBaseVertex)( GLenum mode, GLuint start, + GLuint end, GLsizei count, + GLenum type, + const GLvoid *indices, + GLint basevertex); + void (GLAPIENTRYP MultiDrawElementsBaseVertex)( GLenum mode, + const GLsizei *count, + GLenum type, + const GLvoid **indices, + GLsizei primcount, + const GLint *basevertex); + /*@}*/ /** * \name Eval diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index 8492c8561d..a42113edca 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -27,6 +27,8 @@ #include "attrib.h" #include "colormac.h" #include "context.h" +#include "enums.h" +#include "formats.h" #include "hash.h" #include "imports.h" #include "debug.h" @@ -35,7 +37,6 @@ #include "readpix.h" #include "texgetimage.h" #include "texobj.h" -#include "texformat.h" /** @@ -57,6 +58,31 @@ const char *_mesa_prim_name[GL_POLYGON+4] = { "unknown state" }; + +static const char * +tex_target_name(GLenum tgt) +{ + static const struct { + GLenum target; + const char *name; + } tex_targets[] = { + { GL_TEXTURE_1D, "GL_TEXTURE_1D" }, + { GL_TEXTURE_2D, "GL_TEXTURE_2D" }, + { GL_TEXTURE_3D, "GL_TEXTURE_3D" }, + { GL_TEXTURE_CUBE_MAP, "GL_TEXTURE_CUBE_MAP" }, + { GL_TEXTURE_RECTANGLE, "GL_TEXTURE_RECTANGLE" }, + { GL_TEXTURE_1D_ARRAY_EXT, "GL_TEXTURE_1D_ARRAY" }, + { GL_TEXTURE_2D_ARRAY_EXT, "GL_TEXTURE_2D_ARRAY" } + }; + GLuint i; + for (i = 0; i < Elements(tex_targets); i++) { + if (tex_targets[i].target == tgt) + return tex_targets[i].name; + } + return "UNKNOWN TEX TARGET"; +} + + void _mesa_print_state( const char *msg, GLuint state ) { @@ -167,14 +193,16 @@ static void add_debug_flags( const char *debug ) static const struct debug_option debug_opt[] = { { "varray", VERBOSE_VARRAY }, { "tex", VERBOSE_TEXTURE }, - { "imm", VERBOSE_IMMEDIATE }, + { "mat", VERBOSE_MATERIAL }, { "pipe", VERBOSE_PIPELINE }, { "driver", VERBOSE_DRIVER }, { "state", VERBOSE_STATE }, { "api", VERBOSE_API }, { "list", VERBOSE_DISPLAY_LIST }, { "lighting", VERBOSE_LIGHTING }, - { "disassem", VERBOSE_DISASSEM } + { "disassem", VERBOSE_DISASSEM }, + { "draw", VERBOSE_DRAW }, + { "swap", VERBOSE_SWAPBUFFERS } }; GLuint i; @@ -262,10 +290,13 @@ write_ppm(const char *filename, const GLubyte *buffer, int width, int height, /** - * Write level[0] image to a ppm file. + * Write a texture image to a ppm file. + * \param face cube face in [0,5] + * \param level mipmap level */ static void -write_texture_image(struct gl_texture_object *texObj, GLuint face, GLuint level) +write_texture_image(struct gl_texture_object *texObj, + GLuint face, GLuint level) { struct gl_texture_image *img = texObj->Image[face][level]; if (img) { @@ -285,7 +316,7 @@ write_texture_image(struct gl_texture_object *texObj, GLuint face, GLuint level) buffer, texObj, img); /* make filename */ - _mesa_sprintf(s, "/tmp/teximage%u.ppm", texObj->Name); + _mesa_sprintf(s, "/tmp/tex%u.l%u.f%u.ppm", texObj->Name, level, face); _mesa_printf(" Writing image level %u to %s\n", level, s); write_ppm(s, buffer, img->Width, img->Height, 4, 0, 1, 2, GL_FALSE); @@ -297,29 +328,76 @@ write_texture_image(struct gl_texture_object *texObj, GLuint face, GLuint level) } -static GLboolean DumpImages; +/** + * Write renderbuffer image to a ppm file. + */ +static void +write_renderbuffer_image(const struct gl_renderbuffer *rb) +{ + GET_CURRENT_CONTEXT(ctx); + GLubyte *buffer; + char s[100]; + GLenum format, type; + + if (rb->_BaseFormat == GL_RGB || + rb->_BaseFormat == GL_RGBA) { + format = GL_RGBA; + type = GL_UNSIGNED_BYTE; + } + else if (rb->_BaseFormat == GL_DEPTH_STENCIL) { + format = GL_DEPTH_STENCIL; + type = GL_UNSIGNED_INT_24_8; + } + else { + return; + } + + buffer = (GLubyte *) _mesa_malloc(rb->Width * rb->Height * 4); + + ctx->Driver.ReadPixels(ctx, 0, 0, rb->Width, rb->Height, + format, type, &ctx->DefaultPacking, buffer); + + /* make filename */ + _mesa_sprintf(s, "/tmp/renderbuffer%u.ppm", rb->Name); + + _mesa_printf(" Writing renderbuffer image to %s\n", s); + write_ppm(s, buffer, rb->Width, rb->Height, 4, 0, 1, 2, GL_TRUE); + + _mesa_free(buffer); +} + + +/** How many texture images (mipmap levels, faces) to write to files */ +#define WRITE_NONE 0 +#define WRITE_ONE 1 +#define WRITE_ALL 2 + +static GLuint WriteImages; static void -dump_texture_cb(GLuint id, void *data, void *userData) +dump_texture(struct gl_texture_object *texObj, GLuint writeImages) { - struct gl_texture_object *texObj = (struct gl_texture_object *) data; - int i; + const GLuint numFaces = texObj->Target == GL_TEXTURE_CUBE_MAP ? 6 : 1; GLboolean written = GL_FALSE; - (void) userData; + GLuint i, j; _mesa_printf("Texture %u\n", texObj->Name); - _mesa_printf(" Target 0x%x\n", texObj->Target); + _mesa_printf(" Target %s\n", tex_target_name(texObj->Target)); for (i = 0; i < MAX_TEXTURE_LEVELS; i++) { - struct gl_texture_image *texImg = texObj->Image[0][i]; - if (texImg) { - _mesa_printf(" Image %u: %d x %d x %d, format %u at %p\n", i, - texImg->Width, texImg->Height, texImg->Depth, - texImg->TexFormat->MesaFormat, texImg->Data); - if (DumpImages && !written) { - GLuint face = 0; - write_texture_image(texObj, face, i); - written = GL_TRUE; + for (j = 0; j < numFaces; j++) { + struct gl_texture_image *texImg = texObj->Image[j][i]; + if (texImg) { + _mesa_printf(" Face %u level %u: %d x %d x %d, format %s at %p\n", + j, i, + texImg->Width, texImg->Height, texImg->Depth, + _mesa_get_format_name(texImg->TexFormat), + texImg->Data); + if (writeImages == WRITE_ALL || + (writeImages == WRITE_ONE && !written)) { + write_texture_image(texObj, j, i); + written = GL_TRUE; + } } } } @@ -327,18 +405,76 @@ dump_texture_cb(GLuint id, void *data, void *userData) /** + * Dump a single texture. + */ +void +_mesa_dump_texture(GLuint texture, GLuint writeImages) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, texture); + if (texObj) { + dump_texture(texObj, writeImages); + } +} + + +static void +dump_texture_cb(GLuint id, void *data, void *userData) +{ + struct gl_texture_object *texObj = (struct gl_texture_object *) data; + (void) userData; + dump_texture(texObj, WriteImages); +} + + +/** * Print basic info about all texture objext to stdout. * If dumpImages is true, write PPM of level[0] image to a file. */ void -_mesa_dump_textures(GLboolean dumpImages) +_mesa_dump_textures(GLuint writeImages) { GET_CURRENT_CONTEXT(ctx); - DumpImages = dumpImages; + WriteImages = writeImages; _mesa_HashWalk(ctx->Shared->TexObjects, dump_texture_cb, ctx); } +static void +dump_renderbuffer(const struct gl_renderbuffer *rb, GLboolean writeImage) +{ + _mesa_printf("Renderbuffer %u: %u x %u IntFormat = %s\n", + rb->Name, rb->Width, rb->Height, + _mesa_lookup_enum_by_nr(rb->InternalFormat)); + if (writeImage) { + write_renderbuffer_image(rb); + } +} + + +static void +dump_renderbuffer_cb(GLuint id, void *data, void *userData) +{ + const struct gl_renderbuffer *rb = (const struct gl_renderbuffer *) data; + (void) userData; + dump_renderbuffer(rb, WriteImages); +} + + +/** + * Print basic info about all renderbuffers to stdout. + * If dumpImages is true, write PPM of level[0] image to a file. + */ +void +_mesa_dump_renderbuffers(GLboolean writeImages) +{ + GET_CURRENT_CONTEXT(ctx); + WriteImages = writeImages; + _mesa_HashWalk(ctx->Shared->RenderBuffers, dump_renderbuffer_cb, ctx); +} + + + void _mesa_dump_color_buffer(const char *filename) { @@ -438,3 +574,64 @@ _mesa_dump_stencil_buffer(const char *filename) _mesa_free(buf); _mesa_free(buf2); } + + +/** + * Quick and dirty function to "print" a texture to stdout. + */ +void +_mesa_print_texture(GLcontext *ctx, const struct gl_texture_image *img) +{ +#if CHAN_TYPE != GL_UNSIGNED_BYTE + _mesa_problem(NULL, "PrintTexture not supported"); +#else + GLuint i, j, c; + const GLubyte *data = (const GLubyte *) img->Data; + + if (!data) { + _mesa_printf("No texture data\n"); + return; + } + + /* XXX add more formats or make into a new format utility function */ + switch (img->TexFormat) { + case MESA_FORMAT_A8: + case MESA_FORMAT_L8: + case MESA_FORMAT_I8: + case MESA_FORMAT_CI8: + c = 1; + break; + case MESA_FORMAT_AL88: + case MESA_FORMAT_AL88_REV: + c = 2; + break; + case MESA_FORMAT_RGB888: + case MESA_FORMAT_BGR888: + c = 3; + break; + case MESA_FORMAT_RGBA8888: + case MESA_FORMAT_ARGB8888: + c = 4; + break; + default: + _mesa_problem(NULL, "error in PrintTexture\n"); + return; + } + + for (i = 0; i < img->Height; i++) { + for (j = 0; j < img->Width; j++) { + if (c==1) + _mesa_printf("%02x ", data[0]); + else if (c==2) + _mesa_printf("%02x%02x ", data[0], data[1]); + else if (c==3) + _mesa_printf("%02x%02x%02x ", data[0], data[1], data[2]); + else if (c==4) + _mesa_printf("%02x%02x%02x%02x ", data[0], data[1], data[2], data[3]); + data += (img->RowStride - img->Width) * c; + } + /* XXX use img->ImageStride here */ + _mesa_printf("\n"); + } +#endif +} diff --git a/src/mesa/main/debug.h b/src/mesa/main/debug.h index bb384c4324..0449cb1798 100644 --- a/src/mesa/main/debug.h +++ b/src/mesa/main/debug.h @@ -58,7 +58,13 @@ extern void _mesa_init_debug( GLcontext *ctx ); #endif extern void -_mesa_dump_textures(GLboolean dumpImages); +_mesa_dump_texture(GLuint texture, GLuint writeImages); + +extern void +_mesa_dump_textures(GLuint writeImages); + +extern void +_mesa_dump_renderbuffers(GLboolean writeImages); extern void _mesa_dump_color_buffer(const char *filename); @@ -69,4 +75,7 @@ _mesa_dump_depth_buffer(const char *filename); extern void _mesa_dump_stencil_buffer(const char *filename); +extern void +_mesa_print_texture(GLcontext *ctx, const struct gl_texture_image *img); + #endif diff --git a/src/mesa/main/depth.c b/src/mesa/main/depth.c index 91c036ef96..f187205b97 100644 --- a/src/mesa/main/depth.c +++ b/src/mesa/main/depth.c @@ -63,7 +63,7 @@ _mesa_DepthFunc( GLenum func ) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glDepthFunc %s\n", _mesa_lookup_enum_by_nr(func)); switch (func) { @@ -99,7 +99,7 @@ _mesa_DepthMask( GLboolean flag ) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + if (MESA_VERBOSE & VERBOSE_API) _mesa_debug(ctx, "glDepthMask %d\n", flag); /* diff --git a/src/mesa/main/depthstencil.c b/src/mesa/main/depthstencil.c index 7be2aacaf2..193c7f8255 100644 --- a/src/mesa/main/depthstencil.c +++ b/src/mesa/main/depthstencil.c @@ -26,6 +26,7 @@ #include "imports.h" #include "context.h" #include "fbobject.h" +#include "formats.h" #include "mtypes.h" #include "depthstencil.h" #include "renderbuffer.h" @@ -40,8 +41,8 @@ * a combined Z+stencil buffer! That implies we need three different sets * of Get/Put functions. * - * We solve this by wrapping the Z24_S8 renderbuffer with depth and stencil - * adaptors, each with the right kind of depth/stencil Get/Put functions. + * We solve this by wrapping the Z24_S8 or S8_Z24 renderbuffer with depth and + * stencil adaptors, each with the right kind of depth/stencil Get/Put functions. */ @@ -62,8 +63,8 @@ nop_get_pointer(GLcontext *ctx, struct gl_renderbuffer *rb, GLint x, GLint y) static void delete_wrapper(struct gl_renderbuffer *rb) { - ASSERT(rb->_ActualFormat == GL_DEPTH_COMPONENT24 || - rb->_ActualFormat == GL_STENCIL_INDEX8_EXT); + ASSERT(rb->Format == MESA_FORMAT_Z24_S8 || + rb->Format == MESA_FORMAT_S8_Z24); _mesa_reference_renderbuffer(&rb->Wrapped, NULL); _mesa_free(rb); } @@ -82,7 +83,8 @@ alloc_wrapper_storage(GLcontext *ctx, struct gl_renderbuffer *rb, (void) internalFormat; - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); + ASSERT(dsrb->Format == MESA_FORMAT_Z24_S8 || + dsrb->Format == MESA_FORMAT_S8_Z24); retVal = dsrb->AllocStorage(ctx, dsrb, dsrb->InternalFormat, width, height); if (retVal) { @@ -108,14 +110,21 @@ get_row_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, GLuint *dst = (GLuint *) values; const GLuint *src = (const GLuint *) dsrb->GetPointer(ctx, dsrb, x, y); ASSERT(z24rb->DataType == GL_UNSIGNED_INT); - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); if (!src) { dsrb->GetRow(ctx, dsrb, count, x, y, temp); src = temp; } - for (i = 0; i < count; i++) { - dst[i] = src[i] >> 8; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + dst[i] = src[i] >> 8; + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + dst[i] = src[i] & 0xffffff; + } } } @@ -127,13 +136,20 @@ get_values_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, GLuint temp[MAX_WIDTH], i; GLuint *dst = (GLuint *) values; ASSERT(z24rb->DataType == GL_UNSIGNED_INT); - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); ASSERT(count <= MAX_WIDTH); /* don't bother trying direct access */ dsrb->GetValues(ctx, dsrb, count, x, y, temp); - for (i = 0; i < count; i++) { - dst[i] = temp[i] >> 8; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + dst[i] = temp[i] >> 8; + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + dst[i] = temp[i] & 0xffffff; + } } } @@ -145,14 +161,23 @@ put_row_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, const GLuint *src = (const GLuint *) values; GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y); ASSERT(z24rb->DataType == GL_UNSIGNED_INT); - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); if (dst) { /* direct access */ GLuint i; - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - dst[i] = (src[i] << 8) | (dst[i] & 0xff); + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = (src[i] << 8) | (dst[i] & 0xff); + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = (src[i] & 0xffffff) | (dst[i] & 0xff000000); + } } } } @@ -160,9 +185,19 @@ put_row_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, /* get, modify, put */ GLuint temp[MAX_WIDTH], i; dsrb->GetRow(ctx, dsrb, count, x, y, temp); - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - temp[i] = (src[i] << 8) | (temp[i] & 0xff); + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (src[i] << 8) | (temp[i] & 0xff); + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (src[i] & 0xffffff) | (temp[i] & 0xff000000); + } } } dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask); @@ -174,17 +209,27 @@ put_mono_row_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, GLint x, GLint y, const void *value, const GLubyte *mask) { struct gl_renderbuffer *dsrb = z24rb->Wrapped; - const GLuint shiftedVal = *((GLuint *) value) << 8; GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y); ASSERT(z24rb->DataType == GL_UNSIGNED_INT); - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); if (dst) { /* direct access */ GLuint i; - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - dst[i] = shiftedVal | (dst[i] & 0xff); + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + const GLuint shiftedVal = *((GLuint *) value) << 8; + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = shiftedVal | (dst[i] & 0xff); + } + } + } + else { + const GLuint shiftedVal = *((GLuint *) value); + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = shiftedVal | (dst[i] & 0xff000000); + } } } } @@ -192,9 +237,21 @@ put_mono_row_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, /* get, modify, put */ GLuint temp[MAX_WIDTH], i; dsrb->GetRow(ctx, dsrb, count, x, y, temp); - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - temp[i] = shiftedVal | (temp[i] & 0xff); + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + const GLuint shiftedVal = *((GLuint *) value) << 8; + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = shiftedVal | (temp[i] & 0xff); + } + } + } + else { + const GLuint shiftedVal = *((GLuint *) value); + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = shiftedVal | (temp[i] & 0xff000000); + } } } dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask); @@ -209,15 +266,25 @@ put_values_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, struct gl_renderbuffer *dsrb = z24rb->Wrapped; const GLuint *src = (const GLuint *) values; ASSERT(z24rb->DataType == GL_UNSIGNED_INT); - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); if (dsrb->GetPointer(ctx, dsrb, 0, 0)) { /* direct access */ GLuint i; - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]); - *dst = (src[i] << 8) | (*dst & 0xff); + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]); + *dst = (src[i] << 8) | (*dst & 0xff); + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]); + *dst = (src[i] & 0xffffff) | (*dst & 0xff000000); + } } } } @@ -225,9 +292,19 @@ put_values_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, GLuint count, /* get, modify, put */ GLuint temp[MAX_WIDTH], i; dsrb->GetValues(ctx, dsrb, count, x, y, temp); - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - temp[i] = (src[i] << 8) | (temp[i] & 0xff); + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (src[i] << 8) | (temp[i] & 0xff); + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (src[i] & 0xffffff) | (temp[i] & 0xff000000); + } } } dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask); @@ -241,12 +318,23 @@ put_mono_values_z24(GLcontext *ctx, struct gl_renderbuffer *z24rb, { struct gl_renderbuffer *dsrb = z24rb->Wrapped; GLuint temp[MAX_WIDTH], i; - const GLuint shiftedVal = *((GLuint *) value) << 8; /* get, modify, put */ dsrb->GetValues(ctx, dsrb, count, x, y, temp); - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - temp[i] = shiftedVal | (temp[i] & 0xff); + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + const GLuint shiftedVal = *((GLuint *) value) << 8; + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = shiftedVal | (temp[i] & 0xff); + } + } + } + else { + const GLuint shiftedVal = *((GLuint *) value); + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = shiftedVal | (temp[i] & 0xff000000); + } } } dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask); @@ -264,7 +352,8 @@ _mesa_new_z24_renderbuffer_wrapper(GLcontext *ctx, { struct gl_renderbuffer *z24rb; - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); + ASSERT(dsrb->Format == MESA_FORMAT_Z24_S8 || + dsrb->Format == MESA_FORMAT_S8_Z24); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); z24rb = _mesa_new_renderbuffer(ctx, 0); @@ -277,10 +366,9 @@ _mesa_new_z24_renderbuffer_wrapper(GLcontext *ctx, z24rb->Width = dsrb->Width; z24rb->Height = dsrb->Height; z24rb->InternalFormat = GL_DEPTH_COMPONENT24; - z24rb->_ActualFormat = GL_DEPTH_COMPONENT24; + z24rb->Format = MESA_FORMAT_X8_Z24; z24rb->_BaseFormat = GL_DEPTH_COMPONENT; z24rb->DataType = GL_UNSIGNED_INT; - z24rb->DepthBits = 24; z24rb->Data = NULL; z24rb->Delete = delete_wrapper; z24rb->AllocStorage = alloc_wrapper_storage; @@ -310,14 +398,21 @@ get_row_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, GLubyte *dst = (GLubyte *) values; const GLuint *src = (const GLuint *) dsrb->GetPointer(ctx, dsrb, x, y); ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); if (!src) { dsrb->GetRow(ctx, dsrb, count, x, y, temp); src = temp; } - for (i = 0; i < count; i++) { - dst[i] = src[i] & 0xff; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + dst[i] = src[i] & 0xff; + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + dst[i] = src[i] >> 24; + } } } @@ -329,13 +424,20 @@ get_values_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, GLuint temp[MAX_WIDTH], i; GLubyte *dst = (GLubyte *) values; ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); ASSERT(count <= MAX_WIDTH); /* don't bother trying direct access */ dsrb->GetValues(ctx, dsrb, count, x, y, temp); - for (i = 0; i < count; i++) { - dst[i] = temp[i] & 0xff; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + dst[i] = temp[i] & 0xff; + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + dst[i] = temp[i] >> 24; + } } } @@ -347,14 +449,23 @@ put_row_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, const GLubyte *src = (const GLubyte *) values; GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y); ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); if (dst) { /* direct access */ GLuint i; - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - dst[i] = (dst[i] & 0xffffff00) | src[i]; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = (dst[i] & 0xffffff00) | src[i]; + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = (dst[i] & 0xffffff) | (src[i] << 24); + } } } } @@ -362,9 +473,19 @@ put_row_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, /* get, modify, put */ GLuint temp[MAX_WIDTH], i; dsrb->GetRow(ctx, dsrb, count, x, y, temp); - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - temp[i] = (temp[i] & 0xffffff00) | src[i]; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff00) | src[i]; + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff) | (src[i] << 24); + } } } dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask); @@ -379,14 +500,23 @@ put_mono_row_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, const GLubyte val = *((GLubyte *) value); GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x, y); ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); if (dst) { /* direct access */ GLuint i; - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - dst[i] = (dst[i] & 0xffffff00) | val; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = (dst[i] & 0xffffff00) | val; + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + dst[i] = (dst[i] & 0xffffff) | (val << 24); + } } } } @@ -394,9 +524,19 @@ put_mono_row_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, /* get, modify, put */ GLuint temp[MAX_WIDTH], i; dsrb->GetRow(ctx, dsrb, count, x, y, temp); - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - temp[i] = (temp[i] & 0xffffff00) | val; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff00) | val; + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff) | (val << 24); + } } } dsrb->PutRow(ctx, dsrb, count, x, y, temp, mask); @@ -411,15 +551,25 @@ put_values_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, struct gl_renderbuffer *dsrb = s8rb->Wrapped; const GLubyte *src = (const GLubyte *) values; ASSERT(s8rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); if (dsrb->GetPointer(ctx, dsrb, 0, 0)) { /* direct access */ GLuint i; - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]); - *dst = (*dst & 0xffffff00) | src[i]; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]); + *dst = (*dst & 0xffffff00) | src[i]; + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + GLuint *dst = (GLuint *) dsrb->GetPointer(ctx, dsrb, x[i], y[i]); + *dst = (*dst & 0xffffff) | (src[i] << 24); + } } } } @@ -427,9 +577,19 @@ put_values_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, /* get, modify, put */ GLuint temp[MAX_WIDTH], i; dsrb->GetValues(ctx, dsrb, count, x, y, temp); - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - temp[i] = (temp[i] & 0xffffff00) | src[i]; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff00) | src[i]; + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff) | (src[i] << 24); + } } } dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask); @@ -446,9 +606,19 @@ put_mono_values_s8(GLcontext *ctx, struct gl_renderbuffer *s8rb, GLuint count, const GLubyte val = *((GLubyte *) value); /* get, modify, put */ dsrb->GetValues(ctx, dsrb, count, x, y, temp); - for (i = 0; i < count; i++) { - if (!mask || mask[i]) { - temp[i] = (temp[i] & 0xffffff) | val; + if (dsrb->Format == MESA_FORMAT_Z24_S8) { + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff00) | val; + } + } + } + else { + assert(dsrb->Format == MESA_FORMAT_S8_Z24); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + temp[i] = (temp[i] & 0xffffff) | (val << 24); + } } } dsrb->PutValues(ctx, dsrb, count, x, y, temp, mask); @@ -465,7 +635,8 @@ _mesa_new_s8_renderbuffer_wrapper(GLcontext *ctx, struct gl_renderbuffer *dsrb) { struct gl_renderbuffer *s8rb; - ASSERT(dsrb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); + ASSERT(dsrb->Format == MESA_FORMAT_Z24_S8 || + dsrb->Format == MESA_FORMAT_S8_Z24); ASSERT(dsrb->DataType == GL_UNSIGNED_INT_24_8_EXT); s8rb = _mesa_new_renderbuffer(ctx, 0); @@ -478,10 +649,9 @@ _mesa_new_s8_renderbuffer_wrapper(GLcontext *ctx, struct gl_renderbuffer *dsrb) s8rb->Width = dsrb->Width; s8rb->Height = dsrb->Height; s8rb->InternalFormat = GL_STENCIL_INDEX8_EXT; - s8rb->_ActualFormat = GL_STENCIL_INDEX8_EXT; + s8rb->Format = MESA_FORMAT_S8; s8rb->_BaseFormat = GL_STENCIL_INDEX; s8rb->DataType = GL_UNSIGNED_BYTE; - s8rb->StencilBits = 8; s8rb->Data = NULL; s8rb->Delete = delete_wrapper; s8rb->AllocStorage = alloc_wrapper_storage; @@ -528,10 +698,10 @@ _mesa_extract_stencil(GLcontext *ctx, ASSERT(dsRb); ASSERT(stencilRb); - ASSERT(dsRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); + ASSERT(dsRb->Format == MESA_FORMAT_Z24_S8); ASSERT(dsRb->DataType == GL_UNSIGNED_INT_24_8_EXT); - ASSERT(stencilRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT || - stencilRb->_ActualFormat == GL_STENCIL_INDEX8_EXT); + ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8 || + stencilRb->Format == MESA_FORMAT_S8); ASSERT(dsRb->Width == stencilRb->Width); ASSERT(dsRb->Height == stencilRb->Height); @@ -541,7 +711,7 @@ _mesa_extract_stencil(GLcontext *ctx, for (row = 0; row < height; row++) { GLuint depthStencil[MAX_WIDTH]; dsRb->GetRow(ctx, dsRb, width, 0, row, depthStencil); - if (stencilRb->_ActualFormat == GL_STENCIL_INDEX8_EXT) { + if (stencilRb->Format == MESA_FORMAT_S8) { /* 8bpp stencil */ GLubyte stencil[MAX_WIDTH]; GLuint i; @@ -553,7 +723,7 @@ _mesa_extract_stencil(GLcontext *ctx, else { /* 32bpp stencil */ /* the 24 depth bits will be ignored */ - ASSERT(stencilRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); + ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8); ASSERT(stencilRb->DataType == GL_UNSIGNED_INT_24_8_EXT); stencilRb->PutRow(ctx, stencilRb, width, 0, row, depthStencil, NULL); } @@ -577,10 +747,10 @@ _mesa_insert_stencil(GLcontext *ctx, ASSERT(dsRb); ASSERT(stencilRb); - ASSERT(dsRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); + ASSERT(dsRb->Format == MESA_FORMAT_Z24_S8); ASSERT(dsRb->DataType == GL_UNSIGNED_INT_24_8_EXT); - ASSERT(stencilRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT || - stencilRb->_ActualFormat == GL_STENCIL_INDEX8_EXT); + ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8 || + stencilRb->Format == MESA_FORMAT_S8); ASSERT(dsRb->Width == stencilRb->Width); ASSERT(dsRb->Height == stencilRb->Height); @@ -593,7 +763,7 @@ _mesa_insert_stencil(GLcontext *ctx, dsRb->GetRow(ctx, dsRb, width, 0, row, depthStencil); - if (stencilRb->_ActualFormat == GL_STENCIL_INDEX8_EXT) { + if (stencilRb->Format == MESA_FORMAT_S8) { /* 8bpp stencil */ GLubyte stencil[MAX_WIDTH]; GLuint i; @@ -605,7 +775,7 @@ _mesa_insert_stencil(GLcontext *ctx, else { /* 32bpp stencil buffer */ GLuint stencil[MAX_WIDTH], i; - ASSERT(stencilRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT); + ASSERT(stencilRb->Format == MESA_FORMAT_Z24_S8); ASSERT(stencilRb->DataType == GL_UNSIGNED_INT_24_8_EXT); stencilRb->GetRow(ctx, stencilRb, width, 0, row, stencil); for (i = 0; i < width; i++) { @@ -631,7 +801,7 @@ _mesa_promote_stencil(GLcontext *ctx, struct gl_renderbuffer *stencilRb) GLubyte *data; GLint i, j, k; - ASSERT(stencilRb->_ActualFormat == GL_STENCIL_INDEX8_EXT); + ASSERT(stencilRb->Format == MESA_FORMAT_S8); ASSERT(stencilRb->Data); data = (GLubyte *) stencilRb->Data; @@ -650,6 +820,4 @@ _mesa_promote_stencil(GLcontext *ctx, struct gl_renderbuffer *stencilRb) stencilRb->PutRow(ctx, stencilRb, width, 0, i, depthStencil, NULL); } _mesa_free(data); - - stencilRb->_BaseFormat = GL_DEPTH_STENCIL_EXT; } diff --git a/src/mesa/main/dispatch.c b/src/mesa/main/dispatch.c index bf1a013789..97d213e8e1 100644 --- a/src/mesa/main/dispatch.c +++ b/src/mesa/main/dispatch.c @@ -43,6 +43,7 @@ #include "main/compiler.h" #include "glapi/glapi.h" #include "glapi/glapitable.h" +#include "glapi/glapidispatch.h" #include "glapi/glthread.h" @@ -88,7 +89,6 @@ #define GLAPIENTRY #endif -#include "glapi/dispatch.h" #include "glapi/glapitemp.h" #endif /* USE_X86_ASM */ diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 41a5b61406..b692c335a7 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -1,8 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 7.1 + * Version: 7.7 * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -73,6 +74,7 @@ #include "texstate.h" #include "mtypes.h" #include "varray.h" +#include "vtxfmt.h" #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program #include "shader/arbprogram.h" #include "shader/program.h" @@ -90,6 +92,33 @@ #include "glapi/dispatch.h" + +/** + * Other parts of Mesa (such as the VBO module) can plug into the display + * list system. This structure describes new display list instructions. + */ +struct gl_list_instruction +{ + GLuint Size; + void (*Execute)( GLcontext *ctx, void *data ); + void (*Destroy)( GLcontext *ctx, void *data ); + void (*Print)( GLcontext *ctx, void *data ); +}; + + +#define MAX_DLIST_EXT_OPCODES 16 + +/** + * Used by device drivers to hook new commands into display lists. + */ +struct gl_list_extensions +{ + struct gl_list_instruction Opcode[MAX_DLIST_EXT_OPCODES]; + GLuint NumOpcodes; +}; + + + /** * Flush vertices. * @@ -438,6 +467,10 @@ typedef union gl_dlist_node Node; */ static GLuint InstSize[OPCODE_END_OF_LIST + 1]; + +#if FEATURE_dlist + + void mesa_print_display_list(GLuint list); @@ -472,6 +505,49 @@ lookup_list(GLcontext *ctx, GLuint list) } +/** Is the given opcode an extension code? */ +static INLINE GLboolean +is_ext_opcode(OpCode opcode) +{ + return (opcode >= OPCODE_EXT_0); +} + + +/** Destroy an extended opcode instruction */ +static GLint +ext_opcode_destroy(GLcontext *ctx, Node *node) +{ + const GLint i = node[0].opcode - OPCODE_EXT_0; + GLint step; + ctx->ListExt->Opcode[i].Destroy(ctx, &node[1]); + step = ctx->ListExt->Opcode[i].Size; + return step; +} + + +/** Execute an extended opcode instruction */ +static GLint +ext_opcode_execute(GLcontext *ctx, Node *node) +{ + const GLint i = node[0].opcode - OPCODE_EXT_0; + GLint step; + ctx->ListExt->Opcode[i].Execute(ctx, &node[1]); + step = ctx->ListExt->Opcode[i].Size; + return step; +} + + +/** Print an extended opcode instruction */ +static GLint +ext_opcode_print(GLcontext *ctx, Node *node) +{ + const GLint i = node[0].opcode - OPCODE_EXT_0; + GLint step; + ctx->ListExt->Opcode[i].Print(ctx, &node[1]); + step = ctx->ListExt->Opcode[i].Size; + return step; +} + /** * Delete the named display list, but don't remove from hash table. @@ -487,16 +563,14 @@ _mesa_delete_list(GLcontext *ctx, struct gl_display_list *dlist) done = block ? GL_FALSE : GL_TRUE; while (!done) { + const OpCode opcode = n[0].opcode; /* check for extension opcodes first */ - - GLint i = (GLint) n[0].opcode - (GLint) OPCODE_EXT_0; - if (i >= 0 && i < (GLint) ctx->ListExt.NumOpcodes) { - ctx->ListExt.Opcode[i].Destroy(ctx, &n[1]); - n += ctx->ListExt.Opcode[i].Size; + if (is_ext_opcode(opcode)) { + n += ext_opcode_destroy(ctx, n); } else { - switch (n[0].opcode) { + switch (opcode) { /* for some commands, we need to free malloc'd memory */ case OPCODE_MAP1: _mesa_free(n[6].data); @@ -784,14 +858,13 @@ unpack_image(GLcontext *ctx, GLuint dimensions, /** - * Allocate space for a display list instruction. + * Allocate space for a display list instruction (opcode + payload space). * \param opcode the instruction opcode (OPCODE_* value) - * \param bytes instruction size in bytes, not counting opcode. - * \return pointer to the usable data area (not including the internal - * opcode). + * \param bytes instruction payload size (not counting opcode) + * \return pointer to allocated memory (the opcode space) */ -void * -_mesa_alloc_instruction(GLcontext *ctx, GLuint opcode, GLuint bytes) +static Node * +dlist_alloc(GLcontext *ctx, OpCode opcode, GLuint bytes) { const GLuint numNodes = 1 + (bytes + sizeof(Node) - 1) / sizeof(Node); Node *n; @@ -825,9 +898,30 @@ _mesa_alloc_instruction(GLcontext *ctx, GLuint opcode, GLuint bytes) n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos; ctx->ListState.CurrentPos += numNodes; - n[0].opcode = (OpCode) opcode; + n[0].opcode = opcode; - return (void *) (n + 1); /* return ptr to node following opcode */ + return n; +} + + + +/** + * Allocate space for a display list instruction. Used by callers outside + * this file for things like VBO vertex data. + * + * \param opcode the instruction opcode (OPCODE_* value) + * \param bytes instruction size in bytes, not counting opcode. + * \return pointer to the usable data area (not including the internal + * opcode). + */ +void * +_mesa_dlist_alloc(GLcontext *ctx, GLuint opcode, GLuint bytes) +{ + Node *n = dlist_alloc(ctx, (OpCode) opcode, bytes); + if (n) + return n + 1; /* return pointer to payload area, after opcode */ + else + return NULL; } @@ -842,35 +936,39 @@ _mesa_alloc_instruction(GLcontext *ctx, GLuint opcode, GLuint bytes) * \return the new opcode number or -1 if error */ GLint -_mesa_alloc_opcode(GLcontext *ctx, - GLuint size, - void (*execute) (GLcontext *, void *), - void (*destroy) (GLcontext *, void *), - void (*print) (GLcontext *, void *)) -{ - if (ctx->ListExt.NumOpcodes < MAX_DLIST_EXT_OPCODES) { - const GLuint i = ctx->ListExt.NumOpcodes++; - ctx->ListExt.Opcode[i].Size = +_mesa_dlist_alloc_opcode(GLcontext *ctx, + GLuint size, + void (*execute) (GLcontext *, void *), + void (*destroy) (GLcontext *, void *), + void (*print) (GLcontext *, void *)) +{ + if (ctx->ListExt->NumOpcodes < MAX_DLIST_EXT_OPCODES) { + const GLuint i = ctx->ListExt->NumOpcodes++; + ctx->ListExt->Opcode[i].Size = 1 + (size + sizeof(Node) - 1) / sizeof(Node); - ctx->ListExt.Opcode[i].Execute = execute; - ctx->ListExt.Opcode[i].Destroy = destroy; - ctx->ListExt.Opcode[i].Print = print; + ctx->ListExt->Opcode[i].Execute = execute; + ctx->ListExt->Opcode[i].Destroy = destroy; + ctx->ListExt->Opcode[i].Print = print; return i + OPCODE_EXT_0; } return -1; } - /** - * Allocate display list instruction. Returns Node ptr to where the opcode - * is stored. - * - nParams is the number of function parameters - * - return value a pointer to sizeof(Node) before the actual - * usable data area. + * Allocate space for a display list instruction. The space is basically + * an array of Nodes where node[0] holds the opcode, node[1] is the first + * function parameter, node[2] is the second parameter, etc. + * + * \param opcode one of OPCODE_x + * \param nparams number of function parameters + * \return pointer to start of instruction space */ -#define ALLOC_INSTRUCTION(CTX, OPCODE, NPARAMS) \ - ((Node *)_mesa_alloc_instruction(CTX, OPCODE, (NPARAMS)*sizeof(Node)) - 1) +static INLINE Node * +alloc_instruction(GLcontext *ctx, OpCode opcode, GLuint nparams) +{ + return dlist_alloc(ctx, opcode, nparams * sizeof(Node)); +} @@ -883,7 +981,7 @@ save_Accum(GLenum op, GLfloat value) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_ACCUM, 2); + n = alloc_instruction(ctx, OPCODE_ACCUM, 2); if (n) { n[1].e = op; n[2].f = value; @@ -900,7 +998,7 @@ save_AlphaFunc(GLenum func, GLclampf ref) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_ALPHA_FUNC, 2); + n = alloc_instruction(ctx, OPCODE_ALPHA_FUNC, 2); if (n) { n[1].e = func; n[2].f = (GLfloat) ref; @@ -917,7 +1015,7 @@ save_BindTexture(GLenum target, GLuint texture) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_BIND_TEXTURE, 2); + n = alloc_instruction(ctx, OPCODE_BIND_TEXTURE, 2); if (n) { n[1].e = target; n[2].ui = texture; @@ -936,7 +1034,7 @@ save_Bitmap(GLsizei width, GLsizei height, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_BITMAP, 7); + n = alloc_instruction(ctx, OPCODE_BITMAP, 7); if (n) { n[1].i = (GLint) width; n[2].i = (GLint) height; @@ -959,7 +1057,7 @@ save_BlendEquation(GLenum mode) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_BLEND_EQUATION, 1); + n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION, 1); if (n) { n[1].e = mode; } @@ -975,7 +1073,7 @@ save_BlendEquationSeparateEXT(GLenum modeRGB, GLenum modeA) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_BLEND_EQUATION_SEPARATE, 2); + n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_SEPARATE, 2); if (n) { n[1].e = modeRGB; n[2].e = modeA; @@ -993,7 +1091,7 @@ save_BlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_BLEND_FUNC_SEPARATE, 4); + n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE, 4); if (n) { n[1].e = sfactorRGB; n[2].e = dfactorRGB; @@ -1020,7 +1118,7 @@ save_BlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_BLEND_COLOR, 4); + n = alloc_instruction(ctx, OPCODE_BLEND_COLOR, 4); if (n) { n[1].f = red; n[2].f = green; @@ -1047,14 +1145,14 @@ static void invalidate_saved_current_state( GLcontext *ctx ) ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN; } -void GLAPIENTRY -_mesa_save_CallList(GLuint list) +static void GLAPIENTRY +save_CallList(GLuint list) { GET_CURRENT_CONTEXT(ctx); Node *n; SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_CALL_LIST, 1); + n = alloc_instruction(ctx, OPCODE_CALL_LIST, 1); if (n) { n[1].ui = list; } @@ -1070,8 +1168,8 @@ _mesa_save_CallList(GLuint list) } -void GLAPIENTRY -_mesa_save_CallLists(GLsizei num, GLenum type, const GLvoid * lists) +static void GLAPIENTRY +save_CallLists(GLsizei num, GLenum type, const GLvoid * lists) { GET_CURRENT_CONTEXT(ctx); GLint i; @@ -1098,7 +1196,7 @@ _mesa_save_CallLists(GLsizei num, GLenum type, const GLvoid * lists) for (i = 0; i < num; i++) { GLint list = translate_id(i, type, lists); - Node *n = ALLOC_INSTRUCTION(ctx, OPCODE_CALL_LIST_OFFSET, 2); + Node *n = alloc_instruction(ctx, OPCODE_CALL_LIST_OFFSET, 2); if (n) { n[1].i = list; n[2].b = typeErrorFlag; @@ -1122,7 +1220,7 @@ save_Clear(GLbitfield mask) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_CLEAR, 1); + n = alloc_instruction(ctx, OPCODE_CLEAR, 1); if (n) { n[1].bf = mask; } @@ -1138,7 +1236,7 @@ save_ClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_CLEAR_ACCUM, 4); + n = alloc_instruction(ctx, OPCODE_CLEAR_ACCUM, 4); if (n) { n[1].f = red; n[2].f = green; @@ -1157,7 +1255,7 @@ save_ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_CLEAR_COLOR, 4); + n = alloc_instruction(ctx, OPCODE_CLEAR_COLOR, 4); if (n) { n[1].f = red; n[2].f = green; @@ -1176,7 +1274,7 @@ save_ClearDepth(GLclampd depth) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_CLEAR_DEPTH, 1); + n = alloc_instruction(ctx, OPCODE_CLEAR_DEPTH, 1); if (n) { n[1].f = (GLfloat) depth; } @@ -1192,7 +1290,7 @@ save_ClearIndex(GLfloat c) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_CLEAR_INDEX, 1); + n = alloc_instruction(ctx, OPCODE_CLEAR_INDEX, 1); if (n) { n[1].f = c; } @@ -1208,7 +1306,7 @@ save_ClearStencil(GLint s) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_CLEAR_STENCIL, 1); + n = alloc_instruction(ctx, OPCODE_CLEAR_STENCIL, 1); if (n) { n[1].i = s; } @@ -1224,7 +1322,7 @@ save_ClipPlane(GLenum plane, const GLdouble * equ) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_CLIP_PLANE, 5); + n = alloc_instruction(ctx, OPCODE_CLIP_PLANE, 5); if (n) { n[1].e = plane; n[2].f = (GLfloat) equ[0]; @@ -1246,7 +1344,7 @@ save_ColorMask(GLboolean red, GLboolean green, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_MASK, 4); + n = alloc_instruction(ctx, OPCODE_COLOR_MASK, 4); if (n) { n[1].b = red; n[2].b = green; @@ -1266,7 +1364,7 @@ save_ColorMaterial(GLenum face, GLenum mode) Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_MATERIAL, 2); + n = alloc_instruction(ctx, OPCODE_COLOR_MATERIAL, 2); if (n) { n[1].e = face; n[2].e = mode; @@ -1291,7 +1389,7 @@ save_ColorTable(GLenum target, GLenum internalFormat, else { Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_TABLE, 6); + n = alloc_instruction(ctx, OPCODE_COLOR_TABLE, 6); if (n) { n[1].e = target; n[2].e = internalFormat; @@ -1319,7 +1417,7 @@ save_ColorTableParameterfv(GLenum target, GLenum pname, ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_TABLE_PARAMETER_FV, 6); + n = alloc_instruction(ctx, OPCODE_COLOR_TABLE_PARAMETER_FV, 6); if (n) { n[1].e = target; n[2].e = pname; @@ -1348,7 +1446,7 @@ save_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params) ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_TABLE_PARAMETER_IV, 6); + n = alloc_instruction(ctx, OPCODE_COLOR_TABLE_PARAMETER_IV, 6); if (n) { n[1].e = target; n[2].e = pname; @@ -1377,7 +1475,7 @@ save_ColorSubTable(GLenum target, GLsizei start, GLsizei count, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COLOR_SUB_TABLE, 6); + n = alloc_instruction(ctx, OPCODE_COLOR_SUB_TABLE, 6); if (n) { n[1].e = target; n[2].i = start; @@ -1402,7 +1500,7 @@ save_CopyColorSubTable(GLenum target, GLsizei start, Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_COLOR_SUB_TABLE, 5); + n = alloc_instruction(ctx, OPCODE_COPY_COLOR_SUB_TABLE, 5); if (n) { n[1].e = target; n[2].i = start; @@ -1424,7 +1522,7 @@ save_CopyColorTable(GLenum target, GLenum internalformat, Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_COLOR_TABLE, 5); + n = alloc_instruction(ctx, OPCODE_COPY_COLOR_TABLE, 5); if (n) { n[1].e = target; n[2].e = internalformat; @@ -1447,7 +1545,7 @@ save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_FILTER_1D, 6); + n = alloc_instruction(ctx, OPCODE_CONVOLUTION_FILTER_1D, 6); if (n) { n[1].e = target; n[2].e = internalFormat; @@ -1474,7 +1572,7 @@ save_ConvolutionFilter2D(GLenum target, GLenum internalFormat, ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_FILTER_2D, 7); + n = alloc_instruction(ctx, OPCODE_CONVOLUTION_FILTER_2D, 7); if (n) { n[1].e = target; n[2].e = internalFormat; @@ -1499,7 +1597,7 @@ save_ConvolutionParameteri(GLenum target, GLenum pname, GLint param) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_PARAMETER_I, 3); + n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_I, 3); if (n) { n[1].e = target; n[2].e = pname; @@ -1517,7 +1615,7 @@ save_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_PARAMETER_IV, 6); + n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_IV, 6); if (n) { n[1].e = target; n[2].e = pname; @@ -1545,7 +1643,7 @@ save_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_PARAMETER_F, 3); + n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_F, 3); if (n) { n[1].e = target; n[2].e = pname; @@ -1564,7 +1662,7 @@ save_ConvolutionParameterfv(GLenum target, GLenum pname, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_CONVOLUTION_PARAMETER_FV, 6); + n = alloc_instruction(ctx, OPCODE_CONVOLUTION_PARAMETER_FV, 6); if (n) { n[1].e = target; n[2].e = pname; @@ -1592,7 +1690,7 @@ save_CopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_PIXELS, 5); + n = alloc_instruction(ctx, OPCODE_COPY_PIXELS, 5); if (n) { n[1].i = x; n[2].i = y; @@ -1614,7 +1712,7 @@ save_CopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_TEX_IMAGE1D, 7); + n = alloc_instruction(ctx, OPCODE_COPY_TEX_IMAGE1D, 7); if (n) { n[1].e = target; n[2].i = level; @@ -1640,7 +1738,7 @@ save_CopyTexImage2D(GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_TEX_IMAGE2D, 8); + n = alloc_instruction(ctx, OPCODE_COPY_TEX_IMAGE2D, 8); if (n) { n[1].e = target; n[2].i = level; @@ -1666,7 +1764,7 @@ save_CopyTexSubImage1D(GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_TEX_SUB_IMAGE1D, 6); + n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE1D, 6); if (n) { n[1].e = target; n[2].i = level; @@ -1690,7 +1788,7 @@ save_CopyTexSubImage2D(GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_TEX_SUB_IMAGE2D, 8); + n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE2D, 8); if (n) { n[1].e = target; n[2].i = level; @@ -1716,7 +1814,7 @@ save_CopyTexSubImage3D(GLenum target, GLint level, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COPY_TEX_SUB_IMAGE3D, 9); + n = alloc_instruction(ctx, OPCODE_COPY_TEX_SUB_IMAGE3D, 9); if (n) { n[1].e = target; n[2].i = level; @@ -1742,7 +1840,7 @@ save_CullFace(GLenum mode) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_CULL_FACE, 1); + n = alloc_instruction(ctx, OPCODE_CULL_FACE, 1); if (n) { n[1].e = mode; } @@ -1758,7 +1856,7 @@ save_DepthFunc(GLenum func) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_DEPTH_FUNC, 1); + n = alloc_instruction(ctx, OPCODE_DEPTH_FUNC, 1); if (n) { n[1].e = func; } @@ -1774,7 +1872,7 @@ save_DepthMask(GLboolean mask) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_DEPTH_MASK, 1); + n = alloc_instruction(ctx, OPCODE_DEPTH_MASK, 1); if (n) { n[1].b = mask; } @@ -1790,7 +1888,7 @@ save_DepthRange(GLclampd nearval, GLclampd farval) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_DEPTH_RANGE, 2); + n = alloc_instruction(ctx, OPCODE_DEPTH_RANGE, 2); if (n) { n[1].f = (GLfloat) nearval; n[2].f = (GLfloat) farval; @@ -1807,7 +1905,7 @@ save_Disable(GLenum cap) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_DISABLE, 1); + n = alloc_instruction(ctx, OPCODE_DISABLE, 1); if (n) { n[1].e = cap; } @@ -1823,7 +1921,7 @@ save_DrawBuffer(GLenum mode) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_DRAW_BUFFER, 1); + n = alloc_instruction(ctx, OPCODE_DRAW_BUFFER, 1); if (n) { n[1].e = mode; } @@ -1842,7 +1940,7 @@ save_DrawPixels(GLsizei width, GLsizei height, ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_DRAW_PIXELS, 5); + n = alloc_instruction(ctx, OPCODE_DRAW_PIXELS, 5); if (n) { n[1].i = width; n[2].i = height; @@ -1864,7 +1962,7 @@ save_Enable(GLenum cap) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_ENABLE, 1); + n = alloc_instruction(ctx, OPCODE_ENABLE, 1); if (n) { n[1].e = cap; } @@ -1876,12 +1974,12 @@ save_Enable(GLenum cap) static void GLAPIENTRY -_mesa_save_EvalMesh1(GLenum mode, GLint i1, GLint i2) +save_EvalMesh1(GLenum mode, GLint i1, GLint i2) { GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_EVALMESH1, 3); + n = alloc_instruction(ctx, OPCODE_EVALMESH1, 3); if (n) { n[1].e = mode; n[2].i = i1; @@ -1894,12 +1992,12 @@ _mesa_save_EvalMesh1(GLenum mode, GLint i1, GLint i2) static void GLAPIENTRY -_mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) +save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) { GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_EVALMESH2, 5); + n = alloc_instruction(ctx, OPCODE_EVALMESH2, 5); if (n) { n[1].e = mode; n[2].i = i1; @@ -1921,7 +2019,7 @@ save_Fogfv(GLenum pname, const GLfloat *params) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_FOG, 5); + n = alloc_instruction(ctx, OPCODE_FOG, 5); if (n) { n[1].e = pname; n[2].f = params[0]; @@ -1990,7 +2088,7 @@ save_FrontFace(GLenum mode) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_FRONT_FACE, 1); + n = alloc_instruction(ctx, OPCODE_FRONT_FACE, 1); if (n) { n[1].e = mode; } @@ -2007,7 +2105,7 @@ save_Frustum(GLdouble left, GLdouble right, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_FRUSTUM, 6); + n = alloc_instruction(ctx, OPCODE_FRUSTUM, 6); if (n) { n[1].f = (GLfloat) left; n[2].f = (GLfloat) right; @@ -2028,7 +2126,7 @@ save_Hint(GLenum target, GLenum mode) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_HINT, 2); + n = alloc_instruction(ctx, OPCODE_HINT, 2); if (n) { n[1].e = target; n[2].e = mode; @@ -2047,7 +2145,7 @@ save_Histogram(GLenum target, GLsizei width, GLenum internalFormat, Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_HISTOGRAM, 4); + n = alloc_instruction(ctx, OPCODE_HISTOGRAM, 4); if (n) { n[1].e = target; n[2].i = width; @@ -2066,7 +2164,7 @@ save_IndexMask(GLuint mask) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_INDEX_MASK, 1); + n = alloc_instruction(ctx, OPCODE_INDEX_MASK, 1); if (n) { n[1].ui = mask; } @@ -2081,7 +2179,7 @@ save_InitNames(void) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - (void) ALLOC_INSTRUCTION(ctx, OPCODE_INIT_NAMES, 0); + (void) alloc_instruction(ctx, OPCODE_INIT_NAMES, 0); if (ctx->ExecuteFlag) { CALL_InitNames(ctx->Exec, ()); } @@ -2094,7 +2192,7 @@ save_Lightfv(GLenum light, GLenum pname, const GLfloat *params) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_LIGHT, 6); + n = alloc_instruction(ctx, OPCODE_LIGHT, 6); if (n) { GLint i, nParams; n[1].e = light; @@ -2208,7 +2306,7 @@ save_LightModelfv(GLenum pname, const GLfloat *params) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_LIGHT_MODEL, 5); + n = alloc_instruction(ctx, OPCODE_LIGHT_MODEL, 5); if (n) { n[1].e = pname; n[2].f = params[0]; @@ -2275,7 +2373,7 @@ save_LineStipple(GLint factor, GLushort pattern) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_LINE_STIPPLE, 2); + n = alloc_instruction(ctx, OPCODE_LINE_STIPPLE, 2); if (n) { n[1].i = factor; n[2].us = pattern; @@ -2292,7 +2390,7 @@ save_LineWidth(GLfloat width) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_LINE_WIDTH, 1); + n = alloc_instruction(ctx, OPCODE_LINE_WIDTH, 1); if (n) { n[1].f = width; } @@ -2308,7 +2406,7 @@ save_ListBase(GLuint base) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_LIST_BASE, 1); + n = alloc_instruction(ctx, OPCODE_LIST_BASE, 1); if (n) { n[1].ui = base; } @@ -2323,7 +2421,7 @@ save_LoadIdentity(void) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - (void) ALLOC_INSTRUCTION(ctx, OPCODE_LOAD_IDENTITY, 0); + (void) alloc_instruction(ctx, OPCODE_LOAD_IDENTITY, 0); if (ctx->ExecuteFlag) { CALL_LoadIdentity(ctx->Exec, ()); } @@ -2336,7 +2434,7 @@ save_LoadMatrixf(const GLfloat * m) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_LOAD_MATRIX, 16); + n = alloc_instruction(ctx, OPCODE_LOAD_MATRIX, 16); if (n) { GLuint i; for (i = 0; i < 16; i++) { @@ -2367,7 +2465,7 @@ save_LoadName(GLuint name) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_LOAD_NAME, 1); + n = alloc_instruction(ctx, OPCODE_LOAD_NAME, 1); if (n) { n[1].ui = name; } @@ -2383,7 +2481,7 @@ save_LogicOp(GLenum opcode) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_LOGIC_OP, 1); + n = alloc_instruction(ctx, OPCODE_LOGIC_OP, 1); if (n) { n[1].e = opcode; } @@ -2400,7 +2498,7 @@ save_Map1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_MAP1, 6); + n = alloc_instruction(ctx, OPCODE_MAP1, 6); if (n) { GLfloat *pnts = _mesa_copy_map_points1d(target, stride, order, points); n[1].e = target; @@ -2422,7 +2520,7 @@ save_Map1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_MAP1, 6); + n = alloc_instruction(ctx, OPCODE_MAP1, 6); if (n) { GLfloat *pnts = _mesa_copy_map_points1f(target, stride, order, points); n[1].e = target; @@ -2447,7 +2545,7 @@ save_Map2d(GLenum target, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_MAP2, 10); + n = alloc_instruction(ctx, OPCODE_MAP2, 10); if (n) { GLfloat *pnts = _mesa_copy_map_points2d(target, ustride, uorder, vstride, vorder, points); @@ -2480,7 +2578,7 @@ save_Map2f(GLenum target, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_MAP2, 10); + n = alloc_instruction(ctx, OPCODE_MAP2, 10); if (n) { GLfloat *pnts = _mesa_copy_map_points2f(target, ustride, uorder, vstride, vorder, points); @@ -2509,7 +2607,7 @@ save_MapGrid1f(GLint un, GLfloat u1, GLfloat u2) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_MAPGRID1, 3); + n = alloc_instruction(ctx, OPCODE_MAPGRID1, 3); if (n) { n[1].i = un; n[2].f = u1; @@ -2535,7 +2633,7 @@ save_MapGrid2f(GLint un, GLfloat u1, GLfloat u2, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_MAPGRID2, 6); + n = alloc_instruction(ctx, OPCODE_MAPGRID2, 6); if (n) { n[1].i = un; n[2].f = u1; @@ -2566,7 +2664,7 @@ save_MatrixMode(GLenum mode) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_MATRIX_MODE, 1); + n = alloc_instruction(ctx, OPCODE_MATRIX_MODE, 1); if (n) { n[1].e = mode; } @@ -2583,7 +2681,7 @@ save_Minmax(GLenum target, GLenum internalFormat, GLboolean sink) Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_MIN_MAX, 3); + n = alloc_instruction(ctx, OPCODE_MIN_MAX, 3); if (n) { n[1].e = target; n[2].e = internalFormat; @@ -2601,7 +2699,7 @@ save_MultMatrixf(const GLfloat * m) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_MULT_MATRIX, 16); + n = alloc_instruction(ctx, OPCODE_MULT_MATRIX, 16); if (n) { GLuint i; for (i = 0; i < 16; i++) { @@ -2645,7 +2743,7 @@ save_Ortho(GLdouble left, GLdouble right, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_ORTHO, 6); + n = alloc_instruction(ctx, OPCODE_ORTHO, 6); if (n) { n[1].f = (GLfloat) left; n[2].f = (GLfloat) right; @@ -2666,7 +2764,7 @@ save_PixelMapfv(GLenum map, GLint mapsize, const GLfloat *values) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_PIXEL_MAP, 3); + n = alloc_instruction(ctx, OPCODE_PIXEL_MAP, 3); if (n) { n[1].e = map; n[2].i = mapsize; @@ -2723,7 +2821,7 @@ save_PixelTransferf(GLenum pname, GLfloat param) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_PIXEL_TRANSFER, 2); + n = alloc_instruction(ctx, OPCODE_PIXEL_TRANSFER, 2); if (n) { n[1].e = pname; n[2].f = param; @@ -2747,7 +2845,7 @@ save_PixelZoom(GLfloat xfactor, GLfloat yfactor) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_PIXEL_ZOOM, 2); + n = alloc_instruction(ctx, OPCODE_PIXEL_ZOOM, 2); if (n) { n[1].f = xfactor; n[2].f = yfactor; @@ -2764,7 +2862,7 @@ save_PointParameterfvEXT(GLenum pname, const GLfloat *params) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_POINT_PARAMETERS, 4); + n = alloc_instruction(ctx, OPCODE_POINT_PARAMETERS, 4); if (n) { n[1].e = pname; n[2].f = params[0]; @@ -2811,7 +2909,7 @@ save_PointSize(GLfloat size) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_POINT_SIZE, 1); + n = alloc_instruction(ctx, OPCODE_POINT_SIZE, 1); if (n) { n[1].f = size; } @@ -2827,7 +2925,7 @@ save_PolygonMode(GLenum face, GLenum mode) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_POLYGON_MODE, 2); + n = alloc_instruction(ctx, OPCODE_POLYGON_MODE, 2); if (n) { n[1].e = face; n[2].e = mode; @@ -2846,7 +2944,7 @@ save_PolygonStipple(const GLubyte * pattern) ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_POLYGON_STIPPLE, 1); + n = alloc_instruction(ctx, OPCODE_POLYGON_STIPPLE, 1); if (n) { n[1].data = unpack_image(ctx, 2, 32, 32, 1, GL_COLOR_INDEX, GL_BITMAP, pattern, &ctx->Unpack); @@ -2863,7 +2961,7 @@ save_PolygonOffset(GLfloat factor, GLfloat units) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_POLYGON_OFFSET, 2); + n = alloc_instruction(ctx, OPCODE_POLYGON_OFFSET, 2); if (n) { n[1].f = factor; n[2].f = units; @@ -2888,7 +2986,7 @@ save_PopAttrib(void) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - (void) ALLOC_INSTRUCTION(ctx, OPCODE_POP_ATTRIB, 0); + (void) alloc_instruction(ctx, OPCODE_POP_ATTRIB, 0); if (ctx->ExecuteFlag) { CALL_PopAttrib(ctx->Exec, ()); } @@ -2900,7 +2998,7 @@ save_PopMatrix(void) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - (void) ALLOC_INSTRUCTION(ctx, OPCODE_POP_MATRIX, 0); + (void) alloc_instruction(ctx, OPCODE_POP_MATRIX, 0); if (ctx->ExecuteFlag) { CALL_PopMatrix(ctx->Exec, ()); } @@ -2912,7 +3010,7 @@ save_PopName(void) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - (void) ALLOC_INSTRUCTION(ctx, OPCODE_POP_NAME, 0); + (void) alloc_instruction(ctx, OPCODE_POP_NAME, 0); if (ctx->ExecuteFlag) { CALL_PopName(ctx->Exec, ()); } @@ -2929,7 +3027,7 @@ save_PrioritizeTextures(GLsizei num, const GLuint * textures, for (i = 0; i < num; i++) { Node *n; - n = ALLOC_INSTRUCTION(ctx, OPCODE_PRIORITIZE_TEXTURE, 2); + n = alloc_instruction(ctx, OPCODE_PRIORITIZE_TEXTURE, 2); if (n) { n[1].ui = textures[i]; n[2].f = priorities[i]; @@ -2947,7 +3045,7 @@ save_PushAttrib(GLbitfield mask) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_PUSH_ATTRIB, 1); + n = alloc_instruction(ctx, OPCODE_PUSH_ATTRIB, 1); if (n) { n[1].bf = mask; } @@ -2962,7 +3060,7 @@ save_PushMatrix(void) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - (void) ALLOC_INSTRUCTION(ctx, OPCODE_PUSH_MATRIX, 0); + (void) alloc_instruction(ctx, OPCODE_PUSH_MATRIX, 0); if (ctx->ExecuteFlag) { CALL_PushMatrix(ctx->Exec, ()); } @@ -2975,7 +3073,7 @@ save_PushName(GLuint name) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_PUSH_NAME, 1); + n = alloc_instruction(ctx, OPCODE_PUSH_NAME, 1); if (n) { n[1].ui = name; } @@ -2991,7 +3089,7 @@ save_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_RASTER_POS, 4); + n = alloc_instruction(ctx, OPCODE_RASTER_POS, 4); if (n) { n[1].f = x; n[2].f = y; @@ -3150,7 +3248,7 @@ save_PassThrough(GLfloat token) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_PASSTHROUGH, 1); + n = alloc_instruction(ctx, OPCODE_PASSTHROUGH, 1); if (n) { n[1].f = token; } @@ -3166,7 +3264,7 @@ save_ReadBuffer(GLenum mode) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_READ_BUFFER, 1); + n = alloc_instruction(ctx, OPCODE_READ_BUFFER, 1); if (n) { n[1].e = mode; } @@ -3182,7 +3280,7 @@ save_ResetHistogram(GLenum target) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_RESET_HISTOGRAM, 1); + n = alloc_instruction(ctx, OPCODE_RESET_HISTOGRAM, 1); if (n) { n[1].e = target; } @@ -3198,7 +3296,7 @@ save_ResetMinmax(GLenum target) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_RESET_MIN_MAX, 1); + n = alloc_instruction(ctx, OPCODE_RESET_MIN_MAX, 1); if (n) { n[1].e = target; } @@ -3214,7 +3312,7 @@ save_Rotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_ROTATE, 4); + n = alloc_instruction(ctx, OPCODE_ROTATE, 4); if (n) { n[1].f = angle; n[2].f = x; @@ -3240,7 +3338,7 @@ save_Scalef(GLfloat x, GLfloat y, GLfloat z) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_SCALE, 3); + n = alloc_instruction(ctx, OPCODE_SCALE, 3); if (n) { n[1].f = x; n[2].f = y; @@ -3265,7 +3363,7 @@ save_Scissor(GLint x, GLint y, GLsizei width, GLsizei height) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_SCISSOR, 4); + n = alloc_instruction(ctx, OPCODE_SCISSOR, 4); if (n) { n[1].i = x; n[2].i = y; @@ -3299,7 +3397,7 @@ save_ShadeModel(GLenum mode) if (ctx->Driver.CurrentSavePrimitive == PRIM_OUTSIDE_BEGIN_END) ctx->ListState.Current.ShadeModel = mode; - n = ALLOC_INSTRUCTION(ctx, OPCODE_SHADE_MODEL, 1); + n = alloc_instruction(ctx, OPCODE_SHADE_MODEL, 1); if (n) { n[1].e = mode; } @@ -3312,7 +3410,7 @@ save_StencilFunc(GLenum func, GLint ref, GLuint mask) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_FUNC, 3); + n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC, 3); if (n) { n[1].e = func; n[2].i = ref; @@ -3330,7 +3428,7 @@ save_StencilMask(GLuint mask) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_MASK, 1); + n = alloc_instruction(ctx, OPCODE_STENCIL_MASK, 1); if (n) { n[1].ui = mask; } @@ -3346,7 +3444,7 @@ save_StencilOp(GLenum fail, GLenum zfail, GLenum zpass) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_OP, 3); + n = alloc_instruction(ctx, OPCODE_STENCIL_OP, 3); if (n) { n[1].e = fail; n[2].e = zfail; @@ -3364,7 +3462,7 @@ save_StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4); + n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4); if (n) { n[1].e = face; n[2].e = func; @@ -3385,7 +3483,7 @@ save_StencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref, Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); /* GL_FRONT */ - n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4); + n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4); if (n) { n[1].e = GL_FRONT; n[2].e = frontfunc; @@ -3393,7 +3491,7 @@ save_StencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref, n[4].ui = mask; } /* GL_BACK */ - n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4); + n = alloc_instruction(ctx, OPCODE_STENCIL_FUNC_SEPARATE, 4); if (n) { n[1].e = GL_BACK; n[2].e = backfunc; @@ -3413,7 +3511,7 @@ save_StencilMaskSeparate(GLenum face, GLuint mask) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_MASK_SEPARATE, 2); + n = alloc_instruction(ctx, OPCODE_STENCIL_MASK_SEPARATE, 2); if (n) { n[1].e = face; n[2].ui = mask; @@ -3430,7 +3528,7 @@ save_StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_STENCIL_OP_SEPARATE, 4); + n = alloc_instruction(ctx, OPCODE_STENCIL_OP_SEPARATE, 4); if (n) { n[1].e = face; n[2].e = fail; @@ -3449,7 +3547,7 @@ save_TexEnvfv(GLenum target, GLenum pname, const GLfloat *params) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_TEXENV, 6); + n = alloc_instruction(ctx, OPCODE_TEXENV, 6); if (n) { n[1].e = target; n[2].e = pname; @@ -3514,7 +3612,7 @@ save_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_TEXGEN, 6); + n = alloc_instruction(ctx, OPCODE_TEXGEN, 6); if (n) { n[1].e = coord; n[2].e = pname; @@ -3589,7 +3687,7 @@ save_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_TEXPARAMETER, 6); + n = alloc_instruction(ctx, OPCODE_TEXPARAMETER, 6); if (n) { n[1].e = target; n[2].e = pname; @@ -3649,7 +3747,7 @@ save_TexImage1D(GLenum target, else { Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_IMAGE1D, 8); + n = alloc_instruction(ctx, OPCODE_TEX_IMAGE1D, 8); if (n) { n[1].e = target; n[2].i = level; @@ -3684,7 +3782,7 @@ save_TexImage2D(GLenum target, else { Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_IMAGE2D, 9); + n = alloc_instruction(ctx, OPCODE_TEX_IMAGE2D, 9); if (n) { n[1].e = target; n[2].i = level; @@ -3722,7 +3820,7 @@ save_TexImage3D(GLenum target, else { Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_IMAGE3D, 10); + n = alloc_instruction(ctx, OPCODE_TEX_IMAGE3D, 10); if (n) { n[1].e = target; n[2].i = level; @@ -3755,7 +3853,7 @@ save_TexSubImage1D(GLenum target, GLint level, GLint xoffset, ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_SUB_IMAGE1D, 7); + n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE1D, 7); if (n) { n[1].e = target; n[2].i = level; @@ -3784,7 +3882,7 @@ save_TexSubImage2D(GLenum target, GLint level, ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_SUB_IMAGE2D, 9); + n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE2D, 9); if (n) { n[1].e = target; n[2].i = level; @@ -3815,7 +3913,7 @@ save_TexSubImage3D(GLenum target, GLint level, ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_SUB_IMAGE3D, 11); + n = alloc_instruction(ctx, OPCODE_TEX_SUB_IMAGE3D, 11); if (n) { n[1].e = target; n[2].i = level; @@ -3845,7 +3943,7 @@ save_Translatef(GLfloat x, GLfloat y, GLfloat z) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_TRANSLATE, 3); + n = alloc_instruction(ctx, OPCODE_TRANSLATE, 3); if (n) { n[1].f = x; n[2].f = y; @@ -3871,7 +3969,7 @@ save_Viewport(GLint x, GLint y, GLsizei width, GLsizei height) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_VIEWPORT, 4); + n = alloc_instruction(ctx, OPCODE_VIEWPORT, 4); if (n) { n[1].i = x; n[2].i = y; @@ -3890,7 +3988,7 @@ save_WindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_WINDOW_POS, 4); + n = alloc_instruction(ctx, OPCODE_WINDOW_POS, 4); if (n) { n[1].f = x; n[2].f = y; @@ -4051,7 +4149,7 @@ save_ActiveTextureARB(GLenum target) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_ACTIVE_TEXTURE, 1); + n = alloc_instruction(ctx, OPCODE_ACTIVE_TEXTURE, 1); if (n) { n[1].e = target; } @@ -4124,7 +4222,7 @@ save_CompressedTexImage1DARB(GLenum target, GLint level, return; } MEMCPY(image, data, imageSize); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COMPRESSED_TEX_IMAGE_1D, 7); + n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_1D, 7); if (n) { n[1].e = target; n[2].i = level; @@ -4170,7 +4268,7 @@ save_CompressedTexImage2DARB(GLenum target, GLint level, return; } MEMCPY(image, data, imageSize); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COMPRESSED_TEX_IMAGE_2D, 8); + n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_2D, 8); if (n) { n[1].e = target; n[2].i = level; @@ -4217,7 +4315,7 @@ save_CompressedTexImage3DARB(GLenum target, GLint level, return; } MEMCPY(image, data, imageSize); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COMPRESSED_TEX_IMAGE_3D, 9); + n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_3D, 9); if (n) { n[1].e = target; n[2].i = level; @@ -4260,7 +4358,7 @@ save_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, return; } MEMCPY(image, data, imageSize); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D, 7); + n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D, 7); if (n) { n[1].e = target; n[2].i = level; @@ -4300,7 +4398,7 @@ save_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, return; } MEMCPY(image, data, imageSize); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D, 9); + n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D, 9); if (n) { n[1].e = target; n[2].i = level; @@ -4342,7 +4440,7 @@ save_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, return; } MEMCPY(image, data, imageSize); - n = ALLOC_INSTRUCTION(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D, 11); + n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D, 11); if (n) { n[1].e = target; n[2].i = level; @@ -4375,7 +4473,7 @@ save_SampleCoverageARB(GLclampf value, GLboolean invert) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_SAMPLE_COVERAGE, 2); + n = alloc_instruction(ctx, OPCODE_SAMPLE_COVERAGE, 2); if (n) { n[1].f = value; n[2].b = invert; @@ -4396,7 +4494,7 @@ save_BindProgramNV(GLenum target, GLuint id) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_BIND_PROGRAM_NV, 2); + n = alloc_instruction(ctx, OPCODE_BIND_PROGRAM_NV, 2); if (n) { n[1].e = target; n[2].ui = id; @@ -4413,7 +4511,7 @@ save_ProgramEnvParameter4fARB(GLenum target, GLuint index, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6); + n = alloc_instruction(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6); if (n) { n[1].e = target; n[2].ui = index; @@ -4450,7 +4548,7 @@ save_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat * p = params; for (i = 0 ; i < count ; i++) { - n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6); + n = alloc_instruction(ctx, OPCODE_PROGRAM_ENV_PARAMETER_ARB, 6); if (n) { n[1].e = target; n[2].ui = index; @@ -4498,7 +4596,7 @@ save_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_EXECUTE_PROGRAM_NV, 6); + n = alloc_instruction(ctx, OPCODE_EXECUTE_PROGRAM_NV, 6); if (n) { n[1].e = target; n[2].ui = id; @@ -4544,7 +4642,7 @@ save_LoadProgramNV(GLenum target, GLuint id, GLsizei len, ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_LOAD_PROGRAM_NV, 4); + n = alloc_instruction(ctx, OPCODE_LOAD_PROGRAM_NV, 4); if (n) { GLubyte *programCopy = (GLubyte *) _mesa_malloc(len); if (!programCopy) { @@ -4571,7 +4669,7 @@ save_RequestResidentProgramsNV(GLsizei num, const GLuint * ids) ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_TRACK_MATRIX_NV, 2); + n = alloc_instruction(ctx, OPCODE_TRACK_MATRIX_NV, 2); if (n) { GLuint *idCopy = (GLuint *) _mesa_malloc(num * sizeof(GLuint)); if (!idCopy) { @@ -4595,7 +4693,7 @@ save_TrackMatrixNV(GLenum target, GLuint address, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_TRACK_MATRIX_NV, 4); + n = alloc_instruction(ctx, OPCODE_TRACK_MATRIX_NV, 4); if (n) { n[1].e = target; n[2].ui = address; @@ -4620,7 +4718,7 @@ save_ProgramLocalParameter4fARB(GLenum target, GLuint index, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); + n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); if (n) { n[1].e = target; n[2].ui = index; @@ -4642,7 +4740,7 @@ save_ProgramLocalParameter4fvARB(GLenum target, GLuint index, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); + n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); if (n) { n[1].e = target; n[2].ui = index; @@ -4670,7 +4768,7 @@ save_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count, const GLfloat * p = params; for (i = 0 ; i < count ; i++) { - n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); + n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); if (n) { n[1].e = target; n[2].ui = index; @@ -4697,7 +4795,7 @@ save_ProgramLocalParameter4dARB(GLenum target, GLuint index, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); + n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); if (n) { n[1].e = target; n[2].ui = index; @@ -4719,7 +4817,7 @@ save_ProgramLocalParameter4dvARB(GLenum target, GLuint index, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); + n = alloc_instruction(ctx, OPCODE_PROGRAM_LOCAL_PARAMETER_ARB, 6); if (n) { n[1].e = target; n[2].ui = index; @@ -4742,7 +4840,7 @@ save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name, ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_NAMED_PARAMETER_NV, 6); + n = alloc_instruction(ctx, OPCODE_PROGRAM_NAMED_PARAMETER_NV, 6); if (n) { GLubyte *nameCopy = (GLubyte *) _mesa_malloc(len); if (!nameCopy) { @@ -4801,7 +4899,7 @@ save_ActiveStencilFaceEXT(GLenum face) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_ACTIVE_STENCIL_FACE_EXT, 1); + n = alloc_instruction(ctx, OPCODE_ACTIVE_STENCIL_FACE_EXT, 1); if (n) { n[1].e = face; } @@ -4818,7 +4916,7 @@ save_DepthBoundsEXT(GLclampd zmin, GLclampd zmax) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_DEPTH_BOUNDS_EXT, 2); + n = alloc_instruction(ctx, OPCODE_DEPTH_BOUNDS_EXT, 2); if (n) { n[1].f = (GLfloat) zmin; n[2].f = (GLfloat) zmax; @@ -4841,7 +4939,7 @@ save_ProgramStringARB(GLenum target, GLenum format, GLsizei len, ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_PROGRAM_STRING_ARB, 4); + n = alloc_instruction(ctx, OPCODE_PROGRAM_STRING_ARB, 4); if (n) { GLubyte *programCopy = (GLubyte *) _mesa_malloc(len); if (!programCopy) { @@ -4862,7 +4960,7 @@ save_ProgramStringARB(GLenum target, GLenum format, GLsizei len, #endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */ -#if FEATURE_ARB_occlusion_query +#if FEATURE_queryobj static void GLAPIENTRY save_BeginQueryARB(GLenum target, GLuint id) @@ -4870,7 +4968,7 @@ save_BeginQueryARB(GLenum target, GLuint id) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_BEGIN_QUERY_ARB, 2); + n = alloc_instruction(ctx, OPCODE_BEGIN_QUERY_ARB, 2); if (n) { n[1].e = target; n[2].ui = id; @@ -4887,7 +4985,7 @@ save_EndQueryARB(GLenum target) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_END_QUERY_ARB, 1); + n = alloc_instruction(ctx, OPCODE_END_QUERY_ARB, 1); if (n) { n[1].e = target; } @@ -4896,7 +4994,7 @@ save_EndQueryARB(GLenum target) } } -#endif /* FEATURE_ARB_occlusion_query */ +#endif /* FEATURE_queryobj */ static void GLAPIENTRY @@ -4905,7 +5003,7 @@ save_DrawBuffersARB(GLsizei count, const GLenum * buffers) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_DRAW_BUFFERS_ARB, 1 + MAX_DRAW_BUFFERS); + n = alloc_instruction(ctx, OPCODE_DRAW_BUFFERS_ARB, 1 + MAX_DRAW_BUFFERS); if (n) { GLint i; n[1].i = count; @@ -4926,7 +5024,7 @@ save_TexBumpParameterfvATI(GLenum pname, const GLfloat *param) GET_CURRENT_CONTEXT(ctx); Node *n; - n = ALLOC_INSTRUCTION(ctx, OPCODE_TEX_BUMP_PARAMETER_ATI, 5); + n = alloc_instruction(ctx, OPCODE_TEX_BUMP_PARAMETER_ATI, 5); if (n) { n[1].ui = pname; n[2].f = param[0]; @@ -4957,7 +5055,7 @@ save_BindFragmentShaderATI(GLuint id) GET_CURRENT_CONTEXT(ctx); Node *n; - n = ALLOC_INSTRUCTION(ctx, OPCODE_BIND_FRAGMENT_SHADER_ATI, 1); + n = alloc_instruction(ctx, OPCODE_BIND_FRAGMENT_SHADER_ATI, 1); if (n) { n[1].ui = id; } @@ -4972,7 +5070,7 @@ save_SetFragmentShaderConstantATI(GLuint dst, const GLfloat *value) GET_CURRENT_CONTEXT(ctx); Node *n; - n = ALLOC_INSTRUCTION(ctx, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI, 5); + n = alloc_instruction(ctx, OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI, 5); if (n) { n[1].ui = dst; n[2].f = value[0]; @@ -4992,7 +5090,7 @@ save_Attr1fNV(GLenum attr, GLfloat x) GET_CURRENT_CONTEXT(ctx); Node *n; SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_1F_NV, 2); + n = alloc_instruction(ctx, OPCODE_ATTR_1F_NV, 2); if (n) { n[1].e = attr; n[2].f = x; @@ -5013,7 +5111,7 @@ save_Attr2fNV(GLenum attr, GLfloat x, GLfloat y) GET_CURRENT_CONTEXT(ctx); Node *n; SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_2F_NV, 3); + n = alloc_instruction(ctx, OPCODE_ATTR_2F_NV, 3); if (n) { n[1].e = attr; n[2].f = x; @@ -5035,7 +5133,7 @@ save_Attr3fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z) GET_CURRENT_CONTEXT(ctx); Node *n; SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_3F_NV, 4); + n = alloc_instruction(ctx, OPCODE_ATTR_3F_NV, 4); if (n) { n[1].e = attr; n[2].f = x; @@ -5058,7 +5156,7 @@ save_Attr4fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w) GET_CURRENT_CONTEXT(ctx); Node *n; SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_4F_NV, 5); + n = alloc_instruction(ctx, OPCODE_ATTR_4F_NV, 5); if (n) { n[1].e = attr; n[2].f = x; @@ -5083,7 +5181,7 @@ save_Attr1fARB(GLenum attr, GLfloat x) GET_CURRENT_CONTEXT(ctx); Node *n; SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_1F_ARB, 2); + n = alloc_instruction(ctx, OPCODE_ATTR_1F_ARB, 2); if (n) { n[1].e = attr; n[2].f = x; @@ -5104,7 +5202,7 @@ save_Attr2fARB(GLenum attr, GLfloat x, GLfloat y) GET_CURRENT_CONTEXT(ctx); Node *n; SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_2F_ARB, 3); + n = alloc_instruction(ctx, OPCODE_ATTR_2F_ARB, 3); if (n) { n[1].e = attr; n[2].f = x; @@ -5126,7 +5224,7 @@ save_Attr3fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z) GET_CURRENT_CONTEXT(ctx); Node *n; SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_3F_ARB, 4); + n = alloc_instruction(ctx, OPCODE_ATTR_3F_ARB, 4); if (n) { n[1].e = attr; n[2].f = x; @@ -5149,7 +5247,7 @@ save_Attr4fARB(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w) GET_CURRENT_CONTEXT(ctx); Node *n; SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_ATTR_4F_ARB, 5); + n = alloc_instruction(ctx, OPCODE_ATTR_4F_ARB, 5); if (n) { n[1].e = attr; n[2].f = x; @@ -5174,7 +5272,7 @@ save_EvalCoord1f(GLfloat x) GET_CURRENT_CONTEXT(ctx); Node *n; SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_EVAL_C1, 1); + n = alloc_instruction(ctx, OPCODE_EVAL_C1, 1); if (n) { n[1].f = x; } @@ -5195,7 +5293,7 @@ save_EvalCoord2f(GLfloat x, GLfloat y) GET_CURRENT_CONTEXT(ctx); Node *n; SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_EVAL_C2, 2); + n = alloc_instruction(ctx, OPCODE_EVAL_C2, 2); if (n) { n[1].f = x; n[2].f = y; @@ -5218,7 +5316,7 @@ save_EvalPoint1(GLint x) GET_CURRENT_CONTEXT(ctx); Node *n; SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_EVAL_P1, 1); + n = alloc_instruction(ctx, OPCODE_EVAL_P1, 1); if (n) { n[1].i = x; } @@ -5233,7 +5331,7 @@ save_EvalPoint2(GLint x, GLint y) GET_CURRENT_CONTEXT(ctx); Node *n; SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_EVAL_P2, 2); + n = alloc_instruction(ctx, OPCODE_EVAL_P2, 2); if (n) { n[1].i = x; n[2].i = y; @@ -5336,7 +5434,7 @@ save_Materialfv(GLenum face, GLenum pname, const GLfloat * param) SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_MATERIAL, 6); + n = alloc_instruction(ctx, OPCODE_MATERIAL, 6); if (n) { n[1].e = face; n[2].e = pname; @@ -5379,7 +5477,7 @@ save_Begin(GLenum mode) return; SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_BEGIN, 1); + n = alloc_instruction(ctx, OPCODE_BEGIN, 1); if (n) { n[1].e = mode; } @@ -5395,7 +5493,7 @@ save_End(void) { GET_CURRENT_CONTEXT(ctx); SAVE_FLUSH_VERTICES(ctx); - (void) ALLOC_INSTRUCTION(ctx, OPCODE_END, 0); + (void) alloc_instruction(ctx, OPCODE_END, 0); ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END; if (ctx->ExecuteFlag) { CALL_End(ctx->Exec, ()); @@ -5408,7 +5506,7 @@ save_Rectf(GLfloat a, GLfloat b, GLfloat c, GLfloat d) GET_CURRENT_CONTEXT(ctx); Node *n; SAVE_FLUSH_VERTICES(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_RECTF, 4); + n = alloc_instruction(ctx, OPCODE_RECTF, 4); if (n) { n[1].f = a; n[2].f = b; @@ -5822,7 +5920,7 @@ save_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_BLIT_FRAMEBUFFER, 10); + n = alloc_instruction(ctx, OPCODE_BLIT_FRAMEBUFFER, 10); if (n) { n[1].i = srcX0; n[2].i = srcY0; @@ -5851,7 +5949,7 @@ save_ProvokingVertexEXT(GLenum mode) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_PROVOKING_VERTEX, 1); + n = alloc_instruction(ctx, OPCODE_PROVOKING_VERTEX, 1); if (n) { n[1].e = mode; } @@ -5869,7 +5967,7 @@ save_UseProgramObjectARB(GLhandleARB program) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_USE_PROGRAM, 1); + n = alloc_instruction(ctx, OPCODE_USE_PROGRAM, 1); if (n) { n[1].ui = program; } @@ -5885,7 +5983,7 @@ save_Uniform1fARB(GLint location, GLfloat x) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_1F, 2); + n = alloc_instruction(ctx, OPCODE_UNIFORM_1F, 2); if (n) { n[1].i = location; n[2].f = x; @@ -5902,7 +6000,7 @@ save_Uniform2fARB(GLint location, GLfloat x, GLfloat y) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_2F, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_2F, 3); if (n) { n[1].i = location; n[2].f = x; @@ -5920,7 +6018,7 @@ save_Uniform3fARB(GLint location, GLfloat x, GLfloat y, GLfloat z) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_3F, 4); + n = alloc_instruction(ctx, OPCODE_UNIFORM_3F, 4); if (n) { n[1].i = location; n[2].f = x; @@ -5939,7 +6037,7 @@ save_Uniform4fARB(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_4F, 5); + n = alloc_instruction(ctx, OPCODE_UNIFORM_4F, 5); if (n) { n[1].i = location; n[2].f = x; @@ -5970,7 +6068,7 @@ save_Uniform1fvARB(GLint location, GLsizei count, const GLfloat *v) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_1FV, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_1FV, 3); if (n) { n[1].i = location; n[2].i = count; @@ -5987,7 +6085,7 @@ save_Uniform2fvARB(GLint location, GLsizei count, const GLfloat *v) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_2FV, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_2FV, 3); if (n) { n[1].i = location; n[2].i = count; @@ -6004,7 +6102,7 @@ save_Uniform3fvARB(GLint location, GLsizei count, const GLfloat *v) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_3FV, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_3FV, 3); if (n) { n[1].i = location; n[2].i = count; @@ -6021,7 +6119,7 @@ save_Uniform4fvARB(GLint location, GLsizei count, const GLfloat *v) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_4FV, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_4FV, 3); if (n) { n[1].i = location; n[2].i = count; @@ -6039,7 +6137,7 @@ save_Uniform1iARB(GLint location, GLint x) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_1I, 2); + n = alloc_instruction(ctx, OPCODE_UNIFORM_1I, 2); if (n) { n[1].i = location; n[2].i = x; @@ -6055,7 +6153,7 @@ save_Uniform2iARB(GLint location, GLint x, GLint y) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_2I, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_2I, 3); if (n) { n[1].i = location; n[2].i = x; @@ -6072,7 +6170,7 @@ save_Uniform3iARB(GLint location, GLint x, GLint y, GLint z) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_3I, 4); + n = alloc_instruction(ctx, OPCODE_UNIFORM_3I, 4); if (n) { n[1].i = location; n[2].i = x; @@ -6090,7 +6188,7 @@ save_Uniform4iARB(GLint location, GLint x, GLint y, GLint z, GLint w) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_4I, 5); + n = alloc_instruction(ctx, OPCODE_UNIFORM_4I, 5); if (n) { n[1].i = location; n[2].i = x; @@ -6111,7 +6209,7 @@ save_Uniform1ivARB(GLint location, GLsizei count, const GLint *v) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_1IV, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_1IV, 3); if (n) { n[1].i = location; n[2].i = count; @@ -6128,7 +6226,7 @@ save_Uniform2ivARB(GLint location, GLsizei count, const GLint *v) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_2IV, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_2IV, 3); if (n) { n[1].i = location; n[2].i = count; @@ -6145,7 +6243,7 @@ save_Uniform3ivARB(GLint location, GLsizei count, const GLint *v) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_3IV, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_3IV, 3); if (n) { n[1].i = location; n[2].i = count; @@ -6162,7 +6260,7 @@ save_Uniform4ivARB(GLint location, GLsizei count, const GLint *v) GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_4IV, 3); + n = alloc_instruction(ctx, OPCODE_UNIFORM_4IV, 3); if (n) { n[1].i = location; n[2].i = count; @@ -6181,7 +6279,7 @@ save_UniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX22, 4); + n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX22, 4); if (n) { n[1].i = location; n[2].i = count; @@ -6200,7 +6298,7 @@ save_UniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX33, 4); + n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX33, 4); if (n) { n[1].i = location; n[2].i = count; @@ -6219,7 +6317,7 @@ save_UniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX44, 4); + n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX44, 4); if (n) { n[1].i = location; n[2].i = count; @@ -6239,7 +6337,7 @@ save_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX23, 4); + n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX23, 4); if (n) { n[1].i = location; n[2].i = count; @@ -6258,7 +6356,7 @@ save_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX32, 4); + n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX32, 4); if (n) { n[1].i = location; n[2].i = count; @@ -6278,7 +6376,7 @@ save_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX24, 4); + n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX24, 4); if (n) { n[1].i = location; n[2].i = count; @@ -6297,7 +6395,7 @@ save_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX42, 4); + n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX42, 4); if (n) { n[1].i = location; n[2].i = count; @@ -6317,7 +6415,7 @@ save_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX34, 4); + n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX34, 4); if (n) { n[1].i = location; n[2].i = count; @@ -6336,7 +6434,7 @@ save_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, GET_CURRENT_CONTEXT(ctx); Node *n; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); - n = ALLOC_INSTRUCTION(ctx, OPCODE_UNIFORM_MATRIX43, 4); + n = alloc_instruction(ctx, OPCODE_UNIFORM_MATRIX43, 4); if (n) { n[1].i = location; n[2].i = count; @@ -6360,7 +6458,7 @@ static void save_error(GLcontext *ctx, GLenum error, const char *s) { Node *n; - n = ALLOC_INSTRUCTION(ctx, OPCODE_ERROR, 2); + n = alloc_instruction(ctx, OPCODE_ERROR, 2); if (n) { n[1].e = error; n[2].data = (void *) s; @@ -6436,13 +6534,10 @@ execute_list(GLcontext *ctx, GLuint list) done = GL_FALSE; while (!done) { - OpCode opcode = n[0].opcode; - int i = (int) n[0].opcode - (int) OPCODE_EXT_0; + const OpCode opcode = n[0].opcode; - if (i >= 0 && i < (GLint) ctx->ListExt.NumOpcodes) { - /* this is a driver-extended opcode */ - ctx->ListExt.Opcode[i].Execute(ctx, &n[1]); - n += ctx->ListExt.Opcode[i].Size; + if (is_ext_opcode(opcode)) { + n += ext_opcode_execute(ctx, n); } else { switch (opcode) { @@ -7161,7 +7256,7 @@ execute_list(GLcontext *ctx, GLuint list) n[6].f)); break; #endif -#if FEATURE_ARB_occlusion_query +#if FEATURE_queryobj case OPCODE_BEGIN_QUERY_ARB: CALL_BeginQueryARB(ctx->Exec, (n[1].e, n[2].ui)); break; @@ -7432,7 +7527,7 @@ execute_list(GLcontext *ctx, GLuint list) /** * Test if a display list number is valid. */ -GLboolean GLAPIENTRY +static GLboolean GLAPIENTRY _mesa_IsList(GLuint list) { GET_CURRENT_CONTEXT(ctx); @@ -7445,7 +7540,7 @@ _mesa_IsList(GLuint list) /** * Delete a sequence of consecutive display lists. */ -void GLAPIENTRY +static void GLAPIENTRY _mesa_DeleteLists(GLuint list, GLsizei range) { GET_CURRENT_CONTEXT(ctx); @@ -7467,7 +7562,7 @@ _mesa_DeleteLists(GLuint list, GLsizei range) * Return a display list number, n, such that lists n through n+range-1 * are free. */ -GLuint GLAPIENTRY +static GLuint GLAPIENTRY _mesa_GenLists(GLsizei range) { GET_CURRENT_CONTEXT(ctx); @@ -7507,7 +7602,7 @@ _mesa_GenLists(GLsizei range) /** * Begin a new display list. */ -void GLAPIENTRY +static void GLAPIENTRY _mesa_NewList(GLuint name, GLenum mode) { GET_CURRENT_CONTEXT(ctx); @@ -7557,7 +7652,7 @@ _mesa_NewList(GLuint name, GLenum mode) /** * End definition of current display list. */ -void GLAPIENTRY +static void GLAPIENTRY _mesa_EndList(void) { GET_CURRENT_CONTEXT(ctx); @@ -7578,7 +7673,7 @@ _mesa_EndList(void) */ ctx->Driver.EndList(ctx); - (void) ALLOC_INSTRUCTION(ctx, OPCODE_END_OF_LIST, 0); + (void) alloc_instruction(ctx, OPCODE_END_OF_LIST, 0); /* Destroy old list, if any */ destroy_list(ctx, ctx->ListState.CurrentList->Name); @@ -7691,7 +7786,7 @@ _mesa_CallLists(GLsizei n, GLenum type, const GLvoid * lists) /** * Set the offset added to list numbers in glCallLists. */ -void GLAPIENTRY +static void GLAPIENTRY _mesa_ListBase(GLuint base) { GET_CURRENT_CONTEXT(ctx); @@ -8426,7 +8521,7 @@ exec_MultiModeDrawElementsIBM(const GLenum * mode, * struct. */ void -_mesa_init_dlist_table(struct _glapi_table *table) +_mesa_init_save_table(struct _glapi_table *table) { _mesa_loopback_init_api_table(table); @@ -8435,8 +8530,8 @@ _mesa_init_dlist_table(struct _glapi_table *table) SET_AlphaFunc(table, save_AlphaFunc); SET_Bitmap(table, save_Bitmap); SET_BlendFunc(table, save_BlendFunc); - SET_CallList(table, _mesa_save_CallList); - SET_CallLists(table, _mesa_save_CallLists); + SET_CallList(table, save_CallList); + SET_CallLists(table, save_CallLists); SET_Clear(table, save_Clear); SET_ClearAccum(table, save_ClearAccum); SET_ClearColor(table, save_ClearColor); @@ -8457,8 +8552,8 @@ _mesa_init_dlist_table(struct _glapi_table *table) SET_DrawPixels(table, save_DrawPixels); SET_Enable(table, save_Enable); SET_EndList(table, _mesa_EndList); - SET_EvalMesh1(table, _mesa_save_EvalMesh1); - SET_EvalMesh2(table, _mesa_save_EvalMesh2); + SET_EvalMesh1(table, save_EvalMesh1); + SET_EvalMesh2(table, save_EvalMesh2); SET_Finish(table, exec_Finish); SET_Flush(table, exec_Flush); SET_Fogf(table, save_Fogf); @@ -8930,7 +9025,7 @@ _mesa_init_dlist_table(struct _glapi_table *table) SET_UnmapBufferARB(table, _mesa_UnmapBufferARB); #endif -#if FEATURE_ARB_occlusion_query +#if FEATURE_queryobj SET_BeginQueryARB(table, save_BeginQueryARB); SET_EndQueryARB(table, save_EndQueryARB); SET_GenQueriesARB(table, _mesa_GenQueriesARB); @@ -9036,13 +9131,10 @@ print_list(GLcontext *ctx, GLuint list) done = n ? GL_FALSE : GL_TRUE; while (!done) { - OpCode opcode = n[0].opcode; - GLint i = (GLint) n[0].opcode - (GLint) OPCODE_EXT_0; + const OpCode opcode = n[0].opcode; - if (i >= 0 && i < (GLint) ctx->ListExt.NumOpcodes) { - /* this is a driver-extended opcode */ - ctx->ListExt.Opcode[i].Print(ctx, &n[1]); - n += ctx->ListExt.Opcode[i].Size; + if (is_ext_opcode(opcode)) { + n += ext_opcode_print(ctx, n); } else { switch (opcode) { @@ -9297,22 +9389,21 @@ mesa_print_display_list(GLuint list) void _mesa_save_vtxfmt_init(GLvertexformat * vfmt) { - vfmt->ArrayElement = _ae_loopback_array_elt; /* generic helper */ + _MESA_INIT_ARRAYELT_VTXFMT(vfmt, _ae_); + vfmt->Begin = save_Begin; - vfmt->CallList = _mesa_save_CallList; - vfmt->CallLists = _mesa_save_CallLists; + + _MESA_INIT_DLIST_VTXFMT(vfmt, save_); + vfmt->Color3f = save_Color3f; vfmt->Color3fv = save_Color3fv; vfmt->Color4f = save_Color4f; vfmt->Color4fv = save_Color4fv; vfmt->EdgeFlag = save_EdgeFlag; vfmt->End = save_End; - vfmt->EvalCoord1f = save_EvalCoord1f; - vfmt->EvalCoord1fv = save_EvalCoord1fv; - vfmt->EvalCoord2f = save_EvalCoord2f; - vfmt->EvalCoord2fv = save_EvalCoord2fv; - vfmt->EvalPoint1 = save_EvalPoint1; - vfmt->EvalPoint2 = save_EvalPoint2; + + _MESA_INIT_EVAL_VTXFMT(vfmt, save_); + vfmt->FogCoordfEXT = save_FogCoordfEXT; vfmt->FogCoordfvEXT = save_FogCoordfvEXT; vfmt->Indexf = save_Indexf; @@ -9361,8 +9452,6 @@ _mesa_save_vtxfmt_init(GLvertexformat * vfmt) vfmt->VertexAttrib4fARB = save_VertexAttrib4fARB; vfmt->VertexAttrib4fvARB = save_VertexAttrib4fvARB; - vfmt->EvalMesh1 = _mesa_save_EvalMesh1; - vfmt->EvalMesh2 = _mesa_save_EvalMesh2; vfmt->Rectf = save_Rectf; /* The driver is required to implement these as @@ -9376,10 +9465,39 @@ _mesa_save_vtxfmt_init(GLvertexformat * vfmt) vfmt->DrawElements = 0; vfmt->DrawRangeElements = 0; vfmt->MultiDrawElemementsEXT = 0; + vfmt->DrawElementsBaseVertex = 0; + vfmt->DrawRangeElementsBaseVertex = 0; + vfmt->MultiDrawElemementsBaseVertex = 0; #endif } +void +_mesa_install_dlist_vtxfmt(struct _glapi_table *disp, + const GLvertexformat *vfmt) +{ + SET_CallList(disp, vfmt->CallList); + SET_CallLists(disp, vfmt->CallLists); +} + + +void _mesa_init_dlist_dispatch(struct _glapi_table *disp) +{ + SET_CallList(disp, _mesa_CallList); + SET_CallLists(disp, _mesa_CallLists); + + SET_DeleteLists(disp, _mesa_DeleteLists); + SET_EndList(disp, _mesa_EndList); + SET_GenLists(disp, _mesa_GenLists); + SET_IsList(disp, _mesa_IsList); + SET_ListBase(disp, _mesa_ListBase); + SET_NewList(disp, _mesa_NewList); +} + + +#endif /* FEATURE_dlist */ + + /** * Initialize display list state for given context. */ @@ -9394,6 +9512,9 @@ _mesa_init_display_list(GLcontext *ctx) tableInitialized = GL_TRUE; } + /* extension info */ + ctx->ListExt = CALLOC_STRUCT(gl_list_extensions); + /* Display list */ ctx->ListState.CallDepth = 0; ctx->ExecuteFlag = GL_TRUE; @@ -9404,5 +9525,15 @@ _mesa_init_display_list(GLcontext *ctx) /* Display List group */ ctx->List.ListBase = 0; +#if FEATURE_dlist _mesa_save_vtxfmt_init(&ctx->ListState.ListVtxfmt); +#endif +} + + +void +_mesa_free_display_list_data(GLcontext *ctx) +{ + free(ctx->ListExt); + ctx->ListExt = NULL; } diff --git a/src/mesa/main/dlist.h b/src/mesa/main/dlist.h index ab7ec2c8db..f37a93a7f4 100644 --- a/src/mesa/main/dlist.h +++ b/src/mesa/main/dlist.h @@ -33,64 +33,80 @@ #define DLIST_H -#include "mtypes.h" +#include "main/mtypes.h" -#if _HAVE_FULL_GL +#if FEATURE_dlist -extern void -_mesa_delete_list(GLcontext *ctx, struct gl_display_list *dlist); +#define _MESA_INIT_DLIST_FUNCTIONS(driver, impl) \ + do { \ + (driver)->NewList = impl ## NewList; \ + (driver)->EndList = impl ## EndList; \ + (driver)->BeginCallList = impl ## BeginCallList; \ + (driver)->EndCallList = impl ## EndCallList; \ + (driver)->SaveFlushVertices = impl ## SaveFlushVertices; \ + (driver)->NotifySaveBegin = impl ## NotifyBegin; \ + } while (0) + +#define _MESA_INIT_DLIST_VTXFMT(vfmt, impl) \ + do { \ + (vfmt)->CallList = impl ## CallList; \ + (vfmt)->CallLists = impl ## CallLists; \ + } while (0) extern void GLAPIENTRY _mesa_CallList( GLuint list ); extern void GLAPIENTRY _mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists ); -extern void GLAPIENTRY _mesa_DeleteLists( GLuint list, GLsizei range ); -extern void GLAPIENTRY _mesa_EndList( void ); +extern void _mesa_compile_error( GLcontext *ctx, GLenum error, const char *s ); -extern GLuint GLAPIENTRY _mesa_GenLists( GLsizei range ); +extern void *_mesa_dlist_alloc(GLcontext *ctx, GLuint opcode, GLuint sz); -extern GLboolean GLAPIENTRY _mesa_IsList( GLuint list ); +extern GLint _mesa_dlist_alloc_opcode( GLcontext *ctx, GLuint sz, + void (*execute)( GLcontext *, void * ), + void (*destroy)( GLcontext *, void * ), + void (*print)( GLcontext *, void * ) ); -extern void GLAPIENTRY _mesa_ListBase( GLuint base ); +extern void _mesa_delete_list(GLcontext *ctx, struct gl_display_list *dlist); -extern void GLAPIENTRY _mesa_NewList( GLuint list, GLenum mode ); +extern void _mesa_save_vtxfmt_init( GLvertexformat *vfmt ); -extern void GLAPIENTRY _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists ); +extern void _mesa_init_save_table( struct _glapi_table *table ); -extern void GLAPIENTRY _mesa_save_CallList( GLuint list ); +extern void _mesa_install_dlist_vtxfmt(struct _glapi_table *disp, + const GLvertexformat *vfmt); +extern void _mesa_init_dlist_dispatch(struct _glapi_table *disp); +#else /* FEATURE_dlist */ -extern void _mesa_init_dlist_table( struct _glapi_table *table ); +#define _MESA_INIT_DLIST_FUNCTIONS(driver, impl) do { } while (0) +#define _MESA_INIT_DLIST_VTXFMT(vfmt, impl) do { } while (0) -extern void _mesa_compile_error( GLcontext *ctx, GLenum error, const char *s ); +static INLINE void +_mesa_delete_list(GLcontext *ctx, struct gl_display_list *dlist) +{ + /* there should be no list to delete */ + ASSERT_NO_FEATURE(); +} +static INLINE void +_mesa_install_dlist_vtxfmt(struct _glapi_table *disp, + const GLvertexformat *vfmt) +{ +} -extern void *_mesa_alloc_instruction(GLcontext *ctx, GLuint opcode, GLuint sz); +static INLINE void +_mesa_init_dlist_dispatch(struct _glapi_table *disp) +{ +} -extern GLint _mesa_alloc_opcode( GLcontext *ctx, GLuint sz, - void (*execute)( GLcontext *, void * ), - void (*destroy)( GLcontext *, void * ), - void (*print)( GLcontext *, void * ) ); +#endif /* FEATURE_dlist */ extern void _mesa_init_display_list( GLcontext * ctx ); -extern void _mesa_save_vtxfmt_init( GLvertexformat *vfmt ); - - -#else - -/** No-op */ -#define _mesa_init_dlist_table(t,ts) ((void)0) - -/** No-op */ -#define _mesa_init_display_list(c) ((void)0) - -/** No-op */ -#define _mesa_save_vtxfmt_init(v) ((void)0) +extern void _mesa_free_display_list_data(GLcontext *ctx); -#endif -#endif +#endif /* DLIST_H */ diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c index aef6585641..5d4b53af4c 100644 --- a/src/mesa/main/drawpix.c +++ b/src/mesa/main/drawpix.c @@ -33,8 +33,11 @@ #include "image.h" #include "readpix.h" #include "state.h" +#include "glapi/dispatch.h" +#if FEATURE_drawpix + /** * If a fragment program is enabled, check that it's valid. @@ -47,12 +50,10 @@ valid_fragment_program(GLcontext *ctx) } -#if _HAVE_FULL_GL - /* * Execute glDrawPixels */ -void GLAPIENTRY +static void GLAPIENTRY _mesa_DrawPixels( GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels ) { @@ -140,7 +141,7 @@ end: } -void GLAPIENTRY +static void GLAPIENTRY _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height, GLenum type ) { @@ -225,11 +226,8 @@ end: _mesa_set_vp_override(ctx, GL_FALSE); } -#endif /* _HAVE_FULL_GL */ - - -void GLAPIENTRY +static void GLAPIENTRY _mesa_Bitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap ) @@ -309,3 +307,15 @@ _mesa_Bitmap( GLsizei width, GLsizei height, ctx->Current.RasterPos[0] += xmove; ctx->Current.RasterPos[1] += ymove; } + + +void +_mesa_init_drawpix_dispatch(struct _glapi_table *disp) +{ + SET_Bitmap(disp, _mesa_Bitmap); + SET_CopyPixels(disp, _mesa_CopyPixels); + SET_DrawPixels(disp, _mesa_DrawPixels); +} + + +#endif /* FEATURE_drawpix */ diff --git a/src/mesa/main/drawpix.h b/src/mesa/main/drawpix.h index 6177adad6d..8ffb1a6d88 100644 --- a/src/mesa/main/drawpix.h +++ b/src/mesa/main/drawpix.h @@ -22,28 +22,35 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +#ifndef DRAWPIX_H +#define DRAWPIX_H -#ifndef DRAWPIXELS_H -#define DRAWPIXELS_H +#include "main/mtypes.h" -#include "main/glheader.h" +#if FEATURE_drawpix -extern void GLAPIENTRY -_mesa_DrawPixels( GLsizei width, GLsizei height, - GLenum format, GLenum type, const GLvoid *pixels ); +#define _MESA_INIT_DRAWPIX_FUNCTIONS(driver, impl) \ + do { \ + (driver)->DrawPixels = impl ## DrawPixels; \ + (driver)->CopyPixels = impl ## CopyPixels; \ + (driver)->Bitmap = impl ## Bitmap; \ + } while (0) +extern void +_mesa_init_drawpix_dispatch(struct _glapi_table *disp); -extern void GLAPIENTRY -_mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height, - GLenum type ); +#else /* FEATURE_drawpix */ +#define _MESA_INIT_DRAWPIX_FUNCTIONS(driver, impl) do { } while (0) -extern void GLAPIENTRY -_mesa_Bitmap( GLsizei width, GLsizei height, - GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, - const GLubyte *bitmap ); +static INLINE void +_mesa_init_drawpix_dispatch(struct _glapi_table *disp) +{ +} +#endif /* FEATURE_drawpix */ -#endif + +#endif /* DRAWPIX_H */ diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 4a00440ab1..12ce14c5d0 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -36,8 +36,8 @@ #include "simple_list.h" #include "mtypes.h" #include "enums.h" -#include "math/m_matrix.h" #include "api_arrayelt.h" +#include "texstate.h" @@ -55,46 +55,47 @@ static void client_state(GLcontext *ctx, GLenum cap, GLboolean state) { + struct gl_array_object *arrayObj = ctx->Array.ArrayObj; GLuint flag; GLboolean *var; switch (cap) { case GL_VERTEX_ARRAY: - var = &ctx->Array.ArrayObj->Vertex.Enabled; + var = &arrayObj->Vertex.Enabled; flag = _NEW_ARRAY_VERTEX; break; case GL_NORMAL_ARRAY: - var = &ctx->Array.ArrayObj->Normal.Enabled; + var = &arrayObj->Normal.Enabled; flag = _NEW_ARRAY_NORMAL; break; case GL_COLOR_ARRAY: - var = &ctx->Array.ArrayObj->Color.Enabled; + var = &arrayObj->Color.Enabled; flag = _NEW_ARRAY_COLOR0; break; case GL_INDEX_ARRAY: - var = &ctx->Array.ArrayObj->Index.Enabled; + var = &arrayObj->Index.Enabled; flag = _NEW_ARRAY_INDEX; break; case GL_TEXTURE_COORD_ARRAY: - var = &ctx->Array.ArrayObj->TexCoord[ctx->Array.ActiveTexture].Enabled; + var = &arrayObj->TexCoord[ctx->Array.ActiveTexture].Enabled; flag = _NEW_ARRAY_TEXCOORD(ctx->Array.ActiveTexture); break; case GL_EDGE_FLAG_ARRAY: - var = &ctx->Array.ArrayObj->EdgeFlag.Enabled; + var = &arrayObj->EdgeFlag.Enabled; flag = _NEW_ARRAY_EDGEFLAG; break; case GL_FOG_COORDINATE_ARRAY_EXT: - var = &ctx->Array.ArrayObj->FogCoord.Enabled; + var = &arrayObj->FogCoord.Enabled; flag = _NEW_ARRAY_FOGCOORD; break; case GL_SECONDARY_COLOR_ARRAY_EXT: - var = &ctx->Array.ArrayObj->SecondaryColor.Enabled; + var = &arrayObj->SecondaryColor.Enabled; flag = _NEW_ARRAY_COLOR1; break; #if FEATURE_point_size_array case GL_POINT_SIZE_ARRAY_OES: - var = &ctx->Array.ArrayObj->PointSize.Enabled; + var = &arrayObj->PointSize.Enabled; flag = _NEW_ARRAY_POINT_SIZE; break; #endif @@ -120,7 +121,7 @@ client_state(GLcontext *ctx, GLenum cap, GLboolean state) { GLint n = (GLint) cap - GL_VERTEX_ATTRIB_ARRAY0_NV; ASSERT(n < Elements(ctx->Array.ArrayObj->VertexAttrib)); - var = &ctx->Array.ArrayObj->VertexAttrib[n].Enabled; + var = &arrayObj->VertexAttrib[n].Enabled; flag = _NEW_ARRAY_ATTRIB(n); } break; @@ -229,8 +230,7 @@ get_texcoord_unit(GLcontext *ctx) static GLboolean enable_texture(GLcontext *ctx, GLboolean state, GLbitfield texBit) { - const GLuint curr = ctx->Texture.CurrentUnit; - struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr]; + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); const GLbitfield newenabled = state ? (texUnit->Enabled | texBit) : (texUnit->Enabled & ~texBit); @@ -942,6 +942,14 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state) ctx->Depth.BoundsTest = state; break; + case GL_DEPTH_CLAMP: + if (ctx->Transform.DepthClamp == state) + return; + CHECK_EXTENSION(ARB_depth_clamp, cap); + FLUSH_VERTICES(ctx, _NEW_TRANSFORM); + ctx->Transform.DepthClamp = state; + break; + #if FEATURE_ATI_fragment_shader case GL_FRAGMENT_SHADER_ATI: CHECK_EXTENSION(ATI_fragment_shader, cap); @@ -1390,6 +1398,11 @@ _mesa_IsEnabled( GLenum cap ) CHECK_EXTENSION(EXT_depth_bounds_test); return ctx->Depth.BoundsTest; + /* GL_ARB_depth_clamp */ + case GL_DEPTH_CLAMP: + CHECK_EXTENSION(ARB_depth_clamp); + return ctx->Transform.DepthClamp; + #if FEATURE_ATI_fragment_shader case GL_FRAGMENT_SHADER_ATI: CHECK_EXTENSION(ATI_fragment_shader); diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index 9f650dadd3..f9f4bc7853 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -384,6 +384,7 @@ LONGSTRING static const char enum_string_table[] = "GL_DELETE_STATUS\0" "GL_DEPTH\0" "GL_DEPTH24_STENCIL8\0" + "GL_DEPTH24_STENCIL8_EXT\0" "GL_DEPTH_ATTACHMENT\0" "GL_DEPTH_ATTACHMENT_EXT\0" "GL_DEPTH_BIAS\0" @@ -391,6 +392,7 @@ LONGSTRING static const char enum_string_table[] = "GL_DEPTH_BOUNDS_EXT\0" "GL_DEPTH_BOUNDS_TEST_EXT\0" "GL_DEPTH_BUFFER_BIT\0" + "GL_DEPTH_CLAMP\0" "GL_DEPTH_CLAMP_NV\0" "GL_DEPTH_CLEAR_VALUE\0" "GL_DEPTH_COMPONENT\0" @@ -408,6 +410,7 @@ LONGSTRING static const char enum_string_table[] = "GL_DEPTH_SCALE\0" "GL_DEPTH_STENCIL\0" "GL_DEPTH_STENCIL_ATTACHMENT\0" + "GL_DEPTH_STENCIL_EXT\0" "GL_DEPTH_STENCIL_NV\0" "GL_DEPTH_STENCIL_TO_BGRA_NV\0" "GL_DEPTH_STENCIL_TO_RGBA_NV\0" @@ -477,6 +480,7 @@ LONGSTRING static const char enum_string_table[] = "GL_DRAW_BUFFER9_ARB\0" "GL_DRAW_BUFFER9_ATI\0" "GL_DRAW_FRAMEBUFFER\0" + "GL_DRAW_FRAMEBUFFER_BINDING\0" "GL_DRAW_FRAMEBUFFER_BINDING_EXT\0" "GL_DRAW_FRAMEBUFFER_EXT\0" "GL_DRAW_PIXEL_TOKEN\0" @@ -518,6 +522,7 @@ LONGSTRING static const char enum_string_table[] = "GL_FEEDBACK_BUFFER_SIZE\0" "GL_FEEDBACK_BUFFER_TYPE\0" "GL_FILL\0" + "GL_FIRST_VERTEX_CONVENTION\0" "GL_FIRST_VERTEX_CONVENTION_EXT\0" "GL_FLAT\0" "GL_FLOAT\0" @@ -591,6 +596,7 @@ LONGSTRING static const char enum_string_table[] = "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT\0" "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL\0" "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT\0" + "GL_FRAMEBUFFER_BINDING\0" "GL_FRAMEBUFFER_BINDING_EXT\0" "GL_FRAMEBUFFER_COMPLETE\0" "GL_FRAMEBUFFER_COMPLETE_EXT\0" @@ -599,12 +605,15 @@ LONGSTRING static const char enum_string_table[] = "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT\0" "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER\0" "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT\0" "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE\0" + "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER\0" "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT\0" "GL_FRAMEBUFFER_STATUS_ERROR_EXT\0" "GL_FRAMEBUFFER_UNDEFINED\0" @@ -701,6 +710,7 @@ LONGSTRING static const char enum_string_table[] = "GL_INVERSE_TRANSPOSE_NV\0" "GL_INVERT\0" "GL_KEEP\0" + "GL_LAST_VERTEX_CONVENTION\0" "GL_LAST_VERTEX_CONVENTION_EXT\0" "GL_LEFT\0" "GL_LEQUAL\0" @@ -889,6 +899,7 @@ LONGSTRING static const char enum_string_table[] = "GL_MAX_CLIPMAP_DEPTH_SGIX\0" "GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX\0" "GL_MAX_CLIP_PLANES\0" + "GL_MAX_COLOR_ATTACHMENTS\0" "GL_MAX_COLOR_ATTACHMENTS_EXT\0" "GL_MAX_COLOR_MATRIX_STACK_DEPTH\0" "GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI\0" @@ -944,8 +955,10 @@ LONGSTRING static const char enum_string_table[] = "GL_MAX_PROJECTION_STACK_DEPTH\0" "GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB\0" "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV\0" + "GL_MAX_RENDERBUFFER_SIZE\0" "GL_MAX_RENDERBUFFER_SIZE_EXT\0" "GL_MAX_SAMPLES\0" + "GL_MAX_SAMPLES_EXT\0" "GL_MAX_SERVER_WAIT_TIMEOUT\0" "GL_MAX_SHININESS_NV\0" "GL_MAX_SPOT_EXPONENT_NV\0" @@ -1287,6 +1300,7 @@ LONGSTRING static const char enum_string_table[] = "GL_PROJECTION\0" "GL_PROJECTION_MATRIX\0" "GL_PROJECTION_STACK_DEPTH\0" + "GL_PROVOKING_VERTEX\0" "GL_PROVOKING_VERTEX_EXT\0" "GL_PROXY_COLOR_TABLE\0" "GL_PROXY_HISTOGRAM\0" @@ -1308,6 +1322,7 @@ LONGSTRING static const char enum_string_table[] = "GL_Q\0" "GL_QUADRATIC_ATTENUATION\0" "GL_QUADS\0" + "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION\0" "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT\0" "GL_QUAD_MESH_SUN\0" "GL_QUAD_STRIP\0" @@ -1322,6 +1337,7 @@ LONGSTRING static const char enum_string_table[] = "GL_RASTER_POSITION_UNCLIPPED_IBM\0" "GL_READ_BUFFER\0" "GL_READ_FRAMEBUFFER\0" + "GL_READ_FRAMEBUFFER_BINDING\0" "GL_READ_FRAMEBUFFER_BINDING_EXT\0" "GL_READ_FRAMEBUFFER_EXT\0" "GL_READ_ONLY\0" @@ -1340,6 +1356,7 @@ LONGSTRING static const char enum_string_table[] = "GL_RENDER\0" "GL_RENDERBUFFER\0" "GL_RENDERBUFFER_ALPHA_SIZE\0" + "GL_RENDERBUFFER_BINDING\0" "GL_RENDERBUFFER_BINDING_EXT\0" "GL_RENDERBUFFER_BLUE_SIZE\0" "GL_RENDERBUFFER_DEPTH_SIZE\0" @@ -1351,6 +1368,7 @@ LONGSTRING static const char enum_string_table[] = "GL_RENDERBUFFER_INTERNAL_FORMAT_EXT\0" "GL_RENDERBUFFER_RED_SIZE\0" "GL_RENDERBUFFER_SAMPLES\0" + "GL_RENDERBUFFER_SAMPLES_EXT\0" "GL_RENDERBUFFER_STENCIL_SIZE\0" "GL_RENDERBUFFER_WIDTH\0" "GL_RENDERBUFFER_WIDTH_EXT\0" @@ -1536,9 +1554,13 @@ LONGSTRING static const char enum_string_table[] = "GL_STENCIL_FAIL\0" "GL_STENCIL_FUNC\0" "GL_STENCIL_INDEX\0" + "GL_STENCIL_INDEX1\0" + "GL_STENCIL_INDEX16\0" "GL_STENCIL_INDEX16_EXT\0" "GL_STENCIL_INDEX1_EXT\0" + "GL_STENCIL_INDEX4\0" "GL_STENCIL_INDEX4_EXT\0" + "GL_STENCIL_INDEX8\0" "GL_STENCIL_INDEX8_EXT\0" "GL_STENCIL_INDEX_EXT\0" "GL_STENCIL_PASS_DEPTH_FAIL\0" @@ -1756,6 +1778,7 @@ LONGSTRING static const char enum_string_table[] = "GL_TEXTURE_RESIDENT\0" "GL_TEXTURE_STACK_DEPTH\0" "GL_TEXTURE_STENCIL_SIZE\0" + "GL_TEXTURE_STENCIL_SIZE_EXT\0" "GL_TEXTURE_STORAGE_HINT_APPLE\0" "GL_TEXTURE_TOO_LARGE_EXT\0" "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV\0" @@ -1799,6 +1822,7 @@ LONGSTRING static const char enum_string_table[] = "GL_UNSIGNED_INT\0" "GL_UNSIGNED_INT_10_10_10_2\0" "GL_UNSIGNED_INT_24_8\0" + "GL_UNSIGNED_INT_24_8_EXT\0" "GL_UNSIGNED_INT_24_8_NV\0" "GL_UNSIGNED_INT_2_10_10_10_REV\0" "GL_UNSIGNED_INT_8_8_8_8\0" @@ -1895,7 +1919,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[1857] = +static const enum_elt all_enums[1881] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -2245,1595 +2269,1619 @@ static const enum_elt all_enums[1857] = { 7144, 0x00008B80 }, /* GL_DELETE_STATUS */ { 7161, 0x00001801 }, /* GL_DEPTH */ { 7170, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ - { 7190, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ - { 7210, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ - { 7234, 0x00000D1F }, /* GL_DEPTH_BIAS */ - { 7248, 0x00000D56 }, /* GL_DEPTH_BITS */ - { 7262, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ - { 7282, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ - { 7307, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ - { 7327, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ - { 7345, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ - { 7366, 0x00001902 }, /* GL_DEPTH_COMPONENT */ - { 7385, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ - { 7406, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ - { 7431, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ - { 7457, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ - { 7478, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ - { 7503, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ - { 7529, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ - { 7550, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ - { 7575, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ - { 7601, 0x00000B74 }, /* GL_DEPTH_FUNC */ - { 7615, 0x00000B70 }, /* GL_DEPTH_RANGE */ - { 7630, 0x00000D1E }, /* GL_DEPTH_SCALE */ - { 7645, 0x000084F9 }, /* GL_DEPTH_STENCIL */ - { 7662, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ - { 7690, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ - { 7710, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - { 7738, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - { 7766, 0x00000B71 }, /* GL_DEPTH_TEST */ - { 7780, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ - { 7802, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ - { 7828, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ - { 7847, 0x00001201 }, /* GL_DIFFUSE */ - { 7858, 0x00000BD0 }, /* GL_DITHER */ - { 7868, 0x00000A02 }, /* GL_DOMAIN */ - { 7878, 0x00001100 }, /* GL_DONT_CARE */ - { 7891, 0x000086AE }, /* GL_DOT3_RGB */ - { 7903, 0x000086AF }, /* GL_DOT3_RGBA */ - { 7916, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ - { 7933, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ - { 7950, 0x000086AE }, /* GL_DOT3_RGB_ARB */ - { 7966, 0x00008740 }, /* GL_DOT3_RGB_EXT */ - { 7982, 0x0000140A }, /* GL_DOUBLE */ - { 7992, 0x00000C32 }, /* GL_DOUBLEBUFFER */ - { 8008, 0x00000C01 }, /* GL_DRAW_BUFFER */ - { 8023, 0x00008825 }, /* GL_DRAW_BUFFER0 */ - { 8039, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ - { 8059, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ - { 8079, 0x00008826 }, /* GL_DRAW_BUFFER1 */ - { 8095, 0x0000882F }, /* GL_DRAW_BUFFER10 */ - { 8112, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ - { 8133, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ - { 8154, 0x00008830 }, /* GL_DRAW_BUFFER11 */ - { 8171, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ - { 8192, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ - { 8213, 0x00008831 }, /* GL_DRAW_BUFFER12 */ - { 8230, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ - { 8251, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ - { 8272, 0x00008832 }, /* GL_DRAW_BUFFER13 */ - { 8289, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ - { 8310, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ - { 8331, 0x00008833 }, /* GL_DRAW_BUFFER14 */ - { 8348, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ - { 8369, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ - { 8390, 0x00008834 }, /* GL_DRAW_BUFFER15 */ - { 8407, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ - { 8428, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ - { 8449, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ - { 8469, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ - { 8489, 0x00008827 }, /* GL_DRAW_BUFFER2 */ - { 8505, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ - { 8525, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ - { 8545, 0x00008828 }, /* GL_DRAW_BUFFER3 */ - { 8561, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ - { 8581, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ - { 8601, 0x00008829 }, /* GL_DRAW_BUFFER4 */ - { 8617, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ - { 8637, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ - { 8657, 0x0000882A }, /* GL_DRAW_BUFFER5 */ - { 8673, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ - { 8693, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ - { 8713, 0x0000882B }, /* GL_DRAW_BUFFER6 */ - { 8729, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ - { 8749, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ - { 8769, 0x0000882C }, /* GL_DRAW_BUFFER7 */ - { 8785, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ - { 8805, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ - { 8825, 0x0000882D }, /* GL_DRAW_BUFFER8 */ - { 8841, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ - { 8861, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ - { 8881, 0x0000882E }, /* GL_DRAW_BUFFER9 */ - { 8897, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ - { 8917, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ - { 8937, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ - { 8957, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - { 8989, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ - { 9013, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ - { 9033, 0x00000304 }, /* GL_DST_ALPHA */ - { 9046, 0x00000306 }, /* GL_DST_COLOR */ - { 9059, 0x0000877A }, /* GL_DU8DV8_ATI */ - { 9073, 0x00008779 }, /* GL_DUDV_ATI */ - { 9085, 0x000088EA }, /* GL_DYNAMIC_COPY */ - { 9101, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ - { 9121, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ - { 9137, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ - { 9157, 0x000088E9 }, /* GL_DYNAMIC_READ */ - { 9173, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ - { 9193, 0x00000B43 }, /* GL_EDGE_FLAG */ - { 9206, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ - { 9225, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - { 9259, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ - { 9297, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ - { 9324, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - { 9350, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ - { 9374, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - { 9406, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ - { 9442, 0x00001600 }, /* GL_EMISSION */ - { 9454, 0x00002000 }, /* GL_ENABLE_BIT */ - { 9468, 0x00000202 }, /* GL_EQUAL */ - { 9477, 0x00001509 }, /* GL_EQUIV */ - { 9486, 0x00010000 }, /* GL_EVAL_BIT */ - { 9498, 0x00000800 }, /* GL_EXP */ - { 9505, 0x00000801 }, /* GL_EXP2 */ - { 9513, 0x00001F03 }, /* GL_EXTENSIONS */ - { 9527, 0x00002400 }, /* GL_EYE_LINEAR */ - { 9541, 0x00002502 }, /* GL_EYE_PLANE */ - { 9554, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ - { 9579, 0x0000855B }, /* GL_EYE_RADIAL_NV */ - { 9596, 0x00000000 }, /* GL_FALSE */ - { 9605, 0x00001101 }, /* GL_FASTEST */ - { 9616, 0x00001C01 }, /* GL_FEEDBACK */ - { 9628, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ - { 9655, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ - { 9679, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ - { 9703, 0x00001B02 }, /* GL_FILL */ - { 9711, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ - { 9742, 0x00001D00 }, /* GL_FLAT */ - { 9750, 0x00001406 }, /* GL_FLOAT */ - { 9759, 0x00008B5A }, /* GL_FLOAT_MAT2 */ - { 9773, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ - { 9791, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ - { 9807, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ - { 9823, 0x00008B5B }, /* GL_FLOAT_MAT3 */ - { 9837, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ - { 9855, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ - { 9871, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ - { 9887, 0x00008B5C }, /* GL_FLOAT_MAT4 */ - { 9901, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ - { 9919, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ - { 9935, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ - { 9951, 0x00008B50 }, /* GL_FLOAT_VEC2 */ - { 9965, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ - { 9983, 0x00008B51 }, /* GL_FLOAT_VEC3 */ - { 9997, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ - { 10015, 0x00008B52 }, /* GL_FLOAT_VEC4 */ - { 10029, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ - { 10047, 0x00000B60 }, /* GL_FOG */ - { 10054, 0x00000080 }, /* GL_FOG_BIT */ - { 10065, 0x00000B66 }, /* GL_FOG_COLOR */ - { 10078, 0x00008451 }, /* GL_FOG_COORD */ - { 10091, 0x00008451 }, /* GL_FOG_COORDINATE */ - { 10109, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ - { 10133, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - { 10172, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ - { 10215, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - { 10247, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - { 10278, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - { 10307, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ - { 10332, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ - { 10351, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ - { 10385, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ - { 10412, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ - { 10438, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ - { 10462, 0x00008450 }, /* GL_FOG_COORD_SRC */ - { 10479, 0x00000B62 }, /* GL_FOG_DENSITY */ - { 10494, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ - { 10518, 0x00000B64 }, /* GL_FOG_END */ - { 10529, 0x00000C54 }, /* GL_FOG_HINT */ - { 10541, 0x00000B61 }, /* GL_FOG_INDEX */ - { 10554, 0x00000B65 }, /* GL_FOG_MODE */ - { 10566, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ - { 10585, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ - { 10610, 0x00000B63 }, /* GL_FOG_START */ - { 10623, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ - { 10641, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ - { 10665, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ - { 10684, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ - { 10707, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - { 10742, 0x00008D40 }, /* GL_FRAMEBUFFER */ - { 10757, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - { 10794, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - { 10830, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - { 10871, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - { 10912, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - { 10949, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - { 10986, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - { 11024, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ - { 11066, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - { 11104, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ - { 11146, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - { 11181, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - { 11220, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ - { 11269, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - { 11317, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ - { 11369, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - { 11409, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ - { 11453, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - { 11493, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ - { 11537, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ - { 11564, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ - { 11588, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ - { 11616, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ - { 11639, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ - { 11658, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - { 11695, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ - { 11736, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - { 11777, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - { 11819, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - { 11870, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - { 11908, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - { 11953, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ - { 12002, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - { 12040, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - { 12082, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - { 12114, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ - { 12139, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ - { 12166, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ - { 12197, 0x00000404 }, /* GL_FRONT */ - { 12206, 0x00000408 }, /* GL_FRONT_AND_BACK */ - { 12224, 0x00000B46 }, /* GL_FRONT_FACE */ - { 12238, 0x00000400 }, /* GL_FRONT_LEFT */ - { 12252, 0x00000401 }, /* GL_FRONT_RIGHT */ - { 12267, 0x00008006 }, /* GL_FUNC_ADD */ - { 12279, 0x00008006 }, /* GL_FUNC_ADD_EXT */ - { 12295, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ - { 12320, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ - { 12349, 0x0000800A }, /* GL_FUNC_SUBTRACT */ - { 12366, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ - { 12387, 0x00008191 }, /* GL_GENERATE_MIPMAP */ - { 12406, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ - { 12430, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ - { 12459, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ - { 12483, 0x00000206 }, /* GL_GEQUAL */ - { 12493, 0x00000204 }, /* GL_GREATER */ - { 12504, 0x00001904 }, /* GL_GREEN */ - { 12513, 0x00000D19 }, /* GL_GREEN_BIAS */ - { 12527, 0x00000D53 }, /* GL_GREEN_BITS */ - { 12541, 0x00000D18 }, /* GL_GREEN_SCALE */ - { 12556, 0x00008000 }, /* GL_HINT_BIT */ - { 12568, 0x00008024 }, /* GL_HISTOGRAM */ - { 12581, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ - { 12605, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ - { 12633, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ - { 12656, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ - { 12683, 0x00008024 }, /* GL_HISTOGRAM_EXT */ - { 12700, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ - { 12720, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ - { 12744, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ - { 12768, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ - { 12796, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - { 12824, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ - { 12856, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ - { 12878, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ - { 12904, 0x0000802D }, /* GL_HISTOGRAM_SINK */ - { 12922, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ - { 12944, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ - { 12963, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ - { 12986, 0x0000862A }, /* GL_IDENTITY_NV */ - { 13001, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ - { 13021, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - { 13061, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - { 13099, 0x00001E02 }, /* GL_INCR */ - { 13107, 0x00008507 }, /* GL_INCR_WRAP */ - { 13120, 0x00008507 }, /* GL_INCR_WRAP_EXT */ - { 13137, 0x00008222 }, /* GL_INDEX */ - { 13146, 0x00008077 }, /* GL_INDEX_ARRAY */ - { 13161, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - { 13191, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ - { 13225, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ - { 13248, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ - { 13270, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ - { 13290, 0x00000D51 }, /* GL_INDEX_BITS */ - { 13304, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ - { 13325, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ - { 13343, 0x00000C30 }, /* GL_INDEX_MODE */ - { 13357, 0x00000D13 }, /* GL_INDEX_OFFSET */ - { 13373, 0x00000D12 }, /* GL_INDEX_SHIFT */ - { 13388, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ - { 13407, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ - { 13426, 0x00001404 }, /* GL_INT */ - { 13433, 0x00008049 }, /* GL_INTENSITY */ - { 13446, 0x0000804C }, /* GL_INTENSITY12 */ - { 13461, 0x0000804C }, /* GL_INTENSITY12_EXT */ - { 13480, 0x0000804D }, /* GL_INTENSITY16 */ - { 13495, 0x0000804D }, /* GL_INTENSITY16_EXT */ - { 13514, 0x0000804A }, /* GL_INTENSITY4 */ - { 13528, 0x0000804A }, /* GL_INTENSITY4_EXT */ - { 13546, 0x0000804B }, /* GL_INTENSITY8 */ - { 13560, 0x0000804B }, /* GL_INTENSITY8_EXT */ - { 13578, 0x00008049 }, /* GL_INTENSITY_EXT */ - { 13595, 0x00008575 }, /* GL_INTERPOLATE */ - { 13610, 0x00008575 }, /* GL_INTERPOLATE_ARB */ - { 13629, 0x00008575 }, /* GL_INTERPOLATE_EXT */ - { 13648, 0x00008B53 }, /* GL_INT_VEC2 */ - { 13660, 0x00008B53 }, /* GL_INT_VEC2_ARB */ - { 13676, 0x00008B54 }, /* GL_INT_VEC3 */ - { 13688, 0x00008B54 }, /* GL_INT_VEC3_ARB */ - { 13704, 0x00008B55 }, /* GL_INT_VEC4 */ - { 13716, 0x00008B55 }, /* GL_INT_VEC4_ARB */ - { 13732, 0x00000500 }, /* GL_INVALID_ENUM */ - { 13748, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ - { 13781, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ - { 13818, 0x00000502 }, /* GL_INVALID_OPERATION */ - { 13839, 0x00000501 }, /* GL_INVALID_VALUE */ - { 13856, 0x0000862B }, /* GL_INVERSE_NV */ - { 13870, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ - { 13894, 0x0000150A }, /* GL_INVERT */ - { 13904, 0x00001E00 }, /* GL_KEEP */ - { 13912, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ - { 13942, 0x00000406 }, /* GL_LEFT */ - { 13950, 0x00000203 }, /* GL_LEQUAL */ - { 13960, 0x00000201 }, /* GL_LESS */ - { 13968, 0x00004000 }, /* GL_LIGHT0 */ - { 13978, 0x00004001 }, /* GL_LIGHT1 */ - { 13988, 0x00004002 }, /* GL_LIGHT2 */ - { 13998, 0x00004003 }, /* GL_LIGHT3 */ - { 14008, 0x00004004 }, /* GL_LIGHT4 */ - { 14018, 0x00004005 }, /* GL_LIGHT5 */ - { 14028, 0x00004006 }, /* GL_LIGHT6 */ - { 14038, 0x00004007 }, /* GL_LIGHT7 */ - { 14048, 0x00000B50 }, /* GL_LIGHTING */ - { 14060, 0x00000040 }, /* GL_LIGHTING_BIT */ - { 14076, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ - { 14099, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - { 14128, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ - { 14161, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - { 14189, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ - { 14213, 0x00001B01 }, /* GL_LINE */ - { 14221, 0x00002601 }, /* GL_LINEAR */ - { 14231, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ - { 14253, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - { 14283, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - { 14314, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ - { 14338, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ - { 14363, 0x00000001 }, /* GL_LINES */ - { 14372, 0x00000004 }, /* GL_LINE_BIT */ - { 14384, 0x00000002 }, /* GL_LINE_LOOP */ - { 14397, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ - { 14417, 0x00000B20 }, /* GL_LINE_SMOOTH */ - { 14432, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ - { 14452, 0x00000B24 }, /* GL_LINE_STIPPLE */ - { 14468, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ - { 14492, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ - { 14515, 0x00000003 }, /* GL_LINE_STRIP */ - { 14529, 0x00000702 }, /* GL_LINE_TOKEN */ - { 14543, 0x00000B21 }, /* GL_LINE_WIDTH */ - { 14557, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ - { 14583, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ - { 14603, 0x00008B82 }, /* GL_LINK_STATUS */ - { 14618, 0x00000B32 }, /* GL_LIST_BASE */ - { 14631, 0x00020000 }, /* GL_LIST_BIT */ - { 14643, 0x00000B33 }, /* GL_LIST_INDEX */ - { 14657, 0x00000B30 }, /* GL_LIST_MODE */ - { 14670, 0x00000101 }, /* GL_LOAD */ - { 14678, 0x00000BF1 }, /* GL_LOGIC_OP */ - { 14690, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ - { 14707, 0x00008CA1 }, /* GL_LOWER_LEFT */ - { 14721, 0x00001909 }, /* GL_LUMINANCE */ - { 14734, 0x00008041 }, /* GL_LUMINANCE12 */ - { 14749, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ - { 14772, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ - { 14799, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ - { 14821, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ - { 14847, 0x00008041 }, /* GL_LUMINANCE12_EXT */ - { 14866, 0x00008042 }, /* GL_LUMINANCE16 */ - { 14881, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ - { 14904, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ - { 14931, 0x00008042 }, /* GL_LUMINANCE16_EXT */ - { 14950, 0x0000803F }, /* GL_LUMINANCE4 */ - { 14964, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ - { 14985, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ - { 15010, 0x0000803F }, /* GL_LUMINANCE4_EXT */ - { 15028, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ - { 15049, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ - { 15074, 0x00008040 }, /* GL_LUMINANCE8 */ - { 15088, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ - { 15109, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ - { 15134, 0x00008040 }, /* GL_LUMINANCE8_EXT */ - { 15152, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ - { 15171, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ - { 15187, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ - { 15207, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ - { 15229, 0x00000D91 }, /* GL_MAP1_INDEX */ - { 15243, 0x00000D92 }, /* GL_MAP1_NORMAL */ - { 15258, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ - { 15282, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ - { 15306, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ - { 15330, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ - { 15354, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ - { 15371, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ - { 15388, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - { 15416, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - { 15445, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - { 15474, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - { 15503, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - { 15532, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - { 15561, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - { 15590, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - { 15618, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - { 15646, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - { 15674, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - { 15702, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - { 15730, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - { 15758, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - { 15786, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - { 15814, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - { 15842, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ - { 15858, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ - { 15878, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ - { 15900, 0x00000DB1 }, /* GL_MAP2_INDEX */ - { 15914, 0x00000DB2 }, /* GL_MAP2_NORMAL */ - { 15929, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ - { 15953, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ - { 15977, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ - { 16001, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ - { 16025, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ - { 16042, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ - { 16059, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - { 16087, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - { 16116, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - { 16145, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - { 16174, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - { 16203, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - { 16232, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - { 16261, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - { 16289, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - { 16317, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - { 16345, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - { 16373, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - { 16401, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - { 16429, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ - { 16457, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - { 16485, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - { 16513, 0x00000D10 }, /* GL_MAP_COLOR */ - { 16526, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ - { 16552, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ - { 16581, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ - { 16609, 0x00000001 }, /* GL_MAP_READ_BIT */ - { 16625, 0x00000D11 }, /* GL_MAP_STENCIL */ - { 16640, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ - { 16666, 0x00000002 }, /* GL_MAP_WRITE_BIT */ - { 16683, 0x000088C0 }, /* GL_MATRIX0_ARB */ - { 16698, 0x00008630 }, /* GL_MATRIX0_NV */ - { 16712, 0x000088CA }, /* GL_MATRIX10_ARB */ - { 16728, 0x000088CB }, /* GL_MATRIX11_ARB */ - { 16744, 0x000088CC }, /* GL_MATRIX12_ARB */ - { 16760, 0x000088CD }, /* GL_MATRIX13_ARB */ - { 16776, 0x000088CE }, /* GL_MATRIX14_ARB */ - { 16792, 0x000088CF }, /* GL_MATRIX15_ARB */ - { 16808, 0x000088D0 }, /* GL_MATRIX16_ARB */ - { 16824, 0x000088D1 }, /* GL_MATRIX17_ARB */ - { 16840, 0x000088D2 }, /* GL_MATRIX18_ARB */ - { 16856, 0x000088D3 }, /* GL_MATRIX19_ARB */ - { 16872, 0x000088C1 }, /* GL_MATRIX1_ARB */ - { 16887, 0x00008631 }, /* GL_MATRIX1_NV */ - { 16901, 0x000088D4 }, /* GL_MATRIX20_ARB */ - { 16917, 0x000088D5 }, /* GL_MATRIX21_ARB */ - { 16933, 0x000088D6 }, /* GL_MATRIX22_ARB */ - { 16949, 0x000088D7 }, /* GL_MATRIX23_ARB */ - { 16965, 0x000088D8 }, /* GL_MATRIX24_ARB */ - { 16981, 0x000088D9 }, /* GL_MATRIX25_ARB */ - { 16997, 0x000088DA }, /* GL_MATRIX26_ARB */ - { 17013, 0x000088DB }, /* GL_MATRIX27_ARB */ - { 17029, 0x000088DC }, /* GL_MATRIX28_ARB */ - { 17045, 0x000088DD }, /* GL_MATRIX29_ARB */ - { 17061, 0x000088C2 }, /* GL_MATRIX2_ARB */ - { 17076, 0x00008632 }, /* GL_MATRIX2_NV */ - { 17090, 0x000088DE }, /* GL_MATRIX30_ARB */ - { 17106, 0x000088DF }, /* GL_MATRIX31_ARB */ - { 17122, 0x000088C3 }, /* GL_MATRIX3_ARB */ - { 17137, 0x00008633 }, /* GL_MATRIX3_NV */ - { 17151, 0x000088C4 }, /* GL_MATRIX4_ARB */ - { 17166, 0x00008634 }, /* GL_MATRIX4_NV */ - { 17180, 0x000088C5 }, /* GL_MATRIX5_ARB */ - { 17195, 0x00008635 }, /* GL_MATRIX5_NV */ - { 17209, 0x000088C6 }, /* GL_MATRIX6_ARB */ - { 17224, 0x00008636 }, /* GL_MATRIX6_NV */ - { 17238, 0x000088C7 }, /* GL_MATRIX7_ARB */ - { 17253, 0x00008637 }, /* GL_MATRIX7_NV */ - { 17267, 0x000088C8 }, /* GL_MATRIX8_ARB */ - { 17282, 0x000088C9 }, /* GL_MATRIX9_ARB */ - { 17297, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ - { 17323, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - { 17357, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - { 17388, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - { 17421, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - { 17452, 0x00000BA0 }, /* GL_MATRIX_MODE */ - { 17467, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ - { 17489, 0x00008008 }, /* GL_MAX */ - { 17496, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ - { 17519, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - { 17551, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ - { 17577, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - { 17610, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - { 17636, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 17670, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ - { 17689, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - { 17718, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - { 17750, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 17786, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - { 17822, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ - { 17862, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ - { 17888, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ - { 17918, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ - { 17943, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ - { 17972, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - { 18001, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ - { 18034, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ - { 18054, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ - { 18078, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ - { 18102, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ - { 18126, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ - { 18151, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ - { 18169, 0x00008008 }, /* GL_MAX_EXT */ - { 18180, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - { 18215, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ - { 18254, 0x00000D31 }, /* GL_MAX_LIGHTS */ - { 18268, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ - { 18288, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - { 18326, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - { 18355, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ - { 18379, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ - { 18407, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ - { 18430, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 18467, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 18503, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - { 18530, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - { 18559, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - { 18593, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - { 18629, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - { 18656, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - { 18688, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - { 18724, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - { 18753, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - { 18782, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ - { 18810, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - { 18848, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 18892, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 18935, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 18969, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 19008, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 19045, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 19083, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 19126, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 19169, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - { 19199, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - { 19230, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 19266, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 19302, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ - { 19332, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - { 19366, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ - { 19399, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - { 19428, 0x00008D57 }, /* GL_MAX_SAMPLES */ - { 19443, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - { 19470, 0x00008504 }, /* GL_MAX_SHININESS_NV */ - { 19490, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ - { 19514, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ - { 19536, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ - { 19562, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - { 19589, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ - { 19620, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ - { 19644, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - { 19678, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ - { 19698, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ - { 19725, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ - { 19746, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ - { 19771, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ - { 19796, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ - { 19831, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ - { 19853, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ - { 19879, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ - { 19901, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ - { 19927, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - { 19961, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ - { 19999, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - { 20032, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ - { 20069, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ - { 20093, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ - { 20114, 0x00008007 }, /* GL_MIN */ - { 20121, 0x0000802E }, /* GL_MINMAX */ - { 20131, 0x0000802E }, /* GL_MINMAX_EXT */ - { 20145, 0x0000802F }, /* GL_MINMAX_FORMAT */ - { 20162, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ - { 20183, 0x00008030 }, /* GL_MINMAX_SINK */ - { 20198, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ - { 20217, 0x00008007 }, /* GL_MIN_EXT */ - { 20228, 0x00008370 }, /* GL_MIRRORED_REPEAT */ - { 20247, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ - { 20270, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ - { 20293, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ - { 20313, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ - { 20333, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - { 20363, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ - { 20391, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - { 20419, 0x00001700 }, /* GL_MODELVIEW */ - { 20432, 0x00001700 }, /* GL_MODELVIEW0_ARB */ - { 20450, 0x0000872A }, /* GL_MODELVIEW10_ARB */ - { 20469, 0x0000872B }, /* GL_MODELVIEW11_ARB */ - { 20488, 0x0000872C }, /* GL_MODELVIEW12_ARB */ - { 20507, 0x0000872D }, /* GL_MODELVIEW13_ARB */ - { 20526, 0x0000872E }, /* GL_MODELVIEW14_ARB */ - { 20545, 0x0000872F }, /* GL_MODELVIEW15_ARB */ - { 20564, 0x00008730 }, /* GL_MODELVIEW16_ARB */ - { 20583, 0x00008731 }, /* GL_MODELVIEW17_ARB */ - { 20602, 0x00008732 }, /* GL_MODELVIEW18_ARB */ - { 20621, 0x00008733 }, /* GL_MODELVIEW19_ARB */ - { 20640, 0x0000850A }, /* GL_MODELVIEW1_ARB */ - { 20658, 0x00008734 }, /* GL_MODELVIEW20_ARB */ - { 20677, 0x00008735 }, /* GL_MODELVIEW21_ARB */ - { 20696, 0x00008736 }, /* GL_MODELVIEW22_ARB */ - { 20715, 0x00008737 }, /* GL_MODELVIEW23_ARB */ - { 20734, 0x00008738 }, /* GL_MODELVIEW24_ARB */ - { 20753, 0x00008739 }, /* GL_MODELVIEW25_ARB */ - { 20772, 0x0000873A }, /* GL_MODELVIEW26_ARB */ - { 20791, 0x0000873B }, /* GL_MODELVIEW27_ARB */ - { 20810, 0x0000873C }, /* GL_MODELVIEW28_ARB */ - { 20829, 0x0000873D }, /* GL_MODELVIEW29_ARB */ - { 20848, 0x00008722 }, /* GL_MODELVIEW2_ARB */ - { 20866, 0x0000873E }, /* GL_MODELVIEW30_ARB */ - { 20885, 0x0000873F }, /* GL_MODELVIEW31_ARB */ - { 20904, 0x00008723 }, /* GL_MODELVIEW3_ARB */ - { 20922, 0x00008724 }, /* GL_MODELVIEW4_ARB */ - { 20940, 0x00008725 }, /* GL_MODELVIEW5_ARB */ - { 20958, 0x00008726 }, /* GL_MODELVIEW6_ARB */ - { 20976, 0x00008727 }, /* GL_MODELVIEW7_ARB */ - { 20994, 0x00008728 }, /* GL_MODELVIEW8_ARB */ - { 21012, 0x00008729 }, /* GL_MODELVIEW9_ARB */ - { 21030, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ - { 21050, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ - { 21077, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ - { 21102, 0x00002100 }, /* GL_MODULATE */ - { 21114, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ - { 21134, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ - { 21161, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ - { 21186, 0x00000103 }, /* GL_MULT */ - { 21194, 0x0000809D }, /* GL_MULTISAMPLE */ - { 21209, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ - { 21229, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ - { 21248, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ - { 21267, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ - { 21291, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ - { 21314, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - { 21344, 0x00002A25 }, /* GL_N3F_V3F */ - { 21355, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ - { 21375, 0x0000150E }, /* GL_NAND */ - { 21383, 0x00002600 }, /* GL_NEAREST */ - { 21394, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - { 21425, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - { 21457, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ - { 21482, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ - { 21508, 0x00000200 }, /* GL_NEVER */ - { 21517, 0x00001102 }, /* GL_NICEST */ - { 21527, 0x00000000 }, /* GL_NONE */ - { 21535, 0x00001505 }, /* GL_NOOP */ - { 21543, 0x00001508 }, /* GL_NOR */ - { 21550, 0x00000BA1 }, /* GL_NORMALIZE */ - { 21563, 0x00008075 }, /* GL_NORMAL_ARRAY */ - { 21579, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - { 21610, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ - { 21645, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ - { 21669, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ - { 21692, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ - { 21713, 0x00008511 }, /* GL_NORMAL_MAP */ - { 21727, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ - { 21745, 0x00008511 }, /* GL_NORMAL_MAP_NV */ - { 21762, 0x00000205 }, /* GL_NOTEQUAL */ - { 21774, 0x00000000 }, /* GL_NO_ERROR */ - { 21786, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - { 21820, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ - { 21858, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ - { 21890, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ - { 21932, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ - { 21962, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ - { 22002, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ - { 22033, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ - { 22062, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ - { 22090, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ - { 22120, 0x00002401 }, /* GL_OBJECT_LINEAR */ - { 22137, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ - { 22163, 0x00002501 }, /* GL_OBJECT_PLANE */ - { 22179, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ - { 22214, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ - { 22236, 0x00009112 }, /* GL_OBJECT_TYPE */ - { 22251, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ - { 22270, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ - { 22300, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ - { 22321, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ - { 22349, 0x00000001 }, /* GL_ONE */ - { 22356, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - { 22384, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ - { 22416, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ - { 22444, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ - { 22476, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ - { 22499, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ - { 22522, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ - { 22545, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ - { 22568, 0x00008598 }, /* GL_OPERAND0_ALPHA */ - { 22586, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ - { 22608, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ - { 22630, 0x00008590 }, /* GL_OPERAND0_RGB */ - { 22646, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ - { 22666, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ - { 22686, 0x00008599 }, /* GL_OPERAND1_ALPHA */ - { 22704, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ - { 22726, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ - { 22748, 0x00008591 }, /* GL_OPERAND1_RGB */ - { 22764, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ - { 22784, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ - { 22804, 0x0000859A }, /* GL_OPERAND2_ALPHA */ - { 22822, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ - { 22844, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ - { 22866, 0x00008592 }, /* GL_OPERAND2_RGB */ - { 22882, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ - { 22902, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ - { 22922, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ - { 22943, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ - { 22962, 0x00001507 }, /* GL_OR */ - { 22968, 0x00000A01 }, /* GL_ORDER */ - { 22977, 0x0000150D }, /* GL_OR_INVERTED */ - { 22992, 0x0000150B }, /* GL_OR_REVERSE */ - { 23006, 0x00000505 }, /* GL_OUT_OF_MEMORY */ - { 23023, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ - { 23041, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ - { 23062, 0x00008758 }, /* GL_PACK_INVERT_MESA */ - { 23082, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ - { 23100, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ - { 23119, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ - { 23139, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ - { 23159, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ - { 23177, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ - { 23196, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ - { 23221, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ - { 23245, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ - { 23266, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ - { 23288, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ - { 23310, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ - { 23335, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ - { 23359, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ - { 23380, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ - { 23402, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ - { 23424, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ - { 23446, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ - { 23477, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ - { 23497, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - { 23522, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ - { 23542, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - { 23567, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ - { 23587, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - { 23612, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ - { 23632, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - { 23657, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ - { 23677, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - { 23702, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ - { 23722, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - { 23747, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ - { 23767, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - { 23792, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ - { 23812, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - { 23837, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ - { 23857, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - { 23882, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ - { 23902, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - { 23927, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ - { 23945, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ - { 23966, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ - { 23995, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ - { 24028, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ - { 24053, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ - { 24076, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - { 24107, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ - { 24142, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ - { 24169, 0x00001B00 }, /* GL_POINT */ - { 24178, 0x00000000 }, /* GL_POINTS */ - { 24188, 0x00000002 }, /* GL_POINT_BIT */ - { 24201, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ - { 24231, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ - { 24265, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ - { 24299, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ - { 24334, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ - { 24363, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ - { 24396, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ - { 24429, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ - { 24463, 0x00000B11 }, /* GL_POINT_SIZE */ - { 24477, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ - { 24503, 0x00008127 }, /* GL_POINT_SIZE_MAX */ - { 24521, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ - { 24543, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ - { 24565, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ - { 24588, 0x00008126 }, /* GL_POINT_SIZE_MIN */ - { 24606, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ - { 24628, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ - { 24650, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ - { 24673, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ - { 24693, 0x00000B10 }, /* GL_POINT_SMOOTH */ - { 24709, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ - { 24730, 0x00008861 }, /* GL_POINT_SPRITE */ - { 24746, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ - { 24766, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ - { 24795, 0x00008861 }, /* GL_POINT_SPRITE_NV */ - { 24814, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ - { 24840, 0x00000701 }, /* GL_POINT_TOKEN */ - { 24855, 0x00000009 }, /* GL_POLYGON */ - { 24866, 0x00000008 }, /* GL_POLYGON_BIT */ - { 24881, 0x00000B40 }, /* GL_POLYGON_MODE */ - { 24897, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ - { 24920, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ - { 24945, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ - { 24968, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ - { 24991, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ - { 25015, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ - { 25039, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ - { 25057, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ - { 25080, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ - { 25099, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ - { 25122, 0x00000703 }, /* GL_POLYGON_TOKEN */ - { 25139, 0x00001203 }, /* GL_POSITION */ - { 25151, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - { 25183, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ - { 25219, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - { 25252, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ - { 25289, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - { 25320, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ - { 25355, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - { 25387, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ - { 25423, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - { 25456, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - { 25488, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ - { 25524, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - { 25557, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ - { 25594, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - { 25624, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ - { 25658, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - { 25689, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ - { 25724, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - { 25755, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ - { 25790, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - { 25822, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ - { 25858, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - { 25888, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ - { 25922, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - { 25953, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ - { 25988, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - { 26020, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - { 26051, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ - { 26086, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - { 26118, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ - { 26154, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ - { 26183, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ - { 26216, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ - { 26246, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ - { 26280, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - { 26319, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - { 26352, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - { 26392, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - { 26426, 0x00008578 }, /* GL_PREVIOUS */ - { 26438, 0x00008578 }, /* GL_PREVIOUS_ARB */ - { 26454, 0x00008578 }, /* GL_PREVIOUS_EXT */ - { 26470, 0x00008577 }, /* GL_PRIMARY_COLOR */ - { 26487, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ - { 26508, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ - { 26529, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 26562, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 26594, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ - { 26617, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ - { 26640, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ - { 26670, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ - { 26699, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ - { 26727, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ - { 26749, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - { 26777, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - { 26805, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ - { 26827, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ - { 26848, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 26888, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 26927, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 26957, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 26992, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 27025, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 27059, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 27098, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 27137, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ - { 27159, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ - { 27185, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ - { 27209, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ - { 27232, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ - { 27254, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ - { 27275, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ - { 27296, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ - { 27323, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 27355, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 27387, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - { 27422, 0x00001701 }, /* GL_PROJECTION */ - { 27436, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ - { 27457, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ - { 27483, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ - { 27507, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ - { 27528, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ - { 27547, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ - { 27570, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - { 27609, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - { 27647, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ - { 27667, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - { 27697, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ - { 27721, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ - { 27741, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - { 27771, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ - { 27795, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ - { 27815, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - { 27848, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ - { 27874, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ - { 27904, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - { 27935, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ - { 27965, 0x00002003 }, /* GL_Q */ - { 27970, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ - { 27995, 0x00000007 }, /* GL_QUADS */ - { 28004, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ - { 28052, 0x00008614 }, /* GL_QUAD_MESH_SUN */ - { 28069, 0x00000008 }, /* GL_QUAD_STRIP */ - { 28083, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 28105, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 28131, 0x00008866 }, /* GL_QUERY_RESULT */ - { 28147, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 28167, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 28193, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 28223, 0x00002002 }, /* GL_R */ - { 28228, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 28240, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 28273, 0x00000C02 }, /* GL_READ_BUFFER */ - { 28288, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ - { 28308, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 28340, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 28364, 0x000088B8 }, /* GL_READ_ONLY */ - { 28377, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 28394, 0x000088BA }, /* GL_READ_WRITE */ - { 28408, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 28426, 0x00001903 }, /* GL_RED */ - { 28433, 0x00008016 }, /* GL_REDUCE */ - { 28443, 0x00008016 }, /* GL_REDUCE_EXT */ - { 28457, 0x00000D15 }, /* GL_RED_BIAS */ - { 28469, 0x00000D52 }, /* GL_RED_BITS */ - { 28481, 0x00000D14 }, /* GL_RED_SCALE */ - { 28494, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 28512, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 28534, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 28555, 0x00001C00 }, /* GL_RENDER */ - { 28565, 0x00008D41 }, /* GL_RENDERBUFFER */ - { 28581, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ - { 28608, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 28636, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ - { 28662, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ - { 28689, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 28709, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ - { 28736, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ - { 28759, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 28786, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - { 28818, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 28854, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ - { 28879, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ - { 28903, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ - { 28932, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ - { 28954, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 28980, 0x00001F01 }, /* GL_RENDERER */ - { 28992, 0x00000C40 }, /* GL_RENDER_MODE */ - { 29007, 0x00002901 }, /* GL_REPEAT */ - { 29017, 0x00001E01 }, /* GL_REPLACE */ - { 29028, 0x00008062 }, /* GL_REPLACE_EXT */ - { 29043, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 29066, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 29084, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 29106, 0x00000102 }, /* GL_RETURN */ - { 29116, 0x00001907 }, /* GL_RGB */ - { 29123, 0x00008052 }, /* GL_RGB10 */ - { 29132, 0x00008059 }, /* GL_RGB10_A2 */ - { 29144, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 29160, 0x00008052 }, /* GL_RGB10_EXT */ - { 29173, 0x00008053 }, /* GL_RGB12 */ - { 29182, 0x00008053 }, /* GL_RGB12_EXT */ - { 29195, 0x00008054 }, /* GL_RGB16 */ - { 29204, 0x00008054 }, /* GL_RGB16_EXT */ - { 29217, 0x0000804E }, /* GL_RGB2_EXT */ - { 29229, 0x0000804F }, /* GL_RGB4 */ - { 29237, 0x0000804F }, /* GL_RGB4_EXT */ - { 29249, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 29262, 0x00008050 }, /* GL_RGB5 */ - { 29270, 0x00008057 }, /* GL_RGB5_A1 */ - { 29281, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 29296, 0x00008050 }, /* GL_RGB5_EXT */ - { 29308, 0x00008051 }, /* GL_RGB8 */ - { 29316, 0x00008051 }, /* GL_RGB8_EXT */ - { 29328, 0x00001908 }, /* GL_RGBA */ - { 29336, 0x0000805A }, /* GL_RGBA12 */ - { 29346, 0x0000805A }, /* GL_RGBA12_EXT */ - { 29360, 0x0000805B }, /* GL_RGBA16 */ - { 29370, 0x0000805B }, /* GL_RGBA16_EXT */ - { 29384, 0x00008055 }, /* GL_RGBA2 */ - { 29393, 0x00008055 }, /* GL_RGBA2_EXT */ - { 29406, 0x00008056 }, /* GL_RGBA4 */ - { 29415, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 29434, 0x00008056 }, /* GL_RGBA4_EXT */ - { 29447, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 29461, 0x00008058 }, /* GL_RGBA8 */ - { 29470, 0x00008058 }, /* GL_RGBA8_EXT */ - { 29483, 0x00008F97 }, /* GL_RGBA8_SNORM */ - { 29498, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 29516, 0x00000C31 }, /* GL_RGBA_MODE */ - { 29529, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 29542, 0x00008F93 }, /* GL_RGBA_SNORM */ - { 29556, 0x000083A0 }, /* GL_RGB_S3TC */ - { 29568, 0x00008573 }, /* GL_RGB_SCALE */ - { 29581, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 29598, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 29615, 0x00000407 }, /* GL_RIGHT */ - { 29624, 0x00002000 }, /* GL_S */ - { 29629, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 29643, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 29664, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 29678, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 29699, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 29713, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 29729, 0x000080A9 }, /* GL_SAMPLES */ - { 29740, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 29756, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 29771, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 29789, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 29811, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 29839, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 29871, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 29894, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 29921, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 29939, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 29962, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 29984, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 30003, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 30026, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 30052, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 30082, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 30107, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 30136, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 30151, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 30166, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 30182, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 30207, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 30247, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 30291, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 30324, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 30354, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 30386, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 30416, 0x00001C02 }, /* GL_SELECT */ - { 30426, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 30454, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 30479, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 30495, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 30522, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 30553, 0x0000150F }, /* GL_SET */ - { 30560, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 30581, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 30605, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 30620, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 30635, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 30663, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 30686, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 30716, 0x00001601 }, /* GL_SHININESS */ - { 30729, 0x00001402 }, /* GL_SHORT */ - { 30738, 0x00009119 }, /* GL_SIGNALED */ - { 30750, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ - { 30771, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 30787, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 30807, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 30826, 0x00008C46 }, /* GL_SLUMINANCE */ - { 30840, 0x00008C47 }, /* GL_SLUMINANCE8 */ - { 30855, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ - { 30877, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ - { 30897, 0x00001D01 }, /* GL_SMOOTH */ - { 30907, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 30940, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 30967, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 31000, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 31027, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 31044, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 31065, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 31086, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 31101, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 31120, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 31139, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 31156, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 31177, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 31198, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 31213, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 31232, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 31251, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 31268, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 31289, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 31310, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 31325, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 31344, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 31363, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 31383, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 31401, 0x00001202 }, /* GL_SPECULAR */ - { 31413, 0x00002402 }, /* GL_SPHERE_MAP */ - { 31427, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 31442, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 31460, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 31477, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 31491, 0x00008580 }, /* GL_SRC0_RGB */ - { 31503, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 31517, 0x00008581 }, /* GL_SRC1_RGB */ - { 31529, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 31543, 0x00008582 }, /* GL_SRC2_RGB */ - { 31555, 0x00000302 }, /* GL_SRC_ALPHA */ - { 31568, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 31590, 0x00000300 }, /* GL_SRC_COLOR */ - { 31603, 0x00008C40 }, /* GL_SRGB */ - { 31611, 0x00008C41 }, /* GL_SRGB8 */ - { 31620, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ - { 31636, 0x00008C42 }, /* GL_SRGB_ALPHA */ - { 31650, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 31668, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 31687, 0x000088E6 }, /* GL_STATIC_COPY */ - { 31702, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 31721, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 31736, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 31755, 0x000088E5 }, /* GL_STATIC_READ */ - { 31770, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 31789, 0x00001802 }, /* GL_STENCIL */ - { 31800, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ - { 31822, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 31848, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 31869, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 31894, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 31915, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 31940, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 31972, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 32008, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 32040, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 32076, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 32096, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 32123, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 32149, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 32165, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 32187, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 32210, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 32226, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 32242, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 32259, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 32282, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 32304, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 32326, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 32348, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 32369, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 32396, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 32423, 0x00000B97 }, /* GL_STENCIL_REF */ - { 32438, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 32454, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 32483, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 32505, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 32526, 0x00000C33 }, /* GL_STEREO */ - { 32536, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ - { 32560, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ - { 32585, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ - { 32609, 0x000088E2 }, /* GL_STREAM_COPY */ - { 32624, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 32643, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 32658, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 32677, 0x000088E1 }, /* GL_STREAM_READ */ - { 32692, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 32711, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 32728, 0x000084E7 }, /* GL_SUBTRACT */ - { 32740, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 32756, 0x00009113 }, /* GL_SYNC_CONDITION */ - { 32774, 0x00009116 }, /* GL_SYNC_FENCE */ - { 32788, 0x00009115 }, /* GL_SYNC_FLAGS */ - { 32802, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ - { 32829, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - { 32859, 0x00009114 }, /* GL_SYNC_STATUS */ - { 32874, 0x00002001 }, /* GL_T */ - { 32879, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 32894, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 32913, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 32929, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 32944, 0x00002A27 }, /* GL_T2F_V3F */ - { 32955, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 32974, 0x00002A28 }, /* GL_T4F_V4F */ - { 32985, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 33008, 0x00001702 }, /* GL_TEXTURE */ - { 33019, 0x000084C0 }, /* GL_TEXTURE0 */ - { 33031, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 33047, 0x000084C1 }, /* GL_TEXTURE1 */ - { 33059, 0x000084CA }, /* GL_TEXTURE10 */ - { 33072, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 33089, 0x000084CB }, /* GL_TEXTURE11 */ - { 33102, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 33119, 0x000084CC }, /* GL_TEXTURE12 */ - { 33132, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 33149, 0x000084CD }, /* GL_TEXTURE13 */ - { 33162, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 33179, 0x000084CE }, /* GL_TEXTURE14 */ - { 33192, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 33209, 0x000084CF }, /* GL_TEXTURE15 */ - { 33222, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 33239, 0x000084D0 }, /* GL_TEXTURE16 */ - { 33252, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 33269, 0x000084D1 }, /* GL_TEXTURE17 */ - { 33282, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 33299, 0x000084D2 }, /* GL_TEXTURE18 */ - { 33312, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 33329, 0x000084D3 }, /* GL_TEXTURE19 */ - { 33342, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 33359, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 33375, 0x000084C2 }, /* GL_TEXTURE2 */ - { 33387, 0x000084D4 }, /* GL_TEXTURE20 */ - { 33400, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 33417, 0x000084D5 }, /* GL_TEXTURE21 */ - { 33430, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 33447, 0x000084D6 }, /* GL_TEXTURE22 */ - { 33460, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 33477, 0x000084D7 }, /* GL_TEXTURE23 */ - { 33490, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 33507, 0x000084D8 }, /* GL_TEXTURE24 */ - { 33520, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 33537, 0x000084D9 }, /* GL_TEXTURE25 */ - { 33550, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 33567, 0x000084DA }, /* GL_TEXTURE26 */ - { 33580, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 33597, 0x000084DB }, /* GL_TEXTURE27 */ - { 33610, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 33627, 0x000084DC }, /* GL_TEXTURE28 */ - { 33640, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 33657, 0x000084DD }, /* GL_TEXTURE29 */ - { 33670, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 33687, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 33703, 0x000084C3 }, /* GL_TEXTURE3 */ - { 33715, 0x000084DE }, /* GL_TEXTURE30 */ - { 33728, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 33745, 0x000084DF }, /* GL_TEXTURE31 */ - { 33758, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 33775, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 33791, 0x000084C4 }, /* GL_TEXTURE4 */ - { 33803, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 33819, 0x000084C5 }, /* GL_TEXTURE5 */ - { 33831, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 33847, 0x000084C6 }, /* GL_TEXTURE6 */ - { 33859, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 33875, 0x000084C7 }, /* GL_TEXTURE7 */ - { 33887, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 33903, 0x000084C8 }, /* GL_TEXTURE8 */ - { 33915, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 33931, 0x000084C9 }, /* GL_TEXTURE9 */ - { 33943, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 33959, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 33973, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 33997, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 34011, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 34035, 0x0000806F }, /* GL_TEXTURE_3D */ - { 34049, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 34071, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 34097, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 34119, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 34141, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 34173, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 34195, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 34227, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 34249, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 34277, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 34309, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 34342, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 34374, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 34389, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 34410, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 34435, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 34453, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 34477, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 34508, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 34538, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 34568, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 34603, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 34634, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 34672, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 34699, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 34731, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 34765, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 34789, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 34817, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 34841, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 34869, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 34902, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 34926, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 34948, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 34970, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 34996, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 35030, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 35063, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 35100, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 35128, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 35160, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 35183, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 35221, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 35263, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 35294, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 35322, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 35352, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 35380, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 35400, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 35424, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 35455, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 35490, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 35521, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 35556, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 35587, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 35622, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 35653, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 35688, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 35719, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 35754, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 35785, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 35820, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - { 35849, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 35866, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 35888, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 35914, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 35929, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 35950, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 35970, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 35996, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 36016, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 36033, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 36050, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 36067, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 36084, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 36109, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 36131, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 36157, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 36175, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 36201, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 36227, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 36257, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 36284, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 36309, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 36329, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 36353, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 36380, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 36407, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 36434, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 36460, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 36490, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 36512, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 36530, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 36560, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 36588, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 36616, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 36644, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 36665, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 36684, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 36706, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 36725, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 36745, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - { 36775, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - { 36806, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 36831, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 36855, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 36875, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 36899, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 36919, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 36942, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ - { 36966, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - { 36996, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 37021, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 37055, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 37072, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 37090, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 37108, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 37126, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ - { 37145, 0xFFFFFFFFFFFFFFFF }, /* GL_TIMEOUT_IGNORED */ - { 37164, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 37184, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 37203, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 37232, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 37249, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 37275, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 37305, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 37337, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 37367, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 37401, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 37417, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 37448, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 37483, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 37511, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 37543, 0x00000004 }, /* GL_TRIANGLES */ - { 37556, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 37572, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 37593, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 37611, 0x00000001 }, /* GL_TRUE */ - { 37619, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 37639, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 37662, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 37682, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 37703, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 37725, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 37747, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 37767, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 37788, 0x00009118 }, /* GL_UNSIGNALED */ - { 37802, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 37819, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 37846, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 37869, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 37885, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 37912, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 37933, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 37957, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 37988, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 38012, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 38040, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 38063, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 38081, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 38111, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 38137, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 38167, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 38193, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 38217, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 38245, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 38273, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 38300, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 38332, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 38363, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 38377, 0x00002A20 }, /* GL_V2F */ - { 38384, 0x00002A21 }, /* GL_V3F */ - { 38391, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 38410, 0x00001F00 }, /* GL_VENDOR */ - { 38420, 0x00001F02 }, /* GL_VERSION */ - { 38431, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 38447, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ - { 38471, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 38501, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 38532, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 38567, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 38591, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 38612, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 38635, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 38656, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 38683, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 38711, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 38739, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 38767, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 38795, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 38823, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 38851, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 38878, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 38905, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 38932, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 38959, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 38986, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 39013, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 39040, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 39067, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 39094, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 39132, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 39174, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 39205, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 39240, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 39274, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 39312, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 39343, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 39378, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 39406, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 39438, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 39468, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 39502, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 39530, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 39562, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 39582, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 39604, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 39633, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 39654, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 39683, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 39716, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 39748, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 39775, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 39806, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 39836, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 39853, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 39874, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 39901, 0x00000BA2 }, /* GL_VIEWPORT */ - { 39913, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 39929, 0x0000911D }, /* GL_WAIT_FAILED */ - { 39944, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 39964, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 39995, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 40030, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 40058, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 40083, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 40110, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 40135, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 40159, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 40178, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 40192, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 40210, 0x00001506 }, /* GL_XOR */ - { 40217, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 40236, 0x00008757 }, /* GL_YCBCR_MESA */ - { 40250, 0x00000000 }, /* GL_ZERO */ - { 40258, 0x00000D16 }, /* GL_ZOOM_X */ - { 40268, 0x00000D17 }, /* GL_ZOOM_Y */ + { 7190, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */ + { 7214, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ + { 7234, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ + { 7258, 0x00000D1F }, /* GL_DEPTH_BIAS */ + { 7272, 0x00000D56 }, /* GL_DEPTH_BITS */ + { 7286, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ + { 7306, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ + { 7331, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ + { 7351, 0x0000864F }, /* GL_DEPTH_CLAMP */ + { 7366, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ + { 7384, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ + { 7405, 0x00001902 }, /* GL_DEPTH_COMPONENT */ + { 7424, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ + { 7445, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ + { 7470, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ + { 7496, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ + { 7517, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ + { 7542, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ + { 7568, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ + { 7589, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ + { 7614, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ + { 7640, 0x00000B74 }, /* GL_DEPTH_FUNC */ + { 7654, 0x00000B70 }, /* GL_DEPTH_RANGE */ + { 7669, 0x00000D1E }, /* GL_DEPTH_SCALE */ + { 7684, 0x000084F9 }, /* GL_DEPTH_STENCIL */ + { 7701, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ + { 7729, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */ + { 7750, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ + { 7770, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + { 7798, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + { 7826, 0x00000B71 }, /* GL_DEPTH_TEST */ + { 7840, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ + { 7862, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ + { 7888, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ + { 7907, 0x00001201 }, /* GL_DIFFUSE */ + { 7918, 0x00000BD0 }, /* GL_DITHER */ + { 7928, 0x00000A02 }, /* GL_DOMAIN */ + { 7938, 0x00001100 }, /* GL_DONT_CARE */ + { 7951, 0x000086AE }, /* GL_DOT3_RGB */ + { 7963, 0x000086AF }, /* GL_DOT3_RGBA */ + { 7976, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ + { 7993, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ + { 8010, 0x000086AE }, /* GL_DOT3_RGB_ARB */ + { 8026, 0x00008740 }, /* GL_DOT3_RGB_EXT */ + { 8042, 0x0000140A }, /* GL_DOUBLE */ + { 8052, 0x00000C32 }, /* GL_DOUBLEBUFFER */ + { 8068, 0x00000C01 }, /* GL_DRAW_BUFFER */ + { 8083, 0x00008825 }, /* GL_DRAW_BUFFER0 */ + { 8099, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ + { 8119, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ + { 8139, 0x00008826 }, /* GL_DRAW_BUFFER1 */ + { 8155, 0x0000882F }, /* GL_DRAW_BUFFER10 */ + { 8172, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ + { 8193, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ + { 8214, 0x00008830 }, /* GL_DRAW_BUFFER11 */ + { 8231, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ + { 8252, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ + { 8273, 0x00008831 }, /* GL_DRAW_BUFFER12 */ + { 8290, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ + { 8311, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ + { 8332, 0x00008832 }, /* GL_DRAW_BUFFER13 */ + { 8349, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ + { 8370, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ + { 8391, 0x00008833 }, /* GL_DRAW_BUFFER14 */ + { 8408, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ + { 8429, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ + { 8450, 0x00008834 }, /* GL_DRAW_BUFFER15 */ + { 8467, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ + { 8488, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ + { 8509, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ + { 8529, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ + { 8549, 0x00008827 }, /* GL_DRAW_BUFFER2 */ + { 8565, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ + { 8585, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ + { 8605, 0x00008828 }, /* GL_DRAW_BUFFER3 */ + { 8621, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ + { 8641, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ + { 8661, 0x00008829 }, /* GL_DRAW_BUFFER4 */ + { 8677, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ + { 8697, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ + { 8717, 0x0000882A }, /* GL_DRAW_BUFFER5 */ + { 8733, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ + { 8753, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ + { 8773, 0x0000882B }, /* GL_DRAW_BUFFER6 */ + { 8789, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ + { 8809, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ + { 8829, 0x0000882C }, /* GL_DRAW_BUFFER7 */ + { 8845, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ + { 8865, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ + { 8885, 0x0000882D }, /* GL_DRAW_BUFFER8 */ + { 8901, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ + { 8921, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ + { 8941, 0x0000882E }, /* GL_DRAW_BUFFER9 */ + { 8957, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ + { 8977, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ + { 8997, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ + { 9017, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */ + { 9045, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ + { 9077, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ + { 9101, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ + { 9121, 0x00000304 }, /* GL_DST_ALPHA */ + { 9134, 0x00000306 }, /* GL_DST_COLOR */ + { 9147, 0x0000877A }, /* GL_DU8DV8_ATI */ + { 9161, 0x00008779 }, /* GL_DUDV_ATI */ + { 9173, 0x000088EA }, /* GL_DYNAMIC_COPY */ + { 9189, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ + { 9209, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ + { 9225, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ + { 9245, 0x000088E9 }, /* GL_DYNAMIC_READ */ + { 9261, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ + { 9281, 0x00000B43 }, /* GL_EDGE_FLAG */ + { 9294, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ + { 9313, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + { 9347, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ + { 9385, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ + { 9412, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + { 9438, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ + { 9462, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + { 9494, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ + { 9530, 0x00001600 }, /* GL_EMISSION */ + { 9542, 0x00002000 }, /* GL_ENABLE_BIT */ + { 9556, 0x00000202 }, /* GL_EQUAL */ + { 9565, 0x00001509 }, /* GL_EQUIV */ + { 9574, 0x00010000 }, /* GL_EVAL_BIT */ + { 9586, 0x00000800 }, /* GL_EXP */ + { 9593, 0x00000801 }, /* GL_EXP2 */ + { 9601, 0x00001F03 }, /* GL_EXTENSIONS */ + { 9615, 0x00002400 }, /* GL_EYE_LINEAR */ + { 9629, 0x00002502 }, /* GL_EYE_PLANE */ + { 9642, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ + { 9667, 0x0000855B }, /* GL_EYE_RADIAL_NV */ + { 9684, 0x00000000 }, /* GL_FALSE */ + { 9693, 0x00001101 }, /* GL_FASTEST */ + { 9704, 0x00001C01 }, /* GL_FEEDBACK */ + { 9716, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ + { 9743, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ + { 9767, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ + { 9791, 0x00001B02 }, /* GL_FILL */ + { 9799, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */ + { 9826, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ + { 9857, 0x00001D00 }, /* GL_FLAT */ + { 9865, 0x00001406 }, /* GL_FLOAT */ + { 9874, 0x00008B5A }, /* GL_FLOAT_MAT2 */ + { 9888, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ + { 9906, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ + { 9922, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ + { 9938, 0x00008B5B }, /* GL_FLOAT_MAT3 */ + { 9952, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ + { 9970, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ + { 9986, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ + { 10002, 0x00008B5C }, /* GL_FLOAT_MAT4 */ + { 10016, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ + { 10034, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ + { 10050, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ + { 10066, 0x00008B50 }, /* GL_FLOAT_VEC2 */ + { 10080, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ + { 10098, 0x00008B51 }, /* GL_FLOAT_VEC3 */ + { 10112, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ + { 10130, 0x00008B52 }, /* GL_FLOAT_VEC4 */ + { 10144, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ + { 10162, 0x00000B60 }, /* GL_FOG */ + { 10169, 0x00000080 }, /* GL_FOG_BIT */ + { 10180, 0x00000B66 }, /* GL_FOG_COLOR */ + { 10193, 0x00008451 }, /* GL_FOG_COORD */ + { 10206, 0x00008451 }, /* GL_FOG_COORDINATE */ + { 10224, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ + { 10248, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + { 10287, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ + { 10330, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + { 10362, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + { 10393, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + { 10422, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ + { 10447, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ + { 10466, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ + { 10500, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ + { 10527, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ + { 10553, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ + { 10577, 0x00008450 }, /* GL_FOG_COORD_SRC */ + { 10594, 0x00000B62 }, /* GL_FOG_DENSITY */ + { 10609, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ + { 10633, 0x00000B64 }, /* GL_FOG_END */ + { 10644, 0x00000C54 }, /* GL_FOG_HINT */ + { 10656, 0x00000B61 }, /* GL_FOG_INDEX */ + { 10669, 0x00000B65 }, /* GL_FOG_MODE */ + { 10681, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ + { 10700, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ + { 10725, 0x00000B63 }, /* GL_FOG_START */ + { 10738, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ + { 10756, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ + { 10780, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ + { 10799, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ + { 10822, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + { 10857, 0x00008D40 }, /* GL_FRAMEBUFFER */ + { 10872, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + { 10909, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + { 10945, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + { 10986, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + { 11027, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + { 11064, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + { 11101, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + { 11139, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ + { 11181, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + { 11219, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ + { 11261, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + { 11296, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + { 11335, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ + { 11384, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + { 11432, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ + { 11484, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + { 11524, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ + { 11568, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + { 11608, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ + { 11652, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */ + { 11675, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ + { 11702, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ + { 11726, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ + { 11754, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ + { 11777, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ + { 11796, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + { 11833, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ + { 11874, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + { 11915, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ + { 11953, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + { 11995, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + { 12046, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + { 12084, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + { 12129, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ + { 12178, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + { 12216, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */ + { 12258, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ + { 12296, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + { 12338, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + { 12370, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ + { 12395, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ + { 12422, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ + { 12453, 0x00000404 }, /* GL_FRONT */ + { 12462, 0x00000408 }, /* GL_FRONT_AND_BACK */ + { 12480, 0x00000B46 }, /* GL_FRONT_FACE */ + { 12494, 0x00000400 }, /* GL_FRONT_LEFT */ + { 12508, 0x00000401 }, /* GL_FRONT_RIGHT */ + { 12523, 0x00008006 }, /* GL_FUNC_ADD */ + { 12535, 0x00008006 }, /* GL_FUNC_ADD_EXT */ + { 12551, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ + { 12576, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ + { 12605, 0x0000800A }, /* GL_FUNC_SUBTRACT */ + { 12622, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ + { 12643, 0x00008191 }, /* GL_GENERATE_MIPMAP */ + { 12662, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ + { 12686, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ + { 12715, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ + { 12739, 0x00000206 }, /* GL_GEQUAL */ + { 12749, 0x00000204 }, /* GL_GREATER */ + { 12760, 0x00001904 }, /* GL_GREEN */ + { 12769, 0x00000D19 }, /* GL_GREEN_BIAS */ + { 12783, 0x00000D53 }, /* GL_GREEN_BITS */ + { 12797, 0x00000D18 }, /* GL_GREEN_SCALE */ + { 12812, 0x00008000 }, /* GL_HINT_BIT */ + { 12824, 0x00008024 }, /* GL_HISTOGRAM */ + { 12837, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ + { 12861, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ + { 12889, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ + { 12912, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ + { 12939, 0x00008024 }, /* GL_HISTOGRAM_EXT */ + { 12956, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ + { 12976, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ + { 13000, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ + { 13024, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ + { 13052, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + { 13080, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ + { 13112, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ + { 13134, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ + { 13160, 0x0000802D }, /* GL_HISTOGRAM_SINK */ + { 13178, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ + { 13200, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ + { 13219, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ + { 13242, 0x0000862A }, /* GL_IDENTITY_NV */ + { 13257, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ + { 13277, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + { 13317, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + { 13355, 0x00001E02 }, /* GL_INCR */ + { 13363, 0x00008507 }, /* GL_INCR_WRAP */ + { 13376, 0x00008507 }, /* GL_INCR_WRAP_EXT */ + { 13393, 0x00008222 }, /* GL_INDEX */ + { 13402, 0x00008077 }, /* GL_INDEX_ARRAY */ + { 13417, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + { 13447, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ + { 13481, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ + { 13504, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ + { 13526, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ + { 13546, 0x00000D51 }, /* GL_INDEX_BITS */ + { 13560, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ + { 13581, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ + { 13599, 0x00000C30 }, /* GL_INDEX_MODE */ + { 13613, 0x00000D13 }, /* GL_INDEX_OFFSET */ + { 13629, 0x00000D12 }, /* GL_INDEX_SHIFT */ + { 13644, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ + { 13663, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ + { 13682, 0x00001404 }, /* GL_INT */ + { 13689, 0x00008049 }, /* GL_INTENSITY */ + { 13702, 0x0000804C }, /* GL_INTENSITY12 */ + { 13717, 0x0000804C }, /* GL_INTENSITY12_EXT */ + { 13736, 0x0000804D }, /* GL_INTENSITY16 */ + { 13751, 0x0000804D }, /* GL_INTENSITY16_EXT */ + { 13770, 0x0000804A }, /* GL_INTENSITY4 */ + { 13784, 0x0000804A }, /* GL_INTENSITY4_EXT */ + { 13802, 0x0000804B }, /* GL_INTENSITY8 */ + { 13816, 0x0000804B }, /* GL_INTENSITY8_EXT */ + { 13834, 0x00008049 }, /* GL_INTENSITY_EXT */ + { 13851, 0x00008575 }, /* GL_INTERPOLATE */ + { 13866, 0x00008575 }, /* GL_INTERPOLATE_ARB */ + { 13885, 0x00008575 }, /* GL_INTERPOLATE_EXT */ + { 13904, 0x00008B53 }, /* GL_INT_VEC2 */ + { 13916, 0x00008B53 }, /* GL_INT_VEC2_ARB */ + { 13932, 0x00008B54 }, /* GL_INT_VEC3 */ + { 13944, 0x00008B54 }, /* GL_INT_VEC3_ARB */ + { 13960, 0x00008B55 }, /* GL_INT_VEC4 */ + { 13972, 0x00008B55 }, /* GL_INT_VEC4_ARB */ + { 13988, 0x00000500 }, /* GL_INVALID_ENUM */ + { 14004, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + { 14037, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + { 14074, 0x00000502 }, /* GL_INVALID_OPERATION */ + { 14095, 0x00000501 }, /* GL_INVALID_VALUE */ + { 14112, 0x0000862B }, /* GL_INVERSE_NV */ + { 14126, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ + { 14150, 0x0000150A }, /* GL_INVERT */ + { 14160, 0x00001E00 }, /* GL_KEEP */ + { 14168, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */ + { 14194, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ + { 14224, 0x00000406 }, /* GL_LEFT */ + { 14232, 0x00000203 }, /* GL_LEQUAL */ + { 14242, 0x00000201 }, /* GL_LESS */ + { 14250, 0x00004000 }, /* GL_LIGHT0 */ + { 14260, 0x00004001 }, /* GL_LIGHT1 */ + { 14270, 0x00004002 }, /* GL_LIGHT2 */ + { 14280, 0x00004003 }, /* GL_LIGHT3 */ + { 14290, 0x00004004 }, /* GL_LIGHT4 */ + { 14300, 0x00004005 }, /* GL_LIGHT5 */ + { 14310, 0x00004006 }, /* GL_LIGHT6 */ + { 14320, 0x00004007 }, /* GL_LIGHT7 */ + { 14330, 0x00000B50 }, /* GL_LIGHTING */ + { 14342, 0x00000040 }, /* GL_LIGHTING_BIT */ + { 14358, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ + { 14381, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + { 14410, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ + { 14443, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + { 14471, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ + { 14495, 0x00001B01 }, /* GL_LINE */ + { 14503, 0x00002601 }, /* GL_LINEAR */ + { 14513, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ + { 14535, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + { 14565, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + { 14596, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ + { 14620, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ + { 14645, 0x00000001 }, /* GL_LINES */ + { 14654, 0x00000004 }, /* GL_LINE_BIT */ + { 14666, 0x00000002 }, /* GL_LINE_LOOP */ + { 14679, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ + { 14699, 0x00000B20 }, /* GL_LINE_SMOOTH */ + { 14714, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ + { 14734, 0x00000B24 }, /* GL_LINE_STIPPLE */ + { 14750, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ + { 14774, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ + { 14797, 0x00000003 }, /* GL_LINE_STRIP */ + { 14811, 0x00000702 }, /* GL_LINE_TOKEN */ + { 14825, 0x00000B21 }, /* GL_LINE_WIDTH */ + { 14839, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ + { 14865, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ + { 14885, 0x00008B82 }, /* GL_LINK_STATUS */ + { 14900, 0x00000B32 }, /* GL_LIST_BASE */ + { 14913, 0x00020000 }, /* GL_LIST_BIT */ + { 14925, 0x00000B33 }, /* GL_LIST_INDEX */ + { 14939, 0x00000B30 }, /* GL_LIST_MODE */ + { 14952, 0x00000101 }, /* GL_LOAD */ + { 14960, 0x00000BF1 }, /* GL_LOGIC_OP */ + { 14972, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ + { 14989, 0x00008CA1 }, /* GL_LOWER_LEFT */ + { 15003, 0x00001909 }, /* GL_LUMINANCE */ + { 15016, 0x00008041 }, /* GL_LUMINANCE12 */ + { 15031, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ + { 15054, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ + { 15081, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ + { 15103, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ + { 15129, 0x00008041 }, /* GL_LUMINANCE12_EXT */ + { 15148, 0x00008042 }, /* GL_LUMINANCE16 */ + { 15163, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ + { 15186, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ + { 15213, 0x00008042 }, /* GL_LUMINANCE16_EXT */ + { 15232, 0x0000803F }, /* GL_LUMINANCE4 */ + { 15246, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ + { 15267, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ + { 15292, 0x0000803F }, /* GL_LUMINANCE4_EXT */ + { 15310, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ + { 15331, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ + { 15356, 0x00008040 }, /* GL_LUMINANCE8 */ + { 15370, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ + { 15391, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ + { 15416, 0x00008040 }, /* GL_LUMINANCE8_EXT */ + { 15434, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ + { 15453, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ + { 15469, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ + { 15489, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ + { 15511, 0x00000D91 }, /* GL_MAP1_INDEX */ + { 15525, 0x00000D92 }, /* GL_MAP1_NORMAL */ + { 15540, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ + { 15564, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ + { 15588, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ + { 15612, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ + { 15636, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ + { 15653, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ + { 15670, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + { 15698, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + { 15727, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + { 15756, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + { 15785, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + { 15814, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + { 15843, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + { 15872, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + { 15900, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + { 15928, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + { 15956, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + { 15984, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + { 16012, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + { 16040, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + { 16068, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + { 16096, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + { 16124, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ + { 16140, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ + { 16160, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ + { 16182, 0x00000DB1 }, /* GL_MAP2_INDEX */ + { 16196, 0x00000DB2 }, /* GL_MAP2_NORMAL */ + { 16211, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ + { 16235, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ + { 16259, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ + { 16283, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ + { 16307, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ + { 16324, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ + { 16341, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + { 16369, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + { 16398, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + { 16427, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + { 16456, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + { 16485, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + { 16514, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + { 16543, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + { 16571, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + { 16599, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + { 16627, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + { 16655, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + { 16683, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + { 16711, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ + { 16739, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + { 16767, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + { 16795, 0x00000D10 }, /* GL_MAP_COLOR */ + { 16808, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ + { 16834, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ + { 16863, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ + { 16891, 0x00000001 }, /* GL_MAP_READ_BIT */ + { 16907, 0x00000D11 }, /* GL_MAP_STENCIL */ + { 16922, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ + { 16948, 0x00000002 }, /* GL_MAP_WRITE_BIT */ + { 16965, 0x000088C0 }, /* GL_MATRIX0_ARB */ + { 16980, 0x00008630 }, /* GL_MATRIX0_NV */ + { 16994, 0x000088CA }, /* GL_MATRIX10_ARB */ + { 17010, 0x000088CB }, /* GL_MATRIX11_ARB */ + { 17026, 0x000088CC }, /* GL_MATRIX12_ARB */ + { 17042, 0x000088CD }, /* GL_MATRIX13_ARB */ + { 17058, 0x000088CE }, /* GL_MATRIX14_ARB */ + { 17074, 0x000088CF }, /* GL_MATRIX15_ARB */ + { 17090, 0x000088D0 }, /* GL_MATRIX16_ARB */ + { 17106, 0x000088D1 }, /* GL_MATRIX17_ARB */ + { 17122, 0x000088D2 }, /* GL_MATRIX18_ARB */ + { 17138, 0x000088D3 }, /* GL_MATRIX19_ARB */ + { 17154, 0x000088C1 }, /* GL_MATRIX1_ARB */ + { 17169, 0x00008631 }, /* GL_MATRIX1_NV */ + { 17183, 0x000088D4 }, /* GL_MATRIX20_ARB */ + { 17199, 0x000088D5 }, /* GL_MATRIX21_ARB */ + { 17215, 0x000088D6 }, /* GL_MATRIX22_ARB */ + { 17231, 0x000088D7 }, /* GL_MATRIX23_ARB */ + { 17247, 0x000088D8 }, /* GL_MATRIX24_ARB */ + { 17263, 0x000088D9 }, /* GL_MATRIX25_ARB */ + { 17279, 0x000088DA }, /* GL_MATRIX26_ARB */ + { 17295, 0x000088DB }, /* GL_MATRIX27_ARB */ + { 17311, 0x000088DC }, /* GL_MATRIX28_ARB */ + { 17327, 0x000088DD }, /* GL_MATRIX29_ARB */ + { 17343, 0x000088C2 }, /* GL_MATRIX2_ARB */ + { 17358, 0x00008632 }, /* GL_MATRIX2_NV */ + { 17372, 0x000088DE }, /* GL_MATRIX30_ARB */ + { 17388, 0x000088DF }, /* GL_MATRIX31_ARB */ + { 17404, 0x000088C3 }, /* GL_MATRIX3_ARB */ + { 17419, 0x00008633 }, /* GL_MATRIX3_NV */ + { 17433, 0x000088C4 }, /* GL_MATRIX4_ARB */ + { 17448, 0x00008634 }, /* GL_MATRIX4_NV */ + { 17462, 0x000088C5 }, /* GL_MATRIX5_ARB */ + { 17477, 0x00008635 }, /* GL_MATRIX5_NV */ + { 17491, 0x000088C6 }, /* GL_MATRIX6_ARB */ + { 17506, 0x00008636 }, /* GL_MATRIX6_NV */ + { 17520, 0x000088C7 }, /* GL_MATRIX7_ARB */ + { 17535, 0x00008637 }, /* GL_MATRIX7_NV */ + { 17549, 0x000088C8 }, /* GL_MATRIX8_ARB */ + { 17564, 0x000088C9 }, /* GL_MATRIX9_ARB */ + { 17579, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ + { 17605, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + { 17639, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + { 17670, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + { 17703, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + { 17734, 0x00000BA0 }, /* GL_MATRIX_MODE */ + { 17749, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ + { 17771, 0x00008008 }, /* GL_MAX */ + { 17778, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ + { 17801, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + { 17833, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ + { 17859, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + { 17892, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + { 17918, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 17952, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ + { 17971, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */ + { 17996, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + { 18025, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + { 18057, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 18093, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + { 18129, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + { 18169, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ + { 18195, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ + { 18225, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ + { 18250, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ + { 18279, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + { 18308, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ + { 18341, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ + { 18361, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ + { 18385, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ + { 18409, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ + { 18433, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ + { 18458, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ + { 18476, 0x00008008 }, /* GL_MAX_EXT */ + { 18487, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + { 18522, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + { 18561, 0x00000D31 }, /* GL_MAX_LIGHTS */ + { 18575, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ + { 18595, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + { 18633, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + { 18662, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ + { 18686, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ + { 18714, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ + { 18737, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 18774, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 18810, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + { 18837, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 18866, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + { 18900, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 18936, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + { 18963, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + { 18995, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + { 19031, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + { 19060, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + { 19089, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ + { 19117, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + { 19155, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 19199, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 19242, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 19276, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 19315, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 19352, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 19390, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 19433, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 19476, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + { 19506, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + { 19537, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 19573, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 19609, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ + { 19639, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + { 19673, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ + { 19706, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */ + { 19731, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + { 19760, 0x00008D57 }, /* GL_MAX_SAMPLES */ + { 19775, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */ + { 19794, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + { 19821, 0x00008504 }, /* GL_MAX_SHININESS_NV */ + { 19841, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ + { 19865, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ + { 19887, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ + { 19913, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + { 19940, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + { 19971, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ + { 19995, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + { 20029, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ + { 20049, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ + { 20076, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ + { 20097, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ + { 20122, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ + { 20147, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ + { 20182, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ + { 20204, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ + { 20230, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ + { 20252, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + { 20278, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + { 20312, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 20350, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + { 20383, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + { 20420, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ + { 20444, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ + { 20465, 0x00008007 }, /* GL_MIN */ + { 20472, 0x0000802E }, /* GL_MINMAX */ + { 20482, 0x0000802E }, /* GL_MINMAX_EXT */ + { 20496, 0x0000802F }, /* GL_MINMAX_FORMAT */ + { 20513, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ + { 20534, 0x00008030 }, /* GL_MINMAX_SINK */ + { 20549, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ + { 20568, 0x00008007 }, /* GL_MIN_EXT */ + { 20579, 0x00008370 }, /* GL_MIRRORED_REPEAT */ + { 20598, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ + { 20621, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ + { 20644, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ + { 20664, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ + { 20684, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + { 20714, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ + { 20742, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + { 20770, 0x00001700 }, /* GL_MODELVIEW */ + { 20783, 0x00001700 }, /* GL_MODELVIEW0_ARB */ + { 20801, 0x0000872A }, /* GL_MODELVIEW10_ARB */ + { 20820, 0x0000872B }, /* GL_MODELVIEW11_ARB */ + { 20839, 0x0000872C }, /* GL_MODELVIEW12_ARB */ + { 20858, 0x0000872D }, /* GL_MODELVIEW13_ARB */ + { 20877, 0x0000872E }, /* GL_MODELVIEW14_ARB */ + { 20896, 0x0000872F }, /* GL_MODELVIEW15_ARB */ + { 20915, 0x00008730 }, /* GL_MODELVIEW16_ARB */ + { 20934, 0x00008731 }, /* GL_MODELVIEW17_ARB */ + { 20953, 0x00008732 }, /* GL_MODELVIEW18_ARB */ + { 20972, 0x00008733 }, /* GL_MODELVIEW19_ARB */ + { 20991, 0x0000850A }, /* GL_MODELVIEW1_ARB */ + { 21009, 0x00008734 }, /* GL_MODELVIEW20_ARB */ + { 21028, 0x00008735 }, /* GL_MODELVIEW21_ARB */ + { 21047, 0x00008736 }, /* GL_MODELVIEW22_ARB */ + { 21066, 0x00008737 }, /* GL_MODELVIEW23_ARB */ + { 21085, 0x00008738 }, /* GL_MODELVIEW24_ARB */ + { 21104, 0x00008739 }, /* GL_MODELVIEW25_ARB */ + { 21123, 0x0000873A }, /* GL_MODELVIEW26_ARB */ + { 21142, 0x0000873B }, /* GL_MODELVIEW27_ARB */ + { 21161, 0x0000873C }, /* GL_MODELVIEW28_ARB */ + { 21180, 0x0000873D }, /* GL_MODELVIEW29_ARB */ + { 21199, 0x00008722 }, /* GL_MODELVIEW2_ARB */ + { 21217, 0x0000873E }, /* GL_MODELVIEW30_ARB */ + { 21236, 0x0000873F }, /* GL_MODELVIEW31_ARB */ + { 21255, 0x00008723 }, /* GL_MODELVIEW3_ARB */ + { 21273, 0x00008724 }, /* GL_MODELVIEW4_ARB */ + { 21291, 0x00008725 }, /* GL_MODELVIEW5_ARB */ + { 21309, 0x00008726 }, /* GL_MODELVIEW6_ARB */ + { 21327, 0x00008727 }, /* GL_MODELVIEW7_ARB */ + { 21345, 0x00008728 }, /* GL_MODELVIEW8_ARB */ + { 21363, 0x00008729 }, /* GL_MODELVIEW9_ARB */ + { 21381, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ + { 21401, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ + { 21428, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ + { 21453, 0x00002100 }, /* GL_MODULATE */ + { 21465, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ + { 21485, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ + { 21512, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ + { 21537, 0x00000103 }, /* GL_MULT */ + { 21545, 0x0000809D }, /* GL_MULTISAMPLE */ + { 21560, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ + { 21580, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ + { 21599, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ + { 21618, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ + { 21642, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ + { 21665, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + { 21695, 0x00002A25 }, /* GL_N3F_V3F */ + { 21706, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ + { 21726, 0x0000150E }, /* GL_NAND */ + { 21734, 0x00002600 }, /* GL_NEAREST */ + { 21745, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + { 21776, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + { 21808, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ + { 21833, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ + { 21859, 0x00000200 }, /* GL_NEVER */ + { 21868, 0x00001102 }, /* GL_NICEST */ + { 21878, 0x00000000 }, /* GL_NONE */ + { 21886, 0x00001505 }, /* GL_NOOP */ + { 21894, 0x00001508 }, /* GL_NOR */ + { 21901, 0x00000BA1 }, /* GL_NORMALIZE */ + { 21914, 0x00008075 }, /* GL_NORMAL_ARRAY */ + { 21930, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + { 21961, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ + { 21996, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ + { 22020, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ + { 22043, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ + { 22064, 0x00008511 }, /* GL_NORMAL_MAP */ + { 22078, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ + { 22096, 0x00008511 }, /* GL_NORMAL_MAP_NV */ + { 22113, 0x00000205 }, /* GL_NOTEQUAL */ + { 22125, 0x00000000 }, /* GL_NO_ERROR */ + { 22137, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + { 22171, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ + { 22209, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + { 22241, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + { 22283, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + { 22313, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + { 22353, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + { 22384, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ + { 22413, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ + { 22441, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + { 22471, 0x00002401 }, /* GL_OBJECT_LINEAR */ + { 22488, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ + { 22514, 0x00002501 }, /* GL_OBJECT_PLANE */ + { 22530, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + { 22565, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ + { 22587, 0x00009112 }, /* GL_OBJECT_TYPE */ + { 22602, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ + { 22621, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + { 22651, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ + { 22672, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ + { 22700, 0x00000001 }, /* GL_ONE */ + { 22707, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + { 22735, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + { 22767, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ + { 22795, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + { 22827, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ + { 22850, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ + { 22873, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ + { 22896, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ + { 22919, 0x00008598 }, /* GL_OPERAND0_ALPHA */ + { 22937, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ + { 22959, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ + { 22981, 0x00008590 }, /* GL_OPERAND0_RGB */ + { 22997, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ + { 23017, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ + { 23037, 0x00008599 }, /* GL_OPERAND1_ALPHA */ + { 23055, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ + { 23077, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ + { 23099, 0x00008591 }, /* GL_OPERAND1_RGB */ + { 23115, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ + { 23135, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ + { 23155, 0x0000859A }, /* GL_OPERAND2_ALPHA */ + { 23173, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ + { 23195, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ + { 23217, 0x00008592 }, /* GL_OPERAND2_RGB */ + { 23233, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ + { 23253, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ + { 23273, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ + { 23294, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ + { 23313, 0x00001507 }, /* GL_OR */ + { 23319, 0x00000A01 }, /* GL_ORDER */ + { 23328, 0x0000150D }, /* GL_OR_INVERTED */ + { 23343, 0x0000150B }, /* GL_OR_REVERSE */ + { 23357, 0x00000505 }, /* GL_OUT_OF_MEMORY */ + { 23374, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ + { 23392, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ + { 23413, 0x00008758 }, /* GL_PACK_INVERT_MESA */ + { 23433, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ + { 23451, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ + { 23470, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ + { 23490, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ + { 23510, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ + { 23528, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ + { 23547, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ + { 23572, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ + { 23596, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ + { 23617, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ + { 23639, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ + { 23661, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ + { 23686, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ + { 23710, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ + { 23731, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ + { 23753, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ + { 23775, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ + { 23797, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ + { 23828, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ + { 23848, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + { 23873, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ + { 23893, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + { 23918, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ + { 23938, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + { 23963, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ + { 23983, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + { 24008, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ + { 24028, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + { 24053, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ + { 24073, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + { 24098, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ + { 24118, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + { 24143, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ + { 24163, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + { 24188, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ + { 24208, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + { 24233, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ + { 24253, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + { 24278, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ + { 24296, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ + { 24317, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ + { 24346, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + { 24379, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ + { 24404, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ + { 24427, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + { 24458, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + { 24493, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + { 24520, 0x00001B00 }, /* GL_POINT */ + { 24529, 0x00000000 }, /* GL_POINTS */ + { 24539, 0x00000002 }, /* GL_POINT_BIT */ + { 24552, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ + { 24582, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ + { 24616, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 24650, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ + { 24685, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ + { 24714, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ + { 24747, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 24780, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ + { 24814, 0x00000B11 }, /* GL_POINT_SIZE */ + { 24828, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ + { 24854, 0x00008127 }, /* GL_POINT_SIZE_MAX */ + { 24872, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ + { 24894, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 24916, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ + { 24939, 0x00008126 }, /* GL_POINT_SIZE_MIN */ + { 24957, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ + { 24979, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 25001, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ + { 25024, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ + { 25044, 0x00000B10 }, /* GL_POINT_SMOOTH */ + { 25060, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ + { 25081, 0x00008861 }, /* GL_POINT_SPRITE */ + { 25097, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ + { 25117, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ + { 25146, 0x00008861 }, /* GL_POINT_SPRITE_NV */ + { 25165, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ + { 25191, 0x00000701 }, /* GL_POINT_TOKEN */ + { 25206, 0x00000009 }, /* GL_POLYGON */ + { 25217, 0x00000008 }, /* GL_POLYGON_BIT */ + { 25232, 0x00000B40 }, /* GL_POLYGON_MODE */ + { 25248, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ + { 25271, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ + { 25296, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ + { 25319, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ + { 25342, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ + { 25366, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ + { 25390, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ + { 25408, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ + { 25431, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ + { 25450, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ + { 25473, 0x00000703 }, /* GL_POLYGON_TOKEN */ + { 25490, 0x00001203 }, /* GL_POSITION */ + { 25502, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + { 25534, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ + { 25570, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + { 25603, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ + { 25640, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + { 25671, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ + { 25706, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + { 25738, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ + { 25774, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + { 25807, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + { 25839, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ + { 25875, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + { 25908, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ + { 25945, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + { 25975, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ + { 26009, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + { 26040, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ + { 26075, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + { 26106, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ + { 26141, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + { 26173, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ + { 26209, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + { 26239, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ + { 26273, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + { 26304, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ + { 26339, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + { 26371, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + { 26402, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ + { 26437, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + { 26469, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ + { 26505, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ + { 26534, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ + { 26567, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ + { 26597, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ + { 26631, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + { 26670, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + { 26703, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + { 26743, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + { 26777, 0x00008578 }, /* GL_PREVIOUS */ + { 26789, 0x00008578 }, /* GL_PREVIOUS_ARB */ + { 26805, 0x00008578 }, /* GL_PREVIOUS_EXT */ + { 26821, 0x00008577 }, /* GL_PRIMARY_COLOR */ + { 26838, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ + { 26859, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ + { 26880, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 26913, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 26945, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ + { 26968, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ + { 26991, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ + { 27021, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ + { 27050, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ + { 27078, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ + { 27100, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + { 27128, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + { 27156, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ + { 27178, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ + { 27199, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 27239, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 27278, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 27308, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 27343, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 27376, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 27410, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 27449, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 27488, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ + { 27510, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ + { 27536, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ + { 27560, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ + { 27583, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ + { 27605, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ + { 27626, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ + { 27647, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ + { 27674, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 27706, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 27738, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + { 27773, 0x00001701 }, /* GL_PROJECTION */ + { 27787, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ + { 27808, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ + { 27834, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ + { 27854, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ + { 27878, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ + { 27899, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ + { 27918, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ + { 27941, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + { 27980, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + { 28018, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ + { 28038, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + { 28068, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ + { 28092, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ + { 28112, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + { 28142, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ + { 28166, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ + { 28186, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + { 28219, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ + { 28245, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ + { 28275, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + { 28306, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ + { 28336, 0x00002003 }, /* GL_Q */ + { 28341, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ + { 28366, 0x00000007 }, /* GL_QUADS */ + { 28375, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + { 28419, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ + { 28467, 0x00008614 }, /* GL_QUAD_MESH_SUN */ + { 28484, 0x00000008 }, /* GL_QUAD_STRIP */ + { 28498, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 28520, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 28546, 0x00008866 }, /* GL_QUERY_RESULT */ + { 28562, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 28582, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 28608, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 28638, 0x00002002 }, /* GL_R */ + { 28643, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 28655, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 28688, 0x00000C02 }, /* GL_READ_BUFFER */ + { 28703, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ + { 28723, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ + { 28751, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + { 28783, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ + { 28807, 0x000088B8 }, /* GL_READ_ONLY */ + { 28820, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 28837, 0x000088BA }, /* GL_READ_WRITE */ + { 28851, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 28869, 0x00001903 }, /* GL_RED */ + { 28876, 0x00008016 }, /* GL_REDUCE */ + { 28886, 0x00008016 }, /* GL_REDUCE_EXT */ + { 28900, 0x00000D15 }, /* GL_RED_BIAS */ + { 28912, 0x00000D52 }, /* GL_RED_BITS */ + { 28924, 0x00000D14 }, /* GL_RED_SCALE */ + { 28937, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 28955, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 28977, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 28998, 0x00001C00 }, /* GL_RENDER */ + { 29008, 0x00008D41 }, /* GL_RENDERBUFFER */ + { 29024, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ + { 29051, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ + { 29075, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 29103, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ + { 29129, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ + { 29156, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 29176, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ + { 29203, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ + { 29226, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 29253, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + { 29285, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 29321, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ + { 29346, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ + { 29370, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ + { 29398, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ + { 29427, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ + { 29449, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 29475, 0x00001F01 }, /* GL_RENDERER */ + { 29487, 0x00000C40 }, /* GL_RENDER_MODE */ + { 29502, 0x00002901 }, /* GL_REPEAT */ + { 29512, 0x00001E01 }, /* GL_REPLACE */ + { 29523, 0x00008062 }, /* GL_REPLACE_EXT */ + { 29538, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 29561, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 29579, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 29601, 0x00000102 }, /* GL_RETURN */ + { 29611, 0x00001907 }, /* GL_RGB */ + { 29618, 0x00008052 }, /* GL_RGB10 */ + { 29627, 0x00008059 }, /* GL_RGB10_A2 */ + { 29639, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 29655, 0x00008052 }, /* GL_RGB10_EXT */ + { 29668, 0x00008053 }, /* GL_RGB12 */ + { 29677, 0x00008053 }, /* GL_RGB12_EXT */ + { 29690, 0x00008054 }, /* GL_RGB16 */ + { 29699, 0x00008054 }, /* GL_RGB16_EXT */ + { 29712, 0x0000804E }, /* GL_RGB2_EXT */ + { 29724, 0x0000804F }, /* GL_RGB4 */ + { 29732, 0x0000804F }, /* GL_RGB4_EXT */ + { 29744, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 29757, 0x00008050 }, /* GL_RGB5 */ + { 29765, 0x00008057 }, /* GL_RGB5_A1 */ + { 29776, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 29791, 0x00008050 }, /* GL_RGB5_EXT */ + { 29803, 0x00008051 }, /* GL_RGB8 */ + { 29811, 0x00008051 }, /* GL_RGB8_EXT */ + { 29823, 0x00001908 }, /* GL_RGBA */ + { 29831, 0x0000805A }, /* GL_RGBA12 */ + { 29841, 0x0000805A }, /* GL_RGBA12_EXT */ + { 29855, 0x0000805B }, /* GL_RGBA16 */ + { 29865, 0x0000805B }, /* GL_RGBA16_EXT */ + { 29879, 0x00008055 }, /* GL_RGBA2 */ + { 29888, 0x00008055 }, /* GL_RGBA2_EXT */ + { 29901, 0x00008056 }, /* GL_RGBA4 */ + { 29910, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 29929, 0x00008056 }, /* GL_RGBA4_EXT */ + { 29942, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 29956, 0x00008058 }, /* GL_RGBA8 */ + { 29965, 0x00008058 }, /* GL_RGBA8_EXT */ + { 29978, 0x00008F97 }, /* GL_RGBA8_SNORM */ + { 29993, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 30011, 0x00000C31 }, /* GL_RGBA_MODE */ + { 30024, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 30037, 0x00008F93 }, /* GL_RGBA_SNORM */ + { 30051, 0x000083A0 }, /* GL_RGB_S3TC */ + { 30063, 0x00008573 }, /* GL_RGB_SCALE */ + { 30076, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 30093, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 30110, 0x00000407 }, /* GL_RIGHT */ + { 30119, 0x00002000 }, /* GL_S */ + { 30124, 0x00008B5D }, /* GL_SAMPLER_1D */ + { 30138, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ + { 30159, 0x00008B5E }, /* GL_SAMPLER_2D */ + { 30173, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ + { 30194, 0x00008B5F }, /* GL_SAMPLER_3D */ + { 30208, 0x00008B60 }, /* GL_SAMPLER_CUBE */ + { 30224, 0x000080A9 }, /* GL_SAMPLES */ + { 30235, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 30251, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 30266, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 30284, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 30306, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 30334, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 30366, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 30389, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 30416, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 30434, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 30457, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 30479, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 30498, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 30521, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 30547, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 30577, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 30602, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 30631, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 30646, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 30661, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 30677, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 30702, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 30742, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 30786, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 30819, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 30849, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 30881, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 30911, 0x00001C02 }, /* GL_SELECT */ + { 30921, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 30949, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 30974, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 30990, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 31017, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 31048, 0x0000150F }, /* GL_SET */ + { 31055, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 31076, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ + { 31100, 0x00008B4F }, /* GL_SHADER_TYPE */ + { 31115, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 31130, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ + { 31158, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 31181, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 31211, 0x00001601 }, /* GL_SHININESS */ + { 31224, 0x00001402 }, /* GL_SHORT */ + { 31233, 0x00009119 }, /* GL_SIGNALED */ + { 31245, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ + { 31266, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 31282, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 31302, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 31321, 0x00008C46 }, /* GL_SLUMINANCE */ + { 31335, 0x00008C47 }, /* GL_SLUMINANCE8 */ + { 31350, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ + { 31372, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ + { 31392, 0x00001D01 }, /* GL_SMOOTH */ + { 31402, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 31435, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 31462, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 31495, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 31522, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 31539, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 31560, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 31581, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 31596, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 31615, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 31634, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 31651, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 31672, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 31693, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 31708, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 31727, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 31746, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 31763, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 31784, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 31805, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 31820, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 31839, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 31858, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 31878, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 31896, 0x00001202 }, /* GL_SPECULAR */ + { 31908, 0x00002402 }, /* GL_SPHERE_MAP */ + { 31922, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 31937, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 31955, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 31972, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 31986, 0x00008580 }, /* GL_SRC0_RGB */ + { 31998, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 32012, 0x00008581 }, /* GL_SRC1_RGB */ + { 32024, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 32038, 0x00008582 }, /* GL_SRC2_RGB */ + { 32050, 0x00000302 }, /* GL_SRC_ALPHA */ + { 32063, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 32085, 0x00000300 }, /* GL_SRC_COLOR */ + { 32098, 0x00008C40 }, /* GL_SRGB */ + { 32106, 0x00008C41 }, /* GL_SRGB8 */ + { 32115, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ + { 32131, 0x00008C42 }, /* GL_SRGB_ALPHA */ + { 32145, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 32163, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 32182, 0x000088E6 }, /* GL_STATIC_COPY */ + { 32197, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 32216, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 32231, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 32250, 0x000088E5 }, /* GL_STATIC_READ */ + { 32265, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 32284, 0x00001802 }, /* GL_STENCIL */ + { 32295, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ + { 32317, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 32343, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ + { 32364, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 32389, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 32410, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 32435, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 32467, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 32503, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 32535, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 32571, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 32591, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 32618, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 32644, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 32660, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 32682, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 32705, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 32721, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 32737, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 32754, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ + { 32772, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ + { 32791, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 32814, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 32836, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ + { 32854, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 32876, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ + { 32894, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 32916, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 32937, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 32964, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 32991, 0x00000B97 }, /* GL_STENCIL_REF */ + { 33006, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 33022, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 33051, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 33073, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 33094, 0x00000C33 }, /* GL_STEREO */ + { 33104, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ + { 33128, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ + { 33153, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ + { 33177, 0x000088E2 }, /* GL_STREAM_COPY */ + { 33192, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 33211, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 33226, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 33245, 0x000088E1 }, /* GL_STREAM_READ */ + { 33260, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 33279, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 33296, 0x000084E7 }, /* GL_SUBTRACT */ + { 33308, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 33324, 0x00009113 }, /* GL_SYNC_CONDITION */ + { 33342, 0x00009116 }, /* GL_SYNC_FENCE */ + { 33356, 0x00009115 }, /* GL_SYNC_FLAGS */ + { 33370, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ + { 33397, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + { 33427, 0x00009114 }, /* GL_SYNC_STATUS */ + { 33442, 0x00002001 }, /* GL_T */ + { 33447, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 33462, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 33481, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 33497, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 33512, 0x00002A27 }, /* GL_T2F_V3F */ + { 33523, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 33542, 0x00002A28 }, /* GL_T4F_V4F */ + { 33553, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 33576, 0x00001702 }, /* GL_TEXTURE */ + { 33587, 0x000084C0 }, /* GL_TEXTURE0 */ + { 33599, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 33615, 0x000084C1 }, /* GL_TEXTURE1 */ + { 33627, 0x000084CA }, /* GL_TEXTURE10 */ + { 33640, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 33657, 0x000084CB }, /* GL_TEXTURE11 */ + { 33670, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 33687, 0x000084CC }, /* GL_TEXTURE12 */ + { 33700, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 33717, 0x000084CD }, /* GL_TEXTURE13 */ + { 33730, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 33747, 0x000084CE }, /* GL_TEXTURE14 */ + { 33760, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 33777, 0x000084CF }, /* GL_TEXTURE15 */ + { 33790, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 33807, 0x000084D0 }, /* GL_TEXTURE16 */ + { 33820, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 33837, 0x000084D1 }, /* GL_TEXTURE17 */ + { 33850, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 33867, 0x000084D2 }, /* GL_TEXTURE18 */ + { 33880, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 33897, 0x000084D3 }, /* GL_TEXTURE19 */ + { 33910, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 33927, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 33943, 0x000084C2 }, /* GL_TEXTURE2 */ + { 33955, 0x000084D4 }, /* GL_TEXTURE20 */ + { 33968, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 33985, 0x000084D5 }, /* GL_TEXTURE21 */ + { 33998, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 34015, 0x000084D6 }, /* GL_TEXTURE22 */ + { 34028, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 34045, 0x000084D7 }, /* GL_TEXTURE23 */ + { 34058, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 34075, 0x000084D8 }, /* GL_TEXTURE24 */ + { 34088, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 34105, 0x000084D9 }, /* GL_TEXTURE25 */ + { 34118, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 34135, 0x000084DA }, /* GL_TEXTURE26 */ + { 34148, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 34165, 0x000084DB }, /* GL_TEXTURE27 */ + { 34178, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 34195, 0x000084DC }, /* GL_TEXTURE28 */ + { 34208, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 34225, 0x000084DD }, /* GL_TEXTURE29 */ + { 34238, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 34255, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 34271, 0x000084C3 }, /* GL_TEXTURE3 */ + { 34283, 0x000084DE }, /* GL_TEXTURE30 */ + { 34296, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 34313, 0x000084DF }, /* GL_TEXTURE31 */ + { 34326, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 34343, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 34359, 0x000084C4 }, /* GL_TEXTURE4 */ + { 34371, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 34387, 0x000084C5 }, /* GL_TEXTURE5 */ + { 34399, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 34415, 0x000084C6 }, /* GL_TEXTURE6 */ + { 34427, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 34443, 0x000084C7 }, /* GL_TEXTURE7 */ + { 34455, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 34471, 0x000084C8 }, /* GL_TEXTURE8 */ + { 34483, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 34499, 0x000084C9 }, /* GL_TEXTURE9 */ + { 34511, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 34527, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 34541, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ + { 34565, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 34579, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ + { 34603, 0x0000806F }, /* GL_TEXTURE_3D */ + { 34617, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 34639, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 34665, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 34687, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 34709, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + { 34741, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 34763, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + { 34795, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 34817, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 34845, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 34877, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 34910, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 34942, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 34957, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 34978, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 35003, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 35021, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 35045, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 35076, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 35106, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 35136, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 35171, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 35202, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 35240, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 35267, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 35299, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 35333, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 35357, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 35385, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 35409, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 35437, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 35470, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 35494, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 35516, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 35538, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 35564, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 35598, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 35631, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 35668, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 35696, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 35728, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 35751, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 35789, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 35831, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 35862, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 35890, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 35920, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 35948, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 35968, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 35992, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 36023, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 36058, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 36089, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 36124, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 36155, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 36190, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 36221, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 36256, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 36287, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 36322, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 36353, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 36388, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + { 36417, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 36434, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 36456, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 36482, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 36497, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 36518, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 36538, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 36564, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 36584, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 36601, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 36618, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 36635, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 36652, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 36677, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 36699, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 36725, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 36743, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 36769, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 36795, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 36825, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 36852, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 36877, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 36897, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 36921, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 36948, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 36975, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 37002, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 37028, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 37058, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 37080, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 37098, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 37128, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 37156, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 37184, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 37212, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 37233, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 37252, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 37274, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 37293, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 37313, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + { 37343, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + { 37374, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 37399, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 37423, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 37443, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 37467, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 37487, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 37510, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ + { 37534, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ + { 37562, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + { 37592, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 37617, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 37651, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 37668, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 37686, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 37704, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 37722, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ + { 37741, 0xFFFFFFFFFFFFFFFF }, /* GL_TIMEOUT_IGNORED */ + { 37760, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 37780, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 37799, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 37828, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 37845, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 37871, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 37901, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 37933, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 37963, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 37997, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 38013, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 38044, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 38079, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 38107, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 38139, 0x00000004 }, /* GL_TRIANGLES */ + { 38152, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 38168, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 38189, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 38207, 0x00000001 }, /* GL_TRUE */ + { 38215, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 38235, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 38258, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 38278, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 38299, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 38321, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 38343, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 38363, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 38384, 0x00009118 }, /* GL_UNSIGNALED */ + { 38398, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 38415, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 38442, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 38465, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 38481, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 38508, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 38529, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ + { 38554, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 38578, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 38609, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 38633, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 38661, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 38684, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 38702, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 38732, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 38758, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 38788, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 38814, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 38838, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 38866, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 38894, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 38921, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 38953, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 38984, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 38998, 0x00002A20 }, /* GL_V2F */ + { 39005, 0x00002A21 }, /* GL_V3F */ + { 39012, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 39031, 0x00001F00 }, /* GL_VENDOR */ + { 39041, 0x00001F02 }, /* GL_VERSION */ + { 39052, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 39068, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ + { 39092, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 39122, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 39153, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 39188, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 39212, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 39233, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 39256, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 39277, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 39304, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 39332, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 39360, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 39388, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 39416, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 39444, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 39472, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 39499, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 39526, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 39553, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 39580, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 39607, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 39634, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 39661, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 39688, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 39715, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 39753, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 39795, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 39826, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 39861, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 39895, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 39933, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 39964, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 39999, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 40027, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 40059, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 40089, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 40123, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 40151, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 40183, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 40203, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 40225, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 40254, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 40275, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 40304, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 40337, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 40369, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 40396, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 40427, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 40457, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 40474, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 40495, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 40522, 0x00000BA2 }, /* GL_VIEWPORT */ + { 40534, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 40550, 0x0000911D }, /* GL_WAIT_FAILED */ + { 40565, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 40585, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 40616, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 40651, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 40679, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 40704, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 40731, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 40756, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 40780, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 40799, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 40813, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 40831, 0x00001506 }, /* GL_XOR */ + { 40838, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 40857, 0x00008757 }, /* GL_YCBCR_MESA */ + { 40871, 0x00000000 }, /* GL_ZERO */ + { 40879, 0x00000D16 }, /* GL_ZOOM_X */ + { 40889, 0x00000D17 }, /* GL_ZOOM_Y */ }; static const unsigned reduced_enums[1347] = { - 475, /* GL_FALSE */ - 691, /* GL_LINES */ - 693, /* GL_LINE_LOOP */ - 700, /* GL_LINE_STRIP */ - 1743, /* GL_TRIANGLES */ - 1746, /* GL_TRIANGLE_STRIP */ - 1744, /* GL_TRIANGLE_FAN */ - 1271, /* GL_QUADS */ - 1274, /* GL_QUAD_STRIP */ - 1158, /* GL_POLYGON */ - 1170, /* GL_POLYGON_STIPPLE_BIT */ - 1119, /* GL_PIXEL_MODE_BIT */ - 678, /* GL_LIGHTING_BIT */ - 504, /* GL_FOG_BIT */ + 479, /* GL_FALSE */ + 701, /* GL_LINES */ + 703, /* GL_LINE_LOOP */ + 710, /* GL_LINE_STRIP */ + 1766, /* GL_TRIANGLES */ + 1769, /* GL_TRIANGLE_STRIP */ + 1767, /* GL_TRIANGLE_FAN */ + 1285, /* GL_QUADS */ + 1289, /* GL_QUAD_STRIP */ + 1171, /* GL_POLYGON */ + 1183, /* GL_POLYGON_STIPPLE_BIT */ + 1132, /* GL_PIXEL_MODE_BIT */ + 688, /* GL_LIGHTING_BIT */ + 509, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ - 710, /* GL_LOAD */ - 1326, /* GL_RETURN */ - 991, /* GL_MULT */ + 720, /* GL_LOAD */ + 1344, /* GL_RETURN */ + 1004, /* GL_MULT */ 23, /* GL_ADD */ - 1007, /* GL_NEVER */ - 668, /* GL_LESS */ - 465, /* GL_EQUAL */ - 667, /* GL_LEQUAL */ - 590, /* GL_GREATER */ - 1022, /* GL_NOTEQUAL */ - 589, /* GL_GEQUAL */ + 1020, /* GL_NEVER */ + 678, /* GL_LESS */ + 469, /* GL_EQUAL */ + 677, /* GL_LEQUAL */ + 599, /* GL_GREATER */ + 1035, /* GL_NOTEQUAL */ + 598, /* GL_GEQUAL */ 47, /* GL_ALWAYS */ - 1467, /* GL_SRC_COLOR */ - 1052, /* GL_ONE_MINUS_SRC_COLOR */ - 1465, /* GL_SRC_ALPHA */ - 1051, /* GL_ONE_MINUS_SRC_ALPHA */ - 444, /* GL_DST_ALPHA */ - 1049, /* GL_ONE_MINUS_DST_ALPHA */ - 445, /* GL_DST_COLOR */ - 1050, /* GL_ONE_MINUS_DST_COLOR */ - 1466, /* GL_SRC_ALPHA_SATURATE */ - 577, /* GL_FRONT_LEFT */ - 578, /* GL_FRONT_RIGHT */ + 1485, /* GL_SRC_COLOR */ + 1065, /* GL_ONE_MINUS_SRC_COLOR */ + 1483, /* GL_SRC_ALPHA */ + 1064, /* GL_ONE_MINUS_SRC_ALPHA */ + 448, /* GL_DST_ALPHA */ + 1062, /* GL_ONE_MINUS_DST_ALPHA */ + 449, /* GL_DST_COLOR */ + 1063, /* GL_ONE_MINUS_DST_COLOR */ + 1484, /* GL_SRC_ALPHA_SATURATE */ + 586, /* GL_FRONT_LEFT */ + 587, /* GL_FRONT_RIGHT */ 69, /* GL_BACK_LEFT */ 70, /* GL_BACK_RIGHT */ - 574, /* GL_FRONT */ + 583, /* GL_FRONT */ 68, /* GL_BACK */ - 666, /* GL_LEFT */ - 1368, /* GL_RIGHT */ - 575, /* GL_FRONT_AND_BACK */ + 676, /* GL_LEFT */ + 1386, /* GL_RIGHT */ + 584, /* GL_FRONT_AND_BACK */ 63, /* GL_AUX0 */ 64, /* GL_AUX1 */ 65, /* GL_AUX2 */ 66, /* GL_AUX3 */ - 656, /* GL_INVALID_ENUM */ - 660, /* GL_INVALID_VALUE */ - 659, /* GL_INVALID_OPERATION */ - 1472, /* GL_STACK_OVERFLOW */ - 1473, /* GL_STACK_UNDERFLOW */ - 1077, /* GL_OUT_OF_MEMORY */ - 657, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + 665, /* GL_INVALID_ENUM */ + 669, /* GL_INVALID_VALUE */ + 668, /* GL_INVALID_OPERATION */ + 1490, /* GL_STACK_OVERFLOW */ + 1491, /* GL_STACK_UNDERFLOW */ + 1090, /* GL_OUT_OF_MEMORY */ + 666, /* GL_INVALID_FRAMEBUFFER_OPERATION */ 0, /* GL_2D */ 2, /* GL_3D */ 3, /* GL_3D_COLOR */ 4, /* GL_3D_COLOR_TEXTURE */ 6, /* GL_4D_COLOR_TEXTURE */ - 1097, /* GL_PASS_THROUGH_TOKEN */ - 1157, /* GL_POINT_TOKEN */ - 701, /* GL_LINE_TOKEN */ - 1171, /* GL_POLYGON_TOKEN */ + 1110, /* GL_PASS_THROUGH_TOKEN */ + 1170, /* GL_POINT_TOKEN */ + 711, /* GL_LINE_TOKEN */ + 1184, /* GL_POLYGON_TOKEN */ 74, /* GL_BITMAP_TOKEN */ - 443, /* GL_DRAW_PIXEL_TOKEN */ + 447, /* GL_DRAW_PIXEL_TOKEN */ 301, /* GL_COPY_PIXEL_TOKEN */ - 694, /* GL_LINE_RESET_TOKEN */ - 468, /* GL_EXP */ - 469, /* GL_EXP2 */ + 704, /* GL_LINE_RESET_TOKEN */ + 472, /* GL_EXP */ + 473, /* GL_EXP2 */ 337, /* GL_CW */ 125, /* GL_CCW */ 146, /* GL_COEFF */ - 1074, /* GL_ORDER */ - 381, /* GL_DOMAIN */ + 1087, /* GL_ORDER */ + 384, /* GL_DOMAIN */ 311, /* GL_CURRENT_COLOR */ 314, /* GL_CURRENT_INDEX */ 320, /* GL_CURRENT_NORMAL */ @@ -3844,519 +3892,519 @@ static const unsigned reduced_enums[1347] = 328, /* GL_CURRENT_RASTER_POSITION */ 329, /* GL_CURRENT_RASTER_POSITION_VALID */ 326, /* GL_CURRENT_RASTER_DISTANCE */ - 1150, /* GL_POINT_SMOOTH */ - 1139, /* GL_POINT_SIZE */ - 1149, /* GL_POINT_SIZE_RANGE */ - 1140, /* GL_POINT_SIZE_GRANULARITY */ - 695, /* GL_LINE_SMOOTH */ - 702, /* GL_LINE_WIDTH */ - 704, /* GL_LINE_WIDTH_RANGE */ - 703, /* GL_LINE_WIDTH_GRANULARITY */ - 697, /* GL_LINE_STIPPLE */ - 698, /* GL_LINE_STIPPLE_PATTERN */ - 699, /* GL_LINE_STIPPLE_REPEAT */ - 709, /* GL_LIST_MODE */ - 874, /* GL_MAX_LIST_NESTING */ - 706, /* GL_LIST_BASE */ - 708, /* GL_LIST_INDEX */ - 1160, /* GL_POLYGON_MODE */ - 1167, /* GL_POLYGON_SMOOTH */ - 1169, /* GL_POLYGON_STIPPLE */ - 454, /* GL_EDGE_FLAG */ + 1163, /* GL_POINT_SMOOTH */ + 1152, /* GL_POINT_SIZE */ + 1162, /* GL_POINT_SIZE_RANGE */ + 1153, /* GL_POINT_SIZE_GRANULARITY */ + 705, /* GL_LINE_SMOOTH */ + 712, /* GL_LINE_WIDTH */ + 714, /* GL_LINE_WIDTH_RANGE */ + 713, /* GL_LINE_WIDTH_GRANULARITY */ + 707, /* GL_LINE_STIPPLE */ + 708, /* GL_LINE_STIPPLE_PATTERN */ + 709, /* GL_LINE_STIPPLE_REPEAT */ + 719, /* GL_LIST_MODE */ + 885, /* GL_MAX_LIST_NESTING */ + 716, /* GL_LIST_BASE */ + 718, /* GL_LIST_INDEX */ + 1173, /* GL_POLYGON_MODE */ + 1180, /* GL_POLYGON_SMOOTH */ + 1182, /* GL_POLYGON_STIPPLE */ + 458, /* GL_EDGE_FLAG */ 304, /* GL_CULL_FACE */ 305, /* GL_CULL_FACE_MODE */ - 576, /* GL_FRONT_FACE */ - 677, /* GL_LIGHTING */ - 682, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - 683, /* GL_LIGHT_MODEL_TWO_SIDE */ - 679, /* GL_LIGHT_MODEL_AMBIENT */ - 1414, /* GL_SHADE_MODEL */ + 585, /* GL_FRONT_FACE */ + 687, /* GL_LIGHTING */ + 692, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + 693, /* GL_LIGHT_MODEL_TWO_SIDE */ + 689, /* GL_LIGHT_MODEL_AMBIENT */ + 1432, /* GL_SHADE_MODEL */ 193, /* GL_COLOR_MATERIAL_FACE */ 194, /* GL_COLOR_MATERIAL_PARAMETER */ 192, /* GL_COLOR_MATERIAL */ - 503, /* GL_FOG */ - 525, /* GL_FOG_INDEX */ - 521, /* GL_FOG_DENSITY */ - 529, /* GL_FOG_START */ - 523, /* GL_FOG_END */ - 526, /* GL_FOG_MODE */ - 505, /* GL_FOG_COLOR */ - 368, /* GL_DEPTH_RANGE */ - 375, /* GL_DEPTH_TEST */ - 378, /* GL_DEPTH_WRITEMASK */ - 356, /* GL_DEPTH_CLEAR_VALUE */ - 367, /* GL_DEPTH_FUNC */ + 508, /* GL_FOG */ + 530, /* GL_FOG_INDEX */ + 526, /* GL_FOG_DENSITY */ + 534, /* GL_FOG_START */ + 528, /* GL_FOG_END */ + 531, /* GL_FOG_MODE */ + 510, /* GL_FOG_COLOR */ + 370, /* GL_DEPTH_RANGE */ + 378, /* GL_DEPTH_TEST */ + 381, /* GL_DEPTH_WRITEMASK */ + 358, /* GL_DEPTH_CLEAR_VALUE */ + 369, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1508, /* GL_STENCIL_TEST */ - 1496, /* GL_STENCIL_CLEAR_VALUE */ - 1498, /* GL_STENCIL_FUNC */ - 1510, /* GL_STENCIL_VALUE_MASK */ - 1497, /* GL_STENCIL_FAIL */ - 1505, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1506, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1507, /* GL_STENCIL_REF */ - 1511, /* GL_STENCIL_WRITEMASK */ - 843, /* GL_MATRIX_MODE */ - 1012, /* GL_NORMALIZE */ - 1837, /* GL_VIEWPORT */ - 986, /* GL_MODELVIEW_STACK_DEPTH */ - 1250, /* GL_PROJECTION_STACK_DEPTH */ - 1718, /* GL_TEXTURE_STACK_DEPTH */ - 984, /* GL_MODELVIEW_MATRIX */ - 1249, /* GL_PROJECTION_MATRIX */ - 1701, /* GL_TEXTURE_MATRIX */ + 1530, /* GL_STENCIL_TEST */ + 1514, /* GL_STENCIL_CLEAR_VALUE */ + 1516, /* GL_STENCIL_FUNC */ + 1532, /* GL_STENCIL_VALUE_MASK */ + 1515, /* GL_STENCIL_FAIL */ + 1527, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1528, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1529, /* GL_STENCIL_REF */ + 1533, /* GL_STENCIL_WRITEMASK */ + 853, /* GL_MATRIX_MODE */ + 1025, /* GL_NORMALIZE */ + 1861, /* GL_VIEWPORT */ + 999, /* GL_MODELVIEW_STACK_DEPTH */ + 1263, /* GL_PROJECTION_STACK_DEPTH */ + 1740, /* GL_TEXTURE_STACK_DEPTH */ + 997, /* GL_MODELVIEW_MATRIX */ + 1262, /* GL_PROJECTION_MATRIX */ + 1723, /* GL_TEXTURE_MATRIX */ 61, /* GL_ATTRIB_STACK_DEPTH */ 136, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 43, /* GL_ALPHA_TEST */ 44, /* GL_ALPHA_TEST_FUNC */ 45, /* GL_ALPHA_TEST_REF */ - 380, /* GL_DITHER */ + 383, /* GL_DITHER */ 78, /* GL_BLEND_DST */ 87, /* GL_BLEND_SRC */ 75, /* GL_BLEND */ - 712, /* GL_LOGIC_OP_MODE */ - 630, /* GL_INDEX_LOGIC_OP */ + 722, /* GL_LOGIC_OP_MODE */ + 639, /* GL_INDEX_LOGIC_OP */ 191, /* GL_COLOR_LOGIC_OP */ 67, /* GL_AUX_BUFFERS */ - 391, /* GL_DRAW_BUFFER */ - 1284, /* GL_READ_BUFFER */ - 1395, /* GL_SCISSOR_BOX */ - 1396, /* GL_SCISSOR_TEST */ - 629, /* GL_INDEX_CLEAR_VALUE */ - 634, /* GL_INDEX_WRITEMASK */ + 394, /* GL_DRAW_BUFFER */ + 1299, /* GL_READ_BUFFER */ + 1413, /* GL_SCISSOR_BOX */ + 1414, /* GL_SCISSOR_TEST */ + 638, /* GL_INDEX_CLEAR_VALUE */ + 643, /* GL_INDEX_WRITEMASK */ 188, /* GL_COLOR_CLEAR_VALUE */ 230, /* GL_COLOR_WRITEMASK */ - 631, /* GL_INDEX_MODE */ - 1361, /* GL_RGBA_MODE */ - 390, /* GL_DOUBLEBUFFER */ - 1512, /* GL_STEREO */ - 1319, /* GL_RENDER_MODE */ - 1098, /* GL_PERSPECTIVE_CORRECTION_HINT */ - 1151, /* GL_POINT_SMOOTH_HINT */ - 696, /* GL_LINE_SMOOTH_HINT */ - 1168, /* GL_POLYGON_SMOOTH_HINT */ - 524, /* GL_FOG_HINT */ - 1682, /* GL_TEXTURE_GEN_S */ - 1683, /* GL_TEXTURE_GEN_T */ - 1681, /* GL_TEXTURE_GEN_R */ - 1680, /* GL_TEXTURE_GEN_Q */ - 1111, /* GL_PIXEL_MAP_I_TO_I */ - 1117, /* GL_PIXEL_MAP_S_TO_S */ - 1113, /* GL_PIXEL_MAP_I_TO_R */ - 1109, /* GL_PIXEL_MAP_I_TO_G */ - 1107, /* GL_PIXEL_MAP_I_TO_B */ - 1105, /* GL_PIXEL_MAP_I_TO_A */ - 1115, /* GL_PIXEL_MAP_R_TO_R */ - 1103, /* GL_PIXEL_MAP_G_TO_G */ - 1101, /* GL_PIXEL_MAP_B_TO_B */ - 1099, /* GL_PIXEL_MAP_A_TO_A */ - 1112, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - 1118, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - 1114, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - 1110, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - 1108, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - 1106, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - 1116, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - 1104, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - 1102, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - 1100, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 1755, /* GL_UNPACK_SWAP_BYTES */ - 1750, /* GL_UNPACK_LSB_FIRST */ - 1751, /* GL_UNPACK_ROW_LENGTH */ - 1754, /* GL_UNPACK_SKIP_ROWS */ - 1753, /* GL_UNPACK_SKIP_PIXELS */ - 1748, /* GL_UNPACK_ALIGNMENT */ - 1086, /* GL_PACK_SWAP_BYTES */ - 1081, /* GL_PACK_LSB_FIRST */ - 1082, /* GL_PACK_ROW_LENGTH */ - 1085, /* GL_PACK_SKIP_ROWS */ - 1084, /* GL_PACK_SKIP_PIXELS */ - 1078, /* GL_PACK_ALIGNMENT */ - 790, /* GL_MAP_COLOR */ - 795, /* GL_MAP_STENCIL */ - 633, /* GL_INDEX_SHIFT */ - 632, /* GL_INDEX_OFFSET */ - 1297, /* GL_RED_SCALE */ - 1295, /* GL_RED_BIAS */ - 1855, /* GL_ZOOM_X */ - 1856, /* GL_ZOOM_Y */ - 594, /* GL_GREEN_SCALE */ - 592, /* GL_GREEN_BIAS */ + 640, /* GL_INDEX_MODE */ + 1379, /* GL_RGBA_MODE */ + 393, /* GL_DOUBLEBUFFER */ + 1534, /* GL_STEREO */ + 1337, /* GL_RENDER_MODE */ + 1111, /* GL_PERSPECTIVE_CORRECTION_HINT */ + 1164, /* GL_POINT_SMOOTH_HINT */ + 706, /* GL_LINE_SMOOTH_HINT */ + 1181, /* GL_POLYGON_SMOOTH_HINT */ + 529, /* GL_FOG_HINT */ + 1704, /* GL_TEXTURE_GEN_S */ + 1705, /* GL_TEXTURE_GEN_T */ + 1703, /* GL_TEXTURE_GEN_R */ + 1702, /* GL_TEXTURE_GEN_Q */ + 1124, /* GL_PIXEL_MAP_I_TO_I */ + 1130, /* GL_PIXEL_MAP_S_TO_S */ + 1126, /* GL_PIXEL_MAP_I_TO_R */ + 1122, /* GL_PIXEL_MAP_I_TO_G */ + 1120, /* GL_PIXEL_MAP_I_TO_B */ + 1118, /* GL_PIXEL_MAP_I_TO_A */ + 1128, /* GL_PIXEL_MAP_R_TO_R */ + 1116, /* GL_PIXEL_MAP_G_TO_G */ + 1114, /* GL_PIXEL_MAP_B_TO_B */ + 1112, /* GL_PIXEL_MAP_A_TO_A */ + 1125, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + 1131, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + 1127, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + 1123, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + 1121, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + 1119, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + 1129, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + 1117, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + 1115, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + 1113, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + 1778, /* GL_UNPACK_SWAP_BYTES */ + 1773, /* GL_UNPACK_LSB_FIRST */ + 1774, /* GL_UNPACK_ROW_LENGTH */ + 1777, /* GL_UNPACK_SKIP_ROWS */ + 1776, /* GL_UNPACK_SKIP_PIXELS */ + 1771, /* GL_UNPACK_ALIGNMENT */ + 1099, /* GL_PACK_SWAP_BYTES */ + 1094, /* GL_PACK_LSB_FIRST */ + 1095, /* GL_PACK_ROW_LENGTH */ + 1098, /* GL_PACK_SKIP_ROWS */ + 1097, /* GL_PACK_SKIP_PIXELS */ + 1091, /* GL_PACK_ALIGNMENT */ + 800, /* GL_MAP_COLOR */ + 805, /* GL_MAP_STENCIL */ + 642, /* GL_INDEX_SHIFT */ + 641, /* GL_INDEX_OFFSET */ + 1313, /* GL_RED_SCALE */ + 1311, /* GL_RED_BIAS */ + 1879, /* GL_ZOOM_X */ + 1880, /* GL_ZOOM_Y */ + 603, /* GL_GREEN_SCALE */ + 601, /* GL_GREEN_BIAS */ 93, /* GL_BLUE_SCALE */ 91, /* GL_BLUE_BIAS */ 42, /* GL_ALPHA_SCALE */ 40, /* GL_ALPHA_BIAS */ - 369, /* GL_DEPTH_SCALE */ - 350, /* GL_DEPTH_BIAS */ - 869, /* GL_MAX_EVAL_ORDER */ - 873, /* GL_MAX_LIGHTS */ - 852, /* GL_MAX_CLIP_PLANES */ - 919, /* GL_MAX_TEXTURE_SIZE */ - 879, /* GL_MAX_PIXEL_MAP_TABLE */ - 848, /* GL_MAX_ATTRIB_STACK_DEPTH */ - 876, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - 877, /* GL_MAX_NAME_STACK_DEPTH */ - 905, /* GL_MAX_PROJECTION_STACK_DEPTH */ - 920, /* GL_MAX_TEXTURE_STACK_DEPTH */ - 934, /* GL_MAX_VIEWPORT_DIMS */ - 849, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1522, /* GL_SUBPIXEL_BITS */ - 628, /* GL_INDEX_BITS */ - 1296, /* GL_RED_BITS */ - 593, /* GL_GREEN_BITS */ + 371, /* GL_DEPTH_SCALE */ + 351, /* GL_DEPTH_BIAS */ + 880, /* GL_MAX_EVAL_ORDER */ + 884, /* GL_MAX_LIGHTS */ + 862, /* GL_MAX_CLIP_PLANES */ + 932, /* GL_MAX_TEXTURE_SIZE */ + 890, /* GL_MAX_PIXEL_MAP_TABLE */ + 858, /* GL_MAX_ATTRIB_STACK_DEPTH */ + 887, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + 888, /* GL_MAX_NAME_STACK_DEPTH */ + 916, /* GL_MAX_PROJECTION_STACK_DEPTH */ + 933, /* GL_MAX_TEXTURE_STACK_DEPTH */ + 947, /* GL_MAX_VIEWPORT_DIMS */ + 859, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + 1544, /* GL_SUBPIXEL_BITS */ + 637, /* GL_INDEX_BITS */ + 1312, /* GL_RED_BITS */ + 602, /* GL_GREEN_BITS */ 92, /* GL_BLUE_BITS */ 41, /* GL_ALPHA_BITS */ - 351, /* GL_DEPTH_BITS */ - 1494, /* GL_STENCIL_BITS */ + 352, /* GL_DEPTH_BITS */ + 1512, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ 9, /* GL_ACCUM_ALPHA_BITS */ - 1000, /* GL_NAME_STACK_DEPTH */ + 1013, /* GL_NAME_STACK_DEPTH */ 62, /* GL_AUTO_NORMAL */ - 736, /* GL_MAP1_COLOR_4 */ - 739, /* GL_MAP1_INDEX */ - 740, /* GL_MAP1_NORMAL */ - 741, /* GL_MAP1_TEXTURE_COORD_1 */ - 742, /* GL_MAP1_TEXTURE_COORD_2 */ - 743, /* GL_MAP1_TEXTURE_COORD_3 */ - 744, /* GL_MAP1_TEXTURE_COORD_4 */ - 745, /* GL_MAP1_VERTEX_3 */ - 746, /* GL_MAP1_VERTEX_4 */ - 763, /* GL_MAP2_COLOR_4 */ - 766, /* GL_MAP2_INDEX */ - 767, /* GL_MAP2_NORMAL */ - 768, /* GL_MAP2_TEXTURE_COORD_1 */ - 769, /* GL_MAP2_TEXTURE_COORD_2 */ - 770, /* GL_MAP2_TEXTURE_COORD_3 */ - 771, /* GL_MAP2_TEXTURE_COORD_4 */ - 772, /* GL_MAP2_VERTEX_3 */ - 773, /* GL_MAP2_VERTEX_4 */ - 737, /* GL_MAP1_GRID_DOMAIN */ - 738, /* GL_MAP1_GRID_SEGMENTS */ - 764, /* GL_MAP2_GRID_DOMAIN */ - 765, /* GL_MAP2_GRID_SEGMENTS */ - 1605, /* GL_TEXTURE_1D */ - 1607, /* GL_TEXTURE_2D */ - 478, /* GL_FEEDBACK_BUFFER_POINTER */ - 479, /* GL_FEEDBACK_BUFFER_SIZE */ - 480, /* GL_FEEDBACK_BUFFER_TYPE */ - 1405, /* GL_SELECTION_BUFFER_POINTER */ - 1406, /* GL_SELECTION_BUFFER_SIZE */ - 1723, /* GL_TEXTURE_WIDTH */ - 1687, /* GL_TEXTURE_HEIGHT */ - 1642, /* GL_TEXTURE_COMPONENTS */ - 1626, /* GL_TEXTURE_BORDER_COLOR */ - 1625, /* GL_TEXTURE_BORDER */ - 382, /* GL_DONT_CARE */ - 476, /* GL_FASTEST */ - 1008, /* GL_NICEST */ + 746, /* GL_MAP1_COLOR_4 */ + 749, /* GL_MAP1_INDEX */ + 750, /* GL_MAP1_NORMAL */ + 751, /* GL_MAP1_TEXTURE_COORD_1 */ + 752, /* GL_MAP1_TEXTURE_COORD_2 */ + 753, /* GL_MAP1_TEXTURE_COORD_3 */ + 754, /* GL_MAP1_TEXTURE_COORD_4 */ + 755, /* GL_MAP1_VERTEX_3 */ + 756, /* GL_MAP1_VERTEX_4 */ + 773, /* GL_MAP2_COLOR_4 */ + 776, /* GL_MAP2_INDEX */ + 777, /* GL_MAP2_NORMAL */ + 778, /* GL_MAP2_TEXTURE_COORD_1 */ + 779, /* GL_MAP2_TEXTURE_COORD_2 */ + 780, /* GL_MAP2_TEXTURE_COORD_3 */ + 781, /* GL_MAP2_TEXTURE_COORD_4 */ + 782, /* GL_MAP2_VERTEX_3 */ + 783, /* GL_MAP2_VERTEX_4 */ + 747, /* GL_MAP1_GRID_DOMAIN */ + 748, /* GL_MAP1_GRID_SEGMENTS */ + 774, /* GL_MAP2_GRID_DOMAIN */ + 775, /* GL_MAP2_GRID_SEGMENTS */ + 1627, /* GL_TEXTURE_1D */ + 1629, /* GL_TEXTURE_2D */ + 482, /* GL_FEEDBACK_BUFFER_POINTER */ + 483, /* GL_FEEDBACK_BUFFER_SIZE */ + 484, /* GL_FEEDBACK_BUFFER_TYPE */ + 1423, /* GL_SELECTION_BUFFER_POINTER */ + 1424, /* GL_SELECTION_BUFFER_SIZE */ + 1746, /* GL_TEXTURE_WIDTH */ + 1709, /* GL_TEXTURE_HEIGHT */ + 1664, /* GL_TEXTURE_COMPONENTS */ + 1648, /* GL_TEXTURE_BORDER_COLOR */ + 1647, /* GL_TEXTURE_BORDER */ + 385, /* GL_DONT_CARE */ + 480, /* GL_FASTEST */ + 1021, /* GL_NICEST */ 48, /* GL_AMBIENT */ - 379, /* GL_DIFFUSE */ - 1454, /* GL_SPECULAR */ - 1172, /* GL_POSITION */ - 1457, /* GL_SPOT_DIRECTION */ - 1458, /* GL_SPOT_EXPONENT */ - 1456, /* GL_SPOT_CUTOFF */ + 382, /* GL_DIFFUSE */ + 1472, /* GL_SPECULAR */ + 1185, /* GL_POSITION */ + 1475, /* GL_SPOT_DIRECTION */ + 1476, /* GL_SPOT_EXPONENT */ + 1474, /* GL_SPOT_CUTOFF */ 275, /* GL_CONSTANT_ATTENUATION */ - 686, /* GL_LINEAR_ATTENUATION */ - 1270, /* GL_QUADRATIC_ATTENUATION */ + 696, /* GL_LINEAR_ATTENUATION */ + 1284, /* GL_QUADRATIC_ATTENUATION */ 244, /* GL_COMPILE */ 245, /* GL_COMPILE_AND_EXECUTE */ 120, /* GL_BYTE */ - 1757, /* GL_UNSIGNED_BYTE */ - 1419, /* GL_SHORT */ - 1768, /* GL_UNSIGNED_SHORT */ - 636, /* GL_INT */ - 1760, /* GL_UNSIGNED_INT */ - 484, /* GL_FLOAT */ + 1780, /* GL_UNSIGNED_BYTE */ + 1437, /* GL_SHORT */ + 1792, /* GL_UNSIGNED_SHORT */ + 645, /* GL_INT */ + 1783, /* GL_UNSIGNED_INT */ + 489, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ 7, /* GL_4_BYTES */ - 389, /* GL_DOUBLE */ + 392, /* GL_DOUBLE */ 132, /* GL_CLEAR */ 50, /* GL_AND */ 52, /* GL_AND_REVERSE */ 299, /* GL_COPY */ 51, /* GL_AND_INVERTED */ - 1010, /* GL_NOOP */ - 1851, /* GL_XOR */ - 1073, /* GL_OR */ - 1011, /* GL_NOR */ - 466, /* GL_EQUIV */ - 663, /* GL_INVERT */ - 1076, /* GL_OR_REVERSE */ + 1023, /* GL_NOOP */ + 1875, /* GL_XOR */ + 1086, /* GL_OR */ + 1024, /* GL_NOR */ + 470, /* GL_EQUIV */ + 672, /* GL_INVERT */ + 1089, /* GL_OR_REVERSE */ 300, /* GL_COPY_INVERTED */ - 1075, /* GL_OR_INVERTED */ - 1001, /* GL_NAND */ - 1410, /* GL_SET */ - 463, /* GL_EMISSION */ - 1418, /* GL_SHININESS */ + 1088, /* GL_OR_INVERTED */ + 1014, /* GL_NAND */ + 1428, /* GL_SET */ + 467, /* GL_EMISSION */ + 1436, /* GL_SHININESS */ 49, /* GL_AMBIENT_AND_DIFFUSE */ 190, /* GL_COLOR_INDEXES */ - 951, /* GL_MODELVIEW */ - 1248, /* GL_PROJECTION */ - 1540, /* GL_TEXTURE */ + 964, /* GL_MODELVIEW */ + 1261, /* GL_PROJECTION */ + 1562, /* GL_TEXTURE */ 147, /* GL_COLOR */ 346, /* GL_DEPTH */ - 1480, /* GL_STENCIL */ + 1498, /* GL_STENCIL */ 189, /* GL_COLOR_INDEX */ - 1499, /* GL_STENCIL_INDEX */ - 357, /* GL_DEPTH_COMPONENT */ - 1292, /* GL_RED */ - 591, /* GL_GREEN */ + 1517, /* GL_STENCIL_INDEX */ + 359, /* GL_DEPTH_COMPONENT */ + 1308, /* GL_RED */ + 600, /* GL_GREEN */ 90, /* GL_BLUE */ 31, /* GL_ALPHA */ - 1327, /* GL_RGB */ - 1346, /* GL_RGBA */ - 714, /* GL_LUMINANCE */ - 735, /* GL_LUMINANCE_ALPHA */ + 1345, /* GL_RGB */ + 1364, /* GL_RGBA */ + 724, /* GL_LUMINANCE */ + 745, /* GL_LUMINANCE_ALPHA */ 73, /* GL_BITMAP */ - 1128, /* GL_POINT */ - 684, /* GL_LINE */ - 481, /* GL_FILL */ - 1301, /* GL_RENDER */ - 477, /* GL_FEEDBACK */ - 1404, /* GL_SELECT */ - 483, /* GL_FLAT */ - 1429, /* GL_SMOOTH */ - 664, /* GL_KEEP */ - 1321, /* GL_REPLACE */ - 618, /* GL_INCR */ + 1141, /* GL_POINT */ + 694, /* GL_LINE */ + 485, /* GL_FILL */ + 1317, /* GL_RENDER */ + 481, /* GL_FEEDBACK */ + 1422, /* GL_SELECT */ + 488, /* GL_FLAT */ + 1447, /* GL_SMOOTH */ + 673, /* GL_KEEP */ + 1339, /* GL_REPLACE */ + 627, /* GL_INCR */ 342, /* GL_DECR */ - 1783, /* GL_VENDOR */ - 1318, /* GL_RENDERER */ - 1784, /* GL_VERSION */ - 470, /* GL_EXTENSIONS */ - 1369, /* GL_S */ - 1531, /* GL_T */ - 1281, /* GL_R */ - 1269, /* GL_Q */ - 987, /* GL_MODULATE */ + 1807, /* GL_VENDOR */ + 1336, /* GL_RENDERER */ + 1808, /* GL_VERSION */ + 474, /* GL_EXTENSIONS */ + 1387, /* GL_S */ + 1553, /* GL_T */ + 1296, /* GL_R */ + 1283, /* GL_Q */ + 1000, /* GL_MODULATE */ 341, /* GL_DECAL */ - 1677, /* GL_TEXTURE_ENV_MODE */ - 1676, /* GL_TEXTURE_ENV_COLOR */ - 1675, /* GL_TEXTURE_ENV */ - 471, /* GL_EYE_LINEAR */ - 1034, /* GL_OBJECT_LINEAR */ - 1455, /* GL_SPHERE_MAP */ - 1679, /* GL_TEXTURE_GEN_MODE */ - 1036, /* GL_OBJECT_PLANE */ - 472, /* GL_EYE_PLANE */ - 1002, /* GL_NEAREST */ - 685, /* GL_LINEAR */ - 1006, /* GL_NEAREST_MIPMAP_NEAREST */ - 690, /* GL_LINEAR_MIPMAP_NEAREST */ - 1005, /* GL_NEAREST_MIPMAP_LINEAR */ - 689, /* GL_LINEAR_MIPMAP_LINEAR */ - 1700, /* GL_TEXTURE_MAG_FILTER */ - 1708, /* GL_TEXTURE_MIN_FILTER */ - 1725, /* GL_TEXTURE_WRAP_S */ - 1726, /* GL_TEXTURE_WRAP_T */ + 1699, /* GL_TEXTURE_ENV_MODE */ + 1698, /* GL_TEXTURE_ENV_COLOR */ + 1697, /* GL_TEXTURE_ENV */ + 475, /* GL_EYE_LINEAR */ + 1047, /* GL_OBJECT_LINEAR */ + 1473, /* GL_SPHERE_MAP */ + 1701, /* GL_TEXTURE_GEN_MODE */ + 1049, /* GL_OBJECT_PLANE */ + 476, /* GL_EYE_PLANE */ + 1015, /* GL_NEAREST */ + 695, /* GL_LINEAR */ + 1019, /* GL_NEAREST_MIPMAP_NEAREST */ + 700, /* GL_LINEAR_MIPMAP_NEAREST */ + 1018, /* GL_NEAREST_MIPMAP_LINEAR */ + 699, /* GL_LINEAR_MIPMAP_LINEAR */ + 1722, /* GL_TEXTURE_MAG_FILTER */ + 1730, /* GL_TEXTURE_MIN_FILTER */ + 1748, /* GL_TEXTURE_WRAP_S */ + 1749, /* GL_TEXTURE_WRAP_T */ 126, /* GL_CLAMP */ - 1320, /* GL_REPEAT */ - 1166, /* GL_POLYGON_OFFSET_UNITS */ - 1165, /* GL_POLYGON_OFFSET_POINT */ - 1164, /* GL_POLYGON_OFFSET_LINE */ - 1282, /* GL_R3_G3_B2 */ - 1780, /* GL_V2F */ - 1781, /* GL_V3F */ + 1338, /* GL_REPEAT */ + 1179, /* GL_POLYGON_OFFSET_UNITS */ + 1178, /* GL_POLYGON_OFFSET_POINT */ + 1177, /* GL_POLYGON_OFFSET_LINE */ + 1297, /* GL_R3_G3_B2 */ + 1804, /* GL_V2F */ + 1805, /* GL_V3F */ 123, /* GL_C4UB_V2F */ 124, /* GL_C4UB_V3F */ 121, /* GL_C3F_V3F */ - 999, /* GL_N3F_V3F */ + 1012, /* GL_N3F_V3F */ 122, /* GL_C4F_N3F_V3F */ - 1536, /* GL_T2F_V3F */ - 1538, /* GL_T4F_V4F */ - 1534, /* GL_T2F_C4UB_V3F */ - 1532, /* GL_T2F_C3F_V3F */ - 1535, /* GL_T2F_N3F_V3F */ - 1533, /* GL_T2F_C4F_N3F_V3F */ - 1537, /* GL_T4F_C4F_N3F_V4F */ + 1558, /* GL_T2F_V3F */ + 1560, /* GL_T4F_V4F */ + 1556, /* GL_T2F_C4UB_V3F */ + 1554, /* GL_T2F_C3F_V3F */ + 1557, /* GL_T2F_N3F_V3F */ + 1555, /* GL_T2F_C4F_N3F_V3F */ + 1559, /* GL_T4F_C4F_N3F_V4F */ 139, /* GL_CLIP_PLANE0 */ 140, /* GL_CLIP_PLANE1 */ 141, /* GL_CLIP_PLANE2 */ 142, /* GL_CLIP_PLANE3 */ 143, /* GL_CLIP_PLANE4 */ 144, /* GL_CLIP_PLANE5 */ - 669, /* GL_LIGHT0 */ - 670, /* GL_LIGHT1 */ - 671, /* GL_LIGHT2 */ - 672, /* GL_LIGHT3 */ - 673, /* GL_LIGHT4 */ - 674, /* GL_LIGHT5 */ - 675, /* GL_LIGHT6 */ - 676, /* GL_LIGHT7 */ - 595, /* GL_HINT_BIT */ + 679, /* GL_LIGHT0 */ + 680, /* GL_LIGHT1 */ + 681, /* GL_LIGHT2 */ + 682, /* GL_LIGHT3 */ + 683, /* GL_LIGHT4 */ + 684, /* GL_LIGHT5 */ + 685, /* GL_LIGHT6 */ + 686, /* GL_LIGHT7 */ + 604, /* GL_HINT_BIT */ 277, /* GL_CONSTANT_COLOR */ - 1047, /* GL_ONE_MINUS_CONSTANT_COLOR */ + 1060, /* GL_ONE_MINUS_CONSTANT_COLOR */ 272, /* GL_CONSTANT_ALPHA */ - 1045, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + 1058, /* GL_ONE_MINUS_CONSTANT_ALPHA */ 76, /* GL_BLEND_COLOR */ - 579, /* GL_FUNC_ADD */ - 935, /* GL_MIN */ - 845, /* GL_MAX */ + 588, /* GL_FUNC_ADD */ + 948, /* GL_MIN */ + 855, /* GL_MAX */ 81, /* GL_BLEND_EQUATION */ - 583, /* GL_FUNC_SUBTRACT */ - 581, /* GL_FUNC_REVERSE_SUBTRACT */ + 592, /* GL_FUNC_SUBTRACT */ + 590, /* GL_FUNC_REVERSE_SUBTRACT */ 280, /* GL_CONVOLUTION_1D */ 281, /* GL_CONVOLUTION_2D */ - 1407, /* GL_SEPARABLE_2D */ + 1425, /* GL_SEPARABLE_2D */ 284, /* GL_CONVOLUTION_BORDER_MODE */ 288, /* GL_CONVOLUTION_FILTER_SCALE */ 286, /* GL_CONVOLUTION_FILTER_BIAS */ - 1293, /* GL_REDUCE */ + 1309, /* GL_REDUCE */ 290, /* GL_CONVOLUTION_FORMAT */ 294, /* GL_CONVOLUTION_WIDTH */ 292, /* GL_CONVOLUTION_HEIGHT */ - 860, /* GL_MAX_CONVOLUTION_WIDTH */ - 858, /* GL_MAX_CONVOLUTION_HEIGHT */ - 1205, /* GL_POST_CONVOLUTION_RED_SCALE */ - 1201, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - 1196, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - 1192, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - 1203, /* GL_POST_CONVOLUTION_RED_BIAS */ - 1199, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - 1194, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - 1190, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - 596, /* GL_HISTOGRAM */ - 1253, /* GL_PROXY_HISTOGRAM */ - 612, /* GL_HISTOGRAM_WIDTH */ - 602, /* GL_HISTOGRAM_FORMAT */ - 608, /* GL_HISTOGRAM_RED_SIZE */ - 604, /* GL_HISTOGRAM_GREEN_SIZE */ - 599, /* GL_HISTOGRAM_BLUE_SIZE */ - 597, /* GL_HISTOGRAM_ALPHA_SIZE */ - 606, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - 610, /* GL_HISTOGRAM_SINK */ - 936, /* GL_MINMAX */ - 938, /* GL_MINMAX_FORMAT */ - 940, /* GL_MINMAX_SINK */ - 1539, /* GL_TABLE_TOO_LARGE_EXT */ - 1759, /* GL_UNSIGNED_BYTE_3_3_2 */ - 1770, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 1772, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 1765, /* GL_UNSIGNED_INT_8_8_8_8 */ - 1761, /* GL_UNSIGNED_INT_10_10_10_2 */ - 1163, /* GL_POLYGON_OFFSET_FILL */ - 1162, /* GL_POLYGON_OFFSET_FACTOR */ - 1161, /* GL_POLYGON_OFFSET_BIAS */ - 1324, /* GL_RESCALE_NORMAL */ + 871, /* GL_MAX_CONVOLUTION_WIDTH */ + 869, /* GL_MAX_CONVOLUTION_HEIGHT */ + 1218, /* GL_POST_CONVOLUTION_RED_SCALE */ + 1214, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + 1209, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + 1205, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + 1216, /* GL_POST_CONVOLUTION_RED_BIAS */ + 1212, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + 1207, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + 1203, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + 605, /* GL_HISTOGRAM */ + 1267, /* GL_PROXY_HISTOGRAM */ + 621, /* GL_HISTOGRAM_WIDTH */ + 611, /* GL_HISTOGRAM_FORMAT */ + 617, /* GL_HISTOGRAM_RED_SIZE */ + 613, /* GL_HISTOGRAM_GREEN_SIZE */ + 608, /* GL_HISTOGRAM_BLUE_SIZE */ + 606, /* GL_HISTOGRAM_ALPHA_SIZE */ + 615, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + 619, /* GL_HISTOGRAM_SINK */ + 949, /* GL_MINMAX */ + 951, /* GL_MINMAX_FORMAT */ + 953, /* GL_MINMAX_SINK */ + 1561, /* GL_TABLE_TOO_LARGE_EXT */ + 1782, /* GL_UNSIGNED_BYTE_3_3_2 */ + 1794, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 1796, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 1789, /* GL_UNSIGNED_INT_8_8_8_8 */ + 1784, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1176, /* GL_POLYGON_OFFSET_FILL */ + 1175, /* GL_POLYGON_OFFSET_FACTOR */ + 1174, /* GL_POLYGON_OFFSET_BIAS */ + 1342, /* GL_RESCALE_NORMAL */ 36, /* GL_ALPHA4 */ 38, /* GL_ALPHA8 */ 32, /* GL_ALPHA12 */ 34, /* GL_ALPHA16 */ - 725, /* GL_LUMINANCE4 */ - 731, /* GL_LUMINANCE8 */ - 715, /* GL_LUMINANCE12 */ - 721, /* GL_LUMINANCE16 */ - 726, /* GL_LUMINANCE4_ALPHA4 */ - 729, /* GL_LUMINANCE6_ALPHA2 */ - 732, /* GL_LUMINANCE8_ALPHA8 */ - 718, /* GL_LUMINANCE12_ALPHA4 */ - 716, /* GL_LUMINANCE12_ALPHA12 */ - 722, /* GL_LUMINANCE16_ALPHA16 */ - 637, /* GL_INTENSITY */ - 642, /* GL_INTENSITY4 */ - 644, /* GL_INTENSITY8 */ - 638, /* GL_INTENSITY12 */ - 640, /* GL_INTENSITY16 */ - 1336, /* GL_RGB2_EXT */ - 1337, /* GL_RGB4 */ - 1340, /* GL_RGB5 */ - 1344, /* GL_RGB8 */ - 1328, /* GL_RGB10 */ - 1332, /* GL_RGB12 */ - 1334, /* GL_RGB16 */ - 1351, /* GL_RGBA2 */ - 1353, /* GL_RGBA4 */ - 1341, /* GL_RGB5_A1 */ - 1357, /* GL_RGBA8 */ - 1329, /* GL_RGB10_A2 */ - 1347, /* GL_RGBA12 */ - 1349, /* GL_RGBA16 */ - 1715, /* GL_TEXTURE_RED_SIZE */ - 1685, /* GL_TEXTURE_GREEN_SIZE */ - 1623, /* GL_TEXTURE_BLUE_SIZE */ - 1610, /* GL_TEXTURE_ALPHA_SIZE */ - 1698, /* GL_TEXTURE_LUMINANCE_SIZE */ - 1689, /* GL_TEXTURE_INTENSITY_SIZE */ - 1322, /* GL_REPLACE_EXT */ - 1257, /* GL_PROXY_TEXTURE_1D */ - 1260, /* GL_PROXY_TEXTURE_2D */ - 1721, /* GL_TEXTURE_TOO_LARGE_EXT */ - 1710, /* GL_TEXTURE_PRIORITY */ - 1717, /* GL_TEXTURE_RESIDENT */ - 1613, /* GL_TEXTURE_BINDING_1D */ - 1615, /* GL_TEXTURE_BINDING_2D */ - 1617, /* GL_TEXTURE_BINDING_3D */ - 1083, /* GL_PACK_SKIP_IMAGES */ - 1079, /* GL_PACK_IMAGE_HEIGHT */ - 1752, /* GL_UNPACK_SKIP_IMAGES */ - 1749, /* GL_UNPACK_IMAGE_HEIGHT */ - 1609, /* GL_TEXTURE_3D */ - 1263, /* GL_PROXY_TEXTURE_3D */ - 1672, /* GL_TEXTURE_DEPTH */ - 1724, /* GL_TEXTURE_WRAP_R */ - 846, /* GL_MAX_3D_TEXTURE_SIZE */ - 1785, /* GL_VERTEX_ARRAY */ - 1013, /* GL_NORMAL_ARRAY */ + 735, /* GL_LUMINANCE4 */ + 741, /* GL_LUMINANCE8 */ + 725, /* GL_LUMINANCE12 */ + 731, /* GL_LUMINANCE16 */ + 736, /* GL_LUMINANCE4_ALPHA4 */ + 739, /* GL_LUMINANCE6_ALPHA2 */ + 742, /* GL_LUMINANCE8_ALPHA8 */ + 728, /* GL_LUMINANCE12_ALPHA4 */ + 726, /* GL_LUMINANCE12_ALPHA12 */ + 732, /* GL_LUMINANCE16_ALPHA16 */ + 646, /* GL_INTENSITY */ + 651, /* GL_INTENSITY4 */ + 653, /* GL_INTENSITY8 */ + 647, /* GL_INTENSITY12 */ + 649, /* GL_INTENSITY16 */ + 1354, /* GL_RGB2_EXT */ + 1355, /* GL_RGB4 */ + 1358, /* GL_RGB5 */ + 1362, /* GL_RGB8 */ + 1346, /* GL_RGB10 */ + 1350, /* GL_RGB12 */ + 1352, /* GL_RGB16 */ + 1369, /* GL_RGBA2 */ + 1371, /* GL_RGBA4 */ + 1359, /* GL_RGB5_A1 */ + 1375, /* GL_RGBA8 */ + 1347, /* GL_RGB10_A2 */ + 1365, /* GL_RGBA12 */ + 1367, /* GL_RGBA16 */ + 1737, /* GL_TEXTURE_RED_SIZE */ + 1707, /* GL_TEXTURE_GREEN_SIZE */ + 1645, /* GL_TEXTURE_BLUE_SIZE */ + 1632, /* GL_TEXTURE_ALPHA_SIZE */ + 1720, /* GL_TEXTURE_LUMINANCE_SIZE */ + 1711, /* GL_TEXTURE_INTENSITY_SIZE */ + 1340, /* GL_REPLACE_EXT */ + 1271, /* GL_PROXY_TEXTURE_1D */ + 1274, /* GL_PROXY_TEXTURE_2D */ + 1744, /* GL_TEXTURE_TOO_LARGE_EXT */ + 1732, /* GL_TEXTURE_PRIORITY */ + 1739, /* GL_TEXTURE_RESIDENT */ + 1635, /* GL_TEXTURE_BINDING_1D */ + 1637, /* GL_TEXTURE_BINDING_2D */ + 1639, /* GL_TEXTURE_BINDING_3D */ + 1096, /* GL_PACK_SKIP_IMAGES */ + 1092, /* GL_PACK_IMAGE_HEIGHT */ + 1775, /* GL_UNPACK_SKIP_IMAGES */ + 1772, /* GL_UNPACK_IMAGE_HEIGHT */ + 1631, /* GL_TEXTURE_3D */ + 1277, /* GL_PROXY_TEXTURE_3D */ + 1694, /* GL_TEXTURE_DEPTH */ + 1747, /* GL_TEXTURE_WRAP_R */ + 856, /* GL_MAX_3D_TEXTURE_SIZE */ + 1809, /* GL_VERTEX_ARRAY */ + 1026, /* GL_NORMAL_ARRAY */ 148, /* GL_COLOR_ARRAY */ - 622, /* GL_INDEX_ARRAY */ - 1650, /* GL_TEXTURE_COORD_ARRAY */ - 455, /* GL_EDGE_FLAG_ARRAY */ - 1791, /* GL_VERTEX_ARRAY_SIZE */ - 1793, /* GL_VERTEX_ARRAY_TYPE */ - 1792, /* GL_VERTEX_ARRAY_STRIDE */ - 1018, /* GL_NORMAL_ARRAY_TYPE */ - 1017, /* GL_NORMAL_ARRAY_STRIDE */ + 631, /* GL_INDEX_ARRAY */ + 1672, /* GL_TEXTURE_COORD_ARRAY */ + 459, /* GL_EDGE_FLAG_ARRAY */ + 1815, /* GL_VERTEX_ARRAY_SIZE */ + 1817, /* GL_VERTEX_ARRAY_TYPE */ + 1816, /* GL_VERTEX_ARRAY_STRIDE */ + 1031, /* GL_NORMAL_ARRAY_TYPE */ + 1030, /* GL_NORMAL_ARRAY_STRIDE */ 152, /* GL_COLOR_ARRAY_SIZE */ 154, /* GL_COLOR_ARRAY_TYPE */ 153, /* GL_COLOR_ARRAY_STRIDE */ - 627, /* GL_INDEX_ARRAY_TYPE */ - 626, /* GL_INDEX_ARRAY_STRIDE */ - 1654, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 1656, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 1655, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - 459, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 1790, /* GL_VERTEX_ARRAY_POINTER */ - 1016, /* GL_NORMAL_ARRAY_POINTER */ + 636, /* GL_INDEX_ARRAY_TYPE */ + 635, /* GL_INDEX_ARRAY_STRIDE */ + 1676, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 1678, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 1677, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 463, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + 1814, /* GL_VERTEX_ARRAY_POINTER */ + 1029, /* GL_NORMAL_ARRAY_POINTER */ 151, /* GL_COLOR_ARRAY_POINTER */ - 625, /* GL_INDEX_ARRAY_POINTER */ - 1653, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - 458, /* GL_EDGE_FLAG_ARRAY_POINTER */ - 992, /* GL_MULTISAMPLE */ - 1381, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1383, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1388, /* GL_SAMPLE_COVERAGE */ - 1385, /* GL_SAMPLE_BUFFERS */ - 1376, /* GL_SAMPLES */ - 1392, /* GL_SAMPLE_COVERAGE_VALUE */ - 1390, /* GL_SAMPLE_COVERAGE_INVERT */ + 634, /* GL_INDEX_ARRAY_POINTER */ + 1675, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 462, /* GL_EDGE_FLAG_ARRAY_POINTER */ + 1005, /* GL_MULTISAMPLE */ + 1399, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1401, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1406, /* GL_SAMPLE_COVERAGE */ + 1403, /* GL_SAMPLE_BUFFERS */ + 1394, /* GL_SAMPLES */ + 1410, /* GL_SAMPLE_COVERAGE_VALUE */ + 1408, /* GL_SAMPLE_COVERAGE_INVERT */ 195, /* GL_COLOR_MATRIX */ 197, /* GL_COLOR_MATRIX_STACK_DEPTH */ - 854, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - 1188, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - 1184, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - 1179, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - 1175, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - 1186, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - 1182, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - 1177, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - 1173, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 1633, /* GL_TEXTURE_COLOR_TABLE_SGI */ - 1264, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 1635, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 865, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + 1201, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + 1197, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + 1192, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + 1188, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + 1199, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + 1195, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + 1190, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + 1186, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + 1655, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1278, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + 1657, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ 80, /* GL_BLEND_DST_RGB */ 89, /* GL_BLEND_SRC_RGB */ 79, /* GL_BLEND_DST_ALPHA */ 88, /* GL_BLEND_SRC_ALPHA */ 201, /* GL_COLOR_TABLE */ - 1198, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - 1181, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - 1252, /* GL_PROXY_COLOR_TABLE */ - 1256, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - 1255, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + 1211, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + 1194, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + 1266, /* GL_PROXY_COLOR_TABLE */ + 1270, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + 1269, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ 225, /* GL_COLOR_TABLE_SCALE */ 205, /* GL_COLOR_TABLE_BIAS */ 210, /* GL_COLOR_TABLE_FORMAT */ @@ -4369,380 +4417,380 @@ static const unsigned reduced_enums[1347] = 216, /* GL_COLOR_TABLE_INTENSITY_SIZE */ 71, /* GL_BGR */ 72, /* GL_BGRA */ - 868, /* GL_MAX_ELEMENTS_VERTICES */ - 867, /* GL_MAX_ELEMENTS_INDICES */ - 1688, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 879, /* GL_MAX_ELEMENTS_VERTICES */ + 878, /* GL_MAX_ELEMENTS_INDICES */ + 1710, /* GL_TEXTURE_INDEX_SIZE_EXT */ 145, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - 1145, /* GL_POINT_SIZE_MIN */ - 1141, /* GL_POINT_SIZE_MAX */ - 1135, /* GL_POINT_FADE_THRESHOLD_SIZE */ - 1131, /* GL_POINT_DISTANCE_ATTENUATION */ + 1158, /* GL_POINT_SIZE_MIN */ + 1154, /* GL_POINT_SIZE_MAX */ + 1148, /* GL_POINT_FADE_THRESHOLD_SIZE */ + 1144, /* GL_POINT_DISTANCE_ATTENUATION */ 127, /* GL_CLAMP_TO_BORDER */ 130, /* GL_CLAMP_TO_EDGE */ - 1709, /* GL_TEXTURE_MIN_LOD */ - 1707, /* GL_TEXTURE_MAX_LOD */ - 1612, /* GL_TEXTURE_BASE_LEVEL */ - 1706, /* GL_TEXTURE_MAX_LEVEL */ - 615, /* GL_IGNORE_BORDER_HP */ + 1731, /* GL_TEXTURE_MIN_LOD */ + 1729, /* GL_TEXTURE_MAX_LOD */ + 1634, /* GL_TEXTURE_BASE_LEVEL */ + 1728, /* GL_TEXTURE_MAX_LEVEL */ + 624, /* GL_IGNORE_BORDER_HP */ 276, /* GL_CONSTANT_BORDER_HP */ - 1323, /* GL_REPLICATE_BORDER_HP */ + 1341, /* GL_REPLICATE_BORDER_HP */ 282, /* GL_CONVOLUTION_BORDER_COLOR */ - 1042, /* GL_OCCLUSION_TEST_HP */ - 1043, /* GL_OCCLUSION_TEST_RESULT_HP */ - 687, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 1627, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 1629, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 1631, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 1632, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1630, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 1628, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - 850, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - 851, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1208, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - 1210, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - 1207, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - 1209, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 1696, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 1697, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 1695, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - 585, /* GL_GENERATE_MIPMAP */ - 586, /* GL_GENERATE_MIPMAP_HINT */ - 527, /* GL_FOG_OFFSET_SGIX */ - 528, /* GL_FOG_OFFSET_VALUE_SGIX */ - 1641, /* GL_TEXTURE_COMPARE_SGIX */ - 1640, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 1692, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 1684, /* GL_TEXTURE_GEQUAL_R_SGIX */ - 358, /* GL_DEPTH_COMPONENT16 */ - 361, /* GL_DEPTH_COMPONENT24 */ - 364, /* GL_DEPTH_COMPONENT32 */ + 1055, /* GL_OCCLUSION_TEST_HP */ + 1056, /* GL_OCCLUSION_TEST_RESULT_HP */ + 697, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + 1649, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 1651, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 1653, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 1654, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1652, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 1650, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 860, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + 861, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1221, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + 1223, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + 1220, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + 1222, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + 1718, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 1719, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 1717, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 594, /* GL_GENERATE_MIPMAP */ + 595, /* GL_GENERATE_MIPMAP_HINT */ + 532, /* GL_FOG_OFFSET_SGIX */ + 533, /* GL_FOG_OFFSET_VALUE_SGIX */ + 1663, /* GL_TEXTURE_COMPARE_SGIX */ + 1662, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 1714, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 1706, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 360, /* GL_DEPTH_COMPONENT16 */ + 363, /* GL_DEPTH_COMPONENT24 */ + 366, /* GL_DEPTH_COMPONENT32 */ 306, /* GL_CULL_VERTEX_EXT */ 308, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ 307, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 1848, /* GL_WRAP_BORDER_SUN */ - 1634, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - 680, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1422, /* GL_SINGLE_COLOR */ - 1408, /* GL_SEPARATE_SPECULAR_COLOR */ - 1417, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - 538, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - 539, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - 546, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - 541, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - 537, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - 536, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - 540, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - 547, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - 558, /* GL_FRAMEBUFFER_DEFAULT */ - 571, /* GL_FRAMEBUFFER_UNDEFINED */ - 371, /* GL_DEPTH_STENCIL_ATTACHMENT */ - 621, /* GL_INDEX */ - 1758, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 1773, /* GL_UNSIGNED_SHORT_5_6_5 */ - 1774, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 1771, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 1769, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 1766, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 1764, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 1704, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 1705, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 1703, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - 943, /* GL_MIRRORED_REPEAT */ - 1364, /* GL_RGB_S3TC */ - 1339, /* GL_RGB4_S3TC */ - 1362, /* GL_RGBA_S3TC */ - 1356, /* GL_RGBA4_S3TC */ - 1360, /* GL_RGBA_DXT5_S3TC */ - 1354, /* GL_RGBA4_DXT5_S3TC */ + 1872, /* GL_WRAP_BORDER_SUN */ + 1656, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 690, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + 1440, /* GL_SINGLE_COLOR */ + 1426, /* GL_SEPARATE_SPECULAR_COLOR */ + 1435, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 543, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + 544, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + 551, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + 546, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + 542, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + 541, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + 545, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + 552, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + 564, /* GL_FRAMEBUFFER_DEFAULT */ + 580, /* GL_FRAMEBUFFER_UNDEFINED */ + 373, /* GL_DEPTH_STENCIL_ATTACHMENT */ + 630, /* GL_INDEX */ + 1781, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 1797, /* GL_UNSIGNED_SHORT_5_6_5 */ + 1798, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 1795, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 1793, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 1790, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 1788, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 1726, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 1727, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 1725, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 956, /* GL_MIRRORED_REPEAT */ + 1382, /* GL_RGB_S3TC */ + 1357, /* GL_RGB4_S3TC */ + 1380, /* GL_RGBA_S3TC */ + 1374, /* GL_RGBA4_S3TC */ + 1378, /* GL_RGBA_DXT5_S3TC */ + 1372, /* GL_RGBA4_DXT5_S3TC */ 264, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ 259, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ 260, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ 261, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - 1004, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - 1003, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - 688, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - 514, /* GL_FOG_COORDINATE_SOURCE */ - 506, /* GL_FOG_COORD */ - 530, /* GL_FRAGMENT_DEPTH */ + 1017, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + 1016, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + 698, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + 519, /* GL_FOG_COORDINATE_SOURCE */ + 511, /* GL_FOG_COORD */ + 535, /* GL_FRAGMENT_DEPTH */ 312, /* GL_CURRENT_FOG_COORD */ - 513, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - 512, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - 511, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - 508, /* GL_FOG_COORDINATE_ARRAY */ + 518, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + 517, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + 516, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + 513, /* GL_FOG_COORDINATE_ARRAY */ 199, /* GL_COLOR_SUM */ 332, /* GL_CURRENT_SECONDARY_COLOR */ - 1401, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1403, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1402, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1400, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1397, /* GL_SECONDARY_COLOR_ARRAY */ + 1419, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1421, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1420, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1418, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1415, /* GL_SECONDARY_COLOR_ARRAY */ 330, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ 28, /* GL_ALIASED_POINT_SIZE_RANGE */ 27, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1541, /* GL_TEXTURE0 */ - 1543, /* GL_TEXTURE1 */ - 1565, /* GL_TEXTURE2 */ - 1587, /* GL_TEXTURE3 */ - 1593, /* GL_TEXTURE4 */ - 1595, /* GL_TEXTURE5 */ - 1597, /* GL_TEXTURE6 */ - 1599, /* GL_TEXTURE7 */ - 1601, /* GL_TEXTURE8 */ - 1603, /* GL_TEXTURE9 */ - 1544, /* GL_TEXTURE10 */ - 1546, /* GL_TEXTURE11 */ - 1548, /* GL_TEXTURE12 */ - 1550, /* GL_TEXTURE13 */ - 1552, /* GL_TEXTURE14 */ - 1554, /* GL_TEXTURE15 */ - 1556, /* GL_TEXTURE16 */ - 1558, /* GL_TEXTURE17 */ - 1560, /* GL_TEXTURE18 */ - 1562, /* GL_TEXTURE19 */ - 1566, /* GL_TEXTURE20 */ - 1568, /* GL_TEXTURE21 */ - 1570, /* GL_TEXTURE22 */ - 1572, /* GL_TEXTURE23 */ - 1574, /* GL_TEXTURE24 */ - 1576, /* GL_TEXTURE25 */ - 1578, /* GL_TEXTURE26 */ - 1580, /* GL_TEXTURE27 */ - 1582, /* GL_TEXTURE28 */ - 1584, /* GL_TEXTURE29 */ - 1588, /* GL_TEXTURE30 */ - 1590, /* GL_TEXTURE31 */ + 1563, /* GL_TEXTURE0 */ + 1565, /* GL_TEXTURE1 */ + 1587, /* GL_TEXTURE2 */ + 1609, /* GL_TEXTURE3 */ + 1615, /* GL_TEXTURE4 */ + 1617, /* GL_TEXTURE5 */ + 1619, /* GL_TEXTURE6 */ + 1621, /* GL_TEXTURE7 */ + 1623, /* GL_TEXTURE8 */ + 1625, /* GL_TEXTURE9 */ + 1566, /* GL_TEXTURE10 */ + 1568, /* GL_TEXTURE11 */ + 1570, /* GL_TEXTURE12 */ + 1572, /* GL_TEXTURE13 */ + 1574, /* GL_TEXTURE14 */ + 1576, /* GL_TEXTURE15 */ + 1578, /* GL_TEXTURE16 */ + 1580, /* GL_TEXTURE17 */ + 1582, /* GL_TEXTURE18 */ + 1584, /* GL_TEXTURE19 */ + 1588, /* GL_TEXTURE20 */ + 1590, /* GL_TEXTURE21 */ + 1592, /* GL_TEXTURE22 */ + 1594, /* GL_TEXTURE23 */ + 1596, /* GL_TEXTURE24 */ + 1598, /* GL_TEXTURE25 */ + 1600, /* GL_TEXTURE26 */ + 1602, /* GL_TEXTURE27 */ + 1604, /* GL_TEXTURE28 */ + 1606, /* GL_TEXTURE29 */ + 1610, /* GL_TEXTURE30 */ + 1612, /* GL_TEXTURE31 */ 18, /* GL_ACTIVE_TEXTURE */ 133, /* GL_CLIENT_ACTIVE_TEXTURE */ - 921, /* GL_MAX_TEXTURE_UNITS */ - 1736, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 1739, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 1741, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 1733, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1523, /* GL_SUBTRACT */ - 908, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + 934, /* GL_MAX_TEXTURE_UNITS */ + 1759, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 1762, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 1764, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 1756, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1545, /* GL_SUBTRACT */ + 919, /* GL_MAX_RENDERBUFFER_SIZE */ 247, /* GL_COMPRESSED_ALPHA */ 251, /* GL_COMPRESSED_LUMINANCE */ 252, /* GL_COMPRESSED_LUMINANCE_ALPHA */ 249, /* GL_COMPRESSED_INTENSITY */ 255, /* GL_COMPRESSED_RGB */ 256, /* GL_COMPRESSED_RGBA */ - 1648, /* GL_TEXTURE_COMPRESSION_HINT */ - 1713, /* GL_TEXTURE_RECTANGLE_ARB */ - 1620, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - 1267, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - 906, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - 370, /* GL_DEPTH_STENCIL */ - 1762, /* GL_UNSIGNED_INT_24_8 */ - 917, /* GL_MAX_TEXTURE_LOD_BIAS */ - 1702, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - 918, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 1678, /* GL_TEXTURE_FILTER_CONTROL */ - 1693, /* GL_TEXTURE_LOD_BIAS */ + 1670, /* GL_TEXTURE_COMPRESSION_HINT */ + 1735, /* GL_TEXTURE_RECTANGLE_ARB */ + 1642, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + 1281, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + 917, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + 372, /* GL_DEPTH_STENCIL */ + 1785, /* GL_UNSIGNED_INT_24_8 */ + 930, /* GL_MAX_TEXTURE_LOD_BIAS */ + 1724, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 931, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + 1700, /* GL_TEXTURE_FILTER_CONTROL */ + 1715, /* GL_TEXTURE_LOD_BIAS */ 232, /* GL_COMBINE4 */ - 911, /* GL_MAX_SHININESS_NV */ - 912, /* GL_MAX_SPOT_EXPONENT_NV */ - 619, /* GL_INCR_WRAP */ + 924, /* GL_MAX_SHININESS_NV */ + 925, /* GL_MAX_SPOT_EXPONENT_NV */ + 628, /* GL_INCR_WRAP */ 343, /* GL_DECR_WRAP */ - 963, /* GL_MODELVIEW1_ARB */ - 1019, /* GL_NORMAL_MAP */ - 1298, /* GL_REFLECTION_MAP */ - 1657, /* GL_TEXTURE_CUBE_MAP */ - 1618, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 1665, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 1659, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 1667, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 1661, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 1669, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 1663, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - 1265, /* GL_PROXY_TEXTURE_CUBE_MAP */ - 862, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - 998, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - 522, /* GL_FOG_DISTANCE_MODE_NV */ - 474, /* GL_EYE_RADIAL_NV */ - 473, /* GL_EYE_PLANE_ABSOLUTE_NV */ + 976, /* GL_MODELVIEW1_ARB */ + 1032, /* GL_NORMAL_MAP */ + 1314, /* GL_REFLECTION_MAP */ + 1679, /* GL_TEXTURE_CUBE_MAP */ + 1640, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 1687, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 1681, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 1689, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 1683, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 1691, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 1685, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1279, /* GL_PROXY_TEXTURE_CUBE_MAP */ + 873, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + 1011, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + 527, /* GL_FOG_DISTANCE_MODE_NV */ + 478, /* GL_EYE_RADIAL_NV */ + 477, /* GL_EYE_PLANE_ABSOLUTE_NV */ 231, /* GL_COMBINE */ 238, /* GL_COMBINE_RGB */ 233, /* GL_COMBINE_ALPHA */ - 1365, /* GL_RGB_SCALE */ + 1383, /* GL_RGB_SCALE */ 24, /* GL_ADD_SIGNED */ - 647, /* GL_INTERPOLATE */ + 656, /* GL_INTERPOLATE */ 271, /* GL_CONSTANT */ - 1214, /* GL_PRIMARY_COLOR */ - 1211, /* GL_PREVIOUS */ - 1437, /* GL_SOURCE0_RGB */ - 1443, /* GL_SOURCE1_RGB */ - 1449, /* GL_SOURCE2_RGB */ - 1453, /* GL_SOURCE3_RGB_NV */ - 1434, /* GL_SOURCE0_ALPHA */ - 1440, /* GL_SOURCE1_ALPHA */ - 1446, /* GL_SOURCE2_ALPHA */ - 1452, /* GL_SOURCE3_ALPHA_NV */ - 1056, /* GL_OPERAND0_RGB */ - 1062, /* GL_OPERAND1_RGB */ - 1068, /* GL_OPERAND2_RGB */ - 1072, /* GL_OPERAND3_RGB_NV */ - 1053, /* GL_OPERAND0_ALPHA */ - 1059, /* GL_OPERAND1_ALPHA */ - 1065, /* GL_OPERAND2_ALPHA */ - 1071, /* GL_OPERAND3_ALPHA_NV */ - 1786, /* GL_VERTEX_ARRAY_BINDING */ - 1711, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - 1712, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - 1852, /* GL_YCBCR_422_APPLE */ - 1775, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 1777, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 1720, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - 1514, /* GL_STORAGE_PRIVATE_APPLE */ - 1513, /* GL_STORAGE_CACHED_APPLE */ - 1515, /* GL_STORAGE_SHARED_APPLE */ - 1424, /* GL_SLICE_ACCUM_SUN */ - 1273, /* GL_QUAD_MESH_SUN */ - 1745, /* GL_TRIANGLE_MESH_SUN */ - 1825, /* GL_VERTEX_PROGRAM_ARB */ - 1836, /* GL_VERTEX_STATE_PROGRAM_NV */ - 1812, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 1818, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 1820, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 1822, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 1227, /* GL_PRIMARY_COLOR */ + 1224, /* GL_PREVIOUS */ + 1455, /* GL_SOURCE0_RGB */ + 1461, /* GL_SOURCE1_RGB */ + 1467, /* GL_SOURCE2_RGB */ + 1471, /* GL_SOURCE3_RGB_NV */ + 1452, /* GL_SOURCE0_ALPHA */ + 1458, /* GL_SOURCE1_ALPHA */ + 1464, /* GL_SOURCE2_ALPHA */ + 1470, /* GL_SOURCE3_ALPHA_NV */ + 1069, /* GL_OPERAND0_RGB */ + 1075, /* GL_OPERAND1_RGB */ + 1081, /* GL_OPERAND2_RGB */ + 1085, /* GL_OPERAND3_RGB_NV */ + 1066, /* GL_OPERAND0_ALPHA */ + 1072, /* GL_OPERAND1_ALPHA */ + 1078, /* GL_OPERAND2_ALPHA */ + 1084, /* GL_OPERAND3_ALPHA_NV */ + 1810, /* GL_VERTEX_ARRAY_BINDING */ + 1733, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + 1734, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + 1876, /* GL_YCBCR_422_APPLE */ + 1799, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 1801, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 1743, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + 1536, /* GL_STORAGE_PRIVATE_APPLE */ + 1535, /* GL_STORAGE_CACHED_APPLE */ + 1537, /* GL_STORAGE_SHARED_APPLE */ + 1442, /* GL_SLICE_ACCUM_SUN */ + 1288, /* GL_QUAD_MESH_SUN */ + 1768, /* GL_TRIANGLE_MESH_SUN */ + 1849, /* GL_VERTEX_PROGRAM_ARB */ + 1860, /* GL_VERTEX_STATE_PROGRAM_NV */ + 1836, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 1842, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 1844, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 1846, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ 334, /* GL_CURRENT_VERTEX_ATTRIB */ - 1227, /* GL_PROGRAM_LENGTH_ARB */ - 1241, /* GL_PROGRAM_STRING_ARB */ - 985, /* GL_MODELVIEW_PROJECTION_NV */ - 614, /* GL_IDENTITY_NV */ - 661, /* GL_INVERSE_NV */ - 1738, /* GL_TRANSPOSE_NV */ - 662, /* GL_INVERSE_TRANSPOSE_NV */ - 892, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - 891, /* GL_MAX_PROGRAM_MATRICES_ARB */ - 799, /* GL_MATRIX0_NV */ - 811, /* GL_MATRIX1_NV */ - 823, /* GL_MATRIX2_NV */ - 827, /* GL_MATRIX3_NV */ - 829, /* GL_MATRIX4_NV */ - 831, /* GL_MATRIX5_NV */ - 833, /* GL_MATRIX6_NV */ - 835, /* GL_MATRIX7_NV */ + 1240, /* GL_PROGRAM_LENGTH_ARB */ + 1254, /* GL_PROGRAM_STRING_ARB */ + 998, /* GL_MODELVIEW_PROJECTION_NV */ + 623, /* GL_IDENTITY_NV */ + 670, /* GL_INVERSE_NV */ + 1761, /* GL_TRANSPOSE_NV */ + 671, /* GL_INVERSE_TRANSPOSE_NV */ + 903, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + 902, /* GL_MAX_PROGRAM_MATRICES_ARB */ + 809, /* GL_MATRIX0_NV */ + 821, /* GL_MATRIX1_NV */ + 833, /* GL_MATRIX2_NV */ + 837, /* GL_MATRIX3_NV */ + 839, /* GL_MATRIX4_NV */ + 841, /* GL_MATRIX5_NV */ + 843, /* GL_MATRIX6_NV */ + 845, /* GL_MATRIX7_NV */ 318, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ 315, /* GL_CURRENT_MATRIX_ARB */ - 1828, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - 1831, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - 1239, /* GL_PROGRAM_PARAMETER_NV */ - 1816, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - 1243, /* GL_PROGRAM_TARGET_NV */ - 1240, /* GL_PROGRAM_RESIDENT_NV */ - 1730, /* GL_TRACK_MATRIX_NV */ - 1731, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 1826, /* GL_VERTEX_PROGRAM_BINDING_NV */ - 1221, /* GL_PROGRAM_ERROR_POSITION_ARB */ - 355, /* GL_DEPTH_CLAMP_NV */ - 1794, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 1801, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 1802, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 1803, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 1804, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 1805, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 1806, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 1807, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 1808, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 1809, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 1795, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 1796, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 1797, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 1798, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 1799, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 1800, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - 747, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - 754, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - 755, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - 756, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - 757, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - 758, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - 759, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - 760, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - 761, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - 762, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - 748, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - 749, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - 750, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - 751, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - 752, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - 753, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - 774, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - 781, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - 782, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - 783, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - 784, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - 785, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - 786, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - 1220, /* GL_PROGRAM_BINDING_ARB */ - 788, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - 789, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - 775, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - 776, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - 777, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - 778, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - 779, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - 780, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 1646, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 1643, /* GL_TEXTURE_COMPRESSED */ - 1024, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + 1852, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + 1855, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1252, /* GL_PROGRAM_PARAMETER_NV */ + 1840, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1256, /* GL_PROGRAM_TARGET_NV */ + 1253, /* GL_PROGRAM_RESIDENT_NV */ + 1753, /* GL_TRACK_MATRIX_NV */ + 1754, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 1850, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1234, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 356, /* GL_DEPTH_CLAMP */ + 1818, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 1825, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 1826, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 1827, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 1828, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 1829, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 1830, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 1831, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 1832, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 1833, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 1819, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 1820, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 1821, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 1822, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 1823, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 1824, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 757, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + 764, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + 765, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + 766, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + 767, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + 768, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + 769, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + 770, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + 771, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + 772, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + 758, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + 759, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + 760, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + 761, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + 762, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + 763, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + 784, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + 791, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + 792, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + 793, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + 794, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + 795, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + 796, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + 1233, /* GL_PROGRAM_BINDING_ARB */ + 798, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + 799, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + 785, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + 786, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + 787, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + 788, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + 789, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + 790, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + 1668, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 1665, /* GL_TEXTURE_COMPRESSED */ + 1037, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ 269, /* GL_COMPRESSED_TEXTURE_FORMATS */ - 933, /* GL_MAX_VERTEX_UNITS_ARB */ + 946, /* GL_MAX_VERTEX_UNITS_ARB */ 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 1847, /* GL_WEIGHT_SUM_UNITY_ARB */ - 1824, /* GL_VERTEX_BLEND_ARB */ + 1871, /* GL_WEIGHT_SUM_UNITY_ARB */ + 1848, /* GL_VERTEX_BLEND_ARB */ 336, /* GL_CURRENT_WEIGHT_ARB */ - 1846, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 1845, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 1844, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 1843, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 1840, /* GL_WEIGHT_ARRAY_ARB */ - 383, /* GL_DOT3_RGB */ - 384, /* GL_DOT3_RGBA */ + 1870, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 1869, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 1868, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 1867, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 1864, /* GL_WEIGHT_ARRAY_ARB */ + 386, /* GL_DOT3_RGB */ + 387, /* GL_DOT3_RGBA */ 263, /* GL_COMPRESSED_RGB_FXT1_3DFX */ 258, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - 993, /* GL_MULTISAMPLE_3DFX */ - 1386, /* GL_SAMPLE_BUFFERS_3DFX */ - 1377, /* GL_SAMPLES_3DFX */ - 974, /* GL_MODELVIEW2_ARB */ - 977, /* GL_MODELVIEW3_ARB */ - 978, /* GL_MODELVIEW4_ARB */ - 979, /* GL_MODELVIEW5_ARB */ - 980, /* GL_MODELVIEW6_ARB */ - 981, /* GL_MODELVIEW7_ARB */ - 982, /* GL_MODELVIEW8_ARB */ - 983, /* GL_MODELVIEW9_ARB */ - 953, /* GL_MODELVIEW10_ARB */ - 954, /* GL_MODELVIEW11_ARB */ - 955, /* GL_MODELVIEW12_ARB */ - 956, /* GL_MODELVIEW13_ARB */ - 957, /* GL_MODELVIEW14_ARB */ - 958, /* GL_MODELVIEW15_ARB */ - 959, /* GL_MODELVIEW16_ARB */ - 960, /* GL_MODELVIEW17_ARB */ - 961, /* GL_MODELVIEW18_ARB */ - 962, /* GL_MODELVIEW19_ARB */ - 964, /* GL_MODELVIEW20_ARB */ - 965, /* GL_MODELVIEW21_ARB */ - 966, /* GL_MODELVIEW22_ARB */ - 967, /* GL_MODELVIEW23_ARB */ - 968, /* GL_MODELVIEW24_ARB */ - 969, /* GL_MODELVIEW25_ARB */ - 970, /* GL_MODELVIEW26_ARB */ - 971, /* GL_MODELVIEW27_ARB */ - 972, /* GL_MODELVIEW28_ARB */ - 973, /* GL_MODELVIEW29_ARB */ - 975, /* GL_MODELVIEW30_ARB */ - 976, /* GL_MODELVIEW31_ARB */ - 388, /* GL_DOT3_RGB_EXT */ - 386, /* GL_DOT3_RGBA_EXT */ - 947, /* GL_MIRROR_CLAMP_EXT */ - 950, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - 988, /* GL_MODULATE_ADD_ATI */ - 989, /* GL_MODULATE_SIGNED_ADD_ATI */ - 990, /* GL_MODULATE_SUBTRACT_ATI */ - 1853, /* GL_YCBCR_MESA */ - 1080, /* GL_PACK_INVERT_MESA */ + 1006, /* GL_MULTISAMPLE_3DFX */ + 1404, /* GL_SAMPLE_BUFFERS_3DFX */ + 1395, /* GL_SAMPLES_3DFX */ + 987, /* GL_MODELVIEW2_ARB */ + 990, /* GL_MODELVIEW3_ARB */ + 991, /* GL_MODELVIEW4_ARB */ + 992, /* GL_MODELVIEW5_ARB */ + 993, /* GL_MODELVIEW6_ARB */ + 994, /* GL_MODELVIEW7_ARB */ + 995, /* GL_MODELVIEW8_ARB */ + 996, /* GL_MODELVIEW9_ARB */ + 966, /* GL_MODELVIEW10_ARB */ + 967, /* GL_MODELVIEW11_ARB */ + 968, /* GL_MODELVIEW12_ARB */ + 969, /* GL_MODELVIEW13_ARB */ + 970, /* GL_MODELVIEW14_ARB */ + 971, /* GL_MODELVIEW15_ARB */ + 972, /* GL_MODELVIEW16_ARB */ + 973, /* GL_MODELVIEW17_ARB */ + 974, /* GL_MODELVIEW18_ARB */ + 975, /* GL_MODELVIEW19_ARB */ + 977, /* GL_MODELVIEW20_ARB */ + 978, /* GL_MODELVIEW21_ARB */ + 979, /* GL_MODELVIEW22_ARB */ + 980, /* GL_MODELVIEW23_ARB */ + 981, /* GL_MODELVIEW24_ARB */ + 982, /* GL_MODELVIEW25_ARB */ + 983, /* GL_MODELVIEW26_ARB */ + 984, /* GL_MODELVIEW27_ARB */ + 985, /* GL_MODELVIEW28_ARB */ + 986, /* GL_MODELVIEW29_ARB */ + 988, /* GL_MODELVIEW30_ARB */ + 989, /* GL_MODELVIEW31_ARB */ + 391, /* GL_DOT3_RGB_EXT */ + 389, /* GL_DOT3_RGBA_EXT */ + 960, /* GL_MIRROR_CLAMP_EXT */ + 963, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + 1001, /* GL_MODULATE_ADD_ATI */ + 1002, /* GL_MODULATE_SIGNED_ADD_ATI */ + 1003, /* GL_MODULATE_SUBTRACT_ATI */ + 1877, /* GL_YCBCR_MESA */ + 1093, /* GL_PACK_INVERT_MESA */ 339, /* GL_DEBUG_OBJECT_MESA */ 340, /* GL_DEBUG_PRINT_MESA */ 338, /* GL_DEBUG_ASSERT_MESA */ @@ -4752,292 +4800,292 @@ static const unsigned reduced_enums[1347] = 117, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ 115, /* GL_BUMP_NUM_TEX_UNITS_ATI */ 119, /* GL_BUMP_TEX_UNITS_ATI */ - 447, /* GL_DUDV_ATI */ - 446, /* GL_DU8DV8_ATI */ + 451, /* GL_DUDV_ATI */ + 450, /* GL_DU8DV8_ATI */ 114, /* GL_BUMP_ENVMAP_ATI */ 118, /* GL_BUMP_TARGET_ATI */ - 1485, /* GL_STENCIL_BACK_FUNC */ - 1483, /* GL_STENCIL_BACK_FAIL */ - 1487, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1489, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - 531, /* GL_FRAGMENT_PROGRAM_ARB */ - 1218, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1246, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1245, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1230, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1236, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1235, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 881, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 904, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 903, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - 894, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 900, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 899, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 864, /* GL_MAX_DRAW_BUFFERS */ - 392, /* GL_DRAW_BUFFER0 */ - 395, /* GL_DRAW_BUFFER1 */ - 416, /* GL_DRAW_BUFFER2 */ - 419, /* GL_DRAW_BUFFER3 */ - 422, /* GL_DRAW_BUFFER4 */ - 425, /* GL_DRAW_BUFFER5 */ - 428, /* GL_DRAW_BUFFER6 */ - 431, /* GL_DRAW_BUFFER7 */ - 434, /* GL_DRAW_BUFFER8 */ - 437, /* GL_DRAW_BUFFER9 */ - 396, /* GL_DRAW_BUFFER10 */ - 399, /* GL_DRAW_BUFFER11 */ - 402, /* GL_DRAW_BUFFER12 */ - 405, /* GL_DRAW_BUFFER13 */ - 408, /* GL_DRAW_BUFFER14 */ - 411, /* GL_DRAW_BUFFER15 */ + 1503, /* GL_STENCIL_BACK_FUNC */ + 1501, /* GL_STENCIL_BACK_FAIL */ + 1505, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1507, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 536, /* GL_FRAGMENT_PROGRAM_ARB */ + 1231, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1259, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1258, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1243, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1249, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1248, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 892, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 915, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 914, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + 905, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 911, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 910, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 875, /* GL_MAX_DRAW_BUFFERS */ + 395, /* GL_DRAW_BUFFER0 */ + 398, /* GL_DRAW_BUFFER1 */ + 419, /* GL_DRAW_BUFFER2 */ + 422, /* GL_DRAW_BUFFER3 */ + 425, /* GL_DRAW_BUFFER4 */ + 428, /* GL_DRAW_BUFFER5 */ + 431, /* GL_DRAW_BUFFER6 */ + 434, /* GL_DRAW_BUFFER7 */ + 437, /* GL_DRAW_BUFFER8 */ + 440, /* GL_DRAW_BUFFER9 */ + 399, /* GL_DRAW_BUFFER10 */ + 402, /* GL_DRAW_BUFFER11 */ + 405, /* GL_DRAW_BUFFER12 */ + 408, /* GL_DRAW_BUFFER13 */ + 411, /* GL_DRAW_BUFFER14 */ + 414, /* GL_DRAW_BUFFER15 */ 82, /* GL_BLEND_EQUATION_ALPHA */ - 844, /* GL_MATRIX_PALETTE_ARB */ - 875, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - 878, /* GL_MAX_PALETTE_MATRICES_ARB */ + 854, /* GL_MATRIX_PALETTE_ARB */ + 886, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + 889, /* GL_MAX_PALETTE_MATRICES_ARB */ 321, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - 838, /* GL_MATRIX_INDEX_ARRAY_ARB */ + 848, /* GL_MATRIX_INDEX_ARRAY_ARB */ 316, /* GL_CURRENT_MATRIX_INDEX_ARB */ - 840, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - 842, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - 841, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - 839, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 1673, /* GL_TEXTURE_DEPTH_SIZE */ - 376, /* GL_DEPTH_TEXTURE_MODE */ - 1638, /* GL_TEXTURE_COMPARE_MODE */ - 1636, /* GL_TEXTURE_COMPARE_FUNC */ + 850, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + 852, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + 851, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + 849, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + 1695, /* GL_TEXTURE_DEPTH_SIZE */ + 379, /* GL_DEPTH_TEXTURE_MODE */ + 1660, /* GL_TEXTURE_COMPARE_MODE */ + 1658, /* GL_TEXTURE_COMPARE_FUNC */ 242, /* GL_COMPARE_R_TO_TEXTURE */ - 1152, /* GL_POINT_SPRITE */ + 1165, /* GL_POINT_SPRITE */ 296, /* GL_COORD_REPLACE */ - 1156, /* GL_POINT_SPRITE_R_MODE_NV */ - 1275, /* GL_QUERY_COUNTER_BITS */ + 1169, /* GL_POINT_SPRITE_R_MODE_NV */ + 1290, /* GL_QUERY_COUNTER_BITS */ 323, /* GL_CURRENT_QUERY */ - 1277, /* GL_QUERY_RESULT */ - 1279, /* GL_QUERY_RESULT_AVAILABLE */ - 927, /* GL_MAX_VERTEX_ATTRIBS */ - 1814, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - 374, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - 373, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - 913, /* GL_MAX_TEXTURE_COORDS */ - 915, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - 1223, /* GL_PROGRAM_ERROR_STRING_ARB */ - 1225, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - 1224, /* GL_PROGRAM_FORMAT_ARB */ - 1722, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - 353, /* GL_DEPTH_BOUNDS_TEST_EXT */ - 352, /* GL_DEPTH_BOUNDS_EXT */ + 1292, /* GL_QUERY_RESULT */ + 1294, /* GL_QUERY_RESULT_AVAILABLE */ + 940, /* GL_MAX_VERTEX_ATTRIBS */ + 1838, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 377, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + 376, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + 926, /* GL_MAX_TEXTURE_COORDS */ + 928, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + 1236, /* GL_PROGRAM_ERROR_STRING_ARB */ + 1238, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + 1237, /* GL_PROGRAM_FORMAT_ARB */ + 1745, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 354, /* GL_DEPTH_BOUNDS_TEST_EXT */ + 353, /* GL_DEPTH_BOUNDS_EXT */ 53, /* GL_ARRAY_BUFFER */ - 460, /* GL_ELEMENT_ARRAY_BUFFER */ + 464, /* GL_ELEMENT_ARRAY_BUFFER */ 54, /* GL_ARRAY_BUFFER_BINDING */ - 461, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 1788, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - 1014, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + 465, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + 1812, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1027, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ 149, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - 623, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 1651, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - 456, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1398, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - 509, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 1841, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 1810, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - 1226, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - 887, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - 1232, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 896, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1244, /* GL_PROGRAM_TEMPORARIES_ARB */ - 902, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - 1234, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 898, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1238, /* GL_PROGRAM_PARAMETERS_ARB */ - 901, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - 1233, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - 897, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1219, /* GL_PROGRAM_ATTRIBS_ARB */ - 882, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - 1231, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - 895, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1217, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - 880, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1229, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 893, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 888, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - 884, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - 1247, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 1735, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1288, /* GL_READ_ONLY */ - 1849, /* GL_WRITE_ONLY */ - 1290, /* GL_READ_WRITE */ + 632, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + 1673, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 460, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + 1416, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 514, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + 1865, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 1834, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1239, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + 898, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + 1245, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 907, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1257, /* GL_PROGRAM_TEMPORARIES_ARB */ + 913, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + 1247, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 909, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1251, /* GL_PROGRAM_PARAMETERS_ARB */ + 912, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + 1246, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + 908, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1232, /* GL_PROGRAM_ATTRIBS_ARB */ + 893, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + 1244, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + 906, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1230, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + 891, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1242, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 904, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 899, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + 895, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + 1260, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + 1758, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1304, /* GL_READ_ONLY */ + 1873, /* GL_WRITE_ONLY */ + 1306, /* GL_READ_WRITE */ 102, /* GL_BUFFER_ACCESS */ 105, /* GL_BUFFER_MAPPED */ 107, /* GL_BUFFER_MAP_POINTER */ - 1729, /* GL_TIME_ELAPSED_EXT */ - 798, /* GL_MATRIX0_ARB */ - 810, /* GL_MATRIX1_ARB */ - 822, /* GL_MATRIX2_ARB */ - 826, /* GL_MATRIX3_ARB */ - 828, /* GL_MATRIX4_ARB */ - 830, /* GL_MATRIX5_ARB */ - 832, /* GL_MATRIX6_ARB */ - 834, /* GL_MATRIX7_ARB */ - 836, /* GL_MATRIX8_ARB */ - 837, /* GL_MATRIX9_ARB */ - 800, /* GL_MATRIX10_ARB */ - 801, /* GL_MATRIX11_ARB */ - 802, /* GL_MATRIX12_ARB */ - 803, /* GL_MATRIX13_ARB */ - 804, /* GL_MATRIX14_ARB */ - 805, /* GL_MATRIX15_ARB */ - 806, /* GL_MATRIX16_ARB */ - 807, /* GL_MATRIX17_ARB */ - 808, /* GL_MATRIX18_ARB */ - 809, /* GL_MATRIX19_ARB */ - 812, /* GL_MATRIX20_ARB */ - 813, /* GL_MATRIX21_ARB */ - 814, /* GL_MATRIX22_ARB */ - 815, /* GL_MATRIX23_ARB */ - 816, /* GL_MATRIX24_ARB */ - 817, /* GL_MATRIX25_ARB */ - 818, /* GL_MATRIX26_ARB */ - 819, /* GL_MATRIX27_ARB */ - 820, /* GL_MATRIX28_ARB */ - 821, /* GL_MATRIX29_ARB */ - 824, /* GL_MATRIX30_ARB */ - 825, /* GL_MATRIX31_ARB */ - 1518, /* GL_STREAM_DRAW */ - 1520, /* GL_STREAM_READ */ - 1516, /* GL_STREAM_COPY */ - 1476, /* GL_STATIC_DRAW */ - 1478, /* GL_STATIC_READ */ - 1474, /* GL_STATIC_COPY */ - 450, /* GL_DYNAMIC_DRAW */ - 452, /* GL_DYNAMIC_READ */ - 448, /* GL_DYNAMIC_COPY */ - 1120, /* GL_PIXEL_PACK_BUFFER */ - 1124, /* GL_PIXEL_UNPACK_BUFFER */ - 1121, /* GL_PIXEL_PACK_BUFFER_BINDING */ - 1125, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + 1752, /* GL_TIME_ELAPSED_EXT */ + 808, /* GL_MATRIX0_ARB */ + 820, /* GL_MATRIX1_ARB */ + 832, /* GL_MATRIX2_ARB */ + 836, /* GL_MATRIX3_ARB */ + 838, /* GL_MATRIX4_ARB */ + 840, /* GL_MATRIX5_ARB */ + 842, /* GL_MATRIX6_ARB */ + 844, /* GL_MATRIX7_ARB */ + 846, /* GL_MATRIX8_ARB */ + 847, /* GL_MATRIX9_ARB */ + 810, /* GL_MATRIX10_ARB */ + 811, /* GL_MATRIX11_ARB */ + 812, /* GL_MATRIX12_ARB */ + 813, /* GL_MATRIX13_ARB */ + 814, /* GL_MATRIX14_ARB */ + 815, /* GL_MATRIX15_ARB */ + 816, /* GL_MATRIX16_ARB */ + 817, /* GL_MATRIX17_ARB */ + 818, /* GL_MATRIX18_ARB */ + 819, /* GL_MATRIX19_ARB */ + 822, /* GL_MATRIX20_ARB */ + 823, /* GL_MATRIX21_ARB */ + 824, /* GL_MATRIX22_ARB */ + 825, /* GL_MATRIX23_ARB */ + 826, /* GL_MATRIX24_ARB */ + 827, /* GL_MATRIX25_ARB */ + 828, /* GL_MATRIX26_ARB */ + 829, /* GL_MATRIX27_ARB */ + 830, /* GL_MATRIX28_ARB */ + 831, /* GL_MATRIX29_ARB */ + 834, /* GL_MATRIX30_ARB */ + 835, /* GL_MATRIX31_ARB */ + 1540, /* GL_STREAM_DRAW */ + 1542, /* GL_STREAM_READ */ + 1538, /* GL_STREAM_COPY */ + 1494, /* GL_STATIC_DRAW */ + 1496, /* GL_STATIC_READ */ + 1492, /* GL_STATIC_COPY */ + 454, /* GL_DYNAMIC_DRAW */ + 456, /* GL_DYNAMIC_READ */ + 452, /* GL_DYNAMIC_COPY */ + 1133, /* GL_PIXEL_PACK_BUFFER */ + 1137, /* GL_PIXEL_UNPACK_BUFFER */ + 1134, /* GL_PIXEL_PACK_BUFFER_BINDING */ + 1138, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ 347, /* GL_DEPTH24_STENCIL8 */ - 1719, /* GL_TEXTURE_STENCIL_SIZE */ - 1671, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - 883, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - 886, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - 890, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - 889, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 847, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - 1509, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 1741, /* GL_TEXTURE_STENCIL_SIZE */ + 1693, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + 894, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + 897, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + 901, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + 900, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + 857, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + 1531, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 17, /* GL_ACTIVE_STENCIL_FACE_EXT */ - 948, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1379, /* GL_SAMPLES_PASSED */ + 961, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + 1397, /* GL_SAMPLES_PASSED */ 109, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ 104, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ - 532, /* GL_FRAGMENT_SHADER */ - 1834, /* GL_VERTEX_SHADER */ - 1237, /* GL_PROGRAM_OBJECT_ARB */ - 1411, /* GL_SHADER_OBJECT_ARB */ - 871, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - 931, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - 925, /* GL_MAX_VARYING_FLOATS */ - 929, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - 856, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - 1040, /* GL_OBJECT_TYPE_ARB */ - 1413, /* GL_SHADER_TYPE */ - 497, /* GL_FLOAT_VEC2 */ - 499, /* GL_FLOAT_VEC3 */ - 501, /* GL_FLOAT_VEC4 */ - 650, /* GL_INT_VEC2 */ - 652, /* GL_INT_VEC3 */ - 654, /* GL_INT_VEC4 */ + 537, /* GL_FRAGMENT_SHADER */ + 1858, /* GL_VERTEX_SHADER */ + 1250, /* GL_PROGRAM_OBJECT_ARB */ + 1429, /* GL_SHADER_OBJECT_ARB */ + 882, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + 944, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + 938, /* GL_MAX_VARYING_FLOATS */ + 942, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + 867, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + 1053, /* GL_OBJECT_TYPE_ARB */ + 1431, /* GL_SHADER_TYPE */ + 502, /* GL_FLOAT_VEC2 */ + 504, /* GL_FLOAT_VEC3 */ + 506, /* GL_FLOAT_VEC4 */ + 659, /* GL_INT_VEC2 */ + 661, /* GL_INT_VEC3 */ + 663, /* GL_INT_VEC4 */ 94, /* GL_BOOL */ 96, /* GL_BOOL_VEC2 */ 98, /* GL_BOOL_VEC3 */ 100, /* GL_BOOL_VEC4 */ - 485, /* GL_FLOAT_MAT2 */ - 489, /* GL_FLOAT_MAT3 */ - 493, /* GL_FLOAT_MAT4 */ - 1370, /* GL_SAMPLER_1D */ - 1372, /* GL_SAMPLER_2D */ - 1374, /* GL_SAMPLER_3D */ - 1375, /* GL_SAMPLER_CUBE */ - 1371, /* GL_SAMPLER_1D_SHADOW */ - 1373, /* GL_SAMPLER_2D_SHADOW */ - 487, /* GL_FLOAT_MAT2x3 */ - 488, /* GL_FLOAT_MAT2x4 */ - 491, /* GL_FLOAT_MAT3x2 */ - 492, /* GL_FLOAT_MAT3x4 */ - 495, /* GL_FLOAT_MAT4x2 */ - 496, /* GL_FLOAT_MAT4x3 */ + 490, /* GL_FLOAT_MAT2 */ + 494, /* GL_FLOAT_MAT3 */ + 498, /* GL_FLOAT_MAT4 */ + 1388, /* GL_SAMPLER_1D */ + 1390, /* GL_SAMPLER_2D */ + 1392, /* GL_SAMPLER_3D */ + 1393, /* GL_SAMPLER_CUBE */ + 1389, /* GL_SAMPLER_1D_SHADOW */ + 1391, /* GL_SAMPLER_2D_SHADOW */ + 492, /* GL_FLOAT_MAT2x3 */ + 493, /* GL_FLOAT_MAT2x4 */ + 496, /* GL_FLOAT_MAT3x2 */ + 497, /* GL_FLOAT_MAT3x4 */ + 500, /* GL_FLOAT_MAT4x2 */ + 501, /* GL_FLOAT_MAT4x3 */ 345, /* GL_DELETE_STATUS */ 246, /* GL_COMPILE_STATUS */ - 705, /* GL_LINK_STATUS */ - 1782, /* GL_VALIDATE_STATUS */ - 635, /* GL_INFO_LOG_LENGTH */ + 715, /* GL_LINK_STATUS */ + 1806, /* GL_VALIDATE_STATUS */ + 644, /* GL_INFO_LOG_LENGTH */ 56, /* GL_ATTACHED_SHADERS */ 20, /* GL_ACTIVE_UNIFORMS */ 21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - 1412, /* GL_SHADER_SOURCE_LENGTH */ + 1430, /* GL_SHADER_SOURCE_LENGTH */ 15, /* GL_ACTIVE_ATTRIBUTES */ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ - 534, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1415, /* GL_SHADING_LANGUAGE_VERSION */ + 539, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + 1433, /* GL_SHADING_LANGUAGE_VERSION */ 322, /* GL_CURRENT_PROGRAM */ - 1089, /* GL_PALETTE4_RGB8_OES */ - 1091, /* GL_PALETTE4_RGBA8_OES */ - 1087, /* GL_PALETTE4_R5_G6_B5_OES */ - 1090, /* GL_PALETTE4_RGBA4_OES */ - 1088, /* GL_PALETTE4_RGB5_A1_OES */ - 1094, /* GL_PALETTE8_RGB8_OES */ - 1096, /* GL_PALETTE8_RGBA8_OES */ - 1092, /* GL_PALETTE8_R5_G6_B5_OES */ - 1095, /* GL_PALETTE8_RGBA4_OES */ - 1093, /* GL_PALETTE8_RGB5_A1_OES */ - 617, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - 616, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - 1767, /* GL_UNSIGNED_NORMALIZED */ - 1606, /* GL_TEXTURE_1D_ARRAY_EXT */ - 1258, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - 1608, /* GL_TEXTURE_2D_ARRAY_EXT */ - 1261, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - 1614, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - 1616, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - 1468, /* GL_SRGB */ - 1469, /* GL_SRGB8 */ - 1471, /* GL_SRGB_ALPHA */ - 1470, /* GL_SRGB8_ALPHA8 */ - 1428, /* GL_SLUMINANCE_ALPHA */ - 1427, /* GL_SLUMINANCE8_ALPHA8 */ - 1425, /* GL_SLUMINANCE */ - 1426, /* GL_SLUMINANCE8 */ + 1102, /* GL_PALETTE4_RGB8_OES */ + 1104, /* GL_PALETTE4_RGBA8_OES */ + 1100, /* GL_PALETTE4_R5_G6_B5_OES */ + 1103, /* GL_PALETTE4_RGBA4_OES */ + 1101, /* GL_PALETTE4_RGB5_A1_OES */ + 1107, /* GL_PALETTE8_RGB8_OES */ + 1109, /* GL_PALETTE8_RGBA8_OES */ + 1105, /* GL_PALETTE8_R5_G6_B5_OES */ + 1108, /* GL_PALETTE8_RGBA4_OES */ + 1106, /* GL_PALETTE8_RGB5_A1_OES */ + 626, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + 625, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + 1791, /* GL_UNSIGNED_NORMALIZED */ + 1628, /* GL_TEXTURE_1D_ARRAY_EXT */ + 1272, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + 1630, /* GL_TEXTURE_2D_ARRAY_EXT */ + 1275, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + 1636, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + 1638, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + 1486, /* GL_SRGB */ + 1487, /* GL_SRGB8 */ + 1489, /* GL_SRGB_ALPHA */ + 1488, /* GL_SRGB8_ALPHA8 */ + 1446, /* GL_SLUMINANCE_ALPHA */ + 1445, /* GL_SLUMINANCE8_ALPHA8 */ + 1443, /* GL_SLUMINANCE */ + 1444, /* GL_SLUMINANCE8 */ 267, /* GL_COMPRESSED_SRGB */ 268, /* GL_COMPRESSED_SRGB_ALPHA */ 265, /* GL_COMPRESSED_SLUMINANCE */ 266, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - 1154, /* GL_POINT_SPRITE_COORD_ORIGIN */ - 713, /* GL_LOWER_LEFT */ - 1779, /* GL_UPPER_LEFT */ - 1491, /* GL_STENCIL_BACK_REF */ - 1492, /* GL_STENCIL_BACK_VALUE_MASK */ - 1493, /* GL_STENCIL_BACK_WRITEMASK */ - 441, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - 1304, /* GL_RENDERBUFFER_BINDING_EXT */ - 1285, /* GL_READ_FRAMEBUFFER */ - 440, /* GL_DRAW_FRAMEBUFFER */ - 1286, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - 1314, /* GL_RENDERBUFFER_SAMPLES */ - 544, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - 542, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - 553, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - 549, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - 551, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - 556, /* GL_FRAMEBUFFER_COMPLETE */ - 560, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - 566, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - 564, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - 562, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - 565, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - 563, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - 569, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - 572, /* GL_FRAMEBUFFER_UNSUPPORTED */ - 570, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - 853, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + 1167, /* GL_POINT_SPRITE_COORD_ORIGIN */ + 723, /* GL_LOWER_LEFT */ + 1803, /* GL_UPPER_LEFT */ + 1509, /* GL_STENCIL_BACK_REF */ + 1510, /* GL_STENCIL_BACK_VALUE_MASK */ + 1511, /* GL_STENCIL_BACK_WRITEMASK */ + 444, /* GL_DRAW_FRAMEBUFFER_BINDING */ + 1320, /* GL_RENDERBUFFER_BINDING */ + 1300, /* GL_READ_FRAMEBUFFER */ + 443, /* GL_DRAW_FRAMEBUFFER */ + 1301, /* GL_READ_FRAMEBUFFER_BINDING */ + 1331, /* GL_RENDERBUFFER_SAMPLES */ + 549, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + 547, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + 558, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + 554, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + 556, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + 562, /* GL_FRAMEBUFFER_COMPLETE */ + 566, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + 573, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + 571, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + 568, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + 572, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + 569, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ + 577, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ + 581, /* GL_FRAMEBUFFER_UNSUPPORTED */ + 579, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + 863, /* GL_MAX_COLOR_ATTACHMENTS */ 155, /* GL_COLOR_ATTACHMENT0 */ 157, /* GL_COLOR_ATTACHMENT1 */ 171, /* GL_COLOR_ATTACHMENT2 */ @@ -5054,57 +5102,57 @@ static const unsigned reduced_enums[1347] = 164, /* GL_COLOR_ATTACHMENT13 */ 166, /* GL_COLOR_ATTACHMENT14 */ 168, /* GL_COLOR_ATTACHMENT15 */ - 348, /* GL_DEPTH_ATTACHMENT */ - 1481, /* GL_STENCIL_ATTACHMENT */ - 535, /* GL_FRAMEBUFFER */ - 1302, /* GL_RENDERBUFFER */ - 1316, /* GL_RENDERBUFFER_WIDTH */ - 1309, /* GL_RENDERBUFFER_HEIGHT */ - 1311, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - 1504, /* GL_STENCIL_INDEX_EXT */ - 1501, /* GL_STENCIL_INDEX1_EXT */ - 1502, /* GL_STENCIL_INDEX4_EXT */ - 1503, /* GL_STENCIL_INDEX8_EXT */ - 1500, /* GL_STENCIL_INDEX16_EXT */ - 1313, /* GL_RENDERBUFFER_RED_SIZE */ - 1308, /* GL_RENDERBUFFER_GREEN_SIZE */ - 1305, /* GL_RENDERBUFFER_BLUE_SIZE */ - 1303, /* GL_RENDERBUFFER_ALPHA_SIZE */ - 1306, /* GL_RENDERBUFFER_DEPTH_SIZE */ - 1315, /* GL_RENDERBUFFER_STENCIL_SIZE */ - 568, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - 909, /* GL_MAX_SAMPLES */ - 1272, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ - 482, /* GL_FIRST_VERTEX_CONVENTION_EXT */ - 665, /* GL_LAST_VERTEX_CONVENTION_EXT */ - 1251, /* GL_PROVOKING_VERTEX_EXT */ + 349, /* GL_DEPTH_ATTACHMENT */ + 1499, /* GL_STENCIL_ATTACHMENT */ + 540, /* GL_FRAMEBUFFER */ + 1318, /* GL_RENDERBUFFER */ + 1334, /* GL_RENDERBUFFER_WIDTH */ + 1326, /* GL_RENDERBUFFER_HEIGHT */ + 1328, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + 1526, /* GL_STENCIL_INDEX_EXT */ + 1518, /* GL_STENCIL_INDEX1 */ + 1522, /* GL_STENCIL_INDEX4 */ + 1524, /* GL_STENCIL_INDEX8 */ + 1519, /* GL_STENCIL_INDEX16 */ + 1330, /* GL_RENDERBUFFER_RED_SIZE */ + 1325, /* GL_RENDERBUFFER_GREEN_SIZE */ + 1322, /* GL_RENDERBUFFER_BLUE_SIZE */ + 1319, /* GL_RENDERBUFFER_ALPHA_SIZE */ + 1323, /* GL_RENDERBUFFER_DEPTH_SIZE */ + 1333, /* GL_RENDERBUFFER_STENCIL_SIZE */ + 575, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + 921, /* GL_MAX_SAMPLES */ + 1286, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + 486, /* GL_FIRST_VERTEX_CONVENTION */ + 674, /* GL_LAST_VERTEX_CONVENTION */ + 1264, /* GL_PROVOKING_VERTEX */ 302, /* GL_COPY_READ_BUFFER */ 303, /* GL_COPY_WRITE_BUFFER */ - 1363, /* GL_RGBA_SNORM */ - 1359, /* GL_RGBA8_SNORM */ - 1421, /* GL_SIGNED_NORMALIZED */ - 910, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - 1039, /* GL_OBJECT_TYPE */ - 1525, /* GL_SYNC_CONDITION */ - 1530, /* GL_SYNC_STATUS */ - 1527, /* GL_SYNC_FLAGS */ - 1526, /* GL_SYNC_FENCE */ - 1529, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - 1756, /* GL_UNSIGNALED */ - 1420, /* GL_SIGNALED */ + 1381, /* GL_RGBA_SNORM */ + 1377, /* GL_RGBA8_SNORM */ + 1439, /* GL_SIGNED_NORMALIZED */ + 923, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + 1052, /* GL_OBJECT_TYPE */ + 1547, /* GL_SYNC_CONDITION */ + 1552, /* GL_SYNC_STATUS */ + 1549, /* GL_SYNC_FLAGS */ + 1548, /* GL_SYNC_FENCE */ + 1551, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + 1779, /* GL_UNSIGNALED */ + 1438, /* GL_SIGNALED */ 46, /* GL_ALREADY_SIGNALED */ - 1727, /* GL_TIMEOUT_EXPIRED */ + 1750, /* GL_TIMEOUT_EXPIRED */ 270, /* GL_CONDITION_SATISFIED */ - 1839, /* GL_WAIT_FAILED */ - 467, /* GL_EVAL_BIT */ - 1283, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - 707, /* GL_LIST_BIT */ - 1622, /* GL_TEXTURE_BIT */ - 1394, /* GL_SCISSOR_BIT */ + 1863, /* GL_WAIT_FAILED */ + 471, /* GL_EVAL_BIT */ + 1298, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 717, /* GL_LIST_BIT */ + 1644, /* GL_TEXTURE_BIT */ + 1412, /* GL_SCISSOR_BIT */ 29, /* GL_ALL_ATTRIB_BITS */ - 995, /* GL_MULTISAMPLE_BIT */ + 1008, /* GL_MULTISAMPLE_BIT */ 30, /* GL_ALL_CLIENT_ATTRIB_BITS */ - 1728, /* GL_TIMEOUT_IGNORED */ + 1751, /* GL_TIMEOUT_IGNORED */ }; typedef int (*cfunc)(const void *, const void *); diff --git a/src/mesa/main/eval.c b/src/mesa/main/eval.c index 3f89f9c1ea..95d6e23187 100644 --- a/src/mesa/main/eval.c +++ b/src/mesa/main/eval.c @@ -44,6 +44,10 @@ #include "eval.h" #include "macros.h" #include "mtypes.h" +#include "glapi/dispatch.h" + + +#if FEATURE_evaluators /* @@ -417,7 +421,7 @@ map1(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, -void GLAPIENTRY +static void GLAPIENTRY _mesa_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points ) { @@ -425,7 +429,7 @@ _mesa_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, } -void GLAPIENTRY +static void GLAPIENTRY _mesa_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points ) { @@ -516,7 +520,7 @@ map2( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, } -void GLAPIENTRY +static void GLAPIENTRY _mesa_Map2f( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, @@ -527,7 +531,7 @@ _mesa_Map2f( GLenum target, } -void GLAPIENTRY +static void GLAPIENTRY _mesa_Map2d( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, @@ -539,7 +543,7 @@ _mesa_Map2d( GLenum target, -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetMapdv( GLenum target, GLenum query, GLdouble *v ) { GET_CURRENT_CONTEXT(ctx); @@ -604,7 +608,7 @@ _mesa_GetMapdv( GLenum target, GLenum query, GLdouble *v ) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetMapfv( GLenum target, GLenum query, GLfloat *v ) { GET_CURRENT_CONTEXT(ctx); @@ -669,7 +673,7 @@ _mesa_GetMapfv( GLenum target, GLenum query, GLfloat *v ) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetMapiv( GLenum target, GLenum query, GLint *v ) { GET_CURRENT_CONTEXT(ctx); @@ -735,7 +739,7 @@ _mesa_GetMapiv( GLenum target, GLenum query, GLint *v ) -void GLAPIENTRY +static void GLAPIENTRY _mesa_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 ) { GET_CURRENT_CONTEXT(ctx); @@ -753,14 +757,14 @@ _mesa_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 ) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_MapGrid1d( GLint un, GLdouble u1, GLdouble u2 ) { _mesa_MapGrid1f( un, (GLfloat) u1, (GLfloat) u2 ); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_MapGrid2f( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 ) { @@ -788,7 +792,7 @@ _mesa_MapGrid2f( GLint un, GLfloat u1, GLfloat u2, } -void GLAPIENTRY +static void GLAPIENTRY _mesa_MapGrid2d( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 ) { @@ -797,6 +801,41 @@ _mesa_MapGrid2d( GLint un, GLdouble u1, GLdouble u2, } +void +_mesa_install_eval_vtxfmt(struct _glapi_table *disp, + const GLvertexformat *vfmt) +{ + SET_EvalCoord1f(disp, vfmt->EvalCoord1f); + SET_EvalCoord1fv(disp, vfmt->EvalCoord1fv); + SET_EvalCoord2f(disp, vfmt->EvalCoord2f); + SET_EvalCoord2fv(disp, vfmt->EvalCoord2fv); + SET_EvalPoint1(disp, vfmt->EvalPoint1); + SET_EvalPoint2(disp, vfmt->EvalPoint2); + + SET_EvalMesh1(disp, vfmt->EvalMesh1); + SET_EvalMesh2(disp, vfmt->EvalMesh2); +} + + +void +_mesa_init_eval_dispatch(struct _glapi_table *disp) +{ + SET_GetMapdv(disp, _mesa_GetMapdv); + SET_GetMapfv(disp, _mesa_GetMapfv); + SET_GetMapiv(disp, _mesa_GetMapiv); + SET_Map1d(disp, _mesa_Map1d); + SET_Map1f(disp, _mesa_Map1f); + SET_Map2d(disp, _mesa_Map2d); + SET_Map2f(disp, _mesa_Map2f); + SET_MapGrid1d(disp, _mesa_MapGrid1d); + SET_MapGrid1f(disp, _mesa_MapGrid1f); + SET_MapGrid2d(disp, _mesa_MapGrid2d); + SET_MapGrid2f(disp, _mesa_MapGrid2f); +} + + +#endif /* FEATURE_evaluators */ + /**********************************************************************/ /***** Initialization *****/ diff --git a/src/mesa/main/eval.h b/src/mesa/main/eval.h index b3ff0a96f8..ffd1bab76d 100644 --- a/src/mesa/main/eval.h +++ b/src/mesa/main/eval.h @@ -37,13 +37,22 @@ #define EVAL_H -#include "mtypes.h" +#include "main/mtypes.h" -#if _HAVE_FULL_GL -extern void _mesa_init_eval( GLcontext *ctx ); -extern void _mesa_free_eval_data( GLcontext *ctx ); +#if FEATURE_evaluators +#define _MESA_INIT_EVAL_VTXFMT(vfmt, impl) \ + do { \ + (vfmt)->EvalCoord1f = impl ## EvalCoord1f; \ + (vfmt)->EvalCoord1fv = impl ## EvalCoord1fv; \ + (vfmt)->EvalCoord2f = impl ## EvalCoord2f; \ + (vfmt)->EvalCoord2fv = impl ## EvalCoord2fv; \ + (vfmt)->EvalPoint1 = impl ## EvalPoint1; \ + (vfmt)->EvalPoint2 = impl ## EvalPoint2; \ + (vfmt)->EvalMesh1 = impl ## EvalMesh1; \ + (vfmt)->EvalMesh2 = impl ## EvalMesh2; \ + } while (0) extern GLuint _mesa_evaluator_components( GLenum target ); @@ -70,59 +79,32 @@ extern GLfloat *_mesa_copy_map_points2d(GLenum target, GLint vstride, GLint vorder, const GLdouble *points ); +extern void +_mesa_install_eval_vtxfmt(struct _glapi_table *disp, + const GLvertexformat *vfmt); +extern void +_mesa_init_eval_dispatch(struct _glapi_table *disp); -extern void GLAPIENTRY -_mesa_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, - GLint order, const GLfloat *points ); - -extern void GLAPIENTRY -_mesa_Map2f( GLenum target, - GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, - GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, - const GLfloat *points ); - -extern void GLAPIENTRY -_mesa_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, - GLint order, const GLdouble *points ); - -extern void GLAPIENTRY -_mesa_Map2d( GLenum target, - GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, - GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, - const GLdouble *points ); - -extern void GLAPIENTRY -_mesa_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); +#else /* FEATURE_evaluators */ -extern void GLAPIENTRY -_mesa_MapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); +#define _MESA_INIT_EVAL_VTXFMT(vfmt, impl) do { } while (0) -extern void GLAPIENTRY -_mesa_MapGrid2f( GLint un, GLfloat u1, GLfloat u2, - GLint vn, GLfloat v1, GLfloat v2 ); +static INLINE void +_mesa_install_eval_vtxfmt(struct _glapi_table *disp, + const GLvertexformat *vfmt) +{ +} -extern void GLAPIENTRY -_mesa_MapGrid2d( GLint un, GLdouble u1, GLdouble u2, - GLint vn, GLdouble v1, GLdouble v2 ); +static INLINE void +_mesa_init_eval_dispatch(struct _glapi_table *disp) +{ +} -extern void GLAPIENTRY -_mesa_GetMapdv( GLenum target, GLenum query, GLdouble *v ); +#endif /* FEATURE_evaluators */ -extern void GLAPIENTRY -_mesa_GetMapfv( GLenum target, GLenum query, GLfloat *v ); - -extern void GLAPIENTRY -_mesa_GetMapiv( GLenum target, GLenum query, GLint *v ); - -#else - -/** No-op */ -#define _mesa_init_eval( c ) ((void)0) - -/** No-op */ -#define _mesa_free_eval_data( c ) ((void)0) +extern void _mesa_init_eval( GLcontext *ctx ); +extern void _mesa_free_eval_data( GLcontext *ctx ); -#endif -#endif +#endif /* EVAL_H */ diff --git a/src/mesa/main/execmem.c b/src/mesa/main/execmem.c index 57c1e117c8..4c6139985f 100644 --- a/src/mesa/main/execmem.c +++ b/src/mesa/main/execmem.c @@ -80,11 +80,10 @@ init_heap(void) exec_heap = mmInit( 0, EXEC_HEAP_SIZE ); if (!exec_mem) - exec_mem = (unsigned char *) mmap(0, EXEC_HEAP_SIZE, - PROT_EXEC | PROT_READ | PROT_WRITE, - MAP_PRIVATE | MAP_ANONYMOUS, -1, 0); + exec_mem = mmap(NULL, EXEC_HEAP_SIZE, PROT_EXEC | PROT_READ | PROT_WRITE, + MAP_PRIVATE | MAP_ANONYMOUS, -1, 0); - return (exec_mem != NULL); + return (exec_mem != MAP_FAILED); } diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index e3070b1547..2138bfe40e 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -47,7 +47,9 @@ static const struct { } default_extensions[] = { { OFF, "GL_ARB_copy_buffer", F(ARB_copy_buffer) }, { OFF, "GL_ARB_depth_texture", F(ARB_depth_texture) }, + { OFF, "GL_ARB_depth_clamp", F(ARB_depth_clamp) }, { ON, "GL_ARB_draw_buffers", F(ARB_draw_buffers) }, + { OFF, "GL_ARB_draw_elements_base_vertex", F(ARB_draw_elements_base_vertex) }, { OFF, "GL_ARB_fragment_program", F(ARB_fragment_program) }, { OFF, "GL_ARB_fragment_program_shadow", F(ARB_fragment_program_shadow) }, { OFF, "GL_ARB_fragment_shader", F(ARB_fragment_shader) }, @@ -61,6 +63,7 @@ static const struct { { OFF, "GL_ARB_pixel_buffer_object", F(EXT_pixel_buffer_object) }, { OFF, "GL_ARB_point_parameters", F(EXT_point_parameters) }, { OFF, "GL_ARB_point_sprite", F(ARB_point_sprite) }, + { OFF, "GL_ARB_provoking_vertex", F(EXT_provoking_vertex) }, { OFF, "GL_ARB_seamless_cube_map", F(ARB_seamless_cube_map) }, { OFF, "GL_ARB_shader_objects", F(ARB_shader_objects) }, { OFF, "GL_ARB_shading_language_100", F(ARB_shading_language_100) }, @@ -101,8 +104,9 @@ static const struct { { ON, "GL_EXT_copy_texture", F(EXT_copy_texture) }, { OFF, "GL_EXT_depth_bounds_test", F(EXT_depth_bounds_test) }, { ON, "GL_EXT_draw_range_elements", F(EXT_draw_range_elements) }, - { OFF, "GL_EXT_framebuffer_object", F(EXT_framebuffer_object) }, { OFF, "GL_EXT_framebuffer_blit", F(EXT_framebuffer_blit) }, + { OFF, "GL_EXT_framebuffer_multisample", F(EXT_framebuffer_multisample) }, + { OFF, "GL_EXT_framebuffer_object", F(EXT_framebuffer_object) }, { OFF, "GL_EXT_fog_coord", F(EXT_fog_coord) }, { OFF, "GL_EXT_gpu_program_parameters", F(EXT_gpu_program_parameters) }, { OFF, "GL_EXT_histogram", F(EXT_histogram) }, @@ -162,8 +166,11 @@ static const struct { { OFF, "GL_MESA_ycbcr_texture", F(MESA_ycbcr_texture) }, { ON, "GL_MESA_window_pos", F(ARB_window_pos) }, { OFF, "GL_NV_blend_square", F(NV_blend_square) }, + { OFF, "GL_NV_depth_clamp", F(ARB_depth_clamp) }, { OFF, "GL_NV_fragment_program", F(NV_fragment_program) }, + { OFF, "GL_NV_fragment_program_option", F(NV_fragment_program_option) }, { ON, "GL_NV_light_max_exponent", F(NV_light_max_exponent) }, + { OFF, "GL_NV_packed_depth_stencil", F(EXT_packed_depth_stencil) }, { OFF, "GL_NV_point_sprite", F(NV_point_sprite) }, { OFF, "GL_NV_texture_env_combine4", F(NV_texture_env_combine4) }, { OFF, "GL_NV_texture_rectangle", F(NV_texture_rectangle) }, @@ -192,8 +199,10 @@ void _mesa_enable_sw_extensions(GLcontext *ctx) { ctx->Extensions.ARB_copy_buffer = GL_TRUE; + ctx->Extensions.ARB_depth_clamp = GL_TRUE; ctx->Extensions.ARB_depth_texture = GL_TRUE; /*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/ + ctx->Extensions.ARB_draw_elements_base_vertex = GL_TRUE; #if FEATURE_ARB_fragment_program ctx->Extensions.ARB_fragment_program = GL_TRUE; ctx->Extensions.ARB_fragment_program_shadow = GL_TRUE; @@ -208,7 +217,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.ARB_imaging = GL_TRUE; ctx->Extensions.ARB_map_buffer_range = GL_TRUE; ctx->Extensions.ARB_multitexture = GL_TRUE; -#if FEATURE_ARB_occlusion_query +#if FEATURE_queryobj ctx->Extensions.ARB_occlusion_query = GL_TRUE; #endif ctx->Extensions.ARB_point_sprite = GL_TRUE; @@ -267,6 +276,9 @@ _mesa_enable_sw_extensions(GLcontext *ctx) #if FEATURE_EXT_framebuffer_blit ctx->Extensions.EXT_framebuffer_blit = GL_TRUE; #endif +#if FEATURE_ARB_framebuffer_object + ctx->Extensions.EXT_framebuffer_multisample = GL_TRUE; +#endif ctx->Extensions.EXT_histogram = GL_TRUE; /*ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;*/ ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE; @@ -309,6 +321,9 @@ _mesa_enable_sw_extensions(GLcontext *ctx) #if FEATURE_NV_fragment_program ctx->Extensions.NV_fragment_program = GL_TRUE; #endif +#if FEATURE_NV_fragment_program && FEATURE_ARB_fragment_program + ctx->Extensions.NV_fragment_program_option = GL_TRUE; +#endif ctx->Extensions.SGI_color_matrix = GL_TRUE; ctx->Extensions.SGI_color_table = GL_TRUE; ctx->Extensions.SGI_texture_color_table = GL_TRUE; diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index ed1db0feca..7b3599f932 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -34,7 +34,9 @@ #include "buffers.h" #include "context.h" +#include "enums.h" #include "fbobject.h" +#include "formats.h" #include "framebuffer.h" #include "hash.h" #include "macros.h" @@ -44,6 +46,14 @@ #include "teximage.h" #include "texobj.h" #include "texstore.h" +#include "texstate.h" + + +/** Set this to 1 to help debug FBO incompleteness problems */ +#define DEBUG_FBO 0 + +/** Set this to 1 to debug/log glBlitFramebuffer() calls */ +#define DEBUG_BLIT 0 /** @@ -223,9 +233,13 @@ _mesa_set_texture_attachment(GLcontext *ctx, if (att->Texture == texObj) { /* re-attaching same texture */ ASSERT(att->Type == GL_TEXTURE); + if (ctx->Driver.FinishRenderTexture) + ctx->Driver.FinishRenderTexture(ctx, att); } else { /* new attachment */ + if (ctx->Driver.FinishRenderTexture && att->Texture) + ctx->Driver.FinishRenderTexture(ctx, att); _mesa_remove_attachment(ctx, att); att->Type = GL_TEXTURE; assert(!att->Texture); @@ -234,12 +248,7 @@ _mesa_set_texture_attachment(GLcontext *ctx, /* always update these fields */ att->TextureLevel = level; - if (IS_CUBE_FACE(texTarget)) { - att->CubeMapFace = texTarget - GL_TEXTURE_CUBE_MAP_POSITIVE_X; - } - else { - att->CubeMapFace = 0; - } + att->CubeMapFace = _mesa_tex_target_to_face(texTarget); att->Zoffset = zoffset; att->Complete = GL_FALSE; @@ -308,8 +317,8 @@ _mesa_framebuffer_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb, static void att_incomplete(const char *msg) { -#if 0 - _mesa_printf("attachment incomplete: %s\n", msg); +#if DEBUG_FBO + _mesa_debug(NULL, "attachment incomplete: %s\n", msg); #else (void) msg; #endif @@ -317,6 +326,23 @@ att_incomplete(const char *msg) /** + * For debug only. + */ +static void +fbo_incomplete(const char *msg, int index) +{ +#if DEBUG_FBO + _mesa_debug(NULL, "FBO Incomplete: %s [%d]\n", msg, index); +#else + (void) msg; + (void) index; +#endif +} + + + + +/** * Test if an attachment point is complete and update its Complete field. * \param format if GL_COLOR, this is a color attachment point, * if GL_DEPTH, this is a depth component attachment point, @@ -335,6 +361,7 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, if (att->Type == GL_TEXTURE) { const struct gl_texture_object *texObj = att->Texture; struct gl_texture_image *texImage; + GLenum baseFormat; if (!texObj) { att_incomplete("no texobj"); @@ -361,26 +388,28 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, return; } + baseFormat = _mesa_get_format_base_format(texImage->TexFormat); + if (format == GL_COLOR) { - if (texImage->TexFormat->BaseFormat != GL_RGB && - texImage->TexFormat->BaseFormat != GL_RGBA) { + if (baseFormat != GL_RGB && + baseFormat != GL_RGBA) { att_incomplete("bad format"); att->Complete = GL_FALSE; return; } - if (texImage->TexFormat->TexelBytes == 0) { + if (_mesa_is_format_compressed(texImage->TexFormat)) { att_incomplete("compressed internalformat"); att->Complete = GL_FALSE; return; } } else if (format == GL_DEPTH) { - if (texImage->TexFormat->BaseFormat == GL_DEPTH_COMPONENT) { + if (baseFormat == GL_DEPTH_COMPONENT) { /* OK */ } else if (ctx->Extensions.EXT_packed_depth_stencil && ctx->Extensions.ARB_depth_texture && - texImage->TexFormat->BaseFormat == GL_DEPTH_STENCIL_EXT) { + baseFormat == GL_DEPTH_STENCIL_EXT) { /* OK */ } else { @@ -391,10 +420,9 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, } else { ASSERT(format == GL_STENCIL); - ASSERT(att->Renderbuffer->StencilBits); if (ctx->Extensions.EXT_packed_depth_stencil && ctx->Extensions.ARB_depth_texture && - att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) { + baseFormat == GL_DEPTH_STENCIL_EXT) { /* OK */ } else { @@ -406,6 +434,9 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, } } else if (att->Type == GL_RENDERBUFFER_EXT) { + const GLenum baseFormat = + _mesa_get_format_base_format(att->Renderbuffer->Format); + ASSERT(att->Renderbuffer); if (!att->Renderbuffer->InternalFormat || att->Renderbuffer->Width < 1 || @@ -415,24 +446,19 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, return; } if (format == GL_COLOR) { - if (att->Renderbuffer->_BaseFormat != GL_RGB && - att->Renderbuffer->_BaseFormat != GL_RGBA) { + if (baseFormat != GL_RGB && + baseFormat != GL_RGBA) { att_incomplete("bad renderbuffer color format"); att->Complete = GL_FALSE; return; } - ASSERT(att->Renderbuffer->RedBits); - ASSERT(att->Renderbuffer->GreenBits); - ASSERT(att->Renderbuffer->BlueBits); } else if (format == GL_DEPTH) { - if (att->Renderbuffer->_BaseFormat == GL_DEPTH_COMPONENT) { - ASSERT(att->Renderbuffer->DepthBits); + if (baseFormat == GL_DEPTH_COMPONENT) { /* OK */ } else if (ctx->Extensions.EXT_packed_depth_stencil && - att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) { - ASSERT(att->Renderbuffer->DepthBits); + baseFormat == GL_DEPTH_STENCIL_EXT) { /* OK */ } else { @@ -443,13 +469,11 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, } else { assert(format == GL_STENCIL); - if (att->Renderbuffer->_BaseFormat == GL_STENCIL_INDEX) { - ASSERT(att->Renderbuffer->StencilBits); + if (baseFormat == GL_STENCIL_INDEX) { /* OK */ } else if (ctx->Extensions.EXT_packed_depth_stencil && - att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) { - ASSERT(att->Renderbuffer->StencilBits); + baseFormat == GL_DEPTH_STENCIL_EXT) { /* OK */ } else { @@ -468,20 +492,6 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, /** - * Helpful for debugging - */ -static void -fbo_incomplete(const char *msg, int index) -{ - (void) msg; - (void) index; - /* - _mesa_debug(NULL, "FBO Incomplete: %s [%d]\n", msg, index); - */ -} - - -/** * Test if the given framebuffer object is complete and update its * Status field with the results. * Calls the ctx->Driver.ValidateFramebuffer() function to allow the @@ -644,6 +654,8 @@ _mesa_test_framebuffer_completeness(GLcontext *ctx, struct gl_framebuffer *fb) return; } } +#else + (void) j; #endif if (numImages == 0) { @@ -704,18 +716,13 @@ _mesa_BindRenderbufferEXT(GLenum target, GLuint renderbuffer) ASSERT_OUTSIDE_BEGIN_END(ctx); if (target != GL_RENDERBUFFER_EXT) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glBindRenderbufferEXT(target)"); + _mesa_error(ctx, GL_INVALID_ENUM, "glBindRenderbufferEXT(target)"); return; } - FLUSH_CURRENT(ctx, _NEW_BUFFERS); - /* The above doesn't fully flush the drivers in the way that a - * glFlush does, but that is required here: + /* No need to flush here since the render buffer binding has no + * effect on rendering state. */ - if (ctx->Driver.Flush) - ctx->Driver.Flush(ctx); - if (renderbuffer) { newRb = _mesa_lookup_renderbuffer(ctx, renderbuffer); @@ -969,42 +976,27 @@ renderbuffer_storage(GLenum target, GLenum internalFormat, } /* These MUST get set by the AllocStorage func */ - rb->_ActualFormat = 0; - rb->RedBits = - rb->GreenBits = - rb->BlueBits = - rb->AlphaBits = - rb->IndexBits = - rb->DepthBits = - rb->StencilBits = 0; + rb->Format = MESA_FORMAT_NONE; rb->NumSamples = samples; /* Now allocate the storage */ ASSERT(rb->AllocStorage); if (rb->AllocStorage(ctx, rb, internalFormat, width, height)) { /* No error - check/set fields now */ - assert(rb->_ActualFormat); + assert(rb->Format != MESA_FORMAT_NONE); assert(rb->Width == (GLuint) width); assert(rb->Height == (GLuint) height); - assert(rb->RedBits || rb->GreenBits || rb->BlueBits || rb->AlphaBits || - rb->DepthBits || rb->StencilBits || rb->IndexBits); rb->InternalFormat = internalFormat; - rb->_BaseFormat = baseFormat; + rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat); + assert(rb->_BaseFormat != 0); } else { /* Probably ran out of memory - clear the fields */ rb->Width = 0; rb->Height = 0; + rb->Format = MESA_FORMAT_NONE; rb->InternalFormat = GL_NONE; - rb->_ActualFormat = GL_NONE; rb->_BaseFormat = GL_NONE; - rb->RedBits = - rb->GreenBits = - rb->BlueBits = - rb->AlphaBits = - rb->IndexBits = - rb->DepthBits = - rb->StencilBits = rb->NumSamples = 0; } @@ -1017,6 +1009,53 @@ renderbuffer_storage(GLenum target, GLenum internalFormat, } +/** + * Helper function for _mesa_GetRenderbufferParameterivEXT() and + * _mesa_GetFramebufferAttachmentParameterivEXT() + * We have to be careful to respect the base format. For example, if a + * renderbuffer/texture was created with internalFormat=GL_RGB but the + * driver actually chose a GL_RGBA format, when the user queries ALPHA_SIZE + * we need to return zero. + */ +static GLint +get_component_bits(GLenum pname, GLenum baseFormat, gl_format format) +{ + switch (pname) { + case GL_RENDERBUFFER_RED_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE: + case GL_RENDERBUFFER_GREEN_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: + case GL_RENDERBUFFER_BLUE_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: + if (baseFormat == GL_RGB || baseFormat == GL_RGBA) + return _mesa_get_format_bits(format, pname); + else + return 0; + case GL_RENDERBUFFER_ALPHA_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: + if (baseFormat == GL_RGBA || baseFormat == GL_ALPHA) + return _mesa_get_format_bits(format, pname); + else + return 0; + case GL_RENDERBUFFER_DEPTH_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: + if (baseFormat == GL_DEPTH_COMPONENT || baseFormat == GL_DEPTH_STENCIL) + return _mesa_get_format_bits(format, pname); + else + return 0; + case GL_RENDERBUFFER_STENCIL_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: + if (baseFormat == GL_STENCIL_INDEX || baseFormat == GL_DEPTH_STENCIL) + return _mesa_get_format_bits(format, pname); + else + return 0; + default: + return 0; + } +} + + + void GLAPIENTRY _mesa_RenderbufferStorageEXT(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height) @@ -1060,7 +1099,9 @@ _mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params) return; } - FLUSH_VERTICES(ctx, _NEW_BUFFERS); + /* No need to flush here since we're just quering state which is + * not effected by rendering. + */ switch (pname) { case GL_RENDERBUFFER_WIDTH_EXT: @@ -1073,22 +1114,12 @@ _mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params) *params = rb->InternalFormat; return; case GL_RENDERBUFFER_RED_SIZE_EXT: - *params = rb->RedBits; - break; case GL_RENDERBUFFER_GREEN_SIZE_EXT: - *params = rb->GreenBits; - break; case GL_RENDERBUFFER_BLUE_SIZE_EXT: - *params = rb->BlueBits; - break; case GL_RENDERBUFFER_ALPHA_SIZE_EXT: - *params = rb->AlphaBits; - break; case GL_RENDERBUFFER_DEPTH_SIZE_EXT: - *params = rb->DepthBits; - break; case GL_RENDERBUFFER_STENCIL_SIZE_EXT: - *params = rb->StencilBits; + *params = get_component_bits(pname, rb->_BaseFormat, rb->Format); break; case GL_RENDERBUFFER_SAMPLES: if (ctx->Extensions.ARB_framebuffer_object) { @@ -1118,16 +1149,25 @@ _mesa_IsFramebufferEXT(GLuint framebuffer) } +/** + * Check if any of the attachments of the given framebuffer are textures + * (render to texture). Call ctx->Driver.RenderTexture() for such + * attachments. + */ static void check_begin_texture_render(GLcontext *ctx, struct gl_framebuffer *fb) { GLuint i; ASSERT(ctx->Driver.RenderTexture); + + if (fb->Name == 0) + return; /* can't render to texture with winsys framebuffers */ + for (i = 0; i < BUFFER_COUNT; i++) { struct gl_renderbuffer_attachment *att = fb->Attachment + i; struct gl_texture_object *texObj = att->Texture; if (texObj - && att->Texture->Image[att->CubeMapFace][att->TextureLevel]) { + && texObj->Image[att->CubeMapFace][att->TextureLevel]) { ctx->Driver.RenderTexture(ctx, fb, att); } } @@ -1142,6 +1182,9 @@ check_begin_texture_render(GLcontext *ctx, struct gl_framebuffer *fb) static void check_end_texture_render(GLcontext *ctx, struct gl_framebuffer *fb) { + if (fb->Name == 0) + return; /* can't render to texture with winsys framebuffers */ + if (ctx->Driver.FinishRenderTexture) { GLuint i; for (i = 0; i < BUFFER_COUNT; i++) { @@ -1157,7 +1200,8 @@ check_end_texture_render(GLcontext *ctx, struct gl_framebuffer *fb) void GLAPIENTRY _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) { - struct gl_framebuffer *newFb, *newFbread; + struct gl_framebuffer *newDrawFb, *newReadFb; + struct gl_framebuffer *oldDrawFb, *oldReadFb; GLboolean bindReadBuf, bindDrawBuf; GET_CURRENT_CONTEXT(ctx); @@ -1204,76 +1248,90 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) return; } - FLUSH_CURRENT(ctx, _NEW_BUFFERS); - if (ctx->Driver.Flush) { - ctx->Driver.Flush(ctx); - } - if (framebuffer) { /* Binding a user-created framebuffer object */ - newFb = _mesa_lookup_framebuffer(ctx, framebuffer); - if (newFb == &DummyFramebuffer) { + newDrawFb = _mesa_lookup_framebuffer(ctx, framebuffer); + if (newDrawFb == &DummyFramebuffer) { /* ID was reserved, but no real framebuffer object made yet */ - newFb = NULL; + newDrawFb = NULL; } - else if (!newFb && ctx->Extensions.ARB_framebuffer_object) { + else if (!newDrawFb && ctx->Extensions.ARB_framebuffer_object) { /* All FBO IDs must be Gen'd */ _mesa_error(ctx, GL_INVALID_OPERATION, "glBindFramebuffer(buffer)"); return; } - if (!newFb) { + if (!newDrawFb) { /* create new framebuffer object */ - newFb = ctx->Driver.NewFramebuffer(ctx, framebuffer); - if (!newFb) { + newDrawFb = ctx->Driver.NewFramebuffer(ctx, framebuffer); + if (!newDrawFb) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindFramebufferEXT"); return; } - _mesa_HashInsert(ctx->Shared->FrameBuffers, framebuffer, newFb); + _mesa_HashInsert(ctx->Shared->FrameBuffers, framebuffer, newDrawFb); } - newFbread = newFb; + newReadFb = newDrawFb; } else { /* Binding the window system framebuffer (which was originally set * with MakeCurrent). */ - newFb = ctx->WinSysDrawBuffer; - newFbread = ctx->WinSysReadBuffer; + newDrawFb = ctx->WinSysDrawBuffer; + newReadFb = ctx->WinSysReadBuffer; } - ASSERT(newFb); - ASSERT(newFb != &DummyFramebuffer); + ASSERT(newDrawFb); + ASSERT(newDrawFb != &DummyFramebuffer); + + /* save pointers to current/old framebuffers */ + oldDrawFb = ctx->DrawBuffer; + oldReadFb = ctx->ReadBuffer; + + /* check if really changing bindings */ + if (oldDrawFb == newDrawFb) + bindDrawBuf = GL_FALSE; + if (oldReadFb == newReadFb) + bindReadBuf = GL_FALSE; /* * OK, now bind the new Draw/Read framebuffers, if they're changing. + * + * We also check if we're beginning and/or ending render-to-texture. + * When a framebuffer with texture attachments is unbound, call + * ctx->Driver.FinishRenderTexture(). + * When a framebuffer with texture attachments is bound, call + * ctx->Driver.RenderTexture(). + * + * Note that if the ReadBuffer has texture attachments we don't consider + * that a render-to-texture case. */ - if (bindReadBuf) { - if (ctx->ReadBuffer == newFbread) - bindReadBuf = GL_FALSE; /* no change */ - else - _mesa_reference_framebuffer(&ctx->ReadBuffer, newFbread); + FLUSH_VERTICES(ctx, _NEW_BUFFERS); + + /* check if old readbuffer was render-to-texture */ + check_end_texture_render(ctx, oldReadFb); + + _mesa_reference_framebuffer(&ctx->ReadBuffer, newReadFb); } if (bindDrawBuf) { - /* check if old FB had any texture attachments */ - if (ctx->DrawBuffer->Name != 0) { - check_end_texture_render(ctx, ctx->DrawBuffer); - } + FLUSH_VERTICES(ctx, _NEW_BUFFERS); - if (ctx->DrawBuffer == newFb) - bindDrawBuf = GL_FALSE; /* no change */ - else - _mesa_reference_framebuffer(&ctx->DrawBuffer, newFb); + /* check if old read/draw buffers were render-to-texture */ + if (!bindReadBuf) + check_end_texture_render(ctx, oldReadFb); - if (newFb->Name != 0) { - /* check if newly bound framebuffer has any texture attachments */ - check_begin_texture_render(ctx, newFb); - } + if (oldDrawFb != oldReadFb) + check_end_texture_render(ctx, oldDrawFb); + + /* check if newly bound framebuffer has any texture attachments */ + check_begin_texture_render(ctx, newDrawFb); + + _mesa_reference_framebuffer(&ctx->DrawBuffer, newDrawFb); } if ((bindDrawBuf || bindReadBuf) && ctx->Driver.BindFramebuffer) { - ctx->Driver.BindFramebuffer(ctx, target, newFb, newFbread); + ctx->Driver.BindFramebuffer(ctx, target, newDrawFb, newReadFb); } } @@ -1285,12 +1343,7 @@ _mesa_DeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - FLUSH_CURRENT(ctx, _NEW_BUFFERS); - /* The above doesn't fully flush the drivers in the way that a - * glFlush does, but that is required here: - */ - if (ctx->Driver.Flush) - ctx->Driver.Flush(ctx); + FLUSH_VERTICES(ctx, _NEW_BUFFERS); for (i = 0; i < n; i++) { if (framebuffers[i] > 0) { @@ -1395,7 +1448,7 @@ _mesa_CheckFramebufferStatusEXT(GLenum target) return GL_FRAMEBUFFER_COMPLETE_EXT; } - FLUSH_VERTICES(ctx, _NEW_BUFFERS); + /* No need to flush here */ if (buffer->_Status != GL_FRAMEBUFFER_COMPLETE) { _mesa_test_framebuffer_completeness(ctx, buffer); @@ -1511,12 +1564,7 @@ framebuffer_texture(GLcontext *ctx, const char *caller, GLenum target, return; } - FLUSH_CURRENT(ctx, _NEW_BUFFERS); - /* The above doesn't fully flush the drivers in the way that a - * glFlush does, but that is required here: - */ - if (ctx->Driver.Flush) - ctx->Driver.Flush(ctx); + FLUSH_VERTICES(ctx, _NEW_BUFFERS); _glthread_LOCK_MUTEX(fb->Mutex); if (texObj) { @@ -1664,7 +1712,8 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, att = _mesa_get_attachment(ctx, fb, attachment); if (att == NULL) { _mesa_error(ctx, GL_INVALID_ENUM, - "glFramebufferRenderbufferEXT(attachment)"); + "glFramebufferRenderbufferEXT(invalid attachment %s)", + _mesa_lookup_enum_by_nr(attachment)); return; } @@ -1672,7 +1721,8 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, rb = _mesa_lookup_renderbuffer(ctx, renderbuffer); if (!rb) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glFramebufferRenderbufferEXT(renderbuffer)"); + "glFramebufferRenderbufferEXT(non-existant" + " renderbuffer %u)", renderbuffer); return; } } @@ -1683,7 +1733,9 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) { /* make sure the renderbuffer is a depth/stencil format */ - if (rb->_BaseFormat != GL_DEPTH_STENCIL) { + const GLenum baseFormat = + _mesa_get_format_base_format(att->Renderbuffer->Format); + if (baseFormat != GL_DEPTH_STENCIL) { _mesa_error(ctx, GL_INVALID_OPERATION, "glFramebufferRenderbufferEXT(renderbuffer" " is not DEPTH_STENCIL format)"); @@ -1692,12 +1744,7 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment, } - FLUSH_CURRENT(ctx, _NEW_BUFFERS); - /* The above doesn't fully flush the drivers in the way that a - * glFlush does, but that is required here: - */ - if (ctx->Driver.Flush) - ctx->Driver.Flush(ctx); + FLUSH_VERTICES(ctx, _NEW_BUFFERS); assert(ctx->Driver.FramebufferRenderbuffer); ctx->Driver.FramebufferRenderbuffer(ctx, fb, attachment, rb); @@ -1773,12 +1820,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, } } - FLUSH_CURRENT(ctx, _NEW_BUFFERS); - /* The above doesn't fully flush the drivers in the way that a - * glFlush does, but that is required here: - */ - if (ctx->Driver.Flush) - ctx->Driver.Flush(ctx); + /* No need to flush here */ switch (pname) { case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT: @@ -1839,7 +1881,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, "glGetFramebufferAttachmentParameterivEXT(pname)"); } else { - *params = att->Renderbuffer->ColorEncoding; + *params = _mesa_get_format_color_encoding(att->Renderbuffer->Format); } return; case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: @@ -1849,61 +1891,44 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, return; } else { - *params = att->Renderbuffer->ComponentType; + gl_format format = att->Renderbuffer->Format; + if (format == MESA_FORMAT_CI8 || format == MESA_FORMAT_S8) { + /* special cases */ + *params = GL_INDEX; + } + else { + *params = _mesa_get_format_datatype(format); + } } return; case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE: - if (!ctx->Extensions.ARB_framebuffer_object) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); - } - else { - *params = att->Renderbuffer->RedBits; - } - return; case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: - if (!ctx->Extensions.ARB_framebuffer_object) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); - } - else { - *params = att->Renderbuffer->GreenBits; - } - return; case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: - if (!ctx->Extensions.ARB_framebuffer_object) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); - } - else { - *params = att->Renderbuffer->BlueBits; - } - return; case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: - if (!ctx->Extensions.ARB_framebuffer_object) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); - } - else { - *params = att->Renderbuffer->AlphaBits; - } - return; case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: + case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: if (!ctx->Extensions.ARB_framebuffer_object) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetFramebufferAttachmentParameterivEXT(pname)"); } - else { - *params = att->Renderbuffer->DepthBits; + else if (att->Texture) { + const struct gl_texture_image *texImage = + _mesa_select_tex_image(ctx, att->Texture, att->Texture->Target, + att->TextureLevel); + if (texImage) { + *params = get_component_bits(pname, texImage->_BaseFormat, + texImage->TexFormat); + } + else { + *params = 0; + } } - return; - case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: - if (!ctx->Extensions.ARB_framebuffer_object) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glGetFramebufferAttachmentParameterivEXT(pname)"); + else if (att->Renderbuffer) { + *params = get_component_bits(pname, att->Renderbuffer->_BaseFormat, + att->Renderbuffer->Format); } else { - *params = att->Renderbuffer->StencilBits; + *params = 0; } return; default: @@ -1917,7 +1942,6 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, void GLAPIENTRY _mesa_GenerateMipmapEXT(GLenum target) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; GET_CURRENT_CONTEXT(ctx); @@ -1936,18 +1960,22 @@ _mesa_GenerateMipmapEXT(GLenum target) return; } - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); + + if (texObj->BaseLevel >= texObj->MaxLevel) { + /* nothing to do */ + return; + } _mesa_lock_texture(ctx, texObj); if (target == GL_TEXTURE_CUBE_MAP) { - int face; - + GLuint face; for (face = 0; face < 6; face++) ctx->Driver.GenerateMipmap(ctx, GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB + face, texObj); - } else { + } + else { ctx->Driver.GenerateMipmap(ctx, target, texObj); } _mesa_unlock_texture(ctx, texObj); @@ -1955,6 +1983,20 @@ _mesa_GenerateMipmapEXT(GLenum target) #if FEATURE_EXT_framebuffer_blit + +static const struct gl_renderbuffer_attachment * +find_attachment(const struct gl_framebuffer *fb, const struct gl_renderbuffer *rb) +{ + GLuint i; + for (i = 0; i < Elements(fb->Attachment); i++) { + if (fb->Attachment[i].Renderbuffer == rb) + return &fb->Attachment[i]; + } + return NULL; +} + + + /** * Blit rectangular region, optionally from one framebuffer to another. * @@ -2030,7 +2072,8 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, struct gl_renderbuffer *drawRb = drawFb->_StencilBuffer; if (!readRb || !drawRb || - readRb->StencilBits != drawRb->StencilBits) { + _mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS) != + _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebufferEXT(stencil buffer size mismatch"); return; @@ -2042,7 +2085,8 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, struct gl_renderbuffer *drawRb = drawFb->_DepthBuffer; if (!readRb || !drawRb || - readRb->DepthBits != drawRb->DepthBits) { + _mesa_get_format_bits(readRb->Format, GL_DEPTH_BITS) != + _mesa_get_format_bits(drawRb->Format, GL_DEPTH_BITS)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebufferEXT(depth buffer size mismatch"); return; @@ -2070,7 +2114,7 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, /* color formats must match */ if (colorReadRb && colorDrawRb && - colorReadRb->_ActualFormat != colorDrawRb->_ActualFormat) { + colorReadRb->Format != colorDrawRb->Format) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBlitFramebufferEXT(bad src/dst multisample pixel formats"); return; @@ -2082,6 +2126,44 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, return; } + /* Debug code */ + if (DEBUG_BLIT) { + _mesa_printf("glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d," + " 0x%x, 0x%x)\n", + srcX0, srcY0, srcX1, srcY1, + dstX0, dstY0, dstX1, dstY1, + mask, filter); + if (colorReadRb) { + const struct gl_renderbuffer_attachment *att; + + att = find_attachment(readFb, colorReadRb); + _mesa_printf(" Src FBO %u RB %u (%dx%d) ", + readFb->Name, colorReadRb->Name, + colorReadRb->Width, colorReadRb->Height); + if (att && att->Texture) { + _mesa_printf("Tex %u tgt 0x%x level %u face %u", + att->Texture->Name, + att->Texture->Target, + att->TextureLevel, + att->CubeMapFace); + } + _mesa_printf("\n"); + + att = find_attachment(drawFb, colorDrawRb); + _mesa_printf(" Dst FBO %u RB %u (%dx%d) ", + drawFb->Name, colorDrawRb->Name, + colorDrawRb->Width, colorDrawRb->Height); + if (att && att->Texture) { + _mesa_printf("Tex %u tgt 0x%x level %u face %u", + att->Texture->Name, + att->Texture->Target, + att->TextureLevel, + att->CubeMapFace); + } + _mesa_printf("\n"); + } + } + ASSERT(ctx->Driver.BlitFramebuffer); ctx->Driver.BlitFramebuffer(ctx, srcX0, srcY0, srcX1, srcY1, diff --git a/src/mesa/main/feedback.c b/src/mesa/main/feedback.c index 818a804540..fcdbb75fc4 100644 --- a/src/mesa/main/feedback.c +++ b/src/mesa/main/feedback.c @@ -36,9 +36,10 @@ #include "feedback.h" #include "macros.h" #include "mtypes.h" +#include "glapi/dispatch.h" -#if _HAVE_FULL_GL +#if FEATURE_feedback #define FB_3D 0x01 @@ -49,7 +50,7 @@ -void GLAPIENTRY +static void GLAPIENTRY _mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ) { GET_CURRENT_CONTEXT(ctx); @@ -103,7 +104,7 @@ _mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_PassThrough( GLfloat token ) { GET_CURRENT_CONTEXT(ctx); @@ -153,9 +154,6 @@ _mesa_feedback_vertex(GLcontext *ctx, } -#endif /* _HAVE_FULL_GL */ - - /**********************************************************************/ /** \name Selection */ /*@{*/ @@ -173,7 +171,7 @@ _mesa_feedback_vertex(GLcontext *ctx, * Verifies we're not in selection mode, flushes the vertices and initialize * the fields in __GLcontextRec::Select with the given buffer. */ -void GLAPIENTRY +static void GLAPIENTRY _mesa_SelectBuffer( GLsizei size, GLuint *buffer ) { GET_CURRENT_CONTEXT(ctx); @@ -280,7 +278,7 @@ write_hit_record(GLcontext *ctx) * the hit record data in gl_selection. Marks new render mode in * __GLcontextRec::NewState. */ -void GLAPIENTRY +static void GLAPIENTRY _mesa_InitNames( void ) { GET_CURRENT_CONTEXT(ctx); @@ -311,7 +309,7 @@ _mesa_InitNames( void ) * * sa __GLcontextRec::Select. */ -void GLAPIENTRY +static void GLAPIENTRY _mesa_LoadName( GLuint name ) { GET_CURRENT_CONTEXT(ctx); @@ -350,7 +348,7 @@ _mesa_LoadName( GLuint name ) * * sa __GLcontextRec::Select. */ -void GLAPIENTRY +static void GLAPIENTRY _mesa_PushName( GLuint name ) { GET_CURRENT_CONTEXT(ctx); @@ -381,7 +379,7 @@ _mesa_PushName( GLuint name ) * * sa __GLcontextRec::Select. */ -void GLAPIENTRY +static void GLAPIENTRY _mesa_PopName( void ) { GET_CURRENT_CONTEXT(ctx); @@ -424,7 +422,7 @@ _mesa_PopName( void ) * __GLcontextRec::RenderMode and notifies the driver via the * dd_function_table::RenderMode callback. */ -GLint GLAPIENTRY +static GLint GLAPIENTRY _mesa_RenderMode( GLenum mode ) { GET_CURRENT_CONTEXT(ctx); @@ -507,6 +505,23 @@ _mesa_RenderMode( GLenum mode ) /*@}*/ +void +_mesa_init_feedback_dispatch(struct _glapi_table *disp) +{ + SET_InitNames(disp, _mesa_InitNames); + SET_FeedbackBuffer(disp, _mesa_FeedbackBuffer); + SET_LoadName(disp, _mesa_LoadName); + SET_PassThrough(disp, _mesa_PassThrough); + SET_PopName(disp, _mesa_PopName); + SET_PushName(disp, _mesa_PushName); + SET_SelectBuffer(disp, _mesa_SelectBuffer); + SET_RenderMode(disp, _mesa_RenderMode); +} + + +#endif /* FEATURE_feedback */ + + /**********************************************************************/ /** \name Initialization */ /*@{*/ diff --git a/src/mesa/main/feedback.h b/src/mesa/main/feedback.h index 72c2acd5ed..7a648f444f 100644 --- a/src/mesa/main/feedback.h +++ b/src/mesa/main/feedback.h @@ -27,11 +27,15 @@ #define FEEDBACK_H -#include "mtypes.h" +#include "main/mtypes.h" -extern void -_mesa_init_feedback( GLcontext *ctx ); +#if FEATURE_feedback + +#define _MESA_INIT_FEEDBACK_FUNCTIONS(driver, impl) \ + do { \ + (driver)->RenderMode = impl ## RenderMode; \ + } while (0) extern void _mesa_feedback_vertex( GLcontext *ctx, @@ -55,29 +59,47 @@ extern void _mesa_update_hitflag( GLcontext *ctx, GLfloat z ); -extern void GLAPIENTRY -_mesa_PassThrough( GLfloat token ); +extern void +_mesa_init_feedback_dispatch(struct _glapi_table *disp); + +#else /* FEATURE_feedback */ -extern void GLAPIENTRY -_mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); +#define _MESA_INIT_FEEDBACK_FUNCTIONS(driver, impl) do { } while (0) -extern void GLAPIENTRY -_mesa_SelectBuffer( GLsizei size, GLuint *buffer ); +static INLINE void +_mesa_feedback_vertex( GLcontext *ctx, + const GLfloat win[4], + const GLfloat color[4], + GLfloat index, + const GLfloat texcoord[4] ) +{ + /* render mode is always GL_RENDER */ + ASSERT_NO_FEATURE(); +} -extern void GLAPIENTRY -_mesa_InitNames( void ); -extern void GLAPIENTRY -_mesa_LoadName( GLuint name ); +static INLINE void +_mesa_feedback_token( GLcontext *ctx, GLfloat token ) +{ + /* render mode is always GL_RENDER */ + ASSERT_NO_FEATURE(); +} -extern void GLAPIENTRY -_mesa_PushName( GLuint name ); +static INLINE void +_mesa_update_hitflag( GLcontext *ctx, GLfloat z ) +{ + /* render mode is always GL_RENDER */ + ASSERT_NO_FEATURE(); +} -extern void GLAPIENTRY -_mesa_PopName( void ); +static INLINE void +_mesa_init_feedback_dispatch(struct _glapi_table *disp) +{ +} -extern GLint GLAPIENTRY -_mesa_RenderMode( GLenum mode ); +#endif /* FEATURE_feedback */ +extern void +_mesa_init_feedback( GLcontext *ctx ); -#endif +#endif /* FEEDBACK_H */ diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index 356476e35a..fe2416d894 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -438,7 +438,7 @@ static struct ureg register_input( struct tnl_program *p, GLuint input ) */ static struct ureg register_output( struct tnl_program *p, GLuint output ) { - p->program->Base.OutputsWritten |= (1<<output); + p->program->Base.OutputsWritten |= BITFIELD64_BIT(output); return make_ureg(PROGRAM_OUTPUT, output); } diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c new file mode 100644 index 0000000000..329b795074 --- /dev/null +++ b/src/mesa/main/formats.c @@ -0,0 +1,1158 @@ +/* + * Mesa 3-D graphics library + * Version: 7.7 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (c) 2008-2009 VMware, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include "imports.h" +#include "formats.h" +#include "config.h" +#include "texstore.h" + + +/** + * Information about texture formats. + */ +struct gl_format_info +{ + gl_format Name; + + /** text name for debugging */ + const char *StrName; + + /** + * Base format is one of GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE, + * GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA, GL_COLOR_INDEX, + * GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL. + */ + GLenum BaseFormat; + + /** + * Logical data type: one of GL_UNSIGNED_NORMALIZED, GL_SIGNED_NORMALED, + * GL_UNSIGNED_INT, GL_SIGNED_INT, GL_FLOAT. + */ + GLenum DataType; + + GLubyte RedBits; + GLubyte GreenBits; + GLubyte BlueBits; + GLubyte AlphaBits; + GLubyte LuminanceBits; + GLubyte IntensityBits; + GLubyte IndexBits; + GLubyte DepthBits; + GLubyte StencilBits; + + /** + * To describe compressed formats. If not compressed, Width=Height=1. + */ + GLubyte BlockWidth, BlockHeight; + GLubyte BytesPerBlock; +}; + + +/** + * Info about each format. + * These must be in the same order as the MESA_FORMAT_* enums so that + * we can do lookups without searching. + */ +static struct gl_format_info format_info[MESA_FORMAT_COUNT] = +{ + { + MESA_FORMAT_NONE, /* Name */ + "MESA_FORMAT_NONE", /* StrName */ + GL_NONE, /* BaseFormat */ + GL_NONE, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 0, 0, 0 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_RGBA8888, /* Name */ + "MESA_FORMAT_RGBA8888", /* StrName */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_RGBA8888_REV, /* Name */ + "MESA_FORMAT_RGBA8888_REV", /* StrName */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_ARGB8888, /* Name */ + "MESA_FORMAT_ARGB8888", /* StrName */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_ARGB8888_REV, /* Name */ + "MESA_FORMAT_ARGB8888_REV", /* StrName */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 8, 8, 8, 8, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_XRGB8888, /* Name */ + "MESA_FORMAT_XRGB8888", /* StrName */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_XRGB8888_REV, /* Name */ + "MESA_FORMAT_XRGB8888_REV", /* StrName */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_RGB888, /* Name */ + "MESA_FORMAT_RGB888", /* StrName */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 3 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_BGR888, /* Name */ + "MESA_FORMAT_BGR888", /* StrName */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 3 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_RGB565, /* Name */ + "MESA_FORMAT_RGB565", /* StrName */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_RGB565_REV, /* Name */ + "MESA_FORMAT_RGB565_REV", /* StrName */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 5, 6, 5, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_ARGB4444, /* Name */ + "MESA_FORMAT_ARGB4444", /* StrName */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_ARGB4444_REV, /* Name */ + "MESA_FORMAT_ARGB4444_REV", /* StrName */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 4, 4, 4, 4, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_RGBA5551, /* Name */ + "MESA_FORMAT_RGBA5551", /* StrName */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_ARGB1555, /* Name */ + "MESA_FORMAT_ARGB1555", /* StrName */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_ARGB1555_REV, /* Name */ + "MESA_FORMAT_ARGB1555_REV", /* StrName */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 5, 5, 5, 1, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_AL88, /* Name */ + "MESA_FORMAT_AL88", /* StrName */ + GL_LUMINANCE_ALPHA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */ + 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_AL88_REV, /* Name */ + "MESA_FORMAT_AL88_REV", /* StrName */ + GL_LUMINANCE_ALPHA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */ + 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_AL1616, /* Name */ + "MESA_FORMAT_AL1616", /* StrName */ + GL_LUMINANCE_ALPHA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */ + 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_AL1616_REV, /* Name */ + "MESA_FORMAT_AL1616_REV", /* StrName */ + GL_LUMINANCE_ALPHA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */ + 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_RGB332, /* Name */ + "MESA_FORMAT_RGB332", /* StrName */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 3, 3, 2, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 1 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_A8, /* Name */ + "MESA_FORMAT_A8", /* StrName */ + GL_ALPHA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 8, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 1 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_L8, /* Name */ + "MESA_FORMAT_L8", /* StrName */ + GL_LUMINANCE, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 8, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 1 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_I8, /* Name */ + "MESA_FORMAT_I8", /* StrName */ + GL_INTENSITY, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 8, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 1 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_CI8, /* Name */ + "MESA_FORMAT_CI8", /* StrName */ + GL_COLOR_INDEX, /* BaseFormat */ + GL_UNSIGNED_INT, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 8, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 1 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_YCBCR, /* Name */ + "MESA_FORMAT_YCBCR", /* StrName */ + GL_YCBCR_MESA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_YCBCR_REV, /* Name */ + "MESA_FORMAT_YCBCR_REV", /* StrName */ + GL_YCBCR_MESA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_Z24_S8, /* Name */ + "MESA_FORMAT_Z24_S8", /* StrName */ + GL_DEPTH_STENCIL, /* BaseFormat */ + GL_UNSIGNED_INT, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_S8_Z24, /* Name */ + "MESA_FORMAT_S8_Z24", /* StrName */ + GL_DEPTH_STENCIL, /* BaseFormat */ + GL_UNSIGNED_INT, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 24, 8, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_Z16, /* Name */ + "MESA_FORMAT_Z16", /* StrName */ + GL_DEPTH_COMPONENT, /* BaseFormat */ + GL_UNSIGNED_INT, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 16, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 2 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_X8_Z24, /* Name */ + "MESA_FORMAT_X8_Z24", /* StrName */ + GL_DEPTH_COMPONENT, /* BaseFormat */ + GL_UNSIGNED_INT, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_Z24_X8, /* Name */ + "MESA_FORMAT_Z24_X8", /* StrName */ + GL_DEPTH_COMPONENT, /* BaseFormat */ + GL_UNSIGNED_INT, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 24, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_Z32, /* Name */ + "MESA_FORMAT_Z32", /* StrName */ + GL_DEPTH_COMPONENT, /* BaseFormat */ + GL_UNSIGNED_INT, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 32, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_S8, /* Name */ + "MESA_FORMAT_S8", /* StrName */ + GL_STENCIL_INDEX, /* BaseFormat */ + GL_UNSIGNED_INT, /* DataType */ + 0, 0, 0, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 8, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 1 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_SRGB8, + "MESA_FORMAT_SRGB8", + GL_RGB, + GL_UNSIGNED_NORMALIZED, + 8, 8, 8, 0, + 0, 0, 0, 0, 0, + 1, 1, 3 + }, + { + MESA_FORMAT_SRGBA8, + "MESA_FORMAT_SRGBA8", + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 8, 8, 8, 8, + 0, 0, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_SARGB8, + "MESA_FORMAT_SARGB8", + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 8, 8, 8, 8, + 0, 0, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_SL8, + "MESA_FORMAT_SL8", + GL_LUMINANCE, + GL_UNSIGNED_NORMALIZED, + 0, 0, 0, 0, + 8, 0, 0, 0, 0, + 1, 1, 1 + }, + { + MESA_FORMAT_SLA8, + "MESA_FORMAT_SLA8", + GL_LUMINANCE_ALPHA, + GL_UNSIGNED_NORMALIZED, + 0, 0, 0, 8, + 8, 0, 0, 0, 0, + 1, 1, 2 + }, + { + MESA_FORMAT_SRGB_DXT1, /* Name */ + "MESA_FORMAT_SRGB_DXT1", /* StrName */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 4, 4, 8 /* 8 bytes per 4x4 block */ + }, + { + MESA_FORMAT_SRGBA_DXT1, + "MESA_FORMAT_SRGBA_DXT1", + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 4, 4, 4, 4, + 0, 0, 0, 0, 0, + 4, 4, 8 /* 8 bytes per 4x4 block */ + }, + { + MESA_FORMAT_SRGBA_DXT3, + "MESA_FORMAT_SRGBA_DXT3", + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 4, 4, 4, 4, + 0, 0, 0, 0, 0, + 4, 4, 16 /* 16 bytes per 4x4 block */ + }, + { + MESA_FORMAT_SRGBA_DXT5, + "MESA_FORMAT_SRGBA_DXT5", + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 4, 4, 4, 4, + 0, 0, 0, 0, 0, + 4, 4, 16 /* 16 bytes per 4x4 block */ + }, + + { + MESA_FORMAT_RGB_FXT1, + "MESA_FORMAT_RGB_FXT1", + GL_RGB, + GL_UNSIGNED_NORMALIZED, + 4, 4, 4, 0, /* approx Red/Green/BlueBits */ + 0, 0, 0, 0, 0, + 8, 4, 16 /* 16 bytes per 8x4 block */ + }, + { + MESA_FORMAT_RGBA_FXT1, + "MESA_FORMAT_RGBA_FXT1", + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 4, 4, 4, 1, /* approx Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, + 8, 4, 16 /* 16 bytes per 8x4 block */ + }, + + { + MESA_FORMAT_RGB_DXT1, /* Name */ + "MESA_FORMAT_RGB_DXT1", /* StrName */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 4, 4, 4, 0, /* approx Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 4, 4, 8 /* 8 bytes per 4x4 block */ + }, + { + MESA_FORMAT_RGBA_DXT1, + "MESA_FORMAT_RGBA_DXT1", + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 4, 4, 4, 4, + 0, 0, 0, 0, 0, + 4, 4, 8 /* 8 bytes per 4x4 block */ + }, + { + MESA_FORMAT_RGBA_DXT3, + "MESA_FORMAT_RGBA_DXT3", + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 4, 4, 4, 4, + 0, 0, 0, 0, 0, + 4, 4, 16 /* 16 bytes per 4x4 block */ + }, + { + MESA_FORMAT_RGBA_DXT5, + "MESA_FORMAT_RGBA_DXT5", + GL_RGBA, + GL_UNSIGNED_NORMALIZED, + 4, 4, 4, 4, + 0, 0, 0, 0, 0, + 4, 4, 16 /* 16 bytes per 4x4 block */ + }, + { + MESA_FORMAT_RGBA_FLOAT32, + "MESA_FORMAT_RGBA_FLOAT32", + GL_RGBA, + GL_FLOAT, + 32, 32, 32, 32, + 0, 0, 0, 0, 0, + 1, 1, 16 + }, + { + MESA_FORMAT_RGBA_FLOAT16, + "MESA_FORMAT_RGBA_FLOAT16", + GL_RGBA, + GL_FLOAT, + 16, 16, 16, 16, + 0, 0, 0, 0, 0, + 1, 1, 8 + }, + { + MESA_FORMAT_RGB_FLOAT32, + "MESA_FORMAT_RGB_FLOAT32", + GL_RGB, + GL_FLOAT, + 32, 32, 32, 0, + 0, 0, 0, 0, 0, + 1, 1, 12 + }, + { + MESA_FORMAT_RGB_FLOAT16, + "MESA_FORMAT_RGB_FLOAT16", + GL_RGB, + GL_FLOAT, + 16, 16, 16, 0, + 0, 0, 0, 0, 0, + 1, 1, 6 + }, + { + MESA_FORMAT_ALPHA_FLOAT32, + "MESA_FORMAT_ALPHA_FLOAT32", + GL_ALPHA, + GL_FLOAT, + 0, 0, 0, 32, + 0, 0, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_ALPHA_FLOAT16, + "MESA_FORMAT_ALPHA_FLOAT16", + GL_ALPHA, + GL_FLOAT, + 0, 0, 0, 16, + 0, 0, 0, 0, 0, + 1, 1, 2 + }, + { + MESA_FORMAT_LUMINANCE_FLOAT32, + "MESA_FORMAT_LUMINANCE_FLOAT32", + GL_ALPHA, + GL_FLOAT, + 0, 0, 0, 0, + 32, 0, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_LUMINANCE_FLOAT16, + "MESA_FORMAT_LUMINANCE_FLOAT16", + GL_ALPHA, + GL_FLOAT, + 0, 0, 0, 0, + 16, 0, 0, 0, 0, + 1, 1, 2 + }, + { + MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, + "MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32", + GL_LUMINANCE_ALPHA, + GL_FLOAT, + 0, 0, 0, 32, + 32, 0, 0, 0, 0, + 1, 1, 8 + }, + { + MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, + "MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16", + GL_LUMINANCE_ALPHA, + GL_FLOAT, + 0, 0, 0, 16, + 16, 0, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_INTENSITY_FLOAT32, + "MESA_FORMAT_INTENSITY_FLOAT32", + GL_INTENSITY, + GL_FLOAT, + 0, 0, 0, 0, + 0, 32, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_INTENSITY_FLOAT16, + "MESA_FORMAT_INTENSITY_FLOAT16", + GL_INTENSITY, + GL_FLOAT, + 0, 0, 0, 0, + 0, 16, 0, 0, 0, + 1, 1, 2 + }, + { + MESA_FORMAT_DUDV8, + "MESA_FORMAT_DUDV8", + GL_DUDV_ATI, + GL_SIGNED_NORMALIZED, + 0, 0, 0, 0, + 0, 0, 0, 0, 0, + 1, 1, 2 + }, + { + MESA_FORMAT_SIGNED_RGBA8888, + "MESA_FORMAT_SIGNED_RGBA8888", + GL_RGBA, + GL_SIGNED_NORMALIZED, + 8, 8, 8, 8, + 0, 0, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_SIGNED_RGBA8888_REV, + "MESA_FORMAT_SIGNED_RGBA8888_REV", + GL_RGBA, + GL_SIGNED_NORMALIZED, + 8, 8, 8, 8, + 0, 0, 0, 0, 0, + 1, 1, 4 + }, + { + MESA_FORMAT_SIGNED_RGBA_16, + "MESA_FORMAT_SIGNED_RGBA_16", + GL_RGBA, + GL_SIGNED_NORMALIZED, + 16, 16, 16, 16, + 0, 0, 0, 0, 0, + 1, 1, 8 + } +}; + + + +static const struct gl_format_info * +_mesa_get_format_info(gl_format format) +{ + const struct gl_format_info *info = &format_info[format]; + assert(info->Name == format); + return info; +} + + +/** Return string name of format (for debugging) */ +const char * +_mesa_get_format_name(gl_format format) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + ASSERT(info->BytesPerBlock); + return info->StrName; +} + + + +/** + * Return bytes needed to store a block of pixels in the given format. + * Normally, a block is 1x1 (a single pixel). But for compressed formats + * a block may be 4x4 or 8x4, etc. + */ +GLuint +_mesa_get_format_bytes(gl_format format) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + ASSERT(info->BytesPerBlock); + return info->BytesPerBlock; +} + + +/** + * Return bits per component for the given format. + * \param format one of MESA_FORMAT_x + * \param pname the component, such as GL_RED_BITS, GL_TEXTURE_BLUE_BITS, etc. + */ +GLint +_mesa_get_format_bits(gl_format format, GLenum pname) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + + switch (pname) { + case GL_RED_BITS: + case GL_TEXTURE_RED_SIZE: + case GL_RENDERBUFFER_RED_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE: + return info->RedBits; + case GL_GREEN_BITS: + case GL_TEXTURE_GREEN_SIZE: + case GL_RENDERBUFFER_GREEN_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: + return info->GreenBits; + case GL_BLUE_BITS: + case GL_TEXTURE_BLUE_SIZE: + case GL_RENDERBUFFER_BLUE_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: + return info->BlueBits; + case GL_ALPHA_BITS: + case GL_TEXTURE_ALPHA_SIZE: + case GL_RENDERBUFFER_ALPHA_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: + return info->AlphaBits; + case GL_TEXTURE_INTENSITY_SIZE: + return info->IntensityBits; + case GL_TEXTURE_LUMINANCE_SIZE: + return info->LuminanceBits; + case GL_INDEX_BITS: + case GL_TEXTURE_INDEX_SIZE_EXT: + return info->IndexBits; + case GL_DEPTH_BITS: + case GL_TEXTURE_DEPTH_SIZE_ARB: + case GL_RENDERBUFFER_DEPTH_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: + return info->DepthBits; + case GL_STENCIL_BITS: + case GL_TEXTURE_STENCIL_SIZE_EXT: + case GL_RENDERBUFFER_STENCIL_SIZE_EXT: + case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: + return info->StencilBits; + default: + _mesa_problem(NULL, "bad pname in _mesa_get_format_bits()"); + return 0; + } +} + + +/** + * Return the data type (or more specifically, the data representation) + * for the given format. + * The return value will be one of: + * GL_UNSIGNED_NORMALIZED = unsigned int representing [0,1] + * GL_SIGNED_NORMALIZED = signed int representing [-1, 1] + * GL_UNSIGNED_INT = an ordinary unsigned integer + * GL_FLOAT = an ordinary float + */ +GLenum +_mesa_get_format_datatype(gl_format format) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + return info->DataType; +} + + +/** + * Return the basic format for the given type. The result will be + * one of GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, + * GL_INTENSITY, GL_YCBCR_MESA, GL_COLOR_INDEX, GL_DEPTH_COMPONENT, + * GL_STENCIL_INDEX, GL_DEPTH_STENCIL. + */ +GLenum +_mesa_get_format_base_format(gl_format format) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + return info->BaseFormat; +} + + +/** + * Return the block size (in pixels) for the given format. Normally + * the block size is 1x1. But compressed formats will have block sizes + * of 4x4 or 8x4 pixels, etc. + * \param bw returns block width in pixels + * \param bh returns block height in pixels + */ +void +_mesa_get_format_block_size(gl_format format, GLuint *bw, GLuint *bh) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + *bw = info->BlockWidth; + *bh = info->BlockHeight; +} + + +/** Is the given format a compressed format? */ +GLboolean +_mesa_is_format_compressed(gl_format format) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + return info->BlockWidth > 1 || info->BlockHeight > 1; +} + + +/** + * Return color encoding for given format. + * \return GL_LINEAR or GL_SRGB + */ +GLenum +_mesa_get_format_color_encoding(gl_format format) +{ + /* XXX this info should be encoded in gl_format_info */ + switch (format) { + case MESA_FORMAT_SRGB8: + case MESA_FORMAT_SRGBA8: + case MESA_FORMAT_SARGB8: + case MESA_FORMAT_SL8: + case MESA_FORMAT_SLA8: + case MESA_FORMAT_SRGB_DXT1: + case MESA_FORMAT_SRGBA_DXT1: + case MESA_FORMAT_SRGBA_DXT3: + case MESA_FORMAT_SRGBA_DXT5: + return GL_SRGB; + default: + return GL_LINEAR; + } +} + + +/** + * Return number of bytes needed to store an image of the given size + * in the given format. + */ +GLuint +_mesa_format_image_size(gl_format format, GLsizei width, + GLsizei height, GLsizei depth) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + /* Strictly speaking, a conditional isn't needed here */ + if (info->BlockWidth > 1 || info->BlockHeight > 1) { + /* compressed format */ + const GLuint bw = info->BlockWidth, bh = info->BlockHeight; + const GLuint wblocks = (width + bw - 1) / bw; + const GLuint hblocks = (height + bh - 1) / bh; + const GLuint sz = wblocks * hblocks * info->BytesPerBlock; + return sz; + } + else { + /* non-compressed */ + const GLuint sz = width * height * depth * info->BytesPerBlock; + return sz; + } +} + + + +GLint +_mesa_format_row_stride(gl_format format, GLsizei width) +{ + const struct gl_format_info *info = _mesa_get_format_info(format); + /* Strictly speaking, a conditional isn't needed here */ + if (info->BlockWidth > 1 || info->BlockHeight > 1) { + /* compressed format */ + const GLuint bw = info->BlockWidth; + const GLuint wblocks = (width + bw - 1) / bw; + const GLint stride = wblocks * info->BytesPerBlock; + return stride; + } + else { + const GLint stride = width * info->BytesPerBlock; + return stride; + } +} + + + +/** + * Do sanity checking of the format info table. + */ +void +_mesa_test_formats(void) +{ + GLuint i; + + assert(Elements(format_info) == MESA_FORMAT_COUNT); + + for (i = 0; i < MESA_FORMAT_COUNT; i++) { + const struct gl_format_info *info = _mesa_get_format_info(i); + assert(info); + + assert(info->Name == i); + + if (info->Name == MESA_FORMAT_NONE) + continue; + + if (info->BlockWidth == 1 && info->BlockHeight == 1) { + if (info->RedBits > 0) { + GLuint t = info->RedBits + info->GreenBits + + info->BlueBits + info->AlphaBits; + assert(t / 8 == info->BytesPerBlock); + } + } + + assert(info->DataType == GL_UNSIGNED_NORMALIZED || + info->DataType == GL_SIGNED_NORMALIZED || + info->DataType == GL_UNSIGNED_INT || + info->DataType == GL_FLOAT); + + if (info->BaseFormat == GL_RGB) { + assert(info->RedBits > 0); + assert(info->GreenBits > 0); + assert(info->BlueBits > 0); + assert(info->AlphaBits == 0); + assert(info->LuminanceBits == 0); + assert(info->IntensityBits == 0); + } + else if (info->BaseFormat == GL_RGBA) { + assert(info->RedBits > 0); + assert(info->GreenBits > 0); + assert(info->BlueBits > 0); + assert(info->AlphaBits > 0); + assert(info->LuminanceBits == 0); + assert(info->IntensityBits == 0); + } + else if (info->BaseFormat == GL_LUMINANCE) { + assert(info->RedBits == 0); + assert(info->GreenBits == 0); + assert(info->BlueBits == 0); + assert(info->AlphaBits == 0); + assert(info->LuminanceBits > 0); + assert(info->IntensityBits == 0); + } + else if (info->BaseFormat == GL_INTENSITY) { + assert(info->RedBits == 0); + assert(info->GreenBits == 0); + assert(info->BlueBits == 0); + assert(info->AlphaBits == 0); + assert(info->LuminanceBits == 0); + assert(info->IntensityBits > 0); + } + + } +} + + + +/** + * Return datatype and number of components per texel for the given gl_format. + * Only used for mipmap generation code. + */ +void +_mesa_format_to_type_and_comps(gl_format format, + GLenum *datatype, GLuint *comps) +{ + switch (format) { + case MESA_FORMAT_RGBA8888: + case MESA_FORMAT_RGBA8888_REV: + case MESA_FORMAT_ARGB8888: + case MESA_FORMAT_ARGB8888_REV: + case MESA_FORMAT_XRGB8888: + *datatype = GL_UNSIGNED_BYTE; + *comps = 4; + return; + case MESA_FORMAT_RGB888: + case MESA_FORMAT_BGR888: + *datatype = GL_UNSIGNED_BYTE; + *comps = 3; + return; + case MESA_FORMAT_RGB565: + case MESA_FORMAT_RGB565_REV: + *datatype = GL_UNSIGNED_SHORT_5_6_5; + *comps = 3; + return; + + case MESA_FORMAT_ARGB4444: + case MESA_FORMAT_ARGB4444_REV: + *datatype = GL_UNSIGNED_SHORT_4_4_4_4; + *comps = 4; + return; + + case MESA_FORMAT_ARGB1555: + case MESA_FORMAT_ARGB1555_REV: + *datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV; + *comps = 4; + return; + + case MESA_FORMAT_AL88: + case MESA_FORMAT_AL88_REV: + *datatype = GL_UNSIGNED_BYTE; + *comps = 2; + return; + + case MESA_FORMAT_AL1616: + case MESA_FORMAT_AL1616_REV: + *datatype = GL_UNSIGNED_SHORT; + *comps = 2; + return; + + case MESA_FORMAT_RGB332: + *datatype = GL_UNSIGNED_BYTE_3_3_2; + *comps = 3; + return; + + case MESA_FORMAT_A8: + case MESA_FORMAT_L8: + case MESA_FORMAT_I8: + case MESA_FORMAT_CI8: + *datatype = GL_UNSIGNED_BYTE; + *comps = 1; + return; + + case MESA_FORMAT_YCBCR: + case MESA_FORMAT_YCBCR_REV: + *datatype = GL_UNSIGNED_SHORT; + *comps = 2; + return; + + case MESA_FORMAT_Z24_S8: + *datatype = GL_UNSIGNED_INT; + *comps = 1; /* XXX OK? */ + return; + + case MESA_FORMAT_S8_Z24: + *datatype = GL_UNSIGNED_INT; + *comps = 1; /* XXX OK? */ + return; + + case MESA_FORMAT_Z16: + *datatype = GL_UNSIGNED_SHORT; + *comps = 1; + return; + + case MESA_FORMAT_X8_Z24: + *datatype = GL_UNSIGNED_INT; + *comps = 1; + return; + + case MESA_FORMAT_Z24_X8: + *datatype = GL_UNSIGNED_INT; + *comps = 1; + return; + + case MESA_FORMAT_Z32: + *datatype = GL_UNSIGNED_INT; + *comps = 1; + return; + + case MESA_FORMAT_DUDV8: + *datatype = GL_BYTE; + *comps = 2; + return; + + case MESA_FORMAT_SIGNED_RGBA8888: + case MESA_FORMAT_SIGNED_RGBA8888_REV: + *datatype = GL_BYTE; + *comps = 4; + return; + case MESA_FORMAT_SIGNED_RGBA_16: + *datatype = GL_SHORT; + *comps = 4; + return; + +#if FEATURE_EXT_texture_sRGB + case MESA_FORMAT_SRGB8: + *datatype = GL_UNSIGNED_BYTE; + *comps = 3; + return; + case MESA_FORMAT_SRGBA8: + case MESA_FORMAT_SARGB8: + *datatype = GL_UNSIGNED_BYTE; + *comps = 4; + return; + case MESA_FORMAT_SL8: + *datatype = GL_UNSIGNED_BYTE; + *comps = 1; + return; + case MESA_FORMAT_SLA8: + *datatype = GL_UNSIGNED_BYTE; + *comps = 2; + return; +#endif + +#if FEATURE_texture_fxt1 + case MESA_FORMAT_RGB_FXT1: + case MESA_FORMAT_RGBA_FXT1: +#endif +#if FEATURE_texture_s3tc + case MESA_FORMAT_RGB_DXT1: + case MESA_FORMAT_RGBA_DXT1: + case MESA_FORMAT_RGBA_DXT3: + case MESA_FORMAT_RGBA_DXT5: +#if FEATURE_EXT_texture_sRGB + case MESA_FORMAT_SRGB_DXT1: + case MESA_FORMAT_SRGBA_DXT1: + case MESA_FORMAT_SRGBA_DXT3: + case MESA_FORMAT_SRGBA_DXT5: +#endif + /* XXX generate error instead? */ + *datatype = GL_UNSIGNED_BYTE; + *comps = 0; + return; +#endif + + case MESA_FORMAT_RGBA_FLOAT32: + *datatype = GL_FLOAT; + *comps = 4; + return; + case MESA_FORMAT_RGBA_FLOAT16: + *datatype = GL_HALF_FLOAT_ARB; + *comps = 4; + return; + case MESA_FORMAT_RGB_FLOAT32: + *datatype = GL_FLOAT; + *comps = 3; + return; + case MESA_FORMAT_RGB_FLOAT16: + *datatype = GL_HALF_FLOAT_ARB; + *comps = 3; + return; + case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32: + *datatype = GL_FLOAT; + *comps = 2; + return; + case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16: + *datatype = GL_HALF_FLOAT_ARB; + *comps = 2; + return; + case MESA_FORMAT_ALPHA_FLOAT32: + case MESA_FORMAT_LUMINANCE_FLOAT32: + case MESA_FORMAT_INTENSITY_FLOAT32: + *datatype = GL_FLOAT; + *comps = 1; + return; + case MESA_FORMAT_ALPHA_FLOAT16: + case MESA_FORMAT_LUMINANCE_FLOAT16: + case MESA_FORMAT_INTENSITY_FLOAT16: + *datatype = GL_HALF_FLOAT_ARB; + *comps = 1; + return; + + default: + _mesa_problem(NULL, "bad format in _mesa_format_to_type_and_comps"); + *datatype = 0; + *comps = 1; + } +} diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h new file mode 100644 index 0000000000..0eeeb8b2ba --- /dev/null +++ b/src/mesa/main/formats.h @@ -0,0 +1,185 @@ +/* + * Mesa 3-D graphics library + * Version: 7.7 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (c) 2008-2009 VMware, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* + * Authors: + * Brian Paul + */ + + +#ifndef FORMATS_H +#define FORMATS_H + + +#include "main/mtypes.h" + + + +/** + * Mesa texture/renderbuffer image formats. + */ +typedef enum +{ + MESA_FORMAT_NONE = 0, + + /** + * \name Basic hardware formats + */ + /*@{*/ + /* msb <------ TEXEL BITS -----------> lsb */ + /* ---- ---- ---- ---- ---- ---- ---- ---- */ + MESA_FORMAT_RGBA8888, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */ + MESA_FORMAT_RGBA8888_REV, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */ + MESA_FORMAT_ARGB8888, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */ + MESA_FORMAT_ARGB8888_REV, /* BBBB BBBB GGGG GGGG RRRR RRRR AAAA AAAA */ + MESA_FORMAT_XRGB8888, /* xxxx xxxx RRRR RRRR GGGG GGGG BBBB BBBB */ + MESA_FORMAT_XRGB8888_REV, /* BBBB BBBB GGGG GGGG RRRR RRRR xxxx xxxx */ + MESA_FORMAT_RGB888, /* RRRR RRRR GGGG GGGG BBBB BBBB */ + MESA_FORMAT_BGR888, /* BBBB BBBB GGGG GGGG RRRR RRRR */ + MESA_FORMAT_RGB565, /* RRRR RGGG GGGB BBBB */ + MESA_FORMAT_RGB565_REV, /* GGGB BBBB RRRR RGGG */ + MESA_FORMAT_ARGB4444, /* AAAA RRRR GGGG BBBB */ + MESA_FORMAT_ARGB4444_REV, /* GGGG BBBB AAAA RRRR */ + MESA_FORMAT_RGBA5551, /* RRRR RGGG GGBB BBBA */ + MESA_FORMAT_ARGB1555, /* ARRR RRGG GGGB BBBB */ + MESA_FORMAT_ARGB1555_REV, /* GGGB BBBB ARRR RRGG */ + MESA_FORMAT_AL88, /* AAAA AAAA LLLL LLLL */ + MESA_FORMAT_AL88_REV, /* LLLL LLLL AAAA AAAA */ + MESA_FORMAT_AL1616, /* AAAA AAAA AAAA AAAA LLLL LLLL LLLL LLLL */ + MESA_FORMAT_AL1616_REV, /* LLLL LLLL LLLL LLLL AAAA AAAA AAAA AAAA */ + MESA_FORMAT_RGB332, /* RRRG GGBB */ + MESA_FORMAT_A8, /* AAAA AAAA */ + MESA_FORMAT_L8, /* LLLL LLLL */ + MESA_FORMAT_I8, /* IIII IIII */ + MESA_FORMAT_CI8, /* CCCC CCCC */ + MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */ + MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */ + MESA_FORMAT_Z24_S8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ SSSS SSSS */ + MESA_FORMAT_S8_Z24, /* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */ + MESA_FORMAT_Z16, /* ZZZZ ZZZZ ZZZZ ZZZZ */ + MESA_FORMAT_X8_Z24, /* xxxx xxxx ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */ + MESA_FORMAT_Z24_X8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ xxxx xxxx */ + MESA_FORMAT_Z32, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */ + MESA_FORMAT_S8, /* SSSS SSSS */ + /*@}*/ + + /** + * \name 8-bit/channel sRGB formats + */ + /*@{*/ + MESA_FORMAT_SRGB8, + MESA_FORMAT_SRGBA8, + MESA_FORMAT_SARGB8, + MESA_FORMAT_SL8, + MESA_FORMAT_SLA8, + MESA_FORMAT_SRGB_DXT1, + MESA_FORMAT_SRGBA_DXT1, + MESA_FORMAT_SRGBA_DXT3, + MESA_FORMAT_SRGBA_DXT5, + /*@}*/ + + /** + * \name Compressed texture formats. + */ + /*@{*/ + MESA_FORMAT_RGB_FXT1, + MESA_FORMAT_RGBA_FXT1, + MESA_FORMAT_RGB_DXT1, + MESA_FORMAT_RGBA_DXT1, + MESA_FORMAT_RGBA_DXT3, + MESA_FORMAT_RGBA_DXT5, + /*@}*/ + + /** + * \name Floating point texture formats. + */ + /*@{*/ + MESA_FORMAT_RGBA_FLOAT32, + MESA_FORMAT_RGBA_FLOAT16, + MESA_FORMAT_RGB_FLOAT32, + MESA_FORMAT_RGB_FLOAT16, + MESA_FORMAT_ALPHA_FLOAT32, + MESA_FORMAT_ALPHA_FLOAT16, + MESA_FORMAT_LUMINANCE_FLOAT32, + MESA_FORMAT_LUMINANCE_FLOAT16, + MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, + MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, + MESA_FORMAT_INTENSITY_FLOAT32, + MESA_FORMAT_INTENSITY_FLOAT16, + /*@}*/ + + /** + * \name Signed fixed point texture formats. + */ + /*@{*/ + MESA_FORMAT_DUDV8, + MESA_FORMAT_SIGNED_RGBA8888, + MESA_FORMAT_SIGNED_RGBA8888_REV, + MESA_FORMAT_SIGNED_RGBA_16, + /*@}*/ + + MESA_FORMAT_COUNT +} gl_format; + + +extern const char * +_mesa_get_format_name(gl_format format); + +extern GLuint +_mesa_get_format_bytes(gl_format format); + +extern GLint +_mesa_get_format_bits(gl_format format, GLenum pname); + +extern GLenum +_mesa_get_format_datatype(gl_format format); + +extern GLenum +_mesa_get_format_base_format(gl_format format); + +extern void +_mesa_get_format_block_size(gl_format format, GLuint *bw, GLuint *bh); + +extern GLboolean +_mesa_is_format_compressed(gl_format format); + +extern GLenum +_mesa_get_format_color_encoding(gl_format format); + +extern GLuint +_mesa_format_image_size(gl_format format, GLsizei width, + GLsizei height, GLsizei depth); + +extern GLint +_mesa_format_row_stride(gl_format format, GLsizei width); + +extern void +_mesa_format_to_type_and_comps(gl_format format, + GLenum *datatype, GLuint *comps); + +extern void +_mesa_test_formats(void); + +#endif /* FORMATS_H */ diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index dc79b8ca61..d958dbf7d4 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -35,6 +35,7 @@ #include "buffers.h" #include "context.h" #include "depthstencil.h" +#include "formats.h" #include "macros.h" #include "mtypes.h" #include "fbobject.h" @@ -281,7 +282,6 @@ _mesa_resize_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer *rb = att->Renderbuffer; /* only resize if size is changing */ if (rb->Width != width || rb->Height != height) { - /* could just as well pass rb->_ActualFormat here */ if (rb->AllocStorage(ctx, rb, rb->InternalFormat, width, height)) { ASSERT(rb->Width == width); ASSERT(rb->Height == height); @@ -523,19 +523,22 @@ _mesa_update_framebuffer_visual(struct gl_framebuffer *fb) for (i = 0; i < BUFFER_COUNT; i++) { if (fb->Attachment[i].Renderbuffer) { const struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer; - if (rb->_BaseFormat == GL_RGBA || rb->_BaseFormat == GL_RGB) { - fb->Visual.redBits = rb->RedBits; - fb->Visual.greenBits = rb->GreenBits; - fb->Visual.blueBits = rb->BlueBits; - fb->Visual.alphaBits = rb->AlphaBits; + const GLenum baseFormat = _mesa_get_format_base_format(rb->Format); + const gl_format fmt = rb->Format; + + if (baseFormat == GL_RGBA || baseFormat == GL_RGB) { + fb->Visual.redBits = _mesa_get_format_bits(fmt, GL_RED_BITS); + fb->Visual.greenBits = _mesa_get_format_bits(fmt, GL_GREEN_BITS); + fb->Visual.blueBits = _mesa_get_format_bits(fmt, GL_BLUE_BITS); + fb->Visual.alphaBits = _mesa_get_format_bits(fmt, GL_ALPHA_BITS); fb->Visual.rgbBits = fb->Visual.redBits + fb->Visual.greenBits + fb->Visual.blueBits; fb->Visual.floatMode = GL_FALSE; fb->Visual.samples = rb->NumSamples; break; } - else if (rb->_BaseFormat == GL_COLOR_INDEX) { - fb->Visual.indexBits = rb->IndexBits; + else if (baseFormat == GL_COLOR_INDEX) { + fb->Visual.indexBits = _mesa_get_format_bits(fmt, GL_INDEX_BITS); fb->Visual.rgbMode = GL_FALSE; break; } @@ -543,27 +546,30 @@ _mesa_update_framebuffer_visual(struct gl_framebuffer *fb) } if (fb->Attachment[BUFFER_DEPTH].Renderbuffer) { + const struct gl_renderbuffer *rb = + fb->Attachment[BUFFER_DEPTH].Renderbuffer; + const gl_format fmt = rb->Format; fb->Visual.haveDepthBuffer = GL_TRUE; - fb->Visual.depthBits - = fb->Attachment[BUFFER_DEPTH].Renderbuffer->DepthBits; + fb->Visual.depthBits = _mesa_get_format_bits(fmt, GL_DEPTH_BITS); } if (fb->Attachment[BUFFER_STENCIL].Renderbuffer) { + const struct gl_renderbuffer *rb = + fb->Attachment[BUFFER_STENCIL].Renderbuffer; + const gl_format fmt = rb->Format; fb->Visual.haveStencilBuffer = GL_TRUE; - fb->Visual.stencilBits - = fb->Attachment[BUFFER_STENCIL].Renderbuffer->StencilBits; + fb->Visual.stencilBits = _mesa_get_format_bits(fmt, GL_STENCIL_BITS); } if (fb->Attachment[BUFFER_ACCUM].Renderbuffer) { + const struct gl_renderbuffer *rb = + fb->Attachment[BUFFER_ACCUM].Renderbuffer; + const gl_format fmt = rb->Format; fb->Visual.haveAccumBuffer = GL_TRUE; - fb->Visual.accumRedBits - = fb->Attachment[BUFFER_ACCUM].Renderbuffer->RedBits; - fb->Visual.accumGreenBits - = fb->Attachment[BUFFER_ACCUM].Renderbuffer->GreenBits; - fb->Visual.accumBlueBits - = fb->Attachment[BUFFER_ACCUM].Renderbuffer->BlueBits; - fb->Visual.accumAlphaBits - = fb->Attachment[BUFFER_ACCUM].Renderbuffer->AlphaBits; + fb->Visual.accumRedBits = _mesa_get_format_bits(fmt, GL_RED_BITS); + fb->Visual.accumGreenBits = _mesa_get_format_bits(fmt, GL_GREEN_BITS); + fb->Visual.accumBlueBits = _mesa_get_format_bits(fmt, GL_BLUE_BITS); + fb->Visual.accumAlphaBits = _mesa_get_format_bits(fmt, GL_ALPHA_BITS); } compute_depth_max(fb); @@ -592,11 +598,11 @@ _mesa_update_depth_buffer(GLcontext *ctx, depthRb = fb->Attachment[attIndex].Renderbuffer; - if (depthRb && depthRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) { + if (depthRb && depthRb->_BaseFormat == GL_DEPTH_STENCIL) { /* The attached depth buffer is a GL_DEPTH_STENCIL renderbuffer */ if (!fb->_DepthBuffer || fb->_DepthBuffer->Wrapped != depthRb - || fb->_DepthBuffer->_BaseFormat != GL_DEPTH_COMPONENT) { + || _mesa_get_format_base_format(fb->_DepthBuffer->Format) != GL_DEPTH_COMPONENT) { /* need to update wrapper */ struct gl_renderbuffer *wrapper = _mesa_new_z24_renderbuffer_wrapper(ctx, depthRb); @@ -633,11 +639,11 @@ _mesa_update_stencil_buffer(GLcontext *ctx, stencilRb = fb->Attachment[attIndex].Renderbuffer; - if (stencilRb && stencilRb->_ActualFormat == GL_DEPTH24_STENCIL8_EXT) { + if (stencilRb && stencilRb->_BaseFormat == GL_DEPTH_STENCIL) { /* The attached stencil buffer is a GL_DEPTH_STENCIL renderbuffer */ if (!fb->_StencilBuffer || fb->_StencilBuffer->Wrapped != stencilRb - || fb->_StencilBuffer->_BaseFormat != GL_STENCIL_INDEX) { + || _mesa_get_format_base_format(fb->_StencilBuffer->Format) != GL_STENCIL_INDEX) { /* need to update wrapper */ struct gl_renderbuffer *wrapper = _mesa_new_s8_renderbuffer_wrapper(ctx, stencilRb); @@ -854,30 +860,32 @@ _mesa_source_buffer_exists(GLcontext *ctx, GLenum format) if (ctx->ReadBuffer->_ColorReadBuffer == NULL) { return GL_FALSE; } - ASSERT(ctx->ReadBuffer->_ColorReadBuffer->RedBits > 0 || - ctx->ReadBuffer->_ColorReadBuffer->IndexBits > 0); + ASSERT(_mesa_get_format_bits(ctx->ReadBuffer->_ColorReadBuffer->Format, GL_RED_BITS) > 0 || + _mesa_get_format_bits(ctx->ReadBuffer->_ColorReadBuffer->Format, GL_INDEX_BITS) > 0); break; case GL_DEPTH: case GL_DEPTH_COMPONENT: if (!att[BUFFER_DEPTH].Renderbuffer) { return GL_FALSE; } - ASSERT(att[BUFFER_DEPTH].Renderbuffer->DepthBits > 0); + /*ASSERT(att[BUFFER_DEPTH].Renderbuffer->DepthBits > 0);*/ break; case GL_STENCIL: case GL_STENCIL_INDEX: if (!att[BUFFER_STENCIL].Renderbuffer) { return GL_FALSE; } - ASSERT(att[BUFFER_STENCIL].Renderbuffer->StencilBits > 0); + /*ASSERT(att[BUFFER_STENCIL].Renderbuffer->StencilBits > 0);*/ break; case GL_DEPTH_STENCIL_EXT: if (!att[BUFFER_DEPTH].Renderbuffer || !att[BUFFER_STENCIL].Renderbuffer) { return GL_FALSE; } + /* ASSERT(att[BUFFER_DEPTH].Renderbuffer->DepthBits > 0); ASSERT(att[BUFFER_STENCIL].Renderbuffer->StencilBits > 0); + */ break; default: _mesa_problem(ctx, @@ -932,22 +940,24 @@ _mesa_dest_buffer_exists(GLcontext *ctx, GLenum format) if (!att[BUFFER_DEPTH].Renderbuffer) { return GL_FALSE; } - ASSERT(att[BUFFER_DEPTH].Renderbuffer->DepthBits > 0); + /*ASSERT(att[BUFFER_DEPTH].Renderbuffer->DepthBits > 0);*/ break; case GL_STENCIL: case GL_STENCIL_INDEX: if (!att[BUFFER_STENCIL].Renderbuffer) { return GL_FALSE; } - ASSERT(att[BUFFER_STENCIL].Renderbuffer->StencilBits > 0); + /*ASSERT(att[BUFFER_STENCIL].Renderbuffer->StencilBits > 0);*/ break; case GL_DEPTH_STENCIL_EXT: if (!att[BUFFER_DEPTH].Renderbuffer || !att[BUFFER_STENCIL].Renderbuffer) { return GL_FALSE; } + /* ASSERT(att[BUFFER_DEPTH].Renderbuffer->DepthBits > 0); ASSERT(att[BUFFER_STENCIL].Renderbuffer->StencilBits > 0); + */ break; default: _mesa_problem(ctx, @@ -959,3 +969,29 @@ _mesa_dest_buffer_exists(GLcontext *ctx, GLenum format) /* OK */ return GL_TRUE; } + +GLenum +_mesa_get_color_read_format(GLcontext *ctx) +{ + switch (ctx->ReadBuffer->_ColorReadBuffer->Format) { + case MESA_FORMAT_ARGB8888: + return GL_BGRA; + case MESA_FORMAT_RGB565: + return GL_BGR; + default: + return GL_RGBA; + } +} + +GLenum +_mesa_get_color_read_type(GLcontext *ctx) +{ + switch (ctx->ReadBuffer->_ColorReadBuffer->Format) { + case MESA_FORMAT_ARGB8888: + return GL_UNSIGNED_BYTE; + case MESA_FORMAT_RGB565: + return GL_UNSIGNED_SHORT_5_6_5_REV; + default: + return GL_UNSIGNED_BYTE; + } +} diff --git a/src/mesa/main/framebuffer.h b/src/mesa/main/framebuffer.h index 45a4703ba9..ef21dd98e8 100644 --- a/src/mesa/main/framebuffer.h +++ b/src/mesa/main/framebuffer.h @@ -81,5 +81,10 @@ _mesa_source_buffer_exists(GLcontext *ctx, GLenum format); extern GLboolean _mesa_dest_buffer_exists(GLcontext *ctx, GLenum format); +extern GLenum +_mesa_get_color_read_type(GLcontext *ctx); + +extern GLenum +_mesa_get_color_read_format(GLcontext *ctx); #endif /* FRAMEBUFFER_H */ diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 604b106217..3f6b03c88a 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -13,6 +13,7 @@ #include "mtypes.h" #include "state.h" #include "texcompress.h" +#include "framebuffer.h" #define FLOAT_TO_BOOLEAN(X) ( (X) ? GL_TRUE : GL_FALSE ) @@ -1722,6 +1723,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = FLOAT_TO_BOOLEAN(ctx->Depth.BoundsMin); params[1] = FLOAT_TO_BOOLEAN(ctx->Depth.BoundsMax); break; + case GL_DEPTH_CLAMP: + CHECK_EXT1(ARB_depth_clamp, "GetBooleanv"); + params[0] = ctx->Transform.DepthClamp; + break; case GL_MAX_DRAW_BUFFERS_ARB: params[0] = INT_TO_BOOLEAN(ctx->Const.MaxDrawBuffers); break; @@ -1763,11 +1768,11 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) break; case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: CHECK_EXT1(OES_read_format, "GetBooleanv"); - params[0] = INT_TO_BOOLEAN(ctx->Const.ColorReadType); + params[0] = INT_TO_BOOLEAN(_mesa_get_color_read_type(ctx)); break; case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES: CHECK_EXT1(OES_read_format, "GetBooleanv"); - params[0] = INT_TO_BOOLEAN(ctx->Const.ColorReadFormat); + params[0] = INT_TO_BOOLEAN(_mesa_get_color_read_format(ctx)); break; case GL_NUM_FRAGMENT_REGISTERS_ATI: CHECK_EXT1(ATI_fragment_shader, "GetBooleanv"); @@ -3553,6 +3558,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = ctx->Depth.BoundsMin; params[1] = ctx->Depth.BoundsMax; break; + case GL_DEPTH_CLAMP: + CHECK_EXT1(ARB_depth_clamp, "GetFloatv"); + params[0] = BOOLEAN_TO_FLOAT(ctx->Transform.DepthClamp); + break; case GL_MAX_DRAW_BUFFERS_ARB: params[0] = (GLfloat)(ctx->Const.MaxDrawBuffers); break; @@ -3594,11 +3603,11 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) break; case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: CHECK_EXT1(OES_read_format, "GetFloatv"); - params[0] = (GLfloat)(ctx->Const.ColorReadType); + params[0] = (GLfloat)(_mesa_get_color_read_type(ctx)); break; case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES: CHECK_EXT1(OES_read_format, "GetFloatv"); - params[0] = (GLfloat)(ctx->Const.ColorReadFormat); + params[0] = (GLfloat)(_mesa_get_color_read_format(ctx)); break; case GL_NUM_FRAGMENT_REGISTERS_ATI: CHECK_EXT1(ATI_fragment_shader, "GetFloatv"); @@ -5384,6 +5393,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = IROUND(ctx->Depth.BoundsMin); params[1] = IROUND(ctx->Depth.BoundsMax); break; + case GL_DEPTH_CLAMP: + CHECK_EXT1(ARB_depth_clamp, "GetIntegerv"); + params[0] = BOOLEAN_TO_INT(ctx->Transform.DepthClamp); + break; case GL_MAX_DRAW_BUFFERS_ARB: params[0] = ctx->Const.MaxDrawBuffers; break; @@ -5425,11 +5438,11 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) break; case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: CHECK_EXT1(OES_read_format, "GetIntegerv"); - params[0] = ctx->Const.ColorReadType; + params[0] = _mesa_get_color_read_type(ctx); break; case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES: CHECK_EXT1(OES_read_format, "GetIntegerv"); - params[0] = ctx->Const.ColorReadFormat; + params[0] = _mesa_get_color_read_format(ctx); break; case GL_NUM_FRAGMENT_REGISTERS_ATI: CHECK_EXT1(ATI_fragment_shader, "GetIntegerv"); @@ -7216,6 +7229,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = IROUND64(ctx->Depth.BoundsMin); params[1] = IROUND64(ctx->Depth.BoundsMax); break; + case GL_DEPTH_CLAMP: + CHECK_EXT1(ARB_depth_clamp, "GetInteger64v"); + params[0] = BOOLEAN_TO_INT64(ctx->Transform.DepthClamp); + break; case GL_MAX_DRAW_BUFFERS_ARB: params[0] = (GLint64)(ctx->Const.MaxDrawBuffers); break; @@ -7257,11 +7274,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: CHECK_EXT1(OES_read_format, "GetInteger64v"); - params[0] = (GLint64)(ctx->Const.ColorReadType); + params[0] = (GLint64)(_mesa_get_color_read_type(ctx)); break; case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES: CHECK_EXT1(OES_read_format, "GetInteger64v"); - params[0] = (GLint64)(ctx->Const.ColorReadFormat); + params[0] = (GLint64)(_mesa_get_color_read_format(ctx)); break; case GL_NUM_FRAGMENT_REGISTERS_ATI: CHECK_EXT1(ATI_fragment_shader, "GetInteger64v"); diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index c7babd1c81..697c4cfd92 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -905,6 +905,10 @@ StateVars = [ ["ctx->Depth.BoundsMin", "ctx->Depth.BoundsMax"], "", ["EXT_depth_bounds_test"] ), + # GL_ARB_depth_clamp + ( "GL_DEPTH_CLAMP", GLboolean, ["ctx->Transform.DepthClamp"], "", + ["ARB_depth_clamp"] ), + # GL_ARB_draw_buffers ( "GL_MAX_DRAW_BUFFERS_ARB", GLint, ["ctx->Const.MaxDrawBuffers"], "", None ), @@ -938,9 +942,9 @@ StateVars = [ # GL_OES_read_format ( "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES", GLint, - ["ctx->Const.ColorReadType"], "", ["OES_read_format"] ), + ["_mesa_get_color_read_type(ctx)"], "", ["OES_read_format"] ), ( "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES", GLint, - ["ctx->Const.ColorReadFormat"], "", ["OES_read_format"] ), + ["_mesa_get_color_read_format(ctx)"], "", ["OES_read_format"] ), # GL_ATI_fragment_shader ( "GL_NUM_FRAGMENT_REGISTERS_ATI", GLint, ["6"], "", ["ATI_fragment_shader"] ), @@ -1155,6 +1159,7 @@ def EmitHeader(): #include "mtypes.h" #include "state.h" #include "texcompress.h" +#include "framebuffer.h" #define FLOAT_TO_BOOLEAN(X) ( (X) ? GL_TRUE : GL_FALSE ) diff --git a/src/mesa/main/histogram.c b/src/mesa/main/histogram.c index 2b3e62c7d5..c7304e8dd7 100644 --- a/src/mesa/main/histogram.c +++ b/src/mesa/main/histogram.c @@ -29,8 +29,11 @@ #include "context.h" #include "image.h" #include "histogram.h" +#include "glapi/dispatch.h" +#if FEATURE_histogram + /* * XXX the packed pixel formats haven't been tested. @@ -615,7 +618,11 @@ base_histogram_format( GLenum format ) */ -void GLAPIENTRY +/* this is defined below */ +static void GLAPIENTRY _mesa_ResetMinmax(GLenum target); + + +static void GLAPIENTRY _mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) { GET_CURRENT_CONTEXT(ctx); @@ -678,7 +685,7 @@ _mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvo } -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) { GET_CURRENT_CONTEXT(ctx); @@ -738,7 +745,7 @@ _mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, G } -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -785,7 +792,7 @@ _mesa_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -832,7 +839,7 @@ _mesa_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params) { GET_CURRENT_CONTEXT(ctx); @@ -858,7 +865,7 @@ _mesa_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params) { GET_CURRENT_CONTEXT(ctx); @@ -884,7 +891,7 @@ _mesa_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean sink) { GLuint i; @@ -967,7 +974,7 @@ _mesa_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean s } -void GLAPIENTRY +static void GLAPIENTRY _mesa_Minmax(GLenum target, GLenum internalFormat, GLboolean sink) { GET_CURRENT_CONTEXT(ctx); @@ -995,7 +1002,7 @@ _mesa_Minmax(GLenum target, GLenum internalFormat, GLboolean sink) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_ResetHistogram(GLenum target) { GLuint i; @@ -1021,7 +1028,7 @@ _mesa_ResetHistogram(GLenum target) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_ResetMinmax(GLenum target) { GET_CURRENT_CONTEXT(ctx); @@ -1044,6 +1051,24 @@ _mesa_ResetMinmax(GLenum target) } +void +_mesa_init_histogram_dispatch(struct _glapi_table *disp) +{ + SET_GetHistogram(disp, _mesa_GetHistogram); + SET_GetHistogramParameterfv(disp, _mesa_GetHistogramParameterfv); + SET_GetHistogramParameteriv(disp, _mesa_GetHistogramParameteriv); + SET_GetMinmax(disp, _mesa_GetMinmax); + SET_GetMinmaxParameterfv(disp, _mesa_GetMinmaxParameterfv); + SET_GetMinmaxParameteriv(disp, _mesa_GetMinmaxParameteriv); + SET_Histogram(disp, _mesa_Histogram); + SET_Minmax(disp, _mesa_Minmax); + SET_ResetHistogram(disp, _mesa_ResetHistogram); + SET_ResetMinmax(disp, _mesa_ResetMinmax); +} + + +#endif /* FEATURE_histogram */ + /**********************************************************************/ /***** Initialization *****/ diff --git a/src/mesa/main/histogram.h b/src/mesa/main/histogram.h index 367e9b11ba..dbae1bbd06 100644 --- a/src/mesa/main/histogram.h +++ b/src/mesa/main/histogram.h @@ -36,48 +36,22 @@ #ifndef HISTOGRAM_H #define HISTOGRAM_H -#include "glheader.h" -#include "mtypes.h" +#include "main/mtypes.h" -#if _HAVE_FULL_GL +#if FEATURE_histogram -extern void GLAPIENTRY -_mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values); +extern void +_mesa_init_histogram_dispatch(struct _glapi_table *disp); -extern void GLAPIENTRY -_mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); +#else /* FEATURE_histogram */ -extern void GLAPIENTRY -_mesa_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params); +static INLINE void +_mesa_init_histogram_dispatch(struct _glapi_table *disp) +{ +} -extern void GLAPIENTRY -_mesa_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params); - -extern void GLAPIENTRY -_mesa_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params); - -extern void GLAPIENTRY -_mesa_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params); - -extern void GLAPIENTRY -_mesa_Histogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); - -extern void GLAPIENTRY -_mesa_Minmax(GLenum target, GLenum internalformat, GLboolean sink); - -extern void GLAPIENTRY -_mesa_ResetHistogram(GLenum target); - -extern void GLAPIENTRY -_mesa_ResetMinmax(GLenum target); +#endif /* FEATURE_histogram */ extern void _mesa_init_histogram( GLcontext * ctx ); -#else - -/** No-op */ -#define _mesa_init_histogram( c ) ((void) 0) - -#endif - -#endif +#endif /* HISTOGRAM_H */ diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c index 5150926159..654faa5c77 100644 --- a/src/mesa/main/light.c +++ b/src/mesa/main/light.c @@ -648,7 +648,7 @@ _mesa_update_material( GLcontext *ctx, GLuint bitmask ) struct gl_light *light, *list = &ctx->Light.EnabledList; GLfloat (*mat)[4] = ctx->Light.Material.Attrib; - if (MESA_VERBOSE&VERBOSE_IMMEDIATE) + if (MESA_VERBOSE & VERBOSE_MATERIAL) _mesa_debug(ctx, "_mesa_update_material, mask 0x%x\n", bitmask); if (!bitmask) diff --git a/src/mesa/main/mfeatures.h b/src/mesa/main/mfeatures.h index e23cdb1f42..4e68bc15d8 100644 --- a/src/mesa/main/mfeatures.h +++ b/src/mesa/main/mfeatures.h @@ -36,12 +36,53 @@ #define _HAVE_FULL_GL 1 #endif +/* assert that a feature is disabled and should never be used */ +#define ASSERT_NO_FEATURE() ASSERT(0) + +/** + * A feature can be anything. But most of them share certain characteristics. + * + * When a feature defines driver entries, they can be initialized by + * _MESA_INIT_<FEATURE>_FUNCTIONS + * + * When a feature defines vtxfmt entries, they can be initialized and + * installed by + * _MESA_INIT_<FEATURE>_VTXFMT + * _mesa_install_<feature>_vtxfmt + * + * When a feature defines dispatch entries, they are initialized by + * _mesa_init_<feature>_dispatch + * + * When a feature has states, they are initialized and freed by + * _mesa_init_<feature> + * _mesa_free_<feature>_data + * + * Except for states, the others compile to no-op when a feature is disabled. + * + * The GLAPIENTRYs and helper functions defined by a feature should also + * compile to no-op when it is disabled. But to save typings and to catch + * bugs, some of them may be unavailable, or compile to ASSERT_NO_FEATURE() + * when the feature is disabled. + * + * A feature following the conventions may be used without knowing if it is + * enabled or not. + */ + +#ifdef IN_DRI_DRIVER +#define FEATURE_remap_table 1 +#else +#define FEATURE_remap_table 0 +#endif + #define FEATURE_accum _HAVE_FULL_GL +#define FEATURE_arrayelt _HAVE_FULL_GL #define FEATURE_attrib_stack _HAVE_FULL_GL +/* this disables vtxfmt, api_loopback, and api_noop completely */ +#define FEATURE_beginend _HAVE_FULL_GL #define FEATURE_colortable _HAVE_FULL_GL #define FEATURE_convolve _HAVE_FULL_GL #define FEATURE_dispatch _HAVE_FULL_GL -#define FEATURE_dlist _HAVE_FULL_GL +#define FEATURE_dlist (_HAVE_FULL_GL && FEATURE_arrayelt && FEATURE_beginend) #define FEATURE_draw_read_buffer _HAVE_FULL_GL #define FEATURE_drawpix _HAVE_FULL_GL #define FEATURE_evaluators _HAVE_FULL_GL @@ -50,15 +91,15 @@ #define FEATURE_histogram _HAVE_FULL_GL #define FEATURE_pixel_transfer _HAVE_FULL_GL #define FEATURE_point_size_array 0 +#define FEATURE_queryobj _HAVE_FULL_GL +#define FEATURE_rastpos _HAVE_FULL_GL #define FEATURE_texgen _HAVE_FULL_GL #define FEATURE_texture_fxt1 _HAVE_FULL_GL #define FEATURE_texture_s3tc _HAVE_FULL_GL #define FEATURE_userclip _HAVE_FULL_GL #define FEATURE_vertex_array_byte 0 -#define FEATURE_windowpos _HAVE_FULL_GL #define FEATURE_es2_glsl 0 -#define FEATURE_ARB_occlusion_query _HAVE_FULL_GL #define FEATURE_ARB_fragment_program _HAVE_FULL_GL #define FEATURE_ARB_framebuffer_object _HAVE_FULL_GL #define FEATURE_ARB_map_buffer_range _HAVE_FULL_GL @@ -76,7 +117,6 @@ #define FEATURE_EXT_framebuffer_object _HAVE_FULL_GL #define FEATURE_EXT_pixel_buffer_object _HAVE_FULL_GL #define FEATURE_EXT_texture_sRGB _HAVE_FULL_GL -#define FEATURE_EXT_timer_query _HAVE_FULL_GL #define FEATURE_ATI_fragment_shader _HAVE_FULL_GL #define FEATURE_NV_fence _HAVE_FULL_GL #define FEATURE_NV_fragment_program _HAVE_FULL_GL diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index c3928fa513..7350c7a3d2 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -28,10 +28,11 @@ */ #include "imports.h" +#include "formats.h" #include "mipmap.h" #include "texcompress.h" -#include "texformat.h" #include "teximage.h" +#include "texstore.h" #include "image.h" @@ -1493,7 +1494,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, struct gl_texture_object *texObj) { const struct gl_texture_image *srcImage; - const struct gl_texture_format *convertFormat; + gl_format convertFormat; const GLubyte *srcData = NULL; GLubyte *dstData = NULL; GLint level, maxLevels; @@ -1508,7 +1509,8 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, ASSERT(maxLevels > 0); /* bad target */ /* Find convertFormat - the format that do_row() will process */ - if (srcImage->IsCompressed) { + + if (_mesa_is_format_compressed(srcImage->TexFormat)) { /* setup for compressed textures - need to allocate temporary * image buffers to hold uncompressed images. */ @@ -1520,11 +1522,11 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, texObj->Target == GL_TEXTURE_CUBE_MAP_ARB); if (srcImage->_BaseFormat == GL_RGB) { - convertFormat = &_mesa_texformat_rgb; + convertFormat = MESA_FORMAT_RGB888; components = 3; } else if (srcImage->_BaseFormat == GL_RGBA) { - convertFormat = &_mesa_texformat_rgba; + convertFormat = MESA_FORMAT_RGBA8888; components = 4; } else { @@ -1588,7 +1590,11 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, &dstWidth, &dstHeight, &dstDepth); if (!nextLevel) { /* all done */ - break; + if (_mesa_is_format_compressed(srcImage->TexFormat)) { + _mesa_free((void *) srcData); + _mesa_free(dstData); + } + return; } /* get dest gl_texture_image */ @@ -1609,25 +1615,17 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, dstImage->TexFormat = srcImage->TexFormat; dstImage->FetchTexelc = srcImage->FetchTexelc; dstImage->FetchTexelf = srcImage->FetchTexelf; - dstImage->IsCompressed = srcImage->IsCompressed; - if (dstImage->IsCompressed) { - dstImage->CompressedSize - = ctx->Driver.CompressedTextureSize(ctx, dstImage->Width, - dstImage->Height, - dstImage->Depth, - dstImage->TexFormat->MesaFormat); - ASSERT(dstImage->CompressedSize > 0); - } - - ASSERT(dstImage->TexFormat); - ASSERT(dstImage->FetchTexelc); - ASSERT(dstImage->FetchTexelf); /* Alloc new teximage data buffer. * Setup src and dest data pointers. */ - if (dstImage->IsCompressed) { - dstImage->Data = _mesa_alloc_texmemory(dstImage->CompressedSize); + if (_mesa_is_format_compressed(dstImage->TexFormat)) { + GLuint dstCompressedSize = + _mesa_format_image_size(dstImage->TexFormat, dstImage->Width, + dstImage->Height, dstImage->Depth); + ASSERT(dstCompressedSize > 0); + + dstImage->Data = _mesa_alloc_texmemory(dstCompressedSize); if (!dstImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "generating mipmaps"); return; @@ -1637,7 +1635,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, ASSERT(dstData); } else { - bytesPerTexel = dstImage->TexFormat->TexelBytes; + bytesPerTexel = _mesa_get_format_bytes(dstImage->TexFormat); ASSERT(dstWidth * dstHeight * dstDepth * bytesPerTexel > 0); dstImage->Data = _mesa_alloc_texmemory(dstWidth * dstHeight * dstDepth * bytesPerTexel); @@ -1649,6 +1647,10 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, dstData = (GLubyte *) dstImage->Data; } + ASSERT(dstImage->TexFormat); + ASSERT(dstImage->FetchTexelc); + ASSERT(dstImage->FetchTexelf); + _mesa_generate_mipmap_level(target, datatype, comps, border, srcWidth, srcHeight, srcDepth, srcData, srcImage->RowStride, @@ -1656,22 +1658,24 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, dstData, dstImage->RowStride); - if (dstImage->IsCompressed) { + if (_mesa_is_format_compressed(dstImage->TexFormat)) { GLubyte *temp; /* compress image from dstData into dstImage->Data */ - const GLenum srcFormat = convertFormat->BaseFormat; + const GLenum srcFormat = _mesa_get_format_base_format(convertFormat); GLint dstRowStride - = _mesa_compressed_row_stride(dstImage->TexFormat->MesaFormat, dstWidth); + = _mesa_format_row_stride(dstImage->TexFormat, dstWidth); ASSERT(srcFormat == GL_RGB || srcFormat == GL_RGBA); - dstImage->TexFormat->StoreImage(ctx, 2, dstImage->_BaseFormat, - dstImage->TexFormat, - dstImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, 0, /* strides */ - dstWidth, dstHeight, 1, /* size */ - srcFormat, CHAN_TYPE, - dstData, /* src data, actually */ - &ctx->DefaultPacking); + + _mesa_texstore(ctx, 2, dstImage->_BaseFormat, + dstImage->TexFormat, + dstImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, 0, /* strides */ + dstWidth, dstHeight, 1, /* size */ + srcFormat, CHAN_TYPE, + dstData, /* src data, actually */ + &ctx->DefaultPacking); + /* swap src and dest pointers */ temp = (GLubyte *) srcData; srcData = dstData; @@ -1679,12 +1683,6 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, } } /* loop over mipmap levels */ - - if (srcImage->IsCompressed) { - /* free uncompressed image buffers */ - _mesa_free((void *) srcData); - _mesa_free(dstData); - } } diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index f8e4e41583..cde2f5fe06 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 7.5 + * Version: 7.7 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * Copyright (C) 2009 VMware, Inc. All Rights Reserved. @@ -79,11 +79,37 @@ /** + * \name 64-bit extension of GLbitfield. + */ +/*@{*/ +typedef GLuint64 GLbitfield64; + +#define BITFIELD64_ONE 1ULL +#define BITFIELD64_ALLONES ~0ULL + +/** Set a single bit */ +#define BITFIELD64_BIT(b) (BITFIELD64_ONE << (b)) + +/** Set a mask of the least significant \c b bits */ +#define BITFIELD64_MASK(b) (((b) >= 64) ? BITFIELD64_ALLONES : \ + (BITFIELD64_BIT(b) - 1)) + +/** + * Set all bits from l (low bit) to h (high bit), inclusive. + * + * \note \C BITFIELD_64_RANGE(0, 63) return 64 set bits. + */ +#define BITFIELD64_RANGE(l, h) (BITFIELD64_MASK((h) + 1) & ~BITFIELD64_MASK(l)) +/*@}*/ + + +/** * \name Some forward type declarations */ /*@{*/ struct _mesa_HashTable; struct gl_attrib_node; +struct gl_list_extensions; struct gl_meta_state; struct gl_pixelstore_attrib; struct gl_program_cache; @@ -207,7 +233,7 @@ typedef enum VERT_RESULT_BFC0 = 13, VERT_RESULT_BFC1 = 14, VERT_RESULT_EDGE = 15, - VERT_RESULT_VAR0 = 16 /**< shader varying */, + VERT_RESULT_VAR0 = 16, /**< shader varying */ VERT_RESULT_MAX = (VERT_RESULT_VAR0 + MAX_VARYING) } gl_vert_result; @@ -820,29 +846,6 @@ struct gl_list_attrib /** - * Used by device drivers to hook new commands into display lists. - */ -struct gl_list_instruction -{ - GLuint Size; - void (*Execute)( GLcontext *ctx, void *data ); - void (*Destroy)( GLcontext *ctx, void *data ); - void (*Print)( GLcontext *ctx, void *data ); -}; - -#define MAX_DLIST_EXT_OPCODES 16 - -/** - * Used by device drivers to hook new commands into display lists. - */ -struct gl_list_extensions -{ - struct gl_list_instruction Opcode[MAX_DLIST_EXT_OPCODES]; - GLuint NumOpcodes; -}; - - -/** * Multisample attribute group (GL_MULTISAMPLE_BIT). */ struct gl_multisample_attrib @@ -1137,103 +1140,20 @@ typedef void (*StoreTexelFunc)(struct gl_texture_image *texImage, /** - * This macro defines the (many) parameters to the texstore functions. - * \param dims either 1 or 2 or 3 - * \param baseInternalFormat user-specified base internal format - * \param dstFormat destination Mesa texture format - * \param dstAddr destination image address - * \param dstX/Y/Zoffset destination x/y/z offset (ala TexSubImage), in texels - * \param dstRowStride destination image row stride, in bytes - * \param dstImageOffsets offset of each 2D slice within 3D texture, in texels - * \param srcWidth/Height/Depth source image size, in pixels - * \param srcFormat incoming image format - * \param srcType incoming image data type - * \param srcAddr source image address - * \param srcPacking source image packing parameters - */ -#define TEXSTORE_PARAMS \ - GLcontext *ctx, GLuint dims, \ - GLenum baseInternalFormat, \ - const struct gl_texture_format *dstFormat, \ - GLvoid *dstAddr, \ - GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, \ - GLint dstRowStride, const GLuint *dstImageOffsets, \ - GLint srcWidth, GLint srcHeight, GLint srcDepth, \ - GLenum srcFormat, GLenum srcType, \ - const GLvoid *srcAddr, \ - const struct gl_pixelstore_attrib *srcPacking - - - -/** - * Texture image storage function. - */ -typedef GLboolean (*StoreTexImageFunc)(TEXSTORE_PARAMS); - - -/** - * Texture format record - */ -struct gl_texture_format -{ - GLint MesaFormat; /**< One of the MESA_FORMAT_* values */ - - GLenum BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_ALPHA, - * GL_LUMINANCE, GL_LUMINANCE_ALPHA, - * GL_INTENSITY, GL_COLOR_INDEX or - * GL_DEPTH_COMPONENT. - */ - GLenum DataType; /**< GL_FLOAT or GL_UNSIGNED_NORMALIZED_ARB */ - - /** - * Bits per texel component. These are just rough approximations - * for compressed texture formats. - */ - /*@{*/ - GLubyte RedBits; - GLubyte GreenBits; - GLubyte BlueBits; - GLubyte AlphaBits; - GLubyte LuminanceBits; - GLubyte IntensityBits; - GLubyte IndexBits; - GLubyte DepthBits; - GLubyte StencilBits; /**< GL_EXT_packed_depth_stencil */ - /*@}*/ - - GLuint TexelBytes; /**< Bytes per texel, 0 if compressed format */ - - StoreTexImageFunc StoreImage; - - /** - * \name Texel fetch function pointers - */ - /*@{*/ - FetchTexelFuncC FetchTexel1D; - FetchTexelFuncC FetchTexel2D; - FetchTexelFuncC FetchTexel3D; - FetchTexelFuncF FetchTexel1Df; - FetchTexelFuncF FetchTexel2Df; - FetchTexelFuncF FetchTexel3Df; - /*@}*/ - - StoreTexelFunc StoreTexel; -}; - - -/** * Texture image state. Describes the dimensions of a texture image, * the texel format and pointers to Texel Fetch functions. */ struct gl_texture_image { + GLint InternalFormat; /**< Internal format as given by the user */ GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_ALPHA, * GL_LUMINANCE, GL_LUMINANCE_ALPHA, * GL_INTENSITY, GL_COLOR_INDEX, * GL_DEPTH_COMPONENT or GL_DEPTH_STENCIL_EXT * only. Used for choosing TexEnv arithmetic. */ - GLint InternalFormat; /**< Internal format as given by the user */ + GLuint TexFormat; /**< The actual format: MESA_FORMAT_x */ + GLuint Border; /**< 0 or 1 */ GLuint Width; /**< = 2^WidthLog2 + 2*Border */ GLuint Height; /**< = 2^HeightLog2 + 2*Border */ @@ -1251,16 +1171,11 @@ struct gl_texture_image GLboolean IsClientData; /**< Data owned by client? */ GLboolean _IsPowerOfTwo; /**< Are all dimensions powers of two? */ - const struct gl_texture_format *TexFormat; - struct gl_texture_object *TexObject; /**< Pointer back to parent object */ FetchTexelFuncC FetchTexelc; /**< GLchan texel fetch function pointer */ FetchTexelFuncF FetchTexelf; /**< Float texel fetch function pointer */ - GLboolean IsCompressed; /**< GL_ARB_texture_compression */ - GLuint CompressedSize; /**< GL_ARB_texture_compression */ - GLuint RowStride; /**< Padded width in units of texels */ GLuint *ImageOffsets; /**< if 3D texture: array [Depth] of offsets to each 2D slice in 'Data', in texels */ @@ -1482,6 +1397,7 @@ struct gl_transform_attrib GLboolean Normalize; /**< Normalize all normals? */ GLboolean RescaleNormals; /**< GL_EXT_rescale_normal */ GLboolean RasterPositionUnclipped; /**< GL_IBM_rasterpos_clip */ + GLboolean DepthClamp; /**< GL_ARB_depth_clamp */ GLboolean CullVertexFlag; /**< True if GL_CULL_VERTEX_EXT is enabled */ GLfloat CullEyePos[4]; @@ -1779,7 +1695,7 @@ struct gl_program struct prog_instruction *Instructions; GLbitfield InputsRead; /**< Bitmask of which input regs are read */ - GLbitfield OutputsWritten; /**< Bitmask of which output regs are written to */ + GLbitfield64 OutputsWritten; /**< Bitmask of which output regs are written */ GLbitfield InputFlags[MAX_PROGRAM_INPUTS]; /**< PROG_PARAM_BIT_x flags */ GLbitfield OutputFlags[MAX_PROGRAM_OUTPUTS]; /**< PROG_PARAM_BIT_x flags */ GLbitfield TexturesUsed[MAX_TEXTURE_UNITS]; /**< TEXTURE_x_BIT bitmask */ @@ -1833,7 +1749,6 @@ struct gl_vertex_program struct gl_program Base; /**< base class */ GLboolean IsNVProgram; /**< is this a GL_NV_vertex_program program? */ GLboolean IsPositionInvariant; - void *TnlData; /**< should probably use Base.DriverData */ }; @@ -1939,10 +1854,10 @@ struct ati_fragment_shader struct atifs_instruction *Instructions[2]; struct atifs_setupinst *SetupInst[2]; GLfloat Constants[8][4]; - GLbitfield LocalConstDef; /** Indicates which constants have been set */ + GLbitfield LocalConstDef; /**< Indicates which constants have been set */ GLubyte numArithInstr[2]; GLubyte regsAssigned[2]; - GLubyte NumPasses; /** 1 or 2 */ + GLubyte NumPasses; /**< 1 or 2 */ GLubyte cur_pass; GLubyte last_optype; GLboolean interpinp1; @@ -1956,7 +1871,7 @@ struct ati_fragment_shader struct gl_ati_fragment_shader_state { GLboolean Enabled; - GLboolean _Enabled; /** enabled and valid shader? */ + GLboolean _Enabled; /**< enabled and valid shader? */ GLboolean Compiling; GLfloat GlobalConstants[8][4]; struct ati_fragment_shader *Current; @@ -2066,6 +1981,9 @@ struct gl_shader_program #define GLSL_OPT 0x4 /**< Force optimizations (override pragmas) */ #define GLSL_NO_OPT 0x8 /**< Force no optimizations (override pragmas) */ #define GLSL_UNIFORMS 0x10 /**< Print glUniform calls */ +#define GLSL_NOP_VERT 0x20 /**< Force no-op vertex shaders */ +#define GLSL_NOP_FRAG 0x40 /**< Force no-op fragment shaders */ +#define GLSL_USE_PROG 0x80 /**< Log glUseProgram calls */ /** @@ -2176,20 +2094,12 @@ struct gl_renderbuffer GLuint Name; GLint RefCount; GLuint Width, Height; + GLenum InternalFormat; /**< The user-specified format */ - GLenum _ActualFormat; /**< The driver-chosen format */ GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_DEPTH_COMPONENT or GL_STENCIL_INDEX. */ - GLenum ColorEncoding; /**< GL_LINEAR or GL_SRGB */ - GLenum ComponentType; /**< GL_FLOAT, GL_INT, GL_UNSIGNED_INT, - GL_UNSIGNED_NORMALIZED or GL_INDEX */ - GLubyte RedBits; /**< Bits of red per pixel */ - GLubyte GreenBits; - GLubyte BlueBits; - GLubyte AlphaBits; - GLubyte IndexBits; - GLubyte DepthBits; - GLubyte StencilBits; + GLuint Format; /**< The actual format: MESA_FORMAT_x */ + GLubyte NumSamples; GLenum DataType; /**< Type of values passed to the Get/Put functions */ @@ -2445,9 +2355,6 @@ struct gl_constants GLuint MaxDrawBuffers; /**< GL_ARB_draw_buffers */ - GLenum ColorReadFormat; /**< GL_OES_read_format */ - GLenum ColorReadType; /**< GL_OES_read_format */ - GLuint MaxColorAttachments; /**< GL_EXT_framebuffer_object */ GLuint MaxRenderbufferSize; /**< GL_EXT_framebuffer_object */ GLuint MaxSamples; /**< GL_ARB_framebuffer_object */ @@ -2476,7 +2383,9 @@ struct gl_extensions GLboolean dummy; /* don't remove this! */ GLboolean ARB_copy_buffer; GLboolean ARB_depth_texture; + GLboolean ARB_depth_clamp; GLboolean ARB_draw_buffers; + GLboolean ARB_draw_elements_base_vertex; GLboolean ARB_fragment_program; GLboolean ARB_fragment_program_shadow; GLboolean ARB_fragment_shader; @@ -2525,9 +2434,10 @@ struct gl_extensions GLboolean EXT_copy_texture; GLboolean EXT_depth_bounds_test; GLboolean EXT_draw_range_elements; - GLboolean EXT_framebuffer_object; GLboolean EXT_fog_coord; GLboolean EXT_framebuffer_blit; + GLboolean EXT_framebuffer_multisample; + GLboolean EXT_framebuffer_object; GLboolean EXT_gpu_program_parameters; GLboolean EXT_histogram; GLboolean EXT_multi_draw_arrays; @@ -2581,6 +2491,7 @@ struct gl_extensions GLboolean MESA_texture_signed_rgba; GLboolean NV_blend_square; GLboolean NV_fragment_program; + GLboolean NV_fragment_program_option; GLboolean NV_light_max_exponent; GLboolean NV_point_sprite; GLboolean NV_texgen_reflection; @@ -3056,7 +2967,7 @@ struct __GLcontextRec struct gl_shine_tab *_ShineTabList; /**< MRU list of inactive shine tables */ /**@}*/ - struct gl_list_extensions ListExt; /**< driver dlist extensions */ + struct gl_list_extensions *ListExt; /**< driver dlist extensions */ /** \name For debugging/development only */ /*@{*/ @@ -3112,11 +3023,12 @@ extern int MESA_DEBUG_FLAGS; #endif +/** The MESA_VERBOSE var is a bitmask of these flags */ enum _verbose { VERBOSE_VARRAY = 0x0001, VERBOSE_TEXTURE = 0x0002, - VERBOSE_IMMEDIATE = 0x0004, + VERBOSE_MATERIAL = 0x0004, VERBOSE_PIPELINE = 0x0008, VERBOSE_DRIVER = 0x0010, VERBOSE_STATE = 0x0020, @@ -3126,9 +3038,12 @@ enum _verbose VERBOSE_PRIMS = 0x0400, VERBOSE_VERTS = 0x0800, VERBOSE_DISASSEM = 0x1000, + VERBOSE_DRAW = 0x2000, + VERBOSE_SWAPBUFFERS = 0x4000 }; +/** The MESA_DEBUG_FLAGS var is a bitmask of these flags */ enum _debug { DEBUG_ALWAYS_FLUSH = 0x1 diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c index fcef6dfd42..3820ebd889 100644 --- a/src/mesa/main/pixel.c +++ b/src/mesa/main/pixel.c @@ -36,13 +36,17 @@ #include "macros.h" #include "pixel.h" #include "mtypes.h" +#include "glapi/dispatch.h" + + +#if FEATURE_pixel_transfer /**********************************************************************/ /***** glPixelZoom *****/ /**********************************************************************/ -void GLAPIENTRY +static void GLAPIENTRY _mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor ) { GET_CURRENT_CONTEXT(ctx); @@ -163,7 +167,7 @@ validate_pbo_access(GLcontext *ctx, struct gl_pixelstore_attrib *pack, } -void GLAPIENTRY +static void GLAPIENTRY _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ) { GET_CURRENT_CONTEXT(ctx); @@ -205,7 +209,7 @@ _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values ) { GLfloat fvalues[MAX_PIXEL_MAP_TABLE]; @@ -261,7 +265,7 @@ _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values ) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ) { GLfloat fvalues[MAX_PIXEL_MAP_TABLE]; @@ -317,7 +321,7 @@ _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetPixelMapfv( GLenum map, GLfloat *values ) { GET_CURRENT_CONTEXT(ctx); @@ -362,7 +366,7 @@ _mesa_GetPixelMapfv( GLenum map, GLfloat *values ) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetPixelMapuiv( GLenum map, GLuint *values ) { GET_CURRENT_CONTEXT(ctx); @@ -406,7 +410,7 @@ _mesa_GetPixelMapuiv( GLenum map, GLuint *values ) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetPixelMapusv( GLenum map, GLushort *values ) { GET_CURRENT_CONTEXT(ctx); @@ -468,7 +472,7 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values ) * Implements glPixelTransfer[fi] whether called immediately or from a * display list. */ -void GLAPIENTRY +static void GLAPIENTRY _mesa_PixelTransferf( GLenum pname, GLfloat param ) { GET_CURRENT_CONTEXT(ctx); @@ -662,7 +666,7 @@ _mesa_PixelTransferf( GLenum pname, GLfloat param ) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_PixelTransferi( GLenum pname, GLint param ) { _mesa_PixelTransferf( pname, (GLfloat) param ); @@ -756,6 +760,24 @@ void _mesa_update_pixel( GLcontext *ctx, GLuint new_state ) } +void +_mesa_init_pixel_dispatch(struct _glapi_table *disp) +{ + SET_GetPixelMapfv(disp, _mesa_GetPixelMapfv); + SET_GetPixelMapuiv(disp, _mesa_GetPixelMapuiv); + SET_GetPixelMapusv(disp, _mesa_GetPixelMapusv); + SET_PixelMapfv(disp, _mesa_PixelMapfv); + SET_PixelMapuiv(disp, _mesa_PixelMapuiv); + SET_PixelMapusv(disp, _mesa_PixelMapusv); + SET_PixelTransferf(disp, _mesa_PixelTransferf); + SET_PixelTransferi(disp, _mesa_PixelTransferi); + SET_PixelZoom(disp, _mesa_PixelZoom); +} + + +#endif /* FEATURE_pixel_transfer */ + + /**********************************************************************/ /***** Initialization *****/ /**********************************************************************/ diff --git a/src/mesa/main/pixel.h b/src/mesa/main/pixel.h index cb6c5262a3..f4d3f1efdb 100644 --- a/src/mesa/main/pixel.h +++ b/src/mesa/main/pixel.h @@ -33,48 +33,35 @@ #define PIXEL_H -#include "mtypes.h" +#include "main/mtypes.h" -/** \name API functions */ -/*@{*/ +#if FEATURE_pixel_transfer -extern void GLAPIENTRY -_mesa_GetPixelMapfv( GLenum map, GLfloat *values ); - -extern void GLAPIENTRY -_mesa_GetPixelMapuiv( GLenum map, GLuint *values ); - -extern void GLAPIENTRY -_mesa_GetPixelMapusv( GLenum map, GLushort *values ); - -extern void GLAPIENTRY -_mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ); - -extern void GLAPIENTRY -_mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values ); - -extern void GLAPIENTRY -_mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ); +extern void +_mesa_update_pixel( GLcontext *ctx, GLuint newstate ); -extern void GLAPIENTRY -_mesa_PixelTransferf( GLenum pname, GLfloat param ); +extern void +_mesa_init_pixel_dispatch( struct _glapi_table * disp ); -extern void GLAPIENTRY -_mesa_PixelTransferi( GLenum pname, GLint param ); +#else /* FEATURE_pixel_transfer */ -extern void GLAPIENTRY -_mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor ); +static INLINE void +_mesa_update_pixel(GLcontext *ctx, GLuint newstate) +{ +} -/*@}*/ +static INLINE void +_mesa_init_pixel_dispatch(struct _glapi_table *disp) +{ +} +#endif /* FEATURE_pixel_transfer */ -extern void -_mesa_update_pixel( GLcontext *ctx, GLuint newstate ); extern void _mesa_init_pixel( GLcontext * ctx ); /*@}*/ -#endif +#endif /* PIXEL_H */ diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c index a73c6e0508..f6eb4ee7e1 100644 --- a/src/mesa/main/queryobj.c +++ b/src/mesa/main/queryobj.c @@ -29,6 +29,10 @@ #include "imports.h" #include "queryobj.h" #include "mtypes.h" +#include "glapi/dispatch.h" + + +#if FEATURE_queryobj /** @@ -216,7 +220,7 @@ _mesa_IsQueryARB(GLuint id) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_BeginQueryARB(GLenum target, GLuint id) { struct gl_query_object *q; @@ -236,7 +240,6 @@ _mesa_BeginQueryARB(GLenum target, GLuint id) return; } break; -#if FEATURE_EXT_timer_query case GL_TIME_ELAPSED_EXT: if (!ctx->Extensions.EXT_timer_query) { _mesa_error(ctx, GL_INVALID_ENUM, "glBeginQueryARB(target)"); @@ -247,7 +250,6 @@ _mesa_BeginQueryARB(GLenum target, GLuint id) return; } break; -#endif default: _mesa_error(ctx, GL_INVALID_ENUM, "glBeginQueryARB(target)"); return; @@ -285,17 +287,15 @@ _mesa_BeginQueryARB(GLenum target, GLuint id) if (target == GL_SAMPLES_PASSED_ARB) { ctx->Query.CurrentOcclusionObject = q; } -#if FEATURE_EXT_timer_query else if (target == GL_TIME_ELAPSED_EXT) { ctx->Query.CurrentTimerObject = q; } -#endif ctx->Driver.BeginQuery(ctx, q); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_EndQueryARB(GLenum target) { struct gl_query_object *q; @@ -313,7 +313,6 @@ _mesa_EndQueryARB(GLenum target) q = ctx->Query.CurrentOcclusionObject; ctx->Query.CurrentOcclusionObject = NULL; break; -#if FEATURE_EXT_timer_query case GL_TIME_ELAPSED_EXT: if (!ctx->Extensions.EXT_timer_query) { _mesa_error(ctx, GL_INVALID_ENUM, "glEndQueryARB(target)"); @@ -322,7 +321,6 @@ _mesa_EndQueryARB(GLenum target) q = ctx->Query.CurrentTimerObject; ctx->Query.CurrentTimerObject = NULL; break; -#endif default: _mesa_error(ctx, GL_INVALID_ENUM, "glEndQueryARB(target)"); return; @@ -354,7 +352,6 @@ _mesa_GetQueryivARB(GLenum target, GLenum pname, GLint *params) } q = ctx->Query.CurrentOcclusionObject; break; -#if FEATURE_EXT_timer_query case GL_TIME_ELAPSED_EXT: if (!ctx->Extensions.EXT_timer_query) { _mesa_error(ctx, GL_INVALID_ENUM, "glEndQueryARB(target)"); @@ -362,7 +359,6 @@ _mesa_GetQueryivARB(GLenum target, GLenum pname, GLint *params) } q = ctx->Query.CurrentTimerObject; break; -#endif default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetQueryivARB(target)"); return; @@ -462,12 +458,10 @@ _mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params) } -#if FEATURE_EXT_timer_query - /** * New with GL_EXT_timer_query */ -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT *params) { struct gl_query_object *q = NULL; @@ -504,7 +498,7 @@ _mesa_GetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT *params) /** * New with GL_EXT_timer_query */ -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT *params) { struct gl_query_object *q = NULL; @@ -537,19 +531,35 @@ _mesa_GetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT *params) } } -#endif /* FEATURE_EXT_timer_query */ + +void +_mesa_init_queryobj_dispatch(struct _glapi_table *disp) +{ + SET_GenQueriesARB(disp, _mesa_GenQueriesARB); + SET_DeleteQueriesARB(disp, _mesa_DeleteQueriesARB); + SET_IsQueryARB(disp, _mesa_IsQueryARB); + SET_BeginQueryARB(disp, _mesa_BeginQueryARB); + SET_EndQueryARB(disp, _mesa_EndQueryARB); + SET_GetQueryivARB(disp, _mesa_GetQueryivARB); + SET_GetQueryObjectivARB(disp, _mesa_GetQueryObjectivARB); + SET_GetQueryObjectuivARB(disp, _mesa_GetQueryObjectuivARB); + + SET_GetQueryObjecti64vEXT(disp, _mesa_GetQueryObjecti64vEXT); + SET_GetQueryObjectui64vEXT(disp, _mesa_GetQueryObjectui64vEXT); +} + + +#endif /* FEATURE_queryobj */ /** * Allocate/init the context state related to query objects. */ void -_mesa_init_query(GLcontext *ctx) +_mesa_init_queryobj(GLcontext *ctx) { -#if FEATURE_ARB_occlusion_query ctx->Query.QueryObjects = _mesa_NewHashTable(); ctx->Query.CurrentOcclusionObject = NULL; -#endif } @@ -569,7 +579,7 @@ delete_queryobj_cb(GLuint id, void *data, void *userData) * Free the context state related to query objects. */ void -_mesa_free_query_data(GLcontext *ctx) +_mesa_free_queryobj_data(GLcontext *ctx) { _mesa_HashDeleteAll(ctx->Query.QueryObjects, delete_queryobj_cb, ctx); _mesa_DeleteHashTable(ctx->Query.QueryObjects); diff --git a/src/mesa/main/queryobj.h b/src/mesa/main/queryobj.h index ee775ef959..6cf3c76d74 100644 --- a/src/mesa/main/queryobj.h +++ b/src/mesa/main/queryobj.h @@ -23,19 +23,24 @@ */ -#ifndef OCCLUDE_H -#define OCCLUDE_H +#ifndef QUERYOBJ_H +#define QUERYOBJ_H -extern void -_mesa_init_query(GLcontext *ctx); +#include "main/mtypes.h" -extern void -_mesa_free_query_data(GLcontext *ctx); -extern void -_mesa_init_query_object_functions(struct dd_function_table *driver); +#if FEATURE_queryobj +#define _MESA_INIT_QUERYOBJ_FUNCTIONS(driver, impl) \ + do { \ + (driver)->NewQueryObject = impl ## NewQueryObject; \ + (driver)->DeleteQuery = impl ## DeleteQuery; \ + (driver)->BeginQuery = impl ## BeginQuery; \ + (driver)->EndQuery = impl ## EndQuery; \ + (driver)->WaitQuery = impl ## WaitQuery; \ + (driver)->CheckQuery = impl ## CheckQuery; \ + } while (0) extern void GLAPIENTRY _mesa_GenQueriesARB(GLsizei n, GLuint *ids); @@ -47,12 +52,6 @@ extern GLboolean GLAPIENTRY _mesa_IsQueryARB(GLuint id); extern void GLAPIENTRY -_mesa_BeginQueryARB(GLenum target, GLuint id); - -extern void GLAPIENTRY -_mesa_EndQueryARB(GLenum target); - -extern void GLAPIENTRY _mesa_GetQueryivARB(GLenum target, GLenum pname, GLint *params); extern void GLAPIENTRY @@ -61,11 +60,33 @@ _mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params); extern void GLAPIENTRY _mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params); -extern void GLAPIENTRY -_mesa_GetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT *params); +extern void +_mesa_init_query_object_functions(struct dd_function_table *driver); -extern void GLAPIENTRY -_mesa_GetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT *params); +extern void +_mesa_init_queryobj_dispatch(struct _glapi_table *disp); + +#else /* FEATURE_queryobj */ + +#define _MESA_INIT_QUERYOBJ_FUNCTIONS(driver, impl) do { } while (0) + +static INLINE void +_mesa_init_query_object_functions(struct dd_function_table *driver) +{ +} + +static INLINE void +_mesa_init_queryobj_dispatch(struct _glapi_table *disp) +{ +} + +#endif /* FEATURE_queryobj */ + +extern void +_mesa_init_queryobj(GLcontext *ctx); + +extern void +_mesa_free_queryobj_data(GLcontext *ctx); -#endif /* OCCLUDE_H */ +#endif /* QUERYOBJ_H */ diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c index 9f309d6ab8..703b47ec74 100644 --- a/src/mesa/main/rastpos.c +++ b/src/mesa/main/rastpos.c @@ -34,6 +34,10 @@ #include "macros.h" #include "rastpos.h" #include "state.h" +#include "glapi/dispatch.h" + + +#if FEATURE_rastpos /** @@ -60,147 +64,147 @@ rasterpos(GLfloat x, GLfloat y, GLfloat z, GLfloat w) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos2d(GLdouble x, GLdouble y) { rasterpos((GLfloat)x, (GLfloat)y, (GLfloat)0.0, (GLfloat)1.0); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos2f(GLfloat x, GLfloat y) { rasterpos(x, y, 0.0F, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos2i(GLint x, GLint y) { rasterpos((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos2s(GLshort x, GLshort y) { rasterpos(x, y, 0.0F, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos3d(GLdouble x, GLdouble y, GLdouble z) { rasterpos((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos3f(GLfloat x, GLfloat y, GLfloat z) { rasterpos(x, y, z, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos3i(GLint x, GLint y, GLint z) { rasterpos((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos3s(GLshort x, GLshort y, GLshort z) { rasterpos(x, y, z, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { rasterpos((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { rasterpos(x, y, z, w); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos4i(GLint x, GLint y, GLint z, GLint w) { rasterpos((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) { rasterpos(x, y, z, w); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos2dv(const GLdouble *v) { rasterpos((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos2fv(const GLfloat *v) { rasterpos(v[0], v[1], 0.0F, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos2iv(const GLint *v) { rasterpos((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos2sv(const GLshort *v) { rasterpos(v[0], v[1], 0.0F, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos3dv(const GLdouble *v) { rasterpos((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos3fv(const GLfloat *v) { rasterpos(v[0], v[1], v[2], 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos3iv(const GLint *v) { rasterpos((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos3sv(const GLshort *v) { rasterpos(v[0], v[1], v[2], 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos4dv(const GLdouble *v) { rasterpos((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos4fv(const GLfloat *v) { rasterpos(v[0], v[1], v[2], v[3]); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos4iv(const GLint *v) { rasterpos((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_RasterPos4sv(const GLshort *v) { rasterpos(v[0], v[1], v[2], v[3]); @@ -211,7 +215,7 @@ _mesa_RasterPos4sv(const GLshort *v) /*** GL_ARB_window_pos / GL_MESA_window_pos ***/ /**********************************************************************/ -#if FEATURE_drawpix + /** * All glWindowPosMESA and glWindowPosARB commands call this function to * update the current raster position. @@ -290,153 +294,152 @@ window_pos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos2dMESA(GLdouble x, GLdouble y) { window_pos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos2fMESA(GLfloat x, GLfloat y) { window_pos4f(x, y, 0.0F, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos2iMESA(GLint x, GLint y) { window_pos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos2sMESA(GLshort x, GLshort y) { window_pos4f(x, y, 0.0F, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z) { window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z) { window_pos4f(x, y, z, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos3iMESA(GLint x, GLint y, GLint z) { window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos3sMESA(GLshort x, GLshort y, GLshort z) { window_pos4f(x, y, z, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w) { window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { window_pos4f(x, y, z, w); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w) { window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w) { window_pos4f(x, y, z, w); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos2dvMESA(const GLdouble *v) { window_pos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos2fvMESA(const GLfloat *v) { window_pos4f(v[0], v[1], 0.0F, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos2ivMESA(const GLint *v) { window_pos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos2svMESA(const GLshort *v) { window_pos4f(v[0], v[1], 0.0F, 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos3dvMESA(const GLdouble *v) { window_pos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos3fvMESA(const GLfloat *v) { window_pos4f(v[0], v[1], v[2], 1.0); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos3ivMESA(const GLint *v) { window_pos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos3svMESA(const GLshort *v) { window_pos4f(v[0], v[1], v[2], 1.0F); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos4dvMESA(const GLdouble *v) { window_pos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos4fvMESA(const GLfloat *v) { window_pos4f(v[0], v[1], v[2], v[3]); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos4ivMESA(const GLint *v) { window_pos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]); } -void GLAPIENTRY +static void GLAPIENTRY _mesa_WindowPos4svMESA(const GLshort *v) { window_pos4f(v[0], v[1], v[2], v[3]); } -#endif #if 0 @@ -477,6 +480,65 @@ void glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) #endif +void +_mesa_init_rastpos_dispatch(struct _glapi_table *disp) +{ + SET_RasterPos2f(disp, _mesa_RasterPos2f); + SET_RasterPos2fv(disp, _mesa_RasterPos2fv); + SET_RasterPos2i(disp, _mesa_RasterPos2i); + SET_RasterPos2iv(disp, _mesa_RasterPos2iv); + SET_RasterPos2d(disp, _mesa_RasterPos2d); + SET_RasterPos2dv(disp, _mesa_RasterPos2dv); + SET_RasterPos2s(disp, _mesa_RasterPos2s); + SET_RasterPos2sv(disp, _mesa_RasterPos2sv); + SET_RasterPos3d(disp, _mesa_RasterPos3d); + SET_RasterPos3dv(disp, _mesa_RasterPos3dv); + SET_RasterPos3f(disp, _mesa_RasterPos3f); + SET_RasterPos3fv(disp, _mesa_RasterPos3fv); + SET_RasterPos3i(disp, _mesa_RasterPos3i); + SET_RasterPos3iv(disp, _mesa_RasterPos3iv); + SET_RasterPos3s(disp, _mesa_RasterPos3s); + SET_RasterPos3sv(disp, _mesa_RasterPos3sv); + SET_RasterPos4d(disp, _mesa_RasterPos4d); + SET_RasterPos4dv(disp, _mesa_RasterPos4dv); + SET_RasterPos4f(disp, _mesa_RasterPos4f); + SET_RasterPos4fv(disp, _mesa_RasterPos4fv); + SET_RasterPos4i(disp, _mesa_RasterPos4i); + SET_RasterPos4iv(disp, _mesa_RasterPos4iv); + SET_RasterPos4s(disp, _mesa_RasterPos4s); + SET_RasterPos4sv(disp, _mesa_RasterPos4sv); + + /* 197. GL_MESA_window_pos */ + SET_WindowPos2dMESA(disp, _mesa_WindowPos2dMESA); + SET_WindowPos2dvMESA(disp, _mesa_WindowPos2dvMESA); + SET_WindowPos2fMESA(disp, _mesa_WindowPos2fMESA); + SET_WindowPos2fvMESA(disp, _mesa_WindowPos2fvMESA); + SET_WindowPos2iMESA(disp, _mesa_WindowPos2iMESA); + SET_WindowPos2ivMESA(disp, _mesa_WindowPos2ivMESA); + SET_WindowPos2sMESA(disp, _mesa_WindowPos2sMESA); + SET_WindowPos2svMESA(disp, _mesa_WindowPos2svMESA); + SET_WindowPos3dMESA(disp, _mesa_WindowPos3dMESA); + SET_WindowPos3dvMESA(disp, _mesa_WindowPos3dvMESA); + SET_WindowPos3fMESA(disp, _mesa_WindowPos3fMESA); + SET_WindowPos3fvMESA(disp, _mesa_WindowPos3fvMESA); + SET_WindowPos3iMESA(disp, _mesa_WindowPos3iMESA); + SET_WindowPos3ivMESA(disp, _mesa_WindowPos3ivMESA); + SET_WindowPos3sMESA(disp, _mesa_WindowPos3sMESA); + SET_WindowPos3svMESA(disp, _mesa_WindowPos3svMESA); + SET_WindowPos4dMESA(disp, _mesa_WindowPos4dMESA); + SET_WindowPos4dvMESA(disp, _mesa_WindowPos4dvMESA); + SET_WindowPos4fMESA(disp, _mesa_WindowPos4fMESA); + SET_WindowPos4fvMESA(disp, _mesa_WindowPos4fvMESA); + SET_WindowPos4iMESA(disp, _mesa_WindowPos4iMESA); + SET_WindowPos4ivMESA(disp, _mesa_WindowPos4ivMESA); + SET_WindowPos4sMESA(disp, _mesa_WindowPos4sMESA); + SET_WindowPos4svMESA(disp, _mesa_WindowPos4svMESA); +} + + +#endif /* FEATURE_rastpos */ + + /**********************************************************************/ /** \name Initialization */ /**********************************************************************/ diff --git a/src/mesa/main/rastpos.h b/src/mesa/main/rastpos.h index 363f86ad87..b2127225b6 100644 --- a/src/mesa/main/rastpos.h +++ b/src/mesa/main/rastpos.h @@ -32,162 +32,33 @@ #define RASTPOS_H -#include "glheader.h" +#include "main/mtypes.h" -extern void GLAPIENTRY -_mesa_RasterPos2d(GLdouble x, GLdouble y); +#if FEATURE_rastpos -extern void GLAPIENTRY -_mesa_RasterPos2f(GLfloat x, GLfloat y); +#define _MESA_INIT_RASTPOS_FUNCTIONS(driver, impl) \ + do { \ + (driver)->RasterPos = impl ## RasterPos; \ + } while (0) -extern void GLAPIENTRY -_mesa_RasterPos2i(GLint x, GLint y); +extern void +_mesa_init_rastpos_dispatch(struct _glapi_table *disp); -extern void GLAPIENTRY -_mesa_RasterPos2s(GLshort x, GLshort y); +#else /* FEATURE_rastpos */ -extern void GLAPIENTRY -_mesa_RasterPos3d(GLdouble x, GLdouble y, GLdouble z); +#define _MESA_INIT_RASTPOS_FUNCTIONS(driver, impl) do { } while (0) -extern void GLAPIENTRY -_mesa_RasterPos3f(GLfloat x, GLfloat y, GLfloat z); +static INLINE void +_mesa_init_rastpos_dispatch(struct _glapi_table *disp) +{ +} -extern void GLAPIENTRY -_mesa_RasterPos3i(GLint x, GLint y, GLint z); - -extern void GLAPIENTRY -_mesa_RasterPos3s(GLshort x, GLshort y, GLshort z); - -extern void GLAPIENTRY -_mesa_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w); - -extern void GLAPIENTRY -_mesa_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w); - -extern void GLAPIENTRY -_mesa_RasterPos4i(GLint x, GLint y, GLint z, GLint w); - -extern void GLAPIENTRY -_mesa_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w); - -extern void GLAPIENTRY -_mesa_RasterPos2dv(const GLdouble *v); - -extern void GLAPIENTRY -_mesa_RasterPos2fv(const GLfloat *v); - -extern void GLAPIENTRY -_mesa_RasterPos2iv(const GLint *v); - -extern void GLAPIENTRY -_mesa_RasterPos2sv(const GLshort *v); - -extern void GLAPIENTRY -_mesa_RasterPos3dv(const GLdouble *v); - -extern void GLAPIENTRY -_mesa_RasterPos3fv(const GLfloat *v); - -extern void GLAPIENTRY -_mesa_RasterPos3iv(const GLint *v); - -extern void GLAPIENTRY -_mesa_RasterPos3sv(const GLshort *v); - -extern void GLAPIENTRY -_mesa_RasterPos4dv(const GLdouble *v); - -extern void GLAPIENTRY -_mesa_RasterPos4fv(const GLfloat *v); - -extern void GLAPIENTRY -_mesa_RasterPos4iv(const GLint *v); - -extern void GLAPIENTRY -_mesa_RasterPos4sv(const GLshort *v); - - -/**********************************************************************/ -/** \name GL_MESA_window_pos */ -/**********************************************************************/ -/*@{*/ - -extern void GLAPIENTRY -_mesa_WindowPos2dMESA(GLdouble x, GLdouble y); - -extern void GLAPIENTRY -_mesa_WindowPos2fMESA(GLfloat x, GLfloat y); - -extern void GLAPIENTRY -_mesa_WindowPos2iMESA(GLint x, GLint y); - -extern void GLAPIENTRY -_mesa_WindowPos2sMESA(GLshort x, GLshort y); - -extern void GLAPIENTRY -_mesa_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z); - -extern void GLAPIENTRY -_mesa_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z); - -extern void GLAPIENTRY -_mesa_WindowPos3iMESA(GLint x, GLint y, GLint z); - -extern void GLAPIENTRY -_mesa_WindowPos3sMESA(GLshort x, GLshort y, GLshort z); - -extern void GLAPIENTRY -_mesa_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w); - -extern void GLAPIENTRY -_mesa_WindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w); - -extern void GLAPIENTRY -_mesa_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w); - -extern void GLAPIENTRY -_mesa_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w); - -extern void GLAPIENTRY -_mesa_WindowPos2dvMESA(const GLdouble *v); - -extern void GLAPIENTRY -_mesa_WindowPos2fvMESA(const GLfloat *v); - -extern void GLAPIENTRY -_mesa_WindowPos2ivMESA(const GLint *v); - -extern void GLAPIENTRY -_mesa_WindowPos2svMESA(const GLshort *v); - -extern void GLAPIENTRY -_mesa_WindowPos3dvMESA(const GLdouble *v); - -extern void GLAPIENTRY -_mesa_WindowPos3fvMESA(const GLfloat *v); - -extern void GLAPIENTRY -_mesa_WindowPos3ivMESA(const GLint *v); - -extern void GLAPIENTRY -_mesa_WindowPos3svMESA(const GLshort *v); - -extern void GLAPIENTRY -_mesa_WindowPos4dvMESA(const GLdouble *v); - -extern void GLAPIENTRY -_mesa_WindowPos4fvMESA(const GLfloat *v); - -extern void GLAPIENTRY -_mesa_WindowPos4ivMESA(const GLint *v); - -extern void GLAPIENTRY -_mesa_WindowPos4svMESA(const GLshort *v); +#endif /* FEATURE_rastpos */ extern void -_mesa_init_rastpos( GLcontext * ctx ); +_mesa_init_rastpos(GLcontext *ctx); /*@}*/ -#endif +#endif /* RASTPOS_H */ diff --git a/src/mesa/main/rbadaptors.c b/src/mesa/main/rbadaptors.c index c1ac0606c8..1060c5796e 100644 --- a/src/mesa/main/rbadaptors.c +++ b/src/mesa/main/rbadaptors.c @@ -218,14 +218,10 @@ _mesa_new_renderbuffer_16wrap8(GLcontext *ctx, struct gl_renderbuffer *rb8) _glthread_UNLOCK_MUTEX(rb8->Mutex); rb16->InternalFormat = rb8->InternalFormat; - rb16->_ActualFormat = rb8->_ActualFormat; + rb16->Format = rb8->Format; /* XXX is this right? */ rb16->_BaseFormat = rb8->_BaseFormat; rb16->DataType = GL_UNSIGNED_SHORT; /* Note: passing through underlying bits/channel */ - rb16->RedBits = rb8->RedBits; - rb16->GreenBits = rb8->GreenBits; - rb16->BlueBits = rb8->BlueBits; - rb16->AlphaBits = rb8->AlphaBits; rb16->Wrapped = rb8; rb16->AllocStorage = AllocStorage_wrapper; @@ -385,14 +381,10 @@ _mesa_new_renderbuffer_32wrap8(GLcontext *ctx, struct gl_renderbuffer *rb8) _glthread_UNLOCK_MUTEX(rb8->Mutex); rb32->InternalFormat = rb8->InternalFormat; - rb32->_ActualFormat = rb8->_ActualFormat; + rb32->Format = rb8->Format; /* XXX is this right? */ rb32->_BaseFormat = rb8->_BaseFormat; rb32->DataType = GL_FLOAT; /* Note: passing through underlying bits/channel */ - rb32->RedBits = rb8->RedBits; - rb32->GreenBits = rb8->GreenBits; - rb32->BlueBits = rb8->BlueBits; - rb32->AlphaBits = rb8->AlphaBits; rb32->Wrapped = rb8; rb32->AllocStorage = AllocStorage_wrapper; @@ -552,14 +544,10 @@ _mesa_new_renderbuffer_32wrap16(GLcontext *ctx, struct gl_renderbuffer *rb16) _glthread_UNLOCK_MUTEX(rb16->Mutex); rb32->InternalFormat = rb16->InternalFormat; - rb32->_ActualFormat = rb16->_ActualFormat; + rb32->Format = rb16->Format; /* XXX is this right? */ rb32->_BaseFormat = rb16->_BaseFormat; rb32->DataType = GL_FLOAT; /* Note: passing through underlying bits/channel */ - rb32->RedBits = rb16->RedBits; - rb32->GreenBits = rb16->GreenBits; - rb32->BlueBits = rb16->BlueBits; - rb32->AlphaBits = rb16->AlphaBits; rb32->Wrapped = rb16; rb32->AllocStorage = AllocStorage_wrapper; diff --git a/src/mesa/main/remap.c b/src/mesa/main/remap.c new file mode 100644 index 0000000000..0385ae8d7d --- /dev/null +++ b/src/mesa/main/remap.c @@ -0,0 +1,216 @@ +/* + * Mesa 3-D graphics library + * Version: 7.7 + * + * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file remap.c + * Remap table management. + * + * Entries in the dispatch table are either static or dynamic. The + * dispatch table is shared by mesa core and glapi. When they are + * built separately, it is possible that a static entry in mesa core + * is dynamic, or assigned a different static offset, in glapi. The + * remap table is in charge of mapping a static entry in mesa core to + * a dynamic entry, or the corresponding static entry, in glapi. + */ + +#include "remap.h" +#include "imports.h" + +#include "glapi/dispatch.h" + + +#if FEATURE_remap_table + + +#define need_MESA_remap_table +#include "remap_helper.h" + +#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0])) +#define MAX_ENTRY_POINTS 16 + + +/* this is global for quick access */ +int driDispatchRemapTable[driDispatchRemapTable_size]; + + +/** + * Return the spec string associated with the given function index. + * The index is available from including remap_helper.h. + * + * \param func_index an opaque function index. + * + * \return the spec string associated with the function index, or NULL. + */ +const char * +_mesa_get_function_spec(GLint func_index) +{ + if (func_index < ARRAY_SIZE(_mesa_function_pool)) + return _mesa_function_pool + func_index; + else + return NULL; +} + + +/** + * Map a function by its spec. The function will be added to glapi, + * and the dispatch offset will be returned. + * + * \param spec a '\0'-separated string array specifying a function. + * It begins with the parameter signature of the function, + * followed by the names of the entry points. An empty entry + * point name terminates the array. + * + * \return the offset of the (re-)mapped function in the dispatch + * table, or -1. + */ +GLint +_mesa_map_function_spec(const char *spec) +{ + const char *signature; + const char *names[MAX_ENTRY_POINTS + 1]; + GLint num_names = 0; + + if (!spec) + return -1; + + signature = spec; + spec += strlen(spec) + 1; + + /* spec is terminated by an empty string */ + while (*spec) { + names[num_names] = spec; + num_names++; + if (num_names >= MAX_ENTRY_POINTS) + break; + spec += strlen(spec) + 1; + } + if (!num_names) + return -1; + + names[num_names] = NULL; + + /* add the entry points to the dispatch table */ + return _glapi_add_dispatch(names, signature); +} + + +/** + * Map an array of functions. This is a convenient function for + * use with arrays available from including remap_helper.h. + * + * Note that the dispatch offsets of the functions are not returned. + * If they are needed, _mesa_map_function_spec() should be used. + * + * \param func_array an array of function remaps. + */ +void +_mesa_map_function_array(const struct gl_function_remap *func_array) +{ + GLint i; + + if (!func_array) + return; + + for (i = 0; func_array[i].func_index != -1; i++) { + const char *spec; + GLint offset; + + spec = _mesa_get_function_spec(func_array[i].func_index); + if (!spec) { + _mesa_problem(NULL, "invalid function index %d", + func_array[i].func_index); + continue; + } + + offset = _mesa_map_function_spec(spec); + /* error checks */ + if (offset < 0) { + const char *name = spec + strlen(spec) + 1; + _mesa_warning(NULL, "failed to remap %s", name); + } + else if (func_array[i].dispatch_offset >= 0 && + offset != func_array[i].dispatch_offset) { + const char *name = spec + strlen(spec) + 1; + _mesa_problem(NULL, "%s should be mapped to %d, not %d", + name, func_array[i].dispatch_offset, offset); + } + } +} + + +/** + * Map the functions which are already static. + * + * When a extension function are incorporated into the ABI, the + * extension suffix is usually stripped. Mapping such functions + * makes sure the alternative names are available. + * + * Note that functions mapped by _mesa_init_remap_table() are + * excluded. + */ +void +_mesa_map_static_functions(void) +{ + /* Remap static functions which have alternative names and are in the ABI. + * This is to be on the safe side. glapi should have defined those names. + */ + _mesa_map_function_array(MESA_alt_functions); +} + + +/** + * Initialize the remap table. This is called in one_time_init(). + * The remap table needs to be initialized before calling the + * CALL/GET/SET macros defined in glapi/dispatch.h. + */ +void +_mesa_init_remap_table(void) +{ + static GLboolean initialized = GL_FALSE; + GLint i; + + if (initialized) + return; + initialized = GL_TRUE; + + /* initialize the remap table */ + for (i = 0; i < ARRAY_SIZE(driDispatchRemapTable); i++) { + GLint offset; + const char *spec; + + /* sanity check */ + ASSERT(i == MESA_remap_table_functions[i].remap_index); + spec = _mesa_function_pool + MESA_remap_table_functions[i].pool_index; + + offset = _mesa_map_function_spec(spec); + /* store the dispatch offset in the remap table */ + driDispatchRemapTable[i] = offset; + if (offset < 0) + _mesa_warning(NULL, "failed to remap index %d", i); + } +} + + +#endif /* FEATURE_remap_table */ diff --git a/src/mesa/main/remap.h b/src/mesa/main/remap.h new file mode 100644 index 0000000000..7fb56e3600 --- /dev/null +++ b/src/mesa/main/remap.h @@ -0,0 +1,87 @@ +/* + * Mesa 3-D graphics library + * Version: 7.7 + * + * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef REMAP_H +#define REMAP_H + + +#include "main/mtypes.h" + +struct gl_function_remap; + + +#if FEATURE_remap_table + +extern int +driDispatchRemapTable[]; + +extern const char * +_mesa_get_function_spec(GLint func_index); + +extern GLint +_mesa_map_function_spec(const char *spec); + +extern void +_mesa_map_function_array(const struct gl_function_remap *func_array); + +extern void +_mesa_map_static_functions(void); + +extern void +_mesa_init_remap_table(void); + +#else /* FEATURE_remap_table */ + +static INLINE const char * +_mesa_get_function_spec(GLint func_index) +{ + return NULL; +} + +static INLINE GLint +_mesa_map_function_spec(const char *spec) +{ + return -1; +} + +static INLINE void +_mesa_map_function_array(const struct gl_function_remap *func_array) +{ +} + +static INLINE void +_mesa_map_static_functions(void) +{ +} + +static INLINE void +_mesa_init_remap_table(void) +{ +} + +#endif /* FEATURE_remap_table */ + + +#endif /* REMAP_H */ diff --git a/src/mesa/main/remap_helper.h b/src/mesa/main/remap_helper.h new file mode 100644 index 0000000000..c80a524b4f --- /dev/null +++ b/src/mesa/main/remap_helper.h @@ -0,0 +1,5891 @@ +/* DO NOT EDIT - This file generated automatically by remap_helper.py (from Mesa) script */ + +/* + * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org> + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * Chia-I Wu, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "glapi/dispatch.h" + +struct gl_function_remap { + GLint func_index; + GLint dispatch_offset; /* for sanity check */ +}; + +/* this is internal to remap.c */ +#ifdef need_MESA_remap_table + +static const char _mesa_function_pool[] = + /* _mesa_function_pool[0]: MapGrid1d (offset 224) */ + "idd\0" + "glMapGrid1d\0" + "\0" + /* _mesa_function_pool[17]: UniformMatrix3fvARB (will be remapped) */ + "iiip\0" + "glUniformMatrix3fv\0" + "glUniformMatrix3fvARB\0" + "\0" + /* _mesa_function_pool[64]: MapGrid1f (offset 225) */ + "iff\0" + "glMapGrid1f\0" + "\0" + /* _mesa_function_pool[81]: RasterPos4i (offset 82) */ + "iiii\0" + "glRasterPos4i\0" + "\0" + /* _mesa_function_pool[101]: RasterPos4d (offset 78) */ + "dddd\0" + "glRasterPos4d\0" + "\0" + /* _mesa_function_pool[121]: NewList (dynamic) */ + "ii\0" + "glNewList\0" + "\0" + /* _mesa_function_pool[135]: RasterPos4f (offset 80) */ + "ffff\0" + "glRasterPos4f\0" + "\0" + /* _mesa_function_pool[155]: LoadIdentity (offset 290) */ + "\0" + "glLoadIdentity\0" + "\0" + /* _mesa_function_pool[172]: SampleCoverageARB (will be remapped) */ + "fi\0" + "glSampleCoverage\0" + "glSampleCoverageARB\0" + "\0" + /* _mesa_function_pool[213]: ConvolutionFilter1D (offset 348) */ + "iiiiip\0" + "glConvolutionFilter1D\0" + "glConvolutionFilter1DEXT\0" + "\0" + /* _mesa_function_pool[268]: BeginQueryARB (will be remapped) */ + "ii\0" + "glBeginQuery\0" + "glBeginQueryARB\0" + "\0" + /* _mesa_function_pool[301]: RasterPos3dv (offset 71) */ + "p\0" + "glRasterPos3dv\0" + "\0" + /* _mesa_function_pool[319]: PointParameteriNV (will be remapped) */ + "ii\0" + "glPointParameteri\0" + "glPointParameteriNV\0" + "\0" + /* _mesa_function_pool[361]: GetProgramiv (will be remapped) */ + "iip\0" + "glGetProgramiv\0" + "\0" + /* _mesa_function_pool[381]: MultiTexCoord3sARB (offset 398) */ + "iiii\0" + "glMultiTexCoord3s\0" + "glMultiTexCoord3sARB\0" + "\0" + /* _mesa_function_pool[426]: SecondaryColor3iEXT (will be remapped) */ + "iii\0" + "glSecondaryColor3i\0" + "glSecondaryColor3iEXT\0" + "\0" + /* _mesa_function_pool[472]: WindowPos3fMESA (will be remapped) */ + "fff\0" + "glWindowPos3f\0" + "glWindowPos3fARB\0" + "glWindowPos3fMESA\0" + "\0" + /* _mesa_function_pool[526]: TexCoord1iv (offset 99) */ + "p\0" + "glTexCoord1iv\0" + "\0" + /* _mesa_function_pool[543]: TexCoord4sv (offset 125) */ + "p\0" + "glTexCoord4sv\0" + "\0" + /* _mesa_function_pool[560]: RasterPos4s (offset 84) */ + "iiii\0" + "glRasterPos4s\0" + "\0" + /* _mesa_function_pool[580]: PixelTexGenParameterfvSGIS (will be remapped) */ + "ip\0" + "glPixelTexGenParameterfvSGIS\0" + "\0" + /* _mesa_function_pool[613]: ActiveTextureARB (offset 374) */ + "i\0" + "glActiveTexture\0" + "glActiveTextureARB\0" + "\0" + /* _mesa_function_pool[651]: BlitFramebufferEXT (will be remapped) */ + "iiiiiiiiii\0" + "glBlitFramebuffer\0" + "glBlitFramebufferEXT\0" + "\0" + /* _mesa_function_pool[702]: TexCoord1f (offset 96) */ + "f\0" + "glTexCoord1f\0" + "\0" + /* _mesa_function_pool[718]: TexCoord1d (offset 94) */ + "d\0" + "glTexCoord1d\0" + "\0" + /* _mesa_function_pool[734]: VertexAttrib4ubvNV (will be remapped) */ + "ip\0" + "glVertexAttrib4ubvNV\0" + "\0" + /* _mesa_function_pool[759]: TexCoord1i (offset 98) */ + "i\0" + "glTexCoord1i\0" + "\0" + /* _mesa_function_pool[775]: GetProgramNamedParameterdvNV (will be remapped) */ + "iipp\0" + "glGetProgramNamedParameterdvNV\0" + "\0" + /* _mesa_function_pool[812]: Histogram (offset 367) */ + "iiii\0" + "glHistogram\0" + "glHistogramEXT\0" + "\0" + /* _mesa_function_pool[845]: TexCoord1s (offset 100) */ + "i\0" + "glTexCoord1s\0" + "\0" + /* _mesa_function_pool[861]: GetMapfv (offset 267) */ + "iip\0" + "glGetMapfv\0" + "\0" + /* _mesa_function_pool[877]: EvalCoord1f (offset 230) */ + "f\0" + "glEvalCoord1f\0" + "\0" + /* _mesa_function_pool[894]: TexImage4DSGIS (dynamic) */ + "iiiiiiiiiip\0" + "glTexImage4DSGIS\0" + "\0" + /* _mesa_function_pool[924]: PolygonStipple (offset 175) */ + "p\0" + "glPolygonStipple\0" + "\0" + /* _mesa_function_pool[944]: WindowPos2dvMESA (will be remapped) */ + "p\0" + "glWindowPos2dv\0" + "glWindowPos2dvARB\0" + "glWindowPos2dvMESA\0" + "\0" + /* _mesa_function_pool[999]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */ + "ppp\0" + "glReplacementCodeuiColor3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[1043]: BlendEquationSeparateEXT (will be remapped) */ + "ii\0" + "glBlendEquationSeparate\0" + "glBlendEquationSeparateEXT\0" + "glBlendEquationSeparateATI\0" + "\0" + /* _mesa_function_pool[1125]: ListParameterfSGIX (dynamic) */ + "iif\0" + "glListParameterfSGIX\0" + "\0" + /* _mesa_function_pool[1151]: SecondaryColor3bEXT (will be remapped) */ + "iii\0" + "glSecondaryColor3b\0" + "glSecondaryColor3bEXT\0" + "\0" + /* _mesa_function_pool[1197]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */ + "pppp\0" + "glTexCoord4fColor4fNormal3fVertex4fvSUN\0" + "\0" + /* _mesa_function_pool[1243]: GetPixelMapfv (offset 271) */ + "ip\0" + "glGetPixelMapfv\0" + "\0" + /* _mesa_function_pool[1263]: Color3uiv (offset 22) */ + "p\0" + "glColor3uiv\0" + "\0" + /* _mesa_function_pool[1278]: IsEnabled (offset 286) */ + "i\0" + "glIsEnabled\0" + "\0" + /* _mesa_function_pool[1293]: VertexAttrib4svNV (will be remapped) */ + "ip\0" + "glVertexAttrib4svNV\0" + "\0" + /* _mesa_function_pool[1317]: EvalCoord2fv (offset 235) */ + "p\0" + "glEvalCoord2fv\0" + "\0" + /* _mesa_function_pool[1335]: GetBufferSubDataARB (will be remapped) */ + "iiip\0" + "glGetBufferSubData\0" + "glGetBufferSubDataARB\0" + "\0" + /* _mesa_function_pool[1382]: BufferSubDataARB (will be remapped) */ + "iiip\0" + "glBufferSubData\0" + "glBufferSubDataARB\0" + "\0" + /* _mesa_function_pool[1423]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */ + "ppp\0" + "glTexCoord2fColor4ubVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[1461]: AttachShader (will be remapped) */ + "ii\0" + "glAttachShader\0" + "\0" + /* _mesa_function_pool[1480]: VertexAttrib2fARB (will be remapped) */ + "iff\0" + "glVertexAttrib2f\0" + "glVertexAttrib2fARB\0" + "\0" + /* _mesa_function_pool[1522]: GetDebugLogLengthMESA (dynamic) */ + "iii\0" + "glGetDebugLogLengthMESA\0" + "\0" + /* _mesa_function_pool[1551]: GetMapiv (offset 268) */ + "iip\0" + "glGetMapiv\0" + "\0" + /* _mesa_function_pool[1567]: VertexAttrib3fARB (will be remapped) */ + "ifff\0" + "glVertexAttrib3f\0" + "glVertexAttrib3fARB\0" + "\0" + /* _mesa_function_pool[1610]: Indexubv (offset 316) */ + "p\0" + "glIndexubv\0" + "\0" + /* _mesa_function_pool[1624]: GetQueryivARB (will be remapped) */ + "iip\0" + "glGetQueryiv\0" + "glGetQueryivARB\0" + "\0" + /* _mesa_function_pool[1658]: TexImage3D (offset 371) */ + "iiiiiiiiip\0" + "glTexImage3D\0" + "glTexImage3DEXT\0" + "\0" + /* _mesa_function_pool[1699]: ReplacementCodeuiVertex3fvSUN (dynamic) */ + "pp\0" + "glReplacementCodeuiVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[1735]: EdgeFlagPointer (offset 312) */ + "ip\0" + "glEdgeFlagPointer\0" + "\0" + /* _mesa_function_pool[1757]: Color3ubv (offset 20) */ + "p\0" + "glColor3ubv\0" + "\0" + /* _mesa_function_pool[1772]: GetQueryObjectivARB (will be remapped) */ + "iip\0" + "glGetQueryObjectiv\0" + "glGetQueryObjectivARB\0" + "\0" + /* _mesa_function_pool[1818]: Vertex3dv (offset 135) */ + "p\0" + "glVertex3dv\0" + "\0" + /* _mesa_function_pool[1833]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */ + "ppp\0" + "glReplacementCodeuiTexCoord2fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[1880]: CompressedTexSubImage2DARB (will be remapped) */ + "iiiiiiiip\0" + "glCompressedTexSubImage2D\0" + "glCompressedTexSubImage2DARB\0" + "\0" + /* _mesa_function_pool[1946]: CombinerOutputNV (will be remapped) */ + "iiiiiiiiii\0" + "glCombinerOutputNV\0" + "\0" + /* _mesa_function_pool[1977]: VertexAttribs3fvNV (will be remapped) */ + "iip\0" + "glVertexAttribs3fvNV\0" + "\0" + /* _mesa_function_pool[2003]: Uniform2fARB (will be remapped) */ + "iff\0" + "glUniform2f\0" + "glUniform2fARB\0" + "\0" + /* _mesa_function_pool[2035]: LightModeliv (offset 166) */ + "ip\0" + "glLightModeliv\0" + "\0" + /* _mesa_function_pool[2054]: VertexAttrib1svARB (will be remapped) */ + "ip\0" + "glVertexAttrib1sv\0" + "glVertexAttrib1svARB\0" + "\0" + /* _mesa_function_pool[2097]: VertexAttribs1dvNV (will be remapped) */ + "iip\0" + "glVertexAttribs1dvNV\0" + "\0" + /* _mesa_function_pool[2123]: Uniform2ivARB (will be remapped) */ + "iip\0" + "glUniform2iv\0" + "glUniform2ivARB\0" + "\0" + /* _mesa_function_pool[2157]: GetImageTransformParameterfvHP (dynamic) */ + "iip\0" + "glGetImageTransformParameterfvHP\0" + "\0" + /* _mesa_function_pool[2195]: Normal3bv (offset 53) */ + "p\0" + "glNormal3bv\0" + "\0" + /* _mesa_function_pool[2210]: TexGeniv (offset 193) */ + "iip\0" + "glTexGeniv\0" + "\0" + /* _mesa_function_pool[2226]: WeightubvARB (dynamic) */ + "ip\0" + "glWeightubvARB\0" + "\0" + /* _mesa_function_pool[2245]: VertexAttrib1fvNV (will be remapped) */ + "ip\0" + "glVertexAttrib1fvNV\0" + "\0" + /* _mesa_function_pool[2269]: Vertex3iv (offset 139) */ + "p\0" + "glVertex3iv\0" + "\0" + /* _mesa_function_pool[2284]: CopyConvolutionFilter1D (offset 354) */ + "iiiii\0" + "glCopyConvolutionFilter1D\0" + "glCopyConvolutionFilter1DEXT\0" + "\0" + /* _mesa_function_pool[2346]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */ + "iffffff\0" + "glReplacementCodeuiNormal3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[2394]: DeleteSync (will be remapped) */ + "i\0" + "glDeleteSync\0" + "\0" + /* _mesa_function_pool[2410]: FragmentMaterialfvSGIX (dynamic) */ + "iip\0" + "glFragmentMaterialfvSGIX\0" + "\0" + /* _mesa_function_pool[2440]: BlendColor (offset 336) */ + "ffff\0" + "glBlendColor\0" + "glBlendColorEXT\0" + "\0" + /* _mesa_function_pool[2475]: UniformMatrix4fvARB (will be remapped) */ + "iiip\0" + "glUniformMatrix4fv\0" + "glUniformMatrix4fvARB\0" + "\0" + /* _mesa_function_pool[2522]: DeleteVertexArraysAPPLE (will be remapped) */ + "ip\0" + "glDeleteVertexArrays\0" + "glDeleteVertexArraysAPPLE\0" + "\0" + /* _mesa_function_pool[2573]: ReadInstrumentsSGIX (dynamic) */ + "i\0" + "glReadInstrumentsSGIX\0" + "\0" + /* _mesa_function_pool[2598]: CallLists (offset 3) */ + "iip\0" + "glCallLists\0" + "\0" + /* _mesa_function_pool[2615]: UniformMatrix2x4fv (will be remapped) */ + "iiip\0" + "glUniformMatrix2x4fv\0" + "\0" + /* _mesa_function_pool[2642]: Color4ubVertex3fvSUN (dynamic) */ + "pp\0" + "glColor4ubVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[2669]: Normal3iv (offset 59) */ + "p\0" + "glNormal3iv\0" + "\0" + /* _mesa_function_pool[2684]: PassThrough (offset 199) */ + "f\0" + "glPassThrough\0" + "\0" + /* _mesa_function_pool[2701]: FramebufferTextureLayerEXT (will be remapped) */ + "iiiii\0" + "glFramebufferTextureLayer\0" + "glFramebufferTextureLayerEXT\0" + "\0" + /* _mesa_function_pool[2763]: GetListParameterfvSGIX (dynamic) */ + "iip\0" + "glGetListParameterfvSGIX\0" + "\0" + /* _mesa_function_pool[2793]: Viewport (offset 305) */ + "iiii\0" + "glViewport\0" + "\0" + /* _mesa_function_pool[2810]: VertexAttrib4NusvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4Nusv\0" + "glVertexAttrib4NusvARB\0" + "\0" + /* _mesa_function_pool[2857]: WindowPos4svMESA (will be remapped) */ + "p\0" + "glWindowPos4svMESA\0" + "\0" + /* _mesa_function_pool[2879]: CreateProgramObjectARB (will be remapped) */ + "\0" + "glCreateProgramObjectARB\0" + "\0" + /* _mesa_function_pool[2906]: FragmentLightModelivSGIX (dynamic) */ + "ip\0" + "glFragmentLightModelivSGIX\0" + "\0" + /* _mesa_function_pool[2937]: UniformMatrix4x3fv (will be remapped) */ + "iiip\0" + "glUniformMatrix4x3fv\0" + "\0" + /* _mesa_function_pool[2964]: PrioritizeTextures (offset 331) */ + "ipp\0" + "glPrioritizeTextures\0" + "glPrioritizeTexturesEXT\0" + "\0" + /* _mesa_function_pool[3014]: AsyncMarkerSGIX (dynamic) */ + "i\0" + "glAsyncMarkerSGIX\0" + "\0" + /* _mesa_function_pool[3035]: GlobalAlphaFactorubSUN (dynamic) */ + "i\0" + "glGlobalAlphaFactorubSUN\0" + "\0" + /* _mesa_function_pool[3063]: ClearDebugLogMESA (dynamic) */ + "iii\0" + "glClearDebugLogMESA\0" + "\0" + /* _mesa_function_pool[3088]: ResetHistogram (offset 369) */ + "i\0" + "glResetHistogram\0" + "glResetHistogramEXT\0" + "\0" + /* _mesa_function_pool[3128]: GetProgramNamedParameterfvNV (will be remapped) */ + "iipp\0" + "glGetProgramNamedParameterfvNV\0" + "\0" + /* _mesa_function_pool[3165]: PointParameterfEXT (will be remapped) */ + "if\0" + "glPointParameterf\0" + "glPointParameterfARB\0" + "glPointParameterfEXT\0" + "glPointParameterfSGIS\0" + "\0" + /* _mesa_function_pool[3251]: LoadIdentityDeformationMapSGIX (dynamic) */ + "i\0" + "glLoadIdentityDeformationMapSGIX\0" + "\0" + /* _mesa_function_pool[3287]: GenFencesNV (will be remapped) */ + "ip\0" + "glGenFencesNV\0" + "\0" + /* _mesa_function_pool[3305]: ImageTransformParameterfHP (dynamic) */ + "iif\0" + "glImageTransformParameterfHP\0" + "\0" + /* _mesa_function_pool[3339]: MatrixIndexusvARB (dynamic) */ + "ip\0" + "glMatrixIndexusvARB\0" + "\0" + /* _mesa_function_pool[3363]: DrawElementsBaseVertex (will be remapped) */ + "iiipi\0" + "glDrawElementsBaseVertex\0" + "\0" + /* _mesa_function_pool[3395]: DisableVertexAttribArrayARB (will be remapped) */ + "i\0" + "glDisableVertexAttribArray\0" + "glDisableVertexAttribArrayARB\0" + "\0" + /* _mesa_function_pool[3455]: TexCoord2sv (offset 109) */ + "p\0" + "glTexCoord2sv\0" + "\0" + /* _mesa_function_pool[3472]: Vertex4dv (offset 143) */ + "p\0" + "glVertex4dv\0" + "\0" + /* _mesa_function_pool[3487]: StencilMaskSeparate (will be remapped) */ + "ii\0" + "glStencilMaskSeparate\0" + "\0" + /* _mesa_function_pool[3513]: ProgramLocalParameter4dARB (will be remapped) */ + "iidddd\0" + "glProgramLocalParameter4dARB\0" + "\0" + /* _mesa_function_pool[3550]: CompressedTexImage3DARB (will be remapped) */ + "iiiiiiiip\0" + "glCompressedTexImage3D\0" + "glCompressedTexImage3DARB\0" + "\0" + /* _mesa_function_pool[3610]: Color3sv (offset 18) */ + "p\0" + "glColor3sv\0" + "\0" + /* _mesa_function_pool[3624]: GetConvolutionParameteriv (offset 358) */ + "iip\0" + "glGetConvolutionParameteriv\0" + "glGetConvolutionParameterivEXT\0" + "\0" + /* _mesa_function_pool[3688]: VertexAttrib1fARB (will be remapped) */ + "if\0" + "glVertexAttrib1f\0" + "glVertexAttrib1fARB\0" + "\0" + /* _mesa_function_pool[3729]: Vertex2dv (offset 127) */ + "p\0" + "glVertex2dv\0" + "\0" + /* _mesa_function_pool[3744]: TestFenceNV (will be remapped) */ + "i\0" + "glTestFenceNV\0" + "\0" + /* _mesa_function_pool[3761]: MultiTexCoord1fvARB (offset 379) */ + "ip\0" + "glMultiTexCoord1fv\0" + "glMultiTexCoord1fvARB\0" + "\0" + /* _mesa_function_pool[3806]: TexCoord3iv (offset 115) */ + "p\0" + "glTexCoord3iv\0" + "\0" + /* _mesa_function_pool[3823]: ColorFragmentOp2ATI (will be remapped) */ + "iiiiiiiiii\0" + "glColorFragmentOp2ATI\0" + "\0" + /* _mesa_function_pool[3857]: SecondaryColorPointerListIBM (dynamic) */ + "iiipi\0" + "glSecondaryColorPointerListIBM\0" + "\0" + /* _mesa_function_pool[3895]: GetPixelTexGenParameterivSGIS (will be remapped) */ + "ip\0" + "glGetPixelTexGenParameterivSGIS\0" + "\0" + /* _mesa_function_pool[3931]: Color3fv (offset 14) */ + "p\0" + "glColor3fv\0" + "\0" + /* _mesa_function_pool[3945]: VertexAttrib4fNV (will be remapped) */ + "iffff\0" + "glVertexAttrib4fNV\0" + "\0" + /* _mesa_function_pool[3971]: ReplacementCodeubSUN (dynamic) */ + "i\0" + "glReplacementCodeubSUN\0" + "\0" + /* _mesa_function_pool[3997]: FinishAsyncSGIX (dynamic) */ + "p\0" + "glFinishAsyncSGIX\0" + "\0" + /* _mesa_function_pool[4018]: GetDebugLogMESA (dynamic) */ + "iiiipp\0" + "glGetDebugLogMESA\0" + "\0" + /* _mesa_function_pool[4044]: FogCoorddEXT (will be remapped) */ + "d\0" + "glFogCoordd\0" + "glFogCoorddEXT\0" + "\0" + /* _mesa_function_pool[4074]: Color4ubVertex3fSUN (dynamic) */ + "iiiifff\0" + "glColor4ubVertex3fSUN\0" + "\0" + /* _mesa_function_pool[4105]: FogCoordfEXT (will be remapped) */ + "f\0" + "glFogCoordf\0" + "glFogCoordfEXT\0" + "\0" + /* _mesa_function_pool[4135]: PointSize (offset 173) */ + "f\0" + "glPointSize\0" + "\0" + /* _mesa_function_pool[4150]: TexCoord2fVertex3fSUN (dynamic) */ + "fffff\0" + "glTexCoord2fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[4181]: PopName (offset 200) */ + "\0" + "glPopName\0" + "\0" + /* _mesa_function_pool[4193]: GlobalAlphaFactoriSUN (dynamic) */ + "i\0" + "glGlobalAlphaFactoriSUN\0" + "\0" + /* _mesa_function_pool[4220]: VertexAttrib2dNV (will be remapped) */ + "idd\0" + "glVertexAttrib2dNV\0" + "\0" + /* _mesa_function_pool[4244]: GetProgramInfoLog (will be remapped) */ + "iipp\0" + "glGetProgramInfoLog\0" + "\0" + /* _mesa_function_pool[4270]: VertexAttrib4NbvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4Nbv\0" + "glVertexAttrib4NbvARB\0" + "\0" + /* _mesa_function_pool[4315]: GetActiveAttribARB (will be remapped) */ + "iiipppp\0" + "glGetActiveAttrib\0" + "glGetActiveAttribARB\0" + "\0" + /* _mesa_function_pool[4363]: Vertex4sv (offset 149) */ + "p\0" + "glVertex4sv\0" + "\0" + /* _mesa_function_pool[4378]: VertexAttrib4ubNV (will be remapped) */ + "iiiii\0" + "glVertexAttrib4ubNV\0" + "\0" + /* _mesa_function_pool[4405]: TextureRangeAPPLE (will be remapped) */ + "iip\0" + "glTextureRangeAPPLE\0" + "\0" + /* _mesa_function_pool[4430]: GetTexEnvfv (offset 276) */ + "iip\0" + "glGetTexEnvfv\0" + "\0" + /* _mesa_function_pool[4449]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + "ffffffffffff\0" + "glTexCoord2fColor4fNormal3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[4502]: Indexub (offset 315) */ + "i\0" + "glIndexub\0" + "\0" + /* _mesa_function_pool[4515]: TexEnvi (offset 186) */ + "iii\0" + "glTexEnvi\0" + "\0" + /* _mesa_function_pool[4530]: GetClipPlane (offset 259) */ + "ip\0" + "glGetClipPlane\0" + "\0" + /* _mesa_function_pool[4549]: CombinerParameterfvNV (will be remapped) */ + "ip\0" + "glCombinerParameterfvNV\0" + "\0" + /* _mesa_function_pool[4577]: VertexAttribs3dvNV (will be remapped) */ + "iip\0" + "glVertexAttribs3dvNV\0" + "\0" + /* _mesa_function_pool[4603]: VertexAttribs4fvNV (will be remapped) */ + "iip\0" + "glVertexAttribs4fvNV\0" + "\0" + /* _mesa_function_pool[4629]: VertexArrayRangeNV (will be remapped) */ + "ip\0" + "glVertexArrayRangeNV\0" + "\0" + /* _mesa_function_pool[4654]: FragmentLightiSGIX (dynamic) */ + "iii\0" + "glFragmentLightiSGIX\0" + "\0" + /* _mesa_function_pool[4680]: PolygonOffsetEXT (will be remapped) */ + "ff\0" + "glPolygonOffsetEXT\0" + "\0" + /* _mesa_function_pool[4703]: PollAsyncSGIX (dynamic) */ + "p\0" + "glPollAsyncSGIX\0" + "\0" + /* _mesa_function_pool[4722]: DeleteFragmentShaderATI (will be remapped) */ + "i\0" + "glDeleteFragmentShaderATI\0" + "\0" + /* _mesa_function_pool[4751]: Scaled (offset 301) */ + "ddd\0" + "glScaled\0" + "\0" + /* _mesa_function_pool[4765]: Scalef (offset 302) */ + "fff\0" + "glScalef\0" + "\0" + /* _mesa_function_pool[4779]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ + "ppp\0" + "glTexCoord2fNormal3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[4817]: MultTransposeMatrixdARB (will be remapped) */ + "p\0" + "glMultTransposeMatrixd\0" + "glMultTransposeMatrixdARB\0" + "\0" + /* _mesa_function_pool[4869]: AlphaFunc (offset 240) */ + "if\0" + "glAlphaFunc\0" + "\0" + /* _mesa_function_pool[4885]: WindowPos2svMESA (will be remapped) */ + "p\0" + "glWindowPos2sv\0" + "glWindowPos2svARB\0" + "glWindowPos2svMESA\0" + "\0" + /* _mesa_function_pool[4940]: EdgeFlag (offset 41) */ + "i\0" + "glEdgeFlag\0" + "\0" + /* _mesa_function_pool[4954]: TexCoord2iv (offset 107) */ + "p\0" + "glTexCoord2iv\0" + "\0" + /* _mesa_function_pool[4971]: CompressedTexImage1DARB (will be remapped) */ + "iiiiiip\0" + "glCompressedTexImage1D\0" + "glCompressedTexImage1DARB\0" + "\0" + /* _mesa_function_pool[5029]: Rotated (offset 299) */ + "dddd\0" + "glRotated\0" + "\0" + /* _mesa_function_pool[5045]: VertexAttrib2sNV (will be remapped) */ + "iii\0" + "glVertexAttrib2sNV\0" + "\0" + /* _mesa_function_pool[5069]: ReadPixels (offset 256) */ + "iiiiiip\0" + "glReadPixels\0" + "\0" + /* _mesa_function_pool[5091]: EdgeFlagv (offset 42) */ + "p\0" + "glEdgeFlagv\0" + "\0" + /* _mesa_function_pool[5106]: NormalPointerListIBM (dynamic) */ + "iipi\0" + "glNormalPointerListIBM\0" + "\0" + /* _mesa_function_pool[5135]: IndexPointerEXT (will be remapped) */ + "iiip\0" + "glIndexPointerEXT\0" + "\0" + /* _mesa_function_pool[5159]: Color4iv (offset 32) */ + "p\0" + "glColor4iv\0" + "\0" + /* _mesa_function_pool[5173]: TexParameterf (offset 178) */ + "iif\0" + "glTexParameterf\0" + "\0" + /* _mesa_function_pool[5194]: TexParameteri (offset 180) */ + "iii\0" + "glTexParameteri\0" + "\0" + /* _mesa_function_pool[5215]: NormalPointerEXT (will be remapped) */ + "iiip\0" + "glNormalPointerEXT\0" + "\0" + /* _mesa_function_pool[5240]: MultiTexCoord3dARB (offset 392) */ + "iddd\0" + "glMultiTexCoord3d\0" + "glMultiTexCoord3dARB\0" + "\0" + /* _mesa_function_pool[5285]: MultiTexCoord2iARB (offset 388) */ + "iii\0" + "glMultiTexCoord2i\0" + "glMultiTexCoord2iARB\0" + "\0" + /* _mesa_function_pool[5329]: DrawPixels (offset 257) */ + "iiiip\0" + "glDrawPixels\0" + "\0" + /* _mesa_function_pool[5349]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ + "iffffffff\0" + "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[5409]: MultiTexCoord2svARB (offset 391) */ + "ip\0" + "glMultiTexCoord2sv\0" + "glMultiTexCoord2svARB\0" + "\0" + /* _mesa_function_pool[5454]: ReplacementCodeubvSUN (dynamic) */ + "p\0" + "glReplacementCodeubvSUN\0" + "\0" + /* _mesa_function_pool[5481]: Uniform3iARB (will be remapped) */ + "iiii\0" + "glUniform3i\0" + "glUniform3iARB\0" + "\0" + /* _mesa_function_pool[5514]: GetFragmentMaterialfvSGIX (dynamic) */ + "iip\0" + "glGetFragmentMaterialfvSGIX\0" + "\0" + /* _mesa_function_pool[5547]: GetShaderInfoLog (will be remapped) */ + "iipp\0" + "glGetShaderInfoLog\0" + "\0" + /* _mesa_function_pool[5572]: WeightivARB (dynamic) */ + "ip\0" + "glWeightivARB\0" + "\0" + /* _mesa_function_pool[5590]: PollInstrumentsSGIX (dynamic) */ + "p\0" + "glPollInstrumentsSGIX\0" + "\0" + /* _mesa_function_pool[5615]: GlobalAlphaFactordSUN (dynamic) */ + "d\0" + "glGlobalAlphaFactordSUN\0" + "\0" + /* _mesa_function_pool[5642]: GetFinalCombinerInputParameterfvNV (will be remapped) */ + "iip\0" + "glGetFinalCombinerInputParameterfvNV\0" + "\0" + /* _mesa_function_pool[5684]: GenerateMipmapEXT (will be remapped) */ + "i\0" + "glGenerateMipmap\0" + "glGenerateMipmapEXT\0" + "\0" + /* _mesa_function_pool[5724]: GenLists (offset 5) */ + "i\0" + "glGenLists\0" + "\0" + /* _mesa_function_pool[5738]: SetFragmentShaderConstantATI (will be remapped) */ + "ip\0" + "glSetFragmentShaderConstantATI\0" + "\0" + /* _mesa_function_pool[5773]: GetMapAttribParameterivNV (dynamic) */ + "iiip\0" + "glGetMapAttribParameterivNV\0" + "\0" + /* _mesa_function_pool[5807]: CreateShaderObjectARB (will be remapped) */ + "i\0" + "glCreateShaderObjectARB\0" + "\0" + /* _mesa_function_pool[5834]: GetSharpenTexFuncSGIS (dynamic) */ + "ip\0" + "glGetSharpenTexFuncSGIS\0" + "\0" + /* _mesa_function_pool[5862]: BufferDataARB (will be remapped) */ + "iipi\0" + "glBufferData\0" + "glBufferDataARB\0" + "\0" + /* _mesa_function_pool[5897]: FlushVertexArrayRangeNV (will be remapped) */ + "\0" + "glFlushVertexArrayRangeNV\0" + "\0" + /* _mesa_function_pool[5925]: MapGrid2d (offset 226) */ + "iddidd\0" + "glMapGrid2d\0" + "\0" + /* _mesa_function_pool[5945]: MapGrid2f (offset 227) */ + "iffiff\0" + "glMapGrid2f\0" + "\0" + /* _mesa_function_pool[5965]: SampleMapATI (will be remapped) */ + "iii\0" + "glSampleMapATI\0" + "\0" + /* _mesa_function_pool[5985]: VertexPointerEXT (will be remapped) */ + "iiiip\0" + "glVertexPointerEXT\0" + "\0" + /* _mesa_function_pool[6011]: GetTexFilterFuncSGIS (dynamic) */ + "iip\0" + "glGetTexFilterFuncSGIS\0" + "\0" + /* _mesa_function_pool[6039]: Scissor (offset 176) */ + "iiii\0" + "glScissor\0" + "\0" + /* _mesa_function_pool[6055]: Fogf (offset 153) */ + "if\0" + "glFogf\0" + "\0" + /* _mesa_function_pool[6066]: GetCombinerOutputParameterfvNV (will be remapped) */ + "iiip\0" + "glGetCombinerOutputParameterfvNV\0" + "\0" + /* _mesa_function_pool[6105]: TexSubImage1D (offset 332) */ + "iiiiiip\0" + "glTexSubImage1D\0" + "glTexSubImage1DEXT\0" + "\0" + /* _mesa_function_pool[6149]: VertexAttrib1sARB (will be remapped) */ + "ii\0" + "glVertexAttrib1s\0" + "glVertexAttrib1sARB\0" + "\0" + /* _mesa_function_pool[6190]: FenceSync (will be remapped) */ + "ii\0" + "glFenceSync\0" + "\0" + /* _mesa_function_pool[6206]: Color4usv (offset 40) */ + "p\0" + "glColor4usv\0" + "\0" + /* _mesa_function_pool[6221]: Fogi (offset 155) */ + "ii\0" + "glFogi\0" + "\0" + /* _mesa_function_pool[6232]: DepthRange (offset 288) */ + "dd\0" + "glDepthRange\0" + "\0" + /* _mesa_function_pool[6249]: RasterPos3iv (offset 75) */ + "p\0" + "glRasterPos3iv\0" + "\0" + /* _mesa_function_pool[6267]: FinalCombinerInputNV (will be remapped) */ + "iiii\0" + "glFinalCombinerInputNV\0" + "\0" + /* _mesa_function_pool[6296]: TexCoord2i (offset 106) */ + "ii\0" + "glTexCoord2i\0" + "\0" + /* _mesa_function_pool[6313]: PixelMapfv (offset 251) */ + "iip\0" + "glPixelMapfv\0" + "\0" + /* _mesa_function_pool[6331]: Color4ui (offset 37) */ + "iiii\0" + "glColor4ui\0" + "\0" + /* _mesa_function_pool[6348]: RasterPos3s (offset 76) */ + "iii\0" + "glRasterPos3s\0" + "\0" + /* _mesa_function_pool[6367]: Color3usv (offset 24) */ + "p\0" + "glColor3usv\0" + "\0" + /* _mesa_function_pool[6382]: FlushRasterSGIX (dynamic) */ + "\0" + "glFlushRasterSGIX\0" + "\0" + /* _mesa_function_pool[6402]: TexCoord2f (offset 104) */ + "ff\0" + "glTexCoord2f\0" + "\0" + /* _mesa_function_pool[6419]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ + "ifffff\0" + "glReplacementCodeuiTexCoord2fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[6468]: TexCoord2d (offset 102) */ + "dd\0" + "glTexCoord2d\0" + "\0" + /* _mesa_function_pool[6485]: RasterPos3d (offset 70) */ + "ddd\0" + "glRasterPos3d\0" + "\0" + /* _mesa_function_pool[6504]: RasterPos3f (offset 72) */ + "fff\0" + "glRasterPos3f\0" + "\0" + /* _mesa_function_pool[6523]: Uniform1fARB (will be remapped) */ + "if\0" + "glUniform1f\0" + "glUniform1fARB\0" + "\0" + /* _mesa_function_pool[6554]: AreTexturesResident (offset 322) */ + "ipp\0" + "glAreTexturesResident\0" + "glAreTexturesResidentEXT\0" + "\0" + /* _mesa_function_pool[6606]: TexCoord2s (offset 108) */ + "ii\0" + "glTexCoord2s\0" + "\0" + /* _mesa_function_pool[6623]: StencilOpSeparate (will be remapped) */ + "iiii\0" + "glStencilOpSeparate\0" + "glStencilOpSeparateATI\0" + "\0" + /* _mesa_function_pool[6672]: ColorTableParameteriv (offset 341) */ + "iip\0" + "glColorTableParameteriv\0" + "glColorTableParameterivSGI\0" + "\0" + /* _mesa_function_pool[6728]: FogCoordPointerListIBM (dynamic) */ + "iipi\0" + "glFogCoordPointerListIBM\0" + "\0" + /* _mesa_function_pool[6759]: WindowPos3dMESA (will be remapped) */ + "ddd\0" + "glWindowPos3d\0" + "glWindowPos3dARB\0" + "glWindowPos3dMESA\0" + "\0" + /* _mesa_function_pool[6813]: Color4us (offset 39) */ + "iiii\0" + "glColor4us\0" + "\0" + /* _mesa_function_pool[6830]: PointParameterfvEXT (will be remapped) */ + "ip\0" + "glPointParameterfv\0" + "glPointParameterfvARB\0" + "glPointParameterfvEXT\0" + "glPointParameterfvSGIS\0" + "\0" + /* _mesa_function_pool[6920]: Color3bv (offset 10) */ + "p\0" + "glColor3bv\0" + "\0" + /* _mesa_function_pool[6934]: WindowPos2fvMESA (will be remapped) */ + "p\0" + "glWindowPos2fv\0" + "glWindowPos2fvARB\0" + "glWindowPos2fvMESA\0" + "\0" + /* _mesa_function_pool[6989]: SecondaryColor3bvEXT (will be remapped) */ + "p\0" + "glSecondaryColor3bv\0" + "glSecondaryColor3bvEXT\0" + "\0" + /* _mesa_function_pool[7035]: VertexPointerListIBM (dynamic) */ + "iiipi\0" + "glVertexPointerListIBM\0" + "\0" + /* _mesa_function_pool[7065]: GetProgramLocalParameterfvARB (will be remapped) */ + "iip\0" + "glGetProgramLocalParameterfvARB\0" + "\0" + /* _mesa_function_pool[7102]: FragmentMaterialfSGIX (dynamic) */ + "iif\0" + "glFragmentMaterialfSGIX\0" + "\0" + /* _mesa_function_pool[7131]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ + "ffffffff\0" + "glTexCoord2fNormal3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[7173]: RenderbufferStorageEXT (will be remapped) */ + "iiii\0" + "glRenderbufferStorage\0" + "glRenderbufferStorageEXT\0" + "\0" + /* _mesa_function_pool[7226]: IsFenceNV (will be remapped) */ + "i\0" + "glIsFenceNV\0" + "\0" + /* _mesa_function_pool[7241]: AttachObjectARB (will be remapped) */ + "ii\0" + "glAttachObjectARB\0" + "\0" + /* _mesa_function_pool[7263]: GetFragmentLightivSGIX (dynamic) */ + "iip\0" + "glGetFragmentLightivSGIX\0" + "\0" + /* _mesa_function_pool[7293]: UniformMatrix2fvARB (will be remapped) */ + "iiip\0" + "glUniformMatrix2fv\0" + "glUniformMatrix2fvARB\0" + "\0" + /* _mesa_function_pool[7340]: MultiTexCoord2fARB (offset 386) */ + "iff\0" + "glMultiTexCoord2f\0" + "glMultiTexCoord2fARB\0" + "\0" + /* _mesa_function_pool[7384]: ColorTable (offset 339) */ + "iiiiip\0" + "glColorTable\0" + "glColorTableSGI\0" + "glColorTableEXT\0" + "\0" + /* _mesa_function_pool[7437]: IndexPointer (offset 314) */ + "iip\0" + "glIndexPointer\0" + "\0" + /* _mesa_function_pool[7457]: Accum (offset 213) */ + "if\0" + "glAccum\0" + "\0" + /* _mesa_function_pool[7469]: GetTexImage (offset 281) */ + "iiiip\0" + "glGetTexImage\0" + "\0" + /* _mesa_function_pool[7490]: MapControlPointsNV (dynamic) */ + "iiiiiiiip\0" + "glMapControlPointsNV\0" + "\0" + /* _mesa_function_pool[7522]: ConvolutionFilter2D (offset 349) */ + "iiiiiip\0" + "glConvolutionFilter2D\0" + "glConvolutionFilter2DEXT\0" + "\0" + /* _mesa_function_pool[7578]: Finish (offset 216) */ + "\0" + "glFinish\0" + "\0" + /* _mesa_function_pool[7589]: MapParameterfvNV (dynamic) */ + "iip\0" + "glMapParameterfvNV\0" + "\0" + /* _mesa_function_pool[7613]: ClearStencil (offset 207) */ + "i\0" + "glClearStencil\0" + "\0" + /* _mesa_function_pool[7631]: VertexAttrib3dvARB (will be remapped) */ + "ip\0" + "glVertexAttrib3dv\0" + "glVertexAttrib3dvARB\0" + "\0" + /* _mesa_function_pool[7674]: HintPGI (dynamic) */ + "ii\0" + "glHintPGI\0" + "\0" + /* _mesa_function_pool[7688]: ConvolutionParameteriv (offset 353) */ + "iip\0" + "glConvolutionParameteriv\0" + "glConvolutionParameterivEXT\0" + "\0" + /* _mesa_function_pool[7746]: Color4s (offset 33) */ + "iiii\0" + "glColor4s\0" + "\0" + /* _mesa_function_pool[7762]: InterleavedArrays 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GetTexGendv (offset 278) */ + "iip\0" + "glGetTexGendv\0" + "\0" + /* _mesa_function_pool[8246]: LoadProgramNV (will be remapped) */ + "iiip\0" + "glLoadProgramNV\0" + "\0" + /* _mesa_function_pool[8268]: WaitSync (will be remapped) */ + "iii\0" + "glWaitSync\0" + "\0" + /* _mesa_function_pool[8284]: EndList (offset 1) */ + "\0" + "glEndList\0" + "\0" + /* _mesa_function_pool[8296]: VertexAttrib4fvNV (will be remapped) */ + "ip\0" + "glVertexAttrib4fvNV\0" + "\0" + /* _mesa_function_pool[8320]: GetAttachedObjectsARB (will be remapped) */ + "iipp\0" + "glGetAttachedObjectsARB\0" + "\0" + /* _mesa_function_pool[8350]: Uniform3fvARB (will be remapped) */ + "iip\0" + "glUniform3fv\0" + "glUniform3fvARB\0" + "\0" + /* _mesa_function_pool[8384]: EvalCoord1fv (offset 231) */ + "p\0" + "glEvalCoord1fv\0" + "\0" + /* _mesa_function_pool[8402]: DrawRangeElements (offset 338) */ + "iiiiip\0" + "glDrawRangeElements\0" + "glDrawRangeElementsEXT\0" + "\0" + /* _mesa_function_pool[8453]: EvalMesh2 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"glCreateProgram\0" + "\0" + /* _mesa_function_pool[8722]: LoadTransposeMatrixdARB (will be remapped) */ + "p\0" + "glLoadTransposeMatrixd\0" + "glLoadTransposeMatrixdARB\0" + "\0" + /* _mesa_function_pool[8774]: GetMinmax (offset 364) */ + "iiiip\0" + "glGetMinmax\0" + "glGetMinmaxEXT\0" + "\0" + /* _mesa_function_pool[8808]: StencilFuncSeparate (will be remapped) */ + "iiii\0" + "glStencilFuncSeparate\0" + "\0" + /* _mesa_function_pool[8836]: SecondaryColor3sEXT (will be remapped) */ + "iii\0" + "glSecondaryColor3s\0" + "glSecondaryColor3sEXT\0" + "\0" + /* _mesa_function_pool[8882]: Color3fVertex3fvSUN (dynamic) */ + "pp\0" + "glColor3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[8908]: Normal3fv (offset 57) */ + "p\0" + "glNormal3fv\0" + "\0" + /* _mesa_function_pool[8923]: GlobalAlphaFactorbSUN (dynamic) */ + "i\0" + "glGlobalAlphaFactorbSUN\0" + "\0" + /* _mesa_function_pool[8950]: Color3us (offset 23) */ + "iii\0" + "glColor3us\0" + "\0" + /* _mesa_function_pool[8966]: ImageTransformParameterfvHP (dynamic) */ + "iip\0" + "glImageTransformParameterfvHP\0" + "\0" + /* _mesa_function_pool[9001]: VertexAttrib4ivARB (will be remapped) */ + "ip\0" + "glVertexAttrib4iv\0" + "glVertexAttrib4ivARB\0" + "\0" + /* _mesa_function_pool[9044]: End (offset 43) */ + "\0" + "glEnd\0" + "\0" + /* _mesa_function_pool[9052]: VertexAttrib3fNV (will be remapped) */ + "ifff\0" + "glVertexAttrib3fNV\0" + "\0" + /* _mesa_function_pool[9077]: VertexAttribs2dvNV (will be remapped) */ + "iip\0" + "glVertexAttribs2dvNV\0" + "\0" + /* _mesa_function_pool[9103]: GetQueryObjectui64vEXT (will be remapped) */ + "iip\0" + "glGetQueryObjectui64vEXT\0" + "\0" + /* _mesa_function_pool[9133]: MultiTexCoord3fvARB (offset 395) */ + "ip\0" + "glMultiTexCoord3fv\0" + "glMultiTexCoord3fvARB\0" + "\0" + /* _mesa_function_pool[9178]: SecondaryColor3dEXT (will be remapped) */ + "ddd\0" + "glSecondaryColor3d\0" + "glSecondaryColor3dEXT\0" + "\0" + /* _mesa_function_pool[9224]: Color3ub (offset 19) */ + "iii\0" + "glColor3ub\0" + "\0" + /* _mesa_function_pool[9240]: GetProgramParameterfvNV (will be remapped) */ + "iiip\0" + "glGetProgramParameterfvNV\0" + "\0" + /* _mesa_function_pool[9272]: TangentPointerEXT (dynamic) */ + "iip\0" + "glTangentPointerEXT\0" + "\0" + /* _mesa_function_pool[9297]: Color4fNormal3fVertex3fvSUN (dynamic) */ + "ppp\0" + "glColor4fNormal3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[9332]: GetInstrumentsSGIX (dynamic) */ + "\0" + "glGetInstrumentsSGIX\0" + "\0" + /* _mesa_function_pool[9355]: Color3ui (offset 21) */ + "iii\0" + "glColor3ui\0" + "\0" + /* _mesa_function_pool[9371]: EvalMapsNV (dynamic) */ + "ii\0" + "glEvalMapsNV\0" + "\0" + /* _mesa_function_pool[9388]: TexSubImage2D (offset 333) */ + "iiiiiiiip\0" + "glTexSubImage2D\0" + "glTexSubImage2DEXT\0" + "\0" + /* _mesa_function_pool[9434]: FragmentLightivSGIX (dynamic) */ + "iip\0" + "glFragmentLightivSGIX\0" + "\0" + /* _mesa_function_pool[9461]: GetTexParameterPointervAPPLE (will be remapped) */ + "iip\0" + "glGetTexParameterPointervAPPLE\0" + "\0" + /* _mesa_function_pool[9497]: TexGenfv (offset 191) */ + "iip\0" + "glTexGenfv\0" + "\0" + /* _mesa_function_pool[9513]: PixelTransformParameterfvEXT (dynamic) */ + "iip\0" + "glPixelTransformParameterfvEXT\0" + "\0" + /* _mesa_function_pool[9549]: VertexAttrib4bvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4bv\0" + "glVertexAttrib4bvARB\0" + "\0" + /* _mesa_function_pool[9592]: AlphaFragmentOp2ATI (will be remapped) */ + "iiiiiiiii\0" + "glAlphaFragmentOp2ATI\0" + "\0" + /* _mesa_function_pool[9625]: MultiTexCoord4sARB (offset 406) */ + "iiiii\0" + "glMultiTexCoord4s\0" + "glMultiTexCoord4sARB\0" + "\0" + /* _mesa_function_pool[9671]: GetFragmentMaterialivSGIX (dynamic) */ + "iip\0" + "glGetFragmentMaterialivSGIX\0" + "\0" + /* _mesa_function_pool[9704]: WindowPos4dMESA (will be remapped) */ + "dddd\0" + "glWindowPos4dMESA\0" + "\0" + /* _mesa_function_pool[9728]: WeightPointerARB (dynamic) */ + "iiip\0" + "glWeightPointerARB\0" + "\0" + /* _mesa_function_pool[9753]: WindowPos2dMESA (will be remapped) */ + "dd\0" + "glWindowPos2d\0" + "glWindowPos2dARB\0" + "glWindowPos2dMESA\0" + "\0" + /* _mesa_function_pool[9806]: FramebufferTexture3DEXT (will be remapped) */ + "iiiiii\0" + "glFramebufferTexture3D\0" + "glFramebufferTexture3DEXT\0" + "\0" + /* _mesa_function_pool[9863]: BlendEquation (offset 337) */ + "i\0" + "glBlendEquation\0" + "glBlendEquationEXT\0" + "\0" + /* _mesa_function_pool[9901]: VertexAttrib3dNV (will be remapped) */ + "iddd\0" + "glVertexAttrib3dNV\0" + "\0" + /* _mesa_function_pool[9926]: VertexAttrib3dARB (will be remapped) */ + "iddd\0" + "glVertexAttrib3d\0" + "glVertexAttrib3dARB\0" + "\0" + /* _mesa_function_pool[9969]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + "ppppp\0" + "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[10033]: VertexAttrib4fARB (will be remapped) */ + "iffff\0" + "glVertexAttrib4f\0" + "glVertexAttrib4fARB\0" + "\0" + /* _mesa_function_pool[10077]: GetError (offset 261) */ + "\0" + "glGetError\0" + "\0" + /* _mesa_function_pool[10090]: IndexFuncEXT (dynamic) */ + "if\0" + "glIndexFuncEXT\0" + "\0" + /* _mesa_function_pool[10109]: TexCoord3dv (offset 111) */ + "p\0" + "glTexCoord3dv\0" + "\0" + /* _mesa_function_pool[10126]: Indexdv (offset 45) */ + "p\0" + "glIndexdv\0" + "\0" + /* _mesa_function_pool[10139]: FramebufferTexture2DEXT (will be remapped) */ + "iiiii\0" + "glFramebufferTexture2D\0" + "glFramebufferTexture2DEXT\0" + "\0" + /* _mesa_function_pool[10195]: Normal3s (offset 60) */ + "iii\0" + "glNormal3s\0" + "\0" + /* _mesa_function_pool[10211]: PushName (offset 201) */ + "i\0" + "glPushName\0" + "\0" + /* _mesa_function_pool[10225]: MultiTexCoord2dvARB (offset 385) */ + "ip\0" + "glMultiTexCoord2dv\0" + "glMultiTexCoord2dvARB\0" + "\0" + /* _mesa_function_pool[10270]: CullParameterfvEXT (will be remapped) */ + "ip\0" + "glCullParameterfvEXT\0" + "\0" + /* _mesa_function_pool[10295]: Normal3i (offset 58) */ + "iii\0" + "glNormal3i\0" + "\0" + /* _mesa_function_pool[10311]: ProgramNamedParameter4fvNV (will be remapped) */ + "iipp\0" + "glProgramNamedParameter4fvNV\0" + "\0" + /* _mesa_function_pool[10346]: SecondaryColorPointerEXT (will be remapped) */ + "iiip\0" + "glSecondaryColorPointer\0" + "glSecondaryColorPointerEXT\0" + "\0" + /* _mesa_function_pool[10403]: VertexAttrib4fvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4fv\0" + "glVertexAttrib4fvARB\0" + "\0" + /* _mesa_function_pool[10446]: ColorPointerListIBM (dynamic) */ + "iiipi\0" + "glColorPointerListIBM\0" + "\0" + /* _mesa_function_pool[10475]: GetActiveUniformARB (will be remapped) */ + "iiipppp\0" + "glGetActiveUniform\0" + "glGetActiveUniformARB\0" + "\0" + /* _mesa_function_pool[10525]: ImageTransformParameteriHP (dynamic) */ + "iii\0" + "glImageTransformParameteriHP\0" + "\0" + /* _mesa_function_pool[10559]: Normal3b (offset 52) */ + "iii\0" + "glNormal3b\0" + "\0" + /* _mesa_function_pool[10575]: Normal3d (offset 54) */ + "ddd\0" + "glNormal3d\0" + "\0" + /* _mesa_function_pool[10591]: Normal3f (offset 56) */ + "fff\0" + "glNormal3f\0" + "\0" + /* _mesa_function_pool[10607]: MultiTexCoord1svARB (offset 383) */ + "ip\0" + "glMultiTexCoord1sv\0" + "glMultiTexCoord1svARB\0" + "\0" + /* _mesa_function_pool[10652]: Indexi (offset 48) */ + "i\0" + "glIndexi\0" + "\0" + /* _mesa_function_pool[10664]: EndQueryARB (will be remapped) */ + "i\0" + "glEndQuery\0" + "glEndQueryARB\0" + "\0" + /* _mesa_function_pool[10692]: DeleteFencesNV (will be remapped) */ + "ip\0" + "glDeleteFencesNV\0" + "\0" + /* _mesa_function_pool[10713]: DeformationMap3dSGIX (dynamic) */ + "iddiiddiiddiip\0" + "glDeformationMap3dSGIX\0" + "\0" + /* _mesa_function_pool[10752]: DepthMask (offset 211) */ + "i\0" + "glDepthMask\0" + "\0" + /* _mesa_function_pool[10767]: IsShader (will be remapped) */ + "i\0" + "glIsShader\0" + "\0" + /* _mesa_function_pool[10781]: Indexf (offset 46) */ + "f\0" + "glIndexf\0" + "\0" + /* _mesa_function_pool[10793]: GetImageTransformParameterivHP (dynamic) */ + "iip\0" + "glGetImageTransformParameterivHP\0" + "\0" + /* _mesa_function_pool[10831]: Indexd (offset 44) */ + "d\0" + "glIndexd\0" + "\0" + /* _mesa_function_pool[10843]: GetMaterialiv (offset 270) */ + "iip\0" + "glGetMaterialiv\0" + "\0" + /* _mesa_function_pool[10864]: StencilOp (offset 244) */ + "iii\0" + "glStencilOp\0" + "\0" + /* _mesa_function_pool[10881]: WindowPos4ivMESA (will be remapped) */ + "p\0" + "glWindowPos4ivMESA\0" + "\0" + /* _mesa_function_pool[10903]: MultiTexCoord3svARB (offset 399) */ + "ip\0" + "glMultiTexCoord3sv\0" + "glMultiTexCoord3svARB\0" + "\0" + /* _mesa_function_pool[10948]: TexEnvfv (offset 185) */ + "iip\0" + "glTexEnvfv\0" + "\0" + /* _mesa_function_pool[10964]: MultiTexCoord4iARB (offset 404) */ + "iiiii\0" + "glMultiTexCoord4i\0" + "glMultiTexCoord4iARB\0" + "\0" + /* _mesa_function_pool[11010]: Indexs (offset 50) */ + "i\0" + "glIndexs\0" + "\0" + /* _mesa_function_pool[11022]: Binormal3ivEXT (dynamic) */ + "p\0" + "glBinormal3ivEXT\0" + "\0" + /* _mesa_function_pool[11042]: ResizeBuffersMESA (will be remapped) */ + "\0" + "glResizeBuffersMESA\0" + "\0" + /* _mesa_function_pool[11064]: GetUniformivARB (will be remapped) */ + "iip\0" + "glGetUniformiv\0" + "glGetUniformivARB\0" + "\0" + /* _mesa_function_pool[11102]: PixelTexGenParameteriSGIS (will be remapped) */ + "ii\0" + "glPixelTexGenParameteriSGIS\0" + "\0" + /* _mesa_function_pool[11134]: VertexPointervINTEL (dynamic) */ + "iip\0" + "glVertexPointervINTEL\0" + "\0" + /* _mesa_function_pool[11161]: Vertex2i (offset 130) */ + "ii\0" + "glVertex2i\0" + "\0" + /* _mesa_function_pool[11176]: LoadMatrixf (offset 291) */ + "p\0" + "glLoadMatrixf\0" + "\0" + /* _mesa_function_pool[11193]: Vertex2f (offset 128) */ + "ff\0" + "glVertex2f\0" + "\0" + /* _mesa_function_pool[11208]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ + "pppp\0" + "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[11261]: Color4bv (offset 26) */ + "p\0" + "glColor4bv\0" + "\0" + /* _mesa_function_pool[11275]: VertexPointer (offset 321) */ + "iiip\0" + "glVertexPointer\0" + "\0" + /* _mesa_function_pool[11297]: SecondaryColor3uiEXT (will be remapped) */ + "iii\0" + "glSecondaryColor3ui\0" + "glSecondaryColor3uiEXT\0" + "\0" + /* _mesa_function_pool[11345]: StartInstrumentsSGIX (dynamic) */ + "\0" + "glStartInstrumentsSGIX\0" + "\0" + /* _mesa_function_pool[11370]: SecondaryColor3usvEXT (will be remapped) */ + "p\0" + "glSecondaryColor3usv\0" + "glSecondaryColor3usvEXT\0" + "\0" + /* _mesa_function_pool[11418]: VertexAttrib2fvNV (will be remapped) */ + "ip\0" + "glVertexAttrib2fvNV\0" + "\0" + /* _mesa_function_pool[11442]: ProgramLocalParameter4dvARB (will be remapped) */ + "iip\0" + "glProgramLocalParameter4dvARB\0" + "\0" + /* _mesa_function_pool[11477]: DeleteLists (offset 4) */ + "ii\0" + "glDeleteLists\0" + "\0" + /* _mesa_function_pool[11495]: LogicOp (offset 242) */ + "i\0" + "glLogicOp\0" + "\0" + /* _mesa_function_pool[11508]: MatrixIndexuivARB (dynamic) */ + "ip\0" + "glMatrixIndexuivARB\0" + "\0" + /* _mesa_function_pool[11532]: Vertex2s (offset 132) */ + "ii\0" + "glVertex2s\0" + "\0" + /* _mesa_function_pool[11547]: RenderbufferStorageMultisample (will be remapped) */ + "iiiii\0" + "glRenderbufferStorageMultisample\0" + "glRenderbufferStorageMultisampleEXT\0" + "\0" + /* _mesa_function_pool[11623]: TexCoord4fv (offset 121) */ + "p\0" + "glTexCoord4fv\0" + "\0" + /* _mesa_function_pool[11640]: Tangent3sEXT (dynamic) */ + "iii\0" + "glTangent3sEXT\0" + "\0" + /* _mesa_function_pool[11660]: GlobalAlphaFactorfSUN (dynamic) */ + "f\0" + "glGlobalAlphaFactorfSUN\0" + "\0" + /* _mesa_function_pool[11687]: MultiTexCoord3iARB (offset 396) */ + "iiii\0" + "glMultiTexCoord3i\0" + "glMultiTexCoord3iARB\0" + 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FramebufferTexture1DEXT (will be remapped) */ + "iiiii\0" + "glFramebufferTexture1D\0" + "glFramebufferTexture1DEXT\0" + "\0" + /* _mesa_function_pool[12024]: GetCombinerOutputParameterivNV (will be remapped) */ + "iiip\0" + "glGetCombinerOutputParameterivNV\0" + "\0" + /* _mesa_function_pool[12063]: PixelTexGenParameterivSGIS (will be remapped) */ + "ip\0" + "glPixelTexGenParameterivSGIS\0" + "\0" + /* _mesa_function_pool[12096]: TextureNormalEXT (dynamic) */ + "i\0" + "glTextureNormalEXT\0" + "\0" + /* _mesa_function_pool[12118]: IndexPointerListIBM (dynamic) */ + "iipi\0" + "glIndexPointerListIBM\0" + "\0" + /* _mesa_function_pool[12146]: WeightfvARB (dynamic) */ + "ip\0" + "glWeightfvARB\0" + "\0" + /* _mesa_function_pool[12164]: RasterPos2sv (offset 69) */ + "p\0" + "glRasterPos2sv\0" + "\0" + /* _mesa_function_pool[12182]: Color4ubv (offset 36) */ + "p\0" + "glColor4ubv\0" + "\0" + /* _mesa_function_pool[12197]: DrawBuffer (offset 202) */ + "i\0" + "glDrawBuffer\0" + "\0" + /* 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be remapped) */ + "iipp\0" + "glProgramNamedParameter4dvNV\0" + "\0" + /* _mesa_function_pool[12742]: Tangent3fvEXT (dynamic) */ + "p\0" + "glTangent3fvEXT\0" + "\0" + /* _mesa_function_pool[12761]: Flush (offset 217) */ + "\0" + "glFlush\0" + "\0" + /* _mesa_function_pool[12771]: Color4uiv (offset 38) */ + "p\0" + "glColor4uiv\0" + "\0" + /* _mesa_function_pool[12786]: GenVertexArrays (will be remapped) */ + "ip\0" + "glGenVertexArrays\0" + "\0" + /* _mesa_function_pool[12808]: RasterPos3sv (offset 77) */ + "p\0" + "glRasterPos3sv\0" + "\0" + /* _mesa_function_pool[12826]: BindFramebufferEXT (will be remapped) */ + "ii\0" + "glBindFramebuffer\0" + "glBindFramebufferEXT\0" + "\0" + /* _mesa_function_pool[12869]: ReferencePlaneSGIX (dynamic) */ + "p\0" + "glReferencePlaneSGIX\0" + "\0" + /* _mesa_function_pool[12893]: PushAttrib (offset 219) */ + "i\0" + "glPushAttrib\0" + "\0" + /* _mesa_function_pool[12909]: RasterPos2i (offset 66) */ + "ii\0" + "glRasterPos2i\0" + "\0" + /* 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73) */ + "p\0" + "glRasterPos3fv\0" + "\0" + /* _mesa_function_pool[13185]: CopyTexSubImage3D (offset 373) */ + "iiiiiiiii\0" + "glCopyTexSubImage3D\0" + "glCopyTexSubImage3DEXT\0" + "\0" + /* _mesa_function_pool[13239]: VertexAttrib2dARB (will be remapped) */ + "idd\0" + "glVertexAttrib2d\0" + "glVertexAttrib2dARB\0" + "\0" + /* _mesa_function_pool[13281]: Color4ub (offset 35) */ + "iiii\0" + "glColor4ub\0" + "\0" + /* _mesa_function_pool[13298]: GetInteger64v (will be remapped) */ + "ip\0" + "glGetInteger64v\0" + "\0" + /* _mesa_function_pool[13318]: TextureColorMaskSGIS (dynamic) */ + "iiii\0" + "glTextureColorMaskSGIS\0" + "\0" + /* _mesa_function_pool[13347]: RasterPos2s (offset 68) */ + "ii\0" + "glRasterPos2s\0" + "\0" + /* _mesa_function_pool[13365]: GetColorTable (offset 343) */ + "iiip\0" + "glGetColorTable\0" + "glGetColorTableSGI\0" + "glGetColorTableEXT\0" + "\0" + /* _mesa_function_pool[13425]: SelectBuffer (offset 195) */ + "ip\0" + "glSelectBuffer\0" + "\0" + /* 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"iip\0" + "glGetBufferPointerv\0" + "glGetBufferPointervARB\0" + "\0" + /* _mesa_function_pool[14762]: ProgramEnvParameter4fARB (will be remapped) */ + "iiffff\0" + "glProgramEnvParameter4fARB\0" + "glProgramParameter4fNV\0" + "\0" + /* _mesa_function_pool[14820]: Uniform3ivARB (will be remapped) */ + "iip\0" + "glUniform3iv\0" + "glUniform3ivARB\0" + "\0" + /* _mesa_function_pool[14854]: Lightfv (offset 160) */ + "iip\0" + "glLightfv\0" + "\0" + /* _mesa_function_pool[14869]: ClearDepth (offset 208) */ + "d\0" + "glClearDepth\0" + "\0" + /* _mesa_function_pool[14885]: GetFenceivNV (will be remapped) */ + "iip\0" + "glGetFenceivNV\0" + "\0" + /* _mesa_function_pool[14905]: WindowPos4dvMESA (will be remapped) */ + "p\0" + "glWindowPos4dvMESA\0" + "\0" + /* _mesa_function_pool[14927]: ColorSubTable (offset 346) */ + "iiiiip\0" + "glColorSubTable\0" + "glColorSubTableEXT\0" + "\0" + /* _mesa_function_pool[14970]: Color4fv (offset 30) */ + "p\0" + "glColor4fv\0" + "\0" + /* 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GetTexParameteriv (offset 283) */ + "iip\0" + "glGetTexParameteriv\0" + "\0" + /* _mesa_function_pool[15267]: MapParameterivNV (dynamic) */ + "iip\0" + "glMapParameterivNV\0" + "\0" + /* _mesa_function_pool[15291]: GenRenderbuffersEXT (will be remapped) */ + "ip\0" + "glGenRenderbuffers\0" + "glGenRenderbuffersEXT\0" + "\0" + /* _mesa_function_pool[15336]: VertexAttrib2dvARB (will be remapped) */ + "ip\0" + "glVertexAttrib2dv\0" + "glVertexAttrib2dvARB\0" + "\0" + /* _mesa_function_pool[15379]: EdgeFlagPointerEXT (will be remapped) */ + "iip\0" + "glEdgeFlagPointerEXT\0" + "\0" + /* _mesa_function_pool[15405]: VertexAttribs2svNV (will be remapped) */ + "iip\0" + "glVertexAttribs2svNV\0" + "\0" + /* _mesa_function_pool[15431]: WeightbvARB (dynamic) */ + "ip\0" + "glWeightbvARB\0" + "\0" + /* _mesa_function_pool[15449]: VertexAttrib2fvARB (will be remapped) */ + "ip\0" + "glVertexAttrib2fv\0" + "glVertexAttrib2fvARB\0" + "\0" + /* _mesa_function_pool[15492]: GetBufferParameterivARB (will be remapped) */ + "iip\0" + "glGetBufferParameteriv\0" + "glGetBufferParameterivARB\0" + "\0" + /* _mesa_function_pool[15546]: Rectdv (offset 87) */ + "pp\0" + "glRectdv\0" + "\0" + /* _mesa_function_pool[15559]: ListParameteriSGIX (dynamic) */ + "iii\0" + "glListParameteriSGIX\0" + "\0" + /* _mesa_function_pool[15585]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ + "iffffffffff\0" + "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[15644]: InstrumentsBufferSGIX (dynamic) */ + "ip\0" + "glInstrumentsBufferSGIX\0" + "\0" + /* _mesa_function_pool[15672]: VertexAttrib4NivARB (will be remapped) */ + "ip\0" + "glVertexAttrib4Niv\0" + "glVertexAttrib4NivARB\0" + "\0" + /* _mesa_function_pool[15717]: GetAttachedShaders (will be remapped) */ + "iipp\0" + "glGetAttachedShaders\0" + "\0" + /* _mesa_function_pool[15744]: GenVertexArraysAPPLE (will be remapped) */ + "ip\0" + "glGenVertexArraysAPPLE\0" + "\0" + /* _mesa_function_pool[15771]: Materialiv 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+ "\0" + /* _mesa_function_pool[16073]: GetVertexAttribivNV (will be remapped) */ + "iip\0" + "glGetVertexAttribivNV\0" + "\0" + /* _mesa_function_pool[16100]: GetProgramStringARB (will be remapped) */ + "iip\0" + "glGetProgramStringARB\0" + "\0" + /* _mesa_function_pool[16127]: TexBumpParameterfvATI (will be remapped) */ + "ip\0" + "glTexBumpParameterfvATI\0" + "\0" + /* _mesa_function_pool[16155]: CompileShaderARB (will be remapped) */ + "i\0" + "glCompileShader\0" + "glCompileShaderARB\0" + "\0" + /* _mesa_function_pool[16193]: DeleteShader (will be remapped) */ + "i\0" + "glDeleteShader\0" + "\0" + /* _mesa_function_pool[16211]: DisableClientState (offset 309) */ + "i\0" + "glDisableClientState\0" + "\0" + /* _mesa_function_pool[16235]: TexGeni (offset 192) */ + "iii\0" + "glTexGeni\0" + "\0" + /* _mesa_function_pool[16250]: TexGenf (offset 190) */ + "iif\0" + "glTexGenf\0" + "\0" + /* _mesa_function_pool[16265]: Uniform3fARB (will be remapped) */ + "ifff\0" + "glUniform3f\0" + "glUniform3fARB\0" + "\0" + /* _mesa_function_pool[16298]: TexGend (offset 188) */ + "iid\0" + "glTexGend\0" + "\0" + /* _mesa_function_pool[16313]: ListParameterfvSGIX (dynamic) */ + "iip\0" + "glListParameterfvSGIX\0" + "\0" + /* _mesa_function_pool[16340]: GetPolygonStipple (offset 274) */ + "p\0" + "glGetPolygonStipple\0" + "\0" + /* _mesa_function_pool[16363]: Tangent3dvEXT (dynamic) */ + "p\0" + "glTangent3dvEXT\0" + "\0" + /* _mesa_function_pool[16382]: GetVertexAttribfvNV (will be remapped) */ + "iip\0" + "glGetVertexAttribfvNV\0" + "\0" + /* _mesa_function_pool[16409]: WindowPos3sMESA (will be remapped) */ + "iii\0" + "glWindowPos3s\0" + "glWindowPos3sARB\0" + "glWindowPos3sMESA\0" + "\0" + /* _mesa_function_pool[16463]: VertexAttrib2svNV (will be remapped) */ + "ip\0" + "glVertexAttrib2svNV\0" + "\0" + /* _mesa_function_pool[16487]: VertexAttribs1fvNV (will be remapped) */ + "iip\0" + "glVertexAttribs1fvNV\0" + "\0" + /* _mesa_function_pool[16513]: TexCoord2fVertex3fvSUN (dynamic) */ + "pp\0" + "glTexCoord2fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[16542]: WindowPos4sMESA (will be remapped) */ + "iiii\0" + "glWindowPos4sMESA\0" + "\0" + /* _mesa_function_pool[16566]: VertexAttrib4NuivARB (will be remapped) */ + "ip\0" + "glVertexAttrib4Nuiv\0" + "glVertexAttrib4NuivARB\0" + "\0" + /* _mesa_function_pool[16613]: ClientActiveTextureARB (offset 375) */ + "i\0" + "glClientActiveTexture\0" + "glClientActiveTextureARB\0" + "\0" + /* _mesa_function_pool[16663]: PixelTexGenSGIX (will be remapped) */ + "i\0" + "glPixelTexGenSGIX\0" + "\0" + /* _mesa_function_pool[16684]: ReplacementCodeusvSUN (dynamic) */ + "p\0" + "glReplacementCodeusvSUN\0" + "\0" + /* _mesa_function_pool[16711]: Uniform4fARB (will be remapped) */ + "iffff\0" + "glUniform4f\0" + "glUniform4fARB\0" + "\0" + /* _mesa_function_pool[16745]: Color4sv (offset 34) */ + "p\0" + "glColor4sv\0" + "\0" + /* _mesa_function_pool[16759]: FlushMappedBufferRange (will be remapped) */ + "iii\0" + "glFlushMappedBufferRange\0" + "\0" + /* _mesa_function_pool[16789]: IsProgramNV (will be remapped) */ + "i\0" + "glIsProgramARB\0" + "glIsProgramNV\0" + "\0" + /* _mesa_function_pool[16821]: FlushMappedBufferRangeAPPLE (will be remapped) */ + "iii\0" + "glFlushMappedBufferRangeAPPLE\0" + "\0" + /* _mesa_function_pool[16856]: PixelZoom (offset 246) */ + "ff\0" + "glPixelZoom\0" + "\0" + /* _mesa_function_pool[16872]: ReplacementCodePointerSUN (dynamic) */ + "iip\0" + "glReplacementCodePointerSUN\0" + "\0" + /* _mesa_function_pool[16905]: ProgramEnvParameter4dARB (will be remapped) */ + "iidddd\0" + "glProgramEnvParameter4dARB\0" + "glProgramParameter4dNV\0" + "\0" + /* _mesa_function_pool[16963]: ColorTableParameterfv (offset 340) */ + "iip\0" + "glColorTableParameterfv\0" + "glColorTableParameterfvSGI\0" + "\0" + /* _mesa_function_pool[17019]: FragmentLightModelfSGIX (dynamic) */ + "if\0" + "glFragmentLightModelfSGIX\0" + "\0" + /* _mesa_function_pool[17049]: Binormal3bvEXT (dynamic) */ + "p\0" + "glBinormal3bvEXT\0" + "\0" + /* _mesa_function_pool[17069]: PixelMapuiv (offset 252) */ + "iip\0" + "glPixelMapuiv\0" + "\0" + /* _mesa_function_pool[17088]: Color3dv (offset 12) */ + "p\0" + "glColor3dv\0" + "\0" + /* _mesa_function_pool[17102]: IsTexture (offset 330) */ + "i\0" + "glIsTexture\0" + "glIsTextureEXT\0" + "\0" + /* _mesa_function_pool[17132]: VertexWeightfvEXT (dynamic) */ + "p\0" + "glVertexWeightfvEXT\0" + "\0" + /* _mesa_function_pool[17155]: VertexAttrib1dARB (will be remapped) */ + "id\0" + "glVertexAttrib1d\0" + "glVertexAttrib1dARB\0" + "\0" + /* _mesa_function_pool[17196]: ImageTransformParameterivHP (dynamic) */ + "iip\0" + "glImageTransformParameterivHP\0" + "\0" + /* _mesa_function_pool[17231]: TexCoord4i (offset 122) */ + "iiii\0" + "glTexCoord4i\0" + "\0" + /* _mesa_function_pool[17250]: DeleteQueriesARB (will be remapped) */ + "ip\0" + "glDeleteQueries\0" + "glDeleteQueriesARB\0" + "\0" + /* _mesa_function_pool[17289]: Color4ubVertex2fSUN (dynamic) */ + "iiiiff\0" + "glColor4ubVertex2fSUN\0" + "\0" + /* _mesa_function_pool[17319]: FragmentColorMaterialSGIX (dynamic) */ + "ii\0" + "glFragmentColorMaterialSGIX\0" + "\0" + /* _mesa_function_pool[17351]: CurrentPaletteMatrixARB (dynamic) */ + "i\0" + "glCurrentPaletteMatrixARB\0" + "\0" + /* _mesa_function_pool[17380]: GetMapdv (offset 266) */ + "iip\0" + "glGetMapdv\0" + "\0" + /* _mesa_function_pool[17396]: SamplePatternSGIS (will be remapped) */ + "i\0" + "glSamplePatternSGIS\0" + "glSamplePatternEXT\0" + "\0" + /* _mesa_function_pool[17438]: PixelStoref (offset 249) */ + "if\0" + "glPixelStoref\0" + "\0" + /* _mesa_function_pool[17456]: IsQueryARB (will be remapped) */ + "i\0" + "glIsQuery\0" + "glIsQueryARB\0" + "\0" + /* _mesa_function_pool[17482]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ + "iiiiifff\0" + "glReplacementCodeuiColor4ubVertex3fSUN\0" + "\0" + /* _mesa_function_pool[17531]: PixelStorei (offset 250) */ + "ii\0" + "glPixelStorei\0" + "\0" + /* _mesa_function_pool[17549]: VertexAttrib4usvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4usv\0" + "glVertexAttrib4usvARB\0" + "\0" + /* _mesa_function_pool[17594]: LinkProgramARB (will be remapped) */ + "i\0" + "glLinkProgram\0" + "glLinkProgramARB\0" + "\0" + /* _mesa_function_pool[17628]: VertexAttrib2fNV (will be remapped) */ + "iff\0" + "glVertexAttrib2fNV\0" + "\0" + /* _mesa_function_pool[17652]: ShaderSourceARB (will be remapped) */ + "iipp\0" + "glShaderSource\0" + "glShaderSourceARB\0" + "\0" + /* _mesa_function_pool[17691]: FragmentMaterialiSGIX (dynamic) */ + "iii\0" + "glFragmentMaterialiSGIX\0" + "\0" + /* _mesa_function_pool[17720]: EvalCoord2dv (offset 233) */ + "p\0" + "glEvalCoord2dv\0" + "\0" + /* _mesa_function_pool[17738]: VertexAttrib3svARB (will be remapped) */ + "ip\0" + "glVertexAttrib3sv\0" + "glVertexAttrib3svARB\0" + "\0" + /* _mesa_function_pool[17781]: ColorMaterial (offset 151) */ + "ii\0" + "glColorMaterial\0" + "\0" + /* _mesa_function_pool[17801]: CompressedTexSubImage3DARB (will be remapped) */ + "iiiiiiiiiip\0" + "glCompressedTexSubImage3D\0" + "glCompressedTexSubImage3DARB\0" + "\0" + /* _mesa_function_pool[17869]: WindowPos2ivMESA (will be remapped) */ + "p\0" + "glWindowPos2iv\0" + "glWindowPos2ivARB\0" + "glWindowPos2ivMESA\0" + "\0" + /* _mesa_function_pool[17924]: IsFramebufferEXT (will be remapped) */ + "i\0" + "glIsFramebuffer\0" + "glIsFramebufferEXT\0" + "\0" + /* _mesa_function_pool[17962]: Uniform4ivARB (will be remapped) */ + "iip\0" + "glUniform4iv\0" + "glUniform4ivARB\0" + "\0" + /* _mesa_function_pool[17996]: GetVertexAttribdvARB (will be remapped) */ + "iip\0" + "glGetVertexAttribdv\0" + "glGetVertexAttribdvARB\0" + "\0" + /* _mesa_function_pool[18044]: TexBumpParameterivATI (will be remapped) */ + "ip\0" + "glTexBumpParameterivATI\0" + "\0" + /* _mesa_function_pool[18072]: GetSeparableFilter (offset 359) */ + "iiippp\0" + "glGetSeparableFilter\0" + "glGetSeparableFilterEXT\0" + "\0" + /* _mesa_function_pool[18125]: Binormal3dEXT (dynamic) */ + "ddd\0" + "glBinormal3dEXT\0" + "\0" + /* _mesa_function_pool[18146]: SpriteParameteriSGIX (dynamic) */ + "ii\0" + "glSpriteParameteriSGIX\0" + "\0" + /* _mesa_function_pool[18173]: RequestResidentProgramsNV (will be remapped) */ + "ip\0" + "glRequestResidentProgramsNV\0" + "\0" + /* _mesa_function_pool[18205]: TagSampleBufferSGIX (dynamic) */ + "\0" + "glTagSampleBufferSGIX\0" + "\0" + /* _mesa_function_pool[18229]: ReplacementCodeusSUN (dynamic) */ + "i\0" + "glReplacementCodeusSUN\0" + "\0" + /* _mesa_function_pool[18255]: FeedbackBuffer (offset 194) */ + "iip\0" + "glFeedbackBuffer\0" + "\0" + /* _mesa_function_pool[18277]: RasterPos2iv (offset 67) */ + "p\0" + "glRasterPos2iv\0" + "\0" + /* _mesa_function_pool[18295]: TexImage1D (offset 182) */ + "iiiiiiip\0" + "glTexImage1D\0" + "\0" + /* _mesa_function_pool[18318]: ListParameterivSGIX (dynamic) */ + "iip\0" + "glListParameterivSGIX\0" + "\0" + /* _mesa_function_pool[18345]: MultiDrawElementsEXT (will be remapped) */ + "ipipi\0" + "glMultiDrawElements\0" + "glMultiDrawElementsEXT\0" + "\0" + /* _mesa_function_pool[18395]: Color3s (offset 17) */ + "iii\0" + "glColor3s\0" + "\0" + /* _mesa_function_pool[18410]: Uniform1ivARB (will be remapped) */ + "iip\0" + "glUniform1iv\0" + "glUniform1ivARB\0" + "\0" + /* _mesa_function_pool[18444]: WindowPos2sMESA (will be remapped) */ + "ii\0" + "glWindowPos2s\0" + "glWindowPos2sARB\0" + "glWindowPos2sMESA\0" + "\0" + /* _mesa_function_pool[18497]: WeightusvARB (dynamic) */ + "ip\0" + "glWeightusvARB\0" + "\0" + /* _mesa_function_pool[18516]: TexCoordPointer (offset 320) */ + "iiip\0" + "glTexCoordPointer\0" + "\0" + /* _mesa_function_pool[18540]: FogCoordPointerEXT (will be remapped) */ + "iip\0" + "glFogCoordPointer\0" + "glFogCoordPointerEXT\0" + "\0" + /* _mesa_function_pool[18584]: IndexMaterialEXT (dynamic) */ + "ii\0" + "glIndexMaterialEXT\0" + "\0" + /* _mesa_function_pool[18607]: Color3i (offset 15) */ + "iii\0" + "glColor3i\0" + "\0" + /* _mesa_function_pool[18622]: FrontFace (offset 157) */ + "i\0" + "glFrontFace\0" + "\0" + /* _mesa_function_pool[18637]: EvalCoord2d (offset 232) */ + "dd\0" + "glEvalCoord2d\0" + "\0" + /* _mesa_function_pool[18655]: SecondaryColor3ubvEXT (will be remapped) */ + "p\0" + "glSecondaryColor3ubv\0" + "glSecondaryColor3ubvEXT\0" + "\0" + /* _mesa_function_pool[18703]: EvalCoord2f (offset 234) */ + "ff\0" + "glEvalCoord2f\0" + "\0" + /* _mesa_function_pool[18721]: VertexAttrib4dvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4dv\0" + "glVertexAttrib4dvARB\0" + "\0" + /* _mesa_function_pool[18764]: BindAttribLocationARB (will be remapped) */ + "iip\0" + "glBindAttribLocation\0" + "glBindAttribLocationARB\0" + "\0" + /* _mesa_function_pool[18814]: Color3b (offset 9) */ + "iii\0" + "glColor3b\0" + "\0" + /* _mesa_function_pool[18829]: MultiTexCoord2dARB (offset 384) */ + "idd\0" + "glMultiTexCoord2d\0" + "glMultiTexCoord2dARB\0" + "\0" + /* _mesa_function_pool[18873]: ExecuteProgramNV (will be remapped) */ + "iip\0" + "glExecuteProgramNV\0" + "\0" + /* _mesa_function_pool[18897]: Color3f (offset 13) */ + "fff\0" + "glColor3f\0" + "\0" + /* _mesa_function_pool[18912]: LightEnviSGIX (dynamic) */ + "ii\0" + "glLightEnviSGIX\0" + "\0" + /* _mesa_function_pool[18932]: Color3d (offset 11) */ + "ddd\0" + "glColor3d\0" + "\0" + /* _mesa_function_pool[18947]: Normal3dv (offset 55) */ + "p\0" + "glNormal3dv\0" + "\0" + /* _mesa_function_pool[18962]: Lightf (offset 159) */ + "iif\0" + "glLightf\0" + "\0" + /* _mesa_function_pool[18976]: ReplacementCodeuiSUN (dynamic) */ + "i\0" + "glReplacementCodeuiSUN\0" + "\0" + /* _mesa_function_pool[19002]: MatrixMode (offset 293) */ + "i\0" + "glMatrixMode\0" + "\0" + /* _mesa_function_pool[19018]: GetPixelMapusv (offset 273) */ + "ip\0" + "glGetPixelMapusv\0" + "\0" + /* _mesa_function_pool[19039]: Lighti (offset 161) */ + "iii\0" + "glLighti\0" + "\0" + /* _mesa_function_pool[19053]: VertexAttribPointerNV (will be remapped) */ + "iiiip\0" + "glVertexAttribPointerNV\0" + "\0" + /* _mesa_function_pool[19084]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ + "iiip\0" + "glGetFramebufferAttachmentParameteriv\0" + "glGetFramebufferAttachmentParameterivEXT\0" + "\0" + /* _mesa_function_pool[19169]: PixelTransformParameterfEXT (dynamic) */ + "iif\0" + "glPixelTransformParameterfEXT\0" + "\0" + /* _mesa_function_pool[19204]: MultiTexCoord4dvARB (offset 401) */ + "ip\0" + "glMultiTexCoord4dv\0" + "glMultiTexCoord4dvARB\0" + "\0" + /* _mesa_function_pool[19249]: PixelTransformParameteriEXT (dynamic) */ + "iii\0" + "glPixelTransformParameteriEXT\0" + "\0" + /* _mesa_function_pool[19284]: GetDoublev (offset 260) */ + "ip\0" + "glGetDoublev\0" + "\0" + /* _mesa_function_pool[19301]: MultMatrixd (offset 295) */ + "p\0" + "glMultMatrixd\0" + "\0" + /* _mesa_function_pool[19318]: MultMatrixf (offset 294) */ + "p\0" + "glMultMatrixf\0" + "\0" + /* _mesa_function_pool[19335]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ + "ffiiiifff\0" + "glTexCoord2fColor4ubVertex3fSUN\0" + "\0" + /* _mesa_function_pool[19378]: Uniform1iARB (will be remapped) */ + "ii\0" + "glUniform1i\0" + "glUniform1iARB\0" + "\0" + /* _mesa_function_pool[19409]: VertexAttribPointerARB (will be remapped) */ + "iiiiip\0" + "glVertexAttribPointer\0" + "glVertexAttribPointerARB\0" + "\0" + /* _mesa_function_pool[19464]: SharpenTexFuncSGIS (dynamic) */ + "iip\0" + "glSharpenTexFuncSGIS\0" + "\0" + /* _mesa_function_pool[19490]: MultiTexCoord4fvARB (offset 403) */ + "ip\0" + "glMultiTexCoord4fv\0" + "glMultiTexCoord4fvARB\0" + "\0" + /* _mesa_function_pool[19535]: UniformMatrix2x3fv (will be remapped) */ + "iiip\0" + "glUniformMatrix2x3fv\0" + "\0" + /* _mesa_function_pool[19562]: TrackMatrixNV (will be remapped) */ + "iiii\0" + "glTrackMatrixNV\0" + "\0" + /* _mesa_function_pool[19584]: CombinerParameteriNV (will be remapped) */ + "ii\0" + "glCombinerParameteriNV\0" + "\0" + /* _mesa_function_pool[19611]: DeleteAsyncMarkersSGIX (dynamic) */ + "ii\0" + "glDeleteAsyncMarkersSGIX\0" + "\0" + /* _mesa_function_pool[19640]: IsAsyncMarkerSGIX (dynamic) */ + "i\0" + "glIsAsyncMarkerSGIX\0" + "\0" + /* _mesa_function_pool[19663]: FrameZoomSGIX (dynamic) */ + "i\0" + "glFrameZoomSGIX\0" + "\0" + /* _mesa_function_pool[19682]: Normal3fVertex3fvSUN (dynamic) */ + "pp\0" + "glNormal3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[19709]: RasterPos4sv (offset 85) */ + "p\0" + "glRasterPos4sv\0" + "\0" + /* _mesa_function_pool[19727]: VertexAttrib4NsvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4Nsv\0" + "glVertexAttrib4NsvARB\0" + "\0" + /* _mesa_function_pool[19772]: VertexAttrib3fvARB (will be remapped) */ + "ip\0" + "glVertexAttrib3fv\0" + "glVertexAttrib3fvARB\0" + "\0" + /* _mesa_function_pool[19815]: ClearColor (offset 206) */ + "ffff\0" + "glClearColor\0" + "\0" + /* _mesa_function_pool[19834]: GetSynciv (will be remapped) */ + "iiipp\0" + "glGetSynciv\0" + "\0" + /* _mesa_function_pool[19853]: DeleteFramebuffersEXT (will be remapped) */ + "ip\0" + "glDeleteFramebuffers\0" + "glDeleteFramebuffersEXT\0" + "\0" + /* _mesa_function_pool[19902]: GlobalAlphaFactorsSUN (dynamic) */ + "i\0" + "glGlobalAlphaFactorsSUN\0" + "\0" + /* _mesa_function_pool[19929]: TexEnviv (offset 187) */ + "iip\0" + "glTexEnviv\0" + "\0" + /* _mesa_function_pool[19945]: TexSubImage3D (offset 372) */ + "iiiiiiiiiip\0" + "glTexSubImage3D\0" + "glTexSubImage3DEXT\0" + "\0" + /* _mesa_function_pool[19993]: Tangent3fEXT (dynamic) */ + "fff\0" + "glTangent3fEXT\0" + "\0" + /* _mesa_function_pool[20013]: SecondaryColor3uivEXT (will be remapped) */ + "p\0" + "glSecondaryColor3uiv\0" + "glSecondaryColor3uivEXT\0" + "\0" + /* _mesa_function_pool[20061]: MatrixIndexubvARB (dynamic) */ + "ip\0" + "glMatrixIndexubvARB\0" + "\0" + /* _mesa_function_pool[20085]: Color4fNormal3fVertex3fSUN (dynamic) */ + "ffffffffff\0" + "glColor4fNormal3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[20126]: PixelTexGenParameterfSGIS (will be remapped) */ + "if\0" + "glPixelTexGenParameterfSGIS\0" + "\0" + /* _mesa_function_pool[20158]: CreateShader (will be remapped) */ + "i\0" + "glCreateShader\0" + "\0" + /* _mesa_function_pool[20176]: GetColorTableParameterfv (offset 344) */ + "iip\0" + "glGetColorTableParameterfv\0" + "glGetColorTableParameterfvSGI\0" + "glGetColorTableParameterfvEXT\0" + "\0" + /* _mesa_function_pool[20268]: FragmentLightModelfvSGIX (dynamic) */ + "ip\0" + "glFragmentLightModelfvSGIX\0" + "\0" + /* _mesa_function_pool[20299]: Bitmap (offset 8) */ + "iiffffp\0" + "glBitmap\0" + "\0" + /* _mesa_function_pool[20317]: MultiTexCoord3fARB (offset 394) */ + "ifff\0" + "glMultiTexCoord3f\0" + "glMultiTexCoord3fARB\0" + "\0" + /* _mesa_function_pool[20362]: GetTexLevelParameterfv (offset 284) */ + "iiip\0" + "glGetTexLevelParameterfv\0" + "\0" + /* _mesa_function_pool[20393]: GetPixelTexGenParameterfvSGIS (will be remapped) */ + "ip\0" + "glGetPixelTexGenParameterfvSGIS\0" + "\0" + /* _mesa_function_pool[20429]: GenFramebuffersEXT (will be remapped) */ + "ip\0" + "glGenFramebuffers\0" + "glGenFramebuffersEXT\0" + "\0" + /* _mesa_function_pool[20472]: GetProgramParameterdvNV (will be remapped) */ + "iiip\0" + "glGetProgramParameterdvNV\0" + "\0" + /* _mesa_function_pool[20504]: Vertex2sv (offset 133) */ + "p\0" + "glVertex2sv\0" + "\0" + /* _mesa_function_pool[20519]: GetIntegerv (offset 263) */ + "ip\0" + "glGetIntegerv\0" + "\0" + /* _mesa_function_pool[20537]: IsVertexArrayAPPLE (will be remapped) */ + "i\0" + "glIsVertexArray\0" + "glIsVertexArrayAPPLE\0" + "\0" + /* _mesa_function_pool[20577]: FragmentLightfvSGIX (dynamic) */ + "iip\0" + "glFragmentLightfvSGIX\0" + "\0" + /* _mesa_function_pool[20604]: DetachShader (will be remapped) */ + "ii\0" + "glDetachShader\0" + "\0" + /* _mesa_function_pool[20623]: VertexAttrib4NubARB (will be remapped) */ + "iiiii\0" + "glVertexAttrib4Nub\0" + "glVertexAttrib4NubARB\0" + "\0" + /* _mesa_function_pool[20671]: GetProgramEnvParameterfvARB (will be remapped) */ + "iip\0" + "glGetProgramEnvParameterfvARB\0" + "\0" + /* _mesa_function_pool[20706]: GetTrackMatrixivNV (will be remapped) */ + "iiip\0" + "glGetTrackMatrixivNV\0" + "\0" + /* _mesa_function_pool[20733]: VertexAttrib3svNV (will be remapped) */ + "ip\0" + "glVertexAttrib3svNV\0" + "\0" + /* _mesa_function_pool[20757]: Uniform4fvARB (will be remapped) */ + "iip\0" + "glUniform4fv\0" + "glUniform4fvARB\0" + "\0" + /* _mesa_function_pool[20791]: MultTransposeMatrixfARB (will be remapped) */ + "p\0" + "glMultTransposeMatrixf\0" + "glMultTransposeMatrixfARB\0" + "\0" + /* _mesa_function_pool[20843]: GetTexEnviv (offset 277) */ + "iip\0" + "glGetTexEnviv\0" + "\0" + /* _mesa_function_pool[20862]: ColorFragmentOp1ATI (will be remapped) */ + "iiiiiii\0" + "glColorFragmentOp1ATI\0" + "\0" + /* _mesa_function_pool[20893]: GetUniformfvARB (will be remapped) */ + "iip\0" + "glGetUniformfv\0" + "glGetUniformfvARB\0" + "\0" + /* _mesa_function_pool[20931]: PopClientAttrib (offset 334) */ + "\0" + "glPopClientAttrib\0" + "\0" + /* _mesa_function_pool[20951]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + "iffffffffffff\0" + "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[21022]: DetachObjectARB (will be remapped) */ + "ii\0" + "glDetachObjectARB\0" + "\0" + /* _mesa_function_pool[21044]: VertexBlendARB (dynamic) */ + "i\0" + "glVertexBlendARB\0" + "\0" + /* _mesa_function_pool[21064]: WindowPos3iMESA (will be remapped) */ + "iii\0" + "glWindowPos3i\0" + "glWindowPos3iARB\0" + "glWindowPos3iMESA\0" + "\0" + /* _mesa_function_pool[21118]: SeparableFilter2D (offset 360) */ + "iiiiiipp\0" + "glSeparableFilter2D\0" + "glSeparableFilter2DEXT\0" + "\0" + /* _mesa_function_pool[21171]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ + "ppp\0" + "glReplacementCodeuiColor4ubVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[21216]: Map1d (offset 220) */ + "iddiip\0" + "glMap1d\0" + "\0" + /* _mesa_function_pool[21232]: Map1f (offset 221) */ + "iffiip\0" + "glMap1f\0" + "\0" + /* _mesa_function_pool[21248]: CompressedTexImage2DARB (will be remapped) */ + "iiiiiiip\0" + "glCompressedTexImage2D\0" + "glCompressedTexImage2DARB\0" + "\0" + /* _mesa_function_pool[21307]: ArrayElement (offset 306) */ + "i\0" + "glArrayElement\0" + "glArrayElementEXT\0" + "\0" + /* _mesa_function_pool[21343]: TexImage2D (offset 183) */ + "iiiiiiiip\0" + "glTexImage2D\0" + "\0" + /* _mesa_function_pool[21367]: DepthBoundsEXT (will be remapped) */ + "dd\0" + "glDepthBoundsEXT\0" + "\0" + /* _mesa_function_pool[21388]: ProgramParameters4fvNV (will be remapped) */ + "iiip\0" + "glProgramParameters4fvNV\0" + "\0" + /* _mesa_function_pool[21419]: DeformationMap3fSGIX (dynamic) */ + "iffiiffiiffiip\0" + "glDeformationMap3fSGIX\0" + "\0" + /* _mesa_function_pool[21458]: GetProgramivNV (will be remapped) */ + "iip\0" + "glGetProgramivNV\0" + "\0" + /* _mesa_function_pool[21480]: GetMinmaxParameteriv (offset 366) */ + "iip\0" + "glGetMinmaxParameteriv\0" + "glGetMinmaxParameterivEXT\0" + "\0" + /* _mesa_function_pool[21534]: PixelTransferf (offset 247) */ + "if\0" + "glPixelTransferf\0" + "\0" + /* _mesa_function_pool[21555]: CopyTexImage1D (offset 323) */ + "iiiiiii\0" + "glCopyTexImage1D\0" + "glCopyTexImage1DEXT\0" + "\0" + /* _mesa_function_pool[21601]: PushMatrix (offset 298) */ + "\0" + "glPushMatrix\0" + "\0" + /* _mesa_function_pool[21616]: Fogiv (offset 156) */ + "ip\0" + "glFogiv\0" + "\0" + /* _mesa_function_pool[21628]: TexCoord1dv (offset 95) */ + "p\0" + "glTexCoord1dv\0" + "\0" + /* _mesa_function_pool[21645]: AlphaFragmentOp3ATI (will be remapped) */ + "iiiiiiiiiiii\0" + "glAlphaFragmentOp3ATI\0" + "\0" + /* _mesa_function_pool[21681]: PixelTransferi (offset 248) */ + "ii\0" + "glPixelTransferi\0" + "\0" + /* _mesa_function_pool[21702]: GetVertexAttribdvNV (will be remapped) */ + "iip\0" + "glGetVertexAttribdvNV\0" + "\0" + /* _mesa_function_pool[21729]: VertexAttrib3fvNV (will be remapped) */ + "ip\0" + "glVertexAttrib3fvNV\0" + "\0" + /* _mesa_function_pool[21753]: Rotatef (offset 300) */ + "ffff\0" + "glRotatef\0" + "\0" + /* _mesa_function_pool[21769]: GetFinalCombinerInputParameterivNV (will be remapped) */ + "iip\0" + "glGetFinalCombinerInputParameterivNV\0" + "\0" + /* _mesa_function_pool[21811]: Vertex3i (offset 138) */ + "iii\0" + "glVertex3i\0" + "\0" + /* _mesa_function_pool[21827]: Vertex3f (offset 136) */ + "fff\0" + "glVertex3f\0" + "\0" + /* _mesa_function_pool[21843]: Clear (offset 203) */ + "i\0" + "glClear\0" + "\0" + /* _mesa_function_pool[21854]: Vertex3d (offset 134) */ + "ddd\0" + "glVertex3d\0" + "\0" + /* _mesa_function_pool[21870]: GetMapParameterivNV (dynamic) */ + "iip\0" + "glGetMapParameterivNV\0" + "\0" + /* _mesa_function_pool[21897]: Uniform4iARB (will be remapped) */ + "iiiii\0" + "glUniform4i\0" + "glUniform4iARB\0" + "\0" + /* _mesa_function_pool[21931]: ReadBuffer (offset 254) */ + "i\0" + "glReadBuffer\0" + "\0" + /* _mesa_function_pool[21947]: ConvolutionParameteri (offset 352) */ + "iii\0" + "glConvolutionParameteri\0" + "glConvolutionParameteriEXT\0" + "\0" + /* _mesa_function_pool[22003]: Ortho (offset 296) */ + "dddddd\0" + "glOrtho\0" + "\0" + /* _mesa_function_pool[22019]: Binormal3sEXT (dynamic) */ + "iii\0" + "glBinormal3sEXT\0" + "\0" + /* _mesa_function_pool[22040]: ListBase (offset 6) */ + "i\0" + "glListBase\0" + "\0" + /* _mesa_function_pool[22054]: Vertex3s (offset 140) */ + "iii\0" + "glVertex3s\0" + "\0" + /* _mesa_function_pool[22070]: ConvolutionParameterf (offset 350) */ + "iif\0" + "glConvolutionParameterf\0" + "glConvolutionParameterfEXT\0" + "\0" + /* _mesa_function_pool[22126]: GetColorTableParameteriv (offset 345) */ + "iip\0" + "glGetColorTableParameteriv\0" + "glGetColorTableParameterivSGI\0" + "glGetColorTableParameterivEXT\0" + "\0" + /* _mesa_function_pool[22218]: ProgramEnvParameter4dvARB (will be remapped) */ + "iip\0" + "glProgramEnvParameter4dvARB\0" + "glProgramParameter4dvNV\0" + "\0" + /* _mesa_function_pool[22275]: ShadeModel (offset 177) */ + "i\0" + "glShadeModel\0" + "\0" + /* _mesa_function_pool[22291]: VertexAttribs2fvNV (will be remapped) */ + "iip\0" + "glVertexAttribs2fvNV\0" + "\0" + /* _mesa_function_pool[22317]: Rectiv (offset 91) */ + "pp\0" + "glRectiv\0" + "\0" + /* _mesa_function_pool[22330]: UseProgramObjectARB (will be remapped) */ + "i\0" + "glUseProgram\0" + "glUseProgramObjectARB\0" + "\0" + /* _mesa_function_pool[22368]: GetMapParameterfvNV (dynamic) */ + "iip\0" + "glGetMapParameterfvNV\0" + "\0" + /* _mesa_function_pool[22395]: PassTexCoordATI (will be remapped) */ + "iii\0" + "glPassTexCoordATI\0" + "\0" + /* _mesa_function_pool[22418]: DeleteProgram (will be remapped) */ + "i\0" + "glDeleteProgram\0" + "\0" + /* _mesa_function_pool[22437]: Tangent3ivEXT (dynamic) */ + "p\0" + "glTangent3ivEXT\0" + "\0" + /* _mesa_function_pool[22456]: Tangent3dEXT (dynamic) */ + "ddd\0" + "glTangent3dEXT\0" + "\0" + /* _mesa_function_pool[22476]: SecondaryColor3dvEXT (will be remapped) */ + "p\0" + "glSecondaryColor3dv\0" + "glSecondaryColor3dvEXT\0" + "\0" + /* _mesa_function_pool[22522]: Vertex2fv (offset 129) */ + "p\0" + "glVertex2fv\0" + "\0" + /* _mesa_function_pool[22537]: MultiDrawArraysEXT (will be remapped) */ + "ippi\0" + "glMultiDrawArrays\0" + "glMultiDrawArraysEXT\0" + "\0" + /* _mesa_function_pool[22582]: BindRenderbufferEXT (will be remapped) */ + "ii\0" + "glBindRenderbuffer\0" + "glBindRenderbufferEXT\0" + "\0" + /* _mesa_function_pool[22627]: MultiTexCoord4dARB (offset 400) */ + "idddd\0" + "glMultiTexCoord4d\0" + "glMultiTexCoord4dARB\0" + "\0" + /* _mesa_function_pool[22673]: Vertex3sv (offset 141) */ + "p\0" + "glVertex3sv\0" + "\0" + /* _mesa_function_pool[22688]: SecondaryColor3usEXT (will be remapped) */ + "iii\0" + "glSecondaryColor3us\0" + "glSecondaryColor3usEXT\0" + "\0" + /* _mesa_function_pool[22736]: ProgramLocalParameter4fvARB (will be remapped) */ + "iip\0" + "glProgramLocalParameter4fvARB\0" + "\0" + /* _mesa_function_pool[22771]: DeleteProgramsNV (will be remapped) */ + "ip\0" + "glDeleteProgramsARB\0" + "glDeleteProgramsNV\0" + "\0" + /* _mesa_function_pool[22814]: EvalMesh1 (offset 236) */ + "iii\0" + "glEvalMesh1\0" + "\0" + /* _mesa_function_pool[22831]: MultiTexCoord1sARB (offset 382) */ + "ii\0" + "glMultiTexCoord1s\0" + "glMultiTexCoord1sARB\0" + "\0" + /* _mesa_function_pool[22874]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ + "iffffff\0" + "glReplacementCodeuiColor3fVertex3fSUN\0" + "\0" + /* _mesa_function_pool[22921]: GetVertexAttribPointervNV (will be remapped) */ + "iip\0" + "glGetVertexAttribPointerv\0" + "glGetVertexAttribPointervARB\0" + "glGetVertexAttribPointervNV\0" + "\0" + /* _mesa_function_pool[23009]: MultiTexCoord1dvARB (offset 377) */ + "ip\0" + "glMultiTexCoord1dv\0" + "glMultiTexCoord1dvARB\0" + "\0" + /* _mesa_function_pool[23054]: Uniform2iARB (will be remapped) */ + "iii\0" + "glUniform2i\0" + "glUniform2iARB\0" + "\0" + /* _mesa_function_pool[23086]: Vertex2iv (offset 131) */ + "p\0" + "glVertex2iv\0" + "\0" + /* _mesa_function_pool[23101]: GetProgramStringNV (will be remapped) */ + "iip\0" + "glGetProgramStringNV\0" + "\0" + /* _mesa_function_pool[23127]: ColorPointerEXT (will be remapped) */ + "iiiip\0" + "glColorPointerEXT\0" + "\0" + /* _mesa_function_pool[23152]: LineWidth (offset 168) */ + "f\0" + "glLineWidth\0" + "\0" + /* _mesa_function_pool[23167]: MapBufferARB (will be remapped) */ + "ii\0" + "glMapBuffer\0" + "glMapBufferARB\0" + "\0" + /* _mesa_function_pool[23198]: MultiDrawElementsBaseVertex (will be remapped) */ + "ipipip\0" + "glMultiDrawElementsBaseVertex\0" + "\0" + /* _mesa_function_pool[23236]: Binormal3svEXT (dynamic) */ + "p\0" + "glBinormal3svEXT\0" + "\0" + /* _mesa_function_pool[23256]: ApplyTextureEXT (dynamic) */ + "i\0" + "glApplyTextureEXT\0" + "\0" + /* _mesa_function_pool[23277]: TexGendv (offset 189) */ + "iip\0" + "glTexGendv\0" + "\0" + /* _mesa_function_pool[23293]: TextureMaterialEXT (dynamic) */ + "ii\0" + "glTextureMaterialEXT\0" + "\0" + /* _mesa_function_pool[23318]: TextureLightEXT (dynamic) */ + "i\0" + "glTextureLightEXT\0" + "\0" + /* _mesa_function_pool[23339]: ResetMinmax (offset 370) */ + "i\0" + "glResetMinmax\0" + "glResetMinmaxEXT\0" + "\0" + /* _mesa_function_pool[23373]: SpriteParameterfSGIX (dynamic) */ + "if\0" + "glSpriteParameterfSGIX\0" + "\0" + /* _mesa_function_pool[23400]: EnableClientState (offset 313) */ + "i\0" + "glEnableClientState\0" + "\0" + /* _mesa_function_pool[23423]: VertexAttrib4sNV (will be remapped) */ + "iiiii\0" + "glVertexAttrib4sNV\0" + "\0" + /* _mesa_function_pool[23449]: GetConvolutionParameterfv (offset 357) */ + "iip\0" + "glGetConvolutionParameterfv\0" + "glGetConvolutionParameterfvEXT\0" + "\0" + /* _mesa_function_pool[23513]: VertexAttribs4dvNV (will be remapped) */ + "iip\0" + "glVertexAttribs4dvNV\0" + "\0" + /* _mesa_function_pool[23539]: MultiModeDrawArraysIBM (will be remapped) */ + "pppii\0" + "glMultiModeDrawArraysIBM\0" + "\0" + /* _mesa_function_pool[23571]: VertexAttrib4dARB (will be remapped) */ + "idddd\0" + "glVertexAttrib4d\0" + "glVertexAttrib4dARB\0" + "\0" + /* _mesa_function_pool[23615]: GetTexBumpParameterfvATI (will be remapped) */ + "ip\0" + "glGetTexBumpParameterfvATI\0" + "\0" + /* _mesa_function_pool[23646]: ProgramNamedParameter4dNV (will be remapped) */ + "iipdddd\0" + "glProgramNamedParameter4dNV\0" + "\0" + /* _mesa_function_pool[23683]: GetMaterialfv (offset 269) */ + "iip\0" + "glGetMaterialfv\0" + "\0" + /* _mesa_function_pool[23704]: VertexWeightfEXT (dynamic) */ + "f\0" + "glVertexWeightfEXT\0" + "\0" + /* _mesa_function_pool[23726]: Binormal3fEXT (dynamic) */ + "fff\0" + "glBinormal3fEXT\0" + "\0" + /* _mesa_function_pool[23747]: CallList (offset 2) */ + "i\0" + "glCallList\0" + "\0" + /* _mesa_function_pool[23761]: Materialfv (offset 170) */ + "iip\0" + "glMaterialfv\0" + "\0" + /* _mesa_function_pool[23779]: TexCoord3fv (offset 113) */ + "p\0" + "glTexCoord3fv\0" + "\0" + /* _mesa_function_pool[23796]: FogCoordfvEXT (will be remapped) */ + "p\0" + "glFogCoordfv\0" + "glFogCoordfvEXT\0" + "\0" + /* _mesa_function_pool[23828]: MultiTexCoord1ivARB (offset 381) */ + "ip\0" + "glMultiTexCoord1iv\0" + "glMultiTexCoord1ivARB\0" + "\0" + /* _mesa_function_pool[23873]: SecondaryColor3ubEXT (will be remapped) */ + "iii\0" + "glSecondaryColor3ub\0" + "glSecondaryColor3ubEXT\0" + "\0" + /* _mesa_function_pool[23921]: MultiTexCoord2ivARB (offset 389) */ + "ip\0" + "glMultiTexCoord2iv\0" + "glMultiTexCoord2ivARB\0" + "\0" + /* _mesa_function_pool[23966]: FogFuncSGIS (dynamic) */ + "ip\0" + "glFogFuncSGIS\0" + "\0" + /* _mesa_function_pool[23984]: CopyTexSubImage2D (offset 326) */ + "iiiiiiii\0" + "glCopyTexSubImage2D\0" + "glCopyTexSubImage2DEXT\0" + "\0" + /* _mesa_function_pool[24037]: GetObjectParameterivARB (will be remapped) */ + "iip\0" + "glGetObjectParameterivARB\0" + "\0" + /* _mesa_function_pool[24068]: Color3iv (offset 16) */ + "p\0" + "glColor3iv\0" + "\0" + /* _mesa_function_pool[24082]: TexCoord4fVertex4fSUN (dynamic) */ + "ffffffff\0" + "glTexCoord4fVertex4fSUN\0" + "\0" + /* _mesa_function_pool[24116]: DrawElements (offset 311) */ + "iiip\0" + "glDrawElements\0" + "\0" + /* _mesa_function_pool[24137]: BindVertexArrayAPPLE (will be remapped) */ + "i\0" + "glBindVertexArrayAPPLE\0" + "\0" + /* _mesa_function_pool[24163]: GetProgramLocalParameterdvARB (will be remapped) */ + "iip\0" + "glGetProgramLocalParameterdvARB\0" + "\0" + /* _mesa_function_pool[24200]: GetHistogramParameteriv (offset 363) */ + "iip\0" + "glGetHistogramParameteriv\0" + "glGetHistogramParameterivEXT\0" + "\0" + /* _mesa_function_pool[24260]: MultiTexCoord1iARB (offset 380) */ + "ii\0" + "glMultiTexCoord1i\0" + "glMultiTexCoord1iARB\0" + "\0" + /* _mesa_function_pool[24303]: GetConvolutionFilter (offset 356) */ + "iiip\0" + "glGetConvolutionFilter\0" + "glGetConvolutionFilterEXT\0" + "\0" + /* _mesa_function_pool[24358]: GetProgramivARB (will be remapped) */ + "iip\0" + "glGetProgramivARB\0" + "\0" + /* _mesa_function_pool[24381]: BlendFuncSeparateEXT (will be remapped) */ + "iiii\0" + "glBlendFuncSeparate\0" + "glBlendFuncSeparateEXT\0" + "glBlendFuncSeparateINGR\0" + "\0" + /* _mesa_function_pool[24454]: MapBufferRange (will be remapped) */ + "iiii\0" + "glMapBufferRange\0" + "\0" + /* _mesa_function_pool[24477]: ProgramParameters4dvNV (will be remapped) */ + "iiip\0" + "glProgramParameters4dvNV\0" + "\0" + /* _mesa_function_pool[24508]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ + "ppp\0" + "glTexCoord2fColor3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[24545]: EvalPoint2 (offset 239) */ + "ii\0" + "glEvalPoint2\0" + "\0" + /* _mesa_function_pool[24562]: EvalPoint1 (offset 237) */ + "i\0" + "glEvalPoint1\0" + "\0" + /* _mesa_function_pool[24578]: Binormal3dvEXT (dynamic) */ + "p\0" + "glBinormal3dvEXT\0" + "\0" + /* _mesa_function_pool[24598]: PopMatrix (offset 297) */ + "\0" + "glPopMatrix\0" + "\0" + /* _mesa_function_pool[24612]: FinishFenceNV (will be remapped) */ + "i\0" + "glFinishFenceNV\0" + "\0" + /* _mesa_function_pool[24631]: GetFogFuncSGIS (dynamic) */ + "p\0" + "glGetFogFuncSGIS\0" + "\0" + /* _mesa_function_pool[24651]: GetUniformLocationARB (will be remapped) */ + "ip\0" + "glGetUniformLocation\0" + "glGetUniformLocationARB\0" + "\0" + /* _mesa_function_pool[24700]: SecondaryColor3fEXT (will be remapped) */ + "fff\0" + "glSecondaryColor3f\0" + "glSecondaryColor3fEXT\0" + "\0" + /* _mesa_function_pool[24746]: GetTexGeniv (offset 280) */ + "iip\0" + "glGetTexGeniv\0" + "\0" + /* _mesa_function_pool[24765]: CombinerInputNV (will be remapped) */ + "iiiiii\0" + "glCombinerInputNV\0" + "\0" + /* _mesa_function_pool[24791]: VertexAttrib3sARB (will be remapped) */ + "iiii\0" + "glVertexAttrib3s\0" + "glVertexAttrib3sARB\0" + "\0" + /* _mesa_function_pool[24834]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ + "ppp\0" + "glReplacementCodeuiNormal3fVertex3fvSUN\0" + "\0" + /* _mesa_function_pool[24879]: Map2d (offset 222) */ + "iddiiddiip\0" + "glMap2d\0" + "\0" + /* _mesa_function_pool[24899]: Map2f (offset 223) */ + "iffiiffiip\0" + "glMap2f\0" + "\0" + /* _mesa_function_pool[24919]: ProgramStringARB (will be remapped) */ + "iiip\0" + "glProgramStringARB\0" + "\0" + /* _mesa_function_pool[24944]: Vertex4s (offset 148) */ + "iiii\0" + "glVertex4s\0" + "\0" + /* _mesa_function_pool[24961]: TexCoord4fVertex4fvSUN (dynamic) */ + "pp\0" + "glTexCoord4fVertex4fvSUN\0" + "\0" + /* _mesa_function_pool[24990]: VertexAttrib3sNV (will be remapped) */ + "iiii\0" + "glVertexAttrib3sNV\0" + "\0" + /* _mesa_function_pool[25015]: VertexAttrib1fNV (will be remapped) */ + "if\0" + "glVertexAttrib1fNV\0" + "\0" + /* _mesa_function_pool[25038]: Vertex4f (offset 144) */ + "ffff\0" + "glVertex4f\0" + "\0" + /* _mesa_function_pool[25055]: EvalCoord1d (offset 228) */ + "d\0" + "glEvalCoord1d\0" + "\0" + /* _mesa_function_pool[25072]: Vertex4d (offset 142) */ + "dddd\0" + "glVertex4d\0" + "\0" + /* _mesa_function_pool[25089]: RasterPos4dv (offset 79) */ + "p\0" + "glRasterPos4dv\0" + "\0" + /* _mesa_function_pool[25107]: FragmentLightfSGIX (dynamic) */ + "iif\0" + "glFragmentLightfSGIX\0" + "\0" + /* _mesa_function_pool[25133]: GetCompressedTexImageARB (will be remapped) */ + "iip\0" + "glGetCompressedTexImage\0" + "glGetCompressedTexImageARB\0" + "\0" + /* _mesa_function_pool[25189]: GetTexGenfv (offset 279) */ + "iip\0" + "glGetTexGenfv\0" + "\0" + /* _mesa_function_pool[25208]: Vertex4i (offset 146) */ + "iiii\0" + "glVertex4i\0" + "\0" + /* _mesa_function_pool[25225]: VertexWeightPointerEXT (dynamic) */ + "iiip\0" + "glVertexWeightPointerEXT\0" + "\0" + /* _mesa_function_pool[25256]: GetHistogram (offset 361) */ + "iiiip\0" + 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_mesa_function_pool[25518]: Indexsv (offset 51) */ + "p\0" + "glIndexsv\0" + "\0" + /* _mesa_function_pool[25531]: MultiTexCoord4svARB (offset 407) */ + "ip\0" + "glMultiTexCoord4sv\0" + "glMultiTexCoord4svARB\0" + "\0" + /* _mesa_function_pool[25576]: LightModelfv (offset 164) */ + "ip\0" + "glLightModelfv\0" + "\0" + /* _mesa_function_pool[25595]: TexCoord2dv (offset 103) */ + "p\0" + "glTexCoord2dv\0" + "\0" + /* _mesa_function_pool[25612]: GenQueriesARB (will be remapped) */ + "ip\0" + "glGenQueries\0" + "glGenQueriesARB\0" + "\0" + /* _mesa_function_pool[25645]: EvalCoord1dv (offset 229) */ + "p\0" + "glEvalCoord1dv\0" + "\0" + /* _mesa_function_pool[25663]: ReplacementCodeuiVertex3fSUN (dynamic) */ + "ifff\0" + "glReplacementCodeuiVertex3fSUN\0" + "\0" + /* _mesa_function_pool[25700]: Translated (offset 303) */ + "ddd\0" + "glTranslated\0" + "\0" + /* _mesa_function_pool[25718]: Translatef (offset 304) */ + "fff\0" + "glTranslatef\0" + "\0" + /* _mesa_function_pool[25736]: StencilMask (offset 209) */ + "i\0" + "glStencilMask\0" + "\0" + /* _mesa_function_pool[25753]: Tangent3iEXT (dynamic) */ + "iii\0" + "glTangent3iEXT\0" + "\0" + /* _mesa_function_pool[25773]: GetLightiv (offset 265) */ + "iip\0" + "glGetLightiv\0" + "\0" + /* _mesa_function_pool[25791]: DrawMeshArraysSUN (dynamic) */ + "iiii\0" + "glDrawMeshArraysSUN\0" + "\0" + /* _mesa_function_pool[25817]: IsList (offset 287) */ + "i\0" + "glIsList\0" + "\0" + /* _mesa_function_pool[25829]: IsSync (will be remapped) */ + "i\0" + "glIsSync\0" + "\0" + /* _mesa_function_pool[25841]: RenderMode (offset 196) */ + "i\0" + "glRenderMode\0" + "\0" + /* _mesa_function_pool[25857]: GetMapControlPointsNV (dynamic) */ + "iiiiiip\0" + "glGetMapControlPointsNV\0" + "\0" + /* _mesa_function_pool[25890]: DrawBuffersARB (will be remapped) */ + "ip\0" + "glDrawBuffers\0" + "glDrawBuffersARB\0" + "glDrawBuffersATI\0" + "\0" + /* _mesa_function_pool[25942]: ProgramLocalParameter4fARB (will be remapped) */ + "iiffff\0" + "glProgramLocalParameter4fARB\0" + "\0" + /* _mesa_function_pool[25979]: SpriteParameterivSGIX (dynamic) */ + "ip\0" + "glSpriteParameterivSGIX\0" + "\0" + /* _mesa_function_pool[26007]: ProvokingVertexEXT (will be remapped) */ + "i\0" + "glProvokingVertexEXT\0" + "glProvokingVertex\0" + "\0" + /* _mesa_function_pool[26049]: MultiTexCoord1fARB (offset 378) */ + "if\0" + "glMultiTexCoord1f\0" + "glMultiTexCoord1fARB\0" + "\0" + /* _mesa_function_pool[26092]: LoadName (offset 198) */ + "i\0" + "glLoadName\0" + "\0" + /* _mesa_function_pool[26106]: VertexAttribs4ubvNV (will be remapped) */ + "iip\0" + "glVertexAttribs4ubvNV\0" + "\0" + /* _mesa_function_pool[26133]: WeightsvARB (dynamic) */ + "ip\0" + "glWeightsvARB\0" + "\0" + /* _mesa_function_pool[26151]: Uniform1fvARB (will be remapped) */ + "iip\0" + "glUniform1fv\0" + "glUniform1fvARB\0" + "\0" + /* _mesa_function_pool[26185]: CopyTexSubImage1D (offset 325) */ + "iiiiii\0" + "glCopyTexSubImage1D\0" + "glCopyTexSubImage1DEXT\0" + "\0" + /* _mesa_function_pool[26236]: CullFace (offset 152) */ + "i\0" + "glCullFace\0" + "\0" + /* _mesa_function_pool[26250]: BindTexture (offset 307) */ + "ii\0" + "glBindTexture\0" + "glBindTextureEXT\0" + "\0" + /* _mesa_function_pool[26285]: BeginFragmentShaderATI (will be remapped) */ + "\0" + "glBeginFragmentShaderATI\0" + "\0" + /* _mesa_function_pool[26312]: MultiTexCoord4fARB (offset 402) */ + "iffff\0" + "glMultiTexCoord4f\0" + "glMultiTexCoord4fARB\0" + "\0" + /* _mesa_function_pool[26358]: VertexAttribs3svNV (will be remapped) */ + "iip\0" + "glVertexAttribs3svNV\0" + "\0" + /* _mesa_function_pool[26384]: StencilFunc (offset 243) */ + "iii\0" + "glStencilFunc\0" + "\0" + /* _mesa_function_pool[26403]: CopyPixels (offset 255) */ + "iiiii\0" + "glCopyPixels\0" + "\0" + /* _mesa_function_pool[26423]: Rectsv (offset 93) */ + "pp\0" + "glRectsv\0" + "\0" + /* _mesa_function_pool[26436]: ReplacementCodeuivSUN (dynamic) */ + "p\0" + "glReplacementCodeuivSUN\0" + "\0" + /* _mesa_function_pool[26463]: EnableVertexAttribArrayARB (will be remapped) */ + "i\0" + "glEnableVertexAttribArray\0" + "glEnableVertexAttribArrayARB\0" + "\0" + /* _mesa_function_pool[26521]: NormalPointervINTEL (dynamic) */ + "ip\0" + "glNormalPointervINTEL\0" + "\0" + /* _mesa_function_pool[26547]: CopyConvolutionFilter2D (offset 355) */ + "iiiiii\0" + "glCopyConvolutionFilter2D\0" + "glCopyConvolutionFilter2DEXT\0" + "\0" + /* _mesa_function_pool[26610]: WindowPos3ivMESA (will be remapped) */ + "p\0" + "glWindowPos3iv\0" + "glWindowPos3ivARB\0" + "glWindowPos3ivMESA\0" + "\0" + /* _mesa_function_pool[26665]: CopyBufferSubData (will be remapped) */ + "iiiii\0" + "glCopyBufferSubData\0" + "\0" + /* _mesa_function_pool[26692]: NormalPointer (offset 318) */ + "iip\0" + "glNormalPointer\0" + "\0" + /* _mesa_function_pool[26713]: TexParameterfv (offset 179) */ + "iip\0" + "glTexParameterfv\0" + "\0" + /* _mesa_function_pool[26735]: IsBufferARB (will be remapped) */ + "i\0" + "glIsBuffer\0" + "glIsBufferARB\0" + "\0" + /* _mesa_function_pool[26763]: WindowPos4iMESA (will be remapped) */ + "iiii\0" + "glWindowPos4iMESA\0" + "\0" + /* _mesa_function_pool[26787]: VertexAttrib4uivARB (will be remapped) */ + "ip\0" + "glVertexAttrib4uiv\0" + "glVertexAttrib4uivARB\0" + "\0" + /* _mesa_function_pool[26832]: Tangent3bvEXT (dynamic) */ + "p\0" + "glTangent3bvEXT\0" + "\0" + /* _mesa_function_pool[26851]: UniformMatrix3x4fv (will be remapped) */ + "iiip\0" + "glUniformMatrix3x4fv\0" + "\0" + /* _mesa_function_pool[26878]: ClipPlane (offset 150) */ + "ip\0" + "glClipPlane\0" + "\0" + /* _mesa_function_pool[26894]: Recti (offset 90) */ + "iiii\0" + "glRecti\0" + "\0" + /* _mesa_function_pool[26908]: DrawRangeElementsBaseVertex (will be remapped) */ + "iiiiipi\0" + "glDrawRangeElementsBaseVertex\0" + "\0" + /* _mesa_function_pool[26947]: TexCoordPointervINTEL (dynamic) */ + "iip\0" + "glTexCoordPointervINTEL\0" + "\0" + /* _mesa_function_pool[26976]: DeleteBuffersARB (will be remapped) */ + "ip\0" + "glDeleteBuffers\0" + "glDeleteBuffersARB\0" + "\0" + /* _mesa_function_pool[27015]: WindowPos4fvMESA (will be remapped) */ + "p\0" + "glWindowPos4fvMESA\0" + "\0" + /* _mesa_function_pool[27037]: GetPixelMapuiv (offset 272) */ + "ip\0" + "glGetPixelMapuiv\0" + "\0" + /* _mesa_function_pool[27058]: Rectf (offset 88) */ + "ffff\0" + "glRectf\0" + "\0" + /* _mesa_function_pool[27072]: VertexAttrib1sNV (will be remapped) */ + "ii\0" + "glVertexAttrib1sNV\0" + "\0" + /* _mesa_function_pool[27095]: Indexfv (offset 47) */ + "p\0" + "glIndexfv\0" + "\0" + /* _mesa_function_pool[27108]: SecondaryColor3svEXT (will be remapped) */ + "p\0" + "glSecondaryColor3sv\0" + "glSecondaryColor3svEXT\0" + "\0" + /* _mesa_function_pool[27154]: LoadTransposeMatrixfARB (will be remapped) */ + "p\0" + "glLoadTransposeMatrixf\0" + "glLoadTransposeMatrixfARB\0" + "\0" + /* _mesa_function_pool[27206]: GetPointerv (offset 329) */ + "ip\0" + "glGetPointerv\0" + "glGetPointervEXT\0" + "\0" + /* _mesa_function_pool[27241]: Tangent3bEXT (dynamic) */ + "iii\0" + "glTangent3bEXT\0" + "\0" + /* _mesa_function_pool[27261]: CombinerParameterfNV (will be remapped) */ + "if\0" + "glCombinerParameterfNV\0" + "\0" + /* _mesa_function_pool[27288]: IndexMask (offset 212) */ + "i\0" + "glIndexMask\0" + "\0" + /* _mesa_function_pool[27303]: BindProgramNV (will be remapped) */ + "ii\0" + "glBindProgramARB\0" + "glBindProgramNV\0" + "\0" + /* _mesa_function_pool[27340]: VertexAttrib4svARB (will be remapped) */ + "ip\0" + "glVertexAttrib4sv\0" + "glVertexAttrib4svARB\0" + "\0" + /* _mesa_function_pool[27383]: GetFloatv (offset 262) */ + "ip\0" + "glGetFloatv\0" + "\0" + /* _mesa_function_pool[27399]: CreateDebugObjectMESA (dynamic) */ + "\0" + "glCreateDebugObjectMESA\0" + "\0" + /* _mesa_function_pool[27425]: GetShaderiv (will be remapped) */ + "iip\0" + "glGetShaderiv\0" + "\0" + /* _mesa_function_pool[27444]: ClientWaitSync (will be remapped) */ + "iii\0" + "glClientWaitSync\0" + "\0" + /* _mesa_function_pool[27466]: TexCoord4s (offset 124) */ + "iiii\0" + "glTexCoord4s\0" + "\0" + /* _mesa_function_pool[27485]: TexCoord3sv (offset 117) */ + "p\0" + "glTexCoord3sv\0" + "\0" + /* _mesa_function_pool[27502]: BindFragmentShaderATI (will be remapped) */ + "i\0" + "glBindFragmentShaderATI\0" + "\0" + /* _mesa_function_pool[27529]: PopAttrib (offset 218) */ + "\0" + "glPopAttrib\0" + "\0" + /* _mesa_function_pool[27543]: Fogfv (offset 154) */ + "ip\0" + "glFogfv\0" + "\0" + /* _mesa_function_pool[27555]: UnmapBufferARB (will be remapped) */ + "i\0" + "glUnmapBuffer\0" + "glUnmapBufferARB\0" + "\0" + /* _mesa_function_pool[27589]: InitNames (offset 197) */ + "\0" + "glInitNames\0" + "\0" + /* _mesa_function_pool[27603]: Normal3sv (offset 61) */ + "p\0" + "glNormal3sv\0" + "\0" + /* _mesa_function_pool[27618]: Minmax (offset 368) */ + "iii\0" + "glMinmax\0" + "glMinmaxEXT\0" + "\0" + /* _mesa_function_pool[27644]: TexCoord4d (offset 118) */ + "dddd\0" + "glTexCoord4d\0" + "\0" + /* _mesa_function_pool[27663]: TexCoord4f (offset 120) */ + "ffff\0" + "glTexCoord4f\0" + "\0" + /* _mesa_function_pool[27682]: FogCoorddvEXT (will be remapped) */ + "p\0" + "glFogCoorddv\0" + "glFogCoorddvEXT\0" + "\0" + /* _mesa_function_pool[27714]: FinishTextureSUNX (dynamic) */ + "\0" + "glFinishTextureSUNX\0" + "\0" + /* _mesa_function_pool[27736]: GetFragmentLightfvSGIX (dynamic) */ + "iip\0" + "glGetFragmentLightfvSGIX\0" + "\0" + /* _mesa_function_pool[27766]: Binormal3fvEXT (dynamic) */ + "p\0" + "glBinormal3fvEXT\0" + "\0" + /* _mesa_function_pool[27786]: GetBooleanv (offset 258) */ + "ip\0" + "glGetBooleanv\0" + "\0" + /* _mesa_function_pool[27804]: ColorFragmentOp3ATI (will be remapped) */ + "iiiiiiiiiiiii\0" + "glColorFragmentOp3ATI\0" + "\0" + /* _mesa_function_pool[27841]: Hint (offset 158) */ + "ii\0" + "glHint\0" + "\0" + /* _mesa_function_pool[27852]: Color4dv (offset 28) */ + "p\0" + "glColor4dv\0" + "\0" + /* _mesa_function_pool[27866]: VertexAttrib2svARB (will be remapped) */ + "ip\0" + "glVertexAttrib2sv\0" + "glVertexAttrib2svARB\0" + "\0" + /* _mesa_function_pool[27909]: AreProgramsResidentNV (will be remapped) */ + "ipp\0" + "glAreProgramsResidentNV\0" + "\0" + /* _mesa_function_pool[27938]: WindowPos3svMESA (will be remapped) */ + "p\0" + "glWindowPos3sv\0" + "glWindowPos3svARB\0" + "glWindowPos3svMESA\0" + "\0" + /* _mesa_function_pool[27993]: CopyColorSubTable (offset 347) */ + "iiiii\0" + "glCopyColorSubTable\0" + "glCopyColorSubTableEXT\0" + "\0" + /* _mesa_function_pool[28043]: WeightdvARB (dynamic) */ + "ip\0" + "glWeightdvARB\0" + "\0" + /* _mesa_function_pool[28061]: DeleteRenderbuffersEXT (will be remapped) */ + "ip\0" + "glDeleteRenderbuffers\0" + "glDeleteRenderbuffersEXT\0" + "\0" + /* _mesa_function_pool[28112]: VertexAttrib4NubvARB (will be remapped) */ + "ip\0" + "glVertexAttrib4Nubv\0" + "glVertexAttrib4NubvARB\0" + "\0" + /* _mesa_function_pool[28159]: VertexAttrib3dvNV (will be remapped) */ + "ip\0" + "glVertexAttrib3dvNV\0" + "\0" + /* _mesa_function_pool[28183]: GetObjectParameterfvARB (will be remapped) */ + "iip\0" + "glGetObjectParameterfvARB\0" + "\0" + /* _mesa_function_pool[28214]: Vertex4iv (offset 147) */ + "p\0" + "glVertex4iv\0" + "\0" + /* _mesa_function_pool[28229]: GetProgramEnvParameterdvARB (will be remapped) */ + "iip\0" + "glGetProgramEnvParameterdvARB\0" + "\0" + /* _mesa_function_pool[28264]: TexCoord4dv (offset 119) */ + "p\0" + "glTexCoord4dv\0" + "\0" + /* _mesa_function_pool[28281]: LockArraysEXT (will be remapped) */ + "ii\0" + "glLockArraysEXT\0" + "\0" + /* _mesa_function_pool[28301]: Begin (offset 7) */ + "i\0" + "glBegin\0" + "\0" + /* _mesa_function_pool[28312]: LightModeli (offset 165) */ + "ii\0" + "glLightModeli\0" + "\0" + /* _mesa_function_pool[28330]: Rectfv (offset 89) */ + "pp\0" + "glRectfv\0" + "\0" + /* _mesa_function_pool[28343]: LightModelf (offset 163) */ + "if\0" + "glLightModelf\0" + "\0" + /* _mesa_function_pool[28361]: GetTexParameterfv (offset 282) */ + "iip\0" + "glGetTexParameterfv\0" + "\0" + /* _mesa_function_pool[28386]: GetLightfv (offset 264) */ + "iip\0" + "glGetLightfv\0" + "\0" + /* _mesa_function_pool[28404]: PixelTransformParameterivEXT (dynamic) */ + "iip\0" + "glPixelTransformParameterivEXT\0" + "\0" + /* _mesa_function_pool[28440]: BinormalPointerEXT (dynamic) */ + "iip\0" + "glBinormalPointerEXT\0" + "\0" + /* _mesa_function_pool[28466]: VertexAttrib1dNV (will be remapped) */ + "id\0" + "glVertexAttrib1dNV\0" + "\0" + /* _mesa_function_pool[28489]: GetCombinerInputParameterivNV (will be remapped) */ + "iiiip\0" + "glGetCombinerInputParameterivNV\0" + "\0" + /* _mesa_function_pool[28528]: Disable (offset 214) */ + "i\0" + "glDisable\0" + "\0" + /* _mesa_function_pool[28541]: MultiTexCoord2fvARB (offset 387) */ + "ip\0" + "glMultiTexCoord2fv\0" + "glMultiTexCoord2fvARB\0" + "\0" + /* _mesa_function_pool[28586]: GetRenderbufferParameterivEXT (will be remapped) */ + "iip\0" + "glGetRenderbufferParameteriv\0" + "glGetRenderbufferParameterivEXT\0" + "\0" + /* _mesa_function_pool[28652]: CombinerParameterivNV (will be remapped) */ + "ip\0" + "glCombinerParameterivNV\0" + "\0" + /* _mesa_function_pool[28680]: GenFragmentShadersATI (will be remapped) */ + "i\0" + "glGenFragmentShadersATI\0" + "\0" + /* _mesa_function_pool[28707]: DrawArrays (offset 310) */ + "iii\0" + "glDrawArrays\0" + "glDrawArraysEXT\0" + "\0" + /* _mesa_function_pool[28741]: WeightuivARB (dynamic) */ + "ip\0" + "glWeightuivARB\0" + "\0" + /* _mesa_function_pool[28760]: VertexAttrib2sARB (will be remapped) */ + "iii\0" + "glVertexAttrib2s\0" + "glVertexAttrib2sARB\0" + "\0" + /* _mesa_function_pool[28802]: ColorMask (offset 210) */ + "iiii\0" + "glColorMask\0" + "\0" + /* _mesa_function_pool[28820]: GenAsyncMarkersSGIX (dynamic) */ + "i\0" + "glGenAsyncMarkersSGIX\0" + "\0" + /* _mesa_function_pool[28845]: Tangent3svEXT (dynamic) */ + "p\0" + "glTangent3svEXT\0" + "\0" + /* _mesa_function_pool[28864]: GetListParameterivSGIX (dynamic) */ + "iip\0" + "glGetListParameterivSGIX\0" + "\0" + /* _mesa_function_pool[28894]: BindBufferARB (will be remapped) */ + "ii\0" + "glBindBuffer\0" + "glBindBufferARB\0" + "\0" + /* _mesa_function_pool[28927]: GetInfoLogARB (will be remapped) */ + "iipp\0" + "glGetInfoLogARB\0" + "\0" + /* _mesa_function_pool[28949]: RasterPos4iv (offset 83) */ + "p\0" + "glRasterPos4iv\0" + "\0" + /* _mesa_function_pool[28967]: Enable (offset 215) */ + "i\0" + "glEnable\0" + "\0" + /* _mesa_function_pool[28979]: LineStipple (offset 167) */ + "ii\0" + "glLineStipple\0" + "\0" + /* _mesa_function_pool[28997]: VertexAttribs4svNV (will be remapped) */ + "iip\0" + "glVertexAttribs4svNV\0" + "\0" + /* _mesa_function_pool[29023]: EdgeFlagPointerListIBM (dynamic) */ + "ipi\0" + "glEdgeFlagPointerListIBM\0" + "\0" + /* _mesa_function_pool[29053]: UniformMatrix3x2fv (will be remapped) */ + "iiip\0" + "glUniformMatrix3x2fv\0" + "\0" + /* _mesa_function_pool[29080]: GetMinmaxParameterfv (offset 365) */ + "iip\0" + "glGetMinmaxParameterfv\0" + "glGetMinmaxParameterfvEXT\0" + "\0" + /* _mesa_function_pool[29134]: VertexAttrib1fvARB (will be remapped) */ + "ip\0" + "glVertexAttrib1fv\0" + "glVertexAttrib1fvARB\0" + "\0" + /* _mesa_function_pool[29177]: GenBuffersARB (will be remapped) */ + "ip\0" + "glGenBuffers\0" + "glGenBuffersARB\0" + "\0" + /* _mesa_function_pool[29210]: VertexAttribs1svNV (will be remapped) */ + "iip\0" + "glVertexAttribs1svNV\0" + "\0" + /* _mesa_function_pool[29236]: Vertex3fv (offset 137) */ + "p\0" + "glVertex3fv\0" + "\0" + /* _mesa_function_pool[29251]: GetTexBumpParameterivATI (will be remapped) */ + "ip\0" + "glGetTexBumpParameterivATI\0" + "\0" + /* _mesa_function_pool[29282]: Binormal3bEXT (dynamic) */ + "iii\0" + "glBinormal3bEXT\0" + "\0" + /* _mesa_function_pool[29303]: FragmentMaterialivSGIX (dynamic) */ + "iip\0" + "glFragmentMaterialivSGIX\0" + "\0" + /* _mesa_function_pool[29333]: IsRenderbufferEXT (will be remapped) */ + "i\0" + "glIsRenderbuffer\0" + "glIsRenderbufferEXT\0" + "\0" + /* _mesa_function_pool[29373]: GenProgramsNV (will be remapped) */ + "ip\0" + "glGenProgramsARB\0" + "glGenProgramsNV\0" + "\0" + /* _mesa_function_pool[29410]: VertexAttrib4dvNV (will be remapped) */ + "ip\0" + "glVertexAttrib4dvNV\0" + "\0" + /* _mesa_function_pool[29434]: EndFragmentShaderATI (will be remapped) */ + "\0" + "glEndFragmentShaderATI\0" + "\0" + /* _mesa_function_pool[29459]: Binormal3iEXT (dynamic) */ + "iii\0" + "glBinormal3iEXT\0" + "\0" + /* _mesa_function_pool[29480]: WindowPos2fMESA (will be remapped) */ + "ff\0" + "glWindowPos2f\0" + "glWindowPos2fARB\0" + "glWindowPos2fMESA\0" + "\0" + ; + +/* these functions need to be remapped */ +static const struct { + GLint pool_index; + GLint remap_index; +} MESA_remap_table_functions[] = { + { 1461, AttachShader_remap_index }, + { 8704, CreateProgram_remap_index }, + { 20158, CreateShader_remap_index }, + { 22418, DeleteProgram_remap_index }, + { 16193, DeleteShader_remap_index }, + { 20604, DetachShader_remap_index }, + { 15717, GetAttachedShaders_remap_index }, + { 4244, GetProgramInfoLog_remap_index }, + { 361, GetProgramiv_remap_index }, + { 5547, GetShaderInfoLog_remap_index }, + { 27425, GetShaderiv_remap_index }, + { 11732, IsProgram_remap_index }, + { 10767, IsShader_remap_index }, + { 8808, StencilFuncSeparate_remap_index }, + { 3487, StencilMaskSeparate_remap_index }, + { 6623, StencilOpSeparate_remap_index }, + { 19535, UniformMatrix2x3fv_remap_index }, + { 2615, UniformMatrix2x4fv_remap_index }, + { 29053, UniformMatrix3x2fv_remap_index }, + { 26851, UniformMatrix3x4fv_remap_index }, + { 14265, UniformMatrix4x2fv_remap_index }, + { 2937, UniformMatrix4x3fv_remap_index }, + { 8722, LoadTransposeMatrixdARB_remap_index }, + { 27154, LoadTransposeMatrixfARB_remap_index }, + { 4817, MultTransposeMatrixdARB_remap_index }, + { 20791, MultTransposeMatrixfARB_remap_index }, + { 172, SampleCoverageARB_remap_index }, + { 4971, CompressedTexImage1DARB_remap_index }, + { 21248, CompressedTexImage2DARB_remap_index }, + { 3550, CompressedTexImage3DARB_remap_index }, + { 16009, CompressedTexSubImage1DARB_remap_index }, + { 1880, CompressedTexSubImage2DARB_remap_index }, + { 17801, CompressedTexSubImage3DARB_remap_index }, + { 25133, GetCompressedTexImageARB_remap_index }, + { 3395, DisableVertexAttribArrayARB_remap_index }, + { 26463, EnableVertexAttribArrayARB_remap_index }, + { 28229, GetProgramEnvParameterdvARB_remap_index }, + { 20671, GetProgramEnvParameterfvARB_remap_index }, + { 24163, GetProgramLocalParameterdvARB_remap_index }, + { 7065, GetProgramLocalParameterfvARB_remap_index }, + { 16100, GetProgramStringARB_remap_index }, + { 24358, GetProgramivARB_remap_index }, + { 17996, GetVertexAttribdvARB_remap_index }, + { 14154, GetVertexAttribfvARB_remap_index }, + { 8617, GetVertexAttribivARB_remap_index }, + { 16905, ProgramEnvParameter4dARB_remap_index }, + { 22218, ProgramEnvParameter4dvARB_remap_index }, + { 14762, ProgramEnvParameter4fARB_remap_index }, + { 7928, ProgramEnvParameter4fvARB_remap_index }, + { 3513, ProgramLocalParameter4dARB_remap_index }, + { 11442, ProgramLocalParameter4dvARB_remap_index }, + { 25942, ProgramLocalParameter4fARB_remap_index }, + { 22736, ProgramLocalParameter4fvARB_remap_index }, + { 24919, ProgramStringARB_remap_index }, + { 17155, VertexAttrib1dARB_remap_index }, + { 13808, VertexAttrib1dvARB_remap_index }, + { 3688, VertexAttrib1fARB_remap_index }, + { 29134, VertexAttrib1fvARB_remap_index }, + { 6149, VertexAttrib1sARB_remap_index }, + { 2054, VertexAttrib1svARB_remap_index }, + { 13239, VertexAttrib2dARB_remap_index }, + { 15336, VertexAttrib2dvARB_remap_index }, + { 1480, VertexAttrib2fARB_remap_index }, + { 15449, VertexAttrib2fvARB_remap_index }, + { 28760, VertexAttrib2sARB_remap_index }, + { 27866, VertexAttrib2svARB_remap_index }, + { 9926, VertexAttrib3dARB_remap_index }, + { 7631, VertexAttrib3dvARB_remap_index }, + { 1567, VertexAttrib3fARB_remap_index }, + { 19772, VertexAttrib3fvARB_remap_index }, + { 24791, VertexAttrib3sARB_remap_index }, + { 17738, VertexAttrib3svARB_remap_index }, + { 4270, VertexAttrib4NbvARB_remap_index }, + { 15672, VertexAttrib4NivARB_remap_index }, + { 19727, VertexAttrib4NsvARB_remap_index }, + { 20623, VertexAttrib4NubARB_remap_index }, + { 28112, VertexAttrib4NubvARB_remap_index }, + { 16566, VertexAttrib4NuivARB_remap_index }, + { 2810, VertexAttrib4NusvARB_remap_index }, + { 9549, VertexAttrib4bvARB_remap_index }, + { 23571, VertexAttrib4dARB_remap_index }, + { 18721, VertexAttrib4dvARB_remap_index }, + { 10033, VertexAttrib4fARB_remap_index }, + { 10403, VertexAttrib4fvARB_remap_index }, + { 9001, VertexAttrib4ivARB_remap_index }, + { 15150, VertexAttrib4sARB_remap_index }, + { 27340, VertexAttrib4svARB_remap_index }, + { 14567, VertexAttrib4ubvARB_remap_index }, + { 26787, VertexAttrib4uivARB_remap_index }, + { 17549, VertexAttrib4usvARB_remap_index }, + { 19409, VertexAttribPointerARB_remap_index }, + { 28894, BindBufferARB_remap_index }, + { 5862, BufferDataARB_remap_index }, + { 1382, BufferSubDataARB_remap_index }, + { 26976, DeleteBuffersARB_remap_index }, + { 29177, GenBuffersARB_remap_index }, + { 15492, GetBufferParameterivARB_remap_index }, + { 14714, GetBufferPointervARB_remap_index }, + { 1335, GetBufferSubDataARB_remap_index }, + { 26735, IsBufferARB_remap_index }, + { 23167, MapBufferARB_remap_index }, + { 27555, UnmapBufferARB_remap_index }, + { 268, BeginQueryARB_remap_index }, + { 17250, DeleteQueriesARB_remap_index }, + { 10664, EndQueryARB_remap_index }, + { 25612, GenQueriesARB_remap_index }, + { 1772, GetQueryObjectivARB_remap_index }, + { 15194, GetQueryObjectuivARB_remap_index }, + { 1624, GetQueryivARB_remap_index }, + { 17456, IsQueryARB_remap_index }, + { 7241, AttachObjectARB_remap_index }, + { 16155, CompileShaderARB_remap_index }, + { 2879, CreateProgramObjectARB_remap_index }, + { 5807, CreateShaderObjectARB_remap_index }, + { 12656, DeleteObjectARB_remap_index }, + { 21022, DetachObjectARB_remap_index }, + { 10475, GetActiveUniformARB_remap_index }, + { 8320, GetAttachedObjectsARB_remap_index }, + { 8599, GetHandleARB_remap_index }, + { 28927, GetInfoLogARB_remap_index }, + { 28183, GetObjectParameterfvARB_remap_index }, + { 24037, GetObjectParameterivARB_remap_index }, + { 25370, GetShaderSourceARB_remap_index }, + { 24651, GetUniformLocationARB_remap_index }, + { 20893, GetUniformfvARB_remap_index }, + { 11064, GetUniformivARB_remap_index }, + { 17594, LinkProgramARB_remap_index }, + { 17652, ShaderSourceARB_remap_index }, + { 6523, Uniform1fARB_remap_index }, + { 26151, Uniform1fvARB_remap_index }, + { 19378, Uniform1iARB_remap_index }, + { 18410, Uniform1ivARB_remap_index }, + { 2003, Uniform2fARB_remap_index }, + { 12492, Uniform2fvARB_remap_index }, + { 23054, Uniform2iARB_remap_index }, + { 2123, Uniform2ivARB_remap_index }, + { 16265, Uniform3fARB_remap_index }, + { 8350, Uniform3fvARB_remap_index }, + { 5481, Uniform3iARB_remap_index }, + { 14820, Uniform3ivARB_remap_index }, + { 16711, Uniform4fARB_remap_index }, + { 20757, Uniform4fvARB_remap_index }, + { 21897, Uniform4iARB_remap_index }, + { 17962, Uniform4ivARB_remap_index }, + { 7293, UniformMatrix2fvARB_remap_index }, + { 17, UniformMatrix3fvARB_remap_index }, + { 2475, UniformMatrix4fvARB_remap_index }, + { 22330, UseProgramObjectARB_remap_index }, + { 12927, ValidateProgramARB_remap_index }, + { 18764, BindAttribLocationARB_remap_index }, + { 4315, GetActiveAttribARB_remap_index }, + { 14501, GetAttribLocationARB_remap_index }, + { 25890, DrawBuffersARB_remap_index }, + { 11547, RenderbufferStorageMultisample_remap_index }, + { 16759, FlushMappedBufferRange_remap_index }, + { 24454, MapBufferRange_remap_index }, + { 14376, BindVertexArray_remap_index }, + { 12786, GenVertexArrays_remap_index }, + { 26665, CopyBufferSubData_remap_index }, + { 27444, ClientWaitSync_remap_index }, + { 2394, DeleteSync_remap_index }, + { 6190, FenceSync_remap_index }, + { 13298, GetInteger64v_remap_index }, + { 19834, GetSynciv_remap_index }, + { 25829, IsSync_remap_index }, + { 8268, WaitSync_remap_index }, + { 3363, DrawElementsBaseVertex_remap_index }, + { 26908, DrawRangeElementsBaseVertex_remap_index }, + { 23198, MultiDrawElementsBaseVertex_remap_index }, + { 4680, PolygonOffsetEXT_remap_index }, + { 20393, GetPixelTexGenParameterfvSGIS_remap_index }, + { 3895, GetPixelTexGenParameterivSGIS_remap_index }, + { 20126, PixelTexGenParameterfSGIS_remap_index }, + { 580, PixelTexGenParameterfvSGIS_remap_index }, + { 11102, PixelTexGenParameteriSGIS_remap_index }, + { 12063, PixelTexGenParameterivSGIS_remap_index }, + { 14464, SampleMaskSGIS_remap_index }, + { 17396, SamplePatternSGIS_remap_index }, + { 23127, ColorPointerEXT_remap_index }, + { 15379, EdgeFlagPointerEXT_remap_index }, + { 5135, IndexPointerEXT_remap_index }, + { 5215, NormalPointerEXT_remap_index }, + { 13892, TexCoordPointerEXT_remap_index }, + { 5985, VertexPointerEXT_remap_index }, + { 3165, PointParameterfEXT_remap_index }, + { 6830, PointParameterfvEXT_remap_index }, + { 28281, LockArraysEXT_remap_index }, + { 12991, UnlockArraysEXT_remap_index }, + { 7837, CullParameterdvEXT_remap_index }, + { 10270, CullParameterfvEXT_remap_index }, + { 1151, SecondaryColor3bEXT_remap_index }, + { 6989, SecondaryColor3bvEXT_remap_index }, + { 9178, SecondaryColor3dEXT_remap_index }, + { 22476, SecondaryColor3dvEXT_remap_index }, + { 24700, SecondaryColor3fEXT_remap_index }, + { 15945, SecondaryColor3fvEXT_remap_index }, + { 426, SecondaryColor3iEXT_remap_index }, + { 14202, SecondaryColor3ivEXT_remap_index }, + { 8836, SecondaryColor3sEXT_remap_index }, + { 27108, SecondaryColor3svEXT_remap_index }, + { 23873, SecondaryColor3ubEXT_remap_index }, + { 18655, SecondaryColor3ubvEXT_remap_index }, + { 11297, SecondaryColor3uiEXT_remap_index }, + { 20013, SecondaryColor3uivEXT_remap_index }, + { 22688, SecondaryColor3usEXT_remap_index }, + { 11370, SecondaryColor3usvEXT_remap_index }, + { 10346, SecondaryColorPointerEXT_remap_index }, + { 22537, MultiDrawArraysEXT_remap_index }, + { 18345, MultiDrawElementsEXT_remap_index }, + { 18540, FogCoordPointerEXT_remap_index }, + { 4044, FogCoorddEXT_remap_index }, + { 27682, FogCoorddvEXT_remap_index }, + { 4105, FogCoordfEXT_remap_index }, + { 23796, FogCoordfvEXT_remap_index }, + { 16663, PixelTexGenSGIX_remap_index }, + { 24381, BlendFuncSeparateEXT_remap_index }, + { 5897, FlushVertexArrayRangeNV_remap_index }, + { 4629, VertexArrayRangeNV_remap_index }, + { 24765, CombinerInputNV_remap_index }, + { 1946, CombinerOutputNV_remap_index }, + { 27261, CombinerParameterfNV_remap_index }, + { 4549, CombinerParameterfvNV_remap_index }, + { 19584, CombinerParameteriNV_remap_index }, + { 28652, CombinerParameterivNV_remap_index }, + { 6267, FinalCombinerInputNV_remap_index }, + { 8665, GetCombinerInputParameterfvNV_remap_index }, + { 28489, GetCombinerInputParameterivNV_remap_index }, + { 6066, GetCombinerOutputParameterfvNV_remap_index }, + { 12024, GetCombinerOutputParameterivNV_remap_index }, + { 5642, GetFinalCombinerInputParameterfvNV_remap_index }, + { 21769, GetFinalCombinerInputParameterivNV_remap_index }, + { 11042, ResizeBuffersMESA_remap_index }, + { 9753, WindowPos2dMESA_remap_index }, + { 944, WindowPos2dvMESA_remap_index }, + { 29480, WindowPos2fMESA_remap_index }, + { 6934, WindowPos2fvMESA_remap_index }, + { 15892, WindowPos2iMESA_remap_index }, + { 17869, WindowPos2ivMESA_remap_index }, + { 18444, WindowPos2sMESA_remap_index }, + { 4885, WindowPos2svMESA_remap_index }, + { 6759, WindowPos3dMESA_remap_index }, + { 12271, WindowPos3dvMESA_remap_index }, + { 472, WindowPos3fMESA_remap_index }, + { 13052, WindowPos3fvMESA_remap_index }, + { 21064, WindowPos3iMESA_remap_index }, + { 26610, WindowPos3ivMESA_remap_index }, + { 16409, WindowPos3sMESA_remap_index }, + { 27938, WindowPos3svMESA_remap_index }, + { 9704, WindowPos4dMESA_remap_index }, + { 14905, WindowPos4dvMESA_remap_index }, + { 12230, WindowPos4fMESA_remap_index }, + { 27015, WindowPos4fvMESA_remap_index }, + { 26763, WindowPos4iMESA_remap_index }, + { 10881, WindowPos4ivMESA_remap_index }, + { 16542, WindowPos4sMESA_remap_index }, + { 2857, WindowPos4svMESA_remap_index }, + { 23539, MultiModeDrawArraysIBM_remap_index }, + { 25483, MultiModeDrawElementsIBM_remap_index }, + { 10692, DeleteFencesNV_remap_index }, + { 24612, FinishFenceNV_remap_index }, + { 3287, GenFencesNV_remap_index }, + { 14885, GetFenceivNV_remap_index }, + { 7226, IsFenceNV_remap_index }, + { 11951, SetFenceNV_remap_index }, + { 3744, TestFenceNV_remap_index }, + { 27909, AreProgramsResidentNV_remap_index }, + { 27303, BindProgramNV_remap_index }, + { 22771, DeleteProgramsNV_remap_index }, + { 18873, ExecuteProgramNV_remap_index }, + { 29373, GenProgramsNV_remap_index }, + { 20472, GetProgramParameterdvNV_remap_index }, + { 9240, GetProgramParameterfvNV_remap_index }, + { 23101, GetProgramStringNV_remap_index }, + { 21458, GetProgramivNV_remap_index }, + { 20706, GetTrackMatrixivNV_remap_index }, + { 22921, GetVertexAttribPointervNV_remap_index }, + { 21702, GetVertexAttribdvNV_remap_index }, + { 16382, GetVertexAttribfvNV_remap_index }, + { 16073, GetVertexAttribivNV_remap_index }, + { 16789, IsProgramNV_remap_index }, + { 8246, LoadProgramNV_remap_index }, + { 24477, ProgramParameters4dvNV_remap_index }, + { 21388, ProgramParameters4fvNV_remap_index }, + { 18173, RequestResidentProgramsNV_remap_index }, + { 19562, TrackMatrixNV_remap_index }, + { 28466, VertexAttrib1dNV_remap_index }, + { 11892, VertexAttrib1dvNV_remap_index }, + { 25015, VertexAttrib1fNV_remap_index }, + { 2245, VertexAttrib1fvNV_remap_index }, + { 27072, VertexAttrib1sNV_remap_index }, + { 13125, VertexAttrib1svNV_remap_index }, + { 4220, VertexAttrib2dNV_remap_index }, + { 11807, VertexAttrib2dvNV_remap_index }, + { 17628, VertexAttrib2fNV_remap_index }, + { 11418, VertexAttrib2fvNV_remap_index }, + { 5045, VertexAttrib2sNV_remap_index }, + { 16463, VertexAttrib2svNV_remap_index }, + { 9901, VertexAttrib3dNV_remap_index }, + { 28159, VertexAttrib3dvNV_remap_index }, + { 9052, VertexAttrib3fNV_remap_index }, + { 21729, VertexAttrib3fvNV_remap_index }, + { 24990, VertexAttrib3sNV_remap_index }, + { 20733, VertexAttrib3svNV_remap_index }, + { 25457, VertexAttrib4dNV_remap_index }, + { 29410, VertexAttrib4dvNV_remap_index }, + { 3945, VertexAttrib4fNV_remap_index }, + { 8296, VertexAttrib4fvNV_remap_index }, + { 23423, VertexAttrib4sNV_remap_index }, + { 1293, VertexAttrib4svNV_remap_index }, + { 4378, VertexAttrib4ubNV_remap_index }, + { 734, VertexAttrib4ubvNV_remap_index }, + { 19053, VertexAttribPointerNV_remap_index }, + { 2097, VertexAttribs1dvNV_remap_index }, + { 16487, VertexAttribs1fvNV_remap_index }, + { 29210, VertexAttribs1svNV_remap_index }, + { 9077, VertexAttribs2dvNV_remap_index }, + { 22291, VertexAttribs2fvNV_remap_index }, + { 15405, VertexAttribs2svNV_remap_index }, + { 4577, VertexAttribs3dvNV_remap_index }, + { 1977, VertexAttribs3fvNV_remap_index }, + { 26358, VertexAttribs3svNV_remap_index }, + { 23513, VertexAttribs4dvNV_remap_index }, + { 4603, VertexAttribs4fvNV_remap_index }, + { 28997, VertexAttribs4svNV_remap_index }, + { 26106, VertexAttribs4ubvNV_remap_index }, + { 23615, GetTexBumpParameterfvATI_remap_index }, + { 29251, GetTexBumpParameterivATI_remap_index }, + { 16127, TexBumpParameterfvATI_remap_index }, + { 18044, TexBumpParameterivATI_remap_index }, + { 13671, AlphaFragmentOp1ATI_remap_index }, + { 9592, AlphaFragmentOp2ATI_remap_index }, + { 21645, AlphaFragmentOp3ATI_remap_index }, + { 26285, BeginFragmentShaderATI_remap_index }, + { 27502, BindFragmentShaderATI_remap_index }, + { 20862, ColorFragmentOp1ATI_remap_index }, + { 3823, ColorFragmentOp2ATI_remap_index }, + { 27804, ColorFragmentOp3ATI_remap_index }, + { 4722, DeleteFragmentShaderATI_remap_index }, + { 29434, EndFragmentShaderATI_remap_index }, + { 28680, GenFragmentShadersATI_remap_index }, + { 22395, PassTexCoordATI_remap_index }, + { 5965, SampleMapATI_remap_index }, + { 5738, SetFragmentShaderConstantATI_remap_index }, + { 319, PointParameteriNV_remap_index }, + { 12432, PointParameterivNV_remap_index }, + { 25296, ActiveStencilFaceEXT_remap_index }, + { 24137, BindVertexArrayAPPLE_remap_index }, + { 2522, DeleteVertexArraysAPPLE_remap_index }, + { 15744, GenVertexArraysAPPLE_remap_index }, + { 20537, IsVertexArrayAPPLE_remap_index }, + { 775, GetProgramNamedParameterdvNV_remap_index }, + { 3128, GetProgramNamedParameterfvNV_remap_index }, + { 23646, ProgramNamedParameter4dNV_remap_index }, + { 12707, ProgramNamedParameter4dvNV_remap_index }, + { 7862, ProgramNamedParameter4fNV_remap_index }, + { 10311, ProgramNamedParameter4fvNV_remap_index }, + { 21367, DepthBoundsEXT_remap_index }, + { 1043, BlendEquationSeparateEXT_remap_index }, + { 12826, BindFramebufferEXT_remap_index }, + { 22582, BindRenderbufferEXT_remap_index }, + { 8515, CheckFramebufferStatusEXT_remap_index }, + { 19853, DeleteFramebuffersEXT_remap_index }, + { 28061, DeleteRenderbuffersEXT_remap_index }, + { 11831, FramebufferRenderbufferEXT_remap_index }, + { 11968, FramebufferTexture1DEXT_remap_index }, + { 10139, FramebufferTexture2DEXT_remap_index }, + { 9806, FramebufferTexture3DEXT_remap_index }, + { 20429, GenFramebuffersEXT_remap_index }, + { 15291, GenRenderbuffersEXT_remap_index }, + { 5684, GenerateMipmapEXT_remap_index }, + { 19084, GetFramebufferAttachmentParameterivEXT_remap_index }, + { 28586, GetRenderbufferParameterivEXT_remap_index }, + { 17924, IsFramebufferEXT_remap_index }, + { 29333, IsRenderbufferEXT_remap_index }, + { 7173, RenderbufferStorageEXT_remap_index }, + { 651, BlitFramebufferEXT_remap_index }, + { 12526, BufferParameteriAPPLE_remap_index }, + { 16821, FlushMappedBufferRangeAPPLE_remap_index }, + { 2701, FramebufferTextureLayerEXT_remap_index }, + { 26007, ProvokingVertexEXT_remap_index }, + { 9461, GetTexParameterPointervAPPLE_remap_index }, + { 4405, TextureRangeAPPLE_remap_index }, + { 25322, StencilFuncSeparateATI_remap_index }, + { 15811, ProgramEnvParameters4fvEXT_remap_index }, + { 15029, ProgramLocalParameters4fvEXT_remap_index }, + { 12360, GetQueryObjecti64vEXT_remap_index }, + { 9103, GetQueryObjectui64vEXT_remap_index }, + { -1, -1 } +}; + +/* these functions are in the ABI, but have alternative names */ +static const struct gl_function_remap MESA_alt_functions[] = { + /* from GL_EXT_blend_color */ + { 2440, _gloffset_BlendColor }, + /* from GL_EXT_blend_minmax */ + { 9863, _gloffset_BlendEquation }, + /* from GL_EXT_color_subtable */ + { 14927, _gloffset_ColorSubTable }, + { 27993, _gloffset_CopyColorSubTable }, + /* from GL_EXT_convolution */ + { 213, _gloffset_ConvolutionFilter1D }, + { 2284, _gloffset_CopyConvolutionFilter1D }, + { 3624, _gloffset_GetConvolutionParameteriv }, + { 7522, _gloffset_ConvolutionFilter2D }, + { 7688, _gloffset_ConvolutionParameteriv }, + { 8148, _gloffset_ConvolutionParameterfv }, + { 18072, _gloffset_GetSeparableFilter }, + { 21118, _gloffset_SeparableFilter2D }, + { 21947, _gloffset_ConvolutionParameteri }, + { 22070, _gloffset_ConvolutionParameterf }, + { 23449, _gloffset_GetConvolutionParameterfv }, + { 24303, _gloffset_GetConvolutionFilter }, + { 26547, _gloffset_CopyConvolutionFilter2D }, + /* from GL_EXT_copy_texture */ + { 13185, _gloffset_CopyTexSubImage3D }, + { 14667, _gloffset_CopyTexImage2D }, + { 21555, _gloffset_CopyTexImage1D }, + { 23984, _gloffset_CopyTexSubImage2D }, + { 26185, _gloffset_CopyTexSubImage1D }, + /* from GL_EXT_draw_range_elements */ + { 8402, _gloffset_DrawRangeElements }, + /* from GL_EXT_histogram */ + { 812, _gloffset_Histogram }, + { 3088, _gloffset_ResetHistogram }, + { 8774, _gloffset_GetMinmax }, + { 13519, _gloffset_GetHistogramParameterfv }, + { 21480, _gloffset_GetMinmaxParameteriv }, + { 23339, _gloffset_ResetMinmax }, + { 24200, _gloffset_GetHistogramParameteriv }, + { 25256, _gloffset_GetHistogram }, + { 27618, _gloffset_Minmax }, + { 29080, _gloffset_GetMinmaxParameterfv }, + /* from GL_EXT_paletted_texture */ + { 7384, _gloffset_ColorTable }, + { 13365, _gloffset_GetColorTable }, + { 20176, _gloffset_GetColorTableParameterfv }, + { 22126, _gloffset_GetColorTableParameteriv }, + /* from GL_EXT_subtexture */ + { 6105, _gloffset_TexSubImage1D }, + { 9388, _gloffset_TexSubImage2D }, + /* from GL_EXT_texture3D */ + { 1658, _gloffset_TexImage3D }, + { 19945, _gloffset_TexSubImage3D }, + /* from GL_EXT_texture_object */ + { 2964, _gloffset_PrioritizeTextures }, + { 6554, _gloffset_AreTexturesResident }, + { 11916, _gloffset_GenTextures }, + { 13851, _gloffset_DeleteTextures }, + { 17102, _gloffset_IsTexture }, + { 26250, _gloffset_BindTexture }, + /* from GL_EXT_vertex_array */ + { 21307, _gloffset_ArrayElement }, + { 27206, _gloffset_GetPointerv }, + { 28707, _gloffset_DrawArrays }, + /* from GL_SGI_color_table */ + { 6672, _gloffset_ColorTableParameteriv }, + { 7384, _gloffset_ColorTable }, + { 13365, _gloffset_GetColorTable }, + { 13475, _gloffset_CopyColorTable }, + { 16963, _gloffset_ColorTableParameterfv }, + { 20176, _gloffset_GetColorTableParameterfv }, + { 22126, _gloffset_GetColorTableParameteriv }, + /* from GL_VERSION_1_3 */ + { 381, _gloffset_MultiTexCoord3sARB }, + { 613, _gloffset_ActiveTextureARB }, + { 3761, _gloffset_MultiTexCoord1fvARB }, + { 5240, _gloffset_MultiTexCoord3dARB }, + { 5285, _gloffset_MultiTexCoord2iARB }, + { 5409, _gloffset_MultiTexCoord2svARB }, + { 7340, _gloffset_MultiTexCoord2fARB }, + { 9133, _gloffset_MultiTexCoord3fvARB }, + { 9625, _gloffset_MultiTexCoord4sARB }, + { 10225, _gloffset_MultiTexCoord2dvARB }, + { 10607, _gloffset_MultiTexCoord1svARB }, + { 10903, _gloffset_MultiTexCoord3svARB }, + { 10964, _gloffset_MultiTexCoord4iARB }, + { 11687, _gloffset_MultiTexCoord3iARB }, + { 12389, _gloffset_MultiTexCoord1dARB }, + { 12555, _gloffset_MultiTexCoord3dvARB }, + { 13719, _gloffset_MultiTexCoord3ivARB }, + { 13764, _gloffset_MultiTexCoord2sARB }, + { 14984, _gloffset_MultiTexCoord4ivARB }, + { 16613, _gloffset_ClientActiveTextureARB }, + { 18829, _gloffset_MultiTexCoord2dARB }, + { 19204, _gloffset_MultiTexCoord4dvARB }, + { 19490, _gloffset_MultiTexCoord4fvARB }, + { 20317, _gloffset_MultiTexCoord3fARB }, + { 22627, _gloffset_MultiTexCoord4dARB }, + { 22831, _gloffset_MultiTexCoord1sARB }, + { 23009, _gloffset_MultiTexCoord1dvARB }, + { 23828, _gloffset_MultiTexCoord1ivARB }, + { 23921, _gloffset_MultiTexCoord2ivARB }, + { 24260, _gloffset_MultiTexCoord1iARB }, + { 25531, _gloffset_MultiTexCoord4svARB }, + { 26049, _gloffset_MultiTexCoord1fARB }, + { 26312, _gloffset_MultiTexCoord4fARB }, + { 28541, _gloffset_MultiTexCoord2fvARB }, + { -1, -1 } +}; + +#endif /* need_MESA_remap_table */ + +#if defined(need_GL_3DFX_tbuffer) +static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = { + { 8206, -1 }, /* TbufferMask3DFX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_APPLE_flush_buffer_range) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_APPLE_flush_buffer_range_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_APPLE_texture_range) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_APPLE_texture_range_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_APPLE_vertex_array_object) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_APPLE_vertex_array_object_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_copy_buffer) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_copy_buffer_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_draw_buffers) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_draw_buffers_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_draw_elements_base_vertex) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_draw_elements_base_vertex_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_framebuffer_object) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_framebuffer_object_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_map_buffer_range) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_matrix_palette) +static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = { + { 3339, -1 }, /* MatrixIndexusvARB */ + { 11508, -1 }, /* MatrixIndexuivARB */ + { 12677, -1 }, /* MatrixIndexPointerARB */ + { 17351, -1 }, /* CurrentPaletteMatrixARB */ + { 20061, -1 }, /* MatrixIndexubvARB */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_multisample) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_multisample_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_occlusion_query) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_occlusion_query_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_point_parameters) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_point_parameters_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_provoking_vertex) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_provoking_vertex_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_shader_objects) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_shader_objects_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_sync) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_sync_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_texture_compression) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_texture_compression_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_transpose_matrix) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_transpose_matrix_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_vertex_array_object) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_vertex_blend) +static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = { + { 2226, -1 }, /* WeightubvARB */ + { 5572, -1 }, /* WeightivARB */ + { 9728, -1 }, /* WeightPointerARB */ + { 12146, -1 }, /* WeightfvARB */ + { 15431, -1 }, /* WeightbvARB */ + { 18497, -1 }, /* WeightusvARB */ + { 21044, -1 }, /* VertexBlendARB */ + { 26133, -1 }, /* WeightsvARB */ + { 28043, -1 }, /* WeightdvARB */ + { 28741, -1 }, /* WeightuivARB */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_vertex_buffer_object) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_vertex_buffer_object_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_vertex_program) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_vertex_program_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_vertex_shader) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_vertex_shader_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ARB_window_pos) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ARB_window_pos_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ATI_blend_equation_separate) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ATI_blend_equation_separate_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ATI_draw_buffers) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ATI_draw_buffers_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ATI_envmap_bumpmap) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ATI_envmap_bumpmap_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ATI_fragment_shader) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ATI_fragment_shader_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_ATI_separate_stencil) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_ATI_separate_stencil_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_blend_color) +static const struct gl_function_remap GL_EXT_blend_color_functions[] = { + { 2440, _gloffset_BlendColor }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_blend_equation_separate) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_blend_equation_separate_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_blend_func_separate) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_blend_minmax) +static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = { + { 9863, _gloffset_BlendEquation }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_color_subtable) +static const struct gl_function_remap GL_EXT_color_subtable_functions[] = { + { 14927, _gloffset_ColorSubTable }, + { 27993, _gloffset_CopyColorSubTable }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_compiled_vertex_array) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_compiled_vertex_array_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_convolution) +static const struct gl_function_remap GL_EXT_convolution_functions[] = { + { 213, _gloffset_ConvolutionFilter1D }, + { 2284, _gloffset_CopyConvolutionFilter1D }, + { 3624, _gloffset_GetConvolutionParameteriv }, + { 7522, _gloffset_ConvolutionFilter2D }, + { 7688, _gloffset_ConvolutionParameteriv }, + { 8148, _gloffset_ConvolutionParameterfv }, + { 18072, _gloffset_GetSeparableFilter }, + { 21118, _gloffset_SeparableFilter2D }, + { 21947, _gloffset_ConvolutionParameteri }, + { 22070, _gloffset_ConvolutionParameterf }, + { 23449, _gloffset_GetConvolutionParameterfv }, + { 24303, _gloffset_GetConvolutionFilter }, + { 26547, _gloffset_CopyConvolutionFilter2D }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_coordinate_frame) +static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = { + { 9272, -1 }, /* TangentPointerEXT */ + { 11022, -1 }, /* Binormal3ivEXT */ + { 11640, -1 }, /* Tangent3sEXT */ + { 12742, -1 }, /* Tangent3fvEXT */ + { 16363, -1 }, /* Tangent3dvEXT */ + { 17049, -1 }, /* Binormal3bvEXT */ + { 18125, -1 }, /* Binormal3dEXT */ + { 19993, -1 }, /* Tangent3fEXT */ + { 22019, -1 }, /* Binormal3sEXT */ + { 22437, -1 }, /* Tangent3ivEXT */ + { 22456, -1 }, /* Tangent3dEXT */ + { 23236, -1 }, /* Binormal3svEXT */ + { 23726, -1 }, /* Binormal3fEXT */ + { 24578, -1 }, /* Binormal3dvEXT */ + { 25753, -1 }, /* Tangent3iEXT */ + { 26832, -1 }, /* Tangent3bvEXT */ + { 27241, -1 }, /* Tangent3bEXT */ + { 27766, -1 }, /* Binormal3fvEXT */ + { 28440, -1 }, /* BinormalPointerEXT */ + { 28845, -1 }, /* Tangent3svEXT */ + { 29282, -1 }, /* Binormal3bEXT */ + { 29459, -1 }, /* Binormal3iEXT */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_copy_texture) +static const struct gl_function_remap GL_EXT_copy_texture_functions[] = { + { 13185, _gloffset_CopyTexSubImage3D }, + { 14667, _gloffset_CopyTexImage2D }, + { 21555, _gloffset_CopyTexImage1D }, + { 23984, _gloffset_CopyTexSubImage2D }, + { 26185, _gloffset_CopyTexSubImage1D }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_cull_vertex) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_cull_vertex_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_depth_bounds_test) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_depth_bounds_test_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_draw_range_elements) +static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = { + { 8402, _gloffset_DrawRangeElements }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_fog_coord) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_fog_coord_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_framebuffer_blit) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_framebuffer_blit_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_framebuffer_multisample) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_framebuffer_multisample_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_framebuffer_object) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_framebuffer_object_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_gpu_program_parameters) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_gpu_program_parameters_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_histogram) +static const struct gl_function_remap GL_EXT_histogram_functions[] = { + { 812, _gloffset_Histogram }, + { 3088, _gloffset_ResetHistogram }, + { 8774, _gloffset_GetMinmax }, + { 13519, _gloffset_GetHistogramParameterfv }, + { 21480, _gloffset_GetMinmaxParameteriv }, + { 23339, _gloffset_ResetMinmax }, + { 24200, _gloffset_GetHistogramParameteriv }, + { 25256, _gloffset_GetHistogram }, + { 27618, _gloffset_Minmax }, + { 29080, _gloffset_GetMinmaxParameterfv }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_index_func) +static const struct gl_function_remap GL_EXT_index_func_functions[] = { + { 10090, -1 }, /* IndexFuncEXT */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_index_material) +static const struct gl_function_remap GL_EXT_index_material_functions[] = { + { 18584, -1 }, /* IndexMaterialEXT */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_light_texture) +static const struct gl_function_remap GL_EXT_light_texture_functions[] = { + { 23256, -1 }, /* ApplyTextureEXT */ + { 23293, -1 }, /* TextureMaterialEXT */ + { 23318, -1 }, /* TextureLightEXT */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_multi_draw_arrays) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_multi_draw_arrays_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_multisample) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_multisample_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_paletted_texture) +static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = { + { 7384, _gloffset_ColorTable }, + { 13365, _gloffset_GetColorTable }, + { 20176, _gloffset_GetColorTableParameterfv }, + { 22126, _gloffset_GetColorTableParameteriv }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_pixel_transform) +static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = { + { 9513, -1 }, /* PixelTransformParameterfvEXT */ + { 19169, -1 }, /* PixelTransformParameterfEXT */ + { 19249, -1 }, /* PixelTransformParameteriEXT */ + { 28404, -1 }, /* PixelTransformParameterivEXT */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_point_parameters) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_point_parameters_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_polygon_offset) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_polygon_offset_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_provoking_vertex) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_provoking_vertex_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_secondary_color) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_secondary_color_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_stencil_two_side) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_subtexture) +static const struct gl_function_remap GL_EXT_subtexture_functions[] = { + { 6105, _gloffset_TexSubImage1D }, + { 9388, _gloffset_TexSubImage2D }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_texture3D) +static const struct gl_function_remap GL_EXT_texture3D_functions[] = { + { 1658, _gloffset_TexImage3D }, + { 19945, _gloffset_TexSubImage3D }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_texture_array) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_texture_array_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_texture_object) +static const struct gl_function_remap GL_EXT_texture_object_functions[] = { + { 2964, _gloffset_PrioritizeTextures }, + { 6554, _gloffset_AreTexturesResident }, + { 11916, _gloffset_GenTextures }, + { 13851, _gloffset_DeleteTextures }, + { 17102, _gloffset_IsTexture }, + { 26250, _gloffset_BindTexture }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_texture_perturb_normal) +static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = { + { 12096, -1 }, /* TextureNormalEXT */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_timer_query) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_timer_query_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_vertex_array) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_vertex_array_functions[] = { + { 21307, _gloffset_ArrayElement }, + { 27206, _gloffset_GetPointerv }, + { 28707, _gloffset_DrawArrays }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_EXT_vertex_weighting) +static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { + { 17132, -1 }, /* VertexWeightfvEXT */ + { 23704, -1 }, /* VertexWeightfEXT */ + { 25225, -1 }, /* VertexWeightPointerEXT */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_HP_image_transform) +static const struct gl_function_remap GL_HP_image_transform_functions[] = { + { 2157, -1 }, /* GetImageTransformParameterfvHP */ + { 3305, -1 }, /* ImageTransformParameterfHP */ + { 8966, -1 }, /* ImageTransformParameterfvHP */ + { 10525, -1 }, /* ImageTransformParameteriHP */ + { 10793, -1 }, /* GetImageTransformParameterivHP */ + { 17196, -1 }, /* ImageTransformParameterivHP */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_IBM_multimode_draw_arrays) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_IBM_vertex_array_lists) +static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = { + { 3857, -1 }, /* SecondaryColorPointerListIBM */ + { 5106, -1 }, /* NormalPointerListIBM */ + { 6728, -1 }, /* FogCoordPointerListIBM */ + { 7035, -1 }, /* VertexPointerListIBM */ + { 10446, -1 }, /* ColorPointerListIBM */ + { 11747, -1 }, /* TexCoordPointerListIBM */ + { 12118, -1 }, /* IndexPointerListIBM */ + { 29023, -1 }, /* EdgeFlagPointerListIBM */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_INGR_blend_func_separate) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_INTEL_parallel_arrays) +static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = { + { 11134, -1 }, /* VertexPointervINTEL */ + { 13612, -1 }, /* ColorPointervINTEL */ + { 26521, -1 }, /* NormalPointervINTEL */ + { 26947, -1 }, /* TexCoordPointervINTEL */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_MESA_resize_buffers) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_MESA_resize_buffers_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_MESA_shader_debug) +static const struct gl_function_remap GL_MESA_shader_debug_functions[] = { + { 1522, -1 }, /* GetDebugLogLengthMESA */ + { 3063, -1 }, /* ClearDebugLogMESA */ + { 4018, -1 }, /* GetDebugLogMESA */ + { 27399, -1 }, /* CreateDebugObjectMESA */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_MESA_window_pos) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_MESA_window_pos_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_evaluators) +static const struct gl_function_remap GL_NV_evaluators_functions[] = { + { 5773, -1 }, /* GetMapAttribParameterivNV */ + { 7490, -1 }, /* MapControlPointsNV */ + { 7589, -1 }, /* MapParameterfvNV */ + { 9371, -1 }, /* EvalMapsNV */ + { 15101, -1 }, /* GetMapAttribParameterfvNV */ + { 15267, -1 }, /* MapParameterivNV */ + { 21870, -1 }, /* GetMapParameterivNV */ + { 22368, -1 }, /* GetMapParameterfvNV */ + { 25857, -1 }, /* GetMapControlPointsNV */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_fence) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_fence_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_fragment_program) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_fragment_program_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_point_sprite) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_point_sprite_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_register_combiners) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_register_combiners_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_register_combiners2) +static const struct gl_function_remap GL_NV_register_combiners2_functions[] = { + { 14004, -1 }, /* CombinerStageParameterfvNV */ + { 14319, -1 }, /* GetCombinerStageParameterfvNV */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_vertex_array_range) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_vertex_array_range_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_NV_vertex_program) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_vertex_program_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_PGI_misc_hints) +static const struct gl_function_remap GL_PGI_misc_hints_functions[] = { + { 7674, -1 }, /* HintPGI */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_detail_texture) +static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = { + { 14292, -1 }, /* GetDetailTexFuncSGIS */ + { 14612, -1 }, /* DetailTexFuncSGIS */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_fog_function) +static const struct gl_function_remap GL_SGIS_fog_function_functions[] = { + { 23966, -1 }, /* FogFuncSGIS */ + { 24631, -1 }, /* GetFogFuncSGIS */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_multisample) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_SGIS_multisample_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_pixel_texture) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_SGIS_pixel_texture_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_point_parameters) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_sharpen_texture) +static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { + { 5834, -1 }, /* GetSharpenTexFuncSGIS */ + { 19464, -1 }, /* SharpenTexFuncSGIS */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_texture4D) +static const struct gl_function_remap GL_SGIS_texture4D_functions[] = { + { 894, -1 }, /* TexImage4DSGIS */ + { 13920, -1 }, /* TexSubImage4DSGIS */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_texture_color_mask) +static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = { + { 13318, -1 }, /* TextureColorMaskSGIS */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIS_texture_filter4) +static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = { + { 6011, -1 }, /* GetTexFilterFuncSGIS */ + { 14438, -1 }, /* TexFilterFuncSGIS */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_async) +static const struct gl_function_remap GL_SGIX_async_functions[] = { + { 3014, -1 }, /* AsyncMarkerSGIX */ + { 3997, -1 }, /* FinishAsyncSGIX */ + { 4703, -1 }, /* PollAsyncSGIX */ + { 19611, -1 }, /* DeleteAsyncMarkersSGIX */ + { 19640, -1 }, /* IsAsyncMarkerSGIX */ + { 28820, -1 }, /* GenAsyncMarkersSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_flush_raster) +static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = { + { 6382, -1 }, /* FlushRasterSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_fragment_lighting) +static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = { + { 2410, -1 }, /* FragmentMaterialfvSGIX */ + { 2906, -1 }, /* FragmentLightModelivSGIX */ + { 4654, -1 }, /* FragmentLightiSGIX */ + { 5514, -1 }, /* GetFragmentMaterialfvSGIX */ + { 7102, -1 }, /* FragmentMaterialfSGIX */ + { 7263, -1 }, /* GetFragmentLightivSGIX */ + { 8100, -1 }, /* FragmentLightModeliSGIX */ + { 9434, -1 }, /* FragmentLightivSGIX */ + { 9671, -1 }, /* GetFragmentMaterialivSGIX */ + { 17019, -1 }, /* FragmentLightModelfSGIX */ + { 17319, -1 }, /* FragmentColorMaterialSGIX */ + { 17691, -1 }, /* FragmentMaterialiSGIX */ + { 18912, -1 }, /* LightEnviSGIX */ + { 20268, -1 }, /* FragmentLightModelfvSGIX */ + { 20577, -1 }, /* FragmentLightfvSGIX */ + { 25107, -1 }, /* FragmentLightfSGIX */ + { 27736, -1 }, /* GetFragmentLightfvSGIX */ + { 29303, -1 }, /* FragmentMaterialivSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_framezoom) +static const struct gl_function_remap GL_SGIX_framezoom_functions[] = { + { 19663, -1 }, /* FrameZoomSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_igloo_interface) +static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { + { 25415, -1 }, /* IglooInterfaceSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_instruments) +static const struct gl_function_remap GL_SGIX_instruments_functions[] = { + { 2573, -1 }, /* ReadInstrumentsSGIX */ + { 5590, -1 }, /* PollInstrumentsSGIX */ + { 9332, -1 }, /* GetInstrumentsSGIX */ + { 11345, -1 }, /* StartInstrumentsSGIX */ + { 14038, -1 }, /* StopInstrumentsSGIX */ + { 15644, -1 }, /* InstrumentsBufferSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_list_priority) +static const struct gl_function_remap GL_SGIX_list_priority_functions[] = { + { 1125, -1 }, /* ListParameterfSGIX */ + { 2763, -1 }, /* GetListParameterfvSGIX */ + { 15559, -1 }, /* ListParameteriSGIX */ + { 16313, -1 }, /* ListParameterfvSGIX */ + { 18318, -1 }, /* ListParameterivSGIX */ + { 28864, -1 }, /* GetListParameterivSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_pixel_texture) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_polynomial_ffd) +static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = { + { 3251, -1 }, /* LoadIdentityDeformationMapSGIX */ + { 10713, -1 }, /* DeformationMap3dSGIX */ + { 14138, -1 }, /* DeformSGIX */ + { 21419, -1 }, /* DeformationMap3fSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_reference_plane) +static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = { + { 12869, -1 }, /* ReferencePlaneSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_sprite) +static const struct gl_function_remap GL_SGIX_sprite_functions[] = { + { 8487, -1 }, /* SpriteParameterfvSGIX */ + { 18146, -1 }, /* SpriteParameteriSGIX */ + { 23373, -1 }, /* SpriteParameterfSGIX */ + { 25979, -1 }, /* SpriteParameterivSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGIX_tag_sample_buffer) +static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = { + { 18205, -1 }, /* TagSampleBufferSGIX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SGI_color_table) +static const struct gl_function_remap GL_SGI_color_table_functions[] = { + { 6672, _gloffset_ColorTableParameteriv }, + { 7384, _gloffset_ColorTable }, + { 13365, _gloffset_GetColorTable }, + { 13475, _gloffset_CopyColorTable }, + { 16963, _gloffset_ColorTableParameterfv }, + { 20176, _gloffset_GetColorTableParameterfv }, + { 22126, _gloffset_GetColorTableParameteriv }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_SUNX_constant_data) +static const struct gl_function_remap GL_SUNX_constant_data_functions[] = { + { 27714, -1 }, /* FinishTextureSUNX */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SUN_global_alpha) +static const struct gl_function_remap GL_SUN_global_alpha_functions[] = { + { 3035, -1 }, /* GlobalAlphaFactorubSUN */ + { 4193, -1 }, /* GlobalAlphaFactoriSUN */ + { 5615, -1 }, /* GlobalAlphaFactordSUN */ + { 8571, -1 }, /* GlobalAlphaFactoruiSUN */ + { 8923, -1 }, /* GlobalAlphaFactorbSUN */ + { 11660, -1 }, /* GlobalAlphaFactorfSUN */ + { 11779, -1 }, /* GlobalAlphaFactorusSUN */ + { 19902, -1 }, /* GlobalAlphaFactorsSUN */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SUN_mesh_array) +static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { + { 25791, -1 }, /* DrawMeshArraysSUN */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SUN_triangle_list) +static const struct gl_function_remap GL_SUN_triangle_list_functions[] = { + { 3971, -1 }, /* ReplacementCodeubSUN */ + { 5454, -1 }, /* ReplacementCodeubvSUN */ + { 16684, -1 }, /* ReplacementCodeusvSUN */ + { 16872, -1 }, /* ReplacementCodePointerSUN */ + { 18229, -1 }, /* ReplacementCodeusSUN */ + { 18976, -1 }, /* ReplacementCodeuiSUN */ + { 26436, -1 }, /* ReplacementCodeuivSUN */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_SUN_vertex) +static const struct gl_function_remap GL_SUN_vertex_functions[] = { + { 999, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */ + { 1197, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */ + { 1423, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */ + { 1699, -1 }, /* ReplacementCodeuiVertex3fvSUN */ + { 1833, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */ + { 2346, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */ + { 2642, -1 }, /* Color4ubVertex3fvSUN */ + { 4074, -1 }, /* Color4ubVertex3fSUN */ + { 4150, -1 }, /* TexCoord2fVertex3fSUN */ + { 4449, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ + { 4779, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ + { 5349, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ + { 6419, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ + { 7131, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ + { 7899, -1 }, /* Color3fVertex3fSUN */ + { 8882, -1 }, /* Color3fVertex3fvSUN */ + { 9297, -1 }, /* Color4fNormal3fVertex3fvSUN */ + { 9969, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ + { 11208, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ + { 12600, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ + { 13011, -1 }, /* TexCoord2fColor3fVertex3fSUN */ + { 14063, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ + { 14397, -1 }, /* Color4ubVertex2fvSUN */ + { 14637, -1 }, /* Normal3fVertex3fSUN */ + { 15585, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ + { 15846, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ + { 16513, -1 }, /* TexCoord2fVertex3fvSUN */ + { 17289, -1 }, /* Color4ubVertex2fSUN */ + { 17482, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ + { 19335, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ + { 19682, -1 }, /* Normal3fVertex3fvSUN */ + { 20085, -1 }, /* Color4fNormal3fVertex3fSUN */ + { 20951, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ + { 21171, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ + { 22874, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ + { 24082, -1 }, /* TexCoord4fVertex4fSUN */ + { 24508, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ + { 24834, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ + { 24961, -1 }, /* TexCoord4fVertex4fvSUN */ + { 25663, -1 }, /* ReplacementCodeuiVertex3fSUN */ + { -1, -1 } +}; +#endif + +#if defined(need_GL_VERSION_1_3) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_VERSION_1_3_functions[] = { + { 381, _gloffset_MultiTexCoord3sARB }, + { 613, _gloffset_ActiveTextureARB }, + { 3761, _gloffset_MultiTexCoord1fvARB }, + { 5240, _gloffset_MultiTexCoord3dARB }, + { 5285, _gloffset_MultiTexCoord2iARB }, + { 5409, _gloffset_MultiTexCoord2svARB }, + { 7340, _gloffset_MultiTexCoord2fARB }, + { 9133, _gloffset_MultiTexCoord3fvARB }, + { 9625, _gloffset_MultiTexCoord4sARB }, + { 10225, _gloffset_MultiTexCoord2dvARB }, + { 10607, _gloffset_MultiTexCoord1svARB }, + { 10903, _gloffset_MultiTexCoord3svARB }, + { 10964, _gloffset_MultiTexCoord4iARB }, + { 11687, _gloffset_MultiTexCoord3iARB }, + { 12389, _gloffset_MultiTexCoord1dARB }, + { 12555, _gloffset_MultiTexCoord3dvARB }, + { 13719, _gloffset_MultiTexCoord3ivARB }, + { 13764, _gloffset_MultiTexCoord2sARB }, + { 14984, _gloffset_MultiTexCoord4ivARB }, + { 16613, _gloffset_ClientActiveTextureARB }, + { 18829, _gloffset_MultiTexCoord2dARB }, + { 19204, _gloffset_MultiTexCoord4dvARB }, + { 19490, _gloffset_MultiTexCoord4fvARB }, + { 20317, _gloffset_MultiTexCoord3fARB }, + { 22627, _gloffset_MultiTexCoord4dARB }, + { 22831, _gloffset_MultiTexCoord1sARB }, + { 23009, _gloffset_MultiTexCoord1dvARB }, + { 23828, _gloffset_MultiTexCoord1ivARB }, + { 23921, _gloffset_MultiTexCoord2ivARB }, + { 24260, _gloffset_MultiTexCoord1iARB }, + { 25531, _gloffset_MultiTexCoord4svARB }, + { 26049, _gloffset_MultiTexCoord1fARB }, + { 26312, _gloffset_MultiTexCoord4fARB }, + { 28541, _gloffset_MultiTexCoord2fvARB }, + { -1, -1 } +}; +#endif + +#if defined(need_GL_VERSION_1_4) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_VERSION_1_4_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_VERSION_1_5) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_VERSION_1_5_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_VERSION_2_0) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_VERSION_2_0_functions[] = { + { -1, -1 } +}; +#endif + +#if defined(need_GL_VERSION_2_1) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_VERSION_2_1_functions[] = { + { -1, -1 } +}; +#endif + diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c index 5bef7c84fb..3bb062bae2 100644 --- a/src/mesa/main/renderbuffer.c +++ b/src/mesa/main/renderbuffer.c @@ -43,6 +43,8 @@ #include "glheader.h" #include "imports.h" #include "context.h" +#include "fbobject.h" +#include "formats.h" #include "mtypes.h" #include "fbobject.h" #include "renderbuffer.h" @@ -72,7 +74,7 @@ get_pointer_ubyte(GLcontext *ctx, struct gl_renderbuffer *rb, if (!rb->Data) return NULL; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - /* Can't assert _ActualFormat since these funcs may be used for serveral + /* Can't assert rb->Format since these funcs may be used for serveral * different formats (GL_ALPHA8, GL_STENCIL_INDEX8, etc). */ return (GLubyte *) rb->Data + y * rb->Width + x; @@ -448,7 +450,7 @@ static void * get_pointer_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, GLint x, GLint y) { - ASSERT(rb->_ActualFormat == GL_RGB8); + ASSERT(rb->Format == MESA_FORMAT_RGB888); /* No direct access since this buffer is RGB but caller will be * treating it as if it were RGBA. */ @@ -463,7 +465,7 @@ get_row_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, const GLubyte *src = (const GLubyte *) rb->Data + 3 * (y * rb->Width + x); GLubyte *dst = (GLubyte *) values; GLuint i; - ASSERT(rb->_ActualFormat == GL_RGB8); + ASSERT(rb->Format == MESA_FORMAT_RGB888); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); for (i = 0; i < count; i++) { dst[i * 4 + 0] = src[i * 3 + 0]; @@ -480,7 +482,7 @@ get_values_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, { GLubyte *dst = (GLubyte *) values; GLuint i; - ASSERT(rb->_ActualFormat == GL_RGB8); + ASSERT(rb->Format == MESA_FORMAT_RGB888); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); for (i = 0; i < count; i++) { const GLubyte *src @@ -501,7 +503,7 @@ put_row_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, const GLubyte *src = (const GLubyte *) values; GLubyte *dst = (GLubyte *) rb->Data + 3 * (y * rb->Width + x); GLuint i; - ASSERT(rb->_ActualFormat == GL_RGB8); + ASSERT(rb->Format == MESA_FORMAT_RGB888); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); for (i = 0; i < count; i++) { if (!mask || mask[i]) { @@ -521,7 +523,7 @@ put_row_rgb_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, const GLubyte *src = (const GLubyte *) values; GLubyte *dst = (GLubyte *) rb->Data + 3 * (y * rb->Width + x); GLuint i; - ASSERT(rb->_ActualFormat == GL_RGB8); + ASSERT(rb->Format == MESA_FORMAT_RGB888); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); for (i = 0; i < count; i++) { if (!mask || mask[i]) { @@ -542,7 +544,7 @@ put_mono_row_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, const GLubyte val1 = ((const GLubyte *) value)[1]; const GLubyte val2 = ((const GLubyte *) value)[2]; GLubyte *dst = (GLubyte *) rb->Data + 3 * (y * rb->Width + x); - ASSERT(rb->_ActualFormat == GL_RGB8); + ASSERT(rb->Format == MESA_FORMAT_RGB888); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); if (!mask && val0 == val1 && val1 == val2) { /* optimized case */ @@ -569,7 +571,7 @@ put_values_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, /* note: incoming values are RGB+A! */ const GLubyte *src = (const GLubyte *) values; GLuint i; - ASSERT(rb->_ActualFormat == GL_RGB8); + ASSERT(rb->Format == MESA_FORMAT_RGB888); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); for (i = 0; i < count; i++) { if (!mask || mask[i]) { @@ -592,7 +594,7 @@ put_mono_values_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, const GLubyte val1 = ((const GLubyte *) value)[1]; const GLubyte val2 = ((const GLubyte *) value)[2]; GLuint i; - ASSERT(rb->_ActualFormat == GL_RGB8); + ASSERT(rb->Format == MESA_FORMAT_RGB888); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); for (i = 0; i < count; i++) { if (!mask || mask[i]) { @@ -617,7 +619,7 @@ get_pointer_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, if (!rb->Data) return NULL; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->_ActualFormat == GL_RGBA8); + ASSERT(rb->Format == MESA_FORMAT_RGBA8888); return (GLubyte *) rb->Data + 4 * (y * rb->Width + x); } @@ -628,7 +630,7 @@ get_row_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, { const GLubyte *src = (const GLubyte *) rb->Data + 4 * (y * rb->Width + x); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->_ActualFormat == GL_RGBA8); + ASSERT(rb->Format == MESA_FORMAT_RGBA8888); _mesa_memcpy(values, src, 4 * count * sizeof(GLubyte)); } @@ -641,7 +643,7 @@ get_values_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, GLuint *dst = (GLuint *) values; GLuint i; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->_ActualFormat == GL_RGBA8); + ASSERT(rb->Format == MESA_FORMAT_RGBA8888); for (i = 0; i < count; i++) { const GLuint *src = (GLuint *) rb->Data + (y[i] * rb->Width + x[i]); dst[i] = *src; @@ -657,7 +659,7 @@ put_row_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, const GLuint *src = (const GLuint *) values; GLuint *dst = (GLuint *) rb->Data + (y * rb->Width + x); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->_ActualFormat == GL_RGBA8); + ASSERT(rb->Format == MESA_FORMAT_RGBA8888); if (mask) { GLuint i; for (i = 0; i < count; i++) { @@ -681,7 +683,7 @@ put_row_rgb_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, GLubyte *dst = (GLubyte *) rb->Data + 4 * (y * rb->Width + x); GLuint i; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->_ActualFormat == GL_RGBA8); + ASSERT(rb->Format == MESA_FORMAT_RGBA8888); for (i = 0; i < count; i++) { if (!mask || mask[i]) { dst[i * 4 + 0] = src[i * 3 + 0]; @@ -701,7 +703,7 @@ put_mono_row_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, const GLuint val = *((const GLuint *) value); GLuint *dst = (GLuint *) rb->Data + (y * rb->Width + x); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->_ActualFormat == GL_RGBA8); + ASSERT(rb->Format == MESA_FORMAT_RGBA8888); if (!mask && val == 0) { /* common case */ _mesa_bzero(dst, count * 4 * sizeof(GLubyte)); @@ -735,7 +737,7 @@ put_values_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, const GLuint *src = (const GLuint *) values; GLuint i; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->_ActualFormat == GL_RGBA8); + ASSERT(rb->Format == MESA_FORMAT_RGBA8888); for (i = 0; i < count; i++) { if (!mask || mask[i]) { GLuint *dst = (GLuint *) rb->Data + (y[i] * rb->Width + x[i]); @@ -754,7 +756,7 @@ put_mono_values_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, const GLuint val = *((const GLuint *) value); GLuint i; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - ASSERT(rb->_ActualFormat == GL_RGBA8); + ASSERT(rb->Format == MESA_FORMAT_RGBA8888); for (i = 0; i < count; i++) { if (!mask || mask[i]) { GLuint *dst = (GLuint *) rb->Data + (y[i] * rb->Width + x[i]); @@ -947,15 +949,6 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, { GLuint pixelSize; - /* first clear these fields */ - rb->RedBits = - rb->GreenBits = - rb->BlueBits = - rb->AlphaBits = - rb->IndexBits = - rb->DepthBits = - rb->StencilBits = 0; - switch (internalFormat) { case GL_RGB: case GL_R3_G3_B2: @@ -965,8 +958,7 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, case GL_RGB10: case GL_RGB12: case GL_RGB16: - rb->_ActualFormat = GL_RGB8; - rb->_BaseFormat = GL_RGB; + rb->Format = MESA_FORMAT_RGB888; rb->DataType = GL_UNSIGNED_BYTE; rb->GetPointer = get_pointer_ubyte3; rb->GetRow = get_row_ubyte3; @@ -976,10 +968,6 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_ubyte3; rb->PutValues = put_values_ubyte3; rb->PutMonoValues = put_mono_values_ubyte3; - rb->RedBits = 8 * sizeof(GLubyte); - rb->GreenBits = 8 * sizeof(GLubyte); - rb->BlueBits = 8 * sizeof(GLubyte); - rb->AlphaBits = 0; pixelSize = 3 * sizeof(GLubyte); break; case GL_RGBA: @@ -987,8 +975,11 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, case GL_RGBA4: case GL_RGB5_A1: case GL_RGBA8: - rb->_ActualFormat = GL_RGBA8; - rb->_BaseFormat = GL_RGBA; +#if 1 + case GL_RGB10_A2: + case GL_RGBA12: +#endif + rb->Format = MESA_FORMAT_RGBA8888; rb->DataType = GL_UNSIGNED_BYTE; rb->GetPointer = get_pointer_ubyte4; rb->GetRow = get_row_ubyte4; @@ -998,18 +989,12 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_ubyte4; rb->PutValues = put_values_ubyte4; rb->PutMonoValues = put_mono_values_ubyte4; - rb->RedBits = 8 * sizeof(GLubyte); - rb->GreenBits = 8 * sizeof(GLubyte); - rb->BlueBits = 8 * sizeof(GLubyte); - rb->AlphaBits = 8 * sizeof(GLubyte); pixelSize = 4 * sizeof(GLubyte); break; - case GL_RGB10_A2: - case GL_RGBA12: case GL_RGBA16: - rb->_ActualFormat = GL_RGBA16; - rb->_BaseFormat = GL_RGBA; - rb->DataType = GL_UNSIGNED_SHORT; + /* for accum buffer */ + rb->Format = MESA_FORMAT_SIGNED_RGBA_16; + rb->DataType = GL_SHORT; rb->GetPointer = get_pointer_ushort4; rb->GetRow = get_row_ushort4; rb->GetValues = get_values_ushort4; @@ -1018,16 +1003,11 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_ushort4; rb->PutValues = put_values_ushort4; rb->PutMonoValues = put_mono_values_ushort4; - rb->RedBits = 8 * sizeof(GLushort); - rb->GreenBits = 8 * sizeof(GLushort); - rb->BlueBits = 8 * sizeof(GLushort); - rb->AlphaBits = 8 * sizeof(GLushort); pixelSize = 4 * sizeof(GLushort); break; -#if 00 +#if 0 case GL_ALPHA8: - rb->_ActualFormat = GL_ALPHA8; - rb->_BaseFormat = GL_RGBA; /* Yes, not GL_ALPHA! */ + rb->Format = MESA_FORMAT_A8; rb->DataType = GL_UNSIGNED_BYTE; rb->GetPointer = get_pointer_alpha8; rb->GetRow = get_row_alpha8; @@ -1037,10 +1017,6 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_alpha8; rb->PutValues = put_values_alpha8; rb->PutMonoValues = put_mono_values_alpha8; - rb->RedBits = 0; /*red*/ - rb->GreenBits = 0; /*green*/ - rb->BlueBits = 0; /*blue*/ - rb->AlphaBits = 8 * sizeof(GLubyte); pixelSize = sizeof(GLubyte); break; #endif @@ -1048,8 +1024,8 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, case GL_STENCIL_INDEX1_EXT: case GL_STENCIL_INDEX4_EXT: case GL_STENCIL_INDEX8_EXT: - rb->_ActualFormat = GL_STENCIL_INDEX8_EXT; - rb->_BaseFormat = GL_STENCIL_INDEX; + case GL_STENCIL_INDEX16_EXT: + rb->Format = MESA_FORMAT_S8; rb->DataType = GL_UNSIGNED_BYTE; rb->GetPointer = get_pointer_ubyte; rb->GetRow = get_row_ubyte; @@ -1059,28 +1035,11 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_ubyte; rb->PutValues = put_values_ubyte; rb->PutMonoValues = put_mono_values_ubyte; - rb->StencilBits = 8 * sizeof(GLubyte); pixelSize = sizeof(GLubyte); break; - case GL_STENCIL_INDEX16_EXT: - rb->_ActualFormat = GL_STENCIL_INDEX16_EXT; - rb->_BaseFormat = GL_STENCIL_INDEX; - rb->DataType = GL_UNSIGNED_SHORT; - rb->GetPointer = get_pointer_ushort; - rb->GetRow = get_row_ushort; - rb->GetValues = get_values_ushort; - rb->PutRow = put_row_ushort; - rb->PutRowRGB = NULL; - rb->PutMonoRow = put_mono_row_ushort; - rb->PutValues = put_values_ushort; - rb->PutMonoValues = put_mono_values_ushort; - rb->StencilBits = 8 * sizeof(GLushort); - pixelSize = sizeof(GLushort); - break; case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT16: - rb->_ActualFormat = GL_DEPTH_COMPONENT16; - rb->_BaseFormat = GL_DEPTH_COMPONENT; + rb->Format = MESA_FORMAT_Z16; rb->DataType = GL_UNSIGNED_SHORT; rb->GetPointer = get_pointer_ushort; rb->GetRow = get_row_ushort; @@ -1090,12 +1049,22 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_ushort; rb->PutValues = put_values_ushort; rb->PutMonoValues = put_mono_values_ushort; - rb->DepthBits = 8 * sizeof(GLushort); pixelSize = sizeof(GLushort); break; case GL_DEPTH_COMPONENT24: + rb->DataType = GL_UNSIGNED_INT; + rb->GetPointer = get_pointer_uint; + rb->GetRow = get_row_uint; + rb->GetValues = get_values_uint; + rb->PutRow = put_row_uint; + rb->PutRowRGB = NULL; + rb->PutMonoRow = put_mono_row_uint; + rb->PutValues = put_values_uint; + rb->PutMonoValues = put_mono_values_uint; + rb->Format = MESA_FORMAT_X8_Z24; + pixelSize = sizeof(GLuint); + break; case GL_DEPTH_COMPONENT32: - rb->_BaseFormat = GL_DEPTH_COMPONENT; rb->DataType = GL_UNSIGNED_INT; rb->GetPointer = get_pointer_uint; rb->GetRow = get_row_uint; @@ -1105,20 +1074,12 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_uint; rb->PutValues = put_values_uint; rb->PutMonoValues = put_mono_values_uint; - if (internalFormat == GL_DEPTH_COMPONENT24) { - rb->_ActualFormat = GL_DEPTH_COMPONENT24; - rb->DepthBits = 24; - } - else { - rb->_ActualFormat = GL_DEPTH_COMPONENT32; - rb->DepthBits = 32; - } + rb->Format = MESA_FORMAT_Z32; pixelSize = sizeof(GLuint); break; case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: - rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT; - rb->_BaseFormat = GL_DEPTH_STENCIL_EXT; + rb->Format = MESA_FORMAT_Z24_S8; rb->DataType = GL_UNSIGNED_INT_24_8_EXT; rb->GetPointer = get_pointer_uint; rb->GetRow = get_row_uint; @@ -1128,13 +1089,12 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_uint; rb->PutValues = put_values_uint; rb->PutMonoValues = put_mono_values_uint; - rb->DepthBits = 24; - rb->StencilBits = 8; pixelSize = sizeof(GLuint); break; case GL_COLOR_INDEX8_EXT: - rb->_ActualFormat = GL_COLOR_INDEX8_EXT; - rb->_BaseFormat = GL_COLOR_INDEX; + case GL_COLOR_INDEX16_EXT: + case COLOR_INDEX32: + rb->Format = MESA_FORMAT_CI8; rb->DataType = GL_UNSIGNED_BYTE; rb->GetPointer = get_pointer_ubyte; rb->GetRow = get_row_ubyte; @@ -1144,39 +1104,8 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->PutMonoRow = put_mono_row_ubyte; rb->PutValues = put_values_ubyte; rb->PutMonoValues = put_mono_values_ubyte; - rb->IndexBits = 8 * sizeof(GLubyte); pixelSize = sizeof(GLubyte); break; - case GL_COLOR_INDEX16_EXT: - rb->_ActualFormat = GL_COLOR_INDEX16_EXT; - rb->_BaseFormat = GL_COLOR_INDEX; - rb->DataType = GL_UNSIGNED_SHORT; - rb->GetPointer = get_pointer_ushort; - rb->GetRow = get_row_ushort; - rb->GetValues = get_values_ushort; - rb->PutRow = put_row_ushort; - rb->PutRowRGB = NULL; - rb->PutMonoRow = put_mono_row_ushort; - rb->PutValues = put_values_ushort; - rb->PutMonoValues = put_mono_values_ushort; - rb->IndexBits = 8 * sizeof(GLushort); - pixelSize = sizeof(GLushort); - break; - case COLOR_INDEX32: - rb->_ActualFormat = COLOR_INDEX32; - rb->_BaseFormat = GL_COLOR_INDEX; - rb->DataType = GL_UNSIGNED_INT; - rb->GetPointer = get_pointer_uint; - rb->GetRow = get_row_uint; - rb->GetValues = get_values_uint; - rb->PutRow = put_row_uint; - rb->PutRowRGB = NULL; - rb->PutMonoRow = put_mono_row_uint; - rb->PutValues = put_values_uint; - rb->PutMonoValues = put_mono_values_uint; - rb->IndexBits = 8 * sizeof(GLuint); - pixelSize = sizeof(GLuint); - break; default: _mesa_problem(ctx, "Bad internalFormat in _mesa_soft_renderbuffer_storage"); return GL_FALSE; @@ -1213,6 +1142,7 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->Width = width; rb->Height = height; + rb->_BaseFormat = _mesa_base_fbo_format(ctx, rb->InternalFormat); return GL_TRUE; } @@ -1239,7 +1169,7 @@ alloc_storage_alpha8(GLcontext *ctx, struct gl_renderbuffer *arb, GLenum internalFormat, GLuint width, GLuint height) { ASSERT(arb != arb->Wrapped); - ASSERT(arb->_ActualFormat == GL_ALPHA8); + ASSERT(arb->Format == MESA_FORMAT_A8); /* first, pass the call to the wrapped RGB buffer */ if (!arb->Wrapped->AllocStorage(ctx, arb->Wrapped, internalFormat, @@ -1439,8 +1369,8 @@ put_mono_values_alpha8(GLcontext *ctx, struct gl_renderbuffer *arb, static void copy_buffer_alpha8(struct gl_renderbuffer* dst, struct gl_renderbuffer* src) { - ASSERT(dst->_ActualFormat == GL_ALPHA8); - ASSERT(src->_ActualFormat == GL_ALPHA8); + ASSERT(dst->Format == MESA_FORMAT_A8); + ASSERT(src->Format == MESA_FORMAT_A8); ASSERT(dst->Width == src->Width); ASSERT(dst->Height == src->Height); @@ -1486,16 +1416,7 @@ _mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name) rb->Width = 0; rb->Height = 0; rb->InternalFormat = GL_NONE; - rb->_ActualFormat = GL_NONE; - rb->_BaseFormat = GL_NONE; - - rb->ComponentType = GL_UNSIGNED_NORMALIZED; /* ARB_fbo */ - rb->ColorEncoding = GL_LINEAR; /* ARB_fbo */ - - rb->RedBits = rb->GreenBits = rb->BlueBits = rb->AlphaBits = 0; - rb->IndexBits = 0; - rb->DepthBits = 0; - rb->StencilBits = 0; + rb->Format = MESA_FORMAT_NONE; rb->DataType = GL_NONE; rb->Data = NULL; @@ -1612,18 +1533,15 @@ _mesa_add_color_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, if (rgbBits <= 8) { if (alphaBits) - rb->_ActualFormat = GL_RGBA8; + rb->Format = MESA_FORMAT_RGBA8888; else - rb->_ActualFormat = GL_RGB8; + rb->Format = MESA_FORMAT_RGB888; } else { assert(rgbBits <= 16); - if (alphaBits) - rb->_ActualFormat = GL_RGBA16; - else - rb->_ActualFormat = GL_RGBA16; /* don't really have RGB16 yet */ + rb->Format = MESA_FORMAT_NONE; /*XXX RGBA16;*/ } - rb->InternalFormat = rb->_ActualFormat; + rb->InternalFormat = GL_RGBA; rb->AllocStorage = _mesa_soft_renderbuffer_storage; _mesa_add_renderbuffer(fb, b, rb); @@ -1677,15 +1595,9 @@ _mesa_add_color_index_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, return GL_FALSE; } - if (indexBits <= 8) { - /* only support GLuint for now */ - /*rb->InternalFormat = GL_COLOR_INDEX8_EXT;*/ - rb->_ActualFormat = COLOR_INDEX32; - } - else { - rb->_ActualFormat = COLOR_INDEX32; - } - rb->InternalFormat = rb->_ActualFormat; + assert(indexBits <= 8); + rb->Format = MESA_FORMAT_CI8; + rb->InternalFormat = GL_COLOR_INDEX; rb->AllocStorage = _mesa_soft_renderbuffer_storage; _mesa_add_renderbuffer(fb, b, rb); @@ -1758,8 +1670,7 @@ _mesa_add_alpha_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, * values. */ arb->InternalFormat = arb->Wrapped->InternalFormat; - arb->_ActualFormat = GL_ALPHA8; - arb->_BaseFormat = arb->Wrapped->_BaseFormat; + arb->Format = MESA_FORMAT_A8; arb->DataType = arb->Wrapped->DataType; arb->AllocStorage = alloc_storage_alpha8; arb->Delete = delete_renderbuffer_alpha8; @@ -1833,15 +1744,17 @@ _mesa_add_depth_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb, } if (depthBits <= 16) { - rb->_ActualFormat = GL_DEPTH_COMPONENT16; + rb->Format = MESA_FORMAT_Z16; + rb->InternalFormat = GL_DEPTH_COMPONENT16; } else if (depthBits <= 24) { - rb->_ActualFormat = GL_DEPTH_COMPONENT24; + rb->Format = MESA_FORMAT_X8_Z24; + rb->InternalFormat = GL_DEPTH_COMPONENT24; } else { - rb->_ActualFormat = GL_DEPTH_COMPONENT32; + rb->Format = MESA_FORMAT_Z32; + rb->InternalFormat = GL_DEPTH_COMPONENT32; } - rb->InternalFormat = rb->_ActualFormat; rb->AllocStorage = _mesa_soft_renderbuffer_storage; _mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb); @@ -1878,14 +1791,9 @@ _mesa_add_stencil_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb, return GL_FALSE; } - if (stencilBits <= 8) { - rb->_ActualFormat = GL_STENCIL_INDEX8_EXT; - } - else { - /* not really supported (see s_stencil.c code) */ - rb->_ActualFormat = GL_STENCIL_INDEX16_EXT; - } - rb->InternalFormat = rb->_ActualFormat; + assert(stencilBits <= 8); + rb->Format = MESA_FORMAT_S8; + rb->InternalFormat = GL_STENCIL_INDEX8; rb->AllocStorage = _mesa_soft_renderbuffer_storage; _mesa_add_renderbuffer(fb, BUFFER_STENCIL, rb); @@ -1923,7 +1831,7 @@ _mesa_add_accum_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb, return GL_FALSE; } - rb->_ActualFormat = GL_RGBA16; + rb->Format = MESA_FORMAT_SIGNED_RGBA_16; rb->InternalFormat = GL_RGBA16; rb->AllocStorage = _mesa_soft_renderbuffer_storage; _mesa_add_renderbuffer(fb, BUFFER_ACCUM, rb); @@ -1967,13 +1875,9 @@ _mesa_add_aux_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, return GL_FALSE; } - if (colorBits <= 8) { - rb->_ActualFormat = GL_RGBA8; - } - else { - rb->_ActualFormat = GL_RGBA16; - } - rb->InternalFormat = rb->_ActualFormat; + assert (colorBits <= 8); + rb->Format = MESA_FORMAT_RGBA8888; + rb->InternalFormat = GL_RGBA; rb->AllocStorage = _mesa_soft_renderbuffer_storage; _mesa_add_renderbuffer(fb, BUFFER_AUX0 + i, rb); @@ -2071,6 +1975,8 @@ void _mesa_add_renderbuffer(struct gl_framebuffer *fb, GLuint bufferName, struct gl_renderbuffer *rb) { + GLenum baseFormat; + assert(fb); assert(rb); assert(bufferName < BUFFER_COUNT); @@ -2095,7 +2001,8 @@ _mesa_add_renderbuffer(struct gl_framebuffer *fb, * and the device driver is expecting 8-bit values (GLubyte), we can * use a "renderbuffer adaptor/wrapper" to do the necessary conversions. */ - if (rb->_BaseFormat == GL_RGBA) { + baseFormat = _mesa_get_format_base_format(rb->Format); + if (baseFormat == GL_RGBA) { if (CHAN_BITS == 16 && rb->DataType == GL_UNSIGNED_BYTE) { GET_CURRENT_CONTEXT(ctx); rb = _mesa_new_renderbuffer_16wrap8(ctx, rb); @@ -2202,7 +2109,7 @@ _mesa_new_depthstencil_renderbuffer(GLcontext *ctx, GLuint name) /* init fields not covered by _mesa_new_renderbuffer() */ dsrb->InternalFormat = GL_DEPTH24_STENCIL8_EXT; - dsrb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT; + dsrb->Format = MESA_FORMAT_Z24_S8; dsrb->AllocStorage = _mesa_soft_renderbuffer_storage; return dsrb; diff --git a/src/mesa/main/shaders.c b/src/mesa/main/shaders.c index bc76b91291..d0dc7e551c 100644 --- a/src/mesa/main/shaders.c +++ b/src/mesa/main/shaders.c @@ -26,6 +26,12 @@ #include "glheader.h" #include "context.h" #include "shaders.h" +#include "shader/shader_api.h" + + +/** Define this to enable shader substitution (see below) */ +#define SHADER_SUBST 0 + /** @@ -388,7 +394,6 @@ _mesa_read_shader(const char *fname) int len; if (!f) { - _mesa_fprintf(stderr, "Unable to open shader file %s\n", fname); return NULL; } @@ -401,16 +406,10 @@ _mesa_read_shader(const char *fname) shader = _mesa_strdup(buffer); free(buffer); - if (0) { - _mesa_fprintf(stderr, "Read shader %s:\n", fname); - _mesa_fprintf(stderr, "%s\n", shader); - } - return shader; } - /** * Called via glShaderSource() and glShaderSourceARB() API functions. * Basically, concatenate the source code strings into one long string @@ -424,6 +423,7 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, GLint *offsets; GLsizei i, totalLength; GLcharARB *source; + GLuint checksum; if (!shaderObj || string == NULL) { _mesa_error(ctx, GL_INVALID_VALUE, "glShaderSourceARB"); @@ -475,22 +475,35 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, source[totalLength - 1] = '\0'; source[totalLength - 2] = '\0'; -#if 0 - if (0) { + if (SHADER_SUBST) { + /* Compute the shader's source code checksum then try to open a file + * named newshader_<CHECKSUM>. If it exists, use it in place of the + * original shader source code. For debugging. + */ + char filename[100]; GLcharARB *newSource; - newSource = _mesa_read_shader("newshader.frag"); + checksum = _mesa_str_checksum(source); + + sprintf(filename, "newshader_%d", checksum); + + newSource = _mesa_read_shader(filename); if (newSource) { + _mesa_fprintf(stderr, "Mesa: Replacing shader %u chksum=%d with %s\n", + shaderObj, checksum, filename); _mesa_free(source); source = newSource; } - } -#else - (void) _mesa_read_shader; -#endif + } ctx->Driver.ShaderSource(ctx, shaderObj, source); + if (SHADER_SUBST) { + struct gl_shader *sh = _mesa_lookup_shader(ctx, shaderObj); + if (sh) + sh->SourceChecksum = checksum; /* save original checksum */ + } + _mesa_free(offsets); } diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c index 643ad3354e..4d01e8abc6 100644 --- a/src/mesa/main/shared.c +++ b/src/mesa/main/shared.c @@ -37,9 +37,7 @@ #include "shared.h" #include "shader/program.h" #include "shader/shader_api.h" -#if FEATURE_dlist #include "dlist.h" -#endif #if FEATURE_ATI_fragment_shader #include "shader/atifragshader.h" #endif @@ -143,11 +141,9 @@ _mesa_alloc_shared_state(GLcontext *ctx) static void delete_displaylist_cb(GLuint id, void *data, void *userData) { -#if FEATURE_dlist struct gl_display_list *list = (struct gl_display_list *) data; GLcontext *ctx = (GLcontext *) userData; _mesa_delete_list(ctx, list); -#endif } diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 140a998df2..f10e6b04b7 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -40,9 +40,7 @@ #include "framebuffer.h" #include "light.h" #include "matrix.h" -#if FEATURE_pixel_transfer #include "pixel.h" -#endif #include "shader/program.h" #include "shader/prog_parameter.h" #include "state.h" @@ -585,10 +583,8 @@ _mesa_update_state_locked( GLcontext *ctx ) if (new_state & (_NEW_STENCIL | _NEW_BUFFERS)) _mesa_update_stencil( ctx ); -#if FEATURE_pixel_transfer if (new_state & _MESA_NEW_TRANSFER_STATE) _mesa_update_pixel( ctx, new_state ); -#endif if (new_state & _DD_NEW_SEPARATE_SPECULAR) update_separate_specular( ctx ); diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c index 2cda4dd859..a4f1926ab3 100644 --- a/src/mesa/main/texcompress.c +++ b/src/mesa/main/texcompress.c @@ -34,10 +34,10 @@ #include "imports.h" #include "colormac.h" #include "context.h" +#include "formats.h" #include "image.h" #include "mipmap.h" #include "texcompress.h" -#include "texformat.h" #include "texstore.h" @@ -113,252 +113,43 @@ _mesa_get_compressed_formats(GLcontext *ctx, GLint *formats, GLboolean all) } - /** - * Return number of bytes needed to store a texture of the given size - * using the specified compressed format. - * This is called via the ctx->Driver.CompressedTextureSize function, - * unless a device driver overrides it. - * - * \param width texture width in texels. - * \param height texture height in texels. - * \param depth texture depth in texels. - * \param mesaFormat one of the MESA_FORMAT_* compressed formats - * - * \return size in bytes, or zero if bad format + * Convert a compressed MESA_FORMAT_x to a GLenum. */ -GLuint -_mesa_compressed_texture_size( GLcontext *ctx, - GLsizei width, GLsizei height, GLsizei depth, - GLuint mesaFormat ) +gl_format +_mesa_glenum_to_compressed_format(GLenum format) { - GLuint size; - - ASSERT(depth == 1); - (void) depth; - (void) size; - - switch (mesaFormat) { -#if FEATURE_texture_fxt1 - case MESA_FORMAT_RGB_FXT1: - case MESA_FORMAT_RGBA_FXT1: - /* round up width to next multiple of 8, height to next multiple of 4 */ - width = (width + 7) & ~7; - height = (height + 3) & ~3; - /* 16 bytes per 8x4 tile of RGB[A] texels */ - size = width * height / 2; - /* Textures smaller than 8x4 will effectively be made into 8x4 and - * take 16 bytes. - */ - return size; -#endif -#if FEATURE_texture_s3tc - case MESA_FORMAT_RGB_DXT1: - case MESA_FORMAT_RGBA_DXT1: -#if FEATURE_EXT_texture_sRGB - case MESA_FORMAT_SRGB_DXT1: - case MESA_FORMAT_SRGBA_DXT1: -#endif - /* round up width, height to next multiple of 4 */ - width = (width + 3) & ~3; - height = (height + 3) & ~3; - /* 8 bytes per 4x4 tile of RGB[A] texels */ - size = width * height / 2; - /* Textures smaller than 4x4 will effectively be made into 4x4 and - * take 8 bytes. - */ - return size; - case MESA_FORMAT_RGBA_DXT3: - case MESA_FORMAT_RGBA_DXT5: -#if FEATURE_EXT_texture_sRGB - case MESA_FORMAT_SRGBA_DXT3: - case MESA_FORMAT_SRGBA_DXT5: -#endif - /* round up width, height to next multiple of 4 */ - width = (width + 3) & ~3; - height = (height + 3) & ~3; - /* 16 bytes per 4x4 tile of RGBA texels */ - size = width * height; /* simple! */ - /* Textures smaller than 4x4 will effectively be made into 4x4 and - * take 16 bytes. - */ - return size; -#endif - default: - _mesa_problem(ctx, "bad mesaFormat in _mesa_compressed_texture_size"); - return 0; - } -} - - -/** - * As above, but format is specified by a GLenum (GL_COMPRESSED_*) token. - * - * Note: This function CAN NOT return a padded hardware texture size. - * That's why we don't call the ctx->Driver.CompressedTextureSize() function. - * - * We use this function to validate the <imageSize> parameter - * of glCompressedTex[Sub]Image1/2/3D(), which must be an exact match. - */ -GLuint -_mesa_compressed_texture_size_glenum(GLcontext *ctx, - GLsizei width, GLsizei height, - GLsizei depth, GLenum glformat) -{ - GLuint mesaFormat; - - switch (glformat) { -#if FEATURE_texture_fxt1 + switch (format) { case GL_COMPRESSED_RGB_FXT1_3DFX: - mesaFormat = MESA_FORMAT_RGB_FXT1; - break; + return MESA_FORMAT_RGB_FXT1; case GL_COMPRESSED_RGBA_FXT1_3DFX: - mesaFormat = MESA_FORMAT_RGBA_FXT1; - break; -#endif -#if FEATURE_texture_s3tc + return MESA_FORMAT_RGBA_FXT1; + case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: case GL_RGB_S3TC: - mesaFormat = MESA_FORMAT_RGB_DXT1; - break; + return MESA_FORMAT_RGB_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: case GL_RGB4_S3TC: - mesaFormat = MESA_FORMAT_RGBA_DXT1; - break; + return MESA_FORMAT_RGBA_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: case GL_RGBA_S3TC: - mesaFormat = MESA_FORMAT_RGBA_DXT3; - break; + return MESA_FORMAT_RGBA_DXT3; case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: case GL_RGBA4_S3TC: - mesaFormat = MESA_FORMAT_RGBA_DXT5; - break; -#if FEATURE_EXT_texture_sRGB + return MESA_FORMAT_RGBA_DXT5; + case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: - mesaFormat = MESA_FORMAT_SRGB_DXT1; - break; + return MESA_FORMAT_SRGB_DXT1; case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: - mesaFormat = MESA_FORMAT_SRGBA_DXT1; - break; + return MESA_FORMAT_SRGBA_DXT1; case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: - mesaFormat = MESA_FORMAT_SRGBA_DXT3; - break; + return MESA_FORMAT_SRGBA_DXT3; case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: - mesaFormat = MESA_FORMAT_SRGBA_DXT5; - break; -#endif -#endif - default: - return 0; - } - - return _mesa_compressed_texture_size(ctx, width, height, depth, mesaFormat); -} - - -/* - * Compute the bytes per row in a compressed texture image. - * We use this for computing the destination address for sub-texture updates. - * \param mesaFormat one of the MESA_FORMAT_* compressed formats - * \param width image width in pixels - * \return stride, in bytes, between rows for compressed image - */ -GLint -_mesa_compressed_row_stride(GLuint mesaFormat, GLsizei width) -{ - GLint stride; - - switch (mesaFormat) { -#if FEATURE_texture_fxt1 - case MESA_FORMAT_RGB_FXT1: - case MESA_FORMAT_RGBA_FXT1: - stride = ((width + 7) / 8) * 16; /* 16 bytes per 8x4 tile */ - break; -#endif -#if FEATURE_texture_s3tc - case MESA_FORMAT_RGB_DXT1: - case MESA_FORMAT_RGBA_DXT1: -#if FEATURE_EXT_texture_sRGB - case MESA_FORMAT_SRGB_DXT1: - case MESA_FORMAT_SRGBA_DXT1: -#endif - stride = ((width + 3) / 4) * 8; /* 8 bytes per 4x4 tile */ - break; - case MESA_FORMAT_RGBA_DXT3: - case MESA_FORMAT_RGBA_DXT5: -#if FEATURE_EXT_texture_sRGB - case MESA_FORMAT_SRGBA_DXT3: - case MESA_FORMAT_SRGBA_DXT5: -#endif - stride = ((width + 3) / 4) * 16; /* 16 bytes per 4x4 tile */ - break; -#endif - default: - _mesa_problem(NULL, "bad mesaFormat in _mesa_compressed_row_stride"); - return 0; - } - - return stride; -} - + return MESA_FORMAT_SRGBA_DXT5; -/* - * Return the address of the pixel at (col, row, img) in a - * compressed texture image. - * \param col, row, img - image position (3D) - * \param format - compressed image format - * \param width - image width - * \param image - the image address - * \return address of pixel at (row, col) - */ -GLubyte * -_mesa_compressed_image_address(GLint col, GLint row, GLint img, - GLuint mesaFormat, - GLsizei width, const GLubyte *image) -{ - GLubyte *addr; - - (void) img; - - /* We try to spot a "complete" subtexture "above" ROW, COL; - * this texture is given by appropriate rounding of WIDTH x ROW. - * Then we just add the amount left (usually on the left). - * - * Example for X*Y microtiles (Z bytes each) - * offset = Z * (((width + X - 1) / X) * (row / Y) + col / X); - */ - - switch (mesaFormat) { -#if FEATURE_texture_fxt1 - case MESA_FORMAT_RGB_FXT1: - case MESA_FORMAT_RGBA_FXT1: - addr = (GLubyte *) image + 16 * (((width + 7) / 8) * (row / 4) + col / 8); - break; -#endif -#if FEATURE_texture_s3tc - case MESA_FORMAT_RGB_DXT1: - case MESA_FORMAT_RGBA_DXT1: -#if FEATURE_EXT_texture_sRGB - case MESA_FORMAT_SRGB_DXT1: - case MESA_FORMAT_SRGBA_DXT1: -#endif - addr = (GLubyte *) image + 8 * (((width + 3) / 4) * (row / 4) + col / 4); - break; - case MESA_FORMAT_RGBA_DXT3: - case MESA_FORMAT_RGBA_DXT5: -#if FEATURE_EXT_texture_sRGB - case MESA_FORMAT_SRGBA_DXT3: - case MESA_FORMAT_SRGBA_DXT5: -#endif - addr = (GLubyte *) image + 16 * (((width + 3) / 4) * (row / 4) + col / 4); - break; -#endif default: - _mesa_problem(NULL, "bad mesaFormat in _mesa_compressed_image_address"); - addr = NULL; + return MESA_FORMAT_NONE; } - - return addr; } @@ -410,3 +201,33 @@ _mesa_compressed_format_to_glenum(GLcontext *ctx, GLuint mesaFormat) } +/* + * Return the address of the pixel at (col, row, img) in a + * compressed texture image. + * \param col, row, img - image position (3D), should be a multiple of the + * format's block size. + * \param format - compressed image format + * \param width - image width (stride) in pixels + * \param image - the image address + * \return address of pixel at (row, col, img) + */ +GLubyte * +_mesa_compressed_image_address(GLint col, GLint row, GLint img, + gl_format mesaFormat, + GLsizei width, const GLubyte *image) +{ + /* XXX only 2D images implemented, not 3D */ + const GLuint blockSize = _mesa_get_format_bytes(mesaFormat); + GLuint bw, bh; + GLint offset; + + _mesa_get_format_block_size(mesaFormat, &bw, &bh); + + ASSERT(col % bw == 0); + ASSERT(row % bh == 0); + + offset = ((width + bw - 1) / bw) * (row / bh) + col / bw; + offset *= blockSize; + + return (GLubyte *) image + offset; +} diff --git a/src/mesa/main/texcompress.h b/src/mesa/main/texcompress.h index 0f1a38f88e..5e73a3149b 100644 --- a/src/mesa/main/texcompress.h +++ b/src/mesa/main/texcompress.h @@ -26,50 +26,28 @@ #define TEXCOMPRESS_H #include "mtypes.h" +#include "formats.h" #if _HAVE_FULL_GL extern GLuint _mesa_get_compressed_formats(GLcontext *ctx, GLint *formats, GLboolean all); -extern GLuint -_mesa_compressed_texture_size( GLcontext *ctx, - GLsizei width, GLsizei height, GLsizei depth, - GLuint mesaFormat ); - -extern GLuint -_mesa_compressed_texture_size_glenum(GLcontext *ctx, - GLsizei width, GLsizei height, - GLsizei depth, GLenum glformat); - -extern GLint -_mesa_compressed_row_stride(GLuint mesaFormat, GLsizei width); +extern gl_format +_mesa_glenum_to_compressed_format(GLenum format); +extern GLenum +_mesa_compressed_format_to_glenum(GLcontext *ctx, GLuint mesaFormat); extern GLubyte * _mesa_compressed_image_address(GLint col, GLint row, GLint img, - GLuint mesaFormat, + gl_format mesaFormat, GLsizei width, const GLubyte *image); - -extern GLenum -_mesa_compressed_format_to_glenum(GLcontext *ctx, GLuint mesaFormat); - - -extern void -_mesa_init_texture_s3tc( GLcontext *ctx ); - -extern void -_mesa_init_texture_fxt1( GLcontext *ctx ); - - #else /* _HAVE_FULL_GL */ /* no-op macros */ #define _mesa_get_compressed_formats( c, f ) 0 -#define _mesa_compressed_texture_size( c, w, h, d, f ) 0 -#define _mesa_compressed_texture_size_glenum( c, w, h, d, f ) 0 -#define _mesa_compressed_row_stride( f, w) 0 #define _mesa_compressed_image_address(c, r, i, f, w, i2 ) 0 #define _mesa_compress_teximage( c, w, h, sF, s, sRS, dF, d, drs ) ((void)0) diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c index fc151605c9..85becb80d2 100644 --- a/src/mesa/main/texcompress_fxt1.c +++ b/src/mesa/main/texcompress_fxt1.c @@ -37,10 +37,13 @@ #include "image.h" #include "mipmap.h" #include "texcompress.h" -#include "texformat.h" +#include "texcompress_fxt1.h" #include "texstore.h" +#if FEATURE_texture_fxt1 + + static void fxt1_encode (GLuint width, GLuint height, GLint comps, const void *source, GLint srcRowStride, @@ -52,20 +55,10 @@ fxt1_decode_1 (const void *texture, GLint stride, /** - * Called during context initialization. - */ -void -_mesa_init_texture_fxt1( GLcontext *ctx ) -{ - (void) ctx; -} - - -/** - * Called via TexFormat->StoreImage to store an RGB_FXT1 texture. + * Store user's image in rgb_fxt1 format. */ -static GLboolean -texstore_rgb_fxt1(TEXSTORE_PARAMS) +GLboolean +_mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS) { const GLchan *pixels; GLint srcRowStride; @@ -73,7 +66,7 @@ texstore_rgb_fxt1(TEXSTORE_PARAMS) const GLint texWidth = dstRowStride * 8 / 16; /* a bit of a hack */ const GLchan *tempImage = NULL; - ASSERT(dstFormat == &_mesa_texformat_rgb_fxt1); + ASSERT(dstFormat == MESA_FORMAT_RGB_FXT1); ASSERT(dstXoffset % 8 == 0); ASSERT(dstYoffset % 4 == 0); ASSERT(dstZoffset == 0); @@ -87,7 +80,7 @@ texstore_rgb_fxt1(TEXSTORE_PARAMS) /* convert image to RGB/GLchan */ tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + _mesa_get_format_base_format(dstFormat), srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -105,7 +98,7 @@ texstore_rgb_fxt1(TEXSTORE_PARAMS) } dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, - dstFormat->MesaFormat, + dstFormat, texWidth, (GLubyte *) dstAddr); fxt1_encode(srcWidth, srcHeight, 3, pixels, srcRowStride, @@ -119,10 +112,10 @@ texstore_rgb_fxt1(TEXSTORE_PARAMS) /** - * Called via TexFormat->StoreImage to store an RGBA_FXT1 texture. + * Store user's image in rgba_fxt1 format. */ -static GLboolean -texstore_rgba_fxt1(TEXSTORE_PARAMS) +GLboolean +_mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS) { const GLchan *pixels; GLint srcRowStride; @@ -130,7 +123,7 @@ texstore_rgba_fxt1(TEXSTORE_PARAMS) GLint texWidth = dstRowStride * 8 / 16; /* a bit of a hack */ const GLchan *tempImage = NULL; - ASSERT(dstFormat == &_mesa_texformat_rgba_fxt1); + ASSERT(dstFormat == MESA_FORMAT_RGBA_FXT1); ASSERT(dstXoffset % 8 == 0); ASSERT(dstYoffset % 4 == 0); ASSERT(dstZoffset == 0); @@ -144,7 +137,7 @@ texstore_rgba_fxt1(TEXSTORE_PARAMS) /* convert image to RGBA/GLchan */ tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + _mesa_get_format_base_format(dstFormat), srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -162,7 +155,7 @@ texstore_rgba_fxt1(TEXSTORE_PARAMS) } dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, - dstFormat->MesaFormat, + dstFormat, texWidth, (GLubyte *) dstAddr); fxt1_encode(srcWidth, srcHeight, 4, pixels, srcRowStride, @@ -175,18 +168,9 @@ texstore_rgba_fxt1(TEXSTORE_PARAMS) } -static void -fetch_texel_2d_rgba_fxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *texel ) -{ - (void) k; - fxt1_decode_1(texImage->Data, texImage->RowStride, i, j, texel); -} - - -static void -fetch_texel_2d_f_rgba_fxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_rgba_fxt1( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -199,19 +183,9 @@ fetch_texel_2d_f_rgba_fxt1( const struct gl_texture_image *texImage, } -static void -fetch_texel_2d_rgb_fxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *texel ) -{ - (void) k; - fxt1_decode_1(texImage->Data, texImage->RowStride, i, j, texel); - texel[ACOMP] = 255; -} - - -static void -fetch_texel_2d_f_rgb_fxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_rgb_fxt1( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -225,55 +199,6 @@ fetch_texel_2d_f_rgb_fxt1( const struct gl_texture_image *texImage, -const struct gl_texture_format _mesa_texformat_rgb_fxt1 = { - MESA_FORMAT_RGB_FXT1, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /*approx*/ /* RedBits */ - 4, /*approx*/ /* GreenBits */ - 4, /*approx*/ /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ - texstore_rgb_fxt1, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - fetch_texel_2d_rgb_fxt1, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_rgb_fxt1, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgba_fxt1 = { - MESA_FORMAT_RGBA_FXT1, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /*approx*/ /* RedBits */ - 4, /*approx*/ /* GreenBits */ - 4, /*approx*/ /* BlueBits */ - 1, /*approx*/ /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ - texstore_rgba_fxt1, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - fetch_texel_2d_rgba_fxt1, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_rgba_fxt1, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ -}; - - /***************************************************************************\ * FXT1 encoder * @@ -1722,3 +1647,6 @@ fxt1_decode_1 (const void *texture, GLint stride, /* in pixels */ decode_1[mode](code, t, rgba); } + + +#endif /* FEATURE_texture_fxt1 */ diff --git a/src/mesa/main/texcompress_fxt1.h b/src/mesa/main/texcompress_fxt1.h new file mode 100644 index 0000000000..d63ca71e21 --- /dev/null +++ b/src/mesa/main/texcompress_fxt1.h @@ -0,0 +1,59 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef TEXCOMPRESS_FXT1_H +#define TEXCOMPRESS_FXT1_H + +#include "main/mtypes.h" +#include "texstore.h" + +#if FEATURE_texture_fxt1 + +extern GLboolean +_mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS); + +extern GLboolean +_mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS); + +extern void +_mesa_fetch_texel_2d_f_rgba_fxt1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +extern void +_mesa_fetch_texel_2d_f_rgb_fxt1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +#else /* FEATURE_texture_fxt1 */ + +/* these are used only in texstore_funcs[] */ +#define _mesa_texstore_rgb_fxt1 NULL +#define _mesa_texstore_rgba_fxt1 NULL + +/* these are used only in texfetch_funcs[] */ +#define _mesa_fetch_texel_2d_f_rgba_fxt1 NULL +#define _mesa_fetch_texel_2d_f_rgb_fxt1 NULL + +#endif /* FEATURE_texture_fxt1 */ + +#endif /* TEXCOMPRESS_FXT1_H */ diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c index a1c0f18f36..b271a539a7 100644 --- a/src/mesa/main/texcompress_s3tc.c +++ b/src/mesa/main/texcompress_s3tc.c @@ -41,9 +41,13 @@ #include "dlopen.h" #include "image.h" #include "texcompress.h" -#include "texformat.h" +#include "texcompress_s3tc.h" #include "texstore.h" + +#if FEATURE_texture_s3tc + + #ifdef __MINGW32__ #define DXTN_LIBNAME "dxtn.dll" #define RTLD_LAZY 0 @@ -153,10 +157,10 @@ _mesa_init_texture_s3tc( GLcontext *ctx ) } /** - * Called via TexFormat->StoreImage to store an RGB_DXT1 texture. + * Store user's image in rgb_dxt1 format. */ -static GLboolean -texstore_rgb_dxt1(TEXSTORE_PARAMS) +GLboolean +_mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS) { const GLchan *pixels; GLint srcRowStride; @@ -164,7 +168,7 @@ texstore_rgb_dxt1(TEXSTORE_PARAMS) const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */ const GLchan *tempImage = NULL; - ASSERT(dstFormat == &_mesa_texformat_rgb_dxt1); + ASSERT(dstFormat == MESA_FORMAT_RGB_DXT1); ASSERT(dstXoffset % 4 == 0); ASSERT(dstYoffset % 4 == 0); ASSERT(dstZoffset % 4 == 0); @@ -178,7 +182,7 @@ texstore_rgb_dxt1(TEXSTORE_PARAMS) /* convert image to RGB/GLchan */ tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + _mesa_get_format_base_format(dstFormat), srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -196,7 +200,7 @@ texstore_rgb_dxt1(TEXSTORE_PARAMS) } dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, - dstFormat->MesaFormat, + dstFormat, texWidth, (GLubyte *) dstAddr); if (ext_tx_compress_dxtn) { @@ -216,10 +220,10 @@ texstore_rgb_dxt1(TEXSTORE_PARAMS) /** - * Called via TexFormat->StoreImage to store an RGBA_DXT1 texture. + * Store user's image in rgba_dxt1 format. */ -static GLboolean -texstore_rgba_dxt1(TEXSTORE_PARAMS) +GLboolean +_mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS) { const GLchan *pixels; GLint srcRowStride; @@ -227,7 +231,7 @@ texstore_rgba_dxt1(TEXSTORE_PARAMS) const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */ const GLchan *tempImage = NULL; - ASSERT(dstFormat == &_mesa_texformat_rgba_dxt1); + ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT1); ASSERT(dstXoffset % 4 == 0); ASSERT(dstYoffset % 4 == 0); ASSERT(dstZoffset % 4 == 0); @@ -241,7 +245,7 @@ texstore_rgba_dxt1(TEXSTORE_PARAMS) /* convert image to RGBA/GLchan */ tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + _mesa_get_format_base_format(dstFormat), srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -259,7 +263,7 @@ texstore_rgba_dxt1(TEXSTORE_PARAMS) } dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, - dstFormat->MesaFormat, + dstFormat, texWidth, (GLubyte *) dstAddr); if (ext_tx_compress_dxtn) { (*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels, @@ -278,10 +282,10 @@ texstore_rgba_dxt1(TEXSTORE_PARAMS) /** - * Called via TexFormat->StoreImage to store an RGBA_DXT3 texture. + * Store user's image in rgba_dxt3 format. */ -static GLboolean -texstore_rgba_dxt3(TEXSTORE_PARAMS) +GLboolean +_mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS) { const GLchan *pixels; GLint srcRowStride; @@ -289,7 +293,7 @@ texstore_rgba_dxt3(TEXSTORE_PARAMS) const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */ const GLchan *tempImage = NULL; - ASSERT(dstFormat == &_mesa_texformat_rgba_dxt3); + ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT3); ASSERT(dstXoffset % 4 == 0); ASSERT(dstYoffset % 4 == 0); ASSERT(dstZoffset % 4 == 0); @@ -303,7 +307,7 @@ texstore_rgba_dxt3(TEXSTORE_PARAMS) /* convert image to RGBA/GLchan */ tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + _mesa_get_format_base_format(dstFormat), srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -320,7 +324,7 @@ texstore_rgba_dxt3(TEXSTORE_PARAMS) } dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, - dstFormat->MesaFormat, + dstFormat, texWidth, (GLubyte *) dstAddr); if (ext_tx_compress_dxtn) { (*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels, @@ -339,10 +343,10 @@ texstore_rgba_dxt3(TEXSTORE_PARAMS) /** - * Called via TexFormat->StoreImage to store an RGBA_DXT5 texture. + * Store user's image in rgba_dxt5 format. */ -static GLboolean -texstore_rgba_dxt5(TEXSTORE_PARAMS) +GLboolean +_mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS) { const GLchan *pixels; GLint srcRowStride; @@ -350,7 +354,7 @@ texstore_rgba_dxt5(TEXSTORE_PARAMS) const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */ const GLchan *tempImage = NULL; - ASSERT(dstFormat == &_mesa_texformat_rgba_dxt5); + ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT5); ASSERT(dstXoffset % 4 == 0); ASSERT(dstYoffset % 4 == 0); ASSERT(dstZoffset % 4 == 0); @@ -364,7 +368,7 @@ texstore_rgba_dxt5(TEXSTORE_PARAMS) /* convert image to RGBA/GLchan */ tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + _mesa_get_format_base_format(dstFormat), srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -381,7 +385,7 @@ texstore_rgba_dxt5(TEXSTORE_PARAMS) } dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, - dstFormat->MesaFormat, + dstFormat, texWidth, (GLubyte *) dstAddr); if (ext_tx_compress_dxtn) { (*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels, @@ -414,9 +418,9 @@ fetch_texel_2d_rgb_dxt1( const struct gl_texture_image *texImage, } -static void -fetch_texel_2d_f_rgb_dxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_rgb_dxt1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -442,9 +446,9 @@ fetch_texel_2d_rgba_dxt1( const struct gl_texture_image *texImage, } -static void -fetch_texel_2d_f_rgba_dxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_rgba_dxt1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -471,9 +475,9 @@ fetch_texel_2d_rgba_dxt3( const struct gl_texture_image *texImage, } -static void -fetch_texel_2d_f_rgba_dxt3( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_rgba_dxt3(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -499,9 +503,9 @@ fetch_texel_2d_rgba_dxt5( const struct gl_texture_image *texImage, } -static void -fetch_texel_2d_f_rgba_dxt5( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_rgba_dxt5(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -513,9 +517,9 @@ fetch_texel_2d_f_rgba_dxt5( const struct gl_texture_image *texImage, } #if FEATURE_EXT_texture_sRGB -static void -fetch_texel_2d_f_srgb_dxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_srgb_dxt1( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -526,9 +530,9 @@ fetch_texel_2d_f_srgb_dxt1( const struct gl_texture_image *texImage, texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); } -static void -fetch_texel_2d_f_srgba_dxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_srgba_dxt1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -539,9 +543,9 @@ fetch_texel_2d_f_srgba_dxt1( const struct gl_texture_image *texImage, texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); } -static void -fetch_texel_2d_f_srgba_dxt3( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_srgba_dxt3(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -552,9 +556,9 @@ fetch_texel_2d_f_srgba_dxt3( const struct gl_texture_image *texImage, texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); } -static void -fetch_texel_2d_f_srgba_dxt5( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +void +_mesa_fetch_texel_2d_f_srgba_dxt5(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel) { /* just sample as GLchan and convert to float here */ GLchan rgba[4]; @@ -564,198 +568,7 @@ fetch_texel_2d_f_srgba_dxt5( const struct gl_texture_image *texImage, texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]); texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); } -#endif +#endif /* FEATURE_EXT_texture_sRGB */ -const struct gl_texture_format _mesa_texformat_rgb_dxt1 = { - MESA_FORMAT_RGB_DXT1, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /*approx*/ /* RedBits */ - 4, /*approx*/ /* GreenBits */ - 4, /*approx*/ /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ - texstore_rgb_dxt1, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - fetch_texel_2d_rgb_dxt1, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_rgb_dxt1, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgba_dxt1 = { - MESA_FORMAT_RGBA_DXT1, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /*approx*/ /* RedBits */ - 4, /*approx*/ /* GreenBits */ - 4, /*approx*/ /* BlueBits */ - 1, /*approx*/ /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ - texstore_rgba_dxt1, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - fetch_texel_2d_rgba_dxt1, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_rgba_dxt1, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgba_dxt3 = { - MESA_FORMAT_RGBA_DXT3, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /*approx*/ /* RedBits */ - 4, /*approx*/ /* GreenBits */ - 4, /*approx*/ /* BlueBits */ - 4, /*approx*/ /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ - texstore_rgba_dxt3, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - fetch_texel_2d_rgba_dxt3, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_rgba_dxt3, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgba_dxt5 = { - MESA_FORMAT_RGBA_DXT5, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4,/*approx*/ /* RedBits */ - 4,/*approx*/ /* GreenBits */ - 4,/*approx*/ /* BlueBits */ - 4,/*approx*/ /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ - texstore_rgba_dxt5, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - fetch_texel_2d_rgba_dxt5, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_rgba_dxt5, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ -}; -#if FEATURE_EXT_texture_sRGB -const struct gl_texture_format _mesa_texformat_srgb_dxt1 = { - MESA_FORMAT_SRGB_DXT1, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /*approx*/ /* RedBits */ - 4, /*approx*/ /* GreenBits */ - 4, /*approx*/ /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ - texstore_rgb_dxt1, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_srgb_dxt1, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_srgba_dxt1 = { - MESA_FORMAT_SRGBA_DXT1, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /*approx*/ /* RedBits */ - 4, /*approx*/ /* GreenBits */ - 4, /*approx*/ /* BlueBits */ - 1, /*approx*/ /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ - texstore_rgba_dxt1, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_srgba_dxt1, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_srgba_dxt3 = { - MESA_FORMAT_SRGBA_DXT3, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /*approx*/ /* RedBits */ - 4, /*approx*/ /* GreenBits */ - 4, /*approx*/ /* BlueBits */ - 4, /*approx*/ /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ - texstore_rgba_dxt3, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_srgba_dxt3, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_srgba_dxt5 = { - MESA_FORMAT_SRGBA_DXT5, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4,/*approx*/ /* RedBits */ - 4,/*approx*/ /* GreenBits */ - 4,/*approx*/ /* BlueBits */ - 4,/*approx*/ /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ - texstore_rgba_dxt5, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_srgba_dxt5, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ -}; -#endif +#endif /* FEATURE_texture_s3tc */ diff --git a/src/mesa/main/texcompress_s3tc.h b/src/mesa/main/texcompress_s3tc.h new file mode 100644 index 0000000000..2e7688d366 --- /dev/null +++ b/src/mesa/main/texcompress_s3tc.h @@ -0,0 +1,106 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef TEXCOMPRESS_S3TC_H +#define TEXCOMPRESS_S3TC_H + +#include "main/mtypes.h" +#include "texstore.h" + + +#if FEATURE_texture_s3tc + +extern GLboolean +_mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS); + +extern GLboolean +_mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS); + +extern GLboolean +_mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS); + +extern GLboolean +_mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS); + +extern void +_mesa_fetch_texel_2d_f_rgb_dxt1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +extern void +_mesa_fetch_texel_2d_f_rgba_dxt1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +extern void +_mesa_fetch_texel_2d_f_rgba_dxt3(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +extern void +_mesa_fetch_texel_2d_f_rgba_dxt5(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +extern void +_mesa_fetch_texel_2d_f_srgb_dxt1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +extern void +_mesa_fetch_texel_2d_f_srgba_dxt1(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +extern void +_mesa_fetch_texel_2d_f_srgba_dxt3(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +extern void +_mesa_fetch_texel_2d_f_srgba_dxt5(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel); + +extern void +_mesa_init_texture_s3tc(GLcontext *ctx); + +#else /* FEATURE_texture_s3tc */ + +/* these are used only in texstore_funcs[] */ +#define _mesa_texstore_rgb_dxt1 NULL +#define _mesa_texstore_rgba_dxt1 NULL +#define _mesa_texstore_rgba_dxt3 NULL +#define _mesa_texstore_rgba_dxt5 NULL + +/* these are used only in texfetch_funcs[] */ +#define _mesa_fetch_texel_2d_f_rgb_dxt1 NULL +#define _mesa_fetch_texel_2d_f_rgba_dxt1 NULL +#define _mesa_fetch_texel_2d_f_rgba_dxt3 NULL +#define _mesa_fetch_texel_2d_f_rgba_dxt5 NULL +#define _mesa_fetch_texel_2d_f_srgb_dxt1 NULL +#define _mesa_fetch_texel_2d_f_srgba_dxt1 NULL +#define _mesa_fetch_texel_2d_f_srgba_dxt3 NULL +#define _mesa_fetch_texel_2d_f_srgba_dxt5 NULL + +static INLINE void +_mesa_init_texture_s3tc(GLcontext *ctx) +{ +} + +#endif /* FEATURE_texture_s3tc */ + +#endif /* TEXCOMPRESS_S3TC_H */ diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index d7e77e759e..f439d4addb 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -367,7 +367,7 @@ static GLbitfield get_fp_input_mask( GLcontext *ctx ) else { /* calculate from vp->outputs */ struct gl_vertex_program *vprog; - GLbitfield vp_outputs; + GLbitfield64 vp_outputs; /* Choose GLSL vertex shader over ARB vertex program. Need this * since vertex shader state validation comes after fragment state diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c new file mode 100644 index 0000000000..b37039429f --- /dev/null +++ b/src/mesa/main/texfetch.c @@ -0,0 +1,693 @@ +/* + * Mesa 3-D graphics library + * Version: 7.7 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (c) 2009 VMware, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file texfetch.c + * + * Texel fetch/store functions + * + * \author Gareth Hughes + */ + + +#include "colormac.h" +#include "context.h" +#include "texcompress.h" +#include "texcompress_fxt1.h" +#include "texcompress_s3tc.h" +#include "texfetch.h" + + +/** + * Convert an 8-bit sRGB value from non-linear space to a + * linear RGB value in [0, 1]. + * Implemented with a 256-entry lookup table. + */ +static INLINE GLfloat +nonlinear_to_linear(GLubyte cs8) +{ + static GLfloat table[256]; + static GLboolean tableReady = GL_FALSE; + if (!tableReady) { + /* compute lookup table now */ + GLuint i; + for (i = 0; i < 256; i++) { + const GLfloat cs = UBYTE_TO_FLOAT(i); + if (cs <= 0.04045) { + table[i] = cs / 12.92f; + } + else { + table[i] = (GLfloat) _mesa_pow((cs + 0.055) / 1.055, 2.4); + } + } + tableReady = GL_TRUE; + } + return table[cs8]; +} + + + +/* Texel fetch routines for all supported formats + */ +#define DIM 1 +#include "texfetch_tmp.h" + +#define DIM 2 +#include "texfetch_tmp.h" + +#define DIM 3 +#include "texfetch_tmp.h" + +/** + * Null texel fetch function. + * + * Have to have this so the FetchTexel function pointer is never NULL. + */ +static void fetch_null_texelf( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + (void) texImage; (void) i; (void) j; (void) k; + texel[RCOMP] = 0.0; + texel[GCOMP] = 0.0; + texel[BCOMP] = 0.0; + texel[ACOMP] = 0.0; + _mesa_warning(NULL, "fetch_null_texelf() called!"); +} + +static void store_null_texel(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + (void) texImage; + (void) i; + (void) j; + (void) k; + (void) texel; + /* no-op */ +} + + + +/** + * Table to map MESA_FORMAT_ to texel fetch/store funcs. + * XXX this is somewhat temporary. + */ +static struct { + GLuint Name; + FetchTexelFuncF Fetch1D; + FetchTexelFuncF Fetch2D; + FetchTexelFuncF Fetch3D; + StoreTexelFunc StoreTexel; +} +texfetch_funcs[MESA_FORMAT_COUNT] = +{ + { + MESA_FORMAT_SRGB8, + fetch_texel_1d_srgb8, + fetch_texel_2d_srgb8, + fetch_texel_3d_srgb8, + store_texel_srgb8 + }, + { + MESA_FORMAT_SRGBA8, + fetch_texel_1d_srgba8, + fetch_texel_2d_srgba8, + fetch_texel_3d_srgba8, + store_texel_srgba8 + }, + { + MESA_FORMAT_SARGB8, + fetch_texel_1d_sargb8, + fetch_texel_2d_sargb8, + fetch_texel_3d_sargb8, + store_texel_sargb8 + }, + { + MESA_FORMAT_SL8, + fetch_texel_1d_sl8, + fetch_texel_2d_sl8, + fetch_texel_3d_sl8, + store_texel_sl8 + }, + { + MESA_FORMAT_SLA8, + fetch_texel_1d_sla8, + fetch_texel_2d_sla8, + fetch_texel_3d_sla8, + store_texel_sla8 + }, + { + MESA_FORMAT_RGB_FXT1, + NULL, + _mesa_fetch_texel_2d_f_rgb_fxt1, + NULL, + NULL + }, + { + MESA_FORMAT_RGBA_FXT1, + NULL, + _mesa_fetch_texel_2d_f_rgba_fxt1, + NULL, + NULL + }, + { + MESA_FORMAT_RGB_DXT1, + NULL, + _mesa_fetch_texel_2d_f_rgb_dxt1, + NULL, + NULL + }, + { + MESA_FORMAT_RGBA_DXT1, + NULL, + _mesa_fetch_texel_2d_f_rgba_dxt1, + NULL, + NULL + }, + { + MESA_FORMAT_RGBA_DXT3, + NULL, + _mesa_fetch_texel_2d_f_rgba_dxt3, + NULL, + NULL + }, + { + MESA_FORMAT_RGBA_DXT5, + NULL, + _mesa_fetch_texel_2d_f_rgba_dxt5, + NULL, + NULL + }, + { + MESA_FORMAT_SRGB_DXT1, + NULL, + _mesa_fetch_texel_2d_f_srgb_dxt1, + NULL, + NULL + }, + { + MESA_FORMAT_SRGBA_DXT1, + NULL, + _mesa_fetch_texel_2d_f_srgba_dxt1, + NULL, + NULL + }, + { + MESA_FORMAT_SRGBA_DXT3, + NULL, + _mesa_fetch_texel_2d_f_srgba_dxt3, + NULL, + NULL + }, + { + MESA_FORMAT_SRGBA_DXT5, + NULL, + _mesa_fetch_texel_2d_f_srgba_dxt5, + NULL, + NULL + }, + { + MESA_FORMAT_RGBA_FLOAT32, + fetch_texel_1d_f_rgba_f32, + fetch_texel_2d_f_rgba_f32, + fetch_texel_3d_f_rgba_f32, + store_texel_rgba_f32 + }, + { + MESA_FORMAT_RGBA_FLOAT16, + fetch_texel_1d_f_rgba_f16, + fetch_texel_2d_f_rgba_f16, + fetch_texel_3d_f_rgba_f16, + store_texel_rgba_f16 + }, + { + MESA_FORMAT_RGB_FLOAT32, + fetch_texel_1d_f_rgb_f32, + fetch_texel_2d_f_rgb_f32, + fetch_texel_3d_f_rgb_f32, + store_texel_rgb_f32 + }, + { + MESA_FORMAT_RGB_FLOAT16, + fetch_texel_1d_f_rgb_f16, + fetch_texel_2d_f_rgb_f16, + fetch_texel_3d_f_rgb_f16, + store_texel_rgb_f16 + }, + { + MESA_FORMAT_ALPHA_FLOAT32, + fetch_texel_1d_f_alpha_f32, + fetch_texel_2d_f_alpha_f32, + fetch_texel_3d_f_alpha_f32, + store_texel_alpha_f32 + }, + { + MESA_FORMAT_ALPHA_FLOAT16, + fetch_texel_1d_f_alpha_f16, + fetch_texel_2d_f_alpha_f16, + fetch_texel_3d_f_alpha_f16, + store_texel_alpha_f16 + }, + { + MESA_FORMAT_LUMINANCE_FLOAT32, + fetch_texel_1d_f_luminance_f32, + fetch_texel_2d_f_luminance_f32, + fetch_texel_3d_f_luminance_f32, + store_texel_luminance_f32 + }, + { + MESA_FORMAT_LUMINANCE_FLOAT16, + fetch_texel_1d_f_luminance_f16, + fetch_texel_2d_f_luminance_f16, + fetch_texel_3d_f_luminance_f16, + store_texel_luminance_f16 + }, + { + MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, + fetch_texel_1d_f_luminance_alpha_f32, + fetch_texel_2d_f_luminance_alpha_f32, + fetch_texel_3d_f_luminance_alpha_f32, + store_texel_luminance_alpha_f32 + }, + { + MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, + fetch_texel_1d_f_luminance_alpha_f16, + fetch_texel_2d_f_luminance_alpha_f16, + fetch_texel_3d_f_luminance_alpha_f16, + store_texel_luminance_alpha_f16 + }, + { + MESA_FORMAT_INTENSITY_FLOAT32, + fetch_texel_1d_f_intensity_f32, + fetch_texel_2d_f_intensity_f32, + fetch_texel_3d_f_intensity_f32, + store_texel_intensity_f32 + }, + { + MESA_FORMAT_INTENSITY_FLOAT16, + fetch_texel_1d_f_intensity_f16, + fetch_texel_2d_f_intensity_f16, + fetch_texel_3d_f_intensity_f16, + store_texel_intensity_f16 + }, + { + MESA_FORMAT_DUDV8, + fetch_texel_1d_dudv8, + fetch_texel_2d_dudv8, + fetch_texel_3d_dudv8, + NULL + }, + { + MESA_FORMAT_SIGNED_RGBA8888, + fetch_texel_1d_signed_rgba8888, + fetch_texel_2d_signed_rgba8888, + fetch_texel_3d_signed_rgba8888, + store_texel_signed_rgba8888 + }, + { + MESA_FORMAT_SIGNED_RGBA8888_REV, + fetch_texel_1d_signed_rgba8888_rev, + fetch_texel_2d_signed_rgba8888_rev, + fetch_texel_3d_signed_rgba8888_rev, + store_texel_signed_rgba8888_rev + }, + { + MESA_FORMAT_SIGNED_RGBA_16, + NULL, /* XXX to do */ + NULL, + NULL, + NULL + }, + { + MESA_FORMAT_RGBA8888, + fetch_texel_1d_f_rgba8888, + fetch_texel_2d_f_rgba8888, + fetch_texel_3d_f_rgba8888, + store_texel_rgba8888 + }, + { + MESA_FORMAT_RGBA8888_REV, + fetch_texel_1d_f_rgba8888_rev, + fetch_texel_2d_f_rgba8888_rev, + fetch_texel_3d_f_rgba8888_rev, + store_texel_rgba8888_rev + }, + { + MESA_FORMAT_ARGB8888, + fetch_texel_1d_f_argb8888, + fetch_texel_2d_f_argb8888, + fetch_texel_3d_f_argb8888, + store_texel_argb8888 + }, + { + MESA_FORMAT_ARGB8888_REV, + fetch_texel_1d_f_argb8888_rev, + fetch_texel_2d_f_argb8888_rev, + fetch_texel_3d_f_argb8888_rev, + store_texel_argb8888_rev + }, + { + MESA_FORMAT_XRGB8888, + fetch_texel_1d_f_xrgb8888, + fetch_texel_2d_f_xrgb8888, + fetch_texel_3d_f_xrgb8888, + store_texel_xrgb8888 + }, + { + MESA_FORMAT_XRGB8888_REV, + fetch_texel_1d_f_xrgb8888_rev, + fetch_texel_2d_f_xrgb8888_rev, + fetch_texel_3d_f_xrgb8888_rev, + store_texel_xrgb8888_rev, + }, + { + MESA_FORMAT_RGB888, + fetch_texel_1d_f_rgb888, + fetch_texel_2d_f_rgb888, + fetch_texel_3d_f_rgb888, + store_texel_rgb888 + }, + { + MESA_FORMAT_BGR888, + fetch_texel_1d_f_bgr888, + fetch_texel_2d_f_bgr888, + fetch_texel_3d_f_bgr888, + store_texel_bgr888 + }, + { + MESA_FORMAT_RGB565, + fetch_texel_1d_f_rgb565, + fetch_texel_2d_f_rgb565, + fetch_texel_3d_f_rgb565, + store_texel_rgb565 + }, + { + MESA_FORMAT_RGB565_REV, + fetch_texel_1d_f_rgb565_rev, + fetch_texel_2d_f_rgb565_rev, + fetch_texel_3d_f_rgb565_rev, + store_texel_rgb565_rev + }, + { + MESA_FORMAT_ARGB4444, + fetch_texel_1d_f_argb4444, + fetch_texel_2d_f_argb4444, + fetch_texel_3d_f_argb4444, + store_texel_argb4444 + }, + { + MESA_FORMAT_ARGB4444_REV, + fetch_texel_1d_f_argb4444_rev, + fetch_texel_2d_f_argb4444_rev, + fetch_texel_3d_f_argb4444_rev, + store_texel_argb4444_rev + }, + { + MESA_FORMAT_RGBA5551, + fetch_texel_1d_f_rgba5551, + fetch_texel_2d_f_rgba5551, + fetch_texel_3d_f_rgba5551, + store_texel_rgba5551 + }, + { + MESA_FORMAT_ARGB1555, + fetch_texel_1d_f_argb1555, + fetch_texel_2d_f_argb1555, + fetch_texel_3d_f_argb1555, + store_texel_argb1555 + }, + { + MESA_FORMAT_ARGB1555_REV, + fetch_texel_1d_f_argb1555_rev, + fetch_texel_2d_f_argb1555_rev, + fetch_texel_3d_f_argb1555_rev, + store_texel_argb1555_rev + }, + { + MESA_FORMAT_AL88, + fetch_texel_1d_f_al88, + fetch_texel_2d_f_al88, + fetch_texel_3d_f_al88, + store_texel_al88 + }, + { + MESA_FORMAT_AL88_REV, + fetch_texel_1d_f_al88_rev, + fetch_texel_2d_f_al88_rev, + fetch_texel_3d_f_al88_rev, + store_texel_al88_rev + }, + { + MESA_FORMAT_AL1616, + fetch_texel_1d_f_al1616, + fetch_texel_2d_f_al1616, + fetch_texel_3d_f_al1616, + store_texel_al1616 + }, + { + MESA_FORMAT_AL1616_REV, + fetch_texel_1d_f_al1616_rev, + fetch_texel_2d_f_al1616_rev, + fetch_texel_3d_f_al1616_rev, + store_texel_al1616_rev + }, + { + MESA_FORMAT_RGB332, + fetch_texel_1d_f_rgb332, + fetch_texel_2d_f_rgb332, + fetch_texel_3d_f_rgb332, + store_texel_rgb332 + }, + { + MESA_FORMAT_A8, + fetch_texel_1d_f_a8, + fetch_texel_2d_f_a8, + fetch_texel_3d_f_a8, + store_texel_a8 + }, + { + MESA_FORMAT_L8, + fetch_texel_1d_f_l8, + fetch_texel_2d_f_l8, + fetch_texel_3d_f_l8, + store_texel_l8 + }, + { + MESA_FORMAT_I8, + fetch_texel_1d_f_i8, + fetch_texel_2d_f_i8, + fetch_texel_3d_f_i8, + store_texel_i8 + }, + { + MESA_FORMAT_CI8, + fetch_texel_1d_f_ci8, + fetch_texel_2d_f_ci8, + fetch_texel_3d_f_ci8, + store_texel_ci8 + }, + { + MESA_FORMAT_YCBCR, + fetch_texel_1d_f_ycbcr, + fetch_texel_2d_f_ycbcr, + fetch_texel_3d_f_ycbcr, + store_texel_ycbcr + }, + { + MESA_FORMAT_YCBCR_REV, + fetch_texel_1d_f_ycbcr_rev, + fetch_texel_2d_f_ycbcr_rev, + fetch_texel_3d_f_ycbcr_rev, + store_texel_ycbcr_rev + }, + { + MESA_FORMAT_Z24_S8, + fetch_texel_1d_f_z24_s8, + fetch_texel_2d_f_z24_s8, + fetch_texel_3d_f_z24_s8, + store_texel_z24_s8 + }, + { + MESA_FORMAT_S8_Z24, + fetch_texel_1d_f_s8_z24, + fetch_texel_2d_f_s8_z24, + fetch_texel_3d_f_s8_z24, + store_texel_s8_z24 + }, + { + MESA_FORMAT_Z16, + fetch_texel_1d_f_z16, + fetch_texel_2d_f_z16, + fetch_texel_3d_f_z16, + store_texel_z16 + }, + { + MESA_FORMAT_X8_Z24, + fetch_texel_1d_f_s8_z24, + fetch_texel_2d_f_s8_z24, + fetch_texel_3d_f_s8_z24, + store_texel_s8_z24 + }, + { + MESA_FORMAT_Z24_X8, + fetch_texel_1d_f_z24_s8, + fetch_texel_2d_f_z24_s8, + fetch_texel_3d_f_z24_s8, + store_texel_z24_s8 + }, + { + MESA_FORMAT_Z32, + fetch_texel_1d_f_z32, + fetch_texel_2d_f_z32, + fetch_texel_3d_f_z32, + store_texel_z32 + } +}; + + +static FetchTexelFuncF +_mesa_get_texel_fetch_func(gl_format format, GLuint dims) +{ + FetchTexelFuncF f = NULL; + GLuint i; + /* XXX replace loop with direct table lookup */ + for (i = 0; i < MESA_FORMAT_COUNT; i++) { + if (texfetch_funcs[i].Name == format) { + switch (dims) { + case 1: + f = texfetch_funcs[i].Fetch1D; + break; + case 2: + f = texfetch_funcs[i].Fetch2D; + break; + case 3: + f = texfetch_funcs[i].Fetch3D; + break; + } + if (!f) + f = fetch_null_texelf; + return f; + } + } + return NULL; +} + + +StoreTexelFunc +_mesa_get_texel_store_func(gl_format format) +{ + GLuint i; + /* XXX replace loop with direct table lookup */ + for (i = 0; i < MESA_FORMAT_COUNT; i++) { + if (texfetch_funcs[i].Name == format) { + if (texfetch_funcs[i].StoreTexel) + return texfetch_funcs[i].StoreTexel; + else + return store_null_texel; + } + } + return NULL; +} + + + +/** + * Adaptor for fetching a GLchan texel from a float-valued texture. + */ +static void +fetch_texel_float_to_chan(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLchan *texelOut) +{ + GLfloat temp[4]; + GLenum baseFormat = _mesa_get_format_base_format(texImage->TexFormat); + + ASSERT(texImage->FetchTexelf); + texImage->FetchTexelf(texImage, i, j, k, temp); + if (baseFormat == GL_DEPTH_COMPONENT || + baseFormat == GL_DEPTH_STENCIL_EXT) { + /* just one channel */ + UNCLAMPED_FLOAT_TO_CHAN(texelOut[0], temp[0]); + } + else { + /* four channels */ + UNCLAMPED_FLOAT_TO_CHAN(texelOut[0], temp[0]); + UNCLAMPED_FLOAT_TO_CHAN(texelOut[1], temp[1]); + UNCLAMPED_FLOAT_TO_CHAN(texelOut[2], temp[2]); + UNCLAMPED_FLOAT_TO_CHAN(texelOut[3], temp[3]); + } +} + + +#if 0 +/** + * Adaptor for fetching a float texel from a GLchan-valued texture. + */ +static void +fetch_texel_chan_to_float(const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texelOut) +{ + GLchan temp[4]; + GLenum baseFormat = _mesa_get_format_base_format(texImage->TexFormat); + + ASSERT(texImage->FetchTexelc); + texImage->FetchTexelc(texImage, i, j, k, temp); + if (baseFormat == GL_DEPTH_COMPONENT || + baseFormat == GL_DEPTH_STENCIL_EXT) { + /* just one channel */ + texelOut[0] = CHAN_TO_FLOAT(temp[0]); + } + else { + /* four channels */ + texelOut[0] = CHAN_TO_FLOAT(temp[0]); + texelOut[1] = CHAN_TO_FLOAT(temp[1]); + texelOut[2] = CHAN_TO_FLOAT(temp[2]); + texelOut[3] = CHAN_TO_FLOAT(temp[3]); + } +} +#endif + + +/** + * Initialize the texture image's FetchTexelc and FetchTexelf methods. + */ +void +_mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims) +{ + ASSERT(dims == 1 || dims == 2 || dims == 3); + ASSERT(texImage->TexFormat); + + if (!texImage->FetchTexelf) { + texImage->FetchTexelf = + _mesa_get_texel_fetch_func(texImage->TexFormat, dims); + } + + /* now check if we need to use a float/chan adaptor */ + if (!texImage->FetchTexelc) { + texImage->FetchTexelc = fetch_texel_float_to_chan; + } + + ASSERT(texImage->FetchTexelc); + ASSERT(texImage->FetchTexelf); +} diff --git a/src/mesa/main/texfetch.h b/src/mesa/main/texfetch.h new file mode 100644 index 0000000000..ef13bf27fe --- /dev/null +++ b/src/mesa/main/texfetch.h @@ -0,0 +1,40 @@ +/* + * Mesa 3-D graphics library + * Version: 7.7 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (c) 2009 VMware, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef TEXFETCH_H +#define TEXFETCH_H + +#include "mtypes.h" +#include "formats.h" + + +extern StoreTexelFunc +_mesa_get_texel_store_func(gl_format format); + +extern void +_mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims); + +#endif diff --git a/src/mesa/main/texformat_tmp.h b/src/mesa/main/texfetch_tmp.h index eb160deff9..e6772c89f3 100644 --- a/src/mesa/main/texformat_tmp.h +++ b/src/mesa/main/texfetch_tmp.h @@ -1,9 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 6.5.1 + * Version: 7.7 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. - * Copyright (c) 2008 VMware, Inc. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (c) 2008-2009 VMware, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -25,18 +25,16 @@ /** - * \file texformat_tmp.h + * \file texfetch_tmp.h * Texel fetch functions template. * - * This template file is used by texformat.c to generate texel fetch functions + * This template file is used by texfetch.c to generate texel fetch functions * for 1-D, 2-D and 3-D texture images. * * It should be expanded by defining \p DIM as the number texture dimensions * (1, 2 or 3). According to the value of \p DIM a series of macros is defined * for the texel lookup in the gl_texture_image::Data. * - * \sa texformat.c and FetchTexel. - * * \author Gareth Hughes * \author Brian Paul */ @@ -70,152 +68,6 @@ #endif -/* MESA_FORMAT_RGBA **********************************************************/ - -/* Fetch texel from 1D, 2D or 3D RGBA texture, returning 4 GLfloats */ -static void FETCH(f_rgba)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLchan *src = TEXEL_ADDR(GLchan, texImage, i, j, k, 4); - texel[RCOMP] = CHAN_TO_FLOAT(src[0]); - texel[GCOMP] = CHAN_TO_FLOAT(src[1]); - texel[BCOMP] = CHAN_TO_FLOAT(src[2]); - texel[ACOMP] = CHAN_TO_FLOAT(src[3]); -} - -#if DIM == 3 -/* Store a GLchan RGBA texel */ -static void store_texel_rgba(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLchan *rgba = (const GLchan *) texel; - GLchan *dst = TEXEL_ADDR(GLchan, texImage, i, j, k, 4); - dst[0] = rgba[RCOMP]; - dst[1] = rgba[GCOMP]; - dst[2] = rgba[BCOMP]; - dst[3] = rgba[ACOMP]; -} -#endif - -/* MESA_FORMAT_RGB ***********************************************************/ - -/* Fetch texel from 1D, 2D or 3D RGB texture, returning 4 GLfloats */ -static void FETCH(f_rgb)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLchan *src = TEXEL_ADDR(GLchan, texImage, i, j, k, 3); - texel[RCOMP] = CHAN_TO_FLOAT(src[0]); - texel[GCOMP] = CHAN_TO_FLOAT(src[1]); - texel[BCOMP] = CHAN_TO_FLOAT(src[2]); - texel[ACOMP] = 1.0F; -} - -#if DIM == 3 -static void store_texel_rgb(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLchan *rgba = (const GLchan *) texel; - GLchan *dst = TEXEL_ADDR(GLchan, texImage, i, j, k, 3); - dst[0] = rgba[RCOMP]; - dst[1] = rgba[GCOMP]; - dst[2] = rgba[BCOMP]; -} -#endif - -/* MESA_FORMAT_ALPHA *********************************************************/ - -/* Fetch texel from 1D, 2D or 3D ALPHA texture, returning 4 GLchans */ -static void FETCH(f_alpha)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLchan *src = TEXEL_ADDR(GLchan, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = 0.0F; - texel[ACOMP] = CHAN_TO_FLOAT(src[0]); -} - -#if DIM == 3 -static void store_texel_alpha(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLchan *rgba = (const GLchan *) texel; - GLchan *dst = TEXEL_ADDR(GLchan, texImage, i, j, k, 1); - dst[0] = rgba[ACOMP]; -} -#endif - -/* MESA_FORMAT_LUMINANCE *****************************************************/ - -/* Fetch texel from 1D, 2D or 3D LUMIN texture, returning 4 GLchans */ -static void FETCH(f_luminance)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLchan *src = TEXEL_ADDR(GLchan, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = CHAN_TO_FLOAT(src[0]); - texel[ACOMP] = 1.0F; -} - -#if DIM == 3 -static void store_texel_luminance(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLchan *rgba = (const GLchan *) texel; - GLchan *dst = TEXEL_ADDR(GLchan, texImage, i, j, k, 1); - dst[0] = rgba[RCOMP]; -} -#endif - -/* MESA_FORMAT_LUMINANCE_ALPHA ***********************************************/ - -/* Fetch texel from 1D, 2D or 3D L_A texture, returning 4 GLchans */ -static void FETCH(f_luminance_alpha)(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - const GLchan *src = TEXEL_ADDR(GLchan, texImage, i, j, k, 2); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = CHAN_TO_FLOAT(src[0]); - texel[ACOMP] = CHAN_TO_FLOAT(src[1]); -} - -#if DIM == 3 -static void store_texel_luminance_alpha(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLchan *rgba = (const GLchan *) texel; - GLchan *dst = TEXEL_ADDR(GLchan, texImage, i, j, k, 2); - dst[0] = rgba[RCOMP]; - dst[1] = rgba[ACOMP]; -} -#endif - -/* MESA_FORMAT_INTENSITY *****************************************************/ - -/* Fetch texel from 1D, 2D or 3D INT. texture, returning 4 GLchans */ -static void FETCH(f_intensity)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLchan *src = TEXEL_ADDR(GLchan, texImage, i, j, k, 1); - texel[RCOMP] = - texel[GCOMP] = - texel[BCOMP] = - texel[ACOMP] = CHAN_TO_FLOAT(src[0]); -} - -#if DIM == 3 -static void store_texel_intensity(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLchan *rgba = (const GLchan *) texel; - GLchan *dst = TEXEL_ADDR(GLchan, texImage, i, j, k, 1); - dst[0] = rgba[RCOMP]; -} -#endif - - /* MESA_FORMAT_Z32 ***********************************************************/ /* Fetch depth texel from 1D, 2D or 3D 32-bit depth texture, @@ -683,6 +535,54 @@ static void store_texel_argb8888_rev(struct gl_texture_image *texImage, #endif +/* MESA_FORMAT_XRGB8888 ******************************************************/ + +/* Fetch texel from 1D, 2D or 3D xrgb8888 texture, return 4 GLchans */ +static void FETCH(f_xrgb8888)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff ); + texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff ); + texel[BCOMP] = UBYTE_TO_FLOAT( (s ) & 0xff ); + texel[ACOMP] = 1.0f; +} + +#if DIM == 3 +static void store_texel_xrgb8888(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + *dst = PACK_COLOR_8888(0xff, rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]); +} +#endif + + +/* MESA_FORMAT_XRGB8888_REV **************************************************/ + +/* Fetch texel from 1D, 2D or 3D xrgb8888_rev texture, return 4 GLfloats */ +static void FETCH(f_xrgb8888_rev)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff ); + texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff ); + texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 24) ); + texel[ACOMP] = 1.0f; +} + +#if DIM == 3 +static void store_texel_xrgb8888_rev(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + *dst = PACK_COLOR_8888(rgba[BCOMP], rgba[GCOMP], rgba[RCOMP], 0xff); +} +#endif + + /* MESA_FORMAT_RGB888 ********************************************************/ /* Fetch texel from 1D, 2D or 3D rgb888 texture, return 4 GLchans */ @@ -787,30 +687,6 @@ static void store_texel_rgb565_rev(struct gl_texture_image *texImage, } #endif -/* MESA_FORMAT_RGBA4444 ******************************************************/ - -/* Fetch texel from 1D, 2D or 3D argb444 texture, return 4 GLchans */ -static void FETCH(f_rgba4444)( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - const GLushort *src = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - const GLushort s = *src; - texel[RCOMP] = ((s >> 12) & 0xf) * (1.0F / 15.0F); - texel[GCOMP] = ((s >> 8) & 0xf) * (1.0F / 15.0F); - texel[BCOMP] = ((s >> 4) & 0xf) * (1.0F / 15.0F); - texel[ACOMP] = ((s ) & 0xf) * (1.0F / 15.0F); -} - -#if DIM == 3 -static void store_texel_rgba4444(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - const GLubyte *rgba = (const GLubyte *) texel; - GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1); - *dst = PACK_COLOR_4444(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP], rgba[ACOMP]); -} -#endif - /* MESA_FORMAT_ARGB4444 ******************************************************/ @@ -982,6 +858,54 @@ static void store_texel_al88_rev(struct gl_texture_image *texImage, #endif +/* MESA_FORMAT_AL1616 ********************************************************/ + +/* Fetch texel from 1D, 2D or 3D al1616 texture, return 4 GLchans */ +static void FETCH(f_al1616)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = USHORT_TO_FLOAT( s & 0xffff ); + texel[ACOMP] = USHORT_TO_FLOAT( s >> 16 ); +} + +#if DIM == 3 +static void store_texel_al1616(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLushort *rgba = (const GLushort *) texel; + GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + *dst = PACK_COLOR_1616(rgba[ACOMP], rgba[RCOMP]); +} +#endif + + +/* MESA_FORMAT_AL1616_REV ****************************************************/ + +/* Fetch texel from 1D, 2D or 3D al1616_rev texture, return 4 GLchans */ +static void FETCH(f_al1616_rev)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = USHORT_TO_FLOAT( s >> 16 ); + texel[ACOMP] = USHORT_TO_FLOAT( s & 0xffff ); +} + +#if DIM == 3 +static void store_texel_al1616_rev(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLushort *rgba = (const GLushort *) texel; + GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + *dst = PACK_COLOR_1616(rgba[RCOMP], rgba[ACOMP]); +} +#endif + + /* MESA_FORMAT_RGB332 ********************************************************/ /* Fetch texel from 1D, 2D or 3D rgb332 texture, return 4 GLchans */ @@ -1161,8 +1085,6 @@ static void store_texel_ci8(struct gl_texture_image *texImage, #endif -#if FEATURE_EXT_texture_sRGB - /* Fetch texel from 1D, 2D or 3D srgb8 texture, return 4 GLfloats */ /* Note: component order is same as for MESA_FORMAT_RGB888 */ static void FETCH(srgb8)(const struct gl_texture_image *texImage, @@ -1272,8 +1194,6 @@ static void store_texel_sla8(struct gl_texture_image *texImage, } #endif -#endif /* FEATURE_EXT_texture_sRGB */ - /* MESA_FORMAT_DUDV8 ********************************************************/ @@ -1424,7 +1344,7 @@ static void FETCH(f_z24_s8)( const struct gl_texture_image *texImage, const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); const GLfloat scale = 1.0F / (GLfloat) 0xffffff; texel[0] = ((*src) >> 8) * scale; - ASSERT(texImage->TexFormat->MesaFormat == MESA_FORMAT_Z24_S8); + ASSERT(texImage->TexFormat == MESA_FORMAT_Z24_S8); ASSERT(texel[0] >= 0.0F); ASSERT(texel[0] <= 1.0F); } @@ -1451,7 +1371,7 @@ static void FETCH(f_s8_z24)( const struct gl_texture_image *texImage, const GLuint *src = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); const GLfloat scale = 1.0F / (GLfloat) 0xffffff; texel[0] = ((*src) & 0x00ffffff) * scale; - ASSERT(texImage->TexFormat->MesaFormat == MESA_FORMAT_S8_Z24); + ASSERT(texImage->TexFormat == MESA_FORMAT_S8_Z24); ASSERT(texel[0] >= 0.0F); ASSERT(texel[0] <= 1.0F); } diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index 9d5534e396..1a374e7bee 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -1,9 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 6.5.1 + * Version: 7.7 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. - * Copyright (c) 2008 VMware, Inc. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (c) 2008-2009 VMware, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -29,1435 +29,15 @@ * Texture formats. * * \author Gareth Hughes + * \author Brian Paul */ -#include "colormac.h" #include "context.h" +#include "texcompress.h" +#include "texcompress_fxt1.h" +#include "texcompress_s3tc.h" #include "texformat.h" -#include "texstore.h" - - -#if FEATURE_EXT_texture_sRGB - -/** - * Convert an 8-bit sRGB value from non-linear space to a - * linear RGB value in [0, 1]. - * Implemented with a 256-entry lookup table. - */ -static INLINE GLfloat -nonlinear_to_linear(GLubyte cs8) -{ - static GLfloat table[256]; - static GLboolean tableReady = GL_FALSE; - if (!tableReady) { - /* compute lookup table now */ - GLuint i; - for (i = 0; i < 256; i++) { - const GLfloat cs = UBYTE_TO_FLOAT(i); - if (cs <= 0.04045) { - table[i] = cs / 12.92f; - } - else { - table[i] = (GLfloat) _mesa_pow((cs + 0.055) / 1.055, 2.4); - } - } - tableReady = GL_TRUE; - } - return table[cs8]; -} - - -#endif /* FEATURE_EXT_texture_sRGB */ - - -/* Texel fetch routines for all supported formats - */ -#define DIM 1 -#include "texformat_tmp.h" - -#define DIM 2 -#include "texformat_tmp.h" - -#define DIM 3 -#include "texformat_tmp.h" - -/** - * Null texel fetch function. - * - * Have to have this so the FetchTexel function pointer is never NULL. - */ -static void fetch_null_texel( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *texel ) -{ - (void) texImage; (void) i; (void) j; (void) k; - texel[RCOMP] = 0; - texel[GCOMP] = 0; - texel[BCOMP] = 0; - texel[ACOMP] = 0; - _mesa_warning(NULL, "fetch_null_texel() called!"); -} - -static void fetch_null_texelf( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) -{ - (void) texImage; (void) i; (void) j; (void) k; - texel[RCOMP] = 0.0; - texel[GCOMP] = 0.0; - texel[BCOMP] = 0.0; - texel[ACOMP] = 0.0; - _mesa_warning(NULL, "fetch_null_texelf() called!"); -} - -static void store_null_texel(struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, const void *texel) -{ - (void) texImage; - (void) i; - (void) j; - (void) k; - (void) texel; - /* no-op */ -} - - -/** - * Notes about the predefined gl_texture_formats: - * - * 1. There are 1D, 2D and 3D functions for fetching texels from texture - * images, returning both GLchan values and GLfloat values. (six - * functions in total) - * You don't have to provide both the GLchan and GLfloat functions; - * just one or the other is OK. Mesa will use an "adaptor" to convert - * between GLchan/GLfloat when needed. - * Since the adaptors have small performance penalty, we provide both - * GLchan and GLfloat functions for some common formats like RGB, RGBA. - */ - - -/***************************************************************/ -/** \name Default GLchan-based formats */ -/*@{*/ - -const struct gl_texture_format _mesa_texformat_rgba = { - MESA_FORMAT_RGBA, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - CHAN_BITS, /* RedBits */ - CHAN_BITS, /* GreenBits */ - CHAN_BITS, /* BlueBits */ - CHAN_BITS, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4 * sizeof(GLchan), /* TexelBytes */ - _mesa_texstore_rgba, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_rgba, /* FetchTexel1Df */ - fetch_texel_2d_f_rgba, /* FetchTexel2Df */ - fetch_texel_3d_f_rgba, /* FetchTexel3Df */ - store_texel_rgba /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgb = { - MESA_FORMAT_RGB, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - CHAN_BITS, /* RedBits */ - CHAN_BITS, /* GreenBits */ - CHAN_BITS, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 3 * sizeof(GLchan), /* TexelBytes */ - _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_rgb, /* FetchTexel1Df */ - fetch_texel_2d_f_rgb, /* FetchTexel2Df */ - fetch_texel_3d_f_rgb, /* FetchTexel3Df */ - store_texel_rgb /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_alpha = { - MESA_FORMAT_ALPHA, /* MesaFormat */ - GL_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - CHAN_BITS, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - sizeof(GLchan), /* TexelBytes */ - _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_alpha, /* FetchTexel1Df */ - fetch_texel_2d_f_alpha, /* FetchTexel2Df */ - fetch_texel_3d_f_alpha, /* FetchTexel3Df */ - store_texel_alpha /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_luminance = { - MESA_FORMAT_LUMINANCE, /* MesaFormat */ - GL_LUMINANCE, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - CHAN_BITS, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - sizeof(GLchan), /* TexelBytes */ - _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_luminance, /* FetchTexel1Df */ - fetch_texel_2d_f_luminance, /* FetchTexel2Df */ - fetch_texel_3d_f_luminance, /* FetchTexel3Df */ - store_texel_luminance /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_luminance_alpha = { - MESA_FORMAT_LUMINANCE_ALPHA, /* MesaFormat */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - CHAN_BITS, /* AlphaBits */ - CHAN_BITS, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2 * sizeof(GLchan), /* TexelBytes */ - _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_luminance_alpha, /* FetchTexel1Df */ - fetch_texel_2d_f_luminance_alpha, /* FetchTexel2Df */ - fetch_texel_3d_f_luminance_alpha, /* FetchTexel3Df */ - store_texel_luminance_alpha /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_intensity = { - MESA_FORMAT_INTENSITY, /* MesaFormat */ - GL_INTENSITY, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - CHAN_BITS, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - sizeof(GLchan), /* TexelBytes */ - _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_intensity, /* FetchTexel1Df */ - fetch_texel_2d_f_intensity, /* FetchTexel2Df */ - fetch_texel_3d_f_intensity, /* FetchTexel3Df */ - store_texel_intensity /* StoreTexel */ -}; - - -#if FEATURE_EXT_texture_sRGB - -const struct gl_texture_format _mesa_texformat_srgb8 = { - MESA_FORMAT_SRGB8, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 3, /* TexelBytes */ - _mesa_texstore_srgb8, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_srgb8, /* FetchTexel1Df */ - fetch_texel_2d_srgb8, /* FetchTexel2Df */ - fetch_texel_3d_srgb8, /* FetchTexel3Df */ - store_texel_srgb8 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_srgba8 = { - MESA_FORMAT_SRGBA8, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 8, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4, /* TexelBytes */ - _mesa_texstore_srgba8, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_srgba8, /* FetchTexel1Df */ - fetch_texel_2d_srgba8, /* FetchTexel2Df */ - fetch_texel_3d_srgba8, /* FetchTexel3Df */ - store_texel_srgba8 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_sargb8 = { - MESA_FORMAT_SARGB8, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 8, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4, /* TexelBytes */ - _mesa_texstore_sargb8, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_sargb8, /* FetchTexel1Df */ - fetch_texel_2d_sargb8, /* FetchTexel2Df */ - fetch_texel_3d_sargb8, /* FetchTexel3Df */ - store_texel_sargb8 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_sl8 = { - MESA_FORMAT_SL8, /* MesaFormat */ - GL_LUMINANCE, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 8, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1, /* TexelBytes */ - _mesa_texstore_sl8, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_sl8, /* FetchTexel1Df */ - fetch_texel_2d_sl8, /* FetchTexel2Df */ - fetch_texel_3d_sl8, /* FetchTexel3Df */ - store_texel_sl8 /* StoreTexel */ -}; - -/* Note: this format name looks like a misnomer, make it sal8? */ -const struct gl_texture_format _mesa_texformat_sla8 = { - MESA_FORMAT_SLA8, /* MesaFormat */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 8, /* AlphaBits */ - 8, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ - _mesa_texstore_sla8, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_sla8, /* FetchTexel1Df */ - fetch_texel_2d_sla8, /* FetchTexel2Df */ - fetch_texel_3d_sla8, /* FetchTexel3Df */ - store_texel_sla8 /* StoreTexel */ -}; - -#endif /* FEATURE_EXT_texture_sRGB */ - -const struct gl_texture_format _mesa_texformat_rgba_float32 = { - MESA_FORMAT_RGBA_FLOAT32, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 8 * sizeof(GLfloat), /* RedBits */ - 8 * sizeof(GLfloat), /* GreenBits */ - 8 * sizeof(GLfloat), /* BlueBits */ - 8 * sizeof(GLfloat), /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4 * sizeof(GLfloat), /* TexelBytes */ - _mesa_texstore_rgba_float32, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - fetch_texel_1d_f_rgba_f32, /* FetchTexel1Df */ - fetch_texel_2d_f_rgba_f32, /* FetchTexel2Df */ - fetch_texel_3d_f_rgba_f32, /* FetchTexel3Df */ - store_texel_rgba_f32 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgba_float16 = { - MESA_FORMAT_RGBA_FLOAT16, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 8 * sizeof(GLhalfARB), /* RedBits */ - 8 * sizeof(GLhalfARB), /* GreenBits */ - 8 * sizeof(GLhalfARB), /* BlueBits */ - 8 * sizeof(GLhalfARB), /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4 * sizeof(GLhalfARB), /* TexelBytes */ - _mesa_texstore_rgba_float16, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - fetch_texel_1d_f_rgba_f16, /* FetchTexel1Df */ - fetch_texel_2d_f_rgba_f16, /* FetchTexel2Df */ - fetch_texel_3d_f_rgba_f16, /* FetchTexel3Df */ - store_texel_rgba_f16 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgb_float32 = { - MESA_FORMAT_RGB_FLOAT32, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 8 * sizeof(GLfloat), /* RedBits */ - 8 * sizeof(GLfloat), /* GreenBits */ - 8 * sizeof(GLfloat), /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 3 * sizeof(GLfloat), /* TexelBytes */ - _mesa_texstore_rgba_float32,/*yes*/ /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - fetch_texel_1d_f_rgb_f32, /* FetchTexel1Df */ - fetch_texel_2d_f_rgb_f32, /* FetchTexel2Df */ - fetch_texel_3d_f_rgb_f32, /* FetchTexel3Df */ - store_texel_rgb_f32 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgb_float16 = { - MESA_FORMAT_RGB_FLOAT16, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 8 * sizeof(GLhalfARB), /* RedBits */ - 8 * sizeof(GLhalfARB), /* GreenBits */ - 8 * sizeof(GLhalfARB), /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 3 * sizeof(GLhalfARB), /* TexelBytes */ - _mesa_texstore_rgba_float16,/*yes*/ /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - fetch_texel_1d_f_rgb_f16, /* FetchTexel1Df */ - fetch_texel_2d_f_rgb_f16, /* FetchTexel2Df */ - fetch_texel_3d_f_rgb_f16, /* FetchTexel3Df */ - store_texel_rgb_f16 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_alpha_float32 = { - MESA_FORMAT_ALPHA_FLOAT32, /* MesaFormat */ - GL_ALPHA, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 8 * sizeof(GLfloat), /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1 * sizeof(GLfloat), /* TexelBytes */ - _mesa_texstore_rgba_float32,/*yes*/ /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - fetch_texel_1d_f_alpha_f32, /* FetchTexel1Df */ - fetch_texel_2d_f_alpha_f32, /* FetchTexel2Df */ - fetch_texel_3d_f_alpha_f32, /* FetchTexel3Df */ - store_texel_alpha_f32 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_alpha_float16 = { - MESA_FORMAT_ALPHA_FLOAT16, /* MesaFormat */ - GL_ALPHA, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 8 * sizeof(GLhalfARB), /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1 * sizeof(GLhalfARB), /* TexelBytes */ - _mesa_texstore_rgba_float16,/*yes*/ /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - fetch_texel_1d_f_alpha_f16, /* FetchTexel1Df */ - fetch_texel_2d_f_alpha_f16, /* FetchTexel2Df */ - fetch_texel_3d_f_alpha_f16, /* FetchTexel3Df */ - store_texel_alpha_f16 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_luminance_float32 = { - MESA_FORMAT_LUMINANCE_FLOAT32, /* MesaFormat */ - GL_LUMINANCE, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 8 * sizeof(GLfloat), /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1 * sizeof(GLfloat), /* TexelBytes */ - _mesa_texstore_rgba_float32,/*yes*/ /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_luminance_f32, /* FetchTexel1Df */ - fetch_texel_2d_f_luminance_f32, /* FetchTexel2Df */ - fetch_texel_3d_f_luminance_f32, /* FetchTexel3Df */ - store_texel_luminance_f32 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_luminance_float16 = { - MESA_FORMAT_LUMINANCE_FLOAT16, /* MesaFormat */ - GL_LUMINANCE, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 8 * sizeof(GLhalfARB), /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1 * sizeof(GLhalfARB), /* TexelBytes */ - _mesa_texstore_rgba_float16,/*yes*/ /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_luminance_f16, /* FetchTexel1Df */ - fetch_texel_2d_f_luminance_f16, /* FetchTexel2Df */ - fetch_texel_3d_f_luminance_f16, /* FetchTexel3Df */ - store_texel_luminance_f16 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_luminance_alpha_float32 = { - MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, /* MesaFormat */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 8 * sizeof(GLfloat), /* AlphaBits */ - 8 * sizeof(GLfloat), /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2 * sizeof(GLfloat), /* TexelBytes */ - _mesa_texstore_rgba_float32, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_luminance_alpha_f32,/* FetchTexel1Df */ - fetch_texel_2d_f_luminance_alpha_f32,/* FetchTexel2Df */ - fetch_texel_3d_f_luminance_alpha_f32,/* FetchTexel3Df */ - store_texel_luminance_alpha_f32 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_luminance_alpha_float16 = { - MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, /* MesaFormat */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 8 * sizeof(GLhalfARB), /* AlphaBits */ - 8 * sizeof(GLhalfARB), /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2 * sizeof(GLhalfARB), /* TexelBytes */ - _mesa_texstore_rgba_float16, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_luminance_alpha_f16,/* FetchTexel1Df */ - fetch_texel_2d_f_luminance_alpha_f16,/* FetchTexel2Df */ - fetch_texel_3d_f_luminance_alpha_f16,/* FetchTexel3Df */ - store_texel_luminance_alpha_f16 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_intensity_float32 = { - MESA_FORMAT_INTENSITY_FLOAT32, /* MesaFormat */ - GL_INTENSITY, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 8 * sizeof(GLfloat), /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1 * sizeof(GLfloat), /* TexelBytes */ - _mesa_texstore_rgba_float32,/*yes*/ /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_intensity_f32, /* FetchTexel1Df */ - fetch_texel_2d_f_intensity_f32, /* FetchTexel2Df */ - fetch_texel_3d_f_intensity_f32, /* FetchTexel3Df */ - store_texel_intensity_f32 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_intensity_float16 = { - MESA_FORMAT_INTENSITY_FLOAT16, /* MesaFormat */ - GL_INTENSITY, /* BaseFormat */ - GL_FLOAT, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 8 * sizeof(GLhalfARB), /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1 * sizeof(GLhalfARB), /* TexelBytes */ - _mesa_texstore_rgba_float16,/*yes*/ /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_intensity_f16, /* FetchTexel1Df */ - fetch_texel_2d_f_intensity_f16, /* FetchTexel2Df */ - fetch_texel_3d_f_intensity_f16, /* FetchTexel3Df */ - store_texel_intensity_f16 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_dudv8 = { - MESA_FORMAT_DUDV8, /* MesaFormat */ - GL_DUDV_ATI, /* BaseFormat */ - GL_SIGNED_NORMALIZED, /* DataType */ - /* maybe should add dudvBits field, but spec seems to be - lacking the ability to query with GetTexLevelParameter anyway */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ - _mesa_texstore_dudv8, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_dudv8, /* FetchTexel1Df */ - fetch_texel_2d_dudv8, /* FetchTexel2Df */ - fetch_texel_3d_dudv8, /* FetchTexel3Df */ - NULL /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_signed_rgba8888 = { - MESA_FORMAT_SIGNED_RGBA8888, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_SIGNED_NORMALIZED, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 8, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4, /* TexelBytes */ - _mesa_texstore_signed_rgba8888, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_signed_rgba8888, /* FetchTexel1Df */ - fetch_texel_2d_signed_rgba8888, /* FetchTexel2Df */ - fetch_texel_3d_signed_rgba8888, /* FetchTexel3Df */ - store_texel_signed_rgba8888 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_signed_rgba8888_rev = { - MESA_FORMAT_SIGNED_RGBA8888_REV, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_SIGNED_NORMALIZED, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 8, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4, /* TexelBytes */ - _mesa_texstore_signed_rgba8888, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_signed_rgba8888_rev, /* FetchTexel1Df */ - fetch_texel_2d_signed_rgba8888_rev, /* FetchTexel2Df */ - fetch_texel_3d_signed_rgba8888_rev, /* FetchTexel3Df */ - store_texel_signed_rgba8888_rev /* StoreTexel */ -}; - -/*@}*/ - - -/***************************************************************/ -/** \name Hardware formats */ -/*@{*/ - -const struct gl_texture_format _mesa_texformat_rgba8888 = { - MESA_FORMAT_RGBA8888, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 8, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4, /* TexelBytes */ - _mesa_texstore_rgba8888, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_rgba8888, /* FetchTexel1Df */ - fetch_texel_2d_f_rgba8888, /* FetchTexel2Df */ - fetch_texel_3d_f_rgba8888, /* FetchTexel3Df */ - store_texel_rgba8888 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgba8888_rev = { - MESA_FORMAT_RGBA8888_REV, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 8, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4, /* TexelBytes */ - _mesa_texstore_rgba8888, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_rgba8888_rev, /* FetchTexel1Df */ - fetch_texel_2d_f_rgba8888_rev, /* FetchTexel2Df */ - fetch_texel_3d_f_rgba8888_rev, /* FetchTexel3Df */ - store_texel_rgba8888_rev /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_argb8888 = { - MESA_FORMAT_ARGB8888, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 8, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4, /* TexelBytes */ - _mesa_texstore_argb8888, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_argb8888, /* FetchTexel1Df */ - fetch_texel_2d_f_argb8888, /* FetchTexel2Df */ - fetch_texel_3d_f_argb8888, /* FetchTexel3Df */ - store_texel_argb8888 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_argb8888_rev = { - MESA_FORMAT_ARGB8888_REV, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 8, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 4, /* TexelBytes */ - _mesa_texstore_argb8888, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_argb8888_rev, /* FetchTexel1Df */ - fetch_texel_2d_f_argb8888_rev, /* FetchTexel2Df */ - fetch_texel_3d_f_argb8888_rev, /* FetchTexel3Df */ - store_texel_argb8888_rev /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgb888 = { - MESA_FORMAT_RGB888, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 3, /* TexelBytes */ - _mesa_texstore_rgb888, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_rgb888, /* FetchTexel1Df */ - fetch_texel_2d_f_rgb888, /* FetchTexel2Df */ - fetch_texel_3d_f_rgb888, /* FetchTexel3Df */ - store_texel_rgb888 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_bgr888 = { - MESA_FORMAT_BGR888, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 8, /* RedBits */ - 8, /* GreenBits */ - 8, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 3, /* TexelBytes */ - _mesa_texstore_bgr888, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_bgr888, /* FetchTexel1Df */ - fetch_texel_2d_f_bgr888, /* FetchTexel2Df */ - fetch_texel_3d_f_bgr888, /* FetchTexel3Df */ - store_texel_bgr888 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgb565 = { - MESA_FORMAT_RGB565, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 5, /* RedBits */ - 6, /* GreenBits */ - 5, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ - _mesa_texstore_rgb565, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_rgb565, /* FetchTexel1Df */ - fetch_texel_2d_f_rgb565, /* FetchTexel2Df */ - fetch_texel_3d_f_rgb565, /* FetchTexel3Df */ - store_texel_rgb565 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgb565_rev = { - MESA_FORMAT_RGB565_REV, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 5, /* RedBits */ - 6, /* GreenBits */ - 5, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ - _mesa_texstore_rgb565, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_rgb565_rev, /* FetchTexel1Df */ - fetch_texel_2d_f_rgb565_rev, /* FetchTexel2Df */ - fetch_texel_3d_f_rgb565_rev, /* FetchTexel3Df */ - store_texel_rgb565_rev /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgba4444 = { - MESA_FORMAT_RGBA4444, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /* RedBits */ - 4, /* GreenBits */ - 4, /* BlueBits */ - 4, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ - _mesa_texstore_rgba4444, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_rgba4444, /* FetchTexel1Df */ - fetch_texel_2d_f_rgba4444, /* FetchTexel2Df */ - fetch_texel_3d_f_rgba4444, /* FetchTexel3Df */ - store_texel_rgba4444 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_argb4444 = { - MESA_FORMAT_ARGB4444, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /* RedBits */ - 4, /* GreenBits */ - 4, /* BlueBits */ - 4, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ - _mesa_texstore_argb4444, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_argb4444, /* FetchTexel1Df */ - fetch_texel_2d_f_argb4444, /* FetchTexel2Df */ - fetch_texel_3d_f_argb4444, /* FetchTexel3Df */ - store_texel_argb4444 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_argb4444_rev = { - MESA_FORMAT_ARGB4444_REV, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /* RedBits */ - 4, /* GreenBits */ - 4, /* BlueBits */ - 4, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ - _mesa_texstore_argb4444, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_argb4444_rev, /* FetchTexel1Df */ - fetch_texel_2d_f_argb4444_rev, /* FetchTexel2Df */ - fetch_texel_3d_f_argb4444_rev, /* FetchTexel3Df */ - store_texel_argb4444_rev /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgba5551 = { - MESA_FORMAT_RGBA5551, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 5, /* RedBits */ - 5, /* GreenBits */ - 5, /* BlueBits */ - 1, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ - _mesa_texstore_rgba5551, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_rgba5551, /* FetchTexel1Df */ - fetch_texel_2d_f_rgba5551, /* FetchTexel2Df */ - fetch_texel_3d_f_rgba5551, /* FetchTexel3Df */ - store_texel_rgba5551 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_argb1555 = { - MESA_FORMAT_ARGB1555, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 5, /* RedBits */ - 5, /* GreenBits */ - 5, /* BlueBits */ - 1, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ - _mesa_texstore_argb1555, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_argb1555, /* FetchTexel1Df */ - fetch_texel_2d_f_argb1555, /* FetchTexel2Df */ - fetch_texel_3d_f_argb1555, /* FetchTexel3Df */ - store_texel_argb1555 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_argb1555_rev = { - MESA_FORMAT_ARGB1555_REV, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 5, /* RedBits */ - 5, /* GreenBits */ - 5, /* BlueBits */ - 1, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ - _mesa_texstore_argb1555, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_argb1555_rev, /* FetchTexel1Df */ - fetch_texel_2d_f_argb1555_rev, /* FetchTexel2Df */ - fetch_texel_3d_f_argb1555_rev, /* FetchTexel3Df */ - store_texel_argb1555_rev /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_al88 = { - MESA_FORMAT_AL88, /* MesaFormat */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 8, /* AlphaBits */ - 8, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ - _mesa_texstore_al88, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_al88, /* FetchTexel1Df */ - fetch_texel_2d_f_al88, /* FetchTexel2Df */ - fetch_texel_3d_f_al88, /* FetchTexel3Df */ - store_texel_al88 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_al88_rev = { - MESA_FORMAT_AL88_REV, /* MesaFormat */ - GL_LUMINANCE_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 8, /* AlphaBits */ - 8, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ - _mesa_texstore_al88, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_al88_rev, /* FetchTexel1Df */ - fetch_texel_2d_f_al88_rev, /* FetchTexel2Df */ - fetch_texel_3d_f_al88_rev, /* FetchTexel3Df */ - store_texel_al88_rev /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgb332 = { - MESA_FORMAT_RGB332, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 3, /* RedBits */ - 3, /* GreenBits */ - 2, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1, /* TexelBytes */ - _mesa_texstore_rgb332, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_rgb332, /* FetchTexel1Df */ - fetch_texel_2d_f_rgb332, /* FetchTexel2Df */ - fetch_texel_3d_f_rgb332, /* FetchTexel3Df */ - store_texel_rgb332 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_a8 = { - MESA_FORMAT_A8, /* MesaFormat */ - GL_ALPHA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 8, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1, /* TexelBytes */ - _mesa_texstore_a8, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_a8, /* FetchTexel1Df */ - fetch_texel_2d_f_a8, /* FetchTexel2Df */ - fetch_texel_3d_f_a8, /* FetchTexel3Df */ - store_texel_a8 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_l8 = { - MESA_FORMAT_L8, /* MesaFormat */ - GL_LUMINANCE, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 8, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1, /* TexelBytes */ - _mesa_texstore_a8,/*yes*/ /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_l8, /* FetchTexel1Df */ - fetch_texel_2d_f_l8, /* FetchTexel2Df */ - fetch_texel_3d_f_l8, /* FetchTexel3Df */ - store_texel_l8 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_i8 = { - MESA_FORMAT_I8, /* MesaFormat */ - GL_INTENSITY, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 8, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1, /* TexelBytes */ - _mesa_texstore_a8,/*yes*/ /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_i8, /* FetchTexel1Df */ - fetch_texel_2d_f_i8, /* FetchTexel2Df */ - fetch_texel_3d_f_i8, /* FetchTexel3Df */ - store_texel_i8 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_ci8 = { - MESA_FORMAT_CI8, /* MesaFormat */ - GL_COLOR_INDEX, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 8, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 1, /* TexelBytes */ - _mesa_texstore_ci8, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_ci8, /* FetchTexel1Df */ - fetch_texel_2d_f_ci8, /* FetchTexel2Df */ - fetch_texel_3d_f_ci8, /* FetchTexel3Df */ - store_texel_ci8 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_ycbcr = { - MESA_FORMAT_YCBCR, /* MesaFormat */ - GL_YCBCR_MESA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ - _mesa_texstore_ycbcr, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_ycbcr, /* FetchTexel1Df */ - fetch_texel_2d_f_ycbcr, /* FetchTexel2Df */ - fetch_texel_3d_f_ycbcr, /* FetchTexel3Df */ - store_texel_ycbcr /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_ycbcr_rev = { - MESA_FORMAT_YCBCR_REV, /* MesaFormat */ - GL_YCBCR_MESA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 2, /* TexelBytes */ - _mesa_texstore_ycbcr, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_ycbcr_rev, /* FetchTexel1Df */ - fetch_texel_2d_f_ycbcr_rev, /* FetchTexel2Df */ - fetch_texel_3d_f_ycbcr_rev, /* FetchTexel3Df */ - store_texel_ycbcr_rev /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_z24_s8 = { - MESA_FORMAT_Z24_S8, /* MesaFormat */ - GL_DEPTH_STENCIL_EXT, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 24, /* DepthBits */ - 8, /* StencilBits */ - 4, /* TexelBytes */ - _mesa_texstore_z24_s8, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_z24_s8, /* FetchTexel1Df */ - fetch_texel_2d_f_z24_s8, /* FetchTexel2Df */ - fetch_texel_3d_f_z24_s8, /* FetchTexel3Df */ - store_texel_z24_s8 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_s8_z24 = { - MESA_FORMAT_S8_Z24, /* MesaFormat */ - GL_DEPTH_STENCIL_EXT, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 24, /* DepthBits */ - 8, /* StencilBits */ - 4, /* TexelBytes */ - _mesa_texstore_s8_z24, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel2D */ - NULL, /* FetchTexel3D */ - fetch_texel_1d_f_s8_z24, /* FetchTexel1Df */ - fetch_texel_2d_f_s8_z24, /* FetchTexel2Df */ - fetch_texel_3d_f_s8_z24, /* FetchTexel3Df */ - store_texel_s8_z24 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_z16 = { - MESA_FORMAT_Z16, /* MesaFormat */ - GL_DEPTH_COMPONENT, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - sizeof(GLushort) * 8, /* DepthBits */ - 0, /* StencilBits */ - sizeof(GLushort), /* TexelBytes */ - _mesa_texstore_z16, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - fetch_texel_1d_f_z16, /* FetchTexel1Df */ - fetch_texel_2d_f_z16, /* FetchTexel2Df */ - fetch_texel_3d_f_z16, /* FetchTexel3Df */ - store_texel_z16 /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_z32 = { - MESA_FORMAT_Z32, /* MesaFormat */ - GL_DEPTH_COMPONENT, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - sizeof(GLuint) * 8, /* DepthBits */ - 0, /* StencilBits */ - sizeof(GLuint), /* TexelBytes */ - _mesa_texstore_z32, /* StoreTexImageFunc */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - NULL, /* FetchTexel1D */ - fetch_texel_1d_f_z32, /* FetchTexel1Df */ - fetch_texel_2d_f_z32, /* FetchTexel2Df */ - fetch_texel_3d_f_z32, /* FetchTexel3Df */ - store_texel_z32 /* StoreTexel */ -}; - -/*@}*/ - - -/***************************************************************/ -/** \name Null format (useful for proxy textures) */ -/*@{*/ - -const struct gl_texture_format _mesa_null_texformat = { - -1, /* MesaFormat */ - 0, /* BaseFormat */ - GL_NONE, /* DataType */ - 0, /* RedBits */ - 0, /* GreenBits */ - 0, /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ - NULL, /* StoreTexImageFunc */ - fetch_null_texel, /* FetchTexel1D */ - fetch_null_texel, /* FetchTexel2D */ - fetch_null_texel, /* FetchTexel3D */ - fetch_null_texelf, /* FetchTexel1Df */ - fetch_null_texelf, /* FetchTexel2Df */ - fetch_null_texelf, /* FetchTexel3Df */ - store_null_texel /* StoreTexel */ -}; - -/*@}*/ /** @@ -1475,7 +55,7 @@ const struct gl_texture_format _mesa_null_texformat = { * This is called via dd_function_table::ChooseTextureFormat. Hardware drivers * will typically override this function with a specialized version. */ -const struct gl_texture_format * +gl_format _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ) { @@ -1489,15 +69,14 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, case GL_RGB10_A2: case GL_RGBA12: case GL_RGBA16: - return &_mesa_texformat_rgba; case GL_RGBA8: - return &_mesa_texformat_rgba8888; + return MESA_FORMAT_RGBA8888; case GL_RGB5_A1: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case GL_RGBA2: - return &_mesa_texformat_argb4444_rev; /* just to test another format*/ + return MESA_FORMAT_ARGB4444_REV; /* just to test another format*/ case GL_RGBA4: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; /* RGB formats */ case 3: @@ -1505,24 +84,22 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, case GL_RGB10: case GL_RGB12: case GL_RGB16: - return &_mesa_texformat_rgb; case GL_RGB8: - return &_mesa_texformat_rgb888; + return MESA_FORMAT_RGB888; case GL_R3_G3_B2: - return &_mesa_texformat_rgb332; + return MESA_FORMAT_RGB332; case GL_RGB4: - return &_mesa_texformat_rgb565_rev; /* just to test another format */ + return MESA_FORMAT_RGB565_REV; /* just to test another format */ case GL_RGB5: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; /* Alpha formats */ case GL_ALPHA: case GL_ALPHA4: case GL_ALPHA12: case GL_ALPHA16: - return &_mesa_texformat_alpha; case GL_ALPHA8: - return &_mesa_texformat_a8; + return MESA_FORMAT_A8; /* Luminance formats */ case 1: @@ -1530,29 +107,28 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE4: case GL_LUMINANCE12: case GL_LUMINANCE16: - return &_mesa_texformat_luminance; case GL_LUMINANCE8: - return &_mesa_texformat_l8; + return MESA_FORMAT_L8; /* Luminance/Alpha formats */ case 2: case GL_LUMINANCE_ALPHA: case GL_LUMINANCE4_ALPHA4: case GL_LUMINANCE6_ALPHA2: + case GL_LUMINANCE8_ALPHA8: + return MESA_FORMAT_AL88; + case GL_LUMINANCE12_ALPHA4: case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: - return &_mesa_texformat_luminance_alpha; - case GL_LUMINANCE8_ALPHA8: - return &_mesa_texformat_al88; + return MESA_FORMAT_AL1616; case GL_INTENSITY: case GL_INTENSITY4: case GL_INTENSITY12: case GL_INTENSITY16: - return &_mesa_texformat_intensity; case GL_INTENSITY8: - return &_mesa_texformat_i8; + return MESA_FORMAT_I8; case GL_COLOR_INDEX: case GL_COLOR_INDEX1_EXT: @@ -1561,7 +137,7 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, case GL_COLOR_INDEX12_EXT: case GL_COLOR_INDEX16_EXT: case GL_COLOR_INDEX8_EXT: - return &_mesa_texformat_ci8; + return MESA_FORMAT_CI8; default: ; /* fallthrough */ @@ -1572,9 +148,9 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT24: case GL_DEPTH_COMPONENT32: - return &_mesa_texformat_z32; + return MESA_FORMAT_Z32; case GL_DEPTH_COMPONENT16: - return &_mesa_texformat_z16; + return MESA_FORMAT_Z16; default: ; /* fallthrough */ } @@ -1582,35 +158,27 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, switch (internalFormat) { case GL_COMPRESSED_ALPHA_ARB: - return &_mesa_texformat_alpha; + return MESA_FORMAT_A8; case GL_COMPRESSED_LUMINANCE_ARB: - return &_mesa_texformat_luminance; + return MESA_FORMAT_L8; case GL_COMPRESSED_LUMINANCE_ALPHA_ARB: - return &_mesa_texformat_luminance_alpha; + return MESA_FORMAT_AL88; case GL_COMPRESSED_INTENSITY_ARB: - return &_mesa_texformat_intensity; + return MESA_FORMAT_I8; case GL_COMPRESSED_RGB_ARB: -#if FEATURE_texture_s3tc if (ctx->Extensions.EXT_texture_compression_s3tc || ctx->Extensions.S3_s3tc) - return &_mesa_texformat_rgb_dxt1; -#endif -#if FEATURE_texture_fxt1 + return MESA_FORMAT_RGB_DXT1; if (ctx->Extensions.TDFX_texture_compression_FXT1) - return &_mesa_texformat_rgb_fxt1; -#endif - return &_mesa_texformat_rgb; + return MESA_FORMAT_RGB_FXT1; + return MESA_FORMAT_RGB888; case GL_COMPRESSED_RGBA_ARB: -#if FEATURE_texture_s3tc if (ctx->Extensions.EXT_texture_compression_s3tc || ctx->Extensions.S3_s3tc) - return &_mesa_texformat_rgba_dxt5; /* Not rgba_dxt1, see spec */ -#endif -#if FEATURE_texture_fxt1 + return MESA_FORMAT_RGBA_DXT3; /* Not rgba_dxt1, see spec */ if (ctx->Extensions.TDFX_texture_compression_FXT1) - return &_mesa_texformat_rgba_fxt1; -#endif - return &_mesa_texformat_rgba; + return MESA_FORMAT_RGBA_FXT1; + return MESA_FORMAT_RGBA8888; default: ; /* fallthrough */ } @@ -1618,9 +186,9 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, if (ctx->Extensions.MESA_ycbcr_texture) { if (internalFormat == GL_YCBCR_MESA) { if (type == GL_UNSIGNED_SHORT_8_8_MESA) - return &_mesa_texformat_ycbcr; + return MESA_FORMAT_YCBCR; else - return &_mesa_texformat_ycbcr_rev; + return MESA_FORMAT_YCBCR_REV; } } @@ -1628,9 +196,9 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, if (ctx->Extensions.TDFX_texture_compression_FXT1) { switch (internalFormat) { case GL_COMPRESSED_RGB_FXT1_3DFX: - return &_mesa_texformat_rgb_fxt1; + return MESA_FORMAT_RGB_FXT1; case GL_COMPRESSED_RGBA_FXT1_3DFX: - return &_mesa_texformat_rgba_fxt1; + return MESA_FORMAT_RGBA_FXT1; default: ; /* fallthrough */ } @@ -1641,13 +209,13 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, if (ctx->Extensions.EXT_texture_compression_s3tc) { switch (internalFormat) { case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - return &_mesa_texformat_rgb_dxt1; + return MESA_FORMAT_RGB_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return &_mesa_texformat_rgba_dxt1; + return MESA_FORMAT_RGBA_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - return &_mesa_texformat_rgba_dxt3; + return MESA_FORMAT_RGBA_DXT3; case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return &_mesa_texformat_rgba_dxt5; + return MESA_FORMAT_RGBA_DXT5; default: ; /* fallthrough */ } @@ -1657,10 +225,10 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, switch (internalFormat) { case GL_RGB_S3TC: case GL_RGB4_S3TC: - return &_mesa_texformat_rgb_dxt1; + return MESA_FORMAT_RGB_DXT1; case GL_RGBA_S3TC: case GL_RGBA4_S3TC: - return &_mesa_texformat_rgba_dxt3; + return MESA_FORMAT_RGBA_DXT3; default: ; /* fallthrough */ } @@ -1670,29 +238,29 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, if (ctx->Extensions.ARB_texture_float) { switch (internalFormat) { case GL_ALPHA16F_ARB: - return &_mesa_texformat_alpha_float16; + return MESA_FORMAT_ALPHA_FLOAT16; case GL_ALPHA32F_ARB: - return &_mesa_texformat_alpha_float32; + return MESA_FORMAT_ALPHA_FLOAT32; case GL_LUMINANCE16F_ARB: - return &_mesa_texformat_luminance_float16; + return MESA_FORMAT_LUMINANCE_FLOAT16; case GL_LUMINANCE32F_ARB: - return &_mesa_texformat_luminance_float32; + return MESA_FORMAT_LUMINANCE_FLOAT32; case GL_LUMINANCE_ALPHA16F_ARB: - return &_mesa_texformat_luminance_alpha_float16; + return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16; case GL_LUMINANCE_ALPHA32F_ARB: - return &_mesa_texformat_luminance_alpha_float32; + return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32; case GL_INTENSITY16F_ARB: - return &_mesa_texformat_intensity_float16; + return MESA_FORMAT_INTENSITY_FLOAT16; case GL_INTENSITY32F_ARB: - return &_mesa_texformat_intensity_float32; + return MESA_FORMAT_INTENSITY_FLOAT32; case GL_RGB16F_ARB: - return &_mesa_texformat_rgb_float16; + return MESA_FORMAT_RGB_FLOAT16; case GL_RGB32F_ARB: - return &_mesa_texformat_rgb_float32; + return MESA_FORMAT_RGB_FLOAT32; case GL_RGBA16F_ARB: - return &_mesa_texformat_rgba_float16; + return MESA_FORMAT_RGBA_FLOAT16; case GL_RGBA32F_ARB: - return &_mesa_texformat_rgba_float32; + return MESA_FORMAT_RGBA_FLOAT32; default: ; /* fallthrough */ } @@ -1702,7 +270,7 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, switch (internalFormat) { case GL_DEPTH_STENCIL_EXT: case GL_DEPTH24_STENCIL8_EXT: - return &_mesa_texformat_z24_s8; + return MESA_FORMAT_Z24_S8; default: ; /* fallthrough */ } @@ -1712,7 +280,7 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, switch (internalFormat) { case GL_DUDV_ATI: case GL_DU8DV8_ATI: - return &_mesa_texformat_dudv8; + return MESA_FORMAT_DUDV8; default: ; /* fallthrough */ } @@ -1722,7 +290,7 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, switch (internalFormat) { case GL_RGBA_SNORM: case GL_RGBA8_SNORM: - return &_mesa_texformat_signed_rgba8888; + return MESA_FORMAT_SIGNED_RGBA8888; default: ; /* fallthrough */ } @@ -1734,48 +302,48 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, switch (internalFormat) { case GL_SRGB_EXT: case GL_SRGB8_EXT: - return &_mesa_texformat_srgb8; + return MESA_FORMAT_SRGB8; case GL_SRGB_ALPHA_EXT: case GL_SRGB8_ALPHA8_EXT: - return &_mesa_texformat_srgba8; + return MESA_FORMAT_SRGBA8; case GL_SLUMINANCE_EXT: case GL_SLUMINANCE8_EXT: - return &_mesa_texformat_sl8; + return MESA_FORMAT_SL8; case GL_SLUMINANCE_ALPHA_EXT: case GL_SLUMINANCE8_ALPHA8_EXT: - return &_mesa_texformat_sla8; + return MESA_FORMAT_SLA8; case GL_COMPRESSED_SLUMINANCE_EXT: - return &_mesa_texformat_sl8; + return MESA_FORMAT_SL8; case GL_COMPRESSED_SLUMINANCE_ALPHA_EXT: - return &_mesa_texformat_sla8; + return MESA_FORMAT_SLA8; case GL_COMPRESSED_SRGB_EXT: #if FEATURE_texture_s3tc if (ctx->Extensions.EXT_texture_compression_s3tc) - return &_mesa_texformat_srgb_dxt1; + return MESA_FORMAT_SRGB_DXT1; #endif - return &_mesa_texformat_srgb8; + return MESA_FORMAT_SRGB8; case GL_COMPRESSED_SRGB_ALPHA_EXT: #if FEATURE_texture_s3tc if (ctx->Extensions.EXT_texture_compression_s3tc) - return &_mesa_texformat_srgba_dxt3; /* Not srgba_dxt1, see spec */ + return MESA_FORMAT_SRGBA_DXT3; /* Not srgba_dxt1, see spec */ #endif - return &_mesa_texformat_srgba8; + return MESA_FORMAT_SRGBA8; #if FEATURE_texture_s3tc case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: if (ctx->Extensions.EXT_texture_compression_s3tc) - return &_mesa_texformat_srgb_dxt1; + return MESA_FORMAT_SRGB_DXT1; break; case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: if (ctx->Extensions.EXT_texture_compression_s3tc) - return &_mesa_texformat_srgba_dxt1; + return MESA_FORMAT_SRGBA_DXT1; break; case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: if (ctx->Extensions.EXT_texture_compression_s3tc) - return &_mesa_texformat_srgba_dxt3; + return MESA_FORMAT_SRGBA_DXT3; break; case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: if (ctx->Extensions.EXT_texture_compression_s3tc) - return &_mesa_texformat_srgba_dxt5; + return MESA_FORMAT_SRGBA_DXT5; break; #endif default: @@ -1785,205 +353,6 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, #endif /* FEATURE_EXT_texture_sRGB */ _mesa_problem(ctx, "unexpected format in _mesa_choose_tex_format()"); - return NULL; + return MESA_FORMAT_NONE; } - - -/** - * Return datatype and number of components per texel for the - * given gl_texture_format. - */ -void -_mesa_format_to_type_and_comps(const struct gl_texture_format *format, - GLenum *datatype, GLuint *comps) -{ - switch (format->MesaFormat) { - case MESA_FORMAT_RGBA8888: - case MESA_FORMAT_RGBA8888_REV: - case MESA_FORMAT_ARGB8888: - case MESA_FORMAT_ARGB8888_REV: - *datatype = CHAN_TYPE; - *comps = 4; - return; - case MESA_FORMAT_RGB888: - case MESA_FORMAT_BGR888: - *datatype = GL_UNSIGNED_BYTE; - *comps = 3; - return; - case MESA_FORMAT_RGB565: - case MESA_FORMAT_RGB565_REV: - *datatype = GL_UNSIGNED_SHORT_5_6_5; - *comps = 3; - return; - - case MESA_FORMAT_ARGB4444: - case MESA_FORMAT_ARGB4444_REV: - *datatype = GL_UNSIGNED_SHORT_4_4_4_4; - *comps = 4; - return; - - case MESA_FORMAT_ARGB1555: - case MESA_FORMAT_ARGB1555_REV: - *datatype = GL_UNSIGNED_SHORT_1_5_5_5_REV; - *comps = 4; - return; - - case MESA_FORMAT_AL88: - case MESA_FORMAT_AL88_REV: - *datatype = GL_UNSIGNED_BYTE; - *comps = 2; - return; - case MESA_FORMAT_RGB332: - *datatype = GL_UNSIGNED_BYTE_3_3_2; - *comps = 3; - return; - - case MESA_FORMAT_A8: - case MESA_FORMAT_L8: - case MESA_FORMAT_I8: - case MESA_FORMAT_CI8: - *datatype = GL_UNSIGNED_BYTE; - *comps = 1; - return; - - case MESA_FORMAT_YCBCR: - case MESA_FORMAT_YCBCR_REV: - *datatype = GL_UNSIGNED_SHORT; - *comps = 2; - return; - - case MESA_FORMAT_Z24_S8: - *datatype = GL_UNSIGNED_INT; - *comps = 1; /* XXX OK? */ - return; - - case MESA_FORMAT_S8_Z24: - *datatype = GL_UNSIGNED_INT; - *comps = 1; /* XXX OK? */ - return; - - case MESA_FORMAT_Z16: - *datatype = GL_UNSIGNED_SHORT; - *comps = 1; - return; - - case MESA_FORMAT_Z32: - *datatype = GL_UNSIGNED_INT; - *comps = 1; - return; - - case MESA_FORMAT_DUDV8: - *datatype = GL_BYTE; - *comps = 2; - return; - - case MESA_FORMAT_SIGNED_RGBA8888: - case MESA_FORMAT_SIGNED_RGBA8888_REV: - *datatype = GL_BYTE; - *comps = 4; - return; - -#if FEATURE_EXT_texture_sRGB - case MESA_FORMAT_SRGB8: - *datatype = GL_UNSIGNED_BYTE; - *comps = 3; - return; - case MESA_FORMAT_SRGBA8: - case MESA_FORMAT_SARGB8: - *datatype = GL_UNSIGNED_BYTE; - *comps = 4; - return; - case MESA_FORMAT_SL8: - *datatype = GL_UNSIGNED_BYTE; - *comps = 1; - return; - case MESA_FORMAT_SLA8: - *datatype = GL_UNSIGNED_BYTE; - *comps = 2; - return; -#endif - -#if FEATURE_texture_fxt1 - case MESA_FORMAT_RGB_FXT1: - case MESA_FORMAT_RGBA_FXT1: -#endif -#if FEATURE_texture_s3tc - case MESA_FORMAT_RGB_DXT1: - case MESA_FORMAT_RGBA_DXT1: - case MESA_FORMAT_RGBA_DXT3: - case MESA_FORMAT_RGBA_DXT5: -#if FEATURE_EXT_texture_sRGB - case MESA_FORMAT_SRGB_DXT1: - case MESA_FORMAT_SRGBA_DXT1: - case MESA_FORMAT_SRGBA_DXT3: - case MESA_FORMAT_SRGBA_DXT5: -#endif - /* XXX generate error instead? */ - *datatype = GL_UNSIGNED_BYTE; - *comps = 0; - return; -#endif - - case MESA_FORMAT_RGBA: - *datatype = CHAN_TYPE; - *comps = 4; - return; - case MESA_FORMAT_RGB: - *datatype = CHAN_TYPE; - *comps = 3; - return; - case MESA_FORMAT_LUMINANCE_ALPHA: - *datatype = CHAN_TYPE; - *comps = 2; - return; - case MESA_FORMAT_ALPHA: - case MESA_FORMAT_LUMINANCE: - case MESA_FORMAT_INTENSITY: - *datatype = CHAN_TYPE; - *comps = 1; - return; - - case MESA_FORMAT_RGBA_FLOAT32: - *datatype = GL_FLOAT; - *comps = 4; - return; - case MESA_FORMAT_RGBA_FLOAT16: - *datatype = GL_HALF_FLOAT_ARB; - *comps = 4; - return; - case MESA_FORMAT_RGB_FLOAT32: - *datatype = GL_FLOAT; - *comps = 3; - return; - case MESA_FORMAT_RGB_FLOAT16: - *datatype = GL_HALF_FLOAT_ARB; - *comps = 3; - return; - case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32: - *datatype = GL_FLOAT; - *comps = 2; - return; - case MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16: - *datatype = GL_HALF_FLOAT_ARB; - *comps = 2; - return; - case MESA_FORMAT_ALPHA_FLOAT32: - case MESA_FORMAT_LUMINANCE_FLOAT32: - case MESA_FORMAT_INTENSITY_FLOAT32: - *datatype = GL_FLOAT; - *comps = 1; - return; - case MESA_FORMAT_ALPHA_FLOAT16: - case MESA_FORMAT_LUMINANCE_FLOAT16: - case MESA_FORMAT_INTENSITY_FLOAT16: - *datatype = GL_HALF_FLOAT_ARB; - *comps = 1; - return; - - default: - _mesa_problem(NULL, "bad format in _mesa_format_to_type_and_comps"); - *datatype = 0; - *comps = 1; - } -} diff --git a/src/mesa/main/texformat.h b/src/mesa/main/texformat.h index 5aa1d756cb..bda5fd6d8c 100644 --- a/src/mesa/main/texformat.h +++ b/src/mesa/main/texformat.h @@ -1,9 +1,9 @@ /* * Mesa 3-D graphics library - * Version: 6.5.1 + * Version: 7.75 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. - * Copyright (c) 2008 VMware, Inc. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (c) 2008-2009 VMware, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -23,271 +23,17 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ - -/** - * \file texformat.h - * Texture formats definitions. - * - * \author Gareth Hughes - */ - - #ifndef TEXFORMAT_H #define TEXFORMAT_H #include "mtypes.h" +#include "formats.h" -/** - * Mesa internal texture image formats. - * All texture images are stored in one of these formats. - * - * NOTE: when you add a new format, be sure to update the do_row() - * function in texstore.c used for auto mipmap generation. - */ -enum _format { - /** - * \name Hardware-friendly formats. - * - * Drivers can override the default formats and convert texture images to - * one of these as required. The driver's - * dd_function_table::ChooseTextureFormat function will choose one of these - * formats. - * - * \note In the default case, some of these formats will be duplicates of - * the generic formats listed below. However, these formats guarantee their - * internal component sizes, while GLchan may vary between GLubyte, GLushort - * and GLfloat. - */ - /*@{*/ - /* msb <------ TEXEL BITS -----------> lsb */ - /* ---- ---- ---- ---- ---- ---- ---- ---- */ - MESA_FORMAT_RGBA8888, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */ - MESA_FORMAT_RGBA8888_REV, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */ - MESA_FORMAT_ARGB8888, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */ - MESA_FORMAT_ARGB8888_REV, /* BBBB BBBB GGGG GGGG RRRR RRRR AAAA AAAA */ - MESA_FORMAT_RGB888, /* RRRR RRRR GGGG GGGG BBBB BBBB */ - MESA_FORMAT_BGR888, /* BBBB BBBB GGGG GGGG RRRR RRRR */ - MESA_FORMAT_RGB565, /* RRRR RGGG GGGB BBBB */ - MESA_FORMAT_RGB565_REV, /* GGGB BBBB RRRR RGGG */ - MESA_FORMAT_RGBA4444, /* RRRR GGGG BBBB AAAA */ - MESA_FORMAT_ARGB4444, /* AAAA RRRR GGGG BBBB */ - MESA_FORMAT_ARGB4444_REV, /* GGGG BBBB AAAA RRRR */ - MESA_FORMAT_RGBA5551, /* RRRR RGGG GGBB BBBA */ - MESA_FORMAT_ARGB1555, /* ARRR RRGG GGGB BBBB */ - MESA_FORMAT_ARGB1555_REV, /* GGGB BBBB ARRR RRGG */ - MESA_FORMAT_AL88, /* AAAA AAAA LLLL LLLL */ - MESA_FORMAT_AL88_REV, /* LLLL LLLL AAAA AAAA */ - MESA_FORMAT_RGB332, /* RRRG GGBB */ - MESA_FORMAT_A8, /* AAAA AAAA */ - MESA_FORMAT_L8, /* LLLL LLLL */ - MESA_FORMAT_I8, /* IIII IIII */ - MESA_FORMAT_CI8, /* CCCC CCCC */ - MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */ - MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */ - MESA_FORMAT_Z24_S8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ SSSS SSSS */ - MESA_FORMAT_S8_Z24, /* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */ - MESA_FORMAT_Z16, /* ZZZZ ZZZZ ZZZZ ZZZZ */ - MESA_FORMAT_Z32, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */ - /*@}*/ - -#if FEATURE_EXT_texture_sRGB - /** - * \name 8-bit/channel sRGB formats - */ - /*@{*/ - MESA_FORMAT_SRGB8, - MESA_FORMAT_SRGBA8, - MESA_FORMAT_SARGB8, - MESA_FORMAT_SL8, - MESA_FORMAT_SLA8, -#if FEATURE_texture_s3tc - MESA_FORMAT_SRGB_DXT1, - MESA_FORMAT_SRGBA_DXT1, - MESA_FORMAT_SRGBA_DXT3, - MESA_FORMAT_SRGBA_DXT5, -#endif - /*@}*/ -#endif - - /** - * \name Compressed texture formats. - */ - /*@{*/ -#if FEATURE_texture_fxt1 - MESA_FORMAT_RGB_FXT1, - MESA_FORMAT_RGBA_FXT1, -#endif -#if FEATURE_texture_s3tc - MESA_FORMAT_RGB_DXT1, - MESA_FORMAT_RGBA_DXT1, - MESA_FORMAT_RGBA_DXT3, - MESA_FORMAT_RGBA_DXT5, -#endif - /*@}*/ - - /** - * \name Generic GLchan-based formats. - * - * Software-oriented texture formats. Texels are arrays of GLchan - * values so there are no byte order issues. - * - * \note Because these are based on the GLchan data type, one cannot assume - * 8 bits per channel with these formats. If you require GLubyte channels, - * use one of the hardware formats above. - */ - /*@{*/ - MESA_FORMAT_RGBA, - MESA_FORMAT_RGB, - MESA_FORMAT_ALPHA, - MESA_FORMAT_LUMINANCE, - MESA_FORMAT_LUMINANCE_ALPHA, - MESA_FORMAT_INTENSITY, - /*@}*/ - - /** - * \name Floating point texture formats. - */ - /*@{*/ - MESA_FORMAT_RGBA_FLOAT32, - MESA_FORMAT_RGBA_FLOAT16, - MESA_FORMAT_RGB_FLOAT32, - MESA_FORMAT_RGB_FLOAT16, - MESA_FORMAT_ALPHA_FLOAT32, - MESA_FORMAT_ALPHA_FLOAT16, - MESA_FORMAT_LUMINANCE_FLOAT32, - MESA_FORMAT_LUMINANCE_FLOAT16, - MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, - MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, - MESA_FORMAT_INTENSITY_FLOAT32, - MESA_FORMAT_INTENSITY_FLOAT16, - /*@}*/ - - /** - * \name Signed fixed point texture formats. - */ - /*@{*/ - MESA_FORMAT_DUDV8, - MESA_FORMAT_SIGNED_RGBA8888, - MESA_FORMAT_SIGNED_RGBA8888_REV - /*@}*/ -}; - - -/** GLchan-valued formats */ -/*@{*/ -extern const struct gl_texture_format _mesa_texformat_rgba; -extern const struct gl_texture_format _mesa_texformat_rgb; -extern const struct gl_texture_format _mesa_texformat_alpha; -extern const struct gl_texture_format _mesa_texformat_luminance; -extern const struct gl_texture_format _mesa_texformat_luminance_alpha; -extern const struct gl_texture_format _mesa_texformat_intensity; -/*@}*/ - -#if FEATURE_EXT_texture_sRGB -/** sRGB (nonlinear) formats */ -/*@{*/ -extern const struct gl_texture_format _mesa_texformat_srgb8; -extern const struct gl_texture_format _mesa_texformat_srgba8; -extern const struct gl_texture_format _mesa_texformat_sargb8; -extern const struct gl_texture_format _mesa_texformat_sl8; -extern const struct gl_texture_format _mesa_texformat_sla8; -#if FEATURE_texture_s3tc -extern const struct gl_texture_format _mesa_texformat_srgb_dxt1; -extern const struct gl_texture_format _mesa_texformat_srgba_dxt1; -extern const struct gl_texture_format _mesa_texformat_srgba_dxt3; -extern const struct gl_texture_format _mesa_texformat_srgba_dxt5; -#endif -/*@}*/ -#endif - -/** Floating point texture formats */ -/*@{*/ -extern const struct gl_texture_format _mesa_texformat_rgba_float32; -extern const struct gl_texture_format _mesa_texformat_rgba_float16; -extern const struct gl_texture_format _mesa_texformat_rgb_float32; -extern const struct gl_texture_format _mesa_texformat_rgb_float16; -extern const struct gl_texture_format _mesa_texformat_alpha_float32; -extern const struct gl_texture_format _mesa_texformat_alpha_float16; -extern const struct gl_texture_format _mesa_texformat_luminance_float32; -extern const struct gl_texture_format _mesa_texformat_luminance_float16; -extern const struct gl_texture_format _mesa_texformat_luminance_alpha_float32; -extern const struct gl_texture_format _mesa_texformat_luminance_alpha_float16; -extern const struct gl_texture_format _mesa_texformat_intensity_float32; -extern const struct gl_texture_format _mesa_texformat_intensity_float16; -/*@}*/ - -/** Signed fixed point texture formats */ -/*@{*/ -extern const struct gl_texture_format _mesa_texformat_dudv8; -extern const struct gl_texture_format _mesa_texformat_signed_rgba8888; -extern const struct gl_texture_format _mesa_texformat_signed_rgba8888_rev; -/*@}*/ - -/** \name Assorted hardware-friendly formats */ -/*@{*/ -extern const struct gl_texture_format _mesa_texformat_rgba8888; -extern const struct gl_texture_format _mesa_texformat_rgba8888_rev; -extern const struct gl_texture_format _mesa_texformat_argb8888; -extern const struct gl_texture_format _mesa_texformat_argb8888_rev; -extern const struct gl_texture_format _mesa_texformat_rgb888; -extern const struct gl_texture_format _mesa_texformat_bgr888; -extern const struct gl_texture_format _mesa_texformat_rgb565; -extern const struct gl_texture_format _mesa_texformat_rgb565_rev; -extern const struct gl_texture_format _mesa_texformat_rgba4444; -extern const struct gl_texture_format _mesa_texformat_argb4444; -extern const struct gl_texture_format _mesa_texformat_argb4444_rev; -extern const struct gl_texture_format _mesa_texformat_argb1555; -extern const struct gl_texture_format _mesa_texformat_argb1555_rev; -extern const struct gl_texture_format _mesa_texformat_rgba5551; -extern const struct gl_texture_format _mesa_texformat_al88; -extern const struct gl_texture_format _mesa_texformat_al88_rev; -extern const struct gl_texture_format _mesa_texformat_rgb332; -extern const struct gl_texture_format _mesa_texformat_a8; -extern const struct gl_texture_format _mesa_texformat_l8; -extern const struct gl_texture_format _mesa_texformat_i8; -extern const struct gl_texture_format _mesa_texformat_ci8; -extern const struct gl_texture_format _mesa_texformat_z24_s8; -extern const struct gl_texture_format _mesa_texformat_s8_z24; -extern const struct gl_texture_format _mesa_texformat_z16; -extern const struct gl_texture_format _mesa_texformat_z32; -/*@}*/ - -/** \name YCbCr formats */ -/*@{*/ -extern const struct gl_texture_format _mesa_texformat_ycbcr; -extern const struct gl_texture_format _mesa_texformat_ycbcr_rev; -/*@}*/ - -/** \name Compressed formats */ -/*@{*/ -#if FEATURE_texture_fxt1 -extern const struct gl_texture_format _mesa_texformat_rgb_fxt1; -extern const struct gl_texture_format _mesa_texformat_rgba_fxt1; -#endif -#if FEATURE_texture_s3tc -extern const struct gl_texture_format _mesa_texformat_rgb_dxt1; -extern const struct gl_texture_format _mesa_texformat_rgba_dxt1; -extern const struct gl_texture_format _mesa_texformat_rgba_dxt3; -extern const struct gl_texture_format _mesa_texformat_rgba_dxt5; -#endif -/*@}*/ - -/** \name The null format */ -/*@{*/ -extern const struct gl_texture_format _mesa_null_texformat; -/*@}*/ - - -extern const struct gl_texture_format * +extern gl_format _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type ); -extern void -_mesa_format_to_type_and_comps(const struct gl_texture_format *format, - GLenum *datatype, GLuint *comps); - - #endif diff --git a/src/mesa/main/texgen.c b/src/mesa/main/texgen.c index f9d38215d6..be4e03bc56 100644 --- a/src/mesa/main/texgen.c +++ b/src/mesa/main/texgen.c @@ -35,7 +35,12 @@ #include "main/enums.h" #include "main/macros.h" #include "main/texgen.h" +#include "main/texstate.h" #include "math/m_matrix.h" +#include "glapi/dispatch.h" + + +#if FEATURE_texgen /** @@ -79,7 +84,7 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) return; } - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); texgen = get_texgen(texUnit, coord); if (!texgen) { @@ -161,7 +166,7 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params ) { GLfloat p[4]; @@ -178,7 +183,7 @@ _mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params ) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_TexGend(GLenum coord, GLenum pname, GLdouble param ) { GLfloat p[4]; @@ -188,7 +193,7 @@ _mesa_TexGend(GLenum coord, GLenum pname, GLdouble param ) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params ) { GLfloat p[4]; @@ -205,7 +210,7 @@ _mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params ) } -void GLAPIENTRY +static void GLAPIENTRY _mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param ) { GLfloat p[4]; @@ -226,7 +231,7 @@ _mesa_TexGeni( GLenum coord, GLenum pname, GLint param ) -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) { struct gl_texture_unit *texUnit; @@ -239,7 +244,7 @@ _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) return; } - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); texgen = get_texgen(texUnit, coord); if (!texgen) { @@ -264,7 +269,7 @@ _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ) -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) { struct gl_texture_unit *texUnit; @@ -277,7 +282,7 @@ _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) return; } - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); texgen = get_texgen(texUnit, coord); if (!texgen) { @@ -302,7 +307,7 @@ _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ) -void GLAPIENTRY +static void GLAPIENTRY _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ) { struct gl_texture_unit *texUnit; @@ -315,7 +320,7 @@ _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ) return; } - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); texgen = get_texgen(texUnit, coord); if (!texgen) { @@ -345,3 +350,19 @@ _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ) } +void +_mesa_init_texgen_dispatch(struct _glapi_table *disp) +{ + SET_GetTexGendv(disp, _mesa_GetTexGendv); + SET_GetTexGenfv(disp, _mesa_GetTexGenfv); + SET_GetTexGeniv(disp, _mesa_GetTexGeniv); + SET_TexGend(disp, _mesa_TexGend); + SET_TexGendv(disp, _mesa_TexGendv); + SET_TexGenf(disp, _mesa_TexGenf); + SET_TexGenfv(disp, _mesa_TexGenfv); + SET_TexGeni(disp, _mesa_TexGeni); + SET_TexGeniv(disp, _mesa_TexGeniv); +} + + +#endif /* FEATURE_texgen */ diff --git a/src/mesa/main/texgen.h b/src/mesa/main/texgen.h index 073588efcd..f6924ef722 100644 --- a/src/mesa/main/texgen.h +++ b/src/mesa/main/texgen.h @@ -27,36 +27,45 @@ #define TEXGEN_H -#include "main/glheader.h" +#include "main/mtypes.h" -extern void GLAPIENTRY -_mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); +#if FEATURE_texgen -extern void GLAPIENTRY -_mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); +#define _MESA_INIT_TEXGEN_FUNCTIONS(driver, impl) \ + do { \ + (driver)->TexGen = impl ## TexGen; \ + } while (0) extern void GLAPIENTRY -_mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params ); +_mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); extern void GLAPIENTRY -_mesa_TexGend( GLenum coord, GLenum pname, GLdouble param ); +_mesa_TexGeni( GLenum coord, GLenum pname, GLint param ); -extern void GLAPIENTRY -_mesa_TexGendv( GLenum coord, GLenum pname, const GLdouble *params ); +extern void +_mesa_init_texgen_dispatch(struct _glapi_table *disp); -extern void GLAPIENTRY -_mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param ); +#else /* FEATURE_texgen */ -extern void GLAPIENTRY -_mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); +#define _MESA_INIT_TEXGEN_FUNCTIONS(driver, impl) do { } while (0) -extern void GLAPIENTRY -_mesa_TexGeni( GLenum coord, GLenum pname, GLint param ); +static void +_mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) +{ +} -extern void GLAPIENTRY -_mesa_TexGeniv( GLenum coord, GLenum pname, const GLint *params ); +static void INLINE +_mesa_TexGeni( GLenum coord, GLenum pname, GLint param ) +{ +} + +static INLINE void +_mesa_init_texgen_dispatch(struct _glapi_table *disp) +{ +} +#endif /* FEATURE_texgen */ #endif /* TEXGEN_H */ diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index 14d6fc7659..23765d2753 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 7.5 + * Version: 7.7 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * Copyright (c) 2009 VMware, Inc. @@ -31,10 +31,11 @@ #include "glheader.h" #include "bufferobj.h" +#include "enums.h" #include "context.h" +#include "formats.h" #include "image.h" #include "texcompress.h" -#include "texformat.h" #include "texgetimage.h" #include "teximage.h" #include "texstate.h" @@ -44,29 +45,6 @@ #if FEATURE_EXT_texture_sRGB /** - * Test if given texture image is an sRGB format. - */ -static GLboolean -is_srgb_teximage(const struct gl_texture_image *texImage) -{ - switch (texImage->TexFormat->MesaFormat) { - case MESA_FORMAT_SRGB8: - case MESA_FORMAT_SRGBA8: - case MESA_FORMAT_SARGB8: - case MESA_FORMAT_SL8: - case MESA_FORMAT_SLA8: - case MESA_FORMAT_SRGB_DXT1: - case MESA_FORMAT_SRGBA_DXT1: - case MESA_FORMAT_SRGBA_DXT3: - case MESA_FORMAT_SRGBA_DXT5: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - -/** * Convert a float value from linear space to a * non-linear sRGB value in [0, 255]. * Not terribly efficient. @@ -108,8 +86,357 @@ type_with_negative_values(GLenum type) /** + * glGetTexImage for color index pixels. + */ +static void +get_tex_color_index(GLcontext *ctx, GLuint dimensions, + GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_image *texImage) +{ + const GLint width = texImage->Width; + const GLint height = texImage->Height; + const GLint depth = texImage->Depth; + const GLuint indexBits = + _mesa_get_format_bits(texImage->TexFormat, GL_TEXTURE_INDEX_SIZE_EXT); + const GLbitfield transferOps = 0x0; + GLint img, row, col; + + for (img = 0; img < depth; img++) { + for (row = 0; row < height; row++) { + GLuint indexRow[MAX_WIDTH]; + void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, + width, height, format, type, + img, row, 0); + assert(dest); + + if (indexBits == 8) { + const GLubyte *src = (const GLubyte *) texImage->Data; + src += width * (img * texImage->Height + row); + for (col = 0; col < width; col++) { + indexRow[col] = src[col]; + } + } + else if (indexBits == 16) { + const GLushort *src = (const GLushort *) texImage->Data; + src += width * (img * texImage->Height + row); + for (col = 0; col < width; col++) { + indexRow[col] = src[col]; + } + } + else { + _mesa_problem(ctx, "Color index problem in _mesa_GetTexImage"); + } + _mesa_pack_index_span(ctx, width, type, dest, + indexRow, &ctx->Pack, transferOps); + } + } +} + + +/** + * glGetTexImage for depth/Z pixels. + */ +static void +get_tex_depth(GLcontext *ctx, GLuint dimensions, + GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_image *texImage) +{ + const GLint width = texImage->Width; + const GLint height = texImage->Height; + const GLint depth = texImage->Depth; + GLint img, row, col; + + for (img = 0; img < depth; img++) { + for (row = 0; row < height; row++) { + GLfloat depthRow[MAX_WIDTH]; + void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, + width, height, format, type, + img, row, 0); + assert(dest); + + for (col = 0; col < width; col++) { + texImage->FetchTexelf(texImage, col, row, img, depthRow + col); + } + _mesa_pack_depth_span(ctx, width, dest, type, depthRow, &ctx->Pack); + } + } +} + + +/** + * glGetTexImage for depth/stencil pixels. + */ +static void +get_tex_depth_stencil(GLcontext *ctx, GLuint dimensions, + GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_image *texImage) +{ + const GLint width = texImage->Width; + const GLint height = texImage->Height; + const GLint depth = texImage->Depth; + const GLuint *src = (const GLuint *) texImage->Data; + GLint img, row; + + for (img = 0; img < depth; img++) { + for (row = 0; row < height; row++) { + void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, + width, height, format, type, + img, row, 0); + _mesa_memcpy(dest, src, width * sizeof(GLuint)); + if (ctx->Pack.SwapBytes) { + _mesa_swap4((GLuint *) dest, width); + } + + src += width * row + width * height * img; + } + } +} + + +/** + * glGetTexImage for YCbCr pixels. + */ +static void +get_tex_ycbcr(GLcontext *ctx, GLuint dimensions, + GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_image *texImage) +{ + const GLint width = texImage->Width; + const GLint height = texImage->Height; + const GLint depth = texImage->Depth; + const GLint rowstride = texImage->RowStride; + const GLushort *src = (const GLushort *) texImage->Data; + GLint img, row; + + for (img = 0; img < depth; img++) { + for (row = 0; row < height; row++) { + void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, + width, height, format, type, + img, row, 0); + _mesa_memcpy(dest, src, width * sizeof(GLushort)); + + /* check for byte swapping */ + if ((texImage->TexFormat == MESA_FORMAT_YCBCR + && type == GL_UNSIGNED_SHORT_8_8_REV_MESA) || + (texImage->TexFormat == MESA_FORMAT_YCBCR_REV + && type == GL_UNSIGNED_SHORT_8_8_MESA)) { + if (!ctx->Pack.SwapBytes) + _mesa_swap2((GLushort *) dest, width); + } + else if (ctx->Pack.SwapBytes) { + _mesa_swap2((GLushort *) dest, width); + } + + src += rowstride; + } + } +} + + +/** + * glGetTexImagefor sRGB pixels; + */ +static void +get_tex_srgb(GLcontext *ctx, GLuint dimensions, + GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_image *texImage) +{ + const GLint width = texImage->Width; + const GLint height = texImage->Height; + const GLint depth = texImage->Depth; + const GLbitfield transferOps = 0x0; + GLint img, row; + + for (img = 0; img < depth; img++) { + for (row = 0; row < height; row++) { + void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, + width, height, format, type, + img, row, 0); + + GLfloat rgba[MAX_WIDTH][4]; + GLint col; + + /* convert row to RGBA format */ + for (col = 0; col < width; col++) { + texImage->FetchTexelf(texImage, col, row, img, rgba[col]); + if (texImage->_BaseFormat == GL_LUMINANCE) { + rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]); + rgba[col][GCOMP] = 0.0; + rgba[col][BCOMP] = 0.0; + } + else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) { + rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]); + rgba[col][GCOMP] = 0.0; + rgba[col][BCOMP] = 0.0; + } + else if (texImage->_BaseFormat == GL_RGB || + texImage->_BaseFormat == GL_RGBA) { + rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]); + rgba[col][GCOMP] = linear_to_nonlinear(rgba[col][GCOMP]); + rgba[col][BCOMP] = linear_to_nonlinear(rgba[col][BCOMP]); + } + } + _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, + format, type, dest, + &ctx->Pack, transferOps); + } + } +} + + +/** + * glGetTexImagefor RGBA, Luminance, etc. pixels. + * This is the slow way since we use texture sampling. + */ +static void +get_tex_rgba(GLcontext *ctx, GLuint dimensions, + GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_image *texImage) +{ + const GLint width = texImage->Width; + const GLint height = texImage->Height; + const GLint depth = texImage->Depth; + /* Normally, no pixel transfer ops are performed during glGetTexImage. + * The only possible exception is component clamping to [0,1]. + */ + GLbitfield transferOps = 0x0; + GLint img, row; + + for (img = 0; img < depth; img++) { + for (row = 0; row < height; row++) { + void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, + width, height, format, type, + img, row, 0); + GLfloat rgba[MAX_WIDTH][4]; + GLint col; + GLenum dataType = _mesa_get_format_datatype(texImage->TexFormat); + + /* clamp does not apply to GetTexImage (final conversion)? + * Looks like we need clamp though when going from format + * containing negative values to unsigned format. + */ + if (format == GL_LUMINANCE || format == GL_LUMINANCE_ALPHA) { + transferOps |= IMAGE_CLAMP_BIT; + } + else if (!type_with_negative_values(type) && + (dataType == GL_FLOAT || + dataType == GL_SIGNED_NORMALIZED)) { + transferOps |= IMAGE_CLAMP_BIT; + } + + for (col = 0; col < width; col++) { + texImage->FetchTexelf(texImage, col, row, img, rgba[col]); + if (texImage->_BaseFormat == GL_ALPHA) { + rgba[col][RCOMP] = 0.0F; + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + } + else if (texImage->_BaseFormat == GL_LUMINANCE) { + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + rgba[col][ACOMP] = 1.0F; + } + else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) { + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + } + else if (texImage->_BaseFormat == GL_INTENSITY) { + rgba[col][GCOMP] = 0.0F; + rgba[col][BCOMP] = 0.0F; + rgba[col][ACOMP] = 1.0F; + } + } + _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, + format, type, dest, + &ctx->Pack, transferOps); + } + } +} + + +/** + * Try to do glGetTexImage() with simple memcpy(). + * \return GL_TRUE if done, GL_FALSE otherwise + */ +static GLboolean +get_tex_memcpy(GLcontext *ctx, GLenum format, GLenum type, GLvoid *pixels, + const struct gl_texture_object *texObj, + const struct gl_texture_image *texImage) +{ + GLboolean memCopy = GL_FALSE; + + /* Texture image should have been mapped already */ + assert(texImage->Data); + + /* + * Check if the src/dst formats are compatible. + * Also note that GL's pixel transfer ops don't apply to glGetTexImage() + * so we don't have to worry about those. + * XXX more format combinations could be supported here. + */ + if ((texObj->Target == GL_TEXTURE_1D || + texObj->Target == GL_TEXTURE_2D || + texObj->Target == GL_TEXTURE_RECTANGLE || + (texObj->Target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && + texObj->Target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z))) { + if (texImage->TexFormat == MESA_FORMAT_ARGB8888 && + format == GL_BGRA && + type == GL_UNSIGNED_BYTE && + !ctx->Pack.SwapBytes && + _mesa_little_endian()) { + memCopy = GL_TRUE; + } + else if (texImage->TexFormat == MESA_FORMAT_AL88 && + format == GL_LUMINANCE_ALPHA && + type == GL_UNSIGNED_BYTE && + !ctx->Pack.SwapBytes && + _mesa_little_endian()) { + memCopy = GL_TRUE; + } + else if (texImage->TexFormat == MESA_FORMAT_L8 && + format == GL_LUMINANCE && + type == GL_UNSIGNED_BYTE) { + memCopy = GL_TRUE; + } + else if (texImage->TexFormat == MESA_FORMAT_A8 && + format == GL_ALPHA && + type == GL_UNSIGNED_BYTE) { + memCopy = GL_TRUE; + } + } + + if (memCopy) { + const GLuint bpp = _mesa_get_format_bytes(texImage->TexFormat); + const GLuint bytesPerRow = texImage->Width * bpp; + GLubyte *dst = + _mesa_image_address2d(&ctx->Pack, pixels, texImage->Width, + texImage->Height, format, type, 0, 0); + const GLint dstRowStride = + _mesa_image_row_stride(&ctx->Pack, texImage->Width, format, type); + const GLubyte *src = texImage->Data; + const GLint srcRowStride = texImage->RowStride * bpp; + GLuint row; + + if (bytesPerRow == dstRowStride && bytesPerRow == srcRowStride) { + memcpy(dst, src, bytesPerRow * texImage->Height); + } + else { + for (row = 0; row < texImage->Height; row++) { + memcpy(dst, src, bytesPerRow); + dst += dstRowStride; + src += srcRowStride; + } + } + } + + return memCopy; +} + + +/** * This is the software fallback for Driver.GetTexImage(). * All error checking will have been done before this routine is called. + * The texture image must be mapped. */ void _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level, @@ -117,7 +444,21 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - const GLuint dimensions = (target == GL_TEXTURE_3D) ? 3 : 2; + GLuint dimensions; + + /* If we get here, the texture image should be mapped */ + assert(texImage->Data); + + switch (target) { + case GL_TEXTURE_1D: + dimensions = 1; + break; + case GL_TEXTURE_3D: + dimensions = 3; + break; + default: + dimensions = 2; + } if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { /* Packing texture image into a PBO. @@ -130,8 +471,8 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level, ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj); if (!buf) { - /* buffer is already mapped - that's an error */ - _mesa_error(ctx, GL_INVALID_OPERATION,"glGetTexImage(PBO is mapped)"); + /* out of memory or other unexpected error */ + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGetTexImage(map PBO failed)"); return; } /* <pixels> was an offset into the PBO. @@ -139,164 +480,27 @@ _mesa_get_teximage(GLcontext *ctx, GLenum target, GLint level, */ pixels = ADD_POINTERS(buf, pixels); } - else if (!pixels) { - /* not an error */ - return; - } - { - const GLint width = texImage->Width; - const GLint height = texImage->Height; - const GLint depth = texImage->Depth; - GLint img, row; - for (img = 0; img < depth; img++) { - for (row = 0; row < height; row++) { - /* compute destination address in client memory */ - GLvoid *dest = _mesa_image_address( dimensions, &ctx->Pack, pixels, - width, height, format, type, - img, row, 0); - assert(dest); - - if (format == GL_COLOR_INDEX) { - GLuint indexRow[MAX_WIDTH]; - GLint col; - /* Can't use FetchTexel here because that returns RGBA */ - if (texImage->TexFormat->IndexBits == 8) { - const GLubyte *src = (const GLubyte *) texImage->Data; - src += width * (img * texImage->Height + row); - for (col = 0; col < width; col++) { - indexRow[col] = src[col]; - } - } - else if (texImage->TexFormat->IndexBits == 16) { - const GLushort *src = (const GLushort *) texImage->Data; - src += width * (img * texImage->Height + row); - for (col = 0; col < width; col++) { - indexRow[col] = src[col]; - } - } - else { - _mesa_problem(ctx, - "Color index problem in _mesa_GetTexImage"); - } - _mesa_pack_index_span(ctx, width, type, dest, - indexRow, &ctx->Pack, - 0 /* no image transfer */); - } - else if (format == GL_DEPTH_COMPONENT) { - GLfloat depthRow[MAX_WIDTH]; - GLint col; - for (col = 0; col < width; col++) { - (*texImage->FetchTexelf)(texImage, col, row, img, - depthRow + col); - } - _mesa_pack_depth_span(ctx, width, dest, type, - depthRow, &ctx->Pack); - } - else if (format == GL_DEPTH_STENCIL_EXT) { - /* XXX Note: we're bypassing texImage->FetchTexel()! */ - const GLuint *src = (const GLuint *) texImage->Data; - src += width * row + width * height * img; - _mesa_memcpy(dest, src, width * sizeof(GLuint)); - if (ctx->Pack.SwapBytes) { - _mesa_swap4((GLuint *) dest, width); - } - } - else if (format == GL_YCBCR_MESA) { - /* No pixel transfer */ - const GLint rowstride = texImage->RowStride; - MEMCPY(dest, - (const GLushort *) texImage->Data + row * rowstride, - width * sizeof(GLushort)); - /* check for byte swapping */ - if ((texImage->TexFormat->MesaFormat == MESA_FORMAT_YCBCR - && type == GL_UNSIGNED_SHORT_8_8_REV_MESA) || - (texImage->TexFormat->MesaFormat == MESA_FORMAT_YCBCR_REV - && type == GL_UNSIGNED_SHORT_8_8_MESA)) { - if (!ctx->Pack.SwapBytes) - _mesa_swap2((GLushort *) dest, width); - } - else if (ctx->Pack.SwapBytes) { - _mesa_swap2((GLushort *) dest, width); - } - } -#if FEATURE_EXT_texture_sRGB - else if (is_srgb_teximage(texImage)) { - /* special case this since need to backconvert values */ - /* convert row to RGBA format */ - GLfloat rgba[MAX_WIDTH][4]; - GLint col; - GLbitfield transferOps = 0x0; - - for (col = 0; col < width; col++) { - (*texImage->FetchTexelf)(texImage, col, row, img, rgba[col]); - if (texImage->_BaseFormat == GL_LUMINANCE) { - rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]); - rgba[col][GCOMP] = 0.0; - rgba[col][BCOMP] = 0.0; - } - else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) { - rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]); - rgba[col][GCOMP] = 0.0; - rgba[col][BCOMP] = 0.0; - } - else if (texImage->_BaseFormat == GL_RGB || - texImage->_BaseFormat == GL_RGBA) { - rgba[col][RCOMP] = linear_to_nonlinear(rgba[col][RCOMP]); - rgba[col][GCOMP] = linear_to_nonlinear(rgba[col][GCOMP]); - rgba[col][BCOMP] = linear_to_nonlinear(rgba[col][BCOMP]); - } - } - _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, - format, type, dest, - &ctx->Pack, transferOps); - } -#endif /* FEATURE_EXT_texture_sRGB */ - else { - /* general case: convert row to RGBA format */ - GLfloat rgba[MAX_WIDTH][4]; - GLint col; - GLbitfield transferOps = 0x0; - - /* clamp does not apply to GetTexImage (final conversion)? - * Looks like we need clamp though when going from format - * containing negative values to unsigned format. - */ - if (format == GL_LUMINANCE || format == GL_LUMINANCE_ALPHA) - transferOps |= IMAGE_CLAMP_BIT; - else if (!type_with_negative_values(type) && - (texImage->TexFormat->DataType == GL_FLOAT || - texImage->TexFormat->DataType == GL_SIGNED_NORMALIZED)) - transferOps |= IMAGE_CLAMP_BIT; - - for (col = 0; col < width; col++) { - (*texImage->FetchTexelf)(texImage, col, row, img, rgba[col]); - if (texImage->_BaseFormat == GL_ALPHA) { - rgba[col][RCOMP] = 0.0; - rgba[col][GCOMP] = 0.0; - rgba[col][BCOMP] = 0.0; - } - else if (texImage->_BaseFormat == GL_LUMINANCE) { - rgba[col][GCOMP] = 0.0; - rgba[col][BCOMP] = 0.0; - rgba[col][ACOMP] = 1.0; - } - else if (texImage->_BaseFormat == GL_LUMINANCE_ALPHA) { - rgba[col][GCOMP] = 0.0; - rgba[col][BCOMP] = 0.0; - } - else if (texImage->_BaseFormat == GL_INTENSITY) { - rgba[col][GCOMP] = 0.0; - rgba[col][BCOMP] = 0.0; - rgba[col][ACOMP] = 1.0; - } - } - _mesa_pack_rgba_span_float(ctx, width, (GLfloat (*)[4]) rgba, - format, type, dest, - &ctx->Pack, transferOps); - } /* format */ - } /* row */ - } /* img */ + if (get_tex_memcpy(ctx, format, type, pixels, texObj, texImage)) { + /* all done */ + } + else if (format == GL_COLOR_INDEX) { + get_tex_color_index(ctx, dimensions, format, type, pixels, texImage); + } + else if (format == GL_DEPTH_COMPONENT) { + get_tex_depth(ctx, dimensions, format, type, pixels, texImage); + } + else if (format == GL_DEPTH_STENCIL_EXT) { + get_tex_depth_stencil(ctx, dimensions, format, type, pixels, texImage); + } + else if (format == GL_YCBCR_MESA) { + get_tex_ycbcr(ctx, dimensions, format, type, pixels, texImage); + } + else if (_mesa_get_format_color_encoding(texImage->TexFormat) == GL_SRGB) { + get_tex_srgb(ctx, dimensions, format, type, pixels, texImage); + } + else { + get_tex_rgba(ctx, dimensions, format, type, pixels, texImage); } if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { @@ -317,40 +521,43 @@ _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - GLuint size; + const GLuint row_stride = _mesa_format_row_stride(texImage->TexFormat, + texImage->Width); + const GLuint row_stride_stored = _mesa_format_row_stride(texImage->TexFormat, + texImage->RowStride); + GLuint i; if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { /* pack texture image into a PBO */ - GLubyte *buf; - if ((const GLubyte *) img + texImage->CompressedSize > - (const GLubyte *) ctx->Pack.BufferObj->Size) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetCompressedTexImage(invalid PBO access)"); - return; - } - buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, - GL_WRITE_ONLY_ARB, - ctx->Pack.BufferObj); + GLubyte *buf = (GLubyte *) + ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, + GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj); if (!buf) { - /* buffer is already mapped - that's an error */ - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetCompressedTexImage(PBO is mapped)"); + /* out of memory or other unexpected error */ + _mesa_error(ctx, GL_OUT_OF_MEMORY, + "glGetCompresssedTexImage(map PBO failed)"); return; } img = ADD_POINTERS(buf, img); } - else if (!img) { - /* not an error */ - return; - } - /* don't use texImage->CompressedSize since that may be padded out */ - size = _mesa_compressed_texture_size(ctx, texImage->Width, texImage->Height, - texImage->Depth, - texImage->TexFormat->MesaFormat); + /* no pixelstore or pixel transfer, but respect stride */ - /* just memcpy, no pixelstore or pixel transfer */ - _mesa_memcpy(img, texImage->Data, size); + if (row_stride == row_stride_stored) { + const GLuint size = _mesa_format_image_size(texImage->TexFormat, + texImage->Width, + texImage->Height, + texImage->Depth); + _mesa_memcpy(img, texImage->Data, size); + } + else { + GLuint bw, bh; + _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh); + for (i = 0; i < (texImage->Height + bh - 1) / bh; i++) { + memcpy((GLubyte *)img + i * row_stride, + (GLubyte *)texImage->Data + i * row_stride_stored, row_stride); + } + } if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, @@ -368,10 +575,10 @@ static GLboolean getteximage_error_check(GLcontext *ctx, GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels ) { - const struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; const GLuint maxLevels = _mesa_max_texture_levels(ctx, target); + GLenum baseFormat; if (maxLevels == 0) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target=0x%x)", target); @@ -421,8 +628,7 @@ getteximage_error_check(GLcontext *ctx, GLenum target, GLint level, return GL_TRUE; } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); if (!texObj || _mesa_is_proxy_texture(target)) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexImage(target)"); @@ -434,40 +640,42 @@ getteximage_error_check(GLcontext *ctx, GLenum target, GLint level, /* out of memory */ return GL_TRUE; } + + baseFormat = _mesa_get_format_base_format(texImage->TexFormat); /* Make sure the requested image format is compatible with the * texture's format. Note that a color index texture can be converted * to RGBA so that combo is allowed. */ if (_mesa_is_color_format(format) - && !_mesa_is_color_format(texImage->TexFormat->BaseFormat) - && !_mesa_is_index_format(texImage->TexFormat->BaseFormat)) { + && !_mesa_is_color_format(baseFormat) + && !_mesa_is_index_format(baseFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); return GL_TRUE; } else if (_mesa_is_index_format(format) - && !_mesa_is_index_format(texImage->TexFormat->BaseFormat)) { + && !_mesa_is_index_format(baseFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); return GL_TRUE; } else if (_mesa_is_depth_format(format) - && !_mesa_is_depth_format(texImage->TexFormat->BaseFormat) - && !_mesa_is_depthstencil_format(texImage->TexFormat->BaseFormat)) { + && !_mesa_is_depth_format(baseFormat) + && !_mesa_is_depthstencil_format(baseFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); return GL_TRUE; } else if (_mesa_is_ycbcr_format(format) - && !_mesa_is_ycbcr_format(texImage->TexFormat->BaseFormat)) { + && !_mesa_is_ycbcr_format(baseFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); return GL_TRUE; } else if (_mesa_is_depthstencil_format(format) - && !_mesa_is_depthstencil_format(texImage->TexFormat->BaseFormat)) { + && !_mesa_is_depthstencil_format(baseFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); return GL_TRUE; } else if (_mesa_is_dudv_format(format) - && !_mesa_is_dudv_format(texImage->TexFormat->BaseFormat)) { + && !_mesa_is_dudv_format(baseFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)"); return GL_TRUE; } @@ -479,7 +687,14 @@ getteximage_error_check(GLcontext *ctx, GLenum target, GLint level, texImage->Height, texImage->Depth, format, type, pixels)) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetTexImage(invalid PBO access)"); + "glGetTexImage(out of bounds PBO write)"); + return GL_TRUE; + } + + /* PBO should not be mapped */ + if (_mesa_bufferobj_mapped(ctx->Pack.BufferObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetTexImage(PBO is mapped)"); return GL_TRUE; } } @@ -502,8 +717,8 @@ void GLAPIENTRY _mesa_GetTexImage( GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels ) { - const struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; + struct gl_texture_image *texImage; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); @@ -511,15 +726,25 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format, return; } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + if (!_mesa_is_bufferobj(ctx->Pack.BufferObj) && !pixels) { + /* not an error, do nothing */ + return; + } + + texObj = _mesa_get_current_tex_object(ctx, target); + texImage = _mesa_select_tex_image(ctx, texObj, target, level); + + if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) { + _mesa_debug(ctx, "glGetTexImage(tex %u) format = %s, w=%d, h=%d," + " dstFmt=0x%x, dstType=0x%x\n", + texObj->Name, + _mesa_get_format_name(texImage->TexFormat), + texImage->Width, texImage->Height, + format, type); + } _mesa_lock_texture(ctx, texObj); { - struct gl_texture_image *texImage = - _mesa_select_tex_image(ctx, texObj, target, level); - - /* typically, this will call _mesa_get_teximage() */ ctx->Driver.GetTexImage(ctx, target, level, format, type, pixels, texObj, texImage); } @@ -527,55 +752,119 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format, } + +/** + * Do error checking for a glGetCompressedTexImage() call. + * \return GL_TRUE if any error, GL_FALSE if no errors. + */ +static GLboolean +getcompressedteximage_error_check(GLcontext *ctx, GLenum target, GLint level, + GLvoid *img) +{ + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + const GLuint maxLevels = _mesa_max_texture_levels(ctx, target); + + if (maxLevels == 0) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImage(target=0x%x)", + target); + return GL_TRUE; + } + + if (level < 0 || level >= maxLevels) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glGetCompressedTexImageARB(bad level = %d)", level); + return GL_TRUE; + } + + if (_mesa_is_proxy_texture(target)) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetCompressedTexImageARB(bad target = %s)", + _mesa_lookup_enum_by_nr(target)); + return GL_TRUE; + } + + texObj = _mesa_get_current_tex_object(ctx, target); + if (!texObj) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB(target)"); + return GL_TRUE; + } + + texImage = _mesa_select_tex_image(ctx, texObj, target, level); + + if (!texImage) { + /* probably invalid mipmap level */ + _mesa_error(ctx, GL_INVALID_VALUE, + "glGetCompressedTexImageARB(level)"); + return GL_TRUE; + } + + if (!_mesa_is_format_compressed(texImage->TexFormat)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetCompressedTexImageARB(texture is not compressed)"); + return GL_TRUE; + } + + if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { + GLuint compressedSize; + + /* make sure PBO is not mapped */ + if (_mesa_bufferobj_mapped(ctx->Pack.BufferObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetCompressedTexImage(PBO is mapped)"); + return GL_TRUE; + } + + compressedSize = _mesa_format_image_size(texImage->TexFormat, + texImage->Width, + texImage->Height, + texImage->Depth); + + /* do bounds checking on PBO write */ + if ((const GLubyte *) img + compressedSize > + (const GLubyte *) ctx->Pack.BufferObj->Size) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glGetCompressedTexImage(out of bounds PBO write)"); + return GL_TRUE; + } + } + + return GL_FALSE; +} + + void GLAPIENTRY _mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img) { - const struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; - GLint maxLevels; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); - if (!texObj) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB"); + if (getcompressedteximage_error_check(ctx, target, level, img)) { return; } - maxLevels = _mesa_max_texture_levels(ctx, target); - ASSERT(maxLevels > 0); /* 0 indicates bad target, caught above */ - - if (level < 0 || level >= maxLevels) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGetCompressedTexImageARB(level)"); + if (_mesa_is_bufferobj(ctx->Pack.BufferObj) && !img) { + /* not an error, do nothing */ return; } - if (_mesa_is_proxy_texture(target)) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetCompressedTexImageARB(target)"); - return; + texObj = _mesa_get_current_tex_object(ctx, target); + texImage = _mesa_select_tex_image(ctx, texObj, target, level); + + if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) { + _mesa_debug(ctx, + "glGetCompressedTexImage(tex %u) format = %s, w=%d, h=%d\n", + texObj->Name, + _mesa_get_format_name(texImage->TexFormat), + texImage->Width, texImage->Height); } _mesa_lock_texture(ctx, texObj); { - texImage = _mesa_select_tex_image(ctx, texObj, target, level); - if (texImage) { - if (texImage->IsCompressed) { - /* this typically calls _mesa_get_compressed_teximage() */ - ctx->Driver.GetCompressedTexImage(ctx, target, level, img, - texObj, texImage); - } - else { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetCompressedTexImageARB"); - } - } - else { - /* probably invalid mipmap level */ - _mesa_error(ctx, GL_INVALID_VALUE, - "glGetCompressedTexImageARB(level)"); - } + ctx->Driver.GetCompressedTexImage(ctx, target, level, img, + texObj, texImage); } _mesa_unlock_texture(ctx, texObj); } diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index a8160c2735..b946f3c69d 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -33,9 +33,7 @@ #include "glheader.h" #include "bufferobj.h" #include "context.h" -#if FEATURE_convolve #include "convolve.h" -#endif #include "enums.h" #include "fbobject.h" #include "framebuffer.h" @@ -45,7 +43,7 @@ #include "macros.h" #include "state.h" #include "texcompress.h" -#include "texformat.h" +#include "texfetch.h" #include "teximage.h" #include "texstate.h" #include "texstore.h" @@ -84,63 +82,6 @@ _mesa_free_texmemory(void *m) } - - -#if 0 -static void PrintTexture(GLcontext *ctx, const struct gl_texture_image *img) -{ -#if CHAN_TYPE != GL_UNSIGNED_BYTE - _mesa_problem(NULL, "PrintTexture not supported"); -#else - GLuint i, j, c; - const GLubyte *data = (const GLubyte *) img->Data; - - if (!data) { - _mesa_printf("No texture data\n"); - return; - } - - switch (img->Format) { - case GL_ALPHA: - case GL_LUMINANCE: - case GL_INTENSITY: - case GL_COLOR_INDEX: - c = 1; - break; - case GL_LUMINANCE_ALPHA: - c = 2; - break; - case GL_RGB: - c = 3; - break; - case GL_RGBA: - c = 4; - break; - default: - _mesa_problem(NULL, "error in PrintTexture\n"); - return; - } - - for (i = 0; i < img->Height; i++) { - for (j = 0; j < img->Width; j++) { - if (c==1) - _mesa_printf("%02x ", data[0]); - else if (c==2) - _mesa_printf("%02x%02x ", data[0], data[1]); - else if (c==3) - _mesa_printf("%02x%02x%02x ", data[0], data[1], data[2]); - else if (c==4) - _mesa_printf("%02x%02x%02x%02x ", data[0], data[1], data[2], data[3]); - data += (img->RowStride - img->Width) * c; - } - /* XXX use img->ImageStride here */ - _mesa_printf("\n"); - } -#endif -} -#endif - - /* * Compute floor(log_base_2(n)). * If n < 0 return -1. @@ -642,6 +583,17 @@ _mesa_select_tex_object(GLcontext *ctx, const struct gl_texture_unit *texUnit, /** + * Return pointer to texture object for given target on current texture unit. + */ +struct gl_texture_object * +_mesa_get_current_tex_object(GLcontext *ctx, GLenum target) +{ + struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); + return _mesa_select_tex_object(ctx, texUnit, target); +} + + +/** * Get a texture image pointer from a texture object, given a texture * target and mipmap level. The target and level parameters should * have already been error-checked. @@ -902,11 +854,9 @@ clear_teximage_fields(struct gl_texture_image *img) img->HeightLog2 = 0; img->DepthLog2 = 0; img->Data = NULL; - img->TexFormat = &_mesa_null_texformat; + img->TexFormat = MESA_FORMAT_NONE; img->FetchTexelc = NULL; img->FetchTexelf = NULL; - img->IsCompressed = 0; - img->CompressedSize = 0; } @@ -969,9 +919,6 @@ _mesa_init_teximage_fields(GLcontext *ctx, GLenum target, img->MaxLog2 = MAX2(img->WidthLog2, img->HeightLog2); - img->IsCompressed = GL_FALSE; - img->CompressedSize = 0; - if ((width == 1 || _mesa_is_pow_two(img->Width2)) && (height == 1 || _mesa_is_pow_two(img->Height2)) && (depth == 1 || _mesa_is_pow_two(img->Depth2))) @@ -1004,6 +951,9 @@ _mesa_init_teximage_fields(GLcontext *ctx, GLenum target, img->HeightScale = (GLfloat) img->Height; img->DepthScale = (GLfloat) img->Depth; } + + img->FetchTexelc = NULL; + img->FetchTexelf = NULL; } @@ -1317,8 +1267,8 @@ texture_error_check( GLcontext *ctx, GLenum target, if (_mesa_base_tex_format(ctx, internalFormat) < 0) { if (!isProxy) { _mesa_error(ctx, GL_INVALID_VALUE, - "glTexImage%dD(internalFormat=0x%x)", - dimensions, internalFormat); + "glTexImage%dD(internalFormat=%s)", + dimensions, _mesa_lookup_enum_by_nr(internalFormat)); } return GL_TRUE; } @@ -1530,6 +1480,11 @@ subtexture_error_check( GLcontext *ctx, GLuint dimensions, return GL_FALSE; } + +/** + * Do second part of glTexSubImage which depends on the destination texture. + * \return GL_TRUE if error recorded, GL_FALSE otherwise + */ static GLboolean subtexture_error_check2( GLcontext *ctx, GLuint dimensions, GLenum target, GLint level, @@ -1577,41 +1532,35 @@ subtexture_error_check2( GLcontext *ctx, GLuint dimensions, } } -#if FEATURE_EXT_texture_sRGB - if (destTex->InternalFormat == GL_COMPRESSED_SRGB_S3TC_DXT1_EXT || - destTex->InternalFormat == GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT || - destTex->InternalFormat == GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT || - destTex->InternalFormat == GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT) { - if ((width & 0x3) || (height & 0x3) || - (xoffset & 0x3) || (yoffset & 0x3)) - _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexSubImage%dD(size or offset not multiple of 4)", - dimensions); - return GL_TRUE; - } -#endif + if (_mesa_is_format_compressed(destTex->TexFormat)) { + GLuint bw, bh; - if (destTex->IsCompressed) { if (!target_can_be_compressed(ctx, target)) { _mesa_error(ctx, GL_INVALID_ENUM, - "glTexSubImage%D(target)", dimensions); + "glTexSubImage%D(target=%s)", dimensions, + _mesa_lookup_enum_by_nr(target)); return GL_TRUE; } - /* offset must be multiple of 4 */ - if ((xoffset & 3) || (yoffset & 3)) { + + /* do tests which depend on compression block size */ + _mesa_get_format_block_size(destTex->TexFormat, &bw, &bh); + + /* offset must be multiple of block size */ + if ((xoffset % bw != 0) || (yoffset % bh != 0)) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexSubImage%D(xoffset or yoffset)", dimensions); + "glTexSubImage%D(xoffset = %d, yoffset = %d)", + dimensions, xoffset, yoffset); return GL_TRUE; } - /* size must be multiple of 4 or equal to whole texture size */ - if ((width & 3) && (GLuint) width != destTex->Width) { + /* size must be multiple of bw by bh or equal to whole texture size */ + if ((width % bw != 0) && (GLuint) width != destTex->Width) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexSubImage%D(width)", dimensions); + "glTexSubImage%D(width = %d)", dimensions, width); return GL_TRUE; } - if ((height & 3) && (GLuint) height != destTex->Height) { + if ((height % bh != 0) && (GLuint) height != destTex->Height) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexSubImage%D(width)", dimensions); + "glTexSubImage%D(height = %d)", dimensions, height); return GL_TRUE; } } @@ -1953,7 +1902,7 @@ copytexsubimage_error_check2( GLcontext *ctx, GLuint dimensions, } } - if (teximage->IsCompressed) { + if (_mesa_is_format_compressed(teximage->TexFormat)) { if (!target_can_be_compressed(ctx, target)) { _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexSubImage%d(target)", dimensions); @@ -2076,6 +2025,25 @@ update_fbo_texture(GLcontext *ctx, struct gl_texture_object *texObj, } +/** + * If the texture object's GenerateMipmap flag is set and we've + * changed the texture base level image, regenerate the rest of the + * mipmap levels now. + */ +static INLINE void +check_gen_mipmap(GLcontext *ctx, GLenum target, + struct gl_texture_object *texObj, GLint level) +{ + ASSERT(target != GL_TEXTURE_CUBE_MAP); + if (texObj->GenerateMipmap && + level == texObj->BaseLevel && + level < texObj->MaxLevel) { + ASSERT(ctx->Driver.GenerateMipmap); + ctx->Driver.GenerateMipmap(ctx, target, texObj); + } +} + + /** Debug helper: override the user-requested internal format */ static GLenum override_internal_format(GLenum internalFormat, GLint width, GLint height) @@ -2149,7 +2117,6 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, if (target == GL_TEXTURE_1D) { /* non-proxy target */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; const GLuint face = _mesa_tex_target_to_face(target); @@ -2162,43 +2129,50 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { texImage = _mesa_get_tex_image(ctx, texObj, target, level); if (!texImage) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D"); - goto out; - } - - if (texImage->Data) { - ctx->Driver.FreeTexImageData( ctx, texImage ); } + else { + if (texImage->Data) { + ctx->Driver.FreeTexImageData( ctx, texImage ); + } + + ASSERT(texImage->Data == NULL); + + clear_teximage_fields(texImage); /* not really needed, but helpful */ + _mesa_init_teximage_fields(ctx, target, texImage, + postConvWidth, 1, 1, + border, internalFormat); + + /* Choose actual texture format */ + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, + format, type); + ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); + + /* Give the texture to the driver. <pixels> may be null. */ + ASSERT(ctx->Driver.TexImage1D); + ctx->Driver.TexImage1D(ctx, target, level, internalFormat, + width, border, format, type, pixels, + &ctx->Unpack, texObj, texImage); + + ASSERT(texImage->TexFormat); + + _mesa_set_fetch_functions(texImage, 1); + + check_gen_mipmap(ctx, target, texObj, level); + + update_fbo_texture(ctx, texObj, face, level); - ASSERT(texImage->Data == NULL); - - clear_teximage_fields(texImage); /* not really needed, but helpful */ - _mesa_init_teximage_fields(ctx, target, texImage, - postConvWidth, 1, 1, - border, internalFormat); - - ASSERT(ctx->Driver.TexImage1D); - - /* Give the texture to the driver! <pixels> may be null! */ - (*ctx->Driver.TexImage1D)(ctx, target, level, internalFormat, - width, border, format, type, pixels, - &ctx->Unpack, texObj, texImage); - - ASSERT(texImage->TexFormat); - - update_fbo_texture(ctx, texObj, face, level); - - /* state update */ - texObj->_Complete = GL_FALSE; - ctx->NewState |= _NEW_TEXTURE; - } - out: + /* state update */ + texObj->_Complete = GL_FALSE; + ctx->NewState |= _NEW_TEXTURE; + } + } _mesa_unlock_texture(ctx, texObj); } else if (target == GL_PROXY_TEXTURE_1D) { @@ -2217,8 +2191,8 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat, _mesa_init_teximage_fields(ctx, target, texImage, postConvWidth, 1, 1, border, internalFormat); - texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx, - internalFormat, format, type); + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type); } } else { @@ -2263,7 +2237,6 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, (ctx->Extensions.MESA_texture_array && target == GL_TEXTURE_1D_ARRAY_EXT)) { /* non-proxy target */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; const GLuint face = _mesa_tex_target_to_face(target); @@ -2277,42 +2250,49 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { texImage = _mesa_get_tex_image(ctx, texObj, target, level); if (!texImage) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); - goto out; - } - - if (texImage->Data) { - ctx->Driver.FreeTexImageData( ctx, texImage ); } - - ASSERT(texImage->Data == NULL); - clear_teximage_fields(texImage); /* not really needed, but helpful */ - _mesa_init_teximage_fields(ctx, target, texImage, - postConvWidth, postConvHeight, 1, - border, internalFormat); - - ASSERT(ctx->Driver.TexImage2D); - - /* Give the texture to the driver! <pixels> may be null! */ - (*ctx->Driver.TexImage2D)(ctx, target, level, internalFormat, - width, height, border, format, type, pixels, - &ctx->Unpack, texObj, texImage); - - ASSERT(texImage->TexFormat); - - update_fbo_texture(ctx, texObj, face, level); - - /* state update */ - texObj->_Complete = GL_FALSE; - ctx->NewState |= _NEW_TEXTURE; - } - out: + else { + if (texImage->Data) { + ctx->Driver.FreeTexImageData( ctx, texImage ); + } + + ASSERT(texImage->Data == NULL); + clear_teximage_fields(texImage); /* not really needed, but helpful */ + _mesa_init_teximage_fields(ctx, target, texImage, + postConvWidth, postConvHeight, 1, + border, internalFormat); + + /* Choose actual texture format */ + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, + format, type); + ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); + + /* Give the texture to the driver. <pixels> may be null. */ + ASSERT(ctx->Driver.TexImage2D); + ctx->Driver.TexImage2D(ctx, target, level, internalFormat, + width, height, border, format, type, + pixels, &ctx->Unpack, texObj, texImage); + + ASSERT(texImage->TexFormat); + + _mesa_set_fetch_functions(texImage, 2); + + check_gen_mipmap(ctx, target, texObj, level); + + update_fbo_texture(ctx, texObj, face, level); + + /* state update */ + texObj->_Complete = GL_FALSE; + ctx->NewState |= _NEW_TEXTURE; + } + } _mesa_unlock_texture(ctx, texObj); } else if (target == GL_PROXY_TEXTURE_2D || @@ -2337,8 +2317,8 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat, _mesa_init_teximage_fields(ctx, target, texImage, postConvWidth, postConvHeight, 1, border, internalFormat); - texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx, - internalFormat, format, type); + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type); } } else { @@ -2374,7 +2354,6 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, (ctx->Extensions.MESA_texture_array && target == GL_TEXTURE_2D_ARRAY_EXT)) { /* non-proxy target */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; const GLuint face = _mesa_tex_target_to_face(target); @@ -2387,42 +2366,49 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) _mesa_update_state(ctx); - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { texImage = _mesa_get_tex_image(ctx, texObj, target, level); if (!texImage) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D"); - goto out; } - - if (texImage->Data) { - ctx->Driver.FreeTexImageData( ctx, texImage ); - } - - ASSERT(texImage->Data == NULL); - clear_teximage_fields(texImage); /* not really needed, but helpful */ - _mesa_init_teximage_fields(ctx, target, texImage, - width, height, depth, - border, internalFormat); + else { + if (texImage->Data) { + ctx->Driver.FreeTexImageData( ctx, texImage ); + } + + ASSERT(texImage->Data == NULL); + clear_teximage_fields(texImage); /* not really needed, but helpful */ + _mesa_init_teximage_fields(ctx, target, texImage, + width, height, depth, + border, internalFormat); + + /* Choose actual texture format */ + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, + format, type); + ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); - ASSERT(ctx->Driver.TexImage3D); + /* Give the texture to the driver. <pixels> may be null. */ + ASSERT(ctx->Driver.TexImage3D); + ctx->Driver.TexImage3D(ctx, target, level, internalFormat, + width, height, depth, border, format, type, + pixels, &ctx->Unpack, texObj, texImage); - /* Give the texture to the driver! <pixels> may be null! */ - (*ctx->Driver.TexImage3D)(ctx, target, level, internalFormat, - width, height, depth, border, format, type, - pixels, &ctx->Unpack, texObj, texImage); + ASSERT(texImage->TexFormat); - ASSERT(texImage->TexFormat); + _mesa_set_fetch_functions(texImage, 3); - update_fbo_texture(ctx, texObj, face, level); + check_gen_mipmap(ctx, target, texObj, level); - /* state update */ - texObj->_Complete = GL_FALSE; - ctx->NewState |= _NEW_TEXTURE; + update_fbo_texture(ctx, texObj, face, level); + + /* state update */ + texObj->_Complete = GL_FALSE; + ctx->NewState |= _NEW_TEXTURE; + } } - out: _mesa_unlock_texture(ctx, texObj); } else if (target == GL_PROXY_TEXTURE_3D || @@ -2441,8 +2427,8 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat, /* no error, set the tex image parameters */ _mesa_init_teximage_fields(ctx, target, texImage, width, height, depth, border, internalFormat); - texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx, - internalFormat, format, type); + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type); } } else { @@ -2471,9 +2457,8 @@ _mesa_TexSubImage1D( GLenum target, GLint level, const GLvoid *pixels ) { GLsizei postConvWidth = width; - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; - struct gl_texture_image *texImage = NULL; + struct gl_texture_image *texImage; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); @@ -2499,8 +2484,7 @@ _mesa_TexSubImage1D( GLenum target, GLint level, } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); assert(texObj); _mesa_lock_texture(ctx, texObj); @@ -2508,23 +2492,24 @@ _mesa_TexSubImage1D( GLenum target, GLint level, texImage = _mesa_select_tex_image(ctx, texObj, target, level); if (subtexture_error_check2(ctx, 1, target, level, xoffset, 0, 0, - postConvWidth, 1, 1, format, type, texImage)) { - goto out; /* error was detected */ + postConvWidth, 1, 1, + format, type, texImage)) { + /* error was recorded */ } + else if (width > 0) { + /* If we have a border, xoffset=-1 is legal. Bias by border width */ + xoffset += texImage->Border; - if (width == 0) - goto out; /* no-op, not an error */ + ASSERT(ctx->Driver.TexSubImage1D); + ctx->Driver.TexSubImage1D(ctx, target, level, xoffset, width, + format, type, pixels, &ctx->Unpack, + texObj, texImage); - /* If we have a border, xoffset=-1 is legal. Bias by border width */ - xoffset += texImage->Border; + check_gen_mipmap(ctx, target, texObj, level); - ASSERT(ctx->Driver.TexSubImage1D); - (*ctx->Driver.TexSubImage1D)(ctx, target, level, xoffset, width, - format, type, pixels, &ctx->Unpack, - texObj, texImage); - ctx->NewState |= _NEW_TEXTURE; + ctx->NewState |= _NEW_TEXTURE; + } } - out: _mesa_unlock_texture(ctx, texObj); } @@ -2537,7 +2522,6 @@ _mesa_TexSubImage2D( GLenum target, GLint level, const GLvoid *pixels ) { GLsizei postConvWidth = width, postConvHeight = height; - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GET_CURRENT_CONTEXT(ctx); @@ -2566,32 +2550,32 @@ _mesa_TexSubImage2D( GLenum target, GLint level, return; /* error was detected */ } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); + _mesa_lock_texture(ctx, texObj); { texImage = _mesa_select_tex_image(ctx, texObj, target, level); if (subtexture_error_check2(ctx, 2, target, level, xoffset, yoffset, 0, - postConvWidth, postConvHeight, 1, format, type, - texImage)) { - goto out; /* error was detected */ + postConvWidth, postConvHeight, 1, + format, type, texImage)) { + /* error was recorded */ } + else if (width > 0 && height >= 0) { + /* If we have a border, xoffset=-1 is legal. Bias by border width */ + xoffset += texImage->Border; + yoffset += texImage->Border; - if (width == 0 || height == 0) - goto out; /* no-op, not an error */ + ASSERT(ctx->Driver.TexSubImage2D); + ctx->Driver.TexSubImage2D(ctx, target, level, xoffset, yoffset, + width, height, format, type, pixels, + &ctx->Unpack, texObj, texImage); - /* If we have a border, xoffset=-1 is legal. Bias by border width */ - xoffset += texImage->Border; - yoffset += texImage->Border; - - ASSERT(ctx->Driver.TexSubImage2D); - (*ctx->Driver.TexSubImage2D)(ctx, target, level, xoffset, yoffset, - width, height, format, type, pixels, - &ctx->Unpack, texObj, texImage); - ctx->NewState |= _NEW_TEXTURE; + check_gen_mipmap(ctx, target, texObj, level); + + ctx->NewState |= _NEW_TEXTURE; + } } - out: _mesa_unlock_texture(ctx, texObj); } @@ -2604,7 +2588,6 @@ _mesa_TexSubImage3D( GLenum target, GLint level, GLenum format, GLenum type, const GLvoid *pixels ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GET_CURRENT_CONTEXT(ctx); @@ -2625,35 +2608,36 @@ _mesa_TexSubImage3D( GLenum target, GLint level, return; /* error was detected */ } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { texImage = _mesa_select_tex_image(ctx, texObj, target, level); - if (subtexture_error_check2(ctx, 3, target, level, xoffset, yoffset, zoffset, - width, height, depth, format, type, texImage)) { - goto out; /* error was detected */ + if (subtexture_error_check2(ctx, 3, target, level, + xoffset, yoffset, zoffset, + width, height, depth, + format, type, texImage)) { + /* error was recorded */ } + else if (width > 0 && height > 0 && height > 0) { + /* If we have a border, xoffset=-1 is legal. Bias by border width */ + xoffset += texImage->Border; + yoffset += texImage->Border; + zoffset += texImage->Border; - if (width == 0 || height == 0 || height == 0) - goto out; /* no-op, not an error */ + ASSERT(ctx->Driver.TexSubImage3D); + ctx->Driver.TexSubImage3D(ctx, target, level, + xoffset, yoffset, zoffset, + width, height, depth, + format, type, pixels, + &ctx->Unpack, texObj, texImage ); - /* If we have a border, xoffset=-1 is legal. Bias by border width */ - xoffset += texImage->Border; - yoffset += texImage->Border; - zoffset += texImage->Border; + check_gen_mipmap(ctx, target, texObj, level); - ASSERT(ctx->Driver.TexSubImage3D); - (*ctx->Driver.TexSubImage3D)(ctx, target, level, - xoffset, yoffset, zoffset, - width, height, depth, - format, type, pixels, - &ctx->Unpack, texObj, texImage ); - ctx->NewState |= _NEW_TEXTURE; + ctx->NewState |= _NEW_TEXTURE; + } } - out: _mesa_unlock_texture(ctx, texObj); } @@ -2665,7 +2649,6 @@ _mesa_CopyTexImage1D( GLenum target, GLint level, GLint x, GLint y, GLsizei width, GLint border ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLsizei postConvWidth = width; @@ -2692,40 +2675,48 @@ _mesa_CopyTexImage1D( GLenum target, GLint level, postConvWidth, 1, border)) return; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); + _mesa_lock_texture(ctx, texObj); { texImage = _mesa_get_tex_image(ctx, texObj, target, level); if (!texImage) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D"); - goto out; } + else { + if (texImage->Data) { + ctx->Driver.FreeTexImageData( ctx, texImage ); + } - if (texImage->Data) { - ctx->Driver.FreeTexImageData( ctx, texImage ); - } - - ASSERT(texImage->Data == NULL); + ASSERT(texImage->Data == NULL); + + clear_teximage_fields(texImage); /* not really needed, but helpful */ + _mesa_init_teximage_fields(ctx, target, texImage, postConvWidth, 1, 1, + border, internalFormat); + + /* Choose actual texture format */ + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, + GL_NONE, GL_NONE); + ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); - clear_teximage_fields(texImage); /* not really needed, but helpful */ - _mesa_init_teximage_fields(ctx, target, texImage, postConvWidth, 1, 1, - border, internalFormat); + ASSERT(ctx->Driver.CopyTexImage1D); + ctx->Driver.CopyTexImage1D(ctx, target, level, internalFormat, + x, y, width, border); + ASSERT(texImage->TexFormat); - ASSERT(ctx->Driver.CopyTexImage1D); - (*ctx->Driver.CopyTexImage1D)(ctx, target, level, internalFormat, - x, y, width, border); + _mesa_set_fetch_functions(texImage, 1); - ASSERT(texImage->TexFormat); + check_gen_mipmap(ctx, target, texObj, level); - update_fbo_texture(ctx, texObj, face, level); + update_fbo_texture(ctx, texObj, face, level); - /* state update */ - texObj->_Complete = GL_FALSE; - ctx->NewState |= _NEW_TEXTURE; + /* state update */ + texObj->_Complete = GL_FALSE; + ctx->NewState |= _NEW_TEXTURE; + } } - out: _mesa_unlock_texture(ctx, texObj); } @@ -2736,7 +2727,6 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLsizei postConvWidth = width, postConvHeight = height; @@ -2764,8 +2754,7 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, postConvWidth, postConvHeight, border)) return; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -2773,33 +2762,42 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, if (!texImage) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D"); - goto out; - } - - if (texImage->Data) { - ctx->Driver.FreeTexImageData( ctx, texImage ); } - - ASSERT(texImage->Data == NULL); + else { + if (texImage->Data) { + ctx->Driver.FreeTexImageData( ctx, texImage ); + } + + ASSERT(texImage->Data == NULL); + + clear_teximage_fields(texImage); /* not really needed, but helpful */ + _mesa_init_teximage_fields(ctx, target, texImage, + postConvWidth, postConvHeight, 1, + border, internalFormat); + + /* Choose actual texture format */ + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, + GL_NONE, GL_NONE); + ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); + + ASSERT(ctx->Driver.CopyTexImage2D); + ctx->Driver.CopyTexImage2D(ctx, target, level, internalFormat, + x, y, width, height, border); - clear_teximage_fields(texImage); /* not really needed, but helpful */ - _mesa_init_teximage_fields(ctx, target, texImage, - postConvWidth, postConvHeight, 1, - border, internalFormat); - - ASSERT(ctx->Driver.CopyTexImage2D); - (*ctx->Driver.CopyTexImage2D)(ctx, target, level, internalFormat, - x, y, width, height, border); - - ASSERT(texImage->TexFormat); + ASSERT(texImage->TexFormat); - update_fbo_texture(ctx, texObj, face, level); + _mesa_set_fetch_functions(texImage, 2); - /* state update */ - texObj->_Complete = GL_FALSE; - ctx->NewState |= _NEW_TEXTURE; + check_gen_mipmap(ctx, target, texObj, level); + + update_fbo_texture(ctx, texObj, face, level); + + /* state update */ + texObj->_Complete = GL_FALSE; + ctx->NewState |= _NEW_TEXTURE; + } } - out: _mesa_unlock_texture(ctx, texObj); } @@ -2808,7 +2806,6 @@ void GLAPIENTRY _mesa_CopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLsizei postConvWidth = width; @@ -2829,8 +2826,7 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level, if (copytexsubimage_error_check1(ctx, 1, target, level)) return; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -2844,23 +2840,25 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level, if (copytexsubimage_error_check2(ctx, 1, target, level, xoffset, 0, 0, postConvWidth, 1, - texImage)) - goto out; - + texImage)) { + /* error was recorded */ + } + else { + /* If we have a border, xoffset=-1 is legal. Bias by border width */ + xoffset += texImage->Border; - /* If we have a border, xoffset=-1 is legal. Bias by border width */ - xoffset += texImage->Border; + if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y, + &width, &height)) { + ASSERT(ctx->Driver.CopyTexSubImage1D); + ctx->Driver.CopyTexSubImage1D(ctx, target, level, + xoffset, x, y, width); - if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y, - &width, &height)) { - ASSERT(ctx->Driver.CopyTexSubImage1D); - ctx->Driver.CopyTexSubImage1D(ctx, target, level, - xoffset, x, y, width); - } + check_gen_mipmap(ctx, target, texObj, level); - ctx->NewState |= _NEW_TEXTURE; + ctx->NewState |= _NEW_TEXTURE; + } + } } - out: _mesa_unlock_texture(ctx, texObj); } @@ -2871,7 +2869,6 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLsizei postConvWidth = width, postConvHeight = height; @@ -2889,8 +2886,7 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level, if (copytexsubimage_error_check1(ctx, 2, target, level)) return; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -2903,24 +2899,29 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level, } #endif - if (copytexsubimage_error_check2(ctx, 2, target, level, xoffset, yoffset, 0, - postConvWidth, postConvHeight, texImage)) - goto out; + if (copytexsubimage_error_check2(ctx, 2, target, level, + xoffset, yoffset, 0, + postConvWidth, postConvHeight, + texImage)) { + /* error was recorded */ + } + else { + /* If we have a border, xoffset=-1 is legal. Bias by border width */ + xoffset += texImage->Border; + yoffset += texImage->Border; - /* If we have a border, xoffset=-1 is legal. Bias by border width */ - xoffset += texImage->Border; - yoffset += texImage->Border; + if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y, + &width, &height)) { + ASSERT(ctx->Driver.CopyTexSubImage2D); + ctx->Driver.CopyTexSubImage2D(ctx, target, level, xoffset, yoffset, + x, y, width, height); - if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y, - &width, &height)) { - ASSERT(ctx->Driver.CopyTexSubImage2D); - ctx->Driver.CopyTexSubImage2D(ctx, target, level, - xoffset, yoffset, x, y, width, height); - } + check_gen_mipmap(ctx, target, texObj, level); - ctx->NewState |= _NEW_TEXTURE; + ctx->NewState |= _NEW_TEXTURE; + } + } } - out: _mesa_unlock_texture(ctx, texObj); } @@ -2931,7 +2932,6 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLsizei postConvWidth = width, postConvHeight = height; @@ -2949,8 +2949,7 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level, if (copytexsubimage_error_check1(ctx, 3, target, level)) return; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -2965,25 +2964,28 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level, if (copytexsubimage_error_check2(ctx, 3, target, level, xoffset, yoffset, zoffset, postConvWidth, postConvHeight, - texImage)) - goto out; - - /* If we have a border, xoffset=-1 is legal. Bias by border width */ - xoffset += texImage->Border; - yoffset += texImage->Border; - zoffset += texImage->Border; - - if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y, - &width, &height)) { - ASSERT(ctx->Driver.CopyTexSubImage3D); - ctx->Driver.CopyTexSubImage3D(ctx, target, level, - xoffset, yoffset, zoffset, - x, y, width, height); + texImage)) { + /* error was recored */ } + else { + /* If we have a border, xoffset=-1 is legal. Bias by border width */ + xoffset += texImage->Border; + yoffset += texImage->Border; + zoffset += texImage->Border; + + if (_mesa_clip_copytexsubimage(ctx, &xoffset, &yoffset, &x, &y, + &width, &height)) { + ASSERT(ctx->Driver.CopyTexSubImage3D); + ctx->Driver.CopyTexSubImage3D(ctx, target, level, + xoffset, yoffset, zoffset, + x, y, width, height); + + check_gen_mipmap(ctx, target, texObj, level); - ctx->NewState |= _NEW_TEXTURE; + ctx->NewState |= _NEW_TEXTURE; + } + } } - out: _mesa_unlock_texture(ctx, texObj); } @@ -2996,6 +2998,29 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level, /** + * Return expected size of a compressed texture. + */ +static GLuint +compressed_tex_size(GLsizei width, GLsizei height, GLsizei depth, + GLenum glformat) +{ + gl_format mesaFormat = _mesa_glenum_to_compressed_format(glformat); + return _mesa_format_image_size(mesaFormat, width, height, depth); +} + + +/* + * Return compressed texture block size, in pixels. + */ +static void +get_compressed_block_size(GLenum glformat, GLuint *bw, GLuint *bh) +{ + gl_format mesaFormat = _mesa_glenum_to_compressed_format(glformat); + _mesa_get_format_block_size(mesaFormat, bw, bh); +} + + +/** * Error checking for glCompressedTexImage[123]D(). * \return error code or GL_NO_ERROR. */ @@ -3077,8 +3102,7 @@ compressed_texture_error_check(GLcontext *ctx, GLint dimensions, if (level < 0 || level >= maxLevels) return GL_INVALID_VALUE; - expectedSize = _mesa_compressed_texture_size_glenum(ctx, width, height, - depth, internalFormat); + expectedSize = compressed_tex_size(width, height, depth, internalFormat); if (expectedSize != imageSize) return GL_INVALID_VALUE; @@ -3111,6 +3135,7 @@ compressed_subtexture_error_check(GLcontext *ctx, GLint dimensions, GLenum format, GLsizei imageSize) { GLint expectedSize, maxLevels = 0, maxTextureSize; + GLuint bw, bh; (void) zoffset; if (dimensions == 1) { @@ -3160,20 +3185,21 @@ compressed_subtexture_error_check(GLcontext *ctx, GLint dimensions, if (level < 0 || level >= maxLevels) return GL_INVALID_VALUE; - /* XXX these tests are specific to the compressed format. - * this code should be generalized in some way. + /* + * do checks which depend on compression block size */ - if ((xoffset & 3) != 0 || (yoffset & 3) != 0) + get_compressed_block_size(format, &bw, &bh); + + if ((xoffset % bw != 0) || (yoffset % bh != 0)) return GL_INVALID_VALUE; - if ((width & 3) != 0 && width != 2 && width != 1) + if ((width % bw != 0) && width != 2 && width != 1) return GL_INVALID_VALUE; - if ((height & 3) != 0 && height != 2 && height != 1) + if ((height % bh != 0) && height != 2 && height != 1) return GL_INVALID_VALUE; - expectedSize = _mesa_compressed_texture_size_glenum(ctx, width, height, - depth, format); + expectedSize = compressed_tex_size(width, height, depth, format); if (expectedSize != imageSize) return GL_INVALID_VALUE; @@ -3181,6 +3207,55 @@ compressed_subtexture_error_check(GLcontext *ctx, GLint dimensions, } +/** + * Do second part of glCompressedTexSubImage error checking. + * \return GL_TRUE if error found, GL_FALSE otherwise. + */ +static GLboolean +compressed_subtexture_error_check2(GLcontext *ctx, GLuint dims, + GLsizei width, GLsizei height, + GLsizei depth, GLenum format, + struct gl_texture_image *texImage) +{ + + if ((GLint) format != texImage->InternalFormat) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCompressedTexSubImage%uD(format=0x%x)", dims, format); + return GL_TRUE; + } + + if (((width == 1 || width == 2) && + (GLuint) width != texImage->Width) || + (width > texImage->Width)) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCompressedTexSubImage%uD(width=%d)", dims, width); + return GL_TRUE; + } + + if (dims >= 2) { + if (((height == 1 || height == 2) && + (GLuint) height != texImage->Height) || + (height > texImage->Height)) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCompressedTexSubImage%uD(height=%d)", dims, height); + return GL_TRUE; + } + } + + if (dims >= 3) { + if (((depth == 1 || depth == 2) && + (GLuint) depth != texImage->Depth) || + (depth > texImage->Depth)) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCompressedTexSubImage%uD(depth=%d)", dims, depth); + return GL_TRUE; + } + } + + return GL_FALSE; +} + + void GLAPIENTRY _mesa_CompressedTexImage1DARB(GLenum target, GLint level, @@ -3199,7 +3274,6 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level, if (target == GL_TEXTURE_1D) { /* non-proxy target */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLenum error = compressed_texture_error_check(ctx, 1, target, level, @@ -3209,36 +3283,44 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level, return; } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { texImage = _mesa_get_tex_image(ctx, texObj, target, level); if (!texImage) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage1D"); - goto out; - } - - if (texImage->Data) { - ctx->Driver.FreeTexImageData( ctx, texImage ); } - ASSERT(texImage->Data == NULL); + else { + if (texImage->Data) { + ctx->Driver.FreeTexImageData( ctx, texImage ); + } + ASSERT(texImage->Data == NULL); + + _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1, + border, internalFormat); + + /* Choose actual texture format */ + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, + GL_NONE, GL_NONE); + ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); - _mesa_init_teximage_fields(ctx, target, texImage, width, 1, 1, - border, internalFormat); + ASSERT(ctx->Driver.CompressedTexImage1D); + ctx->Driver.CompressedTexImage1D(ctx, target, level, + internalFormat, width, border, + imageSize, data, + texObj, texImage); - ASSERT(ctx->Driver.CompressedTexImage1D); - (*ctx->Driver.CompressedTexImage1D)(ctx, target, level, - internalFormat, width, border, - imageSize, data, - texObj, texImage); + _mesa_set_fetch_functions(texImage, 1); - /* state update */ - texObj->_Complete = GL_FALSE; - ctx->NewState |= _NEW_TEXTURE; + check_gen_mipmap(ctx, target, texObj, level); + + /* state update */ + texObj->_Complete = GL_FALSE; + ctx->NewState |= _NEW_TEXTURE; + } } - out: _mesa_unlock_texture(ctx, texObj); } else if (target == GL_PROXY_TEXTURE_1D) { @@ -3260,11 +3342,10 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level, } else { /* store the teximage parameters */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -3302,9 +3383,9 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level, target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB && target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) { /* non-proxy target */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; + GLenum error = compressed_texture_error_check(ctx, 2, target, level, internalFormat, width, height, 1, border, imageSize); if (error) { @@ -3312,36 +3393,44 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level, return; } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { texImage = _mesa_get_tex_image(ctx, texObj, target, level); if (!texImage) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D"); - goto out; } - - if (texImage->Data) { - ctx->Driver.FreeTexImageData( ctx, texImage ); - } - ASSERT(texImage->Data == NULL); - - _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1, - border, internalFormat); - - ASSERT(ctx->Driver.CompressedTexImage2D); - (*ctx->Driver.CompressedTexImage2D)(ctx, target, level, - internalFormat, width, height, - border, imageSize, data, - texObj, texImage); - - /* state update */ - texObj->_Complete = GL_FALSE; - ctx->NewState |= _NEW_TEXTURE; - } - out: + else { + if (texImage->Data) { + ctx->Driver.FreeTexImageData( ctx, texImage ); + } + ASSERT(texImage->Data == NULL); + + _mesa_init_teximage_fields(ctx, target, texImage, width, height, 1, + border, internalFormat); + + /* Choose actual texture format */ + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, + GL_NONE, GL_NONE); + ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); + + ASSERT(ctx->Driver.CompressedTexImage2D); + ctx->Driver.CompressedTexImage2D(ctx, target, level, + internalFormat, width, height, + border, imageSize, data, + texObj, texImage); + + _mesa_set_fetch_functions(texImage, 2); + + check_gen_mipmap(ctx, target, texObj, level); + + /* state update */ + texObj->_Complete = GL_FALSE; + ctx->NewState |= _NEW_TEXTURE; + } + } _mesa_unlock_texture(ctx, texObj); } else if (target == GL_PROXY_TEXTURE_2D || @@ -3365,11 +3454,10 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level, } else { /* store the teximage parameters */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + + texObj = _mesa_get_current_tex_object(ctx, target); _mesa_lock_texture(ctx, texObj); { @@ -3404,7 +3492,6 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, if (target == GL_TEXTURE_3D) { /* non-proxy target */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLenum error = compressed_texture_error_check(ctx, 3, target, level, @@ -3414,36 +3501,46 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, return; } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); + _mesa_lock_texture(ctx, texObj); { texImage = _mesa_get_tex_image(ctx, texObj, target, level); if (!texImage) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage3D"); - goto out; - } - - if (texImage->Data) { - ctx->Driver.FreeTexImageData( ctx, texImage ); } - ASSERT(texImage->Data == NULL); - - _mesa_init_teximage_fields(ctx, target, texImage, width, height, depth, - border, internalFormat); - - ASSERT(ctx->Driver.CompressedTexImage3D); - (*ctx->Driver.CompressedTexImage3D)(ctx, target, level, - internalFormat, - width, height, depth, - border, imageSize, data, - texObj, texImage); - - /* state update */ - texObj->_Complete = GL_FALSE; - ctx->NewState |= _NEW_TEXTURE; - } - out: + else { + if (texImage->Data) { + ctx->Driver.FreeTexImageData( ctx, texImage ); + } + ASSERT(texImage->Data == NULL); + + _mesa_init_teximage_fields(ctx, target, texImage, + width, height, depth, + border, internalFormat); + + /* Choose actual texture format */ + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, internalFormat, + GL_NONE, GL_NONE); + ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); + + ASSERT(ctx->Driver.CompressedTexImage3D); + ctx->Driver.CompressedTexImage3D(ctx, target, level, + internalFormat, + width, height, depth, + border, imageSize, data, + texObj, texImage); + + _mesa_set_fetch_functions(texImage, 3); + + check_gen_mipmap(ctx, target, texObj, level); + + /* state update */ + texObj->_Complete = GL_FALSE; + ctx->NewState |= _NEW_TEXTURE; + } + } _mesa_unlock_texture(ctx, texObj); } else if (target == GL_PROXY_TEXTURE_3D) { @@ -3465,11 +3562,11 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, } else { /* store the teximage parameters */ - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + + texObj = _mesa_get_current_tex_object(ctx, target); + _mesa_lock_texture(ctx, texObj); { texImage = _mesa_select_tex_image(ctx, texObj, target, level); @@ -3486,116 +3583,100 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level, } -void GLAPIENTRY -_mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, - GLsizei width, GLenum format, - GLsizei imageSize, const GLvoid *data) +/** + * Common helper for glCompressedTexSubImage1/2/3D(). + */ +static void +compressed_tex_sub_image(GLuint dims, GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLsizei imageSize, const GLvoid *data) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLenum error; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - error = compressed_subtexture_error_check(ctx, 1, target, level, + error = compressed_subtexture_error_check(ctx, dims, target, level, xoffset, 0, 0, /* pos */ - width, 1, 1, /* size */ + width, height, depth, /* size */ format, imageSize); if (error) { - _mesa_error(ctx, error, "glCompressedTexSubImage1D"); + _mesa_error(ctx, error, "glCompressedTexSubImage%uD", dims); return; } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); + _mesa_lock_texture(ctx, texObj); { texImage = _mesa_select_tex_image(ctx, texObj, target, level); assert(texImage); - if ((GLint) format != texImage->InternalFormat) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCompressedTexSubImage1D(format)"); - goto out; - } + if (compressed_subtexture_error_check2(ctx, dims, width, height, depth, + format, texImage)) { + /* error was recorded */ + } + else if (width > 0 && height > 0 && depth > 0) { + switch (dims) { + case 1: + if (ctx->Driver.CompressedTexSubImage1D) { + ctx->Driver.CompressedTexSubImage1D(ctx, target, level, + xoffset, width, + format, imageSize, data, + texObj, texImage); + } + break; + case 2: + if (ctx->Driver.CompressedTexSubImage2D) { + ctx->Driver.CompressedTexSubImage2D(ctx, target, level, + xoffset, yoffset, + width, height, + format, imageSize, data, + texObj, texImage); + } + break; + case 3: + if (ctx->Driver.CompressedTexSubImage3D) { + ctx->Driver.CompressedTexSubImage3D(ctx, target, level, + xoffset, yoffset, zoffset, + width, height, depth, + format, imageSize, data, + texObj, texImage); + } + break; + default: + ; + } - if ((width == 1 || width == 2) && (GLuint) width != texImage->Width) { - _mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage1D(width)"); - goto out; - } - - if (width == 0) - goto out; /* no-op, not an error */ + check_gen_mipmap(ctx, target, texObj, level); - if (ctx->Driver.CompressedTexSubImage1D) { - (*ctx->Driver.CompressedTexSubImage1D)(ctx, target, level, - xoffset, width, - format, imageSize, data, - texObj, texImage); + ctx->NewState |= _NEW_TEXTURE; } - ctx->NewState |= _NEW_TEXTURE; } - out: _mesa_unlock_texture(ctx, texObj); } void GLAPIENTRY +_mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, + GLsizei width, GLenum format, + GLsizei imageSize, const GLvoid *data) +{ + compressed_tex_sub_image(1, target, level, xoffset, 0, 0, width, 1, 1, + format, imageSize, data); +} + + +void GLAPIENTRY _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) { - struct gl_texture_unit *texUnit; - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - GLenum error; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - error = compressed_subtexture_error_check(ctx, 2, target, level, - xoffset, yoffset, 0, /* pos */ - width, height, 1, /* size */ - format, imageSize); - if (error) { - /* XXX proxy target? */ - _mesa_error(ctx, error, "glCompressedTexSubImage2D"); - return; - } - - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); - _mesa_lock_texture(ctx, texObj); - { - texImage = _mesa_select_tex_image(ctx, texObj, target, level); - assert(texImage); - - if ((GLint) format != texImage->InternalFormat) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCompressedTexSubImage2D(format)"); - goto out; - } - - if (((width == 1 || width == 2) && (GLuint) width != texImage->Width) || - ((height == 1 || height == 2) && (GLuint) height != texImage->Height)) { - _mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage2D(size)"); - goto out; - } - - if (width == 0 || height == 0) - goto out; /* no-op, not an error */ - - if (ctx->Driver.CompressedTexSubImage2D) { - (*ctx->Driver.CompressedTexSubImage2D)(ctx, target, level, - xoffset, yoffset, width, height, - format, imageSize, data, - texObj, texImage); - } - ctx->NewState |= _NEW_TEXTURE; - } - out: - _mesa_unlock_texture(ctx, texObj); + compressed_tex_sub_image(2, target, level, xoffset, yoffset, 0, + width, height, 1, format, imageSize, data); } @@ -3605,56 +3686,8 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) { - struct gl_texture_unit *texUnit; - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - GLenum error; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - - error = compressed_subtexture_error_check(ctx, 3, target, level, - xoffset, yoffset, zoffset,/*pos*/ - width, height, depth, /*size*/ - format, imageSize); - if (error) { - _mesa_error(ctx, error, "glCompressedTexSubImage3D"); - return; - } - - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); - _mesa_lock_texture(ctx, texObj); - { - texImage = _mesa_select_tex_image(ctx, texObj, target, level); - assert(texImage); - - if ((GLint) format != texImage->InternalFormat) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCompressedTexSubImage3D(format)"); - goto out; - } - - if (((width == 1 || width == 2) && (GLuint) width != texImage->Width) || - ((height == 1 || height == 2) && (GLuint) height != texImage->Height) || - ((depth == 1 || depth == 2) && (GLuint) depth != texImage->Depth)) { - _mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexSubImage3D(size)"); - goto out; - } - - if (width == 0 || height == 0 || depth == 0) - goto out; /* no-op, not an error */ - - if (ctx->Driver.CompressedTexSubImage3D) { - (*ctx->Driver.CompressedTexSubImage3D)(ctx, target, level, - xoffset, yoffset, zoffset, - width, height, depth, - format, imageSize, data, - texObj, texImage); - } - ctx->NewState |= _NEW_TEXTURE; - } - out: - _mesa_unlock_texture(ctx, texObj); + compressed_tex_sub_image(3, target, level, xoffset, yoffset, zoffset, + width, height, depth, format, imageSize, data); } diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h index 094177da79..97c9018319 100644 --- a/src/mesa/main/teximage.h +++ b/src/mesa/main/teximage.h @@ -86,6 +86,9 @@ extern struct gl_texture_object * _mesa_select_tex_object(GLcontext *ctx, const struct gl_texture_unit *texUnit, GLenum target); +extern struct gl_texture_object * +_mesa_get_current_tex_object(GLcontext *ctx, GLenum target); + extern struct gl_texture_image * _mesa_select_tex_image(GLcontext *ctx, const struct gl_texture_object *texObj, diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 85f5f78e50..237b6eb00d 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -29,12 +29,11 @@ #include "mfeatures.h" -#if FEATURE_colortable #include "colortab.h" -#endif #include "context.h" #include "enums.h" #include "fbobject.h" +#include "formats.h" #include "hash.h" #include "imports.h" #include "macros.h" @@ -194,9 +193,7 @@ _mesa_delete_texture_object( GLcontext *ctx, struct gl_texture_object *texObj ) */ texObj->Target = 0x99; -#if FEATURE_colortable _mesa_free_colortable_data(&texObj->Palette); -#endif /* free the texture images */ for (face = 0; face < 6; face++) { @@ -495,7 +492,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, t->Image[face][baseLevel]->Width2 != w || t->Image[face][baseLevel]->Height2 != h) { t->_Complete = GL_FALSE; - incomplete(t, "Non-quare cubemap image"); + incomplete(t, "Cube face missing or mismatched size"); return; } } @@ -744,6 +741,10 @@ _mesa_get_fallback_texture(GLcontext *ctx) _mesa_init_teximage_fields(ctx, GL_TEXTURE_2D, texImage, 8, 8, 1, 0, GL_RGBA); + texImage->TexFormat = + ctx->Driver.ChooseTextureFormat(ctx, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE); + ASSERT(texImage->TexFormat != MESA_FORMAT_NONE); + /* set image data */ ctx->Driver.TexImage2D(ctx, GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, @@ -1102,8 +1103,6 @@ _mesa_PrioritizeTextures( GLsizei n, const GLuint *texName, struct gl_texture_object *t = _mesa_lookup_texture(ctx, texName[i]); if (t) { t->Priority = CLAMP( priorities[i], 0.0F, 1.0F ); - if (ctx->Driver.PrioritizeTexture) - ctx->Driver.PrioritizeTexture( ctx, t, t->Priority ); } } } diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index 0f83d226f2..db4c7a5eda 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -31,9 +31,10 @@ #include "main/glheader.h" +#include "main/colormac.h" #include "main/context.h" #include "main/enums.h" -#include "main/colormac.h" +#include "main/formats.h" #include "main/macros.h" #include "main/texcompress.h" #include "main/texparam.h" @@ -78,6 +79,8 @@ validate_texture_wrap_mode(GLcontext * ctx, GLenum target, GLenum wrap) /** * Get current texture object for given target. * Return NULL if any error. + * Note that this is different from _mesa_select_tex_object() in that proxy + * targets are not accepted. */ static struct gl_texture_object * get_texobj(GLcontext *ctx, GLenum target) @@ -608,7 +611,7 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params) iparams[1] = (GLint) params[1]; iparams[2] = (GLint) params[2]; iparams[3] = (GLint) params[3]; - need_update = set_tex_parameteri(ctx, target, iparams); + need_update = set_tex_parameteri(ctx, texObj, pname, iparams); } break; #endif @@ -744,6 +747,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, const struct gl_texture_image *img = NULL; GLboolean isProxy; GLint maxLevels; + gl_format texFormat; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -781,6 +785,8 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, goto out; } + texFormat = img->TexFormat; + isProxy = _mesa_is_proxy_texture(target); switch (pname) { @@ -794,10 +800,9 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, *params = img->Depth; break; case GL_TEXTURE_INTERNAL_FORMAT: - if (img->IsCompressed) { + if (_mesa_is_format_compressed(img->TexFormat)) { /* need to return the actual compressed format */ - *params = _mesa_compressed_format_to_glenum(ctx, - img->TexFormat->MesaFormat); + *params = _mesa_compressed_format_to_glenum(ctx, img->TexFormat); } else { /* return the user's requested internal format */ @@ -808,20 +813,10 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, *params = img->Border; break; case GL_TEXTURE_RED_SIZE: - if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA) - *params = img->TexFormat->RedBits; - else - *params = 0; - break; case GL_TEXTURE_GREEN_SIZE: - if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA) - *params = img->TexFormat->GreenBits; - else - *params = 0; - break; case GL_TEXTURE_BLUE_SIZE: if (img->_BaseFormat == GL_RGB || img->_BaseFormat == GL_RGBA) - *params = img->TexFormat->BlueBits; + *params = _mesa_get_format_bits(texFormat, pname); else *params = 0; break; @@ -829,36 +824,44 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, if (img->_BaseFormat == GL_ALPHA || img->_BaseFormat == GL_LUMINANCE_ALPHA || img->_BaseFormat == GL_RGBA) - *params = img->TexFormat->AlphaBits; + *params = _mesa_get_format_bits(texFormat, pname); else *params = 0; break; case GL_TEXTURE_INTENSITY_SIZE: if (img->_BaseFormat != GL_INTENSITY) *params = 0; - else if (img->TexFormat->IntensityBits > 0) - *params = img->TexFormat->IntensityBits; - else /* intensity probably stored as rgb texture */ - *params = MIN2(img->TexFormat->RedBits, img->TexFormat->GreenBits); + else { + *params = _mesa_get_format_bits(texFormat, pname); + if (*params == 0) { + /* intensity probably stored as rgb texture */ + *params = MIN2(_mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE), + _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE)); + } + } break; case GL_TEXTURE_LUMINANCE_SIZE: if (img->_BaseFormat != GL_LUMINANCE && img->_BaseFormat != GL_LUMINANCE_ALPHA) *params = 0; - else if (img->TexFormat->LuminanceBits > 0) - *params = img->TexFormat->LuminanceBits; - else /* luminance probably stored as rgb texture */ - *params = MIN2(img->TexFormat->RedBits, img->TexFormat->GreenBits); + else { + *params = _mesa_get_format_bits(texFormat, pname); + if (*params == 0) { + /* luminance probably stored as rgb texture */ + *params = MIN2(_mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE), + _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE)); + } + } break; case GL_TEXTURE_INDEX_SIZE_EXT: if (img->_BaseFormat == GL_COLOR_INDEX) - *params = img->TexFormat->IndexBits; + *params = _mesa_get_format_bits(texFormat, pname); else *params = 0; break; case GL_TEXTURE_DEPTH_SIZE_ARB: if (ctx->Extensions.ARB_depth_texture) - *params = img->TexFormat->DepthBits; + *params = _mesa_get_format_bits(texFormat, pname); else _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexLevelParameter[if]v(pname)"); @@ -866,7 +869,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, case GL_TEXTURE_STENCIL_SIZE_EXT: if (ctx->Extensions.EXT_packed_depth_stencil || ctx->Extensions.ARB_framebuffer_object) { - *params = img->TexFormat->StencilBits; + *params = _mesa_get_format_bits(texFormat, pname); } else { _mesa_error(ctx, GL_INVALID_ENUM, @@ -876,13 +879,9 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, /* GL_ARB_texture_compression */ case GL_TEXTURE_COMPRESSED_IMAGE_SIZE: - if (img->IsCompressed && !isProxy) { - /* Don't use ctx->Driver.CompressedTextureSize() since that - * may returned a padded hardware size. - */ - *params = _mesa_compressed_texture_size(ctx, img->Width, - img->Height, img->Depth, - img->TexFormat->MesaFormat); + if (_mesa_is_format_compressed(img->TexFormat) && !isProxy) { + *params = _mesa_format_image_size(texFormat, img->Width, + img->Height, img->Depth); } else { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -890,13 +889,14 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, } break; case GL_TEXTURE_COMPRESSED: - *params = (GLint) img->IsCompressed; + *params = (GLint) _mesa_is_format_compressed(img->TexFormat); break; /* GL_ARB_texture_float */ case GL_TEXTURE_RED_TYPE_ARB: if (ctx->Extensions.ARB_texture_float) { - *params = img->TexFormat->RedBits ? img->TexFormat->DataType : GL_NONE; + *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE) ? + _mesa_get_format_datatype(texFormat) : GL_NONE; } else { _mesa_error(ctx, GL_INVALID_ENUM, @@ -905,7 +905,8 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, break; case GL_TEXTURE_GREEN_TYPE_ARB: if (ctx->Extensions.ARB_texture_float) { - *params = img->TexFormat->GreenBits ? img->TexFormat->DataType : GL_NONE; + *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_GREEN_SIZE) ? + _mesa_get_format_datatype(texFormat) : GL_NONE; } else { _mesa_error(ctx, GL_INVALID_ENUM, @@ -914,7 +915,8 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, break; case GL_TEXTURE_BLUE_TYPE_ARB: if (ctx->Extensions.ARB_texture_float) { - *params = img->TexFormat->BlueBits ? img->TexFormat->DataType : GL_NONE; + *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_BLUE_SIZE) ? + _mesa_get_format_datatype(texFormat) : GL_NONE; } else { _mesa_error(ctx, GL_INVALID_ENUM, @@ -923,7 +925,8 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, break; case GL_TEXTURE_ALPHA_TYPE_ARB: if (ctx->Extensions.ARB_texture_float) { - *params = img->TexFormat->AlphaBits ? img->TexFormat->DataType : GL_NONE; + *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_ALPHA_SIZE) ? + _mesa_get_format_datatype(texFormat) : GL_NONE; } else { _mesa_error(ctx, GL_INVALID_ENUM, @@ -932,7 +935,8 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, break; case GL_TEXTURE_LUMINANCE_TYPE_ARB: if (ctx->Extensions.ARB_texture_float) { - *params = img->TexFormat->LuminanceBits ? img->TexFormat->DataType : GL_NONE; + *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_LUMINANCE_SIZE) ? + _mesa_get_format_datatype(texFormat) : GL_NONE; } else { _mesa_error(ctx, GL_INVALID_ENUM, @@ -941,7 +945,8 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, break; case GL_TEXTURE_INTENSITY_TYPE_ARB: if (ctx->Extensions.ARB_texture_float) { - *params = img->TexFormat->IntensityBits ? img->TexFormat->DataType : GL_NONE; + *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_INTENSITY_SIZE) ? + _mesa_get_format_datatype(texFormat) : GL_NONE; } else { _mesa_error(ctx, GL_INVALID_ENUM, @@ -950,7 +955,8 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, break; case GL_TEXTURE_DEPTH_TYPE_ARB: if (ctx->Extensions.ARB_texture_float) { - *params = img->TexFormat->DepthBits ? img->TexFormat->DataType : GL_NONE; + *params = _mesa_get_format_bits(texFormat, GL_TEXTURE_DEPTH_SIZE) ? + _mesa_get_format_datatype(texFormat) : GL_NONE; } else { _mesa_error(ctx, GL_INVALID_ENUM, diff --git a/src/mesa/main/texrender.c b/src/mesa/main/texrender.c index 53be83b05c..e2432be6ca 100644 --- a/src/mesa/main/texrender.c +++ b/src/mesa/main/texrender.c @@ -1,7 +1,8 @@ #include "context.h" +#include "colormac.h" #include "fbobject.h" -#include "texformat.h" +#include "texfetch.h" #include "texrender.h" #include "renderbuffer.h" @@ -46,7 +47,9 @@ texture_get_row(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, if (rb->DataType == CHAN_TYPE) { GLchan *rgbaOut = (GLchan *) values; for (i = 0; i < count; i++) { - trb->TexImage->FetchTexelc(trb->TexImage, x + i, y, z, rgbaOut + 4 * i); + GLfloat rgba[4]; + trb->TexImage->FetchTexelf(trb->TexImage, x + i, y, z, rgba); + UNCLAMPED_FLOAT_TO_RGBA_CHAN(rgbaOut + 4 * i, rgba); } } else if (rb->DataType == GL_UNSIGNED_SHORT) { @@ -100,8 +103,10 @@ texture_get_values(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, if (rb->DataType == CHAN_TYPE) { GLchan *rgbaOut = (GLchan *) values; for (i = 0; i < count; i++) { - trb->TexImage->FetchTexelc(trb->TexImage, x[i], y[i] + trb->Yoffset, - z, rgbaOut + 4 * i); + GLfloat rgba[4]; + trb->TexImage->FetchTexelf(trb->TexImage, x[i], y[i] + trb->Yoffset, + z, rgba); + UNCLAMPED_FLOAT_TO_RGBA_CHAN(rgbaOut + 4 * i, rgba); } } else if (rb->DataType == GL_UNSIGNED_SHORT) { @@ -462,6 +467,7 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att) { struct texture_renderbuffer *trb = (struct texture_renderbuffer *) att->Renderbuffer; + gl_format texFormat; (void) ctx; ASSERT(trb); @@ -469,7 +475,7 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att) trb->TexImage = att->Texture->Image[att->CubeMapFace][att->TextureLevel]; ASSERT(trb->TexImage); - trb->Store = trb->TexImage->TexFormat->StoreTexel; + trb->Store = _mesa_get_texel_store_func(trb->TexImage->TexFormat); if (!trb->Store) { /* we'll never draw into some textures (compressed formats) */ trb->Store = store_nop; @@ -484,41 +490,30 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att) trb->Zoffset = att->Zoffset; } + texFormat = trb->TexImage->TexFormat; + trb->Base.Width = trb->TexImage->Width; trb->Base.Height = trb->TexImage->Height; trb->Base.InternalFormat = trb->TexImage->InternalFormat; /* XXX may need more special cases here */ - if (trb->TexImage->TexFormat->MesaFormat == MESA_FORMAT_Z24_S8) { - trb->Base._ActualFormat = GL_DEPTH24_STENCIL8_EXT; + if (trb->TexImage->TexFormat == MESA_FORMAT_Z24_S8) { + trb->Base.Format = MESA_FORMAT_Z24_S8; trb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; } - else if (trb->TexImage->TexFormat->MesaFormat == MESA_FORMAT_Z16) { - trb->Base._ActualFormat = GL_DEPTH_COMPONENT; + else if (trb->TexImage->TexFormat == MESA_FORMAT_Z16) { + trb->Base.Format = MESA_FORMAT_Z16; trb->Base.DataType = GL_UNSIGNED_SHORT; } - else if (trb->TexImage->TexFormat->MesaFormat == MESA_FORMAT_Z32) { - trb->Base._ActualFormat = GL_DEPTH_COMPONENT; + else if (trb->TexImage->TexFormat == MESA_FORMAT_Z32) { + trb->Base.Format = MESA_FORMAT_Z32; trb->Base.DataType = GL_UNSIGNED_INT; } else { - trb->Base._ActualFormat = trb->TexImage->InternalFormat; + trb->Base.Format = trb->TexImage->TexFormat; trb->Base.DataType = CHAN_TYPE; } - trb->Base._BaseFormat = trb->TexImage->TexFormat->BaseFormat; -#if 0 - /* fix/avoid this assertion someday */ - ASSERT(trb->Base._BaseFormat == GL_RGB || - trb->Base._BaseFormat == GL_RGBA || - trb->Base._BaseFormat == GL_DEPTH_COMPONENT); -#endif trb->Base.Data = trb->TexImage->Data; - - trb->Base.RedBits = trb->TexImage->TexFormat->RedBits; - trb->Base.GreenBits = trb->TexImage->TexFormat->GreenBits; - trb->Base.BlueBits = trb->TexImage->TexFormat->BlueBits; - trb->Base.AlphaBits = trb->TexImage->TexFormat->AlphaBits; - trb->Base.DepthBits = trb->TexImage->TexFormat->DepthBits; - trb->Base.StencilBits = trb->TexImage->TexFormat->StencilBits; + trb->Base._BaseFormat = _mesa_base_fbo_format(ctx, trb->Base.InternalFormat); } diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 8292d43eb6..c735e18aff 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -31,9 +31,7 @@ #include "glheader.h" #include "mfeatures.h" #include "colormac.h" -#if FEATURE_colortable #include "colortab.h" -#endif #include "context.h" #include "enums.h" #include "macros.h" @@ -309,10 +307,6 @@ _mesa_ActiveTextureARB(GLenum texture) /* update current stack pointer */ ctx->CurrentStack = &ctx->TextureMatrixStack[texUnit]; } - - if (ctx->Driver.ActiveTexture) { - (*ctx->Driver.ActiveTexture)( ctx, (GLuint) texUnit ); - } } @@ -324,11 +318,18 @@ _mesa_ClientActiveTextureARB(GLenum texture) GLuint texUnit = texture - GL_TEXTURE0; ASSERT_OUTSIDE_BEGIN_END(ctx); + if (MESA_VERBOSE & (VERBOSE_API | VERBOSE_TEXTURE)) + _mesa_debug(ctx, "glClientActiveTexture %s\n", + _mesa_lookup_enum_by_nr(texture)); + if (texUnit >= ctx->Const.MaxTextureCoordUnits) { _mesa_error(ctx, GL_INVALID_ENUM, "glClientActiveTexture(texture)"); return; } + if (ctx->Array.ActiveTexture == texUnit) + return; + FLUSH_VERTICES(ctx, _NEW_ARRAY); ctx->Array.ActiveTexture = texUnit; } @@ -362,9 +363,6 @@ update_texture_matrices( GLcontext *ctx ) if (ctx->Texture.Unit[u]._ReallyEnabled && ctx->TextureMatrixStack[u].Top->type != MATRIX_IDENTITY) ctx->Texture._TexMatEnabled |= ENABLE_TEXMAT(u); - - if (ctx->Driver.TextureMatrix) - ctx->Driver.TextureMatrix( ctx, u, ctx->TextureMatrixStack[u].Top); } } } @@ -759,9 +757,7 @@ _mesa_init_texture(GLcontext *ctx) ctx->Texture.CurrentUnit = 0; /* multitexture */ ctx->Texture._EnabledUnits = 0x0; ctx->Texture.SharedPalette = GL_FALSE; -#if FEATURE_colortable _mesa_init_colortable(&ctx->Texture.Palette); -#endif for (u = 0; u < MAX_TEXTURE_UNITS; u++) init_texture_unit(ctx, u); @@ -802,10 +798,8 @@ _mesa_free_texture_data(GLcontext *ctx) for (tgt = 0; tgt < NUM_TEXTURE_TARGETS; tgt++) ctx->Driver.DeleteTexture(ctx, ctx->Texture.ProxyTex[tgt]); -#if FEATURE_colortable for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++) _mesa_free_colortable_data(&ctx->Texture.Unit[u].ColorTable); -#endif } diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index d3237959e0..792c83141e 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -56,15 +56,14 @@ #include "bufferobj.h" #include "colormac.h" #include "context.h" -#if FEATURE_convolve #include "convolve.h" -#endif #include "image.h" #include "macros.h" #include "mipmap.h" #include "imports.h" #include "texcompress.h" -#include "texformat.h" +#include "texcompress_fxt1.h" +#include "texcompress_s3tc.h" #include "teximage.h" #include "texstore.h" #include "enums.h" @@ -77,6 +76,12 @@ enum { /** + * Texture image storage function. + */ +typedef GLboolean (*StoreTexImageFunc)(TEXSTORE_PARAMS); + + +/** * Return GL_TRUE if the given image format is one that be converted * to another format by swizzling. */ @@ -272,16 +277,6 @@ compute_component_mapping(GLenum inFormat, GLenum outFormat, } -#if !FEATURE_convolve -static void -_mesa_adjust_image_for_convolution(GLcontext *ctx, GLuint dims, - GLsizei *srcWidth, GLsizei *srcHeight) -{ - /* no-op */ -} -#endif - - /** * Make a temporary (color) texture image with GLfloat components. * Apply all needed pixel unpacking and pixel transfer operations. @@ -348,7 +343,7 @@ make_temp_float_image(GLcontext *ctx, GLuint dims, const GLuint postConvTransferOps = (transferOps & IMAGE_POST_CONVOLUTION_BITS) | IMAGE_CLAMP_BIT; GLint img, row; - GLint convWidth, convHeight; + GLint convWidth = srcWidth, convHeight = srcHeight; GLfloat *convImage; /* pre-convolution image buffer (3D) */ @@ -433,8 +428,8 @@ make_temp_float_image(GLcontext *ctx, GLuint dims, else { /* no convolution */ const GLint components = _mesa_components_in_format(logicalBaseFormat); - const GLint srcStride = _mesa_image_row_stride(srcPacking, - srcWidth, srcFormat, srcType); + const GLint srcStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); GLfloat *dst; GLint img, row; @@ -598,14 +593,13 @@ _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims, dst = tempImage; for (img = 0; img < srcDepth; img++) { - const GLint srcStride = _mesa_image_row_stride(srcPacking, - srcWidth, srcFormat, - srcType); - const GLubyte *src - = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, - srcWidth, srcHeight, - srcFormat, srcType, - img, 0, 0); + const GLint srcStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); + const GLubyte *src = + (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, + srcWidth, srcHeight, + srcFormat, srcType, + img, 0, 0); for (row = 0; row < srcHeight; row++) { _mesa_unpack_color_span_chan(ctx, srcWidth, logicalBaseFormat, dst, srcFormat, srcType, src, srcPacking, @@ -930,7 +924,7 @@ _mesa_swizzle_ubyte_image(GLcontext *ctx, static void memcpy_texture(GLcontext *ctx, GLuint dimensions, - const struct gl_texture_format *dstFormat, + gl_format dstFormat, GLvoid *dstAddr, GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, GLint dstRowStride, @@ -946,7 +940,8 @@ memcpy_texture(GLcontext *ctx, srcWidth, srcHeight, srcFormat, srcType); const GLubyte *srcImage = (const GLubyte *) _mesa_image_address(dimensions, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); - const GLint bytesPerRow = srcWidth * dstFormat->TexelBytes; + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLint bytesPerRow = srcWidth * texelBytes; #if 0 /* XXX update/re-enable for dstImageOffsets array */ @@ -955,7 +950,7 @@ memcpy_texture(GLcontext *ctx, GLubyte *dstImage = (GLubyte *) dstAddr + dstZoffset * dstImageStride + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; if (dstRowStride == srcRowStride && dstRowStride == bytesPerRow && @@ -986,9 +981,9 @@ memcpy_texture(GLcontext *ctx, for (img = 0; img < srcDepth; img++) { const GLubyte *srcRow = srcImage; GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { ctx->Driver.TextureMemCpy(dstRow, srcRow, bytesPerRow); dstRow += dstRowStride; @@ -1001,38 +996,23 @@ memcpy_texture(GLcontext *ctx, /** - * Store an image in any of the formats: - * _mesa_texformat_rgba - * _mesa_texformat_rgb - * _mesa_texformat_alpha - * _mesa_texformat_luminance - * _mesa_texformat_luminance_alpha - * _mesa_texformat_intensity - * + * Store a 32-bit integer depth component texture image. */ -GLboolean -_mesa_texstore_rgba(TEXSTORE_PARAMS) +static GLboolean +_mesa_texstore_z32(TEXSTORE_PARAMS) { - const GLint components = _mesa_components_in_format(baseInternalFormat); - - ASSERT(dstFormat == &_mesa_texformat_rgba || - dstFormat == &_mesa_texformat_rgb || - dstFormat == &_mesa_texformat_alpha || - dstFormat == &_mesa_texformat_luminance || - dstFormat == &_mesa_texformat_luminance_alpha || - dstFormat == &_mesa_texformat_intensity); - ASSERT(baseInternalFormat == GL_RGBA || - baseInternalFormat == GL_RGB || - baseInternalFormat == GL_ALPHA || - baseInternalFormat == GL_LUMINANCE || - baseInternalFormat == GL_LUMINANCE_ALPHA || - baseInternalFormat == GL_INTENSITY); - ASSERT(dstFormat->TexelBytes == components * sizeof(GLchan)); + const GLuint depthScale = 0xffffffff; + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + (void) dims; + ASSERT(dstFormat == MESA_FORMAT_Z32); + ASSERT(texelBytes == sizeof(GLuint)); - if (!ctx->_ImageTransferState && + if (ctx->Pixel.DepthScale == 1.0f && + ctx->Pixel.DepthBias == 0.0f && !srcPacking->SwapBytes && - baseInternalFormat == srcFormat && - srcType == CHAN_TYPE) { + baseInternalFormat == GL_DEPTH_COMPONENT && + srcFormat == GL_DEPTH_COMPONENT && + srcType == GL_UNSIGNED_INT) { /* simple memcpy path */ memcpy_texture(ctx, dims, dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, @@ -1041,160 +1021,92 @@ _mesa_texstore_rgba(TEXSTORE_PARAMS) srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); } - else if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_rgb && - srcFormat == GL_RGBA && - srcType == CHAN_TYPE) { - /* extract RGB from RGBA */ - GLint img, row, col; + else { + /* general path */ + GLint img, row; for (img = 0; img < srcDepth; img++) { - GLchan *dstImage = (GLchan *) - ((GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes - + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes); - - const GLint srcRowStride = _mesa_image_row_stride(srcPacking, - srcWidth, srcFormat, srcType); - GLchan *srcRow = (GLchan *) _mesa_image_address(dims, srcPacking, - srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); - GLchan *dstRow = dstImage; + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { - for (col = 0; col < srcWidth; col++) { - dstRow[col * 3 + RCOMP] = srcRow[col * 4 + RCOMP]; - dstRow[col * 3 + GCOMP] = srcRow[col * 4 + GCOMP]; - dstRow[col * 3 + BCOMP] = srcRow[col * 4 + BCOMP]; - } - dstRow += dstRowStride / sizeof(GLchan); - srcRow = (GLchan *) ((GLubyte *) srcRow + srcRowStride); + const GLvoid *src = _mesa_image_address(dims, srcPacking, + srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); + _mesa_unpack_depth_span(ctx, srcWidth, + GL_UNSIGNED_INT, (GLuint *) dstRow, + depthScale, srcType, src, srcPacking); + dstRow += dstRowStride; } } } - else if (!ctx->_ImageTransferState && - CHAN_TYPE == GL_UNSIGNED_BYTE && - (srcType == GL_UNSIGNED_BYTE || - srcType == GL_UNSIGNED_INT_8_8_8_8 || - srcType == GL_UNSIGNED_INT_8_8_8_8_REV) && - can_swizzle(baseInternalFormat) && - can_swizzle(srcFormat)) { + return GL_TRUE; +} - const GLubyte *dstmap; - GLuint components; - /* dstmap - how to swizzle from RGBA to dst format: - */ - if (dstFormat == &_mesa_texformat_rgba) { - dstmap = mappings[IDX_RGBA].from_rgba; - components = 4; - } - else if (dstFormat == &_mesa_texformat_rgb) { - dstmap = mappings[IDX_RGB].from_rgba; - components = 3; - } - else if (dstFormat == &_mesa_texformat_alpha) { - dstmap = mappings[IDX_ALPHA].from_rgba; - components = 1; - } - else if (dstFormat == &_mesa_texformat_luminance) { - dstmap = mappings[IDX_LUMINANCE].from_rgba; - components = 1; - } - else if (dstFormat == &_mesa_texformat_luminance_alpha) { - dstmap = mappings[IDX_LUMINANCE_ALPHA].from_rgba; - components = 2; - } - else if (dstFormat == &_mesa_texformat_intensity) { - dstmap = mappings[IDX_INTENSITY].from_rgba; - components = 1; - } - else { - _mesa_problem(ctx, "Unexpected dstFormat in _mesa_texstore_rgba"); - return GL_FALSE; - } +/** + * Store a 24-bit integer depth component texture image. + */ +static GLboolean +_mesa_texstore_x8_z24(TEXSTORE_PARAMS) +{ + const GLuint depthScale = 0xffffff; + const GLuint texelBytes = 4; - _mesa_swizzle_ubyte_image(ctx, dims, - srcFormat, - srcType, - baseInternalFormat, - dstmap, components, - dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcAddr, - srcPacking); - } - else { + (void) dims; + ASSERT(dstFormat == MESA_FORMAT_X8_Z24); + + { /* general path */ - const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, - baseInternalFormat, - dstFormat->BaseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); - const GLchan *src = tempImage; - GLint bytesPerRow; GLint img, row; - if (!tempImage) - return GL_FALSE; - _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); - bytesPerRow = srcWidth * components * sizeof(GLchan); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { - _mesa_memcpy(dstRow, src, bytesPerRow); + const GLvoid *src = _mesa_image_address(dims, srcPacking, + srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); + _mesa_unpack_depth_span(ctx, srcWidth, + GL_UNSIGNED_INT, (GLuint *) dstRow, + depthScale, srcType, src, srcPacking); dstRow += dstRowStride; - src += srcWidth * components; } } - - _mesa_free((void *) tempImage); } return GL_TRUE; } /** - * Store a 32-bit integer depth component texture image. + * Store a 24-bit integer depth component texture image. */ -GLboolean -_mesa_texstore_z32(TEXSTORE_PARAMS) +static GLboolean +_mesa_texstore_z24_x8(TEXSTORE_PARAMS) { - const GLuint depthScale = 0xffffffff; + const GLuint depthScale = 0xffffff; + const GLuint texelBytes = 4; + (void) dims; - ASSERT(dstFormat == &_mesa_texformat_z32); - ASSERT(dstFormat->TexelBytes == sizeof(GLuint)); + ASSERT(dstFormat == MESA_FORMAT_Z24_X8); - if (ctx->Pixel.DepthScale == 1.0f && - ctx->Pixel.DepthBias == 0.0f && - !srcPacking->SwapBytes && - baseInternalFormat == GL_DEPTH_COMPONENT && - srcFormat == GL_DEPTH_COMPONENT && - srcType == GL_UNSIGNED_INT) { - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { + { /* general path */ GLint img, row; for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { const GLvoid *src = _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); + GLuint *dst = (GLuint *) dstRow; + GLint i; _mesa_unpack_depth_span(ctx, srcWidth, - GL_UNSIGNED_INT, (GLuint *) dstRow, + GL_UNSIGNED_INT, dst, depthScale, srcType, src, srcPacking); + for (i = 0; i < srcWidth; i++) + dst[i] <<= 8; dstRow += dstRowStride; } } @@ -1202,18 +1114,18 @@ _mesa_texstore_z32(TEXSTORE_PARAMS) return GL_TRUE; } -#define STRIDE_3D 0 /** * Store a 16-bit integer depth component texture image. */ -GLboolean +static GLboolean _mesa_texstore_z16(TEXSTORE_PARAMS) { const GLuint depthScale = 0xffff; + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); (void) dims; - ASSERT(dstFormat == &_mesa_texformat_z16); - ASSERT(dstFormat->TexelBytes == sizeof(GLushort)); + ASSERT(dstFormat == MESA_FORMAT_Z16); + ASSERT(texelBytes == sizeof(GLushort)); if (ctx->Pixel.DepthScale == 1.0f && ctx->Pixel.DepthBias == 0.0f && @@ -1234,9 +1146,9 @@ _mesa_texstore_z16(TEXSTORE_PARAMS) GLint img, row; for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { const GLvoid *src = _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); @@ -1255,16 +1167,19 @@ _mesa_texstore_z16(TEXSTORE_PARAMS) /** * Store an rgb565 or rgb565_rev texture image. */ -GLboolean +static GLboolean _mesa_texstore_rgb565(TEXSTORE_PARAMS) { - ASSERT(dstFormat == &_mesa_texformat_rgb565 || - dstFormat == &_mesa_texformat_rgb565_rev); - ASSERT(dstFormat->TexelBytes == 2); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_RGB565 || + dstFormat == MESA_FORMAT_RGB565_REV); + ASSERT(texelBytes == 2); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_rgb565 && + dstFormat == MESA_FORMAT_RGB565 && baseInternalFormat == GL_RGB && srcFormat == GL_RGB && srcType == GL_UNSIGNED_SHORT_5_6_5) { @@ -1283,20 +1198,20 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS) srcType == GL_UNSIGNED_BYTE && dims == 2) { /* do optimized tex store */ - const GLint srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, - srcFormat, srcType); + const GLint srcRowStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); const GLubyte *src = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, 0, 0, 0); GLubyte *dst = (GLubyte *) dstAddr + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; GLint row, col; for (row = 0; row < srcHeight; row++) { const GLubyte *srcUB = (const GLubyte *) src; GLushort *dstUS = (GLushort *) dst; /* check for byteswapped format */ - if (dstFormat == &_mesa_texformat_rgb565) { + if (dstFormat == MESA_FORMAT_RGB565) { for (col = 0; col < srcWidth; col++) { dstUS[col] = PACK_COLOR_565( srcUB[0], srcUB[1], srcUB[2] ); srcUB += 3; @@ -1316,7 +1231,7 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1327,13 +1242,13 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLushort *dstUS = (GLushort *) dstRow; /* check for byteswapped format */ - if (dstFormat == &_mesa_texformat_rgb565) { + if (dstFormat == MESA_FORMAT_RGB565) { for (col = 0; col < srcWidth; col++) { dstUS[col] = PACK_COLOR_565( CHAN_TO_UBYTE(src[RCOMP]), CHAN_TO_UBYTE(src[GCOMP]), @@ -1361,18 +1276,20 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS) /** * Store a texture in MESA_FORMAT_RGBA8888 or MESA_FORMAT_RGBA8888_REV. */ -GLboolean +static GLboolean _mesa_texstore_rgba8888(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - ASSERT(dstFormat == &_mesa_texformat_rgba8888 || - dstFormat == &_mesa_texformat_rgba8888_rev); - ASSERT(dstFormat->TexelBytes == 4); + ASSERT(dstFormat == MESA_FORMAT_RGBA8888 || + dstFormat == MESA_FORMAT_RGBA8888_REV); + ASSERT(texelBytes == 4); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_rgba8888 && + dstFormat == MESA_FORMAT_RGBA8888 && baseInternalFormat == GL_RGBA && ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8) || (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) || @@ -1388,7 +1305,7 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS) } else if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_rgba8888_rev && + dstFormat == MESA_FORMAT_RGBA8888_REV && baseInternalFormat == GL_RGBA && ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) || (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) || @@ -1413,8 +1330,8 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS) /* dstmap - how to swizzle from RGBA to dst format: */ - if ((littleEndian && dstFormat == &_mesa_texformat_rgba8888) || - (!littleEndian && dstFormat == &_mesa_texformat_rgba8888_rev)) { + if ((littleEndian && dstFormat == MESA_FORMAT_RGBA8888) || + (!littleEndian && dstFormat == MESA_FORMAT_RGBA8888_REV)) { dstmap[3] = 0; dstmap[2] = 1; dstmap[1] = 2; @@ -1441,7 +1358,7 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1452,12 +1369,12 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLuint *dstUI = (GLuint *) dstRow; - if (dstFormat == &_mesa_texformat_rgba8888) { + if (dstFormat == MESA_FORMAT_RGBA8888) { for (col = 0; col < srcWidth; col++) { dstUI[col] = PACK_COLOR_8888( CHAN_TO_UBYTE(src[RCOMP]), CHAN_TO_UBYTE(src[GCOMP]), @@ -1484,18 +1401,23 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS) } -GLboolean +static GLboolean _mesa_texstore_argb8888(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = GL_RGBA; - ASSERT(dstFormat == &_mesa_texformat_argb8888 || - dstFormat == &_mesa_texformat_argb8888_rev); - ASSERT(dstFormat->TexelBytes == 4); + ASSERT(dstFormat == MESA_FORMAT_ARGB8888 || + dstFormat == MESA_FORMAT_ARGB8888_REV || + dstFormat == MESA_FORMAT_XRGB8888 || + dstFormat == MESA_FORMAT_XRGB8888_REV ); + ASSERT(texelBytes == 4); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_argb8888 && + (dstFormat == MESA_FORMAT_ARGB8888 || + dstFormat == MESA_FORMAT_XRGB8888) && baseInternalFormat == GL_RGBA && srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && littleEndian) || @@ -1510,7 +1432,8 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) } else if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_argb8888_rev && + (dstFormat == MESA_FORMAT_ARGB8888_REV || + dstFormat == MESA_FORMAT_XRGB8888_REV) && baseInternalFormat == GL_RGBA && srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && !littleEndian) || @@ -1525,21 +1448,22 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) } else if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_argb8888 && + (dstFormat == MESA_FORMAT_ARGB8888 || + dstFormat == MESA_FORMAT_XRGB8888) && srcFormat == GL_RGB && (baseInternalFormat == GL_RGBA || baseInternalFormat == GL_RGB) && srcType == GL_UNSIGNED_BYTE) { int img, row, col; for (img = 0; img < srcDepth; img++) { - const GLint srcRowStride = _mesa_image_row_stride(srcPacking, - srcWidth, srcFormat, srcType); + const GLint srcRowStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLuint *d4 = (GLuint *) dstRow; for (col = 0; col < srcWidth; col++) { @@ -1555,7 +1479,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) } else if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_argb8888 && + dstFormat == MESA_FORMAT_ARGB8888 && srcFormat == GL_RGBA && baseInternalFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE) { @@ -1568,14 +1492,14 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) * Strangely the same isn't required for the RGB path, above. */ for (img = 0; img < srcDepth; img++) { - const GLint srcRowStride = _mesa_image_row_stride(srcPacking, - srcWidth, srcFormat, srcType); + const GLint srcRowStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLuint *d4 = (GLuint *) dstRow; for (col = 0; col < srcWidth; col++) { @@ -1600,16 +1524,20 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) /* dstmap - how to swizzle from RGBA to dst format: */ - if ((littleEndian && dstFormat == &_mesa_texformat_argb8888) || - (!littleEndian && dstFormat == &_mesa_texformat_argb8888_rev)) { + if ((littleEndian && dstFormat == MESA_FORMAT_ARGB8888) || + (littleEndian && dstFormat == MESA_FORMAT_XRGB8888) || + (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) || + (!littleEndian && dstFormat == MESA_FORMAT_XRGB8888_REV)) { dstmap[3] = 3; /* alpha */ dstmap[2] = 0; /* red */ dstmap[1] = 1; /* green */ dstmap[0] = 2; /* blue */ } else { - assert((littleEndian && dstFormat == &_mesa_texformat_argb8888_rev) || - (!littleEndian && dstFormat == &_mesa_texformat_argb8888)); + assert((littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) || + (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888) || + (littleEndian && dstFormat == MESA_FORMAT_XRGB8888_REV) || + (!littleEndian && dstFormat == MESA_FORMAT_XRGB8888)); dstmap[3] = 2; dstmap[2] = 1; dstmap[1] = 0; @@ -1632,7 +1560,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1643,12 +1571,12 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLuint *dstUI = (GLuint *) dstRow; - if (dstFormat == &_mesa_texformat_argb8888) { + if (dstFormat == MESA_FORMAT_ARGB8888) { for (col = 0; col < srcWidth; col++) { dstUI[col] = PACK_COLOR_8888( CHAN_TO_UBYTE(src[ACOMP]), CHAN_TO_UBYTE(src[RCOMP]), @@ -1657,6 +1585,15 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) src += 4; } } + else if (dstFormat == MESA_FORMAT_XRGB8888) { + for (col = 0; col < srcWidth; col++) { + dstUI[col] = PACK_COLOR_8888( 0xff, + CHAN_TO_UBYTE(src[RCOMP]), + CHAN_TO_UBYTE(src[GCOMP]), + CHAN_TO_UBYTE(src[BCOMP]) ); + src += 4; + } + } else { for (col = 0; col < srcWidth; col++) { dstUI[col] = PACK_COLOR_8888_REV( CHAN_TO_UBYTE(src[ACOMP]), @@ -1675,13 +1612,15 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) } -GLboolean +static GLboolean _mesa_texstore_rgb888(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - ASSERT(dstFormat == &_mesa_texformat_rgb888); - ASSERT(dstFormat->TexelBytes == 3); + ASSERT(dstFormat == MESA_FORMAT_RGB888); + ASSERT(texelBytes == 3); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -1704,14 +1643,14 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS) /* extract RGB from RGBA */ GLint img, row, col; for (img = 0; img < srcDepth; img++) { - const GLint srcRowStride = _mesa_image_row_stride(srcPacking, - srcWidth, srcFormat, srcType); + const GLint srcRowStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { for (col = 0; col < srcWidth; col++) { dstRow[col * 3 + 0] = srcRow[col * 4 + BCOMP]; @@ -1751,7 +1690,7 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1762,9 +1701,9 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { #if 0 if (littleEndian) { @@ -1800,13 +1739,15 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS) } -GLboolean +static GLboolean _mesa_texstore_bgr888(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - ASSERT(dstFormat == &_mesa_texformat_bgr888); - ASSERT(dstFormat->TexelBytes == 3); + ASSERT(dstFormat == MESA_FORMAT_BGR888); + ASSERT(texelBytes == 3); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -1829,14 +1770,14 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS) /* extract BGR from RGBA */ int img, row, col; for (img = 0; img < srcDepth; img++) { - const GLint srcRowStride = _mesa_image_row_stride(srcPacking, - srcWidth, srcFormat, srcType); + const GLint srcRowStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); GLubyte *srcRow = (GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, 0, 0); GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { for (col = 0; col < srcWidth; col++) { dstRow[col * 3 + 0] = srcRow[col * 4 + RCOMP]; @@ -1876,7 +1817,7 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1887,9 +1828,9 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { for (col = 0; col < srcWidth; col++) { dstRow[col * 3 + 0] = CHAN_TO_UBYTE(src[RCOMP]); @@ -1905,71 +1846,20 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS) return GL_TRUE; } -GLboolean -_mesa_texstore_rgba4444(TEXSTORE_PARAMS) -{ - ASSERT(dstFormat == &_mesa_texformat_rgba4444); - ASSERT(dstFormat->TexelBytes == 2); - - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_rgba4444 && - baseInternalFormat == GL_RGBA && - srcFormat == GL_RGBA && - srcType == GL_UNSIGNED_SHORT_4_4_4_4){ - /* simple memcpy path */ - memcpy_texture(ctx, dims, - dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, - dstRowStride, - dstImageOffsets, - srcWidth, srcHeight, srcDepth, srcFormat, srcType, - srcAddr, srcPacking); - } - else { - /* general path */ - const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, - baseInternalFormat, - dstFormat->BaseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); - const GLchan *src = tempImage; - GLint img, row, col; - if (!tempImage) - return GL_FALSE; - _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); - for (img = 0; img < srcDepth; img++) { - GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes - + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; - for (row = 0; row < srcHeight; row++) { - GLushort *dstUS = (GLushort *) dstRow; - for (col = 0; col < srcWidth; col++) { - dstUS[col] = PACK_COLOR_4444( CHAN_TO_UBYTE(src[RCOMP]), - CHAN_TO_UBYTE(src[GCOMP]), - CHAN_TO_UBYTE(src[BCOMP]), - CHAN_TO_UBYTE(src[ACOMP]) ); - src += 4; - } - dstRow += dstRowStride; - } - } - _mesa_free((void *) tempImage); - } - return GL_TRUE; -} -GLboolean +static GLboolean _mesa_texstore_argb4444(TEXSTORE_PARAMS) { - ASSERT(dstFormat == &_mesa_texformat_argb4444 || - dstFormat == &_mesa_texformat_argb4444_rev); - ASSERT(dstFormat->TexelBytes == 2); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_ARGB4444 || + dstFormat == MESA_FORMAT_ARGB4444_REV); + ASSERT(texelBytes == 2); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_argb4444 && + dstFormat == MESA_FORMAT_ARGB4444 && baseInternalFormat == GL_RGBA && srcFormat == GL_BGRA && srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV) { @@ -1985,7 +1875,7 @@ _mesa_texstore_argb4444(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -1996,12 +1886,12 @@ _mesa_texstore_argb4444(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLushort *dstUS = (GLushort *) dstRow; - if (dstFormat == &_mesa_texformat_argb4444) { + if (dstFormat == MESA_FORMAT_ARGB4444) { for (col = 0; col < srcWidth; col++) { dstUS[col] = PACK_COLOR_4444( CHAN_TO_UBYTE(src[ACOMP]), CHAN_TO_UBYTE(src[RCOMP]), @@ -2027,15 +1917,18 @@ _mesa_texstore_argb4444(TEXSTORE_PARAMS) return GL_TRUE; } -GLboolean +static GLboolean _mesa_texstore_rgba5551(TEXSTORE_PARAMS) { - ASSERT(dstFormat == &_mesa_texformat_rgba5551); - ASSERT(dstFormat->TexelBytes == 2); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_RGBA5551); + ASSERT(texelBytes == 2); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_rgba5551 && + dstFormat == MESA_FORMAT_RGBA5551 && baseInternalFormat == GL_RGBA && srcFormat == GL_RGBA && srcType == GL_UNSIGNED_SHORT_5_5_5_1) { @@ -2051,7 +1944,7 @@ _mesa_texstore_rgba5551(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2062,9 +1955,9 @@ _mesa_texstore_rgba5551(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLushort *dstUS = (GLushort *) dstRow; for (col = 0; col < srcWidth; col++) { @@ -2082,16 +1975,19 @@ _mesa_texstore_rgba5551(TEXSTORE_PARAMS) return GL_TRUE; } -GLboolean +static GLboolean _mesa_texstore_argb1555(TEXSTORE_PARAMS) { - ASSERT(dstFormat == &_mesa_texformat_argb1555 || - dstFormat == &_mesa_texformat_argb1555_rev); - ASSERT(dstFormat->TexelBytes == 2); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_ARGB1555 || + dstFormat == MESA_FORMAT_ARGB1555_REV); + ASSERT(texelBytes == 2); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_argb1555 && + dstFormat == MESA_FORMAT_ARGB1555 && baseInternalFormat == GL_RGBA && srcFormat == GL_BGRA && srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV) { @@ -2107,7 +2003,7 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2118,12 +2014,12 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLushort *dstUS = (GLushort *) dstRow; - if (dstFormat == &_mesa_texformat_argb1555) { + if (dstFormat == MESA_FORMAT_ARGB1555) { for (col = 0; col < srcWidth; col++) { dstUS[col] = PACK_COLOR_1555( CHAN_TO_UBYTE(src[ACOMP]), CHAN_TO_UBYTE(src[RCOMP]), @@ -2150,18 +2046,20 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS) } -GLboolean +static GLboolean _mesa_texstore_al88(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - ASSERT(dstFormat == &_mesa_texformat_al88 || - dstFormat == &_mesa_texformat_al88_rev); - ASSERT(dstFormat->TexelBytes == 2); + ASSERT(dstFormat == MESA_FORMAT_AL88 || + dstFormat == MESA_FORMAT_AL88_REV); + ASSERT(texelBytes == 2); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_al88 && + dstFormat == MESA_FORMAT_AL88 && baseInternalFormat == GL_LUMINANCE_ALPHA && srcFormat == GL_LUMINANCE_ALPHA && srcType == GL_UNSIGNED_BYTE && @@ -2184,8 +2082,8 @@ _mesa_texstore_al88(TEXSTORE_PARAMS) /* dstmap - how to swizzle from RGBA to dst format: */ - if ((littleEndian && dstFormat == &_mesa_texformat_al88) || - (!littleEndian && dstFormat == &_mesa_texformat_al88_rev)) { + if ((littleEndian && dstFormat == MESA_FORMAT_AL88) || + (!littleEndian && dstFormat == MESA_FORMAT_AL88_REV)) { dstmap[0] = 0; dstmap[1] = 3; } @@ -2210,7 +2108,7 @@ _mesa_texstore_al88(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2221,12 +2119,12 @@ _mesa_texstore_al88(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLushort *dstUS = (GLushort *) dstRow; - if (dstFormat == &_mesa_texformat_al88) { + if (dstFormat == MESA_FORMAT_AL88) { for (col = 0; col < srcWidth; col++) { /* src[0] is luminance, src[1] is alpha */ dstUS[col] = PACK_COLOR_88( CHAN_TO_UBYTE(src[1]), @@ -2251,11 +2149,89 @@ _mesa_texstore_al88(TEXSTORE_PARAMS) } -GLboolean +static GLboolean +_mesa_texstore_al1616(TEXSTORE_PARAMS) +{ + const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_AL1616 || + dstFormat == MESA_FORMAT_AL1616_REV); + ASSERT(texelBytes == 4); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + dstFormat == MESA_FORMAT_AL1616 && + baseInternalFormat == GL_LUMINANCE_ALPHA && + srcFormat == GL_LUMINANCE_ALPHA && + srcType == GL_UNSIGNED_SHORT && + littleEndian) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + const GLfloat *tempImage = make_temp_float_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); + const GLfloat *src = tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLuint *dstUI = (GLuint *) dstRow; + if (dstFormat == MESA_FORMAT_AL1616) { + for (col = 0; col < srcWidth; col++) { + GLushort l, a; + + UNCLAMPED_FLOAT_TO_USHORT(l, src[0]); + UNCLAMPED_FLOAT_TO_USHORT(a, src[1]); + dstUI[col] = PACK_COLOR_1616(a, l); + src += 2; + } + } + else { + for (col = 0; col < srcWidth; col++) { + GLushort l, a; + + UNCLAMPED_FLOAT_TO_USHORT(l, src[0]); + UNCLAMPED_FLOAT_TO_USHORT(a, src[1]); + dstUI[col] = PACK_COLOR_1616_REV(a, l); + src += 2; + } + } + dstRow += dstRowStride; + } + } + _mesa_free((void *) tempImage); + } + return GL_TRUE; +} + + +static GLboolean _mesa_texstore_rgb332(TEXSTORE_PARAMS) { - ASSERT(dstFormat == &_mesa_texformat_rgb332); - ASSERT(dstFormat->TexelBytes == 1); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_RGB332); + ASSERT(texelBytes == 1); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -2273,7 +2249,7 @@ _mesa_texstore_rgb332(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2284,9 +2260,9 @@ _mesa_texstore_rgb332(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { for (col = 0; col < srcWidth; col++) { dstRow[col] = PACK_COLOR_332( CHAN_TO_UBYTE(src[RCOMP]), @@ -2306,13 +2282,16 @@ _mesa_texstore_rgb332(TEXSTORE_PARAMS) /** * Texstore for _mesa_texformat_a8, _mesa_texformat_l8, _mesa_texformat_i8. */ -GLboolean +static GLboolean _mesa_texstore_a8(TEXSTORE_PARAMS) { - ASSERT(dstFormat == &_mesa_texformat_a8 || - dstFormat == &_mesa_texformat_l8 || - dstFormat == &_mesa_texformat_i8); - ASSERT(dstFormat->TexelBytes == 1); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_A8 || + dstFormat == MESA_FORMAT_L8 || + dstFormat == MESA_FORMAT_I8); + ASSERT(texelBytes == 1); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -2335,7 +2314,7 @@ _mesa_texstore_a8(TEXSTORE_PARAMS) /* dstmap - how to swizzle from RGBA to dst format: */ - if (dstFormat == &_mesa_texformat_a8) { + if (dstFormat == MESA_FORMAT_A8) { dstmap[0] = 3; } else { @@ -2359,7 +2338,7 @@ _mesa_texstore_a8(TEXSTORE_PARAMS) /* general path */ const GLchan *tempImage = _mesa_make_temp_chan_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2370,9 +2349,9 @@ _mesa_texstore_a8(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { for (col = 0; col < srcWidth; col++) { dstRow[col] = CHAN_TO_UBYTE(src[col]); @@ -2388,12 +2367,14 @@ _mesa_texstore_a8(TEXSTORE_PARAMS) -GLboolean +static GLboolean _mesa_texstore_ci8(TEXSTORE_PARAMS) { + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + (void) dims; (void) baseInternalFormat; - ASSERT(dstFormat == &_mesa_texformat_ci8); - ASSERT(dstFormat->TexelBytes == 1); + ASSERT(dstFormat == MESA_FORMAT_CI8); + ASSERT(texelBytes == 1); ASSERT(baseInternalFormat == GL_COLOR_INDEX); if (!ctx->_ImageTransferState && @@ -2413,9 +2394,9 @@ _mesa_texstore_ci8(TEXSTORE_PARAMS) GLint img, row; for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { const GLvoid *src = _mesa_image_address(dims, srcPacking, srcAddr, srcWidth, srcHeight, srcFormat, srcType, img, row, 0); @@ -2431,17 +2412,19 @@ _mesa_texstore_ci8(TEXSTORE_PARAMS) /** - * Texstore for _mesa_texformat_ycbcr or _mesa_texformat_ycbcr_rev. + * Texstore for _mesa_texformat_ycbcr or _mesa_texformat_ycbcr_REV. */ -GLboolean +static GLboolean _mesa_texstore_ycbcr(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + (void) ctx; (void) dims; (void) baseInternalFormat; - ASSERT((dstFormat == &_mesa_texformat_ycbcr) || - (dstFormat == &_mesa_texformat_ycbcr_rev)); - ASSERT(dstFormat->TexelBytes == 2); + ASSERT((dstFormat == MESA_FORMAT_YCBCR) || + (dstFormat == MESA_FORMAT_YCBCR_REV)); + ASSERT(texelBytes == 2); ASSERT(ctx->Extensions.MESA_ycbcr_texture); ASSERT(srcFormat == GL_YCBCR_MESA); ASSERT((srcType == GL_UNSIGNED_SHORT_8_8_MESA) || @@ -2460,14 +2443,14 @@ _mesa_texstore_ycbcr(TEXSTORE_PARAMS) /* XXX the logic here _might_ be wrong */ if (srcPacking->SwapBytes ^ (srcType == GL_UNSIGNED_SHORT_8_8_REV_MESA) ^ - (dstFormat == &_mesa_texformat_ycbcr_rev) ^ + (dstFormat == MESA_FORMAT_YCBCR_REV) ^ !littleEndian) { GLint img, row; for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { _mesa_swap2((GLushort *) dstRow, srcWidth); dstRow += dstRowStride; @@ -2477,13 +2460,14 @@ _mesa_texstore_ycbcr(TEXSTORE_PARAMS) return GL_TRUE; } -GLboolean +static GLboolean _mesa_texstore_dudv8(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); - ASSERT(dstFormat == &_mesa_texformat_dudv8); - ASSERT(dstFormat->TexelBytes == 2); + ASSERT(dstFormat == MESA_FORMAT_DUDV8); + ASSERT(texelBytes == 2); ASSERT(ctx->Extensions.ATI_envmap_bumpmap); ASSERT((srcFormat == GL_DU8DV8_ATI) || (srcFormat == GL_DUDV_ATI)); @@ -2529,8 +2513,8 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS) else { /* general path - note this is defined for 2d textures only */ const GLint components = _mesa_components_in_format(baseInternalFormat); - const GLint srcStride = _mesa_image_row_stride(srcPacking, - srcWidth, srcFormat, srcType); + const GLint srcStride = _mesa_image_row_stride(srcPacking, srcWidth, + srcFormat, srcType); GLbyte *tempImage, *dst, *src; GLint row; @@ -2556,11 +2540,11 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS) src = tempImage; dst = (GLbyte *) dstAddr + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { - memcpy(dst, src, srcWidth * dstFormat->TexelBytes); + memcpy(dst, src, srcWidth * texelBytes); dst += dstRowStride; - src += srcWidth * dstFormat->TexelBytes; + src += srcWidth * texelBytes; } _mesa_free((void *) tempImage); } @@ -2570,18 +2554,20 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS) /** * Store a texture in MESA_FORMAT_SIGNED_RGBA8888 or MESA_FORMAT_SIGNED_RGBA8888_REV */ -GLboolean +static GLboolean _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) { const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); - ASSERT(dstFormat == &_mesa_texformat_signed_rgba8888 || - dstFormat == &_mesa_texformat_signed_rgba8888_rev); - ASSERT(dstFormat->TexelBytes == 4); + ASSERT(dstFormat == MESA_FORMAT_SIGNED_RGBA8888 || + dstFormat == MESA_FORMAT_SIGNED_RGBA8888_REV); + ASSERT(texelBytes == 4); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_signed_rgba8888 && + dstFormat == MESA_FORMAT_SIGNED_RGBA8888 && baseInternalFormat == GL_RGBA && ((srcFormat == GL_RGBA && srcType == GL_BYTE && !littleEndian) || (srcFormat == GL_ABGR_EXT && srcType == GL_BYTE && littleEndian))) { @@ -2595,7 +2581,7 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) } else if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == &_mesa_texformat_signed_rgba8888_rev && + dstFormat == MESA_FORMAT_SIGNED_RGBA8888_REV && baseInternalFormat == GL_RGBA && ((srcFormat == GL_RGBA && srcType == GL_BYTE && littleEndian) || (srcFormat == GL_ABGR_EXT && srcType == GL_BYTE && !littleEndian))) { @@ -2616,8 +2602,8 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) /* dstmap - how to swizzle from RGBA to dst format: */ - if ((littleEndian && dstFormat == &_mesa_texformat_signed_rgba8888) || - (!littleEndian && dstFormat == &_mesa_texformat_signed_rgba8888_rev)) { + if ((littleEndian && dstFormat == MESA_FORMAT_SIGNED_RGBA8888) || + (!littleEndian && dstFormat == MESA_FORMAT_SIGNED_RGBA8888_REV)) { dstmap[3] = 0; dstmap[2] = 1; dstmap[1] = 2; @@ -2644,7 +2630,7 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) /* general path */ const GLfloat *tempImage = make_temp_float_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2655,12 +2641,12 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLuint *dstUI = (GLuint *) dstRow; - if (dstFormat == &_mesa_texformat_signed_rgba8888) { + if (dstFormat == MESA_FORMAT_SIGNED_RGBA8888) { for (col = 0; col < srcWidth; col++) { dstUI[col] = PACK_COLOR_8888( FLOAT_TO_BYTE_TEX(srcRow[RCOMP]), FLOAT_TO_BYTE_TEX(srcRow[GCOMP]), @@ -2689,7 +2675,7 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) /** * Store a combined depth/stencil texture image. */ -GLboolean +static GLboolean _mesa_texstore_z24_s8(TEXSTORE_PARAMS) { const GLfloat depthScale = (GLfloat) 0xffffff; @@ -2698,7 +2684,7 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS) / sizeof(GLuint); GLint img, row; - ASSERT(dstFormat == &_mesa_texformat_z24_s8); + ASSERT(dstFormat == MESA_FORMAT_Z24_S8); ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT || srcFormat == GL_DEPTH_COMPONENT); ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT || srcType == GL_UNSIGNED_INT_24_8_EXT); @@ -2790,7 +2776,7 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS) /** * Store a combined depth/stencil texture image. */ -GLboolean +static GLboolean _mesa_texstore_s8_z24(TEXSTORE_PARAMS) { const GLuint depthScale = 0xffffff; @@ -2799,7 +2785,7 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS) / sizeof(GLuint); GLint img, row; - ASSERT(dstFormat == &_mesa_texformat_s8_z24); + ASSERT(dstFormat == MESA_FORMAT_S8_Z24); ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT || srcFormat == GL_DEPTH_COMPONENT); ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT || srcType == GL_UNSIGNED_INT_24_8_EXT); @@ -2879,24 +2865,26 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS) * _mesa_texformat_luminance_alpha_float32 * _mesa_texformat_intensity_float32 */ -GLboolean +static GLboolean _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) { - const GLint components = _mesa_components_in_format(dstFormat->BaseFormat); - - ASSERT(dstFormat == &_mesa_texformat_rgba_float32 || - dstFormat == &_mesa_texformat_rgb_float32 || - dstFormat == &_mesa_texformat_alpha_float32 || - dstFormat == &_mesa_texformat_luminance_float32 || - dstFormat == &_mesa_texformat_luminance_alpha_float32 || - dstFormat == &_mesa_texformat_intensity_float32); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + const GLint components = _mesa_components_in_format(baseFormat); + + ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT32 || + dstFormat == MESA_FORMAT_RGB_FLOAT32 || + dstFormat == MESA_FORMAT_ALPHA_FLOAT32 || + dstFormat == MESA_FORMAT_LUMINANCE_FLOAT32 || + dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32 || + dstFormat == MESA_FORMAT_INTENSITY_FLOAT32); ASSERT(baseInternalFormat == GL_RGBA || baseInternalFormat == GL_RGB || baseInternalFormat == GL_ALPHA || baseInternalFormat == GL_LUMINANCE || baseInternalFormat == GL_LUMINANCE_ALPHA || baseInternalFormat == GL_INTENSITY); - ASSERT(dstFormat->TexelBytes == components * sizeof(GLfloat)); + ASSERT(texelBytes == components * sizeof(GLfloat)); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -2914,7 +2902,7 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) /* general path */ const GLfloat *tempImage = make_temp_float_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2927,9 +2915,9 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) bytesPerRow = srcWidth * components * sizeof(GLfloat); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { _mesa_memcpy(dstRow, srcRow, bytesPerRow); dstRow += dstRowStride; @@ -2946,24 +2934,26 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) /** * As above, but store 16-bit floats. */ -GLboolean +static GLboolean _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) { - const GLint components = _mesa_components_in_format(dstFormat->BaseFormat); - - ASSERT(dstFormat == &_mesa_texformat_rgba_float16 || - dstFormat == &_mesa_texformat_rgb_float16 || - dstFormat == &_mesa_texformat_alpha_float16 || - dstFormat == &_mesa_texformat_luminance_float16 || - dstFormat == &_mesa_texformat_luminance_alpha_float16 || - dstFormat == &_mesa_texformat_intensity_float16); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + const GLint components = _mesa_components_in_format(baseFormat); + + ASSERT(dstFormat == MESA_FORMAT_RGBA_FLOAT16 || + dstFormat == MESA_FORMAT_RGB_FLOAT16 || + dstFormat == MESA_FORMAT_ALPHA_FLOAT16 || + dstFormat == MESA_FORMAT_LUMINANCE_FLOAT16 || + dstFormat == MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16 || + dstFormat == MESA_FORMAT_INTENSITY_FLOAT16); ASSERT(baseInternalFormat == GL_RGBA || baseInternalFormat == GL_RGB || baseInternalFormat == GL_ALPHA || baseInternalFormat == GL_LUMINANCE || baseInternalFormat == GL_LUMINANCE_ALPHA || baseInternalFormat == GL_INTENSITY); - ASSERT(dstFormat->TexelBytes == components * sizeof(GLhalfARB)); + ASSERT(texelBytes == components * sizeof(GLhalfARB)); if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && @@ -2981,7 +2971,7 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) /* general path */ const GLfloat *tempImage = make_temp_float_image(ctx, dims, baseInternalFormat, - dstFormat->BaseFormat, + baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, srcPacking); @@ -2992,9 +2982,9 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); for (img = 0; img < srcDepth; img++) { GLubyte *dstRow = (GLubyte *) dstAddr - + dstImageOffsets[dstZoffset + img] * dstFormat->TexelBytes + + dstImageOffsets[dstZoffset + img] * texelBytes + dstYoffset * dstRowStride - + dstXoffset * dstFormat->TexelBytes; + + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { GLhalfARB *dstTexel = (GLhalfARB *) dstRow; GLint i; @@ -3013,20 +3003,18 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) #if FEATURE_EXT_texture_sRGB -GLboolean +static GLboolean _mesa_texstore_srgb8(TEXSTORE_PARAMS) { - const struct gl_texture_format *newDstFormat; - StoreTexImageFunc store; + gl_format newDstFormat; GLboolean k; - ASSERT(dstFormat == &_mesa_texformat_srgb8); + ASSERT(dstFormat == MESA_FORMAT_SRGB8); /* reuse normal rgb texstore code */ - newDstFormat = &_mesa_texformat_rgb888; - store = _mesa_texstore_rgb888; + newDstFormat = MESA_FORMAT_RGB888; - k = store(ctx, dims, baseInternalFormat, + k = _mesa_texstore_rgb888(ctx, dims, baseInternalFormat, newDstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, dstRowStride, dstImageOffsets, @@ -3037,17 +3025,16 @@ _mesa_texstore_srgb8(TEXSTORE_PARAMS) } -GLboolean +static GLboolean _mesa_texstore_srgba8(TEXSTORE_PARAMS) { - const struct gl_texture_format *newDstFormat; + gl_format newDstFormat; GLboolean k; - ASSERT(dstFormat == &_mesa_texformat_srgba8); + ASSERT(dstFormat == MESA_FORMAT_SRGBA8); /* reuse normal rgba texstore code */ - newDstFormat = &_mesa_texformat_rgba8888; - + newDstFormat = MESA_FORMAT_RGBA8888; k = _mesa_texstore_rgba8888(ctx, dims, baseInternalFormat, newDstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, @@ -3059,16 +3046,16 @@ _mesa_texstore_srgba8(TEXSTORE_PARAMS) } -GLboolean +static GLboolean _mesa_texstore_sargb8(TEXSTORE_PARAMS) { - const struct gl_texture_format *newDstFormat; + gl_format newDstFormat; GLboolean k; - ASSERT(dstFormat == &_mesa_texformat_sargb8); + ASSERT(dstFormat == MESA_FORMAT_SARGB8); /* reuse normal rgba texstore code */ - newDstFormat = &_mesa_texformat_argb8888; + newDstFormat = MESA_FORMAT_ARGB8888; k = _mesa_texstore_argb8888(ctx, dims, baseInternalFormat, newDstFormat, dstAddr, @@ -3081,15 +3068,15 @@ _mesa_texstore_sargb8(TEXSTORE_PARAMS) } -GLboolean +static GLboolean _mesa_texstore_sl8(TEXSTORE_PARAMS) { - const struct gl_texture_format *newDstFormat; + gl_format newDstFormat; GLboolean k; - ASSERT(dstFormat == &_mesa_texformat_sl8); + ASSERT(dstFormat == MESA_FORMAT_SL8); - newDstFormat = &_mesa_texformat_l8; + newDstFormat = MESA_FORMAT_L8; /* _mesa_textore_a8 handles luminance8 too */ k = _mesa_texstore_a8(ctx, dims, baseInternalFormat, @@ -3103,16 +3090,16 @@ _mesa_texstore_sl8(TEXSTORE_PARAMS) } -GLboolean +static GLboolean _mesa_texstore_sla8(TEXSTORE_PARAMS) { - const struct gl_texture_format *newDstFormat; + gl_format newDstFormat; GLboolean k; - ASSERT(dstFormat == &_mesa_texformat_sla8); + ASSERT(dstFormat == MESA_FORMAT_SLA8); /* reuse normal luminance/alpha texstore code */ - newDstFormat = &_mesa_texformat_al88; + newDstFormat = MESA_FORMAT_AL88; k = _mesa_texstore_al88(ctx, dims, baseInternalFormat, newDstFormat, dstAddr, @@ -3124,9 +3111,160 @@ _mesa_texstore_sla8(TEXSTORE_PARAMS) return k; } +#else + +/* these are used only in texstore_funcs[] below */ +#define _mesa_texstore_srgb8 NULL +#define _mesa_texstore_srgba8 NULL +#define _mesa_texstore_sargb8 NULL +#define _mesa_texstore_sl8 NULL +#define _mesa_texstore_sla8 NULL + #endif /* FEATURE_EXT_texture_sRGB */ + + +/** + * Table mapping MESA_FORMAT_8 to _mesa_texstore_*() + * XXX this is somewhat temporary. + */ +static const struct { + gl_format Name; + StoreTexImageFunc Store; +} +texstore_funcs[MESA_FORMAT_COUNT] = +{ + { MESA_FORMAT_NONE, NULL }, + { MESA_FORMAT_RGBA8888, _mesa_texstore_rgba8888 }, + { MESA_FORMAT_RGBA8888_REV, _mesa_texstore_rgba8888 }, + { MESA_FORMAT_ARGB8888, _mesa_texstore_argb8888 }, + { MESA_FORMAT_ARGB8888_REV, _mesa_texstore_argb8888 }, + { MESA_FORMAT_XRGB8888, _mesa_texstore_argb8888 }, + { MESA_FORMAT_XRGB8888_REV, _mesa_texstore_argb8888 }, + { MESA_FORMAT_RGB888, _mesa_texstore_rgb888 }, + { MESA_FORMAT_BGR888, _mesa_texstore_bgr888 }, + { MESA_FORMAT_RGB565, _mesa_texstore_rgb565 }, + { MESA_FORMAT_RGB565_REV, _mesa_texstore_rgb565 }, + { MESA_FORMAT_ARGB4444, _mesa_texstore_argb4444 }, + { MESA_FORMAT_ARGB4444_REV, _mesa_texstore_argb4444 }, + { MESA_FORMAT_RGBA5551, _mesa_texstore_rgba5551 }, + { MESA_FORMAT_ARGB1555, _mesa_texstore_argb1555 }, + { MESA_FORMAT_ARGB1555_REV, _mesa_texstore_argb1555 }, + { MESA_FORMAT_AL88, _mesa_texstore_al88 }, + { MESA_FORMAT_AL88_REV, _mesa_texstore_al88 }, + { MESA_FORMAT_AL1616, _mesa_texstore_al1616 }, + { MESA_FORMAT_AL1616_REV, _mesa_texstore_al1616 }, + { MESA_FORMAT_RGB332, _mesa_texstore_rgb332 }, + { MESA_FORMAT_A8, _mesa_texstore_a8 }, + { MESA_FORMAT_L8, _mesa_texstore_a8 }, + { MESA_FORMAT_I8, _mesa_texstore_a8 }, + { MESA_FORMAT_CI8, _mesa_texstore_ci8 }, + { MESA_FORMAT_YCBCR, _mesa_texstore_ycbcr }, + { MESA_FORMAT_YCBCR_REV, _mesa_texstore_ycbcr }, + { MESA_FORMAT_Z24_S8, _mesa_texstore_z24_s8 }, + { MESA_FORMAT_S8_Z24, _mesa_texstore_s8_z24 }, + { MESA_FORMAT_Z16, _mesa_texstore_z16 }, + { MESA_FORMAT_X8_Z24, _mesa_texstore_x8_z24 }, + { MESA_FORMAT_Z24_X8, _mesa_texstore_z24_x8 }, + { MESA_FORMAT_Z32, _mesa_texstore_z32 }, + { MESA_FORMAT_S8, NULL/*_mesa_texstore_s8*/ }, + { MESA_FORMAT_SRGB8, _mesa_texstore_srgb8 }, + { MESA_FORMAT_SRGBA8, _mesa_texstore_srgba8 }, + { MESA_FORMAT_SARGB8, _mesa_texstore_sargb8 }, + { MESA_FORMAT_SL8, _mesa_texstore_sl8 }, + { MESA_FORMAT_SLA8, _mesa_texstore_sla8 }, + { MESA_FORMAT_SRGB_DXT1, _mesa_texstore_rgb_dxt1 }, + { MESA_FORMAT_SRGBA_DXT1, _mesa_texstore_rgba_dxt1 }, + { MESA_FORMAT_SRGBA_DXT3, _mesa_texstore_rgba_dxt3 }, + { MESA_FORMAT_SRGBA_DXT5, _mesa_texstore_rgba_dxt5 }, + { MESA_FORMAT_RGB_FXT1, _mesa_texstore_rgb_fxt1 }, + { MESA_FORMAT_RGBA_FXT1, _mesa_texstore_rgba_fxt1 }, + { MESA_FORMAT_RGB_DXT1, _mesa_texstore_rgb_dxt1 }, + { MESA_FORMAT_RGBA_DXT1, _mesa_texstore_rgba_dxt1 }, + { MESA_FORMAT_RGBA_DXT3, _mesa_texstore_rgba_dxt3 }, + { MESA_FORMAT_RGBA_DXT5, _mesa_texstore_rgba_dxt5 }, + { MESA_FORMAT_RGBA_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_RGBA_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_RGB_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_RGB_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_ALPHA_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_ALPHA_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_LUMINANCE_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_LUMINANCE_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_INTENSITY_FLOAT32, _mesa_texstore_rgba_float32 }, + { MESA_FORMAT_INTENSITY_FLOAT16, _mesa_texstore_rgba_float16 }, + { MESA_FORMAT_DUDV8, _mesa_texstore_dudv8 }, + { MESA_FORMAT_SIGNED_RGBA8888, _mesa_texstore_signed_rgba8888 }, + { MESA_FORMAT_SIGNED_RGBA8888_REV, _mesa_texstore_signed_rgba8888 }, + { MESA_FORMAT_SIGNED_RGBA_16, NULL }, +}; + + +static GLboolean +_mesa_texstore_null(TEXSTORE_PARAMS) +{ + (void) ctx; (void) dims; + (void) baseInternalFormat; + (void) dstFormat; + (void) dstAddr; + (void) dstXoffset; (void) dstYoffset; (void) dstZoffset; + (void) dstRowStride; (void) dstImageOffsets; + (void) srcWidth; (void) srcHeight; (void) srcDepth; + (void) srcFormat; (void) srcType; + (void) srcAddr; + (void) srcPacking; + + /* should never happen */ + _mesa_problem(NULL, "_mesa_texstore_null() is called"); + return GL_FALSE; +} + + +/** + * Return the StoreTexImageFunc pointer to store an image in the given format. + */ +static StoreTexImageFunc +_mesa_get_texstore_func(gl_format format) +{ +#ifdef DEBUG + GLuint i; + for (i = 0; i < MESA_FORMAT_COUNT; i++) { + ASSERT(texstore_funcs[i].Name == i); + } +#endif + ASSERT(texstore_funcs[format].Name == format); + + if (texstore_funcs[format].Store) + return texstore_funcs[format].Store; + else + return _mesa_texstore_null; +} + + +/** + * Store user data into texture memory. + * Called via glTex[Sub]Image1/2/3D() + */ +GLboolean +_mesa_texstore(TEXSTORE_PARAMS) +{ + StoreTexImageFunc storeImage; + GLboolean success; + + storeImage = _mesa_get_texstore_func(dstFormat); + + success = storeImage(ctx, dims, baseInternalFormat, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, dstImageOffsets, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, srcPacking); + return success; +} + + /** * Check if an unpack PBO is active prior to fetching a texture image. * If so, do bounds checking and map the buffer into main memory. @@ -3215,136 +3353,23 @@ _mesa_unmap_teximage_pbo(GLcontext *ctx, } - -/** - * Adaptor for fetching a GLchan texel from a float-valued texture. - */ -static void -fetch_texel_float_to_chan(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *texelOut) +/** Return texture size in bytes */ +static GLuint +texture_size(const struct gl_texture_image *texImage) { - GLfloat temp[4]; - ASSERT(texImage->FetchTexelf); - texImage->FetchTexelf(texImage, i, j, k, temp); - if (texImage->TexFormat->BaseFormat == GL_DEPTH_COMPONENT || - texImage->TexFormat->BaseFormat == GL_DEPTH_STENCIL_EXT) { - /* just one channel */ - UNCLAMPED_FLOAT_TO_CHAN(texelOut[0], temp[0]); - } - else { - /* four channels */ - UNCLAMPED_FLOAT_TO_CHAN(texelOut[0], temp[0]); - UNCLAMPED_FLOAT_TO_CHAN(texelOut[1], temp[1]); - UNCLAMPED_FLOAT_TO_CHAN(texelOut[2], temp[2]); - UNCLAMPED_FLOAT_TO_CHAN(texelOut[3], temp[3]); - } + GLuint sz = _mesa_format_image_size(texImage->TexFormat, texImage->Width, + texImage->Height, texImage->Depth); + return sz; } -/** - * Adaptor for fetching a float texel from a GLchan-valued texture. - */ -static void -fetch_texel_chan_to_float(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texelOut) +/** Return row stride in bytes */ +static GLuint +texture_row_stride(const struct gl_texture_image *texImage) { - GLchan temp[4]; - ASSERT(texImage->FetchTexelc); - texImage->FetchTexelc(texImage, i, j, k, temp); - if (texImage->TexFormat->BaseFormat == GL_DEPTH_COMPONENT || - texImage->TexFormat->BaseFormat == GL_DEPTH_STENCIL_EXT) { - /* just one channel */ - texelOut[0] = CHAN_TO_FLOAT(temp[0]); - } - else { - /* four channels */ - texelOut[0] = CHAN_TO_FLOAT(temp[0]); - texelOut[1] = CHAN_TO_FLOAT(temp[1]); - texelOut[2] = CHAN_TO_FLOAT(temp[2]); - texelOut[3] = CHAN_TO_FLOAT(temp[3]); - } -} - - -/** - * Initialize the texture image's FetchTexelc and FetchTexelf methods. - */ -void -_mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims) -{ - ASSERT(dims == 1 || dims == 2 || dims == 3); - ASSERT(texImage->TexFormat); - - switch (dims) { - case 1: - texImage->FetchTexelc = texImage->TexFormat->FetchTexel1D; - texImage->FetchTexelf = texImage->TexFormat->FetchTexel1Df; - break; - case 2: - texImage->FetchTexelc = texImage->TexFormat->FetchTexel2D; - texImage->FetchTexelf = texImage->TexFormat->FetchTexel2Df; - break; - case 3: - texImage->FetchTexelc = texImage->TexFormat->FetchTexel3D; - texImage->FetchTexelf = texImage->TexFormat->FetchTexel3Df; - break; - default: - ; - } - - /* now check if we need to use a float/chan adaptor */ - if (!texImage->FetchTexelc) { - texImage->FetchTexelc = fetch_texel_float_to_chan; - } - else if (!texImage->FetchTexelf) { - texImage->FetchTexelf = fetch_texel_chan_to_float; - } - - - ASSERT(texImage->FetchTexelc); - ASSERT(texImage->FetchTexelf); -} - - -/** - * Choose the actual storage format for a new texture image. - * Mainly, this is a wrapper for the driver's ChooseTextureFormat() function. - * Also set some other texImage fields related to texture compression, etc. - * \param ctx rendering context - * \param texImage the gl_texture_image - * \param dims texture dimensions (1, 2 or 3) - * \param format the user-specified format parameter - * \param type the user-specified type parameter - * \param internalFormat the user-specified internal format hint - */ -static void -choose_texture_format(GLcontext *ctx, struct gl_texture_image *texImage, - GLuint dims, - GLenum format, GLenum type, GLint internalFormat) -{ - ASSERT(dims == 1 || dims == 2 || dims == 3); - ASSERT(ctx->Driver.ChooseTextureFormat); - - texImage->TexFormat - = ctx->Driver.ChooseTextureFormat(ctx, internalFormat, format, type); - - ASSERT(texImage->TexFormat); - - _mesa_set_fetch_functions(texImage, dims); - - if (texImage->TexFormat->TexelBytes == 0) { - /* must be a compressed format */ - texImage->IsCompressed = GL_TRUE; - texImage->CompressedSize = - ctx->Driver.CompressedTextureSize(ctx, texImage->Width, - texImage->Height, texImage->Depth, - texImage->TexFormat->MesaFormat); - } - else { - /* non-compressed format */ - texImage->IsCompressed = GL_FALSE; - texImage->CompressedSize = 0; - } + GLuint stride = _mesa_format_row_stride(texImage->TexFormat, + texImage->Width); + return stride; } @@ -3366,16 +3391,11 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - GLint sizeInBytes; + GLuint sizeInBytes; (void) border; - choose_texture_format(ctx, texImage, 1, format, type, internalFormat); - /* allocate memory */ - if (texImage->IsCompressed) - sizeInBytes = texImage->CompressedSize; - else - sizeInBytes = texImage->Width * texImage->TexFormat->TexelBytes; + sizeInBytes = texture_size(texImage); texImage->Data = _mesa_alloc_texmemory(sizeInBytes); if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D"); @@ -3392,26 +3412,19 @@ _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level, } else { const GLint dstRowStride = 0; - GLboolean success; - ASSERT(texImage->TexFormat->StoreImage); - success = texImage->TexFormat->StoreImage(ctx, 1, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, 1, 1, - format, type, pixels, packing); + GLboolean success = _mesa_texstore(ctx, 1, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, 1, 1, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D"); } } - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - ctx->Driver.GenerateMipmap(ctx, target, texObj); - } - _mesa_unmap_teximage_pbo(ctx, packing); } @@ -3435,18 +3448,11 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - GLint texelBytes, sizeInBytes; + GLuint sizeInBytes; (void) border; - choose_texture_format(ctx, texImage, 2, format, type, internalFormat); - - texelBytes = texImage->TexFormat->TexelBytes; - /* allocate memory */ - if (texImage->IsCompressed) - sizeInBytes = texImage->CompressedSize; - else - sizeInBytes = texImage->Width * texImage->Height * texelBytes; + sizeInBytes = texture_size(texImage); texImage->Data = _mesa_alloc_texmemory(sizeInBytes); if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); @@ -3462,34 +3468,20 @@ _mesa_store_teximage2d(GLcontext *ctx, GLenum target, GLint level, return; } else { - GLint dstRowStride; - GLboolean success; - if (texImage->IsCompressed) { - dstRowStride - = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); - } - else { - dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes; - } - ASSERT(texImage->TexFormat->StoreImage); - success = texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, pixels, packing); + GLint dstRowStride = texture_row_stride(texImage); + GLboolean success = _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D"); } } - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - ctx->Driver.GenerateMipmap(ctx, target, texObj); - } - _mesa_unmap_teximage_pbo(ctx, packing); } @@ -3509,18 +3501,11 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - GLint texelBytes, sizeInBytes; + GLuint sizeInBytes; (void) border; - choose_texture_format(ctx, texImage, 3, format, type, internalFormat); - - texelBytes = texImage->TexFormat->TexelBytes; - /* allocate memory */ - if (texImage->IsCompressed) - sizeInBytes = texImage->CompressedSize; - else - sizeInBytes = width * height * depth * texelBytes; + sizeInBytes = texture_size(texImage); texImage->Data = _mesa_alloc_texmemory(sizeInBytes); if (!texImage->Data) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D"); @@ -3536,34 +3521,20 @@ _mesa_store_teximage3d(GLcontext *ctx, GLenum target, GLint level, return; } else { - GLint dstRowStride; - GLboolean success; - if (texImage->IsCompressed) { - dstRowStride - = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); - } - else { - dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes; - } - ASSERT(texImage->TexFormat->StoreImage); - success = texImage->TexFormat->StoreImage(ctx, 3, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, packing); + GLint dstRowStride = texture_row_stride(texImage); + GLboolean success = _mesa_texstore(ctx, 3, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, depth, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D"); } } - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - ctx->Driver.GenerateMipmap(ctx, target, texObj); - } - _mesa_unmap_teximage_pbo(ctx, packing); } @@ -3590,26 +3561,19 @@ _mesa_store_texsubimage1d(GLcontext *ctx, GLenum target, GLint level, { const GLint dstRowStride = 0; - GLboolean success; - ASSERT(texImage->TexFormat->StoreImage); - success = texImage->TexFormat->StoreImage(ctx, 1, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - xoffset, 0, 0, /* offsets */ - dstRowStride, - texImage->ImageOffsets, - width, 1, 1, - format, type, pixels, packing); + GLboolean success = _mesa_texstore(ctx, 1, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + xoffset, 0, 0, /* offsets */ + dstRowStride, + texImage->ImageOffsets, + width, 1, 1, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage1D"); } } - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - ctx->Driver.GenerateMipmap(ctx, target, texObj); - } - _mesa_unmap_teximage_pbo(ctx, packing); } @@ -3635,34 +3599,20 @@ _mesa_store_texsubimage2d(GLcontext *ctx, GLenum target, GLint level, return; { - GLint dstRowStride = 0; - GLboolean success; - if (texImage->IsCompressed) { - dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, - texImage->Width); - } - else { - dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes; - } - ASSERT(texImage->TexFormat->StoreImage); - success = texImage->TexFormat->StoreImage(ctx, 2, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - xoffset, yoffset, 0, - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, pixels, packing); + GLint dstRowStride = texture_row_stride(texImage); + GLboolean success = _mesa_texstore(ctx, 2, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + xoffset, yoffset, 0, + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage2D"); } } - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - ctx->Driver.GenerateMipmap(ctx, target, texObj); - } - _mesa_unmap_teximage_pbo(ctx, packing); } @@ -3688,34 +3638,20 @@ _mesa_store_texsubimage3d(GLcontext *ctx, GLenum target, GLint level, return; { - GLint dstRowStride; - GLboolean success; - if (texImage->IsCompressed) { - dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, - texImage->Width); - } - else { - dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes; - } - ASSERT(texImage->TexFormat->StoreImage); - success = texImage->TexFormat->StoreImage(ctx, 3, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - xoffset, yoffset, zoffset, - dstRowStride, - texImage->ImageOffsets, - width, height, depth, - format, type, pixels, packing); + GLint dstRowStride = texture_row_stride(texImage); + GLboolean success = _mesa_texstore(ctx, 3, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + xoffset, yoffset, zoffset, + dstRowStride, + texImage->ImageOffsets, + width, height, depth, + format, type, pixels, packing); if (!success) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage3D"); } } - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - ctx->Driver.GenerateMipmap(ctx, target, texObj); - } - _mesa_unmap_teximage_pbo(ctx, packing); } @@ -3766,8 +3702,6 @@ _mesa_store_compressed_teximage2d(GLcontext *ctx, GLenum target, GLint level, ASSERT(texImage->Depth == 1); ASSERT(texImage->Data == NULL); /* was freed in glCompressedTexImage2DARB */ - choose_texture_format(ctx, texImage, 2, 0, 0, internalFormat); - /* allocate storage */ texImage->Data = _mesa_alloc_texmemory(imageSize); if (!texImage->Data) { @@ -3782,14 +3716,8 @@ _mesa_store_compressed_teximage2d(GLcontext *ctx, GLenum target, GLint level, return; /* copy the data */ - ASSERT(texImage->CompressedSize == (GLuint) imageSize); MEMCPY(texImage->Data, data, imageSize); - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - ctx->Driver.GenerateMipmap(ctx, target, texObj); - } - _mesa_unmap_teximage_pbo(ctx, &ctx->Unpack); } @@ -3860,15 +3788,20 @@ _mesa_store_compressed_texsubimage2d(GLcontext *ctx, GLenum target, GLint i, rows; GLubyte *dest; const GLubyte *src; - const GLuint mesaFormat = texImage->TexFormat->MesaFormat; + const gl_format texFormat = texImage->TexFormat; + const GLint destWidth = texImage->Width; + GLuint bw, bh; + _mesa_get_format_block_size(texFormat, &bw, &bh); + + (void) level; (void) format; /* these should have been caught sooner */ - ASSERT((width & 3) == 0 || width == 2 || width == 1); - ASSERT((height & 3) == 0 || height == 2 || height == 1); - ASSERT((xoffset & 3) == 0); - ASSERT((yoffset & 3) == 0); + ASSERT((width % bw) == 0 || width == 2 || width == 1); + ASSERT((height % bh) == 0 || height == 2 || height == 1); + ASSERT((xoffset % bw) == 0); + ASSERT((yoffset % bh) == 0); /* get pointer to src pixels (may be in a pbo which we'll map here) */ data = _mesa_validate_pbo_compressed_teximage(ctx, imageSize, data, @@ -3877,29 +3810,24 @@ _mesa_store_compressed_texsubimage2d(GLcontext *ctx, GLenum target, if (!data) return; - srcRowStride = _mesa_compressed_row_stride(mesaFormat, width); + srcRowStride = _mesa_format_row_stride(texFormat, width); src = (const GLubyte *) data; - destRowStride = _mesa_compressed_row_stride(mesaFormat, texImage->Width); + destRowStride = _mesa_format_row_stride(texFormat, destWidth); dest = _mesa_compressed_image_address(xoffset, yoffset, 0, - texImage->TexFormat->MesaFormat, - texImage->Width, + texFormat, destWidth, (GLubyte *) texImage->Data); - bytesPerRow = srcRowStride; - rows = height / 4; + bytesPerRow = srcRowStride; /* bytes per row of blocks */ + rows = height / bh; /* rows in blocks */ + /* copy rows of blocks */ for (i = 0; i < rows; i++) { MEMCPY(dest, src, bytesPerRow); dest += destRowStride; src += srcRowStride; } - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - ctx->Driver.GenerateMipmap(ctx, target, texObj); - } - _mesa_unmap_teximage_pbo(ctx, &ctx->Unpack); } diff --git a/src/mesa/main/texstore.h b/src/mesa/main/texstore.h index 313f2d6a59..3211086dd6 100644 --- a/src/mesa/main/texstore.h +++ b/src/mesa/main/texstore.h @@ -37,49 +37,40 @@ #include "mtypes.h" +#include "formats.h" -extern GLboolean _mesa_texstore_rgba(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_color_index(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgba8888(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_argb8888(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgb888(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_bgr888(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgb565(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgb565_rev(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgba4444(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_argb4444(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_argb4444_rev(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgba5551(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_argb1555(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_argb1555_rev(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_al88(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_al88_rev(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgb332(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_a8(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_ci8(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_ycbcr(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_z24_s8(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_s8_z24(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_z16(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_z32(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgba_float32(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgba_float16(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS); -#if FEATURE_EXT_texture_sRGB -extern GLboolean _mesa_texstore_srgb8(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_srgba8(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_sargb8(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_sl8(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_sla8(TEXSTORE_PARAMS); -#endif -extern GLboolean _mesa_texstore_dudv8(TEXSTORE_PARAMS); -extern GLboolean _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS); +/** + * This macro defines the (many) parameters to the texstore functions. + * \param dims either 1 or 2 or 3 + * \param baseInternalFormat user-specified base internal format + * \param dstFormat destination Mesa texture format + * \param dstAddr destination image address + * \param dstX/Y/Zoffset destination x/y/z offset (ala TexSubImage), in texels + * \param dstRowStride destination image row stride, in bytes + * \param dstImageOffsets offset of each 2D slice within 3D texture, in texels + * \param srcWidth/Height/Depth source image size, in pixels + * \param srcFormat incoming image format + * \param srcType incoming image data type + * \param srcAddr source image address + * \param srcPacking source image packing parameters + */ +#define TEXSTORE_PARAMS \ + GLcontext *ctx, GLuint dims, \ + GLenum baseInternalFormat, \ + gl_format dstFormat, \ + GLvoid *dstAddr, \ + GLint dstXoffset, GLint dstYoffset, GLint dstZoffset, \ + GLint dstRowStride, const GLuint *dstImageOffsets, \ + GLint srcWidth, GLint srcHeight, GLint srcDepth, \ + GLenum srcFormat, GLenum srcType, \ + const GLvoid *srcAddr, \ + const struct gl_pixelstore_attrib *srcPacking + + +extern GLboolean +_mesa_texstore(TEXSTORE_PARAMS); + extern GLchan * _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims, @@ -92,10 +83,6 @@ _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims, extern void -_mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims); - - -extern void _mesa_store_teximage1d(GLcontext *ctx, GLenum target, GLint level, GLint internalFormat, GLint width, GLint border, diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 6cd2a2f4f6..c2193074cd 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -51,9 +51,8 @@ * \param stride stride between elements, in elements * \param normalized are integer types converted to floats in [-1, 1]? * \param ptr the address (or offset inside VBO) of the array data - * \return GL_TRUE if no error, GL_FALSE if error */ -static GLboolean +static void update_array(GLcontext *ctx, struct gl_client_array *array, GLbitfield dirtyBit, GLsizei elementSize, GLint size, GLenum type, GLenum format, @@ -68,7 +67,7 @@ update_array(GLcontext *ctx, struct gl_client_array *array, */ _mesa_error(ctx, GL_INVALID_OPERATION, "glVertex/Normal/EtcPointer(non-VBO array)"); - return GL_FALSE; + return; } array->Size = size; @@ -85,8 +84,6 @@ update_array(GLcontext *ctx, struct gl_client_array *array, ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= dirtyBit; - - return GL_TRUE; } @@ -140,12 +137,8 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX, - elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr)) - return; - - if (ctx->Driver.VertexPointer) - ctx->Driver.VertexPointer( ctx, size, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX, + elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr); } @@ -192,12 +185,8 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL, - elementSize, 3, type, GL_RGBA, stride, GL_TRUE, ptr)) - return; - - if (ctx->Driver.NormalPointer) - ctx->Driver.NormalPointer( ctx, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL, + elementSize, 3, type, GL_RGBA, stride, GL_TRUE, ptr); } @@ -272,12 +261,8 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0, - elementSize, size, type, format, stride, GL_TRUE, ptr)) - return; - - if (ctx->Driver.ColorPointer) - ctx->Driver.ColorPointer( ctx, size, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0, + elementSize, size, type, format, stride, GL_TRUE, ptr); } @@ -305,12 +290,8 @@ _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr) return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD, - elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr)) - return; - - if (ctx->Driver.FogCoordPointer) - ctx->Driver.FogCoordPointer( ctx, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD, + elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr); } @@ -347,12 +328,8 @@ _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX, - elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr)) - return; - - if (ctx->Driver.IndexPointer) - ctx->Driver.IndexPointer( ctx, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX, + elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr); } @@ -423,13 +400,8 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type, return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->SecondaryColor, - _NEW_ARRAY_COLOR1, elementSize, size, type, - format, stride, GL_TRUE, ptr)) - return; - - if (ctx->Driver.SecondaryColorPointer) - ctx->Driver.SecondaryColorPointer( ctx, size, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1, + elementSize, size, type, format, stride, GL_TRUE, ptr); } @@ -485,13 +457,9 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit], - _NEW_ARRAY_TEXCOORD(unit), - elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr)) - return; - - if (ctx->Driver.TexCoordPointer) - ctx->Driver.TexCoordPointer( ctx, size, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit], + _NEW_ARRAY_TEXCOORD(unit), + elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr); } @@ -506,13 +474,9 @@ _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr) return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG, - sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, GL_RGBA, - stride, GL_FALSE, ptr)) - return; - - if (ctx->Driver.EdgeFlagPointer) - ctx->Driver.EdgeFlagPointer( ctx, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG, + sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, GL_RGBA, + stride, GL_FALSE, ptr); } @@ -620,13 +584,9 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], - _NEW_ARRAY_ATTRIB(index), - elementSize, size, type, format, stride, normalized, ptr)) - return; - - if (ctx->Driver.VertexAttribPointer) - ctx->Driver.VertexAttribPointer( ctx, index, size, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], + _NEW_ARRAY_ATTRIB(index), + elementSize, size, type, format, stride, normalized, ptr); } #endif @@ -720,13 +680,9 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], - _NEW_ARRAY_ATTRIB(index), - elementSize, size, type, format, stride, normalized, ptr)) - return; - - if (ctx->Driver.VertexAttribPointer) - ctx->Driver.VertexAttribPointer(ctx, index, size, type, stride, ptr); + update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], + _NEW_ARRAY_ATTRIB(index), + elementSize, size, type, format, stride, normalized, ptr); } #endif @@ -989,9 +945,6 @@ _mesa_LockArraysEXT(GLint first, GLsizei count) ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_ALL; - - if (ctx->Driver.LockArraysEXT) - ctx->Driver.LockArraysEXT( ctx, first, count ); } @@ -1013,9 +966,6 @@ _mesa_UnlockArraysEXT( void ) ctx->Array.LockCount = 0; ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_ALL; - - if (ctx->Driver.UnlockArraysEXT) - ctx->Driver.UnlockArraysEXT( ctx ); } diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h index becc67c29d..ef790c504e 100644 --- a/src/mesa/main/varray.h +++ b/src/mesa/main/varray.h @@ -129,6 +129,11 @@ extern void GLAPIENTRY _mesa_MultiDrawElementsEXT( GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount ); +extern void GLAPIENTRY +_mesa_MultiDrawElementsBaseVertex( GLenum mode, + const GLsizei *count, GLenum type, + const GLvoid **indices, GLsizei primcount, + const GLint *basevertex); extern void GLAPIENTRY _mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first, @@ -159,6 +164,16 @@ extern void GLAPIENTRY _mesa_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); +extern void GLAPIENTRY +_mesa_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, + const GLvoid *indices, GLint basevertex); + +extern void GLAPIENTRY +_mesa_DrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, + GLsizei count, GLenum type, + const GLvoid *indices, + GLint basevertex); + extern void _mesa_copy_client_array(GLcontext *ctx, diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h index e2a98cad3b..fa233b9f30 100644 --- a/src/mesa/main/version.h +++ b/src/mesa/main/version.h @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 7.6.1 + * Version: 7.7 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * Copyright (C) 2009 VMware, Inc. All Rights Reserved. @@ -30,9 +30,9 @@ /* Mesa version */ #define MESA_MAJOR 7 -#define MESA_MINOR 6 -#define MESA_PATCH 1 -#define MESA_VERSION_STRING "7.6.1-rc4" +#define MESA_MINOR 7 +#define MESA_PATCH 0 +#define MESA_VERSION_STRING "7.7-rc2" /* To make version comparison easy */ #define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c)) diff --git a/src/mesa/main/vtxfmt.c b/src/mesa/main/vtxfmt.c index 8d6f560a80..c9eea8ab83 100644 --- a/src/mesa/main/vtxfmt.c +++ b/src/mesa/main/vtxfmt.c @@ -27,12 +27,18 @@ */ #include "glheader.h" +#include "api_arrayelt.h" #include "api_loopback.h" #include "context.h" #include "imports.h" #include "mtypes.h" #include "state.h" #include "vtxfmt.h" +#include "eval.h" +#include "dlist.h" + + +#if FEATURE_beginend /* The neutral vertex format. This wraps all tnl module functions, @@ -82,18 +88,16 @@ static void install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt ) { - SET_ArrayElement(tab, vfmt->ArrayElement); + _mesa_install_arrayelt_vtxfmt(tab, vfmt); + SET_Color3f(tab, vfmt->Color3f); SET_Color3fv(tab, vfmt->Color3fv); SET_Color4f(tab, vfmt->Color4f); SET_Color4fv(tab, vfmt->Color4fv); SET_EdgeFlag(tab, vfmt->EdgeFlag); - SET_EvalCoord1f(tab, vfmt->EvalCoord1f); - SET_EvalCoord1fv(tab, vfmt->EvalCoord1fv); - SET_EvalCoord2f(tab, vfmt->EvalCoord2f); - SET_EvalCoord2fv(tab, vfmt->EvalCoord2fv); - SET_EvalPoint1(tab, vfmt->EvalPoint1); - SET_EvalPoint2(tab, vfmt->EvalPoint2); + + _mesa_install_eval_vtxfmt(tab, vfmt); + SET_FogCoordfEXT(tab, vfmt->FogCoordfEXT); SET_FogCoordfvEXT(tab, vfmt->FogCoordfvEXT); SET_Indexf(tab, vfmt->Indexf); @@ -125,8 +129,9 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt ) SET_Vertex3fv(tab, vfmt->Vertex3fv); SET_Vertex4f(tab, vfmt->Vertex4f); SET_Vertex4fv(tab, vfmt->Vertex4fv); - SET_CallList(tab, vfmt->CallList); - SET_CallLists(tab, vfmt->CallLists); + + _mesa_install_dlist_vtxfmt(tab, vfmt); + SET_Begin(tab, vfmt->Begin); SET_End(tab, vfmt->End); SET_Rectf(tab, vfmt->Rectf); @@ -134,9 +139,9 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt ) SET_DrawElements(tab, vfmt->DrawElements); SET_DrawRangeElements(tab, vfmt->DrawRangeElements); SET_MultiDrawElementsEXT(tab, vfmt->MultiDrawElementsEXT); - SET_EvalMesh1(tab, vfmt->EvalMesh1); - SET_EvalMesh2(tab, vfmt->EvalMesh2); - ASSERT(tab->EvalMesh2); + SET_DrawElementsBaseVertex(tab, vfmt->DrawElementsBaseVertex); + SET_DrawRangeElementsBaseVertex(tab, vfmt->DrawRangeElementsBaseVertex); + SET_MultiDrawElementsBaseVertex(tab, vfmt->MultiDrawElementsBaseVertex); /* GL_NV_vertex_program */ SET_VertexAttrib1fNV(tab, vfmt->VertexAttrib1fNV); @@ -193,3 +198,6 @@ void _mesa_restore_exec_vtxfmt( GLcontext *ctx ) tnl->SwapCount = 0; } + + +#endif /* FEATURE_beginend */ diff --git a/src/mesa/main/vtxfmt.h b/src/mesa/main/vtxfmt.h index 76f108e023..fb6c23abe9 100644 --- a/src/mesa/main/vtxfmt.h +++ b/src/mesa/main/vtxfmt.h @@ -33,6 +33,8 @@ #ifndef _VTXFMT_H_ #define _VTXFMT_H_ +#if FEATURE_beginend + extern void _mesa_init_exec_vtxfmt( GLcontext *ctx ); extern void _mesa_install_exec_vtxfmt( GLcontext *ctx, const GLvertexformat *vfmt ); @@ -40,4 +42,28 @@ extern void _mesa_install_save_vtxfmt( GLcontext *ctx, const GLvertexformat *vfm extern void _mesa_restore_exec_vtxfmt( GLcontext *ctx ); -#endif +#else /* FEATURE_beginend */ + +static INLINE void +_mesa_init_exec_vtxfmt( GLcontext *ctx ) +{ +} + +static INLINE void +_mesa_install_exec_vtxfmt( GLcontext *ctx, const GLvertexformat *vfmt ) +{ +} + +static INLINE void +_mesa_install_save_vtxfmt( GLcontext *ctx, const GLvertexformat *vfmt ) +{ +} + +static INLINE void +_mesa_restore_exec_vtxfmt( GLcontext *ctx ) +{ +} + +#endif /* FEATURE_beginend */ + +#endif /* _VTXFMT_H_ */ diff --git a/src/mesa/main/vtxfmt_tmp.h b/src/mesa/main/vtxfmt_tmp.h index 1308d0aa46..ae636fb24f 100644 --- a/src/mesa/main/vtxfmt_tmp.h +++ b/src/mesa/main/vtxfmt_tmp.h @@ -30,7 +30,6 @@ #endif #include "glapi/dispatch.h" -#include "glapi/glapioffsets.h" static void GLAPIENTRY TAG(ArrayElement)( GLint i ) { @@ -354,6 +353,44 @@ static void GLAPIENTRY TAG(DrawRangeElements)( GLenum mode, GLuint start, CALL_DrawRangeElements(GET_DISPATCH(), ( mode, start, end, count, type, indices )); } +static void GLAPIENTRY TAG(DrawElementsBaseVertex)( GLenum mode, + GLsizei count, + GLenum type, + const GLvoid *indices, + GLint basevertex) +{ + PRE_LOOPBACK( DrawElementsBaseVertex ); + CALL_DrawElementsBaseVertex(GET_DISPATCH(), ( mode, count, type, + indices, basevertex )); +} + +static void GLAPIENTRY TAG(DrawRangeElementsBaseVertex)( GLenum mode, + GLuint start, + GLuint end, + GLsizei count, + GLenum type, + const GLvoid *indices, + GLint basevertex) +{ + PRE_LOOPBACK( DrawRangeElementsBaseVertex ); + CALL_DrawRangeElementsBaseVertex(GET_DISPATCH(), ( mode, start, end, + count, type, indices, + basevertex )); +} + +static void GLAPIENTRY TAG(MultiDrawElementsBaseVertex)( GLenum mode, + const GLsizei *count, + GLenum type, + const GLvoid **indices, + GLsizei primcount, + const GLint *basevertex) +{ + PRE_LOOPBACK( MultiDrawElementsBaseVertex ); + CALL_MultiDrawElementsBaseVertex(GET_DISPATCH(), ( mode, count, type, + indices, + primcount, basevertex )); +} + static void GLAPIENTRY TAG(EvalMesh1)( GLenum mode, GLint i1, GLint i2 ) { PRE_LOOPBACK( EvalMesh1 ); @@ -534,6 +571,9 @@ static GLvertexformat TAG(vtxfmt) = { TAG(DrawElements), TAG(DrawRangeElements), TAG(MultiDrawElementsEXT), + TAG(DrawElementsBaseVertex), + TAG(DrawRangeElementsBaseVertex), + TAG(MultiDrawElementsBaseVertex), TAG(EvalMesh1), TAG(EvalMesh2) }; diff --git a/src/mesa/math/m_clip_tmp.h b/src/mesa/math/m_clip_tmp.h index f3a589be05..2e30964057 100644 --- a/src/mesa/math/m_clip_tmp.h +++ b/src/mesa/math/m_clip_tmp.h @@ -44,7 +44,8 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points4)( GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask ) + GLubyte *andMask, + GLboolean viewport_z_clip ) { const GLuint stride = clip_vec->stride; const GLfloat *from = (GLfloat *)clip_vec->start; @@ -66,16 +67,20 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points4)( GLvector4f *clip_vec, mask |= (((cw < -cx) << CLIP_LEFT_SHIFT)); mask |= (((cw < cy) << CLIP_TOP_SHIFT)); mask |= (((cw < -cy) << CLIP_BOTTOM_SHIFT)); - mask |= (((cw < cz) << CLIP_FAR_SHIFT)); - mask |= (((cw < -cz) << CLIP_NEAR_SHIFT)); + if (viewport_z_clip) { + mask |= (((cw < cz) << CLIP_FAR_SHIFT)); + mask |= (((cw < -cz) << CLIP_NEAR_SHIFT)); + } #else /* !defined(macintosh)) */ GLubyte mask = 0; if (-cx + cw < 0) mask |= CLIP_RIGHT_BIT; if ( cx + cw < 0) mask |= CLIP_LEFT_BIT; if (-cy + cw < 0) mask |= CLIP_TOP_BIT; if ( cy + cw < 0) mask |= CLIP_BOTTOM_BIT; - if (-cz + cw < 0) mask |= CLIP_FAR_BIT; - if ( cz + cw < 0) mask |= CLIP_NEAR_BIT; + if (viewport_z_clip) { + if (-cz + cw < 0) mask |= CLIP_FAR_BIT; + if ( cz + cw < 0) mask |= CLIP_NEAR_BIT; + } #endif /* defined(macintosh) */ clipMask[i] = mask; @@ -119,7 +124,8 @@ static GLvector4f * _XFORMAPI TAG(cliptest_np_points4)( GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask ) + GLubyte *andMask, + GLboolean viewport_z_clip ) { const GLuint stride = clip_vec->stride; const GLuint count = clip_vec->count; @@ -141,16 +147,20 @@ static GLvector4f * _XFORMAPI TAG(cliptest_np_points4)( GLvector4f *clip_vec, mask |= (((cw < -cx) << CLIP_LEFT_SHIFT)); mask |= (((cw < cy) << CLIP_TOP_SHIFT)); mask |= (((cw < -cy) << CLIP_BOTTOM_SHIFT)); - mask |= (((cw < cz) << CLIP_FAR_SHIFT)); - mask |= (((cw < -cz) << CLIP_NEAR_SHIFT)); + if (viewport_z_clip) { + mask |= (((cw < cz) << CLIP_FAR_SHIFT)); + mask |= (((cw < -cz) << CLIP_NEAR_SHIFT)); + } #else /* !defined(macintosh)) */ GLubyte mask = 0; if (-cx + cw < 0) mask |= CLIP_RIGHT_BIT; if ( cx + cw < 0) mask |= CLIP_LEFT_BIT; if (-cy + cw < 0) mask |= CLIP_TOP_BIT; if ( cy + cw < 0) mask |= CLIP_BOTTOM_BIT; - if (-cz + cw < 0) mask |= CLIP_FAR_BIT; - if ( cz + cw < 0) mask |= CLIP_NEAR_BIT; + if (viewport_z_clip) { + if (-cz + cw < 0) mask |= CLIP_FAR_BIT; + if ( cz + cw < 0) mask |= CLIP_NEAR_BIT; + } #endif /* defined(macintosh) */ clipMask[i] = mask; @@ -171,7 +181,8 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points3)( GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask ) + GLubyte *andMask, + GLboolean viewport_z_clip ) { const GLuint stride = clip_vec->stride; const GLuint count = clip_vec->count; @@ -187,8 +198,10 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points3)( GLvector4f *clip_vec, else if (cx < -1.0) mask |= CLIP_LEFT_BIT; if (cy > 1.0) mask |= CLIP_TOP_BIT; else if (cy < -1.0) mask |= CLIP_BOTTOM_BIT; - if (cz > 1.0) mask |= CLIP_FAR_BIT; - else if (cz < -1.0) mask |= CLIP_NEAR_BIT; + if (viewport_z_clip) { + if (cz > 1.0) mask |= CLIP_FAR_BIT; + else if (cz < -1.0) mask |= CLIP_NEAR_BIT; + } clipMask[i] = mask; tmpOrMask |= mask; tmpAndMask &= mask; @@ -204,7 +217,8 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points2)( GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask ) + GLubyte *andMask, + GLboolean viewport_z_clip ) { const GLuint stride = clip_vec->stride; const GLuint count = clip_vec->count; @@ -231,7 +245,7 @@ static GLvector4f * _XFORMAPI TAG(cliptest_points2)( GLvector4f *clip_vec, } -static void TAG(init_c_cliptest)( void ) +void TAG(init_c_cliptest)( void ) { _mesa_clip_tab[4] = TAG(cliptest_points4); _mesa_clip_tab[3] = TAG(cliptest_points3); diff --git a/src/mesa/math/m_debug_clip.c b/src/mesa/math/m_debug_clip.c index 460fed4a75..95ae5a347d 100644 --- a/src/mesa/math/m_debug_clip.c +++ b/src/mesa/math/m_debug_clip.c @@ -67,7 +67,8 @@ static GLvector4f *ref_cliptest_points4( GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask ) + GLubyte *andMask, + GLboolean viewport_z_clip ) { const GLuint stride = clip_vec->stride; const GLuint count = clip_vec->count; @@ -87,8 +88,10 @@ static GLvector4f *ref_cliptest_points4( GLvector4f *clip_vec, if ( cx + cw < 0 ) mask |= CLIP_LEFT_BIT; if ( -cy + cw < 0 ) mask |= CLIP_TOP_BIT; if ( cy + cw < 0 ) mask |= CLIP_BOTTOM_BIT; - if ( -cz + cw < 0 ) mask |= CLIP_FAR_BIT; - if ( cz + cw < 0 ) mask |= CLIP_NEAR_BIT; + if (viewport_z_clip) { + if ( -cz + cw < 0 ) mask |= CLIP_FAR_BIT; + if ( cz + cw < 0 ) mask |= CLIP_NEAR_BIT; + } clipMask[i] = mask; if ( mask ) { c++; @@ -122,7 +125,8 @@ static GLvector4f *ref_cliptest_points3( GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask ) + GLubyte *andMask, + GLboolean viewport_z_clip ) { const GLuint stride = clip_vec->stride; const GLuint count = clip_vec->count; @@ -138,8 +142,10 @@ static GLvector4f *ref_cliptest_points3( GLvector4f *clip_vec, else if ( cx < -1.0 ) mask |= CLIP_LEFT_BIT; if ( cy > 1.0 ) mask |= CLIP_TOP_BIT; else if ( cy < -1.0 ) mask |= CLIP_BOTTOM_BIT; - if ( cz > 1.0 ) mask |= CLIP_FAR_BIT; - else if ( cz < -1.0 ) mask |= CLIP_NEAR_BIT; + if (viewport_z_clip) { + if ( cz > 1.0 ) mask |= CLIP_FAR_BIT; + else if ( cz < -1.0 ) mask |= CLIP_NEAR_BIT; + } clipMask[i] = mask; tmpOrMask |= mask; tmpAndMask &= mask; @@ -154,7 +160,8 @@ static GLvector4f * ref_cliptest_points2( GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask ) + GLubyte *andMask, + GLboolean viewport_z_clip ) { const GLuint stride = clip_vec->stride; const GLuint count = clip_vec->count; @@ -163,6 +170,9 @@ static GLvector4f * ref_cliptest_points2( GLvector4f *clip_vec, GLubyte tmpOrMask = *orMask; GLubyte tmpAndMask = *andMask; GLuint i; + + (void) viewport_z_clip; + for ( i = 0 ; i < count ; i++, STRIDE_F(from, stride) ) { const GLfloat cx = from[0], cy = from[1]; GLubyte mask = 0; @@ -208,6 +218,7 @@ static int test_cliptest_function( clip_func func, int np, #ifdef RUN_DEBUG_BENCHMARK int cycle_i; /* the counter for the benchmarks we run */ #endif + GLboolean viewport_z_clip = GL_TRUE; (void) cycles; @@ -247,15 +258,15 @@ static int test_cliptest_function( clip_func func, int np, dco = rco = 0; dca = rca = CLIP_FRUSTUM_BITS; - ref_cliptest[psize]( source, ref, rm, &rco, &rca ); + ref_cliptest[psize]( source, ref, rm, &rco, &rca, viewport_z_clip ); if ( mesa_profile ) { BEGIN_RACE( *cycles ); - func( source, dest, dm, &dco, &dca ); + func( source, dest, dm, &dco, &dca, viewport_z_clip ); END_RACE( *cycles ); } else { - func( source, dest, dm, &dco, &dca ); + func( source, dest, dm, &dco, &dca, viewport_z_clip ); } if ( dco != rco ) { diff --git a/src/mesa/math/m_xform.h b/src/mesa/math/m_xform.h index 7ef76e0b92..33421ad1c0 100644 --- a/src/mesa/math/m_xform.h +++ b/src/mesa/math/m_xform.h @@ -43,7 +43,8 @@ extern void _math_init_transformation(void); - +extern void +init_c_cliptest(void); /* KW: Clip functions now do projective divide as well. The projected * coordinates are very useful to us because they let us cull @@ -102,7 +103,8 @@ typedef GLvector4f * (_XFORMAPIP clip_func)( GLvector4f *vClip, GLvector4f *vProj, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask ); + GLubyte *andMask, + GLboolean viewport_z_clip ); typedef void (*dotprod_func)( GLfloat *out, GLuint out_stride, diff --git a/src/mesa/shader/lex.yy.c b/src/mesa/shader/lex.yy.c index fefef573ee..68543ae2e1 100644 --- a/src/mesa/shader/lex.yy.c +++ b/src/mesa/shader/lex.yy.c @@ -53,7 +53,6 @@ typedef int flex_int32_t; typedef unsigned char flex_uint8_t; typedef unsigned short int flex_uint16_t; typedef unsigned int flex_uint32_t; -#endif /* ! C99 */ /* Limits of integral types. */ #ifndef INT8_MIN @@ -84,6 +83,8 @@ typedef unsigned int flex_uint32_t; #define UINT32_MAX (4294967295U) #endif +#endif /* ! C99 */ + #endif /* ! FLEXINT_H */ #ifdef __cplusplus @@ -157,7 +158,15 @@ typedef void* yyscan_t; /* Size of default input buffer. */ #ifndef YY_BUF_SIZE +#ifdef __ia64__ +/* On IA-64, the buffer size is 16k, not 8k. + * Moreover, YY_BUF_SIZE is 2*YY_READ_BUF_SIZE in the general case. + * Ditto for the __ia64__ case accordingly. + */ +#define YY_BUF_SIZE 32768 +#else #define YY_BUF_SIZE 16384 +#endif /* __ia64__ */ #endif /* The state buf must be large enough to hold one state per character in the main buffer. @@ -348,8 +357,8 @@ static void yy_fatal_error (yyconst char msg[] ,yyscan_t yyscanner ); *yy_cp = '\0'; \ yyg->yy_c_buf_p = yy_cp; -#define YY_NUM_RULES 183 -#define YY_END_OF_BUFFER 184 +#define YY_NUM_RULES 170 +#define YY_END_OF_BUFFER 171 /* This struct is not used in this scanner, but its presence is necessary. */ struct yy_trans_info @@ -357,82 +366,101 @@ struct yy_trans_info flex_int32_t yy_verify; flex_int32_t yy_nxt; }; -static yyconst flex_int16_t yy_accept[675] = +static yyconst flex_int16_t yy_accept[850] = { 0, - 0, 0, 184, 182, 180, 179, 182, 182, 152, 178, - 154, 154, 154, 154, 152, 152, 152, 152, 152, 152, - 152, 152, 152, 152, 152, 152, 152, 152, 152, 152, - 152, 152, 152, 152, 180, 0, 0, 181, 152, 0, - 153, 155, 175, 175, 0, 0, 0, 0, 175, 0, - 0, 0, 0, 0, 0, 0, 132, 176, 133, 134, - 166, 166, 166, 166, 0, 154, 0, 140, 141, 142, - 152, 152, 152, 152, 152, 152, 152, 152, 152, 152, - 152, 152, 152, 152, 152, 152, 152, 152, 152, 152, - 152, 152, 152, 152, 152, 152, 152, 152, 152, 152, - - 152, 152, 152, 152, 152, 152, 152, 152, 152, 152, - 152, 152, 152, 152, 152, 152, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 174, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 173, 173, 0, 0, 0, + 0, 0, 171, 169, 167, 166, 169, 169, 139, 165, + 141, 141, 141, 141, 139, 139, 139, 139, 139, 139, + 139, 139, 139, 139, 139, 139, 139, 139, 139, 139, + 139, 139, 139, 139, 139, 167, 0, 0, 168, 139, + 0, 140, 142, 162, 162, 0, 0, 0, 0, 162, + 0, 0, 0, 0, 0, 0, 0, 119, 163, 120, + 121, 153, 153, 153, 153, 0, 141, 0, 127, 128, + 129, 139, 139, 139, 139, 139, 139, 139, 139, 139, + 139, 139, 139, 139, 139, 139, 139, 139, 139, 139, + 139, 139, 139, 139, 139, 139, 139, 139, 139, 139, + + 139, 139, 139, 139, 139, 139, 139, 139, 139, 139, + 139, 139, 139, 139, 139, 139, 139, 139, 139, 139, + 139, 139, 139, 139, 139, 139, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 161, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 160, 160, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 172, 172, 172, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 163, 163, 163, 164, 164, 165, 156, - 155, 156, 0, 157, 11, 13, 152, 15, 152, 152, - 16, 18, 152, 20, 22, 24, 26, 6, 28, 30, - 31, 33, 35, 38, 36, 40, 41, 43, 45, 47, - - 49, 51, 152, 152, 152, 53, 55, 152, 57, 59, - 61, 152, 63, 65, 67, 69, 152, 71, 73, 75, - 77, 152, 152, 152, 152, 152, 152, 0, 0, 0, - 0, 155, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 93, 94, 96, 0, 171, 0, 0, 0, - 0, 0, 0, 110, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 170, 169, 169, 122, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0, 160, 160, - 161, 162, 0, 158, 152, 152, 152, 152, 152, 152, - 152, 152, 143, 152, 152, 152, 152, 152, 152, 152, - - 152, 152, 152, 152, 152, 152, 152, 152, 152, 152, - 152, 152, 152, 144, 152, 152, 152, 152, 152, 152, - 152, 152, 10, 152, 152, 152, 152, 152, 152, 152, - 152, 152, 152, 0, 177, 0, 0, 0, 86, 87, - 0, 0, 0, 0, 0, 0, 0, 98, 0, 0, + 159, 159, 159, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 150, 150, 150, 151, 151, 152, 143, + 142, 143, 0, 144, 11, 12, 139, 13, 139, 139, + 14, 15, 139, 16, 17, 18, 19, 20, 21, 6, + + 22, 23, 24, 25, 26, 28, 27, 29, 30, 31, + 32, 33, 34, 35, 139, 139, 139, 139, 139, 40, + 41, 139, 42, 43, 44, 45, 46, 47, 48, 139, + 49, 50, 51, 52, 53, 54, 55, 139, 56, 57, + 58, 59, 139, 139, 64, 65, 139, 139, 139, 139, + 139, 139, 0, 0, 0, 0, 142, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 80, 81, 83, + 0, 158, 0, 0, 0, 0, 0, 0, 97, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 157, + 156, 156, 109, 0, 0, 0, 0, 0, 0, 0, + + 0, 0, 0, 147, 147, 148, 149, 0, 145, 11, + 11, 139, 12, 12, 12, 139, 139, 139, 139, 139, + 15, 15, 139, 130, 16, 16, 139, 17, 17, 139, + 18, 18, 139, 19, 19, 139, 20, 20, 139, 21, + 21, 139, 22, 22, 139, 24, 24, 139, 25, 25, + 139, 28, 28, 139, 27, 27, 139, 30, 30, 139, + 31, 31, 139, 32, 32, 139, 33, 33, 139, 34, + 34, 139, 35, 35, 139, 139, 139, 139, 36, 139, + 38, 139, 40, 40, 139, 41, 41, 139, 131, 42, + 42, 139, 43, 43, 139, 139, 45, 45, 139, 46, + + 46, 139, 47, 47, 139, 48, 48, 139, 139, 49, + 49, 139, 50, 50, 139, 51, 51, 139, 52, 52, + 139, 53, 53, 139, 54, 54, 139, 139, 10, 56, + 139, 57, 139, 58, 139, 59, 139, 60, 139, 62, + 139, 64, 64, 139, 139, 139, 139, 139, 139, 139, + 139, 0, 164, 0, 0, 0, 73, 74, 0, 0, + 0, 0, 0, 0, 0, 85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 168, 0, 0, 0, - 126, 0, 128, 0, 0, 0, 0, 0, 0, 167, - 159, 152, 152, 152, 4, 152, 152, 152, 152, 152, - 152, 152, 152, 152, 152, 152, 152, 152, 152, 152, - - 152, 152, 152, 152, 152, 152, 9, 152, 152, 152, - 152, 152, 152, 152, 152, 152, 152, 152, 152, 152, - 152, 152, 152, 152, 82, 152, 152, 0, 0, 0, - 0, 0, 88, 89, 0, 0, 0, 0, 97, 0, - 0, 101, 104, 0, 0, 0, 0, 0, 0, 0, - 115, 116, 0, 0, 0, 0, 121, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 152, 152, 152, - 152, 152, 152, 5, 152, 152, 152, 152, 152, 152, - 152, 152, 152, 152, 152, 152, 152, 152, 152, 152, - 152, 7, 8, 152, 152, 152, 152, 152, 152, 152, - - 152, 152, 152, 152, 152, 152, 152, 152, 152, 83, - 152, 79, 0, 0, 0, 0, 137, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 107, 0, 111, 112, - 0, 114, 0, 0, 0, 0, 0, 0, 0, 0, - 0, 0, 130, 131, 0, 0, 138, 12, 3, 14, - 148, 149, 152, 17, 19, 21, 23, 25, 27, 29, - 32, 34, 39, 37, 42, 44, 46, 48, 50, 52, - 54, 56, 58, 60, 62, 152, 152, 152, 64, 66, - 68, 70, 72, 74, 76, 78, 152, 81, 139, 0, - 0, 84, 0, 90, 0, 0, 0, 99, 0, 0, - - 0, 0, 0, 0, 113, 0, 0, 119, 106, 0, - 0, 0, 0, 0, 0, 135, 0, 152, 145, 146, - 152, 80, 0, 0, 0, 0, 92, 95, 100, 0, - 0, 105, 0, 0, 0, 118, 0, 0, 0, 0, - 127, 129, 0, 152, 152, 2, 1, 0, 91, 0, - 103, 0, 109, 117, 0, 0, 124, 125, 136, 152, - 147, 0, 102, 0, 120, 123, 152, 85, 108, 152, - 152, 150, 151, 0 + 0, 0, 0, 0, 155, 0, 0, 0, 113, 0, + 115, 0, 0, 0, 0, 0, 0, 154, 146, 139, + + 139, 139, 4, 139, 139, 139, 139, 139, 139, 139, + 139, 139, 139, 139, 139, 139, 139, 139, 139, 139, + 139, 139, 139, 139, 139, 139, 9, 37, 39, 139, + 139, 139, 139, 139, 139, 139, 139, 139, 139, 139, + 139, 139, 139, 139, 139, 139, 139, 139, 139, 139, + 60, 139, 61, 62, 139, 63, 139, 139, 139, 139, + 139, 69, 139, 139, 0, 0, 0, 0, 0, 75, + 76, 0, 0, 0, 0, 84, 0, 0, 88, 91, + 0, 0, 0, 0, 0, 0, 0, 102, 103, 0, + 0, 0, 0, 108, 0, 0, 0, 0, 0, 0, + + 0, 0, 0, 0, 139, 139, 139, 139, 139, 139, + 5, 139, 139, 139, 139, 139, 139, 139, 139, 139, + 139, 139, 139, 139, 139, 139, 139, 139, 139, 139, + 7, 8, 139, 139, 139, 139, 139, 139, 139, 139, + 139, 139, 139, 139, 139, 139, 139, 139, 139, 139, + 139, 139, 139, 139, 61, 139, 139, 63, 139, 139, + 139, 139, 139, 70, 139, 66, 0, 0, 0, 0, + 124, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 94, 0, 98, 99, 0, 101, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 117, 118, 0, 0, + + 125, 11, 3, 12, 135, 136, 139, 14, 15, 16, + 17, 18, 19, 20, 21, 22, 24, 25, 28, 27, + 30, 31, 32, 33, 34, 35, 40, 41, 42, 43, + 44, 45, 46, 47, 48, 139, 139, 139, 49, 50, + 51, 52, 53, 54, 55, 56, 57, 58, 59, 139, + 139, 139, 139, 64, 65, 139, 68, 126, 0, 0, + 71, 0, 77, 0, 0, 0, 86, 0, 0, 0, + 0, 0, 0, 100, 0, 0, 106, 93, 0, 0, + 0, 0, 0, 0, 122, 0, 139, 132, 133, 139, + 60, 139, 62, 139, 67, 0, 0, 0, 0, 79, + + 82, 87, 0, 0, 92, 0, 0, 0, 105, 0, + 0, 0, 0, 114, 116, 0, 139, 139, 61, 63, + 2, 1, 0, 78, 0, 90, 0, 96, 104, 0, + 0, 111, 112, 123, 139, 134, 0, 89, 0, 107, + 110, 139, 72, 95, 139, 139, 137, 138, 0 } ; static yyconst flex_int32_t yy_ec[256] = @@ -478,280 +506,357 @@ static yyconst flex_int32_t yy_meta[68] = 2, 2, 2, 2, 2, 2, 2 } ; -static yyconst flex_int16_t yy_base[678] = +static yyconst flex_int16_t yy_base[853] = { 0, - 0, 0, 954, 955, 66, 955, 948, 949, 0, 69, - 85, 128, 140, 152, 151, 58, 39, 48, 75, 927, - 158, 160, 73, 59, 71, 170, 54, 920, 890, 889, - 901, 885, 899, 898, 142, 927, 939, 955, 0, 206, - 955, 189, 168, 171, 53, 27, 66, 119, 175, 899, - 885, 123, 170, 883, 895, 183, 955, 198, 225, 99, - 212, 219, 223, 227, 285, 297, 308, 955, 955, 955, - 904, 917, 911, 165, 900, 903, 899, 914, 224, 896, - 910, 194, 896, 909, 900, 913, 890, 901, 892, 294, - 893, 884, 893, 884, 883, 884, 878, 884, 895, 881, - - 878, 890, 893, 880, 873, 889, 865, 193, 139, 885, - 861, 846, 841, 858, 834, 839, 865, 167, 854, 259, - 849, 325, 282, 851, 832, 302, 842, 838, 833, 43, - 839, 825, 841, 838, 829, 305, 309, 831, 820, 834, - 837, 819, 834, 821, 818, 825, 275, 833, 254, 299, - 317, 327, 331, 810, 827, 828, 821, 803, 310, 804, - 826, 817, 316, 327, 331, 335, 339, 343, 347, 955, - 405, 416, 422, 428, 825, 240, 849, 0, 848, 831, - 821, 820, 840, 818, 817, 816, 815, 0, 814, 0, - 813, 812, 0, 811, 810, 0, 809, 808, 807, 806, - - 805, 804, 820, 813, 826, 800, 799, 805, 797, 796, - 795, 816, 793, 792, 791, 790, 800, 788, 787, 786, - 785, 777, 776, 761, 761, 760, 759, 802, 774, 762, 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330, 362, + 419, 483, 445, 364, 646, 1153, 1145, 1144, 1129, 1129, + 1128, 1127, 1170, 1142, 1130, 662, 669, 643, 1134, 487, + 1131, 1125, 1125, 1119, 1132, 1132, 1117, 1300, 1300, 1132, + 1120, 646, 1127, 135, 1124, 1130, 561, 1125, 1300, 1116, + 1123, 1122, 1125, 1111, 1110, 1114, 1109, 448, 1114, 650, + 653, 665, 1300, 1106, 1104, 1104, 1112, 1113, 1095, 670, + + 1100, 1106, 486, 579, 655, 661, 668, 726, 732, 1112, + 682, 1119, 1110, 688, 730, 1117, 1116, 1109, 1123, 1113, + 1104, 712, 1111, 0, 1102, 731, 1109, 1100, 733, 1107, + 1098, 734, 1105, 1096, 736, 1103, 1094, 737, 1101, 1092, + 738, 1099, 1090, 739, 1097, 1088, 740, 1095, 1086, 741, + 1093, 1084, 742, 1091, 1082, 743, 1089, 1080, 744, 1087, + 1078, 745, 1085, 1076, 746, 1083, 1074, 747, 1081, 1072, + 748, 1079, 1070, 749, 1077, 1080, 1073, 1080, 0, 1073, + 0, 1088, 1063, 750, 1070, 1061, 751, 1068, 0, 1059, + 752, 1066, 1057, 755, 1064, 1063, 1054, 758, 1061, 1052, + + 776, 1059, 1050, 777, 1057, 1048, 779, 1055, 1058, 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305, - 955, 257, 955, 955, 247, 221, 955, 955, 955, 236, - 0, 213, 955, 150, 955, 955, 232, 955, 955, 162, - 138, 0, 0, 955, 541, 108, 544 + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 814, 813, 802, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 785, + 798, 779, 792, 0, 0, 656, 0, 0, 706, 702, + 1300, 649, 1300, 648, 648, 654, 1300, 637, 645, 610, + 612, 608, 608, 1300, 572, 583, 1300, 1300, 577, 573, + 560, 557, 542, 555, 1300, 539, 573, 0, 0, 572, + 0, 555, 0, 546, 0, 562, 551, 495, 479, 1300, + + 1300, 1300, 481, 481, 1300, 480, 443, 31, 1300, 141, + 166, 171, 186, 1300, 1300, 211, 236, 276, 0, 0, + 1300, 1300, 290, 1300, 325, 1300, 346, 1300, 1300, 343, + 341, 1300, 1300, 1300, 365, 0, 380, 1300, 371, 1300, + 1300, 486, 1300, 1300, 451, 458, 0, 0, 1300, 836, + 503, 839 } ; -static yyconst flex_int16_t yy_def[678] = +static yyconst flex_int16_t yy_def[853] = { 0, - 674, 1, 674, 674, 674, 674, 674, 675, 676, 674, - 674, 674, 674, 674, 676, 676, 676, 676, 676, 676, - 676, 676, 676, 676, 676, 676, 676, 676, 676, 676, - 676, 676, 676, 676, 674, 674, 675, 674, 676, 674, - 674, 674, 674, 674, 674, 674, 674, 674, 674, 674, - 674, 674, 674, 674, 674, 674, 674, 674, 674, 674, - 674, 674, 674, 674, 677, 674, 674, 674, 674, 674, - 676, 676, 676, 676, 676, 676, 676, 676, 676, 676, - 676, 676, 676, 676, 676, 676, 676, 676, 676, 676, - 676, 676, 676, 676, 676, 676, 676, 676, 676, 676, - - 676, 676, 676, 676, 676, 676, 676, 676, 676, 676, - 676, 676, 676, 676, 676, 676, 674, 674, 674, 674, - 674, 674, 674, 674, 674, 674, 674, 674, 674, 674, - 674, 674, 674, 674, 674, 674, 674, 674, 674, 674, - 674, 674, 674, 674, 674, 674, 674, 674, 674, 674, - 674, 674, 674, 674, 674, 674, 674, 674, 674, 674, - 674, 674, 674, 674, 674, 674, 674, 674, 674, 674, - 674, 674, 674, 674, 676, 676, 676, 676, 676, 676, - 676, 676, 676, 676, 676, 676, 676, 676, 676, 676, - 676, 676, 676, 676, 676, 676, 676, 676, 676, 676, - - 676, 676, 676, 676, 676, 676, 676, 676, 676, 676, - 676, 676, 676, 676, 676, 676, 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849, 849, 849, 849, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 851, + + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + + 849, 849, 849, 849, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + + 849, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 851, 851, 851, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 851, 851, 851, 851, + 851, 851, 851, 851, 851, 849, 849, 849, 849, 849, + + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 851, 851, 851, 851, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 851, 851, 849, 849, 849, 849, + 849, 851, 849, 849, 851, 851, 851, 851, 0, 849, + 849, 849 } ; -static yyconst flex_int16_t yy_nxt[1023] = +static yyconst flex_int16_t yy_nxt[1368] = { 0, 4, 5, 6, 5, 7, 8, 9, 4, 10, 11, 12, 13, 14, 11, 11, 15, 9, 16, 17, 18, 19, 9, 9, 9, 20, 21, 22, 9, 23, 24, - 9, 25, 26, 27, 9, 9, 9, 28, 9, 9, - 9, 9, 9, 9, 9, 9, 29, 9, 9, 9, - 9, 9, 9, 9, 9, 9, 30, 9, 31, 32, - 33, 9, 34, 9, 9, 9, 9, 35, 79, 35, - 40, 80, 129, 108, 96, 81, 130, 41, 42, 42, - 42, 42, 42, 42, 76, 82, 77, 97, 98, 240, - 99, 109, 78, 65, 66, 66, 66, 66, 66, 66, - - 83, 241, 94, 100, 67, 127, 84, 95, 128, 39, - 43, 44, 45, 46, 47, 48, 49, 50, 51, 131, - 132, 52, 53, 54, 55, 56, 57, 58, 59, 60, - 67, 133, 61, 62, 63, 64, 65, 66, 66, 66, - 66, 66, 66, 35, 160, 35, 68, 67, 65, 66, - 66, 66, 66, 66, 66, 219, 673, 161, 69, 67, - 65, 66, 66, 66, 66, 66, 66, 71, 220, 72, - 70, 67, 140, 67, 134, 90, 73, 135, 141, 86, - 672, 87, 74, 91, 75, 67, 88, 101, 92, 89, - 178, 102, 103, 104, 93, 105, 179, 67, 42, 42, - - 42, 42, 42, 42, 106, 189, 107, 40, 122, 123, - 123, 142, 126, 123, 669, 123, 136, 137, 123, 217, - 124, 124, 123, 190, 147, 143, 123, 125, 125, 123, - 218, 337, 144, 123, 122, 148, 184, 185, 149, 151, - 152, 150, 670, 671, 338, 153, 186, 118, 119, 45, - 46, 47, 48, 154, 50, 51, 123, 162, 52, 53, - 54, 55, 56, 57, 120, 59, 60, 668, 155, 121, - 156, 286, 667, 157, 158, 163, 163, 163, 163, 666, - 287, 159, 164, 163, 165, 166, 167, 163, 163, 168, - 169, 163, 163, 163, 171, 171, 171, 171, 171, 171, - - 230, 665, 664, 260, 172, 65, 66, 66, 66, 66, - 66, 66, 198, 261, 154, 173, 67, 174, 174, 174, - 174, 174, 174, 233, 233, 364, 349, 257, 365, 233, - 172, 199, 231, 258, 232, 232, 232, 232, 232, 232, - 233, 350, 67, 233, 233, 236, 233, 233, 262, 233, - 247, 233, 233, 353, 263, 273, 233, 663, 233, 233, - 233, 428, 662, 233, 233, 274, 354, 233, 265, 233, - 661, 264, 266, 267, 233, 233, 660, 429, 233, 278, - 278, 278, 278, 524, 659, 233, 525, 658, 657, 233, - 278, 278, 278, 278, 279, 278, 278, 280, 281, 278, - - 278, 278, 278, 278, 278, 278, 282, 278, 278, 278, - 278, 278, 278, 278, 42, 42, 42, 42, 42, 42, - 656, 655, 654, 283, 122, 284, 284, 284, 284, 284, - 284, 174, 174, 174, 174, 174, 174, 174, 174, 174, - 174, 174, 174, 232, 232, 232, 232, 232, 232, 653, - 122, 232, 232, 232, 232, 232, 232, 335, 335, 335, - 335, 335, 335, 335, 374, 335, 375, 335, 376, 335, - 335, 367, 335, 652, 335, 335, 335, 335, 335, 651, - 650, 377, 380, 380, 380, 380, 335, 649, 335, 380, - 380, 380, 380, 381, 380, 380, 380, 380, 380, 380, - - 380, 380, 380, 380, 380, 284, 284, 284, 284, 284, - 284, 284, 284, 284, 284, 284, 284, 471, 472, 576, - 577, 648, 647, 646, 645, 644, 643, 642, 641, 640, - 639, 638, 637, 636, 635, 634, 633, 632, 631, 473, - 578, 37, 37, 37, 170, 170, 630, 629, 628, 627, - 626, 625, 624, 623, 622, 621, 620, 619, 618, 617, - 616, 615, 614, 613, 612, 611, 610, 609, 608, 607, - 606, 605, 604, 603, 602, 601, 600, 599, 598, 597, - 596, 595, 594, 593, 592, 591, 590, 589, 588, 587, - 586, 585, 584, 583, 582, 581, 580, 579, 575, 574, - - 573, 572, 571, 570, 569, 568, 567, 566, 565, 564, - 563, 562, 561, 560, 559, 558, 557, 556, 555, 554, - 553, 552, 551, 550, 549, 548, 547, 546, 545, 544, - 543, 542, 541, 540, 539, 538, 537, 536, 535, 534, - 533, 532, 531, 530, 529, 528, 527, 526, 523, 522, - 521, 520, 519, 518, 517, 516, 515, 514, 513, 512, - 511, 510, 509, 508, 507, 506, 505, 504, 503, 502, - 501, 500, 499, 498, 497, 496, 495, 494, 493, 492, - 491, 490, 489, 488, 487, 486, 485, 484, 483, 482, - 481, 480, 479, 478, 477, 476, 475, 474, 470, 469, - - 468, 467, 466, 465, 464, 463, 462, 461, 460, 459, - 458, 457, 456, 455, 454, 453, 452, 451, 450, 449, - 448, 447, 446, 445, 444, 443, 442, 441, 440, 439, - 438, 437, 436, 435, 434, 433, 432, 431, 430, 427, - 426, 425, 424, 423, 422, 421, 420, 419, 418, 417, - 416, 415, 414, 413, 412, 411, 410, 409, 408, 407, - 406, 405, 404, 403, 402, 401, 400, 399, 398, 397, - 396, 395, 394, 393, 392, 391, 390, 389, 388, 387, - 386, 385, 384, 383, 382, 379, 378, 373, 372, 371, - 370, 369, 368, 366, 363, 362, 361, 360, 359, 358, - - 357, 356, 355, 352, 351, 348, 347, 346, 345, 344, - 343, 342, 341, 340, 339, 336, 264, 236, 334, 333, - 332, 331, 330, 329, 328, 327, 326, 325, 324, 323, - 322, 321, 320, 319, 318, 317, 316, 315, 314, 313, - 312, 311, 310, 309, 308, 307, 306, 305, 304, 303, - 302, 301, 300, 299, 298, 297, 296, 295, 294, 293, - 292, 291, 290, 289, 288, 285, 277, 276, 275, 272, - 271, 270, 269, 268, 259, 256, 255, 254, 253, 252, - 251, 250, 249, 248, 246, 245, 244, 243, 242, 239, - 238, 237, 235, 234, 162, 229, 228, 227, 226, 225, - - 224, 223, 222, 221, 216, 215, 214, 213, 212, 211, - 210, 209, 208, 207, 206, 205, 204, 203, 202, 201, - 200, 197, 196, 195, 194, 193, 192, 191, 188, 187, - 183, 182, 181, 180, 177, 176, 175, 146, 145, 139, - 138, 38, 117, 116, 115, 114, 113, 112, 111, 110, - 85, 38, 36, 674, 3, 674, 674, 674, 674, 674, - 674, 674, 674, 674, 674, 674, 674, 674, 674, 674, - 674, 674, 674, 674, 674, 674, 674, 674, 674, 674, - 674, 674, 674, 674, 674, 674, 674, 674, 674, 674, - 674, 674, 674, 674, 674, 674, 674, 674, 674, 674, - - 674, 674, 674, 674, 674, 674, 674, 674, 674, 674, - 674, 674, 674, 674, 674, 674, 674, 674, 674, 674, - 674, 674 + 9, 25, 26, 27, 28, 9, 9, 29, 9, 9, + 9, 9, 9, 9, 9, 9, 30, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 31, 9, 32, 33, + 34, 9, 35, 9, 9, 9, 9, 36, 96, 36, + 41, 116, 137, 97, 80, 138, 829, 42, 43, 43, + 43, 43, 43, 43, 77, 81, 78, 119, 82, 117, + 83, 238, 79, 66, 67, 67, 67, 67, 67, 67, + + 84, 85, 239, 150, 68, 120, 36, 86, 36, 151, + 44, 45, 46, 47, 48, 49, 50, 51, 52, 141, + 142, 53, 54, 55, 56, 57, 58, 59, 60, 61, + 68, 143, 62, 63, 64, 65, 66, 67, 67, 67, + 67, 67, 67, 170, 194, 195, 69, 68, 66, 67, + 67, 67, 67, 67, 67, 218, 171, 219, 70, 68, + 66, 67, 67, 67, 67, 67, 67, 72, 139, 73, + 71, 68, 140, 68, 144, 92, 74, 145, 98, 88, + 467, 89, 75, 93, 76, 68, 90, 99, 94, 91, + 101, 100, 102, 103, 95, 468, 830, 68, 136, 133, + + 210, 133, 133, 152, 133, 104, 105, 133, 106, 107, + 108, 109, 110, 134, 111, 133, 112, 153, 133, 211, + 135, 831, 113, 114, 154, 115, 41, 43, 43, 43, + 43, 43, 43, 146, 147, 157, 832, 132, 165, 133, + 166, 161, 162, 167, 168, 833, 158, 163, 188, 159, + 133, 169, 160, 265, 189, 164, 834, 201, 133, 174, + 173, 175, 176, 132, 835, 266, 128, 129, 46, 47, + 48, 49, 172, 51, 52, 202, 285, 53, 54, 55, + 56, 57, 58, 130, 60, 61, 286, 243, 131, 244, + 173, 173, 173, 173, 177, 173, 173, 178, 179, 173, + + 173, 173, 181, 181, 181, 181, 181, 181, 228, 836, + 196, 197, 182, 66, 67, 67, 67, 67, 67, 67, + 198, 232, 229, 183, 68, 184, 184, 184, 184, 184, + 184, 240, 134, 241, 255, 233, 282, 287, 182, 135, + 258, 258, 283, 288, 242, 837, 258, 430, 164, 256, + 68, 257, 257, 257, 257, 257, 257, 258, 258, 258, + 261, 258, 258, 298, 258, 272, 258, 258, 258, 258, + 431, 258, 381, 299, 258, 258, 379, 838, 258, 432, + 440, 289, 258, 290, 258, 258, 291, 292, 380, 258, + 382, 839, 258, 303, 303, 303, 303, 840, 441, 841, + + 258, 842, 433, 258, 303, 303, 303, 303, 304, 303, + 303, 305, 306, 303, 303, 303, 303, 303, 303, 303, + 307, 303, 303, 303, 303, 303, 303, 303, 43, 43, + 43, 43, 43, 43, 843, 844, 434, 308, 132, 309, + 309, 309, 309, 309, 309, 184, 184, 184, 184, 184, + 184, 184, 184, 184, 184, 184, 184, 310, 313, 435, + 321, 325, 311, 314, 132, 322, 326, 438, 328, 847, + 565, 311, 315, 329, 322, 326, 848, 311, 314, 439, + 312, 316, 329, 323, 327, 331, 566, 334, 340, 337, + 332, 330, 335, 341, 338, 482, 845, 846, 483, 332, + + 436, 335, 341, 338, 40, 332, 828, 335, 333, 338, + 336, 342, 339, 343, 346, 349, 352, 355, 344, 347, + 350, 353, 356, 437, 827, 826, 825, 344, 347, 350, + 353, 356, 455, 824, 347, 350, 345, 348, 351, 354, + 357, 358, 361, 364, 823, 456, 359, 362, 365, 498, + 498, 498, 498, 367, 370, 359, 362, 365, 368, 371, + 822, 359, 362, 365, 360, 363, 366, 368, 371, 678, + 373, 821, 679, 368, 371, 374, 369, 372, 383, 820, + 386, 390, 393, 384, 374, 387, 391, 394, 819, 818, + 374, 817, 384, 375, 387, 391, 394, 397, 816, 815, + + 814, 385, 398, 388, 392, 395, 471, 400, 403, 406, + 410, 398, 401, 404, 407, 411, 813, 398, 812, 472, + 399, 401, 404, 407, 411, 811, 810, 401, 404, 407, + 402, 405, 408, 412, 413, 416, 419, 809, 808, 414, + 417, 420, 498, 498, 498, 498, 422, 425, 414, 417, + 420, 423, 426, 807, 414, 417, 420, 415, 418, 421, + 423, 426, 806, 442, 805, 804, 423, 426, 443, 424, + 427, 257, 257, 257, 257, 257, 257, 443, 257, 257, + 257, 257, 257, 257, 453, 453, 444, 453, 453, 803, + 453, 453, 453, 453, 453, 453, 802, 453, 801, 310, + + 453, 453, 800, 799, 453, 313, 485, 453, 453, 798, + 797, 453, 453, 492, 796, 493, 795, 494, 499, 498, + 498, 498, 312, 453, 498, 498, 498, 498, 316, 321, + 495, 498, 498, 498, 498, 309, 309, 309, 309, 309, + 309, 309, 309, 309, 309, 309, 309, 313, 325, 501, + 328, 331, 323, 334, 337, 340, 343, 346, 349, 352, + 355, 358, 361, 364, 367, 370, 373, 383, 386, 390, + 316, 327, 393, 330, 333, 397, 336, 339, 342, 345, + 348, 351, 354, 357, 360, 363, 366, 369, 372, 375, + 385, 388, 392, 400, 403, 395, 406, 410, 399, 413, + + 416, 419, 422, 425, 551, 554, 442, 794, 608, 609, + 655, 658, 793, 792, 736, 737, 402, 405, 791, 408, + 412, 790, 415, 418, 421, 424, 427, 552, 555, 444, + 610, 789, 788, 656, 659, 738, 38, 38, 38, 180, + 180, 787, 786, 785, 784, 783, 782, 781, 780, 779, + 778, 777, 776, 775, 774, 773, 772, 771, 770, 769, + 768, 767, 766, 765, 764, 763, 762, 761, 760, 759, + 758, 757, 756, 755, 754, 753, 659, 752, 751, 656, + 750, 749, 748, 747, 746, 745, 744, 743, 742, 741, + 740, 739, 735, 734, 733, 732, 731, 730, 729, 728, + + 727, 726, 725, 724, 723, 722, 721, 720, 719, 718, + 717, 716, 715, 714, 713, 712, 711, 710, 709, 708, + 707, 706, 705, 704, 703, 702, 701, 700, 699, 698, + 697, 696, 695, 694, 693, 692, 691, 690, 689, 688, + 687, 686, 685, 684, 683, 682, 681, 680, 677, 676, + 675, 674, 673, 672, 671, 670, 669, 668, 667, 666, + 665, 664, 663, 662, 661, 660, 657, 555, 654, 552, + 653, 652, 651, 650, 649, 648, 647, 646, 645, 644, + 643, 642, 641, 640, 639, 638, 637, 636, 635, 634, + 633, 632, 631, 630, 629, 628, 627, 626, 625, 624, + + 623, 622, 621, 620, 619, 618, 617, 616, 615, 614, + 613, 612, 611, 607, 606, 605, 604, 603, 602, 601, + 600, 599, 598, 597, 596, 595, 594, 593, 592, 591, + 590, 589, 588, 587, 586, 585, 584, 583, 582, 581, + 580, 579, 578, 577, 576, 575, 574, 573, 572, 571, + 570, 569, 568, 567, 564, 563, 562, 561, 560, 559, + 558, 557, 444, 556, 553, 550, 437, 549, 435, 548, + 433, 547, 431, 546, 545, 427, 544, 424, 543, 421, + 542, 418, 541, 415, 540, 412, 539, 538, 408, 537, + 405, 536, 402, 535, 399, 534, 533, 395, 532, 392, + + 531, 388, 530, 385, 529, 528, 527, 526, 525, 524, + 375, 523, 372, 522, 369, 521, 366, 520, 363, 519, + 360, 518, 357, 517, 354, 516, 351, 515, 348, 514, + 345, 513, 342, 512, 339, 511, 336, 510, 333, 509, + 330, 508, 327, 507, 323, 506, 505, 504, 503, 502, + 316, 500, 312, 497, 496, 491, 490, 489, 488, 487, + 486, 484, 481, 480, 479, 478, 477, 476, 475, 474, + 473, 470, 469, 466, 465, 464, 463, 462, 461, 460, + 459, 458, 457, 454, 289, 261, 452, 451, 450, 449, + 448, 447, 446, 445, 429, 428, 409, 396, 389, 378, + + 377, 376, 324, 320, 319, 318, 317, 302, 301, 300, + 297, 296, 295, 294, 293, 284, 281, 280, 279, 278, + 277, 276, 275, 274, 273, 271, 270, 269, 268, 267, + 264, 263, 262, 260, 259, 172, 254, 253, 252, 251, + 250, 249, 248, 247, 246, 245, 237, 236, 235, 234, + 231, 230, 227, 226, 225, 224, 223, 222, 221, 220, + 217, 216, 215, 214, 213, 212, 209, 208, 207, 206, + 205, 204, 203, 200, 199, 193, 192, 191, 190, 187, + 186, 185, 156, 155, 149, 148, 39, 127, 126, 125, + 124, 123, 122, 121, 118, 87, 39, 37, 849, 3, + + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849 } ; -static yyconst flex_int16_t yy_chk[1023] = +static yyconst flex_int16_t yy_chk[1368] = { 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, @@ -759,113 +864,150 @@ static yyconst flex_int16_t yy_chk[1023] = 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 5, 17, 5, - 10, 17, 46, 27, 24, 18, 46, 10, 10, 10, - 10, 10, 10, 10, 16, 18, 16, 24, 25, 130, - 25, 27, 16, 11, 11, 11, 11, 11, 11, 11, - - 19, 130, 23, 25, 11, 45, 19, 23, 45, 676, - 10, 10, 10, 10, 10, 10, 10, 10, 10, 47, - 47, 10, 10, 10, 10, 10, 10, 10, 10, 10, - 11, 47, 10, 10, 10, 10, 12, 12, 12, 12, - 12, 12, 12, 35, 60, 35, 12, 12, 13, 13, - 13, 13, 13, 13, 13, 109, 671, 60, 13, 13, - 14, 14, 14, 14, 14, 14, 14, 15, 109, 15, - 14, 14, 52, 12, 48, 22, 15, 48, 52, 21, - 670, 21, 15, 22, 15, 13, 21, 26, 22, 21, - 74, 26, 26, 26, 22, 26, 74, 14, 42, 42, - - 42, 42, 42, 42, 26, 82, 26, 40, 42, 43, - 43, 53, 44, 44, 664, 43, 49, 49, 44, 108, - 118, 43, 49, 82, 56, 53, 43, 118, 43, 44, - 108, 235, 53, 49, 42, 56, 79, 79, 56, 58, - 58, 56, 667, 667, 235, 58, 79, 40, 40, 40, - 40, 40, 40, 58, 40, 40, 58, 61, 40, 40, - 40, 40, 40, 40, 40, 40, 40, 662, 59, 40, - 59, 176, 660, 59, 59, 61, 61, 61, 61, 656, - 176, 59, 62, 62, 62, 62, 63, 63, 63, 63, - 64, 64, 64, 64, 65, 65, 65, 65, 65, 65, - - 120, 655, 652, 149, 65, 66, 66, 66, 66, 66, - 66, 66, 90, 149, 120, 67, 66, 67, 67, 67, - 67, 67, 67, 123, 123, 263, 249, 147, 263, 123, - 65, 90, 122, 147, 122, 122, 122, 122, 122, 122, - 123, 249, 66, 126, 126, 126, 136, 136, 150, 126, - 137, 137, 136, 252, 150, 159, 137, 650, 151, 151, - 126, 334, 648, 136, 151, 159, 252, 137, 152, 152, - 645, 151, 153, 153, 152, 151, 644, 334, 153, 163, - 163, 163, 163, 442, 643, 152, 442, 640, 639, 153, - 164, 164, 164, 164, 165, 165, 165, 165, 166, 166, - - 166, 166, 167, 167, 167, 167, 168, 168, 168, 168, - 169, 169, 169, 169, 171, 171, 171, 171, 171, 171, - 638, 637, 635, 172, 171, 172, 172, 172, 172, 172, - 172, 173, 173, 173, 173, 173, 173, 174, 174, 174, - 174, 174, 174, 231, 231, 231, 231, 231, 231, 634, - 171, 232, 232, 232, 232, 232, 232, 233, 233, 247, - 247, 265, 265, 233, 275, 247, 275, 265, 275, 266, - 266, 267, 267, 633, 233, 266, 247, 267, 265, 631, - 630, 275, 278, 278, 278, 278, 266, 626, 267, 279, - 279, 279, 279, 280, 280, 280, 280, 281, 281, 281, - - 281, 282, 282, 282, 282, 283, 283, 283, 283, 283, - 283, 284, 284, 284, 284, 284, 284, 386, 386, 499, - 499, 625, 624, 623, 621, 618, 617, 615, 614, 613, - 612, 611, 610, 607, 606, 604, 603, 602, 601, 386, - 499, 675, 675, 675, 677, 677, 600, 599, 597, 596, - 595, 593, 591, 590, 587, 578, 577, 576, 553, 546, - 545, 542, 541, 540, 539, 538, 537, 536, 535, 534, - 533, 531, 528, 527, 526, 525, 524, 523, 522, 521, - 520, 519, 518, 516, 515, 514, 513, 511, 509, 508, - 507, 506, 505, 504, 503, 502, 501, 500, 498, 497, - - 496, 495, 494, 491, 490, 489, 488, 487, 486, 485, - 484, 483, 482, 481, 480, 479, 478, 477, 476, 475, - 473, 472, 471, 470, 469, 468, 467, 466, 465, 464, - 463, 462, 461, 460, 459, 458, 456, 455, 454, 453, - 452, 450, 449, 448, 447, 446, 445, 444, 441, 440, - 438, 437, 436, 435, 432, 431, 430, 429, 428, 427, - 426, 424, 423, 422, 421, 420, 419, 418, 417, 416, - 415, 414, 413, 412, 411, 410, 409, 408, 406, 405, - 404, 403, 402, 401, 400, 399, 398, 397, 396, 395, - 394, 393, 392, 391, 390, 389, 388, 387, 384, 383, - - 382, 379, 378, 377, 376, 375, 374, 372, 370, 369, - 368, 366, 365, 364, 363, 362, 361, 360, 359, 358, - 357, 356, 355, 354, 353, 352, 351, 350, 349, 347, - 346, 345, 344, 343, 342, 341, 338, 337, 336, 333, - 332, 331, 330, 329, 328, 327, 326, 325, 324, 322, - 321, 320, 319, 318, 317, 316, 315, 313, 312, 311, - 310, 309, 308, 307, 306, 305, 304, 303, 302, 301, - 300, 299, 298, 297, 296, 295, 294, 292, 291, 290, - 289, 288, 287, 286, 285, 277, 276, 274, 273, 272, - 271, 270, 269, 264, 262, 261, 260, 259, 258, 257, - - 256, 255, 253, 251, 250, 248, 246, 245, 242, 241, - 240, 239, 238, 237, 236, 234, 230, 229, 228, 227, - 226, 225, 224, 223, 222, 221, 220, 219, 218, 217, - 216, 215, 214, 213, 212, 211, 210, 209, 208, 207, - 206, 205, 204, 203, 202, 201, 200, 199, 198, 197, - 195, 194, 192, 191, 189, 187, 186, 185, 184, 183, - 182, 181, 180, 179, 177, 175, 162, 161, 160, 158, - 157, 156, 155, 154, 148, 146, 145, 144, 143, 142, - 141, 140, 139, 138, 135, 134, 133, 132, 131, 129, - 128, 127, 125, 124, 121, 119, 117, 116, 115, 114, - - 113, 112, 111, 110, 107, 106, 105, 104, 103, 102, - 101, 100, 99, 98, 97, 96, 95, 94, 93, 92, - 91, 89, 88, 87, 86, 85, 84, 83, 81, 80, - 78, 77, 76, 75, 73, 72, 71, 55, 54, 51, - 50, 37, 36, 34, 33, 32, 31, 30, 29, 28, - 20, 8, 7, 3, 674, 674, 674, 674, 674, 674, - 674, 674, 674, 674, 674, 674, 674, 674, 674, 674, - 674, 674, 674, 674, 674, 674, 674, 674, 674, 674, - 674, 674, 674, 674, 674, 674, 674, 674, 674, 674, - 674, 674, 674, 674, 674, 674, 674, 674, 674, 674, - - 674, 674, 674, 674, 674, 674, 674, 674, 674, 674, - 674, 674, 674, 674, 674, 674, 674, 674, 674, 674, - 674, 674 + 1, 1, 1, 1, 1, 1, 1, 5, 23, 5, + 10, 27, 46, 23, 17, 46, 808, 10, 10, 10, + 10, 10, 10, 10, 16, 17, 16, 29, 17, 27, + 18, 116, 16, 11, 11, 11, 11, 11, 11, 11, + + 18, 19, 116, 53, 11, 29, 36, 19, 36, 53, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 48, + 48, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 11, 48, 10, 10, 10, 10, 12, 12, 12, 12, + 12, 12, 12, 61, 80, 80, 12, 12, 13, 13, + 13, 13, 13, 13, 13, 99, 61, 99, 13, 13, + 14, 14, 14, 14, 14, 14, 14, 15, 47, 15, + 14, 14, 47, 12, 49, 22, 15, 49, 24, 21, + 274, 21, 15, 22, 15, 13, 21, 24, 22, 21, + 25, 24, 25, 25, 22, 274, 810, 14, 45, 45, + + 92, 44, 44, 54, 45, 25, 26, 44, 26, 26, + 26, 26, 26, 44, 26, 45, 26, 54, 44, 92, + 44, 811, 26, 26, 54, 26, 41, 43, 43, 43, + 43, 43, 43, 50, 50, 57, 812, 43, 60, 50, + 60, 59, 59, 60, 60, 813, 57, 59, 75, 57, + 50, 60, 57, 140, 75, 59, 816, 84, 59, 63, + 63, 63, 63, 43, 817, 140, 41, 41, 41, 41, + 41, 41, 62, 41, 41, 84, 159, 41, 41, 41, + 41, 41, 41, 41, 41, 41, 159, 118, 41, 118, + 62, 62, 62, 62, 64, 64, 64, 64, 65, 65, + + 65, 65, 66, 66, 66, 66, 66, 66, 108, 818, + 81, 81, 66, 67, 67, 67, 67, 67, 67, 67, + 81, 111, 108, 68, 67, 68, 68, 68, 68, 68, + 68, 117, 128, 117, 130, 111, 157, 160, 66, 128, + 133, 133, 157, 160, 117, 823, 133, 239, 130, 132, + 67, 132, 132, 132, 132, 132, 132, 133, 136, 136, + 136, 146, 146, 169, 136, 147, 147, 146, 161, 161, + 239, 147, 219, 169, 161, 136, 218, 825, 146, 240, + 244, 161, 147, 162, 162, 161, 163, 163, 218, 162, + 219, 827, 163, 173, 173, 173, 173, 830, 244, 831, + + 162, 835, 240, 163, 174, 174, 174, 174, 175, 175, + 175, 175, 176, 176, 176, 176, 177, 177, 177, 177, + 178, 178, 178, 178, 179, 179, 179, 179, 181, 181, + 181, 181, 181, 181, 837, 839, 241, 182, 181, 182, + 182, 182, 182, 182, 182, 183, 183, 183, 183, 183, + 183, 184, 184, 184, 184, 184, 184, 185, 186, 241, + 192, 194, 185, 186, 181, 192, 194, 243, 195, 845, + 452, 185, 186, 195, 192, 194, 846, 185, 186, 243, + 185, 186, 195, 192, 194, 196, 452, 197, 199, 198, + 196, 195, 197, 199, 198, 288, 842, 842, 288, 196, + + 242, 197, 199, 198, 851, 196, 807, 197, 196, 198, + 197, 199, 198, 201, 203, 204, 206, 207, 201, 203, + 204, 206, 207, 242, 806, 804, 803, 201, 203, 204, + 206, 207, 260, 799, 203, 204, 201, 203, 204, 206, + 207, 209, 210, 211, 798, 260, 209, 210, 211, 303, + 303, 303, 303, 212, 213, 209, 210, 211, 212, 213, + 797, 209, 210, 211, 209, 210, 211, 212, 213, 579, + 214, 796, 579, 212, 213, 214, 212, 213, 220, 794, + 221, 223, 224, 220, 214, 221, 223, 224, 792, 790, + 214, 787, 220, 214, 221, 223, 224, 226, 786, 784, + + 783, 220, 226, 221, 223, 224, 277, 227, 228, 229, + 231, 226, 227, 228, 229, 231, 782, 226, 781, 277, + 226, 227, 228, 229, 231, 780, 779, 227, 228, 229, + 227, 228, 229, 231, 232, 233, 234, 776, 775, 232, + 233, 234, 304, 304, 304, 304, 235, 236, 232, 233, + 234, 235, 236, 773, 232, 233, 234, 232, 233, 234, + 235, 236, 772, 245, 771, 770, 235, 236, 245, 235, + 236, 256, 256, 256, 256, 256, 256, 245, 257, 257, + 257, 257, 257, 257, 258, 258, 245, 272, 272, 769, + 258, 290, 290, 272, 291, 291, 768, 290, 766, 311, + + 291, 258, 765, 764, 272, 314, 292, 292, 290, 762, + 760, 291, 292, 300, 759, 300, 756, 300, 305, 305, + 305, 305, 311, 292, 306, 306, 306, 306, 314, 322, + 300, 307, 307, 307, 307, 308, 308, 308, 308, 308, + 308, 309, 309, 309, 309, 309, 309, 315, 326, 315, + 329, 332, 322, 335, 338, 341, 344, 347, 350, 353, + 356, 359, 362, 365, 368, 371, 374, 384, 387, 391, + 315, 326, 394, 329, 332, 398, 335, 338, 341, 344, + 347, 350, 353, 356, 359, 362, 365, 368, 371, 374, + 384, 387, 391, 401, 404, 394, 407, 411, 398, 414, + + 417, 420, 423, 426, 438, 440, 443, 753, 504, 504, + 553, 556, 752, 751, 642, 642, 401, 404, 750, 407, + 411, 738, 414, 417, 420, 423, 426, 438, 440, 443, + 504, 737, 736, 553, 556, 642, 850, 850, 850, 852, + 852, 707, 700, 699, 696, 695, 694, 693, 692, 691, + 690, 689, 688, 687, 685, 682, 681, 680, 679, 678, + 677, 676, 675, 674, 673, 672, 670, 669, 668, 667, + 665, 663, 662, 661, 660, 659, 658, 657, 656, 655, + 654, 653, 652, 651, 650, 649, 648, 647, 646, 645, + 644, 643, 641, 640, 639, 638, 637, 636, 635, 634, + + 633, 630, 629, 628, 627, 626, 625, 624, 623, 622, + 621, 620, 619, 618, 617, 616, 615, 614, 613, 612, + 610, 609, 608, 607, 606, 605, 604, 603, 602, 601, + 600, 599, 598, 597, 596, 595, 593, 592, 591, 590, + 589, 587, 586, 585, 584, 583, 582, 581, 578, 577, + 575, 574, 573, 572, 569, 568, 567, 566, 565, 564, + 563, 561, 560, 559, 558, 557, 555, 554, 552, 551, + 550, 549, 548, 547, 546, 545, 544, 543, 542, 541, + 540, 539, 538, 537, 536, 535, 534, 533, 532, 531, + 530, 526, 525, 524, 523, 522, 521, 520, 519, 518, + + 517, 516, 515, 514, 513, 512, 511, 510, 509, 508, + 507, 506, 505, 502, 501, 500, 497, 496, 495, 494, + 493, 492, 490, 488, 487, 486, 484, 483, 482, 481, + 480, 479, 478, 477, 476, 475, 474, 473, 472, 471, + 470, 469, 468, 467, 465, 464, 463, 462, 461, 460, + 459, 456, 455, 454, 451, 450, 449, 448, 447, 446, + 445, 444, 442, 441, 439, 437, 436, 435, 434, 433, + 432, 431, 430, 428, 427, 425, 424, 422, 421, 419, + 418, 416, 415, 413, 412, 410, 409, 408, 406, 405, + 403, 402, 400, 399, 397, 396, 395, 393, 392, 390, + + 388, 386, 385, 383, 382, 380, 378, 377, 376, 375, + 373, 372, 370, 369, 367, 366, 364, 363, 361, 360, + 358, 357, 355, 354, 352, 351, 349, 348, 346, 345, + 343, 342, 340, 339, 337, 336, 334, 333, 331, 330, + 328, 327, 325, 323, 321, 320, 319, 318, 317, 316, + 313, 312, 310, 302, 301, 299, 298, 297, 296, 295, + 294, 289, 287, 286, 285, 284, 283, 282, 281, 280, + 278, 276, 275, 273, 271, 270, 267, 266, 265, 264, + 263, 262, 261, 259, 255, 254, 253, 252, 251, 250, + 249, 248, 247, 246, 238, 237, 230, 225, 222, 217, + + 216, 215, 193, 191, 190, 189, 187, 172, 171, 170, + 168, 167, 166, 165, 164, 158, 156, 155, 154, 153, + 152, 151, 150, 149, 148, 145, 144, 143, 142, 141, + 139, 138, 137, 135, 134, 131, 129, 127, 126, 125, + 124, 123, 122, 121, 120, 119, 115, 114, 113, 112, + 110, 109, 107, 106, 105, 104, 103, 102, 101, 100, + 98, 97, 96, 95, 94, 93, 91, 90, 89, 88, + 87, 86, 85, 83, 82, 79, 78, 77, 76, 74, + 73, 72, 56, 55, 52, 51, 38, 37, 35, 34, + 33, 32, 31, 30, 28, 20, 8, 7, 3, 849, + + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849, 849, 849, 849, + 849, 849, 849, 849, 849, 849, 849 } ; /* The intent behind this definition is that it'll catch @@ -904,22 +1046,27 @@ static yyconst flex_int16_t yy_chk[1023] = #include "prog_instruction.h" #include "prog_statevars.h" +#include "symbol_table.h" #include "program_parser.h" #include "program_parse.tab.h" #define require_ARB_vp (yyextra->mode == ARB_vertex) #define require_ARB_fp (yyextra->mode == ARB_fragment) +#define require_NV_fp (yyextra->option.NV_fragment) #define require_shadow (yyextra->option.Shadow) #define require_rect (yyextra->option.TexRect) #define require_texarray (yyextra->option.TexArray) +#ifndef HAVE_UNISTD_H +#define YY_NO_UNISTD_H +#endif + #define return_token_or_IDENTIFIER(condition, token) \ do { \ if (condition) { \ return token; \ } else { \ - yylval->string = strdup(yytext); \ - return IDENTIFIER; \ + return handle_ident(yyextra, yytext, yylval); \ } \ } while (0) @@ -934,15 +1081,16 @@ static yyconst flex_int16_t yy_chk[1023] = } while (0) -#define return_opcode(condition, token, opcode, sat) \ +#define return_opcode(condition, token, opcode, len) \ do { \ - if (condition) { \ + if (condition && \ + _mesa_parse_instruction_suffix(yyextra, \ + yytext + len, \ + & yylval->temp_inst)) { \ yylval->temp_inst.Opcode = OPCODE_ ## opcode; \ - yylval->temp_inst.SaturateMode = SATURATE_ ## sat; \ return token; \ } else { \ - yylval->string = strdup(yytext); \ - return IDENTIFIER; \ + return handle_ident(yyextra, yytext, yylval); \ } \ } while (0) @@ -991,6 +1139,15 @@ swiz_from_char(char c) return 0; } +static int +handle_ident(struct asm_parser_state *state, const char *text, YYSTYPE *lval) +{ + lval->string = strdup(text); + + return (_mesa_symbol_table_find_symbol(state->st, 0, text) == NULL) + ? IDENTIFIER : USED_IDENTIFIER; +} + #define YY_USER_ACTION \ do { \ yylloc->first_column = yylloc->last_column; \ @@ -1004,7 +1161,7 @@ swiz_from_char(char c) } while(0); #define YY_EXTRA_TYPE struct asm_parser_state * -#line 1008 "lex.yy.c" +#line 1165 "lex.yy.c" #define INITIAL 0 @@ -1141,7 +1298,12 @@ static int input (yyscan_t yyscanner ); /* Amount of stuff to slurp up with each read. */ #ifndef YY_READ_BUF_SIZE +#ifdef __ia64__ +/* On IA-64, the buffer size is 16k, not 8k */ +#define YY_READ_BUF_SIZE 16384 +#else #define YY_READ_BUF_SIZE 8192 +#endif /* __ia64__ */ #endif /* Copy whatever the last rule matched to the standard output. */ @@ -1149,7 +1311,7 @@ static int input (yyscan_t yyscanner ); /* This used to be an fputs(), but since the string might contain NUL's, * we now use fwrite(). */ -#define ECHO fwrite( yytext, yyleng, 1, yyout ) +#define ECHO do { if (fwrite( yytext, yyleng, 1, yyout )) {} } while (0) #endif /* Gets input and stuffs it into "buf". number of characters read, or YY_NULL, @@ -1160,7 +1322,7 @@ static int input (yyscan_t yyscanner ); if ( YY_CURRENT_BUFFER_LVALUE->yy_is_interactive ) \ { \ int c = '*'; \ - unsigned n; \ + size_t n; \ for ( n = 0; n < max_size && \ (c = getc( yyin )) != EOF && c != '\n'; ++n ) \ buf[n] = (char) c; \ @@ -1245,10 +1407,10 @@ YY_DECL register int yy_act; struct yyguts_t * yyg = (struct yyguts_t*)yyscanner; -#line 137 "program_lexer.l" +#line 157 "program_lexer.l" -#line 1252 "lex.yy.c" +#line 1414 "lex.yy.c" yylval = yylval_param; @@ -1305,13 +1467,13 @@ yy_match: while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) { yy_current_state = (int) yy_def[yy_current_state]; - if ( yy_current_state >= 675 ) + if ( yy_current_state >= 850 ) yy_c = yy_meta[(unsigned int) yy_c]; } yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; ++yy_cp; } - while ( yy_base[yy_current_state] != 955 ); + while ( yy_base[yy_current_state] != 1300 ); yy_find_action: yy_act = yy_accept[yy_current_state]; @@ -1337,17 +1499,17 @@ do_action: /* This label is used only to access EOF actions. */ case 1: YY_RULE_SETUP -#line 139 "program_lexer.l" +#line 159 "program_lexer.l" { return ARBvp_10; } YY_BREAK case 2: YY_RULE_SETUP -#line 140 "program_lexer.l" +#line 160 "program_lexer.l" { return ARBfp_10; } YY_BREAK case 3: YY_RULE_SETUP -#line 141 "program_lexer.l" +#line 161 "program_lexer.l" { yylval->integer = at_address; return_token_or_IDENTIFIER(require_ARB_vp, ADDRESS); @@ -1355,813 +1517,745 @@ YY_RULE_SETUP YY_BREAK case 4: YY_RULE_SETUP -#line 145 "program_lexer.l" +#line 165 "program_lexer.l" { return ALIAS; } YY_BREAK case 5: YY_RULE_SETUP -#line 146 "program_lexer.l" +#line 166 "program_lexer.l" { return ATTRIB; } YY_BREAK case 6: YY_RULE_SETUP -#line 147 "program_lexer.l" +#line 167 "program_lexer.l" { return END; } YY_BREAK case 7: YY_RULE_SETUP -#line 148 "program_lexer.l" +#line 168 "program_lexer.l" { return OPTION; } YY_BREAK case 8: YY_RULE_SETUP -#line 149 "program_lexer.l" +#line 169 "program_lexer.l" { return OUTPUT; } YY_BREAK case 9: YY_RULE_SETUP -#line 150 "program_lexer.l" +#line 170 "program_lexer.l" { return PARAM; } YY_BREAK case 10: YY_RULE_SETUP -#line 151 "program_lexer.l" +#line 171 "program_lexer.l" { yylval->integer = at_temp; return TEMP; } YY_BREAK case 11: YY_RULE_SETUP -#line 153 "program_lexer.l" -{ return_opcode( 1, VECTOR_OP, ABS, OFF); } +#line 173 "program_lexer.l" +{ return_opcode( 1, VECTOR_OP, ABS, 3); } YY_BREAK case 12: YY_RULE_SETUP -#line 154 "program_lexer.l" -{ return_opcode(require_ARB_fp, VECTOR_OP, ABS, ZERO_ONE); } +#line 174 "program_lexer.l" +{ return_opcode( 1, BIN_OP, ADD, 3); } YY_BREAK case 13: YY_RULE_SETUP -#line 155 "program_lexer.l" -{ return_opcode( 1, BIN_OP, ADD, OFF); } +#line 175 "program_lexer.l" +{ return_opcode(require_ARB_vp, ARL, ARL, 3); } YY_BREAK case 14: YY_RULE_SETUP -#line 156 "program_lexer.l" -{ return_opcode(require_ARB_fp, BIN_OP, ADD, ZERO_ONE); } +#line 177 "program_lexer.l" +{ return_opcode(require_ARB_fp, TRI_OP, CMP, 3); } YY_BREAK case 15: YY_RULE_SETUP -#line 157 "program_lexer.l" -{ return_opcode(require_ARB_vp, ARL, ARL, OFF); } +#line 178 "program_lexer.l" +{ return_opcode(require_ARB_fp, SCALAR_OP, COS, 3); } YY_BREAK case 16: YY_RULE_SETUP -#line 159 "program_lexer.l" -{ return_opcode(require_ARB_fp, TRI_OP, CMP, OFF); } +#line 180 "program_lexer.l" +{ return_opcode(require_NV_fp, VECTOR_OP, DDX, 3); } YY_BREAK case 17: YY_RULE_SETUP -#line 160 "program_lexer.l" -{ return_opcode(require_ARB_fp, TRI_OP, CMP, ZERO_ONE); } +#line 181 "program_lexer.l" +{ return_opcode(require_NV_fp, VECTOR_OP, DDY, 3); } YY_BREAK case 18: YY_RULE_SETUP -#line 161 "program_lexer.l" -{ return_opcode(require_ARB_fp, SCALAR_OP, COS, OFF); } +#line 182 "program_lexer.l" +{ return_opcode( 1, BIN_OP, DP3, 3); } YY_BREAK case 19: YY_RULE_SETUP -#line 162 "program_lexer.l" -{ return_opcode(require_ARB_fp, SCALAR_OP, COS, ZERO_ONE); } +#line 183 "program_lexer.l" +{ return_opcode( 1, BIN_OP, DP4, 3); } YY_BREAK case 20: YY_RULE_SETUP -#line 164 "program_lexer.l" -{ return_opcode( 1, BIN_OP, DP3, OFF); } +#line 184 "program_lexer.l" +{ return_opcode( 1, BIN_OP, DPH, 3); } YY_BREAK case 21: YY_RULE_SETUP -#line 165 "program_lexer.l" -{ return_opcode(require_ARB_fp, BIN_OP, DP3, ZERO_ONE); } +#line 185 "program_lexer.l" +{ return_opcode( 1, BIN_OP, DST, 3); } YY_BREAK case 22: YY_RULE_SETUP -#line 166 "program_lexer.l" -{ return_opcode( 1, BIN_OP, DP4, OFF); } +#line 187 "program_lexer.l" +{ return_opcode( 1, SCALAR_OP, EX2, 3); } YY_BREAK case 23: YY_RULE_SETUP -#line 167 "program_lexer.l" -{ return_opcode(require_ARB_fp, BIN_OP, DP4, ZERO_ONE); } +#line 188 "program_lexer.l" +{ return_opcode(require_ARB_vp, SCALAR_OP, EXP, 3); } YY_BREAK case 24: YY_RULE_SETUP -#line 168 "program_lexer.l" -{ return_opcode( 1, BIN_OP, DPH, OFF); } +#line 190 "program_lexer.l" +{ return_opcode( 1, VECTOR_OP, FLR, 3); } YY_BREAK case 25: YY_RULE_SETUP -#line 169 "program_lexer.l" -{ return_opcode(require_ARB_fp, BIN_OP, DPH, ZERO_ONE); } +#line 191 "program_lexer.l" +{ return_opcode( 1, VECTOR_OP, FRC, 3); } YY_BREAK case 26: YY_RULE_SETUP -#line 170 "program_lexer.l" -{ return_opcode( 1, BIN_OP, DST, OFF); } +#line 193 "program_lexer.l" +{ return_opcode(require_ARB_fp, KIL, KIL, 3); } YY_BREAK case 27: YY_RULE_SETUP -#line 171 "program_lexer.l" -{ return_opcode(require_ARB_fp, BIN_OP, DST, ZERO_ONE); } +#line 195 "program_lexer.l" +{ return_opcode( 1, VECTOR_OP, LIT, 3); } YY_BREAK case 28: YY_RULE_SETUP -#line 173 "program_lexer.l" -{ return_opcode( 1, SCALAR_OP, EX2, OFF); } +#line 196 "program_lexer.l" +{ return_opcode( 1, SCALAR_OP, LG2, 3); } YY_BREAK case 29: YY_RULE_SETUP -#line 174 "program_lexer.l" -{ return_opcode(require_ARB_fp, SCALAR_OP, EX2, ZERO_ONE); } +#line 197 "program_lexer.l" +{ return_opcode(require_ARB_vp, SCALAR_OP, LOG, 3); } YY_BREAK case 30: YY_RULE_SETUP -#line 175 "program_lexer.l" -{ return_opcode(require_ARB_vp, SCALAR_OP, EXP, OFF); } +#line 198 "program_lexer.l" +{ return_opcode(require_ARB_fp, TRI_OP, LRP, 3); } YY_BREAK case 31: YY_RULE_SETUP -#line 177 "program_lexer.l" -{ return_opcode( 1, VECTOR_OP, FLR, OFF); } +#line 200 "program_lexer.l" +{ return_opcode( 1, TRI_OP, MAD, 3); } YY_BREAK case 32: YY_RULE_SETUP -#line 178 "program_lexer.l" -{ return_opcode(require_ARB_fp, VECTOR_OP, FLR, ZERO_ONE); } +#line 201 "program_lexer.l" +{ return_opcode( 1, BIN_OP, MAX, 3); } YY_BREAK case 33: YY_RULE_SETUP -#line 179 "program_lexer.l" -{ return_opcode( 1, VECTOR_OP, FRC, OFF); } +#line 202 "program_lexer.l" +{ return_opcode( 1, BIN_OP, MIN, 3); } YY_BREAK case 34: YY_RULE_SETUP -#line 180 "program_lexer.l" -{ return_opcode(require_ARB_fp, VECTOR_OP, FRC, ZERO_ONE); } +#line 203 "program_lexer.l" +{ return_opcode( 1, VECTOR_OP, MOV, 3); } YY_BREAK case 35: YY_RULE_SETUP -#line 182 "program_lexer.l" -{ return_opcode(require_ARB_fp, KIL, KIL, OFF); } +#line 204 "program_lexer.l" +{ return_opcode( 1, BIN_OP, MUL, 3); } YY_BREAK case 36: YY_RULE_SETUP -#line 184 "program_lexer.l" -{ return_opcode( 1, VECTOR_OP, LIT, OFF); } +#line 206 "program_lexer.l" +{ return_opcode(require_NV_fp, VECTOR_OP, PK2H, 4); } YY_BREAK case 37: YY_RULE_SETUP -#line 185 "program_lexer.l" -{ return_opcode(require_ARB_fp, VECTOR_OP, LIT, ZERO_ONE); } +#line 207 "program_lexer.l" +{ return_opcode(require_NV_fp, VECTOR_OP, PK2US, 5); } YY_BREAK case 38: YY_RULE_SETUP -#line 186 "program_lexer.l" -{ return_opcode( 1, SCALAR_OP, LG2, OFF); } +#line 208 "program_lexer.l" +{ return_opcode(require_NV_fp, VECTOR_OP, PK4B, 4); } YY_BREAK case 39: YY_RULE_SETUP -#line 187 "program_lexer.l" -{ return_opcode(require_ARB_fp, SCALAR_OP, LG2, ZERO_ONE); } +#line 209 "program_lexer.l" +{ return_opcode(require_NV_fp, VECTOR_OP, PK4UB, 5); } YY_BREAK case 40: YY_RULE_SETUP -#line 188 "program_lexer.l" -{ return_opcode(require_ARB_vp, SCALAR_OP, LOG, OFF); } +#line 210 "program_lexer.l" +{ return_opcode( 1, BINSC_OP, POW, 3); } YY_BREAK case 41: YY_RULE_SETUP -#line 189 "program_lexer.l" -{ return_opcode(require_ARB_fp, TRI_OP, LRP, OFF); } +#line 212 "program_lexer.l" +{ return_opcode( 1, SCALAR_OP, RCP, 3); } YY_BREAK case 42: YY_RULE_SETUP -#line 190 "program_lexer.l" -{ return_opcode(require_ARB_fp, TRI_OP, LRP, ZERO_ONE); } +#line 213 "program_lexer.l" +{ return_opcode(require_NV_fp, BIN_OP, RFL, 3); } YY_BREAK case 43: YY_RULE_SETUP -#line 192 "program_lexer.l" -{ return_opcode( 1, TRI_OP, MAD, OFF); } +#line 214 "program_lexer.l" +{ return_opcode( 1, SCALAR_OP, RSQ, 3); } YY_BREAK case 44: YY_RULE_SETUP -#line 193 "program_lexer.l" -{ return_opcode(require_ARB_fp, TRI_OP, MAD, ZERO_ONE); } +#line 216 "program_lexer.l" +{ return_opcode(require_ARB_fp, SCALAR_OP, SCS, 3); } YY_BREAK case 45: YY_RULE_SETUP -#line 194 "program_lexer.l" -{ return_opcode( 1, BIN_OP, MAX, OFF); } +#line 217 "program_lexer.l" +{ return_opcode(require_NV_fp, BIN_OP, SEQ, 3); } YY_BREAK case 46: YY_RULE_SETUP -#line 195 "program_lexer.l" -{ return_opcode(require_ARB_fp, BIN_OP, MAX, ZERO_ONE); } +#line 218 "program_lexer.l" +{ return_opcode(require_NV_fp, BIN_OP, SFL, 3); } YY_BREAK case 47: YY_RULE_SETUP -#line 196 "program_lexer.l" -{ return_opcode( 1, BIN_OP, MIN, OFF); } +#line 219 "program_lexer.l" +{ return_opcode( 1, BIN_OP, SGE, 3); } YY_BREAK case 48: YY_RULE_SETUP -#line 197 "program_lexer.l" -{ return_opcode(require_ARB_fp, BIN_OP, MIN, ZERO_ONE); } +#line 220 "program_lexer.l" +{ return_opcode(require_NV_fp, BIN_OP, SGT, 3); } YY_BREAK case 49: YY_RULE_SETUP -#line 198 "program_lexer.l" -{ return_opcode( 1, VECTOR_OP, MOV, OFF); } +#line 221 "program_lexer.l" +{ return_opcode(require_ARB_fp, SCALAR_OP, SIN, 3); } YY_BREAK case 50: YY_RULE_SETUP -#line 199 "program_lexer.l" -{ return_opcode(require_ARB_fp, VECTOR_OP, MOV, ZERO_ONE); } +#line 222 "program_lexer.l" +{ return_opcode(require_NV_fp, BIN_OP, SLE, 3); } YY_BREAK case 51: YY_RULE_SETUP -#line 200 "program_lexer.l" -{ return_opcode( 1, BIN_OP, MUL, OFF); } +#line 223 "program_lexer.l" +{ return_opcode( 1, BIN_OP, SLT, 3); } YY_BREAK case 52: YY_RULE_SETUP -#line 201 "program_lexer.l" -{ return_opcode(require_ARB_fp, BIN_OP, MUL, ZERO_ONE); } +#line 224 "program_lexer.l" +{ return_opcode(require_NV_fp, BIN_OP, SNE, 3); } YY_BREAK case 53: YY_RULE_SETUP -#line 203 "program_lexer.l" -{ return_opcode( 1, BINSC_OP, POW, OFF); } +#line 225 "program_lexer.l" +{ return_opcode(require_NV_fp, BIN_OP, STR, 3); } YY_BREAK case 54: YY_RULE_SETUP -#line 204 "program_lexer.l" -{ return_opcode(require_ARB_fp, BINSC_OP, POW, ZERO_ONE); } +#line 226 "program_lexer.l" +{ return_opcode( 1, BIN_OP, SUB, 3); } YY_BREAK case 55: YY_RULE_SETUP -#line 206 "program_lexer.l" -{ return_opcode( 1, SCALAR_OP, RCP, OFF); } +#line 227 "program_lexer.l" +{ return_opcode( 1, SWZ, SWZ, 3); } YY_BREAK case 56: YY_RULE_SETUP -#line 207 "program_lexer.l" -{ return_opcode(require_ARB_fp, SCALAR_OP, RCP, ZERO_ONE); } +#line 229 "program_lexer.l" +{ return_opcode(require_ARB_fp, SAMPLE_OP, TEX, 3); } YY_BREAK case 57: YY_RULE_SETUP -#line 208 "program_lexer.l" -{ return_opcode( 1, SCALAR_OP, RSQ, OFF); } +#line 230 "program_lexer.l" +{ return_opcode(require_ARB_fp, SAMPLE_OP, TXB, 3); } YY_BREAK case 58: YY_RULE_SETUP -#line 209 "program_lexer.l" -{ return_opcode(require_ARB_fp, SCALAR_OP, RSQ, ZERO_ONE); } +#line 231 "program_lexer.l" +{ return_opcode(require_NV_fp, TXD_OP, TXD, 3); } YY_BREAK case 59: YY_RULE_SETUP -#line 211 "program_lexer.l" -{ return_opcode(require_ARB_fp, SCALAR_OP, SCS, OFF); } +#line 232 "program_lexer.l" +{ return_opcode(require_ARB_fp, SAMPLE_OP, TXP, 3); } YY_BREAK case 60: YY_RULE_SETUP -#line 212 "program_lexer.l" -{ return_opcode(require_ARB_fp, SCALAR_OP, SCS, ZERO_ONE); } +#line 234 "program_lexer.l" +{ return_opcode(require_NV_fp, SCALAR_OP, UP2H, 4); } YY_BREAK case 61: YY_RULE_SETUP -#line 213 "program_lexer.l" -{ return_opcode( 1, BIN_OP, SGE, OFF); } +#line 235 "program_lexer.l" +{ return_opcode(require_NV_fp, SCALAR_OP, UP2US, 5); } YY_BREAK case 62: YY_RULE_SETUP -#line 214 "program_lexer.l" -{ return_opcode(require_ARB_fp, BIN_OP, SGE, ZERO_ONE); } +#line 236 "program_lexer.l" +{ return_opcode(require_NV_fp, SCALAR_OP, UP4B, 4); } YY_BREAK case 63: YY_RULE_SETUP -#line 215 "program_lexer.l" -{ return_opcode(require_ARB_fp, SCALAR_OP, SIN, OFF); } +#line 237 "program_lexer.l" +{ return_opcode(require_NV_fp, SCALAR_OP, UP4UB, 5); } YY_BREAK case 64: YY_RULE_SETUP -#line 216 "program_lexer.l" -{ return_opcode(require_ARB_fp, SCALAR_OP, SIN, ZERO_ONE); } +#line 239 "program_lexer.l" +{ return_opcode(require_NV_fp, TRI_OP, X2D, 3); } YY_BREAK case 65: YY_RULE_SETUP -#line 217 "program_lexer.l" -{ return_opcode( 1, BIN_OP, SLT, OFF); } +#line 240 "program_lexer.l" +{ return_opcode( 1, BIN_OP, XPD, 3); } YY_BREAK case 66: YY_RULE_SETUP -#line 218 "program_lexer.l" -{ return_opcode(require_ARB_fp, BIN_OP, SLT, ZERO_ONE); } +#line 242 "program_lexer.l" +{ return_token_or_IDENTIFIER(require_ARB_vp, VERTEX); } YY_BREAK case 67: YY_RULE_SETUP -#line 219 "program_lexer.l" -{ return_opcode( 1, BIN_OP, SUB, OFF); } +#line 243 "program_lexer.l" +{ return_token_or_IDENTIFIER(require_ARB_fp, FRAGMENT); } YY_BREAK case 68: YY_RULE_SETUP -#line 220 "program_lexer.l" -{ return_opcode(require_ARB_fp, BIN_OP, SUB, ZERO_ONE); } +#line 244 "program_lexer.l" +{ return PROGRAM; } YY_BREAK case 69: YY_RULE_SETUP -#line 221 "program_lexer.l" -{ return_opcode( 1, SWZ, SWZ, OFF); } +#line 245 "program_lexer.l" +{ return STATE; } YY_BREAK case 70: YY_RULE_SETUP -#line 222 "program_lexer.l" -{ return_opcode(require_ARB_fp, SWZ, SWZ, ZERO_ONE); } +#line 246 "program_lexer.l" +{ return RESULT; } YY_BREAK case 71: YY_RULE_SETUP -#line 224 "program_lexer.l" -{ return_opcode(require_ARB_fp, SAMPLE_OP, TEX, OFF); } +#line 248 "program_lexer.l" +{ return AMBIENT; } YY_BREAK case 72: YY_RULE_SETUP -#line 225 "program_lexer.l" -{ return_opcode(require_ARB_fp, SAMPLE_OP, TEX, ZERO_ONE); } +#line 249 "program_lexer.l" +{ return ATTENUATION; } YY_BREAK case 73: YY_RULE_SETUP -#line 226 "program_lexer.l" -{ return_opcode(require_ARB_fp, SAMPLE_OP, TXB, OFF); } +#line 250 "program_lexer.l" +{ return BACK; } YY_BREAK case 74: YY_RULE_SETUP -#line 227 "program_lexer.l" -{ return_opcode(require_ARB_fp, SAMPLE_OP, TXB, ZERO_ONE); } +#line 251 "program_lexer.l" +{ return_token_or_DOT(require_ARB_vp, CLIP); } YY_BREAK case 75: YY_RULE_SETUP -#line 228 "program_lexer.l" -{ return_opcode(require_ARB_fp, SAMPLE_OP, TXP, OFF); } +#line 252 "program_lexer.l" +{ return COLOR; } YY_BREAK case 76: YY_RULE_SETUP -#line 229 "program_lexer.l" -{ return_opcode(require_ARB_fp, SAMPLE_OP, TXP, ZERO_ONE); } +#line 253 "program_lexer.l" +{ return_token_or_DOT(require_ARB_fp, DEPTH); } YY_BREAK case 77: YY_RULE_SETUP -#line 231 "program_lexer.l" -{ return_opcode( 1, BIN_OP, XPD, OFF); } +#line 254 "program_lexer.l" +{ return DIFFUSE; } YY_BREAK case 78: YY_RULE_SETUP -#line 232 "program_lexer.l" -{ return_opcode(require_ARB_fp, BIN_OP, XPD, ZERO_ONE); } +#line 255 "program_lexer.l" +{ return DIRECTION; } YY_BREAK case 79: YY_RULE_SETUP -#line 234 "program_lexer.l" -{ return_token_or_IDENTIFIER(require_ARB_vp, VERTEX); } +#line 256 "program_lexer.l" +{ return EMISSION; } YY_BREAK case 80: YY_RULE_SETUP -#line 235 "program_lexer.l" -{ return_token_or_IDENTIFIER(require_ARB_fp, FRAGMENT); } +#line 257 "program_lexer.l" +{ return ENV; } YY_BREAK case 81: YY_RULE_SETUP -#line 236 "program_lexer.l" -{ return PROGRAM; } +#line 258 "program_lexer.l" +{ return EYE; } YY_BREAK case 82: YY_RULE_SETUP -#line 237 "program_lexer.l" -{ return STATE; } +#line 259 "program_lexer.l" +{ return FOGCOORD; } YY_BREAK case 83: YY_RULE_SETUP -#line 238 "program_lexer.l" -{ return RESULT; } +#line 260 "program_lexer.l" +{ return FOG; } YY_BREAK case 84: YY_RULE_SETUP -#line 240 "program_lexer.l" -{ return AMBIENT; } +#line 261 "program_lexer.l" +{ return FRONT; } YY_BREAK case 85: YY_RULE_SETUP -#line 241 "program_lexer.l" -{ return ATTENUATION; } +#line 262 "program_lexer.l" +{ return HALF; } YY_BREAK case 86: YY_RULE_SETUP -#line 242 "program_lexer.l" -{ return BACK; } +#line 263 "program_lexer.l" +{ return INVERSE; } YY_BREAK case 87: YY_RULE_SETUP -#line 243 "program_lexer.l" -{ return_token_or_DOT(require_ARB_vp, CLIP); } +#line 264 "program_lexer.l" +{ return INVTRANS; } YY_BREAK case 88: YY_RULE_SETUP -#line 244 "program_lexer.l" -{ return COLOR; } +#line 265 "program_lexer.l" +{ return LIGHT; } YY_BREAK case 89: YY_RULE_SETUP -#line 245 "program_lexer.l" -{ return_token_or_DOT(require_ARB_fp, DEPTH); } +#line 266 "program_lexer.l" +{ return LIGHTMODEL; } YY_BREAK case 90: YY_RULE_SETUP -#line 246 "program_lexer.l" -{ return DIFFUSE; } +#line 267 "program_lexer.l" +{ return LIGHTPROD; } YY_BREAK case 91: YY_RULE_SETUP -#line 247 "program_lexer.l" -{ return DIRECTION; } +#line 268 "program_lexer.l" +{ return LOCAL; } YY_BREAK case 92: YY_RULE_SETUP -#line 248 "program_lexer.l" -{ return EMISSION; } +#line 269 "program_lexer.l" +{ return MATERIAL; } YY_BREAK case 93: YY_RULE_SETUP -#line 249 "program_lexer.l" -{ return ENV; } +#line 270 "program_lexer.l" +{ return MAT_PROGRAM; } YY_BREAK case 94: YY_RULE_SETUP -#line 250 "program_lexer.l" -{ return EYE; } +#line 271 "program_lexer.l" +{ return MATRIX; } YY_BREAK case 95: YY_RULE_SETUP -#line 251 "program_lexer.l" -{ return FOGCOORD; } +#line 272 "program_lexer.l" +{ return_token_or_DOT(require_ARB_vp, MATRIXINDEX); } YY_BREAK case 96: YY_RULE_SETUP -#line 252 "program_lexer.l" -{ return FOG; } +#line 273 "program_lexer.l" +{ return MODELVIEW; } YY_BREAK case 97: YY_RULE_SETUP -#line 253 "program_lexer.l" -{ return FRONT; } +#line 274 "program_lexer.l" +{ return MVP; } YY_BREAK case 98: YY_RULE_SETUP -#line 254 "program_lexer.l" -{ return HALF; } +#line 275 "program_lexer.l" +{ return_token_or_DOT(require_ARB_vp, NORMAL); } YY_BREAK case 99: YY_RULE_SETUP -#line 255 "program_lexer.l" -{ return INVERSE; } +#line 276 "program_lexer.l" +{ return OBJECT; } YY_BREAK case 100: YY_RULE_SETUP -#line 256 "program_lexer.l" -{ return INVTRANS; } +#line 277 "program_lexer.l" +{ return PALETTE; } YY_BREAK case 101: YY_RULE_SETUP -#line 257 "program_lexer.l" -{ return LIGHT; } +#line 278 "program_lexer.l" +{ return PARAMS; } YY_BREAK case 102: YY_RULE_SETUP -#line 258 "program_lexer.l" -{ return LIGHTMODEL; } +#line 279 "program_lexer.l" +{ return PLANE; } YY_BREAK case 103: YY_RULE_SETUP -#line 259 "program_lexer.l" -{ return LIGHTPROD; } +#line 280 "program_lexer.l" +{ return_token_or_DOT(require_ARB_vp, POINT_TOK); } YY_BREAK case 104: YY_RULE_SETUP -#line 260 "program_lexer.l" -{ return LOCAL; } +#line 281 "program_lexer.l" +{ return_token_or_DOT(require_ARB_vp, POINTSIZE); } YY_BREAK case 105: YY_RULE_SETUP -#line 261 "program_lexer.l" -{ return MATERIAL; } +#line 282 "program_lexer.l" +{ return POSITION; } YY_BREAK case 106: YY_RULE_SETUP -#line 262 "program_lexer.l" -{ return MAT_PROGRAM; } +#line 283 "program_lexer.l" +{ return PRIMARY; } YY_BREAK case 107: YY_RULE_SETUP -#line 263 "program_lexer.l" -{ return MATRIX; } +#line 284 "program_lexer.l" +{ return PROJECTION; } YY_BREAK case 108: YY_RULE_SETUP -#line 264 "program_lexer.l" -{ return_token_or_DOT(require_ARB_vp, MATRIXINDEX); } +#line 285 "program_lexer.l" +{ return_token_or_DOT(require_ARB_fp, RANGE); } YY_BREAK case 109: YY_RULE_SETUP -#line 265 "program_lexer.l" -{ return MODELVIEW; } +#line 286 "program_lexer.l" +{ return ROW; } YY_BREAK case 110: YY_RULE_SETUP -#line 266 "program_lexer.l" -{ return MVP; } +#line 287 "program_lexer.l" +{ return SCENECOLOR; } YY_BREAK case 111: YY_RULE_SETUP -#line 267 "program_lexer.l" -{ return_token_or_DOT(require_ARB_vp, NORMAL); } +#line 288 "program_lexer.l" +{ return SECONDARY; } YY_BREAK case 112: YY_RULE_SETUP -#line 268 "program_lexer.l" -{ return OBJECT; } +#line 289 "program_lexer.l" +{ return SHININESS; } YY_BREAK case 113: YY_RULE_SETUP -#line 269 "program_lexer.l" -{ return PALETTE; } +#line 290 "program_lexer.l" +{ return_token_or_DOT(require_ARB_vp, SIZE_TOK); } YY_BREAK case 114: YY_RULE_SETUP -#line 270 "program_lexer.l" -{ return PARAMS; } +#line 291 "program_lexer.l" +{ return SPECULAR; } YY_BREAK case 115: YY_RULE_SETUP -#line 271 "program_lexer.l" -{ return PLANE; } +#line 292 "program_lexer.l" +{ return SPOT; } YY_BREAK case 116: YY_RULE_SETUP -#line 272 "program_lexer.l" -{ return_token_or_DOT(require_ARB_vp, POINT_TOK); } +#line 293 "program_lexer.l" +{ return TEXCOORD; } YY_BREAK case 117: YY_RULE_SETUP -#line 273 "program_lexer.l" -{ return_token_or_DOT(require_ARB_vp, POINTSIZE); } +#line 294 "program_lexer.l" +{ return_token_or_DOT(require_ARB_fp, TEXENV); } YY_BREAK case 118: YY_RULE_SETUP -#line 274 "program_lexer.l" -{ return POSITION; } +#line 295 "program_lexer.l" +{ return_token_or_DOT(require_ARB_vp, TEXGEN); } YY_BREAK case 119: YY_RULE_SETUP -#line 275 "program_lexer.l" -{ return PRIMARY; } +#line 296 "program_lexer.l" +{ return_token_or_DOT(require_ARB_vp, TEXGEN_Q); } YY_BREAK case 120: YY_RULE_SETUP -#line 276 "program_lexer.l" -{ return PROJECTION; } +#line 297 "program_lexer.l" +{ return_token_or_DOT(require_ARB_vp, TEXGEN_S); } YY_BREAK case 121: YY_RULE_SETUP -#line 277 "program_lexer.l" -{ return_token_or_DOT(require_ARB_fp, RANGE); } +#line 298 "program_lexer.l" +{ return_token_or_DOT(require_ARB_vp, TEXGEN_T); } YY_BREAK case 122: YY_RULE_SETUP -#line 278 "program_lexer.l" -{ return ROW; } +#line 299 "program_lexer.l" +{ return TEXTURE; } YY_BREAK case 123: YY_RULE_SETUP -#line 279 "program_lexer.l" -{ return SCENECOLOR; } +#line 300 "program_lexer.l" +{ return TRANSPOSE; } YY_BREAK case 124: YY_RULE_SETUP -#line 280 "program_lexer.l" -{ return SECONDARY; } +#line 301 "program_lexer.l" +{ return_token_or_DOT(require_ARB_vp, VTXATTRIB); } YY_BREAK case 125: YY_RULE_SETUP -#line 281 "program_lexer.l" -{ return SHININESS; } +#line 302 "program_lexer.l" +{ return_token_or_DOT(require_ARB_vp, WEIGHT); } YY_BREAK case 126: YY_RULE_SETUP -#line 282 "program_lexer.l" -{ return_token_or_DOT(require_ARB_vp, SIZE_TOK); } +#line 304 "program_lexer.l" +{ return_token_or_IDENTIFIER(require_ARB_fp, TEXTURE_UNIT); } YY_BREAK case 127: YY_RULE_SETUP -#line 283 "program_lexer.l" -{ return SPECULAR; } +#line 305 "program_lexer.l" +{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_1D); } YY_BREAK case 128: YY_RULE_SETUP -#line 284 "program_lexer.l" -{ return SPOT; } +#line 306 "program_lexer.l" +{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_2D); } YY_BREAK case 129: YY_RULE_SETUP -#line 285 "program_lexer.l" -{ return TEXCOORD; } +#line 307 "program_lexer.l" +{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_3D); } YY_BREAK case 130: YY_RULE_SETUP -#line 286 "program_lexer.l" -{ return_token_or_DOT(require_ARB_fp, TEXENV); } +#line 308 "program_lexer.l" +{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_CUBE); } YY_BREAK case 131: YY_RULE_SETUP -#line 287 "program_lexer.l" -{ return_token_or_DOT(require_ARB_vp, TEXGEN); } +#line 309 "program_lexer.l" +{ return_token_or_IDENTIFIER(require_ARB_fp && require_rect, TEX_RECT); } YY_BREAK case 132: YY_RULE_SETUP -#line 288 "program_lexer.l" -{ return_token_or_DOT(require_ARB_vp, TEXGEN_Q); } +#line 310 "program_lexer.l" +{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow, TEX_SHADOW1D); } YY_BREAK case 133: YY_RULE_SETUP -#line 289 "program_lexer.l" -{ return_token_or_DOT(require_ARB_vp, TEXGEN_S); } +#line 311 "program_lexer.l" +{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow, TEX_SHADOW2D); } YY_BREAK case 134: YY_RULE_SETUP -#line 290 "program_lexer.l" -{ return_token_or_DOT(require_ARB_vp, TEXGEN_T); } +#line 312 "program_lexer.l" +{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_rect, TEX_SHADOWRECT); } YY_BREAK case 135: YY_RULE_SETUP -#line 291 "program_lexer.l" -{ return TEXTURE; } +#line 313 "program_lexer.l" +{ return_token_or_IDENTIFIER(require_ARB_fp && require_texarray, TEX_ARRAY1D); } YY_BREAK case 136: YY_RULE_SETUP -#line 292 "program_lexer.l" -{ return TRANSPOSE; } +#line 314 "program_lexer.l" +{ return_token_or_IDENTIFIER(require_ARB_fp && require_texarray, TEX_ARRAY2D); } YY_BREAK case 137: YY_RULE_SETUP -#line 293 "program_lexer.l" -{ return_token_or_DOT(require_ARB_vp, VTXATTRIB); } +#line 315 "program_lexer.l" +{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW1D); } YY_BREAK case 138: YY_RULE_SETUP -#line 294 "program_lexer.l" -{ return_token_or_DOT(require_ARB_vp, WEIGHT); } +#line 316 "program_lexer.l" +{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW2D); } YY_BREAK case 139: YY_RULE_SETUP -#line 296 "program_lexer.l" -{ return_token_or_IDENTIFIER(require_ARB_fp, TEXTURE_UNIT); } +#line 318 "program_lexer.l" +{ return handle_ident(yyextra, yytext, yylval); } YY_BREAK case 140: YY_RULE_SETUP -#line 297 "program_lexer.l" -{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_1D); } - YY_BREAK -case 141: -YY_RULE_SETUP -#line 298 "program_lexer.l" -{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_2D); } - YY_BREAK -case 142: -YY_RULE_SETUP -#line 299 "program_lexer.l" -{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_3D); } - YY_BREAK -case 143: -YY_RULE_SETUP -#line 300 "program_lexer.l" -{ return_token_or_IDENTIFIER(require_ARB_fp, TEX_CUBE); } - YY_BREAK -case 144: -YY_RULE_SETUP -#line 301 "program_lexer.l" -{ return_token_or_IDENTIFIER(require_ARB_fp && require_rect, TEX_RECT); } - YY_BREAK -case 145: -YY_RULE_SETUP -#line 302 "program_lexer.l" -{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow, TEX_SHADOW1D); } - YY_BREAK -case 146: -YY_RULE_SETUP -#line 303 "program_lexer.l" -{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow, TEX_SHADOW2D); } - YY_BREAK -case 147: -YY_RULE_SETUP -#line 304 "program_lexer.l" -{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_rect, TEX_SHADOWRECT); } - YY_BREAK -case 148: -YY_RULE_SETUP -#line 305 "program_lexer.l" -{ return_token_or_IDENTIFIER(require_ARB_fp && require_texarray, TEX_ARRAY1D); } - YY_BREAK -case 149: -YY_RULE_SETUP -#line 306 "program_lexer.l" -{ return_token_or_IDENTIFIER(require_ARB_fp && require_texarray, TEX_ARRAY2D); } - YY_BREAK -case 150: -YY_RULE_SETUP -#line 307 "program_lexer.l" -{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW1D); } - YY_BREAK -case 151: -YY_RULE_SETUP -#line 308 "program_lexer.l" -{ return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW2D); } - YY_BREAK -case 152: -YY_RULE_SETUP -#line 310 "program_lexer.l" -{ - yylval->string = strdup(yytext); - return IDENTIFIER; -} - YY_BREAK -case 153: -YY_RULE_SETUP -#line 315 "program_lexer.l" +#line 320 "program_lexer.l" { return DOT_DOT; } YY_BREAK -case 154: +case 141: YY_RULE_SETUP -#line 317 "program_lexer.l" +#line 322 "program_lexer.l" { yylval->integer = strtol(yytext, NULL, 10); return INTEGER; } YY_BREAK -case 155: +case 142: YY_RULE_SETUP -#line 321 "program_lexer.l" +#line 326 "program_lexer.l" { yylval->real = _mesa_strtod(yytext, NULL); return REAL; } YY_BREAK -case 156: -/* rule 156 can match eol */ +case 143: +/* rule 143 can match eol */ *yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */ yyg->yy_c_buf_p = yy_cp -= 1; YY_DO_BEFORE_ACTION; /* set up yytext again */ YY_RULE_SETUP -#line 325 "program_lexer.l" +#line 330 "program_lexer.l" { yylval->real = _mesa_strtod(yytext, NULL); return REAL; } YY_BREAK -case 157: +case 144: YY_RULE_SETUP -#line 329 "program_lexer.l" +#line 334 "program_lexer.l" { yylval->real = _mesa_strtod(yytext, NULL); return REAL; } YY_BREAK -case 158: +case 145: YY_RULE_SETUP -#line 333 "program_lexer.l" +#line 338 "program_lexer.l" { yylval->real = _mesa_strtod(yytext, NULL); return REAL; } YY_BREAK -case 159: +case 146: YY_RULE_SETUP -#line 338 "program_lexer.l" +#line 343 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_NOOP; yylval->swiz_mask.mask = WRITEMASK_XYZW; return MASK4; } YY_BREAK -case 160: +case 147: YY_RULE_SETUP -#line 344 "program_lexer.l" +#line 349 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_XY @@ -2169,27 +2263,27 @@ YY_RULE_SETUP return MASK3; } YY_BREAK -case 161: +case 148: YY_RULE_SETUP -#line 350 "program_lexer.l" +#line 355 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_XZW; return MASK3; } YY_BREAK -case 162: +case 149: YY_RULE_SETUP -#line 355 "program_lexer.l" +#line 360 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_YZW; return MASK3; } YY_BREAK -case 163: +case 150: YY_RULE_SETUP -#line 361 "program_lexer.l" +#line 366 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_X @@ -2197,9 +2291,9 @@ YY_RULE_SETUP return MASK2; } YY_BREAK -case 164: +case 151: YY_RULE_SETUP -#line 367 "program_lexer.l" +#line 372 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_Y @@ -2207,18 +2301,18 @@ YY_RULE_SETUP return MASK2; } YY_BREAK -case 165: +case 152: YY_RULE_SETUP -#line 373 "program_lexer.l" +#line 378 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_ZW; return MASK2; } YY_BREAK -case 166: +case 153: YY_RULE_SETUP -#line 379 "program_lexer.l" +#line 384 "program_lexer.l" { const unsigned s = swiz_from_char(yytext[1]); yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(s, s, s, s); @@ -2226,9 +2320,9 @@ YY_RULE_SETUP return MASK1; } YY_BREAK -case 167: +case 154: YY_RULE_SETUP -#line 386 "program_lexer.l" +#line 391 "program_lexer.l" { yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(swiz_from_char(yytext[1]), swiz_from_char(yytext[2]), @@ -2238,18 +2332,18 @@ YY_RULE_SETUP return SWIZZLE; } YY_BREAK -case 168: +case 155: YY_RULE_SETUP -#line 395 "program_lexer.l" +#line 400 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_NOOP; yylval->swiz_mask.mask = WRITEMASK_XYZW; return_token_or_DOT(require_ARB_fp, MASK4); } YY_BREAK -case 169: +case 156: YY_RULE_SETUP -#line 401 "program_lexer.l" +#line 406 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_XY @@ -2257,27 +2351,27 @@ YY_RULE_SETUP return_token_or_DOT(require_ARB_fp, MASK3); } YY_BREAK -case 170: +case 157: YY_RULE_SETUP -#line 407 "program_lexer.l" +#line 412 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_XZW; return_token_or_DOT(require_ARB_fp, MASK3); } YY_BREAK -case 171: +case 158: YY_RULE_SETUP -#line 412 "program_lexer.l" +#line 417 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_YZW; return_token_or_DOT(require_ARB_fp, MASK3); } YY_BREAK -case 172: +case 159: YY_RULE_SETUP -#line 418 "program_lexer.l" +#line 423 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_X @@ -2285,9 +2379,9 @@ YY_RULE_SETUP return_token_or_DOT(require_ARB_fp, MASK2); } YY_BREAK -case 173: +case 160: YY_RULE_SETUP -#line 424 "program_lexer.l" +#line 429 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_Y @@ -2295,18 +2389,18 @@ YY_RULE_SETUP return_token_or_DOT(require_ARB_fp, MASK2); } YY_BREAK -case 174: +case 161: YY_RULE_SETUP -#line 430 "program_lexer.l" +#line 435 "program_lexer.l" { yylval->swiz_mask.swizzle = SWIZZLE_INVAL; yylval->swiz_mask.mask = WRITEMASK_ZW; return_token_or_DOT(require_ARB_fp, MASK2); } YY_BREAK -case 175: +case 162: YY_RULE_SETUP -#line 436 "program_lexer.l" +#line 441 "program_lexer.l" { const unsigned s = swiz_from_char(yytext[1]); yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(s, s, s, s); @@ -2314,9 +2408,9 @@ YY_RULE_SETUP return_token_or_DOT(require_ARB_fp, MASK1); } YY_BREAK -case 176: +case 163: YY_RULE_SETUP -#line 444 "program_lexer.l" +#line 449 "program_lexer.l" { if (require_ARB_vp) { return TEXGEN_R; @@ -2328,9 +2422,9 @@ YY_RULE_SETUP } } YY_BREAK -case 177: +case 164: YY_RULE_SETUP -#line 455 "program_lexer.l" +#line 460 "program_lexer.l" { yylval->swiz_mask.swizzle = MAKE_SWIZZLE4(swiz_from_char(yytext[1]), swiz_from_char(yytext[2]), @@ -2340,15 +2434,15 @@ YY_RULE_SETUP return_token_or_DOT(require_ARB_fp, SWIZZLE); } YY_BREAK -case 178: +case 165: YY_RULE_SETUP -#line 464 "program_lexer.l" +#line 469 "program_lexer.l" { return DOT; } YY_BREAK -case 179: -/* rule 179 can match eol */ +case 166: +/* rule 166 can match eol */ YY_RULE_SETUP -#line 466 "program_lexer.l" +#line 471 "program_lexer.l" { yylloc->first_line++; yylloc->first_column = 1; @@ -2357,30 +2451,30 @@ YY_RULE_SETUP yylloc->position++; } YY_BREAK -case 180: +case 167: YY_RULE_SETUP -#line 473 "program_lexer.l" +#line 478 "program_lexer.l" /* eat whitespace */ ; YY_BREAK -case 181: +case 168: *yy_cp = yyg->yy_hold_char; /* undo effects of setting up yytext */ yyg->yy_c_buf_p = yy_cp -= 1; YY_DO_BEFORE_ACTION; /* set up yytext again */ YY_RULE_SETUP -#line 474 "program_lexer.l" +#line 479 "program_lexer.l" /* eat comments */ ; YY_BREAK -case 182: +case 169: YY_RULE_SETUP -#line 475 "program_lexer.l" +#line 480 "program_lexer.l" { return yytext[0]; } YY_BREAK -case 183: +case 170: YY_RULE_SETUP -#line 476 "program_lexer.l" +#line 481 "program_lexer.l" ECHO; YY_BREAK -#line 2384 "lex.yy.c" +#line 2478 "lex.yy.c" case YY_STATE_EOF(INITIAL): yyterminate(); @@ -2674,7 +2768,7 @@ static int yy_get_next_buffer (yyscan_t yyscanner) while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) { yy_current_state = (int) yy_def[yy_current_state]; - if ( yy_current_state >= 675 ) + if ( yy_current_state >= 850 ) yy_c = yy_meta[(unsigned int) yy_c]; } yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; @@ -2703,11 +2797,11 @@ static int yy_get_next_buffer (yyscan_t yyscanner) while ( yy_chk[yy_base[yy_current_state] + yy_c] != yy_current_state ) { yy_current_state = (int) yy_def[yy_current_state]; - if ( yy_current_state >= 675 ) + if ( yy_current_state >= 850 ) yy_c = yy_meta[(unsigned int) yy_c]; } yy_current_state = yy_nxt[yy_base[yy_current_state] + (unsigned int) yy_c]; - yy_is_jam = (yy_current_state == 674); + yy_is_jam = (yy_current_state == 849); return yy_is_jam ? 0 : yy_current_state; } @@ -3148,8 +3242,8 @@ YY_BUFFER_STATE yy_scan_string (yyconst char * yystr , yyscan_t yyscanner) /** Setup the input buffer state to scan the given bytes. The next call to yylex() will * scan from a @e copy of @a bytes. - * @param bytes the byte buffer to scan - * @param len the number of bytes in the buffer pointed to by @a bytes. + * @param yybytes the byte buffer to scan + * @param _yybytes_len the number of bytes in the buffer pointed to by @a bytes. * @param yyscanner The scanner object. * @return the newly allocated buffer state object. */ @@ -3555,7 +3649,7 @@ void yyfree (void * ptr , yyscan_t yyscanner) #define YYTABLES_NAME "yytables" -#line 476 "program_lexer.l" +#line 481 "program_lexer.l" diff --git a/src/mesa/shader/prog_instruction.h b/src/mesa/shader/prog_instruction.h index 39a221eeab..1c687bc16c 100644 --- a/src/mesa/shader/prog_instruction.h +++ b/src/mesa/shader/prog_instruction.h @@ -121,7 +121,6 @@ /*@{*/ #define SATURATE_OFF 0 #define SATURATE_ZERO_ONE 1 -#define SATURATE_PLUS_MINUS_ONE 2 /*@}*/ diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c index 9d937488e3..4fe351251e 100644 --- a/src/mesa/shader/prog_optimize.c +++ b/src/mesa/shader/prog_optimize.c @@ -38,6 +38,39 @@ static GLboolean dbg = GL_FALSE; +/* Returns the mask of channels read from the given srcreg in this instruction. + */ +static GLuint +get_src_arg_mask(const struct prog_instruction *inst, int arg) +{ + int writemask = inst->DstReg.WriteMask; + + if (inst->CondUpdate) + writemask = WRITEMASK_XYZW; + + switch (inst->Opcode) { + case OPCODE_MOV: + case OPCODE_ABS: + case OPCODE_ADD: + case OPCODE_MUL: + case OPCODE_SUB: + return writemask; + case OPCODE_RCP: + case OPCODE_SIN: + case OPCODE_COS: + case OPCODE_RSQ: + case OPCODE_POW: + case OPCODE_EX2: + return WRITEMASK_X; + case OPCODE_DP2: + return WRITEMASK_XY; + case OPCODE_DP3: + case OPCODE_XPD: + return WRITEMASK_XYZ; + default: + return WRITEMASK_XYZW; + } +} /** * In 'prog' remove instruction[i] if removeFlags[i] == TRUE. @@ -74,6 +107,12 @@ remove_instructions(struct gl_program *prog, const GLboolean *removeFlags) } } } + /* Finish removing if the first instruction was to be removed. */ + if (removeCount > 0) { + GLint removeStart = removeEnd - removeCount + 1; + _mesa_delete_instructions(prog, removeStart, removeCount); + removeStart = removeCount = 0; /* reset removal info */ + } return totalRemoved; } @@ -187,11 +226,10 @@ _mesa_consolidate_registers(struct gl_program *prog) static void _mesa_remove_dead_code(struct gl_program *prog) { - GLboolean tempWritten[MAX_PROGRAM_TEMPS], tempRead[MAX_PROGRAM_TEMPS]; + GLboolean tempRead[MAX_PROGRAM_TEMPS][4]; GLboolean *removeInst; /* per-instruction removal flag */ - GLuint i, rem; + GLuint i, rem = 0, comp; - memset(tempWritten, 0, sizeof(tempWritten)); memset(tempRead, 0, sizeof(tempRead)); if (dbg) { @@ -212,16 +250,37 @@ _mesa_remove_dead_code(struct gl_program *prog) for (j = 0; j < numSrc; j++) { if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) { const GLuint index = inst->SrcReg[j].Index; + GLuint read_mask; ASSERT(index < MAX_PROGRAM_TEMPS); + read_mask = get_src_arg_mask(inst, j); if (inst->SrcReg[j].RelAddr) { if (dbg) _mesa_printf("abort remove dead code (indirect temp)\n"); - _mesa_free(removeInst); - return; + goto done; } - tempRead[index] = GL_TRUE; + for (comp = 0; comp < 4; comp++) { + GLuint swz = (inst->SrcReg[j].Swizzle >> (3 * comp)) & 0x7; + + if ((read_mask & (1 << comp)) == 0) + continue; + + switch (swz) { + case SWIZZLE_X: + tempRead[index][0] = GL_TRUE; + break; + case SWIZZLE_Y: + tempRead[index][1] = GL_TRUE; + break; + case SWIZZLE_Z: + tempRead[index][2] = GL_TRUE; + break; + case SWIZZLE_W: + tempRead[index][3] = GL_TRUE; + break; + } + } } } @@ -233,50 +292,63 @@ _mesa_remove_dead_code(struct gl_program *prog) if (inst->DstReg.RelAddr) { if (dbg) _mesa_printf("abort remove dead code (indirect temp)\n"); - _mesa_free(removeInst); - return; + goto done; } - tempWritten[index] = GL_TRUE; if (inst->CondUpdate) { /* If we're writing to this register and setting condition * codes we cannot remove the instruction. Prevent removal * by setting the 'read' flag. */ - tempRead[index] = GL_TRUE; + tempRead[index][0] = GL_TRUE; + tempRead[index][1] = GL_TRUE; + tempRead[index][2] = GL_TRUE; + tempRead[index][3] = GL_TRUE; } } } - if (dbg) { - for (i = 0; i < MAX_PROGRAM_TEMPS; i++) { - if (tempWritten[i] && !tempRead[i]) - _mesa_printf("Remove writes to tmp %u\n", i); - } - } - /* find instructions that write to dead registers, flag for removal */ for (i = 0; i < prog->NumInstructions; i++) { - const struct prog_instruction *inst = prog->Instructions + i; - if (inst->DstReg.File == PROGRAM_TEMPORARY) { - GLint index = inst->DstReg.Index; - removeInst[i] = (tempWritten[index] && !tempRead[index]); - if (dbg && removeInst[i]) { - _mesa_printf("Remove inst %u: ", i); - _mesa_print_instruction(inst); - } + struct prog_instruction *inst = prog->Instructions + i; + const GLuint numDst = _mesa_num_inst_dst_regs(inst->Opcode); + + if (numDst != 0 && inst->DstReg.File == PROGRAM_TEMPORARY) { + GLint chan, index = inst->DstReg.Index; + + for (chan = 0; chan < 4; chan++) { + if (!tempRead[index][chan] && + inst->DstReg.WriteMask & (1 << chan)) { + if (dbg) { + _mesa_printf("Remove writemask on %u.%c\n", i, + chan == 3 ? 'w' : 'x' + chan); + } + inst->DstReg.WriteMask &= ~(1 << chan); + rem++; + } + } + + if (inst->DstReg.WriteMask == 0) { + /* If we cleared all writes, the instruction can be removed. */ + if (dbg) + _mesa_printf("Remove instruction %u: \n", i); + removeInst[i] = GL_TRUE; + } } } /* now remove the instructions which aren't needed */ rem = remove_instructions(prog, removeInst); - _mesa_free(removeInst); - if (dbg) { - _mesa_printf("Optimize: End dead code removal. %u instructions removed\n", rem); + _mesa_printf("Optimize: End dead code removal.\n"); + _mesa_printf(" %u channel writes removed\n", rem); + _mesa_printf(" %u instructions removed\n", rem); /*_mesa_print_program(prog);*/ } + +done: + _mesa_free(removeInst); } @@ -325,6 +397,132 @@ find_next_temp_use(const struct gl_program *prog, GLuint start, GLuint index) return END; } +static GLboolean _mesa_is_flow_control_opcode(enum prog_opcode opcode) +{ + switch (opcode) { + case OPCODE_BGNLOOP: + case OPCODE_BGNSUB: + case OPCODE_BRA: + case OPCODE_CAL: + case OPCODE_CONT: + case OPCODE_IF: + case OPCODE_ELSE: + case OPCODE_END: + case OPCODE_ENDIF: + case OPCODE_ENDLOOP: + case OPCODE_ENDSUB: + case OPCODE_RET: + return GL_TRUE; + default: + return GL_FALSE; + } +} + +/** + * Try to remove use of extraneous MOV instructions, to free them up for dead + * code removal. + */ +static void +_mesa_remove_extra_move_use(struct gl_program *prog) +{ + GLuint i, j; + + if (dbg) { + _mesa_printf("Optimize: Begin remove extra move use\n"); + _mesa_print_program(prog); + } + + /* + * Look for sequences such as this: + * MOV tmpX, arg0; + * ... + * FOO tmpY, tmpX, arg1; + * and convert into: + * MOV tmpX, arg0; + * ... + * FOO tmpY, arg0, arg1; + */ + + for (i = 0; i + 1 < prog->NumInstructions; i++) { + const struct prog_instruction *mov = prog->Instructions + i; + + if (mov->Opcode != OPCODE_MOV || + mov->DstReg.File != PROGRAM_TEMPORARY || + mov->DstReg.RelAddr || + mov->DstReg.CondMask != COND_TR || + mov->SaturateMode != SATURATE_OFF || + mov->SrcReg[0].RelAddr) + continue; + + /* Walk through remaining instructions until the or src reg gets + * rewritten or we get into some flow-control, eliminating the use of + * this MOV. + */ + for (j = i + 1; j < prog->NumInstructions; j++) { + struct prog_instruction *inst2 = prog->Instructions + j; + int arg; + + if (_mesa_is_flow_control_opcode(inst2->Opcode)) + break; + + /* First rewrite this instruction's args if appropriate. */ + for (arg = 0; arg < _mesa_num_inst_src_regs(inst2->Opcode); arg++) { + int comp; + int read_mask = get_src_arg_mask(inst2, arg); + + if (inst2->SrcReg[arg].File != mov->DstReg.File || + inst2->SrcReg[arg].Index != mov->DstReg.Index || + inst2->SrcReg[arg].RelAddr || + inst2->SrcReg[arg].Abs) + continue; + + /* Check that all the sources for this arg of inst2 come from inst1 + * or constants. + */ + for (comp = 0; comp < 4; comp++) { + int src_swz = GET_SWZ(inst2->SrcReg[arg].Swizzle, comp); + + /* If the MOV didn't write that channel, can't use it. */ + if ((read_mask & (1 << comp)) && + src_swz <= SWIZZLE_W && + (mov->DstReg.WriteMask & (1 << src_swz)) == 0) + break; + } + if (comp != 4) + continue; + + /* Adjust the swizzles of inst2 to point at MOV's source */ + for (comp = 0; comp < 4; comp++) { + int inst2_swz = GET_SWZ(inst2->SrcReg[arg].Swizzle, comp); + + if (inst2_swz <= SWIZZLE_W) { + GLuint s = GET_SWZ(mov->SrcReg[0].Swizzle, inst2_swz); + inst2->SrcReg[arg].Swizzle &= ~(7 << (3 * comp)); + inst2->SrcReg[arg].Swizzle |= s << (3 * comp); + inst2->SrcReg[arg].Negate ^= (((mov->SrcReg[0].Negate >> + inst2_swz) & 0x1) << comp); + } + } + inst2->SrcReg[arg].File = mov->SrcReg[0].File; + inst2->SrcReg[arg].Index = mov->SrcReg[0].Index; + } + + /* If this instruction overwrote part of the move, our time is up. */ + if ((inst2->DstReg.File == mov->DstReg.File && + (inst2->DstReg.RelAddr || + inst2->DstReg.Index == mov->DstReg.Index)) || + (inst2->DstReg.File == mov->SrcReg[0].File && + (inst2->DstReg.RelAddr || + inst2->DstReg.Index == mov->SrcReg[0].Index))) + break; + } + } + + if (dbg) { + _mesa_printf("Optimize: End remove extra move use.\n"); + /*_mesa_print_program(prog);*/ + } +} /** * Try to remove extraneous MOV instructions from the given program. @@ -823,6 +1021,8 @@ _mesa_reallocate_registers(struct gl_program *prog) void _mesa_optimize_program(GLcontext *ctx, struct gl_program *program) { + _mesa_remove_extra_move_use(program); + if (1) _mesa_remove_dead_code(program); diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c index b71735aa80..52c102cbaa 100644 --- a/src/mesa/shader/prog_print.c +++ b/src/mesa/shader/prog_print.c @@ -788,7 +788,7 @@ _mesa_fprint_program_opt(FILE *f, else if (mode == PROG_PRINT_NV) _mesa_fprintf(f, "!!VP1.0\n"); else - _mesa_fprintf(f, "# Vertex Program/Shader\n"); + _mesa_fprintf(f, "# Vertex Program/Shader %u\n", prog->Id); break; case GL_FRAGMENT_PROGRAM_ARB: case GL_FRAGMENT_PROGRAM_NV: @@ -797,7 +797,7 @@ _mesa_fprint_program_opt(FILE *f, else if (mode == PROG_PRINT_NV) _mesa_fprintf(f, "!!FP1.0\n"); else - _mesa_fprintf(f, "# Fragment Program/Shader\n"); + _mesa_fprintf(f, "# Fragment Program/Shader %u\n", prog->Id); break; } @@ -826,11 +826,11 @@ _mesa_print_program(const struct gl_program *prog) * XXX move to imports.[ch] if useful elsewhere. */ static const char * -binary(GLbitfield val) +binary(GLbitfield64 val) { - static char buf[50]; + static char buf[80]; GLint i, len = 0; - for (i = 31; i >= 0; --i) { + for (i = 63; i >= 0; --i) { if (val & (1 << i)) buf[len++] = '1'; else if (len > 0 || i == 0) @@ -906,7 +906,8 @@ _mesa_fprint_parameter_list(FILE *f, if (!list) return; - _mesa_fprintf(f, "param list %p\n", (void *) list); + if (0) + _mesa_fprintf(f, "param list %p\n", (void *) list); _mesa_fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags); for (i = 0; i < list->NumParameters; i++){ struct gl_program_parameter *param = list->Parameters + i; diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c index 18d4ef9759..6b8d94e661 100644 --- a/src/mesa/shader/program.c +++ b/src/mesa/shader/program.c @@ -351,13 +351,6 @@ _mesa_delete_program(GLcontext *ctx, struct gl_program *prog) _mesa_free_parameter_list(prog->Attributes); } - /* XXX this is a little ugly */ - if (prog->Target == GL_VERTEX_PROGRAM_ARB) { - struct gl_vertex_program *vprog = (struct gl_vertex_program *) prog; - if (vprog->TnlData) - _mesa_free(vprog->TnlData); - } - _mesa_free(prog); } diff --git a/src/mesa/shader/program_lexer.l b/src/mesa/shader/program_lexer.l index c2803ff707..e2acb3c0c9 100644 --- a/src/mesa/shader/program_lexer.l +++ b/src/mesa/shader/program_lexer.l @@ -26,22 +26,27 @@ #include "prog_instruction.h" #include "prog_statevars.h" +#include "symbol_table.h" #include "program_parser.h" #include "program_parse.tab.h" #define require_ARB_vp (yyextra->mode == ARB_vertex) #define require_ARB_fp (yyextra->mode == ARB_fragment) +#define require_NV_fp (yyextra->option.NV_fragment) #define require_shadow (yyextra->option.Shadow) #define require_rect (yyextra->option.TexRect) #define require_texarray (yyextra->option.TexArray) +#ifndef HAVE_UNISTD_H +#define YY_NO_UNISTD_H +#endif + #define return_token_or_IDENTIFIER(condition, token) \ do { \ if (condition) { \ return token; \ } else { \ - yylval->string = strdup(yytext); \ - return IDENTIFIER; \ + return handle_ident(yyextra, yytext, yylval); \ } \ } while (0) @@ -56,15 +61,16 @@ } while (0) -#define return_opcode(condition, token, opcode, sat) \ +#define return_opcode(condition, token, opcode, len) \ do { \ - if (condition) { \ + if (condition && \ + _mesa_parse_instruction_suffix(yyextra, \ + yytext + len, \ + & yylval->temp_inst)) { \ yylval->temp_inst.Opcode = OPCODE_ ## opcode; \ - yylval->temp_inst.SaturateMode = SATURATE_ ## sat; \ return token; \ } else { \ - yylval->string = strdup(yytext); \ - return IDENTIFIER; \ + return handle_ident(yyextra, yytext, yylval); \ } \ } while (0) @@ -113,6 +119,15 @@ swiz_from_char(char c) return 0; } +static int +handle_ident(struct asm_parser_state *state, const char *text, YYSTYPE *lval) +{ + lval->string = strdup(text); + + return (_mesa_symbol_table_find_symbol(state->st, 0, text) == NULL) + ? IDENTIFIER : USED_IDENTIFIER; +} + #define YY_USER_ACTION \ do { \ yylloc->first_column = yylloc->last_column; \ @@ -133,6 +148,11 @@ exp [Ee][-+]?[0-9]+ frac "."[0-9]+ dot "."[ \t]* +sz [HRX]? +szf [HR]? +cc C? +sat (_SAT)? + %option bison-bridge bison-locations reentrant noyywrap %% @@ -150,86 +170,74 @@ OUTPUT { return OUTPUT; } PARAM { return PARAM; } TEMP { yylval->integer = at_temp; return TEMP; } -ABS { return_opcode( 1, VECTOR_OP, ABS, OFF); } -ABS_SAT { return_opcode(require_ARB_fp, VECTOR_OP, ABS, ZERO_ONE); } -ADD { return_opcode( 1, BIN_OP, ADD, OFF); } -ADD_SAT { return_opcode(require_ARB_fp, BIN_OP, ADD, ZERO_ONE); } -ARL { return_opcode(require_ARB_vp, ARL, ARL, OFF); } - -CMP { return_opcode(require_ARB_fp, TRI_OP, CMP, OFF); } -CMP_SAT { return_opcode(require_ARB_fp, TRI_OP, CMP, ZERO_ONE); } -COS { return_opcode(require_ARB_fp, SCALAR_OP, COS, OFF); } -COS_SAT { return_opcode(require_ARB_fp, SCALAR_OP, COS, ZERO_ONE); } - -DP3 { return_opcode( 1, BIN_OP, DP3, OFF); } -DP3_SAT { return_opcode(require_ARB_fp, BIN_OP, DP3, ZERO_ONE); } -DP4 { return_opcode( 1, BIN_OP, DP4, OFF); } -DP4_SAT { return_opcode(require_ARB_fp, BIN_OP, DP4, ZERO_ONE); } -DPH { return_opcode( 1, BIN_OP, DPH, OFF); } -DPH_SAT { return_opcode(require_ARB_fp, BIN_OP, DPH, ZERO_ONE); } -DST { return_opcode( 1, BIN_OP, DST, OFF); } -DST_SAT { return_opcode(require_ARB_fp, BIN_OP, DST, ZERO_ONE); } - -EX2 { return_opcode( 1, SCALAR_OP, EX2, OFF); } -EX2_SAT { return_opcode(require_ARB_fp, SCALAR_OP, EX2, ZERO_ONE); } -EXP { return_opcode(require_ARB_vp, SCALAR_OP, EXP, OFF); } - -FLR { return_opcode( 1, VECTOR_OP, FLR, OFF); } -FLR_SAT { return_opcode(require_ARB_fp, VECTOR_OP, FLR, ZERO_ONE); } -FRC { return_opcode( 1, VECTOR_OP, FRC, OFF); } -FRC_SAT { return_opcode(require_ARB_fp, VECTOR_OP, FRC, ZERO_ONE); } - -KIL { return_opcode(require_ARB_fp, KIL, KIL, OFF); } - -LIT { return_opcode( 1, VECTOR_OP, LIT, OFF); } -LIT_SAT { return_opcode(require_ARB_fp, VECTOR_OP, LIT, ZERO_ONE); } -LG2 { return_opcode( 1, SCALAR_OP, LG2, OFF); } -LG2_SAT { return_opcode(require_ARB_fp, SCALAR_OP, LG2, ZERO_ONE); } -LOG { return_opcode(require_ARB_vp, SCALAR_OP, LOG, OFF); } -LRP { return_opcode(require_ARB_fp, TRI_OP, LRP, OFF); } -LRP_SAT { return_opcode(require_ARB_fp, TRI_OP, LRP, ZERO_ONE); } - -MAD { return_opcode( 1, TRI_OP, MAD, OFF); } -MAD_SAT { return_opcode(require_ARB_fp, TRI_OP, MAD, ZERO_ONE); } -MAX { return_opcode( 1, BIN_OP, MAX, OFF); } -MAX_SAT { return_opcode(require_ARB_fp, BIN_OP, MAX, ZERO_ONE); } -MIN { return_opcode( 1, BIN_OP, MIN, OFF); } -MIN_SAT { return_opcode(require_ARB_fp, BIN_OP, MIN, ZERO_ONE); } -MOV { return_opcode( 1, VECTOR_OP, MOV, OFF); } -MOV_SAT { return_opcode(require_ARB_fp, VECTOR_OP, MOV, ZERO_ONE); } -MUL { return_opcode( 1, BIN_OP, MUL, OFF); } -MUL_SAT { return_opcode(require_ARB_fp, BIN_OP, MUL, ZERO_ONE); } - -POW { return_opcode( 1, BINSC_OP, POW, OFF); } -POW_SAT { return_opcode(require_ARB_fp, BINSC_OP, POW, ZERO_ONE); } - -RCP { return_opcode( 1, SCALAR_OP, RCP, OFF); } -RCP_SAT { return_opcode(require_ARB_fp, SCALAR_OP, RCP, ZERO_ONE); } -RSQ { return_opcode( 1, SCALAR_OP, RSQ, OFF); } -RSQ_SAT { return_opcode(require_ARB_fp, SCALAR_OP, RSQ, ZERO_ONE); } - -SCS { return_opcode(require_ARB_fp, SCALAR_OP, SCS, OFF); } -SCS_SAT { return_opcode(require_ARB_fp, SCALAR_OP, SCS, ZERO_ONE); } -SGE { return_opcode( 1, BIN_OP, SGE, OFF); } -SGE_SAT { return_opcode(require_ARB_fp, BIN_OP, SGE, ZERO_ONE); } -SIN { return_opcode(require_ARB_fp, SCALAR_OP, SIN, OFF); } -SIN_SAT { return_opcode(require_ARB_fp, SCALAR_OP, SIN, ZERO_ONE); } -SLT { return_opcode( 1, BIN_OP, SLT, OFF); } -SLT_SAT { return_opcode(require_ARB_fp, BIN_OP, SLT, ZERO_ONE); } -SUB { return_opcode( 1, BIN_OP, SUB, OFF); } -SUB_SAT { return_opcode(require_ARB_fp, BIN_OP, SUB, ZERO_ONE); } -SWZ { return_opcode( 1, SWZ, SWZ, OFF); } -SWZ_SAT { return_opcode(require_ARB_fp, SWZ, SWZ, ZERO_ONE); } - -TEX { return_opcode(require_ARB_fp, SAMPLE_OP, TEX, OFF); } -TEX_SAT { return_opcode(require_ARB_fp, SAMPLE_OP, TEX, ZERO_ONE); } -TXB { return_opcode(require_ARB_fp, SAMPLE_OP, TXB, OFF); } -TXB_SAT { return_opcode(require_ARB_fp, SAMPLE_OP, TXB, ZERO_ONE); } -TXP { return_opcode(require_ARB_fp, SAMPLE_OP, TXP, OFF); } -TXP_SAT { return_opcode(require_ARB_fp, SAMPLE_OP, TXP, ZERO_ONE); } - -XPD { return_opcode( 1, BIN_OP, XPD, OFF); } -XPD_SAT { return_opcode(require_ARB_fp, BIN_OP, XPD, ZERO_ONE); } +ABS{sz}{cc}{sat} { return_opcode( 1, VECTOR_OP, ABS, 3); } +ADD{sz}{cc}{sat} { return_opcode( 1, BIN_OP, ADD, 3); } +ARL { return_opcode(require_ARB_vp, ARL, ARL, 3); } + +CMP{sat} { return_opcode(require_ARB_fp, TRI_OP, CMP, 3); } +COS{szf}{cc}{sat} { return_opcode(require_ARB_fp, SCALAR_OP, COS, 3); } + +DDX{szf}{cc}{sat} { return_opcode(require_NV_fp, VECTOR_OP, DDX, 3); } +DDY{szf}{cc}{sat} { return_opcode(require_NV_fp, VECTOR_OP, DDY, 3); } +DP3{sz}{cc}{sat} { return_opcode( 1, BIN_OP, DP3, 3); } +DP4{sz}{cc}{sat} { return_opcode( 1, BIN_OP, DP4, 3); } +DPH{sz}{cc}{sat} { return_opcode( 1, BIN_OP, DPH, 3); } +DST{szf}{cc}{sat} { return_opcode( 1, BIN_OP, DST, 3); } + +EX2{szf}{cc}{sat} { return_opcode( 1, SCALAR_OP, EX2, 3); } +EXP { return_opcode(require_ARB_vp, SCALAR_OP, EXP, 3); } + +FLR{sz}{cc}{sat} { return_opcode( 1, VECTOR_OP, FLR, 3); } +FRC{sz}{cc}{sat} { return_opcode( 1, VECTOR_OP, FRC, 3); } + +KIL { return_opcode(require_ARB_fp, KIL, KIL, 3); } + +LIT{szf}{cc}{sat} { return_opcode( 1, VECTOR_OP, LIT, 3); } +LG2{szf}{cc}{sat} { return_opcode( 1, SCALAR_OP, LG2, 3); } +LOG { return_opcode(require_ARB_vp, SCALAR_OP, LOG, 3); } +LRP{sz}{cc}{sat} { return_opcode(require_ARB_fp, TRI_OP, LRP, 3); } + +MAD{sz}{cc}{sat} { return_opcode( 1, TRI_OP, MAD, 3); } +MAX{sz}{cc}{sat} { return_opcode( 1, BIN_OP, MAX, 3); } +MIN{sz}{cc}{sat} { return_opcode( 1, BIN_OP, MIN, 3); } +MOV{sz}{cc}{sat} { return_opcode( 1, VECTOR_OP, MOV, 3); } +MUL{sz}{cc}{sat} { return_opcode( 1, BIN_OP, MUL, 3); } + +PK2H { return_opcode(require_NV_fp, VECTOR_OP, PK2H, 4); } +PK2US { return_opcode(require_NV_fp, VECTOR_OP, PK2US, 5); } +PK4B { return_opcode(require_NV_fp, VECTOR_OP, PK4B, 4); } +PK4UB { return_opcode(require_NV_fp, VECTOR_OP, PK4UB, 5); } +POW{szf}{cc}{sat} { return_opcode( 1, BINSC_OP, POW, 3); } + +RCP{szf}{cc}{sat} { return_opcode( 1, SCALAR_OP, RCP, 3); } +RFL{szf}{cc}{sat} { return_opcode(require_NV_fp, BIN_OP, RFL, 3); } +RSQ{szf}{cc}{sat} { return_opcode( 1, SCALAR_OP, RSQ, 3); } + +SCS{sat} { return_opcode(require_ARB_fp, SCALAR_OP, SCS, 3); } +SEQ{sz}{cc}{sat} { return_opcode(require_NV_fp, BIN_OP, SEQ, 3); } +SFL{sz}{cc}{sat} { return_opcode(require_NV_fp, BIN_OP, SFL, 3); } +SGE{sz}{cc}{sat} { return_opcode( 1, BIN_OP, SGE, 3); } +SGT{sz}{cc}{sat} { return_opcode(require_NV_fp, BIN_OP, SGT, 3); } +SIN{szf}{cc}{sat} { return_opcode(require_ARB_fp, SCALAR_OP, SIN, 3); } +SLE{sz}{cc}{sat} { return_opcode(require_NV_fp, BIN_OP, SLE, 3); } +SLT{sz}{cc}{sat} { return_opcode( 1, BIN_OP, SLT, 3); } +SNE{sz}{cc}{sat} { return_opcode(require_NV_fp, BIN_OP, SNE, 3); } +STR{sz}{cc}{sat} { return_opcode(require_NV_fp, BIN_OP, STR, 3); } +SUB{sz}{cc}{sat} { return_opcode( 1, BIN_OP, SUB, 3); } +SWZ{sat} { return_opcode( 1, SWZ, SWZ, 3); } + +TEX{cc}{sat} { return_opcode(require_ARB_fp, SAMPLE_OP, TEX, 3); } +TXB{cc}{sat} { return_opcode(require_ARB_fp, SAMPLE_OP, TXB, 3); } +TXD{cc}{sat} { return_opcode(require_NV_fp, TXD_OP, TXD, 3); } +TXP{cc}{sat} { return_opcode(require_ARB_fp, SAMPLE_OP, TXP, 3); } + +UP2H{cc}{sat} { return_opcode(require_NV_fp, SCALAR_OP, UP2H, 4); } +UP2US{cc}{sat} { return_opcode(require_NV_fp, SCALAR_OP, UP2US, 5); } +UP4B{cc}{sat} { return_opcode(require_NV_fp, SCALAR_OP, UP4B, 4); } +UP4UB{cc}{sat} { return_opcode(require_NV_fp, SCALAR_OP, UP4UB, 5); } + +X2D{szf}{cc}{sat} { return_opcode(require_NV_fp, TRI_OP, X2D, 3); } +XPD{sat} { return_opcode( 1, BIN_OP, XPD, 3); } vertex { return_token_or_IDENTIFIER(require_ARB_vp, VERTEX); } fragment { return_token_or_IDENTIFIER(require_ARB_fp, FRAGMENT); } @@ -307,10 +315,7 @@ ARRAY2D { return_token_or_IDENTIFIER(require_ARB_fp && require ARRAYSHADOW1D { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW1D); } ARRAYSHADOW2D { return_token_or_IDENTIFIER(require_ARB_fp && require_shadow && require_texarray, TEX_ARRAYSHADOW2D); } -[_a-zA-Z$][_a-zA-Z0-9$]* { - yylval->string = strdup(yytext); - return IDENTIFIER; -} +[_a-zA-Z$][_a-zA-Z0-9$]* { return handle_ident(yyextra, yytext, yylval); } ".." { return DOT_DOT; } diff --git a/src/mesa/shader/program_parse.tab.c b/src/mesa/shader/program_parse.tab.c index b7bac7e5a3..d4f8429488 100644 --- a/src/mesa/shader/program_parse.tab.c +++ b/src/mesa/shader/program_parse.tab.c @@ -137,12 +137,27 @@ static int validate_inputs(struct YYLTYPE *locp, static void init_dst_reg(struct prog_dst_register *r); +static void set_dst_reg(struct prog_dst_register *r, + gl_register_file file, GLint index); + static void init_src_reg(struct asm_src_register *r); +static void set_src_reg(struct asm_src_register *r, + gl_register_file file, GLint index); + +static void asm_instruction_set_operands(struct asm_instruction *inst, + const struct prog_dst_register *dst, const struct asm_src_register *src0, + const struct asm_src_register *src1, const struct asm_src_register *src2); + static struct asm_instruction *asm_instruction_ctor(gl_inst_opcode op, const struct prog_dst_register *dst, const struct asm_src_register *src0, const struct asm_src_register *src1, const struct asm_src_register *src2); +static struct asm_instruction *asm_instruction_copy_ctor( + const struct prog_instruction *base, const struct prog_dst_register *dst, + const struct asm_src_register *src0, const struct asm_src_register *src1, + const struct asm_src_register *src2); + #ifndef FALSE #define FALSE 0 #define TRUE (!FALSE) @@ -170,7 +185,7 @@ static struct asm_instruction *asm_instruction_ctor(gl_inst_opcode op, /* Line 189 of yacc.c */ -#line 174 "program_parse.tab.c" +#line 189 "program_parse.tab.c" /* Enabling traces. */ #ifndef YYDEBUG @@ -216,90 +231,92 @@ static struct asm_instruction *asm_instruction_ctor(gl_inst_opcode op, ARL = 274, KIL = 275, SWZ = 276, - INTEGER = 277, - REAL = 278, - AMBIENT = 279, - ATTENUATION = 280, - BACK = 281, - CLIP = 282, - COLOR = 283, - DEPTH = 284, - DIFFUSE = 285, - DIRECTION = 286, - EMISSION = 287, - ENV = 288, - EYE = 289, - FOG = 290, - FOGCOORD = 291, - FRAGMENT = 292, - FRONT = 293, - HALF = 294, - INVERSE = 295, - INVTRANS = 296, - LIGHT = 297, - LIGHTMODEL = 298, - LIGHTPROD = 299, - LOCAL = 300, - MATERIAL = 301, - MAT_PROGRAM = 302, - MATRIX = 303, - MATRIXINDEX = 304, - MODELVIEW = 305, - MVP = 306, - NORMAL = 307, - OBJECT = 308, - PALETTE = 309, - PARAMS = 310, - PLANE = 311, - POINT_TOK = 312, - POINTSIZE = 313, - POSITION = 314, - PRIMARY = 315, - PROGRAM = 316, - PROJECTION = 317, - RANGE = 318, - RESULT = 319, - ROW = 320, - SCENECOLOR = 321, - SECONDARY = 322, - SHININESS = 323, - SIZE_TOK = 324, - SPECULAR = 325, - SPOT = 326, - STATE = 327, - TEXCOORD = 328, - TEXENV = 329, - TEXGEN = 330, - TEXGEN_Q = 331, - TEXGEN_R = 332, - TEXGEN_S = 333, - TEXGEN_T = 334, - TEXTURE = 335, - TRANSPOSE = 336, - TEXTURE_UNIT = 337, - TEX_1D = 338, - TEX_2D = 339, - TEX_3D = 340, - TEX_CUBE = 341, - TEX_RECT = 342, - TEX_SHADOW1D = 343, - TEX_SHADOW2D = 344, - TEX_SHADOWRECT = 345, - TEX_ARRAY1D = 346, - TEX_ARRAY2D = 347, - TEX_ARRAYSHADOW1D = 348, - TEX_ARRAYSHADOW2D = 349, - VERTEX = 350, - VTXATTRIB = 351, - WEIGHT = 352, - IDENTIFIER = 353, - MASK4 = 354, - MASK3 = 355, - MASK2 = 356, - MASK1 = 357, - SWIZZLE = 358, - DOT_DOT = 359, - DOT = 360 + TXD_OP = 277, + INTEGER = 278, + REAL = 279, + AMBIENT = 280, + ATTENUATION = 281, + BACK = 282, + CLIP = 283, + COLOR = 284, + DEPTH = 285, + DIFFUSE = 286, + DIRECTION = 287, + EMISSION = 288, + ENV = 289, + EYE = 290, + FOG = 291, + FOGCOORD = 292, + FRAGMENT = 293, + FRONT = 294, + HALF = 295, + INVERSE = 296, + INVTRANS = 297, + LIGHT = 298, + LIGHTMODEL = 299, + LIGHTPROD = 300, + LOCAL = 301, + MATERIAL = 302, + MAT_PROGRAM = 303, + MATRIX = 304, + MATRIXINDEX = 305, + MODELVIEW = 306, + MVP = 307, + NORMAL = 308, + OBJECT = 309, + PALETTE = 310, + PARAMS = 311, + PLANE = 312, + POINT_TOK = 313, + POINTSIZE = 314, + POSITION = 315, + PRIMARY = 316, + PROGRAM = 317, + PROJECTION = 318, + RANGE = 319, + RESULT = 320, + ROW = 321, + SCENECOLOR = 322, + SECONDARY = 323, + SHININESS = 324, + SIZE_TOK = 325, + SPECULAR = 326, + SPOT = 327, + STATE = 328, + TEXCOORD = 329, + TEXENV = 330, + TEXGEN = 331, + TEXGEN_Q = 332, + TEXGEN_R = 333, + TEXGEN_S = 334, + TEXGEN_T = 335, + TEXTURE = 336, + TRANSPOSE = 337, + TEXTURE_UNIT = 338, + TEX_1D = 339, + TEX_2D = 340, + TEX_3D = 341, + TEX_CUBE = 342, + TEX_RECT = 343, + TEX_SHADOW1D = 344, + TEX_SHADOW2D = 345, + TEX_SHADOWRECT = 346, + TEX_ARRAY1D = 347, + TEX_ARRAY2D = 348, + TEX_ARRAYSHADOW1D = 349, + TEX_ARRAYSHADOW2D = 350, + VERTEX = 351, + VTXATTRIB = 352, + WEIGHT = 353, + IDENTIFIER = 354, + USED_IDENTIFIER = 355, + MASK4 = 356, + MASK3 = 357, + MASK2 = 358, + MASK1 = 359, + SWIZZLE = 360, + DOT_DOT = 361, + DOT = 362 }; #endif @@ -310,7 +327,7 @@ typedef union YYSTYPE { /* Line 214 of yacc.c */ -#line 107 "program_parse.y" +#line 122 "program_parse.y" struct asm_instruction *inst; struct asm_symbol *sym; @@ -339,7 +356,7 @@ typedef union YYSTYPE /* Line 214 of yacc.c */ -#line 343 "program_parse.tab.c" +#line 360 "program_parse.tab.c" } YYSTYPE; # define YYSTYPE_IS_TRIVIAL 1 # define yystype YYSTYPE /* obsolescent; will be withdrawn */ @@ -363,14 +380,14 @@ typedef struct YYLTYPE /* Copy the second part of user declarations. */ /* Line 264 of yacc.c */ -#line 249 "program_parse.y" +#line 267 "program_parse.y" extern int yylex(YYSTYPE *yylval_param, YYLTYPE *yylloc_param, void *yyscanner); /* Line 264 of yacc.c */ -#line 374 "program_parse.tab.c" +#line 391 "program_parse.tab.c" #ifdef short # undef short @@ -587,20 +604,20 @@ union yyalloc /* YYFINAL -- State number of the termination state. */ #define YYFINAL 5 /* YYLAST -- Last index in YYTABLE. */ -#define YYLAST 342 +#define YYLAST 396 /* YYNTOKENS -- Number of terminals. */ -#define YYNTOKENS 115 +#define YYNTOKENS 120 /* YYNNTS -- Number of nonterminals. */ -#define YYNNTS 134 +#define YYNNTS 143 /* YYNRULES -- Number of rules. */ -#define YYNRULES 264 +#define YYNRULES 282 /* YYNRULES -- Number of states. */ -#define YYNSTATES 436 +#define YYNSTATES 475 /* YYTRANSLATE(YYLEX) -- Bison symbol number corresponding to YYLEX. */ #define YYUNDEFTOK 2 -#define YYMAXUTOK 360 +#define YYMAXUTOK 362 #define YYTRANSLATE(YYX) \ ((unsigned int) (YYX) <= YYMAXUTOK ? yytranslate[YYX] : YYUNDEFTOK) @@ -612,15 +629,15 @@ static const yytype_uint8 yytranslate[] = 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 110, 107, 111, 2, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 106, - 2, 112, 2, 2, 2, 2, 2, 2, 2, 2, + 115, 116, 2, 113, 109, 114, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 108, + 2, 117, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 108, 2, 109, 2, 2, 2, 2, 2, 2, + 2, 111, 2, 112, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, - 2, 2, 2, 113, 2, 114, 2, 2, 2, 2, + 2, 2, 2, 118, 110, 119, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, @@ -644,7 +661,7 @@ static const yytype_uint8 yytranslate[] = 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, - 105 + 105, 106, 107 }; #if YYDEBUG @@ -654,142 +671,152 @@ static const yytype_uint16 yyprhs[] = { 0, 0, 3, 8, 10, 12, 15, 16, 20, 23, 24, 27, 30, 32, 34, 36, 38, 40, 42, 44, - 46, 48, 50, 52, 57, 62, 67, 74, 81, 90, - 99, 102, 105, 107, 109, 111, 113, 115, 117, 119, - 121, 123, 125, 127, 129, 136, 140, 144, 147, 150, - 158, 161, 163, 165, 167, 169, 174, 176, 178, 180, - 182, 184, 186, 188, 192, 193, 196, 199, 201, 203, - 205, 207, 209, 211, 213, 215, 217, 218, 220, 222, - 224, 226, 227, 229, 231, 233, 235, 237, 239, 244, - 247, 250, 252, 255, 257, 260, 262, 265, 270, 275, - 277, 278, 282, 284, 286, 289, 291, 294, 296, 298, - 302, 309, 310, 312, 315, 320, 322, 326, 328, 330, - 332, 334, 336, 338, 340, 342, 344, 346, 349, 352, - 355, 358, 361, 364, 367, 370, 373, 376, 379, 382, - 386, 388, 390, 392, 398, 400, 402, 404, 407, 409, - 411, 414, 416, 419, 426, 428, 432, 434, 436, 438, - 440, 442, 447, 449, 451, 453, 455, 457, 459, 462, - 464, 466, 472, 474, 477, 479, 481, 487, 490, 491, - 498, 502, 503, 505, 507, 509, 511, 513, 516, 518, - 520, 523, 528, 533, 534, 538, 540, 542, 544, 547, - 549, 551, 553, 555, 561, 563, 567, 573, 579, 581, - 585, 591, 593, 595, 597, 599, 601, 603, 605, 607, - 609, 613, 619, 627, 637, 640, 643, 645, 647, 648, - 649, 653, 654, 658, 662, 664, 669, 672, 675, 678, - 681, 685, 688, 692, 693, 695, 697, 698, 700, 702, - 703, 705, 707, 708, 710, 712, 713, 717, 718, 722, - 723, 727, 729, 731, 733 + 46, 48, 50, 52, 54, 59, 64, 69, 76, 83, + 92, 101, 104, 107, 120, 123, 125, 127, 129, 131, + 133, 135, 137, 139, 141, 143, 145, 147, 154, 157, + 162, 165, 167, 171, 177, 181, 184, 192, 195, 197, + 199, 201, 203, 208, 210, 212, 214, 216, 218, 220, + 222, 226, 227, 230, 233, 235, 237, 239, 241, 243, + 245, 247, 249, 251, 252, 254, 256, 258, 260, 261, + 265, 269, 270, 273, 276, 278, 280, 282, 284, 286, + 288, 290, 292, 297, 300, 303, 305, 308, 310, 313, + 315, 318, 323, 328, 330, 331, 335, 337, 339, 342, + 344, 347, 349, 351, 355, 362, 363, 365, 368, 373, + 375, 379, 381, 383, 385, 387, 389, 391, 393, 395, + 397, 399, 402, 405, 408, 411, 414, 417, 420, 423, + 426, 429, 432, 435, 439, 441, 443, 445, 451, 453, + 455, 457, 460, 462, 464, 467, 469, 472, 479, 481, + 485, 487, 489, 491, 493, 495, 500, 502, 504, 506, + 508, 510, 512, 515, 517, 519, 525, 527, 530, 532, + 534, 540, 543, 544, 551, 555, 556, 558, 560, 562, + 564, 566, 569, 571, 573, 576, 581, 586, 587, 591, + 593, 595, 597, 600, 602, 604, 606, 608, 614, 616, + 620, 626, 632, 634, 638, 644, 646, 648, 650, 652, + 654, 656, 658, 660, 662, 666, 672, 680, 690, 693, + 696, 698, 700, 701, 702, 707, 709, 710, 711, 715, + 719, 721, 727, 730, 733, 736, 739, 743, 746, 750, + 751, 753, 755, 756, 758, 760, 761, 763, 765, 766, + 768, 770, 771, 775, 776, 780, 781, 785, 787, 789, + 791, 796, 798 }; /* YYRHS -- A `-1'-separated list of the rules' RHS. */ static const yytype_int16 yyrhs[] = { - 116, 0, -1, 117, 118, 120, 12, -1, 3, -1, - 4, -1, 118, 119, -1, -1, 8, 98, 106, -1, - 120, 121, -1, -1, 122, 106, -1, 158, 106, -1, - 123, -1, 124, -1, 125, -1, 126, -1, 127, -1, - 128, -1, 129, -1, 130, -1, 135, -1, 131, -1, - 132, -1, 19, 139, 107, 136, -1, 18, 138, 107, - 137, -1, 16, 138, 107, 136, -1, 14, 138, 107, - 136, 107, 136, -1, 13, 138, 107, 137, 107, 137, - -1, 17, 138, 107, 137, 107, 137, 107, 137, -1, - 15, 138, 107, 137, 107, 133, 107, 134, -1, 20, - 137, -1, 82, 243, -1, 83, -1, 84, -1, 85, - -1, 86, -1, 87, -1, 88, -1, 89, -1, 90, - -1, 91, -1, 92, -1, 93, -1, 94, -1, 21, - 138, 107, 143, 107, 140, -1, 229, 143, 155, -1, - 229, 143, 156, -1, 144, 157, -1, 152, 154, -1, - 141, 107, 141, 107, 141, 107, 141, -1, 229, 142, - -1, 22, -1, 98, -1, 98, -1, 160, -1, 145, - 108, 146, 109, -1, 174, -1, 236, -1, 98, -1, - 98, -1, 147, -1, 148, -1, 22, -1, 152, 153, - 149, -1, -1, 110, 150, -1, 111, 151, -1, 22, - -1, 22, -1, 98, -1, 102, -1, 102, -1, 102, - -1, 102, -1, 99, -1, 103, -1, -1, 99, -1, - 100, -1, 101, -1, 102, -1, -1, 159, -1, 166, - -1, 230, -1, 232, -1, 235, -1, 248, -1, 7, - 98, 112, 160, -1, 95, 161, -1, 37, 165, -1, - 59, -1, 97, 163, -1, 52, -1, 28, 241, -1, - 36, -1, 73, 242, -1, 49, 108, 164, 109, -1, - 96, 108, 162, 109, -1, 22, -1, -1, 108, 164, - 109, -1, 22, -1, 59, -1, 28, 241, -1, 36, - -1, 73, 242, -1, 167, -1, 168, -1, 10, 98, - 170, -1, 10, 98, 108, 169, 109, 171, -1, -1, - 22, -1, 112, 173, -1, 112, 113, 172, 114, -1, - 175, -1, 172, 107, 175, -1, 177, -1, 213, -1, - 223, -1, 177, -1, 213, -1, 224, -1, 176, -1, - 214, -1, 223, -1, 177, -1, 72, 201, -1, 72, - 178, -1, 72, 180, -1, 72, 183, -1, 72, 185, - -1, 72, 191, -1, 72, 187, -1, 72, 194, -1, - 72, 196, -1, 72, 198, -1, 72, 200, -1, 72, - 212, -1, 46, 240, 179, -1, 189, -1, 32, -1, - 68, -1, 42, 108, 190, 109, 181, -1, 189, -1, - 59, -1, 25, -1, 71, 182, -1, 39, -1, 31, - -1, 43, 184, -1, 24, -1, 240, 66, -1, 44, - 108, 190, 109, 240, 186, -1, 189, -1, 74, 244, - 188, -1, 28, -1, 24, -1, 30, -1, 70, -1, - 22, -1, 75, 242, 192, 193, -1, 34, -1, 53, - -1, 78, -1, 79, -1, 77, -1, 76, -1, 35, - 195, -1, 28, -1, 55, -1, 27, 108, 197, 109, - 56, -1, 22, -1, 57, 199, -1, 69, -1, 25, - -1, 203, 65, 108, 206, 109, -1, 203, 202, -1, - -1, 65, 108, 206, 104, 206, 109, -1, 48, 207, - 204, -1, -1, 205, -1, 40, -1, 81, -1, 41, - -1, 22, -1, 50, 208, -1, 62, -1, 51, -1, - 80, 242, -1, 54, 108, 210, 109, -1, 47, 108, - 211, 109, -1, -1, 108, 209, 109, -1, 22, -1, - 22, -1, 22, -1, 29, 63, -1, 217, -1, 220, - -1, 215, -1, 218, -1, 61, 33, 108, 216, 109, - -1, 221, -1, 221, 104, 221, -1, 61, 33, 108, - 221, 109, -1, 61, 45, 108, 219, 109, -1, 222, - -1, 222, 104, 222, -1, 61, 45, 108, 222, 109, - -1, 22, -1, 22, -1, 225, -1, 227, -1, 226, - -1, 227, -1, 228, -1, 23, -1, 22, -1, 113, - 228, 114, -1, 113, 228, 107, 228, 114, -1, 113, - 228, 107, 228, 107, 228, 114, -1, 113, 228, 107, - 228, 107, 228, 107, 228, 114, -1, 229, 23, -1, - 229, 22, -1, 110, -1, 111, -1, -1, -1, 11, - 231, 234, -1, -1, 5, 233, 234, -1, 234, 107, - 98, -1, 98, -1, 9, 98, 112, 236, -1, 64, - 59, -1, 64, 36, -1, 64, 237, -1, 64, 58, - -1, 64, 73, 242, -1, 64, 29, -1, 28, 238, - 239, -1, -1, 38, -1, 26, -1, -1, 60, -1, - 67, -1, -1, 38, -1, 26, -1, -1, 60, -1, - 67, -1, -1, 108, 245, 109, -1, -1, 108, 246, - 109, -1, -1, 108, 247, 109, -1, 22, -1, 22, - -1, 22, -1, 6, 98, 112, 98, -1 + 121, 0, -1, 122, 123, 125, 12, -1, 3, -1, + 4, -1, 123, 124, -1, -1, 8, 262, 108, -1, + 125, 126, -1, -1, 127, 108, -1, 170, 108, -1, + 128, -1, 129, -1, 130, -1, 131, -1, 132, -1, + 133, -1, 134, -1, 135, -1, 141, -1, 136, -1, + 137, -1, 138, -1, 19, 146, 109, 142, -1, 18, + 145, 109, 144, -1, 16, 145, 109, 142, -1, 14, + 145, 109, 142, 109, 142, -1, 13, 145, 109, 144, + 109, 144, -1, 17, 145, 109, 144, 109, 144, 109, + 144, -1, 15, 145, 109, 144, 109, 139, 109, 140, + -1, 20, 144, -1, 20, 166, -1, 22, 145, 109, + 144, 109, 144, 109, 144, 109, 139, 109, 140, -1, + 83, 256, -1, 84, -1, 85, -1, 86, -1, 87, + -1, 88, -1, 89, -1, 90, -1, 91, -1, 92, + -1, 93, -1, 94, -1, 95, -1, 21, 145, 109, + 150, 109, 147, -1, 241, 143, -1, 241, 110, 143, + 110, -1, 150, 162, -1, 238, -1, 241, 150, 163, + -1, 241, 110, 150, 163, 110, -1, 151, 164, 165, + -1, 159, 161, -1, 148, 109, 148, 109, 148, 109, + 148, -1, 241, 149, -1, 23, -1, 262, -1, 100, + -1, 172, -1, 152, 111, 153, 112, -1, 186, -1, + 249, -1, 100, -1, 100, -1, 154, -1, 155, -1, + 23, -1, 159, 160, 156, -1, -1, 113, 157, -1, + 114, 158, -1, 23, -1, 23, -1, 100, -1, 104, + -1, 104, -1, 104, -1, 104, -1, 101, -1, 105, + -1, -1, 101, -1, 102, -1, 103, -1, 104, -1, + -1, 115, 166, 116, -1, 115, 167, 116, -1, -1, + 168, 163, -1, 169, 163, -1, 99, -1, 100, -1, + 171, -1, 178, -1, 242, -1, 245, -1, 248, -1, + 261, -1, 7, 99, 117, 172, -1, 96, 173, -1, + 38, 177, -1, 60, -1, 98, 175, -1, 53, -1, + 29, 254, -1, 37, -1, 74, 255, -1, 50, 111, + 176, 112, -1, 97, 111, 174, 112, -1, 23, -1, + -1, 111, 176, 112, -1, 23, -1, 60, -1, 29, + 254, -1, 37, -1, 74, 255, -1, 179, -1, 180, + -1, 10, 99, 182, -1, 10, 99, 111, 181, 112, + 183, -1, -1, 23, -1, 117, 185, -1, 117, 118, + 184, 119, -1, 187, -1, 184, 109, 187, -1, 189, + -1, 225, -1, 235, -1, 189, -1, 225, -1, 236, + -1, 188, -1, 226, -1, 235, -1, 189, -1, 73, + 213, -1, 73, 190, -1, 73, 192, -1, 73, 195, + -1, 73, 197, -1, 73, 203, -1, 73, 199, -1, + 73, 206, -1, 73, 208, -1, 73, 210, -1, 73, + 212, -1, 73, 224, -1, 47, 253, 191, -1, 201, + -1, 33, -1, 69, -1, 43, 111, 202, 112, 193, + -1, 201, -1, 60, -1, 26, -1, 72, 194, -1, + 40, -1, 32, -1, 44, 196, -1, 25, -1, 253, + 67, -1, 45, 111, 202, 112, 253, 198, -1, 201, + -1, 75, 257, 200, -1, 29, -1, 25, -1, 31, + -1, 71, -1, 23, -1, 76, 255, 204, 205, -1, + 35, -1, 54, -1, 79, -1, 80, -1, 78, -1, + 77, -1, 36, 207, -1, 29, -1, 56, -1, 28, + 111, 209, 112, 57, -1, 23, -1, 58, 211, -1, + 70, -1, 26, -1, 215, 66, 111, 218, 112, -1, + 215, 214, -1, -1, 66, 111, 218, 106, 218, 112, + -1, 49, 219, 216, -1, -1, 217, -1, 41, -1, + 82, -1, 42, -1, 23, -1, 51, 220, -1, 63, + -1, 52, -1, 81, 255, -1, 55, 111, 222, 112, + -1, 48, 111, 223, 112, -1, -1, 111, 221, 112, + -1, 23, -1, 23, -1, 23, -1, 30, 64, -1, + 229, -1, 232, -1, 227, -1, 230, -1, 62, 34, + 111, 228, 112, -1, 233, -1, 233, 106, 233, -1, + 62, 34, 111, 233, 112, -1, 62, 46, 111, 231, + 112, -1, 234, -1, 234, 106, 234, -1, 62, 46, + 111, 234, 112, -1, 23, -1, 23, -1, 237, -1, + 239, -1, 238, -1, 239, -1, 240, -1, 24, -1, + 23, -1, 118, 240, 119, -1, 118, 240, 109, 240, + 119, -1, 118, 240, 109, 240, 109, 240, 119, -1, + 118, 240, 109, 240, 109, 240, 109, 240, 119, -1, + 241, 24, -1, 241, 23, -1, 113, -1, 114, -1, + -1, -1, 244, 11, 243, 247, -1, 262, -1, -1, + -1, 5, 246, 247, -1, 247, 109, 99, -1, 99, + -1, 244, 9, 99, 117, 249, -1, 65, 60, -1, + 65, 37, -1, 65, 250, -1, 65, 59, -1, 65, + 74, 255, -1, 65, 30, -1, 29, 251, 252, -1, + -1, 39, -1, 27, -1, -1, 61, -1, 68, -1, + -1, 39, -1, 27, -1, -1, 61, -1, 68, -1, + -1, 111, 258, 112, -1, -1, 111, 259, 112, -1, + -1, 111, 260, 112, -1, 23, -1, 23, -1, 23, + -1, 6, 99, 117, 100, -1, 99, -1, 100, -1 }; /* YYRLINE[YYN] -- source line where rule number YYN was defined. */ static const yytype_uint16 yyrline[] = { - 0, 256, 256, 259, 267, 279, 280, 283, 307, 308, - 311, 326, 329, 334, 341, 342, 343, 344, 345, 346, - 347, 350, 351, 354, 360, 367, 374, 382, 389, 397, - 442, 449, 455, 456, 457, 458, 459, 460, 461, 462, - 463, 464, 465, 466, 469, 482, 495, 508, 530, 539, - 572, 579, 594, 649, 693, 704, 725, 735, 741, 774, - 793, 793, 795, 802, 814, 815, 816, 819, 831, 843, - 863, 874, 886, 888, 889, 890, 891, 894, 894, 894, - 894, 895, 898, 899, 900, 901, 902, 903, 906, 925, - 929, 935, 939, 943, 947, 956, 965, 969, 974, 980, - 991, 991, 992, 994, 998, 1002, 1006, 1012, 1012, 1014, - 1031, 1056, 1059, 1070, 1076, 1082, 1083, 1090, 1096, 1102, - 1110, 1116, 1122, 1130, 1136, 1142, 1150, 1151, 1154, 1155, - 1156, 1157, 1158, 1159, 1160, 1161, 1162, 1163, 1164, 1167, - 1176, 1180, 1184, 1190, 1199, 1203, 1207, 1216, 1220, 1226, - 1232, 1239, 1244, 1252, 1262, 1264, 1272, 1278, 1282, 1286, - 1292, 1303, 1312, 1316, 1321, 1325, 1329, 1333, 1339, 1346, - 1350, 1356, 1364, 1375, 1382, 1386, 1392, 1402, 1413, 1417, - 1435, 1444, 1447, 1453, 1457, 1461, 1467, 1478, 1483, 1488, - 1493, 1498, 1503, 1511, 1514, 1519, 1532, 1540, 1551, 1559, - 1559, 1561, 1561, 1563, 1573, 1578, 1585, 1595, 1604, 1609, - 1616, 1626, 1636, 1648, 1648, 1649, 1649, 1651, 1661, 1669, - 1679, 1687, 1695, 1704, 1715, 1719, 1725, 1726, 1727, 1730, - 1730, 1733, 1733, 1736, 1743, 1752, 1766, 1775, 1784, 1788, - 1797, 1806, 1817, 1824, 1829, 1838, 1850, 1853, 1862, 1873, - 1874, 1875, 1878, 1879, 1880, 1883, 1884, 1887, 1888, 1891, - 1892, 1895, 1906, 1917, 1928 + 0, 274, 274, 277, 285, 297, 298, 301, 325, 326, + 329, 344, 347, 352, 359, 360, 361, 362, 363, 364, + 365, 368, 369, 370, 373, 379, 385, 391, 398, 404, + 411, 455, 460, 470, 514, 520, 521, 522, 523, 524, + 525, 526, 527, 528, 529, 530, 531, 534, 546, 554, + 571, 578, 595, 606, 626, 651, 658, 691, 698, 713, + 768, 809, 818, 839, 848, 852, 881, 900, 900, 902, + 909, 921, 922, 923, 926, 940, 954, 974, 985, 997, + 999, 1000, 1001, 1002, 1005, 1005, 1005, 1005, 1006, 1009, + 1013, 1018, 1025, 1032, 1039, 1062, 1085, 1086, 1087, 1088, + 1089, 1090, 1093, 1112, 1116, 1122, 1126, 1130, 1134, 1143, + 1152, 1156, 1161, 1167, 1178, 1178, 1179, 1181, 1185, 1189, + 1193, 1199, 1199, 1201, 1218, 1243, 1246, 1257, 1263, 1269, + 1270, 1277, 1283, 1289, 1297, 1303, 1309, 1317, 1323, 1329, + 1337, 1338, 1341, 1342, 1343, 1344, 1345, 1346, 1347, 1348, + 1349, 1350, 1351, 1354, 1363, 1367, 1371, 1377, 1386, 1390, + 1394, 1403, 1407, 1413, 1419, 1426, 1431, 1439, 1449, 1451, + 1459, 1465, 1469, 1473, 1479, 1490, 1499, 1503, 1508, 1512, + 1516, 1520, 1526, 1533, 1537, 1543, 1551, 1562, 1569, 1573, + 1579, 1589, 1600, 1604, 1622, 1631, 1634, 1640, 1644, 1648, + 1654, 1665, 1670, 1675, 1680, 1685, 1690, 1698, 1701, 1706, + 1719, 1727, 1738, 1746, 1746, 1748, 1748, 1750, 1760, 1765, + 1772, 1782, 1791, 1796, 1803, 1813, 1823, 1835, 1835, 1836, + 1836, 1838, 1848, 1856, 1866, 1874, 1882, 1891, 1902, 1906, + 1912, 1913, 1914, 1917, 1917, 1920, 1955, 1959, 1959, 1962, + 1969, 1978, 1992, 2001, 2010, 2014, 2023, 2032, 2043, 2050, + 2055, 2064, 2076, 2079, 2088, 2099, 2100, 2101, 2104, 2105, + 2106, 2109, 2110, 2113, 2114, 2117, 2118, 2121, 2132, 2143, + 2154, 2180, 2181 }; #endif @@ -801,9 +828,9 @@ static const char *const yytname[] = "$end", "error", "$undefined", "ARBvp_10", "ARBfp_10", "ADDRESS", "ALIAS", "ATTRIB", "OPTION", "OUTPUT", "PARAM", "TEMP", "END", "BIN_OP", "BINSC_OP", "SAMPLE_OP", "SCALAR_OP", "TRI_OP", "VECTOR_OP", "ARL", - "KIL", "SWZ", "INTEGER", "REAL", "AMBIENT", "ATTENUATION", "BACK", - "CLIP", "COLOR", "DEPTH", "DIFFUSE", "DIRECTION", "EMISSION", "ENV", - "EYE", "FOG", "FOGCOORD", "FRAGMENT", "FRONT", "HALF", "INVERSE", + "KIL", "SWZ", "TXD_OP", "INTEGER", "REAL", "AMBIENT", "ATTENUATION", + "BACK", "CLIP", "COLOR", "DEPTH", "DIFFUSE", "DIRECTION", "EMISSION", + "ENV", "EYE", "FOG", "FOGCOORD", "FRAGMENT", "FRONT", "HALF", "INVERSE", "INVTRANS", "LIGHT", "LIGHTMODEL", "LIGHTPROD", "LOCAL", "MATERIAL", "MAT_PROGRAM", "MATRIX", "MATRIXINDEX", "MODELVIEW", "MVP", "NORMAL", "OBJECT", "PALETTE", "PARAMS", "PLANE", "POINT_TOK", "POINTSIZE", @@ -814,49 +841,51 @@ static const char *const yytname[] = "TEX_2D", "TEX_3D", "TEX_CUBE", "TEX_RECT", "TEX_SHADOW1D", "TEX_SHADOW2D", "TEX_SHADOWRECT", "TEX_ARRAY1D", "TEX_ARRAY2D", "TEX_ARRAYSHADOW1D", "TEX_ARRAYSHADOW2D", "VERTEX", "VTXATTRIB", - "WEIGHT", "IDENTIFIER", "MASK4", "MASK3", "MASK2", "MASK1", "SWIZZLE", - "DOT_DOT", "DOT", "';'", "','", "'['", "']'", "'+'", "'-'", "'='", "'{'", - "'}'", "$accept", "program", "language", "optionSequence", "option", - "statementSequence", "statement", "instruction", "ALU_instruction", - "TexInstruction", "ARL_instruction", "VECTORop_instruction", - "SCALARop_instruction", "BINSCop_instruction", "BINop_instruction", - "TRIop_instruction", "SAMPLE_instruction", "KIL_instruction", - "texImageUnit", "texTarget", "SWZ_instruction", "scalarSrcReg", - "swizzleSrcReg", "maskedDstReg", "maskedAddrReg", "extendedSwizzle", - "extSwizComp", "extSwizSel", "srcReg", "dstReg", "progParamArray", - "progParamArrayMem", "progParamArrayAbs", "progParamArrayRel", - "addrRegRelOffset", "addrRegPosOffset", "addrRegNegOffset", "addrReg", - "addrComponent", "addrWriteMask", "scalarSuffix", "swizzleSuffix", - "optionalMask", "namingStatement", "ATTRIB_statement", "attribBinding", - "vtxAttribItem", "vtxAttribNum", "vtxOptWeightNum", "vtxWeightNum", - "fragAttribItem", "PARAM_statement", "PARAM_singleStmt", - "PARAM_multipleStmt", "optArraySize", "paramSingleInit", - "paramMultipleInit", "paramMultInitList", "paramSingleItemDecl", - "paramSingleItemUse", "paramMultipleItem", "stateMultipleItem", - "stateSingleItem", "stateMaterialItem", "stateMatProperty", - "stateLightItem", "stateLightProperty", "stateSpotProperty", - "stateLightModelItem", "stateLModProperty", "stateLightProdItem", - "stateLProdProperty", "stateTexEnvItem", "stateTexEnvProperty", - "ambDiffSpecProperty", "stateLightNumber", "stateTexGenItem", - "stateTexGenType", "stateTexGenCoord", "stateFogItem", - "stateFogProperty", "stateClipPlaneItem", "stateClipPlaneNum", - "statePointItem", "statePointProperty", "stateMatrixRow", - "stateMatrixRows", "optMatrixRows", "stateMatrixItem", - "stateOptMatModifier", "stateMatModifier", "stateMatrixRowNum", - "stateMatrixName", "stateOptModMatNum", "stateModMatNum", - "statePaletteMatNum", "stateProgramMatNum", "stateDepthItem", - "programSingleItem", "programMultipleItem", "progEnvParams", - "progEnvParamNums", "progEnvParam", "progLocalParams", - "progLocalParamNums", "progLocalParam", "progEnvParamNum", - "progLocalParamNum", "paramConstDecl", "paramConstUse", - "paramConstScalarDecl", "paramConstScalarUse", "paramConstVector", - "signedFloatConstant", "optionalSign", "TEMP_statement", "@1", + "WEIGHT", "IDENTIFIER", "USED_IDENTIFIER", "MASK4", "MASK3", "MASK2", + "MASK1", "SWIZZLE", "DOT_DOT", "DOT", "';'", "','", "'|'", "'['", "']'", + "'+'", "'-'", "'('", "')'", "'='", "'{'", "'}'", "$accept", "program", + "language", "optionSequence", "option", "statementSequence", "statement", + "instruction", "ALU_instruction", "TexInstruction", "ARL_instruction", + "VECTORop_instruction", "SCALARop_instruction", "BINSCop_instruction", + "BINop_instruction", "TRIop_instruction", "SAMPLE_instruction", + "KIL_instruction", "TXD_instruction", "texImageUnit", "texTarget", + "SWZ_instruction", "scalarSrcReg", "scalarUse", "swizzleSrcReg", + "maskedDstReg", "maskedAddrReg", "extendedSwizzle", "extSwizComp", + "extSwizSel", "srcReg", "dstReg", "progParamArray", "progParamArrayMem", + "progParamArrayAbs", "progParamArrayRel", "addrRegRelOffset", + "addrRegPosOffset", "addrRegNegOffset", "addrReg", "addrComponent", + "addrWriteMask", "scalarSuffix", "swizzleSuffix", "optionalMask", + "optionalCcMask", "ccTest", "ccTest2", "ccMaskRule", "ccMaskRule2", + "namingStatement", "ATTRIB_statement", "attribBinding", "vtxAttribItem", + "vtxAttribNum", "vtxOptWeightNum", "vtxWeightNum", "fragAttribItem", + "PARAM_statement", "PARAM_singleStmt", "PARAM_multipleStmt", + "optArraySize", "paramSingleInit", "paramMultipleInit", + "paramMultInitList", "paramSingleItemDecl", "paramSingleItemUse", + "paramMultipleItem", "stateMultipleItem", "stateSingleItem", + "stateMaterialItem", "stateMatProperty", "stateLightItem", + "stateLightProperty", "stateSpotProperty", "stateLightModelItem", + "stateLModProperty", "stateLightProdItem", "stateLProdProperty", + "stateTexEnvItem", "stateTexEnvProperty", "ambDiffSpecProperty", + "stateLightNumber", "stateTexGenItem", "stateTexGenType", + "stateTexGenCoord", "stateFogItem", "stateFogProperty", + "stateClipPlaneItem", "stateClipPlaneNum", "statePointItem", + "statePointProperty", "stateMatrixRow", "stateMatrixRows", + "optMatrixRows", "stateMatrixItem", "stateOptMatModifier", + "stateMatModifier", "stateMatrixRowNum", "stateMatrixName", + "stateOptModMatNum", "stateModMatNum", "statePaletteMatNum", + "stateProgramMatNum", "stateDepthItem", "programSingleItem", + "programMultipleItem", "progEnvParams", "progEnvParamNums", + "progEnvParam", "progLocalParams", "progLocalParamNums", + "progLocalParam", "progEnvParamNum", "progLocalParamNum", + "paramConstDecl", "paramConstUse", "paramConstScalarDecl", + "paramConstScalarUse", "paramConstVector", "signedFloatConstant", + "optionalSign", "TEMP_statement", "@1", "optVarSize", "ADDRESS_statement", "@2", "varNameList", "OUTPUT_statement", "resultBinding", "resultColBinding", "optResultFaceType", "optResultColorType", "optFaceType", "optColorType", "optTexCoordUnitNum", "optTexImageUnitNum", "optLegacyTexUnitNum", "texCoordUnitNum", "texImageUnitNum", "legacyTexUnitNum", - "ALIAS_statement", 0 + "ALIAS_statement", "string", 0 }; #endif @@ -875,41 +904,43 @@ static const yytype_uint16 yytoknum[] = 325, 326, 327, 328, 329, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 347, 348, 349, 350, 351, 352, 353, 354, - 355, 356, 357, 358, 359, 360, 59, 44, 91, 93, - 43, 45, 61, 123, 125 + 355, 356, 357, 358, 359, 360, 361, 362, 59, 44, + 124, 91, 93, 43, 45, 40, 41, 61, 123, 125 }; # endif /* YYR1[YYN] -- Symbol number of symbol that rule YYN derives. */ -static const yytype_uint8 yyr1[] = +static const yytype_uint16 yyr1[] = { - 0, 115, 116, 117, 117, 118, 118, 119, 120, 120, - 121, 121, 122, 122, 123, 123, 123, 123, 123, 123, - 123, 124, 124, 125, 126, 127, 128, 129, 130, 131, - 132, 133, 134, 134, 134, 134, 134, 134, 134, 134, - 134, 134, 134, 134, 135, 136, 137, 138, 139, 140, - 141, 142, 142, 143, 143, 143, 143, 144, 144, 145, - 146, 146, 147, 148, 149, 149, 149, 150, 151, 152, - 153, 154, 155, 156, 156, 156, 156, 157, 157, 157, - 157, 157, 158, 158, 158, 158, 158, 158, 159, 160, - 160, 161, 161, 161, 161, 161, 161, 161, 161, 162, - 163, 163, 164, 165, 165, 165, 165, 166, 166, 167, - 168, 169, 169, 170, 171, 172, 172, 173, 173, 173, - 174, 174, 174, 175, 175, 175, 176, 176, 177, 177, - 177, 177, 177, 177, 177, 177, 177, 177, 177, 178, - 179, 179, 179, 180, 181, 181, 181, 181, 181, 182, - 183, 184, 184, 185, 186, 187, 188, 189, 189, 189, - 190, 191, 192, 192, 193, 193, 193, 193, 194, 195, - 195, 196, 197, 198, 199, 199, 200, 201, 202, 202, - 203, 204, 204, 205, 205, 205, 206, 207, 207, 207, - 207, 207, 207, 208, 208, 209, 210, 211, 212, 213, - 213, 214, 214, 215, 216, 216, 217, 218, 219, 219, - 220, 221, 222, 223, 223, 224, 224, 225, 226, 226, - 227, 227, 227, 227, 228, 228, 229, 229, 229, 231, - 230, 233, 232, 234, 234, 235, 236, 236, 236, 236, - 236, 236, 237, 238, 238, 238, 239, 239, 239, 240, - 240, 240, 241, 241, 241, 242, 242, 243, 243, 244, - 244, 245, 246, 247, 248 + 0, 120, 121, 122, 122, 123, 123, 124, 125, 125, + 126, 126, 127, 127, 128, 128, 128, 128, 128, 128, + 128, 129, 129, 129, 130, 131, 132, 133, 134, 135, + 136, 137, 137, 138, 139, 140, 140, 140, 140, 140, + 140, 140, 140, 140, 140, 140, 140, 141, 142, 142, + 143, 143, 144, 144, 145, 146, 147, 148, 149, 149, + 150, 150, 150, 150, 151, 151, 152, 153, 153, 154, + 155, 156, 156, 156, 157, 158, 159, 160, 161, 162, + 163, 163, 163, 163, 164, 164, 164, 164, 164, 165, + 165, 165, 166, 167, 168, 169, 170, 170, 170, 170, + 170, 170, 171, 172, 172, 173, 173, 173, 173, 173, + 173, 173, 173, 174, 175, 175, 176, 177, 177, 177, + 177, 178, 178, 179, 180, 181, 181, 182, 183, 184, + 184, 185, 185, 185, 186, 186, 186, 187, 187, 187, + 188, 188, 189, 189, 189, 189, 189, 189, 189, 189, + 189, 189, 189, 190, 191, 191, 191, 192, 193, 193, + 193, 193, 193, 194, 195, 196, 196, 197, 198, 199, + 200, 201, 201, 201, 202, 203, 204, 204, 205, 205, + 205, 205, 206, 207, 207, 208, 209, 210, 211, 211, + 212, 213, 214, 214, 215, 216, 216, 217, 217, 217, + 218, 219, 219, 219, 219, 219, 219, 220, 220, 221, + 222, 223, 224, 225, 225, 226, 226, 227, 228, 228, + 229, 230, 231, 231, 232, 233, 234, 235, 235, 236, + 236, 237, 238, 238, 239, 239, 239, 239, 240, 240, + 241, 241, 241, 243, 242, 244, 244, 246, 245, 247, + 247, 248, 249, 249, 249, 249, 249, 249, 250, 251, + 251, 251, 252, 252, 252, 253, 253, 253, 254, 254, + 254, 255, 255, 256, 256, 257, 257, 258, 259, 260, + 261, 262, 262 }; /* YYR2[YYN] -- Number of symbols composing right hand side of rule YYN. */ @@ -917,31 +948,33 @@ static const yytype_uint8 yyr2[] = { 0, 2, 4, 1, 1, 2, 0, 3, 2, 0, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 4, 4, 4, 6, 6, 8, 8, - 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, - 1, 1, 1, 1, 6, 3, 3, 2, 2, 7, - 2, 1, 1, 1, 1, 4, 1, 1, 1, 1, - 1, 1, 1, 3, 0, 2, 2, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, - 1, 0, 1, 1, 1, 1, 1, 1, 4, 2, - 2, 1, 2, 1, 2, 1, 2, 4, 4, 1, - 0, 3, 1, 1, 2, 1, 2, 1, 1, 3, - 6, 0, 1, 2, 4, 1, 3, 1, 1, 1, - 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, - 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, - 1, 1, 1, 5, 1, 1, 1, 2, 1, 1, - 2, 1, 2, 6, 1, 3, 1, 1, 1, 1, - 1, 4, 1, 1, 1, 1, 1, 1, 2, 1, - 1, 5, 1, 2, 1, 1, 5, 2, 0, 6, - 3, 0, 1, 1, 1, 1, 1, 2, 1, 1, - 2, 4, 4, 0, 3, 1, 1, 1, 2, 1, - 1, 1, 1, 5, 1, 3, 5, 5, 1, 3, - 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, - 3, 5, 7, 9, 2, 2, 1, 1, 0, 0, - 3, 0, 3, 3, 1, 4, 2, 2, 2, 2, - 3, 2, 3, 0, 1, 1, 0, 1, 1, 0, - 1, 1, 0, 1, 1, 0, 3, 0, 3, 0, - 3, 1, 1, 1, 4 + 1, 1, 1, 1, 4, 4, 4, 6, 6, 8, + 8, 2, 2, 12, 2, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 6, 2, 4, + 2, 1, 3, 5, 3, 2, 7, 2, 1, 1, + 1, 1, 4, 1, 1, 1, 1, 1, 1, 1, + 3, 0, 2, 2, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 0, 1, 1, 1, 1, 0, 3, + 3, 0, 2, 2, 1, 1, 1, 1, 1, 1, + 1, 1, 4, 2, 2, 1, 2, 1, 2, 1, + 2, 4, 4, 1, 0, 3, 1, 1, 2, 1, + 2, 1, 1, 3, 6, 0, 1, 2, 4, 1, + 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 3, 1, 1, 1, 5, 1, 1, + 1, 2, 1, 1, 2, 1, 2, 6, 1, 3, + 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, + 1, 1, 2, 1, 1, 5, 1, 2, 1, 1, + 5, 2, 0, 6, 3, 0, 1, 1, 1, 1, + 1, 2, 1, 1, 2, 4, 4, 0, 3, 1, + 1, 1, 2, 1, 1, 1, 1, 5, 1, 3, + 5, 5, 1, 3, 5, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 3, 5, 7, 9, 2, 2, + 1, 1, 0, 0, 4, 1, 0, 0, 3, 3, + 1, 5, 2, 2, 2, 2, 3, 2, 3, 0, + 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, + 1, 0, 3, 0, 3, 0, 3, 1, 1, 1, + 4, 1, 1 }; /* YYDEFACT[STATE-NAME] -- Default rule to reduce with in state @@ -949,272 +982,296 @@ static const yytype_uint8 yyr2[] = means the default is an error. */ static const yytype_uint16 yydefact[] = { - 0, 3, 4, 0, 6, 1, 9, 0, 5, 0, - 0, 231, 0, 0, 0, 0, 229, 2, 0, 0, - 0, 0, 0, 0, 0, 228, 0, 8, 0, 12, - 13, 14, 15, 16, 17, 18, 19, 21, 22, 20, - 0, 82, 83, 107, 108, 84, 85, 86, 87, 7, - 0, 0, 0, 0, 0, 0, 0, 58, 0, 81, - 57, 0, 0, 0, 0, 0, 69, 0, 0, 226, - 227, 30, 0, 0, 10, 11, 234, 232, 0, 0, - 0, 111, 228, 109, 230, 243, 241, 237, 239, 236, - 255, 238, 228, 77, 78, 79, 80, 47, 228, 228, - 228, 228, 228, 228, 71, 48, 219, 218, 0, 0, - 0, 0, 53, 228, 76, 0, 54, 56, 120, 121, - 199, 200, 122, 215, 216, 0, 0, 264, 88, 235, - 112, 0, 113, 117, 118, 119, 213, 214, 217, 0, - 245, 244, 246, 0, 240, 0, 0, 0, 0, 25, - 0, 24, 23, 252, 105, 103, 255, 90, 0, 0, - 0, 0, 0, 0, 249, 0, 249, 0, 0, 259, - 255, 128, 129, 130, 131, 133, 132, 134, 135, 136, - 137, 0, 138, 252, 95, 0, 93, 91, 255, 0, - 100, 89, 0, 74, 73, 75, 46, 0, 0, 233, - 0, 225, 224, 247, 248, 242, 261, 0, 228, 228, - 0, 0, 228, 253, 254, 104, 106, 0, 0, 0, - 198, 169, 170, 168, 0, 151, 251, 250, 150, 0, - 0, 0, 0, 193, 189, 0, 188, 255, 181, 175, - 174, 173, 0, 0, 0, 0, 94, 0, 96, 0, - 0, 92, 228, 220, 62, 0, 60, 61, 0, 228, - 0, 110, 256, 27, 26, 72, 45, 257, 0, 0, - 211, 0, 212, 0, 172, 0, 160, 0, 152, 0, - 157, 158, 141, 142, 159, 139, 140, 0, 0, 187, - 0, 190, 183, 185, 184, 180, 182, 263, 0, 156, - 155, 162, 163, 0, 0, 102, 0, 99, 0, 0, - 0, 55, 70, 64, 44, 0, 0, 228, 0, 31, - 0, 228, 206, 210, 0, 0, 249, 197, 0, 195, - 0, 196, 0, 260, 167, 166, 164, 165, 161, 186, - 0, 97, 98, 101, 228, 221, 0, 0, 63, 228, - 51, 52, 50, 0, 0, 0, 115, 123, 126, 124, - 201, 202, 125, 262, 0, 32, 33, 34, 35, 36, - 37, 38, 39, 40, 41, 42, 43, 29, 28, 171, - 146, 148, 145, 0, 143, 144, 0, 192, 194, 191, - 176, 0, 67, 65, 68, 66, 0, 0, 0, 127, - 178, 228, 114, 258, 149, 147, 153, 154, 228, 222, - 228, 0, 0, 0, 177, 116, 0, 0, 0, 204, - 0, 208, 0, 223, 228, 203, 0, 207, 0, 0, - 49, 205, 209, 0, 0, 179 + 0, 3, 4, 0, 6, 1, 9, 0, 5, 246, + 281, 282, 0, 247, 0, 0, 0, 2, 0, 0, + 0, 0, 0, 0, 0, 242, 0, 0, 8, 0, + 12, 13, 14, 15, 16, 17, 18, 19, 21, 22, + 23, 20, 0, 96, 97, 121, 122, 98, 0, 99, + 100, 101, 245, 7, 0, 0, 0, 0, 0, 65, + 0, 88, 64, 0, 0, 0, 0, 0, 76, 0, + 0, 94, 240, 241, 31, 32, 83, 0, 0, 0, + 10, 11, 0, 243, 250, 248, 0, 0, 125, 242, + 123, 259, 257, 253, 255, 252, 271, 254, 242, 84, + 85, 86, 87, 91, 242, 242, 242, 242, 242, 242, + 78, 55, 81, 80, 82, 92, 233, 232, 0, 0, + 0, 0, 60, 0, 242, 83, 0, 61, 63, 134, + 135, 213, 214, 136, 229, 230, 0, 242, 0, 0, + 0, 280, 102, 126, 0, 127, 131, 132, 133, 227, + 228, 231, 0, 261, 260, 262, 0, 256, 0, 0, + 54, 0, 0, 0, 26, 0, 25, 24, 268, 119, + 117, 271, 104, 0, 0, 0, 0, 0, 0, 265, + 0, 265, 0, 0, 275, 271, 142, 143, 144, 145, + 147, 146, 148, 149, 150, 151, 0, 152, 268, 109, + 0, 107, 105, 271, 0, 114, 103, 83, 0, 52, + 0, 0, 0, 0, 244, 249, 0, 239, 238, 263, + 264, 258, 277, 0, 242, 95, 0, 0, 83, 242, + 0, 48, 0, 51, 0, 242, 269, 270, 118, 120, + 0, 0, 0, 212, 183, 184, 182, 0, 165, 267, + 266, 164, 0, 0, 0, 0, 207, 203, 0, 202, + 271, 195, 189, 188, 187, 0, 0, 0, 0, 108, + 0, 110, 0, 0, 106, 0, 242, 234, 69, 0, + 67, 68, 0, 242, 242, 251, 0, 124, 272, 28, + 89, 90, 93, 27, 0, 79, 50, 273, 0, 0, + 225, 0, 226, 0, 186, 0, 174, 0, 166, 0, + 171, 172, 155, 156, 173, 153, 154, 0, 0, 201, + 0, 204, 197, 199, 198, 194, 196, 279, 0, 170, + 169, 176, 177, 0, 0, 116, 0, 113, 0, 0, + 53, 0, 62, 77, 71, 47, 0, 0, 0, 242, + 49, 0, 34, 0, 242, 220, 224, 0, 0, 265, + 211, 0, 209, 0, 210, 0, 276, 181, 180, 178, + 179, 175, 200, 0, 111, 112, 115, 242, 235, 0, + 0, 70, 242, 58, 57, 59, 242, 0, 0, 0, + 129, 137, 140, 138, 215, 216, 139, 278, 0, 35, + 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, + 46, 30, 29, 185, 160, 162, 159, 0, 157, 158, + 0, 206, 208, 205, 190, 0, 74, 72, 75, 73, + 0, 0, 0, 0, 141, 192, 242, 128, 274, 163, + 161, 167, 168, 242, 236, 242, 0, 0, 0, 0, + 191, 130, 0, 0, 0, 0, 218, 0, 222, 0, + 237, 242, 0, 217, 0, 221, 0, 0, 56, 33, + 219, 223, 0, 0, 193 }; /* YYDEFGOTO[NTERM-NUM]. */ static const yytype_int16 yydefgoto[] = { - -1, 3, 4, 6, 8, 9, 27, 28, 29, 30, - 31, 32, 33, 34, 35, 36, 37, 38, 268, 377, - 39, 146, 71, 58, 67, 314, 315, 352, 114, 59, - 115, 255, 256, 257, 348, 393, 395, 68, 313, 105, - 266, 196, 97, 40, 41, 116, 191, 308, 251, 306, - 157, 42, 43, 44, 131, 83, 261, 355, 132, 117, - 356, 357, 118, 171, 285, 172, 384, 405, 173, 228, - 174, 406, 175, 300, 286, 277, 176, 303, 338, 177, - 223, 178, 275, 179, 241, 180, 399, 414, 181, 295, - 296, 340, 238, 289, 330, 332, 328, 182, 119, 359, - 360, 418, 120, 361, 420, 121, 271, 273, 362, 122, - 136, 123, 124, 138, 72, 45, 55, 46, 50, 77, - 47, 60, 91, 142, 205, 229, 215, 144, 319, 243, - 207, 364, 298, 48 + -1, 3, 4, 6, 8, 9, 28, 29, 30, 31, + 32, 33, 34, 35, 36, 37, 38, 39, 40, 298, + 411, 41, 161, 231, 74, 60, 69, 345, 346, 384, + 232, 61, 126, 279, 280, 281, 381, 427, 429, 70, + 344, 111, 296, 115, 103, 160, 75, 227, 76, 228, + 42, 43, 127, 206, 338, 274, 336, 172, 44, 45, + 46, 144, 90, 287, 389, 145, 128, 390, 391, 129, + 186, 315, 187, 418, 440, 188, 251, 189, 441, 190, + 330, 316, 307, 191, 333, 371, 192, 246, 193, 305, + 194, 264, 195, 434, 450, 196, 325, 326, 373, 261, + 319, 363, 365, 361, 197, 130, 393, 394, 455, 131, + 395, 457, 132, 301, 303, 396, 133, 149, 134, 135, + 151, 77, 47, 139, 48, 49, 54, 85, 50, 62, + 97, 155, 221, 252, 238, 157, 352, 266, 223, 398, + 328, 51, 12 }; /* YYPACT[STATE-NUM] -- Index in YYTABLE of the portion describing STATE-NUM. */ -#define YYPACT_NINF -369 +#define YYPACT_NINF -401 static const yytype_int16 yypact[] = { - 143, -369, -369, 36, -369, -369, 45, -39, -369, 169, - -33, -369, -19, -6, -4, 12, -369, -369, -34, -34, - -34, -34, -34, -34, 15, 62, -34, -369, 26, -369, - -369, -369, -369, -369, -369, -369, -369, -369, -369, -369, - 60, -369, -369, -369, -369, -369, -369, -369, -369, -369, - 20, 56, 107, 110, 37, 20, -3, -369, 111, 109, - -369, 113, 114, 116, 117, 118, -369, 119, 125, -369, - -369, -369, -15, 121, -369, -369, -369, 122, 132, -18, - 167, 210, -11, -369, 122, 63, -369, -369, -369, -369, - 130, -369, 62, -369, -369, -369, -369, -369, 62, 62, - 62, 62, 62, 62, -369, -369, -369, -369, 9, 72, - 87, -1, 131, 62, 104, 134, -369, -369, -369, -369, - -369, -369, -369, -369, -369, -15, 142, -369, -369, -369, - -369, 135, -369, -369, -369, -369, -369, -369, -369, 182, - -369, -369, 52, 219, -369, 138, 139, -15, 140, -369, - 141, -369, -369, 61, -369, -369, 130, -369, 144, 145, - 146, 180, 11, 147, 85, 148, 99, 89, -2, 149, - 130, -369, -369, -369, -369, -369, -369, -369, -369, -369, - -369, 184, -369, 61, -369, 150, -369, -369, 130, 151, - 152, -369, 27, -369, -369, -369, -369, -10, 154, -369, - 153, -369, -369, -369, -369, -369, -369, 155, 62, 62, - 161, 168, 62, -369, -369, -369, -369, 229, 244, 246, - -369, -369, -369, -369, 247, -369, -369, -369, -369, 204, - 247, 17, 163, 164, -369, 165, -369, 130, 67, -369, - -369, -369, 252, 248, 18, 170, -369, 253, -369, 255, - 253, -369, 62, -369, -369, 171, -369, -369, 177, 62, - 172, -369, -369, -369, -369, -369, -369, 173, 175, 176, - -369, 178, -369, 179, -369, 181, -369, 183, -369, 185, - -369, -369, -369, -369, -369, -369, -369, 262, 264, -369, - 267, -369, -369, -369, -369, -369, -369, -369, 186, -369, - -369, -369, -369, 136, 269, -369, 187, -369, 188, 190, - 43, -369, -369, 106, -369, 193, -5, -7, 271, -369, - 108, 62, -369, -369, 245, 4, 99, -369, 194, -369, - 195, -369, 196, -369, -369, -369, -369, -369, -369, -369, - 197, -369, -369, -369, 62, -369, 280, 285, -369, 62, - -369, -369, -369, 93, 87, 53, -369, -369, -369, -369, - -369, -369, -369, -369, 199, -369, -369, -369, -369, -369, - -369, -369, -369, -369, -369, -369, -369, -369, -369, -369, - -369, -369, -369, 278, -369, -369, 8, -369, -369, -369, - -369, 57, -369, -369, -369, -369, 203, 205, 206, -369, - 250, -7, -369, -369, -369, -369, -369, -369, 62, -369, - 62, 229, 244, 208, -369, -369, 198, 211, 202, 213, - 214, 218, 269, -369, 62, -369, 229, -369, 244, 54, - -369, -369, -369, 269, 215, -369 + 193, -401, -401, 27, -401, -401, 62, 143, -401, 24, + -401, -401, -30, -401, -18, 12, 83, -401, 15, 15, + 15, 15, 15, 15, 67, 61, 15, 15, -401, 127, + -401, -401, -401, -401, -401, -401, -401, -401, -401, -401, + -401, -401, 144, -401, -401, -401, -401, -401, 204, -401, + -401, -401, -401, -401, 155, 136, 138, 34, 140, -401, + 147, 108, -401, 150, 156, 157, 158, 160, -401, 162, + 159, -401, -401, -401, -401, -401, 102, -13, 163, 164, + -401, -401, 165, -401, -401, 166, 170, 10, 235, 0, + -401, 141, -401, -401, -401, -401, 167, -401, 131, -401, + -401, -401, -401, 168, 131, 131, 131, 131, 131, 131, + -401, -401, -401, -401, -401, -401, -401, -401, 104, 97, + 114, 38, 169, 30, 131, 102, 171, -401, -401, -401, + -401, -401, -401, -401, -401, -401, 30, 131, 172, 155, + 175, -401, -401, -401, 173, -401, -401, -401, -401, -401, + -401, -401, 223, -401, -401, 123, 253, -401, 177, 149, + -401, 178, -10, 181, -401, 182, -401, -401, 134, -401, + -401, 167, -401, 183, 184, 185, 213, 99, 186, 154, + 187, 146, 153, 7, 188, 167, -401, -401, -401, -401, + -401, -401, -401, -401, -401, -401, 215, -401, 134, -401, + 190, -401, -401, 167, 191, 192, -401, 102, -48, -401, + 1, 195, 196, 214, 166, -401, 189, -401, -401, -401, + -401, -401, -401, 180, 131, -401, 194, 197, 102, 131, + 30, -401, 203, 205, 201, 131, -401, -401, -401, -401, + 285, 288, 289, -401, -401, -401, -401, 291, -401, -401, + -401, -401, 248, 291, 33, 206, 207, -401, 208, -401, + 167, 14, -401, -401, -401, 293, 292, 92, 209, -401, + 299, -401, 301, 299, -401, 216, 131, -401, -401, 217, + -401, -401, 221, 131, 131, -401, 212, -401, -401, -401, + -401, -401, -401, -401, 218, -401, -401, 220, 224, 225, + -401, 226, -401, 227, -401, 228, -401, 230, -401, 231, + -401, -401, -401, -401, -401, -401, -401, 304, 309, -401, + 312, -401, -401, -401, -401, -401, -401, -401, 232, -401, + -401, -401, -401, 161, 313, -401, 233, -401, 234, 238, + -401, 13, -401, -401, 137, -401, 242, -15, 243, 3, + -401, 314, -401, 133, 131, -401, -401, 296, 94, 146, + -401, 245, -401, 246, -401, 247, -401, -401, -401, -401, + -401, -401, -401, 249, -401, -401, -401, 131, -401, 332, + 337, -401, 131, -401, -401, -401, 131, 142, 114, 28, + -401, -401, -401, -401, -401, -401, -401, -401, 250, -401, + -401, -401, -401, -401, -401, -401, -401, -401, -401, -401, + -401, -401, -401, -401, -401, -401, -401, 331, -401, -401, + 68, -401, -401, -401, -401, 43, -401, -401, -401, -401, + 255, 256, 257, 258, -401, 300, 3, -401, -401, -401, + -401, -401, -401, 131, -401, 131, 201, 285, 288, 259, + -401, -401, 252, 264, 265, 263, 261, 266, 270, 313, + -401, 131, 133, -401, 285, -401, 288, 80, -401, -401, + -401, -401, 313, 267, -401 }; /* YYPGOTO[NTERM-NUM]. */ static const yytype_int16 yypgoto[] = { - -369, -369, -369, -369, -369, -369, -369, -369, -369, -369, - -369, -369, -369, -369, -369, -369, -369, -369, -369, -369, - -369, -94, -88, 133, -369, -369, -334, -369, -85, -369, - -369, -369, -369, -369, -369, -369, -369, 128, -369, -369, - -369, -369, -369, -369, -369, 251, -369, -369, -369, 77, - -369, -369, -369, -369, -369, -369, -369, -369, -369, -369, - -72, -369, -81, -369, -369, -369, -369, -369, -369, -369, - -369, -369, -369, -369, -305, 101, -369, -369, -369, -369, - -369, -369, -369, -369, -369, -369, -369, -369, -22, -369, - -369, -336, -369, -369, -369, -369, -369, -369, 254, -369, - -369, -369, -369, -369, -369, -369, -342, -368, 256, -369, - -369, -369, -80, -110, -82, -369, -369, -369, -369, 279, - -369, 257, -369, -369, -369, -161, 156, -146, -369, -369, - -369, -369, -369, -369 + -401, -401, -401, -401, -401, -401, -401, -401, -401, -401, + -401, -401, -401, -401, -401, -401, -401, -401, -401, -69, + -82, -401, -100, 151, -86, 210, -401, -401, -366, -401, + -54, -401, -401, -401, -401, -401, -401, -401, -401, 174, + -401, -401, -401, -118, -401, -401, 229, -401, -401, -401, + -401, -401, 295, -401, -401, -401, 110, -401, -401, -401, + -401, -401, -401, -401, -401, -401, -401, -51, -401, -88, + -401, -401, -401, -401, -401, -401, -401, -401, -401, -401, + -401, -311, 139, -401, -401, -401, -401, -401, -401, -401, + -401, -401, -401, -401, -401, -2, -401, -401, -400, -401, + -401, -401, -401, -401, -401, 298, -401, -401, -401, -401, + -401, -401, -401, -390, -295, 302, -401, -401, -136, -87, + -120, -89, -401, -401, -401, -401, -401, 251, -401, 176, + -401, -401, -401, -176, 198, -153, -401, -401, -401, -401, + -401, -401, -6 }; /* YYTABLE[YYPACT[STATE-NUM]]. What to do in state STATE-NUM. If positive, shift that token. If negative, reduce the rule which number is the opposite. If zero, do what YYDEFACT says. If YYTABLE_NINF, syntax error. */ -#define YYTABLE_NINF -60 +#define YYTABLE_NINF -230 static const yytype_int16 yytable[] = { - 139, 133, 137, 192, 145, 231, 149, 106, 107, 152, - 216, 148, 254, 150, 151, 396, 147, 350, 147, 108, - 385, 147, 108, 239, 244, 85, 86, 183, 280, 380, - 56, 139, 280, 87, 281, 184, 5, 153, 281, 221, - 198, 280, 248, 381, 421, 154, 109, 281, 185, 282, - 109, 186, 301, 7, 353, 88, 89, 110, 187, 10, - 432, 110, 210, 382, 57, 354, 222, 240, 155, 419, - 90, 302, 188, 49, 284, 383, 417, 111, 284, 51, - 111, 407, 156, 112, 431, 283, 429, 284, 66, 140, - 430, 291, 52, 351, 53, 189, 190, 434, 113, 69, - 70, 141, 113, 69, 70, 158, 113, 292, 293, 225, - 54, 226, 203, 66, 160, 264, 161, 159, 76, 204, - 263, 213, 162, 227, 269, 226, 397, 147, 214, 163, - 164, 165, 74, 166, 252, 167, 232, 227, 398, 233, - 234, 253, 310, 235, 168, 81, 1, 2, 294, 82, - 344, 236, 61, 62, 63, 64, 65, 345, 433, 73, - 401, 169, 170, 390, 408, 386, 75, 402, 78, 237, - 139, 409, 69, 70, 11, 12, 13, 316, 14, 15, - 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, - 26, 365, 366, 367, 368, 369, 370, 371, 372, 373, - 374, 375, 376, 193, 201, 202, 194, 195, 93, 94, - 95, 96, 334, 335, 336, 337, 346, 347, 92, 79, - 98, 99, 80, 100, 101, 102, 103, 104, 125, 126, - 127, 56, 130, 378, 391, 139, 358, 137, 143, -59, - 199, 206, 197, 220, 200, 208, 209, 211, 212, 245, - 267, 270, 217, 218, 219, 224, 230, 242, 247, 249, - 250, 259, 139, 265, 262, 260, 272, 316, 274, 276, - 278, 287, 288, 290, 297, 305, 299, 307, 304, 312, - 311, 318, 320, 321, 327, 317, 329, 322, 323, 331, - 324, 339, 325, 363, 326, 333, 341, 342, 416, 343, - 349, 379, 392, 387, 388, 389, 390, 394, 403, 404, - 410, 425, 423, 411, 412, 413, 422, 426, 424, 139, - 358, 137, 428, 427, 435, 258, 139, 309, 316, 415, - 128, 279, 400, 0, 84, 0, 134, 129, 135, 246, - 0, 0, 316 + 152, 146, 150, 52, 208, 254, 164, 209, 383, 167, + 116, 117, 158, 116, 117, 162, 430, 162, 239, 163, + 162, 165, 166, 125, 278, 118, 233, 5, 118, 13, + 14, 15, 267, 262, 16, 152, 17, 18, 19, 20, + 21, 22, 23, 24, 25, 26, 27, 419, 118, 119, + 271, 212, 119, 116, 117, 322, 323, 456, 310, 467, + 120, 276, 119, 120, 311, 387, 312, 198, 118, 207, + 7, 277, 473, 120, 470, 199, 388, 263, 53, 453, + 58, 55, 211, 121, 10, 11, 121, 122, 200, 275, + 122, 201, 119, 310, 233, 468, 324, 123, 202, 311, + 230, 68, 313, 120, 314, 124, 121, 321, 124, 442, + 292, 56, 203, 72, 73, 59, 72, 73, 124, 310, + 414, 124, 377, 10, 11, 311, 121, 331, 244, 293, + 122, 173, 378, 168, 415, 204, 205, 436, 289, 314, + 162, 169, 175, 174, 176, 88, 332, 437, 124, 299, + 177, 89, 443, 458, 416, 245, 341, 178, 179, 180, + 71, 181, 444, 182, 170, 314, 417, 68, 153, 91, + 92, 471, 183, 249, 72, 73, 432, 93, 171, 248, + 154, 249, 57, 420, 219, 250, 472, 152, 433, 184, + 185, 220, 424, 250, 347, 236, 1, 2, 348, 94, + 95, 255, 237, 112, 256, 257, 113, 114, 258, 99, + 100, 101, 102, 82, 96, 83, 259, 399, 400, 401, + 402, 403, 404, 405, 406, 407, 408, 409, 410, 63, + 64, 65, 66, 67, 260, 80, 78, 79, 367, 368, + 369, 370, 10, 11, 72, 73, 217, 218, 71, 225, + 379, 380, 81, 86, 84, 87, 98, 425, 143, 104, + 152, 392, 150, 110, 138, 105, 106, 107, 412, 108, + 141, 109, 136, 137, 215, 140, 222, 243, 156, 58, + -66, 268, 210, 159, 297, 216, 224, 229, 152, 213, + 234, 235, 288, 347, 240, 241, 242, 247, 253, 265, + 431, 270, 272, 273, 283, 284, 286, 295, 300, -229, + 290, 302, 304, 291, 306, 308, 327, 317, 318, 320, + 334, 329, 335, 452, 337, 343, 340, 360, 350, 342, + 349, 351, 362, 353, 354, 364, 372, 397, 355, 356, + 357, 385, 358, 359, 366, 374, 375, 152, 392, 150, + 376, 382, 386, 413, 152, 426, 347, 421, 422, 423, + 428, 424, 438, 439, 445, 446, 449, 464, 447, 448, + 459, 460, 347, 461, 462, 463, 466, 454, 465, 474, + 469, 294, 142, 339, 282, 451, 435, 147, 226, 285, + 214, 148, 309, 0, 0, 0, 269 }; static const yytype_int16 yycheck[] = { - 82, 82, 82, 113, 92, 166, 100, 22, 23, 103, - 156, 99, 22, 101, 102, 349, 98, 22, 100, 37, - 325, 103, 37, 25, 170, 28, 29, 28, 24, 25, - 64, 113, 24, 36, 30, 36, 0, 28, 30, 28, - 125, 24, 188, 39, 412, 36, 61, 30, 49, 32, - 61, 52, 34, 8, 61, 58, 59, 72, 59, 98, - 428, 72, 147, 59, 98, 72, 55, 69, 59, 411, - 73, 53, 73, 106, 70, 71, 410, 95, 70, 98, - 95, 386, 73, 98, 426, 68, 422, 70, 98, 26, - 424, 237, 98, 98, 98, 96, 97, 433, 113, 110, - 111, 38, 113, 110, 111, 33, 113, 40, 41, 24, - 98, 26, 60, 98, 27, 209, 29, 45, 98, 67, - 208, 60, 35, 38, 212, 26, 33, 209, 67, 42, - 43, 44, 106, 46, 107, 48, 47, 38, 45, 50, - 51, 114, 252, 54, 57, 108, 3, 4, 81, 112, - 107, 62, 19, 20, 21, 22, 23, 114, 104, 26, - 107, 74, 75, 109, 107, 326, 106, 114, 112, 80, - 252, 114, 110, 111, 5, 6, 7, 259, 9, 10, - 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, - 21, 83, 84, 85, 86, 87, 88, 89, 90, 91, - 92, 93, 94, 99, 22, 23, 102, 103, 99, 100, - 101, 102, 76, 77, 78, 79, 110, 111, 107, 112, - 107, 107, 112, 107, 107, 107, 107, 102, 107, 107, - 98, 64, 22, 321, 344, 317, 317, 317, 108, 108, - 98, 22, 108, 63, 109, 107, 107, 107, 107, 65, - 82, 22, 108, 108, 108, 108, 108, 108, 108, 108, - 108, 107, 344, 102, 109, 112, 22, 349, 22, 22, - 66, 108, 108, 108, 22, 22, 28, 22, 108, 102, - 109, 108, 107, 107, 22, 113, 22, 109, 109, 22, - 109, 22, 109, 22, 109, 109, 109, 109, 408, 109, - 107, 56, 22, 109, 109, 109, 109, 22, 109, 31, - 107, 109, 114, 108, 108, 65, 108, 104, 107, 401, - 401, 401, 104, 109, 109, 197, 408, 250, 410, 401, - 79, 230, 354, -1, 55, -1, 82, 80, 82, 183, - -1, -1, 424 + 89, 89, 89, 9, 124, 181, 106, 125, 23, 109, + 23, 24, 98, 23, 24, 104, 382, 106, 171, 105, + 109, 107, 108, 77, 23, 38, 162, 0, 38, 5, + 6, 7, 185, 26, 10, 124, 12, 13, 14, 15, + 16, 17, 18, 19, 20, 21, 22, 358, 38, 62, + 203, 137, 62, 23, 24, 41, 42, 447, 25, 459, + 73, 109, 62, 73, 31, 62, 33, 29, 38, 123, + 8, 119, 472, 73, 464, 37, 73, 70, 108, 445, + 65, 99, 136, 96, 99, 100, 96, 100, 50, 207, + 100, 53, 62, 25, 230, 461, 82, 110, 60, 31, + 110, 100, 69, 73, 71, 118, 96, 260, 118, 420, + 228, 99, 74, 113, 114, 100, 113, 114, 118, 25, + 26, 118, 109, 99, 100, 31, 96, 35, 29, 229, + 100, 34, 119, 29, 40, 97, 98, 109, 224, 71, + 229, 37, 28, 46, 30, 111, 54, 119, 118, 235, + 36, 117, 109, 448, 60, 56, 276, 43, 44, 45, + 99, 47, 119, 49, 60, 71, 72, 100, 27, 29, + 30, 466, 58, 27, 113, 114, 34, 37, 74, 25, + 39, 27, 99, 359, 61, 39, 106, 276, 46, 75, + 76, 68, 112, 39, 283, 61, 3, 4, 284, 59, + 60, 48, 68, 101, 51, 52, 104, 105, 55, 101, + 102, 103, 104, 9, 74, 11, 63, 84, 85, 86, + 87, 88, 89, 90, 91, 92, 93, 94, 95, 19, + 20, 21, 22, 23, 81, 108, 26, 27, 77, 78, + 79, 80, 99, 100, 113, 114, 23, 24, 99, 100, + 113, 114, 108, 117, 99, 117, 109, 377, 23, 109, + 349, 349, 349, 104, 99, 109, 109, 109, 354, 109, + 100, 109, 109, 109, 99, 109, 23, 64, 111, 65, + 111, 66, 111, 115, 83, 112, 109, 109, 377, 117, + 109, 109, 112, 382, 111, 111, 111, 111, 111, 111, + 386, 111, 111, 111, 109, 109, 117, 104, 23, 104, + 116, 23, 23, 116, 23, 67, 23, 111, 111, 111, + 111, 29, 23, 443, 23, 104, 110, 23, 110, 112, + 118, 111, 23, 109, 109, 23, 23, 23, 112, 112, + 112, 347, 112, 112, 112, 112, 112, 436, 436, 436, + 112, 109, 109, 57, 443, 23, 445, 112, 112, 112, + 23, 112, 112, 32, 109, 109, 66, 106, 111, 111, + 111, 119, 461, 109, 109, 112, 106, 446, 112, 112, + 462, 230, 87, 273, 210, 436, 388, 89, 159, 213, + 139, 89, 253, -1, -1, -1, 198 }; /* YYSTOS[STATE-NUM] -- The (internal number of the) accessing symbol of state STATE-NUM. */ -static const yytype_uint8 yystos[] = +static const yytype_uint16 yystos[] = { - 0, 3, 4, 116, 117, 0, 118, 8, 119, 120, - 98, 5, 6, 7, 9, 10, 11, 12, 13, 14, - 15, 16, 17, 18, 19, 20, 21, 121, 122, 123, - 124, 125, 126, 127, 128, 129, 130, 131, 132, 135, - 158, 159, 166, 167, 168, 230, 232, 235, 248, 106, - 233, 98, 98, 98, 98, 231, 64, 98, 138, 144, - 236, 138, 138, 138, 138, 138, 98, 139, 152, 110, - 111, 137, 229, 138, 106, 106, 98, 234, 112, 112, - 112, 108, 112, 170, 234, 28, 29, 36, 58, 59, - 73, 237, 107, 99, 100, 101, 102, 157, 107, 107, - 107, 107, 107, 107, 102, 154, 22, 23, 37, 61, - 72, 95, 98, 113, 143, 145, 160, 174, 177, 213, - 217, 220, 224, 226, 227, 107, 107, 98, 160, 236, - 22, 169, 173, 177, 213, 223, 225, 227, 228, 229, - 26, 38, 238, 108, 242, 137, 136, 229, 137, 136, - 137, 137, 136, 28, 36, 59, 73, 165, 33, 45, - 27, 29, 35, 42, 43, 44, 46, 48, 57, 74, - 75, 178, 180, 183, 185, 187, 191, 194, 196, 198, - 200, 203, 212, 28, 36, 49, 52, 59, 73, 96, - 97, 161, 228, 99, 102, 103, 156, 108, 143, 98, - 109, 22, 23, 60, 67, 239, 22, 245, 107, 107, - 143, 107, 107, 60, 67, 241, 242, 108, 108, 108, - 63, 28, 55, 195, 108, 24, 26, 38, 184, 240, - 108, 240, 47, 50, 51, 54, 62, 80, 207, 25, - 69, 199, 108, 244, 242, 65, 241, 108, 242, 108, - 108, 163, 107, 114, 22, 146, 147, 148, 152, 107, - 112, 171, 109, 137, 136, 102, 155, 82, 133, 137, - 22, 221, 22, 222, 22, 197, 22, 190, 66, 190, - 24, 30, 32, 68, 70, 179, 189, 108, 108, 208, - 108, 242, 40, 41, 81, 204, 205, 22, 247, 28, - 188, 34, 53, 192, 108, 22, 164, 22, 162, 164, - 228, 109, 102, 153, 140, 141, 229, 113, 108, 243, - 107, 107, 109, 109, 109, 109, 109, 22, 211, 22, - 209, 22, 210, 109, 76, 77, 78, 79, 193, 22, - 206, 109, 109, 109, 107, 114, 110, 111, 149, 107, - 22, 98, 142, 61, 72, 172, 175, 176, 177, 214, - 215, 218, 223, 22, 246, 83, 84, 85, 86, 87, - 88, 89, 90, 91, 92, 93, 94, 134, 137, 56, - 25, 39, 59, 71, 181, 189, 240, 109, 109, 109, - 109, 228, 22, 150, 22, 151, 141, 33, 45, 201, - 203, 107, 114, 109, 31, 182, 186, 189, 107, 114, - 107, 108, 108, 65, 202, 175, 228, 141, 216, 221, - 219, 222, 108, 114, 107, 109, 104, 109, 104, 206, - 141, 221, 222, 104, 206, 109 + 0, 3, 4, 121, 122, 0, 123, 8, 124, 125, + 99, 100, 262, 5, 6, 7, 10, 12, 13, 14, + 15, 16, 17, 18, 19, 20, 21, 22, 126, 127, + 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, + 138, 141, 170, 171, 178, 179, 180, 242, 244, 245, + 248, 261, 262, 108, 246, 99, 99, 99, 65, 100, + 145, 151, 249, 145, 145, 145, 145, 145, 100, 146, + 159, 99, 113, 114, 144, 166, 168, 241, 145, 145, + 108, 108, 9, 11, 99, 247, 117, 117, 111, 117, + 182, 29, 30, 37, 59, 60, 74, 250, 109, 101, + 102, 103, 104, 164, 109, 109, 109, 109, 109, 109, + 104, 161, 101, 104, 105, 163, 23, 24, 38, 62, + 73, 96, 100, 110, 118, 150, 152, 172, 186, 189, + 225, 229, 232, 236, 238, 239, 109, 109, 99, 243, + 109, 100, 172, 23, 181, 185, 189, 225, 235, 237, + 239, 240, 241, 27, 39, 251, 111, 255, 144, 115, + 165, 142, 241, 144, 142, 144, 144, 142, 29, 37, + 60, 74, 177, 34, 46, 28, 30, 36, 43, 44, + 45, 47, 49, 58, 75, 76, 190, 192, 195, 197, + 199, 203, 206, 208, 210, 212, 215, 224, 29, 37, + 50, 53, 60, 74, 97, 98, 173, 150, 240, 163, + 111, 150, 144, 117, 247, 99, 112, 23, 24, 61, + 68, 252, 23, 258, 109, 100, 166, 167, 169, 109, + 110, 143, 150, 238, 109, 109, 61, 68, 254, 255, + 111, 111, 111, 64, 29, 56, 207, 111, 25, 27, + 39, 196, 253, 111, 253, 48, 51, 52, 55, 63, + 81, 219, 26, 70, 211, 111, 257, 255, 66, 254, + 111, 255, 111, 111, 175, 163, 109, 119, 23, 153, + 154, 155, 159, 109, 109, 249, 117, 183, 112, 144, + 116, 116, 163, 142, 143, 104, 162, 83, 139, 144, + 23, 233, 23, 234, 23, 209, 23, 202, 67, 202, + 25, 31, 33, 69, 71, 191, 201, 111, 111, 220, + 111, 255, 41, 42, 82, 216, 217, 23, 260, 29, + 200, 35, 54, 204, 111, 23, 176, 23, 174, 176, + 110, 240, 112, 104, 160, 147, 148, 241, 144, 118, + 110, 111, 256, 109, 109, 112, 112, 112, 112, 112, + 23, 223, 23, 221, 23, 222, 112, 77, 78, 79, + 80, 205, 23, 218, 112, 112, 112, 109, 119, 113, + 114, 156, 109, 23, 149, 262, 109, 62, 73, 184, + 187, 188, 189, 226, 227, 230, 235, 23, 259, 84, + 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, + 95, 140, 144, 57, 26, 40, 60, 72, 193, 201, + 253, 112, 112, 112, 112, 240, 23, 157, 23, 158, + 148, 144, 34, 46, 213, 215, 109, 119, 112, 32, + 194, 198, 201, 109, 119, 109, 109, 111, 111, 66, + 214, 187, 240, 148, 139, 228, 233, 231, 234, 111, + 119, 109, 109, 112, 106, 112, 106, 218, 148, 140, + 233, 234, 106, 218, 112 }; #define yyerrok (yyerrstatus = 0) @@ -2068,7 +2125,7 @@ yyreduce: case 3: /* Line 1455 of yacc.c */ -#line 260 "program_parse.y" +#line 278 "program_parse.y" { if (state->prog->Target != GL_VERTEX_PROGRAM_ARB) { yyerror(& (yylsp[(1) - (1)]), state, "invalid fragment program header"); @@ -2081,7 +2138,7 @@ yyreduce: case 4: /* Line 1455 of yacc.c */ -#line 268 "program_parse.y" +#line 286 "program_parse.y" { if (state->prog->Target != GL_FRAGMENT_PROGRAM_ARB) { yyerror(& (yylsp[(1) - (1)]), state, "invalid vertex program header"); @@ -2096,7 +2153,7 @@ yyreduce: case 7: /* Line 1455 of yacc.c */ -#line 284 "program_parse.y" +#line 302 "program_parse.y" { int valid = 0; @@ -2123,7 +2180,7 @@ yyreduce: case 10: /* Line 1455 of yacc.c */ -#line 312 "program_parse.y" +#line 330 "program_parse.y" { if ((yyvsp[(1) - (2)].inst) != NULL) { if (state->inst_tail == NULL) { @@ -2143,7 +2200,7 @@ yyreduce: case 12: /* Line 1455 of yacc.c */ -#line 330 "program_parse.y" +#line 348 "program_parse.y" { (yyval.inst) = (yyvsp[(1) - (1)].inst); state->prog->NumAluInstructions++; @@ -2153,85 +2210,79 @@ yyreduce: case 13: /* Line 1455 of yacc.c */ -#line 335 "program_parse.y" +#line 353 "program_parse.y" { (yyval.inst) = (yyvsp[(1) - (1)].inst); state->prog->NumTexInstructions++; ;} break; - case 23: + case 24: /* Line 1455 of yacc.c */ -#line 355 "program_parse.y" +#line 374 "program_parse.y" { (yyval.inst) = asm_instruction_ctor(OPCODE_ARL, & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); ;} break; - case 24: + case 25: /* Line 1455 of yacc.c */ -#line 361 "program_parse.y" +#line 380 "program_parse.y" { - (yyval.inst) = asm_instruction_ctor((yyvsp[(1) - (4)].temp_inst).Opcode, & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); - (yyval.inst)->Base.SaturateMode = (yyvsp[(1) - (4)].temp_inst).SaturateMode; + (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (4)].temp_inst), & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); ;} break; - case 25: + case 26: /* Line 1455 of yacc.c */ -#line 368 "program_parse.y" +#line 386 "program_parse.y" { - (yyval.inst) = asm_instruction_ctor((yyvsp[(1) - (4)].temp_inst).Opcode, & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); - (yyval.inst)->Base.SaturateMode = (yyvsp[(1) - (4)].temp_inst).SaturateMode; + (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (4)].temp_inst), & (yyvsp[(2) - (4)].dst_reg), & (yyvsp[(4) - (4)].src_reg), NULL, NULL); ;} break; - case 26: + case 27: /* Line 1455 of yacc.c */ -#line 375 "program_parse.y" +#line 392 "program_parse.y" { - (yyval.inst) = asm_instruction_ctor((yyvsp[(1) - (6)].temp_inst).Opcode, & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL); - (yyval.inst)->Base.SaturateMode = (yyvsp[(1) - (6)].temp_inst).SaturateMode; + (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (6)].temp_inst), & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL); ;} break; - case 27: + case 28: /* Line 1455 of yacc.c */ -#line 383 "program_parse.y" +#line 399 "program_parse.y" { - (yyval.inst) = asm_instruction_ctor((yyvsp[(1) - (6)].temp_inst).Opcode, & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL); - (yyval.inst)->Base.SaturateMode = (yyvsp[(1) - (6)].temp_inst).SaturateMode; + (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (6)].temp_inst), & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), & (yyvsp[(6) - (6)].src_reg), NULL); ;} break; - case 28: + case 29: /* Line 1455 of yacc.c */ -#line 391 "program_parse.y" +#line 406 "program_parse.y" { - (yyval.inst) = asm_instruction_ctor((yyvsp[(1) - (8)].temp_inst).Opcode, & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), & (yyvsp[(6) - (8)].src_reg), & (yyvsp[(8) - (8)].src_reg)); - (yyval.inst)->Base.SaturateMode = (yyvsp[(1) - (8)].temp_inst).SaturateMode; + (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (8)].temp_inst), & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), & (yyvsp[(6) - (8)].src_reg), & (yyvsp[(8) - (8)].src_reg)); ;} break; - case 29: + case 30: /* Line 1455 of yacc.c */ -#line 398 "program_parse.y" +#line 412 "program_parse.y" { - (yyval.inst) = asm_instruction_ctor((yyvsp[(1) - (8)].temp_inst).Opcode, & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), NULL, NULL); + (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (8)].temp_inst), & (yyvsp[(2) - (8)].dst_reg), & (yyvsp[(4) - (8)].src_reg), NULL, NULL); if ((yyval.inst) != NULL) { const GLbitfield tex_mask = (1U << (yyvsp[(6) - (8)].integer)); GLbitfield shadow_tex = 0; GLbitfield target_mask = 0; - (yyval.inst)->Base.SaturateMode = (yyvsp[(1) - (8)].temp_inst).SaturateMode; (yyval.inst)->Base.TexSrcUnit = (yyvsp[(6) - (8)].integer); if ((yyvsp[(8) - (8)].integer) < 0) { @@ -2267,113 +2318,173 @@ yyreduce: ;} break; - case 30: + case 31: /* Line 1455 of yacc.c */ -#line 443 "program_parse.y" +#line 456 "program_parse.y" { (yyval.inst) = asm_instruction_ctor(OPCODE_KIL, NULL, & (yyvsp[(2) - (2)].src_reg), NULL, NULL); state->fragment.UsesKill = 1; ;} break; - case 31: + case 32: + +/* Line 1455 of yacc.c */ +#line 461 "program_parse.y" + { + (yyval.inst) = asm_instruction_ctor(OPCODE_KIL_NV, NULL, NULL, NULL, NULL); + (yyval.inst)->Base.DstReg.CondMask = (yyvsp[(2) - (2)].dst_reg).CondMask; + (yyval.inst)->Base.DstReg.CondSwizzle = (yyvsp[(2) - (2)].dst_reg).CondSwizzle; + (yyval.inst)->Base.DstReg.CondSrc = (yyvsp[(2) - (2)].dst_reg).CondSrc; + state->fragment.UsesKill = 1; + ;} + break; + + case 33: + +/* Line 1455 of yacc.c */ +#line 471 "program_parse.y" + { + (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (12)].temp_inst), & (yyvsp[(2) - (12)].dst_reg), & (yyvsp[(4) - (12)].src_reg), & (yyvsp[(6) - (12)].src_reg), & (yyvsp[(8) - (12)].src_reg)); + if ((yyval.inst) != NULL) { + const GLbitfield tex_mask = (1U << (yyvsp[(10) - (12)].integer)); + GLbitfield shadow_tex = 0; + GLbitfield target_mask = 0; + + + (yyval.inst)->Base.TexSrcUnit = (yyvsp[(10) - (12)].integer); + + if ((yyvsp[(12) - (12)].integer) < 0) { + shadow_tex = tex_mask; + + (yyval.inst)->Base.TexSrcTarget = -(yyvsp[(12) - (12)].integer); + (yyval.inst)->Base.TexShadow = 1; + } else { + (yyval.inst)->Base.TexSrcTarget = (yyvsp[(12) - (12)].integer); + } + + target_mask = (1U << (yyval.inst)->Base.TexSrcTarget); + + /* If this texture unit was previously accessed and that access + * had a different texture target, generate an error. + * + * If this texture unit was previously accessed and that access + * had a different shadow mode, generate an error. + */ + if ((state->prog->TexturesUsed[(yyvsp[(10) - (12)].integer)] != 0) + && ((state->prog->TexturesUsed[(yyvsp[(10) - (12)].integer)] != target_mask) + || ((state->prog->ShadowSamplers & tex_mask) + != shadow_tex))) { + yyerror(& (yylsp[(12) - (12)]), state, + "multiple targets used on one texture image unit"); + YYERROR; + } + + + state->prog->TexturesUsed[(yyvsp[(10) - (12)].integer)] |= target_mask; + state->prog->ShadowSamplers |= shadow_tex; + } + ;} + break; + + case 34: /* Line 1455 of yacc.c */ -#line 450 "program_parse.y" +#line 515 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} break; - case 32: + case 35: /* Line 1455 of yacc.c */ -#line 455 "program_parse.y" +#line 520 "program_parse.y" { (yyval.integer) = TEXTURE_1D_INDEX; ;} break; - case 33: + case 36: /* Line 1455 of yacc.c */ -#line 456 "program_parse.y" +#line 521 "program_parse.y" { (yyval.integer) = TEXTURE_2D_INDEX; ;} break; - case 34: + case 37: /* Line 1455 of yacc.c */ -#line 457 "program_parse.y" +#line 522 "program_parse.y" { (yyval.integer) = TEXTURE_3D_INDEX; ;} break; - case 35: + case 38: /* Line 1455 of yacc.c */ -#line 458 "program_parse.y" +#line 523 "program_parse.y" { (yyval.integer) = TEXTURE_CUBE_INDEX; ;} break; - case 36: + case 39: /* Line 1455 of yacc.c */ -#line 459 "program_parse.y" +#line 524 "program_parse.y" { (yyval.integer) = TEXTURE_RECT_INDEX; ;} break; - case 37: + case 40: /* Line 1455 of yacc.c */ -#line 460 "program_parse.y" +#line 525 "program_parse.y" { (yyval.integer) = -TEXTURE_1D_INDEX; ;} break; - case 38: + case 41: /* Line 1455 of yacc.c */ -#line 461 "program_parse.y" +#line 526 "program_parse.y" { (yyval.integer) = -TEXTURE_2D_INDEX; ;} break; - case 39: + case 42: /* Line 1455 of yacc.c */ -#line 462 "program_parse.y" +#line 527 "program_parse.y" { (yyval.integer) = -TEXTURE_RECT_INDEX; ;} break; - case 40: + case 43: /* Line 1455 of yacc.c */ -#line 463 "program_parse.y" +#line 528 "program_parse.y" { (yyval.integer) = TEXTURE_1D_ARRAY_INDEX; ;} break; - case 41: + case 44: /* Line 1455 of yacc.c */ -#line 464 "program_parse.y" +#line 529 "program_parse.y" { (yyval.integer) = TEXTURE_2D_ARRAY_INDEX; ;} break; - case 42: + case 45: /* Line 1455 of yacc.c */ -#line 465 "program_parse.y" +#line 530 "program_parse.y" { (yyval.integer) = -TEXTURE_1D_ARRAY_INDEX; ;} break; - case 43: + case 46: /* Line 1455 of yacc.c */ -#line 466 "program_parse.y" +#line 531 "program_parse.y" { (yyval.integer) = -TEXTURE_2D_ARRAY_INDEX; ;} break; - case 44: + case 47: /* Line 1455 of yacc.c */ -#line 470 "program_parse.y" +#line 535 "program_parse.y" { /* FIXME: Is this correct? Should the extenedSwizzle be applied * FIXME: to the existing swizzle? @@ -2381,31 +2492,79 @@ yyreduce: (yyvsp[(4) - (6)].src_reg).Base.Swizzle = (yyvsp[(6) - (6)].swiz_mask).swizzle; (yyvsp[(4) - (6)].src_reg).Base.Negate = (yyvsp[(6) - (6)].swiz_mask).mask; - (yyval.inst) = asm_instruction_ctor(OPCODE_SWZ, & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), NULL, NULL); - (yyval.inst)->Base.SaturateMode = (yyvsp[(1) - (6)].temp_inst).SaturateMode; + (yyval.inst) = asm_instruction_copy_ctor(& (yyvsp[(1) - (6)].temp_inst), & (yyvsp[(2) - (6)].dst_reg), & (yyvsp[(4) - (6)].src_reg), NULL, NULL); ;} break; - case 45: + case 48: /* Line 1455 of yacc.c */ -#line 483 "program_parse.y" +#line 547 "program_parse.y" { - (yyval.src_reg) = (yyvsp[(2) - (3)].src_reg); + (yyval.src_reg) = (yyvsp[(2) - (2)].src_reg); - if ((yyvsp[(1) - (3)].negate)) { + if ((yyvsp[(1) - (2)].negate)) { (yyval.src_reg).Base.Negate = ~(yyval.src_reg).Base.Negate; } + ;} + break; + + case 49: + +/* Line 1455 of yacc.c */ +#line 555 "program_parse.y" + { + (yyval.src_reg) = (yyvsp[(3) - (4)].src_reg); + + if (!state->option.NV_fragment) { + yyerror(& (yylsp[(2) - (4)]), state, "unexpected character '|'"); + YYERROR; + } + + if ((yyvsp[(1) - (4)].negate)) { + (yyval.src_reg).Base.Negate = ~(yyval.src_reg).Base.Negate; + } + + (yyval.src_reg).Base.Abs = 1; + ;} + break; + + case 50: + +/* Line 1455 of yacc.c */ +#line 572 "program_parse.y" + { + (yyval.src_reg) = (yyvsp[(1) - (2)].src_reg); (yyval.src_reg).Base.Swizzle = _mesa_combine_swizzles((yyval.src_reg).Base.Swizzle, - (yyvsp[(3) - (3)].swiz_mask).swizzle); + (yyvsp[(2) - (2)].swiz_mask).swizzle); ;} break; - case 46: + case 51: /* Line 1455 of yacc.c */ -#line 496 "program_parse.y" +#line 579 "program_parse.y" + { + struct asm_symbol temp_sym; + + if (!state->option.NV_fragment) { + yyerror(& (yylsp[(1) - (1)]), state, "expected scalar suffix"); + YYERROR; + } + + memset(& temp_sym, 0, sizeof(temp_sym)); + temp_sym.param_binding_begin = ~0; + initialize_symbol_from_const(state->prog, & temp_sym, & (yyvsp[(1) - (1)].vector)); + + set_src_reg(& (yyval.src_reg), PROGRAM_CONSTANT, temp_sym.param_binding_begin); + ;} + break; + + case 52: + +/* Line 1455 of yacc.c */ +#line 596 "program_parse.y" { (yyval.src_reg) = (yyvsp[(2) - (3)].src_reg); @@ -2418,13 +2577,38 @@ yyreduce: ;} break; - case 47: + case 53: /* Line 1455 of yacc.c */ -#line 509 "program_parse.y" +#line 607 "program_parse.y" { - (yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg); - (yyval.dst_reg).WriteMask = (yyvsp[(2) - (2)].swiz_mask).mask; + (yyval.src_reg) = (yyvsp[(3) - (5)].src_reg); + + if (!state->option.NV_fragment) { + yyerror(& (yylsp[(2) - (5)]), state, "unexpected character '|'"); + YYERROR; + } + + if ((yyvsp[(1) - (5)].negate)) { + (yyval.src_reg).Base.Negate = ~(yyval.src_reg).Base.Negate; + } + + (yyval.src_reg).Base.Abs = 1; + (yyval.src_reg).Base.Swizzle = _mesa_combine_swizzles((yyval.src_reg).Base.Swizzle, + (yyvsp[(4) - (5)].swiz_mask).swizzle); + ;} + break; + + case 54: + +/* Line 1455 of yacc.c */ +#line 627 "program_parse.y" + { + (yyval.dst_reg) = (yyvsp[(1) - (3)].dst_reg); + (yyval.dst_reg).WriteMask = (yyvsp[(2) - (3)].swiz_mask).mask; + (yyval.dst_reg).CondMask = (yyvsp[(3) - (3)].dst_reg).CondMask; + (yyval.dst_reg).CondSwizzle = (yyvsp[(3) - (3)].dst_reg).CondSwizzle; + (yyval.dst_reg).CondSrc = (yyvsp[(3) - (3)].dst_reg).CondSrc; if ((yyval.dst_reg).File == PROGRAM_OUTPUT) { /* Technically speaking, this should check that it is in @@ -2433,32 +2617,30 @@ yyreduce: */ if (state->option.PositionInvariant && ((yyval.dst_reg).Index == VERT_RESULT_HPOS)) { - yyerror(& (yylsp[(1) - (2)]), state, "position-invariant programs cannot " + yyerror(& (yylsp[(1) - (3)]), state, "position-invariant programs cannot " "write position"); YYERROR; } - state->prog->OutputsWritten |= (1U << (yyval.dst_reg).Index); + state->prog->OutputsWritten |= BITFIELD64_BIT((yyval.dst_reg).Index); } ;} break; - case 48: + case 55: /* Line 1455 of yacc.c */ -#line 531 "program_parse.y" +#line 652 "program_parse.y" { - init_dst_reg(& (yyval.dst_reg)); - (yyval.dst_reg).File = PROGRAM_ADDRESS; - (yyval.dst_reg).Index = 0; + set_dst_reg(& (yyval.dst_reg), PROGRAM_ADDRESS, 0); (yyval.dst_reg).WriteMask = (yyvsp[(2) - (2)].swiz_mask).mask; ;} break; - case 49: + case 56: /* Line 1455 of yacc.c */ -#line 540 "program_parse.y" +#line 659 "program_parse.y" { const unsigned xyzw_valid = ((yyvsp[(1) - (7)].ext_swizzle).xyzw_valid << 0) @@ -2491,20 +2673,20 @@ yyreduce: ;} break; - case 50: + case 57: /* Line 1455 of yacc.c */ -#line 573 "program_parse.y" +#line 692 "program_parse.y" { (yyval.ext_swizzle) = (yyvsp[(2) - (2)].ext_swizzle); (yyval.ext_swizzle).negate = ((yyvsp[(1) - (2)].negate)) ? 1 : 0; ;} break; - case 51: + case 58: /* Line 1455 of yacc.c */ -#line 580 "program_parse.y" +#line 699 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) != 0) && ((yyvsp[(1) - (1)].integer) != 1)) { yyerror(& (yylsp[(1) - (1)]), state, "invalid extended swizzle selector"); @@ -2521,10 +2703,10 @@ yyreduce: ;} break; - case 52: + case 59: /* Line 1455 of yacc.c */ -#line 595 "program_parse.y" +#line 714 "program_parse.y" { char s; @@ -2579,10 +2761,10 @@ yyreduce: ;} break; - case 53: + case 60: /* Line 1455 of yacc.c */ -#line 650 "program_parse.y" +#line 769 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); @@ -2604,16 +2786,13 @@ yyreduce: init_src_reg(& (yyval.src_reg)); switch (s->type) { case at_temp: - (yyval.src_reg).Base.File = PROGRAM_TEMPORARY; - (yyval.src_reg).Base.Index = s->temp_binding; + set_src_reg(& (yyval.src_reg), PROGRAM_TEMPORARY, s->temp_binding); break; case at_param: - (yyval.src_reg).Base.File = s->param_binding_type; - (yyval.src_reg).Base.Index = s->param_binding_begin; + set_src_reg(& (yyval.src_reg), s->param_binding_type, s->param_binding_begin); break; case at_attrib: - (yyval.src_reg).Base.File = PROGRAM_INPUT; - (yyval.src_reg).Base.Index = s->attrib_binding; + set_src_reg(& (yyval.src_reg), PROGRAM_INPUT, s->attrib_binding); state->prog->InputsRead |= (1U << (yyval.src_reg).Base.Index); if (!validate_inputs(& (yylsp[(1) - (1)]), state)) { @@ -2628,14 +2807,12 @@ yyreduce: ;} break; - case 54: + case 61: /* Line 1455 of yacc.c */ -#line 694 "program_parse.y" +#line 810 "program_parse.y" { - init_src_reg(& (yyval.src_reg)); - (yyval.src_reg).Base.File = PROGRAM_INPUT; - (yyval.src_reg).Base.Index = (yyvsp[(1) - (1)].attrib); + set_src_reg(& (yyval.src_reg), PROGRAM_INPUT, (yyvsp[(1) - (1)].attrib)); state->prog->InputsRead |= (1U << (yyval.src_reg).Base.Index); if (!validate_inputs(& (yylsp[(1) - (1)]), state)) { @@ -2644,10 +2821,10 @@ yyreduce: ;} break; - case 55: + case 62: /* Line 1455 of yacc.c */ -#line 705 "program_parse.y" +#line 819 "program_parse.y" { if (! (yyvsp[(3) - (4)].src_reg).Base.RelAddr && ((unsigned) (yyvsp[(3) - (4)].src_reg).Base.Index >= (yyvsp[(1) - (4)].sym)->param_binding_length)) { @@ -2670,34 +2847,31 @@ yyreduce: ;} break; - case 56: + case 63: /* Line 1455 of yacc.c */ -#line 726 "program_parse.y" +#line 840 "program_parse.y" { - init_src_reg(& (yyval.src_reg)); - (yyval.src_reg).Base.File = ((yyvsp[(1) - (1)].temp_sym).name != NULL) + gl_register_file file = ((yyvsp[(1) - (1)].temp_sym).name != NULL) ? (yyvsp[(1) - (1)].temp_sym).param_binding_type : PROGRAM_CONSTANT; - (yyval.src_reg).Base.Index = (yyvsp[(1) - (1)].temp_sym).param_binding_begin; + set_src_reg(& (yyval.src_reg), file, (yyvsp[(1) - (1)].temp_sym).param_binding_begin); ;} break; - case 57: + case 64: /* Line 1455 of yacc.c */ -#line 736 "program_parse.y" +#line 849 "program_parse.y" { - init_dst_reg(& (yyval.dst_reg)); - (yyval.dst_reg).File = PROGRAM_OUTPUT; - (yyval.dst_reg).Index = (yyvsp[(1) - (1)].result); + set_dst_reg(& (yyval.dst_reg), PROGRAM_OUTPUT, (yyvsp[(1) - (1)].result)); ;} break; - case 58: + case 65: /* Line 1455 of yacc.c */ -#line 742 "program_parse.y" +#line 853 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); @@ -2712,28 +2886,24 @@ yyreduce: YYERROR; } - init_dst_reg(& (yyval.dst_reg)); switch (s->type) { case at_temp: - (yyval.dst_reg).File = PROGRAM_TEMPORARY; - (yyval.dst_reg).Index = s->temp_binding; + set_dst_reg(& (yyval.dst_reg), PROGRAM_TEMPORARY, s->temp_binding); break; case at_output: - (yyval.dst_reg).File = PROGRAM_OUTPUT; - (yyval.dst_reg).Index = s->output_binding; + set_dst_reg(& (yyval.dst_reg), PROGRAM_OUTPUT, s->output_binding); break; default: - (yyval.dst_reg).File = s->param_binding_type; - (yyval.dst_reg).Index = s->param_binding_begin; + set_dst_reg(& (yyval.dst_reg), s->param_binding_type, s->param_binding_begin); break; } ;} break; - case 59: + case 66: /* Line 1455 of yacc.c */ -#line 775 "program_parse.y" +#line 882 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); @@ -2752,20 +2922,20 @@ yyreduce: ;} break; - case 62: + case 69: /* Line 1455 of yacc.c */ -#line 796 "program_parse.y" +#line 903 "program_parse.y" { init_src_reg(& (yyval.src_reg)); (yyval.src_reg).Base.Index = (yyvsp[(1) - (1)].integer); ;} break; - case 63: + case 70: /* Line 1455 of yacc.c */ -#line 803 "program_parse.y" +#line 910 "program_parse.y" { /* FINISHME: Add support for multiple address registers. */ @@ -2777,35 +2947,37 @@ yyreduce: ;} break; - case 64: + case 71: /* Line 1455 of yacc.c */ -#line 814 "program_parse.y" +#line 921 "program_parse.y" { (yyval.integer) = 0; ;} break; - case 65: + case 72: /* Line 1455 of yacc.c */ -#line 815 "program_parse.y" +#line 922 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} break; - case 66: + case 73: /* Line 1455 of yacc.c */ -#line 816 "program_parse.y" +#line 923 "program_parse.y" { (yyval.integer) = -(yyvsp[(2) - (2)].integer); ;} break; - case 67: + case 74: /* Line 1455 of yacc.c */ -#line 820 "program_parse.y" +#line 927 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 63)) { - yyerror(& (yylsp[(1) - (1)]), state, - "relative address offset too large (positive)"); + char s[100]; + _mesa_snprintf(s, sizeof(s), + "relative address offset too large (%d)", (yyvsp[(1) - (1)].integer)); + yyerror(& (yylsp[(1) - (1)]), state, s); YYERROR; } else { (yyval.integer) = (yyvsp[(1) - (1)].integer); @@ -2813,14 +2985,16 @@ yyreduce: ;} break; - case 68: + case 75: /* Line 1455 of yacc.c */ -#line 832 "program_parse.y" +#line 941 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) < 0) || ((yyvsp[(1) - (1)].integer) > 64)) { - yyerror(& (yylsp[(1) - (1)]), state, - "relative address offset too large (negative)"); + char s[100]; + _mesa_snprintf(s, sizeof(s), + "relative address offset too large (%d)", (yyvsp[(1) - (1)].integer)); + yyerror(& (yylsp[(1) - (1)]), state, s); YYERROR; } else { (yyval.integer) = (yyvsp[(1) - (1)].integer); @@ -2828,10 +3002,10 @@ yyreduce: ;} break; - case 69: + case 76: /* Line 1455 of yacc.c */ -#line 844 "program_parse.y" +#line 955 "program_parse.y" { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(1) - (1)].string)); @@ -2851,10 +3025,10 @@ yyreduce: ;} break; - case 70: + case 77: /* Line 1455 of yacc.c */ -#line 864 "program_parse.y" +#line 975 "program_parse.y" { if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) { yyerror(& (yylsp[(1) - (1)]), state, "invalid address component selector"); @@ -2865,10 +3039,10 @@ yyreduce: ;} break; - case 71: + case 78: /* Line 1455 of yacc.c */ -#line 875 "program_parse.y" +#line 986 "program_parse.y" { if ((yyvsp[(1) - (1)].swiz_mask).mask != WRITEMASK_X) { yyerror(& (yylsp[(1) - (1)]), state, @@ -2880,24 +3054,125 @@ yyreduce: ;} break; - case 76: + case 83: /* Line 1455 of yacc.c */ -#line 891 "program_parse.y" +#line 1002 "program_parse.y" { (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;} break; - case 81: + case 88: /* Line 1455 of yacc.c */ -#line 895 "program_parse.y" +#line 1006 "program_parse.y" { (yyval.swiz_mask).swizzle = SWIZZLE_NOOP; (yyval.swiz_mask).mask = WRITEMASK_XYZW; ;} break; - case 88: + case 89: + +/* Line 1455 of yacc.c */ +#line 1010 "program_parse.y" + { + (yyval.dst_reg) = (yyvsp[(2) - (3)].dst_reg); + ;} + break; + + case 90: + +/* Line 1455 of yacc.c */ +#line 1014 "program_parse.y" + { + (yyval.dst_reg) = (yyvsp[(2) - (3)].dst_reg); + ;} + break; + + case 91: + +/* Line 1455 of yacc.c */ +#line 1018 "program_parse.y" + { + (yyval.dst_reg).CondMask = COND_TR; + (yyval.dst_reg).CondSwizzle = SWIZZLE_NOOP; + (yyval.dst_reg).CondSrc = 0; + ;} + break; + + case 92: + +/* Line 1455 of yacc.c */ +#line 1026 "program_parse.y" + { + (yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg); + (yyval.dst_reg).CondSwizzle = (yyvsp[(2) - (2)].swiz_mask).swizzle; + ;} + break; + + case 93: + +/* Line 1455 of yacc.c */ +#line 1033 "program_parse.y" + { + (yyval.dst_reg) = (yyvsp[(1) - (2)].dst_reg); + (yyval.dst_reg).CondSwizzle = (yyvsp[(2) - (2)].swiz_mask).swizzle; + ;} + break; + + case 94: + +/* Line 1455 of yacc.c */ +#line 1040 "program_parse.y" + { + const int cond = _mesa_parse_cc((yyvsp[(1) - (1)].string)); + if ((cond == 0) || ((yyvsp[(1) - (1)].string)[2] != '\0')) { + char *const err_str = + make_error_string("invalid condition code \"%s\"", (yyvsp[(1) - (1)].string)); + + yyerror(& (yylsp[(1) - (1)]), state, (err_str != NULL) + ? err_str : "invalid condition code"); + + if (err_str != NULL) { + _mesa_free(err_str); + } + + YYERROR; + } + + (yyval.dst_reg).CondMask = cond; + (yyval.dst_reg).CondSwizzle = SWIZZLE_NOOP; + (yyval.dst_reg).CondSrc = 0; + ;} + break; + + case 95: /* Line 1455 of yacc.c */ -#line 907 "program_parse.y" +#line 1063 "program_parse.y" + { + const int cond = _mesa_parse_cc((yyvsp[(1) - (1)].string)); + if ((cond == 0) || ((yyvsp[(1) - (1)].string)[2] != '\0')) { + char *const err_str = + make_error_string("invalid condition code \"%s\"", (yyvsp[(1) - (1)].string)); + + yyerror(& (yylsp[(1) - (1)]), state, (err_str != NULL) + ? err_str : "invalid condition code"); + + if (err_str != NULL) { + _mesa_free(err_str); + } + + YYERROR; + } + + (yyval.dst_reg).CondMask = cond; + (yyval.dst_reg).CondSwizzle = SWIZZLE_NOOP; + (yyval.dst_reg).CondSrc = 0; + ;} + break; + + case 102: + +/* Line 1455 of yacc.c */ +#line 1094 "program_parse.y" { struct asm_symbol *const s = declare_variable(state, (yyvsp[(2) - (4)].string), at_attrib, & (yylsp[(2) - (4)])); @@ -2916,55 +3191,55 @@ yyreduce: ;} break; - case 89: + case 103: /* Line 1455 of yacc.c */ -#line 926 "program_parse.y" +#line 1113 "program_parse.y" { (yyval.attrib) = (yyvsp[(2) - (2)].attrib); ;} break; - case 90: + case 104: /* Line 1455 of yacc.c */ -#line 930 "program_parse.y" +#line 1117 "program_parse.y" { (yyval.attrib) = (yyvsp[(2) - (2)].attrib); ;} break; - case 91: + case 105: /* Line 1455 of yacc.c */ -#line 936 "program_parse.y" +#line 1123 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_POS; ;} break; - case 92: + case 106: /* Line 1455 of yacc.c */ -#line 940 "program_parse.y" +#line 1127 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_WEIGHT; ;} break; - case 93: + case 107: /* Line 1455 of yacc.c */ -#line 944 "program_parse.y" +#line 1131 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_NORMAL; ;} break; - case 94: + case 108: /* Line 1455 of yacc.c */ -#line 948 "program_parse.y" +#line 1135 "program_parse.y" { if (!state->ctx->Extensions.EXT_secondary_color) { yyerror(& (yylsp[(2) - (2)]), state, "GL_EXT_secondary_color not supported"); @@ -2975,10 +3250,10 @@ yyreduce: ;} break; - case 95: + case 109: /* Line 1455 of yacc.c */ -#line 957 "program_parse.y" +#line 1144 "program_parse.y" { if (!state->ctx->Extensions.EXT_fog_coord) { yyerror(& (yylsp[(1) - (1)]), state, "GL_EXT_fog_coord not supported"); @@ -2989,38 +3264,38 @@ yyreduce: ;} break; - case 96: + case 110: /* Line 1455 of yacc.c */ -#line 966 "program_parse.y" +#line 1153 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer); ;} break; - case 97: + case 111: /* Line 1455 of yacc.c */ -#line 970 "program_parse.y" +#line 1157 "program_parse.y" { yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported"); YYERROR; ;} break; - case 98: + case 112: /* Line 1455 of yacc.c */ -#line 975 "program_parse.y" +#line 1162 "program_parse.y" { (yyval.attrib) = VERT_ATTRIB_GENERIC0 + (yyvsp[(3) - (4)].integer); ;} break; - case 99: + case 113: /* Line 1455 of yacc.c */ -#line 981 "program_parse.y" +#line 1168 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxAttribs) { yyerror(& (yylsp[(1) - (1)]), state, "invalid vertex attribute reference"); @@ -3031,46 +3306,46 @@ yyreduce: ;} break; - case 103: + case 117: /* Line 1455 of yacc.c */ -#line 995 "program_parse.y" +#line 1182 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_WPOS; ;} break; - case 104: + case 118: /* Line 1455 of yacc.c */ -#line 999 "program_parse.y" +#line 1186 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_COL0 + (yyvsp[(2) - (2)].integer); ;} break; - case 105: + case 119: /* Line 1455 of yacc.c */ -#line 1003 "program_parse.y" +#line 1190 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_FOGC; ;} break; - case 106: + case 120: /* Line 1455 of yacc.c */ -#line 1007 "program_parse.y" +#line 1194 "program_parse.y" { (yyval.attrib) = FRAG_ATTRIB_TEX0 + (yyvsp[(2) - (2)].integer); ;} break; - case 109: + case 123: /* Line 1455 of yacc.c */ -#line 1015 "program_parse.y" +#line 1202 "program_parse.y" { struct asm_symbol *const s = declare_variable(state, (yyvsp[(2) - (3)].string), at_param, & (yylsp[(2) - (3)])); @@ -3087,10 +3362,10 @@ yyreduce: ;} break; - case 110: + case 124: /* Line 1455 of yacc.c */ -#line 1032 "program_parse.y" +#line 1219 "program_parse.y" { if (((yyvsp[(4) - (6)].integer) != 0) && ((unsigned) (yyvsp[(4) - (6)].integer) != (yyvsp[(6) - (6)].temp_sym).param_binding_length)) { free((yyvsp[(2) - (6)].string)); @@ -3114,19 +3389,19 @@ yyreduce: ;} break; - case 111: + case 125: /* Line 1455 of yacc.c */ -#line 1056 "program_parse.y" +#line 1243 "program_parse.y" { (yyval.integer) = 0; ;} break; - case 112: + case 126: /* Line 1455 of yacc.c */ -#line 1060 "program_parse.y" +#line 1247 "program_parse.y" { if (((yyvsp[(1) - (1)].integer) < 1) || ((unsigned) (yyvsp[(1) - (1)].integer) > state->limits->MaxParameters)) { yyerror(& (yylsp[(1) - (1)]), state, "invalid parameter array size"); @@ -3137,38 +3412,38 @@ yyreduce: ;} break; - case 113: + case 127: /* Line 1455 of yacc.c */ -#line 1071 "program_parse.y" +#line 1258 "program_parse.y" { (yyval.temp_sym) = (yyvsp[(2) - (2)].temp_sym); ;} break; - case 114: + case 128: /* Line 1455 of yacc.c */ -#line 1077 "program_parse.y" +#line 1264 "program_parse.y" { (yyval.temp_sym) = (yyvsp[(3) - (4)].temp_sym); ;} break; - case 116: + case 130: /* Line 1455 of yacc.c */ -#line 1084 "program_parse.y" +#line 1271 "program_parse.y" { (yyvsp[(1) - (3)].temp_sym).param_binding_length += (yyvsp[(3) - (3)].temp_sym).param_binding_length; (yyval.temp_sym) = (yyvsp[(1) - (3)].temp_sym); ;} break; - case 117: + case 131: /* Line 1455 of yacc.c */ -#line 1091 "program_parse.y" +#line 1278 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3176,10 +3451,10 @@ yyreduce: ;} break; - case 118: + case 132: /* Line 1455 of yacc.c */ -#line 1097 "program_parse.y" +#line 1284 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3187,10 +3462,10 @@ yyreduce: ;} break; - case 119: + case 133: /* Line 1455 of yacc.c */ -#line 1103 "program_parse.y" +#line 1290 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3198,10 +3473,10 @@ yyreduce: ;} break; - case 120: + case 134: /* Line 1455 of yacc.c */ -#line 1111 "program_parse.y" +#line 1298 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3209,10 +3484,10 @@ yyreduce: ;} break; - case 121: + case 135: /* Line 1455 of yacc.c */ -#line 1117 "program_parse.y" +#line 1304 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3220,10 +3495,10 @@ yyreduce: ;} break; - case 122: + case 136: /* Line 1455 of yacc.c */ -#line 1123 "program_parse.y" +#line 1310 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3231,10 +3506,10 @@ yyreduce: ;} break; - case 123: + case 137: /* Line 1455 of yacc.c */ -#line 1131 "program_parse.y" +#line 1318 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3242,10 +3517,10 @@ yyreduce: ;} break; - case 124: + case 138: /* Line 1455 of yacc.c */ -#line 1137 "program_parse.y" +#line 1324 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3253,10 +3528,10 @@ yyreduce: ;} break; - case 125: + case 139: /* Line 1455 of yacc.c */ -#line 1143 "program_parse.y" +#line 1330 "program_parse.y" { memset(& (yyval.temp_sym), 0, sizeof((yyval.temp_sym))); (yyval.temp_sym).param_binding_begin = ~0; @@ -3264,101 +3539,101 @@ yyreduce: ;} break; - case 126: + case 140: /* Line 1455 of yacc.c */ -#line 1150 "program_parse.y" +#line 1337 "program_parse.y" { memcpy((yyval.state), (yyvsp[(1) - (1)].state), sizeof((yyval.state))); ;} break; - case 127: + case 141: /* Line 1455 of yacc.c */ -#line 1151 "program_parse.y" +#line 1338 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; - case 128: + case 142: /* Line 1455 of yacc.c */ -#line 1154 "program_parse.y" +#line 1341 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; - case 129: + case 143: /* Line 1455 of yacc.c */ -#line 1155 "program_parse.y" +#line 1342 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; - case 130: + case 144: /* Line 1455 of yacc.c */ -#line 1156 "program_parse.y" +#line 1343 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; - case 131: + case 145: /* Line 1455 of yacc.c */ -#line 1157 "program_parse.y" +#line 1344 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; - case 132: + case 146: /* Line 1455 of yacc.c */ -#line 1158 "program_parse.y" +#line 1345 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; - case 133: + case 147: /* Line 1455 of yacc.c */ -#line 1159 "program_parse.y" +#line 1346 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; - case 134: + case 148: /* Line 1455 of yacc.c */ -#line 1160 "program_parse.y" +#line 1347 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; - case 135: + case 149: /* Line 1455 of yacc.c */ -#line 1161 "program_parse.y" +#line 1348 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; - case 136: + case 150: /* Line 1455 of yacc.c */ -#line 1162 "program_parse.y" +#line 1349 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; - case 137: + case 151: /* Line 1455 of yacc.c */ -#line 1163 "program_parse.y" +#line 1350 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; - case 138: + case 152: /* Line 1455 of yacc.c */ -#line 1164 "program_parse.y" +#line 1351 "program_parse.y" { memcpy((yyval.state), (yyvsp[(2) - (2)].state), sizeof((yyval.state))); ;} break; - case 139: + case 153: /* Line 1455 of yacc.c */ -#line 1168 "program_parse.y" +#line 1355 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_MATERIAL; @@ -3367,37 +3642,37 @@ yyreduce: ;} break; - case 140: + case 154: /* Line 1455 of yacc.c */ -#line 1177 "program_parse.y" +#line 1364 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} break; - case 141: + case 155: /* Line 1455 of yacc.c */ -#line 1181 "program_parse.y" +#line 1368 "program_parse.y" { (yyval.integer) = STATE_EMISSION; ;} break; - case 142: + case 156: /* Line 1455 of yacc.c */ -#line 1185 "program_parse.y" +#line 1372 "program_parse.y" { (yyval.integer) = STATE_SHININESS; ;} break; - case 143: + case 157: /* Line 1455 of yacc.c */ -#line 1191 "program_parse.y" +#line 1378 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHT; @@ -3406,28 +3681,28 @@ yyreduce: ;} break; - case 144: + case 158: /* Line 1455 of yacc.c */ -#line 1200 "program_parse.y" +#line 1387 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} break; - case 145: + case 159: /* Line 1455 of yacc.c */ -#line 1204 "program_parse.y" +#line 1391 "program_parse.y" { (yyval.integer) = STATE_POSITION; ;} break; - case 146: + case 160: /* Line 1455 of yacc.c */ -#line 1208 "program_parse.y" +#line 1395 "program_parse.y" { if (!state->ctx->Extensions.EXT_point_parameters) { yyerror(& (yylsp[(1) - (1)]), state, "GL_ARB_point_parameters not supported"); @@ -3438,57 +3713,57 @@ yyreduce: ;} break; - case 147: + case 161: /* Line 1455 of yacc.c */ -#line 1217 "program_parse.y" +#line 1404 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} break; - case 148: + case 162: /* Line 1455 of yacc.c */ -#line 1221 "program_parse.y" +#line 1408 "program_parse.y" { (yyval.integer) = STATE_HALF_VECTOR; ;} break; - case 149: + case 163: /* Line 1455 of yacc.c */ -#line 1227 "program_parse.y" +#line 1414 "program_parse.y" { (yyval.integer) = STATE_SPOT_DIRECTION; ;} break; - case 150: + case 164: /* Line 1455 of yacc.c */ -#line 1233 "program_parse.y" +#line 1420 "program_parse.y" { (yyval.state)[0] = (yyvsp[(2) - (2)].state)[0]; (yyval.state)[1] = (yyvsp[(2) - (2)].state)[1]; ;} break; - case 151: + case 165: /* Line 1455 of yacc.c */ -#line 1240 "program_parse.y" +#line 1427 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHTMODEL_AMBIENT; ;} break; - case 152: + case 166: /* Line 1455 of yacc.c */ -#line 1245 "program_parse.y" +#line 1432 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHTMODEL_SCENECOLOR; @@ -3496,10 +3771,10 @@ yyreduce: ;} break; - case 153: + case 167: /* Line 1455 of yacc.c */ -#line 1253 "program_parse.y" +#line 1440 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_LIGHTPROD; @@ -3509,10 +3784,10 @@ yyreduce: ;} break; - case 155: + case 169: /* Line 1455 of yacc.c */ -#line 1265 "program_parse.y" +#line 1452 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = (yyvsp[(3) - (3)].integer); @@ -3520,46 +3795,46 @@ yyreduce: ;} break; - case 156: + case 170: /* Line 1455 of yacc.c */ -#line 1273 "program_parse.y" +#line 1460 "program_parse.y" { (yyval.integer) = STATE_TEXENV_COLOR; ;} break; - case 157: + case 171: /* Line 1455 of yacc.c */ -#line 1279 "program_parse.y" +#line 1466 "program_parse.y" { (yyval.integer) = STATE_AMBIENT; ;} break; - case 158: + case 172: /* Line 1455 of yacc.c */ -#line 1283 "program_parse.y" +#line 1470 "program_parse.y" { (yyval.integer) = STATE_DIFFUSE; ;} break; - case 159: + case 173: /* Line 1455 of yacc.c */ -#line 1287 "program_parse.y" +#line 1474 "program_parse.y" { (yyval.integer) = STATE_SPECULAR; ;} break; - case 160: + case 174: /* Line 1455 of yacc.c */ -#line 1293 "program_parse.y" +#line 1480 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxLights) { yyerror(& (yylsp[(1) - (1)]), state, "invalid light selector"); @@ -3570,10 +3845,10 @@ yyreduce: ;} break; - case 161: + case 175: /* Line 1455 of yacc.c */ -#line 1304 "program_parse.y" +#line 1491 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_TEXGEN; @@ -3582,92 +3857,92 @@ yyreduce: ;} break; - case 162: + case 176: /* Line 1455 of yacc.c */ -#line 1313 "program_parse.y" +#line 1500 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_S; ;} break; - case 163: + case 177: /* Line 1455 of yacc.c */ -#line 1317 "program_parse.y" +#line 1504 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_OBJECT_S; ;} break; - case 164: + case 178: /* Line 1455 of yacc.c */ -#line 1322 "program_parse.y" +#line 1509 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_S - STATE_TEXGEN_EYE_S; ;} break; - case 165: + case 179: /* Line 1455 of yacc.c */ -#line 1326 "program_parse.y" +#line 1513 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_T - STATE_TEXGEN_EYE_S; ;} break; - case 166: + case 180: /* Line 1455 of yacc.c */ -#line 1330 "program_parse.y" +#line 1517 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_R - STATE_TEXGEN_EYE_S; ;} break; - case 167: + case 181: /* Line 1455 of yacc.c */ -#line 1334 "program_parse.y" +#line 1521 "program_parse.y" { (yyval.integer) = STATE_TEXGEN_EYE_Q - STATE_TEXGEN_EYE_S; ;} break; - case 168: + case 182: /* Line 1455 of yacc.c */ -#line 1340 "program_parse.y" +#line 1527 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = (yyvsp[(2) - (2)].integer); ;} break; - case 169: + case 183: /* Line 1455 of yacc.c */ -#line 1347 "program_parse.y" +#line 1534 "program_parse.y" { (yyval.integer) = STATE_FOG_COLOR; ;} break; - case 170: + case 184: /* Line 1455 of yacc.c */ -#line 1351 "program_parse.y" +#line 1538 "program_parse.y" { (yyval.integer) = STATE_FOG_PARAMS; ;} break; - case 171: + case 185: /* Line 1455 of yacc.c */ -#line 1357 "program_parse.y" +#line 1544 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_CLIPPLANE; @@ -3675,10 +3950,10 @@ yyreduce: ;} break; - case 172: + case 186: /* Line 1455 of yacc.c */ -#line 1365 "program_parse.y" +#line 1552 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxClipPlanes) { yyerror(& (yylsp[(1) - (1)]), state, "invalid clip plane selector"); @@ -3689,38 +3964,38 @@ yyreduce: ;} break; - case 173: + case 187: /* Line 1455 of yacc.c */ -#line 1376 "program_parse.y" +#line 1563 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = (yyvsp[(2) - (2)].integer); ;} break; - case 174: + case 188: /* Line 1455 of yacc.c */ -#line 1383 "program_parse.y" +#line 1570 "program_parse.y" { (yyval.integer) = STATE_POINT_SIZE; ;} break; - case 175: + case 189: /* Line 1455 of yacc.c */ -#line 1387 "program_parse.y" +#line 1574 "program_parse.y" { (yyval.integer) = STATE_POINT_ATTENUATION; ;} break; - case 176: + case 190: /* Line 1455 of yacc.c */ -#line 1393 "program_parse.y" +#line 1580 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (5)].state)[0]; (yyval.state)[1] = (yyvsp[(1) - (5)].state)[1]; @@ -3730,10 +4005,10 @@ yyreduce: ;} break; - case 177: + case 191: /* Line 1455 of yacc.c */ -#line 1403 "program_parse.y" +#line 1590 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (2)].state)[0]; (yyval.state)[1] = (yyvsp[(1) - (2)].state)[1]; @@ -3743,20 +4018,20 @@ yyreduce: ;} break; - case 178: + case 192: /* Line 1455 of yacc.c */ -#line 1413 "program_parse.y" +#line 1600 "program_parse.y" { (yyval.state)[2] = 0; (yyval.state)[3] = 3; ;} break; - case 179: + case 193: /* Line 1455 of yacc.c */ -#line 1418 "program_parse.y" +#line 1605 "program_parse.y" { /* It seems logical that the matrix row range specifier would have * to specify a range or more than one row (i.e., $5 > $3). @@ -3774,10 +4049,10 @@ yyreduce: ;} break; - case 180: + case 194: /* Line 1455 of yacc.c */ -#line 1436 "program_parse.y" +#line 1623 "program_parse.y" { (yyval.state)[0] = (yyvsp[(2) - (3)].state)[0]; (yyval.state)[1] = (yyvsp[(2) - (3)].state)[1]; @@ -3785,55 +4060,55 @@ yyreduce: ;} break; - case 181: + case 195: /* Line 1455 of yacc.c */ -#line 1444 "program_parse.y" +#line 1631 "program_parse.y" { (yyval.integer) = 0; ;} break; - case 182: + case 196: /* Line 1455 of yacc.c */ -#line 1448 "program_parse.y" +#line 1635 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} break; - case 183: + case 197: /* Line 1455 of yacc.c */ -#line 1454 "program_parse.y" +#line 1641 "program_parse.y" { (yyval.integer) = STATE_MATRIX_INVERSE; ;} break; - case 184: + case 198: /* Line 1455 of yacc.c */ -#line 1458 "program_parse.y" +#line 1645 "program_parse.y" { (yyval.integer) = STATE_MATRIX_TRANSPOSE; ;} break; - case 185: + case 199: /* Line 1455 of yacc.c */ -#line 1462 "program_parse.y" +#line 1649 "program_parse.y" { (yyval.integer) = STATE_MATRIX_INVTRANS; ;} break; - case 186: + case 200: /* Line 1455 of yacc.c */ -#line 1468 "program_parse.y" +#line 1655 "program_parse.y" { if ((yyvsp[(1) - (1)].integer) > 3) { yyerror(& (yylsp[(1) - (1)]), state, "invalid matrix row reference"); @@ -3844,88 +4119,88 @@ yyreduce: ;} break; - case 187: + case 201: /* Line 1455 of yacc.c */ -#line 1479 "program_parse.y" +#line 1666 "program_parse.y" { (yyval.state)[0] = STATE_MODELVIEW_MATRIX; (yyval.state)[1] = (yyvsp[(2) - (2)].integer); ;} break; - case 188: + case 202: /* Line 1455 of yacc.c */ -#line 1484 "program_parse.y" +#line 1671 "program_parse.y" { (yyval.state)[0] = STATE_PROJECTION_MATRIX; (yyval.state)[1] = 0; ;} break; - case 189: + case 203: /* Line 1455 of yacc.c */ -#line 1489 "program_parse.y" +#line 1676 "program_parse.y" { (yyval.state)[0] = STATE_MVP_MATRIX; (yyval.state)[1] = 0; ;} break; - case 190: + case 204: /* Line 1455 of yacc.c */ -#line 1494 "program_parse.y" +#line 1681 "program_parse.y" { (yyval.state)[0] = STATE_TEXTURE_MATRIX; (yyval.state)[1] = (yyvsp[(2) - (2)].integer); ;} break; - case 191: + case 205: /* Line 1455 of yacc.c */ -#line 1499 "program_parse.y" +#line 1686 "program_parse.y" { yyerror(& (yylsp[(1) - (4)]), state, "GL_ARB_matrix_palette not supported"); YYERROR; ;} break; - case 192: + case 206: /* Line 1455 of yacc.c */ -#line 1504 "program_parse.y" +#line 1691 "program_parse.y" { (yyval.state)[0] = STATE_PROGRAM_MATRIX; (yyval.state)[1] = (yyvsp[(3) - (4)].integer); ;} break; - case 193: + case 207: /* Line 1455 of yacc.c */ -#line 1511 "program_parse.y" +#line 1698 "program_parse.y" { (yyval.integer) = 0; ;} break; - case 194: + case 208: /* Line 1455 of yacc.c */ -#line 1515 "program_parse.y" +#line 1702 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; - case 195: + case 209: /* Line 1455 of yacc.c */ -#line 1520 "program_parse.y" +#line 1707 "program_parse.y" { /* Since GL_ARB_vertex_blend isn't supported, only modelview matrix * zero is valid. @@ -3939,10 +4214,10 @@ yyreduce: ;} break; - case 196: + case 210: /* Line 1455 of yacc.c */ -#line 1533 "program_parse.y" +#line 1720 "program_parse.y" { /* Since GL_ARB_matrix_palette isn't supported, just let any value * through here. The error will be generated later. @@ -3951,10 +4226,10 @@ yyreduce: ;} break; - case 197: + case 211: /* Line 1455 of yacc.c */ -#line 1541 "program_parse.y" +#line 1728 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxProgramMatrices) { yyerror(& (yylsp[(1) - (1)]), state, "invalid program matrix selector"); @@ -3965,20 +4240,20 @@ yyreduce: ;} break; - case 198: + case 212: /* Line 1455 of yacc.c */ -#line 1552 "program_parse.y" +#line 1739 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = STATE_DEPTH_RANGE; ;} break; - case 203: + case 217: /* Line 1455 of yacc.c */ -#line 1564 "program_parse.y" +#line 1751 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -3988,30 +4263,30 @@ yyreduce: ;} break; - case 204: + case 218: /* Line 1455 of yacc.c */ -#line 1574 "program_parse.y" +#line 1761 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (1)].integer); (yyval.state)[1] = (yyvsp[(1) - (1)].integer); ;} break; - case 205: + case 219: /* Line 1455 of yacc.c */ -#line 1579 "program_parse.y" +#line 1766 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (3)].integer); (yyval.state)[1] = (yyvsp[(3) - (3)].integer); ;} break; - case 206: + case 220: /* Line 1455 of yacc.c */ -#line 1586 "program_parse.y" +#line 1773 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4021,10 +4296,10 @@ yyreduce: ;} break; - case 207: + case 221: /* Line 1455 of yacc.c */ -#line 1596 "program_parse.y" +#line 1783 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4034,30 +4309,30 @@ yyreduce: ;} break; - case 208: + case 222: /* Line 1455 of yacc.c */ -#line 1605 "program_parse.y" +#line 1792 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (1)].integer); (yyval.state)[1] = (yyvsp[(1) - (1)].integer); ;} break; - case 209: + case 223: /* Line 1455 of yacc.c */ -#line 1610 "program_parse.y" +#line 1797 "program_parse.y" { (yyval.state)[0] = (yyvsp[(1) - (3)].integer); (yyval.state)[1] = (yyvsp[(3) - (3)].integer); ;} break; - case 210: + case 224: /* Line 1455 of yacc.c */ -#line 1617 "program_parse.y" +#line 1804 "program_parse.y" { memset((yyval.state), 0, sizeof((yyval.state))); (yyval.state)[0] = state->state_param_enum; @@ -4067,10 +4342,10 @@ yyreduce: ;} break; - case 211: + case 225: /* Line 1455 of yacc.c */ -#line 1627 "program_parse.y" +#line 1814 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxEnvParams) { yyerror(& (yylsp[(1) - (1)]), state, "invalid environment parameter reference"); @@ -4080,10 +4355,10 @@ yyreduce: ;} break; - case 212: + case 226: /* Line 1455 of yacc.c */ -#line 1637 "program_parse.y" +#line 1824 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->limits->MaxLocalParams) { yyerror(& (yylsp[(1) - (1)]), state, "invalid local parameter reference"); @@ -4093,10 +4368,10 @@ yyreduce: ;} break; - case 217: + case 231: /* Line 1455 of yacc.c */ -#line 1652 "program_parse.y" +#line 1839 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(1) - (1)].real); @@ -4106,10 +4381,10 @@ yyreduce: ;} break; - case 218: + case 232: /* Line 1455 of yacc.c */ -#line 1662 "program_parse.y" +#line 1849 "program_parse.y" { (yyval.vector).count = 1; (yyval.vector).data[0] = (yyvsp[(1) - (1)].real); @@ -4119,10 +4394,10 @@ yyreduce: ;} break; - case 219: + case 233: /* Line 1455 of yacc.c */ -#line 1670 "program_parse.y" +#line 1857 "program_parse.y" { (yyval.vector).count = 1; (yyval.vector).data[0] = (float) (yyvsp[(1) - (1)].integer); @@ -4132,10 +4407,10 @@ yyreduce: ;} break; - case 220: + case 234: /* Line 1455 of yacc.c */ -#line 1680 "program_parse.y" +#line 1867 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (3)].real); @@ -4145,10 +4420,10 @@ yyreduce: ;} break; - case 221: + case 235: /* Line 1455 of yacc.c */ -#line 1688 "program_parse.y" +#line 1875 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (5)].real); @@ -4158,10 +4433,10 @@ yyreduce: ;} break; - case 222: + case 236: /* Line 1455 of yacc.c */ -#line 1697 "program_parse.y" +#line 1884 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (7)].real); @@ -4171,10 +4446,10 @@ yyreduce: ;} break; - case 223: + case 237: /* Line 1455 of yacc.c */ -#line 1706 "program_parse.y" +#line 1893 "program_parse.y" { (yyval.vector).count = 4; (yyval.vector).data[0] = (yyvsp[(2) - (9)].real); @@ -4184,63 +4459,110 @@ yyreduce: ;} break; - case 224: + case 238: /* Line 1455 of yacc.c */ -#line 1716 "program_parse.y" +#line 1903 "program_parse.y" { (yyval.real) = ((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].real) : (yyvsp[(2) - (2)].real); ;} break; - case 225: + case 239: /* Line 1455 of yacc.c */ -#line 1720 "program_parse.y" +#line 1907 "program_parse.y" { (yyval.real) = (float)(((yyvsp[(1) - (2)].negate)) ? -(yyvsp[(2) - (2)].integer) : (yyvsp[(2) - (2)].integer)); ;} break; - case 226: + case 240: /* Line 1455 of yacc.c */ -#line 1725 "program_parse.y" +#line 1912 "program_parse.y" { (yyval.negate) = FALSE; ;} break; - case 227: + case 241: /* Line 1455 of yacc.c */ -#line 1726 "program_parse.y" +#line 1913 "program_parse.y" { (yyval.negate) = TRUE; ;} break; - case 228: + case 242: /* Line 1455 of yacc.c */ -#line 1727 "program_parse.y" +#line 1914 "program_parse.y" { (yyval.negate) = FALSE; ;} break; - case 229: + case 243: /* Line 1455 of yacc.c */ -#line 1730 "program_parse.y" - { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} +#line 1917 "program_parse.y" + { (yyval.integer) = (yyvsp[(2) - (2)].integer); ;} break; - case 231: + case 245: + +/* Line 1455 of yacc.c */ +#line 1921 "program_parse.y" + { + /* NV_fragment_program_option defines the size qualifiers in a + * fairly broken way. "SHORT" or "LONG" can optionally be used + * before TEMP or OUTPUT. However, neither is a reserved word! + * This means that we have to parse it as an identifier, then check + * to make sure it's one of the valid values. *sigh* + * + * In addition, the grammar in the extension spec does *not* allow + * the size specifier to be optional, but all known implementations + * do. + */ + if (!state->option.NV_fragment) { + yyerror(& (yylsp[(1) - (1)]), state, "unexpected IDENTIFIER"); + YYERROR; + } + + if (strcmp("SHORT", (yyvsp[(1) - (1)].string)) == 0) { + } else if (strcmp("LONG", (yyvsp[(1) - (1)].string)) == 0) { + } else { + char *const err_str = + make_error_string("invalid storage size specifier \"%s\"", + (yyvsp[(1) - (1)].string)); + + yyerror(& (yylsp[(1) - (1)]), state, (err_str != NULL) + ? err_str : "invalid storage size specifier"); + + if (err_str != NULL) { + _mesa_free(err_str); + } + + YYERROR; + } + ;} + break; + + case 246: + +/* Line 1455 of yacc.c */ +#line 1955 "program_parse.y" + { + ;} + break; + + case 247: /* Line 1455 of yacc.c */ -#line 1733 "program_parse.y" +#line 1959 "program_parse.y" { (yyval.integer) = (yyvsp[(1) - (1)].integer); ;} break; - case 233: + case 249: /* Line 1455 of yacc.c */ -#line 1737 "program_parse.y" +#line 1963 "program_parse.y" { if (!declare_variable(state, (yyvsp[(3) - (3)].string), (yyvsp[(0) - (3)].integer), & (yylsp[(3) - (3)]))) { free((yyvsp[(3) - (3)].string)); @@ -4249,10 +4571,10 @@ yyreduce: ;} break; - case 234: + case 250: /* Line 1455 of yacc.c */ -#line 1744 "program_parse.y" +#line 1970 "program_parse.y" { if (!declare_variable(state, (yyvsp[(1) - (1)].string), (yyvsp[(0) - (1)].integer), & (yylsp[(1) - (1)]))) { free((yyvsp[(1) - (1)].string)); @@ -4261,27 +4583,27 @@ yyreduce: ;} break; - case 235: + case 251: /* Line 1455 of yacc.c */ -#line 1753 "program_parse.y" +#line 1979 "program_parse.y" { struct asm_symbol *const s = - declare_variable(state, (yyvsp[(2) - (4)].string), at_output, & (yylsp[(2) - (4)])); + declare_variable(state, (yyvsp[(3) - (5)].string), at_output, & (yylsp[(3) - (5)])); if (s == NULL) { - free((yyvsp[(2) - (4)].string)); + free((yyvsp[(3) - (5)].string)); YYERROR; } else { - s->output_binding = (yyvsp[(4) - (4)].result); + s->output_binding = (yyvsp[(5) - (5)].result); } ;} break; - case 236: + case 252: /* Line 1455 of yacc.c */ -#line 1767 "program_parse.y" +#line 1993 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_HPOS; @@ -4292,10 +4614,10 @@ yyreduce: ;} break; - case 237: + case 253: /* Line 1455 of yacc.c */ -#line 1776 "program_parse.y" +#line 2002 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_FOGC; @@ -4306,19 +4628,19 @@ yyreduce: ;} break; - case 238: + case 254: /* Line 1455 of yacc.c */ -#line 1785 "program_parse.y" +#line 2011 "program_parse.y" { (yyval.result) = (yyvsp[(2) - (2)].result); ;} break; - case 239: + case 255: /* Line 1455 of yacc.c */ -#line 1789 "program_parse.y" +#line 2015 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_PSIZ; @@ -4329,10 +4651,10 @@ yyreduce: ;} break; - case 240: + case 256: /* Line 1455 of yacc.c */ -#line 1798 "program_parse.y" +#line 2024 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.result) = VERT_RESULT_TEX0 + (yyvsp[(3) - (3)].integer); @@ -4343,10 +4665,10 @@ yyreduce: ;} break; - case 241: + case 257: /* Line 1455 of yacc.c */ -#line 1807 "program_parse.y" +#line 2033 "program_parse.y" { if (state->mode == ARB_fragment) { (yyval.result) = FRAG_RESULT_DEPTH; @@ -4357,19 +4679,19 @@ yyreduce: ;} break; - case 242: + case 258: /* Line 1455 of yacc.c */ -#line 1818 "program_parse.y" +#line 2044 "program_parse.y" { (yyval.result) = (yyvsp[(2) - (3)].integer) + (yyvsp[(3) - (3)].integer); ;} break; - case 243: + case 259: /* Line 1455 of yacc.c */ -#line 1824 "program_parse.y" +#line 2050 "program_parse.y" { (yyval.integer) = (state->mode == ARB_vertex) ? VERT_RESULT_COL0 @@ -4377,10 +4699,10 @@ yyreduce: ;} break; - case 244: + case 260: /* Line 1455 of yacc.c */ -#line 1830 "program_parse.y" +#line 2056 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = VERT_RESULT_COL0; @@ -4391,10 +4713,10 @@ yyreduce: ;} break; - case 245: + case 261: /* Line 1455 of yacc.c */ -#line 1839 "program_parse.y" +#line 2065 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = VERT_RESULT_BFC0; @@ -4405,19 +4727,19 @@ yyreduce: ;} break; - case 246: + case 262: /* Line 1455 of yacc.c */ -#line 1850 "program_parse.y" +#line 2076 "program_parse.y" { (yyval.integer) = 0; ;} break; - case 247: + case 263: /* Line 1455 of yacc.c */ -#line 1854 "program_parse.y" +#line 2080 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = 0; @@ -4428,10 +4750,10 @@ yyreduce: ;} break; - case 248: + case 264: /* Line 1455 of yacc.c */ -#line 1863 "program_parse.y" +#line 2089 "program_parse.y" { if (state->mode == ARB_vertex) { (yyval.integer) = 1; @@ -4442,94 +4764,94 @@ yyreduce: ;} break; - case 249: + case 265: /* Line 1455 of yacc.c */ -#line 1873 "program_parse.y" +#line 2099 "program_parse.y" { (yyval.integer) = 0; ;} break; - case 250: + case 266: /* Line 1455 of yacc.c */ -#line 1874 "program_parse.y" +#line 2100 "program_parse.y" { (yyval.integer) = 0; ;} break; - case 251: + case 267: /* Line 1455 of yacc.c */ -#line 1875 "program_parse.y" +#line 2101 "program_parse.y" { (yyval.integer) = 1; ;} break; - case 252: + case 268: /* Line 1455 of yacc.c */ -#line 1878 "program_parse.y" +#line 2104 "program_parse.y" { (yyval.integer) = 0; ;} break; - case 253: + case 269: /* Line 1455 of yacc.c */ -#line 1879 "program_parse.y" +#line 2105 "program_parse.y" { (yyval.integer) = 0; ;} break; - case 254: + case 270: /* Line 1455 of yacc.c */ -#line 1880 "program_parse.y" +#line 2106 "program_parse.y" { (yyval.integer) = 1; ;} break; - case 255: + case 271: /* Line 1455 of yacc.c */ -#line 1883 "program_parse.y" +#line 2109 "program_parse.y" { (yyval.integer) = 0; ;} break; - case 256: + case 272: /* Line 1455 of yacc.c */ -#line 1884 "program_parse.y" +#line 2110 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; - case 257: + case 273: /* Line 1455 of yacc.c */ -#line 1887 "program_parse.y" +#line 2113 "program_parse.y" { (yyval.integer) = 0; ;} break; - case 258: + case 274: /* Line 1455 of yacc.c */ -#line 1888 "program_parse.y" +#line 2114 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; - case 259: + case 275: /* Line 1455 of yacc.c */ -#line 1891 "program_parse.y" +#line 2117 "program_parse.y" { (yyval.integer) = 0; ;} break; - case 260: + case 276: /* Line 1455 of yacc.c */ -#line 1892 "program_parse.y" +#line 2118 "program_parse.y" { (yyval.integer) = (yyvsp[(2) - (3)].integer); ;} break; - case 261: + case 277: /* Line 1455 of yacc.c */ -#line 1896 "program_parse.y" +#line 2122 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureCoordUnits) { yyerror(& (yylsp[(1) - (1)]), state, "invalid texture coordinate unit selector"); @@ -4540,10 +4862,10 @@ yyreduce: ;} break; - case 262: + case 278: /* Line 1455 of yacc.c */ -#line 1907 "program_parse.y" +#line 2133 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureImageUnits) { yyerror(& (yylsp[(1) - (1)]), state, "invalid texture image unit selector"); @@ -4554,10 +4876,10 @@ yyreduce: ;} break; - case 263: + case 279: /* Line 1455 of yacc.c */ -#line 1918 "program_parse.y" +#line 2144 "program_parse.y" { if ((unsigned) (yyvsp[(1) - (1)].integer) >= state->MaxTextureUnits) { yyerror(& (yylsp[(1) - (1)]), state, "invalid texture unit selector"); @@ -4568,22 +4890,23 @@ yyreduce: ;} break; - case 264: + case 280: /* Line 1455 of yacc.c */ -#line 1929 "program_parse.y" +#line 2155 "program_parse.y" { struct asm_symbol *exist = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(2) - (4)].string)); struct asm_symbol *target = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, (yyvsp[(4) - (4)].string)); - free((yyvsp[(4) - (4)].string)); if (exist != NULL) { + char m[1000]; + _mesa_snprintf(m, sizeof(m), "redeclared identifier: %s", (yyvsp[(2) - (4)].string)); free((yyvsp[(2) - (4)].string)); - yyerror(& (yylsp[(2) - (4)]), state, "redeclared identifier"); + yyerror(& (yylsp[(2) - (4)]), state, m); YYERROR; } else if (target == NULL) { free((yyvsp[(2) - (4)].string)); @@ -4599,7 +4922,7 @@ yyreduce: /* Line 1455 of yacc.c */ -#line 4603 "program_parse.tab.c" +#line 4926 "program_parse.tab.c" default: break; } YY_SYMBOL_PRINT ("-> $$ =", yyr1[yyn], &yyval, &yyloc); @@ -4818,7 +5141,49 @@ yyreturn: /* Line 1675 of yacc.c */ -#line 1953 "program_parse.y" +#line 2184 "program_parse.y" + + +void +asm_instruction_set_operands(struct asm_instruction *inst, + const struct prog_dst_register *dst, + const struct asm_src_register *src0, + const struct asm_src_register *src1, + const struct asm_src_register *src2) +{ + /* In the core ARB extensions only the KIL instruction doesn't have a + * destination register. + */ + if (dst == NULL) { + init_dst_reg(& inst->Base.DstReg); + } else { + inst->Base.DstReg = *dst; + } + + /* The only instruction that doesn't have any source registers is the + * condition-code based KIL instruction added by NV_fragment_program_option. + */ + if (src0 != NULL) { + inst->Base.SrcReg[0] = src0->Base; + inst->SrcReg[0] = *src0; + } else { + init_src_reg(& inst->SrcReg[0]); + } + + if (src1 != NULL) { + inst->Base.SrcReg[1] = src1->Base; + inst->SrcReg[1] = *src1; + } else { + init_src_reg(& inst->SrcReg[1]); + } + + if (src2 != NULL) { + inst->Base.SrcReg[2] = src2->Base; + inst->SrcReg[2] = *src2; + } else { + init_src_reg(& inst->SrcReg[2]); + } +} struct asm_instruction * @@ -4828,37 +5193,37 @@ asm_instruction_ctor(gl_inst_opcode op, const struct asm_src_register *src1, const struct asm_src_register *src2) { - struct asm_instruction *inst = calloc(1, sizeof(struct asm_instruction)); + struct asm_instruction *inst = CALLOC_STRUCT(asm_instruction); if (inst) { _mesa_init_instructions(& inst->Base, 1); inst->Base.Opcode = op; - /* In the core ARB extensions only the KIL instruction doesn't have a - * destination register. - */ - if (dst == NULL) { - init_dst_reg(& inst->Base.DstReg); - } else { - inst->Base.DstReg = *dst; - } + asm_instruction_set_operands(inst, dst, src0, src1, src2); + } - inst->Base.SrcReg[0] = src0->Base; - inst->SrcReg[0] = *src0; + return inst; +} - if (src1 != NULL) { - inst->Base.SrcReg[1] = src1->Base; - inst->SrcReg[1] = *src1; - } else { - init_src_reg(& inst->SrcReg[1]); - } - if (src2 != NULL) { - inst->Base.SrcReg[2] = src2->Base; - inst->SrcReg[2] = *src2; - } else { - init_src_reg(& inst->SrcReg[2]); - } +struct asm_instruction * +asm_instruction_copy_ctor(const struct prog_instruction *base, + const struct prog_dst_register *dst, + const struct asm_src_register *src0, + const struct asm_src_register *src1, + const struct asm_src_register *src2) +{ + struct asm_instruction *inst = CALLOC_STRUCT(asm_instruction); + + if (inst) { + _mesa_init_instructions(& inst->Base, 1); + inst->Base.Opcode = base->Opcode; + inst->Base.CondUpdate = base->CondUpdate; + inst->Base.CondDst = base->CondDst; + inst->Base.SaturateMode = base->SaturateMode; + inst->Base.Precision = base->Precision; + + asm_instruction_set_operands(inst, dst, src0, src1, src2); } return inst; @@ -4876,6 +5241,26 @@ init_dst_reg(struct prog_dst_register *r) } +/** Like init_dst_reg() but set the File and Index fields. */ +void +set_dst_reg(struct prog_dst_register *r, gl_register_file file, GLint index) +{ + const GLint maxIndex = 1 << INST_INDEX_BITS; + const GLint minIndex = 0; + ASSERT(index >= minIndex); + ASSERT(index <= maxIndex); + ASSERT(file == PROGRAM_TEMPORARY || + file == PROGRAM_ADDRESS || + file == PROGRAM_OUTPUT); + memset(r, 0, sizeof(*r)); + r->File = file; + r->Index = index; + r->WriteMask = WRITEMASK_XYZW; + r->CondMask = COND_TR; + r->CondSwizzle = SWIZZLE_NOOP; +} + + void init_src_reg(struct asm_src_register *r) { @@ -4886,6 +5271,23 @@ init_src_reg(struct asm_src_register *r) } +/** Like init_src_reg() but set the File and Index fields. */ +void +set_src_reg(struct asm_src_register *r, gl_register_file file, GLint index) +{ + const GLint maxIndex = (1 << INST_INDEX_BITS) - 1; + const GLint minIndex = -(1 << INST_INDEX_BITS); + ASSERT(index >= minIndex); + ASSERT(index <= maxIndex); + ASSERT(file < PROGRAM_FILE_MAX); + memset(r, 0, sizeof(*r)); + r->Base.File = file; + r->Base.Index = index; + r->Base.Swizzle = SWIZZLE_NOOP; + r->Symbol = NULL; +} + + /** * Validate the set of inputs used by a program * diff --git a/src/mesa/shader/program_parse.tab.h b/src/mesa/shader/program_parse.tab.h index dabb3bf1a3..406100c859 100644 --- a/src/mesa/shader/program_parse.tab.h +++ b/src/mesa/shader/program_parse.tab.h @@ -58,90 +58,92 @@ ARL = 274, KIL = 275, SWZ = 276, - INTEGER = 277, - REAL = 278, - AMBIENT = 279, - ATTENUATION = 280, - BACK = 281, - CLIP = 282, - COLOR = 283, - DEPTH = 284, - DIFFUSE = 285, - DIRECTION = 286, - EMISSION = 287, - ENV = 288, - EYE = 289, - FOG = 290, - FOGCOORD = 291, - FRAGMENT = 292, - FRONT = 293, - HALF = 294, - INVERSE = 295, - INVTRANS = 296, - LIGHT = 297, - LIGHTMODEL = 298, - LIGHTPROD = 299, - LOCAL = 300, - MATERIAL = 301, - MAT_PROGRAM = 302, - MATRIX = 303, - MATRIXINDEX = 304, - MODELVIEW = 305, - MVP = 306, - NORMAL = 307, - OBJECT = 308, - PALETTE = 309, - PARAMS = 310, - PLANE = 311, - POINT_TOK = 312, - POINTSIZE = 313, - POSITION = 314, - PRIMARY = 315, - PROGRAM = 316, - PROJECTION = 317, - RANGE = 318, - RESULT = 319, - ROW = 320, - SCENECOLOR = 321, - SECONDARY = 322, - SHININESS = 323, - SIZE_TOK = 324, - SPECULAR = 325, - SPOT = 326, - STATE = 327, - TEXCOORD = 328, - TEXENV = 329, - TEXGEN = 330, - TEXGEN_Q = 331, - TEXGEN_R = 332, - TEXGEN_S = 333, - TEXGEN_T = 334, - TEXTURE = 335, - TRANSPOSE = 336, - TEXTURE_UNIT = 337, - TEX_1D = 338, - TEX_2D = 339, - TEX_3D = 340, - TEX_CUBE = 341, - TEX_RECT = 342, - TEX_SHADOW1D = 343, - TEX_SHADOW2D = 344, - TEX_SHADOWRECT = 345, - TEX_ARRAY1D = 346, - TEX_ARRAY2D = 347, - TEX_ARRAYSHADOW1D = 348, - TEX_ARRAYSHADOW2D = 349, - VERTEX = 350, - VTXATTRIB = 351, - WEIGHT = 352, - IDENTIFIER = 353, - MASK4 = 354, - MASK3 = 355, - MASK2 = 356, - MASK1 = 357, - SWIZZLE = 358, - DOT_DOT = 359, - DOT = 360 + TXD_OP = 277, + INTEGER = 278, + REAL = 279, + AMBIENT = 280, + ATTENUATION = 281, + BACK = 282, + CLIP = 283, + COLOR = 284, + DEPTH = 285, + DIFFUSE = 286, + DIRECTION = 287, + EMISSION = 288, + ENV = 289, + EYE = 290, + FOG = 291, + FOGCOORD = 292, + FRAGMENT = 293, + FRONT = 294, + HALF = 295, + INVERSE = 296, + INVTRANS = 297, + LIGHT = 298, + LIGHTMODEL = 299, + LIGHTPROD = 300, + LOCAL = 301, + MATERIAL = 302, + MAT_PROGRAM = 303, + MATRIX = 304, + MATRIXINDEX = 305, + MODELVIEW = 306, + MVP = 307, + NORMAL = 308, + OBJECT = 309, + PALETTE = 310, + PARAMS = 311, + PLANE = 312, + POINT_TOK = 313, + POINTSIZE = 314, + POSITION = 315, + PRIMARY = 316, + PROGRAM = 317, + PROJECTION = 318, + RANGE = 319, + RESULT = 320, + ROW = 321, + SCENECOLOR = 322, + SECONDARY = 323, + SHININESS = 324, + SIZE_TOK = 325, + SPECULAR = 326, + SPOT = 327, + STATE = 328, + TEXCOORD = 329, + TEXENV = 330, + TEXGEN = 331, + TEXGEN_Q = 332, + TEXGEN_R = 333, + TEXGEN_S = 334, + TEXGEN_T = 335, + TEXTURE = 336, + TRANSPOSE = 337, + TEXTURE_UNIT = 338, + TEX_1D = 339, + TEX_2D = 340, + TEX_3D = 341, + TEX_CUBE = 342, + TEX_RECT = 343, + TEX_SHADOW1D = 344, + TEX_SHADOW2D = 345, + TEX_SHADOWRECT = 346, + TEX_ARRAY1D = 347, + TEX_ARRAY2D = 348, + TEX_ARRAYSHADOW1D = 349, + TEX_ARRAYSHADOW2D = 350, + VERTEX = 351, + VTXATTRIB = 352, + WEIGHT = 353, + IDENTIFIER = 354, + USED_IDENTIFIER = 355, + MASK4 = 356, + MASK3 = 357, + MASK2 = 358, + MASK1 = 359, + SWIZZLE = 360, + DOT_DOT = 361, + DOT = 362 }; #endif @@ -152,7 +154,7 @@ typedef union YYSTYPE { /* Line 1676 of yacc.c */ -#line 107 "program_parse.y" +#line 122 "program_parse.y" struct asm_instruction *inst; struct asm_symbol *sym; @@ -181,7 +183,7 @@ typedef union YYSTYPE /* Line 1676 of yacc.c */ -#line 185 "program_parse.tab.h" +#line 187 "program_parse.tab.h" } YYSTYPE; # define YYSTYPE_IS_TRIVIAL 1 # define yystype YYSTYPE /* obsolescent; will be withdrawn */ diff --git a/src/mesa/shader/program_parse.y b/src/mesa/shader/program_parse.y index aad5eeb7da..8ca6f9805b 100644 --- a/src/mesa/shader/program_parse.y +++ b/src/mesa/shader/program_parse.y @@ -66,12 +66,27 @@ static int validate_inputs(struct YYLTYPE *locp, static void init_dst_reg(struct prog_dst_register *r); +static void set_dst_reg(struct prog_dst_register *r, + gl_register_file file, GLint index); + static void init_src_reg(struct asm_src_register *r); +static void set_src_reg(struct asm_src_register *r, + gl_register_file file, GLint index); + +static void asm_instruction_set_operands(struct asm_instruction *inst, + const struct prog_dst_register *dst, const struct asm_src_register *src0, + const struct asm_src_register *src1, const struct asm_src_register *src2); + static struct asm_instruction *asm_instruction_ctor(gl_inst_opcode op, const struct prog_dst_register *dst, const struct asm_src_register *src0, const struct asm_src_register *src1, const struct asm_src_register *src2); +static struct asm_instruction *asm_instruction_copy_ctor( + const struct prog_instruction *base, const struct prog_dst_register *dst, + const struct asm_src_register *src0, const struct asm_src_register *src1, + const struct asm_src_register *src2); + #ifndef FALSE #define FALSE 0 #define TRUE (!FALSE) @@ -142,7 +157,7 @@ static struct asm_instruction *asm_instruction_ctor(gl_inst_opcode op, /* Tokens for instructions */ %token <temp_inst> BIN_OP BINSC_OP SAMPLE_OP SCALAR_OP TRI_OP VECTOR_OP -%token <temp_inst> ARL KIL SWZ +%token <temp_inst> ARL KIL SWZ TXD_OP %token <integer> INTEGER %token <real> REAL @@ -169,7 +184,8 @@ static struct asm_instruction *asm_instruction_ctor(gl_inst_opcode op, %token VERTEX VTXATTRIB %token WEIGHT -%token <string> IDENTIFIER +%token <string> IDENTIFIER USED_IDENTIFIER +%type <string> string %token <swiz_mask> MASK4 MASK3 MASK2 MASK1 SWIZZLE %token DOT_DOT %token DOT @@ -177,11 +193,11 @@ static struct asm_instruction *asm_instruction_ctor(gl_inst_opcode op, %type <inst> instruction ALU_instruction TexInstruction %type <inst> ARL_instruction VECTORop_instruction %type <inst> SCALARop_instruction BINSCop_instruction BINop_instruction -%type <inst> TRIop_instruction SWZ_instruction SAMPLE_instruction +%type <inst> TRIop_instruction TXD_instruction SWZ_instruction SAMPLE_instruction %type <inst> KIL_instruction %type <dst_reg> dstReg maskedDstReg maskedAddrReg -%type <src_reg> srcReg scalarSrcReg swizzleSrcReg +%type <src_reg> srcReg scalarUse scalarSrcReg swizzleSrcReg %type <swiz_mask> scalarSuffix swizzleSuffix extendedSwizzle %type <ext_swizzle> extSwizComp extSwizSel %type <swiz_mask> optionalMask @@ -192,6 +208,8 @@ static struct asm_instruction *asm_instruction_ctor(gl_inst_opcode op, %type <sym> addrReg %type <swiz_mask> addrComponent addrWriteMask +%type <dst_reg> ccMaskRule ccTest ccMaskRule2 ccTest2 optionalCcMask + %type <result> resultBinding resultColBinding %type <integer> optFaceType optColorType %type <integer> optResultFaceType optResultColorType @@ -280,7 +298,7 @@ optionSequence: optionSequence option | ; -option: OPTION IDENTIFIER ';' +option: OPTION string ';' { int valid = 0; @@ -349,6 +367,7 @@ ALU_instruction: ARL_instruction TexInstruction: SAMPLE_instruction | KIL_instruction + | TXD_instruction ; ARL_instruction: ARL maskedAddrReg ',' scalarSrcReg @@ -359,51 +378,45 @@ ARL_instruction: ARL maskedAddrReg ',' scalarSrcReg VECTORop_instruction: VECTOR_OP maskedDstReg ',' swizzleSrcReg { - $$ = asm_instruction_ctor($1.Opcode, & $2, & $4, NULL, NULL); - $$->Base.SaturateMode = $1.SaturateMode; + $$ = asm_instruction_copy_ctor(& $1, & $2, & $4, NULL, NULL); } ; SCALARop_instruction: SCALAR_OP maskedDstReg ',' scalarSrcReg { - $$ = asm_instruction_ctor($1.Opcode, & $2, & $4, NULL, NULL); - $$->Base.SaturateMode = $1.SaturateMode; + $$ = asm_instruction_copy_ctor(& $1, & $2, & $4, NULL, NULL); } ; BINSCop_instruction: BINSC_OP maskedDstReg ',' scalarSrcReg ',' scalarSrcReg { - $$ = asm_instruction_ctor($1.Opcode, & $2, & $4, & $6, NULL); - $$->Base.SaturateMode = $1.SaturateMode; + $$ = asm_instruction_copy_ctor(& $1, & $2, & $4, & $6, NULL); } ; BINop_instruction: BIN_OP maskedDstReg ',' swizzleSrcReg ',' swizzleSrcReg { - $$ = asm_instruction_ctor($1.Opcode, & $2, & $4, & $6, NULL); - $$->Base.SaturateMode = $1.SaturateMode; + $$ = asm_instruction_copy_ctor(& $1, & $2, & $4, & $6, NULL); } ; TRIop_instruction: TRI_OP maskedDstReg ',' swizzleSrcReg ',' swizzleSrcReg ',' swizzleSrcReg { - $$ = asm_instruction_ctor($1.Opcode, & $2, & $4, & $6, & $8); - $$->Base.SaturateMode = $1.SaturateMode; + $$ = asm_instruction_copy_ctor(& $1, & $2, & $4, & $6, & $8); } ; SAMPLE_instruction: SAMPLE_OP maskedDstReg ',' swizzleSrcReg ',' texImageUnit ',' texTarget { - $$ = asm_instruction_ctor($1.Opcode, & $2, & $4, NULL, NULL); + $$ = asm_instruction_copy_ctor(& $1, & $2, & $4, NULL, NULL); if ($$ != NULL) { const GLbitfield tex_mask = (1U << $6); GLbitfield shadow_tex = 0; GLbitfield target_mask = 0; - $$->Base.SaturateMode = $1.SaturateMode; $$->Base.TexSrcUnit = $6; if ($8 < 0) { @@ -444,6 +457,58 @@ KIL_instruction: KIL swizzleSrcReg $$ = asm_instruction_ctor(OPCODE_KIL, NULL, & $2, NULL, NULL); state->fragment.UsesKill = 1; } + | KIL ccTest + { + $$ = asm_instruction_ctor(OPCODE_KIL_NV, NULL, NULL, NULL, NULL); + $$->Base.DstReg.CondMask = $2.CondMask; + $$->Base.DstReg.CondSwizzle = $2.CondSwizzle; + $$->Base.DstReg.CondSrc = $2.CondSrc; + state->fragment.UsesKill = 1; + } + ; + +TXD_instruction: TXD_OP maskedDstReg ',' swizzleSrcReg ',' swizzleSrcReg ',' swizzleSrcReg ',' texImageUnit ',' texTarget + { + $$ = asm_instruction_copy_ctor(& $1, & $2, & $4, & $6, & $8); + if ($$ != NULL) { + const GLbitfield tex_mask = (1U << $10); + GLbitfield shadow_tex = 0; + GLbitfield target_mask = 0; + + + $$->Base.TexSrcUnit = $10; + + if ($12 < 0) { + shadow_tex = tex_mask; + + $$->Base.TexSrcTarget = -$12; + $$->Base.TexShadow = 1; + } else { + $$->Base.TexSrcTarget = $12; + } + + target_mask = (1U << $$->Base.TexSrcTarget); + + /* If this texture unit was previously accessed and that access + * had a different texture target, generate an error. + * + * If this texture unit was previously accessed and that access + * had a different shadow mode, generate an error. + */ + if ((state->prog->TexturesUsed[$10] != 0) + && ((state->prog->TexturesUsed[$10] != target_mask) + || ((state->prog->ShadowSamplers & tex_mask) + != shadow_tex))) { + yyerror(& @12, state, + "multiple targets used on one texture image unit"); + YYERROR; + } + + + state->prog->TexturesUsed[$10] |= target_mask; + state->prog->ShadowSamplers |= shadow_tex; + } + } ; texImageUnit: TEXTURE_UNIT optTexImageUnitNum @@ -474,21 +539,56 @@ SWZ_instruction: SWZ maskedDstReg ',' srcReg ',' extendedSwizzle $4.Base.Swizzle = $6.swizzle; $4.Base.Negate = $6.mask; - $$ = asm_instruction_ctor(OPCODE_SWZ, & $2, & $4, NULL, NULL); - $$->Base.SaturateMode = $1.SaturateMode; + $$ = asm_instruction_copy_ctor(& $1, & $2, & $4, NULL, NULL); } ; -scalarSrcReg: optionalSign srcReg scalarSuffix +scalarSrcReg: optionalSign scalarUse { $$ = $2; if ($1) { $$.Base.Negate = ~$$.Base.Negate; } + } + | optionalSign '|' scalarUse '|' + { + $$ = $3; + + if (!state->option.NV_fragment) { + yyerror(& @2, state, "unexpected character '|'"); + YYERROR; + } + + if ($1) { + $$.Base.Negate = ~$$.Base.Negate; + } + + $$.Base.Abs = 1; + } + ; + +scalarUse: srcReg scalarSuffix + { + $$ = $1; $$.Base.Swizzle = _mesa_combine_swizzles($$.Base.Swizzle, - $3.swizzle); + $2.swizzle); + } + | paramConstScalarUse + { + struct asm_symbol temp_sym; + + if (!state->option.NV_fragment) { + yyerror(& @1, state, "expected scalar suffix"); + YYERROR; + } + + memset(& temp_sym, 0, sizeof(temp_sym)); + temp_sym.param_binding_begin = ~0; + initialize_symbol_from_const(state->prog, & temp_sym, & $1); + + set_src_reg(& $$, PROGRAM_CONSTANT, temp_sym.param_binding_begin); } ; @@ -503,12 +603,33 @@ swizzleSrcReg: optionalSign srcReg swizzleSuffix $$.Base.Swizzle = _mesa_combine_swizzles($$.Base.Swizzle, $3.swizzle); } + | optionalSign '|' srcReg swizzleSuffix '|' + { + $$ = $3; + + if (!state->option.NV_fragment) { + yyerror(& @2, state, "unexpected character '|'"); + YYERROR; + } + + if ($1) { + $$.Base.Negate = ~$$.Base.Negate; + } + + $$.Base.Abs = 1; + $$.Base.Swizzle = _mesa_combine_swizzles($$.Base.Swizzle, + $4.swizzle); + } + ; -maskedDstReg: dstReg optionalMask +maskedDstReg: dstReg optionalMask optionalCcMask { $$ = $1; $$.WriteMask = $2.mask; + $$.CondMask = $3.CondMask; + $$.CondSwizzle = $3.CondSwizzle; + $$.CondSrc = $3.CondSrc; if ($$.File == PROGRAM_OUTPUT) { /* Technically speaking, this should check that it is in @@ -522,16 +643,14 @@ maskedDstReg: dstReg optionalMask YYERROR; } - state->prog->OutputsWritten |= (1U << $$.Index); + state->prog->OutputsWritten |= BITFIELD64_BIT($$.Index); } } ; maskedAddrReg: addrReg addrWriteMask { - init_dst_reg(& $$); - $$.File = PROGRAM_ADDRESS; - $$.Index = 0; + set_dst_reg(& $$, PROGRAM_ADDRESS, 0); $$.WriteMask = $2.mask; } ; @@ -591,7 +710,7 @@ extSwizSel: INTEGER $$.xyzw_valid = 1; $$.rgba_valid = 1; } - | IDENTIFIER + | string { char s; @@ -646,7 +765,7 @@ extSwizSel: INTEGER } ; -srcReg: IDENTIFIER /* temporaryReg | progParamSingle */ +srcReg: USED_IDENTIFIER /* temporaryReg | progParamSingle */ { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, $1); @@ -668,16 +787,13 @@ srcReg: IDENTIFIER /* temporaryReg | progParamSingle */ init_src_reg(& $$); switch (s->type) { case at_temp: - $$.Base.File = PROGRAM_TEMPORARY; - $$.Base.Index = s->temp_binding; + set_src_reg(& $$, PROGRAM_TEMPORARY, s->temp_binding); break; case at_param: - $$.Base.File = s->param_binding_type; - $$.Base.Index = s->param_binding_begin; + set_src_reg(& $$, s->param_binding_type, s->param_binding_begin); break; case at_attrib: - $$.Base.File = PROGRAM_INPUT; - $$.Base.Index = s->attrib_binding; + set_src_reg(& $$, PROGRAM_INPUT, s->attrib_binding); state->prog->InputsRead |= (1U << $$.Base.Index); if (!validate_inputs(& @1, state)) { @@ -692,9 +808,7 @@ srcReg: IDENTIFIER /* temporaryReg | progParamSingle */ } | attribBinding { - init_src_reg(& $$); - $$.Base.File = PROGRAM_INPUT; - $$.Base.Index = $1; + set_src_reg(& $$, PROGRAM_INPUT, $1); state->prog->InputsRead |= (1U << $$.Base.Index); if (!validate_inputs(& @1, state)) { @@ -724,21 +838,18 @@ srcReg: IDENTIFIER /* temporaryReg | progParamSingle */ } | paramSingleItemUse { - init_src_reg(& $$); - $$.Base.File = ($1.name != NULL) + gl_register_file file = ($1.name != NULL) ? $1.param_binding_type : PROGRAM_CONSTANT; - $$.Base.Index = $1.param_binding_begin; + set_src_reg(& $$, file, $1.param_binding_begin); } ; dstReg: resultBinding { - init_dst_reg(& $$); - $$.File = PROGRAM_OUTPUT; - $$.Index = $1; + set_dst_reg(& $$, PROGRAM_OUTPUT, $1); } - | IDENTIFIER /* temporaryReg | vertexResultReg */ + | USED_IDENTIFIER /* temporaryReg | vertexResultReg */ { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, $1); @@ -753,25 +864,21 @@ dstReg: resultBinding YYERROR; } - init_dst_reg(& $$); switch (s->type) { case at_temp: - $$.File = PROGRAM_TEMPORARY; - $$.Index = s->temp_binding; + set_dst_reg(& $$, PROGRAM_TEMPORARY, s->temp_binding); break; case at_output: - $$.File = PROGRAM_OUTPUT; - $$.Index = s->output_binding; + set_dst_reg(& $$, PROGRAM_OUTPUT, s->output_binding); break; default: - $$.File = s->param_binding_type; - $$.Index = s->param_binding_begin; + set_dst_reg(& $$, s->param_binding_type, s->param_binding_begin); break; } } ; -progParamArray: IDENTIFIER +progParamArray: USED_IDENTIFIER { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, $1); @@ -819,8 +926,10 @@ addrRegRelOffset: { $$ = 0; } addrRegPosOffset: INTEGER { if (($1 < 0) || ($1 > 63)) { - yyerror(& @1, state, - "relative address offset too large (positive)"); + char s[100]; + _mesa_snprintf(s, sizeof(s), + "relative address offset too large (%d)", $1); + yyerror(& @1, state, s); YYERROR; } else { $$ = $1; @@ -831,8 +940,10 @@ addrRegPosOffset: INTEGER addrRegNegOffset: INTEGER { if (($1 < 0) || ($1 > 64)) { - yyerror(& @1, state, - "relative address offset too large (negative)"); + char s[100]; + _mesa_snprintf(s, sizeof(s), + "relative address offset too large (%d)", $1); + yyerror(& @1, state, s); YYERROR; } else { $$ = $1; @@ -840,7 +951,7 @@ addrRegNegOffset: INTEGER } ; -addrReg: IDENTIFIER +addrReg: USED_IDENTIFIER { struct asm_symbol *const s = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, $1); @@ -895,6 +1006,82 @@ optionalMask: MASK4 | MASK3 | MASK2 | MASK1 | { $$.swizzle = SWIZZLE_NOOP; $$.mask = WRITEMASK_XYZW; } ; +optionalCcMask: '(' ccTest ')' + { + $$ = $2; + } + | '(' ccTest2 ')' + { + $$ = $2; + } + | + { + $$.CondMask = COND_TR; + $$.CondSwizzle = SWIZZLE_NOOP; + $$.CondSrc = 0; + } + ; + +ccTest: ccMaskRule swizzleSuffix + { + $$ = $1; + $$.CondSwizzle = $2.swizzle; + } + ; + +ccTest2: ccMaskRule2 swizzleSuffix + { + $$ = $1; + $$.CondSwizzle = $2.swizzle; + } + ; + +ccMaskRule: IDENTIFIER + { + const int cond = _mesa_parse_cc($1); + if ((cond == 0) || ($1[2] != '\0')) { + char *const err_str = + make_error_string("invalid condition code \"%s\"", $1); + + yyerror(& @1, state, (err_str != NULL) + ? err_str : "invalid condition code"); + + if (err_str != NULL) { + _mesa_free(err_str); + } + + YYERROR; + } + + $$.CondMask = cond; + $$.CondSwizzle = SWIZZLE_NOOP; + $$.CondSrc = 0; + } + ; + +ccMaskRule2: USED_IDENTIFIER + { + const int cond = _mesa_parse_cc($1); + if ((cond == 0) || ($1[2] != '\0')) { + char *const err_str = + make_error_string("invalid condition code \"%s\"", $1); + + yyerror(& @1, state, (err_str != NULL) + ? err_str : "invalid condition code"); + + if (err_str != NULL) { + _mesa_free(err_str); + } + + YYERROR; + } + + $$.CondMask = cond; + $$.CondSwizzle = SWIZZLE_NOOP; + $$.CondSrc = 0; + } + ; + namingStatement: ATTRIB_statement | PARAM_statement | TEMP_statement @@ -1727,7 +1914,46 @@ optionalSign: '+' { $$ = FALSE; } | { $$ = FALSE; } ; -TEMP_statement: TEMP { $<integer>$ = $1; } varNameList +TEMP_statement: optVarSize TEMP { $<integer>$ = $2; } varNameList + ; + +optVarSize: string + { + /* NV_fragment_program_option defines the size qualifiers in a + * fairly broken way. "SHORT" or "LONG" can optionally be used + * before TEMP or OUTPUT. However, neither is a reserved word! + * This means that we have to parse it as an identifier, then check + * to make sure it's one of the valid values. *sigh* + * + * In addition, the grammar in the extension spec does *not* allow + * the size specifier to be optional, but all known implementations + * do. + */ + if (!state->option.NV_fragment) { + yyerror(& @1, state, "unexpected IDENTIFIER"); + YYERROR; + } + + if (strcmp("SHORT", $1) == 0) { + } else if (strcmp("LONG", $1) == 0) { + } else { + char *const err_str = + make_error_string("invalid storage size specifier \"%s\"", + $1); + + yyerror(& @1, state, (err_str != NULL) + ? err_str : "invalid storage size specifier"); + + if (err_str != NULL) { + _mesa_free(err_str); + } + + YYERROR; + } + } + | + { + } ; ADDRESS_statement: ADDRESS { $<integer>$ = $1; } varNameList @@ -1749,16 +1975,16 @@ varNameList: varNameList ',' IDENTIFIER } ; -OUTPUT_statement: OUTPUT IDENTIFIER '=' resultBinding +OUTPUT_statement: optVarSize OUTPUT IDENTIFIER '=' resultBinding { struct asm_symbol *const s = - declare_variable(state, $2, at_output, & @2); + declare_variable(state, $3, at_output, & @3); if (s == NULL) { - free($2); + free($3); YYERROR; } else { - s->output_binding = $4; + s->output_binding = $5; } } ; @@ -1925,19 +2151,20 @@ legacyTexUnitNum: INTEGER } ; -ALIAS_statement: ALIAS IDENTIFIER '=' IDENTIFIER +ALIAS_statement: ALIAS IDENTIFIER '=' USED_IDENTIFIER { struct asm_symbol *exist = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, $2); struct asm_symbol *target = (struct asm_symbol *) _mesa_symbol_table_find_symbol(state->st, 0, $4); - free($4); if (exist != NULL) { + char m[1000]; + _mesa_snprintf(m, sizeof(m), "redeclared identifier: %s", $2); free($2); - yyerror(& @2, state, "redeclared identifier"); + yyerror(& @2, state, m); YYERROR; } else if (target == NULL) { free($2); @@ -1950,8 +2177,54 @@ ALIAS_statement: ALIAS IDENTIFIER '=' IDENTIFIER } ; +string: IDENTIFIER + | USED_IDENTIFIER + ; + %% +void +asm_instruction_set_operands(struct asm_instruction *inst, + const struct prog_dst_register *dst, + const struct asm_src_register *src0, + const struct asm_src_register *src1, + const struct asm_src_register *src2) +{ + /* In the core ARB extensions only the KIL instruction doesn't have a + * destination register. + */ + if (dst == NULL) { + init_dst_reg(& inst->Base.DstReg); + } else { + inst->Base.DstReg = *dst; + } + + /* The only instruction that doesn't have any source registers is the + * condition-code based KIL instruction added by NV_fragment_program_option. + */ + if (src0 != NULL) { + inst->Base.SrcReg[0] = src0->Base; + inst->SrcReg[0] = *src0; + } else { + init_src_reg(& inst->SrcReg[0]); + } + + if (src1 != NULL) { + inst->Base.SrcReg[1] = src1->Base; + inst->SrcReg[1] = *src1; + } else { + init_src_reg(& inst->SrcReg[1]); + } + + if (src2 != NULL) { + inst->Base.SrcReg[2] = src2->Base; + inst->SrcReg[2] = *src2; + } else { + init_src_reg(& inst->SrcReg[2]); + } +} + + struct asm_instruction * asm_instruction_ctor(gl_inst_opcode op, const struct prog_dst_register *dst, @@ -1959,37 +2232,37 @@ asm_instruction_ctor(gl_inst_opcode op, const struct asm_src_register *src1, const struct asm_src_register *src2) { - struct asm_instruction *inst = calloc(1, sizeof(struct asm_instruction)); + struct asm_instruction *inst = CALLOC_STRUCT(asm_instruction); if (inst) { _mesa_init_instructions(& inst->Base, 1); inst->Base.Opcode = op; - /* In the core ARB extensions only the KIL instruction doesn't have a - * destination register. - */ - if (dst == NULL) { - init_dst_reg(& inst->Base.DstReg); - } else { - inst->Base.DstReg = *dst; - } + asm_instruction_set_operands(inst, dst, src0, src1, src2); + } - inst->Base.SrcReg[0] = src0->Base; - inst->SrcReg[0] = *src0; + return inst; +} - if (src1 != NULL) { - inst->Base.SrcReg[1] = src1->Base; - inst->SrcReg[1] = *src1; - } else { - init_src_reg(& inst->SrcReg[1]); - } - if (src2 != NULL) { - inst->Base.SrcReg[2] = src2->Base; - inst->SrcReg[2] = *src2; - } else { - init_src_reg(& inst->SrcReg[2]); - } +struct asm_instruction * +asm_instruction_copy_ctor(const struct prog_instruction *base, + const struct prog_dst_register *dst, + const struct asm_src_register *src0, + const struct asm_src_register *src1, + const struct asm_src_register *src2) +{ + struct asm_instruction *inst = CALLOC_STRUCT(asm_instruction); + + if (inst) { + _mesa_init_instructions(& inst->Base, 1); + inst->Base.Opcode = base->Opcode; + inst->Base.CondUpdate = base->CondUpdate; + inst->Base.CondDst = base->CondDst; + inst->Base.SaturateMode = base->SaturateMode; + inst->Base.Precision = base->Precision; + + asm_instruction_set_operands(inst, dst, src0, src1, src2); } return inst; @@ -2007,6 +2280,26 @@ init_dst_reg(struct prog_dst_register *r) } +/** Like init_dst_reg() but set the File and Index fields. */ +void +set_dst_reg(struct prog_dst_register *r, gl_register_file file, GLint index) +{ + const GLint maxIndex = 1 << INST_INDEX_BITS; + const GLint minIndex = 0; + ASSERT(index >= minIndex); + ASSERT(index <= maxIndex); + ASSERT(file == PROGRAM_TEMPORARY || + file == PROGRAM_ADDRESS || + file == PROGRAM_OUTPUT); + memset(r, 0, sizeof(*r)); + r->File = file; + r->Index = index; + r->WriteMask = WRITEMASK_XYZW; + r->CondMask = COND_TR; + r->CondSwizzle = SWIZZLE_NOOP; +} + + void init_src_reg(struct asm_src_register *r) { @@ -2017,6 +2310,23 @@ init_src_reg(struct asm_src_register *r) } +/** Like init_src_reg() but set the File and Index fields. */ +void +set_src_reg(struct asm_src_register *r, gl_register_file file, GLint index) +{ + const GLint maxIndex = (1 << INST_INDEX_BITS) - 1; + const GLint minIndex = -(1 << INST_INDEX_BITS); + ASSERT(index >= minIndex); + ASSERT(index <= maxIndex); + ASSERT(file < PROGRAM_FILE_MAX); + memset(r, 0, sizeof(*r)); + r->Base.File = file; + r->Base.Index = index; + r->Base.Swizzle = SWIZZLE_NOOP; + r->Symbol = NULL; +} + + /** * Validate the set of inputs used by a program * diff --git a/src/mesa/shader/program_parse_extra.c b/src/mesa/shader/program_parse_extra.c index 8e4be606f1..0656c5eaa8 100644 --- a/src/mesa/shader/program_parse_extra.c +++ b/src/mesa/shader/program_parse_extra.c @@ -34,6 +34,121 @@ */ int +_mesa_parse_instruction_suffix(const struct asm_parser_state *state, + const char *suffix, + struct prog_instruction *inst) +{ + inst->CondUpdate = 0; + inst->CondDst = 0; + inst->SaturateMode = SATURATE_OFF; + inst->Precision = FLOAT32; + + + /* The first possible suffix element is the precision specifier from + * NV_fragment_program_option. + */ + if (state->option.NV_fragment) { + switch (suffix[0]) { + case 'H': + inst->Precision = FLOAT16; + suffix++; + break; + case 'R': + inst->Precision = FLOAT32; + suffix++; + break; + case 'X': + inst->Precision = FIXED12; + suffix++; + break; + default: + break; + } + } + + /* The next possible suffix element is the condition code modifier selection + * from NV_fragment_program_option. + */ + if (state->option.NV_fragment) { + if (suffix[0] == 'C') { + inst->CondUpdate = 1; + suffix++; + } + } + + + /* The final possible suffix element is the saturation selector from + * ARB_fragment_program. + */ + if (state->mode == ARB_fragment) { + if (strcmp(suffix, "_SAT") == 0) { + inst->SaturateMode = SATURATE_ZERO_ONE; + suffix += 4; + } + } + + + /* It is an error for all of the suffix string not to be consumed. + */ + return suffix[0] == '\0'; +} + + +int +_mesa_parse_cc(const char *s) +{ + int cond = 0; + + switch (s[0]) { + case 'E': + if (s[1] == 'Q') { + cond = COND_EQ; + } + break; + + case 'F': + if (s[1] == 'L') { + cond = COND_FL; + } + break; + + case 'G': + if (s[1] == 'E') { + cond = COND_GE; + } else if (s[1] == 'T') { + cond = COND_GT; + } + break; + + case 'L': + if (s[1] == 'E') { + cond = COND_LE; + } else if (s[1] == 'T') { + cond = COND_LT; + } + break; + + case 'N': + if (s[1] == 'E') { + cond = COND_NE; + } + break; + + case 'T': + if (s[1] == 'R') { + cond = COND_TR; + } + break; + + default: + break; + } + + return ((cond == 0) || (s[2] != '\0')) ? 0 : cond; +} + + +int _mesa_ARBvp_parse_option(struct asm_parser_state *state, const char *option) { if (strcmp(option, "ARB_position_invariant") == 0) { @@ -102,6 +217,17 @@ _mesa_ARBfp_parse_option(struct asm_parser_state *state, const char *option) return 1; } } + } else if (strncmp(option, "NV_fragment_program", 19) == 0) { + option += 19; + + /* Other NV_fragment_program strings may be supported later. + */ + if (option[0] == '\0') { + if (state->ctx->Extensions.NV_fragment_program_option) { + state->option.NV_fragment = 1; + return 1; + } + } } else if (strncmp(option, "MESA_", 5) == 0) { option += 5; diff --git a/src/mesa/shader/program_parser.h b/src/mesa/shader/program_parser.h index fa47d84565..c170948f73 100644 --- a/src/mesa/shader/program_parser.h +++ b/src/mesa/shader/program_parser.h @@ -35,7 +35,7 @@ enum asm_type { at_attrib, at_param, at_temp, - at_output, + at_output }; struct asm_symbol { @@ -202,6 +202,7 @@ struct asm_parser_state { unsigned Shadow:1; unsigned TexRect:1; unsigned TexArray:1; + unsigned NV_fragment:1; } option; struct { @@ -263,4 +264,31 @@ extern int _mesa_ARBvp_parse_option(struct asm_parser_state *state, extern int _mesa_ARBfp_parse_option(struct asm_parser_state *state, const char *option); +/** + * Parses and processes instruction suffixes + * + * Instruction suffixes, such as \c _SAT, are processed. The relevant bits + * are set in \c inst. If suffixes are encountered that are either not known + * or not supported by the modes and options set in \c state, zero will be + * returned. + * + * \return + * Non-zero on success, zero on failure. + */ +extern int _mesa_parse_instruction_suffix(const struct asm_parser_state *state, + const char *suffix, struct prog_instruction *inst); + +/** + * Parses a condition code name + * + * The condition code names (e.g., \c LT, \c GT, \c NE) were added to assembly + * shaders with the \c GL_NV_fragment_program_option extension. This function + * converts a string representation into one of the \c COND_ macros. + * + * \return + * One of the \c COND_ macros defined in prog_instruction.h on success or zero + * on failure. + */ +extern int _mesa_parse_cc(const char *s); + /*@}*/ diff --git a/src/mesa/shader/programopt.c b/src/mesa/shader/programopt.c index c5b821d94f..9514545709 100644 --- a/src/mesa/shader/programopt.c +++ b/src/mesa/shader/programopt.c @@ -109,7 +109,7 @@ _mesa_insert_mvp_dp4_code(GLcontext *ctx, struct gl_vertex_program *vprog) vprog->Base.Instructions = newInst; vprog->Base.NumInstructions = newLen; vprog->Base.InputsRead |= VERT_BIT_POS; - vprog->Base.OutputsWritten |= (1 << VERT_RESULT_HPOS); + vprog->Base.OutputsWritten |= BITFIELD64_BIT(VERT_RESULT_HPOS); } @@ -211,7 +211,7 @@ _mesa_insert_mvp_mad_code(GLcontext *ctx, struct gl_vertex_program *vprog) vprog->Base.Instructions = newInst; vprog->Base.NumInstructions = newLen; vprog->Base.InputsRead |= VERT_BIT_POS; - vprog->Base.OutputsWritten |= (1 << VERT_RESULT_HPOS); + vprog->Base.OutputsWritten |= BITFIELD64_BIT(VERT_RESULT_HPOS); } @@ -569,3 +569,94 @@ _mesa_remove_output_reads(struct gl_program *prog, gl_register_file type) } } } + + +/** + * Make the given fragment program into a "no-op" shader. + * Actually, just copy the incoming fragment color (or texcoord) + * to the output color. + * This is for debug/test purposes. + */ +void +_mesa_nop_fragment_program(GLcontext *ctx, struct gl_fragment_program *prog) +{ + struct prog_instruction *inst; + GLuint inputAttr; + + inst = _mesa_alloc_instructions(2); + if (!inst) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "_mesa_nop_fragment_program"); + return; + } + + _mesa_init_instructions(inst, 2); + + inst[0].Opcode = OPCODE_MOV; + inst[0].DstReg.File = PROGRAM_OUTPUT; + inst[0].DstReg.Index = FRAG_RESULT_COLOR; + inst[0].SrcReg[0].File = PROGRAM_INPUT; + if (prog->Base.InputsRead & FRAG_BIT_COL0) + inputAttr = FRAG_ATTRIB_COL0; + else + inputAttr = FRAG_ATTRIB_TEX0; + inst[0].SrcReg[0].Index = inputAttr; + + inst[1].Opcode = OPCODE_END; + + _mesa_free_instructions(prog->Base.Instructions, + prog->Base.NumInstructions); + + prog->Base.Instructions = inst; + prog->Base.NumInstructions = 2; + prog->Base.InputsRead = 1 << inputAttr; + prog->Base.OutputsWritten = BITFIELD64_BIT(FRAG_RESULT_COLOR); +} + + +/** + * \sa _mesa_nop_fragment_program + * Replace the given vertex program with a "no-op" program that just + * transforms vertex position and emits color. + */ +void +_mesa_nop_vertex_program(GLcontext *ctx, struct gl_vertex_program *prog) +{ + struct prog_instruction *inst; + GLuint inputAttr; + + /* + * Start with a simple vertex program that emits color. + */ + inst = _mesa_alloc_instructions(2); + if (!inst) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "_mesa_nop_vertex_program"); + return; + } + + _mesa_init_instructions(inst, 2); + + inst[0].Opcode = OPCODE_MOV; + inst[0].DstReg.File = PROGRAM_OUTPUT; + inst[0].DstReg.Index = VERT_RESULT_COL0; + inst[0].SrcReg[0].File = PROGRAM_INPUT; + if (prog->Base.InputsRead & VERT_BIT_COLOR0) + inputAttr = VERT_ATTRIB_COLOR0; + else + inputAttr = VERT_ATTRIB_TEX0; + inst[0].SrcReg[0].Index = inputAttr; + + inst[1].Opcode = OPCODE_END; + + _mesa_free_instructions(prog->Base.Instructions, + prog->Base.NumInstructions); + + prog->Base.Instructions = inst; + prog->Base.NumInstructions = 2; + prog->Base.InputsRead = 1 << inputAttr; + prog->Base.OutputsWritten = BITFIELD64_BIT(VERT_RESULT_COL0); + + /* + * Now insert code to do standard modelview/projection transformation. + */ + _mesa_insert_mvp_code(ctx, prog); +} diff --git a/src/mesa/shader/programopt.h b/src/mesa/shader/programopt.h index 96acaf9566..21fac07849 100644 --- a/src/mesa/shader/programopt.h +++ b/src/mesa/shader/programopt.h @@ -42,4 +42,11 @@ _mesa_count_texture_instructions(struct gl_program *prog); extern void _mesa_remove_output_reads(struct gl_program *prog, gl_register_file type); +extern void +_mesa_nop_fragment_program(GLcontext *ctx, struct gl_fragment_program *prog); + +extern void +_mesa_nop_vertex_program(GLcontext *ctx, struct gl_vertex_program *prog); + + #endif /* PROGRAMOPT_H */ diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c index b282d7af60..453cd3964a 100644 --- a/src/mesa/shader/shader_api.c +++ b/src/mesa/shader/shader_api.c @@ -380,12 +380,18 @@ get_shader_flags(void) flags |= GLSL_DUMP; if (_mesa_strstr(env, "log")) flags |= GLSL_LOG; + if (_mesa_strstr(env, "nopvert")) + flags |= GLSL_NOP_VERT; + if (_mesa_strstr(env, "nopfrag")) + flags |= GLSL_NOP_FRAG; if (_mesa_strstr(env, "nopt")) flags |= GLSL_NO_OPT; else if (_mesa_strstr(env, "opt")) flags |= GLSL_OPT; if (_mesa_strstr(env, "uniform")) flags |= GLSL_UNIFORMS; + if (_mesa_strstr(env, "useprog")) + flags |= GLSL_USE_PROG; } return flags; @@ -1493,6 +1499,41 @@ _mesa_link_program(GLcontext *ctx, GLuint program) /** + * Print basic shader info (for debug). + */ +static void +print_shader_info(const struct gl_shader_program *shProg) +{ + GLuint i; + + _mesa_printf("Mesa: glUseProgram(%u)\n", shProg->Name); + for (i = 0; i < shProg->NumShaders; i++) { + const char *s; + switch (shProg->Shaders[i]->Type) { + case GL_VERTEX_SHADER: + s = "vertex"; + break; + case GL_FRAGMENT_SHADER: + s = "fragment"; + break; + case GL_GEOMETRY_SHADER: + s = "geometry"; + break; + default: + s = ""; + } + _mesa_printf(" %s shader %u, checksum %u\n", s, + shProg->Shaders[i]->Name, + shProg->Shaders[i]->SourceChecksum); + } + if (shProg->VertexProgram) + _mesa_printf(" vert prog %u\n", shProg->VertexProgram->Base.Id); + if (shProg->FragmentProgram) + _mesa_printf(" frag prog %u\n", shProg->FragmentProgram->Base.Id); +} + + +/** * Called via ctx->Driver.UseProgram() */ void @@ -1506,8 +1547,6 @@ _mesa_use_program(GLcontext *ctx, GLuint program) return; } - FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); - if (program) { shProg = _mesa_lookup_shader_program_err(ctx, program, "glUseProgram"); if (!shProg) { @@ -1520,26 +1559,18 @@ _mesa_use_program(GLcontext *ctx, GLuint program) } /* debug code */ - if (0) { - GLuint i; - _mesa_printf("Use Shader %u\n", shProg->Name); - for (i = 0; i < shProg->NumShaders; i++) { - _mesa_printf(" shader %u, type 0x%x, checksum %u\n", - shProg->Shaders[i]->Name, - shProg->Shaders[i]->Type, - shProg->Shaders[i]->SourceChecksum); - } - if (shProg->VertexProgram) - printf(" vert prog %u\n", shProg->VertexProgram->Base.Id); - if (shProg->FragmentProgram) - printf(" frag prog %u\n", shProg->FragmentProgram->Base.Id); + if (ctx->Shader.Flags & GLSL_USE_PROG) { + print_shader_info(shProg); } } else { shProg = NULL; } - _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentProgram, shProg); + if (ctx->Shader.CurrentProgram != shProg) { + FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); + _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentProgram, shProg); + } } diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index c1b97c7cb7..a270888443 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -2814,6 +2814,16 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader) (ctx->Shader.Flags & GLSL_NO_OPT) == 0) { _mesa_optimize_program(ctx, shader->Program); } + if ((ctx->Shader.Flags & GLSL_NOP_VERT) && + shader->Program->Target == GL_VERTEX_PROGRAM_ARB) { + _mesa_nop_vertex_program(ctx, + (struct gl_vertex_program *) shader->Program); + } + if ((ctx->Shader.Flags & GLSL_NOP_FRAG) && + shader->Program->Target == GL_FRAGMENT_PROGRAM_ARB) { + _mesa_nop_fragment_program(ctx, + (struct gl_fragment_program *) shader->Program); + } } if (ctx->Shader.Flags & GLSL_LOG) { diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c index 3af301eacd..c0e4b27aa5 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/shader/slang/slang_emit.c @@ -195,6 +195,9 @@ alloc_node_storage(slang_emit_info *emitInfo, slang_ir_node *n, if (!n->Store) { assert(defaultSize > 0); n->Store = _slang_new_ir_storage(PROGRAM_TEMPORARY, -1, defaultSize); + if (!n->Store) { + return GL_FALSE; + } } /* now allocate actual register(s). I.e. set n->Store->Index >= 0 */ @@ -431,6 +434,9 @@ new_instruction(slang_emit_info *emitInfo, gl_inst_opcode opcode) _mesa_realloc_instructions(prog->Instructions, prog->NumInstructions, emitInfo->MaxInstructions); + if (!prog->Instructions) { + return NULL; + } } inst = prog->Instructions + prog->NumInstructions; @@ -451,12 +457,14 @@ emit_arl_load(slang_emit_info *emitInfo, gl_register_file file, GLint index, GLuint swizzle) { struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_ARL); - inst->SrcReg[0].File = file; - inst->SrcReg[0].Index = index; - inst->SrcReg[0].Swizzle = fix_swizzle(swizzle); - inst->DstReg.File = PROGRAM_ADDRESS; - inst->DstReg.Index = 0; - inst->DstReg.WriteMask = WRITEMASK_X; + if (inst) { + inst->SrcReg[0].File = file; + inst->SrcReg[0].Index = index; + inst->SrcReg[0].Swizzle = fix_swizzle(swizzle); + inst->DstReg.File = PROGRAM_ADDRESS; + inst->DstReg.Index = 0; + inst->DstReg.WriteMask = WRITEMASK_X; + } return inst; } @@ -765,7 +773,9 @@ static struct prog_instruction * emit_comment(slang_emit_info *emitInfo, const char *comment) { struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_NOP); - inst_comment(inst, comment); + if (inst) { + inst_comment(inst, comment); + } return inst; } @@ -792,7 +802,9 @@ emit_arith(slang_emit_info *emitInfo, slang_ir_node *n) emit(emitInfo, n->Children[0]->Children[0]); /* A */ emit(emitInfo, n->Children[0]->Children[1]); /* B */ emit(emitInfo, n->Children[1]); /* C */ - alloc_node_storage(emitInfo, n, -1); /* dest */ + if (!alloc_node_storage(emitInfo, n, -1)) { /* dest */ + return NULL; + } inst = emit_instruction(emitInfo, OPCODE_MAD, @@ -813,7 +825,9 @@ emit_arith(slang_emit_info *emitInfo, slang_ir_node *n) emit(emitInfo, n->Children[0]); /* A */ emit(emitInfo, n->Children[1]->Children[0]); /* B */ emit(emitInfo, n->Children[1]->Children[1]); /* C */ - alloc_node_storage(emitInfo, n, -1); /* dest */ + if (!alloc_node_storage(emitInfo, n, -1)) { /* dest */ + return NULL; + } inst = emit_instruction(emitInfo, OPCODE_MAD, @@ -839,7 +853,9 @@ emit_arith(slang_emit_info *emitInfo, slang_ir_node *n) } /* result storage */ - alloc_node_storage(emitInfo, n, -1); + if (!alloc_node_storage(emitInfo, n, -1)) { + return NULL; + } inst = emit_instruction(emitInfo, info->InstOpcode, @@ -1093,7 +1109,9 @@ emit_clamp(slang_emit_info *emitInfo, slang_ir_node *n) * the intermediate result. Use a temp register instead. */ _mesa_bzero(&tmpNode, sizeof(tmpNode)); - alloc_node_storage(emitInfo, &tmpNode, n->Store->Size); + if (!alloc_node_storage(emitInfo, &tmpNode, n->Store->Size)) { + return NULL; + } /* tmp = max(ch[0], ch[1]) */ inst = emit_instruction(emitInfo, OPCODE_MAX, @@ -1191,6 +1209,9 @@ emit_fcall(slang_emit_info *emitInfo, slang_ir_node *n) * really just a NOP to attach the label to. */ inst = new_instruction(emitInfo, OPCODE_BGNSUB); + if (!inst) { + return NULL; + } inst_comment(inst, n->Label->Name); } @@ -1202,10 +1223,16 @@ emit_fcall(slang_emit_info *emitInfo, slang_ir_node *n) inst = prev_instruction(emitInfo); if (inst && inst->Opcode != OPCODE_RET) { inst = new_instruction(emitInfo, OPCODE_RET); + if (!inst) { + return NULL; + } } if (emitInfo->EmitBeginEndSub) { inst = new_instruction(emitInfo, OPCODE_ENDSUB); + if (!inst) { + return NULL; + } inst_comment(inst, n->Label->Name); } @@ -1215,6 +1242,9 @@ emit_fcall(slang_emit_info *emitInfo, slang_ir_node *n) /* emit the function call */ inst = new_instruction(emitInfo, OPCODE_CAL); + if (!inst) { + return NULL; + } /* The branch target is just the subroutine number (changed later) */ inst->BranchTarget = subroutineId; inst_comment(inst, n->Label->Name); @@ -1235,7 +1265,9 @@ emit_return(slang_emit_info *emitInfo, slang_ir_node *n) assert(n->Opcode == IR_RETURN); assert(n->Label); inst = new_instruction(emitInfo, OPCODE_RET); - inst->DstReg.CondMask = COND_TR; /* always return */ + if (inst) { + inst->DstReg.CondMask = COND_TR; /* always return */ + } return inst; } @@ -1249,6 +1281,9 @@ emit_kill(slang_emit_info *emitInfo) * Note that ARB-KILL depends on sign of vector operand. */ inst = new_instruction(emitInfo, OPCODE_KIL_NV); + if (!inst) { + return NULL; + } inst->DstReg.CondMask = COND_TR; /* always kill */ assert(emitInfo->prog->Target == GL_FRAGMENT_PROGRAM_ARB); @@ -1600,8 +1635,10 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n) if (emitInfo->EmitHighLevelInstructions) { if (emitInfo->EmitCondCodes) { /* IF condcode THEN ... */ - struct prog_instruction *ifInst; - ifInst = new_instruction(emitInfo, OPCODE_IF); + struct prog_instruction *ifInst = new_instruction(emitInfo, OPCODE_IF); + if (!ifInst) { + return NULL; + } ifInst->DstReg.CondMask = COND_NE; /* if cond is non-zero */ /* only test the cond code (1 of 4) that was updated by the * previous instruction. @@ -1620,6 +1657,9 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n) else { /* conditional jump to else, or endif */ struct prog_instruction *ifInst = new_instruction(emitInfo, OPCODE_BRA); + if (!ifInst) { + return NULL; + } ifInst->DstReg.CondMask = COND_EQ; /* BRA if cond is zero */ inst_comment(ifInst, "if zero"); ifInst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask); @@ -1632,12 +1672,17 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n) /* have else body */ elseInstLoc = prog->NumInstructions; if (emitInfo->EmitHighLevelInstructions) { - (void) new_instruction(emitInfo, OPCODE_ELSE); + struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_ELSE); + if (!inst) { + return NULL; + } } else { /* jump to endif instruction */ - struct prog_instruction *inst; - inst = new_instruction(emitInfo, OPCODE_BRA); + struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_BRA); + if (!inst) { + return NULL; + } inst_comment(inst, "else"); inst->DstReg.CondMask = COND_TR; /* always branch */ } @@ -1650,7 +1695,10 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n) } if (emitInfo->EmitHighLevelInstructions) { - (void) new_instruction(emitInfo, OPCODE_ENDIF); + struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_ENDIF); + if (!inst) { + return NULL; + } } if (n->Children[2]) { @@ -1671,7 +1719,10 @@ emit_loop(slang_emit_info *emitInfo, slang_ir_node *n) /* emit OPCODE_BGNLOOP */ beginInstLoc = prog->NumInstructions; if (emitInfo->EmitHighLevelInstructions) { - (void) new_instruction(emitInfo, OPCODE_BGNLOOP); + struct prog_instruction *inst = new_instruction(emitInfo, OPCODE_BGNLOOP); + if (!inst) { + return NULL; + } } /* body */ @@ -1689,10 +1740,16 @@ emit_loop(slang_emit_info *emitInfo, slang_ir_node *n) if (emitInfo->EmitHighLevelInstructions) { /* emit OPCODE_ENDLOOP */ endInst = new_instruction(emitInfo, OPCODE_ENDLOOP); + if (!endInst) { + return NULL; + } } else { /* emit unconditional BRA-nch */ endInst = new_instruction(emitInfo, OPCODE_BRA); + if (!endInst) { + return NULL; + } endInst->DstReg.CondMask = COND_TR; /* always true */ } /* ENDLOOP's BranchTarget points to the BGNLOOP inst */ @@ -1762,7 +1819,9 @@ emit_cont_break(slang_emit_info *emitInfo, slang_ir_node *n) } n->InstLocation = emitInfo->prog->NumInstructions; inst = new_instruction(emitInfo, opcode); - inst->DstReg.CondMask = COND_TR; /* always true */ + if (inst) { + inst->DstReg.CondMask = COND_TR; /* always true */ + } return inst; } @@ -1798,8 +1857,10 @@ emit_cont_break_if_true(slang_emit_info *emitInfo, slang_ir_node *n) */ const GLuint condWritemask = inst->DstReg.WriteMask; inst = new_instruction(emitInfo, opcode); - inst->DstReg.CondMask = COND_NE; - inst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask); + if (inst) { + inst->DstReg.CondMask = COND_NE; + inst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask); + } return inst; } else { @@ -1817,7 +1878,13 @@ emit_cont_break_if_true(slang_emit_info *emitInfo, slang_ir_node *n) n->InstLocation = emitInfo->prog->NumInstructions; inst = new_instruction(emitInfo, opcode); + if (!inst) { + return NULL; + } inst = new_instruction(emitInfo, OPCODE_ENDIF); + if (!inst) { + return NULL; + } emitInfo->prog->Instructions[ifInstLoc].BranchTarget = emitInfo->prog->NumInstructions; @@ -1828,8 +1895,10 @@ emit_cont_break_if_true(slang_emit_info *emitInfo, slang_ir_node *n) const GLuint condWritemask = inst->DstReg.WriteMask; assert(emitInfo->EmitCondCodes); inst = new_instruction(emitInfo, OPCODE_BRA); - inst->DstReg.CondMask = COND_NE; - inst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask); + if (inst) { + inst->DstReg.CondMask = COND_NE; + inst->DstReg.CondSwizzle = writemask_to_swizzle(condWritemask); + } return inst; } } @@ -2201,7 +2270,9 @@ emit(slang_emit_info *emitInfo, slang_ir_node *n) if (n->Comment) { inst = new_instruction(emitInfo, OPCODE_NOP); - inst->Comment = _mesa_strdup(n->Comment); + if (inst) { + inst->Comment = _mesa_strdup(n->Comment); + } inst = NULL; } @@ -2503,6 +2574,9 @@ _slang_emit_code(slang_ir_node *n, slang_var_table *vt, if (withEnd) { struct prog_instruction *inst; inst = new_instruction(&emitInfo, OPCODE_END); + if (!inst) { + return GL_FALSE; + } } _slang_resolve_subroutines(&emitInfo); diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c index 144c126525..0a2bc49780 100644 --- a/src/mesa/shader/slang/slang_link.c +++ b/src/mesa/shader/slang/slang_link.c @@ -515,7 +515,7 @@ _slang_update_inputs_outputs(struct gl_program *prog) } if (inst->DstReg.File == PROGRAM_OUTPUT) { - prog->OutputsWritten |= 1 << inst->DstReg.Index; + prog->OutputsWritten |= BITFIELD64_BIT(inst->DstReg.Index); if (inst->DstReg.RelAddr) { /* If the output attribute is indexed with relative addressing * we know that it must be a varying or texcoord such as @@ -528,14 +528,17 @@ _slang_update_inputs_outputs(struct gl_program *prog) if (prog->Target == GL_VERTEX_PROGRAM_ARB) { if (inst->DstReg.Index == VERT_RESULT_TEX0) { /* mark all texcoord outputs as written */ - const GLbitfield mask = - ((1 << MAX_TEXTURE_COORD_UNITS) - 1) << VERT_RESULT_TEX0; + const GLbitfield64 mask = + BITFIELD64_RANGE(VERT_RESULT_TEX0, + (VERT_RESULT_TEX0 + + MAX_TEXTURE_COORD_UNITS - 1)); prog->OutputsWritten |= mask; } else if (inst->DstReg.Index == VERT_RESULT_VAR0) { /* mark all generic varying outputs as written */ - const GLbitfield mask = - ((1 << MAX_VARYING) - 1) << VERT_RESULT_VAR0; + const GLbitfield64 mask = + BITFIELD64_RANGE(VERT_RESULT_VAR0, + (VERT_RESULT_VAR0 + MAX_VARYING - 1)); prog->OutputsWritten |= mask; } } @@ -807,7 +810,8 @@ _slang_link(GLcontext *ctx, if (shProg->VertexProgram) { _slang_update_inputs_outputs(&shProg->VertexProgram->Base); _slang_count_temporaries(&shProg->VertexProgram->Base); - if (!(shProg->VertexProgram->Base.OutputsWritten & (1 << VERT_RESULT_HPOS))) { + if (!(shProg->VertexProgram->Base.OutputsWritten + & BITFIELD64_BIT(VERT_RESULT_HPOS))) { /* the vertex program did not compute a vertex position */ link_error(shProg, "gl_Position was not written by vertex shader\n"); @@ -825,7 +829,7 @@ _slang_link(GLcontext *ctx, if (shProg->FragmentProgram) { const GLbitfield varyingRead = shProg->FragmentProgram->Base.InputsRead >> FRAG_ATTRIB_VAR0; - const GLbitfield varyingWritten = shProg->VertexProgram ? + const GLbitfield64 varyingWritten = shProg->VertexProgram ? shProg->VertexProgram->Base.OutputsWritten >> VERT_RESULT_VAR0 : 0x0; if ((varyingRead & varyingWritten) != varyingRead) { link_error(shProg, @@ -836,9 +840,10 @@ _slang_link(GLcontext *ctx, /* check that gl_FragColor and gl_FragData are not both written to */ if (shProg->FragmentProgram) { - GLbitfield outputsWritten = shProg->FragmentProgram->Base.OutputsWritten; - if ((outputsWritten & ((1 << FRAG_RESULT_COLOR))) && - (outputsWritten >= (1 << FRAG_RESULT_DATA0))) { + const GLbitfield64 outputsWritten = + shProg->FragmentProgram->Base.OutputsWritten; + if ((outputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) && + (outputsWritten >= BITFIELD64_BIT(FRAG_RESULT_DATA0))) { link_error(shProg, "Fragment program cannot write both gl_FragColor" " and gl_FragData[].\n"); return; diff --git a/src/mesa/shader/slang/slang_vartable.c b/src/mesa/shader/slang/slang_vartable.c index a4ebacc093..e07e3a226a 100644 --- a/src/mesa/shader/slang/slang_vartable.c +++ b/src/mesa/shader/slang/slang_vartable.c @@ -311,10 +311,10 @@ _slang_free_temp(slang_var_table *vt, slang_ir_storage *store) { struct table *t = vt->Top; GLuint i; - GLuint r = store->Index; + GLint r = store->Index; assert(store->Size > 0); assert(r >= 0); - assert(r + store->Size <= vt->MaxRegisters * 4); + assert((GLuint)r + store->Size <= vt->MaxRegisters * 4); if (dbg) printf("Free temp sz %d at %d.%s (level %d) store %p\n", store->Size, r, _mesa_swizzle_string(store->Swizzle, 0, 0), diff --git a/src/mesa/sources.mak b/src/mesa/sources.mak index fa2a6307a4..a0d7dbbace 100644 --- a/src/mesa/sources.mak +++ b/src/mesa/sources.mak @@ -33,6 +33,7 @@ MAIN_SOURCES = \ main/feedback.c \ main/ffvertex_prog.c \ main/fog.c \ + main/formats.c \ main/framebuffer.c \ main/get.c \ main/getstring.c \ @@ -55,6 +56,7 @@ MAIN_SOURCES = \ main/rastpos.c \ main/rbadaptors.c \ main/readpix.c \ + main/remap.c \ main/renderbuffer.c \ main/scissor.c \ main/shaders.c \ @@ -67,6 +69,7 @@ MAIN_SOURCES = \ main/texcompress_fxt1.c \ main/texenv.c \ main/texenvprogram.c \ + main/texfetch.c \ main/texformat.c \ main/texgen.c \ main/texgetimage.c \ @@ -115,7 +118,6 @@ SWRAST_SOURCES = \ swrast/s_feedback.c \ swrast/s_fog.c \ swrast/s_fragprog.c \ - swrast/s_imaging.c \ swrast/s_lines.c \ swrast/s_logic.c \ swrast/s_masking.c \ @@ -125,7 +127,6 @@ SWRAST_SOURCES = \ swrast/s_stencil.c \ swrast/s_texcombine.c \ swrast/s_texfilter.c \ - swrast/s_texstore.c \ swrast/s_triangle.c \ swrast/s_zoom.c @@ -190,7 +191,6 @@ STATETRACKER_SOURCES = \ state_tracker/st_cb_bufferobjects.c \ state_tracker/st_cb_clear.c \ state_tracker/st_cb_flush.c \ - state_tracker/st_cb_get.c \ state_tracker/st_cb_drawpixels.c \ state_tracker/st_cb_fbo.c \ state_tracker/st_cb_feedback.c \ diff --git a/src/mesa/sparc/clip.S b/src/mesa/sparc/clip.S index 208843c606..dc239171ff 100644 --- a/src/mesa/sparc/clip.S +++ b/src/mesa/sparc/clip.S @@ -58,7 +58,8 @@ clip_table: .byte 31, 29, 31, 30, 27, 25, 27, 26 /* GLvector4f *clip_vec, GLvector4f *proj_vec, - GLubyte clipMask[], GLubyte *orMask, GLubyte *andMask */ + GLubyte clipMask[], GLubyte *orMask, GLubyte *andMask, + GLboolean viewport_z_enable */ .align 64 __pc_tramp: diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S index 5b2c9e4a9a..731ff2b823 100644 --- a/src/mesa/sparc/glapi_sparc.S +++ b/src/mesa/sparc/glapi_sparc.S @@ -771,23 +771,26 @@ gl_dispatch_functions_start: GL_STUB(glGetSynciv, _gloffset_GetSynciv) GL_STUB(glIsSync, _gloffset_IsSync) GL_STUB(glWaitSync, _gloffset_WaitSync) + GL_STUB(glDrawElementsBaseVertex, _gloffset_DrawElementsBaseVertex) + GL_STUB(glDrawRangeElementsBaseVertex, _gloffset_DrawRangeElementsBaseVertex) + GL_STUB(glMultiDrawElementsBaseVertex, _gloffset_MultiDrawElementsBaseVertex) GL_STUB(glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT) - GL_STUB(gl_dispatch_stub_575, _gloffset_GetPixelTexGenParameterfvSGIS) - HIDDEN(gl_dispatch_stub_575) - GL_STUB(gl_dispatch_stub_576, _gloffset_GetPixelTexGenParameterivSGIS) - HIDDEN(gl_dispatch_stub_576) - GL_STUB(gl_dispatch_stub_577, _gloffset_PixelTexGenParameterfSGIS) - HIDDEN(gl_dispatch_stub_577) - GL_STUB(gl_dispatch_stub_578, _gloffset_PixelTexGenParameterfvSGIS) + GL_STUB(gl_dispatch_stub_578, _gloffset_GetPixelTexGenParameterfvSGIS) HIDDEN(gl_dispatch_stub_578) - GL_STUB(gl_dispatch_stub_579, _gloffset_PixelTexGenParameteriSGIS) + GL_STUB(gl_dispatch_stub_579, _gloffset_GetPixelTexGenParameterivSGIS) HIDDEN(gl_dispatch_stub_579) - GL_STUB(gl_dispatch_stub_580, _gloffset_PixelTexGenParameterivSGIS) + GL_STUB(gl_dispatch_stub_580, _gloffset_PixelTexGenParameterfSGIS) HIDDEN(gl_dispatch_stub_580) - GL_STUB(gl_dispatch_stub_581, _gloffset_SampleMaskSGIS) + GL_STUB(gl_dispatch_stub_581, _gloffset_PixelTexGenParameterfvSGIS) HIDDEN(gl_dispatch_stub_581) - GL_STUB(gl_dispatch_stub_582, _gloffset_SamplePatternSGIS) + GL_STUB(gl_dispatch_stub_582, _gloffset_PixelTexGenParameteriSGIS) HIDDEN(gl_dispatch_stub_582) + GL_STUB(gl_dispatch_stub_583, _gloffset_PixelTexGenParameterivSGIS) + HIDDEN(gl_dispatch_stub_583) + GL_STUB(gl_dispatch_stub_584, _gloffset_SampleMaskSGIS) + HIDDEN(gl_dispatch_stub_584) + GL_STUB(gl_dispatch_stub_585, _gloffset_SamplePatternSGIS) + HIDDEN(gl_dispatch_stub_585) GL_STUB(glColorPointerEXT, _gloffset_ColorPointerEXT) GL_STUB(glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT) GL_STUB(glIndexPointerEXT, _gloffset_IndexPointerEXT) @@ -798,10 +801,10 @@ gl_dispatch_functions_start: GL_STUB(glPointParameterfvEXT, _gloffset_PointParameterfvEXT) GL_STUB(glLockArraysEXT, _gloffset_LockArraysEXT) GL_STUB(glUnlockArraysEXT, _gloffset_UnlockArraysEXT) - GL_STUB(gl_dispatch_stub_593, _gloffset_CullParameterdvEXT) - HIDDEN(gl_dispatch_stub_593) - GL_STUB(gl_dispatch_stub_594, _gloffset_CullParameterfvEXT) - HIDDEN(gl_dispatch_stub_594) + GL_STUB(gl_dispatch_stub_596, _gloffset_CullParameterdvEXT) + HIDDEN(gl_dispatch_stub_596) + GL_STUB(gl_dispatch_stub_597, _gloffset_CullParameterfvEXT) + HIDDEN(gl_dispatch_stub_597) GL_STUB(glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT) GL_STUB(glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT) GL_STUB(glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT) @@ -826,8 +829,8 @@ gl_dispatch_functions_start: GL_STUB(glFogCoorddvEXT, _gloffset_FogCoorddvEXT) GL_STUB(glFogCoordfEXT, _gloffset_FogCoordfEXT) GL_STUB(glFogCoordfvEXT, _gloffset_FogCoordfvEXT) - GL_STUB(gl_dispatch_stub_619, _gloffset_PixelTexGenSGIX) - HIDDEN(gl_dispatch_stub_619) + GL_STUB(gl_dispatch_stub_622, _gloffset_PixelTexGenSGIX) + HIDDEN(gl_dispatch_stub_622) GL_STUB(glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT) GL_STUB(glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV) GL_STUB(glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV) @@ -869,24 +872,24 @@ gl_dispatch_functions_start: GL_STUB(glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA) GL_STUB(glWindowPos4sMESA, _gloffset_WindowPos4sMESA) GL_STUB(glWindowPos4svMESA, _gloffset_WindowPos4svMESA) - GL_STUB(gl_dispatch_stub_661, _gloffset_MultiModeDrawArraysIBM) - HIDDEN(gl_dispatch_stub_661) - GL_STUB(gl_dispatch_stub_662, _gloffset_MultiModeDrawElementsIBM) - HIDDEN(gl_dispatch_stub_662) - GL_STUB(gl_dispatch_stub_663, _gloffset_DeleteFencesNV) - HIDDEN(gl_dispatch_stub_663) - GL_STUB(gl_dispatch_stub_664, _gloffset_FinishFenceNV) + GL_STUB(gl_dispatch_stub_664, _gloffset_MultiModeDrawArraysIBM) HIDDEN(gl_dispatch_stub_664) - GL_STUB(gl_dispatch_stub_665, _gloffset_GenFencesNV) + GL_STUB(gl_dispatch_stub_665, _gloffset_MultiModeDrawElementsIBM) HIDDEN(gl_dispatch_stub_665) - GL_STUB(gl_dispatch_stub_666, _gloffset_GetFenceivNV) + GL_STUB(gl_dispatch_stub_666, _gloffset_DeleteFencesNV) HIDDEN(gl_dispatch_stub_666) - GL_STUB(gl_dispatch_stub_667, _gloffset_IsFenceNV) + GL_STUB(gl_dispatch_stub_667, _gloffset_FinishFenceNV) HIDDEN(gl_dispatch_stub_667) - GL_STUB(gl_dispatch_stub_668, _gloffset_SetFenceNV) + GL_STUB(gl_dispatch_stub_668, _gloffset_GenFencesNV) HIDDEN(gl_dispatch_stub_668) - GL_STUB(gl_dispatch_stub_669, _gloffset_TestFenceNV) + GL_STUB(gl_dispatch_stub_669, _gloffset_GetFenceivNV) HIDDEN(gl_dispatch_stub_669) + GL_STUB(gl_dispatch_stub_670, _gloffset_IsFenceNV) + HIDDEN(gl_dispatch_stub_670) + GL_STUB(gl_dispatch_stub_671, _gloffset_SetFenceNV) + HIDDEN(gl_dispatch_stub_671) + GL_STUB(gl_dispatch_stub_672, _gloffset_TestFenceNV) + HIDDEN(gl_dispatch_stub_672) GL_STUB(glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV) GL_STUB(glBindProgramNV, _gloffset_BindProgramNV) GL_STUB(glDeleteProgramsNV, _gloffset_DeleteProgramsNV) @@ -967,26 +970,26 @@ gl_dispatch_functions_start: GL_STUB(glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI) GL_STUB(glPointParameteriNV, _gloffset_PointParameteriNV) GL_STUB(glPointParameterivNV, _gloffset_PointParameterivNV) - GL_STUB(gl_dispatch_stub_750, _gloffset_ActiveStencilFaceEXT) - HIDDEN(gl_dispatch_stub_750) - GL_STUB(gl_dispatch_stub_751, _gloffset_BindVertexArrayAPPLE) - HIDDEN(gl_dispatch_stub_751) - GL_STUB(gl_dispatch_stub_752, _gloffset_DeleteVertexArraysAPPLE) - HIDDEN(gl_dispatch_stub_752) - GL_STUB(gl_dispatch_stub_753, _gloffset_GenVertexArraysAPPLE) + GL_STUB(gl_dispatch_stub_753, _gloffset_ActiveStencilFaceEXT) HIDDEN(gl_dispatch_stub_753) - GL_STUB(gl_dispatch_stub_754, _gloffset_IsVertexArrayAPPLE) + GL_STUB(gl_dispatch_stub_754, _gloffset_BindVertexArrayAPPLE) HIDDEN(gl_dispatch_stub_754) + GL_STUB(gl_dispatch_stub_755, _gloffset_DeleteVertexArraysAPPLE) + HIDDEN(gl_dispatch_stub_755) + GL_STUB(gl_dispatch_stub_756, _gloffset_GenVertexArraysAPPLE) + HIDDEN(gl_dispatch_stub_756) + GL_STUB(gl_dispatch_stub_757, _gloffset_IsVertexArrayAPPLE) + HIDDEN(gl_dispatch_stub_757) GL_STUB(glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV) GL_STUB(glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV) GL_STUB(glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV) GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV) GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV) GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV) - GL_STUB(gl_dispatch_stub_761, _gloffset_DepthBoundsEXT) - HIDDEN(gl_dispatch_stub_761) - GL_STUB(gl_dispatch_stub_762, _gloffset_BlendEquationSeparateEXT) - HIDDEN(gl_dispatch_stub_762) + GL_STUB(gl_dispatch_stub_764, _gloffset_DepthBoundsEXT) + HIDDEN(gl_dispatch_stub_764) + GL_STUB(gl_dispatch_stub_765, _gloffset_BlendEquationSeparateEXT) + HIDDEN(gl_dispatch_stub_765) GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT) GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT) GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT) @@ -1004,28 +1007,28 @@ gl_dispatch_functions_start: GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT) GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT) GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT) - GL_STUB(gl_dispatch_stub_780, _gloffset_BlitFramebufferEXT) - HIDDEN(gl_dispatch_stub_780) - GL_STUB(gl_dispatch_stub_781, _gloffset_BufferParameteriAPPLE) - HIDDEN(gl_dispatch_stub_781) - GL_STUB(gl_dispatch_stub_782, _gloffset_FlushMappedBufferRangeAPPLE) - HIDDEN(gl_dispatch_stub_782) + GL_STUB(gl_dispatch_stub_783, _gloffset_BlitFramebufferEXT) + HIDDEN(gl_dispatch_stub_783) + GL_STUB(gl_dispatch_stub_784, _gloffset_BufferParameteriAPPLE) + HIDDEN(gl_dispatch_stub_784) + GL_STUB(gl_dispatch_stub_785, _gloffset_FlushMappedBufferRangeAPPLE) + HIDDEN(gl_dispatch_stub_785) GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT) - GL_STUB(gl_dispatch_stub_785, _gloffset_GetTexParameterPointervAPPLE) - HIDDEN(gl_dispatch_stub_785) - GL_STUB(gl_dispatch_stub_786, _gloffset_TextureRangeAPPLE) - HIDDEN(gl_dispatch_stub_786) - GL_STUB(gl_dispatch_stub_787, _gloffset_StencilFuncSeparateATI) - HIDDEN(gl_dispatch_stub_787) - GL_STUB(gl_dispatch_stub_788, _gloffset_ProgramEnvParameters4fvEXT) + GL_STUB(gl_dispatch_stub_788, _gloffset_GetTexParameterPointervAPPLE) HIDDEN(gl_dispatch_stub_788) - GL_STUB(gl_dispatch_stub_789, _gloffset_ProgramLocalParameters4fvEXT) + GL_STUB(gl_dispatch_stub_789, _gloffset_TextureRangeAPPLE) HIDDEN(gl_dispatch_stub_789) - GL_STUB(gl_dispatch_stub_790, _gloffset_GetQueryObjecti64vEXT) + GL_STUB(gl_dispatch_stub_790, _gloffset_StencilFuncSeparateATI) HIDDEN(gl_dispatch_stub_790) - GL_STUB(gl_dispatch_stub_791, _gloffset_GetQueryObjectui64vEXT) + GL_STUB(gl_dispatch_stub_791, _gloffset_ProgramEnvParameters4fvEXT) HIDDEN(gl_dispatch_stub_791) + GL_STUB(gl_dispatch_stub_792, _gloffset_ProgramLocalParameters4fvEXT) + HIDDEN(gl_dispatch_stub_792) + GL_STUB(gl_dispatch_stub_793, _gloffset_GetQueryObjecti64vEXT) + HIDDEN(gl_dispatch_stub_793) + GL_STUB(gl_dispatch_stub_794, _gloffset_GetQueryObjectui64vEXT) + HIDDEN(gl_dispatch_stub_794) GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) GL_STUB_ALIAS(glBindTextureEXT, glBindTexture) GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) @@ -1269,6 +1272,7 @@ gl_dispatch_functions_start: GL_STUB_ALIAS(glGetAttribLocation, glGetAttribLocationARB) GL_STUB_ALIAS(glDrawBuffers, glDrawBuffersARB) GL_STUB_ALIAS(glDrawBuffersATI, glDrawBuffersARB) + GL_STUB_ALIAS(glRenderbufferStorageMultisampleEXT, glRenderbufferStorageMultisample) GL_STUB_ALIAS(glPointParameterf, glPointParameterfEXT) GL_STUB_ALIAS(glPointParameterfARB, glPointParameterfEXT) GL_STUB_ALIAS(glPointParameterfSGIS, glPointParameterfEXT) @@ -1359,6 +1363,7 @@ gl_dispatch_functions_start: GL_STUB_ALIAS(glIsRenderbuffer, glIsRenderbufferEXT) GL_STUB_ALIAS(glRenderbufferStorage, glRenderbufferStorageEXT) GL_STUB_ALIAS(glFramebufferTextureLayer, glFramebufferTextureLayerEXT) + GL_STUB_ALIAS(glProvokingVertex, glProvokingVertexEXT) .globl gl_dispatch_functions_end HIDDEN(gl_dispatch_functions_end) diff --git a/src/mesa/sparc/sparc.c b/src/mesa/sparc/sparc.c index d2286a2c83..cea0c7cecf 100644 --- a/src/mesa/sparc/sparc.c +++ b/src/mesa/sparc/sparc.c @@ -78,13 +78,15 @@ extern GLvector4f *_mesa_sparc_cliptest_points4(GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask); + GLubyte *andMask, + GLboolean viewport_z_clip); extern GLvector4f *_mesa_sparc_cliptest_points4_np(GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask); + GLubyte *andMask, + GLboolean viewport_z_clip); #define NORM_ARGS const GLmatrix *mat, \ GLfloat scale, \ diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c index d6254aa763..0e89a624c4 100644 --- a/src/mesa/state_tracker/st_atom.c +++ b/src/mesa/state_tracker/st_atom.c @@ -137,7 +137,7 @@ void st_validate_state( struct st_context *st ) if (state->st == 0) return; - /* _mesa_printf("%s %x/%x\n", __FUNCTION__, state->mesa, state->st);*/ + /*_mesa_printf("%s %x/%x\n", __FUNCTION__, state->mesa, state->st);*/ if (1) { /* Debug version which enforces various sanity checks on the diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c index 5d4d8eee02..77153889b6 100644 --- a/src/mesa/state_tracker/st_atom_constbuf.c +++ b/src/mesa/state_tracker/st_atom_constbuf.c @@ -39,6 +39,7 @@ #include "pipe/p_defines.h" #include "pipe/p_inlines.h" +#include "st_debug.h" #include "st_context.h" #include "st_atom.h" #include "st_atom_constbuf.h" @@ -75,7 +76,7 @@ void st_upload_constants( struct st_context *st, PIPE_BUFFER_USAGE_CONSTANT, paramBytes ); - if (0) { + if (ST_DEBUG & DEBUG_CONSTANTS) { debug_printf("%s(shader=%d, numParams=%d, stateFlags=0x%x)\n", __FUNCTION__, shader_type, params->NumParameters, params->StateFlags); diff --git a/src/mesa/state_tracker/st_atom_depth.c b/src/mesa/state_tracker/st_atom_depth.c index 0aa128f947..88b80a07fc 100644 --- a/src/mesa/state_tracker/st_atom_depth.c +++ b/src/mesa/state_tracker/st_atom_depth.c @@ -104,10 +104,6 @@ update_depth_stencil_alpha(struct st_context *st) dsa->depth.func = st_compare_func_to_pipe(ctx->Depth.Func); } - if (ctx->Query.CurrentOcclusionObject && - ctx->Query.CurrentOcclusionObject->Active) - dsa->depth.occlusion_count = 1; - if (ctx->Stencil.Enabled && ctx->DrawBuffer->Visual.stencilBits > 0) { dsa->stencil[0].enabled = 1; dsa->stencil[0].func = st_compare_func_to_pipe(ctx->Stencil.Function[0]); diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c index 5209a6a0c9..e18c0f6e0a 100644 --- a/src/mesa/state_tracker/st_atom_framebuffer.c +++ b/src/mesa/state_tracker/st_atom_framebuffer.c @@ -39,6 +39,7 @@ #include "pipe/p_context.h" #include "pipe/p_inlines.h" #include "cso_cache/cso_context.h" +#include "util/u_rect.h" @@ -162,10 +163,17 @@ update_framebuffer_state( struct st_context *st ) (void) st_get_framebuffer_surface(stfb, ST_SURFACE_FRONT_LEFT, &surf_front); (void) st_get_framebuffer_surface(stfb, ST_SURFACE_BACK_LEFT, &surf_back); - st->pipe->surface_copy(st->pipe, - surf_front, 0, 0, /* dest */ - surf_back, 0, 0, /* src */ - fb->Width, fb->Height); + if (st->pipe->surface_copy) { + st->pipe->surface_copy(st->pipe, + surf_front, 0, 0, /* dest */ + surf_back, 0, 0, /* src */ + fb->Width, fb->Height); + } else { + util_surface_copy(st->pipe, FALSE, + surf_front, 0, 0, + surf_back, 0, 0, + fb->Width, fb->Height); + } } /* we're assuming we'll really draw to the front buffer */ st->frontbuffer_status = FRONT_STATUS_DIRTY; diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c index eff3666ca8..babfcc87b4 100644 --- a/src/mesa/state_tracker/st_atom_pixeltransfer.c +++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c @@ -122,7 +122,8 @@ create_color_map_texture(GLcontext *ctx) const uint texSize = 256; /* simple, and usually perfect */ /* find an RGBA texture format */ - format = st_choose_format(pipe, GL_RGBA, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_SAMPLER); + format = st_choose_format(pipe->screen, GL_RGBA, + PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_SAMPLER); /* create texture for color map/table */ pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0, diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c index 50ce82811c..6611956ae8 100644 --- a/src/mesa/state_tracker/st_atom_sampler.c +++ b/src/mesa/state_tracker/st_atom_sampler.c @@ -209,7 +209,7 @@ update_samplers(struct st_context *st) } xlate_border_color(texobj->BorderColor, - teximg ? teximg->TexFormat->BaseFormat : GL_RGBA, + teximg ? teximg->_BaseFormat : GL_RGBA, sampler->border_color); sampler->max_anisotropy = texobj->MaxAnisotropy; diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c index ee649be885..6e311e537e 100644 --- a/src/mesa/state_tracker/st_atom_shader.c +++ b/src/mesa/state_tracker/st_atom_shader.c @@ -176,7 +176,7 @@ find_translated_vp(struct st_context *st, /* See if we need to translate vertex program to TGSI form */ if (xvp->serialNo != stvp->serialNo) { GLuint outAttr; - const GLbitfield outputsWritten = stvp->Base.Base.OutputsWritten; + const GLbitfield64 outputsWritten = stvp->Base.Base.OutputsWritten; GLuint numVpOuts = 0; GLboolean emitPntSize = GL_FALSE, emitBFC0 = GL_FALSE, emitBFC1 = GL_FALSE; GLbitfield usedGenerics = 0x0; diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c index 95181578f6..a6b9765452 100644 --- a/src/mesa/state_tracker/st_cb_accum.c +++ b/src/mesa/state_tracker/st_cb_accum.c @@ -34,6 +34,7 @@ #include "main/image.h" #include "main/macros.h" +#include "st_debug.h" #include "st_context.h" #include "st_cb_accum.h" #include "st_cb_fbo.h" @@ -136,6 +137,9 @@ accum_accum(struct st_context *st, GLfloat value, GLubyte *data = acc_strb->data; GLfloat *buf; + if (ST_DEBUG & DEBUG_FALLBACK) + debug_printf("%s: fallback processing\n", __FUNCTION__); + color_trans = st_cond_flush_get_tex_transfer(st, color_strb->texture, 0, 0, 0, PIPE_TRANSFER_READ, xpos, ypos, @@ -181,6 +185,10 @@ accum_load(struct st_context *st, GLfloat value, GLubyte *data = acc_strb->data; GLfloat *buf; + + if (ST_DEBUG & DEBUG_FALLBACK) + debug_printf("%s: fallback processing\n", __FUNCTION__); + color_trans = st_cond_flush_get_tex_transfer(st, color_strb->texture, 0, 0, 0, PIPE_TRANSFER_READ, xpos, ypos, @@ -228,6 +236,9 @@ accum_return(GLcontext *ctx, GLfloat value, const GLubyte *data = acc_strb->data; GLfloat *buf; + if (ST_DEBUG & DEBUG_FALLBACK) + debug_printf("%s: fallback processing\n", __FUNCTION__); + buf = (GLfloat *) _mesa_malloc(width * height * 4 * sizeof(GLfloat)); if (!colormask[0] || !colormask[1] || !colormask[2] || !colormask[3]) @@ -241,7 +252,7 @@ accum_return(GLcontext *ctx, GLfloat value, xpos, ypos, width, height); - if (usage != PIPE_TRANSFER_WRITE) + if (usage & PIPE_TRANSFER_READ) pipe_get_tile_rgba(color_trans, 0, 0, width, height, buf); switch (acc_strb->format) { diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index d6ec5dabfa..1960d171bf 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -330,7 +330,18 @@ setup_bitmap_vertex_data(struct st_context *st, const GLfloat clip_y0 = (GLfloat)(y0 / fb_height * 2.0 - 1.0); const GLfloat clip_x1 = (GLfloat)(x1 / fb_width * 2.0 - 1.0); const GLfloat clip_y1 = (GLfloat)(y1 / fb_height * 2.0 - 1.0); - const GLuint max_slots = 4096 / sizeof(st->bitmap.vertices); + + /* XXX: Need to improve buffer_write to allow NO_WAIT (as well as + * no_flush) updates to buffers where we know there is no conflict + * with previous data. Currently using max_slots > 1 will cause + * synchronous rendering if the driver flushes its command buffers + * between one bitmap and the next. Our flush hook below isn't + * sufficient to catch this as the driver doesn't tell us when it + * flushes its own command buffers. Until this gets fixed, pay the + * price of allocating a new buffer for each bitmap cache-flush to + * avoid synchronous rendering. + */ + const GLuint max_slots = 1; /* 4096 / sizeof(st->bitmap.vertices); */ GLuint i; if (st->bitmap.vbuf_slot >= max_slots) { diff --git a/src/mesa/state_tracker/st_cb_blit.c b/src/mesa/state_tracker/st_cb_blit.c index c741940bcf..563615ed0d 100644 --- a/src/mesa/state_tracker/st_cb_blit.c +++ b/src/mesa/state_tracker/st_cb_blit.c @@ -39,6 +39,7 @@ #include "shader/prog_print.h" #include "st_context.h" +#include "st_texture.h" #include "st_program.h" #include "st_cb_blit.h" #include "st_cb_fbo.h" @@ -63,6 +64,7 @@ st_destroy_blit(struct st_context *st) } +#if FEATURE_EXT_framebuffer_blit static void st_BlitFramebuffer(GLcontext *ctx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, @@ -110,17 +112,50 @@ st_BlitFramebuffer(GLcontext *ctx, } if (mask & GL_COLOR_BUFFER_BIT) { - struct st_renderbuffer *srcRb = - st_renderbuffer(readFB->_ColorReadBuffer); - struct st_renderbuffer *dstRb = - st_renderbuffer(drawFB->_ColorDrawBuffers[0]); - struct pipe_surface *srcSurf = srcRb->surface; - struct pipe_surface *dstSurf = dstRb->surface; - - util_blit_pixels(st->blit, - srcSurf, srcX0, srcY0, srcX1, srcY1, - dstSurf, dstX0, dstY0, dstX1, dstY1, - 0.0, pFilter); + struct gl_renderbuffer_attachment *srcAtt = + &readFB->Attachment[readFB->_ColorReadBufferIndex]; + + if(srcAtt->Type == GL_TEXTURE) { + struct pipe_screen *screen = ctx->st->pipe->screen; + const struct st_texture_object *srcObj = + st_texture_object(srcAtt->Texture); + struct st_renderbuffer *dstRb = + st_renderbuffer(drawFB->_ColorDrawBuffers[0]); + struct pipe_surface *srcSurf; + struct pipe_surface *dstSurf = dstRb->surface; + + if (!srcObj->pt) + return; + + srcSurf = screen->get_tex_surface(screen, + srcObj->pt, + srcAtt->CubeMapFace, + srcAtt->TextureLevel, + srcAtt->Zoffset, + PIPE_BUFFER_USAGE_GPU_READ); + if(!srcSurf) + return; + + util_blit_pixels(st->blit, + srcSurf, srcX0, srcY0, srcX1, srcY1, + dstSurf, dstX0, dstY0, dstX1, dstY1, + 0.0, pFilter); + + pipe_surface_reference(&srcSurf, NULL); + } + else { + struct st_renderbuffer *srcRb = + st_renderbuffer(readFB->_ColorReadBuffer); + struct st_renderbuffer *dstRb = + st_renderbuffer(drawFB->_ColorDrawBuffers[0]); + struct pipe_surface *srcSurf = srcRb->surface; + struct pipe_surface *dstSurf = dstRb->surface; + + util_blit_pixels(st->blit, + srcSurf, srcX0, srcY0, srcX1, srcY1, + dstSurf, dstX0, dstY0, dstX1, dstY1, + 0.0, pFilter); + } } if (mask & depthStencil) { @@ -172,6 +207,7 @@ st_BlitFramebuffer(GLcontext *ctx, } } } +#endif /* FEATURE_EXT_framebuffer_blit */ diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c index 8e09d0b932..63196afba9 100644 --- a/src/mesa/state_tracker/st_cb_bufferobjects.c +++ b/src/mesa/state_tracker/st_cb_bufferobjects.c @@ -239,6 +239,9 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target, if (access & GL_MAP_FLUSH_EXPLICIT_BIT) flags |= PIPE_BUFFER_USAGE_FLUSH_EXPLICIT; + if (access & GL_MAP_UNSYNCHRONIZED_BIT) + flags |= PIPE_BUFFER_USAGE_UNSYNCHRONIZED; + /* ... other flags ... */ diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index 8a8c99f7e1..e83b6c92ef 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -34,6 +34,7 @@ */ #include "main/glheader.h" +#include "main/formats.h" #include "main/macros.h" #include "shader/prog_instruction.h" #include "st_context.h" @@ -116,7 +117,18 @@ draw_quad(GLcontext *ctx, { struct st_context *st = ctx->st; struct pipe_context *pipe = st->pipe; - const GLuint max_slots = 1024 / sizeof(st->clear.vertices); + + /* XXX: Need to improve buffer_write to allow NO_WAIT (as well as + * no_flush) updates to buffers where we know there is no conflict + * with previous data. Currently using max_slots > 1 will cause + * synchronous rendering if the driver flushes its command buffers + * between one bitmap and the next. Our flush hook below isn't + * sufficient to catch this as the driver doesn't tell us when it + * flushes its own command buffers. Until this gets fixed, pay the + * price of allocating a new buffer for each bitmap cache-flush to + * avoid synchronous rendering. + */ + const GLuint max_slots = 1; /* 1024 / sizeof(st->clear.vertices); */ GLuint i; if (st->clear.vbuf_slot >= max_slots) { @@ -300,10 +312,14 @@ check_clear_color_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) static INLINE GLboolean check_clear_depth_stencil_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) { - const GLuint stencilMax = (1 << rb->StencilBits) - 1; + const GLuint stencilMax = 0xff; GLboolean maskStencil = (ctx->Stencil.WriteMask[0] & stencilMax) != stencilMax; + assert(rb->Format == MESA_FORMAT_S8 || + rb->Format == MESA_FORMAT_Z24_S8 || + rb->Format == MESA_FORMAT_S8_Z24); + if (ctx->Scissor.Enabled && (ctx->Scissor.X != 0 || ctx->Scissor.Y != 0 || @@ -350,10 +366,14 @@ check_clear_stencil_with_quad(GLcontext *ctx, struct gl_renderbuffer *rb) { const struct st_renderbuffer *strb = st_renderbuffer(rb); const GLboolean isDS = pf_is_depth_and_stencil(strb->surface->format); - const GLuint stencilMax = (1 << rb->StencilBits) - 1; + const GLuint stencilMax = 0xff; const GLboolean maskStencil = (ctx->Stencil.WriteMask[0] & stencilMax) != stencilMax; + assert(rb->Format == MESA_FORMAT_S8 || + rb->Format == MESA_FORMAT_Z24_S8 || + rb->Format == MESA_FORMAT_S8_Z24); + if (maskStencil) return TRUE; diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 2a227a7fde..1d33e81c2c 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -35,11 +35,13 @@ #include "main/bufferobj.h" #include "main/macros.h" #include "main/texformat.h" +#include "main/texstore.h" #include "main/state.h" #include "shader/program.h" #include "shader/prog_parameter.h" #include "shader/prog_print.h" +#include "st_debug.h" #include "st_context.h" #include "st_atom.h" #include "st_atom_constbuf.h" @@ -61,6 +63,7 @@ #include "util/u_tile.h" #include "util/u_draw_quad.h" #include "util/u_math.h" +#include "util/u_rect.h" #include "shader/prog_instruction.h" #include "cso_cache/cso_context.h" @@ -98,7 +101,7 @@ is_passthrough_program(const struct gl_fragment_program *prog) static struct st_fragment_program * combined_drawpix_fragment_program(GLcontext *ctx) { - struct st_context *st = ctx->st; + struct st_context *st = st_context(ctx); struct st_fragment_program *stfp; if (st->pixel_xfer.program->serialNo == st->pixel_xfer.xfer_prog_sn @@ -337,7 +340,7 @@ make_texture(struct st_context *st, GLcontext *ctx = st->ctx; struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; - const struct gl_texture_format *mformat; + gl_format mformat; struct pipe_texture *pt; enum pipe_format pipeFormat; GLuint cpp; @@ -349,7 +352,7 @@ make_texture(struct st_context *st, mformat = st_ChooseTextureFormat(ctx, baseFormat, format, type); assert(mformat); - pipeFormat = st_mesa_format_to_pipe_format(mformat->MesaFormat); + pipeFormat = st_mesa_format_to_pipe_format(mformat); assert(pipeFormat); cpp = st_sizeof_format(pipeFormat); @@ -402,21 +405,22 @@ make_texture(struct st_context *st, /* map texture transfer */ dest = screen->transfer_map(screen, transfer); + /* Put image into texture transfer. * Note that the image is actually going to be upside down in * the texture. We deal with that with texcoords. */ - success = mformat->StoreImage(ctx, 2, /* dims */ - baseFormat, /* baseInternalFormat */ - mformat, /* gl_texture_format */ - dest, /* dest */ - 0, 0, 0, /* dstX/Y/Zoffset */ - transfer->stride, /* dstRowStride, bytes */ - &dstImageOffsets, /* dstImageOffsets */ - width, height, 1, /* size */ - format, type, /* src format/type */ - pixels, /* data source */ - unpack); + success = _mesa_texstore(ctx, 2, /* dims */ + baseFormat, /* baseInternalFormat */ + mformat, /* gl_format */ + dest, /* dest */ + 0, 0, 0, /* dstX/Y/Zoffset */ + transfer->stride, /* dstRowStride, bytes */ + &dstImageOffsets, /* dstImageOffsets */ + width, height, 1, /* size */ + format, type, /* src format/type */ + pixels, /* data source */ + unpack); /* unmap */ screen->transfer_unmap(screen, transfer); @@ -445,8 +449,8 @@ draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z, GLfloat x1, GLfloat y1, const GLfloat *color, GLboolean invertTex, GLfloat maxXcoord, GLfloat maxYcoord) { - struct st_context *st = ctx->st; - struct pipe_context *pipe = ctx->st->pipe; + struct st_context *st = st_context(ctx); + struct pipe_context *pipe = st->pipe; GLfloat verts[4][3][4]; /* four verts, three attribs, XYZW */ /* setup vertex data */ @@ -540,9 +544,9 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, const GLfloat *color, GLboolean invertTex) { - struct st_context *st = ctx->st; - struct pipe_context *pipe = ctx->st->pipe; - struct cso_context *cso = ctx->st->cso_context; + struct st_context *st = st_context(ctx); + struct pipe_context *pipe = st->pipe; + struct cso_context *cso = st->cso_context; GLfloat x0, y0, x1, y1; GLsizei maxSize; @@ -652,7 +656,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, const struct gl_pixelstore_attrib *unpack, const GLvoid *pixels) { - struct st_context *st = ctx->st; + struct st_context *st = st_context(ctx); struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; struct st_renderbuffer *strb; @@ -803,7 +807,7 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, { struct st_fragment_program *stfp; struct st_vertex_program *stvp; - struct st_context *st = ctx->st; + struct st_context *st = st_context(ctx); struct pipe_surface *ps; const GLfloat *color; @@ -821,21 +825,21 @@ st_DrawPixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, if (format == GL_DEPTH_COMPONENT) { ps = st->state.framebuffer.zsbuf; - stfp = make_fragment_shader_z(ctx->st); - stvp = st_make_passthrough_vertex_shader(ctx->st, GL_TRUE); + stfp = make_fragment_shader_z(st); + stvp = st_make_passthrough_vertex_shader(st, GL_TRUE); color = ctx->Current.RasterColor; } else { ps = st->state.framebuffer.cbufs[0]; stfp = combined_drawpix_fragment_program(ctx); - stvp = st_make_passthrough_vertex_shader(ctx->st, GL_FALSE); + stvp = st_make_passthrough_vertex_shader(st, GL_FALSE); color = NULL; } /* draw with textured quad */ { struct pipe_texture *pt - = make_texture(ctx->st, width, height, format, type, unpack, pixels); + = make_texture(st, width, height, format, type, unpack, pixels); if (pt) { draw_textured_quad(ctx, x, y, ctx->Current.RasterPos[2], width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY, @@ -952,7 +956,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, GLsizei width, GLsizei height, GLint dstx, GLint dsty, GLenum type) { - struct st_context *st = ctx->st; + struct st_context *st = st_context(ctx); struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; struct st_renderbuffer *rbRead; @@ -1005,14 +1009,14 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, rbRead = st_get_color_read_renderbuffer(ctx); color = NULL; stfp = combined_drawpix_fragment_program(ctx); - stvp = st_make_passthrough_vertex_shader(ctx->st, GL_FALSE); + stvp = st_make_passthrough_vertex_shader(st, GL_FALSE); } else { assert(type == GL_DEPTH); rbRead = st_renderbuffer(ctx->ReadBuffer->_DepthBuffer); color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; - stfp = make_fragment_shader_z(ctx->st); - stvp = st_make_passthrough_vertex_shader(ctx->st, GL_TRUE); + stfp = make_fragment_shader_z(st); + stvp = st_make_passthrough_vertex_shader(st, GL_TRUE); } srcFormat = rbRead->texture->format; @@ -1024,13 +1028,14 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, else { /* srcFormat can't be used as a texture format */ if (type == GL_DEPTH) { - texFormat = st_choose_format(pipe, GL_DEPTH_COMPONENT, PIPE_TEXTURE_2D, + texFormat = st_choose_format(screen, GL_DEPTH_COMPONENT, + PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_DEPTH_STENCIL); assert(texFormat != PIPE_FORMAT_NONE); /* XXX no depth texture formats??? */ } else { /* default color format */ - texFormat = st_choose_format(pipe, GL_RGBA, PIPE_TEXTURE_2D, + texFormat = st_choose_format(screen, GL_RGBA, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_SAMPLER); assert(texFormat != PIPE_FORMAT_NONE); } @@ -1069,7 +1074,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, assert(pth <= maxSize); } - pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, texFormat, 0, + pt = st_texture_create(st, PIPE_TEXTURE_2D, texFormat, 0, ptw, pth, 1, PIPE_TEXTURE_USAGE_SAMPLER); if (!pt) @@ -1083,11 +1088,19 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, PIPE_BUFFER_USAGE_GPU_READ); struct pipe_surface *psTex = screen->get_tex_surface(screen, pt, 0, 0, 0, PIPE_BUFFER_USAGE_GPU_WRITE ); - pipe->surface_copy(pipe, - psTex, /* dest */ - 0, 0, /* destx/y */ - psRead, - srcx, srcy, width, height); + if (pipe->surface_copy) { + pipe->surface_copy(pipe, + psTex, /* dest */ + 0, 0, /* destx/y */ + psRead, + srcx, srcy, width, height); + } else { + util_surface_copy(pipe, FALSE, + psTex, + 0, 0, + psRead, + srcx, srcy, width, height); + } pipe_surface_reference(&psRead, NULL); pipe_surface_reference(&psTex, NULL); } @@ -1100,6 +1113,9 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, struct pipe_transfer *ptTex; enum pipe_transfer_usage transfer_usage; + if (ST_DEBUG & DEBUG_FALLBACK) + debug_printf("%s: fallback processing\n", __FUNCTION__); + if (type == GL_DEPTH && pf_is_depth_and_stencil(pt->format)) transfer_usage = PIPE_TRANSFER_READ_WRITE; else diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index e8399ded7b..65ce12ccd4 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -49,6 +49,7 @@ #include "st_public.h" #include "st_texture.h" +#include "util/u_rect.h" /** @@ -64,13 +65,7 @@ init_renderbuffer_bits(struct st_renderbuffer *strb, assert( 0 ); } - strb->Base._ActualFormat = info.base_format; - strb->Base.RedBits = info.red_bits; - strb->Base.GreenBits = info.green_bits; - strb->Base.BlueBits = info.blue_bits; - strb->Base.AlphaBits = info.alpha_bits; - strb->Base.DepthBits = info.depth_bits; - strb->Base.StencilBits = info.stencil_bits; + strb->Base.Format = info.mesa_format; strb->Base.DataType = st_format_datatype(pipeFormat); return info.size; @@ -93,7 +88,7 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb, if (strb->format != PIPE_FORMAT_NONE) format = strb->format; else - format = st_choose_renderbuffer_format(pipe, internalFormat); + format = st_choose_renderbuffer_format(pipe->screen, internalFormat); /* init renderbuffer fields */ strb->Base.Width = width; @@ -270,30 +265,24 @@ st_new_renderbuffer_fb(enum pipe_format format, int samples, boolean sw) case PIPE_FORMAT_A4R4G4B4_UNORM: case PIPE_FORMAT_R5G6B5_UNORM: strb->Base.InternalFormat = GL_RGBA; - strb->Base._BaseFormat = GL_RGBA; break; case PIPE_FORMAT_Z16_UNORM: strb->Base.InternalFormat = GL_DEPTH_COMPONENT16; - strb->Base._BaseFormat = GL_DEPTH_COMPONENT; break; case PIPE_FORMAT_Z32_UNORM: strb->Base.InternalFormat = GL_DEPTH_COMPONENT32; - strb->Base._BaseFormat = GL_DEPTH_COMPONENT; break; case PIPE_FORMAT_S8Z24_UNORM: case PIPE_FORMAT_Z24S8_UNORM: case PIPE_FORMAT_X8Z24_UNORM: case PIPE_FORMAT_Z24X8_UNORM: strb->Base.InternalFormat = GL_DEPTH24_STENCIL8_EXT; - strb->Base._BaseFormat = GL_DEPTH_STENCIL_EXT; break; case PIPE_FORMAT_S8_UNORM: strb->Base.InternalFormat = GL_STENCIL_INDEX8_EXT; - strb->Base._BaseFormat = GL_STENCIL_INDEX; break; case PIPE_FORMAT_R16G16B16A16_SNORM: strb->Base.InternalFormat = GL_RGBA16; - strb->Base._BaseFormat = GL_RGBA; break; default: _mesa_problem(NULL, @@ -384,6 +373,7 @@ st_render_texture(GLcontext *ctx, rb->Width = texImage->Width2; rb->Height = texImage->Height2; + rb->_BaseFormat = texImage->_BaseFormat; /*printf("***** render to texture level %d: %d x %d\n", att->TextureLevel, rb->Width, rb->Height);*/ /*printf("***** pipe texture %d x %d\n", pt->width[0], pt->height[0]);*/ @@ -537,10 +527,17 @@ copy_back_to_front(struct st_context *st, (void) st_get_framebuffer_surface(stfb, backIndex, &surf_back); if (surf_front && surf_back) { - st->pipe->surface_copy(st->pipe, - surf_front, 0, 0, /* dest */ - surf_back, 0, 0, /* src */ - fb->Width, fb->Height); + if (st->pipe->surface_copy) { + st->pipe->surface_copy(st->pipe, + surf_front, 0, 0, /* dest */ + surf_back, 0, 0, /* src */ + fb->Width, fb->Height); + } else { + util_surface_copy(st->pipe, FALSE, + surf_front, 0, 0, + surf_back, 0, 0, + fb->Width, fb->Height); + } } } diff --git a/src/mesa/state_tracker/st_cb_get.c b/src/mesa/state_tracker/st_cb_get.c deleted file mode 100644 index e7d7f03bc9..0000000000 --- a/src/mesa/state_tracker/st_cb_get.c +++ /dev/null @@ -1,97 +0,0 @@ -/************************************************************************** - * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -/** - * glGet functions - * - * \author Brian Paul - */ - -#include "main/imports.h" -#include "main/context.h" - -#include "pipe/p_defines.h" - -#include "st_cb_fbo.h" -#include "st_cb_get.h" - - - -/** - * Examine the current color read buffer format to determine - * which GL pixel format/type combo is the best match. - */ -static void -get_preferred_read_format_type(GLcontext *ctx, GLint *format, GLint *type) -{ - struct gl_framebuffer *fb = ctx->ReadBuffer; - struct st_renderbuffer *strb = st_renderbuffer(fb->_ColorReadBuffer); - - /* defaults */ - *format = ctx->Const.ColorReadFormat; - *type = ctx->Const.ColorReadType; - - if (strb) { - /* XXX could add more cases here... */ - if (strb->format == PIPE_FORMAT_A8R8G8B8_UNORM) { - *format = GL_BGRA; - if (_mesa_little_endian()) - *type = GL_UNSIGNED_INT_8_8_8_8_REV; - else - *type = GL_UNSIGNED_INT_8_8_8_8; - } - } -} - - -/** - * We only intercept the OES preferred ReadPixels format/type. - * Everything else goes to the default _mesa_GetIntegerv. - */ -static GLboolean -st_GetIntegerv(GLcontext *ctx, GLenum pname, GLint *params) -{ - GLint dummy; - - switch (pname) { - case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: - get_preferred_read_format_type(ctx, &dummy, params); - return GL_TRUE; - case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES: - get_preferred_read_format_type(ctx, params, &dummy); - return GL_TRUE; - default: - return GL_FALSE; - } -} - - -void st_init_get_functions(struct dd_function_table *functions) -{ - functions->GetIntegerv = st_GetIntegerv; -} diff --git a/src/mesa/state_tracker/st_cb_get.h b/src/mesa/state_tracker/st_cb_get.h deleted file mode 100644 index 8e9f3e9306..0000000000 --- a/src/mesa/state_tracker/st_cb_get.h +++ /dev/null @@ -1,37 +0,0 @@ -/************************************************************************** - * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - -#ifndef ST_CB_GET_H -#define ST_CB_GET_H - - -extern void -st_init_get_functions(struct dd_function_table *functions); - - -#endif diff --git a/src/mesa/state_tracker/st_cb_program.c b/src/mesa/state_tracker/st_cb_program.c index 4398ab2839..b2d5c39a3a 100644 --- a/src/mesa/state_tracker/st_cb_program.c +++ b/src/mesa/state_tracker/st_cb_program.c @@ -45,6 +45,7 @@ #include "st_context.h" #include "st_program.h" #include "st_atom_shader.h" +#include "st_mesa_to_tgsi.h" #include "st_cb_program.h" @@ -152,7 +153,7 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog) } if (stvp->state.tokens) { - _mesa_free((void *) stvp->state.tokens); + st_free_tokens(stvp->state.tokens); stvp->state.tokens = NULL; } } @@ -167,7 +168,7 @@ st_delete_program(GLcontext *ctx, struct gl_program *prog) } if (stfp->state.tokens) { - _mesa_free((void *) stfp->state.tokens); + st_free_tokens(stfp->state.tokens); stfp->state.tokens = NULL; } @@ -214,7 +215,7 @@ static void st_program_string_notify( GLcontext *ctx, } if (stfp->state.tokens) { - _mesa_free((void *) stfp->state.tokens); + st_free_tokens(stfp->state.tokens); stfp->state.tokens = NULL; } @@ -242,7 +243,7 @@ static void st_program_string_notify( GLcontext *ctx, } if (stvp->state.tokens) { - _mesa_free((void *) stvp->state.tokens); + st_free_tokens(stvp->state.tokens); stvp->state.tokens = NULL; } diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c index 75424aa2e7..772bb3bb69 100644 --- a/src/mesa/state_tracker/st_cb_readpixels.c +++ b/src/mesa/state_tracker/st_cb_readpixels.c @@ -43,6 +43,7 @@ #include "pipe/p_inlines.h" #include "util/u_tile.h" +#include "st_debug.h" #include "st_context.h" #include "st_cb_bitmap.h" #include "st_cb_readpixels.h" @@ -416,6 +417,9 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, yStep = 1; } + if (ST_DEBUG & DEBUG_FALLBACK) + debug_printf("%s: fallback processing\n", __FUNCTION__); + /* * Copy pixels from pipe_transfer to user memory */ diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index f45b3e6032..d4630a514f 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -31,18 +31,21 @@ #include "main/convolve.h" #endif #include "main/enums.h" +#include "main/formats.h" #include "main/image.h" #include "main/imports.h" #include "main/macros.h" #include "main/mipmap.h" #include "main/pixel.h" #include "main/texcompress.h" +#include "main/texfetch.h" #include "main/texformat.h" #include "main/texgetimage.h" #include "main/teximage.h" #include "main/texobj.h" #include "main/texstore.h" +#include "state_tracker/st_debug.h" #include "state_tracker/st_context.h" #include "state_tracker/st_cb_fbo.h" #include "state_tracker/st_cb_texture.h" @@ -90,51 +93,6 @@ gl_target_to_pipe(GLenum target) } -/** - * Return nominal bytes per texel for a compressed format, 0 for non-compressed - * format. - */ -static GLuint -compressed_num_bytes(GLuint mesaFormat) -{ - switch(mesaFormat) { -#if FEATURE_texture_fxt1 - case MESA_FORMAT_RGB_FXT1: - case MESA_FORMAT_RGBA_FXT1: -#endif -#if FEATURE_texture_s3tc - case MESA_FORMAT_RGB_DXT1: - case MESA_FORMAT_RGBA_DXT1: - return 2; - case MESA_FORMAT_RGBA_DXT3: - case MESA_FORMAT_RGBA_DXT5: - return 4; -#endif - default: - return 0; - } -} - - -static GLboolean -is_compressed_mesa_format(const struct gl_texture_format *format) -{ - switch (format->MesaFormat) { - case MESA_FORMAT_RGB_DXT1: - case MESA_FORMAT_RGBA_DXT1: - case MESA_FORMAT_RGBA_DXT3: - case MESA_FORMAT_RGBA_DXT5: - case MESA_FORMAT_SRGB_DXT1: - case MESA_FORMAT_SRGBA_DXT1: - case MESA_FORMAT_SRGBA_DXT3: - case MESA_FORMAT_SRGBA_DXT5: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - /** called via ctx->Driver.NewTextureImage() */ static struct gl_texture_image * st_NewTextureImage(GLcontext * ctx) @@ -328,17 +286,20 @@ guess_and_alloc_texture(struct st_context *st, stObj->base.MinFilter == GL_LINEAR || stImage->base._BaseFormat == GL_DEPTH_COMPONENT || stImage->base._BaseFormat == GL_DEPTH_STENCIL_EXT) && + !stObj->base.GenerateMipmap && stImage->level == firstLevel) { + /* only alloc space for a single mipmap level */ lastLevel = firstLevel; } else { + /* alloc space for a full mipmap */ GLuint l2width = util_logbase2(width); GLuint l2height = util_logbase2(height); GLuint l2depth = util_logbase2(depth); lastLevel = firstLevel + MAX2(MAX2(l2width, l2height), l2depth); } - fmt = st_mesa_format_to_pipe_format(stImage->base.TexFormat->MesaFormat); + fmt = st_mesa_format_to_pipe_format(stImage->base.TexFormat); usage = default_usage(fmt); @@ -411,14 +372,13 @@ compress_with_blit(GLcontext * ctx, const GLuint dstImageOffsets[1] = {0}; struct st_texture_image *stImage = st_texture_image(texImage); struct pipe_screen *screen = ctx->st->pipe->screen; - const struct gl_texture_format *mesa_format; + gl_format mesa_format; struct pipe_texture templ; struct pipe_texture *src_tex; struct pipe_surface *dst_surface; struct pipe_transfer *tex_xfer; void *map; - if (!stImage->pt) { /* XXX: Can this happen? Should we assert? */ return GL_FALSE; @@ -444,7 +404,7 @@ compress_with_blit(GLcontext * ctx, */ memset(&templ, 0, sizeof(templ)); templ.target = PIPE_TEXTURE_2D; - templ.format = st_mesa_format_to_pipe_format(mesa_format->MesaFormat); + templ.format = st_mesa_format_to_pipe_format(mesa_format); pf_get_block(templ.format, &templ.block); templ.width[0] = width; templ.height[0] = height; @@ -464,15 +424,15 @@ compress_with_blit(GLcontext * ctx, 0, 0, width, height); /* x, y, w, h */ map = screen->transfer_map(screen, tex_xfer); - mesa_format->StoreImage(ctx, 2, GL_RGBA, mesa_format, - map, /* dest ptr */ - 0, 0, 0, /* dest x/y/z offset */ - tex_xfer->stride, /* dest row stride (bytes) */ - dstImageOffsets, /* image offsets (for 3D only) */ - width, height, 1, /* size */ - format, type, /* source format/type */ - pixels, /* source data */ - unpack); /* source data packing */ + _mesa_texstore(ctx, 2, GL_RGBA, mesa_format, + map, /* dest ptr */ + 0, 0, 0, /* dest x/y/z offset */ + tex_xfer->stride, /* dest row stride (bytes) */ + dstImageOffsets, /* image offsets (for 3D only) */ + width, height, 1, /* size */ + format, type, /* source format/type */ + pixels, /* source data */ + unpack); /* source data packing */ screen->transfer_unmap(screen, tex_xfer); screen->tex_transfer_destroy(tex_xfer); @@ -554,23 +514,14 @@ st_TexImage(GLcontext * ctx, } #endif - /* choose the texture format */ - texImage->TexFormat = st_ChooseTextureFormat(ctx, internalFormat, - format, type); - _mesa_set_fetch_functions(texImage, dims); - if (texImage->TexFormat->TexelBytes == 0) { + if (_mesa_is_format_compressed(texImage->TexFormat)) { /* must be a compressed format */ texelBytes = 0; - texImage->IsCompressed = GL_TRUE; - texImage->CompressedSize = - ctx->Driver.CompressedTextureSize(ctx, texImage->Width, - texImage->Height, texImage->Depth, - texImage->TexFormat->MesaFormat); } else { - texelBytes = texImage->TexFormat->TexelBytes; + texelBytes = _mesa_get_format_bytes(texImage->TexFormat); /* Minimum pitch of 32 bytes */ if (postConvWidth * texelBytes < 32) { @@ -667,7 +618,7 @@ st_TexImage(GLcontext * ctx, */ if (!compressed_src && !ctx->Mesa_DXTn && - is_compressed_mesa_format(texImage->TexFormat) && + _mesa_is_format_compressed(texImage->TexFormat) && screen->is_format_supported(screen, stImage->pt->format, stImage->pt->target, @@ -697,10 +648,12 @@ st_TexImage(GLcontext * ctx, } else { /* Allocate regular memory and store the image there temporarily. */ - if (texImage->IsCompressed) { - sizeInBytes = texImage->CompressedSize; - dstRowStride = - _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width); + if (_mesa_is_format_compressed(texImage->TexFormat)) { + sizeInBytes = _mesa_format_image_size(texImage->TexFormat, + texImage->Width, + texImage->Height, + texImage->Depth); + dstRowStride = _mesa_format_row_stride(texImage->TexFormat, width); assert(dims != 3); } else { @@ -736,15 +689,15 @@ st_TexImage(GLcontext * ctx, const GLubyte *src = (const GLubyte *) pixels; for (i = 0; i < depth; i++) { - if (!texImage->TexFormat->StoreImage(ctx, dims, - texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, /* dstX/Y/Zoffset */ - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, src, unpack)) { + if (!_mesa_texstore(ctx, dims, + texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, /* dstX/Y/Zoffset */ + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, src, unpack)) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage"); } @@ -768,10 +721,6 @@ done: st_texture_image_unmap(ctx->st, stImage); texImage->Data = NULL; } - - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - ctx->Driver.GenerateMipmap(ctx, target, texObj); - } } @@ -904,6 +853,9 @@ decompress_with_blit(GLcontext * ctx, GLenum target, GLint level, GLvoid *dest = _mesa_image_address2d(&ctx->Pack, pixels, width, height, format, type, row, 0); + if (ST_DEBUG & DEBUG_FALLBACK) + debug_printf("%s: fallback format translation\n", __FUNCTION__); + /* get float[4] rgba row from surface */ pipe_get_tile_rgba(tex_xfer, 0, row, width, 1, rgba); @@ -1069,7 +1021,7 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, /* See if we can do texture compression with a blit/render. */ if (!ctx->Mesa_DXTn && - is_compressed_mesa_format(texImage->TexFormat) && + _mesa_is_format_compressed(texImage->TexFormat) && screen->is_format_supported(screen, stImage->pt->format, stImage->pt->target, @@ -1111,14 +1063,14 @@ st_TexSubimage(GLcontext *ctx, GLint dims, GLenum target, GLint level, dstRowStride = stImage->transfer->stride; for (i = 0; i < depth; i++) { - if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat, - texImage->TexFormat, - texImage->Data, - 0, 0, 0, - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - format, type, src, packing)) { + if (!_mesa_texstore(ctx, dims, texImage->_BaseFormat, + texImage->TexFormat, + texImage->Data, + 0, 0, 0, + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + format, type, src, packing)) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); } @@ -1142,10 +1094,6 @@ done: st_texture_image_unmap(ctx->st, stImage); texImage->Data = NULL; } - - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - ctx->Driver.GenerateMipmap(ctx, target, texObj); - } } @@ -1299,6 +1247,9 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level, struct pipe_transfer *src_trans; GLvoid *texDest; enum pipe_transfer_usage transfer_usage; + + if (ST_DEBUG & DEBUG_FALLBACK) + debug_printf("%s: fallback processing\n", __FUNCTION__); assert(width <= MAX_WIDTH); @@ -1379,16 +1330,16 @@ fallback_copy_texsubimage(GLcontext *ctx, GLenum target, GLint level, * is actually RGBA but the user created the texture as GL_RGB we * need to fill-in/override the alpha channel with 1.0. */ - texImage->TexFormat->StoreImage(ctx, dims, - texImage->_BaseFormat, - texImage->TexFormat, - texDest, - 0, 0, 0, - dstRowStride, - texImage->ImageOffsets, - width, height, 1, - GL_RGBA, GL_FLOAT, tempSrc, /* src */ - &unpack); + _mesa_texstore(ctx, dims, + texImage->_BaseFormat, + texImage->TexFormat, + texDest, + 0, 0, 0, + dstRowStride, + texImage->ImageOffsets, + width, height, 1, + GL_RGBA, GL_FLOAT, tempSrc, /* src */ + &unpack); } else { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage"); @@ -1407,8 +1358,8 @@ static unsigned compatible_src_dst_formats(const struct gl_renderbuffer *src, const struct gl_texture_image *dst) { - const GLenum srcFormat = src->_BaseFormat; - const GLenum dstLogicalFormat = dst->_BaseFormat; + const GLenum srcFormat = _mesa_get_format_base_format(src->Format); + const GLenum dstLogicalFormat = _mesa_get_format_base_format(dst->TexFormat); if (srcFormat == dstLogicalFormat) { /* This is the same as matching_base_formats, which should @@ -1425,6 +1376,12 @@ compatible_src_dst_formats(const struct gl_renderbuffer *src, return TGSI_WRITEMASK_XYZ; /* A ==> 1.0 */ } else { + if (ST_DEBUG & DEBUG_FALLBACK) + debug_printf("%s failed for src %s, dst %s\n", + __FUNCTION__, + _mesa_lookup_enum_by_nr(srcFormat), + _mesa_lookup_enum_by_nr(dstLogicalFormat)); + /* Otherwise fail. */ return 0; @@ -1531,12 +1488,15 @@ st_copy_texsubimage(GLcontext *ctx, * framebuffer's alpha values). We can't do that with the blit or * textured-quad paths. */ - matching_base_formats = (strb->Base._BaseFormat == texImage->_BaseFormat); + matching_base_formats = + (_mesa_get_format_base_format(strb->Base.Format) == + _mesa_get_format_base_format(texImage->TexFormat)); format_writemask = compatible_src_dst_formats(&strb->Base, texImage); if (ctx->_ImageTransferState == 0x0) { - if (matching_base_formats && + if (pipe->surface_copy && + matching_base_formats && src_format == dest_format && !do_flip) { @@ -1609,10 +1569,6 @@ st_copy_texsubimage(GLcontext *ctx, destX, destY, destZ, srcX, srcY, width, height); } - - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - ctx->Driver.GenerateMipmap(ctx, target, texObj); - } } @@ -1723,8 +1679,6 @@ copy_image_data_to_texture(struct st_context *st, pipe_texture_reference(&stImage->pt, NULL); } else if (stImage->base.Data) { - assert(stImage->base.Data != NULL); - /* More straightforward upload. */ @@ -1763,7 +1717,7 @@ st_finalize_texture(GLcontext *ctx, { struct st_texture_object *stObj = st_texture_object(tObj); const GLuint nr_faces = (stObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1; - GLuint cpp, face; + GLuint blockSize, face; struct st_texture_image *firstImage; *needFlush = GL_FALSE; @@ -1795,28 +1749,22 @@ st_finalize_texture(GLcontext *ctx, pipe_texture_reference(&stObj->pt, firstImage->pt); } - /* FIXME: determine format block instead of cpp */ - if (firstImage->base.IsCompressed) { - cpp = compressed_num_bytes(firstImage->base.TexFormat->MesaFormat); - } - else { - cpp = firstImage->base.TexFormat->TexelBytes; - } + /* bytes per pixel block (blocks are usually 1x1) */ + blockSize = _mesa_get_format_bytes(firstImage->base.TexFormat); /* If we already have a gallium texture, check that it matches the texture * object's format, target, size, num_levels, etc. */ if (stObj->pt) { const enum pipe_format fmt = - st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat); + st_mesa_format_to_pipe_format(firstImage->base.TexFormat); if (stObj->pt->target != gl_target_to_pipe(stObj->base.Target) || stObj->pt->format != fmt || stObj->pt->last_level < stObj->lastLevel || stObj->pt->width[0] != firstImage->base.Width2 || stObj->pt->height[0] != firstImage->base.Height2 || stObj->pt->depth[0] != firstImage->base.Depth2 || - /* Nominal bytes per pixel: */ - stObj->pt->block.size / stObj->pt->block.width != cpp) + stObj->pt->block.size != blockSize) { pipe_texture_reference(&stObj->pt, NULL); ctx->st->dirty.st |= ST_NEW_FRAMEBUFFER; @@ -1827,7 +1775,7 @@ st_finalize_texture(GLcontext *ctx, */ if (!stObj->pt) { const enum pipe_format fmt = - st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat); + st_mesa_format_to_pipe_format(firstImage->base.TexFormat); GLuint usage = default_usage(fmt); stObj->pt = st_texture_create(ctx->st, @@ -1944,7 +1892,6 @@ st_init_texture_functions(struct dd_function_table *functions) /* compressed texture functions */ functions->CompressedTexImage2D = st_CompressedTexImage2D; functions->GetCompressedTexImage = st_GetCompressedTexImage; - functions->CompressedTextureSize = _mesa_compressed_texture_size; functions->NewTextureObject = st_NewTextureObject; functions->NewTextureImage = st_NewTextureImage; diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index 8514b6b375..d18a25ab51 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -36,6 +36,7 @@ #include "shader/shader_api.h" #include "glapi/glapi.h" #include "st_public.h" +#include "st_debug.h" #include "st_context.h" #include "st_cb_accum.h" #include "st_cb_bitmap.h" @@ -50,7 +51,6 @@ #include "st_cb_drawtex.h" #endif #include "st_cb_fbo.h" -#include "st_cb_get.h" #if FEATURE_feedback #include "st_cb_feedback.h" #endif @@ -113,6 +113,9 @@ st_create_context_priv( GLcontext *ctx, struct pipe_context *pipe ) st->ctx = ctx; st->pipe = pipe; + /* XXX: this is one-off, per-screen init: */ + st_debug_init(); + /* state tracker needs the VBO module */ _vbo_CreateContext(ctx); @@ -327,12 +330,11 @@ void st_init_driver_functions(struct dd_function_table *functions) st_init_rasterpos_functions(functions); #endif st_init_fbo_functions(functions); - st_init_get_functions(functions); #if FEATURE_feedback st_init_feedback_functions(functions); #endif st_init_program_functions(functions); -#if FEATURE_ARB_occlusion_query +#if FEATURE_queryobj st_init_query_functions(functions); #endif st_init_readpixels_functions(functions); diff --git a/src/mesa/state_tracker/st_debug.c b/src/mesa/state_tracker/st_debug.c index c7d26ce33c..3009cde9d5 100644 --- a/src/mesa/state_tracker/st_debug.c +++ b/src/mesa/state_tracker/st_debug.c @@ -41,6 +41,32 @@ +#ifdef DEBUG +int ST_DEBUG = 0; + +static const struct debug_named_value st_debug_flags[] = { + { "mesa", DEBUG_MESA }, + { "tgsi", DEBUG_TGSI }, + { "pipe", DEBUG_PIPE }, + { "tex", DEBUG_TEX }, + { "fallback", DEBUG_FALLBACK }, + { "screen", DEBUG_SCREEN }, + { "query", DEBUG_QUERY }, + {NULL, 0} +}; +#endif + + +void +st_debug_init(void) +{ +#ifdef DEBUG + ST_DEBUG = debug_get_flags_option("ST_DEBUG", st_debug_flags, 0 ); +#endif +} + + + /** * Print current state. May be called from inside gdb to see currently * bound vertex/fragment shaders and associated constants. @@ -68,3 +94,5 @@ st_print_current(void) if (st->fp->Base.Base.Parameters) _mesa_print_parameter_list(st->fp->Base.Base.Parameters); } + + diff --git a/src/mesa/state_tracker/st_debug.h b/src/mesa/state_tracker/st_debug.h index 49d752e1b2..4a060d7759 100644 --- a/src/mesa/state_tracker/st_debug.h +++ b/src/mesa/state_tracker/st_debug.h @@ -29,8 +29,44 @@ #ifndef ST_DEBUG_H #define ST_DEBUG_H +#include "pipe/p_compiler.h" +#include "util/u_debug.h" + extern void st_print_current(void); +#define DEBUG_MESA 0x1 +#define DEBUG_TGSI 0x2 +#define DEBUG_CONSTANTS 0x4 +#define DEBUG_PIPE 0x8 +#define DEBUG_TEX 0x10 +#define DEBUG_FALLBACK 0x20 +#define DEBUG_QUERY 0x40 +#define DEBUG_SCREEN 0x80 + +#ifdef DEBUG +extern int ST_DEBUG; +#define DBSTR(x) x +#else +#define ST_DEBUG 0 +#define DBSTR(x) "" +#endif + +void st_debug_init( void ); + +static INLINE void +ST_DBG( unsigned flag, const char *fmt, ... ) +{ + if (ST_DEBUG & flag) + { + va_list args; + + va_start( args, fmt ); + debug_vprintf( fmt, args ); + va_end( args ); + } +} + + #endif /* ST_DEBUG_H */ diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index 6f5248cbe5..5c6af1125a 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -25,10 +25,20 @@ * **************************************************************************/ - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ +/* + * This file implements the st_draw_vbo() function which is called from + * Mesa's VBO module. All point/line/triangle rendering is done through + * this function whether the user called glBegin/End, glDrawArrays, + * glDrawElements, glEvalMesh, or glCalList, etc. + * + * We basically convert the VBO's vertex attribute/array information into + * Gallium vertex state, bind the vertex buffer objects and call + * pipe->draw_elements(), pipe->draw_range_elements() or pipe->draw_arrays(). + * + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + #include "main/imports.h" #include "main/image.h" diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 3f835d38dd..57fe72d76a 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -284,6 +284,7 @@ void st_init_extensions(struct st_context *st) PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_SAMPLER, 0)) { ctx->Extensions.EXT_texture_compression_s3tc = GL_TRUE; + ctx->Extensions.S3_s3tc = GL_TRUE; } /* ycbcr support */ diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c index dcb90a3107..02f80057c2 100644 --- a/src/mesa/state_tracker/st_format.c +++ b/src/mesa/state_tracker/st_format.c @@ -99,10 +99,11 @@ st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo) if (format == PIPE_FORMAT_A1R5G5B5_UNORM || format == PIPE_FORMAT_R5G6B5_UNORM) { pinfo->datatype = GL_UNSIGNED_SHORT; } + else if (format == PIPE_FORMAT_S8Z24_UNORM) { + pinfo->datatype = GL_UNSIGNED_INT_24_8; + } else { - GLuint size; - - size = format_max_bits( info ); + const GLuint size = format_max_bits( info ); if (size == 8) { if (pf_type(info) == PIPE_FORMAT_TYPE_UNORM) pinfo->datatype = GL_UNSIGNED_BYTE; @@ -150,24 +151,10 @@ st_get_format_info(enum pipe_format format, struct pipe_format_info *pinfo) pinfo->red_bits = 0; } - /* Base format */ - if (pinfo->depth_bits) { - if (pinfo->stencil_bits) { - pinfo->base_format = GL_DEPTH_STENCIL_EXT; - } - else { - pinfo->base_format = GL_DEPTH_COMPONENT; - } - } - else if (pinfo->stencil_bits) { - pinfo->base_format = GL_STENCIL_INDEX; - } - else { - pinfo->base_format = GL_RGBA; - } + pinfo->mesa_format = st_pipe_format_to_mesa_format(format); } else if (pf_layout(format) == PIPE_FORMAT_LAYOUT_YCBCR) { - pinfo->base_format = GL_YCBCR_MESA; + pinfo->mesa_format = MESA_FORMAT_YCBCR; pinfo->datatype = GL_UNSIGNED_SHORT; pinfo->size = 2; /* two bytes per "texel" */ } @@ -224,13 +211,15 @@ st_format_datatype(enum pipe_format format) enum pipe_format -st_mesa_format_to_pipe_format(GLuint mesaFormat) +st_mesa_format_to_pipe_format(gl_format mesaFormat) { switch (mesaFormat) { /* fix this */ case MESA_FORMAT_ARGB8888_REV: case MESA_FORMAT_ARGB8888: return PIPE_FORMAT_A8R8G8B8_UNORM; + case MESA_FORMAT_XRGB8888: + return PIPE_FORMAT_X8R8G8B8_UNORM; case MESA_FORMAT_ARGB1555: return PIPE_FORMAT_A1R5G5B5_UNORM; case MESA_FORMAT_ARGB4444: @@ -293,6 +282,88 @@ st_mesa_format_to_pipe_format(GLuint mesaFormat) } } + +gl_format +st_pipe_format_to_mesa_format(enum pipe_format pipeFormat) +{ + switch (pipeFormat) { + case PIPE_FORMAT_A8R8G8B8_UNORM: + return MESA_FORMAT_ARGB8888; + case PIPE_FORMAT_X8R8G8B8_UNORM: + return MESA_FORMAT_XRGB8888; + case PIPE_FORMAT_A1R5G5B5_UNORM: + return MESA_FORMAT_ARGB1555; + case PIPE_FORMAT_A4R4G4B4_UNORM: + return MESA_FORMAT_ARGB4444; + case PIPE_FORMAT_R5G6B5_UNORM: + return MESA_FORMAT_RGB565; + case PIPE_FORMAT_A8L8_UNORM: + return MESA_FORMAT_AL88; + case PIPE_FORMAT_A8_UNORM: + return MESA_FORMAT_A8; + case PIPE_FORMAT_L8_UNORM: + return MESA_FORMAT_L8; + case PIPE_FORMAT_I8_UNORM: + return MESA_FORMAT_I8; + case PIPE_FORMAT_Z16_UNORM: + return MESA_FORMAT_Z16; + case PIPE_FORMAT_Z32_UNORM: + return MESA_FORMAT_Z32; + case PIPE_FORMAT_Z24X8_UNORM: + return MESA_FORMAT_Z24_X8; + case PIPE_FORMAT_Z24S8_UNORM: + return MESA_FORMAT_Z24_S8; + case PIPE_FORMAT_X8Z24_UNORM: + return MESA_FORMAT_X8_Z24; + case PIPE_FORMAT_S8Z24_UNORM: + return MESA_FORMAT_S8_Z24; + case PIPE_FORMAT_S8_UNORM: + return MESA_FORMAT_S8; + + case PIPE_FORMAT_YCBCR: + return MESA_FORMAT_YCBCR; + case PIPE_FORMAT_R16G16B16A16_SNORM: + return MESA_FORMAT_SIGNED_RGBA_16; + +#if FEATURE_texture_s3tc + case PIPE_FORMAT_DXT1_RGB: + return MESA_FORMAT_RGB_DXT1; + case PIPE_FORMAT_DXT1_RGBA: + return MESA_FORMAT_RGBA_DXT1; + case PIPE_FORMAT_DXT3_RGBA: + return MESA_FORMAT_RGBA_DXT3; + case PIPE_FORMAT_DXT5_RGBA: + return MESA_FORMAT_RGBA_DXT5; +#if FEATURE_EXT_texture_sRGB + case PIPE_FORMAT_DXT1_SRGB: + return MESA_FORMAT_SRGB_DXT1; + case PIPE_FORMAT_DXT1_SRGBA: + return MESA_FORMAT_SRGBA_DXT1; + case PIPE_FORMAT_DXT3_SRGBA: + return MESA_FORMAT_SRGBA_DXT3; + case PIPE_FORMAT_DXT5_SRGBA: + return MESA_FORMAT_SRGBA_DXT5; +#endif +#endif +#if FEATURE_EXT_texture_sRGB + case PIPE_FORMAT_A8L8_SRGB: + return MESA_FORMAT_SLA8; + case PIPE_FORMAT_L8_SRGB: + return MESA_FORMAT_SL8; + case PIPE_FORMAT_R8G8B8_SRGB: + return MESA_FORMAT_SRGB8; + case PIPE_FORMAT_R8G8B8A8_SRGB: + return MESA_FORMAT_SRGBA8; + case PIPE_FORMAT_A8R8G8B8_SRGB: + return MESA_FORMAT_SARGB8; +#endif + default: + assert(0); + return 0; + } +} + + /** * Find an RGBA format supported by the context/winsys. */ @@ -392,10 +463,9 @@ default_depth_format(struct pipe_screen *screen, * or PIPE_TEXTURE_USAGE_SAMPLER */ enum pipe_format -st_choose_format(struct pipe_context *pipe, GLenum internalFormat, +st_choose_format(struct pipe_screen *screen, GLenum internalFormat, enum pipe_texture_target target, unsigned tex_usage) { - struct pipe_screen *screen = pipe->screen; unsigned geom_flags = 0; switch (internalFormat) { @@ -618,85 +688,90 @@ is_depth_or_stencil_format(GLenum internalFormat) * Called by FBO code to choose a PIPE_FORMAT_ for drawing surfaces. */ enum pipe_format -st_choose_renderbuffer_format(struct pipe_context *pipe, GLenum internalFormat) +st_choose_renderbuffer_format(struct pipe_screen *screen, + GLenum internalFormat) { uint usage; if (is_depth_or_stencil_format(internalFormat)) usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL; else usage = PIPE_TEXTURE_USAGE_RENDER_TARGET; - return st_choose_format(pipe, internalFormat, PIPE_TEXTURE_2D, usage); + return st_choose_format(screen, internalFormat, PIPE_TEXTURE_2D, usage); } -static const struct gl_texture_format * +static gl_format translate_gallium_format_to_mesa_format(enum pipe_format format) { switch (format) { case PIPE_FORMAT_A8R8G8B8_UNORM: - return &_mesa_texformat_argb8888; + return MESA_FORMAT_ARGB8888; + case PIPE_FORMAT_X8R8G8B8_UNORM: + return MESA_FORMAT_XRGB8888; case PIPE_FORMAT_A1R5G5B5_UNORM: - return &_mesa_texformat_argb1555; + return MESA_FORMAT_ARGB1555; case PIPE_FORMAT_A4R4G4B4_UNORM: - return &_mesa_texformat_argb4444; + return MESA_FORMAT_ARGB4444; case PIPE_FORMAT_R5G6B5_UNORM: - return &_mesa_texformat_rgb565; + return MESA_FORMAT_RGB565; case PIPE_FORMAT_A8L8_UNORM: - return &_mesa_texformat_al88; + return MESA_FORMAT_AL88; case PIPE_FORMAT_A8_UNORM: - return &_mesa_texformat_a8; + return MESA_FORMAT_A8; case PIPE_FORMAT_L8_UNORM: - return &_mesa_texformat_l8; + return MESA_FORMAT_L8; case PIPE_FORMAT_I8_UNORM: - return &_mesa_texformat_i8; + return MESA_FORMAT_I8; case PIPE_FORMAT_Z16_UNORM: - return &_mesa_texformat_z16; + return MESA_FORMAT_Z16; case PIPE_FORMAT_Z32_UNORM: - return &_mesa_texformat_z32; + return MESA_FORMAT_Z32; case PIPE_FORMAT_Z24S8_UNORM: - return &_mesa_texformat_z24_s8; + return MESA_FORMAT_Z24_S8; + case PIPE_FORMAT_X8Z24_UNORM: + return MESA_FORMAT_X8_Z24; case PIPE_FORMAT_S8Z24_UNORM: - return &_mesa_texformat_s8_z24; + return MESA_FORMAT_S8_Z24; case PIPE_FORMAT_YCBCR: - return &_mesa_texformat_ycbcr; + return MESA_FORMAT_YCBCR; case PIPE_FORMAT_YCBCR_REV: - return &_mesa_texformat_ycbcr_rev; + return MESA_FORMAT_YCBCR_REV; #if FEATURE_texture_s3tc case PIPE_FORMAT_DXT1_RGB: - return &_mesa_texformat_rgb_dxt1; + return MESA_FORMAT_RGB_DXT1; case PIPE_FORMAT_DXT1_RGBA: - return &_mesa_texformat_rgba_dxt1; + return MESA_FORMAT_RGBA_DXT1; case PIPE_FORMAT_DXT3_RGBA: - return &_mesa_texformat_rgba_dxt3; + return MESA_FORMAT_RGBA_DXT3; case PIPE_FORMAT_DXT5_RGBA: - return &_mesa_texformat_rgba_dxt5; + return MESA_FORMAT_RGBA_DXT5; #if FEATURE_EXT_texture_sRGB case PIPE_FORMAT_DXT1_SRGB: - return &_mesa_texformat_srgb_dxt1; + return MESA_FORMAT_SRGB_DXT1; case PIPE_FORMAT_DXT1_SRGBA: - return &_mesa_texformat_srgba_dxt1; + return MESA_FORMAT_SRGBA_DXT1; case PIPE_FORMAT_DXT3_SRGBA: - return &_mesa_texformat_srgba_dxt3; + return MESA_FORMAT_SRGBA_DXT3; case PIPE_FORMAT_DXT5_SRGBA: - return &_mesa_texformat_srgba_dxt5; + return MESA_FORMAT_SRGBA_DXT5; #endif #endif #if FEATURE_EXT_texture_sRGB case PIPE_FORMAT_A8L8_SRGB: - return &_mesa_texformat_sla8; + return MESA_FORMAT_SLA8; case PIPE_FORMAT_L8_SRGB: - return &_mesa_texformat_sl8; + return MESA_FORMAT_SL8; case PIPE_FORMAT_R8G8B8_SRGB: - return &_mesa_texformat_srgb8; + return MESA_FORMAT_SRGB8; case PIPE_FORMAT_R8G8B8A8_SRGB: - return &_mesa_texformat_srgba8; + return MESA_FORMAT_SRGBA8; case PIPE_FORMAT_A8R8G8B8_SRGB: - return &_mesa_texformat_sargb8; + return MESA_FORMAT_SARGB8; #endif /* XXX add additional cases */ default: assert(0); - return NULL; + return MESA_FORMAT_NONE; } } @@ -704,7 +779,7 @@ translate_gallium_format_to_mesa_format(enum pipe_format format) /** * Called via ctx->Driver.chooseTextureFormat(). */ -const struct gl_texture_format * +gl_format st_ChooseTextureFormat(GLcontext *ctx, GLint internalFormat, GLenum format, GLenum type) { @@ -713,10 +788,10 @@ st_ChooseTextureFormat(GLcontext *ctx, GLint internalFormat, (void) format; (void) type; - pFormat = st_choose_format(ctx->st->pipe, internalFormat, PIPE_TEXTURE_2D, - PIPE_TEXTURE_USAGE_SAMPLER); + pFormat = st_choose_format(ctx->st->pipe->screen, internalFormat, + PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_SAMPLER); if (pFormat == PIPE_FORMAT_NONE) - return NULL; + return MESA_FORMAT_NONE; return translate_gallium_format_to_mesa_format(pFormat); } diff --git a/src/mesa/state_tracker/st_format.h b/src/mesa/state_tracker/st_format.h index 9d9e02fe9b..7cddf5aa66 100644 --- a/src/mesa/state_tracker/st_format.h +++ b/src/mesa/state_tracker/st_format.h @@ -29,11 +29,12 @@ #ifndef ST_FORMAT_H #define ST_FORMAT_H +#include "main/formats.h" struct pipe_format_info { enum pipe_format format; - GLenum base_format; + gl_format mesa_format; GLenum datatype; GLubyte red_bits; GLubyte green_bits; @@ -60,18 +61,22 @@ st_format_datatype(enum pipe_format format); extern enum pipe_format -st_mesa_format_to_pipe_format(GLuint mesaFormat); +st_mesa_format_to_pipe_format(gl_format mesaFormat); + +extern gl_format +st_pipe_format_to_mesa_format(enum pipe_format pipeFormat); extern enum pipe_format -st_choose_format(struct pipe_context *pipe, GLenum internalFormat, +st_choose_format(struct pipe_screen *screen, GLenum internalFormat, enum pipe_texture_target target, unsigned tex_usage); extern enum pipe_format -st_choose_renderbuffer_format(struct pipe_context *pipe, GLenum internalFormat); +st_choose_renderbuffer_format(struct pipe_screen *screen, + GLenum internalFormat); -extern const struct gl_texture_format * +extern gl_format st_ChooseTextureFormat(GLcontext * ctx, GLint internalFormat, GLenum format, GLenum type); diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index f75b2348b8..16ca2771b0 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -42,6 +42,7 @@ #include "cso_cache/cso_cache.h" #include "cso_cache/cso_context.h" +#include "st_debug.h" #include "st_context.h" #include "st_draw.h" #include "st_gen_mipmap.h" @@ -113,6 +114,9 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target, uint dstLevel; GLenum datatype; GLuint comps; + + if (ST_DEBUG & DEBUG_FALLBACK) + debug_printf("%s: fallback processing\n", __FUNCTION__); assert(target != GL_TEXTURE_3D); /* not done yet */ diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.c b/src/mesa/state_tracker/st_mesa_to_tgsi.c index 2ab12d3cf3..bd94c9d79e 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.c +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.c @@ -27,836 +27,654 @@ /* * \author - * Michal Krol + * Michal Krol, + * Keith Whitwell */ #include "pipe/p_compiler.h" #include "pipe/p_shader_tokens.h" -#include "tgsi/tgsi_parse.h" -#include "tgsi/tgsi_build.h" -#include "tgsi/tgsi_util.h" -#include "tgsi/tgsi_dump.h" -#include "tgsi/tgsi_sanity.h" +#include "pipe/p_state.h" +#include "tgsi/tgsi_ureg.h" #include "st_mesa_to_tgsi.h" #include "shader/prog_instruction.h" #include "shader/prog_parameter.h" #include "shader/prog_print.h" #include "util/u_debug.h" +#include "util/u_math.h" +#include "util/u_memory.h" + +struct label { + unsigned branch_target; + unsigned token; +}; + +struct st_translate { + struct ureg_program *ureg; + + struct ureg_dst temps[MAX_PROGRAM_TEMPS]; + struct ureg_src *constants; + struct ureg_dst outputs[PIPE_MAX_SHADER_OUTPUTS]; + struct ureg_src inputs[PIPE_MAX_SHADER_INPUTS]; + struct ureg_dst address[1]; + struct ureg_src samplers[PIPE_MAX_SAMPLERS]; + + const GLuint *inputMapping; + const GLuint *outputMapping; + + /* For every instruction that contains a label (eg CALL), keep + * details so that we can go back afterwards and emit the correct + * tgsi instruction number for each label. + */ + struct label *labels; + unsigned labels_size; + unsigned labels_count; + + /* Keep a record of the tgsi instruction number that each mesa + * instruction starts at, will be used to fix up labels after + * translation. + */ + unsigned *insn; + unsigned insn_size; + unsigned insn_count; + + unsigned procType; /**< TGSI_PROCESSOR_VERTEX/FRAGMENT */ + + boolean error; +}; + + +static unsigned *get_label( struct st_translate *t, + unsigned branch_target ) +{ + unsigned i; + + if (t->labels_count + 1 >= t->labels_size) { + unsigned old_size = t->labels_size; + t->labels_size = 1 << (util_logbase2(t->labels_size) + 1); + t->labels = REALLOC( t->labels, + old_size * sizeof t->labels[0], + t->labels_size * sizeof t->labels[0] ); + if (t->labels == NULL) { + static unsigned dummy; + t->error = TRUE; + return &dummy; + } + } + + i = t->labels_count++; + t->labels[i].branch_target = branch_target; + return &t->labels[i].token; +} + + +static void set_insn_start( struct st_translate *t, + unsigned start ) +{ + if (t->insn_count + 1 >= t->insn_size) { + unsigned old_size = t->insn_size; + t->insn_size = 1 << (util_logbase2(t->insn_size) + 1); + t->insn = REALLOC( t->insn, + old_size * sizeof t->insn[0], + t->insn_size * sizeof t->insn[0] ); + if (t->insn == NULL) { + t->error = TRUE; + return; + } + } + + t->insn[t->insn_count++] = start; +} + /* * Map mesa register file to TGSI register file. */ -static GLuint -map_register_file( - gl_register_file file, - GLuint index, - const GLuint immediateMapping[], - GLboolean indirectAccess ) +static struct ureg_dst +dst_register( struct st_translate *t, + gl_register_file file, + GLuint index ) { switch( file ) { case PROGRAM_UNDEFINED: - return TGSI_FILE_NULL; + return ureg_dst_undef(); + case PROGRAM_TEMPORARY: - return TGSI_FILE_TEMPORARY; - /*case PROGRAM_LOCAL_PARAM:*/ - /*case PROGRAM_ENV_PARAM:*/ - - /* Because of the longstanding problem with mesa arb shaders - * where constants, immediates and state variables are all - * bundled together as PROGRAM_STATE_VAR, we can't tell from the - * mesa register file whether this is a CONSTANT or an - * IMMEDIATE, hence we need all the other information. - */ - case PROGRAM_STATE_VAR: - case PROGRAM_NAMED_PARAM: - case PROGRAM_UNIFORM: - if (!indirectAccess && immediateMapping && immediateMapping[index] != ~0) - return TGSI_FILE_IMMEDIATE; - else - return TGSI_FILE_CONSTANT; - case PROGRAM_CONSTANT: - if (indirectAccess) - return TGSI_FILE_CONSTANT; - assert(immediateMapping[index] != ~0); - return TGSI_FILE_IMMEDIATE; - case PROGRAM_INPUT: - return TGSI_FILE_INPUT; + if (ureg_dst_is_undef(t->temps[index])) + t->temps[index] = ureg_DECL_temporary( t->ureg ); + + return t->temps[index]; + case PROGRAM_OUTPUT: - return TGSI_FILE_OUTPUT; + return t->outputs[t->outputMapping[index]]; + case PROGRAM_ADDRESS: - return TGSI_FILE_ADDRESS; + return t->address[index]; + default: - assert( 0 ); - return TGSI_FILE_NULL; + debug_assert( 0 ); + return ureg_dst_undef(); } } -/** - * Map mesa register file index to TGSI index. - * Take special care when processing input and output indices. - * \param file one of TGSI_FILE_x - * \param index the mesa register file index - * \param inputMapping maps Mesa input indexes to TGSI input indexes - * \param outputMapping maps Mesa output indexes to TGSI output indexes - */ -static GLuint -map_register_file_index( - GLuint procType, - GLuint file, - GLuint index, - GLuint *swizzle, - const GLuint inputMapping[], - const GLuint outputMapping[], - const GLuint immediateMapping[], - GLboolean indirectAccess ) + +static struct ureg_src +src_register( struct st_translate *t, + gl_register_file file, + GLuint index ) { switch( file ) { - case TGSI_FILE_INPUT: - /* inputs are mapped according to the user-defined map */ - return inputMapping[index]; + case PROGRAM_UNDEFINED: + return ureg_src_undef(); + + case PROGRAM_TEMPORARY: + if (ureg_dst_is_undef(t->temps[index])) + t->temps[index] = ureg_DECL_temporary( t->ureg ); + return ureg_src(t->temps[index]); + + case PROGRAM_STATE_VAR: + case PROGRAM_NAMED_PARAM: + case PROGRAM_ENV_PARAM: + case PROGRAM_UNIFORM: + case PROGRAM_CONSTANT: /* ie, immediate */ + return t->constants[index]; + + case PROGRAM_INPUT: + return t->inputs[t->inputMapping[index]]; - case TGSI_FILE_OUTPUT: - return outputMapping[index]; + case PROGRAM_OUTPUT: + return ureg_src(t->outputs[t->outputMapping[index]]); /* not needed? */ - case TGSI_FILE_IMMEDIATE: - if (indirectAccess) - return index; - assert(immediateMapping[index] != ~0); - return immediateMapping[index]; + case PROGRAM_ADDRESS: + return ureg_src(t->address[index]); default: - return index; + debug_assert( 0 ); + return ureg_src_undef(); } } -/* + +/** * Map mesa texture target to TGSI texture target. */ -static GLuint -map_texture_target( - GLuint textarget, - GLboolean shadow ) +static unsigned +translate_texture_target( GLuint textarget, + GLboolean shadow ) { - switch( textarget ) { - case TEXTURE_1D_INDEX: - if (shadow) - return TGSI_TEXTURE_SHADOW1D; - else - return TGSI_TEXTURE_1D; - case TEXTURE_2D_INDEX: - if (shadow) - return TGSI_TEXTURE_SHADOW2D; - else - return TGSI_TEXTURE_2D; - case TEXTURE_3D_INDEX: - return TGSI_TEXTURE_3D; - case TEXTURE_CUBE_INDEX: - return TGSI_TEXTURE_CUBE; - case TEXTURE_RECT_INDEX: - if (shadow) - return TGSI_TEXTURE_SHADOWRECT; - else - return TGSI_TEXTURE_RECT; - default: - assert( 0 ); + if (shadow) { + switch( textarget ) { + case TEXTURE_1D_INDEX: return TGSI_TEXTURE_SHADOW1D; + case TEXTURE_2D_INDEX: return TGSI_TEXTURE_SHADOW2D; + case TEXTURE_RECT_INDEX: return TGSI_TEXTURE_SHADOWRECT; + default: break; + } } - return TGSI_TEXTURE_1D; -} - -static GLuint -convert_sat( - GLuint sat ) -{ - switch( sat ) { - case SATURATE_OFF: - return TGSI_SAT_NONE; - case SATURATE_ZERO_ONE: - return TGSI_SAT_ZERO_ONE; - case SATURATE_PLUS_MINUS_ONE: - return TGSI_SAT_MINUS_PLUS_ONE; + switch( textarget ) { + case TEXTURE_1D_INDEX: return TGSI_TEXTURE_1D; + case TEXTURE_2D_INDEX: return TGSI_TEXTURE_2D; + case TEXTURE_3D_INDEX: return TGSI_TEXTURE_3D; + case TEXTURE_CUBE_INDEX: return TGSI_TEXTURE_CUBE; + case TEXTURE_RECT_INDEX: return TGSI_TEXTURE_RECT; default: - assert( 0 ); - return TGSI_SAT_NONE; + debug_assert( 0 ); + return TGSI_TEXTURE_1D; } } -static GLuint -convert_writemask( - GLuint writemask ) + +static struct ureg_dst +translate_dst( struct st_translate *t, + const struct prog_dst_register *DstReg, + boolean saturate ) { - assert( WRITEMASK_X == TGSI_WRITEMASK_X ); - assert( WRITEMASK_Y == TGSI_WRITEMASK_Y ); - assert( WRITEMASK_Z == TGSI_WRITEMASK_Z ); - assert( WRITEMASK_W == TGSI_WRITEMASK_W ); - assert( (writemask & ~TGSI_WRITEMASK_XYZW) == 0 ); + struct ureg_dst dst = dst_register( t, + DstReg->File, + DstReg->Index ); + + dst = ureg_writemask( dst, + DstReg->WriteMask ); + + if (saturate) + dst = ureg_saturate( dst ); + + if (DstReg->RelAddr) + dst = ureg_dst_indirect( dst, ureg_src(t->address[0]) ); - return writemask; + return dst; } -static struct tgsi_full_immediate -make_immediate(const float *value, uint size) + +static struct ureg_src +translate_src( struct st_translate *t, + const struct prog_src_register *SrcReg ) { - struct tgsi_full_immediate imm; - unsigned i; + struct ureg_src src = src_register( t, SrcReg->File, SrcReg->Index ); - imm = tgsi_default_full_immediate(); - imm.Immediate.NrTokens += size; - imm.Immediate.DataType = TGSI_IMM_FLOAT32; + src = ureg_swizzle( src, + GET_SWZ( SrcReg->Swizzle, 0 ) & 0x3, + GET_SWZ( SrcReg->Swizzle, 1 ) & 0x3, + GET_SWZ( SrcReg->Swizzle, 2 ) & 0x3, + GET_SWZ( SrcReg->Swizzle, 3 ) & 0x3); - for (i = 0; i < size; i++) - imm.u[i].Float = value[i]; + if (SrcReg->Negate == NEGATE_XYZW) + src = ureg_negate(src); - return imm; + if (SrcReg->Abs) + src = ureg_abs(src); + + if (SrcReg->RelAddr) + src = ureg_src_indirect( src, ureg_src(t->address[0])); + + return src; } -static void -compile_instruction( - const struct prog_instruction *inst, - struct tgsi_full_instruction *fullinst, - const GLuint inputMapping[], - const GLuint outputMapping[], - const GLuint immediateMapping[], - GLboolean indirectAccess, - GLuint preamble_size, - GLuint procType, - GLboolean *insideSubroutine, - GLint wposTemp) + +static struct ureg_src swizzle_4v( struct ureg_src src, + const unsigned *swz ) { - GLuint i; - struct tgsi_full_dst_register *fulldst; - struct tgsi_full_src_register *fullsrc; - - *fullinst = tgsi_default_full_instruction(); - - fullinst->Instruction.Saturate = convert_sat( inst->SaturateMode ); - fullinst->Instruction.NumDstRegs = _mesa_num_inst_dst_regs( inst->Opcode ); - fullinst->Instruction.NumSrcRegs = _mesa_num_inst_src_regs( inst->Opcode ); - - fulldst = &fullinst->FullDstRegisters[0]; - fulldst->DstRegister.File = map_register_file( inst->DstReg.File, 0, NULL, GL_FALSE ); - fulldst->DstRegister.Index = map_register_file_index( - procType, - fulldst->DstRegister.File, - inst->DstReg.Index, - NULL, - inputMapping, - outputMapping, - NULL, - GL_FALSE ); - fulldst->DstRegister.WriteMask = convert_writemask( inst->DstReg.WriteMask ); - if (inst->DstReg.RelAddr) { - fulldst->DstRegister.Indirect = 1; - fulldst->DstRegisterInd.File = TGSI_FILE_ADDRESS; - fulldst->DstRegisterInd.Index = 0; + return ureg_swizzle( src, swz[0], swz[1], swz[2], swz[3] ); +} + + +/** + * Translate a SWZ instruction into a MOV, MUL or MAD instruction. EG: + * + * SWZ dst, src.x-y10 + * + * becomes: + * + * MAD dst {1,-1,0,0}, src.xyxx, {0,0,1,0} + */ +static void emit_swz( struct st_translate *t, + struct ureg_dst dst, + const struct prog_src_register *SrcReg ) +{ + struct ureg_program *ureg = t->ureg; + struct ureg_src src = src_register( t, SrcReg->File, SrcReg->Index ); + + unsigned negate_mask = SrcReg->Negate; + + unsigned one_mask = ((GET_SWZ(SrcReg->Swizzle, 0) == SWIZZLE_ONE) << 0 | + (GET_SWZ(SrcReg->Swizzle, 1) == SWIZZLE_ONE) << 1 | + (GET_SWZ(SrcReg->Swizzle, 2) == SWIZZLE_ONE) << 2 | + (GET_SWZ(SrcReg->Swizzle, 3) == SWIZZLE_ONE) << 3); + + unsigned zero_mask = ((GET_SWZ(SrcReg->Swizzle, 0) == SWIZZLE_ZERO) << 0 | + (GET_SWZ(SrcReg->Swizzle, 1) == SWIZZLE_ZERO) << 1 | + (GET_SWZ(SrcReg->Swizzle, 2) == SWIZZLE_ZERO) << 2 | + (GET_SWZ(SrcReg->Swizzle, 3) == SWIZZLE_ZERO) << 3); + + unsigned negative_one_mask = one_mask & negate_mask; + unsigned positive_one_mask = one_mask & ~negate_mask; + + struct ureg_src imm; + unsigned i; + unsigned mul_swizzle[4] = {0,0,0,0}; + unsigned add_swizzle[4] = {0,0,0,0}; + unsigned src_swizzle[4] = {0,0,0,0}; + boolean need_add = FALSE; + boolean need_mul = FALSE; + + if (dst.WriteMask == 0) + return; + + /* Is this just a MOV? + */ + if (zero_mask == 0 && + one_mask == 0 && + (negate_mask == 0 || negate_mask == TGSI_WRITEMASK_XYZW)) + { + ureg_MOV( ureg, dst, translate_src( t, SrcReg )); + return; } - for (i = 0; i < fullinst->Instruction.NumSrcRegs; i++) { - GLuint j; - GLuint swizzle = inst->SrcReg[i].Swizzle; +#define IMM_ZERO 0 +#define IMM_ONE 1 +#define IMM_NEG_ONE 2 - fullsrc = &fullinst->FullSrcRegisters[i]; + imm = ureg_imm3f( ureg, 0, 1, -1 ); - if (procType == TGSI_PROCESSOR_FRAGMENT && - inst->SrcReg[i].File == PROGRAM_INPUT && - inst->SrcReg[i].Index == FRAG_ATTRIB_WPOS) { - /* special case of INPUT[WPOS] */ - fullsrc->SrcRegister.File = TGSI_FILE_TEMPORARY; - fullsrc->SrcRegister.Index = wposTemp; - } - else { - /* any other src register */ - fullsrc->SrcRegister.File = map_register_file( - inst->SrcReg[i].File, - inst->SrcReg[i].Index, - immediateMapping, - indirectAccess ); - fullsrc->SrcRegister.Index = map_register_file_index( - procType, - fullsrc->SrcRegister.File, - inst->SrcReg[i].Index, - &swizzle, - inputMapping, - outputMapping, - immediateMapping, - indirectAccess ); - } + for (i = 0; i < 4; i++) { + unsigned bit = 1 << i; - /* swizzle (ext swizzle also depends on negation) */ - { - GLuint swz[4]; - GLboolean extended = (inst->SrcReg[i].Negate != NEGATE_NONE && - inst->SrcReg[i].Negate != NEGATE_XYZW); - for( j = 0; j < 4; j++ ) { - swz[j] = GET_SWZ( swizzle, j ); - if (swz[j] > SWIZZLE_W) - extended = GL_TRUE; + if (dst.WriteMask & bit) { + if (positive_one_mask & bit) { + mul_swizzle[i] = IMM_ZERO; + add_swizzle[i] = IMM_ONE; + need_add = TRUE; } - if (extended) { - for (j = 0; j < 4; j++) { - tgsi_util_set_src_register_extswizzle(&fullsrc->SrcRegisterExtSwz, - swz[j], j); - } + else if (negative_one_mask & bit) { + mul_swizzle[i] = IMM_ZERO; + add_swizzle[i] = IMM_NEG_ONE; + need_add = TRUE; + } + else if (zero_mask & bit) { + mul_swizzle[i] = IMM_ZERO; + add_swizzle[i] = IMM_ZERO; + need_add = TRUE; } else { - for (j = 0; j < 4; j++) { - tgsi_util_set_src_register_swizzle(&fullsrc->SrcRegister, - swz[j], j); + add_swizzle[i] = IMM_ZERO; + src_swizzle[i] = GET_SWZ(SrcReg->Swizzle, i); + need_mul = TRUE; + if (negate_mask & bit) { + mul_swizzle[i] = IMM_NEG_ONE; + } + else { + mul_swizzle[i] = IMM_ONE; } } } + } - if( inst->SrcReg[i].Negate == NEGATE_XYZW ) { - fullsrc->SrcRegister.Negate = 1; - } - else if( inst->SrcReg[i].Negate != NEGATE_NONE ) { - if( inst->SrcReg[i].Negate & NEGATE_X ) { - fullsrc->SrcRegisterExtSwz.NegateX = 1; - } - if( inst->SrcReg[i].Negate & NEGATE_Y ) { - fullsrc->SrcRegisterExtSwz.NegateY = 1; - } - if( inst->SrcReg[i].Negate & NEGATE_Z ) { - fullsrc->SrcRegisterExtSwz.NegateZ = 1; - } - if( inst->SrcReg[i].Negate & NEGATE_W ) { - fullsrc->SrcRegisterExtSwz.NegateW = 1; - } - } + if (need_mul && need_add) { + ureg_MAD( ureg, + dst, + swizzle_4v( src, src_swizzle ), + swizzle_4v( imm, mul_swizzle ), + swizzle_4v( imm, add_swizzle ) ); + } + else if (need_mul) { + ureg_MUL( ureg, + dst, + swizzle_4v( src, src_swizzle ), + swizzle_4v( imm, mul_swizzle ) ); + } + else if (need_add) { + ureg_MOV( ureg, + dst, + swizzle_4v( imm, add_swizzle ) ); + } + else { + debug_assert(0); + } - if( inst->SrcReg[i].Abs ) { - fullsrc->SrcRegisterExtMod.Absolute = 1; - } +#undef IMM_ZERO +#undef IMM_ONE +#undef IMM_NEG_ONE +} - if( inst->SrcReg[i].RelAddr ) { - fullsrc->SrcRegister.Indirect = 1; - fullsrc->SrcRegisterInd.File = TGSI_FILE_ADDRESS; - fullsrc->SrcRegisterInd.Index = 0; - } - } - switch( inst->Opcode ) { +static unsigned +translate_opcode( unsigned op ) +{ + switch( op ) { case OPCODE_ARL: - fullinst->Instruction.Opcode = TGSI_OPCODE_ARL; - break; + return TGSI_OPCODE_ARL; case OPCODE_ABS: - fullinst->Instruction.Opcode = TGSI_OPCODE_ABS; - break; + return TGSI_OPCODE_ABS; case OPCODE_ADD: - fullinst->Instruction.Opcode = TGSI_OPCODE_ADD; - break; + return TGSI_OPCODE_ADD; case OPCODE_BGNLOOP: - fullinst->Instruction.Opcode = TGSI_OPCODE_BGNLOOP; - fullinst->InstructionExtLabel.Label = inst->BranchTarget + preamble_size; - break; + return TGSI_OPCODE_BGNLOOP; case OPCODE_BGNSUB: - fullinst->Instruction.Opcode = TGSI_OPCODE_BGNSUB; - *insideSubroutine = GL_TRUE; - break; + return TGSI_OPCODE_BGNSUB; case OPCODE_BRA: - fullinst->Instruction.Opcode = TGSI_OPCODE_BRA; - break; + return TGSI_OPCODE_BRA; case OPCODE_BRK: - fullinst->Instruction.Opcode = TGSI_OPCODE_BRK; - break; + return TGSI_OPCODE_BRK; case OPCODE_CAL: - fullinst->Instruction.Opcode = TGSI_OPCODE_CAL; - fullinst->InstructionExtLabel.Label = inst->BranchTarget + preamble_size; - break; + return TGSI_OPCODE_CAL; case OPCODE_CMP: - fullinst->Instruction.Opcode = TGSI_OPCODE_CMP; - break; + return TGSI_OPCODE_CMP; case OPCODE_CONT: - fullinst->Instruction.Opcode = TGSI_OPCODE_CONT; - break; + return TGSI_OPCODE_CONT; case OPCODE_COS: - fullinst->Instruction.Opcode = TGSI_OPCODE_COS; - break; + return TGSI_OPCODE_COS; case OPCODE_DDX: - fullinst->Instruction.Opcode = TGSI_OPCODE_DDX; - break; + return TGSI_OPCODE_DDX; case OPCODE_DDY: - fullinst->Instruction.Opcode = TGSI_OPCODE_DDY; - break; + return TGSI_OPCODE_DDY; case OPCODE_DP2: - fullinst->Instruction.Opcode = TGSI_OPCODE_DP2; - break; + return TGSI_OPCODE_DP2; case OPCODE_DP2A: - fullinst->Instruction.Opcode = TGSI_OPCODE_DP2A; - break; + return TGSI_OPCODE_DP2A; case OPCODE_DP3: - fullinst->Instruction.Opcode = TGSI_OPCODE_DP3; - break; + return TGSI_OPCODE_DP3; case OPCODE_DP4: - fullinst->Instruction.Opcode = TGSI_OPCODE_DP4; - break; + return TGSI_OPCODE_DP4; case OPCODE_DPH: - fullinst->Instruction.Opcode = TGSI_OPCODE_DPH; - break; + return TGSI_OPCODE_DPH; case OPCODE_DST: - fullinst->Instruction.Opcode = TGSI_OPCODE_DST; - break; + return TGSI_OPCODE_DST; case OPCODE_ELSE: - fullinst->Instruction.Opcode = TGSI_OPCODE_ELSE; - fullinst->InstructionExtLabel.Label = inst->BranchTarget + preamble_size; - break; + return TGSI_OPCODE_ELSE; case OPCODE_ENDIF: - fullinst->Instruction.Opcode = TGSI_OPCODE_ENDIF; - break; + return TGSI_OPCODE_ENDIF; case OPCODE_ENDLOOP: - fullinst->Instruction.Opcode = TGSI_OPCODE_ENDLOOP; - fullinst->InstructionExtLabel.Label = inst->BranchTarget + preamble_size; - break; + return TGSI_OPCODE_ENDLOOP; case OPCODE_ENDSUB: - fullinst->Instruction.Opcode = TGSI_OPCODE_ENDSUB; - *insideSubroutine = GL_FALSE; - break; + return TGSI_OPCODE_ENDSUB; case OPCODE_EX2: - fullinst->Instruction.Opcode = TGSI_OPCODE_EX2; - break; + return TGSI_OPCODE_EX2; case OPCODE_EXP: - fullinst->Instruction.Opcode = TGSI_OPCODE_EXP; - break; + return TGSI_OPCODE_EXP; case OPCODE_FLR: - fullinst->Instruction.Opcode = TGSI_OPCODE_FLR; - break; + return TGSI_OPCODE_FLR; case OPCODE_FRC: - fullinst->Instruction.Opcode = TGSI_OPCODE_FRC; - break; + return TGSI_OPCODE_FRC; case OPCODE_IF: - fullinst->Instruction.Opcode = TGSI_OPCODE_IF; - fullinst->InstructionExtLabel.Label = inst->BranchTarget + preamble_size; - break; + return TGSI_OPCODE_IF; case OPCODE_TRUNC: - fullinst->Instruction.Opcode = TGSI_OPCODE_TRUNC; - break; + return TGSI_OPCODE_TRUNC; case OPCODE_KIL: - /* conditional */ - fullinst->Instruction.Opcode = TGSI_OPCODE_KIL; - break; + return TGSI_OPCODE_KIL; case OPCODE_KIL_NV: - /* predicated */ - assert(inst->DstReg.CondMask == COND_TR); - fullinst->Instruction.Opcode = TGSI_OPCODE_KILP; - break; + return TGSI_OPCODE_KILP; case OPCODE_LG2: - fullinst->Instruction.Opcode = TGSI_OPCODE_LG2; - break; + return TGSI_OPCODE_LG2; case OPCODE_LOG: - fullinst->Instruction.Opcode = TGSI_OPCODE_LOG; - break; + return TGSI_OPCODE_LOG; case OPCODE_LIT: - fullinst->Instruction.Opcode = TGSI_OPCODE_LIT; - break; + return TGSI_OPCODE_LIT; case OPCODE_LRP: - fullinst->Instruction.Opcode = TGSI_OPCODE_LRP; - break; + return TGSI_OPCODE_LRP; case OPCODE_MAD: - fullinst->Instruction.Opcode = TGSI_OPCODE_MAD; - break; + return TGSI_OPCODE_MAD; case OPCODE_MAX: - fullinst->Instruction.Opcode = TGSI_OPCODE_MAX; - break; + return TGSI_OPCODE_MAX; case OPCODE_MIN: - fullinst->Instruction.Opcode = TGSI_OPCODE_MIN; - break; + return TGSI_OPCODE_MIN; case OPCODE_MOV: - fullinst->Instruction.Opcode = TGSI_OPCODE_MOV; - break; + return TGSI_OPCODE_MOV; case OPCODE_MUL: - fullinst->Instruction.Opcode = TGSI_OPCODE_MUL; - break; - case OPCODE_NOISE1: - fullinst->Instruction.Opcode = TGSI_OPCODE_NOISE1; - break; - case OPCODE_NOISE2: - fullinst->Instruction.Opcode = TGSI_OPCODE_NOISE2; - break; - case OPCODE_NOISE3: - fullinst->Instruction.Opcode = TGSI_OPCODE_NOISE3; - break; - case OPCODE_NOISE4: - fullinst->Instruction.Opcode = TGSI_OPCODE_NOISE4; - break; + return TGSI_OPCODE_MUL; case OPCODE_NOP: - fullinst->Instruction.Opcode = TGSI_OPCODE_NOP; - break; + return TGSI_OPCODE_NOP; case OPCODE_NRM3: - fullinst->Instruction.Opcode = TGSI_OPCODE_NRM; - break; + return TGSI_OPCODE_NRM; case OPCODE_NRM4: - fullinst->Instruction.Opcode = TGSI_OPCODE_NRM4; - break; + return TGSI_OPCODE_NRM4; case OPCODE_POW: - fullinst->Instruction.Opcode = TGSI_OPCODE_POW; - break; + return TGSI_OPCODE_POW; case OPCODE_RCP: - fullinst->Instruction.Opcode = TGSI_OPCODE_RCP; - break; + return TGSI_OPCODE_RCP; case OPCODE_RET: - /* If RET is used inside main (not a real subroutine) we may want - * to execute END instead of RET. TBD... - */ - if (1 /* *insideSubroutine */) { - fullinst->Instruction.Opcode = TGSI_OPCODE_RET; - } - else { - /* inside main() pseudo-function */ - fullinst->Instruction.Opcode = TGSI_OPCODE_END; - } - break; + return TGSI_OPCODE_RET; case OPCODE_RSQ: - fullinst->Instruction.Opcode = TGSI_OPCODE_RSQ; - break; + return TGSI_OPCODE_RSQ; case OPCODE_SCS: - fullinst->Instruction.Opcode = TGSI_OPCODE_SCS; - fulldst->DstRegister.WriteMask &= TGSI_WRITEMASK_XY; - break; + return TGSI_OPCODE_SCS; case OPCODE_SEQ: - fullinst->Instruction.Opcode = TGSI_OPCODE_SEQ; - break; + return TGSI_OPCODE_SEQ; case OPCODE_SGE: - fullinst->Instruction.Opcode = TGSI_OPCODE_SGE; - break; + return TGSI_OPCODE_SGE; case OPCODE_SGT: - fullinst->Instruction.Opcode = TGSI_OPCODE_SGT; - break; + return TGSI_OPCODE_SGT; case OPCODE_SIN: - fullinst->Instruction.Opcode = TGSI_OPCODE_SIN; - break; + return TGSI_OPCODE_SIN; case OPCODE_SLE: - fullinst->Instruction.Opcode = TGSI_OPCODE_SLE; - break; + return TGSI_OPCODE_SLE; case OPCODE_SLT: - fullinst->Instruction.Opcode = TGSI_OPCODE_SLT; - break; + return TGSI_OPCODE_SLT; case OPCODE_SNE: - fullinst->Instruction.Opcode = TGSI_OPCODE_SNE; - break; + return TGSI_OPCODE_SNE; case OPCODE_SSG: - fullinst->Instruction.Opcode = TGSI_OPCODE_SSG; - break; + return TGSI_OPCODE_SSG; case OPCODE_SUB: - fullinst->Instruction.Opcode = TGSI_OPCODE_SUB; - break; - case OPCODE_SWZ: - fullinst->Instruction.Opcode = TGSI_OPCODE_SWZ; - break; + return TGSI_OPCODE_SUB; case OPCODE_TEX: - /* ordinary texture lookup */ - fullinst->Instruction.Opcode = TGSI_OPCODE_TEX; - fullinst->Instruction.NumSrcRegs = 2; - fullinst->InstructionExtTexture.Texture = - map_texture_target( inst->TexSrcTarget, inst->TexShadow ); - fullinst->FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER; - fullinst->FullSrcRegisters[1].SrcRegister.Index = inst->TexSrcUnit; - break; + return TGSI_OPCODE_TEX; case OPCODE_TXB: - /* texture lookup with LOD bias */ - fullinst->Instruction.Opcode = TGSI_OPCODE_TXB; - fullinst->Instruction.NumSrcRegs = 2; - fullinst->InstructionExtTexture.Texture = - map_texture_target( inst->TexSrcTarget, inst->TexShadow ); - fullinst->FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER; - fullinst->FullSrcRegisters[1].SrcRegister.Index = inst->TexSrcUnit; - break; + return TGSI_OPCODE_TXB; case OPCODE_TXD: - /* texture lookup with explicit partial derivatives */ - fullinst->Instruction.Opcode = TGSI_OPCODE_TXD; - fullinst->Instruction.NumSrcRegs = 4; - fullinst->InstructionExtTexture.Texture = - map_texture_target( inst->TexSrcTarget, inst->TexShadow ); - /* src[0] = coord, src[1] = d[strq]/dx, src[2] = d[strq]/dy */ - fullinst->FullSrcRegisters[3].SrcRegister.File = TGSI_FILE_SAMPLER; - fullinst->FullSrcRegisters[3].SrcRegister.Index = inst->TexSrcUnit; - break; + return TGSI_OPCODE_TXD; case OPCODE_TXL: - /* texture lookup with explicit LOD */ - fullinst->Instruction.Opcode = TGSI_OPCODE_TXL; - fullinst->Instruction.NumSrcRegs = 2; - fullinst->InstructionExtTexture.Texture = - map_texture_target( inst->TexSrcTarget, inst->TexShadow ); - fullinst->FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER; - fullinst->FullSrcRegisters[1].SrcRegister.Index = inst->TexSrcUnit; - break; + return TGSI_OPCODE_TXL; case OPCODE_TXP: - /* texture lookup with divide by Q component */ - /* convert to TEX w/ special flag for division */ - fullinst->Instruction.Opcode = TGSI_OPCODE_TXP; - fullinst->Instruction.NumSrcRegs = 2; - fullinst->InstructionExtTexture.Texture = - map_texture_target( inst->TexSrcTarget, inst->TexShadow ); - fullinst->FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER; - fullinst->FullSrcRegisters[1].SrcRegister.Index = inst->TexSrcUnit; - break; + return TGSI_OPCODE_TXP; case OPCODE_XPD: - fullinst->Instruction.Opcode = TGSI_OPCODE_XPD; - fulldst->DstRegister.WriteMask &= TGSI_WRITEMASK_XYZ; - break; + return TGSI_OPCODE_XPD; case OPCODE_END: - fullinst->Instruction.Opcode = TGSI_OPCODE_END; - break; + return TGSI_OPCODE_END; default: - assert( 0 ); + debug_assert( 0 ); + return TGSI_OPCODE_NOP; } } -/** - * \param usage_mask bitfield of TGSI_WRITEMASK_{XYZW} tokens - */ -static struct tgsi_full_declaration -make_input_decl( - GLuint index, - GLboolean interpolate_info, - GLuint interpolate, - GLuint usage_mask, - GLboolean semantic_info, - GLuint semantic_name, - GLbitfield semantic_index, - GLbitfield input_flags) -{ - struct tgsi_full_declaration decl; - - assert(semantic_name < TGSI_SEMANTIC_COUNT); - - decl = tgsi_default_full_declaration(); - decl.Declaration.File = TGSI_FILE_INPUT; - decl.Declaration.UsageMask = usage_mask; - decl.Declaration.Semantic = semantic_info; - decl.DeclarationRange.First = index; - decl.DeclarationRange.Last = index; - if (semantic_info) { - decl.Semantic.SemanticName = semantic_name; - decl.Semantic.SemanticIndex = semantic_index; - } - if (interpolate_info) { - decl.Declaration.Interpolate = interpolate; - } - if (input_flags & PROG_PARAM_BIT_CENTROID) - decl.Declaration.Centroid = 1; - if (input_flags & PROG_PARAM_BIT_INVARIANT) - decl.Declaration.Invariant = 1; - return decl; -} - -/** - * \param usage_mask bitfield of TGSI_WRITEMASK_{XYZW} tokens - */ -static struct tgsi_full_declaration -make_output_decl( - GLuint index, - GLuint semantic_name, - GLuint semantic_index, - GLuint usage_mask, - GLbitfield output_flags) +static void +compile_instruction( + struct st_translate *t, + const struct prog_instruction *inst ) { - struct tgsi_full_declaration decl; - - assert(semantic_name < TGSI_SEMANTIC_COUNT); - - decl = tgsi_default_full_declaration(); - decl.Declaration.File = TGSI_FILE_OUTPUT; - decl.Declaration.UsageMask = usage_mask; - decl.Declaration.Semantic = 1; - decl.DeclarationRange.First = index; - decl.DeclarationRange.Last = index; - decl.Semantic.SemanticName = semantic_name; - decl.Semantic.SemanticIndex = semantic_index; - if (output_flags & PROG_PARAM_BIT_CENTROID) - decl.Declaration.Centroid = 1; - if (output_flags & PROG_PARAM_BIT_INVARIANT) - decl.Declaration.Invariant = 1; - - return decl; -} + struct ureg_program *ureg = t->ureg; + GLuint i; + struct ureg_dst dst[1]; + struct ureg_src src[4]; + unsigned num_dst; + unsigned num_src; + num_dst = _mesa_num_inst_dst_regs( inst->Opcode ); + num_src = _mesa_num_inst_src_regs( inst->Opcode ); -static struct tgsi_full_declaration -make_temp_decl( - GLuint start_index, - GLuint end_index ) -{ - struct tgsi_full_declaration decl; - decl = tgsi_default_full_declaration(); - decl.Declaration.File = TGSI_FILE_TEMPORARY; - decl.DeclarationRange.First = start_index; - decl.DeclarationRange.Last = end_index; - return decl; -} + if (num_dst) + dst[0] = translate_dst( t, + &inst->DstReg, + inst->SaturateMode ); -static struct tgsi_full_declaration -make_addr_decl( - GLuint start_index, - GLuint end_index ) -{ - struct tgsi_full_declaration decl; + for (i = 0; i < num_src; i++) + src[i] = translate_src( t, &inst->SrcReg[i] ); - decl = tgsi_default_full_declaration(); - decl.Declaration.File = TGSI_FILE_ADDRESS; - decl.DeclarationRange.First = start_index; - decl.DeclarationRange.Last = end_index; - return decl; -} + switch( inst->Opcode ) { + case OPCODE_SWZ: + emit_swz( t, dst[0], &inst->SrcReg[0] ); + return; -static struct tgsi_full_declaration -make_sampler_decl(GLuint index) -{ - struct tgsi_full_declaration decl; - decl = tgsi_default_full_declaration(); - decl.Declaration.File = TGSI_FILE_SAMPLER; - decl.DeclarationRange.First = index; - decl.DeclarationRange.Last = index; - return decl; -} + case OPCODE_BGNLOOP: + case OPCODE_CAL: + case OPCODE_ELSE: + case OPCODE_ENDLOOP: + case OPCODE_IF: + debug_assert(num_dst == 0); + ureg_label_insn( ureg, + translate_opcode( inst->Opcode ), + src, num_src, + get_label( t, inst->BranchTarget )); + return; -/** Reference into a constant buffer */ -static struct tgsi_full_declaration -make_constant_decl(GLuint first, GLuint last) -{ - struct tgsi_full_declaration decl; - decl = tgsi_default_full_declaration(); - decl.Declaration.File = TGSI_FILE_CONSTANT; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; - return decl; -} + case OPCODE_TEX: + case OPCODE_TXB: + case OPCODE_TXD: + case OPCODE_TXL: + case OPCODE_TXP: + src[num_src++] = t->samplers[inst->TexSrcUnit]; + ureg_tex_insn( ureg, + translate_opcode( inst->Opcode ), + dst, num_dst, + translate_texture_target( inst->TexSrcTarget, + inst->TexShadow ), + src, num_src ); + return; + case OPCODE_SCS: + dst[0] = ureg_writemask(dst[0], TGSI_WRITEMASK_XY ); + ureg_insn( ureg, + translate_opcode( inst->Opcode ), + dst, num_dst, + src, num_src ); + break; + case OPCODE_XPD: + dst[0] = ureg_writemask(dst[0], TGSI_WRITEMASK_XYZ ); + ureg_insn( ureg, + translate_opcode( inst->Opcode ), + dst, num_dst, + src, num_src ); + break; -/** - * Find the temporaries which are used in the given program. - */ -static void -find_temporaries(const struct gl_program *program, - GLboolean tempsUsed[MAX_PROGRAM_TEMPS]) -{ - GLuint i, j; + case OPCODE_NOISE1: + case OPCODE_NOISE2: + case OPCODE_NOISE3: + case OPCODE_NOISE4: + /* At some point, a motivated person could add a better + * implementation of noise. Currently not even the nvidia + * binary drivers do anything more than this. In any case, the + * place to do this is in the GL state tracker, not the poor + * driver. + */ + ureg_MOV( ureg, dst[0], ureg_imm1f(ureg, 0.5) ); + break; + - for (i = 0; i < MAX_PROGRAM_TEMPS; i++) - tempsUsed[i] = GL_FALSE; - for (i = 0; i < program->NumInstructions; i++) { - const struct prog_instruction *inst = program->Instructions + i; - const GLuint n = _mesa_num_inst_src_regs( inst->Opcode ); - for (j = 0; j < n; j++) { - if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) - tempsUsed[inst->SrcReg[j].Index] = GL_TRUE; - if (inst->DstReg.File == PROGRAM_TEMPORARY) - tempsUsed[inst->DstReg.Index] = GL_TRUE; - } + default: + ureg_insn( ureg, + translate_opcode( inst->Opcode ), + dst, num_dst, + src, num_src ); + break; } } /** - * Find an unused temporary in the tempsUsed array. + * Emit the TGSI instructions for inverting the WPOS y coordinate. */ -static int -find_free_temporary(GLboolean tempsUsed[MAX_PROGRAM_TEMPS]) -{ - int i; - for (i = 0; i < MAX_PROGRAM_TEMPS; i++) { - if (!tempsUsed[i]) { - tempsUsed[i] = GL_TRUE; - return i; - } - } - return -1; -} - - -/** helper for building simple TGSI instruction, one src register */ -static void -build_tgsi_instruction1(struct tgsi_full_instruction *inst, - int opcode, - int dstFile, int dstIndex, int writemask, - int srcFile1, int srcIndex1) -{ - *inst = tgsi_default_full_instruction(); - - inst->Instruction.Opcode = opcode; - - inst->Instruction.NumDstRegs = 1; - inst->FullDstRegisters[0].DstRegister.File = dstFile; - inst->FullDstRegisters[0].DstRegister.Index = dstIndex; - inst->FullDstRegisters[0].DstRegister.WriteMask = writemask; - - inst->Instruction.NumSrcRegs = 1; - inst->FullSrcRegisters[0].SrcRegister.File = srcFile1; - inst->FullSrcRegisters[0].SrcRegister.Index = srcIndex1; -} - - -/** helper for building simple TGSI instruction, two src registers */ static void -build_tgsi_instruction2(struct tgsi_full_instruction *inst, - int opcode, - int dstFile, int dstIndex, int writemask, - int srcFile1, int srcIndex1, - int srcFile2, int srcIndex2) +emit_inverted_wpos( struct st_translate *t, + const struct gl_program *program ) { - *inst = tgsi_default_full_instruction(); + struct ureg_program *ureg = t->ureg; - inst->Instruction.Opcode = opcode; + /* Fragment program uses fragment position input. + * Need to replace instances of INPUT[WPOS] with temp T + * where T = INPUT[WPOS] by y is inverted. + */ + static const gl_state_index winSizeState[STATE_LENGTH] + = { STATE_INTERNAL, STATE_FB_SIZE, 0, 0, 0 }; + + /* XXX: note we are modifying the incoming shader here! Need to + * do this before emitting the constant decls below, or this + * will be missed: + */ + unsigned winHeightConst = _mesa_add_state_reference(program->Parameters, + winSizeState); - inst->Instruction.NumDstRegs = 1; - inst->FullDstRegisters[0].DstRegister.File = dstFile; - inst->FullDstRegisters[0].DstRegister.Index = dstIndex; - inst->FullDstRegisters[0].DstRegister.WriteMask = writemask; - - inst->Instruction.NumSrcRegs = 2; - inst->FullSrcRegisters[0].SrcRegister.File = srcFile1; - inst->FullSrcRegisters[0].SrcRegister.Index = srcIndex1; - inst->FullSrcRegisters[1].SrcRegister.File = srcFile2; - inst->FullSrcRegisters[1].SrcRegister.Index = srcIndex2; -} + struct ureg_src winsize = ureg_DECL_constant( ureg, winHeightConst ); + struct ureg_dst wpos_temp = ureg_DECL_temporary( ureg ); + struct ureg_src wpos_input = t->inputs[t->inputMapping[FRAG_ATTRIB_WPOS]]; + /* MOV wpos_temp, input[wpos] + */ + ureg_MOV( ureg, wpos_temp, wpos_input ); + /* SUB wpos_temp.y, winsize_const, wpos_input + */ + ureg_SUB( ureg, + ureg_writemask(wpos_temp, TGSI_WRITEMASK_Y ), + winsize, + wpos_input); -/** - * Emit the TGSI instructions for inverting the WPOS y coordinate. - */ -static int -emit_inverted_wpos(struct tgsi_token *tokens, - int wpos_temp, - int winsize_const, - int wpos_input, - struct tgsi_header *header, int maxTokens) -{ - struct tgsi_full_instruction fullinst; - int ti = 0; - - /* MOV wpos_temp.xzw, input[wpos]; */ - build_tgsi_instruction1(&fullinst, - TGSI_OPCODE_MOV, - TGSI_FILE_TEMPORARY, wpos_temp, WRITEMASK_XZW, - TGSI_FILE_INPUT, 0); - - ti += tgsi_build_full_instruction(&fullinst, - &tokens[ti], - header, - maxTokens - ti); - - /* SUB wpos_temp.y, const[winsize_const] - input[wpos_input]; */ - build_tgsi_instruction2(&fullinst, - TGSI_OPCODE_SUB, - TGSI_FILE_TEMPORARY, wpos_temp, WRITEMASK_Y, - TGSI_FILE_CONSTANT, winsize_const, - TGSI_FILE_INPUT, wpos_input); - - ti += tgsi_build_full_instruction(&fullinst, - &tokens[ti], - header, - maxTokens - ti); - - return ti; + /* Use wpos_temp as position input from here on: + */ + t->inputs[t->inputMapping[FRAG_ATTRIB_WPOS]] = ureg_src(wpos_temp); } - - /** * Translate Mesa program to TGSI format. * \param program the program to translate @@ -864,20 +682,19 @@ emit_inverted_wpos(struct tgsi_token *tokens, * \param inputMapping maps Mesa fragment program inputs to TGSI generic * input indexes * \param inputSemanticName the TGSI_SEMANTIC flag for each input - * \param inputSemanticIndex the semantic index (ex: which texcoord) for each input + * \param inputSemanticIndex the semantic index (ex: which texcoord) for + * each input * \param interpMode the TGSI_INTERPOLATE_LINEAR/PERSP mode for each input - * \param numOutputs number of output registers used * \param outputMapping maps Mesa fragment program outputs to TGSI * generic outputs * \param outputSemanticName the TGSI_SEMANTIC flag for each output - * \param outputSemanticIndex the semantic index (ex: which texcoord) for each output - * \param tokens array to store translated tokens in - * \param maxTokens size of the tokens array + * \param outputSemanticIndex the semantic index (ex: which texcoord) for + * each output * - * \return number of tokens placed in 'tokens' buffer, or zero if error + * \return array of translated tokens, caller's responsibility to free */ -GLuint +const struct tgsi_token * st_translate_mesa_program( GLcontext *ctx, uint procType, @@ -892,252 +709,124 @@ st_translate_mesa_program( const GLuint outputMapping[], const ubyte outputSemanticName[], const ubyte outputSemanticIndex[], - const GLbitfield outputFlags[], - struct tgsi_token *tokens, - GLuint maxTokens ) + const GLbitfield outputFlags[] ) { - GLuint i; - GLuint ti; /* token index */ - struct tgsi_header *header; - struct tgsi_processor *processor; - GLuint preamble_size = 0; - GLuint immediates[1000]; - GLuint numImmediates = 0; - GLboolean insideSubroutine = GL_FALSE; - GLboolean indirectAccess = GL_FALSE; - GLboolean tempsUsed[MAX_PROGRAM_TEMPS + 1]; - GLint wposTemp = -1, winHeightConst = -1; - - assert(procType == TGSI_PROCESSOR_FRAGMENT || - procType == TGSI_PROCESSOR_VERTEX); - - find_temporaries(program, tempsUsed); - - if (procType == TGSI_PROCESSOR_FRAGMENT) { - if (program->InputsRead & FRAG_BIT_WPOS) { - /* Fragment program uses fragment position input. - * Need to replace instances of INPUT[WPOS] with temp T - * where T = INPUT[WPOS] by y is inverted. - */ - static const gl_state_index winSizeState[STATE_LENGTH] - = { STATE_INTERNAL, STATE_FB_SIZE, 0, 0, 0 }; - winHeightConst = _mesa_add_state_reference(program->Parameters, - winSizeState); - wposTemp = find_free_temporary(tempsUsed); - } - } - + struct st_translate translate, *t; + struct ureg_program *ureg; + const struct tgsi_token *tokens = NULL; + unsigned i; - *(struct tgsi_version *) &tokens[0] = tgsi_build_version(); + t = &translate; + memset(t, 0, sizeof *t); - header = (struct tgsi_header *) &tokens[1]; - *header = tgsi_build_header(); + t->procType = procType; + t->inputMapping = inputMapping; + t->outputMapping = outputMapping; + t->ureg = ureg_create( procType ); + if (t->ureg == NULL) + return NULL; - processor = (struct tgsi_processor *) &tokens[2]; - *processor = tgsi_build_processor( procType, header ); + ureg = t->ureg; - ti = 3; + /*_mesa_print_program(program);*/ /* * Declare input attributes. */ if (procType == TGSI_PROCESSOR_FRAGMENT) { for (i = 0; i < numInputs; i++) { - struct tgsi_full_declaration fulldecl; - fulldecl = make_input_decl(i, - GL_TRUE, interpMode[i], - TGSI_WRITEMASK_XYZW, - GL_TRUE, inputSemanticName[i], - inputSemanticIndex[i], - inputFlags[i]); - ti += tgsi_build_full_declaration(&fulldecl, - &tokens[ti], - header, - maxTokens - ti ); + t->inputs[i] = ureg_DECL_fs_input(ureg, + inputSemanticName[i], + inputSemanticIndex[i], + interpMode[i]); } - } - else { - /* vertex prog */ - /* XXX: this could probaby be merged with the clause above. - * the only difference is the semantic tags. - */ - for (i = 0; i < numInputs; i++) { - struct tgsi_full_declaration fulldecl; - fulldecl = make_input_decl(i, - GL_FALSE, 0, - TGSI_WRITEMASK_XYZW, - GL_FALSE, 0, 0, - inputFlags[i]); - ti += tgsi_build_full_declaration(&fulldecl, - &tokens[ti], - header, - maxTokens - ti ); + + if (program->InputsRead & FRAG_BIT_WPOS) { + /* Must do this after setting up t->inputs, and before + * emitting constant references, below: + */ + emit_inverted_wpos( t, program ); } - } - /* - * Declare output attributes. - */ - if (procType == TGSI_PROCESSOR_FRAGMENT) { + /* + * Declare output attributes. + */ for (i = 0; i < numOutputs; i++) { - struct tgsi_full_declaration fulldecl; switch (outputSemanticName[i]) { case TGSI_SEMANTIC_POSITION: - fulldecl = make_output_decl(i, - TGSI_SEMANTIC_POSITION, /* Z / Depth */ - outputSemanticIndex[i], - TGSI_WRITEMASK_Z, - outputFlags[i]); + t->outputs[i] = ureg_DECL_output( ureg, + TGSI_SEMANTIC_POSITION, /* Z / Depth */ + outputSemanticIndex[i] ); + + t->outputs[i] = ureg_writemask( t->outputs[i], + TGSI_WRITEMASK_Z ); break; case TGSI_SEMANTIC_COLOR: - fulldecl = make_output_decl(i, - TGSI_SEMANTIC_COLOR, - outputSemanticIndex[i], - TGSI_WRITEMASK_XYZW, - outputFlags[i]); + t->outputs[i] = ureg_DECL_output( ureg, + TGSI_SEMANTIC_COLOR, + outputSemanticIndex[i] ); break; default: - assert(0); + debug_assert(0); return 0; } - ti += tgsi_build_full_declaration(&fulldecl, - &tokens[ti], - header, - maxTokens - ti ); } } else { - /* vertex prog */ - for (i = 0; i < numOutputs; i++) { - struct tgsi_full_declaration fulldecl; - fulldecl = make_output_decl(i, - outputSemanticName[i], - outputSemanticIndex[i], - TGSI_WRITEMASK_XYZW, - outputFlags[i]); - ti += tgsi_build_full_declaration(&fulldecl, - &tokens[ti], - header, - maxTokens - ti ); + for (i = 0; i < numInputs; i++) { + t->inputs[i] = ureg_DECL_vs_input(ureg, i); } - } - /* temporary decls */ - { - GLboolean inside_range = GL_FALSE; - GLuint start_range = 0; - - tempsUsed[MAX_PROGRAM_TEMPS] = GL_FALSE; - for (i = 0; i < MAX_PROGRAM_TEMPS + 1; i++) { - if (tempsUsed[i] && !inside_range) { - inside_range = GL_TRUE; - start_range = i; - } - else if (!tempsUsed[i] && inside_range) { - struct tgsi_full_declaration fulldecl; - - inside_range = GL_FALSE; - fulldecl = make_temp_decl( start_range, i - 1 ); - ti += tgsi_build_full_declaration( - &fulldecl, - &tokens[ti], - header, - maxTokens - ti ); - } + for (i = 0; i < numOutputs; i++) { + t->outputs[i] = ureg_DECL_output( ureg, + outputSemanticName[i], + outputSemanticIndex[i] ); } } /* Declare address register. - */ + */ if (program->NumAddressRegs > 0) { - struct tgsi_full_declaration fulldecl; - - assert( program->NumAddressRegs == 1 ); - - fulldecl = make_addr_decl( 0, 0 ); - ti += tgsi_build_full_declaration( - &fulldecl, - &tokens[ti], - header, - maxTokens - ti ); - - indirectAccess = GL_TRUE; + debug_assert( program->NumAddressRegs == 1 ); + t->address[0] = ureg_DECL_address( ureg ); } - /* immediates/literals */ - memset(immediates, ~0, sizeof(immediates)); - /* Emit immediates only when there is no address register in use. - * FIXME: Be smarter and recognize param arrays -- indirect addressing is - * only valid within the referenced array. + /* Emit constants and immediates. Mesa uses a single index space + * for these, so we put all the translated regs in t->constants. */ - if (program->Parameters && !indirectAccess) { - for (i = 0; i < program->Parameters->NumParameters; i++) { - if (program->Parameters->Parameters[i].Type == PROGRAM_CONSTANT) { - struct tgsi_full_immediate fullimm; - - fullimm = make_immediate( program->Parameters->ParameterValues[i], 4 ); - ti += tgsi_build_full_immediate( - &fullimm, - &tokens[ti], - header, - maxTokens - ti ); - immediates[i] = numImmediates; - numImmediates++; - } - } - } - - /* constant buffer refs */ if (program->Parameters) { - GLint start = -1, end = -1; - + + t->constants = CALLOC( program->Parameters->NumParameters, + sizeof t->constants[0] ); + if (t->constants == NULL) + goto out; + for (i = 0; i < program->Parameters->NumParameters; i++) { - GLboolean emit = (i == program->Parameters->NumParameters - 1); - GLboolean matches; - switch (program->Parameters->Parameters[i].Type) { case PROGRAM_ENV_PARAM: case PROGRAM_STATE_VAR: case PROGRAM_NAMED_PARAM: case PROGRAM_UNIFORM: - matches = GL_TRUE; + t->constants[i] = ureg_DECL_constant( ureg, i ); break; + + /* Emit immediates only when there is no address register + * in use. FIXME: Be smarter and recognize param arrays: + * indirect addressing is only valid within the referenced + * array. + */ case PROGRAM_CONSTANT: - matches = indirectAccess; + if (program->NumAddressRegs > 0) + t->constants[i] = ureg_DECL_constant( ureg, i ); + else + t->constants[i] = + ureg_DECL_immediate( ureg, + program->Parameters->ParameterValues[i], + 4 ); break; default: - matches = GL_FALSE; - } - - if (matches) { - if (start == -1) { - /* begin a sequence */ - start = i; - end = i; - } - else { - /* continue sequence */ - end = i; - } - } - else { - if (start != -1) { - /* end of sequence */ - emit = GL_TRUE; - } - } - - if (emit && start >= 0) { - struct tgsi_full_declaration fulldecl; - - fulldecl = make_constant_decl( start, end ); - ti += tgsi_build_full_declaration( - &fulldecl, - &tokens[ti], - header, - maxTokens - ti ); - start = end = -1; + break; } } } @@ -1145,58 +834,55 @@ st_translate_mesa_program( /* texture samplers */ for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { if (program->SamplersUsed & (1 << i)) { - struct tgsi_full_declaration fulldecl; - - fulldecl = make_sampler_decl( i ); - ti += tgsi_build_full_declaration( - &fulldecl, - &tokens[ti], - header, - maxTokens - ti ); + t->samplers[i] = ureg_DECL_sampler( ureg, i ); } } - /* invert WPOS fragment input */ - if (wposTemp >= 0) { - ti += emit_inverted_wpos(&tokens[ti], wposTemp, winHeightConst, - inputMapping[FRAG_ATTRIB_WPOS], - header, maxTokens - ti); - preamble_size = 2; /* two instructions added */ + /* Emit each instruction in turn: + */ + for (i = 0; i < program->NumInstructions; i++) { + set_insn_start( t, ureg_get_instruction_number( ureg )); + compile_instruction( t, &program->Instructions[i] ); } - for (i = 0; i < program->NumInstructions; i++) { - struct tgsi_full_instruction fullinst; - - compile_instruction( - &program->Instructions[i], - &fullinst, - inputMapping, - outputMapping, - immediates, - indirectAccess, - preamble_size, - procType, - &insideSubroutine, - wposTemp); - - ti += tgsi_build_full_instruction( - &fullinst, - &tokens[ti], - header, - maxTokens - ti ); + /* Fix up all emitted labels: + */ + for (i = 0; i < t->labels_count; i++) { + ureg_fixup_label( ureg, + t->labels[i].token, + t->insn[t->labels[i].branch_target] ); } -#if DEBUG - if(!tgsi_sanity_check(tokens)) { - debug_printf("Due to sanity check failure(s) above the following shader program is invalid:\n"); - debug_printf("\nOriginal program:\n%s", program->String); - debug_printf("\nMesa program:\n"); + tokens = ureg_get_tokens( ureg, NULL ); + ureg_destroy( ureg ); + +out: + FREE(t->insn); + FREE(t->labels); + FREE(t->constants); + + if (t->error) { + debug_printf("%s: translate error flag set\n", __FUNCTION__); + FREE((void *)tokens); + tokens = NULL; + } + + if (!tokens) { + debug_printf("%s: failed to translate Mesa program:\n", __FUNCTION__); _mesa_print_program(program); - debug_printf("\nTGSI program:\n"); - tgsi_dump(tokens, 0); - assert(0); + debug_assert(0); } -#endif - return ti; + return tokens; +} + + +/** + * Tokens cannot be free with _mesa_free otherwise the builtin gallium + * malloc debugging will get confused. + */ +void +st_free_tokens(const struct tgsi_token *tokens) +{ + FREE((void *)tokens); } diff --git a/src/mesa/state_tracker/st_mesa_to_tgsi.h b/src/mesa/state_tracker/st_mesa_to_tgsi.h index b465b3bddc..c0d1ff59e1 100644 --- a/src/mesa/state_tracker/st_mesa_to_tgsi.h +++ b/src/mesa/state_tracker/st_mesa_to_tgsi.h @@ -39,7 +39,7 @@ extern "C" { struct tgsi_token; struct gl_program; -GLuint +const struct tgsi_token * st_translate_mesa_program( GLcontext *ctx, uint procType, @@ -54,9 +54,10 @@ st_translate_mesa_program( const GLuint outputMapping[], const ubyte outputSemanticName[], const ubyte outputSemanticIndex[], - const GLbitfield outputFlags[], - struct tgsi_token *tokens, - GLuint maxTokens ); + const GLbitfield outputFlags[] ); + +void +st_free_tokens(const struct tgsi_token *tokens); #if defined __cplusplus diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index d2da20ae42..190b6a5526 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -42,6 +42,7 @@ #include "draw/draw_context.h" #include "tgsi/tgsi_dump.h" +#include "st_debug.h" #include "st_context.h" #include "st_atom.h" #include "st_program.h" @@ -49,12 +50,6 @@ #include "cso_cache/cso_context.h" -#define ST_MAX_SHADER_TOKENS (8 * 1024) - - -#define TGSI_DEBUG 0 - - /** * Translate a Mesa vertex shader into a TGSI shader. * \param outputMapping to map vertex program output registers (VERT_RESULT_x) @@ -70,12 +65,9 @@ st_translate_vertex_program(struct st_context *st, const ubyte *outputSemanticIndex) { struct pipe_context *pipe = st->pipe; - struct tgsi_token *tokens; GLuint defaultOutputMapping[VERT_RESULT_MAX]; - struct pipe_shader_state vs; GLuint attr, i; GLuint num_generic = 0; - GLuint num_tokens; ubyte vs_input_semantic_name[PIPE_MAX_SHADER_INPUTS]; ubyte vs_input_semantic_index[PIPE_MAX_SHADER_INPUTS]; @@ -88,14 +80,7 @@ st_translate_vertex_program(struct st_context *st, GLbitfield input_flags[MAX_PROGRAM_INPUTS]; GLbitfield output_flags[MAX_PROGRAM_OUTPUTS]; - tokens = (struct tgsi_token *)MALLOC(ST_MAX_SHADER_TOKENS * sizeof *tokens); - if(!tokens) { - /* FIXME: propagate error to the caller */ - assert(0); - return; - } - - memset(&vs, 0, sizeof(vs)); + /*memset(&vs, 0, sizeof(vs));*/ memset(input_flags, 0, sizeof(input_flags)); memset(output_flags, 0, sizeof(output_flags)); @@ -330,7 +315,7 @@ st_translate_vertex_program(struct st_context *st, /* free old shader state, if any */ if (stvp->state.tokens) { - _mesa_free((void *) stvp->state.tokens); + st_free_tokens(stvp->state.tokens); stvp->state.tokens = NULL; } if (stvp->driver_shader) { @@ -338,43 +323,36 @@ st_translate_vertex_program(struct st_context *st, stvp->driver_shader = NULL; } - /* XXX: fix static allocation of tokens: - */ - num_tokens = st_translate_mesa_program(st->ctx, - TGSI_PROCESSOR_VERTEX, - &stvp->Base.Base, - /* inputs */ - vs_num_inputs, - stvp->input_to_index, - vs_input_semantic_name, - vs_input_semantic_index, - NULL, - input_flags, - /* outputs */ - vs_num_outputs, - outputMapping, - vs_output_semantic_name, - vs_output_semantic_index, - output_flags, - /* tokenized result */ - tokens, ST_MAX_SHADER_TOKENS); - - assert(num_tokens < ST_MAX_SHADER_TOKENS); - - vs.tokens = (struct tgsi_token *) - _mesa_realloc(tokens, - ST_MAX_SHADER_TOKENS * sizeof *tokens, - num_tokens * sizeof *tokens); + stvp->state.tokens = + st_translate_mesa_program(st->ctx, + TGSI_PROCESSOR_VERTEX, + &stvp->Base.Base, + /* inputs */ + vs_num_inputs, + stvp->input_to_index, + vs_input_semantic_name, + vs_input_semantic_index, + NULL, + input_flags, + /* outputs */ + vs_num_outputs, + outputMapping, + vs_output_semantic_name, + vs_output_semantic_index, + output_flags ); stvp->num_inputs = vs_num_inputs; - stvp->state = vs; /* struct copy */ - stvp->driver_shader = pipe->create_vs_state(pipe, &vs); + stvp->driver_shader = pipe->create_vs_state(pipe, &stvp->state); - if (0) + if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) { _mesa_print_program(&stvp->Base.Base); + debug_printf("\n"); + } - if (TGSI_DEBUG) - tgsi_dump( vs.tokens, 0 ); + if (ST_DEBUG & DEBUG_TGSI) { + tgsi_dump( stvp->state.tokens, 0 ); + debug_printf("\n"); + } } @@ -383,7 +361,6 @@ st_translate_vertex_program(struct st_context *st, * Translate a Mesa fragment shader into a TGSI shader. * \param inputMapping to map fragment program input registers to TGSI * input slots - * \param tokensOut destination for TGSI tokens * \return pointer to cached pipe_shader object. */ void @@ -392,16 +369,13 @@ st_translate_fragment_program(struct st_context *st, const GLuint inputMapping[]) { struct pipe_context *pipe = st->pipe; - struct tgsi_token *tokens; GLuint outputMapping[FRAG_RESULT_MAX]; GLuint defaultInputMapping[FRAG_ATTRIB_MAX]; - struct pipe_shader_state fs; GLuint interpMode[16]; /* XXX size? */ GLuint attr; const GLbitfield inputsRead = stfp->Base.Base.InputsRead; GLuint vslot = 0; GLuint num_generic = 0; - GLuint num_tokens; uint fs_num_inputs = 0; @@ -412,14 +386,7 @@ st_translate_fragment_program(struct st_context *st, GLbitfield input_flags[MAX_PROGRAM_INPUTS]; GLbitfield output_flags[MAX_PROGRAM_OUTPUTS]; - tokens = (struct tgsi_token *)MALLOC(ST_MAX_SHADER_TOKENS * sizeof *tokens); - if(!tokens) { - /* FIXME: propagate error to the caller */ - assert(0); - return; - } - - memset(&fs, 0, sizeof(fs)); + /*memset(&fs, 0, sizeof(fs));*/ memset(input_flags, 0, sizeof(input_flags)); memset(output_flags, 0, sizeof(output_flags)); @@ -502,7 +469,7 @@ st_translate_fragment_program(struct st_context *st, */ { uint numColors = 0; - GLbitfield outputsWritten = stfp->Base.Base.OutputsWritten; + GLbitfield64 outputsWritten = stfp->Base.Base.OutputsWritten; /* if z is written, emit that first */ if (outputsWritten & (1 << FRAG_RESULT_DEPTH)) { @@ -541,42 +508,35 @@ st_translate_fragment_program(struct st_context *st, if (!inputMapping) inputMapping = defaultInputMapping; - /* XXX: fix static allocation of tokens: - */ - num_tokens = st_translate_mesa_program(st->ctx, - TGSI_PROCESSOR_FRAGMENT, - &stfp->Base.Base, - /* inputs */ - fs_num_inputs, - inputMapping, - stfp->input_semantic_name, - stfp->input_semantic_index, - interpMode, - input_flags, - /* outputs */ - fs_num_outputs, - outputMapping, - fs_output_semantic_name, - fs_output_semantic_index, - output_flags, - /* tokenized result */ - tokens, ST_MAX_SHADER_TOKENS); - - assert(num_tokens < ST_MAX_SHADER_TOKENS); - - fs.tokens = (struct tgsi_token *) - _mesa_realloc(tokens, - ST_MAX_SHADER_TOKENS * sizeof *tokens, - num_tokens * sizeof *tokens); - - stfp->state = fs; /* struct copy */ - stfp->driver_shader = pipe->create_fs_state(pipe, &fs); - - if (0) + stfp->state.tokens = + st_translate_mesa_program(st->ctx, + TGSI_PROCESSOR_FRAGMENT, + &stfp->Base.Base, + /* inputs */ + fs_num_inputs, + inputMapping, + stfp->input_semantic_name, + stfp->input_semantic_index, + interpMode, + input_flags, + /* outputs */ + fs_num_outputs, + outputMapping, + fs_output_semantic_name, + fs_output_semantic_index, + output_flags ); + + stfp->driver_shader = pipe->create_fs_state(pipe, &stfp->state); + + if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) { _mesa_print_program(&stfp->Base.Base); + debug_printf("\n"); + } - if (TGSI_DEBUG) - tgsi_dump( fs.tokens, 0/*TGSI_DUMP_VERBOSE*/ ); + if (ST_DEBUG & DEBUG_TGSI) { + tgsi_dump( stfp->state.tokens, 0/*TGSI_DUMP_VERBOSE*/ ); + debug_printf("\n"); + } } diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index bbc2830e69..10f1351283 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -32,8 +32,9 @@ #include "st_cb_fbo.h" #include "st_inlines.h" #include "main/enums.h" -#include "main/texobj.h" +#include "main/texfetch.h" #include "main/teximage.h" +#include "main/texobj.h" #include "main/texstore.h" #undef Elements /* fix re-defined macro warning */ @@ -128,7 +129,7 @@ st_texture_match_image(const struct pipe_texture *pt, /* Check if this image's format matches the established texture's format. */ - if (st_mesa_format_to_pipe_format(image->TexFormat->MesaFormat) != pt->format) + if (st_mesa_format_to_pipe_format(image->TexFormat) != pt->format) return GL_FALSE; /* Test if this image's size matches what's expected in the @@ -342,12 +343,21 @@ st_texture_image_copy(struct pipe_context *pipe, src_surface = screen->get_tex_surface(screen, src, face, srcLevel, i, PIPE_BUFFER_USAGE_GPU_READ); - pipe->surface_copy(pipe, - dst_surface, - 0, 0, /* destX, Y */ - src_surface, - 0, 0, /* srcX, Y */ - width, height); + if (pipe->surface_copy) { + pipe->surface_copy(pipe, + dst_surface, + 0, 0, /* destX, Y */ + src_surface, + 0, 0, /* srcX, Y */ + width, height); + } else { + util_surface_copy(pipe, FALSE, + dst_surface, + 0, 0, /* destX, Y */ + src_surface, + 0, 0, /* srcX, Y */ + width, height); + } pipe_surface_reference(&src_surface, NULL); pipe_surface_reference(&dst_surface, NULL); @@ -577,7 +587,6 @@ st_teximage_flush_before_map(struct st_context *st, pipe->is_texture_referenced(pipe, pt, face, level); if (referenced && ((referenced & PIPE_REFERENCED_FOR_WRITE) || - usage == PIPE_TRANSFER_WRITE || - usage == PIPE_TRANSFER_READ_WRITE)) - st_flush(st, PIPE_FLUSH_RENDER_CACHE, NULL); + (usage & PIPE_TRANSFER_WRITE))) + st->pipe->flush(st->pipe, PIPE_FLUSH_RENDER_CACHE, NULL); } diff --git a/src/mesa/swrast/s_clear.c b/src/mesa/swrast/s_clear.c index 35080fd394..002718ded8 100644 --- a/src/mesa/swrast/s_clear.c +++ b/src/mesa/swrast/s_clear.c @@ -24,6 +24,7 @@ #include "main/glheader.h" #include "main/colormac.h" +#include "main/formats.h" #include "main/macros.h" #include "main/imports.h" #include "main/mtypes.h" @@ -211,9 +212,6 @@ clear_ci_buffer(GLcontext *ctx, struct gl_renderbuffer *rb) ASSERT(!ctx->Visual.rgbMode); - ASSERT((ctx->Color.IndexMask & ((1 << rb->IndexBits) - 1)) - == (GLuint) ((1 << rb->IndexBits) - 1)); - ASSERT(rb->PutMonoRow); /* setup clear value */ @@ -264,8 +262,8 @@ clear_color_buffers(GLcontext *ctx) } else { struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; - const GLuint indexBits = (1 << rb->IndexBits) - 1; - if ((ctx->Color.IndexMask & indexBits) == indexBits) { + const GLuint indexMask = (1 << _mesa_get_format_bits(rb->Format, GL_INDEX_BITS)) - 1; + if ((ctx->Color.IndexMask & indexMask) == indexMask) { masking = GL_FALSE; } else { diff --git a/src/mesa/swrast/s_depth.c b/src/mesa/swrast/s_depth.c index 7086cae0c8..c37a54eb3e 100644 --- a/src/mesa/swrast/s_depth.c +++ b/src/mesa/swrast/s_depth.c @@ -25,6 +25,7 @@ #include "main/glheader.h" #include "main/context.h" +#include "main/formats.h" #include "main/macros.h" #include "main/imports.h" #include "main/fbobject.h" @@ -497,6 +498,43 @@ depth_test_span32( GLcontext *ctx, GLuint n, return passed; } +/* Apply ARB_depth_clamp to span of fragments. */ +void +_swrast_depth_clamp_span( GLcontext *ctx, SWspan *span ) +{ + struct gl_framebuffer *fb = ctx->DrawBuffer; + struct gl_renderbuffer *rb = fb->_DepthBuffer; + const GLuint count = span->end; + GLuint *zValues = span->array->z; + GLuint min, max; + GLfloat min_f, max_f; + int i; + + if (ctx->Viewport.Near < ctx->Viewport.Far) { + min_f = ctx->Viewport.Near; + max_f = ctx->Viewport.Far; + } else { + min_f = ctx->Viewport.Far; + max_f = ctx->Viewport.Near; + } + + if (rb->DataType == GL_UNSIGNED_SHORT) { + CLAMPED_FLOAT_TO_USHORT(min, min_f); + CLAMPED_FLOAT_TO_USHORT(max, max_f); + } else { + assert(rb->DataType == GL_UNSIGNED_INT); + min = FLOAT_TO_UINT(min_f); + max = FLOAT_TO_UINT(max_f); + } + + for (i = 0; i < count; i++) { + if (zValues[i] < min) + zValues[i] = min; + if (zValues[i] > max) + zValues[i] = max; + } +} + /* @@ -1272,12 +1310,16 @@ void _swrast_read_depth_span_uint( GLcontext *ctx, struct gl_renderbuffer *rb, GLint n, GLint x, GLint y, GLuint depth[] ) { + GLuint depthBits; + if (!rb) { /* really only doing this to prevent FP exceptions later */ _mesa_bzero(depth, n * sizeof(GLuint)); return; } + depthBits = _mesa_get_format_bits(rb->Format, GL_DEPTH_BITS); + ASSERT(rb->_BaseFormat == GL_DEPTH_COMPONENT); if (y < 0 || y >= (GLint) rb->Height || @@ -1309,8 +1351,8 @@ _swrast_read_depth_span_uint( GLcontext *ctx, struct gl_renderbuffer *rb, if (rb->DataType == GL_UNSIGNED_INT) { rb->GetRow(ctx, rb, n, x, y, depth); - if (rb->DepthBits < 32) { - GLuint shift = 32 - rb->DepthBits; + if (depthBits < 32) { + GLuint shift = 32 - depthBits; GLint i; for (i = 0; i < n; i++) { GLuint z = depth[i]; @@ -1322,14 +1364,14 @@ _swrast_read_depth_span_uint( GLcontext *ctx, struct gl_renderbuffer *rb, GLushort temp[MAX_WIDTH]; GLint i; rb->GetRow(ctx, rb, n, x, y, temp); - if (rb->DepthBits == 16) { + if (depthBits == 16) { for (i = 0; i < n; i++) { GLuint z = temp[i]; depth[i] = (z << 16) | z; } } else { - GLuint shift = 16 - rb->DepthBits; + GLuint shift = 16 - depthBits; for (i = 0; i < n; i++) { GLuint z = temp[i]; depth[i] = (z << (shift + 16)) | (z << shift); /* XXX lsb bits? */ diff --git a/src/mesa/swrast/s_depth.h b/src/mesa/swrast/s_depth.h index 3688625683..7eae366742 100644 --- a/src/mesa/swrast/s_depth.h +++ b/src/mesa/swrast/s_depth.h @@ -33,6 +33,8 @@ extern GLuint _swrast_depth_test_span( GLcontext *ctx, SWspan *span); +extern void +_swrast_depth_clamp_span( GLcontext *ctx, SWspan *span ); extern GLboolean _swrast_depth_bounds_test( GLcontext *ctx, SWspan *span ); diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c index 77a77f0bcb..a22d34415d 100644 --- a/src/mesa/swrast/s_fragprog.c +++ b/src/mesa/swrast/s_fragprog.c @@ -190,7 +190,7 @@ run_program(GLcontext *ctx, SWspan *span, GLuint start, GLuint end) { SWcontext *swrast = SWRAST_CONTEXT(ctx); const struct gl_fragment_program *program = ctx->FragmentProgram._Current; - const GLbitfield outputsWritten = program->Base.OutputsWritten; + const GLbitfield64 outputsWritten = program->Base.OutputsWritten; struct gl_program_machine *machine = &swrast->FragProgMachine; GLuint i; @@ -201,7 +201,7 @@ run_program(GLcontext *ctx, SWspan *span, GLuint start, GLuint end) if (_mesa_execute_program(ctx, &program->Base, machine)) { /* Store result color */ - if (outputsWritten & (1 << FRAG_RESULT_COLOR)) { + if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) { COPY_4V(span->array->attribs[FRAG_ATTRIB_COL0][i], machine->Outputs[FRAG_RESULT_COLOR]); } @@ -212,7 +212,7 @@ run_program(GLcontext *ctx, SWspan *span, GLuint start, GLuint end) */ GLuint buf; for (buf = 0; buf < ctx->DrawBuffer->_NumColorDrawBuffers; buf++) { - if (outputsWritten & (1 << (FRAG_RESULT_DATA0 + buf))) { + if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DATA0 + buf)) { COPY_4V(span->array->attribs[FRAG_ATTRIB_COL0 + buf][i], machine->Outputs[FRAG_RESULT_DATA0 + buf]); } @@ -220,7 +220,7 @@ run_program(GLcontext *ctx, SWspan *span, GLuint start, GLuint end) } /* Store result depth/z */ - if (outputsWritten & (1 << FRAG_RESULT_DEPTH)) { + if (outputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { const GLfloat depth = machine->Outputs[FRAG_RESULT_DEPTH][2]; if (depth <= 0.0) span->array->z[i] = 0; @@ -256,12 +256,12 @@ _swrast_exec_fragment_program( GLcontext *ctx, SWspan *span ) run_program(ctx, span, 0, span->end); - if (program->Base.OutputsWritten & (1 << FRAG_RESULT_COLOR)) { + if (program->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) { span->interpMask &= ~SPAN_RGBA; span->arrayMask |= SPAN_RGBA; } - if (program->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH)) { + if (program->Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) { span->interpMask &= ~SPAN_Z; span->arrayMask |= SPAN_Z; } diff --git a/src/mesa/swrast/s_imaging.c b/src/mesa/swrast/s_imaging.c deleted file mode 100644 index 3578b713f6..0000000000 --- a/src/mesa/swrast/s_imaging.c +++ /dev/null @@ -1,196 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5 - * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* KW: Moved these here to remove knowledge of swrast from core mesa. - * Should probably pull the entire software implementation of these - * extensions into either swrast or a sister module. - */ - -#include "main/glheader.h" -#include "main/colortab.h" -#include "main/convolve.h" -#include "s_context.h" -#include "s_span.h" - - -void -_swrast_CopyColorTable( GLcontext *ctx, - GLenum target, GLenum internalformat, - GLint x, GLint y, GLsizei width) -{ - GLchan data[MAX_WIDTH][4]; - struct gl_buffer_object *bufferSave; - - if (!ctx->ReadBuffer->_ColorReadBuffer) { - /* no readbuffer - OK */ - return; - } - - if (width > MAX_WIDTH) - width = MAX_WIDTH; - - swrast_render_start(ctx); - - /* read the data from framebuffer */ - _swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer, - width, x, y, CHAN_TYPE, data ); - - swrast_render_finish(ctx); - - /* save PBO binding */ - bufferSave = ctx->Unpack.BufferObj; - ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj; - - _mesa_ColorTable(target, internalformat, width, GL_RGBA, CHAN_TYPE, data); - - /* restore PBO binding */ - ctx->Unpack.BufferObj = bufferSave; -} - - -void -_swrast_CopyColorSubTable( GLcontext *ctx,GLenum target, GLsizei start, - GLint x, GLint y, GLsizei width) -{ - GLchan data[MAX_WIDTH][4]; - struct gl_buffer_object *bufferSave; - - if (!ctx->ReadBuffer->_ColorReadBuffer) { - /* no readbuffer - OK */ - return; - } - - if (width > MAX_WIDTH) - width = MAX_WIDTH; - - swrast_render_start(ctx); - - /* read the data from framebuffer */ - _swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer, - width, x, y, CHAN_TYPE, data ); - - swrast_render_finish(ctx); - - /* save PBO binding */ - bufferSave = ctx->Unpack.BufferObj; - ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj; - - _mesa_ColorSubTable(target, start, width, GL_RGBA, CHAN_TYPE, data); - - /* restore PBO binding */ - ctx->Unpack.BufferObj = bufferSave; -} - - -void -_swrast_CopyConvolutionFilter1D(GLcontext *ctx, GLenum target, - GLenum internalFormat, - GLint x, GLint y, GLsizei width) -{ - GLchan rgba[MAX_CONVOLUTION_WIDTH][4]; - struct gl_buffer_object *bufferSave; - - if (!ctx->ReadBuffer->_ColorReadBuffer) { - /* no readbuffer - OK */ - return; - } - - swrast_render_start(ctx); - - /* read the data from framebuffer */ - _swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer, - width, x, y, CHAN_TYPE, rgba ); - - swrast_render_finish(ctx); - - /* save PBO binding */ - bufferSave = ctx->Unpack.BufferObj; - ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj; - - /* store as convolution filter */ - _mesa_ConvolutionFilter1D(target, internalFormat, width, - GL_RGBA, CHAN_TYPE, rgba); - - /* restore PBO binding */ - ctx->Unpack.BufferObj = bufferSave; -} - - -void -_swrast_CopyConvolutionFilter2D(GLcontext *ctx, GLenum target, - GLenum internalFormat, - GLint x, GLint y, GLsizei width, GLsizei height) -{ - struct gl_pixelstore_attrib packSave; - GLchan rgba[MAX_CONVOLUTION_HEIGHT][MAX_CONVOLUTION_WIDTH][4]; - GLint i; - struct gl_buffer_object *bufferSave; - - if (!ctx->ReadBuffer->_ColorReadBuffer) { - /* no readbuffer - OK */ - return; - } - - swrast_render_start(ctx); - - /* read pixels from framebuffer */ - for (i = 0; i < height; i++) { - _swrast_read_rgba_span( ctx, ctx->ReadBuffer->_ColorReadBuffer, - width, x, y + i, CHAN_TYPE, rgba[i] ); - } - - swrast_render_finish(ctx); - - /* - * HACK: save & restore context state so we can store this as a - * convolution filter via the GL api. Doesn't call any callbacks - * hanging off ctx->Unpack statechanges. - */ - - packSave = ctx->Unpack; /* save pixel packing params */ - - ctx->Unpack.Alignment = 1; - ctx->Unpack.RowLength = MAX_CONVOLUTION_WIDTH; - ctx->Unpack.SkipPixels = 0; - ctx->Unpack.SkipRows = 0; - ctx->Unpack.ImageHeight = 0; - ctx->Unpack.SkipImages = 0; - ctx->Unpack.SwapBytes = GL_FALSE; - ctx->Unpack.LsbFirst = GL_FALSE; - ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj; - ctx->NewState |= _NEW_PACKUNPACK; - - /* save PBO binding */ - bufferSave = ctx->Unpack.BufferObj; - ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj; - - _mesa_ConvolutionFilter2D(target, internalFormat, width, height, - GL_RGBA, CHAN_TYPE, rgba); - - /* restore PBO binding */ - ctx->Unpack.BufferObj = bufferSave; - - ctx->Unpack = packSave; /* restore pixel packing params */ - ctx->NewState |= _NEW_PACKUNPACK; -} diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c index 48b9408d24..44a11cd6dd 100644 --- a/src/mesa/swrast/s_readpix.c +++ b/src/mesa/swrast/s_readpix.c @@ -29,6 +29,7 @@ #include "main/convolve.h" #include "main/context.h" #include "main/feedback.h" +#include "main/formats.h" #include "main/image.h" #include "main/macros.h" #include "main/imports.h" @@ -107,7 +108,7 @@ read_depth_pixels( GLcontext *ctx, && !biasOrScale && !packing->SwapBytes) { /* Special case: directly read 16-bit unsigned depth values. */ GLint j; - ASSERT(rb->InternalFormat == GL_DEPTH_COMPONENT16); + ASSERT(rb->Format == MESA_FORMAT_Z16); ASSERT(rb->DataType == GL_UNSIGNED_SHORT); for (j = 0; j < height; j++, y++) { void *dest =_mesa_image_address2d(packing, pixels, width, height, @@ -119,8 +120,12 @@ read_depth_pixels( GLcontext *ctx, && !biasOrScale && !packing->SwapBytes) { /* Special case: directly read 24-bit unsigned depth values. */ GLint j; - ASSERT(rb->InternalFormat == GL_DEPTH_COMPONENT24); - ASSERT(rb->DataType == GL_UNSIGNED_INT); + ASSERT(rb->Format == MESA_FORMAT_X8_Z24 || + rb->Format == MESA_FORMAT_S8_Z24 || + rb->Format == MESA_FORMAT_Z24_X8 || + rb->Format == MESA_FORMAT_Z24_S8); + ASSERT(rb->DataType == GL_UNSIGNED_INT || + rb->DataType == GL_UNSIGNED_INT_24_8); for (j = 0; j < height; j++, y++) { GLuint *dest = (GLuint *) _mesa_image_address2d(packing, pixels, width, height, @@ -128,9 +133,18 @@ read_depth_pixels( GLcontext *ctx, GLint k; rb->GetRow(ctx, rb, width, x, y, dest); /* convert range from 24-bit to 32-bit */ - for (k = 0; k < width; k++) { - /* Note: put MSByte of 24-bit value into LSByte */ - dest[k] = (dest[k] << 8) | ((dest[k] >> 16) & 0xff); + if (rb->Format == MESA_FORMAT_X8_Z24 || + rb->Format == MESA_FORMAT_S8_Z24) { + for (k = 0; k < width; k++) { + /* Note: put MSByte of 24-bit value into LSByte */ + dest[k] = (dest[k] << 8) | ((dest[k] >> 16) & 0xff); + } + } + else { + for (k = 0; k < width; k++) { + /* Note: fill in LSByte by replication */ + dest[k] = dest[k] | ((dest[k] >> 8) & 0xff); + } } } } @@ -138,7 +152,7 @@ read_depth_pixels( GLcontext *ctx, && !biasOrScale && !packing->SwapBytes) { /* Special case: directly read 32-bit unsigned depth values. */ GLint j; - ASSERT(rb->InternalFormat == GL_DEPTH_COMPONENT32); + ASSERT(rb->Format == MESA_FORMAT_Z32); ASSERT(rb->DataType == GL_UNSIGNED_INT); for (j = 0; j < height; j++, y++) { void *dest = _mesa_image_address2d(packing, pixels, width, height, @@ -555,15 +569,15 @@ _swrast_ReadPixels( GLcontext *ctx, SWcontext *swrast = SWRAST_CONTEXT(ctx); struct gl_pixelstore_attrib clippedPacking = *packing; + if (ctx->NewState) + _mesa_update_state(ctx); + /* Need to do swrast_render_start() before clipping or anything else * since this is where a driver may grab the hw lock and get an updated * window size. */ swrast_render_start(ctx); - if (ctx->NewState) - _mesa_update_state(ctx); - if (swrast->NewState) _swrast_validate_derived( ctx ); diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index 0e2793b474..d36c8132f6 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -885,6 +885,9 @@ _swrast_write_index_span( GLcontext *ctx, SWspan *span) if (!(span->arrayMask & SPAN_Z)) _swrast_span_interpolate_z(ctx, span); + if (ctx->Transform.DepthClamp) + _swrast_depth_clamp_span(ctx, span); + if (ctx->Stencil._Enabled) { if (!_swrast_stencil_and_ztest_span(ctx, span)) { span->arrayMask = origArrayMask; @@ -901,7 +904,6 @@ _swrast_write_index_span( GLcontext *ctx, SWspan *span) } } -#if FEATURE_ARB_occlusion_query if (ctx->Query.CurrentOcclusionObject) { /* update count of 'passed' fragments */ struct gl_query_object *q = ctx->Query.CurrentOcclusionObject; @@ -909,7 +911,6 @@ _swrast_write_index_span( GLcontext *ctx, SWspan *span) for (i = 0; i < span->end; i++) q->Result += span->array->mask[i]; } -#endif /* we have to wait until after occlusion to do this test */ if (ctx->Color.IndexMask == 0) { @@ -1355,6 +1356,10 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) if (ctx->Stencil._Enabled || ctx->Depth.Test) { if (!(span->arrayMask & SPAN_Z)) _swrast_span_interpolate_z(ctx, span); + + if (ctx->Transform.DepthClamp) + _swrast_depth_clamp_span(ctx, span); + if (ctx->Stencil._Enabled) { /* Combined Z/stencil tests */ if (!_swrast_stencil_and_ztest_span(ctx, span)) { @@ -1373,7 +1378,6 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) } } -#if FEATURE_ARB_occlusion_query if (ctx->Query.CurrentOcclusionObject) { /* update count of 'passed' fragments */ struct gl_query_object *q = ctx->Query.CurrentOcclusionObject; @@ -1381,7 +1385,6 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span) for (i = 0; i < span->end; i++) q->Result += span->array->mask[i]; } -#endif /* We had to wait until now to check for glColorMask(0,0,0,0) because of * the occlusion test. diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c index efe6f23474..0bb988e3ef 100644 --- a/src/mesa/swrast/s_texfilter.c +++ b/src/mesa/swrast/s_texfilter.c @@ -745,7 +745,7 @@ get_border_color(const struct gl_texture_object *tObj, const struct gl_texture_image *img, GLfloat rgba[4]) { - switch (img->TexFormat->BaseFormat) { + switch (img->_BaseFormat) { case GL_RGB: rgba[0] = tObj->BorderColor[0]; rgba[1] = tObj->BorderColor[1]; @@ -1152,7 +1152,7 @@ sample_2d_linear_repeat(GLcontext *ctx, ASSERT(tObj->WrapS == GL_REPEAT); ASSERT(tObj->WrapT == GL_REPEAT); ASSERT(img->Border == 0); - ASSERT(img->TexFormat->BaseFormat != GL_COLOR_INDEX); + ASSERT(img->_BaseFormat != GL_COLOR_INDEX); ASSERT(img->_IsPowerOfTwo); linear_repeat_texel_location(width, texcoord[0], &i0, &i1, &wi); @@ -1343,17 +1343,17 @@ opt_sample_rgb_2d(GLcontext *ctx, ASSERT(tObj->WrapS==GL_REPEAT); ASSERT(tObj->WrapT==GL_REPEAT); ASSERT(img->Border==0); - ASSERT(img->TexFormat->MesaFormat==MESA_FORMAT_RGB); + ASSERT(img->TexFormat == MESA_FORMAT_RGB888); ASSERT(img->_IsPowerOfTwo); for (k=0; k<n; k++) { GLint i = IFLOOR(texcoords[k][0] * width) & colMask; GLint j = IFLOOR(texcoords[k][1] * height) & rowMask; GLint pos = (j << shift) | i; - GLchan *texel = ((GLchan *) img->Data) + 3*pos; - rgba[k][RCOMP] = CHAN_TO_FLOAT(texel[0]); - rgba[k][GCOMP] = CHAN_TO_FLOAT(texel[1]); - rgba[k][BCOMP] = CHAN_TO_FLOAT(texel[2]); + GLubyte *texel = ((GLubyte *) img->Data) + 3*pos; + rgba[k][RCOMP] = UBYTE_TO_FLOAT(texel[2]); + rgba[k][GCOMP] = UBYTE_TO_FLOAT(texel[1]); + rgba[k][BCOMP] = UBYTE_TO_FLOAT(texel[0]); } } @@ -1384,18 +1384,18 @@ opt_sample_rgba_2d(GLcontext *ctx, ASSERT(tObj->WrapS==GL_REPEAT); ASSERT(tObj->WrapT==GL_REPEAT); ASSERT(img->Border==0); - ASSERT(img->TexFormat->MesaFormat==MESA_FORMAT_RGBA); + ASSERT(img->TexFormat == MESA_FORMAT_RGBA8888); ASSERT(img->_IsPowerOfTwo); for (i = 0; i < n; i++) { const GLint col = IFLOOR(texcoords[i][0] * width) & colMask; const GLint row = IFLOOR(texcoords[i][1] * height) & rowMask; const GLint pos = (row << shift) | col; - const GLchan *texel = ((GLchan *) img->Data) + (pos << 2); /* pos*4 */ - rgba[i][RCOMP] = CHAN_TO_FLOAT(texel[0]); - rgba[i][GCOMP] = CHAN_TO_FLOAT(texel[1]); - rgba[i][BCOMP] = CHAN_TO_FLOAT(texel[2]); - rgba[i][ACOMP] = CHAN_TO_FLOAT(texel[3]); + const GLuint texel = *((GLuint *) img->Data + pos); + rgba[i][RCOMP] = UBYTE_TO_FLOAT( (texel >> 24) ); + rgba[i][GCOMP] = UBYTE_TO_FLOAT( (texel >> 16) & 0xff ); + rgba[i][BCOMP] = UBYTE_TO_FLOAT( (texel >> 8) & 0xff ); + rgba[i][ACOMP] = UBYTE_TO_FLOAT( (texel ) & 0xff ); } } @@ -1414,7 +1414,7 @@ sample_lambda_2d(GLcontext *ctx, const GLboolean repeatNoBorderPOT = (tObj->WrapS == GL_REPEAT) && (tObj->WrapT == GL_REPEAT) && (tImg->Border == 0 && (tImg->Width == tImg->RowStride)) - && (tImg->TexFormat->BaseFormat != GL_COLOR_INDEX) + && (tImg->_BaseFormat != GL_COLOR_INDEX) && tImg->_IsPowerOfTwo; ASSERT(lambda != NULL); @@ -1427,12 +1427,12 @@ sample_lambda_2d(GLcontext *ctx, switch (tObj->MinFilter) { case GL_NEAREST: if (repeatNoBorderPOT) { - switch (tImg->TexFormat->MesaFormat) { - case MESA_FORMAT_RGB: + switch (tImg->TexFormat) { + case MESA_FORMAT_RGB888: opt_sample_rgb_2d(ctx, tObj, m, texcoords + minStart, NULL, rgba + minStart); break; - case MESA_FORMAT_RGBA: + case MESA_FORMAT_RGBA8888: opt_sample_rgba_2d(ctx, tObj, m, texcoords + minStart, NULL, rgba + minStart); break; @@ -1484,12 +1484,12 @@ sample_lambda_2d(GLcontext *ctx, switch (tObj->MagFilter) { case GL_NEAREST: if (repeatNoBorderPOT) { - switch (tImg->TexFormat->MesaFormat) { - case MESA_FORMAT_RGB: + switch (tImg->TexFormat) { + case MESA_FORMAT_RGB888: opt_sample_rgb_2d(ctx, tObj, m, texcoords + magStart, NULL, rgba + magStart); break; - case MESA_FORMAT_RGBA: + case MESA_FORMAT_RGBA8888: opt_sample_rgba_2d(ctx, tObj, m, texcoords + magStart, NULL, rgba + magStart); break; @@ -1905,8 +1905,12 @@ choose_cube_face(const struct gl_texture_object *texObj, } } - newCoord[0] = ( sc / ma + 1.0F ) * 0.5F; - newCoord[1] = ( tc / ma + 1.0F ) * 0.5F; + { + const float ima = 1.0F / ma; + newCoord[0] = ( sc * ima + 1.0F ) * 0.5F; + newCoord[1] = ( tc * ima + 1.0F ) * 0.5F; + } + return (const struct gl_texture_image **) texObj->Image[face]; } @@ -2148,7 +2152,7 @@ sample_nearest_rect(GLcontext *ctx, ASSERT(tObj->WrapT == GL_CLAMP || tObj->WrapT == GL_CLAMP_TO_EDGE || tObj->WrapT == GL_CLAMP_TO_BORDER); - ASSERT(img->TexFormat->BaseFormat != GL_COLOR_INDEX); + ASSERT(img->_BaseFormat != GL_COLOR_INDEX); for (i = 0; i < n; i++) { GLint row, col; @@ -2182,7 +2186,7 @@ sample_linear_rect(GLcontext *ctx, ASSERT(tObj->WrapT == GL_CLAMP || tObj->WrapT == GL_CLAMP_TO_EDGE || tObj->WrapT == GL_CLAMP_TO_BORDER); - ASSERT(img->TexFormat->BaseFormat != GL_COLOR_INDEX); + ASSERT(img->_BaseFormat != GL_COLOR_INDEX); for (i = 0; i < n; i++) { GLint i0, j0, i1, j1; @@ -2969,8 +2973,8 @@ sample_depth_texture( GLcontext *ctx, (void) lambda; - ASSERT(img->TexFormat->BaseFormat == GL_DEPTH_COMPONENT || - img->TexFormat->BaseFormat == GL_DEPTH_STENCIL_EXT); + ASSERT(img->_BaseFormat == GL_DEPTH_COMPONENT || + img->_BaseFormat == GL_DEPTH_STENCIL_EXT); ASSERT(tObj->Target == GL_TEXTURE_1D || tObj->Target == GL_TEXTURE_2D || @@ -3133,7 +3137,7 @@ null_sample_func( GLcontext *ctx, rgba[i][RCOMP] = 0; rgba[i][GCOMP] = 0; rgba[i][BCOMP] = 0; - rgba[i][ACOMP] = CHAN_MAX; + rgba[i][ACOMP] = 1.0; } } @@ -3150,7 +3154,7 @@ _swrast_choose_texture_sample_func( GLcontext *ctx, } else { const GLboolean needLambda = (GLboolean) (t->MinFilter != t->MagFilter); - const GLenum format = t->Image[0][t->BaseLevel]->TexFormat->BaseFormat; + const GLenum format = t->Image[0][t->BaseLevel]->_BaseFormat; switch (t->Target) { case GL_TEXTURE_1D: @@ -3185,14 +3189,14 @@ _swrast_choose_texture_sample_func( GLcontext *ctx, t->WrapT == GL_REPEAT && img->_IsPowerOfTwo && img->Border == 0 && - img->TexFormat->MesaFormat == MESA_FORMAT_RGB) { + img->TexFormat == MESA_FORMAT_RGB888) { return &opt_sample_rgb_2d; } else if (t->WrapS == GL_REPEAT && t->WrapT == GL_REPEAT && img->_IsPowerOfTwo && img->Border == 0 && - img->TexFormat->MesaFormat == MESA_FORMAT_RGBA) { + img->TexFormat == MESA_FORMAT_RGBA8888) { return &opt_sample_rgba_2d; } else { diff --git a/src/mesa/swrast/s_texstore.c b/src/mesa/swrast/s_texstore.c deleted file mode 100644 index f9ff9ad6a4..0000000000 --- a/src/mesa/swrast/s_texstore.c +++ /dev/null @@ -1,601 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5.2 - * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* - * Authors: - * Brian Paul - */ - - -/* - * The functions in this file are mostly related to software texture fallbacks. - * This includes texture image transfer/packing and texel fetching. - * Hardware drivers will likely override most of this. - */ - - - -#include "main/glheader.h" -#include "main/imports.h" -#include "main/colormac.h" -#include "main/context.h" -#include "main/convolve.h" -#include "main/image.h" -#include "main/macros.h" -#include "main/mipmap.h" -#include "main/texformat.h" -#include "main/teximage.h" -#include "main/texstore.h" - -#include "s_context.h" -#include "s_depth.h" -#include "s_span.h" - - -/** - * Read an RGBA image from the frame buffer. - * This is used by glCopyTex[Sub]Image[12]D(). - * \param x window source x - * \param y window source y - * \param width image width - * \param height image height - * \param type datatype for returned GL_RGBA image - * \return pointer to image - */ -static GLvoid * -read_color_image( GLcontext *ctx, GLint x, GLint y, GLenum type, - GLsizei width, GLsizei height ) -{ - struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer; - const GLint pixelSize = _mesa_bytes_per_pixel(GL_RGBA, type); - const GLint stride = width * pixelSize; - GLint row; - GLubyte *image, *dst; - - image = (GLubyte *) _mesa_malloc(width * height * pixelSize); - if (!image) - return NULL; - - swrast_render_start(ctx); - - dst = image; - for (row = 0; row < height; row++) { - _swrast_read_rgba_span(ctx, rb, width, x, y + row, type, dst); - dst += stride; - } - - swrast_render_finish(ctx); - - return image; -} - - -/** - * As above, but read data from depth buffer. Returned as GLuints. - * \sa read_color_image - */ -static GLuint * -read_depth_image( GLcontext *ctx, GLint x, GLint y, - GLsizei width, GLsizei height ) -{ - struct gl_renderbuffer *rb = ctx->ReadBuffer->_DepthBuffer; - GLuint *image, *dst; - GLint i; - - image = (GLuint *) _mesa_malloc(width * height * sizeof(GLuint)); - if (!image) - return NULL; - - swrast_render_start(ctx); - - dst = image; - for (i = 0; i < height; i++) { - _swrast_read_depth_span_uint(ctx, rb, width, x, y + i, dst); - dst += width; - } - - swrast_render_finish(ctx); - - return image; -} - - -/** - * As above, but read data from depth+stencil buffers. - */ -static GLuint * -read_depth_stencil_image(GLcontext *ctx, GLint x, GLint y, - GLsizei width, GLsizei height) -{ - struct gl_renderbuffer *depthRb = ctx->ReadBuffer->_DepthBuffer; - struct gl_renderbuffer *stencilRb = ctx->ReadBuffer->_StencilBuffer; - GLuint *image, *dst; - GLint i; - - ASSERT(depthRb); - ASSERT(stencilRb); - - image = (GLuint *) _mesa_malloc(width * height * sizeof(GLuint)); - if (!image) - return NULL; - - swrast_render_start(ctx); - - /* read from depth buffer */ - dst = image; - if (depthRb->DataType == GL_UNSIGNED_INT) { - for (i = 0; i < height; i++) { - _swrast_get_row(ctx, depthRb, width, x, y + i, dst, sizeof(GLuint)); - dst += width; - } - } - else { - GLushort z16[MAX_WIDTH]; - ASSERT(depthRb->DataType == GL_UNSIGNED_SHORT); - for (i = 0; i < height; i++) { - GLint j; - _swrast_get_row(ctx, depthRb, width, x, y + i, z16, sizeof(GLushort)); - /* convert GLushorts to GLuints */ - for (j = 0; j < width; j++) { - dst[j] = z16[j]; - } - dst += width; - } - } - - /* put depth values into bits 0xffffff00 */ - if (ctx->ReadBuffer->Visual.depthBits == 24) { - GLint j; - for (j = 0; j < width * height; j++) { - image[j] <<= 8; - } - } - else if (ctx->ReadBuffer->Visual.depthBits == 16) { - GLint j; - for (j = 0; j < width * height; j++) { - image[j] = (image[j] << 16) | (image[j] & 0xff00); - } - } - else { - /* this handles arbitrary depthBits >= 12 */ - const GLint rShift = ctx->ReadBuffer->Visual.depthBits; - const GLint lShift = 32 - rShift; - GLint j; - for (j = 0; j < width * height; j++) { - GLuint z = (image[j] << lShift); - image[j] = z | (z >> rShift); - } - } - - /* read stencil values and interleave into image array */ - dst = image; - for (i = 0; i < height; i++) { - GLstencil stencil[MAX_WIDTH]; - GLint j; - ASSERT(8 * sizeof(GLstencil) == stencilRb->StencilBits); - _swrast_get_row(ctx, stencilRb, width, x, y + i, - stencil, sizeof(GLstencil)); - for (j = 0; j < width; j++) { - dst[j] = (dst[j] & 0xffffff00) | (stencil[j] & 0xff); - } - dst += width; - } - - swrast_render_finish(ctx); - - return image; -} - - -static GLboolean -is_depth_format(GLenum format) -{ - switch (format) { - case GL_DEPTH_COMPONENT: - case GL_DEPTH_COMPONENT16: - case GL_DEPTH_COMPONENT24: - case GL_DEPTH_COMPONENT32: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - -static GLboolean -is_depth_stencil_format(GLenum format) -{ - switch (format) { - case GL_DEPTH_STENCIL_EXT: - case GL_DEPTH24_STENCIL8_EXT: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - -/* - * Fallback for Driver.CopyTexImage1D(). - */ -void -_swrast_copy_teximage1d( GLcontext *ctx, GLenum target, GLint level, - GLenum internalFormat, - GLint x, GLint y, GLsizei width, GLint border ) -{ - struct gl_texture_unit *texUnit; - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - texObj = _mesa_select_tex_object(ctx, texUnit, target); - ASSERT(texObj); - texImage = _mesa_select_tex_image(ctx, texObj, target, level); - ASSERT(texImage); - - ASSERT(ctx->Driver.TexImage1D); - - if (is_depth_format(internalFormat)) { - /* read depth image from framebuffer */ - GLuint *image = read_depth_image(ctx, x, y, width, 1); - if (!image) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D"); - return; - } - /* call glTexImage1D to redefine the texture */ - ctx->Driver.TexImage1D(ctx, target, level, internalFormat, - width, border, - GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, image, - &ctx->DefaultPacking, texObj, texImage); - _mesa_free(image); - } - else if (is_depth_stencil_format(internalFormat)) { - /* read depth/stencil image from framebuffer */ - GLuint *image = read_depth_stencil_image(ctx, x, y, width, 1); - if (!image) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D"); - return; - } - /* call glTexImage1D to redefine the texture */ - ctx->Driver.TexImage1D(ctx, target, level, internalFormat, - width, border, - GL_DEPTH_STENCIL_EXT, GL_UNSIGNED_INT_24_8_EXT, - image, &ctx->DefaultPacking, texObj, texImage); - _mesa_free(image); - } - else { - /* read RGBA image from framebuffer */ - const GLenum format = GL_RGBA; - const GLenum type = ctx->ReadBuffer->_ColorReadBuffer->DataType; - GLvoid *image = read_color_image(ctx, x, y, type, width, 1); - if (!image) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage1D"); - return; - } - /* call glTexImage1D to redefine the texture */ - ctx->Driver.TexImage1D(ctx, target, level, internalFormat, - width, border, format, type, image, - &ctx->DefaultPacking, texObj, texImage); - _mesa_free(image); - } - - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - ctx->Driver.GenerateMipmap(ctx, target, texObj); - } -} - - -/** - * Fallback for Driver.CopyTexImage2D(). - * - * We implement CopyTexImage by reading the image from the framebuffer - * then passing it to the ctx->Driver.TexImage2D() function. - * - * Device drivers should try to implement direct framebuffer->texture copies. - */ -void -_swrast_copy_teximage2d( GLcontext *ctx, GLenum target, GLint level, - GLenum internalFormat, - GLint x, GLint y, GLsizei width, GLsizei height, - GLint border ) -{ - struct gl_texture_unit *texUnit; - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - texObj = _mesa_select_tex_object(ctx, texUnit, target); - ASSERT(texObj); - texImage = _mesa_select_tex_image(ctx, texObj, target, level); - ASSERT(texImage); - - ASSERT(ctx->Driver.TexImage2D); - - if (is_depth_format(internalFormat)) { - /* read depth image from framebuffer */ - GLuint *image = read_depth_image(ctx, x, y, width, height); - if (!image) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D"); - return; - } - /* call glTexImage2D to redefine the texture */ - ctx->Driver.TexImage2D(ctx, target, level, internalFormat, - width, height, border, - GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, image, - &ctx->DefaultPacking, texObj, texImage); - _mesa_free(image); - } - else if (is_depth_stencil_format(internalFormat)) { - GLuint *image = read_depth_stencil_image(ctx, x, y, width, height); - if (!image) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D"); - return; - } - /* call glTexImage2D to redefine the texture */ - ctx->Driver.TexImage2D(ctx, target, level, internalFormat, - width, height, border, - GL_DEPTH_STENCIL_EXT, GL_UNSIGNED_INT_24_8_EXT, - image, &ctx->DefaultPacking, texObj, texImage); - _mesa_free(image); - } - else { - /* read RGBA image from framebuffer */ - const GLenum format = GL_RGBA; - const GLenum type = ctx->ReadBuffer->_ColorReadBuffer->DataType; - GLvoid *image = read_color_image(ctx, x, y, type, width, height); - if (!image) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexImage2D"); - return; - } - /* call glTexImage2D to redefine the texture */ - ctx->Driver.TexImage2D(ctx, target, level, internalFormat, - width, height, border, format, type, image, - &ctx->DefaultPacking, texObj, texImage); - _mesa_free(image); - } - - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - ctx->Driver.GenerateMipmap(ctx, target, texObj); - } -} - - -/* - * Fallback for Driver.CopyTexSubImage1D(). - */ -void -_swrast_copy_texsubimage1d( GLcontext *ctx, GLenum target, GLint level, - GLint xoffset, GLint x, GLint y, GLsizei width ) -{ - struct gl_texture_unit *texUnit; - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - texObj = _mesa_select_tex_object(ctx, texUnit, target); - ASSERT(texObj); - texImage = _mesa_select_tex_image(ctx, texObj, target, level); - ASSERT(texImage); - - ASSERT(ctx->Driver.TexImage1D); - - if (texImage->_BaseFormat == GL_DEPTH_COMPONENT) { - /* read depth image from framebuffer */ - GLuint *image = read_depth_image(ctx, x, y, width, 1); - if (!image) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage1D"); - return; - } - - /* call glTexSubImage1D to redefine the texture */ - ctx->Driver.TexSubImage1D(ctx, target, level, xoffset, width, - GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, image, - &ctx->DefaultPacking, texObj, texImage); - _mesa_free(image); - } - else if (texImage->_BaseFormat == GL_DEPTH_STENCIL_EXT) { - /* read depth/stencil image from framebuffer */ - GLuint *image = read_depth_stencil_image(ctx, x, y, width, 1); - if (!image) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage1D"); - return; - } - /* call glTexImage1D to redefine the texture */ - ctx->Driver.TexSubImage1D(ctx, target, level, xoffset, width, - GL_DEPTH_STENCIL_EXT, GL_UNSIGNED_INT_24_8_EXT, - image, &ctx->DefaultPacking, texObj, texImage); - _mesa_free(image); - } - else { - /* read RGBA image from framebuffer */ - const GLenum format = GL_RGBA; - const GLenum type = ctx->ReadBuffer->_ColorReadBuffer->DataType; - GLvoid *image = read_color_image(ctx, x, y, type, width, 1); - if (!image) { - _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage1D" ); - return; - } - /* now call glTexSubImage1D to do the real work */ - ctx->Driver.TexSubImage1D(ctx, target, level, xoffset, width, - format, type, image, - &ctx->DefaultPacking, texObj, texImage); - _mesa_free(image); - } - - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - ctx->Driver.GenerateMipmap(ctx, target, texObj); - } -} - - -/** - * Fallback for Driver.CopyTexSubImage2D(). - * - * Read the image from the framebuffer then hand it - * off to ctx->Driver.TexSubImage2D(). - */ -void -_swrast_copy_texsubimage2d( GLcontext *ctx, - GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLint x, GLint y, GLsizei width, GLsizei height ) -{ - struct gl_texture_unit *texUnit; - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - texObj = _mesa_select_tex_object(ctx, texUnit, target); - ASSERT(texObj); - texImage = _mesa_select_tex_image(ctx, texObj, target, level); - ASSERT(texImage); - - ASSERT(ctx->Driver.TexImage2D); - - if (texImage->_BaseFormat == GL_DEPTH_COMPONENT) { - /* read depth image from framebuffer */ - GLuint *image = read_depth_image(ctx, x, y, width, height); - if (!image) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage2D"); - return; - } - /* call glTexImage2D to redefine the texture */ - ctx->Driver.TexSubImage2D(ctx, target, level, - xoffset, yoffset, width, height, - GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, image, - &ctx->DefaultPacking, texObj, texImage); - _mesa_free(image); - } - else if (texImage->_BaseFormat == GL_DEPTH_STENCIL_EXT) { - /* read depth/stencil image from framebuffer */ - GLuint *image = read_depth_stencil_image(ctx, x, y, width, height); - if (!image) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage2D"); - return; - } - /* call glTexImage2D to redefine the texture */ - ctx->Driver.TexSubImage2D(ctx, target, level, - xoffset, yoffset, width, height, - GL_DEPTH_STENCIL_EXT, GL_UNSIGNED_INT_24_8_EXT, - image, &ctx->DefaultPacking, texObj, texImage); - _mesa_free(image); - } - else { - /* read RGBA image from framebuffer */ - const GLenum format = GL_RGBA; - const GLenum type = ctx->ReadBuffer->_ColorReadBuffer->DataType; - GLvoid *image = read_color_image(ctx, x, y, type, width, height); - if (!image) { - _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage2D" ); - return; - } - /* now call glTexSubImage2D to do the real work */ - ctx->Driver.TexSubImage2D(ctx, target, level, - xoffset, yoffset, width, height, - format, type, image, - &ctx->DefaultPacking, texObj, texImage); - _mesa_free(image); - } - - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - ctx->Driver.GenerateMipmap(ctx, target, texObj); - } -} - - -/* - * Fallback for Driver.CopyTexSubImage3D(). - */ -void -_swrast_copy_texsubimage3d( GLcontext *ctx, - GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLint x, GLint y, GLsizei width, GLsizei height ) -{ - struct gl_texture_unit *texUnit; - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; - texObj = _mesa_select_tex_object(ctx, texUnit, target); - ASSERT(texObj); - texImage = _mesa_select_tex_image(ctx, texObj, target, level); - ASSERT(texImage); - - ASSERT(ctx->Driver.TexImage3D); - - if (texImage->_BaseFormat == GL_DEPTH_COMPONENT) { - /* read depth image from framebuffer */ - GLuint *image = read_depth_image(ctx, x, y, width, height); - if (!image) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage3D"); - return; - } - /* call glTexImage3D to redefine the texture */ - ctx->Driver.TexSubImage3D(ctx, target, level, - xoffset, yoffset, zoffset, width, height, 1, - GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, image, - &ctx->DefaultPacking, texObj, texImage); - _mesa_free(image); - } - else if (texImage->_BaseFormat == GL_DEPTH_STENCIL_EXT) { - /* read depth/stencil image from framebuffer */ - GLuint *image = read_depth_stencil_image(ctx, x, y, width, height); - if (!image) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage3D"); - return; - } - /* call glTexImage3D to redefine the texture */ - ctx->Driver.TexSubImage3D(ctx, target, level, - xoffset, yoffset, zoffset, width, height, 1, - GL_DEPTH_STENCIL_EXT, GL_UNSIGNED_INT_24_8_EXT, - image, &ctx->DefaultPacking, texObj, texImage); - _mesa_free(image); - } - else { - /* read RGBA image from framebuffer */ - const GLenum format = GL_RGBA; - const GLenum type = ctx->ReadBuffer->_ColorReadBuffer->DataType; - GLvoid *image = read_color_image(ctx, x, y, type, width, height); - if (!image) { - _mesa_error( ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage3D" ); - return; - } - /* now call glTexSubImage3D to do the real work */ - ctx->Driver.TexSubImage3D(ctx, target, level, - xoffset, yoffset, zoffset, width, height, 1, - format, type, image, - &ctx->DefaultPacking, texObj, texImage); - _mesa_free(image); - } - - /* GL_SGIS_generate_mipmap */ - if (level == texObj->BaseLevel && texObj->GenerateMipmap) { - ctx->Driver.GenerateMipmap(ctx, target, texObj); - } -} diff --git a/src/mesa/swrast/s_triangle.c b/src/mesa/swrast/s_triangle.c index a65b7b3e22..5bec606696 100644 --- a/src/mesa/swrast/s_triangle.c +++ b/src/mesa/swrast/s_triangle.c @@ -134,22 +134,24 @@ _swrast_culltriangle( GLcontext *ctx, #define SETUP_CODE \ struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; \ - struct gl_texture_object *obj = \ + const struct gl_texture_object *obj = \ ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \ - const GLint b = obj->BaseLevel; \ - const GLfloat twidth = (GLfloat) obj->Image[0][b]->Width; \ - const GLfloat theight = (GLfloat) obj->Image[0][b]->Height; \ - const GLint twidth_log2 = obj->Image[0][b]->WidthLog2; \ - const GLchan *texture = (const GLchan *) obj->Image[0][b]->Data; \ - const GLint smask = obj->Image[0][b]->Width - 1; \ - const GLint tmask = obj->Image[0][b]->Height - 1; \ + const struct gl_texture_image *texImg = \ + obj->Image[0][obj->BaseLevel]; \ + const GLfloat twidth = (GLfloat) texImg->Width; \ + const GLfloat theight = (GLfloat) texImg->Height; \ + const GLint twidth_log2 = texImg->WidthLog2; \ + const GLubyte *texture = (const GLubyte *) texImg->Data; \ + const GLint smask = texImg->Width - 1; \ + const GLint tmask = texImg->Height - 1; \ + ASSERT(texImg->TexFormat == MESA_FORMAT_RGB888); \ if (!rb || !texture) { \ return; \ } #define RENDER_SPAN( span ) \ GLuint i; \ - GLchan rgb[MAX_WIDTH][3]; \ + GLubyte rgb[MAX_WIDTH][3]; \ span.intTex[0] -= FIXED_HALF; /* off-by-one error? */ \ span.intTex[1] -= FIXED_HALF; \ for (i = 0; i < span.end; i++) { \ @@ -157,9 +159,9 @@ _swrast_culltriangle( GLcontext *ctx, GLint t = FixedToInt(span.intTex[1]) & tmask; \ GLint pos = (t << twidth_log2) + s; \ pos = pos + pos + pos; /* multiply by 3 */ \ - rgb[i][RCOMP] = texture[pos]; \ + rgb[i][RCOMP] = texture[pos+2]; \ rgb[i][GCOMP] = texture[pos+1]; \ - rgb[i][BCOMP] = texture[pos+2]; \ + rgb[i][BCOMP] = texture[pos+0]; \ span.intTex[0] += span.intTexStep[0]; \ span.intTex[1] += span.intTexStep[1]; \ } \ @@ -186,22 +188,24 @@ _swrast_culltriangle( GLcontext *ctx, #define SETUP_CODE \ struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0]; \ - struct gl_texture_object *obj = \ + const struct gl_texture_object *obj = \ ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \ - const GLint b = obj->BaseLevel; \ - const GLfloat twidth = (GLfloat) obj->Image[0][b]->Width; \ - const GLfloat theight = (GLfloat) obj->Image[0][b]->Height; \ - const GLint twidth_log2 = obj->Image[0][b]->WidthLog2; \ - const GLchan *texture = (const GLchan *) obj->Image[0][b]->Data; \ - const GLint smask = obj->Image[0][b]->Width - 1; \ - const GLint tmask = obj->Image[0][b]->Height - 1; \ + const struct gl_texture_image *texImg = \ + obj->Image[0][obj->BaseLevel]; \ + const GLfloat twidth = (GLfloat) texImg->Width; \ + const GLfloat theight = (GLfloat) texImg->Height; \ + const GLint twidth_log2 = texImg->WidthLog2; \ + const GLubyte *texture = (const GLubyte *) texImg->Data; \ + const GLint smask = texImg->Width - 1; \ + const GLint tmask = texImg->Height - 1; \ + ASSERT(texImg->TexFormat == MESA_FORMAT_RGB888); \ if (!rb || !texture) { \ return; \ } #define RENDER_SPAN( span ) \ GLuint i; \ - GLchan rgb[MAX_WIDTH][3]; \ + GLubyte rgb[MAX_WIDTH][3]; \ span.intTex[0] -= FIXED_HALF; /* off-by-one error? */ \ span.intTex[1] -= FIXED_HALF; \ for (i = 0; i < span.end; i++) { \ @@ -211,9 +215,9 @@ _swrast_culltriangle( GLcontext *ctx, GLint t = FixedToInt(span.intTex[1]) & tmask; \ GLint pos = (t << twidth_log2) + s; \ pos = pos + pos + pos; /* multiply by 3 */ \ - rgb[i][RCOMP] = texture[pos]; \ + rgb[i][RCOMP] = texture[pos+2]; \ rgb[i][GCOMP] = texture[pos+1]; \ - rgb[i][BCOMP] = texture[pos+2]; \ + rgb[i][BCOMP] = texture[pos+0]; \ zRow[i] = z; \ span.array->mask[i] = 1; \ } \ @@ -276,25 +280,29 @@ affine_span(GLcontext *ctx, SWspan *span, * unused variables (for instance tf,sf,ti,si in case of GL_NEAREST). */ -#define NEAREST_RGB \ - sample[RCOMP] = tex00[RCOMP]; \ - sample[GCOMP] = tex00[GCOMP]; \ - sample[BCOMP] = tex00[BCOMP]; \ - sample[ACOMP] = CHAN_MAX +#define NEAREST_RGB \ + sample[RCOMP] = tex00[2]; \ + sample[GCOMP] = tex00[1]; \ + sample[BCOMP] = tex00[0]; \ + sample[ACOMP] = CHAN_MAX; #define LINEAR_RGB \ - sample[RCOMP] = ilerp_2d(sf, tf, tex00[0], tex01[0], tex10[0], tex11[0]);\ + sample[RCOMP] = ilerp_2d(sf, tf, tex00[2], tex01[2], tex10[2], tex11[2]);\ sample[GCOMP] = ilerp_2d(sf, tf, tex00[1], tex01[1], tex10[1], tex11[1]);\ - sample[BCOMP] = ilerp_2d(sf, tf, tex00[2], tex01[2], tex10[2], tex11[2]);\ + sample[BCOMP] = ilerp_2d(sf, tf, tex00[0], tex01[0], tex10[0], tex11[0]);\ sample[ACOMP] = CHAN_MAX; -#define NEAREST_RGBA COPY_CHAN4(sample, tex00) +#define NEAREST_RGBA \ + sample[RCOMP] = tex00[3]; \ + sample[GCOMP] = tex00[2]; \ + sample[BCOMP] = tex00[1]; \ + sample[ACOMP] = tex00[0]; #define LINEAR_RGBA \ - sample[RCOMP] = ilerp_2d(sf, tf, tex00[0], tex01[0], tex10[0], tex11[0]);\ - sample[GCOMP] = ilerp_2d(sf, tf, tex00[1], tex01[1], tex10[1], tex11[1]);\ - sample[BCOMP] = ilerp_2d(sf, tf, tex00[2], tex01[2], tex10[2], tex11[2]);\ - sample[ACOMP] = ilerp_2d(sf, tf, tex00[3], tex01[3], tex10[3], tex11[3]) + sample[RCOMP] = ilerp_2d(sf, tf, tex00[3], tex01[3], tex10[3], tex11[3]);\ + sample[GCOMP] = ilerp_2d(sf, tf, tex00[2], tex01[2], tex10[2], tex11[2]);\ + sample[BCOMP] = ilerp_2d(sf, tf, tex00[1], tex01[1], tex10[1], tex11[1]);\ + sample[ACOMP] = ilerp_2d(sf, tf, tex00[0], tex01[0], tex10[0], tex11[0]) #define MODULATE \ dest[RCOMP] = span->red * (sample[RCOMP] + 1u) >> (FIXED_SHIFT + 8); \ @@ -345,7 +353,11 @@ affine_span(GLcontext *ctx, SWspan *span, dest[2] = sample[2]; \ dest[3] = FixedToInt(span->alpha); -#define NEAREST_RGBA_REPLACE COPY_CHAN4(dest, tex00) +#define NEAREST_RGBA_REPLACE \ + dest[RCOMP] = tex00[3]; \ + dest[GCOMP] = tex00[2]; \ + dest[BCOMP] = tex00[1]; \ + dest[ACOMP] = tex00[0] #define SPAN_NEAREST(DO_TEX, COMPS) \ for (i = 0; i < span->end; i++) { \ @@ -406,7 +418,7 @@ affine_span(GLcontext *ctx, SWspan *span, switch (info->filter) { case GL_NEAREST: switch (info->format) { - case GL_RGB: + case MESA_FORMAT_RGB888: switch (info->envmode) { case GL_MODULATE: SPAN_NEAREST(NEAREST_RGB;MODULATE,3); @@ -426,7 +438,7 @@ affine_span(GLcontext *ctx, SWspan *span, return; } break; - case GL_RGBA: + case MESA_FORMAT_RGBA8888: switch(info->envmode) { case GL_MODULATE: SPAN_NEAREST(NEAREST_RGBA;MODULATE,4); @@ -455,7 +467,7 @@ affine_span(GLcontext *ctx, SWspan *span, span->intTex[0] -= FIXED_HALF; span->intTex[1] -= FIXED_HALF; switch (info->format) { - case GL_RGB: + case MESA_FORMAT_RGB888: switch (info->envmode) { case GL_MODULATE: SPAN_LINEAR(LINEAR_RGB;MODULATE,3); @@ -475,7 +487,7 @@ affine_span(GLcontext *ctx, SWspan *span, return; } break; - case GL_RGBA: + case MESA_FORMAT_RGBA8888: switch (info->envmode) { case GL_MODULATE: SPAN_LINEAR(LINEAR_RGBA;MODULATE,4); @@ -528,16 +540,17 @@ affine_span(GLcontext *ctx, SWspan *span, #define SETUP_CODE \ struct affine_info info; \ struct gl_texture_unit *unit = ctx->Texture.Unit+0; \ - struct gl_texture_object *obj = \ + const struct gl_texture_object *obj = \ ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \ - const GLint b = obj->BaseLevel; \ - const GLfloat twidth = (GLfloat) obj->Image[0][b]->Width; \ - const GLfloat theight = (GLfloat) obj->Image[0][b]->Height; \ - info.texture = (const GLchan *) obj->Image[0][b]->Data; \ - info.twidth_log2 = obj->Image[0][b]->WidthLog2; \ - info.smask = obj->Image[0][b]->Width - 1; \ - info.tmask = obj->Image[0][b]->Height - 1; \ - info.format = obj->Image[0][b]->_BaseFormat; \ + const struct gl_texture_image *texImg = \ + obj->Image[0][obj->BaseLevel]; \ + const GLfloat twidth = (GLfloat) texImg->Width; \ + const GLfloat theight = (GLfloat) texImg->Height; \ + info.texture = (const GLchan *) texImg->Data; \ + info.twidth_log2 = texImg->WidthLog2; \ + info.smask = texImg->Width - 1; \ + info.tmask = texImg->Height - 1; \ + info.format = texImg->TexFormat; \ info.filter = obj->MinFilter; \ info.envmode = unit->EnvMode; \ info.er = 0; \ @@ -558,25 +571,17 @@ affine_span(GLcontext *ctx, SWspan *span, } \ \ switch (info.format) { \ - case GL_ALPHA: \ - case GL_LUMINANCE: \ - case GL_INTENSITY: \ - info.tbytesline = obj->Image[0][b]->Width; \ - break; \ - case GL_LUMINANCE_ALPHA: \ - info.tbytesline = obj->Image[0][b]->Width * 2; \ + case MESA_FORMAT_RGB888: \ + info.tbytesline = texImg->Width * 3; \ break; \ - case GL_RGB: \ - info.tbytesline = obj->Image[0][b]->Width * 3; \ - break; \ - case GL_RGBA: \ - info.tbytesline = obj->Image[0][b]->Width * 4; \ + case MESA_FORMAT_RGBA8888: \ + info.tbytesline = texImg->Width * 4; \ break; \ default: \ _mesa_problem(NULL, "Bad texture format in affine_texture_triangle");\ return; \ } \ - info.tsize = obj->Image[0][b]->Height * info.tbytesline; + info.tsize = texImg->Height * info.tbytesline; #define RENDER_SPAN( span ) affine_span(ctx, &span, &info); @@ -683,7 +688,7 @@ fast_persp_span(GLcontext *ctx, SWspan *span, switch (info->filter) { case GL_NEAREST: switch (info->format) { - case GL_RGB: + case MESA_FORMAT_RGB888: switch (info->envmode) { case GL_MODULATE: SPAN_NEAREST(NEAREST_RGB;MODULATE,3); @@ -703,7 +708,7 @@ fast_persp_span(GLcontext *ctx, SWspan *span, return; } break; - case GL_RGBA: + case MESA_FORMAT_RGBA8888: switch(info->envmode) { case GL_MODULATE: SPAN_NEAREST(NEAREST_RGBA;MODULATE,4); @@ -730,7 +735,7 @@ fast_persp_span(GLcontext *ctx, SWspan *span, case GL_LINEAR: switch (info->format) { - case GL_RGB: + case MESA_FORMAT_RGB888: switch (info->envmode) { case GL_MODULATE: SPAN_LINEAR(LINEAR_RGB;MODULATE,3); @@ -750,7 +755,7 @@ fast_persp_span(GLcontext *ctx, SWspan *span, return; } break; - case GL_RGBA: + case MESA_FORMAT_RGBA8888: switch (info->envmode) { case GL_MODULATE: SPAN_LINEAR(LINEAR_RGBA;MODULATE,4); @@ -802,14 +807,15 @@ fast_persp_span(GLcontext *ctx, SWspan *span, #define SETUP_CODE \ struct persp_info info; \ const struct gl_texture_unit *unit = ctx->Texture.Unit+0; \ - struct gl_texture_object *obj = \ + const struct gl_texture_object *obj = \ ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; \ - const GLint b = obj->BaseLevel; \ - info.texture = (const GLchan *) obj->Image[0][b]->Data; \ - info.twidth_log2 = obj->Image[0][b]->WidthLog2; \ - info.smask = obj->Image[0][b]->Width - 1; \ - info.tmask = obj->Image[0][b]->Height - 1; \ - info.format = obj->Image[0][b]->_BaseFormat; \ + const struct gl_texture_image *texImg = \ + obj->Image[0][obj->BaseLevel]; \ + info.texture = (const GLchan *) texImg->Data; \ + info.twidth_log2 = texImg->WidthLog2; \ + info.smask = texImg->Width - 1; \ + info.tmask = texImg->Height - 1; \ + info.format = texImg->TexFormat; \ info.filter = obj->MinFilter; \ info.envmode = unit->EnvMode; \ info.er = 0; \ @@ -829,25 +835,17 @@ fast_persp_span(GLcontext *ctx, SWspan *span, } \ \ switch (info.format) { \ - case GL_ALPHA: \ - case GL_LUMINANCE: \ - case GL_INTENSITY: \ - info.tbytesline = obj->Image[0][b]->Width; \ - break; \ - case GL_LUMINANCE_ALPHA: \ - info.tbytesline = obj->Image[0][b]->Width * 2; \ - break; \ - case GL_RGB: \ - info.tbytesline = obj->Image[0][b]->Width * 3; \ + case MESA_FORMAT_RGB888: \ + info.tbytesline = texImg->Width * 3; \ break; \ - case GL_RGBA: \ - info.tbytesline = obj->Image[0][b]->Width * 4; \ + case MESA_FORMAT_RGBA8888: \ + info.tbytesline = texImg->Width * 4; \ break; \ default: \ _mesa_problem(NULL, "Bad texture format in persp_textured_triangle");\ return; \ } \ - info.tsize = obj->Image[0][b]->Height * info.tbytesline; + info.tsize = texImg->Height * info.tbytesline; #define RENDER_SPAN( span ) \ span.interpMask &= ~SPAN_RGBA; \ @@ -889,7 +887,7 @@ fast_persp_span(GLcontext *ctx, SWspan *span, return; \ } #define RENDER_SPAN( span ) \ - if (rb->DepthBits <= 16) { \ + if (rb->Format == MESA_FORMAT_Z16) { \ GLuint i; \ const GLushort *zRow = (const GLushort *) \ rb->GetPointer(ctx, rb, span.x, span.y); \ @@ -1061,19 +1059,20 @@ _swrast_choose_triangle( GLcontext *ctx ) const struct gl_texture_object *texObj2D; const struct gl_texture_image *texImg; GLenum minFilter, magFilter, envMode; - GLint format; + gl_format format; texObj2D = ctx->Texture.Unit[0].CurrentTex[TEXTURE_2D_INDEX]; texImg = texObj2D ? texObj2D->Image[0][texObj2D->BaseLevel] : NULL; - format = texImg ? texImg->TexFormat->MesaFormat : -1; - minFilter = texObj2D ? texObj2D->MinFilter : (GLenum) 0; - magFilter = texObj2D ? texObj2D->MagFilter : (GLenum) 0; + format = texImg ? texImg->TexFormat : MESA_FORMAT_NONE; + minFilter = texObj2D ? texObj2D->MinFilter : GL_NONE; + magFilter = texObj2D ? texObj2D->MagFilter : GL_NONE; envMode = ctx->Texture.Unit[0].EnvMode; /* First see if we can use an optimized 2-D texture function */ if (ctx->Texture._EnabledCoordUnits == 0x1 && !ctx->FragmentProgram._Current && !ctx->ATIFragmentShader._Enabled + && ctx->Texture._EnabledUnits == 0x1 && ctx->Texture.Unit[0]._ReallyEnabled == TEXTURE_2D_BIT && texObj2D->WrapS == GL_REPEAT && texObj2D->WrapT == GL_REPEAT @@ -1081,7 +1080,7 @@ _swrast_choose_triangle( GLcontext *ctx ) && texImg->_IsPowerOfTwo && texImg->Border == 0 && texImg->Width == texImg->RowStride - && (format == MESA_FORMAT_RGB || format == MESA_FORMAT_RGBA) + && (format == MESA_FORMAT_RGB888 || format == MESA_FORMAT_RGBA8888) && minFilter == magFilter && ctx->Light.Model.ColorControl == GL_SINGLE_COLOR && !swrast->_FogEnabled @@ -1089,7 +1088,7 @@ _swrast_choose_triangle( GLcontext *ctx ) && ctx->Texture.Unit[0].EnvMode != GL_COMBINE4_NV) { if (ctx->Hint.PerspectiveCorrection==GL_FASTEST) { if (minFilter == GL_NEAREST - && format == MESA_FORMAT_RGB + && format == MESA_FORMAT_RGB888 && (envMode == GL_REPLACE || envMode == GL_DECAL) && ((swrast->_RasterMask == (DEPTH_BIT | TEXTURE_BIT) && ctx->Depth.Func == GL_LESS @@ -1108,7 +1107,15 @@ _swrast_choose_triangle( GLcontext *ctx ) #if CHAN_BITS != 8 USE(general_triangle); #else - USE(affine_textured_triangle); + if (format == MESA_FORMAT_RGBA8888 && !_mesa_little_endian()) { + /* We only handle RGBA8888 correctly on little endian + * in the optimized code above. + */ + USE(general_triangle); + } + else { + USE(affine_textured_triangle); + } #endif } } diff --git a/src/mesa/swrast/swrast.h b/src/mesa/swrast/swrast.h index c319ca62f9..c183b315b6 100644 --- a/src/mesa/swrast/swrast.h +++ b/src/mesa/swrast/swrast.h @@ -207,60 +207,6 @@ extern void _swrast_print_vertex( GLcontext *ctx, const SWvertex *v ); -/* - * Imaging fallbacks (a better solution should be found, perhaps - * moving all the imaging fallback code to a new module) - */ -extern void -_swrast_CopyConvolutionFilter2D(GLcontext *ctx, GLenum target, - GLenum internalFormat, - GLint x, GLint y, GLsizei width, - GLsizei height); -extern void -_swrast_CopyConvolutionFilter1D(GLcontext *ctx, GLenum target, - GLenum internalFormat, - GLint x, GLint y, GLsizei width); -extern void -_swrast_CopyColorSubTable( GLcontext *ctx,GLenum target, GLsizei start, - GLint x, GLint y, GLsizei width); -extern void -_swrast_CopyColorTable( GLcontext *ctx, - GLenum target, GLenum internalformat, - GLint x, GLint y, GLsizei width); - - -/* - * Texture fallbacks. Could also live in a new module - * with the rest of the texture store fallbacks? - */ -extern void -_swrast_copy_teximage1d(GLcontext *ctx, GLenum target, GLint level, - GLenum internalFormat, - GLint x, GLint y, GLsizei width, GLint border); - -extern void -_swrast_copy_teximage2d(GLcontext *ctx, GLenum target, GLint level, - GLenum internalFormat, - GLint x, GLint y, GLsizei width, GLsizei height, - GLint border); - - -extern void -_swrast_copy_texsubimage1d(GLcontext *ctx, GLenum target, GLint level, - GLint xoffset, GLint x, GLint y, GLsizei width); - -extern void -_swrast_copy_texsubimage2d(GLcontext *ctx, - GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLint x, GLint y, GLsizei width, GLsizei height); - -extern void -_swrast_copy_texsubimage3d(GLcontext *ctx, - GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLint x, GLint y, GLsizei width, GLsizei height); - extern void _swrast_eject_texture_images(GLcontext *ctx); diff --git a/src/mesa/tnl/t_context.c b/src/mesa/tnl/t_context.c index f2771cde09..db21b4589d 100644 --- a/src/mesa/tnl/t_context.c +++ b/src/mesa/tnl/t_context.c @@ -171,7 +171,7 @@ _tnl_InvalidateState( GLcontext *ctx, GLuint new_state ) if (vp) { GLuint i; for (i = 0; i < MAX_VARYING; i++) { - if (vp->Base.OutputsWritten & (1 << (VERT_RESULT_VAR0 + i))) { + if (vp->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_VAR0 + i)) { RENDERINPUTS_SET(tnl->render_inputs_bitset, _TNL_ATTRIB_GENERIC(i)); } diff --git a/src/mesa/tnl/t_context.h b/src/mesa/tnl/t_context.h index c19eb3df3c..6137c2d2fe 100644 --- a/src/mesa/tnl/t_context.h +++ b/src/mesa/tnl/t_context.h @@ -548,4 +548,8 @@ typedef struct #define MAX_TYPES TYPE_IDX(GL_DOUBLE)+1 /* 0xa + 1 */ +extern void +tnl_clip_prepare(GLcontext *ctx); + + #endif diff --git a/src/mesa/tnl/t_draw.c b/src/mesa/tnl/t_draw.c index c64c2c2077..04fa106300 100644 --- a/src/mesa/tnl/t_draw.c +++ b/src/mesa/tnl/t_draw.c @@ -316,22 +316,27 @@ static void bind_indices( GLcontext *ctx, ptr = ADD_POINTERS(ib->obj->Pointer, ib->ptr); - if (ib->type == GL_UNSIGNED_INT) { + if (ib->type == GL_UNSIGNED_INT && VB->Primitive[0].basevertex == 0) { VB->Elts = (GLuint *) ptr; } else { GLuint *elts = (GLuint *)get_space(ctx, ib->count * sizeof(GLuint)); VB->Elts = elts; - if (ib->type == GL_UNSIGNED_SHORT) { + if (ib->type == GL_UNSIGNED_INT) { + const GLuint *in = (GLuint *)ptr; + for (i = 0; i < ib->count; i++) + *elts++ = (GLuint)(*in++) + VB->Primitive[0].basevertex; + } + else if (ib->type == GL_UNSIGNED_SHORT) { const GLushort *in = (GLushort *)ptr; for (i = 0; i < ib->count; i++) - *elts++ = (GLuint)(*in++); + *elts++ = (GLuint)(*in++) + VB->Primitive[0].basevertex; } else { const GLubyte *in = (GLubyte *)ptr; for (i = 0; i < ib->count; i++) - *elts++ = (GLuint)(*in++); + *elts++ = (GLuint)(*in++) + VB->Primitive[0].basevertex; } } } @@ -390,10 +395,14 @@ void _tnl_draw_prims( GLcontext *ctx, TNLcontext *tnl = TNL_CONTEXT(ctx); const GLuint TEST_SPLIT = 0; const GLint max = TEST_SPLIT ? 8 : tnl->vb.Size - MAX_CLIPPED_VERTICES; + GLuint max_basevertex = prim->basevertex; + GLuint i; + + for (i = 1; i < nr_prims; i++) + max_basevertex = MAX2(max_basevertex, prim[i].basevertex); if (0) { - GLuint i; _mesa_printf("%s %d..%d\n", __FUNCTION__, min_index, max_index); for (i = 0; i < nr_prims; i++) _mesa_printf("prim %d: %s start %d count %d\n", i, @@ -410,7 +419,7 @@ void _tnl_draw_prims( GLcontext *ctx, _tnl_vbo_draw_prims ); return; } - else if (max_index > max) { + else if (max_index + max_basevertex > max) { /* The software TNL pipeline has a fixed amount of storage for * vertices and it is necessary to split incoming drawing commands * if they exceed that limit. @@ -424,7 +433,7 @@ void _tnl_draw_prims( GLcontext *ctx, * recursively call back into this function. */ vbo_split_prims( ctx, arrays, prim, nr_prims, ib, - 0, max_index, + 0, max_index + prim->basevertex, _tnl_vbo_draw_prims, &limits ); } @@ -435,17 +444,34 @@ void _tnl_draw_prims( GLcontext *ctx, struct gl_buffer_object *bo[VERT_ATTRIB_MAX + 1]; GLuint nr_bo = 0; - /* Binding inputs may imply mapping some vertex buffer objects. - * They will need to be unmapped below. - */ - bind_inputs(ctx, arrays, max_index+1, bo, &nr_bo); - bind_indices(ctx, ib, bo, &nr_bo); - bind_prims(ctx, prim, nr_prims ); + for (i = 0; i < nr_prims;) { + GLuint this_nr_prims; + + /* Our SW TNL pipeline doesn't handle basevertex yet, so bind_indices + * will rebase the elements to the basevertex, and we'll only + * emit strings of prims with the same basevertex in one draw call. + */ + for (this_nr_prims = 1; i + this_nr_prims < nr_prims; + this_nr_prims++) { + if (prim[i].basevertex != prim[i + this_nr_prims].basevertex) + break; + } + + /* Binding inputs may imply mapping some vertex buffer objects. + * They will need to be unmapped below. + */ + bind_prims(ctx, &prim[i], this_nr_prims); + bind_inputs(ctx, arrays, max_index + prim[i].basevertex + 1, + bo, &nr_bo); + bind_indices(ctx, ib, bo, &nr_bo); - TNL_CONTEXT(ctx)->Driver.RunPipeline(ctx); + TNL_CONTEXT(ctx)->Driver.RunPipeline(ctx); - unmap_vbos(ctx, bo, nr_bo); - free_space(ctx); + unmap_vbos(ctx, bo, nr_bo); + free_space(ctx); + + i += this_nr_prims; + } } } diff --git a/src/mesa/tnl/t_rasterpos.c b/src/mesa/tnl/t_rasterpos.c index f1fdddf0f5..99b6787455 100644 --- a/src/mesa/tnl/t_rasterpos.c +++ b/src/mesa/tnl/t_rasterpos.c @@ -46,11 +46,10 @@ * \return zero if outside view volume, or one if inside. */ static GLuint -viewclip_point( const GLfloat v[] ) +viewclip_point_xy( const GLfloat v[] ) { if ( v[0] > v[3] || v[0] < -v[3] - || v[1] > v[3] || v[1] < -v[3] - || v[2] > v[3] || v[2] < -v[3] ) { + || v[1] > v[3] || v[1] < -v[3] ) { return 0; } else { @@ -408,18 +407,18 @@ _tnl_RasterPos(GLcontext *ctx, const GLfloat vObj[4]) /* apply projection matrix: clip = Proj * eye */ TRANSFORM_POINT( clip, ctx->ProjectionMatrixStack.Top->m, eye ); - /* clip to view volume */ - if (ctx->Transform.RasterPositionUnclipped) { - /* GL_IBM_rasterpos_clip: only clip against Z */ + /* clip to view volume. */ + if (!ctx->Transform.DepthClamp) { if (viewclip_point_z(clip) == 0) { ctx->Current.RasterPosValid = GL_FALSE; return; } } - else if (viewclip_point(clip) == 0) { - /* Normal OpenGL behaviour */ - ctx->Current.RasterPosValid = GL_FALSE; - return; + if (!ctx->Transform.RasterPositionUnclipped) { + if (viewclip_point_xy(clip) == 0) { + ctx->Current.RasterPosValid = GL_FALSE; + return; + } } /* clip to user clipping planes */ @@ -443,6 +442,12 @@ _tnl_RasterPos(GLcontext *ctx, const GLfloat vObj[4]) / ctx->DrawBuffer->_DepthMaxF; ctx->Current.RasterPos[3] = clip[3]; + if (ctx->Transform.DepthClamp) { + ctx->Current.RasterPos[3] = CLAMP(ctx->Current.RasterPos[3], + ctx->Viewport.Near, + ctx->Viewport.Far); + } + /* compute raster distance */ if (ctx->Fog.FogCoordinateSource == GL_FOG_COORDINATE_EXT) ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0]; diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c index dc954bcba1..e69f7d5766 100644 --- a/src/mesa/tnl/t_vb_program.c +++ b/src/mesa/tnl/t_vb_program.c @@ -131,13 +131,16 @@ do_ndc_cliptest(GLcontext *ctx, struct vp_stage_data *store) store->ormask = 0; store->andmask = CLIP_FRUSTUM_BITS; + tnl_clip_prepare(ctx); + if (tnl->NeedNdcCoords) { VB->NdcPtr = _mesa_clip_tab[VB->ClipPtr->size]( VB->ClipPtr, &store->ndcCoords, store->clipmask, &store->ormask, - &store->andmask ); + &store->andmask, + !ctx->Transform.DepthClamp ); } else { VB->NdcPtr = NULL; @@ -145,7 +148,8 @@ do_ndc_cliptest(GLcontext *ctx, struct vp_stage_data *store) NULL, store->clipmask, &store->ormask, - &store->andmask ); + &store->andmask, + !ctx->Transform.DepthClamp ); } if (store->andmask) { @@ -325,7 +329,7 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) /* make list of outputs to save some time below */ numOutputs = 0; for (i = 0; i < VERT_RESULT_MAX; i++) { - if (program->Base.OutputsWritten & (1 << i)) { + if (program->Base.OutputsWritten & BITFIELD64_BIT(i)) { outputs[numOutputs++] = i; } } @@ -403,14 +407,14 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) /* Fixup fog and point size results if needed */ if (program->IsNVProgram) { if (ctx->Fog.Enabled && - (program->Base.OutputsWritten & (1 << VERT_RESULT_FOGC)) == 0) { + (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_FOGC)) == 0) { for (i = 0; i < VB->Count; i++) { store->results[VERT_RESULT_FOGC].data[i][0] = 1.0; } } if (ctx->VertexProgram.PointSizeEnabled && - (program->Base.OutputsWritten & (1 << VERT_RESULT_PSIZ)) == 0) { + (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_PSIZ)) == 0) { for (i = 0; i < VB->Count; i++) { store->results[VERT_RESULT_PSIZ].data[i][0] = ctx->Point.Size; } @@ -468,7 +472,7 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage ) } for (i = 0; i < ctx->Const.MaxVarying; i++) { - if (program->Base.OutputsWritten & (1 << (VERT_RESULT_VAR0 + i))) { + if (program->Base.OutputsWritten & BITFIELD64_BIT(VERT_RESULT_VAR0 + i)) { /* Note: varying results get put into the generic attributes */ VB->AttribPtr[VERT_ATTRIB_GENERIC0+i] = &store->results[VERT_RESULT_VAR0 + i]; diff --git a/src/mesa/tnl/t_vb_vertex.c b/src/mesa/tnl/t_vb_vertex.c index 30aa7c4086..4734754ea4 100644 --- a/src/mesa/tnl/t_vb_vertex.c +++ b/src/mesa/tnl/t_vb_vertex.c @@ -118,6 +118,22 @@ static void (*(usercliptab[5]))( GLcontext *, }; +void +tnl_clip_prepare(GLcontext *ctx) +{ + /* Neither the x86 nor sparc asm cliptest functions have been updated + * for ARB_depth_clamp, so force the C paths. + */ + if (ctx->Transform.DepthClamp) { + static GLboolean c_funcs_installed = GL_FALSE; + if (!c_funcs_installed) { + init_c_cliptest(); + c_funcs_installed = GL_TRUE; + } + } +} + + static GLboolean run_vertex_stage( GLcontext *ctx, struct tnl_pipeline_stage *stage ) @@ -129,6 +145,8 @@ static GLboolean run_vertex_stage( GLcontext *ctx, if (ctx->VertexProgram._Current) return GL_TRUE; + tnl_clip_prepare(ctx); + if (ctx->_NeedEyeCoords) { /* Separate modelview transformation: * Use combined ModelProject to avoid some depth artifacts @@ -173,7 +191,8 @@ static GLboolean run_vertex_stage( GLcontext *ctx, &store->proj, store->clipmask, &store->ormask, - &store->andmask ); + &store->andmask, + !ctx->Transform.DepthClamp ); } else { VB->NdcPtr = NULL; @@ -181,7 +200,8 @@ static GLboolean run_vertex_stage( GLcontext *ctx, NULL, store->clipmask, &store->ormask, - &store->andmask ); + &store->andmask, + !ctx->Transform.DepthClamp ); } if (store->andmask) diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h index 5986e93576..b24ecfd7cd 100644 --- a/src/mesa/vbo/vbo.h +++ b/src/mesa/vbo/vbo.h @@ -44,6 +44,7 @@ struct _mesa_prim { GLuint start; GLuint count; + GLint basevertex; }; /* Would like to call this a "vbo_index_buffer", but this would be diff --git a/src/mesa/vbo/vbo_exec.h b/src/mesa/vbo/vbo_exec.h index 7fb5926160..98c1f363d9 100644 --- a/src/mesa/vbo/vbo_exec.h +++ b/src/mesa/vbo/vbo_exec.h @@ -138,6 +138,10 @@ struct vbo_exec_context */ const struct gl_client_array *inputs[VERT_ATTRIB_MAX]; } array; + +#ifdef DEBUG + GLint flush_call_depth; +#endif }; @@ -161,8 +165,26 @@ void vbo_exec_array_destroy( struct vbo_exec_context *exec ); void vbo_exec_vtx_init( struct vbo_exec_context *exec ); void vbo_exec_vtx_destroy( struct vbo_exec_context *exec ); + +#if FEATURE_beginend + void vbo_exec_vtx_flush( struct vbo_exec_context *exec, GLboolean unmap ); void vbo_exec_vtx_map( struct vbo_exec_context *exec ); + +#else /* FEATURE_beginend */ + +static INLINE void +vbo_exec_vtx_flush( struct vbo_exec_context *exec, GLboolean unmap ) +{ +} + +static INLINE void +vbo_exec_vtx_map( struct vbo_exec_context *exec ) +{ +} + +#endif /* FEATURE_beginend */ + void vbo_exec_vtx_wrap( struct vbo_exec_context *exec ); void vbo_exec_eval_update( struct vbo_exec_context *exec ); diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index acc7647900..f0a7eeadd0 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -35,9 +35,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/context.h" #include "main/macros.h" #include "main/vtxfmt.h" -#if FEATURE_dlist #include "main/dlist.h" -#endif +#include "main/eval.h" #include "main/state.h" #include "main/light.h" #include "main/api_arrayelt.h" @@ -58,7 +57,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. static void reset_attrfv( struct vbo_exec_context *exec ); -/* Close off the last primitive, execute the buffer, restart the +/** + * Close off the last primitive, execute the buffer, restart the * primitive. */ static void vbo_exec_wrap_buffers( struct vbo_exec_context *exec ) @@ -107,7 +107,8 @@ static void vbo_exec_wrap_buffers( struct vbo_exec_context *exec ) } -/* Deal with buffer wrapping where provoked by the vertex buffer +/** + * Deal with buffer wrapping where provoked by the vertex buffer * filling up, as opposed to upgrade_vertex(). */ void vbo_exec_vtx_wrap( struct vbo_exec_context *exec ) @@ -136,7 +137,7 @@ void vbo_exec_vtx_wrap( struct vbo_exec_context *exec ) } -/* +/** * Copy the active vertex's values to the ctx->Current fields. */ static void vbo_exec_copy_to_current( struct vbo_exec_context *exec ) @@ -209,7 +210,8 @@ static void vbo_exec_copy_from_current( struct vbo_exec_context *exec ) } -/* Flush existing data, set new attrib size, replay copied vertices. +/** + * Flush existing data, set new attrib size, replay copied vertices. */ static void vbo_exec_wrap_upgrade_vertex( struct vbo_exec_context *exec, GLuint attr, @@ -349,7 +351,7 @@ static void vbo_exec_fixup_vertex( GLcontext *ctx, } - +#if FEATURE_beginend /* */ @@ -392,8 +394,8 @@ do { \ -/* Eval - */ +#if FEATURE_evaluators + static void GLAPIENTRY vbo_exec_EvalCoord1f( GLfloat u ) { GET_CURRENT_CONTEXT( ctx ); @@ -485,9 +487,15 @@ static void GLAPIENTRY vbo_exec_EvalPoint2( GLint i, GLint j ) vbo_exec_EvalCoord2f( u, v ); } +/* use noop eval mesh */ +#define vbo_exec_EvalMesh1 _mesa_noop_EvalMesh1 +#define vbo_exec_EvalMesh2 _mesa_noop_EvalMesh2 + +#endif /* FEATURE_evaluators */ -/* Build a list of primitives on the fly. Keep - * ctx->Driver.CurrentExecPrimitive uptodate as well. + +/** + * Called via glBegin. */ static void GLAPIENTRY vbo_exec_Begin( GLenum mode ) { @@ -531,6 +539,10 @@ static void GLAPIENTRY vbo_exec_Begin( GLenum mode ) } + +/** + * Called via glEnd. + */ static void GLAPIENTRY vbo_exec_End( void ) { GET_CURRENT_CONTEXT( ctx ); @@ -557,24 +569,15 @@ static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec ) { GLvertexformat *vfmt = &exec->vtxfmt; - vfmt->ArrayElement = _ae_loopback_array_elt; /* generic helper */ + _MESA_INIT_ARRAYELT_VTXFMT(vfmt, _ae_); + vfmt->Begin = vbo_exec_Begin; -#if FEATURE_dlist - vfmt->CallList = _mesa_CallList; - vfmt->CallLists = _mesa_CallLists; -#endif vfmt->End = vbo_exec_End; - vfmt->EvalCoord1f = vbo_exec_EvalCoord1f; - vfmt->EvalCoord1fv = vbo_exec_EvalCoord1fv; - vfmt->EvalCoord2f = vbo_exec_EvalCoord2f; - vfmt->EvalCoord2fv = vbo_exec_EvalCoord2fv; - vfmt->EvalPoint1 = vbo_exec_EvalPoint1; - vfmt->EvalPoint2 = vbo_exec_EvalPoint2; - vfmt->Rectf = _mesa_noop_Rectf; - vfmt->EvalMesh1 = _mesa_noop_EvalMesh1; - vfmt->EvalMesh2 = _mesa_noop_EvalMesh2; + _MESA_INIT_DLIST_VTXFMT(vfmt, _mesa_); + _MESA_INIT_EVAL_VTXFMT(vfmt, vbo_exec_); + vfmt->Rectf = _mesa_noop_Rectf; /* from attrib_tmp.h: */ @@ -638,6 +641,98 @@ static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec ) } +#else /* FEATURE_beginend */ + + +#define ATTR( A, N, V0, V1, V2, V3 ) \ +do { \ + struct vbo_exec_context *exec = &vbo_context(ctx)->exec; \ + \ + /* FLUSH_UPDATE_CURRENT needs to be set manually */ \ + exec->ctx->Driver.NeedFlush |= FLUSH_UPDATE_CURRENT; \ + \ + if (exec->vtx.active_sz[A] != N) \ + vbo_exec_fixup_vertex(ctx, A, N); \ + \ + { \ + GLfloat *dest = exec->vtx.attrptr[A]; \ + if (N>0) dest[0] = V0; \ + if (N>1) dest[1] = V1; \ + if (N>2) dest[2] = V2; \ + if (N>3) dest[3] = V3; \ + } \ +} while (0) + +#define ERROR() _mesa_error( ctx, GL_INVALID_ENUM, __FUNCTION__ ) +#define TAG(x) vbo_##x + +#include "vbo_attrib_tmp.h" + +static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec ) +{ + /* silence warnings */ + (void) vbo_Color3f; + (void) vbo_Color3fv; + (void) vbo_Color4f; + (void) vbo_Color4fv; + (void) vbo_FogCoordfEXT; + (void) vbo_FogCoordfvEXT; + (void) vbo_MultiTexCoord1f; + (void) vbo_MultiTexCoord1fv; + (void) vbo_MultiTexCoord2f; + (void) vbo_MultiTexCoord2fv; + (void) vbo_MultiTexCoord3f; + (void) vbo_MultiTexCoord3fv; + (void) vbo_MultiTexCoord4f; + (void) vbo_MultiTexCoord4fv; + (void) vbo_Normal3f; + (void) vbo_Normal3fv; + (void) vbo_SecondaryColor3fEXT; + (void) vbo_SecondaryColor3fvEXT; + (void) vbo_TexCoord1f; + (void) vbo_TexCoord1fv; + (void) vbo_TexCoord2f; + (void) vbo_TexCoord2fv; + (void) vbo_TexCoord3f; + (void) vbo_TexCoord3fv; + (void) vbo_TexCoord4f; + (void) vbo_TexCoord4fv; + (void) vbo_Vertex2f; + (void) vbo_Vertex2fv; + (void) vbo_Vertex3f; + (void) vbo_Vertex3fv; + (void) vbo_Vertex4f; + (void) vbo_Vertex4fv; + + (void) vbo_VertexAttrib1fARB; + (void) vbo_VertexAttrib1fvARB; + (void) vbo_VertexAttrib2fARB; + (void) vbo_VertexAttrib2fvARB; + (void) vbo_VertexAttrib3fARB; + (void) vbo_VertexAttrib3fvARB; + (void) vbo_VertexAttrib4fARB; + (void) vbo_VertexAttrib4fvARB; + + (void) vbo_VertexAttrib1fNV; + (void) vbo_VertexAttrib1fvNV; + (void) vbo_VertexAttrib2fNV; + (void) vbo_VertexAttrib2fvNV; + (void) vbo_VertexAttrib3fNV; + (void) vbo_VertexAttrib3fvNV; + (void) vbo_VertexAttrib4fNV; + (void) vbo_VertexAttrib4fvNV; + + (void) vbo_Materialfv; + + (void) vbo_EdgeFlag; + (void) vbo_Indexf; + (void) vbo_Indexfv; +} + + +#endif /* FEATURE_beginend */ + + /** * Tell the VBO module to use a real OpenGL vertex buffer object to * store accumulated immediate-mode vertex data. @@ -772,15 +867,27 @@ void vbo_exec_FlushVertices_internal( GLcontext *ctx, GLboolean unmap ) } - +/** + * \param flags bitmask of FLUSH_STORED_VERTICES, FLUSH_UPDATE_CURRENT + */ void vbo_exec_FlushVertices( GLcontext *ctx, GLuint flags ) { struct vbo_exec_context *exec = &vbo_context(ctx)->exec; +#ifdef DEBUG + /* debug check: make sure we don't get called recursively */ + exec->flush_call_depth++; + assert(exec->flush_call_depth == 1); +#endif + if (0) _mesa_printf("%s\n", __FUNCTION__); if (exec->ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { if (0) _mesa_printf("%s - inside begin/end\n", __FUNCTION__); +#ifdef DEBUG + exec->flush_call_depth--; + assert(exec->flush_call_depth == 0); +#endif return; } @@ -794,6 +901,11 @@ void vbo_exec_FlushVertices( GLcontext *ctx, GLuint flags ) } exec->ctx->Driver.NeedFlush &= ~flags; + +#ifdef DEBUG + exec->flush_call_depth--; + assert(exec->flush_call_depth == 0); +#endif } diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c index e59cf77c16..6de8f059b7 100644 --- a/src/mesa/vbo/vbo_exec_array.c +++ b/src/mesa/vbo/vbo_exec_array.c @@ -33,6 +33,7 @@ #include "main/api_noop.h" #include "main/varray.h" #include "main/bufferobj.h" +#include "main/enums.h" #include "main/macros.h" #include "glapi/dispatch.h" @@ -53,10 +54,9 @@ vbo_get_minmax_index(GLcontext *ctx, const void *indices; if (_mesa_is_bufferobj(ib->obj)) { - const GLvoid *map = ctx->Driver.MapBuffer(ctx, - GL_ELEMENT_ARRAY_BUFFER_ARB, - GL_READ_ONLY, - ib->obj); + const GLvoid *map = + ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, + GL_READ_ONLY, ib->obj); indices = ADD_POINTERS(map, ib->ptr); } else { indices = ib->ptr; @@ -105,9 +105,7 @@ vbo_get_minmax_index(GLcontext *ctx, } if (_mesa_is_bufferobj(ib->obj)) { - ctx->Driver.UnmapBuffer(ctx, - GL_ELEMENT_ARRAY_BUFFER_ARB, - ib->obj); + ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, ib->obj); } } @@ -125,10 +123,9 @@ check_array_data(GLcontext *ctx, struct gl_client_array *array, if (_mesa_is_bufferobj(array->BufferObj)) { if (!array->BufferObj->Pointer) { /* need to map now */ - array->BufferObj->Pointer = ctx->Driver.MapBuffer(ctx, - GL_ARRAY_BUFFER_ARB, - GL_READ_ONLY, - array->BufferObj); + array->BufferObj->Pointer = + ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER_ARB, + GL_READ_ONLY, array->BufferObj); } data = ADD_POINTERS(data, array->BufferObj->Pointer); } @@ -169,9 +166,7 @@ unmap_array_buffer(GLcontext *ctx, struct gl_client_array *array) if (array->Enabled && _mesa_is_bufferobj(array->BufferObj) && _mesa_bufferobj_mapped(array->BufferObj)) { - ctx->Driver.UnmapBuffer(ctx, - GL_ARRAY_BUFFER_ARB, - array->BufferObj); + ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, array->BufferObj); } } @@ -181,7 +176,7 @@ unmap_array_buffer(GLcontext *ctx, struct gl_client_array *array) */ static void check_draw_elements_data(GLcontext *ctx, GLsizei count, GLenum elemType, - const void *elements) + const void *elements, GLint basevertex) { struct gl_array_object *arrayObj = ctx->Array.ArrayObj; const void *elemMap; @@ -222,13 +217,13 @@ check_draw_elements_data(GLcontext *ctx, GLsizei count, GLenum elemType, check_array_data(ctx, &arrayObj->TexCoord[k], VERT_ATTRIB_TEX0 + k, j); } for (k = 0; k < Elements(arrayObj->VertexAttrib); k++) { - check_array_data(ctx, &arrayObj->VertexAttrib[k], VERT_ATTRIB_GENERIC0 + k, j); + check_array_data(ctx, &arrayObj->VertexAttrib[k], + VERT_ATTRIB_GENERIC0 + k, j); } } if (_mesa_is_bufferobj(ctx->Array.ElementArrayBufferObj)) { - ctx->Driver.UnmapBuffer(ctx, - GL_ELEMENT_ARRAY_BUFFER_ARB, + ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, ctx->Array.ElementArrayBufferObj); } @@ -459,7 +454,6 @@ bind_arrays(GLcontext *ctx) } else if (exec->array.program_mode != get_program_mode(ctx) || exec->array.enabled_flags != ctx->Array.ArrayObj->_Enabled) { - recalculate_input_bindings(ctx); } #else @@ -482,6 +476,10 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count) struct vbo_exec_context *exec = &vbo->exec; struct _mesa_prim prim[1]; + if (MESA_VERBOSE & VERBOSE_DRAW) + _mesa_debug(ctx, "glDrawArrays(%s, %d, %d)\n", + _mesa_lookup_enum_by_nr(mode), start, count); + if (!_mesa_validate_DrawArrays( ctx, mode, start, count )) return; @@ -518,6 +516,7 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count) prim[0].start = start; prim[0].count = count; prim[0].indexed = 0; + prim[0].basevertex = 0; vbo->draw_prims( ctx, exec->array.inputs, prim, 1, NULL, GL_TRUE, start, start + count - 1 ); @@ -581,18 +580,19 @@ dump_element_buffer(GLcontext *ctx, GLenum type) ; } - ctx->Driver.UnmapBuffer(ctx, - GL_ELEMENT_ARRAY_BUFFER_ARB, + ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, ctx->Array.ElementArrayBufferObj); } + /* Inner support for both _mesa_DrawElements and _mesa_DrawRangeElements */ static void vbo_validated_drawrangeelements(GLcontext *ctx, GLenum mode, GLboolean index_bounds_valid, GLuint start, GLuint end, GLsizei count, GLenum type, - const GLvoid *indices) + const GLvoid *indices, + GLint basevertex) { struct vbo_context *vbo = vbo_context(ctx); struct vbo_exec_context *exec = &vbo->exec; @@ -626,6 +626,7 @@ vbo_validated_drawrangeelements(GLcontext *ctx, GLenum mode, prim[0].start = 0; prim[0].count = count; prim[0].indexed = 1; + prim[0].basevertex = basevertex; /* Need to give special consideration to rendering a range of * indices starting somewhere above zero. Typically the @@ -663,17 +664,31 @@ vbo_validated_drawrangeelements(GLcontext *ctx, GLenum mode, } static void GLAPIENTRY -vbo_exec_DrawRangeElements(GLenum mode, - GLuint start, GLuint end, - GLsizei count, GLenum type, const GLvoid *indices) +vbo_exec_DrawRangeElementsBaseVertex(GLenum mode, + GLuint start, GLuint end, + GLsizei count, GLenum type, + const GLvoid *indices, + GLint basevertex) { static GLuint warnCount = 0; GET_CURRENT_CONTEXT(ctx); + if (MESA_VERBOSE & VERBOSE_DRAW) + _mesa_debug(ctx, + "glDrawRangeElementsBaseVertex(%s, %u, %u, %d, %s, %p, %d)\n", + _mesa_lookup_enum_by_nr(mode), start, end, count, + _mesa_lookup_enum_by_nr(type), indices, basevertex); + if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count, - type, indices )) + type, indices, basevertex )) return; + /* NOTE: It's important that 'end' is a reasonable value. + * in _tnl_draw_prims(), we use end to determine how many vertices + * to transform. If it's too large, we can unnecessarily split prims + * or we can read/write out of memory in several different places! + */ + if (end >= ctx->Array.ArrayObj->_MaxElement) { /* the max element is out of bounds of one or more enabled arrays */ warnCount++; @@ -726,10 +741,12 @@ vbo_exec_DrawRangeElements(GLenum mode, #endif } else if (0) { - _mesa_printf("glDraw[Range]Elements" - "(start %u, end %u, type 0x%x, count %d) ElemBuf %u\n", + _mesa_printf("glDraw[Range]Elements{,BaseVertex}" + "(start %u, end %u, type 0x%x, count %d) ElemBuf %u, " + "base %d\n", start, end, type, count, - ctx->Array.ElementArrayBufferObj->Name); + ctx->Array.ElementArrayBufferObj->Name, + basevertex); } #if 0 @@ -739,7 +756,24 @@ vbo_exec_DrawRangeElements(GLenum mode, #endif vbo_validated_drawrangeelements(ctx, mode, GL_TRUE, start, end, - count, type, indices); + count, type, indices, basevertex); +} + + +static void GLAPIENTRY +vbo_exec_DrawRangeElements(GLenum mode, GLuint start, GLuint end, + GLsizei count, GLenum type, const GLvoid *indices) +{ + GET_CURRENT_CONTEXT(ctx); + + if (MESA_VERBOSE & VERBOSE_DRAW) + _mesa_debug(ctx, + "glDrawRangeElements(%s, %u, %u, %d, %s, %p)\n", + _mesa_lookup_enum_by_nr(mode), start, end, count, + _mesa_lookup_enum_by_nr(type), indices); + + vbo_exec_DrawRangeElementsBaseVertex(mode, start, end, count, type, + indices, 0); } @@ -749,18 +783,45 @@ vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, { GET_CURRENT_CONTEXT(ctx); - if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices )) + if (MESA_VERBOSE & VERBOSE_DRAW) + _mesa_debug(ctx, "glDrawElements(%s, %u, %s, %p)\n", + _mesa_lookup_enum_by_nr(mode), count, + _mesa_lookup_enum_by_nr(type), indices); + + if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices, 0 )) return; vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0, - count, type, indices); + count, type, indices, 0); } -/* Inner support for both _mesa_DrawElements and _mesa_DrawRangeElements */ + +static void GLAPIENTRY +vbo_exec_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, + const GLvoid *indices, GLint basevertex) +{ + GET_CURRENT_CONTEXT(ctx); + + if (MESA_VERBOSE & VERBOSE_DRAW) + _mesa_debug(ctx, "glDrawElementsBaseVertex(%s, %d, %s, %p, %d)\n", + _mesa_lookup_enum_by_nr(mode), count, + _mesa_lookup_enum_by_nr(type), indices, basevertex); + + if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices, + basevertex )) + return; + + vbo_validated_drawrangeelements(ctx, mode, GL_FALSE, ~0, ~0, + count, type, indices, basevertex); +} + + +/** Inner support for both _mesa_DrawElements and _mesa_DrawRangeElements */ static void vbo_validated_multidrawelements(GLcontext *ctx, GLenum mode, const GLsizei *count, GLenum type, - const GLvoid **indices, GLsizei primcount) + const GLvoid **indices, GLsizei primcount, + const GLint *basevertex) { struct vbo_context *vbo = vbo_context(ctx); struct vbo_exec_context *exec = &vbo->exec; @@ -854,6 +915,10 @@ vbo_validated_multidrawelements(GLcontext *ctx, GLenum mode, prim[i].start = ((uintptr_t)indices[i] - min_index_ptr) / index_type_size; prim[i].count = count[i]; prim[i].indexed = 1; + if (basevertex != NULL) + prim[i].basevertex = basevertex[i]; + else + prim[i].basevertex = 0; } vbo->draw_prims(ctx, exec->array.inputs, prim, primcount, &ib, @@ -874,6 +939,10 @@ vbo_validated_multidrawelements(GLcontext *ctx, GLenum mode, prim[0].start = 0; prim[0].count = count[i]; prim[0].indexed = 1; + if (basevertex != NULL) + prim[0].basevertex = basevertex[i]; + else + prim[0].basevertex = 0; } vbo->draw_prims(ctx, exec->array.inputs, prim, 1, &ib, @@ -882,6 +951,7 @@ vbo_validated_multidrawelements(GLcontext *ctx, GLenum mode, _mesa_free(prim); } + static void GLAPIENTRY vbo_exec_MultiDrawElements(GLenum mode, const GLsizei *count, GLenum type, @@ -894,14 +964,38 @@ vbo_exec_MultiDrawElements(GLenum mode, ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); for (i = 0; i < primcount; i++) { - if (!_mesa_validate_DrawElements( ctx, mode, count[i], type, indices[i] )) + if (!_mesa_validate_DrawElements(ctx, mode, count[i], type, indices[i], + 0)) return; } - vbo_validated_multidrawelements(ctx, mode, count, type, indices, primcount); + vbo_validated_multidrawelements(ctx, mode, count, type, indices, primcount, + NULL); } +static void GLAPIENTRY +vbo_exec_MultiDrawElementsBaseVertex(GLenum mode, + const GLsizei *count, GLenum type, + const GLvoid **indices, + GLsizei primcount, + const GLsizei *basevertex) +{ + GET_CURRENT_CONTEXT(ctx); + GLint i; + + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + for (i = 0; i < primcount; i++) { + if (!_mesa_validate_DrawElements(ctx, mode, count[i], type, indices[i], + basevertex[i])) + return; + } + + vbo_validated_multidrawelements(ctx, mode, count, type, indices, primcount, + basevertex); +} + /*********************************************************************** * Initialization @@ -915,11 +1009,17 @@ vbo_exec_array_init( struct vbo_exec_context *exec ) exec->vtxfmt.DrawElements = vbo_exec_DrawElements; exec->vtxfmt.DrawRangeElements = vbo_exec_DrawRangeElements; exec->vtxfmt.MultiDrawElementsEXT = vbo_exec_MultiDrawElements; + exec->vtxfmt.DrawElementsBaseVertex = vbo_exec_DrawElementsBaseVertex; + exec->vtxfmt.DrawRangeElementsBaseVertex = vbo_exec_DrawRangeElementsBaseVertex; + exec->vtxfmt.MultiDrawElementsBaseVertex = vbo_exec_MultiDrawElementsBaseVertex; #else exec->vtxfmt.DrawArrays = _mesa_noop_DrawArrays; exec->vtxfmt.DrawElements = _mesa_noop_DrawElements; exec->vtxfmt.DrawRangeElements = _mesa_noop_DrawRangeElements; exec->vtxfmt.MultiDrawElementsEXT = _mesa_noop_MultiDrawElements; + exec->vtxfmt.DrawElementsBaseVertex = _mesa_noop_DrawElementsBaseVertex; + exec->vtxfmt.DrawRangeElementsBaseVertex = _mesa_noop_DrawRangeElementsBaseVertex; + exec->vtxfmt.MultiDrawElementsBaseVertex = _mesa_noop_MultiDrawElementsBaseVertex; #endif } @@ -947,6 +1047,13 @@ _mesa_DrawElements(GLenum mode, GLsizei count, GLenum type, vbo_exec_DrawElements(mode, count, type, indices); } +void GLAPIENTRY +_mesa_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, + const GLvoid *indices, GLint basevertex) +{ + vbo_exec_DrawElementsBaseVertex(mode, count, type, indices, basevertex); +} + /* This API entrypoint is not ordinarily used */ void GLAPIENTRY @@ -956,6 +1063,17 @@ _mesa_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, vbo_exec_DrawRangeElements(mode, start, end, count, type, indices); } + +void GLAPIENTRY +_mesa_DrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, + GLsizei count, GLenum type, + const GLvoid *indices, GLint basevertex) +{ + vbo_exec_DrawRangeElementsBaseVertex(mode, start, end, count, type, + indices, basevertex); +} + + /* GL_EXT_multi_draw_arrays */ void GLAPIENTRY _mesa_MultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, @@ -963,3 +1081,14 @@ _mesa_MultiDrawElementsEXT(GLenum mode, const GLsizei *count, GLenum type, { vbo_exec_MultiDrawElements(mode, count, type, indices, primcount); } + + +void GLAPIENTRY +_mesa_MultiDrawElementsBaseVertex(GLenum mode, + const GLsizei *count, GLenum type, + const GLvoid **indices, GLsizei primcount, + const GLint *basevertex) +{ + vbo_exec_MultiDrawElementsBaseVertex(mode, count, type, indices, + primcount, basevertex); +} diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c index f41d629450..4f43856016 100644 --- a/src/mesa/vbo/vbo_exec_draw.c +++ b/src/mesa/vbo/vbo_exec_draw.c @@ -35,6 +35,9 @@ #include "vbo_context.h" +#if FEATURE_beginend + + static void vbo_exec_debug_verts( struct vbo_exec_context *exec ) { @@ -415,3 +418,6 @@ vbo_exec_vtx_flush( struct vbo_exec_context *exec, GLboolean unmap ) exec->vtx.prim_count = 0; exec->vtx.vert_count = 0; } + + +#endif /* FEATURE_beginend */ diff --git a/src/mesa/vbo/vbo_rebase.c b/src/mesa/vbo/vbo_rebase.c index 3bf7ef580f..55a82ee369 100644 --- a/src/mesa/vbo/vbo_rebase.c +++ b/src/mesa/vbo/vbo_rebase.c @@ -126,7 +126,23 @@ void vbo_rebase_prims( GLcontext *ctx, if (0) _mesa_printf("%s %d..%d\n", __FUNCTION__, min_index, max_index); - if (ib) { + + /* XXX this path is disabled for now. + * There's rendering corruption in some apps when it's enabled. + */ + if (0 && ib && ctx->Extensions.ARB_draw_elements_base_vertex) { + /* If we can just tell the hardware or the TNL to interpret our + * indices with a different base, do so. + */ + tmp_prims = (struct _mesa_prim *)_mesa_malloc(sizeof(*prim) * nr_prims); + + for (i = 0; i < nr_prims; i++) { + tmp_prims[i] = prim[i]; + tmp_prims[i].basevertex -= min_index; + } + + prim = tmp_prims; + } else if (ib) { /* Unfortunately need to adjust each index individually. */ GLboolean map_ib = ib->obj->Name && !ib->obj->Pointer; diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index 1771510d84..3f86c68b24 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -72,6 +72,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #include "main/context.h" #include "main/dlist.h" #include "main/enums.h" +#include "main/eval.h" #include "main/macros.h" #include "main/api_noop.h" #include "main/api_validate.h" @@ -269,7 +270,7 @@ static void _save_compile_vertex_list( GLcontext *ctx ) * being compiled. */ node = (struct vbo_save_vertex_list *) - _mesa_alloc_instruction(ctx, save->opcode_vertex_list, sizeof(*node)); + _mesa_dlist_alloc(ctx, save->opcode_vertex_list, sizeof(*node)); if (!node) return; @@ -826,6 +827,33 @@ static void GLAPIENTRY _save_DrawRangeElements(GLenum mode, _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glDrawRangeElements" ); } +static void GLAPIENTRY _save_DrawElementsBaseVertex(GLenum mode, + GLsizei count, + GLenum type, + const GLvoid *indices, + GLint basevertex) +{ + GET_CURRENT_CONTEXT(ctx); + (void) mode; (void) count; (void) type; (void) indices; (void)basevertex; + + _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glDrawElements" ); +} + +static void GLAPIENTRY _save_DrawRangeElementsBaseVertex(GLenum mode, + GLuint start, + GLuint end, + GLsizei count, + GLenum type, + const GLvoid *indices, + GLint basevertex) +{ + GET_CURRENT_CONTEXT(ctx); + (void) mode; (void) start; (void) end; (void) count; (void) type; + (void) indices; (void)basevertex; + + _mesa_compile_error( ctx, GL_INVALID_OPERATION, "glDrawRangeElements" ); +} + static void GLAPIENTRY _save_DrawArrays(GLenum mode, GLint start, GLsizei count) { GET_CURRENT_CONTEXT(ctx); @@ -907,7 +935,7 @@ static void GLAPIENTRY _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum GET_CURRENT_CONTEXT(ctx); GLint i; - if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices )) + if (!_mesa_validate_DrawElements( ctx, mode, count, type, indices, 0 )) return; _ae_map_vbos( ctx ); @@ -948,7 +976,7 @@ static void GLAPIENTRY _save_OBE_DrawRangeElements(GLenum mode, GET_CURRENT_CONTEXT(ctx); if (_mesa_validate_DrawRangeElements( ctx, mode, start, end, - count, type, indices )) + count, type, indices, 0 )) _save_OBE_DrawElements( mode, count, type, indices ); } @@ -961,7 +989,8 @@ static void _save_vtxfmt_init( GLcontext *ctx ) struct vbo_save_context *save = &vbo_context(ctx)->save; GLvertexformat *vfmt = &save->vtxfmt; - vfmt->ArrayElement = _ae_loopback_array_elt; /* generic helper */ + _MESA_INIT_ARRAYELT_VTXFMT(vfmt, _ae_); + vfmt->Begin = _save_Begin; vfmt->Color3f = _save_Color3f; vfmt->Color3fv = _save_Color3fv; @@ -1020,28 +1049,23 @@ static void _save_vtxfmt_init( GLcontext *ctx ) /* This will all require us to fallback to saving the list as opcodes: */ - vfmt->CallList = _save_CallList; /* inside begin/end */ - vfmt->CallLists = _save_CallLists; /* inside begin/end */ - vfmt->EvalCoord1f = _save_EvalCoord1f; - vfmt->EvalCoord1fv = _save_EvalCoord1fv; - vfmt->EvalCoord2f = _save_EvalCoord2f; - vfmt->EvalCoord2fv = _save_EvalCoord2fv; - vfmt->EvalPoint1 = _save_EvalPoint1; - vfmt->EvalPoint2 = _save_EvalPoint2; + _MESA_INIT_DLIST_VTXFMT(vfmt, _save_); /* inside begin/end */ + + _MESA_INIT_EVAL_VTXFMT(vfmt, _save_); /* These are all errors as we at least know we are in some sort of * begin/end pair: */ - vfmt->EvalMesh1 = _save_EvalMesh1; - vfmt->EvalMesh2 = _save_EvalMesh2; vfmt->Begin = _save_Begin; vfmt->Rectf = _save_Rectf; vfmt->DrawArrays = _save_DrawArrays; vfmt->DrawElements = _save_DrawElements; vfmt->DrawRangeElements = _save_DrawRangeElements; + vfmt->DrawElementsBaseVertex = _save_DrawElementsBaseVertex; + vfmt->DrawRangeElementsBaseVertex = _save_DrawRangeElementsBaseVertex; /* Loops back into vfmt->DrawElements */ vfmt->MultiDrawElementsEXT = _mesa_noop_MultiDrawElements; - + vfmt->MultiDrawElementsBaseVertex = _mesa_noop_MultiDrawElementsBaseVertex; } @@ -1209,11 +1233,11 @@ void vbo_save_api_init( struct vbo_save_context *save ) GLuint i; save->opcode_vertex_list = - _mesa_alloc_opcode( ctx, - sizeof(struct vbo_save_vertex_list), - vbo_save_playback_vertex_list, - vbo_destroy_vertex_list, - vbo_print_vertex_list ); + _mesa_dlist_alloc_opcode( ctx, + sizeof(struct vbo_save_vertex_list), + vbo_save_playback_vertex_list, + vbo_destroy_vertex_list, + vbo_print_vertex_list ); ctx->Driver.NotifySaveBegin = vbo_save_NotifyBegin; @@ -1233,6 +1257,7 @@ void vbo_save_api_init( struct vbo_save_context *save ) ctx->ListState.ListVtxfmt.DrawRangeElements = _save_OBE_DrawRangeElements; /* loops back into _save_OBE_DrawElements */ ctx->ListState.ListVtxfmt.MultiDrawElementsEXT = _mesa_noop_MultiDrawElements; + ctx->ListState.ListVtxfmt.MultiDrawElementsBaseVertex = _mesa_noop_MultiDrawElementsBaseVertex; _mesa_install_save_vtxfmt( ctx, &ctx->ListState.ListVtxfmt ); } diff --git a/src/mesa/vbo/vbo_split.c b/src/mesa/vbo/vbo_split.c index 58e879628d..c445acca7d 100644 --- a/src/mesa/vbo/vbo_split.c +++ b/src/mesa/vbo/vbo_split.c @@ -50,6 +50,7 @@ #include "main/glheader.h" #include "main/imports.h" #include "main/mtypes.h" +#include "main/macros.h" #include "vbo_split.h" #include "vbo.h" @@ -107,7 +108,12 @@ void vbo_split_prims( GLcontext *ctx, vbo_draw_func draw, const struct split_limits *limits ) { - + GLuint max_basevertex = prim->basevertex; + GLuint i; + + for (i = 1; i < nr_prims; i++) + max_basevertex = MAX2(max_basevertex, prim[i].basevertex); + if (ib) { if (limits->max_indices == 0) { /* Could traverse the indices, re-emitting vertices in turn. diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c index 8ec180d550..c45190b9dd 100644 --- a/src/mesa/vbo/vbo_split_copy.c +++ b/src/mesa/vbo/vbo_split_copy.c @@ -589,28 +589,40 @@ void vbo_split_copy( GLcontext *ctx, const struct split_limits *limits ) { struct copy_context copy; - GLuint i; + GLuint i, this_nr_prims; + + for (i = 0; i < nr_prims;) { + /* Our SW TNL pipeline doesn't handle basevertex yet, so bind_indices + * will rebase the elements to the basevertex, and we'll only + * emit strings of prims with the same basevertex in one draw call. + */ + for (this_nr_prims = 1; i + this_nr_prims < nr_prims; + this_nr_prims++) { + if (prim[i].basevertex != prim[i + this_nr_prims].basevertex) + break; + } - memset(©, 0, sizeof(copy)); + memset(©, 0, sizeof(copy)); - /* Require indexed primitives: - */ - assert(ib); - - copy.ctx = ctx; - copy.array = arrays; - copy.prim = prim; - copy.nr_prims = nr_prims; - copy.ib = ib; - copy.draw = draw; - copy.limits = limits; + /* Require indexed primitives: + */ + assert(ib); - /* Clear the vertex cache: - */ - for (i = 0; i < ELT_TABLE_SIZE; i++) - copy.vert_cache[i].in = ~0; + copy.ctx = ctx; + copy.array = arrays; + copy.prim = &prim[i]; + copy.nr_prims = this_nr_prims; + copy.ib = ib; + copy.draw = draw; + copy.limits = limits; - replay_init(©); - replay_elts(©); - replay_finish(©); + /* Clear the vertex cache: + */ + for (i = 0; i < ELT_TABLE_SIZE; i++) + copy.vert_cache[i].in = ~0; + + replay_init(©); + replay_elts(©); + replay_finish(©); + } } diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S index db917f3982..134cff7ca4 100644 --- a/src/mesa/x86-64/glapi_x86-64.S +++ b/src/mesa/x86-64/glapi_x86-64.S @@ -21601,21 +21601,25 @@ GL_PREFIX(WaitSync): .size GL_PREFIX(WaitSync), .-GL_PREFIX(WaitSync) .p2align 4,,15 - .globl GL_PREFIX(PolygonOffsetEXT) - .type GL_PREFIX(PolygonOffsetEXT), @function -GL_PREFIX(PolygonOffsetEXT): + .globl GL_PREFIX(DrawElementsBaseVertex) + .type GL_PREFIX(DrawElementsBaseVertex), @function +GL_PREFIX(DrawElementsBaseVertex): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 4592(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi movq 4592(%rax), %r11 jmp *%r11 #else @@ -21625,23 +21629,26 @@ GL_PREFIX(PolygonOffsetEXT): movq 4592(%rax), %r11 jmp *%r11 1: - subq $24, %rsp - movq %xmm0, (%rsp) - movq %xmm1, 8(%rsp) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 call _glapi_get_dispatch - movq 8(%rsp), %xmm1 - movq (%rsp), %xmm0 - addq $24, %rsp + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi movq 4592(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT) + .size GL_PREFIX(DrawElementsBaseVertex), .-GL_PREFIX(DrawElementsBaseVertex) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_575) - .type GL_PREFIX(_dispatch_stub_575), @function - HIDDEN(GL_PREFIX(_dispatch_stub_575)) -GL_PREFIX(_dispatch_stub_575): + .globl GL_PREFIX(DrawRangeElementsBaseVertex) + .type GL_PREFIX(DrawRangeElementsBaseVertex), @function +GL_PREFIX(DrawRangeElementsBaseVertex): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 4600(%rax), %r11 @@ -21649,9 +21656,17 @@ GL_PREFIX(_dispatch_stub_575): #elif defined(PTHREADS) pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx popq %rsi popq %rdi movq 4600(%rax), %r11 @@ -21665,21 +21680,28 @@ GL_PREFIX(_dispatch_stub_575): 1: pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 pushq %rbp call _glapi_get_dispatch popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx popq %rsi popq %rdi movq 4600(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_575), .-GL_PREFIX(_dispatch_stub_575) + .size GL_PREFIX(DrawRangeElementsBaseVertex), .-GL_PREFIX(DrawRangeElementsBaseVertex) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_576) - .type GL_PREFIX(_dispatch_stub_576), @function - HIDDEN(GL_PREFIX(_dispatch_stub_576)) -GL_PREFIX(_dispatch_stub_576): + .globl GL_PREFIX(MultiDrawElementsBaseVertex) + .type GL_PREFIX(MultiDrawElementsBaseVertex), @function +GL_PREFIX(MultiDrawElementsBaseVertex): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 4608(%rax), %r11 @@ -21687,9 +21709,17 @@ GL_PREFIX(_dispatch_stub_576): #elif defined(PTHREADS) pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx popq %rsi popq %rdi movq 4608(%rax), %r11 @@ -21703,32 +21733,39 @@ GL_PREFIX(_dispatch_stub_576): 1: pushq %rdi pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 pushq %rbp call _glapi_get_dispatch popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx popq %rsi popq %rdi movq 4608(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_576), .-GL_PREFIX(_dispatch_stub_576) + .size GL_PREFIX(MultiDrawElementsBaseVertex), .-GL_PREFIX(MultiDrawElementsBaseVertex) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_577) - .type GL_PREFIX(_dispatch_stub_577), @function - HIDDEN(GL_PREFIX(_dispatch_stub_577)) -GL_PREFIX(_dispatch_stub_577): + .globl GL_PREFIX(PolygonOffsetEXT) + .type GL_PREFIX(PolygonOffsetEXT), @function +GL_PREFIX(PolygonOffsetEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT movq 4616(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) call _x86_64_get_dispatch@PLT - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 addq $24, %rsp movq 4616(%rax), %r11 jmp *%r11 @@ -21740,16 +21777,16 @@ GL_PREFIX(_dispatch_stub_577): jmp *%r11 1: subq $24, %rsp - movq %rdi, (%rsp) - movq %xmm0, 8(%rsp) + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) call _glapi_get_dispatch - movq 8(%rsp), %xmm0 - movq (%rsp), %rdi + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 addq $24, %rsp movq 4616(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_577), .-GL_PREFIX(_dispatch_stub_577) + .size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT) .p2align 4,,15 .globl GL_PREFIX(_dispatch_stub_578) @@ -21837,13 +21874,13 @@ GL_PREFIX(_dispatch_stub_580): movq 4640(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) - pushq %rdi - pushq %rsi - pushq %rbp + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) call _x86_64_get_dispatch@PLT - popq %rbp - popq %rsi - popq %rdi + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp movq 4640(%rax), %r11 jmp *%r11 #else @@ -21853,13 +21890,13 @@ GL_PREFIX(_dispatch_stub_580): movq 4640(%rax), %r11 jmp *%r11 1: - pushq %rdi - pushq %rsi - pushq %rbp + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) call _glapi_get_dispatch - popq %rbp - popq %rsi - popq %rdi + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp movq 4640(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ @@ -21914,7 +21951,11 @@ GL_PREFIX(_dispatch_stub_582): jmp *%r11 #elif defined(PTHREADS) pushq %rdi + pushq %rsi + pushq %rbp call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi popq %rdi movq 4656(%rax), %r11 jmp *%r11 @@ -21926,7 +21967,11 @@ GL_PREFIX(_dispatch_stub_582): jmp *%r11 1: pushq %rdi + pushq %rsi + pushq %rbp call _glapi_get_dispatch + popq %rbp + popq %rsi popq %rdi movq 4656(%rax), %r11 jmp *%r11 @@ -21934,12 +21979,118 @@ GL_PREFIX(_dispatch_stub_582): .size GL_PREFIX(_dispatch_stub_582), .-GL_PREFIX(_dispatch_stub_582) .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_583) + .type GL_PREFIX(_dispatch_stub_583), @function + HIDDEN(GL_PREFIX(_dispatch_stub_583)) +GL_PREFIX(_dispatch_stub_583): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4664(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4664(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4664(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4664(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_583), .-GL_PREFIX(_dispatch_stub_583) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_584) + .type GL_PREFIX(_dispatch_stub_584), @function + HIDDEN(GL_PREFIX(_dispatch_stub_584)) +GL_PREFIX(_dispatch_stub_584): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4672(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4672(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4672(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4672(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_584), .-GL_PREFIX(_dispatch_stub_584) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_585) + .type GL_PREFIX(_dispatch_stub_585), @function + HIDDEN(GL_PREFIX(_dispatch_stub_585)) +GL_PREFIX(_dispatch_stub_585): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4680(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4680(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4680(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4680(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_585), .-GL_PREFIX(_dispatch_stub_585) + + .p2align 4,,15 .globl GL_PREFIX(ColorPointerEXT) .type GL_PREFIX(ColorPointerEXT), @function GL_PREFIX(ColorPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4664(%rax), %r11 + movq 4688(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21953,13 +22104,13 @@ GL_PREFIX(ColorPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4664(%rax), %r11 + movq 4688(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4664(%rax), %r11 + movq 4688(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -21973,7 +22124,7 @@ GL_PREFIX(ColorPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4664(%rax), %r11 + movq 4688(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorPointerEXT), .-GL_PREFIX(ColorPointerEXT) @@ -21984,7 +22135,7 @@ GL_PREFIX(ColorPointerEXT): GL_PREFIX(EdgeFlagPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4672(%rax), %r11 + movq 4696(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -21994,13 +22145,13 @@ GL_PREFIX(EdgeFlagPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4672(%rax), %r11 + movq 4696(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4672(%rax), %r11 + movq 4696(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22010,7 +22161,7 @@ GL_PREFIX(EdgeFlagPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4672(%rax), %r11 + movq 4696(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EdgeFlagPointerEXT), .-GL_PREFIX(EdgeFlagPointerEXT) @@ -22021,7 +22172,7 @@ GL_PREFIX(EdgeFlagPointerEXT): GL_PREFIX(IndexPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4680(%rax), %r11 + movq 4704(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22035,13 +22186,13 @@ GL_PREFIX(IndexPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4680(%rax), %r11 + movq 4704(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4680(%rax), %r11 + movq 4704(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22055,7 +22206,7 @@ GL_PREFIX(IndexPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4680(%rax), %r11 + movq 4704(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IndexPointerEXT), .-GL_PREFIX(IndexPointerEXT) @@ -22066,7 +22217,7 @@ GL_PREFIX(IndexPointerEXT): GL_PREFIX(NormalPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4688(%rax), %r11 + movq 4712(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22080,13 +22231,13 @@ GL_PREFIX(NormalPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4688(%rax), %r11 + movq 4712(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4688(%rax), %r11 + movq 4712(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22100,7 +22251,7 @@ GL_PREFIX(NormalPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4688(%rax), %r11 + movq 4712(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(NormalPointerEXT), .-GL_PREFIX(NormalPointerEXT) @@ -22111,7 +22262,7 @@ GL_PREFIX(NormalPointerEXT): GL_PREFIX(TexCoordPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4696(%rax), %r11 + movq 4720(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22125,13 +22276,13 @@ GL_PREFIX(TexCoordPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4696(%rax), %r11 + movq 4720(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4696(%rax), %r11 + movq 4720(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22145,7 +22296,7 @@ GL_PREFIX(TexCoordPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4696(%rax), %r11 + movq 4720(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexCoordPointerEXT), .-GL_PREFIX(TexCoordPointerEXT) @@ -22156,7 +22307,7 @@ GL_PREFIX(TexCoordPointerEXT): GL_PREFIX(VertexPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4704(%rax), %r11 + movq 4728(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22170,13 +22321,13 @@ GL_PREFIX(VertexPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4704(%rax), %r11 + movq 4728(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4704(%rax), %r11 + movq 4728(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22190,7 +22341,7 @@ GL_PREFIX(VertexPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4704(%rax), %r11 + movq 4728(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexPointerEXT), .-GL_PREFIX(VertexPointerEXT) @@ -22201,7 +22352,7 @@ GL_PREFIX(VertexPointerEXT): GL_PREFIX(PointParameterfEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4712(%rax), %r11 + movq 4736(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -22211,13 +22362,13 @@ GL_PREFIX(PointParameterfEXT): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 4712(%rax), %r11 + movq 4736(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4712(%rax), %r11 + movq 4736(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -22227,7 +22378,7 @@ GL_PREFIX(PointParameterfEXT): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 4712(%rax), %r11 + movq 4736(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameterfEXT), .-GL_PREFIX(PointParameterfEXT) @@ -22238,7 +22389,7 @@ GL_PREFIX(PointParameterfEXT): GL_PREFIX(PointParameterfvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4720(%rax), %r11 + movq 4744(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22248,13 +22399,13 @@ GL_PREFIX(PointParameterfvEXT): popq %rbp popq %rsi popq %rdi - movq 4720(%rax), %r11 + movq 4744(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4720(%rax), %r11 + movq 4744(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22264,7 +22415,7 @@ GL_PREFIX(PointParameterfvEXT): popq %rbp popq %rsi popq %rdi - movq 4720(%rax), %r11 + movq 4744(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameterfvEXT), .-GL_PREFIX(PointParameterfvEXT) @@ -22275,7 +22426,7 @@ GL_PREFIX(PointParameterfvEXT): GL_PREFIX(LockArraysEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4728(%rax), %r11 + movq 4752(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22285,13 +22436,13 @@ GL_PREFIX(LockArraysEXT): popq %rbp popq %rsi popq %rdi - movq 4728(%rax), %r11 + movq 4752(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4728(%rax), %r11 + movq 4752(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22301,7 +22452,7 @@ GL_PREFIX(LockArraysEXT): popq %rbp popq %rsi popq %rdi - movq 4728(%rax), %r11 + movq 4752(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(LockArraysEXT), .-GL_PREFIX(LockArraysEXT) @@ -22312,37 +22463,37 @@ GL_PREFIX(LockArraysEXT): GL_PREFIX(UnlockArraysEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4736(%rax), %r11 + movq 4760(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 4736(%rax), %r11 + movq 4760(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4736(%rax), %r11 + movq 4760(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 4736(%rax), %r11 + movq 4760(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(UnlockArraysEXT), .-GL_PREFIX(UnlockArraysEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_593) - .type GL_PREFIX(_dispatch_stub_593), @function - HIDDEN(GL_PREFIX(_dispatch_stub_593)) -GL_PREFIX(_dispatch_stub_593): + .globl GL_PREFIX(_dispatch_stub_596) + .type GL_PREFIX(_dispatch_stub_596), @function + HIDDEN(GL_PREFIX(_dispatch_stub_596)) +GL_PREFIX(_dispatch_stub_596): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4744(%rax), %r11 + movq 4768(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22352,13 +22503,13 @@ GL_PREFIX(_dispatch_stub_593): popq %rbp popq %rsi popq %rdi - movq 4744(%rax), %r11 + movq 4768(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4744(%rax), %r11 + movq 4768(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22368,19 +22519,19 @@ GL_PREFIX(_dispatch_stub_593): popq %rbp popq %rsi popq %rdi - movq 4744(%rax), %r11 + movq 4768(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_593), .-GL_PREFIX(_dispatch_stub_593) + .size GL_PREFIX(_dispatch_stub_596), .-GL_PREFIX(_dispatch_stub_596) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_594) - .type GL_PREFIX(_dispatch_stub_594), @function - HIDDEN(GL_PREFIX(_dispatch_stub_594)) -GL_PREFIX(_dispatch_stub_594): + .globl GL_PREFIX(_dispatch_stub_597) + .type GL_PREFIX(_dispatch_stub_597), @function + HIDDEN(GL_PREFIX(_dispatch_stub_597)) +GL_PREFIX(_dispatch_stub_597): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4752(%rax), %r11 + movq 4776(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22390,13 +22541,13 @@ GL_PREFIX(_dispatch_stub_594): popq %rbp popq %rsi popq %rdi - movq 4752(%rax), %r11 + movq 4776(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4752(%rax), %r11 + movq 4776(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22406,10 +22557,10 @@ GL_PREFIX(_dispatch_stub_594): popq %rbp popq %rsi popq %rdi - movq 4752(%rax), %r11 + movq 4776(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_594), .-GL_PREFIX(_dispatch_stub_594) + .size GL_PREFIX(_dispatch_stub_597), .-GL_PREFIX(_dispatch_stub_597) .p2align 4,,15 .globl GL_PREFIX(SecondaryColor3bEXT) @@ -22417,7 +22568,7 @@ GL_PREFIX(_dispatch_stub_594): GL_PREFIX(SecondaryColor3bEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4760(%rax), %r11 + movq 4784(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22427,13 +22578,13 @@ GL_PREFIX(SecondaryColor3bEXT): popq %rdx popq %rsi popq %rdi - movq 4760(%rax), %r11 + movq 4784(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4760(%rax), %r11 + movq 4784(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22443,7 +22594,7 @@ GL_PREFIX(SecondaryColor3bEXT): popq %rdx popq %rsi popq %rdi - movq 4760(%rax), %r11 + movq 4784(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3bEXT), .-GL_PREFIX(SecondaryColor3bEXT) @@ -22454,25 +22605,25 @@ GL_PREFIX(SecondaryColor3bEXT): GL_PREFIX(SecondaryColor3bvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4768(%rax), %r11 + movq 4792(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4768(%rax), %r11 + movq 4792(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4768(%rax), %r11 + movq 4792(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4768(%rax), %r11 + movq 4792(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3bvEXT), .-GL_PREFIX(SecondaryColor3bvEXT) @@ -22483,7 +22634,7 @@ GL_PREFIX(SecondaryColor3bvEXT): GL_PREFIX(SecondaryColor3dEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4776(%rax), %r11 + movq 4800(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -22495,13 +22646,13 @@ GL_PREFIX(SecondaryColor3dEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 4776(%rax), %r11 + movq 4800(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4776(%rax), %r11 + movq 4800(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -22513,7 +22664,7 @@ GL_PREFIX(SecondaryColor3dEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 4776(%rax), %r11 + movq 4800(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3dEXT), .-GL_PREFIX(SecondaryColor3dEXT) @@ -22524,25 +22675,25 @@ GL_PREFIX(SecondaryColor3dEXT): GL_PREFIX(SecondaryColor3dvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4784(%rax), %r11 + movq 4808(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4784(%rax), %r11 + movq 4808(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4784(%rax), %r11 + movq 4808(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4784(%rax), %r11 + movq 4808(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3dvEXT), .-GL_PREFIX(SecondaryColor3dvEXT) @@ -22553,7 +22704,7 @@ GL_PREFIX(SecondaryColor3dvEXT): GL_PREFIX(SecondaryColor3fEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4792(%rax), %r11 + movq 4816(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -22565,13 +22716,13 @@ GL_PREFIX(SecondaryColor3fEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 4792(%rax), %r11 + movq 4816(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4792(%rax), %r11 + movq 4816(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -22583,7 +22734,7 @@ GL_PREFIX(SecondaryColor3fEXT): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 4792(%rax), %r11 + movq 4816(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3fEXT), .-GL_PREFIX(SecondaryColor3fEXT) @@ -22594,25 +22745,25 @@ GL_PREFIX(SecondaryColor3fEXT): GL_PREFIX(SecondaryColor3fvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4800(%rax), %r11 + movq 4824(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4800(%rax), %r11 + movq 4824(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4800(%rax), %r11 + movq 4824(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4800(%rax), %r11 + movq 4824(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3fvEXT), .-GL_PREFIX(SecondaryColor3fvEXT) @@ -22623,7 +22774,7 @@ GL_PREFIX(SecondaryColor3fvEXT): GL_PREFIX(SecondaryColor3iEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4808(%rax), %r11 + movq 4832(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22633,13 +22784,13 @@ GL_PREFIX(SecondaryColor3iEXT): popq %rdx popq %rsi popq %rdi - movq 4808(%rax), %r11 + movq 4832(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4808(%rax), %r11 + movq 4832(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22649,7 +22800,7 @@ GL_PREFIX(SecondaryColor3iEXT): popq %rdx popq %rsi popq %rdi - movq 4808(%rax), %r11 + movq 4832(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3iEXT), .-GL_PREFIX(SecondaryColor3iEXT) @@ -22660,25 +22811,25 @@ GL_PREFIX(SecondaryColor3iEXT): GL_PREFIX(SecondaryColor3ivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4816(%rax), %r11 + movq 4840(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4816(%rax), %r11 + movq 4840(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4816(%rax), %r11 + movq 4840(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4816(%rax), %r11 + movq 4840(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3ivEXT), .-GL_PREFIX(SecondaryColor3ivEXT) @@ -22689,7 +22840,7 @@ GL_PREFIX(SecondaryColor3ivEXT): GL_PREFIX(SecondaryColor3sEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4824(%rax), %r11 + movq 4848(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22699,13 +22850,13 @@ GL_PREFIX(SecondaryColor3sEXT): popq %rdx popq %rsi popq %rdi - movq 4824(%rax), %r11 + movq 4848(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4824(%rax), %r11 + movq 4848(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22715,7 +22866,7 @@ GL_PREFIX(SecondaryColor3sEXT): popq %rdx popq %rsi popq %rdi - movq 4824(%rax), %r11 + movq 4848(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3sEXT), .-GL_PREFIX(SecondaryColor3sEXT) @@ -22726,25 +22877,25 @@ GL_PREFIX(SecondaryColor3sEXT): GL_PREFIX(SecondaryColor3svEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4832(%rax), %r11 + movq 4856(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4832(%rax), %r11 + movq 4856(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4832(%rax), %r11 + movq 4856(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4832(%rax), %r11 + movq 4856(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3svEXT), .-GL_PREFIX(SecondaryColor3svEXT) @@ -22755,7 +22906,7 @@ GL_PREFIX(SecondaryColor3svEXT): GL_PREFIX(SecondaryColor3ubEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4840(%rax), %r11 + movq 4864(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22765,13 +22916,13 @@ GL_PREFIX(SecondaryColor3ubEXT): popq %rdx popq %rsi popq %rdi - movq 4840(%rax), %r11 + movq 4864(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4840(%rax), %r11 + movq 4864(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22781,7 +22932,7 @@ GL_PREFIX(SecondaryColor3ubEXT): popq %rdx popq %rsi popq %rdi - movq 4840(%rax), %r11 + movq 4864(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3ubEXT), .-GL_PREFIX(SecondaryColor3ubEXT) @@ -22792,25 +22943,25 @@ GL_PREFIX(SecondaryColor3ubEXT): GL_PREFIX(SecondaryColor3ubvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4848(%rax), %r11 + movq 4872(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4848(%rax), %r11 + movq 4872(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4848(%rax), %r11 + movq 4872(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4848(%rax), %r11 + movq 4872(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3ubvEXT), .-GL_PREFIX(SecondaryColor3ubvEXT) @@ -22821,7 +22972,7 @@ GL_PREFIX(SecondaryColor3ubvEXT): GL_PREFIX(SecondaryColor3uiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4856(%rax), %r11 + movq 4880(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22831,13 +22982,13 @@ GL_PREFIX(SecondaryColor3uiEXT): popq %rdx popq %rsi popq %rdi - movq 4856(%rax), %r11 + movq 4880(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4856(%rax), %r11 + movq 4880(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22847,7 +22998,7 @@ GL_PREFIX(SecondaryColor3uiEXT): popq %rdx popq %rsi popq %rdi - movq 4856(%rax), %r11 + movq 4880(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3uiEXT), .-GL_PREFIX(SecondaryColor3uiEXT) @@ -22858,25 +23009,25 @@ GL_PREFIX(SecondaryColor3uiEXT): GL_PREFIX(SecondaryColor3uivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4864(%rax), %r11 + movq 4888(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4864(%rax), %r11 + movq 4888(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4864(%rax), %r11 + movq 4888(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4864(%rax), %r11 + movq 4888(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3uivEXT), .-GL_PREFIX(SecondaryColor3uivEXT) @@ -22887,7 +23038,7 @@ GL_PREFIX(SecondaryColor3uivEXT): GL_PREFIX(SecondaryColor3usEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4872(%rax), %r11 + movq 4896(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22897,13 +23048,13 @@ GL_PREFIX(SecondaryColor3usEXT): popq %rdx popq %rsi popq %rdi - movq 4872(%rax), %r11 + movq 4896(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4872(%rax), %r11 + movq 4896(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22913,7 +23064,7 @@ GL_PREFIX(SecondaryColor3usEXT): popq %rdx popq %rsi popq %rdi - movq 4872(%rax), %r11 + movq 4896(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3usEXT), .-GL_PREFIX(SecondaryColor3usEXT) @@ -22924,25 +23075,25 @@ GL_PREFIX(SecondaryColor3usEXT): GL_PREFIX(SecondaryColor3usvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4880(%rax), %r11 + movq 4904(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4880(%rax), %r11 + movq 4904(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4880(%rax), %r11 + movq 4904(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4880(%rax), %r11 + movq 4904(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColor3usvEXT), .-GL_PREFIX(SecondaryColor3usvEXT) @@ -22953,7 +23104,7 @@ GL_PREFIX(SecondaryColor3usvEXT): GL_PREFIX(SecondaryColorPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4888(%rax), %r11 + movq 4912(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -22967,13 +23118,13 @@ GL_PREFIX(SecondaryColorPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4888(%rax), %r11 + movq 4912(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4888(%rax), %r11 + movq 4912(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -22987,7 +23138,7 @@ GL_PREFIX(SecondaryColorPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4888(%rax), %r11 + movq 4912(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SecondaryColorPointerEXT), .-GL_PREFIX(SecondaryColorPointerEXT) @@ -22998,7 +23149,7 @@ GL_PREFIX(SecondaryColorPointerEXT): GL_PREFIX(MultiDrawArraysEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4896(%rax), %r11 + movq 4920(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23012,13 +23163,13 @@ GL_PREFIX(MultiDrawArraysEXT): popq %rdx popq %rsi popq %rdi - movq 4896(%rax), %r11 + movq 4920(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4896(%rax), %r11 + movq 4920(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23032,7 +23183,7 @@ GL_PREFIX(MultiDrawArraysEXT): popq %rdx popq %rsi popq %rdi - movq 4896(%rax), %r11 + movq 4920(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(MultiDrawArraysEXT), .-GL_PREFIX(MultiDrawArraysEXT) @@ -23043,7 +23194,7 @@ GL_PREFIX(MultiDrawArraysEXT): GL_PREFIX(MultiDrawElementsEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4904(%rax), %r11 + movq 4928(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23057,13 +23208,13 @@ GL_PREFIX(MultiDrawElementsEXT): popq %rdx popq %rsi popq %rdi - movq 4904(%rax), %r11 + movq 4928(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4904(%rax), %r11 + movq 4928(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23077,7 +23228,7 @@ GL_PREFIX(MultiDrawElementsEXT): popq %rdx popq %rsi popq %rdi - movq 4904(%rax), %r11 + movq 4928(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(MultiDrawElementsEXT), .-GL_PREFIX(MultiDrawElementsEXT) @@ -23088,7 +23239,7 @@ GL_PREFIX(MultiDrawElementsEXT): GL_PREFIX(FogCoordPointerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4912(%rax), %r11 + movq 4936(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23098,13 +23249,13 @@ GL_PREFIX(FogCoordPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4912(%rax), %r11 + movq 4936(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4912(%rax), %r11 + movq 4936(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23114,7 +23265,7 @@ GL_PREFIX(FogCoordPointerEXT): popq %rdx popq %rsi popq %rdi - movq 4912(%rax), %r11 + movq 4936(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoordPointerEXT), .-GL_PREFIX(FogCoordPointerEXT) @@ -23125,7 +23276,7 @@ GL_PREFIX(FogCoordPointerEXT): GL_PREFIX(FogCoorddEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4920(%rax), %r11 + movq 4944(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $8, %rsp @@ -23133,13 +23284,13 @@ GL_PREFIX(FogCoorddEXT): call _x86_64_get_dispatch@PLT movq (%rsp), %xmm0 addq $8, %rsp - movq 4920(%rax), %r11 + movq 4944(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4920(%rax), %r11 + movq 4944(%rax), %r11 jmp *%r11 1: subq $8, %rsp @@ -23147,7 +23298,7 @@ GL_PREFIX(FogCoorddEXT): call _glapi_get_dispatch movq (%rsp), %xmm0 addq $8, %rsp - movq 4920(%rax), %r11 + movq 4944(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoorddEXT), .-GL_PREFIX(FogCoorddEXT) @@ -23158,25 +23309,25 @@ GL_PREFIX(FogCoorddEXT): GL_PREFIX(FogCoorddvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4928(%rax), %r11 + movq 4952(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4928(%rax), %r11 + movq 4952(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4928(%rax), %r11 + movq 4952(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4928(%rax), %r11 + movq 4952(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoorddvEXT), .-GL_PREFIX(FogCoorddvEXT) @@ -23187,7 +23338,7 @@ GL_PREFIX(FogCoorddvEXT): GL_PREFIX(FogCoordfEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4936(%rax), %r11 + movq 4960(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $8, %rsp @@ -23195,13 +23346,13 @@ GL_PREFIX(FogCoordfEXT): call _x86_64_get_dispatch@PLT movq (%rsp), %xmm0 addq $8, %rsp - movq 4936(%rax), %r11 + movq 4960(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4936(%rax), %r11 + movq 4960(%rax), %r11 jmp *%r11 1: subq $8, %rsp @@ -23209,7 +23360,7 @@ GL_PREFIX(FogCoordfEXT): call _glapi_get_dispatch movq (%rsp), %xmm0 addq $8, %rsp - movq 4936(%rax), %r11 + movq 4960(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoordfEXT), .-GL_PREFIX(FogCoordfEXT) @@ -23220,58 +23371,58 @@ GL_PREFIX(FogCoordfEXT): GL_PREFIX(FogCoordfvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4944(%rax), %r11 + movq 4968(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4944(%rax), %r11 + movq 4968(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4944(%rax), %r11 + movq 4968(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4944(%rax), %r11 + movq 4968(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FogCoordfvEXT), .-GL_PREFIX(FogCoordfvEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_619) - .type GL_PREFIX(_dispatch_stub_619), @function - HIDDEN(GL_PREFIX(_dispatch_stub_619)) -GL_PREFIX(_dispatch_stub_619): + .globl GL_PREFIX(_dispatch_stub_622) + .type GL_PREFIX(_dispatch_stub_622), @function + HIDDEN(GL_PREFIX(_dispatch_stub_622)) +GL_PREFIX(_dispatch_stub_622): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4952(%rax), %r11 + movq 4976(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 4952(%rax), %r11 + movq 4976(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4952(%rax), %r11 + movq 4976(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 4952(%rax), %r11 + movq 4976(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_619), .-GL_PREFIX(_dispatch_stub_619) + .size GL_PREFIX(_dispatch_stub_622), .-GL_PREFIX(_dispatch_stub_622) .p2align 4,,15 .globl GL_PREFIX(BlendFuncSeparateEXT) @@ -23279,7 +23430,7 @@ GL_PREFIX(_dispatch_stub_619): GL_PREFIX(BlendFuncSeparateEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4960(%rax), %r11 + movq 4984(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23293,13 +23444,13 @@ GL_PREFIX(BlendFuncSeparateEXT): popq %rdx popq %rsi popq %rdi - movq 4960(%rax), %r11 + movq 4984(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4960(%rax), %r11 + movq 4984(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23313,7 +23464,7 @@ GL_PREFIX(BlendFuncSeparateEXT): popq %rdx popq %rsi popq %rdi - movq 4960(%rax), %r11 + movq 4984(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BlendFuncSeparateEXT), .-GL_PREFIX(BlendFuncSeparateEXT) @@ -23324,25 +23475,25 @@ GL_PREFIX(BlendFuncSeparateEXT): GL_PREFIX(FlushVertexArrayRangeNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4968(%rax), %r11 + movq 4992(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 4968(%rax), %r11 + movq 4992(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4968(%rax), %r11 + movq 4992(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 4968(%rax), %r11 + movq 4992(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FlushVertexArrayRangeNV), .-GL_PREFIX(FlushVertexArrayRangeNV) @@ -23353,7 +23504,7 @@ GL_PREFIX(FlushVertexArrayRangeNV): GL_PREFIX(VertexArrayRangeNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4976(%rax), %r11 + movq 5000(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23363,13 +23514,13 @@ GL_PREFIX(VertexArrayRangeNV): popq %rbp popq %rsi popq %rdi - movq 4976(%rax), %r11 + movq 5000(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4976(%rax), %r11 + movq 5000(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23379,7 +23530,7 @@ GL_PREFIX(VertexArrayRangeNV): popq %rbp popq %rsi popq %rdi - movq 4976(%rax), %r11 + movq 5000(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexArrayRangeNV), .-GL_PREFIX(VertexArrayRangeNV) @@ -23390,7 +23541,7 @@ GL_PREFIX(VertexArrayRangeNV): GL_PREFIX(CombinerInputNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4984(%rax), %r11 + movq 5008(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23408,13 +23559,13 @@ GL_PREFIX(CombinerInputNV): popq %rdx popq %rsi popq %rdi - movq 4984(%rax), %r11 + movq 5008(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4984(%rax), %r11 + movq 5008(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23432,7 +23583,7 @@ GL_PREFIX(CombinerInputNV): popq %rdx popq %rsi popq %rdi - movq 4984(%rax), %r11 + movq 5008(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerInputNV), .-GL_PREFIX(CombinerInputNV) @@ -23443,7 +23594,7 @@ GL_PREFIX(CombinerInputNV): GL_PREFIX(CombinerOutputNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 4992(%rax), %r11 + movq 5016(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23461,13 +23612,13 @@ GL_PREFIX(CombinerOutputNV): popq %rdx popq %rsi popq %rdi - movq 4992(%rax), %r11 + movq 5016(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 4992(%rax), %r11 + movq 5016(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23485,7 +23636,7 @@ GL_PREFIX(CombinerOutputNV): popq %rdx popq %rsi popq %rdi - movq 4992(%rax), %r11 + movq 5016(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerOutputNV), .-GL_PREFIX(CombinerOutputNV) @@ -23496,7 +23647,7 @@ GL_PREFIX(CombinerOutputNV): GL_PREFIX(CombinerParameterfNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5000(%rax), %r11 + movq 5024(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -23506,13 +23657,13 @@ GL_PREFIX(CombinerParameterfNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5000(%rax), %r11 + movq 5024(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5000(%rax), %r11 + movq 5024(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -23522,7 +23673,7 @@ GL_PREFIX(CombinerParameterfNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5000(%rax), %r11 + movq 5024(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerParameterfNV), .-GL_PREFIX(CombinerParameterfNV) @@ -23533,7 +23684,7 @@ GL_PREFIX(CombinerParameterfNV): GL_PREFIX(CombinerParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5008(%rax), %r11 + movq 5032(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23543,13 +23694,13 @@ GL_PREFIX(CombinerParameterfvNV): popq %rbp popq %rsi popq %rdi - movq 5008(%rax), %r11 + movq 5032(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5008(%rax), %r11 + movq 5032(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23559,7 +23710,7 @@ GL_PREFIX(CombinerParameterfvNV): popq %rbp popq %rsi popq %rdi - movq 5008(%rax), %r11 + movq 5032(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerParameterfvNV), .-GL_PREFIX(CombinerParameterfvNV) @@ -23570,7 +23721,7 @@ GL_PREFIX(CombinerParameterfvNV): GL_PREFIX(CombinerParameteriNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5016(%rax), %r11 + movq 5040(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23580,13 +23731,13 @@ GL_PREFIX(CombinerParameteriNV): popq %rbp popq %rsi popq %rdi - movq 5016(%rax), %r11 + movq 5040(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5016(%rax), %r11 + movq 5040(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23596,7 +23747,7 @@ GL_PREFIX(CombinerParameteriNV): popq %rbp popq %rsi popq %rdi - movq 5016(%rax), %r11 + movq 5040(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerParameteriNV), .-GL_PREFIX(CombinerParameteriNV) @@ -23607,7 +23758,7 @@ GL_PREFIX(CombinerParameteriNV): GL_PREFIX(CombinerParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5024(%rax), %r11 + movq 5048(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23617,13 +23768,13 @@ GL_PREFIX(CombinerParameterivNV): popq %rbp popq %rsi popq %rdi - movq 5024(%rax), %r11 + movq 5048(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5024(%rax), %r11 + movq 5048(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23633,7 +23784,7 @@ GL_PREFIX(CombinerParameterivNV): popq %rbp popq %rsi popq %rdi - movq 5024(%rax), %r11 + movq 5048(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CombinerParameterivNV), .-GL_PREFIX(CombinerParameterivNV) @@ -23644,7 +23795,7 @@ GL_PREFIX(CombinerParameterivNV): GL_PREFIX(FinalCombinerInputNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5032(%rax), %r11 + movq 5056(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23658,13 +23809,13 @@ GL_PREFIX(FinalCombinerInputNV): popq %rdx popq %rsi popq %rdi - movq 5032(%rax), %r11 + movq 5056(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5032(%rax), %r11 + movq 5056(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23678,7 +23829,7 @@ GL_PREFIX(FinalCombinerInputNV): popq %rdx popq %rsi popq %rdi - movq 5032(%rax), %r11 + movq 5056(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FinalCombinerInputNV), .-GL_PREFIX(FinalCombinerInputNV) @@ -23689,7 +23840,7 @@ GL_PREFIX(FinalCombinerInputNV): GL_PREFIX(GetCombinerInputParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5040(%rax), %r11 + movq 5064(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23703,13 +23854,13 @@ GL_PREFIX(GetCombinerInputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5040(%rax), %r11 + movq 5064(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5040(%rax), %r11 + movq 5064(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23723,7 +23874,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5040(%rax), %r11 + movq 5064(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetCombinerInputParameterfvNV), .-GL_PREFIX(GetCombinerInputParameterfvNV) @@ -23734,7 +23885,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV): GL_PREFIX(GetCombinerInputParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5048(%rax), %r11 + movq 5072(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23748,13 +23899,13 @@ GL_PREFIX(GetCombinerInputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 5048(%rax), %r11 + movq 5072(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5048(%rax), %r11 + movq 5072(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23768,7 +23919,7 @@ GL_PREFIX(GetCombinerInputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 5048(%rax), %r11 + movq 5072(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetCombinerInputParameterivNV), .-GL_PREFIX(GetCombinerInputParameterivNV) @@ -23779,7 +23930,7 @@ GL_PREFIX(GetCombinerInputParameterivNV): GL_PREFIX(GetCombinerOutputParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5056(%rax), %r11 + movq 5080(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23793,13 +23944,13 @@ GL_PREFIX(GetCombinerOutputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5056(%rax), %r11 + movq 5080(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5056(%rax), %r11 + movq 5080(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23813,7 +23964,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5056(%rax), %r11 + movq 5080(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetCombinerOutputParameterfvNV), .-GL_PREFIX(GetCombinerOutputParameterfvNV) @@ -23824,7 +23975,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV): GL_PREFIX(GetCombinerOutputParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5064(%rax), %r11 + movq 5088(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23838,13 +23989,13 @@ GL_PREFIX(GetCombinerOutputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 5064(%rax), %r11 + movq 5088(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5064(%rax), %r11 + movq 5088(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23858,7 +24009,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 5064(%rax), %r11 + movq 5088(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetCombinerOutputParameterivNV), .-GL_PREFIX(GetCombinerOutputParameterivNV) @@ -23869,7 +24020,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV): GL_PREFIX(GetFinalCombinerInputParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5072(%rax), %r11 + movq 5096(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23879,13 +24030,13 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5072(%rax), %r11 + movq 5096(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5072(%rax), %r11 + movq 5096(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23895,7 +24046,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5072(%rax), %r11 + movq 5096(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetFinalCombinerInputParameterfvNV), .-GL_PREFIX(GetFinalCombinerInputParameterfvNV) @@ -23906,7 +24057,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV): GL_PREFIX(GetFinalCombinerInputParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5080(%rax), %r11 + movq 5104(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -23916,13 +24067,13 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 5080(%rax), %r11 + movq 5104(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5080(%rax), %r11 + movq 5104(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -23932,7 +24083,7 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV): popq %rdx popq %rsi popq %rdi - movq 5080(%rax), %r11 + movq 5104(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetFinalCombinerInputParameterivNV), .-GL_PREFIX(GetFinalCombinerInputParameterivNV) @@ -23943,25 +24094,25 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV): GL_PREFIX(ResizeBuffersMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5088(%rax), %r11 + movq 5112(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 5088(%rax), %r11 + movq 5112(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5088(%rax), %r11 + movq 5112(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 5088(%rax), %r11 + movq 5112(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ResizeBuffersMESA), .-GL_PREFIX(ResizeBuffersMESA) @@ -23972,7 +24123,7 @@ GL_PREFIX(ResizeBuffersMESA): GL_PREFIX(WindowPos2dMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5096(%rax), %r11 + movq 5120(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -23982,13 +24133,13 @@ GL_PREFIX(WindowPos2dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5096(%rax), %r11 + movq 5120(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5096(%rax), %r11 + movq 5120(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -23998,7 +24149,7 @@ GL_PREFIX(WindowPos2dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5096(%rax), %r11 + movq 5120(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2dMESA), .-GL_PREFIX(WindowPos2dMESA) @@ -24009,25 +24160,25 @@ GL_PREFIX(WindowPos2dMESA): GL_PREFIX(WindowPos2dvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5104(%rax), %r11 + movq 5128(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5104(%rax), %r11 + movq 5128(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5104(%rax), %r11 + movq 5128(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5104(%rax), %r11 + movq 5128(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2dvMESA), .-GL_PREFIX(WindowPos2dvMESA) @@ -24038,7 +24189,7 @@ GL_PREFIX(WindowPos2dvMESA): GL_PREFIX(WindowPos2fMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5112(%rax), %r11 + movq 5136(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -24048,13 +24199,13 @@ GL_PREFIX(WindowPos2fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5112(%rax), %r11 + movq 5136(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5112(%rax), %r11 + movq 5136(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -24064,7 +24215,7 @@ GL_PREFIX(WindowPos2fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5112(%rax), %r11 + movq 5136(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2fMESA), .-GL_PREFIX(WindowPos2fMESA) @@ -24075,25 +24226,25 @@ GL_PREFIX(WindowPos2fMESA): GL_PREFIX(WindowPos2fvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5120(%rax), %r11 + movq 5144(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5120(%rax), %r11 + movq 5144(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5120(%rax), %r11 + movq 5144(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5120(%rax), %r11 + movq 5144(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2fvMESA), .-GL_PREFIX(WindowPos2fvMESA) @@ -24104,7 +24255,7 @@ GL_PREFIX(WindowPos2fvMESA): GL_PREFIX(WindowPos2iMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5128(%rax), %r11 + movq 5152(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24114,13 +24265,13 @@ GL_PREFIX(WindowPos2iMESA): popq %rbp popq %rsi popq %rdi - movq 5128(%rax), %r11 + movq 5152(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5128(%rax), %r11 + movq 5152(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24130,7 +24281,7 @@ GL_PREFIX(WindowPos2iMESA): popq %rbp popq %rsi popq %rdi - movq 5128(%rax), %r11 + movq 5152(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2iMESA), .-GL_PREFIX(WindowPos2iMESA) @@ -24141,25 +24292,25 @@ GL_PREFIX(WindowPos2iMESA): GL_PREFIX(WindowPos2ivMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5136(%rax), %r11 + movq 5160(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5136(%rax), %r11 + movq 5160(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5136(%rax), %r11 + movq 5160(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5136(%rax), %r11 + movq 5160(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2ivMESA), .-GL_PREFIX(WindowPos2ivMESA) @@ -24170,7 +24321,7 @@ GL_PREFIX(WindowPos2ivMESA): GL_PREFIX(WindowPos2sMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5144(%rax), %r11 + movq 5168(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24180,13 +24331,13 @@ GL_PREFIX(WindowPos2sMESA): popq %rbp popq %rsi popq %rdi - movq 5144(%rax), %r11 + movq 5168(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5144(%rax), %r11 + movq 5168(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24196,7 +24347,7 @@ GL_PREFIX(WindowPos2sMESA): popq %rbp popq %rsi popq %rdi - movq 5144(%rax), %r11 + movq 5168(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2sMESA), .-GL_PREFIX(WindowPos2sMESA) @@ -24207,25 +24358,25 @@ GL_PREFIX(WindowPos2sMESA): GL_PREFIX(WindowPos2svMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5152(%rax), %r11 + movq 5176(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5152(%rax), %r11 + movq 5176(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5152(%rax), %r11 + movq 5176(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5152(%rax), %r11 + movq 5176(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos2svMESA), .-GL_PREFIX(WindowPos2svMESA) @@ -24236,7 +24387,7 @@ GL_PREFIX(WindowPos2svMESA): GL_PREFIX(WindowPos3dMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5160(%rax), %r11 + movq 5184(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -24248,13 +24399,13 @@ GL_PREFIX(WindowPos3dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5160(%rax), %r11 + movq 5184(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5160(%rax), %r11 + movq 5184(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -24266,7 +24417,7 @@ GL_PREFIX(WindowPos3dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5160(%rax), %r11 + movq 5184(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3dMESA), .-GL_PREFIX(WindowPos3dMESA) @@ -24277,25 +24428,25 @@ GL_PREFIX(WindowPos3dMESA): GL_PREFIX(WindowPos3dvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5168(%rax), %r11 + movq 5192(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5168(%rax), %r11 + movq 5192(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5168(%rax), %r11 + movq 5192(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5168(%rax), %r11 + movq 5192(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3dvMESA), .-GL_PREFIX(WindowPos3dvMESA) @@ -24306,7 +24457,7 @@ GL_PREFIX(WindowPos3dvMESA): GL_PREFIX(WindowPos3fMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5176(%rax), %r11 + movq 5200(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -24318,13 +24469,13 @@ GL_PREFIX(WindowPos3fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5176(%rax), %r11 + movq 5200(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5176(%rax), %r11 + movq 5200(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -24336,7 +24487,7 @@ GL_PREFIX(WindowPos3fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $24, %rsp - movq 5176(%rax), %r11 + movq 5200(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3fMESA), .-GL_PREFIX(WindowPos3fMESA) @@ -24347,25 +24498,25 @@ GL_PREFIX(WindowPos3fMESA): GL_PREFIX(WindowPos3fvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5184(%rax), %r11 + movq 5208(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5184(%rax), %r11 + movq 5208(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5184(%rax), %r11 + movq 5208(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5184(%rax), %r11 + movq 5208(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3fvMESA), .-GL_PREFIX(WindowPos3fvMESA) @@ -24376,7 +24527,7 @@ GL_PREFIX(WindowPos3fvMESA): GL_PREFIX(WindowPos3iMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5192(%rax), %r11 + movq 5216(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24386,13 +24537,13 @@ GL_PREFIX(WindowPos3iMESA): popq %rdx popq %rsi popq %rdi - movq 5192(%rax), %r11 + movq 5216(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5192(%rax), %r11 + movq 5216(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24402,7 +24553,7 @@ GL_PREFIX(WindowPos3iMESA): popq %rdx popq %rsi popq %rdi - movq 5192(%rax), %r11 + movq 5216(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3iMESA), .-GL_PREFIX(WindowPos3iMESA) @@ -24413,25 +24564,25 @@ GL_PREFIX(WindowPos3iMESA): GL_PREFIX(WindowPos3ivMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5200(%rax), %r11 + movq 5224(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5200(%rax), %r11 + movq 5224(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5200(%rax), %r11 + movq 5224(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5200(%rax), %r11 + movq 5224(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3ivMESA), .-GL_PREFIX(WindowPos3ivMESA) @@ -24442,7 +24593,7 @@ GL_PREFIX(WindowPos3ivMESA): GL_PREFIX(WindowPos3sMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5208(%rax), %r11 + movq 5232(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24452,13 +24603,13 @@ GL_PREFIX(WindowPos3sMESA): popq %rdx popq %rsi popq %rdi - movq 5208(%rax), %r11 + movq 5232(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5208(%rax), %r11 + movq 5232(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24468,7 +24619,7 @@ GL_PREFIX(WindowPos3sMESA): popq %rdx popq %rsi popq %rdi - movq 5208(%rax), %r11 + movq 5232(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3sMESA), .-GL_PREFIX(WindowPos3sMESA) @@ -24479,25 +24630,25 @@ GL_PREFIX(WindowPos3sMESA): GL_PREFIX(WindowPos3svMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5216(%rax), %r11 + movq 5240(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5216(%rax), %r11 + movq 5240(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5216(%rax), %r11 + movq 5240(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5216(%rax), %r11 + movq 5240(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos3svMESA), .-GL_PREFIX(WindowPos3svMESA) @@ -24508,7 +24659,7 @@ GL_PREFIX(WindowPos3svMESA): GL_PREFIX(WindowPos4dMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5224(%rax), %r11 + movq 5248(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -24522,13 +24673,13 @@ GL_PREFIX(WindowPos4dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $40, %rsp - movq 5224(%rax), %r11 + movq 5248(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5224(%rax), %r11 + movq 5248(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -24542,7 +24693,7 @@ GL_PREFIX(WindowPos4dMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $40, %rsp - movq 5224(%rax), %r11 + movq 5248(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4dMESA), .-GL_PREFIX(WindowPos4dMESA) @@ -24553,25 +24704,25 @@ GL_PREFIX(WindowPos4dMESA): GL_PREFIX(WindowPos4dvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5232(%rax), %r11 + movq 5256(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5232(%rax), %r11 + movq 5256(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5232(%rax), %r11 + movq 5256(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5232(%rax), %r11 + movq 5256(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4dvMESA), .-GL_PREFIX(WindowPos4dvMESA) @@ -24582,7 +24733,7 @@ GL_PREFIX(WindowPos4dvMESA): GL_PREFIX(WindowPos4fMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5240(%rax), %r11 + movq 5264(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -24596,13 +24747,13 @@ GL_PREFIX(WindowPos4fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $40, %rsp - movq 5240(%rax), %r11 + movq 5264(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5240(%rax), %r11 + movq 5264(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -24616,7 +24767,7 @@ GL_PREFIX(WindowPos4fMESA): movq 8(%rsp), %xmm1 movq (%rsp), %xmm0 addq $40, %rsp - movq 5240(%rax), %r11 + movq 5264(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4fMESA), .-GL_PREFIX(WindowPos4fMESA) @@ -24627,25 +24778,25 @@ GL_PREFIX(WindowPos4fMESA): GL_PREFIX(WindowPos4fvMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5248(%rax), %r11 + movq 5272(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5248(%rax), %r11 + movq 5272(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5248(%rax), %r11 + movq 5272(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5248(%rax), %r11 + movq 5272(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4fvMESA), .-GL_PREFIX(WindowPos4fvMESA) @@ -24656,7 +24807,7 @@ GL_PREFIX(WindowPos4fvMESA): GL_PREFIX(WindowPos4iMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5256(%rax), %r11 + movq 5280(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24670,13 +24821,13 @@ GL_PREFIX(WindowPos4iMESA): popq %rdx popq %rsi popq %rdi - movq 5256(%rax), %r11 + movq 5280(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5256(%rax), %r11 + movq 5280(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24690,7 +24841,7 @@ GL_PREFIX(WindowPos4iMESA): popq %rdx popq %rsi popq %rdi - movq 5256(%rax), %r11 + movq 5280(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4iMESA), .-GL_PREFIX(WindowPos4iMESA) @@ -24701,25 +24852,25 @@ GL_PREFIX(WindowPos4iMESA): GL_PREFIX(WindowPos4ivMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5264(%rax), %r11 + movq 5288(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5264(%rax), %r11 + movq 5288(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5264(%rax), %r11 + movq 5288(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5264(%rax), %r11 + movq 5288(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4ivMESA), .-GL_PREFIX(WindowPos4ivMESA) @@ -24730,7 +24881,7 @@ GL_PREFIX(WindowPos4ivMESA): GL_PREFIX(WindowPos4sMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5272(%rax), %r11 + movq 5296(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24744,13 +24895,13 @@ GL_PREFIX(WindowPos4sMESA): popq %rdx popq %rsi popq %rdi - movq 5272(%rax), %r11 + movq 5296(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5272(%rax), %r11 + movq 5296(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24764,7 +24915,7 @@ GL_PREFIX(WindowPos4sMESA): popq %rdx popq %rsi popq %rdi - movq 5272(%rax), %r11 + movq 5296(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4sMESA), .-GL_PREFIX(WindowPos4sMESA) @@ -24775,37 +24926,37 @@ GL_PREFIX(WindowPos4sMESA): GL_PREFIX(WindowPos4svMESA): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5280(%rax), %r11 + movq 5304(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5280(%rax), %r11 + movq 5304(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5280(%rax), %r11 + movq 5304(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5280(%rax), %r11 + movq 5304(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(WindowPos4svMESA), .-GL_PREFIX(WindowPos4svMESA) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_661) - .type GL_PREFIX(_dispatch_stub_661), @function - HIDDEN(GL_PREFIX(_dispatch_stub_661)) -GL_PREFIX(_dispatch_stub_661): + .globl GL_PREFIX(_dispatch_stub_664) + .type GL_PREFIX(_dispatch_stub_664), @function + HIDDEN(GL_PREFIX(_dispatch_stub_664)) +GL_PREFIX(_dispatch_stub_664): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5288(%rax), %r11 + movq 5312(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24819,13 +24970,13 @@ GL_PREFIX(_dispatch_stub_661): popq %rdx popq %rsi popq %rdi - movq 5288(%rax), %r11 + movq 5312(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5288(%rax), %r11 + movq 5312(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24839,19 +24990,19 @@ GL_PREFIX(_dispatch_stub_661): popq %rdx popq %rsi popq %rdi - movq 5288(%rax), %r11 + movq 5312(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_661), .-GL_PREFIX(_dispatch_stub_661) + .size GL_PREFIX(_dispatch_stub_664), .-GL_PREFIX(_dispatch_stub_664) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_662) - .type GL_PREFIX(_dispatch_stub_662), @function - HIDDEN(GL_PREFIX(_dispatch_stub_662)) -GL_PREFIX(_dispatch_stub_662): + .globl GL_PREFIX(_dispatch_stub_665) + .type GL_PREFIX(_dispatch_stub_665), @function + HIDDEN(GL_PREFIX(_dispatch_stub_665)) +GL_PREFIX(_dispatch_stub_665): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5296(%rax), %r11 + movq 5320(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24869,13 +25020,13 @@ GL_PREFIX(_dispatch_stub_662): popq %rdx popq %rsi popq %rdi - movq 5296(%rax), %r11 + movq 5320(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5296(%rax), %r11 + movq 5320(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24893,19 +25044,19 @@ GL_PREFIX(_dispatch_stub_662): popq %rdx popq %rsi popq %rdi - movq 5296(%rax), %r11 + movq 5320(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_662), .-GL_PREFIX(_dispatch_stub_662) + .size GL_PREFIX(_dispatch_stub_665), .-GL_PREFIX(_dispatch_stub_665) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_663) - .type GL_PREFIX(_dispatch_stub_663), @function - HIDDEN(GL_PREFIX(_dispatch_stub_663)) -GL_PREFIX(_dispatch_stub_663): + .globl GL_PREFIX(_dispatch_stub_666) + .type GL_PREFIX(_dispatch_stub_666), @function + HIDDEN(GL_PREFIX(_dispatch_stub_666)) +GL_PREFIX(_dispatch_stub_666): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5304(%rax), %r11 + movq 5328(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24915,13 +25066,13 @@ GL_PREFIX(_dispatch_stub_663): popq %rbp popq %rsi popq %rdi - movq 5304(%rax), %r11 + movq 5328(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5304(%rax), %r11 + movq 5328(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24931,49 +25082,49 @@ GL_PREFIX(_dispatch_stub_663): popq %rbp popq %rsi popq %rdi - movq 5304(%rax), %r11 + movq 5328(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_663), .-GL_PREFIX(_dispatch_stub_663) + .size GL_PREFIX(_dispatch_stub_666), .-GL_PREFIX(_dispatch_stub_666) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_664) - .type GL_PREFIX(_dispatch_stub_664), @function - HIDDEN(GL_PREFIX(_dispatch_stub_664)) -GL_PREFIX(_dispatch_stub_664): + .globl GL_PREFIX(_dispatch_stub_667) + .type GL_PREFIX(_dispatch_stub_667), @function + HIDDEN(GL_PREFIX(_dispatch_stub_667)) +GL_PREFIX(_dispatch_stub_667): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5312(%rax), %r11 + movq 5336(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5312(%rax), %r11 + movq 5336(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5312(%rax), %r11 + movq 5336(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5312(%rax), %r11 + movq 5336(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_664), .-GL_PREFIX(_dispatch_stub_664) + .size GL_PREFIX(_dispatch_stub_667), .-GL_PREFIX(_dispatch_stub_667) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_665) - .type GL_PREFIX(_dispatch_stub_665), @function - HIDDEN(GL_PREFIX(_dispatch_stub_665)) -GL_PREFIX(_dispatch_stub_665): + .globl GL_PREFIX(_dispatch_stub_668) + .type GL_PREFIX(_dispatch_stub_668), @function + HIDDEN(GL_PREFIX(_dispatch_stub_668)) +GL_PREFIX(_dispatch_stub_668): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5320(%rax), %r11 + movq 5344(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -24983,13 +25134,13 @@ GL_PREFIX(_dispatch_stub_665): popq %rbp popq %rsi popq %rdi - movq 5320(%rax), %r11 + movq 5344(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5320(%rax), %r11 + movq 5344(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -24999,19 +25150,19 @@ GL_PREFIX(_dispatch_stub_665): popq %rbp popq %rsi popq %rdi - movq 5320(%rax), %r11 + movq 5344(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_665), .-GL_PREFIX(_dispatch_stub_665) + .size GL_PREFIX(_dispatch_stub_668), .-GL_PREFIX(_dispatch_stub_668) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_666) - .type GL_PREFIX(_dispatch_stub_666), @function - HIDDEN(GL_PREFIX(_dispatch_stub_666)) -GL_PREFIX(_dispatch_stub_666): + .globl GL_PREFIX(_dispatch_stub_669) + .type GL_PREFIX(_dispatch_stub_669), @function + HIDDEN(GL_PREFIX(_dispatch_stub_669)) +GL_PREFIX(_dispatch_stub_669): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5328(%rax), %r11 + movq 5352(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25021,13 +25172,13 @@ GL_PREFIX(_dispatch_stub_666): popq %rdx popq %rsi popq %rdi - movq 5328(%rax), %r11 + movq 5352(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5328(%rax), %r11 + movq 5352(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25037,49 +25188,49 @@ GL_PREFIX(_dispatch_stub_666): popq %rdx popq %rsi popq %rdi - movq 5328(%rax), %r11 + movq 5352(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_666), .-GL_PREFIX(_dispatch_stub_666) + .size GL_PREFIX(_dispatch_stub_669), .-GL_PREFIX(_dispatch_stub_669) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_667) - .type GL_PREFIX(_dispatch_stub_667), @function - HIDDEN(GL_PREFIX(_dispatch_stub_667)) -GL_PREFIX(_dispatch_stub_667): + .globl GL_PREFIX(_dispatch_stub_670) + .type GL_PREFIX(_dispatch_stub_670), @function + HIDDEN(GL_PREFIX(_dispatch_stub_670)) +GL_PREFIX(_dispatch_stub_670): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5336(%rax), %r11 + movq 5360(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5336(%rax), %r11 + movq 5360(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5336(%rax), %r11 + movq 5360(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5336(%rax), %r11 + movq 5360(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_667), .-GL_PREFIX(_dispatch_stub_667) + .size GL_PREFIX(_dispatch_stub_670), .-GL_PREFIX(_dispatch_stub_670) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_668) - .type GL_PREFIX(_dispatch_stub_668), @function - HIDDEN(GL_PREFIX(_dispatch_stub_668)) -GL_PREFIX(_dispatch_stub_668): + .globl GL_PREFIX(_dispatch_stub_671) + .type GL_PREFIX(_dispatch_stub_671), @function + HIDDEN(GL_PREFIX(_dispatch_stub_671)) +GL_PREFIX(_dispatch_stub_671): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5344(%rax), %r11 + movq 5368(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25089,13 +25240,13 @@ GL_PREFIX(_dispatch_stub_668): popq %rbp popq %rsi popq %rdi - movq 5344(%rax), %r11 + movq 5368(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5344(%rax), %r11 + movq 5368(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25105,40 +25256,40 @@ GL_PREFIX(_dispatch_stub_668): popq %rbp popq %rsi popq %rdi - movq 5344(%rax), %r11 + movq 5368(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_668), .-GL_PREFIX(_dispatch_stub_668) + .size GL_PREFIX(_dispatch_stub_671), .-GL_PREFIX(_dispatch_stub_671) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_669) - .type GL_PREFIX(_dispatch_stub_669), @function - HIDDEN(GL_PREFIX(_dispatch_stub_669)) -GL_PREFIX(_dispatch_stub_669): + .globl GL_PREFIX(_dispatch_stub_672) + .type GL_PREFIX(_dispatch_stub_672), @function + HIDDEN(GL_PREFIX(_dispatch_stub_672)) +GL_PREFIX(_dispatch_stub_672): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5352(%rax), %r11 + movq 5376(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5352(%rax), %r11 + movq 5376(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5352(%rax), %r11 + movq 5376(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5352(%rax), %r11 + movq 5376(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_669), .-GL_PREFIX(_dispatch_stub_669) + .size GL_PREFIX(_dispatch_stub_672), .-GL_PREFIX(_dispatch_stub_672) .p2align 4,,15 .globl GL_PREFIX(AreProgramsResidentNV) @@ -25146,7 +25297,7 @@ GL_PREFIX(_dispatch_stub_669): GL_PREFIX(AreProgramsResidentNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5360(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25156,13 +25307,13 @@ GL_PREFIX(AreProgramsResidentNV): popq %rdx popq %rsi popq %rdi - movq 5360(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5360(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25172,7 +25323,7 @@ GL_PREFIX(AreProgramsResidentNV): popq %rdx popq %rsi popq %rdi - movq 5360(%rax), %r11 + movq 5384(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AreProgramsResidentNV), .-GL_PREFIX(AreProgramsResidentNV) @@ -25183,7 +25334,7 @@ GL_PREFIX(AreProgramsResidentNV): GL_PREFIX(BindProgramNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5368(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25193,13 +25344,13 @@ GL_PREFIX(BindProgramNV): popq %rbp popq %rsi popq %rdi - movq 5368(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5368(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25209,7 +25360,7 @@ GL_PREFIX(BindProgramNV): popq %rbp popq %rsi popq %rdi - movq 5368(%rax), %r11 + movq 5392(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindProgramNV), .-GL_PREFIX(BindProgramNV) @@ -25220,7 +25371,7 @@ GL_PREFIX(BindProgramNV): GL_PREFIX(DeleteProgramsNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5376(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25230,13 +25381,13 @@ GL_PREFIX(DeleteProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5376(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5376(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25246,7 +25397,7 @@ GL_PREFIX(DeleteProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5376(%rax), %r11 + movq 5400(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteProgramsNV), .-GL_PREFIX(DeleteProgramsNV) @@ -25257,7 +25408,7 @@ GL_PREFIX(DeleteProgramsNV): GL_PREFIX(ExecuteProgramNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5384(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25267,13 +25418,13 @@ GL_PREFIX(ExecuteProgramNV): popq %rdx popq %rsi popq %rdi - movq 5384(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5384(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25283,7 +25434,7 @@ GL_PREFIX(ExecuteProgramNV): popq %rdx popq %rsi popq %rdi - movq 5384(%rax), %r11 + movq 5408(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ExecuteProgramNV), .-GL_PREFIX(ExecuteProgramNV) @@ -25294,7 +25445,7 @@ GL_PREFIX(ExecuteProgramNV): GL_PREFIX(GenProgramsNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5392(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25304,13 +25455,13 @@ GL_PREFIX(GenProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5392(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5392(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25320,7 +25471,7 @@ GL_PREFIX(GenProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5392(%rax), %r11 + movq 5416(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenProgramsNV), .-GL_PREFIX(GenProgramsNV) @@ -25331,7 +25482,7 @@ GL_PREFIX(GenProgramsNV): GL_PREFIX(GetProgramParameterdvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5400(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25345,13 +25496,13 @@ GL_PREFIX(GetProgramParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 5400(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5400(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25365,7 +25516,7 @@ GL_PREFIX(GetProgramParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 5400(%rax), %r11 + movq 5424(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramParameterdvNV), .-GL_PREFIX(GetProgramParameterdvNV) @@ -25376,7 +25527,7 @@ GL_PREFIX(GetProgramParameterdvNV): GL_PREFIX(GetProgramParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5408(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25390,13 +25541,13 @@ GL_PREFIX(GetProgramParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5408(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5408(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25410,7 +25561,7 @@ GL_PREFIX(GetProgramParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 5408(%rax), %r11 + movq 5432(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramParameterfvNV), .-GL_PREFIX(GetProgramParameterfvNV) @@ -25421,7 +25572,7 @@ GL_PREFIX(GetProgramParameterfvNV): GL_PREFIX(GetProgramStringNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5416(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25431,13 +25582,13 @@ GL_PREFIX(GetProgramStringNV): popq %rdx popq %rsi popq %rdi - movq 5416(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5416(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25447,7 +25598,7 @@ GL_PREFIX(GetProgramStringNV): popq %rdx popq %rsi popq %rdi - movq 5416(%rax), %r11 + movq 5440(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramStringNV), .-GL_PREFIX(GetProgramStringNV) @@ -25458,7 +25609,7 @@ GL_PREFIX(GetProgramStringNV): GL_PREFIX(GetProgramivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5424(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25468,13 +25619,13 @@ GL_PREFIX(GetProgramivNV): popq %rdx popq %rsi popq %rdi - movq 5424(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5424(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25484,7 +25635,7 @@ GL_PREFIX(GetProgramivNV): popq %rdx popq %rsi popq %rdi - movq 5424(%rax), %r11 + movq 5448(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramivNV), .-GL_PREFIX(GetProgramivNV) @@ -25495,7 +25646,7 @@ GL_PREFIX(GetProgramivNV): GL_PREFIX(GetTrackMatrixivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5432(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25509,13 +25660,13 @@ GL_PREFIX(GetTrackMatrixivNV): popq %rdx popq %rsi popq %rdi - movq 5432(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5432(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25529,7 +25680,7 @@ GL_PREFIX(GetTrackMatrixivNV): popq %rdx popq %rsi popq %rdi - movq 5432(%rax), %r11 + movq 5456(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTrackMatrixivNV), .-GL_PREFIX(GetTrackMatrixivNV) @@ -25540,7 +25691,7 @@ GL_PREFIX(GetTrackMatrixivNV): GL_PREFIX(GetVertexAttribPointervNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5440(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25550,13 +25701,13 @@ GL_PREFIX(GetVertexAttribPointervNV): popq %rdx popq %rsi popq %rdi - movq 5440(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5440(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25566,7 +25717,7 @@ GL_PREFIX(GetVertexAttribPointervNV): popq %rdx popq %rsi popq %rdi - movq 5440(%rax), %r11 + movq 5464(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribPointervNV), .-GL_PREFIX(GetVertexAttribPointervNV) @@ -25577,7 +25728,7 @@ GL_PREFIX(GetVertexAttribPointervNV): GL_PREFIX(GetVertexAttribdvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5448(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25587,13 +25738,13 @@ GL_PREFIX(GetVertexAttribdvNV): popq %rdx popq %rsi popq %rdi - movq 5448(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5448(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25603,7 +25754,7 @@ GL_PREFIX(GetVertexAttribdvNV): popq %rdx popq %rsi popq %rdi - movq 5448(%rax), %r11 + movq 5472(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribdvNV), .-GL_PREFIX(GetVertexAttribdvNV) @@ -25614,7 +25765,7 @@ GL_PREFIX(GetVertexAttribdvNV): GL_PREFIX(GetVertexAttribfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5456(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25624,13 +25775,13 @@ GL_PREFIX(GetVertexAttribfvNV): popq %rdx popq %rsi popq %rdi - movq 5456(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5456(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25640,7 +25791,7 @@ GL_PREFIX(GetVertexAttribfvNV): popq %rdx popq %rsi popq %rdi - movq 5456(%rax), %r11 + movq 5480(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribfvNV), .-GL_PREFIX(GetVertexAttribfvNV) @@ -25651,7 +25802,7 @@ GL_PREFIX(GetVertexAttribfvNV): GL_PREFIX(GetVertexAttribivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5464(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25661,13 +25812,13 @@ GL_PREFIX(GetVertexAttribivNV): popq %rdx popq %rsi popq %rdi - movq 5464(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5464(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25677,7 +25828,7 @@ GL_PREFIX(GetVertexAttribivNV): popq %rdx popq %rsi popq %rdi - movq 5464(%rax), %r11 + movq 5488(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetVertexAttribivNV), .-GL_PREFIX(GetVertexAttribivNV) @@ -25688,25 +25839,25 @@ GL_PREFIX(GetVertexAttribivNV): GL_PREFIX(IsProgramNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5472(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5472(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5472(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5472(%rax), %r11 + movq 5496(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsProgramNV), .-GL_PREFIX(IsProgramNV) @@ -25717,7 +25868,7 @@ GL_PREFIX(IsProgramNV): GL_PREFIX(LoadProgramNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5480(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25731,13 +25882,13 @@ GL_PREFIX(LoadProgramNV): popq %rdx popq %rsi popq %rdi - movq 5480(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5480(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25751,7 +25902,7 @@ GL_PREFIX(LoadProgramNV): popq %rdx popq %rsi popq %rdi - movq 5480(%rax), %r11 + movq 5504(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(LoadProgramNV), .-GL_PREFIX(LoadProgramNV) @@ -25762,7 +25913,7 @@ GL_PREFIX(LoadProgramNV): GL_PREFIX(ProgramParameters4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5488(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25776,13 +25927,13 @@ GL_PREFIX(ProgramParameters4dvNV): popq %rdx popq %rsi popq %rdi - movq 5488(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5488(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25796,7 +25947,7 @@ GL_PREFIX(ProgramParameters4dvNV): popq %rdx popq %rsi popq %rdi - movq 5488(%rax), %r11 + movq 5512(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramParameters4dvNV), .-GL_PREFIX(ProgramParameters4dvNV) @@ -25807,7 +25958,7 @@ GL_PREFIX(ProgramParameters4dvNV): GL_PREFIX(ProgramParameters4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5496(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25821,13 +25972,13 @@ GL_PREFIX(ProgramParameters4fvNV): popq %rdx popq %rsi popq %rdi - movq 5496(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5496(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25841,7 +25992,7 @@ GL_PREFIX(ProgramParameters4fvNV): popq %rdx popq %rsi popq %rdi - movq 5496(%rax), %r11 + movq 5520(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramParameters4fvNV), .-GL_PREFIX(ProgramParameters4fvNV) @@ -25852,7 +26003,7 @@ GL_PREFIX(ProgramParameters4fvNV): GL_PREFIX(RequestResidentProgramsNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5504(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25862,13 +26013,13 @@ GL_PREFIX(RequestResidentProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5504(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5504(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25878,7 +26029,7 @@ GL_PREFIX(RequestResidentProgramsNV): popq %rbp popq %rsi popq %rdi - movq 5504(%rax), %r11 + movq 5528(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(RequestResidentProgramsNV), .-GL_PREFIX(RequestResidentProgramsNV) @@ -25889,7 +26040,7 @@ GL_PREFIX(RequestResidentProgramsNV): GL_PREFIX(TrackMatrixNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5512(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25903,13 +26054,13 @@ GL_PREFIX(TrackMatrixNV): popq %rdx popq %rsi popq %rdi - movq 5512(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5512(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25923,7 +26074,7 @@ GL_PREFIX(TrackMatrixNV): popq %rdx popq %rsi popq %rdi - movq 5512(%rax), %r11 + movq 5536(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TrackMatrixNV), .-GL_PREFIX(TrackMatrixNV) @@ -25934,7 +26085,7 @@ GL_PREFIX(TrackMatrixNV): GL_PREFIX(VertexAttrib1dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5520(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -25944,13 +26095,13 @@ GL_PREFIX(VertexAttrib1dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5520(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5520(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -25960,7 +26111,7 @@ GL_PREFIX(VertexAttrib1dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5520(%rax), %r11 + movq 5544(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1dNV), .-GL_PREFIX(VertexAttrib1dNV) @@ -25971,7 +26122,7 @@ GL_PREFIX(VertexAttrib1dNV): GL_PREFIX(VertexAttrib1dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5528(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -25981,13 +26132,13 @@ GL_PREFIX(VertexAttrib1dvNV): popq %rbp popq %rsi popq %rdi - movq 5528(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5528(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -25997,7 +26148,7 @@ GL_PREFIX(VertexAttrib1dvNV): popq %rbp popq %rsi popq %rdi - movq 5528(%rax), %r11 + movq 5552(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1dvNV), .-GL_PREFIX(VertexAttrib1dvNV) @@ -26008,7 +26159,7 @@ GL_PREFIX(VertexAttrib1dvNV): GL_PREFIX(VertexAttrib1fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5536(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -26018,13 +26169,13 @@ GL_PREFIX(VertexAttrib1fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5536(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5536(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -26034,7 +26185,7 @@ GL_PREFIX(VertexAttrib1fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5536(%rax), %r11 + movq 5560(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1fNV), .-GL_PREFIX(VertexAttrib1fNV) @@ -26045,7 +26196,7 @@ GL_PREFIX(VertexAttrib1fNV): GL_PREFIX(VertexAttrib1fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5544(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26055,13 +26206,13 @@ GL_PREFIX(VertexAttrib1fvNV): popq %rbp popq %rsi popq %rdi - movq 5544(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5544(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26071,7 +26222,7 @@ GL_PREFIX(VertexAttrib1fvNV): popq %rbp popq %rsi popq %rdi - movq 5544(%rax), %r11 + movq 5568(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1fvNV), .-GL_PREFIX(VertexAttrib1fvNV) @@ -26082,7 +26233,7 @@ GL_PREFIX(VertexAttrib1fvNV): GL_PREFIX(VertexAttrib1sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5552(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26092,13 +26243,13 @@ GL_PREFIX(VertexAttrib1sNV): popq %rbp popq %rsi popq %rdi - movq 5552(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5552(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26108,7 +26259,7 @@ GL_PREFIX(VertexAttrib1sNV): popq %rbp popq %rsi popq %rdi - movq 5552(%rax), %r11 + movq 5576(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1sNV), .-GL_PREFIX(VertexAttrib1sNV) @@ -26119,7 +26270,7 @@ GL_PREFIX(VertexAttrib1sNV): GL_PREFIX(VertexAttrib1svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5560(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26129,13 +26280,13 @@ GL_PREFIX(VertexAttrib1svNV): popq %rbp popq %rsi popq %rdi - movq 5560(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5560(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26145,7 +26296,7 @@ GL_PREFIX(VertexAttrib1svNV): popq %rbp popq %rsi popq %rdi - movq 5560(%rax), %r11 + movq 5584(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib1svNV), .-GL_PREFIX(VertexAttrib1svNV) @@ -26156,7 +26307,7 @@ GL_PREFIX(VertexAttrib1svNV): GL_PREFIX(VertexAttrib2dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5568(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -26168,13 +26319,13 @@ GL_PREFIX(VertexAttrib2dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5568(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5568(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -26186,7 +26337,7 @@ GL_PREFIX(VertexAttrib2dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5568(%rax), %r11 + movq 5592(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2dNV), .-GL_PREFIX(VertexAttrib2dNV) @@ -26197,7 +26348,7 @@ GL_PREFIX(VertexAttrib2dNV): GL_PREFIX(VertexAttrib2dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5576(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26207,13 +26358,13 @@ GL_PREFIX(VertexAttrib2dvNV): popq %rbp popq %rsi popq %rdi - movq 5576(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5576(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26223,7 +26374,7 @@ GL_PREFIX(VertexAttrib2dvNV): popq %rbp popq %rsi popq %rdi - movq 5576(%rax), %r11 + movq 5600(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2dvNV), .-GL_PREFIX(VertexAttrib2dvNV) @@ -26234,7 +26385,7 @@ GL_PREFIX(VertexAttrib2dvNV): GL_PREFIX(VertexAttrib2fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5584(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $24, %rsp @@ -26246,13 +26397,13 @@ GL_PREFIX(VertexAttrib2fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5584(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5584(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 1: subq $24, %rsp @@ -26264,7 +26415,7 @@ GL_PREFIX(VertexAttrib2fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $24, %rsp - movq 5584(%rax), %r11 + movq 5608(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2fNV), .-GL_PREFIX(VertexAttrib2fNV) @@ -26275,7 +26426,7 @@ GL_PREFIX(VertexAttrib2fNV): GL_PREFIX(VertexAttrib2fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5592(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26285,13 +26436,13 @@ GL_PREFIX(VertexAttrib2fvNV): popq %rbp popq %rsi popq %rdi - movq 5592(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5592(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26301,7 +26452,7 @@ GL_PREFIX(VertexAttrib2fvNV): popq %rbp popq %rsi popq %rdi - movq 5592(%rax), %r11 + movq 5616(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2fvNV), .-GL_PREFIX(VertexAttrib2fvNV) @@ -26312,7 +26463,7 @@ GL_PREFIX(VertexAttrib2fvNV): GL_PREFIX(VertexAttrib2sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5600(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26322,13 +26473,13 @@ GL_PREFIX(VertexAttrib2sNV): popq %rdx popq %rsi popq %rdi - movq 5600(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5600(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26338,7 +26489,7 @@ GL_PREFIX(VertexAttrib2sNV): popq %rdx popq %rsi popq %rdi - movq 5600(%rax), %r11 + movq 5624(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2sNV), .-GL_PREFIX(VertexAttrib2sNV) @@ -26349,7 +26500,7 @@ GL_PREFIX(VertexAttrib2sNV): GL_PREFIX(VertexAttrib2svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5608(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26359,13 +26510,13 @@ GL_PREFIX(VertexAttrib2svNV): popq %rbp popq %rsi popq %rdi - movq 5608(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5608(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26375,7 +26526,7 @@ GL_PREFIX(VertexAttrib2svNV): popq %rbp popq %rsi popq %rdi - movq 5608(%rax), %r11 + movq 5632(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib2svNV), .-GL_PREFIX(VertexAttrib2svNV) @@ -26386,7 +26537,7 @@ GL_PREFIX(VertexAttrib2svNV): GL_PREFIX(VertexAttrib3dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5616(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -26400,13 +26551,13 @@ GL_PREFIX(VertexAttrib3dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5616(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5616(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -26420,7 +26571,7 @@ GL_PREFIX(VertexAttrib3dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5616(%rax), %r11 + movq 5640(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3dNV), .-GL_PREFIX(VertexAttrib3dNV) @@ -26431,7 +26582,7 @@ GL_PREFIX(VertexAttrib3dNV): GL_PREFIX(VertexAttrib3dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5624(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26441,13 +26592,13 @@ GL_PREFIX(VertexAttrib3dvNV): popq %rbp popq %rsi popq %rdi - movq 5624(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5624(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26457,7 +26608,7 @@ GL_PREFIX(VertexAttrib3dvNV): popq %rbp popq %rsi popq %rdi - movq 5624(%rax), %r11 + movq 5648(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3dvNV), .-GL_PREFIX(VertexAttrib3dvNV) @@ -26468,7 +26619,7 @@ GL_PREFIX(VertexAttrib3dvNV): GL_PREFIX(VertexAttrib3fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5632(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -26482,13 +26633,13 @@ GL_PREFIX(VertexAttrib3fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5632(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5632(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -26502,7 +26653,7 @@ GL_PREFIX(VertexAttrib3fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5632(%rax), %r11 + movq 5656(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3fNV), .-GL_PREFIX(VertexAttrib3fNV) @@ -26513,7 +26664,7 @@ GL_PREFIX(VertexAttrib3fNV): GL_PREFIX(VertexAttrib3fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5640(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26523,13 +26674,13 @@ GL_PREFIX(VertexAttrib3fvNV): popq %rbp popq %rsi popq %rdi - movq 5640(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5640(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26539,7 +26690,7 @@ GL_PREFIX(VertexAttrib3fvNV): popq %rbp popq %rsi popq %rdi - movq 5640(%rax), %r11 + movq 5664(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3fvNV), .-GL_PREFIX(VertexAttrib3fvNV) @@ -26550,7 +26701,7 @@ GL_PREFIX(VertexAttrib3fvNV): GL_PREFIX(VertexAttrib3sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5648(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26564,13 +26715,13 @@ GL_PREFIX(VertexAttrib3sNV): popq %rdx popq %rsi popq %rdi - movq 5648(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5648(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26584,7 +26735,7 @@ GL_PREFIX(VertexAttrib3sNV): popq %rdx popq %rsi popq %rdi - movq 5648(%rax), %r11 + movq 5672(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3sNV), .-GL_PREFIX(VertexAttrib3sNV) @@ -26595,7 +26746,7 @@ GL_PREFIX(VertexAttrib3sNV): GL_PREFIX(VertexAttrib3svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5656(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26605,13 +26756,13 @@ GL_PREFIX(VertexAttrib3svNV): popq %rbp popq %rsi popq %rdi - movq 5656(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5656(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26621,7 +26772,7 @@ GL_PREFIX(VertexAttrib3svNV): popq %rbp popq %rsi popq %rdi - movq 5656(%rax), %r11 + movq 5680(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib3svNV), .-GL_PREFIX(VertexAttrib3svNV) @@ -26632,7 +26783,7 @@ GL_PREFIX(VertexAttrib3svNV): GL_PREFIX(VertexAttrib4dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5664(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -26648,13 +26799,13 @@ GL_PREFIX(VertexAttrib4dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5664(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5664(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -26670,7 +26821,7 @@ GL_PREFIX(VertexAttrib4dNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5664(%rax), %r11 + movq 5688(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4dNV), .-GL_PREFIX(VertexAttrib4dNV) @@ -26681,7 +26832,7 @@ GL_PREFIX(VertexAttrib4dNV): GL_PREFIX(VertexAttrib4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5672(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26691,13 +26842,13 @@ GL_PREFIX(VertexAttrib4dvNV): popq %rbp popq %rsi popq %rdi - movq 5672(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5672(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26707,7 +26858,7 @@ GL_PREFIX(VertexAttrib4dvNV): popq %rbp popq %rsi popq %rdi - movq 5672(%rax), %r11 + movq 5696(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4dvNV), .-GL_PREFIX(VertexAttrib4dvNV) @@ -26718,7 +26869,7 @@ GL_PREFIX(VertexAttrib4dvNV): GL_PREFIX(VertexAttrib4fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5680(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $40, %rsp @@ -26734,13 +26885,13 @@ GL_PREFIX(VertexAttrib4fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5680(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5680(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 1: subq $40, %rsp @@ -26756,7 +26907,7 @@ GL_PREFIX(VertexAttrib4fNV): movq 8(%rsp), %xmm0 movq (%rsp), %rdi addq $40, %rsp - movq 5680(%rax), %r11 + movq 5704(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4fNV), .-GL_PREFIX(VertexAttrib4fNV) @@ -26767,7 +26918,7 @@ GL_PREFIX(VertexAttrib4fNV): GL_PREFIX(VertexAttrib4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5688(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26777,13 +26928,13 @@ GL_PREFIX(VertexAttrib4fvNV): popq %rbp popq %rsi popq %rdi - movq 5688(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5688(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26793,7 +26944,7 @@ GL_PREFIX(VertexAttrib4fvNV): popq %rbp popq %rsi popq %rdi - movq 5688(%rax), %r11 + movq 5712(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4fvNV), .-GL_PREFIX(VertexAttrib4fvNV) @@ -26804,7 +26955,7 @@ GL_PREFIX(VertexAttrib4fvNV): GL_PREFIX(VertexAttrib4sNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5696(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26818,13 +26969,13 @@ GL_PREFIX(VertexAttrib4sNV): popq %rdx popq %rsi popq %rdi - movq 5696(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5696(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26838,7 +26989,7 @@ GL_PREFIX(VertexAttrib4sNV): popq %rdx popq %rsi popq %rdi - movq 5696(%rax), %r11 + movq 5720(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4sNV), .-GL_PREFIX(VertexAttrib4sNV) @@ -26849,7 +27000,7 @@ GL_PREFIX(VertexAttrib4sNV): GL_PREFIX(VertexAttrib4svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5704(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26859,13 +27010,13 @@ GL_PREFIX(VertexAttrib4svNV): popq %rbp popq %rsi popq %rdi - movq 5704(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5704(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26875,7 +27026,7 @@ GL_PREFIX(VertexAttrib4svNV): popq %rbp popq %rsi popq %rdi - movq 5704(%rax), %r11 + movq 5728(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4svNV), .-GL_PREFIX(VertexAttrib4svNV) @@ -26886,7 +27037,7 @@ GL_PREFIX(VertexAttrib4svNV): GL_PREFIX(VertexAttrib4ubNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5712(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26900,13 +27051,13 @@ GL_PREFIX(VertexAttrib4ubNV): popq %rdx popq %rsi popq %rdi - movq 5712(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5712(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26920,7 +27071,7 @@ GL_PREFIX(VertexAttrib4ubNV): popq %rdx popq %rsi popq %rdi - movq 5712(%rax), %r11 + movq 5736(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4ubNV), .-GL_PREFIX(VertexAttrib4ubNV) @@ -26931,7 +27082,7 @@ GL_PREFIX(VertexAttrib4ubNV): GL_PREFIX(VertexAttrib4ubvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5720(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26941,13 +27092,13 @@ GL_PREFIX(VertexAttrib4ubvNV): popq %rbp popq %rsi popq %rdi - movq 5720(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5720(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -26957,7 +27108,7 @@ GL_PREFIX(VertexAttrib4ubvNV): popq %rbp popq %rsi popq %rdi - movq 5720(%rax), %r11 + movq 5744(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttrib4ubvNV), .-GL_PREFIX(VertexAttrib4ubvNV) @@ -26968,7 +27119,7 @@ GL_PREFIX(VertexAttrib4ubvNV): GL_PREFIX(VertexAttribPointerNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5728(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -26982,13 +27133,13 @@ GL_PREFIX(VertexAttribPointerNV): popq %rdx popq %rsi popq %rdi - movq 5728(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5728(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27002,7 +27153,7 @@ GL_PREFIX(VertexAttribPointerNV): popq %rdx popq %rsi popq %rdi - movq 5728(%rax), %r11 + movq 5752(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribPointerNV), .-GL_PREFIX(VertexAttribPointerNV) @@ -27013,7 +27164,7 @@ GL_PREFIX(VertexAttribPointerNV): GL_PREFIX(VertexAttribs1dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5736(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27023,13 +27174,13 @@ GL_PREFIX(VertexAttribs1dvNV): popq %rdx popq %rsi popq %rdi - movq 5736(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5736(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27039,7 +27190,7 @@ GL_PREFIX(VertexAttribs1dvNV): popq %rdx popq %rsi popq %rdi - movq 5736(%rax), %r11 + movq 5760(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs1dvNV), .-GL_PREFIX(VertexAttribs1dvNV) @@ -27050,7 +27201,7 @@ GL_PREFIX(VertexAttribs1dvNV): GL_PREFIX(VertexAttribs1fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5744(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27060,13 +27211,13 @@ GL_PREFIX(VertexAttribs1fvNV): popq %rdx popq %rsi popq %rdi - movq 5744(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5744(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27076,7 +27227,7 @@ GL_PREFIX(VertexAttribs1fvNV): popq %rdx popq %rsi popq %rdi - movq 5744(%rax), %r11 + movq 5768(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs1fvNV), .-GL_PREFIX(VertexAttribs1fvNV) @@ -27087,7 +27238,7 @@ GL_PREFIX(VertexAttribs1fvNV): GL_PREFIX(VertexAttribs1svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5752(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27097,13 +27248,13 @@ GL_PREFIX(VertexAttribs1svNV): popq %rdx popq %rsi popq %rdi - movq 5752(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5752(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27113,7 +27264,7 @@ GL_PREFIX(VertexAttribs1svNV): popq %rdx popq %rsi popq %rdi - movq 5752(%rax), %r11 + movq 5776(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs1svNV), .-GL_PREFIX(VertexAttribs1svNV) @@ -27124,7 +27275,7 @@ GL_PREFIX(VertexAttribs1svNV): GL_PREFIX(VertexAttribs2dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5760(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27134,13 +27285,13 @@ GL_PREFIX(VertexAttribs2dvNV): popq %rdx popq %rsi popq %rdi - movq 5760(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5760(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27150,7 +27301,7 @@ GL_PREFIX(VertexAttribs2dvNV): popq %rdx popq %rsi popq %rdi - movq 5760(%rax), %r11 + movq 5784(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs2dvNV), .-GL_PREFIX(VertexAttribs2dvNV) @@ -27161,7 +27312,7 @@ GL_PREFIX(VertexAttribs2dvNV): GL_PREFIX(VertexAttribs2fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5768(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27171,13 +27322,13 @@ GL_PREFIX(VertexAttribs2fvNV): popq %rdx popq %rsi popq %rdi - movq 5768(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5768(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27187,7 +27338,7 @@ GL_PREFIX(VertexAttribs2fvNV): popq %rdx popq %rsi popq %rdi - movq 5768(%rax), %r11 + movq 5792(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs2fvNV), .-GL_PREFIX(VertexAttribs2fvNV) @@ -27198,7 +27349,7 @@ GL_PREFIX(VertexAttribs2fvNV): GL_PREFIX(VertexAttribs2svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5776(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27208,13 +27359,13 @@ GL_PREFIX(VertexAttribs2svNV): popq %rdx popq %rsi popq %rdi - movq 5776(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5776(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27224,7 +27375,7 @@ GL_PREFIX(VertexAttribs2svNV): popq %rdx popq %rsi popq %rdi - movq 5776(%rax), %r11 + movq 5800(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs2svNV), .-GL_PREFIX(VertexAttribs2svNV) @@ -27235,7 +27386,7 @@ GL_PREFIX(VertexAttribs2svNV): GL_PREFIX(VertexAttribs3dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5784(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27245,13 +27396,13 @@ GL_PREFIX(VertexAttribs3dvNV): popq %rdx popq %rsi popq %rdi - movq 5784(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5784(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27261,7 +27412,7 @@ GL_PREFIX(VertexAttribs3dvNV): popq %rdx popq %rsi popq %rdi - movq 5784(%rax), %r11 + movq 5808(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs3dvNV), .-GL_PREFIX(VertexAttribs3dvNV) @@ -27272,7 +27423,7 @@ GL_PREFIX(VertexAttribs3dvNV): GL_PREFIX(VertexAttribs3fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5792(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27282,13 +27433,13 @@ GL_PREFIX(VertexAttribs3fvNV): popq %rdx popq %rsi popq %rdi - movq 5792(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5792(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27298,7 +27449,7 @@ GL_PREFIX(VertexAttribs3fvNV): popq %rdx popq %rsi popq %rdi - movq 5792(%rax), %r11 + movq 5816(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs3fvNV), .-GL_PREFIX(VertexAttribs3fvNV) @@ -27309,7 +27460,7 @@ GL_PREFIX(VertexAttribs3fvNV): GL_PREFIX(VertexAttribs3svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5800(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27319,13 +27470,13 @@ GL_PREFIX(VertexAttribs3svNV): popq %rdx popq %rsi popq %rdi - movq 5800(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5800(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27335,7 +27486,7 @@ GL_PREFIX(VertexAttribs3svNV): popq %rdx popq %rsi popq %rdi - movq 5800(%rax), %r11 + movq 5824(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs3svNV), .-GL_PREFIX(VertexAttribs3svNV) @@ -27346,7 +27497,7 @@ GL_PREFIX(VertexAttribs3svNV): GL_PREFIX(VertexAttribs4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5808(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27356,13 +27507,13 @@ GL_PREFIX(VertexAttribs4dvNV): popq %rdx popq %rsi popq %rdi - movq 5808(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5808(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27372,7 +27523,7 @@ GL_PREFIX(VertexAttribs4dvNV): popq %rdx popq %rsi popq %rdi - movq 5808(%rax), %r11 + movq 5832(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4dvNV), .-GL_PREFIX(VertexAttribs4dvNV) @@ -27383,7 +27534,7 @@ GL_PREFIX(VertexAttribs4dvNV): GL_PREFIX(VertexAttribs4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5816(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27393,13 +27544,13 @@ GL_PREFIX(VertexAttribs4fvNV): popq %rdx popq %rsi popq %rdi - movq 5816(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5816(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27409,7 +27560,7 @@ GL_PREFIX(VertexAttribs4fvNV): popq %rdx popq %rsi popq %rdi - movq 5816(%rax), %r11 + movq 5840(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4fvNV), .-GL_PREFIX(VertexAttribs4fvNV) @@ -27420,7 +27571,7 @@ GL_PREFIX(VertexAttribs4fvNV): GL_PREFIX(VertexAttribs4svNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5824(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27430,13 +27581,13 @@ GL_PREFIX(VertexAttribs4svNV): popq %rdx popq %rsi popq %rdi - movq 5824(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5824(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27446,7 +27597,7 @@ GL_PREFIX(VertexAttribs4svNV): popq %rdx popq %rsi popq %rdi - movq 5824(%rax), %r11 + movq 5848(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4svNV), .-GL_PREFIX(VertexAttribs4svNV) @@ -27457,7 +27608,7 @@ GL_PREFIX(VertexAttribs4svNV): GL_PREFIX(VertexAttribs4ubvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5832(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27467,13 +27618,13 @@ GL_PREFIX(VertexAttribs4ubvNV): popq %rdx popq %rsi popq %rdi - movq 5832(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5832(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27483,7 +27634,7 @@ GL_PREFIX(VertexAttribs4ubvNV): popq %rdx popq %rsi popq %rdi - movq 5832(%rax), %r11 + movq 5856(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(VertexAttribs4ubvNV), .-GL_PREFIX(VertexAttribs4ubvNV) @@ -27494,7 +27645,7 @@ GL_PREFIX(VertexAttribs4ubvNV): GL_PREFIX(GetTexBumpParameterfvATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5840(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27504,13 +27655,13 @@ GL_PREFIX(GetTexBumpParameterfvATI): popq %rbp popq %rsi popq %rdi - movq 5840(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5840(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27520,7 +27671,7 @@ GL_PREFIX(GetTexBumpParameterfvATI): popq %rbp popq %rsi popq %rdi - movq 5840(%rax), %r11 + movq 5864(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTexBumpParameterfvATI), .-GL_PREFIX(GetTexBumpParameterfvATI) @@ -27531,7 +27682,7 @@ GL_PREFIX(GetTexBumpParameterfvATI): GL_PREFIX(GetTexBumpParameterivATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5848(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27541,13 +27692,13 @@ GL_PREFIX(GetTexBumpParameterivATI): popq %rbp popq %rsi popq %rdi - movq 5848(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5848(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27557,7 +27708,7 @@ GL_PREFIX(GetTexBumpParameterivATI): popq %rbp popq %rsi popq %rdi - movq 5848(%rax), %r11 + movq 5872(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTexBumpParameterivATI), .-GL_PREFIX(GetTexBumpParameterivATI) @@ -27568,7 +27719,7 @@ GL_PREFIX(GetTexBumpParameterivATI): GL_PREFIX(TexBumpParameterfvATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5856(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27578,13 +27729,13 @@ GL_PREFIX(TexBumpParameterfvATI): popq %rbp popq %rsi popq %rdi - movq 5856(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5856(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27594,7 +27745,7 @@ GL_PREFIX(TexBumpParameterfvATI): popq %rbp popq %rsi popq %rdi - movq 5856(%rax), %r11 + movq 5880(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexBumpParameterfvATI), .-GL_PREFIX(TexBumpParameterfvATI) @@ -27605,7 +27756,7 @@ GL_PREFIX(TexBumpParameterfvATI): GL_PREFIX(TexBumpParameterivATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5864(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27615,13 +27766,13 @@ GL_PREFIX(TexBumpParameterivATI): popq %rbp popq %rsi popq %rdi - movq 5864(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5864(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27631,7 +27782,7 @@ GL_PREFIX(TexBumpParameterivATI): popq %rbp popq %rsi popq %rdi - movq 5864(%rax), %r11 + movq 5888(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexBumpParameterivATI), .-GL_PREFIX(TexBumpParameterivATI) @@ -27642,7 +27793,7 @@ GL_PREFIX(TexBumpParameterivATI): GL_PREFIX(AlphaFragmentOp1ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5872(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27660,13 +27811,13 @@ GL_PREFIX(AlphaFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5872(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5872(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27684,7 +27835,7 @@ GL_PREFIX(AlphaFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5872(%rax), %r11 + movq 5896(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AlphaFragmentOp1ATI), .-GL_PREFIX(AlphaFragmentOp1ATI) @@ -27695,7 +27846,7 @@ GL_PREFIX(AlphaFragmentOp1ATI): GL_PREFIX(AlphaFragmentOp2ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5880(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27713,13 +27864,13 @@ GL_PREFIX(AlphaFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5880(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5880(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27737,7 +27888,7 @@ GL_PREFIX(AlphaFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5880(%rax), %r11 + movq 5904(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AlphaFragmentOp2ATI), .-GL_PREFIX(AlphaFragmentOp2ATI) @@ -27748,7 +27899,7 @@ GL_PREFIX(AlphaFragmentOp2ATI): GL_PREFIX(AlphaFragmentOp3ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5888(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27766,13 +27917,13 @@ GL_PREFIX(AlphaFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5888(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5888(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27790,7 +27941,7 @@ GL_PREFIX(AlphaFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5888(%rax), %r11 + movq 5912(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(AlphaFragmentOp3ATI), .-GL_PREFIX(AlphaFragmentOp3ATI) @@ -27801,25 +27952,25 @@ GL_PREFIX(AlphaFragmentOp3ATI): GL_PREFIX(BeginFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5896(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 5896(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5896(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 5896(%rax), %r11 + movq 5920(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BeginFragmentShaderATI), .-GL_PREFIX(BeginFragmentShaderATI) @@ -27830,25 +27981,25 @@ GL_PREFIX(BeginFragmentShaderATI): GL_PREFIX(BindFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5904(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5904(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5904(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5904(%rax), %r11 + movq 5928(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindFragmentShaderATI), .-GL_PREFIX(BindFragmentShaderATI) @@ -27859,7 +28010,7 @@ GL_PREFIX(BindFragmentShaderATI): GL_PREFIX(ColorFragmentOp1ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5912(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27877,13 +28028,13 @@ GL_PREFIX(ColorFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5912(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5912(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27901,7 +28052,7 @@ GL_PREFIX(ColorFragmentOp1ATI): popq %rdx popq %rsi popq %rdi - movq 5912(%rax), %r11 + movq 5936(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorFragmentOp1ATI), .-GL_PREFIX(ColorFragmentOp1ATI) @@ -27912,7 +28063,7 @@ GL_PREFIX(ColorFragmentOp1ATI): GL_PREFIX(ColorFragmentOp2ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5920(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27930,13 +28081,13 @@ GL_PREFIX(ColorFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5920(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5920(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -27954,7 +28105,7 @@ GL_PREFIX(ColorFragmentOp2ATI): popq %rdx popq %rsi popq %rdi - movq 5920(%rax), %r11 + movq 5944(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorFragmentOp2ATI), .-GL_PREFIX(ColorFragmentOp2ATI) @@ -27965,7 +28116,7 @@ GL_PREFIX(ColorFragmentOp2ATI): GL_PREFIX(ColorFragmentOp3ATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5928(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -27983,13 +28134,13 @@ GL_PREFIX(ColorFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5928(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5928(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28007,7 +28158,7 @@ GL_PREFIX(ColorFragmentOp3ATI): popq %rdx popq %rsi popq %rdi - movq 5928(%rax), %r11 + movq 5952(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorFragmentOp3ATI), .-GL_PREFIX(ColorFragmentOp3ATI) @@ -28018,25 +28169,25 @@ GL_PREFIX(ColorFragmentOp3ATI): GL_PREFIX(DeleteFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5936(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5936(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5936(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5936(%rax), %r11 + movq 5960(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteFragmentShaderATI), .-GL_PREFIX(DeleteFragmentShaderATI) @@ -28047,25 +28198,25 @@ GL_PREFIX(DeleteFragmentShaderATI): GL_PREFIX(EndFragmentShaderATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5944(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 5944(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5944(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 5944(%rax), %r11 + movq 5968(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EndFragmentShaderATI), .-GL_PREFIX(EndFragmentShaderATI) @@ -28076,25 +28227,25 @@ GL_PREFIX(EndFragmentShaderATI): GL_PREFIX(GenFragmentShadersATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5952(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 5952(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5952(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 5952(%rax), %r11 + movq 5976(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenFragmentShadersATI), .-GL_PREFIX(GenFragmentShadersATI) @@ -28105,7 +28256,7 @@ GL_PREFIX(GenFragmentShadersATI): GL_PREFIX(PassTexCoordATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5960(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28115,13 +28266,13 @@ GL_PREFIX(PassTexCoordATI): popq %rdx popq %rsi popq %rdi - movq 5960(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5960(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28131,7 +28282,7 @@ GL_PREFIX(PassTexCoordATI): popq %rdx popq %rsi popq %rdi - movq 5960(%rax), %r11 + movq 5984(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PassTexCoordATI), .-GL_PREFIX(PassTexCoordATI) @@ -28142,7 +28293,7 @@ GL_PREFIX(PassTexCoordATI): GL_PREFIX(SampleMapATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5968(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28152,13 +28303,13 @@ GL_PREFIX(SampleMapATI): popq %rdx popq %rsi popq %rdi - movq 5968(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5968(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28168,7 +28319,7 @@ GL_PREFIX(SampleMapATI): popq %rdx popq %rsi popq %rdi - movq 5968(%rax), %r11 + movq 5992(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SampleMapATI), .-GL_PREFIX(SampleMapATI) @@ -28179,7 +28330,7 @@ GL_PREFIX(SampleMapATI): GL_PREFIX(SetFragmentShaderConstantATI): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5976(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28189,13 +28340,13 @@ GL_PREFIX(SetFragmentShaderConstantATI): popq %rbp popq %rsi popq %rdi - movq 5976(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5976(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28205,7 +28356,7 @@ GL_PREFIX(SetFragmentShaderConstantATI): popq %rbp popq %rsi popq %rdi - movq 5976(%rax), %r11 + movq 6000(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(SetFragmentShaderConstantATI), .-GL_PREFIX(SetFragmentShaderConstantATI) @@ -28216,7 +28367,7 @@ GL_PREFIX(SetFragmentShaderConstantATI): GL_PREFIX(PointParameteriNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5984(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28226,13 +28377,13 @@ GL_PREFIX(PointParameteriNV): popq %rbp popq %rsi popq %rdi - movq 5984(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5984(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28242,7 +28393,7 @@ GL_PREFIX(PointParameteriNV): popq %rbp popq %rsi popq %rdi - movq 5984(%rax), %r11 + movq 6008(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameteriNV), .-GL_PREFIX(PointParameteriNV) @@ -28253,7 +28404,7 @@ GL_PREFIX(PointParameteriNV): GL_PREFIX(PointParameterivNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 5992(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28263,13 +28414,13 @@ GL_PREFIX(PointParameterivNV): popq %rbp popq %rsi popq %rdi - movq 5992(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 5992(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28279,79 +28430,79 @@ GL_PREFIX(PointParameterivNV): popq %rbp popq %rsi popq %rdi - movq 5992(%rax), %r11 + movq 6016(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_750) - .type GL_PREFIX(_dispatch_stub_750), @function - HIDDEN(GL_PREFIX(_dispatch_stub_750)) -GL_PREFIX(_dispatch_stub_750): + .globl GL_PREFIX(_dispatch_stub_753) + .type GL_PREFIX(_dispatch_stub_753), @function + HIDDEN(GL_PREFIX(_dispatch_stub_753)) +GL_PREFIX(_dispatch_stub_753): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6000(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6000(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6000(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6000(%rax), %r11 + movq 6024(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_750), .-GL_PREFIX(_dispatch_stub_750) + .size GL_PREFIX(_dispatch_stub_753), .-GL_PREFIX(_dispatch_stub_753) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_751) - .type GL_PREFIX(_dispatch_stub_751), @function - HIDDEN(GL_PREFIX(_dispatch_stub_751)) -GL_PREFIX(_dispatch_stub_751): + .globl GL_PREFIX(_dispatch_stub_754) + .type GL_PREFIX(_dispatch_stub_754), @function + HIDDEN(GL_PREFIX(_dispatch_stub_754)) +GL_PREFIX(_dispatch_stub_754): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6008(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6008(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6008(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6008(%rax), %r11 + movq 6032(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_751), .-GL_PREFIX(_dispatch_stub_751) + .size GL_PREFIX(_dispatch_stub_754), .-GL_PREFIX(_dispatch_stub_754) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_752) - .type GL_PREFIX(_dispatch_stub_752), @function - HIDDEN(GL_PREFIX(_dispatch_stub_752)) -GL_PREFIX(_dispatch_stub_752): + .globl GL_PREFIX(_dispatch_stub_755) + .type GL_PREFIX(_dispatch_stub_755), @function + HIDDEN(GL_PREFIX(_dispatch_stub_755)) +GL_PREFIX(_dispatch_stub_755): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6016(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28361,13 +28512,13 @@ GL_PREFIX(_dispatch_stub_752): popq %rbp popq %rsi popq %rdi - movq 6016(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6016(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28377,19 +28528,19 @@ GL_PREFIX(_dispatch_stub_752): popq %rbp popq %rsi popq %rdi - movq 6016(%rax), %r11 + movq 6040(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_752), .-GL_PREFIX(_dispatch_stub_752) + .size GL_PREFIX(_dispatch_stub_755), .-GL_PREFIX(_dispatch_stub_755) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_753) - .type GL_PREFIX(_dispatch_stub_753), @function - HIDDEN(GL_PREFIX(_dispatch_stub_753)) -GL_PREFIX(_dispatch_stub_753): + .globl GL_PREFIX(_dispatch_stub_756) + .type GL_PREFIX(_dispatch_stub_756), @function + HIDDEN(GL_PREFIX(_dispatch_stub_756)) +GL_PREFIX(_dispatch_stub_756): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6024(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28399,13 +28550,13 @@ GL_PREFIX(_dispatch_stub_753): popq %rbp popq %rsi popq %rdi - movq 6024(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6024(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28415,40 +28566,40 @@ GL_PREFIX(_dispatch_stub_753): popq %rbp popq %rsi popq %rdi - movq 6024(%rax), %r11 + movq 6048(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_753), .-GL_PREFIX(_dispatch_stub_753) + .size GL_PREFIX(_dispatch_stub_756), .-GL_PREFIX(_dispatch_stub_756) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_754) - .type GL_PREFIX(_dispatch_stub_754), @function - HIDDEN(GL_PREFIX(_dispatch_stub_754)) -GL_PREFIX(_dispatch_stub_754): + .globl GL_PREFIX(_dispatch_stub_757) + .type GL_PREFIX(_dispatch_stub_757), @function + HIDDEN(GL_PREFIX(_dispatch_stub_757)) +GL_PREFIX(_dispatch_stub_757): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6032(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6032(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6032(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6032(%rax), %r11 + movq 6056(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_754), .-GL_PREFIX(_dispatch_stub_754) + .size GL_PREFIX(_dispatch_stub_757), .-GL_PREFIX(_dispatch_stub_757) .p2align 4,,15 .globl GL_PREFIX(GetProgramNamedParameterdvNV) @@ -28456,7 +28607,7 @@ GL_PREFIX(_dispatch_stub_754): GL_PREFIX(GetProgramNamedParameterdvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6040(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28470,13 +28621,13 @@ GL_PREFIX(GetProgramNamedParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 6040(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6040(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28490,7 +28641,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV): popq %rdx popq %rsi popq %rdi - movq 6040(%rax), %r11 + movq 6064(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramNamedParameterdvNV), .-GL_PREFIX(GetProgramNamedParameterdvNV) @@ -28501,7 +28652,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV): GL_PREFIX(GetProgramNamedParameterfvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6048(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28515,13 +28666,13 @@ GL_PREFIX(GetProgramNamedParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 6048(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6048(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28535,7 +28686,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV): popq %rdx popq %rsi popq %rdi - movq 6048(%rax), %r11 + movq 6072(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetProgramNamedParameterfvNV), .-GL_PREFIX(GetProgramNamedParameterfvNV) @@ -28546,7 +28697,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV): GL_PREFIX(ProgramNamedParameter4dNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6056(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $56, %rsp @@ -28566,13 +28717,13 @@ GL_PREFIX(ProgramNamedParameter4dNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 6056(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6056(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 1: subq $56, %rsp @@ -28592,7 +28743,7 @@ GL_PREFIX(ProgramNamedParameter4dNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 6056(%rax), %r11 + movq 6080(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4dNV), .-GL_PREFIX(ProgramNamedParameter4dNV) @@ -28603,7 +28754,7 @@ GL_PREFIX(ProgramNamedParameter4dNV): GL_PREFIX(ProgramNamedParameter4dvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6064(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28617,13 +28768,13 @@ GL_PREFIX(ProgramNamedParameter4dvNV): popq %rdx popq %rsi popq %rdi - movq 6064(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6064(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28637,7 +28788,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV): popq %rdx popq %rsi popq %rdi - movq 6064(%rax), %r11 + movq 6088(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4dvNV), .-GL_PREFIX(ProgramNamedParameter4dvNV) @@ -28648,7 +28799,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV): GL_PREFIX(ProgramNamedParameter4fNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6072(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) subq $56, %rsp @@ -28668,13 +28819,13 @@ GL_PREFIX(ProgramNamedParameter4fNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 6072(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6072(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 1: subq $56, %rsp @@ -28694,7 +28845,7 @@ GL_PREFIX(ProgramNamedParameter4fNV): movq 8(%rsp), %rsi movq (%rsp), %rdi addq $56, %rsp - movq 6072(%rax), %r11 + movq 6096(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4fNV), .-GL_PREFIX(ProgramNamedParameter4fNV) @@ -28705,7 +28856,7 @@ GL_PREFIX(ProgramNamedParameter4fNV): GL_PREFIX(ProgramNamedParameter4fvNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6080(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28719,13 +28870,13 @@ GL_PREFIX(ProgramNamedParameter4fvNV): popq %rdx popq %rsi popq %rdi - movq 6080(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6080(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28739,19 +28890,19 @@ GL_PREFIX(ProgramNamedParameter4fvNV): popq %rdx popq %rsi popq %rdi - movq 6080(%rax), %r11 + movq 6104(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProgramNamedParameter4fvNV), .-GL_PREFIX(ProgramNamedParameter4fvNV) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_761) - .type GL_PREFIX(_dispatch_stub_761), @function - HIDDEN(GL_PREFIX(_dispatch_stub_761)) -GL_PREFIX(_dispatch_stub_761): + .globl GL_PREFIX(_dispatch_stub_764) + .type GL_PREFIX(_dispatch_stub_764), @function + HIDDEN(GL_PREFIX(_dispatch_stub_764)) +GL_PREFIX(_dispatch_stub_764): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6088(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28761,13 +28912,13 @@ GL_PREFIX(_dispatch_stub_761): popq %rbp popq %rsi popq %rdi - movq 6088(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6088(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28777,19 +28928,19 @@ GL_PREFIX(_dispatch_stub_761): popq %rbp popq %rsi popq %rdi - movq 6088(%rax), %r11 + movq 6112(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_761), .-GL_PREFIX(_dispatch_stub_761) + .size GL_PREFIX(_dispatch_stub_764), .-GL_PREFIX(_dispatch_stub_764) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_762) - .type GL_PREFIX(_dispatch_stub_762), @function - HIDDEN(GL_PREFIX(_dispatch_stub_762)) -GL_PREFIX(_dispatch_stub_762): + .globl GL_PREFIX(_dispatch_stub_765) + .type GL_PREFIX(_dispatch_stub_765), @function + HIDDEN(GL_PREFIX(_dispatch_stub_765)) +GL_PREFIX(_dispatch_stub_765): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6096(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28799,13 +28950,13 @@ GL_PREFIX(_dispatch_stub_762): popq %rbp popq %rsi popq %rdi - movq 6096(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6096(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28815,10 +28966,10 @@ GL_PREFIX(_dispatch_stub_762): popq %rbp popq %rsi popq %rdi - movq 6096(%rax), %r11 + movq 6120(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_762), .-GL_PREFIX(_dispatch_stub_762) + .size GL_PREFIX(_dispatch_stub_765), .-GL_PREFIX(_dispatch_stub_765) .p2align 4,,15 .globl GL_PREFIX(BindFramebufferEXT) @@ -28826,7 +28977,7 @@ GL_PREFIX(_dispatch_stub_762): GL_PREFIX(BindFramebufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6104(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28836,13 +28987,13 @@ GL_PREFIX(BindFramebufferEXT): popq %rbp popq %rsi popq %rdi - movq 6104(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6104(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28852,7 +29003,7 @@ GL_PREFIX(BindFramebufferEXT): popq %rbp popq %rsi popq %rdi - movq 6104(%rax), %r11 + movq 6128(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT) @@ -28863,7 +29014,7 @@ GL_PREFIX(BindFramebufferEXT): GL_PREFIX(BindRenderbufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6112(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28873,13 +29024,13 @@ GL_PREFIX(BindRenderbufferEXT): popq %rbp popq %rsi popq %rdi - movq 6112(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6112(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28889,7 +29040,7 @@ GL_PREFIX(BindRenderbufferEXT): popq %rbp popq %rsi popq %rdi - movq 6112(%rax), %r11 + movq 6136(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT) @@ -28900,25 +29051,25 @@ GL_PREFIX(BindRenderbufferEXT): GL_PREFIX(CheckFramebufferStatusEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6120(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6120(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6120(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6120(%rax), %r11 + movq 6144(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(CheckFramebufferStatusEXT), .-GL_PREFIX(CheckFramebufferStatusEXT) @@ -28929,7 +29080,7 @@ GL_PREFIX(CheckFramebufferStatusEXT): GL_PREFIX(DeleteFramebuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6128(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28939,13 +29090,13 @@ GL_PREFIX(DeleteFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6128(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6128(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28955,7 +29106,7 @@ GL_PREFIX(DeleteFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6128(%rax), %r11 + movq 6152(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteFramebuffersEXT), .-GL_PREFIX(DeleteFramebuffersEXT) @@ -28966,7 +29117,7 @@ GL_PREFIX(DeleteFramebuffersEXT): GL_PREFIX(DeleteRenderbuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6136(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -28976,13 +29127,13 @@ GL_PREFIX(DeleteRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6136(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6136(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -28992,7 +29143,7 @@ GL_PREFIX(DeleteRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6136(%rax), %r11 + movq 6160(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DeleteRenderbuffersEXT), .-GL_PREFIX(DeleteRenderbuffersEXT) @@ -29003,7 +29154,7 @@ GL_PREFIX(DeleteRenderbuffersEXT): GL_PREFIX(FramebufferRenderbufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6144(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29017,13 +29168,13 @@ GL_PREFIX(FramebufferRenderbufferEXT): popq %rdx popq %rsi popq %rdi - movq 6144(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6144(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29037,7 +29188,7 @@ GL_PREFIX(FramebufferRenderbufferEXT): popq %rdx popq %rsi popq %rdi - movq 6144(%rax), %r11 + movq 6168(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferRenderbufferEXT), .-GL_PREFIX(FramebufferRenderbufferEXT) @@ -29048,7 +29199,7 @@ GL_PREFIX(FramebufferRenderbufferEXT): GL_PREFIX(FramebufferTexture1DEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6152(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29062,13 +29213,13 @@ GL_PREFIX(FramebufferTexture1DEXT): popq %rdx popq %rsi popq %rdi - movq 6152(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6152(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29082,7 +29233,7 @@ GL_PREFIX(FramebufferTexture1DEXT): popq %rdx popq %rsi popq %rdi - movq 6152(%rax), %r11 + movq 6176(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTexture1DEXT), .-GL_PREFIX(FramebufferTexture1DEXT) @@ -29093,7 +29244,7 @@ GL_PREFIX(FramebufferTexture1DEXT): GL_PREFIX(FramebufferTexture2DEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6160(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29107,13 +29258,13 @@ GL_PREFIX(FramebufferTexture2DEXT): popq %rdx popq %rsi popq %rdi - movq 6160(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6160(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29127,7 +29278,7 @@ GL_PREFIX(FramebufferTexture2DEXT): popq %rdx popq %rsi popq %rdi - movq 6160(%rax), %r11 + movq 6184(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTexture2DEXT), .-GL_PREFIX(FramebufferTexture2DEXT) @@ -29138,7 +29289,7 @@ GL_PREFIX(FramebufferTexture2DEXT): GL_PREFIX(FramebufferTexture3DEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6168(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29156,13 +29307,13 @@ GL_PREFIX(FramebufferTexture3DEXT): popq %rdx popq %rsi popq %rdi - movq 6168(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6168(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29180,7 +29331,7 @@ GL_PREFIX(FramebufferTexture3DEXT): popq %rdx popq %rsi popq %rdi - movq 6168(%rax), %r11 + movq 6192(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTexture3DEXT), .-GL_PREFIX(FramebufferTexture3DEXT) @@ -29191,7 +29342,7 @@ GL_PREFIX(FramebufferTexture3DEXT): GL_PREFIX(GenFramebuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6176(%rax), %r11 + movq 6200(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29201,13 +29352,13 @@ GL_PREFIX(GenFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6176(%rax), %r11 + movq 6200(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6176(%rax), %r11 + movq 6200(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29217,7 +29368,7 @@ GL_PREFIX(GenFramebuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6176(%rax), %r11 + movq 6200(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenFramebuffersEXT), .-GL_PREFIX(GenFramebuffersEXT) @@ -29228,7 +29379,7 @@ GL_PREFIX(GenFramebuffersEXT): GL_PREFIX(GenRenderbuffersEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6184(%rax), %r11 + movq 6208(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29238,13 +29389,13 @@ GL_PREFIX(GenRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6184(%rax), %r11 + movq 6208(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6184(%rax), %r11 + movq 6208(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29254,7 +29405,7 @@ GL_PREFIX(GenRenderbuffersEXT): popq %rbp popq %rsi popq %rdi - movq 6184(%rax), %r11 + movq 6208(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenRenderbuffersEXT), .-GL_PREFIX(GenRenderbuffersEXT) @@ -29265,25 +29416,25 @@ GL_PREFIX(GenRenderbuffersEXT): GL_PREFIX(GenerateMipmapEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6192(%rax), %r11 + movq 6216(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6192(%rax), %r11 + movq 6216(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6192(%rax), %r11 + movq 6216(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6192(%rax), %r11 + movq 6216(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GenerateMipmapEXT), .-GL_PREFIX(GenerateMipmapEXT) @@ -29294,7 +29445,7 @@ GL_PREFIX(GenerateMipmapEXT): GL_PREFIX(GetFramebufferAttachmentParameterivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6200(%rax), %r11 + movq 6224(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29308,13 +29459,13 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6200(%rax), %r11 + movq 6224(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6200(%rax), %r11 + movq 6224(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29328,7 +29479,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6200(%rax), %r11 + movq 6224(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetFramebufferAttachmentParameterivEXT), .-GL_PREFIX(GetFramebufferAttachmentParameterivEXT) @@ -29339,7 +29490,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT): GL_PREFIX(GetRenderbufferParameterivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6208(%rax), %r11 + movq 6232(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29349,13 +29500,13 @@ GL_PREFIX(GetRenderbufferParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6208(%rax), %r11 + movq 6232(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6208(%rax), %r11 + movq 6232(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29365,7 +29516,7 @@ GL_PREFIX(GetRenderbufferParameterivEXT): popq %rdx popq %rsi popq %rdi - movq 6208(%rax), %r11 + movq 6232(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetRenderbufferParameterivEXT), .-GL_PREFIX(GetRenderbufferParameterivEXT) @@ -29376,25 +29527,25 @@ GL_PREFIX(GetRenderbufferParameterivEXT): GL_PREFIX(IsFramebufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6216(%rax), %r11 + movq 6240(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6216(%rax), %r11 + movq 6240(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6216(%rax), %r11 + movq 6240(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6216(%rax), %r11 + movq 6240(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsFramebufferEXT), .-GL_PREFIX(IsFramebufferEXT) @@ -29405,25 +29556,25 @@ GL_PREFIX(IsFramebufferEXT): GL_PREFIX(IsRenderbufferEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6224(%rax), %r11 + movq 6248(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6224(%rax), %r11 + movq 6248(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6224(%rax), %r11 + movq 6248(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6224(%rax), %r11 + movq 6248(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsRenderbufferEXT), .-GL_PREFIX(IsRenderbufferEXT) @@ -29434,7 +29585,7 @@ GL_PREFIX(IsRenderbufferEXT): GL_PREFIX(RenderbufferStorageEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6232(%rax), %r11 + movq 6256(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29448,13 +29599,13 @@ GL_PREFIX(RenderbufferStorageEXT): popq %rdx popq %rsi popq %rdi - movq 6232(%rax), %r11 + movq 6256(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6232(%rax), %r11 + movq 6256(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29468,19 +29619,19 @@ GL_PREFIX(RenderbufferStorageEXT): popq %rdx popq %rsi popq %rdi - movq 6232(%rax), %r11 + movq 6256(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(RenderbufferStorageEXT), .-GL_PREFIX(RenderbufferStorageEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_780) - .type GL_PREFIX(_dispatch_stub_780), @function - HIDDEN(GL_PREFIX(_dispatch_stub_780)) -GL_PREFIX(_dispatch_stub_780): + .globl GL_PREFIX(_dispatch_stub_783) + .type GL_PREFIX(_dispatch_stub_783), @function + HIDDEN(GL_PREFIX(_dispatch_stub_783)) +GL_PREFIX(_dispatch_stub_783): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6240(%rax), %r11 + movq 6264(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29498,13 +29649,13 @@ GL_PREFIX(_dispatch_stub_780): popq %rdx popq %rsi popq %rdi - movq 6240(%rax), %r11 + movq 6264(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6240(%rax), %r11 + movq 6264(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29522,19 +29673,19 @@ GL_PREFIX(_dispatch_stub_780): popq %rdx popq %rsi popq %rdi - movq 6240(%rax), %r11 + movq 6264(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_780), .-GL_PREFIX(_dispatch_stub_780) + .size GL_PREFIX(_dispatch_stub_783), .-GL_PREFIX(_dispatch_stub_783) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_781) - .type GL_PREFIX(_dispatch_stub_781), @function - HIDDEN(GL_PREFIX(_dispatch_stub_781)) -GL_PREFIX(_dispatch_stub_781): + .globl GL_PREFIX(_dispatch_stub_784) + .type GL_PREFIX(_dispatch_stub_784), @function + HIDDEN(GL_PREFIX(_dispatch_stub_784)) +GL_PREFIX(_dispatch_stub_784): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6248(%rax), %r11 + movq 6272(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29544,13 +29695,13 @@ GL_PREFIX(_dispatch_stub_781): popq %rdx popq %rsi popq %rdi - movq 6248(%rax), %r11 + movq 6272(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6248(%rax), %r11 + movq 6272(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29560,19 +29711,19 @@ GL_PREFIX(_dispatch_stub_781): popq %rdx popq %rsi popq %rdi - movq 6248(%rax), %r11 + movq 6272(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_781), .-GL_PREFIX(_dispatch_stub_781) + .size GL_PREFIX(_dispatch_stub_784), .-GL_PREFIX(_dispatch_stub_784) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_782) - .type GL_PREFIX(_dispatch_stub_782), @function - HIDDEN(GL_PREFIX(_dispatch_stub_782)) -GL_PREFIX(_dispatch_stub_782): + .globl GL_PREFIX(_dispatch_stub_785) + .type GL_PREFIX(_dispatch_stub_785), @function + HIDDEN(GL_PREFIX(_dispatch_stub_785)) +GL_PREFIX(_dispatch_stub_785): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6256(%rax), %r11 + movq 6280(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29582,13 +29733,13 @@ GL_PREFIX(_dispatch_stub_782): popq %rdx popq %rsi popq %rdi - movq 6256(%rax), %r11 + movq 6280(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6256(%rax), %r11 + movq 6280(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29598,10 +29749,10 @@ GL_PREFIX(_dispatch_stub_782): popq %rdx popq %rsi popq %rdi - movq 6256(%rax), %r11 + movq 6280(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_782), .-GL_PREFIX(_dispatch_stub_782) + .size GL_PREFIX(_dispatch_stub_785), .-GL_PREFIX(_dispatch_stub_785) .p2align 4,,15 .globl GL_PREFIX(FramebufferTextureLayerEXT) @@ -29609,7 +29760,7 @@ GL_PREFIX(_dispatch_stub_782): GL_PREFIX(FramebufferTextureLayerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6264(%rax), %r11 + movq 6288(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29623,13 +29774,13 @@ GL_PREFIX(FramebufferTextureLayerEXT): popq %rdx popq %rsi popq %rdi - movq 6264(%rax), %r11 + movq 6288(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6264(%rax), %r11 + movq 6288(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29643,7 +29794,7 @@ GL_PREFIX(FramebufferTextureLayerEXT): popq %rdx popq %rsi popq %rdi - movq 6264(%rax), %r11 + movq 6288(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT) @@ -29654,37 +29805,37 @@ GL_PREFIX(FramebufferTextureLayerEXT): GL_PREFIX(ProvokingVertexEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6272(%rax), %r11 + movq 6296(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6272(%rax), %r11 + movq 6296(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6272(%rax), %r11 + movq 6296(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6272(%rax), %r11 + movq 6296(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_785) - .type GL_PREFIX(_dispatch_stub_785), @function - HIDDEN(GL_PREFIX(_dispatch_stub_785)) -GL_PREFIX(_dispatch_stub_785): + .globl GL_PREFIX(_dispatch_stub_788) + .type GL_PREFIX(_dispatch_stub_788), @function + HIDDEN(GL_PREFIX(_dispatch_stub_788)) +GL_PREFIX(_dispatch_stub_788): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6280(%rax), %r11 + movq 6304(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29694,13 +29845,13 @@ GL_PREFIX(_dispatch_stub_785): popq %rdx popq %rsi popq %rdi - movq 6280(%rax), %r11 + movq 6304(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6280(%rax), %r11 + movq 6304(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29710,19 +29861,19 @@ GL_PREFIX(_dispatch_stub_785): popq %rdx popq %rsi popq %rdi - movq 6280(%rax), %r11 + movq 6304(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_785), .-GL_PREFIX(_dispatch_stub_785) + .size GL_PREFIX(_dispatch_stub_788), .-GL_PREFIX(_dispatch_stub_788) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_786) - .type GL_PREFIX(_dispatch_stub_786), @function - HIDDEN(GL_PREFIX(_dispatch_stub_786)) -GL_PREFIX(_dispatch_stub_786): + .globl GL_PREFIX(_dispatch_stub_789) + .type GL_PREFIX(_dispatch_stub_789), @function + HIDDEN(GL_PREFIX(_dispatch_stub_789)) +GL_PREFIX(_dispatch_stub_789): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6288(%rax), %r11 + movq 6312(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29732,13 +29883,13 @@ GL_PREFIX(_dispatch_stub_786): popq %rdx popq %rsi popq %rdi - movq 6288(%rax), %r11 + movq 6312(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6288(%rax), %r11 + movq 6312(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29748,19 +29899,19 @@ GL_PREFIX(_dispatch_stub_786): popq %rdx popq %rsi popq %rdi - movq 6288(%rax), %r11 + movq 6312(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_786), .-GL_PREFIX(_dispatch_stub_786) + .size GL_PREFIX(_dispatch_stub_789), .-GL_PREFIX(_dispatch_stub_789) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_787) - .type GL_PREFIX(_dispatch_stub_787), @function - HIDDEN(GL_PREFIX(_dispatch_stub_787)) -GL_PREFIX(_dispatch_stub_787): + .globl GL_PREFIX(_dispatch_stub_790) + .type GL_PREFIX(_dispatch_stub_790), @function + HIDDEN(GL_PREFIX(_dispatch_stub_790)) +GL_PREFIX(_dispatch_stub_790): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6296(%rax), %r11 + movq 6320(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29774,13 +29925,13 @@ GL_PREFIX(_dispatch_stub_787): popq %rdx popq %rsi popq %rdi - movq 6296(%rax), %r11 + movq 6320(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6296(%rax), %r11 + movq 6320(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29794,19 +29945,19 @@ GL_PREFIX(_dispatch_stub_787): popq %rdx popq %rsi popq %rdi - movq 6296(%rax), %r11 + movq 6320(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_787), .-GL_PREFIX(_dispatch_stub_787) + .size GL_PREFIX(_dispatch_stub_790), .-GL_PREFIX(_dispatch_stub_790) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_788) - .type GL_PREFIX(_dispatch_stub_788), @function - HIDDEN(GL_PREFIX(_dispatch_stub_788)) -GL_PREFIX(_dispatch_stub_788): + .globl GL_PREFIX(_dispatch_stub_791) + .type GL_PREFIX(_dispatch_stub_791), @function + HIDDEN(GL_PREFIX(_dispatch_stub_791)) +GL_PREFIX(_dispatch_stub_791): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6304(%rax), %r11 + movq 6328(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29820,13 +29971,13 @@ GL_PREFIX(_dispatch_stub_788): popq %rdx popq %rsi popq %rdi - movq 6304(%rax), %r11 + movq 6328(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6304(%rax), %r11 + movq 6328(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29840,19 +29991,19 @@ GL_PREFIX(_dispatch_stub_788): popq %rdx popq %rsi popq %rdi - movq 6304(%rax), %r11 + movq 6328(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_788), .-GL_PREFIX(_dispatch_stub_788) + .size GL_PREFIX(_dispatch_stub_791), .-GL_PREFIX(_dispatch_stub_791) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_789) - .type GL_PREFIX(_dispatch_stub_789), @function - HIDDEN(GL_PREFIX(_dispatch_stub_789)) -GL_PREFIX(_dispatch_stub_789): + .globl GL_PREFIX(_dispatch_stub_792) + .type GL_PREFIX(_dispatch_stub_792), @function + HIDDEN(GL_PREFIX(_dispatch_stub_792)) +GL_PREFIX(_dispatch_stub_792): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6312(%rax), %r11 + movq 6336(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29866,13 +30017,13 @@ GL_PREFIX(_dispatch_stub_789): popq %rdx popq %rsi popq %rdi - movq 6312(%rax), %r11 + movq 6336(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6312(%rax), %r11 + movq 6336(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29886,19 +30037,19 @@ GL_PREFIX(_dispatch_stub_789): popq %rdx popq %rsi popq %rdi - movq 6312(%rax), %r11 + movq 6336(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_789), .-GL_PREFIX(_dispatch_stub_789) + .size GL_PREFIX(_dispatch_stub_792), .-GL_PREFIX(_dispatch_stub_792) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_790) - .type GL_PREFIX(_dispatch_stub_790), @function - HIDDEN(GL_PREFIX(_dispatch_stub_790)) -GL_PREFIX(_dispatch_stub_790): + .globl GL_PREFIX(_dispatch_stub_793) + .type GL_PREFIX(_dispatch_stub_793), @function + HIDDEN(GL_PREFIX(_dispatch_stub_793)) +GL_PREFIX(_dispatch_stub_793): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6320(%rax), %r11 + movq 6344(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29908,13 +30059,13 @@ GL_PREFIX(_dispatch_stub_790): popq %rdx popq %rsi popq %rdi - movq 6320(%rax), %r11 + movq 6344(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6320(%rax), %r11 + movq 6344(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29924,19 +30075,19 @@ GL_PREFIX(_dispatch_stub_790): popq %rdx popq %rsi popq %rdi - movq 6320(%rax), %r11 + movq 6344(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_790), .-GL_PREFIX(_dispatch_stub_790) + .size GL_PREFIX(_dispatch_stub_793), .-GL_PREFIX(_dispatch_stub_793) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_791) - .type GL_PREFIX(_dispatch_stub_791), @function - HIDDEN(GL_PREFIX(_dispatch_stub_791)) -GL_PREFIX(_dispatch_stub_791): + .globl GL_PREFIX(_dispatch_stub_794) + .type GL_PREFIX(_dispatch_stub_794), @function + HIDDEN(GL_PREFIX(_dispatch_stub_794)) +GL_PREFIX(_dispatch_stub_794): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6328(%rax), %r11 + movq 6352(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -29946,13 +30097,13 @@ GL_PREFIX(_dispatch_stub_791): popq %rdx popq %rsi popq %rdi - movq 6328(%rax), %r11 + movq 6352(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6328(%rax), %r11 + movq 6352(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -29962,10 +30113,10 @@ GL_PREFIX(_dispatch_stub_791): popq %rdx popq %rsi popq %rdi - movq 6328(%rax), %r11 + movq 6352(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_791), .-GL_PREFIX(_dispatch_stub_791) + .size GL_PREFIX(_dispatch_stub_794), .-GL_PREFIX(_dispatch_stub_794) .globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement) .globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture) @@ -30151,6 +30302,7 @@ GL_PREFIX(_dispatch_stub_791): .globl GL_PREFIX(GetAttribLocation) ; .set GL_PREFIX(GetAttribLocation), GL_PREFIX(GetAttribLocationARB) .globl GL_PREFIX(DrawBuffers) ; .set GL_PREFIX(DrawBuffers), GL_PREFIX(DrawBuffersARB) .globl GL_PREFIX(DrawBuffersATI) ; .set GL_PREFIX(DrawBuffersATI), GL_PREFIX(DrawBuffersARB) + .globl GL_PREFIX(RenderbufferStorageMultisampleEXT) ; .set GL_PREFIX(RenderbufferStorageMultisampleEXT), GL_PREFIX(RenderbufferStorageMultisample) .globl GL_PREFIX(PointParameterf) ; .set GL_PREFIX(PointParameterf), GL_PREFIX(PointParameterfEXT) .globl GL_PREFIX(PointParameterfARB) ; .set GL_PREFIX(PointParameterfARB), GL_PREFIX(PointParameterfEXT) .globl GL_PREFIX(PointParameterfv) ; .set GL_PREFIX(PointParameterfv), GL_PREFIX(PointParameterfvEXT) @@ -30220,9 +30372,9 @@ GL_PREFIX(_dispatch_stub_791): .globl GL_PREFIX(IsProgramARB) ; .set GL_PREFIX(IsProgramARB), GL_PREFIX(IsProgramNV) .globl GL_PREFIX(PointParameteri) ; .set GL_PREFIX(PointParameteri), GL_PREFIX(PointParameteriNV) .globl GL_PREFIX(PointParameteriv) ; .set GL_PREFIX(PointParameteriv), GL_PREFIX(PointParameterivNV) - .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_752) - .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_754) - .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_762) + .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_755) + .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_757) + .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_765) .globl GL_PREFIX(BindFramebuffer) ; .set GL_PREFIX(BindFramebuffer), GL_PREFIX(BindFramebufferEXT) .globl GL_PREFIX(BindRenderbuffer) ; .set GL_PREFIX(BindRenderbuffer), GL_PREFIX(BindRenderbufferEXT) .globl GL_PREFIX(CheckFramebufferStatus) ; .set GL_PREFIX(CheckFramebufferStatus), GL_PREFIX(CheckFramebufferStatusEXT) @@ -30240,8 +30392,9 @@ GL_PREFIX(_dispatch_stub_791): .globl GL_PREFIX(IsFramebuffer) ; .set GL_PREFIX(IsFramebuffer), GL_PREFIX(IsFramebufferEXT) .globl GL_PREFIX(IsRenderbuffer) ; .set GL_PREFIX(IsRenderbuffer), GL_PREFIX(IsRenderbufferEXT) .globl GL_PREFIX(RenderbufferStorage) ; .set GL_PREFIX(RenderbufferStorage), GL_PREFIX(RenderbufferStorageEXT) - .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_780) + .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_783) .globl GL_PREFIX(FramebufferTextureLayer) ; .set GL_PREFIX(FramebufferTextureLayer), GL_PREFIX(FramebufferTextureLayerEXT) + .globl GL_PREFIX(ProvokingVertex) ; .set GL_PREFIX(ProvokingVertex), GL_PREFIX(ProvokingVertexEXT) #if defined(GLX_USE_TLS) && defined(__linux__) .section ".note.ABI-tag", "a" diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S index 46794adaf7..0da924c37f 100644 --- a/src/mesa/x86/glapi_x86.S +++ b/src/mesa/x86/glapi_x86.S @@ -725,23 +725,26 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(GetSynciv, _gloffset_GetSynciv, GetSynciv@20) GL_STUB(IsSync, _gloffset_IsSync, IsSync@4) GL_STUB(WaitSync, _gloffset_WaitSync, WaitSync@12) + GL_STUB(DrawElementsBaseVertex, _gloffset_DrawElementsBaseVertex, DrawElementsBaseVertex@20) + GL_STUB(DrawRangeElementsBaseVertex, _gloffset_DrawRangeElementsBaseVertex, DrawRangeElementsBaseVertex@28) + GL_STUB(MultiDrawElementsBaseVertex, _gloffset_MultiDrawElementsBaseVertex, MultiDrawElementsBaseVertex@24) GL_STUB(PolygonOffsetEXT, _gloffset_PolygonOffsetEXT, PolygonOffsetEXT@8) - GL_STUB(_dispatch_stub_575, _gloffset_GetPixelTexGenParameterfvSGIS, _dispatch_stub_575@8) - HIDDEN(GL_PREFIX(_dispatch_stub_575, _dispatch_stub_575@8)) - GL_STUB(_dispatch_stub_576, _gloffset_GetPixelTexGenParameterivSGIS, _dispatch_stub_576@8) - HIDDEN(GL_PREFIX(_dispatch_stub_576, _dispatch_stub_576@8)) - GL_STUB(_dispatch_stub_577, _gloffset_PixelTexGenParameterfSGIS, _dispatch_stub_577@8) - HIDDEN(GL_PREFIX(_dispatch_stub_577, _dispatch_stub_577@8)) - GL_STUB(_dispatch_stub_578, _gloffset_PixelTexGenParameterfvSGIS, _dispatch_stub_578@8) + GL_STUB(_dispatch_stub_578, _gloffset_GetPixelTexGenParameterfvSGIS, _dispatch_stub_578@8) HIDDEN(GL_PREFIX(_dispatch_stub_578, _dispatch_stub_578@8)) - GL_STUB(_dispatch_stub_579, _gloffset_PixelTexGenParameteriSGIS, _dispatch_stub_579@8) + GL_STUB(_dispatch_stub_579, _gloffset_GetPixelTexGenParameterivSGIS, _dispatch_stub_579@8) HIDDEN(GL_PREFIX(_dispatch_stub_579, _dispatch_stub_579@8)) - GL_STUB(_dispatch_stub_580, _gloffset_PixelTexGenParameterivSGIS, _dispatch_stub_580@8) + GL_STUB(_dispatch_stub_580, _gloffset_PixelTexGenParameterfSGIS, _dispatch_stub_580@8) HIDDEN(GL_PREFIX(_dispatch_stub_580, _dispatch_stub_580@8)) - GL_STUB(_dispatch_stub_581, _gloffset_SampleMaskSGIS, _dispatch_stub_581@8) + GL_STUB(_dispatch_stub_581, _gloffset_PixelTexGenParameterfvSGIS, _dispatch_stub_581@8) HIDDEN(GL_PREFIX(_dispatch_stub_581, _dispatch_stub_581@8)) - GL_STUB(_dispatch_stub_582, _gloffset_SamplePatternSGIS, _dispatch_stub_582@4) - HIDDEN(GL_PREFIX(_dispatch_stub_582, _dispatch_stub_582@4)) + GL_STUB(_dispatch_stub_582, _gloffset_PixelTexGenParameteriSGIS, _dispatch_stub_582@8) + HIDDEN(GL_PREFIX(_dispatch_stub_582, _dispatch_stub_582@8)) + GL_STUB(_dispatch_stub_583, _gloffset_PixelTexGenParameterivSGIS, _dispatch_stub_583@8) + HIDDEN(GL_PREFIX(_dispatch_stub_583, _dispatch_stub_583@8)) + GL_STUB(_dispatch_stub_584, _gloffset_SampleMaskSGIS, _dispatch_stub_584@8) + HIDDEN(GL_PREFIX(_dispatch_stub_584, _dispatch_stub_584@8)) + GL_STUB(_dispatch_stub_585, _gloffset_SamplePatternSGIS, _dispatch_stub_585@4) + HIDDEN(GL_PREFIX(_dispatch_stub_585, _dispatch_stub_585@4)) GL_STUB(ColorPointerEXT, _gloffset_ColorPointerEXT, ColorPointerEXT@20) GL_STUB(EdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT, EdgeFlagPointerEXT@12) GL_STUB(IndexPointerEXT, _gloffset_IndexPointerEXT, IndexPointerEXT@16) @@ -752,10 +755,10 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(PointParameterfvEXT, _gloffset_PointParameterfvEXT, PointParameterfvEXT@8) GL_STUB(LockArraysEXT, _gloffset_LockArraysEXT, LockArraysEXT@8) GL_STUB(UnlockArraysEXT, _gloffset_UnlockArraysEXT, UnlockArraysEXT@0) - GL_STUB(_dispatch_stub_593, _gloffset_CullParameterdvEXT, _dispatch_stub_593@8) - HIDDEN(GL_PREFIX(_dispatch_stub_593, _dispatch_stub_593@8)) - GL_STUB(_dispatch_stub_594, _gloffset_CullParameterfvEXT, _dispatch_stub_594@8) - HIDDEN(GL_PREFIX(_dispatch_stub_594, _dispatch_stub_594@8)) + GL_STUB(_dispatch_stub_596, _gloffset_CullParameterdvEXT, _dispatch_stub_596@8) + HIDDEN(GL_PREFIX(_dispatch_stub_596, _dispatch_stub_596@8)) + GL_STUB(_dispatch_stub_597, _gloffset_CullParameterfvEXT, _dispatch_stub_597@8) + HIDDEN(GL_PREFIX(_dispatch_stub_597, _dispatch_stub_597@8)) GL_STUB(SecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT, SecondaryColor3bEXT@12) GL_STUB(SecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT, SecondaryColor3bvEXT@4) GL_STUB(SecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT, SecondaryColor3dEXT@24) @@ -780,8 +783,8 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(FogCoorddvEXT, _gloffset_FogCoorddvEXT, FogCoorddvEXT@4) GL_STUB(FogCoordfEXT, _gloffset_FogCoordfEXT, FogCoordfEXT@4) GL_STUB(FogCoordfvEXT, _gloffset_FogCoordfvEXT, FogCoordfvEXT@4) - GL_STUB(_dispatch_stub_619, _gloffset_PixelTexGenSGIX, _dispatch_stub_619@4) - HIDDEN(GL_PREFIX(_dispatch_stub_619, _dispatch_stub_619@4)) + GL_STUB(_dispatch_stub_622, _gloffset_PixelTexGenSGIX, _dispatch_stub_622@4) + HIDDEN(GL_PREFIX(_dispatch_stub_622, _dispatch_stub_622@4)) GL_STUB(BlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT, BlendFuncSeparateEXT@16) GL_STUB(FlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV, FlushVertexArrayRangeNV@0) GL_STUB(VertexArrayRangeNV, _gloffset_VertexArrayRangeNV, VertexArrayRangeNV@8) @@ -823,24 +826,24 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(WindowPos4ivMESA, _gloffset_WindowPos4ivMESA, WindowPos4ivMESA@4) GL_STUB(WindowPos4sMESA, _gloffset_WindowPos4sMESA, WindowPos4sMESA@16) GL_STUB(WindowPos4svMESA, _gloffset_WindowPos4svMESA, WindowPos4svMESA@4) - GL_STUB(_dispatch_stub_661, _gloffset_MultiModeDrawArraysIBM, _dispatch_stub_661@20) - HIDDEN(GL_PREFIX(_dispatch_stub_661, _dispatch_stub_661@20)) - GL_STUB(_dispatch_stub_662, _gloffset_MultiModeDrawElementsIBM, _dispatch_stub_662@24) - HIDDEN(GL_PREFIX(_dispatch_stub_662, _dispatch_stub_662@24)) - GL_STUB(_dispatch_stub_663, _gloffset_DeleteFencesNV, _dispatch_stub_663@8) - HIDDEN(GL_PREFIX(_dispatch_stub_663, _dispatch_stub_663@8)) - GL_STUB(_dispatch_stub_664, _gloffset_FinishFenceNV, _dispatch_stub_664@4) - HIDDEN(GL_PREFIX(_dispatch_stub_664, _dispatch_stub_664@4)) - GL_STUB(_dispatch_stub_665, _gloffset_GenFencesNV, _dispatch_stub_665@8) - HIDDEN(GL_PREFIX(_dispatch_stub_665, _dispatch_stub_665@8)) - GL_STUB(_dispatch_stub_666, _gloffset_GetFenceivNV, _dispatch_stub_666@12) - HIDDEN(GL_PREFIX(_dispatch_stub_666, _dispatch_stub_666@12)) - GL_STUB(_dispatch_stub_667, _gloffset_IsFenceNV, _dispatch_stub_667@4) + GL_STUB(_dispatch_stub_664, _gloffset_MultiModeDrawArraysIBM, _dispatch_stub_664@20) + HIDDEN(GL_PREFIX(_dispatch_stub_664, _dispatch_stub_664@20)) + GL_STUB(_dispatch_stub_665, _gloffset_MultiModeDrawElementsIBM, _dispatch_stub_665@24) + HIDDEN(GL_PREFIX(_dispatch_stub_665, _dispatch_stub_665@24)) + GL_STUB(_dispatch_stub_666, _gloffset_DeleteFencesNV, _dispatch_stub_666@8) + HIDDEN(GL_PREFIX(_dispatch_stub_666, _dispatch_stub_666@8)) + GL_STUB(_dispatch_stub_667, _gloffset_FinishFenceNV, _dispatch_stub_667@4) HIDDEN(GL_PREFIX(_dispatch_stub_667, _dispatch_stub_667@4)) - GL_STUB(_dispatch_stub_668, _gloffset_SetFenceNV, _dispatch_stub_668@8) + GL_STUB(_dispatch_stub_668, _gloffset_GenFencesNV, _dispatch_stub_668@8) HIDDEN(GL_PREFIX(_dispatch_stub_668, _dispatch_stub_668@8)) - GL_STUB(_dispatch_stub_669, _gloffset_TestFenceNV, _dispatch_stub_669@4) - HIDDEN(GL_PREFIX(_dispatch_stub_669, _dispatch_stub_669@4)) + GL_STUB(_dispatch_stub_669, _gloffset_GetFenceivNV, _dispatch_stub_669@12) + HIDDEN(GL_PREFIX(_dispatch_stub_669, _dispatch_stub_669@12)) + GL_STUB(_dispatch_stub_670, _gloffset_IsFenceNV, _dispatch_stub_670@4) + HIDDEN(GL_PREFIX(_dispatch_stub_670, _dispatch_stub_670@4)) + GL_STUB(_dispatch_stub_671, _gloffset_SetFenceNV, _dispatch_stub_671@8) + HIDDEN(GL_PREFIX(_dispatch_stub_671, _dispatch_stub_671@8)) + GL_STUB(_dispatch_stub_672, _gloffset_TestFenceNV, _dispatch_stub_672@4) + HIDDEN(GL_PREFIX(_dispatch_stub_672, _dispatch_stub_672@4)) GL_STUB(AreProgramsResidentNV, _gloffset_AreProgramsResidentNV, AreProgramsResidentNV@12) GL_STUB(BindProgramNV, _gloffset_BindProgramNV, BindProgramNV@8) GL_STUB(DeleteProgramsNV, _gloffset_DeleteProgramsNV, DeleteProgramsNV@8) @@ -921,26 +924,26 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(SetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI, SetFragmentShaderConstantATI@8) GL_STUB(PointParameteriNV, _gloffset_PointParameteriNV, PointParameteriNV@8) GL_STUB(PointParameterivNV, _gloffset_PointParameterivNV, PointParameterivNV@8) - GL_STUB(_dispatch_stub_750, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_750@4) - HIDDEN(GL_PREFIX(_dispatch_stub_750, _dispatch_stub_750@4)) - GL_STUB(_dispatch_stub_751, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_751@4) - HIDDEN(GL_PREFIX(_dispatch_stub_751, _dispatch_stub_751@4)) - GL_STUB(_dispatch_stub_752, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_752@8) - HIDDEN(GL_PREFIX(_dispatch_stub_752, _dispatch_stub_752@8)) - GL_STUB(_dispatch_stub_753, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_753@8) - HIDDEN(GL_PREFIX(_dispatch_stub_753, _dispatch_stub_753@8)) - GL_STUB(_dispatch_stub_754, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_754@4) + GL_STUB(_dispatch_stub_753, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_753@4) + HIDDEN(GL_PREFIX(_dispatch_stub_753, _dispatch_stub_753@4)) + GL_STUB(_dispatch_stub_754, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_754@4) HIDDEN(GL_PREFIX(_dispatch_stub_754, _dispatch_stub_754@4)) + GL_STUB(_dispatch_stub_755, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_755@8) + HIDDEN(GL_PREFIX(_dispatch_stub_755, _dispatch_stub_755@8)) + GL_STUB(_dispatch_stub_756, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_756@8) + HIDDEN(GL_PREFIX(_dispatch_stub_756, _dispatch_stub_756@8)) + GL_STUB(_dispatch_stub_757, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_757@4) + HIDDEN(GL_PREFIX(_dispatch_stub_757, _dispatch_stub_757@4)) GL_STUB(GetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV, GetProgramNamedParameterdvNV@16) GL_STUB(GetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV, GetProgramNamedParameterfvNV@16) GL_STUB(ProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV, ProgramNamedParameter4dNV@44) GL_STUB(ProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV, ProgramNamedParameter4dvNV@16) GL_STUB(ProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV, ProgramNamedParameter4fNV@28) GL_STUB(ProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV, ProgramNamedParameter4fvNV@16) - GL_STUB(_dispatch_stub_761, _gloffset_DepthBoundsEXT, _dispatch_stub_761@16) - HIDDEN(GL_PREFIX(_dispatch_stub_761, _dispatch_stub_761@16)) - GL_STUB(_dispatch_stub_762, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_762@8) - HIDDEN(GL_PREFIX(_dispatch_stub_762, _dispatch_stub_762@8)) + GL_STUB(_dispatch_stub_764, _gloffset_DepthBoundsEXT, _dispatch_stub_764@16) + HIDDEN(GL_PREFIX(_dispatch_stub_764, _dispatch_stub_764@16)) + GL_STUB(_dispatch_stub_765, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_765@8) + HIDDEN(GL_PREFIX(_dispatch_stub_765, _dispatch_stub_765@8)) GL_STUB(BindFramebufferEXT, _gloffset_BindFramebufferEXT, BindFramebufferEXT@8) GL_STUB(BindRenderbufferEXT, _gloffset_BindRenderbufferEXT, BindRenderbufferEXT@8) GL_STUB(CheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4) @@ -958,28 +961,28 @@ GLNAME(gl_dispatch_functions_start): GL_STUB(IsFramebufferEXT, _gloffset_IsFramebufferEXT, IsFramebufferEXT@4) GL_STUB(IsRenderbufferEXT, _gloffset_IsRenderbufferEXT, IsRenderbufferEXT@4) GL_STUB(RenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT, RenderbufferStorageEXT@16) - GL_STUB(_dispatch_stub_780, _gloffset_BlitFramebufferEXT, _dispatch_stub_780@40) - HIDDEN(GL_PREFIX(_dispatch_stub_780, _dispatch_stub_780@40)) - GL_STUB(_dispatch_stub_781, _gloffset_BufferParameteriAPPLE, _dispatch_stub_781@12) - HIDDEN(GL_PREFIX(_dispatch_stub_781, _dispatch_stub_781@12)) - GL_STUB(_dispatch_stub_782, _gloffset_FlushMappedBufferRangeAPPLE, _dispatch_stub_782@12) - HIDDEN(GL_PREFIX(_dispatch_stub_782, _dispatch_stub_782@12)) + GL_STUB(_dispatch_stub_783, _gloffset_BlitFramebufferEXT, _dispatch_stub_783@40) + HIDDEN(GL_PREFIX(_dispatch_stub_783, _dispatch_stub_783@40)) + GL_STUB(_dispatch_stub_784, _gloffset_BufferParameteriAPPLE, _dispatch_stub_784@12) + HIDDEN(GL_PREFIX(_dispatch_stub_784, _dispatch_stub_784@12)) + GL_STUB(_dispatch_stub_785, _gloffset_FlushMappedBufferRangeAPPLE, _dispatch_stub_785@12) + HIDDEN(GL_PREFIX(_dispatch_stub_785, _dispatch_stub_785@12)) GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) GL_STUB(ProvokingVertexEXT, _gloffset_ProvokingVertexEXT, ProvokingVertexEXT@4) - GL_STUB(_dispatch_stub_785, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_785@12) - HIDDEN(GL_PREFIX(_dispatch_stub_785, _dispatch_stub_785@12)) - GL_STUB(_dispatch_stub_786, _gloffset_TextureRangeAPPLE, _dispatch_stub_786@12) - HIDDEN(GL_PREFIX(_dispatch_stub_786, _dispatch_stub_786@12)) - GL_STUB(_dispatch_stub_787, _gloffset_StencilFuncSeparateATI, _dispatch_stub_787@16) - HIDDEN(GL_PREFIX(_dispatch_stub_787, _dispatch_stub_787@16)) - GL_STUB(_dispatch_stub_788, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_788@16) - HIDDEN(GL_PREFIX(_dispatch_stub_788, _dispatch_stub_788@16)) - GL_STUB(_dispatch_stub_789, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_789@16) - HIDDEN(GL_PREFIX(_dispatch_stub_789, _dispatch_stub_789@16)) - GL_STUB(_dispatch_stub_790, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_790@12) - HIDDEN(GL_PREFIX(_dispatch_stub_790, _dispatch_stub_790@12)) - GL_STUB(_dispatch_stub_791, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_791@12) - HIDDEN(GL_PREFIX(_dispatch_stub_791, _dispatch_stub_791@12)) + GL_STUB(_dispatch_stub_788, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_788@12) + HIDDEN(GL_PREFIX(_dispatch_stub_788, _dispatch_stub_788@12)) + GL_STUB(_dispatch_stub_789, _gloffset_TextureRangeAPPLE, _dispatch_stub_789@12) + HIDDEN(GL_PREFIX(_dispatch_stub_789, _dispatch_stub_789@12)) + GL_STUB(_dispatch_stub_790, _gloffset_StencilFuncSeparateATI, _dispatch_stub_790@16) + HIDDEN(GL_PREFIX(_dispatch_stub_790, _dispatch_stub_790@16)) + GL_STUB(_dispatch_stub_791, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_791@16) + HIDDEN(GL_PREFIX(_dispatch_stub_791, _dispatch_stub_791@16)) + GL_STUB(_dispatch_stub_792, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_792@16) + HIDDEN(GL_PREFIX(_dispatch_stub_792, _dispatch_stub_792@16)) + GL_STUB(_dispatch_stub_793, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_793@12) + HIDDEN(GL_PREFIX(_dispatch_stub_793, _dispatch_stub_793@12)) + GL_STUB(_dispatch_stub_794, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_794@12) + HIDDEN(GL_PREFIX(_dispatch_stub_794, _dispatch_stub_794@12)) GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4) GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8) GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12) @@ -1223,6 +1226,7 @@ GLNAME(gl_dispatch_functions_start): GL_STUB_ALIAS(GetAttribLocation, _gloffset_GetAttribLocationARB, GetAttribLocation@8, GetAttribLocationARB, GetAttribLocationARB@8) GL_STUB_ALIAS(DrawBuffers, _gloffset_DrawBuffersARB, DrawBuffers@8, DrawBuffersARB, DrawBuffersARB@8) GL_STUB_ALIAS(DrawBuffersATI, _gloffset_DrawBuffersARB, DrawBuffersATI@8, DrawBuffersARB, DrawBuffersARB@8) + GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, _gloffset_RenderbufferStorageMultisample, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20) GL_STUB_ALIAS(PointParameterf, _gloffset_PointParameterfEXT, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8) GL_STUB_ALIAS(PointParameterfARB, _gloffset_PointParameterfEXT, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8) GL_STUB_ALIAS(PointParameterfSGIS, _gloffset_PointParameterfEXT, PointParameterfSGIS@8, PointParameterfEXT, PointParameterfEXT@8) @@ -1313,6 +1317,7 @@ GLNAME(gl_dispatch_functions_start): GL_STUB_ALIAS(IsRenderbuffer, _gloffset_IsRenderbufferEXT, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4) GL_STUB_ALIAS(RenderbufferStorage, _gloffset_RenderbufferStorageEXT, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16) GL_STUB_ALIAS(FramebufferTextureLayer, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) + GL_STUB_ALIAS(ProvokingVertex, _gloffset_ProvokingVertexEXT, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4) GLOBL GLNAME(gl_dispatch_functions_end) HIDDEN(GLNAME(gl_dispatch_functions_end)) diff --git a/src/mesa/x86/read_rgba_span_x86.S b/src/mesa/x86/read_rgba_span_x86.S index 80144b889c..92b1c2d902 100644 --- a/src/mesa/x86/read_rgba_span_x86.S +++ b/src/mesa/x86/read_rgba_span_x86.S @@ -522,7 +522,7 @@ _generic_read_RGBA_span_RGB565_MMX: addl $32,%esp sarl $2, %ecx - jle .L01 /* Bail early if the count is negative. */ + jl .L01 /* Bail early if the count is negative. */ jmp .L02 .L03: diff --git a/src/mesa/x86/x86_xform.c b/src/mesa/x86/x86_xform.c index 16b2b26bcc..52f6b25d81 100644 --- a/src/mesa/x86/x86_xform.c +++ b/src/mesa/x86/x86_xform.c @@ -60,21 +60,24 @@ _mesa_x86_cliptest_points4( GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask ); + GLubyte *andMask, + GLboolean viewport_z_clip ); extern GLvector4f * _ASMAPI _mesa_x86_cliptest_points4_np( GLvector4f *clip_vec, GLvector4f *proj_vec, GLubyte clipMask[], GLubyte *orMask, - GLubyte *andMask ); + GLubyte *andMask, + GLboolean viewport_z_clip ); extern void _ASMAPI _mesa_v16_x86_cliptest_points4( GLfloat *first_vert, GLfloat *last_vert, GLubyte *or_mask, GLubyte *and_mask, - GLubyte *clip_mask ); + GLubyte *clip_mask, + GLboolean viewport_z_clip ); extern void _ASMAPI _mesa_v16_x86_general_xform( GLfloat *dest, |