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-rw-r--r--src/mesa/main/renderbuffer.c11
-rw-r--r--src/mesa/main/renderbuffer.h5
2 files changed, 10 insertions, 6 deletions
diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c
index 3d1a8f8592..23c662bab7 100644
--- a/src/mesa/main/renderbuffer.c
+++ b/src/mesa/main/renderbuffer.c
@@ -1481,7 +1481,7 @@ _mesa_add_color_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
GLboolean frontLeft, GLboolean backLeft,
GLboolean frontRight, GLboolean backRight)
{
- GLuint b;
+ gl_buffer_index b;
if (rgbBits > 16 || alphaBits > 16) {
_mesa_problem(ctx,
@@ -1545,7 +1545,7 @@ _mesa_add_alpha_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
GLboolean frontLeft, GLboolean backLeft,
GLboolean frontRight, GLboolean backRight)
{
- GLuint b;
+ gl_buffer_index b;
/* for window system framebuffers only! */
assert(fb->Name == 0);
@@ -1883,10 +1883,11 @@ _mesa_add_soft_renderbuffers(struct gl_framebuffer *fb,
/**
* Attach a renderbuffer to a framebuffer.
+ * \param bufferName one of the BUFFER_x tokens
*/
void
_mesa_add_renderbuffer(struct gl_framebuffer *fb,
- GLuint bufferName, struct gl_renderbuffer *rb)
+ gl_buffer_index bufferName, struct gl_renderbuffer *rb)
{
assert(fb);
assert(rb);
@@ -1916,9 +1917,11 @@ _mesa_add_renderbuffer(struct gl_framebuffer *fb,
/**
* Remove the named renderbuffer from the given framebuffer.
+ * \param bufferName one of the BUFFER_x tokens
*/
void
-_mesa_remove_renderbuffer(struct gl_framebuffer *fb, GLuint bufferName)
+_mesa_remove_renderbuffer(struct gl_framebuffer *fb,
+ gl_buffer_index bufferName)
{
struct gl_renderbuffer *rb;
diff --git a/src/mesa/main/renderbuffer.h b/src/mesa/main/renderbuffer.h
index 62e812f93a..6b66e1684d 100644
--- a/src/mesa/main/renderbuffer.h
+++ b/src/mesa/main/renderbuffer.h
@@ -95,10 +95,11 @@ _mesa_add_soft_renderbuffers(struct gl_framebuffer *fb,
extern void
_mesa_add_renderbuffer(struct gl_framebuffer *fb,
- GLuint bufferName, struct gl_renderbuffer *rb);
+ gl_buffer_index bufferName, struct gl_renderbuffer *rb);
extern void
-_mesa_remove_renderbuffer(struct gl_framebuffer *fb, GLuint bufferName);
+_mesa_remove_renderbuffer(struct gl_framebuffer *fb,
+ gl_buffer_index bufferName);
extern void
_mesa_reference_renderbuffer(struct gl_renderbuffer **ptr,