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-rw-r--r--src/mesa/main/config.h4
-rw-r--r--src/mesa/main/execmem.c2
-rw-r--r--src/mesa/main/get.c63
-rw-r--r--src/mesa/main/get_gen.py9
-rw-r--r--src/mesa/main/mtypes.h2
-rw-r--r--src/mesa/main/stencil.c96
-rw-r--r--src/mesa/main/texformat.c4
-rw-r--r--src/mesa/main/texrender.c8
-rw-r--r--src/mesa/main/texstore.c2
-rw-r--r--src/mesa/main/varray.c5
-rw-r--r--src/mesa/shader/arbprogram.c202
-rw-r--r--src/mesa/shader/arbprogram.h10
-rw-r--r--src/mesa/shader/prog_execute.c2
-rw-r--r--src/mesa/shader/prog_parameter.c32
-rw-r--r--src/mesa/shader/prog_parameter.h2
-rw-r--r--src/mesa/shader/prog_print.c4
-rw-r--r--src/mesa/shader/prog_statevars.c8
-rw-r--r--src/mesa/shader/program.c209
-rw-r--r--src/mesa/shader/program.h18
-rw-r--r--src/mesa/shader/shader_api.c235
-rw-r--r--src/mesa/shader/slang/library/slang_common_builtin.gc27
-rw-r--r--src/mesa/shader/slang/library/slang_common_builtin_gc.h1001
-rw-r--r--src/mesa/shader/slang/library/slang_core.gc59
-rw-r--r--src/mesa/shader/slang/library/slang_core_gc.h920
-rw-r--r--src/mesa/shader/slang/library/slang_shader.syn71
-rw-r--r--src/mesa/shader/slang/library/slang_shader_syn.h28
-rw-r--r--src/mesa/shader/slang/slang_builtin.c4
-rw-r--r--src/mesa/shader/slang/slang_codegen.c467
-rw-r--r--src/mesa/shader/slang/slang_compile.c170
-rw-r--r--src/mesa/shader/slang/slang_compile_operation.c31
-rw-r--r--src/mesa/shader/slang/slang_compile_operation.h5
-rw-r--r--src/mesa/shader/slang/slang_compile_struct.c1
-rw-r--r--src/mesa/shader/slang/slang_compile_struct.h13
-rw-r--r--src/mesa/shader/slang/slang_compile_variable.h1
-rw-r--r--src/mesa/shader/slang/slang_emit.c408
-rw-r--r--src/mesa/shader/slang/slang_emit.h4
-rw-r--r--src/mesa/shader/slang/slang_ir.c81
-rw-r--r--src/mesa/shader/slang/slang_ir.h20
-rw-r--r--src/mesa/shader/slang/slang_link.c5
-rw-r--r--src/mesa/shader/slang/slang_preprocess.c27
-rw-r--r--src/mesa/shader/slang/slang_print.c25
-rw-r--r--src/mesa/shader/slang/slang_simplify.c10
-rw-r--r--src/mesa/shader/slang/slang_vartable.c33
-rw-r--r--src/mesa/state_tracker/st_atom_framebuffer.c2
-rw-r--r--src/mesa/state_tracker/st_atom_pixeltransfer.c2
-rw-r--r--src/mesa/state_tracker/st_atom_rasterizer.c2
-rw-r--r--src/mesa/state_tracker/st_atom_viewport.c6
-rw-r--r--src/mesa/state_tracker/st_cb_accum.c2
-rw-r--r--src/mesa/state_tracker/st_cb_bitmap.c3
-rw-r--r--src/mesa/state_tracker/st_cb_clear.c14
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c21
-rw-r--r--src/mesa/state_tracker/st_cb_rasterpos.c2
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c16
-rw-r--r--src/mesa/state_tracker/st_context.c3
-rw-r--r--src/mesa/state_tracker/st_extensions.c14
-rw-r--r--src/mesa/state_tracker/st_format.c101
-rw-r--r--src/mesa/state_tracker/st_format.h2
-rw-r--r--src/mesa/state_tracker/st_framebuffer.c4
-rw-r--r--src/mesa/state_tracker/st_gen_mipmap.c3
-rw-r--r--src/mesa/state_tracker/st_texture.c3
-rw-r--r--src/mesa/x86/assyntax.h3
-rw-r--r--src/mesa/x86/common_x86.c26
62 files changed, 2750 insertions, 1807 deletions
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index 9ff0b708dd..f8109ec755 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -190,8 +190,8 @@
#define MAX_PROGRAM_CALL_DEPTH 8
#define MAX_PROGRAM_TEMPS 128
#define MAX_PROGRAM_ADDRESS_REGS 2
-#define MAX_UNIFORMS 128
-#define MAX_VARYING 8
+#define MAX_UNIFORMS 128 /**< number of float components */
+#define MAX_VARYING 8 /**< number of float[4] vectors */
#define MAX_SAMPLERS 8
/*@}*/
diff --git a/src/mesa/main/execmem.c b/src/mesa/main/execmem.c
index aa40b02205..0fe85af93e 100644
--- a/src/mesa/main/execmem.c
+++ b/src/mesa/main/execmem.c
@@ -36,7 +36,7 @@
-#if defined(__linux__) || defined(__OpenBSD__)
+#if defined(__linux__) || defined(__OpenBSD__) || defined(_NetBSD__)
/*
* Allocate a large block of memory which can hold code then dole it out
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index ac437a86e2..4674c44a3f 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -749,6 +749,15 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
case GL_POLYGON_OFFSET_UNITS:
params[0] = FLOAT_TO_BOOLEAN(ctx->Polygon.OffsetUnits );
break;
+ case GL_POLYGON_OFFSET_POINT:
+ params[0] = ctx->Polygon.OffsetPoint;
+ break;
+ case GL_POLYGON_OFFSET_LINE:
+ params[0] = ctx->Polygon.OffsetLine;
+ break;
+ case GL_POLYGON_OFFSET_FILL:
+ params[0] = ctx->Polygon.OffsetFill;
+ break;
case GL_POLYGON_SMOOTH:
params[0] = ctx->Polygon.SmoothFlag;
break;
@@ -891,18 +900,6 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
CHECK_EXT1(MESA_texture_array, "GetBooleanv");
params[0] = INT_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current2DArray->Name);
break;
- case GL_TEXTURE_ENV_COLOR:
- {
- const GLfloat *color = ctx->Texture.Unit[ctx->Texture.CurrentUnit].EnvColor;
- params[0] = FLOAT_TO_BOOLEAN(color[0]);
- params[1] = FLOAT_TO_BOOLEAN(color[1]);
- params[2] = FLOAT_TO_BOOLEAN(color[2]);
- params[3] = FLOAT_TO_BOOLEAN(color[3]);
- }
- break;
- case GL_TEXTURE_ENV_MODE:
- params[0] = ENUM_TO_BOOLEAN(ctx->Texture.Unit[ctx->Texture.CurrentUnit].EnvMode);
- break;
case GL_TEXTURE_GEN_S:
params[0] = ((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0);
break;
@@ -2596,6 +2593,15 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
case GL_POLYGON_OFFSET_UNITS:
params[0] = ctx->Polygon.OffsetUnits ;
break;
+ case GL_POLYGON_OFFSET_POINT:
+ params[0] = BOOLEAN_TO_FLOAT(ctx->Polygon.OffsetPoint);
+ break;
+ case GL_POLYGON_OFFSET_LINE:
+ params[0] = BOOLEAN_TO_FLOAT(ctx->Polygon.OffsetLine);
+ break;
+ case GL_POLYGON_OFFSET_FILL:
+ params[0] = BOOLEAN_TO_FLOAT(ctx->Polygon.OffsetFill);
+ break;
case GL_POLYGON_SMOOTH:
params[0] = BOOLEAN_TO_FLOAT(ctx->Polygon.SmoothFlag);
break;
@@ -2738,18 +2744,6 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
CHECK_EXT1(MESA_texture_array, "GetFloatv");
params[0] = (GLfloat)(ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current2DArray->Name);
break;
- case GL_TEXTURE_ENV_COLOR:
- {
- const GLfloat *color = ctx->Texture.Unit[ctx->Texture.CurrentUnit].EnvColor;
- params[0] = color[0];
- params[1] = color[1];
- params[2] = color[2];
- params[3] = color[3];
- }
- break;
- case GL_TEXTURE_ENV_MODE:
- params[0] = ENUM_TO_FLOAT(ctx->Texture.Unit[ctx->Texture.CurrentUnit].EnvMode);
- break;
case GL_TEXTURE_GEN_S:
params[0] = BOOLEAN_TO_FLOAT(((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0));
break;
@@ -4443,6 +4437,15 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
case GL_POLYGON_OFFSET_UNITS:
params[0] = IROUND(ctx->Polygon.OffsetUnits );
break;
+ case GL_POLYGON_OFFSET_POINT:
+ params[0] = BOOLEAN_TO_INT(ctx->Polygon.OffsetPoint);
+ break;
+ case GL_POLYGON_OFFSET_LINE:
+ params[0] = BOOLEAN_TO_INT(ctx->Polygon.OffsetLine);
+ break;
+ case GL_POLYGON_OFFSET_FILL:
+ params[0] = BOOLEAN_TO_INT(ctx->Polygon.OffsetFill);
+ break;
case GL_POLYGON_SMOOTH:
params[0] = BOOLEAN_TO_INT(ctx->Polygon.SmoothFlag);
break;
@@ -4585,18 +4588,6 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
CHECK_EXT1(MESA_texture_array, "GetIntegerv");
params[0] = ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current2DArray->Name;
break;
- case GL_TEXTURE_ENV_COLOR:
- {
- const GLfloat *color = ctx->Texture.Unit[ctx->Texture.CurrentUnit].EnvColor;
- params[0] = FLOAT_TO_INT(color[0]);
- params[1] = FLOAT_TO_INT(color[1]);
- params[2] = FLOAT_TO_INT(color[2]);
- params[3] = FLOAT_TO_INT(color[3]);
- }
- break;
- case GL_TEXTURE_ENV_MODE:
- params[0] = ENUM_TO_INT(ctx->Texture.Unit[ctx->Texture.CurrentUnit].EnvMode);
- break;
case GL_TEXTURE_GEN_S:
params[0] = BOOLEAN_TO_INT(((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0));
break;
diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py
index c307058da6..653deefa72 100644
--- a/src/mesa/main/get_gen.py
+++ b/src/mesa/main/get_gen.py
@@ -372,6 +372,9 @@ StateVars = [
( "GL_POLYGON_OFFSET_BIAS_EXT", GLfloat, ["ctx->Polygon.OffsetUnits"], "", None ),
( "GL_POLYGON_OFFSET_FACTOR", GLfloat, ["ctx->Polygon.OffsetFactor "], "", None ),
( "GL_POLYGON_OFFSET_UNITS", GLfloat, ["ctx->Polygon.OffsetUnits "], "", None ),
+ ( "GL_POLYGON_OFFSET_POINT", GLboolean, ["ctx->Polygon.OffsetPoint"], "", None ),
+ ( "GL_POLYGON_OFFSET_LINE", GLboolean, ["ctx->Polygon.OffsetLine"], "", None ),
+ ( "GL_POLYGON_OFFSET_FILL", GLboolean, ["ctx->Polygon.OffsetFill"], "", None ),
( "GL_POLYGON_SMOOTH", GLboolean, ["ctx->Polygon.SmoothFlag"], "", None ),
( "GL_POLYGON_SMOOTH_HINT", GLenum, ["ctx->Hint.PolygonSmooth"], "", None ),
( "GL_POLYGON_STIPPLE", GLboolean, ["ctx->Polygon.StippleFlag"], "", None ),
@@ -437,12 +440,6 @@ StateVars = [
["ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current1DArray->Name"], "", ["MESA_texture_array"] ),
( "GL_TEXTURE_BINDING_2D_ARRAY_EXT", GLint,
["ctx->Texture.Unit[ctx->Texture.CurrentUnit].Current2DArray->Name"], "", ["MESA_texture_array"] ),
- ( "GL_TEXTURE_ENV_COLOR", GLfloatN,
- ["color[0]", "color[1]", "color[2]", "color[3]"],
- "const GLfloat *color = ctx->Texture.Unit[ctx->Texture.CurrentUnit].EnvColor;",
- None ),
- ( "GL_TEXTURE_ENV_MODE", GLenum,
- ["ctx->Texture.Unit[ctx->Texture.CurrentUnit].EnvMode"], "", None ),
( "GL_TEXTURE_GEN_S", GLboolean,
["((ctx->Texture.Unit[ctx->Texture.CurrentUnit].TexGenEnabled & S_BIT) ? 1 : 0)"], "", None ),
( "GL_TEXTURE_GEN_T", GLboolean,
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 2d6be1983c..88312da7f0 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2519,7 +2519,7 @@ struct gl_constants
GLuint MaxRenderbufferSize;
/* GL_ARB_vertex_shader */
GLuint MaxVertexTextureImageUnits;
- GLuint MaxVarying;
+ GLuint MaxVarying; /**< Number of float[4] vectors */
};
diff --git a/src/mesa/main/stencil.c b/src/mesa/main/stencil.c
index c1906197de..2a4c38b1f2 100644
--- a/src/mesa/main/stencil.c
+++ b/src/mesa/main/stencil.c
@@ -207,7 +207,23 @@ _mesa_StencilFunc( GLenum func, GLint ref, GLuint mask )
ref = CLAMP( ref, 0, stencilMax );
- if (ctx->Extensions.ATI_separate_stencil) {
+ if (ctx->Extensions.EXT_stencil_two_side) {
+ /* only set active face state */
+ const GLint face = ctx->Stencil.ActiveFace;
+ if (ctx->Stencil.Function[face] == func &&
+ ctx->Stencil.ValueMask[face] == mask &&
+ ctx->Stencil.Ref[face] == ref)
+ return;
+ FLUSH_VERTICES(ctx, _NEW_STENCIL);
+ ctx->Stencil.Function[face] = func;
+ ctx->Stencil.Ref[face] = ref;
+ ctx->Stencil.ValueMask[face] = mask;
+ if (ctx->Driver.StencilFuncSeparate) {
+ ctx->Driver.StencilFuncSeparate(ctx, face ? GL_BACK : GL_FRONT,
+ func, ref, mask);
+ }
+ }
+ else {
/* set both front and back state */
if (ctx->Stencil.Function[0] == func &&
ctx->Stencil.Function[1] == func &&
@@ -225,22 +241,6 @@ _mesa_StencilFunc( GLenum func, GLint ref, GLuint mask )
func, ref, mask);
}
}
- else {
- /* only set active face state */
- const GLint face = ctx->Stencil.ActiveFace;
- if (ctx->Stencil.Function[face] == func &&
- ctx->Stencil.ValueMask[face] == mask &&
- ctx->Stencil.Ref[face] == ref)
- return;
- FLUSH_VERTICES(ctx, _NEW_STENCIL);
- ctx->Stencil.Function[face] = func;
- ctx->Stencil.Ref[face] = ref;
- ctx->Stencil.ValueMask[face] = mask;
- if (ctx->Driver.StencilFuncSeparate) {
- ctx->Driver.StencilFuncSeparate(ctx, face ? GL_BACK : GL_FRONT,
- func, ref, mask);
- }
- }
}
@@ -261,26 +261,26 @@ _mesa_StencilMask( GLuint mask )
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (ctx->Extensions.ATI_separate_stencil) {
- /* set both front and back state */
- if (ctx->Stencil.WriteMask[0] == mask &&
- ctx->Stencil.WriteMask[1] == mask)
+ if (ctx->Extensions.EXT_stencil_two_side) {
+ /* only set active face state */
+ const GLint face = ctx->Stencil.ActiveFace;
+ if (ctx->Stencil.WriteMask[face] == mask)
return;
FLUSH_VERTICES(ctx, _NEW_STENCIL);
- ctx->Stencil.WriteMask[0] = ctx->Stencil.WriteMask[1] = mask;
+ ctx->Stencil.WriteMask[face] = mask;
if (ctx->Driver.StencilMaskSeparate) {
- ctx->Driver.StencilMaskSeparate(ctx, GL_FRONT_AND_BACK, mask);
+ ctx->Driver.StencilMaskSeparate(ctx, face ? GL_BACK : GL_FRONT, mask);
}
}
else {
- /* only set active face state */
- const GLint face = ctx->Stencil.ActiveFace;
- if (ctx->Stencil.WriteMask[face] == mask)
+ /* set both front and back state */
+ if (ctx->Stencil.WriteMask[0] == mask &&
+ ctx->Stencil.WriteMask[1] == mask)
return;
FLUSH_VERTICES(ctx, _NEW_STENCIL);
- ctx->Stencil.WriteMask[face] = mask;
+ ctx->Stencil.WriteMask[0] = ctx->Stencil.WriteMask[1] = mask;
if (ctx->Driver.StencilMaskSeparate) {
- ctx->Driver.StencilMaskSeparate(ctx, face ? GL_BACK : GL_FRONT, mask);
+ ctx->Driver.StencilMaskSeparate(ctx, GL_FRONT_AND_BACK, mask);
}
}
}
@@ -319,7 +319,23 @@ _mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass)
return;
}
- if (ctx->Extensions.ATI_separate_stencil) {
+ if (ctx->Extensions.EXT_stencil_two_side) {
+ /* only set active face state */
+ const GLint face = ctx->Stencil.ActiveFace;
+ if (ctx->Stencil.ZFailFunc[face] == zfail &&
+ ctx->Stencil.ZPassFunc[face] == zpass &&
+ ctx->Stencil.FailFunc[face] == fail)
+ return;
+ FLUSH_VERTICES(ctx, _NEW_STENCIL);
+ ctx->Stencil.ZFailFunc[face] = zfail;
+ ctx->Stencil.ZPassFunc[face] = zpass;
+ ctx->Stencil.FailFunc[face] = fail;
+ if (ctx->Driver.StencilOpSeparate) {
+ ctx->Driver.StencilOpSeparate(ctx, face ? GL_BACK : GL_FRONT,
+ fail, zfail, zpass);
+ }
+ }
+ else {
/* set both front and back state */
if (ctx->Stencil.ZFailFunc[0] == zfail &&
ctx->Stencil.ZFailFunc[1] == zfail &&
@@ -337,22 +353,6 @@ _mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass)
fail, zfail, zpass);
}
}
- else {
- /* only set active face state */
- const GLint face = ctx->Stencil.ActiveFace;
- if (ctx->Stencil.ZFailFunc[face] == zfail &&
- ctx->Stencil.ZPassFunc[face] == zpass &&
- ctx->Stencil.FailFunc[face] == fail)
- return;
- FLUSH_VERTICES(ctx, _NEW_STENCIL);
- ctx->Stencil.ZFailFunc[face] = zfail;
- ctx->Stencil.ZPassFunc[face] = zpass;
- ctx->Stencil.FailFunc[face] = fail;
- if (ctx->Driver.StencilOpSeparate) {
- ctx->Driver.StencilOpSeparate(ctx, face ? GL_BACK : GL_FRONT,
- fail, zfail, zpass);
- }
- }
}
@@ -463,12 +463,14 @@ _mesa_StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
FLUSH_VERTICES(ctx, _NEW_STENCIL);
- if (face == GL_FRONT || face == GL_FRONT_AND_BACK) {
+ if (face != GL_BACK) {
+ /* set front */
ctx->Stencil.Function[0] = func;
ctx->Stencil.Ref[0] = ref;
ctx->Stencil.ValueMask[0] = mask;
}
- if (face == GL_BACK || face == GL_FRONT_AND_BACK) {
+ if (face != GL_FRONT) {
+ /* set back */
ctx->Stencil.Function[1] = func;
ctx->Stencil.Ref[1] = ref;
ctx->Stencil.ValueMask[1] = mask;
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index 11e7755960..60f36c4a87 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -55,10 +55,10 @@ nonlinear_to_linear(GLubyte cs8)
for (i = 0; i < 256; i++) {
const GLfloat cs = UBYTE_TO_FLOAT(i);
if (cs <= 0.04045) {
- table[i] = cs / 12.92;
+ table[i] = cs / 12.92f;
}
else {
- table[i] = _mesa_pow((cs + 0.055) / 1.055, 2.4);
+ table[i] = (GLfloat) _mesa_pow((cs + 0.055) / 1.055, 2.4);
}
}
tableReady = GL_TRUE;
diff --git a/src/mesa/main/texrender.c b/src/mesa/main/texrender.c
index 8d5468aff0..163bda4501 100644
--- a/src/mesa/main/texrender.c
+++ b/src/mesa/main/texrender.c
@@ -159,7 +159,7 @@ texture_put_row(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count,
const GLuint *zValues = (const GLuint *) values;
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
- GLfloat flt = (zValues[i] >> 8) * (1.0 / 0xffffff);
+ GLfloat flt = (GLfloat) ((zValues[i] >> 8) * (1.0 / 0xffffff));
trb->Store(trb->TexImage, x + i, y, z, &flt);
}
}
@@ -199,7 +199,7 @@ texture_put_mono_row(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count,
}
else if (rb->DataType == GL_UNSIGNED_INT_24_8_EXT) {
const GLuint zValue = *((const GLuint *) value);
- const GLfloat flt = (zValue >> 8) * (1.0 / 0xffffff);
+ const GLfloat flt = (GLfloat) ((zValue >> 8) * (1.0 / 0xffffff));
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
trb->Store(trb->TexImage, x + i, y, z, &flt);
@@ -244,7 +244,7 @@ texture_put_values(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count,
const GLuint *zValues = (const GLuint *) values;
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
- GLfloat flt = (zValues[i] >> 8) * (1.0 / 0xffffff);
+ GLfloat flt = (GLfloat) ((zValues[i] >> 8) * (1.0 / 0xffffff));
trb->Store(trb->TexImage, x[i], y[i] + trb->Yoffset, z, &flt);
}
}
@@ -283,7 +283,7 @@ texture_put_mono_values(GLcontext *ctx, struct gl_renderbuffer *rb,
}
else if (rb->DataType == GL_UNSIGNED_INT_24_8_EXT) {
const GLuint zValue = *((const GLuint *) value);
- const GLfloat flt = (zValue >> 8) * (1.0 / 0xffffff);
+ const GLfloat flt = (GLfloat) ((zValue >> 8) * (1.0 / 0xffffff));
for (i = 0; i < count; i++) {
if (!mask || mask[i]) {
trb->Store(trb->TexImage, x[i], y[i] + trb->Yoffset, z, &flt);
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index 113eef69f4..edb1ae965d 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -2377,7 +2377,7 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS)
_mesa_unpack_depth_span(ctx, srcWidth,
GL_UNSIGNED_INT_24_8_EXT, /* dst type */
dstRow, /* dst addr */
- depthScale,
+ (GLuint) depthScale,
srcType, src, srcPacking);
/* get the 8-bit stencil values */
_mesa_unpack_stencil_span(ctx, srcWidth,
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index a4ef948b58..a6aa9c34b2 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -583,11 +583,6 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
return;
}
- if (type == GL_UNSIGNED_BYTE && size != 4) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(size!=4)");
- return;
- }
-
/* check for valid 'type' and compute StrideB right away */
/* NOTE: more types are supported here than in the NV extension */
switch (type) {
diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c
index 1656dc9450..81c20a0150 100644
--- a/src/mesa/shader/arbprogram.c
+++ b/src/mesa/shader/arbprogram.c
@@ -33,12 +33,214 @@
#include "arbprogram.h"
#include "arbprogparse.h"
#include "context.h"
+#include "hash.h"
#include "imports.h"
#include "macros.h"
#include "mtypes.h"
#include "program.h"
+
+/**
+ * Mixing ARB and NV vertex/fragment programs can be tricky.
+ * Note: GL_VERTEX_PROGRAM_ARB == GL_VERTEX_PROGRAM_NV
+ * but, GL_FRAGMENT_PROGRAM_ARB != GL_FRAGMENT_PROGRAM_NV
+ * The two different fragment program targets are supposed to be compatible
+ * to some extent (see GL_ARB_fragment_program spec).
+ * This function does the compatibility check.
+ */
+static GLboolean
+compatible_program_targets(GLenum t1, GLenum t2)
+{
+ if (t1 == t2)
+ return GL_TRUE;
+ if (t1 == GL_FRAGMENT_PROGRAM_ARB && t2 == GL_FRAGMENT_PROGRAM_NV)
+ return GL_TRUE;
+ if (t1 == GL_FRAGMENT_PROGRAM_NV && t2 == GL_FRAGMENT_PROGRAM_ARB)
+ return GL_TRUE;
+ return GL_FALSE;
+}
+
+
+/**
+ * Bind a program (make it current)
+ * \note Called from the GL API dispatcher by both glBindProgramNV
+ * and glBindProgramARB.
+ */
+void GLAPIENTRY
+_mesa_BindProgram(GLenum target, GLuint id)
+{
+ struct gl_program *curProg, *newProg;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+
+ /* Error-check target and get curProg */
+ if ((target == GL_VERTEX_PROGRAM_ARB) && /* == GL_VERTEX_PROGRAM_NV */
+ (ctx->Extensions.NV_vertex_program ||
+ ctx->Extensions.ARB_vertex_program)) {
+ curProg = &ctx->VertexProgram.Current->Base;
+ }
+ else if ((target == GL_FRAGMENT_PROGRAM_NV
+ && ctx->Extensions.NV_fragment_program) ||
+ (target == GL_FRAGMENT_PROGRAM_ARB
+ && ctx->Extensions.ARB_fragment_program)) {
+ curProg = &ctx->FragmentProgram.Current->Base;
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBindProgramNV/ARB(target)");
+ return;
+ }
+
+ /*
+ * Get pointer to new program to bind.
+ * NOTE: binding to a non-existant program is not an error.
+ * That's supposed to be caught in glBegin.
+ */
+ if (id == 0) {
+ /* Bind a default program */
+ newProg = NULL;
+ if (target == GL_VERTEX_PROGRAM_ARB) /* == GL_VERTEX_PROGRAM_NV */
+ newProg = &ctx->Shared->DefaultVertexProgram->Base;
+ else
+ newProg = &ctx->Shared->DefaultFragmentProgram->Base;
+ }
+ else {
+ /* Bind a user program */
+ newProg = _mesa_lookup_program(ctx, id);
+ if (!newProg || newProg == &_mesa_DummyProgram) {
+ /* allocate a new program now */
+ newProg = ctx->Driver.NewProgram(ctx, target, id);
+ if (!newProg) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindProgramNV/ARB");
+ return;
+ }
+ _mesa_HashInsert(ctx->Shared->Programs, id, newProg);
+ }
+ else if (!compatible_program_targets(newProg->Target, target)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBindProgramNV/ARB(target mismatch)");
+ return;
+ }
+ }
+
+ /** All error checking is complete now **/
+
+ if (curProg->Id == id) {
+ /* binding same program - no change */
+ return;
+ }
+
+ /* bind newProg */
+ if (target == GL_VERTEX_PROGRAM_ARB) { /* == GL_VERTEX_PROGRAM_NV */
+ _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
+ (struct gl_vertex_program *) newProg);
+ }
+ else if (target == GL_FRAGMENT_PROGRAM_NV ||
+ target == GL_FRAGMENT_PROGRAM_ARB) {
+ _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
+ (struct gl_fragment_program *) newProg);
+ }
+
+ /* Never null pointers */
+ ASSERT(ctx->VertexProgram.Current);
+ ASSERT(ctx->FragmentProgram.Current);
+
+ if (ctx->Driver.BindProgram)
+ ctx->Driver.BindProgram(ctx, target, newProg);
+}
+
+
+/**
+ * Delete a list of programs.
+ * \note Not compiled into display lists.
+ * \note Called by both glDeleteProgramsNV and glDeleteProgramsARB.
+ */
+void GLAPIENTRY
+_mesa_DeletePrograms(GLsizei n, const GLuint *ids)
+{
+ GLint i;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (n < 0) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glDeleteProgramsNV" );
+ return;
+ }
+
+ for (i = 0; i < n; i++) {
+ if (ids[i] != 0) {
+ struct gl_program *prog = _mesa_lookup_program(ctx, ids[i]);
+ if (prog == &_mesa_DummyProgram) {
+ _mesa_HashRemove(ctx->Shared->Programs, ids[i]);
+ }
+ else if (prog) {
+ /* Unbind program if necessary */
+ if (prog->Target == GL_VERTEX_PROGRAM_ARB || /* == GL_VERTEX_PROGRAM_NV */
+ prog->Target == GL_VERTEX_STATE_PROGRAM_NV) {
+ if (ctx->VertexProgram.Current &&
+ ctx->VertexProgram.Current->Base.Id == ids[i]) {
+ /* unbind this currently bound program */
+ _mesa_BindProgram(prog->Target, 0);
+ }
+ }
+ else if (prog->Target == GL_FRAGMENT_PROGRAM_NV ||
+ prog->Target == GL_FRAGMENT_PROGRAM_ARB) {
+ if (ctx->FragmentProgram.Current &&
+ ctx->FragmentProgram.Current->Base.Id == ids[i]) {
+ /* unbind this currently bound program */
+ _mesa_BindProgram(prog->Target, 0);
+ }
+ }
+ else {
+ _mesa_problem(ctx, "bad target in glDeleteProgramsNV");
+ return;
+ }
+ /* The ID is immediately available for re-use now */
+ _mesa_HashRemove(ctx->Shared->Programs, ids[i]);
+ _mesa_reference_program(ctx, &prog, NULL);
+ }
+ }
+ }
+}
+
+
+/**
+ * Generate a list of new program identifiers.
+ * \note Not compiled into display lists.
+ * \note Called by both glGenProgramsNV and glGenProgramsARB.
+ */
+void GLAPIENTRY
+_mesa_GenPrograms(GLsizei n, GLuint *ids)
+{
+ GLuint first;
+ GLuint i;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (n < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glGenPrograms");
+ return;
+ }
+
+ if (!ids)
+ return;
+
+ first = _mesa_HashFindFreeKeyBlock(ctx->Shared->Programs, n);
+
+ /* Insert pointer to dummy program as placeholder */
+ for (i = 0; i < (GLuint) n; i++) {
+ _mesa_HashInsert(ctx->Shared->Programs, first + i, &_mesa_DummyProgram);
+ }
+
+ /* Return the program names */
+ for (i = 0; i < (GLuint) n; i++) {
+ ids[i] = first + i;
+ }
+}
+
+
void GLAPIENTRY
_mesa_EnableVertexAttribArrayARB(GLuint index)
{
diff --git a/src/mesa/shader/arbprogram.h b/src/mesa/shader/arbprogram.h
index 233f662965..6fe76267be 100644
--- a/src/mesa/shader/arbprogram.h
+++ b/src/mesa/shader/arbprogram.h
@@ -28,6 +28,16 @@
extern void GLAPIENTRY
+_mesa_BindProgram(GLenum target, GLuint id);
+
+extern void GLAPIENTRY
+_mesa_DeletePrograms(GLsizei n, const GLuint *ids);
+
+extern void GLAPIENTRY
+_mesa_GenPrograms(GLsizei n, GLuint *ids);
+
+
+extern void GLAPIENTRY
_mesa_EnableVertexAttribArrayARB(GLuint index);
diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c
index abb143c4b9..4745211c65 100644
--- a/src/mesa/shader/prog_execute.c
+++ b/src/mesa/shader/prog_execute.c
@@ -716,7 +716,7 @@ _mesa_execute_program(GLcontext * ctx,
* result.z = result.x * APPX(result.y)
* We do what the ARB extension says.
*/
- q[2] = pow(2.0, t[0]);
+ q[2] = (GLfloat) pow(2.0, t[0]);
}
q[1] = t[0] - floor_t0;
q[3] = 1.0F;
diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c
index afdd7e5489..d87e8f6e15 100644
--- a/src/mesa/shader/prog_parameter.c
+++ b/src/mesa/shader/prog_parameter.c
@@ -62,29 +62,6 @@ _mesa_free_parameter_list(struct gl_program_parameter_list *paramList)
}
-static GLint
-_mesa_fit_type_in_vec4(GLenum type)
-{
- switch (type) {
- case GL_FLOAT:
- case GL_INT:
- return 4;
- break;
- case GL_FLOAT_VEC2:
- case GL_INT_VEC2:
- return 2;
- break;
- case GL_FLOAT_VEC3:
- case GL_INT_VEC3:
- return 1;
- break;
- case GL_FLOAT_VEC4:
- case GL_INT_VEC4:
- default:
- return 1;
- }
-}
-
/**
* Add a new parameter to a parameter list.
* Note that parameter values are usually 4-element GLfloat vectors.
@@ -294,7 +271,7 @@ _mesa_add_uniform(struct gl_program_parameter_list *paramList,
}
else {
i = _mesa_add_parameter(paramList, PROGRAM_UNIFORM, name,
- size * _mesa_fit_type_in_vec4(datatype), datatype, NULL, NULL);
+ size, datatype, NULL, NULL);
return i;
}
}
@@ -319,6 +296,7 @@ _mesa_add_sampler(struct gl_program_parameter_list *paramList,
return (GLint) paramList->ParameterValues[i][0];
}
else {
+ GLuint i;
const GLint size = 1; /* a sampler is basically a texture unit number */
GLfloat value;
GLint numSamplers = 0;
@@ -347,7 +325,7 @@ _mesa_add_varying(struct gl_program_parameter_list *paramList,
return i;
}
else {
- assert(size == 4);
+ /*assert(size == 4);*/
i = _mesa_add_parameter(paramList, PROGRAM_VARYING, name,
size, GL_NONE, NULL, NULL);
return i;
@@ -362,7 +340,7 @@ _mesa_add_varying(struct gl_program_parameter_list *paramList,
*/
GLint
_mesa_add_attribute(struct gl_program_parameter_list *paramList,
- const char *name, GLint size, GLint attrib)
+ const char *name, GLint size, GLenum datatype, GLint attrib)
{
GLint i = _mesa_lookup_parameter_index(paramList, -1, name);
if (i >= 0) {
@@ -378,7 +356,7 @@ _mesa_add_attribute(struct gl_program_parameter_list *paramList,
if (size < 0)
size = 4;
i = _mesa_add_parameter(paramList, PROGRAM_INPUT, name,
- size, GL_NONE, NULL, state);
+ size, datatype, NULL, state);
}
return i;
}
diff --git a/src/mesa/shader/prog_parameter.h b/src/mesa/shader/prog_parameter.h
index 105f6f24de..dfb8c39ca4 100644
--- a/src/mesa/shader/prog_parameter.h
+++ b/src/mesa/shader/prog_parameter.h
@@ -122,7 +122,7 @@ _mesa_add_varying(struct gl_program_parameter_list *paramList,
extern GLint
_mesa_add_attribute(struct gl_program_parameter_list *paramList,
- const char *name, GLint size, GLint attrib);
+ const char *name, GLint size, GLenum datatype, GLint attrib);
extern GLint
_mesa_add_state_reference(struct gl_program_parameter_list *paramList,
diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c
index 11f82c1fc1..5368ab2187 100644
--- a/src/mesa/shader/prog_print.c
+++ b/src/mesa/shader/prog_print.c
@@ -313,7 +313,7 @@ reg_string(enum register_file f, GLint index, gl_prog_print_mode mode,
const char *
_mesa_swizzle_string(GLuint swizzle, GLuint negateBase, GLboolean extended)
{
- static const char swz[] = "xyzw01?!";
+ static const char swz[] = "xyzw01!?"; /* See SWIZZLE_x definitions */
static char s[20];
GLuint i = 0;
@@ -363,7 +363,7 @@ _mesa_print_swizzle(GLuint swizzle)
_mesa_printf(".xyzw\n");
}
else {
- char *s = _mesa_swizzle_string(swizzle, 0, 0);
+ const char *s = _mesa_swizzle_string(swizzle, 0, 0);
_mesa_printf("%s\n", s);
}
}
diff --git a/src/mesa/shader/prog_statevars.c b/src/mesa/shader/prog_statevars.c
index 7e444de304..81bb4122f2 100644
--- a/src/mesa/shader/prog_statevars.c
+++ b/src/mesa/shader/prog_statevars.c
@@ -249,7 +249,7 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
value[1] = ctx->Fog.Start;
value[2] = ctx->Fog.End;
value[3] = (ctx->Fog.End == ctx->Fog.Start)
- ? 1.0 : (GLfloat)(1.0 / (ctx->Fog.End - ctx->Fog.Start));
+ ? 1.0f : (GLfloat)(1.0 / (ctx->Fog.End - ctx->Fog.Start));
return;
case STATE_CLIPPLANE:
{
@@ -409,9 +409,9 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
= ctx->Texture.Unit[unit]._Current;
if (texObj) {
struct gl_texture_image *texImage = texObj->Image[0][0];
- ASSIGN_4V(value, 1.0 / texImage->Width,
+ ASSIGN_4V(value, (GLfloat) (1.0 / texImage->Width),
(GLfloat)(1.0 / texImage->Height),
- 0.0, 1.0);
+ 0.0f, 1.0f);
}
}
return;
@@ -425,7 +425,7 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
* exp2: 2^-((density/(ln(2)^2) * fogcoord)^2)
*/
value[0] = (ctx->Fog.End == ctx->Fog.Start)
- ? 1.0 : (GLfloat)(-1.0F / (ctx->Fog.End - ctx->Fog.Start));
+ ? 1.0f : (GLfloat)(-1.0F / (ctx->Fog.End - ctx->Fog.Start));
value[1] = ctx->Fog.End * -value[0];
value[2] = (GLfloat)(ctx->Fog.Density * ONE_DIV_LN2);
value[3] = (GLfloat)(ctx->Fog.Density * ONE_DIV_SQRT_LN2);
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index b27ed6b7d3..13d6df1ce6 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -82,7 +82,7 @@ _mesa_init_program(GLcontext *ctx)
/* XXX probably move this stuff */
#if FEATURE_ATI_fragment_shader
ctx->ATIFragmentShader.Enabled = GL_FALSE;
- ctx->ATIFragmentShader.Current = (struct ati_fragment_shader *) ctx->Shared->DefaultFragmentShader;
+ ctx->ATIFragmentShader.Current = ctx->Shared->DefaultFragmentShader;
assert(ctx->ATIFragmentShader.Current);
ctx->ATIFragmentShader.Current->RefCount++;
#endif
@@ -679,210 +679,3 @@ _mesa_find_free_register(const struct gl_program *prog, GLuint regFile)
return -1;
}
-
-
-
-/**
- * Mixing ARB and NV vertex/fragment programs can be tricky.
- * Note: GL_VERTEX_PROGRAM_ARB == GL_VERTEX_PROGRAM_NV
- * but, GL_FRAGMENT_PROGRAM_ARB != GL_FRAGMENT_PROGRAM_NV
- * The two different fragment program targets are supposed to be compatible
- * to some extent (see GL_ARB_fragment_program spec).
- * This function does the compatibility check.
- */
-static GLboolean
-compatible_program_targets(GLenum t1, GLenum t2)
-{
- if (t1 == t2)
- return GL_TRUE;
- if (t1 == GL_FRAGMENT_PROGRAM_ARB && t2 == GL_FRAGMENT_PROGRAM_NV)
- return GL_TRUE;
- if (t1 == GL_FRAGMENT_PROGRAM_NV && t2 == GL_FRAGMENT_PROGRAM_ARB)
- return GL_TRUE;
- return GL_FALSE;
-}
-
-
-
-/**********************************************************************/
-/* API functions */
-/**********************************************************************/
-
-
-/**
- * Bind a program (make it current)
- * \note Called from the GL API dispatcher by both glBindProgramNV
- * and glBindProgramARB.
- */
-void GLAPIENTRY
-_mesa_BindProgram(GLenum target, GLuint id)
-{
- struct gl_program *curProg, *newProg;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
-
- /* Error-check target and get curProg */
- if ((target == GL_VERTEX_PROGRAM_ARB) && /* == GL_VERTEX_PROGRAM_NV */
- (ctx->Extensions.NV_vertex_program ||
- ctx->Extensions.ARB_vertex_program)) {
- curProg = &ctx->VertexProgram.Current->Base;
- }
- else if ((target == GL_FRAGMENT_PROGRAM_NV
- && ctx->Extensions.NV_fragment_program) ||
- (target == GL_FRAGMENT_PROGRAM_ARB
- && ctx->Extensions.ARB_fragment_program)) {
- curProg = &ctx->FragmentProgram.Current->Base;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBindProgramNV/ARB(target)");
- return;
- }
-
- /*
- * Get pointer to new program to bind.
- * NOTE: binding to a non-existant program is not an error.
- * That's supposed to be caught in glBegin.
- */
- if (id == 0) {
- /* Bind a default program */
- newProg = NULL;
- if (target == GL_VERTEX_PROGRAM_ARB) /* == GL_VERTEX_PROGRAM_NV */
- newProg = &ctx->Shared->DefaultVertexProgram->Base;
- else
- newProg = &ctx->Shared->DefaultFragmentProgram->Base;
- }
- else {
- /* Bind a user program */
- newProg = _mesa_lookup_program(ctx, id);
- if (!newProg || newProg == &_mesa_DummyProgram) {
- /* allocate a new program now */
- newProg = ctx->Driver.NewProgram(ctx, target, id);
- if (!newProg) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindProgramNV/ARB");
- return;
- }
- _mesa_HashInsert(ctx->Shared->Programs, id, newProg);
- }
- else if (!compatible_program_targets(newProg->Target, target)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBindProgramNV/ARB(target mismatch)");
- return;
- }
- }
-
- /** All error checking is complete now **/
-
- if (curProg->Id == id) {
- /* binding same program - no change */
- return;
- }
-
- /* bind newProg */
- if (target == GL_VERTEX_PROGRAM_ARB) { /* == GL_VERTEX_PROGRAM_NV */
- _mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
- (struct gl_vertex_program *) newProg);
- }
- else if (target == GL_FRAGMENT_PROGRAM_NV ||
- target == GL_FRAGMENT_PROGRAM_ARB) {
- _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
- (struct gl_fragment_program *) newProg);
- }
-
- /* Never null pointers */
- ASSERT(ctx->VertexProgram.Current);
- ASSERT(ctx->FragmentProgram.Current);
-
- if (ctx->Driver.BindProgram)
- ctx->Driver.BindProgram(ctx, target, newProg);
-}
-
-
-/**
- * Delete a list of programs.
- * \note Not compiled into display lists.
- * \note Called by both glDeleteProgramsNV and glDeleteProgramsARB.
- */
-void GLAPIENTRY
-_mesa_DeletePrograms(GLsizei n, const GLuint *ids)
-{
- GLint i;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
-
- if (n < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glDeleteProgramsNV" );
- return;
- }
-
- for (i = 0; i < n; i++) {
- if (ids[i] != 0) {
- struct gl_program *prog = _mesa_lookup_program(ctx, ids[i]);
- if (prog == &_mesa_DummyProgram) {
- _mesa_HashRemove(ctx->Shared->Programs, ids[i]);
- }
- else if (prog) {
- /* Unbind program if necessary */
- if (prog->Target == GL_VERTEX_PROGRAM_ARB || /* == GL_VERTEX_PROGRAM_NV */
- prog->Target == GL_VERTEX_STATE_PROGRAM_NV) {
- if (ctx->VertexProgram.Current &&
- ctx->VertexProgram.Current->Base.Id == ids[i]) {
- /* unbind this currently bound program */
- _mesa_BindProgram(prog->Target, 0);
- }
- }
- else if (prog->Target == GL_FRAGMENT_PROGRAM_NV ||
- prog->Target == GL_FRAGMENT_PROGRAM_ARB) {
- if (ctx->FragmentProgram.Current &&
- ctx->FragmentProgram.Current->Base.Id == ids[i]) {
- /* unbind this currently bound program */
- _mesa_BindProgram(prog->Target, 0);
- }
- }
- else {
- _mesa_problem(ctx, "bad target in glDeleteProgramsNV");
- return;
- }
- /* The ID is immediately available for re-use now */
- _mesa_HashRemove(ctx->Shared->Programs, ids[i]);
- _mesa_reference_program(ctx, &prog, NULL);
- }
- }
- }
-}
-
-
-/**
- * Generate a list of new program identifiers.
- * \note Not compiled into display lists.
- * \note Called by both glGenProgramsNV and glGenProgramsARB.
- */
-void GLAPIENTRY
-_mesa_GenPrograms(GLsizei n, GLuint *ids)
-{
- GLuint first;
- GLuint i;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- if (n < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glGenPrograms");
- return;
- }
-
- if (!ids)
- return;
-
- first = _mesa_HashFindFreeKeyBlock(ctx->Shared->Programs, n);
-
- /* Insert pointer to dummy program as placeholder */
- for (i = 0; i < (GLuint) n; i++) {
- _mesa_HashInsert(ctx->Shared->Programs, first + i, &_mesa_DummyProgram);
- }
-
- /* Return the program names */
- for (i = 0; i < (GLuint) n; i++) {
- ids[i] = first + i;
- }
-}
diff --git a/src/mesa/shader/program.h b/src/mesa/shader/program.h
index 08fe576afc..7484961364 100644
--- a/src/mesa/shader/program.h
+++ b/src/mesa/shader/program.h
@@ -46,10 +46,6 @@
extern struct gl_program _mesa_DummyProgram;
-/*
- * Internal functions
- */
-
extern void
_mesa_init_program(GLcontext *ctx);
@@ -121,19 +117,5 @@ extern GLint
_mesa_find_free_register(const struct gl_program *prog, GLuint regFile);
-/*
- * API functions common to ARB/NV_vertex/fragment_program
- */
-
-extern void GLAPIENTRY
-_mesa_BindProgram(GLenum target, GLuint id);
-
-extern void GLAPIENTRY
-_mesa_DeletePrograms(GLsizei n, const GLuint *ids);
-
-extern void GLAPIENTRY
-_mesa_GenPrograms(GLsizei n, GLuint *ids);
-
-
#endif /* PROGRAM_H */
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index c1fbcde61e..bd3745cfe6 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -513,6 +513,7 @@ _mesa_bind_attrib_location(GLcontext *ctx, GLuint program, GLuint index,
struct gl_shader_program *shProg;
const GLint size = -1; /* unknown size */
GLint i, oldIndex;
+ GLenum datatype;
shProg = _mesa_lookup_shader_program_err(ctx, program,
"glBindAttribLocation");
@@ -543,7 +544,7 @@ _mesa_bind_attrib_location(GLcontext *ctx, GLuint program, GLuint index,
}
/* this will replace the current value if it's already in the list */
- i = _mesa_add_attribute(shProg->Attributes, name, size, index);
+ i = _mesa_add_attribute(shProg->Attributes, name, size, datatype, index);
if (i < 0) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindAttribLocation");
}
@@ -710,16 +711,51 @@ _mesa_detach_shader(GLcontext *ctx, GLuint program, GLuint shader)
}
+static GLint
+sizeof_glsl_type(GLenum type)
+{
+ switch (type) {
+ case GL_FLOAT:
+ case GL_INT:
+ case GL_BOOL:
+ return 1;
+ case GL_FLOAT_VEC2:
+ case GL_INT_VEC2:
+ case GL_BOOL_VEC2:
+ return 2;
+ case GL_FLOAT_VEC3:
+ case GL_INT_VEC3:
+ case GL_BOOL_VEC3:
+ return 3;
+ case GL_FLOAT_VEC4:
+ case GL_INT_VEC4:
+ case GL_BOOL_VEC4:
+ return 4;
+ case GL_FLOAT_MAT2:
+ case GL_FLOAT_MAT2x3:
+ case GL_FLOAT_MAT2x4:
+ return 8; /* two float[4] vectors */
+ case GL_FLOAT_MAT3:
+ case GL_FLOAT_MAT3x2:
+ case GL_FLOAT_MAT3x4:
+ return 12; /* three float[4] vectors */
+ case GL_FLOAT_MAT4:
+ case GL_FLOAT_MAT4x2:
+ case GL_FLOAT_MAT4x3:
+ return 16; /* four float[4] vectors */
+ default:
+ _mesa_problem(NULL, "Invalid type in sizeof_glsl_type()");
+ return 1;
+ }
+}
+
+
static void
_mesa_get_active_attrib(GLcontext *ctx, GLuint program, GLuint index,
GLsizei maxLength, GLsizei *length, GLint *size,
GLenum *type, GLchar *nameOut)
{
- static const GLenum vec_types[] = {
- GL_FLOAT, GL_FLOAT_VEC2, GL_FLOAT_VEC3, GL_FLOAT_VEC4
- };
struct gl_shader_program *shProg;
- GLint sz;
shProg = _mesa_lookup_shader_program_err(ctx, program, "glGetActiveAttrib");
if (!shProg)
@@ -732,11 +768,11 @@ _mesa_get_active_attrib(GLcontext *ctx, GLuint program, GLuint index,
copy_string(nameOut, maxLength, length,
shProg->Attributes->Parameters[index].Name);
- sz = shProg->Attributes->Parameters[index].Size;
if (size)
- *size = sz;
+ *size = shProg->Attributes->Parameters[index].Size
+ / sizeof_glsl_type(shProg->Attributes->Parameters[index].DataType);
if (type)
- *type = vec_types[sz]; /* XXX this is a temporary hack */
+ *type = shProg->Attributes->Parameters[index].DataType;
}
@@ -779,8 +815,8 @@ _mesa_get_active_uniform(GLcontext *ctx, GLuint program, GLuint index,
copy_string(nameOut, maxLength, length,
prog->Parameters->Parameters[progPos].Name);
if (size)
- *size = prog->Parameters->Parameters[progPos].Size;
-
+ *size = prog->Parameters->Parameters[progPos].Size
+ / sizeof_glsl_type(prog->Parameters->Parameters[progPos].DataType);
if (type)
*type = prog->Parameters->Parameters[progPos].DataType;
}
@@ -969,7 +1005,7 @@ get_uniformfv(GLcontext *ctx, GLuint program, GLint location,
= _mesa_lookup_shader_program(ctx, program);
if (shProg) {
if (shProg->Uniforms &&
- location >= 0 && location < shProg->Uniforms->NumUniforms) {
+ location >= 0 && location < (GLint) shProg->Uniforms->NumUniforms) {
GLint progPos;
GLuint i;
const struct gl_program *prog = NULL;
@@ -1172,6 +1208,60 @@ update_textures_used(struct gl_program *prog)
}
+static GLboolean
+is_sampler_type(GLenum type)
+{
+ switch (type) {
+ case GL_SAMPLER_1D:
+ case GL_SAMPLER_2D:
+ case GL_SAMPLER_3D:
+ case GL_SAMPLER_CUBE:
+ case GL_SAMPLER_1D_SHADOW:
+ case GL_SAMPLER_2D_SHADOW:
+ case GL_SAMPLER_2D_RECT_ARB:
+ case GL_SAMPLER_2D_RECT_SHADOW_ARB:
+ case GL_SAMPLER_1D_ARRAY_EXT:
+ case GL_SAMPLER_2D_ARRAY_EXT:
+ return GL_TRUE;
+ default:
+ return GL_FALSE;
+ }
+}
+
+
+/**
+ * Check if the type given by userType is allowed to set a uniform of the
+ * target type. Generally, equivalence is required, but setting Boolean
+ * uniforms can be done with glUniformiv or glUniformfv.
+ */
+static GLboolean
+compatible_types(GLenum userType, GLenum targetType)
+{
+ if (userType == targetType)
+ return GL_TRUE;
+
+ if (targetType == GL_BOOL && (userType == GL_FLOAT || userType == GL_INT))
+ return GL_TRUE;
+
+ if (targetType == GL_BOOL_VEC2 && (userType == GL_FLOAT_VEC2 ||
+ userType == GL_INT_VEC2))
+ return GL_TRUE;
+
+ if (targetType == GL_BOOL_VEC3 && (userType == GL_FLOAT_VEC3 ||
+ userType == GL_INT_VEC3))
+ return GL_TRUE;
+
+ if (targetType == GL_BOOL_VEC4 && (userType == GL_FLOAT_VEC4 ||
+ userType == GL_INT_VEC4))
+ return GL_TRUE;
+
+ if (is_sampler_type(targetType) && userType == GL_INT)
+ return GL_TRUE;
+
+ return GL_FALSE;
+}
+
+
/**
* Set the value of a program's uniform variable.
* \param program the program whose uniform to update
@@ -1185,6 +1275,12 @@ static void
set_program_uniform(GLcontext *ctx, struct gl_program *program, GLint location,
GLenum type, GLsizei count, GLint elems, const void *values)
{
+ if (!compatible_types(type,
+ program->Parameters->Parameters[location].DataType)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(type mismatch)");
+ return;
+ }
+
if (program->Parameters->Parameters[location].Type == PROGRAM_SAMPLER) {
/* This controls which texture unit which is used by a sampler */
GLuint texUnit, sampler;
@@ -1217,7 +1313,7 @@ set_program_uniform(GLcontext *ctx, struct gl_program *program, GLint location,
/* ordinary uniform variable */
GLsizei k, i;
- if (count * elems > program->Parameters->Parameters[location].Size) {
+ if (count * elems > (GLint) program->Parameters->Parameters[location].Size) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glUniform(count too large)");
return;
}
@@ -1318,38 +1414,99 @@ _mesa_uniform(GLcontext *ctx, GLint location, GLsizei count,
static void
+get_matrix_dims(GLenum type, GLint *rows, GLint *cols)
+{
+ switch (type) {
+ case GL_FLOAT_MAT2:
+ *rows = *cols = 2;
+ break;
+ case GL_FLOAT_MAT2x3:
+ *rows = 3;
+ *cols = 2;
+ break;
+ case GL_FLOAT_MAT2x4:
+ *rows = 4;
+ *cols = 2;
+ break;
+ case GL_FLOAT_MAT3:
+ *rows = 3;
+ *cols = 3;
+ break;
+ case GL_FLOAT_MAT3x2:
+ *rows = 2;
+ *cols = 3;
+ break;
+ case GL_FLOAT_MAT3x4:
+ *rows = 4;
+ *cols = 3;
+ break;
+ case GL_FLOAT_MAT4:
+ *rows = 4;
+ *cols = 4;
+ break;
+ case GL_FLOAT_MAT4x2:
+ *rows = 2;
+ *cols = 4;
+ break;
+ case GL_FLOAT_MAT4x3:
+ *rows = 3;
+ *cols = 4;
+ break;
+ default:
+ *rows = *cols = 0;
+ }
+}
+
+
+static void
set_program_uniform_matrix(GLcontext *ctx, struct gl_program *program,
- GLuint location, GLuint rows, GLuint cols,
+ GLuint location, GLuint count,
+ GLuint rows, GLuint cols,
GLboolean transpose, const GLfloat *values)
{
+ GLuint mat, row, col;
+ GLuint dst = location, src = 0;
+ GLint nr, nc;
+
+ /* check that the number of rows, columns is correct */
+ get_matrix_dims(program->Parameters->Parameters[location].DataType, &nr, &nc);
+ if (rows != nr || cols != nc) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glUniformMatrix(matrix size mismatch");
+ return;
+ }
+
/*
* Note: the _columns_ of a matrix are stored in program registers, not
- * the rows.
+ * the rows. So, the loops below look a little funny.
+ * XXX could optimize this a bit...
*/
- /* XXXX need to test 3x3 and 2x2 matrices... */
- if (transpose) {
- GLuint row, col;
- for (col = 0; col < cols; col++) {
- GLfloat *v = program->Parameters->ParameterValues[location + col];
- for (row = 0; row < rows; row++) {
- v[row] = values[row * cols + col];
- }
- }
- }
- else {
- GLuint row, col;
+
+ /* loop over matrices */
+ for (mat = 0; mat < count; mat++) {
+
+ /* each matrix: */
for (col = 0; col < cols; col++) {
- GLfloat *v = program->Parameters->ParameterValues[location + col];
+ GLfloat *v = program->Parameters->ParameterValues[dst];
for (row = 0; row < rows; row++) {
- v[row] = values[col * rows + row];
+ if (transpose) {
+ v[row] = values[src + row * cols + col];
+ }
+ else {
+ v[row] = values[src + col * rows + row];
+ }
}
+ dst++;
}
+
+ src += rows * cols; /* next matrix */
}
}
/**
* Called by ctx->Driver.UniformMatrix().
+ * Note: cols=2, rows=4 ==> array[2] of vec4
*/
static void
_mesa_uniform_matrix(GLcontext *ctx, GLint cols, GLint rows,
@@ -1367,7 +1524,7 @@ _mesa_uniform_matrix(GLcontext *ctx, GLint cols, GLint rows,
if (location == -1)
return; /* The standard specifies this as a no-op */
- if (location < 0 || location >= shProg->Uniforms->NumUniforms) {
+ if (location < 0 || location >= (GLint) shProg->Uniforms->NumUniforms) {
_mesa_error(ctx, GL_INVALID_VALUE, "glUniformMatrix(location)");
return;
}
@@ -1382,7 +1539,7 @@ _mesa_uniform_matrix(GLcontext *ctx, GLint cols, GLint rows,
GLint loc = shProg->Uniforms->Uniforms[location].VertPos;
if (loc >= 0) {
set_program_uniform_matrix(ctx, &shProg->VertexProgram->Base,
- loc, rows, cols, transpose, values);
+ loc, count, rows, cols, transpose, values);
}
}
@@ -1390,7 +1547,7 @@ _mesa_uniform_matrix(GLcontext *ctx, GLint cols, GLint rows,
GLint loc = shProg->Uniforms->Uniforms[location].FragPos;
if (loc >= 0) {
set_program_uniform_matrix(ctx, &shProg->FragmentProgram->Base,
- loc, rows, cols, transpose, values);
+ loc, count, rows, cols, transpose, values);
}
}
}
@@ -1400,15 +1557,19 @@ static void
_mesa_validate_program(GLcontext *ctx, GLuint program)
{
struct gl_shader_program *shProg;
- shProg = _mesa_lookup_shader_program(ctx, program);
+
+ shProg = _mesa_lookup_shader_program_err(ctx, program, "glValidateProgram");
if (!shProg) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glValidateProgram(program)");
return;
}
- /* XXX temporary */
- shProg->Validated = GL_TRUE;
- /* From the GL spec:
+ if (!shProg->LinkStatus) {
+ shProg->Validated = GL_FALSE;
+ return;
+ }
+
+ /* From the GL spec, a program is invalid if any of these are true:
+
any two active samplers in the current program object are of
different types, but refer to the same texture image unit,
@@ -1421,6 +1582,8 @@ _mesa_validate_program(GLcontext *ctx, GLuint program)
processing exceeds the combined limit on the total number of texture
image units allowed.
*/
+
+ shProg->Validated = GL_TRUE;
}
diff --git a/src/mesa/shader/slang/library/slang_common_builtin.gc b/src/mesa/shader/slang/library/slang_common_builtin.gc
index f741c657e4..3726335471 100644
--- a/src/mesa/shader/slang/library/slang_common_builtin.gc
+++ b/src/mesa/shader/slang/library/slang_common_builtin.gc
@@ -203,19 +203,19 @@ float degrees(const float rad)
vec2 degrees(const vec2 rad)
{
- const float c = 3.1415926 / 180.0;
+ const float c = 180.0 / 3.1415926;
__asm vec4_multiply __retVal.xy, rad.xy, c.xx;
}
vec3 degrees(const vec3 rad)
{
- const float c = 3.1415926 / 180.0;
+ const float c = 180.0 / 3.1415926;
__asm vec4_multiply __retVal.xyz, rad.xyz, c.xxx;
}
vec4 degrees(const vec4 rad)
{
- const float c = 3.1415926 / 180.0;
+ const float c = 180.0 / 3.1415926;
__asm vec4_multiply __retVal, rad, c.xxxx;
}
@@ -401,16 +401,17 @@ vec4 atan(const vec4 y_over_x)
float atan(const float y, const float x)
{
- if (x == 0.0)
- return 0.0;
- float z = atan(y / x);
- if (x < 0.0)
- {
- if (y < 0.0)
- return z - 3.141593;
- return z + 3.141593;
- }
- return z;
+ float r;
+ if (abs(x) > 1.0e-4) {
+ r = atan(y / x);
+ if (x < 0.0) {
+ r = r + sign(y) * 3.141593;
+ }
+ }
+ else {
+ r = sign(y) * 1.5707965; // pi/2
+ }
+ return r;
}
vec2 atan(const vec2 u, const vec2 v)
diff --git a/src/mesa/shader/slang/library/slang_common_builtin_gc.h b/src/mesa/shader/slang/library/slang_common_builtin_gc.h
index 260a768de6..0a43cad2a3 100644
--- a/src/mesa/shader/slang/library/slang_common_builtin_gc.h
+++ b/src/mesa/shader/slang/library/slang_common_builtin_gc.h
@@ -116,25 +116,25 @@
101,103,114,101,101,115,0,1,1,0,9,114,97,100,0,0,0,1,3,2,1,9,1,99,0,2,17,49,56,48,0,48,0,0,17,51,0,
49,52,49,53,57,50,54,0,0,49,0,0,4,118,101,99,52,95,109,117,108,116,105,112,108,121,0,18,95,95,114,
101,116,86,97,108,0,59,120,0,0,18,114,97,100,0,0,18,99,0,0,0,0,1,0,10,0,100,101,103,114,101,101,
-115,0,1,1,0,10,114,97,100,0,0,0,1,3,2,1,9,1,99,0,2,17,51,0,49,52,49,53,57,50,54,0,0,17,49,56,48,0,
-48,0,0,49,0,0,4,118,101,99,52,95,109,117,108,116,105,112,108,121,0,18,95,95,114,101,116,86,97,108,
+115,0,1,1,0,10,114,97,100,0,0,0,1,3,2,1,9,1,99,0,2,17,49,56,48,0,48,0,0,17,51,0,49,52,49,53,57,50,
+54,0,0,49,0,0,4,118,101,99,52,95,109,117,108,116,105,112,108,121,0,18,95,95,114,101,116,86,97,108,
0,59,120,121,0,0,18,114,97,100,0,59,120,121,0,0,18,99,0,59,120,120,0,0,0,0,1,0,11,0,100,101,103,
-114,101,101,115,0,1,1,0,11,114,97,100,0,0,0,1,3,2,1,9,1,99,0,2,17,51,0,49,52,49,53,57,50,54,0,0,17,
-49,56,48,0,48,0,0,49,0,0,4,118,101,99,52,95,109,117,108,116,105,112,108,121,0,18,95,95,114,101,116,
-86,97,108,0,59,120,121,122,0,0,18,114,97,100,0,59,120,121,122,0,0,18,99,0,59,120,120,120,0,0,0,0,1,
-0,12,0,100,101,103,114,101,101,115,0,1,1,0,12,114,97,100,0,0,0,1,3,2,1,9,1,99,0,2,17,51,0,49,52,49,
-53,57,50,54,0,0,17,49,56,48,0,48,0,0,49,0,0,4,118,101,99,52,95,109,117,108,116,105,112,108,121,0,
-18,95,95,114,101,116,86,97,108,0,0,18,114,97,100,0,0,18,99,0,59,120,120,120,120,0,0,0,0,1,0,9,0,
-115,105,110,0,1,1,0,9,114,97,100,105,97,110,115,0,0,0,1,4,102,108,111,97,116,95,115,105,110,101,0,
-18,95,95,114,101,116,86,97,108,0,59,120,0,0,18,114,97,100,105,97,110,115,0,0,0,0,1,0,10,0,115,105,
-110,0,1,1,0,10,114,97,100,105,97,110,115,0,0,0,1,4,102,108,111,97,116,95,115,105,110,101,0,18,95,
-95,114,101,116,86,97,108,0,59,120,0,0,18,114,97,100,105,97,110,115,0,59,120,0,0,0,4,102,108,111,97,
-116,95,115,105,110,101,0,18,95,95,114,101,116,86,97,108,0,59,121,0,0,18,114,97,100,105,97,110,115,
-0,59,121,0,0,0,0,1,0,11,0,115,105,110,0,1,1,0,11,114,97,100,105,97,110,115,0,0,0,1,4,102,108,111,
-97,116,95,115,105,110,101,0,18,95,95,114,101,116,86,97,108,0,59,120,0,0,18,114,97,100,105,97,110,
-115,0,59,120,0,0,0,4,102,108,111,97,116,95,115,105,110,101,0,18,95,95,114,101,116,86,97,108,0,59,
-121,0,0,18,114,97,100,105,97,110,115,0,59,121,0,0,0,4,102,108,111,97,116,95,115,105,110,101,0,18,
-95,95,114,101,116,86,97,108,0,59,122,0,0,18,114,97,100,105,97,110,115,0,59,122,0,0,0,0,1,0,12,0,
+114,101,101,115,0,1,1,0,11,114,97,100,0,0,0,1,3,2,1,9,1,99,0,2,17,49,56,48,0,48,0,0,17,51,0,49,52,
+49,53,57,50,54,0,0,49,0,0,4,118,101,99,52,95,109,117,108,116,105,112,108,121,0,18,95,95,114,101,
+116,86,97,108,0,59,120,121,122,0,0,18,114,97,100,0,59,120,121,122,0,0,18,99,0,59,120,120,120,0,0,0,
+0,1,0,12,0,100,101,103,114,101,101,115,0,1,1,0,12,114,97,100,0,0,0,1,3,2,1,9,1,99,0,2,17,49,56,48,
+0,48,0,0,17,51,0,49,52,49,53,57,50,54,0,0,49,0,0,4,118,101,99,52,95,109,117,108,116,105,112,108,
+121,0,18,95,95,114,101,116,86,97,108,0,0,18,114,97,100,0,0,18,99,0,59,120,120,120,120,0,0,0,0,1,0,
+9,0,115,105,110,0,1,1,0,9,114,97,100,105,97,110,115,0,0,0,1,4,102,108,111,97,116,95,115,105,110,
+101,0,18,95,95,114,101,116,86,97,108,0,59,120,0,0,18,114,97,100,105,97,110,115,0,0,0,0,1,0,10,0,
+115,105,110,0,1,1,0,10,114,97,100,105,97,110,115,0,0,0,1,4,102,108,111,97,116,95,115,105,110,101,0,
+18,95,95,114,101,116,86,97,108,0,59,120,0,0,18,114,97,100,105,97,110,115,0,59,120,0,0,0,4,102,108,
+111,97,116,95,115,105,110,101,0,18,95,95,114,101,116,86,97,108,0,59,121,0,0,18,114,97,100,105,97,
+110,115,0,59,121,0,0,0,0,1,0,11,0,115,105,110,0,1,1,0,11,114,97,100,105,97,110,115,0,0,0,1,4,102,
+108,111,97,116,95,115,105,110,101,0,18,95,95,114,101,116,86,97,108,0,59,120,0,0,18,114,97,100,105,
+97,110,115,0,59,120,0,0,0,4,102,108,111,97,116,95,115,105,110,101,0,18,95,95,114,101,116,86,97,108,
+0,59,121,0,0,18,114,97,100,105,97,110,115,0,59,121,0,0,0,4,102,108,111,97,116,95,115,105,110,101,0,
+18,95,95,114,101,116,86,97,108,0,59,122,0,0,18,114,97,100,105,97,110,115,0,59,122,0,0,0,0,1,0,12,0,
115,105,110,0,1,1,0,12,114,97,100,105,97,110,115,0,0,0,1,4,102,108,111,97,116,95,115,105,110,101,0,
18,95,95,114,101,116,86,97,108,0,59,120,0,0,18,114,97,100,105,97,110,115,0,59,120,0,0,0,4,102,108,
111,97,116,95,115,105,110,101,0,18,95,95,114,101,116,86,97,108,0,59,121,0,0,18,114,97,100,105,97,
@@ -210,500 +210,501 @@
121,0,0,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,122,0,58,97,116,97,110,0,18,121,95,111,118,
101,114,95,120,0,59,122,0,0,0,20,0,9,18,95,95,114,101,116,86,97,108,0,59,119,0,58,97,116,97,110,0,
18,121,95,111,118,101,114,95,120,0,59,119,0,0,0,20,0,0,1,0,9,0,97,116,97,110,0,1,1,0,9,121,0,0,1,1,
-0,9,120,0,0,0,1,10,18,120,0,17,48,0,48,0,0,38,0,8,17,48,0,48,0,0,0,9,14,0,3,2,0,9,1,122,0,2,58,97,
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+118,101,99,52,95,115,101,113,0,18,95,95,114,101,116,86,97,108,0,59,120,121,0,0,18,117,0,0,18,118,0,
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+101,113,0,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,0,18,117,0,0,18,118,0,0,0,0,1,0,4,0,
+101,113,117,97,108,0,1,1,0,12,117,0,0,1,1,0,12,118,0,0,0,1,4,118,101,99,52,95,115,101,113,0,18,95,
+95,114,101,116,86,97,108,0,0,18,117,0,0,18,118,0,0,0,0,1,0,2,0,101,113,117,97,108,0,1,1,0,6,117,0,
+0,1,1,0,6,118,0,0,0,1,4,118,101,99,52,95,115,101,113,0,18,95,95,114,101,116,86,97,108,0,59,120,121,
+0,0,18,117,0,0,18,118,0,0,0,0,1,0,3,0,101,113,117,97,108,0,1,1,0,7,117,0,0,1,1,0,7,118,0,0,0,1,4,
+118,101,99,52,95,115,101,113,0,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,0,18,117,0,0,18,
+118,0,0,0,0,1,0,4,0,101,113,117,97,108,0,1,1,0,8,117,0,0,1,1,0,8,118,0,0,0,1,4,118,101,99,52,95,
+115,101,113,0,18,95,95,114,101,116,86,97,108,0,0,18,117,0,0,18,118,0,0,0,0,1,0,2,0,101,113,117,97,
+108,0,1,1,0,2,117,0,0,1,1,0,2,118,0,0,0,1,4,118,101,99,52,95,115,101,113,0,18,95,95,114,101,116,86,
+97,108,0,59,120,121,0,0,18,117,0,0,18,118,0,0,0,0,1,0,3,0,101,113,117,97,108,0,1,1,0,3,117,0,0,1,1,
+0,3,118,0,0,0,1,4,118,101,99,52,95,115,101,113,0,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,
+0,18,117,0,0,18,118,0,0,0,0,1,0,4,0,101,113,117,97,108,0,1,1,0,4,117,0,0,1,1,0,4,118,0,0,0,1,4,118,
+101,99,52,95,115,101,113,0,18,95,95,114,101,116,86,97,108,0,0,18,117,0,0,18,118,0,0,0,0,1,0,2,0,
+110,111,116,69,113,117,97,108,0,1,1,0,10,117,0,0,1,1,0,10,118,0,0,0,1,4,118,101,99,52,95,115,110,
+101,0,18,95,95,114,101,116,86,97,108,0,59,120,121,0,0,18,117,0,0,18,118,0,0,0,0,1,0,3,0,110,111,
+116,69,113,117,97,108,0,1,1,0,11,117,0,0,1,1,0,11,118,0,0,0,1,4,118,101,99,52,95,115,110,101,0,18,
+95,95,114,101,116,86,97,108,0,59,120,121,122,0,0,18,117,0,0,18,118,0,0,0,0,1,0,4,0,110,111,116,69,
+113,117,97,108,0,1,1,0,12,117,0,0,1,1,0,12,118,0,0,0,1,4,118,101,99,52,95,115,110,101,0,18,95,95,
+114,101,116,86,97,108,0,0,18,117,0,0,18,118,0,0,0,0,1,0,2,0,110,111,116,69,113,117,97,108,0,1,1,0,
+6,117,0,0,1,1,0,6,118,0,0,0,1,4,118,101,99,52,95,115,110,101,0,18,95,95,114,101,116,86,97,108,0,59,
+120,121,0,0,18,117,0,0,18,118,0,0,0,0,1,0,3,0,110,111,116,69,113,117,97,108,0,1,1,0,7,117,0,0,1,1,
+0,7,118,0,0,0,1,4,118,101,99,52,95,115,110,101,0,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,
+0,18,117,0,0,18,118,0,0,0,0,1,0,4,0,110,111,116,69,113,117,97,108,0,1,1,0,8,117,0,0,1,1,0,8,118,0,
+0,0,1,4,118,101,99,52,95,115,110,101,0,18,95,95,114,101,116,86,97,108,0,0,18,117,0,0,18,118,0,0,0,
+0,1,0,2,0,110,111,116,69,113,117,97,108,0,1,1,0,2,117,0,0,1,1,0,2,118,0,0,0,1,4,118,101,99,52,95,
+115,110,101,0,18,95,95,114,101,116,86,97,108,0,59,120,121,0,0,18,117,0,0,18,118,0,0,0,0,1,0,3,0,
+110,111,116,69,113,117,97,108,0,1,1,0,3,117,0,0,1,1,0,3,118,0,0,0,1,4,118,101,99,52,95,115,110,101,
+0,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,0,18,117,0,0,18,118,0,0,0,0,1,0,4,0,110,111,
+116,69,113,117,97,108,0,1,1,0,4,117,0,0,1,1,0,4,118,0,0,0,1,4,118,101,99,52,95,115,110,101,0,18,95,
+95,114,101,116,86,97,108,0,0,18,117,0,0,18,118,0,0,0,0,1,0,1,0,97,110,121,0,1,1,0,2,118,0,0,0,1,3,
+2,0,9,1,115,117,109,0,0,0,4,118,101,99,52,95,97,100,100,0,18,115,117,109,0,59,120,0,0,18,118,0,59,
+120,0,0,18,118,0,59,121,0,0,0,4,118,101,99,52,95,115,110,101,0,18,95,95,114,101,116,86,97,108,0,59,
+120,0,0,18,115,117,109,0,59,120,0,0,17,48,0,48,0,0,0,0,0,1,0,1,0,97,110,121,0,1,1,0,3,118,0,0,0,1,
+3,2,0,9,1,115,117,109,0,0,0,4,118,101,99,52,95,97,100,100,0,18,115,117,109,0,59,120,0,0,18,118,0,
+59,120,0,0,18,118,0,59,121,0,0,0,4,118,101,99,52,95,97,100,100,0,18,115,117,109,0,59,120,0,0,18,
+115,117,109,0,59,120,0,0,18,118,0,59,122,0,0,0,4,118,101,99,52,95,115,110,101,0,18,95,95,114,101,
+116,86,97,108,0,59,120,0,0,18,115,117,109,0,59,120,0,0,17,48,0,48,0,0,0,0,0,1,0,1,0,97,110,121,0,1,
+1,0,4,118,0,0,0,1,3,2,0,9,1,115,117,109,0,0,0,4,118,101,99,52,95,97,100,100,0,18,115,117,109,0,59,
+120,0,0,18,118,0,59,120,0,0,18,118,0,59,121,0,0,0,4,118,101,99,52,95,97,100,100,0,18,115,117,109,0,
+59,120,0,0,18,115,117,109,0,59,120,0,0,18,118,0,59,122,0,0,0,4,118,101,99,52,95,97,100,100,0,18,
+115,117,109,0,59,120,0,0,18,115,117,109,0,59,120,0,0,18,118,0,59,119,0,0,0,4,118,101,99,52,95,115,
+110,101,0,18,95,95,114,101,116,86,97,108,0,59,120,0,0,18,115,117,109,0,59,120,0,0,17,48,0,48,0,0,0,
+0,0,1,0,1,0,97,108,108,0,1,1,0,2,118,0,0,0,1,3,2,0,9,1,112,114,111,100,0,0,0,4,118,101,99,52,95,
+109,117,108,116,105,112,108,121,0,18,112,114,111,100,0,59,120,0,0,18,118,0,59,120,0,0,18,118,0,59,
+121,0,0,0,4,118,101,99,52,95,115,110,101,0,18,95,95,114,101,116,86,97,108,0,59,120,0,0,18,112,114,
+111,100,0,59,120,0,0,17,48,0,48,0,0,0,0,8,18,118,0,59,120,0,18,118,0,59,121,0,34,0,0,1,0,1,0,97,
+108,108,0,1,1,0,3,118,0,0,0,1,3,2,0,9,1,112,114,111,100,0,0,0,4,118,101,99,52,95,109,117,108,116,
+105,112,108,121,0,18,112,114,111,100,0,59,120,0,0,18,118,0,59,120,0,0,18,118,0,59,121,0,0,0,4,118,
+101,99,52,95,109,117,108,116,105,112,108,121,0,18,112,114,111,100,0,59,120,0,0,18,112,114,111,100,
+0,59,120,0,0,18,118,0,59,122,0,0,0,4,118,101,99,52,95,115,110,101,0,18,95,95,114,101,116,86,97,108,
+0,59,120,0,0,18,112,114,111,100,0,59,120,0,0,17,48,0,48,0,0,0,0,0,1,0,1,0,97,108,108,0,1,1,0,4,118,
+0,0,0,1,3,2,0,9,1,112,114,111,100,0,0,0,4,118,101,99,52,95,109,117,108,116,105,112,108,121,0,18,
+112,114,111,100,0,59,120,0,0,18,118,0,59,120,0,0,18,118,0,59,121,0,0,0,4,118,101,99,52,95,109,117,
+108,116,105,112,108,121,0,18,112,114,111,100,0,59,120,0,0,18,112,114,111,100,0,59,120,0,0,18,118,0,
+59,122,0,0,0,4,118,101,99,52,95,109,117,108,116,105,112,108,121,0,18,112,114,111,100,0,59,120,0,0,
+18,112,114,111,100,0,59,120,0,0,18,118,0,59,119,0,0,0,4,118,101,99,52,95,115,110,101,0,18,95,95,
+114,101,116,86,97,108,0,59,120,0,0,18,112,114,111,100,0,59,120,0,0,17,48,0,48,0,0,0,0,0,1,0,2,0,
+110,111,116,0,1,1,0,2,118,0,0,0,1,4,118,101,99,52,95,115,101,113,0,18,95,95,114,101,116,86,97,108,
+0,59,120,121,0,0,18,118,0,0,17,48,0,48,0,0,0,0,0,1,0,3,0,110,111,116,0,1,1,0,3,118,0,0,0,1,4,118,
+101,99,52,95,115,101,113,0,18,95,95,114,101,116,86,97,108,0,59,120,121,122,0,0,18,118,0,0,17,48,0,
+48,0,0,0,0,0,1,0,4,0,110,111,116,0,1,1,0,4,118,0,0,0,1,4,118,101,99,52,95,115,101,113,0,18,95,95,
+114,101,116,86,97,108,0,0,18,118,0,0,17,48,0,48,0,0,0,0,0,1,0,12,0,116,101,120,116,117,114,101,49,
+68,0,1,1,0,16,115,97,109,112,108,101,114,0,0,1,1,0,9,99,111,111,114,100,0,0,0,1,4,118,101,99,52,95,
+116,101,120,49,100,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,99,
111,111,114,100,0,0,0,0,1,0,12,0,116,101,120,116,117,114,101,49,68,80,114,111,106,0,1,1,0,16,115,
97,109,112,108,101,114,0,0,1,1,0,10,99,111,111,114,100,0,0,0,1,4,118,101,99,52,95,116,101,120,112,
49,100,0,18,95,95,114,101,116,86,97,108,0,0,18,115,97,109,112,108,101,114,0,0,18,99,111,111,114,
diff --git a/src/mesa/shader/slang/library/slang_core.gc b/src/mesa/shader/slang/library/slang_core.gc
index 15a0792f43..2c3a5a6c45 100644
--- a/src/mesa/shader/slang/library/slang_core.gc
+++ b/src/mesa/shader/slang/library/slang_core.gc
@@ -113,13 +113,13 @@ int __constructor(const float f)
bool __constructor(const int i)
{
const float zero = 0.0;
- __asm vec4_seq __retVal, i, zero;
+ __asm vec4_sne __retVal, i, zero;
}
bool __constructor(const float f)
{
const float zero = 0.0;
- __asm vec4_seq __retVal, i, zero;
+ __asm vec4_sne __retVal, f, zero;
}
int __constructor(const bool b)
@@ -176,6 +176,11 @@ vec2 __constructor(const bool b)
__retVal.xy = b.xx;
}
+vec2 __constructor(const bvec2 b)
+{
+ __retVal = b;
+}
+
vec2 __constructor(const vec3 v)
{
__retVal.xy = v.xy;
@@ -211,6 +216,11 @@ vec3 __constructor(const bool b)
__retVal.xyz = b.xxx;
}
+vec3 __constructor(const bvec3 b)
+{
+ __retVal = b;
+}
+
vec3 __constructor(const vec4 v)
{
__retVal.xyz = v.xyz;
@@ -242,6 +252,11 @@ vec4 __constructor(const bool b)
__retVal = b.xxxx;
}
+vec4 __constructor(const bvec4 b)
+{
+ __retVal = b;
+}
+
vec4 __constructor(const vec3 v3, const float f)
{
// XXX this constructor shouldn't be needed anymore
@@ -349,25 +364,24 @@ bvec2 __constructor(const bool b)
bvec2 __constructor(const float f)
{
const vec2 zero = vec2(0.0, 0.0);
- __asm vec4_seq __retVal.xy, f.xx, zero;
+ __asm vec4_sne __retVal.xy, f.xx, zero;
}
bvec2 __constructor(const int i)
{
const ivec2 zero = ivec2(0, 0);
- __asm vec4_seq __retVal.xy, i.xx, zero;
+ __asm vec4_sne __retVal.xy, i.xx, zero;
}
bvec2 __constructor(const vec2 v)
{
- const vec2 zero = vec2(0.0, 0.0);
- __asm vec4_seq __retVal.xy, v, zero;
+ __asm vec4_sne __retVal.xy, v, 0.0;
}
bvec2 __constructor(const ivec2 v)
{
const ivec2 zero = ivec2(0, 0);
- __asm vec4_seq __retVal.xy, v, zero;
+ __asm vec4_sne __retVal.xy, v, zero;
}
@@ -389,25 +403,25 @@ bvec3 __constructor(const bool b)
bvec3 __constructor(const float f)
{
const vec3 zero = vec3(0.0, 0.0, 0.0);
- __asm vec4_seq __retVal.xyz, f.xxx, zero;
+ __asm vec4_sne __retVal.xyz, f.xxx, zero;
}
bvec3 __constructor(const int i)
{
const ivec3 zero = ivec3(0, 0, 0);
- __asm vec4_seq __retVal.xyz, i.xxx, zero;
+ __asm vec4_sne __retVal.xyz, i.xxx, zero;
}
bvec3 __constructor(const vec3 v)
{
const vec3 zero = vec3(0.0, 0.0, 0.0);
- __asm vec4_seq __retVal.xyz, v, zero;
+ __asm vec4_sne __retVal.xyz, v, zero;
}
bvec3 __constructor(const ivec3 v)
{
const ivec3 zero = ivec3(0, 0, 0);
- __asm vec4_seq __retVal.xyz, v, zero;
+ __asm vec4_sne __retVal.xyz, v, zero;
}
@@ -430,25 +444,25 @@ bvec4 __constructor(const bool b)
bvec4 __constructor(const float f)
{
const vec4 zero = vec4(0.0, 0.0, 0.0, 0.0);
- __asm vec4_seq __retVal, f.xxxx, zero;
+ __asm vec4_sne __retVal, f.xxxx, zero;
}
bvec4 __constructor(const int i)
{
const ivec4 zero = ivec4(0, 0, 0, 0);
- __asm vec4_seq __retVal, i.xxxx, zero;
+ __asm vec4_sne __retVal, i.xxxx, zero;
}
bvec4 __constructor(const vec4 v)
{
const vec4 zero = vec4(0.0, 0.0, 0.0, 0.0);
- __asm vec4_seq __retVal, v, zero;
+ __asm vec4_sne __retVal, v, zero;
}
bvec4 __constructor(const ivec4 v)
{
const ivec4 zero = ivec4(0, 0, 0, 0);
- __asm vec4_seq __retVal, v, zero;
+ __asm vec4_sne __retVal, v, zero;
}
@@ -1226,6 +1240,7 @@ void __operator /= (inout int a, const int b)
float invB;
__asm float_rcp invB, b;
__asm vec4_multiply a, a, invB;
+ __asm float_to_int a, a;
}
@@ -1252,7 +1267,7 @@ void __operator /= (inout ivec2 v, const ivec2 u)
__asm float_rcp inv.x, u.x;
__asm float_rcp inv.y, u.y;
__asm vec4_multiply z, v, inv;
- __asm float_to_int __retVal, z;
+ __asm float_to_int v, z;
}
@@ -1279,7 +1294,7 @@ void __operator /= (inout ivec3 v, const ivec3 u)
__asm float_rcp inv.x, u.x;
__asm float_rcp inv.y, u.y;
__asm vec4_multiply z, v, inv;
- __asm float_to_int __retVal, z;
+ __asm float_to_int v, z;
}
@@ -1306,7 +1321,7 @@ void __operator /= (inout ivec4 v, const ivec4 u)
__asm float_rcp inv.x, u.x;
__asm float_rcp inv.y, u.y;
__asm vec4_multiply z, v, inv;
- __asm float_to_int __retVal, z;
+ __asm float_to_int v, z;
}
@@ -1314,7 +1329,7 @@ void __operator /= (inout ivec4 v, const ivec4 u)
void __operator += (inout float a, const float b)
{
- __asm vec4_add a.x, a.x, b;
+ __asm vec4_add a.x, a.x, b.x;
}
void __operator -= (inout float a, const float b)
@@ -1518,7 +1533,7 @@ void __operator /= (inout vec2 v, const float a)
{
float invA;
__asm float_rcp invA, a;
- __asm vec4_multiply v.xy, v.xy, a.xx;
+ __asm vec4_multiply v.xy, v.xy, invA.xx;
}
@@ -1543,7 +1558,7 @@ void __operator /= (inout vec3 v, const float a)
{
float invA;
__asm float_rcp invA, a;
- __asm vec4_multiply v.xyz, v.xyz, a.xxx;
+ __asm vec4_multiply v.xyz, v.xyz, invA.xxx;
}
@@ -1568,7 +1583,7 @@ void __operator /= (inout vec4 v, const float a)
{
float invA;
__asm float_rcp invA, a;
- __asm vec4_multiply v, v, a.xxxx;
+ __asm vec4_multiply v, v, invA.xxxx;
}
diff --git a/src/mesa/shader/slang/library/slang_core_gc.h b/src/mesa/shader/slang/library/slang_core_gc.h
index 5213b693b3..f71fe28cda 100644
--- a/src/mesa/shader/slang/library/slang_core_gc.h
+++ b/src/mesa/shader/slang/library/slang_core_gc.h
@@ -4,9 +4,9 @@
3,1,0,5,1,1,1,0,9,102,0,0,0,1,4,102,108,111,97,116,95,116,111,95,105,110,116,0,18,95,95,114,101,
116,86,97,108,0,0,18,102,0,0,0,0,1,0,1,1,1,1,0,5,105,0,0,0,1,3,2,1,9,1,122,101,114,111,0,2,17,48,0,
-48,0,0,0,0,4,118,101,99,52,95,115,101,113,0,18,95,95,114,101,116,86,97,108,0,0,18,105,0,0,18,122,
+48,0,0,0,0,4,118,101,99,52,95,115,110,101,0,18,95,95,114,101,116,86,97,108,0,0,18,105,0,0,18,122,
101,114,111,0,0,0,0,1,0,1,1,1,1,0,9,102,0,0,0,1,3,2,1,9,1,122,101,114,111,0,2,17,48,0,48,0,0,0,0,4,
-118,101,99,52,95,115,101,113,0,18,95,95,114,101,116,86,97,108,0,0,18,105,0,0,18,122,101,114,111,0,
+118,101,99,52,95,115,110,101,0,18,95,95,114,101,116,86,97,108,0,0,18,102,0,0,18,122,101,114,111,0,
0,0,0,1,0,5,1,1,1,0,1,98,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,18,98,0,20,0,0,1,0,9,1,1,1,0,1,
98,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,18,98,0,20,0,0,1,0,9,1,1,1,0,5,105,0,0,0,1,4,105,110,
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-21,1,1,0,13,109,0,0,1,1,0,13,110,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,16,8,48,0,57,18,109,0,
-16,8,48,0,57,18,110,0,16,8,48,0,57,59,120,120,0,48,18,109,0,16,10,49,0,57,18,110,0,16,8,48,0,57,59,
-121,121,0,48,46,20,0,9,18,95,95,114,101,116,86,97,108,0,16,10,49,0,57,18,109,0,16,8,48,0,57,18,110,
-0,16,10,49,0,57,59,120,120,0,48,18,109,0,16,10,49,0,57,18,110,0,16,10,49,0,57,59,121,121,0,48,46,
-20,0,0,1,0,13,2,22,1,1,0,13,109,0,0,1,1,0,13,110,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,16,8,
-48,0,57,18,109,0,16,8,48,0,57,18,110,0,16,8,48,0,57,49,20,0,9,18,95,95,114,101,116,86,97,108,0,16,
-10,49,0,57,18,109,0,16,10,49,0,57,18,110,0,16,10,49,0,57,49,20,0,0,1,0,14,2,26,1,1,0,14,109,0,0,1,
-1,0,14,110,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,16,8,48,0,57,18,109,0,16,8,48,0,57,18,110,0,
-16,8,48,0,57,46,20,0,9,18,95,95,114,101,116,86,97,108,0,16,10,49,0,57,18,109,0,16,10,49,0,57,18,
-110,0,16,10,49,0,57,46,20,0,9,18,95,95,114,101,116,86,97,108,0,16,10,50,0,57,18,109,0,16,10,50,0,
-57,18,110,0,16,10,50,0,57,46,20,0,0,1,0,14,2,27,1,1,0,14,109,0,0,1,1,0,14,110,0,0,0,1,9,18,95,95,
+0,1,0,0,2,4,1,0,2,8,118,0,0,1,1,0,5,97,0,0,0,1,9,18,118,0,59,120,0,18,97,0,24,0,9,18,118,0,59,121,
+0,18,97,0,24,0,9,18,118,0,59,122,0,18,97,0,24,0,9,18,118,0,59,119,0,18,97,0,24,0,0,1,0,0,2,1,1,0,2,
+10,118,0,0,1,1,0,9,97,0,0,0,1,4,118,101,99,52,95,97,100,100,0,18,118,0,59,120,121,0,0,18,118,0,0,
+18,97,0,59,120,120,0,0,0,0,1,0,0,2,2,1,0,2,10,118,0,0,1,1,0,9,97,0,0,0,1,4,118,101,99,52,95,115,
+117,98,116,114,97,99,116,0,18,118,0,59,120,121,0,0,18,118,0,0,18,97,0,59,120,120,0,0,0,0,1,0,0,2,3,
+1,0,2,10,118,0,0,1,1,0,9,97,0,0,0,1,4,118,101,99,52,95,109,117,108,116,105,112,108,121,0,18,118,0,
+59,120,121,0,0,18,118,0,0,18,97,0,59,120,120,0,0,0,0,1,0,0,2,4,1,0,2,10,118,0,0,1,1,0,9,97,0,0,0,1,
+3,2,0,9,1,105,110,118,65,0,0,0,4,102,108,111,97,116,95,114,99,112,0,18,105,110,118,65,0,0,18,97,0,
+0,0,4,118,101,99,52,95,109,117,108,116,105,112,108,121,0,18,118,0,59,120,121,0,0,18,118,0,59,120,
+121,0,0,18,105,110,118,65,0,59,120,120,0,0,0,0,1,0,0,2,1,1,0,2,11,118,0,0,1,1,0,9,97,0,0,0,1,4,118,
+101,99,52,95,97,100,100,0,18,118,0,59,120,121,122,0,0,18,118,0,0,18,97,0,59,120,120,120,0,0,0,0,1,
+0,0,2,2,1,0,2,11,118,0,0,1,1,0,9,97,0,0,0,1,4,118,101,99,52,95,115,117,98,116,114,97,99,116,0,18,
+118,0,59,120,121,122,0,0,18,118,0,0,18,97,0,59,120,120,120,0,0,0,0,1,0,0,2,3,1,0,2,11,118,0,0,1,1,
+0,9,97,0,0,0,1,4,118,101,99,52,95,109,117,108,116,105,112,108,121,0,18,118,0,59,120,121,122,0,0,18,
+118,0,0,18,97,0,59,120,120,120,0,0,0,0,1,0,0,2,4,1,0,2,11,118,0,0,1,1,0,9,97,0,0,0,1,3,2,0,9,1,105,
+110,118,65,0,0,0,4,102,108,111,97,116,95,114,99,112,0,18,105,110,118,65,0,0,18,97,0,0,0,4,118,101,
+99,52,95,109,117,108,116,105,112,108,121,0,18,118,0,59,120,121,122,0,0,18,118,0,59,120,121,122,0,0,
+18,105,110,118,65,0,59,120,120,120,0,0,0,0,1,0,0,2,1,1,0,2,12,118,0,0,1,1,0,9,97,0,0,0,1,4,118,101,
+99,52,95,97,100,100,0,18,118,0,0,18,118,0,0,18,97,0,59,120,120,120,120,0,0,0,0,1,0,0,2,2,1,0,2,12,
+118,0,0,1,1,0,9,97,0,0,0,1,4,118,101,99,52,95,115,117,98,116,114,97,99,116,0,18,118,0,0,18,118,0,0,
+18,97,0,59,120,120,120,120,0,0,0,0,1,0,0,2,3,1,0,2,12,118,0,0,1,1,0,9,97,0,0,0,1,4,118,101,99,52,
+95,109,117,108,116,105,112,108,121,0,18,118,0,0,18,118,0,0,18,97,0,59,120,120,120,120,0,0,0,0,1,0,
+0,2,4,1,0,2,12,118,0,0,1,1,0,9,97,0,0,0,1,3,2,0,9,1,105,110,118,65,0,0,0,4,102,108,111,97,116,95,
+114,99,112,0,18,105,110,118,65,0,0,18,97,0,0,0,4,118,101,99,52,95,109,117,108,116,105,112,108,121,
+0,18,118,0,0,18,118,0,0,18,105,110,118,65,0,59,120,120,120,120,0,0,0,0,1,0,13,2,26,1,1,0,13,109,0,
+0,1,1,0,13,110,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,16,8,48,0,57,18,109,0,16,8,48,0,57,18,
+110,0,16,8,48,0,57,46,20,0,9,18,95,95,114,101,116,86,97,108,0,16,10,49,0,57,18,109,0,16,10,49,0,57,
+18,110,0,16,10,49,0,57,46,20,0,0,1,0,13,2,27,1,1,0,13,109,0,0,1,1,0,13,110,0,0,0,1,9,18,95,95,114,
+101,116,86,97,108,0,16,8,48,0,57,18,109,0,16,8,48,0,57,18,110,0,16,8,48,0,57,47,20,0,9,18,95,95,
+114,101,116,86,97,108,0,16,10,49,0,57,18,109,0,16,10,49,0,57,18,110,0,16,10,49,0,57,47,20,0,0,1,0,
+13,2,21,1,1,0,13,109,0,0,1,1,0,13,110,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,16,8,48,0,57,18,
+109,0,16,8,48,0,57,18,110,0,16,8,48,0,57,59,120,120,0,48,18,109,0,16,10,49,0,57,18,110,0,16,8,48,0,
+57,59,121,121,0,48,46,20,0,9,18,95,95,114,101,116,86,97,108,0,16,10,49,0,57,18,109,0,16,8,48,0,57,
+18,110,0,16,10,49,0,57,59,120,120,0,48,18,109,0,16,10,49,0,57,18,110,0,16,10,49,0,57,59,121,121,0,
+48,46,20,0,0,1,0,13,2,22,1,1,0,13,109,0,0,1,1,0,13,110,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,
+16,8,48,0,57,18,109,0,16,8,48,0,57,18,110,0,16,8,48,0,57,49,20,0,9,18,95,95,114,101,116,86,97,108,
+0,16,10,49,0,57,18,109,0,16,10,49,0,57,18,110,0,16,10,49,0,57,49,20,0,0,1,0,14,2,26,1,1,0,14,109,0,
+0,1,1,0,14,110,0,0,0,1,9,18,95,95,114,101,116,86,97,108,0,16,8,48,0,57,18,109,0,16,8,48,0,57,18,
+110,0,16,8,48,0,57,46,20,0,9,18,95,95,114,101,116,86,97,108,0,16,10,49,0,57,18,109,0,16,10,49,0,57,
+18,110,0,16,10,49,0,57,46,20,0,9,18,95,95,114,101,116,86,97,108,0,16,10,50,0,57,18,109,0,16,10,50,
+0,57,18,110,0,16,10,50,0,57,46,20,0,0,1,0,14,2,27,1,1,0,14,109,0,0,1,1,0,14,110,0,0,0,1,9,18,95,95,
114,101,116,86,97,108,0,16,8,48,0,57,18,109,0,16,8,48,0,57,18,110,0,16,8,48,0,57,47,20,0,9,18,95,
95,114,101,116,86,97,108,0,16,10,49,0,57,18,109,0,16,10,49,0,57,18,110,0,16,10,49,0,57,47,20,0,9,
18,95,95,114,101,116,86,97,108,0,16,10,50,0,57,18,109,0,16,10,50,0,57,18,110,0,16,10,50,0,57,47,20,
diff --git a/src/mesa/shader/slang/library/slang_shader.syn b/src/mesa/shader/slang/library/slang_shader.syn
index 1764d1ae68..52a792ad17 100644
--- a/src/mesa/shader/slang/library/slang_shader.syn
+++ b/src/mesa/shader/slang/library/slang_shader.syn
@@ -51,10 +51,17 @@
/* revision number - increment after each change affecting emitted output */
.emtcode REVISION 3
-/* external declaration */
+/* external declaration (or precision or invariant stmt) */
.emtcode EXTERNAL_NULL 0
.emtcode EXTERNAL_FUNCTION_DEFINITION 1
.emtcode EXTERNAL_DECLARATION 2
+.emtcode DEFAULT_PRECISION 3
+.emtcode INVARIANT_STMT 4
+
+/* precision */
+.emtcode PRECISION_LOW 0
+.emtcode PRECISION_MEDIUM 1
+.emtcode PRECISION_HIGH 2
/* declaration */
.emtcode DECLARATION_FUNCTION_PROTOTYPE 1
@@ -240,6 +247,9 @@
.errtext LBRACE_EXPECTED "2003: '{' expected but '$err_token$' found."
.errtext LPAREN_EXPECTED "2004: '(' expected but '$err_token$' found."
.errtext RPAREN_EXPECTED "2005: ')' expected but '$err_token$' found."
+.errtext INVALID_PRECISION "2006: Invalid precision specifier '$err_token$'."
+.errtext INVALID_PRECISION_TYPE "2007: Invalid precision type '$err_token$'."
+
/* tells whether the shader that is being parsed is a built-in shader or not */
/* 0 - normal behaviour */
@@ -1226,23 +1236,70 @@ asm_argument
var_with_field
variable_identifier .and dot .and field_selection .emit OP_FIELD;
+
/*
- <translation_unit> ::= <external_declaration>
- | <translation_unit> <external_declaration>
-*/
+ * <translation_unit> ::= <external_declaration>
+ * | <translation_unit> <external_declaration>
+ */
translation_unit
optional_space .emit REVISION .and external_declaration .error INVALID_EXTERNAL_DECLARATION .and
.loop external_declaration .and optional_space .and
'\0' .error INVALID_EXTERNAL_DECLARATION .emit EXTERNAL_NULL;
+
/*
- <external_declaration> ::= <function_definition>
- | <declaration>
-*/
+ * <external_declaration> ::= <function_definition>
+ * | <declaration>
+ */
external_declaration
+ precision_stmt .emit DEFAULT_PRECISION .or
+ invariant_stmt .emit INVARIANT_STMT .or
function_definition .emit EXTERNAL_FUNCTION_DEFINITION .or
declaration .emit EXTERNAL_DECLARATION;
+
+/*
+ * <precision_stmt> ::= "precision" <precision> <prectype>
+ */
+precision_stmt
+ "precision" .and space .and precision .error INVALID_PRECISION .and space .and prectype .error INVALID_PRECISION_TYPE .and semicolon;
+
+/*
+ * <precision> ::= "lowp"
+ * | "mediump"
+ * | "highp"
+ */
+precision
+ "lowp" .emit PRECISION_LOW .or
+ "mediump" .emit PRECISION_MEDIUM .or
+ "highp" .emit PRECISION_HIGH;
+
+/*
+ * <prectype> ::= "int"
+ * | "float"
+ * | "a sampler type"
+ */
+prectype
+ "int" .emit TYPE_SPECIFIER_INT .or
+ "float" .emit TYPE_SPECIFIER_FLOAT .or
+ "sampler1D" .emit TYPE_SPECIFIER_SAMPLER1D .or
+ "sampler2D" .emit TYPE_SPECIFIER_SAMPLER2D .or
+ "sampler3D" .emit TYPE_SPECIFIER_SAMPLER3D .or
+ "samplerCube" .emit TYPE_SPECIFIER_SAMPLERCUBE .or
+ "sampler1DShadow" .emit TYPE_SPECIFIER_SAMPLER1DSHADOW .or
+ "sampler2DShadow" .emit TYPE_SPECIFIER_SAMPLER2DSHADOW .or
+ "sampler2DRect" .emit TYPE_SPECIFIER_SAMPLER2DRECT .or
+ "sampler2DRectShadow" .emit TYPE_SPECIFIER_SAMPLER2DRECTSHADOW;
+
+
+/*
+ * <invariant_stmt> ::= "invariant" identifier;
+ */
+invariant_stmt
+ "invariant" .and space .and identifier .and semicolon;
+
+
+
/*
<function_definition> :: <function_prototype> <compound_statement_no_new_scope>
*/
diff --git a/src/mesa/shader/slang/library/slang_shader_syn.h b/src/mesa/shader/slang/library/slang_shader_syn.h
index fe37adcac4..82909d9423 100644
--- a/src/mesa/shader/slang/library/slang_shader_syn.h
+++ b/src/mesa/shader/slang/library/slang_shader_syn.h
@@ -6,6 +6,11 @@
".emtcode EXTERNAL_NULL 0\n"
".emtcode EXTERNAL_FUNCTION_DEFINITION 1\n"
".emtcode EXTERNAL_DECLARATION 2\n"
+".emtcode DEFAULT_PRECISION 3\n"
+".emtcode INVARIANT_STMT 4\n"
+".emtcode PRECISION_LOW 0\n"
+".emtcode PRECISION_MEDIUM 1\n"
+".emtcode PRECISION_HIGH 2\n"
".emtcode DECLARATION_FUNCTION_PROTOTYPE 1\n"
".emtcode DECLARATION_INIT_DECLARATOR_LIST 2\n"
".emtcode FUNCTION_ORDINARY 0\n"
@@ -137,6 +142,8 @@
".errtext LBRACE_EXPECTED \"2003: '{' expected but '$err_token$' found.\"\n"
".errtext LPAREN_EXPECTED \"2004: '(' expected but '$err_token$' found.\"\n"
".errtext RPAREN_EXPECTED \"2005: ')' expected but '$err_token$' found.\"\n"
+".errtext INVALID_PRECISION \"2006: Invalid precision specifier '$err_token$'.\"\n"
+".errtext INVALID_PRECISION_TYPE \"2007: Invalid precision type '$err_token$'.\"\n"
".regbyte parsing_builtin 0\n"
".regbyte shader_type 0\n"
"variable_identifier\n"
@@ -597,8 +604,29 @@
" .loop external_declaration .and optional_space .and\n"
" '\\0' .error INVALID_EXTERNAL_DECLARATION .emit EXTERNAL_NULL;\n"
"external_declaration\n"
+" precision_stmt .emit DEFAULT_PRECISION .or\n"
+" invariant_stmt .emit INVARIANT_STMT .or\n"
" function_definition .emit EXTERNAL_FUNCTION_DEFINITION .or\n"
" declaration .emit EXTERNAL_DECLARATION;\n"
+"precision_stmt\n"
+" \"precision\" .and space .and precision .error INVALID_PRECISION .and space .and prectype .error INVALID_PRECISION_TYPE .and semicolon;\n"
+"precision\n"
+" \"lowp\" .emit PRECISION_LOW .or\n"
+" \"mediump\" .emit PRECISION_MEDIUM .or\n"
+" \"highp\" .emit PRECISION_HIGH;\n"
+"prectype\n"
+" \"int\" .emit TYPE_SPECIFIER_INT .or\n"
+" \"float\" .emit TYPE_SPECIFIER_FLOAT .or\n"
+" \"sampler1D\" .emit TYPE_SPECIFIER_SAMPLER1D .or\n"
+" \"sampler2D\" .emit TYPE_SPECIFIER_SAMPLER2D .or\n"
+" \"sampler3D\" .emit TYPE_SPECIFIER_SAMPLER3D .or\n"
+" \"samplerCube\" .emit TYPE_SPECIFIER_SAMPLERCUBE .or\n"
+" \"sampler1DShadow\" .emit TYPE_SPECIFIER_SAMPLER1DSHADOW .or\n"
+" \"sampler2DShadow\" .emit TYPE_SPECIFIER_SAMPLER2DSHADOW .or\n"
+" \"sampler2DRect\" .emit TYPE_SPECIFIER_SAMPLER2DRECT .or\n"
+" \"sampler2DRectShadow\" .emit TYPE_SPECIFIER_SAMPLER2DRECTSHADOW;\n"
+"invariant_stmt\n"
+" \"invariant\" .and space .and identifier .and semicolon;\n"
"function_definition\n"
" function_prototype .and compound_statement_no_new_scope;\n"
"digit_oct\n"
diff --git a/src/mesa/shader/slang/slang_builtin.c b/src/mesa/shader/slang/slang_builtin.c
index f0f59aa87a..ed6de40d4b 100644
--- a/src/mesa/shader/slang/slang_builtin.c
+++ b/src/mesa/shader/slang/slang_builtin.c
@@ -35,6 +35,7 @@
#include "shader/prog_parameter.h"
#include "shader/prog_statevars.h"
#include "shader/slang/slang_ir.h"
+#include "shader/slang/slang_emit.h"
#include "shader/slang/slang_builtin.h"
@@ -438,8 +439,11 @@ _slang_alloc_statevar(slang_ir_node *n,
pos = lookup_statevar(var, index1, index2, field, &swizzle, paramList);
assert(pos >= 0);
if (pos >= 0) {
+ /* newly resolved storage for the statevar/constant/uniform */
+ n0->Store->File = PROGRAM_STATE_VAR;
n0->Store->Index = pos;
n0->Store->Swizzle = swizzle;
+ n0->Store->Parent = NULL;
}
return pos;
}
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index af45dfb2e8..d4bf99f78f 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -43,6 +43,7 @@
#include "shader/program.h"
#include "shader/prog_instruction.h"
#include "shader/prog_parameter.h"
+#include "shader/prog_print.h"
#include "shader/prog_statevars.h"
#include "slang_typeinfo.h"
#include "slang_codegen.h"
@@ -243,7 +244,12 @@ _slang_attach_storage(slang_ir_node *n, slang_variable *var)
}
else {
/* alloc new storage info */
- n->Store = _slang_new_ir_storage(PROGRAM_UNDEFINED, -1, -5);
+ n->Store = _slang_new_ir_storage(PROGRAM_UNDEFINED, -7, -5);
+#if 0
+ printf("%s var=%s Store=%p Size=%d\n", __FUNCTION__,
+ (char*) var->a_name,
+ (void*) n->Store, n->Store->Size);
+#endif
if (n->Var)
n->Var->aux = n->Store;
assert(n->Var->aux);
@@ -651,11 +657,16 @@ new_var(slang_assemble_ctx *A, slang_operation *oper, slang_atom name)
if (!var)
return NULL;
+ assert(var->declared);
+
assert(!oper->var || oper->var == var);
n = new_node0(IR_VAR);
if (n) {
_slang_attach_storage(n, var);
+ /*
+ printf("new_var %s store=%p\n", (char*)name, (void*) n->Store);
+ */
}
return n;
}
@@ -925,31 +936,6 @@ slang_substitute(slang_assemble_ctx *A, slang_operation *oper,
/**
- * Recursively traverse 'oper', replacing occurances of 'oldScope' with
- * 'newScope' in the oper->locals->outer_scope filed.
- *
- * This is used after function inlining to update the scoping of
- * the newly copied/inlined code so that vars are found in the new,
- * inlined scope and not in the original function code.
- */
-static void
-slang_replace_scope(slang_operation *oper,
- slang_variable_scope *oldScope,
- slang_variable_scope *newScope)
-{
- GLuint i;
- if (oper->locals != newScope &&
- oper->locals->outer_scope == oldScope) {
- oper->locals->outer_scope = newScope;
- }
- for (i = 0; i < oper->num_children; i++) {
- slang_replace_scope(&oper->children[i], oldScope, newScope);
- }
-}
-
-
-
-/**
* Produce inline code for a call to an assembly instruction.
* This is typically used to compile a call to a built-in function like this:
*
@@ -958,6 +944,18 @@ slang_replace_scope(slang_operation *oper,
* __asm vec4_lrp __retVal, a, y, x;
* }
*
+ *
+ * A call to
+ * r = mix(p1, p2, p3);
+ *
+ * Becomes:
+ *
+ * mov
+ * / \
+ * r vec4_lrp
+ * / | \
+ * p3 p2 p1
+ *
* We basically translate a SLANG_OPER_CALL into a SLANG_OPER_ASM.
*/
static slang_operation *
@@ -997,10 +995,10 @@ slang_inline_asm_function(slang_assemble_ctx *A,
slang_operation_copy(inlined, &fun->body->children[0]);
if (haveRetValue) {
/* get rid of the __retVal child */
- for (i = 0; i < numArgs; i++) {
+ inlined->num_children--;
+ for (i = 0; i < inlined->num_children; i++) {
inlined->children[i] = inlined->children[i + 1];
}
- inlined->num_children--;
}
/* now do formal->actual substitutions */
@@ -1235,6 +1233,16 @@ slang_inline_function_call(slang_assemble_ctx * A, slang_function *fun,
}
}
+ /* Now add copies of the function's local vars to the new variable scope */
+ for (i = totalArgs; i < fun->parameters->num_variables; i++) {
+ slang_variable *p = fun->parameters->variables[i];
+ slang_variable *pCopy = slang_variable_scope_grow(inlined->locals);
+ pCopy->type = p->type;
+ pCopy->a_name = p->a_name;
+ pCopy->array_len = p->array_len;
+ }
+
+
/* New epilog statements:
* 1. Create end of function label to jump to from return statements.
* 2. Copy the 'out' parameter vars
@@ -1402,6 +1410,27 @@ slang_find_asm_info(const char *name)
/**
+ * Return the default swizzle mask for accessing a variable of the
+ * given size (in floats). If size = 1, comp is used to identify
+ * which component [0..3] of the register holds the variable.
+ */
+static GLuint
+_slang_var_swizzle(GLint size, GLint comp)
+{
+ switch (size) {
+ case 1:
+ return MAKE_SWIZZLE4(comp, comp, comp, comp);
+ case 2:
+ return MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_NIL, SWIZZLE_NIL);
+ case 3:
+ return MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_NIL);
+ default:
+ return SWIZZLE_XYZW;
+ }
+}
+
+
+/**
* Some write-masked assignments are simple, but others are hard.
* Simple example:
* vec3 v;
@@ -1606,13 +1635,13 @@ _slang_gen_asm(slang_assemble_ctx *A, slang_operation *oper,
if (info->NumParams == oper->num_children) {
/* Storage for result is not specified.
- * Children[0], [1] are the operands.
+ * Children[0], [1], [2] are the operands.
*/
firstOperand = 0;
}
else {
/* Storage for result (child[0]) is specified.
- * Children[1], [2] are the operands.
+ * Children[1], [2], [3] are the operands.
*/
firstOperand = 1;
}
@@ -1647,7 +1676,8 @@ _slang_gen_asm(slang_assemble_ctx *A, slang_operation *oper,
n->Store = get_store(n0);
n->Writemask = writemask;
- assert(n->Store->File != PROGRAM_UNDEFINED);
+ assert(n->Store->File != PROGRAM_UNDEFINED ||
+ n->Store->Parent);
_slang_free(n0);
}
@@ -1694,6 +1724,167 @@ _slang_first_function(struct slang_function_scope_ *scope, const char *name)
}
+/**
+ * Generate a new slang_function which is a constructor for a user-defined
+ * struct type.
+ */
+static slang_function *
+_slang_make_constructor(slang_assemble_ctx *A, slang_struct *str)
+{
+ const GLint numFields = str->fields->num_variables;
+
+ slang_function *fun = (slang_function *) _mesa_malloc(sizeof(slang_function));
+ if (!fun)
+ return NULL;
+
+ slang_function_construct(fun);
+
+ /* function header (name, return type) */
+ fun->kind = SLANG_FUNC_CONSTRUCTOR;
+ fun->header.a_name = str->a_name;
+ fun->header.type.qualifier = SLANG_QUAL_NONE;
+ fun->header.type.specifier.type = SLANG_SPEC_STRUCT;
+ fun->header.type.specifier._struct = str;
+
+ /* function parameters (= struct's fields) */
+ {
+ GLint i;
+ for (i = 0; i < numFields; i++) {
+ /*
+ printf("Field %d: %s\n", i, (char*) str->fields->variables[i]->a_name);
+ */
+ slang_variable *p = slang_variable_scope_grow(fun->parameters);
+ *p = *str->fields->variables[i];
+ }
+ fun->param_count = fun->parameters->num_variables;
+ }
+
+ /* Add __retVal to params */
+ {
+ slang_variable *p = slang_variable_scope_grow(fun->parameters);
+ slang_atom a_retVal = slang_atom_pool_atom(A->atoms, "__retVal");
+ assert(a_retVal);
+ p->a_name = a_retVal;
+ p->type = fun->header.type;
+ p->type.qualifier = SLANG_QUAL_OUT;
+ fun->param_count++;
+ }
+
+ /* function body is:
+ * block:
+ * declare T;
+ * T.f1 = p1;
+ * T.f2 = p2;
+ * ...
+ * T.fn = pn;
+ * return T;
+ */
+ {
+ slang_variable *var;
+ GLint i;
+
+ fun->body = slang_operation_new(1);
+ fun->body->type = SLANG_OPER_BLOCK_NO_NEW_SCOPE;
+ fun->body->num_children = numFields + 2;
+ fun->body->children = slang_operation_new(numFields + 2);
+
+ /* create local var 't' */
+ var = slang_variable_scope_grow(fun->parameters);
+ var->a_name = slang_atom_pool_atom(A->atoms, "t");
+ var->type = fun->header.type;
+
+ /* declare t */
+ {
+ slang_operation *decl;
+
+ decl = &fun->body->children[0];
+ decl->type = SLANG_OPER_VARIABLE_DECL;
+ decl->locals = _slang_variable_scope_new(fun->parameters);
+ decl->a_id = var->a_name;
+ }
+
+ /* assign params to fields of t */
+ for (i = 0; i < numFields; i++) {
+ slang_operation *assign = &fun->body->children[1 + i];
+
+ assign->type = SLANG_OPER_ASSIGN;
+ assign->locals = _slang_variable_scope_new(fun->parameters);
+ assign->num_children = 2;
+ assign->children = slang_operation_new(2);
+
+ {
+ slang_operation *lhs = &assign->children[0];
+
+ lhs->type = SLANG_OPER_FIELD;
+ lhs->locals = _slang_variable_scope_new(fun->parameters);
+ lhs->num_children = 1;
+ lhs->children = slang_operation_new(1);
+ lhs->a_id = str->fields->variables[i]->a_name;
+
+ lhs->children[0].type = SLANG_OPER_IDENTIFIER;
+ lhs->children[0].a_id = var->a_name;
+ lhs->children[0].locals = _slang_variable_scope_new(fun->parameters);
+
+#if 0
+ lhs->children[1].num_children = 1;
+ lhs->children[1].children = slang_operation_new(1);
+ lhs->children[1].children[0].type = SLANG_OPER_IDENTIFIER;
+ lhs->children[1].children[0].a_id = str->fields->variables[i]->a_name;
+ lhs->children[1].children->locals = _slang_variable_scope_new(fun->parameters);
+#endif
+ }
+
+ {
+ slang_operation *rhs = &assign->children[1];
+
+ rhs->type = SLANG_OPER_IDENTIFIER;
+ rhs->locals = _slang_variable_scope_new(fun->parameters);
+ rhs->a_id = str->fields->variables[i]->a_name;
+ }
+ }
+
+ /* return t; */
+ {
+ slang_operation *ret = &fun->body->children[numFields + 1];
+
+ ret->type = SLANG_OPER_RETURN;
+ ret->locals = _slang_variable_scope_new(fun->parameters);
+ ret->num_children = 1;
+ ret->children = slang_operation_new(1);
+ ret->children[0].type = SLANG_OPER_IDENTIFIER;
+ ret->children[0].a_id = var->a_name;
+ ret->children[0].locals = _slang_variable_scope_new(fun->parameters);
+
+ }
+ }
+ /*
+ slang_print_function(fun, 1);
+ */
+ return fun;
+}
+
+
+/**
+ * Find/create a function (constructor) for the given structure name.
+ */
+static slang_function *
+_slang_locate_struct_constructor(slang_assemble_ctx *A, const char *name)
+{
+ int i;
+ for (i = 0; i < A->space.structs->num_structs; i++) {
+ slang_struct *str = &A->space.structs->structs[i];
+ if (strcmp(name, (const char *) str->a_name) == 0) {
+ /* found a structure type that matches the function name */
+ if (!str->constructor) {
+ /* create the constructor function now */
+ str->constructor = _slang_make_constructor(A, str);
+ }
+ return str->constructor;
+ }
+ }
+ return NULL;
+}
+
/**
* Assemble a function call, given a particular function name.
@@ -1717,6 +1908,11 @@ _slang_gen_function_call_name(slang_assemble_ctx *A, const char *name,
*/
fun = _slang_locate_function(A->space.funcs, atom, params, param_count,
&A->space, A->atoms, A->log);
+
+ if (!fun) {
+ fun = _slang_locate_struct_constructor(A, name);
+ }
+
if (!fun) {
/* A function with exactly the right parameters/types was not found.
* Try adapting the parameters.
@@ -2084,7 +2280,7 @@ _slang_gen_temporary(GLint size)
slang_ir_storage *store;
slang_ir_node *n = NULL;
- store = _slang_new_ir_storage(PROGRAM_TEMPORARY, -1, size);
+ store = _slang_new_ir_storage(PROGRAM_TEMPORARY, -2, size);
if (store) {
n = new_node0(IR_VAR_DECL);
if (n) {
@@ -2105,15 +2301,15 @@ static slang_ir_node *
_slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var)
{
slang_ir_node *n;
+
+ /*assert(!var->declared);*/
+ var->declared = GL_TRUE;
+
assert(!is_sampler_type(&var->type));
+
n = new_node0(IR_VAR_DECL);
if (n) {
_slang_attach_storage(n, var);
-#if 0
- printf("%s var %p %s store=%p\n",
- __FUNCTION__, (void *) var, (char *) var->a_name,
- (void *) n->Store);
-#endif
assert(var->aux);
assert(n->Store == var->aux);
assert(n->Store);
@@ -2121,6 +2317,13 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var)
n->Store->File = PROGRAM_TEMPORARY;
n->Store->Size = _slang_sizeof_type_specifier(&n->Var->type.specifier);
+
+#if 0
+ printf("%s var %p %s store=%p index=%d size=%d\n",
+ __FUNCTION__, (void *) var, (char *) var->a_name,
+ (void *) n->Store, n->Store->Index, n->Store->Size);
+#endif
+
if (var->array_len > 0) {
/* this is an array */
/* round up element size to mult of 4 */
@@ -2129,8 +2332,27 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var)
sz *= var->array_len;
n->Store->Size = sz;
}
- A->program->NumTemporaries++;
+
assert(n->Store->Size > 0);
+
+ /* setup default swizzle for storing the variable */
+ switch (n->Store->Size) {
+ case 2:
+ n->Store->Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y,
+ SWIZZLE_NIL, SWIZZLE_NIL);
+ break;
+ case 3:
+ n->Store->Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y,
+ SWIZZLE_Z, SWIZZLE_NIL);
+ break;
+ default:
+ /* Note that float-sized vars may be allocated in any x/y/z/w
+ * slot, but that won't be determined until code emit time.
+ */
+ n->Store->Swizzle = SWIZZLE_NOOP;
+ }
+
+ A->program->NumTemporaries++; /* an approximation */
}
return n;
}
@@ -2408,13 +2630,33 @@ _slang_gen_variable(slang_assemble_ctx * A, slang_operation *oper)
}
+
+/**
+ * Return the number of components actually named by the swizzle.
+ * Recall that swizzles may have undefined/don't-care values.
+ */
+static GLuint
+swizzle_size(GLuint swizzle)
+{
+ GLuint size = 0, i;
+ for (i = 0; i < 4; i++) {
+ GLuint swz = GET_SWZ(swizzle, i);
+ size += (swz >= 0 && swz <= 3);
+ }
+ return size;
+}
+
+
static slang_ir_node *
_slang_gen_swizzle(slang_ir_node *child, GLuint swizzle)
{
slang_ir_node *n = new_node1(IR_SWIZZLE, child);
assert(child);
if (n) {
- n->Store = _slang_new_ir_storage(PROGRAM_UNDEFINED, -1, -1);
+ assert(!n->Store);
+ n->Store = _slang_new_ir_storage_relative(0,
+ swizzle_size(swizzle),
+ child->Store);
n->Store->Swizzle = swizzle;
}
return n;
@@ -2506,7 +2748,7 @@ _slang_gen_assignment(slang_assemble_ctx * A, slang_operation *oper)
* Generate IR tree for referencing a field in a struct (or basic vector type)
*/
static slang_ir_node *
-_slang_gen_field(slang_assemble_ctx * A, slang_operation *oper)
+_slang_gen_struct_field(slang_assemble_ctx * A, slang_operation *oper)
{
slang_typeinfo ti;
@@ -2559,7 +2801,8 @@ _slang_gen_field(slang_assemble_ctx * A, slang_operation *oper)
/* oper->a_id is the field name */
slang_ir_node *base, *n;
slang_typeinfo field_ti;
- GLint fieldSize, fieldOffset = -1;
+ GLint fieldSize, fieldOffset = -1, swz;
+
/* type of field */
slang_typeinfo_construct(&field_ti);
_slang_typeof_operation(A, oper, &field_ti);
@@ -2584,20 +2827,27 @@ _slang_gen_field(slang_assemble_ctx * A, slang_operation *oper)
}
n = new_node1(IR_FIELD, base);
- if (n) {
- n->Field = (char *) oper->a_id;
- n->FieldOffset = fieldOffset;
- assert(n->FieldOffset >= 0);
- n->Store = _slang_new_ir_storage(base->Store->File,
- base->Store->Index,
- fieldSize);
- }
- return n;
+ if (!n)
+ return NULL;
-#if 0
- _mesa_problem(NULL, "glsl structs/fields not supported yet");
- return NULL;
-#endif
+
+ /* setup the storage info for this node */
+ swz = fieldOffset % 4;
+
+ n->Field = (char *) oper->a_id;
+ n->Store = _slang_new_ir_storage_relative(fieldOffset / 4,
+ fieldSize,
+ base->Store);
+ if (fieldSize == 1)
+ n->Store->Swizzle = MAKE_SWIZZLE4(swz, swz, swz, swz);
+ else if (fieldSize == 2)
+ n->Store->Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y,
+ SWIZZLE_NIL, SWIZZLE_NIL);
+ else if (fieldSize == 3)
+ n->Store->Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y,
+ SWIZZLE_Z, SWIZZLE_NIL);
+
+ return n;
}
}
@@ -2606,7 +2856,7 @@ _slang_gen_field(slang_assemble_ctx * A, slang_operation *oper)
* Gen code for array indexing.
*/
static slang_ir_node *
-_slang_gen_subscript(slang_assemble_ctx * A, slang_operation *oper)
+_slang_gen_array_element(slang_assemble_ctx * A, slang_operation *oper)
{
slang_typeinfo array_ti;
@@ -2623,7 +2873,7 @@ _slang_gen_subscript(slang_assemble_ctx * A, slang_operation *oper)
index = (GLint) oper->children[1].literal[0];
if (oper->children[1].type != SLANG_OPER_LITERAL_INT ||
- index >= max) {
+ index >= (GLint) max) {
slang_info_log_error(A->log, "Invalid array index for vector type");
return NULL;
}
@@ -2670,21 +2920,24 @@ _slang_gen_subscript(slang_assemble_ctx * A, slang_operation *oper)
index = _slang_gen_operation(A, &oper->children[1]);
if (array && index) {
/* bounds check */
- if (index->Opcode == IR_FLOAT &&
- ((int) index->Value[0] < 0 ||
- (int) index->Value[0] >= arrayLen)) {
- slang_info_log_error(A->log,
+ GLint constIndex = 0;
+ if (index->Opcode == IR_FLOAT) {
+ constIndex = (int) index->Value[0];
+ if (constIndex < 0 || constIndex >= arrayLen) {
+ slang_info_log_error(A->log,
"Array index out of bounds (index=%d size=%d)",
- (int) index->Value[0], arrayLen);
- _slang_free_ir_tree(array);
- _slang_free_ir_tree(index);
- return NULL;
+ constIndex, arrayLen);
+ _slang_free_ir_tree(array);
+ _slang_free_ir_tree(index);
+ return NULL;
+ }
}
elem = new_node2(IR_ELEMENT, array, index);
- elem->Store = _slang_new_ir_storage(array->Store->File,
- array->Store->Index,
- elemSize);
+ elem->Store = _slang_new_ir_storage_relative(constIndex,
+ elemSize,
+ array->Store);
+
/* XXX try to do some array bounds checking here */
return elem;
}
@@ -2858,14 +3111,14 @@ _slang_gen_operation(slang_assemble_ctx * A, slang_operation *oper)
{
slang_ir_node *n;
assert(oper->num_children == 2);
- n = _slang_gen_function_call_name(A, "+=", oper, &oper->children[0]);
+ n = _slang_gen_function_call_name(A, "+=", oper, NULL);
return n;
}
case SLANG_OPER_SUBASSIGN:
{
slang_ir_node *n;
assert(oper->num_children == 2);
- n = _slang_gen_function_call_name(A, "-=", oper, &oper->children[0]);
+ n = _slang_gen_function_call_name(A, "-=", oper, NULL);
return n;
}
break;
@@ -2873,14 +3126,14 @@ _slang_gen_operation(slang_assemble_ctx * A, slang_operation *oper)
{
slang_ir_node *n;
assert(oper->num_children == 2);
- n = _slang_gen_function_call_name(A, "*=", oper, &oper->children[0]);
+ n = _slang_gen_function_call_name(A, "*=", oper, NULL);
return n;
}
case SLANG_OPER_DIVASSIGN:
{
slang_ir_node *n;
assert(oper->num_children == 2);
- n = _slang_gen_function_call_name(A, "/=", oper, &oper->children[0]);
+ n = _slang_gen_function_call_name(A, "/=", oper, NULL);
return n;
}
case SLANG_OPER_LOGICALAND:
@@ -2923,9 +3176,9 @@ _slang_gen_operation(slang_assemble_ctx * A, slang_operation *oper)
case SLANG_OPER_IF:
return _slang_gen_if(A, oper);
case SLANG_OPER_FIELD:
- return _slang_gen_field(A, oper);
+ return _slang_gen_struct_field(A, oper);
case SLANG_OPER_SUBSCRIPT:
- return _slang_gen_subscript(A, oper);
+ return _slang_gen_array_element(A, oper);
case SLANG_OPER_LITERAL_FLOAT:
/* fall-through */
case SLANG_OPER_LITERAL_INT:
@@ -2992,6 +3245,23 @@ _slang_gen_operation(slang_assemble_ctx * A, slang_operation *oper)
}
+/**
+ * Compute total size of array give size of element, number of elements.
+ */
+static GLint
+array_size(GLint baseSize, GLint arrayLen)
+{
+ GLint total;
+ if (arrayLen > 1) {
+ /* round up base type to multiple of 4 */
+ total = ((baseSize + 3) & ~0x3) * MAX2(arrayLen, 1);
+ }
+ else {
+ total = baseSize;
+ }
+ return total;
+}
+
/**
* Called by compiler when a global variable has been parsed/compiled.
@@ -3017,6 +3287,7 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var,
int dbg = 0;
const GLenum datatype = _slang_gltype_from_specifier(&var->type.specifier);
const GLint texIndex = sampler_to_texture_index(var->type.specifier.type);
+ const GLint size = _slang_sizeof_type_specifier(&var->type.specifier);
if (texIndex != -1) {
/* This is a texture sampler variable...
@@ -3030,8 +3301,8 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var,
}
else if (var->type.qualifier == SLANG_QUAL_UNIFORM) {
/* Uniform variable */
- const GLint size = _slang_sizeof_type_specifier(&var->type.specifier)
- * MAX2(var->array_len, 1);
+ const GLint totalSize = array_size(size, var->array_len);
+ const GLuint swizzle = _slang_var_swizzle(totalSize, 0);
if (prog) {
/* user-defined uniform */
if (datatype == GL_NONE) {
@@ -3060,8 +3331,9 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var,
}
else {
GLint uniformLoc = _mesa_add_uniform(prog->Parameters, varName,
- size, datatype);
- store = _slang_new_ir_storage(PROGRAM_UNIFORM, uniformLoc, size);
+ totalSize, datatype);
+ store = _slang_new_ir_storage_swz(PROGRAM_UNIFORM, uniformLoc,
+ totalSize, swizzle);
}
}
else {
@@ -3069,34 +3341,40 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var,
/* We know it's a uniform, but don't allocate storage unless
* it's really used.
*/
- store = _slang_new_ir_storage(PROGRAM_STATE_VAR, -1, size);
+ store = _slang_new_ir_storage_swz(PROGRAM_STATE_VAR, -1,
+ totalSize, swizzle);
}
- if (dbg) printf("UNIFORM (sz %d) ", size);
+ if (dbg) printf("UNIFORM (sz %d) ", totalSize);
}
else if (var->type.qualifier == SLANG_QUAL_VARYING) {
- const GLint size = 4; /* XXX fix */
if (prog) {
/* user-defined varying */
GLint varyingLoc = _mesa_add_varying(prog->Varying, varName, size);
- store = _slang_new_ir_storage(PROGRAM_VARYING, varyingLoc, size);
+ GLuint swizzle = _slang_var_swizzle(size, 0);
+ store = _slang_new_ir_storage_swz(PROGRAM_VARYING, varyingLoc,
+ size, swizzle);
}
else {
/* pre-defined varying, like gl_Color or gl_TexCoord */
if (type == SLANG_UNIT_FRAGMENT_BUILTIN) {
+ /* fragment program input */
GLuint swizzle;
GLint index = _slang_input_index(varName, GL_FRAGMENT_PROGRAM_ARB,
&swizzle);
assert(index >= 0);
- store = _slang_new_ir_storage(PROGRAM_INPUT, index, size);
- store->Swizzle = swizzle;
assert(index < FRAG_ATTRIB_MAX);
+ store = _slang_new_ir_storage_swz(PROGRAM_INPUT, index,
+ size, swizzle);
}
else {
+ /* vertex program output */
GLint index = _slang_output_index(varName, GL_VERTEX_PROGRAM_ARB);
+ GLuint swizzle = _slang_var_swizzle(size, 0);
assert(index >= 0);
- assert(type == SLANG_UNIT_VERTEX_BUILTIN);
- store = _slang_new_ir_storage(PROGRAM_OUTPUT, index, size);
assert(index < VERT_RESULT_MAX);
+ assert(type == SLANG_UNIT_VERTEX_BUILTIN);
+ store = _slang_new_ir_storage_swz(PROGRAM_OUTPUT, index,
+ size, swizzle);
}
if (dbg) printf("V/F ");
}
@@ -3105,10 +3383,9 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var,
else if (var->type.qualifier == SLANG_QUAL_ATTRIBUTE) {
if (prog) {
/* user-defined vertex attribute */
- const GLint size = _slang_sizeof_type_specifier(&var->type.specifier);
const GLint attr = -1; /* unknown */
GLint index = _mesa_add_attribute(prog->Attributes, varName,
- size, attr);
+ size, datatype, attr);
assert(index >= 0);
store = _slang_new_ir_storage(PROGRAM_INPUT,
VERT_ATTRIB_GENERIC0 + index, size);
@@ -3118,10 +3395,8 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var,
GLuint swizzle;
GLint index = _slang_input_index(varName, GL_VERTEX_PROGRAM_ARB,
&swizzle);
- GLint size = 4; /* XXX? */
assert(index >= 0);
- store = _slang_new_ir_storage(PROGRAM_INPUT, index, size);
- store->Swizzle = swizzle;
+ store = _slang_new_ir_storage_swz(PROGRAM_INPUT, index, size, swizzle);
}
if (dbg) printf("ATTRIB ");
}
@@ -3129,28 +3404,24 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var,
GLuint swizzle = SWIZZLE_XYZW; /* silence compiler warning */
GLint index = _slang_input_index(varName, GL_FRAGMENT_PROGRAM_ARB,
&swizzle);
- GLint size = 4; /* XXX? */
- store = _slang_new_ir_storage(PROGRAM_INPUT, index, size);
- store->Swizzle = swizzle;
+ store = _slang_new_ir_storage_swz(PROGRAM_INPUT, index, size, swizzle);
if (dbg) printf("INPUT ");
}
else if (var->type.qualifier == SLANG_QUAL_FIXEDOUTPUT) {
if (type == SLANG_UNIT_VERTEX_BUILTIN) {
GLint index = _slang_output_index(varName, GL_VERTEX_PROGRAM_ARB);
- GLint size = 4; /* XXX? */
store = _slang_new_ir_storage(PROGRAM_OUTPUT, index, size);
}
else {
GLint index = _slang_output_index(varName, GL_FRAGMENT_PROGRAM_ARB);
- GLint size = 4; /* XXX? */
+ GLint specialSize = 4; /* treat all fragment outputs as float[4] */
assert(type == SLANG_UNIT_FRAGMENT_BUILTIN);
- store = _slang_new_ir_storage(PROGRAM_OUTPUT, index, size);
+ store = _slang_new_ir_storage(PROGRAM_OUTPUT, index, specialSize);
}
if (dbg) printf("OUTPUT ");
}
else if (var->type.qualifier == SLANG_QUAL_CONST && !prog) {
/* pre-defined global constant, like gl_MaxLights */
- const GLint size = _slang_sizeof_type_specifier(&var->type.specifier);
store = _slang_new_ir_storage(PROGRAM_CONSTANT, -1, size);
if (dbg) printf("CONST ");
}
@@ -3190,6 +3461,8 @@ _slang_codegen_global_variable(slang_assemble_ctx *A, slang_variable *var,
if (store)
var->aux = store; /* save var's storage info */
+ var->declared = GL_TRUE;
+
return success;
}
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c
index ccb04494bf..fd5d4afacb 100644
--- a/src/mesa/shader/slang/slang_compile.c
+++ b/src/mesa/shader/slang/slang_compile.c
@@ -56,6 +56,9 @@
*/
+/** re-defined below, should be the same though */
+#define TYPE_SPECIFIER_COUNT 32
+
/**
* Allocate storage for a variable of 'size' bytes from given pool.
@@ -129,6 +132,7 @@ typedef struct slang_parse_ctx_
GLboolean global_scope; /**< Is object being declared a global? */
slang_atom_pool *atoms;
slang_unit_type type; /**< Vertex vs. Fragment */
+ GLuint version; /**< user-specified (or default) #version */
} slang_parse_ctx;
/* slang_output_ctx */
@@ -141,6 +145,7 @@ typedef struct slang_output_ctx_
slang_var_pool *global_pool;
struct gl_program *program;
slang_var_table *vartable;
+ GLuint default_precision[TYPE_SPECIFIER_COUNT];
} slang_output_ctx;
/* _slang_compile() */
@@ -525,7 +530,7 @@ parse_type_qualifier(slang_parse_ctx * C, slang_type_qualifier * qual)
#define TYPE_SPECIFIER_MAT42 29
#define TYPE_SPECIFIER_MAT34 30
#define TYPE_SPECIFIER_MAT43 31
-
+#define TYPE_SPECIFIER_COUNT 32
static int
parse_type_specifier(slang_parse_ctx * C, slang_output_ctx * O,
@@ -1788,20 +1793,6 @@ parse_function(slang_parse_ctx * C, slang_output_ctx * O, int definition,
*parsed_func_ret = found_func;
}
- /* assemble the parsed function */
- {
- slang_assemble_ctx A;
-
- A.atoms = C->atoms;
- A.space.funcs = O->funs;
- A.space.structs = O->structs;
- A.space.vars = O->vars;
- A.program = O->program;
- A.vartable = O->vartable;
- A.log = C->L;
-
- _slang_codegen_function(&A, *parsed_func_ret);
- }
return GL_TRUE;
}
@@ -1831,10 +1822,111 @@ parse_declaration(slang_parse_ctx * C, slang_output_ctx * O)
return 1;
}
-/* external declaration */
+
+#define PRECISION_LOW 0
+#define PRECISION_MEDIUM 1
+#define PRECISION_HIGH 2
+
+static int
+parse_default_precision(slang_parse_ctx * C, slang_output_ctx * O)
+{
+#if FEATURE_es2_glsl
+ int precision, type;
+
+ precision = *C->I++;
+ switch (precision) {
+ case PRECISION_LOW:
+ case PRECISION_MEDIUM:
+ case PRECISION_HIGH:
+ /* OK */
+ break;
+ default:
+ _mesa_problem(NULL, "unexpected precision %d at %s:%d\n",
+ precision, __FILE__, __LINE__);
+ return 0;
+ }
+
+ type = *C->I++;
+ switch (type) {
+ case TYPE_SPECIFIER_FLOAT:
+ case TYPE_SPECIFIER_INT:
+ case TYPE_SPECIFIER_SAMPLER1D:
+ case TYPE_SPECIFIER_SAMPLER2D:
+ case TYPE_SPECIFIER_SAMPLER3D:
+ case TYPE_SPECIFIER_SAMPLERCUBE:
+ case TYPE_SPECIFIER_SAMPLER1DSHADOW:
+ case TYPE_SPECIFIER_SAMPLER2DSHADOW:
+ case TYPE_SPECIFIER_SAMPLER2DRECT:
+ case TYPE_SPECIFIER_SAMPLER2DRECTSHADOW:
+ /* OK */
+ break;
+ default:
+ _mesa_problem(NULL, "unexpected type %d at %s:%d\n",
+ type, __FILE__, __LINE__);
+ return 0;
+ }
+
+ assert(type < TYPE_SPECIFIER_COUNT);
+ O->default_precision[type] = precision;
+
+ return 1;
+#else
+ slang_info_log_error(C->L, "syntax error at \"precision\"");
+ return 0;
+#endif
+}
+
+
+/**
+ * Initialize the default precision for all types.
+ * XXX this info isn't used yet.
+ */
+static void
+init_default_precision(slang_output_ctx *O, slang_unit_type type)
+{
+ GLuint i;
+ for (i = 0; i < TYPE_SPECIFIER_COUNT; i++) {
+#if FEATURE_es2_glsl
+ O->default_precision[i] = PRECISION_LOW;
+#else
+ O->default_precision[i] = PRECISION_HIGH;
+#endif
+ }
+#if FEATURE_es2_glsl
+ if (type == SLANG_UNIT_VERTEX_SHADER) {
+ O->default_precision[TYPE_SPECIFIER_FLOAT] = PRECISION_HIGH;
+ O->default_precision[TYPE_SPECIFIER_INT] = PRECISION_HIGH;
+ }
+ else {
+ O->default_precision[TYPE_SPECIFIER_INT] = PRECISION_MEDIUM;
+ }
+#endif
+}
+
+
+static int
+parse_invariant(slang_parse_ctx * C, slang_output_ctx * O)
+{
+ if (C->version >= 120 || FEATURE_es2_glsl) {
+ slang_atom *a = parse_identifier(C);
+ /* XXX not doing anything with this var yet */
+ /*printf("ID: %s\n", (char*) a);*/
+ return a ? 1 : 0;
+ }
+ else {
+ slang_info_log_error(C->L, "syntax error at \"invariant\"");
+ return 0;
+ }
+}
+
+
+/* external declaration or default precision specifier */
#define EXTERNAL_NULL 0
#define EXTERNAL_FUNCTION_DEFINITION 1
#define EXTERNAL_DECLARATION 2
+#define DEFAULT_PRECISION 3
+#define INVARIANT_STMT 4
+
static GLboolean
parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit,
@@ -1844,6 +1936,7 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit,
slang_output_ctx o;
GLboolean success;
GLuint maxRegs;
+ slang_function *mainFunc = NULL;
if (unit->type == SLANG_UNIT_FRAGMENT_BUILTIN ||
unit->type == SLANG_UNIT_FRAGMENT_SHADER) {
@@ -1856,6 +1949,7 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit,
}
/* setup output context */
+ init_default_precision(&o, unit->type);
o.funs = &unit->funs;
o.structs = &unit->structs;
o.vars = &unit->vars;
@@ -1871,11 +1965,22 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit,
{
slang_function *func;
success = parse_function(C, &o, 1, &func);
+ if (success &&
+ _mesa_strcmp((char *) func->header.a_name, "main") == 0) {
+ /* found main() */
+ mainFunc = func;
+ }
}
break;
case EXTERNAL_DECLARATION:
success = parse_declaration(C, &o);
break;
+ case DEFAULT_PRECISION:
+ success = parse_default_precision(C, &o);
+ break;
+ case INVARIANT_STMT:
+ success = parse_invariant(C, &o);
+ break;
default:
success = GL_FALSE;
}
@@ -1888,6 +1993,22 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit,
}
C->I++;
+ if (mainFunc) {
+ /* assemble (generate code) for main() */
+ slang_assemble_ctx A;
+
+ A.atoms = C->atoms;
+ A.space.funcs = o.funs;
+ A.space.structs = o.structs;
+ A.space.vars = o.vars;
+ A.program = o.program;
+ A.vartable = o.vartable;
+ A.log = C->L;
+
+ _slang_codegen_function(&A, mainFunc);
+
+ }
+
_slang_pop_var_table(o.vartable);
_slang_delete_var_table(o.vartable);
@@ -1896,6 +2017,7 @@ parse_code_unit(slang_parse_ctx * C, slang_code_unit * unit,
static GLboolean
compile_binary(const byte * prod, slang_code_unit * unit,
+ GLuint version,
slang_unit_type type, slang_info_log * infolog,
slang_code_unit * builtin, slang_code_unit * downlink,
struct gl_program *program)
@@ -1911,6 +2033,7 @@ compile_binary(const byte * prod, slang_code_unit * unit,
C.global_scope = GL_TRUE;
C.atoms = &unit->object->atompool;
C.type = type;
+ C.version = version;
if (!check_revision(&C))
return GL_FALSE;
@@ -1938,6 +2061,8 @@ compile_with_grammar(grammar id, const char *source, slang_code_unit * unit,
#if FEATURE_ARB_shading_language_120
maxVersion = 120;
+#elif FEATURE_es2_glsl
+ maxVersion = 100;
#else
maxVersion = 110;
#endif
@@ -1987,7 +2112,7 @@ compile_with_grammar(grammar id, const char *source, slang_code_unit * unit,
slang_string_free(&preprocessed);
/* Syntax is okay - translate it to internal representation. */
- if (!compile_binary(prod, unit, type, infolog, builtin,
+ if (!compile_binary(prod, unit, version, type, infolog, builtin,
&builtin[SLANG_BUILTIN_TOTAL - 1],
program)) {
grammar_alloc_free(prod);
@@ -2031,6 +2156,7 @@ compile_object(grammar * id, const char *source, slang_code_object * object,
struct gl_program *program)
{
slang_code_unit *builtins = NULL;
+ GLuint base_version = 110;
/* load GLSL grammar */
*id = grammar_load_from_text((const byte *) (slang_shader_syn));
@@ -2058,6 +2184,7 @@ compile_object(grammar * id, const char *source, slang_code_object * object,
/* compile core functionality first */
if (!compile_binary(slang_core_gc,
&object->builtin[SLANG_BUILTIN_CORE],
+ base_version,
SLANG_UNIT_FRAGMENT_BUILTIN, infolog,
NULL, NULL, NULL))
return GL_FALSE;
@@ -2065,6 +2192,7 @@ compile_object(grammar * id, const char *source, slang_code_object * object,
#if FEATURE_ARB_shading_language_120
if (!compile_binary(slang_120_core_gc,
&object->builtin[SLANG_BUILTIN_120_CORE],
+ 120,
SLANG_UNIT_FRAGMENT_BUILTIN, infolog,
NULL, &object->builtin[SLANG_BUILTIN_CORE], NULL))
return GL_FALSE;
@@ -2073,6 +2201,11 @@ compile_object(grammar * id, const char *source, slang_code_object * object,
/* compile common functions and variables, link to core */
if (!compile_binary(slang_common_builtin_gc,
&object->builtin[SLANG_BUILTIN_COMMON],
+#if FEATURE_ARB_shading_language_120
+ 120,
+#else
+ base_version,
+#endif
SLANG_UNIT_FRAGMENT_BUILTIN, infolog, NULL,
#if FEATURE_ARB_shading_language_120
&object->builtin[SLANG_BUILTIN_120_CORE],
@@ -2086,12 +2219,14 @@ compile_object(grammar * id, const char *source, slang_code_object * object,
if (type == SLANG_UNIT_FRAGMENT_SHADER) {
if (!compile_binary(slang_fragment_builtin_gc,
&object->builtin[SLANG_BUILTIN_TARGET],
+ base_version,
SLANG_UNIT_FRAGMENT_BUILTIN, infolog, NULL,
&object->builtin[SLANG_BUILTIN_COMMON], NULL))
return GL_FALSE;
#if FEATURE_ARB_shading_language_120
if (!compile_binary(slang_120_fragment_gc,
&object->builtin[SLANG_BUILTIN_TARGET],
+ 120,
SLANG_UNIT_FRAGMENT_BUILTIN, infolog, NULL,
&object->builtin[SLANG_BUILTIN_COMMON], NULL))
return GL_FALSE;
@@ -2100,6 +2235,7 @@ compile_object(grammar * id, const char *source, slang_code_object * object,
else if (type == SLANG_UNIT_VERTEX_SHADER) {
if (!compile_binary(slang_vertex_builtin_gc,
&object->builtin[SLANG_BUILTIN_TARGET],
+ base_version,
SLANG_UNIT_VERTEX_BUILTIN, infolog, NULL,
&object->builtin[SLANG_BUILTIN_COMMON], NULL))
return GL_FALSE;
diff --git a/src/mesa/shader/slang/slang_compile_operation.c b/src/mesa/shader/slang/slang_compile_operation.c
index b18e08d2ae..4d2fd5b666 100644
--- a/src/mesa/shader/slang/slang_compile_operation.c
+++ b/src/mesa/shader/slang/slang_compile_operation.c
@@ -69,8 +69,31 @@ slang_operation_destruct(slang_operation * oper)
oper->locals = NULL;
}
+
+/**
+ * Recursively traverse 'oper', replacing occurances of 'oldScope' with
+ * 'newScope' in the oper->locals->outer_scope field.
+ */
+void
+slang_replace_scope(slang_operation *oper,
+ slang_variable_scope *oldScope,
+ slang_variable_scope *newScope)
+{
+ GLuint i;
+ if (oper->locals != newScope &&
+ oper->locals->outer_scope == oldScope) {
+ oper->locals->outer_scope = newScope;
+ }
+ for (i = 0; i < oper->num_children; i++) {
+ slang_replace_scope(&oper->children[i], oldScope, newScope);
+ }
+}
+
+
/**
* Recursively copy a slang_operation node.
+ * \param x copy target
+ * \param y copy source
* \return GL_TRUE for success, GL_FALSE if failure
*/
GLboolean
@@ -121,6 +144,14 @@ slang_operation_copy(slang_operation * x, const slang_operation * y)
#endif
slang_operation_destruct(x);
*x = z;
+
+ /* If this operation declares a new scope, we need to make sure
+ * all children point to it, not the original operation's scope!
+ */
+ if (x->type == SLANG_OPER_BLOCK_NEW_SCOPE) {
+ slang_replace_scope(x, y->locals, x->locals);
+ }
+
return GL_TRUE;
}
diff --git a/src/mesa/shader/slang/slang_compile_operation.h b/src/mesa/shader/slang/slang_compile_operation.h
index d5cbe779a6..4f92aa9a08 100644
--- a/src/mesa/shader/slang/slang_compile_operation.h
+++ b/src/mesa/shader/slang/slang_compile_operation.h
@@ -128,6 +128,11 @@ slang_operation_construct(slang_operation *);
extern void
slang_operation_destruct(slang_operation *);
+extern void
+slang_replace_scope(slang_operation *oper,
+ slang_variable_scope *oldScope,
+ slang_variable_scope *newScope);
+
extern GLboolean
slang_operation_copy(slang_operation *, const slang_operation *);
diff --git a/src/mesa/shader/slang/slang_compile_struct.c b/src/mesa/shader/slang/slang_compile_struct.c
index 97a34d24fe..96bdb1f491 100644
--- a/src/mesa/shader/slang/slang_compile_struct.c
+++ b/src/mesa/shader/slang/slang_compile_struct.c
@@ -115,6 +115,7 @@ slang_struct_construct(slang_struct * stru)
return 0;
}
_slang_struct_scope_ctr(stru->structs);
+ stru->constructor = NULL;
return 1;
}
diff --git a/src/mesa/shader/slang/slang_compile_struct.h b/src/mesa/shader/slang/slang_compile_struct.h
index 79e6306616..90c5512f4d 100644
--- a/src/mesa/shader/slang/slang_compile_struct.h
+++ b/src/mesa/shader/slang/slang_compile_struct.h
@@ -29,11 +29,13 @@
extern "C" {
#endif
+struct slang_function_;
+
typedef struct slang_struct_scope_
{
- struct slang_struct_ *structs;
+ struct slang_struct_ *structs;
GLuint num_structs;
- struct slang_struct_scope_ *outer_scope;
+ struct slang_struct_scope_ *outer_scope;
} slang_struct_scope;
extern GLvoid
@@ -45,9 +47,10 @@ struct slang_struct_ *slang_struct_scope_find (slang_struct_scope *, slang_atom,
typedef struct slang_struct_
{
- slang_atom a_name;
- struct slang_variable_scope_ *fields;
- slang_struct_scope *structs;
+ slang_atom a_name;
+ struct slang_variable_scope_ *fields;
+ slang_struct_scope *structs;
+ struct slang_function_ *constructor;
} slang_struct;
int slang_struct_construct (slang_struct *);
diff --git a/src/mesa/shader/slang/slang_compile_variable.h b/src/mesa/shader/slang/slang_compile_variable.h
index d3691f0f51..9b0f85859a 100644
--- a/src/mesa/shader/slang/slang_compile_variable.h
+++ b/src/mesa/shader/slang/slang_compile_variable.h
@@ -80,6 +80,7 @@ typedef struct slang_variable_
GLuint address; /**< Storage location */
GLuint size; /**< Variable's size in bytes */
GLboolean isTemp; /**< a named temporary (__resultTmp) */
+ GLboolean declared; /**< for debug */
void *aux; /**< Used during code gen */
} slang_variable;
diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c
index 6d79380ab5..912c325bb2 100644
--- a/src/mesa/shader/slang/slang_emit.c
+++ b/src/mesa/shader/slang/slang_emit.c
@@ -126,21 +126,6 @@ _slang_swizzle_swizzle(GLuint swz1, GLuint swz2)
}
-slang_ir_storage *
-_slang_new_ir_storage(enum register_file file, GLint index, GLint size)
-{
- slang_ir_storage *st;
- st = (slang_ir_storage *) _slang_alloc(sizeof(slang_ir_storage));
- if (st) {
- st->File = file;
- st->Index = index;
- st->Size = size;
- st->Swizzle = SWIZZLE_NOOP;
- }
- return st;
-}
-
-
/**
* Allocate temporary storage for an intermediate result (such as for
* a multiply or add, etc.
@@ -184,6 +169,39 @@ free_temp_storage(slang_var_table *vt, slang_ir_node *n)
}
+
+/**
+ * Remove any SWIZZLE_NIL terms from given swizzle mask.
+ * For a swizzle like .z??? generate .zzzz (replicate single component).
+ * Else, for .wx?? generate .wxzw (insert default component for the position).
+ */
+static GLuint
+fix_swizzle(GLuint swizzle)
+{
+ GLuint c0 = GET_SWZ(swizzle, 0),
+ c1 = GET_SWZ(swizzle, 1),
+ c2 = GET_SWZ(swizzle, 2),
+ c3 = GET_SWZ(swizzle, 3);
+ if (c1 == SWIZZLE_NIL && c2 == SWIZZLE_NIL && c3 == SWIZZLE_NIL) {
+ /* smear first component across all positions */
+ c1 = c2 = c3 = c0;
+ }
+ else {
+ /* insert default swizzle components */
+ if (c0 == SWIZZLE_NIL)
+ c0 = SWIZZLE_X;
+ if (c1 == SWIZZLE_NIL)
+ c1 = SWIZZLE_Y;
+ if (c2 == SWIZZLE_NIL)
+ c2 = SWIZZLE_Z;
+ if (c3 == SWIZZLE_NIL)
+ c3 = SWIZZLE_W;
+ }
+ return MAKE_SWIZZLE4(c0, c1, c2, c3);
+}
+
+
+
/**
* Convert IR storage to an instruction dst register.
*/
@@ -191,14 +209,28 @@ static void
storage_to_dst_reg(struct prog_dst_register *dst, const slang_ir_storage *st,
GLuint writemask)
{
- assert(st->Index >= 0);
- dst->File = st->File;
- dst->Index = st->Index;
+ const GLint size = st->Size;
+ GLint index = st->Index;
+ GLuint swizzle = st->Swizzle;
+
+ /* if this is storage relative to some parent storage, walk up the tree */
+ while (st->Parent) {
+ st = st->Parent;
+ index += st->Index;
+ swizzle = _slang_swizzle_swizzle(st->Swizzle, swizzle);
+ }
+
assert(st->File != PROGRAM_UNDEFINED);
- assert(st->Size >= 1);
- assert(st->Size <= 4);
- if (st->Size == 1) {
- GLuint comp = GET_SWZ(st->Swizzle, 0);
+ dst->File = st->File;
+
+ assert(index >= 0);
+ dst->Index = index;
+
+ assert(size >= 1);
+ assert(size <= 4);
+
+ if (size == 1) {
+ GLuint comp = GET_SWZ(swizzle, 0);
assert(comp < 4);
dst->WriteMask = WRITEMASK_X << comp;
}
@@ -214,28 +246,32 @@ storage_to_dst_reg(struct prog_dst_register *dst, const slang_ir_storage *st,
static void
storage_to_src_reg(struct prog_src_register *src, const slang_ir_storage *st)
{
- static const GLuint defaultSwizzle[4] = {
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_X, SWIZZLE_X, SWIZZLE_X),
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W),
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W),
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_W)
- };
+ const GLboolean relAddr = st->RelAddr;
+ GLint index = st->Index;
+ GLuint swizzle = st->Swizzle;
+
+ /* if this is storage relative to some parent storage, walk up the tree */
+ while (st->Parent) {
+ st = st->Parent;
+ index += st->Index;
+ swizzle = _slang_swizzle_swizzle(st->Swizzle, swizzle);
+ }
+
assert(st->File >= 0);
assert(st->File < PROGRAM_UNDEFINED);
- assert(st->Size >= 1);
- assert(st->Size <= 4);
src->File = st->File;
- src->Index = st->Index;
- src->RelAddr = st->RelAddr;
- if (st->Swizzle != SWIZZLE_NOOP)
- src->Swizzle = st->Swizzle;
- else
- src->Swizzle = defaultSwizzle[st->Size - 1]; /*XXX really need this?*/
- assert(GET_SWZ(src->Swizzle, 0) <= 3);
- assert(GET_SWZ(src->Swizzle, 1) <= 3);
- assert(GET_SWZ(src->Swizzle, 2) <= 3);
- assert(GET_SWZ(src->Swizzle, 3) <= 3);
+ assert(index >= 0);
+ src->Index = index;
+
+ swizzle = fix_swizzle(swizzle);
+ assert(GET_SWZ(swizzle, 0) <= SWIZZLE_W);
+ assert(GET_SWZ(swizzle, 1) <= SWIZZLE_W);
+ assert(GET_SWZ(swizzle, 2) <= SWIZZLE_W);
+ assert(GET_SWZ(swizzle, 3) <= SWIZZLE_W);
+ src->Swizzle = swizzle;
+
+ src->RelAddr = relAddr;
}
@@ -469,6 +505,12 @@ emit_arith(slang_emit_info *emitInfo, slang_ir_node *n)
const slang_ir_info *info = _slang_ir_info(n->Opcode);
char *srcAnnot[3], *dstAnnot;
GLuint i;
+ slang_ir_node *temps[3];
+
+ /* we'll save pointers to nodes/storage to free in temps[] until
+ * the very end.
+ */
+ temps[0] = temps[1] = temps[2] = NULL;
assert(info);
assert(info->InstOpcode != OPCODE_NOP);
@@ -489,9 +531,9 @@ emit_arith(slang_emit_info *emitInfo, slang_ir_node *n)
storage_to_src_reg(&inst->SrcReg[0], n->Children[0]->Children[0]->Store);
storage_to_src_reg(&inst->SrcReg[1], n->Children[0]->Children[1]->Store);
storage_to_src_reg(&inst->SrcReg[2], n->Children[1]->Store);
- free_temp_storage(emitInfo->vt, n->Children[0]->Children[0]);
- free_temp_storage(emitInfo->vt, n->Children[0]->Children[1]);
- free_temp_storage(emitInfo->vt, n->Children[1]);
+ temps[0] = n->Children[0]->Children[0];
+ temps[1] = n->Children[0]->Children[1];
+ temps[2] = n->Children[1];
}
else if (info->NumParams == 2 &&
n->Opcode == IR_ADD && n->Children[1]->Opcode == IR_MUL) {
@@ -505,9 +547,9 @@ emit_arith(slang_emit_info *emitInfo, slang_ir_node *n)
storage_to_src_reg(&inst->SrcReg[0], n->Children[1]->Children[0]->Store);
storage_to_src_reg(&inst->SrcReg[1], n->Children[1]->Children[1]->Store);
storage_to_src_reg(&inst->SrcReg[2], n->Children[0]->Store);
- free_temp_storage(emitInfo->vt, n->Children[1]->Children[0]);
- free_temp_storage(emitInfo->vt, n->Children[1]->Children[1]);
- free_temp_storage(emitInfo->vt, n->Children[0]);
+ temps[0] = n->Children[1]->Children[0];
+ temps[1] = n->Children[1]->Children[1];
+ temps[2] = n->Children[0];
}
else
#endif
@@ -532,17 +574,26 @@ emit_arith(slang_emit_info *emitInfo, slang_ir_node *n)
for (i = 0; i < info->NumParams; i++)
srcAnnot[i] = storage_annotation(n->Children[i], emitInfo->prog);
- /* free temps */
+ /* record (potential) temps to free */
for (i = 0; i < info->NumParams; i++)
- free_temp_storage(emitInfo->vt, n->Children[i]);
+ temps[i] = n->Children[i];
}
/* result storage */
if (!n->Store) {
- /* XXX this size isn't correct, it depends on the operands */
- if (!alloc_temp_storage(emitInfo, n, info->ResultSize))
+ GLint size = info->ResultSize;
+ if (!alloc_temp_storage(emitInfo, n, size))
return NULL;
+#if 0000 /* this should work, but doesn't yet */
+ if (size == 2)
+ n->Writemask = WRITEMASK_XY;
+ else if (size == 3)
+ n->Writemask = WRITEMASK_XYZ;
+ else if (size == 1)
+ n->Writemask = WRITEMASK_X << GET_SWZ(n->Store->Swizzle,0);
+#endif
}
+
storage_to_dst_reg(&inst->DstReg, n->Store, n->Writemask);
dstAnnot = storage_annotation(n, emitInfo->prog);
@@ -550,6 +601,11 @@ emit_arith(slang_emit_info *emitInfo, slang_ir_node *n)
inst->Comment = instruction_annotation(inst->Opcode, dstAnnot, srcAnnot[0],
srcAnnot[1], srcAnnot[2]);
+ /* really free temps now */
+ for (i = 0; i < 3; i++)
+ if (temps[i])
+ free_temp_storage(emitInfo->vt, temps[i]);
+
/*_mesa_print_instruction(inst);*/
return inst;
}
@@ -640,29 +696,72 @@ emit_compare(slang_emit_info *emitInfo, slang_ir_node *n)
}
}
else {
- /* size > 4, struct compare */
-#if 0
+ /* size > 4, struct or array compare.
+ * XXX this won't work reliably for structs with padding!!
+ */
GLint i, num = (n->Children[0]->Store->Size + 3) / 4;
- /*printf("BEGIN COMPARE size %d\n", num);*/
+ slang_ir_storage accTemp;
+
+ if (!n->Store) {
+ if (!alloc_temp_storage(emitInfo, n, 4))
+ return NULL;
+ }
+
+ accTemp.Size = 4;
+ accTemp.File = PROGRAM_TEMPORARY;
+ if (!_slang_alloc_temp(emitInfo->vt, &accTemp)) {
+ return NULL;
+ /* out of temps */
+ }
+
for (i = 0; i < num; i++) {
- inst = new_instruction(emitInfo, opcode);
+ /* SNE t0, left[i], right[i] */
+ inst = new_instruction(emitInfo, OPCODE_SNE);
inst->SrcReg[0].File = n->Children[0]->Store->File;
inst->SrcReg[0].Index = n->Children[0]->Store->Index + i;
inst->SrcReg[1].File = n->Children[1]->Store->File;
inst->SrcReg[1].Index = n->Children[1]->Store->Index + i;
- inst->DstReg.File = n->Store->File;
- inst->DstReg.Index = n->Store->Index;
-
- inst->CondUpdate = 1; /* update cond code */
+ if (i == 0) {
+ inst->DstReg.File = accTemp.File;
+ inst->DstReg.Index = accTemp.Index;
+ inst->Comment = _mesa_strdup("Begin struct/array comparison");
+ }
+ else {
+ inst->DstReg.File = n->Store->File;
+ inst->DstReg.Index = n->Store->Index;
+ }
if (i > 0) {
- inst->DstReg.CondMask = COND_NE; /* update if !=0 */
+ /* ADD accTemp, accTemp, temp; # like logical-OR */
+ inst = new_instruction(emitInfo, OPCODE_ADD);
+ inst->SrcReg[0].File = accTemp.File;
+ inst->SrcReg[0].Index = accTemp.Index;
+ inst->SrcReg[1].File = n->Store->File;
+ inst->SrcReg[1].Index = n->Store->Index;
+ inst->DstReg.File = accTemp.File;
+ inst->DstReg.Index = accTemp.Index;
}
- /*_mesa_print_instruction(inst);*/
}
- storage_to_dst_reg(&inst->DstReg, n->Store, n->Writemask);
-#endif
- _mesa_problem(NULL, "struct comparison not implemented yet");
- inst = NULL;
+
+ /* compute accTemp.x || accTemp.y || accTemp.z || accTemp.w with DOT4 */
+ inst = new_instruction(emitInfo, OPCODE_DP4);
+ inst->SrcReg[0].File = accTemp.File;
+ inst->SrcReg[0].Index = accTemp.Index;
+ inst->SrcReg[1].File = accTemp.File;
+ inst->SrcReg[1].Index = accTemp.Index;
+ inst->DstReg.File = n->Store->File;
+ inst->DstReg.Index = n->Store->Index;
+ inst->Comment = _mesa_strdup("End struct/array comparison");
+
+ if (n->Opcode == IR_EQUAL) {
+ /* compute tmp.x = !tmp.x via tmp.x = (tmp.x == 0) */
+ inst = new_instruction(emitInfo, OPCODE_SEQ);
+ storage_to_src_reg(&inst->SrcReg[0], n->Store);
+ constant_to_src_reg(&inst->SrcReg[1], 0.0, emitInfo);
+ storage_to_dst_reg(&inst->DstReg, n->Store, n->Writemask);
+ inst->Comment = _mesa_strdup("Invert true/false");
+ }
+
+ _slang_free_temp(emitInfo->vt, &accTemp);
}
/* free temps */
@@ -944,6 +1043,8 @@ emit_move(slang_emit_info *emitInfo, slang_ir_node *n)
{
struct prog_instruction *inst;
+ assert(n->Opcode == IR_MOVE);
+
/* lhs */
emit(emitInfo, n->Children[0]);
if (!n->Children[0]->Store || n->Children[0]->Store->Index < 0) {
@@ -982,8 +1083,14 @@ emit_move(slang_emit_info *emitInfo, slang_ir_node *n)
if (n->Children[1]->Opcode != IR_SWIZZLE)
_slang_free_temp(emitInfo->vt, n->Children[1]->Store);
*n->Children[1]->Store = *n->Children[0]->Store;
+
/* fixup the previous instruction (which stored the RHS result) */
assert(n->Children[0]->Store->Index >= 0);
+
+ /* use tighter writemask when possible */
+ if (n->Writemask == WRITEMASK_XYZW)
+ n->Writemask = inst->DstReg.WriteMask;
+
storage_to_dst_reg(&inst->DstReg, n->Children[0]->Store, n->Writemask);
return inst;
}
@@ -1161,6 +1268,9 @@ emit_if(slang_emit_info *emitInfo, slang_ir_node *n)
}
}
+ if (!n->Children[0]->Store)
+ return NULL;
+
#if 0
assert(n->Children[0]->Store->Size == 1); /* a bool! */
#endif
@@ -1395,75 +1505,18 @@ emit_cont_break_if_true(slang_emit_info *emitInfo, slang_ir_node *n)
}
-
-/**
- * Remove any SWIZZLE_NIL terms from given swizzle mask (smear prev term).
- * Ex: fix_swizzle("zyNN") -> "zyyy"
- */
-static GLuint
-fix_swizzle(GLuint swizzle)
-{
- GLuint swz[4], i;
- for (i = 0; i < 4; i++) {
- swz[i] = GET_SWZ(swizzle, i);
- if (swz[i] == SWIZZLE_NIL) {
- swz[i] = swz[i - 1];
- }
- }
- return MAKE_SWIZZLE4(swz[0], swz[1], swz[2], swz[3]);
-}
-
-
-/**
- * Return the number of components actually named by the swizzle.
- * Recall that swizzles may have undefined/don't-care values.
- */
-static GLuint
-swizzle_size(GLuint swizzle)
-{
- GLuint size = 0, i;
- for (i = 0; i < 4; i++) {
- GLuint swz = GET_SWZ(swizzle, i);
- size += (swz >= 0 && swz <= 3);
- }
- return size;
-}
-
-
static struct prog_instruction *
emit_swizzle(slang_emit_info *emitInfo, slang_ir_node *n)
{
- GLuint swizzle;
struct prog_instruction *inst;
inst = emit(emitInfo, n->Children[0]);
-#ifdef DEBUG
- {
- GLuint s = n->Children[0]->Store->Swizzle;
- assert(GET_SWZ(s, 0) != SWIZZLE_NIL);
- assert(GET_SWZ(s, 1) != SWIZZLE_NIL);
- assert(GET_SWZ(s, 2) != SWIZZLE_NIL);
- assert(GET_SWZ(s, 3) != SWIZZLE_NIL);
- }
-#endif
- /* For debug: n->Var = n->Children[0]->Var; */
-
- /* "pull-up" the child's storage info, applying our swizzle info */
- n->Store->File = n->Children[0]->Store->File;
- n->Store->Index = n->Children[0]->Store->Index;
- n->Store->Size = swizzle_size(n->Store->Swizzle);
-#if 0
- printf("Emit Swizzle %s reg %d chSize %d mySize %d\n",
- _mesa_swizzle_string(n->Store->Swizzle, 0, 0),
- n->Store->Index, n->Children[0]->Store->Size,
- n->Store->Size);
-#endif
+ /* setup storage info, if needed */
+ if (!n->Store->Parent)
+ n->Store->Parent = n->Children[0]->Store;
- /* apply this swizzle to child's swizzle to get composed swizzle */
- swizzle = fix_swizzle(n->Store->Swizzle); /* remove the don't care terms */
- n->Store->Swizzle = _slang_swizzle_swizzle(n->Children[0]->Store->Swizzle,
- swizzle);
+ assert(n->Store->Parent);
return inst;
}
@@ -1476,33 +1529,85 @@ emit_swizzle(slang_emit_info *emitInfo, slang_ir_node *n)
static struct prog_instruction *
emit_array_element(slang_emit_info *emitInfo, slang_ir_node *n)
{
+ slang_ir_storage *root;
+
+ assert(n->Opcode == IR_ELEMENT);
assert(n->Store);
- assert(n->Store->File != PROGRAM_UNDEFINED);
+ assert(n->Store->File == PROGRAM_UNDEFINED);
+ assert(n->Store->Parent);
assert(n->Store->Size > 0);
- if (n->Store->File == PROGRAM_STATE_VAR) {
- n->Store->Index = _slang_alloc_statevar(n, emitInfo->prog->Parameters);
+ root = n->Store;
+ while (root->Parent)
+ root = root->Parent;
+
+ if (root->File == PROGRAM_STATE_VAR) {
+ GLint index = _slang_alloc_statevar(n, emitInfo->prog->Parameters);
+ assert(n->Store->Index == index);
return NULL;
}
if (n->Children[1]->Opcode == IR_FLOAT) {
- /* Constant index */
+ /* Constant array index */
+#if 0 /* just debug code */
const GLint arrayAddr = n->Children[0]->Store->Index;
const GLint index = (GLint) n->Children[1]->Value[0];
- n->Store->Index = arrayAddr + index;
+ assert(index == n->Store->Index);
+ assert(arrayAddr == parent->Index);
+ assert(n->Children[0]->Store == parent);
+ assert(n->Children[0]->Store->Index == parent->Index);
+#endif
+
+ GLint index = n->Store->Index;
+
+ slang_ir_storage *p = n->Store;
+ index = 0;
+ while (p->Parent) {
+ int sz = (p->Size + 3) / 4;
+ /*printf("element [%d] of size %d (%d)\n", p->Index, p->Size, sz);*/
+ index += sz * p->Index;
+ p = p->Parent;
+ }
+ index += p->Index;
+
+ assert(root->File != PROGRAM_UNDEFINED);
+
+ /* resolve new absolute storage location */
+ assert(n->Store);
+ n->Store->File = root->File;
+ if (root->File == PROGRAM_STATE_VAR)
+ n->Store->Index = 0;
+ else
+ n->Store->Index = index;
+
+ n->Store->Parent = NULL;
}
else {
- /* Variable index*/
+ /* Variable array index */
struct prog_instruction *inst;
+
+ /* do codegen for array */
+ emit(emitInfo, n->Children[0]);
+
+ /* do codegen for array index expression */
+ emit(emitInfo, n->Children[1]);
+
inst = new_instruction(emitInfo, OPCODE_ARL);
+
storage_to_dst_reg(&inst->DstReg, n->Store, n->Writemask);
storage_to_src_reg(&inst->SrcReg[0], n->Children[1]->Store);
+
inst->DstReg.File = PROGRAM_ADDRESS;
+ inst->DstReg.Index = 0; /* always address register [0] */
inst->Comment = _mesa_strdup("ARL ADDR");
+
n->Store->RelAddr = GL_TRUE;
- n->Store->Index = inst->DstReg.Index;/*index of the array*/
- inst->DstReg.Index = 0; /*addr index is always 0*/
}
+
+ /* if array element size is one, make sure we only access X */
+ if (n->Store->Size == 1)
+ n->Store->Swizzle = SWIZZLE_XXXX;
+
return NULL; /* no instruction */
}
@@ -1513,25 +1618,27 @@ emit_array_element(slang_emit_info *emitInfo, slang_ir_node *n)
static struct prog_instruction *
emit_struct_field(slang_emit_info *emitInfo, slang_ir_node *n)
{
- if (n->Store->File == PROGRAM_STATE_VAR) {
- n->Store->Index = _slang_alloc_statevar(n, emitInfo->prog->Parameters);
- if (n->Store->Index < 0) {
+ slang_ir_storage *root = n->Store;
+
+ assert(n->Opcode == IR_FIELD);
+
+ while (root->Parent)
+ root = root->Parent;
+
+ /* If this is the field of a state var, allocate constant/uniform
+ * storage for it now if we haven't already.
+ * Note that we allocate storage (uniform/constant slots) for state
+ * variables here rather than at declaration time so we only allocate
+ * space for the ones that we actually use!
+ */
+ if (root->File == PROGRAM_STATE_VAR) {
+ root->Index = _slang_alloc_statevar(n, emitInfo->prog->Parameters);
+ if (root->Index < 0) {
slang_info_log_error(emitInfo->log, "Error parsing state variable");
return NULL;
}
}
- else {
- GLint offset = n->FieldOffset / 4;
- assert(n->Children[0]->Store->Index >= 0);
- n->Store->Index = n->Children[0]->Store->Index + offset;
- if (n->Store->Size == 1) {
- GLint swz = n->FieldOffset % 4;
- n->Store->Swizzle = MAKE_SWIZZLE4(swz, swz, swz, swz);
- }
- else {
- n->Store->Swizzle = SWIZZLE_XYZW;
- }
- }
+
return NULL; /* no instruction */
}
@@ -1657,6 +1764,9 @@ emit(slang_emit_info *emitInfo, slang_ir_node *n)
case IR_COS:
case IR_DDX:
case IR_DDY:
+ case IR_EXP:
+ case IR_EXP2:
+ case IR_LOG2:
case IR_NOISE1:
case IR_NOISE2:
case IR_NOISE3:
@@ -1677,8 +1787,6 @@ emit(slang_emit_info *emitInfo, slang_ir_node *n)
case IR_SLE:
case IR_SLT:
case IR_POW:
- case IR_EXP:
- case IR_EXP2:
/* trinary operators */
case IR_LRP:
return emit_arith(emitInfo, n);
diff --git a/src/mesa/shader/slang/slang_emit.h b/src/mesa/shader/slang/slang_emit.h
index 7d70b3311b..153e872d74 100644
--- a/src/mesa/shader/slang/slang_emit.h
+++ b/src/mesa/shader/slang/slang_emit.h
@@ -40,10 +40,6 @@ extern GLuint
_slang_swizzle_swizzle(GLuint swz1, GLuint swz2);
-extern slang_ir_storage *
-_slang_new_ir_storage(enum register_file file, GLint index, GLint size);
-
-
extern GLboolean
_slang_emit_code(slang_ir_node *n, slang_var_table *vartable,
struct gl_program *prog, GLboolean withEnd,
diff --git a/src/mesa/shader/slang/slang_ir.c b/src/mesa/shader/slang/slang_ir.c
index 16c36aad0c..a414036a36 100644
--- a/src/mesa/shader/slang/slang_ir.c
+++ b/src/mesa/shader/slang/slang_ir.c
@@ -51,6 +51,8 @@ static const slang_ir_info IrInfo[] = {
{ IR_SLT, "IR_SLT", OPCODE_SLT, 4, 2 },
{ IR_POW, "IR_POW", OPCODE_POW, 1, 2 },
{ IR_EQUAL, "IR_EQUAL", OPCODE_NOP, 1, 2 },
+ { IR_NOTEQUAL, "IR_NOTEQUAL", OPCODE_NOP, 1, 2 },
+
/* unary ops */
{ IR_I_TO_F, "IR_I_TO_F", OPCODE_NOP, 1, 1 },
{ IR_F_TO_I, "IR_F_TO_I", OPCODE_INT, 4, 1 }, /* 4 floats to 4 ints */
@@ -109,6 +111,66 @@ _slang_ir_info(slang_ir_opcode opcode)
}
+/**
+ * Return a new slang_ir_storage object.
+ */
+slang_ir_storage *
+_slang_new_ir_storage(enum register_file file, GLint index, GLint size)
+{
+ slang_ir_storage *st;
+ st = (slang_ir_storage *) _slang_alloc(sizeof(slang_ir_storage));
+ if (st) {
+ st->File = file;
+ st->Index = index;
+ st->Size = size;
+ st->Swizzle = SWIZZLE_NOOP;
+ st->Parent = NULL;
+ }
+ return st;
+}
+
+
+/**
+ * Return a new slang_ir_storage object.
+ */
+slang_ir_storage *
+_slang_new_ir_storage_swz(enum register_file file, GLint index, GLint size,
+ GLuint swizzle)
+{
+ slang_ir_storage *st;
+ st = (slang_ir_storage *) _slang_alloc(sizeof(slang_ir_storage));
+ if (st) {
+ st->File = file;
+ st->Index = index;
+ st->Size = size;
+ st->Swizzle = swizzle;
+ st->Parent = NULL;
+ }
+ return st;
+}
+
+
+/**
+ * Return a new slang_ir_storage object.
+ */
+slang_ir_storage *
+_slang_new_ir_storage_relative(GLint index, GLint size,
+ slang_ir_storage *parent)
+{
+ slang_ir_storage *st;
+ st = (slang_ir_storage *) _slang_alloc(sizeof(slang_ir_storage));
+ if (st) {
+ st->File = PROGRAM_UNDEFINED;
+ st->Index = index;
+ st->Size = size;
+ st->Swizzle = SWIZZLE_NOOP;
+ st->Parent = parent;
+ }
+ return st;
+}
+
+
+
static const char *
_slang_ir_name(slang_ir_opcode opcode)
{
@@ -116,6 +178,7 @@ _slang_ir_name(slang_ir_opcode opcode)
}
+
#if 0 /* no longer needed with mempool */
/**
* Since many IR nodes might point to the same IR storage info, we need
@@ -177,20 +240,6 @@ _slang_free_ir_tree(slang_ir_node *n)
static const char *
-swizzle_string(GLuint swizzle)
-{
- static char s[6];
- GLuint i;
- s[0] = '.';
- for (i = 1; i < 5; i++) {
- s[i] = "xyzw"[GET_SWZ(swizzle, i-1)];
- }
- s[i] = 0;
- return s;
-}
-
-
-static const char *
writemask_string(GLuint writemask)
{
static char s[6];
@@ -347,7 +396,7 @@ _slang_print_ir_tree(const slang_ir_node *n, int indent)
case IR_VAR:
printf("VAR %s%s at %s store %p\n",
(n->Var ? (char *) n->Var->a_name : "TEMP"),
- swizzle_string(n->Store->Swizzle),
+ _mesa_swizzle_string(n->Store->Swizzle, 0, 0),
storage_string(n->Store), (void*) n->Store);
break;
case IR_VAR_DECL:
@@ -374,7 +423,7 @@ _slang_print_ir_tree(const slang_ir_node *n, int indent)
break;
case IR_SWIZZLE:
printf("SWIZZLE %s of (store %p) \n",
- swizzle_string(n->Store->Swizzle), (void*) n->Store);
+ _mesa_swizzle_string(n->Store->Swizzle, 0, 0), (void*) n->Store);
_slang_print_ir_tree(n->Children[0], indent + 3);
break;
default:
diff --git a/src/mesa/shader/slang/slang_ir.h b/src/mesa/shader/slang/slang_ir.h
index ba0735d64d..61ff649e5c 100644
--- a/src/mesa/shader/slang/slang_ir.h
+++ b/src/mesa/shader/slang/slang_ir.h
@@ -147,6 +147,11 @@ struct _slang_ir_storage
GLuint Swizzle;
GLint RefCount; /**< Used during IR tree delete */
GLboolean RelAddr;
+
+ /** If Parent is non-null, Index is relative to parent.
+ * The other fields are ignored.
+ */
+ struct _slang_ir_storage *Parent;
};
typedef struct _slang_ir_storage slang_ir_storage;
@@ -165,7 +170,6 @@ typedef struct slang_ir_node_
/** special fields depending on Opcode: */
const char *Field; /**< If Opcode == IR_FIELD */
- int FieldOffset; /**< If Opcode == IR_FIELD */
GLuint Writemask; /**< If Opcode == IR_MOVE */
GLfloat Value[4]; /**< If Opcode == IR_FLOAT */
slang_variable *Var; /**< If Opcode == IR_VAR or IR_VAR_DECL */
@@ -193,6 +197,20 @@ extern const slang_ir_info *
_slang_ir_info(slang_ir_opcode opcode);
+extern slang_ir_storage *
+_slang_new_ir_storage(enum register_file file, GLint index, GLint size);
+
+
+extern slang_ir_storage *
+_slang_new_ir_storage_swz(enum register_file file, GLint index, GLint size,
+ GLuint swizzle);
+
+extern slang_ir_storage *
+_slang_new_ir_storage_relative(GLint index, GLint size,
+ slang_ir_storage *parent);
+
+
+
extern void
_slang_free_ir_tree(slang_ir_node *n);
diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c
index f08b53e8b7..e9b9bbc43f 100644
--- a/src/mesa/shader/slang/slang_link.c
+++ b/src/mesa/shader/slang/slang_link.c
@@ -211,7 +211,6 @@ _slang_resolve_attributes(struct gl_shader_program *shProg,
{
GLuint i, j;
GLbitfield usedAttributes;
- GLint size = 4; /* XXX fix */
assert(prog->Target == GL_VERTEX_PROGRAM_ARB);
@@ -253,6 +252,8 @@ _slang_resolve_attributes(struct gl_shader_program *shProg,
* Start at 1 since generic attribute 0 always aliases
* glVertex/position.
*/
+ GLint size = prog->Attributes->Parameters[k].Size;
+ GLenum datatype = prog->Attributes->Parameters[k].DataType;
for (attr = 1; attr < MAX_VERTEX_ATTRIBS; attr++) {
if (((1 << attr) & usedAttributes) == 0)
break;
@@ -261,7 +262,7 @@ _slang_resolve_attributes(struct gl_shader_program *shProg,
/* too many! XXX record error log */
return GL_FALSE;
}
- _mesa_add_attribute(shProg->Attributes, name, size, attr);
+ _mesa_add_attribute(shProg->Attributes, name, size, datatype,attr);
/* set the attribute as used */
usedAttributes |= 1<<attr;
diff --git a/src/mesa/shader/slang/slang_preprocess.c b/src/mesa/shader/slang/slang_preprocess.c
index 1645afcc18..d3f412c211 100644
--- a/src/mesa/shader/slang/slang_preprocess.c
+++ b/src/mesa/shader/slang/slang_preprocess.c
@@ -729,6 +729,14 @@ expand (expand_state *e, pp_symbols *symbols)
slang_string_pushi (e->output, e->state->version);
slang_string_pushc (e->output, ' ');
}
+#if FEATURE_es2_glsl
+ else if (_mesa_strcmp (id, "GL_ES") == 0 ||
+ _mesa_strcmp (id, "GL_FRAGMENT_PRECISION_HIGH") == 0) {
+ slang_string_pushc (e->output, ' ');
+ slang_string_pushi (e->output, '1');
+ slang_string_pushc (e->output, ' ');
+ }
+#endif
else {
pp_symbol *symbol;
@@ -829,6 +837,16 @@ static GLboolean
preprocess_source (slang_string *output, const char *source, grammar pid, grammar eid,
slang_info_log *elog)
{
+ static const char *predefined[] = {
+ "__FILE__",
+ "__LINE__",
+ "__VERSION__",
+#if FEATURE_es2_glsl
+ "GL_ES",
+ "GL_FRAGMENT_PRECISION_HIGH",
+#endif
+ NULL
+ };
byte *prod;
GLuint size, i;
pp_state state;
@@ -840,6 +858,15 @@ preprocess_source (slang_string *output, const char *source, grammar pid, gramma
pp_state_init (&state, elog);
+ /* add the predefined symbols to the symbol table */
+ for (i = 0; predefined[i]; i++) {
+ pp_symbol *symbol = NULL;
+ symbol = pp_symbols_push(&state.symbols);
+ assert(symbol);
+ slang_string_pushs(&symbol->name,
+ predefined[i], _mesa_strlen(predefined[i]));
+ }
+
i = 0;
while (i < size) {
if (prod[i] != ESCAPE_TOKEN) {
diff --git a/src/mesa/shader/slang/slang_print.c b/src/mesa/shader/slang/slang_print.c
index ff9c62c929..f48762fb11 100644
--- a/src/mesa/shader/slang/slang_print.c
+++ b/src/mesa/shader/slang/slang_print.c
@@ -156,7 +156,7 @@ print_variable(const slang_variable *v, int indent)
spaces(indent);
printf("VAR ");
print_type(&v->type);
- printf(" %s", (char *) v->a_name);
+ printf(" %s (at %p)", (char *) v->a_name, (void *) v);
if (v->initializer) {
printf(" :=\n");
slang_print_tree(v->initializer, indent + 3);
@@ -171,10 +171,12 @@ static void
print_binary(const slang_operation *op, const char *oper, int indent)
{
assert(op->num_children == 2);
+#if 0
printf("binary at %p locals=%p outer=%p\n",
(void *) op,
(void *) op->locals,
(void *) op->locals->outer_scope);
+#endif
slang_print_tree(&op->children[0], indent + 3);
spaces(indent);
printf("%s at %p locals=%p outer=%p\n",
@@ -241,7 +243,7 @@ find_var(const slang_variable_scope *s, slang_atom name)
void
slang_print_tree(const slang_operation *op, int indent)
{
- int i;
+ GLuint i;
switch (op->type) {
@@ -260,14 +262,13 @@ slang_print_tree(const slang_operation *op, int indent)
case SLANG_OPER_BLOCK_NEW_SCOPE:
spaces(indent);
- printf("{{ // new scope locals=%p: ", (void*)op->locals);
- {
- int i;
- for (i = 0; i < op->locals->num_variables; i++) {
- printf("%s ", (char *) op->locals->variables[i]->a_name);
- }
- printf("\n");
+ printf("{{ // new scope locals=%p outer=%p: ",
+ (void *) op->locals,
+ (void *) op->locals->outer_scope);
+ for (i = 0; i < op->locals->num_variables; i++) {
+ printf("%s ", (char *) op->locals->variables[i]->a_name);
}
+ printf("\n");
print_generic(op, NULL, indent+3);
spaces(indent);
printf("}}\n");
@@ -665,15 +666,15 @@ slang_print_tree(const slang_operation *op, int indent)
void
slang_print_function(const slang_function *f, GLboolean body)
{
- int i;
+ GLuint i;
#if 0
if (_mesa_strcmp((char *) f->header.a_name, "main") != 0)
return;
#endif
- printf("FUNCTION %s (\n",
- (char *) f->header.a_name);
+ printf("FUNCTION %s ( scope=%p\n",
+ (char *) f->header.a_name, (void *) f->parameters);
for (i = 0; i < f->param_count; i++) {
print_variable(f->parameters->variables[i], 3);
diff --git a/src/mesa/shader/slang/slang_simplify.c b/src/mesa/shader/slang/slang_simplify.c
index 158d6bc8cf..88ca83d288 100644
--- a/src/mesa/shader/slang/slang_simplify.c
+++ b/src/mesa/shader/slang/slang_simplify.c
@@ -76,7 +76,7 @@ _slang_lookup_constant(const char *name)
for (i = 0; info[i].Name; i++) {
if (strcmp(info[i].Name, name) == 0) {
/* found */
- GLint value = -1.0;
+ GLint value = -1;
_mesa_GetIntegerv(info[i].Token, &value);
ASSERT(value >= 0); /* sanity check that glGetFloatv worked */
return value / info[i].Divisor;
@@ -110,7 +110,7 @@ _slang_simplify(slang_operation *oper,
oper->literal[0] =
oper->literal[1] =
oper->literal[2] =
- oper->literal[3] = value;
+ oper->literal[3] = (GLfloat) value;
oper->type = SLANG_OPER_LITERAL_INT;
return;
}
@@ -380,7 +380,7 @@ _slang_adapt_call(slang_operation *callOper, const slang_function *fun,
&origArg);
callOper->children[i + j].children[1].type
= SLANG_OPER_LITERAL_INT;
- callOper->children[i + j].children[1].literal[0] = j;
+ callOper->children[i + j].children[1].literal[0] = (GLfloat) j;
}
}
@@ -394,11 +394,11 @@ _slang_adapt_call(slang_operation *callOper, const slang_function *fun,
}
}
- if (callOper->num_children < numParams) {
+ if (callOper->num_children < (GLuint) numParams) {
/* still not enough args for all params */
return GL_FALSE;
}
- else if (callOper->num_children > numParams) {
+ else if (callOper->num_children > (GLuint) numParams) {
/* now too many arguments */
/* XXX this isn't always an error, see spec */
return GL_FALSE;
diff --git a/src/mesa/shader/slang/slang_vartable.c b/src/mesa/shader/slang/slang_vartable.c
index bb4d2d656c..68b4e00be0 100644
--- a/src/mesa/shader/slang/slang_vartable.c
+++ b/src/mesa/shader/slang/slang_vartable.c
@@ -1,6 +1,7 @@
#include "main/imports.h"
-#include "shader/prog_instruction.h"
+#include "shader/program.h"
+#include "shader/prog_print.h"
#include "slang_compile.h"
#include "slang_compile_variable.h"
#include "slang_mem.h"
@@ -129,7 +130,7 @@ _slang_pop_var_table(slang_var_table *vt)
/* just verify that any remaining allocations in this scope
* were for temps
*/
- for (i = 0; i < vt->MaxRegisters * 4; i++) {
+ for (i = 0; i < (int) vt->MaxRegisters * 4; i++) {
if (t->Temps[i] != FREE && t->Parent->Temps[i] == FREE) {
if (dbg) printf(" Free reg %d\n", i/4);
assert(t->Temps[i] == TEMP);
@@ -206,7 +207,7 @@ alloc_reg(slang_var_table *vt, GLint size, GLboolean isTemp)
for (i = 0; i <= vt->MaxRegisters * 4 - size; i += step) {
GLuint found = 0;
- for (j = 0; j < size; j++) {
+ for (j = 0; j < (GLuint) size; j++) {
if (i + j < vt->MaxRegisters * 4 && t->Temps[i + j] == FREE) {
found++;
}
@@ -218,7 +219,7 @@ alloc_reg(slang_var_table *vt, GLint size, GLboolean isTemp)
/* found block of size free regs */
if (size > 1)
assert(i % 4 == 0);
- for (j = 0; j < size; j++)
+ for (j = 0; j < (GLuint) size; j++)
t->Temps[i + j] = isTemp ? TEMP : VAR;
assert(i < MAX_PROGRAM_TEMPS * 4);
t->ValSize[i] = size;
@@ -247,14 +248,25 @@ _slang_alloc_var(slang_var_table *vt, slang_ir_storage *store)
if (store->Size == 1) {
const GLuint comp = i % 4;
store->Swizzle = MAKE_SWIZZLE4(comp, comp, comp, comp);
- if (dbg) printf("Alloc var sz %d at %d.%c (level %d)\n",
- store->Size, store->Index, "xyzw"[comp], t->Level);
+ }
+ else if (store->Size == 2) {
+ store->Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y,
+ SWIZZLE_NIL, SWIZZLE_NIL);
+ }
+ else if (store->Size == 3) {
+ store->Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y,
+ SWIZZLE_Z, SWIZZLE_NIL);
}
else {
store->Swizzle = SWIZZLE_NOOP;
- if (dbg) printf("Alloc var sz %d at %d.xyzw (level %d)\n",
- store->Size, store->Index, t->Level);
}
+
+ if (dbg)
+ printf("Alloc var sz %d at %d.%s (level %d)\n",
+ store->Size, store->Index,
+ _mesa_swizzle_string(store->Swizzle, 0, 0),
+ t->Level);
+
return GL_TRUE;
}
@@ -279,6 +291,7 @@ _slang_alloc_temp(slang_var_table *vt, slang_ir_storage *store)
store->Size, store->Index, "xyzw"[comp], t->Level);
}
else {
+ /* XXX improve swizzled for size=2/3, use for writemask... */
store->Swizzle = SWIZZLE_NOOP;
if (dbg) printf("Alloc temp sz %d at %d.xyzw (level %d)\n",
store->Size, store->Index, t->Level);
@@ -313,7 +326,7 @@ _slang_free_temp(slang_var_table *vt, slang_ir_storage *store)
else {
/*assert(store->Swizzle == SWIZZLE_NOOP);*/
assert(t->ValSize[r*4] == store->Size);
- for (i = 0; i < store->Size; i++) {
+ for (i = 0; i < (GLuint) store->Size; i++) {
assert(t->Temps[r * 4 + i] == TEMP);
t->Temps[r * 4 + i] = FREE;
}
@@ -327,7 +340,7 @@ _slang_is_temp(const slang_var_table *vt, const slang_ir_storage *store)
struct table *t = vt->Top;
GLuint comp;
assert(store->Index >= 0);
- assert(store->Index < vt->MaxRegisters);
+ assert(store->Index < (int) vt->MaxRegisters);
if (store->Swizzle == SWIZZLE_NOOP)
comp = 0;
else
diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c
index d46c3ee16c..80df3b0506 100644
--- a/src/mesa/state_tracker/st_atom_framebuffer.c
+++ b/src/mesa/state_tracker/st_atom_framebuffer.c
@@ -59,7 +59,7 @@ update_renderbuffer_surface(struct st_context *st,
strb->surface->texture != texture ||
strb->surface->width != rtt_width ||
strb->surface->height != rtt_height) {
- int level;
+ GLuint level;
/* find matching mipmap level size */
for (level = 0; level <= texture->last_level; level++) {
if (texture->width[level] == rtt_width &&
diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c
index e4de875e8c..a357b71677 100644
--- a/src/mesa/state_tracker/st_atom_pixeltransfer.c
+++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c
@@ -122,7 +122,7 @@ create_color_map_texture(GLcontext *ctx)
const uint texSize = 256; /* simple, and usually perfect */
/* find an RGBA texture format */
- format = st_choose_format(pipe, GL_RGBA, PIPE_TEXTURE);
+ format = st_choose_format(pipe, GL_RGBA, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_SAMPLER);
/* create texture for color map/table */
pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0,
diff --git a/src/mesa/state_tracker/st_atom_rasterizer.c b/src/mesa/state_tracker/st_atom_rasterizer.c
index ff40bb4312..9f4e1c1c69 100644
--- a/src/mesa/state_tracker/st_atom_rasterizer.c
+++ b/src/mesa/state_tracker/st_atom_rasterizer.c
@@ -188,7 +188,7 @@ static void update_raster_state( struct st_context *st )
{
GLfloat mrd = (ctx->DrawBuffer ?
ctx->DrawBuffer->_MRD :
- 1.0);
+ 1.0f);
raster->offset_units = ctx->Polygon.OffsetFactor * mrd;
raster->offset_scale = (ctx->Polygon.OffsetUnits * mrd *
diff --git a/src/mesa/state_tracker/st_atom_viewport.c b/src/mesa/state_tracker/st_atom_viewport.c
index b105909e96..8b9f1abda4 100644
--- a/src/mesa/state_tracker/st_atom_viewport.c
+++ b/src/mesa/state_tracker/st_atom_viewport.c
@@ -62,9 +62,9 @@ update_viewport( struct st_context *st )
GLfloat x = (GLfloat)ctx->Viewport.X;
GLfloat y = (GLfloat)ctx->Viewport.Y;
GLfloat z = ctx->Viewport.Near;
- GLfloat half_width = (GLfloat)ctx->Viewport.Width / 2.0;
- GLfloat half_height = (GLfloat)ctx->Viewport.Height / 2.0;
- GLfloat half_depth = (GLfloat)(ctx->Viewport.Far - ctx->Viewport.Near) / 2.0;
+ GLfloat half_width = (GLfloat)ctx->Viewport.Width / 2.0f;
+ GLfloat half_height = (GLfloat)ctx->Viewport.Height / 2.0f;
+ GLfloat half_depth = (GLfloat)(ctx->Viewport.Far - ctx->Viewport.Near) / 2.0f;
st->state.viewport.scale[0] = half_width;
st->state.viewport.scale[1] = half_height * yScale;
diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c
index c0e8c6bf33..a992e08ff6 100644
--- a/src/mesa/state_tracker/st_cb_accum.c
+++ b/src/mesa/state_tracker/st_cb_accum.c
@@ -290,7 +290,7 @@ accum_return(GLcontext *ctx, GLfloat value,
for (ch = 0; ch < 4; ch++) {
if (colormask[ch]) {
GLfloat val = abuf[i * 4 + ch] * value;
- abuf[i * 4 + ch] = CLAMP(val, 0.0, 1.0);
+ abuf[i * 4 + ch] = CLAMP(val, 0.0f, 1.0f);
}
else {
abuf[i * 4 + ch] = cbuf[i * 4 + ch];
diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c
index de86832342..d5696a909f 100644
--- a/src/mesa/state_tracker/st_cb_bitmap.c
+++ b/src/mesa/state_tracker/st_cb_bitmap.c
@@ -746,7 +746,8 @@ st_init_bitmap(struct st_context *st)
st->bitmap.rasterizer.bypass_vs = 1;
/* find a usable texture format */
- if (screen->is_format_supported(screen, PIPE_FORMAT_I8_UNORM, PIPE_TEXTURE)) {
+ if (screen->is_format_supported(screen, PIPE_FORMAT_I8_UNORM, PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
st->bitmap.tex_format = PIPE_FORMAT_I8_UNORM;
}
else {
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
index cdfcdcee72..e475f022d3 100644
--- a/src/mesa/state_tracker/st_cb_clear.c
+++ b/src/mesa/state_tracker/st_cb_clear.c
@@ -203,17 +203,17 @@ clear_with_quad(GLcontext *ctx,
GLboolean color, GLboolean depth, GLboolean stencil)
{
struct st_context *st = ctx->st;
- const GLfloat x0 = ctx->DrawBuffer->_Xmin;
- const GLfloat x1 = ctx->DrawBuffer->_Xmax;
+ const GLfloat x0 = (GLfloat) ctx->DrawBuffer->_Xmin;
+ const GLfloat x1 = (GLfloat) ctx->DrawBuffer->_Xmax;
GLfloat y0, y1;
if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) {
- y0 = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymax;
- y1 = ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymin;
+ y0 = (GLfloat) (ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymax);
+ y1 = (GLfloat) (ctx->DrawBuffer->Height - ctx->DrawBuffer->_Ymin);
}
else {
- y0 = ctx->DrawBuffer->_Ymin;
- y1 = ctx->DrawBuffer->_Ymax;
+ y0 = (GLfloat) ctx->DrawBuffer->_Ymin;
+ y1 = (GLfloat) ctx->DrawBuffer->_Ymax;
}
/*
@@ -286,7 +286,7 @@ clear_with_quad(GLcontext *ctx,
cso_set_vertex_shader_handle(st->cso_context, st->clear.vs);
/* draw quad matching scissor rect (XXX verify coord round-off) */
- draw_quad(ctx, x0, y0, x1, y1, ctx->Depth.Clear, ctx->Color.ClearColor);
+ draw_quad(ctx, x0, y0, x1, y1, (GLfloat) ctx->Depth.Clear, ctx->Color.ClearColor);
/* Restore pipe state */
cso_restore_blend(st->cso_context);
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 6b0137dcf8..db0c9fbd09 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -423,8 +423,8 @@ draw_quad(GLcontext *ctx, GLfloat x0, GLfloat y0, GLfloat z,
/* setup vertex data */
{
const struct gl_framebuffer *fb = st->ctx->DrawBuffer;
- const GLfloat fb_width = fb->Width;
- const GLfloat fb_height = fb->Height;
+ const GLfloat fb_width = (GLfloat) fb->Width;
+ const GLfloat fb_height = (GLfloat) fb->Height;
const GLfloat clip_x0 = x0 / fb_width * 2.0f - 1.0f;
const GLfloat clip_y0 = y0 / fb_height * 2.0f - 1.0f;
const GLfloat clip_x1 = x1 / fb_width * 2.0f - 1.0f;
@@ -571,8 +571,8 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
/* viewport state: viewport matching window dims */
{
- const float width = ctx->DrawBuffer->Width;
- const float height = ctx->DrawBuffer->Height;
+ const float width = (float) ctx->DrawBuffer->Width;
+ const float height = (float) ctx->DrawBuffer->Height;
struct pipe_viewport_state vp;
vp.scale[0] = 0.5f * width;
vp.scale[1] = -0.5f * height;
@@ -600,9 +600,9 @@ draw_textured_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z,
* Recall that these coords are transformed by the current
* vertex shader and viewport transformation.
*/
- x0 = x;
+ x0 = (GLfloat) x;
x1 = x + width * ctx->Pixel.ZoomX;
- y0 = y;
+ y0 = (GLfloat) y;
y1 = y + height * ctx->Pixel.ZoomY;
//if(!color)
draw_quad(ctx, x0, y0, z, x1, y1, color, invertTex);
@@ -995,18 +995,21 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy,
srcFormat = rbRead->texture->format;
- if (screen->is_format_supported(screen, srcFormat, PIPE_TEXTURE)) {
+ if (screen->is_format_supported(screen, srcFormat, PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
texFormat = srcFormat;
}
else {
/* srcFormat can't be used as a texture format */
if (type == GL_DEPTH) {
- texFormat = st_choose_format(pipe, GL_DEPTH_COMPONENT, PIPE_TEXTURE);
+ texFormat = st_choose_format(pipe, GL_DEPTH_COMPONENT, PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL);
assert(texFormat != PIPE_FORMAT_NONE); /* XXX no depth texture formats??? */
}
else {
/* default color format */
- texFormat = st_choose_format(pipe, GL_RGBA, PIPE_TEXTURE);
+ texFormat = st_choose_format(pipe, GL_RGBA, PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_SAMPLER);
assert(texFormat != PIPE_FORMAT_NONE);
}
}
diff --git a/src/mesa/state_tracker/st_cb_rasterpos.c b/src/mesa/state_tracker/st_cb_rasterpos.c
index 3cb7b68bea..3b30c2a61b 100644
--- a/src/mesa/state_tracker/st_cb_rasterpos.c
+++ b/src/mesa/state_tracker/st_cb_rasterpos.c
@@ -135,7 +135,7 @@ rastpos_point(struct draw_stage *stage, struct prim_header *prim)
struct rastpos_stage *rs = rastpos_stage(stage);
GLcontext *ctx = rs->ctx;
struct st_context *st = ctx->st;
- const GLfloat height = ctx->DrawBuffer->Height;
+ const GLfloat height = (GLfloat) ctx->DrawBuffer->Height;
const GLuint *outputMapping = st->vertex_result_to_slot;
const GLfloat *pos;
GLuint i;
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 73f8b8f788..1f94a0b9ef 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -285,7 +285,7 @@ guess_and_alloc_texture(struct st_context *st,
assert(!stObj->pt);
if (stObj->pt &&
- stImage->level > stObj->base.BaseLevel &&
+ (GLint) stImage->level > stObj->base.BaseLevel &&
(stImage->base.Width == 1 ||
(stObj->base.Target != GL_TEXTURE_1D &&
stImage->base.Height == 1) ||
@@ -296,7 +296,7 @@ guess_and_alloc_texture(struct st_context *st,
/* If this image disrespects BaseLevel, allocate from level zero.
* Usually BaseLevel == 0, so it's unlikely to happen.
*/
- if (stImage->level < stObj->base.BaseLevel)
+ if ((GLint) stImage->level < stObj->base.BaseLevel)
firstLevel = 0;
else
firstLevel = stObj->base.BaseLevel;
@@ -810,7 +810,7 @@ st_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
texImage->Height, format,
type);
GLuint depth;
- int i;
+ GLuint i;
GLubyte *dest;
/* Map */
@@ -1210,9 +1210,13 @@ do_copy_texsubimage(GLcontext *ctx,
use_fallback = GL_FALSE;
}
else if (screen->is_format_supported(screen, strb->surface->format,
- PIPE_TEXTURE) &&
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_SAMPLER,
+ 0) &&
screen->is_format_supported(screen, dest_surface->format,
- PIPE_SURFACE)) {
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_RENDER_TARGET,
+ 0)) {
boolean do_flip = (st_fb_orientation(ctx->ReadBuffer) == Y_0_TOP);
int srcY0, srcY1;
if (do_flip) {
@@ -1383,7 +1387,7 @@ calculate_first_last_level(struct st_texture_object *stObj)
}
else {
firstLevel = 0;
- lastLevel = MIN2(tObj->MaxLevel, tObj->Image[0][tObj->BaseLevel]->WidthLog2);
+ lastLevel = MIN2(tObj->MaxLevel, (int) tObj->Image[0][tObj->BaseLevel]->WidthLog2);
}
break;
case GL_TEXTURE_RECTANGLE_NV:
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c
index 8b30e35684..00447fff08 100644
--- a/src/mesa/state_tracker/st_context.c
+++ b/src/mesa/state_tracker/st_context.c
@@ -217,7 +217,10 @@ void st_destroy_context( struct st_context *st )
cso_destroy_context(cso);
+ /* Temporary workaround for mismatched pipe create and pipe destroy */
+#if !defined(PIPE_SUBSYSTEM_WINDOWS_USER) && !defined(PIPE_SUBSYSTEM_WINDOWS_CE)
pipe->destroy( pipe );
+#endif
free(ctx);
}
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index d804d2b453..cacf972a1b 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -213,18 +213,24 @@ void st_init_extensions(struct st_context *st)
}
if (screen->is_format_supported(screen, PIPE_FORMAT_R8G8B8A8_SRGB,
- PIPE_TEXTURE)) {
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
}
#if 01
if (screen->is_format_supported(screen, PIPE_FORMAT_DXT5_RGBA,
- PIPE_TEXTURE)) {
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
ctx->Extensions.EXT_texture_compression_s3tc = GL_TRUE;
}
#endif
- if (screen->is_format_supported(screen, PIPE_FORMAT_YCBCR, PIPE_TEXTURE) ||
- screen->is_format_supported(screen, PIPE_FORMAT_YCBCR_REV, PIPE_TEXTURE)) {
+ if (screen->is_format_supported(screen, PIPE_FORMAT_YCBCR,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_SAMPLER, 0) ||
+ screen->is_format_supported(screen, PIPE_FORMAT_YCBCR_REV,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
}
diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c
index 50a06868df..b6d97ef659 100644
--- a/src/mesa/state_tracker/st_format.c
+++ b/src/mesa/state_tracker/st_format.c
@@ -281,7 +281,10 @@ st_mesa_format_to_pipe_format(GLuint mesaFormat)
* Find an RGBA format supported by the context/winsys.
*/
static enum pipe_format
-default_rgba_format(struct pipe_screen *screen, uint type)
+default_rgba_format(struct pipe_screen *screen,
+ enum pipe_texture_target target,
+ unsigned tex_usage,
+ unsigned geom_flags)
{
static const enum pipe_format colorFormats[] = {
PIPE_FORMAT_A8R8G8B8_UNORM,
@@ -291,7 +294,7 @@ default_rgba_format(struct pipe_screen *screen, uint type)
};
uint i;
for (i = 0; i < Elements(colorFormats); i++) {
- if (screen->is_format_supported( screen, colorFormats[i], type )) {
+ if (screen->is_format_supported( screen, colorFormats[i], target, tex_usage, geom_flags )) {
return colorFormats[i];
}
}
@@ -303,13 +306,16 @@ default_rgba_format(struct pipe_screen *screen, uint type)
* Search list of formats for first RGBA format with >8 bits/channel.
*/
static enum pipe_format
-default_deep_rgba_format(struct pipe_screen *screen, uint type)
+default_deep_rgba_format(struct pipe_screen *screen,
+ enum pipe_texture_target target,
+ unsigned tex_usage,
+ unsigned geom_flags)
{
- if (screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_SNORM, type)) {
+ if (screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_SNORM, target, tex_usage, geom_flags)) {
return PIPE_FORMAT_R16G16B16A16_SNORM;
}
- if (type == PIPE_TEXTURE)
- return default_rgba_format(screen, type);
+ if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET)
+ return default_rgba_format(screen, target, tex_usage, geom_flags);
else
return PIPE_FORMAT_NONE;
}
@@ -319,7 +325,10 @@ default_deep_rgba_format(struct pipe_screen *screen, uint type)
* Find an Z format supported by the context/winsys.
*/
static enum pipe_format
-default_depth_format(struct pipe_screen *screen, uint type)
+default_depth_format(struct pipe_screen *screen,
+ enum pipe_texture_target target,
+ unsigned tex_usage,
+ unsigned geom_flags)
{
static const enum pipe_format zFormats[] = {
PIPE_FORMAT_Z16_UNORM,
@@ -329,7 +338,7 @@ default_depth_format(struct pipe_screen *screen, uint type)
};
uint i;
for (i = 0; i < Elements(zFormats); i++) {
- if (screen->is_format_supported( screen, zFormats[i], type )) {
+ if (screen->is_format_supported( screen, zFormats[i], target, tex_usage, geom_flags )) {
return zFormats[i];
}
}
@@ -343,12 +352,10 @@ default_depth_format(struct pipe_screen *screen, uint type)
*/
enum pipe_format
st_choose_format(struct pipe_context *pipe, GLint internalFormat,
- uint surfType)
+ enum pipe_texture_target target, unsigned tex_usage)
{
struct pipe_screen *screen = pipe->screen;
-
- assert(surfType == PIPE_SURFACE ||
- surfType == PIPE_TEXTURE);
+ unsigned geom_flags = 0;
switch (internalFormat) {
case 4:
@@ -360,38 +367,38 @@ st_choose_format(struct pipe_context *pipe, GLint internalFormat,
case GL_RGBA8:
case GL_RGB10_A2:
case GL_RGBA12:
- return default_rgba_format( screen, surfType );
+ return default_rgba_format( screen, target, tex_usage, geom_flags );
case GL_RGBA16:
- if (surfType == PIPE_SURFACE)
- return default_deep_rgba_format( screen, surfType );
+ if (tex_usage & PIPE_TEXTURE_USAGE_RENDER_TARGET)
+ return default_deep_rgba_format( screen, target, tex_usage, geom_flags );
else
- return default_rgba_format( screen, surfType );
+ return default_rgba_format( screen, target, tex_usage, geom_flags );
case GL_RGBA4:
case GL_RGBA2:
- if (screen->is_format_supported( screen, PIPE_FORMAT_A4R4G4B4_UNORM, surfType ))
+ if (screen->is_format_supported( screen, PIPE_FORMAT_A4R4G4B4_UNORM, target, tex_usage, geom_flags ))
return PIPE_FORMAT_A4R4G4B4_UNORM;
- return default_rgba_format( screen, surfType );
+ return default_rgba_format( screen, target, tex_usage, geom_flags );
case GL_RGB5_A1:
- if (screen->is_format_supported( screen, PIPE_FORMAT_A1R5G5B5_UNORM, surfType ))
+ if (screen->is_format_supported( screen, PIPE_FORMAT_A1R5G5B5_UNORM, target, tex_usage, geom_flags ))
return PIPE_FORMAT_A1R5G5B5_UNORM;
- return default_rgba_format( screen, surfType );
+ return default_rgba_format( screen, target, tex_usage, geom_flags );
case GL_RGB8:
case GL_RGB10:
case GL_RGB12:
case GL_RGB16:
- return default_rgba_format( screen, surfType );
+ return default_rgba_format( screen, target, tex_usage, geom_flags );
case GL_RGB5:
case GL_RGB4:
case GL_R3_G3_B2:
- if (screen->is_format_supported( screen, PIPE_FORMAT_A1R5G5B5_UNORM, surfType ))
+ if (screen->is_format_supported( screen, PIPE_FORMAT_A1R5G5B5_UNORM, target, tex_usage, geom_flags ))
return PIPE_FORMAT_A1R5G5B5_UNORM;
- if (screen->is_format_supported( screen, PIPE_FORMAT_R5G6B5_UNORM, surfType ))
+ if (screen->is_format_supported( screen, PIPE_FORMAT_R5G6B5_UNORM, target, tex_usage, geom_flags ))
return PIPE_FORMAT_R5G6B5_UNORM;
- return default_rgba_format( screen, surfType );
+ return default_rgba_format( screen, target, tex_usage, geom_flags );
case GL_ALPHA:
case GL_ALPHA4:
@@ -399,9 +406,9 @@ st_choose_format(struct pipe_context *pipe, GLint internalFormat,
case GL_ALPHA12:
case GL_ALPHA16:
case GL_COMPRESSED_ALPHA:
- if (screen->is_format_supported( screen, PIPE_FORMAT_A8_UNORM, surfType ))
+ if (screen->is_format_supported( screen, PIPE_FORMAT_A8_UNORM, target, tex_usage, geom_flags ))
return PIPE_FORMAT_A8_UNORM;
- return default_rgba_format( screen, surfType );
+ return default_rgba_format( screen, target, tex_usage, geom_flags );
case 1:
case GL_LUMINANCE:
@@ -410,9 +417,9 @@ st_choose_format(struct pipe_context *pipe, GLint internalFormat,
case GL_LUMINANCE12:
case GL_LUMINANCE16:
case GL_COMPRESSED_LUMINANCE:
- if (screen->is_format_supported( screen, PIPE_FORMAT_L8_UNORM, surfType ))
+ if (screen->is_format_supported( screen, PIPE_FORMAT_L8_UNORM, target, tex_usage, geom_flags ))
return PIPE_FORMAT_L8_UNORM;
- return default_rgba_format( screen, surfType );
+ return default_rgba_format( screen, target, tex_usage, geom_flags );
case 2:
case GL_LUMINANCE_ALPHA:
@@ -423,9 +430,9 @@ st_choose_format(struct pipe_context *pipe, GLint internalFormat,
case GL_LUMINANCE12_ALPHA12:
case GL_LUMINANCE16_ALPHA16:
case GL_COMPRESSED_LUMINANCE_ALPHA:
- if (screen->is_format_supported( screen, PIPE_FORMAT_A8L8_UNORM, surfType ))
+ if (screen->is_format_supported( screen, PIPE_FORMAT_A8L8_UNORM, target, tex_usage, geom_flags ))
return PIPE_FORMAT_A8L8_UNORM;
- return default_rgba_format( screen, surfType );
+ return default_rgba_format( screen, target, tex_usage, geom_flags );
case GL_INTENSITY:
case GL_INTENSITY4:
@@ -433,17 +440,17 @@ st_choose_format(struct pipe_context *pipe, GLint internalFormat,
case GL_INTENSITY12:
case GL_INTENSITY16:
case GL_COMPRESSED_INTENSITY:
- if (screen->is_format_supported( screen, PIPE_FORMAT_I8_UNORM, surfType ))
+ if (screen->is_format_supported( screen, PIPE_FORMAT_I8_UNORM, target, tex_usage, geom_flags ))
return PIPE_FORMAT_I8_UNORM;
- return default_rgba_format( screen, surfType );
+ return default_rgba_format( screen, target, tex_usage, geom_flags );
case GL_YCBCR_MESA:
if (screen->is_format_supported(screen, PIPE_FORMAT_YCBCR,
- PIPE_TEXTURE)) {
+ target, tex_usage, geom_flags)) {
return PIPE_FORMAT_YCBCR;
}
if (screen->is_format_supported(screen, PIPE_FORMAT_YCBCR_REV,
- PIPE_TEXTURE)) {
+ target, tex_usage, geom_flags)) {
return PIPE_FORMAT_YCBCR_REV;
}
return PIPE_FORMAT_NONE;
@@ -472,40 +479,40 @@ st_choose_format(struct pipe_context *pipe, GLint internalFormat,
#endif
case GL_DEPTH_COMPONENT16:
- if (screen->is_format_supported( screen, PIPE_FORMAT_Z16_UNORM, surfType ))
+ if (screen->is_format_supported( screen, PIPE_FORMAT_Z16_UNORM, target, tex_usage, geom_flags ))
return PIPE_FORMAT_Z16_UNORM;
/* fall-through */
case GL_DEPTH_COMPONENT24:
- if (screen->is_format_supported( screen, PIPE_FORMAT_S8Z24_UNORM, surfType ))
+ if (screen->is_format_supported( screen, PIPE_FORMAT_S8Z24_UNORM, target, tex_usage, geom_flags ))
return PIPE_FORMAT_S8Z24_UNORM;
- if (screen->is_format_supported( screen, PIPE_FORMAT_Z24S8_UNORM, surfType ))
+ if (screen->is_format_supported( screen, PIPE_FORMAT_Z24S8_UNORM, target, tex_usage, geom_flags ))
return PIPE_FORMAT_Z24S8_UNORM;
/* fall-through */
case GL_DEPTH_COMPONENT32:
- if (screen->is_format_supported( screen, PIPE_FORMAT_Z32_UNORM, surfType ))
+ if (screen->is_format_supported( screen, PIPE_FORMAT_Z32_UNORM, target, tex_usage, geom_flags ))
return PIPE_FORMAT_Z32_UNORM;
/* fall-through */
case GL_DEPTH_COMPONENT:
- return default_depth_format( screen, surfType );
+ return default_depth_format( screen, target, tex_usage, geom_flags );
case GL_STENCIL_INDEX:
case GL_STENCIL_INDEX1_EXT:
case GL_STENCIL_INDEX4_EXT:
case GL_STENCIL_INDEX8_EXT:
case GL_STENCIL_INDEX16_EXT:
- if (screen->is_format_supported( screen, PIPE_FORMAT_S8_UNORM, surfType ))
+ if (screen->is_format_supported( screen, PIPE_FORMAT_S8_UNORM, target, tex_usage, geom_flags ))
return PIPE_FORMAT_S8_UNORM;
- if (screen->is_format_supported( screen, PIPE_FORMAT_S8Z24_UNORM, surfType ))
+ if (screen->is_format_supported( screen, PIPE_FORMAT_S8Z24_UNORM, target, tex_usage, geom_flags ))
return PIPE_FORMAT_S8Z24_UNORM;
- if (screen->is_format_supported( screen, PIPE_FORMAT_Z24S8_UNORM, surfType ))
+ if (screen->is_format_supported( screen, PIPE_FORMAT_Z24S8_UNORM, target, tex_usage, geom_flags ))
return PIPE_FORMAT_Z24S8_UNORM;
return PIPE_FORMAT_NONE;
case GL_DEPTH_STENCIL_EXT:
case GL_DEPTH24_STENCIL8_EXT:
- if (screen->is_format_supported( screen, PIPE_FORMAT_S8Z24_UNORM, surfType ))
+ if (screen->is_format_supported( screen, PIPE_FORMAT_S8Z24_UNORM, target, tex_usage, geom_flags ))
return PIPE_FORMAT_S8Z24_UNORM;
- if (screen->is_format_supported( screen, PIPE_FORMAT_Z24S8_UNORM, surfType ))
+ if (screen->is_format_supported( screen, PIPE_FORMAT_Z24S8_UNORM, target, tex_usage, geom_flags ))
return PIPE_FORMAT_Z24S8_UNORM;
return PIPE_FORMAT_NONE;
@@ -521,7 +528,8 @@ st_choose_format(struct pipe_context *pipe, GLint internalFormat,
enum pipe_format
st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat)
{
- return st_choose_format(pipe, internalFormat, PIPE_SURFACE);
+ return st_choose_format(pipe, internalFormat, PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_RENDER_TARGET);
}
@@ -587,7 +595,8 @@ st_ChooseTextureFormat(GLcontext *ctx, GLint internalFormat,
(void) format;
(void) type;
- pFormat = st_choose_format(ctx->st->pipe, internalFormat, PIPE_TEXTURE);
+ pFormat = st_choose_format(ctx->st->pipe, internalFormat, PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_SAMPLER);
if (pFormat == PIPE_FORMAT_NONE)
return NULL;
diff --git a/src/mesa/state_tracker/st_format.h b/src/mesa/state_tracker/st_format.h
index ff0fd042db..3f5ac3201b 100644
--- a/src/mesa/state_tracker/st_format.h
+++ b/src/mesa/state_tracker/st_format.h
@@ -65,7 +65,7 @@ st_mesa_format_to_pipe_format(GLuint mesaFormat);
extern enum pipe_format
st_choose_format(struct pipe_context *pipe, GLint internalFormat,
- uint surfType);
+ enum pipe_texture_target target, unsigned tex_usage);
extern enum pipe_format
st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat);
diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c
index 1994a1c826..039a9cfe89 100644
--- a/src/mesa/state_tracker/st_framebuffer.c
+++ b/src/mesa/state_tracker/st_framebuffer.c
@@ -52,8 +52,12 @@ st_create_framebuffer( const __GLcontextModes *visual,
struct st_framebuffer *stfb = CALLOC_STRUCT(st_framebuffer);
if (stfb) {
int samples = 0;
+ const char *msaa_override = _mesa_getenv("__GL_FSAA_MODE");
_mesa_initialize_framebuffer(&stfb->Base, visual);
if (visual->sampleBuffers) samples = visual->samples;
+ if (msaa_override) {
+ samples = _mesa_atoi(msaa_override);
+ }
{
/* fake frontbuffer */
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c
index 2fc00df429..6db9bc0dd5 100644
--- a/src/mesa/state_tracker/st_gen_mipmap.c
+++ b/src/mesa/state_tracker/st_gen_mipmap.c
@@ -86,7 +86,8 @@ st_render_mipmap(struct st_context *st,
assert(target != GL_TEXTURE_3D); /* not done yet */
/* check if we can render in the texture's format */
- if (!screen->is_format_supported(screen, pt->format, PIPE_SURFACE)) {
+ if (!screen->is_format_supported(screen, pt->format, target,
+ PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) {
return FALSE;
}
diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c
index 8222826e7a..3e5054ecd2 100644
--- a/src/mesa/state_tracker/st_texture.c
+++ b/src/mesa/state_tracker/st_texture.c
@@ -88,7 +88,8 @@ st_texture_create(struct st_context *st,
_mesa_lookup_enum_by_nr(format), last_level);
assert(format);
- assert(screen->is_format_supported(screen, format, PIPE_TEXTURE));
+ assert(screen->is_format_supported(screen, format, target,
+ PIPE_TEXTURE_USAGE_SAMPLER, 0));
memset(&pt, 0, sizeof(pt));
pt.target = target;
diff --git a/src/mesa/x86/assyntax.h b/src/mesa/x86/assyntax.h
index 8eb47e41a1..524944f73a 100644
--- a/src/mesa/x86/assyntax.h
+++ b/src/mesa/x86/assyntax.h
@@ -985,7 +985,8 @@ SECTION _DATA public align=16 class=DATA use32 flat
#if defined(Lynx) || (defined(SYSV) || defined(SVR4)) \
|| (defined(__linux__) || defined(__OS2ELF__)) && defined(__ELF__) \
- || defined(__FreeBSD__) && __FreeBSD__ >= 3
+ || (defined(__FreeBSD__) && __FreeBSD__ >= 3) \
+ || (defined(__NetBSD__) && defined(__ELF__))
#define GLNAME(a) a
#else
#define GLNAME(a) CONCAT(_, a)
diff --git a/src/mesa/x86/common_x86.c b/src/mesa/x86/common_x86.c
index 0b2af0a370..0caa36a5a0 100644
--- a/src/mesa/x86/common_x86.c
+++ b/src/mesa/x86/common_x86.c
@@ -42,6 +42,11 @@
#include <sys/types.h>
#include <sys/sysctl.h>
#endif
+#if defined(USE_SSE_ASM) && defined(__OpenBSD__)
+#include <sys/param.h>
+#include <sys/sysctl.h>
+#include <machine/cpu.h>
+#endif
#include "common_x86_asm.h"
#include "imports.h"
@@ -113,6 +118,27 @@ static void check_os_sse_support( void )
if (ret || !enabled)
_mesa_x86_cpu_features &= ~(X86_FEATURE_XMM);
}
+#elif defined (__NetBSD__)
+ {
+ int ret, enabled;
+ size_t len = sizeof(enabled);
+ ret = sysctlbyname("machdep.sse", &enabled, &len, (void *)NULL, 0);
+ if (ret || !enabled)
+ _mesa_x86_cpu_features &= ~(X86_FEATURE_XMM);
+ }
+#elif defined(__OpenBSD__)
+ {
+ int mib[2];
+ int ret, enabled;
+ size_t len = sizeof(enabled);
+
+ mib[0] = CTL_MACHDEP;
+ mib[1] = CPU_SSE;
+
+ ret = sysctl(mib, 2, &enabled, &len, NULL, 0);
+ if (ret || !enabled)
+ _mesa_x86_cpu_features &= ~(X86_FEATURE_XMM);
+ }
#elif defined(WIN32)
LPTOP_LEVEL_EXCEPTION_FILTER oldFilter;