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-rw-r--r--src/mesa/Makefile4
-rw-r--r--src/mesa/drivers/common/driverfuncs.c23
-rw-r--r--src/mesa/drivers/dri/Makefile.template2
-rw-r--r--src/mesa/drivers/dri/common/dri_util.c33
-rw-r--r--src/mesa/drivers/dri/common/extension_helper.h132
-rw-r--r--src/mesa/drivers/dri/common/xmlpool.h4
-rw-r--r--src/mesa/drivers/dri/i915/Makefile1
-rw-r--r--src/mesa/drivers/dri/i915/i830_reg.h13
-rw-r--r--src/mesa/drivers/dri/i915/i830_texstate.c10
-rw-r--r--src/mesa/drivers/dri/i915/i830_vtbl.c47
-rw-r--r--src/mesa/drivers/dri/i915/i915_context.c2
-rw-r--r--src/mesa/drivers/dri/i915/i915_reg.h15
-rw-r--r--src/mesa/drivers/dri/i915/i915_tex_layout.c63
-rw-r--r--src/mesa/drivers/dri/i915/i915_texstate.c9
-rw-r--r--src/mesa/drivers/dri/i915/i915_vtbl.c52
l---------src/mesa/drivers/dri/i915/intel_generatemipmap.c1
l---------[-rw-r--r--]src/mesa/drivers/dri/i915/intel_pixel_read.c307
-rw-r--r--src/mesa/drivers/dri/i915/intel_tris.c7
-rw-r--r--src/mesa/drivers/dri/i965/Makefile3
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h13
-rw-r--r--src/mesa/drivers/dri/i965/brw_curbe.c77
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw.c10
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw_upload.c18
-rw-r--r--src/mesa/drivers/dri/i965/brw_eu.h7
-rw-r--r--src/mesa/drivers/dri/i965/brw_eu_emit.c6
-rw-r--r--src/mesa/drivers/dri/i965/brw_fallback.c31
-rw-r--r--src/mesa/drivers/dri/i965/brw_misc_state.c7
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf.c5
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf.h3
-rw-r--r--src/mesa/drivers/dri/i965/brw_sf_emit.c30
-rw-r--r--src/mesa/drivers/dri/i965/brw_state.h25
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_cache.c159
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_dump.c2
-rw-r--r--src/mesa/drivers/dri/i965/brw_state_upload.c51
-rw-r--r--src/mesa/drivers/dri/i965/brw_structs.h10
-rw-r--r--src/mesa/drivers/dri/i965/brw_tex_layout.c72
-rw-r--r--src/mesa/drivers/dri/i965/brw_urb.c17
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs.h1
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_emit.c145
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_surface_state.c226
-rw-r--r--src/mesa/drivers/dri/i965/brw_vtbl.c11
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm.h8
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_emit.c19
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_fp.c26
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_glsl.c306
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_iz.c4
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_pass1.c1
-rw-r--r--src/mesa/drivers/dri/i965/brw_wm_surface_state.c342
l---------src/mesa/drivers/dri/i965/intel_generatemipmap.c1
l---------src/mesa/drivers/dri/i965/intel_pixel_read.c1
-rw-r--r--src/mesa/drivers/dri/intel/intel_batchbuffer.c9
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.c109
-rw-r--r--src/mesa/drivers/dri/intel/intel_blit.h14
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffer_objects.c41
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffer_objects.h7
-rw-r--r--src/mesa/drivers/dri/intel/intel_buffers.c19
-rw-r--r--src/mesa/drivers/dri/intel/intel_clear.c10
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.c113
-rw-r--r--src/mesa/drivers/dri/intel/intel_context.h25
-rw-r--r--src/mesa/drivers/dri/intel/intel_extensions.c7
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.c16
-rw-r--r--src/mesa/drivers/dri/intel/intel_generatemipmap.c283
-rw-r--r--src/mesa/drivers/dri/intel/intel_mipmap_tree.c72
-rw-r--r--src/mesa/drivers/dri/intel/intel_mipmap_tree.h11
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel.c88
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel.h3
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_bitmap.c60
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_copy.c24
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_draw.c53
-rw-r--r--src/mesa/drivers/dri/intel/intel_pixel_read.c324
-rw-r--r--src/mesa/drivers/dri/intel/intel_reg.h13
-rw-r--r--src/mesa/drivers/dri/intel/intel_regions.c210
-rw-r--r--src/mesa/drivers/dri/intel/intel_regions.h27
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.c17
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex.c72
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex.h111
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_copy.c64
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_image.c117
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_layout.c6
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_layout.h4
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_subimage.c38
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_validate.c5
-rw-r--r--src/mesa/drivers/dri/r200/.gitignore14
-rw-r--r--src/mesa/drivers/dri/r200/Makefile52
-rw-r--r--src/mesa/drivers/dri/r200/r200_cmdbuf.c542
-rw-r--r--src/mesa/drivers/dri/r200/r200_context.c391
-rw-r--r--src/mesa/drivers/dri/r200/r200_context.h452
-rw-r--r--src/mesa/drivers/dri/r200/r200_fragshader.c2
-rw-r--r--src/mesa/drivers/dri/r200/r200_ioctl.c842
-rw-r--r--src/mesa/drivers/dri/r200/r200_ioctl.h124
-rw-r--r--src/mesa/drivers/dri/r200/r200_lock.c116
-rw-r--r--src/mesa/drivers/dri/r200/r200_lock.h106
-rw-r--r--src/mesa/drivers/dri/r200/r200_maos.h1
-rw-r--r--src/mesa/drivers/dri/r200/r200_maos_arrays.c381
-rw-r--r--src/mesa/drivers/dri/r200/r200_pixel.c94
-rw-r--r--src/mesa/drivers/dri/r200/r200_reg.h6
-rw-r--r--src/mesa/drivers/dri/r200/r200_span.c307
-rw-r--r--src/mesa/drivers/dri/r200/r200_span.h45
-rw-r--r--src/mesa/drivers/dri/r200/r200_state.c532
-rw-r--r--src/mesa/drivers/dri/r200/r200_state.h10
-rw-r--r--src/mesa/drivers/dri/r200/r200_state_init.c929
-rw-r--r--src/mesa/drivers/dri/r200/r200_swtcl.c224
-rw-r--r--src/mesa/drivers/dri/r200/r200_swtcl.h11
-rw-r--r--src/mesa/drivers/dri/r200/r200_tcl.c62
-rw-r--r--src/mesa/drivers/dri/r200/r200_tex.c854
-rw-r--r--src/mesa/drivers/dri/r200/r200_tex.h7
-rw-r--r--src/mesa/drivers/dri/r200/r200_texmem.c530
-rw-r--r--src/mesa/drivers/dri/r200/r200_texstate.c805
-rw-r--r--src/mesa/drivers/dri/r200/r200_vertprog.c4
-rw-r--r--src/mesa/drivers/dri/r300/.gitignore13
-rw-r--r--src/mesa/drivers/dri/r300/Makefile60
-rw-r--r--src/mesa/drivers/dri/r300/r300_cmdbuf.c871
-rw-r--r--src/mesa/drivers/dri/r300/r300_cmdbuf.h77
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.c562
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.h673
-rw-r--r--src/mesa/drivers/dri/r300/r300_draw.c492
-rw-r--r--src/mesa/drivers/dri/r300/r300_emit.c498
-rw-r--r--src/mesa/drivers/dri/r300/r300_emit.h225
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog.c264
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog.h27
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog_common.c291
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog_common.h35
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog_emit.c18
-rw-r--r--src/mesa/drivers/dri/r300/r300_ioctl.c1040
-rw-r--r--src/mesa/drivers/dri/r300/r300_ioctl.h16
-rw-r--r--src/mesa/drivers/dri/r300/r300_mem.c385
-rw-r--r--src/mesa/drivers/dri/r300/r300_mem.h37
-rw-r--r--src/mesa/drivers/dri/r300/r300_reg.h18
-rw-r--r--src/mesa/drivers/dri/r300/r300_render.c445
-rw-r--r--src/mesa/drivers/dri/r300/r300_render.h69
-rw-r--r--src/mesa/drivers/dri/r300/r300_shader.c72
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.c1045
-rw-r--r--src/mesa/drivers/dri/r300/r300_state.h27
-rw-r--r--src/mesa/drivers/dri/r300/r300_swtcl.c640
-rw-r--r--src/mesa/drivers/dri/r300/r300_swtcl.h20
-rw-r--r--src/mesa/drivers/dri/r300/r300_tex.c868
-rw-r--r--src/mesa/drivers/dri/r300/r300_tex.h13
-rw-r--r--src/mesa/drivers/dri/r300/r300_texmem.c568
-rw-r--r--src/mesa/drivers/dri/r300/r300_texstate.c621
-rw-r--r--src/mesa/drivers/dri/r300/r300_vertprog.c235
-rw-r--r--src/mesa/drivers/dri/r300/r300_vertprog.h2
-rw-r--r--src/mesa/drivers/dri/r300/r500_fragprog.c274
-rw-r--r--src/mesa/drivers/dri/r300/r500_fragprog.h24
-rw-r--r--src/mesa/drivers/dri/r300/r500_fragprog_emit.c10
-rw-r--r--src/mesa/drivers/dri/r300/radeon_context.c330
-rw-r--r--src/mesa/drivers/dri/r300/radeon_context.h159
-rw-r--r--src/mesa/drivers/dri/r300/radeon_ioctl.c396
-rw-r--r--src/mesa/drivers/dri/r300/radeon_ioctl.h57
-rw-r--r--src/mesa/drivers/dri/r300/radeon_lock.c137
-rw-r--r--src/mesa/drivers/dri/r300/radeon_lock.h115
-rw-r--r--src/mesa/drivers/dri/r300/radeon_program_pair.c48
-rw-r--r--src/mesa/drivers/dri/r300/radeon_span.c349
-rw-r--r--src/mesa/drivers/dri/r300/radeon_state.c244
-rw-r--r--src/mesa/drivers/dri/r300/radeon_state.h43
-rw-r--r--src/mesa/drivers/dri/radeon/Makefile29
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_bo_drm.h190
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_bo_legacy.c833
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_bo_legacy.h47
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h85
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_cmdbuf.h143
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common.c1465
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common.h96
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common_context.c737
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_common_context.h579
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_compat.c301
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_context.c429
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_context.h376
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_cs_drm.h237
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_cs_legacy.c400
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_cs_legacy.h40
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_cs_space_drm.c234
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_dma.c341
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_dma.h52
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_fbo.c588
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_ioctl.c1347
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_ioctl.h125
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_lock.c83
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_lock.h75
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_maos.h1
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_maos_arrays.c453
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_maos_verts.c36
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c415
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h100
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_sanity.c2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_sanity.h2
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_screen.c887
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_screen.h9
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_span.c489
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_span.h3
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_state.c576
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_state.h13
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_state_init.c762
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_swtcl.c229
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_swtcl.h3
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_tcl.c69
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_tex.c524
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_tex.h8
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texmem.c404
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texstate.c795
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texture.c1032
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texture.h122
-rw-r--r--src/mesa/drivers/dri/radeon/server/radeon_reg.h3
-rw-r--r--src/mesa/drivers/x11/xm_dd.c3
-rw-r--r--src/mesa/glapi/ARB_copy_buffer.xml24
-rw-r--r--src/mesa/glapi/ARB_map_buffer_range.xml34
-rw-r--r--src/mesa/glapi/ARB_vertex_array_object.xml34
-rw-r--r--src/mesa/glapi/EXT_provoking_vertex.xml22
-rw-r--r--src/mesa/glapi/Makefile6
-rw-r--r--src/mesa/glapi/dispatch.h470
-rw-r--r--src/mesa/glapi/glX_proto_send.py6
-rw-r--r--src/mesa/glapi/gl_API.xml8
-rw-r--r--src/mesa/glapi/glapioffsets.h440
-rw-r--r--src/mesa/glapi/glapitable.h432
-rw-r--r--src/mesa/glapi/glapitemp.h244
-rw-r--r--src/mesa/glapi/glprocs.h1154
-rw-r--r--src/mesa/main/api_arrayelt.c39
-rw-r--r--src/mesa/main/api_exec.c15
-rw-r--r--src/mesa/main/api_validate.c91
-rw-r--r--src/mesa/main/arrayobj.c223
-rw-r--r--src/mesa/main/arrayobj.h14
-rw-r--r--src/mesa/main/attrib.c30
-rw-r--r--src/mesa/main/bufferobj.c553
-rw-r--r--src/mesa/main/bufferobj.h46
-rw-r--r--src/mesa/main/buffers.c2
-rw-r--r--src/mesa/main/config.h1
-rw-r--r--src/mesa/main/context.c14
-rw-r--r--src/mesa/main/dd.h6
-rw-r--r--src/mesa/main/debug.c104
-rw-r--r--src/mesa/main/debug.h9
-rw-r--r--src/mesa/main/dlist.c50
-rw-r--r--src/mesa/main/enable.c10
-rw-r--r--src/mesa/main/enums.c5322
-rw-r--r--src/mesa/main/extensions.c123
-rw-r--r--src/mesa/main/get.c24
-rw-r--r--src/mesa/main/get_gen.py7
-rw-r--r--src/mesa/main/image.c2
-rw-r--r--src/mesa/main/light.c37
-rw-r--r--src/mesa/main/light.h14
-rw-r--r--src/mesa/main/macros.h14
-rw-r--r--src/mesa/main/mfeatures.h1
-rw-r--r--src/mesa/main/mipmap.c7
-rw-r--r--src/mesa/main/mtypes.h69
-rw-r--r--src/mesa/main/pixel.c12
-rw-r--r--src/mesa/main/pixelstore.c9
-rw-r--r--src/mesa/main/queryobj.c24
-rw-r--r--src/mesa/main/queryobj.h17
-rw-r--r--src/mesa/main/shared.c27
-rw-r--r--src/mesa/main/state.c137
-rw-r--r--src/mesa/main/texobj.c3
-rw-r--r--src/mesa/main/texparam.c9
-rw-r--r--src/mesa/main/varray.c183
-rw-r--r--src/mesa/main/varray.h21
-rw-r--r--src/mesa/main/version.h7
-rw-r--r--src/mesa/math/m_vector.c85
-rw-r--r--src/mesa/math/m_vector.h30
-rw-r--r--src/mesa/shader/arbprogparse.c115
-rw-r--r--src/mesa/shader/arbprogram.c42
-rw-r--r--src/mesa/shader/nvprogram.c31
-rw-r--r--src/mesa/shader/prog_execute.c35
-rw-r--r--src/mesa/shader/prog_instruction.c7
-rw-r--r--src/mesa/shader/prog_optimize.c66
-rw-r--r--src/mesa/shader/prog_optimize.h12
-rw-r--r--src/mesa/shader/prog_print.c15
-rw-r--r--src/mesa/shader/program.c60
-rw-r--r--src/mesa/shader/program.h2
-rw-r--r--src/mesa/shader/shader_api.c10
-rw-r--r--src/mesa/shader/slang/slang_link.c12
-rw-r--r--src/mesa/sparc/glapi_sparc.S124
-rw-r--r--src/mesa/state_tracker/st_atom_constbuf.c48
-rw-r--r--src/mesa/state_tracker/st_atom_framebuffer.c1
-rw-r--r--src/mesa/state_tracker/st_atom_rasterizer.c3
-rw-r--r--src/mesa/state_tracker/st_cb_bufferobjects.c77
-rw-r--r--src/mesa/state_tracker/st_cb_bufferobjects.h12
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.c133
-rw-r--r--src/mesa/state_tracker/st_cb_fbo.h1
-rw-r--r--src/mesa/state_tracker/st_cb_flush.c11
-rw-r--r--src/mesa/state_tracker/st_cb_rasterpos.c3
-rw-r--r--src/mesa/state_tracker/st_context.h3
-rw-r--r--src/mesa/state_tracker/st_draw.c17
-rw-r--r--src/mesa/state_tracker/st_draw.h3
-rw-r--r--src/mesa/state_tracker/st_draw_feedback.c1
-rw-r--r--src/mesa/state_tracker/st_extensions.c18
-rw-r--r--src/mesa/state_tracker/st_framebuffer.c125
-rw-r--r--src/mesa/state_tracker/st_program.c20
-rw-r--r--src/mesa/state_tracker/st_public.h4
-rw-r--r--src/mesa/swrast/s_imaging.c10
-rw-r--r--src/mesa/swrast/s_span.c18
-rw-r--r--src/mesa/swrast/s_texfilter.c24
-rw-r--r--src/mesa/tnl/t_vb_cliptmp.h35
-rw-r--r--src/mesa/tnl/t_vb_program.c29
-rw-r--r--src/mesa/tnl/t_vb_rendertmp.h101
-rw-r--r--src/mesa/vbo/vbo_context.c12
-rw-r--r--src/mesa/vbo/vbo_context.h16
-rw-r--r--src/mesa/vbo/vbo_exec.h10
-rw-r--r--src/mesa/vbo/vbo_exec_api.c4
-rw-r--r--src/mesa/vbo/vbo_exec_array.c402
-rw-r--r--src/mesa/vbo/vbo_exec_draw.c79
-rw-r--r--src/mesa/vbo/vbo_rebase.c2
-rw-r--r--src/mesa/vbo/vbo_save_api.c8
-rw-r--r--src/mesa/vbo/vbo_split_copy.c177
-rw-r--r--src/mesa/vbo/vbo_split_inplace.c38
-rw-r--r--src/mesa/x86-64/glapi_x86-64.S2262
-rw-r--r--src/mesa/x86/glapi_x86.S130
304 files changed, 28035 insertions, 26564 deletions
diff --git a/src/mesa/Makefile b/src/mesa/Makefile
index bb18bee8ea..8300b30144 100644
--- a/src/mesa/Makefile
+++ b/src/mesa/Makefile
@@ -129,14 +129,14 @@ install-headers:
install-libgl: default gl.pc install-headers
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
- $(INSTALL) $(TOP)/$(LIB_DIR)/$(GL_LIB_GLOB) \
+ $(MINSTALL) $(TOP)/$(LIB_DIR)/$(GL_LIB_GLOB) \
$(DESTDIR)$(INSTALL_LIB_DIR)
$(INSTALL) -m 644 gl.pc $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
install-osmesa: default osmesa.pc
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
- $(INSTALL) $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_GLOB) \
+ $(MINSTALL) $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_GLOB) \
$(DESTDIR)$(INSTALL_LIB_DIR)
$(INSTALL) -m 644 osmesa.pc $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c
index 6a98c29a3d..3b397fef7d 100644
--- a/src/mesa/drivers/common/driverfuncs.c
+++ b/src/mesa/drivers/common/driverfuncs.c
@@ -202,16 +202,11 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->GetIntegerv = NULL;
driver->GetPointerv = NULL;
-#if FEATURE_ARB_vertex_buffer_object
- driver->NewBufferObject = _mesa_new_buffer_object;
- driver->DeleteBuffer = _mesa_delete_buffer_object;
- driver->BindBuffer = NULL;
- driver->BufferData = _mesa_buffer_data;
- driver->BufferSubData = _mesa_buffer_subdata;
- driver->GetBufferSubData = _mesa_buffer_get_subdata;
- driver->MapBuffer = _mesa_buffer_map;
- driver->UnmapBuffer = _mesa_buffer_unmap;
-#endif
+ /* buffer objects */
+ _mesa_init_buffer_object_functions(driver);
+
+ /* query objects */
+ _mesa_init_query_object_functions(driver);
#if FEATURE_EXT_framebuffer_object
driver->NewFramebuffer = _mesa_new_framebuffer;
@@ -225,14 +220,6 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
driver->BlitFramebuffer = _swrast_BlitFramebuffer;
#endif
- /* query objects */
- driver->NewQueryObject = _mesa_new_query_object;
- driver->DeleteQuery = _mesa_delete_query;
- driver->BeginQuery = _mesa_begin_query;
- driver->EndQuery = _mesa_end_query;
- driver->WaitQuery = _mesa_wait_query;
- driver->CheckQuery = _mesa_check_query;
-
/* APPLE_vertex_array_object */
driver->NewArrayObject = _mesa_new_array_object;
driver->DeleteArrayObject = _mesa_delete_array_object;
diff --git a/src/mesa/drivers/dri/Makefile.template b/src/mesa/drivers/dri/Makefile.template
index 5c01d233c1..bd38e3be47 100644
--- a/src/mesa/drivers/dri/Makefile.template
+++ b/src/mesa/drivers/dri/Makefile.template
@@ -92,7 +92,7 @@ clean:
install: $(LIBNAME)
$(INSTALL) -d $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
- $(INSTALL) -m 755 $(LIBNAME) $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
+ $(MINSTALL) -m 755 $(LIBNAME) $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
-include depend
diff --git a/src/mesa/drivers/dri/common/dri_util.c b/src/mesa/drivers/dri/common/dri_util.c
index 576494940f..1d940603fa 100644
--- a/src/mesa/drivers/dri/common/dri_util.c
+++ b/src/mesa/drivers/dri/common/dri_util.c
@@ -1,4 +1,3 @@
-/* $XFree86: xc/lib/GL/dri/dri_util.c,v 1.7 2003/04/28 17:01:25 dawes Exp $ */
/**
* \file dri_util.c
* DRI utility functions.
@@ -37,6 +36,9 @@
typedef GLboolean ( * PFNGLXGETMSCRATEOMLPROC) (__DRIdrawable *drawable, int32_t *numerator, int32_t *denominator);
#endif
+static void dri_get_drawable(__DRIdrawable *pdp);
+static void dri_put_drawable(__DRIdrawable *pdp);
+
/**
* This is just a token extension used to signal that the driver
* supports setting a read drawable.
@@ -130,7 +132,7 @@ static int driUnbindContext(__DRIcontext *pcp)
return GL_FALSE;
}
- pdp->refcount--;
+ dri_put_drawable(pdp);
if (prp != pdp) {
if (prp->refcount == 0) {
@@ -138,7 +140,7 @@ static int driUnbindContext(__DRIcontext *pcp)
return GL_FALSE;
}
- prp->refcount--;
+ dri_put_drawable(prp);
}
@@ -174,10 +176,10 @@ static int driBindContext(__DRIcontext *pcp,
pcp->driReadablePriv = prp;
if (pdp) {
pdp->driContextPriv = pcp;
- pdp->refcount++;
+ dri_get_drawable(pdp);
}
if ( prp && pdp != prp ) {
- prp->refcount++;
+ dri_get_drawable(prp);
}
}
@@ -434,7 +436,7 @@ driCreateNewDrawable(__DRIscreen *psp, const __DRIconfig *config,
pdp->loaderPrivate = data;
pdp->hHWDrawable = hwDrawable;
- pdp->refcount = 0;
+ pdp->refcount = 1;
pdp->pStamp = NULL;
pdp->lastStamp = 0;
pdp->index = 0;
@@ -487,12 +489,19 @@ dri2CreateNewDrawable(__DRIscreen *screen,
return pdraw;
}
-
-static void
-driDestroyDrawable(__DRIdrawable *pdp)
+static void dri_get_drawable(__DRIdrawable *pdp)
+{
+ pdp->refcount++;
+}
+
+static void dri_put_drawable(__DRIdrawable *pdp)
{
__DRIscreenPrivate *psp;
+ pdp->refcount--;
+ if (pdp->refcount)
+ return;
+
if (pdp) {
psp = pdp->driScreenPriv;
(*psp->DriverAPI.DestroyBuffer)(pdp);
@@ -508,6 +517,12 @@ driDestroyDrawable(__DRIdrawable *pdp)
}
}
+static void
+driDestroyDrawable(__DRIdrawable *pdp)
+{
+ dri_put_drawable(pdp);
+}
+
/*@}*/
diff --git a/src/mesa/drivers/dri/common/extension_helper.h b/src/mesa/drivers/dri/common/extension_helper.h
index 8dcaaee307..e308fd2831 100644
--- a/src/mesa/drivers/dri/common/extension_helper.h
+++ b/src/mesa/drivers/dri/common/extension_helper.h
@@ -406,9 +406,10 @@ static const char UniformMatrix4fvARB_names[] =
"";
#endif
-#if defined(need_GL_APPLE_vertex_array_object)
+#if defined(need_GL_ARB_vertex_array_object) || defined(need_GL_APPLE_vertex_array_object)
static const char DeleteVertexArraysAPPLE_names[] =
"ip\0" /* Parameter signature */
+ "glDeleteVertexArrays\0"
"glDeleteVertexArraysAPPLE\0"
"";
#endif
@@ -941,6 +942,13 @@ static const char WeightivARB_names[] =
"";
#endif
+#if defined(need_GL_SGIX_instruments)
+static const char PollInstrumentsSGIX_names[] =
+ "p\0" /* Parameter signature */
+ "glPollInstrumentsSGIX\0"
+ "";
+#endif
+
#if defined(need_GL_SUN_global_alpha)
static const char GlobalAlphaFactordSUN_names[] =
"d\0" /* Parameter signature */
@@ -1763,6 +1771,13 @@ static const char DeleteFencesNV_names[] =
"";
#endif
+#if defined(need_GL_SGIX_polynomial_ffd)
+static const char DeformationMap3dSGIX_names[] =
+ "iddiiddiiddiip\0" /* Parameter signature */
+ "glDeformationMap3dSGIX\0"
+ "";
+#endif
+
#if defined(need_GL_VERSION_2_0)
static const char IsShader_names[] =
"i\0" /* Parameter signature */
@@ -2107,6 +2122,13 @@ static const char Tangent3fvEXT_names[] =
"";
#endif
+#if defined(need_GL_ARB_vertex_array_object)
+static const char GenVertexArrays_names[] =
+ "ip\0" /* Parameter signature */
+ "glGenVertexArrays\0"
+ "";
+#endif
+
#if defined(need_GL_ARB_framebuffer_object) || defined(need_GL_EXT_framebuffer_object)
static const char BindFramebufferEXT_names[] =
"ii\0" /* Parameter signature */
@@ -2333,10 +2355,10 @@ static const char GetCombinerStageParameterfvNV_names[] =
"";
#endif
-#if defined(need_GL_EXT_coordinate_frame)
-static const char Binormal3fEXT_names[] =
- "fff\0" /* Parameter signature */
- "glBinormal3fEXT\0"
+#if defined(need_GL_ARB_vertex_array_object)
+static const char BindVertexArray_names[] =
+ "i\0" /* Parameter signature */
+ "glBindVertexArray\0"
"";
#endif
@@ -2766,10 +2788,10 @@ static const char Uniform4fARB_names[] =
"";
#endif
-#if defined(need_GL_IBM_multimode_draw_arrays)
-static const char MultiModeDrawArraysIBM_names[] =
- "pppii\0" /* Parameter signature */
- "glMultiModeDrawArraysIBM\0"
+#if defined(need_GL_ARB_map_buffer_range)
+static const char FlushMappedBufferRange_names[] =
+ "iii\0" /* Parameter signature */
+ "glFlushMappedBufferRange\0"
"";
#endif
@@ -3396,10 +3418,11 @@ static const char GetProgramParameterdvNV_names[] =
"";
#endif
-#if defined(need_GL_SGIX_instruments)
-static const char PollInstrumentsSGIX_names[] =
- "p\0" /* Parameter signature */
- "glPollInstrumentsSGIX\0"
+#if defined(need_GL_ARB_vertex_array_object) || defined(need_GL_APPLE_vertex_array_object)
+static const char IsVertexArrayAPPLE_names[] =
+ "i\0" /* Parameter signature */
+ "glIsVertexArray\0"
+ "glIsVertexArrayAPPLE\0"
"";
#endif
@@ -3897,6 +3920,13 @@ static const char VertexAttribs4dvNV_names[] =
"";
#endif
+#if defined(need_GL_IBM_multimode_draw_arrays)
+static const char MultiModeDrawArraysIBM_names[] =
+ "pppii\0" /* Parameter signature */
+ "glMultiModeDrawArraysIBM\0"
+ "";
+#endif
+
#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4dARB_names[] =
"idddd\0" /* Parameter signature */
@@ -3926,6 +3956,13 @@ static const char VertexWeightfEXT_names[] =
"";
#endif
+#if defined(need_GL_EXT_coordinate_frame)
+static const char Binormal3fEXT_names[] =
+ "fff\0" /* Parameter signature */
+ "glBinormal3fEXT\0"
+ "";
+#endif
+
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord)
static const char FogCoordfvEXT_names[] =
"p\0" /* Parameter signature */
@@ -4041,10 +4078,10 @@ static const char BlendFuncSeparateEXT_names[] =
"";
#endif
-#if defined(need_GL_APPLE_vertex_array_object)
-static const char IsVertexArrayAPPLE_names[] =
- "i\0" /* Parameter signature */
- "glIsVertexArrayAPPLE\0"
+#if defined(need_GL_ARB_map_buffer_range)
+static const char MapBufferRange_names[] =
+ "iiii\0" /* Parameter signature */
+ "glMapBufferRange\0"
"";
#endif
@@ -4289,6 +4326,13 @@ static const char SpriteParameterivSGIX_names[] =
"";
#endif
+#if defined(need_GL_EXT_provoking_vertex)
+static const char ProvokingVertexEXT_names[] =
+ "i\0" /* Parameter signature */
+ "glProvokingVertexEXT\0"
+ "";
+#endif
+
#if defined(need_GL_VERSION_1_3)
static const char MultiTexCoord1fARB_names[] =
"if\0" /* Parameter signature */
@@ -4396,6 +4440,13 @@ static const char WindowPos3ivMESA_names[] =
"";
#endif
+#if defined(need_GL_ARB_copy_buffer)
+static const char CopyBufferSubData_names[] =
+ "iiiii\0" /* Parameter signature */
+ "glCopyBufferSubData\0"
+ "";
+#endif
+
#if defined(need_GL_VERSION_1_5) || defined(need_GL_ARB_vertex_buffer_object)
static const char IsBufferARB_names[] =
"i\0" /* Parameter signature */
@@ -4560,13 +4611,6 @@ static const char Minmax_names[] =
"";
#endif
-#if defined(need_GL_SGIX_polynomial_ffd)
-static const char DeformationMap3dSGIX_names[] =
- "iddiiddiiddiip\0" /* Parameter signature */
- "glDeformationMap3dSGIX\0"
- "";
-#endif
-
#if defined(need_GL_VERSION_1_4) || defined(need_GL_EXT_fog_coord)
static const char FogCoorddvEXT_names[] =
"p\0" /* Parameter signature */
@@ -4933,8 +4977,15 @@ static const struct dri_extension_function GL_3DFX_tbuffer_functions[] = {
static const struct dri_extension_function GL_APPLE_vertex_array_object_functions[] = {
{ DeleteVertexArraysAPPLE_names, DeleteVertexArraysAPPLE_remap_index, -1 },
{ GenVertexArraysAPPLE_names, GenVertexArraysAPPLE_remap_index, -1 },
- { BindVertexArrayAPPLE_names, BindVertexArrayAPPLE_remap_index, -1 },
{ IsVertexArrayAPPLE_names, IsVertexArrayAPPLE_remap_index, -1 },
+ { BindVertexArrayAPPLE_names, BindVertexArrayAPPLE_remap_index, -1 },
+ { NULL, 0, 0 }
+};
+#endif
+
+#if defined(need_GL_ARB_copy_buffer)
+static const struct dri_extension_function GL_ARB_copy_buffer_functions[] = {
+ { CopyBufferSubData_names, CopyBufferSubData_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
@@ -4972,6 +5023,14 @@ static const struct dri_extension_function GL_ARB_framebuffer_object_functions[]
};
#endif
+#if defined(need_GL_ARB_map_buffer_range)
+static const struct dri_extension_function GL_ARB_map_buffer_range_functions[] = {
+ { FlushMappedBufferRange_names, FlushMappedBufferRange_remap_index, -1 },
+ { MapBufferRange_names, MapBufferRange_remap_index, -1 },
+ { NULL, 0, 0 }
+};
+#endif
+
#if defined(need_GL_ARB_matrix_palette)
static const struct dri_extension_function GL_ARB_matrix_palette_functions[] = {
{ MatrixIndexusvARB_names, MatrixIndexusvARB_remap_index, -1 },
@@ -5080,6 +5139,16 @@ static const struct dri_extension_function GL_ARB_transpose_matrix_functions[] =
};
#endif
+#if defined(need_GL_ARB_vertex_array_object)
+static const struct dri_extension_function GL_ARB_vertex_array_object_functions[] = {
+ { DeleteVertexArraysAPPLE_names, DeleteVertexArraysAPPLE_remap_index, -1 },
+ { GenVertexArrays_names, GenVertexArrays_remap_index, -1 },
+ { BindVertexArray_names, BindVertexArray_remap_index, -1 },
+ { IsVertexArrayAPPLE_names, IsVertexArrayAPPLE_remap_index, -1 },
+ { NULL, 0, 0 }
+};
+#endif
+
#if defined(need_GL_ARB_vertex_blend)
static const struct dri_extension_function GL_ARB_vertex_blend_functions[] = {
{ WeightubvARB_names, WeightubvARB_remap_index, -1 },
@@ -5333,7 +5402,6 @@ static const struct dri_extension_function GL_EXT_coordinate_frame_functions[] =
{ Binormal3ivEXT_names, Binormal3ivEXT_remap_index, -1 },
{ Tangent3sEXT_names, Tangent3sEXT_remap_index, -1 },
{ Tangent3fvEXT_names, Tangent3fvEXT_remap_index, -1 },
- { Binormal3fEXT_names, Binormal3fEXT_remap_index, -1 },
{ Tangent3dvEXT_names, Tangent3dvEXT_remap_index, -1 },
{ Binormal3bvEXT_names, Binormal3bvEXT_remap_index, -1 },
{ Binormal3dEXT_names, Binormal3dEXT_remap_index, -1 },
@@ -5342,6 +5410,7 @@ static const struct dri_extension_function GL_EXT_coordinate_frame_functions[] =
{ Tangent3ivEXT_names, Tangent3ivEXT_remap_index, -1 },
{ Tangent3dEXT_names, Tangent3dEXT_remap_index, -1 },
{ Binormal3svEXT_names, Binormal3svEXT_remap_index, -1 },
+ { Binormal3fEXT_names, Binormal3fEXT_remap_index, -1 },
{ Binormal3dvEXT_names, Binormal3dvEXT_remap_index, -1 },
{ Tangent3iEXT_names, Tangent3iEXT_remap_index, -1 },
{ Tangent3bvEXT_names, Tangent3bvEXT_remap_index, -1 },
@@ -5527,6 +5596,13 @@ static const struct dri_extension_function GL_EXT_polygon_offset_functions[] = {
};
#endif
+#if defined(need_GL_EXT_provoking_vertex)
+static const struct dri_extension_function GL_EXT_provoking_vertex_functions[] = {
+ { ProvokingVertexEXT_names, ProvokingVertexEXT_remap_index, -1 },
+ { NULL, 0, 0 }
+};
+#endif
+
#if defined(need_GL_EXT_secondary_color)
static const struct dri_extension_function GL_EXT_secondary_color_functions[] = {
{ SecondaryColor3iEXT_names, SecondaryColor3iEXT_remap_index, -1 },
@@ -6024,11 +6100,11 @@ static const struct dri_extension_function GL_SGIX_igloo_interface_functions[] =
#if defined(need_GL_SGIX_instruments)
static const struct dri_extension_function GL_SGIX_instruments_functions[] = {
{ ReadInstrumentsSGIX_names, ReadInstrumentsSGIX_remap_index, -1 },
+ { PollInstrumentsSGIX_names, PollInstrumentsSGIX_remap_index, -1 },
{ GetInstrumentsSGIX_names, GetInstrumentsSGIX_remap_index, -1 },
{ StartInstrumentsSGIX_names, StartInstrumentsSGIX_remap_index, -1 },
{ StopInstrumentsSGIX_names, StopInstrumentsSGIX_remap_index, -1 },
{ InstrumentsBufferSGIX_names, InstrumentsBufferSGIX_remap_index, -1 },
- { PollInstrumentsSGIX_names, PollInstrumentsSGIX_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
@@ -6055,9 +6131,9 @@ static const struct dri_extension_function GL_SGIX_pixel_texture_functions[] = {
#if defined(need_GL_SGIX_polynomial_ffd)
static const struct dri_extension_function GL_SGIX_polynomial_ffd_functions[] = {
{ LoadIdentityDeformationMapSGIX_names, LoadIdentityDeformationMapSGIX_remap_index, -1 },
+ { DeformationMap3dSGIX_names, DeformationMap3dSGIX_remap_index, -1 },
{ DeformSGIX_names, DeformSGIX_remap_index, -1 },
{ DeformationMap3fSGIX_names, DeformationMap3fSGIX_remap_index, -1 },
- { DeformationMap3dSGIX_names, DeformationMap3dSGIX_remap_index, -1 },
{ NULL, 0, 0 }
};
#endif
diff --git a/src/mesa/drivers/dri/common/xmlpool.h b/src/mesa/drivers/dri/common/xmlpool.h
index 7fbc6e800d..587517ea10 100644
--- a/src/mesa/drivers/dri/common/xmlpool.h
+++ b/src/mesa/drivers/dri/common/xmlpool.h
@@ -60,6 +60,10 @@
#define DRI_CONF_OPT_BEGIN(name,type,def) \
"<option name=\""#name"\" type=\""#type"\" default=\""#def"\">\n"
+/** \brief Begin an option definition with qouted default value */
+#define DRI_CONF_OPT_BEGIN_Q(name,type,def) \
+"<option name=\""#name"\" type=\""#type"\" default="#def">\n"
+
/** \brief Begin an option definition with restrictions on valid values */
#define DRI_CONF_OPT_BEGIN_V(name,type,def,valid) \
"<option name=\""#name"\" type=\""#type"\" default=\""#def"\" valid=\""valid"\">\n"
diff --git a/src/mesa/drivers/dri/i915/Makefile b/src/mesa/drivers/dri/i915/Makefile
index 9f4bd1699f..beaf9a4b12 100644
--- a/src/mesa/drivers/dri/i915/Makefile
+++ b/src/mesa/drivers/dri/i915/Makefile
@@ -19,6 +19,7 @@ DRIVER_SOURCES = \
intel_batchbuffer.c \
intel_clear.c \
intel_extensions.c \
+ intel_generatemipmap.c \
intel_mipmap_tree.c \
intel_tex_layout.c \
intel_tex_image.c \
diff --git a/src/mesa/drivers/dri/i915/i830_reg.h b/src/mesa/drivers/dri/i915/i830_reg.h
index d210c2d08e..db16871001 100644
--- a/src/mesa/drivers/dri/i915/i830_reg.h
+++ b/src/mesa/drivers/dri/i915/i830_reg.h
@@ -48,19 +48,6 @@
#define AA_LINE_ENABLE ((1<<1) | 1)
#define AA_LINE_DISABLE (1<<1)
-#define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1)
-/* Dword 1 */
-#define BUF_3D_ID_COLOR_BACK (0x3<<24)
-#define BUF_3D_ID_DEPTH (0x7<<24)
-#define BUF_3D_USE_FENCE (1<<23)
-#define BUF_3D_TILED_SURFACE (1<<22)
-#define BUF_3D_TILE_WALK_X 0
-#define BUF_3D_TILE_WALK_Y (1<<21)
-#define BUF_3D_PITCH(x) (((x)/4)<<2)
-/* Dword 2 */
-#define BUF_3D_ADDR(x) ((x) & ~0x3)
-
-
#define _3DSTATE_COLOR_FACTOR_CMD (CMD_3D | (0x1d<<24) | (0x1<<16))
#define _3DSTATE_COLOR_FACTOR_N_CMD(stage) (CMD_3D | (0x1d<<24) | \
diff --git a/src/mesa/drivers/dri/i915/i830_texstate.c b/src/mesa/drivers/dri/i915/i830_texstate.c
index 753c25b57e..6f998fa6f7 100644
--- a/src/mesa/drivers/dri/i915/i830_texstate.c
+++ b/src/mesa/drivers/dri/i915/i830_texstate.c
@@ -174,14 +174,16 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
state[I830_TEXREG_TM0LI] = (_3DSTATE_LOAD_STATE_IMMEDIATE_2 |
(LOAD_TEXTURE_MAP0 << unit) | 4);
-/* state[I830_TEXREG_TM0S0] = (TM0S0_USE_FENCE | */
-/* t->intel.TextureOffset); */
-
-
state[I830_TEXREG_TM0S1] =
(((firstImage->Height - 1) << TM0S1_HEIGHT_SHIFT) |
((firstImage->Width - 1) << TM0S1_WIDTH_SHIFT) | format);
+ if (intelObj->mt->region->tiling != I915_TILING_NONE) {
+ state[I830_TEXREG_TM0S1] |= TM0S1_TILED_SURFACE;
+ if (intelObj->mt->region->tiling == I915_TILING_Y)
+ state[I830_TEXREG_TM0S1] |= TM0S1_TILE_WALK;
+ }
+
state[I830_TEXREG_TM0S2] =
((((pitch / 4) - 1) << TM0S2_PITCH_SHIFT) | TM0S2_CUBE_FACE_ENA_MASK);
diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c
index 3bf02de61f..9c6f891dd3 100644
--- a/src/mesa/drivers/dri/i915/i830_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i830_vtbl.c
@@ -552,7 +552,7 @@ i830_emit_state(struct intel_context *intel)
if (state->tex_buffer[i]) {
OUT_RELOC(state->tex_buffer[i],
I915_GEM_DOMAIN_SAMPLER, 0,
- state->tex_offset[i] | TM0S0_USE_FENCE);
+ state->tex_offset[i]);
}
else if (state == &i830->meta) {
assert(i == 0);
@@ -634,21 +634,11 @@ i830_state_draw_region(struct intel_context *intel,
/*
* Set stride/cpp values
*/
- if (color_region) {
- state->Buffer[I830_DESTREG_CBUFADDR0] = _3DSTATE_BUF_INFO_CMD;
- state->Buffer[I830_DESTREG_CBUFADDR1] =
- (BUF_3D_ID_COLOR_BACK |
- BUF_3D_PITCH(color_region->pitch * color_region->cpp) |
- BUF_3D_USE_FENCE);
- }
+ i915_set_buf_info_for_region(&state->Buffer[I830_DESTREG_CBUFADDR0],
+ color_region, BUF_3D_ID_COLOR_BACK);
- if (depth_region) {
- state->Buffer[I830_DESTREG_DBUFADDR0] = _3DSTATE_BUF_INFO_CMD;
- state->Buffer[I830_DESTREG_DBUFADDR1] =
- (BUF_3D_ID_DEPTH |
- BUF_3D_PITCH(depth_region->pitch * depth_region->cpp) |
- BUF_3D_USE_FENCE);
- }
+ i915_set_buf_info_for_region(&state->Buffer[I830_DESTREG_DBUFADDR0],
+ depth_region, BUF_3D_ID_DEPTH);
/*
* Compute/set I830_DESTREG_DV1 value
@@ -718,26 +708,6 @@ i830_set_draw_region(struct intel_context *intel,
i830_state_draw_region(intel, &i830->state, color_regions[0], depth_region);
}
-#if 0
-static void
-i830_update_color_z_regions(intelContextPtr intel,
- const intelRegion * colorRegion,
- const intelRegion * depthRegion)
-{
- i830ContextPtr i830 = I830_CONTEXT(intel);
-
- i830->state.Buffer[I830_DESTREG_CBUFADDR1] =
- (BUF_3D_ID_COLOR_BACK | BUF_3D_PITCH(colorRegion->pitch) |
- BUF_3D_USE_FENCE);
- i830->state.Buffer[I830_DESTREG_CBUFADDR2] = colorRegion->offset;
-
- i830->state.Buffer[I830_DESTREG_DBUFADDR1] =
- (BUF_3D_ID_DEPTH | BUF_3D_PITCH(depthRegion->pitch) | BUF_3D_USE_FENCE);
- i830->state.Buffer[I830_DESTREG_DBUFADDR2] = depthRegion->offset;
-}
-#endif
-
-
/* This isn't really handled at the moment.
*/
static void
@@ -767,12 +737,6 @@ i830_assert_not_dirty( struct intel_context *intel )
assert(!get_dirty(state));
}
-static void
-i830_note_unlock( struct intel_context *intel )
-{
- /* nothing */
-}
-
void
i830InitVtbl(struct i830_context *i830)
{
@@ -787,6 +751,5 @@ i830InitVtbl(struct i830_context *i830)
i830->intel.vtbl.render_start = i830_render_start;
i830->intel.vtbl.render_prevalidate = i830_render_prevalidate;
i830->intel.vtbl.assert_not_dirty = i830_assert_not_dirty;
- i830->intel.vtbl.note_unlock = i830_note_unlock;
i830->intel.vtbl.finish_batch = intel_finish_vb;
}
diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c
index 1f9f363df9..367d2a3b64 100644
--- a/src/mesa/drivers/dri/i915/i915_context.c
+++ b/src/mesa/drivers/dri/i915/i915_context.c
@@ -73,7 +73,7 @@ i915InvalidateState(GLcontext * ctx, GLuint new_state)
p->params_uptodate = 0;
}
- if (new_state & (_NEW_FOG | _NEW_HINT | _NEW_PROGRAM))
+ if (new_state & (_NEW_FOG | _NEW_HINT | _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS))
i915_update_fog(ctx);
}
diff --git a/src/mesa/drivers/dri/i915/i915_reg.h b/src/mesa/drivers/dri/i915/i915_reg.h
index 8891e11c6f..84db58ea95 100644
--- a/src/mesa/drivers/dri/i915/i915_reg.h
+++ b/src/mesa/drivers/dri/i915/i915_reg.h
@@ -93,20 +93,6 @@
/* 3DSTATE_BIN_CONTROL p141 */
-/* p143 */
-#define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1)
-/* Dword 1 */
-#define BUF_3D_ID_COLOR_BACK (0x3<<24)
-#define BUF_3D_ID_DEPTH (0x7<<24)
-#define BUF_3D_USE_FENCE (1<<23)
-#define BUF_3D_TILED_SURFACE (1<<22)
-#define BUF_3D_TILE_WALK_X 0
-#define BUF_3D_TILE_WALK_Y (1<<21)
-#define BUF_3D_PITCH(x) (((x)/4)<<2)
-/* Dword 2 */
-#define BUF_3D_ADDR(x) ((x) & ~0x3)
-
-
/* 3DSTATE_CHROMA_KEY */
/* 3DSTATE_CLEAR_PARAMETERS, p150 */
@@ -155,6 +141,7 @@
/* p161 */
#define _3DSTATE_DST_BUF_VARS_CMD (CMD_3D | (0x1d<<24) | (0x85<<16))
/* Dword 1 */
+#define CLASSIC_EARLY_DEPTH (1<<31)
#define TEX_DEFAULT_COLOR_OGL (0<<30)
#define TEX_DEFAULT_COLOR_D3D (1<<30)
#define ZR_EARLY_DEPTH (1<<29)
diff --git a/src/mesa/drivers/dri/i915/i915_tex_layout.c b/src/mesa/drivers/dri/i915/i915_tex_layout.c
index 7cc1c096e4..d9588e5b56 100644
--- a/src/mesa/drivers/dri/i915/i915_tex_layout.c
+++ b/src/mesa/drivers/dri/i915/i915_tex_layout.c
@@ -55,6 +55,17 @@ static GLint step_offsets[6][2] = {
[FACE_NEG_Z] = {-1, 1},
};
+
+static GLint bottom_offsets[6] = {
+ [FACE_POS_X] = 16 + 0 * 8,
+ [FACE_POS_Y] = 16 + 1 * 8,
+ [FACE_POS_Z] = 16 + 2 * 8,
+ [FACE_NEG_X] = 16 + 3 * 8,
+ [FACE_NEG_Y] = 16 + 4 * 8,
+ [FACE_NEG_Z] = 16 + 5 * 8,
+};
+
+
/**
* Cube texture map layout for i830M-GM915.
*
@@ -101,7 +112,8 @@ static GLint step_offsets[6][2] = {
*/
static void
i915_miptree_layout_cube(struct intel_context *intel,
- struct intel_mipmap_tree * mt)
+ struct intel_mipmap_tree * mt,
+ uint32_t tiling)
{
const GLuint dim = mt->width0;
GLuint face;
@@ -111,7 +123,7 @@ i915_miptree_layout_cube(struct intel_context *intel,
assert(lvlWidth == lvlHeight); /* cubemap images are square */
/* double pitch for cube layouts */
- mt->pitch = intel_miptree_pitch_align (intel, mt, dim * 2);
+ mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, dim * 2);
mt->total_height = dim * 4;
for (level = mt->first_level; level <= mt->last_level; level++) {
@@ -145,7 +157,8 @@ i915_miptree_layout_cube(struct intel_context *intel,
static void
i915_miptree_layout_3d(struct intel_context *intel,
- struct intel_mipmap_tree * mt)
+ struct intel_mipmap_tree * mt,
+ uint32_t tiling)
{
GLuint width = mt->width0;
GLuint height = mt->height0;
@@ -154,7 +167,7 @@ i915_miptree_layout_3d(struct intel_context *intel,
GLint level;
/* Calculate the size of a single slice. */
- mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0);
+ mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, mt->width0);
/* XXX: hardware expects/requires 9 levels at minimum. */
for (level = mt->first_level; level <= MAX2(8, mt->last_level); level++) {
@@ -189,14 +202,15 @@ i915_miptree_layout_3d(struct intel_context *intel,
static void
i915_miptree_layout_2d(struct intel_context *intel,
- struct intel_mipmap_tree * mt)
+ struct intel_mipmap_tree * mt,
+ uint32_t tiling)
{
GLuint width = mt->width0;
GLuint height = mt->height0;
GLuint img_height;
GLint level;
- mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0);
+ mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, mt->width0);
mt->total_height = 0;
for (level = mt->first_level; level <= mt->last_level; level++) {
@@ -217,19 +231,20 @@ i915_miptree_layout_2d(struct intel_context *intel,
}
GLboolean
-i915_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt)
+i915_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt,
+ uint32_t tiling)
{
switch (mt->target) {
case GL_TEXTURE_CUBE_MAP:
- i915_miptree_layout_cube(intel, mt);
+ i915_miptree_layout_cube(intel, mt, tiling);
break;
case GL_TEXTURE_3D:
- i915_miptree_layout_3d(intel, mt);
+ i915_miptree_layout_3d(intel, mt, tiling);
break;
case GL_TEXTURE_1D:
case GL_TEXTURE_2D:
case GL_TEXTURE_RECTANGLE_ARB:
- i915_miptree_layout_2d(intel, mt);
+ i915_miptree_layout_2d(intel, mt, tiling);
break;
default:
_mesa_problem(NULL, "Unexpected tex target in i915_miptree_layout()");
@@ -297,7 +312,7 @@ i915_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt)
* +---+ +---+ +---+ +---+ +---+ +---+
*
* The bottom row continues with the remaining 2x2 then the 1x1 mip contents
- * in order, with each of them aligned to a 4x4 block boundary. Thus, for
+ * in order, with each of them aligned to a 8x8 block boundary. Thus, for
* 32x32 cube maps and smaller, the bottom row layout is going to dictate the
* pitch of the tree. For a tree with 4x4 images, the pitch is at least
* 14 * 8 = 112 texels, for 2x2 it is at least 12 * 8 texels, and for 1x1
@@ -306,7 +321,8 @@ i915_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt)
static void
i945_miptree_layout_cube(struct intel_context *intel,
- struct intel_mipmap_tree * mt)
+ struct intel_mipmap_tree * mt,
+ uint32_t tiling)
{
const GLuint dim = mt->width0;
GLuint face;
@@ -320,9 +336,9 @@ i945_miptree_layout_cube(struct intel_context *intel,
* or the final row of 4x4, 2x2 and 1x1 faces below this.
*/
if (dim > 32)
- mt->pitch = intel_miptree_pitch_align (intel, mt, dim * 2);
+ mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, dim * 2);
else
- mt->pitch = intel_miptree_pitch_align (intel, mt, 14 * 8);
+ mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, 14 * 8);
if (dim >= 4)
mt->total_height = dim * 4 + 4;
@@ -375,10 +391,11 @@ i945_miptree_layout_cube(struct intel_context *intel,
x = (face - 4) * 8;
break;
}
+ break;
case 2:
y = mt->total_height - 4;
- x = 16 + face * 8;
+ x = bottom_offsets[face];
break;
case 1:
@@ -396,7 +413,8 @@ i945_miptree_layout_cube(struct intel_context *intel,
static void
i945_miptree_layout_3d(struct intel_context *intel,
- struct intel_mipmap_tree * mt)
+ struct intel_mipmap_tree * mt,
+ uint32_t tiling)
{
GLuint width = mt->width0;
GLuint height = mt->height0;
@@ -405,7 +423,7 @@ i945_miptree_layout_3d(struct intel_context *intel,
GLuint pack_y_pitch;
GLuint level;
- mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0);
+ mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, mt->width0);
mt->total_height = 0;
pack_y_pitch = MAX2(mt->height0, 2);
@@ -450,22 +468,23 @@ i945_miptree_layout_3d(struct intel_context *intel,
}
GLboolean
-i945_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt)
+i945_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree * mt,
+ uint32_t tiling)
{
switch (mt->target) {
case GL_TEXTURE_CUBE_MAP:
if (mt->compressed)
- i945_miptree_layout_cube(intel, mt);
+ i945_miptree_layout_cube(intel, mt, tiling);
else
- i915_miptree_layout_cube(intel, mt);
+ i915_miptree_layout_cube(intel, mt, tiling);
break;
case GL_TEXTURE_3D:
- i945_miptree_layout_3d(intel, mt);
+ i945_miptree_layout_3d(intel, mt, tiling);
break;
case GL_TEXTURE_1D:
case GL_TEXTURE_2D:
case GL_TEXTURE_RECTANGLE_ARB:
- i945_miptree_layout_2d(intel, mt);
+ i945_miptree_layout_2d(intel, mt, tiling);
break;
default:
_mesa_problem(NULL, "Unexpected tex target in i945_miptree_layout()");
diff --git a/src/mesa/drivers/dri/i915/i915_texstate.c b/src/mesa/drivers/dri/i915/i915_texstate.c
index a37dd7f4fb..32d4b30cf9 100644
--- a/src/mesa/drivers/dri/i915/i915_texstate.c
+++ b/src/mesa/drivers/dri/i915/i915_texstate.c
@@ -185,8 +185,13 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
state[I915_TEXREG_MS3] =
(((firstImage->Height - 1) << MS3_HEIGHT_SHIFT) |
- ((firstImage->Width - 1) << MS3_WIDTH_SHIFT) | format |
- MS3_USE_FENCE_REGS);
+ ((firstImage->Width - 1) << MS3_WIDTH_SHIFT) | format);
+
+ if (intelObj->mt->region->tiling != I915_TILING_NONE) {
+ state[I915_TEXREG_MS3] |= MS3_TILED_SURFACE;
+ if (intelObj->mt->region->tiling == I915_TILING_Y)
+ state[I915_TEXREG_MS3] |= MS3_TILE_WALK;
+ }
state[I915_TEXREG_MS4] =
((((pitch / 4) - 1) << MS4_PITCH_SHIFT) | MS4_CUBE_FACE_ENA_MASK |
diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c
index 115004616f..fe1be93a6d 100644
--- a/src/mesa/drivers/dri/i915/i915_vtbl.c
+++ b/src/mesa/drivers/dri/i915/i915_vtbl.c
@@ -42,6 +42,7 @@
#include "intel_regions.h"
#include "intel_tris.h"
#include "intel_fbo.h"
+#include "intel_chipset.h"
#include "i915_reg.h"
#include "i915_context.h"
@@ -529,6 +530,23 @@ i915_destroy_context(struct intel_context *intel)
_tnl_free_vertices(&intel->ctx);
}
+void
+i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
+ uint32_t buffer_id)
+{
+ state[0] = _3DSTATE_BUF_INFO_CMD;
+ state[1] = buffer_id;
+
+ if (region != NULL) {
+ state[1] |= BUF_3D_PITCH(region->pitch * region->cpp);
+
+ if (region->tiling != I915_TILING_NONE) {
+ state[1] |= BUF_3D_TILED_SURFACE;
+ if (region->tiling == I915_TILING_Y)
+ state[1] |= BUF_3D_TILE_WALK_Y;
+ }
+ }
+}
/**
* Set the drawing regions for the color and depth/stencil buffers.
@@ -562,21 +580,11 @@ i915_state_draw_region(struct intel_context *intel,
/*
* Set stride/cpp values
*/
- if (color_region) {
- state->Buffer[I915_DESTREG_CBUFADDR0] = _3DSTATE_BUF_INFO_CMD;
- state->Buffer[I915_DESTREG_CBUFADDR1] =
- (BUF_3D_ID_COLOR_BACK |
- BUF_3D_PITCH(color_region->pitch * color_region->cpp) |
- BUF_3D_USE_FENCE);
- }
+ i915_set_buf_info_for_region(&state->Buffer[I915_DESTREG_CBUFADDR0],
+ color_region, BUF_3D_ID_COLOR_BACK);
- if (depth_region) {
- state->Buffer[I915_DESTREG_DBUFADDR0] = _3DSTATE_BUF_INFO_CMD;
- state->Buffer[I915_DESTREG_DBUFADDR1] =
- (BUF_3D_ID_DEPTH |
- BUF_3D_PITCH(depth_region->pitch * depth_region->cpp) |
- BUF_3D_USE_FENCE);
- }
+ i915_set_buf_info_for_region(&state->Buffer[I915_DESTREG_DBUFADDR0],
+ depth_region, BUF_3D_ID_DEPTH);
/*
* Compute/set I915_DESTREG_DV1 value
@@ -604,6 +612,14 @@ i915_state_draw_region(struct intel_context *intel,
}
}
+ /* This isn't quite safe, thus being hidden behind an option. When changing
+ * the value of this bit, the pipeline needs to be MI_FLUSHed. And it
+ * can only be set when a depth buffer is already defined.
+ */
+ if (IS_945(intel->intelScreen->deviceID) && intel->use_early_z &&
+ depth_region->tiling != I915_TILING_NONE)
+ value |= CLASSIC_EARLY_DEPTH;
+
if (depth_region && depth_region->cpp == 4) {
value |= DEPTH_FRMT_24_FIXED_8_OTHER;
}
@@ -676,13 +692,6 @@ i915_assert_not_dirty( struct intel_context *intel )
assert(!dirty);
}
-static void
-i915_note_unlock( struct intel_context *intel )
-{
- /* nothing */
-}
-
-
void
i915InitVtbl(struct i915_context *i915)
{
@@ -697,6 +706,5 @@ i915InitVtbl(struct i915_context *i915)
i915->intel.vtbl.update_texture_state = i915UpdateTextureState;
i915->intel.vtbl.flush_cmd = i915_flush_cmd;
i915->intel.vtbl.assert_not_dirty = i915_assert_not_dirty;
- i915->intel.vtbl.note_unlock = i915_note_unlock;
i915->intel.vtbl.finish_batch = intel_finish_vb;
}
diff --git a/src/mesa/drivers/dri/i915/intel_generatemipmap.c b/src/mesa/drivers/dri/i915/intel_generatemipmap.c
new file mode 120000
index 0000000000..4c6b37ada0
--- /dev/null
+++ b/src/mesa/drivers/dri/i915/intel_generatemipmap.c
@@ -0,0 +1 @@
+../intel/intel_generatemipmap.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i915/intel_pixel_read.c b/src/mesa/drivers/dri/i915/intel_pixel_read.c
index 56087aacd4..cc4589f4d4 100644..120000
--- a/src/mesa/drivers/dri/i915/intel_pixel_read.c
+++ b/src/mesa/drivers/dri/i915/intel_pixel_read.c
@@ -1,306 +1 @@
-/**************************************************************************
- *
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-#include "main/glheader.h"
-#include "main/enums.h"
-#include "main/mtypes.h"
-#include "main/macros.h"
-#include "main/image.h"
-#include "main/bufferobj.h"
-#include "swrast/swrast.h"
-
-#include "intel_screen.h"
-#include "intel_context.h"
-#include "intel_batchbuffer.h"
-#include "intel_blit.h"
-#include "intel_buffers.h"
-#include "intel_regions.h"
-#include "intel_pixel.h"
-#include "intel_buffer_objects.h"
-
-/* For many applications, the new ability to pull the source buffers
- * back out of the GTT and then do the packing/conversion operations
- * in software will be as much of an improvement as trying to get the
- * blitter and/or texture engine to do the work.
- *
- * This step is gated on private backbuffers.
- *
- * Obviously the frontbuffer can't be pulled back, so that is either
- * an argument for blit/texture readpixels, or for blitting to a
- * temporary and then pulling that back.
- *
- * When the destination is a pbo, however, it's not clear if it is
- * ever going to be pulled to main memory (though the access param
- * will be a good hint). So it sounds like we do want to be able to
- * choose between blit/texture implementation on the gpu and pullback
- * and cpu-based copying.
- *
- * Unless you can magically turn client memory into a PBO for the
- * duration of this call, there will be a cpu-based copying step in
- * any case.
- */
-
-
-static GLboolean
-do_texture_readpixels(GLcontext * ctx,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const struct gl_pixelstore_attrib *pack,
- struct intel_region *dest_region)
-{
-#if 0
- struct intel_context *intel = intel_context(ctx);
- intelScreenPrivate *screen = intel->intelScreen;
- GLint pitch = pack->RowLength ? pack->RowLength : width;
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
- int textureFormat;
- GLenum glTextureFormat;
- int destFormat, depthFormat, destPitch;
- drm_clip_rect_t tmp;
-
- if (INTEL_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
-
- if (ctx->_ImageTransferState ||
- pack->SwapBytes || pack->LsbFirst || !pack->Invert) {
- if (INTEL_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "%s: check_color failed\n", __FUNCTION__);
- return GL_FALSE;
- }
-
- intel->vtbl.meta_texrect_source(intel, intel_readbuf_region(intel));
-
- if (!intel->vtbl.meta_render_dest(intel, dest_region, type, format)) {
- if (INTEL_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "%s: couldn't set dest %s/%s\n",
- __FUNCTION__,
- _mesa_lookup_enum_by_nr(type),
- _mesa_lookup_enum_by_nr(format));
- return GL_FALSE;
- }
-
- LOCK_HARDWARE(intel);
-
- if (intel->driDrawable->numClipRects) {
- intel->vtbl.install_meta_state(intel);
- intel->vtbl.meta_no_depth_write(intel);
- intel->vtbl.meta_no_stencil_write(intel);
-
- if (!driClipRectToFramebuffer(ctx->ReadBuffer, &x, &y, &width, &height)) {
- UNLOCK_HARDWARE(intel);
- SET_STATE(i830, state);
- if (INTEL_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "%s: cliprect failed\n", __FUNCTION__);
- return GL_TRUE;
- }
-
- y = dPriv->h - y - height;
- x += dPriv->x;
- y += dPriv->y;
-
-
- /* Set the frontbuffer up as a large rectangular texture.
- */
- intel->vtbl.meta_tex_rect_source(intel, src_region, textureFormat);
-
-
- intel->vtbl.meta_texture_blend_replace(i830, glTextureFormat);
-
-
- /* Set the 3d engine to draw into the destination region:
- */
-
- intel->vtbl.meta_draw_region(intel, dest_region);
- intel->vtbl.meta_draw_format(intel, destFormat, depthFormat); /* ?? */
-
-
- /* Draw a single quad, no cliprects:
- */
- intel->vtbl.meta_disable_cliprects(intel);
-
- intel->vtbl.draw_quad(intel,
- 0, width, 0, height,
- 0x00ff00ff, x, x + width, y, y + height);
-
- intel->vtbl.leave_meta_state(intel);
- }
- UNLOCK_HARDWARE(intel);
-
- intel_region_wait_fence(ctx, dest_region); /* required by GL */
- return GL_TRUE;
-#endif
-
- return GL_FALSE;
-}
-
-
-
-
-static GLboolean
-do_blit_readpixels(GLcontext * ctx,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const struct gl_pixelstore_attrib *pack, GLvoid * pixels)
-{
- struct intel_context *intel = intel_context(ctx);
- struct intel_region *src = intel_readbuf_region(intel);
- struct intel_buffer_object *dst = intel_buffer_object(pack->BufferObj);
- GLuint dst_offset;
- GLuint rowLength;
-
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s\n", __FUNCTION__);
-
- if (!src)
- return GL_FALSE;
-
- if (dst) {
- /* XXX This validation should be done by core mesa:
- */
- if (!_mesa_validate_pbo_access(2, pack, width, height, 1,
- format, type, pixels)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels");
- return GL_TRUE;
- }
- }
- else {
- /* PBO only for now:
- */
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s - not PBO\n", __FUNCTION__);
- return GL_FALSE;
- }
-
-
- if (ctx->_ImageTransferState ||
- !intel_check_blit_format(src, format, type)) {
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s - bad format for blit\n", __FUNCTION__);
- return GL_FALSE;
- }
-
- if (pack->Alignment != 1 || pack->SwapBytes || pack->LsbFirst) {
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s: bad packing params\n", __FUNCTION__);
- return GL_FALSE;
- }
-
- if (pack->RowLength > 0)
- rowLength = pack->RowLength;
- else
- rowLength = width;
-
- if (pack->Invert) {
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s: MESA_PACK_INVERT not done yet\n", __FUNCTION__);
- return GL_FALSE;
- }
- else {
- rowLength = -rowLength;
- }
-
- /* XXX 64-bit cast? */
- dst_offset = (GLuint) _mesa_image_address(2, pack, pixels, width, height,
- format, type, 0, 0, 0);
-
-
- /* Although the blits go on the command buffer, need to do this and
- * fire with lock held to guarentee cliprects are correct.
- */
- intelFlush(&intel->ctx);
- LOCK_HARDWARE(intel);
-
- if (intel->driDrawable->numClipRects) {
- GLboolean all = (width * height * src->cpp == dst->Base.Size &&
- x == 0 && dst_offset == 0);
-
- dri_bo *dst_buffer = intel_bufferobj_buffer(intel, dst,
- all ? INTEL_WRITE_FULL :
- INTEL_WRITE_PART);
- __DRIdrawablePrivate *dPriv = intel->driDrawable;
- int nbox = dPriv->numClipRects;
- drm_clip_rect_t *box = dPriv->pClipRects;
- drm_clip_rect_t rect;
- drm_clip_rect_t src_rect;
- int i;
-
- src_rect.x1 = dPriv->x + x;
- src_rect.y1 = dPriv->y + dPriv->h - (y + height);
- src_rect.x2 = src_rect.x1 + width;
- src_rect.y2 = src_rect.y1 + height;
-
-
-
- for (i = 0; i < nbox; i++) {
- if (!intel_intersect_cliprects(&rect, &src_rect, &box[i]))
- continue;
-
- intelEmitCopyBlit(intel,
- src->cpp,
- src->pitch, src->buffer, 0, src->tiling,
- rowLength, dst_buffer, dst_offset, GL_FALSE,
- rect.x1,
- rect.y1,
- rect.x1 - src_rect.x1,
- rect.y2 - src_rect.y2,
- rect.x2 - rect.x1, rect.y2 - rect.y1,
- GL_COPY);
- }
- }
- UNLOCK_HARDWARE(intel);
-
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s - DONE\n", __FUNCTION__);
-
- return GL_TRUE;
-}
-
-void
-intelReadPixels(GLcontext * ctx,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const struct gl_pixelstore_attrib *pack, GLvoid * pixels)
-{
- if (INTEL_DEBUG & DEBUG_PIXEL)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- intelFlush(ctx);
-
- if (do_blit_readpixels
- (ctx, x, y, width, height, format, type, pack, pixels))
- return;
-
- if (do_texture_readpixels
- (ctx, x, y, width, height, format, type, pack, pixels))
- return;
-
- if (INTEL_DEBUG & DEBUG_PIXEL)
- _mesa_printf("%s: fallback to swrast\n", __FUNCTION__);
-
- _swrast_ReadPixels(ctx, x, y, width, height, format, type, pack, pixels);
-}
+../intel/intel_pixel_read.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c
index 1d39278cbf..a905455342 100644
--- a/src/mesa/drivers/dri/i915/intel_tris.c
+++ b/src/mesa/drivers/dri/i915/intel_tris.c
@@ -1255,11 +1255,9 @@ intel_meta_draw_poly(struct intel_context *intel,
{
union fi *vb;
GLint i;
- GLboolean was_locked = intel->locked;
unsigned int saved_vertex_size = intel->vertex_size;
- if (!was_locked)
- LOCK_HARDWARE(intel);
+ LOCK_HARDWARE(intel);
intel->vertex_size = 6;
@@ -1283,8 +1281,7 @@ intel_meta_draw_poly(struct intel_context *intel,
intel->vertex_size = saved_vertex_size;
- if (!was_locked)
- UNLOCK_HARDWARE(intel);
+ UNLOCK_HARDWARE(intel);
}
static void
diff --git a/src/mesa/drivers/dri/i965/Makefile b/src/mesa/drivers/dri/i965/Makefile
index 2934414d99..00a42111da 100644
--- a/src/mesa/drivers/dri/i965/Makefile
+++ b/src/mesa/drivers/dri/i965/Makefile
@@ -14,6 +14,7 @@ DRIVER_SOURCES = \
intel_decode.c \
intel_extensions.c \
intel_fbo.c \
+ intel_generatemipmap.c \
intel_mipmap_tree.c \
intel_regions.c \
intel_screen.c \
@@ -22,6 +23,7 @@ DRIVER_SOURCES = \
intel_pixel_bitmap.c \
intel_pixel_copy.c \
intel_pixel_draw.c \
+ intel_pixel_read.c \
intel_state.c \
intel_swapbuffers.c \
intel_tex.c \
@@ -69,6 +71,7 @@ DRIVER_SOURCES = \
brw_vs_constval.c \
brw_vs_emit.c \
brw_vs_state.c \
+ brw_vs_surface_state.c \
brw_vtbl.c \
brw_wm.c \
brw_wm_debug.c \
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 577497bf6b..57ddf75413 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -129,8 +129,8 @@ struct brw_context;
#define BRW_NEW_PRIMITIVE 0x40
#define BRW_NEW_CONTEXT 0x80
#define BRW_NEW_WM_INPUT_DIMENSIONS 0x100
-#define BRW_NEW_INPUT_VARYING 0x200
#define BRW_NEW_PSP 0x800
+#define BRW_NEW_WM_SURFACES 0x1000
#define BRW_NEW_FENCE 0x2000
#define BRW_NEW_INDICES 0x4000
#define BRW_NEW_VERTICES 0x8000
@@ -401,7 +401,6 @@ struct brw_vertex_element {
struct brw_vertex_info {
- GLuint varying; /* varying:1[VERT_ATTRIB_MAX] */
GLuint sizes[ATTRIB_BIT_DWORDS * 2]; /* sizes:2[VERT_ATTRIB_MAX] */
};
@@ -450,8 +449,6 @@ struct brw_context
struct {
struct brw_state_flags dirty;
- struct brw_tracked_state **atoms;
- GLuint nr_atoms;
GLuint nr_color_regions;
struct intel_region *color_regions[MAX_DRAW_BUFFERS];
@@ -471,7 +468,8 @@ struct brw_context
int validated_bo_count;
} state;
- struct brw_cache cache;
+ struct brw_cache cache; /** non-surface items */
+ struct brw_cache surface_cache; /* surface items */
struct brw_cached_batch_item *cached_batch_items;
struct {
@@ -555,11 +553,6 @@ struct brw_context
GLuint vs_size;
GLuint total_size;
- /* Dynamic tracker which changes to reflect the state referenced
- * by active fp and vp program parameters:
- */
- struct brw_tracked_state tracked_state;
-
dri_bo *curbe_bo;
/** Offset within curbe_bo of space for current curbe entry */
GLuint curbe_offset;
diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c
index 9197fede2d..a1a6c53d0e 100644
--- a/src/mesa/drivers/dri/i965/brw_curbe.c
+++ b/src/mesa/drivers/dri/i965/brw_curbe.c
@@ -36,6 +36,7 @@
#include "main/macros.h"
#include "main/enums.h"
#include "shader/prog_parameter.h"
+#include "shader/prog_print.h"
#include "shader/prog_statevars.h"
#include "intel_batchbuffer.h"
#include "intel_regions.h"
@@ -188,13 +189,6 @@ static void prepare_constant_buffer(struct brw_context *brw)
GLfloat *buf;
GLuint i;
- /* Update our own dependency flags. This works because this
- * function will also be called whenever fp or vp changes.
- */
- brw->curbe.tracked_state.dirty.mesa = (_NEW_TRANSFORM|_NEW_PROJECTION);
- brw->curbe.tracked_state.dirty.mesa |= vp->program.Base.Parameters->StateFlags;
- brw->curbe.tracked_state.dirty.mesa |= fp->program.Base.Parameters->StateFlags;
-
if (sz == 0) {
if (brw->curbe.last_buf) {
free(brw->curbe.last_buf);
@@ -335,78 +329,11 @@ static void prepare_constant_buffer(struct brw_context *brw)
*/
}
-
-/**
- * Copy Mesa program parameters into given constant buffer.
- */
-static void
-update_constant_buffer(struct brw_context *brw,
- const struct gl_program_parameter_list *params,
- dri_bo *const_buffer)
-{
- struct intel_context *intel = &brw->intel;
- const int size = params->NumParameters * 4 * sizeof(GLfloat);
-
- /* copy Mesa program constants into the buffer */
- if (const_buffer && size > 0) {
-
- assert(const_buffer);
- assert(const_buffer->size >= size);
-
- if (intel->intelScreen->kernel_exec_fencing) {
- drm_intel_gem_bo_map_gtt(const_buffer);
- memcpy(const_buffer->virtual, params->ParameterValues, size);
- drm_intel_gem_bo_unmap_gtt(const_buffer);
- }
- else {
- dri_bo_subdata(const_buffer, 0, size, params->ParameterValues);
- }
-
- if (0) {
- int i;
- for (i = 0; i < params->NumParameters; i++) {
- float *p = params->ParameterValues[i];
- printf("%d: %f %f %f %f\n", i, p[0], p[1], p[2], p[3]);
- }
- }
- }
-}
-
-
-/** Copy current vertex program's parameters into the constant buffer */
-static void
-update_vertex_constant_buffer(struct brw_context *brw)
-{
- struct brw_vertex_program *vp =
- (struct brw_vertex_program *) brw->vertex_program;
- if (0) {
- printf("update VS constants in buffer %p\n", vp->const_buffer);
- printf("program %u\n", vp->program.Base.Id);
- }
- if (vp->use_const_buffer)
- update_constant_buffer(brw, vp->program.Base.Parameters, vp->const_buffer);
-}
-
-
-/** Copy current fragment program's parameters into the constant buffer */
-static void
-update_fragment_constant_buffer(struct brw_context *brw)
-{
- struct brw_fragment_program *fp =
- (struct brw_fragment_program *) brw->fragment_program;
- if (fp->use_const_buffer)
- update_constant_buffer(brw, fp->program.Base.Parameters, fp->const_buffer);
-}
-
-
static void emit_constant_buffer(struct brw_context *brw)
{
struct intel_context *intel = &brw->intel;
GLuint sz = brw->curbe.total_size;
- update_vertex_constant_buffer(brw);
- update_fragment_constant_buffer(brw);
-
BEGIN_BATCH(2, IGNORE_CLIPRECTS);
if (sz == 0) {
OUT_BATCH((CMD_CONST_BUFFER << 16) | (2 - 2));
@@ -428,7 +355,7 @@ static void emit_constant_buffer(struct brw_context *brw)
*/
const struct brw_tracked_state brw_constant_buffer = {
.dirty = {
- .mesa = (_NEW_TRANSFORM|_NEW_PROJECTION), /* plus fp and vp flags */
+ .mesa = _NEW_PROGRAM_CONSTANTS,
.brw = (BRW_NEW_FRAGMENT_PROGRAM |
BRW_NEW_VERTEX_PROGRAM |
BRW_NEW_URB_FENCE | /* Implicit - hardware requires this, not used above */
diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c
index 5342622a73..5152c3f3a5 100644
--- a/src/mesa/drivers/dri/i965/brw_draw.c
+++ b/src/mesa/drivers/dri/i965/brw_draw.c
@@ -187,19 +187,13 @@ static void brw_merge_inputs( struct brw_context *brw,
brw->vb.inputs[i].glarray = arrays[i];
if (arrays[i]->StrideB != 0)
- brw->vb.info.varying |= 1 << i;
-
brw->vb.info.sizes[i/16] |= (brw->vb.inputs[i].glarray->Size - 1) <<
((i%16) * 2);
}
- /* Raise statechanges if input sizes and varying have changed:
- */
+ /* Raise statechanges if input sizes have changed. */
if (memcmp(brw->vb.info.sizes, old.sizes, sizeof(old.sizes)) != 0)
brw->state.dirty.brw |= BRW_NEW_INPUT_DIMENSIONS;
-
- if (brw->vb.info.varying != old.varying)
- brw->state.dirty.brw |= BRW_NEW_INPUT_VARYING;
}
/* XXX: could split the primitive list to fallback only on the
@@ -416,6 +410,8 @@ static GLboolean brw_try_draw_prims( GLcontext *ctx,
out:
UNLOCK_HARDWARE(intel);
+ brw_state_cache_check_size(brw);
+
if (warn)
fprintf(stderr, "i965: Single primitive emit potentially exceeded "
"available aperture space\n");
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index b91b20bec6..3ef56a0068 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -343,7 +343,7 @@ static void brw_prepare_vertices(struct brw_context *brw)
{
GLcontext *ctx = &brw->intel.ctx;
struct intel_context *intel = intel_context(ctx);
- GLuint tmp = brw->vs.prog_data->inputs_read;
+ GLbitfield vs_inputs = brw->vs.prog_data->inputs_read;
GLuint i;
const unsigned char *ptr = NULL;
GLuint interleave = 0;
@@ -362,11 +362,11 @@ static void brw_prepare_vertices(struct brw_context *brw)
_mesa_printf("%s %d..%d\n", __FUNCTION__, min_index, max_index);
/* Accumulate the list of enabled arrays. */
- while (tmp) {
- GLuint i = _mesa_ffsll(tmp)-1;
+ while (vs_inputs) {
+ GLuint i = _mesa_ffsll(vs_inputs) - 1;
struct brw_vertex_element *input = &brw->vb.inputs[i];
- tmp &= ~(1<<i);
+ vs_inputs &= ~(1 << i);
enabled[nr_enabled++] = input;
}
@@ -477,17 +477,17 @@ static void brw_emit_vertices(struct brw_context *brw)
{
GLcontext *ctx = &brw->intel.ctx;
struct intel_context *intel = intel_context(ctx);
- GLuint tmp = brw->vs.prog_data->inputs_read;
+ GLbitfield vs_inputs = brw->vs.prog_data->inputs_read;
struct brw_vertex_element *enabled[VERT_ATTRIB_MAX];
GLuint i;
GLuint nr_enabled = 0;
/* Accumulate the list of enabled arrays. */
- while (tmp) {
- i = _mesa_ffsll(tmp)-1;
+ while (vs_inputs) {
+ i = _mesa_ffsll(vs_inputs) - 1;
struct brw_vertex_element *input = &brw->vb.inputs[i];
- tmp &= ~(1<<i);
+ vs_inputs &= ~(1 << i);
enabled[nr_enabled++] = input;
}
@@ -635,7 +635,7 @@ static void brw_emit_indices(struct brw_context *brw)
if (index_buffer == NULL)
return;
- ib_size = get_size(index_buffer->type) * index_buffer->count;
+ ib_size = get_size(index_buffer->type) * index_buffer->count - 1;
/* Emit the indexbuffer packet:
*/
diff --git a/src/mesa/drivers/dri/i965/brw_eu.h b/src/mesa/drivers/dri/i965/brw_eu.h
index 003332f78c..b7116d45f5 100644
--- a/src/mesa/drivers/dri/i965/brw_eu.h
+++ b/src/mesa/drivers/dri/i965/brw_eu.h
@@ -97,7 +97,7 @@ struct brw_glsl_call;
#define BRW_EU_MAX_INSN_STACK 5
-#define BRW_EU_MAX_INSN 4000
+#define BRW_EU_MAX_INSN 10000
struct brw_compile {
struct brw_instruction store[BRW_EU_MAX_INSN];
@@ -171,9 +171,9 @@ static INLINE struct brw_reg brw_reg( GLuint file,
{
struct brw_reg reg;
if (type == BRW_GENERAL_REGISTER_FILE)
- assert(nr < 128);
+ assert(nr < BRW_MAX_GRF);
else if (type == BRW_MESSAGE_REGISTER_FILE)
- assert(nr < 9);
+ assert(nr < BRW_MAX_MRF);
else if (type == BRW_ARCHITECTURE_REGISTER_FILE)
assert(nr <= BRW_ARF_IP);
@@ -538,6 +538,7 @@ static INLINE struct brw_reg brw_mask_reg( GLuint subnr )
static INLINE struct brw_reg brw_message_reg( GLuint nr )
{
+ assert(nr < BRW_MAX_MRF);
return brw_vec8_reg(BRW_MESSAGE_REGISTER_FILE,
nr,
0);
diff --git a/src/mesa/drivers/dri/i965/brw_eu_emit.c b/src/mesa/drivers/dri/i965/brw_eu_emit.c
index 2a147fb8c3..0ee208d7a4 100644
--- a/src/mesa/drivers/dri/i965/brw_eu_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_eu_emit.c
@@ -484,6 +484,10 @@ struct brw_instruction *brw_JMPI(struct brw_compile *p,
{
struct brw_instruction *insn = brw_alu2(p, BRW_OPCODE_JMPI, dest, src0, src1);
+ insn->header.execution_size = 1;
+ insn->header.compression_control = BRW_COMPRESSION_NONE;
+ insn->header.mask_control = BRW_MASK_DISABLE;
+
p->current->header.predicate_control = BRW_PREDICATE_NONE;
return insn;
@@ -1232,7 +1236,7 @@ void brw_urb_WRITE(struct brw_compile *p,
{
struct brw_instruction *insn = next_insn(p, BRW_OPCODE_SEND);
- assert(msg_length < 16);
+ assert(msg_length < BRW_MAX_MRF);
brw_set_dest(insn, dest);
brw_set_src0(insn, src0);
diff --git a/src/mesa/drivers/dri/i965/brw_fallback.c b/src/mesa/drivers/dri/i965/brw_fallback.c
index 299357409c..d27c6c24ca 100644
--- a/src/mesa/drivers/dri/i965/brw_fallback.c
+++ b/src/mesa/drivers/dri/i965/brw_fallback.c
@@ -37,6 +37,9 @@
#include "tnl/tnl.h"
#include "brw_context.h"
#include "brw_fallback.h"
+#include "intel_chipset.h"
+#include "intel_fbo.h"
+#include "intel_regions.h"
#include "glapi/glapi.h"
@@ -44,6 +47,7 @@
static GLboolean do_check_fallback(struct brw_context *brw)
{
+ struct intel_context *intel = &brw->intel;
GLcontext *ctx = &brw->intel.ctx;
GLuint i;
@@ -81,6 +85,33 @@ static GLboolean do_check_fallback(struct brw_context *brw)
return GL_TRUE;
}
+ /* _NEW_BUFFERS */
+ if (IS_965(intel->intelScreen->deviceID) &&
+ !IS_G4X(intel->intelScreen->deviceID)) {
+ for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
+ struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[i];
+ struct intel_renderbuffer *irb = intel_renderbuffer(rb);
+
+ /* The original gen4 hardware couldn't set up WM surfaces pointing
+ * at an offset within a tile, which can happen when rendering to
+ * anything but the base level of a texture or the +X face/0 depth.
+ * This was fixed with the 4 Series hardware.
+ *
+ * For these original chips, you would have to make the depth and
+ * color destination surfaces include information on the texture
+ * type, LOD, face, and various limits to use them as a destination.
+ * I would have done this, but there's also a nasty requirement that
+ * the depth and the color surfaces all be of the same LOD, which
+ * may be a worse requirement than this alignment. (Also, we may
+ * want to just demote the texture to untiled, instead).
+ */
+ if (irb->region && irb->region->tiling != I915_TILING_NONE &&
+ (irb->region->draw_offset & 4095)) {
+ DBG("FALLBACK: non-tile-aligned destination for tiled FBO\n");
+ return GL_TRUE;
+ }
+ }
+ }
return GL_FALSE;
}
diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c
index 9bc5c35139..67c39e509c 100644
--- a/src/mesa/drivers/dri/i965/brw_misc_state.c
+++ b/src/mesa/drivers/dri/i965/brw_misc_state.c
@@ -118,7 +118,10 @@ static void upload_binding_table_pointers(struct brw_context *brw)
BEGIN_BATCH(6, IGNORE_CLIPRECTS);
OUT_BATCH(CMD_BINDING_TABLE_PTRS << 16 | (6 - 2));
- OUT_RELOC(brw->vs.bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0); /* vs */
+ if (brw->vs.bind_bo != NULL)
+ OUT_RELOC(brw->vs.bind_bo, I915_GEM_DOMAIN_SAMPLER, 0, 0); /* vs */
+ else
+ OUT_BATCH(0);
OUT_BATCH(0); /* gs */
OUT_BATCH(0); /* clip */
OUT_BATCH(0); /* sf */
@@ -241,6 +244,8 @@ static void emit_depthbuffer(struct brw_context *brw)
return;
}
+ assert(region->tiling != I915_TILING_X);
+
BEGIN_BATCH(len, IGNORE_CLIPRECTS);
OUT_BATCH(CMD_DEPTH_BUFFER << 16 | (len - 2));
OUT_BATCH(((region->pitch * region->cpp) - 1) |
diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c
index c3c85978f4..e1c2c7777b 100644
--- a/src/mesa/drivers/dri/i965/brw_sf.c
+++ b/src/mesa/drivers/dri/i965/brw_sf.c
@@ -166,6 +166,9 @@ static void upload_sf_prog(struct brw_context *brw)
key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT);
key.do_twoside_color = (ctx->Light.Enabled && ctx->Light.Model.TwoSide);
+ /* _NEW_HINT */
+ key.linear_color = (ctx->Hint.PerspectiveCorrection == GL_FASTEST);
+
/* _NEW_POLYGON */
if (key.do_twoside_color) {
/* If we're rendering to a FBO, we have to invert the polygon
@@ -188,7 +191,7 @@ static void upload_sf_prog(struct brw_context *brw)
const struct brw_tracked_state brw_sf_prog = {
.dirty = {
- .mesa = (_NEW_LIGHT|_NEW_POLYGON|_NEW_POINT),
+ .mesa = (_NEW_HINT | _NEW_LIGHT | _NEW_POLYGON | _NEW_POINT),
.brw = (BRW_NEW_REDUCED_PRIMITIVE),
.cache = CACHE_NEW_VS_PROG
},
diff --git a/src/mesa/drivers/dri/i965/brw_sf.h b/src/mesa/drivers/dri/i965/brw_sf.h
index 1c0fb70fe0..6426b6df9f 100644
--- a/src/mesa/drivers/dri/i965/brw_sf.h
+++ b/src/mesa/drivers/dri/i965/brw_sf.h
@@ -51,7 +51,8 @@ struct brw_sf_prog_key {
GLuint do_flat_shading:1;
GLuint frontface_ccw:1;
GLuint do_point_sprite:1;
- GLuint pad:10;
+ GLuint linear_color:1; /**< linear interp vs. perspective interp */
+ GLuint pad:25;
GLenum SpriteOrigin;
};
diff --git a/src/mesa/drivers/dri/i965/brw_sf_emit.c b/src/mesa/drivers/dri/i965/brw_sf_emit.c
index 862835f157..42726d4da4 100644
--- a/src/mesa/drivers/dri/i965/brw_sf_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_sf_emit.c
@@ -161,16 +161,16 @@ static void do_flatshade_triangle( struct brw_sf_compile *c )
brw_push_insn_state(p);
- brw_MUL(p, c->pv, c->pv, brw_imm_ud(nr*2+1));
+ brw_MUL(p, c->pv, c->pv, brw_imm_d(nr*2+1));
brw_JMPI(p, ip, ip, c->pv);
copy_colors(c, c->vert[1], c->vert[0]);
copy_colors(c, c->vert[2], c->vert[0]);
- brw_JMPI(p, ip, ip, brw_imm_ud(nr*4+1));
+ brw_JMPI(p, ip, ip, brw_imm_d(nr*4+1));
copy_colors(c, c->vert[0], c->vert[1]);
copy_colors(c, c->vert[2], c->vert[1]);
- brw_JMPI(p, ip, ip, brw_imm_ud(nr*2));
+ brw_JMPI(p, ip, ip, brw_imm_d(nr*2));
copy_colors(c, c->vert[0], c->vert[2]);
copy_colors(c, c->vert[1], c->vert[2]);
@@ -195,11 +195,11 @@ static void do_flatshade_line( struct brw_sf_compile *c )
brw_push_insn_state(p);
- brw_MUL(p, c->pv, c->pv, brw_imm_ud(nr+1));
+ brw_MUL(p, c->pv, c->pv, brw_imm_d(nr+1));
brw_JMPI(p, ip, ip, c->pv);
copy_colors(c, c->vert[1], c->vert[0]);
- brw_JMPI(p, ip, ip, brw_imm_ud(nr));
+ brw_JMPI(p, ip, ip, brw_imm_d(nr));
copy_colors(c, c->vert[0], c->vert[1]);
brw_pop_insn_state(p);
@@ -218,7 +218,7 @@ static void alloc_regs( struct brw_sf_compile *c )
/* Values computed by fixed function unit:
*/
- c->pv = retype(brw_vec1_grf(1, 1), BRW_REGISTER_TYPE_UD);
+ c->pv = retype(brw_vec1_grf(1, 1), BRW_REGISTER_TYPE_D);
c->det = brw_vec1_grf(1, 2);
c->dx0 = brw_vec1_grf(1, 3);
c->dx2 = brw_vec1_grf(1, 4);
@@ -295,9 +295,6 @@ static void invert_det( struct brw_sf_compile *c)
}
-#define NON_PERPECTIVE_ATTRS (FRAG_BIT_WPOS | \
- FRAG_BIT_COL0 | \
- FRAG_BIT_COL1)
static GLboolean calculate_masks( struct brw_sf_compile *c,
GLuint reg,
@@ -306,9 +303,16 @@ static GLboolean calculate_masks( struct brw_sf_compile *c,
GLushort *pc_linear)
{
GLboolean is_last_attr = (reg == c->nr_setup_regs - 1);
- GLuint persp_mask = c->key.attrs & ~NON_PERPECTIVE_ATTRS;
+ GLuint persp_mask;
GLuint linear_mask;
+ if (c->key.do_flat_shading || c->key.linear_color)
+ persp_mask = c->key.attrs & ~(FRAG_BIT_WPOS |
+ FRAG_BIT_COL0 |
+ FRAG_BIT_COL1);
+ else
+ persp_mask = c->key.attrs & ~(FRAG_BIT_WPOS);
+
if (c->key.do_flat_shading)
linear_mask = c->key.attrs & ~(FRAG_BIT_COL0|FRAG_BIT_COL1);
else
@@ -674,7 +678,7 @@ void brw_emit_anyprim_setup( struct brw_sf_compile *c )
(1<<_3DPRIM_POLYGON) |
(1<<_3DPRIM_RECTLIST) |
(1<<_3DPRIM_TRIFAN_NOSTIPPLE)));
- jmp = brw_JMPI(p, ip, ip, brw_imm_w(0));
+ jmp = brw_JMPI(p, ip, ip, brw_imm_d(0));
{
saveflag = p->flag_value;
brw_push_insn_state(p);
@@ -695,7 +699,7 @@ void brw_emit_anyprim_setup( struct brw_sf_compile *c )
(1<<_3DPRIM_LINESTRIP_CONT) |
(1<<_3DPRIM_LINESTRIP_BF) |
(1<<_3DPRIM_LINESTRIP_CONT_BF)));
- jmp = brw_JMPI(p, ip, ip, brw_imm_w(0));
+ jmp = brw_JMPI(p, ip, ip, brw_imm_d(0));
{
saveflag = p->flag_value;
brw_push_insn_state(p);
@@ -708,7 +712,7 @@ void brw_emit_anyprim_setup( struct brw_sf_compile *c )
brw_set_conditionalmod(p, BRW_CONDITIONAL_Z);
brw_AND(p, v1_null_ud, payload_attr, brw_imm_ud(1<<BRW_SPRITE_POINT_ENABLE));
- jmp = brw_JMPI(p, ip, ip, brw_imm_w(0));
+ jmp = brw_JMPI(p, ip, ip, brw_imm_d(0));
{
saveflag = p->flag_value;
brw_push_insn_state(p);
diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h
index 81b0a45998..bf9f6cae55 100644
--- a/src/mesa/drivers/dri/i965/brw_state.h
+++ b/src/mesa/drivers/dri/i965/brw_state.h
@@ -72,11 +72,13 @@ const struct brw_tracked_state brw_sf_vp;
const struct brw_tracked_state brw_state_base_address;
const struct brw_tracked_state brw_urb_fence;
const struct brw_tracked_state brw_vertex_state;
+const struct brw_tracked_state brw_vs_surfaces;
const struct brw_tracked_state brw_vs_prog;
const struct brw_tracked_state brw_vs_unit;
const struct brw_tracked_state brw_wm_input_sizes;
const struct brw_tracked_state brw_wm_prog;
const struct brw_tracked_state brw_wm_samplers;
+const struct brw_tracked_state brw_wm_constant_surface;
const struct brw_tracked_state brw_wm_surfaces;
const struct brw_tracked_state brw_wm_unit;
@@ -91,6 +93,20 @@ const struct brw_tracked_state brw_drawing_rect;
const struct brw_tracked_state brw_indices;
const struct brw_tracked_state brw_vertices;
+/**
+ * Use same key for WM and VS surfaces.
+ */
+struct brw_surface_key {
+ GLenum target, depthmode;
+ dri_bo *bo;
+ GLint format, internal_format;
+ GLint first_level, last_level;
+ GLint width, height, depth;
+ GLint pitch, cpp;
+ uint32_t tiling;
+ GLuint offset;
+};
+
/***********************************************************************
* brw_state.c
*/
@@ -135,8 +151,8 @@ dri_bo *brw_search_cache( struct brw_cache *cache,
void *aux_return);
void brw_state_cache_check_size( struct brw_context *brw );
-void brw_init_cache( struct brw_context *brw );
-void brw_destroy_cache( struct brw_context *brw );
+void brw_init_caches( struct brw_context *brw );
+void brw_destroy_caches( struct brw_context *brw );
/***********************************************************************
* brw_state_batch.c
@@ -150,4 +166,9 @@ GLboolean brw_cached_batch_struct( struct brw_context *brw,
void brw_destroy_batch_cache( struct brw_context *brw );
void brw_clear_batch_cache_flush( struct brw_context *brw );
+/* brw_wm_surface_state.c */
+dri_bo *
+brw_create_constant_surface( struct brw_context *brw,
+ struct brw_surface_key *key );
+
#endif
diff --git a/src/mesa/drivers/dri/i965/brw_state_cache.c b/src/mesa/drivers/dri/i965/brw_state_cache.c
index d5b5166406..e40d7a0416 100644
--- a/src/mesa/drivers/dri/i965/brw_state_cache.c
+++ b/src/mesa/drivers/dri/i965/brw_state_cache.c
@@ -56,9 +56,9 @@
* incorrect program is run for the other instance.
*/
+#include "main/imports.h"
#include "brw_state.h"
#include "intel_batchbuffer.h"
-#include "main/imports.h"
/* XXX: Fixme - have to include these to get the sizes of the prog_key
* structs:
@@ -69,8 +69,10 @@
#include "brw_sf.h"
#include "brw_gs.h"
-static GLuint hash_key( const void *key, GLuint key_size,
- dri_bo **reloc_bufs, GLuint nr_reloc_bufs)
+
+static GLuint
+hash_key(const void *key, GLuint key_size,
+ dri_bo **reloc_bufs, GLuint nr_reloc_bufs)
{
GLuint *ikey = (GLuint *)key;
GLuint hash = 0, i;
@@ -95,6 +97,7 @@ static GLuint hash_key( const void *key, GLuint key_size,
return hash;
}
+
/**
* Marks a new buffer as being chosen for the given cache id.
*/
@@ -111,6 +114,7 @@ update_cache_last(struct brw_cache *cache, enum brw_cache_id cache_id,
cache->brw->state.dirty.cache |= 1 << cache_id;
}
+
static struct brw_cache_item *
search_cache(struct brw_cache *cache, enum brw_cache_id cache_id,
GLuint hash, const void *key, GLuint key_size,
@@ -143,7 +147,8 @@ search_cache(struct brw_cache *cache, enum brw_cache_id cache_id,
}
-static void rehash( struct brw_cache *cache )
+static void
+rehash(struct brw_cache *cache)
{
struct brw_cache_item **items;
struct brw_cache_item *c, *next;
@@ -164,15 +169,17 @@ static void rehash( struct brw_cache *cache )
cache->size = size;
}
+
/**
* Returns the buffer object matching cache_id and key, or NULL.
*/
-dri_bo *brw_search_cache( struct brw_cache *cache,
- enum brw_cache_id cache_id,
- const void *key,
- GLuint key_size,
- dri_bo **reloc_bufs, GLuint nr_reloc_bufs,
- void *aux_return )
+dri_bo *
+brw_search_cache(struct brw_cache *cache,
+ enum brw_cache_id cache_id,
+ const void *key,
+ GLuint key_size,
+ dri_bo **reloc_bufs, GLuint nr_reloc_bufs,
+ void *aux_return)
{
struct brw_cache_item *item;
GLuint hash = hash_key(key, key_size, reloc_bufs, nr_reloc_bufs);
@@ -192,6 +199,7 @@ dri_bo *brw_search_cache( struct brw_cache *cache,
return item->bo;
}
+
dri_bo *
brw_upload_cache( struct brw_cache *cache,
enum brw_cache_id cache_id,
@@ -265,7 +273,9 @@ brw_upload_cache( struct brw_cache *cache,
return bo;
}
-/* This doesn't really work with aux data. Use search/upload instead
+
+/**
+ * This doesn't really work with aux data. Use search/upload instead
*/
dri_bo *
brw_cache_data_sz(struct brw_cache *cache,
@@ -296,6 +306,7 @@ brw_cache_data_sz(struct brw_cache *cache,
return bo;
}
+
/**
* Wrapper around brw_cache_data_sz using the cache_id's canonical key size.
*
@@ -319,21 +330,22 @@ enum pool_type {
DW_GENERAL_STATE
};
+
static void
-brw_init_cache_id( struct brw_context *brw,
- const char *name,
- enum brw_cache_id id,
- GLuint key_size,
- GLuint aux_size)
+brw_init_cache_id(struct brw_cache *cache,
+ const char *name,
+ enum brw_cache_id id,
+ GLuint key_size,
+ GLuint aux_size)
{
- struct brw_cache *cache = &brw->cache;
-
cache->name[id] = strdup(name);
cache->key_size[id] = key_size;
cache->aux_size[id] = aux_size;
}
-void brw_init_cache( struct brw_context *brw )
+
+static void
+brw_init_non_surface_cache(struct brw_context *brw)
{
struct brw_cache *cache = &brw->cache;
@@ -342,114 +354,136 @@ void brw_init_cache( struct brw_context *brw )
cache->size = 7;
cache->n_items = 0;
cache->items = (struct brw_cache_item **)
- _mesa_calloc(cache->size *
- sizeof(struct brw_cache_item));
+ _mesa_calloc(cache->size * sizeof(struct brw_cache_item));
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"CC_VP",
BRW_CC_VP,
sizeof(struct brw_cc_viewport),
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"CC_UNIT",
BRW_CC_UNIT,
sizeof(struct brw_cc_unit_state),
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"WM_PROG",
BRW_WM_PROG,
sizeof(struct brw_wm_prog_key),
sizeof(struct brw_wm_prog_data));
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"SAMPLER_DEFAULT_COLOR",
BRW_SAMPLER_DEFAULT_COLOR,
sizeof(struct brw_sampler_default_color),
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"SAMPLER",
BRW_SAMPLER,
0, /* variable key/data size */
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"WM_UNIT",
BRW_WM_UNIT,
sizeof(struct brw_wm_unit_state),
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"SF_PROG",
BRW_SF_PROG,
sizeof(struct brw_sf_prog_key),
sizeof(struct brw_sf_prog_data));
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"SF_VP",
BRW_SF_VP,
sizeof(struct brw_sf_viewport),
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"SF_UNIT",
BRW_SF_UNIT,
sizeof(struct brw_sf_unit_state),
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"VS_UNIT",
BRW_VS_UNIT,
sizeof(struct brw_vs_unit_state),
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"VS_PROG",
BRW_VS_PROG,
sizeof(struct brw_vs_prog_key),
sizeof(struct brw_vs_prog_data));
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"CLIP_UNIT",
BRW_CLIP_UNIT,
sizeof(struct brw_clip_unit_state),
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"CLIP_PROG",
BRW_CLIP_PROG,
sizeof(struct brw_clip_prog_key),
sizeof(struct brw_clip_prog_data));
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"GS_UNIT",
BRW_GS_UNIT,
sizeof(struct brw_gs_unit_state),
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"GS_PROG",
BRW_GS_PROG,
sizeof(struct brw_gs_prog_key),
sizeof(struct brw_gs_prog_data));
+}
+
+
+static void
+brw_init_surface_cache(struct brw_context *brw)
+{
+ struct brw_cache *cache = &brw->surface_cache;
+
+ cache->brw = brw;
- brw_init_cache_id(brw,
+ cache->size = 7;
+ cache->n_items = 0;
+ cache->items = (struct brw_cache_item **)
+ _mesa_calloc(cache->size * sizeof(struct brw_cache_item));
+
+ brw_init_cache_id(cache,
"SS_SURFACE",
BRW_SS_SURFACE,
sizeof(struct brw_surface_state),
0);
- brw_init_cache_id(brw,
+ brw_init_cache_id(cache,
"SS_SURF_BIND",
BRW_SS_SURF_BIND,
0,
0);
}
+
+void
+brw_init_caches(struct brw_context *brw)
+{
+ brw_init_non_surface_cache(brw);
+ brw_init_surface_cache(brw);
+}
+
+
static void
-brw_clear_cache( struct brw_context *brw )
+brw_clear_cache(struct brw_context *brw, struct brw_cache *cache)
{
struct brw_cache_item *c, *next;
GLuint i;
@@ -457,8 +491,8 @@ brw_clear_cache( struct brw_context *brw )
if (INTEL_DEBUG & DEBUG_STATE)
_mesa_printf("%s\n", __FUNCTION__);
- for (i = 0; i < brw->cache.size; i++) {
- for (c = brw->cache.items[i]; c; c = next) {
+ for (i = 0; i < cache->size; i++) {
+ for (c = cache->items[i]; c; c = next) {
int j;
next = c->next;
@@ -468,10 +502,10 @@ brw_clear_cache( struct brw_context *brw )
free((void *)c->key);
free(c);
}
- brw->cache.items[i] = NULL;
+ cache->items[i] = NULL;
}
- brw->cache.n_items = 0;
+ cache->n_items = 0;
if (brw->curbe.last_buf) {
_mesa_free(brw->curbe.last_buf);
@@ -483,25 +517,46 @@ brw_clear_cache( struct brw_context *brw )
brw->state.dirty.cache |= ~0;
}
-void brw_state_cache_check_size( struct brw_context *brw )
+
+void
+brw_state_cache_check_size(struct brw_context *brw)
{
+ if (INTEL_DEBUG & DEBUG_STATE)
+ _mesa_printf("%s (n_items=%d)\n", __FUNCTION__, brw->cache.n_items);
+
/* un-tuned guess. We've got around 20 state objects for a total of around
* 32k, so 1000 of them is around 1.5MB.
*/
if (brw->cache.n_items > 1000)
- brw_clear_cache(brw);
+ brw_clear_cache(brw, &brw->cache);
+
+ if (brw->surface_cache.n_items > 1000)
+ brw_clear_cache(brw, &brw->surface_cache);
}
-void brw_destroy_cache( struct brw_context *brw )
+
+static void
+brw_destroy_cache(struct brw_context *brw, struct brw_cache *cache)
{
GLuint i;
- brw_clear_cache(brw);
+ if (INTEL_DEBUG & DEBUG_STATE)
+ _mesa_printf("%s\n", __FUNCTION__);
+
+ brw_clear_cache(brw, cache);
for (i = 0; i < BRW_MAX_CACHE; i++) {
- dri_bo_unreference(brw->cache.last_bo[i]);
- free(brw->cache.name[i]);
+ dri_bo_unreference(cache->last_bo[i]);
+ free(cache->name[i]);
}
- free(brw->cache.items);
- brw->cache.items = NULL;
- brw->cache.size = 0;
+ free(cache->items);
+ cache->items = NULL;
+ cache->size = 0;
+}
+
+
+void
+brw_destroy_caches(struct brw_context *brw)
+{
+ brw_destroy_cache(brw, &brw->cache);
+ brw_destroy_cache(brw, &brw->surface_cache);
}
diff --git a/src/mesa/drivers/dri/i965/brw_state_dump.c b/src/mesa/drivers/dri/i965/brw_state_dump.c
index a713262269..e94fa7d2b4 100644
--- a/src/mesa/drivers/dri/i965/brw_state_dump.c
+++ b/src/mesa/drivers/dri/i965/brw_state_dump.c
@@ -126,6 +126,8 @@ static void dump_wm_surface_state(struct brw_context *brw)
surf->ss3.pitch + 1, surf->ss3.tiled_surface ? "" : "not ");
state_out(name, surf, surfoff, 4, "mip base %d\n",
surf->ss4.min_lod);
+ state_out(name, surf, surfoff, 5, "x,y offset: %d,%d\n",
+ surf->ss5.x_offset, surf->ss5.y_offset);
dri_bo_unmap(surf_bo);
}
diff --git a/src/mesa/drivers/dri/i965/brw_state_upload.c b/src/mesa/drivers/dri/i965/brw_state_upload.c
index 5de1450e61..38d9dd8991 100644
--- a/src/mesa/drivers/dri/i965/brw_state_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_state_upload.c
@@ -59,11 +59,12 @@ const struct brw_tracked_state *atoms[] =
&brw_curbe_offsets,
&brw_recalculate_urb_fence,
-
&brw_cc_vp,
&brw_cc_unit,
- &brw_wm_surfaces, /* must do before samplers */
+ &brw_vs_surfaces, /* must do before unit */
+ &brw_wm_constant_surface, /* must do before wm surfaces/bind bo */
+ &brw_wm_surfaces, /* must do before samplers and unit */
&brw_wm_samplers,
&brw_wm_unit,
@@ -88,54 +89,26 @@ const struct brw_tracked_state *atoms[] =
&brw_line_stipple,
&brw_aa_line_parameters,
- /* Ordering of the commands below is documented as fixed.
- */
-#if 0
- &brw_pipelined_state_pointers,
- &brw_urb_fence,
- &brw_constant_buffer_state,
-#else
+
&brw_psp_urb_cbs,
-#endif
&brw_drawing_rect,
&brw_indices,
&brw_vertices,
- NULL, /* brw_constant_buffer */
+ &brw_constant_buffer
};
void brw_init_state( struct brw_context *brw )
{
- GLuint i;
-
- brw_init_cache(brw);
-
- brw->state.atoms = _mesa_malloc(sizeof(atoms));
- brw->state.nr_atoms = sizeof(atoms)/sizeof(*atoms);
- _mesa_memcpy(brw->state.atoms, atoms, sizeof(atoms));
-
- /* Patch in a pointer to the dynamic state atom:
- */
- for (i = 0; i < brw->state.nr_atoms; i++)
- if (brw->state.atoms[i] == NULL)
- brw->state.atoms[i] = &brw->curbe.tracked_state;
-
- _mesa_memcpy(&brw->curbe.tracked_state,
- &brw_constant_buffer,
- sizeof(brw_constant_buffer));
+ brw_init_caches(brw);
}
void brw_destroy_state( struct brw_context *brw )
{
- if (brw->state.atoms) {
- _mesa_free(brw->state.atoms);
- brw->state.atoms = NULL;
- }
-
- brw_destroy_cache(brw);
+ brw_destroy_caches(brw);
brw_destroy_batch_cache(brw);
}
@@ -218,6 +191,7 @@ static struct dirty_bit_map mesa_bits[] = {
DEFINE_BIT(_NEW_MULTISAMPLE),
DEFINE_BIT(_NEW_TRACK_MATRIX),
DEFINE_BIT(_NEW_PROGRAM),
+ DEFINE_BIT(_NEW_PROGRAM_CONSTANTS),
{0, 0, 0}
};
@@ -231,7 +205,6 @@ static struct dirty_bit_map brw_bits[] = {
DEFINE_BIT(BRW_NEW_PRIMITIVE),
DEFINE_BIT(BRW_NEW_CONTEXT),
DEFINE_BIT(BRW_NEW_WM_INPUT_DIMENSIONS),
- DEFINE_BIT(BRW_NEW_INPUT_VARYING),
DEFINE_BIT(BRW_NEW_PSP),
DEFINE_BIT(BRW_NEW_FENCE),
DEFINE_BIT(BRW_NEW_INDICES),
@@ -336,7 +309,7 @@ void brw_validate_state( struct brw_context *brw )
/* do prepare stage for all atoms */
for (i = 0; i < Elements(atoms); i++) {
- const struct brw_tracked_state *atom = brw->state.atoms[i];
+ const struct brw_tracked_state *atom = atoms[i];
if (brw->intel.Fallback)
break;
@@ -367,8 +340,8 @@ void brw_upload_state(struct brw_context *brw)
_mesa_memset(&examined, 0, sizeof(examined));
prev = *state;
- for (i = 0; i < brw->state.nr_atoms; i++) {
- const struct brw_tracked_state *atom = brw->state.atoms[i];
+ for (i = 0; i < Elements(atoms); i++) {
+ const struct brw_tracked_state *atom = atoms[i];
struct brw_state_flags generated;
assert(atom->dirty.mesa ||
@@ -397,7 +370,7 @@ void brw_upload_state(struct brw_context *brw)
}
else {
for (i = 0; i < Elements(atoms); i++) {
- const struct brw_tracked_state *atom = brw->state.atoms[i];
+ const struct brw_tracked_state *atom = atoms[i];
if (brw->intel.Fallback)
break;
diff --git a/src/mesa/drivers/dri/i965/brw_structs.h b/src/mesa/drivers/dri/i965/brw_structs.h
index 89e2981203..39e75a0455 100644
--- a/src/mesa/drivers/dri/i965/brw_structs.h
+++ b/src/mesa/drivers/dri/i965/brw_structs.h
@@ -33,6 +33,14 @@
#ifndef BRW_STRUCTS_H
#define BRW_STRUCTS_H
+
+/** Number of general purpose registers (VS, WM, etc) */
+#define BRW_MAX_GRF 128
+
+/** Number of message register file registers */
+#define BRW_MAX_MRF 16
+
+
/* Command packets:
*/
struct header
@@ -1075,7 +1083,7 @@ struct brw_surface_state
GLuint y_offset:4;
GLuint pad0:1;
GLuint x_offset:7;
- } ss5; /* NEW in Integrated Graphics Device */
+ } ss5; /* New in G4X */
};
diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c
index 51a617fcb4..67d8d96947 100644
--- a/src/mesa/drivers/dri/i965/brw_tex_layout.c
+++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c
@@ -28,7 +28,6 @@
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
*/
-
/* Code to layout images in a mipmap tree for i965.
*/
@@ -40,14 +39,15 @@
#define FILE_DEBUG_FLAG DEBUG_MIPTREE
-GLboolean brw_miptree_layout( struct intel_context *intel, struct intel_mipmap_tree *mt )
+GLboolean brw_miptree_layout(struct intel_context *intel,
+ struct intel_mipmap_tree *mt,
+ uint32_t tiling)
{
- /* XXX: these vary depending on image format:
- */
-/* GLint align_w = 4; */
+ /* XXX: these vary depending on image format: */
+ /* GLint align_w = 4; */
switch (mt->target) {
- case GL_TEXTURE_CUBE_MAP:
+ case GL_TEXTURE_CUBE_MAP:
case GL_TEXTURE_3D: {
GLuint width = mt->width0;
GLuint height = mt->height0;
@@ -59,25 +59,25 @@ GLboolean brw_miptree_layout( struct intel_context *intel, struct intel_mipmap_t
GLuint align_w = 4;
mt->total_height = 0;
-
+
if (mt->compressed) {
align_w = intel_compressed_alignment(mt->internal_format);
mt->pitch = ALIGN(width, align_w);
pack_y_pitch = (height + 3) / 4;
} else {
- mt->pitch = intel_miptree_pitch_align (intel, mt, mt->width0);
- pack_y_pitch = ALIGN(mt->height0, align_h);
+ mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, mt->width0);
+ pack_y_pitch = ALIGN(mt->height0, align_h);
}
- pack_x_pitch = mt->pitch;
+ pack_x_pitch = width;
pack_x_nr = 1;
- for ( level = mt->first_level ; level <= mt->last_level ; level++ ) {
+ for (level = mt->first_level ; level <= mt->last_level ; level++) {
GLuint nr_images = mt->target == GL_TEXTURE_3D ? depth : 6;
GLint x = 0;
GLint y = 0;
GLint q, j;
-
+
intel_miptree_set_level_info(mt, level, nr_images,
0, mt->total_height,
width, height, depth);
@@ -89,7 +89,7 @@ GLboolean brw_miptree_layout( struct intel_context *intel, struct intel_mipmap_t
}
x = 0;
- y += pack_y_pitch;
+ y += pack_y_pitch;
}
@@ -98,40 +98,40 @@ GLboolean brw_miptree_layout( struct intel_context *intel, struct intel_mipmap_t
height = minify(height);
depth = minify(depth);
- if (mt->compressed) {
- pack_y_pitch = (height + 3) / 4;
-
- if (pack_x_pitch > ALIGN(width, align_w)) {
- pack_x_pitch = ALIGN(width, align_w);
- pack_x_nr <<= 1;
- }
- } else {
- if (pack_x_pitch > 4) {
- pack_x_pitch >>= 1;
- pack_x_nr <<= 1;
- assert(pack_x_pitch * pack_x_nr <= mt->pitch);
- }
-
- if (pack_y_pitch > 2) {
- pack_y_pitch >>= 1;
- pack_y_pitch = ALIGN(pack_y_pitch, align_h);
- }
- }
+ if (mt->compressed) {
+ pack_y_pitch = (height + 3) / 4;
+
+ if (pack_x_pitch > ALIGN(width, align_w)) {
+ pack_x_pitch = ALIGN(width, align_w);
+ pack_x_nr <<= 1;
+ }
+ } else {
+ if (pack_x_pitch > 4) {
+ pack_x_pitch >>= 1;
+ pack_x_nr <<= 1;
+ assert(pack_x_pitch * pack_x_nr <= mt->pitch);
+ }
+
+ if (pack_y_pitch > 2) {
+ pack_y_pitch >>= 1;
+ pack_y_pitch = ALIGN(pack_y_pitch, align_h);
+ }
+ }
}
break;
}
default:
- i945_miptree_layout_2d(intel, mt);
+ i945_miptree_layout_2d(intel, mt, tiling);
break;
}
- DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__,
- mt->pitch,
+ DBG("%s: %dx%dx%d - sz 0x%x\n", __FUNCTION__,
+ mt->pitch,
mt->total_height,
mt->cpp,
mt->pitch * mt->total_height * mt->cpp );
-
+
return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/i965/brw_urb.c b/src/mesa/drivers/dri/i965/brw_urb.c
index 7673dd36eb..47bc45c912 100644
--- a/src/mesa/drivers/dri/i965/brw_urb.c
+++ b/src/mesa/drivers/dri/i965/brw_urb.c
@@ -143,7 +143,19 @@ static void recalculate_urb_fence( struct brw_context *brw )
brw->urb.nr_clip_entries = limits[CLP].preferred_nr_entries;
brw->urb.nr_sf_entries = limits[SF].preferred_nr_entries;
brw->urb.nr_cs_entries = limits[CS].preferred_nr_entries;
-
+
+ brw->urb.constrained = 0;
+
+ if (BRW_IS_G4X(brw)) {
+ brw->urb.nr_vs_entries = 64;
+ if (check_urb_layout(brw)) {
+ goto done;
+ } else {
+ brw->urb.constrained = 1;
+ brw->urb.nr_vs_entries = limits[VS].preferred_nr_entries;
+ }
+ }
+
if (!check_urb_layout(brw)) {
brw->urb.nr_vs_entries = limits[VS].min_nr_entries;
brw->urb.nr_gs_entries = limits[GS].min_nr_entries;
@@ -169,9 +181,8 @@ static void recalculate_urb_fence( struct brw_context *brw )
if (INTEL_DEBUG & (DEBUG_URB|DEBUG_FALLBACKS))
_mesa_printf("URB CONSTRAINED\n");
}
- else
- brw->urb.constrained = 0;
+done:
if (INTEL_DEBUG & DEBUG_URB)
_mesa_printf("URB fence: %d ..VS.. %d ..GS.. %d ..CLP.. %d ..SF.. %d ..CS.. %d\n",
brw->urb.vs_start,
diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h
index 1e4f66091e..4a591365c9 100644
--- a/src/mesa/drivers/dri/i965/brw_vs.h
+++ b/src/mesa/drivers/dri/i965/brw_vs.h
@@ -58,6 +58,7 @@ struct brw_vs_compile {
GLuint first_output;
GLuint nr_outputs;
+ GLuint first_overflow_output; /**< VERT_ATTRIB_x */
GLuint first_tmp;
GLuint last_tmp;
diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c
index b69616d6e5..9467295d34 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c
@@ -69,13 +69,18 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
{
GLuint i, reg = 0, mrf;
-#if 0
- if (c->vp->program.Base.Parameters->NumParameters >= 6)
- c->vp->use_const_buffer = 1;
+ /* Determine whether to use a real constant buffer or use a block
+ * of GRF registers for constants. The later is faster but only
+ * works if everything fits in the GRF.
+ * XXX this heuristic/check may need some fine tuning...
+ */
+ if (c->vp->program.Base.Parameters->NumParameters +
+ c->vp->program.Base.NumTemporaries + 20 > BRW_MAX_GRF)
+ c->vp->use_const_buffer = GL_TRUE;
else
-#endif
c->vp->use_const_buffer = GL_FALSE;
- /*printf("use_const_buffer = %d\n", c->use_const_buffer);*/
+
+ /*printf("use_const_buffer = %d\n", c->vp->use_const_buffer);*/
/* r0 -- reserved as usual
*/
@@ -124,15 +129,16 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
}
}
- /* Allocate outputs: TODO: could organize the non-position outputs
- * to go straight into message regs.
+ /* Allocate outputs. The non-position outputs go straight into message regs.
*/
c->nr_outputs = 0;
c->first_output = reg;
+ c->first_overflow_output = 0;
mrf = 4;
for (i = 0; i < VERT_RESULT_MAX; i++) {
if (c->prog_data.outputs_written & (1 << i)) {
c->nr_outputs++;
+ assert(i < Elements(c->regs[PROGRAM_OUTPUT]));
if (i == VERT_RESULT_HPOS) {
c->regs[PROGRAM_OUTPUT][i] = brw_vec8_grf(reg, 0);
reg++;
@@ -143,8 +149,17 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c )
mrf++; /* just a placeholder? XXX fix later stages & remove this */
}
else {
- c->regs[PROGRAM_OUTPUT][i] = brw_message_reg(mrf);
- mrf++;
+ if (mrf < 16) {
+ c->regs[PROGRAM_OUTPUT][i] = brw_message_reg(mrf);
+ mrf++;
+ }
+ else {
+ /* too many vertex results to fit in MRF, use GRF for overflow */
+ if (!c->first_overflow_output)
+ c->first_overflow_output = i;
+ c->regs[PROGRAM_OUTPUT][i] = brw_vec8_grf(reg, 0);
+ reg++;
+ }
}
}
}
@@ -709,10 +724,11 @@ get_constant(struct brw_vs_compile *c,
struct brw_compile *p = &c->func;
struct brw_reg const_reg;
struct brw_reg const2_reg;
+ const GLboolean relAddr = src->RelAddr;
assert(argIndex < 3);
- if (c->current_const[argIndex].index != src->Index || src->RelAddr) {
+ if (c->current_const[argIndex].index != src->Index || relAddr) {
struct brw_reg addrReg = c->regs[PROGRAM_ADDRESS][0];
c->current_const[argIndex].index = src->Index;
@@ -725,13 +741,13 @@ get_constant(struct brw_vs_compile *c,
brw_dp_READ_4_vs(p,
c->current_const[argIndex].reg,/* writeback dest */
0, /* oword */
- src->RelAddr, /* relative indexing? */
+ relAddr, /* relative indexing? */
addrReg, /* address register */
16 * src->Index, /* byte offset */
SURF_INDEX_VERT_CONST_BUFFER /* binding table index */
);
- if (src->RelAddr) {
+ if (relAddr) {
/* second read */
const2_reg = get_tmp(c);
@@ -742,7 +758,7 @@ get_constant(struct brw_vs_compile *c,
brw_dp_READ_4_vs(p,
const2_reg, /* writeback dest */
1, /* oword */
- src->RelAddr, /* relative indexing? */
+ relAddr, /* relative indexing? */
addrReg, /* address register */
16 * src->Index, /* byte offset */
SURF_INDEX_VERT_CONST_BUFFER
@@ -752,7 +768,7 @@ get_constant(struct brw_vs_compile *c,
const_reg = c->current_const[argIndex].reg;
- if (src->RelAddr) {
+ if (relAddr) {
/* merge the two Owords into the constant register */
/* const_reg[7..4] = const2_reg[7..4] */
brw_MOV(p,
@@ -1061,6 +1077,7 @@ static void emit_vertex_write( struct brw_vs_compile *c)
struct brw_reg m0 = brw_message_reg(0);
struct brw_reg pos = c->regs[PROGRAM_OUTPUT][VERT_RESULT_HPOS];
struct brw_reg ndc;
+ int eot;
if (c->key.copy_edgeflag) {
brw_MOV(p,
@@ -1070,7 +1087,9 @@ static void emit_vertex_write( struct brw_vs_compile *c)
/* Build ndc coords */
ndc = get_tmp(c);
+ /* ndc = 1.0 / pos.w */
emit_math1(c, BRW_MATH_FUNCTION_INV, ndc, brw_swizzle1(pos, 3), BRW_MATH_PRECISION_FULL);
+ /* ndc.xyz = pos * ndc */
brw_MUL(p, brw_writemask(ndc, WRITEMASK_XYZ), pos, ndc);
/* Update the header for point size, user clipping flags, and -ve rhw
@@ -1137,18 +1156,51 @@ static void emit_vertex_write( struct brw_vs_compile *c)
brw_MOV(p, offset(m0, 2), ndc);
brw_MOV(p, offset(m0, 3), pos);
+ eot = (c->first_overflow_output == 0);
+
brw_urb_WRITE(p,
brw_null_reg(), /* dest */
0, /* starting mrf reg nr */
c->r0, /* src */
0, /* allocate */
1, /* used */
- c->nr_outputs + 3, /* msg len */
+ MIN2(c->nr_outputs + 3, (BRW_MAX_MRF-1)), /* msg len */
0, /* response len */
- 1, /* eot */
+ eot, /* eot */
1, /* writes complete */
0, /* urb destination offset */
BRW_URB_SWIZZLE_INTERLEAVE);
+
+ if (c->first_overflow_output > 0) {
+ /* Not all of the vertex outputs/results fit into the MRF.
+ * Move the overflowed attributes from the GRF to the MRF and
+ * issue another brw_urb_WRITE().
+ */
+ /* XXX I'm not 100% sure about which MRF regs to use here. Starting
+ * at mrf[4] atm...
+ */
+ GLuint i, mrf = 0;
+ for (i = c->first_overflow_output; i < VERT_RESULT_MAX; i++) {
+ if (c->prog_data.outputs_written & (1 << i)) {
+ /* move from GRF to MRF */
+ brw_MOV(p, brw_message_reg(4+mrf), c->regs[PROGRAM_OUTPUT][i]);
+ mrf++;
+ }
+ }
+
+ brw_urb_WRITE(p,
+ brw_null_reg(), /* dest */
+ 4, /* starting mrf reg nr */
+ c->r0, /* src */
+ 0, /* allocate */
+ 1, /* used */
+ mrf+1, /* msg len */
+ 0, /* response len */
+ 1, /* eot */
+ 1, /* writes complete */
+ BRW_MAX_MRF-1, /* urb destination offset */
+ BRW_URB_SWIZZLE_INTERLEAVE);
+ }
}
@@ -1177,15 +1229,15 @@ post_vs_emit( struct brw_vs_compile *c,
*/
void brw_vs_emit(struct brw_vs_compile *c )
{
-#define MAX_IFSN 32
+#define MAX_IF_DEPTH 32
+#define MAX_LOOP_DEPTH 32
struct brw_compile *p = &c->func;
- GLuint nr_insns = c->vp->program.Base.NumInstructions;
- GLuint insn, if_insn = 0;
+ const GLuint nr_insns = c->vp->program.Base.NumInstructions;
+ GLuint insn, if_depth = 0, loop_depth = 0;
GLuint end_offset = 0;
struct brw_instruction *end_inst, *last_inst;
- struct brw_instruction *if_inst[MAX_IFSN];
- struct brw_indirect stack_index = brw_indirect(0, 0);
-
+ struct brw_instruction *if_inst[MAX_IF_DEPTH], *loop_inst[MAX_LOOP_DEPTH];
+ const struct brw_indirect stack_index = brw_indirect(0, 0);
GLuint index;
GLuint file;
@@ -1219,7 +1271,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
for (insn = 0; insn < nr_insns; insn++) {
- struct prog_instruction *inst = &c->vp->program.Base.Instructions[insn];
+ const struct prog_instruction *inst = &c->vp->program.Base.Instructions[insn];
struct brw_reg args[3], dst;
GLuint i;
@@ -1232,7 +1284,7 @@ void brw_vs_emit(struct brw_vs_compile *c )
*/
if (inst->Opcode != OPCODE_SWZ)
for (i = 0; i < 3; i++) {
- struct prog_src_register *src = &inst->SrcReg[i];
+ const struct prog_src_register *src = &inst->SrcReg[i];
index = src->Index;
file = src->File;
if (file == PROGRAM_OUTPUT && c->output_regs[index].used_in_src)
@@ -1376,16 +1428,51 @@ void brw_vs_emit(struct brw_vs_compile *c )
emit_xpd(p, dst, args[0], args[1]);
break;
case OPCODE_IF:
- assert(if_insn < MAX_IFSN);
- if_inst[if_insn++] = brw_IF(p, BRW_EXECUTE_8);
+ assert(if_depth < MAX_IF_DEPTH);
+ if_inst[if_depth++] = brw_IF(p, BRW_EXECUTE_8);
break;
case OPCODE_ELSE:
- if_inst[if_insn-1] = brw_ELSE(p, if_inst[if_insn-1]);
+ if_inst[if_depth-1] = brw_ELSE(p, if_inst[if_depth-1]);
break;
case OPCODE_ENDIF:
- assert(if_insn > 0);
- brw_ENDIF(p, if_inst[--if_insn]);
+ assert(if_depth > 0);
+ brw_ENDIF(p, if_inst[--if_depth]);
break;
+#if 0
+ case OPCODE_BGNLOOP:
+ loop_inst[loop_depth++] = brw_DO(p, BRW_EXECUTE_8);
+ break;
+ case OPCODE_BRK:
+ brw_BREAK(p);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ break;
+ case OPCODE_CONT:
+ brw_CONT(p);
+ brw_set_predicate_control(p, BRW_PREDICATE_NONE);
+ break;
+ case OPCODE_ENDLOOP:
+ {
+ struct brw_instruction *inst0, *inst1;
+ loop_depth--;
+ inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]);
+ /* patch all the BREAK/CONT instructions from last BEGINLOOP */
+ while (inst0 > loop_inst[loop_depth]) {
+ inst0--;
+ if (inst0->header.opcode == BRW_OPCODE_BREAK) {
+ inst0->bits3.if_else.jump_count = inst1 - inst0 + 1;
+ inst0->bits3.if_else.pop_count = 0;
+ }
+ else if (inst0->header.opcode == BRW_OPCODE_CONTINUE) {
+ inst0->bits3.if_else.jump_count = inst1 - inst0;
+ inst0->bits3.if_else.pop_count = 0;
+ }
+ }
+ }
+ break;
+#else
+ (void) loop_inst;
+ (void) loop_depth;
+#endif
case OPCODE_BRA:
brw_set_predicate_control(p, BRW_PREDICATE_NORMAL);
brw_ADD(p, brw_ip_reg(), brw_ip_reg(), brw_imm_d(1*16));
diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
new file mode 100644
index 0000000000..89f47522a1
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
@@ -0,0 +1,226 @@
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#include "main/mtypes.h"
+#include "main/texformat.h"
+#include "main/texstore.h"
+#include "shader/prog_parameter.h"
+
+#include "brw_context.h"
+#include "brw_state.h"
+#include "brw_defines.h"
+
+/* Creates a new VS constant buffer reflecting the current VS program's
+ * constants, if needed by the VS program.
+ *
+ * Otherwise, constants go through the CURBEs using the brw_constant_buffer
+ * state atom.
+ */
+static drm_intel_bo *
+brw_vs_update_constant_buffer(struct brw_context *brw)
+{
+ struct intel_context *intel = &brw->intel;
+ struct brw_vertex_program *vp =
+ (struct brw_vertex_program *) brw->vertex_program;
+ const struct gl_program_parameter_list *params = vp->program.Base.Parameters;
+ const int size = params->NumParameters * 4 * sizeof(GLfloat);
+ drm_intel_bo *const_buffer;
+
+ /* BRW_NEW_VERTEX_PROGRAM */
+ if (!vp->use_const_buffer)
+ return NULL;
+
+ const_buffer = drm_intel_bo_alloc(intel->bufmgr, "vp_const_buffer",
+ size, 64);
+
+ /* _NEW_PROGRAM_CONSTANTS */
+ dri_bo_subdata(const_buffer, 0, size, params->ParameterValues);
+
+ return const_buffer;
+}
+
+/**
+ * Update the surface state for a VS constant buffer.
+ *
+ * Sets brw->vs.surf_bo[surf] and brw->vp->const_buffer.
+ */
+static void
+brw_update_vs_constant_surface( GLcontext *ctx,
+ GLuint surf)
+{
+ struct brw_context *brw = brw_context(ctx);
+ struct brw_surface_key key;
+ struct brw_vertex_program *vp =
+ (struct brw_vertex_program *) brw->vertex_program;
+ const struct gl_program_parameter_list *params = vp->program.Base.Parameters;
+
+ assert(surf == 0);
+
+ /* If we're in this state update atom, we need to update VS constants, so
+ * free the old buffer and create a new one for the new contents.
+ */
+ dri_bo_unreference(vp->const_buffer);
+ vp->const_buffer = brw_vs_update_constant_buffer(brw);
+
+ /* If there's no constant buffer, then no surface BO is needed to point at
+ * it.
+ */
+ if (vp->const_buffer == 0) {
+ drm_intel_bo_unreference(brw->vs.surf_bo[surf]);
+ brw->vs.surf_bo[surf] = NULL;
+ return;
+ }
+
+ memset(&key, 0, sizeof(key));
+
+ key.format = MESA_FORMAT_RGBA_FLOAT32;
+ key.internal_format = GL_RGBA;
+ key.bo = vp->const_buffer;
+ key.depthmode = GL_NONE;
+ key.pitch = params->NumParameters;
+ key.width = params->NumParameters;
+ key.height = 1;
+ key.depth = 1;
+ key.cpp = 16;
+
+ /*
+ printf("%s:\n", __FUNCTION__);
+ printf(" width %d height %d depth %d cpp %d pitch %d\n",
+ key.width, key.height, key.depth, key.cpp, key.pitch);
+ */
+
+ drm_intel_bo_unreference(brw->vs.surf_bo[surf]);
+ brw->vs.surf_bo[surf] = brw_search_cache(&brw->surface_cache,
+ BRW_SS_SURFACE,
+ &key, sizeof(key),
+ &key.bo, key.bo ? 1 : 0,
+ NULL);
+ if (brw->vs.surf_bo[surf] == NULL) {
+ brw->vs.surf_bo[surf] = brw_create_constant_surface(brw, &key);
+ }
+}
+
+
+/**
+ * Constructs the binding table for the VS surface state.
+ */
+static dri_bo *
+brw_vs_get_binding_table(struct brw_context *brw)
+{
+ dri_bo *bind_bo;
+
+ bind_bo = brw_search_cache(&brw->surface_cache, BRW_SS_SURF_BIND,
+ NULL, 0,
+ brw->vs.surf_bo, BRW_VS_MAX_SURF,
+ NULL);
+
+ if (bind_bo == NULL) {
+ GLuint data_size = BRW_VS_MAX_SURF * sizeof(GLuint);
+ uint32_t *data = malloc(data_size);
+ int i;
+
+ for (i = 0; i < BRW_VS_MAX_SURF; i++)
+ if (brw->vs.surf_bo[i])
+ data[i] = brw->vs.surf_bo[i]->offset;
+ else
+ data[i] = 0;
+
+ bind_bo = brw_upload_cache( &brw->surface_cache, BRW_SS_SURF_BIND,
+ NULL, 0,
+ brw->vs.surf_bo, BRW_VS_MAX_SURF,
+ data, data_size,
+ NULL, NULL);
+
+ /* Emit binding table relocations to surface state */
+ for (i = 0; i < BRW_VS_MAX_SURF; i++) {
+ if (brw->vs.surf_bo[i] != NULL) {
+ /* The presumed offsets were set in the data values for
+ * brw_upload_cache.
+ */
+ drm_intel_bo_emit_reloc(bind_bo, i * 4,
+ brw->vs.surf_bo[i], 0,
+ I915_GEM_DOMAIN_INSTRUCTION, 0);
+ }
+ }
+
+ free(data);
+ }
+
+ return bind_bo;
+}
+
+/**
+ * Vertex shader surfaces (constant buffer).
+ *
+ * This consumes the state updates for the constant buffer needing
+ * to be updated, and produces BRW_NEW_NR_VS_SURFACES for the VS unit and
+ * CACHE_NEW_SURF_BIND for the binding table upload.
+ */
+static void prepare_vs_surfaces(struct brw_context *brw )
+{
+ GLcontext *ctx = &brw->intel.ctx;
+ int i;
+ int nr_surfaces = 0;
+
+ brw_update_vs_constant_surface(ctx, SURF_INDEX_VERT_CONST_BUFFER);
+
+ for (i = 0; i < BRW_VS_MAX_SURF; i++) {
+ if (brw->vs.surf_bo[i] != NULL) {
+ nr_surfaces = i + 1;
+ }
+ }
+
+ if (brw->vs.nr_surfaces != nr_surfaces) {
+ brw->state.dirty.brw |= BRW_NEW_NR_VS_SURFACES;
+ brw->vs.nr_surfaces = nr_surfaces;
+ }
+
+ /* Note that we don't end up updating the bind_bo if we don't have a
+ * surface to be pointing at. This should be relatively harmless, as it
+ * just slightly increases our working set size.
+ */
+ if (brw->vs.nr_surfaces != 0) {
+ dri_bo_unreference(brw->vs.bind_bo);
+ brw->vs.bind_bo = brw_vs_get_binding_table(brw);
+ }
+}
+
+const struct brw_tracked_state brw_vs_surfaces = {
+ .dirty = {
+ .mesa = (_NEW_PROGRAM_CONSTANTS),
+ .brw = (BRW_NEW_VERTEX_PROGRAM),
+ .cache = 0
+ },
+ .prepare = prepare_vs_surfaces,
+};
+
+
+
diff --git a/src/mesa/drivers/dri/i965/brw_vtbl.c b/src/mesa/drivers/dri/i965/brw_vtbl.c
index ba03afd6c1..ac11790151 100644
--- a/src/mesa/drivers/dri/i965/brw_vtbl.c
+++ b/src/mesa/drivers/dri/i965/brw_vtbl.c
@@ -177,14 +177,6 @@ static void brw_note_fence( struct intel_context *intel, GLuint fence )
brw_context(&intel->ctx)->state.dirty.brw |= BRW_NEW_FENCE;
}
-
-static void brw_note_unlock( struct intel_context *intel )
-{
- struct brw_context *brw = brw_context(&intel->ctx);
- brw_state_cache_check_size(brw);
-}
-
-
/* called from intelWaitForIdle() and intelFlush()
*
* For now, just flush everything. Could be smarter later.
@@ -194,7 +186,7 @@ static GLuint brw_flush_cmd( void )
struct brw_mi_flush flush;
flush.opcode = CMD_MI_FLUSH;
flush.pad = 0;
- flush.flags = BRW_FLUSH_READ_CACHE | BRW_FLUSH_STATE_CACHE;
+ flush.flags = BRW_FLUSH_STATE_CACHE;
return *(GLuint *)&flush;
}
@@ -215,7 +207,6 @@ void brwInitVtbl( struct brw_context *brw )
brw->intel.vtbl.invalidate_state = brw_invalidate_state;
brw->intel.vtbl.note_fence = brw_note_fence;
- brw->intel.vtbl.note_unlock = brw_note_unlock;
brw->intel.vtbl.new_batch = brw_new_batch;
brw->intel.vtbl.finish_batch = brw_finish_batch;
brw->intel.vtbl.destroy = brw_destroy_context;
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index 8a3b7df9c7..14e05be4f6 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -272,6 +272,9 @@ static void brw_wm_populate_key( struct brw_context *brw,
/* _NEW_LIGHT */
key->flat_shade = (ctx->Light.ShadeModel == GL_FLAT);
+ /* _NEW_HINT */
+ key->linear_color = (ctx->Hint.PerspectiveCorrection == GL_FASTEST);
+
/* _NEW_TEXTURE */
for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
const struct gl_texture_unit *unit = &ctx->Texture.Unit[i];
@@ -351,6 +354,7 @@ const struct brw_tracked_state brw_wm_prog = {
.dirty = {
.mesa = (_NEW_COLOR |
_NEW_DEPTH |
+ _NEW_HINT |
_NEW_STENCIL |
_NEW_POLYGON |
_NEW_LINE |
diff --git a/src/mesa/drivers/dri/i965/brw_wm.h b/src/mesa/drivers/dri/i965/brw_wm.h
index 295fed851b..ba497432c6 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.h
+++ b/src/mesa/drivers/dri/i965/brw_wm.h
@@ -63,6 +63,7 @@ struct brw_wm_prog_key {
GLuint computes_depth:1; /* could be derived from program string */
GLuint source_depth_to_render_target:1;
GLuint flat_shade:1;
+ GLuint linear_color:1; /**< linear interpolation vs perspective interp */
GLuint runtime_check_aads_emit:1;
GLbitfield proj_attrib_mask; /**< one bit per fragment program attribute */
@@ -241,15 +242,20 @@ struct brw_wm_compile {
GLuint max_wm_grf;
GLuint last_scratch;
+ GLuint cur_inst; /**< index of current instruction */
+
+ GLboolean out_of_regs; /**< ran out of GRF registers? */
+
/** Mapping from Mesa registers to hardware registers */
struct {
GLboolean inited;
struct brw_reg reg;
} wm_regs[PROGRAM_PAYLOAD+1][256][4];
+ GLboolean used_grf[BRW_WM_MAX_GRF];
+ GLuint first_free_grf;
struct brw_reg stack;
struct brw_reg emit_mask_reg;
- GLuint reg_index; /**< Index of next free GRF register */
GLuint tmp_regs[BRW_WM_MAX_GRF];
GLuint tmp_index;
GLuint tmp_max;
diff --git a/src/mesa/drivers/dri/i965/brw_wm_emit.c b/src/mesa/drivers/dri/i965/brw_wm_emit.c
index a870e75e52..4a8b9f99b7 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_emit.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_emit.c
@@ -353,6 +353,19 @@ static void emit_mad( struct brw_compile *p,
}
}
+static void emit_trunc( struct brw_compile *p,
+ const struct brw_reg *dst,
+ GLuint mask,
+ const struct brw_reg *arg0)
+{
+ GLuint i;
+
+ for (i = 0; i < 4; i++) {
+ if (mask & (1<<i)) {
+ brw_RNDZ(p, dst[i], arg0[i]);
+ }
+ }
+}
static void emit_lrp( struct brw_compile *p,
const struct brw_reg *dst,
@@ -1009,7 +1022,7 @@ static void emit_fb_write( struct brw_wm_compile *c,
get_element_ud(brw_vec8_grf(1,0), 6),
brw_imm_ud(1<<26));
- jmp = brw_JMPI(p, ip, ip, brw_imm_w(0));
+ jmp = brw_JMPI(p, ip, ip, brw_imm_d(0));
{
emit_aa(c, arg1, 2);
fire_fb_write(c, 0, nr, target, eot);
@@ -1222,6 +1235,10 @@ void brw_wm_emit( struct brw_wm_compile *c )
emit_dph(p, dst, dst_flags, args[0], args[1]);
break;
+ case OPCODE_TRUNC:
+ emit_trunc(p, dst, dst_flags, args[0]);
+ break;
+
case OPCODE_LRP:
emit_lrp(p, dst, dst_flags, args[0], args[1], args[2]);
break;
diff --git a/src/mesa/drivers/dri/i965/brw_wm_fp.c b/src/mesa/drivers/dri/i965/brw_wm_fp.c
index 49aad281d7..b9e8dd2e96 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_fp.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_fp.c
@@ -354,13 +354,25 @@ static void emit_interp( struct brw_wm_compile *c,
src_undef());
}
else {
- emit_op(c,
- WM_LINTERP,
- dst,
- 0,
- interp,
- deltas,
- src_undef());
+ if (c->key.linear_color) {
+ emit_op(c,
+ WM_LINTERP,
+ dst,
+ 0,
+ interp,
+ deltas,
+ src_undef());
+ }
+ else {
+ /* perspective-corrected color interpolation */
+ emit_op(c,
+ WM_PINTERP,
+ dst,
+ 0,
+ interp,
+ deltas,
+ get_pixel_w(c));
+ }
}
break;
case FRAG_ATTRIB_FOGC:
diff --git a/src/mesa/drivers/dri/i965/brw_wm_glsl.c b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
index a907e1b788..6e6f2bac7b 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_glsl.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_glsl.c
@@ -1,5 +1,7 @@
#include "main/macros.h"
#include "shader/prog_parameter.h"
+#include "shader/prog_print.h"
+#include "shader/prog_optimize.h"
#include "brw_context.h"
#include "brw_eu.h"
#include "brw_wm.h"
@@ -21,7 +23,6 @@ GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp)
const struct prog_instruction *inst = &fp->Base.Instructions[i];
switch (inst->Opcode) {
case OPCODE_IF:
- case OPCODE_TRUNC:
case OPCODE_ENDIF:
case OPCODE_CAL:
case OPCODE_BRK:
@@ -42,6 +43,83 @@ GLboolean brw_wm_is_glsl(const struct gl_fragment_program *fp)
}
+
+static void
+reclaim_temps(struct brw_wm_compile *c);
+
+
+/** Mark GRF register as used. */
+static void
+prealloc_grf(struct brw_wm_compile *c, int r)
+{
+ c->used_grf[r] = GL_TRUE;
+}
+
+
+/** Mark given GRF register as not in use. */
+static void
+release_grf(struct brw_wm_compile *c, int r)
+{
+ /*assert(c->used_grf[r]);*/
+ c->used_grf[r] = GL_FALSE;
+ c->first_free_grf = MIN2(c->first_free_grf, r);
+}
+
+
+/** Return index of a free GRF, mark it as used. */
+static int
+alloc_grf(struct brw_wm_compile *c)
+{
+ GLuint r;
+ for (r = c->first_free_grf; r < BRW_WM_MAX_GRF; r++) {
+ if (!c->used_grf[r]) {
+ c->used_grf[r] = GL_TRUE;
+ c->first_free_grf = r + 1; /* a guess */
+ return r;
+ }
+ }
+
+ /* no free temps, try to reclaim some */
+ reclaim_temps(c);
+ c->first_free_grf = 0;
+
+ /* try alloc again */
+ for (r = c->first_free_grf; r < BRW_WM_MAX_GRF; r++) {
+ if (!c->used_grf[r]) {
+ c->used_grf[r] = GL_TRUE;
+ c->first_free_grf = r + 1; /* a guess */
+ return r;
+ }
+ }
+
+ for (r = 0; r < BRW_WM_MAX_GRF; r++) {
+ assert(c->used_grf[r]);
+ }
+
+ /* really, no free GRF regs found */
+ if (!c->out_of_regs) {
+ /* print warning once per compilation */
+ _mesa_warning(NULL, "i965: ran out of registers for fragment program");
+ c->out_of_regs = GL_TRUE;
+ }
+
+ return -1;
+}
+
+
+/** Return number of GRF registers used */
+static int
+num_grf_used(const struct brw_wm_compile *c)
+{
+ int r;
+ for (r = BRW_WM_MAX_GRF - 1; r >= 0; r--)
+ if (c->used_grf[r])
+ return r + 1;
+ return 0;
+}
+
+
+
/**
* Record the mapping of a Mesa register to a hardware register.
*/
@@ -68,11 +146,23 @@ static int get_scalar_dst_index(const struct prog_instruction *inst)
static struct brw_reg alloc_tmp(struct brw_wm_compile *c)
{
struct brw_reg reg;
- if(c->tmp_index == c->tmp_max)
- c->tmp_regs[ c->tmp_max++ ] = c->reg_index++;
-
+
+ /* if we need to allocate another temp, grow the tmp_regs[] array */
+ if (c->tmp_index == c->tmp_max) {
+ int r = alloc_grf(c);
+ if (r < 0) {
+ /*printf("Out of temps in %s\n", __FUNCTION__);*/
+ r = 50; /* XXX random register! */
+ }
+ c->tmp_regs[ c->tmp_max++ ] = r;
+ }
+
+ /* form the GRF register */
reg = brw_vec8_grf(c->tmp_regs[ c->tmp_index++ ], 0);
+ /*printf("alloc_temp %d\n", reg.nr);*/
+ assert(reg.nr < BRW_WM_MAX_GRF);
return reg;
+
}
/**
@@ -130,35 +220,29 @@ get_reg(struct brw_wm_compile *c, int file, int index, int component,
return brw_null_reg();
}
+ assert(index < 256);
+ assert(component < 4);
+
/* see if we've already allocated a HW register for this Mesa register */
if (c->wm_regs[file][index][component].inited) {
- /* yes, re-use */
- reg = c->wm_regs[file][index][component].reg;
+ /* yes, re-use */
+ reg = c->wm_regs[file][index][component].reg;
}
else {
/* no, allocate new register */
- reg = brw_vec8_grf(c->reg_index, 0);
- }
+ int grf = alloc_grf(c);
+ /*printf("alloc grf %d for reg %d:%d.%d\n", grf, file, index, component);*/
+ if (grf < 0) {
+ /* totally out of temps */
+ grf = 51; /* XXX random register! */
+ }
- /* if this is a new register allocation, record it in the table */
- if (!c->wm_regs[file][index][component].inited) {
- set_reg(c, file, index, component, reg);
- c->reg_index++;
- }
+ reg = brw_vec8_grf(grf, 0);
+ /*printf("Alloc new grf %d for %d.%d\n", reg.nr, index, component);*/
- if (c->reg_index >= BRW_WM_MAX_GRF - 12) {
- /* ran out of temporary registers! */
-#if 1
- /* This is a big hack for now.
- * Return bad register index, just don't hang the GPU.
- */
- _mesa_fprintf(stderr, "out of regs %d\n", c->reg_index);
- c->reg_index = BRW_WM_MAX_GRF - 13;
-#else
- return brw_null_reg();
-#endif
+ set_reg(c, file, index, component, reg);
}
-
+
if (neg & (1 << component)) {
reg = negate(reg);
}
@@ -168,6 +252,46 @@ get_reg(struct brw_wm_compile *c, int file, int index, int component,
}
+
+/**
+ * This is called if we run out of GRF registers. Examine the live intervals
+ * of temp regs in the program and free those which won't be used again.
+ */
+static void
+reclaim_temps(struct brw_wm_compile *c)
+{
+ GLint intBegin[MAX_PROGRAM_TEMPS];
+ GLint intEnd[MAX_PROGRAM_TEMPS];
+ int index;
+
+ /*printf("Reclaim temps:\n");*/
+
+ _mesa_find_temp_intervals(c->prog_instructions, c->nr_fp_insns,
+ intBegin, intEnd);
+
+ for (index = 0; index < MAX_PROGRAM_TEMPS; index++) {
+ if (intEnd[index] != -1 && intEnd[index] < c->cur_inst) {
+ /* program temp[i] can be freed */
+ int component;
+ /*printf(" temp[%d] is dead\n", index);*/
+ for (component = 0; component < 4; component++) {
+ if (c->wm_regs[PROGRAM_TEMPORARY][index][component].inited) {
+ int r = c->wm_regs[PROGRAM_TEMPORARY][index][component].reg.nr;
+ release_grf(c, r);
+ /*
+ printf(" Reclaim temp %d, reg %d at inst %d\n",
+ index, r, c->cur_inst);
+ */
+ c->wm_regs[PROGRAM_TEMPORARY][index][component].inited = GL_FALSE;
+ }
+ }
+ }
+ }
+}
+
+
+
+
/**
* Preallocate registers. This sets up the Mesa to hardware register
* mapping for certain registers, such as constants (uniforms/state vars)
@@ -179,6 +303,10 @@ static void prealloc_reg(struct brw_wm_compile *c)
struct brw_reg reg;
int urb_read_length = 0;
GLuint inputs = FRAG_BIT_WPOS | c->fp_interp_emitted | c->fp_deriv_emitted;
+ GLuint reg_index = 0;
+
+ memset(c->used_grf, GL_FALSE, sizeof(c->used_grf));
+ c->first_free_grf = 0;
for (i = 0; i < 4; i++) {
if (i < c->key.nr_depth_regs)
@@ -187,14 +315,20 @@ static void prealloc_reg(struct brw_wm_compile *c)
reg = brw_vec8_grf(0, 0);
set_reg(c, PROGRAM_PAYLOAD, PAYLOAD_DEPTH, i, reg);
}
- c->reg_index += 2 * c->key.nr_depth_regs;
+ reg_index += 2 * c->key.nr_depth_regs;
/* constants */
{
- const int nr_params = c->fp->program.Base.Parameters->NumParameters;
+ const GLuint nr_params = c->fp->program.Base.Parameters->NumParameters;
+ const GLuint nr_temps = c->fp->program.Base.NumTemporaries;
/* use a real constant buffer, or just use a section of the GRF? */
- c->fp->use_const_buffer = GL_FALSE; /* (nr_params > 8);*/
+ /* XXX this heuristic may need adjustment... */
+ if ((nr_params + nr_temps) * 4 + reg_index > 80)
+ c->fp->use_const_buffer = GL_TRUE;
+ else
+ c->fp->use_const_buffer = GL_FALSE;
+ /*printf("WM use_const_buffer = %d\n", c->fp->use_const_buffer);*/
if (c->fp->use_const_buffer) {
/* We'll use a real constant buffer and fetch constants from
@@ -216,7 +350,7 @@ static void prealloc_reg(struct brw_wm_compile *c)
for (i = 0; i < nr_params; i++) {
/* loop over XYZW channels */
for (j = 0; j < 4; j++, index++) {
- reg = brw_vec1_grf(c->reg_index + index / 8, index % 8);
+ reg = brw_vec1_grf(reg_index + index / 8, index % 8);
/* Save pointer to parameter/constant value.
* Constants will be copied in prepare_constant_buffer()
*/
@@ -226,7 +360,7 @@ static void prealloc_reg(struct brw_wm_compile *c)
}
/* number of constant regs used (each reg is float[8]) */
c->nr_creg = 2 * ((4 * nr_params + 15) / 16);
- c->reg_index += c->nr_creg;
+ reg_index += c->nr_creg;
}
}
@@ -242,23 +376,31 @@ static void prealloc_reg(struct brw_wm_compile *c)
fp_input = -1;
if (fp_input >= 0 && inputs & (1 << fp_input)) {
- urb_read_length = c->reg_index;
- reg = brw_vec8_grf(c->reg_index, 0);
+ urb_read_length = reg_index;
+ reg = brw_vec8_grf(reg_index, 0);
for (j = 0; j < 4; j++)
set_reg(c, PROGRAM_PAYLOAD, fp_input, j, reg);
}
if (c->key.vp_outputs_written & (1 << i)) {
- c->reg_index += 2;
+ reg_index += 2;
}
}
c->prog_data.first_curbe_grf = c->key.nr_depth_regs * 2;
c->prog_data.urb_read_length = urb_read_length;
c->prog_data.curb_read_length = c->nr_creg;
- c->emit_mask_reg = brw_uw1_reg(BRW_GENERAL_REGISTER_FILE, c->reg_index, 0);
- c->reg_index++;
- c->stack = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, c->reg_index, 0);
- c->reg_index += 2;
+ c->emit_mask_reg = brw_uw1_reg(BRW_GENERAL_REGISTER_FILE, reg_index, 0);
+ reg_index++;
+ c->stack = brw_uw16_reg(BRW_GENERAL_REGISTER_FILE, reg_index, 0);
+ reg_index += 2;
+
+ /* mark GRF regs [0..reg_index-1] as in-use */
+ for (i = 0; i < reg_index; i++)
+ prealloc_grf(c, i);
+
+ /* Don't use GRF 126, 127. Using them seems to lead to GPU lock-ups */
+ prealloc_grf(c, 126);
+ prealloc_grf(c, 127);
/* An instruction may reference up to three constants.
* They'll be found in these registers.
@@ -267,12 +409,12 @@ static void prealloc_reg(struct brw_wm_compile *c)
if (c->fp->use_const_buffer) {
for (i = 0; i < 3; i++) {
c->current_const[i].index = -1;
- c->current_const[i].reg = alloc_tmp(c);
+ c->current_const[i].reg = brw_vec8_grf(alloc_grf(c), 0);
}
}
#if 0
printf("USE CONST BUFFER? %d\n", c->fp->use_const_buffer);
- printf("AFTER PRE_ALLOC, reg_index = %d\n", c->reg_index);
+ printf("AFTER PRE_ALLOC, reg_index = %d\n", reg_index);
#endif
}
@@ -376,6 +518,14 @@ static struct brw_reg get_src_reg(struct brw_wm_compile *c,
const GLuint nr = 1;
const GLuint component = GET_SWZ(src->Swizzle, channel);
+ /* Extended swizzle terms */
+ if (component == SWIZZLE_ZERO) {
+ return brw_imm_f(0.0F);
+ }
+ else if (component == SWIZZLE_ONE) {
+ return brw_imm_f(1.0F);
+ }
+
if (c->fp->use_const_buffer &&
(src->File == PROGRAM_STATE_VAR ||
src->File == PROGRAM_CONSTANT ||
@@ -673,27 +823,26 @@ static void emit_fb_write(struct brw_wm_compile *c,
}
if (c->key.dest_depth_reg) {
- GLuint comp = c->key.dest_depth_reg / 2;
- GLuint off = c->key.dest_depth_reg % 2;
+ const GLuint comp = c->key.dest_depth_reg / 2;
+ const GLuint off = c->key.dest_depth_reg % 2;
- assert(comp == 1);
- assert(off == 0);
-#if 0
- /* XXX do we need this code? comp always 1, off always 0, it seems */
if (off != 0) {
+ /* XXX this code needs review/testing */
+ struct brw_reg arg1_0 = get_src_reg(c, inst, 1, comp);
+ struct brw_reg arg1_1 = get_src_reg(c, inst, 1, comp+1);
+
brw_push_insn_state(p);
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
- brw_MOV(p, brw_message_reg(nr), offset(arg1[comp],1));
+ brw_MOV(p, brw_message_reg(nr), offset(arg1_0, 1));
/* 2nd half? */
- brw_MOV(p, brw_message_reg(nr+1), arg1[comp+1]);
+ brw_MOV(p, brw_message_reg(nr+1), arg1_1);
brw_pop_insn_state(p);
}
else
-#endif
{
- struct brw_reg src = get_src_reg(c, inst, 1, 1);
- brw_MOV(p, brw_message_reg(nr), src);
+ struct brw_reg src = get_src_reg(c, inst, 1, 1);
+ brw_MOV(p, brw_message_reg(nr), src);
}
nr += 2;
}
@@ -2595,15 +2744,15 @@ static void post_wm_emit( struct brw_wm_compile *c )
static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
{
-#define MAX_IFSN 32
+#define MAX_IF_DEPTH 32
#define MAX_LOOP_DEPTH 32
- struct brw_instruction *if_inst[MAX_IFSN], *loop_inst[MAX_LOOP_DEPTH];
- struct brw_instruction *inst0, *inst1;
- int i, if_insn = 0, loop_insn = 0;
+ struct brw_instruction *if_inst[MAX_IF_DEPTH], *loop_inst[MAX_LOOP_DEPTH];
+ GLuint i, if_depth = 0, loop_depth = 0;
struct brw_compile *p = &c->func;
struct brw_indirect stack_index = brw_indirect(0, 0);
- c->reg_index = 0;
+ c->out_of_regs = GL_FALSE;
+
prealloc_reg(c);
brw_set_compression_control(p, BRW_COMPRESSION_NONE);
brw_MOV(p, get_addr_reg(stack_index), brw_address(c->stack));
@@ -2611,6 +2760,8 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
for (i = 0; i < c->nr_fp_insns; i++) {
const struct prog_instruction *inst = &c->prog_instructions[i];
+ c->cur_inst = i;
+
#if 0
_mesa_printf("Inst %d: ", i);
_mesa_print_instruction(inst);
@@ -2770,15 +2921,15 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
emit_kil(c);
break;
case OPCODE_IF:
- assert(if_insn < MAX_IFSN);
- if_inst[if_insn++] = brw_IF(p, BRW_EXECUTE_8);
+ assert(if_depth < MAX_IF_DEPTH);
+ if_inst[if_depth++] = brw_IF(p, BRW_EXECUTE_8);
break;
case OPCODE_ELSE:
- if_inst[if_insn-1] = brw_ELSE(p, if_inst[if_insn-1]);
+ if_inst[if_depth-1] = brw_ELSE(p, if_inst[if_depth-1]);
break;
case OPCODE_ENDIF:
- assert(if_insn > 0);
- brw_ENDIF(p, if_inst[--if_insn]);
+ assert(if_depth > 0);
+ brw_ENDIF(p, if_inst[--if_depth]);
break;
case OPCODE_BGNSUB:
brw_save_label(p, inst->Comment, p->nr_insn);
@@ -2812,7 +2963,7 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
break;
case OPCODE_BGNLOOP:
/* XXX may need to invalidate the current_constant regs */
- loop_inst[loop_insn++] = brw_DO(p, BRW_EXECUTE_8);
+ loop_inst[loop_depth++] = brw_DO(p, BRW_EXECUTE_8);
break;
case OPCODE_BRK:
brw_BREAK(p);
@@ -2823,36 +2974,35 @@ static void brw_wm_emit_glsl(struct brw_context *brw, struct brw_wm_compile *c)
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
break;
case OPCODE_ENDLOOP:
- loop_insn--;
- inst0 = inst1 = brw_WHILE(p, loop_inst[loop_insn]);
- /* patch all the BREAK instructions from
- last BEGINLOOP */
- while (inst0 > loop_inst[loop_insn]) {
- inst0--;
- if (inst0->header.opcode == BRW_OPCODE_BREAK) {
+ {
+ struct brw_instruction *inst0, *inst1;
+ loop_depth--;
+ inst0 = inst1 = brw_WHILE(p, loop_inst[loop_depth]);
+ /* patch all the BREAK/CONT instructions from last BEGINLOOP */
+ while (inst0 > loop_inst[loop_depth]) {
+ inst0--;
+ if (inst0->header.opcode == BRW_OPCODE_BREAK) {
inst0->bits3.if_else.jump_count = inst1 - inst0 + 1;
inst0->bits3.if_else.pop_count = 0;
- } else if (inst0->header.opcode == BRW_OPCODE_CONTINUE) {
+ }
+ else if (inst0->header.opcode == BRW_OPCODE_CONTINUE) {
inst0->bits3.if_else.jump_count = inst1 - inst0;
inst0->bits3.if_else.pop_count = 0;
- }
- }
- break;
+ }
+ }
+ }
+ break;
default:
_mesa_printf("unsupported IR in fragment shader %d\n",
inst->Opcode);
}
+
if (inst->CondUpdate)
brw_set_predicate_control(p, BRW_PREDICATE_NORMAL);
else
brw_set_predicate_control(p, BRW_PREDICATE_NONE);
}
post_wm_emit(c);
-
- if (c->reg_index >= BRW_WM_MAX_GRF) {
- _mesa_problem(NULL, "Ran out of registers in brw_wm_emit_glsl()");
- /* XXX we need to do some proper error recovery here */
- }
}
@@ -2876,6 +3026,6 @@ void brw_wm_glsl_emit(struct brw_context *brw, struct brw_wm_compile *c)
brw_wm_print_program(c, "brw_wm_glsl_emit done");
}
- c->prog_data.total_grf = c->reg_index;
+ c->prog_data.total_grf = num_grf_used(c);
c->prog_data.total_scratch = 0;
}
diff --git a/src/mesa/drivers/dri/i965/brw_wm_iz.c b/src/mesa/drivers/dri/i965/brw_wm_iz.c
index bd60ac9b31..8fd067abe7 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_iz.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_iz.c
@@ -116,6 +116,10 @@ const struct {
{ C, 0, 1, 1, 1 }
};
+/**
+ * \param line_aa AA_NEVER, AA_ALWAYS or AA_SOMETIMES
+ * \param lookup bitmask of IZ_* flags
+ */
void brw_wm_lookup_iz( GLuint line_aa,
GLuint lookup,
struct brw_wm_prog_key *key )
diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass1.c b/src/mesa/drivers/dri/i965/brw_wm_pass1.c
index ab9aa2f10d..3436a24717 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_pass1.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_pass1.c
@@ -159,6 +159,7 @@ void brw_wm_pass1( struct brw_wm_compile *c )
case OPCODE_FRC:
case OPCODE_MOV:
case OPCODE_SWZ:
+ case OPCODE_TRUNC:
read0 = writemask;
break;
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 805df8a4af..096f74394e 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -176,22 +176,6 @@ static GLuint translate_tex_format( GLuint mesa_format, GLenum internal_format,
}
}
-
-/**
- * Use same key for WM and VS surfaces.
- */
-struct brw_surface_key {
- GLenum target, depthmode;
- dri_bo *bo;
- GLint format, internal_format;
- GLint first_level, last_level;
- GLint width, height, depth;
- GLint pitch, cpp;
- uint32_t tiling;
- GLuint offset;
-};
-
-
static void
brw_set_surface_tiling(struct brw_surface_state *surf, uint32_t tiling)
{
@@ -268,7 +252,7 @@ brw_create_texture_surface( struct brw_context *brw,
surf.ss0.cube_neg_z = 1;
}
- bo = brw_upload_cache(&brw->cache, BRW_SS_SURFACE,
+ bo = brw_upload_cache(&brw->surface_cache, BRW_SS_SURFACE,
key, sizeof(*key),
&key->bo, key->bo ? 1 : 0,
&surf, sizeof(surf),
@@ -321,10 +305,11 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit )
key.tiling = intelObj->mt->region->tiling;
dri_bo_unreference(brw->wm.surf_bo[surf]);
- brw->wm.surf_bo[surf] = brw_search_cache(&brw->cache, BRW_SS_SURFACE,
- &key, sizeof(key),
- &key.bo, key.bo ? 1 : 0,
- NULL);
+ brw->wm.surf_bo[surf] = brw_search_cache(&brw->surface_cache,
+ BRW_SS_SURFACE,
+ &key, sizeof(key),
+ &key.bo, key.bo ? 1 : 0,
+ NULL);
if (brw->wm.surf_bo[surf] == NULL) {
brw->wm.surf_bo[surf] = brw_create_texture_surface(brw, &key);
}
@@ -336,7 +321,7 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit )
* Create the constant buffer surface. Vertex/fragment shader constants will be
* read from this buffer with Data Port Read instructions/messages.
*/
-static dri_bo *
+dri_bo *
brw_create_constant_surface( struct brw_context *brw,
struct brw_surface_key *key )
{
@@ -362,7 +347,7 @@ brw_create_constant_surface( struct brw_context *brw,
surf.ss3.pitch = (key->pitch * key->cpp) - 1; /* ignored?? */
brw_set_surface_tiling(&surf, key->tiling); /* tiling now allowed */
- bo = brw_upload_cache(&brw->cache, BRW_SS_SURFACE,
+ bo = brw_upload_cache(&brw->surface_cache, BRW_SS_SURFACE,
key, sizeof(*key),
&key->bo, key->bo ? 1 : 0,
&surf, sizeof(surf),
@@ -380,39 +365,70 @@ brw_create_constant_surface( struct brw_context *brw,
return bo;
}
+/* Creates a new WM constant buffer reflecting the current fragment program's
+ * constants, if needed by the fragment program.
+ *
+ * Otherwise, constants go through the CURBEs using the brw_constant_buffer
+ * state atom.
+ */
+static drm_intel_bo *
+brw_wm_update_constant_buffer(struct brw_context *brw)
+{
+ struct intel_context *intel = &brw->intel;
+ struct brw_fragment_program *fp =
+ (struct brw_fragment_program *) brw->fragment_program;
+ const struct gl_program_parameter_list *params = fp->program.Base.Parameters;
+ const int size = params->NumParameters * 4 * sizeof(GLfloat);
+ drm_intel_bo *const_buffer;
+
+ /* BRW_NEW_FRAGMENT_PROGRAM */
+ if (!fp->use_const_buffer)
+ return NULL;
+
+ const_buffer = drm_intel_bo_alloc(intel->bufmgr, "fp_const_buffer",
+ size, 64);
+
+ /* _NEW_PROGRAM_CONSTANTS */
+ dri_bo_subdata(const_buffer, 0, size, params->ParameterValues);
+
+ return const_buffer;
+}
/**
* Update the surface state for a WM constant buffer.
* The constant buffer will be (re)allocated here if needed.
*/
-static dri_bo *
+static void
brw_update_wm_constant_surface( GLcontext *ctx,
- GLuint surf,
- dri_bo *const_buffer,
- const struct gl_program_parameter_list *params)
+ GLuint surf)
{
struct brw_context *brw = brw_context(ctx);
struct brw_surface_key key;
- struct intel_context *intel = &brw->intel;
- const int size = params->NumParameters * 4 * sizeof(GLfloat);
+ struct brw_fragment_program *fp =
+ (struct brw_fragment_program *) brw->fragment_program;
+ const struct gl_program_parameter_list *params =
+ fp->program.Base.Parameters;
- /* free old const buffer if too small */
- if (const_buffer && const_buffer->size < size) {
- dri_bo_unreference(const_buffer);
- const_buffer = NULL;
- }
+ /* If we're in this state update atom, we need to update WM constants, so
+ * free the old buffer and create a new one for the new contents.
+ */
+ dri_bo_unreference(fp->const_buffer);
+ fp->const_buffer = brw_wm_update_constant_buffer(brw);
- /* alloc new buffer if needed */
- if (!const_buffer) {
- const_buffer =
- drm_intel_bo_alloc(intel->bufmgr, "fp_const_buffer", size, 64);
+ /* If there's no constant buffer, then no surface BO is needed to point at
+ * it.
+ */
+ if (fp->const_buffer == 0) {
+ drm_intel_bo_unreference(brw->wm.surf_bo[surf]);
+ brw->wm.surf_bo[surf] = NULL;
+ return;
}
memset(&key, 0, sizeof(key));
key.format = MESA_FORMAT_RGBA_FLOAT32;
key.internal_format = GL_RGBA;
- key.bo = const_buffer;
+ key.bo = fp->const_buffer;
key.depthmode = GL_NONE;
key.pitch = params->NumParameters;
key.width = params->NumParameters;
@@ -427,77 +443,59 @@ brw_update_wm_constant_surface( GLcontext *ctx,
*/
dri_bo_unreference(brw->wm.surf_bo[surf]);
- brw->wm.surf_bo[surf] = brw_search_cache(&brw->cache, BRW_SS_SURFACE,
+ brw->wm.surf_bo[surf] = brw_search_cache(&brw->surface_cache,
+ BRW_SS_SURFACE,
&key, sizeof(key),
&key.bo, key.bo ? 1 : 0,
NULL);
if (brw->wm.surf_bo[surf] == NULL) {
brw->wm.surf_bo[surf] = brw_create_constant_surface(brw, &key);
}
-
- return const_buffer;
+ brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
}
-
/**
- * Update the surface state for a VS constant buffer.
- * The constant buffer will be (re)allocated here if needed.
+ * Updates surface / buffer for fragment shader constant buffer, if
+ * one is required.
+ *
+ * This consumes the state updates for the constant buffer, and produces
+ * BRW_NEW_WM_SURFACES to get picked up by brw_prepare_wm_surfaces for
+ * inclusion in the binding table.
*/
-static dri_bo *
-brw_update_vs_constant_surface( GLcontext *ctx,
- GLuint surf,
- dri_bo *const_buffer,
- const struct gl_program_parameter_list *params)
+static void prepare_wm_constant_surface(struct brw_context *brw )
{
- struct brw_context *brw = brw_context(ctx);
- struct brw_surface_key key;
- struct intel_context *intel = &brw->intel;
- const int size = params->NumParameters * 4 * sizeof(GLfloat);
-
- assert(surf == 0);
-
- /* free old const buffer if too small */
- if (const_buffer && const_buffer->size < size) {
- dri_bo_unreference(const_buffer);
- const_buffer = NULL;
- }
-
- /* alloc new buffer if needed */
- if (!const_buffer) {
- const_buffer =
- drm_intel_bo_alloc(intel->bufmgr, "vp_const_buffer", size, 64);
- }
-
- memset(&key, 0, sizeof(key));
-
- key.format = MESA_FORMAT_RGBA_FLOAT32;
- key.internal_format = GL_RGBA;
- key.bo = const_buffer;
- key.depthmode = GL_NONE;
- key.pitch = params->NumParameters;
- key.width = params->NumParameters;
- key.height = 1;
- key.depth = 1;
- key.cpp = 16;
+ GLcontext *ctx = &brw->intel.ctx;
+ struct brw_fragment_program *fp =
+ (struct brw_fragment_program *) brw->fragment_program;
+ GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER;
- /*
- printf("%s:\n", __FUNCTION__);
- printf(" width %d height %d depth %d cpp %d pitch %d\n",
- key.width, key.height, key.depth, key.cpp, key.pitch);
- */
+ drm_intel_bo_unreference(fp->const_buffer);
+ fp->const_buffer = brw_wm_update_constant_buffer(brw);
- dri_bo_unreference(brw->vs.surf_bo[surf]);
- brw->vs.surf_bo[surf] = brw_search_cache(&brw->cache, BRW_SS_SURFACE,
- &key, sizeof(key),
- &key.bo, key.bo ? 1 : 0,
- NULL);
- if (brw->vs.surf_bo[surf] == NULL) {
- brw->vs.surf_bo[surf] = brw_create_constant_surface(brw, &key);
+ /* If there's no constant buffer, then no surface BO is needed to point at
+ * it.
+ */
+ if (fp->const_buffer == 0) {
+ if (brw->wm.surf_bo[surf] != NULL) {
+ drm_intel_bo_unreference(brw->wm.surf_bo[surf]);
+ brw->wm.surf_bo[surf] = NULL;
+ brw->state.dirty.brw |= BRW_NEW_WM_SURFACES;
+ }
+ return;
}
- return const_buffer;
+ brw_update_wm_constant_surface(ctx, surf);
}
+const struct brw_tracked_state brw_wm_constant_surface = {
+ .dirty = {
+ .mesa = (_NEW_PROGRAM_CONSTANTS),
+ .brw = (BRW_NEW_FRAGMENT_PROGRAM),
+ .cache = 0
+ },
+ .prepare = prepare_wm_constant_surface,
+};
+
/**
* Sets up a surface state structure to point at the given region.
@@ -507,7 +505,7 @@ brw_update_vs_constant_surface( GLcontext *ctx,
static void
brw_update_renderbuffer_surface(struct brw_context *brw,
struct gl_renderbuffer *rb,
- unsigned int unit, GLboolean cached)
+ unsigned int unit)
{
GLcontext *ctx = &brw->intel.ctx;
dri_bo *region_bo = NULL;
@@ -567,12 +565,11 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
ctx->Color.BlendEnabled);
dri_bo_unreference(brw->wm.surf_bo[unit]);
- brw->wm.surf_bo[unit] = NULL;
- if (cached)
- brw->wm.surf_bo[unit] = brw_search_cache(&brw->cache, BRW_SS_SURFACE,
- &key, sizeof(key),
- &region_bo, 1,
- NULL);
+ brw->wm.surf_bo[unit] = brw_search_cache(&brw->surface_cache,
+ BRW_SS_SURFACE,
+ &key, sizeof(key),
+ &region_bo, 1,
+ NULL);
if (brw->wm.surf_bo[unit] == NULL) {
struct brw_surface_state surf;
@@ -581,7 +578,27 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
surf.ss0.surface_format = key.surface_format;
surf.ss0.surface_type = key.surface_type;
- surf.ss1.base_addr = key.draw_offset;
+ if (key.tiling == I915_TILING_NONE) {
+ surf.ss1.base_addr = key.draw_offset;
+ } else {
+ uint32_t tile_offset = key.draw_offset % 4096;
+
+ surf.ss1.base_addr = key.draw_offset - tile_offset;
+
+ assert(BRW_IS_G4X(brw) || tile_offset == 0);
+ if (BRW_IS_G4X(brw)) {
+ if (key.tiling == I915_TILING_X) {
+ /* Note that the low bits of these fields are missing, so
+ * there's the possibility of getting in trouble.
+ */
+ surf.ss5.x_offset = (tile_offset % 512) / key.cpp / 4;
+ surf.ss5.y_offset = tile_offset / 512 / 2;
+ } else {
+ surf.ss5.x_offset = (tile_offset % 128) / key.cpp / 4;
+ surf.ss5.y_offset = tile_offset / 128 / 2;
+ }
+ }
+ }
if (region_bo != NULL)
surf.ss1.base_addr += region_bo->offset; /* reloc */
@@ -598,7 +615,8 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
surf.ss0.writedisable_alpha = !key.color_mask[3];
/* Key size will never match key size for textures, so we're safe. */
- brw->wm.surf_bo[unit] = brw_upload_cache(&brw->cache, BRW_SS_SURFACE,
+ brw->wm.surf_bo[unit] = brw_upload_cache(&brw->surface_cache,
+ BRW_SS_SURFACE,
&key, sizeof(key),
&region_bo, 1,
&surf, sizeof(surf),
@@ -611,7 +629,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
drm_intel_bo_emit_reloc(brw->wm.surf_bo[unit],
offsetof(struct brw_surface_state, ss1),
region_bo,
- key.draw_offset,
+ surf.ss1.base_addr,
I915_GEM_DOMAIN_RENDER,
I915_GEM_DOMAIN_RENDER);
}
@@ -630,7 +648,7 @@ brw_wm_get_binding_table(struct brw_context *brw)
assert(brw->wm.nr_surfaces <= BRW_WM_MAX_SURF);
- bind_bo = brw_search_cache(&brw->cache, BRW_SS_SURF_BIND,
+ bind_bo = brw_search_cache(&brw->surface_cache, BRW_SS_SURF_BIND,
NULL, 0,
brw->wm.surf_bo, brw->wm.nr_surfaces,
NULL);
@@ -646,7 +664,7 @@ brw_wm_get_binding_table(struct brw_context *brw)
else
data[i] = 0;
- bind_bo = brw_upload_cache( &brw->cache, BRW_SS_SURF_BIND,
+ bind_bo = brw_upload_cache( &brw->surface_cache, BRW_SS_SURF_BIND,
NULL, 0,
brw->wm.surf_bo, brw->wm.nr_surfaces,
data, data_size,
@@ -682,27 +700,17 @@ static void prepare_wm_surfaces(struct brw_context *brw )
for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
brw_update_renderbuffer_surface(brw,
ctx->DrawBuffer->_ColorDrawBuffers[i],
- i,
- GL_FALSE);
+ i);
}
} else {
- brw_update_renderbuffer_surface(brw, NULL, 0, GL_TRUE);
+ brw_update_renderbuffer_surface(brw, NULL, 0);
}
old_nr_surfaces = brw->wm.nr_surfaces;
brw->wm.nr_surfaces = MAX_DRAW_BUFFERS;
- /* Update surface / buffer for fragment shader constant buffer */
- {
- const GLuint surf = SURF_INDEX_FRAG_CONST_BUFFER;
- struct brw_fragment_program *fp =
- (struct brw_fragment_program *) brw->fragment_program;
- fp->const_buffer =
- brw_update_wm_constant_surface(ctx, surf, fp->const_buffer,
- fp->program.Base.Parameters);
-
- brw->wm.nr_surfaces = surf + 1;
- }
+ if (brw->wm.surf_bo[SURF_INDEX_FRAG_CONST_BUFFER] != NULL)
+ brw->wm.nr_surfaces = SURF_INDEX_FRAG_CONST_BUFFER + 1;
/* Update surfaces for textures */
for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
@@ -735,100 +743,16 @@ static void prepare_wm_surfaces(struct brw_context *brw )
brw->state.dirty.brw |= BRW_NEW_NR_WM_SURFACES;
}
-
-/**
- * Constructs the binding table for the VS surface state.
- */
-static dri_bo *
-brw_vs_get_binding_table(struct brw_context *brw)
-{
- dri_bo *bind_bo;
-
- assert(brw->vs.nr_surfaces <= BRW_VS_MAX_SURF);
-
- bind_bo = brw_search_cache(&brw->cache, BRW_SS_SURF_BIND,
- NULL, 0,
- brw->vs.surf_bo, brw->vs.nr_surfaces,
- NULL);
-
- if (bind_bo == NULL) {
- GLuint data_size = brw->vs.nr_surfaces * sizeof(GLuint);
- uint32_t *data = malloc(data_size);
- int i;
-
- for (i = 0; i < brw->vs.nr_surfaces; i++)
- if (brw->vs.surf_bo[i])
- data[i] = brw->vs.surf_bo[i]->offset;
- else
- data[i] = 0;
-
- bind_bo = brw_upload_cache( &brw->cache, BRW_SS_SURF_BIND,
- NULL, 0,
- brw->vs.surf_bo, brw->vs.nr_surfaces,
- data, data_size,
- NULL, NULL);
-
- /* Emit binding table relocations to surface state */
- for (i = 0; i < BRW_VS_MAX_SURF; i++) {
- if (brw->vs.surf_bo[i] != NULL) {
- dri_bo_emit_reloc(bind_bo,
- I915_GEM_DOMAIN_INSTRUCTION, 0,
- 0,
- i * sizeof(GLuint),
- brw->vs.surf_bo[i]);
- }
- }
-
- free(data);
- }
-
- return bind_bo;
-}
-
-
-/**
- * Vertex shader surfaces. Just constant buffer for now. Could add vertex
- * shader textures in the future.
- */
-static void prepare_vs_surfaces(struct brw_context *brw )
-{
- GLcontext *ctx = &brw->intel.ctx;
-
- /* Update surface / buffer for vertex shader constant buffer */
- {
- const GLuint surf = SURF_INDEX_VERT_CONST_BUFFER;
- struct brw_vertex_program *vp =
- (struct brw_vertex_program *) brw->vertex_program;
- vp->const_buffer =
- brw_update_vs_constant_surface(ctx, surf, vp->const_buffer,
- vp->program.Base.Parameters);
-
- brw->vs.nr_surfaces = 1;
- }
-
- dri_bo_unreference(brw->vs.bind_bo);
- brw->vs.bind_bo = brw_vs_get_binding_table(brw);
-
- if (1)
- brw->state.dirty.brw |= BRW_NEW_NR_VS_SURFACES;
-}
-
-
-static void
-prepare_surfaces(struct brw_context *brw)
-{
- prepare_wm_surfaces(brw);
- prepare_vs_surfaces(brw);
-}
-
-
const struct brw_tracked_state brw_wm_surfaces = {
.dirty = {
- .mesa = _NEW_COLOR | _NEW_TEXTURE | _NEW_BUFFERS | _NEW_PROGRAM,
- .brw = BRW_NEW_CONTEXT,
+ .mesa = (_NEW_COLOR |
+ _NEW_TEXTURE |
+ _NEW_BUFFERS),
+ .brw = (BRW_NEW_CONTEXT |
+ BRW_NEW_WM_SURFACES),
.cache = 0
},
- .prepare = prepare_surfaces,
+ .prepare = prepare_wm_surfaces,
};
diff --git a/src/mesa/drivers/dri/i965/intel_generatemipmap.c b/src/mesa/drivers/dri/i965/intel_generatemipmap.c
new file mode 120000
index 0000000000..4c6b37ada0
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/intel_generatemipmap.c
@@ -0,0 +1 @@
+../intel/intel_generatemipmap.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/i965/intel_pixel_read.c b/src/mesa/drivers/dri/i965/intel_pixel_read.c
new file mode 120000
index 0000000000..cc4589f4d4
--- /dev/null
+++ b/src/mesa/drivers/dri/i965/intel_pixel_read.c
@@ -0,0 +1 @@
+../intel/intel_pixel_read.c \ No newline at end of file
diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
index 29dc05c518..0f87fc46a4 100644
--- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c
+++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c
@@ -195,7 +195,6 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file,
{
struct intel_context *intel = batch->intel;
GLuint used = batch->ptr - batch->map;
- GLboolean was_locked = intel->locked;
if (used == 0) {
batch->cliprect_mode = IGNORE_CLIPRECTS;
@@ -243,13 +242,9 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file,
/* TODO: Just pass the relocation list and dma buffer up to the
* kernel.
*/
- if (!was_locked)
- LOCK_HARDWARE(intel);
-
+ LOCK_HARDWARE(intel);
do_flush_locked(batch, used, GL_FALSE);
-
- if (!was_locked)
- UNLOCK_HARDWARE(intel);
+ UNLOCK_HARDWARE(intel);
if (INTEL_DEBUG & DEBUG_SYNC) {
fprintf(stderr, "waiting for idle\n");
diff --git a/src/mesa/drivers/dri/intel/intel_blit.c b/src/mesa/drivers/dri/intel/intel_blit.c
index 4919828131..2e95bd1013 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.c
+++ b/src/mesa/drivers/dri/intel/intel_blit.c
@@ -108,6 +108,8 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
}
+ assert(src->tiling != I915_TILING_Y);
+ assert(dst->tiling != I915_TILING_Y);
#ifndef I915
if (src->tiling != I915_TILING_NONE) {
CMD |= XY_SRC_TILED;
@@ -175,66 +177,6 @@ intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
UNLOCK_HARDWARE(intel);
}
-
-
-
-void
-intelEmitFillBlit(struct intel_context *intel,
- GLuint cpp,
- GLshort dst_pitch,
- dri_bo *dst_buffer,
- GLuint dst_offset,
- uint32_t dst_tiling,
- GLshort x, GLshort y,
- GLshort w, GLshort h,
- GLuint color)
-{
- GLuint BR13, CMD;
- BATCH_LOCALS;
-
- dst_pitch *= cpp;
-
- switch (cpp) {
- case 1:
- BR13 = (0xF0 << 16);
- CMD = XY_COLOR_BLT_CMD;
- break;
- case 2:
- BR13 = (0xF0 << 16) | BR13_565;
- CMD = XY_COLOR_BLT_CMD;
- break;
- case 4:
- BR13 = (0xF0 << 16) | BR13_8888;
- CMD = XY_COLOR_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
- break;
- default:
- return;
- }
-#ifndef I915
- if (dst_tiling != I915_TILING_NONE) {
- CMD |= XY_DST_TILED;
- dst_pitch /= 4;
- }
-#endif
-
- DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
- __FUNCTION__, dst_buffer, dst_pitch, dst_offset, x, y, w, h);
-
- assert(w > 0);
- assert(h > 0);
-
- BEGIN_BATCH(6, NO_LOOP_CLIPRECTS);
- OUT_BATCH(CMD);
- OUT_BATCH(BR13 | dst_pitch);
- OUT_BATCH((y << 16) | x);
- OUT_BATCH(((y + h) << 16) | (x + w));
- OUT_RELOC(dst_buffer,
- I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
- dst_offset);
- OUT_BATCH(color);
- ADVANCE_BATCH();
-}
-
static GLuint translate_raster_op(GLenum logicop)
{
switch(logicop) {
@@ -261,7 +203,7 @@ static GLuint translate_raster_op(GLenum logicop)
/* Copy BitBlt
*/
-void
+GLboolean
intelEmitCopyBlit(struct intel_context *intel,
GLuint cpp,
GLshort src_pitch,
@@ -283,6 +225,19 @@ intelEmitCopyBlit(struct intel_context *intel,
dri_bo *aper_array[3];
BATCH_LOCALS;
+ if (dst_tiling != I915_TILING_NONE) {
+ if (dst_offset & 4095)
+ return GL_FALSE;
+ if (dst_tiling == I915_TILING_Y)
+ return GL_FALSE;
+ }
+ if (src_tiling != I915_TILING_NONE) {
+ if (src_offset & 4095)
+ return GL_FALSE;
+ if (src_tiling == I915_TILING_Y)
+ return GL_FALSE;
+ }
+
/* do space/cliprects check before going any further */
do {
aper_array[0] = intel->batch->buf;
@@ -297,12 +252,7 @@ intelEmitCopyBlit(struct intel_context *intel,
} while (pass < 2);
if (pass >= 2) {
- GLboolean locked = GL_FALSE;
- if (!intel->locked) {
- LOCK_HARDWARE(intel);
- locked = GL_TRUE;
- }
-
+ LOCK_HARDWARE(intel);
dri_bo_map(dst_buffer, GL_TRUE);
dri_bo_map(src_buffer, GL_FALSE);
_mesa_copy_rect((GLubyte *)dst_buffer->virtual + dst_offset,
@@ -316,11 +266,9 @@ intelEmitCopyBlit(struct intel_context *intel,
dri_bo_unmap(src_buffer);
dri_bo_unmap(dst_buffer);
-
- if (locked)
- UNLOCK_HARDWARE(intel);
+ UNLOCK_HARDWARE(intel);
- return;
+ return GL_TRUE;
}
intel_batchbuffer_require_space(intel->batch, 8 * 4, NO_LOOP_CLIPRECTS);
@@ -347,7 +295,7 @@ intelEmitCopyBlit(struct intel_context *intel,
CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
break;
default:
- return;
+ return GL_FALSE;
}
#ifndef I915
@@ -362,7 +310,7 @@ intelEmitCopyBlit(struct intel_context *intel,
#endif
if (dst_y2 <= dst_y || dst_x2 <= dst_x) {
- return;
+ return GL_TRUE;
}
assert(dst_x < dst_x2);
@@ -384,6 +332,8 @@ intelEmitCopyBlit(struct intel_context *intel,
ADVANCE_BATCH();
intel_batchbuffer_emit_mi_flush(intel->batch);
+
+ return GL_TRUE;
}
@@ -596,7 +546,7 @@ intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
UNLOCK_HARDWARE(intel);
}
-void
+GLboolean
intelEmitImmediateColorExpandBlit(struct intel_context *intel,
GLuint cpp,
GLubyte *src_bits, GLuint src_size,
@@ -612,11 +562,18 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
int dwords = ALIGN(src_size, 8) / 4;
uint32_t opcode, br13, blit_cmd;
+ if (dst_tiling != I915_TILING_NONE) {
+ if (dst_offset & 4095)
+ return GL_FALSE;
+ if (dst_tiling == I915_TILING_Y)
+ return GL_FALSE;
+ }
+
assert( logic_op - GL_CLEAR >= 0 );
assert( logic_op - GL_CLEAR < 0x10 );
if (w < 0 || h < 0)
- return;
+ return GL_TRUE;
dst_pitch *= cpp;
@@ -673,4 +630,6 @@ intelEmitImmediateColorExpandBlit(struct intel_context *intel,
REFERENCES_CLIPRECTS );
intel_batchbuffer_emit_mi_flush(intel->batch);
+
+ return GL_TRUE;
}
diff --git a/src/mesa/drivers/dri/intel/intel_blit.h b/src/mesa/drivers/dri/intel/intel_blit.h
index 52065b13ed..152fa3f17b 100644
--- a/src/mesa/drivers/dri/intel/intel_blit.h
+++ b/src/mesa/drivers/dri/intel/intel_blit.h
@@ -35,7 +35,8 @@ extern void intelCopyBuffer(const __DRIdrawablePrivate * dpriv,
extern void intelClearWithBlit(GLcontext * ctx, GLbitfield mask);
-extern void intelEmitCopyBlit(struct intel_context *intel,
+GLboolean
+intelEmitCopyBlit(struct intel_context *intel,
GLuint cpp,
GLshort src_pitch,
dri_bo *src_buffer,
@@ -50,16 +51,7 @@ extern void intelEmitCopyBlit(struct intel_context *intel,
GLshort w, GLshort h,
GLenum logicop );
-extern void intelEmitFillBlit(struct intel_context *intel,
- GLuint cpp,
- GLshort dst_pitch,
- dri_bo *dst_buffer,
- GLuint dst_offset,
- uint32_t dst_tiling,
- GLshort x, GLshort y,
- GLshort w, GLshort h, GLuint color);
-
-void
+GLboolean
intelEmitImmediateColorExpandBlit(struct intel_context *intel,
GLuint cpp,
GLubyte *src_bits, GLuint src_size,
diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.c b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
index 2e6b77824d..9600557f2c 100644
--- a/src/mesa/drivers/dri/intel/intel_buffer_objects.c
+++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.c
@@ -35,6 +35,9 @@
#include "intel_batchbuffer.h"
#include "intel_regions.h"
+static GLboolean
+intel_bufferobj_unmap(GLcontext * ctx,
+ GLenum target, struct gl_buffer_object *obj);
/** Allocates a new dri_bo to store the data for the buffer object. */
static void
@@ -100,7 +103,13 @@ intel_bufferobj_free(GLcontext * ctx, struct gl_buffer_object *obj)
struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
assert(intel_obj);
- assert(!obj->Pointer); /* Mesa should have unmapped it */
+
+ /* Buffer objects are automatically unmapped when deleting according
+ * to the spec, but Mesa doesn't do UnmapBuffer for us at context destroy
+ * (though it does if you call glDeleteBuffers)
+ */
+ if (obj->Pointer)
+ intel_bufferobj_unmap(ctx, 0, obj);
_mesa_free(intel_obj->sys_buffer);
if (intel_obj->region) {
@@ -234,6 +243,9 @@ intel_bufferobj_map(GLcontext * ctx,
return obj->Pointer;
}
+ if (!read_only)
+ intelFlush(ctx);
+
if (intel_obj->region)
intel_bufferobj_cow(intel, intel_obj);
@@ -294,14 +306,19 @@ intel_bufferobj_buffer(struct intel_context *intel,
}
if (intel_obj->buffer == NULL) {
+ void *sys_buffer = intel_obj->sys_buffer;
+
+ /* only one of buffer and sys_buffer could be non-NULL */
intel_bufferobj_alloc_buffer(intel, intel_obj);
+ intel_obj->sys_buffer = NULL;
+
intel_bufferobj_subdata(&intel->ctx,
GL_ARRAY_BUFFER_ARB,
0,
intel_obj->Base.Size,
- intel_obj->sys_buffer,
+ sys_buffer,
&intel_obj->Base);
- _mesa_free(intel_obj->sys_buffer);
+ _mesa_free(sys_buffer);
intel_obj->sys_buffer = NULL;
}
@@ -309,15 +326,13 @@ intel_bufferobj_buffer(struct intel_context *intel,
}
void
-intel_bufferobj_init(struct intel_context *intel)
+intelInitBufferObjectFuncs(struct dd_function_table *functions)
{
- GLcontext *ctx = &intel->ctx;
-
- ctx->Driver.NewBufferObject = intel_bufferobj_alloc;
- ctx->Driver.DeleteBuffer = intel_bufferobj_free;
- ctx->Driver.BufferData = intel_bufferobj_data;
- ctx->Driver.BufferSubData = intel_bufferobj_subdata;
- ctx->Driver.GetBufferSubData = intel_bufferobj_get_subdata;
- ctx->Driver.MapBuffer = intel_bufferobj_map;
- ctx->Driver.UnmapBuffer = intel_bufferobj_unmap;
+ functions->NewBufferObject = intel_bufferobj_alloc;
+ functions->DeleteBuffer = intel_bufferobj_free;
+ functions->BufferData = intel_bufferobj_data;
+ functions->BufferSubData = intel_bufferobj_subdata;
+ functions->GetBufferSubData = intel_bufferobj_get_subdata;
+ functions->MapBuffer = intel_bufferobj_map;
+ functions->UnmapBuffer = intel_bufferobj_unmap;
}
diff --git a/src/mesa/drivers/dri/intel/intel_buffer_objects.h b/src/mesa/drivers/dri/intel/intel_buffer_objects.h
index 0431015631..8164407f07 100644
--- a/src/mesa/drivers/dri/intel/intel_buffer_objects.h
+++ b/src/mesa/drivers/dri/intel/intel_buffer_objects.h
@@ -60,7 +60,7 @@ dri_bo *intel_bufferobj_buffer(struct intel_context *intel,
/* Hook the bufferobject implementation into mesa:
*/
-void intel_bufferobj_init(struct intel_context *intel);
+void intelInitBufferObjectFuncs(struct dd_function_table *functions);
@@ -72,10 +72,7 @@ void intel_bufferobj_init(struct intel_context *intel);
static INLINE struct intel_buffer_object *
intel_buffer_object(struct gl_buffer_object *obj)
{
- if (obj->Name)
- return (struct intel_buffer_object *) obj;
- else
- return NULL;
+ return (struct intel_buffer_object *) obj;
}
/* Helpers for zerocopy image uploads. See also intel_regions.h:
diff --git a/src/mesa/drivers/dri/intel/intel_buffers.c b/src/mesa/drivers/dri/intel/intel_buffers.c
index d2fad9e4ea..e7357e78c5 100644
--- a/src/mesa/drivers/dri/intel/intel_buffers.c
+++ b/src/mesa/drivers/dri/intel/intel_buffers.c
@@ -157,7 +157,7 @@ intel_draw_buffer(GLcontext * ctx, struct gl_framebuffer *fb)
/* Do this here, not core Mesa, since this function is called from
* many places within the driver.
*/
- if (ctx->NewState & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) {
+ if (ctx->NewState & _NEW_BUFFERS) {
/* this updates the DrawBuffer->_NumColorDrawBuffers fields, etc */
_mesa_update_framebuffer(ctx);
/* this updates the DrawBuffer's Width/Height if it's a FBO */
@@ -345,6 +345,23 @@ intelDrawBuffer(GLcontext * ctx, GLenum mode)
static void
intelReadBuffer(GLcontext * ctx, GLenum mode)
{
+ if ((ctx->DrawBuffer != NULL) && (ctx->DrawBuffer->Name == 0)) {
+ struct intel_context *const intel = intel_context(ctx);
+ const GLboolean was_front_buffer_reading =
+ intel->is_front_buffer_reading;
+
+ intel->is_front_buffer_reading = (mode == GL_FRONT_LEFT)
+ || (mode == GL_FRONT);
+
+ /* If we weren't front-buffer reading before but we are now, make sure
+ * that the front-buffer has actually been allocated.
+ */
+ if (!was_front_buffer_reading && intel->is_front_buffer_reading) {
+ intel_update_renderbuffers(intel->driContext,
+ intel->driContext->driDrawablePriv);
+ }
+ }
+
if (ctx->ReadBuffer == ctx->DrawBuffer) {
/* This will update FBO completeness status.
* A framebuffer will be incomplete if the GL_READ_BUFFER setting
diff --git a/src/mesa/drivers/dri/intel/intel_clear.c b/src/mesa/drivers/dri/intel/intel_clear.c
index 19f47632ac..273856fd2f 100644
--- a/src/mesa/drivers/dri/intel/intel_clear.c
+++ b/src/mesa/drivers/dri/intel/intel_clear.c
@@ -53,6 +53,7 @@
#include "intel_clear.h"
#include "intel_fbo.h"
#include "intel_pixel.h"
+#include "intel_regions.h"
#define FILE_DEBUG_FLAG DEBUG_BLIT
@@ -133,7 +134,6 @@ intel_clear_tris(GLcontext *ctx, GLbitfield mask)
BUFFER_BIT_STENCIL)) == 0);
_mesa_PushAttrib(GL_COLOR_BUFFER_BIT |
- GL_CURRENT_BIT |
GL_DEPTH_BUFFER_BIT |
GL_ENABLE_BIT |
GL_POLYGON_BIT |
@@ -312,7 +312,6 @@ static const char *buffer_names[] = {
static void
intelClear(GLcontext *ctx, GLbitfield mask)
{
- struct intel_context *intel = intel_context(ctx);
const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask);
GLbitfield tri_mask = 0;
GLbitfield blit_mask = 0;
@@ -340,7 +339,7 @@ intelClear(GLcontext *ctx, GLbitfield mask)
= intel_get_rb_region(fb, BUFFER_STENCIL);
if (stencilRegion) {
/* have hw stencil */
- if (IS_965(intel->intelScreen->deviceID) ||
+ if (stencilRegion->tiling == I915_TILING_Y ||
(ctx->Stencil.WriteMask[0] & 0xff) != 0xff) {
/* We have to use the 3D engine if we're clearing a partial mask
* of the stencil buffer, or if we're on a 965 which has a tiled
@@ -357,9 +356,10 @@ intelClear(GLcontext *ctx, GLbitfield mask)
/* HW depth */
if (mask & BUFFER_BIT_DEPTH) {
+ const struct intel_region *irb = intel_get_rb_region(fb, BUFFER_DEPTH);
+
/* clear depth with whatever method is used for stencil (see above) */
- if (IS_965(intel->intelScreen->deviceID) ||
- tri_mask & BUFFER_BIT_STENCIL)
+ if (irb->tiling == I915_TILING_Y || tri_mask & BUFFER_BIT_STENCIL)
tri_mask |= BUFFER_BIT_DEPTH;
else
blit_mask |= BUFFER_BIT_DEPTH;
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
index 90e66fa5c0..ce9b118134 100644
--- a/src/mesa/drivers/dri/intel/intel_context.c
+++ b/src/mesa/drivers/dri/intel/intel_context.c
@@ -220,7 +220,9 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
struct intel_renderbuffer *stencil_rb;
i = 0;
- if ((intel->is_front_buffer_rendering || !intel_fb->color_rb[1])
+ if ((intel->is_front_buffer_rendering ||
+ intel->is_front_buffer_reading ||
+ !intel_fb->color_rb[1])
&& intel_fb->color_rb[0]) {
attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
attachments[i++] = intel_bits_per_pixel(intel_fb->color_rb[0]);
@@ -561,10 +563,14 @@ intelInitDriverFunctions(struct dd_function_table *functions)
functions->CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D;
intelInitTextureFuncs(functions);
+ intelInitTextureImageFuncs(functions);
+ intelInitTextureSubImageFuncs(functions);
+ intelInitTextureCopyImageFuncs(functions);
intelInitStateFuncs(functions);
intelInitClearFuncs(functions);
intelInitBufferFuncs(functions);
intelInitPixelFuncs(functions);
+ intelInitBufferObjectFuncs(functions);
}
@@ -661,6 +667,13 @@ intelInitContext(struct intel_context *intel,
_mesa_init_point(ctx);
ctx->Const.MaxColorAttachments = 4; /* XXX FBO: review this */
+ if (IS_965(intelScreen->deviceID)) {
+ if (MAX_WIDTH > 8192)
+ ctx->Const.MaxRenderbufferSize = 8192;
+ } else {
+ if (MAX_WIDTH > 2048)
+ ctx->Const.MaxRenderbufferSize = 2048;
+ }
/* Initialize the software rasterizer and helper modules. */
_swrast_CreateContext(ctx);
@@ -718,7 +731,6 @@ intelInitContext(struct intel_context *intel,
intel->batch = intel_batchbuffer_alloc(intel);
- intel_bufferobj_init(intel);
intel_fbo_init(intel);
if (intel->ctx.Mesa_DXTn) {
@@ -728,6 +740,15 @@ intelInitContext(struct intel_context *intel,
else if (driQueryOptionb(&intel->optionCache, "force_s3tc_enable")) {
_mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
}
+ intel->use_texture_tiling = driQueryOptionb(&intel->optionCache,
+ "texture_tiling");
+ if (intel->use_texture_tiling &&
+ !intel->intelScreen->kernel_exec_fencing) {
+ fprintf(stderr, "No kernel support for execution fencing, "
+ "disabling texture tiling");
+ intel->use_texture_tiling = GL_FALSE;
+ }
+ intel->use_early_z = driQueryOptionb(&intel->optionCache, "early_z");
intel->prim.primitive = ~0;
@@ -789,13 +810,64 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv)
intel->prim.vb_bo = NULL;
if (release_texture_heaps) {
- /* This share group is about to go away, free our private
- * texture object data.
+ /* Nothing is currently done here to free texture heaps;
+ * but we're not using the texture heap utilities, so I
+ * rather think we shouldn't. I've taken a look, and can't
+ * find any private texture data hanging around anywhere, but
+ * I'm not yet certain there isn't any at all...
*/
- if (INTEL_DEBUG & DEBUG_TEXTURE)
+ /* if (INTEL_DEBUG & DEBUG_TEXTURE)
fprintf(stderr, "do something to free texture heaps\n");
+ */
}
+ /* XXX In intelMakeCurrent() below, the context's static regions are
+ * referenced inside the frame buffer; it's listed as a hack,
+ * with a comment of "XXX FBO temporary fix-ups!", but
+ * as long as it's there, we should release the regions here.
+ * The do/while loop around the block is used to allow the
+ * "continue" statements inside the block to exit the block,
+ * to avoid many layers of "if" constructs.
+ */
+ do {
+ __DRIdrawablePrivate * driDrawPriv = intel->driDrawable;
+ struct intel_framebuffer *intel_fb;
+ struct intel_renderbuffer *irbDepth, *irbStencil;
+ if (!driDrawPriv) {
+ /* We're already detached from the drawable; exit this block. */
+ continue;
+ }
+ intel_fb = (struct intel_framebuffer *) driDrawPriv->driverPrivate;
+ if (!intel_fb) {
+ /* The frame buffer is already gone; exit this block. */
+ continue;
+ }
+ irbDepth = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
+ irbStencil = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
+
+ /* If the regions of the frame buffer still match the regions
+ * of the context, release them. If they've changed somehow,
+ * leave them alone.
+ */
+ if (intel_fb->color_rb[0] && intel_fb->color_rb[0]->region == intel->front_region) {
+ intel_renderbuffer_set_region(intel_fb->color_rb[0], NULL);
+ }
+ if (intel_fb->color_rb[1] && intel_fb->color_rb[1]->region == intel->back_region) {
+ intel_renderbuffer_set_region(intel_fb->color_rb[1], NULL);
+ }
+
+ if (irbDepth && irbDepth->region == intel->depth_region) {
+ intel_renderbuffer_set_region(irbDepth, NULL);
+ }
+ /* Usually, the stencil buffer is the same as the depth buffer;
+ * but they're handled separately in MakeCurrent, so we'll
+ * handle them separately here.
+ */
+ if (irbStencil && irbStencil->region == intel->depth_region) {
+ intel_renderbuffer_set_region(irbStencil, NULL);
+ }
+ } while (0);
+
intel_region_release(&intel->front_region);
intel_region_release(&intel->back_region);
intel_region_release(&intel->depth_region);
@@ -804,6 +876,9 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv)
/* free the Mesa context */
_mesa_free_context_data(&intel->ctx);
+
+ FREE(intel);
+ driContextPriv->driverPrivate = NULL;
}
}
@@ -832,7 +907,10 @@ intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
if (driDrawPriv != driReadPriv)
intel_update_renderbuffers(driContextPriv, driReadPriv);
} else {
- /* XXX FBO temporary fix-ups! */
+ /* XXX FBO temporary fix-ups! These are released in
+ * intelDextroyContext(), above. Changes here should be
+ * reflected there.
+ */
/* if the renderbuffers don't have regions, init them from the context */
struct intel_renderbuffer *irbDepth
= intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
@@ -917,7 +995,6 @@ intelContendedLock(struct intel_context *intel, GLuint flags)
int me = intel->hHWContext;
drmGetLock(intel->driFd, intel->hHWContext, flags);
- intel->locked = 1;
if (INTEL_DEBUG & DEBUG_LOCK)
_mesa_printf("%s - got contended lock\n", __progname);
@@ -974,9 +1051,12 @@ void LOCK_HARDWARE( struct intel_context *intel )
struct intel_framebuffer *intel_fb = NULL;
struct intel_renderbuffer *intel_rb = NULL;
- _glthread_LOCK_MUTEX(lockMutex);
- assert(!intel->locked);
- intel->locked = 1;
+ intel->locked++;
+ if (intel->locked >= 2)
+ return;
+
+ if (!sPriv->dri2.enabled)
+ _glthread_LOCK_MUTEX(lockMutex);
if (intel->driDrawable) {
intel_fb = intel->driDrawable->driverPrivate;
@@ -1023,13 +1103,16 @@ void UNLOCK_HARDWARE( struct intel_context *intel )
{
__DRIscreen *sPriv = intel->driScreen;
- intel->vtbl.note_unlock( intel );
- intel->locked = 0;
+ intel->locked--;
+ if (intel->locked > 0)
+ return;
- if (!sPriv->dri2.enabled)
- DRM_UNLOCK(intel->driFd, intel->driHwLock, intel->hHWContext);
+ assert(intel->locked == 0);
- _glthread_UNLOCK_MUTEX(lockMutex);
+ if (!sPriv->dri2.enabled) {
+ DRM_UNLOCK(intel->driFd, intel->driHwLock, intel->hHWContext);
+ _glthread_UNLOCK_MUTEX(lockMutex);
+ }
if (INTEL_DEBUG & DEBUG_LOCK)
_mesa_printf("%s - unlocked\n", __progname);
diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h
index b5cf7e6648..6761193f8c 100644
--- a/src/mesa/drivers/dri/intel/intel_context.h
+++ b/src/mesa/drivers/dri/intel/intel_context.h
@@ -91,7 +91,6 @@ struct intel_context
void (*new_batch) (struct intel_context * intel);
void (*emit_invarient_state) (struct intel_context * intel);
void (*note_fence) (struct intel_context *intel, GLuint fence);
- void (*note_unlock) (struct intel_context *intel);
void (*update_texture_state) (struct intel_context * intel);
void (*render_start) (struct intel_context * intel);
@@ -161,12 +160,22 @@ struct intel_context
struct {
struct gl_fragment_program *bitmap_fp;
struct gl_vertex_program *passthrough_vp;
+ struct gl_buffer_object *texcoord_vbo;
struct gl_fragment_program *saved_fp;
GLboolean saved_fp_enable;
struct gl_vertex_program *saved_vp;
GLboolean saved_vp_enable;
+ struct gl_fragment_program *tex2d_fp;
+
+ GLboolean saved_texcoord_enable;
+ struct gl_buffer_object *saved_array_vbo, *saved_texcoord_vbo;
+ GLenum saved_texcoord_type;
+ GLsizei saved_texcoord_size, saved_texcoord_stride;
+ const void *saved_texcoord_ptr;
+ int saved_active_texture;
+
GLint saved_vp_x, saved_vp_y;
GLsizei saved_vp_width, saved_vp_height;
GLenum saved_matrix_mode;
@@ -294,6 +303,17 @@ struct intel_context
* easily.
*/
GLboolean is_front_buffer_rendering;
+ /**
+ * Track whether front-buffer is the current read target.
+ *
+ * This is closely associated with is_front_buffer_rendering, but may
+ * be set separately. The DRI2 fake front buffer must be referenced
+ * either way.
+ */
+ GLboolean is_front_buffer_reading;
+
+ GLboolean use_texture_tiling;
+ GLboolean use_early_z;
drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */
@@ -549,6 +569,9 @@ void intel_viewport(GLcontext * ctx, GLint x, GLint y,
void intel_update_renderbuffers(__DRIcontext *context,
__DRIdrawable *drawable);
+void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
+ uint32_t buffer_id);
+
/*======================================================================
* Inline conversion functions.
* These are better-typed than the macros used previously:
diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c
index 9ec1b4ec2f..7742609d24 100644
--- a/src/mesa/drivers/dri/intel/intel_extensions.c
+++ b/src/mesa/drivers/dri/intel/intel_extensions.c
@@ -34,6 +34,7 @@
#define need_GL_ARB_occlusion_query
#define need_GL_ARB_point_parameters
#define need_GL_ARB_shader_objects
+#define need_GL_ARB_vertex_array_object
#define need_GL_ARB_vertex_program
#define need_GL_ARB_vertex_shader
#define need_GL_ARB_window_pos
@@ -45,9 +46,11 @@
#define need_GL_EXT_fog_coord
#define need_GL_EXT_framebuffer_object
#define need_GL_EXT_framebuffer_blit
+#define need_GL_EXT_gpu_program_parameters
#define need_GL_EXT_point_parameters
#define need_GL_EXT_secondary_color
#define need_GL_EXT_stencil_two_side
+#define need_GL_APPLE_vertex_array_object
#define need_GL_ATI_separate_stencil
#define need_GL_ATI_envmap_bumpmap
#define need_GL_NV_point_sprite
@@ -65,6 +68,7 @@
* i965_dri.
*/
static const struct dri_extension card_extensions[] = {
+ { "GL_ARB_half_float_pixel", NULL },
{ "GL_ARB_multitexture", NULL },
{ "GL_ARB_point_parameters", GL_ARB_point_parameters_functions },
{ "GL_ARB_texture_border_clamp", NULL },
@@ -75,6 +79,7 @@ static const struct dri_extension card_extensions[] = {
{ "GL_ARB_texture_env_dot3", NULL },
{ "GL_ARB_texture_mirrored_repeat", NULL },
{ "GL_ARB_texture_rectangle", NULL },
+ { "GL_ARB_vertex_array_object", GL_ARB_vertex_array_object_functions},
{ "GL_ARB_vertex_program", GL_ARB_vertex_program_functions },
{ "GL_ARB_window_pos", GL_ARB_window_pos_functions },
{ "GL_EXT_blend_color", GL_EXT_blend_color_functions },
@@ -85,6 +90,7 @@ static const struct dri_extension card_extensions[] = {
{ "GL_EXT_blend_subtract", NULL },
{ "GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions },
{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
+ { "GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions },
{ "GL_EXT_packed_depth_stencil", NULL },
{ "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
{ "GL_EXT_stencil_wrap", NULL },
@@ -95,6 +101,7 @@ static const struct dri_extension card_extensions[] = {
{ "GL_EXT_texture_lod_bias", NULL },
{ "GL_3DFX_texture_compression_FXT1", NULL },
{ "GL_APPLE_client_storage", NULL },
+ { "GL_APPLE_vertex_array_object", GL_APPLE_vertex_array_object_functions},
{ "GL_MESA_pack_invert", NULL },
{ "GL_MESA_ycbcr_texture", NULL },
{ "GL_NV_blend_square", NULL },
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c
index 30f58b1f44..666893596e 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.c
+++ b/src/mesa/drivers/dri/intel/intel_fbo.c
@@ -217,7 +217,8 @@ intel_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
DBG("Allocating %d x %d Intel RBO (pitch %d)\n", width,
height, pitch);
- irb->region = intel_region_alloc(intel, cpp, width, height, pitch,
+ irb->region = intel_region_alloc(intel, I915_TILING_NONE,
+ cpp, width, height, pitch,
GL_TRUE);
if (!irb->region)
return GL_FALSE; /* out of memory? */
@@ -575,9 +576,10 @@ intel_render_texture(GLcontext * ctx,
ASSERT(newImage);
- if (newImage->Border != 0) {
- /* Fallback on drawing to a texture with a border, which won't have a
- * miptree.
+ intel_image = intel_texture_image(newImage);
+ if (!intel_image->mt) {
+ /* Fallback on drawing to a texture that doesn't have a miptree
+ * (has a border, width/height 0, etc.)
*/
_mesa_reference_renderbuffer(&att->Renderbuffer, NULL);
_mesa_render_texture(ctx, fb, att);
@@ -608,7 +610,6 @@ intel_render_texture(GLcontext * ctx,
irb->Base.RefCount);
/* point the renderbufer's region to the texture image region */
- intel_image = intel_texture_image(newImage);
if (irb->region != intel_image->mt->region) {
if (irb->region)
intel_region_release(&irb->region);
@@ -680,6 +681,11 @@ intel_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
if (rb == NULL)
continue;
+ if (irb == NULL) {
+ fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED_EXT;
+ continue;
+ }
+
switch (irb->texformat->MesaFormat) {
case MESA_FORMAT_ARGB8888:
case MESA_FORMAT_RGB565:
diff --git a/src/mesa/drivers/dri/intel/intel_generatemipmap.c b/src/mesa/drivers/dri/intel/intel_generatemipmap.c
new file mode 100644
index 0000000000..b00f8019dd
--- /dev/null
+++ b/src/mesa/drivers/dri/intel/intel_generatemipmap.c
@@ -0,0 +1,283 @@
+/*
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ * Copyright © 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ * Authors:
+ * Eric Anholt <eric@anholt.net>
+ *
+ */
+
+#include "main/glheader.h"
+#include "main/enums.h"
+#include "main/image.h"
+#include "main/mtypes.h"
+#include "main/macros.h"
+#include "main/bufferobj.h"
+#include "main/teximage.h"
+#include "main/texenv.h"
+#include "main/texobj.h"
+#include "main/texstate.h"
+#include "main/texparam.h"
+#include "main/varray.h"
+#include "main/attrib.h"
+#include "main/enable.h"
+#include "main/buffers.h"
+#include "main/fbobject.h"
+#include "main/framebuffer.h"
+#include "main/renderbuffer.h"
+#include "main/depth.h"
+#include "main/hash.h"
+#include "main/mipmap.h"
+#include "main/blend.h"
+#include "glapi/dispatch.h"
+#include "swrast/swrast.h"
+
+#include "intel_screen.h"
+#include "intel_context.h"
+#include "intel_batchbuffer.h"
+#include "intel_pixel.h"
+#include "intel_tex.h"
+#include "intel_mipmap_tree.h"
+
+static const char *intel_fp_tex2d =
+ "!!ARBfp1.0\n"
+ "TEX result.color, fragment.texcoord[0], texture[0], 2D;\n"
+ "END\n";
+
+static GLboolean
+intel_generate_mipmap_level(GLcontext *ctx, GLuint tex_name,
+ int level, int width, int height)
+{
+ struct intel_context *intel = intel_context(ctx);
+ GLfloat vertices[4][2];
+ GLint status;
+
+ /* Set to source from the previous level */
+ _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, level - 1);
+ _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, level - 1);
+
+ /* Set to draw into the current level */
+ _mesa_FramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
+ GL_COLOR_ATTACHMENT0_EXT,
+ GL_TEXTURE_2D,
+ tex_name,
+ level);
+ /* Choose to render to the color attachment. */
+ _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0_EXT);
+
+ status = _mesa_CheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT);
+ if (status != GL_FRAMEBUFFER_COMPLETE_EXT)
+ return GL_FALSE;
+
+ intel_meta_set_passthrough_transform(intel);
+
+ /* XXX: Doing it right would involve setting up the transformation to do
+ * 0-1 mapping or something, and not changing the vertex data.
+ */
+ vertices[0][0] = 0;
+ vertices[0][1] = 0;
+ vertices[1][0] = width;
+ vertices[1][1] = 0;
+ vertices[2][0] = width;
+ vertices[2][1] = height;
+ vertices[3][0] = 0;
+ vertices[3][1] = height;
+
+ _mesa_VertexPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &vertices);
+ _mesa_Enable(GL_VERTEX_ARRAY);
+ intel_meta_set_default_texrect(intel);
+
+ _mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
+
+ intel_meta_restore_texcoords(intel);
+ intel_meta_restore_transform(intel);
+
+ return GL_TRUE;
+}
+
+static GLboolean
+intel_generate_mipmap_2d(GLcontext *ctx,
+ GLenum target,
+ struct gl_texture_object *texObj)
+{
+ struct intel_context *intel = intel_context(ctx);
+ GLint old_active_texture;
+ int level, max_levels, start_level, end_level;
+ GLuint fb_name;
+ GLboolean success = GL_FALSE;
+ struct gl_framebuffer *saved_fbo = NULL;
+
+ _mesa_PushAttrib(GL_ENABLE_BIT | GL_TEXTURE_BIT |
+ GL_CURRENT_BIT | GL_COLOR_BUFFER_BIT |
+ GL_DEPTH_BUFFER_BIT);
+ _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT);
+ old_active_texture = ctx->Texture.CurrentUnit;
+ _mesa_reference_framebuffer(&saved_fbo, ctx->DrawBuffer);
+
+ _mesa_Disable(GL_POLYGON_STIPPLE);
+ _mesa_Disable(GL_DEPTH_TEST);
+ _mesa_Disable(GL_STENCIL_TEST);
+ _mesa_ColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
+ _mesa_DepthMask(GL_FALSE);
+
+ /* Bind the given texture to GL_TEXTURE_2D with linear filtering for our
+ * minification.
+ */
+ _mesa_ActiveTextureARB(GL_TEXTURE0_ARB);
+ _mesa_Enable(GL_TEXTURE_2D);
+ _mesa_BindTexture(GL_TEXTURE_2D, texObj->Name);
+ _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
+ GL_LINEAR_MIPMAP_NEAREST);
+ _mesa_TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+
+ /* Bind the new renderbuffer to the color attachment point. */
+ _mesa_GenFramebuffersEXT(1, &fb_name);
+ _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb_name);
+
+ intel_meta_set_fragment_program(intel, &intel->meta.tex2d_fp,
+ intel_fp_tex2d);
+ intel_meta_set_passthrough_vertex_program(intel);
+
+ max_levels = _mesa_max_texture_levels(ctx, texObj->Target);
+ start_level = texObj->BaseLevel;
+ end_level = texObj->MaxLevel;
+
+ /* Loop generating level+1 from level. */
+ for (level = start_level; level < end_level && level < max_levels - 1; level++) {
+ const struct gl_texture_image *srcImage;
+ int width, height;
+
+ srcImage = _mesa_select_tex_image(ctx, texObj, target, level);
+ if (srcImage->Border != 0)
+ goto fail;
+
+ width = srcImage->Width / 2;
+ if (width < 1)
+ width = 1;
+ height = srcImage->Height / 2;
+ if (height < 1)
+ height = 1;
+
+ if (width == srcImage->Width &&
+ height == srcImage->Height) {
+ /* Neither _mesa_max_texture_levels nor texObj->MaxLevel are the
+ * maximum texture level for the object, so break out when we've gone
+ * over the edge.
+ */
+ break;
+ }
+
+ /* Make sure that there's space allocated for the target level.
+ * We could skip this if there's already space allocated and save some
+ * time.
+ */
+ _mesa_TexImage2D(GL_TEXTURE_2D, level + 1, srcImage->InternalFormat,
+ width, height, 0,
+ GL_RGBA, GL_UNSIGNED_INT, NULL);
+
+ if (!intel_generate_mipmap_level(ctx, texObj->Name, level + 1,
+ width, height))
+ goto fail;
+ }
+
+ success = GL_TRUE;
+
+fail:
+ intel_meta_restore_fragment_program(intel);
+ intel_meta_restore_vertex_program(intel);
+
+ _mesa_DeleteFramebuffersEXT(1, &fb_name);
+ _mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture);
+ if (saved_fbo)
+ _mesa_BindFramebufferEXT(GL_FRAMEBUFFER_EXT, saved_fbo->Name);
+ _mesa_reference_framebuffer(&saved_fbo, NULL);
+ _mesa_PopClientAttrib();
+ _mesa_PopAttrib();
+
+ return success;
+}
+
+
+/**
+ * Generate new mipmap data from BASE+1 to BASE+p (the minimally-sized mipmap
+ * level).
+ *
+ * The texture object's miptree must be mapped.
+ *
+ * It would be really nice if this was just called by Mesa whenever mipmaps
+ * needed to be regenerated, rather than us having to remember to do so in
+ * each texture image modification path.
+ *
+ * This function should also include an accelerated path.
+ */
+void
+intel_generate_mipmap(GLcontext *ctx, GLenum target,
+ struct gl_texture_object *texObj)
+{
+ struct intel_context *intel = intel_context(ctx);
+ struct intel_texture_object *intelObj = intel_texture_object(texObj);
+ GLuint nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
+ int face, i;
+
+ /* HW path */
+ if (target == GL_TEXTURE_2D &&
+ ctx->Extensions.EXT_framebuffer_object &&
+ ctx->Extensions.ARB_fragment_program &&
+ ctx->Extensions.ARB_vertex_program) {
+ GLboolean success;
+
+ /* We'll be accessing this texture using GL entrypoints, which should
+ * be resilient against other access to this texture.
+ */
+ _mesa_unlock_texture(ctx, texObj);
+ success = intel_generate_mipmap_2d(ctx, target, texObj);
+ _mesa_lock_texture(ctx, texObj);
+
+ if (success)
+ return;
+ }
+
+ /* SW path */
+ intel_tex_map_level_images(intel, intelObj, texObj->BaseLevel);
+ _mesa_generate_mipmap(ctx, target, texObj);
+ intel_tex_unmap_level_images(intel, intelObj, texObj->BaseLevel);
+
+ /* Update the level information in our private data in the new images, since
+ * it didn't get set as part of a normal TexImage path.
+ */
+ for (face = 0; face < nr_faces; face++) {
+ for (i = texObj->BaseLevel + 1; i < texObj->MaxLevel; i++) {
+ struct intel_texture_image *intelImage;
+
+ intelImage = intel_texture_image(texObj->Image[face][i]);
+ if (intelImage == NULL)
+ break;
+
+ intelImage->level = i;
+ intelImage->face = face;
+ /* Unreference the miptree to signal that the new Data is a bare
+ * pointer from mesa.
+ */
+ intel_miptree_release(intel, &intelImage->mt);
+ }
+ }
+}
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
index 6e1e034e53..311fe01f29 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
@@ -57,14 +57,16 @@ intel_miptree_create_internal(struct intel_context *intel,
GLuint last_level,
GLuint width0,
GLuint height0,
- GLuint depth0, GLuint cpp, GLuint compress_byte)
+ GLuint depth0, GLuint cpp, GLuint compress_byte,
+ uint32_t tiling)
{
GLboolean ok;
struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1);
- DBG("%s target %s format %s level %d..%d\n", __FUNCTION__,
+ DBG("%s target %s format %s level %d..%d <-- %p\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(target),
- _mesa_lookup_enum_by_nr(internal_format), first_level, last_level);
+ _mesa_lookup_enum_by_nr(internal_format),
+ first_level, last_level, mt);
mt->target = target_to_target(target);
mt->internal_format = internal_format;
@@ -80,15 +82,16 @@ intel_miptree_create_internal(struct intel_context *intel,
#ifdef I915
if (IS_945(intel->intelScreen->deviceID))
- ok = i945_miptree_layout(intel, mt);
+ ok = i945_miptree_layout(intel, mt, tiling);
else
- ok = i915_miptree_layout(intel, mt);
+ ok = i915_miptree_layout(intel, mt, tiling);
#else
- ok = brw_miptree_layout(intel, mt);
+ ok = brw_miptree_layout(intel, mt, tiling);
#endif
if (!ok) {
free(mt);
+ DBG("%s not okay - returning NULL\n", __FUNCTION__);
return NULL;
}
@@ -98,6 +101,7 @@ intel_miptree_create_internal(struct intel_context *intel,
struct intel_mipmap_tree *
intel_miptree_create(struct intel_context *intel,
GLenum target,
+ GLenum base_format,
GLenum internal_format,
GLuint first_level,
GLuint last_level,
@@ -107,10 +111,23 @@ intel_miptree_create(struct intel_context *intel,
GLboolean expect_accelerated_upload)
{
struct intel_mipmap_tree *mt;
+ uint32_t tiling;
+
+ if (intel->use_texture_tiling && compress_byte == 0 &&
+ intel->intelScreen->kernel_exec_fencing) {
+ if (IS_965(intel->intelScreen->deviceID) &&
+ (base_format == GL_DEPTH_COMPONENT ||
+ base_format == GL_DEPTH_STENCIL_EXT))
+ tiling = I915_TILING_Y;
+ else
+ tiling = I915_TILING_X;
+ } else
+ tiling = I915_TILING_NONE;
mt = intel_miptree_create_internal(intel, target, internal_format,
first_level, last_level, width0,
- height0, depth0, cpp, compress_byte);
+ height0, depth0, cpp, compress_byte,
+ tiling);
/*
* pitch == 0 || height == 0 indicates the null texture
*/
@@ -118,6 +135,7 @@ intel_miptree_create(struct intel_context *intel,
return NULL;
mt->region = intel_region_alloc(intel,
+ tiling,
mt->cpp,
mt->pitch,
mt->total_height,
@@ -147,7 +165,8 @@ intel_miptree_create_for_region(struct intel_context *intel,
mt = intel_miptree_create_internal(intel, target, internal_format,
first_level, last_level,
region->width, region->height, 1,
- region->cpp, compress_byte);
+ region->cpp, compress_byte,
+ I915_TILING_NONE);
if (!mt)
return mt;
#if 0
@@ -185,6 +204,7 @@ intel_miptree_create_for_region(struct intel_context *intel,
int intel_miptree_pitch_align (struct intel_context *intel,
struct intel_mipmap_tree *mt,
+ uint32_t tiling,
int pitch)
{
#ifdef I915
@@ -205,6 +225,11 @@ int intel_miptree_pitch_align (struct intel_context *intel,
pitch_align = 4;
}
+ if (tiling == I915_TILING_X)
+ pitch_align = 512;
+ else if (tiling == I915_TILING_Y)
+ pitch_align = 128;
+
pitch = ALIGN(pitch * mt->cpp, pitch_align);
#ifdef I915
@@ -454,7 +479,7 @@ intel_miptree_image_data(struct intel_context *intel,
0, 0, /* source x, y */
dst->level[level].width, height); /* width, height */
- src += src_image_pitch * dst->cpp;
+ src = (char *)src + src_image_pitch * dst->cpp;
}
}
@@ -475,6 +500,7 @@ intel_miptree_image_copy(struct intel_context *intel,
const GLuint *dst_depth_offset = intel_miptree_depth_offsets(dst, level);
const GLuint *src_depth_offset = intel_miptree_depth_offsets(src, level);
GLuint i;
+ GLboolean success;
if (dst->compressed) {
GLuint alignment = intel_compressed_alignment(dst->internal_format);
@@ -483,12 +509,26 @@ intel_miptree_image_copy(struct intel_context *intel,
}
for (i = 0; i < depth; i++) {
- intel_region_copy(intel,
- dst->region, dst_offset + dst_depth_offset[i],
- 0,
- 0,
- src->region, src_offset + src_depth_offset[i],
- 0, 0, width, height);
+ success = intel_region_copy(intel,
+ dst->region, dst_offset + dst_depth_offset[i],
+ 0, 0,
+ src->region, src_offset + src_depth_offset[i],
+ 0, 0, width, height, GL_COPY);
+ if (!success) {
+ GLubyte *src_ptr, *dst_ptr;
+
+ src_ptr = intel_region_map(intel, src->region);
+ dst_ptr = intel_region_map(intel, dst->region);
+
+ _mesa_copy_rect(dst_ptr + dst_offset + dst_depth_offset[i],
+ dst->cpp,
+ dst->pitch,
+ 0, 0, width, height,
+ src_ptr + src_offset + src_depth_offset[i],
+ src->pitch,
+ 0, 0);
+ intel_region_unmap(intel, src->region);
+ intel_region_unmap(intel, dst->region);
+ }
}
-
}
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
index 4060b9df78..2a809cfda5 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.h
@@ -126,6 +126,7 @@ struct intel_mipmap_tree
struct intel_mipmap_tree *intel_miptree_create(struct intel_context *intel,
GLenum target,
+ GLenum base_format,
GLenum internal_format,
GLuint first_level,
GLuint last_level,
@@ -148,6 +149,7 @@ intel_miptree_create_for_region(struct intel_context *intel,
int intel_miptree_pitch_align (struct intel_context *intel,
struct intel_mipmap_tree *mt,
+ uint32_t tiling,
int pitch);
void intel_miptree_reference(struct intel_mipmap_tree **dst,
@@ -218,10 +220,13 @@ void intel_miptree_image_copy(struct intel_context *intel,
/* i915_mipmap_tree.c:
*/
GLboolean i915_miptree_layout(struct intel_context *intel,
- struct intel_mipmap_tree *mt);
+ struct intel_mipmap_tree *mt,
+ uint32_t tiling);
GLboolean i945_miptree_layout(struct intel_context *intel,
- struct intel_mipmap_tree *mt);
+ struct intel_mipmap_tree *mt,
+ uint32_t tiling);
GLboolean brw_miptree_layout(struct intel_context *intel,
- struct intel_mipmap_tree *mt);
+ struct intel_mipmap_tree *mt,
+ uint32_t tiling);
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_pixel.c b/src/mesa/drivers/dri/intel/intel_pixel.c
index fc0ac0b79c..da9ccb23f1 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel.c
@@ -27,9 +27,12 @@
#include "main/enums.h"
#include "main/state.h"
+#include "main/bufferobj.h"
#include "main/context.h"
#include "main/enable.h"
#include "main/matrix.h"
+#include "main/texstate.h"
+#include "main/varray.h"
#include "main/viewport.h"
#include "swrast/swrast.h"
#include "shader/arbprogram.h"
@@ -334,6 +337,85 @@ intel_meta_restore_fragment_program(struct intel_context *intel)
_mesa_Disable(GL_FRAGMENT_PROGRAM_ARB);
}
+static const float default_texcoords[4][2] = { { 0.0, 0.0 },
+ { 1.0, 0.0 },
+ { 1.0, 1.0 },
+ { 0.0, 1.0 } };
+
+void
+intel_meta_set_default_texrect(struct intel_context *intel)
+{
+ GLcontext *ctx = &intel->ctx;
+ struct gl_client_array *old_texcoord_array;
+
+ intel->meta.saved_active_texture = ctx->Texture.CurrentUnit;
+ if (intel->meta.saved_array_vbo == NULL) {
+ _mesa_reference_buffer_object(ctx, &intel->meta.saved_array_vbo,
+ ctx->Array.ArrayBufferObj);
+ }
+
+ old_texcoord_array = &ctx->Array.ArrayObj->TexCoord[0];
+ intel->meta.saved_texcoord_type = old_texcoord_array->Type;
+ intel->meta.saved_texcoord_size = old_texcoord_array->Size;
+ intel->meta.saved_texcoord_stride = old_texcoord_array->Stride;
+ intel->meta.saved_texcoord_enable = old_texcoord_array->Enabled;
+ intel->meta.saved_texcoord_ptr = old_texcoord_array->Ptr;
+ _mesa_reference_buffer_object(ctx, &intel->meta.saved_texcoord_vbo,
+ old_texcoord_array->BufferObj);
+
+ _mesa_ClientActiveTextureARB(GL_TEXTURE0);
+
+ if (intel->meta.texcoord_vbo == NULL) {
+ GLuint vbo_name;
+
+ _mesa_GenBuffersARB(1, &vbo_name);
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, vbo_name);
+ _mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(default_texcoords),
+ default_texcoords, GL_STATIC_DRAW_ARB);
+ _mesa_reference_buffer_object(ctx, &intel->meta.texcoord_vbo,
+ ctx->Array.ArrayBufferObj);
+ } else {
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB,
+ intel->meta.texcoord_vbo->Name);
+ }
+ _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), NULL);
+
+ _mesa_Enable(GL_TEXTURE_COORD_ARRAY);
+}
+
+void
+intel_meta_restore_texcoords(struct intel_context *intel)
+{
+ GLcontext *ctx = &intel->ctx;
+
+ /* Restore the old TexCoordPointer */
+ if (intel->meta.saved_texcoord_vbo) {
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB,
+ intel->meta.saved_texcoord_vbo->Name);
+ _mesa_reference_buffer_object(ctx, &intel->meta.saved_texcoord_vbo, NULL);
+ } else {
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
+ }
+
+ _mesa_TexCoordPointer(intel->meta.saved_texcoord_size,
+ intel->meta.saved_texcoord_type,
+ intel->meta.saved_texcoord_stride,
+ intel->meta.saved_texcoord_ptr);
+ if (!intel->meta.saved_texcoord_enable)
+ _mesa_Disable(GL_TEXTURE_COORD_ARRAY);
+
+ _mesa_ClientActiveTextureARB(GL_TEXTURE0 +
+ intel->meta.saved_active_texture);
+
+ if (intel->meta.saved_array_vbo) {
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB,
+ intel->meta.saved_array_vbo->Name);
+ _mesa_reference_buffer_object(ctx, &intel->meta.saved_array_vbo, NULL);
+ } else {
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
+ }
+}
+
void
intelInitPixelFuncs(struct dd_function_table *functions)
{
@@ -342,10 +424,8 @@ intelInitPixelFuncs(struct dd_function_table *functions)
functions->Bitmap = intelBitmap;
functions->CopyPixels = intelCopyPixels;
functions->DrawPixels = intelDrawPixels;
-#ifdef I915
- functions->ReadPixels = intelReadPixels;
-#endif
}
+ functions->ReadPixels = intelReadPixels;
}
void
@@ -355,5 +435,7 @@ intel_free_pixel_state(struct intel_context *intel)
_mesa_reference_vertprog(ctx, &intel->meta.passthrough_vp, NULL);
_mesa_reference_fragprog(ctx, &intel->meta.bitmap_fp, NULL);
+ _mesa_reference_fragprog(ctx, &intel->meta.tex2d_fp, NULL);
+ _mesa_reference_buffer_object(ctx, &intel->meta.texcoord_vbo, NULL);
}
diff --git a/src/mesa/drivers/dri/intel/intel_pixel.h b/src/mesa/drivers/dri/intel/intel_pixel.h
index cb41fa182c..6acf0813c8 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel.h
+++ b/src/mesa/drivers/dri/intel/intel_pixel.h
@@ -40,6 +40,9 @@ void intel_meta_set_fragment_program(struct intel_context *intel,
const char *prog_string);
void intel_meta_restore_fragment_program(struct intel_context *intel);
void intel_free_pixel_state(struct intel_context *intel);
+void intel_meta_set_default_texrect(struct intel_context *intel);
+void intel_meta_set_default_texrect(struct intel_context *intel);
+void intel_meta_restore_texcoords(struct intel_context *intel);
GLboolean intel_check_blit_fragment_ops(GLcontext * ctx,
GLboolean src_alpha_is_one);
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
index a2ccae1b7d..0e8ec92f0c 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_bitmap.c
@@ -194,7 +194,7 @@ do_blit_bitmap( GLcontext *ctx,
struct gl_framebuffer *fb = ctx->DrawBuffer;
GLfloat tmpColor[4];
GLubyte ubcolor[4];
- GLuint color8888, color565;
+ GLuint color;
unsigned int num_cliprects;
drm_clip_rect_t *cliprects;
int x_off, y_off;
@@ -232,8 +232,11 @@ do_blit_bitmap( GLcontext *ctx,
UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[2], tmpColor[2]);
UNCLAMPED_FLOAT_TO_UBYTE(ubcolor[3], tmpColor[3]);
- color8888 = INTEL_PACKCOLOR8888(ubcolor[0], ubcolor[1], ubcolor[2], ubcolor[3]);
- color565 = INTEL_PACKCOLOR565(ubcolor[0], ubcolor[1], ubcolor[2]);
+ if (dst->cpp == 2)
+ color = INTEL_PACKCOLOR565(ubcolor[0], ubcolor[1], ubcolor[2]);
+ else
+ color = INTEL_PACKCOLOR8888(ubcolor[0], ubcolor[1],
+ ubcolor[2], ubcolor[3]);
if (!intel_check_blit_fragment_ops(ctx, tmpColor[3] == 1.0F))
return GL_FALSE;
@@ -307,21 +310,21 @@ do_blit_bitmap( GLcontext *ctx,
fb->Name == 0 ? GL_TRUE : GL_FALSE) == 0)
continue;
- /*
- */
- intelEmitImmediateColorExpandBlit( intel,
- dst->cpp,
- (GLubyte *)stipple,
- sz,
- (dst->cpp == 2) ? color565 : color8888,
- dst->pitch,
- dst->buffer,
- 0,
- dst->tiling,
- box_x + px,
- box_y + py,
- w, h,
- logic_op);
+ if (!intelEmitImmediateColorExpandBlit(intel,
+ dst->cpp,
+ (GLubyte *)stipple,
+ sz,
+ color,
+ dst->pitch,
+ dst->buffer,
+ 0,
+ dst->tiling,
+ box_x + px,
+ box_y + py,
+ w, h,
+ logic_op)) {
+ return GL_FALSE;
+ }
}
}
}
@@ -360,7 +363,6 @@ intel_texture_bitmap(GLcontext * ctx,
"END\n";
GLuint texname;
GLfloat vertices[4][4];
- GLfloat texcoords[4][2];
GLint old_active_texture;
GLubyte *unpacked_bitmap;
GLubyte *a8_bitmap;
@@ -409,6 +411,12 @@ intel_texture_bitmap(GLcontext * ctx,
return GL_FALSE;
}
+ if (ctx->Fog.Enabled) {
+ if (INTEL_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr, "glBitmap() fallback: fog\n");
+ return GL_FALSE;
+ }
+
/* Check that we can load in a texture this big. */
if (width > (1 << (ctx->Const.MaxTextureLevels - 1)) ||
height > (1 << (ctx->Const.MaxTextureLevels - 1))) {
@@ -493,22 +501,12 @@ intel_texture_bitmap(GLcontext * ctx,
vertices[3][2] = dst_z;
vertices[3][3] = 1.0;
- texcoords[0][0] = 0.0;
- texcoords[0][1] = 0.0;
- texcoords[1][0] = 1.0;
- texcoords[1][1] = 0.0;
- texcoords[2][0] = 1.0;
- texcoords[2][1] = 1.0;
- texcoords[3][0] = 0.0;
- texcoords[3][1] = 1.0;
-
_mesa_VertexPointer(4, GL_FLOAT, 4 * sizeof(GLfloat), &vertices);
- _mesa_ClientActiveTextureARB(GL_TEXTURE0);
- _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &texcoords);
_mesa_Enable(GL_VERTEX_ARRAY);
- _mesa_Enable(GL_TEXTURE_COORD_ARRAY);
+ intel_meta_set_default_texrect(intel);
_mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
+ intel_meta_restore_texcoords(intel);
intel_meta_restore_transform(intel);
intel_meta_restore_fragment_program(intel);
intel_meta_restore_vertex_program(intel);
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_copy.c b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
index d50dd68092..5d52335dee 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_copy.c
@@ -272,6 +272,12 @@ do_blit_copypixels(GLcontext * ctx,
drm_clip_rect_t *cliprects;
int x_off, y_off;
+ if (type == GL_DEPTH || type == GL_STENCIL) {
+ if (INTEL_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr, "glCopyPixels() fallback: GL_DEPTH || GL_STENCIL\n");
+ return GL_FALSE;
+ }
+
/* Update draw buffer bounds */
_mesa_update_state(ctx);
@@ -362,14 +368,16 @@ do_blit_copypixels(GLcontext * ctx,
&clip_x, &clip_y, &clip_w, &clip_h))
continue;
- intelEmitCopyBlit(intel, dst->cpp,
- src->pitch, src->buffer, 0, src->tiling,
- dst->pitch, dst->buffer, 0, dst->tiling,
- clip_x + delta_x, clip_y + delta_y, /* srcx, srcy */
- clip_x, clip_y, /* dstx, dsty */
- clip_w, clip_h,
- ctx->Color.ColorLogicOpEnabled ?
- ctx->Color.LogicOp : GL_COPY);
+ if (!intel_region_copy(intel,
+ dst, 0, clip_x, clip_y,
+ src, 0, clip_x + delta_x, clip_y + delta_y,
+ clip_w, clip_h,
+ ctx->Color.ColorLogicOpEnabled ?
+ ctx->Color.LogicOp : GL_COPY)) {
+ DBG("%s: blit failure\n", __FUNCTION__);
+ UNLOCK_HARDWARE(intel);
+ return GL_FALSE;
+ }
}
}
out:
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_draw.c b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
index d80069dd58..ddcc661e00 100644
--- a/src/mesa/drivers/dri/intel/intel_pixel_draw.c
+++ b/src/mesa/drivers/dri/intel/intel_pixel_draw.c
@@ -70,7 +70,6 @@ intel_texture_drawpixels(GLcontext * ctx,
struct intel_context *intel = intel_context(ctx);
GLuint texname;
GLfloat vertices[4][4];
- GLfloat texcoords[4][2];
GLfloat z;
GLint old_active_texture;
GLenum internalFormat;
@@ -177,22 +176,13 @@ intel_texture_drawpixels(GLcontext * ctx,
vertices[3][2] = z;
vertices[3][3] = 1.0;
- texcoords[0][0] = 0.0;
- texcoords[0][1] = 0.0;
- texcoords[1][0] = 1.0;
- texcoords[1][1] = 0.0;
- texcoords[2][0] = 1.0;
- texcoords[2][1] = 1.0;
- texcoords[3][0] = 0.0;
- texcoords[3][1] = 1.0;
-
_mesa_VertexPointer(4, GL_FLOAT, 4 * sizeof(GLfloat), &vertices);
- _mesa_ClientActiveTextureARB(GL_TEXTURE0);
- _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &texcoords);
_mesa_Enable(GL_VERTEX_ARRAY);
- _mesa_Enable(GL_TEXTURE_COORD_ARRAY);
+ intel_meta_set_default_texrect(intel);
+
_mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
+ intel_meta_restore_texcoords(intel);
intel_meta_restore_transform(intel);
_mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture);
@@ -216,14 +206,14 @@ intel_stencil_drawpixels(GLcontext * ctx,
struct intel_context *intel = intel_context(ctx);
GLuint texname, rb_name, fb_name, old_fb_name;
GLfloat vertices[4][2];
- GLfloat texcoords[4][2];
struct intel_renderbuffer *irb;
struct intel_renderbuffer *depth_irb;
struct gl_renderbuffer *rb;
struct gl_pixelstore_attrib old_unpack;
GLstencil *stencil_pixels;
- int row;
+ int row, y1, y2;
GLint old_active_texture;
+ GLboolean rendering_to_fbo = ctx->DrawBuffer->Name != 0;
if (format != GL_STENCIL_INDEX)
return GL_FALSE;
@@ -360,31 +350,32 @@ intel_stencil_drawpixels(GLcontext * ctx,
intel_meta_set_passthrough_transform(intel);
+ /* Since we're rendering to the framebuffer as if it was an FBO,
+ * if it's the window system we have to flip the coordinates.
+ */
+ if (rendering_to_fbo) {
+ y1 = y;
+ y2 = y + height * ctx->Pixel.ZoomY;
+ } else {
+ y1 = irb->Base.Height - (y + height * ctx->Pixel.ZoomY);
+ y2 = irb->Base.Height - y;
+ }
vertices[0][0] = x;
- vertices[0][1] = y;
+ vertices[0][1] = y1;
vertices[1][0] = x + width * ctx->Pixel.ZoomX;
- vertices[1][1] = y;
+ vertices[1][1] = y1;
vertices[2][0] = x + width * ctx->Pixel.ZoomX;
- vertices[2][1] = y + height * ctx->Pixel.ZoomY;
+ vertices[2][1] = y2;
vertices[3][0] = x;
- vertices[3][1] = y + height * ctx->Pixel.ZoomY;
-
- texcoords[0][0] = 0.0;
- texcoords[0][1] = 0.0;
- texcoords[1][0] = 1.0;
- texcoords[1][1] = 0.0;
- texcoords[2][0] = 1.0;
- texcoords[2][1] = 1.0;
- texcoords[3][0] = 0.0;
- texcoords[3][1] = 1.0;
+ vertices[3][1] = y2;
_mesa_VertexPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &vertices);
- _mesa_ClientActiveTextureARB(GL_TEXTURE0);
- _mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), &texcoords);
_mesa_Enable(GL_VERTEX_ARRAY);
- _mesa_Enable(GL_TEXTURE_COORD_ARRAY);
+ intel_meta_set_default_texrect(intel);
+
_mesa_DrawArrays(GL_TRIANGLE_FAN, 0, 4);
+ intel_meta_restore_texcoords(intel);
intel_meta_restore_transform(intel);
_mesa_ActiveTextureARB(GL_TEXTURE0_ARB + old_active_texture);
diff --git a/src/mesa/drivers/dri/intel/intel_pixel_read.c b/src/mesa/drivers/dri/intel/intel_pixel_read.c
new file mode 100644
index 0000000000..8713463ace
--- /dev/null
+++ b/src/mesa/drivers/dri/intel/intel_pixel_read.c
@@ -0,0 +1,324 @@
+/**************************************************************************
+ *
+ * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include "main/glheader.h"
+#include "main/enums.h"
+#include "main/mtypes.h"
+#include "main/macros.h"
+#include "main/image.h"
+#include "main/bufferobj.h"
+#include "main/state.h"
+#include "swrast/swrast.h"
+
+#include "intel_screen.h"
+#include "intel_context.h"
+#include "intel_batchbuffer.h"
+#include "intel_blit.h"
+#include "intel_buffers.h"
+#include "intel_regions.h"
+#include "intel_pixel.h"
+#include "intel_buffer_objects.h"
+
+/* For many applications, the new ability to pull the source buffers
+ * back out of the GTT and then do the packing/conversion operations
+ * in software will be as much of an improvement as trying to get the
+ * blitter and/or texture engine to do the work.
+ *
+ * This step is gated on private backbuffers.
+ *
+ * Obviously the frontbuffer can't be pulled back, so that is either
+ * an argument for blit/texture readpixels, or for blitting to a
+ * temporary and then pulling that back.
+ *
+ * When the destination is a pbo, however, it's not clear if it is
+ * ever going to be pulled to main memory (though the access param
+ * will be a good hint). So it sounds like we do want to be able to
+ * choose between blit/texture implementation on the gpu and pullback
+ * and cpu-based copying.
+ *
+ * Unless you can magically turn client memory into a PBO for the
+ * duration of this call, there will be a cpu-based copying step in
+ * any case.
+ */
+
+
+static GLboolean
+do_texture_readpixels(GLcontext * ctx,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const struct gl_pixelstore_attrib *pack,
+ struct intel_region *dest_region)
+{
+#if 0
+ struct intel_context *intel = intel_context(ctx);
+ intelScreenPrivate *screen = intel->intelScreen;
+ GLint pitch = pack->RowLength ? pack->RowLength : width;
+ __DRIdrawablePrivate *dPriv = intel->driDrawable;
+ int textureFormat;
+ GLenum glTextureFormat;
+ int destFormat, depthFormat, destPitch;
+ drm_clip_rect_t tmp;
+
+ if (INTEL_DEBUG & DEBUG_PIXEL)
+ fprintf(stderr, "%s\n", __FUNCTION__);
+
+
+ if (ctx->_ImageTransferState ||
+ pack->SwapBytes || pack->LsbFirst || !pack->Invert) {
+ if (INTEL_DEBUG & DEBUG_PIXEL)
+ fprintf(stderr, "%s: check_color failed\n", __FUNCTION__);
+ return GL_FALSE;
+ }
+
+ intel->vtbl.meta_texrect_source(intel, intel_readbuf_region(intel));
+
+ if (!intel->vtbl.meta_render_dest(intel, dest_region, type, format)) {
+ if (INTEL_DEBUG & DEBUG_PIXEL)
+ fprintf(stderr, "%s: couldn't set dest %s/%s\n",
+ __FUNCTION__,
+ _mesa_lookup_enum_by_nr(type),
+ _mesa_lookup_enum_by_nr(format));
+ return GL_FALSE;
+ }
+
+ LOCK_HARDWARE(intel);
+
+ if (intel->driDrawable->numClipRects) {
+ intel->vtbl.install_meta_state(intel);
+ intel->vtbl.meta_no_depth_write(intel);
+ intel->vtbl.meta_no_stencil_write(intel);
+
+ if (!driClipRectToFramebuffer(ctx->ReadBuffer, &x, &y, &width, &height)) {
+ UNLOCK_HARDWARE(intel);
+ SET_STATE(i830, state);
+ if (INTEL_DEBUG & DEBUG_PIXEL)
+ fprintf(stderr, "%s: cliprect failed\n", __FUNCTION__);
+ return GL_TRUE;
+ }
+
+ y = dPriv->h - y - height;
+ x += dPriv->x;
+ y += dPriv->y;
+
+
+ /* Set the frontbuffer up as a large rectangular texture.
+ */
+ intel->vtbl.meta_tex_rect_source(intel, src_region, textureFormat);
+
+
+ intel->vtbl.meta_texture_blend_replace(i830, glTextureFormat);
+
+
+ /* Set the 3d engine to draw into the destination region:
+ */
+
+ intel->vtbl.meta_draw_region(intel, dest_region);
+ intel->vtbl.meta_draw_format(intel, destFormat, depthFormat); /* ?? */
+
+
+ /* Draw a single quad, no cliprects:
+ */
+ intel->vtbl.meta_disable_cliprects(intel);
+
+ intel->vtbl.draw_quad(intel,
+ 0, width, 0, height,
+ 0x00ff00ff, x, x + width, y, y + height);
+
+ intel->vtbl.leave_meta_state(intel);
+ }
+ UNLOCK_HARDWARE(intel);
+
+ intel_region_wait_fence(ctx, dest_region); /* required by GL */
+ return GL_TRUE;
+#endif
+
+ return GL_FALSE;
+}
+
+
+
+
+static GLboolean
+do_blit_readpixels(GLcontext * ctx,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const struct gl_pixelstore_attrib *pack, GLvoid * pixels)
+{
+ struct intel_context *intel = intel_context(ctx);
+ struct intel_region *src = intel_readbuf_region(intel);
+ struct intel_buffer_object *dst = intel_buffer_object(pack->BufferObj);
+ GLuint dst_offset;
+ GLuint rowLength;
+
+ if (INTEL_DEBUG & DEBUG_PIXEL)
+ _mesa_printf("%s\n", __FUNCTION__);
+
+ if (!src)
+ return GL_FALSE;
+
+ if (pack->BufferObj->Name) {
+ /* XXX This validation should be done by core mesa:
+ */
+ if (!_mesa_validate_pbo_access(2, pack, width, height, 1,
+ format, type, pixels)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels");
+ return GL_TRUE;
+ }
+ }
+ else {
+ /* PBO only for now:
+ */
+ if (INTEL_DEBUG & DEBUG_PIXEL)
+ _mesa_printf("%s - not PBO\n", __FUNCTION__);
+ return GL_FALSE;
+ }
+
+
+ if (ctx->_ImageTransferState ||
+ !intel_check_blit_format(src, format, type)) {
+ if (INTEL_DEBUG & DEBUG_PIXEL)
+ _mesa_printf("%s - bad format for blit\n", __FUNCTION__);
+ return GL_FALSE;
+ }
+
+ if (pack->Alignment != 1 || pack->SwapBytes || pack->LsbFirst) {
+ if (INTEL_DEBUG & DEBUG_PIXEL)
+ _mesa_printf("%s: bad packing params\n", __FUNCTION__);
+ return GL_FALSE;
+ }
+
+ if (pack->RowLength > 0)
+ rowLength = pack->RowLength;
+ else
+ rowLength = width;
+
+ if (pack->Invert) {
+ if (INTEL_DEBUG & DEBUG_PIXEL)
+ _mesa_printf("%s: MESA_PACK_INVERT not done yet\n", __FUNCTION__);
+ return GL_FALSE;
+ }
+ else {
+ rowLength = -rowLength;
+ }
+
+ /* XXX 64-bit cast? */
+ dst_offset = (GLuint) _mesa_image_address(2, pack, pixels, width, height,
+ format, type, 0, 0, 0);
+
+
+ /* Although the blits go on the command buffer, need to do this and
+ * fire with lock held to guarentee cliprects are correct.
+ */
+ intelFlush(&intel->ctx);
+ LOCK_HARDWARE(intel);
+
+ if (intel->driDrawable->numClipRects) {
+ GLboolean all = (width * height * src->cpp == dst->Base.Size &&
+ x == 0 && dst_offset == 0);
+
+ dri_bo *dst_buffer = intel_bufferobj_buffer(intel, dst,
+ all ? INTEL_WRITE_FULL :
+ INTEL_WRITE_PART);
+ __DRIdrawablePrivate *dPriv = intel->driDrawable;
+ int nbox = dPriv->numClipRects;
+ drm_clip_rect_t *box = dPriv->pClipRects;
+ drm_clip_rect_t rect;
+ drm_clip_rect_t src_rect;
+ int i;
+
+ src_rect.x1 = dPriv->x + x;
+ src_rect.y1 = dPriv->y + dPriv->h - (y + height);
+ src_rect.x2 = src_rect.x1 + width;
+ src_rect.y2 = src_rect.y1 + height;
+
+
+
+ for (i = 0; i < nbox; i++) {
+ if (!intel_intersect_cliprects(&rect, &src_rect, &box[i]))
+ continue;
+
+ if (!intelEmitCopyBlit(intel,
+ src->cpp,
+ src->pitch, src->buffer, 0, src->tiling,
+ rowLength, dst_buffer, dst_offset, GL_FALSE,
+ rect.x1,
+ rect.y1,
+ rect.x1 - src_rect.x1,
+ rect.y2 - src_rect.y2,
+ rect.x2 - rect.x1, rect.y2 - rect.y1,
+ GL_COPY)) {
+ UNLOCK_HARDWARE(intel);
+ return GL_FALSE;
+ }
+ }
+ }
+ UNLOCK_HARDWARE(intel);
+
+ if (INTEL_DEBUG & DEBUG_PIXEL)
+ _mesa_printf("%s - DONE\n", __FUNCTION__);
+
+ return GL_TRUE;
+}
+
+void
+intelReadPixels(GLcontext * ctx,
+ GLint x, GLint y, GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const struct gl_pixelstore_attrib *pack, GLvoid * pixels)
+{
+ if (INTEL_DEBUG & DEBUG_PIXEL)
+ fprintf(stderr, "%s\n", __FUNCTION__);
+
+ intelFlush(ctx);
+
+#ifdef I915
+ if (do_blit_readpixels
+ (ctx, x, y, width, height, format, type, pack, pixels))
+ return;
+
+ if (do_texture_readpixels
+ (ctx, x, y, width, height, format, type, pack, pixels))
+ return;
+#else
+ (void)do_blit_readpixels;
+ (void)do_texture_readpixels;
+#endif
+
+ if (INTEL_DEBUG & DEBUG_PIXEL)
+ _mesa_printf("%s: fallback to swrast\n", __FUNCTION__);
+
+ /* Update Mesa state before calling down into _swrast_ReadPixels, as
+ * the spans code requires the computed buffer states to be up to date,
+ * but _swrast_ReadPixels only updates Mesa state after setting up
+ * the spans code.
+ */
+
+ if (ctx->NewState)
+ _mesa_update_state(ctx);
+
+ _swrast_ReadPixels(ctx, x, y, width, height, format, type, pack, pixels);
+}
diff --git a/src/mesa/drivers/dri/intel/intel_reg.h b/src/mesa/drivers/dri/intel/intel_reg.h
index 57ac8f0cc1..d19f1bae34 100644
--- a/src/mesa/drivers/dri/intel/intel_reg.h
+++ b/src/mesa/drivers/dri/intel/intel_reg.h
@@ -189,6 +189,19 @@
#define S7_DEPTH_OFFSET_CONST_MASK ~0
+/* p143 */
+#define _3DSTATE_BUF_INFO_CMD (CMD_3D | (0x1d<<24) | (0x8e<<16) | 1)
+/* Dword 1 */
+#define BUF_3D_ID_COLOR_BACK (0x3<<24)
+#define BUF_3D_ID_DEPTH (0x7<<24)
+#define BUF_3D_USE_FENCE (1<<23)
+#define BUF_3D_TILED_SURFACE (1<<22)
+#define BUF_3D_TILE_WALK_X 0
+#define BUF_3D_TILE_WALK_Y (1<<21)
+#define BUF_3D_PITCH(x) (((x)/4)<<2)
+/* Dword 2 */
+#define BUF_3D_ADDR(x) ((x) & ~0x3)
+
/* Primitive dispatch on 830-945 */
#define _3DPRIMITIVE (CMD_3D | (0x1f << 24))
#define PRIM_INDIRECT (1<<23)
diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c
index 0aa5b8c02c..7525cd9c4d 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.c
+++ b/src/mesa/drivers/dri/intel/intel_regions.c
@@ -52,17 +52,77 @@
#define FILE_DEBUG_FLAG DEBUG_REGION
+/* This should be set to the maximum backtrace size desired.
+ * Set it to 0 to disable backtrace debugging.
+ */
+#define DEBUG_BACKTRACE_SIZE 0
+
+#if DEBUG_BACKTRACE_SIZE == 0
+/* Use the standard debug output */
+#define _DBG(...) DBG(__VA_ARGS__)
+#else
+/* Use backtracing debug output */
+#define _DBG(...) {debug_backtrace(); DBG(__VA_ARGS__);}
+
+/* Backtracing debug support */
+#include <execinfo.h>
+
+static void
+debug_backtrace(void)
+{
+ void *trace[DEBUG_BACKTRACE_SIZE];
+ char **strings = NULL;
+ int traceSize;
+ register int i;
+
+ traceSize = backtrace(trace, DEBUG_BACKTRACE_SIZE);
+ strings = backtrace_symbols(trace, traceSize);
+ if (strings == NULL) {
+ DBG("no backtrace:");
+ return;
+ }
+
+ /* Spit out all the strings with a colon separator. Ignore
+ * the first, since we don't really care about the call
+ * to debug_backtrace() itself. Skip until the final "/" in
+ * the trace to avoid really long lines.
+ */
+ for (i = 1; i < traceSize; i++) {
+ char *p = strings[i], *slash = strings[i];
+ while (*p) {
+ if (*p++ == '/') {
+ slash = p;
+ }
+ }
+
+ DBG("%s:", slash);
+ }
+
+ /* Free up the memory, and we're done */
+ free(strings);
+}
+
+#endif
+
+
+
/* XXX: Thread safety?
*/
GLubyte *
intel_region_map(struct intel_context *intel, struct intel_region *region)
{
- DBG("%s\n", __FUNCTION__);
+ intelFlush(&intel->ctx);
+
+ _DBG("%s %p\n", __FUNCTION__, region);
if (!region->map_refcount++) {
if (region->pbo)
intel_region_cow(intel, region);
- dri_bo_map(region->buffer, GL_TRUE);
+ if (region->tiling != I915_TILING_NONE &&
+ intel->intelScreen->kernel_exec_fencing)
+ drm_intel_gem_bo_map_gtt(region->buffer);
+ else
+ dri_bo_map(region->buffer, GL_TRUE);
region->map = region->buffer->virtual;
}
@@ -72,9 +132,13 @@ intel_region_map(struct intel_context *intel, struct intel_region *region)
void
intel_region_unmap(struct intel_context *intel, struct intel_region *region)
{
- DBG("%s\n", __FUNCTION__);
+ _DBG("%s %p\n", __FUNCTION__, region);
if (!--region->map_refcount) {
- dri_bo_unmap(region->buffer);
+ if (region->tiling != I915_TILING_NONE &&
+ intel->intelScreen->kernel_exec_fencing)
+ drm_intel_gem_bo_unmap_gtt(region->buffer);
+ else
+ dri_bo_unmap(region->buffer);
region->map = NULL;
}
}
@@ -87,10 +151,10 @@ intel_region_alloc_internal(struct intel_context *intel,
{
struct intel_region *region;
- DBG("%s\n", __FUNCTION__);
-
- if (buffer == NULL)
+ if (buffer == NULL) {
+ _DBG("%s <-- NULL\n", __FUNCTION__);
return NULL;
+ }
region = calloc(sizeof(*region), 1);
region->cpp = cpp;
@@ -104,15 +168,18 @@ intel_region_alloc_internal(struct intel_context *intel,
region->tiling = I915_TILING_NONE;
region->bit_6_swizzle = I915_BIT_6_SWIZZLE_NONE;
+ _DBG("%s <-- %p\n", __FUNCTION__, region);
return region;
}
struct intel_region *
intel_region_alloc(struct intel_context *intel,
+ uint32_t tiling,
GLuint cpp, GLuint width, GLuint height, GLuint pitch,
GLboolean expect_accelerated_upload)
{
dri_bo *buffer;
+ struct intel_region *region;
if (expect_accelerated_upload) {
buffer = drm_intel_bo_alloc_for_render(intel->bufmgr, "region",
@@ -122,7 +189,16 @@ intel_region_alloc(struct intel_context *intel,
pitch * cpp * height, 64);
}
- return intel_region_alloc_internal(intel, cpp, width, height, pitch, buffer);
+ region = intel_region_alloc_internal(intel, cpp, width, height,
+ pitch, buffer);
+
+ if (tiling != I915_TILING_NONE) {
+ assert(((pitch * cpp) & 127) == 0);
+ drm_intel_bo_set_tiling(buffer, &tiling, pitch * cpp);
+ drm_intel_bo_get_tiling(buffer, &region->tiling, &region->bit_6_swizzle);
+ }
+
+ return region;
}
struct intel_region *
@@ -158,7 +234,7 @@ void
intel_region_reference(struct intel_region **dst, struct intel_region *src)
{
if (src)
- DBG("%s %p %d\n", __FUNCTION__, src, src->refcount);
+ _DBG("%s %p %d\n", __FUNCTION__, src, src->refcount);
assert(*dst == NULL);
if (src) {
@@ -172,10 +248,12 @@ intel_region_release(struct intel_region **region_handle)
{
struct intel_region *region = *region_handle;
- if (region == NULL)
+ if (region == NULL) {
+ _DBG("%s NULL\n", __FUNCTION__);
return;
+ }
- DBG("%s %p %d\n", __FUNCTION__, region, region->refcount - 1);
+ _DBG("%s %p %d\n", __FUNCTION__, region, region->refcount - 1);
ASSERT(region->refcount > 0);
region->refcount--;
@@ -249,9 +327,7 @@ intel_region_data(struct intel_context *intel,
const void *src, GLuint src_pitch,
GLuint srcx, GLuint srcy, GLuint width, GLuint height)
{
- GLboolean locked = GL_FALSE;
-
- DBG("%s\n", __FUNCTION__);
+ _DBG("%s\n", __FUNCTION__);
if (intel == NULL)
return;
@@ -264,39 +340,33 @@ intel_region_data(struct intel_context *intel,
intel_region_cow(intel, dst);
}
- if (!intel->locked) {
- LOCK_HARDWARE(intel);
- locked = GL_TRUE;
- }
-
+ LOCK_HARDWARE(intel);
_mesa_copy_rect(intel_region_map(intel, dst) + dst_offset,
dst->cpp,
dst->pitch,
dstx, dsty, width, height, src, src_pitch, srcx, srcy);
intel_region_unmap(intel, dst);
-
- if (locked)
- UNLOCK_HARDWARE(intel);
-
+ UNLOCK_HARDWARE(intel);
}
/* Copy rectangular sub-regions. Need better logic about when to
* push buffers into AGP - will currently do so whenever possible.
*/
-void
+GLboolean
intel_region_copy(struct intel_context *intel,
struct intel_region *dst,
GLuint dst_offset,
GLuint dstx, GLuint dsty,
struct intel_region *src,
GLuint src_offset,
- GLuint srcx, GLuint srcy, GLuint width, GLuint height)
+ GLuint srcx, GLuint srcy, GLuint width, GLuint height,
+ GLenum logicop)
{
- DBG("%s\n", __FUNCTION__);
+ _DBG("%s\n", __FUNCTION__);
if (intel == NULL)
- return;
+ return GL_FALSE;
if (dst->pbo) {
if (dstx == 0 &&
@@ -308,41 +378,12 @@ intel_region_copy(struct intel_context *intel,
assert(src->cpp == dst->cpp);
- intelEmitCopyBlit(intel,
- dst->cpp,
- src->pitch, src->buffer, src_offset, src->tiling,
- dst->pitch, dst->buffer, dst_offset, dst->tiling,
- srcx, srcy, dstx, dsty, width, height,
- GL_COPY);
-}
-
-/* Fill a rectangular sub-region. Need better logic about when to
- * push buffers into AGP - will currently do so whenever possible.
- */
-void
-intel_region_fill(struct intel_context *intel,
- struct intel_region *dst,
- GLuint dst_offset,
- GLuint dstx, GLuint dsty,
- GLuint width, GLuint height, GLuint color)
-{
- DBG("%s\n", __FUNCTION__);
-
- if (intel == NULL)
- return;
-
- if (dst->pbo) {
- if (dstx == 0 &&
- dsty == 0 && width == dst->pitch && height == dst->height)
- intel_region_release_pbo(intel, dst);
- else
- intel_region_cow(intel, dst);
- }
-
- intelEmitFillBlit(intel,
- dst->cpp,
- dst->pitch, dst->buffer, dst_offset, dst->tiling,
- dstx, dsty, width, height, color);
+ return intelEmitCopyBlit(intel,
+ dst->cpp,
+ src->pitch, src->buffer, src_offset, src->tiling,
+ dst->pitch, dst->buffer, dst_offset, dst->tiling,
+ srcx, srcy, dstx, dsty, width, height,
+ logicop);
}
/* Attach to a pbo, discarding our data. Effectively zero-copy upload
@@ -353,9 +394,13 @@ intel_region_attach_pbo(struct intel_context *intel,
struct intel_region *region,
struct intel_buffer_object *pbo)
{
+ dri_bo *buffer;
+
if (region->pbo == pbo)
return;
+ _DBG("%s %p %p\n", __FUNCTION__, region, pbo);
+
/* If there is already a pbo attached, break the cow tie now.
* Don't call intel_region_release_pbo() as that would
* unnecessarily allocate a new buffer we would have to immediately
@@ -371,10 +416,13 @@ intel_region_attach_pbo(struct intel_context *intel,
region->buffer = NULL;
}
+ /* make sure pbo has a buffer of its own */
+ buffer = intel_bufferobj_buffer(intel, pbo, INTEL_WRITE_FULL);
+
region->pbo = pbo;
region->pbo->region = region;
- dri_bo_reference(pbo->buffer);
- region->buffer = pbo->buffer;
+ dri_bo_reference(buffer);
+ region->buffer = buffer;
}
@@ -385,6 +433,7 @@ void
intel_region_release_pbo(struct intel_context *intel,
struct intel_region *region)
{
+ _DBG("%s %p\n", __FUNCTION__, region);
assert(region->buffer == region->pbo->buffer);
region->pbo->region = NULL;
region->pbo = NULL;
@@ -403,34 +452,25 @@ void
intel_region_cow(struct intel_context *intel, struct intel_region *region)
{
struct intel_buffer_object *pbo = region->pbo;
- GLboolean was_locked = intel->locked;
-
- if (intel == NULL)
- return;
intel_region_release_pbo(intel, region);
assert(region->cpp * region->pitch * region->height == pbo->Base.Size);
- DBG("%s (%d bytes)\n", __FUNCTION__, pbo->Base.Size);
+ _DBG("%s %p (%d bytes)\n", __FUNCTION__, region, pbo->Base.Size);
/* Now blit from the texture buffer to the new buffer:
*/
- was_locked = intel->locked;
- if (!was_locked)
- LOCK_HARDWARE(intel);
-
- intelEmitCopyBlit(intel,
- region->cpp,
- region->pitch, region->buffer, 0, region->tiling,
- region->pitch, pbo->buffer, 0, region->tiling,
- 0, 0, 0, 0,
- region->pitch, region->height,
- GL_COPY);
-
- if (!was_locked)
- UNLOCK_HARDWARE(intel);
+ LOCK_HARDWARE(intel);
+ assert(intelEmitCopyBlit(intel,
+ region->cpp,
+ region->pitch, pbo->buffer, 0, region->tiling,
+ region->pitch, region->buffer, 0, region->tiling,
+ 0, 0, 0, 0,
+ region->pitch, region->height,
+ GL_COPY));
+ UNLOCK_HARDWARE(intel);
}
dri_bo *
@@ -459,6 +499,10 @@ intel_recreate_static(struct intel_context *intel,
if (region == NULL) {
region = calloc(sizeof(*region), 1);
region->refcount = 1;
+ _DBG("%s creating new region %p\n", __FUNCTION__, region);
+ }
+ else {
+ _DBG("%s %p\n", __FUNCTION__, region);
}
if (intel->ctx.Visual.rgbBits == 24)
diff --git a/src/mesa/drivers/dri/intel/intel_regions.h b/src/mesa/drivers/dri/intel/intel_regions.h
index 45e2bf4e77..0d379bdc6e 100644
--- a/src/mesa/drivers/dri/intel/intel_regions.h
+++ b/src/mesa/drivers/dri/intel/intel_regions.h
@@ -73,7 +73,8 @@ struct intel_region
* copied by calling intel_reference_region().
*/
struct intel_region *intel_region_alloc(struct intel_context *intel,
- GLuint cpp, GLuint width,
+ uint32_t tiling,
+ GLuint cpp, GLuint width,
GLuint height, GLuint pitch,
GLboolean expect_accelerated_upload);
@@ -109,21 +110,15 @@ void intel_region_data(struct intel_context *intel,
/* Copy rectangular sub-regions
*/
-void intel_region_copy(struct intel_context *intel,
- struct intel_region *dest,
- GLuint dest_offset,
- GLuint destx, GLuint desty,
- struct intel_region *src,
- GLuint src_offset,
- GLuint srcx, GLuint srcy, GLuint width, GLuint height);
-
-/* Fill a rectangular sub-region
- */
-void intel_region_fill(struct intel_context *intel,
- struct intel_region *dest,
- GLuint dest_offset,
- GLuint destx, GLuint desty,
- GLuint width, GLuint height, GLuint color);
+GLboolean
+intel_region_copy(struct intel_context *intel,
+ struct intel_region *dest,
+ GLuint dest_offset,
+ GLuint destx, GLuint desty,
+ struct intel_region *src,
+ GLuint src_offset,
+ GLuint srcx, GLuint srcy, GLuint width, GLuint height,
+ GLenum logicop);
/* Helpers for zerocopy uploads, particularly texture image uploads:
*/
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index 0f278b3acd..6bbc995c1e 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -49,6 +49,10 @@
#include "i915_drm.h"
#include "i830_dri.h"
+#define DRI_CONF_TEXTURE_TILING(def) \
+ DRI_CONF_OPT_BEGIN(texture_tiling, bool, def) \
+ DRI_CONF_DESC(en, "Enable texture tiling") \
+ DRI_CONF_OPT_END \
PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
@@ -64,6 +68,13 @@ PUBLIC const char __driConfigOptions[] =
DRI_CONF_ENUM(1, "Enable reuse of all sizes of buffer objects")
DRI_CONF_DESC_END
DRI_CONF_OPT_END
+
+ DRI_CONF_TEXTURE_TILING(false)
+
+ DRI_CONF_OPT_BEGIN(early_z, bool, false)
+ DRI_CONF_DESC(en, "Enable early Z in classic mode (unstable, 945-only).")
+ DRI_CONF_OPT_END
+
DRI_CONF_SECTION_END
DRI_CONF_SECTION_QUALITY
DRI_CONF_FORCE_S3TC_ENABLE(false)
@@ -76,7 +87,7 @@ PUBLIC const char __driConfigOptions[] =
DRI_CONF_SECTION_END
DRI_CONF_END;
-const GLuint __driNConfigOptions = 8;
+const GLuint __driNConfigOptions = 10;
#ifdef USE_NEW_INTERFACE
static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
@@ -305,7 +316,7 @@ intelDestroyScreen(__DRIscreenPrivate * sPriv)
dri_bufmgr_destroy(intelScreen->bufmgr);
intelUnmapScreenRegions(intelScreen);
- driDestroyOptionCache(&intelScreen->optionCache);
+ driDestroyOptionInfo(&intelScreen->optionCache);
FREE(intelScreen);
sPriv->private = NULL;
@@ -587,7 +598,7 @@ intel_init_bufmgr(intelScreenPrivate *intelScreen)
GLboolean gem_supported;
struct drm_i915_getparam gp;
__DRIscreenPrivate *spriv = intelScreen->driScrnPriv;
- int num_fences;
+ int num_fences = 0;
intelScreen->no_hw = getenv("INTEL_NO_HW") != NULL;
diff --git a/src/mesa/drivers/dri/intel/intel_tex.c b/src/mesa/drivers/dri/intel/intel_tex.c
index ae0994b183..df63f29a42 100644
--- a/src/mesa/drivers/dri/intel/intel_tex.c
+++ b/src/mesa/drivers/dri/intel/intel_tex.c
@@ -158,81 +158,11 @@ timed_memcpy(void *dest, const void *src, size_t n)
}
#endif /* DO_DEBUG */
-/**
- * Generate new mipmap data from BASE+1 to BASE+p (the minimally-sized mipmap
- * level).
- *
- * The texture object's miptree must be mapped.
- *
- * It would be really nice if this was just called by Mesa whenever mipmaps
- * needed to be regenerated, rather than us having to remember to do so in
- * each texture image modification path.
- *
- * This function should also include an accelerated path.
- */
-void
-intel_generate_mipmap(GLcontext *ctx, GLenum target,
- struct gl_texture_object *texObj)
-{
- struct intel_context *intel = intel_context(ctx);
- struct intel_texture_object *intelObj = intel_texture_object(texObj);
- GLuint nr_faces = (intelObj->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
- int face, i;
-
- _mesa_generate_mipmap(ctx, target, texObj);
-
- /* Update the level information in our private data in the new images, since
- * it didn't get set as part of a normal TexImage path.
- */
- for (face = 0; face < nr_faces; face++) {
- for (i = texObj->BaseLevel + 1; i < texObj->MaxLevel; i++) {
- struct intel_texture_image *intelImage;
-
- intelImage = intel_texture_image(texObj->Image[face][i]);
- if (intelImage == NULL)
- break;
-
- intelImage->level = i;
- intelImage->face = face;
- /* Unreference the miptree to signal that the new Data is a bare
- * pointer from mesa.
- */
- intel_miptree_release(intel, &intelImage->mt);
- }
- }
-}
-
-static void intelGenerateMipmap(GLcontext *ctx, GLenum target, struct gl_texture_object *texObj)
-{
- struct intel_context *intel = intel_context(ctx);
- struct intel_texture_object *intelObj = intel_texture_object(texObj);
-
- intel_tex_map_level_images(intel, intelObj, texObj->BaseLevel);
- intel_generate_mipmap(ctx, target, texObj);
- intel_tex_unmap_level_images(intel, intelObj, texObj->BaseLevel);
-}
-
void
intelInitTextureFuncs(struct dd_function_table *functions)
{
functions->ChooseTextureFormat = intelChooseTextureFormat;
- functions->TexImage1D = intelTexImage1D;
- functions->TexImage2D = intelTexImage2D;
- functions->TexImage3D = intelTexImage3D;
- functions->TexSubImage1D = intelTexSubImage1D;
- functions->TexSubImage2D = intelTexSubImage2D;
- functions->TexSubImage3D = intelTexSubImage3D;
- functions->CopyTexImage1D = intelCopyTexImage1D;
- functions->CopyTexImage2D = intelCopyTexImage2D;
- functions->CopyTexSubImage1D = intelCopyTexSubImage1D;
- functions->CopyTexSubImage2D = intelCopyTexSubImage2D;
- functions->GetTexImage = intelGetTexImage;
- functions->GenerateMipmap = intelGenerateMipmap;
-
- /* compressed texture functions */
- functions->CompressedTexImage2D = intelCompressedTexImage2D;
- functions->CompressedTexSubImage2D = intelCompressedTexSubImage2D;
- functions->GetCompressedTexImage = intelGetCompressedTexImage;
+ functions->GenerateMipmap = intel_generate_mipmap;
functions->NewTextureObject = intelNewTextureObject;
functions->NewTextureImage = intelNewTextureImage;
diff --git a/src/mesa/drivers/dri/intel/intel_tex.h b/src/mesa/drivers/dri/intel/intel_tex.h
index f5372d82fb..471aa2a240 100644
--- a/src/mesa/drivers/dri/intel/intel_tex.h
+++ b/src/mesa/drivers/dri/intel/intel_tex.h
@@ -35,116 +35,17 @@
void intelInitTextureFuncs(struct dd_function_table *functions);
+void intelInitTextureImageFuncs(struct dd_function_table *functions);
+
+void intelInitTextureSubImageFuncs(struct dd_function_table *functions);
+
+void intelInitTextureCopyImageFuncs(struct dd_function_table *functions);
+
const struct gl_texture_format *intelChooseTextureFormat(GLcontext * ctx,
GLint internalFormat,
GLenum format,
GLenum type);
-
-void intelTexImage3D(GLcontext * ctx,
- GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint depth,
- GLint border,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
-void intelTexSubImage3D(GLcontext * ctx,
- GLenum target,
- GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
-void intelTexImage2D(GLcontext * ctx,
- GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
-void intelTexSubImage2D(GLcontext * ctx,
- GLenum target,
- GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
-void intelTexImage1D(GLcontext * ctx,
- GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint border,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
-void intelTexSubImage1D(GLcontext * ctx,
- GLenum target,
- GLint level,
- GLint xoffset,
- GLsizei width,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
-void intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
- GLenum internalFormat,
- GLint x, GLint y, GLsizei width, GLint border);
-
-void intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
- GLenum internalFormat,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLint border);
-
-void intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
- GLint xoffset, GLint x, GLint y, GLsizei width);
-
-void intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLint x, GLint y, GLsizei width, GLsizei height);
-
-void intelGetTexImage(GLcontext * ctx, GLenum target, GLint level,
- GLenum format, GLenum type, GLvoid * pixels,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
-void intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage );
-
-void intelCompressedTexSubImage2D(GLcontext * ctx,
- GLenum target,
- GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format, GLsizei imageSize,
- const GLvoid * pixels,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
-void intelGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level,
- GLvoid *pixels,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage);
-
void intelSetTexOffset(__DRIcontext *pDRICtx, GLint texname,
unsigned long long offset, GLint depth, GLuint pitch);
void intelSetTexBuffer(__DRIcontext *pDRICtx,
diff --git a/src/mesa/drivers/dri/intel/intel_tex_copy.c b/src/mesa/drivers/dri/intel/intel_tex_copy.c
index 90bbb8c6bb..0335c13307 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_copy.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_copy.c
@@ -107,6 +107,9 @@ do_copy_texsubimage(struct intel_context *intel,
intelFlush(ctx);
LOCK_HARDWARE(intel);
{
+ drm_intel_bo *dst_bo = intel_region_buffer(intel,
+ intelImage->mt->region,
+ INTEL_WRITE_PART);
GLuint image_offset = intel_miptree_image_offset(intelImage->mt,
intelImage->face,
intelImage->level);
@@ -118,8 +121,12 @@ do_copy_texsubimage(struct intel_context *intel,
dstx += x - orig_x;
dsty += y - orig_y;
- /* image_offset may be non-page-aligned, but that's illegal for tiling. */
- assert(intelImage->mt->region->tiling == I915_TILING_NONE);
+ /* Can't blit to tiled buffers with non-tile-aligned offset. */
+ if (intelImage->mt->region->tiling != I915_TILING_NONE &&
+ (image_offset & 4095) != 0) {
+ UNLOCK_HARDWARE(intel);
+ return GL_FALSE;
+ }
if (ctx->ReadBuffer->Name == 0) {
/* reading from a window, adjust x, y */
@@ -140,35 +147,35 @@ do_copy_texsubimage(struct intel_context *intel,
src_pitch = src->pitch;
}
- intelEmitCopyBlit(intel,
- intelImage->mt->cpp,
- src_pitch,
- src->buffer,
- 0,
- src->tiling,
- intelImage->mt->pitch,
- intelImage->mt->region->buffer,
- image_offset,
- intelImage->mt->region->tiling,
- x, y, dstx, dsty, width, height,
- GL_COPY);
+ if (!intelEmitCopyBlit(intel,
+ intelImage->mt->cpp,
+ src_pitch,
+ src->buffer,
+ 0,
+ src->tiling,
+ intelImage->mt->pitch,
+ dst_bo,
+ image_offset,
+ intelImage->mt->region->tiling,
+ x, y, dstx, dsty, width, height,
+ GL_COPY)) {
+ UNLOCK_HARDWARE(intel);
+ return GL_FALSE;
+ }
}
UNLOCK_HARDWARE(intel);
/* GL_SGIS_generate_mipmap */
if (intelImage->level == texObj->BaseLevel && texObj->GenerateMipmap) {
- ctx->Driver.GenerateMipmap(ctx, target, texObj);
+ intel_generate_mipmap(ctx, target, texObj);
}
return GL_TRUE;
}
-
-
-
-void
+static void
intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
GLenum internalFormat,
GLint x, GLint y, GLsizei width, GLint border)
@@ -214,7 +221,8 @@ intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
width, border);
}
-void
+
+static void
intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
GLenum internalFormat,
GLint x, GLint y, GLsizei width, GLsizei height,
@@ -262,7 +270,7 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
}
-void
+static void
intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
GLint xoffset, GLint x, GLint y, GLsizei width)
{
@@ -287,8 +295,7 @@ intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
}
-
-void
+static void
intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint x, GLint y, GLsizei width, GLsizei height)
@@ -301,7 +308,6 @@ intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
_mesa_select_tex_image(ctx, texObj, target, level);
GLenum internalFormat = texImage->InternalFormat;
-
/* Need to check texture is compatible with source format.
*/
@@ -316,3 +322,13 @@ intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
xoffset, yoffset, x, y, width, height);
}
}
+
+
+void
+intelInitTextureCopyImageFuncs(struct dd_function_table *functions)
+{
+ functions->CopyTexImage1D = intelCopyTexImage1D;
+ functions->CopyTexImage2D = intelCopyTexImage2D;
+ functions->CopyTexSubImage1D = intelCopyTexSubImage1D;
+ functions->CopyTexSubImage2D = intelCopyTexSubImage2D;
+}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c
index 5e61e9e95e..c5f5220837 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_image.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_image.c
@@ -131,6 +131,7 @@ guess_and_alloc_mipmap_tree(struct intel_context *intel,
comp_byte = intel_compressed_num_bytes(intelImage->base.TexFormat->MesaFormat);
intelObj->mt = intel_miptree_create(intel,
intelObj->base.Target,
+ intelImage->base._BaseFormat,
intelImage->base.InternalFormat,
firstLevel,
lastLevel,
@@ -205,7 +206,7 @@ try_pbo_upload(struct intel_context *intel,
GLuint src_offset, src_stride;
GLuint dst_offset, dst_stride;
- if (!pbo ||
+ if (unpack->BufferObj->Name == 0 ||
intel->ctx._ImageTransferState ||
unpack->SkipPixels || unpack->SkipRows) {
DBG("%s: failure 1\n", __FUNCTION__);
@@ -235,12 +236,15 @@ try_pbo_upload(struct intel_context *intel,
INTEL_WRITE_FULL);
- intelEmitCopyBlit(intel,
- intelImage->mt->cpp,
- src_stride, src_buffer, src_offset, GL_FALSE,
- dst_stride, dst_buffer, dst_offset, GL_FALSE,
- 0, 0, 0, 0, width, height,
- GL_COPY);
+ if (!intelEmitCopyBlit(intel,
+ intelImage->mt->cpp,
+ src_stride, src_buffer, src_offset, GL_FALSE,
+ dst_stride, dst_buffer, dst_offset, GL_FALSE,
+ 0, 0, 0, 0, width, height,
+ GL_COPY)) {
+ UNLOCK_HARDWARE(intel);
+ return GL_FALSE;
+ }
}
UNLOCK_HARDWARE(intel);
@@ -248,7 +252,6 @@ try_pbo_upload(struct intel_context *intel,
}
-
static GLboolean
try_pbo_zcopy(struct intel_context *intel,
struct intel_texture_image *intelImage,
@@ -261,7 +264,7 @@ try_pbo_zcopy(struct intel_context *intel,
GLuint src_offset, src_stride;
GLuint dst_offset, dst_stride;
- if (!pbo ||
+ if (unpack->BufferObj->Name == 0 ||
intel->ctx._ImageTransferState ||
unpack->SkipPixels || unpack->SkipRows) {
DBG("%s: failure 1\n", __FUNCTION__);
@@ -293,10 +296,6 @@ try_pbo_zcopy(struct intel_context *intel,
}
-
-
-
-
static void
intelTexImage(GLcontext * ctx,
GLint dims,
@@ -307,7 +306,8 @@ intelTexImage(GLcontext * ctx,
GLenum format, GLenum type, const void *pixels,
const struct gl_pixelstore_attrib *unpack,
struct gl_texture_object *texObj,
- struct gl_texture_image *texImage, GLsizei imageSize, int compressed)
+ struct gl_texture_image *texImage, GLsizei imageSize,
+ GLboolean compressed)
{
struct intel_context *intel = intel_context(ctx);
struct intel_texture_object *intelObj = intel_texture_object(texObj);
@@ -316,7 +316,6 @@ intelTexImage(GLcontext * ctx,
GLint postConvHeight = height;
GLint texelBytes, sizeInBytes;
GLuint dstRowStride = 0, srcRowStride = texImage->RowStride;
- GLboolean needs_map;
DBG("%s target %s level %d %dx%dx%d border %d\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(target), level, width, height, depth, border);
@@ -414,7 +413,9 @@ intelTexImage(GLcontext * ctx,
* a miptree, so create one just for our level and store it in the image.
* It'll get moved into the object miptree at validate time.
*/
- intelImage->mt = intel_miptree_create(intel, target, internalFormat,
+ intelImage->mt = intel_miptree_create(intel, target,
+ intelImage->base.TexFormat->BaseFormat,
+ internalFormat,
level, level,
width, height, depth,
intelImage->base.TexFormat->TexelBytes,
@@ -426,7 +427,7 @@ intelTexImage(GLcontext * ctx,
*/
if (dims <= 2 &&
intelImage->mt &&
- intel_buffer_object(unpack->BufferObj) &&
+ unpack->BufferObj->Name != 0 &&
check_pbo_format(internalFormat, format,
type, intelImage->base.TexFormat)) {
@@ -464,8 +465,6 @@ intelTexImage(GLcontext * ctx,
DBG("pbo upload failed\n");
}
-
-
/* intelCopyTexImage calls this function with pixels == NULL, with
* the expectation that the mipmap tree will be set up but nothing
* more will be done. This is where those calls return:
@@ -482,15 +481,8 @@ intelTexImage(GLcontext * ctx,
LOCK_HARDWARE(intel);
- /* Two cases where we need a mapping of the miptree: when the user supplied
- * data is mapped as well (non-PBO, memcpy upload) or when we're going to do
- * (software) mipmap generation.
- */
- needs_map = (pixels != NULL) || (level == texObj->BaseLevel &&
- texObj->GenerateMipmap);
-
if (intelImage->mt) {
- if (needs_map)
+ if (pixels != NULL)
texImage->Data = intel_miptree_image_map(intel,
intelImage->mt,
intelImage->face,
@@ -547,25 +539,26 @@ intelTexImage(GLcontext * ctx,
format, type, pixels, unpack)) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
}
-
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- intel_generate_mipmap(ctx, target, texObj);
- }
}
_mesa_unmap_teximage_pbo(ctx, unpack);
if (intelImage->mt) {
- if (needs_map)
+ if (pixels != NULL)
intel_miptree_image_unmap(intel, intelImage->mt);
texImage->Data = NULL;
}
UNLOCK_HARDWARE(intel);
+
+ /* GL_SGIS_generate_mipmap */
+ if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
+ intel_generate_mipmap(ctx, target, texObj);
+ }
}
-void
+
+static void
intelTexImage3D(GLcontext * ctx,
GLenum target, GLint level,
GLint internalFormat,
@@ -578,11 +571,11 @@ intelTexImage3D(GLcontext * ctx,
{
intelTexImage(ctx, 3, target, level,
internalFormat, width, height, depth, border,
- format, type, pixels, unpack, texObj, texImage, 0, 0);
+ format, type, pixels, unpack, texObj, texImage, 0, GL_FALSE);
}
-void
+static void
intelTexImage2D(GLcontext * ctx,
GLenum target, GLint level,
GLint internalFormat,
@@ -594,10 +587,11 @@ intelTexImage2D(GLcontext * ctx,
{
intelTexImage(ctx, 2, target, level,
internalFormat, width, height, 1, border,
- format, type, pixels, unpack, texObj, texImage, 0, 0);
+ format, type, pixels, unpack, texObj, texImage, 0, GL_FALSE);
}
-void
+
+static void
intelTexImage1D(GLcontext * ctx,
GLenum target, GLint level,
GLint internalFormat,
@@ -609,21 +603,24 @@ intelTexImage1D(GLcontext * ctx,
{
intelTexImage(ctx, 1, target, level,
internalFormat, width, 1, 1, border,
- format, type, pixels, unpack, texObj, texImage, 0, 0);
+ format, type, pixels, unpack, texObj, texImage, 0, GL_FALSE);
}
-void intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
+
+static void
+intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level,
+ GLint internalFormat,
+ GLint width, GLint height, GLint border,
+ GLsizei imageSize, const GLvoid *data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage )
{
intelTexImage(ctx, 2, target, level,
internalFormat, width, height, 1, border,
- 0, 0, data, &ctx->Unpack, texObj, texImage, imageSize, 1);
+ 0, 0, data, &ctx->Unpack, texObj, texImage, imageSize, GL_TRUE);
}
+
/**
* Need to map texture image into memory before copying image data,
* then unmap it.
@@ -632,7 +629,7 @@ static void
intel_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
GLenum format, GLenum type, GLvoid * pixels,
struct gl_texture_object *texObj,
- struct gl_texture_image *texImage, int compressed)
+ struct gl_texture_image *texImage, GLboolean compressed)
{
struct intel_context *intel = intel_context(ctx);
struct intel_texture_image *intelImage = intel_texture_image(texImage);
@@ -686,28 +683,29 @@ intel_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
}
}
-void
+
+static void
intelGetTexImage(GLcontext * ctx, GLenum target, GLint level,
GLenum format, GLenum type, GLvoid * pixels,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
intel_get_tex_image(ctx, target, level, format, type, pixels,
- texObj, texImage, 0);
-
-
+ texObj, texImage, GL_FALSE);
}
-void
+
+static void
intelGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level,
GLvoid *pixels,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
intel_get_tex_image(ctx, target, level, 0, 0, pixels,
- texObj, texImage, 1);
+ texObj, texImage, GL_TRUE);
}
+
void
intelSetTexOffset(__DRIcontext *pDRICtx, GLint texname,
unsigned long long offset, GLint depth, GLuint pitch)
@@ -816,3 +814,16 @@ intelSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
*/
intelSetTexBuffer2(pDRICtx, target, GLX_TEXTURE_FORMAT_RGBA_EXT, dPriv);
}
+
+
+void
+intelInitTextureImageFuncs(struct dd_function_table *functions)
+{
+ functions->TexImage1D = intelTexImage1D;
+ functions->TexImage2D = intelTexImage2D;
+ functions->TexImage3D = intelTexImage3D;
+ functions->GetTexImage = intelGetTexImage;
+
+ functions->CompressedTexImage2D = intelCompressedTexImage2D;
+ functions->GetCompressedTexImage = intelGetCompressedTexImage;
+}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.c b/src/mesa/drivers/dri/intel/intel_tex_layout.c
index e6f9a41779..2c1b722b7f 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_layout.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_layout.c
@@ -52,7 +52,9 @@ GLuint intel_compressed_alignment(GLenum internalFormat)
return alignment;
}
-void i945_miptree_layout_2d( struct intel_context *intel, struct intel_mipmap_tree *mt )
+void i945_miptree_layout_2d( struct intel_context *intel,
+ struct intel_mipmap_tree *mt,
+ uint32_t tiling )
{
GLint align_h = 2, align_w = 4;
GLuint level;
@@ -92,7 +94,7 @@ void i945_miptree_layout_2d( struct intel_context *intel, struct intel_mipmap_tr
/* Pitch must be a whole number of dwords, even though we
* express it in texels.
*/
- mt->pitch = intel_miptree_pitch_align (intel, mt, mt->pitch);
+ mt->pitch = intel_miptree_pitch_align (intel, mt, tiling, mt->pitch);
mt->total_height = 0;
for ( level = mt->first_level ; level <= mt->last_level ; level++ ) {
diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.h b/src/mesa/drivers/dri/intel/intel_tex_layout.h
index dbc90e6f9b..7bc25b6bcb 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_layout.h
+++ b/src/mesa/drivers/dri/intel/intel_tex_layout.h
@@ -38,5 +38,7 @@ static GLuint minify( GLuint d )
return MAX2(1, d>>1);
}
-extern void i945_miptree_layout_2d( struct intel_context *intel, struct intel_mipmap_tree *mt );
+extern void i945_miptree_layout_2d(struct intel_context *intel,
+ struct intel_mipmap_tree *mt,
+ uint32_t tiling);
extern GLuint intel_compressed_alignment(GLenum);
diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
index f86de56897..1f27131dac 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
@@ -101,11 +101,6 @@ intelTexSubimage(GLcontext * ctx,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
}
- /* GL_SGIS_generate_mipmap */
- if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
- intel_generate_mipmap(ctx, target, texObj);
- }
-
_mesa_unmap_teximage_pbo(ctx, packing);
if (intelImage->mt) {
@@ -114,13 +109,15 @@ intelTexSubimage(GLcontext * ctx,
}
UNLOCK_HARDWARE(intel);
-}
-
-
+ /* GL_SGIS_generate_mipmap */
+ if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
+ intel_generate_mipmap(ctx, target, texObj);
+ }
+}
-void
+static void
intelTexSubImage3D(GLcontext * ctx,
GLenum target,
GLint level,
@@ -132,18 +129,15 @@ intelTexSubImage3D(GLcontext * ctx,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
-
intelTexSubimage(ctx, 3,
target, level,
xoffset, yoffset, zoffset,
width, height, depth,
format, type, pixels, packing, texObj, texImage);
-
}
-
-void
+static void
intelTexSubImage2D(GLcontext * ctx,
GLenum target,
GLint level,
@@ -155,17 +149,15 @@ intelTexSubImage2D(GLcontext * ctx,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
-
intelTexSubimage(ctx, 2,
target, level,
xoffset, yoffset, 0,
width, height, 1,
format, type, pixels, packing, texObj, texImage);
-
}
-void
+static void
intelTexSubImage1D(GLcontext * ctx,
GLenum target,
GLint level,
@@ -182,10 +174,9 @@ intelTexSubImage1D(GLcontext * ctx,
xoffset, 0, 0,
width, 1, 1,
format, type, pixels, packing, texObj, texImage);
-
}
-void
+static void
intelCompressedTexSubImage2D(GLcontext * ctx,
GLenum target,
GLint level,
@@ -199,3 +190,14 @@ intelCompressedTexSubImage2D(GLcontext * ctx,
fprintf(stderr, "stubbed CompressedTexSubImage2D: %dx%d@%dx%d\n",
width, height, xoffset, yoffset);
}
+
+
+
+void
+intelInitTextureSubImageFuncs(struct dd_function_table *functions)
+{
+ functions->TexSubImage1D = intelTexSubImage1D;
+ functions->TexSubImage2D = intelTexSubImage2D;
+ functions->TexSubImage3D = intelTexSubImage3D;
+ functions->CompressedTexSubImage2D = intelCompressedTexSubImage2D;
+}
diff --git a/src/mesa/drivers/dri/intel/intel_tex_validate.c b/src/mesa/drivers/dri/intel/intel_tex_validate.c
index 05a375e1f3..a284d5475f 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_validate.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_validate.c
@@ -199,6 +199,7 @@ intel_finalize_mipmap_tree(struct intel_context *intel, GLuint unit)
if (!intelObj->mt) {
intelObj->mt = intel_miptree_create(intel,
intelObj->base.Target,
+ firstImage->base._BaseFormat,
firstImage->base.InternalFormat,
intelObj->firstLevel,
intelObj->lastLevel,
@@ -241,7 +242,7 @@ intel_tex_map_level_images(struct intel_context *intel,
struct intel_texture_image *intelImage =
intel_texture_image(intelObj->base.Image[face][level]);
- if (intelImage->mt) {
+ if (intelImage && intelImage->mt) {
intelImage->base.Data =
intel_miptree_image_map(intel,
intelImage->mt,
@@ -268,7 +269,7 @@ intel_tex_unmap_level_images(struct intel_context *intel,
struct intel_texture_image *intelImage =
intel_texture_image(intelObj->base.Image[face][level]);
- if (intelImage->mt) {
+ if (intelImage && intelImage->mt) {
intel_miptree_image_unmap(intel, intelImage->mt);
intelImage->base.Data = NULL;
}
diff --git a/src/mesa/drivers/dri/r200/.gitignore b/src/mesa/drivers/dri/r200/.gitignore
index 3773d8ea73..2f9cd1a987 100644
--- a/src/mesa/drivers/dri/r200/.gitignore
+++ b/src/mesa/drivers/dri/r200/.gitignore
@@ -1,3 +1,15 @@
+radeon_bocs_wrapper.h
+radeon_bo_legacy.[ch]
radeon_chipset.h
-radeon_screen.*
+radeon_cmdbuf.h
+radeon_common.[ch]
+radeon_common_context.[ch]
+radeon_cs_legacy.[ch]
+radeon_dma.[ch]
+radeon_fbo.c
+radeon_lock.[ch]
+radeon_mipmap_tree.[ch]
+radeon_screen.[ch]
+radeon_span.[ch]
+radeon_texture.[ch]
server
diff --git a/src/mesa/drivers/dri/r200/Makefile b/src/mesa/drivers/dri/r200/Makefile
index e9144ac75c..4686241957 100644
--- a/src/mesa/drivers/dri/r200/Makefile
+++ b/src/mesa/drivers/dri/r200/Makefile
@@ -3,6 +3,8 @@
TOP = ../../../../..
include $(TOP)/configs/current
+CFLAGS += $(RADEON_CFLAGS)
+
LIBNAME = r200_dri.so
MINIGLX_SOURCES = server/radeon_dri.c
@@ -11,25 +13,41 @@ ifeq ($(USING_EGL), 1)
EGL_SOURCES = server/radeon_egl.c
endif
+ifeq ($(RADEON_LDFLAGS),)
+CS_SOURCES = radeon_cs_space_drm.c
+endif
+
+RADEON_COMMON_SOURCES = \
+ radeon_texture.c \
+ radeon_common_context.c \
+ radeon_common.c \
+ radeon_dma.c \
+ radeon_lock.c \
+ radeon_bo_legacy.c \
+ radeon_cs_legacy.c \
+ radeon_mipmap_tree.c \
+ radeon_span.c \
+ radeon_fbo.c
+
+
DRIVER_SOURCES = r200_context.c \
r200_ioctl.c \
- r200_lock.c \
r200_state.c \
r200_state_init.c \
r200_cmdbuf.c \
r200_pixel.c \
r200_tex.c \
- r200_texmem.c \
r200_texstate.c \
r200_tcl.c \
r200_swtcl.c \
- r200_span.c \
r200_maos.c \
r200_sanity.c \
r200_fragshader.c \
r200_vertprog.c \
radeon_screen.c \
- $(EGL_SOURCES)
+ $(EGL_SOURCES) \
+ $(RADEON_COMMON_SOURCES) \
+ $(CS_SOURCES)
C_SOURCES = $(COMMON_SOURCES) $(DRIVER_SOURCES)
@@ -48,7 +66,31 @@ SYMLINKS = \
COMMON_SYMLINKS = \
radeon_chipset.h \
radeon_screen.c \
- radeon_screen.h
+ radeon_screen.h \
+ radeon_bo_legacy.c \
+ radeon_cs_legacy.c \
+ radeon_bo_legacy.h \
+ radeon_cs_legacy.h \
+ radeon_bocs_wrapper.h \
+ radeon_span.h \
+ radeon_span.c \
+ radeon_lock.c \
+ radeon_lock.h \
+ radeon_common.c \
+ radeon_common_context.c \
+ radeon_common_context.h \
+ radeon_common.h \
+ radeon_cmdbuf.h \
+ radeon_mipmap_tree.c \
+ radeon_mipmap_tree.h \
+ radeon_texture.c \
+ radeon_texture.h \
+ radeon_dma.c \
+ radeon_dma.h \
+ radeon_fbo.c \
+ $(CS_SOURCES)
+
+DRI_LIB_DEPS += $(RADEON_LDFLAGS)
##### TARGETS #####
diff --git a/src/mesa/drivers/dri/r200/r200_cmdbuf.c b/src/mesa/drivers/dri/r200/r200_cmdbuf.c
index e1633772a1..25e30eda52 100644
--- a/src/mesa/drivers/dri/r200/r200_cmdbuf.c
+++ b/src/mesa/drivers/dri/r200/r200_cmdbuf.c
@@ -38,6 +38,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "swrast/swrast.h"
#include "main/simple_list.h"
+#include "radeon_common.h"
#include "r200_context.h"
#include "r200_state.h"
#include "r200_ioctl.h"
@@ -45,18 +46,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r200_sanity.h"
#include "radeon_reg.h"
-static void print_state_atom( struct r200_state_atom *state )
-{
- int i;
-
- fprintf(stderr, "emit %s/%d\n", state->name, state->cmd_size);
-
- if (0 & R200_DEBUG & DEBUG_VERBOSE)
- for (i = 0 ; i < state->cmd_size ; i++)
- fprintf(stderr, "\t%s[%d]: %x\n", state->name, i, state->cmd[i]);
-
-}
-
/* The state atoms will be emitted in the order they appear in the atom list,
* so this step is important.
*/
@@ -64,141 +53,85 @@ void r200SetUpAtomList( r200ContextPtr rmesa )
{
int i, mtu;
- mtu = rmesa->glCtx->Const.MaxTextureUnits;
-
- make_empty_list(&rmesa->hw.atomlist);
- rmesa->hw.atomlist.name = "atom-list";
-
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.ctx );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.set );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.lin );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.msk );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.vpt );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.vtx );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.vap );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.vte );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.msc );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.cst );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.zbs );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.tcl );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.msl );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.tcg );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.grd );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.fog );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.tam );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.tf );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.atf );
+ mtu = rmesa->radeon.glCtx->Const.MaxTextureUnits;
+
+ make_empty_list(&rmesa->radeon.hw.atomlist);
+ rmesa->radeon.hw.atomlist.name = "atom-list";
+
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.ctx );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.set );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.lin );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.msk );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.vpt );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.vtx );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.vap );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.vte );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.msc );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.cst );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.zbs );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.tcl );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.msl );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.tcg );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.grd );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.fog );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.tam );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.tf );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.atf );
for (i = 0; i < mtu; ++i)
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.tex[i] );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.tex[i] );
for (i = 0; i < mtu; ++i)
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.cube[i] );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.cube[i] );
for (i = 0; i < 6; ++i)
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.pix[i] );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.afs[0] );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.afs[1] );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.pix[i] );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.afs[0] );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.afs[1] );
for (i = 0; i < 8; ++i)
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.lit[i] );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.lit[i] );
for (i = 0; i < 3 + mtu; ++i)
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.mat[i] );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.eye );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.glt );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.mat[i] );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.eye );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.glt );
for (i = 0; i < 2; ++i)
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.mtl[i] );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.mtl[i] );
for (i = 0; i < 6; ++i)
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.ucp[i] );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.spr );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.ptp );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.prf );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.pvs );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.vpp[0] );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.vpp[1] );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.vpi[0] );
- insert_at_tail( &rmesa->hw.atomlist, &rmesa->hw.vpi[1] );
-}
-
-static void r200SaveHwState( r200ContextPtr rmesa )
-{
- struct r200_state_atom *atom;
- char * dest = rmesa->backup_store.cmd_buf;
-
- if (R200_DEBUG & DEBUG_STATE)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- rmesa->backup_store.cmd_used = 0;
-
- foreach( atom, &rmesa->hw.atomlist ) {
- if ( atom->check( rmesa->glCtx, atom->idx ) ) {
- int size = atom->cmd_size * 4;
- memcpy( dest, atom->cmd, size);
- dest += size;
- rmesa->backup_store.cmd_used += size;
- if (R200_DEBUG & DEBUG_STATE)
- print_state_atom( atom );
- }
- }
-
- assert( rmesa->backup_store.cmd_used <= R200_CMD_BUF_SZ );
- if (R200_DEBUG & DEBUG_STATE)
- fprintf(stderr, "Returning to r200EmitState\n");
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.ucp[i] );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.spr );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.ptp );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.prf );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.pvs );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.vpp[0] );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.vpp[1] );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.vpi[0] );
+ insert_at_tail( &rmesa->radeon.hw.atomlist, &rmesa->hw.vpi[1] );
}
-void r200EmitState( r200ContextPtr rmesa )
+void r200EmitScissor(r200ContextPtr rmesa)
{
- char *dest;
- int mtu;
- struct r200_state_atom *atom;
-
- if (R200_DEBUG & (DEBUG_STATE|DEBUG_PRIMS))
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (rmesa->save_on_next_emit) {
- r200SaveHwState(rmesa);
- rmesa->save_on_next_emit = GL_FALSE;
- }
-
- if (!rmesa->hw.is_dirty && !rmesa->hw.all_dirty)
- return;
-
- mtu = rmesa->glCtx->Const.MaxTextureUnits;
-
- /* To avoid going across the entire set of states multiple times, just check
- * for enough space for the case of emitting all state, and inline the
- * r200AllocCmdBuf code here without all the checks.
- */
- r200EnsureCmdBufSpace( rmesa, rmesa->hw.max_state_size );
-
- /* we need to calculate dest after EnsureCmdBufSpace
- as we may flush the buffer - airlied */
- dest = rmesa->store.cmd_buf + rmesa->store.cmd_used;
- if (R200_DEBUG & DEBUG_STATE) {
- foreach( atom, &rmesa->hw.atomlist ) {
- if ( atom->dirty || rmesa->hw.all_dirty ) {
- if ( atom->check( rmesa->glCtx, atom->idx ) )
- print_state_atom( atom );
- else
- fprintf(stderr, "skip state %s\n", atom->name);
- }
- }
- }
-
- foreach( atom, &rmesa->hw.atomlist ) {
- if ( rmesa->hw.all_dirty )
- atom->dirty = GL_TRUE;
- if ( atom->dirty ) {
- if ( atom->check( rmesa->glCtx, atom->idx ) ) {
- int size = atom->cmd_size * 4;
- memcpy( dest, atom->cmd, size);
- dest += size;
- rmesa->store.cmd_used += size;
- atom->dirty = GL_FALSE;
- }
- }
- }
-
- assert( rmesa->store.cmd_used <= R200_CMD_BUF_SZ );
-
- rmesa->hw.is_dirty = GL_FALSE;
- rmesa->hw.all_dirty = GL_FALSE;
+ BATCH_LOCALS(&rmesa->radeon);
+ if (!rmesa->radeon.radeonScreen->kernel_mm) {
+ return;
+ }
+ if (rmesa->radeon.state.scissor.enabled) {
+ BEGIN_BATCH(8);
+ OUT_BATCH(CP_PACKET0(R200_RE_CNTL, 0));
+ OUT_BATCH(R200_SCISSOR_ENABLE | rmesa->hw.set.cmd[SET_RE_CNTL]);
+ OUT_BATCH(CP_PACKET0(R200_RE_AUX_SCISSOR_CNTL, 0));
+ OUT_BATCH(R200_SCISSOR_ENABLE_0);
+ OUT_BATCH(CP_PACKET0(R200_RE_SCISSOR_TL_0, 0));
+ OUT_BATCH((rmesa->radeon.state.scissor.rect.y1 << 16) |
+ rmesa->radeon.state.scissor.rect.x1);
+ OUT_BATCH(CP_PACKET0(R200_RE_SCISSOR_BR_0, 0));
+ OUT_BATCH(((rmesa->radeon.state.scissor.rect.y2 - 1) << 16) |
+ (rmesa->radeon.state.scissor.rect.x2 - 1));
+ END_BATCH();
+ } else {
+ BEGIN_BATCH(4);
+ OUT_BATCH(CP_PACKET0(R200_RE_CNTL, 0));
+ OUT_BATCH(rmesa->hw.set.cmd[SET_RE_CNTL] & ~R200_SCISSOR_ENABLE);
+ OUT_BATCH(CP_PACKET0(R200_RE_AUX_SCISSOR_CNTL, 0));
+ OUT_BATCH(0);
+ END_BATCH();
+ }
}
/* Fire a section of the retained (indexed_verts) buffer as a regular
@@ -208,51 +141,81 @@ void r200EmitVbufPrim( r200ContextPtr rmesa,
GLuint primitive,
GLuint vertex_nr )
{
- drm_radeon_cmd_header_t *cmd;
+ BATCH_LOCALS(&rmesa->radeon);
assert(!(primitive & R200_VF_PRIM_WALK_IND));
- r200EmitState( rmesa );
+ radeonEmitState(&rmesa->radeon);
if (R200_DEBUG & (DEBUG_IOCTL|DEBUG_PRIMS))
fprintf(stderr, "%s cmd_used/4: %d prim %x nr %d\n", __FUNCTION__,
rmesa->store.cmd_used/4, primitive, vertex_nr);
-
- cmd = (drm_radeon_cmd_header_t *)r200AllocCmdBuf( rmesa, VBUF_BUFSZ,
- __FUNCTION__ );
- cmd[0].i = 0;
- cmd[0].header.cmd_type = RADEON_CMD_PACKET3_CLIP;
- cmd[1].i = R200_CP_CMD_3D_DRAW_VBUF_2;
- cmd[2].i = (primitive |
- R200_VF_PRIM_WALK_LIST |
- R200_VF_COLOR_ORDER_RGBA |
- (vertex_nr << R200_VF_VERTEX_NUMBER_SHIFT));
+ r200EmitScissor(rmesa);
+
+ BEGIN_BATCH(3);
+ OUT_BATCH_PACKET3_CLIP(R200_CP_CMD_3D_DRAW_VBUF_2, 0);
+ OUT_BATCH(primitive | R200_VF_PRIM_WALK_LIST | R200_VF_COLOR_ORDER_RGBA |
+ (vertex_nr << R200_VF_VERTEX_NUMBER_SHIFT));
+ END_BATCH();
}
+static void r200FireEB(r200ContextPtr rmesa, int vertex_count, int type)
+{
+ BATCH_LOCALS(&rmesa->radeon);
+
+ if (vertex_count > 0) {
+ r200EmitScissor(rmesa);
+ BEGIN_BATCH(8+2);
+ OUT_BATCH_PACKET3_CLIP(R200_CP_CMD_3D_DRAW_INDX_2, 0);
+ OUT_BATCH(R200_VF_PRIM_WALK_IND |
+ R200_VF_COLOR_ORDER_RGBA |
+ ((vertex_count + 0) << 16) |
+ type);
+
+ if (!rmesa->radeon.radeonScreen->kernel_mm) {
+ OUT_BATCH_PACKET3(R200_CP_CMD_INDX_BUFFER, 2);
+ OUT_BATCH((0x80 << 24) | (0 << 16) | 0x810);
+ OUT_BATCH_RELOC(rmesa->radeon.tcl.elt_dma_offset,
+ rmesa->radeon.tcl.elt_dma_bo,
+ rmesa->radeon.tcl.elt_dma_offset,
+ RADEON_GEM_DOMAIN_GTT, 0, 0);
+ OUT_BATCH((vertex_count + 1)/2);
+ } else {
+ OUT_BATCH_PACKET3(R200_CP_CMD_INDX_BUFFER, 2);
+ OUT_BATCH((0x80 << 24) | (0 << 16) | 0x810);
+ OUT_BATCH(rmesa->radeon.tcl.elt_dma_offset);
+ OUT_BATCH((vertex_count + 1)/2);
+ radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs,
+ rmesa->radeon.tcl.elt_dma_bo,
+ RADEON_GEM_DOMAIN_GTT, 0, 0);
+ }
+ END_BATCH();
+ }
+}
-void r200FlushElts( r200ContextPtr rmesa )
+void r200FlushElts(GLcontext *ctx)
{
- int *cmd = (int *)(rmesa->store.cmd_buf + rmesa->store.elts_start);
- int dwords;
- int nr = (rmesa->store.cmd_used - (rmesa->store.elts_start + 12)) / 2;
+ r200ContextPtr rmesa = R200_CONTEXT(ctx);
+ int nr, elt_used = rmesa->tcl.elt_used;
if (R200_DEBUG & (DEBUG_IOCTL|DEBUG_PRIMS))
- fprintf(stderr, "%s\n", __FUNCTION__);
+ fprintf(stderr, "%s %x %d\n", __FUNCTION__, rmesa->tcl.hw_primitive, elt_used);
+
+ assert( rmesa->radeon.dma.flush == r200FlushElts );
+ rmesa->radeon.dma.flush = NULL;
- assert( rmesa->dma.flush == r200FlushElts );
- rmesa->dma.flush = NULL;
+ nr = elt_used / 2;
- /* Cope with odd number of elts:
- */
- rmesa->store.cmd_used = (rmesa->store.cmd_used + 2) & ~2;
- dwords = (rmesa->store.cmd_used - rmesa->store.elts_start) / 4;
+ radeon_bo_unmap(rmesa->radeon.tcl.elt_dma_bo);
- cmd[1] |= (dwords - 3) << 16;
- cmd[2] |= nr << R200_VF_VERTEX_NUMBER_SHIFT;
+ r200FireEB(rmesa, nr, rmesa->tcl.hw_primitive);
+
+ radeon_bo_unref(rmesa->radeon.tcl.elt_dma_bo);
+ rmesa->radeon.tcl.elt_dma_bo = NULL;
if (R200_DEBUG & DEBUG_SYNC) {
fprintf(stderr, "%s: Syncing\n", __FUNCTION__);
- r200Finish( rmesa->glCtx );
+ radeonFinish( rmesa->radeon.glCtx );
}
}
@@ -261,38 +224,39 @@ GLushort *r200AllocEltsOpenEnded( r200ContextPtr rmesa,
GLuint primitive,
GLuint min_nr )
{
- drm_radeon_cmd_header_t *cmd;
GLushort *retval;
+ int ret;
if (R200_DEBUG & DEBUG_IOCTL)
fprintf(stderr, "%s %d prim %x\n", __FUNCTION__, min_nr, primitive);
assert((primitive & R200_VF_PRIM_WALK_IND));
- r200EmitState( rmesa );
-
- cmd = (drm_radeon_cmd_header_t *)r200AllocCmdBuf( rmesa, ELTS_BUFSZ(min_nr),
- __FUNCTION__ );
- cmd[0].i = 0;
- cmd[0].header.cmd_type = RADEON_CMD_PACKET3_CLIP;
- cmd[1].i = R200_CP_CMD_3D_DRAW_INDX_2;
- cmd[2].i = (primitive |
- R200_VF_PRIM_WALK_IND |
- R200_VF_COLOR_ORDER_RGBA);
+ radeonEmitState(&rmesa->radeon);
+
+ rmesa->radeon.tcl.elt_dma_bo = radeon_bo_open(rmesa->radeon.radeonScreen->bom,
+ 0, R200_ELT_BUF_SZ, 4,
+ RADEON_GEM_DOMAIN_GTT, 0);
+ rmesa->radeon.tcl.elt_dma_offset = 0;
+ rmesa->tcl.elt_used = min_nr * 2;
+
+ ret = radeon_cs_space_check_with_bo(rmesa->radeon.cmdbuf.cs, rmesa->radeon.tcl.elt_dma_bo,
+ RADEON_GEM_DOMAIN_GTT, 0);
+ if (ret) {
+ fprintf(stderr,"failure to revalidate BOs - badness\n");
+ }
+ radeon_bo_map(rmesa->radeon.tcl.elt_dma_bo, 1);
+ retval = rmesa->radeon.tcl.elt_dma_bo->ptr + rmesa->radeon.tcl.elt_dma_offset;
- retval = (GLushort *)(cmd+3);
if (R200_DEBUG & DEBUG_PRIMS)
- fprintf(stderr, "%s: header 0x%x prim %x \n",
- __FUNCTION__,
- cmd[1].i, primitive);
-
- assert(!rmesa->dma.flush);
- rmesa->glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES;
- rmesa->dma.flush = r200FlushElts;
+ fprintf(stderr, "%s: header prim %x \n",
+ __FUNCTION__, primitive);
- rmesa->store.elts_start = ((char *)cmd) - rmesa->store.cmd_buf;
+ assert(!rmesa->radeon.dma.flush);
+ rmesa->radeon.glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES;
+ rmesa->radeon.dma.flush = r200FlushElts;
return retval;
}
@@ -300,129 +264,119 @@ GLushort *r200AllocEltsOpenEnded( r200ContextPtr rmesa,
void r200EmitVertexAOS( r200ContextPtr rmesa,
- GLuint vertex_size,
- GLuint offset )
+ GLuint vertex_size,
+ struct radeon_bo *bo,
+ GLuint offset )
{
- drm_radeon_cmd_header_t *cmd;
+ BATCH_LOCALS(&rmesa->radeon);
if (R200_DEBUG & (DEBUG_PRIMS|DEBUG_IOCTL))
fprintf(stderr, "%s: vertex_size 0x%x offset 0x%x \n",
__FUNCTION__, vertex_size, offset);
- cmd = (drm_radeon_cmd_header_t *)r200AllocCmdBuf( rmesa, VERT_AOS_BUFSZ,
- __FUNCTION__ );
- cmd[0].header.cmd_type = RADEON_CMD_PACKET3;
- cmd[1].i = R200_CP_CMD_3D_LOAD_VBPNTR | (2 << 16);
- cmd[2].i = 1;
- cmd[3].i = vertex_size | (vertex_size << 8);
- cmd[4].i = offset;
+ BEGIN_BATCH(7);
+ OUT_BATCH_PACKET3(R200_CP_CMD_3D_LOAD_VBPNTR, 2);
+ OUT_BATCH(1);
+ OUT_BATCH(vertex_size | (vertex_size << 8));
+ OUT_BATCH_RELOC(offset, bo, offset, RADEON_GEM_DOMAIN_GTT, 0, 0);
+ END_BATCH();
}
-
-void r200EmitAOS( r200ContextPtr rmesa,
- struct r200_dma_region **component,
- GLuint nr,
- GLuint offset )
+void r200EmitAOS(r200ContextPtr rmesa, GLuint nr, GLuint offset)
{
- drm_radeon_cmd_header_t *cmd;
- int sz = AOS_BUFSZ(nr);
+ BATCH_LOCALS(&rmesa->radeon);
+ uint32_t voffset;
+ int sz = 1 + (nr >> 1) * 3 + (nr & 1) * 2;
int i;
- int *tmp;
-
- if (R200_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s nr arrays: %d\n", __FUNCTION__, nr);
-
- cmd = (drm_radeon_cmd_header_t *)r200AllocCmdBuf( rmesa, sz, __FUNCTION__ );
- cmd[0].i = 0;
- cmd[0].header.cmd_type = RADEON_CMD_PACKET3;
- cmd[1].i = R200_CP_CMD_3D_LOAD_VBPNTR | (((sz / sizeof(int)) - 3) << 16);
- cmd[2].i = nr;
- tmp = &cmd[0].i;
- cmd += 3;
-
- for (i = 0 ; i < nr ; i++) {
- if (i & 1) {
- cmd[0].i |= ((component[i]->aos_stride << 24) |
- (component[i]->aos_size << 16));
- cmd[2].i = (component[i]->aos_start +
- offset * component[i]->aos_stride * 4);
- cmd += 3;
+
+ if (RADEON_DEBUG & DEBUG_VERTS)
+ fprintf(stderr, "%s: nr=%d, ofs=0x%08x\n", __FUNCTION__, nr,
+ offset);
+
+ BEGIN_BATCH(sz+2+ (nr*2));
+ OUT_BATCH_PACKET3(R200_CP_CMD_3D_LOAD_VBPNTR, sz - 1);
+ OUT_BATCH(nr);
+
+
+ if (!rmesa->radeon.radeonScreen->kernel_mm) {
+ for (i = 0; i + 1 < nr; i += 2) {
+ OUT_BATCH((rmesa->radeon.tcl.aos[i].components << 0) |
+ (rmesa->radeon.tcl.aos[i].stride << 8) |
+ (rmesa->radeon.tcl.aos[i + 1].components << 16) |
+ (rmesa->radeon.tcl.aos[i + 1].stride << 24));
+
+ voffset = rmesa->radeon.tcl.aos[i + 0].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride;
+ OUT_BATCH_RELOC(voffset,
+ rmesa->radeon.tcl.aos[i].bo,
+ voffset,
+ RADEON_GEM_DOMAIN_GTT,
+ 0, 0);
+ voffset = rmesa->radeon.tcl.aos[i + 1].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[i + 1].stride;
+ OUT_BATCH_RELOC(voffset,
+ rmesa->radeon.tcl.aos[i+1].bo,
+ voffset,
+ RADEON_GEM_DOMAIN_GTT,
+ 0, 0);
}
- else {
- cmd[0].i = ((component[i]->aos_stride << 8) |
- (component[i]->aos_size << 0));
- cmd[1].i = (component[i]->aos_start +
- offset * component[i]->aos_stride * 4);
+
+ if (nr & 1) {
+ OUT_BATCH((rmesa->radeon.tcl.aos[nr - 1].components << 0) |
+ (rmesa->radeon.tcl.aos[nr - 1].stride << 8));
+ voffset = rmesa->radeon.tcl.aos[nr - 1].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[nr - 1].stride;
+ OUT_BATCH_RELOC(voffset,
+ rmesa->radeon.tcl.aos[nr - 1].bo,
+ voffset,
+ RADEON_GEM_DOMAIN_GTT,
+ 0, 0);
+ }
+ } else {
+ for (i = 0; i + 1 < nr; i += 2) {
+ OUT_BATCH((rmesa->radeon.tcl.aos[i].components << 0) |
+ (rmesa->radeon.tcl.aos[i].stride << 8) |
+ (rmesa->radeon.tcl.aos[i + 1].components << 16) |
+ (rmesa->radeon.tcl.aos[i + 1].stride << 24));
+
+ voffset = rmesa->radeon.tcl.aos[i + 0].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride;
+ OUT_BATCH(voffset);
+ voffset = rmesa->radeon.tcl.aos[i + 1].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[i + 1].stride;
+ OUT_BATCH(voffset);
+ }
+
+ if (nr & 1) {
+ OUT_BATCH((rmesa->radeon.tcl.aos[nr - 1].components << 0) |
+ (rmesa->radeon.tcl.aos[nr - 1].stride << 8));
+ voffset = rmesa->radeon.tcl.aos[nr - 1].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[nr - 1].stride;
+ OUT_BATCH(voffset);
+ }
+ for (i = 0; i + 1 < nr; i += 2) {
+ voffset = rmesa->radeon.tcl.aos[i + 0].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride;
+ radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs,
+ rmesa->radeon.tcl.aos[i+0].bo,
+ RADEON_GEM_DOMAIN_GTT,
+ 0, 0);
+ voffset = rmesa->radeon.tcl.aos[i + 1].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[i + 1].stride;
+ radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs,
+ rmesa->radeon.tcl.aos[i+1].bo,
+ RADEON_GEM_DOMAIN_GTT,
+ 0, 0);
+ }
+ if (nr & 1) {
+ voffset = rmesa->radeon.tcl.aos[nr - 1].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[nr - 1].stride;
+ radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs,
+ rmesa->radeon.tcl.aos[nr-1].bo,
+ RADEON_GEM_DOMAIN_GTT,
+ 0, 0);
}
}
-
- if (R200_DEBUG & DEBUG_VERTS) {
- fprintf(stderr, "%s:\n", __FUNCTION__);
- for (i = 0 ; i < sz ; i++)
- fprintf(stderr, " %d: %x\n", i, tmp[i]);
- }
-}
-
-void r200EmitBlit( r200ContextPtr rmesa,
- GLuint color_fmt,
- GLuint src_pitch,
- GLuint src_offset,
- GLuint dst_pitch,
- GLuint dst_offset,
- GLint srcx, GLint srcy,
- GLint dstx, GLint dsty,
- GLuint w, GLuint h )
-{
- drm_radeon_cmd_header_t *cmd;
-
- if (R200_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s src %x/%x %d,%d dst: %x/%x %d,%d sz: %dx%d\n",
- __FUNCTION__,
- src_pitch, src_offset, srcx, srcy,
- dst_pitch, dst_offset, dstx, dsty,
- w, h);
-
- assert( (src_pitch & 63) == 0 );
- assert( (dst_pitch & 63) == 0 );
- assert( (src_offset & 1023) == 0 );
- assert( (dst_offset & 1023) == 0 );
- assert( w < (1<<16) );
- assert( h < (1<<16) );
-
- cmd = (drm_radeon_cmd_header_t *)r200AllocCmdBuf( rmesa, 8 * sizeof(int),
- __FUNCTION__ );
-
-
- cmd[0].header.cmd_type = RADEON_CMD_PACKET3;
- cmd[1].i = R200_CP_CMD_BITBLT_MULTI | (5 << 16);
- cmd[2].i = (RADEON_GMC_SRC_PITCH_OFFSET_CNTL |
- RADEON_GMC_DST_PITCH_OFFSET_CNTL |
- RADEON_GMC_BRUSH_NONE |
- (color_fmt << 8) |
- RADEON_GMC_SRC_DATATYPE_COLOR |
- RADEON_ROP3_S |
- RADEON_DP_SRC_SOURCE_MEMORY |
- RADEON_GMC_CLR_CMP_CNTL_DIS |
- RADEON_GMC_WR_MSK_DIS );
-
- cmd[3].i = ((src_pitch/64)<<22) | (src_offset >> 10);
- cmd[4].i = ((dst_pitch/64)<<22) | (dst_offset >> 10);
- cmd[5].i = (srcx << 16) | srcy;
- cmd[6].i = (dstx << 16) | dsty; /* dst */
- cmd[7].i = (w << 16) | h;
-}
-
-
-void r200EmitWait( r200ContextPtr rmesa, GLuint flags )
-{
- drm_radeon_cmd_header_t *cmd;
-
- assert( !(flags & ~(RADEON_WAIT_2D|RADEON_WAIT_3D)) );
-
- cmd = (drm_radeon_cmd_header_t *)r200AllocCmdBuf( rmesa, 1 * sizeof(int),
- __FUNCTION__ );
- cmd[0].i = 0;
- cmd[0].wait.cmd_type = RADEON_CMD_WAIT;
- cmd[0].wait.flags = flags;
+ END_BATCH();
}
diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c
index 058296eab2..9a92a32079 100644
--- a/src/mesa/drivers/dri/r200/r200_context.c
+++ b/src/mesa/drivers/dri/r200/r200_context.c
@@ -54,7 +54,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r200_context.h"
#include "r200_ioctl.h"
#include "r200_state.h"
-#include "r200_span.h"
#include "r200_pixel.h"
#include "r200_tex.h"
#include "r200_swtcl.h"
@@ -62,6 +61,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r200_maos.h"
#include "r200_vertprog.h"
+#include "radeon_span.h"
+
#define need_GL_ARB_vertex_program
#define need_GL_ATI_fragment_shader
#define need_GL_EXT_blend_minmax
@@ -71,6 +72,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define need_GL_EXT_blend_func_separate
#define need_GL_NV_vertex_program
#define need_GL_ARB_point_parameters
+#define need_GL_EXT_framebuffer_object
#include "extension_helper.h"
#define DRIVER_DATE "20060602"
@@ -78,9 +80,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "vblank.h"
#include "utils.h"
#include "xmlpool.h" /* for symbolic values of enum-type options */
-#ifndef R200_DEBUG
-int R200_DEBUG = (0);
-#endif
/* Return various strings for glGetString().
*/
@@ -89,8 +88,8 @@ static const GLubyte *r200GetString( GLcontext *ctx, GLenum name )
r200ContextPtr rmesa = R200_CONTEXT(ctx);
static char buffer[128];
unsigned offset;
- GLuint agp_mode = (rmesa->r200Screen->card_type == RADEON_CARD_PCI)? 0 :
- rmesa->r200Screen->AGPMode;
+ GLuint agp_mode = (rmesa->radeon.radeonScreen->card_type == RADEON_CARD_PCI)? 0 :
+ rmesa->radeon.radeonScreen->AGPMode;
switch ( name ) {
case GL_VENDOR:
@@ -101,7 +100,7 @@ static const GLubyte *r200GetString( GLcontext *ctx, GLenum name )
agp_mode );
sprintf( & buffer[ offset ], " %sTCL",
- !(rmesa->TclFallback & R200_TCL_FALLBACK_TCL_DISABLE)
+ !(rmesa->radeon.TclFallback & R200_TCL_FALLBACK_TCL_DISABLE)
? "" : "NO-" );
return (GLubyte *)buffer;
@@ -126,6 +125,7 @@ const struct dri_extension card_extensions[] =
{ "GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions },
{ "GL_EXT_blend_subtract", NULL },
{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
+ { "GL_EXT_packed_depth_stencil", NULL},
{ "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
{ "GL_EXT_stencil_wrap", NULL },
{ "GL_EXT_texture_edge_clamp", NULL },
@@ -167,6 +167,11 @@ const struct dri_extension point_extensions[] = {
{ NULL, NULL }
};
+const struct dri_extension mm_extensions[] = {
+ { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
+ { NULL, NULL }
+};
+
extern const struct tnl_pipeline_stage _r200_render_stage;
extern const struct tnl_pipeline_stage _r200_tcl_stage;
@@ -234,6 +239,39 @@ static const struct dri_debug_control debug_control[] =
{ NULL, 0 }
};
+static void r200_get_lock(radeonContextPtr radeon)
+{
+ r200ContextPtr rmesa = (r200ContextPtr)radeon;
+ drm_radeon_sarea_t *sarea = radeon->sarea;
+
+ R200_STATECHANGE( rmesa, ctx );
+ if (rmesa->radeon.sarea->tiling_enabled) {
+ rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |= R200_COLOR_TILE_ENABLE;
+ }
+ else rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] &= ~R200_COLOR_TILE_ENABLE;
+
+ if ( sarea->ctx_owner != rmesa->radeon.dri.hwContext ) {
+ sarea->ctx_owner = rmesa->radeon.dri.hwContext;
+ if (!radeon->radeonScreen->kernel_mm)
+ radeon_bo_legacy_texture_age(radeon->radeonScreen->bom);
+ }
+
+}
+
+static void r200_vtbl_emit_cs_header(struct radeon_cs *cs, radeonContextPtr rmesa)
+{
+}
+
+
+static void r200_init_vtbl(radeonContextPtr radeon)
+{
+ radeon->vtbl.get_lock = r200_get_lock;
+ radeon->vtbl.update_viewport_offset = r200UpdateViewportOffset;
+ radeon->vtbl.emit_cs_header = r200_vtbl_emit_cs_header;
+ radeon->vtbl.swtcl_flush = r200_swtcl_flush;
+ radeon->vtbl.fallback = r200Fallback;
+}
+
/* Create the device specific rendering context.
*/
@@ -245,9 +283,9 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
radeonScreenPtr screen = (radeonScreenPtr)(sPriv->private);
struct dd_function_table functions;
r200ContextPtr rmesa;
- GLcontext *ctx, *shareCtx;
+ GLcontext *ctx;
int i;
- int tcl_mode, fthrottle_mode;
+ int tcl_mode;
assert(glVisual);
assert(driContextPriv);
@@ -257,7 +295,8 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
rmesa = (r200ContextPtr) CALLOC( sizeof(*rmesa) );
if ( !rmesa )
return GL_FALSE;
-
+
+ r200_init_vtbl(&rmesa->radeon);
/* init exp fog table data */
r200InitStaticFogData();
@@ -265,12 +304,12 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
* Do this here so that initialMaxAnisotropy is set before we create
* the default textures.
*/
- driParseConfigFiles (&rmesa->optionCache, &screen->optionCache,
+ driParseConfigFiles (&rmesa->radeon.optionCache, &screen->optionCache,
screen->driScreen->myNum, "r200");
- rmesa->initialMaxAnisotropy = driQueryOptionf(&rmesa->optionCache,
- "def_max_anisotropy");
+ rmesa->radeon.initialMaxAnisotropy = driQueryOptionf(&rmesa->radeon.optionCache,
+ "def_max_anisotropy");
- if ( driQueryOptionb( &rmesa->optionCache, "hyperz" ) ) {
+ if ( driQueryOptionb( &rmesa->radeon.optionCache, "hyperz" ) ) {
if ( sPriv->drm_version.minor < 13 )
fprintf( stderr, "DRM version 1.%d too old to support HyperZ, "
"disabling.\n", sPriv->drm_version.minor );
@@ -291,59 +330,15 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
r200InitTextureFuncs(&functions);
r200InitShaderFuncs(&functions);
- /* Allocate and initialize the Mesa context */
- if (sharedContextPrivate)
- shareCtx = ((r200ContextPtr) sharedContextPrivate)->glCtx;
- else
- shareCtx = NULL;
- rmesa->glCtx = _mesa_create_context(glVisual, shareCtx,
- &functions, (void *) rmesa);
- if (!rmesa->glCtx) {
- FREE(rmesa);
- return GL_FALSE;
- }
- driContextPriv->driverPrivate = rmesa;
-
- /* Init r200 context data */
- rmesa->dri.context = driContextPriv;
- rmesa->dri.screen = sPriv;
- rmesa->dri.drawable = NULL; /* Set by XMesaMakeCurrent */
- rmesa->dri.hwContext = driContextPriv->hHWContext;
- rmesa->dri.hwLock = &sPriv->pSAREA->lock;
- rmesa->dri.fd = sPriv->fd;
- rmesa->dri.drmMinor = sPriv->drm_version.minor;
-
- rmesa->r200Screen = screen;
- rmesa->sarea = (drm_radeon_sarea_t *)((GLubyte *)sPriv->pSAREA +
- screen->sarea_priv_offset);
-
-
- rmesa->dma.buf0_address = rmesa->r200Screen->buffers->list[0].address;
-
- (void) memset( rmesa->texture_heaps, 0, sizeof( rmesa->texture_heaps ) );
- make_empty_list( & rmesa->swapped );
-
- rmesa->nr_heaps = 1 /* screen->numTexHeaps */ ;
- assert(rmesa->nr_heaps < RADEON_NR_TEX_HEAPS);
- for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) {
- rmesa->texture_heaps[i] = driCreateTextureHeap( i, rmesa,
- screen->texSize[i],
- 12,
- RADEON_NR_TEX_REGIONS,
- (drmTextureRegionPtr)rmesa->sarea->tex_list[i],
- & rmesa->sarea->tex_age[i],
- & rmesa->swapped,
- sizeof( r200TexObj ),
- (destroy_texture_object_t *) r200DestroyTexObj );
+ if (!radeonInitContext(&rmesa->radeon, &functions,
+ glVisual, driContextPriv,
+ sharedContextPrivate)) {
+ FREE(rmesa);
+ return GL_FALSE;
}
- rmesa->texture_depth = driQueryOptioni (&rmesa->optionCache,
- "texture_depth");
- if (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB)
- rmesa->texture_depth = ( screen->cpp == 4 ) ?
- DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16;
- rmesa->swtcl.RenderIndex = ~0;
- rmesa->hw.all_dirty = 1;
+ rmesa->radeon.swtcl.RenderIndex = ~0;
+ rmesa->radeon.hw.all_dirty = 1;
/* Set the maximum texture size small enough that we can guarentee that
* all texture units can bind a maximal texture and have all of them in
@@ -351,29 +346,20 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
* setting allow larger textures.
*/
- ctx = rmesa->glCtx;
- ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->optionCache,
+ ctx = rmesa->radeon.glCtx;
+ ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->radeon.optionCache,
"texture_units");
ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits;
- i = driQueryOptioni( &rmesa->optionCache, "allow_large_textures");
-
- driCalculateMaxTextureLevels( rmesa->texture_heaps,
- rmesa->nr_heaps,
- & ctx->Const,
- 4,
- 11, /* max 2D texture size is 2048x2048 */
-#if ENABLE_HW_3D_TEXTURE
- 8, /* max 3D texture size is 256^3 */
-#else
- 0, /* 3D textures unsupported */
-#endif
- 11, /* max cube texture size is 2048x2048 */
- 11, /* max texture rectangle size is 2048x2048 */
- 12,
- GL_FALSE,
- i );
+ i = driQueryOptioni( &rmesa->radeon.optionCache, "allow_large_textures");
+
+ /* FIXME: When no memory manager is available we should set this
+ * to some reasonable value based on texture memory pool size */
+ ctx->Const.MaxTextureLevels = 12;
+ ctx->Const.Max3DTextureLevels = 9;
+ ctx->Const.MaxCubeTextureLevels = 12;
+ ctx->Const.MaxTextureRectSize = 2048;
ctx->Const.MaxTextureMaxAnisotropy = 16.0;
@@ -383,7 +369,7 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
ctx->Const.MinPointSizeAA = 1.0;
ctx->Const.MaxPointSizeAA = 1.0;
ctx->Const.PointSizeGranularity = 0.0625;
- if (rmesa->r200Screen->drmSupportsPointSprites)
+ if (rmesa->radeon.radeonScreen->drmSupportsPointSprites)
ctx->Const.MaxPointSize = 2047.0;
else
ctx->Const.MaxPointSize = 1.0;
@@ -441,32 +427,35 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
_math_matrix_set_identity( &rmesa->tmpmat );
driInitExtensions( ctx, card_extensions, GL_TRUE );
- if (!(rmesa->r200Screen->chip_flags & R200_CHIPSET_YCBCR_BROKEN)) {
+
+ if (rmesa->radeon.radeonScreen->kernel_mm)
+ driInitExtensions(ctx, mm_extensions, GL_FALSE);
+ if (!(rmesa->radeon.radeonScreen->chip_flags & R200_CHIPSET_YCBCR_BROKEN)) {
/* yuv textures don't work with some chips - R200 / rv280 okay so far
others get the bit ordering right but don't actually do YUV-RGB conversion */
_mesa_enable_extension( ctx, "GL_MESA_ycbcr_texture" );
}
- if (rmesa->glCtx->Mesa_DXTn) {
+ if (rmesa->radeon.glCtx->Mesa_DXTn) {
_mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
_mesa_enable_extension( ctx, "GL_S3_s3tc" );
}
- else if (driQueryOptionb (&rmesa->optionCache, "force_s3tc_enable")) {
+ else if (driQueryOptionb (&rmesa->radeon.optionCache, "force_s3tc_enable")) {
_mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
}
- if (rmesa->r200Screen->drmSupportsCubeMapsR200)
+ if (rmesa->radeon.radeonScreen->drmSupportsCubeMapsR200)
_mesa_enable_extension( ctx, "GL_ARB_texture_cube_map" );
- if (rmesa->r200Screen->drmSupportsBlendColor) {
+ if (rmesa->radeon.radeonScreen->drmSupportsBlendColor) {
driInitExtensions( ctx, blend_extensions, GL_FALSE );
}
- if(rmesa->r200Screen->drmSupportsVertexProgram)
+ if(rmesa->radeon.radeonScreen->drmSupportsVertexProgram)
driInitSingleExtension( ctx, ARB_vp_extension );
- if(driQueryOptionb(&rmesa->optionCache, "nv_vertex_program"))
+ if(driQueryOptionb(&rmesa->radeon.optionCache, "nv_vertex_program"))
driInitSingleExtension( ctx, NV_vp_extension );
- if ((ctx->Const.MaxTextureUnits == 6) && rmesa->r200Screen->drmSupportsFragShader)
+ if ((ctx->Const.MaxTextureUnits == 6) && rmesa->radeon.radeonScreen->drmSupportsFragShader)
driInitSingleExtension( ctx, ATI_fs_extension );
- if (rmesa->r200Screen->drmSupportsPointSprites)
+ if (rmesa->radeon.radeonScreen->drmSupportsPointSprites)
driInitExtensions( ctx, point_extensions, GL_FALSE );
#if 0
r200InitDriverFuncs( ctx );
@@ -476,33 +465,16 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
#endif
/* plug in a few more device driver functions */
/* XXX these should really go right after _mesa_init_driver_functions() */
+ radeon_fbo_init(&rmesa->radeon);
+ radeonInitSpanFuncs( ctx );
r200InitPixelFuncs( ctx );
- r200InitSpanFuncs( ctx );
r200InitTnlFuncs( ctx );
r200InitState( rmesa );
r200InitSwtcl( ctx );
- fthrottle_mode = driQueryOptioni(&rmesa->optionCache, "fthrottle_mode");
- rmesa->iw.irq_seq = -1;
- rmesa->irqsEmitted = 0;
- rmesa->do_irqs = (fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS &&
- rmesa->r200Screen->irq);
-
- rmesa->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS);
-
- if (!rmesa->do_irqs)
- fprintf(stderr,
- "IRQ's not enabled, falling back to %s: %d %d\n",
- rmesa->do_usleeps ? "usleeps" : "busy waits",
- fthrottle_mode,
- rmesa->r200Screen->irq);
-
rmesa->prefer_gart_client_texturing =
(getenv("R200_GART_CLIENT_TEXTURES") != 0);
- (*sPriv->systemTime->getUST)( & rmesa->swap_ust );
-
-
#if DO_DEBUG
R200_DEBUG = driParseDebugString( getenv( "R200_DEBUG" ),
debug_control );
@@ -510,202 +482,21 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual,
debug_control );
#endif
- tcl_mode = driQueryOptioni(&rmesa->optionCache, "tcl_mode");
- if (driQueryOptionb(&rmesa->optionCache, "no_rast")) {
+ tcl_mode = driQueryOptioni(&rmesa->radeon.optionCache, "tcl_mode");
+ if (driQueryOptionb(&rmesa->radeon.optionCache, "no_rast")) {
fprintf(stderr, "disabling 3D acceleration\n");
FALLBACK(rmesa, R200_FALLBACK_DISABLE, 1);
}
else if (tcl_mode == DRI_CONF_TCL_SW || getenv("R200_NO_TCL") ||
- !(rmesa->r200Screen->chip_flags & RADEON_CHIPSET_TCL)) {
- if (rmesa->r200Screen->chip_flags & RADEON_CHIPSET_TCL) {
- rmesa->r200Screen->chip_flags &= ~RADEON_CHIPSET_TCL;
+ !(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
+ if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
+ rmesa->radeon.radeonScreen->chip_flags &= ~RADEON_CHIPSET_TCL;
fprintf(stderr, "Disabling HW TCL support\n");
}
- TCL_FALLBACK(rmesa->glCtx, R200_TCL_FALLBACK_TCL_DISABLE, 1);
+ TCL_FALLBACK(rmesa->radeon.glCtx, R200_TCL_FALLBACK_TCL_DISABLE, 1);
}
return GL_TRUE;
}
-/* Destroy the device specific context.
- */
-/* Destroy the Mesa and driver specific context data.
- */
-void r200DestroyContext( __DRIcontextPrivate *driContextPriv )
-{
- GET_CURRENT_CONTEXT(ctx);
- r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate;
- r200ContextPtr current = ctx ? R200_CONTEXT(ctx) : NULL;
-
- /* check if we're deleting the currently bound context */
- if (rmesa == current) {
- R200_FIREVERTICES( rmesa );
- _mesa_make_current(NULL, NULL, NULL);
- }
-
- /* Free r200 context resources */
- assert(rmesa); /* should never be null */
- if ( rmesa ) {
- GLboolean release_texture_heaps;
-
-
- release_texture_heaps = (rmesa->glCtx->Shared->RefCount == 1);
- _swsetup_DestroyContext( rmesa->glCtx );
- _tnl_DestroyContext( rmesa->glCtx );
- _vbo_DestroyContext( rmesa->glCtx );
- _swrast_DestroyContext( rmesa->glCtx );
-
- r200DestroySwtcl( rmesa->glCtx );
- r200ReleaseArrays( rmesa->glCtx, ~0 );
-
- if (rmesa->dma.current.buf) {
- r200ReleaseDmaRegion( rmesa, &rmesa->dma.current, __FUNCTION__ );
- r200FlushCmdBuf( rmesa, __FUNCTION__ );
- }
-
- if (rmesa->state.scissor.pClipRects) {
- FREE(rmesa->state.scissor.pClipRects);
- rmesa->state.scissor.pClipRects = NULL;
- }
-
- if ( release_texture_heaps ) {
- /* This share group is about to go away, free our private
- * texture object data.
- */
- int i;
-
- for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) {
- driDestroyTextureHeap( rmesa->texture_heaps[ i ] );
- rmesa->texture_heaps[ i ] = NULL;
- }
-
- assert( is_empty_list( & rmesa->swapped ) );
- }
-
- /* free the Mesa context */
- rmesa->glCtx->DriverCtx = NULL;
- _mesa_destroy_context( rmesa->glCtx );
-
- /* free the option cache */
- driDestroyOptionCache (&rmesa->optionCache);
-
- FREE( rmesa );
- }
-}
-
-
-
-
-void
-r200SwapBuffers( __DRIdrawablePrivate *dPriv )
-{
- if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
- r200ContextPtr rmesa;
- GLcontext *ctx;
- rmesa = (r200ContextPtr) dPriv->driContextPriv->driverPrivate;
- ctx = rmesa->glCtx;
- if (ctx->Visual.doubleBufferMode) {
- _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */
- if ( rmesa->doPageFlip ) {
- r200PageFlip( dPriv );
- }
- else {
- r200CopyBuffer( dPriv, NULL );
- }
- }
- }
- else {
- /* XXX this shouldn't be an error but we can't handle it for now */
- _mesa_problem(NULL, "%s: drawable has no context!", __FUNCTION__);
- }
-}
-
-void
-r200CopySubBuffer( __DRIdrawablePrivate *dPriv,
- int x, int y, int w, int h )
-{
- if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
- r200ContextPtr rmesa;
- GLcontext *ctx;
- rmesa = (r200ContextPtr) dPriv->driContextPriv->driverPrivate;
- ctx = rmesa->glCtx;
- if (ctx->Visual.doubleBufferMode) {
- drm_clip_rect_t rect;
- rect.x1 = x + dPriv->x;
- rect.y1 = (dPriv->h - y - h) + dPriv->y;
- rect.x2 = rect.x1 + w;
- rect.y2 = rect.y1 + h;
- _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */
- r200CopyBuffer( dPriv, &rect );
- }
- }
- else {
- /* XXX this shouldn't be an error but we can't handle it for now */
- _mesa_problem(NULL, "%s: drawable has no context!", __FUNCTION__);
- }
-}
-
-/* Force the context `c' to be the current context and associate with it
- * buffer `b'.
- */
-GLboolean
-r200MakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv )
-{
- if ( driContextPriv ) {
- r200ContextPtr newCtx =
- (r200ContextPtr) driContextPriv->driverPrivate;
-
- if (R200_DEBUG & DEBUG_DRI)
- fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)newCtx->glCtx);
-
- newCtx->dri.readable = driReadPriv;
-
- if ( newCtx->dri.drawable != driDrawPriv ||
- newCtx->lastStamp != driDrawPriv->lastStamp ) {
- if (driDrawPriv->swap_interval == (unsigned)-1) {
- driDrawPriv->vblFlags = (newCtx->r200Screen->irq != 0)
- ? driGetDefaultVBlankFlags(&newCtx->optionCache)
- : VBLANK_FLAG_NO_IRQ;
-
- driDrawableInitVBlank( driDrawPriv );
- }
-
- newCtx->dri.drawable = driDrawPriv;
-
- r200SetCliprects(newCtx);
- r200UpdateViewportOffset( newCtx->glCtx );
- }
-
- _mesa_make_current( newCtx->glCtx,
- (GLframebuffer *) driDrawPriv->driverPrivate,
- (GLframebuffer *) driReadPriv->driverPrivate );
-
- _mesa_update_state( newCtx->glCtx );
- r200ValidateState( newCtx->glCtx );
-
- } else {
- if (R200_DEBUG & DEBUG_DRI)
- fprintf(stderr, "%s ctx is null\n", __FUNCTION__);
- _mesa_make_current( NULL, NULL, NULL );
- }
-
- if (R200_DEBUG & DEBUG_DRI)
- fprintf(stderr, "End %s\n", __FUNCTION__);
- return GL_TRUE;
-}
-
-/* Force the context `c' to be unbound from its buffer.
- */
-GLboolean
-r200UnbindContext( __DRIcontextPrivate *driContextPriv )
-{
- r200ContextPtr rmesa = (r200ContextPtr) driContextPriv->driverPrivate;
-
- if (R200_DEBUG & DEBUG_DRI)
- fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *)rmesa->glCtx);
-
- return GL_TRUE;
-}
diff --git a/src/mesa/drivers/dri/r200/r200_context.h b/src/mesa/drivers/dri/r200/r200_context.h
index 14a1dda46a..6267293817 100644
--- a/src/mesa/drivers/dri/r200/r200_context.h
+++ b/src/mesa/drivers/dri/r200/r200_context.h
@@ -53,51 +53,17 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#error This driver requires a newer libdrm to compile
#endif
+#include "radeon_screen.h"
+#include "radeon_common.h"
+
+#include "radeon_lock.h"
+
struct r200_context;
typedef struct r200_context r200ContextRec;
typedef struct r200_context *r200ContextPtr;
-/* This union is used to avoid warnings/miscompilation
- with float to uint32_t casts due to strict-aliasing */
-typedef union { GLfloat f; uint32_t ui32; } float_ui32_type;
-
-#include "r200_lock.h"
-#include "radeon_screen.h"
#include "main/mm.h"
-/* Flags for software fallback cases */
-/* See correponding strings in r200_swtcl.c */
-#define R200_FALLBACK_TEXTURE 0x01
-#define R200_FALLBACK_DRAW_BUFFER 0x02
-#define R200_FALLBACK_STENCIL 0x04
-#define R200_FALLBACK_RENDER_MODE 0x08
-#define R200_FALLBACK_DISABLE 0x10
-#define R200_FALLBACK_BORDER_MODE 0x20
-
-/* The blit width for texture uploads
- */
-#define BLIT_WIDTH_BYTES 1024
-
-/* Use the templated vertex format:
- */
-#define COLOR_IS_RGBA
-#define TAG(x) r200##x
-#include "tnl_dd/t_dd_vertex.h"
-#undef TAG
-
-typedef void (*r200_tri_func)( r200ContextPtr,
- r200Vertex *,
- r200Vertex *,
- r200Vertex * );
-
-typedef void (*r200_line_func)( r200ContextPtr,
- r200Vertex *,
- r200Vertex * );
-
-typedef void (*r200_point_func)( r200ContextPtr,
- r200Vertex * );
-
-
struct r200_vertex_program {
struct gl_vertex_program mesa_program; /* Must be first */
int translated;
@@ -112,93 +78,11 @@ struct r200_vertex_program {
int fogmode;
};
-struct r200_colorbuffer_state {
- GLuint clear;
-#if 000
- GLint drawOffset, drawPitch;
-#endif
- int roundEnable;
-};
-
-
-struct r200_depthbuffer_state {
- GLuint clear;
- GLfloat scale;
-};
-
-#if 000
-struct r200_pixel_state {
- GLint readOffset, readPitch;
-};
-#endif
-
-struct r200_scissor_state {
- drm_clip_rect_t rect;
- GLboolean enabled;
-
- GLuint numClipRects; /* Cliprects active */
- GLuint numAllocedClipRects; /* Cliprects available */
- drm_clip_rect_t *pClipRects;
-};
-
-struct r200_stencilbuffer_state {
- GLboolean hwBuffer;
- GLuint clear; /* rb3d_stencilrefmask value */
-};
-
-struct r200_stipple_state {
- GLuint mask[32];
-};
-
-
-
-#define TEX_0 0x1
-#define TEX_1 0x2
-#define TEX_2 0x4
-#define TEX_3 0x8
-#define TEX_4 0x10
-#define TEX_5 0x20
-#define TEX_ALL 0x3f
-
-typedef struct r200_tex_obj r200TexObj, *r200TexObjPtr;
-
-/* Texture object in locally shared texture space.
- */
-struct r200_tex_obj {
- driTextureObject base;
-
- GLuint bufAddr; /* Offset to start of locally
- shared texture block */
-
- GLuint dirty_state; /* Flags (1 per texunit) for
- whether or not this texobj
- has dirty hardware state
- (pp_*) that needs to be
- brought into the
- texunit. */
-
- drm_radeon_tex_image_t image[6][RADEON_MAX_TEXTURE_LEVELS];
- /* Six, for the cube faces */
- GLboolean image_override; /* Image overridden by GLX_EXT_tfp */
-
- GLuint pp_txfilter; /* hardware register values */
- GLuint pp_txformat;
- GLuint pp_txformat_x;
- GLuint pp_txoffset; /* Image location in texmem.
- All cube faces follow. */
- GLuint pp_txsize; /* npot only */
- GLuint pp_txpitch; /* npot only */
- GLuint pp_border_color;
- GLuint pp_cubic_faces; /* cube face 1,2,3,4 log2 sizes */
-
- GLboolean border_fallback;
-
- GLuint tile_bits; /* hw texture tile bits used on this texture */
-};
+#define R200_TEX_ALL 0x3f
struct r200_texture_env_state {
- r200TexObjPtr texobj;
+ radeonTexObjPtr texobj;
GLuint outputreg;
GLuint unitneeded;
};
@@ -210,19 +94,6 @@ struct r200_texture_state {
};
-struct r200_state_atom {
- struct r200_state_atom *next, *prev;
- const char *name; /* for debug */
- int cmd_size; /* size in bytes */
- GLuint idx;
- int *cmd; /* one or more cmd's */
- int *lastcmd; /* one or more cmd's */
- GLboolean dirty;
- GLboolean (*check)( GLcontext *, int ); /* is this state active? */
-};
-
-
-
/* Trying to keep these relatively short as the variables are becoming
* extravagently long. Drop the driver name prefix off the front of
* everything - I think we know which driver we're in by now, and keep the
@@ -597,181 +468,79 @@ struct r200_state_atom {
struct r200_hw_state {
- /* Head of the linked list of state atoms. */
- struct r200_state_atom atomlist;
-
/* Hardware state, stored as cmdbuf commands:
* -- Need to doublebuffer for
* - reviving state after loss of context
* - eliding noop statechange loops? (except line stipple count)
*/
- struct r200_state_atom ctx;
- struct r200_state_atom set;
- struct r200_state_atom vte;
- struct r200_state_atom lin;
- struct r200_state_atom msk;
- struct r200_state_atom vpt;
- struct r200_state_atom vap;
- struct r200_state_atom vtx;
- struct r200_state_atom tcl;
- struct r200_state_atom msl;
- struct r200_state_atom tcg;
- struct r200_state_atom msc;
- struct r200_state_atom cst;
- struct r200_state_atom tam;
- struct r200_state_atom tf;
- struct r200_state_atom tex[6];
- struct r200_state_atom cube[6];
- struct r200_state_atom zbs;
- struct r200_state_atom mtl[2];
- struct r200_state_atom mat[9];
- struct r200_state_atom lit[8]; /* includes vec, scl commands */
- struct r200_state_atom ucp[6];
- struct r200_state_atom pix[6]; /* pixshader stages */
- struct r200_state_atom eye; /* eye pos */
- struct r200_state_atom grd; /* guard band clipping */
- struct r200_state_atom fog;
- struct r200_state_atom glt;
- struct r200_state_atom prf;
- struct r200_state_atom afs[2];
- struct r200_state_atom pvs;
- struct r200_state_atom vpi[2];
- struct r200_state_atom vpp[2];
- struct r200_state_atom atf;
- struct r200_state_atom spr;
- struct r200_state_atom ptp;
-
- int max_state_size; /* Number of bytes necessary for a full state emit. */
- GLboolean is_dirty, all_dirty;
+ struct radeon_state_atom ctx;
+ struct radeon_state_atom set;
+ struct radeon_state_atom vte;
+ struct radeon_state_atom lin;
+ struct radeon_state_atom msk;
+ struct radeon_state_atom vpt;
+ struct radeon_state_atom vap;
+ struct radeon_state_atom vtx;
+ struct radeon_state_atom tcl;
+ struct radeon_state_atom msl;
+ struct radeon_state_atom tcg;
+ struct radeon_state_atom msc;
+ struct radeon_state_atom cst;
+ struct radeon_state_atom tam;
+ struct radeon_state_atom tf;
+ struct radeon_state_atom tex[6];
+ struct radeon_state_atom cube[6];
+ struct radeon_state_atom zbs;
+ struct radeon_state_atom mtl[2];
+ struct radeon_state_atom mat[9];
+ struct radeon_state_atom lit[8]; /* includes vec, scl commands */
+ struct radeon_state_atom ucp[6];
+ struct radeon_state_atom pix[6]; /* pixshader stages */
+ struct radeon_state_atom eye; /* eye pos */
+ struct radeon_state_atom grd; /* guard band clipping */
+ struct radeon_state_atom fog;
+ struct radeon_state_atom glt;
+ struct radeon_state_atom prf;
+ struct radeon_state_atom afs[2];
+ struct radeon_state_atom pvs;
+ struct radeon_state_atom vpi[2];
+ struct radeon_state_atom vpp[2];
+ struct radeon_state_atom atf;
+ struct radeon_state_atom spr;
+ struct radeon_state_atom ptp;
};
struct r200_state {
/* Derived state for internal purposes:
*/
- struct r200_colorbuffer_state color;
- struct r200_depthbuffer_state depth;
-#if 00
- struct r200_pixel_state pixel;
-#endif
- struct r200_scissor_state scissor;
- struct r200_stencilbuffer_state stencil;
- struct r200_stipple_state stipple;
+ struct radeon_stipple_state stipple;
struct r200_texture_state texture;
GLuint envneeded;
};
-/* Need refcounting on dma buffers:
- */
-struct r200_dma_buffer {
- int refcount; /* the number of retained regions in buf */
- drmBufPtr buf;
-};
-
-#define GET_START(rvb) (rmesa->r200Screen->gart_buffer_offset + \
- (rvb)->address - rmesa->dma.buf0_address + \
- (rvb)->start)
-
-/* A retained region, eg vertices for indexed vertices.
- */
-struct r200_dma_region {
- struct r200_dma_buffer *buf;
- char *address; /* == buf->address */
- int start, end, ptr; /* offsets from start of buf */
- int aos_start;
- int aos_stride;
- int aos_size;
-};
-
-
-struct r200_dma {
- /* Active dma region. Allocations for vertices and retained
- * regions come from here. Also used for emitting random vertices,
- * these may be flushed by calling flush_current();
- */
- struct r200_dma_region current;
-
- void (*flush)( r200ContextPtr );
-
- char *buf0_address; /* start of buf[0], for index calcs */
- GLuint nr_released_bufs; /* flush after so many buffers released */
-};
-
-struct r200_dri_mirror {
- __DRIcontextPrivate *context; /* DRI context */
- __DRIscreenPrivate *screen; /* DRI screen */
- __DRIdrawablePrivate *drawable; /* DRI drawable bound to this ctx */
- __DRIdrawablePrivate *readable; /* DRI readable bound to this ctx */
-
- drm_context_t hwContext;
- drm_hw_lock_t *hwLock;
- int fd;
- int drmMinor;
-};
-
-
#define R200_CMD_BUF_SZ (16*1024)
-struct r200_store {
- GLuint statenr;
- GLuint primnr;
- char cmd_buf[R200_CMD_BUF_SZ];
- int cmd_used;
- int elts_start;
-};
-
-
+#define R200_ELT_BUF_SZ (16*1024)
/* r200_tcl.c
*/
struct r200_tcl_info {
GLuint hw_primitive;
-/* hw can handle 12 components max */
- struct r200_dma_region *aos_components[12];
- GLuint nr_aos_components;
-
GLuint *Elts;
- struct r200_dma_region indexed_verts;
- struct r200_dma_region vertex_data[15];
+ int elt_used;
+
};
/* r200_swtcl.c
*/
struct r200_swtcl_info {
- GLuint RenderIndex;
-
- /**
- * Size of a hardware vertex. This is calculated when \c ::vertex_attrs is
- * installed in the Mesa state vector.
- */
- GLuint vertex_size;
- /**
- * Attributes instructing the Mesa TCL pipeline where / how to put vertex
- * data in the hardware buffer.
- */
- struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
- /**
- * Number of elements of \c ::vertex_attrs that are actually used.
- */
- GLuint vertex_attr_count;
-
- /**
- * Cached pointer to the buffer where Mesa will store vertex data.
- */
- GLubyte *verts;
-
- /* Fallback rasterization functions
- */
- r200_point_func draw_point;
- r200_line_func draw_line;
- r200_tri_func draw_tri;
-
- GLuint hw_primitive;
- GLenum render_primitive;
- GLuint numverts;
+ radeon_point_func draw_point;
+ radeon_line_func draw_line;
+ radeon_tri_func draw_tri;
/**
* Offset of the 4UB color data within a hardware (swtcl) vertex.
@@ -787,27 +556,10 @@ struct r200_swtcl_info {
* Should Mesa project vertex data or will the hardware do it?
*/
GLboolean needproj;
-
- struct r200_dma_region indexed_verts;
-};
-
-
-struct r200_ioctl {
- GLuint vertex_offset;
- GLuint vertex_size;
};
-#define R200_MAX_PRIMS 64
-
-
-
-struct r200_prim {
- GLuint start;
- GLuint end;
- GLuint prim;
-};
/* A maximum total of 29 elements per vertex: 3 floats for position, 3
* floats for normal, 4 floats for color, 4 bytes for secondary color,
@@ -822,9 +574,8 @@ struct r200_prim {
#define R200_MAX_VERTEX_SIZE ((3*6)+11)
-
struct r200_context {
- GLcontext *glCtx; /* Mesa context */
+ struct radeon_context radeon;
/* Driver and hardware state management
*/
@@ -832,56 +583,15 @@ struct r200_context {
struct r200_state state;
struct r200_vertex_program *curr_vp_hw;
- /* Texture object bookkeeping
- */
- unsigned nr_heaps;
- driTexHeap * texture_heaps[ RADEON_NR_TEX_HEAPS ];
- driTextureObject swapped;
- int texture_depth;
- float initialMaxAnisotropy;
-
- /* Rasterization and vertex state:
- */
- GLuint TclFallback;
- GLuint Fallback;
- GLuint NewGLState;
- DECLARE_RENDERINPUTS(tnl_index_bitset); /* index of bits for last tnl_install_attrs */
-
/* Vertex buffers
*/
- struct r200_ioctl ioctl;
- struct r200_dma dma;
- struct r200_store store;
- /* A full state emit as of the first state emit in the main store, in case
- * the context is lost.
- */
- struct r200_store backup_store;
-
- /* Page flipping
- */
- GLuint doPageFlip;
-
- /* Busy waiting
- */
- GLuint do_usleeps;
- GLuint do_irqs;
- GLuint irqsEmitted;
- drm_radeon_irq_wait_t iw;
+ struct radeon_ioctl ioctl;
+ struct radeon_store store;
/* Clientdata textures;
*/
GLuint prefer_gart_client_texturing;
- /* Drawable, cliprect and scissor information
- */
- GLuint numClipRects; /* Cliprects for the draw buffer */
- drm_clip_rect_t *pClipRects;
- unsigned int lastStamp;
- GLboolean lost_context;
- GLboolean save_on_next_emit;
- radeonScreenPtr r200Screen; /* Screen private DRI data */
- drm_radeon_sarea_t *sarea; /* Private SAREA data */
-
/* TCL stuff
*/
GLmatrix TexGenMatrix[R200_MAX_TEXTURE_UNITS];
@@ -893,15 +603,6 @@ struct r200_context {
GLuint TexGenCompSel;
GLmatrix tmpmat;
- /* buffer swap
- */
- int64_t swap_ust;
- int64_t swap_missed_ust;
-
- GLuint swap_count;
- GLuint swap_missed_count;
-
-
/* r200_tcl.c
*/
struct r200_tcl_info tcl;
@@ -910,14 +611,6 @@ struct r200_context {
*/
struct r200_swtcl_info swtcl;
- /* Mirrors of some DRI state
- */
- struct r200_dri_mirror dri;
-
- /* Configuration cache
- */
- driOptionCache optionCache;
-
GLboolean using_hyperz;
GLboolean texmicrotile;
@@ -927,28 +620,10 @@ struct r200_context {
#define R200_CONTEXT(ctx) ((r200ContextPtr)(ctx->DriverCtx))
-static INLINE GLuint r200PackColor( GLuint cpp,
- GLubyte r, GLubyte g,
- GLubyte b, GLubyte a )
-{
- switch ( cpp ) {
- case 2:
- return PACK_COLOR_565( r, g, b );
- case 4:
- return PACK_COLOR_8888( a, r, g, b );
- default:
- return 0;
- }
-}
-
-
extern void r200DestroyContext( __DRIcontextPrivate *driContextPriv );
extern GLboolean r200CreateContext( const __GLcontextModes *glVisual,
__DRIcontextPrivate *driContextPriv,
void *sharedContextPrivate);
-extern void r200SwapBuffers( __DRIdrawablePrivate *dPriv );
-extern void r200CopySubBuffer( __DRIdrawablePrivate * dPriv,
- int x, int y, int w, int h );
extern GLboolean r200MakeCurrent( __DRIcontextPrivate *driContextPriv,
__DRIdrawablePrivate *driDrawPriv,
__DRIdrawablePrivate *driReadPriv );
@@ -957,28 +632,9 @@ extern GLboolean r200UnbindContext( __DRIcontextPrivate *driContextPriv );
/* ================================================================
* Debugging:
*/
-#define DO_DEBUG 1
-#if DO_DEBUG
-extern int R200_DEBUG;
-#else
-#define R200_DEBUG 0
-#endif
+#define R200_DEBUG RADEON_DEBUG
+
-#define DEBUG_TEXTURE 0x001
-#define DEBUG_STATE 0x002
-#define DEBUG_IOCTL 0x004
-#define DEBUG_PRIMS 0x008
-#define DEBUG_VERTS 0x010
-#define DEBUG_FALLBACKS 0x020
-#define DEBUG_VFMT 0x040
-#define DEBUG_CODEGEN 0x080
-#define DEBUG_VERBOSE 0x100
-#define DEBUG_DRI 0x200
-#define DEBUG_DMA 0x400
-#define DEBUG_SANITY 0x800
-#define DEBUG_SYNC 0x1000
-#define DEBUG_PIXEL 0x2000
-#define DEBUG_MEMORY 0x4000
#endif /* __R200_CONTEXT_H__ */
diff --git a/src/mesa/drivers/dri/r200/r200_fragshader.c b/src/mesa/drivers/dri/r200/r200_fragshader.c
index d514b28219..85c1b7bdd1 100644
--- a/src/mesa/drivers/dri/r200/r200_fragshader.c
+++ b/src/mesa/drivers/dri/r200/r200_fragshader.c
@@ -522,7 +522,7 @@ static void r200UpdateFSConstants( GLcontext *ctx )
CLAMPED_FLOAT_TO_UBYTE(con_byte[2], ctx->ATIFragmentShader.GlobalConstants[i][2]);
CLAMPED_FLOAT_TO_UBYTE(con_byte[3], ctx->ATIFragmentShader.GlobalConstants[i][3]);
}
- rmesa->hw.atf.cmd[ATF_TFACTOR_0 + i] = r200PackColor (
+ rmesa->hw.atf.cmd[ATF_TFACTOR_0 + i] = radeonPackColor (
4, con_byte[0], con_byte[1], con_byte[2], con_byte[3] );
}
}
diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.c b/src/mesa/drivers/dri/r200/r200_ioctl.c
index 0741e57af7..6560efdca3 100644
--- a/src/mesa/drivers/dri/r200/r200_ioctl.c
+++ b/src/mesa/drivers/dri/r200/r200_ioctl.c
@@ -31,7 +31,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
*/
-
+
#include <sched.h>
#include <errno.h>
@@ -41,6 +41,10 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/context.h"
#include "swrast/swrast.h"
+
+
+#include "radeon_common.h"
+#include "radeon_lock.h"
#include "r200_context.h"
#include "r200_state.h"
#include "r200_ioctl.h"
@@ -54,635 +58,19 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define R200_TIMEOUT 512
#define R200_IDLE_RETRY 16
-
-static void r200WaitForIdle( r200ContextPtr rmesa );
-
-
-/* At this point we were in FlushCmdBufLocked but we had lost our context, so
- * we need to unwire our current cmdbuf, hook the one with the saved state in
- * it, flush it, and then put the current one back. This is so commands at the
- * start of a cmdbuf can rely on the state being kept from the previous one.
- */
-static void r200BackUpAndEmitLostStateLocked( r200ContextPtr rmesa )
-{
- GLuint nr_released_bufs;
- struct r200_store saved_store;
-
- if (rmesa->backup_store.cmd_used == 0)
- return;
-
- if (R200_DEBUG & DEBUG_STATE)
- fprintf(stderr, "Emitting backup state on lost context\n");
-
- rmesa->lost_context = GL_FALSE;
-
- nr_released_bufs = rmesa->dma.nr_released_bufs;
- saved_store = rmesa->store;
- rmesa->dma.nr_released_bufs = 0;
- rmesa->store = rmesa->backup_store;
- r200FlushCmdBufLocked( rmesa, __FUNCTION__ );
- rmesa->dma.nr_released_bufs = nr_released_bufs;
- rmesa->store = saved_store;
-}
-
-int r200FlushCmdBufLocked( r200ContextPtr rmesa, const char * caller )
-{
- int ret, i;
- drm_radeon_cmd_buffer_t cmd;
-
- if (rmesa->lost_context)
- r200BackUpAndEmitLostStateLocked( rmesa );
-
- if (R200_DEBUG & DEBUG_IOCTL) {
- fprintf(stderr, "%s from %s\n", __FUNCTION__, caller);
-
- if (0 & R200_DEBUG & DEBUG_VERBOSE)
- for (i = 0 ; i < rmesa->store.cmd_used ; i += 4 )
- fprintf(stderr, "%d: %x\n", i/4,
- *(int *)(&rmesa->store.cmd_buf[i]));
- }
-
- if (R200_DEBUG & DEBUG_DMA)
- fprintf(stderr, "%s: Releasing %d buffers\n", __FUNCTION__,
- rmesa->dma.nr_released_bufs);
-
-
- if (R200_DEBUG & DEBUG_SANITY) {
- if (rmesa->state.scissor.enabled)
- ret = r200SanityCmdBuffer( rmesa,
- rmesa->state.scissor.numClipRects,
- rmesa->state.scissor.pClipRects);
- else
- ret = r200SanityCmdBuffer( rmesa,
- rmesa->numClipRects,
- rmesa->pClipRects);
- if (ret) {
- fprintf(stderr, "drmSanityCommandWrite: %d\n", ret);
- goto out;
- }
- }
-
-
- if (R200_DEBUG & DEBUG_MEMORY) {
- if (! driValidateTextureHeaps( rmesa->texture_heaps, rmesa->nr_heaps,
- & rmesa->swapped ) ) {
- fprintf( stderr, "%s: texture memory is inconsistent - expect "
- "mangled textures\n", __FUNCTION__ );
- }
- }
-
-
- cmd.bufsz = rmesa->store.cmd_used;
- cmd.buf = rmesa->store.cmd_buf;
-
- if (rmesa->state.scissor.enabled) {
- cmd.nbox = rmesa->state.scissor.numClipRects;
- cmd.boxes = (drm_clip_rect_t *)rmesa->state.scissor.pClipRects;
- } else {
- cmd.nbox = rmesa->numClipRects;
- cmd.boxes = (drm_clip_rect_t *)rmesa->pClipRects;
- }
-
- ret = drmCommandWrite( rmesa->dri.fd,
- DRM_RADEON_CMDBUF,
- &cmd, sizeof(cmd) );
-
- if (ret)
- fprintf(stderr, "drmCommandWrite: %d\n", ret);
-
- if (R200_DEBUG & DEBUG_SYNC) {
- fprintf(stderr, "\nSyncing in %s\n\n", __FUNCTION__);
- r200WaitForIdleLocked( rmesa );
- }
-
-
- out:
- rmesa->store.primnr = 0;
- rmesa->store.statenr = 0;
- rmesa->store.cmd_used = 0;
- rmesa->dma.nr_released_bufs = 0;
- rmesa->save_on_next_emit = 1;
-
- return ret;
-}
-
-
-/* Note: does not emit any commands to avoid recursion on
- * r200AllocCmdBuf.
- */
-void r200FlushCmdBuf( r200ContextPtr rmesa, const char *caller )
-{
- int ret;
-
- LOCK_HARDWARE( rmesa );
-
- ret = r200FlushCmdBufLocked( rmesa, caller );
-
- UNLOCK_HARDWARE( rmesa );
-
- if (ret) {
- fprintf(stderr, "drmRadeonCmdBuffer: %d (exiting)\n", ret);
- exit(ret);
- }
-}
-
-
-/* =============================================================
- * Hardware vertex buffer handling
- */
-
-
-void r200RefillCurrentDmaRegion( r200ContextPtr rmesa )
-{
- struct r200_dma_buffer *dmabuf;
- int fd = rmesa->dri.fd;
- int index = 0;
- int size = 0;
- drmDMAReq dma;
- int ret;
-
- if (R200_DEBUG & (DEBUG_IOCTL|DEBUG_DMA))
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (rmesa->dma.flush) {
- rmesa->dma.flush( rmesa );
- }
-
- if (rmesa->dma.current.buf)
- r200ReleaseDmaRegion( rmesa, &rmesa->dma.current, __FUNCTION__ );
-
- if (rmesa->dma.nr_released_bufs > 4)
- r200FlushCmdBuf( rmesa, __FUNCTION__ );
-
- dma.context = rmesa->dri.hwContext;
- dma.send_count = 0;
- dma.send_list = NULL;
- dma.send_sizes = NULL;
- dma.flags = 0;
- dma.request_count = 1;
- dma.request_size = RADEON_BUFFER_SIZE;
- dma.request_list = &index;
- dma.request_sizes = &size;
- dma.granted_count = 0;
-
- LOCK_HARDWARE(rmesa); /* no need to validate */
-
- while (1) {
- ret = drmDMA( fd, &dma );
- if (ret == 0)
- break;
-
- if (rmesa->dma.nr_released_bufs) {
- r200FlushCmdBufLocked( rmesa, __FUNCTION__ );
- }
-
- if (rmesa->do_usleeps) {
- UNLOCK_HARDWARE( rmesa );
- DO_USLEEP( 1 );
- LOCK_HARDWARE( rmesa );
- }
- }
-
- UNLOCK_HARDWARE(rmesa);
-
- if (R200_DEBUG & DEBUG_DMA)
- fprintf(stderr, "Allocated buffer %d\n", index);
-
- dmabuf = CALLOC_STRUCT( r200_dma_buffer );
- dmabuf->buf = &rmesa->r200Screen->buffers->list[index];
- dmabuf->refcount = 1;
-
- rmesa->dma.current.buf = dmabuf;
- rmesa->dma.current.address = dmabuf->buf->address;
- rmesa->dma.current.end = dmabuf->buf->total;
- rmesa->dma.current.start = 0;
- rmesa->dma.current.ptr = 0;
-}
-
-void r200ReleaseDmaRegion( r200ContextPtr rmesa,
- struct r200_dma_region *region,
- const char *caller )
-{
- if (R200_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s from %s\n", __FUNCTION__, caller);
-
- if (!region->buf)
- return;
-
- if (rmesa->dma.flush)
- rmesa->dma.flush( rmesa );
-
- if (--region->buf->refcount == 0) {
- drm_radeon_cmd_header_t *cmd;
-
- if (R200_DEBUG & (DEBUG_IOCTL|DEBUG_DMA))
- fprintf(stderr, "%s -- DISCARD BUF %d\n", __FUNCTION__,
- region->buf->buf->idx);
-
- cmd = (drm_radeon_cmd_header_t *)r200AllocCmdBuf( rmesa, sizeof(*cmd),
- __FUNCTION__ );
- cmd->dma.cmd_type = RADEON_CMD_DMA_DISCARD;
- cmd->dma.buf_idx = region->buf->buf->idx;
- FREE(region->buf);
- rmesa->dma.nr_released_bufs++;
- }
-
- region->buf = NULL;
- region->start = 0;
-}
-
-/* Allocates a region from rmesa->dma.current. If there isn't enough
- * space in current, grab a new buffer (and discard what was left of current)
- */
-void r200AllocDmaRegion( r200ContextPtr rmesa,
- struct r200_dma_region *region,
- int bytes,
- int alignment )
-{
- if (R200_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s %d\n", __FUNCTION__, bytes);
-
- if (rmesa->dma.flush)
- rmesa->dma.flush( rmesa );
-
- if (region->buf)
- r200ReleaseDmaRegion( rmesa, region, __FUNCTION__ );
-
- alignment--;
- rmesa->dma.current.start = rmesa->dma.current.ptr =
- (rmesa->dma.current.ptr + alignment) & ~alignment;
-
- if ( rmesa->dma.current.ptr + bytes > rmesa->dma.current.end )
- r200RefillCurrentDmaRegion( rmesa );
-
- region->start = rmesa->dma.current.start;
- region->ptr = rmesa->dma.current.start;
- region->end = rmesa->dma.current.start + bytes;
- region->address = rmesa->dma.current.address;
- region->buf = rmesa->dma.current.buf;
- region->buf->refcount++;
-
- rmesa->dma.current.ptr += bytes; /* bug - if alignment > 7 */
- rmesa->dma.current.start =
- rmesa->dma.current.ptr = (rmesa->dma.current.ptr + 0x7) & ~0x7;
-
- assert( rmesa->dma.current.ptr <= rmesa->dma.current.end );
-}
-
-/* ================================================================
- * SwapBuffers with client-side throttling
- */
-
-static uint32_t r200GetLastFrame(r200ContextPtr rmesa)
-{
- drm_radeon_getparam_t gp;
- int ret;
- uint32_t frame;
-
- gp.param = RADEON_PARAM_LAST_FRAME;
- gp.value = (int *)&frame;
- ret = drmCommandWriteRead( rmesa->dri.fd, DRM_RADEON_GETPARAM,
- &gp, sizeof(gp) );
- if ( ret ) {
- fprintf( stderr, "%s: drmRadeonGetParam: %d\n", __FUNCTION__, ret );
- exit(1);
- }
-
- return frame;
-}
-
-static void r200EmitIrqLocked( r200ContextPtr rmesa )
-{
- drm_radeon_irq_emit_t ie;
- int ret;
-
- ie.irq_seq = &rmesa->iw.irq_seq;
- ret = drmCommandWriteRead( rmesa->dri.fd, DRM_RADEON_IRQ_EMIT,
- &ie, sizeof(ie) );
- if ( ret ) {
- fprintf( stderr, "%s: drmRadeonIrqEmit: %d\n", __FUNCTION__, ret );
- exit(1);
- }
-}
-
-
-static void r200WaitIrq( r200ContextPtr rmesa )
-{
- int ret;
-
- do {
- ret = drmCommandWrite( rmesa->dri.fd, DRM_RADEON_IRQ_WAIT,
- &rmesa->iw, sizeof(rmesa->iw) );
- } while (ret && (errno == EINTR || errno == EBUSY));
-
- if ( ret ) {
- fprintf( stderr, "%s: drmRadeonIrqWait: %d\n", __FUNCTION__, ret );
- exit(1);
- }
-}
-
-
-static void r200WaitForFrameCompletion( r200ContextPtr rmesa )
-{
- drm_radeon_sarea_t *sarea = rmesa->sarea;
-
- if (rmesa->do_irqs) {
- if (r200GetLastFrame(rmesa) < sarea->last_frame) {
- if (!rmesa->irqsEmitted) {
- while (r200GetLastFrame (rmesa) < sarea->last_frame)
- ;
- }
- else {
- UNLOCK_HARDWARE( rmesa );
- r200WaitIrq( rmesa );
- LOCK_HARDWARE( rmesa );
- }
- rmesa->irqsEmitted = 10;
- }
-
- if (rmesa->irqsEmitted) {
- r200EmitIrqLocked( rmesa );
- rmesa->irqsEmitted--;
- }
- }
- else {
- while (r200GetLastFrame (rmesa) < sarea->last_frame) {
- UNLOCK_HARDWARE( rmesa );
- if (rmesa->do_usleeps)
- DO_USLEEP( 1 );
- LOCK_HARDWARE( rmesa );
- }
- }
-}
-
-
-
-/* Copy the back color buffer to the front color buffer.
- */
-void r200CopyBuffer( __DRIdrawablePrivate *dPriv,
- const drm_clip_rect_t *rect)
-{
- r200ContextPtr rmesa;
- GLint nbox, i, ret;
- GLboolean missed_target;
- int64_t ust;
- __DRIscreenPrivate *psp = dPriv->driScreenPriv;
-
- assert(dPriv);
- assert(dPriv->driContextPriv);
- assert(dPriv->driContextPriv->driverPrivate);
-
- rmesa = (r200ContextPtr) dPriv->driContextPriv->driverPrivate;
-
- if ( R200_DEBUG & DEBUG_IOCTL ) {
- fprintf( stderr, "\n%s( %p )\n\n", __FUNCTION__, (void *)rmesa->glCtx );
- }
-
- R200_FIREVERTICES( rmesa );
-
- LOCK_HARDWARE( rmesa );
-
-
- /* Throttle the frame rate -- only allow one pending swap buffers
- * request at a time.
- */
- r200WaitForFrameCompletion( rmesa );
- if (!rect)
- {
- UNLOCK_HARDWARE( rmesa );
- driWaitForVBlank( dPriv, & missed_target );
- LOCK_HARDWARE( rmesa );
- }
-
- nbox = dPriv->numClipRects; /* must be in locked region */
-
- for ( i = 0 ; i < nbox ; ) {
- GLint nr = MIN2( i + RADEON_NR_SAREA_CLIPRECTS , nbox );
- drm_clip_rect_t *box = dPriv->pClipRects;
- drm_clip_rect_t *b = rmesa->sarea->boxes;
- GLint n = 0;
-
- for ( ; i < nr ; i++ ) {
-
- *b = box[i];
-
- if (rect)
- {
- if (rect->x1 > b->x1)
- b->x1 = rect->x1;
- if (rect->y1 > b->y1)
- b->y1 = rect->y1;
- if (rect->x2 < b->x2)
- b->x2 = rect->x2;
- if (rect->y2 < b->y2)
- b->y2 = rect->y2;
-
- if (b->x1 >= b->x2 || b->y1 >= b->y2)
- continue;
- }
-
- b++;
- n++;
- }
- rmesa->sarea->nbox = n;
-
- if (!n)
- continue;
-
- ret = drmCommandNone( rmesa->dri.fd, DRM_RADEON_SWAP );
-
- if ( ret ) {
- fprintf( stderr, "DRM_R200_SWAP_BUFFERS: return = %d\n", ret );
- UNLOCK_HARDWARE( rmesa );
- exit( 1 );
- }
- }
-
- UNLOCK_HARDWARE( rmesa );
- if (!rect)
- {
- rmesa->hw.all_dirty = GL_TRUE;
-
- rmesa->swap_count++;
- (*psp->systemTime->getUST)( & ust );
- if ( missed_target ) {
- rmesa->swap_missed_count++;
- rmesa->swap_missed_ust = ust - rmesa->swap_ust;
- }
-
- rmesa->swap_ust = ust;
-
- sched_yield();
- }
-}
-
-void r200PageFlip( __DRIdrawablePrivate *dPriv )
+static void r200UserClear(GLcontext *ctx, GLuint mask)
{
- r200ContextPtr rmesa;
- GLint ret;
- GLboolean missed_target;
- __DRIscreenPrivate *psp = dPriv->driScreenPriv;
-
- assert(dPriv);
- assert(dPriv->driContextPriv);
- assert(dPriv->driContextPriv->driverPrivate);
-
- rmesa = (r200ContextPtr) dPriv->driContextPriv->driverPrivate;
-
- if ( R200_DEBUG & DEBUG_IOCTL ) {
- fprintf(stderr, "%s: pfCurrentPage: %d\n", __FUNCTION__,
- rmesa->sarea->pfCurrentPage);
- }
-
- R200_FIREVERTICES( rmesa );
- LOCK_HARDWARE( rmesa );
-
- if (!dPriv->numClipRects) {
- UNLOCK_HARDWARE( rmesa );
- usleep( 10000 ); /* throttle invisible client 10ms */
- return;
- }
-
- /* Need to do this for the perf box placement:
- */
- {
- drm_clip_rect_t *box = dPriv->pClipRects;
- drm_clip_rect_t *b = rmesa->sarea->boxes;
- b[0] = box[0];
- rmesa->sarea->nbox = 1;
- }
-
- /* Throttle the frame rate -- only allow a few pending swap buffers
- * request at a time.
- */
- r200WaitForFrameCompletion( rmesa );
- UNLOCK_HARDWARE( rmesa );
- driWaitForVBlank( dPriv, & missed_target );
- if ( missed_target ) {
- rmesa->swap_missed_count++;
- (void) (*psp->systemTime->getUST)( & rmesa->swap_missed_ust );
- }
- LOCK_HARDWARE( rmesa );
-
- ret = drmCommandNone( rmesa->dri.fd, DRM_RADEON_FLIP );
-
- UNLOCK_HARDWARE( rmesa );
-
- if ( ret ) {
- fprintf( stderr, "DRM_RADEON_FLIP: return = %d\n", ret );
- exit( 1 );
- }
-
- rmesa->swap_count++;
- (void) (*psp->systemTime->getUST)( & rmesa->swap_ust );
-
-#if 000
- if ( rmesa->sarea->pfCurrentPage == 1 ) {
- rmesa->state.color.drawOffset = rmesa->r200Screen->frontOffset;
- rmesa->state.color.drawPitch = rmesa->r200Screen->frontPitch;
- } else {
- rmesa->state.color.drawOffset = rmesa->r200Screen->backOffset;
- rmesa->state.color.drawPitch = rmesa->r200Screen->backPitch;
- }
-
- R200_STATECHANGE( rmesa, ctx );
- rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] = rmesa->state.color.drawOffset
- + rmesa->r200Screen->fbLocation;
- rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] = rmesa->state.color.drawPitch;
- if (rmesa->sarea->tiling_enabled) {
- rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |= R200_COLOR_TILE_ENABLE;
- }
-#else
- /* Get ready for drawing next frame. Update the renderbuffers'
- * flippedOffset/Pitch fields so we draw into the right place.
- */
- driFlipRenderbuffers(rmesa->glCtx->WinSysDrawBuffer,
- rmesa->sarea->pfCurrentPage);
-
-
- r200UpdateDrawBuffer(rmesa->glCtx);
-#endif
+ radeon_clear_tris(ctx, mask);
}
-
-/* ================================================================
- * Buffer clear
- */
-static void r200Clear( GLcontext *ctx, GLbitfield mask )
+static void r200KernelClear(GLcontext *ctx, GLuint flags)
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->dri.drawable;
- GLuint flags = 0;
- GLuint color_mask = 0;
- GLint ret, i;
- GLint cx, cy, cw, ch;
-
- if ( R200_DEBUG & DEBUG_IOCTL ) {
- fprintf( stderr, "r200Clear\n");
- }
-
- {
- LOCK_HARDWARE( rmesa );
- UNLOCK_HARDWARE( rmesa );
- if ( dPriv->numClipRects == 0 )
- return;
- }
-
- r200Flush( ctx );
-
- if ( mask & BUFFER_BIT_FRONT_LEFT ) {
- flags |= RADEON_FRONT;
- color_mask = rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK];
- mask &= ~BUFFER_BIT_FRONT_LEFT;
- }
-
- if ( mask & BUFFER_BIT_BACK_LEFT ) {
- flags |= RADEON_BACK;
- color_mask = rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK];
- mask &= ~BUFFER_BIT_BACK_LEFT;
- }
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ GLint cx, cy, cw, ch, ret;
+ GLuint i;
- if ( mask & BUFFER_BIT_DEPTH ) {
- flags |= RADEON_DEPTH;
- mask &= ~BUFFER_BIT_DEPTH;
- }
-
- if ( (mask & BUFFER_BIT_STENCIL) && rmesa->state.stencil.hwBuffer ) {
- flags |= RADEON_STENCIL;
- mask &= ~BUFFER_BIT_STENCIL;
- }
-
- if ( mask ) {
- if (R200_DEBUG & DEBUG_FALLBACKS)
- fprintf(stderr, "%s: swrast clear, mask: %x\n", __FUNCTION__, mask);
- _swrast_Clear( ctx, mask );
- }
-
- if ( !flags )
- return;
-
- if (rmesa->using_hyperz) {
- flags |= RADEON_USE_COMP_ZBUF;
-/* if (rmesa->r200Screen->chip_family == CHIP_FAMILY_R200)
- flags |= RADEON_USE_HIERZ; */
- if (!(rmesa->state.stencil.hwBuffer) ||
- ((flags & RADEON_DEPTH) && (flags & RADEON_STENCIL) &&
- ((rmesa->state.stencil.clear & R200_STENCIL_WRITE_MASK) == R200_STENCIL_WRITE_MASK))) {
- flags |= RADEON_CLEAR_FASTZ;
- }
- }
-
- LOCK_HARDWARE( rmesa );
-
- /* compute region after locking: */
- cx = ctx->DrawBuffer->_Xmin;
- cy = ctx->DrawBuffer->_Ymin;
- cw = ctx->DrawBuffer->_Xmax - cx;
- ch = ctx->DrawBuffer->_Ymax - cy;
-
- /* Flip top to bottom */
- cx += dPriv->x;
- cy = dPriv->y + dPriv->h - cy - ch;
+ LOCK_HARDWARE( &rmesa->radeon );
/* Throttle the number of clear ioctls we do.
*/
@@ -693,7 +81,7 @@ static void r200Clear( GLcontext *ctx, GLbitfield mask )
gp.param = RADEON_PARAM_LAST_CLEAR;
gp.value = (int *)&clear;
- ret = drmCommandWriteRead( rmesa->dri.fd,
+ ret = drmCommandWriteRead( rmesa->radeon.dri.fd,
DRM_RADEON_GETPARAM, &gp, sizeof(gp) );
if ( ret ) {
@@ -703,24 +91,34 @@ static void r200Clear( GLcontext *ctx, GLbitfield mask )
/* Clear throttling needs more thought.
*/
- if ( rmesa->sarea->last_clear - clear <= 25 ) {
+ if ( rmesa->radeon.sarea->last_clear - clear <= 25 ) {
break;
}
-
- if (rmesa->do_usleeps) {
- UNLOCK_HARDWARE( rmesa );
+
+ if (rmesa->radeon.do_usleeps) {
+ UNLOCK_HARDWARE( &rmesa->radeon );
DO_USLEEP( 1 );
- LOCK_HARDWARE( rmesa );
+ LOCK_HARDWARE( &rmesa->radeon );
}
}
/* Send current state to the hardware */
- r200FlushCmdBufLocked( rmesa, __FUNCTION__ );
+ rcommonFlushCmdBufLocked( &rmesa->radeon, __FUNCTION__ );
+
+
+ /* compute region after locking: */
+ cx = ctx->DrawBuffer->_Xmin;
+ cy = ctx->DrawBuffer->_Ymin;
+ cw = ctx->DrawBuffer->_Xmax - cx;
+ ch = ctx->DrawBuffer->_Ymax - cy;
+ /* Flip top to bottom */
+ cx += dPriv->x;
+ cy = dPriv->y + dPriv->h - cy - ch;
for ( i = 0 ; i < dPriv->numClipRects ; ) {
GLint nr = MIN2( i + RADEON_NR_SAREA_CLIPRECTS, dPriv->numClipRects );
drm_clip_rect_t *box = dPriv->pClipRects;
- drm_clip_rect_t *b = rmesa->sarea->boxes;
+ drm_clip_rect_t *b = rmesa->radeon.sarea->boxes;
drm_radeon_clear_t clear;
drm_radeon_clear_rect_t depth_boxes[RADEON_NR_SAREA_CLIPRECTS];
GLint n = 0;
@@ -755,17 +153,17 @@ static void r200Clear( GLcontext *ctx, GLbitfield mask )
}
}
- rmesa->sarea->nbox = n;
+ rmesa->radeon.sarea->nbox = n;
clear.flags = flags;
- clear.clear_color = rmesa->state.color.clear;
- clear.clear_depth = rmesa->state.depth.clear; /* needed for hyperz */
+ clear.clear_color = rmesa->radeon.state.color.clear;
+ clear.clear_depth = rmesa->radeon.state.depth.clear; /* needed for hyperz */
clear.color_mask = rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK];
- clear.depth_mask = rmesa->state.stencil.clear;
+ clear.depth_mask = rmesa->radeon.state.stencil.clear;
clear.depth_boxes = depth_boxes;
n--;
- b = rmesa->sarea->boxes;
+ b = rmesa->radeon.sarea->boxes;
for ( ; n >= 0 ; n-- ) {
depth_boxes[n].f[CLEAR_X1] = (float)b[n].x1;
depth_boxes[n].f[CLEAR_Y1] = (float)b[n].y1;
@@ -774,84 +172,94 @@ static void r200Clear( GLcontext *ctx, GLbitfield mask )
depth_boxes[n].f[CLEAR_DEPTH] = ctx->Depth.Clear;
}
- ret = drmCommandWrite( rmesa->dri.fd, DRM_RADEON_CLEAR,
+ ret = drmCommandWrite( rmesa->radeon.dri.fd, DRM_RADEON_CLEAR,
&clear, sizeof(clear));
if ( ret ) {
- UNLOCK_HARDWARE( rmesa );
+ UNLOCK_HARDWARE( &rmesa->radeon );
fprintf( stderr, "DRM_RADEON_CLEAR: return = %d\n", ret );
exit( 1 );
}
}
-
- UNLOCK_HARDWARE( rmesa );
- rmesa->hw.all_dirty = GL_TRUE;
+ UNLOCK_HARDWARE( &rmesa->radeon );
}
+/* ================================================================
+ * Buffer clear
+ */
+static void r200Clear( GLcontext *ctx, GLbitfield mask )
+{
+ r200ContextPtr rmesa = R200_CONTEXT(ctx);
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ GLuint flags = 0;
+ GLuint color_mask = 0;
+ GLuint orig_mask = mask;
+ if ( R200_DEBUG & DEBUG_IOCTL ) {
+ if (rmesa->radeon.sarea)
+ fprintf( stderr, "r200Clear %x %d\n", mask, rmesa->radeon.sarea->pfCurrentPage);
+ else
+ fprintf( stderr, "r200Clear %x radeon->sarea is NULL\n", mask);
+ }
-void r200WaitForIdleLocked( r200ContextPtr rmesa )
-{
- int ret;
- int i = 0;
-
- do {
- ret = drmCommandNone( rmesa->dri.fd, DRM_RADEON_CP_IDLE);
- if (ret)
- DO_USLEEP( 1 );
- } while (ret && ++i < 100);
-
- if ( ret < 0 ) {
- UNLOCK_HARDWARE( rmesa );
- fprintf( stderr, "Error: R200 timed out... exiting\n" );
- exit( -1 );
- }
-}
+ {
+ LOCK_HARDWARE( &rmesa->radeon );
+ UNLOCK_HARDWARE( &rmesa->radeon );
+ if ( dPriv->numClipRects == 0 )
+ return;
+ }
+ radeonFlush( ctx );
-static void r200WaitForIdle( r200ContextPtr rmesa )
-{
- LOCK_HARDWARE(rmesa);
- r200WaitForIdleLocked( rmesa );
- UNLOCK_HARDWARE(rmesa);
-}
+ if ( mask & BUFFER_BIT_FRONT_LEFT ) {
+ flags |= RADEON_FRONT;
+ color_mask = rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK];
+ mask &= ~BUFFER_BIT_FRONT_LEFT;
+ }
+ if ( mask & BUFFER_BIT_BACK_LEFT ) {
+ flags |= RADEON_BACK;
+ color_mask = rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK];
+ mask &= ~BUFFER_BIT_BACK_LEFT;
+ }
-void r200Flush( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT( ctx );
+ if ( mask & BUFFER_BIT_DEPTH ) {
+ flags |= RADEON_DEPTH;
+ mask &= ~BUFFER_BIT_DEPTH;
+ }
- if (R200_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s\n", __FUNCTION__);
+ if ( (mask & BUFFER_BIT_STENCIL) ) {
+ flags |= RADEON_STENCIL;
+ mask &= ~BUFFER_BIT_STENCIL;
+ }
- if (rmesa->dma.flush)
- rmesa->dma.flush( rmesa );
+ if ( mask ) {
+ if (R200_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr, "%s: swrast clear, mask: %x\n", __FUNCTION__, mask);
+ _swrast_Clear( ctx, mask );
+ }
- r200EmitState( rmesa );
-
- if (rmesa->store.cmd_used)
- r200FlushCmdBuf( rmesa, __FUNCTION__ );
-}
+ if ( !flags )
+ return;
-/* Make sure all commands have been sent to the hardware and have
- * completed processing.
- */
-void r200Finish( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- r200Flush( ctx );
+ if (rmesa->using_hyperz) {
+ flags |= RADEON_USE_COMP_ZBUF;
+/* if (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R200)
+ flags |= RADEON_USE_HIERZ; */
+ if (!((flags & RADEON_DEPTH) && (flags & RADEON_STENCIL) &&
+ ((rmesa->radeon.state.stencil.clear & R200_STENCIL_WRITE_MASK) == R200_STENCIL_WRITE_MASK))) {
+ flags |= RADEON_CLEAR_FASTZ;
+ }
+ }
- if (rmesa->do_irqs) {
- LOCK_HARDWARE( rmesa );
- r200EmitIrqLocked( rmesa );
- UNLOCK_HARDWARE( rmesa );
- r200WaitIrq( rmesa );
+ if (rmesa->radeon.radeonScreen->kernel_mm)
+ r200UserClear(ctx, orig_mask);
+ else {
+ r200KernelClear(ctx, flags);
+ rmesa->radeon.hw.all_dirty = GL_TRUE;
}
- else
- r200WaitForIdle( rmesa );
}
-
/* This version of AllocateMemoryMESA allocates only GART memory, and
* only does so after the point at which the driver has been
* initialized.
@@ -862,7 +270,7 @@ void r200Finish( GLcontext *ctx )
* device fd.
*/
void *r200AllocateMemoryMESA(__DRIscreen *screen, GLsizei size,
- GLfloat readfreq, GLfloat writefreq,
+ GLfloat readfreq, GLfloat writefreq,
GLfloat priority)
{
GET_CURRENT_CONTEXT(ctx);
@@ -872,10 +280,10 @@ void *r200AllocateMemoryMESA(__DRIscreen *screen, GLsizei size,
int ret;
if (R200_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s sz %d %f/%f/%f\n", __FUNCTION__, size, readfreq,
+ fprintf(stderr, "%s sz %d %f/%f/%f\n", __FUNCTION__, size, readfreq,
writefreq, priority);
- if (!ctx || !(rmesa = R200_CONTEXT(ctx)) || !rmesa->r200Screen->gartTextures.map)
+ if (!ctx || !(rmesa = R200_CONTEXT(ctx)) || !rmesa->radeon.radeonScreen->gartTextures.map)
return NULL;
if (getenv("R200_NO_ALLOC"))
@@ -886,17 +294,17 @@ void *r200AllocateMemoryMESA(__DRIscreen *screen, GLsizei size,
alloc.size = size;
alloc.region_offset = &region_offset;
- ret = drmCommandWriteRead( rmesa->r200Screen->driScreen->fd,
+ ret = drmCommandWriteRead( rmesa->radeon.radeonScreen->driScreen->fd,
DRM_RADEON_ALLOC,
&alloc, sizeof(alloc));
-
+
if (ret) {
fprintf(stderr, "%s: DRM_RADEON_ALLOC ret %d\n", __FUNCTION__, ret);
return NULL;
}
-
+
{
- char *region_start = (char *)rmesa->r200Screen->gartTextures.map;
+ char *region_start = (char *)rmesa->radeon.radeonScreen->gartTextures.map;
return (void *)(region_start + region_offset);
}
}
@@ -914,28 +322,28 @@ void r200FreeMemoryMESA(__DRIscreen *screen, GLvoid *pointer)
if (R200_DEBUG & DEBUG_IOCTL)
fprintf(stderr, "%s %p\n", __FUNCTION__, pointer);
- if (!ctx || !(rmesa = R200_CONTEXT(ctx)) || !rmesa->r200Screen->gartTextures.map) {
+ if (!ctx || !(rmesa = R200_CONTEXT(ctx)) || !rmesa->radeon.radeonScreen->gartTextures.map) {
fprintf(stderr, "%s: no context\n", __FUNCTION__);
return;
}
- region_offset = (char *)pointer - (char *)rmesa->r200Screen->gartTextures.map;
+ region_offset = (char *)pointer - (char *)rmesa->radeon.radeonScreen->gartTextures.map;
- if (region_offset < 0 ||
- region_offset > rmesa->r200Screen->gartTextures.size) {
+ if (region_offset < 0 ||
+ region_offset > rmesa->radeon.radeonScreen->gartTextures.size) {
fprintf(stderr, "offset %d outside range 0..%d\n", region_offset,
- rmesa->r200Screen->gartTextures.size);
+ rmesa->radeon.radeonScreen->gartTextures.size);
return;
}
memfree.region = RADEON_MEM_REGION_GART;
memfree.region_offset = region_offset;
-
- ret = drmCommandWrite( rmesa->r200Screen->driScreen->fd,
+
+ ret = drmCommandWrite( rmesa->radeon.radeonScreen->driScreen->fd,
DRM_RADEON_FREE,
&memfree, sizeof(memfree));
-
- if (ret)
+
+ if (ret)
fprintf(stderr, "%s: DRM_RADEON_FREE ret %d\n", __FUNCTION__, ret);
}
@@ -956,32 +364,32 @@ GLuint r200GetMemoryOffsetMESA(__DRIscreen *screen, const GLvoid *pointer)
card_offset = r200GartOffsetFromVirtual( rmesa, pointer );
- return card_offset - rmesa->r200Screen->gart_base;
+ return card_offset - rmesa->radeon.radeonScreen->gart_base;
}
GLboolean r200IsGartMemory( r200ContextPtr rmesa, const GLvoid *pointer,
GLint size )
{
- ptrdiff_t offset = (char *)pointer - (char *)rmesa->r200Screen->gartTextures.map;
+ ptrdiff_t offset = (char *)pointer - (char *)rmesa->radeon.radeonScreen->gartTextures.map;
int valid = (size >= 0 &&
offset >= 0 &&
- offset + size < rmesa->r200Screen->gartTextures.size);
+ offset + size < rmesa->radeon.radeonScreen->gartTextures.size);
if (R200_DEBUG & DEBUG_IOCTL)
fprintf(stderr, "r200IsGartMemory( %p ) : %d\n", pointer, valid );
-
+
return valid;
}
GLuint r200GartOffsetFromVirtual( r200ContextPtr rmesa, const GLvoid *pointer )
{
- ptrdiff_t offset = (char *)pointer - (char *)rmesa->r200Screen->gartTextures.map;
+ ptrdiff_t offset = (char *)pointer - (char *)rmesa->radeon.radeonScreen->gartTextures.map;
- if (offset < 0 || offset > rmesa->r200Screen->gartTextures.size)
+ if (offset < 0 || offset > rmesa->radeon.radeonScreen->gartTextures.size)
return ~0;
else
- return rmesa->r200Screen->gart_texture_offset + offset;
+ return rmesa->radeon.radeonScreen->gart_texture_offset + offset;
}
@@ -989,7 +397,7 @@ GLuint r200GartOffsetFromVirtual( r200ContextPtr rmesa, const GLvoid *pointer )
void r200InitIoctlFuncs( struct dd_function_table *functions )
{
functions->Clear = r200Clear;
- functions->Finish = r200Finish;
- functions->Flush = r200Flush;
+ functions->Finish = radeonFinish;
+ functions->Flush = radeonFlush;
}
diff --git a/src/mesa/drivers/dri/r200/r200_ioctl.h b/src/mesa/drivers/dri/r200/r200_ioctl.h
index f7458e4a0e..2a4b8a11f4 100644
--- a/src/mesa/drivers/dri/r200/r200_ioctl.h
+++ b/src/mesa/drivers/dri/r200/r200_ioctl.h
@@ -37,65 +37,30 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/simple_list.h"
#include "radeon_dri.h"
-#include "r200_lock.h"
+
+#include "radeon_bocs_wrapper.h"
#include "xf86drm.h"
#include "drm.h"
#include "radeon_drm.h"
-extern void r200EmitState( r200ContextPtr rmesa );
extern void r200EmitVertexAOS( r200ContextPtr rmesa,
- GLuint vertex_size,
- GLuint offset );
+ GLuint vertex_size,
+ struct radeon_bo *bo,
+ GLuint offset );
extern void r200EmitVbufPrim( r200ContextPtr rmesa,
GLuint primitive,
GLuint vertex_nr );
-extern void r200FlushElts( r200ContextPtr rmesa );
+extern void r200FlushElts(GLcontext *ctx);
extern GLushort *r200AllocEltsOpenEnded( r200ContextPtr rmesa,
GLuint primitive,
GLuint min_nr );
-extern void r200EmitAOS( r200ContextPtr rmesa,
- struct r200_dma_region **regions,
- GLuint n,
- GLuint offset );
-
-extern void r200EmitBlit( r200ContextPtr rmesa,
- GLuint color_fmt,
- GLuint src_pitch,
- GLuint src_offset,
- GLuint dst_pitch,
- GLuint dst_offset,
- GLint srcx, GLint srcy,
- GLint dstx, GLint dsty,
- GLuint w, GLuint h );
-
-extern void r200EmitWait( r200ContextPtr rmesa, GLuint flags );
-
-extern void r200FlushCmdBuf( r200ContextPtr rmesa, const char * );
-extern int r200FlushCmdBufLocked( r200ContextPtr rmesa, const char * caller );
-
-extern void r200RefillCurrentDmaRegion( r200ContextPtr rmesa );
-
-extern void r200AllocDmaRegion( r200ContextPtr rmesa,
- struct r200_dma_region *region,
- int bytes,
- int alignment );
-
-extern void r200ReleaseDmaRegion( r200ContextPtr rmesa,
- struct r200_dma_region *region,
- const char *caller );
-
-extern void r200CopyBuffer( __DRIdrawablePrivate *drawable,
- const drm_clip_rect_t *rect);
-extern void r200PageFlip( __DRIdrawablePrivate *drawable );
-extern void r200Flush( GLcontext *ctx );
-extern void r200Finish( GLcontext *ctx );
-extern void r200WaitForIdleLocked( r200ContextPtr rmesa );
-extern void r200WaitForVBlank( r200ContextPtr rmesa );
+extern void r200EmitAOS(r200ContextPtr rmesa, GLuint nr, GLuint offset);
+
extern void r200InitIoctlFuncs( struct dd_function_table *functions );
extern void *r200AllocateMemoryMESA( __DRIscreen *screen, GLsizei size, GLfloat readfreq,
@@ -119,8 +84,8 @@ void r200SetUpAtomList( r200ContextPtr rmesa );
*/
#define R200_NEWPRIM( rmesa ) \
do { \
- if ( rmesa->dma.flush ) \
- rmesa->dma.flush( rmesa ); \
+ if ( rmesa->radeon.dma.flush ) \
+ rmesa->radeon.dma.flush( rmesa->radeon.glCtx ); \
} while (0)
/* Can accomodate several state changes and primitive changes without
@@ -130,7 +95,7 @@ do { \
do { \
R200_NEWPRIM( rmesa ); \
rmesa->hw.ATOM.dirty = GL_TRUE; \
- rmesa->hw.is_dirty = GL_TRUE; \
+ rmesa->radeon.hw.is_dirty = GL_TRUE; \
} while (0)
#define R200_DB_STATE( ATOM ) \
@@ -139,13 +104,13 @@ do { \
static INLINE int R200_DB_STATECHANGE(
r200ContextPtr rmesa,
- struct r200_state_atom *atom )
+ struct radeon_state_atom *atom )
{
if (memcmp(atom->cmd, atom->lastcmd, atom->cmd_size*4)) {
- int *tmp;
+ GLuint *tmp;
R200_NEWPRIM( rmesa );
atom->dirty = GL_TRUE;
- rmesa->hw.is_dirty = GL_TRUE;
+ rmesa->radeon.hw.is_dirty = GL_TRUE;
tmp = atom->cmd;
atom->cmd = atom->lastcmd;
atom->lastcmd = tmp;
@@ -156,15 +121,6 @@ static INLINE int R200_DB_STATECHANGE(
}
-/* Fire the buffered vertices no matter what.
- */
-#define R200_FIREVERTICES( rmesa ) \
-do { \
- if ( rmesa->store.cmd_used || rmesa->dma.flush ) { \
- r200Flush( rmesa->glCtx ); \
- } \
-} while (0)
-
/* Command lengths. Note that any time you ensure ELTS_BUFSZ or VBUF_BUFSZ
* are available, you will also be adding an rmesa->state.max_state_size because
* r200EmitState is called from within r200EmitVbufPrim and r200FlushElts.
@@ -174,36 +130,36 @@ do { \
#define ELTS_BUFSZ(nr) (12 + nr * 2)
#define VBUF_BUFSZ (3 * sizeof(int))
-/* Ensure that a minimum amount of space is available in the command buffer.
- * This is used to ensure atomicity of state updates with the rendering requests
- * that rely on them.
- *
- * An alternative would be to implement a "soft lock" such that when the buffer
- * wraps at an inopportune time, we grab the lock, flush the current buffer,
- * and hang on to the lock until the critical section is finished and we flush
- * the buffer again and unlock.
- */
-static INLINE void r200EnsureCmdBufSpace( r200ContextPtr rmesa, int bytes )
+static inline uint32_t cmdpacket3(int cmd_type)
{
- if (rmesa->store.cmd_used + bytes > R200_CMD_BUF_SZ)
- r200FlushCmdBuf( rmesa, __FUNCTION__ );
- assert( bytes <= R200_CMD_BUF_SZ );
-}
+ drm_radeon_cmd_header_t cmd;
-/* Alloc space in the command buffer
- */
-static INLINE char *r200AllocCmdBuf( r200ContextPtr rmesa,
- int bytes, const char *where )
-{
- char * head;
+ cmd.i = 0;
+ cmd.header.cmd_type = cmd_type;
- if (rmesa->store.cmd_used + bytes > R200_CMD_BUF_SZ)
- r200FlushCmdBuf( rmesa, where );
+ return (uint32_t)cmd.i;
- head = rmesa->store.cmd_buf + rmesa->store.cmd_used;
- rmesa->store.cmd_used += bytes;
- assert( rmesa->store.cmd_used <= R200_CMD_BUF_SZ );
- return head;
}
+#define OUT_BATCH_PACKET3(packet, num_extra) do { \
+ if (!b_l_rmesa->radeonScreen->kernel_mm) { \
+ OUT_BATCH(cmdpacket3(RADEON_CMD_PACKET3)); \
+ OUT_BATCH(CP_PACKET3((packet), (num_extra))); \
+ } else { \
+ OUT_BATCH(CP_PACKET2); \
+ OUT_BATCH(CP_PACKET3((packet), (num_extra))); \
+ } \
+ } while(0)
+
+#define OUT_BATCH_PACKET3_CLIP(packet, num_extra) do { \
+ if (!b_l_rmesa->radeonScreen->kernel_mm) { \
+ OUT_BATCH(cmdpacket3(RADEON_CMD_PACKET3_CLIP)); \
+ OUT_BATCH(CP_PACKET3((packet), (num_extra))); \
+ } else { \
+ OUT_BATCH(CP_PACKET2); \
+ OUT_BATCH(CP_PACKET3((packet), (num_extra))); \
+ } \
+ } while(0)
+
+
#endif /* __R200_IOCTL_H__ */
diff --git a/src/mesa/drivers/dri/r200/r200_lock.c b/src/mesa/drivers/dri/r200/r200_lock.c
deleted file mode 100644
index 99661a4bfb..0000000000
--- a/src/mesa/drivers/dri/r200/r200_lock.c
+++ /dev/null
@@ -1,116 +0,0 @@
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "r200_context.h"
-#include "r200_lock.h"
-#include "r200_tex.h"
-#include "r200_state.h"
-#include "r200_ioctl.h"
-
-#include "drirenderbuffer.h"
-
-
-#if DEBUG_LOCKING
-char *prevLockFile = NULL;
-int prevLockLine = 0;
-#endif
-
-/* Turn on/off page flipping according to the flags in the sarea:
- */
-static void
-r200UpdatePageFlipping( r200ContextPtr rmesa )
-{
- rmesa->doPageFlip = rmesa->sarea->pfState;
- if (rmesa->glCtx->WinSysDrawBuffer) {
- driFlipRenderbuffers(rmesa->glCtx->WinSysDrawBuffer,
- rmesa->sarea->pfCurrentPage);
- }
-}
-
-
-
-/* Update the hardware state. This is called if another main/context.has
- * grabbed the hardware lock, which includes the X server. This
- * function also updates the driver's window state after the X server
- * moves, resizes or restacks a window -- the change will be reflected
- * in the drawable position and clip rects. Since the X server grabs
- * the hardware lock when it changes the window state, this routine will
- * automatically be called after such a change.
- */
-void r200GetLock( r200ContextPtr rmesa, GLuint flags )
-{
- __DRIdrawablePrivate *drawable = rmesa->dri.drawable;
- __DRIdrawablePrivate *readable = rmesa->dri.readable;
- __DRIscreenPrivate *sPriv = rmesa->dri.screen;
- drm_radeon_sarea_t *sarea = rmesa->sarea;
- int i;
-
- drmGetLock( rmesa->dri.fd, rmesa->dri.hwContext, flags );
-
- /* The window might have moved, so we might need to get new clip
- * rects.
- *
- * NOTE: This releases and regrabs the hw lock to allow the X server
- * to respond to the DRI protocol request for new drawable info.
- * Since the hardware state depends on having the latest drawable
- * clip rects, all state checking must be done _after_ this call.
- */
- DRI_VALIDATE_DRAWABLE_INFO( sPriv, drawable );
- if (drawable != readable) {
- DRI_VALIDATE_DRAWABLE_INFO( sPriv, readable );
- }
-
- if ( rmesa->lastStamp != drawable->lastStamp ) {
- r200UpdatePageFlipping( rmesa );
- r200SetCliprects( rmesa );
- r200UpdateViewportOffset( rmesa->glCtx );
- driUpdateFramebufferSize(rmesa->glCtx, drawable);
- }
-
- R200_STATECHANGE( rmesa, ctx );
- if (rmesa->sarea->tiling_enabled) {
- rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |= R200_COLOR_TILE_ENABLE;
- }
- else rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] &= ~R200_COLOR_TILE_ENABLE;
-
- if ( sarea->ctx_owner != rmesa->dri.hwContext ) {
- sarea->ctx_owner = rmesa->dri.hwContext;
- }
-
- for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) {
- DRI_AGE_TEXTURES( rmesa->texture_heaps[ i ] );
- }
-
- rmesa->lost_context = GL_TRUE;
-}
diff --git a/src/mesa/drivers/dri/r200/r200_lock.h b/src/mesa/drivers/dri/r200/r200_lock.h
deleted file mode 100644
index 4ff98907fb..0000000000
--- a/src/mesa/drivers/dri/r200/r200_lock.h
+++ /dev/null
@@ -1,106 +0,0 @@
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef __R200_LOCK_H__
-#define __R200_LOCK_H__
-
-extern void r200GetLock( r200ContextPtr rmesa, GLuint flags );
-
-/* Turn DEBUG_LOCKING on to find locking conflicts.
- */
-#define DEBUG_LOCKING 0
-
-#if DEBUG_LOCKING
-extern char *prevLockFile;
-extern int prevLockLine;
-
-#define DEBUG_LOCK() \
- do { \
- prevLockFile = (__FILE__); \
- prevLockLine = (__LINE__); \
- } while (0)
-
-#define DEBUG_RESET() \
- do { \
- prevLockFile = 0; \
- prevLockLine = 0; \
- } while (0)
-
-#define DEBUG_CHECK_LOCK() \
- do { \
- if ( prevLockFile ) { \
- fprintf( stderr, \
- "LOCK SET!\n\tPrevious %s:%d\n\tCurrent: %s:%d\n", \
- prevLockFile, prevLockLine, __FILE__, __LINE__ ); \
- exit( 1 ); \
- } \
- } while (0)
-
-#else
-
-#define DEBUG_LOCK()
-#define DEBUG_RESET()
-#define DEBUG_CHECK_LOCK()
-
-#endif
-
-/*
- * !!! We may want to separate locks from locks with validation. This
- * could be used to improve performance for those things commands that
- * do not do any drawing !!!
- */
-
-
-/* Lock the hardware and validate our state.
- */
-#define LOCK_HARDWARE( rmesa ) \
- do { \
- char __ret = 0; \
- DEBUG_CHECK_LOCK(); \
- DRM_CAS( rmesa->dri.hwLock, rmesa->dri.hwContext, \
- (DRM_LOCK_HELD | rmesa->dri.hwContext), __ret ); \
- if ( __ret ) \
- r200GetLock( rmesa, 0 ); \
- DEBUG_LOCK(); \
- } while (0)
-
-#define UNLOCK_HARDWARE( rmesa ) \
- do { \
- DRM_UNLOCK( rmesa->dri.fd, \
- rmesa->dri.hwLock, \
- rmesa->dri.hwContext ); \
- DEBUG_RESET(); \
- } while (0)
-
-#endif /* __R200_LOCK_H__ */
diff --git a/src/mesa/drivers/dri/r200/r200_maos.h b/src/mesa/drivers/dri/r200/r200_maos.h
index d3ed06d402..16a70475e1 100644
--- a/src/mesa/drivers/dri/r200/r200_maos.h
+++ b/src/mesa/drivers/dri/r200/r200_maos.h
@@ -38,6 +38,5 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r200_context.h"
extern void r200EmitArrays( GLcontext *ctx, GLubyte *vimap_rev );
-extern void r200ReleaseArrays( GLcontext *ctx, GLuint newinputs );
#endif
diff --git a/src/mesa/drivers/dri/r200/r200_maos_arrays.c b/src/mesa/drivers/dri/r200/r200_maos_arrays.c
index 8512b9af47..383a0c4b0d 100644
--- a/src/mesa/drivers/dri/r200/r200_maos_arrays.c
+++ b/src/mesa/drivers/dri/r200/r200_maos_arrays.c
@@ -50,110 +50,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r200_maos.h"
#include "r200_tcl.h"
-
-#if 0
-/* Usage:
- * - from r200_tcl_render
- * - call r200EmitArrays to ensure uptodate arrays in dma
- * - emit primitives (new type?) which reference the data
- * -- need to use elts for lineloop, quads, quadstrip/flat
- * -- other primitives are all well-formed (need tristrip-1,fake-poly)
- *
- */
-static void emit_ubyte_rgba3( GLcontext *ctx,
- struct r200_dma_region *rvb,
- char *data,
- int stride,
- int count )
-{
- int i;
- r200_color_t *out = (r200_color_t *)(rvb->start + rvb->address);
-
- if (R200_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d stride %d out %p\n",
- __FUNCTION__, count, stride, (void *)out);
-
- for (i = 0; i < count; i++) {
- out->red = *data;
- out->green = *(data+1);
- out->blue = *(data+2);
- out->alpha = 0xFF;
- out++;
- data += stride;
- }
-}
-
-static void emit_ubyte_rgba4( GLcontext *ctx,
- struct r200_dma_region *rvb,
- char *data,
- int stride,
- int count )
-{
- int i;
- int *out = (int *)(rvb->address + rvb->start);
-
- if (R200_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d stride %d\n",
- __FUNCTION__, count, stride);
-
- if (stride == 4) {
- for (i = 0; i < count; i++)
- ((int *)out)[i] = LE32_TO_CPU(((int *)data)[i]);
- } else {
- for (i = 0; i < count; i++) {
- *(int *)out++ = LE32_TO_CPU(*(int *)data);
- data += stride;
- }
- }
-}
-
-
-static void emit_ubyte_rgba( GLcontext *ctx,
- struct r200_dma_region *rvb,
- char *data,
- int size,
- int stride,
- int count )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if (R200_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s %d/%d\n", __FUNCTION__, count, size);
-
- assert (!rvb->buf);
-
- if (stride == 0) {
- r200AllocDmaRegion( rmesa, rvb, 4, 4 );
- count = 1;
- rvb->aos_start = GET_START(rvb);
- rvb->aos_stride = 0;
- rvb->aos_size = 1;
- }
- else {
- r200AllocDmaRegion( rmesa, rvb, 4 * count, 4 ); /* alignment? */
- rvb->aos_start = GET_START(rvb);
- rvb->aos_stride = 1;
- rvb->aos_size = 1;
- }
-
- /* Emit the data
- */
- switch (size) {
- case 3:
- emit_ubyte_rgba3( ctx, rvb, data, stride, count );
- break;
- case 4:
- emit_ubyte_rgba4( ctx, rvb, data, stride, count );
- break;
- default:
- assert(0);
- exit(1);
- break;
- }
-}
-#endif
-
-
#if defined(USE_X86_ASM)
#define COPY_DWORDS( dst, src, nr ) \
do { \
@@ -174,204 +70,34 @@ do { \
} while (0)
#endif
-
-static void emit_vecfog( GLcontext *ctx,
- struct r200_dma_region *rvb,
- char *data,
- int stride,
- int count )
+static void r200_emit_vecfog(GLcontext *ctx, struct radeon_aos *aos,
+ GLvoid *data, int stride, int count)
{
- int i;
- GLfloat *out;
-
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if (R200_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d stride %d\n",
- __FUNCTION__, count, stride);
-
- assert (!rvb->buf);
-
- if (stride == 0) {
- r200AllocDmaRegion( rmesa, rvb, 4, 4 );
- count = 1;
- rvb->aos_start = GET_START(rvb);
- rvb->aos_stride = 0;
- rvb->aos_size = 1;
- }
- else {
- r200AllocDmaRegion( rmesa, rvb, count * 4, 4 ); /* alignment? */
- rvb->aos_start = GET_START(rvb);
- rvb->aos_stride = 1;
- rvb->aos_size = 1;
- }
-
- /* Emit the data
- */
- out = (GLfloat *)(rvb->address + rvb->start);
- for (i = 0; i < count; i++) {
- out[0] = r200ComputeFogBlendFactor( ctx, *(GLfloat *)data );
- out++;
- data += stride;
- }
-
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ uint32_t *out;
+ int i;
+ int size = 1;
+
+ if (stride == 0) {
+ radeonAllocDmaRegion(rmesa, &aos->bo, &aos->offset, size * 4, 32);
+ count = 1;
+ aos->stride = 0;
+ } else {
+ radeonAllocDmaRegion(rmesa, &aos->bo, &aos->offset, size * 4, 32);
+ aos->stride = size;
+ }
+
+ aos->components = size;
+ aos->count = count;
+
+ out = (uint32_t*)((char*)aos->bo->ptr + aos->offset);
+ for (i = 0; i < count; i++) {
+ out[0] = r200ComputeFogBlendFactor( ctx, *(GLfloat *)data );
+ out++;
+ data += stride;
+ }
}
-
-static void emit_vec4( GLcontext *ctx,
- struct r200_dma_region *rvb,
- char *data,
- int stride,
- int count )
-{
- int i;
- int *out = (int *)(rvb->address + rvb->start);
-
- if (R200_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d stride %d\n",
- __FUNCTION__, count, stride);
-
- if (stride == 4)
- COPY_DWORDS( out, data, count );
- else
- for (i = 0; i < count; i++) {
- out[0] = *(int *)data;
- out++;
- data += stride;
- }
-}
-
-
-static void emit_vec8( GLcontext *ctx,
- struct r200_dma_region *rvb,
- char *data,
- int stride,
- int count )
-{
- int i;
- int *out = (int *)(rvb->address + rvb->start);
-
- if (R200_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d stride %d\n",
- __FUNCTION__, count, stride);
-
- if (stride == 8)
- COPY_DWORDS( out, data, count*2 );
- else
- for (i = 0; i < count; i++) {
- out[0] = *(int *)data;
- out[1] = *(int *)(data+4);
- out += 2;
- data += stride;
- }
-}
-
-static void emit_vec12( GLcontext *ctx,
- struct r200_dma_region *rvb,
- char *data,
- int stride,
- int count )
-{
- int i;
- int *out = (int *)(rvb->address + rvb->start);
-
- if (R200_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d stride %d out %p data %p\n",
- __FUNCTION__, count, stride, (void *)out, (void *)data);
-
- if (stride == 12)
- COPY_DWORDS( out, data, count*3 );
- else
- for (i = 0; i < count; i++) {
- out[0] = *(int *)data;
- out[1] = *(int *)(data+4);
- out[2] = *(int *)(data+8);
- out += 3;
- data += stride;
- }
-}
-
-static void emit_vec16( GLcontext *ctx,
- struct r200_dma_region *rvb,
- char *data,
- int stride,
- int count )
-{
- int i;
- int *out = (int *)(rvb->address + rvb->start);
-
- if (R200_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d stride %d\n",
- __FUNCTION__, count, stride);
-
- if (stride == 16)
- COPY_DWORDS( out, data, count*4 );
- else
- for (i = 0; i < count; i++) {
- out[0] = *(int *)data;
- out[1] = *(int *)(data+4);
- out[2] = *(int *)(data+8);
- out[3] = *(int *)(data+12);
- out += 4;
- data += stride;
- }
-}
-
-
-static void emit_vector( GLcontext *ctx,
- struct r200_dma_region *rvb,
- char *data,
- int size,
- int stride,
- int count )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if (R200_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d size %d stride %d\n",
- __FUNCTION__, count, size, stride);
-
- assert (!rvb->buf);
-
- if (stride == 0) {
- r200AllocDmaRegion( rmesa, rvb, size * 4, 4 );
- count = 1;
- rvb->aos_start = GET_START(rvb);
- rvb->aos_stride = 0;
- rvb->aos_size = size;
- }
- else {
- r200AllocDmaRegion( rmesa, rvb, size * count * 4, 4 ); /* alignment? */
- rvb->aos_start = GET_START(rvb);
- rvb->aos_stride = size;
- rvb->aos_size = size;
- }
-
- /* Emit the data
- */
- switch (size) {
- case 1:
- emit_vec4( ctx, rvb, data, stride, count );
- break;
- case 2:
- emit_vec8( ctx, rvb, data, stride, count );
- break;
- case 3:
- emit_vec12( ctx, rvb, data, stride, count );
- break;
- case 4:
- emit_vec16( ctx, rvb, data, stride, count );
- break;
- default:
- assert(0);
- exit(1);
- break;
- }
-
-}
-
-
-
/* Emit any changed arrays to new GART memory, re-emit a packet to
* update the arrays.
*/
@@ -379,12 +105,12 @@ void r200EmitArrays( GLcontext *ctx, GLubyte *vimap_rev )
{
r200ContextPtr rmesa = R200_CONTEXT( ctx );
struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb;
- struct r200_dma_region **component = rmesa->tcl.aos_components;
GLuint nr = 0;
GLuint vfmt0 = 0, vfmt1 = 0;
GLuint count = VB->Count;
GLuint i, emitsize;
+ // fprintf(stderr,"emit arrays\n");
for ( i = 0; i < 15; i++ ) {
GLubyte attrib = vimap_rev[i];
if (attrib != 255) {
@@ -416,20 +142,20 @@ void r200EmitArrays( GLcontext *ctx, GLubyte *vimap_rev )
case 3:
/* special handling to fix up fog. Will get us into trouble with vbos...*/
assert(attrib == VERT_ATTRIB_FOG);
- if (!rmesa->tcl.vertex_data[i].buf) {
+ if (!rmesa->radeon.tcl.aos[i].bo) {
if (ctx->VertexProgram._Enabled)
- emit_vector( ctx,
- &(rmesa->tcl.vertex_data[i]),
- (char *)VB->AttribPtr[attrib]->data,
- 1,
- VB->AttribPtr[attrib]->stride,
- count);
+ rcommon_emit_vector( ctx,
+ &(rmesa->radeon.tcl.aos[nr]),
+ (char *)VB->AttribPtr[attrib]->data,
+ 1,
+ VB->AttribPtr[attrib]->stride,
+ count);
else
- emit_vecfog( ctx,
- &(rmesa->tcl.vertex_data[i]),
- (char *)VB->AttribPtr[attrib]->data,
- VB->AttribPtr[attrib]->stride,
- count);
+ r200_emit_vecfog( ctx,
+ &(rmesa->radeon.tcl.aos[nr]),
+ (char *)VB->AttribPtr[attrib]->data,
+ VB->AttribPtr[attrib]->stride,
+ count);
}
vfmt0 |= R200_VTX_DISCRETE_FOG;
goto after_emit;
@@ -473,17 +199,17 @@ void r200EmitArrays( GLcontext *ctx, GLubyte *vimap_rev )
default:
assert(0);
}
- if (!rmesa->tcl.vertex_data[i].buf) {
- emit_vector( ctx,
- &(rmesa->tcl.vertex_data[i]),
- (char *)VB->AttribPtr[attrib]->data,
- emitsize,
- VB->AttribPtr[attrib]->stride,
- count );
+ if (!rmesa->radeon.tcl.aos[nr].bo) {
+ rcommon_emit_vector( ctx,
+ &(rmesa->radeon.tcl.aos[nr]),
+ (char *)VB->AttribPtr[attrib]->data,
+ emitsize,
+ VB->AttribPtr[attrib]->stride,
+ count );
}
after_emit:
assert(nr < 12);
- component[nr++] = &rmesa->tcl.vertex_data[i];
+ nr++;
}
}
@@ -494,19 +220,6 @@ after_emit:
rmesa->hw.vtx.cmd[VTX_VTXFMT_1] = vfmt1;
}
- rmesa->tcl.nr_aos_components = nr;
+ rmesa->radeon.tcl.aos_count = nr;
}
-
-void r200ReleaseArrays( GLcontext *ctx, GLuint newinputs )
-{
- r200ContextPtr rmesa = R200_CONTEXT( ctx );
-
- /* only do it for changed inputs ? */
- int i;
- for (i = 0; i < 15; i++) {
- if (newinputs & (1 << i))
- r200ReleaseDmaRegion( rmesa,
- &rmesa->tcl.vertex_data[i], __FUNCTION__ );
- }
-}
diff --git a/src/mesa/drivers/dri/r200/r200_pixel.c b/src/mesa/drivers/dri/r200/r200_pixel.c
index 2797cbb3dc..654f2c6ae9 100644
--- a/src/mesa/drivers/dri/r200/r200_pixel.c
+++ b/src/mesa/drivers/dri/r200/r200_pixel.c
@@ -51,7 +51,7 @@ check_color( const GLcontext *ctx, GLenum type, GLenum format,
const void *pixels, GLint sz, GLint pitch )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLuint cpp = rmesa->r200Screen->cpp;
+ GLuint cpp = rmesa->radeon.radeonScreen->cpp;
if (R200_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s\n", __FUNCTION__);
@@ -65,8 +65,8 @@ check_color( const GLcontext *ctx, GLenum type, GLenum format,
return GL_FALSE;
}
- if ( type == GL_UNSIGNED_INT_8_8_8_8_REV &&
- cpp == 4 &&
+ if ( type == GL_UNSIGNED_INT_8_8_8_8_REV &&
+ cpp == 4 &&
format == GL_BGRA ) {
if (R200_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s: passed 2\n", __FUNCTION__);
@@ -83,7 +83,7 @@ static GLboolean
check_color_per_fragment_ops( const GLcontext *ctx )
{
int result;
- result = (!( ctx->Color.AlphaEnabled ||
+ result = (!( ctx->Color.AlphaEnabled ||
ctx->Depth.Test ||
ctx->Fog.Enabled ||
ctx->Scissor.Enabled ||
@@ -96,7 +96,7 @@ check_color_per_fragment_ops( const GLcontext *ctx )
ctx->Texture._EnabledUnits
) &&
ctx->Current.RasterPosValid);
-
+
return result;
}
@@ -137,8 +137,8 @@ clip_pixelrect( const GLcontext *ctx,
if (*height <= 0)
return GL_FALSE;
- *size = ((*y + *height - 1) * rmesa->r200Screen->frontPitch +
- (*x + *width - 1) * rmesa->r200Screen->cpp);
+ *size = ((*y + *height - 1) * rmesa->radeon.radeonScreen->frontPitch +
+ (*x + *width - 1) * rmesa->radeon.radeonScreen->cpp);
return GL_TRUE;
}
@@ -153,19 +153,20 @@ r200TryReadPixels( GLcontext *ctx,
r200ContextPtr rmesa = R200_CONTEXT(ctx);
GLint pitch = pack->RowLength ? pack->RowLength : width;
GLint blit_format;
- GLuint cpp = rmesa->r200Screen->cpp;
+ GLuint cpp = rmesa->radeon.radeonScreen->cpp;
GLint size = width * height * cpp;
+ return GL_FALSE;
+#if 0
if (R200_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s\n", __FUNCTION__);
/* Only accelerate reading to GART buffers.
*/
- if ( !r200IsGartMemory(rmesa, pixels,
- pitch * height * rmesa->r200Screen->cpp ) ) {
+ if ( !r200IsGartMemory(rmesa, pixels,
+ pitch * height * rmesa->radeon.radeonScreen->cpp ) ) {
if (R200_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s: dest not GART\n", __FUNCTION__);
- return GL_FALSE;
}
/* Need GL_PACK_INVERT_MESA to cope with upsidedown results from
@@ -180,7 +181,7 @@ r200TryReadPixels( GLcontext *ctx,
if (!check_color(ctx, type, format, pack, pixels, size, pitch))
return GL_FALSE;
- switch ( rmesa->r200Screen->cpp ) {
+ switch ( rmesa->radeon.radeonScreen->cpp ) {
case 4:
blit_format = R200_CP_COLOR_FORMAT_ARGB8888;
break;
@@ -197,14 +198,14 @@ r200TryReadPixels( GLcontext *ctx,
* a full command buffer expects to be called unlocked. As a
* workaround, immediately flush the buffer on aquiring the lock.
*/
- LOCK_HARDWARE( rmesa );
+ LOCK_HARDWARE( &rmesa->radeon );
if (rmesa->store.cmd_used)
- r200FlushCmdBufLocked( rmesa, __FUNCTION__ );
+ rcommonFlushCmdBufLocked( &rmesa->radeon, __FUNCTION__ );
if (!clip_pixelrect(ctx, ctx->ReadBuffer, &x, &y, &width, &height,
&size)) {
- UNLOCK_HARDWARE( rmesa );
+ UNLOCK_HARDWARE( &rmesa->radeon );
if (R200_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s totally clipped -- nothing to do\n",
__FUNCTION__);
@@ -212,18 +213,18 @@ r200TryReadPixels( GLcontext *ctx,
}
{
- __DRIdrawablePrivate *dPriv = rmesa->dri.drawable;
+ __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
driRenderbuffer *drb = (driRenderbuffer *) ctx->ReadBuffer->_ColorReadBuffer;
int nbox = dPriv->numClipRects;
int src_offset = drb->offset
- + rmesa->r200Screen->fbLocation;
+ + rmesa->radeon.radeonScreen->fbLocation;
int src_pitch = drb->pitch * drb->cpp;
int dst_offset = r200GartOffsetFromVirtual( rmesa, pixels );
- int dst_pitch = pitch * rmesa->r200Screen->cpp;
+ int dst_pitch = pitch * rmesa->radeon.radeonScreen->cpp;
drm_clip_rect_t *box = dPriv->pClipRects;
int i;
- r200EmitWait( rmesa, RADEON_WAIT_3D );
+ r200EmitWait( rmesa, RADEON_WAIT_3D );
y = dPriv->h - y - height;
x += dPriv->x;
@@ -240,7 +241,7 @@ r200TryReadPixels( GLcontext *ctx,
GLint by = box[i].y1;
GLint bw = box[i].x2 - bx;
GLint bh = box[i].y2 - by;
-
+
if (bx < x) bw -= x - bx, bx = x;
if (by < y) bh -= y - by, by = y;
if (bx + bw > x + width) bw = x + width - bx;
@@ -257,12 +258,12 @@ r200TryReadPixels( GLcontext *ctx,
bw, bh );
}
- r200FlushCmdBufLocked( rmesa, __FUNCTION__ );
+ rcommonFlushCmdBufLocked( &rmesa->radeon, __FUNCTION__ );
}
- UNLOCK_HARDWARE( rmesa );
-
- r200Finish( ctx ); /* required by GL */
+ UNLOCK_HARDWARE( &rmesa->radeon );
+ radeonFinish( ctx ); /* required by GL */
+#endif
return GL_TRUE;
}
@@ -276,9 +277,9 @@ r200ReadPixels( GLcontext *ctx,
if (R200_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s\n", __FUNCTION__);
- if (!r200TryReadPixels( ctx, x, y, width, height, format, type, pack,
+ if (!r200TryReadPixels( ctx, x, y, width, height, format, type, pack,
pixels))
- _swrast_ReadPixels( ctx, x, y, width, height, format, type, pack,
+ _swrast_ReadPixels( ctx, x, y, width, height, format, type, pack,
pixels);
}
@@ -292,7 +293,7 @@ static void do_draw_pix( GLcontext *ctx,
GLuint planemask)
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
drm_clip_rect_t *box = dPriv->pClipRects;
struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorDrawBuffers[0];
driRenderbuffer *drb = (driRenderbuffer *) rb;
@@ -301,12 +302,12 @@ static void do_draw_pix( GLcontext *ctx,
int blit_format;
int size;
int src_offset = r200GartOffsetFromVirtual( rmesa, pixels );
- int src_pitch = pitch * rmesa->r200Screen->cpp;
+ int src_pitch = pitch * rmesa->radeon.radeonScreen->cpp;
if (R200_DEBUG & DEBUG_PIXEL)
fprintf(stderr, "%s\n", __FUNCTION__);
-
- switch ( rmesa->r200Screen->cpp ) {
+#if 0
+ switch ( rmesa->radeon.radeonScreen->cpp ) {
case 2:
blit_format = R200_CP_COLOR_FORMAT_RGB565;
break;
@@ -318,17 +319,17 @@ static void do_draw_pix( GLcontext *ctx,
}
- LOCK_HARDWARE( rmesa );
+ LOCK_HARDWARE( &rmesa->radeon );
if (rmesa->store.cmd_used)
- r200FlushCmdBufLocked( rmesa, __FUNCTION__ );
+ rcommonFlushCmdBufLocked( &rmesa->radeon, __FUNCTION__ );
y -= height; /* cope with pixel zoom */
-
+
if (!clip_pixelrect(ctx, ctx->DrawBuffer,
&x, &y, &width, &height,
&size)) {
- UNLOCK_HARDWARE( rmesa );
+ UNLOCK_HARDWARE( &rmesa->radeon );
return;
}
@@ -357,15 +358,16 @@ static void do_draw_pix( GLcontext *ctx,
blit_format,
src_pitch, src_offset,
drb->pitch * drb->cpp,
- drb->offset + rmesa->r200Screen->fbLocation,
+ drb->offset + rmesa->radeon.radeonScreen->fbLocation,
bx - x, by - y,
bx, by,
bw, bh );
}
- r200FlushCmdBufLocked( rmesa, __FUNCTION__ );
- r200WaitForIdleLocked( rmesa ); /* required by GL */
- UNLOCK_HARDWARE( rmesa );
+ rcommonFlushCmdBufLocked( &rmesa->radeon, __FUNCTION__ );
+ radeonWaitForIdleLocked( &rmesa->radeon ); /* required by GL */
+ UNLOCK_HARDWARE( &rmesa->radeon );
+#endif
}
@@ -381,7 +383,7 @@ r200TryDrawPixels( GLcontext *ctx,
r200ContextPtr rmesa = R200_CONTEXT(ctx);
GLint pitch = unpack->RowLength ? unpack->RowLength : width;
GLuint planemask;
- GLuint cpp = rmesa->r200Screen->cpp;
+ GLuint cpp = rmesa->radeon.radeonScreen->cpp;
GLint size = height * pitch * cpp;
if (R200_DEBUG & DEBUG_PIXEL)
@@ -395,7 +397,7 @@ r200TryDrawPixels( GLcontext *ctx,
case GL_RGB:
case GL_RGBA:
case GL_BGRA:
- planemask = r200PackColor(cpp,
+ planemask = radeonPackColor(cpp,
ctx->Color.ColorMask[RCOMP],
ctx->Color.ColorMask[GCOMP],
ctx->Color.ColorMask[BCOMP],
@@ -407,7 +409,7 @@ r200TryDrawPixels( GLcontext *ctx,
if (planemask != ~0)
return GL_FALSE; /* fix me -- should be possible */
- /* Can't do conversions on GART reads/draws.
+ /* Can't do conversions on GART reads/draws.
*/
if ( !r200IsGartMemory( rmesa, pixels, size ) ) {
if (R200_DEBUG & DEBUG_PIXEL)
@@ -431,7 +433,7 @@ r200TryDrawPixels( GLcontext *ctx,
return GL_FALSE;
}
- if ( r200IsGartMemory(rmesa, pixels, size) )
+ if (0)// r200IsGartMemory(rmesa, pixels, size) )
{
do_draw_pix( ctx, x, y, width, height, pitch, pixels, planemask );
return GL_TRUE;
@@ -471,7 +473,7 @@ r200Bitmap( GLcontext *ctx, GLint px, GLint py,
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- if (rmesa->Fallback)
+ if (rmesa->radeon.Fallback)
_swrast_Bitmap( ctx, px, py, width, height, unpack, bitmap );
else
r200PointsBitmap( ctx, px, py, width, height, unpack, bitmap );
@@ -482,9 +484,9 @@ r200Bitmap( GLcontext *ctx, GLint px, GLint py,
void r200InitPixelFuncs( GLcontext *ctx )
{
if (!getenv("R200_NO_BLITS")) {
- ctx->Driver.ReadPixels = r200ReadPixels;
- ctx->Driver.DrawPixels = r200DrawPixels;
- if (getenv("R200_HW_BITMAP"))
+ ctx->Driver.ReadPixels = r200ReadPixels;
+ ctx->Driver.DrawPixels = r200DrawPixels;
+ if (getenv("R200_HW_BITMAP"))
ctx->Driver.Bitmap = r200Bitmap;
}
}
diff --git a/src/mesa/drivers/dri/r200/r200_reg.h b/src/mesa/drivers/dri/r200/r200_reg.h
index 5ce287f7a5..526a624b69 100644
--- a/src/mesa/drivers/dri/r200/r200_reg.h
+++ b/src/mesa/drivers/dri/r200/r200_reg.h
@@ -463,8 +463,11 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define R200_VSC_UPDATE_USER_COLOR_1_ENABLE 0x00020000
/* gap */
#define R200_SE_TCL_VECTOR_INDX_REG 0x2200
+# define RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT 16
+# define RADEON_VEC_INDX_DWORD_COUNT_SHIFT 28
#define R200_SE_TCL_VECTOR_DATA_REG 0x2204
#define R200_SE_TCL_SCALAR_INDX_REG 0x2208
+# define RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT 16
#define R200_SE_TCL_SCALAR_DATA_REG 0x220c
/* gap */
#define R200_SE_TCL_MATRIX_SEL_0 0x2230
@@ -949,6 +952,9 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define R200_LOD_BIAS_MASK (0xfff80000)
#define R200_LOD_BIAS_SHIFT 19
#define R200_PP_TXSIZE_0 0x2c0c /* NPOT only */
+#define R200_PP_TX_WIDTHMASK_SHIFT 0
+#define R200_PP_TX_HEIGHTMASK_SHIFT 16
+
#define R200_PP_TXPITCH_0 0x2c10 /* NPOT only */
#define R200_PP_BORDER_COLOR_0 0x2c14
#define R200_PP_CUBIC_FACES_0 0x2c18
diff --git a/src/mesa/drivers/dri/r200/r200_span.c b/src/mesa/drivers/dri/r200/r200_span.c
deleted file mode 100644
index 9783678028..0000000000
--- a/src/mesa/drivers/dri/r200/r200_span.c
+++ /dev/null
@@ -1,307 +0,0 @@
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "main/glheader.h"
-#include "main/imports.h"
-#include "main/colormac.h"
-#include "swrast/swrast.h"
-
-#include "r200_context.h"
-#include "r200_ioctl.h"
-#include "r200_state.h"
-#include "r200_span.h"
-#include "r200_tex.h"
-
-#define DBG 0
-
-/*
- * Note that all information needed to access pixels in a renderbuffer
- * should be obtained through the gl_renderbuffer parameter, not per-context
- * information.
- */
-#define LOCAL_VARS \
- driRenderbuffer *drb = (driRenderbuffer *) rb; \
- const __DRIdrawablePrivate *dPriv = drb->dPriv; \
- const GLuint bottom = dPriv->h - 1; \
- GLubyte *buf = (GLubyte *) drb->flippedData \
- + (dPriv->y * drb->flippedPitch + dPriv->x) * drb->cpp; \
- GLuint p; \
- (void) p;
-
-#define LOCAL_DEPTH_VARS \
- driRenderbuffer *drb = (driRenderbuffer *) rb; \
- const __DRIdrawablePrivate *dPriv = drb->dPriv; \
- const GLuint bottom = dPriv->h - 1; \
- GLuint xo = dPriv->x; \
- GLuint yo = dPriv->y; \
- GLubyte *buf = (GLubyte *) drb->Base.Data;
-
-#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
-
-#define Y_FLIP(Y) (bottom - (Y))
-
-#define HW_LOCK()
-
-#define HW_UNLOCK()
-
-
-
-/* ================================================================
- * Color buffer
- */
-
-/* 16 bit, RGB565 color spanline and pixel functions
- */
-#define SPANTMP_PIXEL_FMT GL_RGB
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5
-
-#define TAG(x) r200##x##_RGB565
-#define TAG2(x,y) r200##x##_RGB565##y
-#define GET_PTR(X,Y) (buf + ((Y) * drb->flippedPitch + (X)) * 2)
-#include "spantmp2.h"
-
-/* 32 bit, ARGB8888 color spanline and pixel functions
- */
-#define SPANTMP_PIXEL_FMT GL_BGRA
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
-
-#define TAG(x) r200##x##_ARGB8888
-#define TAG2(x,y) r200##x##_ARGB8888##y
-#define GET_PTR(X,Y) (buf + ((Y) * drb->flippedPitch + (X)) * 4)
-#include "spantmp2.h"
-
-
-/* ================================================================
- * Depth buffer
- */
-
-/* The Radeon family has depth tiling on all the time, so we have to convert
- * the x,y coordinates into the memory bus address (mba) in the same
- * manner as the engine. In each case, the linear block address (ba)
- * is calculated, and then wired with x and y to produce the final
- * memory address.
- * The chip will do address translation on its own if the surface registers
- * are set up correctly. It is not quite enough to get it working with hyperz too...
- */
-
-/* extract bit 'b' of x, result is zero or one */
-#define BIT(x,b) ((x & (1<<b))>>b)
-
-static GLuint
-r200_mba_z32( driRenderbuffer *drb, GLint x, GLint y )
-{
- GLuint pitch = drb->pitch;
- if (drb->depthHasSurface) {
- return 4 * (x + y * pitch);
- }
- else {
- GLuint b = ((y & 0x7FF) >> 4) * ((pitch & 0xFFF) >> 5) + ((x & 0x7FF) >> 5);
- GLuint a =
- (BIT(x,0) << 2) |
- (BIT(y,0) << 3) |
- (BIT(x,1) << 4) |
- (BIT(y,1) << 5) |
- (BIT(x,3) << 6) |
- (BIT(x,4) << 7) |
- (BIT(x,2) << 8) |
- (BIT(y,2) << 9) |
- (BIT(y,3) << 10) |
- (((pitch & 0x20) ? (b & 0x01) : ((b & 0x01) ^ (BIT(y,4)))) << 11) |
- ((b >> 1) << 12);
- return a;
- }
-}
-
-static GLuint
-r200_mba_z16( driRenderbuffer *drb, GLint x, GLint y )
-{
- GLuint pitch = drb->pitch;
- if (drb->depthHasSurface) {
- return 2 * (x + y * pitch);
- }
- else {
- GLuint b = ((y & 0x7FF) >> 4) * ((pitch & 0xFFF) >> 6) + ((x & 0x7FF) >> 6);
- GLuint a =
- (BIT(x,0) << 1) |
- (BIT(y,0) << 2) |
- (BIT(x,1) << 3) |
- (BIT(y,1) << 4) |
- (BIT(x,2) << 5) |
- (BIT(x,4) << 6) |
- (BIT(x,5) << 7) |
- (BIT(x,3) << 8) |
- (BIT(y,2) << 9) |
- (BIT(y,3) << 10) |
- (((pitch & 0x40) ? (b & 0x01) : ((b & 0x01) ^ (BIT(y,4)))) << 11) |
- ((b >> 1) << 12);
- return a;
- }
-}
-
-
-/* 16-bit depth buffer functions
- */
-#define VALUE_TYPE GLushort
-
-#define WRITE_DEPTH( _x, _y, d ) \
- *(GLushort *)(buf + r200_mba_z16( drb, _x + xo, _y + yo )) = d;
-
-#define READ_DEPTH( d, _x, _y ) \
- d = *(GLushort *)(buf + r200_mba_z16( drb, _x + xo, _y + yo ));
-
-#define TAG(x) r200##x##_z16
-#include "depthtmp.h"
-
-
-/* 24 bit depth, 8 bit stencil depthbuffer functions
- */
-#define VALUE_TYPE GLuint
-
-#define WRITE_DEPTH( _x, _y, d ) \
-do { \
- GLuint offset = r200_mba_z32( drb, _x + xo, _y + yo ); \
- GLuint tmp = *(GLuint *)(buf + offset); \
- tmp &= 0xff000000; \
- tmp |= ((d) & 0x00ffffff); \
- *(GLuint *)(buf + offset) = tmp; \
-} while (0)
-
-#define READ_DEPTH( d, _x, _y ) \
- d = *(GLuint *)(buf + r200_mba_z32( drb, _x + xo, \
- _y + yo )) & 0x00ffffff;
-
-#define TAG(x) r200##x##_z24_s8
-#include "depthtmp.h"
-
-
-/* ================================================================
- * Stencil buffer
- */
-
-/* 24 bit depth, 8 bit stencil depthbuffer functions
- */
-#define WRITE_STENCIL( _x, _y, d ) \
-do { \
- GLuint offset = r200_mba_z32( drb, _x + xo, _y + yo ); \
- GLuint tmp = *(GLuint *)(buf + offset); \
- tmp &= 0x00ffffff; \
- tmp |= (((d) & 0xff) << 24); \
- *(GLuint *)(buf + offset) = tmp; \
-} while (0)
-
-#define READ_STENCIL( d, _x, _y ) \
-do { \
- GLuint offset = r200_mba_z32( drb, _x + xo, _y + yo ); \
- GLuint tmp = *(GLuint *)(buf + offset); \
- tmp &= 0xff000000; \
- d = tmp >> 24; \
-} while (0)
-
-#define TAG(x) r200##x##_z24_s8
-#include "stenciltmp.h"
-
-
-/* Move locking out to get reasonable span performance (10x better
- * than doing this in HW_LOCK above). WaitForIdle() is the main
- * culprit.
- */
-
-static void r200SpanRenderStart( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT( ctx );
-
- R200_FIREVERTICES( rmesa );
- LOCK_HARDWARE( rmesa );
- r200WaitForIdleLocked( rmesa );
-
- /* Read & rewrite the first pixel in the frame buffer. This should
- * be a noop, right? In fact without this conform fails as reading
- * from the framebuffer sometimes produces old results -- the
- * on-card read cache gets mixed up and doesn't notice that the
- * framebuffer has been updated.
- *
- * In the worst case this is buggy too as p might get the wrong
- * value first time, so really need a hidden pixel somewhere for this.
- */
- {
- int p;
- driRenderbuffer *drb =
- (driRenderbuffer *) ctx->WinSysDrawBuffer->_ColorDrawBuffers[0];
- volatile int *buf =
- (volatile int *)(rmesa->dri.screen->pFB + drb->offset);
- p = *buf;
- *buf = p;
- }
-}
-
-static void r200SpanRenderFinish( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT( ctx );
- _swrast_flush( ctx );
- UNLOCK_HARDWARE( rmesa );
-}
-
-void r200InitSpanFuncs( GLcontext *ctx )
-{
- struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx);
- swdd->SpanRenderStart = r200SpanRenderStart;
- swdd->SpanRenderFinish = r200SpanRenderFinish;
-}
-
-
-
-/**
- * Plug in the Get/Put routines for the given driRenderbuffer.
- */
-void
-radeonSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis)
-{
- if (drb->Base.InternalFormat == GL_RGBA) {
- if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) {
- r200InitPointers_RGB565(&drb->Base);
- }
- else {
- r200InitPointers_ARGB8888(&drb->Base);
- }
- }
- else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) {
- r200InitDepthPointers_z16(&drb->Base);
- }
- else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) {
- r200InitDepthPointers_z24_s8(&drb->Base);
- }
- else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) {
- r200InitStencilPointers_z24_s8(&drb->Base);
- }
-}
diff --git a/src/mesa/drivers/dri/r200/r200_span.h b/src/mesa/drivers/dri/r200/r200_span.h
deleted file mode 100644
index bae5644309..0000000000
--- a/src/mesa/drivers/dri/r200/r200_span.h
+++ /dev/null
@@ -1,45 +0,0 @@
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef __R200_SPAN_H__
-#define __R200_SPAN_H__
-
-#include "drirenderbuffer.h"
-
-extern void r200InitSpanFuncs( GLcontext *ctx );
-
-extern void
-radeonSetSpanFunctions(driRenderbuffer *rb, const GLvisual *vis);
-
-#endif
diff --git a/src/mesa/drivers/dri/r200/r200_state.c b/src/mesa/drivers/dri/r200/r200_state.c
index 2fcc87c0f5..4426f3c3ec 100644
--- a/src/mesa/drivers/dri/r200/r200_state.c
+++ b/src/mesa/drivers/dri/r200/r200_state.c
@@ -47,6 +47,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "tnl/t_pipeline.h"
#include "swrast_setup/swrast_setup.h"
+#include "radeon_common.h"
+#include "radeon_mipmap_tree.h"
#include "r200_context.h"
#include "r200_ioctl.h"
#include "r200_state.h"
@@ -77,7 +79,7 @@ static void r200AlphaFunc( GLcontext *ctx, GLenum func, GLfloat ref )
switch ( func ) {
case GL_NEVER:
- pp_misc |= R200_ALPHA_TEST_FAIL;
+ pp_misc |= R200_ALPHA_TEST_FAIL;
break;
case GL_LESS:
pp_misc |= R200_ALPHA_TEST_LESS;
@@ -114,8 +116,8 @@ static void r200BlendColor( GLcontext *ctx, const GLfloat cf[4] )
CLAMPED_FLOAT_TO_UBYTE(color[1], cf[1]);
CLAMPED_FLOAT_TO_UBYTE(color[2], cf[2]);
CLAMPED_FLOAT_TO_UBYTE(color[3], cf[3]);
- if (rmesa->r200Screen->drmSupportsBlendColor)
- rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCOLOR] = r200PackColor( 4, color[0], color[1], color[2], color[3] );
+ if (rmesa->radeon.radeonScreen->drmSupportsBlendColor)
+ rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCOLOR] = radeonPackColor( 4, color[0], color[1], color[2], color[3] );
}
/**
@@ -213,7 +215,7 @@ static void r200_set_blend_state( GLcontext * ctx )
R200_STATECHANGE( rmesa, ctx );
- if (rmesa->r200Screen->drmSupportsBlendColor) {
+ if (rmesa->radeon.radeonScreen->drmSupportsBlendColor) {
if (ctx->Color.ColorLogicOpEnabled) {
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = cntl | R200_ROP_ENABLE;
rmesa->hw.ctx.cmd[CTX_RB3D_ABLENDCNTL] = eqn | func;
@@ -278,7 +280,7 @@ static void r200_set_blend_state( GLcontext * ctx )
return;
}
- if (!rmesa->r200Screen->drmSupportsBlendColor) {
+ if (!rmesa->radeon.radeonScreen->drmSupportsBlendColor) {
rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] = eqn | func;
return;
}
@@ -383,10 +385,10 @@ static void r200ClearDepth( GLcontext *ctx, GLclampd d )
switch ( format ) {
case R200_DEPTH_FORMAT_16BIT_INT_Z:
- rmesa->state.depth.clear = d * 0x0000ffff;
+ rmesa->radeon.state.depth.clear = d * 0x0000ffff;
break;
case R200_DEPTH_FORMAT_24BIT_INT_Z:
- rmesa->state.depth.clear = d * 0x00ffffff;
+ rmesa->radeon.state.depth.clear = d * 0x00ffffff;
break;
}
}
@@ -477,10 +479,10 @@ static void r200Fogfv( GLcontext *ctx, GLenum pname, const GLfloat *param )
}
}
break;
- case GL_FOG_COLOR:
+ case GL_FOG_COLOR:
R200_STATECHANGE( rmesa, ctx );
UNCLAMPED_FLOAT_TO_RGB_CHAN( col, ctx->Fog.Color );
- i = r200PackColor( 4, col[0], col[1], col[2], 0 );
+ i = radeonPackColor( 4, col[0], col[1], col[2], 0 );
rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] &= ~R200_FOG_COLOR_MASK;
rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] |= i;
break;
@@ -505,7 +507,7 @@ static void r200Fogfv( GLcontext *ctx, GLenum pname, const GLfloat *param )
if (out_0 != rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0]) {
R200_STATECHANGE( rmesa, vtx );
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] = out_0;
+ rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] = out_0;
}
break;
@@ -521,102 +523,6 @@ static void r200Fogfv( GLcontext *ctx, GLenum pname, const GLfloat *param )
}
}
-
-/* =============================================================
- * Scissoring
- */
-
-
-static GLboolean intersect_rect( drm_clip_rect_t *out,
- drm_clip_rect_t *a,
- drm_clip_rect_t *b )
-{
- *out = *a;
- if ( b->x1 > out->x1 ) out->x1 = b->x1;
- if ( b->y1 > out->y1 ) out->y1 = b->y1;
- if ( b->x2 < out->x2 ) out->x2 = b->x2;
- if ( b->y2 < out->y2 ) out->y2 = b->y2;
- if ( out->x1 >= out->x2 ) return GL_FALSE;
- if ( out->y1 >= out->y2 ) return GL_FALSE;
- return GL_TRUE;
-}
-
-
-void r200RecalcScissorRects( r200ContextPtr rmesa )
-{
- drm_clip_rect_t *out;
- int i;
-
- /* Grow cliprect store?
- */
- if (rmesa->state.scissor.numAllocedClipRects < rmesa->numClipRects) {
- while (rmesa->state.scissor.numAllocedClipRects < rmesa->numClipRects) {
- rmesa->state.scissor.numAllocedClipRects += 1; /* zero case */
- rmesa->state.scissor.numAllocedClipRects *= 2;
- }
-
- if (rmesa->state.scissor.pClipRects)
- FREE(rmesa->state.scissor.pClipRects);
-
- rmesa->state.scissor.pClipRects =
- MALLOC( rmesa->state.scissor.numAllocedClipRects *
- sizeof(drm_clip_rect_t) );
-
- if ( rmesa->state.scissor.pClipRects == NULL ) {
- rmesa->state.scissor.numAllocedClipRects = 0;
- return;
- }
- }
-
- out = rmesa->state.scissor.pClipRects;
- rmesa->state.scissor.numClipRects = 0;
-
- for ( i = 0 ; i < rmesa->numClipRects ; i++ ) {
- if ( intersect_rect( out,
- &rmesa->pClipRects[i],
- &rmesa->state.scissor.rect ) ) {
- rmesa->state.scissor.numClipRects++;
- out++;
- }
- }
-}
-
-
-static void r200UpdateScissor( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if ( rmesa->dri.drawable ) {
- __DRIdrawablePrivate *dPriv = rmesa->dri.drawable;
-
- int x = ctx->Scissor.X;
- int y = dPriv->h - ctx->Scissor.Y - ctx->Scissor.Height;
- int w = ctx->Scissor.X + ctx->Scissor.Width - 1;
- int h = dPriv->h - ctx->Scissor.Y - 1;
-
- rmesa->state.scissor.rect.x1 = x + dPriv->x;
- rmesa->state.scissor.rect.y1 = y + dPriv->y;
- rmesa->state.scissor.rect.x2 = w + dPriv->x + 1;
- rmesa->state.scissor.rect.y2 = h + dPriv->y + 1;
-
- r200RecalcScissorRects( rmesa );
- }
-}
-
-
-static void r200Scissor( GLcontext *ctx,
- GLint x, GLint y, GLsizei w, GLsizei h )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if ( ctx->Scissor.Enabled ) {
- R200_FIREVERTICES( rmesa ); /* don't pipeline cliprect changes */
- r200UpdateScissor( ctx );
- }
-
-}
-
-
/* =============================================================
* Culling
*/
@@ -790,7 +696,7 @@ static void r200LineStipple( GLcontext *ctx, GLint factor, GLushort pattern )
r200ContextPtr rmesa = R200_CONTEXT(ctx);
R200_STATECHANGE( rmesa, lin );
- rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] =
+ rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] =
((((GLuint)factor & 0xff) << 16) | ((GLuint)pattern));
}
@@ -803,7 +709,7 @@ static void r200ColorMask( GLcontext *ctx,
GLboolean b, GLboolean a )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLuint mask = r200PackColor( rmesa->r200Screen->cpp,
+ GLuint mask = radeonPackColor( rmesa->radeon.radeonScreen->cpp,
ctx->Color.ColorMask[RCOMP],
ctx->Color.ColorMask[GCOMP],
ctx->Color.ColorMask[BCOMP],
@@ -814,10 +720,10 @@ static void r200ColorMask( GLcontext *ctx,
if (!(r && g && b && a))
flag |= R200_PLANE_MASK_ENABLE;
- if ( rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] != flag ) {
- R200_STATECHANGE( rmesa, ctx );
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = flag;
- }
+ if ( rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] != flag ) {
+ R200_STATECHANGE( rmesa, ctx );
+ rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = flag;
+ }
if ( rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK] != mask ) {
R200_STATECHANGE( rmesa, msk );
@@ -834,7 +740,8 @@ static void r200PolygonOffset( GLcontext *ctx,
GLfloat factor, GLfloat units )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- float_ui32_type constant = { units * rmesa->state.depth.scale };
+ const GLfloat depthScale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
+ float_ui32_type constant = { units * depthScale };
float_ui32_type factoru = { factor };
/* factor *= 2; */
@@ -861,15 +768,15 @@ static void r200PolygonStipple( GLcontext *ctx, const GLubyte *mask )
/* TODO: push this into cmd mechanism
*/
- R200_FIREVERTICES( rmesa );
- LOCK_HARDWARE( rmesa );
+ radeon_firevertices(&rmesa->radeon);
+ LOCK_HARDWARE( &rmesa->radeon );
/* FIXME: Use window x,y offsets into stipple RAM.
*/
stipple.mask = rmesa->state.stipple.mask;
- drmCommandWrite( rmesa->dri.fd, DRM_RADEON_STIPPLE,
+ drmCommandWrite( rmesa->radeon.dri.fd, DRM_RADEON_STIPPLE,
&stipple, sizeof(stipple) );
- UNLOCK_HARDWARE( rmesa );
+ UNLOCK_HARDWARE( &rmesa->radeon );
}
static void r200PolygonMode( GLcontext *ctx, GLenum face, GLenum mode )
@@ -878,10 +785,10 @@ static void r200PolygonMode( GLcontext *ctx, GLenum face, GLenum mode )
GLboolean flag = (ctx->_TriangleCaps & DD_TRI_UNFILLED) != 0;
/* Can't generally do unfilled via tcl, but some good special
- * cases work.
+ * cases work.
*/
TCL_FALLBACK( ctx, R200_TCL_FALLBACK_UNFILLED, flag);
- if (rmesa->TclFallback) {
+ if (rmesa->radeon.TclFallback) {
r200ChooseRenderState( ctx );
r200ChooseVertexState( ctx );
}
@@ -920,34 +827,34 @@ static void r200UpdateSpecular( GLcontext *ctx )
if (ctx->Light.Enabled &&
ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) {
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
+ rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT) |
- (R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT));
+ (R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT));
rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] |= R200_OUTPUT_COLOR_0;
rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] |= R200_OUTPUT_COLOR_1;
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] |= R200_LIGHTING_ENABLE;
p |= R200_SPECULAR_ENABLE;
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] &=
+ rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] &=
~R200_DIFFUSE_SPECULAR_COMBINE;
}
else if (ctx->Light.Enabled) {
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
- ((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT));
+ rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
+ ((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT));
rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] |= R200_OUTPUT_COLOR_0;
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] |= R200_LIGHTING_ENABLE;
} else if (ctx->Fog.ColorSumEnabled ) {
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
+ rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT) |
- (R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT));
+ (R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT));
p |= R200_SPECULAR_ENABLE;
} else {
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
- ((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT));
+ rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
+ ((R200_VTX_FP_RGBA << R200_VTX_COLOR_0_SHIFT));
}
if (ctx->Fog.Enabled) {
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
- ((R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT));
+ rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_0] |=
+ ((R200_VTX_FP_RGBA << R200_VTX_COLOR_1_SHIFT));
rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL] |= R200_OUTPUT_COLOR_1;
}
@@ -958,7 +865,7 @@ static void r200UpdateSpecular( GLcontext *ctx )
/* Update vertex/render formats
*/
- if (rmesa->TclFallback) {
+ if (rmesa->radeon.TclFallback) {
r200ChooseRenderState( ctx );
r200ChooseVertexState( ctx );
}
@@ -970,7 +877,7 @@ static void r200UpdateSpecular( GLcontext *ctx )
*/
-/* Update on colormaterial, material emmissive/ambient,
+/* Update on colormaterial, material emmissive/ambient,
* lightmodel.globalambient
*/
static void update_global_ambient( GLcontext *ctx )
@@ -984,23 +891,23 @@ static void update_global_ambient( GLcontext *ctx )
*/
if ((rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_1] &
((3 << R200_FRONT_EMISSIVE_SOURCE_SHIFT) |
- (3 << R200_FRONT_AMBIENT_SOURCE_SHIFT))) == 0)
+ (3 << R200_FRONT_AMBIENT_SOURCE_SHIFT))) == 0)
{
- COPY_3V( &fcmd[GLT_RED],
+ COPY_3V( &fcmd[GLT_RED],
ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_EMISSION]);
ACC_SCALE_3V( &fcmd[GLT_RED],
ctx->Light.Model.Ambient,
ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT]);
- }
+ }
else
{
COPY_3V( &fcmd[GLT_RED], ctx->Light.Model.Ambient );
}
-
+
R200_DB_STATECHANGE(rmesa, &rmesa->hw.glt);
}
-/* Update on change to
+/* Update on change to
* - light[p].colors
* - light[p].enabled
*/
@@ -1014,10 +921,10 @@ static void update_light_colors( GLcontext *ctx, GLuint p )
r200ContextPtr rmesa = R200_CONTEXT(ctx);
float *fcmd = (float *)R200_DB_STATE( lit[p] );
- COPY_4V( &fcmd[LIT_AMBIENT_RED], l->Ambient );
+ COPY_4V( &fcmd[LIT_AMBIENT_RED], l->Ambient );
COPY_4V( &fcmd[LIT_DIFFUSE_RED], l->Diffuse );
COPY_4V( &fcmd[LIT_SPECULAR_RED], l->Specular );
-
+
R200_DB_STATECHANGE( rmesa, &rmesa->hw.lit[p] );
}
}
@@ -1037,7 +944,7 @@ static void r200ColorMaterial( GLcontext *ctx, GLenum face, GLenum mode )
if (ctx->Light.ColorMaterialEnabled) {
GLuint mask = ctx->Light.ColorMaterialBitmask;
-
+
if (mask & MAT_BIT_FRONT_EMISSION) {
light_model_ctl1 |= (R200_LM1_SOURCE_VERTEX_COLOR_0 <<
R200_FRONT_EMISSIVE_SOURCE_SHIFT);
@@ -1053,7 +960,7 @@ static void r200ColorMaterial( GLcontext *ctx, GLenum face, GLenum mode )
else
light_model_ctl1 |= (R200_LM1_SOURCE_MATERIAL_0 <<
R200_FRONT_AMBIENT_SOURCE_SHIFT);
-
+
if (mask & MAT_BIT_FRONT_DIFFUSE) {
light_model_ctl1 |= (R200_LM1_SOURCE_VERTEX_COLOR_0 <<
R200_FRONT_DIFFUSE_SOURCE_SHIFT);
@@ -1061,7 +968,7 @@ static void r200ColorMaterial( GLcontext *ctx, GLenum face, GLenum mode )
else
light_model_ctl1 |= (R200_LM1_SOURCE_MATERIAL_0 <<
R200_FRONT_DIFFUSE_SOURCE_SHIFT);
-
+
if (mask & MAT_BIT_FRONT_SPECULAR) {
light_model_ctl1 |= (R200_LM1_SOURCE_VERTEX_COLOR_0 <<
R200_FRONT_SPECULAR_SOURCE_SHIFT);
@@ -1070,7 +977,7 @@ static void r200ColorMaterial( GLcontext *ctx, GLenum face, GLenum mode )
light_model_ctl1 |= (R200_LM1_SOURCE_MATERIAL_0 <<
R200_FRONT_SPECULAR_SOURCE_SHIFT);
}
-
+
if (mask & MAT_BIT_BACK_EMISSION) {
light_model_ctl1 |= (R200_LM1_SOURCE_VERTEX_COLOR_0 <<
R200_BACK_EMISSIVE_SOURCE_SHIFT);
@@ -1120,8 +1027,8 @@ static void r200ColorMaterial( GLcontext *ctx, GLenum face, GLenum mode )
R200_STATECHANGE( rmesa, tcl );
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_1] = light_model_ctl1;
}
-
-
+
+
}
void r200UpdateMaterial( GLcontext *ctx )
@@ -1131,7 +1038,7 @@ void r200UpdateMaterial( GLcontext *ctx )
GLfloat *fcmd = (GLfloat *)R200_DB_STATE( mtl[0] );
GLfloat *fcmd2 = (GLfloat *)R200_DB_STATE( mtl[1] );
GLuint mask = ~0;
-
+
/* Might be possible and faster to update everything unconditionally? */
if (ctx->Light.ColorMaterialEnabled)
mask &= ~ctx->Light.ColorMaterialBitmask;
@@ -1217,7 +1124,7 @@ void r200UpdateMaterial( GLcontext *ctx )
*
* which are calculated in light.c and are correct for the current
* lighting space (model or eye), hence dependencies on _NEW_MODELVIEW
- * and _MESA_NEW_NEED_EYE_COORDS.
+ * and _MESA_NEW_NEED_EYE_COORDS.
*/
static void update_light( GLcontext *ctx )
{
@@ -1234,8 +1141,8 @@ static void update_light( GLcontext *ctx )
tmp &= ~R200_LIGHT_IN_MODELSPACE;
else
tmp |= R200_LIGHT_IN_MODELSPACE;
-
- if (tmp != rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0])
+
+ if (tmp != rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0])
{
R200_STATECHANGE( rmesa, tcl );
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] = tmp;
@@ -1259,10 +1166,10 @@ static void update_light( GLcontext *ctx )
if (ctx->Light.Light[p].Enabled) {
struct gl_light *l = &ctx->Light.Light[p];
GLfloat *fcmd = (GLfloat *)R200_DB_STATE( lit[p] );
-
+
if (l->EyePosition[3] == 0.0) {
- COPY_3FV( &fcmd[LIT_POSITION_X], l->_VP_inf_norm );
- COPY_3FV( &fcmd[LIT_DIRECTION_X], l->_h_inf_norm );
+ COPY_3FV( &fcmd[LIT_POSITION_X], l->_VP_inf_norm );
+ COPY_3FV( &fcmd[LIT_DIRECTION_X], l->_h_inf_norm );
fcmd[LIT_POSITION_W] = 0;
fcmd[LIT_DIRECTION_W] = 0;
} else {
@@ -1286,21 +1193,21 @@ static void r200Lightfv( GLcontext *ctx, GLenum light,
GLint p = light - GL_LIGHT0;
struct gl_light *l = &ctx->Light.Light[p];
GLfloat *fcmd = (GLfloat *)rmesa->hw.lit[p].cmd;
-
+
switch (pname) {
- case GL_AMBIENT:
+ case GL_AMBIENT:
case GL_DIFFUSE:
case GL_SPECULAR:
update_light_colors( ctx, p );
break;
- case GL_SPOT_DIRECTION:
- /* picked up in update_light */
+ case GL_SPOT_DIRECTION:
+ /* picked up in update_light */
break;
case GL_POSITION: {
- /* positions picked up in update_light, but can do flag here */
+ /* positions picked up in update_light, but can do flag here */
GLuint flag = (p&1)? R200_LIGHT_1_IS_LOCAL : R200_LIGHT_0_IS_LOCAL;
GLuint idx = TCL_PER_LIGHT_CTL_0 + p/2;
@@ -1416,7 +1323,7 @@ static void r200LightModelfv( GLcontext *ctx, GLenum pname,
r200ContextPtr rmesa = R200_CONTEXT(ctx);
switch (pname) {
- case GL_LIGHT_MODEL_AMBIENT:
+ case GL_LIGHT_MODEL_AMBIENT:
update_global_ambient( ctx );
break;
@@ -1430,7 +1337,7 @@ static void r200LightModelfv( GLcontext *ctx, GLenum pname,
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] |= R200_LIGHT_TWOSIDE;
else
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] &= ~(R200_LIGHT_TWOSIDE);
- if (rmesa->TclFallback) {
+ if (rmesa->radeon.TclFallback) {
r200ChooseRenderState( ctx );
r200ChooseVertexState( ctx );
}
@@ -1675,7 +1582,7 @@ static void r200ClearStencil( GLcontext *ctx, GLint s )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- rmesa->state.stencil.clear =
+ rmesa->radeon.state.stencil.clear =
((GLuint) (ctx->Stencil.Clear & 0xff) |
(0xff << R200_STENCIL_MASK_SHIFT) |
((ctx->Stencil.WriteMask[0] & 0xff) << R200_STENCIL_WRITEMASK_SHIFT));
@@ -1700,19 +1607,29 @@ static void r200ClearStencil( GLcontext *ctx, GLint s )
void r200UpdateWindow( GLcontext *ctx )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->dri.drawable;
- GLfloat xoffset = (GLfloat)dPriv->x;
- GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
+ GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
const GLfloat *v = ctx->Viewport._WindowMap.m;
+ const GLboolean render_to_fbo = (ctx->DrawBuffer ? (ctx->DrawBuffer->Name != 0) : 0);
+ const GLfloat depthScale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
+ GLfloat y_scale, y_bias;
+
+ if (render_to_fbo) {
+ y_scale = 1.0;
+ y_bias = 0;
+ } else {
+ y_scale = -1.0;
+ y_bias = yoffset;
+ }
float_ui32_type sx = { v[MAT_SX] };
float_ui32_type tx = { v[MAT_TX] + xoffset + SUBPIXEL_X };
- float_ui32_type sy = { - v[MAT_SY] };
- float_ui32_type ty = { (- v[MAT_TY]) + yoffset + SUBPIXEL_Y };
- float_ui32_type sz = { v[MAT_SZ] * rmesa->state.depth.scale };
- float_ui32_type tz = { v[MAT_TZ] * rmesa->state.depth.scale };
+ float_ui32_type sy = { v[MAT_SY] * y_scale };
+ float_ui32_type ty = { (v[MAT_TY] * y_scale) + y_bias + SUBPIXEL_Y };
+ float_ui32_type sz = { v[MAT_SZ] * depthScale };
+ float_ui32_type tz = { v[MAT_TZ] * depthScale };
- R200_FIREVERTICES( rmesa );
R200_STATECHANGE( rmesa, vpt );
rmesa->hw.vpt.cmd[VPT_SE_VPORT_XSCALE] = sx.ui32;
@@ -1733,6 +1650,8 @@ static void r200Viewport( GLcontext *ctx, GLint x, GLint y,
* values, or keep the originals hanging around.
*/
r200UpdateWindow( ctx );
+
+ radeon_viewport(ctx, x, y, width, height);
}
static void r200DepthRange( GLcontext *ctx, GLclampd nearval,
@@ -1744,7 +1663,7 @@ static void r200DepthRange( GLcontext *ctx, GLclampd nearval,
void r200UpdateViewportOffset( GLcontext *ctx )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = (GLfloat)dPriv->x;
GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1774,8 +1693,8 @@ void r200UpdateViewportOffset( GLcontext *ctx )
R200_STIPPLE_Y_OFFSET_MASK);
/* add magic offsets, then invert */
- stx = 31 - ((rmesa->dri.drawable->x - 1) & R200_STIPPLE_COORD_MASK);
- sty = 31 - ((rmesa->dri.drawable->y + rmesa->dri.drawable->h - 1)
+ stx = 31 - ((dPriv->x - 1) & R200_STIPPLE_COORD_MASK);
+ sty = 31 - ((dPriv->y + dPriv->h - 1)
& R200_STIPPLE_COORD_MASK);
m |= ((stx << R200_STIPPLE_X_OFFSET_SHIFT) |
@@ -1788,7 +1707,7 @@ void r200UpdateViewportOffset( GLcontext *ctx )
}
}
- r200UpdateScissor( ctx );
+ radeonUpdateScissor( ctx );
}
@@ -1805,7 +1724,7 @@ static void r200ClearColor( GLcontext *ctx, const GLfloat c[4] )
CLAMPED_FLOAT_TO_UBYTE(color[1], c[1]);
CLAMPED_FLOAT_TO_UBYTE(color[2], c[2]);
CLAMPED_FLOAT_TO_UBYTE(color[3], c[3]);
- rmesa->state.color.clear = r200PackColor( rmesa->r200Screen->cpp,
+ rmesa->radeon.state.color.clear = radeonPackColor( rmesa->radeon.radeonScreen->cpp,
color[0], color[1],
color[2], color[3] );
}
@@ -1848,96 +1767,6 @@ static void r200LogicOpCode( GLcontext *ctx, GLenum opcode )
rmesa->hw.msk.cmd[MSK_RB3D_ROPCNTL] = r200_rop_tab[rop];
}
-
-/*
- * Set up the cliprects for either front or back-buffer drawing.
- */
-void r200SetCliprects( r200ContextPtr rmesa )
-{
- __DRIdrawablePrivate *const drawable = rmesa->dri.drawable;
- __DRIdrawablePrivate *const readable = rmesa->dri.readable;
- GLframebuffer *const draw_fb = (GLframebuffer*) drawable->driverPrivate;
- GLframebuffer *const read_fb = (GLframebuffer*) readable->driverPrivate;
-
- if (draw_fb->_ColorDrawBufferIndexes[0] == BUFFER_BIT_BACK_LEFT) {
- /* Can't ignore 2d windows if we are page flipping.
- */
- if ( drawable->numBackClipRects == 0 || rmesa->doPageFlip ) {
- rmesa->numClipRects = drawable->numClipRects;
- rmesa->pClipRects = drawable->pClipRects;
- }
- else {
- rmesa->numClipRects = drawable->numBackClipRects;
- rmesa->pClipRects = drawable->pBackClipRects;
- }
- }
- else {
- /* front buffer (or none, or multiple buffers) */
- rmesa->numClipRects = drawable->numClipRects;
- rmesa->pClipRects = drawable->pClipRects;
- }
-
- if ((draw_fb->Width != drawable->w) || (draw_fb->Height != drawable->h)) {
- _mesa_resize_framebuffer(rmesa->glCtx, draw_fb,
- drawable->w, drawable->h);
- draw_fb->Initialized = GL_TRUE;
- }
-
- if (drawable != readable) {
- if ((read_fb->Width != readable->w) ||
- (read_fb->Height != readable->h)) {
- _mesa_resize_framebuffer(rmesa->glCtx, read_fb,
- readable->w, readable->h);
- read_fb->Initialized = GL_TRUE;
- }
- }
-
- if (rmesa->state.scissor.enabled)
- r200RecalcScissorRects( rmesa );
-
- rmesa->lastStamp = drawable->lastStamp;
-}
-
-
-static void r200DrawBuffer( GLcontext *ctx, GLenum mode )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if (R200_DEBUG & DEBUG_DRI)
- fprintf(stderr, "%s %s\n", __FUNCTION__,
- _mesa_lookup_enum_by_nr( mode ));
-
- R200_FIREVERTICES(rmesa); /* don't pipeline cliprect changes */
-
- if (ctx->DrawBuffer->_NumColorDrawBuffers != 1) {
- /* 0 (GL_NONE) buffers or multiple color drawing buffers */
- FALLBACK( rmesa, R200_FALLBACK_DRAW_BUFFER, GL_TRUE );
- return;
- }
-
- switch ( ctx->DrawBuffer->_ColorDrawBufferIndexes[0] ) {
- case BUFFER_FRONT_LEFT:
- case BUFFER_BACK_LEFT:
- FALLBACK( rmesa, R200_FALLBACK_DRAW_BUFFER, GL_FALSE );
- break;
- default:
- FALLBACK( rmesa, R200_FALLBACK_DRAW_BUFFER, GL_TRUE );
- return;
- }
-
- r200SetCliprects( rmesa );
-
- /* We'll set the drawing engine's offset/pitch parameters later
- * when we update other state.
- */
-}
-
-
-static void r200ReadBuffer( GLcontext *ctx, GLenum mode )
-{
- /* nothing, until we implement h/w glRead/CopyPixels or CopyTexImage */
-}
-
/* =============================================================
* State enable/disable
*/
@@ -1979,7 +1808,7 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_CLIP_PLANE2:
case GL_CLIP_PLANE3:
case GL_CLIP_PLANE4:
- case GL_CLIP_PLANE5:
+ case GL_CLIP_PLANE5:
p = cap-GL_CLIP_PLANE0;
R200_STATECHANGE( rmesa, tcl );
if (state) {
@@ -2013,10 +1842,10 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state )
R200_STATECHANGE(rmesa, ctx );
if ( state ) {
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= R200_DITHER_ENABLE;
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~rmesa->state.color.roundEnable;
+ rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~rmesa->radeon.state.color.roundEnable;
} else {
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~R200_DITHER_ENABLE;
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= rmesa->state.color.roundEnable;
+ rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= rmesa->radeon.state.color.roundEnable;
}
break;
@@ -2031,7 +1860,7 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state )
rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] &= ~R200_TCL_FOG_MASK;
}
r200UpdateSpecular( ctx ); /* for PK_SPEC */
- if (rmesa->TclFallback)
+ if (rmesa->radeon.TclFallback)
r200ChooseVertexState( ctx );
_mesa_allow_light_in_model( ctx, !state );
break;
@@ -2046,13 +1875,13 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_LIGHT7:
R200_STATECHANGE(rmesa, tcl);
p = cap - GL_LIGHT0;
- if (p&1)
+ if (p&1)
flag = (R200_LIGHT_1_ENABLE |
- R200_LIGHT_1_ENABLE_AMBIENT |
+ R200_LIGHT_1_ENABLE_AMBIENT |
R200_LIGHT_1_ENABLE_SPECULAR);
else
flag = (R200_LIGHT_0_ENABLE |
- R200_LIGHT_0_ENABLE_AMBIENT |
+ R200_LIGHT_0_ENABLE_AMBIENT |
R200_LIGHT_0_ENABLE_SPECULAR);
if (state)
@@ -2060,7 +1889,7 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state )
else
rmesa->hw.tcl.cmd[p/2 + TCL_PER_LIGHT_CTL_0] &= ~flag;
- /*
+ /*
*/
update_light_colors( ctx, p );
break;
@@ -2068,7 +1897,7 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_LIGHTING:
r200UpdateSpecular(ctx);
/* for reflection map fixup - might set recheck_texgen for all units too */
- rmesa->NewGLState |= _NEW_TEXTURE;
+ rmesa->radeon.NewGLState |= _NEW_TEXTURE;
break;
case GL_LINE_SMOOTH:
@@ -2181,21 +2010,30 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state )
}
case GL_SCISSOR_TEST:
- R200_FIREVERTICES( rmesa );
- rmesa->state.scissor.enabled = state;
- r200UpdateScissor( ctx );
+ radeon_firevertices(&rmesa->radeon);
+ rmesa->radeon.state.scissor.enabled = state;
+ radeonUpdateScissor( ctx );
break;
case GL_STENCIL_TEST:
- if ( rmesa->state.stencil.hwBuffer ) {
- R200_STATECHANGE( rmesa, ctx );
- if ( state ) {
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= R200_STENCIL_ENABLE;
+ {
+ GLboolean hw_stencil = GL_FALSE;
+ if (ctx->DrawBuffer) {
+ struct radeon_renderbuffer *rrbStencil
+ = radeon_get_renderbuffer(ctx->DrawBuffer, BUFFER_STENCIL);
+ hw_stencil = (rrbStencil && rrbStencil->bo);
+ }
+
+ if (hw_stencil) {
+ R200_STATECHANGE( rmesa, ctx );
+ if ( state ) {
+ rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= R200_STENCIL_ENABLE;
+ } else {
+ rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~R200_STENCIL_ENABLE;
+ }
} else {
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~R200_STENCIL_ENABLE;
+ FALLBACK( rmesa, R200_FALLBACK_STENCIL, state );
}
- } else {
- FALLBACK( rmesa, R200_FALLBACK_STENCIL, state );
}
break;
@@ -2205,7 +2043,7 @@ static void r200Enable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_TEXTURE_GEN_T:
/* Picked up in r200UpdateTextureState.
*/
- rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE;
+ rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE;
break;
case GL_COLOR_SUM_EXT:
@@ -2322,7 +2160,7 @@ void r200LightingSpaceChange( GLcontext *ctx )
r200ContextPtr rmesa = R200_CONTEXT(ctx);
GLboolean tmp;
- if (R200_DEBUG & DEBUG_STATE)
+ if (R200_DEBUG & DEBUG_STATE)
fprintf(stderr, "%s %d BEFORE %x\n", __FUNCTION__, ctx->_NeedEyeCoords,
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0]);
@@ -2338,7 +2176,7 @@ void r200LightingSpaceChange( GLcontext *ctx )
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0] &= ~R200_RESCALE_NORMALS;
}
- if (R200_DEBUG & DEBUG_STATE)
+ if (R200_DEBUG & DEBUG_STATE)
fprintf(stderr, "%s %d AFTER %x\n", __FUNCTION__, ctx->_NeedEyeCoords,
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL_0]);
}
@@ -2381,7 +2219,7 @@ static void update_texturematrix( GLcontext *ctx )
GLuint compsel = rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL];
int unit;
- if (R200_DEBUG & DEBUG_STATE)
+ if (R200_DEBUG & DEBUG_STATE)
fprintf(stderr, "%s before COMPSEL: %x\n", __FUNCTION__,
rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_COMPSEL]);
@@ -2389,7 +2227,7 @@ static void update_texturematrix( GLcontext *ctx )
rmesa->TexMatCompSel = 0;
for (unit = 0 ; unit < ctx->Const.MaxTextureUnits; unit++) {
- if (!ctx->Texture.Unit[unit]._ReallyEnabled)
+ if (!ctx->Texture.Unit[unit]._ReallyEnabled)
continue;
if (ctx->TextureMatrixStack[unit].Top->type != MATRIX_IDENTITY) {
@@ -2399,21 +2237,21 @@ static void update_texturematrix( GLcontext *ctx )
rmesa->TexMatCompSel |= R200_OUTPUT_TEX_0 << unit;
if (rmesa->TexGenEnabled & (R200_TEXMAT_0_ENABLE << unit)) {
- /* Need to preconcatenate any active texgen
+ /* Need to preconcatenate any active texgen
* obj/eyeplane matrices:
*/
_math_matrix_mul_matrix( &rmesa->tmpmat,
- ctx->TextureMatrixStack[unit].Top,
+ ctx->TextureMatrixStack[unit].Top,
&rmesa->TexGenMatrix[unit] );
upload_matrix( rmesa, rmesa->tmpmat.m, R200_MTX_TEX0+unit );
- }
+ }
else {
- upload_matrix( rmesa, ctx->TextureMatrixStack[unit].Top->m,
+ upload_matrix( rmesa, ctx->TextureMatrixStack[unit].Top->m,
R200_MTX_TEX0+unit );
}
}
else if (rmesa->TexGenEnabled & (R200_TEXMAT_0_ENABLE << unit)) {
- upload_matrix( rmesa, rmesa->TexGenMatrix[unit].m,
+ upload_matrix( rmesa, rmesa->TexGenMatrix[unit].m,
R200_MTX_TEX0+unit );
}
}
@@ -2432,69 +2270,78 @@ static void update_texturematrix( GLcontext *ctx )
}
}
-
-
-/**
- * Tell the card where to render (offset, pitch).
- * Effected by glDrawBuffer, etc
- */
-void
-r200UpdateDrawBuffer(GLcontext *ctx)
+static GLboolean r200ValidateBuffers(GLcontext *ctx)
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- struct gl_framebuffer *fb = ctx->DrawBuffer;
- driRenderbuffer *drb;
+ struct radeon_renderbuffer *rrb;
+ int i, ret;
- if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) {
- /* draw to front */
- drb = (driRenderbuffer *) fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer;
- }
- else if (fb->_ColorDrawBufferIndexes[0] == BUFFER_BACK_LEFT) {
- /* draw to back */
- drb = (driRenderbuffer *) fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer;
+ radeon_cs_space_reset_bos(rmesa->radeon.cmdbuf.cs);
+
+ rrb = radeon_get_colorbuffer(&rmesa->radeon);
+ /* color buffer */
+ if (rrb && rrb->bo) {
+ radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs, rrb->bo,
+ 0, RADEON_GEM_DOMAIN_VRAM);
}
- else {
- /* drawing to multiple buffers, or none */
- return;
+
+ /* depth buffer */
+ rrb = radeon_get_depthbuffer(&rmesa->radeon);
+ /* color buffer */
+ if (rrb && rrb->bo) {
+ radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs, rrb->bo,
+ 0, RADEON_GEM_DOMAIN_VRAM);
}
- assert(drb);
- assert(drb->flippedPitch);
+ for (i = 0; i < ctx->Const.MaxTextureImageUnits; ++i) {
+ radeonTexObj *t;
- R200_STATECHANGE( rmesa, ctx );
+ if (!ctx->Texture.Unit[i]._ReallyEnabled)
+ continue;
- /* Note: we used the (possibly) page-flipped values */
- rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET]
- = ((drb->flippedOffset + rmesa->r200Screen->fbLocation)
- & R200_COLOROFFSET_MASK);
- rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] = drb->flippedPitch;
- if (rmesa->sarea->tiling_enabled) {
- rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |= R200_COLOR_TILE_ENABLE;
+ t = radeon_tex_obj(ctx->Texture.Unit[i]._Current);
+ if (t->image_override && t->bo)
+ radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs, t->bo,
+ RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0);
+ else if (t->mt->bo)
+ radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs, t->mt->bo,
+ RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0);
}
-}
-
+ ret = radeon_cs_space_check_with_bo(rmesa->radeon.cmdbuf.cs, rmesa->radeon.dma.current, RADEON_GEM_DOMAIN_GTT, 0);
+ if (ret)
+ return GL_FALSE;
+ return GL_TRUE;
+}
-void r200ValidateState( GLcontext *ctx )
+GLboolean r200ValidateState( GLcontext *ctx )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLuint new_state = rmesa->NewGLState;
+ GLuint new_state = rmesa->radeon.NewGLState;
- if (new_state & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) {
- r200UpdateDrawBuffer(ctx);
+ if (new_state & _NEW_BUFFERS) {
+ _mesa_update_framebuffer(ctx);
+ /* this updates the DrawBuffer's Width/Height if it's a FBO */
+ _mesa_update_draw_buffer_bounds(ctx);
+
+ R200_STATECHANGE(rmesa, ctx);
}
- if (new_state & (_NEW_TEXTURE | _NEW_PROGRAM)) {
+ if (new_state & (_NEW_TEXTURE | _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS)) {
r200UpdateTextureState( ctx );
- new_state |= rmesa->NewGLState; /* may add TEXTURE_MATRIX */
+ new_state |= rmesa->radeon.NewGLState; /* may add TEXTURE_MATRIX */
r200UpdateLocalViewer( ctx );
}
+ /* we need to do a space check here */
+ if (!r200ValidateBuffers(ctx))
+ return GL_FALSE;
+
/* FIXME: don't really need most of these when vertex progs are enabled */
/* Need an event driven matrix update?
*/
- if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION))
+ if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION))
upload_matrix( rmesa, ctx->_ModelProjectMatrix.m, R200_MTX_MVP );
/* Need these for lighting (shouldn't upload otherwise)
@@ -2518,11 +2365,12 @@ void r200ValidateState( GLcontext *ctx )
/* emit all active clip planes if projection matrix changes.
*/
if (new_state & (_NEW_PROJECTION)) {
- if (ctx->Transform.ClipPlanesEnabled)
+ if (ctx->Transform.ClipPlanesEnabled)
r200UpdateClipPlanes( ctx );
}
if (new_state & (_NEW_PROGRAM|
+ _NEW_PROGRAM_CONSTANTS |
/* need to test for pretty much anything due to possible parameter bindings */
_NEW_MODELVIEW|_NEW_PROJECTION|_NEW_TRANSFORM|
_NEW_LIGHT|_NEW_TEXTURE|_NEW_TEXTURE_MATRIX|
@@ -2533,7 +2381,8 @@ void r200ValidateState( GLcontext *ctx )
else TCL_FALLBACK(ctx, R200_TCL_FALLBACK_VERTEX_PROGRAM, 0);
}
- rmesa->NewGLState = 0;
+ rmesa->radeon.NewGLState = 0;
+ return GL_TRUE;
}
@@ -2544,7 +2393,7 @@ static void r200InvalidateState( GLcontext *ctx, GLuint new_state )
_vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
_ae_invalidate_state( ctx, new_state );
- R200_CONTEXT(ctx)->NewGLState |= new_state;
+ R200_CONTEXT(ctx)->radeon.NewGLState |= new_state;
}
/* A hack. The r200 can actually cope just fine with materials
@@ -2573,12 +2422,13 @@ static void r200WrapRunPipeline( GLcontext *ctx )
GLboolean has_material;
if (0)
- fprintf(stderr, "%s, newstate: %x\n", __FUNCTION__, rmesa->NewGLState);
+ fprintf(stderr, "%s, newstate: %x\n", __FUNCTION__, rmesa->radeon.NewGLState);
/* Validate state:
*/
- if (rmesa->NewGLState)
- r200ValidateState( ctx );
+ if (rmesa->radeon.NewGLState)
+ if (!r200ValidateState( ctx ))
+ FALLBACK(rmesa, RADEON_FALLBACK_TEXTURE, GL_TRUE);
has_material = !ctx->VertexProgram._Enabled && ctx->Light.Enabled && check_material( ctx );
@@ -2587,7 +2437,7 @@ static void r200WrapRunPipeline( GLcontext *ctx )
}
/* Run the pipeline.
- */
+ */
_tnl_run_pipeline( ctx );
if (has_material) {
@@ -2603,8 +2453,8 @@ void r200InitStateFuncs( struct dd_function_table *functions )
functions->UpdateState = r200InvalidateState;
functions->LightingSpaceChange = r200LightingSpaceChange;
- functions->DrawBuffer = r200DrawBuffer;
- functions->ReadBuffer = r200ReadBuffer;
+ functions->DrawBuffer = radeonDrawBuffer;
+ functions->ReadBuffer = radeonReadBuffer;
functions->AlphaFunc = r200AlphaFunc;
functions->BlendColor = r200BlendColor;
@@ -2636,7 +2486,7 @@ void r200InitStateFuncs( struct dd_function_table *functions )
functions->PointParameterfv = r200PointParameter;
functions->PointSize = r200PointSize;
functions->RenderMode = r200RenderMode;
- functions->Scissor = r200Scissor;
+ functions->Scissor = radeonScissor;
functions->ShadeModel = r200ShadeModel;
functions->StencilFuncSeparate = r200StencilFuncSeparate;
functions->StencilMaskSeparate = r200StencilMaskSeparate;
diff --git a/src/mesa/drivers/dri/r200/r200_state.h b/src/mesa/drivers/dri/r200/r200_state.h
index a917163a00..23cf8aea66 100644
--- a/src/mesa/drivers/dri/r200/r200_state.h
+++ b/src/mesa/drivers/dri/r200/r200_state.h
@@ -43,23 +43,17 @@ extern void r200InitTnlFuncs( GLcontext *ctx );
extern void r200UpdateMaterial( GLcontext *ctx );
-extern void r200SetCliprects( r200ContextPtr rmesa );
-extern void r200RecalcScissorRects( r200ContextPtr rmesa );
extern void r200UpdateViewportOffset( GLcontext *ctx );
extern void r200UpdateWindow( GLcontext *ctx );
extern void r200UpdateDrawBuffer(GLcontext *ctx);
-extern void r200ValidateState( GLcontext *ctx );
-
-extern void r200PrintDirty( r200ContextPtr rmesa,
- const char *msg );
-
+extern GLboolean r200ValidateState( GLcontext *ctx );
extern void r200Fallback( GLcontext *ctx, GLuint bit, GLboolean mode );
#define FALLBACK( rmesa, bit, mode ) do { \
if ( 0 ) fprintf( stderr, "FALLBACK in %s: #%d=%d\n", \
__FUNCTION__, bit, mode ); \
- r200Fallback( rmesa->glCtx, bit, mode ); \
+ r200Fallback( rmesa->radeon.glCtx, bit, mode ); \
} while (0)
extern void r200LightingSpaceChange( GLcontext *ctx );
diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c
index 9e4677eda4..c7df4b2587 100644
--- a/src/mesa/drivers/dri/r200/r200_state_init.c
+++ b/src/mesa/drivers/dri/r200/r200_state_init.c
@@ -43,6 +43,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "tnl/t_pipeline.h"
#include "swrast_setup/swrast_setup.h"
+#include "radeon_common.h"
+#include "radeon_mipmap_tree.h"
#include "r200_context.h"
#include "r200_ioctl.h"
#include "r200_state.h"
@@ -52,31 +54,129 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "xmlpool.h"
+/* New (1.3) state mechanism. 3 commands (packet, scalar, vector) in
+ * 1.3 cmdbuffers allow all previous state to be updated as well as
+ * the tcl scalar and vector areas.
+ */
+static struct {
+ int start;
+ int len;
+ const char *name;
+} packet[RADEON_MAX_STATE_PACKETS] = {
+ {RADEON_PP_MISC, 7, "RADEON_PP_MISC"},
+ {RADEON_PP_CNTL, 3, "RADEON_PP_CNTL"},
+ {RADEON_RB3D_COLORPITCH, 1, "RADEON_RB3D_COLORPITCH"},
+ {RADEON_RE_LINE_PATTERN, 2, "RADEON_RE_LINE_PATTERN"},
+ {RADEON_SE_LINE_WIDTH, 1, "RADEON_SE_LINE_WIDTH"},
+ {RADEON_PP_LUM_MATRIX, 1, "RADEON_PP_LUM_MATRIX"},
+ {RADEON_PP_ROT_MATRIX_0, 2, "RADEON_PP_ROT_MATRIX_0"},
+ {RADEON_RB3D_STENCILREFMASK, 3, "RADEON_RB3D_STENCILREFMASK"},
+ {RADEON_SE_VPORT_XSCALE, 6, "RADEON_SE_VPORT_XSCALE"},
+ {RADEON_SE_CNTL, 2, "RADEON_SE_CNTL"},
+ {RADEON_SE_CNTL_STATUS, 1, "RADEON_SE_CNTL_STATUS"},
+ {RADEON_RE_MISC, 1, "RADEON_RE_MISC"},
+ {RADEON_PP_TXFILTER_0, 6, "RADEON_PP_TXFILTER_0"},
+ {RADEON_PP_BORDER_COLOR_0, 1, "RADEON_PP_BORDER_COLOR_0"},
+ {RADEON_PP_TXFILTER_1, 6, "RADEON_PP_TXFILTER_1"},
+ {RADEON_PP_BORDER_COLOR_1, 1, "RADEON_PP_BORDER_COLOR_1"},
+ {RADEON_PP_TXFILTER_2, 6, "RADEON_PP_TXFILTER_2"},
+ {RADEON_PP_BORDER_COLOR_2, 1, "RADEON_PP_BORDER_COLOR_2"},
+ {RADEON_SE_ZBIAS_FACTOR, 2, "RADEON_SE_ZBIAS_FACTOR"},
+ {RADEON_SE_TCL_OUTPUT_VTX_FMT, 11, "RADEON_SE_TCL_OUTPUT_VTX_FMT"},
+ {RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED, 17,
+ "RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED"},
+ {R200_PP_TXCBLEND_0, 4, "R200_PP_TXCBLEND_0"},
+ {R200_PP_TXCBLEND_1, 4, "R200_PP_TXCBLEND_1"},
+ {R200_PP_TXCBLEND_2, 4, "R200_PP_TXCBLEND_2"},
+ {R200_PP_TXCBLEND_3, 4, "R200_PP_TXCBLEND_3"},
+ {R200_PP_TXCBLEND_4, 4, "R200_PP_TXCBLEND_4"},
+ {R200_PP_TXCBLEND_5, 4, "R200_PP_TXCBLEND_5"},
+ {R200_PP_TXCBLEND_6, 4, "R200_PP_TXCBLEND_6"},
+ {R200_PP_TXCBLEND_7, 4, "R200_PP_TXCBLEND_7"},
+ {R200_SE_TCL_LIGHT_MODEL_CTL_0, 6, "R200_SE_TCL_LIGHT_MODEL_CTL_0"},
+ {R200_PP_TFACTOR_0, 6, "R200_PP_TFACTOR_0"},
+ {R200_SE_VTX_FMT_0, 4, "R200_SE_VTX_FMT_0"},
+ {R200_SE_VAP_CNTL, 1, "R200_SE_VAP_CNTL"},
+ {R200_SE_TCL_MATRIX_SEL_0, 5, "R200_SE_TCL_MATRIX_SEL_0"},
+ {R200_SE_TCL_TEX_PROC_CTL_2, 5, "R200_SE_TCL_TEX_PROC_CTL_2"},
+ {R200_SE_TCL_UCP_VERT_BLEND_CTL, 1, "R200_SE_TCL_UCP_VERT_BLEND_CTL"},
+ {R200_PP_TXFILTER_0, 6, "R200_PP_TXFILTER_0"},
+ {R200_PP_TXFILTER_1, 6, "R200_PP_TXFILTER_1"},
+ {R200_PP_TXFILTER_2, 6, "R200_PP_TXFILTER_2"},
+ {R200_PP_TXFILTER_3, 6, "R200_PP_TXFILTER_3"},
+ {R200_PP_TXFILTER_4, 6, "R200_PP_TXFILTER_4"},
+ {R200_PP_TXFILTER_5, 6, "R200_PP_TXFILTER_5"},
+ {R200_PP_TXOFFSET_0, 1, "R200_PP_TXOFFSET_0"},
+ {R200_PP_TXOFFSET_1, 1, "R200_PP_TXOFFSET_1"},
+ {R200_PP_TXOFFSET_2, 1, "R200_PP_TXOFFSET_2"},
+ {R200_PP_TXOFFSET_3, 1, "R200_PP_TXOFFSET_3"},
+ {R200_PP_TXOFFSET_4, 1, "R200_PP_TXOFFSET_4"},
+ {R200_PP_TXOFFSET_5, 1, "R200_PP_TXOFFSET_5"},
+ {R200_SE_VTE_CNTL, 1, "R200_SE_VTE_CNTL"},
+ {R200_SE_TCL_OUTPUT_VTX_COMP_SEL, 1,
+ "R200_SE_TCL_OUTPUT_VTX_COMP_SEL"},
+ {R200_PP_TAM_DEBUG3, 1, "R200_PP_TAM_DEBUG3"},
+ {R200_PP_CNTL_X, 1, "R200_PP_CNTL_X"},
+ {R200_RB3D_DEPTHXY_OFFSET, 1, "R200_RB3D_DEPTHXY_OFFSET"},
+ {R200_RE_AUX_SCISSOR_CNTL, 1, "R200_RE_AUX_SCISSOR_CNTL"},
+ {R200_RE_SCISSOR_TL_0, 2, "R200_RE_SCISSOR_TL_0"},
+ {R200_RE_SCISSOR_TL_1, 2, "R200_RE_SCISSOR_TL_1"},
+ {R200_RE_SCISSOR_TL_2, 2, "R200_RE_SCISSOR_TL_2"},
+ {R200_SE_VAP_CNTL_STATUS, 1, "R200_SE_VAP_CNTL_STATUS"},
+ {R200_SE_VTX_STATE_CNTL, 1, "R200_SE_VTX_STATE_CNTL"},
+ {R200_RE_POINTSIZE, 1, "R200_RE_POINTSIZE"},
+ {R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0, 4,
+ "R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0"},
+ {R200_PP_CUBIC_FACES_0, 1, "R200_PP_CUBIC_FACES_0"}, /* 61 */
+ {R200_PP_CUBIC_OFFSET_F1_0, 5, "R200_PP_CUBIC_OFFSET_F1_0"}, /* 62 */
+ {R200_PP_CUBIC_FACES_1, 1, "R200_PP_CUBIC_FACES_1"},
+ {R200_PP_CUBIC_OFFSET_F1_1, 5, "R200_PP_CUBIC_OFFSET_F1_1"},
+ {R200_PP_CUBIC_FACES_2, 1, "R200_PP_CUBIC_FACES_2"},
+ {R200_PP_CUBIC_OFFSET_F1_2, 5, "R200_PP_CUBIC_OFFSET_F1_2"},
+ {R200_PP_CUBIC_FACES_3, 1, "R200_PP_CUBIC_FACES_3"},
+ {R200_PP_CUBIC_OFFSET_F1_3, 5, "R200_PP_CUBIC_OFFSET_F1_3"},
+ {R200_PP_CUBIC_FACES_4, 1, "R200_PP_CUBIC_FACES_4"},
+ {R200_PP_CUBIC_OFFSET_F1_4, 5, "R200_PP_CUBIC_OFFSET_F1_4"},
+ {R200_PP_CUBIC_FACES_5, 1, "R200_PP_CUBIC_FACES_5"},
+ {R200_PP_CUBIC_OFFSET_F1_5, 5, "R200_PP_CUBIC_OFFSET_F1_5"},
+ {RADEON_PP_TEX_SIZE_0, 2, "RADEON_PP_TEX_SIZE_0"},
+ {RADEON_PP_TEX_SIZE_1, 2, "RADEON_PP_TEX_SIZE_1"},
+ {RADEON_PP_TEX_SIZE_2, 2, "RADEON_PP_TEX_SIZE_2"},
+ {R200_RB3D_BLENDCOLOR, 3, "R200_RB3D_BLENDCOLOR"},
+ {R200_SE_TCL_POINT_SPRITE_CNTL, 1, "R200_SE_TCL_POINT_SPRITE_CNTL"},
+ {RADEON_PP_CUBIC_FACES_0, 1, "RADEON_PP_CUBIC_FACES_0"},
+ {RADEON_PP_CUBIC_OFFSET_T0_0, 5, "RADEON_PP_CUBIC_OFFSET_T0_0"},
+ {RADEON_PP_CUBIC_FACES_1, 1, "RADEON_PP_CUBIC_FACES_1"},
+ {RADEON_PP_CUBIC_OFFSET_T1_0, 5, "RADEON_PP_CUBIC_OFFSET_T1_0"},
+ {RADEON_PP_CUBIC_FACES_2, 1, "RADEON_PP_CUBIC_FACES_2"},
+ {RADEON_PP_CUBIC_OFFSET_T2_0, 5, "RADEON_PP_CUBIC_OFFSET_T2_0"},
+ {R200_PP_TRI_PERF, 2, "R200_PP_TRI_PERF"},
+ {R200_PP_TXCBLEND_8, 32, "R200_PP_AFS_0"}, /* 85 */
+ {R200_PP_TXCBLEND_0, 32, "R200_PP_AFS_1"},
+ {R200_PP_TFACTOR_0, 8, "R200_ATF_TFACTOR"},
+ {R200_PP_TXFILTER_0, 8, "R200_PP_TXCTLALL_0"},
+ {R200_PP_TXFILTER_1, 8, "R200_PP_TXCTLALL_1"},
+ {R200_PP_TXFILTER_2, 8, "R200_PP_TXCTLALL_2"},
+ {R200_PP_TXFILTER_3, 8, "R200_PP_TXCTLALL_3"},
+ {R200_PP_TXFILTER_4, 8, "R200_PP_TXCTLALL_4"},
+ {R200_PP_TXFILTER_5, 8, "R200_PP_TXCTLALL_5"},
+ {R200_VAP_PVS_CNTL_1, 2, "R200_VAP_PVS_CNTL"},
+};
+
/* =============================================================
* State initialization
*/
-
-void r200PrintDirty( r200ContextPtr rmesa, const char *msg )
+static int cmdpkt( r200ContextPtr rmesa, int id )
{
- struct r200_state_atom *l;
-
- fprintf(stderr, msg);
- fprintf(stderr, ": ");
+ drm_radeon_cmd_header_t h;
- foreach(l, &rmesa->hw.atomlist) {
- if (l->dirty || rmesa->hw.all_dirty)
- fprintf(stderr, "%s, ", l->name);
+ if (rmesa->radeon.radeonScreen->kernel_mm) {
+ return CP_PACKET0(packet[id].start, packet[id].len - 1);
+ } else {
+ h.i = 0;
+ h.packet.cmd_type = RADEON_CMD_PACKET;
+ h.packet.packet_id = id;
}
-
- fprintf(stderr, "\n");
-}
-
-static int cmdpkt( int id )
-{
- drm_radeon_cmd_header_t h;
- h.i = 0;
- h.packet.cmd_type = RADEON_CMD_PACKET;
- h.packet.packet_id = id;
return h.i;
}
@@ -127,150 +227,493 @@ static int cmdscl2( int offset, int stride, int count )
}
#define CHECK( NM, FLAG ) \
-static GLboolean check_##NM( GLcontext *ctx, int idx ) \
+static int check_##NM( GLcontext *ctx, struct radeon_state_atom *atom) \
{ \
r200ContextPtr rmesa = R200_CONTEXT(ctx); \
- (void) idx; \
(void) rmesa; \
- return FLAG; \
+ return (FLAG) ? atom->cmd_size : 0; \
}
#define TCL_CHECK( NM, FLAG ) \
-static GLboolean check_##NM( GLcontext *ctx, int idx ) \
-{ \
- r200ContextPtr rmesa = R200_CONTEXT(ctx); \
- (void) idx; \
- return !rmesa->TclFallback && !ctx->VertexProgram._Enabled && (FLAG); \
+static int check_##NM( GLcontext *ctx, struct radeon_state_atom *atom) \
+{ \
+ r200ContextPtr rmesa = R200_CONTEXT(ctx); \
+ return (!rmesa->radeon.TclFallback && !ctx->VertexProgram._Enabled && (FLAG)) ? atom->cmd_size : 0; \
}
#define TCL_OR_VP_CHECK( NM, FLAG ) \
-static GLboolean check_##NM( GLcontext *ctx, int idx ) \
+static int check_##NM( GLcontext *ctx, struct radeon_state_atom *atom ) \
{ \
r200ContextPtr rmesa = R200_CONTEXT(ctx); \
- (void) idx; \
- return !rmesa->TclFallback && (FLAG); \
+ return (!rmesa->radeon.TclFallback && (FLAG)) ? atom->cmd_size : 0; \
}
#define VP_CHECK( NM, FLAG ) \
-static GLboolean check_##NM( GLcontext *ctx, int idx ) \
-{ \
- r200ContextPtr rmesa = R200_CONTEXT(ctx); \
- (void) idx; \
- return !rmesa->TclFallback && ctx->VertexProgram._Enabled && (FLAG); \
+static int check_##NM( GLcontext *ctx, struct radeon_state_atom *atom ) \
+{ \
+ r200ContextPtr rmesa = R200_CONTEXT(ctx); \
+ (void) atom; \
+ return (!rmesa->radeon.TclFallback && ctx->VertexProgram._Enabled && (FLAG)) ? atom->cmd_size : 0; \
}
-
CHECK( always, GL_TRUE )
CHECK( never, GL_FALSE )
CHECK( tex_any, ctx->Texture._EnabledUnits )
CHECK( tf, (ctx->Texture._EnabledUnits && !ctx->ATIFragmentShader._Enabled) );
-CHECK( tex_pair, (rmesa->state.texture.unit[idx].unitneeded | rmesa->state.texture.unit[idx & ~1].unitneeded) )
-CHECK( tex, rmesa->state.texture.unit[idx].unitneeded )
+CHECK( tex_pair, (rmesa->state.texture.unit[atom->idx].unitneeded | rmesa->state.texture.unit[atom->idx & ~1].unitneeded) )
+CHECK( tex, rmesa->state.texture.unit[atom->idx].unitneeded )
CHECK( pix_zero, !ctx->ATIFragmentShader._Enabled )
-CHECK( texenv, (rmesa->state.envneeded & (1 << idx) && !ctx->ATIFragmentShader._Enabled) )
+ CHECK( texenv, (rmesa->state.envneeded & (1 << (atom->idx)) && !ctx->ATIFragmentShader._Enabled) )
CHECK( afs_pass1, (ctx->ATIFragmentShader._Enabled && (ctx->ATIFragmentShader.Current->NumPasses > 1)) )
CHECK( afs, ctx->ATIFragmentShader._Enabled )
-CHECK( tex_cube, rmesa->state.texture.unit[idx].unitneeded & TEXTURE_CUBE_BIT )
+CHECK( tex_cube, rmesa->state.texture.unit[atom->idx].unitneeded & TEXTURE_CUBE_BIT )
TCL_CHECK( tcl_fog, ctx->Fog.Enabled )
TCL_CHECK( tcl, GL_TRUE )
-TCL_CHECK( tcl_tex, rmesa->state.texture.unit[idx].unitneeded )
+TCL_CHECK( tcl_tex, rmesa->state.texture.unit[atom->idx].unitneeded )
TCL_CHECK( tcl_lighting, ctx->Light.Enabled )
-TCL_CHECK( tcl_light, ctx->Light.Enabled && ctx->Light.Light[idx].Enabled )
-TCL_OR_VP_CHECK( tcl_ucp, (ctx->Transform.ClipPlanesEnabled & (1 << idx)) )
+TCL_CHECK( tcl_light, ctx->Light.Enabled && ctx->Light.Light[atom->idx].Enabled )
+TCL_OR_VP_CHECK( tcl_ucp, (ctx->Transform.ClipPlanesEnabled & (1 << (atom->idx))) )
TCL_OR_VP_CHECK( tcl_or_vp, GL_TRUE )
VP_CHECK( tcl_vp, GL_TRUE )
VP_CHECK( tcl_vp_size, ctx->VertexProgram.Current->Base.NumNativeInstructions > 64 )
VP_CHECK( tcl_vpp_size, ctx->VertexProgram.Current->Base.NumNativeParameters > 96 )
+#define OUT_VEC(hdr, data) do { \
+ drm_radeon_cmd_header_t h; \
+ h.i = hdr; \
+ OUT_BATCH(CP_PACKET0(RADEON_SE_TCL_STATE_FLUSH, 0)); \
+ OUT_BATCH(0); \
+ OUT_BATCH(CP_PACKET0(R200_SE_TCL_VECTOR_INDX_REG, 0)); \
+ OUT_BATCH(h.vectors.offset | (h.vectors.stride << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT)); \
+ OUT_BATCH(CP_PACKET0_ONE(R200_SE_TCL_VECTOR_DATA_REG, h.vectors.count - 1)); \
+ OUT_BATCH_TABLE((data), h.vectors.count); \
+ } while(0)
+
+#define OUT_VECLINEAR(hdr, data) do { \
+ drm_radeon_cmd_header_t h; \
+ uint32_t _start, _sz; \
+ h.i = hdr; \
+ _start = h.veclinear.addr_lo | (h.veclinear.addr_hi << 8); \
+ _sz = h.veclinear.count * 4; \
+ if (r200->radeon.radeonScreen->kernel_mm && _sz) { \
+ BEGIN_BATCH_NO_AUTOSTATE(dwords); \
+ OUT_BATCH(CP_PACKET0(RADEON_SE_TCL_STATE_FLUSH, 0)); \
+ OUT_BATCH(0); \
+ OUT_BATCH(CP_PACKET0(R200_SE_TCL_VECTOR_INDX_REG, 0)); \
+ OUT_BATCH(_start | (1 << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT)); \
+ OUT_BATCH(CP_PACKET0_ONE(R200_SE_TCL_VECTOR_DATA_REG, _sz - 1)); \
+ OUT_BATCH_TABLE((data), _sz); \
+ END_BATCH(); \
+ } \
+ } while(0)
+
+#define OUT_SCL(hdr, data) do { \
+ drm_radeon_cmd_header_t h; \
+ h.i = hdr; \
+ OUT_BATCH(CP_PACKET0(R200_SE_TCL_SCALAR_INDX_REG, 0)); \
+ OUT_BATCH((h.scalars.offset) | (h.scalars.stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT)); \
+ OUT_BATCH(CP_PACKET0_ONE(R200_SE_TCL_SCALAR_DATA_REG, h.scalars.count - 1)); \
+ OUT_BATCH_TABLE((data), h.scalars.count); \
+ } while(0)
+
+#define OUT_SCL2(hdr, data) do { \
+ drm_radeon_cmd_header_t h; \
+ h.i = hdr; \
+ OUT_BATCH(CP_PACKET0(R200_SE_TCL_SCALAR_INDX_REG, 0)); \
+ OUT_BATCH((h.scalars.offset + 0x100) | (h.scalars.stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT)); \
+ OUT_BATCH(CP_PACKET0_ONE(R200_SE_TCL_SCALAR_DATA_REG, h.scalars.count - 1)); \
+ OUT_BATCH_TABLE((data), h.scalars.count); \
+ } while(0)
+
+static void mtl_emit(GLcontext *ctx, struct radeon_state_atom *atom)
+{
+ r200ContextPtr r200 = R200_CONTEXT(ctx);
+ BATCH_LOCALS(&r200->radeon);
+ uint32_t dwords = atom->cmd_size;
+
+ dwords += 6;
+ BEGIN_BATCH_NO_AUTOSTATE(dwords);
+ OUT_VEC(atom->cmd[MTL_CMD_0], (atom->cmd+1));
+ OUT_SCL2(atom->cmd[MTL_CMD_1], (atom->cmd + 18));
+ END_BATCH();
+}
-/* Initialize the context's hardware state.
- */
-void r200InitState( r200ContextPtr rmesa )
+static void lit_emit(GLcontext *ctx, struct radeon_state_atom *atom)
{
- GLcontext *ctx = rmesa->glCtx;
- GLuint color_fmt, depth_fmt, i;
- GLint drawPitch, drawOffset;
+ r200ContextPtr r200 = R200_CONTEXT(ctx);
+ BATCH_LOCALS(&r200->radeon);
+ uint32_t dwords = atom->cmd_size;
+
+ dwords += 8;
+ BEGIN_BATCH_NO_AUTOSTATE(dwords);
+ OUT_VEC(atom->cmd[LIT_CMD_0], atom->cmd+1);
+ OUT_VEC(atom->cmd[LIT_CMD_1], atom->cmd+LIT_CMD_1+1);
+ END_BATCH();
+}
- switch ( rmesa->r200Screen->cpp ) {
- case 2:
- color_fmt = R200_COLOR_FORMAT_RGB565;
- break;
- case 4:
- color_fmt = R200_COLOR_FORMAT_ARGB8888;
- break;
- default:
- fprintf( stderr, "Error: Unsupported pixel depth... exiting\n" );
- exit( -1 );
+static void ptp_emit(GLcontext *ctx, struct radeon_state_atom *atom)
+{
+ r200ContextPtr r200 = R200_CONTEXT(ctx);
+ BATCH_LOCALS(&r200->radeon);
+ uint32_t dwords = atom->cmd_size;
+
+ dwords += 8;
+ BEGIN_BATCH_NO_AUTOSTATE(dwords);
+ OUT_VEC(atom->cmd[PTP_CMD_0], atom->cmd+1);
+ OUT_VEC(atom->cmd[PTP_CMD_1], atom->cmd+PTP_CMD_1+1);
+ END_BATCH();
+}
+
+static void veclinear_emit(GLcontext *ctx, struct radeon_state_atom *atom)
+{
+ r200ContextPtr r200 = R200_CONTEXT(ctx);
+ BATCH_LOCALS(&r200->radeon);
+ uint32_t dwords = atom->cmd_size;
+
+ dwords += 4;
+ OUT_VECLINEAR(atom->cmd[0], atom->cmd+1);
+}
+
+static void scl_emit(GLcontext *ctx, struct radeon_state_atom *atom)
+{
+ r200ContextPtr r200 = R200_CONTEXT(ctx);
+ BATCH_LOCALS(&r200->radeon);
+ uint32_t dwords = atom->cmd_size;
+
+ dwords += 2;
+ BEGIN_BATCH_NO_AUTOSTATE(dwords);
+ OUT_SCL(atom->cmd[0], atom->cmd+1);
+ END_BATCH();
+}
+
+
+static void vec_emit(GLcontext *ctx, struct radeon_state_atom *atom)
+{
+ r200ContextPtr r200 = R200_CONTEXT(ctx);
+ BATCH_LOCALS(&r200->radeon);
+ uint32_t dwords = atom->cmd_size;
+
+ dwords += 4;
+ BEGIN_BATCH_NO_AUTOSTATE(dwords);
+ OUT_VEC(atom->cmd[0], atom->cmd+1);
+ END_BATCH();
+}
+
+static void ctx_emit(GLcontext *ctx, struct radeon_state_atom *atom)
+{
+ r200ContextPtr r200 = R200_CONTEXT(ctx);
+ BATCH_LOCALS(&r200->radeon);
+ struct radeon_renderbuffer *rrb;
+ uint32_t cbpitch;
+ uint32_t zbpitch, depth_fmt;
+ uint32_t dwords = atom->cmd_size;
+
+ /* output the first 7 bytes of context */
+ BEGIN_BATCH_NO_AUTOSTATE(dwords+2+2);
+ OUT_BATCH_TABLE(atom->cmd, 5);
+
+ rrb = radeon_get_depthbuffer(&r200->radeon);
+ if (!rrb) {
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ } else {
+ zbpitch = (rrb->pitch / rrb->cpp);
+ if (r200->using_hyperz)
+ zbpitch |= RADEON_DEPTH_HYPERZ;
+ OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ OUT_BATCH(zbpitch);
+ if (rrb->cpp == 4)
+ depth_fmt = RADEON_DEPTH_FORMAT_24BIT_INT_Z;
+ else
+ depth_fmt = RADEON_DEPTH_FORMAT_16BIT_INT_Z;
+ atom->cmd[CTX_RB3D_ZSTENCILCNTL] &= ~RADEON_DEPTH_FORMAT_MASK;
+ atom->cmd[CTX_RB3D_ZSTENCILCNTL] |= depth_fmt;
+ }
+
+ OUT_BATCH(atom->cmd[CTX_RB3D_ZSTENCILCNTL]);
+ OUT_BATCH(atom->cmd[CTX_CMD_1]);
+ OUT_BATCH(atom->cmd[CTX_PP_CNTL]);
+
+ rrb = radeon_get_colorbuffer(&r200->radeon);
+ if (!rrb || !rrb->bo) {
+ OUT_BATCH(atom->cmd[CTX_RB3D_CNTL]);
+ OUT_BATCH(atom->cmd[CTX_RB3D_COLOROFFSET]);
+ } else {
+ atom->cmd[CTX_RB3D_CNTL] &= ~(0xf << 10);
+ if (rrb->cpp == 4)
+ atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB8888;
+ else
+ atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_RGB565;
+
+ OUT_BATCH(atom->cmd[CTX_RB3D_CNTL]);
+ OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
}
- rmesa->state.color.clear = 0x00000000;
+ OUT_BATCH(atom->cmd[CTX_CMD_2]);
- switch ( ctx->Visual.depthBits ) {
- case 16:
- rmesa->state.depth.clear = 0x0000ffff;
- rmesa->state.depth.scale = 1.0 / (GLfloat)0xffff;
- depth_fmt = R200_DEPTH_FORMAT_16BIT_INT_Z;
- rmesa->state.stencil.clear = 0x00000000;
- break;
- case 24:
- rmesa->state.depth.clear = 0x00ffffff;
- rmesa->state.depth.scale = 1.0 / (GLfloat)0xffffff;
- depth_fmt = R200_DEPTH_FORMAT_24BIT_INT_Z;
- rmesa->state.stencil.clear = 0xffff0000;
- break;
- default:
- fprintf( stderr, "Error: Unsupported depth %d... exiting\n",
- ctx->Visual.depthBits );
- exit( -1 );
+ if (!rrb || !rrb->bo) {
+ OUT_BATCH(atom->cmd[CTX_RB3D_COLORPITCH]);
+ } else {
+ cbpitch = (rrb->pitch / rrb->cpp);
+ if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE)
+ cbpitch |= R200_COLOR_TILE_ENABLE;
+ OUT_BATCH(cbpitch);
}
- /* Only have hw stencil when depth buffer is 24 bits deep */
- rmesa->state.stencil.hwBuffer = ( ctx->Visual.stencilBits > 0 &&
- ctx->Visual.depthBits == 24 );
+ if (atom->cmd_size == CTX_STATE_SIZE_NEWDRM)
+ OUT_BATCH_TABLE((atom->cmd + 14), 4);
+
+ END_BATCH();
+}
- rmesa->Fallback = 0;
+static void ctx_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
+{
+ r200ContextPtr r200 = R200_CONTEXT(ctx);
+ BATCH_LOCALS(&r200->radeon);
+ struct radeon_renderbuffer *rrb, *drb;
+ uint32_t cbpitch = 0;
+ uint32_t zbpitch = 0;
+ uint32_t dwords = atom->cmd_size;
+ uint32_t depth_fmt;
+
+ rrb = radeon_get_colorbuffer(&r200->radeon);
+ if (!rrb || !rrb->bo) {
+ return;
+ }
- if ( ctx->Visual.doubleBufferMode && rmesa->sarea->pfCurrentPage == 0 ) {
- drawOffset = rmesa->r200Screen->backOffset;
- drawPitch = rmesa->r200Screen->backPitch;
- } else {
- drawOffset = rmesa->r200Screen->frontOffset;
- drawPitch = rmesa->r200Screen->frontPitch;
+ atom->cmd[CTX_RB3D_CNTL] &= ~(0xf << 10);
+ if (rrb->cpp == 4)
+ atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB8888;
+ else
+ atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_RGB565;
+
+ cbpitch = (rrb->pitch / rrb->cpp);
+ if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE)
+ cbpitch |= R200_COLOR_TILE_ENABLE;
+
+ drb = radeon_get_depthbuffer(&r200->radeon);
+ if (drb) {
+ zbpitch = (drb->pitch / drb->cpp);
+ if (drb->cpp == 4)
+ depth_fmt = RADEON_DEPTH_FORMAT_24BIT_INT_Z;
+ else
+ depth_fmt = RADEON_DEPTH_FORMAT_16BIT_INT_Z;
+ atom->cmd[CTX_RB3D_ZSTENCILCNTL] &= ~RADEON_DEPTH_FORMAT_MASK;
+ atom->cmd[CTX_RB3D_ZSTENCILCNTL] |= depth_fmt;
+ }
+
+ dwords = 10;
+ if (drb)
+ dwords += 6;
+ if (rrb)
+ dwords += 6;
+ if (atom->cmd_size == CTX_STATE_SIZE_NEWDRM)
+ dwords += 4;
+
+ /* output the first 7 bytes of context */
+ BEGIN_BATCH_NO_AUTOSTATE(dwords);
+
+ /* In the CS case we need to split this up */
+ OUT_BATCH(CP_PACKET0(packet[0].start, 3));
+ OUT_BATCH_TABLE((atom->cmd + 1), 4);
+
+ if (drb) {
+ OUT_BATCH(CP_PACKET0(RADEON_RB3D_DEPTHOFFSET, 0));
+ OUT_BATCH_RELOC(0, drb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+
+ OUT_BATCH(CP_PACKET0(RADEON_RB3D_DEPTHPITCH, 0));
+ OUT_BATCH(zbpitch);
}
-#if 000
- if ( ctx->Visual.doubleBufferMode && rmesa->sarea->pfCurrentPage == 0 ) {
- rmesa->state.color.drawOffset = rmesa->r200Screen->backOffset;
- rmesa->state.color.drawPitch = rmesa->r200Screen->backPitch;
+
+ OUT_BATCH(CP_PACKET0(RADEON_RB3D_ZSTENCILCNTL, 0));
+ OUT_BATCH(atom->cmd[CTX_RB3D_ZSTENCILCNTL]);
+ OUT_BATCH(CP_PACKET0(RADEON_PP_CNTL, 1));
+ OUT_BATCH(atom->cmd[CTX_PP_CNTL]);
+ OUT_BATCH(atom->cmd[CTX_RB3D_CNTL]);
+
+
+ if (rrb) {
+ OUT_BATCH(CP_PACKET0(RADEON_RB3D_COLOROFFSET, 0));
+ OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+
+ OUT_BATCH(CP_PACKET0(RADEON_RB3D_COLORPITCH, 0));
+ OUT_BATCH(cbpitch);
+ }
+
+ if (atom->cmd_size == CTX_STATE_SIZE_NEWDRM) {
+ OUT_BATCH_TABLE((atom->cmd + 14), 4);
+ }
+
+ END_BATCH();
+}
+
+static void tex_emit(GLcontext *ctx, struct radeon_state_atom *atom)
+{
+ r200ContextPtr r200 = R200_CONTEXT(ctx);
+ BATCH_LOCALS(&r200->radeon);
+ uint32_t dwords = atom->cmd_size;
+ int i = atom->idx;
+ radeonTexObj *t = r200->state.texture.unit[i].texobj;
+ radeon_mipmap_level *lvl;
+
+ if (t && t->mt && !t->image_override)
+ dwords += 2;
+ BEGIN_BATCH_NO_AUTOSTATE(dwords);
+ /* is this ok even with drm older than 1.18? */
+ OUT_BATCH_TABLE(atom->cmd, 10);
+
+ if (t && t->mt && !t->image_override) {
+ OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ } else if (!t) {
+ /* workaround for old CS mechanism */
+ OUT_BATCH(r200->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP]);
} else {
- rmesa->state.color.drawOffset = rmesa->r200Screen->frontOffset;
- rmesa->state.color.drawPitch = rmesa->r200Screen->frontPitch;
+ OUT_BATCH(t->override_offset);
}
- rmesa->state.pixel.readOffset = rmesa->state.color.drawOffset;
- rmesa->state.pixel.readPitch = rmesa->state.color.drawPitch;
-#endif
+ END_BATCH();
+}
+
+static void tex_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
+{
+ r200ContextPtr r200 = R200_CONTEXT(ctx);
+ BATCH_LOCALS(&r200->radeon);
+ uint32_t dwords = atom->cmd_size;
+ int i = atom->idx;
+ radeonTexObj *t = r200->state.texture.unit[i].texobj;
+ radeon_mipmap_level *lvl;
+ int hastexture = 1;
+
+ if (!r200->state.texture.unit[i].unitneeded)
+ hastexture = 0;
+ if (!t)
+ hastexture = 0;
+ else {
+ if (!t->mt && !t->bo)
+ hastexture = 0;
+ }
- rmesa->hw.max_state_size = 0;
+ if (hastexture)
+ dwords += 2;
+ else
+ dwords -= 2;
+ BEGIN_BATCH_NO_AUTOSTATE(dwords);
+
+ OUT_BATCH(CP_PACKET0(R200_PP_TXFILTER_0 + (32 * i), 7));
+ OUT_BATCH_TABLE((atom->cmd + 1), 8);
+
+ if (hastexture) {
+ OUT_BATCH(CP_PACKET0(R200_PP_TXOFFSET_0 + (24 * i), 0));
+ if (t->mt && !t->image_override) {
+ OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ } else {
+ if (t->bo)
+ OUT_BATCH_RELOC(t->tile_bits, t->bo, 0,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ }
+ }
+ END_BATCH();
+}
+
+
+static void cube_emit(GLcontext *ctx, struct radeon_state_atom *atom)
+{
+ r200ContextPtr r200 = R200_CONTEXT(ctx);
+ BATCH_LOCALS(&r200->radeon);
+ uint32_t dwords = 3;
+ int i = atom->idx, j;
+ radeonTexObj *t = r200->state.texture.unit[i].texobj;
+ radeon_mipmap_level *lvl;
+
+ BEGIN_BATCH_NO_AUTOSTATE(dwords + (3 * 5));
+ /* XXX that size won't really match with image_override... */
+ OUT_BATCH_TABLE(atom->cmd, 2);
+
+ if (t && !t->image_override) {
+ lvl = &t->mt->levels[0];
+ OUT_BATCH_TABLE((atom->cmd + 2), 1);
+ for (j = 1; j <= 5; j++) {
+ OUT_BATCH_RELOC(lvl->faces[j].offset, t->mt->bo, lvl->faces[j].offset,
+ RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ }
+ }
+ END_BATCH();
+}
+
+static void cube_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
+{
+ r200ContextPtr r200 = R200_CONTEXT(ctx);
+ BATCH_LOCALS(&r200->radeon);
+ uint32_t dwords = 2;
+ int i = atom->idx, j;
+ radeonTexObj *t = r200->state.texture.unit[i].texobj;
+ radeon_mipmap_level *lvl;
+
+ BEGIN_BATCH_NO_AUTOSTATE(dwords + (4 * 5));
+ OUT_BATCH_TABLE(atom->cmd, 2);
+
+ if (t && !t->image_override) {
+ lvl = &t->mt->levels[0];
+ for (j = 1; j <= 5; j++) {
+ OUT_BATCH(CP_PACKET0(R200_PP_CUBIC_OFFSET_F1_0 + (24*i) + (4 * (j-1)), 0));
+ OUT_BATCH_RELOC(lvl->faces[j].offset, t->mt->bo, lvl->faces[j].offset,
+ RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ }
+ }
+ END_BATCH();
+}
+
+/* Initialize the context's hardware state.
+ */
+void r200InitState( r200ContextPtr rmesa )
+{
+ GLcontext *ctx = rmesa->radeon.glCtx;
+ GLuint i;
+
+ rmesa->radeon.state.color.clear = 0x00000000;
+
+ switch ( ctx->Visual.depthBits ) {
+ case 16:
+ rmesa->radeon.state.depth.clear = 0x0000ffff;
+ rmesa->radeon.state.stencil.clear = 0x00000000;
+ break;
+ case 24:
+ default:
+ rmesa->radeon.state.depth.clear = 0x00ffffff;
+ rmesa->radeon.state.stencil.clear = 0xffff0000;
+ break;
+ }
+
+ rmesa->radeon.Fallback = 0;
+
+ rmesa->radeon.hw.max_state_size = 0;
#define ALLOC_STATE( ATOM, CHK, SZ, NM, IDX ) \
do { \
rmesa->hw.ATOM.cmd_size = SZ; \
- rmesa->hw.ATOM.cmd = (int *)CALLOC(SZ * sizeof(int)); \
- rmesa->hw.ATOM.lastcmd = (int *)CALLOC(SZ * sizeof(int)); \
+ rmesa->hw.ATOM.cmd = (GLuint *)CALLOC(SZ * sizeof(int)); \
+ rmesa->hw.ATOM.lastcmd = (GLuint *)CALLOC(SZ * sizeof(int)); \
rmesa->hw.ATOM.name = NM; \
rmesa->hw.ATOM.idx = IDX; \
rmesa->hw.ATOM.check = check_##CHK; \
rmesa->hw.ATOM.dirty = GL_FALSE; \
- rmesa->hw.max_state_size += SZ * sizeof(int); \
+ rmesa->radeon.hw.max_state_size += SZ * sizeof(int); \
} while (0)
/* Allocate state buffers:
*/
- if (rmesa->r200Screen->drmSupportsBlendColor)
+ if (rmesa->radeon.radeonScreen->drmSupportsBlendColor)
ALLOC_STATE( ctx, always, CTX_STATE_SIZE_NEWDRM, "CTX/context", 0 );
else
ALLOC_STATE( ctx, always, CTX_STATE_SIZE_OLDDRM, "CTX/context", 0 );
+
+ if (rmesa->radeon.radeonScreen->kernel_mm)
+ rmesa->hw.ctx.emit = ctx_emit_cs;
+ else
+ rmesa->hw.ctx.emit = ctx_emit;
ALLOC_STATE( set, always, SET_STATE_SIZE, "SET/setup", 0 );
ALLOC_STATE( lin, always, LIN_STATE_SIZE, "LIN/line", 0 );
ALLOC_STATE( msk, always, MSK_STATE_SIZE, "MSK/mask", 0 );
@@ -282,8 +725,8 @@ void r200InitState( r200ContextPtr rmesa )
ALLOC_STATE( cst, always, CST_STATE_SIZE, "CST/constant", 0 );
ALLOC_STATE( zbs, always, ZBS_STATE_SIZE, "ZBS/zbias", 0 );
ALLOC_STATE( tf, tf, TF_STATE_SIZE, "TF/tfactor", 0 );
- if (rmesa->r200Screen->drmSupportsFragShader) {
- if (rmesa->r200Screen->chip_family == CHIP_FAMILY_R200) {
+ if (rmesa->radeon.radeonScreen->drmSupportsFragShader) {
+ if (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R200) {
/* make sure texture units 0/1 are emitted pair-wise for r200 t0 hang workaround */
ALLOC_STATE( tex[0], tex_pair, TEX_STATE_SIZE_NEWDRM, "TEX/tex-0", 0 );
ALLOC_STATE( tex[1], tex_pair, TEX_STATE_SIZE_NEWDRM, "TEX/tex-1", 1 );
@@ -303,7 +746,7 @@ void r200InitState( r200ContextPtr rmesa )
ALLOC_STATE( afs[1], afs, AFS_STATE_SIZE, "AFS/afsinst-1", 1 );
}
else {
- if (rmesa->r200Screen->chip_family == CHIP_FAMILY_R200) {
+ if (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R200) {
ALLOC_STATE( tex[0], tex_pair, TEX_STATE_SIZE_OLDDRM, "TEX/tex-0", 0 );
ALLOC_STATE( tex[1], tex_pair, TEX_STATE_SIZE_OLDDRM, "TEX/tex-1", 1 );
ALLOC_STATE( tam, tex_any, TAM_STATE_SIZE, "TAM/tam", 0 );
@@ -321,13 +764,24 @@ void r200InitState( r200ContextPtr rmesa )
ALLOC_STATE( afs[0], never, AFS_STATE_SIZE, "AFS/afsinst-0", 0 );
ALLOC_STATE( afs[1], never, AFS_STATE_SIZE, "AFS/afsinst-1", 1 );
}
- if (rmesa->r200Screen->drmSupportsCubeMapsR200) {
+
+ for (i = 0; i < 5; i++)
+ if (rmesa->radeon.radeonScreen->kernel_mm)
+ rmesa->hw.tex[i].emit = tex_emit_cs;
+ else
+ rmesa->hw.tex[i].emit = tex_emit;
+ if (rmesa->radeon.radeonScreen->drmSupportsCubeMapsR200) {
ALLOC_STATE( cube[0], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-0", 0 );
ALLOC_STATE( cube[1], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-1", 1 );
ALLOC_STATE( cube[2], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-2", 2 );
ALLOC_STATE( cube[3], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-3", 3 );
ALLOC_STATE( cube[4], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-4", 4 );
ALLOC_STATE( cube[5], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-5", 5 );
+ for (i = 0; i < 5; i++)
+ if (rmesa->radeon.radeonScreen->kernel_mm)
+ rmesa->hw.cube[i].emit = cube_emit_cs;
+ else
+ rmesa->hw.cube[i].emit = cube_emit;
}
else {
ALLOC_STATE( cube[0], never, CUBE_STATE_SIZE, "CUBE/tex-0", 0 );
@@ -337,7 +791,8 @@ void r200InitState( r200ContextPtr rmesa )
ALLOC_STATE( cube[4], never, CUBE_STATE_SIZE, "CUBE/tex-4", 4 );
ALLOC_STATE( cube[5], never, CUBE_STATE_SIZE, "CUBE/tex-5", 5 );
}
- if (rmesa->r200Screen->drmSupportsVertexProgram) {
+
+ if (rmesa->radeon.radeonScreen->drmSupportsVertexProgram) {
ALLOC_STATE( pvs, tcl_vp, PVS_STATE_SIZE, "PVS/pvscntl", 0 );
ALLOC_STATE( vpi[0], tcl_vp, VPI_STATE_SIZE, "VP/vertexprog-0", 0 );
ALLOC_STATE( vpi[1], tcl_vp_size, VPI_STATE_SIZE, "VP/vertexprog-1", 1 );
@@ -390,13 +845,13 @@ void r200InitState( r200ContextPtr rmesa )
ALLOC_STATE( pix[3], texenv, PIX_STATE_SIZE, "PIX/pixstage-3", 3 );
ALLOC_STATE( pix[4], texenv, PIX_STATE_SIZE, "PIX/pixstage-4", 4 );
ALLOC_STATE( pix[5], texenv, PIX_STATE_SIZE, "PIX/pixstage-5", 5 );
- if (rmesa->r200Screen->drmSupportsTriPerf) {
+ if (rmesa->radeon.radeonScreen->drmSupportsTriPerf) {
ALLOC_STATE( prf, always, PRF_STATE_SIZE, "PRF/performance-tri", 0 );
}
else {
ALLOC_STATE( prf, never, PRF_STATE_SIZE, "PRF/performance-tri", 0 );
}
- if (rmesa->r200Screen->drmSupportsPointSprites) {
+ if (rmesa->radeon.radeonScreen->drmSupportsPointSprites) {
ALLOC_STATE( spr, always, SPR_STATE_SIZE, "SPR/pointsprite", 0 );
ALLOC_STATE( ptp, tcl, PTP_STATE_SIZE, "PTP/pointparams", 0 );
}
@@ -409,87 +864,115 @@ void r200InitState( r200ContextPtr rmesa )
/* Fill in the packet headers:
*/
- rmesa->hw.ctx.cmd[CTX_CMD_0] = cmdpkt(RADEON_EMIT_PP_MISC);
- rmesa->hw.ctx.cmd[CTX_CMD_1] = cmdpkt(RADEON_EMIT_PP_CNTL);
- rmesa->hw.ctx.cmd[CTX_CMD_2] = cmdpkt(RADEON_EMIT_RB3D_COLORPITCH);
- if (rmesa->r200Screen->drmSupportsBlendColor)
- rmesa->hw.ctx.cmd[CTX_CMD_3] = cmdpkt(R200_EMIT_RB3D_BLENDCOLOR);
- rmesa->hw.lin.cmd[LIN_CMD_0] = cmdpkt(RADEON_EMIT_RE_LINE_PATTERN);
- rmesa->hw.lin.cmd[LIN_CMD_1] = cmdpkt(RADEON_EMIT_SE_LINE_WIDTH);
- rmesa->hw.msk.cmd[MSK_CMD_0] = cmdpkt(RADEON_EMIT_RB3D_STENCILREFMASK);
- rmesa->hw.vpt.cmd[VPT_CMD_0] = cmdpkt(RADEON_EMIT_SE_VPORT_XSCALE);
- rmesa->hw.set.cmd[SET_CMD_0] = cmdpkt(RADEON_EMIT_SE_CNTL);
- rmesa->hw.msc.cmd[MSC_CMD_0] = cmdpkt(RADEON_EMIT_RE_MISC);
- rmesa->hw.cst.cmd[CST_CMD_0] = cmdpkt(R200_EMIT_PP_CNTL_X);
- rmesa->hw.cst.cmd[CST_CMD_1] = cmdpkt(R200_EMIT_RB3D_DEPTHXY_OFFSET);
- rmesa->hw.cst.cmd[CST_CMD_2] = cmdpkt(R200_EMIT_RE_AUX_SCISSOR_CNTL);
- rmesa->hw.cst.cmd[CST_CMD_3] = cmdpkt(R200_EMIT_RE_SCISSOR_TL_0);
- rmesa->hw.cst.cmd[CST_CMD_4] = cmdpkt(R200_EMIT_SE_VAP_CNTL_STATUS);
- rmesa->hw.cst.cmd[CST_CMD_5] = cmdpkt(R200_EMIT_RE_POINTSIZE);
- rmesa->hw.cst.cmd[CST_CMD_6] = cmdpkt(R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0);
- rmesa->hw.tam.cmd[TAM_CMD_0] = cmdpkt(R200_EMIT_PP_TAM_DEBUG3);
- rmesa->hw.tf.cmd[TF_CMD_0] = cmdpkt(R200_EMIT_TFACTOR_0);
- if (rmesa->r200Screen->drmSupportsFragShader) {
- rmesa->hw.atf.cmd[ATF_CMD_0] = cmdpkt(R200_EMIT_ATF_TFACTOR);
- rmesa->hw.tex[0].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCTLALL_0);
- rmesa->hw.tex[0].cmd[TEX_CMD_1_NEWDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_0);
- rmesa->hw.tex[1].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCTLALL_1);
- rmesa->hw.tex[1].cmd[TEX_CMD_1_NEWDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_1);
- rmesa->hw.tex[2].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCTLALL_2);
- rmesa->hw.tex[2].cmd[TEX_CMD_1_NEWDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_2);
- rmesa->hw.tex[3].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCTLALL_3);
- rmesa->hw.tex[3].cmd[TEX_CMD_1_NEWDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_3);
- rmesa->hw.tex[4].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCTLALL_4);
- rmesa->hw.tex[4].cmd[TEX_CMD_1_NEWDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_4);
- rmesa->hw.tex[5].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCTLALL_5);
- rmesa->hw.tex[5].cmd[TEX_CMD_1_NEWDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_5);
+ rmesa->hw.ctx.cmd[CTX_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_MISC);
+ rmesa->hw.ctx.cmd[CTX_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_PP_CNTL);
+ rmesa->hw.ctx.cmd[CTX_CMD_2] = cmdpkt(rmesa, RADEON_EMIT_RB3D_COLORPITCH);
+ if (rmesa->radeon.radeonScreen->drmSupportsBlendColor)
+ rmesa->hw.ctx.cmd[CTX_CMD_3] = cmdpkt(rmesa, R200_EMIT_RB3D_BLENDCOLOR);
+ rmesa->hw.lin.cmd[LIN_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_RE_LINE_PATTERN);
+ rmesa->hw.lin.cmd[LIN_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_SE_LINE_WIDTH);
+ rmesa->hw.msk.cmd[MSK_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_RB3D_STENCILREFMASK);
+ rmesa->hw.vpt.cmd[VPT_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_SE_VPORT_XSCALE);
+ rmesa->hw.set.cmd[SET_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_SE_CNTL);
+ rmesa->hw.msc.cmd[MSC_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_RE_MISC);
+ rmesa->hw.cst.cmd[CST_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_CNTL_X);
+ rmesa->hw.cst.cmd[CST_CMD_1] = cmdpkt(rmesa, R200_EMIT_RB3D_DEPTHXY_OFFSET);
+ rmesa->hw.cst.cmd[CST_CMD_2] = cmdpkt(rmesa, R200_EMIT_RE_AUX_SCISSOR_CNTL);
+ rmesa->hw.cst.cmd[CST_CMD_3] = cmdpkt(rmesa, R200_EMIT_RE_SCISSOR_TL_0);
+ rmesa->hw.cst.cmd[CST_CMD_4] = cmdpkt(rmesa, R200_EMIT_SE_VAP_CNTL_STATUS);
+ rmesa->hw.cst.cmd[CST_CMD_5] = cmdpkt(rmesa, R200_EMIT_RE_POINTSIZE);
+ rmesa->hw.cst.cmd[CST_CMD_6] = cmdpkt(rmesa, R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0);
+ rmesa->hw.tam.cmd[TAM_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TAM_DEBUG3);
+ rmesa->hw.tf.cmd[TF_CMD_0] = cmdpkt(rmesa, R200_EMIT_TFACTOR_0);
+ if (rmesa->radeon.radeonScreen->drmSupportsFragShader) {
+ rmesa->hw.atf.cmd[ATF_CMD_0] = cmdpkt(rmesa, R200_EMIT_ATF_TFACTOR);
+ rmesa->hw.tex[0].cmd[TEX_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TXCTLALL_0);
+ rmesa->hw.tex[0].cmd[TEX_CMD_1_NEWDRM] = cmdpkt(rmesa, R200_EMIT_PP_TXOFFSET_0);
+ rmesa->hw.tex[1].cmd[TEX_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TXCTLALL_1);
+ rmesa->hw.tex[1].cmd[TEX_CMD_1_NEWDRM] = cmdpkt(rmesa, R200_EMIT_PP_TXOFFSET_1);
+ rmesa->hw.tex[2].cmd[TEX_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TXCTLALL_2);
+ rmesa->hw.tex[2].cmd[TEX_CMD_1_NEWDRM] = cmdpkt(rmesa, R200_EMIT_PP_TXOFFSET_2);
+ rmesa->hw.tex[3].cmd[TEX_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TXCTLALL_3);
+ rmesa->hw.tex[3].cmd[TEX_CMD_1_NEWDRM] = cmdpkt(rmesa, R200_EMIT_PP_TXOFFSET_3);
+ rmesa->hw.tex[4].cmd[TEX_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TXCTLALL_4);
+ rmesa->hw.tex[4].cmd[TEX_CMD_1_NEWDRM] = cmdpkt(rmesa, R200_EMIT_PP_TXOFFSET_4);
+ rmesa->hw.tex[5].cmd[TEX_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TXCTLALL_5);
+ rmesa->hw.tex[5].cmd[TEX_CMD_1_NEWDRM] = cmdpkt(rmesa, R200_EMIT_PP_TXOFFSET_5);
} else {
- rmesa->hw.tex[0].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_0);
- rmesa->hw.tex[0].cmd[TEX_CMD_1_OLDDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_0);
- rmesa->hw.tex[1].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_1);
- rmesa->hw.tex[1].cmd[TEX_CMD_1_OLDDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_1);
- rmesa->hw.tex[2].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_2);
- rmesa->hw.tex[2].cmd[TEX_CMD_1_OLDDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_2);
- rmesa->hw.tex[3].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_3);
- rmesa->hw.tex[3].cmd[TEX_CMD_1_OLDDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_3);
- rmesa->hw.tex[4].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_4);
- rmesa->hw.tex[4].cmd[TEX_CMD_1_OLDDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_4);
- rmesa->hw.tex[5].cmd[TEX_CMD_0] = cmdpkt(R200_EMIT_PP_TXFILTER_5);
- rmesa->hw.tex[5].cmd[TEX_CMD_1_OLDDRM] = cmdpkt(R200_EMIT_PP_TXOFFSET_5);
- }
- rmesa->hw.afs[0].cmd[AFS_CMD_0] = cmdpkt(R200_EMIT_PP_AFS_0);
- rmesa->hw.afs[1].cmd[AFS_CMD_0] = cmdpkt(R200_EMIT_PP_AFS_1);
- rmesa->hw.pvs.cmd[PVS_CMD_0] = cmdpkt(R200_EMIT_VAP_PVS_CNTL);
- rmesa->hw.cube[0].cmd[CUBE_CMD_0] = cmdpkt(R200_EMIT_PP_CUBIC_FACES_0);
- rmesa->hw.cube[0].cmd[CUBE_CMD_1] = cmdpkt(R200_EMIT_PP_CUBIC_OFFSETS_0);
- rmesa->hw.cube[1].cmd[CUBE_CMD_0] = cmdpkt(R200_EMIT_PP_CUBIC_FACES_1);
- rmesa->hw.cube[1].cmd[CUBE_CMD_1] = cmdpkt(R200_EMIT_PP_CUBIC_OFFSETS_1);
- rmesa->hw.cube[2].cmd[CUBE_CMD_0] = cmdpkt(R200_EMIT_PP_CUBIC_FACES_2);
- rmesa->hw.cube[2].cmd[CUBE_CMD_1] = cmdpkt(R200_EMIT_PP_CUBIC_OFFSETS_2);
- rmesa->hw.cube[3].cmd[CUBE_CMD_0] = cmdpkt(R200_EMIT_PP_CUBIC_FACES_3);
- rmesa->hw.cube[3].cmd[CUBE_CMD_1] = cmdpkt(R200_EMIT_PP_CUBIC_OFFSETS_3);
- rmesa->hw.cube[4].cmd[CUBE_CMD_0] = cmdpkt(R200_EMIT_PP_CUBIC_FACES_4);
- rmesa->hw.cube[4].cmd[CUBE_CMD_1] = cmdpkt(R200_EMIT_PP_CUBIC_OFFSETS_4);
- rmesa->hw.cube[5].cmd[CUBE_CMD_0] = cmdpkt(R200_EMIT_PP_CUBIC_FACES_5);
- rmesa->hw.cube[5].cmd[CUBE_CMD_1] = cmdpkt(R200_EMIT_PP_CUBIC_OFFSETS_5);
- rmesa->hw.pix[0].cmd[PIX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCBLEND_0);
- rmesa->hw.pix[1].cmd[PIX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCBLEND_1);
- rmesa->hw.pix[2].cmd[PIX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCBLEND_2);
- rmesa->hw.pix[3].cmd[PIX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCBLEND_3);
- rmesa->hw.pix[4].cmd[PIX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCBLEND_4);
- rmesa->hw.pix[5].cmd[PIX_CMD_0] = cmdpkt(R200_EMIT_PP_TXCBLEND_5);
- rmesa->hw.zbs.cmd[ZBS_CMD_0] = cmdpkt(RADEON_EMIT_SE_ZBIAS_FACTOR);
- rmesa->hw.tcl.cmd[TCL_CMD_0] = cmdpkt(R200_EMIT_TCL_LIGHT_MODEL_CTL_0);
- rmesa->hw.tcl.cmd[TCL_CMD_1] = cmdpkt(R200_EMIT_TCL_UCP_VERT_BLEND_CTL);
- rmesa->hw.tcg.cmd[TCG_CMD_0] = cmdpkt(R200_EMIT_TEX_PROC_CTL_2);
- rmesa->hw.msl.cmd[MSL_CMD_0] = cmdpkt(R200_EMIT_MATRIX_SELECT_0);
- rmesa->hw.vap.cmd[VAP_CMD_0] = cmdpkt(R200_EMIT_VAP_CTL);
- rmesa->hw.vtx.cmd[VTX_CMD_0] = cmdpkt(R200_EMIT_VTX_FMT_0);
- rmesa->hw.vtx.cmd[VTX_CMD_1] = cmdpkt(R200_EMIT_OUTPUT_VTX_COMP_SEL);
- rmesa->hw.vtx.cmd[VTX_CMD_2] = cmdpkt(R200_EMIT_SE_VTX_STATE_CNTL);
- rmesa->hw.vte.cmd[VTE_CMD_0] = cmdpkt(R200_EMIT_VTE_CNTL);
- rmesa->hw.prf.cmd[PRF_CMD_0] = cmdpkt(R200_EMIT_PP_TRI_PERF_CNTL);
- rmesa->hw.spr.cmd[SPR_CMD_0] = cmdpkt(R200_EMIT_TCL_POINT_SPRITE_CNTL);
+ rmesa->hw.tex[0].cmd[TEX_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TXFILTER_0);
+ rmesa->hw.tex[0].cmd[TEX_CMD_1_OLDDRM] = cmdpkt(rmesa, R200_EMIT_PP_TXOFFSET_0);
+ rmesa->hw.tex[1].cmd[TEX_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TXFILTER_1);
+ rmesa->hw.tex[1].cmd[TEX_CMD_1_OLDDRM] = cmdpkt(rmesa, R200_EMIT_PP_TXOFFSET_1);
+ rmesa->hw.tex[2].cmd[TEX_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TXFILTER_2);
+ rmesa->hw.tex[2].cmd[TEX_CMD_1_OLDDRM] = cmdpkt(rmesa, R200_EMIT_PP_TXOFFSET_2);
+ rmesa->hw.tex[3].cmd[TEX_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TXFILTER_3);
+ rmesa->hw.tex[3].cmd[TEX_CMD_1_OLDDRM] = cmdpkt(rmesa, R200_EMIT_PP_TXOFFSET_3);
+ rmesa->hw.tex[4].cmd[TEX_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TXFILTER_4);
+ rmesa->hw.tex[4].cmd[TEX_CMD_1_OLDDRM] = cmdpkt(rmesa, R200_EMIT_PP_TXOFFSET_4);
+ rmesa->hw.tex[5].cmd[TEX_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TXFILTER_5);
+ rmesa->hw.tex[5].cmd[TEX_CMD_1_OLDDRM] = cmdpkt(rmesa, R200_EMIT_PP_TXOFFSET_5);
+ }
+ rmesa->hw.afs[0].cmd[AFS_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_AFS_0);
+ rmesa->hw.afs[1].cmd[AFS_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_AFS_1);
+ rmesa->hw.pvs.cmd[PVS_CMD_0] = cmdpkt(rmesa, R200_EMIT_VAP_PVS_CNTL);
+ rmesa->hw.cube[0].cmd[CUBE_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_CUBIC_FACES_0);
+ rmesa->hw.cube[0].cmd[CUBE_CMD_1] = cmdpkt(rmesa, R200_EMIT_PP_CUBIC_OFFSETS_0);
+ rmesa->hw.cube[1].cmd[CUBE_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_CUBIC_FACES_1);
+ rmesa->hw.cube[1].cmd[CUBE_CMD_1] = cmdpkt(rmesa, R200_EMIT_PP_CUBIC_OFFSETS_1);
+ rmesa->hw.cube[2].cmd[CUBE_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_CUBIC_FACES_2);
+ rmesa->hw.cube[2].cmd[CUBE_CMD_1] = cmdpkt(rmesa, R200_EMIT_PP_CUBIC_OFFSETS_2);
+ rmesa->hw.cube[3].cmd[CUBE_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_CUBIC_FACES_3);
+ rmesa->hw.cube[3].cmd[CUBE_CMD_1] = cmdpkt(rmesa, R200_EMIT_PP_CUBIC_OFFSETS_3);
+ rmesa->hw.cube[4].cmd[CUBE_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_CUBIC_FACES_4);
+ rmesa->hw.cube[4].cmd[CUBE_CMD_1] = cmdpkt(rmesa, R200_EMIT_PP_CUBIC_OFFSETS_4);
+ rmesa->hw.cube[5].cmd[CUBE_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_CUBIC_FACES_5);
+ rmesa->hw.cube[5].cmd[CUBE_CMD_1] = cmdpkt(rmesa, R200_EMIT_PP_CUBIC_OFFSETS_5);
+ rmesa->hw.pix[0].cmd[PIX_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TXCBLEND_0);
+ rmesa->hw.pix[1].cmd[PIX_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TXCBLEND_1);
+ rmesa->hw.pix[2].cmd[PIX_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TXCBLEND_2);
+ rmesa->hw.pix[3].cmd[PIX_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TXCBLEND_3);
+ rmesa->hw.pix[4].cmd[PIX_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TXCBLEND_4);
+ rmesa->hw.pix[5].cmd[PIX_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TXCBLEND_5);
+ rmesa->hw.zbs.cmd[ZBS_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_SE_ZBIAS_FACTOR);
+ rmesa->hw.tcl.cmd[TCL_CMD_0] = cmdpkt(rmesa, R200_EMIT_TCL_LIGHT_MODEL_CTL_0);
+ rmesa->hw.tcl.cmd[TCL_CMD_1] = cmdpkt(rmesa, R200_EMIT_TCL_UCP_VERT_BLEND_CTL);
+ rmesa->hw.tcg.cmd[TCG_CMD_0] = cmdpkt(rmesa, R200_EMIT_TEX_PROC_CTL_2);
+ rmesa->hw.msl.cmd[MSL_CMD_0] = cmdpkt(rmesa, R200_EMIT_MATRIX_SELECT_0);
+ rmesa->hw.vap.cmd[VAP_CMD_0] = cmdpkt(rmesa, R200_EMIT_VAP_CTL);
+ rmesa->hw.vtx.cmd[VTX_CMD_0] = cmdpkt(rmesa, R200_EMIT_VTX_FMT_0);
+ rmesa->hw.vtx.cmd[VTX_CMD_1] = cmdpkt(rmesa, R200_EMIT_OUTPUT_VTX_COMP_SEL);
+ rmesa->hw.vtx.cmd[VTX_CMD_2] = cmdpkt(rmesa, R200_EMIT_SE_VTX_STATE_CNTL);
+ rmesa->hw.vte.cmd[VTE_CMD_0] = cmdpkt(rmesa, R200_EMIT_VTE_CNTL);
+ rmesa->hw.prf.cmd[PRF_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TRI_PERF_CNTL);
+ rmesa->hw.spr.cmd[SPR_CMD_0] = cmdpkt(rmesa, R200_EMIT_TCL_POINT_SPRITE_CNTL);
+ if (rmesa->radeon.radeonScreen->kernel_mm) {
+ rmesa->hw.mtl[0].emit = mtl_emit;
+ rmesa->hw.mtl[1].emit = mtl_emit;
+
+ rmesa->hw.vpi[0].emit = veclinear_emit;
+ rmesa->hw.vpi[1].emit = veclinear_emit;
+ rmesa->hw.vpp[0].emit = veclinear_emit;
+ rmesa->hw.vpp[1].emit = veclinear_emit;
+
+ rmesa->hw.grd.emit = scl_emit;
+ rmesa->hw.fog.emit = vec_emit;
+ rmesa->hw.glt.emit = vec_emit;
+ rmesa->hw.eye.emit = vec_emit;
+
+ for (i = R200_MTX_MV; i <= R200_MTX_TEX5; i++)
+ rmesa->hw.mat[i].emit = vec_emit;
+
+ for (i = 0; i < 8; i++)
+ rmesa->hw.lit[i].emit = lit_emit;
+
+ for (i = 0; i < 6; i++)
+ rmesa->hw.ucp[i].emit = vec_emit;
+
+ rmesa->hw.ptp.emit = ptp_emit;
+ }
+
+
+
rmesa->hw.mtl[0].cmd[MTL_CMD_0] =
cmdvec( R200_VS_MAT_0_EMISS, 1, 16 );
rmesa->hw.mtl[0].cmd[MTL_CMD_1] =
@@ -567,7 +1050,7 @@ void r200InitState( r200ContextPtr rmesa )
(R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) |
(R200_BLEND_GL_ZERO << R200_DST_BLEND_SHIFT));
- if (rmesa->r200Screen->drmSupportsBlendColor) {
+ if (rmesa->radeon.radeonScreen->drmSupportsBlendColor) {
rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCOLOR] = 0x00000000;
rmesa->hw.ctx.cmd[CTX_RB3D_ABLENDCNTL] = (R200_COMB_FCN_ADD_CLAMP |
(R200_BLEND_GL_ONE << R200_SRC_BLEND_SHIFT) |
@@ -578,18 +1061,17 @@ void r200InitState( r200ContextPtr rmesa )
}
rmesa->hw.ctx.cmd[CTX_RB3D_DEPTHOFFSET] =
- rmesa->r200Screen->depthOffset + rmesa->r200Screen->fbLocation;
+ rmesa->radeon.radeonScreen->depthOffset + rmesa->radeon.radeonScreen->fbLocation;
rmesa->hw.ctx.cmd[CTX_RB3D_DEPTHPITCH] =
- ((rmesa->r200Screen->depthPitch &
+ ((rmesa->radeon.radeonScreen->depthPitch &
R200_DEPTHPITCH_MASK) |
R200_DEPTH_ENDIAN_NO_SWAP);
if (rmesa->using_hyperz)
rmesa->hw.ctx.cmd[CTX_RB3D_DEPTHPITCH] |= R200_DEPTH_HYPERZ;
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] = (depth_fmt |
- R200_Z_TEST_LESS |
+ rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] = (R200_Z_TEST_LESS |
R200_STENCIL_TEST_ALWAYS |
R200_STENCIL_FAIL_KEEP |
R200_STENCIL_ZPASS_KEEP |
@@ -599,15 +1081,14 @@ void r200InitState( r200ContextPtr rmesa )
if (rmesa->using_hyperz) {
rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= R200_Z_COMPRESSION_ENABLE |
R200_Z_DECOMPRESSION_ENABLE;
-/* if (rmesa->r200Screen->chip_family == CHIP_FAMILY_R200)
+/* if (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R200)
rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= RADEON_Z_HIERARCHY_ENABLE;*/
}
rmesa->hw.ctx.cmd[CTX_PP_CNTL] = (R200_ANTI_ALIAS_NONE
| R200_TEX_BLEND_0_ENABLE);
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = color_fmt;
- switch ( driQueryOptioni( &rmesa->optionCache, "dither_mode" ) ) {
+ switch ( driQueryOptioni( &rmesa->radeon.optionCache, "dither_mode" ) ) {
case DRI_CONF_DITHER_XERRORDIFFRESET:
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= R200_DITHER_INIT;
break;
@@ -615,41 +1096,19 @@ void r200InitState( r200ContextPtr rmesa )
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= R200_SCALE_DITHER_ENABLE;
break;
}
- if ( driQueryOptioni( &rmesa->optionCache, "round_mode" ) ==
+ if ( driQueryOptioni( &rmesa->radeon.optionCache, "round_mode" ) ==
DRI_CONF_ROUND_ROUND )
- rmesa->state.color.roundEnable = R200_ROUND_ENABLE;
+ rmesa->radeon.state.color.roundEnable = R200_ROUND_ENABLE;
else
- rmesa->state.color.roundEnable = 0;
- if ( driQueryOptioni (&rmesa->optionCache, "color_reduction" ) ==
+ rmesa->radeon.state.color.roundEnable = 0;
+ if ( driQueryOptioni (&rmesa->radeon.optionCache, "color_reduction" ) ==
DRI_CONF_COLOR_REDUCTION_DITHER )
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= R200_DITHER_ENABLE;
else
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= rmesa->state.color.roundEnable;
-
-#if 000
- rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] = ((rmesa->state.color.drawOffset +
- rmesa->r200Screen->fbLocation)
- & R200_COLOROFFSET_MASK);
-
- rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] = ((rmesa->state.color.drawPitch &
- R200_COLORPITCH_MASK) |
- R200_COLOR_ENDIAN_NO_SWAP);
-#else
- rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] = ((drawOffset +
- rmesa->r200Screen->fbLocation)
- & R200_COLOROFFSET_MASK);
-
- rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] = ((drawPitch &
- R200_COLORPITCH_MASK) |
- R200_COLOR_ENDIAN_NO_SWAP);
-#endif
- /* (fixed size) sarea is initialized to zero afaics so can omit version check. Phew! */
- if (rmesa->sarea->tiling_enabled) {
- rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |= R200_COLOR_TILE_ENABLE;
- }
+ rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= rmesa->radeon.state.color.roundEnable;
rmesa->hw.prf.cmd[PRF_PP_TRI_PERF] = R200_TRI_CUTOFF_MASK - R200_TRI_CUTOFF_MASK *
- driQueryOptionf (&rmesa->optionCache,"texture_blend_quality");
+ driQueryOptionf (&rmesa->radeon.optionCache,"texture_blend_quality");
rmesa->hw.prf.cmd[PRF_PP_PERF_CNTL] = 0;
rmesa->hw.set.cmd[SET_SE_CNTL] = (R200_FFACE_CULL_CCW |
@@ -704,7 +1163,7 @@ void r200InitState( r200ContextPtr rmesa )
R200_VC_NO_SWAP;
#endif
- if (!(rmesa->r200Screen->chip_flags & RADEON_CHIPSET_TCL)) {
+ if (!(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
/* Bypass TCL */
rmesa->hw.cst.cmd[CST_SE_VAP_CNTL_STATUS] |= (1<<8);
}
@@ -743,28 +1202,28 @@ void r200InitState( r200ContextPtr rmesa )
rmesa->hw.tex[i].cmd[TEX_PP_TXFORMAT_X] =
(/* R200_TEXCOORD_PROJ | */
0x100000); /* Small default bias */
- if (rmesa->r200Screen->drmSupportsFragShader) {
+ if (rmesa->radeon.radeonScreen->drmSupportsFragShader) {
rmesa->hw.tex[i].cmd[TEX_PP_TXOFFSET_NEWDRM] =
- rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP];
+ rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
rmesa->hw.tex[i].cmd[TEX_PP_CUBIC_FACES] = 0;
rmesa->hw.tex[i].cmd[TEX_PP_TXMULTI_CTL] = 0;
}
else {
rmesa->hw.tex[i].cmd[TEX_PP_TXOFFSET_OLDDRM] =
- rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP];
+ rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
}
rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_FACES] = 0;
rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_F1] =
- rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP];
+ rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_F2] =
- rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP];
+ rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_F3] =
- rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP];
+ rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_F4] =
- rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP];
+ rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_F5] =
- rmesa->r200Screen->texOffset[RADEON_LOCAL_TEX_HEAP];
+ rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
rmesa->hw.pix[i].cmd[PIX_PP_TXCBLEND] =
(R200_TXC_ARG_A_ZERO |
@@ -967,5 +1426,7 @@ void r200InitState( r200ContextPtr rmesa )
r200LightingSpaceChange( ctx );
- rmesa->hw.all_dirty = GL_TRUE;
+ rmesa->radeon.hw.all_dirty = GL_TRUE;
+
+ rcommonInitCmdBuf(&rmesa->radeon);
}
diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.c b/src/mesa/drivers/dri/r200/r200_swtcl.c
index b25f028244..83e70b586d 100644
--- a/src/mesa/drivers/dri/r200/r200_swtcl.c
+++ b/src/mesa/drivers/dri/r200/r200_swtcl.c
@@ -55,27 +55,24 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r200_tcl.h"
-static void flush_last_swtcl_prim( r200ContextPtr rmesa );
-
-
/***********************************************************************
- * Initialization
+ * Initialization
***********************************************************************/
#define EMIT_ATTR( ATTR, STYLE, F0 ) \
do { \
- rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].attrib = (ATTR); \
- rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].format = (STYLE); \
- rmesa->swtcl.vertex_attr_count++; \
+ rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].attrib = (ATTR); \
+ rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].format = (STYLE); \
+ rmesa->radeon.swtcl.vertex_attr_count++; \
fmt_0 |= F0; \
} while (0)
#define EMIT_PAD( N ) \
do { \
- rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].attrib = 0; \
- rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].format = EMIT_PAD; \
- rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].offset = (N); \
- rmesa->swtcl.vertex_attr_count++; \
+ rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].attrib = 0; \
+ rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].format = EMIT_PAD; \
+ rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].offset = (N); \
+ rmesa->radeon.swtcl.vertex_attr_count++; \
} while (0)
static void r200SetVertexFormat( GLcontext *ctx )
@@ -100,7 +97,7 @@ static void r200SetVertexFormat( GLcontext *ctx )
}
assert( VB->AttribPtr[VERT_ATTRIB_POS] != NULL );
- rmesa->swtcl.vertex_attr_count = 0;
+ rmesa->radeon.swtcl.vertex_attr_count = 0;
/* EMIT_ATTR's must be in order as they tell t_vertex.c how to
* build up a hardware vertex.
@@ -121,7 +118,7 @@ static void r200SetVertexFormat( GLcontext *ctx )
}
rmesa->swtcl.coloroffset = offset;
-#if MESA_LITTLE_ENDIAN
+#if MESA_LITTLE_ENDIAN
EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_RGBA, (R200_VTX_PK_RGBA << R200_VTX_COLOR_0_SHIFT) );
#else
EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_ABGR, (R200_VTX_PK_RGBA << R200_VTX_COLOR_0_SHIFT) );
@@ -132,7 +129,7 @@ static void r200SetVertexFormat( GLcontext *ctx )
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 ) ||
RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_FOG )) {
-#if MESA_LITTLE_ENDIAN
+#if MESA_LITTLE_ENDIAN
if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) {
rmesa->swtcl.specoffset = offset;
EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_RGB, (R200_VTX_PK_RGBA << R200_VTX_COLOR_1_SHIFT) );
@@ -185,7 +182,7 @@ static void r200SetVertexFormat( GLcontext *ctx )
rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] |= R200_FOG_USE_SPEC_ALPHA;
}
- if (!RENDERINPUTS_EQUAL( rmesa->tnl_index_bitset, index_bitset ) ||
+ if (!RENDERINPUTS_EQUAL( rmesa->radeon.tnl_index_bitset, index_bitset ) ||
(rmesa->hw.vtx.cmd[VTX_VTXFMT_0] != fmt_0) ||
(rmesa->hw.vtx.cmd[VTX_VTXFMT_1] != fmt_1) ) {
R200_NEWPRIM(rmesa);
@@ -193,26 +190,20 @@ static void r200SetVertexFormat( GLcontext *ctx )
rmesa->hw.vtx.cmd[VTX_VTXFMT_0] = fmt_0;
rmesa->hw.vtx.cmd[VTX_VTXFMT_1] = fmt_1;
- rmesa->swtcl.vertex_size =
+ rmesa->radeon.swtcl.vertex_size =
_tnl_install_attrs( ctx,
- rmesa->swtcl.vertex_attrs,
- rmesa->swtcl.vertex_attr_count,
+ rmesa->radeon.swtcl.vertex_attrs,
+ rmesa->radeon.swtcl.vertex_attr_count,
NULL, 0 );
- rmesa->swtcl.vertex_size /= 4;
- RENDERINPUTS_COPY( rmesa->tnl_index_bitset, index_bitset );
+ rmesa->radeon.swtcl.vertex_size /= 4;
+ RENDERINPUTS_COPY( rmesa->radeon.tnl_index_bitset, index_bitset );
}
}
static void r200RenderStart( GLcontext *ctx )
{
- r200ContextPtr rmesa = R200_CONTEXT( ctx );
-
r200SetVertexFormat( ctx );
-
- if (rmesa->dma.flush != 0 &&
- rmesa->dma.flush != flush_last_swtcl_prim)
- rmesa->dma.flush( rmesa );
}
@@ -232,7 +223,7 @@ void r200ChooseVertexState( GLcontext *ctx )
* rasterization fallback. As this function will be called again when we
* leave a rasterization fallback, we can just skip it for now.
*/
- if (rmesa->Fallback != 0)
+ if (rmesa->radeon.Fallback != 0)
return;
vte = rmesa->hw.vte.cmd[VTE_SE_VTE_CNTL];
@@ -273,78 +264,27 @@ void r200ChooseVertexState( GLcontext *ctx )
}
}
-
-/* Flush vertices in the current dma region.
- */
-static void flush_last_swtcl_prim( r200ContextPtr rmesa )
+void r200_swtcl_flush(GLcontext *ctx, uint32_t current_offset)
{
- if (R200_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- rmesa->dma.flush = NULL;
-
- if (rmesa->dma.current.buf) {
- struct r200_dma_region *current = &rmesa->dma.current;
- GLuint current_offset = (rmesa->r200Screen->gart_buffer_offset +
- current->buf->buf->idx * RADEON_BUFFER_SIZE +
- current->start);
-
- assert (!(rmesa->swtcl.hw_primitive & R200_VF_PRIM_WALK_IND));
-
- assert (current->start +
- rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 ==
- current->ptr);
-
- if (rmesa->dma.current.start != rmesa->dma.current.ptr) {
- r200EnsureCmdBufSpace( rmesa, VERT_AOS_BUFSZ +
- rmesa->hw.max_state_size + VBUF_BUFSZ );
- r200EmitVertexAOS( rmesa,
- rmesa->swtcl.vertex_size,
- current_offset);
-
- r200EmitVbufPrim( rmesa,
- rmesa->swtcl.hw_primitive,
- rmesa->swtcl.numverts);
- }
-
- rmesa->swtcl.numverts = 0;
- current->start = current->ptr;
- }
-}
-
-
-/* Alloc space in the current dma region.
- */
-static INLINE void *
-r200AllocDmaLowVerts( r200ContextPtr rmesa, int nverts, int vsize )
-{
- GLuint bytes = vsize * nverts;
-
- if ( rmesa->dma.current.ptr + bytes > rmesa->dma.current.end )
- r200RefillCurrentDmaRegion( rmesa );
+ r200ContextPtr rmesa = R200_CONTEXT(ctx);
+ rcommonEnsureCmdBufSpace(&rmesa->radeon,
+ rmesa->radeon.hw.max_state_size + (12*sizeof(int)),
+ __FUNCTION__);
- if (!rmesa->dma.flush) {
- rmesa->glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES;
- rmesa->dma.flush = flush_last_swtcl_prim;
- }
- ASSERT( vsize == rmesa->swtcl.vertex_size * 4 );
- ASSERT( rmesa->dma.flush == flush_last_swtcl_prim );
- ASSERT( rmesa->dma.current.start +
- rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 ==
- rmesa->dma.current.ptr );
+ radeonEmitState(&rmesa->radeon);
+ r200EmitVertexAOS( rmesa,
+ rmesa->radeon.swtcl.vertex_size,
+ rmesa->radeon.dma.current,
+ current_offset);
- {
- GLubyte *head = (GLubyte *) (rmesa->dma.current.address + rmesa->dma.current.ptr);
- rmesa->dma.current.ptr += bytes;
- rmesa->swtcl.numverts += nverts;
- return head;
- }
+ r200EmitVbufPrim( rmesa,
+ rmesa->radeon.swtcl.hw_primitive,
+ rmesa->radeon.swtcl.numverts);
}
-
/**************************************************************************/
@@ -392,13 +332,13 @@ static void r200ResetLineStipple( GLcontext *ctx );
#undef LOCAL_VARS
#undef ALLOC_VERTS
#define CTX_ARG r200ContextPtr rmesa
-#define GET_VERTEX_DWORDS() rmesa->swtcl.vertex_size
-#define ALLOC_VERTS( n, size ) r200AllocDmaLowVerts( rmesa, n, size * 4 )
+#define GET_VERTEX_DWORDS() rmesa->radeon.swtcl.vertex_size
+#define ALLOC_VERTS( n, size ) rcommonAllocDmaLowVerts( &rmesa->radeon, n, size * 4 )
#define LOCAL_VARS \
r200ContextPtr rmesa = R200_CONTEXT(ctx); \
- const char *r200verts = (char *)rmesa->swtcl.verts;
-#define VERT(x) (r200Vertex *)(r200verts + ((x) * vertsize * sizeof(int)))
-#define VERTEX r200Vertex
+ const char *r200verts = (char *)rmesa->radeon.swtcl.verts;
+#define VERT(x) (radeonVertex *)(r200verts + ((x) * vertsize * sizeof(int)))
+#define VERTEX radeonVertex
#define DO_DEBUG_VERTS (1 && (R200_DEBUG & DEBUG_VERTS))
#undef TAG
@@ -456,11 +396,11 @@ static struct {
#define VERT_Y(_v) _v->v.y
#define VERT_Z(_v) _v->v.z
#define AREA_IS_CCW( a ) (a < 0)
-#define GET_VERTEX(e) (rmesa->swtcl.verts + (e*rmesa->swtcl.vertex_size*sizeof(int)))
+#define GET_VERTEX(e) (rmesa->radeon.swtcl.verts + (e*rmesa->radeon.swtcl.vertex_size*sizeof(int)))
#define VERT_SET_RGBA( v, c ) \
do { \
- r200_color_t *color = (r200_color_t *)&((v)->ui[coloroffset]); \
+ radeon_color_t *color = (radeon_color_t *)&((v)->ui[coloroffset]); \
UNCLAMPED_FLOAT_TO_UBYTE(color->red, (c)[0]); \
UNCLAMPED_FLOAT_TO_UBYTE(color->green, (c)[1]); \
UNCLAMPED_FLOAT_TO_UBYTE(color->blue, (c)[2]); \
@@ -472,7 +412,7 @@ do { \
#define VERT_SET_SPEC( v, c ) \
do { \
if (specoffset) { \
- r200_color_t *spec = (r200_color_t *)&((v)->ui[specoffset]); \
+ radeon_color_t *spec = (radeon_color_t *)&((v)->ui[specoffset]); \
UNCLAMPED_FLOAT_TO_UBYTE(spec->red, (c)[0]); \
UNCLAMPED_FLOAT_TO_UBYTE(spec->green, (c)[1]); \
UNCLAMPED_FLOAT_TO_UBYTE(spec->blue, (c)[2]); \
@@ -481,8 +421,8 @@ do { \
#define VERT_COPY_SPEC( v0, v1 ) \
do { \
if (specoffset) { \
- r200_color_t *spec0 = (r200_color_t *)&((v0)->ui[specoffset]); \
- r200_color_t *spec1 = (r200_color_t *)&((v1)->ui[specoffset]); \
+ radeon_color_t *spec0 = (radeon_color_t *)&((v0)->ui[specoffset]); \
+ radeon_color_t *spec1 = (radeon_color_t *)&((v1)->ui[specoffset]); \
spec0->red = spec1->red; \
spec0->green = spec1->green; \
spec0->blue = spec1->blue; \
@@ -513,7 +453,7 @@ do { \
***********************************************************************/
#define RASTERIZE(x) r200RasterPrimitive( ctx, reduced_hw_prim(ctx, x) )
-#define RENDER_PRIMITIVE rmesa->swtcl.render_primitive
+#define RENDER_PRIMITIVE rmesa->radeon.swtcl.render_primitive
#undef TAG
#define TAG(x) x
#include "tnl_dd/t_dd_unfilled.h"
@@ -569,8 +509,8 @@ static void init_rast_tab( void )
#undef LOCAL_VARS
#define LOCAL_VARS \
r200ContextPtr rmesa = R200_CONTEXT(ctx); \
- const GLuint vertsize = rmesa->swtcl.vertex_size; \
- const char *r200verts = (char *)rmesa->swtcl.verts; \
+ const GLuint vertsize = rmesa->radeon.swtcl.vertex_size; \
+ const char *r200verts = (char *)rmesa->radeon.swtcl.verts; \
const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \
const GLboolean stipple = ctx->Line.StippleFlag; \
(void) elt; (void) stipple;
@@ -599,13 +539,13 @@ void r200ChooseRenderState( GLcontext *ctx )
GLuint index = 0;
GLuint flags = ctx->_TriangleCaps;
- if (!rmesa->TclFallback || rmesa->Fallback)
+ if (!rmesa->radeon.TclFallback || rmesa->radeon.Fallback)
return;
if (flags & DD_TRI_LIGHT_TWOSIDE) index |= R200_TWOSIDE_BIT;
if (flags & DD_TRI_UNFILLED) index |= R200_UNFILLED_BIT;
- if (index != rmesa->swtcl.RenderIndex) {
+ if (index != rmesa->radeon.swtcl.RenderIndex) {
tnl->Driver.Render.Points = rast_tab[index].points;
tnl->Driver.Render.Line = rast_tab[index].line;
tnl->Driver.Render.ClippedLine = rast_tab[index].line;
@@ -622,7 +562,7 @@ void r200ChooseRenderState( GLcontext *ctx )
tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon;
}
- rmesa->swtcl.RenderIndex = index;
+ rmesa->radeon.swtcl.RenderIndex = index;
}
}
@@ -636,7 +576,7 @@ static void r200RasterPrimitive( GLcontext *ctx, GLuint hwprim )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- if (rmesa->swtcl.hw_primitive != hwprim) {
+ if (rmesa->radeon.swtcl.hw_primitive != hwprim) {
/* need to disable perspective-correct texturing for point sprites */
if ((hwprim & 0xf) == R200_VF_PRIM_POINT_SPRITES && ctx->Point.PointSprite) {
if (rmesa->hw.set.cmd[SET_RE_CNTL] & R200_PERSPECTIVE_ENABLE) {
@@ -649,15 +589,15 @@ static void r200RasterPrimitive( GLcontext *ctx, GLuint hwprim )
rmesa->hw.set.cmd[SET_RE_CNTL] |= R200_PERSPECTIVE_ENABLE;
}
R200_NEWPRIM( rmesa );
- rmesa->swtcl.hw_primitive = hwprim;
+ rmesa->radeon.swtcl.hw_primitive = hwprim;
}
}
static void r200RenderPrimitive( GLcontext *ctx, GLenum prim )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- rmesa->swtcl.render_primitive = prim;
- if (prim < GL_TRIANGLES || !(ctx->_TriangleCaps & DD_TRI_UNFILLED))
+ rmesa->radeon.swtcl.render_primitive = prim;
+ if (prim < GL_TRIANGLES || !(ctx->_TriangleCaps & DD_TRI_UNFILLED))
r200RasterPrimitive( ctx, reduced_hw_prim(ctx, prim) );
}
@@ -701,15 +641,15 @@ void r200Fallback( GLcontext *ctx, GLuint bit, GLboolean mode )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
- GLuint oldfallback = rmesa->Fallback;
+ GLuint oldfallback = rmesa->radeon.Fallback;
if (mode) {
- rmesa->Fallback |= bit;
+ rmesa->radeon.Fallback |= bit;
if (oldfallback == 0) {
- R200_FIREVERTICES( rmesa );
+ radeon_firevertices(&rmesa->radeon);
TCL_FALLBACK( ctx, R200_TCL_FALLBACK_RASTER, GL_TRUE );
_swsetup_Wakeup( ctx );
- rmesa->swtcl.RenderIndex = ~0;
+ rmesa->radeon.swtcl.RenderIndex = ~0;
if (R200_DEBUG & DEBUG_FALLBACKS) {
fprintf(stderr, "R200 begin rasterization fallback: 0x%x %s\n",
bit, getFallbackString(bit));
@@ -717,7 +657,7 @@ void r200Fallback( GLcontext *ctx, GLuint bit, GLboolean mode )
}
}
else {
- rmesa->Fallback &= ~bit;
+ rmesa->radeon.Fallback &= ~bit;
if (oldfallback == bit) {
_swrast_flush( ctx );
@@ -731,14 +671,14 @@ void r200Fallback( GLcontext *ctx, GLuint bit, GLboolean mode )
tnl->Driver.Render.ResetLineStipple = r200ResetLineStipple;
TCL_FALLBACK( ctx, R200_TCL_FALLBACK_RASTER, GL_FALSE );
- if (rmesa->TclFallback) {
- /* These are already done if rmesa->TclFallback goes to
+ if (rmesa->radeon.TclFallback) {
+ /* These are already done if rmesa->radeon.TclFallback goes to
* zero above. But not if it doesn't (R200_NO_TCL for
* example?)
*/
_tnl_invalidate_vertex_state( ctx, ~0 );
_tnl_invalidate_vertices( ctx, ~0 );
- RENDERINPUTS_ZERO( rmesa->tnl_index_bitset );
+ RENDERINPUTS_ZERO( rmesa->radeon.tnl_index_bitset );
r200ChooseVertexState( ctx );
r200ChooseRenderState( ctx );
}
@@ -755,7 +695,7 @@ void r200Fallback( GLcontext *ctx, GLuint bit, GLboolean mode )
/**
* Cope with depth operations by drawing individual pixels as points.
- *
+ *
* \todo
* The way the vertex state is set in this routine is hokey. It seems to
* work, but it's very hackish. This whole routine is pretty hackish. If
@@ -770,14 +710,14 @@ r200PointsBitmap( GLcontext *ctx, GLint px, GLint py,
const GLubyte *bitmap )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- const GLfloat *rc = ctx->Current.RasterColor;
+ const GLfloat *rc = ctx->Current.RasterColor;
GLint row, col;
- r200Vertex vert;
+ radeonVertex vert;
GLuint orig_vte;
GLuint h;
- /* Turn off tcl.
+ /* Turn off tcl.
*/
TCL_FALLBACK( ctx, R200_TCL_FALLBACK_BITMAP, 1 );
@@ -794,7 +734,7 @@ r200PointsBitmap( GLcontext *ctx, GLint px, GLint py,
vte |= R200_VTX_W0_FMT;
vap &= ~R200_VAP_FORCE_W_TO_ONE;
- rmesa->swtcl.vertex_size = 5;
+ rmesa->radeon.swtcl.vertex_size = 5;
if ( (rmesa->hw.vtx.cmd[VTX_VTXFMT_0] != fmt_0)
|| (rmesa->hw.vtx.cmd[VTX_VTXFMT_1] != fmt_1) ) {
@@ -828,7 +768,7 @@ r200PointsBitmap( GLcontext *ctx, GLint px, GLint py,
R200_VPORT_Z_SCALE_ENA |
R200_VPORT_X_OFFSET_ENA |
R200_VPORT_Y_OFFSET_ENA |
- R200_VPORT_Z_OFFSET_ENA);
+ R200_VPORT_Z_OFFSET_ENA);
/* Turn off other stuff: Stipple?, texture?, blending?, etc.
*/
@@ -871,16 +811,16 @@ r200PointsBitmap( GLcontext *ctx, GLint px, GLint py,
/* Update window height
*/
- LOCK_HARDWARE( rmesa );
- UNLOCK_HARDWARE( rmesa );
- h = rmesa->dri.drawable->h + rmesa->dri.drawable->y;
- px += rmesa->dri.drawable->x;
+ LOCK_HARDWARE( &rmesa->radeon );
+ UNLOCK_HARDWARE( &rmesa->radeon );
+ h = radeon_get_drawable(&rmesa->radeon)->h + radeon_get_drawable(&rmesa->radeon)->y;
+ px += radeon_get_drawable(&rmesa->radeon)->x;
/* Clipping handled by existing mechansims in r200_ioctl.c?
*/
for (row=0; row<height; row++) {
- const GLubyte *src = (const GLubyte *)
- _mesa_image_address2d(unpack, bitmap, width, height,
+ const GLubyte *src = (const GLubyte *)
+ _mesa_image_address2d(unpack, bitmap, width, height,
GL_COLOR_INDEX, GL_BITMAP, row, 0 );
if (unpack->LsbFirst) {
@@ -929,7 +869,7 @@ r200PointsBitmap( GLcontext *ctx, GLint px, GLint py,
/* Need to restore vertexformat?
*/
- if (rmesa->TclFallback)
+ if (rmesa->radeon.TclFallback)
r200ChooseVertexState( ctx );
}
@@ -959,20 +899,12 @@ void r200InitSwtcl( GLcontext *ctx )
tnl->Driver.Render.Interp = _tnl_interp;
/* FIXME: what are these numbers? */
- _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12,
+ _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12,
36 * sizeof(GLfloat) );
-
- rmesa->swtcl.verts = (GLubyte *)tnl->clipspace.vertex_buf;
- rmesa->swtcl.RenderIndex = ~0;
- rmesa->swtcl.render_primitive = GL_TRIANGLES;
- rmesa->swtcl.hw_primitive = 0;
-}
-
-void r200DestroySwtcl( GLcontext *ctx )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if (rmesa->swtcl.indexed_verts.buf)
- r200ReleaseDmaRegion( rmesa, &rmesa->swtcl.indexed_verts, __FUNCTION__ );
+ rmesa->radeon.swtcl.verts = (GLubyte *)tnl->clipspace.vertex_buf;
+ rmesa->radeon.swtcl.RenderIndex = ~0;
+ rmesa->radeon.swtcl.render_primitive = GL_TRIANGLES;
+ rmesa->radeon.swtcl.hw_primitive = 0;
}
+
diff --git a/src/mesa/drivers/dri/r200/r200_swtcl.h b/src/mesa/drivers/dri/r200/r200_swtcl.h
index 8c29fd0c99..b0905879d7 100644
--- a/src/mesa/drivers/dri/r200/r200_swtcl.h
+++ b/src/mesa/drivers/dri/r200/r200_swtcl.h
@@ -39,7 +39,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r200_context.h"
extern void r200InitSwtcl( GLcontext *ctx );
-extern void r200DestroySwtcl( GLcontext *ctx );
extern void r200ChooseRenderState( GLcontext *ctx );
extern void r200ChooseVertexState( GLcontext *ctx );
@@ -52,15 +51,11 @@ extern void r200BuildVertices( GLcontext *ctx, GLuint start, GLuint count,
extern void r200PrintSetupFlags(char *msg, GLuint flags );
-extern void r200_emit_indexed_verts( GLcontext *ctx,
- GLuint start,
- GLuint count );
-
extern void r200_translate_vertex( GLcontext *ctx,
- const r200Vertex *src,
+ const radeonVertex *src,
SWvertex *dst );
-extern void r200_print_vertex( GLcontext *ctx, const r200Vertex *v );
+extern void r200_print_vertex( GLcontext *ctx, const radeonVertex *v );
extern void r200_import_float_colors( GLcontext *ctx );
extern void r200_import_float_spec_colors( GLcontext *ctx );
@@ -70,5 +65,5 @@ extern void r200PointsBitmap( GLcontext *ctx, GLint px, GLint py,
const struct gl_pixelstore_attrib *unpack,
const GLubyte *bitmap );
-
+void r200_swtcl_flush(GLcontext *ctx, uint32_t current_offset);
#endif
diff --git a/src/mesa/drivers/dri/r200/r200_tcl.c b/src/mesa/drivers/dri/r200/r200_tcl.c
index 99aecfe1e9..580370933e 100644
--- a/src/mesa/drivers/dri/r200/r200_tcl.c
+++ b/src/mesa/drivers/dri/r200/r200_tcl.c
@@ -123,7 +123,7 @@ static GLboolean discrete_prim[0x10] = {
#define RESET_STIPPLE() do { \
R200_STATECHANGE( rmesa, lin ); \
- r200EmitState( rmesa ); \
+ radeonEmitState(&rmesa->radeon); \
} while (0)
#define AUTO_STIPPLE( mode ) do { \
@@ -134,7 +134,7 @@ static GLboolean discrete_prim[0x10] = {
else \
rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] &= \
~R200_LINE_PATTERN_AUTO_RESET; \
- r200EmitState( rmesa ); \
+ radeonEmitState(&rmesa->radeon); \
} while (0)
@@ -142,26 +142,24 @@ static GLboolean discrete_prim[0x10] = {
static GLushort *r200AllocElts( r200ContextPtr rmesa, GLuint nr )
{
- if (rmesa->dma.flush == r200FlushElts &&
- rmesa->store.cmd_used + nr*2 < R200_CMD_BUF_SZ) {
+ if (rmesa->radeon.dma.flush == r200FlushElts &&
+ rmesa->tcl.elt_used + nr*2 < R200_ELT_BUF_SZ) {
- GLushort *dest = (GLushort *)(rmesa->store.cmd_buf +
- rmesa->store.cmd_used);
+ GLushort *dest = (GLushort *)(rmesa->radeon.tcl.elt_dma_bo->ptr +
+ rmesa->tcl.elt_used);
- rmesa->store.cmd_used += nr*2;
+ rmesa->tcl.elt_used += nr*2;
return dest;
}
else {
- if (rmesa->dma.flush)
- rmesa->dma.flush( rmesa );
+ if (rmesa->radeon.dma.flush)
+ rmesa->radeon.dma.flush( rmesa->radeon.glCtx );
- r200EnsureCmdBufSpace( rmesa, AOS_BUFSZ(rmesa->tcl.nr_aos_components) +
- rmesa->hw.max_state_size + ELTS_BUFSZ(nr) );
+ rcommonEnsureCmdBufSpace(&rmesa->radeon, AOS_BUFSZ(rmesa->radeon.tcl.aos_count), __FUNCTION__);
r200EmitAOS( rmesa,
- rmesa->tcl.aos_components,
- rmesa->tcl.nr_aos_components, 0 );
+ rmesa->radeon.tcl.aos_count, 0 );
return r200AllocEltsOpenEnded( rmesa, rmesa->tcl.hw_primitive, nr );
}
@@ -188,13 +186,14 @@ static void r200EmitPrim( GLcontext *ctx,
r200ContextPtr rmesa = R200_CONTEXT( ctx );
r200TclPrimitive( ctx, prim, hwprim );
- r200EnsureCmdBufSpace( rmesa, AOS_BUFSZ(rmesa->tcl.nr_aos_components) +
- rmesa->hw.max_state_size + VBUF_BUFSZ );
+ // fprintf(stderr,"Emit prim %d\n", rmesa->radeon.tcl.aos_count);
+ rcommonEnsureCmdBufSpace( &rmesa->radeon,
+ AOS_BUFSZ(rmesa->radeon.tcl.aos_count) +
+ rmesa->radeon.hw.max_state_size + VBUF_BUFSZ, __FUNCTION__ );
r200EmitAOS( rmesa,
- rmesa->tcl.aos_components,
- rmesa->tcl.nr_aos_components,
- start );
+ rmesa->radeon.tcl.aos_count,
+ start );
/* Why couldn't this packet have taken an offset param?
*/
@@ -394,7 +393,7 @@ static GLboolean r200_run_tcl_render( GLcontext *ctx,
/* TODO: separate this from the swtnl pipeline
*/
- if (rmesa->TclFallback)
+ if (rmesa->radeon.TclFallback)
return GL_TRUE; /* fallback to software t&l */
if (R200_DEBUG & DEBUG_PRIMS)
@@ -405,8 +404,9 @@ static GLboolean r200_run_tcl_render( GLcontext *ctx,
/* Validate state:
*/
- if (rmesa->NewGLState)
- r200ValidateState( ctx );
+ if (rmesa->radeon.NewGLState)
+ if (!r200ValidateState( ctx ))
+ return GL_TRUE; /* fallback to sw t&l */
if (!ctx->VertexProgram._Enabled) {
/* NOTE: inputs != tnl->render_inputs - these are the untransformed
@@ -481,7 +481,7 @@ static GLboolean r200_run_tcl_render( GLcontext *ctx,
/* Do the actual work:
*/
- r200ReleaseArrays( ctx, ~0 /* stage->changed_inputs */ );
+ radeonReleaseArrays( ctx, ~0 /* stage->changed_inputs */ );
r200EmitArrays( ctx, vimap_rev );
rmesa->tcl.Elts = VB->Elts;
@@ -545,7 +545,7 @@ static void transition_to_swtnl( GLcontext *ctx )
tnl->Driver.NotifyMaterialChange =
_mesa_validate_all_lighting_tables;
- r200ReleaseArrays( ctx, ~0 );
+ radeonReleaseArrays( ctx, ~0 );
/* Still using the D3D based hardware-rasterizer from the radeon;
* need to put the card into D3D mode to make it work:
@@ -565,15 +565,11 @@ static void transition_to_hwtnl( GLcontext *ctx )
tnl->Driver.NotifyMaterialChange = r200UpdateMaterial;
- if ( rmesa->dma.flush )
- rmesa->dma.flush( rmesa );
+ if ( rmesa->radeon.dma.flush )
+ rmesa->radeon.dma.flush( rmesa->radeon.glCtx );
- rmesa->dma.flush = NULL;
+ rmesa->radeon.dma.flush = NULL;
- if (rmesa->swtcl.indexed_verts.buf)
- r200ReleaseDmaRegion( rmesa, &rmesa->swtcl.indexed_verts,
- __FUNCTION__ );
-
R200_STATECHANGE( rmesa, vap );
rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] |= R200_VAP_TCL_ENABLE;
rmesa->hw.vap.cmd[VAP_SE_VAP_CNTL] &= ~R200_VAP_FORCE_W_TO_ONE;
@@ -631,10 +627,10 @@ static char *getFallbackString(GLuint bit)
void r200TclFallback( GLcontext *ctx, GLuint bit, GLboolean mode )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- GLuint oldfallback = rmesa->TclFallback;
+ GLuint oldfallback = rmesa->radeon.TclFallback;
if (mode) {
- rmesa->TclFallback |= bit;
+ rmesa->radeon.TclFallback |= bit;
if (oldfallback == 0) {
if (R200_DEBUG & DEBUG_FALLBACKS)
fprintf(stderr, "R200 begin tcl fallback %s\n",
@@ -643,7 +639,7 @@ void r200TclFallback( GLcontext *ctx, GLuint bit, GLboolean mode )
}
}
else {
- rmesa->TclFallback &= ~bit;
+ rmesa->radeon.TclFallback &= ~bit;
if (oldfallback == bit) {
if (R200_DEBUG & DEBUG_FALLBACKS)
fprintf(stderr, "R200 end tcl fallback %s\n",
diff --git a/src/mesa/drivers/dri/r200/r200_tex.c b/src/mesa/drivers/dri/r200/r200_tex.c
index 259f35a34c..9f79157915 100644
--- a/src/mesa/drivers/dri/r200/r200_tex.c
+++ b/src/mesa/drivers/dri/r200/r200_tex.c
@@ -43,8 +43,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/teximage.h"
#include "main/texobj.h"
-#include "texmem.h"
-
+#include "radeon_mipmap_tree.h"
#include "r200_context.h"
#include "r200_state.h"
#include "r200_ioctl.h"
@@ -63,10 +62,11 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
* \param twrap Wrap mode for the \a t texture coordinate
*/
-static void r200SetTexWrap( r200TexObjPtr t, GLenum swrap, GLenum twrap, GLenum rwrap )
+static void r200SetTexWrap( radeonTexObjPtr t, GLenum swrap, GLenum twrap, GLenum rwrap )
{
GLboolean is_clamp = GL_FALSE;
GLboolean is_clamp_to_border = GL_FALSE;
+ struct gl_texture_object *tObj = &t->base;
t->pp_txfilter &= ~(R200_CLAMP_S_MASK | R200_CLAMP_T_MASK | R200_BORDER_MODE_D3D);
@@ -103,7 +103,7 @@ static void r200SetTexWrap( r200TexObjPtr t, GLenum swrap, GLenum twrap, GLenum
_mesa_problem(NULL, "bad S wrap mode in %s", __FUNCTION__);
}
- if (t->base.tObj->Target != GL_TEXTURE_1D) {
+ if (tObj->Target != GL_TEXTURE_1D) {
switch ( twrap ) {
case GL_REPEAT:
t->pp_txfilter |= R200_CLAMP_T_WRAP;
@@ -180,7 +180,7 @@ static void r200SetTexWrap( r200TexObjPtr t, GLenum swrap, GLenum twrap, GLenum
t->border_fallback = (is_clamp && is_clamp_to_border);
}
-static void r200SetTexMaxAnisotropy( r200TexObjPtr t, GLfloat max )
+static void r200SetTexMaxAnisotropy( radeonTexObjPtr t, GLfloat max )
{
t->pp_txfilter &= ~R200_MAX_ANISO_MASK;
@@ -205,10 +205,13 @@ static void r200SetTexMaxAnisotropy( r200TexObjPtr t, GLfloat max )
* \param magf Texture magnification mode
*/
-static void r200SetTexFilter( r200TexObjPtr t, GLenum minf, GLenum magf )
+static void r200SetTexFilter( radeonTexObjPtr t, GLenum minf, GLenum magf )
{
GLuint anisotropy = (t->pp_txfilter & R200_MAX_ANISO_MASK);
+ /* Force revalidation to account for switches from/to mipmapping. */
+ t->validated = GL_FALSE;
+
t->pp_txfilter &= ~(R200_MIN_FILTER_MASK | R200_MAG_FILTER_MASK);
t->pp_txformat_x &= ~R200_VOLUME_FILTER_MASK;
@@ -267,701 +270,16 @@ static void r200SetTexFilter( r200TexObjPtr t, GLenum minf, GLenum magf )
}
}
-static void r200SetTexBorderColor( r200TexObjPtr t, const GLfloat color[4] )
+static void r200SetTexBorderColor( radeonTexObjPtr t, const GLfloat color[4] )
{
GLubyte c[4];
CLAMPED_FLOAT_TO_UBYTE(c[0], color[0]);
CLAMPED_FLOAT_TO_UBYTE(c[1], color[1]);
CLAMPED_FLOAT_TO_UBYTE(c[2], color[2]);
CLAMPED_FLOAT_TO_UBYTE(c[3], color[3]);
- t->pp_border_color = r200PackColor( 4, c[0], c[1], c[2], c[3] );
-}
-
-
-/**
- * Allocate space for and load the mesa images into the texture memory block.
- * This will happen before drawing with a new texture, or drawing with a
- * texture after it was swapped out or teximaged again.
- */
-
-static r200TexObjPtr r200AllocTexObj( struct gl_texture_object *texObj )
-{
- r200TexObjPtr t;
-
- t = CALLOC_STRUCT( r200_tex_obj );
- texObj->DriverData = t;
- if ( t != NULL ) {
- if ( R200_DEBUG & DEBUG_TEXTURE ) {
- fprintf( stderr, "%s( %p, %p )\n", __FUNCTION__, (void *)texObj,
- (void *)t );
- }
-
- /* Initialize non-image-dependent parts of the state:
- */
- t->base.tObj = texObj;
- t->border_fallback = GL_FALSE;
-
- make_empty_list( & t->base );
-
- r200SetTexWrap( t, texObj->WrapS, texObj->WrapT, texObj->WrapR );
- r200SetTexMaxAnisotropy( t, texObj->MaxAnisotropy );
- r200SetTexFilter( t, texObj->MinFilter, texObj->MagFilter );
- r200SetTexBorderColor( t, texObj->BorderColor );
- }
-
- return t;
-}
-
-/* try to find a format which will only need a memcopy */
-static const struct gl_texture_format *
-r200Choose8888TexFormat( GLenum srcFormat, GLenum srcType )
-{
- const GLuint ui = 1;
- const GLubyte littleEndian = *((const GLubyte *) &ui);
-
- if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
- (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
- (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
- (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && littleEndian)) {
- return &_mesa_texformat_rgba8888;
- }
- else if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
- (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) ||
- (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
- (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && !littleEndian)) {
- return &_mesa_texformat_rgba8888_rev;
- }
- else return _dri_texformat_argb8888;
-}
-
-static const struct gl_texture_format *
-r200ChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
- GLenum format, GLenum type )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- const GLboolean do32bpt =
- ( rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_32 );
- const GLboolean force16bpt =
- ( rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FORCE_16 );
- (void) format;
-
- switch ( internalFormat ) {
- case 4:
- case GL_RGBA:
- case GL_COMPRESSED_RGBA:
- switch ( type ) {
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- return do32bpt ? _dri_texformat_argb8888 : _dri_texformat_argb1555;
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- return _dri_texformat_argb4444;
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- return _dri_texformat_argb1555;
- default:
- return do32bpt ?
- r200Choose8888TexFormat(format, type) : _dri_texformat_argb4444;
- }
-
- case 3:
- case GL_RGB:
- case GL_COMPRESSED_RGB:
- switch ( type ) {
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- return _dri_texformat_argb4444;
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- return _dri_texformat_argb1555;
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- return _dri_texformat_rgb565;
- default:
- return do32bpt ? _dri_texformat_argb8888 : _dri_texformat_rgb565;
- }
-
- case GL_RGBA8:
- case GL_RGB10_A2:
- case GL_RGBA12:
- case GL_RGBA16:
- return !force16bpt ?
- r200Choose8888TexFormat(format, type) : _dri_texformat_argb4444;
-
- case GL_RGBA4:
- case GL_RGBA2:
- return _dri_texformat_argb4444;
-
- case GL_RGB5_A1:
- return _dri_texformat_argb1555;
-
- case GL_RGB8:
- case GL_RGB10:
- case GL_RGB12:
- case GL_RGB16:
- return !force16bpt ? _dri_texformat_argb8888 : _dri_texformat_rgb565;
-
- case GL_RGB5:
- case GL_RGB4:
- case GL_R3_G3_B2:
- return _dri_texformat_rgb565;
-
- case GL_ALPHA:
- case GL_ALPHA4:
- case GL_ALPHA8:
- case GL_ALPHA12:
- case GL_ALPHA16:
- case GL_COMPRESSED_ALPHA:
- /* can't use a8 format since interpreting hw I8 as a8 would result
- in wrong rgb values (same as alpha value instead of 0). */
- return _dri_texformat_al88;
-
- case 1:
- case GL_LUMINANCE:
- case GL_LUMINANCE4:
- case GL_LUMINANCE8:
- case GL_LUMINANCE12:
- case GL_LUMINANCE16:
- case GL_COMPRESSED_LUMINANCE:
- return _dri_texformat_l8;
-
- case 2:
- case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE4_ALPHA4:
- case GL_LUMINANCE6_ALPHA2:
- case GL_LUMINANCE8_ALPHA8:
- case GL_LUMINANCE12_ALPHA4:
- case GL_LUMINANCE12_ALPHA12:
- case GL_LUMINANCE16_ALPHA16:
- case GL_COMPRESSED_LUMINANCE_ALPHA:
- return _dri_texformat_al88;
-
- case GL_INTENSITY:
- case GL_INTENSITY4:
- case GL_INTENSITY8:
- case GL_INTENSITY12:
- case GL_INTENSITY16:
- case GL_COMPRESSED_INTENSITY:
- return _dri_texformat_i8;
-
- case GL_YCBCR_MESA:
- if (type == GL_UNSIGNED_SHORT_8_8_APPLE ||
- type == GL_UNSIGNED_BYTE)
- return &_mesa_texformat_ycbcr;
- else
- return &_mesa_texformat_ycbcr_rev;
-
- case GL_RGB_S3TC:
- case GL_RGB4_S3TC:
- case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- return &_mesa_texformat_rgb_dxt1;
-
- case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- return &_mesa_texformat_rgba_dxt1;
-
- case GL_RGBA_S3TC:
- case GL_RGBA4_S3TC:
- case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- return &_mesa_texformat_rgba_dxt3;
-
- case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- return &_mesa_texformat_rgba_dxt5;
-
- default:
- _mesa_problem(ctx,
- "unexpected internalFormat 0x%x in r200ChooseTextureFormat",
- (int) internalFormat);
- return NULL;
- }
-
- return NULL; /* never get here */
-}
-
-
-static GLboolean
-r200ValidateClientStorage( GLcontext *ctx, GLenum target,
- GLint internalFormat,
- GLint srcWidth, GLint srcHeight,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if ( R200_DEBUG & DEBUG_TEXTURE )
- fprintf(stderr, "intformat %s format %s type %s\n",
- _mesa_lookup_enum_by_nr( internalFormat ),
- _mesa_lookup_enum_by_nr( format ),
- _mesa_lookup_enum_by_nr( type ));
-
- if (!ctx->Unpack.ClientStorage)
- return 0;
-
- if (ctx->_ImageTransferState ||
- texImage->IsCompressed ||
- texObj->GenerateMipmap)
- return 0;
-
-
- /* This list is incomplete, may be different on ppc???
- */
- switch ( internalFormat ) {
- case GL_RGBA:
- if ( format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV ) {
- texImage->TexFormat = _dri_texformat_argb8888;
- }
- else
- return 0;
- break;
-
- case GL_RGB:
- if ( format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5 ) {
- texImage->TexFormat = _dri_texformat_rgb565;
- }
- else
- return 0;
- break;
-
- case GL_YCBCR_MESA:
- if ( format == GL_YCBCR_MESA &&
- type == GL_UNSIGNED_SHORT_8_8_REV_APPLE ) {
- texImage->TexFormat = &_mesa_texformat_ycbcr_rev;
- }
- else if ( format == GL_YCBCR_MESA &&
- (type == GL_UNSIGNED_SHORT_8_8_APPLE ||
- type == GL_UNSIGNED_BYTE)) {
- texImage->TexFormat = &_mesa_texformat_ycbcr;
- }
- else
- return 0;
- break;
-
- default:
- return 0;
- }
-
- /* Could deal with these packing issues, but currently don't:
- */
- if (packing->SkipPixels ||
- packing->SkipRows ||
- packing->SwapBytes ||
- packing->LsbFirst) {
- return 0;
- }
-
- {
- GLint srcRowStride = _mesa_image_row_stride(packing, srcWidth,
- format, type);
-
-
- if ( R200_DEBUG & DEBUG_TEXTURE )
- fprintf(stderr, "%s: srcRowStride %d/%x\n",
- __FUNCTION__, srcRowStride, srcRowStride);
-
- /* Could check this later in upload, pitch restrictions could be
- * relaxed, but would need to store the image pitch somewhere,
- * as packing details might change before image is uploaded:
- */
- if (!r200IsGartMemory( rmesa, pixels, srcHeight * srcRowStride ) ||
- (srcRowStride & 63))
- return 0;
-
-
- /* Have validated that _mesa_transfer_teximage would be a straight
- * memcpy at this point. NOTE: future calls to TexSubImage will
- * overwrite the client data. This is explicitly mentioned in the
- * extension spec.
- */
- texImage->Data = (void *)pixels;
- texImage->IsClientData = GL_TRUE;
- texImage->RowStride = srcRowStride / texImage->TexFormat->TexelBytes;
-
- return 1;
- }
-}
-
-
-static void r200TexImage1D( GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint border,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- driTextureObject * t = (driTextureObject *) texObj->DriverData;
-
- if ( t ) {
- driSwapOutTextureObject( t );
- }
- else {
- t = (driTextureObject *) r200AllocTexObj( texObj );
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D");
- return;
- }
- }
-
- /* Note, this will call ChooseTextureFormat */
- _mesa_store_teximage1d(ctx, target, level, internalFormat,
- width, border, format, type, pixels,
- &ctx->Unpack, texObj, texImage);
-
- t->dirty_images[0] |= (1 << level);
-}
-
-
-static void r200TexSubImage1D( GLcontext *ctx, GLenum target, GLint level,
- GLint xoffset,
- GLsizei width,
- GLenum format, GLenum type,
- const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- driTextureObject * t = (driTextureObject *) texObj->DriverData;
-
- assert( t ); /* this _should_ be true */
- if ( t ) {
- driSwapOutTextureObject( t );
- }
- else {
- t = (driTextureObject *) r200AllocTexObj( texObj );
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage1D");
- return;
- }
- }
-
- _mesa_store_texsubimage1d(ctx, target, level, xoffset, width,
- format, type, pixels, packing, texObj,
- texImage);
-
- t->dirty_images[0] |= (1 << level);
-}
-
-
-static void r200TexImage2D( GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- driTextureObject * t = (driTextureObject *) texObj->DriverData;
- GLuint face;
-
- /* which cube face or ordinary 2D image */
- switch (target) {
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- face = (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
- ASSERT(face < 6);
- break;
- default:
- face = 0;
- }
-
- if ( t != NULL ) {
- driSwapOutTextureObject( t );
- }
- else {
- t = (driTextureObject *) r200AllocTexObj( texObj );
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
- return;
- }
- }
-
- texImage->IsClientData = GL_FALSE;
-
- if (r200ValidateClientStorage( ctx, target,
- internalFormat,
- width, height,
- format, type, pixels,
- packing, texObj, texImage)) {
- if (R200_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: Using client storage\n", __FUNCTION__);
- }
- else {
- if (R200_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: Using normal storage\n", __FUNCTION__);
-
- /* Normal path: copy (to cached memory) and eventually upload
- * via another copy to GART memory and then a blit... Could
- * eliminate one copy by going straight to (permanent) GART.
- *
- * Note, this will call r200ChooseTextureFormat.
- */
- _mesa_store_teximage2d(ctx, target, level, internalFormat,
- width, height, border, format, type, pixels,
- &ctx->Unpack, texObj, texImage);
-
- t->dirty_images[face] |= (1 << level);
- }
-}
-
-
-static void r200TexSubImage2D( GLcontext *ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- driTextureObject * t = (driTextureObject *) texObj->DriverData;
- GLuint face;
-
- /* which cube face or ordinary 2D image */
- switch (target) {
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- face = (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
- ASSERT(face < 6);
- break;
- default:
- face = 0;
- }
-
- assert( t ); /* this _should_ be true */
- if ( t ) {
- driSwapOutTextureObject( t );
- }
- else {
- t = (driTextureObject *) r200AllocTexObj( texObj );
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage2D");
- return;
- }
- }
-
- _mesa_store_texsubimage2d(ctx, target, level, xoffset, yoffset, width,
- height, format, type, pixels, packing, texObj,
- texImage);
-
- t->dirty_images[face] |= (1 << level);
-}
-
-
-static void r200CompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- driTextureObject * t = (driTextureObject *) texObj->DriverData;
- GLuint face;
-
- /* which cube face or ordinary 2D image */
- switch (target) {
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- face = (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
- ASSERT(face < 6);
- break;
- default:
- face = 0;
- }
-
- if ( t != NULL ) {
- driSwapOutTextureObject( t );
- }
- else {
- t = (driTextureObject *) r200AllocTexObj( texObj );
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D");
- return;
- }
- }
-
- texImage->IsClientData = GL_FALSE;
-/* can't call this, different parameters. Would never evaluate to true anyway currently
- if (r200ValidateClientStorage( ctx, target,
- internalFormat,
- width, height,
- format, type, pixels,
- packing, texObj, texImage)) {
- if (R200_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: Using client storage\n", __FUNCTION__);
- }
- else */{
- if (R200_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: Using normal storage\n", __FUNCTION__);
-
- /* Normal path: copy (to cached memory) and eventually upload
- * via another copy to GART memory and then a blit... Could
- * eliminate one copy by going straight to (permanent) GART.
- *
- * Note, this will call r200ChooseTextureFormat.
- */
- _mesa_store_compressed_teximage2d(ctx, target, level, internalFormat, width,
- height, border, imageSize, data, texObj, texImage);
-
- t->dirty_images[face] |= (1 << level);
- }
+ t->pp_border_color = radeonPackColor( 4, c[0], c[1], c[2], c[3] );
}
-
-static void r200CompressedTexSubImage2D( GLcontext *ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- driTextureObject * t = (driTextureObject *) texObj->DriverData;
- GLuint face;
-
-
- /* which cube face or ordinary 2D image */
- switch (target) {
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- face = (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
- ASSERT(face < 6);
- break;
- default:
- face = 0;
- }
-
- assert( t ); /* this _should_ be true */
- if ( t ) {
- driSwapOutTextureObject( t );
- }
- else {
- t = (driTextureObject *) r200AllocTexObj( texObj );
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage2D");
- return;
- }
- }
-
- _mesa_store_compressed_texsubimage2d(ctx, target, level, xoffset, yoffset, width,
- height, format, imageSize, data, texObj, texImage);
-
- t->dirty_images[face] |= (1 << level);
-}
-
-
-#if ENABLE_HW_3D_TEXTURE
-static void r200TexImage3D( GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint depth,
- GLint border,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- driTextureObject * t = (driTextureObject *) texObj->DriverData;
-
- if ( t ) {
- driSwapOutTextureObject( t );
- }
- else {
- t = (driTextureObject *) r200AllocTexObj( texObj );
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D");
- return;
- }
- }
-
- texImage->IsClientData = GL_FALSE;
-
-#if 0
- if (r200ValidateClientStorage( ctx, target,
- internalFormat,
- width, height,
- format, type, pixels,
- packing, texObj, texImage)) {
- if (R200_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: Using client storage\n", __FUNCTION__);
- }
- else
-#endif
- {
- if (R200_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: Using normal storage\n", __FUNCTION__);
-
- /* Normal path: copy (to cached memory) and eventually upload
- * via another copy to GART memory and then a blit... Could
- * eliminate one copy by going straight to (permanent) GART.
- *
- * Note, this will call r200ChooseTextureFormat.
- */
- _mesa_store_teximage3d(ctx, target, level, internalFormat,
- width, height, depth, border,
- format, type, pixels,
- &ctx->Unpack, texObj, texImage);
-
- t->dirty_images[0] |= (1 << level);
- }
-}
-#endif
-
-
-#if ENABLE_HW_3D_TEXTURE
-static void
-r200TexSubImage3D( GLcontext *ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type,
- const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- driTextureObject * t = (driTextureObject *) texObj->DriverData;
-
-/* fprintf(stderr, "%s\n", __FUNCTION__); */
-
- assert( t ); /* this _should_ be true */
- if ( t ) {
- driSwapOutTextureObject( t );
- }
- else {
- t = (driTextureObject *) r200AllocTexObj( texObj );
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage3D");
- return;
- }
- texObj->DriverData = t;
- }
-
- _mesa_store_texsubimage3d(ctx, target, level, xoffset, yoffset, zoffset,
- width, height, depth,
- format, type, pixels, packing, texObj, texImage);
-
- t->dirty_images[0] |= (1 << level);
-}
-#endif
-
-
-
static void r200TexEnv( GLcontext *ctx, GLenum target,
GLenum pname, const GLfloat *param )
{
@@ -983,7 +301,7 @@ static void r200TexEnv( GLcontext *ctx, GLenum target,
GLubyte c[4];
GLuint envColor;
UNCLAMPED_FLOAT_TO_RGBA_CHAN( c, texUnit->EnvColor );
- envColor = r200PackColor( 4, c[0], c[1], c[2], c[3] );
+ envColor = radeonPackColor( 4, c[0], c[1], c[2], c[3] );
if ( rmesa->hw.tf.cmd[TF_TFACTOR_0 + unit] != envColor ) {
R200_STATECHANGE( rmesa, tf );
rmesa->hw.tf.cmd[TF_TFACTOR_0 + unit] = envColor;
@@ -1002,7 +320,7 @@ static void r200TexEnv( GLcontext *ctx, GLenum target,
* NOTE: Add a small bias to the bias for conform mipsel.c test.
*/
bias = *param + .01;
- min = driQueryOptionb (&rmesa->optionCache, "no_neg_lod_bias") ?
+ min = driQueryOptionb (&rmesa->radeon.optionCache, "no_neg_lod_bias") ?
0.0 : -16.0;
bias = CLAMP( bias, min, 16.0 );
b = (int)(bias * fixed_one) & R200_LOD_BIAS_MASK;
@@ -1039,7 +357,7 @@ static void r200TexParameter( GLcontext *ctx, GLenum target,
struct gl_texture_object *texObj,
GLenum pname, const GLfloat *params )
{
- r200TexObjPtr t = (r200TexObjPtr) texObj->DriverData;
+ radeonTexObj* t = radeon_tex_obj(texObj);
if ( R200_DEBUG & (DEBUG_STATE|DEBUG_TEXTURE) ) {
fprintf( stderr, "%s( %s )\n", __FUNCTION__,
@@ -1073,59 +391,46 @@ static void r200TexParameter( GLcontext *ctx, GLenum target,
* we just have to rely on loading the right subset of mipmap levels
* to simulate a clamped LOD.
*/
- driSwapOutTextureObject( (driTextureObject *) t );
+ if (t->mt) {
+ radeon_miptree_unreference(t->mt);
+ t->mt = 0;
+ t->validated = GL_FALSE;
+ }
break;
default:
return;
}
-
- /* Mark this texobj as dirty (one bit per tex unit)
- */
- t->dirty_state = TEX_ALL;
}
-
-static void r200BindTexture( GLcontext *ctx, GLenum target,
- struct gl_texture_object *texObj )
-{
- if ( R200_DEBUG & (DEBUG_STATE|DEBUG_TEXTURE) ) {
- fprintf( stderr, "%s( %p ) unit=%d\n", __FUNCTION__, (void *)texObj,
- ctx->Texture.CurrentUnit );
- }
-
- if ( (target == GL_TEXTURE_1D)
- || (target == GL_TEXTURE_2D)
-#if ENABLE_HW_3D_TEXTURE
- || (target == GL_TEXTURE_3D)
-#endif
- || (target == GL_TEXTURE_CUBE_MAP)
- || (target == GL_TEXTURE_RECTANGLE_NV) ) {
- assert( texObj->DriverData != NULL );
- }
-}
-
-
-static void r200DeleteTexture( GLcontext *ctx,
- struct gl_texture_object *texObj )
+static void r200DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- driTextureObject * t = (driTextureObject *) texObj->DriverData;
-
- if ( R200_DEBUG & (DEBUG_STATE|DEBUG_TEXTURE) ) {
- fprintf( stderr, "%s( %p (target = %s) )\n", __FUNCTION__, (void *)texObj,
- _mesa_lookup_enum_by_nr( texObj->Target ) );
+ radeonTexObj* t = radeon_tex_obj(texObj);
+
+ if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) {
+ fprintf(stderr, "%s( %p (target = %s) )\n", __FUNCTION__,
+ (void *)texObj,
+ _mesa_lookup_enum_by_nr(texObj->Target));
+ }
+
+ if (rmesa) {
+ int i;
+ radeon_firevertices(&rmesa->radeon);
+ for ( i = 0 ; i < rmesa->radeon.glCtx->Const.MaxTextureUnits ; i++ ) {
+ if ( t == rmesa->state.texture.unit[i].texobj ) {
+ rmesa->state.texture.unit[i].texobj = NULL;
+ rmesa->hw.tex[i].dirty = GL_FALSE;
+ rmesa->hw.cube[i].dirty = GL_FALSE;
+ }
+ }
}
-
- if ( t != NULL ) {
- if ( rmesa ) {
- R200_FIREVERTICES( rmesa );
- }
-
- driDestroyTextureObject( t );
+
+ if (t->mt) {
+ radeon_miptree_unreference(t->mt);
+ t->mt = 0;
}
- /* Free mipmap images and the texture object itself */
_mesa_delete_texture_object(ctx, texObj);
}
@@ -1155,46 +460,59 @@ static void r200TexGen( GLcontext *ctx,
* Called via ctx->Driver.NewTextureObject.
* Note: this function will be called during context creation to
* allocate the default texture objects.
- * Note: we could use containment here to 'derive' the driver-specific
- * texture object from the core mesa gl_texture_object. Not done at this time.
* Fixup MaxAnisotropy according to user preference.
*/
-static struct gl_texture_object *
-r200NewTextureObject( GLcontext *ctx, GLuint name, GLenum target )
+static struct gl_texture_object *r200NewTextureObject(GLcontext * ctx,
+ GLuint name,
+ GLenum target)
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- struct gl_texture_object *obj;
- obj = _mesa_new_texture_object(ctx, name, target);
- if (!obj)
- return NULL;
- obj->MaxAnisotropy = rmesa->initialMaxAnisotropy;
- r200AllocTexObj( obj );
- return obj;
+ radeonTexObj* t = CALLOC_STRUCT(radeon_tex_obj);
+
+
+ if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) {
+ fprintf(stderr, "%s( %p (target = %s) )\n", __FUNCTION__,
+ t, _mesa_lookup_enum_by_nr(target));
+ }
+
+ _mesa_initialize_texture_object(&t->base, name, target);
+ t->base.MaxAnisotropy = rmesa->radeon.initialMaxAnisotropy;
+
+ /* Initialize hardware state */
+ r200SetTexWrap( t, t->base.WrapS, t->base.WrapT, t->base.WrapR );
+ r200SetTexMaxAnisotropy( t, t->base.MaxAnisotropy );
+ r200SetTexFilter(t, t->base.MinFilter, t->base.MagFilter);
+ r200SetTexBorderColor(t, t->base.BorderColor);
+
+ return &t->base;
}
+
void r200InitTextureFuncs( struct dd_function_table *functions )
{
/* Note: we only plug in the functions we implement in the driver
* since _mesa_init_driver_functions() was already called.
*/
- functions->ChooseTextureFormat = r200ChooseTextureFormat;
- functions->TexImage1D = r200TexImage1D;
- functions->TexImage2D = r200TexImage2D;
+ functions->ChooseTextureFormat = radeonChooseTextureFormat_mesa;
+ functions->TexImage1D = radeonTexImage1D;
+ functions->TexImage2D = radeonTexImage2D;
#if ENABLE_HW_3D_TEXTURE
- functions->TexImage3D = r200TexImage3D;
+ functions->TexImage3D = radeonTexImage3D;
#else
functions->TexImage3D = _mesa_store_teximage3d;
#endif
- functions->TexSubImage1D = r200TexSubImage1D;
- functions->TexSubImage2D = r200TexSubImage2D;
+ functions->TexSubImage1D = radeonTexSubImage1D;
+ functions->TexSubImage2D = radeonTexSubImage2D;
#if ENABLE_HW_3D_TEXTURE
- functions->TexSubImage3D = r200TexSubImage3D;
+ functions->TexSubImage3D = radeonTexSubImage3D;
#else
functions->TexSubImage3D = _mesa_store_texsubimage3d;
#endif
+ functions->GetTexImage = radeonGetTexImage;
+ functions->GetCompressedTexImage = radeonGetCompressedTexImage;
functions->NewTextureObject = r200NewTextureObject;
- functions->BindTexture = r200BindTexture;
+ // functions->BindTexture = r200BindTexture;
functions->DeleteTexture = r200DeleteTexture;
functions->IsTextureResident = driIsTextureResident;
@@ -1202,22 +520,16 @@ void r200InitTextureFuncs( struct dd_function_table *functions )
functions->TexParameter = r200TexParameter;
functions->TexGen = r200TexGen;
- functions->CompressedTexImage2D = r200CompressedTexImage2D;
- functions->CompressedTexSubImage2D = r200CompressedTexSubImage2D;
+ functions->CompressedTexImage2D = radeonCompressedTexImage2D;
+ functions->CompressedTexSubImage2D = radeonCompressedTexSubImage2D;
- driInitTextureFormats();
+ functions->GenerateMipmap = radeonGenerateMipmap;
-#if 000
- /* moved or obsolete code */
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- driInitTextureObjects( ctx, & rmesa->swapped,
- DRI_TEXMGR_DO_TEXTURE_1D
- | DRI_TEXMGR_DO_TEXTURE_2D );
+ functions->NewTextureImage = radeonNewTextureImage;
+ functions->FreeTexImageData = radeonFreeTexImageData;
+ functions->MapTexture = radeonMapTexture;
+ functions->UnmapTexture = radeonUnmapTexture;
+
+ driInitTextureFormats();
- /* Hack: r200NewTextureObject is not yet installed when the
- * default textures are created. Therefore set MaxAnisotropy of the
- * default 2D texture now. */
- ctx->Shared->Default2D->MaxAnisotropy = driQueryOptionf (&rmesa->optionCache,
- "def_max_anisotropy");
-#endif
}
diff --git a/src/mesa/drivers/dri/r200/r200_tex.h b/src/mesa/drivers/dri/r200/r200_tex.h
index 10ff8e8a66..e122de6e5e 100644
--- a/src/mesa/drivers/dri/r200/r200_tex.h
+++ b/src/mesa/drivers/dri/r200/r200_tex.h
@@ -35,15 +35,18 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef __R200_TEX_H__
#define __R200_TEX_H__
+extern void r200SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv);
+extern void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_format,
+ __DRIdrawable *dPriv);
extern void r200SetTexOffset(__DRIcontext *pDRICtx, GLint texname,
unsigned long long offset, GLint depth,
GLuint pitch);
extern void r200UpdateTextureState( GLcontext *ctx );
-extern int r200UploadTexImages( r200ContextPtr rmesa, r200TexObjPtr t, GLuint face );
+extern int r200UploadTexImages( r200ContextPtr rmesa, radeonTexObjPtr t, GLuint face );
-extern void r200DestroyTexObj( r200ContextPtr rmesa, r200TexObjPtr t );
+extern void r200DestroyTexObj( r200ContextPtr rmesa, radeonTexObjPtr t );
extern void r200InitTextureFuncs( struct dd_function_table *functions );
diff --git a/src/mesa/drivers/dri/r200/r200_texmem.c b/src/mesa/drivers/dri/r200/r200_texmem.c
deleted file mode 100644
index 3b81ac0c80..0000000000
--- a/src/mesa/drivers/dri/r200/r200_texmem.c
+++ /dev/null
@@ -1,530 +0,0 @@
-/**************************************************************************
-
-Copyright (C) Tungsten Graphics 2002. All Rights Reserved.
-The Weather Channel, Inc. funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86
-license. This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation on the rights to use, copy, modify, merge, publish,
-distribute, sub license, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
-NON-INFRINGEMENT. IN NO EVENT SHALL ATI, VA LINUX SYSTEMS AND/OR THEIR
-SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
-IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
-IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Kevin E. Martin <martin@valinux.com>
- * Gareth Hughes <gareth@valinux.com>
- *
- */
-
-#include <errno.h>
-
-#include "main/glheader.h"
-#include "main/imports.h"
-#include "main/context.h"
-#include "main/colormac.h"
-#include "main/macros.h"
-#include "r200_context.h"
-#include "r200_ioctl.h"
-#include "r200_tex.h"
-#include "radeon_reg.h"
-
-#include <unistd.h> /* for usleep() */
-
-
-/**
- * Destroy any device-dependent state associated with the texture. This may
- * include NULLing out hardware state that points to the texture.
- */
-void
-r200DestroyTexObj( r200ContextPtr rmesa, r200TexObjPtr t )
-{
- if ( R200_DEBUG & DEBUG_TEXTURE ) {
- fprintf( stderr, "%s( %p, %p )\n", __FUNCTION__,
- (void *)t, (void *)t->base.tObj );
- }
-
- if ( rmesa != NULL ) {
- unsigned i;
-
-
- for ( i = 0 ; i < rmesa->glCtx->Const.MaxTextureUnits ; i++ ) {
- if ( t == rmesa->state.texture.unit[i].texobj ) {
- rmesa->state.texture.unit[i].texobj = NULL;
- rmesa->hw.tex[i].dirty = GL_FALSE;
- rmesa->hw.cube[i].dirty = GL_FALSE;
- }
- }
- }
-}
-
-
-/* ------------------------------------------------------------
- * Texture image conversions
- */
-
-
-static void r200UploadGARTClientSubImage( r200ContextPtr rmesa,
- r200TexObjPtr t,
- struct gl_texture_image *texImage,
- GLint hwlevel,
- GLint x, GLint y,
- GLint width, GLint height )
-{
- const struct gl_texture_format *texFormat = texImage->TexFormat;
- GLuint srcPitch, dstPitch;
- int blit_format;
- int srcOffset;
-
- /*
- * XXX it appears that we always upload the full image, not a subimage.
- * I.e. x==0, y==0, width=texWidth, height=texWidth. If this is ever
- * changed, the src pitch will have to change.
- */
- switch ( texFormat->TexelBytes ) {
- case 1:
- blit_format = R200_CP_COLOR_FORMAT_CI8;
- srcPitch = t->image[0][0].width * texFormat->TexelBytes;
- dstPitch = t->image[0][0].width * texFormat->TexelBytes;
- break;
- case 2:
- blit_format = R200_CP_COLOR_FORMAT_RGB565;
- srcPitch = t->image[0][0].width * texFormat->TexelBytes;
- dstPitch = t->image[0][0].width * texFormat->TexelBytes;
- break;
- case 4:
- blit_format = R200_CP_COLOR_FORMAT_ARGB8888;
- srcPitch = t->image[0][0].width * texFormat->TexelBytes;
- dstPitch = t->image[0][0].width * texFormat->TexelBytes;
- break;
- default:
- return;
- }
-
- t->image[0][hwlevel].data = texImage->Data;
- srcOffset = r200GartOffsetFromVirtual( rmesa, texImage->Data );
-
- assert( srcOffset != ~0 );
-
- /* Don't currently need to cope with small pitches?
- */
- width = texImage->Width;
- height = texImage->Height;
-
- r200EmitWait( rmesa, RADEON_WAIT_3D );
-
- r200EmitBlit( rmesa, blit_format,
- srcPitch,
- srcOffset,
- dstPitch,
- t->bufAddr,
- x,
- y,
- t->image[0][hwlevel].x + x,
- t->image[0][hwlevel].y + y,
- width,
- height );
-
- r200EmitWait( rmesa, RADEON_WAIT_2D );
-}
-
-static void r200UploadRectSubImage( r200ContextPtr rmesa,
- r200TexObjPtr t,
- struct gl_texture_image *texImage,
- GLint x, GLint y,
- GLint width, GLint height )
-{
- const struct gl_texture_format *texFormat = texImage->TexFormat;
- int blit_format, dstPitch, done;
-
- switch ( texFormat->TexelBytes ) {
- case 1:
- blit_format = R200_CP_COLOR_FORMAT_CI8;
- break;
- case 2:
- blit_format = R200_CP_COLOR_FORMAT_RGB565;
- break;
- case 4:
- blit_format = R200_CP_COLOR_FORMAT_ARGB8888;
- break;
- default:
- return;
- }
-
- t->image[0][0].data = texImage->Data;
-
- /* Currently don't need to cope with small pitches.
- */
- width = texImage->Width;
- height = texImage->Height;
- dstPitch = t->pp_txpitch + 32;
-
- if (rmesa->prefer_gart_client_texturing && texImage->IsClientData) {
- /* In this case, could also use GART texturing. This is
- * currently disabled, but has been tested & works.
- */
- if ( !t->image_override )
- t->pp_txoffset = r200GartOffsetFromVirtual( rmesa, texImage->Data );
- t->pp_txpitch = texImage->RowStride * texFormat->TexelBytes - 32;
-
- if (R200_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr,
- "Using GART texturing for rectangular client texture\n");
-
- /* Release FB memory allocated for this image:
- */
- /* FIXME This may not be correct as driSwapOutTextureObject sets
- * FIXME dirty_images. It may be fine, though.
- */
- if ( t->base.memBlock ) {
- driSwapOutTextureObject( (driTextureObject *) t );
- }
- }
- else if (texImage->IsClientData) {
- /* Data already in GART memory, with usable pitch.
- */
- GLuint srcPitch;
- srcPitch = texImage->RowStride * texFormat->TexelBytes;
- r200EmitBlit( rmesa,
- blit_format,
- srcPitch,
- r200GartOffsetFromVirtual( rmesa, texImage->Data ),
- dstPitch, t->bufAddr,
- 0, 0,
- 0, 0,
- width, height );
- }
- else {
- /* Data not in GART memory, or bad pitch.
- */
- for (done = 0; done < height ; ) {
- struct r200_dma_region region;
- int lines = MIN2( height - done, RADEON_BUFFER_SIZE / dstPitch );
- int src_pitch;
- char *tex;
-
- src_pitch = texImage->RowStride * texFormat->TexelBytes;
-
- tex = (char *)texImage->Data + done * src_pitch;
-
- memset(&region, 0, sizeof(region));
- r200AllocDmaRegion( rmesa, &region, lines * dstPitch, 1024 );
-
- /* Copy texdata to dma:
- */
- if (0)
- fprintf(stderr, "%s: src_pitch %d dst_pitch %d\n",
- __FUNCTION__, src_pitch, dstPitch);
-
- if (src_pitch == dstPitch) {
- memcpy( region.address + region.start, tex, lines * src_pitch );
- }
- else {
- char *buf = region.address + region.start;
- int i;
- for (i = 0 ; i < lines ; i++) {
- memcpy( buf, tex, src_pitch );
- buf += dstPitch;
- tex += src_pitch;
- }
- }
-
- r200EmitWait( rmesa, RADEON_WAIT_3D );
-
- /* Blit to framebuffer
- */
- r200EmitBlit( rmesa,
- blit_format,
- dstPitch, GET_START( &region ),
- dstPitch | (t->tile_bits >> 16),
- t->bufAddr,
- 0, 0,
- 0, done,
- width, lines );
-
- r200EmitWait( rmesa, RADEON_WAIT_2D );
-
- r200ReleaseDmaRegion( rmesa, &region, __FUNCTION__ );
- done += lines;
- }
- }
-}
-
-
-/**
- * Upload the texture image associated with texture \a t at the specified
- * level at the address relative to \a start.
- */
-static void uploadSubImage( r200ContextPtr rmesa, r200TexObjPtr t,
- GLint hwlevel,
- GLint x, GLint y, GLint width, GLint height,
- GLuint face )
-{
- struct gl_texture_image *texImage = NULL;
- GLuint offset;
- GLint imageWidth, imageHeight;
- GLint ret;
- drm_radeon_texture_t tex;
- drm_radeon_tex_image_t tmp;
- const int level = hwlevel + t->base.firstLevel;
-
- if ( R200_DEBUG & DEBUG_TEXTURE ) {
- fprintf( stderr, "%s( %p, %p ) level/width/height/face = %d/%d/%d/%u\n",
- __FUNCTION__, (void *)t, (void *)t->base.tObj,
- level, width, height, face );
- }
-
- ASSERT(face < 6);
-
- /* Ensure we have a valid texture to upload */
- if ( ( hwlevel < 0 ) || ( hwlevel >= RADEON_MAX_TEXTURE_LEVELS ) ) {
- _mesa_problem(NULL, "bad texture level in %s", __FUNCTION__);
- return;
- }
-
- texImage = t->base.tObj->Image[face][level];
-
- if ( !texImage ) {
- if ( R200_DEBUG & DEBUG_TEXTURE )
- fprintf( stderr, "%s: texImage %d is NULL!\n", __FUNCTION__, level );
- return;
- }
- if ( !texImage->Data ) {
- if ( R200_DEBUG & DEBUG_TEXTURE )
- fprintf( stderr, "%s: image data is NULL!\n", __FUNCTION__ );
- return;
- }
-
-
- if (t->base.tObj->Target == GL_TEXTURE_RECTANGLE_NV) {
- assert(level == 0);
- assert(hwlevel == 0);
- if ( R200_DEBUG & DEBUG_TEXTURE )
- fprintf( stderr, "%s: image data is rectangular\n", __FUNCTION__);
- r200UploadRectSubImage( rmesa, t, texImage, x, y, width, height );
- return;
- }
- else if (texImage->IsClientData) {
- if ( R200_DEBUG & DEBUG_TEXTURE )
- fprintf( stderr, "%s: image data is in GART client storage\n",
- __FUNCTION__);
- r200UploadGARTClientSubImage( rmesa, t, texImage, hwlevel,
- x, y, width, height );
- return;
- }
- else if ( R200_DEBUG & DEBUG_TEXTURE )
- fprintf( stderr, "%s: image data is in normal memory\n",
- __FUNCTION__);
-
-
- imageWidth = texImage->Width;
- imageHeight = texImage->Height;
-
- offset = t->bufAddr + t->base.totalSize / 6 * face;
-
- if ( R200_DEBUG & (DEBUG_TEXTURE|DEBUG_IOCTL) ) {
- GLint imageX = 0;
- GLint imageY = 0;
- GLint blitX = t->image[face][hwlevel].x;
- GLint blitY = t->image[face][hwlevel].y;
- GLint blitWidth = t->image[face][hwlevel].width;
- GLint blitHeight = t->image[face][hwlevel].height;
- fprintf( stderr, " upload image: %d,%d at %d,%d\n",
- imageWidth, imageHeight, imageX, imageY );
- fprintf( stderr, " upload blit: %d,%d at %d,%d\n",
- blitWidth, blitHeight, blitX, blitY );
- fprintf( stderr, " blit ofs: 0x%07x level: %d/%d\n",
- (GLuint)offset, hwlevel, level );
- }
-
- t->image[face][hwlevel].data = texImage->Data;
-
- /* Init the DRM_RADEON_TEXTURE command / drm_radeon_texture_t struct.
- * NOTE: we're always use a 1KB-wide blit and I8 texture format.
- * We used to use 1, 2 and 4-byte texels and used to use the texture
- * width to dictate the blit width - but that won't work for compressed
- * textures. (Brian)
- * NOTE: can't do that with texture tiling. (sroland)
- */
- tex.offset = offset;
- tex.image = &tmp;
- /* copy (x,y,width,height,data) */
- memcpy( &tmp, &t->image[face][hwlevel], sizeof(tmp) );
-
- if (texImage->TexFormat->TexelBytes) {
- /* use multi-byte upload scheme */
- tex.height = imageHeight;
- tex.width = imageWidth;
- tex.format = t->pp_txformat & R200_TXFORMAT_FORMAT_MASK;
- if (tex.format == R200_TXFORMAT_ABGR8888) {
- /* drm will refuse abgr8888 textures. */
- tex.format = R200_TXFORMAT_ARGB8888;
- }
- tex.pitch = MAX2((texImage->Width * texImage->TexFormat->TexelBytes) / 64, 1);
- tex.offset += tmp.x & ~1023;
- tmp.x = tmp.x % 1024;
- if (t->tile_bits & R200_TXO_MICRO_TILE) {
- /* need something like "tiled coordinates" ? */
- tmp.y = tmp.x / (tex.pitch * 128) * 2;
- tmp.x = tmp.x % (tex.pitch * 128) / 2 / texImage->TexFormat->TexelBytes;
- tex.pitch |= RADEON_DST_TILE_MICRO >> 22;
- }
- else {
- tmp.x = tmp.x >> (texImage->TexFormat->TexelBytes >> 1);
- }
- if ((t->tile_bits & R200_TXO_MACRO_TILE) &&
- (texImage->Width * texImage->TexFormat->TexelBytes >= 256) &&
- ((!(t->tile_bits & R200_TXO_MICRO_TILE) && (texImage->Height >= 8)) ||
- (texImage->Height >= 16))) {
- /* weird: R200 disables macro tiling if mip width is smaller than 256 bytes,
- OR if height is smaller than 8 automatically, but if micro tiling is active
- the limit is height 16 instead ? */
- tex.pitch |= RADEON_DST_TILE_MACRO >> 22;
- }
- }
- else {
- /* In case of for instance 8x8 texture (2x2 dxt blocks), padding after the first two blocks is
- needed (only with dxt1 since 2 dxt3/dxt5 blocks already use 32 Byte). */
- /* set tex.height to 1/4 since 1 "macropixel" (dxt-block) has 4 real pixels. Needed
- so the kernel module reads the right amount of data. */
- tex.format = R200_TXFORMAT_I8; /* any 1-byte texel format */
- tex.pitch = (BLIT_WIDTH_BYTES / 64);
- tex.height = (imageHeight + 3) / 4;
- tex.width = (imageWidth + 3) / 4;
- switch (t->pp_txformat & R200_TXFORMAT_FORMAT_MASK) {
- case R200_TXFORMAT_DXT1:
- tex.width *= 8;
- break;
- case R200_TXFORMAT_DXT23:
- case R200_TXFORMAT_DXT45:
- tex.width *= 16;
- break;
- default:
- fprintf(stderr, "unknown compressed tex format in uploadSubImage\n");
- }
- }
-
- LOCK_HARDWARE( rmesa );
- do {
- ret = drmCommandWriteRead( rmesa->dri.fd, DRM_RADEON_TEXTURE,
- &tex, sizeof(drm_radeon_texture_t) );
- if (ret) {
- if (R200_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "DRM_RADEON_TEXTURE: again!\n");
- usleep(1);
- }
- } while ( ret == -EAGAIN );
-
- UNLOCK_HARDWARE( rmesa );
-
- if ( ret ) {
- fprintf( stderr, "DRM_RADEON_TEXTURE: return = %d\n", ret );
- fprintf( stderr, " offset=0x%08x\n",
- offset );
- fprintf( stderr, " image width=%d height=%d\n",
- imageWidth, imageHeight );
- fprintf( stderr, " blit width=%d height=%d data=%p\n",
- t->image[face][hwlevel].width, t->image[face][hwlevel].height,
- t->image[face][hwlevel].data );
- exit( 1 );
- }
-}
-
-
-/**
- * Upload the texture images associated with texture \a t. This might
- * require the allocation of texture memory.
- *
- * \param rmesa Context pointer
- * \param t Texture to be uploaded
- * \param face Cube map face to be uploaded. Zero for non-cube maps.
- */
-
-int r200UploadTexImages( r200ContextPtr rmesa, r200TexObjPtr t, GLuint face )
-{
- const int numLevels = t->base.lastLevel - t->base.firstLevel + 1;
-
- if ( R200_DEBUG & (DEBUG_TEXTURE|DEBUG_IOCTL) ) {
- fprintf( stderr, "%s( %p, %p ) sz=%d lvls=%d-%d\n", __FUNCTION__,
- (void *)rmesa->glCtx, (void *)t->base.tObj, t->base.totalSize,
- t->base.firstLevel, t->base.lastLevel );
- }
-
- if ( !t || t->base.totalSize == 0 || t->image_override )
- return 0;
-
- if (R200_DEBUG & DEBUG_SYNC) {
- fprintf(stderr, "%s: Syncing\n", __FUNCTION__ );
- r200Finish( rmesa->glCtx );
- }
-
- LOCK_HARDWARE( rmesa );
-
- if ( t->base.memBlock == NULL ) {
- int heap;
-
- heap = driAllocateTexture( rmesa->texture_heaps, rmesa->nr_heaps,
- (driTextureObject *) t );
- if ( heap == -1 ) {
- UNLOCK_HARDWARE( rmesa );
- return -1;
- }
-
- /* Set the base offset of the texture image */
- t->bufAddr = rmesa->r200Screen->texOffset[heap]
- + t->base.memBlock->ofs;
- t->pp_txoffset = t->bufAddr;
-
- if (!(t->base.tObj->Image[0][0]->IsClientData)) {
- /* hope it's safe to add that here... */
- t->pp_txoffset |= t->tile_bits;
- }
-
- /* Mark this texobj as dirty on all units:
- */
- t->dirty_state = TEX_ALL;
- }
-
- /* Let the world know we've used this memory recently.
- */
- driUpdateTextureLRU( (driTextureObject *) t );
- UNLOCK_HARDWARE( rmesa );
-
- /* Upload any images that are new */
- if (t->base.dirty_images[face]) {
- int i;
- for ( i = 0 ; i < numLevels ; i++ ) {
- if ( (t->base.dirty_images[face] & (1 << (i+t->base.firstLevel))) != 0 ) {
- uploadSubImage( rmesa, t, i, 0, 0, t->image[face][i].width,
- t->image[face][i].height, face );
- }
- }
- t->base.dirty_images[face] = 0;
- }
-
-
- if (R200_DEBUG & DEBUG_SYNC) {
- fprintf(stderr, "%s: Syncing\n", __FUNCTION__ );
- r200Finish( rmesa->glCtx );
- }
-
- return 0;
-}
diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c
index 0ad5651cd4..4e53672aee 100644
--- a/src/mesa/drivers/dri/r200/r200_texstate.c
+++ b/src/mesa/drivers/dri/r200/r200_texstate.c
@@ -37,9 +37,12 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/context.h"
#include "main/macros.h"
#include "main/texformat.h"
+#include "main/teximage.h"
#include "main/texobj.h"
#include "main/enums.h"
+#include "radeon_common.h"
+#include "radeon_mipmap_tree.h"
#include "r200_context.h"
#include "r200_state.h"
#include "r200_ioctl.h"
@@ -139,257 +142,6 @@ static const struct tx_table tx_table_le[] =
#undef _ALPHA
#undef _INVALID
-/**
- * This function computes the number of bytes of storage needed for
- * the given texture object (all mipmap levels, all cube faces).
- * The \c image[face][level].x/y/width/height parameters for upload/blitting
- * are computed here. \c pp_txfilter, \c pp_txformat, etc. will be set here
- * too.
- *
- * \param rmesa Context pointer
- * \param tObj GL texture object whose images are to be posted to
- * hardware state.
- */
-static void r200SetTexImages( r200ContextPtr rmesa,
- struct gl_texture_object *tObj )
-{
- r200TexObjPtr t = (r200TexObjPtr)tObj->DriverData;
- const struct gl_texture_image *baseImage = tObj->Image[0][tObj->BaseLevel];
- GLint curOffset, blitWidth;
- GLint i, texelBytes;
- GLint numLevels;
- GLint log2Width, log2Height, log2Depth;
-
- /* Set the hardware texture format
- */
- if ( !t->image_override ) {
- if ( VALID_FORMAT( baseImage->TexFormat->MesaFormat ) ) {
- const struct tx_table *table = _mesa_little_endian() ? tx_table_le :
- tx_table_be;
-
- t->pp_txformat &= ~(R200_TXFORMAT_FORMAT_MASK |
- R200_TXFORMAT_ALPHA_IN_MAP);
- t->pp_txfilter &= ~R200_YUV_TO_RGB;
-
- t->pp_txformat |= table[ baseImage->TexFormat->MesaFormat ].format;
- t->pp_txfilter |= table[ baseImage->TexFormat->MesaFormat ].filter;
- }
- else {
- _mesa_problem(NULL, "unexpected texture format in %s", __FUNCTION__);
- return;
- }
- }
-
- texelBytes = baseImage->TexFormat->TexelBytes;
-
- /* Compute which mipmap levels we really want to send to the hardware.
- */
-
- driCalculateTextureFirstLastLevel( (driTextureObject *) t );
- log2Width = tObj->Image[0][t->base.firstLevel]->WidthLog2;
- log2Height = tObj->Image[0][t->base.firstLevel]->HeightLog2;
- log2Depth = tObj->Image[0][t->base.firstLevel]->DepthLog2;
-
- numLevels = t->base.lastLevel - t->base.firstLevel + 1;
-
- assert(numLevels <= RADEON_MAX_TEXTURE_LEVELS);
-
- /* Calculate mipmap offsets and dimensions for blitting (uploading)
- * The idea is that we lay out the mipmap levels within a block of
- * memory organized as a rectangle of width BLIT_WIDTH_BYTES.
- */
- curOffset = 0;
- blitWidth = BLIT_WIDTH_BYTES;
- t->tile_bits = 0;
-
- /* figure out if this texture is suitable for tiling. */
- if (texelBytes) {
- if (rmesa->texmicrotile && (tObj->Target != GL_TEXTURE_RECTANGLE_NV) &&
- /* texrect might be able to use micro tiling too in theory? */
- (baseImage->Height > 1)) {
- /* allow 32 (bytes) x 1 mip (which will use two times the space
- the non-tiled version would use) max if base texture is large enough */
- if ((numLevels == 1) ||
- (((baseImage->Width * texelBytes / baseImage->Height) <= 32) &&
- (baseImage->Width * texelBytes > 64)) ||
- ((baseImage->Width * texelBytes / baseImage->Height) <= 16)) {
- t->tile_bits |= R200_TXO_MICRO_TILE;
- }
- }
- if (tObj->Target != GL_TEXTURE_RECTANGLE_NV) {
- /* we can set macro tiling even for small textures, they will be untiled anyway */
- t->tile_bits |= R200_TXO_MACRO_TILE;
- }
- }
-
- for (i = 0; i < numLevels; i++) {
- const struct gl_texture_image *texImage;
- GLuint size;
-
- texImage = tObj->Image[0][i + t->base.firstLevel];
- if ( !texImage )
- break;
-
- /* find image size in bytes */
- if (texImage->IsCompressed) {
- /* need to calculate the size AFTER padding even though the texture is
- submitted without padding.
- Only handle pot textures currently - don't know if npot is even possible,
- size calculation would certainly need (trivial) adjustments.
- Align (and later pad) to 32byte, not sure what that 64byte blit width is
- good for? */
- if ((t->pp_txformat & R200_TXFORMAT_FORMAT_MASK) == R200_TXFORMAT_DXT1) {
- /* RGB_DXT1/RGBA_DXT1, 8 bytes per block */
- if ((texImage->Width + 3) < 8) /* width one block */
- size = texImage->CompressedSize * 4;
- else if ((texImage->Width + 3) < 16)
- size = texImage->CompressedSize * 2;
- else size = texImage->CompressedSize;
- }
- else /* DXT3/5, 16 bytes per block */
- if ((texImage->Width + 3) < 8)
- size = texImage->CompressedSize * 2;
- else size = texImage->CompressedSize;
- }
- else if (tObj->Target == GL_TEXTURE_RECTANGLE_NV) {
- size = ((texImage->Width * texelBytes + 63) & ~63) * texImage->Height;
- }
- else if (t->tile_bits & R200_TXO_MICRO_TILE) {
- /* tile pattern is 16 bytes x2. mipmaps stay 32 byte aligned,
- though the actual offset may be different (if texture is less than
- 32 bytes width) to the untiled case */
- int w = (texImage->Width * texelBytes * 2 + 31) & ~31;
- size = (w * ((texImage->Height + 1) / 2)) * texImage->Depth;
- blitWidth = MAX2(texImage->Width, 64 / texelBytes);
- }
- else {
- int w = (texImage->Width * texelBytes + 31) & ~31;
- size = w * texImage->Height * texImage->Depth;
- blitWidth = MAX2(texImage->Width, 64 / texelBytes);
- }
- assert(size > 0);
-
- /* Align to 32-byte offset. It is faster to do this unconditionally
- * (no branch penalty).
- */
-
- curOffset = (curOffset + 0x1f) & ~0x1f;
-
- if (texelBytes) {
- t->image[0][i].x = curOffset; /* fix x and y coords up later together with offset */
- t->image[0][i].y = 0;
- t->image[0][i].width = MIN2(size / texelBytes, blitWidth);
- t->image[0][i].height = (size / texelBytes) / t->image[0][i].width;
- }
- else {
- t->image[0][i].x = curOffset % BLIT_WIDTH_BYTES;
- t->image[0][i].y = curOffset / BLIT_WIDTH_BYTES;
- t->image[0][i].width = MIN2(size, BLIT_WIDTH_BYTES);
- t->image[0][i].height = size / t->image[0][i].width;
- }
-
-#if 0
- /* for debugging only and only applicable to non-rectangle targets */
- assert(size % t->image[0][i].width == 0);
- assert(t->image[0][i].x == 0
- || (size < BLIT_WIDTH_BYTES && t->image[0][i].height == 1));
-#endif
-
- if (0)
- fprintf(stderr,
- "level %d: %dx%d x=%d y=%d w=%d h=%d size=%d at %d\n",
- i, texImage->Width, texImage->Height,
- t->image[0][i].x, t->image[0][i].y,
- t->image[0][i].width, t->image[0][i].height, size, curOffset);
-
- curOffset += size;
-
- }
-
- /* Align the total size of texture memory block.
- */
- t->base.totalSize = (curOffset + RADEON_OFFSET_MASK) & ~RADEON_OFFSET_MASK;
-
- /* Setup remaining cube face blits, if needed */
- if (tObj->Target == GL_TEXTURE_CUBE_MAP) {
- const GLuint faceSize = t->base.totalSize;
- GLuint face;
- /* reuse face 0 x/y/width/height - just update the offset when uploading */
- for (face = 1; face < 6; face++) {
- for (i = 0; i < numLevels; i++) {
- t->image[face][i].x = t->image[0][i].x;
- t->image[face][i].y = t->image[0][i].y;
- t->image[face][i].width = t->image[0][i].width;
- t->image[face][i].height = t->image[0][i].height;
- }
- }
- t->base.totalSize = 6 * faceSize; /* total texmem needed */
- }
-
-
- /* Hardware state:
- */
- t->pp_txfilter &= ~R200_MAX_MIP_LEVEL_MASK;
- t->pp_txfilter |= (numLevels - 1) << R200_MAX_MIP_LEVEL_SHIFT;
-
- t->pp_txformat &= ~(R200_TXFORMAT_WIDTH_MASK |
- R200_TXFORMAT_HEIGHT_MASK |
- R200_TXFORMAT_CUBIC_MAP_ENABLE |
- R200_TXFORMAT_F5_WIDTH_MASK |
- R200_TXFORMAT_F5_HEIGHT_MASK);
- t->pp_txformat |= ((log2Width << R200_TXFORMAT_WIDTH_SHIFT) |
- (log2Height << R200_TXFORMAT_HEIGHT_SHIFT));
-
- t->pp_txformat_x &= ~(R200_DEPTH_LOG2_MASK | R200_TEXCOORD_MASK);
- if (tObj->Target == GL_TEXTURE_3D) {
- t->pp_txformat_x |= (log2Depth << R200_DEPTH_LOG2_SHIFT);
- t->pp_txformat_x |= R200_TEXCOORD_VOLUME;
- }
- else if (tObj->Target == GL_TEXTURE_CUBE_MAP) {
- ASSERT(log2Width == log2Height);
- t->pp_txformat |= ((log2Width << R200_TXFORMAT_F5_WIDTH_SHIFT) |
- (log2Height << R200_TXFORMAT_F5_HEIGHT_SHIFT) |
-/* don't think we need this bit, if it exists at all - fglrx does not set it */
- (R200_TXFORMAT_CUBIC_MAP_ENABLE));
- t->pp_txformat_x |= R200_TEXCOORD_CUBIC_ENV;
- t->pp_cubic_faces = ((log2Width << R200_FACE_WIDTH_1_SHIFT) |
- (log2Height << R200_FACE_HEIGHT_1_SHIFT) |
- (log2Width << R200_FACE_WIDTH_2_SHIFT) |
- (log2Height << R200_FACE_HEIGHT_2_SHIFT) |
- (log2Width << R200_FACE_WIDTH_3_SHIFT) |
- (log2Height << R200_FACE_HEIGHT_3_SHIFT) |
- (log2Width << R200_FACE_WIDTH_4_SHIFT) |
- (log2Height << R200_FACE_HEIGHT_4_SHIFT));
- }
- else {
- /* If we don't in fact send enough texture coordinates, q will be 1,
- * making TEXCOORD_PROJ act like TEXCOORD_NONPROJ (Right?)
- */
- t->pp_txformat_x |= R200_TEXCOORD_PROJ;
- }
-
- t->pp_txsize = (((tObj->Image[0][t->base.firstLevel]->Width - 1) << 0) |
- ((tObj->Image[0][t->base.firstLevel]->Height - 1) << 16));
-
- /* Only need to round to nearest 32 for textures, but the blitter
- * requires 64-byte aligned pitches, and we may/may not need the
- * blitter. NPOT only!
- */
- if ( !t->image_override ) {
- if (baseImage->IsCompressed)
- t->pp_txpitch = (tObj->Image[0][t->base.firstLevel]->Width + 63) & ~(63);
- else
- t->pp_txpitch = ((tObj->Image[0][t->base.firstLevel]->Width * texelBytes) + 63) & ~(63);
- t->pp_txpitch -= 32;
- }
-
- t->dirty_state = TEX_ALL;
-
- /* FYI: r200UploadTexImages( rmesa, t ) used to be called here */
-}
-
-
-
/* ================================================================
* Texture combine functions
*/
@@ -981,20 +733,19 @@ void r200SetTexOffset(__DRIcontext * pDRICtx, GLint texname,
{
r200ContextPtr rmesa = pDRICtx->driverPrivate;
struct gl_texture_object *tObj =
- _mesa_lookup_texture(rmesa->glCtx, texname);
- r200TexObjPtr t;
+ _mesa_lookup_texture(rmesa->radeon.glCtx, texname);
+ radeonTexObjPtr t = radeon_tex_obj(tObj);
if (!tObj)
return;
- t = (r200TexObjPtr) tObj->DriverData;
-
t->image_override = GL_TRUE;
if (!offset)
return;
- t->pp_txoffset = offset;
+ t->bo = NULL;
+ t->override_offset = offset;
t->pp_txpitch = pitch - 32;
switch (depth) {
@@ -1014,6 +765,125 @@ void r200SetTexOffset(__DRIcontext * pDRICtx, GLint texname,
}
}
+void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_format,
+ __DRIdrawable *dPriv)
+{
+ struct gl_texture_unit *texUnit;
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ struct radeon_renderbuffer *rb;
+ radeon_texture_image *rImage;
+ radeonContextPtr radeon;
+ r200ContextPtr rmesa;
+ struct radeon_framebuffer *rfb;
+ radeonTexObjPtr t;
+ uint32_t pitch_val;
+ uint32_t internalFormat, type, format;
+
+ type = GL_BGRA;
+ format = GL_UNSIGNED_BYTE;
+ internalFormat = (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT ? 3 : 4);
+
+ radeon = pDRICtx->driverPrivate;
+ rmesa = pDRICtx->driverPrivate;
+
+ rfb = dPriv->driverPrivate;
+ texUnit = &radeon->glCtx->Texture.Unit[radeon->glCtx->Texture.CurrentUnit];
+ texObj = _mesa_select_tex_object(radeon->glCtx, texUnit, target);
+ texImage = _mesa_get_tex_image(radeon->glCtx, texObj, target, 0);
+
+ rImage = get_radeon_texture_image(texImage);
+ t = radeon_tex_obj(texObj);
+ if (t == NULL) {
+ return;
+ }
+
+ radeon_update_renderbuffers(pDRICtx, dPriv);
+ /* back & depth buffer are useless free them right away */
+ rb = (void*)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer;
+ if (rb && rb->bo) {
+ radeon_bo_unref(rb->bo);
+ rb->bo = NULL;
+ }
+ rb = (void*)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer;
+ if (rb && rb->bo) {
+ radeon_bo_unref(rb->bo);
+ rb->bo = NULL;
+ }
+ rb = rfb->color_rb[0];
+ if (rb->bo == NULL) {
+ /* Failed to BO for the buffer */
+ return;
+ }
+
+ _mesa_lock_texture(radeon->glCtx, texObj);
+ if (t->bo) {
+ radeon_bo_unref(t->bo);
+ t->bo = NULL;
+ }
+ if (rImage->bo) {
+ radeon_bo_unref(rImage->bo);
+ rImage->bo = NULL;
+ }
+ if (t->mt) {
+ radeon_miptree_unreference(t->mt);
+ t->mt = NULL;
+ }
+ if (rImage->mt) {
+ radeon_miptree_unreference(rImage->mt);
+ rImage->mt = NULL;
+ }
+ _mesa_init_teximage_fields(radeon->glCtx, target, texImage,
+ rb->base.Width, rb->base.Height, 1, 0, rb->cpp);
+ texImage->RowStride = rb->pitch / rb->cpp;
+ texImage->TexFormat = radeonChooseTextureFormat(radeon->glCtx,
+ internalFormat,
+ type, format, 0);
+ rImage->bo = rb->bo;
+ radeon_bo_ref(rImage->bo);
+ t->bo = rb->bo;
+ radeon_bo_ref(t->bo);
+ t->tile_bits = 0;
+ t->image_override = GL_TRUE;
+ t->override_offset = 0;
+ t->pp_txpitch &= (1 << 13) -1;
+ pitch_val = rb->pitch;
+ switch (rb->cpp) {
+ case 4:
+ if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT)
+ t->pp_txformat = tx_table_le[MESA_FORMAT_RGB888].format;
+ else
+ t->pp_txformat = tx_table_le[MESA_FORMAT_ARGB8888].format;
+ t->pp_txfilter |= tx_table_le[MESA_FORMAT_ARGB8888].filter;
+ break;
+ case 3:
+ default:
+ t->pp_txformat = tx_table_le[MESA_FORMAT_RGB888].format;
+ t->pp_txfilter |= tx_table_le[MESA_FORMAT_RGB888].filter;
+ break;
+ case 2:
+ t->pp_txformat = tx_table_le[MESA_FORMAT_RGB565].format;
+ t->pp_txfilter |= tx_table_le[MESA_FORMAT_RGB565].filter;
+ break;
+ }
+ t->pp_txsize = ((rb->base.Width - 1) << RADEON_TEX_USIZE_SHIFT)
+ | ((rb->base.Height - 1) << RADEON_TEX_VSIZE_SHIFT);
+ t->pp_txformat |= R200_TXFORMAT_NON_POWER2;
+ t->pp_txpitch = pitch_val;
+ t->pp_txpitch -= 32;
+
+ t->validated = GL_TRUE;
+ _mesa_unlock_texture(radeon->glCtx, texObj);
+ return;
+}
+
+
+void r200SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
+{
+ r200SetTexBuffer2(pDRICtx, target, GLX_TEXTURE_FORMAT_RGBA_EXT, dPriv);
+}
+
+
#define REF_COLOR 1
#define REF_ALPHA 2
@@ -1207,12 +1077,41 @@ static GLboolean r200UpdateAllTexEnv( GLcontext *ctx )
R200_VOLUME_FILTER_MASK)
+static void disable_tex_obj_state( r200ContextPtr rmesa,
+ int unit )
+{
+
+ R200_STATECHANGE( rmesa, vtx );
+ rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_1] &= ~(7 << (unit * 3));
+
+ if (rmesa->radeon.TclFallback & (R200_TCL_FALLBACK_TEXGEN_0<<unit)) {
+ TCL_FALLBACK( rmesa->radeon.glCtx, (R200_TCL_FALLBACK_TEXGEN_0<<unit), GL_FALSE);
+ }
+
+ /* Actually want to keep all units less than max active texture
+ * enabled, right? Fix this for >2 texunits.
+ */
+
+ {
+ GLuint tmp = rmesa->TexGenEnabled;
+
+ rmesa->TexGenEnabled &= ~(R200_TEXGEN_TEXMAT_0_ENABLE<<unit);
+ rmesa->TexGenEnabled &= ~(R200_TEXMAT_0_ENABLE<<unit);
+ rmesa->TexGenNeedNormals[unit] = GL_FALSE;
+ rmesa->TexGenCompSel &= ~(R200_OUTPUT_TEX_0 << unit);
+
+ if (tmp != rmesa->TexGenEnabled) {
+ rmesa->recheck_texgen[unit] = GL_TRUE;
+ rmesa->radeon.NewGLState |= _NEW_TEXTURE_MATRIX;
+ }
+ }
+}
static void import_tex_obj_state( r200ContextPtr rmesa,
int unit,
- r200TexObjPtr texobj )
+ radeonTexObjPtr texobj )
{
/* do not use RADEON_DB_STATE to avoid stale texture caches */
- int *cmd = &rmesa->hw.tex[unit].cmd[TEX_CMD_0];
+ GLuint *cmd = &rmesa->hw.tex[unit].cmd[TEX_CMD_0];
R200_STATECHANGE( rmesa, tex[unit] );
@@ -1225,36 +1124,21 @@ static void import_tex_obj_state( r200ContextPtr rmesa,
cmd[TEX_PP_TXSIZE] = texobj->pp_txsize; /* NPOT only! */
cmd[TEX_PP_TXPITCH] = texobj->pp_txpitch; /* NPOT only! */
cmd[TEX_PP_BORDER_COLOR] = texobj->pp_border_color;
- if (rmesa->r200Screen->drmSupportsFragShader) {
- cmd[TEX_PP_TXOFFSET_NEWDRM] = texobj->pp_txoffset;
- }
- else {
- cmd[TEX_PP_TXOFFSET_OLDDRM] = texobj->pp_txoffset;
- }
- if (texobj->base.tObj->Target == GL_TEXTURE_CUBE_MAP) {
- int *cube_cmd = &rmesa->hw.cube[unit].cmd[CUBE_CMD_0];
- GLuint bytesPerFace = texobj->base.totalSize / 6;
- ASSERT(texobj->base.totalSize % 6 == 0);
+ if (texobj->base.Target == GL_TEXTURE_CUBE_MAP) {
+ GLuint *cube_cmd = &rmesa->hw.cube[unit].cmd[CUBE_CMD_0];
R200_STATECHANGE( rmesa, cube[unit] );
cube_cmd[CUBE_PP_CUBIC_FACES] = texobj->pp_cubic_faces;
- if (rmesa->r200Screen->drmSupportsFragShader) {
+ if (rmesa->radeon.radeonScreen->drmSupportsFragShader) {
/* that value is submitted twice. could change cube atom
to not include that command when new drm is used */
cmd[TEX_PP_CUBIC_FACES] = texobj->pp_cubic_faces;
}
- cube_cmd[CUBE_PP_CUBIC_OFFSET_F1] = texobj->pp_txoffset + 1 * bytesPerFace;
- cube_cmd[CUBE_PP_CUBIC_OFFSET_F2] = texobj->pp_txoffset + 2 * bytesPerFace;
- cube_cmd[CUBE_PP_CUBIC_OFFSET_F3] = texobj->pp_txoffset + 3 * bytesPerFace;
- cube_cmd[CUBE_PP_CUBIC_OFFSET_F4] = texobj->pp_txoffset + 4 * bytesPerFace;
- cube_cmd[CUBE_PP_CUBIC_OFFSET_F5] = texobj->pp_txoffset + 5 * bytesPerFace;
}
- texobj->dirty_state &= ~(1<<unit);
}
-
static void set_texgen_matrix( r200ContextPtr rmesa,
GLuint unit,
const GLfloat *s_plane,
@@ -1377,7 +1261,6 @@ static GLboolean r200_validate_texgen( GLcontext *ctx, GLuint unit )
} else {
tgcm |= R200_TEXGEN_COMP_T << (unit * 4);
}
-
if (texUnit->TexGenEnabled & R_BIT) {
if (texUnit->GenR.Mode != mode)
mixed_fallback = GL_TRUE;
@@ -1517,52 +1400,6 @@ static GLboolean r200_validate_texgen( GLcontext *ctx, GLuint unit )
return GL_TRUE;
}
-
-static void disable_tex( GLcontext *ctx, int unit )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
-
- if (rmesa->hw.ctx.cmd[CTX_PP_CNTL] & (R200_TEX_0_ENABLE<<unit)) {
- /* Texture unit disabled */
- if ( rmesa->state.texture.unit[unit].texobj != NULL ) {
- /* The old texture is no longer bound to this texture unit.
- * Mark it as such.
- */
-
- rmesa->state.texture.unit[unit].texobj->base.bound &= ~(1UL << unit);
- rmesa->state.texture.unit[unit].texobj = NULL;
- }
-
- R200_STATECHANGE( rmesa, ctx );
- rmesa->hw.ctx.cmd[CTX_PP_CNTL] &= ~(R200_TEX_0_ENABLE << unit);
-
- R200_STATECHANGE( rmesa, vtx );
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_1] &= ~(7 << (unit * 3));
-
- if (rmesa->TclFallback & (R200_TCL_FALLBACK_TEXGEN_0<<unit)) {
- TCL_FALLBACK( ctx, (R200_TCL_FALLBACK_TEXGEN_0<<unit), GL_FALSE);
- }
-
- /* Actually want to keep all units less than max active texture
- * enabled, right? Fix this for >2 texunits.
- */
-
- {
- GLuint tmp = rmesa->TexGenEnabled;
-
- rmesa->TexGenEnabled &= ~(R200_TEXGEN_TEXMAT_0_ENABLE<<unit);
- rmesa->TexGenEnabled &= ~(R200_TEXMAT_0_ENABLE<<unit);
- rmesa->TexGenNeedNormals[unit] = GL_FALSE;
- rmesa->TexGenCompSel &= ~(R200_OUTPUT_TEX_0 << unit);
-
- if (tmp != rmesa->TexGenEnabled) {
- rmesa->recheck_texgen[unit] = GL_TRUE;
- rmesa->NewGLState |= _NEW_TEXTURE_MATRIX;
- }
- }
- }
-}
-
void set_re_cntl_d3d( GLcontext *ctx, int unit, GLboolean use_d3d )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
@@ -1579,237 +1416,169 @@ void set_re_cntl_d3d( GLcontext *ctx, int unit, GLboolean use_d3d )
}
}
-static GLboolean enable_tex_2d( GLcontext *ctx, int unit )
+/**
+ * Compute the cached hardware register values for the given texture object.
+ *
+ * \param rmesa Context pointer
+ * \param t the r300 texture object
+ */
+static void setup_hardware_state(r200ContextPtr rmesa, radeonTexObj *t)
{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- struct gl_texture_object *tObj = texUnit->_Current;
- r200TexObjPtr t = (r200TexObjPtr) tObj->DriverData;
-
- /* Need to load the 2d images associated with this unit.
- */
- if (t->pp_txformat & R200_TXFORMAT_NON_POWER2) {
- t->pp_txformat &= ~R200_TXFORMAT_NON_POWER2;
- t->base.dirty_images[0] = ~0;
- }
-
- ASSERT(tObj->Target == GL_TEXTURE_2D || tObj->Target == GL_TEXTURE_1D);
-
- if ( t->base.dirty_images[0] ) {
- R200_FIREVERTICES( rmesa );
- r200SetTexImages( rmesa, tObj );
- r200UploadTexImages( rmesa, (r200TexObjPtr) tObj->DriverData, 0 );
- if ( !t->base.memBlock && !t->image_override )
- return GL_FALSE;
+ int firstlevel = t->mt ? t->mt->firstLevel : 0;
+ const struct gl_texture_image *firstImage = t->base.Image[0][firstlevel];
+ GLint log2Width, log2Height, log2Depth, texelBytes;
+
+ if ( t->bo ) {
+ return;
}
- set_re_cntl_d3d( ctx, unit, GL_FALSE );
+ log2Width = firstImage->WidthLog2;
+ log2Height = firstImage->HeightLog2;
+ log2Depth = firstImage->DepthLog2;
+ texelBytes = firstImage->TexFormat->TexelBytes;
- return GL_TRUE;
-}
-#if ENABLE_HW_3D_TEXTURE
-static GLboolean enable_tex_3d( GLcontext *ctx, int unit )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- struct gl_texture_object *tObj = texUnit->_Current;
- r200TexObjPtr t = (r200TexObjPtr) tObj->DriverData;
-
- /* Need to load the 3d images associated with this unit.
- */
- if (t->pp_txformat & R200_TXFORMAT_NON_POWER2) {
- t->pp_txformat &= ~R200_TXFORMAT_NON_POWER2;
- t->base.dirty_images[0] = ~0;
+ if (!t->image_override) {
+ if (VALID_FORMAT(firstImage->TexFormat->MesaFormat)) {
+ const struct tx_table *table = _mesa_little_endian() ? tx_table_le :
+ tx_table_be;
+
+ t->pp_txformat &= ~(R200_TXFORMAT_FORMAT_MASK |
+ R200_TXFORMAT_ALPHA_IN_MAP);
+ t->pp_txfilter &= ~R200_YUV_TO_RGB;
+
+ t->pp_txformat |= table[ firstImage->TexFormat->MesaFormat ].format;
+ t->pp_txfilter |= table[ firstImage->TexFormat->MesaFormat ].filter;
+ } else {
+ _mesa_problem(NULL, "unexpected texture format in %s",
+ __FUNCTION__);
+ return;
+ }
}
+
+ t->pp_txfilter &= ~R200_MAX_MIP_LEVEL_MASK;
+ t->pp_txfilter |= (t->mt->lastLevel - t->mt->firstLevel) << R200_MAX_MIP_LEVEL_SHIFT;
+
+ t->pp_txformat &= ~(R200_TXFORMAT_WIDTH_MASK |
+ R200_TXFORMAT_HEIGHT_MASK |
+ R200_TXFORMAT_CUBIC_MAP_ENABLE |
+ R200_TXFORMAT_F5_WIDTH_MASK |
+ R200_TXFORMAT_F5_HEIGHT_MASK);
+ t->pp_txformat |= ((log2Width << R200_TXFORMAT_WIDTH_SHIFT) |
+ (log2Height << R200_TXFORMAT_HEIGHT_SHIFT));
+
+ t->tile_bits = 0;
+
+ t->pp_txformat_x &= ~(R200_DEPTH_LOG2_MASK | R200_TEXCOORD_MASK);
+ if (t->base.Target == GL_TEXTURE_3D) {
+ t->pp_txformat_x |= (log2Depth << R200_DEPTH_LOG2_SHIFT);
+ t->pp_txformat_x |= R200_TEXCOORD_VOLUME;
- ASSERT(tObj->Target == GL_TEXTURE_3D);
-
- /* R100 & R200 do not support mipmaps for 3D textures.
- */
- if ( (tObj->MinFilter != GL_NEAREST) && (tObj->MinFilter != GL_LINEAR) ) {
- return GL_FALSE;
}
-
- if ( t->base.dirty_images[0] ) {
- R200_FIREVERTICES( rmesa );
- r200SetTexImages( rmesa, tObj );
- r200UploadTexImages( rmesa, (r200TexObjPtr) tObj->DriverData, 0 );
- if ( !t->base.memBlock )
- return GL_FALSE;
+ else if (t->base.Target == GL_TEXTURE_CUBE_MAP) {
+ ASSERT(log2Width == log2Height);
+ t->pp_txformat |= ((log2Width << R200_TXFORMAT_F5_WIDTH_SHIFT) |
+ (log2Height << R200_TXFORMAT_F5_HEIGHT_SHIFT) |
+ /* don't think we need this bit, if it exists at all - fglrx does not set it */
+ (R200_TXFORMAT_CUBIC_MAP_ENABLE));
+ t->pp_txformat_x |= R200_TEXCOORD_CUBIC_ENV;
+ t->pp_cubic_faces = ((log2Width << R200_FACE_WIDTH_1_SHIFT) |
+ (log2Height << R200_FACE_HEIGHT_1_SHIFT) |
+ (log2Width << R200_FACE_WIDTH_2_SHIFT) |
+ (log2Height << R200_FACE_HEIGHT_2_SHIFT) |
+ (log2Width << R200_FACE_WIDTH_3_SHIFT) |
+ (log2Height << R200_FACE_HEIGHT_3_SHIFT) |
+ (log2Width << R200_FACE_WIDTH_4_SHIFT) |
+ (log2Height << R200_FACE_HEIGHT_4_SHIFT));
}
-
- set_re_cntl_d3d( ctx, unit, GL_TRUE );
-
- return GL_TRUE;
-}
-#endif
-
-static GLboolean enable_tex_cube( GLcontext *ctx, int unit )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- struct gl_texture_object *tObj = texUnit->_Current;
- r200TexObjPtr t = (r200TexObjPtr) tObj->DriverData;
- GLuint face;
-
- /* Need to load the 2d images associated with this unit.
- */
- if (t->pp_txformat & R200_TXFORMAT_NON_POWER2) {
- t->pp_txformat &= ~R200_TXFORMAT_NON_POWER2;
- for (face = 0; face < 6; face++)
- t->base.dirty_images[face] = ~0;
+ else {
+ /* If we don't in fact send enough texture coordinates, q will be 1,
+ * making TEXCOORD_PROJ act like TEXCOORD_NONPROJ (Right?)
+ */
+ t->pp_txformat_x |= R200_TEXCOORD_PROJ;
}
- ASSERT(tObj->Target == GL_TEXTURE_CUBE_MAP);
+ t->pp_txsize = (((firstImage->Width - 1) << R200_PP_TX_WIDTHMASK_SHIFT)
+ | ((firstImage->Height - 1) << R200_PP_TX_HEIGHTMASK_SHIFT));
- if ( t->base.dirty_images[0] || t->base.dirty_images[1] ||
- t->base.dirty_images[2] || t->base.dirty_images[3] ||
- t->base.dirty_images[4] || t->base.dirty_images[5] ) {
- /* flush */
- R200_FIREVERTICES( rmesa );
- /* layout memory space, once for all faces */
- r200SetTexImages( rmesa, tObj );
- }
-
- /* upload (per face) */
- for (face = 0; face < 6; face++) {
- if (t->base.dirty_images[face]) {
- r200UploadTexImages( rmesa, (r200TexObjPtr) tObj->DriverData, face );
- }
- }
-
- if ( !t->base.memBlock ) {
- /* texmem alloc failed, use s/w fallback */
- return GL_FALSE;
+ if ( !t->image_override ) {
+ if (firstImage->IsCompressed)
+ t->pp_txpitch = (firstImage->Width + 63) & ~(63);
+ else
+ t->pp_txpitch = ((firstImage->Width * texelBytes) + 63) & ~(63);
+ t->pp_txpitch -= 32;
}
- set_re_cntl_d3d( ctx, unit, GL_TRUE );
-
- return GL_TRUE;
-}
-
-static GLboolean enable_tex_rect( GLcontext *ctx, int unit )
-{
- r200ContextPtr rmesa = R200_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- struct gl_texture_object *tObj = texUnit->_Current;
- r200TexObjPtr t = (r200TexObjPtr) tObj->DriverData;
-
- if (!(t->pp_txformat & R200_TXFORMAT_NON_POWER2)) {
+ if (t->base.Target == GL_TEXTURE_RECTANGLE_NV) {
t->pp_txformat |= R200_TXFORMAT_NON_POWER2;
- t->base.dirty_images[0] = ~0;
- }
-
- ASSERT(tObj->Target == GL_TEXTURE_RECTANGLE_NV);
-
- if ( t->base.dirty_images[0] ) {
- R200_FIREVERTICES( rmesa );
- r200SetTexImages( rmesa, tObj );
- r200UploadTexImages( rmesa, (r200TexObjPtr) tObj->DriverData, 0 );
- if ( !t->base.memBlock &&
- !t->image_override &&
- !rmesa->prefer_gart_client_texturing )
- return GL_FALSE;
}
- set_re_cntl_d3d( ctx, unit, GL_FALSE );
-
- return GL_TRUE;
}
-
-static GLboolean update_tex_common( GLcontext *ctx, int unit )
+static GLboolean r200_validate_texture(GLcontext *ctx, struct gl_texture_object *texObj, int unit)
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- struct gl_texture_object *tObj = texUnit->_Current;
- r200TexObjPtr t = (r200TexObjPtr) tObj->DriverData;
-
- /* Fallback if there's a texture border */
- if ( tObj->Image[0][tObj->BaseLevel]->Border > 0 )
- return GL_FALSE;
-
- /* Update state if this is a different texture object to last
- * time.
- */
- if ( rmesa->state.texture.unit[unit].texobj != t ) {
- if ( rmesa->state.texture.unit[unit].texobj != NULL ) {
- /* The old texture is no longer bound to this texture unit.
- * Mark it as such.
- */
+ radeonTexObj *t = radeon_tex_obj(texObj);
- rmesa->state.texture.unit[unit].texobj->base.bound &=
- ~(1UL << unit);
- }
-
- rmesa->state.texture.unit[unit].texobj = t;
- t->base.bound |= (1UL << unit);
- t->dirty_state |= 1<<unit;
- driUpdateTextureLRU( (driTextureObject *) t ); /* XXX: should be locked! */
- }
-
-
- /* Newly enabled?
- */
- if ( 1|| !(rmesa->hw.ctx.cmd[CTX_PP_CNTL] & (R200_TEX_0_ENABLE<<unit))) {
- R200_STATECHANGE( rmesa, ctx );
- rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= R200_TEX_0_ENABLE << unit;
-
- R200_STATECHANGE( rmesa, vtx );
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_1] &= ~(7 << (unit * 3));
- rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_1] |= 4 << (unit * 3);
+ if (!radeon_validate_texture_miptree(ctx, texObj))
+ return GL_FALSE;
- rmesa->recheck_texgen[unit] = GL_TRUE;
- }
+ r200_validate_texgen(ctx, unit);
+ /* Configure the hardware registers (more precisely, the cached version
+ * of the hardware registers). */
+ setup_hardware_state(rmesa, t);
+
+ if (texObj->Target == GL_TEXTURE_RECTANGLE_NV ||
+ texObj->Target == GL_TEXTURE_2D ||
+ texObj->Target == GL_TEXTURE_1D)
+ set_re_cntl_d3d( ctx, unit, GL_FALSE );
+ else
+ set_re_cntl_d3d( ctx, unit, GL_TRUE );
+ R200_STATECHANGE( rmesa, ctx );
+ rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= R200_TEX_0_ENABLE << unit;
+
+ R200_STATECHANGE( rmesa, vtx );
+ rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_1] &= ~(7 << (unit * 3));
+ rmesa->hw.vtx.cmd[VTX_TCL_OUTPUT_VTXFMT_1] |= 4 << (unit * 3);
- if (t->dirty_state & (1<<unit)) {
- import_tex_obj_state( rmesa, unit, t );
- }
+ rmesa->recheck_texgen[unit] = GL_TRUE;
+ import_tex_obj_state( rmesa, unit, t );
if (rmesa->recheck_texgen[unit]) {
GLboolean fallback = !r200_validate_texgen( ctx, unit );
TCL_FALLBACK( ctx, (R200_TCL_FALLBACK_TEXGEN_0<<unit), fallback);
rmesa->recheck_texgen[unit] = 0;
- rmesa->NewGLState |= _NEW_TEXTURE_MATRIX;
+ rmesa->radeon.NewGLState |= _NEW_TEXTURE_MATRIX;
}
- FALLBACK( rmesa, R200_FALLBACK_BORDER_MODE, t->border_fallback );
- return !t->border_fallback;
-}
+ t->validated = GL_TRUE;
+ FALLBACK( rmesa, RADEON_FALLBACK_BORDER_MODE, t->border_fallback );
+ return !t->border_fallback;
+}
-static GLboolean r200UpdateTextureUnit( GLcontext *ctx, int unit )
+static GLboolean r200UpdateTextureUnit(GLcontext *ctx, int unit)
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
GLuint unitneeded = rmesa->state.texture.unit[unit].unitneeded;
- if ( unitneeded & (TEXTURE_RECT_BIT) ) {
- return (enable_tex_rect( ctx, unit ) &&
- update_tex_common( ctx, unit ));
- }
- else if ( unitneeded & (TEXTURE_1D_BIT | TEXTURE_2D_BIT) ) {
- return (enable_tex_2d( ctx, unit ) &&
- update_tex_common( ctx, unit ));
- }
-#if ENABLE_HW_3D_TEXTURE
- else if ( unitneeded & (TEXTURE_3D_BIT) ) {
- return (enable_tex_3d( ctx, unit ) &&
- update_tex_common( ctx, unit ));
- }
-#endif
- else if ( unitneeded & (TEXTURE_CUBE_BIT) ) {
- return (enable_tex_cube( ctx, unit ) &&
- update_tex_common( ctx, unit ));
- }
- else if ( unitneeded ) {
- return GL_FALSE;
- }
- else {
- disable_tex( ctx, unit );
- return GL_TRUE;
+ if (!unitneeded) {
+ /* disable the unit */
+ disable_tex_obj_state(rmesa, unit);
+ return GL_TRUE;
}
+
+ if (!r200_validate_texture(ctx, ctx->Texture.Unit[unit]._Current, unit)) {
+ _mesa_warning(ctx,
+ "failed to validate texture for unit %d.\n",
+ unit);
+ rmesa->state.texture.unit[unit].texobj = NULL;
+ return GL_FALSE;
+ }
+
+ rmesa->state.texture.unit[unit].texobj = radeon_tex_obj(ctx->Texture.Unit[unit]._Current);
+ return GL_TRUE;
}
@@ -1850,11 +1619,11 @@ void r200UpdateTextureState( GLcontext *ctx )
FALLBACK( rmesa, R200_FALLBACK_TEXTURE, !ok );
- if (rmesa->TclFallback)
+ if (rmesa->radeon.TclFallback)
r200ChooseVertexState( ctx );
- if (rmesa->r200Screen->chip_family == CHIP_FAMILY_R200) {
+ if (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R200) {
/*
* T0 hang workaround -------------
@@ -1867,7 +1636,7 @@ void r200UpdateTextureState( GLcontext *ctx )
R200_STATECHANGE(rmesa, tex[1]);
rmesa->hw.ctx.cmd[CTX_PP_CNTL] |= R200_TEX_1_ENABLE;
if (!(rmesa->hw.cst.cmd[CST_PP_CNTL_X] & R200_PPX_TEX_1_ENABLE))
- rmesa->hw.tex[1].cmd[TEX_PP_TXFORMAT] &= ~TEXOBJ_TXFORMAT_MASK;
+ rmesa->hw.tex[1].cmd[TEX_PP_TXFORMAT] &= ~TEXOBJ_TXFORMAT_MASK;
rmesa->hw.tex[1].cmd[TEX_PP_TXFORMAT] |= R200_TXFORMAT_LOOKUP_DISABLE;
}
else if (!ctx->ATIFragmentShader._Enabled) {
diff --git a/src/mesa/drivers/dri/r200/r200_vertprog.c b/src/mesa/drivers/dri/r200/r200_vertprog.c
index 4ce93b5145..620f29b5c6 100644
--- a/src/mesa/drivers/dri/r200/r200_vertprog.c
+++ b/src/mesa/drivers/dri/r200/r200_vertprog.c
@@ -1110,9 +1110,9 @@ void r200SetupVertexProg( GLcontext *ctx ) {
}
/* could optimize setting up vertex progs away for non-tcl hw */
fallback = !(vp->native && r200VertexProgUpdateParams(ctx, vp) &&
- rmesa->r200Screen->drmSupportsVertexProgram);
+ rmesa->radeon.radeonScreen->drmSupportsVertexProgram);
TCL_FALLBACK(ctx, R200_TCL_FALLBACK_VERTEX_PROGRAM, fallback);
- if (rmesa->TclFallback) return;
+ if (rmesa->radeon.TclFallback) return;
R200_STATECHANGE( rmesa, vap );
/* FIXME: fglrx sets R200_VAP_SINGLE_BUF_STATE_ENABLE too. Do we need it?
diff --git a/src/mesa/drivers/dri/r300/.gitignore b/src/mesa/drivers/dri/r300/.gitignore
index 3689a6a78e..2f9cd1a987 100644
--- a/src/mesa/drivers/dri/r300/.gitignore
+++ b/src/mesa/drivers/dri/r300/.gitignore
@@ -1,4 +1,15 @@
+radeon_bocs_wrapper.h
+radeon_bo_legacy.[ch]
radeon_chipset.h
+radeon_cmdbuf.h
+radeon_common.[ch]
+radeon_common_context.[ch]
+radeon_cs_legacy.[ch]
+radeon_dma.[ch]
+radeon_fbo.c
+radeon_lock.[ch]
+radeon_mipmap_tree.[ch]
radeon_screen.[ch]
-radeon_span.h
+radeon_span.[ch]
+radeon_texture.[ch]
server
diff --git a/src/mesa/drivers/dri/r300/Makefile b/src/mesa/drivers/dri/r300/Makefile
index 6ca934204f..a77209074a 100644
--- a/src/mesa/drivers/dri/r300/Makefile
+++ b/src/mesa/drivers/dri/r300/Makefile
@@ -3,6 +3,8 @@
TOP = ../../../../..
include $(TOP)/configs/current
+CFLAGS += $(RADEON_CFLAGS)
+
LIBNAME = r300_dri.so
MINIGLX_SOURCES = server/radeon_dri.c
@@ -11,6 +13,10 @@ ifeq ($(USING_EGL), 1)
EGL_SOURCES = server/radeon_egl.c
endif
+ifeq ($(RADEON_LDFLAGS),)
+CS_SOURCES = radeon_cs_space_drm.c
+endif
+
COMMON_SOURCES = \
../../common/driverfuncs.c \
../common/mm.c \
@@ -20,20 +26,26 @@ COMMON_SOURCES = \
../common/xmlconfig.c \
../common/dri_util.c
+RADEON_COMMON_SOURCES = \
+ radeon_texture.c \
+ radeon_common_context.c \
+ radeon_common.c \
+ radeon_dma.c \
+ radeon_lock.c \
+ radeon_bo_legacy.c \
+ radeon_cs_legacy.c \
+ radeon_mipmap_tree.c \
+ radeon_span.c \
+ radeon_fbo.c
+
DRIVER_SOURCES = \
radeon_screen.c \
- radeon_context.c \
- radeon_ioctl.c \
- radeon_lock.c \
- radeon_span.c \
- radeon_state.c \
- r300_mem.c \
r300_context.c \
+ r300_draw.c \
r300_ioctl.c \
r300_cmdbuf.c \
r300_state.c \
r300_render.c \
- r300_texmem.c \
r300_tex.c \
r300_texstate.c \
radeon_program.c \
@@ -41,6 +53,7 @@ DRIVER_SOURCES = \
radeon_program_pair.c \
radeon_nqssadce.c \
r300_vertprog.c \
+ r300_fragprog_common.c \
r300_fragprog.c \
r300_fragprog_swizzle.c \
r300_fragprog_emit.c \
@@ -49,12 +62,16 @@ DRIVER_SOURCES = \
r300_shader.c \
r300_emit.c \
r300_swtcl.c \
- $(EGL_SOURCES)
+ $(RADEON_COMMON_SOURCES) \
+ $(EGL_SOURCES) \
+ $(CS_SOURCES)
C_SOURCES = $(COMMON_SOURCES) $(DRIVER_SOURCES)
DRIVER_DEFINES = -DCOMPILE_R300 -DR200_MERGED=0 \
- -DRADEON_COMMON=1 -DRADEON_COMMON_FOR_R300
+ -DRADEON_COMMON=1 -DRADEON_COMMON_FOR_R300 \
+# -DRADEON_BO_TRACK \
+ -Wall
SYMLINKS = \
server/radeon_dri.c \
@@ -68,7 +85,30 @@ COMMON_SYMLINKS = \
radeon_chipset.h \
radeon_screen.c \
radeon_screen.h \
- radeon_span.h
+ radeon_span.h \
+ radeon_span.c \
+ radeon_bo_legacy.c \
+ radeon_cs_legacy.c \
+ radeon_bo_legacy.h \
+ radeon_cs_legacy.h \
+ radeon_bocs_wrapper.h \
+ radeon_lock.c \
+ radeon_lock.h \
+ radeon_common.c \
+ radeon_common.h \
+ radeon_common_context.c \
+ radeon_common_context.h \
+ radeon_cmdbuf.h \
+ radeon_dma.c \
+ radeon_dma.h \
+ radeon_mipmap_tree.c \
+ radeon_mipmap_tree.h \
+ radeon_texture.c \
+ radeon_texture.h \
+ radeon_fbo.c \
+ $(CS_SOURCES)
+
+DRI_LIB_DEPS += $(RADEON_LDFLAGS)
##### TARGETS #####
diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.c b/src/mesa/drivers/dri/r300/r300_cmdbuf.c
index f4472756f1..90ca45b3e7 100644
--- a/src/mesa/drivers/dri/r300/r300_cmdbuf.c
+++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.c
@@ -44,245 +44,419 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "drm.h"
#include "radeon_drm.h"
-#include "radeon_ioctl.h"
#include "r300_context.h"
#include "r300_ioctl.h"
#include "radeon_reg.h"
#include "r300_reg.h"
#include "r300_cmdbuf.h"
#include "r300_emit.h"
+#include "radeon_bocs_wrapper.h"
+#include "radeon_mipmap_tree.h"
#include "r300_state.h"
+#include "radeon_reg.h"
-// Set this to 1 for extremely verbose debugging of command buffers
-#define DEBUG_CMDBUF 0
-
-/**
- * Send the current command buffer via ioctl to the hardware.
+/** # of dwords reserved for additional instructions that may need to be written
+ * during flushing.
*/
-int r300FlushCmdBufLocked(r300ContextPtr r300, const char *caller)
+#define SPACE_FOR_FLUSHING 4
+
+static unsigned packet0_count(r300ContextPtr r300, uint32_t *pkt)
{
- int ret;
- int i;
- drm_radeon_cmd_buffer_t cmd;
- int start;
-
- if (r300->radeon.lost_context) {
- start = 0;
- r300->radeon.lost_context = GL_FALSE;
- } else
- start = r300->cmdbuf.count_reemit;
-
- if (RADEON_DEBUG & DEBUG_IOCTL) {
- fprintf(stderr, "%s from %s - %i cliprects\n",
- __FUNCTION__, caller, r300->radeon.numClipRects);
-
- if (DEBUG_CMDBUF && RADEON_DEBUG & DEBUG_VERBOSE)
- for (i = start; i < r300->cmdbuf.count_used; ++i)
- fprintf(stderr, "%d: %08x\n", i,
- r300->cmdbuf.cmd_buf[i]);
- }
+ if (r300->radeon.radeonScreen->kernel_mm) {
+ return ((((*pkt) >> 16) & 0x3FFF) + 1);
+ } else {
+ drm_r300_cmd_header_t *t = (drm_r300_cmd_header_t*)pkt;
+ return t->packet0.count;
+ }
+}
- cmd.buf = (char *)(r300->cmdbuf.cmd_buf + start);
- cmd.bufsz = (r300->cmdbuf.count_used - start) * 4;
+#define vpu_count(ptr) (((drm_r300_cmd_header_t*)(ptr))->vpu.count)
+#define r500fp_count(ptr) (((drm_r300_cmd_header_t*)(ptr))->r500fp.count)
- if (r300->radeon.state.scissor.enabled) {
- cmd.nbox = r300->radeon.state.scissor.numClipRects;
- cmd.boxes =
- (drm_clip_rect_t *) r300->radeon.state.scissor.pClipRects;
- } else {
- cmd.nbox = r300->radeon.numClipRects;
- cmd.boxes = (drm_clip_rect_t *) r300->radeon.pClipRects;
+void emit_vpu(GLcontext *ctx, struct radeon_state_atom * atom)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ BATCH_LOCALS(&r300->radeon);
+ drm_r300_cmd_header_t cmd;
+ uint32_t addr, ndw, i;
+
+ if (!r300->radeon.radeonScreen->kernel_mm) {
+ uint32_t dwords;
+ dwords = (*atom->check) (ctx, atom);
+ BEGIN_BATCH_NO_AUTOSTATE(dwords);
+ OUT_BATCH_TABLE(atom->cmd, dwords);
+ END_BATCH();
+ return;
}
- ret = drmCommandWrite(r300->radeon.dri.fd,
- DRM_RADEON_CMDBUF, &cmd, sizeof(cmd));
-
- if (RADEON_DEBUG & DEBUG_SYNC) {
- fprintf(stderr, "Syncing in %s (from %s)\n\n",
- __FUNCTION__, caller);
- radeonWaitForIdleLocked(&r300->radeon);
+ cmd.u = atom->cmd[0];
+ addr = (cmd.vpu.adrhi << 8) | cmd.vpu.adrlo;
+ ndw = cmd.vpu.count * 4;
+ if (ndw) {
+
+ if (r300->vap_flush_needed) {
+ BEGIN_BATCH_NO_AUTOSTATE(15 + ndw);
+
+ /* flush processing vertices */
+ OUT_BATCH_REGVAL(R300_SC_SCREENDOOR, 0);
+ OUT_BATCH_REGVAL(R300_RB3D_DSTCACHE_CTLSTAT, R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D);
+ OUT_BATCH_REGVAL(RADEON_WAIT_UNTIL, RADEON_WAIT_3D_IDLECLEAN);
+ OUT_BATCH_REGVAL(R300_SC_SCREENDOOR, 0xffffff);
+ OUT_BATCH_REGVAL(R300_VAP_PVS_STATE_FLUSH_REG, 0);
+ r300->vap_flush_needed = GL_FALSE;
+ } else {
+ BEGIN_BATCH_NO_AUTOSTATE(5 + ndw);
+ }
+ OUT_BATCH_REGVAL(R300_VAP_PVS_VECTOR_INDX_REG, addr);
+ OUT_BATCH(CP_PACKET0(R300_VAP_PVS_UPLOAD_DATA, ndw-1) | RADEON_ONE_REG_WR);
+ for (i = 0; i < ndw; i++) {
+ OUT_BATCH(atom->cmd[i+1]);
+ }
+ OUT_BATCH_REGVAL(R300_VAP_PVS_STATE_FLUSH_REG, 0);
+ END_BATCH();
}
-
- r300->dma.nr_released_bufs = 0;
- r300->cmdbuf.count_used = 0;
- r300->cmdbuf.count_reemit = 0;
-
- return ret;
}
-int r300FlushCmdBuf(r300ContextPtr r300, const char *caller)
+void emit_r500fp(GLcontext *ctx, struct radeon_state_atom * atom)
{
- int ret;
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ BATCH_LOCALS(&r300->radeon);
+ drm_r300_cmd_header_t cmd;
+ uint32_t addr, ndw, i, sz;
+ int type, clamp, stride;
+
+ if (!r300->radeon.radeonScreen->kernel_mm) {
+ uint32_t dwords;
+ dwords = (*atom->check) (ctx, atom);
+ BEGIN_BATCH_NO_AUTOSTATE(dwords);
+ OUT_BATCH_TABLE(atom->cmd, dwords);
+ END_BATCH();
+ return;
+ }
- LOCK_HARDWARE(&r300->radeon);
+ cmd.u = atom->cmd[0];
+ sz = cmd.r500fp.count;
+ addr = ((cmd.r500fp.adrhi_flags & 1) << 8) | cmd.r500fp.adrlo;
+ type = !!(cmd.r500fp.adrhi_flags & R500FP_CONSTANT_TYPE);
+ clamp = !!(cmd.r500fp.adrhi_flags & R500FP_CONSTANT_CLAMP);
- ret = r300FlushCmdBufLocked(r300, caller);
+ addr |= (type << 16);
+ addr |= (clamp << 17);
- UNLOCK_HARDWARE(&r300->radeon);
+ stride = type ? 4 : 6;
- if (ret) {
- fprintf(stderr, "drmRadeonCmdBuffer: %d\n", ret);
- _mesa_exit(ret);
- }
+ ndw = sz * stride;
+ if (ndw) {
- return ret;
+ BEGIN_BATCH_NO_AUTOSTATE(3 + ndw);
+ OUT_BATCH(CP_PACKET0(R500_GA_US_VECTOR_INDEX, 0));
+ OUT_BATCH(addr);
+ OUT_BATCH(CP_PACKET0(R500_GA_US_VECTOR_DATA, ndw-1) | RADEON_ONE_REG_WR);
+ for (i = 0; i < ndw; i++) {
+ OUT_BATCH(atom->cmd[i+1]);
+ }
+ END_BATCH();
+ }
}
-static void r300PrintStateAtom(r300ContextPtr r300, struct r300_state_atom *state)
+static void emit_tex_offsets(GLcontext *ctx, struct radeon_state_atom * atom)
{
- int i, j, reg;
- int dwords = (*state->check) (r300, state);
- drm_r300_cmd_header_t cmd;
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ BATCH_LOCALS(&r300->radeon);
+ int numtmus = packet0_count(r300, r300->hw.tex.offset.cmd);
+ int notexture = 0;
- fprintf(stderr, " emit %s %d/%d\n", state->name, dwords,
- state->cmd_size);
-
- if (RADEON_DEBUG & DEBUG_VERBOSE) {
- for (i = 0; i < dwords;) {
- cmd = *((drm_r300_cmd_header_t *) &state->cmd[i]);
- reg = (cmd.packet0.reghi << 8) | cmd.packet0.reglo;
- fprintf(stderr, " %s[%d]: cmdpacket0 (first reg=0x%04x, count=%d)\n",
- state->name, i, reg, cmd.packet0.count);
- ++i;
- for (j = 0; j < cmd.packet0.count; j++) {
- fprintf(stderr, " %s[%d]: 0x%04x = %08x\n",
- state->name, i, reg, state->cmd[i]);
- reg += 4;
- ++i;
- }
+ if (numtmus) {
+ int i;
+
+ for(i = 0; i < numtmus; ++i) {
+ radeonTexObj *t = r300->hw.textures[i];
+
+ if (!t)
+ notexture = 1;
+ }
+
+ if (r300->radeon.radeonScreen->kernel_mm && notexture) {
+ return;
+ }
+ for(i = 0; i < numtmus; ++i) {
+ radeonTexObj *t = r300->hw.textures[i];
+ if (t && !t->image_override) {
+ BEGIN_BATCH_NO_AUTOSTATE(4);
+ OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1);
+ OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ END_BATCH();
+ } else if (!t) {
+ /* Texture unit hasn't a texture bound nothings to do */
+ } else { /* override cases */
+ if (t->bo) {
+ BEGIN_BATCH_NO_AUTOSTATE(4);
+ OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1);
+ OUT_BATCH_RELOC(t->tile_bits, t->bo, 0,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ END_BATCH();
+ } else if (!r300->radeon.radeonScreen->kernel_mm) {
+ BEGIN_BATCH_NO_AUTOSTATE(2);
+ OUT_BATCH_REGSEQ(R300_TX_OFFSET_0 + (i * 4), 1);
+ OUT_BATCH(t->override_offset);
+ END_BATCH();
+ } else {
+ /* Texture unit hasn't a texture bound nothings to do */
+ }
+ }
}
}
}
-/**
- * Emit all atoms with a dirty field equal to dirty.
- *
- * The caller must have ensured that there is enough space in the command
- * buffer.
- */
-static INLINE void r300EmitAtoms(r300ContextPtr r300, GLboolean dirty)
+void r300_emit_scissor(GLcontext *ctx)
{
- struct r300_state_atom *atom;
- uint32_t *dest;
- int dwords;
-
- dest = r300->cmdbuf.cmd_buf + r300->cmdbuf.count_used;
-
- /* Emit WAIT */
- *dest = cmdwait(R300_WAIT_3D | R300_WAIT_3D_CLEAN);
- dest++;
- r300->cmdbuf.count_used++;
-
- /* Emit cache flush */
- *dest = cmdpacket0(R300_TX_INVALTAGS, 1);
- dest++;
- r300->cmdbuf.count_used++;
-
- *dest = R300_TX_FLUSH;
- dest++;
- r300->cmdbuf.count_used++;
-
- /* Emit END3D */
- *dest = cmdpacify();
- dest++;
- r300->cmdbuf.count_used++;
-
- /* Emit actual atoms */
-
- foreach(atom, &r300->hw.atomlist) {
- if ((atom->dirty || r300->hw.all_dirty) == dirty) {
- dwords = (*atom->check) (r300, atom);
- if (dwords) {
- if (DEBUG_CMDBUF && RADEON_DEBUG & DEBUG_STATE) {
- r300PrintStateAtom(r300, atom);
- }
- memcpy(dest, atom->cmd, dwords * 4);
- dest += dwords;
- r300->cmdbuf.count_used += dwords;
- atom->dirty = GL_FALSE;
- } else {
- if (DEBUG_CMDBUF && RADEON_DEBUG & DEBUG_STATE) {
- fprintf(stderr, " skip state %s\n",
- atom->name);
- }
- }
- }
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ BATCH_LOCALS(&r300->radeon);
+ unsigned x1, y1, x2, y2;
+ struct radeon_renderbuffer *rrb;
+
+ if (!r300->radeon.radeonScreen->driScreen->dri2.enabled) {
+ return;
+ }
+ rrb = radeon_get_colorbuffer(&r300->radeon);
+ if (!rrb || !rrb->bo) {
+ fprintf(stderr, "no rrb\n");
+ return;
}
+ if (r300->radeon.state.scissor.enabled) {
+ x1 = r300->radeon.state.scissor.rect.x1;
+ y1 = r300->radeon.state.scissor.rect.y1;
+ x2 = r300->radeon.state.scissor.rect.x2 - 1;
+ y2 = r300->radeon.state.scissor.rect.y2 - 1;
+ } else {
+ x1 = 0;
+ y1 = 0;
+ x2 = rrb->base.Width - 1;
+ y2 = rrb->base.Height - 1;
+ }
+ if (r300->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV515) {
+ x1 += R300_SCISSORS_OFFSET;
+ y1 += R300_SCISSORS_OFFSET;
+ x2 += R300_SCISSORS_OFFSET;
+ y2 += R300_SCISSORS_OFFSET;
+ }
+ BEGIN_BATCH_NO_AUTOSTATE(3);
+ OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2);
+ OUT_BATCH((x1 << R300_SCISSORS_X_SHIFT)|(y1 << R300_SCISSORS_Y_SHIFT));
+ OUT_BATCH((x2 << R300_SCISSORS_X_SHIFT)|(y2 << R300_SCISSORS_Y_SHIFT));
+ END_BATCH();
}
-/**
- * Copy dirty hardware state atoms into the command buffer.
- *
- * We also copy out clean state if we're at the start of a buffer. That makes
- * it easy to recover from lost contexts.
- */
-void r300EmitState(r300ContextPtr r300)
+static void emit_cb_offset(GLcontext *ctx, struct radeon_state_atom * atom)
{
- if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_PRIMS))
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (r300->cmdbuf.count_used && !r300->hw.is_dirty
- && !r300->hw.all_dirty)
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ BATCH_LOCALS(&r300->radeon);
+ struct radeon_renderbuffer *rrb;
+ uint32_t cbpitch;
+ uint32_t offset = r300->radeon.state.color.draw_offset;
+ uint32_t dw = 6;
+ int i;
+
+ rrb = radeon_get_colorbuffer(&r300->radeon);
+ if (!rrb || !rrb->bo) {
+ fprintf(stderr, "no rrb\n");
return;
+ }
+
+ if (RADEON_DEBUG & DEBUG_STATE)
+ fprintf(stderr,"rrb is %p %d %dx%d\n", rrb, offset, rrb->base.Width, rrb->base.Height);
+ cbpitch = (rrb->pitch / rrb->cpp);
+ if (rrb->cpp == 4)
+ cbpitch |= R300_COLOR_FORMAT_ARGB8888;
+ else
+ cbpitch |= R300_COLOR_FORMAT_RGB565;
+
+ if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE)
+ cbpitch |= R300_COLOR_TILE_ENABLE;
+
+ if (r300->radeon.radeonScreen->kernel_mm)
+ dw += 2;
+ BEGIN_BATCH_NO_AUTOSTATE(dw);
+ OUT_BATCH_REGSEQ(R300_RB3D_COLOROFFSET0, 1);
+ OUT_BATCH_RELOC(offset, rrb->bo, offset, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ OUT_BATCH_REGSEQ(R300_RB3D_COLORPITCH0, 1);
+ if (!r300->radeon.radeonScreen->kernel_mm)
+ OUT_BATCH(cbpitch);
+ else
+ OUT_BATCH_RELOC(cbpitch, rrb->bo, cbpitch, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ END_BATCH();
+ if (r300->radeon.radeonScreen->driScreen->dri2.enabled) {
+ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
+ BEGIN_BATCH_NO_AUTOSTATE(3);
+ OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2);
+ OUT_BATCH(0);
+ OUT_BATCH(((rrb->base.Width - 1) << R300_SCISSORS_X_SHIFT) |
+ ((rrb->base.Height - 1) << R300_SCISSORS_Y_SHIFT));
+ END_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(16);
+ for (i = 0; i < 4; i++) {
+ OUT_BATCH_REGSEQ(R300_SC_CLIPRECT_TL_0 + (i * 8), 2);
+ OUT_BATCH((0 << R300_CLIPRECT_X_SHIFT) | (0 << R300_CLIPRECT_Y_SHIFT));
+ OUT_BATCH(((rrb->base.Width - 1) << R300_CLIPRECT_X_SHIFT) | ((rrb->base.Height - 1) << R300_CLIPRECT_Y_SHIFT));
+ }
+ OUT_BATCH_REGSEQ(R300_SC_CLIP_RULE, 1);
+ OUT_BATCH(0xAAAA);
+ OUT_BATCH_REGSEQ(R300_SC_SCREENDOOR, 1);
+ OUT_BATCH(0xffffff);
+ END_BATCH();
+ } else {
+ BEGIN_BATCH_NO_AUTOSTATE(3);
+ OUT_BATCH_REGSEQ(R300_SC_SCISSORS_TL, 2);
+ OUT_BATCH((R300_SCISSORS_OFFSET << R300_SCISSORS_X_SHIFT) |
+ (R300_SCISSORS_OFFSET << R300_SCISSORS_Y_SHIFT));
+ OUT_BATCH(((rrb->base.Width + R300_SCISSORS_OFFSET - 1) << R300_SCISSORS_X_SHIFT) |
+ ((rrb->base.Height + R300_SCISSORS_OFFSET - 1) << R300_SCISSORS_Y_SHIFT));
+ END_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(16);
+ for (i = 0; i < 4; i++) {
+ OUT_BATCH_REGSEQ(R300_SC_CLIPRECT_TL_0 + (i * 8), 2);
+ OUT_BATCH((R300_SCISSORS_OFFSET << R300_CLIPRECT_X_SHIFT) | (R300_SCISSORS_OFFSET << R300_CLIPRECT_Y_SHIFT));
+ OUT_BATCH(((R300_SCISSORS_OFFSET + rrb->base.Width - 1) << R300_CLIPRECT_X_SHIFT) |
+ ((R300_SCISSORS_OFFSET + rrb->base.Height - 1) << R300_CLIPRECT_Y_SHIFT));
+ }
+ OUT_BATCH_REGSEQ(R300_SC_CLIP_RULE, 1);
+ OUT_BATCH(0xAAAA);
+ OUT_BATCH_REGSEQ(R300_SC_SCREENDOOR, 1);
+ OUT_BATCH(0xffffff);
+ END_BATCH();
+ }
+ }
+}
- /* To avoid going across the entire set of states multiple times, just check
- * for enough space for the case of emitting all state, and inline the
- * r300AllocCmdBuf code here without all the checks.
- */
- r300EnsureCmdBufSpace(r300, r300->hw.max_state_size, __FUNCTION__);
+static void emit_zb_offset(GLcontext *ctx, struct radeon_state_atom * atom)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ BATCH_LOCALS(&r300->radeon);
+ struct radeon_renderbuffer *rrb;
+ uint32_t zbpitch;
- if (!r300->cmdbuf.count_used) {
- if (RADEON_DEBUG & DEBUG_STATE)
- fprintf(stderr, "Begin reemit state\n");
+ rrb = radeon_get_depthbuffer(&r300->radeon);
+ if (!rrb)
+ return;
- r300EmitAtoms(r300, GL_FALSE);
- r300->cmdbuf.count_reemit = r300->cmdbuf.count_used;
+ zbpitch = (rrb->pitch / rrb->cpp);
+ if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE) {
+ zbpitch |= R300_DEPTHMACROTILE_ENABLE;
+ }
+ if (rrb->bo->flags & RADEON_BO_FLAGS_MICRO_TILE){
+ zbpitch |= R300_DEPTHMICROTILE_TILED;
}
- if (RADEON_DEBUG & DEBUG_STATE)
- fprintf(stderr, "Begin dirty state\n");
+ BEGIN_BATCH_NO_AUTOSTATE(6);
+ OUT_BATCH_REGSEQ(R300_ZB_DEPTHOFFSET, 1);
+ OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ OUT_BATCH_REGVAL(R300_ZB_DEPTHPITCH, zbpitch);
+ END_BATCH();
+}
- r300EmitAtoms(r300, GL_TRUE);
+static void emit_gb_misc(GLcontext *ctx, struct radeon_state_atom * atom)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ BATCH_LOCALS(&r300->radeon);
+ if (!r300->radeon.radeonScreen->driScreen->dri2.enabled) {
+ BEGIN_BATCH_NO_AUTOSTATE(4);
+ OUT_BATCH(atom->cmd[0]);
+ OUT_BATCH(atom->cmd[1]);
+ OUT_BATCH(atom->cmd[2]);
+ OUT_BATCH(atom->cmd[3]);
+ END_BATCH();
+ }
+}
- assert(r300->cmdbuf.count_used < r300->cmdbuf.size);
+static void emit_threshold_misc(GLcontext *ctx, struct radeon_state_atom * atom)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ BATCH_LOCALS(&r300->radeon);
+ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
+ BEGIN_BATCH_NO_AUTOSTATE(3);
+ OUT_BATCH(atom->cmd[0]);
+ OUT_BATCH(atom->cmd[1]);
+ OUT_BATCH(atom->cmd[2]);
+ END_BATCH();
+ }
+}
- r300->hw.is_dirty = GL_FALSE;
- r300->hw.all_dirty = GL_FALSE;
+static void emit_shade_misc(GLcontext *ctx, struct radeon_state_atom * atom)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ BATCH_LOCALS(&r300->radeon);
+
+ if (!r300->radeon.radeonScreen->driScreen->dri2.enabled) {
+ BEGIN_BATCH_NO_AUTOSTATE(2);
+ OUT_BATCH(atom->cmd[0]);
+ OUT_BATCH(atom->cmd[1]);
+ END_BATCH();
+ }
}
-#define packet0_count(ptr) (((drm_r300_cmd_header_t*)(ptr))->packet0.count)
-#define vpu_count(ptr) (((drm_r300_cmd_header_t*)(ptr))->vpu.count)
-#define r500fp_count(ptr) (((drm_r300_cmd_header_t*)(ptr))->r500fp.count)
+static void emit_zstencil_format(GLcontext *ctx, struct radeon_state_atom * atom)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ BATCH_LOCALS(&r300->radeon);
+ struct radeon_renderbuffer *rrb;
+ uint32_t format = 0;
+
+ rrb = radeon_get_depthbuffer(&r300->radeon);
+ if (!rrb)
+ format = 0;
+ else {
+ if (rrb->cpp == 2)
+ format = R300_DEPTHFORMAT_16BIT_INT_Z;
+ else if (rrb->cpp == 4)
+ format = R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
+ }
+
+ OUT_BATCH(atom->cmd[0]);
+ atom->cmd[1] &= ~0xf;
+ atom->cmd[1] |= format;
+ OUT_BATCH(atom->cmd[1]);
+ OUT_BATCH(atom->cmd[2]);
+ OUT_BATCH(atom->cmd[3]);
+ OUT_BATCH(atom->cmd[4]);
+}
-static int check_always(r300ContextPtr r300, struct r300_state_atom *atom)
+static int check_always(GLcontext *ctx, struct radeon_state_atom *atom)
{
return atom->cmd_size;
}
-static int check_variable(r300ContextPtr r300, struct r300_state_atom *atom)
+static int check_variable(GLcontext *ctx, struct radeon_state_atom *atom)
{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
int cnt;
- cnt = packet0_count(atom->cmd);
+ if (atom->cmd[0] == CP_PACKET2) {
+ return 0;
+ }
+ cnt = packet0_count(r300, atom->cmd);
return cnt ? cnt + 1 : 0;
}
-static int check_vpu(r300ContextPtr r300, struct r300_state_atom *atom)
+int check_vpu(GLcontext *ctx, struct radeon_state_atom *atom)
{
int cnt;
+
cnt = vpu_count(atom->cmd);
return cnt ? (cnt * 4) + 1 : 0;
}
-static int check_r500fp(r300ContextPtr r300, struct r300_state_atom *atom)
+int check_r500fp(GLcontext *ctx, struct radeon_state_atom *atom)
{
int cnt;
+
cnt = r500fp_count(atom->cmd);
return cnt ? (cnt * 6) + 1 : 0;
}
-static int check_r500fp_const(r300ContextPtr r300, struct r300_state_atom *atom)
+int check_r500fp_const(GLcontext *ctx, struct radeon_state_atom *atom)
{
int cnt;
+
cnt = r500fp_count(atom->cmd);
return cnt ? (cnt * 4) + 1 : 0;
}
@@ -295,8 +469,8 @@ static int check_r500fp_const(r300ContextPtr r300, struct r300_state_atom *atom)
r300->hw.ATOM.idx = (IDX); \
r300->hw.ATOM.check = check_##CHK; \
r300->hw.ATOM.dirty = GL_FALSE; \
- r300->hw.max_state_size += (SZ); \
- insert_at_tail(&r300->hw.atomlist, &r300->hw.ATOM); \
+ r300->radeon.hw.max_state_size += (SZ); \
+ insert_at_tail(&r300->radeon.hw.atomlist, &r300->hw.ATOM); \
} while (0)
/**
* Allocate memory for the command buffer and initialize the state atom
@@ -304,18 +478,16 @@ static int check_r500fp_const(r300ContextPtr r300, struct r300_state_atom *atom)
*/
void r300InitCmdBuf(r300ContextPtr r300)
{
- int size, mtu;
- int has_tcl = 1;
+ int mtu;
+ int has_tcl;
int is_r500 = 0;
- int i;
- if (!(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
- has_tcl = 0;
+ has_tcl = r300->options.hw_tcl_enabled;
if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
is_r500 = 1;
- r300->hw.max_state_size = 2 + 2; /* reserve extra space for WAIT_IDLE and tex cache flush */
+ r300->radeon.hw.max_state_size = 2 + 2; /* reserve extra space for WAIT_IDLE and tex cache flush */
mtu = r300->radeon.glCtx->Const.MaxTextureUnits;
if (RADEON_DEBUG & DEBUG_TEXTURE) {
@@ -323,232 +495,248 @@ void r300InitCmdBuf(r300ContextPtr r300)
}
/* Setup the atom linked list */
- make_empty_list(&r300->hw.atomlist);
- r300->hw.atomlist.name = "atom-list";
+ make_empty_list(&r300->radeon.hw.atomlist);
+ r300->radeon.hw.atomlist.name = "atom-list";
/* Initialize state atoms */
ALLOC_STATE(vpt, always, R300_VPT_CMDSIZE, 0);
- r300->hw.vpt.cmd[R300_VPT_CMD_0] = cmdpacket0(R300_SE_VPORT_XSCALE, 6);
+ r300->hw.vpt.cmd[R300_VPT_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_SE_VPORT_XSCALE, 6);
ALLOC_STATE(vap_cntl, always, R300_VAP_CNTL_SIZE, 0);
- r300->hw.vap_cntl.cmd[R300_VAP_CNTL_FLUSH] = cmdpacket0(R300_VAP_PVS_STATE_FLUSH_REG, 1);
+ r300->hw.vap_cntl.cmd[R300_VAP_CNTL_FLUSH] = cmdpacket0(r300->radeon.radeonScreen, R300_VAP_PVS_STATE_FLUSH_REG, 1);
r300->hw.vap_cntl.cmd[R300_VAP_CNTL_FLUSH_1] = 0;
- r300->hw.vap_cntl.cmd[R300_VAP_CNTL_CMD] = cmdpacket0(R300_VAP_CNTL, 1);
- if (is_r500) {
+ r300->hw.vap_cntl.cmd[R300_VAP_CNTL_CMD] = cmdpacket0(r300->radeon.radeonScreen, R300_VAP_CNTL, 1);
+ if (is_r500 && !r300->radeon.radeonScreen->kernel_mm) {
ALLOC_STATE(vap_index_offset, always, 2, 0);
- r300->hw.vap_index_offset.cmd[0] = cmdpacket0(R500_VAP_INDEX_OFFSET, 1);
+ r300->hw.vap_index_offset.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R500_VAP_INDEX_OFFSET, 1);
r300->hw.vap_index_offset.cmd[1] = 0;
}
ALLOC_STATE(vte, always, 3, 0);
- r300->hw.vte.cmd[0] = cmdpacket0(R300_SE_VTE_CNTL, 2);
+ r300->hw.vte.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_SE_VTE_CNTL, 2);
ALLOC_STATE(vap_vf_max_vtx_indx, always, 3, 0);
- r300->hw.vap_vf_max_vtx_indx.cmd[0] = cmdpacket0(R300_VAP_VF_MAX_VTX_INDX, 2);
+ r300->hw.vap_vf_max_vtx_indx.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_VAP_VF_MAX_VTX_INDX, 2);
ALLOC_STATE(vap_cntl_status, always, 2, 0);
- r300->hw.vap_cntl_status.cmd[0] = cmdpacket0(R300_VAP_CNTL_STATUS, 1);
+ r300->hw.vap_cntl_status.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_VAP_CNTL_STATUS, 1);
ALLOC_STATE(vir[0], variable, R300_VIR_CMDSIZE, 0);
r300->hw.vir[0].cmd[R300_VIR_CMD_0] =
- cmdpacket0(R300_VAP_PROG_STREAM_CNTL_0, 1);
+ cmdpacket0(r300->radeon.radeonScreen, R300_VAP_PROG_STREAM_CNTL_0, 1);
ALLOC_STATE(vir[1], variable, R300_VIR_CMDSIZE, 1);
r300->hw.vir[1].cmd[R300_VIR_CMD_0] =
- cmdpacket0(R300_VAP_PROG_STREAM_CNTL_EXT_0, 1);
+ cmdpacket0(r300->radeon.radeonScreen, R300_VAP_PROG_STREAM_CNTL_EXT_0, 1);
ALLOC_STATE(vic, always, R300_VIC_CMDSIZE, 0);
- r300->hw.vic.cmd[R300_VIC_CMD_0] = cmdpacket0(R300_VAP_VTX_STATE_CNTL, 2);
+ r300->hw.vic.cmd[R300_VIC_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_VAP_VTX_STATE_CNTL, 2);
ALLOC_STATE(vap_psc_sgn_norm_cntl, always, 2, 0);
- r300->hw.vap_psc_sgn_norm_cntl.cmd[0] = cmdpacket0(R300_VAP_PSC_SGN_NORM_CNTL, SGN_NORM_ZERO_CLAMP_MINUS_ONE);
+ r300->hw.vap_psc_sgn_norm_cntl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_VAP_PSC_SGN_NORM_CNTL, SGN_NORM_ZERO_CLAMP_MINUS_ONE);
if (has_tcl) {
ALLOC_STATE(vap_clip_cntl, always, 2, 0);
- r300->hw.vap_clip_cntl.cmd[0] = cmdpacket0(R300_VAP_CLIP_CNTL, 1);
+ r300->hw.vap_clip_cntl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_VAP_CLIP_CNTL, 1);
ALLOC_STATE(vap_clip, always, 5, 0);
- r300->hw.vap_clip.cmd[0] = cmdpacket0(R300_VAP_GB_VERT_CLIP_ADJ, 4);
+ r300->hw.vap_clip.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_VAP_GB_VERT_CLIP_ADJ, 4);
ALLOC_STATE(vap_pvs_vtx_timeout_reg, always, 2, 0);
- r300->hw.vap_pvs_vtx_timeout_reg.cmd[0] = cmdpacket0(VAP_PVS_VTX_TIMEOUT_REG, 1);
+ r300->hw.vap_pvs_vtx_timeout_reg.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, VAP_PVS_VTX_TIMEOUT_REG, 1);
}
ALLOC_STATE(vof, always, R300_VOF_CMDSIZE, 0);
r300->hw.vof.cmd[R300_VOF_CMD_0] =
- cmdpacket0(R300_VAP_OUTPUT_VTX_FMT_0, 2);
+ cmdpacket0(r300->radeon.radeonScreen, R300_VAP_OUTPUT_VTX_FMT_0, 2);
if (has_tcl) {
ALLOC_STATE(pvs, always, R300_PVS_CMDSIZE, 0);
r300->hw.pvs.cmd[R300_PVS_CMD_0] =
- cmdpacket0(R300_VAP_PVS_CODE_CNTL_0, 3);
+ cmdpacket0(r300->radeon.radeonScreen, R300_VAP_PVS_CODE_CNTL_0, 3);
}
ALLOC_STATE(gb_enable, always, 2, 0);
- r300->hw.gb_enable.cmd[0] = cmdpacket0(R300_GB_ENABLE, 1);
+ r300->hw.gb_enable.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GB_ENABLE, 1);
ALLOC_STATE(gb_misc, always, R300_GB_MISC_CMDSIZE, 0);
- r300->hw.gb_misc.cmd[0] = cmdpacket0(R300_GB_MSPOS0, 5);
+ r300->hw.gb_misc.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GB_MSPOS0, 3);
+ r300->hw.gb_misc.emit = emit_gb_misc;
+ ALLOC_STATE(gb_misc2, always, R300_GB_MISC2_CMDSIZE, 0);
+ r300->hw.gb_misc2.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, 0x401C, 2);
ALLOC_STATE(txe, always, R300_TXE_CMDSIZE, 0);
- r300->hw.txe.cmd[R300_TXE_CMD_0] = cmdpacket0(R300_TX_ENABLE, 1);
+ r300->hw.txe.cmd[R300_TXE_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_TX_ENABLE, 1);
ALLOC_STATE(ga_point_s0, always, 5, 0);
- r300->hw.ga_point_s0.cmd[0] = cmdpacket0(R300_GA_POINT_S0, 4);
+ r300->hw.ga_point_s0.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_POINT_S0, 4);
ALLOC_STATE(ga_triangle_stipple, always, 2, 0);
- r300->hw.ga_triangle_stipple.cmd[0] = cmdpacket0(R300_GA_TRIANGLE_STIPPLE, 1);
+ r300->hw.ga_triangle_stipple.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_TRIANGLE_STIPPLE, 1);
ALLOC_STATE(ps, always, R300_PS_CMDSIZE, 0);
- r300->hw.ps.cmd[0] = cmdpacket0(R300_GA_POINT_SIZE, 1);
+ r300->hw.ps.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_POINT_SIZE, 1);
ALLOC_STATE(ga_point_minmax, always, 4, 0);
- r300->hw.ga_point_minmax.cmd[0] = cmdpacket0(R300_GA_POINT_MINMAX, 3);
+ r300->hw.ga_point_minmax.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_POINT_MINMAX, 3);
ALLOC_STATE(lcntl, always, 2, 0);
- r300->hw.lcntl.cmd[0] = cmdpacket0(R300_GA_LINE_CNTL, 1);
+ r300->hw.lcntl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_LINE_CNTL, 1);
ALLOC_STATE(ga_line_stipple, always, 4, 0);
- r300->hw.ga_line_stipple.cmd[0] = cmdpacket0(R300_GA_LINE_STIPPLE_VALUE, 3);
- ALLOC_STATE(shade, always, 5, 0);
- r300->hw.shade.cmd[0] = cmdpacket0(R300_GA_ENHANCE, 4);
+ r300->hw.ga_line_stipple.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_LINE_STIPPLE_VALUE, 3);
+ ALLOC_STATE(shade, always, 2, 0);
+ r300->hw.shade.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_ENHANCE, 1);
+ r300->hw.shade.emit = emit_shade_misc;
+ ALLOC_STATE(shade2, always, 4, 0);
+ r300->hw.shade2.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, 0x4278, 3);
ALLOC_STATE(polygon_mode, always, 4, 0);
- r300->hw.polygon_mode.cmd[0] = cmdpacket0(R300_GA_POLY_MODE, 3);
+ r300->hw.polygon_mode.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_POLY_MODE, 3);
ALLOC_STATE(fogp, always, 3, 0);
- r300->hw.fogp.cmd[0] = cmdpacket0(R300_GA_FOG_SCALE, 2);
+ r300->hw.fogp.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_GA_FOG_SCALE, 2);
ALLOC_STATE(zbias_cntl, always, 2, 0);
- r300->hw.zbias_cntl.cmd[0] = cmdpacket0(R300_SU_TEX_WRAP, 1);
+ r300->hw.zbias_cntl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_SU_TEX_WRAP, 1);
ALLOC_STATE(zbs, always, R300_ZBS_CMDSIZE, 0);
r300->hw.zbs.cmd[R300_ZBS_CMD_0] =
- cmdpacket0(R300_SU_POLY_OFFSET_FRONT_SCALE, 4);
+ cmdpacket0(r300->radeon.radeonScreen, R300_SU_POLY_OFFSET_FRONT_SCALE, 4);
ALLOC_STATE(occlusion_cntl, always, 2, 0);
- r300->hw.occlusion_cntl.cmd[0] = cmdpacket0(R300_SU_POLY_OFFSET_ENABLE, 1);
+ r300->hw.occlusion_cntl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_SU_POLY_OFFSET_ENABLE, 1);
ALLOC_STATE(cul, always, R300_CUL_CMDSIZE, 0);
- r300->hw.cul.cmd[R300_CUL_CMD_0] = cmdpacket0(R300_SU_CULL_MODE, 1);
+ r300->hw.cul.cmd[R300_CUL_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_SU_CULL_MODE, 1);
ALLOC_STATE(su_depth_scale, always, 3, 0);
- r300->hw.su_depth_scale.cmd[0] = cmdpacket0(R300_SU_DEPTH_SCALE, 2);
+ r300->hw.su_depth_scale.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_SU_DEPTH_SCALE, 2);
ALLOC_STATE(rc, always, R300_RC_CMDSIZE, 0);
- r300->hw.rc.cmd[R300_RC_CMD_0] = cmdpacket0(R300_RS_COUNT, 2);
+ r300->hw.rc.cmd[R300_RC_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_RS_COUNT, 2);
if (is_r500) {
- ALLOC_STATE(ri, always, R500_RI_CMDSIZE, 0);
- r300->hw.ri.cmd[R300_RI_CMD_0] = cmdpacket0(R500_RS_IP_0, 16);
- for (i = 0; i < 8; i++) {
- r300->hw.ri.cmd[R300_RI_CMD_0 + i +1] =
- (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_S_SHIFT) |
- (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT) |
- (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT) |
- (R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT);
- }
+ ALLOC_STATE(ri, variable, R500_RI_CMDSIZE, 0);
+ r300->hw.ri.cmd[R300_RI_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R500_RS_IP_0, 16);
ALLOC_STATE(rr, variable, R300_RR_CMDSIZE, 0);
- r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(R500_RS_INST_0, 1);
+ r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R500_RS_INST_0, 1);
} else {
- ALLOC_STATE(ri, always, R300_RI_CMDSIZE, 0);
- r300->hw.ri.cmd[R300_RI_CMD_0] = cmdpacket0(R300_RS_IP_0, 8);
+ ALLOC_STATE(ri, variable, R300_RI_CMDSIZE, 0);
+ r300->hw.ri.cmd[R300_RI_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_RS_IP_0, 8);
ALLOC_STATE(rr, variable, R300_RR_CMDSIZE, 0);
- r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(R300_RS_INST_0, 1);
+ r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_RS_INST_0, 1);
}
ALLOC_STATE(sc_hyperz, always, 3, 0);
- r300->hw.sc_hyperz.cmd[0] = cmdpacket0(R300_SC_HYPERZ, 2);
+ r300->hw.sc_hyperz.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_SC_HYPERZ, 2);
ALLOC_STATE(sc_screendoor, always, 2, 0);
- r300->hw.sc_screendoor.cmd[0] = cmdpacket0(R300_SC_SCREENDOOR, 1);
+ r300->hw.sc_screendoor.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_SC_SCREENDOOR, 1);
ALLOC_STATE(us_out_fmt, always, 6, 0);
- r300->hw.us_out_fmt.cmd[0] = cmdpacket0(R300_US_OUT_FMT, 5);
+ r300->hw.us_out_fmt.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_US_OUT_FMT, 5);
if (is_r500) {
ALLOC_STATE(fp, always, R500_FP_CMDSIZE, 0);
- r300->hw.fp.cmd[R500_FP_CMD_0] = cmdpacket0(R500_US_CONFIG, 2);
+ r300->hw.fp.cmd[R500_FP_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R500_US_CONFIG, 2);
r300->hw.fp.cmd[R500_FP_CNTL] = R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO;
- r300->hw.fp.cmd[R500_FP_CMD_1] = cmdpacket0(R500_US_CODE_ADDR, 3);
- r300->hw.fp.cmd[R500_FP_CMD_2] = cmdpacket0(R500_US_FC_CTRL, 1);
+ r300->hw.fp.cmd[R500_FP_CMD_1] = cmdpacket0(r300->radeon.radeonScreen, R500_US_CODE_ADDR, 3);
+ r300->hw.fp.cmd[R500_FP_CMD_2] = cmdpacket0(r300->radeon.radeonScreen, R500_US_FC_CTRL, 1);
r300->hw.fp.cmd[R500_FP_FC_CNTL] = 0; /* FIXME when we add flow control */
ALLOC_STATE(r500fp, r500fp, R500_FPI_CMDSIZE, 0);
- r300->hw.r500fp.cmd[R300_FPI_CMD_0] = cmdr500fp(0, 0, 0, 0);
+ r300->hw.r500fp.cmd[R300_FPI_CMD_0] =
+ cmdr500fp(r300->radeon.radeonScreen, 0, 0, 0, 0);
+ r300->hw.r500fp.emit = emit_r500fp;
ALLOC_STATE(r500fp_const, r500fp_const, R500_FPP_CMDSIZE, 0);
- r300->hw.r500fp_const.cmd[R300_FPI_CMD_0] = cmdr500fp(0, 0, 1, 0);
+ r300->hw.r500fp_const.cmd[R300_FPI_CMD_0] =
+ cmdr500fp(r300->radeon.radeonScreen, 0, 0, 1, 0);
+ r300->hw.r500fp_const.emit = emit_r500fp;
} else {
ALLOC_STATE(fp, always, R300_FP_CMDSIZE, 0);
- r300->hw.fp.cmd[R300_FP_CMD_0] = cmdpacket0(R300_US_CONFIG, 3);
- r300->hw.fp.cmd[R300_FP_CMD_1] = cmdpacket0(R300_US_CODE_ADDR_0, 4);
+ r300->hw.fp.cmd[R300_FP_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_US_CONFIG, 3);
+ r300->hw.fp.cmd[R300_FP_CMD_1] = cmdpacket0(r300->radeon.radeonScreen, R300_US_CODE_ADDR_0, 4);
+
ALLOC_STATE(fpt, variable, R300_FPT_CMDSIZE, 0);
- r300->hw.fpt.cmd[R300_FPT_CMD_0] = cmdpacket0(R300_US_TEX_INST_0, 0);
+ r300->hw.fpt.cmd[R300_FPT_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_US_TEX_INST_0, 0);
ALLOC_STATE(fpi[0], variable, R300_FPI_CMDSIZE, 0);
- r300->hw.fpi[0].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_RGB_INST_0, 1);
+ r300->hw.fpi[0].cmd[R300_FPI_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_US_ALU_RGB_INST_0, 1);
ALLOC_STATE(fpi[1], variable, R300_FPI_CMDSIZE, 1);
- r300->hw.fpi[1].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_RGB_ADDR_0, 1);
+ r300->hw.fpi[1].cmd[R300_FPI_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_US_ALU_RGB_ADDR_0, 1);
ALLOC_STATE(fpi[2], variable, R300_FPI_CMDSIZE, 2);
- r300->hw.fpi[2].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_ALPHA_INST_0, 1);
+ r300->hw.fpi[2].cmd[R300_FPI_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_US_ALU_ALPHA_INST_0, 1);
ALLOC_STATE(fpi[3], variable, R300_FPI_CMDSIZE, 3);
- r300->hw.fpi[3].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_ALPHA_ADDR_0, 1);
+ r300->hw.fpi[3].cmd[R300_FPI_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_US_ALU_ALPHA_ADDR_0, 1);
ALLOC_STATE(fpp, variable, R300_FPP_CMDSIZE, 0);
- r300->hw.fpp.cmd[R300_FPP_CMD_0] = cmdpacket0(R300_PFS_PARAM_0_X, 0);
+ r300->hw.fpp.cmd[R300_FPP_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_PFS_PARAM_0_X, 0);
}
ALLOC_STATE(fogs, always, R300_FOGS_CMDSIZE, 0);
- r300->hw.fogs.cmd[R300_FOGS_CMD_0] = cmdpacket0(R300_FG_FOG_BLEND, 1);
+ r300->hw.fogs.cmd[R300_FOGS_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_FG_FOG_BLEND, 1);
ALLOC_STATE(fogc, always, R300_FOGC_CMDSIZE, 0);
- r300->hw.fogc.cmd[R300_FOGC_CMD_0] = cmdpacket0(R300_FG_FOG_COLOR_R, 3);
+ r300->hw.fogc.cmd[R300_FOGC_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_FG_FOG_COLOR_R, 3);
ALLOC_STATE(at, always, R300_AT_CMDSIZE, 0);
- r300->hw.at.cmd[R300_AT_CMD_0] = cmdpacket0(R300_FG_ALPHA_FUNC, 2);
+ r300->hw.at.cmd[R300_AT_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_FG_ALPHA_FUNC, 2);
ALLOC_STATE(fg_depth_src, always, 2, 0);
- r300->hw.fg_depth_src.cmd[0] = cmdpacket0(R300_FG_DEPTH_SRC, 1);
+ r300->hw.fg_depth_src.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_FG_DEPTH_SRC, 1);
ALLOC_STATE(rb3d_cctl, always, 2, 0);
- r300->hw.rb3d_cctl.cmd[0] = cmdpacket0(R300_RB3D_CCTL, 1);
+ r300->hw.rb3d_cctl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_CCTL, 1);
ALLOC_STATE(bld, always, R300_BLD_CMDSIZE, 0);
- r300->hw.bld.cmd[R300_BLD_CMD_0] = cmdpacket0(R300_RB3D_CBLEND, 2);
+ r300->hw.bld.cmd[R300_BLD_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_CBLEND, 2);
ALLOC_STATE(cmk, always, R300_CMK_CMDSIZE, 0);
- r300->hw.cmk.cmd[R300_CMK_CMD_0] = cmdpacket0(RB3D_COLOR_CHANNEL_MASK, 1);
+ r300->hw.cmk.cmd[R300_CMK_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, RB3D_COLOR_CHANNEL_MASK, 1);
if (is_r500) {
ALLOC_STATE(blend_color, always, 3, 0);
- r300->hw.blend_color.cmd[0] = cmdpacket0(R500_RB3D_CONSTANT_COLOR_AR, 2);
+ r300->hw.blend_color.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R500_RB3D_CONSTANT_COLOR_AR, 2);
} else {
ALLOC_STATE(blend_color, always, 2, 0);
- r300->hw.blend_color.cmd[0] = cmdpacket0(R300_RB3D_BLEND_COLOR, 1);
+ r300->hw.blend_color.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_BLEND_COLOR, 1);
}
ALLOC_STATE(rop, always, 2, 0);
- r300->hw.rop.cmd[0] = cmdpacket0(R300_RB3D_ROPCNTL, 1);
+ r300->hw.rop.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_ROPCNTL, 1);
ALLOC_STATE(cb, always, R300_CB_CMDSIZE, 0);
- r300->hw.cb.cmd[R300_CB_CMD_0] = cmdpacket0(R300_RB3D_COLOROFFSET0, 1);
- r300->hw.cb.cmd[R300_CB_CMD_1] = cmdpacket0(R300_RB3D_COLORPITCH0, 1);
+ r300->hw.cb.emit = &emit_cb_offset;
ALLOC_STATE(rb3d_dither_ctl, always, 10, 0);
- r300->hw.rb3d_dither_ctl.cmd[0] = cmdpacket0(R300_RB3D_DITHER_CTL, 9);
+ r300->hw.rb3d_dither_ctl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_DITHER_CTL, 9);
ALLOC_STATE(rb3d_aaresolve_ctl, always, 2, 0);
- r300->hw.rb3d_aaresolve_ctl.cmd[0] = cmdpacket0(R300_RB3D_AARESOLVE_CTL, 1);
- ALLOC_STATE(rb3d_discard_src_pixel_lte_threshold, always, 3, 0);
- r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[0] = cmdpacket0(R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 2);
+ r300->hw.rb3d_aaresolve_ctl.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_RB3D_AARESOLVE_CTL, 1);
+ ALLOC_STATE(rb3d_discard_src_pixel_lte_threshold, always, 3, 0);
+ r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD, 2);
+ r300->hw.rb3d_discard_src_pixel_lte_threshold.emit = emit_threshold_misc;
ALLOC_STATE(zs, always, R300_ZS_CMDSIZE, 0);
r300->hw.zs.cmd[R300_ZS_CMD_0] =
- cmdpacket0(R300_ZB_CNTL, 3);
+ cmdpacket0(r300->radeon.radeonScreen, R300_ZB_CNTL, 3);
+
ALLOC_STATE(zstencil_format, always, 5, 0);
r300->hw.zstencil_format.cmd[0] =
- cmdpacket0(R300_ZB_FORMAT, 4);
+ cmdpacket0(r300->radeon.radeonScreen, R300_ZB_FORMAT, 4);
+ r300->hw.zstencil_format.emit = emit_zstencil_format;
+
ALLOC_STATE(zb, always, R300_ZB_CMDSIZE, 0);
- r300->hw.zb.cmd[R300_ZB_CMD_0] = cmdpacket0(R300_ZB_DEPTHOFFSET, 2);
+ r300->hw.zb.emit = emit_zb_offset;
ALLOC_STATE(zb_depthclearvalue, always, 2, 0);
- r300->hw.zb_depthclearvalue.cmd[0] = cmdpacket0(R300_ZB_DEPTHCLEARVALUE, 1);
- ALLOC_STATE(unk4F30, always, 3, 0);
- r300->hw.unk4F30.cmd[0] = cmdpacket0(0x4F30, 2);
+ r300->hw.zb_depthclearvalue.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_ZB_DEPTHCLEARVALUE, 1);
+ ALLOC_STATE(zb_zmask, always, 3, 0);
+ r300->hw.zb_zmask.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_ZB_ZMASK_OFFSET, 2);
ALLOC_STATE(zb_hiz_offset, always, 2, 0);
- r300->hw.zb_hiz_offset.cmd[0] = cmdpacket0(R300_ZB_HIZ_OFFSET, 1);
+ r300->hw.zb_hiz_offset.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_ZB_HIZ_OFFSET, 1);
ALLOC_STATE(zb_hiz_pitch, always, 2, 0);
- r300->hw.zb_hiz_pitch.cmd[0] = cmdpacket0(R300_ZB_HIZ_PITCH, 1);
+ r300->hw.zb_hiz_pitch.cmd[0] = cmdpacket0(r300->radeon.radeonScreen, R300_ZB_HIZ_PITCH, 1);
/* VPU only on TCL */
if (has_tcl) {
int i;
ALLOC_STATE(vpi, vpu, R300_VPI_CMDSIZE, 0);
- r300->hw.vpi.cmd[R300_VPI_CMD_0] =
- cmdvpu(R300_PVS_CODE_START, 0);
+ r300->hw.vpi.cmd[0] =
+ cmdvpu(r300->radeon.radeonScreen, R300_PVS_CODE_START, 0);
+ r300->hw.vpi.emit = emit_vpu;
if (is_r500) {
ALLOC_STATE(vpp, vpu, R300_VPP_CMDSIZE, 0);
- r300->hw.vpp.cmd[R300_VPP_CMD_0] =
- cmdvpu(R500_PVS_CONST_START, 0);
+ r300->hw.vpp.cmd[0] =
+ cmdvpu(r300->radeon.radeonScreen, R500_PVS_CONST_START, 0);
+ r300->hw.vpp.emit = emit_vpu;
ALLOC_STATE(vps, vpu, R300_VPS_CMDSIZE, 0);
- r300->hw.vps.cmd[R300_VPS_CMD_0] =
- cmdvpu(R500_POINT_VPORT_SCALE_OFFSET, 1);
+ r300->hw.vps.cmd[0] =
+ cmdvpu(r300->radeon.radeonScreen, R500_POINT_VPORT_SCALE_OFFSET, 1);
+ r300->hw.vps.emit = emit_vpu;
for (i = 0; i < 6; i++) {
- ALLOC_STATE(vpucp[i], vpu, R300_VPUCP_CMDSIZE, 0);
- r300->hw.vpucp[i].cmd[R300_VPUCP_CMD_0] =
- cmdvpu(R500_PVS_UCP_START + i, 1);
+ ALLOC_STATE(vpucp[i], vpu, R300_VPUCP_CMDSIZE, 0);
+ r300->hw.vpucp[i].cmd[0] =
+ cmdvpu(r300->radeon.radeonScreen,
+ R500_PVS_UCP_START + i, 1);
+ r300->hw.vpucp[i].emit = emit_vpu;
}
} else {
ALLOC_STATE(vpp, vpu, R300_VPP_CMDSIZE, 0);
- r300->hw.vpp.cmd[R300_VPP_CMD_0] =
- cmdvpu(R300_PVS_CONST_START, 0);
+ r300->hw.vpp.cmd[0] =
+ cmdvpu(r300->radeon.radeonScreen, R300_PVS_CONST_START, 0);
+ r300->hw.vpp.emit = emit_vpu;
ALLOC_STATE(vps, vpu, R300_VPS_CMDSIZE, 0);
- r300->hw.vps.cmd[R300_VPS_CMD_0] =
- cmdvpu(R300_POINT_VPORT_SCALE_OFFSET, 1);
+ r300->hw.vps.cmd[0] =
+ cmdvpu(r300->radeon.radeonScreen, R300_POINT_VPORT_SCALE_OFFSET, 1);
+ r300->hw.vps.emit = emit_vpu;
for (i = 0; i < 6; i++) {
ALLOC_STATE(vpucp[i], vpu, R300_VPUCP_CMDSIZE, 0);
- r300->hw.vpucp[i].cmd[R300_VPUCP_CMD_0] =
- cmdvpu(R300_PVS_UCP_START + i, 1);
+ r300->hw.vpucp[i].cmd[0] =
+ cmdvpu(r300->radeon.radeonScreen,
+ R300_PVS_UCP_START + i, 1);
+ r300->hw.vpucp[i].emit = emit_vpu;
}
}
}
@@ -556,130 +744,37 @@ void r300InitCmdBuf(r300ContextPtr r300)
/* Textures */
ALLOC_STATE(tex.filter, variable, mtu + 1, 0);
r300->hw.tex.filter.cmd[R300_TEX_CMD_0] =
- cmdpacket0(R300_TX_FILTER0_0, 0);
+ cmdpacket0(r300->radeon.radeonScreen, R300_TX_FILTER0_0, 0);
ALLOC_STATE(tex.filter_1, variable, mtu + 1, 0);
r300->hw.tex.filter_1.cmd[R300_TEX_CMD_0] =
- cmdpacket0(R300_TX_FILTER1_0, 0);
+ cmdpacket0(r300->radeon.radeonScreen, R300_TX_FILTER1_0, 0);
ALLOC_STATE(tex.size, variable, mtu + 1, 0);
- r300->hw.tex.size.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_SIZE_0, 0);
+ r300->hw.tex.size.cmd[R300_TEX_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_TX_SIZE_0, 0);
ALLOC_STATE(tex.format, variable, mtu + 1, 0);
r300->hw.tex.format.cmd[R300_TEX_CMD_0] =
- cmdpacket0(R300_TX_FORMAT_0, 0);
+ cmdpacket0(r300->radeon.radeonScreen, R300_TX_FORMAT_0, 0);
ALLOC_STATE(tex.pitch, variable, mtu + 1, 0);
- r300->hw.tex.pitch.cmd[R300_TEX_CMD_0] = cmdpacket0(R300_TX_FORMAT2_0, 0);
+ r300->hw.tex.pitch.cmd[R300_TEX_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_TX_FORMAT2_0, 0);
- ALLOC_STATE(tex.offset, variable, mtu + 1, 0);
+ ALLOC_STATE(tex.offset, variable, 1, 0);
r300->hw.tex.offset.cmd[R300_TEX_CMD_0] =
- cmdpacket0(R300_TX_OFFSET_0, 0);
+ cmdpacket0(r300->radeon.radeonScreen, R300_TX_OFFSET_0, 0);
+ r300->hw.tex.offset.emit = &emit_tex_offsets;
ALLOC_STATE(tex.chroma_key, variable, mtu + 1, 0);
r300->hw.tex.chroma_key.cmd[R300_TEX_CMD_0] =
- cmdpacket0(R300_TX_CHROMA_KEY_0, 0);
+ cmdpacket0(r300->radeon.radeonScreen, R300_TX_CHROMA_KEY_0, 0);
ALLOC_STATE(tex.border_color, variable, mtu + 1, 0);
r300->hw.tex.border_color.cmd[R300_TEX_CMD_0] =
- cmdpacket0(R300_TX_BORDER_COLOR_0, 0);
-
- r300->hw.is_dirty = GL_TRUE;
- r300->hw.all_dirty = GL_TRUE;
-
- /* Initialize command buffer */
- size =
- 256 * driQueryOptioni(&r300->radeon.optionCache,
- "command_buffer_size");
- if (size < 2 * r300->hw.max_state_size) {
- size = 2 * r300->hw.max_state_size + 65535;
- }
- if (size > 64 * 256)
- size = 64 * 256;
-
- if (RADEON_DEBUG & (DEBUG_IOCTL | DEBUG_DMA)) {
- fprintf(stderr, "sizeof(drm_r300_cmd_header_t)=%zd\n",
- sizeof(drm_r300_cmd_header_t));
- fprintf(stderr, "sizeof(drm_radeon_cmd_buffer_t)=%zd\n",
- sizeof(drm_radeon_cmd_buffer_t));
- fprintf(stderr,
- "Allocating %d bytes command buffer (max state is %d bytes)\n",
- size * 4, r300->hw.max_state_size * 4);
- }
-
- r300->cmdbuf.size = size;
- r300->cmdbuf.cmd_buf = (uint32_t *) CALLOC(size * 4);
- r300->cmdbuf.count_used = 0;
- r300->cmdbuf.count_reemit = 0;
-}
-
-/**
- * Destroy the command buffer and state atoms.
- */
-void r300DestroyCmdBuf(r300ContextPtr r300)
-{
- struct r300_state_atom *atom;
-
- FREE(r300->cmdbuf.cmd_buf);
-
- foreach(atom, &r300->hw.atomlist) {
- FREE(atom->cmd);
- }
-}
-
-void r300EmitBlit(r300ContextPtr rmesa,
- GLuint color_fmt,
- GLuint src_pitch,
- GLuint src_offset,
- GLuint dst_pitch,
- GLuint dst_offset,
- GLint srcx, GLint srcy,
- GLint dstx, GLint dsty, GLuint w, GLuint h)
-{
- drm_r300_cmd_header_t *cmd;
-
- if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr,
- "%s src %x/%x %d,%d dst: %x/%x %d,%d sz: %dx%d\n",
- __FUNCTION__, src_pitch, src_offset, srcx, srcy,
- dst_pitch, dst_offset, dstx, dsty, w, h);
-
- assert((src_pitch & 63) == 0);
- assert((dst_pitch & 63) == 0);
- assert((src_offset & 1023) == 0);
- assert((dst_offset & 1023) == 0);
- assert(w < (1 << 16));
- assert(h < (1 << 16));
-
- cmd = (drm_r300_cmd_header_t *) r300AllocCmdBuf(rmesa, 8, __FUNCTION__);
-
- cmd[0].header.cmd_type = R300_CMD_PACKET3;
- cmd[0].header.pad0 = R300_CMD_PACKET3_RAW;
- cmd[1].u = R300_CP_CMD_BITBLT_MULTI | (5 << 16);
- cmd[2].u = (RADEON_GMC_SRC_PITCH_OFFSET_CNTL |
- RADEON_GMC_DST_PITCH_OFFSET_CNTL |
- RADEON_GMC_BRUSH_NONE |
- (color_fmt << 8) |
- RADEON_GMC_SRC_DATATYPE_COLOR |
- RADEON_ROP3_S |
- RADEON_DP_SRC_SOURCE_MEMORY |
- RADEON_GMC_CLR_CMP_CNTL_DIS | RADEON_GMC_WR_MSK_DIS);
-
- cmd[3].u = ((src_pitch / 64) << 22) | (src_offset >> 10);
- cmd[4].u = ((dst_pitch / 64) << 22) | (dst_offset >> 10);
- cmd[5].u = (srcx << 16) | srcy;
- cmd[6].u = (dstx << 16) | dsty; /* dst */
- cmd[7].u = (w << 16) | h;
-}
-
-void r300EmitWait(r300ContextPtr rmesa, GLuint flags)
-{
- drm_r300_cmd_header_t *cmd;
+ cmdpacket0(r300->radeon.radeonScreen, R300_TX_BORDER_COLOR_0, 0);
- assert(!(flags & ~(R300_WAIT_2D | R300_WAIT_3D)));
+ r300->radeon.hw.is_dirty = GL_TRUE;
+ r300->radeon.hw.all_dirty = GL_TRUE;
- cmd = (drm_r300_cmd_header_t *) r300AllocCmdBuf(rmesa, 1, __FUNCTION__);
- cmd[0].u = 0;
- cmd[0].wait.cmd_type = R300_CMD_WAIT;
- cmd[0].wait.flags = flags;
+ rcommonInitCmdBuf(&r300->radeon);
}
diff --git a/src/mesa/drivers/dri/r300/r300_cmdbuf.h b/src/mesa/drivers/dri/r300/r300_cmdbuf.h
index a8eaa580bd..53bcc0eeb4 100644
--- a/src/mesa/drivers/dri/r300/r300_cmdbuf.h
+++ b/src/mesa/drivers/dri/r300/r300_cmdbuf.h
@@ -38,79 +38,14 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_context.h"
-extern int r300FlushCmdBufLocked(r300ContextPtr r300, const char *caller);
-extern int r300FlushCmdBuf(r300ContextPtr r300, const char *caller);
-
-extern void r300EmitState(r300ContextPtr r300);
-
extern void r300InitCmdBuf(r300ContextPtr r300);
-extern void r300DestroyCmdBuf(r300ContextPtr r300);
-
-/**
- * Make sure that enough space is available in the command buffer
- * by flushing if necessary.
- *
- * \param dwords The number of dwords we need to be free on the command buffer
- */
-static INLINE void r300EnsureCmdBufSpace(r300ContextPtr r300,
- int dwords, const char *caller)
-{
- assert(dwords < r300->cmdbuf.size);
-
- if (r300->cmdbuf.count_used + dwords > r300->cmdbuf.size)
- r300FlushCmdBuf(r300, caller);
-}
-
-/**
- * Allocate the given number of dwords in the command buffer and return
- * a pointer to the allocated area.
- * When necessary, these functions cause a flush. r300AllocCmdBuf() also
- * causes state reemission after a flush. This is necessary to ensure
- * correct hardware state after an unlock.
- */
-static INLINE uint32_t *r300RawAllocCmdBuf(r300ContextPtr r300,
- int dwords, const char *caller)
-{
- uint32_t *ptr;
-
- r300EnsureCmdBufSpace(r300, dwords, caller);
-
- ptr = &r300->cmdbuf.cmd_buf[r300->cmdbuf.count_used];
- r300->cmdbuf.count_used += dwords;
- return ptr;
-}
-
-static INLINE uint32_t *r300AllocCmdBuf(r300ContextPtr r300,
- int dwords, const char *caller)
-{
- uint32_t *ptr;
-
- r300EnsureCmdBufSpace(r300, dwords, caller);
-
- if (!r300->cmdbuf.count_used) {
- if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr,
- "Reemit state after flush (from %s)\n", caller);
- r300EmitState(r300);
- }
-
- ptr = &r300->cmdbuf.cmd_buf[r300->cmdbuf.count_used];
- r300->cmdbuf.count_used += dwords;
- return ptr;
-}
+void r300_emit_scissor(GLcontext *ctx);
-extern void r300EmitBlit(r300ContextPtr rmesa,
- GLuint color_fmt,
- GLuint src_pitch,
- GLuint src_offset,
- GLuint dst_pitch,
- GLuint dst_offset,
- GLint srcx, GLint srcy,
- GLint dstx, GLint dsty, GLuint w, GLuint h);
+void emit_vpu(GLcontext *ctx, struct radeon_state_atom * atom);
+int check_vpu(GLcontext *ctx, struct radeon_state_atom *atom);
-extern void r300EmitWait(r300ContextPtr rmesa, GLuint flags);
-extern void r300EmitLOAD_VBPNTR(r300ContextPtr rmesa, int start);
-extern void r300EmitVertexShader(r300ContextPtr rmesa);
-extern void r300EmitPixelShader(r300ContextPtr rmesa);
+void emit_r500fp(GLcontext *ctx, struct radeon_state_atom * atom);
+int check_r500fp(GLcontext *ctx, struct radeon_state_atom *atom);
+int check_r500fp_const(GLcontext *ctx, struct radeon_state_atom *atom);
#endif /* __R300_CMDBUF_H__ */
diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c
index 7d6705058f..b7d75426c5 100644
--- a/src/mesa/drivers/dri/r300/r300_context.c
+++ b/src/mesa/drivers/dri/r300/r300_context.c
@@ -43,8 +43,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/matrix.h"
#include "main/extensions.h"
#include "main/state.h"
-#include "main/texobj.h"
#include "main/bufferobj.h"
+#include "main/texobj.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
@@ -56,42 +56,40 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "drivers/common/driverfuncs.h"
-#include "radeon_ioctl.h"
-#include "radeon_span.h"
#include "r300_context.h"
+#include "radeon_context.h"
+#include "radeon_span.h"
#include "r300_cmdbuf.h"
#include "r300_state.h"
#include "r300_ioctl.h"
#include "r300_tex.h"
#include "r300_emit.h"
+#include "r300_render.h"
#include "r300_swtcl.h"
+#include "radeon_bocs_wrapper.h"
-#ifdef USER_BUFFERS
-#include "r300_mem.h"
-#endif
#include "vblank.h"
#include "utils.h"
#include "xmlpool.h" /* for symbolic values of enum-type options */
-/* hw_tcl_on derives from future_hw_tcl_on when its safe to change it. */
-int future_hw_tcl_on = 1;
-int hw_tcl_on = 1;
-
#define need_GL_VERSION_2_0
#define need_GL_ARB_point_parameters
#define need_GL_ARB_vertex_program
#define need_GL_EXT_blend_equation_separate
#define need_GL_EXT_blend_func_separate
#define need_GL_EXT_blend_minmax
+#define need_GL_EXT_framebuffer_object
#define need_GL_EXT_fog_coord
#define need_GL_EXT_gpu_program_parameters
#define need_GL_EXT_secondary_color
#define need_GL_EXT_stencil_two_side
#define need_GL_ATI_separate_stencil
#define need_GL_NV_vertex_program
+
#include "extension_helper.h"
+
const struct dri_extension card_extensions[] = {
/* *INDENT-OFF* */
{"GL_ARB_depth_texture", NULL},
@@ -112,6 +110,7 @@ const struct dri_extension card_extensions[] = {
{"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions},
{"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions},
{"GL_EXT_blend_subtract", NULL},
+ {"GL_EXT_packed_depth_stencil", NULL},
{"GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
{"GL_EXT_gpu_program_parameters", GL_EXT_gpu_program_parameters_functions},
{"GL_EXT_secondary_color", GL_EXT_secondary_color_functions},
@@ -125,6 +124,8 @@ const struct dri_extension card_extensions[] = {
{"GL_EXT_texture_lod_bias", NULL},
{"GL_EXT_texture_mirror_clamp", NULL},
{"GL_EXT_texture_rectangle", NULL},
+ {"GL_EXT_texture_sRGB", NULL},
+ {"GL_EXT_vertex_array_bgra", NULL},
{"GL_ATI_separate_stencil", GL_ATI_separate_stencil_functions},
{"GL_ATI_texture_env_combine3", NULL},
{"GL_ATI_texture_mirror_once", NULL},
@@ -139,6 +140,11 @@ const struct dri_extension card_extensions[] = {
};
+const struct dri_extension mm_extensions[] = {
+ { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
+ { NULL, NULL }
+};
+
/**
* The GL 2.0 functions are needed to make display lists work with
* functions added by GL_ATI_separate_stencil.
@@ -147,16 +153,8 @@ const struct dri_extension gl_20_extension[] = {
{"GL_VERSION_2_0", GL_VERSION_2_0_functions },
};
-
-extern struct tnl_pipeline_stage _r300_render_stage;
-extern const struct tnl_pipeline_stage _r300_tcl_stage;
-
static const struct tnl_pipeline_stage *r300_pipeline[] = {
- /* Try and go straight to t&l
- */
- &_r300_tcl_stage,
-
/* Catch any t&l fallbacks
*/
&_tnl_vertex_transform_stage,
@@ -165,6 +163,7 @@ static const struct tnl_pipeline_stage *r300_pipeline[] = {
&_tnl_fog_coordinate_stage,
&_tnl_texgen_stage,
&_tnl_texture_transform_stage,
+ &_tnl_point_attenuation_stage,
&_tnl_vertex_program_stage,
/* Try again to go to tcl?
@@ -184,6 +183,192 @@ static const struct tnl_pipeline_stage *r300_pipeline[] = {
0,
};
+static void r300_get_lock(radeonContextPtr rmesa)
+{
+ drm_radeon_sarea_t *sarea = rmesa->sarea;
+
+ if (sarea->ctx_owner != rmesa->dri.hwContext) {
+ sarea->ctx_owner = rmesa->dri.hwContext;
+ if (!rmesa->radeonScreen->kernel_mm)
+ radeon_bo_legacy_texture_age(rmesa->radeonScreen->bom);
+ }
+}
+
+static void r300_vtbl_emit_cs_header(struct radeon_cs *cs, radeonContextPtr rmesa)
+{
+ /* please flush pipe do all pending work */
+ radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen,
+ R300_SC_SCREENDOOR, 1));
+ radeon_cs_write_dword(cs, 0x0);
+ radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen,
+ R300_SC_SCREENDOOR, 1));
+ radeon_cs_write_dword(cs, 0x00FFFFFF);
+ radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen,
+ R300_SC_HYPERZ, 1));
+ radeon_cs_write_dword(cs, 0x0);
+ radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen,
+ R300_US_CONFIG, 1));
+ radeon_cs_write_dword(cs, 0x0);
+ radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen,
+ R300_ZB_CNTL, 1));
+ radeon_cs_write_dword(cs, 0x0);
+ radeon_cs_write_dword(cs, cmdwait(rmesa->radeonScreen, R300_WAIT_3D));
+ radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen,
+ R300_RB3D_DSTCACHE_CTLSTAT, 1));
+ radeon_cs_write_dword(cs, R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D);
+ radeon_cs_write_dword(cs, cmdpacket0(rmesa->radeonScreen,
+ R300_ZB_ZCACHE_CTLSTAT, 1));
+ radeon_cs_write_dword(cs, R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE);
+ radeon_cs_write_dword(cs, cmdwait(rmesa->radeonScreen,
+ R300_WAIT_3D | R300_WAIT_3D_CLEAN));
+}
+
+static void r300_vtbl_pre_emit_atoms(radeonContextPtr radeon)
+{
+ r300ContextPtr r300 = (r300ContextPtr)radeon;
+ BATCH_LOCALS(radeon);
+
+ r300->vap_flush_needed = GL_TRUE;
+
+ cp_wait(radeon, R300_WAIT_3D | R300_WAIT_3D_CLEAN);
+ BEGIN_BATCH_NO_AUTOSTATE(2);
+ OUT_BATCH_REGVAL(R300_TX_INVALTAGS, R300_TX_FLUSH);
+ END_BATCH();
+ end_3d(radeon);
+}
+
+static void r300_fallback(GLcontext *ctx, GLuint bit, GLboolean mode)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ if (mode)
+ r300->radeon.Fallback |= bit;
+ else
+ r300->radeon.Fallback &= ~bit;
+}
+
+static void r300_init_vtbl(radeonContextPtr radeon)
+{
+ radeon->vtbl.get_lock = r300_get_lock;
+ radeon->vtbl.update_viewport_offset = r300UpdateViewportOffset;
+ radeon->vtbl.emit_cs_header = r300_vtbl_emit_cs_header;
+ radeon->vtbl.swtcl_flush = r300_swtcl_flush;
+ radeon->vtbl.pre_emit_atoms = r300_vtbl_pre_emit_atoms;
+ radeon->vtbl.fallback = r300_fallback;
+}
+
+static void r300InitConstValues(GLcontext *ctx, radeonScreenPtr screen)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+
+ ctx->Const.MaxTextureImageUnits =
+ driQueryOptioni(&r300->radeon.optionCache, "texture_image_units");
+ ctx->Const.MaxTextureCoordUnits =
+ driQueryOptioni(&r300->radeon.optionCache, "texture_coord_units");
+ ctx->Const.MaxTextureUnits = MIN2(ctx->Const.MaxTextureImageUnits,
+ ctx->Const.MaxTextureCoordUnits);
+
+ ctx->Const.MaxTextureMaxAnisotropy = 16.0;
+ ctx->Const.MaxTextureLodBias = 16.0;
+
+ if (screen->chip_family >= CHIP_FAMILY_RV515) {
+ ctx->Const.MaxTextureLevels = 13;
+ ctx->Const.MaxCubeTextureLevels = 13;
+ ctx->Const.MaxTextureRectSize = 4096;
+ }
+ else {
+ ctx->Const.MaxTextureLevels = 12;
+ ctx->Const.MaxCubeTextureLevels = 12;
+ ctx->Const.MaxTextureRectSize = 2048;
+ }
+
+ ctx->Const.MinPointSize = 1.0;
+ ctx->Const.MinPointSizeAA = 1.0;
+ ctx->Const.MaxPointSize = R300_POINTSIZE_MAX;
+ ctx->Const.MaxPointSizeAA = R300_POINTSIZE_MAX;
+
+ ctx->Const.MinLineWidth = 1.0;
+ ctx->Const.MinLineWidthAA = 1.0;
+ ctx->Const.MaxLineWidth = R300_LINESIZE_MAX;
+ ctx->Const.MaxLineWidthAA = R300_LINESIZE_MAX;
+
+ ctx->Const.MaxDrawBuffers = 1;
+
+ /* currently bogus data */
+ if (r300->options.hw_tcl_enabled) {
+ ctx->Const.VertexProgram.MaxInstructions = VSF_MAX_FRAGMENT_LENGTH / 4;
+ ctx->Const.VertexProgram.MaxNativeInstructions =
+ VSF_MAX_FRAGMENT_LENGTH / 4;
+ ctx->Const.VertexProgram.MaxNativeAttribs = 16; /* r420 */
+ ctx->Const.VertexProgram.MaxTemps = 32;
+ ctx->Const.VertexProgram.MaxNativeTemps =
+ /*VSF_MAX_FRAGMENT_TEMPS */ 32;
+ ctx->Const.VertexProgram.MaxNativeParameters = 256; /* r420 */
+ ctx->Const.VertexProgram.MaxNativeAddressRegs = 1;
+ }
+
+ if (screen->chip_family >= CHIP_FAMILY_RV515) {
+ ctx->Const.FragmentProgram.MaxNativeTemps = R500_PFS_NUM_TEMP_REGS;
+ ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */
+ ctx->Const.FragmentProgram.MaxNativeParameters = R500_PFS_NUM_CONST_REGS;
+ ctx->Const.FragmentProgram.MaxNativeAluInstructions = R500_PFS_MAX_INST;
+ ctx->Const.FragmentProgram.MaxNativeTexInstructions = R500_PFS_MAX_INST;
+ ctx->Const.FragmentProgram.MaxNativeInstructions = R500_PFS_MAX_INST;
+ ctx->Const.FragmentProgram.MaxNativeTexIndirections = R500_PFS_MAX_INST;
+ ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0;
+ } else {
+ ctx->Const.FragmentProgram.MaxNativeTemps = R300_PFS_NUM_TEMP_REGS;
+ ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */
+ ctx->Const.FragmentProgram.MaxNativeParameters = R300_PFS_NUM_CONST_REGS;
+ ctx->Const.FragmentProgram.MaxNativeAluInstructions = R300_PFS_MAX_ALU_INST;
+ ctx->Const.FragmentProgram.MaxNativeTexInstructions = R300_PFS_MAX_TEX_INST;
+ ctx->Const.FragmentProgram.MaxNativeInstructions = R300_PFS_MAX_ALU_INST + R300_PFS_MAX_TEX_INST;
+ ctx->Const.FragmentProgram.MaxNativeTexIndirections = R300_PFS_MAX_TEX_INDIRECT;
+ ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0;
+ }
+}
+
+static void r300ParseOptions(r300ContextPtr r300, radeonScreenPtr screen)
+{
+ struct r300_options options = { 0 };
+
+ driParseConfigFiles(&r300->radeon.optionCache, &screen->optionCache,
+ screen->driScreen->myNum, "r300");
+
+ r300->radeon.initialMaxAnisotropy = driQueryOptionf(&r300->radeon.optionCache, "def_max_anisotropy");
+
+ options.stencil_two_side_disabled = driQueryOptionb(&r300->radeon.optionCache, "disable_stencil_two_side");
+ options.s3tc_force_enabled = driQueryOptionb(&r300->radeon.optionCache, "force_s3tc_enable");
+ options.s3tc_force_disabled = driQueryOptionb(&r300->radeon.optionCache, "disable_s3tc");
+
+ if (!(screen->chip_flags & RADEON_CHIPSET_TCL) || driQueryOptioni(&r300->radeon.optionCache, "tcl_mode") == DRI_CONF_TCL_SW)
+ options.hw_tcl_enabled = 0;
+ else
+ options.hw_tcl_enabled = 1;
+
+ options.conformance_mode = !driQueryOptionb(&r300->radeon.optionCache, "disable_lowimpact_fallback");
+
+ r300->options = options;
+}
+
+static void r300InitGLExtensions(GLcontext *ctx)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+
+ driInitExtensions(ctx, card_extensions, GL_TRUE);
+ if (r300->radeon.radeonScreen->kernel_mm)
+ driInitExtensions(ctx, mm_extensions, GL_FALSE);
+
+ if (r300->options.stencil_two_side_disabled)
+ _mesa_disable_extension(ctx, "GL_EXT_stencil_two_side");
+
+ if (ctx->Mesa_DXTn && !r300->options.s3tc_force_enabled) {
+ _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
+ _mesa_enable_extension(ctx, "GL_S3_s3tc");
+ } else if (r300->options.s3tc_force_disabled) {
+ _mesa_disable_extension(ctx, "GL_EXT_texture_compression_s3tc");
+ }
+}
+
/* Create the device specific rendering context.
*/
GLboolean r300CreateContext(const __GLcontextModes * glVisual,
@@ -195,42 +380,25 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
struct dd_function_table functions;
r300ContextPtr r300;
GLcontext *ctx;
- int tcl_mode, i;
assert(glVisual);
assert(driContextPriv);
assert(screen);
- /* Allocate the R300 context */
r300 = (r300ContextPtr) CALLOC(sizeof(*r300));
if (!r300)
return GL_FALSE;
- if (!(screen->chip_flags & RADEON_CHIPSET_TCL))
- hw_tcl_on = future_hw_tcl_on = 0;
+ r300ParseOptions(r300, screen);
- /* Parse configuration files.
- * Do this here so that initialMaxAnisotropy is set before we create
- * the default textures.
- */
- driParseConfigFiles(&r300->radeon.optionCache, &screen->optionCache,
- screen->driScreen->myNum, "r300");
- r300->initialMaxAnisotropy = driQueryOptionf(&r300->radeon.optionCache,
- "def_max_anisotropy");
+ r300_init_vtbl(&r300->radeon);
- /* Init default driver functions then plug in our R300-specific functions
- * (the texture functions are especially important)
- */
_mesa_init_driver_functions(&functions);
r300InitIoctlFuncs(&functions);
r300InitStateFuncs(&functions);
r300InitTextureFuncs(&functions);
r300InitShaderFuncs(&functions);
-#ifdef USER_BUFFERS
- r300_mem_init(r300);
-#endif
-
if (!radeonInitContext(&r300->radeon, &functions,
glVisual, driContextPriv,
sharedContextPrivate)) {
@@ -238,94 +406,17 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
return GL_FALSE;
}
- /* Init r300 context data */
- r300->dma.buf0_address =
- r300->radeon.radeonScreen->buffers->list[0].address;
-
- (void)memset(r300->texture_heaps, 0, sizeof(r300->texture_heaps));
- make_empty_list(&r300->swapped);
-
- r300->nr_heaps = 1 /* screen->numTexHeaps */ ;
- assert(r300->nr_heaps < RADEON_NR_TEX_HEAPS);
- for (i = 0; i < r300->nr_heaps; i++) {
- /* *INDENT-OFF* */
- r300->texture_heaps[i] = driCreateTextureHeap(i, r300,
- screen->
- texSize[i], 12,
- RADEON_NR_TEX_REGIONS,
- (drmTextureRegionPtr)
- r300->radeon.sarea->
- tex_list[i],
- &r300->radeon.sarea->
- tex_age[i],
- &r300->swapped,
- sizeof
- (r300TexObj),
- (destroy_texture_object_t
- *)
- r300DestroyTexObj);
- /* *INDENT-ON* */
- }
- r300->texture_depth = driQueryOptioni(&r300->radeon.optionCache,
- "texture_depth");
- if (r300->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB)
- r300->texture_depth = (screen->cpp == 4) ?
- DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16;
-
- /* Set the maximum texture size small enough that we can guarentee that
- * all texture units can bind a maximal texture and have them both in
- * texturable memory at once.
- */
-
ctx = r300->radeon.glCtx;
- ctx->Const.MaxTextureImageUnits =
- driQueryOptioni(&r300->radeon.optionCache, "texture_image_units");
- ctx->Const.MaxTextureCoordUnits =
- driQueryOptioni(&r300->radeon.optionCache, "texture_coord_units");
- ctx->Const.MaxTextureUnits =
- MIN2(ctx->Const.MaxTextureImageUnits,
- ctx->Const.MaxTextureCoordUnits);
- ctx->Const.MaxTextureMaxAnisotropy = 16.0;
- ctx->Const.MaxTextureLodBias = 16.0;
+ r300->fallback = 0;
+ if (r300->options.hw_tcl_enabled)
+ ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
- if (screen->chip_family >= CHIP_FAMILY_RV515)
- ctx->Const.MaxTextureLevels = 13;
- else
- ctx->Const.MaxTextureLevels = 12;
-
- driCalculateMaxTextureLevels( r300->texture_heaps,
- r300->nr_heaps,
- & ctx->Const,
- 4,
- ctx->Const.MaxTextureLevels - 1,
- MIN2(ctx->Const.MaxTextureLevels,
- MAX_3D_TEXTURE_LEVELS) - 1,
- ctx->Const.MaxTextureLevels - 1,
- ctx->Const.MaxTextureLevels - 1,
- ctx->Const.MaxTextureLevels - 1,
- GL_FALSE,
- 2 );
-
- ctx->Const.MinPointSize = 1.0;
- ctx->Const.MinPointSizeAA = 1.0;
- ctx->Const.MaxPointSize = R300_POINTSIZE_MAX;
- ctx->Const.MaxPointSizeAA = R300_POINTSIZE_MAX;
-
- ctx->Const.MinLineWidth = 1.0;
- ctx->Const.MinLineWidthAA = 1.0;
- ctx->Const.MaxLineWidth = R300_LINESIZE_MAX;
- ctx->Const.MaxLineWidthAA = R300_LINESIZE_MAX;
+ ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
-#ifdef USER_BUFFERS
- /* Needs further modifications */
-#if 0
- ctx->Const.MaxArrayLockSize =
- ( /*512 */ RADEON_BUFFER_SIZE * 16 * 1024) / (4 * 4);
-#endif
-#endif
+ r300InitConstValues(ctx, screen);
- ctx->Const.MaxDrawBuffers = 1;
+ _mesa_set_mvp_with_dp4( ctx, GL_TRUE );
_mesa_set_mvp_with_dp4( ctx, GL_TRUE );
@@ -336,16 +427,12 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
_tnl_CreateContext(ctx);
_swsetup_CreateContext(ctx);
_swsetup_Wakeup(ctx);
- _ae_create_context(ctx);
/* Install the customized pipeline:
*/
_tnl_destroy_pipeline(ctx);
_tnl_install_pipeline(ctx, r300_pipeline);
-
- /* Try and keep materials and vertices separate:
- */
-/* _tnl_isolate_materials(ctx, GL_TRUE); */
+ TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline;
/* Configure swrast and TNL to match hardware characteristics:
*/
@@ -354,226 +441,25 @@ GLboolean r300CreateContext(const __GLcontextModes * glVisual,
_tnl_allow_pixel_fog(ctx, GL_FALSE);
_tnl_allow_vertex_fog(ctx, GL_TRUE);
- /* currently bogus data */
- if (screen->chip_flags & RADEON_CHIPSET_TCL) {
- ctx->Const.VertexProgram.MaxInstructions = VSF_MAX_FRAGMENT_LENGTH / 4;
- ctx->Const.VertexProgram.MaxNativeInstructions =
- VSF_MAX_FRAGMENT_LENGTH / 4;
- ctx->Const.VertexProgram.MaxNativeAttribs = 16; /* r420 */
- ctx->Const.VertexProgram.MaxTemps = 32;
- ctx->Const.VertexProgram.MaxNativeTemps =
- /*VSF_MAX_FRAGMENT_TEMPS */ 32;
- ctx->Const.VertexProgram.MaxNativeParameters = 256; /* r420 */
- ctx->Const.VertexProgram.MaxNativeAddressRegs = 1;
+ if (r300->options.hw_tcl_enabled) {
+ r300InitDraw(ctx);
+ } else {
+ r300InitSwtcl(ctx);
}
- ctx->Const.FragmentProgram.MaxNativeTemps = PFS_NUM_TEMP_REGS;
- ctx->Const.FragmentProgram.MaxNativeAttribs = 11; /* copy i915... */
- ctx->Const.FragmentProgram.MaxNativeParameters = PFS_NUM_CONST_REGS;
- ctx->Const.FragmentProgram.MaxNativeAluInstructions = PFS_MAX_ALU_INST;
- ctx->Const.FragmentProgram.MaxNativeTexInstructions = PFS_MAX_TEX_INST;
- ctx->Const.FragmentProgram.MaxNativeInstructions =
- PFS_MAX_ALU_INST + PFS_MAX_TEX_INST;
- ctx->Const.FragmentProgram.MaxNativeTexIndirections =
- PFS_MAX_TEX_INDIRECT;
- ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0; /* and these are?? */
- ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
- ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;
-
- driInitExtensions(ctx, card_extensions, GL_TRUE);
-
- if (driQueryOptionb
- (&r300->radeon.optionCache, "disable_stencil_two_side"))
- _mesa_disable_extension(ctx, "GL_EXT_stencil_two_side");
-
- if (r300->radeon.glCtx->Mesa_DXTn
- && !driQueryOptionb(&r300->radeon.optionCache, "disable_s3tc")) {
- _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
- _mesa_enable_extension(ctx, "GL_S3_s3tc");
- } else
- if (driQueryOptionb(&r300->radeon.optionCache, "force_s3tc_enable"))
- {
- _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
- }
-
- r300->disable_lowimpact_fallback =
- driQueryOptionb(&r300->radeon.optionCache,
- "disable_lowimpact_fallback");
-
- radeonInitSpanFuncs(ctx);
+ radeon_fbo_init(&r300->radeon);
+ radeonInitSpanFuncs( ctx );
r300InitCmdBuf(r300);
r300InitState(r300);
- if (!(screen->chip_flags & RADEON_CHIPSET_TCL))
- r300InitSwtcl(ctx);
-
- TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline;
+ r300InitShaderFunctions(r300);
- tcl_mode = driQueryOptioni(&r300->radeon.optionCache, "tcl_mode");
- if (driQueryOptionb(&r300->radeon.optionCache, "no_rast")) {
- fprintf(stderr, "disabling 3D acceleration\n");
-#if R200_MERGED
- FALLBACK(&r300->radeon, RADEON_FALLBACK_DISABLE, 1);
-#endif
- }
- if (tcl_mode == DRI_CONF_TCL_SW ||
- !(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
- if (r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
- r300->radeon.radeonScreen->chip_flags &=
- ~RADEON_CHIPSET_TCL;
- fprintf(stderr, "Disabling HW TCL support\n");
- }
- TCL_FALLBACK(r300->radeon.glCtx,
- RADEON_TCL_FALLBACK_TCL_DISABLE, 1);
+ if (screen->chip_family == CHIP_FAMILY_RS600 || screen->chip_family == CHIP_FAMILY_RS690 ||
+ screen->chip_family == CHIP_FAMILY_RS740) {
+ r300->radeon.texture_row_align = 64;
}
- return GL_TRUE;
-}
-
-static void r300FreeGartAllocations(r300ContextPtr r300)
-{
- int i, ret, tries = 0, done_age, in_use = 0;
- drm_radeon_mem_free_t memfree;
+ r300InitGLExtensions(ctx);
- memfree.region = RADEON_MEM_REGION_GART;
-
-#ifdef USER_BUFFERS
- for (i = r300->rmm->u_last; i > 0; i--) {
- if (r300->rmm->u_list[i].ptr == NULL) {
- continue;
- }
-
- /* check whether this buffer is still in use */
- if (r300->rmm->u_list[i].pending) {
- in_use++;
- }
- }
- /* Cannot flush/lock if no context exists. */
- if (in_use)
- r300FlushCmdBuf(r300, __FUNCTION__);
-
- done_age = radeonGetAge((radeonContextPtr) r300);
-
- for (i = r300->rmm->u_last; i > 0; i--) {
- if (r300->rmm->u_list[i].ptr == NULL) {
- continue;
- }
-
- /* check whether this buffer is still in use */
- if (!r300->rmm->u_list[i].pending) {
- continue;
- }
-
- assert(r300->rmm->u_list[i].h_pending == 0);
-
- tries = 0;
- while (r300->rmm->u_list[i].age > done_age && tries++ < 1000) {
- usleep(10);
- done_age = radeonGetAge((radeonContextPtr) r300);
- }
- if (tries >= 1000) {
- WARN_ONCE("Failed to idle region!");
- }
-
- memfree.region_offset = (char *)r300->rmm->u_list[i].ptr -
- (char *)r300->radeon.radeonScreen->gartTextures.map;
-
- ret = drmCommandWrite(r300->radeon.radeonScreen->driScreen->fd,
- DRM_RADEON_FREE, &memfree,
- sizeof(memfree));
- if (ret) {
- fprintf(stderr, "Failed to free at %p\nret = %s\n",
- r300->rmm->u_list[i].ptr, strerror(-ret));
- } else {
- if (i == r300->rmm->u_last)
- r300->rmm->u_last--;
-
- r300->rmm->u_list[i].pending = 0;
- r300->rmm->u_list[i].ptr = NULL;
- }
- }
- r300->rmm->u_head = i;
-#endif /* USER_BUFFERS */
+ return GL_TRUE;
}
-/* Destroy the device specific context.
- */
-void r300DestroyContext(__DRIcontextPrivate * driContextPriv)
-{
- GET_CURRENT_CONTEXT(ctx);
- r300ContextPtr r300 = (r300ContextPtr) driContextPriv->driverPrivate;
- radeonContextPtr radeon = (radeonContextPtr) r300;
- radeonContextPtr current = ctx ? RADEON_CONTEXT(ctx) : NULL;
- int i;
-
- if (RADEON_DEBUG & DEBUG_DRI) {
- fprintf(stderr, "Destroying context !\n");
- }
-
- /* check if we're deleting the currently bound context */
- if (&r300->radeon == current) {
- radeonFlush(r300->radeon.glCtx);
- _mesa_make_current(NULL, NULL, NULL);
- }
-
- /* Free r300 context resources */
- assert(r300); /* should never be null */
-
- if (r300) {
- GLboolean release_texture_heaps;
-
- release_texture_heaps =
- (r300->radeon.glCtx->Shared->RefCount == 1);
- _swsetup_DestroyContext(r300->radeon.glCtx);
- _tnl_DestroyContext(r300->radeon.glCtx);
- _vbo_DestroyContext(r300->radeon.glCtx);
- _swrast_DestroyContext(r300->radeon.glCtx);
-
- if (r300->dma.current.buf) {
- r300ReleaseDmaRegion(r300, &r300->dma.current,
- __FUNCTION__);
-#ifndef USER_BUFFERS
- r300FlushCmdBuf(r300, __FUNCTION__);
-#endif
- }
- r300FreeGartAllocations(r300);
- r300DestroyCmdBuf(r300);
-
- if (radeon->state.scissor.pClipRects) {
- FREE(radeon->state.scissor.pClipRects);
- radeon->state.scissor.pClipRects = NULL;
- }
-
- if (release_texture_heaps) {
- /* This share group is about to go away, free our private
- * texture object data.
- */
- int i;
-
- for (i = 0; i < r300->nr_heaps; i++) {
- driDestroyTextureHeap(r300->texture_heaps[i]);
- r300->texture_heaps[i] = NULL;
- }
-
- assert(is_empty_list(&r300->swapped));
- }
-
- /* Drop texture object references from current hardware state */
- for (i = 0; i < 8; i++) {
- _mesa_reference_texobj(&r300->state.texture.unit[i].texobj, NULL);
- }
-
- radeonCleanupContext(&r300->radeon);
-
-#ifdef USER_BUFFERS
- /* the memory manager might be accessed when Mesa frees the shared
- * state, so don't destroy it earlier
- */
- r300_mem_destroy(r300);
-#endif
-
- /* free the option cache */
- driDestroyOptionCache(&r300->radeon.optionCache);
-
- FREE(r300);
- }
-}
diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h
index 96a3205f1a..026c33c67c 100644
--- a/src/mesa/drivers/dri/r300/r300_context.h
+++ b/src/mesa/drivers/dri/r300/r300_context.h
@@ -37,26 +37,20 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef __R300_CONTEXT_H__
#define __R300_CONTEXT_H__
-#include "tnl/t_vertex.h"
#include "drm.h"
#include "radeon_drm.h"
#include "dri_util.h"
-#include "texmem.h"
+#include "radeon_common.h"
-#include "main/macros.h"
#include "main/mtypes.h"
-#include "main/colormac.h"
-
-#define USER_BUFFERS
+#include "shader/prog_instruction.h"
struct r300_context;
typedef struct r300_context r300ContextRec;
typedef struct r300_context *r300ContextPtr;
-#include "radeon_lock.h"
-#include "main/mm.h"
-/* From http://gcc.gnu.org/onlinedocs/gcc-3.2.3/gcc/Variadic-Macros.html .
+/* From http://gcc. gnu.org/onlinedocs/gcc-3.2.3/gcc/Variadic-Macros.html .
I suppose we could inline this and use macro to fetch out __LINE__ and stuff in case we run into trouble
with other compilers ... GLUE!
*/
@@ -73,180 +67,14 @@ typedef struct r300_context *r300ContextPtr;
}
#include "r300_vertprog.h"
-#include "r500_fragprog.h"
-
-/**
- * This function takes a float and packs it into a uint32_t
- */
-static INLINE uint32_t r300PackFloat32(float fl)
-{
- union {
- float fl;
- uint32_t u;
- } u;
-
- u.fl = fl;
- return u.u;
-}
-
-/* This is probably wrong for some values, I need to test this
- * some more. Range checking would be a good idea also..
- *
- * But it works for most things. I'll fix it later if someone
- * else with a better clue doesn't
- */
-static INLINE uint32_t r300PackFloat24(float f)
-{
- float mantissa;
- int exponent;
- uint32_t float24 = 0;
-
- if (f == 0.0)
- return 0;
-
- mantissa = frexpf(f, &exponent);
-
- /* Handle -ve */
- if (mantissa < 0) {
- float24 |= (1 << 23);
- mantissa = mantissa * -1.0;
- }
- /* Handle exponent, bias of 63 */
- exponent += 62;
- float24 |= (exponent << 16);
- /* Kill 7 LSB of mantissa */
- float24 |= (r300PackFloat32(mantissa) & 0x7FFFFF) >> 7;
-
- return float24;
-}
-
-/************ DMA BUFFERS **************/
-
-/* Need refcounting on dma buffers:
- */
-struct r300_dma_buffer {
- int refcount; /**< the number of retained regions in buf */
- drmBufPtr buf;
- int id;
-};
-#undef GET_START
-#ifdef USER_BUFFERS
-#define GET_START(rvb) (r300GartOffsetFromVirtual(rmesa, (rvb)->address+(rvb)->start))
-#else
-#define GET_START(rvb) (rmesa->radeon.radeonScreen->gart_buffer_offset + \
- (rvb)->address - rmesa->dma.buf0_address + \
- (rvb)->start)
-#endif
-/* A retained region, eg vertices for indexed vertices.
- */
-struct r300_dma_region {
- struct r300_dma_buffer *buf;
- char *address; /* == buf->address */
- int start, end, ptr; /* offsets from start of buf */
-
- int aos_offset; /* address in GART memory */
- int aos_stride; /* distance between elements, in dwords */
- int aos_size; /* number of components (1-4) */
-};
-
-struct r300_dma {
- /* Active dma region. Allocations for vertices and retained
- * regions come from here. Also used for emitting random vertices,
- * these may be flushed by calling flush_current();
- */
- struct r300_dma_region current;
- void (*flush) (r300ContextPtr);
-
- char *buf0_address; /* start of buf[0], for index calcs */
-
- /* Number of "in-flight" DMA buffers, i.e. the number of buffers
- * for which a DISCARD command is currently queued in the command buffer.
- */
- GLuint nr_released_bufs;
-};
-
- /* Texture related */
-
-typedef struct r300_tex_obj r300TexObj, *r300TexObjPtr;
-
-/* Maximum number of mipmap levels supported by any supported GPU
- */
-#define R300_MAX_TEXTURE_LEVELS 13
-
-/* Texture object in locally shared texture space.
- */
-struct r300_tex_obj {
- driTextureObject base;
-
- GLuint bufAddr; /* Offset to start of locally
- shared texture block */
-
- drm_radeon_tex_image_t image[6][R300_MAX_TEXTURE_LEVELS];
- /* Six, for the cube faces */
-
- GLboolean image_override; /* Image overridden by GLX_EXT_tfp */
-
- GLuint pitch; /* this isn't sent to hardware just used in calculations */
- /* hardware register values */
- /* Note that R200 has 8 registers per texture and R300 only 7 */
- GLuint filter;
- GLuint filter_1;
- GLuint pitch_reg;
- GLuint size; /* npot only */
- GLuint format;
- GLuint offset; /* Image location in the card's address space.
- All cube faces follow. */
- GLuint unknown4;
- GLuint unknown5;
- /* end hardware registers */
-
- /* registers computed by r200 code - keep them here to
- compare against what is actually written.
-
- to be removed later.. */
- GLuint pp_border_color;
- GLuint pp_cubic_faces; /* cube face 1,2,3,4 log2 sizes */
- GLuint format_x;
-
- GLboolean border_fallback;
-
- GLuint tile_bits; /* hw texture tile bits used on this texture */
-};
-
-struct r300_texture_env_state {
- struct gl_texture_object *texobj;
- GLenum format;
- GLenum envMode;
-};
/* The blit width for texture uploads
*/
#define R300_BLIT_WIDTH_BYTES 1024
#define R300_MAX_TEXTURE_UNITS 8
-struct r300_texture_state {
- struct r300_texture_env_state unit[R300_MAX_TEXTURE_UNITS];
- int tc_count; /* number of incoming texture coordinates from VAP */
-};
-/**
- * A block of hardware state.
- *
- * When check returns non-zero, the returned number of dwords must be
- * copied verbatim into the command buffer in order to update a state atom
- * when it is dirty.
- */
-struct r300_state_atom {
- struct r300_state_atom *next, *prev;
- const char *name; /* for debug */
- int cmd_size; /* maximum size in dwords */
- GLuint idx; /* index in an array (e.g. textures) */
- uint32_t *cmd;
- GLboolean dirty;
-
- int (*check) (r300ContextPtr, struct r300_state_atom * atom);
-};
#define R300_VPT_CMD_0 0
#define R300_VPT_XSCALE 1
@@ -288,9 +116,11 @@ struct r300_state_atom {
#define R300_GB_MISC_MSPOS_0 1
#define R300_GB_MISC_MSPOS_1 2
#define R300_GB_MISC_TILE_CONFIG 3
-#define R300_GB_MISC_SELECT 4
-#define R300_GB_MISC_AA_CONFIG 5
-#define R300_GB_MISC_CMDSIZE 6
+#define R300_GB_MISC_CMDSIZE 4
+#define R300_GB_MISC2_CMD_0 0
+#define R300_GB_MISC2_SELECT 1
+#define R300_GB_MISC2_AA_CONFIG 2
+#define R300_GB_MISC2_CMDSIZE 3
#define R300_TXE_CMD_0 0
#define R300_TXE_ENABLE 1
@@ -463,124 +293,100 @@ struct r300_state_atom {
* Cache for hardware register state.
*/
struct r300_hw_state {
- struct r300_state_atom atomlist;
-
- GLboolean is_dirty;
- GLboolean all_dirty;
- int max_state_size; /* in dwords */
-
- struct r300_state_atom vpt; /* viewport (1D98) */
- struct r300_state_atom vap_cntl;
- struct r300_state_atom vap_index_offset; /* 0x208c r5xx only */
- struct r300_state_atom vof; /* VAP output format register 0x2090 */
- struct r300_state_atom vte; /* (20B0) */
- struct r300_state_atom vap_vf_max_vtx_indx; /* Maximum Vertex Indx Clamp (2134) */
- struct r300_state_atom vap_cntl_status;
- struct r300_state_atom vir[2]; /* vap input route (2150/21E0) */
- struct r300_state_atom vic; /* vap input control (2180) */
- struct r300_state_atom vap_psc_sgn_norm_cntl; /* Programmable Stream Control Signed Normalize Control (21DC) */
- struct r300_state_atom vap_clip_cntl;
- struct r300_state_atom vap_clip;
- struct r300_state_atom vap_pvs_vtx_timeout_reg; /* Vertex timeout register (2288) */
- struct r300_state_atom pvs; /* pvs_cntl (22D0) */
- struct r300_state_atom gb_enable; /* (4008) */
- struct r300_state_atom gb_misc; /* Multisampling position shifts ? (4010) */
- struct r300_state_atom ga_point_s0; /* S Texture Coordinate of Vertex 0 for Point texture stuffing (LLC) (4200) */
- struct r300_state_atom ga_triangle_stipple; /* (4214) */
- struct r300_state_atom ps; /* pointsize (421C) */
- struct r300_state_atom ga_point_minmax; /* (4230) */
- struct r300_state_atom lcntl; /* line control */
- struct r300_state_atom ga_line_stipple; /* (4260) */
- struct r300_state_atom shade;
- struct r300_state_atom polygon_mode;
- struct r300_state_atom fogp; /* fog parameters (4294) */
- struct r300_state_atom ga_soft_reset; /* (429C) */
- struct r300_state_atom zbias_cntl;
- struct r300_state_atom zbs; /* zbias (42A4) */
- struct r300_state_atom occlusion_cntl;
- struct r300_state_atom cul; /* cull cntl (42B8) */
- struct r300_state_atom su_depth_scale; /* (42C0) */
- struct r300_state_atom rc; /* rs control (4300) */
- struct r300_state_atom ri; /* rs interpolators (4310) */
- struct r300_state_atom rr; /* rs route (4330) */
- struct r300_state_atom sc_hyperz; /* (43A4) */
- struct r300_state_atom sc_screendoor; /* (43E8) */
- struct r300_state_atom fp; /* fragment program cntl + nodes (4600) */
- struct r300_state_atom fpt; /* texi - (4620) */
- struct r300_state_atom us_out_fmt; /* (46A4) */
- struct r300_state_atom r500fp; /* r500 fp instructions */
- struct r300_state_atom r500fp_const; /* r500 fp constants */
- struct r300_state_atom fpi[4]; /* fp instructions (46C0/47C0/48C0/49C0) */
- struct r300_state_atom fogs; /* fog state (4BC0) */
- struct r300_state_atom fogc; /* fog color (4BC8) */
- struct r300_state_atom at; /* alpha test (4BD4) */
- struct r300_state_atom fg_depth_src; /* (4BD8) */
- struct r300_state_atom fpp; /* 0x4C00 and following */
- struct r300_state_atom rb3d_cctl; /* (4E00) */
- struct r300_state_atom bld; /* blending (4E04) */
- struct r300_state_atom cmk; /* colormask (4E0C) */
- struct r300_state_atom blend_color; /* constant blend color */
- struct r300_state_atom rop; /* ropcntl */
- struct r300_state_atom cb; /* colorbuffer (4E28) */
- struct r300_state_atom rb3d_dither_ctl; /* (4E50) */
- struct r300_state_atom rb3d_aaresolve_ctl; /* (4E88) */
- struct r300_state_atom rb3d_discard_src_pixel_lte_threshold; /* (4E88) I saw it only written on RV350 hardware.. */
- struct r300_state_atom zs; /* zstencil control (4F00) */
- struct r300_state_atom zstencil_format;
- struct r300_state_atom zb; /* z buffer (4F20) */
- struct r300_state_atom zb_depthclearvalue; /* (4F28) */
- struct r300_state_atom unk4F30; /* (4F30) */
- struct r300_state_atom zb_hiz_offset; /* (4F44) */
- struct r300_state_atom zb_hiz_pitch; /* (4F54) */
-
- struct r300_state_atom vpi; /* vp instructions */
- struct r300_state_atom vpp; /* vp parameters */
- struct r300_state_atom vps; /* vertex point size (?) */
- struct r300_state_atom vpucp[6]; /* vp user clip plane - 6 */
+ struct radeon_state_atom vpt; /* viewport (1D98) */
+ struct radeon_state_atom vap_cntl;
+ struct radeon_state_atom vap_index_offset; /* 0x208c r5xx only */
+ struct radeon_state_atom vof; /* VAP output format register 0x2090 */
+ struct radeon_state_atom vte; /* (20B0) */
+ struct radeon_state_atom vap_vf_max_vtx_indx; /* Maximum Vertex Indx Clamp (2134) */
+ struct radeon_state_atom vap_cntl_status;
+ struct radeon_state_atom vir[2]; /* vap input route (2150/21E0) */
+ struct radeon_state_atom vic; /* vap input control (2180) */
+ struct radeon_state_atom vap_psc_sgn_norm_cntl; /* Programmable Stream Control Signed Normalize Control (21DC) */
+ struct radeon_state_atom vap_clip_cntl;
+ struct radeon_state_atom vap_clip;
+ struct radeon_state_atom vap_pvs_vtx_timeout_reg; /* Vertex timeout register (2288) */
+ struct radeon_state_atom pvs; /* pvs_cntl (22D0) */
+ struct radeon_state_atom gb_enable; /* (4008) */
+ struct radeon_state_atom gb_misc; /* Multisampling position shifts ? (4010) */
+ struct radeon_state_atom gb_misc2; /* Multisampling position shifts ? (4010) */
+ struct radeon_state_atom ga_point_s0; /* S Texture Coordinate of Vertex 0 for Point texture stuffing (LLC) (4200) */
+ struct radeon_state_atom ga_triangle_stipple; /* (4214) */
+ struct radeon_state_atom ps; /* pointsize (421C) */
+ struct radeon_state_atom ga_point_minmax; /* (4230) */
+ struct radeon_state_atom lcntl; /* line control */
+ struct radeon_state_atom ga_line_stipple; /* (4260) */
+ struct radeon_state_atom shade;
+ struct radeon_state_atom shade2;
+ struct radeon_state_atom polygon_mode;
+ struct radeon_state_atom fogp; /* fog parameters (4294) */
+ struct radeon_state_atom ga_soft_reset; /* (429C) */
+ struct radeon_state_atom zbias_cntl;
+ struct radeon_state_atom zbs; /* zbias (42A4) */
+ struct radeon_state_atom occlusion_cntl;
+ struct radeon_state_atom cul; /* cull cntl (42B8) */
+ struct radeon_state_atom su_depth_scale; /* (42C0) */
+ struct radeon_state_atom rc; /* rs control (4300) */
+ struct radeon_state_atom ri; /* rs interpolators (4310) */
+ struct radeon_state_atom rr; /* rs route (4330) */
+ struct radeon_state_atom sc_hyperz; /* (43A4) */
+ struct radeon_state_atom sc_screendoor; /* (43E8) */
+ struct radeon_state_atom fp; /* fragment program cntl + nodes (4600) */
+ struct radeon_state_atom fpt; /* texi - (4620) */
+ struct radeon_state_atom us_out_fmt; /* (46A4) */
+ struct radeon_state_atom r500fp; /* r500 fp instructions */
+ struct radeon_state_atom r500fp_const; /* r500 fp constants */
+ struct radeon_state_atom fpi[4]; /* fp instructions (46C0/47C0/48C0/49C0) */
+ struct radeon_state_atom fogs; /* fog state (4BC0) */
+ struct radeon_state_atom fogc; /* fog color (4BC8) */
+ struct radeon_state_atom at; /* alpha test (4BD4) */
+ struct radeon_state_atom fg_depth_src; /* (4BD8) */
+ struct radeon_state_atom fpp; /* 0x4C00 and following */
+ struct radeon_state_atom rb3d_cctl; /* (4E00) */
+ struct radeon_state_atom bld; /* blending (4E04) */
+ struct radeon_state_atom cmk; /* colormask (4E0C) */
+ struct radeon_state_atom blend_color; /* constant blend color */
+ struct radeon_state_atom rop; /* ropcntl */
+ struct radeon_state_atom cb; /* colorbuffer (4E28) */
+ struct radeon_state_atom rb3d_dither_ctl; /* (4E50) */
+ struct radeon_state_atom rb3d_aaresolve_ctl; /* (4E88) */
+ struct radeon_state_atom rb3d_discard_src_pixel_lte_threshold; /* (4E88) I saw it only written on RV350 hardware.. */
+ struct radeon_state_atom zs; /* zstencil control (4F00) */
+ struct radeon_state_atom zstencil_format;
+ struct radeon_state_atom zb; /* z buffer (4F20) */
+ struct radeon_state_atom zb_depthclearvalue; /* (4F28) */
+ struct radeon_state_atom zb_zmask; /* (4F30) */
+ struct radeon_state_atom zb_hiz_offset; /* (4F44) */
+ struct radeon_state_atom zb_hiz_pitch; /* (4F54) */
+
+ struct radeon_state_atom vpi; /* vp instructions */
+ struct radeon_state_atom vpp; /* vp parameters */
+ struct radeon_state_atom vps; /* vertex point size (?) */
+ struct radeon_state_atom vpucp[6]; /* vp user clip plane - 6 */
/* 8 texture units */
/* the state is grouped by function and not by
texture unit. This makes single unit updates
really awkward - we are much better off
updating the whole thing at once */
struct {
- struct r300_state_atom filter;
- struct r300_state_atom filter_1;
- struct r300_state_atom size;
- struct r300_state_atom format;
- struct r300_state_atom pitch;
- struct r300_state_atom offset;
- struct r300_state_atom chroma_key;
- struct r300_state_atom border_color;
+ struct radeon_state_atom filter;
+ struct radeon_state_atom filter_1;
+ struct radeon_state_atom size;
+ struct radeon_state_atom format;
+ struct radeon_state_atom pitch;
+ struct radeon_state_atom offset;
+ struct radeon_state_atom chroma_key;
+ struct radeon_state_atom border_color;
} tex;
- struct r300_state_atom txe; /* tex enable (4104) */
-};
+ struct radeon_state_atom txe; /* tex enable (4104) */
-/**
- * This structure holds the command buffer while it is being constructed.
- *
- * The first batch of commands in the buffer is always the state that needs
- * to be re-emitted when the context is lost. This batch can be skipped
- * otherwise.
- */
-struct r300_cmdbuf {
- int size; /* DWORDs allocated for buffer */
- uint32_t *cmd_buf;
- int count_used; /* DWORDs filled so far */
- int count_reemit; /* size of re-emission batch */
+ radeonTexObj *textures[R300_MAX_TEXTURE_UNITS];
};
/**
* State cache
*/
-struct r300_depthbuffer_state {
- GLfloat scale;
-};
-
-struct r300_stencilbuffer_state {
- GLboolean hw_stencil;
-};
-
/* Vertex shader state */
/* Perhaps more if we store programs in vmem? */
@@ -593,73 +399,55 @@ struct r300_stencilbuffer_state {
#define STATE_R300_WINDOW_DIMENSION (STATE_INTERNAL_DRIVER+0)
#define STATE_R300_TEXRECT_FACTOR (STATE_INTERNAL_DRIVER+1)
-struct r300_vertex_shader_fragment {
- int length;
- union {
- GLuint d[VSF_MAX_FRAGMENT_LENGTH];
- float f[VSF_MAX_FRAGMENT_LENGTH];
- GLuint i[VSF_MAX_FRAGMENT_LENGTH];
- } body;
-};
-
-struct r300_vertex_shader_state {
- struct r300_vertex_shader_fragment program;
-};
-
-extern int hw_tcl_on;
-
#define COLOR_IS_RGBA
#define TAG(x) r300##x
#include "tnl_dd/t_dd_vertex.h"
#undef TAG
-//#define CURRENT_VERTEX_SHADER(ctx) (ctx->VertexProgram._Current)
-#define CURRENT_VERTEX_SHADER(ctx) (R300_CONTEXT(ctx)->selected_vp)
-
-/* Should but doesnt work */
-//#define CURRENT_VERTEX_SHADER(ctx) (R300_CONTEXT(ctx)->curr_vp)
-
-/* r300_vertex_shader_state and r300_vertex_program should probably be merged together someday.
- * Keeping them them seperate for now should ensure fixed pipeline keeps functioning properly.
- */
-
-struct r300_vertex_program_key {
- GLuint InputsRead;
- GLuint OutputsWritten;
- GLuint OutputsAdded;
-};
-
struct r300_vertex_program {
struct r300_vertex_program *next;
- struct r300_vertex_program_key key;
- int translated;
- struct r300_vertex_shader_fragment program;
+ struct r300_vertex_program_key {
+ GLuint InputsRead;
+ GLuint OutputsWritten;
+ GLuint OutputsAdded;
+ } key;
+
+ struct r300_vertex_shader_hw_code {
+ int length;
+ union {
+ GLuint d[VSF_MAX_FRAGMENT_LENGTH];
+ float f[VSF_MAX_FRAGMENT_LENGTH];
+ } body;
+ } hw_code;
+
+ GLboolean translated;
+ GLboolean error;
int pos_end;
int num_temporaries; /* Number of temp vars used by program */
int wpos_idx;
int inputs[VERT_ATTRIB_MAX];
int outputs[VERT_RESULT_MAX];
- int native;
- int ref_count;
- int use_ref_count;
};
struct r300_vertex_program_cont {
struct gl_vertex_program mesa_program; /* Must be first */
- struct r300_vertex_shader_fragment params;
struct r300_vertex_program *progs;
};
-#define PFS_MAX_ALU_INST 64
-#define PFS_MAX_TEX_INST 64
-#define PFS_MAX_TEX_INDIRECT 4
-#define PFS_NUM_TEMP_REGS 32
-#define PFS_NUM_CONST_REGS 16
+#define R300_PFS_MAX_ALU_INST 64
+#define R300_PFS_MAX_TEX_INST 32
+#define R300_PFS_MAX_TEX_INDIRECT 4
+#define R300_PFS_NUM_TEMP_REGS 32
+#define R300_PFS_NUM_CONST_REGS 32
-struct r300_pfs_compile_state;
+#define R500_PFS_MAX_INST 512
+#define R500_PFS_NUM_TEMP_REGS 128
+#define R500_PFS_NUM_CONST_REGS 256
+struct r300_pfs_compile_state;
+struct r500_pfs_compile_state;
/**
* Stores state that influences the compilation of a fragment program.
@@ -702,7 +490,7 @@ struct r300_fragment_program_node {
struct r300_fragment_program_code {
struct {
int length; /**< total # of texture instructions used */
- GLuint inst[PFS_MAX_TEX_INST];
+ GLuint inst[R300_PFS_MAX_TEX_INST];
} tex;
struct {
@@ -712,7 +500,7 @@ struct r300_fragment_program_code {
GLuint inst1;
GLuint inst2;
GLuint inst3;
- } inst[PFS_MAX_ALU_INST];
+ } inst[R300_PFS_MAX_ALU_INST];
} alu;
struct r300_fragment_program_node node[4];
@@ -723,53 +511,12 @@ struct r300_fragment_program_code {
* Remember which program register a given hardware constant
* belongs to.
*/
- struct prog_src_register constant[PFS_NUM_CONST_REGS];
+ struct prog_src_register constant[R300_PFS_NUM_CONST_REGS];
int const_nr;
int max_temp_idx;
};
-/**
- * Store everything about a fragment program that is needed
- * to render with that program.
- */
-struct r300_fragment_program {
- struct gl_fragment_program mesa_program;
-
- GLboolean translated;
- GLboolean error;
-
- struct r300_fragment_program_external_state state;
- struct r300_fragment_program_code code;
-
- GLboolean WritesDepth;
- GLuint optimization;
-};
-
-struct r500_pfs_compile_state;
-
-struct r500_fragment_program_external_state {
- struct {
- /**
- * If the sampler is used as a shadow sampler,
- * this field is:
- * 0 - GL_LUMINANCE
- * 1 - GL_INTENSITY
- * 2 - GL_ALPHA
- * depending on the depth texture mode.
- */
- GLuint depth_texture_mode : 2;
-
- /**
- * If the sampler is used as a shadow sampler,
- * this field is (texture_compare_func - GL_NEVER).
- * [e.g. if compare function is GL_LEQUAL, this field is 3]
- *
- * Otherwise, this field is 0.
- */
- GLuint texture_compare_func : 3;
- } unit[16];
-};
struct r500_fragment_program_code {
struct {
@@ -779,7 +526,7 @@ struct r500_fragment_program_code {
GLuint inst3;
GLuint inst4;
GLuint inst5;
- } inst[512];
+ } inst[R500_PFS_MAX_INST];
int inst_offset;
int inst_end;
@@ -788,94 +535,46 @@ struct r500_fragment_program_code {
* Remember which program register a given hardware constant
* belongs to.
*/
- struct prog_src_register constant[PFS_NUM_CONST_REGS];
+ struct prog_src_register constant[R500_PFS_NUM_CONST_REGS];
int const_nr;
int max_temp_idx;
};
-struct r500_fragment_program {
- struct gl_fragment_program mesa_program;
+/**
+* Store everything about a fragment program that is needed
+* to render with that program.
+*/
+struct r300_fragment_program {
+ struct gl_fragment_program Base;
- GLcontext *ctx;
GLboolean translated;
GLboolean error;
- struct r500_fragment_program_external_state state;
- struct r500_fragment_program_code code;
+ struct r300_fragment_program_external_state state;
+ union rX00_fragment_program_code {
+ struct r300_fragment_program_code r300;
+ struct r500_fragment_program_code r500;
+ } code;
GLboolean writes_depth;
-
GLuint optimization;
};
-#define R300_MAX_AOS_ARRAYS 16
-
-#define REG_COORDS 0
-#define REG_COLOR0 1
-#define REG_TEX0 2
-
-struct r300_state {
- struct r300_depthbuffer_state depth;
- struct r300_texture_state texture;
- int sw_tcl_inputs[VERT_ATTRIB_MAX];
- struct r300_vertex_shader_state vertex_shader;
- struct r300_dma_region aos[R300_MAX_AOS_ARRAYS];
- int aos_count;
-
- GLuint *Elts;
- struct r300_dma_region elt_dma;
-
- struct r300_dma_region swtcl_dma;
- DECLARE_RENDERINPUTS(render_inputs_bitset); /* actual render inputs that R300 was configured for.
- They are the same as tnl->render_inputs for fixed pipeline */
-
- struct r300_stencilbuffer_state stencil;
-
+struct r300_fragment_program_compiler {
+ r300ContextPtr r300;
+ struct r300_fragment_program *fp;
+ union rX00_fragment_program_code *code;
+ struct gl_program *program;
};
-#define R300_FALLBACK_NONE 0
-#define R300_FALLBACK_TCL 1
-#define R300_FALLBACK_RAST 2
+#define R300_MAX_AOS_ARRAYS 16
+
/* r300_swtcl.c
*/
struct r300_swtcl_info {
- GLuint RenderIndex;
-
- /**
- * Size of a hardware vertex. This is calculated when \c ::vertex_attrs is
- * installed in the Mesa state vector.
- */
- GLuint vertex_size;
-
- /**
- * Attributes instructing the Mesa TCL pipeline where / how to put vertex
- * data in the hardware buffer.
- */
- struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
-
- /**
- * Number of elements of \c ::vertex_attrs that are actually used.
- */
- GLuint vertex_attr_count;
-
- /**
- * Cached pointer to the buffer where Mesa will store vertex data.
- */
- GLubyte *verts;
-
- /* Fallback rasterization functions
- */
- // r200_point_func draw_point;
- // r200_line_func draw_line;
- // r200_tri_func draw_tri;
-
- GLuint hw_primitive;
- GLenum render_primitive;
- GLuint numverts;
-
- /**
+ /*
* Offset of the 4UB color data within a hardware (swtcl) vertex.
*/
GLuint coloroffset;
@@ -884,15 +583,44 @@ struct r300_swtcl_info {
* Offset of the 3UB specular color data within a hardware (swtcl) vertex.
*/
GLuint specoffset;
+};
- /**
- * Should Mesa project vertex data or will the hardware do it?
- */
- GLboolean needproj;
+struct r300_vtable {
+ void (* SetupRSUnit)(GLcontext *ctx);
+ void (* SetupFragmentShaderTextures)(GLcontext *ctx, int *tmu_mappings);
+ GLboolean (* BuildFragmentProgramHwCode)(struct r300_fragment_program_compiler *compiler);
+ void (* FragmentProgramDump)(union rX00_fragment_program_code *code);
+ void (* SetupPixelShader)(GLcontext *ctx);
+};
- struct r300_dma_region indexed_verts;
+struct r300_vertex_buffer {
+ struct vertex_attribute {
+ /* generic */
+ GLubyte element;
+ GLvoid *data;
+ GLboolean free_needed;
+ GLuint stride;
+ GLuint dwords;
+ GLubyte size; /* number of components */
+
+ /* hw specific */
+ uint32_t data_type:4;
+ uint32_t dst_loc:5;
+ uint32_t _signed:1;
+ uint32_t normalize:1;
+ uint32_t swizzle:12;
+ uint32_t write_mask:4;
+ } attribs[VERT_ATTRIB_MAX];
+
+ GLubyte num_attribs;
};
+struct r300_index_buffer {
+ GLvoid *ptr;
+ GLboolean is_32bit;
+ GLboolean free_needed;
+ GLuint count;
+};
/**
* \brief R300 context structure.
@@ -900,46 +628,33 @@ struct r300_swtcl_info {
struct r300_context {
struct radeon_context radeon; /* parent class, must be first */
+ struct r300_vtable vtbl;
+
struct r300_hw_state hw;
- struct r300_cmdbuf cmdbuf;
- struct r300_state state;
- struct gl_vertex_program *curr_vp;
+
struct r300_vertex_program *selected_vp;
/* Vertex buffers
*/
- struct r300_dma dma;
- GLboolean save_on_next_unlock;
- GLuint NewGLState;
-
- /* Texture object bookkeeping
- */
- unsigned nr_heaps;
- driTexHeap *texture_heaps[RADEON_NR_TEX_HEAPS];
- driTextureObject swapped;
- int texture_depth;
- float initialMaxAnisotropy;
-
- /* Clientdata textures;
- */
- GLuint prefer_gart_client_texturing;
-
-#ifdef USER_BUFFERS
- struct r300_memory_manager *rmm;
-#endif
-
GLvector4f dummy_attrib[_TNL_ATTRIB_MAX];
GLvector4f *temp_attrib[_TNL_ATTRIB_MAX];
- GLboolean disable_lowimpact_fallback;
-
- DECLARE_RENDERINPUTS(tnl_index_bitset); /* index of bits for last tnl_install_attrs */
+ struct r300_options {
+ uint32_t conformance_mode:1;
+ uint32_t hw_tcl_enabled:1;
+ uint32_t s3tc_force_enabled:1;
+ uint32_t s3tc_force_disabled:1;
+ uint32_t stencil_two_side_disabled:1;
+ } options;
+
struct r300_swtcl_info swtcl;
-};
+ struct r300_vertex_buffer vbuf;
+ struct r300_index_buffer ind_buf;
+ GLboolean vap_flush_needed;
+
+ uint32_t fallback;
-struct r300_buffer_object {
- struct gl_buffer_object mesa_obj;
- int id;
+ DECLARE_RENDERINPUTS(render_inputs_bitset);
};
#define R300_CONTEXT(ctx) ((r300ContextPtr)(ctx->DriverCtx))
@@ -955,9 +670,11 @@ extern int r300VertexProgUpdateParams(GLcontext * ctx,
struct r300_vertex_program_cont *vp,
float *dst);
-#define RADEON_D_CAPTURE 0
-#define RADEON_D_PLAYBACK 1
-#define RADEON_D_PLAYBACK_RAW 2
-#define RADEON_D_T 3
+extern void r300InitShaderFunctions(r300ContextPtr r300);
+
+extern void r300InitDraw(GLcontext *ctx);
+
+#define r300PackFloat32 radeonPackFloat32
+#define r300PackFloat24 radeonPackFloat24
#endif /* __R300_CONTEXT_H__ */
diff --git a/src/mesa/drivers/dri/r300/r300_draw.c b/src/mesa/drivers/dri/r300/r300_draw.c
new file mode 100644
index 0000000000..4e8b62f186
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/r300_draw.c
@@ -0,0 +1,492 @@
+/**************************************************************************
+ *
+ * Copyright 2009 Maciej Cencora
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHOR(S) AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <stdlib.h>
+
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/state.h"
+#include "main/api_validate.h"
+#include "main/enums.h"
+
+#include "r300_reg.h"
+#include "r300_context.h"
+#include "r300_emit.h"
+#include "r300_render.h"
+#include "r300_state.h"
+#include "r300_tex.h"
+
+#include "tnl/tnl.h"
+#include "tnl/t_vp_build.h"
+#include "vbo/vbo_context.h"
+#include "swrast/swrast.h"
+#include "swrast_setup/swrast_setup.h"
+
+static void r300FixupIndexBuffer(GLcontext *ctx, const struct _mesa_index_buffer *mesa_ind_buf, struct gl_buffer_object **bo, GLuint *nr_bo)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ struct r300_index_buffer *ind_buf = &r300->ind_buf;
+ GLvoid *src_ptr;
+
+ if (!mesa_ind_buf) {
+ ind_buf->ptr = NULL;
+ return;
+ }
+
+ ind_buf->count = mesa_ind_buf->count;
+ if (mesa_ind_buf->obj->Name && !mesa_ind_buf->obj->Pointer) {
+ bo[*nr_bo] = mesa_ind_buf->obj;
+ (*nr_bo)++;
+ ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY_ARB, mesa_ind_buf->obj);
+ assert(mesa_ind_buf->obj->Pointer != NULL);
+ }
+ src_ptr = ADD_POINTERS(mesa_ind_buf->obj->Pointer, mesa_ind_buf->ptr);
+
+ if (mesa_ind_buf->type == GL_UNSIGNED_BYTE) {
+ GLubyte *in = (GLubyte *)src_ptr;
+ GLuint *out = _mesa_malloc(sizeof(GLushort) * ((mesa_ind_buf->count + 1) & ~1));
+ int i;
+
+ ind_buf->ptr = out;
+
+ for (i = 0; i + 1 < mesa_ind_buf->count; i += 2) {
+ *out++ = in[i] | in[i + 1] << 16;
+ }
+
+ if (i < mesa_ind_buf->count) {
+ *out++ = in[i];
+ }
+
+ ind_buf->free_needed = GL_TRUE;
+ ind_buf->is_32bit = GL_FALSE;
+ } else if (mesa_ind_buf->type == GL_UNSIGNED_SHORT) {
+#if MESA_BIG_ENDIAN
+ GLushort *in = (GLushort *)src_ptr;
+ GLuint *out = _mesa_malloc(sizeof(GLushort) *
+ ((mesa_ind_buf->count + 1) & ~1));
+ int i;
+
+ ind_buf->ptr = out;
+
+ for (i = 0; i + 1 < mesa_ind_buf->count; i += 2) {
+ *out++ = in[i] | in[i + 1] << 16;
+ }
+
+ if (i < mesa_ind_buf->count) {
+ *out++ = in[i];
+ }
+
+ ind_buf->free_needed = GL_TRUE;
+#else
+ ind_buf->ptr = src_ptr;
+ ind_buf->free_needed = GL_FALSE;
+#endif
+ ind_buf->is_32bit = GL_FALSE;
+ } else {
+ ind_buf->ptr = src_ptr;
+ ind_buf->free_needed = GL_FALSE;
+ ind_buf->is_32bit = GL_TRUE;
+ }
+}
+
+static int getTypeSize(GLenum type)
+{
+ switch (type) {
+ case GL_DOUBLE:
+ return sizeof(GLdouble);
+ case GL_FLOAT:
+ return sizeof(GLfloat);
+ case GL_INT:
+ return sizeof(GLint);
+ case GL_UNSIGNED_INT:
+ return sizeof(GLuint);
+ case GL_SHORT:
+ return sizeof(GLshort);
+ case GL_UNSIGNED_SHORT:
+ return sizeof(GLushort);
+ case GL_BYTE:
+ return sizeof(GLbyte);
+ case GL_UNSIGNED_BYTE:
+ return sizeof(GLubyte);
+ default:
+ assert(0);
+ return 0;
+ }
+}
+
+#define CONVERT( TYPE, MACRO ) do { \
+ GLuint i, j, sz; \
+ sz = input->Size; \
+ if (input->Normalized) { \
+ for (i = 0; i < count; i++) { \
+ const TYPE *in = (TYPE *)src_ptr; \
+ for (j = 0; j < sz; j++) { \
+ *dst_ptr++ = MACRO(*in); \
+ in++; \
+ } \
+ src_ptr += stride; \
+ } \
+ } else { \
+ for (i = 0; i < count; i++) { \
+ const TYPE *in = (TYPE *)src_ptr; \
+ for (j = 0; j < sz; j++) { \
+ *dst_ptr++ = (GLfloat)(*in); \
+ in++; \
+ } \
+ src_ptr += stride; \
+ } \
+ } \
+} while (0)
+
+static void r300TranslateAttrib(GLcontext *ctx, GLuint attr, int count, const struct gl_client_array *input, struct gl_buffer_object **bo, GLuint *nr_bo)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ struct r300_vertex_buffer *vbuf = &r300->vbuf;
+ struct vertex_attribute r300_attr;
+ const void *src_ptr;
+ GLenum type;
+ GLuint stride;
+
+ if (input->BufferObj->Name) {
+ if (!input->BufferObj->Pointer) {
+ bo[*nr_bo] = input->BufferObj;
+ (*nr_bo)++;
+ ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY_ARB, input->BufferObj);
+ assert(input->BufferObj->Pointer != NULL);
+ }
+
+ src_ptr = ADD_POINTERS(input->BufferObj->Pointer, input->Ptr);
+ } else
+ src_ptr = input->Ptr;
+
+ stride = (input->StrideB == 0) ? getTypeSize(input->Type) * input->Size : input->StrideB;
+
+ if (input->Type == GL_DOUBLE || input->Type == GL_UNSIGNED_INT || input->Type == GL_INT ||
+#if MESA_BIG_ENDIAN
+ getTypeSize(input->Type) != 4 ||
+#endif
+ stride < 4) {
+ if (RADEON_DEBUG & DEBUG_FALLBACKS) {
+ fprintf(stderr, "%s: Converting vertex attributes, attribute data format %x,", __FUNCTION__, input->Type);
+ fprintf(stderr, "stride %d, components %d\n", stride, input->Size);
+ }
+
+ GLfloat *dst_ptr, *tmp;
+ tmp = dst_ptr = _mesa_malloc(sizeof(GLfloat) * input->Size * count);
+
+ switch (input->Type) {
+ case GL_DOUBLE:
+ CONVERT(GLdouble, (GLfloat));
+ break;
+ case GL_UNSIGNED_INT:
+ CONVERT(GLuint, UINT_TO_FLOAT);
+ break;
+ case GL_INT:
+ CONVERT(GLint, INT_TO_FLOAT);
+ break;
+ case GL_UNSIGNED_SHORT:
+ CONVERT(GLushort, USHORT_TO_FLOAT);
+ break;
+ case GL_SHORT:
+ CONVERT(GLshort, SHORT_TO_FLOAT);
+ break;
+ case GL_UNSIGNED_BYTE:
+ assert(input->Format != GL_BGRA);
+ CONVERT(GLubyte, UBYTE_TO_FLOAT);
+ break;
+ case GL_BYTE:
+ CONVERT(GLbyte, BYTE_TO_FLOAT);
+ break;
+ default:
+ assert(0);
+ break;
+ }
+
+ type = GL_FLOAT;
+ r300_attr.free_needed = GL_TRUE;
+ r300_attr.data = tmp;
+ r300_attr.stride = sizeof(GLfloat) * input->Size;
+ r300_attr.dwords = input->Size;
+ } else {
+ type = input->Type;
+ r300_attr.free_needed = GL_FALSE;
+ r300_attr.data = (GLvoid *)src_ptr;
+ r300_attr.stride = input->StrideB;
+ r300_attr.dwords = (getTypeSize(type) * input->Size + 3)/ 4;
+ }
+
+ r300_attr.size = input->Size;
+ r300_attr.element = attr;
+ r300_attr.dst_loc = vbuf->num_attribs;
+
+ switch (type) {
+ case GL_FLOAT:
+ switch (input->Size) {
+ case 1: r300_attr.data_type = R300_DATA_TYPE_FLOAT_1; break;
+ case 2: r300_attr.data_type = R300_DATA_TYPE_FLOAT_2; break;
+ case 3: r300_attr.data_type = R300_DATA_TYPE_FLOAT_3; break;
+ case 4: r300_attr.data_type = R300_DATA_TYPE_FLOAT_4; break;
+ }
+ r300_attr._signed = 0;
+ r300_attr.normalize = 0;
+ break;
+ case GL_SHORT:
+ r300_attr._signed = 1;
+ r300_attr.normalize = input->Normalized;
+ switch (input->Size) {
+ case 1:
+ case 2:
+ r300_attr.data_type = R300_DATA_TYPE_SHORT_2;
+ break;
+ case 3:
+ case 4:
+ r300_attr.data_type = R300_DATA_TYPE_SHORT_4;
+ break;
+ }
+ break;
+ case GL_BYTE:
+ r300_attr._signed = 1;
+ r300_attr.normalize = input->Normalized;
+ r300_attr.data_type = R300_DATA_TYPE_BYTE;
+ break;
+ case GL_UNSIGNED_SHORT:
+ r300_attr._signed = 0;
+ r300_attr.normalize = input->Normalized;
+ switch (input->Size) {
+ case 1:
+ case 2:
+ r300_attr.data_type = R300_DATA_TYPE_SHORT_2;
+ break;
+ case 3:
+ case 4:
+ r300_attr.data_type = R300_DATA_TYPE_SHORT_4;
+ break;
+ }
+ break;
+ case GL_UNSIGNED_BYTE:
+ r300_attr._signed = 0;
+ r300_attr.normalize = input->Normalized;
+ if (input->Format == GL_BGRA)
+ r300_attr.data_type = R300_DATA_TYPE_D3DCOLOR;
+ else
+ r300_attr.data_type = R300_DATA_TYPE_BYTE;
+ break;
+
+ default:
+ case GL_DOUBLE:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ assert(0);
+ break;
+ }
+
+ switch (input->Size) {
+ case 4:
+ r300_attr.swizzle = SWIZZLE_XYZW;
+ break;
+ case 3:
+ r300_attr.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE);
+ break;
+ case 2:
+ r300_attr.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_ZERO, SWIZZLE_ONE);
+ break;
+ case 1:
+ r300_attr.swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ONE);
+ break;
+ }
+
+ r300_attr.write_mask = MASK_XYZW;
+
+ vbuf->attribs[vbuf->num_attribs] = r300_attr;
+ ++vbuf->num_attribs;
+}
+
+static void r300SetVertexFormat(GLcontext *ctx, const struct gl_client_array *arrays[], int count, struct gl_buffer_object **bo, GLuint *nr_bo)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ struct r300_vertex_buffer *vbuf = &r300->vbuf;
+
+ {
+ int i, tmp;
+
+ tmp = r300->selected_vp->key.InputsRead;
+ i = 0;
+ vbuf->num_attribs = 0;
+ while (tmp) {
+ /* find first enabled bit */
+ while (!(tmp & 1)) {
+ tmp >>= 1;
+ ++i;
+ }
+
+ r300TranslateAttrib(ctx, i, count, arrays[i], bo, nr_bo);
+
+ tmp >>= 1;
+ ++i;
+ }
+ }
+
+ r300SwitchFallback(ctx, R300_FALLBACK_AOS_LIMIT, vbuf->num_attribs > R300_MAX_AOS_ARRAYS);
+ if (r300->fallback)
+ return;
+
+ {
+ int i;
+
+ for (i = 0; i < vbuf->num_attribs; i++) {
+ rcommon_emit_vector(ctx, &r300->radeon.tcl.aos[i],
+ vbuf->attribs[i].data, vbuf->attribs[i].dwords,
+ vbuf->attribs[i].stride, count);
+ }
+
+ r300->radeon.tcl.aos_count = vbuf->num_attribs;
+ }
+}
+
+static void r300FreeData(GLcontext *ctx, struct gl_buffer_object **bo, GLuint nr_bo)
+{
+ {
+ struct r300_vertex_buffer *vbuf = &R300_CONTEXT(ctx)->vbuf;
+ int i;
+
+ for (i = 0; i < vbuf->num_attribs; i++) {
+ if (vbuf->attribs[i].free_needed)
+ _mesa_free(vbuf->attribs[i].data);
+ }
+ }
+
+ {
+ struct r300_index_buffer *ind_buf = &R300_CONTEXT(ctx)->ind_buf;
+ if (ind_buf->free_needed)
+ _mesa_free(ind_buf->ptr);
+ }
+
+ {
+ int i;
+
+ for (i = 0; i < nr_bo; ++i) {
+ ctx->Driver.UnmapBuffer(ctx, 0, bo[i]);
+ }
+ }
+}
+
+static GLboolean r300TryDrawPrims(GLcontext *ctx,
+ const struct gl_client_array *arrays[],
+ const struct _mesa_prim *prim,
+ GLuint nr_prims,
+ const struct _mesa_index_buffer *ib,
+ GLuint min_index,
+ GLuint max_index )
+{
+ struct r300_context *r300 = R300_CONTEXT(ctx);
+ struct gl_buffer_object *bo[VERT_ATTRIB_MAX+1];
+ GLuint i, nr_bo = 0;
+
+ if (ctx->NewState)
+ _mesa_update_state( ctx );
+
+ if (r300->options.hw_tcl_enabled)
+ _tnl_UpdateFixedFunctionProgram(ctx);
+
+ r300UpdateShaders(r300);
+
+ r300SwitchFallback(ctx, R300_FALLBACK_INVALID_BUFFERS, !r300ValidateBuffers(ctx));
+
+ r300FixupIndexBuffer(ctx, ib, bo, &nr_bo);
+
+ /* ensure we have the cmd buf space in advance to cover
+ * the state + DMA AOS pointers */
+ rcommonEnsureCmdBufSpace(&r300->radeon,
+ r300->radeon.hw.max_state_size + (50*sizeof(int)),
+ __FUNCTION__);
+
+ r300SetVertexFormat(ctx, arrays, max_index + 1, bo, &nr_bo);
+
+ if (r300->fallback)
+ return GL_FALSE;
+
+ r300SetupVAP(ctx, r300->selected_vp->key.InputsRead, r300->selected_vp->key.OutputsWritten);
+
+ r300UpdateShaderStates(r300);
+
+ r300EmitCacheFlush(r300);
+ radeonEmitState(&r300->radeon);
+
+ for (i = 0; i < nr_prims; ++i) {
+ r300RunRenderPrimitive(ctx, prim[i].start, prim[i].start + prim[i].count, prim[i].mode);
+ }
+
+ r300EmitCacheFlush(r300);
+
+ radeonReleaseArrays(ctx, ~0);
+
+ r300FreeData(ctx, bo, nr_bo);
+
+ return GL_TRUE;
+}
+
+static void r300DrawPrims(GLcontext *ctx,
+ const struct gl_client_array *arrays[],
+ const struct _mesa_prim *prim,
+ GLuint nr_prims,
+ const struct _mesa_index_buffer *ib,
+ GLuint min_index,
+ GLuint max_index)
+{
+ struct split_limits limits;
+ GLboolean retval;
+
+ if (ib)
+ limits.max_verts = 0xffffffff;
+ else
+ limits.max_verts = 65535;
+
+ limits.max_indices = 65535;
+ limits.max_vb_size = 1024*1024;
+
+ if (min_index) {
+ vbo_rebase_prims( ctx, arrays, prim, nr_prims, ib, min_index, max_index, r300DrawPrims );
+ return;
+ }
+ if ((ib && ib->count > 65535)) {
+ vbo_split_prims (ctx, arrays, prim, nr_prims, ib, min_index, max_index, r300DrawPrims, &limits);
+ return;
+ }
+
+ /* Make an attempt at drawing */
+ retval = r300TryDrawPrims(ctx, arrays, prim, nr_prims, ib, min_index, max_index);
+
+ /* If failed run tnl pipeline - it should take care of fallbacks */
+ if (!retval)
+ _tnl_draw_prims(ctx, arrays, prim, nr_prims, ib, min_index, max_index);
+}
+
+void r300InitDraw(GLcontext *ctx)
+{
+ struct vbo_context *vbo = vbo_context(ctx);
+
+ vbo->draw_prims = r300DrawPrims;
+}
diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c
index 28c3157427..c3817721dc 100644
--- a/src/mesa/drivers/dri/r300/r300_emit.c
+++ b/src/mesa/drivers/dri/r300/r300_emit.c
@@ -31,6 +31,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
* \file
*
* \author Keith Whitwell <keith@tungstengraphics.com>
+ * \author Maciej Cencora <m.cencora@gmail.com>
*/
#include "main/glheader.h"
@@ -46,222 +47,11 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "tnl/t_context.h"
#include "r300_context.h"
-#include "radeon_ioctl.h"
#include "r300_state.h"
#include "r300_emit.h"
#include "r300_ioctl.h"
-
-#ifdef USER_BUFFERS
-#include "r300_mem.h"
-#endif
-
-#if SWIZZLE_X != R300_INPUT_ROUTE_SELECT_X || \
- SWIZZLE_Y != R300_INPUT_ROUTE_SELECT_Y || \
- SWIZZLE_Z != R300_INPUT_ROUTE_SELECT_Z || \
- SWIZZLE_W != R300_INPUT_ROUTE_SELECT_W || \
- SWIZZLE_ZERO != R300_INPUT_ROUTE_SELECT_ZERO || \
- SWIZZLE_ONE != R300_INPUT_ROUTE_SELECT_ONE
-#error Cannot change these!
-#endif
-
-#define DEBUG_ALL DEBUG_VERTS
-
-#if defined(USE_X86_ASM)
-#define COPY_DWORDS( dst, src, nr ) \
-do { \
- int __tmp; \
- __asm__ __volatile__( "rep ; movsl" \
- : "=%c" (__tmp), "=D" (dst), "=S" (__tmp) \
- : "0" (nr), \
- "D" ((long)dst), \
- "S" ((long)src) ); \
-} while (0)
-#else
-#define COPY_DWORDS( dst, src, nr ) \
-do { \
- int j; \
- for ( j = 0 ; j < nr ; j++ ) \
- dst[j] = ((int *)src)[j]; \
- dst += nr; \
-} while (0)
-#endif
-
-static void r300EmitVec4(GLcontext * ctx, struct r300_dma_region *rvb,
- GLvoid * data, int stride, int count)
-{
- int i;
- int *out = (int *)(rvb->address + rvb->start);
-
- if (RADEON_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d stride %d out %p data %p\n",
- __FUNCTION__, count, stride, (void *)out, (void *)data);
-
- if (stride == 4)
- COPY_DWORDS(out, data, count);
- else
- for (i = 0; i < count; i++) {
- out[0] = *(int *)data;
- out++;
- data += stride;
- }
-}
-
-static void r300EmitVec8(GLcontext * ctx, struct r300_dma_region *rvb,
- GLvoid * data, int stride, int count)
-{
- int i;
- int *out = (int *)(rvb->address + rvb->start);
-
- if (RADEON_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d stride %d out %p data %p\n",
- __FUNCTION__, count, stride, (void *)out, (void *)data);
-
- if (stride == 8)
- COPY_DWORDS(out, data, count * 2);
- else
- for (i = 0; i < count; i++) {
- out[0] = *(int *)data;
- out[1] = *(int *)(data + 4);
- out += 2;
- data += stride;
- }
-}
-
-static void r300EmitVec12(GLcontext * ctx, struct r300_dma_region *rvb,
- GLvoid * data, int stride, int count)
-{
- int i;
- int *out = (int *)(rvb->address + rvb->start);
-
- if (RADEON_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d stride %d out %p data %p\n",
- __FUNCTION__, count, stride, (void *)out, (void *)data);
-
- if (stride == 12)
- COPY_DWORDS(out, data, count * 3);
- else
- for (i = 0; i < count; i++) {
- out[0] = *(int *)data;
- out[1] = *(int *)(data + 4);
- out[2] = *(int *)(data + 8);
- out += 3;
- data += stride;
- }
-}
-
-static void r300EmitVec16(GLcontext * ctx, struct r300_dma_region *rvb,
- GLvoid * data, int stride, int count)
-{
- int i;
- int *out = (int *)(rvb->address + rvb->start);
-
- if (RADEON_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d stride %d out %p data %p\n",
- __FUNCTION__, count, stride, (void *)out, (void *)data);
-
- if (stride == 16)
- COPY_DWORDS(out, data, count * 4);
- else
- for (i = 0; i < count; i++) {
- out[0] = *(int *)data;
- out[1] = *(int *)(data + 4);
- out[2] = *(int *)(data + 8);
- out[3] = *(int *)(data + 12);
- out += 4;
- data += stride;
- }
-}
-
-static void r300EmitVec(GLcontext * ctx, struct r300_dma_region *rvb,
- GLvoid * data, int size, int stride, int count)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
-
- if (stride == 0) {
- r300AllocDmaRegion(rmesa, rvb, size * 4, 4);
- count = 1;
- rvb->aos_offset = GET_START(rvb);
- rvb->aos_stride = 0;
- } else {
- r300AllocDmaRegion(rmesa, rvb, size * count * 4, 4);
- rvb->aos_offset = GET_START(rvb);
- rvb->aos_stride = size;
- }
-
- switch (size) {
- case 1:
- r300EmitVec4(ctx, rvb, data, stride, count);
- break;
- case 2:
- r300EmitVec8(ctx, rvb, data, stride, count);
- break;
- case 3:
- r300EmitVec12(ctx, rvb, data, stride, count);
- break;
- case 4:
- r300EmitVec16(ctx, rvb, data, stride, count);
- break;
- default:
- assert(0);
- break;
- }
-}
-
-#define DW_SIZE(x) ((inputs[tab[(x)]] << R300_DST_VEC_LOC_SHIFT) | \
- (attribptr[tab[(x)]]->size - 1) << R300_DATA_TYPE_0_SHIFT)
-
-GLuint r300VAPInputRoute0(uint32_t * dst, GLvector4f ** attribptr,
- int *inputs, GLint * tab, GLuint nr)
-{
- GLuint i, dw;
-
- /* type, inputs, stop bit, size */
- for (i = 0; i < nr; i += 2) {
- /* make sure input is valid, would lockup the gpu */
- assert(inputs[tab[i]] != -1);
- dw = (R300_SIGNED | DW_SIZE(i));
- if (i + 1 == nr) {
- dw |= R300_LAST_VEC << R300_DATA_TYPE_0_SHIFT;
- } else {
- assert(inputs[tab[i + 1]] != -1);
- dw |= (R300_SIGNED |
- DW_SIZE(i + 1)) << R300_DATA_TYPE_1_SHIFT;
- if (i + 2 == nr) {
- dw |= R300_LAST_VEC << R300_DATA_TYPE_1_SHIFT;
- }
- }
- dst[i >> 1] = dw;
- }
-
- return (nr + 1) >> 1;
-}
-
-static GLuint r300VAPInputRoute1Swizzle(int swizzle[4])
-{
- return (swizzle[0] << R300_SWIZZLE_SELECT_X_SHIFT) |
- (swizzle[1] << R300_SWIZZLE_SELECT_Y_SHIFT) |
- (swizzle[2] << R300_SWIZZLE_SELECT_Z_SHIFT) |
- (swizzle[3] << R300_SWIZZLE_SELECT_W_SHIFT);
-}
-
-GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr)
-{
- GLuint i, dw;
-
- for (i = 0; i < nr; i += 2) {
- dw = (r300VAPInputRoute1Swizzle(swizzle[i]) |
- ((R300_WRITE_ENA_X | R300_WRITE_ENA_Y |
- R300_WRITE_ENA_Z | R300_WRITE_ENA_W) << R300_WRITE_ENA_SHIFT)) << R300_SWIZZLE0_SHIFT;
- if (i + 1 < nr) {
- dw |= (r300VAPInputRoute1Swizzle(swizzle[i + 1]) |
- ((R300_WRITE_ENA_X | R300_WRITE_ENA_Y |
- R300_WRITE_ENA_Z | R300_WRITE_ENA_W) << R300_WRITE_ENA_SHIFT)) << R300_SWIZZLE1_SHIFT;
- }
- dst[i >> 1] = dw;
- }
-
- return (nr + 1) >> 1;
-}
+#include "r300_render.h"
+#include "r300_swtcl.h"
GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead)
{
@@ -272,7 +62,6 @@ GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead)
GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead)
{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
GLuint i, vic_1 = 0;
if (InputsRead & (1 << VERT_ATTRIB_POS))
@@ -284,281 +73,112 @@ GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead)
if (InputsRead & (1 << VERT_ATTRIB_COLOR0))
vic_1 |= R300_INPUT_CNTL_COLOR;
- rmesa->state.texture.tc_count = 0;
for (i = 0; i < ctx->Const.MaxTextureUnits; i++)
if (InputsRead & (1 << (VERT_ATTRIB_TEX0 + i))) {
- rmesa->state.texture.tc_count++;
vic_1 |= R300_INPUT_CNTL_TC0 << i;
}
return vic_1;
}
-GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten)
+GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint vp_writes, GLuint fp_reads)
{
GLuint ret = 0;
- if (OutputsWritten & (1 << VERT_RESULT_HPOS))
+ if (vp_writes & (1 << VERT_RESULT_HPOS))
ret |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT;
- if (OutputsWritten & (1 << VERT_RESULT_COL0))
+ if (vp_writes & (1 << VERT_RESULT_COL0) && fp_reads & FRAG_BIT_COL0)
ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT;
- if (OutputsWritten & (1 << VERT_RESULT_COL1))
+ if (vp_writes & (1 << VERT_RESULT_COL1) && fp_reads & FRAG_BIT_COL1)
ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT;
- if (OutputsWritten & (1 << VERT_RESULT_BFC0)
- || OutputsWritten & (1 << VERT_RESULT_BFC1))
- ret |=
- R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT |
- R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT |
- R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT;
+ /* Two sided lighting works only if all 4 colors are written */
+ if (vp_writes & (1 << VERT_RESULT_BFC0) || vp_writes & (1 << VERT_RESULT_BFC1))
+ ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT | R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT |
+ R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT | R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT;
- if (OutputsWritten & (1 << VERT_RESULT_PSIZ))
+ if (vp_writes & (1 << VERT_RESULT_PSIZ))
ret |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT;
return ret;
}
-GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint OutputsWritten)
+GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint vp_writes, GLuint fp_reads)
{
GLuint i, ret = 0, first_free_texcoord = 0;
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
- if (OutputsWritten & (1 << (VERT_RESULT_TEX0 + i))) {
- ret |= (4 << (3 * i));
+ if (vp_writes & (1 << (VERT_RESULT_TEX0 + i)) && fp_reads & FRAG_BIT_TEX(i)) {
+ ret |= (4 << (3 * first_free_texcoord));
++first_free_texcoord;
}
}
- if (OutputsWritten & (1 << VERT_RESULT_FOGC)) {
- if (first_free_texcoord > 8) {
- fprintf(stderr, "\tout of free texcoords to write fog coord\n");
- _mesa_exit(-1);
- }
- ret |= 4 << (3 * first_free_texcoord);
- }
-
- return ret;
-}
-
-/* Emit vertex data to GART memory
- * Route inputs to the vertex processor
- * This function should never return R300_FALLBACK_TCL when using software tcl.
- */
-int r300EmitArrays(GLcontext * ctx)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *vb = &tnl->vb;
- GLuint nr;
- GLuint count = vb->Count;
- GLuint i;
- GLuint InputsRead = 0, OutputsWritten = 0;
- int *inputs = NULL;
- int vir_inputs[VERT_ATTRIB_MAX];
- GLint tab[VERT_ATTRIB_MAX];
- int swizzle[VERT_ATTRIB_MAX][4];
- struct r300_vertex_program *prog =
- (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx);
-
- if (hw_tcl_on) {
- inputs = prog->inputs;
- InputsRead = prog->key.InputsRead;
- OutputsWritten = prog->key.OutputsWritten;
- } else {
- inputs = rmesa->state.sw_tcl_inputs;
-
- DECLARE_RENDERINPUTS(render_inputs_bitset);
- RENDERINPUTS_COPY(render_inputs_bitset, tnl->render_inputs_bitset);
-
- vb->AttribPtr[VERT_ATTRIB_POS] = vb->ClipPtr;
-
- assert(RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_POS));
- assert(RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_NORMAL) == 0);
- //assert(RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_COLOR0));
-
- if (RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_POS)) {
- InputsRead |= 1 << VERT_ATTRIB_POS;
- OutputsWritten |= 1 << VERT_RESULT_HPOS;
- }
-
- if (RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_COLOR0)) {
- InputsRead |= 1 << VERT_ATTRIB_COLOR0;
- OutputsWritten |= 1 << VERT_RESULT_COL0;
- }
-
- if (RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_COLOR1)) {
- InputsRead |= 1 << VERT_ATTRIB_COLOR1;
- OutputsWritten |= 1 << VERT_RESULT_COL1;
- }
-
- for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
- if (RENDERINPUTS_TEST(render_inputs_bitset, _TNL_ATTRIB_TEX(i))) {
- InputsRead |= 1 << (VERT_ATTRIB_TEX0 + i);
- OutputsWritten |= 1 << (VERT_RESULT_TEX0 + i);
- }
- }
-
- for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) {
- if (InputsRead & (1 << i)) {
- inputs[i] = nr++;
- } else {
- inputs[i] = -1;
- }
- }
-
- /* Fixed, apply to vir0 only */
- memcpy(vir_inputs, inputs, VERT_ATTRIB_MAX * sizeof(int));
- inputs = vir_inputs;
- if (InputsRead & VERT_ATTRIB_POS)
- inputs[VERT_ATTRIB_POS] = 0;
- if (InputsRead & (1 << VERT_ATTRIB_COLOR0))
- inputs[VERT_ATTRIB_COLOR0] = 2;
- if (InputsRead & (1 << VERT_ATTRIB_COLOR1))
- inputs[VERT_ATTRIB_COLOR1] = 3;
- for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++)
- if (InputsRead & (1 << i))
- inputs[i] = 6 + (i - VERT_ATTRIB_TEX0);
-
- RENDERINPUTS_COPY(rmesa->state.render_inputs_bitset, render_inputs_bitset);
+ if (fp_reads & FRAG_BIT_WPOS) {
+ ret |= (4 << (3 * first_free_texcoord));
+ ++first_free_texcoord;
}
- assert(InputsRead);
- assert(OutputsWritten);
-
- for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) {
- if (InputsRead & (1 << i)) {
- tab[nr++] = i;
- }
+ if (vp_writes & (1 << VERT_RESULT_FOGC) && fp_reads & FRAG_BIT_FOGC) {
+ ret |= 4 << (3 * first_free_texcoord);
}
- if (nr > R300_MAX_AOS_ARRAYS) {
- return R300_FALLBACK_TCL;
+ if (first_free_texcoord > 8) {
+ fprintf(stderr, "\tout of free texcoords\n");
+ _mesa_exit(-1);
}
- for (i = 0; i < nr; i++) {
- int ci, fix, found = 0;
-
- swizzle[i][0] = SWIZZLE_ZERO;
- swizzle[i][1] = SWIZZLE_ZERO;
- swizzle[i][2] = SWIZZLE_ZERO;
- swizzle[i][3] = SWIZZLE_ONE;
+ return ret;
+}
- for (ci = 0; ci < vb->AttribPtr[tab[i]]->size; ci++) {
- swizzle[i][ci] = ci;
- }
+GLboolean r300EmitArrays(GLcontext * ctx)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ struct r300_vertex_buffer *vbuf = &r300->vbuf;
+ GLuint InputsRead, OutputsWritten;
- if (r300IsGartMemory(rmesa, vb->AttribPtr[tab[i]]->data, 4)) {
- if (vb->AttribPtr[tab[i]]->stride % 4) {
- return R300_FALLBACK_TCL;
- }
- rmesa->state.aos[i].address = (void *)(vb->AttribPtr[tab[i]]->data);
- rmesa->state.aos[i].start = 0;
- rmesa->state.aos[i].aos_offset = r300GartOffsetFromVirtual(rmesa, vb->AttribPtr[tab[i]]->data);
- rmesa->state.aos[i].aos_stride = vb->AttribPtr[tab[i]]->stride / 4;
- rmesa->state.aos[i].aos_size = vb->AttribPtr[tab[i]]->size;
- } else {
- r300EmitVec(ctx, &rmesa->state.aos[i],
- vb->AttribPtr[tab[i]]->data,
- vb->AttribPtr[tab[i]]->size,
- vb->AttribPtr[tab[i]]->stride, count);
- }
+ r300ChooseSwtclVertexFormat(ctx, &InputsRead, &OutputsWritten);
- rmesa->state.aos[i].aos_size = vb->AttribPtr[tab[i]]->size;
+ r300SwitchFallback(ctx, R300_FALLBACK_AOS_LIMIT, vbuf->num_attribs > R300_MAX_AOS_ARRAYS);
+ if (r300->fallback & R300_RASTER_FALLBACK_MASK)
+ return GL_FALSE;
- for (fix = 0; fix <= 4 - vb->AttribPtr[tab[i]]->size; fix++) {
- if ((rmesa->state.aos[i].aos_offset - _mesa_sizeof_type(GL_FLOAT) * fix) % 4) {
- continue;
- }
- found = 1;
- break;
- }
+ {
+ struct vertex_buffer *mesa_vb = &TNL_CONTEXT(ctx)->vb;
+ GLuint attr, i;
- if (found) {
- if (fix > 0) {
- WARN_ONCE("Feeling lucky?\n");
- }
- rmesa->state.aos[i].aos_offset -= _mesa_sizeof_type(GL_FLOAT) * fix;
- for (ci = 0; ci < vb->AttribPtr[tab[i]]->size; ci++) {
- swizzle[i][ci] += fix;
- }
- } else {
- WARN_ONCE
- ("Cannot handle offset %x with stride %d, comp %d\n",
- rmesa->state.aos[i].aos_offset,
- rmesa->state.aos[i].aos_stride,
- vb->AttribPtr[tab[i]]->size);
- return R300_FALLBACK_TCL;
+ for (i = 0; i < vbuf->num_attribs; i++) {
+ attr = vbuf->attribs[i].element;
+ rcommon_emit_vector(ctx, &r300->radeon.tcl.aos[i], mesa_vb->AttribPtr[attr]->data,
+ mesa_vb->AttribPtr[attr]->size, mesa_vb->AttribPtr[attr]->stride, mesa_vb->Count);
}
- }
- /* Setup INPUT_ROUTE. */
- R300_STATECHANGE(rmesa, vir[0]);
- ((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count =
- r300VAPInputRoute0(&rmesa->hw.vir[0].cmd[R300_VIR_CNTL_0],
- vb->AttribPtr, inputs, tab, nr);
- R300_STATECHANGE(rmesa, vir[1]);
- ((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count =
- r300VAPInputRoute1(&rmesa->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle,
- nr);
-
- /* Setup INPUT_CNTL. */
- R300_STATECHANGE(rmesa, vic);
- rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead);
- rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead);
-
- /* Setup OUTPUT_VTX_FMT. */
- R300_STATECHANGE(rmesa, vof);
- rmesa->hw.vof.cmd[R300_VOF_CNTL_0] =
- r300VAPOutputCntl0(ctx, OutputsWritten);
- rmesa->hw.vof.cmd[R300_VOF_CNTL_1] =
- r300VAPOutputCntl1(ctx, OutputsWritten);
-
- rmesa->state.aos_count = nr;
-
- return R300_FALLBACK_NONE;
-}
+ r300->radeon.tcl.aos_count = vbuf->num_attribs;
-#ifdef USER_BUFFERS
-void r300UseArrays(GLcontext * ctx)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- int i;
-
- if (rmesa->state.elt_dma.buf)
- r300_mem_use(rmesa, rmesa->state.elt_dma.buf->id);
-
- for (i = 0; i < rmesa->state.aos_count; i++) {
- if (rmesa->state.aos[i].buf)
- r300_mem_use(rmesa, rmesa->state.aos[i].buf->id);
+ /* Fill index buffer info */
+ r300->ind_buf.ptr = mesa_vb->Elts;
+ r300->ind_buf.is_32bit = GL_TRUE;
+ r300->ind_buf.free_needed = GL_FALSE;
}
-}
-#endif
-void r300ReleaseArrays(GLcontext * ctx)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- int i;
+ r300SetupVAP(ctx, InputsRead, OutputsWritten);
- r300ReleaseDmaRegion(rmesa, &rmesa->state.elt_dma, __FUNCTION__);
- for (i = 0; i < rmesa->state.aos_count; i++) {
- r300ReleaseDmaRegion(rmesa, &rmesa->state.aos[i], __FUNCTION__);
- }
+ return GL_TRUE;
}
void r300EmitCacheFlush(r300ContextPtr rmesa)
{
- int cmd_reserved = 0;
- int cmd_written = 0;
-
- drm_radeon_cmd_header_t *cmd = NULL;
-
- reg_start(R300_RB3D_DSTCACHE_CTLSTAT, 0);
- e32(R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS |
- R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D);
-
- reg_start(R300_ZB_ZCACHE_CTLSTAT, 0);
- e32(R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
- R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
+ BATCH_LOCALS(&rmesa->radeon);
+
+ BEGIN_BATCH_NO_AUTOSTATE(4);
+ OUT_BATCH_REGVAL(R300_RB3D_DSTCACHE_CTLSTAT,
+ R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS |
+ R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D);
+ OUT_BATCH_REGVAL(R300_ZB_ZCACHE_CTLSTAT,
+ R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE |
+ R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE);
+ END_BATCH();
+ COMMIT_BATCH();
}
diff --git a/src/mesa/drivers/dri/r300/r300_emit.h b/src/mesa/drivers/dri/r300/r300_emit.h
index 89d738339f..2fb8b82d3a 100644
--- a/src/mesa/drivers/dri/r300/r300_emit.h
+++ b/src/mesa/drivers/dri/r300/r300_emit.h
@@ -44,28 +44,31 @@
#include "r300_cmdbuf.h"
#include "radeon_reg.h"
-/* TODO: move these defines (and the ones from DRM) into r300_reg.h and sync up
- * with DRM */
-#define CP_PACKET0(reg, n) (RADEON_CP_PACKET0 | ((n)<<16) | ((reg)>>2))
-#define CP_PACKET3( pkt, n ) \
- (RADEON_CP_PACKET3 | (pkt) | ((n) << 16))
-
-static INLINE uint32_t cmdpacket0(int reg, int count)
+static INLINE uint32_t cmdpacket0(struct radeon_screen *rscrn,
+ int reg, int count)
{
- drm_r300_cmd_header_t cmd;
-
- cmd.packet0.cmd_type = R300_CMD_PACKET0;
- cmd.packet0.count = count;
- cmd.packet0.reghi = ((unsigned int)reg & 0xFF00) >> 8;
- cmd.packet0.reglo = ((unsigned int)reg & 0x00FF);
-
- return cmd.u;
+ if (!rscrn->kernel_mm) {
+ drm_r300_cmd_header_t cmd;
+
+ cmd.u = 0;
+ cmd.packet0.cmd_type = R300_CMD_PACKET0;
+ cmd.packet0.count = count;
+ cmd.packet0.reghi = ((unsigned int)reg & 0xFF00) >> 8;
+ cmd.packet0.reglo = ((unsigned int)reg & 0x00FF);
+
+ return cmd.u;
+ }
+ if (count) {
+ return CP_PACKET0(reg, count - 1);
+ }
+ return CP_PACKET2;
}
-static INLINE uint32_t cmdvpu(int addr, int count)
+static INLINE uint32_t cmdvpu(struct radeon_screen *rscrn, int addr, int count)
{
drm_r300_cmd_header_t cmd;
+ cmd.u = 0;
cmd.vpu.cmd_type = R300_CMD_VPU;
cmd.vpu.count = count;
cmd.vpu.adrhi = ((unsigned int)addr & 0xFF00) >> 8;
@@ -74,10 +77,12 @@ static INLINE uint32_t cmdvpu(int addr, int count)
return cmd.u;
}
-static INLINE uint32_t cmdr500fp(int addr, int count, int type, int clamp)
+static INLINE uint32_t cmdr500fp(struct radeon_screen *rscrn,
+ int addr, int count, int type, int clamp)
{
drm_r300_cmd_header_t cmd;
+ cmd.u = 0;
cmd.r500fp.cmd_type = R300_CMD_R500FP;
cmd.r500fp.count = count;
cmd.r500fp.adrhi_flags = ((unsigned int)addr & 0x100) >> 8;
@@ -88,181 +93,139 @@ static INLINE uint32_t cmdr500fp(int addr, int count, int type, int clamp)
return cmd.u;
}
-static INLINE uint32_t cmdpacket3(int packet)
+static INLINE uint32_t cmdpacket3(struct radeon_screen *rscrn, int packet)
{
drm_r300_cmd_header_t cmd;
+ cmd.u = 0;
cmd.packet3.cmd_type = R300_CMD_PACKET3;
cmd.packet3.packet = packet;
return cmd.u;
}
-static INLINE uint32_t cmdcpdelay(unsigned short count)
+static INLINE uint32_t cmdcpdelay(struct radeon_screen *rscrn,
+ unsigned short count)
{
drm_r300_cmd_header_t cmd;
+ cmd.u = 0;
+
cmd.delay.cmd_type = R300_CMD_CP_DELAY;
cmd.delay.count = count;
return cmd.u;
}
-static INLINE uint32_t cmdwait(unsigned char flags)
+static INLINE uint32_t cmdwait(struct radeon_screen *rscrn,
+ unsigned char flags)
{
drm_r300_cmd_header_t cmd;
+ cmd.u = 0;
cmd.wait.cmd_type = R300_CMD_WAIT;
cmd.wait.flags = flags;
return cmd.u;
}
-static INLINE uint32_t cmdpacify(void)
+static INLINE uint32_t cmdpacify(struct radeon_screen *rscrn)
{
drm_r300_cmd_header_t cmd;
+ cmd.u = 0;
cmd.header.cmd_type = R300_CMD_END3D;
return cmd.u;
}
/**
- * Prepare to write a register value to register at address reg.
- * If num_extra > 0 then the following extra values are written
- * to registers with address +4, +8 and so on..
- */
-#define reg_start(reg, num_extra) \
- do { \
- int _n; \
- _n=(num_extra); \
- cmd = (drm_radeon_cmd_header_t*) \
- r300AllocCmdBuf(rmesa, \
- (_n+2), \
- __FUNCTION__); \
- cmd_reserved=_n+2; \
- cmd_written=1; \
- cmd[0].i=cmdpacket0((reg), _n+1); \
- } while (0);
-
-/**
- * Emit GLuint freestyle
+ * Write the header of a packet3 to the command buffer.
+ * Outputs 2 dwords and expects (num_extra+1) additional dwords afterwards.
*/
-#define e32(dword) \
- do { \
- if(cmd_written<cmd_reserved) { \
- cmd[cmd_written].i=(dword); \
- cmd_written++; \
- } else { \
- fprintf(stderr, \
- "e32 but no previous packet " \
- "declaration.\n" \
- "Aborting! in %s::%s at line %d, " \
- "cmd_written=%d cmd_reserved=%d\n", \
- __FILE__, __FUNCTION__, __LINE__, \
- cmd_written, cmd_reserved); \
- _mesa_exit(-1); \
- } \
+#define OUT_BATCH_PACKET3(packet, num_extra) do {\
+ if (!b_l_rmesa->radeonScreen->kernel_mm) { \
+ OUT_BATCH(cmdpacket3(b_l_rmesa->radeonScreen,\
+ R300_CMD_PACKET3_RAW)); \
+ } else b_l_rmesa->cmdbuf.cs->section_cdw++;\
+ OUT_BATCH(CP_PACKET3((packet), (num_extra))); \
} while(0)
-#define efloat(f) e32(r300PackFloat32(f))
-
-#define vsf_start_fragment(dest, length) \
- do { \
- int _n; \
- _n = (length); \
- cmd = (drm_radeon_cmd_header_t*) \
- r300AllocCmdBuf(rmesa, \
- (_n+1), \
- __FUNCTION__); \
- cmd_reserved = _n+2; \
- cmd_written =1; \
- cmd[0].i = cmdvpu((dest), _n/4); \
- } while (0);
-
-#define r500fp_start_fragment(dest, length) \
- do { \
- int _n; \
- _n = (length); \
- cmd = (drm_radeon_cmd_header_t*) \
- r300AllocCmdBuf(rmesa, \
- (_n+1), \
- __FUNCTION__); \
- cmd_reserved = _n+1; \
- cmd_written =1; \
- cmd[0].i = cmdr500fp((dest), _n/6, 0, 0); \
- } while (0);
-
-#define start_packet3(packet, count) \
- { \
- int _n; \
- GLuint _p; \
- _n = (count); \
- _p = (packet); \
- cmd = (drm_radeon_cmd_header_t*) \
- r300AllocCmdBuf(rmesa, \
- (_n+3), \
- __FUNCTION__); \
- cmd_reserved = _n+3; \
- cmd_written = 2; \
- if(_n > 0x3fff) { \
- fprintf(stderr,"Too big packet3 %08x: cannot " \
- "store %d dwords\n", \
- _p, _n); \
- _mesa_exit(-1); \
- } \
- cmd[0].i = cmdpacket3(R300_CMD_PACKET3_RAW); \
- cmd[1].i = _p | ((_n & 0x3fff)<<16); \
- }
-
/**
* Must be sent to switch to 2d commands
*/
-void static INLINE end_3d(r300ContextPtr rmesa)
+void static INLINE end_3d(radeonContextPtr radeon)
{
- drm_radeon_cmd_header_t *cmd = NULL;
+ BATCH_LOCALS(radeon);
- cmd =
- (drm_radeon_cmd_header_t *) r300AllocCmdBuf(rmesa, 1, __FUNCTION__);
- cmd[0].header.cmd_type = R300_CMD_END3D;
+ if (!radeon->radeonScreen->kernel_mm) {
+ BEGIN_BATCH_NO_AUTOSTATE(1);
+ OUT_BATCH(cmdpacify(radeon->radeonScreen));
+ END_BATCH();
+ }
}
void static INLINE cp_delay(r300ContextPtr rmesa, unsigned short count)
{
- drm_radeon_cmd_header_t *cmd = NULL;
+ BATCH_LOCALS(&rmesa->radeon);
- cmd =
- (drm_radeon_cmd_header_t *) r300AllocCmdBuf(rmesa, 1, __FUNCTION__);
- cmd[0].i = cmdcpdelay(count);
+ if (!rmesa->radeon.radeonScreen->kernel_mm) {
+ BEGIN_BATCH_NO_AUTOSTATE(1);
+ OUT_BATCH(cmdcpdelay(rmesa->radeon.radeonScreen, count));
+ END_BATCH();
+ }
}
-void static INLINE cp_wait(r300ContextPtr rmesa, unsigned char flags)
+void static INLINE cp_wait(radeonContextPtr radeon, unsigned char flags)
{
- drm_radeon_cmd_header_t *cmd = NULL;
-
- cmd =
- (drm_radeon_cmd_header_t *) r300AllocCmdBuf(rmesa, 1, __FUNCTION__);
- cmd[0].i = cmdwait(flags);
+ BATCH_LOCALS(radeon);
+ uint32_t wait_until;
+
+ if (!radeon->radeonScreen->kernel_mm) {
+ BEGIN_BATCH_NO_AUTOSTATE(1);
+ OUT_BATCH(cmdwait(radeon->radeonScreen, flags));
+ END_BATCH();
+ } else {
+ switch(flags) {
+ case R300_WAIT_2D:
+ wait_until = (1 << 14);
+ break;
+ case R300_WAIT_3D:
+ wait_until = (1 << 15);
+ break;
+ case R300_NEW_WAIT_2D_3D:
+ wait_until = (1 << 14) | (1 << 15);
+ break;
+ case R300_NEW_WAIT_2D_2D_CLEAN:
+ wait_until = (1 << 14) | (1 << 16) | (1 << 18);
+ break;
+ case R300_NEW_WAIT_3D_3D_CLEAN:
+ wait_until = (1 << 15) | (1 << 17) | (1 << 18);
+ break;
+ case R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN:
+ wait_until = (1 << 14) | (1 << 16) | (1 << 18);
+ wait_until |= (1 << 15) | (1 << 17) | (1 << 18);
+ break;
+ default:
+ return;
+ }
+ BEGIN_BATCH_NO_AUTOSTATE(2);
+ OUT_BATCH(CP_PACKET0(RADEON_WAIT_UNTIL, 0));
+ OUT_BATCH(wait_until);
+ END_BATCH();
+ }
}
-extern int r300EmitArrays(GLcontext * ctx);
-
-#ifdef USER_BUFFERS
-void r300UseArrays(GLcontext * ctx);
-#endif
+extern GLboolean r300EmitArrays(GLcontext * ctx);
-extern void r300ReleaseArrays(GLcontext * ctx);
extern int r300PrimitiveType(r300ContextPtr rmesa, int prim);
extern int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim);
extern void r300EmitCacheFlush(r300ContextPtr rmesa);
-extern GLuint r300VAPInputRoute0(uint32_t * dst, GLvector4f ** attribptr,
- int *inputs, GLint * tab, GLuint nr);
-extern GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr);
extern GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead);
extern GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead);
-extern GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten);
-extern GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint OutputsWritten);
+extern GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint vp_writes, GLuint fp_reads);
+extern GLuint r300VAPOutputCntl1(GLcontext * ctx, GLuint vp_writes, GLuint fp_reads);
#endif
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c
index 873cde4414..55c1cfe631 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog.c
+++ b/src/mesa/drivers/dri/r300/r300_fragprog.c
@@ -25,32 +25,12 @@
*
*/
-/**
- * \file
- *
- * Fragment program compiler. Perform transformations on the intermediate
- * representation until the program is in a form where we can translate
- * it more or less directly into machine-readable form.
- *
- * \author Ben Skeggs <darktama@iinet.net.au>
- * \author Jerome Glisse <j.glisse@gmail.com>
- */
+#include "r300_fragprog.h"
-#include "main/glheader.h"
-#include "main/macros.h"
-#include "main/enums.h"
-#include "shader/prog_instruction.h"
#include "shader/prog_parameter.h"
-#include "shader/prog_print.h"
#include "r300_context.h"
-#include "r300_fragprog.h"
#include "r300_fragprog_swizzle.h"
-#include "r300_state.h"
-
-#include "radeon_nqssadce.h"
-#include "radeon_program_alu.h"
-
static void reset_srcreg(struct prog_src_register* reg)
{
@@ -81,7 +61,7 @@ static struct prog_src_register shadow_ambient(struct gl_program *program, int t
* \todo If/when r5xx uses the radeon_program architecture, this can probably
* be reused.
*/
-static GLboolean transform_TEX(
+GLboolean r300_transform_TEX(
struct radeon_transform_context *t,
struct prog_instruction* orig_inst, void* data)
{
@@ -160,6 +140,8 @@ static GLboolean transform_TEX(
inst.DstReg.Index = tempreg;
inst.DstReg.WriteMask = WRITEMASK_XYZW;
destredirect = GL_TRUE;
+ } else if (inst.SaturateMode) {
+ destredirect = GL_TRUE;
}
}
@@ -175,7 +157,7 @@ static GLboolean transform_TEX(
inst.SrcReg[0].File = PROGRAM_TEMPORARY;
inst.SrcReg[0].Index = tmpreg;
}
-
+
tgt = radeonAppendInstructions(t->Program, 1);
_mesa_copy_instructions(tgt, &inst, 1);
@@ -239,6 +221,7 @@ static GLboolean transform_TEX(
tgt->Opcode = OPCODE_MOV;
tgt->DstReg = orig_inst->DstReg;
+ tgt->SaturateMode = inst.SaturateMode;
tgt->SrcReg[0].File = PROGRAM_TEMPORARY;
tgt->SrcReg[0].Index = inst.DstReg.Index;
}
@@ -246,241 +229,10 @@ static GLboolean transform_TEX(
return GL_TRUE;
}
-
-static void update_params(r300ContextPtr r300, struct r300_fragment_program *fp)
-{
- struct gl_fragment_program *mp = &fp->mesa_program;
-
- /* Ask Mesa nicely to fill in ParameterValues for us */
- if (mp->Base.Parameters)
- _mesa_load_state_parameters(r300->radeon.glCtx, mp->Base.Parameters);
-}
-
-
-/**
- * Transform the program to support fragment.position.
- *
- * Introduce a small fragment at the start of the program that will be
- * the only code that directly reads the FRAG_ATTRIB_WPOS input.
- * All other code pieces that reference that input will be rewritten
- * to read from a newly allocated temporary.
- *
- * \todo if/when r5xx supports the radeon_program architecture, this is a
- * likely candidate for code sharing.
- */
-static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler)
-{
- GLuint InputsRead = compiler->fp->mesa_program.Base.InputsRead;
-
- if (!(InputsRead & FRAG_BIT_WPOS))
- return;
-
- static gl_state_index tokens[STATE_LENGTH] = {
- STATE_INTERNAL, STATE_R300_WINDOW_DIMENSION, 0, 0, 0
- };
- struct prog_instruction *fpi;
- GLuint window_index;
- int i = 0;
- GLuint tempregi = _mesa_find_free_register(compiler->program, PROGRAM_TEMPORARY);
-
- _mesa_insert_instructions(compiler->program, 0, 3);
- fpi = compiler->program->Instructions;
-
- /* perspective divide */
- fpi[i].Opcode = OPCODE_RCP;
-
- fpi[i].DstReg.File = PROGRAM_TEMPORARY;
- fpi[i].DstReg.Index = tempregi;
- fpi[i].DstReg.WriteMask = WRITEMASK_W;
- fpi[i].DstReg.CondMask = COND_TR;
-
- fpi[i].SrcReg[0].File = PROGRAM_INPUT;
- fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
- fpi[i].SrcReg[0].Swizzle = SWIZZLE_WWWW;
- i++;
-
- fpi[i].Opcode = OPCODE_MUL;
-
- fpi[i].DstReg.File = PROGRAM_TEMPORARY;
- fpi[i].DstReg.Index = tempregi;
- fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
- fpi[i].DstReg.CondMask = COND_TR;
-
- fpi[i].SrcReg[0].File = PROGRAM_INPUT;
- fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
- fpi[i].SrcReg[0].Swizzle = SWIZZLE_XYZW;
-
- fpi[i].SrcReg[1].File = PROGRAM_TEMPORARY;
- fpi[i].SrcReg[1].Index = tempregi;
- fpi[i].SrcReg[1].Swizzle = SWIZZLE_WWWW;
- i++;
-
- /* viewport transformation */
- window_index = _mesa_add_state_reference(compiler->program->Parameters, tokens);
-
- fpi[i].Opcode = OPCODE_MAD;
-
- fpi[i].DstReg.File = PROGRAM_TEMPORARY;
- fpi[i].DstReg.Index = tempregi;
- fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
- fpi[i].DstReg.CondMask = COND_TR;
-
- fpi[i].SrcReg[0].File = PROGRAM_TEMPORARY;
- fpi[i].SrcReg[0].Index = tempregi;
- fpi[i].SrcReg[0].Swizzle =
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
-
- fpi[i].SrcReg[1].File = PROGRAM_STATE_VAR;
- fpi[i].SrcReg[1].Index = window_index;
- fpi[i].SrcReg[1].Swizzle =
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
-
- fpi[i].SrcReg[2].File = PROGRAM_STATE_VAR;
- fpi[i].SrcReg[2].Index = window_index;
- fpi[i].SrcReg[2].Swizzle =
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
- i++;
-
- for (; i < compiler->program->NumInstructions; ++i) {
- int reg;
- for (reg = 0; reg < 3; reg++) {
- if (fpi[i].SrcReg[reg].File == PROGRAM_INPUT &&
- fpi[i].SrcReg[reg].Index == FRAG_ATTRIB_WPOS) {
- fpi[i].SrcReg[reg].File = PROGRAM_TEMPORARY;
- fpi[i].SrcReg[reg].Index = tempregi;
- }
- }
- }
-}
-
-
-static void nqssadce_init(struct nqssadce_state* s)
-{
- s->Outputs[FRAG_RESULT_COLOR].Sourced = WRITEMASK_XYZW;
- s->Outputs[FRAG_RESULT_DEPTH].Sourced = WRITEMASK_W;
-}
-
-
-static GLuint build_dtm(GLuint depthmode)
-{
- switch(depthmode) {
- default:
- case GL_LUMINANCE: return 0;
- case GL_INTENSITY: return 1;
- case GL_ALPHA: return 2;
- }
-}
-
-static GLuint build_func(GLuint comparefunc)
-{
- return comparefunc - GL_NEVER;
-}
-
-
-/**
- * Collect all external state that is relevant for compiling the given
- * fragment program.
- */
-static void build_state(
- r300ContextPtr r300,
- struct r300_fragment_program *fp,
- struct r300_fragment_program_external_state *state)
-{
- int unit;
-
- _mesa_bzero(state, sizeof(*state));
-
- for(unit = 0; unit < 16; ++unit) {
- if (fp->mesa_program.Base.ShadowSamplers & (1 << unit)) {
- struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current;
-
- state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode);
- state->unit[unit].texture_compare_func = build_func(tex->CompareFunc);
- }
- }
-}
-
-
-void r300TranslateFragmentShader(r300ContextPtr r300,
- struct r300_fragment_program *fp)
-{
- struct r300_fragment_program_external_state state;
-
- build_state(r300, fp, &state);
- if (_mesa_memcmp(&fp->state, &state, sizeof(state))) {
- /* TODO: cache compiled programs */
- fp->translated = GL_FALSE;
- _mesa_memcpy(&fp->state, &state, sizeof(state));
- }
-
- if (!fp->translated) {
- struct r300_fragment_program_compiler compiler;
-
- compiler.r300 = r300;
- compiler.fp = fp;
- compiler.code = &fp->code;
- compiler.program = _mesa_clone_program(r300->radeon.glCtx, &fp->mesa_program.Base);
-
- if (RADEON_DEBUG & DEBUG_PIXEL) {
- _mesa_printf("Fragment Program: Initial program:\n");
- _mesa_print_program(compiler.program);
- }
-
- insert_WPOS_trailer(&compiler);
-
- struct radeon_program_transformation transformations[] = {
- { &transform_TEX, &compiler },
- { &radeonTransformALU, 0 },
- { &radeonTransformTrigSimple, 0 }
- };
- radeonLocalTransform(
- r300->radeon.glCtx,
- compiler.program,
- 3, transformations);
-
- if (RADEON_DEBUG & DEBUG_PIXEL) {
- _mesa_printf("Fragment Program: After native rewrite:\n");
- _mesa_print_program(compiler.program);
- }
-
- struct radeon_nqssadce_descr nqssadce = {
- .Init = &nqssadce_init,
- .IsNativeSwizzle = &r300FPIsNativeSwizzle,
- .BuildSwizzle = &r300FPBuildSwizzle,
- .RewriteDepthOut = GL_TRUE
- };
- radeonNqssaDce(r300->radeon.glCtx, compiler.program, &nqssadce);
-
- if (RADEON_DEBUG & DEBUG_PIXEL) {
- _mesa_printf("Compiler: after NqSSA-DCE:\n");
- _mesa_print_program(compiler.program);
- }
-
- if (!r300FragmentProgramEmit(&compiler))
- fp->error = GL_TRUE;
-
- /* Subtle: Rescue any parameters that have been added during transformations */
- _mesa_free_parameter_list(fp->mesa_program.Base.Parameters);
- fp->mesa_program.Base.Parameters = compiler.program->Parameters;
- compiler.program->Parameters = 0;
-
- _mesa_reference_program(r300->radeon.glCtx, &compiler.program, NULL);
-
- if (!fp->error)
- fp->translated = GL_TRUE;
- if (fp->error || (RADEON_DEBUG & DEBUG_PIXEL))
- r300FragmentProgramDump(fp, &fp->code);
- r300UpdateStateParameters(r300->radeon.glCtx, _NEW_PROGRAM);
- }
-
- update_params(r300, fp);
-}
-
/* just some random things... */
-void r300FragmentProgramDump(
- struct r300_fragment_program *fp,
- struct r300_fragment_program_code *code)
+void r300FragmentProgramDump(union rX00_fragment_program_code *c)
{
+ struct r300_fragment_program_code *code = &c->r300;
int n, i, j;
static int pc = 0;
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.h b/src/mesa/drivers/dri/r300/r300_fragprog.h
index 94fb554fb3..5ce6f33cee 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog.h
+++ b/src/mesa/drivers/dri/r300/r300_fragprog.h
@@ -33,9 +33,6 @@
#ifndef __R300_FRAGPROG_H_
#define __R300_FRAGPROG_H_
-#include "main/glheader.h"
-#include "main/macros.h"
-#include "main/enums.h"
#include "shader/program.h"
#include "shader/prog_instruction.h"
@@ -105,28 +102,10 @@
#endif
-struct r300_fragment_program;
+extern GLboolean r300BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler);
-extern void r300TranslateFragmentShader(r300ContextPtr r300,
- struct r300_fragment_program *fp);
+extern void r300FragmentProgramDump(union rX00_fragment_program_code *c);
-
-/**
- * Used internally by the r300 fragment program code to store compile-time
- * only data.
- */
-struct r300_fragment_program_compiler {
- r300ContextPtr r300;
- struct r300_fragment_program *fp;
- struct r300_fragment_program_code *code;
- struct gl_program *program;
-};
-
-extern GLboolean r300FragmentProgramEmit(struct r300_fragment_program_compiler *compiler);
-
-
-extern void r300FragmentProgramDump(
- struct r300_fragment_program *fp,
- struct r300_fragment_program_code *code);
+extern GLboolean r300_transform_TEX(struct radeon_transform_context *t, struct prog_instruction* orig_inst, void* data);
#endif
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.c b/src/mesa/drivers/dri/r300/r300_fragprog_common.c
new file mode 100644
index 0000000000..abc8757ba1
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.c
@@ -0,0 +1,291 @@
+/*
+ * Copyright (C) 2009 Maciej Cencora <m.cencora@gmail.com>
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+/**
+ * \file
+ *
+ * Fragment program compiler. Perform transformations on the intermediate
+ * representation until the program is in a form where we can translate
+ * it more or less directly into machine-readable form.
+ *
+ * \author Ben Skeggs <darktama@iinet.net.au>
+ * \author Jerome Glisse <j.glisse@gmail.com>
+ */
+
+#include "r300_fragprog_common.h"
+
+#include "shader/program.h"
+#include "shader/prog_parameter.h"
+#include "shader/prog_print.h"
+
+#include "r300_state.h"
+#include "r300_fragprog.h"
+#include "r300_fragprog_swizzle.h"
+#include "r500_fragprog.h"
+
+#include "radeon_program.h"
+#include "radeon_program_alu.h"
+
+static void update_params(GLcontext *ctx, struct gl_fragment_program *fp)
+{
+ /* Ask Mesa nicely to fill in ParameterValues for us */
+ if (fp->Base.Parameters)
+ _mesa_load_state_parameters(ctx, fp->Base.Parameters);
+}
+
+static void nqssadce_init(struct nqssadce_state* s)
+{
+ s->Outputs[FRAG_RESULT_COLOR].Sourced = WRITEMASK_XYZW;
+ s->Outputs[FRAG_RESULT_DEPTH].Sourced = WRITEMASK_W;
+}
+
+/**
+ * Transform the program to support fragment.position.
+ *
+ * Introduce a small fragment at the start of the program that will be
+ * the only code that directly reads the FRAG_ATTRIB_WPOS input.
+ * All other code pieces that reference that input will be rewritten
+ * to read from a newly allocated temporary.
+ *
+ */
+static void insert_WPOS_trailer(struct r300_fragment_program_compiler *compiler)
+{
+ GLuint InputsRead = compiler->fp->Base.Base.InputsRead;
+
+ if (!(InputsRead & FRAG_BIT_WPOS))
+ return;
+
+ static gl_state_index tokens[STATE_LENGTH] = {
+ STATE_INTERNAL, STATE_R300_WINDOW_DIMENSION, 0, 0, 0
+ };
+ struct prog_instruction *fpi;
+ GLuint window_index;
+ int i = 0;
+ GLuint tempregi = _mesa_find_free_register(compiler->program, PROGRAM_TEMPORARY);
+
+ _mesa_insert_instructions(compiler->program, 0, 3);
+ fpi = compiler->program->Instructions;
+
+ /* perspective divide */
+ fpi[i].Opcode = OPCODE_RCP;
+
+ fpi[i].DstReg.File = PROGRAM_TEMPORARY;
+ fpi[i].DstReg.Index = tempregi;
+ fpi[i].DstReg.WriteMask = WRITEMASK_W;
+ fpi[i].DstReg.CondMask = COND_TR;
+
+ fpi[i].SrcReg[0].File = PROGRAM_INPUT;
+ fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
+ fpi[i].SrcReg[0].Swizzle = SWIZZLE_WWWW;
+ i++;
+
+ fpi[i].Opcode = OPCODE_MUL;
+
+ fpi[i].DstReg.File = PROGRAM_TEMPORARY;
+ fpi[i].DstReg.Index = tempregi;
+ fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
+ fpi[i].DstReg.CondMask = COND_TR;
+
+ fpi[i].SrcReg[0].File = PROGRAM_INPUT;
+ fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
+ fpi[i].SrcReg[0].Swizzle = SWIZZLE_XYZW;
+
+ fpi[i].SrcReg[1].File = PROGRAM_TEMPORARY;
+ fpi[i].SrcReg[1].Index = tempregi;
+ fpi[i].SrcReg[1].Swizzle = SWIZZLE_WWWW;
+ i++;
+
+ /* viewport transformation */
+ window_index = _mesa_add_state_reference(compiler->program->Parameters, tokens);
+
+ fpi[i].Opcode = OPCODE_MAD;
+
+ fpi[i].DstReg.File = PROGRAM_TEMPORARY;
+ fpi[i].DstReg.Index = tempregi;
+ fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
+ fpi[i].DstReg.CondMask = COND_TR;
+
+ fpi[i].SrcReg[0].File = PROGRAM_TEMPORARY;
+ fpi[i].SrcReg[0].Index = tempregi;
+ fpi[i].SrcReg[0].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
+
+ fpi[i].SrcReg[1].File = PROGRAM_STATE_VAR;
+ fpi[i].SrcReg[1].Index = window_index;
+ fpi[i].SrcReg[1].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
+
+ fpi[i].SrcReg[2].File = PROGRAM_STATE_VAR;
+ fpi[i].SrcReg[2].Index = window_index;
+ fpi[i].SrcReg[2].Swizzle = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
+ i++;
+
+ for (; i < compiler->program->NumInstructions; ++i) {
+ int reg;
+ for (reg = 0; reg < 3; reg++) {
+ if (fpi[i].SrcReg[reg].File == PROGRAM_INPUT &&
+ fpi[i].SrcReg[reg].Index == FRAG_ATTRIB_WPOS) {
+ fpi[i].SrcReg[reg].File = PROGRAM_TEMPORARY;
+ fpi[i].SrcReg[reg].Index = tempregi;
+ }
+ }
+ }
+}
+
+static GLuint build_dtm(GLuint depthmode)
+{
+ switch(depthmode) {
+ default:
+ case GL_LUMINANCE: return 0;
+ case GL_INTENSITY: return 1;
+ case GL_ALPHA: return 2;
+ }
+}
+
+static GLuint build_func(GLuint comparefunc)
+{
+ return comparefunc - GL_NEVER;
+}
+
+/**
+ * Collect all external state that is relevant for compiling the given
+ * fragment program.
+ */
+static void build_state(
+ r300ContextPtr r300,
+ struct r300_fragment_program *fp,
+ struct r300_fragment_program_external_state *state)
+{
+ int unit;
+
+ _mesa_bzero(state, sizeof(*state));
+
+ for(unit = 0; unit < 16; ++unit) {
+ if (fp->Base.Base.ShadowSamplers & (1 << unit)) {
+ struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current;
+
+ state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode);
+ state->unit[unit].texture_compare_func = build_func(tex->CompareFunc);
+ }
+ }
+}
+
+void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp)
+{
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ struct r300_fragment_program *r300_fp = (struct r300_fragment_program *)fp;
+ struct r300_fragment_program_external_state state;
+
+ build_state(r300, r300_fp, &state);
+ if (_mesa_memcmp(&r300_fp->state, &state, sizeof(state))) {
+ /* TODO: cache compiled programs */
+ r300_fp->translated = GL_FALSE;
+ _mesa_memcpy(&r300_fp->state, &state, sizeof(state));
+ }
+
+ if (!r300_fp->translated) {
+ struct r300_fragment_program_compiler compiler;
+
+ compiler.r300 = r300;
+ compiler.fp = r300_fp;
+ compiler.code = &r300_fp->code;
+ compiler.program = _mesa_clone_program(ctx, &fp->Base);
+
+ if (RADEON_DEBUG & DEBUG_PIXEL) {
+ fflush(stdout);
+ _mesa_printf("Fragment Program: Initial program:\n");
+ _mesa_print_program(compiler.program);
+ fflush(stdout);
+ }
+
+ insert_WPOS_trailer(&compiler);
+
+ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
+ struct radeon_program_transformation transformations[] = {
+ { &r500_transform_TEX, &compiler },
+ { &radeonTransformALU, 0 },
+ { &radeonTransformDeriv, 0 },
+ { &radeonTransformTrigScale, 0 }
+ };
+ radeonLocalTransform(ctx, compiler.program, 4, transformations);
+ } else {
+ struct radeon_program_transformation transformations[] = {
+ { &r300_transform_TEX, &compiler },
+ { &radeonTransformALU, 0 },
+ { &radeonTransformTrigSimple, 0 }
+ };
+ radeonLocalTransform(ctx, compiler.program, 3, transformations);
+ }
+
+ if (RADEON_DEBUG & DEBUG_PIXEL) {
+ _mesa_printf("Fragment Program: After native rewrite:\n");
+ _mesa_print_program(compiler.program);
+ fflush(stdout);
+ }
+
+ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
+ struct radeon_nqssadce_descr nqssadce = {
+ .Init = &nqssadce_init,
+ .IsNativeSwizzle = &r500FPIsNativeSwizzle,
+ .BuildSwizzle = &r500FPBuildSwizzle,
+ .RewriteDepthOut = GL_TRUE
+ };
+ radeonNqssaDce(ctx, compiler.program, &nqssadce);
+ } else {
+ struct radeon_nqssadce_descr nqssadce = {
+ .Init = &nqssadce_init,
+ .IsNativeSwizzle = &r300FPIsNativeSwizzle,
+ .BuildSwizzle = &r300FPBuildSwizzle,
+ .RewriteDepthOut = GL_TRUE
+ };
+ radeonNqssaDce(ctx, compiler.program, &nqssadce);
+ }
+
+ if (RADEON_DEBUG & DEBUG_PIXEL) {
+ _mesa_printf("Compiler: after NqSSA-DCE:\n");
+ _mesa_print_program(compiler.program);
+ fflush(stdout);
+ }
+
+ if (!r300->vtbl.BuildFragmentProgramHwCode(&compiler))
+ r300_fp->error = GL_TRUE;
+
+ /* Subtle: Rescue any parameters that have been added during transformations */
+ _mesa_free_parameter_list(fp->Base.Parameters);
+ fp->Base.Parameters = compiler.program->Parameters;
+ compiler.program->Parameters = 0;
+
+ _mesa_reference_program(ctx, &compiler.program, NULL);
+
+ r300_fp->translated = GL_TRUE;
+
+ r300UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+
+ if (r300_fp->error || (RADEON_DEBUG & DEBUG_PIXEL))
+ r300->vtbl.FragmentProgramDump(&r300_fp->code);
+ }
+
+ update_params(ctx, fp);
+}
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_common.h b/src/mesa/drivers/dri/r300/r300_fragprog_common.h
new file mode 100644
index 0000000000..85ea86fecb
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/r300_fragprog_common.h
@@ -0,0 +1,35 @@
+/*
+ * Copyright (C) 2009 Maciej Cencora <m.cencora@gmail.com>
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __R300_FRAGPROG_COMMON_H_
+#define __R300_FRAGPROG_COMMON_H_
+
+#include "main/mtypes.h"
+
+extern void r300TranslateFragmentShader(GLcontext *ctx, struct gl_fragment_program *fp);
+
+#endif
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog_emit.c b/src/mesa/drivers/dri/r300/r300_fragprog_emit.c
index 9f0b7e3534..b75656e7ee 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog_emit.c
+++ b/src/mesa/drivers/dri/r300/r300_fragprog_emit.c
@@ -47,7 +47,7 @@
#define PROG_CODE \
struct r300_fragment_program_compiler *c = (struct r300_fragment_program_compiler*)data; \
- struct r300_fragment_program_code *code = c->code
+ struct r300_fragment_program_code *code = &c->code->r300
#define error(fmt, args...) do { \
fprintf(stderr, "%s::%s(): " fmt "\n", \
@@ -66,7 +66,7 @@ static GLboolean emit_const(void* data, GLuint file, GLuint index, GLuint *hwind
}
if (*hwindex >= code->const_nr) {
- if (*hwindex >= PFS_NUM_CONST_REGS) {
+ if (*hwindex >= R300_PFS_NUM_CONST_REGS) {
error("Out of hw constants!\n");
return GL_FALSE;
}
@@ -138,7 +138,7 @@ static GLboolean emit_alu(void* data, struct radeon_pair_instruction* inst)
{
PROG_CODE;
- if (code->alu.length >= PFS_MAX_ALU_INST) {
+ if (code->alu.length >= R300_PFS_MAX_ALU_INST) {
error("Too many ALU instructions");
return GL_FALSE;
}
@@ -201,7 +201,7 @@ static GLboolean emit_alu(void* data, struct radeon_pair_instruction* inst)
if (inst->Alpha.DepthWriteMask) {
code->alu.inst[ip].inst3 |= R300_ALU_DSTA_DEPTH;
code->node[code->cur_node].flags |= R300_W_OUT;
- c->fp->WritesDepth = GL_TRUE;
+ c->fp->writes_depth = GL_TRUE;
}
return GL_TRUE;
@@ -213,7 +213,7 @@ static GLboolean emit_alu(void* data, struct radeon_pair_instruction* inst)
*/
static GLboolean finish_node(struct r300_fragment_program_compiler *c)
{
- struct r300_fragment_program_code *code = c->code;
+ struct r300_fragment_program_code *code = &c->code->r300;
struct r300_fragment_program_node *node = &code->node[code->cur_node];
if (node->alu_end < 0) {
@@ -275,7 +275,7 @@ static GLboolean emit_tex(void* data, struct prog_instruction* inst)
{
PROG_CODE;
- if (code->tex.length >= PFS_MAX_TEX_INST) {
+ if (code->tex.length >= R300_PFS_MAX_TEX_INST) {
error("Too many TEX instructions");
return GL_FALSE;
}
@@ -318,16 +318,16 @@ static const struct radeon_pair_handler pair_handler = {
.EmitPaired = &emit_alu,
.EmitTex = &emit_tex,
.BeginTexBlock = &begin_tex,
- .MaxHwTemps = PFS_NUM_TEMP_REGS
+ .MaxHwTemps = R300_PFS_NUM_TEMP_REGS
};
/**
* Final compilation step: Turn the intermediate radeon_program into
* machine-readable instructions.
*/
-GLboolean r300FragmentProgramEmit(struct r300_fragment_program_compiler *compiler)
+GLboolean r300BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler)
{
- struct r300_fragment_program_code *code = compiler->code;
+ struct r300_fragment_program_code *code = &compiler->code->r300;
_mesa_bzero(code, sizeof(struct r300_fragment_program_code));
code->node[0].alu_end = -1;
diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.c b/src/mesa/drivers/dri/r300/r300_ioctl.c
index ee85e229f0..4ae0b4504c 100644
--- a/src/mesa/drivers/dri/r300/r300_ioctl.c
+++ b/src/mesa/drivers/dri/r300/r300_ioctl.c
@@ -46,8 +46,9 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/context.h"
#include "swrast/swrast.h"
+#include "radeon_common.h"
+#include "radeon_lock.h"
#include "r300_context.h"
-#include "radeon_ioctl.h"
#include "r300_ioctl.h"
#include "r300_cmdbuf.h"
#include "r300_state.h"
@@ -55,71 +56,90 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_reg.h"
#include "r300_emit.h"
#include "r300_fragprog.h"
+#include "r300_context.h"
#include "vblank.h"
+#define R200_3D_DRAW_IMMD_2 0xC0003500
+
#define CLEARBUFFER_COLOR 0x1
#define CLEARBUFFER_DEPTH 0x2
#define CLEARBUFFER_STENCIL 0x4
-static void r300ClearBuffer(r300ContextPtr r300, int flags, int buffer)
+static void r300EmitClearState(GLcontext * ctx);
+
+static void r300UserClear(GLcontext *ctx, GLuint mask)
{
+ radeon_clear_tris(ctx, mask);
+}
+
+static void r300ClearBuffer(r300ContextPtr r300, int flags,
+ struct radeon_renderbuffer *rrb,
+ struct radeon_renderbuffer *rrbd)
+{
+ BATCH_LOCALS(&r300->radeon);
GLcontext *ctx = r300->radeon.glCtx;
- __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable;
- GLuint cboffset, cbpitch;
- drm_r300_cmd_header_t *cmd2;
- int cmd_reserved = 0;
- int cmd_written = 0;
- drm_radeon_cmd_header_t *cmd = NULL;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon);
+ GLuint cbpitch = 0;
r300ContextPtr rmesa = r300;
if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s: %s buffer (%i,%i %ix%i)\n",
- __FUNCTION__, buffer ? "back" : "front",
- dPriv->x, dPriv->y, dPriv->w, dPriv->h);
-
- if (buffer) {
- cboffset = r300->radeon.radeonScreen->backOffset;
- cbpitch = r300->radeon.radeonScreen->backPitch;
- } else {
- cboffset = r300->radeon.radeonScreen->frontOffset;
- cbpitch = r300->radeon.radeonScreen->frontPitch;
+ fprintf(stderr, "%s: buffer %p (%i,%i %ix%i)\n",
+ __FUNCTION__, rrb, dPriv->x, dPriv->y,
+ dPriv->w, dPriv->h);
+
+ if (rrb) {
+ cbpitch = (rrb->pitch / rrb->cpp);
+ if (rrb->cpp == 4)
+ cbpitch |= R300_COLOR_FORMAT_ARGB8888;
+ else
+ cbpitch |= R300_COLOR_FORMAT_RGB565;
+
+ if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE){
+ cbpitch |= R300_COLOR_TILE_ENABLE;
+ }
}
- cboffset += r300->radeon.radeonScreen->fbLocation;
-
- cp_wait(r300, R300_WAIT_3D | R300_WAIT_3D_CLEAN);
- end_3d(rmesa);
-
- R300_STATECHANGE(r300, cb);
- reg_start(R300_RB3D_COLOROFFSET0, 0);
- e32(cboffset);
-
- if (r300->radeon.radeonScreen->cpp == 4)
- cbpitch |= R300_COLOR_FORMAT_ARGB8888;
- else
- cbpitch |= R300_COLOR_FORMAT_RGB565;
-
- if (r300->radeon.sarea->tiling_enabled)
- cbpitch |= R300_COLOR_TILE_ENABLE;
-
- reg_start(R300_RB3D_COLORPITCH0, 0);
- e32(cbpitch);
-
- R300_STATECHANGE(r300, cmk);
- reg_start(RB3D_COLOR_CHANNEL_MASK, 0);
+ /* TODO in bufmgr */
+ cp_wait(&r300->radeon, R300_WAIT_3D | R300_WAIT_3D_CLEAN);
+ end_3d(&rmesa->radeon);
if (flags & CLEARBUFFER_COLOR) {
- e32((ctx->Color.ColorMask[BCOMP] ? RB3D_COLOR_CHANNEL_MASK_BLUE_MASK0 : 0) |
- (ctx->Color.ColorMask[GCOMP] ? RB3D_COLOR_CHANNEL_MASK_GREEN_MASK0 : 0) |
- (ctx->Color.ColorMask[RCOMP] ? RB3D_COLOR_CHANNEL_MASK_RED_MASK0 : 0) |
- (ctx->Color.ColorMask[ACOMP] ? RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK0 : 0));
+ assert(rrb != 0);
+ BEGIN_BATCH_NO_AUTOSTATE(6);
+ OUT_BATCH_REGSEQ(R300_RB3D_COLOROFFSET0, 1);
+ OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ OUT_BATCH_REGVAL(R300_RB3D_COLORPITCH0, cbpitch);
+ END_BATCH();
+ }
+#if 1
+ if (flags & (CLEARBUFFER_DEPTH | CLEARBUFFER_STENCIL)) {
+ assert(rrbd != 0);
+ cbpitch = (rrbd->pitch / rrbd->cpp);
+ if (rrbd->bo->flags & RADEON_BO_FLAGS_MACRO_TILE){
+ cbpitch |= R300_DEPTHMACROTILE_ENABLE;
+ }
+ if (rrbd->bo->flags & RADEON_BO_FLAGS_MICRO_TILE){
+ cbpitch |= R300_DEPTHMICROTILE_TILED;
+ }
+ BEGIN_BATCH_NO_AUTOSTATE(6);
+ OUT_BATCH_REGSEQ(R300_ZB_DEPTHOFFSET, 1);
+ OUT_BATCH_RELOC(0, rrbd->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ OUT_BATCH_REGVAL(R300_ZB_DEPTHPITCH, cbpitch);
+ END_BATCH();
+ }
+#endif
+ BEGIN_BATCH_NO_AUTOSTATE(6);
+ OUT_BATCH_REGSEQ(RB3D_COLOR_CHANNEL_MASK, 1);
+ if (flags & CLEARBUFFER_COLOR) {
+ OUT_BATCH((ctx->Color.ColorMask[BCOMP] ? RB3D_COLOR_CHANNEL_MASK_BLUE_MASK0 : 0) |
+ (ctx->Color.ColorMask[GCOMP] ? RB3D_COLOR_CHANNEL_MASK_GREEN_MASK0 : 0) |
+ (ctx->Color.ColorMask[RCOMP] ? RB3D_COLOR_CHANNEL_MASK_RED_MASK0 : 0) |
+ (ctx->Color.ColorMask[ACOMP] ? RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK0 : 0));
} else {
- e32(0x0);
+ OUT_BATCH(0);
}
- R300_STATECHANGE(r300, zs);
- reg_start(R300_ZB_CNTL, 2);
{
uint32_t t1, t2;
@@ -146,73 +166,92 @@ static void r300ClearBuffer(r300ContextPtr r300, int flags, int buffer)
R300_S_FRONT_ZFAIL_OP_SHIFT);
}
- e32(t1);
- e32(t2);
- e32(((ctx->Stencil.WriteMask[0] & R300_STENCILREF_MASK) << R300_STENCILWRITEMASK_SHIFT) |
- (ctx->Stencil.Clear & R300_STENCILREF_MASK));
+ OUT_BATCH_REGSEQ(R300_ZB_CNTL, 3);
+ OUT_BATCH(t1);
+ OUT_BATCH(t2);
+ OUT_BATCH(((ctx->Stencil.WriteMask[0] & R300_STENCILREF_MASK) <<
+ R300_STENCILWRITEMASK_SHIFT) |
+ (ctx->Stencil.Clear & R300_STENCILREF_MASK));
+ END_BATCH();
}
- cmd2 = (drm_r300_cmd_header_t *) r300AllocCmdBuf(r300, 9, __FUNCTION__);
- cmd2[0].packet3.cmd_type = R300_CMD_PACKET3;
- cmd2[0].packet3.packet = R300_CMD_PACKET3_CLEAR;
- cmd2[1].u = r300PackFloat32(dPriv->w / 2.0);
- cmd2[2].u = r300PackFloat32(dPriv->h / 2.0);
- cmd2[3].u = r300PackFloat32(ctx->Depth.Clear);
- cmd2[4].u = r300PackFloat32(1.0);
- cmd2[5].u = r300PackFloat32(ctx->Color.ClearColor[0]);
- cmd2[6].u = r300PackFloat32(ctx->Color.ClearColor[1]);
- cmd2[7].u = r300PackFloat32(ctx->Color.ClearColor[2]);
- cmd2[8].u = r300PackFloat32(ctx->Color.ClearColor[3]);
+ if (!rmesa->radeon.radeonScreen->kernel_mm) {
+ BEGIN_BATCH_NO_AUTOSTATE(9);
+ OUT_BATCH(cmdpacket3(r300->radeon.radeonScreen, R300_CMD_PACKET3_CLEAR));
+ OUT_BATCH_FLOAT32(dPriv->w / 2.0);
+ OUT_BATCH_FLOAT32(dPriv->h / 2.0);
+ OUT_BATCH_FLOAT32(ctx->Depth.Clear);
+ OUT_BATCH_FLOAT32(1.0);
+ OUT_BATCH_FLOAT32(ctx->Color.ClearColor[0]);
+ OUT_BATCH_FLOAT32(ctx->Color.ClearColor[1]);
+ OUT_BATCH_FLOAT32(ctx->Color.ClearColor[2]);
+ OUT_BATCH_FLOAT32(ctx->Color.ClearColor[3]);
+ END_BATCH();
+ } else {
+ OUT_BATCH(CP_PACKET3(R200_3D_DRAW_IMMD_2, 8));
+ OUT_BATCH(R300_PRIM_TYPE_POINT | R300_PRIM_WALK_RING |
+ (1 << R300_PRIM_NUM_VERTICES_SHIFT));
+ OUT_BATCH_FLOAT32(dPriv->w / 2.0);
+ OUT_BATCH_FLOAT32(dPriv->h / 2.0);
+ OUT_BATCH_FLOAT32(ctx->Depth.Clear);
+ OUT_BATCH_FLOAT32(1.0);
+ OUT_BATCH_FLOAT32(ctx->Color.ClearColor[0]);
+ OUT_BATCH_FLOAT32(ctx->Color.ClearColor[1]);
+ OUT_BATCH_FLOAT32(ctx->Color.ClearColor[2]);
+ OUT_BATCH_FLOAT32(ctx->Color.ClearColor[3]);
+ }
r300EmitCacheFlush(rmesa);
- cp_wait(rmesa, R300_WAIT_3D | R300_WAIT_3D_CLEAN);
+ cp_wait(&r300->radeon, R300_WAIT_3D | R300_WAIT_3D_CLEAN);
+
+ R300_STATECHANGE(r300, cb);
+ R300_STATECHANGE(r300, cmk);
+ R300_STATECHANGE(r300, zs);
}
static void r300EmitClearState(GLcontext * ctx)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
- r300ContextPtr rmesa = r300;
- __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable;
+ BATCH_LOCALS(&r300->radeon);
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon);
int i;
- int cmd_reserved = 0;
- int cmd_written = 0;
- drm_radeon_cmd_header_t *cmd = NULL;
- int has_tcl = 1;
+ int has_tcl;
int is_r500 = 0;
GLuint vap_cntl;
- if (!(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
- has_tcl = 0;
-
- if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
- is_r500 = 1;
+ has_tcl = r300->options.hw_tcl_enabled;
+ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
+ is_r500 = 1;
- /* FIXME: the values written to R300_VAP_INPUT_ROUTE_0_0 and
- * R300_VAP_INPUT_ROUTE_0_1 are in fact known, however, the values are
- * quite complex; see the functions in r300_emit.c.
+ /* State atom dirty tracking is a little subtle here.
*
- * I believe it would be a good idea to extend the functions in
- * r300_emit.c so that they can be used to setup the default values for
- * these registers, as well as the actual values used for rendering.
+ * On the one hand, we need to make sure base state is emitted
+ * here if we start with an empty batch buffer, otherwise clear
+ * works incorrectly with multiple processes. Therefore, the first
+ * BEGIN_BATCH cannot be a BEGIN_BATCH_NO_AUTOSTATE.
+ *
+ * On the other hand, implicit state emission clears the state atom
+ * dirty bits, so we have to call R300_STATECHANGE later than the
+ * first BEGIN_BATCH.
+ *
+ * The final trickiness is that, because we change state, we need
+ * to ensure that any stored swtcl primitives are flushed properly
+ * before we start changing state. See the R300_NEWPRIM in r300Clear
+ * for this.
*/
- R300_STATECHANGE(r300, vir[0]);
- reg_start(R300_VAP_PROG_STREAM_CNTL_0, 0);
+ BEGIN_BATCH(31);
+ OUT_BATCH_REGSEQ(R300_VAP_PROG_STREAM_CNTL_0, 1);
if (!has_tcl)
- e32(((((0 << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_0_SHIFT) |
+ OUT_BATCH(((((0 << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_0_SHIFT) |
((R300_LAST_VEC | (2 << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT)));
else
- e32(((((0 << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_0_SHIFT) |
+ OUT_BATCH(((((0 << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_0_SHIFT) |
((R300_LAST_VEC | (1 << R300_DST_VEC_LOC_SHIFT) | R300_DATA_TYPE_FLOAT_4) << R300_DATA_TYPE_1_SHIFT)));
- /* disable fog */
- R300_STATECHANGE(r300, fogs);
- reg_start(R300_FG_FOG_BLEND, 0);
- e32(0x0);
-
- R300_STATECHANGE(r300, vir[1]);
- reg_start(R300_VAP_PROG_STREAM_CNTL_EXT_0, 0);
- e32(((((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) |
+ OUT_BATCH_REGVAL(R300_FG_FOG_BLEND, 0);
+ OUT_BATCH_REGVAL(R300_VAP_PROG_STREAM_CNTL_EXT_0,
+ ((((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) |
(R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) |
(R300_SWIZZLE_SELECT_Z << R300_SWIZZLE_SELECT_Z_SHIFT) |
(R300_SWIZZLE_SELECT_W << R300_SWIZZLE_SELECT_W_SHIFT) |
@@ -226,619 +265,440 @@ static void r300EmitClearState(GLcontext * ctx)
<< R300_SWIZZLE1_SHIFT)));
/* R300_VAP_INPUT_CNTL_0, R300_VAP_INPUT_CNTL_1 */
- R300_STATECHANGE(r300, vic);
- reg_start(R300_VAP_VTX_STATE_CNTL, 1);
- e32((R300_SEL_USER_COLOR_0 << R300_COLOR_0_ASSEMBLY_SHIFT));
- e32(R300_INPUT_CNTL_POS | R300_INPUT_CNTL_COLOR | R300_INPUT_CNTL_TC0);
+ OUT_BATCH_REGSEQ(R300_VAP_VTX_STATE_CNTL, 2);
+ OUT_BATCH((R300_SEL_USER_COLOR_0 << R300_COLOR_0_ASSEMBLY_SHIFT));
+ OUT_BATCH(R300_INPUT_CNTL_POS | R300_INPUT_CNTL_COLOR | R300_INPUT_CNTL_TC0);
- R300_STATECHANGE(r300, vte);
/* comes from fglrx startup of clear */
- reg_start(R300_SE_VTE_CNTL, 1);
- e32(R300_VTX_W0_FMT | R300_VPORT_X_SCALE_ENA |
- R300_VPORT_X_OFFSET_ENA | R300_VPORT_Y_SCALE_ENA |
- R300_VPORT_Y_OFFSET_ENA | R300_VPORT_Z_SCALE_ENA |
- R300_VPORT_Z_OFFSET_ENA);
- e32(0x8);
+ OUT_BATCH_REGSEQ(R300_SE_VTE_CNTL, 2);
+ OUT_BATCH(R300_VTX_W0_FMT | R300_VPORT_X_SCALE_ENA |
+ R300_VPORT_X_OFFSET_ENA | R300_VPORT_Y_SCALE_ENA |
+ R300_VPORT_Y_OFFSET_ENA | R300_VPORT_Z_SCALE_ENA |
+ R300_VPORT_Z_OFFSET_ENA);
+ OUT_BATCH(0x8);
- reg_start(R300_VAP_PSC_SGN_NORM_CNTL, 0);
- e32(0xaaaaaaaa);
+ OUT_BATCH_REGVAL(R300_VAP_PSC_SGN_NORM_CNTL, 0xaaaaaaaa);
- R300_STATECHANGE(r300, vof);
- reg_start(R300_VAP_OUTPUT_VTX_FMT_0, 1);
- e32(R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT |
- R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT);
- e32(0x0); /* no textures */
+ OUT_BATCH_REGSEQ(R300_VAP_OUTPUT_VTX_FMT_0, 2);
+ OUT_BATCH(R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT |
+ R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT);
+ OUT_BATCH(0); /* no textures */
- R300_STATECHANGE(r300, txe);
- reg_start(R300_TX_ENABLE, 0);
- e32(0x0);
+ OUT_BATCH_REGVAL(R300_TX_ENABLE, 0);
- R300_STATECHANGE(r300, vpt);
- reg_start(R300_SE_VPORT_XSCALE, 5);
- efloat(1.0);
- efloat(dPriv->x);
- efloat(1.0);
- efloat(dPriv->y);
- efloat(1.0);
- efloat(0.0);
+ OUT_BATCH_REGSEQ(R300_SE_VPORT_XSCALE, 6);
+ OUT_BATCH_FLOAT32(1.0);
+ OUT_BATCH_FLOAT32(dPriv->x);
+ OUT_BATCH_FLOAT32(1.0);
+ OUT_BATCH_FLOAT32(dPriv->y);
+ OUT_BATCH_FLOAT32(1.0);
+ OUT_BATCH_FLOAT32(0.0);
- R300_STATECHANGE(r300, at);
- reg_start(R300_FG_ALPHA_FUNC, 0);
- e32(0x0);
+ OUT_BATCH_REGVAL(R300_FG_ALPHA_FUNC, 0);
+
+ OUT_BATCH_REGSEQ(R300_RB3D_CBLEND, 2);
+ OUT_BATCH(0x0);
+ OUT_BATCH(0x0);
+ END_BATCH();
+ R300_STATECHANGE(r300, vir[0]);
+ R300_STATECHANGE(r300, fogs);
+ R300_STATECHANGE(r300, vir[1]);
+ R300_STATECHANGE(r300, vic);
+ R300_STATECHANGE(r300, vte);
+ R300_STATECHANGE(r300, vof);
+ R300_STATECHANGE(r300, txe);
+ R300_STATECHANGE(r300, vpt);
+ R300_STATECHANGE(r300, at);
R300_STATECHANGE(r300, bld);
- reg_start(R300_RB3D_CBLEND, 1);
- e32(0x0);
- e32(0x0);
+ R300_STATECHANGE(r300, ps);
if (has_tcl) {
- R300_STATECHANGE(r300, vap_clip_cntl);
- reg_start(R300_VAP_CLIP_CNTL, 0);
- e32(R300_PS_UCP_MODE_CLIP_AS_TRIFAN | R300_CLIP_DISABLE);
+ R300_STATECHANGE(r300, vap_clip_cntl);
+
+ BEGIN_BATCH_NO_AUTOSTATE(2);
+ OUT_BATCH_REGVAL(R300_VAP_CLIP_CNTL, R300_PS_UCP_MODE_CLIP_AS_TRIFAN | R300_CLIP_DISABLE);
+ END_BATCH();
}
- R300_STATECHANGE(r300, ps);
- reg_start(R300_GA_POINT_SIZE, 0);
- e32(((dPriv->w * 6) << R300_POINTSIZE_X_SHIFT) |
- ((dPriv->h * 6) << R300_POINTSIZE_Y_SHIFT));
+ BEGIN_BATCH_NO_AUTOSTATE(2);
+ OUT_BATCH_REGVAL(R300_GA_POINT_SIZE,
+ ((dPriv->w * 6) << R300_POINTSIZE_X_SHIFT) |
+ ((dPriv->h * 6) << R300_POINTSIZE_Y_SHIFT));
+ END_BATCH();
if (!is_r500) {
R300_STATECHANGE(r300, ri);
- reg_start(R300_RS_IP_0, 7);
- for (i = 0; i < 8; ++i) {
- e32(R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3));
- }
-
R300_STATECHANGE(r300, rc);
- /* The second constant is needed to get glxgears display anything .. */
- reg_start(R300_RS_COUNT, 1);
- e32((1 << R300_IC_COUNT_SHIFT) | R300_HIRES_EN);
- e32(0x0);
-
R300_STATECHANGE(r300, rr);
- reg_start(R300_RS_INST_0, 0);
- e32(R300_RS_INST_COL_CN_WRITE);
+
+ BEGIN_BATCH(14);
+ OUT_BATCH_REGSEQ(R300_RS_IP_0, 8);
+ for (i = 0; i < 8; ++i)
+ OUT_BATCH(R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3));
+
+ OUT_BATCH_REGSEQ(R300_RS_COUNT, 2);
+ OUT_BATCH((1 << R300_IC_COUNT_SHIFT) | R300_HIRES_EN);
+ OUT_BATCH(0x0);
+
+ OUT_BATCH_REGVAL(R300_RS_INST_0, R300_RS_INST_COL_CN_WRITE);
+ END_BATCH();
} else {
R300_STATECHANGE(r300, ri);
- reg_start(R500_RS_IP_0, 7);
+ R300_STATECHANGE(r300, rc);
+ R300_STATECHANGE(r300, rr);
+
+ BEGIN_BATCH(14);
+ OUT_BATCH_REGSEQ(R500_RS_IP_0, 8);
for (i = 0; i < 8; ++i) {
- e32((R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_S_SHIFT) |
- (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT) |
- (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT) |
- (R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT));
+ OUT_BATCH((R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_S_SHIFT) |
+ (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT) |
+ (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT) |
+ (R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT));
}
- R300_STATECHANGE(r300, rc);
- /* The second constant is needed to get glxgears display anything .. */
- reg_start(R300_RS_COUNT, 1);
- e32((1 << R300_IC_COUNT_SHIFT) | R300_HIRES_EN);
- e32(0x0);
-
- R300_STATECHANGE(r300, rr);
- reg_start(R500_RS_INST_0, 0);
- e32(R500_RS_INST_COL_CN_WRITE);
+ OUT_BATCH_REGSEQ(R300_RS_COUNT, 2);
+ OUT_BATCH((1 << R300_IC_COUNT_SHIFT) | R300_HIRES_EN);
+ OUT_BATCH(0x0);
+ OUT_BATCH_REGVAL(R500_RS_INST_0, R500_RS_INST_COL_CN_WRITE);
+ END_BATCH();
}
if (!is_r500) {
R300_STATECHANGE(r300, fp);
- reg_start(R300_US_CONFIG, 2);
- e32(0x0);
- e32(0x0);
- e32(0x0);
- reg_start(R300_US_CODE_ADDR_0, 3);
- e32(0x0);
- e32(0x0);
- e32(0x0);
- e32(R300_RGBA_OUT);
-
R300_STATECHANGE(r300, fpi[0]);
R300_STATECHANGE(r300, fpi[1]);
R300_STATECHANGE(r300, fpi[2]);
R300_STATECHANGE(r300, fpi[3]);
- reg_start(R300_US_ALU_RGB_INST_0, 0);
- e32(FP_INSTRC(MAD, FP_ARGC(SRC0C_XYZ), FP_ARGC(ONE), FP_ARGC(ZERO)));
-
- reg_start(R300_US_ALU_RGB_ADDR_0, 0);
- e32(FP_SELC(0, NO, XYZ, FP_TMP(0), 0, 0));
-
- reg_start(R300_US_ALU_ALPHA_INST_0, 0);
- e32(FP_INSTRA(MAD, FP_ARGA(SRC0A), FP_ARGA(ONE), FP_ARGA(ZERO)));
-
- reg_start(R300_US_ALU_ALPHA_ADDR_0, 0);
- e32(FP_SELA(0, NO, W, FP_TMP(0), 0, 0));
+ BEGIN_BATCH(17);
+ OUT_BATCH_REGSEQ(R300_US_CONFIG, 3);
+ OUT_BATCH(0x0);
+ OUT_BATCH(0x0);
+ OUT_BATCH(0x0);
+ OUT_BATCH_REGSEQ(R300_US_CODE_ADDR_0, 4);
+ OUT_BATCH(0x0);
+ OUT_BATCH(0x0);
+ OUT_BATCH(0x0);
+ OUT_BATCH(R300_RGBA_OUT);
+
+ OUT_BATCH_REGVAL(R300_US_ALU_RGB_INST_0,
+ FP_INSTRC(MAD, FP_ARGC(SRC0C_XYZ), FP_ARGC(ONE), FP_ARGC(ZERO)));
+ OUT_BATCH_REGVAL(R300_US_ALU_RGB_ADDR_0,
+ FP_SELC(0, NO, XYZ, FP_TMP(0), 0, 0));
+ OUT_BATCH_REGVAL(R300_US_ALU_ALPHA_INST_0,
+ FP_INSTRA(MAD, FP_ARGA(SRC0A), FP_ARGA(ONE), FP_ARGA(ZERO)));
+ OUT_BATCH_REGVAL(R300_US_ALU_ALPHA_ADDR_0,
+ FP_SELA(0, NO, W, FP_TMP(0), 0, 0));
+ END_BATCH();
} else {
- R300_STATECHANGE(r300, fp);
- reg_start(R500_US_CONFIG, 1);
- e32(R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO);
- e32(0x0);
- reg_start(R500_US_CODE_ADDR, 2);
- e32(R500_US_CODE_START_ADDR(0) | R500_US_CODE_END_ADDR(1));
- e32(R500_US_CODE_RANGE_ADDR(0) | R500_US_CODE_RANGE_SIZE(1));
- e32(R500_US_CODE_OFFSET_ADDR(0));
+ struct radeon_state_atom r500fp;
+ uint32_t _cmd[10];
+ R300_STATECHANGE(r300, fp);
R300_STATECHANGE(r300, r500fp);
- r500fp_start_fragment(0, 6);
-
- e32(R500_INST_TYPE_OUT |
- R500_INST_TEX_SEM_WAIT |
- R500_INST_LAST |
- R500_INST_RGB_OMASK_R |
- R500_INST_RGB_OMASK_G |
- R500_INST_RGB_OMASK_B |
- R500_INST_ALPHA_OMASK |
- R500_INST_RGB_CLAMP |
- R500_INST_ALPHA_CLAMP);
-
- e32(R500_RGB_ADDR0(0) |
- R500_RGB_ADDR1(0) |
- R500_RGB_ADDR1_CONST |
- R500_RGB_ADDR2(0) |
- R500_RGB_ADDR2_CONST);
-
- e32(R500_ALPHA_ADDR0(0) |
- R500_ALPHA_ADDR1(0) |
- R500_ALPHA_ADDR1_CONST |
- R500_ALPHA_ADDR2(0) |
- R500_ALPHA_ADDR2_CONST);
-
- e32(R500_ALU_RGB_SEL_A_SRC0 |
- R500_ALU_RGB_R_SWIZ_A_R |
- R500_ALU_RGB_G_SWIZ_A_G |
- R500_ALU_RGB_B_SWIZ_A_B |
- R500_ALU_RGB_SEL_B_SRC0 |
- R500_ALU_RGB_R_SWIZ_B_R |
- R500_ALU_RGB_B_SWIZ_B_G |
- R500_ALU_RGB_G_SWIZ_B_B);
-
- e32(R500_ALPHA_OP_CMP |
- R500_ALPHA_SWIZ_A_A |
- R500_ALPHA_SWIZ_B_A);
-
- e32(R500_ALU_RGBA_OP_CMP |
- R500_ALU_RGBA_R_SWIZ_0 |
- R500_ALU_RGBA_G_SWIZ_0 |
- R500_ALU_RGBA_B_SWIZ_0 |
- R500_ALU_RGBA_A_SWIZ_0);
+
+ BEGIN_BATCH(7);
+ OUT_BATCH_REGSEQ(R500_US_CONFIG, 2);
+ OUT_BATCH(R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO);
+ OUT_BATCH(0x0);
+ OUT_BATCH_REGSEQ(R500_US_CODE_ADDR, 3);
+ OUT_BATCH(R500_US_CODE_START_ADDR(0) | R500_US_CODE_END_ADDR(1));
+ OUT_BATCH(R500_US_CODE_RANGE_ADDR(0) | R500_US_CODE_RANGE_SIZE(1));
+ OUT_BATCH(R500_US_CODE_OFFSET_ADDR(0));
+ END_BATCH();
+
+ r500fp.check = check_r500fp;
+ r500fp.cmd = _cmd;
+ r500fp.cmd[0] = cmdr500fp(r300->radeon.radeonScreen, 0, 1, 0, 0);
+ r500fp.cmd[1] = R500_INST_TYPE_OUT |
+ R500_INST_TEX_SEM_WAIT |
+ R500_INST_LAST |
+ R500_INST_RGB_OMASK_R |
+ R500_INST_RGB_OMASK_G |
+ R500_INST_RGB_OMASK_B |
+ R500_INST_ALPHA_OMASK |
+ R500_INST_RGB_CLAMP |
+ R500_INST_ALPHA_CLAMP;
+ r500fp.cmd[2] = R500_RGB_ADDR0(0) |
+ R500_RGB_ADDR1(0) |
+ R500_RGB_ADDR1_CONST |
+ R500_RGB_ADDR2(0) |
+ R500_RGB_ADDR2_CONST;
+ r500fp.cmd[3] = R500_ALPHA_ADDR0(0) |
+ R500_ALPHA_ADDR1(0) |
+ R500_ALPHA_ADDR1_CONST |
+ R500_ALPHA_ADDR2(0) |
+ R500_ALPHA_ADDR2_CONST;
+ r500fp.cmd[4] = R500_ALU_RGB_SEL_A_SRC0 |
+ R500_ALU_RGB_R_SWIZ_A_R |
+ R500_ALU_RGB_G_SWIZ_A_G |
+ R500_ALU_RGB_B_SWIZ_A_B |
+ R500_ALU_RGB_SEL_B_SRC0 |
+ R500_ALU_RGB_R_SWIZ_B_R |
+ R500_ALU_RGB_B_SWIZ_B_G |
+ R500_ALU_RGB_G_SWIZ_B_B;
+ r500fp.cmd[5] = R500_ALPHA_OP_CMP |
+ R500_ALPHA_SWIZ_A_A |
+ R500_ALPHA_SWIZ_B_A;
+ r500fp.cmd[6] = R500_ALU_RGBA_OP_CMP |
+ R500_ALU_RGBA_R_SWIZ_0 |
+ R500_ALU_RGBA_G_SWIZ_0 |
+ R500_ALU_RGBA_B_SWIZ_0 |
+ R500_ALU_RGBA_A_SWIZ_0;
+
+ r500fp.cmd[7] = 0;
+ emit_r500fp(ctx, &r500fp);
}
- reg_start(R300_VAP_PVS_STATE_FLUSH_REG, 0);
- e32(0x00000000);
+ BEGIN_BATCH(2);
+ OUT_BATCH_REGVAL(R300_VAP_PVS_STATE_FLUSH_REG, 0);
+ END_BATCH();
+
if (has_tcl) {
- vap_cntl = ((10 << R300_PVS_NUM_SLOTS_SHIFT) |
+ vap_cntl = ((10 << R300_PVS_NUM_SLOTS_SHIFT) |
(5 << R300_PVS_NUM_CNTLRS_SHIFT) |
(12 << R300_VF_MAX_VTX_NUM_SHIFT));
- if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
- vap_cntl |= R500_TCL_STATE_OPTIMIZATION;
- } else
- vap_cntl = ((10 << R300_PVS_NUM_SLOTS_SHIFT) |
+ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
+ vap_cntl |= R500_TCL_STATE_OPTIMIZATION;
+ } else {
+ vap_cntl = ((10 << R300_PVS_NUM_SLOTS_SHIFT) |
(5 << R300_PVS_NUM_CNTLRS_SHIFT) |
(5 << R300_VF_MAX_VTX_NUM_SHIFT));
+ }
if (r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV515)
- vap_cntl |= (2 << R300_PVS_NUM_FPUS_SHIFT);
+ vap_cntl |= (2 << R300_PVS_NUM_FPUS_SHIFT);
else if ((r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV530) ||
(r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV560) ||
(r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV570))
- vap_cntl |= (5 << R300_PVS_NUM_FPUS_SHIFT);
+ vap_cntl |= (5 << R300_PVS_NUM_FPUS_SHIFT);
else if ((r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV410) ||
(r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_R420))
- vap_cntl |= (6 << R300_PVS_NUM_FPUS_SHIFT);
+ vap_cntl |= (6 << R300_PVS_NUM_FPUS_SHIFT);
else if ((r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_R520) ||
(r300->radeon.radeonScreen->chip_family == CHIP_FAMILY_R580))
- vap_cntl |= (8 << R300_PVS_NUM_FPUS_SHIFT);
+ vap_cntl |= (8 << R300_PVS_NUM_FPUS_SHIFT);
else
- vap_cntl |= (4 << R300_PVS_NUM_FPUS_SHIFT);
+ vap_cntl |= (4 << R300_PVS_NUM_FPUS_SHIFT);
- R300_STATECHANGE(rmesa, vap_cntl);
- reg_start(R300_VAP_CNTL, 0);
- e32(vap_cntl);
+ R300_STATECHANGE(r300, vap_cntl);
+
+ BEGIN_BATCH(2);
+ OUT_BATCH_REGVAL(R300_VAP_CNTL, vap_cntl);
+ END_BATCH();
if (has_tcl) {
+ struct radeon_state_atom vpu;
+ uint32_t _cmd[10];
R300_STATECHANGE(r300, pvs);
- reg_start(R300_VAP_PVS_CODE_CNTL_0, 2);
-
- e32((0 << R300_PVS_FIRST_INST_SHIFT) |
- (0 << R300_PVS_XYZW_VALID_INST_SHIFT) |
- (1 << R300_PVS_LAST_INST_SHIFT));
- e32((0 << R300_PVS_CONST_BASE_OFFSET_SHIFT) |
- (0 << R300_PVS_MAX_CONST_ADDR_SHIFT));
- e32(1 << R300_PVS_LAST_VTX_SRC_INST_SHIFT);
-
R300_STATECHANGE(r300, vpi);
- vsf_start_fragment(0x0, 8);
-
- e32(PVS_OP_DST_OPERAND(VE_ADD, GL_FALSE, GL_FALSE, 0, 0xf, PVS_DST_REG_OUT));
- e32(PVS_SRC_OPERAND(0, PVS_SRC_SELECT_X, PVS_SRC_SELECT_Y, PVS_SRC_SELECT_Z, PVS_SRC_SELECT_W, PVS_SRC_REG_INPUT, VSF_FLAG_NONE));
- e32(PVS_SRC_OPERAND(0, PVS_SRC_SELECT_FORCE_0, PVS_SRC_SELECT_FORCE_0, PVS_SRC_SELECT_FORCE_0, PVS_SRC_SELECT_FORCE_0, PVS_SRC_REG_INPUT, VSF_FLAG_NONE));
- e32(0x0);
- e32(PVS_OP_DST_OPERAND(VE_ADD, GL_FALSE, GL_FALSE, 1, 0xf, PVS_DST_REG_OUT));
- e32(PVS_SRC_OPERAND(1, PVS_SRC_SELECT_X, PVS_SRC_SELECT_Y, PVS_SRC_SELECT_Z, PVS_SRC_SELECT_W, PVS_SRC_REG_INPUT, VSF_FLAG_NONE));
- e32(PVS_SRC_OPERAND(1, PVS_SRC_SELECT_FORCE_0, PVS_SRC_SELECT_FORCE_0, PVS_SRC_SELECT_FORCE_0, PVS_SRC_SELECT_FORCE_0, PVS_SRC_REG_INPUT, VSF_FLAG_NONE));
- e32(0x0);
+ BEGIN_BATCH(4);
+ OUT_BATCH_REGSEQ(R300_VAP_PVS_CODE_CNTL_0, 3);
+ OUT_BATCH((0 << R300_PVS_FIRST_INST_SHIFT) |
+ (0 << R300_PVS_XYZW_VALID_INST_SHIFT) |
+ (1 << R300_PVS_LAST_INST_SHIFT));
+ OUT_BATCH((0 << R300_PVS_CONST_BASE_OFFSET_SHIFT) |
+ (0 << R300_PVS_MAX_CONST_ADDR_SHIFT));
+ OUT_BATCH(1 << R300_PVS_LAST_VTX_SRC_INST_SHIFT);
+ END_BATCH();
+
+ vpu.check = check_vpu;
+ vpu.cmd = _cmd;
+ vpu.cmd[0] = cmdvpu(r300->radeon.radeonScreen, 0, 2);
+
+ vpu.cmd[1] = PVS_OP_DST_OPERAND(VE_ADD, GL_FALSE, GL_FALSE,
+ 0, 0xf, PVS_DST_REG_OUT);
+ vpu.cmd[2] = PVS_SRC_OPERAND(0, PVS_SRC_SELECT_X, PVS_SRC_SELECT_Y,
+ PVS_SRC_SELECT_Z, PVS_SRC_SELECT_W,
+ PVS_SRC_REG_INPUT, VSF_FLAG_NONE);
+ vpu.cmd[3] = PVS_SRC_OPERAND(0, PVS_SRC_SELECT_FORCE_0,
+ PVS_SRC_SELECT_FORCE_0,
+ PVS_SRC_SELECT_FORCE_0,
+ PVS_SRC_SELECT_FORCE_0,
+ PVS_SRC_REG_INPUT, VSF_FLAG_NONE);
+ vpu.cmd[4] = 0x0;
+
+ vpu.cmd[5] = PVS_OP_DST_OPERAND(VE_ADD, GL_FALSE, GL_FALSE, 1, 0xf,
+ PVS_DST_REG_OUT);
+ vpu.cmd[6] = PVS_SRC_OPERAND(1, PVS_SRC_SELECT_X,
+ PVS_SRC_SELECT_Y, PVS_SRC_SELECT_Z,
+ PVS_SRC_SELECT_W, PVS_SRC_REG_INPUT,
+
+ VSF_FLAG_NONE);
+ vpu.cmd[7] = PVS_SRC_OPERAND(1, PVS_SRC_SELECT_FORCE_0,
+ PVS_SRC_SELECT_FORCE_0,
+ PVS_SRC_SELECT_FORCE_0,
+ PVS_SRC_SELECT_FORCE_0,
+ PVS_SRC_REG_INPUT, VSF_FLAG_NONE);
+ vpu.cmd[8] = 0x0;
+
+ r300->vap_flush_needed = GL_TRUE;
+ emit_vpu(ctx, &vpu);
}
}
-/**
- * Buffer clear
- */
-static void r300Clear(GLcontext * ctx, GLbitfield mask)
+static int r300KernelClear(GLcontext *ctx, GLuint flags)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = r300->radeon.dri.drawable;
- int flags = 0;
- int bits = 0;
- int swapped;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon);
+ struct radeon_framebuffer *rfb = dPriv->driverPrivate;
+ struct radeon_renderbuffer *rrb;
+ struct radeon_renderbuffer *rrbd;
+ int bits = 0, ret;
- if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "r300Clear\n");
+ /* Make sure it fits there. */
+ radeon_cs_space_reset_bos(r300->radeon.cmdbuf.cs);
+
+ if (flags & BUFFER_BIT_COLOR0) {
+ rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_COLOR0);
+ radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs,
+ rrb->bo, 0, RADEON_GEM_DOMAIN_VRAM);
+ }
- {
- LOCK_HARDWARE(&r300->radeon);
- UNLOCK_HARDWARE(&r300->radeon);
- if (dPriv->numClipRects == 0)
- return;
+ if (flags & BUFFER_BIT_FRONT_LEFT) {
+ rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_FRONT_LEFT);
+ radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs,
+ rrb->bo, 0, RADEON_GEM_DOMAIN_VRAM);
}
- if (mask & BUFFER_BIT_FRONT_LEFT) {
- flags |= BUFFER_BIT_FRONT_LEFT;
- mask &= ~BUFFER_BIT_FRONT_LEFT;
+ if (flags & BUFFER_BIT_BACK_LEFT) {
+ rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_BACK_LEFT);
+ radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs,
+ rrb->bo, 0, RADEON_GEM_DOMAIN_VRAM);
}
- if (mask & BUFFER_BIT_BACK_LEFT) {
- flags |= BUFFER_BIT_BACK_LEFT;
- mask &= ~BUFFER_BIT_BACK_LEFT;
+ rrbd = radeon_get_renderbuffer(&rfb->base, BUFFER_DEPTH);
+ if (rrbd) {
+ radeon_cs_space_add_persistent_bo(r300->radeon.cmdbuf.cs,
+ rrbd->bo, 0, RADEON_GEM_DOMAIN_VRAM);
}
- if (mask & BUFFER_BIT_DEPTH) {
+ ret = radeon_cs_space_check(r300->radeon.cmdbuf.cs);
+ if (ret)
+ return -1;
+
+ rcommonEnsureCmdBufSpace(&r300->radeon, 421 * 3, __FUNCTION__);
+ if (flags || bits)
+ r300EmitClearState(ctx);
+
+ rrbd = radeon_get_renderbuffer(&rfb->base, BUFFER_DEPTH);
+ if (rrbd && (flags & BUFFER_BIT_DEPTH))
bits |= CLEARBUFFER_DEPTH;
- mask &= ~BUFFER_BIT_DEPTH;
- }
- if ((mask & BUFFER_BIT_STENCIL) && r300->state.stencil.hw_stencil) {
+ if (rrbd && (flags & BUFFER_BIT_STENCIL))
bits |= CLEARBUFFER_STENCIL;
- mask &= ~BUFFER_BIT_STENCIL;
- }
- if (mask) {
- if (RADEON_DEBUG & DEBUG_FALLBACKS)
- fprintf(stderr, "%s: swrast clear, mask: %x\n",
- __FUNCTION__, mask);
- _swrast_Clear(ctx, mask);
+ if (flags & BUFFER_BIT_COLOR0) {
+ rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_COLOR0);
+ r300ClearBuffer(r300, CLEARBUFFER_COLOR, rrb, NULL);
+ bits = 0;
}
- swapped = r300->radeon.sarea->pfCurrentPage == 1;
-
- /* Make sure it fits there. */
- r300EnsureCmdBufSpace(r300, 421 * 3, __FUNCTION__);
- if (flags || bits)
- r300EmitClearState(ctx);
-
if (flags & BUFFER_BIT_FRONT_LEFT) {
- r300ClearBuffer(r300, bits | CLEARBUFFER_COLOR, swapped);
+ rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_FRONT_LEFT);
+ r300ClearBuffer(r300, bits | CLEARBUFFER_COLOR, rrb, rrbd);
bits = 0;
}
if (flags & BUFFER_BIT_BACK_LEFT) {
- r300ClearBuffer(r300, bits | CLEARBUFFER_COLOR, swapped ^ 1);
+ rrb = radeon_get_renderbuffer(&rfb->base, BUFFER_BACK_LEFT);
+ r300ClearBuffer(r300, bits | CLEARBUFFER_COLOR, rrb, rrbd);
bits = 0;
}
if (bits)
- r300ClearBuffer(r300, bits, 0);
+ r300ClearBuffer(r300, bits, NULL, rrbd);
+ COMMIT_BATCH();
+ return 0;
}
-void r300Flush(GLcontext * ctx)
+/**
+ * Buffer clear
+ */
+static void r300Clear(GLcontext * ctx, GLbitfield mask)
{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ r300ContextPtr r300 = R300_CONTEXT(ctx);
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&r300->radeon);
+ const GLuint colorMask = *((GLuint *) & ctx->Color.ColorMask);
+ GLbitfield swrast_mask = 0, tri_mask = 0;
+ int i, ret;
+ struct gl_framebuffer *fb = ctx->DrawBuffer;
if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (rmesa->dma.flush)
- rmesa->dma.flush( rmesa );
-
- if (rmesa->cmdbuf.count_used > rmesa->cmdbuf.count_reemit)
- r300FlushCmdBuf(rmesa, __FUNCTION__);
-}
-
-#ifdef USER_BUFFERS
-#include "r300_mem.h"
-
-void r300RefillCurrentDmaRegion(r300ContextPtr rmesa, int size)
-{
- struct r300_dma_buffer *dmabuf;
- size = MAX2(size, RADEON_BUFFER_SIZE * 16);
-
- if (RADEON_DEBUG & (DEBUG_IOCTL | DEBUG_DMA))
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (rmesa->dma.flush) {
- rmesa->dma.flush(rmesa);
- }
+ fprintf(stderr, "r300Clear\n");
- if (rmesa->dma.current.buf) {
-#ifdef USER_BUFFERS
- r300_mem_use(rmesa, rmesa->dma.current.buf->id);
-#endif
- r300ReleaseDmaRegion(rmesa, &rmesa->dma.current, __FUNCTION__);
+ if (!r300->radeon.radeonScreen->driScreen->dri2.enabled) {
+ LOCK_HARDWARE(&r300->radeon);
+ UNLOCK_HARDWARE(&r300->radeon);
+ if (dPriv->numClipRects == 0)
+ return;
}
- if (rmesa->dma.nr_released_bufs > 4)
- r300FlushCmdBuf(rmesa, __FUNCTION__);
-
- dmabuf = CALLOC_STRUCT(r300_dma_buffer);
- dmabuf->buf = (void *)1; /* hack */
- dmabuf->refcount = 1;
-
- dmabuf->id = r300_mem_alloc(rmesa, 4, size);
- if (dmabuf->id == 0) {
- LOCK_HARDWARE(&rmesa->radeon); /* no need to validate */
- r300FlushCmdBufLocked(rmesa, __FUNCTION__);
- radeonWaitForIdleLocked(&rmesa->radeon);
+ /* Flush swtcl vertices if necessary, because we will change hardware
+ * state during clear. See also the state-related comment in
+ * r300EmitClearState.
+ */
+ R300_NEWPRIM(r300);
- dmabuf->id = r300_mem_alloc(rmesa, 4, size);
+ if (colorMask == ~0)
+ tri_mask |= (mask & BUFFER_BITS_COLOR);
- UNLOCK_HARDWARE(&rmesa->radeon);
- if (dmabuf->id == 0) {
- fprintf(stderr,
- "Error: Could not get dma buffer... exiting\n");
- _mesa_exit(-1);
- }
+ /* HW stencil */
+ if (mask & BUFFER_BIT_STENCIL) {
+ tri_mask |= BUFFER_BIT_STENCIL;
}
- rmesa->dma.current.buf = dmabuf;
- rmesa->dma.current.address = r300_mem_ptr(rmesa, dmabuf->id);
- rmesa->dma.current.end = size;
- rmesa->dma.current.start = 0;
- rmesa->dma.current.ptr = 0;
-}
-
-void r300ReleaseDmaRegion(r300ContextPtr rmesa,
- struct r300_dma_region *region, const char *caller)
-{
- if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s from %s\n", __FUNCTION__, caller);
-
- if (!region->buf)
- return;
-
- if (rmesa->dma.flush)
- rmesa->dma.flush(rmesa);
-
- if (--region->buf->refcount == 0) {
- r300_mem_free(rmesa, region->buf->id);
- FREE(region->buf);
- rmesa->dma.nr_released_bufs++;
+ /* HW depth */
+ if (mask & BUFFER_BIT_DEPTH) {
+ tri_mask |= BUFFER_BIT_DEPTH;
}
- region->buf = 0;
- region->start = 0;
-}
-
-/* Allocates a region from rmesa->dma.current. If there isn't enough
- * space in current, grab a new buffer (and discard what was left of current)
- */
-void r300AllocDmaRegion(r300ContextPtr rmesa,
- struct r300_dma_region *region,
- int bytes, int alignment)
-{
- if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s %d\n", __FUNCTION__, bytes);
-
- if (rmesa->dma.flush)
- rmesa->dma.flush(rmesa);
-
- if (region->buf)
- r300ReleaseDmaRegion(rmesa, region, __FUNCTION__);
-
- alignment--;
- rmesa->dma.current.start = rmesa->dma.current.ptr =
- (rmesa->dma.current.ptr + alignment) & ~alignment;
-
- if (rmesa->dma.current.ptr + bytes > rmesa->dma.current.end)
- r300RefillCurrentDmaRegion(rmesa, (bytes + 0x7) & ~0x7);
-
- region->start = rmesa->dma.current.start;
- region->ptr = rmesa->dma.current.start;
- region->end = rmesa->dma.current.start + bytes;
- region->address = rmesa->dma.current.address;
- region->buf = rmesa->dma.current.buf;
- region->buf->refcount++;
-
- rmesa->dma.current.ptr += bytes; /* bug - if alignment > 7 */
- rmesa->dma.current.start =
- rmesa->dma.current.ptr = (rmesa->dma.current.ptr + 0x7) & ~0x7;
-
- assert(rmesa->dma.current.ptr <= rmesa->dma.current.end);
-}
+ /* If we're doing a tri pass for depth/stencil, include a likely color
+ * buffer with it.
+ */
-#else
-static void r300RefillCurrentDmaRegion(r300ContextPtr rmesa)
-{
- struct r300_dma_buffer *dmabuf;
- int fd = rmesa->radeon.dri.fd;
- int index = 0;
- int size = 0;
- drmDMAReq dma;
- int ret;
-
- if (RADEON_DEBUG & (DEBUG_IOCTL | DEBUG_DMA))
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (rmesa->dma.flush) {
- rmesa->dma.flush(rmesa);
+ for (i = 0; i < BUFFER_COUNT; i++) {
+ GLuint bufBit = 1 << i;
+ if ((tri_mask) & bufBit) {
+ if (!fb->Attachment[i].Renderbuffer->ClassID) {
+ tri_mask &= ~bufBit;
+ swrast_mask |= bufBit;
+ }
+ }
}
- if (rmesa->dma.current.buf)
- r300ReleaseDmaRegion(rmesa, &rmesa->dma.current, __FUNCTION__);
-
- if (rmesa->dma.nr_released_bufs > 4)
- r300FlushCmdBuf(rmesa, __FUNCTION__);
-
- dma.context = rmesa->radeon.dri.hwContext;
- dma.send_count = 0;
- dma.send_list = NULL;
- dma.send_sizes = NULL;
- dma.flags = 0;
- dma.request_count = 1;
- dma.request_size = RADEON_BUFFER_SIZE;
- dma.request_list = &index;
- dma.request_sizes = &size;
- dma.granted_count = 0;
-
- LOCK_HARDWARE(&rmesa->radeon); /* no need to validate */
-
- ret = drmDMA(fd, &dma);
-
- if (ret != 0) {
- /* Try to release some buffers and wait until we can't get any more */
- if (rmesa->dma.nr_released_bufs) {
- r300FlushCmdBufLocked(rmesa, __FUNCTION__);
- }
-
- if (RADEON_DEBUG & DEBUG_DMA)
- fprintf(stderr, "Waiting for buffers\n");
-
- radeonWaitForIdleLocked(&rmesa->radeon);
- ret = drmDMA(fd, &dma);
-
- if (ret != 0) {
- UNLOCK_HARDWARE(&rmesa->radeon);
- fprintf(stderr,
- "Error: Could not get dma buffer... exiting\n");
- _mesa_exit(-1);
+ /* SW fallback clearing */
+ swrast_mask = mask & ~tri_mask;
+
+ ret = 0;
+ if (tri_mask) {
+ if (r300->radeon.radeonScreen->kernel_mm)
+ r300UserClear(ctx, tri_mask);
+ else {
+ /* if kernel clear fails due to size restraints fallback */
+ ret = r300KernelClear(ctx, tri_mask);
+ if (ret < 0)
+ swrast_mask |= tri_mask;
}
}
- UNLOCK_HARDWARE(&rmesa->radeon);
-
- if (RADEON_DEBUG & DEBUG_DMA)
- fprintf(stderr, "Allocated buffer %d\n", index);
-
- dmabuf = CALLOC_STRUCT(r300_dma_buffer);
- dmabuf->buf = &rmesa->radeon.radeonScreen->buffers->list[index];
- dmabuf->refcount = 1;
-
- rmesa->dma.current.buf = dmabuf;
- rmesa->dma.current.address = dmabuf->buf->address;
- rmesa->dma.current.end = dmabuf->buf->total;
- rmesa->dma.current.start = 0;
- rmesa->dma.current.ptr = 0;
-}
-
-void r300ReleaseDmaRegion(r300ContextPtr rmesa,
- struct r300_dma_region *region, const char *caller)
-{
- if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s from %s\n", __FUNCTION__, caller);
-
- if (!region->buf)
- return;
-
- if (rmesa->dma.flush)
- rmesa->dma.flush(rmesa);
-
- if (--region->buf->refcount == 0) {
- drm_radeon_cmd_header_t *cmd;
-
- if (RADEON_DEBUG & (DEBUG_IOCTL | DEBUG_DMA))
- fprintf(stderr, "%s -- DISCARD BUF %d\n",
- __FUNCTION__, region->buf->buf->idx);
- cmd =
- (drm_radeon_cmd_header_t *) r300AllocCmdBuf(rmesa,
- sizeof
- (*cmd) / 4,
- __FUNCTION__);
- cmd->dma.cmd_type = R300_CMD_DMA_DISCARD;
- cmd->dma.buf_idx = region->buf->buf->idx;
-
- FREE(region->buf);
- rmesa->dma.nr_released_bufs++;
+ if (swrast_mask) {
+ if (RADEON_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr, "%s: swrast clear, mask: %x\n",
+ __FUNCTION__, swrast_mask);
+ _swrast_Clear(ctx, swrast_mask);
}
-
- region->buf = 0;
- region->start = 0;
}
-/* Allocates a region from rmesa->dma.current. If there isn't enough
- * space in current, grab a new buffer (and discard what was left of current)
- */
-void r300AllocDmaRegion(r300ContextPtr rmesa,
- struct r300_dma_region *region,
- int bytes, int alignment)
-{
- if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s %d\n", __FUNCTION__, bytes);
-
- if (rmesa->dma.flush)
- rmesa->dma.flush(rmesa);
-
- if (region->buf)
- r300ReleaseDmaRegion(rmesa, region, __FUNCTION__);
-
- alignment--;
- rmesa->dma.current.start = rmesa->dma.current.ptr =
- (rmesa->dma.current.ptr + alignment) & ~alignment;
-
- if (rmesa->dma.current.ptr + bytes > rmesa->dma.current.end)
- r300RefillCurrentDmaRegion(rmesa);
-
- region->start = rmesa->dma.current.start;
- region->ptr = rmesa->dma.current.start;
- region->end = rmesa->dma.current.start + bytes;
- region->address = rmesa->dma.current.address;
- region->buf = rmesa->dma.current.buf;
- region->buf->refcount++;
-
- rmesa->dma.current.ptr += bytes; /* bug - if alignment > 7 */
- rmesa->dma.current.start =
- rmesa->dma.current.ptr = (rmesa->dma.current.ptr + 0x7) & ~0x7;
-
- assert(rmesa->dma.current.ptr <= rmesa->dma.current.end);
-}
-
-#endif
-
-GLboolean r300IsGartMemory(r300ContextPtr rmesa, const GLvoid * pointer,
- GLint size)
-{
- int offset =
- (char *)pointer -
- (char *)rmesa->radeon.radeonScreen->gartTextures.map;
- int valid = (size >= 0 && offset >= 0
- && offset + size <
- rmesa->radeon.radeonScreen->gartTextures.size);
-
- if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "r300IsGartMemory( %p ) : %d\n", pointer,
- valid);
-
- return valid;
-}
-
-GLuint r300GartOffsetFromVirtual(r300ContextPtr rmesa, const GLvoid * pointer)
-{
- int offset =
- (char *)pointer -
- (char *)rmesa->radeon.radeonScreen->gartTextures.map;
-
- //fprintf(stderr, "offset=%08x\n", offset);
-
- if (offset < 0
- || offset > rmesa->radeon.radeonScreen->gartTextures.size)
- return ~0;
- else
- return rmesa->radeon.radeonScreen->gart_texture_offset + offset;
-}
void r300InitIoctlFuncs(struct dd_function_table *functions)
{
functions->Clear = r300Clear;
functions->Finish = radeonFinish;
- functions->Flush = r300Flush;
+ functions->Flush = radeonFlush;
}
diff --git a/src/mesa/drivers/dri/r300/r300_ioctl.h b/src/mesa/drivers/dri/r300/r300_ioctl.h
index e1143fb6c3..3abfa71a6e 100644
--- a/src/mesa/drivers/dri/r300/r300_ioctl.h
+++ b/src/mesa/drivers/dri/r300/r300_ioctl.h
@@ -39,22 +39,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_context.h"
#include "radeon_drm.h"
-extern GLboolean r300IsGartMemory(r300ContextPtr rmesa,
- const GLvoid * pointer, GLint size);
-
-extern GLuint r300GartOffsetFromVirtual(r300ContextPtr rmesa,
- const GLvoid * pointer);
-
-extern void r300Flush(GLcontext * ctx);
-
-extern void r300ReleaseDmaRegion(r300ContextPtr rmesa,
- struct r300_dma_region *region,
- const char *caller);
-extern void r300AllocDmaRegion(r300ContextPtr rmesa,
- struct r300_dma_region *region, int bytes,
- int alignment);
-
extern void r300InitIoctlFuncs(struct dd_function_table *functions);
-extern void r300RefillCurrentDmaRegion(r300ContextPtr rmesa, int size);
#endif /* __R300_IOCTL_H__ */
diff --git a/src/mesa/drivers/dri/r300/r300_mem.c b/src/mesa/drivers/dri/r300/r300_mem.c
deleted file mode 100644
index f8f9d4fcdf..0000000000
--- a/src/mesa/drivers/dri/r300/r300_mem.c
+++ /dev/null
@@ -1,385 +0,0 @@
-/*
- * Copyright (C) 2005 Aapo Tahkola.
- *
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sublicense, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial
- * portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
- * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
- * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- */
-
-/**
- * \file
- *
- * \author Aapo Tahkola <aet@rasterburn.org>
- */
-
-#include <unistd.h>
-
-#include "r300_context.h"
-#include "r300_cmdbuf.h"
-#include "r300_ioctl.h"
-#include "r300_mem.h"
-#include "radeon_ioctl.h"
-
-#ifdef USER_BUFFERS
-
-static void resize_u_list(r300ContextPtr rmesa)
-{
- void *temp;
- int nsize;
-
- temp = rmesa->rmm->u_list;
- nsize = rmesa->rmm->u_size * 2;
-
- rmesa->rmm->u_list = _mesa_malloc(nsize * sizeof(*rmesa->rmm->u_list));
- _mesa_memset(rmesa->rmm->u_list, 0,
- nsize * sizeof(*rmesa->rmm->u_list));
-
- if (temp) {
- r300FlushCmdBuf(rmesa, __FUNCTION__);
-
- _mesa_memcpy(rmesa->rmm->u_list, temp,
- rmesa->rmm->u_size * sizeof(*rmesa->rmm->u_list));
- _mesa_free(temp);
- }
-
- rmesa->rmm->u_size = nsize;
-}
-
-void r300_mem_init(r300ContextPtr rmesa)
-{
- rmesa->rmm = malloc(sizeof(struct r300_memory_manager));
- memset(rmesa->rmm, 0, sizeof(struct r300_memory_manager));
-
- rmesa->rmm->u_size = 128;
- resize_u_list(rmesa);
-}
-
-void r300_mem_destroy(r300ContextPtr rmesa)
-{
- _mesa_free(rmesa->rmm->u_list);
- rmesa->rmm->u_list = NULL;
-
- _mesa_free(rmesa->rmm);
- rmesa->rmm = NULL;
-}
-
-void *r300_mem_ptr(r300ContextPtr rmesa, int id)
-{
- assert(id <= rmesa->rmm->u_last);
- return rmesa->rmm->u_list[id].ptr;
-}
-
-int r300_mem_find(r300ContextPtr rmesa, void *ptr)
-{
- int i;
-
- for (i = 1; i < rmesa->rmm->u_size + 1; i++)
- if (rmesa->rmm->u_list[i].ptr &&
- ptr >= rmesa->rmm->u_list[i].ptr &&
- ptr <
- rmesa->rmm->u_list[i].ptr + rmesa->rmm->u_list[i].size)
- break;
-
- if (i < rmesa->rmm->u_size + 1)
- return i;
-
- fprintf(stderr, "%p failed\n", ptr);
- return 0;
-}
-
-//#define MM_DEBUG
-int r300_mem_alloc(r300ContextPtr rmesa, int alignment, int size)
-{
- drm_radeon_mem_alloc_t alloc;
- int offset = 0, ret;
- int i, free = -1;
- int done_age;
- drm_radeon_mem_free_t memfree;
- int tries = 0;
- static int bytes_wasted = 0, allocated = 0;
-
- if (size < 4096)
- bytes_wasted += 4096 - size;
-
- allocated += size;
-
-#if 0
- static int t = 0;
- if (t != time(NULL)) {
- t = time(NULL);
- fprintf(stderr, "slots used %d, wasted %d kb, allocated %d\n",
- rmesa->rmm->u_last, bytes_wasted / 1024,
- allocated / 1024);
- }
-#endif
-
- memfree.region = RADEON_MEM_REGION_GART;
-
- again:
-
- done_age = radeonGetAge((radeonContextPtr) rmesa);
-
- if (rmesa->rmm->u_last + 1 >= rmesa->rmm->u_size)
- resize_u_list(rmesa);
-
- for (i = rmesa->rmm->u_last + 1; i > 0; i--) {
- if (rmesa->rmm->u_list[i].ptr == NULL) {
- free = i;
- continue;
- }
-
- if (rmesa->rmm->u_list[i].h_pending == 0 &&
- rmesa->rmm->u_list[i].pending
- && rmesa->rmm->u_list[i].age <= done_age) {
- memfree.region_offset =
- (char *)rmesa->rmm->u_list[i].ptr -
- (char *)rmesa->radeon.radeonScreen->gartTextures.
- map;
-
- ret =
- drmCommandWrite(rmesa->radeon.radeonScreen->
- driScreen->fd, DRM_RADEON_FREE,
- &memfree, sizeof(memfree));
-
- if (ret) {
- fprintf(stderr, "Failed to free at %p\n",
- rmesa->rmm->u_list[i].ptr);
- fprintf(stderr, "ret = %s\n", strerror(-ret));
- exit(1);
- } else {
-#ifdef MM_DEBUG
- fprintf(stderr, "really freed %d at age %x\n",
- i,
- radeonGetAge((radeonContextPtr) rmesa));
-#endif
- if (i == rmesa->rmm->u_last)
- rmesa->rmm->u_last--;
-
- if (rmesa->rmm->u_list[i].size < 4096)
- bytes_wasted -=
- 4096 - rmesa->rmm->u_list[i].size;
-
- allocated -= rmesa->rmm->u_list[i].size;
- rmesa->rmm->u_list[i].pending = 0;
- rmesa->rmm->u_list[i].ptr = NULL;
- free = i;
- }
- }
- }
- rmesa->rmm->u_head = i;
-
- if (free == -1) {
- WARN_ONCE("Ran out of slots!\n");
- //usleep(100);
- r300FlushCmdBuf(rmesa, __FUNCTION__);
- tries++;
- if (tries > 100) {
- WARN_ONCE("Ran out of slots!\n");
- exit(1);
- }
- goto again;
- }
-
- alloc.region = RADEON_MEM_REGION_GART;
- alloc.alignment = alignment;
- alloc.size = size;
- alloc.region_offset = &offset;
-
- ret =
- drmCommandWriteRead(rmesa->radeon.dri.fd, DRM_RADEON_ALLOC, &alloc,
- sizeof(alloc));
- if (ret) {
-#if 0
- WARN_ONCE("Ran out of mem!\n");
- r300FlushCmdBuf(rmesa, __FUNCTION__);
- //usleep(100);
- tries2++;
- tries = 0;
- if (tries2 > 100) {
- WARN_ONCE("Ran out of GART memory!\n");
- exit(1);
- }
- goto again;
-#else
- WARN_ONCE
- ("Ran out of GART memory (for %d)!\nPlease consider adjusting GARTSize option.\n",
- size);
- return 0;
-#endif
- }
-
- i = free;
-
- if (i > rmesa->rmm->u_last)
- rmesa->rmm->u_last = i;
-
- rmesa->rmm->u_list[i].ptr =
- ((GLubyte *) rmesa->radeon.radeonScreen->gartTextures.map) + offset;
- rmesa->rmm->u_list[i].size = size;
- rmesa->rmm->u_list[i].age = 0;
- //fprintf(stderr, "alloc %p at id %d\n", rmesa->rmm->u_list[i].ptr, i);
-
-#ifdef MM_DEBUG
- fprintf(stderr, "allocated %d at age %x\n", i,
- radeonGetAge((radeonContextPtr) rmesa));
-#endif
-
- return i;
-}
-
-void r300_mem_use(r300ContextPtr rmesa, int id)
-{
- uint64_t ull;
-#ifdef MM_DEBUG
- fprintf(stderr, "%s: %d at age %x\n", __FUNCTION__, id,
- radeonGetAge((radeonContextPtr) rmesa));
-#endif
- drm_r300_cmd_header_t *cmd;
-
- assert(id <= rmesa->rmm->u_last);
-
- if (id == 0)
- return;
-
- cmd =
- (drm_r300_cmd_header_t *) r300AllocCmdBuf(rmesa,
- 2 + sizeof(ull) / 4,
- __FUNCTION__);
- cmd[0].scratch.cmd_type = R300_CMD_SCRATCH;
- cmd[0].scratch.reg = R300_MEM_SCRATCH;
- cmd[0].scratch.n_bufs = 1;
- cmd[0].scratch.flags = 0;
- cmd++;
-
- ull = (uint64_t) (intptr_t) & rmesa->rmm->u_list[id].age;
- _mesa_memcpy(cmd, &ull, sizeof(ull));
- cmd += sizeof(ull) / 4;
-
- cmd[0].u = /*id */ 0;
-
- LOCK_HARDWARE(&rmesa->radeon); /* Protect from DRM. */
- rmesa->rmm->u_list[id].h_pending++;
- UNLOCK_HARDWARE(&rmesa->radeon);
-}
-
-unsigned long r300_mem_offset(r300ContextPtr rmesa, int id)
-{
- unsigned long offset;
-
- assert(id <= rmesa->rmm->u_last);
-
- offset = (char *)rmesa->rmm->u_list[id].ptr -
- (char *)rmesa->radeon.radeonScreen->gartTextures.map;
- offset += rmesa->radeon.radeonScreen->gart_texture_offset;
-
- return offset;
-}
-
-void *r300_mem_map(r300ContextPtr rmesa, int id, int access)
-{
-#ifdef MM_DEBUG
- fprintf(stderr, "%s: %d at age %x\n", __FUNCTION__, id,
- radeonGetAge((radeonContextPtr) rmesa));
-#endif
- void *ptr;
- int tries = 0;
-
- assert(id <= rmesa->rmm->u_last);
-
- if (access == R300_MEM_R) {
-
- if (rmesa->rmm->u_list[id].mapped == 1)
- WARN_ONCE("buffer %d already mapped\n", id);
-
- rmesa->rmm->u_list[id].mapped = 1;
- ptr = r300_mem_ptr(rmesa, id);
-
- return ptr;
- }
-
- if (rmesa->rmm->u_list[id].h_pending)
- r300FlushCmdBuf(rmesa, __FUNCTION__);
-
- if (rmesa->rmm->u_list[id].h_pending) {
- return NULL;
- }
-
- while (rmesa->rmm->u_list[id].age >
- radeonGetAge((radeonContextPtr) rmesa) && tries++ < 1000)
- usleep(10);
-
- if (tries >= 1000) {
- fprintf(stderr, "Idling failed (%x vs %x)\n",
- rmesa->rmm->u_list[id].age,
- radeonGetAge((radeonContextPtr) rmesa));
- return NULL;
- }
-
- if (rmesa->rmm->u_list[id].mapped == 1)
- WARN_ONCE("buffer %d already mapped\n", id);
-
- rmesa->rmm->u_list[id].mapped = 1;
- ptr = r300_mem_ptr(rmesa, id);
-
- return ptr;
-}
-
-void r300_mem_unmap(r300ContextPtr rmesa, int id)
-{
-#ifdef MM_DEBUG
- fprintf(stderr, "%s: %d at age %x\n", __FUNCTION__, id,
- radeonGetAge((radeonContextPtr) rmesa));
-#endif
-
- assert(id <= rmesa->rmm->u_last);
-
- if (rmesa->rmm->u_list[id].mapped == 0)
- WARN_ONCE("buffer %d not mapped\n", id);
-
- rmesa->rmm->u_list[id].mapped = 0;
-}
-
-void r300_mem_free(r300ContextPtr rmesa, int id)
-{
-#ifdef MM_DEBUG
- fprintf(stderr, "%s: %d at age %x\n", __FUNCTION__, id,
- radeonGetAge((radeonContextPtr) rmesa));
-#endif
-
- assert(id <= rmesa->rmm->u_last);
-
- if (id == 0)
- return;
-
- if (rmesa->rmm->u_list[id].ptr == NULL) {
- WARN_ONCE("Not allocated!\n");
- return;
- }
-
- if (rmesa->rmm->u_list[id].pending) {
- WARN_ONCE("%p already pended!\n", rmesa->rmm->u_list[id].ptr);
- return;
- }
-
- rmesa->rmm->u_list[id].pending = 1;
-}
-#endif
diff --git a/src/mesa/drivers/dri/r300/r300_mem.h b/src/mesa/drivers/dri/r300/r300_mem.h
deleted file mode 100644
index 625a7f6d8d..0000000000
--- a/src/mesa/drivers/dri/r300/r300_mem.h
+++ /dev/null
@@ -1,37 +0,0 @@
-#ifndef __R300_MEM_H__
-#define __R300_MEM_H__
-
-//#define R300_MEM_PDL 0
-#define R300_MEM_UL 1
-
-#define R300_MEM_R 1
-#define R300_MEM_W 2
-#define R300_MEM_RW (R300_MEM_R | R300_MEM_W)
-
-#define R300_MEM_SCRATCH 2
-
-struct r300_memory_manager {
- struct {
- void *ptr;
- uint32_t size;
- uint32_t age;
- uint32_t h_pending;
- int pending;
- int mapped;
- } *u_list;
- int u_head, u_size, u_last;
-
-};
-
-extern void r300_mem_init(r300ContextPtr rmesa);
-extern void r300_mem_destroy(r300ContextPtr rmesa);
-extern void *r300_mem_ptr(r300ContextPtr rmesa, int id);
-extern int r300_mem_find(r300ContextPtr rmesa, void *ptr);
-extern int r300_mem_alloc(r300ContextPtr rmesa, int alignment, int size);
-extern void r300_mem_use(r300ContextPtr rmesa, int id);
-extern unsigned long r300_mem_offset(r300ContextPtr rmesa, int id);
-extern void *r300_mem_map(r300ContextPtr rmesa, int id, int access);
-extern void r300_mem_unmap(r300ContextPtr rmesa, int id);
-extern void r300_mem_free(r300ContextPtr rmesa, int id);
-
-#endif
diff --git a/src/mesa/drivers/dri/r300/r300_reg.h b/src/mesa/drivers/dri/r300/r300_reg.h
index 8f1a6630d5..357c600af9 100644
--- a/src/mesa/drivers/dri/r300/r300_reg.h
+++ b/src/mesa/drivers/dri/r300/r300_reg.h
@@ -1467,6 +1467,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R300_TX_FORMAT_3D (1 << 25)
# define R300_TX_FORMAT_CUBIC_MAP (2 << 25)
+# define R300_TX_FORMAT_GAMMA (1 << 21)
+
/* gap */
/* Floating point formats */
/* Note - hardware supports both 16 and 32 bit floating point */
@@ -1531,6 +1533,13 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
# define R500_SEL_FILTER4_TC3 (3 << 18)
#define R300_TX_OFFSET_0 0x4540
+#define R300_TX_OFFSET_1 0x4544
+#define R300_TX_OFFSET_2 0x4548
+#define R300_TX_OFFSET_3 0x454C
+#define R300_TX_OFFSET_4 0x4550
+#define R300_TX_OFFSET_5 0x4554
+#define R300_TX_OFFSET_6 0x4558
+#define R300_TX_OFFSET_7 0x455C
/* BEGIN: Guess from R200 */
# define R300_TXO_ENDIAN_NO_SWAP (0 << 0)
# define R300_TXO_ENDIAN_BYTE_SWAP (1 << 0)
@@ -2425,6 +2434,12 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/* Z Buffer Clear Value */
#define R300_ZB_DEPTHCLEARVALUE 0x4f28
+#define R300_ZB_ZMASK_OFFSET 0x4f30
+#define R300_ZB_ZMASK_PITCH 0x4f34
+#define R300_ZB_ZMASK_WRINDEX 0x4f38
+#define R300_ZB_ZMASK_DWORD 0x4f3c
+#define R300_ZB_ZMASK_RDINDEX 0x4f40
+
/* Hierarchical Z Memory Offset */
#define R300_ZB_HIZ_OFFSET 0x4f44
@@ -3165,6 +3180,9 @@ enum {
# define R300_W_SRC_RAS (1 << 2)
+/* Packet0 field ordering to write all values to the same reg */
+#define RADEON_ONE_REG_WR (1 << 15)
+
/* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR.
* Two parameter dwords:
* 0. VAP_VTX_FMT: The first parameter is not written to hardware
diff --git a/src/mesa/drivers/dri/r300/r300_render.c b/src/mesa/drivers/dri/r300/r300_render.c
index 16ce4a1199..36c5ca74ab 100644
--- a/src/mesa/drivers/dri/r300/r300_render.c
+++ b/src/mesa/drivers/dri/r300/r300_render.c
@@ -50,6 +50,8 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
* no bugs...
*/
+#include "r300_render.h"
+
#include "main/glheader.h"
#include "main/state.h"
#include "main/imports.h"
@@ -66,16 +68,14 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "tnl/t_vp_build.h"
#include "radeon_reg.h"
#include "radeon_macros.h"
-#include "radeon_ioctl.h"
-#include "radeon_state.h"
#include "r300_context.h"
#include "r300_ioctl.h"
#include "r300_state.h"
#include "r300_reg.h"
#include "r300_tex.h"
#include "r300_emit.h"
-#include "r300_fragprog.h"
-extern int future_hw_tcl_on;
+#include "r300_fragprog_common.h"
+#include "r300_swtcl.h"
/**
* \brief Convert a OpenGL primitive type into a R300 primitive type.
@@ -172,96 +172,186 @@ int r300NumVerts(r300ContextPtr rmesa, int num_verts, int prim)
return num_verts - verts_off;
}
-static void r300EmitElts(GLcontext * ctx, void *elts, unsigned long n_elts)
+static void r300EmitElts(GLcontext * ctx, unsigned long n_elts)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
- struct r300_dma_region *rvb = &rmesa->state.elt_dma;
void *out;
+ GLuint size;
- if (r300IsGartMemory(rmesa, elts, n_elts * 4)) {
- rvb->address = rmesa->radeon.radeonScreen->gartTextures.map;
- rvb->start = ((char *)elts) - rvb->address;
- rvb->aos_offset =
- rmesa->radeon.radeonScreen->gart_texture_offset +
- rvb->start;
- return;
- } else if (r300IsGartMemory(rmesa, elts, 1)) {
- WARN_ONCE("Pointer not within GART memory!\n");
- _mesa_exit(-1);
- }
-
- r300AllocDmaRegion(rmesa, rvb, n_elts * 4, 4);
- rvb->aos_offset = GET_START(rvb);
+ size = ((rmesa->ind_buf.is_32bit ? 4 : 2) * n_elts + 3) & ~3;
- out = rvb->address + rvb->start;
- memcpy(out, elts, n_elts * 4);
+ radeonAllocDmaRegion(&rmesa->radeon, &rmesa->radeon.tcl.elt_dma_bo,
+ &rmesa->radeon.tcl.elt_dma_offset, size, 4);
+ radeon_bo_map(rmesa->radeon.tcl.elt_dma_bo, 1);
+ out = rmesa->radeon.tcl.elt_dma_bo->ptr + rmesa->radeon.tcl.elt_dma_offset;
+ memcpy(out, rmesa->ind_buf.ptr, size);
+ radeon_bo_unmap(rmesa->radeon.tcl.elt_dma_bo);
}
-static void r300FireEB(r300ContextPtr rmesa, unsigned long addr,
- int vertex_count, int type)
+static void r300FireEB(r300ContextPtr rmesa, int vertex_count, int type)
{
- int cmd_reserved = 0;
- int cmd_written = 0;
- drm_radeon_cmd_header_t *cmd = NULL;
-
- start_packet3(CP_PACKET3(R300_PACKET3_3D_DRAW_INDX_2, 0), 0);
- e32(R300_VAP_VF_CNTL__PRIM_WALK_INDICES | (vertex_count << 16) | type | R300_VAP_VF_CNTL__INDEX_SIZE_32bit);
-
- start_packet3(CP_PACKET3(R300_PACKET3_INDX_BUFFER, 2), 2);
- e32(R300_INDX_BUFFER_ONE_REG_WR | (0 << R300_INDX_BUFFER_SKIP_SHIFT) |
- (R300_VAP_PORT_IDX0 >> 2));
- e32(addr);
- e32(vertex_count);
+ BATCH_LOCALS(&rmesa->radeon);
+
+ r300_emit_scissor(rmesa->radeon.glCtx);
+ if (vertex_count > 0) {
+ int size;
+
+ BEGIN_BATCH(10);
+ OUT_BATCH_PACKET3(R300_PACKET3_3D_DRAW_INDX_2, 0);
+ if (rmesa->ind_buf.is_32bit) {
+ size = vertex_count;
+ OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_INDICES |
+ ((vertex_count + 0) << 16) | type |
+ R300_VAP_VF_CNTL__INDEX_SIZE_32bit);
+ } else {
+ size = (vertex_count + 1) >> 1;
+ OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_INDICES |
+ ((vertex_count + 0) << 16) | type);
+ }
+
+ if (!rmesa->radeon.radeonScreen->kernel_mm) {
+ OUT_BATCH_PACKET3(R300_PACKET3_INDX_BUFFER, 2);
+ OUT_BATCH(R300_INDX_BUFFER_ONE_REG_WR | (0 << R300_INDX_BUFFER_SKIP_SHIFT) |
+ (R300_VAP_PORT_IDX0 >> 2));
+ OUT_BATCH_RELOC(rmesa->radeon.tcl.elt_dma_offset,
+ rmesa->radeon.tcl.elt_dma_bo,
+ rmesa->radeon.tcl.elt_dma_offset,
+ RADEON_GEM_DOMAIN_GTT, 0, 0);
+ OUT_BATCH(size);
+ } else {
+ OUT_BATCH_PACKET3(R300_PACKET3_INDX_BUFFER, 2);
+ OUT_BATCH(R300_INDX_BUFFER_ONE_REG_WR | (0 << R300_INDX_BUFFER_SKIP_SHIFT) |
+ (R300_VAP_PORT_IDX0 >> 2));
+ OUT_BATCH(rmesa->radeon.tcl.elt_dma_offset);
+ OUT_BATCH(size);
+ radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs,
+ rmesa->radeon.tcl.elt_dma_bo,
+ RADEON_GEM_DOMAIN_GTT, 0, 0);
+ }
+ END_BATCH();
+ }
}
static void r300EmitAOS(r300ContextPtr rmesa, GLuint nr, GLuint offset)
{
+ BATCH_LOCALS(&rmesa->radeon);
+ uint32_t voffset;
int sz = 1 + (nr >> 1) * 3 + (nr & 1) * 2;
int i;
- int cmd_reserved = 0;
- int cmd_written = 0;
- drm_radeon_cmd_header_t *cmd = NULL;
if (RADEON_DEBUG & DEBUG_VERTS)
fprintf(stderr, "%s: nr=%d, ofs=0x%08x\n", __FUNCTION__, nr,
offset);
- start_packet3(CP_PACKET3(R300_PACKET3_3D_LOAD_VBPNTR, sz - 1), sz - 1);
- e32(nr);
+ if (!rmesa->radeon.radeonScreen->kernel_mm) {
+ BEGIN_BATCH(sz+2+(nr * 2));
+ OUT_BATCH_PACKET3(R300_PACKET3_3D_LOAD_VBPNTR, sz - 1);
+ OUT_BATCH(nr);
+
+ for (i = 0; i + 1 < nr; i += 2) {
+ OUT_BATCH((rmesa->radeon.tcl.aos[i].components << 0) |
+ (rmesa->radeon.tcl.aos[i].stride << 8) |
+ (rmesa->radeon.tcl.aos[i + 1].components << 16) |
+ (rmesa->radeon.tcl.aos[i + 1].stride << 24));
+
+ voffset = rmesa->radeon.tcl.aos[i + 0].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride;
+ OUT_BATCH_RELOC(voffset,
+ rmesa->radeon.tcl.aos[i].bo,
+ voffset,
+ RADEON_GEM_DOMAIN_GTT,
+ 0, 0);
+ voffset = rmesa->radeon.tcl.aos[i + 1].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[i + 1].stride;
+ OUT_BATCH_RELOC(voffset,
+ rmesa->radeon.tcl.aos[i+1].bo,
+ voffset,
+ RADEON_GEM_DOMAIN_GTT,
+ 0, 0);
+ }
- for (i = 0; i + 1 < nr; i += 2) {
- e32((rmesa->state.aos[i].aos_size << 0) |
- (rmesa->state.aos[i].aos_stride << 8) |
- (rmesa->state.aos[i + 1].aos_size << 16) |
- (rmesa->state.aos[i + 1].aos_stride << 24));
+ if (nr & 1) {
+ OUT_BATCH((rmesa->radeon.tcl.aos[nr - 1].components << 0) |
+ (rmesa->radeon.tcl.aos[nr - 1].stride << 8));
+ voffset = rmesa->radeon.tcl.aos[nr - 1].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[nr - 1].stride;
+ OUT_BATCH_RELOC(voffset,
+ rmesa->radeon.tcl.aos[nr - 1].bo,
+ voffset,
+ RADEON_GEM_DOMAIN_GTT,
+ 0, 0);
+ }
+ END_BATCH();
+ } else {
- e32(rmesa->state.aos[i].aos_offset + offset * 4 * rmesa->state.aos[i].aos_stride);
- e32(rmesa->state.aos[i + 1].aos_offset + offset * 4 * rmesa->state.aos[i + 1].aos_stride);
- }
+ BEGIN_BATCH(sz+2+(nr * 2));
+ OUT_BATCH_PACKET3(R300_PACKET3_3D_LOAD_VBPNTR, sz - 1);
+ OUT_BATCH(nr);
+
+ for (i = 0; i + 1 < nr; i += 2) {
+ OUT_BATCH((rmesa->radeon.tcl.aos[i].components << 0) |
+ (rmesa->radeon.tcl.aos[i].stride << 8) |
+ (rmesa->radeon.tcl.aos[i + 1].components << 16) |
+ (rmesa->radeon.tcl.aos[i + 1].stride << 24));
+
+ voffset = rmesa->radeon.tcl.aos[i + 0].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride;
+ OUT_BATCH(voffset);
+ voffset = rmesa->radeon.tcl.aos[i + 1].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[i + 1].stride;
+ OUT_BATCH(voffset);
+ }
- if (nr & 1) {
- e32((rmesa->state.aos[nr - 1].aos_size << 0) |
- (rmesa->state.aos[nr - 1].aos_stride << 8));
- e32(rmesa->state.aos[nr - 1].aos_offset + offset * 4 * rmesa->state.aos[nr - 1].aos_stride);
+ if (nr & 1) {
+ OUT_BATCH((rmesa->radeon.tcl.aos[nr - 1].components << 0) |
+ (rmesa->radeon.tcl.aos[nr - 1].stride << 8));
+ voffset = rmesa->radeon.tcl.aos[nr - 1].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[nr - 1].stride;
+ OUT_BATCH(voffset);
+ }
+ for (i = 0; i + 1 < nr; i += 2) {
+ voffset = rmesa->radeon.tcl.aos[i + 0].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride;
+ radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs,
+ rmesa->radeon.tcl.aos[i+0].bo,
+ RADEON_GEM_DOMAIN_GTT,
+ 0, 0);
+ voffset = rmesa->radeon.tcl.aos[i + 1].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[i + 1].stride;
+ radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs,
+ rmesa->radeon.tcl.aos[i+1].bo,
+ RADEON_GEM_DOMAIN_GTT,
+ 0, 0);
+ }
+ if (nr & 1) {
+ voffset = rmesa->radeon.tcl.aos[nr - 1].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[nr - 1].stride;
+ radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs,
+ rmesa->radeon.tcl.aos[nr-1].bo,
+ RADEON_GEM_DOMAIN_GTT,
+ 0, 0);
+ }
+ END_BATCH();
}
+
}
static void r300FireAOS(r300ContextPtr rmesa, int vertex_count, int type)
{
- int cmd_reserved = 0;
- int cmd_written = 0;
- drm_radeon_cmd_header_t *cmd = NULL;
+ BATCH_LOCALS(&rmesa->radeon);
- start_packet3(CP_PACKET3(R300_PACKET3_3D_DRAW_VBUF_2, 0), 0);
- e32(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (vertex_count << 16) | type);
+ r300_emit_scissor(rmesa->radeon.glCtx);
+ BEGIN_BATCH(3);
+ OUT_BATCH_PACKET3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
+ OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (vertex_count << 16) | type);
+ END_BATCH();
}
-static void r300RunRenderPrimitive(r300ContextPtr rmesa, GLcontext * ctx,
- int start, int end, int prim)
+void r300RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim)
{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ BATCH_LOCALS(&rmesa->radeon);
int type, num_verts;
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *vb = &tnl->vb;
type = r300PrimitiveType(rmesa, prim);
num_verts = r300NumVerts(rmesa, end - start, prim);
@@ -269,131 +359,149 @@ static void r300RunRenderPrimitive(r300ContextPtr rmesa, GLcontext * ctx,
if (type < 0 || num_verts <= 0)
return;
- if (vb->Elts) {
- if (num_verts > 65535) {
- /* not implemented yet */
- WARN_ONCE("Too many elts\n");
- return;
+ /* Make space for at least 128 dwords.
+ * This is supposed to ensure that we can get all rendering
+ * commands into a single command buffer.
+ */
+ rcommonEnsureCmdBufSpace(&rmesa->radeon, 128, __FUNCTION__);
+
+ if (rmesa->ind_buf.ptr) {
+ r300EmitElts(ctx, num_verts);
+ r300EmitAOS(rmesa, rmesa->radeon.tcl.aos_count, 0);
+ if (rmesa->radeon.radeonScreen->kernel_mm) {
+ BEGIN_BATCH_NO_AUTOSTATE(2);
+ OUT_BATCH_REGSEQ(R300_VAP_VF_MAX_VTX_INDX, 1);
+ OUT_BATCH(rmesa->radeon.tcl.aos[0].count);
+ END_BATCH();
}
- /* Note: The following is incorrect, but it's the best I can do
- * without a major refactoring of how DMA memory is handled.
- * The problem: Ensuring that both vertex arrays *and* index
- * arrays are at the right position, and then ensuring that
- * the LOAD_VBPNTR, DRAW_INDX and INDX_BUFFER packets are emitted
- * at once.
- *
- * So why is the following incorrect? Well, it seems like
- * allocating the index array might actually evict the vertex
- * arrays. *sigh*
- */
- r300EmitElts(ctx, vb->Elts, num_verts);
- r300EmitAOS(rmesa, rmesa->state.aos_count, start);
- r300FireEB(rmesa, rmesa->state.elt_dma.aos_offset, num_verts, type);
+ r300FireEB(rmesa, num_verts, type);
} else {
- r300EmitAOS(rmesa, rmesa->state.aos_count, start);
+ r300EmitAOS(rmesa, rmesa->radeon.tcl.aos_count, start);
r300FireAOS(rmesa, num_verts, type);
}
+ COMMIT_BATCH();
}
-static GLboolean r300RunRender(GLcontext * ctx,
- struct tnl_pipeline_stage *stage)
+static void r300RunRender(GLcontext * ctx, struct tnl_pipeline_stage *stage)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
int i;
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *vb = &tnl->vb;
-
if (RADEON_DEBUG & DEBUG_PRIMS)
fprintf(stderr, "%s\n", __FUNCTION__);
r300UpdateShaders(rmesa);
- if (r300EmitArrays(ctx))
- return GL_TRUE;
+ r300EmitArrays(ctx);
r300UpdateShaderStates(rmesa);
r300EmitCacheFlush(rmesa);
- r300EmitState(rmesa);
+ radeonEmitState(&rmesa->radeon);
for (i = 0; i < vb->PrimitiveCount; i++) {
GLuint prim = _tnl_translate_prim(&vb->Primitive[i]);
GLuint start = vb->Primitive[i].start;
GLuint end = vb->Primitive[i].start + vb->Primitive[i].count;
- r300RunRenderPrimitive(rmesa, ctx, start, end, prim);
+ r300RunRenderPrimitive(ctx, start, end, prim);
}
r300EmitCacheFlush(rmesa);
-#ifdef USER_BUFFERS
- r300UseArrays(ctx);
-#endif
+ radeonReleaseArrays(ctx, ~0);
+}
- r300ReleaseArrays(ctx);
- return GL_FALSE;
+static const char *getFallbackString(uint32_t bit)
+{
+ switch (bit) {
+ case R300_FALLBACK_VERTEX_PROGRAM :
+ return "vertex program";
+ case R300_FALLBACK_LINE_SMOOTH:
+ return "smooth lines";
+ case R300_FALLBACK_POINT_SMOOTH:
+ return "smooth points";
+ case R300_FALLBACK_POLYGON_SMOOTH:
+ return "smooth polygons";
+ case R300_FALLBACK_LINE_STIPPLE:
+ return "line stipple";
+ case R300_FALLBACK_POLYGON_STIPPLE:
+ return "polygon stipple";
+ case R300_FALLBACK_STENCIL_TWOSIDE:
+ return "two-sided stencil";
+ case R300_FALLBACK_RENDER_MODE:
+ return "render mode != GL_RENDER";
+ case R300_FALLBACK_FRAGMENT_PROGRAM:
+ return "fragment program";
+ case R300_FALLBACK_AOS_LIMIT:
+ return "aos limit";
+ case R300_FALLBACK_INVALID_BUFFERS:
+ return "invalid buffers";
+ default:
+ return "unknown";
+ }
}
-#define FALLBACK_IF(expr) \
- do { \
- if (expr) { \
- if (1 || RADEON_DEBUG & DEBUG_FALLBACKS) \
- WARN_ONCE("Software fallback:%s\n", \
- #expr); \
- return R300_FALLBACK_RAST; \
- } \
- } while(0)
-
-static int r300Fallback(GLcontext * ctx)
+void r300SwitchFallback(GLcontext *ctx, uint32_t bit, GLboolean mode)
{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
- const unsigned back = ctx->Stencil._BackFace;
-
- /* Do we need to use new-style shaders?
- * Also is there a better way to do this? */
- if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
- struct r500_fragment_program *fp = (struct r500_fragment_program *)
- (char *)ctx->FragmentProgram._Current;
- if (fp) {
- if (!fp->translated) {
- r500TranslateFragmentShader(r300, fp);
- FALLBACK_IF(!fp->translated);
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ uint32_t old_fallback = rmesa->fallback;
+ static uint32_t fallback_warn = 0;
+
+ if (mode) {
+ if ((fallback_warn & bit) == 0) {
+ _mesa_fprintf(stderr, "WARNING! Falling back to software for %s\n", getFallbackString(bit));
+ fallback_warn |= bit;
+ }
+ rmesa->fallback |= bit;
+
+ /* update only if we change from no tcl fallbacks to some tcl fallbacks */
+ if (rmesa->options.hw_tcl_enabled) {
+ if (((old_fallback & R300_TCL_FALLBACK_MASK) == 0) &&
+ ((bit & R300_TCL_FALLBACK_MASK) > 0)) {
+ R300_STATECHANGE(rmesa, vap_cntl_status);
+ rmesa->hw.vap_cntl_status.cmd[1] |= R300_VAP_TCL_BYPASS;
}
}
+
+ /* update only if we change from no raster fallbacks to some raster fallbacks */
+ if (((old_fallback & R300_RASTER_FALLBACK_MASK) == 0) &&
+ ((bit & R300_RASTER_FALLBACK_MASK) > 0)) {
+
+ radeon_firevertices(&rmesa->radeon);
+ rmesa->radeon.swtcl.RenderIndex = ~0;
+ _swsetup_Wakeup( ctx );
+ }
} else {
- struct r300_fragment_program *fp = (struct r300_fragment_program *)
- (char *)ctx->FragmentProgram._Current;
- if (fp) {
- if (!fp->translated) {
- r300TranslateFragmentShader(r300, fp);
- FALLBACK_IF(!fp->translated);
+ rmesa->fallback &= ~bit;
+
+ /* update only if we have disabled all tcl fallbacks */
+ if (rmesa->options.hw_tcl_enabled) {
+ if ((old_fallback & R300_RASTER_FALLBACK_MASK) == bit) {
+ R300_STATECHANGE(rmesa, vap_cntl_status);
+ rmesa->hw.vap_cntl_status.cmd[1] &= ~R300_VAP_TCL_BYPASS;
}
}
- }
-
- FALLBACK_IF(ctx->RenderMode != GL_RENDER);
- /* If GL_EXT_stencil_two_side is disabled, this fallback check can
- * be removed.
- */
- FALLBACK_IF(ctx->Stencil.Ref[0] != ctx->Stencil.Ref[back]
- || ctx->Stencil.ValueMask[0] !=
- ctx->Stencil.ValueMask[back]
- || ctx->Stencil.WriteMask[0] !=
- ctx->Stencil.WriteMask[back]);
-
- if (ctx->Extensions.NV_point_sprite || ctx->Extensions.ARB_point_sprite)
- FALLBACK_IF(ctx->Point.PointSprite);
-
- if (!r300->disable_lowimpact_fallback) {
- FALLBACK_IF(ctx->Polygon.StippleFlag);
- FALLBACK_IF(ctx->Multisample._Enabled);
- FALLBACK_IF(ctx->Line.StippleFlag);
- FALLBACK_IF(ctx->Line.SmoothFlag);
- FALLBACK_IF(ctx->Point.SmoothFlag);
+ /* update only if we have disabled all raster fallbacks */
+ if ((old_fallback & R300_RASTER_FALLBACK_MASK) == bit) {
+ _swrast_flush( ctx );
+
+ tnl->Driver.Render.Start = r300RenderStart;
+ tnl->Driver.Render.Finish = r300RenderFinish;
+ tnl->Driver.Render.PrimitiveNotify = r300RenderPrimitive;
+ tnl->Driver.Render.ResetLineStipple = r300ResetLineStipple;
+ tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
+ tnl->Driver.Render.CopyPV = _tnl_copy_pv;
+ tnl->Driver.Render.Interp = _tnl_interp;
+
+ _tnl_invalidate_vertex_state( ctx, ~0 );
+ _tnl_invalidate_vertices( ctx, ~0 );
+ }
}
-
- return R300_FALLBACK_NONE;
+
}
static GLboolean r300RunNonTCLRender(GLcontext * ctx,
@@ -404,43 +512,15 @@ static GLboolean r300RunNonTCLRender(GLcontext * ctx,
if (RADEON_DEBUG & DEBUG_PRIMS)
fprintf(stderr, "%s\n", __FUNCTION__);
- if (r300Fallback(ctx) >= R300_FALLBACK_RAST)
+ if (rmesa->fallback & R300_RASTER_FALLBACK_MASK)
return GL_TRUE;
- if (!(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
- return GL_TRUE;
-
- return r300RunRender(ctx, stage);
-}
-
-static GLboolean r300RunTCLRender(GLcontext * ctx,
- struct tnl_pipeline_stage *stage)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- struct r300_vertex_program *vp;
-
- hw_tcl_on = future_hw_tcl_on;
-
- if (RADEON_DEBUG & DEBUG_PRIMS)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (hw_tcl_on == GL_FALSE)
- return GL_TRUE;
-
- if (r300Fallback(ctx) >= R300_FALLBACK_TCL) {
- hw_tcl_on = GL_FALSE;
+ if (rmesa->options.hw_tcl_enabled == GL_FALSE)
return GL_TRUE;
- }
- r300UpdateShaders(rmesa);
-
- vp = (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx);
- if (vp->native == GL_FALSE) {
- hw_tcl_on = GL_FALSE;
- return GL_TRUE;
- }
+ r300RunRender(ctx, stage);
- return r300RunRender(ctx, stage);
+ return GL_FALSE;
}
const struct tnl_pipeline_stage _r300_render_stage = {
@@ -451,12 +531,3 @@ const struct tnl_pipeline_stage _r300_render_stage = {
NULL,
r300RunNonTCLRender
};
-
-const struct tnl_pipeline_stage _r300_tcl_stage = {
- "r300 Hardware Transform, Clipping and Lighting",
- NULL,
- NULL,
- NULL,
- NULL,
- r300RunTCLRender
-};
diff --git a/src/mesa/drivers/dri/r300/r300_render.h b/src/mesa/drivers/dri/r300/r300_render.h
new file mode 100644
index 0000000000..ec785474a6
--- /dev/null
+++ b/src/mesa/drivers/dri/r300/r300_render.h
@@ -0,0 +1,69 @@
+/*
+ * Copyright 2009 Maciej Cencora <m.cencora@gmail.com>
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __R300_RENDER_H__
+#define __R300_RENDER_H__
+
+#include "main/mtypes.h"
+
+#define R300_FALLBACK_VERTEX_PROGRAM (1 << 0)
+#define R300_TCL_FALLBACK_MASK 0x0000ffff
+
+#define R300_FALLBACK_LINE_SMOOTH (1 << 16)
+#define R300_FALLBACK_POINT_SMOOTH (1 << 17)
+#define R300_FALLBACK_POLYGON_SMOOTH (1 << 18)
+#define R300_FALLBACK_LINE_STIPPLE (1 << 19)
+#define R300_FALLBACK_POLYGON_STIPPLE (1 << 20)
+#define R300_FALLBACK_STENCIL_TWOSIDE (1 << 21)
+#define R300_FALLBACK_RENDER_MODE (1 << 22)
+#define R300_FALLBACK_FRAGMENT_PROGRAM (1 << 23)
+#define R300_FALLBACK_AOS_LIMIT (1 << 30)
+#define R300_FALLBACK_INVALID_BUFFERS (1 << 31)
+#define R300_RASTER_FALLBACK_MASK 0xffff0000
+
+#define MASK_XYZW (R300_WRITE_ENA_X | R300_WRITE_ENA_Y | R300_WRITE_ENA_Z | R300_WRITE_ENA_W)
+#define MASK_X R300_WRITE_ENA_X
+#define MASK_Y R300_WRITE_ENA_Y
+#define MASK_Z R300_WRITE_ENA_Z
+#define MASK_W R300_WRITE_ENA_W
+
+#if SWIZZLE_X != R300_INPUT_ROUTE_SELECT_X || \
+ SWIZZLE_Y != R300_INPUT_ROUTE_SELECT_Y || \
+ SWIZZLE_Z != R300_INPUT_ROUTE_SELECT_Z || \
+ SWIZZLE_W != R300_INPUT_ROUTE_SELECT_W || \
+ SWIZZLE_ZERO != R300_INPUT_ROUTE_SELECT_ZERO || \
+ SWIZZLE_ONE != R300_INPUT_ROUTE_SELECT_ONE
+#error Cannot change these!
+#endif
+
+extern const struct tnl_pipeline_stage _r300_render_stage;
+
+extern void r300SwitchFallback(GLcontext *ctx, uint32_t bit, GLboolean mode);
+
+extern void r300RunRenderPrimitive(GLcontext * ctx, int start, int end, int prim);
+
+#endif
diff --git a/src/mesa/drivers/dri/r300/r300_shader.c b/src/mesa/drivers/dri/r300/r300_shader.c
index f30fd986e0..0133b83796 100644
--- a/src/mesa/drivers/dri/r300/r300_shader.c
+++ b/src/mesa/drivers/dri/r300/r300_shader.c
@@ -1,18 +1,42 @@
+/*
+ * Copyright 2009 Maciej Cencora <m.cencora@gmail.com>
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
#include "main/glheader.h"
#include "shader/program.h"
#include "tnl/tnl.h"
#include "r300_context.h"
-#include "r300_fragprog.h"
+#include "r300_fragprog_common.h"
static struct gl_program *r300NewProgram(GLcontext * ctx, GLenum target,
GLuint id)
{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
struct r300_vertex_program_cont *vp;
- struct r300_fragment_program *r300_fp;
- struct r500_fragment_program *r500_fp;
+ struct r300_fragment_program *fp;
switch (target) {
case GL_VERTEX_STATE_PROGRAM_NV:
@@ -20,28 +44,12 @@ static struct gl_program *r300NewProgram(GLcontext * ctx, GLenum target,
vp = CALLOC_STRUCT(r300_vertex_program_cont);
return _mesa_init_vertex_program(ctx, &vp->mesa_program,
target, id);
- case GL_FRAGMENT_PROGRAM_ARB:
- if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
- r500_fp = CALLOC_STRUCT(r500_fragment_program);
- r500_fp->ctx = ctx;
- return _mesa_init_fragment_program(ctx, &r500_fp->mesa_program,
- target, id);
- } else {
- r300_fp = CALLOC_STRUCT(r300_fragment_program);
- return _mesa_init_fragment_program(ctx, &r300_fp->mesa_program,
- target, id);
- }
case GL_FRAGMENT_PROGRAM_NV:
- if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
- r500_fp = CALLOC_STRUCT(r500_fragment_program);
- return _mesa_init_fragment_program(ctx, &r500_fp->mesa_program,
- target, id);
- } else {
- r300_fp = CALLOC_STRUCT(r300_fragment_program);
- return _mesa_init_fragment_program(ctx, &r300_fp->mesa_program,
- target, id);
- }
+ case GL_FRAGMENT_PROGRAM_ARB:
+ fp = CALLOC_STRUCT(r300_fragment_program);
+ return _mesa_init_fragment_program(ctx, &fp->Base, target, id);
+
default:
_mesa_problem(ctx, "Bad target in r300NewProgram");
}
@@ -57,20 +65,15 @@ static void r300DeleteProgram(GLcontext * ctx, struct gl_program *prog)
static void
r300ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog)
{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
struct r300_vertex_program_cont *vp = (void *)prog;
struct r300_fragment_program *r300_fp = (struct r300_fragment_program *)prog;
- struct r500_fragment_program *r500_fp = (struct r500_fragment_program *)prog;
switch (target) {
case GL_VERTEX_PROGRAM_ARB:
vp->progs = NULL;
break;
case GL_FRAGMENT_PROGRAM_ARB:
- if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
- r500_fp->translated = GL_FALSE;
- else
- r300_fp->translated = GL_FALSE;
+ r300_fp->translated = GL_FALSE;
break;
}
@@ -81,7 +84,14 @@ r300ProgramStringNotify(GLcontext * ctx, GLenum target, struct gl_program *prog)
static GLboolean
r300IsProgramNative(GLcontext * ctx, GLenum target, struct gl_program *prog)
{
- return GL_TRUE;
+ if (target == GL_FRAGMENT_PROGRAM_ARB) {
+ struct r300_fragment_program *fp = (struct r300_fragment_program *)prog;
+ if (!fp->translated)
+ r300TranslateFragmentShader(ctx, &fp->Base);
+
+ return !fp->error;
+ } else
+ return GL_TRUE;
}
void r300InitShaderFuncs(struct dd_function_table *functions)
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index 79f0b3625c..c0eda977db 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -42,6 +42,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/macros.h"
#include "main/context.h"
#include "main/dd.h"
+#include "main/framebuffer.h"
#include "main/simple_list.h"
#include "main/api_arrayelt.h"
#include "main/texformat.h"
@@ -52,22 +53,22 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "shader/prog_statevars.h"
#include "vbo/vbo.h"
#include "tnl/tnl.h"
+#include "tnl/t_vp_build.h"
-#include "radeon_ioctl.h"
-#include "radeon_state.h"
#include "r300_context.h"
#include "r300_ioctl.h"
#include "r300_state.h"
#include "r300_reg.h"
#include "r300_emit.h"
-#include "r300_fragprog.h"
#include "r300_tex.h"
+#include "r300_fragprog_common.h"
+#include "r300_fragprog.h"
+#include "r500_fragprog.h"
+#include "r300_render.h"
+#include "r300_vertprog.h"
#include "drirenderbuffer.h"
-extern int future_hw_tcl_on;
-extern void _tnl_UpdateFixedFunctionProgram(GLcontext * ctx);
-
static void r300BlendColor(GLcontext * ctx, const GLfloat cf[4])
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
@@ -366,7 +367,7 @@ static void r300ClipPlane( GLcontext *ctx, GLenum plane, const GLfloat *eq )
GLint *ip;
/* no VAP UCP on non-TCL chipsets */
- if (!(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
+ if (!rmesa->options.hw_tcl_enabled)
return;
p = (GLint) plane - (GLint) GL_CLIP_PLANE0;
@@ -385,7 +386,7 @@ static void r300SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state)
GLuint p;
/* no VAP UCP on non-TCL chipsets */
- if (!(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
+ if (!r300->options.hw_tcl_enabled)
return;
p = cap - GL_CLIP_PLANE0;
@@ -451,24 +452,16 @@ static void r300SetPolygonOffsetState(GLcontext * ctx, GLboolean state)
static GLboolean current_fragment_program_writes_depth(GLcontext* ctx)
{
- r300ContextPtr r300 = R300_CONTEXT(ctx);
+ struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current;
- if (r300->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV515) {
- struct r300_fragment_program *fp = (struct r300_fragment_program *)
- (char *)ctx->FragmentProgram._Current;
- return (fp && fp->WritesDepth);
- } else {
- struct r500_fragment_program* fp =
- (struct r500_fragment_program*)(char*)
- ctx->FragmentProgram._Current;
- return (fp && fp->writes_depth);
- }
+ return (fp && fp->writes_depth);
}
static void r300SetEarlyZState(GLcontext * ctx)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
GLuint topZ = R300_ZTOP_ENABLE;
+ GLuint w_fmt, fgdepthsrc;
if (ctx->Color.AlphaEnabled && ctx->Color.AlphaFunc != GL_ALWAYS)
topZ = R300_ZTOP_DISABLE;
@@ -485,6 +478,26 @@ static void r300SetEarlyZState(GLcontext * ctx)
R300_STATECHANGE(r300, zstencil_format);
r300->hw.zstencil_format.cmd[2] = topZ;
}
+
+ /* w_fmt value is set to get best performance
+ * see p.130 R5xx 3D acceleration guide v1.3 */
+ if (current_fragment_program_writes_depth(ctx)) {
+ fgdepthsrc = R300_FG_DEPTH_SRC_SHADER;
+ w_fmt = R300_W_FMT_W24 | R300_W_SRC_US;
+ } else {
+ fgdepthsrc = R300_FG_DEPTH_SRC_SCAN;
+ w_fmt = R300_W_FMT_W0 | R300_W_SRC_US;
+ }
+
+ if (w_fmt != r300->hw.us_out_fmt.cmd[5]) {
+ R300_STATECHANGE(r300, us_out_fmt);
+ r300->hw.us_out_fmt.cmd[5] = w_fmt;
+ }
+
+ if (fgdepthsrc != r300->hw.fg_depth_src.cmd[1]) {
+ R300_STATECHANGE(r300, fg_depth_src);
+ r300->hw.fg_depth_src.cmd[1] = fgdepthsrc;
+ }
}
static void r300SetAlphaState(GLcontext * ctx)
@@ -535,8 +548,6 @@ static void r300SetAlphaState(GLcontext * ctx)
R300_STATECHANGE(r300, at);
r300->hw.at.cmd[R300_AT_ALPHA_TEST] = pp_misc;
r300->hw.at.cmd[R300_AT_UNKNOWN] = 0;
-
- r300SetEarlyZState(ctx);
}
static void r300AlphaFunc(GLcontext * ctx, GLenum func, GLfloat ref)
@@ -584,15 +595,35 @@ static void r300SetDepthState(GLcontext * ctx)
r300->hw.zs.cmd[R300_ZS_CNTL_1] |=
translate_func(ctx->Depth.Func) << R300_Z_FUNC_SHIFT;
}
+}
- r300SetEarlyZState(ctx);
+static void r300CatchStencilFallback(GLcontext *ctx)
+{
+ const unsigned back = ctx->Stencil._BackFace;
+
+ if (ctx->Stencil._Enabled && (ctx->Stencil.Ref[0] != ctx->Stencil.Ref[back]
+ || ctx->Stencil.ValueMask[0] != ctx->Stencil.ValueMask[back]
+ || ctx->Stencil.WriteMask[0] != ctx->Stencil.WriteMask[back])) {
+ r300SwitchFallback(ctx, R300_FALLBACK_STENCIL_TWOSIDE, GL_TRUE);
+ } else {
+ r300SwitchFallback(ctx, R300_FALLBACK_STENCIL_TWOSIDE, GL_FALSE);
+ }
}
static void r300SetStencilState(GLcontext * ctx, GLboolean state)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
+ GLboolean hw_stencil = GL_FALSE;
- if (r300->state.stencil.hw_stencil) {
+ r300CatchStencilFallback(ctx);
+
+ if (ctx->DrawBuffer) {
+ struct radeon_renderbuffer *rrbStencil
+ = radeon_get_renderbuffer(ctx->DrawBuffer, BUFFER_STENCIL);
+ hw_stencil = (rrbStencil && rrbStencil->bo);
+ }
+
+ if (hw_stencil) {
R300_STATECHANGE(r300, zs);
if (state) {
r300->hw.zs.cmd[R300_ZS_CNTL_0] |=
@@ -601,10 +632,6 @@ static void r300SetStencilState(GLcontext * ctx, GLboolean state)
r300->hw.zs.cmd[R300_ZS_CNTL_0] &=
~R300_STENCIL_ENABLE;
}
- } else {
-#if R200_MERGED
- FALLBACK(&r300->radeon, RADEON_FALLBACK_STENCIL, state);
-#endif
}
}
@@ -737,7 +764,12 @@ static void r300ColorMask(GLcontext * ctx,
static void r300PointSize(GLcontext * ctx, GLfloat size)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
- /* same size limits for AA, non-AA points */
+
+ /* We need to clamp to user defined range here, because
+ * the HW clamping happens only for per vertex point size. */
+ size = CLAMP(size, ctx->Point.MinSize, ctx->Point.MaxSize);
+
+ /* same size limits for AA, non-AA points */
size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize);
R300_STATECHANGE(r300, ps);
@@ -830,29 +862,33 @@ static void r300ShadeModel(GLcontext * ctx, GLenum mode)
R300_STATECHANGE(rmesa, shade);
rmesa->hw.shade.cmd[1] = 0x00000002;
+ R300_STATECHANGE(rmesa, shade2);
switch (mode) {
case GL_FLAT:
- rmesa->hw.shade.cmd[2] = R300_RE_SHADE_MODEL_FLAT;
+ rmesa->hw.shade2.cmd[1] = R300_RE_SHADE_MODEL_FLAT;
break;
case GL_SMOOTH:
- rmesa->hw.shade.cmd[2] = R300_RE_SHADE_MODEL_SMOOTH;
+ rmesa->hw.shade2.cmd[1] = R300_RE_SHADE_MODEL_SMOOTH;
break;
default:
return;
}
- rmesa->hw.shade.cmd[3] = 0x00000000;
- rmesa->hw.shade.cmd[4] = 0x00000000;
+ rmesa->hw.shade2.cmd[2] = 0x00000000;
+ rmesa->hw.shade2.cmd[3] = 0x00000000;
}
static void r300StencilFuncSeparate(GLcontext * ctx, GLenum face,
GLenum func, GLint ref, GLuint mask)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
- GLuint refmask =
- ((ctx->Stencil.Ref[0] & 0xff) << R300_STENCILREF_SHIFT)
- | ((ctx->Stencil.ValueMask[0] & 0xff) << R300_STENCILMASK_SHIFT);
- const unsigned back = ctx->Stencil._BackFace;
+ GLuint refmask;
GLuint flag;
+ const unsigned back = ctx->Stencil._BackFace;
+
+ r300CatchStencilFallback(ctx);
+
+ refmask = ((ctx->Stencil.Ref[0] & 0xff) << R300_STENCILREF_SHIFT)
+ | ((ctx->Stencil.ValueMask[0] & 0xff) << R300_STENCILMASK_SHIFT);
R300_STATECHANGE(rmesa, zs);
rmesa->hw.zs.cmd[R300_ZS_CNTL_0] |= R300_STENCIL_FRONT_BACK;
@@ -880,6 +916,8 @@ static void r300StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ r300CatchStencilFallback(ctx);
+
R300_STATECHANGE(rmesa, zs);
rmesa->hw.zs.cmd[R300_ZS_CNTL_2] &=
~(R300_STENCILREF_MASK <<
@@ -896,6 +934,8 @@ static void r300StencilOpSeparate(GLcontext * ctx, GLenum face,
r300ContextPtr rmesa = R300_CONTEXT(ctx);
const unsigned back = ctx->Stencil._BackFace;
+ r300CatchStencilFallback(ctx);
+
R300_STATECHANGE(rmesa, zs);
/* It is easier to mask what's left.. */
rmesa->hw.zs.cmd[R300_ZS_CNTL_1] &=
@@ -924,28 +964,32 @@ static void r300StencilOpSeparate(GLcontext * ctx, GLenum face,
* Window position and viewport transformation
*/
-/*
- * To correctly position primitives:
- */
-#define SUBPIXEL_X 0.125
-#define SUBPIXEL_Y 0.125
-
static void r300UpdateWindow(GLcontext * ctx)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
const GLfloat *v = ctx->Viewport._WindowMap.m;
+ const GLfloat depthScale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
+ const GLboolean render_to_fbo = (ctx->DrawBuffer->Name != 0);
+ GLfloat y_scale, y_bias;
+
+ if (render_to_fbo) {
+ y_scale = 1.0;
+ y_bias = 0;
+ } else {
+ y_scale = -1.0;
+ y_bias = yoffset;
+ }
GLfloat sx = v[MAT_SX];
- GLfloat tx = v[MAT_TX] + xoffset + SUBPIXEL_X;
- GLfloat sy = -v[MAT_SY];
- GLfloat ty = (-v[MAT_TY]) + yoffset + SUBPIXEL_Y;
- GLfloat sz = v[MAT_SZ] * rmesa->state.depth.scale;
- GLfloat tz = v[MAT_TZ] * rmesa->state.depth.scale;
+ GLfloat tx = v[MAT_TX] + xoffset;
+ GLfloat sy = v[MAT_SY] * y_scale;
+ GLfloat ty = (v[MAT_TY] * y_scale) + y_bias;
+ GLfloat sz = v[MAT_SZ] * depthScale;
+ GLfloat tz = v[MAT_TZ] * depthScale;
- R300_FIREVERTICES(rmesa);
R300_STATECHANGE(rmesa, vpt);
rmesa->hw.vpt.cmd[R300_VPT_XSCALE] = r300PackFloat32(sx);
@@ -964,6 +1008,8 @@ static void r300Viewport(GLcontext * ctx, GLint x, GLint y,
* values, or keep the originals hanging around.
*/
r300UpdateWindow(ctx);
+
+ radeon_viewport(ctx, x, y, width, height);
}
static void r300DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval)
@@ -974,13 +1020,13 @@ static void r300DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval)
void r300UpdateViewportOffset(GLcontext * ctx)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = ((radeonContextPtr) rmesa)->dri.drawable;
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = (GLfloat) dPriv->x;
GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h;
const GLfloat *v = ctx->Viewport._WindowMap.m;
- GLfloat tx = v[MAT_TX] + xoffset + SUBPIXEL_X;
- GLfloat ty = (-v[MAT_TY]) + yoffset + SUBPIXEL_Y;
+ GLfloat tx = v[MAT_TX] + xoffset;
+ GLfloat ty = (-v[MAT_TY]) + yoffset;
if (rmesa->hw.vpt.cmd[R300_VPT_XOFFSET] != r300PackFloat32(tx) ||
rmesa->hw.vpt.cmd[R300_VPT_YOFFSET] != r300PackFloat32(ty)) {
@@ -996,64 +1042,6 @@ void r300UpdateViewportOffset(GLcontext * ctx)
radeonUpdateScissor(ctx);
}
-/**
- * Tell the card where to render (offset, pitch).
- * Effected by glDrawBuffer, etc
- */
-void r300UpdateDrawBuffer(GLcontext * ctx)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- r300ContextPtr r300 = rmesa;
- struct gl_framebuffer *fb = ctx->DrawBuffer;
- driRenderbuffer *drb;
-
- if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) {
- /* draw to front */
- drb =
- (driRenderbuffer *) fb->Attachment[BUFFER_FRONT_LEFT].
- Renderbuffer;
- } else if (fb->_ColorDrawBufferIndexes[0] == BUFFER_BACK_LEFT) {
- /* draw to back */
- drb =
- (driRenderbuffer *) fb->Attachment[BUFFER_BACK_LEFT].
- Renderbuffer;
- } else {
- /* drawing to multiple buffers, or none */
- return;
- }
-
- assert(drb);
- assert(drb->flippedPitch);
-
- R300_STATECHANGE(rmesa, cb);
-
- r300->hw.cb.cmd[R300_CB_OFFSET] = drb->flippedOffset + //r300->radeon.state.color.drawOffset +
- r300->radeon.radeonScreen->fbLocation;
- r300->hw.cb.cmd[R300_CB_PITCH] = drb->flippedPitch; //r300->radeon.state.color.drawPitch;
-
- if (r300->radeon.radeonScreen->cpp == 4)
- r300->hw.cb.cmd[R300_CB_PITCH] |= R300_COLOR_FORMAT_ARGB8888;
- else
- r300->hw.cb.cmd[R300_CB_PITCH] |= R300_COLOR_FORMAT_RGB565;
-
- if (r300->radeon.sarea->tiling_enabled)
- r300->hw.cb.cmd[R300_CB_PITCH] |= R300_COLOR_TILE_ENABLE;
-#if 0
- R200_STATECHANGE(rmesa, ctx);
-
- /* Note: we used the (possibly) page-flipped values */
- rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET]
- = ((drb->flippedOffset + rmesa->r200Screen->fbLocation)
- & R200_COLOROFFSET_MASK);
- rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] = drb->flippedPitch;
-
- if (rmesa->sarea->tiling_enabled) {
- rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |=
- R200_COLOR_TILE_ENABLE;
- }
-#endif
-}
-
static void
r300FetchStateParameter(GLcontext * ctx,
const gl_state_index state[STATE_LENGTH],
@@ -1064,12 +1052,14 @@ r300FetchStateParameter(GLcontext * ctx,
switch (state[0]) {
case STATE_INTERNAL:
switch (state[1]) {
- case STATE_R300_WINDOW_DIMENSION:
- value[0] = r300->radeon.dri.drawable->w * 0.5f; /* width*0.5 */
- value[1] = r300->radeon.dri.drawable->h * 0.5f; /* height*0.5 */
- value[2] = 0.5F; /* for moving range [-1 1] -> [0 1] */
- value[3] = 1.0F; /* not used */
- break;
+ case STATE_R300_WINDOW_DIMENSION: {
+ __DRIdrawablePrivate * drawable = radeon_get_drawable(&r300->radeon);
+ value[0] = drawable->w * 0.5f; /* width*0.5 */
+ value[1] = drawable->h * 0.5f; /* height*0.5 */
+ value[2] = 0.5F; /* for moving range [-1 1] -> [0 1] */
+ value[3] = 1.0F; /* not used */
+ break;
+ }
case STATE_R300_TEXRECT_FACTOR:{
struct gl_texture_object *t =
@@ -1109,14 +1099,14 @@ void r300UpdateStateParameters(GLcontext * ctx, GLuint new_state)
struct gl_program_parameter_list *paramList;
GLuint i;
- if (!(new_state & (_NEW_BUFFERS | _NEW_PROGRAM)))
+ if (!(new_state & (_NEW_BUFFERS | _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS)))
return;
fp = (struct r300_fragment_program *)ctx->FragmentProgram._Current;
if (!fp)
return;
- paramList = fp->mesa_program.Base.Parameters;
+ paramList = fp->Base.Base.Parameters;
if (!paramList)
return;
@@ -1235,9 +1225,8 @@ static void r300SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
int i;
- struct r300_fragment_program *fp = (struct r300_fragment_program *)
- (char *)ctx->FragmentProgram._Current;
- struct r300_fragment_program_code *code = &fp->code;
+ struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current;
+ struct r300_fragment_program_code *code = &fp->code.r300;
R300_STATECHANGE(r300, fpt);
@@ -1271,15 +1260,15 @@ static void r300SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings)
}
r300->hw.fpt.cmd[R300_FPT_CMD_0] =
- cmdpacket0(R300_US_TEX_INST_0, code->tex.length);
+ cmdpacket0(r300->radeon.radeonScreen,
+ R300_US_TEX_INST_0, code->tex.length);
}
static void r500SetupFragmentShaderTextures(GLcontext *ctx, int *tmu_mappings)
{
int i;
- struct r500_fragment_program *fp = (struct r500_fragment_program *)
- (char *)ctx->FragmentProgram._Current;
- struct r500_fragment_program_code *code = &fp->code;
+ struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current;
+ struct r500_fragment_program_code *code = &fp->code.r500;
/* find all the texture instructions and relocate the texture units */
for (i = 0; i < code->inst_end + 1; i++) {
@@ -1322,7 +1311,7 @@ static GLuint translate_lod_bias(GLfloat bias)
static void r300SetupTextures(GLcontext * ctx)
{
int i, mtu;
- struct r300_tex_obj *t;
+ struct radeon_tex_obj *t;
r300ContextPtr r300 = R300_CONTEXT(ctx);
int hw_tmu = 0;
int last_hw_tmu = -1; /* -1 translates into no setup costs for fields */
@@ -1356,21 +1345,16 @@ static void r300SetupTextures(GLcontext * ctx)
/* We cannot let disabled tmu offsets pass DRM */
for (i = 0; i < mtu; i++) {
if (ctx->Texture.Unit[i]._ReallyEnabled) {
-
-#if 0 /* Enables old behaviour */
- hw_tmu = i;
-#endif
tmu_mappings[i] = hw_tmu;
- t = (r300TexObjPtr) r300->state.texture.unit[i].texobj->DriverData;
- /* XXX questionable fix for bug 9170: */
+ t = radeon_tex_obj(ctx->Texture.Unit[i]._Current);
if (!t)
continue;
- if ((t->format & 0xffffff00) == 0xffffff00) {
+ if ((t->pp_txformat & 0xffffff00) == 0xffffff00) {
WARN_ONCE
("unknown texture format (entry %x) encountered. Help me !\n",
- t->format & 0xff);
+ t->pp_txformat & 0xff);
}
if (RADEON_DEBUG & DEBUG_STATE)
@@ -1381,29 +1365,28 @@ static void r300SetupTextures(GLcontext * ctx)
r300->hw.tex.filter.cmd[R300_TEX_VALUE_0 +
hw_tmu] =
- gen_fixed_filter(t->filter) | (hw_tmu << 28);
+ gen_fixed_filter(t->pp_txfilter) | (hw_tmu << 28);
/* Note: There is a LOD bias per texture unit and a LOD bias
* per texture object. We add them here to get the correct behaviour.
* (The per-texture object LOD bias was introduced in OpenGL 1.4
* and is not present in the EXT_texture_object extension).
*/
r300->hw.tex.filter_1.cmd[R300_TEX_VALUE_0 + hw_tmu] =
- t->filter_1 |
- translate_lod_bias(ctx->Texture.Unit[i].LodBias + t->base.tObj->LodBias);
+ t->pp_txfilter_1 |
+ translate_lod_bias(ctx->Texture.Unit[i].LodBias + t->base.LodBias);
r300->hw.tex.size.cmd[R300_TEX_VALUE_0 + hw_tmu] =
- t->size;
+ t->pp_txsize;
r300->hw.tex.format.cmd[R300_TEX_VALUE_0 +
- hw_tmu] = t->format;
+ hw_tmu] = t->pp_txformat;
r300->hw.tex.pitch.cmd[R300_TEX_VALUE_0 + hw_tmu] =
- t->pitch_reg;
- r300->hw.tex.offset.cmd[R300_TEX_VALUE_0 +
- hw_tmu] = t->offset;
+ t->pp_txpitch;
+ r300->hw.textures[hw_tmu] = t;
- if (t->offset & R300_TXO_MACRO_TILE) {
+ if (t->tile_bits & R300_TXO_MACRO_TILE) {
WARN_ONCE("macro tiling enabled!\n");
}
- if (t->offset & R300_TXO_MICRO_TILE) {
+ if (t->tile_bits & R300_TXO_MICRO_TILE) {
WARN_ONCE("micro tiling enabled!\n");
}
@@ -1420,37 +1403,33 @@ static void r300SetupTextures(GLcontext * ctx)
}
r300->hw.tex.filter.cmd[R300_TEX_CMD_0] =
- cmdpacket0(R300_TX_FILTER0_0, last_hw_tmu + 1);
+ cmdpacket0(r300->radeon.radeonScreen, R300_TX_FILTER0_0, last_hw_tmu + 1);
r300->hw.tex.filter_1.cmd[R300_TEX_CMD_0] =
- cmdpacket0(R300_TX_FILTER1_0, last_hw_tmu + 1);
+ cmdpacket0(r300->radeon.radeonScreen, R300_TX_FILTER1_0, last_hw_tmu + 1);
r300->hw.tex.size.cmd[R300_TEX_CMD_0] =
- cmdpacket0(R300_TX_SIZE_0, last_hw_tmu + 1);
+ cmdpacket0(r300->radeon.radeonScreen, R300_TX_SIZE_0, last_hw_tmu + 1);
r300->hw.tex.format.cmd[R300_TEX_CMD_0] =
- cmdpacket0(R300_TX_FORMAT_0, last_hw_tmu + 1);
+ cmdpacket0(r300->radeon.radeonScreen, R300_TX_FORMAT_0, last_hw_tmu + 1);
r300->hw.tex.pitch.cmd[R300_TEX_CMD_0] =
- cmdpacket0(R300_TX_FORMAT2_0, last_hw_tmu + 1);
+ cmdpacket0(r300->radeon.radeonScreen, R300_TX_FORMAT2_0, last_hw_tmu + 1);
r300->hw.tex.offset.cmd[R300_TEX_CMD_0] =
- cmdpacket0(R300_TX_OFFSET_0, last_hw_tmu + 1);
+ cmdpacket0(r300->radeon.radeonScreen, R300_TX_OFFSET_0, last_hw_tmu + 1);
r300->hw.tex.chroma_key.cmd[R300_TEX_CMD_0] =
- cmdpacket0(R300_TX_CHROMA_KEY_0, last_hw_tmu + 1);
+ cmdpacket0(r300->radeon.radeonScreen, R300_TX_CHROMA_KEY_0, last_hw_tmu + 1);
r300->hw.tex.border_color.cmd[R300_TEX_CMD_0] =
- cmdpacket0(R300_TX_BORDER_COLOR_0, last_hw_tmu + 1);
-
- if (!fp) /* should only happenen once, just after context is created */
- return;
+ cmdpacket0(r300->radeon.radeonScreen, R300_TX_BORDER_COLOR_0, last_hw_tmu + 1);
if (r300->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV515) {
- if (fp->mesa_program.UsesKill && last_hw_tmu < 0) {
+ if (fp->Base.UsesKill && last_hw_tmu < 0) {
// The KILL operation requires the first texture unit
// to be enabled.
r300->hw.txe.cmd[R300_TXE_ENABLE] |= 1;
r300->hw.tex.filter.cmd[R300_TEX_VALUE_0] = 0;
r300->hw.tex.filter.cmd[R300_TEX_CMD_0] =
- cmdpacket0(R300_TX_FILTER0_0, 1);
+ cmdpacket0(r300->radeon.radeonScreen, R300_TX_FILTER0_0, 1);
}
- r300SetupFragmentShaderTextures(ctx, tmu_mappings);
- } else
- r500SetupFragmentShaderTextures(ctx, tmu_mappings);
+ }
+ r300->vtbl.SetupFragmentShaderTextures(ctx, tmu_mappings);
if (RADEON_DEBUG & DEBUG_STATE)
fprintf(stderr, "TX_ENABLE: %08x last_hw_tmu=%d\n",
@@ -1469,26 +1448,21 @@ union r300_outputs_written {
static void r300SetupRSUnit(GLcontext * ctx)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *VB = &tnl->vb;
union r300_outputs_written OutputsWritten;
GLuint InputsRead;
int fp_reg, high_rr;
int col_ip, tex_ip;
int rs_tex_count = 0;
- int i, count, col_fmt;
+ int i, col_fmt, hw_tcl_on;
+
+ hw_tcl_on = r300->options.hw_tcl_enabled;
if (hw_tcl_on)
- OutputsWritten.vp_outputs = CURRENT_VERTEX_SHADER(ctx)->key.OutputsWritten;
+ OutputsWritten.vp_outputs = r300->selected_vp->key.OutputsWritten;
else
- RENDERINPUTS_COPY(OutputsWritten.index_bitset, r300->state.render_inputs_bitset);
+ RENDERINPUTS_COPY(OutputsWritten.index_bitset, r300->render_inputs_bitset);
- if (ctx->FragmentProgram._Current)
- InputsRead = ctx->FragmentProgram._Current->Base.InputsRead;
- else {
- fprintf(stderr, "No ctx->FragmentProgram._Current!!\n");
- return; /* This should only ever happen once.. */
- }
+ InputsRead = ctx->FragmentProgram._Current->Base.InputsRead;
R300_STATECHANGE(r300, ri);
R300_STATECHANGE(r300, rc);
@@ -1507,15 +1481,7 @@ static void r300SetupRSUnit(GLcontext * ctx)
if (InputsRead & FRAG_BIT_COL0) {
if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL0, _TNL_ATTRIB_COLOR0)) {
- count = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size;
- if (count == 4)
- col_fmt = R300_RS_COL_FMT_RGBA;
- else if (count == 3)
- col_fmt = R300_RS_COL_FMT_RGB1;
- else
- col_fmt = R300_RS_COL_FMT_0001;
-
- r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R300_RS_COL_PTR(col_ip) | R300_RS_COL_FMT(col_fmt);
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R300_RS_COL_PTR(col_ip) | R300_RS_COL_FMT(R300_RS_COL_FMT_RGBA);
r300->hw.rr.cmd[R300_RR_INST_0 + col_ip] = R300_RS_INST_COL_ID(col_ip) | R300_RS_INST_COL_CN_WRITE | R300_RS_INST_COL_ADDR(fp_reg);
InputsRead &= ~FRAG_BIT_COL0;
++col_ip;
@@ -1527,15 +1493,7 @@ static void r300SetupRSUnit(GLcontext * ctx)
if (InputsRead & FRAG_BIT_COL1) {
if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL1, _TNL_ATTRIB_COLOR1)) {
- count = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->size;
- if (count == 4)
- col_fmt = R300_RS_COL_FMT_RGBA;
- else if (count == 3)
- col_fmt = R300_RS_COL_FMT_RGB1;
- else
- col_fmt = R300_RS_COL_FMT_0001;
-
- r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R300_RS_COL_PTR(col_ip) | R300_RS_COL_FMT(col_fmt);
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R300_RS_COL_PTR(col_ip) | R300_RS_COL_FMT(R300_RS_COL_FMT_RGBA);
r300->hw.rr.cmd[R300_RR_INST_0 + col_ip] = R300_RS_INST_COL_ID(col_ip) | R300_RS_INST_COL_CN_WRITE | R300_RS_INST_COL_ADDR(fp_reg);
InputsRead &= ~FRAG_BIT_COL1;
++col_ip;
@@ -1545,6 +1503,7 @@ static void r300SetupRSUnit(GLcontext * ctx)
}
}
+ /* We always route 4 texcoord components */
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
if (! ( InputsRead & FRAG_BIT_TEX(i) ) )
continue;
@@ -1554,33 +1513,27 @@ static void r300SetupRSUnit(GLcontext * ctx)
continue;
}
- int swiz;
-
- /* with TCL we always seem to route 4 components */
- if (hw_tcl_on)
- count = 4;
- else
- count = VB->AttribPtr[_TNL_ATTRIB_TEX(i)]->size;
-
- switch(count) {
- case 4: swiz = R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3); break;
- case 3: swiz = R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(R300_RS_SEL_K1); break;
- default:
- case 1:
- case 2: swiz = R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(R300_RS_SEL_K0) | R300_RS_SEL_Q(R300_RS_SEL_K1); break;
- };
-
- r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= swiz | R300_RS_TEX_PTR(rs_tex_count);
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3) | R300_RS_TEX_PTR(rs_tex_count);
r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R300_RS_INST_TEX_ID(tex_ip) | R300_RS_INST_TEX_CN_WRITE | R300_RS_INST_TEX_ADDR(fp_reg);
InputsRead &= ~(FRAG_BIT_TEX0 << i);
- rs_tex_count += count;
+ rs_tex_count += 4;
+ ++tex_ip;
+ ++fp_reg;
+ }
+
+ if (InputsRead & FRAG_BIT_WPOS) {
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3) | R300_RS_TEX_PTR(rs_tex_count);
+ r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R300_RS_INST_TEX_ID(tex_ip) | R300_RS_INST_TEX_CN_WRITE | R300_RS_INST_TEX_ADDR(fp_reg);
+ InputsRead &= ~FRAG_BIT_WPOS;
+ rs_tex_count += 4;
++tex_ip;
++fp_reg;
}
if (InputsRead & FRAG_BIT_FOGC) {
if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_FOGC, _TNL_ATTRIB_FOG)) {
- r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3) | R300_RS_TEX_PTR(rs_tex_count);
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= R300_RS_SEL_S(0) | R300_RS_SEL_T(R300_RS_SEL_K0) | R300_RS_SEL_R(R300_RS_SEL_K0);
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= R300_RS_SEL_Q(R300_RS_SEL_K1) | R300_RS_TEX_PTR(rs_tex_count);
r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R300_RS_INST_TEX_ID(tex_ip) | R300_RS_INST_TEX_CN_WRITE | R300_RS_INST_TEX_ADDR(fp_reg);
InputsRead &= ~FRAG_BIT_FOGC;
rs_tex_count += 4;
@@ -1591,27 +1544,19 @@ static void r300SetupRSUnit(GLcontext * ctx)
}
}
- if (InputsRead & FRAG_BIT_WPOS) {
- r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= R300_RS_SEL_S(0) | R300_RS_SEL_T(1) | R300_RS_SEL_R(2) | R300_RS_SEL_Q(3) | R300_RS_TEX_PTR(rs_tex_count);
- r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R300_RS_INST_TEX_ID(tex_ip) | R300_RS_INST_TEX_CN_WRITE | R300_RS_INST_TEX_ADDR(fp_reg);
- InputsRead &= ~FRAG_BIT_WPOS;
- rs_tex_count += 4;
- ++tex_ip;
- ++fp_reg;
- }
- InputsRead &= ~FRAG_BIT_WPOS;
-
/* Setup default color if no color or tex was set */
if (rs_tex_count == 0 && col_ip == 0) {
- r300->hw.rr.cmd[R300_RR_INST_0] = R300_RS_INST_COL_ID(0) | R300_RS_INST_COL_CN_WRITE | R300_RS_INST_COL_ADDR(0) | R300_RS_COL_FMT(R300_RS_COL_FMT_0001);
+ r300->hw.rr.cmd[R300_RR_INST_0] = R300_RS_INST_COL_ID(0) | R300_RS_INST_COL_ADDR(0);
+ r300->hw.ri.cmd[R300_RI_INTERP_0] = R300_RS_COL_PTR(0) | R300_RS_COL_FMT(R300_RS_COL_FMT_0001);
++col_ip;
}
high_rr = (col_ip > tex_ip) ? col_ip : tex_ip;
- r300->hw.rc.cmd[1] |= (rs_tex_count << R300_IT_COUNT_SHIFT) | (col_ip << R300_IC_COUNT_SHIFT) | R300_HIRES_EN;
+ r300->hw.rc.cmd[1] |= (rs_tex_count << R300_IT_COUNT_SHIFT) | (col_ip << R300_IC_COUNT_SHIFT) | R300_HIRES_EN;
r300->hw.rc.cmd[2] |= high_rr - 1;
- r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(R300_RS_INST_0, high_rr);
+ r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_RS_INST_0, high_rr);
+ r300->hw.ri.cmd[R300_RI_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R300_RS_IP_0, high_rr);
if (InputsRead)
WARN_ONCE("Don't know how to satisfy InputsRead=0x%08x\n", InputsRead);
@@ -1620,26 +1565,21 @@ static void r300SetupRSUnit(GLcontext * ctx)
static void r500SetupRSUnit(GLcontext * ctx)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
- TNLcontext *tnl = TNL_CONTEXT(ctx);
- struct vertex_buffer *VB = &tnl->vb;
union r300_outputs_written OutputsWritten;
GLuint InputsRead;
int fp_reg, high_rr;
int col_ip, tex_ip;
int rs_tex_count = 0;
- int i, count, col_fmt;
+ int i, col_fmt, hw_tcl_on;
+
+ hw_tcl_on = r300->options.hw_tcl_enabled;
if (hw_tcl_on)
- OutputsWritten.vp_outputs = CURRENT_VERTEX_SHADER(ctx)->key.OutputsWritten;
+ OutputsWritten.vp_outputs = r300->selected_vp->key.OutputsWritten;
else
- RENDERINPUTS_COPY(OutputsWritten.index_bitset, r300->state.render_inputs_bitset);
+ RENDERINPUTS_COPY(OutputsWritten.index_bitset, r300->render_inputs_bitset);
- if (ctx->FragmentProgram._Current)
- InputsRead = ctx->FragmentProgram._Current->Base.InputsRead;
- else {
- fprintf(stderr, "No ctx->FragmentProgram._Current!!\n");
- return; /* This should only ever happen once.. */
- }
+ InputsRead = ctx->FragmentProgram._Current->Base.InputsRead;
R300_STATECHANGE(r300, ri);
R300_STATECHANGE(r300, rc);
@@ -1658,15 +1598,7 @@ static void r500SetupRSUnit(GLcontext * ctx)
if (InputsRead & FRAG_BIT_COL0) {
if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL0, _TNL_ATTRIB_COLOR0)) {
- count = VB->AttribPtr[_TNL_ATTRIB_COLOR0]->size;
- if (count == 4)
- col_fmt = R300_RS_COL_FMT_RGBA;
- else if (count == 3)
- col_fmt = R300_RS_COL_FMT_RGB1;
- else
- col_fmt = R300_RS_COL_FMT_0001;
-
- r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R500_RS_COL_PTR(col_ip) | R500_RS_COL_FMT(col_fmt);
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R500_RS_COL_PTR(col_ip) | R500_RS_COL_FMT(R300_RS_COL_FMT_RGBA);
r300->hw.rr.cmd[R300_RR_INST_0 + col_ip] = R500_RS_INST_COL_ID(col_ip) | R500_RS_INST_COL_CN_WRITE | R500_RS_INST_COL_ADDR(fp_reg);
InputsRead &= ~FRAG_BIT_COL0;
++col_ip;
@@ -1678,15 +1610,7 @@ static void r500SetupRSUnit(GLcontext * ctx)
if (InputsRead & FRAG_BIT_COL1) {
if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL1, _TNL_ATTRIB_COLOR1)) {
- count = VB->AttribPtr[_TNL_ATTRIB_COLOR1]->size;
- if (count == 4)
- col_fmt = R300_RS_COL_FMT_RGBA;
- else if (count == 3)
- col_fmt = R300_RS_COL_FMT_RGB1;
- else
- col_fmt = R300_RS_COL_FMT_0001;
-
- r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R500_RS_COL_PTR(col_ip) | R500_RS_COL_FMT(col_fmt);
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + col_ip] = R500_RS_COL_PTR(col_ip) | R500_RS_COL_FMT(R300_RS_COL_FMT_RGBA);
r300->hw.rr.cmd[R300_RR_INST_0 + col_ip] = R500_RS_INST_COL_ID(col_ip) | R500_RS_INST_COL_CN_WRITE | R500_RS_INST_COL_ADDR(fp_reg);
InputsRead &= ~FRAG_BIT_COL1;
++col_ip;
@@ -1696,7 +1620,7 @@ static void r500SetupRSUnit(GLcontext * ctx)
}
}
-
+ /* We always route 4 texcoord components */
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
if (! ( InputsRead & FRAG_BIT_TEX(i) ) )
continue;
@@ -1706,55 +1630,37 @@ static void r500SetupRSUnit(GLcontext * ctx)
continue;
}
- int swiz = 0;
-
- /* with TCL we always seem to route 4 components */
- if (hw_tcl_on)
- count = 4;
- else
- count = VB->AttribPtr[_TNL_ATTRIB_TEX(i)]->size;
-
- if (count == 4) {
- swiz |= (rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT;
- swiz |= (rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT;
- swiz |= (rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT;
- swiz |= (rs_tex_count + 3) << R500_RS_IP_TEX_PTR_Q_SHIFT;
- } else if (count == 3) {
- swiz |= (rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT;
- swiz |= (rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT;
- swiz |= (rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT;
- swiz |= R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT;
- } else if (count == 2) {
- swiz |= (rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT;
- swiz |= (rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT;
- swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT;
- swiz |= R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT;
- } else if (count == 1) {
- swiz |= (rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT;
- swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT;
- swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT;
- swiz |= R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT;
- } else {
- swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_S_SHIFT;
- swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT;
- swiz |= R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT;
- swiz |= R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT;
- }
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= ((rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT) |
+ ((rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT) |
+ ((rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT) |
+ ((rs_tex_count + 3) << R500_RS_IP_TEX_PTR_Q_SHIFT);
- r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= swiz;
r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R500_RS_INST_TEX_ID(tex_ip) | R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_reg);
InputsRead &= ~(FRAG_BIT_TEX0 << i);
- rs_tex_count += count;
+ rs_tex_count += 4;
+ ++tex_ip;
+ ++fp_reg;
+ }
+
+ if (InputsRead & FRAG_BIT_WPOS) {
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= ((rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT) |
+ ((rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT) |
+ ((rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT) |
+ ((rs_tex_count + 3) << R500_RS_IP_TEX_PTR_Q_SHIFT);
+
+ r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R500_RS_INST_TEX_ID(tex_ip) | R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_reg);
+ InputsRead &= ~FRAG_BIT_WPOS;
+ rs_tex_count += 4;
++tex_ip;
++fp_reg;
}
if (InputsRead & FRAG_BIT_FOGC) {
if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_FOGC, _TNL_ATTRIB_FOG)) {
- r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= ((rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT) |
- ((rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT) |
- ((rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT) |
- ((rs_tex_count + 3) << R500_RS_IP_TEX_PTR_Q_SHIFT);
+ r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= (rs_tex_count << R500_RS_IP_TEX_PTR_S_SHIFT) |
+ (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_T_SHIFT) |
+ (R500_RS_IP_PTR_K0 << R500_RS_IP_TEX_PTR_R_SHIFT) |
+ (R500_RS_IP_PTR_K1 << R500_RS_IP_TEX_PTR_Q_SHIFT);
r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R500_RS_INST_TEX_ID(tex_ip) | R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_reg);
InputsRead &= ~FRAG_BIT_FOGC;
@@ -1766,87 +1672,27 @@ static void r500SetupRSUnit(GLcontext * ctx)
}
}
- if (InputsRead & FRAG_BIT_WPOS) {
- r300->hw.ri.cmd[R300_RI_INTERP_0 + tex_ip] |= ((rs_tex_count + 0) << R500_RS_IP_TEX_PTR_S_SHIFT) |
- ((rs_tex_count + 1) << R500_RS_IP_TEX_PTR_T_SHIFT) |
- ((rs_tex_count + 2) << R500_RS_IP_TEX_PTR_R_SHIFT) |
- ((rs_tex_count + 3) << R500_RS_IP_TEX_PTR_Q_SHIFT);
-
- r300->hw.rr.cmd[R300_RR_INST_0 + tex_ip] |= R500_RS_INST_TEX_ID(tex_ip) | R500_RS_INST_TEX_CN_WRITE | R500_RS_INST_TEX_ADDR(fp_reg);
- InputsRead &= ~FRAG_BIT_WPOS;
- rs_tex_count += 4;
- ++tex_ip;
- ++fp_reg;
- }
-
/* Setup default color if no color or tex was set */
if (rs_tex_count == 0 && col_ip == 0) {
- r300->hw.rr.cmd[R300_RR_INST_0] |= R500_RS_INST_COL_ID(0) | R500_RS_INST_COL_CN_WRITE | R500_RS_INST_COL_ADDR(0) | R500_RS_COL_FMT(R300_RS_COL_FMT_0001);
+ r300->hw.rr.cmd[R300_RR_INST_0] = R500_RS_INST_COL_ID(0) | R500_RS_INST_COL_ADDR(0);
+ r300->hw.ri.cmd[R300_RI_INTERP_0] = R500_RS_COL_PTR(0) | R500_RS_COL_FMT(R300_RS_COL_FMT_0001);
++col_ip;
}
high_rr = (col_ip > tex_ip) ? col_ip : tex_ip;
- r300->hw.rc.cmd[1] |= (rs_tex_count << R300_IT_COUNT_SHIFT) | (col_ip << R300_IC_COUNT_SHIFT) | R300_HIRES_EN;
- r300->hw.rc.cmd[2] |= 0xC0 | (high_rr - 1);
+ r300->hw.rc.cmd[1] = (rs_tex_count << R300_IT_COUNT_SHIFT) | (col_ip << R300_IC_COUNT_SHIFT) | R300_HIRES_EN;
+ r300->hw.rc.cmd[2] = 0xC0 | (high_rr - 1);
- r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(R500_RS_INST_0, high_rr);
+ r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R500_RS_INST_0, high_rr);
+ r300->hw.ri.cmd[R300_RI_CMD_0] = cmdpacket0(r300->radeon.radeonScreen, R500_RS_IP_0, high_rr);
if (InputsRead)
WARN_ONCE("Don't know how to satisfy InputsRead=0x%08x\n", InputsRead);
}
-
-
-
-#define bump_vpu_count(ptr, new_count) do{\
- drm_r300_cmd_header_t* _p=((drm_r300_cmd_header_t*)(ptr));\
- int _nc=(new_count)/4; \
- assert(_nc < 256); \
- if(_nc>_p->vpu.count)_p->vpu.count=_nc;\
- }while(0)
-
-static INLINE void r300SetupVertexProgramFragment(r300ContextPtr r300, int dest, struct r300_vertex_shader_fragment *vsf)
-{
- int i;
-
- if (vsf->length == 0)
- return;
-
- if (vsf->length & 0x3) {
- fprintf(stderr, "VERTEX_SHADER_FRAGMENT must have length divisible by 4\n");
- _mesa_exit(-1);
- }
-
- switch ((dest >> 8) & 0xf) {
- case 0:
- R300_STATECHANGE(r300, vpi);
- for (i = 0; i < vsf->length; i++)
- r300->hw.vpi.cmd[R300_VPI_INSTR_0 + i + 4 * (dest & 0xff)] = (vsf->body.d[i]);
- bump_vpu_count(r300->hw.vpi.cmd, vsf->length + 4 * (dest & 0xff));
- break;
-
- case 2:
- R300_STATECHANGE(r300, vpp);
- for (i = 0; i < vsf->length; i++)
- r300->hw.vpp.cmd[R300_VPP_PARAM_0 + i + 4 * (dest & 0xff)] = (vsf->body.d[i]);
- bump_vpu_count(r300->hw.vpp.cmd, vsf->length + 4 * (dest & 0xff));
- break;
- case 4:
- R300_STATECHANGE(r300, vps);
- for (i = 0; i < vsf->length; i++)
- r300->hw.vps.cmd[1 + i + 4 * (dest & 0xff)] = (vsf->body.d[i]);
- bump_vpu_count(r300->hw.vps.cmd, vsf->length + 4 * (dest & 0xff));
- break;
- default:
- fprintf(stderr, "%s:%s don't know how to handle dest %04x\n", __FILE__, __FUNCTION__, dest);
- _mesa_exit(-1);
- }
-}
-
#define MIN3(a, b, c) ((a) < (b) ? MIN2(a, c) : MIN2(b, c))
-
-static void r300VapCntl(r300ContextPtr rmesa, GLuint input_count,
+void r300VapCntl(r300ContextPtr rmesa, GLuint input_count,
GLuint output_count, GLuint temp_count)
{
int vtx_mem_size;
@@ -1870,7 +1716,7 @@ static void r300VapCntl(r300ContextPtr rmesa, GLuint input_count,
pvs_num_cntrls = MIN2(6, vtx_mem_size/temp_count);
R300_STATECHANGE(rmesa, vap_cntl);
- if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
+ if (rmesa->options.hw_tcl_enabled) {
rmesa->hw.vap_cntl.cmd[R300_VAP_CNTL_INSTR] =
(pvs_num_slots << R300_PVS_NUM_SLOTS_SHIFT) |
(pvs_num_cntrls << R300_PVS_NUM_CNTLRS_SHIFT) |
@@ -1900,114 +1746,6 @@ static void r300VapCntl(r300ContextPtr rmesa, GLuint input_count,
}
-static void r300SetupDefaultVertexProgram(r300ContextPtr rmesa)
-{
- struct r300_vertex_shader_state *prog = &(rmesa->state.vertex_shader);
- GLuint o_reg = 0;
- GLuint i_reg = 0;
- int i;
- int inst_count = 0;
- int param_count = 0;
- int program_end = 0;
-
- for (i = VERT_ATTRIB_POS; i < VERT_ATTRIB_MAX; i++) {
- if (rmesa->state.sw_tcl_inputs[i] != -1) {
- prog->program.body.i[program_end + 0] = PVS_OP_DST_OPERAND(VE_MULTIPLY, GL_FALSE, GL_FALSE, o_reg++, VSF_FLAG_ALL, PVS_DST_REG_OUT);
- prog->program.body.i[program_end + 1] = PVS_SRC_OPERAND(rmesa->state.sw_tcl_inputs[i], PVS_SRC_SELECT_X, PVS_SRC_SELECT_Y, PVS_SRC_SELECT_Z, PVS_SRC_SELECT_W, PVS_SRC_REG_INPUT, VSF_FLAG_NONE);
- prog->program.body.i[program_end + 2] = PVS_SRC_OPERAND(rmesa->state.sw_tcl_inputs[i], PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_REG_INPUT, VSF_FLAG_NONE);
- prog->program.body.i[program_end + 3] = PVS_SRC_OPERAND(rmesa->state.sw_tcl_inputs[i], PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_SELECT_FORCE_1, PVS_SRC_REG_INPUT, VSF_FLAG_NONE);
- program_end += 4;
- i_reg++;
- }
- }
-
- prog->program.length = program_end;
-
- r300SetupVertexProgramFragment(rmesa, R300_PVS_CODE_START,
- &(prog->program));
- inst_count = (prog->program.length / 4) - 1;
-
- r300VapCntl(rmesa, i_reg, o_reg, 0);
-
- R300_STATECHANGE(rmesa, pvs);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] =
- (0 << R300_PVS_FIRST_INST_SHIFT) |
- (inst_count << R300_PVS_XYZW_VALID_INST_SHIFT) |
- (inst_count << R300_PVS_LAST_INST_SHIFT);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] =
- (0 << R300_PVS_CONST_BASE_OFFSET_SHIFT) |
- (param_count << R300_PVS_MAX_CONST_ADDR_SHIFT);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] =
- (inst_count << R300_PVS_LAST_VTX_SRC_INST_SHIFT);
-}
-
-static int bit_count (int x)
-{
- x = ((x & 0xaaaaaaaaU) >> 1) + (x & 0x55555555U);
- x = ((x & 0xccccccccU) >> 2) + (x & 0x33333333U);
- x = (x >> 16) + (x & 0xffff);
- x = ((x & 0xf0f0) >> 4) + (x & 0x0f0f);
- return (x >> 8) + (x & 0x00ff);
-}
-
-static void r300SetupRealVertexProgram(r300ContextPtr rmesa)
-{
- GLcontext *ctx = rmesa->radeon.glCtx;
- struct r300_vertex_program *prog = (struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx);
- int inst_count = 0;
- int param_count = 0;
-
- /* FIXME: r300SetupVertexProgramFragment */
- R300_STATECHANGE(rmesa, vpp);
- param_count =
- r300VertexProgUpdateParams(ctx,
- (struct r300_vertex_program_cont *)
- ctx->VertexProgram._Current,
- (float *)&rmesa->hw.vpp.
- cmd[R300_VPP_PARAM_0]);
- bump_vpu_count(rmesa->hw.vpp.cmd, param_count);
- param_count /= 4;
-
- r300SetupVertexProgramFragment(rmesa, R300_PVS_CODE_START, &(prog->program));
- inst_count = (prog->program.length / 4) - 1;
-
- r300VapCntl(rmesa, bit_count(prog->key.InputsRead),
- bit_count(prog->key.OutputsWritten), prog->num_temporaries);
-
- R300_STATECHANGE(rmesa, pvs);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] =
- (0 << R300_PVS_FIRST_INST_SHIFT) |
- (inst_count << R300_PVS_XYZW_VALID_INST_SHIFT) |
- (inst_count << R300_PVS_LAST_INST_SHIFT);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] =
- (0 << R300_PVS_CONST_BASE_OFFSET_SHIFT) |
- (param_count << R300_PVS_MAX_CONST_ADDR_SHIFT);
- rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] =
- (inst_count << R300_PVS_LAST_VTX_SRC_INST_SHIFT);
-}
-
-static void r300SetupVertexProgram(r300ContextPtr rmesa)
-{
- GLcontext *ctx = rmesa->radeon.glCtx;
-
- /* Reset state, in case we don't use something */
- ((drm_r300_cmd_header_t *) rmesa->hw.vpp.cmd)->vpu.count = 0;
- ((drm_r300_cmd_header_t *) rmesa->hw.vpi.cmd)->vpu.count = 0;
- ((drm_r300_cmd_header_t *) rmesa->hw.vps.cmd)->vpu.count = 0;
-
- /* Not sure why this doesnt work...
- 0x400 area might have something to do with pixel shaders as it appears right after pfs programming.
- 0x406 is set to { 0.0, 0.0, 1.0, 0.0 } most of the time but should change with smooth points and in other rare cases. */
- //setup_vertex_shader_fragment(rmesa, 0x406, &unk4);
- if (hw_tcl_on && ((struct r300_vertex_program *)CURRENT_VERTEX_SHADER(ctx))->translated) {
- r300SetupRealVertexProgram(rmesa);
- } else {
- /* FIXME: This needs to be replaced by vertex shader generation code. */
- r300SetupDefaultVertexProgram(rmesa);
- }
-
-}
-
/**
* Enable/Disable states.
*
@@ -2015,20 +1753,13 @@ static void r300SetupVertexProgram(r300ContextPtr rmesa)
*/
static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state)
{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
if (RADEON_DEBUG & DEBUG_STATE)
fprintf(stderr, "%s( %s = %s )\n", __FUNCTION__,
_mesa_lookup_enum_by_nr(cap),
state ? "GL_TRUE" : "GL_FALSE");
switch (cap) {
- case GL_TEXTURE_1D:
- case GL_TEXTURE_2D:
- case GL_TEXTURE_3D:
- /* empty */
- break;
- case GL_FOG:
- /* empty */
- break;
case GL_ALPHA_TEST:
r300SetAlphaState(ctx);
break;
@@ -2046,22 +1777,46 @@ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state)
case GL_CLIP_PLANE5:
r300SetClipPlaneState(ctx, cap, state);
break;
+ case GL_CULL_FACE:
+ r300UpdateCulling(ctx);
+ break;
case GL_DEPTH_TEST:
r300SetDepthState(ctx);
break;
- case GL_STENCIL_TEST:
- r300SetStencilState(ctx, state);
+ case GL_LINE_SMOOTH:
+ if (rmesa->options.conformance_mode)
+ r300SwitchFallback(ctx, R300_FALLBACK_LINE_SMOOTH, ctx->Line.SmoothFlag);
break;
- case GL_CULL_FACE:
- r300UpdateCulling(ctx);
+ case GL_LINE_STIPPLE:
+ if (rmesa->options.conformance_mode)
+ r300SwitchFallback(ctx, R300_FALLBACK_LINE_STIPPLE, ctx->Line.StippleFlag);
+ break;
+ case GL_POINT_SMOOTH:
+ if (rmesa->options.conformance_mode)
+ r300SwitchFallback(ctx, R300_FALLBACK_POINT_SMOOTH, ctx->Point.SmoothFlag);
+ break;
+ case GL_POLYGON_SMOOTH:
+ if (rmesa->options.conformance_mode)
+ r300SwitchFallback(ctx, R300_FALLBACK_POLYGON_SMOOTH, ctx->Polygon.SmoothFlag);
+ break;
+ case GL_POLYGON_STIPPLE:
+ if (rmesa->options.conformance_mode)
+ r300SwitchFallback(ctx, R300_FALLBACK_POLYGON_STIPPLE, ctx->Polygon.StippleFlag);
break;
case GL_POLYGON_OFFSET_POINT:
case GL_POLYGON_OFFSET_LINE:
case GL_POLYGON_OFFSET_FILL:
r300SetPolygonOffsetState(ctx, state);
break;
+ case GL_SCISSOR_TEST:
+ radeon_firevertices(&rmesa->radeon);
+ rmesa->radeon.state.scissor.enabled = state;
+ radeonUpdateScissor( ctx );
+ break;
+ case GL_STENCIL_TEST:
+ r300SetStencilState(ctx, state);
+ break;
default:
- radeonEnable(ctx, cap, state);
break;
}
}
@@ -2072,15 +1827,14 @@ static void r300Enable(GLcontext * ctx, GLenum cap, GLboolean state)
static void r300ResetHwState(r300ContextPtr r300)
{
GLcontext *ctx = r300->radeon.glCtx;
- int has_tcl = 1;
+ int has_tcl;
- if (!(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
- has_tcl = 0;
+ has_tcl = r300->options.hw_tcl_enabled;
if (RADEON_DEBUG & DEBUG_STATE)
fprintf(stderr, "%s\n", __FUNCTION__);
- r300UpdateWindow(ctx);
+ radeon_firevertices(&r300->radeon);
r300ColorMask(ctx,
ctx->Color.ColorMask[RCOMP],
@@ -2102,8 +1856,6 @@ static void r300ResetHwState(r300ContextPtr r300)
r300UpdateCulling(ctx);
- r300UpdateTextureState(ctx);
-
r300SetBlendState(ctx);
r300SetLogicOpState(ctx);
@@ -2182,8 +1934,8 @@ static void r300ResetHwState(r300ContextPtr r300)
}
/* XXX: Enable anti-aliasing? */
- r300->hw.gb_misc.cmd[R300_GB_MISC_AA_CONFIG] = GB_AA_CONFIG_AA_DISABLE;
- r300->hw.gb_misc.cmd[R300_GB_MISC_SELECT] = 0;
+ r300->hw.gb_misc2.cmd[R300_GB_MISC2_AA_CONFIG] = GB_AA_CONFIG_AA_DISABLE;
+ r300->hw.gb_misc2.cmd[R300_GB_MISC2_SELECT] = 0;
r300->hw.ga_point_s0.cmd[1] = r300PackFloat32(0.0);
r300->hw.ga_point_s0.cmd[2] = r300PackFloat32(0.0);
@@ -2242,20 +1994,6 @@ static void r300ResetHwState(r300ContextPtr r300)
r300BlendColor(ctx, ctx->Color.BlendColor);
- /* Again, r300ClearBuffer uses this */
- r300->hw.cb.cmd[R300_CB_OFFSET] =
- r300->radeon.state.color.drawOffset +
- r300->radeon.radeonScreen->fbLocation;
- r300->hw.cb.cmd[R300_CB_PITCH] = r300->radeon.state.color.drawPitch;
-
- if (r300->radeon.radeonScreen->cpp == 4)
- r300->hw.cb.cmd[R300_CB_PITCH] |= R300_COLOR_FORMAT_ARGB8888;
- else
- r300->hw.cb.cmd[R300_CB_PITCH] |= R300_COLOR_FORMAT_RGB565;
-
- if (r300->radeon.sarea->tiling_enabled)
- r300->hw.cb.cmd[R300_CB_PITCH] |= R300_COLOR_TILE_ENABLE;
-
r300->hw.rb3d_dither_ctl.cmd[1] = 0;
r300->hw.rb3d_dither_ctl.cmd[2] = 0;
r300->hw.rb3d_dither_ctl.cmd[3] = 0;
@@ -2268,44 +2006,18 @@ static void r300ResetHwState(r300ContextPtr r300)
r300->hw.rb3d_aaresolve_ctl.cmd[1] = 0;
- r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[1] = 0x00000000;
- r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[2] = 0xffffffff;
-
- r300->hw.zb.cmd[R300_ZB_OFFSET] =
- r300->radeon.radeonScreen->depthOffset +
- r300->radeon.radeonScreen->fbLocation;
- r300->hw.zb.cmd[R300_ZB_PITCH] = r300->radeon.radeonScreen->depthPitch;
-
- if (r300->radeon.sarea->tiling_enabled) {
- /* XXX: Turn off when clearing buffers ? */
- r300->hw.zb.cmd[R300_ZB_PITCH] |= R300_DEPTHMACROTILE_ENABLE;
-
- if (ctx->Visual.depthBits == 24)
- r300->hw.zb.cmd[R300_ZB_PITCH] |=
- R300_DEPTHMICROTILE_TILED;
- }
+ r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[1] = 0x00000000;
+ r300->hw.rb3d_discard_src_pixel_lte_threshold.cmd[2] = 0xffffffff;
r300->hw.zb_depthclearvalue.cmd[1] = 0;
- switch (ctx->Visual.depthBits) {
- case 16:
- r300->hw.zstencil_format.cmd[1] = R300_DEPTHFORMAT_16BIT_INT_Z;
- break;
- case 24:
- r300->hw.zstencil_format.cmd[1] = R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
- break;
- default:
- fprintf(stderr, "Error: Unsupported depth %d... exiting\n", ctx->Visual.depthBits);
- _mesa_exit(-1);
- }
-
r300->hw.zstencil_format.cmd[2] = R300_ZTOP_DISABLE;
r300->hw.zstencil_format.cmd[3] = 0x00000003;
r300->hw.zstencil_format.cmd[4] = 0x00000000;
r300SetEarlyZState(ctx);
- r300->hw.unk4F30.cmd[1] = 0;
- r300->hw.unk4F30.cmd[2] = 0;
+ r300->hw.zb_zmask.cmd[1] = 0;
+ r300->hw.zb_zmask.cmd[2] = 0;
r300->hw.zb_hiz_offset.cmd[1] = 0;
@@ -2319,20 +2031,26 @@ static void r300ResetHwState(r300ContextPtr r300)
r300->hw.vps.cmd[R300_VPS_ZERO_3] = 0;
}
- r300->hw.all_dirty = GL_TRUE;
+ r300->radeon.hw.all_dirty = GL_TRUE;
}
void r300UpdateShaders(r300ContextPtr rmesa)
{
GLcontext *ctx;
- struct r300_vertex_program *vp;
+ struct r300_fragment_program *fp;
int i;
ctx = rmesa->radeon.glCtx;
+ fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current;
- if (rmesa->NewGLState && hw_tcl_on) {
- rmesa->NewGLState = 0;
+ /* should only happenen once, just after context is created */
+ /* TODO: shouldn't we fallback to sw here? */
+ if (!fp) {
+ _mesa_fprintf(stderr, "No ctx->FragmentProgram._Current!!\n");
+ return;
+ }
+ if (rmesa->radeon.NewGLState && rmesa->options.hw_tcl_enabled) {
for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) {
rmesa->temp_attrib[i] =
TNL_CONTEXT(ctx)->vb.AttribPtr[i];
@@ -2348,20 +2066,16 @@ void r300UpdateShaders(r300ContextPtr rmesa)
}
r300SelectVertexShader(rmesa);
- vp = (struct r300_vertex_program *)
- CURRENT_VERTEX_SHADER(ctx);
- /*if (vp->translated == GL_FALSE)
- r300TranslateVertexShader(vp); */
- if (vp->translated == GL_FALSE) {
- fprintf(stderr, "Failing back to sw-tcl\n");
- hw_tcl_on = future_hw_tcl_on = 0;
- r300ResetHwState(rmesa);
-
- r300UpdateStateParameters(ctx, _NEW_PROGRAM);
- return;
- }
+ r300SwitchFallback(ctx, R300_FALLBACK_VERTEX_PROGRAM, rmesa->selected_vp->error);
}
- r300UpdateStateParameters(ctx, _NEW_PROGRAM);
+
+ if (!fp->translated || rmesa->radeon.NewGLState)
+ r300TranslateFragmentShader(ctx, ctx->FragmentProgram._Current);
+
+ r300SwitchFallback(ctx, R300_FALLBACK_FRAGMENT_PROGRAM, fp->error);
+
+ r300UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+ rmesa->radeon.NewGLState = 0;
}
static const GLfloat *get_fragmentprogram_constant(GLcontext *ctx,
@@ -2385,35 +2099,23 @@ static const GLfloat *get_fragmentprogram_constant(GLcontext *ctx,
}
-static void r300SetupPixelShader(r300ContextPtr rmesa)
+static void r300SetupPixelShader(GLcontext *ctx)
{
- GLcontext *ctx = rmesa->radeon.glCtx;
- struct r300_fragment_program *fp = (struct r300_fragment_program *)
- (char *)ctx->FragmentProgram._Current;
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current;
struct r300_fragment_program_code *code;
int i, k;
- if (!fp) /* should only happenen once, just after context is created */
- return;
-
- r300TranslateFragmentShader(rmesa, fp);
- if (!fp->translated) {
- fprintf(stderr, "%s: No valid fragment shader, exiting\n",
- __FUNCTION__);
- return;
- }
- code = &fp->code;
-
- r300SetupTextures(ctx);
+ code = &fp->code.r300;
R300_STATECHANGE(rmesa, fpi[0]);
R300_STATECHANGE(rmesa, fpi[1]);
R300_STATECHANGE(rmesa, fpi[2]);
R300_STATECHANGE(rmesa, fpi[3]);
- rmesa->hw.fpi[0].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_RGB_INST_0, code->alu.length);
- rmesa->hw.fpi[1].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_RGB_ADDR_0, code->alu.length);
- rmesa->hw.fpi[2].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_ALPHA_INST_0, code->alu.length);
- rmesa->hw.fpi[3].cmd[R300_FPI_CMD_0] = cmdpacket0(R300_US_ALU_ALPHA_ADDR_0, code->alu.length);
+ rmesa->hw.fpi[0].cmd[R300_FPI_CMD_0] = cmdpacket0(rmesa->radeon.radeonScreen, R300_US_ALU_RGB_INST_0, code->alu.length);
+ rmesa->hw.fpi[1].cmd[R300_FPI_CMD_0] = cmdpacket0(rmesa->radeon.radeonScreen, R300_US_ALU_RGB_ADDR_0, code->alu.length);
+ rmesa->hw.fpi[2].cmd[R300_FPI_CMD_0] = cmdpacket0(rmesa->radeon.radeonScreen, R300_US_ALU_ALPHA_INST_0, code->alu.length);
+ rmesa->hw.fpi[3].cmd[R300_FPI_CMD_0] = cmdpacket0(rmesa->radeon.radeonScreen, R300_US_ALU_ALPHA_ADDR_0, code->alu.length);
for (i = 0; i < code->alu.length; i++) {
rmesa->hw.fpi[0].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].inst0;
rmesa->hw.fpi[1].cmd[R300_FPI_INSTR_0 + i] = code->alu.inst[i].inst1;
@@ -2444,10 +2146,10 @@ static void r300SetupPixelShader(r300ContextPtr rmesa)
}
R300_STATECHANGE(rmesa, fpp);
- rmesa->hw.fpp.cmd[R300_FPP_CMD_0] = cmdpacket0(R300_PFS_PARAM_0_X, code->const_nr * 4);
+ rmesa->hw.fpp.cmd[R300_FPP_CMD_0] = cmdpacket0(rmesa->radeon.radeonScreen, R300_PFS_PARAM_0_X, code->const_nr * 4);
for (i = 0; i < code->const_nr; i++) {
const GLfloat *constant = get_fragmentprogram_constant(ctx,
- &fp->mesa_program.Base, code->constant[i]);
+ &fp->Base.Base, code->constant[i]);
rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = r300PackFloat24(constant[0]);
rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = r300PackFloat24(constant[1]);
rmesa->hw.fpp.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat24(constant[2]);
@@ -2469,29 +2171,17 @@ static void r300SetupPixelShader(r300ContextPtr rmesa)
if(_nc>_p->r500fp.count)_p->r500fp.count=_nc;\
} while(0)
-static void r500SetupPixelShader(r300ContextPtr rmesa)
+static void r500SetupPixelShader(GLcontext *ctx)
{
- GLcontext *ctx = rmesa->radeon.glCtx;
- struct r500_fragment_program *fp = (struct r500_fragment_program *)
- (char *)ctx->FragmentProgram._Current;
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ struct r300_fragment_program *fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current;
int i;
struct r500_fragment_program_code *code;
- if (!fp) /* should only happenen once, just after context is created */
- return;
-
((drm_r300_cmd_header_t *) rmesa->hw.r500fp.cmd)->r500fp.count = 0;
((drm_r300_cmd_header_t *) rmesa->hw.r500fp_const.cmd)->r500fp.count = 0;
- r500TranslateFragmentShader(rmesa, fp);
- if (!fp->translated) {
- fprintf(stderr, "%s: No valid fragment shader, exiting\n",
- __FUNCTION__);
- return;
- }
- code = &fp->code;
-
- r300SetupTextures(ctx);
+ code = &fp->code.r500;
R300_STATECHANGE(rmesa, fp);
rmesa->hw.fp.cmd[R500_FP_PIXSIZE] = code->max_temp_idx;
@@ -2521,58 +2211,96 @@ static void r500SetupPixelShader(r300ContextPtr rmesa)
R300_STATECHANGE(rmesa, r500fp_const);
for (i = 0; i < code->const_nr; i++) {
const GLfloat *constant = get_fragmentprogram_constant(ctx,
- &fp->mesa_program.Base, code->constant[i]);
+ &fp->Base.Base, code->constant[i]);
rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 0] = r300PackFloat32(constant[0]);
rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 1] = r300PackFloat32(constant[1]);
rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 2] = r300PackFloat32(constant[2]);
rmesa->hw.r500fp_const.cmd[R300_FPP_PARAM_0 + 4 * i + 3] = r300PackFloat32(constant[3]);
}
bump_r500fp_const_count(rmesa->hw.r500fp_const.cmd, code->const_nr * 4);
+}
+
+void r300SetupVAP(GLcontext *ctx, GLuint InputsRead, GLuint OutputsWritten)
+{
+ r300ContextPtr rmesa = R300_CONTEXT( ctx );
+ struct vertex_attribute *attrs = rmesa->vbuf.attribs;
+ int i, j, reg_count;
+ uint32_t *vir0 = &rmesa->hw.vir[0].cmd[1];
+ uint32_t *vir1 = &rmesa->hw.vir[1].cmd[1];
+
+ for (i = 0; i < R300_VIR_CMDSIZE-1; ++i)
+ vir0[i] = vir1[i] = 0;
+
+ for (i = 0, j = 0; i < rmesa->vbuf.num_attribs; ++i) {
+ int tmp;
+
+ tmp = attrs[i].data_type | (attrs[i].dst_loc << R300_DST_VEC_LOC_SHIFT);
+ if (attrs[i]._signed)
+ tmp |= R300_SIGNED;
+ if (attrs[i].normalize)
+ tmp |= R300_NORMALIZE;
+
+ if (i % 2 == 0) {
+ vir0[j] = tmp << R300_DATA_TYPE_0_SHIFT;
+ vir1[j] = attrs[i].swizzle | (attrs[i].write_mask << R300_WRITE_ENA_SHIFT);
+ } else {
+ vir0[j] |= tmp << R300_DATA_TYPE_1_SHIFT;
+ vir1[j] |= (attrs[i].swizzle | (attrs[i].write_mask << R300_WRITE_ENA_SHIFT)) << R300_SWIZZLE1_SHIFT;
+ ++j;
+ }
+ }
+
+ reg_count = (rmesa->vbuf.num_attribs + 1) >> 1;
+ if (rmesa->vbuf.num_attribs % 2 != 0) {
+ vir0[reg_count-1] |= R300_LAST_VEC << R300_DATA_TYPE_0_SHIFT;
+ } else {
+ vir0[reg_count-1] |= R300_LAST_VEC << R300_DATA_TYPE_1_SHIFT;
+ }
+
+ R300_STATECHANGE(rmesa, vir[0]);
+ R300_STATECHANGE(rmesa, vir[1]);
+ R300_STATECHANGE(rmesa, vof);
+ R300_STATECHANGE(rmesa, vic);
+
+ if (rmesa->radeon.radeonScreen->kernel_mm) {
+ rmesa->hw.vir[0].cmd[0] &= 0xC000FFFF;
+ rmesa->hw.vir[1].cmd[0] &= 0xC000FFFF;
+ rmesa->hw.vir[0].cmd[0] |= (reg_count & 0x3FFF) << 16;
+ rmesa->hw.vir[1].cmd[0] |= (reg_count & 0x3FFF) << 16;
+ } else {
+ ((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count = reg_count;
+ ((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count = reg_count;
+ }
+ rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead);
+ rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead);
+ rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten, ctx->FragmentProgram._Current->Base.InputsRead);
+ rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = r300VAPOutputCntl1(ctx, OutputsWritten, ctx->FragmentProgram._Current->Base.InputsRead);
}
void r300UpdateShaderStates(r300ContextPtr rmesa)
{
GLcontext *ctx;
ctx = rmesa->radeon.glCtx;
+ struct r300_fragment_program *r300_fp;
- r300UpdateTextureState(ctx);
- r300SetEarlyZState(ctx);
+ r300_fp = (struct r300_fragment_program *) ctx->FragmentProgram._Current;
- /* w_fmt value is set to get best performance
- * see p.130 R5xx 3D acceleration guide v1.3 */
- GLuint w_fmt, fgdepthsrc;
- if (current_fragment_program_writes_depth(ctx)) {
- fgdepthsrc = R300_FG_DEPTH_SRC_SHADER;
- w_fmt = R300_W_FMT_W24 | R300_W_SRC_US;
- } else {
- fgdepthsrc = R300_FG_DEPTH_SRC_SCAN;
- w_fmt = R300_W_FMT_W0 | R300_W_SRC_US;
- }
+ /* should only happenen once, just after context is created */
+ if (!r300_fp)
+ return;
- if (w_fmt != rmesa->hw.us_out_fmt.cmd[5]) {
- R300_STATECHANGE(rmesa, us_out_fmt);
- rmesa->hw.us_out_fmt.cmd[5] = w_fmt;
- }
+ r300SetEarlyZState(ctx);
- if (fgdepthsrc != rmesa->hw.fg_depth_src.cmd[1]) {
- R300_STATECHANGE(rmesa, fg_depth_src);
- rmesa->hw.fg_depth_src.cmd[1] = fgdepthsrc;
- }
+ r300SetupTextures(ctx);
- if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
- r500SetupPixelShader(rmesa);
- else
- r300SetupPixelShader(rmesa);
+ rmesa->vtbl.SetupPixelShader(ctx);
- if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515)
- r500SetupRSUnit(ctx);
- else
- r300SetupRSUnit(ctx);
+ rmesa->vtbl.SetupRSUnit(ctx);
- if ((rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL))
+ if (rmesa->options.hw_tcl_enabled) {
r300SetupVertexProgram(rmesa);
-
+ }
}
/**
@@ -2586,15 +2314,18 @@ static void r300InvalidateState(GLcontext * ctx, GLuint new_state)
_swsetup_InvalidateState(ctx, new_state);
_vbo_InvalidateState(ctx, new_state);
_tnl_InvalidateState(ctx, new_state);
- _ae_invalidate_state(ctx, new_state);
- if (new_state & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) {
- r300UpdateDrawBuffer(ctx);
+ if (new_state & _NEW_BUFFERS) {
+ _mesa_update_framebuffer(ctx);
+ /* this updates the DrawBuffer's Width/Height if it's a FBO */
+ _mesa_update_draw_buffer_bounds(ctx);
+
+ R300_STATECHANGE(r300, cb);
}
r300UpdateStateParameters(ctx, new_state);
- r300->NewGLState |= new_state;
+ r300->radeon.NewGLState |= new_state;
}
/**
@@ -2604,58 +2335,12 @@ static void r300InvalidateState(GLcontext * ctx, GLuint new_state)
*/
void r300InitState(r300ContextPtr r300)
{
- GLcontext *ctx = r300->radeon.glCtx;
- GLuint depth_fmt;
-
- radeonInitState(&r300->radeon);
-
- switch (ctx->Visual.depthBits) {
- case 16:
- r300->state.depth.scale = 1.0 / (GLfloat) 0xffff;
- depth_fmt = R300_DEPTHFORMAT_16BIT_INT_Z;
- break;
- case 24:
- r300->state.depth.scale = 1.0 / (GLfloat) 0xffffff;
- depth_fmt = R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL;
- break;
- default:
- fprintf(stderr, "Error: Unsupported depth %d... exiting\n",
- ctx->Visual.depthBits);
- _mesa_exit(-1);
- }
-
- /* Only have hw stencil when depth buffer is 24 bits deep */
- r300->state.stencil.hw_stencil = (ctx->Visual.stencilBits > 0 &&
- ctx->Visual.depthBits == 24);
-
- memset(&(r300->state.texture), 0, sizeof(r300->state.texture));
-
r300ResetHwState(r300);
}
static void r300RenderMode(GLcontext * ctx, GLenum mode)
{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- (void)rmesa;
- (void)mode;
-}
-
-void r300UpdateClipPlanes( GLcontext *ctx )
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- GLuint p;
-
- for (p = 0; p < ctx->Const.MaxClipPlanes; p++) {
- if (ctx->Transform.ClipPlanesEnabled & (1 << p)) {
- GLint *ip = (GLint *)ctx->Transform._ClipUserPlane[p];
-
- R300_STATECHANGE( rmesa, vpucp[p] );
- rmesa->hw.vpucp[p].cmd[R300_VPUCP_X] = ip[0];
- rmesa->hw.vpucp[p].cmd[R300_VPUCP_Y] = ip[1];
- rmesa->hw.vpucp[p].cmd[R300_VPUCP_Z] = ip[2];
- rmesa->hw.vpucp[p].cmd[R300_VPUCP_W] = ip[3];
- }
- }
+ r300SwitchFallback(ctx, R300_FALLBACK_RENDER_MODE, ctx->RenderMode != GL_RENDER);
}
/**
@@ -2663,7 +2348,6 @@ void r300UpdateClipPlanes( GLcontext *ctx )
*/
void r300InitStateFuncs(struct dd_function_table *functions)
{
- radeonInitStateFuncs(functions);
functions->UpdateState = r300InvalidateState;
functions->AlphaFunc = r300AlphaFunc;
@@ -2699,4 +2383,25 @@ void r300InitStateFuncs(struct dd_function_table *functions)
functions->RenderMode = r300RenderMode;
functions->ClipPlane = r300ClipPlane;
+ functions->Scissor = radeonScissor;
+
+ functions->DrawBuffer = radeonDrawBuffer;
+ functions->ReadBuffer = radeonReadBuffer;
+}
+
+void r300InitShaderFunctions(r300ContextPtr r300)
+{
+ if (r300->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
+ r300->vtbl.SetupRSUnit = r500SetupRSUnit;
+ r300->vtbl.SetupPixelShader = r500SetupPixelShader;
+ r300->vtbl.SetupFragmentShaderTextures = r500SetupFragmentShaderTextures;
+ r300->vtbl.BuildFragmentProgramHwCode = r500BuildFragmentProgramHwCode;
+ r300->vtbl.FragmentProgramDump = r500FragmentProgramDump;
+ } else {
+ r300->vtbl.SetupRSUnit = r300SetupRSUnit;
+ r300->vtbl.SetupPixelShader = r300SetupPixelShader;
+ r300->vtbl.SetupFragmentShaderTextures = r300SetupFragmentShaderTextures;
+ r300->vtbl.BuildFragmentProgramHwCode = r300BuildFragmentProgramHwCode;
+ r300->vtbl.FragmentProgramDump = r300FragmentProgramDump;
+ }
}
diff --git a/src/mesa/drivers/dri/r300/r300_state.h b/src/mesa/drivers/dri/r300/r300_state.h
index 0589ab7cad..2328289420 100644
--- a/src/mesa/drivers/dri/r300/r300_state.h
+++ b/src/mesa/drivers/dri/r300/r300_state.h
@@ -39,42 +39,25 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define R300_NEWPRIM( rmesa ) \
do { \
- if ( rmesa->dma.flush ) \
- rmesa->dma.flush( rmesa ); \
+ if ( rmesa->radeon.dma.flush ) \
+ rmesa->radeon.dma.flush( rmesa->radeon.glCtx ); \
} while (0)
#define R300_STATECHANGE(r300, atom) \
do { \
R300_NEWPRIM(r300); \
r300->hw.atom.dirty = GL_TRUE; \
- r300->hw.is_dirty = GL_TRUE; \
+ r300->radeon.hw.is_dirty = GL_TRUE; \
} while(0)
-#define R300_PRINT_STATE(r300, atom) \
- r300PrintStateAtom(r300, &r300->hw.atom)
-
-/* Fire the buffered vertices no matter what.
- TODO: This has not been implemented yet
- */
-#define R300_FIREVERTICES( r300 ) \
-do { \
- \
- if ( (r300)->cmdbuf.count_used || (r300)->dma.flush ) { \
- r300Flush( (r300)->radeon.glCtx ); \
- } \
- \
-} while (0)
-
-// r300_state.c
-extern int future_hw_tcl_on;
-void _tnl_UpdateFixedFunctionProgram (GLcontext * ctx);
void r300UpdateViewportOffset (GLcontext * ctx);
void r300UpdateDrawBuffer (GLcontext * ctx);
void r300UpdateStateParameters (GLcontext * ctx, GLuint new_state);
void r300UpdateShaders (r300ContextPtr rmesa);
void r300UpdateShaderStates (r300ContextPtr rmesa);
void r300InitState (r300ContextPtr r300);
-void r300UpdateClipPlanes (GLcontext * ctx);
void r300InitStateFuncs (struct dd_function_table *functions);
+void r300VapCntl(r300ContextPtr rmesa, GLuint input_count, GLuint output_count, GLuint temp_count);
+void r300SetupVAP(GLcontext *ctx, GLuint InputsRead, GLuint OutputsWritten);
#endif /* __R300_STATE_H__ */
diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.c b/src/mesa/drivers/dri/r300/r300_swtcl.c
index ba3621b16b..ce4179208e 100644
--- a/src/mesa/drivers/dri/r300/r300_swtcl.c
+++ b/src/mesa/drivers/dri/r300/r300_swtcl.c
@@ -28,362 +28,237 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
/*
* Authors:
* Dave Airlie <airlied@linux.ie>
+ * Maciej Cencora <m.cencora@gmail.com>
*/
-/* derived from r200 swtcl path */
-
-
-
-#include "main/glheader.h"
-#include "main/mtypes.h"
-#include "main/colormac.h"
-#include "main/enums.h"
-#include "main/image.h"
-#include "main/imports.h"
-#include "main/light.h"
-#include "main/macros.h"
-
-#include "swrast/s_context.h"
-#include "swrast/s_fog.h"
-#include "swrast_setup/swrast_setup.h"
-#include "math/m_translate.h"
#include "tnl/tnl.h"
-#include "tnl/t_context.h"
#include "tnl/t_pipeline.h"
-#include "r300_context.h"
-#include "r300_swtcl.h"
#include "r300_state.h"
-#include "r300_ioctl.h"
+#include "r300_swtcl.h"
#include "r300_emit.h"
-#include "r300_mem.h"
-
-static void flush_last_swtcl_prim( r300ContextPtr rmesa );
+#include "r300_tex.h"
+#include "r300_render.h"
-
-void r300EmitVertexAOS(r300ContextPtr rmesa, GLuint vertex_size, GLuint offset);
-void r300EmitVbufPrim(r300ContextPtr rmesa, GLuint primitive, GLuint vertex_nr);
#define EMIT_ATTR( ATTR, STYLE ) \
do { \
- rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].attrib = (ATTR); \
- rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].format = (STYLE); \
- rmesa->swtcl.vertex_attr_count++; \
+ rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].attrib = (ATTR); \
+ rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].format = (STYLE); \
+ rmesa->radeon.swtcl.vertex_attr_count++; \
} while (0)
#define EMIT_PAD( N ) \
do { \
- rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].attrib = 0; \
- rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].format = EMIT_PAD; \
- rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].offset = (N); \
- rmesa->swtcl.vertex_attr_count++; \
+ rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].attrib = 0; \
+ rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].format = EMIT_PAD; \
+ rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].offset = (N); \
+ rmesa->radeon.swtcl.vertex_attr_count++; \
+} while (0)
+
+#define ADD_ATTR(_attr, _format, _dst_loc, _swizzle, _write_mask, _normalize) \
+do { \
+ attrs[num_attrs].element = (_attr); \
+ attrs[num_attrs].data_type = (_format); \
+ attrs[num_attrs].dst_loc = (_dst_loc); \
+ attrs[num_attrs].swizzle = (_swizzle); \
+ attrs[num_attrs].write_mask = (_write_mask); \
+ attrs[num_attrs]._signed = 0; \
+ attrs[num_attrs].normalize = (_normalize); \
+ ++num_attrs; \
} while (0)
-static void r300SetVertexFormat( GLcontext *ctx )
+void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *_InputsRead, GLuint *_OutputsWritten)
{
r300ContextPtr rmesa = R300_CONTEXT( ctx );
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
- DECLARE_RENDERINPUTS(index_bitset);
- GLuint InputsRead = 0, OutputsWritten = 0;
- int vap_fmt_1 = 0;
- int offset = 0;
- int vte = 0;
- int fog_id;
- GLint inputs[VERT_ATTRIB_MAX];
- GLint tab[VERT_ATTRIB_MAX];
- int swizzle[VERT_ATTRIB_MAX][4];
- GLuint i, nr;
- GLuint sz;
-
- DECLARE_RENDERINPUTS(render_inputs_bitset);
- RENDERINPUTS_COPY(render_inputs_bitset, tnl->render_inputs_bitset);
- RENDERINPUTS_COPY( index_bitset, tnl->render_inputs_bitset );
- RENDERINPUTS_COPY(rmesa->state.render_inputs_bitset, render_inputs_bitset);
-
- vte = rmesa->hw.vte.cmd[1];
- vte &= ~(R300_VTX_XY_FMT | R300_VTX_Z_FMT | R300_VTX_W0_FMT);
- /* Important:
- */
- if ( VB->NdcPtr != NULL ) {
- VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr;
- vte |= R300_VTX_XY_FMT | R300_VTX_Z_FMT;
- }
- else {
- VB->AttribPtr[VERT_ATTRIB_POS] = VB->ClipPtr;
- vte |= R300_VTX_W0_FMT;
- }
-
- assert( VB->AttribPtr[VERT_ATTRIB_POS] != NULL );
- rmesa->swtcl.vertex_attr_count = 0;
-
- /* EMIT_ATTR's must be in order as they tell t_vertex.c how to
- * build up a hardware vertex.
- */
- if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POS)) {
- sz = VB->AttribPtr[VERT_ATTRIB_POS]->size;
- InputsRead |= 1 << VERT_ATTRIB_POS;
- OutputsWritten |= 1 << VERT_RESULT_HPOS;
- EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_1F + sz - 1 );
- offset = sz;
- } else {
- offset = 4;
- EMIT_PAD(4 * sizeof(float));
- }
-/*
- if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POINTSIZE )) {
- EMIT_ATTR( _TNL_ATTRIB_POINTSIZE, EMIT_1F );
- offset += 1;
- }
-*/
- if (RENDERINPUTS_TEST(index_bitset, _TNL_ATTRIB_COLOR0)) {
- sz = VB->AttribPtr[VERT_ATTRIB_COLOR0]->size;
- rmesa->swtcl.coloroffset = offset;
+ int first_free_tex = 0;
+ GLuint InputsRead = 0;
+ GLuint OutputsWritten = 0;
+ int num_attrs = 0;
+ GLuint fp_reads = ctx->FragmentProgram._Current->Base.InputsRead;
+ struct vertex_attribute *attrs = rmesa->vbuf.attribs;
+
+ rmesa->swtcl.coloroffset = rmesa->swtcl.specoffset = 0;
+ rmesa->radeon.swtcl.vertex_attr_count = 0;
+
+ /* We always want non Ndc coords format */
+ VB->AttribPtr[VERT_ATTRIB_POS] = VB->ClipPtr;
+
+ /* Always write position vector */
+ InputsRead |= 1 << VERT_ATTRIB_POS;
+ OutputsWritten |= 1 << VERT_RESULT_HPOS;
+ EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F );
+ ADD_ATTR(VERT_ATTRIB_POS, R300_DATA_TYPE_FLOAT_4, SWTCL_OVM_POS, SWIZZLE_XYZW, MASK_XYZW, 0);
+ rmesa->swtcl.coloroffset = 4;
+
+ if (fp_reads & FRAG_BIT_COL0) {
InputsRead |= 1 << VERT_ATTRIB_COLOR0;
OutputsWritten |= 1 << VERT_RESULT_COL0;
- EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_1F + sz - 1 );
- offset += sz;
+#if MESA_LITTLE_ENDIAN
+ EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_RGBA );
+ ADD_ATTR(VERT_ATTRIB_COLOR0, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR0, SWIZZLE_XYZW, MASK_XYZW, 1);
+#else
+ EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_ABGR );
+ ADD_ATTR(VERT_ATTRIB_COLOR0, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR0, SWIZZLE_XYZW, MASK_XYZW, 1);
+#endif
}
- rmesa->swtcl.specoffset = 0;
- if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_COLOR1 )) {
- sz = VB->AttribPtr[VERT_ATTRIB_COLOR1]->size;
- rmesa->swtcl.specoffset = offset;
- EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_1F + sz - 1 );
+ if (fp_reads & FRAG_BIT_COL1) {
+ GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE);
InputsRead |= 1 << VERT_ATTRIB_COLOR1;
OutputsWritten |= 1 << VERT_RESULT_COL1;
+#if MESA_LITTLE_ENDIAN
+ EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_4UB_4F_RGBA );
+ ADD_ATTR(VERT_ATTRIB_COLOR1, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR1, swiz, MASK_XYZW, 1);
+#else
+ EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_4UB_4F_ABGR );
+ ADD_ATTR(VERT_ATTRIB_COLOR1, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR1, swiz, MASK_XYZW, 1);
+#endif
+ rmesa->swtcl.specoffset = rmesa->swtcl.coloroffset + 1;
}
- fog_id = -1;
- if (RENDERINPUTS_TEST(index_bitset, _TNL_ATTRIB_FOG)) {
- /* find first free tex coord slot */
- if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) {
- int i;
- for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
- if (!RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) {
- fog_id = i;
- break;
- }
- }
- } else {
- fog_id = 0;
- }
-
- if (fog_id == -1) {
- fprintf(stderr, "\tout of free texcoords to do fog\n");
- _mesa_exit(-1);
+ if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) {
+ VB->AttribPtr[VERT_ATTRIB_GENERIC0] = VB->ColorPtr[1];
+ OutputsWritten |= 1 << VERT_RESULT_BFC0;
+#if MESA_LITTLE_ENDIAN
+ EMIT_ATTR( _TNL_ATTRIB_GENERIC0, EMIT_4UB_4F_RGBA );
+ ADD_ATTR(VERT_ATTRIB_GENERIC0, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR2, SWIZZLE_XYZW, MASK_XYZW, 1);
+#else
+ EMIT_ATTR( _TNL_ATTRIB_GENERIC0, EMIT_4UB_4F_ABGR );
+ ADD_ATTR(VERT_ATTRIB_GENERIC0, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR2, SWIZZLE_XYZW, MASK_XYZW, 1);
+#endif
+ if (fp_reads & FRAG_BIT_COL1) {
+ VB->AttribPtr[VERT_ATTRIB_GENERIC1] = VB->SecondaryColorPtr[1];
+ GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE);
+ OutputsWritten |= 1 << VERT_RESULT_BFC1;
+#if MESA_LITTLE_ENDIAN
+ EMIT_ATTR( _TNL_ATTRIB_GENERIC1, EMIT_4UB_4F_RGBA );
+ ADD_ATTR(VERT_ATTRIB_GENERIC1, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR3, swiz, MASK_XYZW, 1);
+#else
+ EMIT_ATTR( _TNL_ATTRIB_GENERIC1, EMIT_4UB_4F_ABGR );
+ ADD_ATTR(VERT_ATTRIB_GENERIC1, R300_DATA_TYPE_BYTE, SWTCL_OVM_COLOR3, swiz, MASK_XYZW, 1);
+#endif
}
+ }
- sz = VB->AttribPtr[VERT_ATTRIB_FOG]->size;
- EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1F + sz - 1);
- InputsRead |= 1 << VERT_ATTRIB_FOG;
- OutputsWritten |= 1 << VERT_RESULT_FOGC;
- vap_fmt_1 |= sz << (3 * fog_id);
+ if (RENDERINPUTS_TEST(tnl->render_inputs_bitset, _TNL_ATTRIB_POINTSIZE )) {
+ GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO);
+ InputsRead |= 1 << VERT_ATTRIB_POINT_SIZE;
+ OutputsWritten |= 1 << VERT_RESULT_PSIZ;
+ EMIT_ATTR( _TNL_ATTRIB_POINTSIZE, EMIT_1F );
+ ADD_ATTR(VERT_ATTRIB_POINT_SIZE, R300_DATA_TYPE_FLOAT_1, SWTCL_OVM_POINT_SIZE, swiz, MASK_X, 0);
}
- if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) {
+ /**
+ * Sending only one texcoord component may lead to lock up,
+ * so for all textures always output 4 texcoord components to RS.
+ */
+ {
int i;
-
+ GLuint swiz, format, hw_format;
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
- if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) {
- sz = VB->TexCoordPtr[i]->size;
+ if (fp_reads & FRAG_BIT_TEX(i)) {
+ switch (VB->TexCoordPtr[i]->size) {
+ case 1:
+ format = EMIT_1F;
+ hw_format = R300_DATA_TYPE_FLOAT_1;
+ swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ONE);
+ break;
+ case 2:
+ format = EMIT_2F;
+ hw_format = R300_DATA_TYPE_FLOAT_2;
+ swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_ZERO, SWIZZLE_ONE);
+ break;
+ case 3:
+ format = EMIT_3F;
+ hw_format = R300_DATA_TYPE_FLOAT_3;
+ swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ONE);
+ break;
+ case 4:
+ format = EMIT_4F;
+ hw_format = R300_DATA_TYPE_FLOAT_4;
+ swiz = SWIZZLE_XYZW;
+ break;
+ default:
+ continue;
+ }
InputsRead |= 1 << (VERT_ATTRIB_TEX0 + i);
OutputsWritten |= 1 << (VERT_RESULT_TEX0 + i);
- EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_1F + sz - 1 );
- vap_fmt_1 |= sz << (3 * i);
+ EMIT_ATTR(_TNL_ATTRIB_TEX(i), format);
+ ADD_ATTR(VERT_ATTRIB_TEX0 + i, hw_format, SWTCL_OVM_TEX(first_free_tex), swiz, MASK_XYZW, 0);
+ ++first_free_tex;
}
}
}
/* RS can't put fragment position on the pixel stack, so stuff it in texcoord if needed */
- if (RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_POS) && (ctx->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_WPOS)) {
- int first_free_tex = -1;
- if (fog_id >= 0) {
- first_free_tex = fog_id+1;
- } else {
- if (RENDERINPUTS_TEST_RANGE( index_bitset, _TNL_FIRST_TEX, _TNL_LAST_TEX )) {
- int i;
- for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
- if (!RENDERINPUTS_TEST( index_bitset, _TNL_ATTRIB_TEX(i) )) {
- first_free_tex = i;
- break;
- }
- }
- } else {
- first_free_tex = 0;
- }
- }
-
- if (first_free_tex == -1) {
+ if (fp_reads & FRAG_BIT_WPOS) {
+ if (first_free_tex >= ctx->Const.MaxTextureUnits) {
fprintf(stderr, "\tout of free texcoords to write w pos\n");
_mesa_exit(-1);
}
- sz = VB->AttribPtr[VERT_ATTRIB_POS]->size;
InputsRead |= 1 << (VERT_ATTRIB_TEX0 + first_free_tex);
OutputsWritten |= 1 << (VERT_RESULT_TEX0 + first_free_tex);
- EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_1F + sz - 1 );
- vap_fmt_1 |= sz << (3 * first_free_tex);
- }
-
- for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) {
- if (InputsRead & (1 << i)) {
- inputs[i] = nr++;
- } else {
- inputs[i] = -1;
- }
+ EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F );
+ ADD_ATTR(VERT_ATTRIB_POS, R300_DATA_TYPE_FLOAT_4, SWTCL_OVM_TEX(first_free_tex), SWIZZLE_XYZW, MASK_XYZW, 0);
+ ++first_free_tex;
}
- /* Fixed, apply to vir0 only */
- if (InputsRead & (1 << VERT_ATTRIB_POS))
- inputs[VERT_ATTRIB_POS] = 0;
- if (InputsRead & (1 << VERT_ATTRIB_COLOR0))
- inputs[VERT_ATTRIB_COLOR0] = 2;
- if (InputsRead & (1 << VERT_ATTRIB_COLOR1))
- inputs[VERT_ATTRIB_COLOR1] = 3;
- if (InputsRead & (1 << VERT_ATTRIB_FOG))
- inputs[VERT_ATTRIB_FOG] = 6 + fog_id;
- for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++)
- if (InputsRead & (1 << i))
- inputs[i] = 6 + (i - VERT_ATTRIB_TEX0);
-
- for (i = 0, nr = 0; i < VERT_ATTRIB_MAX; i++) {
- if (InputsRead & (1 << i)) {
- tab[nr++] = i;
+ if (fp_reads & FRAG_BIT_FOGC) {
+ if (first_free_tex >= ctx->Const.MaxTextureUnits) {
+ fprintf(stderr, "\tout of free texcoords to write fog coordinate\n");
+ _mesa_exit(-1);
}
- }
-
- for (i = 0; i < nr; i++) {
- int ci;
- swizzle[i][0] = SWIZZLE_ZERO;
- swizzle[i][1] = SWIZZLE_ZERO;
- swizzle[i][2] = SWIZZLE_ZERO;
- swizzle[i][3] = SWIZZLE_ONE;
-
- for (ci = 0; ci < VB->AttribPtr[tab[i]]->size; ci++) {
- swizzle[i][ci] = ci;
- }
+ InputsRead |= 1 << VERT_ATTRIB_FOG;
+ OutputsWritten |= 1 << VERT_RESULT_FOGC;
+ GLuint swiz = MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_ZERO, SWIZZLE_ZERO, SWIZZLE_ZERO);
+ EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1F );
+ ADD_ATTR(VERT_ATTRIB_FOG, R300_DATA_TYPE_FLOAT_1, SWTCL_OVM_TEX(first_free_tex), swiz, MASK_XYZW, 0);
}
R300_NEWPRIM(rmesa);
- R300_STATECHANGE(rmesa, vir[0]);
- ((drm_r300_cmd_header_t *) rmesa->hw.vir[0].cmd)->packet0.count =
- r300VAPInputRoute0(&rmesa->hw.vir[0].cmd[R300_VIR_CNTL_0],
- VB->AttribPtr, inputs, tab, nr);
- R300_STATECHANGE(rmesa, vir[1]);
- ((drm_r300_cmd_header_t *) rmesa->hw.vir[1].cmd)->packet0.count =
- r300VAPInputRoute1(&rmesa->hw.vir[1].cmd[R300_VIR_CNTL_0], swizzle,
- nr);
-
- R300_STATECHANGE(rmesa, vic);
- rmesa->hw.vic.cmd[R300_VIC_CNTL_0] = r300VAPInputCntl0(ctx, InputsRead);
- rmesa->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead);
-
- R300_STATECHANGE(rmesa, vof);
- rmesa->hw.vof.cmd[R300_VOF_CNTL_0] = r300VAPOutputCntl0(ctx, OutputsWritten);
- rmesa->hw.vof.cmd[R300_VOF_CNTL_1] = vap_fmt_1;
-
- rmesa->swtcl.vertex_size =
- _tnl_install_attrs( ctx,
- rmesa->swtcl.vertex_attrs,
- rmesa->swtcl.vertex_attr_count,
- NULL, 0 );
-
- rmesa->swtcl.vertex_size /= 4;
+ rmesa->vbuf.num_attribs = num_attrs;
+ *_InputsRead = InputsRead;
+ *_OutputsWritten = OutputsWritten;
- RENDERINPUTS_COPY( rmesa->tnl_index_bitset, index_bitset );
-
-
- R300_STATECHANGE(rmesa, vte);
- rmesa->hw.vte.cmd[1] = vte;
- rmesa->hw.vte.cmd[2] = rmesa->swtcl.vertex_size;
+ RENDERINPUTS_COPY(rmesa->render_inputs_bitset, tnl->render_inputs_bitset);
}
-
-/* Flush vertices in the current dma region.
- */
-static void flush_last_swtcl_prim( r300ContextPtr rmesa )
+static void r300PrepareVertices(GLcontext *ctx)
{
- if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- rmesa->dma.flush = NULL;
-
- if (rmesa->dma.current.buf) {
- struct r300_dma_region *current = &rmesa->dma.current;
- GLuint current_offset = GET_START(current);
-
- assert (current->start +
- rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 ==
- current->ptr);
-
- if (rmesa->dma.current.start != rmesa->dma.current.ptr) {
-
- r300EnsureCmdBufSpace( rmesa, rmesa->hw.max_state_size + (12*sizeof(int)), __FUNCTION__);
-
- r300EmitState(rmesa);
-
- r300EmitVertexAOS( rmesa,
- rmesa->swtcl.vertex_size,
- current_offset);
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+ GLuint InputsRead, OutputsWritten;
- r300EmitVbufPrim( rmesa,
- rmesa->swtcl.hw_primitive,
- rmesa->swtcl.numverts);
+ r300ChooseSwtclVertexFormat(ctx, &InputsRead, &OutputsWritten);
+ r300SetupVAP(ctx, InputsRead, OutputsWritten);
- r300EmitCacheFlush(rmesa);
- }
+ rmesa->radeon.swtcl.vertex_size =
+ _tnl_install_attrs( ctx,
+ rmesa->radeon.swtcl.vertex_attrs,
+ rmesa->radeon.swtcl.vertex_attr_count,
+ NULL, 0 );
- rmesa->swtcl.numverts = 0;
- current->start = current->ptr;
- }
+ rmesa->radeon.swtcl.vertex_size /= 4;
}
-/* Alloc space in the current dma region.
- */
-static void *
-r300AllocDmaLowVerts( r300ContextPtr rmesa, int nverts, int vsize )
-{
- GLuint bytes = vsize * nverts;
-
- if ( rmesa->dma.current.ptr + bytes > rmesa->dma.current.end )
- r300RefillCurrentDmaRegion( rmesa, bytes);
-
- if (!rmesa->dma.flush) {
- rmesa->radeon.glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES;
- rmesa->dma.flush = flush_last_swtcl_prim;
- }
-
- ASSERT( vsize == rmesa->swtcl.vertex_size * 4 );
- ASSERT( rmesa->dma.flush == flush_last_swtcl_prim );
- ASSERT( rmesa->dma.current.start +
- rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 ==
- rmesa->dma.current.ptr );
-
- {
- GLubyte *head = (GLubyte *) (rmesa->dma.current.address + rmesa->dma.current.ptr);
- rmesa->dma.current.ptr += bytes;
- rmesa->swtcl.numverts += nverts;
- return head;
- }
-}
static GLuint reduced_prim[] = {
- GL_POINTS,
- GL_LINES,
- GL_LINES,
- GL_LINES,
- GL_TRIANGLES,
- GL_TRIANGLES,
- GL_TRIANGLES,
- GL_TRIANGLES,
- GL_TRIANGLES,
- GL_TRIANGLES,
+ GL_POINTS,
+ GL_LINES,
+ GL_LINES,
+ GL_LINES,
+ GL_TRIANGLES,
+ GL_TRIANGLES,
+ GL_TRIANGLES,
+ GL_TRIANGLES,
+ GL_TRIANGLES,
+ GL_TRIANGLES,
};
static void r300RasterPrimitive( GLcontext *ctx, GLuint prim );
-static void r300RenderPrimitive( GLcontext *ctx, GLenum prim );
-//static void r300ResetLineStipple( GLcontext *ctx );
/***********************************************************************
* Emit primitives as inline vertices *
@@ -405,15 +280,13 @@ static void r300RenderPrimitive( GLcontext *ctx, GLenum prim );
#undef LOCAL_VARS
#undef ALLOC_VERTS
#define CTX_ARG r300ContextPtr rmesa
-#define GET_VERTEX_DWORDS() rmesa->swtcl.vertex_size
-#define ALLOC_VERTS( n, size ) r300AllocDmaLowVerts( rmesa, n, size * 4 )
+#define GET_VERTEX_DWORDS() rmesa->radeon.swtcl.vertex_size
+#define ALLOC_VERTS( n, size ) rcommonAllocDmaLowVerts( &rmesa->radeon, n, size * 4 )
#define LOCAL_VARS \
r300ContextPtr rmesa = R300_CONTEXT(ctx); \
- const char *r300verts = (char *)rmesa->swtcl.verts;
+ const char *r300verts = (char *)rmesa->radeon.swtcl.verts;
#define VERT(x) (r300Vertex *)(r300verts + ((x) * vertsize * sizeof(int)))
#define VERTEX r300Vertex
-#define DO_DEBUG_VERTS (1 && (RADEON_DEBUG & DEBUG_VERTS))
-#define PRINT_VERTEX(x)
#undef TAG
#define TAG(x) r300_##x
#include "tnl_dd/t_dd_triemit.h"
@@ -433,9 +306,8 @@ static void r300RenderPrimitive( GLcontext *ctx, GLenum prim );
* Build render functions from dd templates *
***********************************************************************/
-#define R300_TWOSIDE_BIT 0x01
-#define R300_UNFILLED_BIT 0x02
-#define R300_MAX_TRIFUNC 0x04
+#define R300_UNFILLED_BIT 0x01
+#define R300_MAX_TRIFUNC 0x02
static struct {
tnl_points_func points;
@@ -446,9 +318,9 @@ static struct {
#define DO_FALLBACK 0
#define DO_UNFILLED (IND & R300_UNFILLED_BIT)
-#define DO_TWOSIDE (IND & R300_TWOSIDE_BIT)
+#define DO_TWOSIDE 0
#define DO_FLAT 0
-#define DO_OFFSET 0
+#define DO_OFFSET 0
#define DO_TRI 1
#define DO_QUAD 1
#define DO_LINE 1
@@ -468,33 +340,39 @@ static struct {
#define VERT_Y(_v) _v->v.y
#define VERT_Z(_v) _v->v.z
#define AREA_IS_CCW( a ) (a < 0)
-#define GET_VERTEX(e) (rmesa->swtcl.verts + (e*rmesa->swtcl.vertex_size*sizeof(int)))
-
-/* Only used to pull back colors into vertices (ie, we know color is
- * floating point).
- */
-#define R300_COLOR( dst, src ) \
-do { \
- UNCLAMPED_FLOAT_TO_UBYTE((dst)[0], (src)[2]); \
- UNCLAMPED_FLOAT_TO_UBYTE((dst)[1], (src)[1]); \
- UNCLAMPED_FLOAT_TO_UBYTE((dst)[2], (src)[0]); \
- UNCLAMPED_FLOAT_TO_UBYTE((dst)[3], (src)[3]); \
+#define GET_VERTEX(e) (rmesa->radeon.swtcl.verts + (e*rmesa->radeon.swtcl.vertex_size*sizeof(int)))
+
+#define VERT_SET_RGBA( v, c ) \
+do { \
+ r300_color_t *color = (r300_color_t *)&((v)->ui[coloroffset]); \
+ UNCLAMPED_FLOAT_TO_UBYTE(color->red, (c)[0]); \
+ UNCLAMPED_FLOAT_TO_UBYTE(color->green, (c)[1]); \
+ UNCLAMPED_FLOAT_TO_UBYTE(color->blue, (c)[2]); \
+ UNCLAMPED_FLOAT_TO_UBYTE(color->alpha, (c)[3]); \
} while (0)
-#define VERT_SET_RGBA( v, c ) if (coloroffset) R300_COLOR( v->ub4[coloroffset], c )
-#define VERT_COPY_RGBA( v0, v1 ) if (coloroffset) v0->ui[coloroffset] = v1->ui[coloroffset]
-#define VERT_SAVE_RGBA( idx ) if (coloroffset) color[idx] = v[idx]->ui[coloroffset]
-#define VERT_RESTORE_RGBA( idx ) if (coloroffset) v[idx]->ui[coloroffset] = color[idx]
+#define VERT_COPY_RGBA( v0, v1 ) v0->ui[coloroffset] = v1->ui[coloroffset]
+
+#define VERT_SET_SPEC( v0, c ) \
+do { \
+ if (specoffset) { \
+ UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.red, (c)[0]); \
+ UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.green, (c)[1]); \
+ UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.blue, (c)[2]); \
+ } \
+} while (0)
-#define R300_SPEC( dst, src ) \
-do { \
- UNCLAMPED_FLOAT_TO_UBYTE((dst)[0], (src)[2]); \
- UNCLAMPED_FLOAT_TO_UBYTE((dst)[1], (src)[1]); \
- UNCLAMPED_FLOAT_TO_UBYTE((dst)[2], (src)[0]); \
+#define VERT_COPY_SPEC( v0, v1 ) \
+do { \
+ if (specoffset) { \
+ v0->v.specular.red = v1->v.specular.red; \
+ v0->v.specular.green = v1->v.specular.green; \
+ v0->v.specular.blue = v1->v.specular.blue; \
+ } \
} while (0)
-#define VERT_SET_SPEC( v, c ) if (specoffset) R300_SPEC( v->ub4[specoffset], c )
-#define VERT_COPY_SPEC( v0, v1 ) if (specoffset) COPY_3V(v0->ub4[specoffset], v1->ub4[specoffset])
+#define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[coloroffset]
+#define VERT_RESTORE_RGBA( idx ) v[idx]->ui[coloroffset] = color[idx]
#define VERT_SAVE_SPEC( idx ) if (specoffset) spec[idx] = v[idx]->ui[specoffset]
#define VERT_RESTORE_SPEC( idx ) if (specoffset) v[idx]->ui[specoffset] = spec[idx]
@@ -514,7 +392,7 @@ do { \
***********************************************************************/
#define RASTERIZE(x) r300RasterPrimitive( ctx, reduced_prim[x] )
-#define RENDER_PRIMITIVE rmesa->swtcl.render_primitive
+#define RENDER_PRIMITIVE rmesa->radeon.swtcl.render_primitive
#undef TAG
#define TAG(x) x
#include "tnl_dd/t_dd_unfilled.h"
@@ -530,26 +408,15 @@ do { \
#define TAG(x) x
#include "tnl_dd/t_dd_tritmp.h"
-#define IND (R300_TWOSIDE_BIT)
-#define TAG(x) x##_twoside
-#include "tnl_dd/t_dd_tritmp.h"
-
#define IND (R300_UNFILLED_BIT)
#define TAG(x) x##_unfilled
#include "tnl_dd/t_dd_tritmp.h"
-#define IND (R300_TWOSIDE_BIT|R300_UNFILLED_BIT)
-#define TAG(x) x##_twoside_unfilled
-#include "tnl_dd/t_dd_tritmp.h"
-
-
static void init_rast_tab( void )
{
init();
- init_twoside();
init_unfilled();
- init_twoside_unfilled();
}
/**********************************************************************/
@@ -571,8 +438,8 @@ static void init_rast_tab( void )
#undef LOCAL_VARS
#define LOCAL_VARS \
r300ContextPtr rmesa = R300_CONTEXT(ctx); \
- const GLuint vertsize = rmesa->swtcl.vertex_size; \
- const char *r300verts = (char *)rmesa->swtcl.verts; \
+ const GLuint vertsize = rmesa->radeon.swtcl.vertex_size; \
+ const char *r300verts = (char *)rmesa->radeon.swtcl.verts; \
const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \
const GLboolean stipple = ctx->Line.StippleFlag; \
(void) elt; (void) stipple;
@@ -601,10 +468,9 @@ static void r300ChooseRenderState( GLcontext *ctx )
GLuint index = 0;
GLuint flags = ctx->_TriangleCaps;
- if (flags & DD_TRI_LIGHT_TWOSIDE) index |= R300_TWOSIDE_BIT;
if (flags & DD_TRI_UNFILLED) index |= R300_UNFILLED_BIT;
- if (index != rmesa->swtcl.RenderIndex) {
+ if (index != rmesa->radeon.swtcl.RenderIndex) {
tnl->Driver.Render.Points = rast_tab[index].points;
tnl->Driver.Render.Line = rast_tab[index].line;
tnl->Driver.Render.ClippedLine = rast_tab[index].line;
@@ -621,30 +487,32 @@ static void r300ChooseRenderState( GLcontext *ctx )
tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon;
}
- rmesa->swtcl.RenderIndex = index;
+ rmesa->radeon.swtcl.RenderIndex = index;
}
}
-static void r300RenderStart(GLcontext *ctx)
+void r300RenderStart(GLcontext *ctx)
{
- r300ContextPtr rmesa = R300_CONTEXT( ctx );
+ r300ContextPtr rmesa = R300_CONTEXT( ctx );
r300ChooseRenderState(ctx);
- r300SetVertexFormat(ctx);
+ r300PrepareVertices(ctx);
+
+ r300ValidateBuffers(ctx);
r300UpdateShaders(rmesa);
r300UpdateShaderStates(rmesa);
r300EmitCacheFlush(rmesa);
- if (rmesa->dma.flush != 0 &&
- rmesa->dma.flush != flush_last_swtcl_prim)
- rmesa->dma.flush( rmesa );
-
+ /* investigate if we can put back flush optimisation if needed */
+ if (rmesa->radeon.dma.flush != NULL) {
+ rmesa->radeon.dma.flush(ctx);
+ }
}
-static void r300RenderFinish(GLcontext *ctx)
+void r300RenderFinish(GLcontext *ctx)
{
}
@@ -652,28 +520,26 @@ static void r300RasterPrimitive( GLcontext *ctx, GLuint hwprim )
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
- if (rmesa->swtcl.hw_primitive != hwprim) {
- R300_NEWPRIM( rmesa );
- rmesa->swtcl.hw_primitive = hwprim;
+ if (rmesa->radeon.swtcl.hw_primitive != hwprim) {
+ R300_NEWPRIM( rmesa );
+ rmesa->radeon.swtcl.hw_primitive = hwprim;
}
}
-static void r300RenderPrimitive(GLcontext *ctx, GLenum prim)
+void r300RenderPrimitive(GLcontext *ctx, GLenum prim)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
- rmesa->swtcl.render_primitive = prim;
+ rmesa->radeon.swtcl.render_primitive = prim;
if ((prim == GL_TRIANGLES) && (ctx->_TriangleCaps & DD_TRI_UNFILLED))
- return;
+ return;
r300RasterPrimitive( ctx, reduced_prim[prim] );
}
-static void r300ResetLineStipple(GLcontext *ctx)
+void r300ResetLineStipple(GLcontext *ctx)
{
-
-
}
void r300InitSwtcl(GLcontext *ctx)
@@ -699,50 +565,68 @@ void r300InitSwtcl(GLcontext *ctx)
_tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12,
48 * sizeof(GLfloat) );
- rmesa->swtcl.verts = (GLubyte *)tnl->clipspace.vertex_buf;
- rmesa->swtcl.RenderIndex = ~0;
- rmesa->swtcl.render_primitive = GL_TRIANGLES;
- rmesa->swtcl.hw_primitive = 0;
+ rmesa->radeon.swtcl.verts = (GLubyte *)tnl->clipspace.vertex_buf;
+ rmesa->radeon.swtcl.RenderIndex = ~0;
+ rmesa->radeon.swtcl.render_primitive = GL_TRIANGLES;
+ rmesa->radeon.swtcl.hw_primitive = 0;
_tnl_invalidate_vertex_state( ctx, ~0 );
_tnl_invalidate_vertices( ctx, ~0 );
- RENDERINPUTS_ZERO( rmesa->tnl_index_bitset );
_tnl_need_projected_coords( ctx, GL_FALSE );
- r300ChooseRenderState(ctx);
}
void r300DestroySwtcl(GLcontext *ctx)
{
}
-void r300EmitVertexAOS(r300ContextPtr rmesa, GLuint vertex_size, GLuint offset)
+static void r300EmitVertexAOS(r300ContextPtr rmesa, GLuint vertex_size, struct radeon_bo *bo, GLuint offset)
{
- int cmd_reserved = 0;
- int cmd_written = 0;
+ BATCH_LOCALS(&rmesa->radeon);
- drm_radeon_cmd_header_t *cmd = NULL;
if (RADEON_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s: vertex_size %d, offset 0x%x \n",
- __FUNCTION__, vertex_size, offset);
-
- start_packet3(CP_PACKET3(R300_PACKET3_3D_LOAD_VBPNTR, 2), 2);
- e32(1);
- e32(vertex_size | (vertex_size << 8));
- e32(offset);
+ fprintf(stderr, "%s: vertex_size %d, offset 0x%x \n",
+ __FUNCTION__, vertex_size, offset);
+
+ BEGIN_BATCH(7);
+ OUT_BATCH_PACKET3(R300_PACKET3_3D_LOAD_VBPNTR, 2);
+ OUT_BATCH(1);
+ OUT_BATCH(vertex_size | (vertex_size << 8));
+ OUT_BATCH_RELOC(offset, bo, offset, RADEON_GEM_DOMAIN_GTT, 0, 0);
+ END_BATCH();
}
-void r300EmitVbufPrim(r300ContextPtr rmesa, GLuint primitive, GLuint vertex_nr)
+static void r300EmitVbufPrim(r300ContextPtr rmesa, GLuint primitive, GLuint vertex_nr)
{
-
- int cmd_reserved = 0;
- int cmd_written = 0;
+ BATCH_LOCALS(&rmesa->radeon);
int type, num_verts;
- drm_radeon_cmd_header_t *cmd = NULL;
type = r300PrimitiveType(rmesa, primitive);
num_verts = r300NumVerts(rmesa, vertex_nr, primitive);
- start_packet3(CP_PACKET3(R300_PACKET3_3D_DRAW_VBUF_2, 0), 0);
- e32(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (num_verts << 16) | type);
+ BEGIN_BATCH(3);
+ OUT_BATCH_PACKET3(R300_PACKET3_3D_DRAW_VBUF_2, 0);
+ OUT_BATCH(R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST | (num_verts << 16) | type);
+ END_BATCH();
+}
+
+void r300_swtcl_flush(GLcontext *ctx, uint32_t current_offset)
+{
+ r300ContextPtr rmesa = R300_CONTEXT(ctx);
+
+ rcommonEnsureCmdBufSpace(&rmesa->radeon,
+ rmesa->radeon.hw.max_state_size + (12*sizeof(int)),
+ __FUNCTION__);
+ radeonEmitState(&rmesa->radeon);
+ r300_emit_scissor(ctx);
+ r300EmitVertexAOS(rmesa,
+ rmesa->radeon.swtcl.vertex_size,
+ rmesa->radeon.dma.current,
+ current_offset);
+
+ r300EmitVbufPrim(rmesa,
+ rmesa->radeon.swtcl.hw_primitive,
+ rmesa->radeon.swtcl.numverts);
+ r300EmitCacheFlush(rmesa);
+ COMMIT_BATCH();
}
diff --git a/src/mesa/drivers/dri/r300/r300_swtcl.h b/src/mesa/drivers/dri/r300/r300_swtcl.h
index 55df53c1ad..c271d26546 100644
--- a/src/mesa/drivers/dri/r300/r300_swtcl.h
+++ b/src/mesa/drivers/dri/r300/r300_swtcl.h
@@ -39,7 +39,27 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "swrast/swrast.h"
#include "r300_context.h"
+/*
+ * Here are definitions of OVM locations of vertex attributes for non TCL hw
+ */
+#define SWTCL_OVM_POS 0
+#define SWTCL_OVM_COLOR0 2
+#define SWTCL_OVM_COLOR1 3
+#define SWTCL_OVM_COLOR2 4
+#define SWTCL_OVM_COLOR3 5
+#define SWTCL_OVM_TEX(n) ((n) + 6)
+#define SWTCL_OVM_POINT_SIZE 15
+
+extern void r300ChooseSwtclVertexFormat(GLcontext *ctx, GLuint *InputsRead, GLuint *OutputsWritten);
+
extern void r300InitSwtcl( GLcontext *ctx );
extern void r300DestroySwtcl( GLcontext *ctx );
+extern void r300RenderStart(GLcontext *ctx);
+extern void r300RenderFinish(GLcontext *ctx);
+extern void r300RenderPrimitive(GLcontext *ctx, GLenum prim);
+extern void r300ResetLineStipple(GLcontext *ctx);
+
+extern void r300_swtcl_flush(GLcontext *ctx, uint32_t current_offset);
+
#endif
diff --git a/src/mesa/drivers/dri/r300/r300_tex.c b/src/mesa/drivers/dri/r300/r300_tex.c
index 7c699ec572..0af5bb4f46 100644
--- a/src/mesa/drivers/dri/r300/r300_tex.c
+++ b/src/mesa/drivers/dri/r300/r300_tex.c
@@ -38,6 +38,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/context.h"
#include "main/enums.h"
#include "main/image.h"
+#include "main/mipmap.h"
#include "main/simple_list.h"
#include "main/texformat.h"
#include "main/texstore.h"
@@ -49,6 +50,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_context.h"
#include "r300_state.h"
#include "r300_ioctl.h"
+#include "radeon_mipmap_tree.h"
#include "r300_tex.h"
#include "xmlpool.h"
@@ -77,20 +79,20 @@ static unsigned int translate_wrap_mode(GLenum wrapmode)
*
* \param t Texture object whose wrap modes are to be set
*/
-static void r300UpdateTexWrap(r300TexObjPtr t)
+static void r300UpdateTexWrap(radeonTexObjPtr t)
{
- struct gl_texture_object *tObj = t->base.tObj;
+ struct gl_texture_object *tObj = &t->base;
- t->filter &=
+ t->pp_txfilter &=
~(R300_TX_WRAP_S_MASK | R300_TX_WRAP_T_MASK | R300_TX_WRAP_R_MASK);
- t->filter |= translate_wrap_mode(tObj->WrapS) << R300_TX_WRAP_S_SHIFT;
+ t->pp_txfilter |= translate_wrap_mode(tObj->WrapS) << R300_TX_WRAP_S_SHIFT;
if (tObj->Target != GL_TEXTURE_1D) {
- t->filter |= translate_wrap_mode(tObj->WrapT) << R300_TX_WRAP_T_SHIFT;
+ t->pp_txfilter |= translate_wrap_mode(tObj->WrapT) << R300_TX_WRAP_T_SHIFT;
if (tObj->Target == GL_TEXTURE_3D)
- t->filter |= translate_wrap_mode(tObj->WrapR) << R300_TX_WRAP_R_SHIFT;
+ t->pp_txfilter |= translate_wrap_mode(tObj->WrapR) << R300_TX_WRAP_R_SHIFT;
}
}
@@ -117,10 +119,13 @@ static GLuint aniso_filter(GLfloat anisotropy)
* \param magf Texture magnification mode
* \param anisotropy Maximum anisotropy level
*/
-static void r300SetTexFilter(r300TexObjPtr t, GLenum minf, GLenum magf, GLfloat anisotropy)
+static void r300SetTexFilter(radeonTexObjPtr t, GLenum minf, GLenum magf, GLfloat anisotropy)
{
- t->filter &= ~(R300_TX_MIN_FILTER_MASK | R300_TX_MIN_FILTER_MIP_MASK | R300_TX_MAG_FILTER_MASK | R300_TX_MAX_ANISO_MASK);
- t->filter_1 &= ~R300_EDGE_ANISO_EDGE_ONLY;
+ /* Force revalidation to account for switches from/to mipmapping. */
+ t->validated = GL_FALSE;
+
+ t->pp_txfilter &= ~(R300_TX_MIN_FILTER_MASK | R300_TX_MIN_FILTER_MIP_MASK | R300_TX_MAG_FILTER_MASK | R300_TX_MAX_ANISO_MASK);
+ t->pp_txfilter_1 &= ~R300_EDGE_ANISO_EDGE_ONLY;
/* Note that EXT_texture_filter_anisotropic is extremely vague about
* how anisotropic filtering interacts with the "normal" filter modes.
@@ -128,7 +133,7 @@ static void r300SetTexFilter(r300TexObjPtr t, GLenum minf, GLenum magf, GLfloat
* filter settings completely. This includes driconf's settings.
*/
if (anisotropy >= 2.0 && (minf != GL_NEAREST) && (magf != GL_NEAREST)) {
- t->filter |= R300_TX_MAG_FILTER_ANISO
+ t->pp_txfilter |= R300_TX_MAG_FILTER_ANISO
| R300_TX_MIN_FILTER_ANISO
| R300_TX_MIN_FILTER_MIP_LINEAR
| aniso_filter(anisotropy);
@@ -139,22 +144,22 @@ static void r300SetTexFilter(r300TexObjPtr t, GLenum minf, GLenum magf, GLfloat
switch (minf) {
case GL_NEAREST:
- t->filter |= R300_TX_MIN_FILTER_NEAREST;
+ t->pp_txfilter |= R300_TX_MIN_FILTER_NEAREST;
break;
case GL_LINEAR:
- t->filter |= R300_TX_MIN_FILTER_LINEAR;
+ t->pp_txfilter |= R300_TX_MIN_FILTER_LINEAR;
break;
case GL_NEAREST_MIPMAP_NEAREST:
- t->filter |= R300_TX_MIN_FILTER_NEAREST|R300_TX_MIN_FILTER_MIP_NEAREST;
+ t->pp_txfilter |= R300_TX_MIN_FILTER_NEAREST|R300_TX_MIN_FILTER_MIP_NEAREST;
break;
case GL_NEAREST_MIPMAP_LINEAR:
- t->filter |= R300_TX_MIN_FILTER_NEAREST|R300_TX_MIN_FILTER_MIP_LINEAR;
+ t->pp_txfilter |= R300_TX_MIN_FILTER_NEAREST|R300_TX_MIN_FILTER_MIP_LINEAR;
break;
case GL_LINEAR_MIPMAP_NEAREST:
- t->filter |= R300_TX_MIN_FILTER_LINEAR|R300_TX_MIN_FILTER_MIP_NEAREST;
+ t->pp_txfilter |= R300_TX_MIN_FILTER_LINEAR|R300_TX_MIN_FILTER_MIP_NEAREST;
break;
case GL_LINEAR_MIPMAP_LINEAR:
- t->filter |= R300_TX_MIN_FILTER_LINEAR|R300_TX_MIN_FILTER_MIP_LINEAR;
+ t->pp_txfilter |= R300_TX_MIN_FILTER_LINEAR|R300_TX_MIN_FILTER_MIP_LINEAR;
break;
}
@@ -163,15 +168,15 @@ static void r300SetTexFilter(r300TexObjPtr t, GLenum minf, GLenum magf, GLfloat
*/
switch (magf) {
case GL_NEAREST:
- t->filter |= R300_TX_MAG_FILTER_NEAREST;
+ t->pp_txfilter |= R300_TX_MAG_FILTER_NEAREST;
break;
case GL_LINEAR:
- t->filter |= R300_TX_MAG_FILTER_LINEAR;
+ t->pp_txfilter |= R300_TX_MAG_FILTER_LINEAR;
break;
}
}
-static void r300SetTexBorderColor(r300TexObjPtr t, const GLfloat color[4])
+static void r300SetTexBorderColor(radeonTexObjPtr t, const GLfloat color[4])
{
GLubyte c[4];
CLAMPED_FLOAT_TO_UBYTE(c[0], color[0]);
@@ -182,729 +187,6 @@ static void r300SetTexBorderColor(r300TexObjPtr t, const GLfloat color[4])
}
/**
- * Allocate space for and load the mesa images into the texture memory block.
- * This will happen before drawing with a new texture, or drawing with a
- * texture after it was swapped out or teximaged again.
- */
-
-static r300TexObjPtr r300AllocTexObj(struct gl_texture_object *texObj)
-{
- r300TexObjPtr t;
-
- t = CALLOC_STRUCT(r300_tex_obj);
- texObj->DriverData = t;
- if (t != NULL) {
- if (RADEON_DEBUG & DEBUG_TEXTURE) {
- fprintf(stderr, "%s( %p, %p )\n", __FUNCTION__,
- (void *)texObj, (void *)t);
- }
-
- /* Initialize non-image-dependent parts of the state:
- */
- t->base.tObj = texObj;
- t->border_fallback = GL_FALSE;
-
- make_empty_list(&t->base);
-
- r300UpdateTexWrap(t);
- r300SetTexFilter(t, texObj->MinFilter, texObj->MagFilter, texObj->MaxAnisotropy);
- r300SetTexBorderColor(t, texObj->BorderColor);
- }
-
- return t;
-}
-
-/* try to find a format which will only need a memcopy */
-static const struct gl_texture_format *r300Choose8888TexFormat(GLenum srcFormat,
- GLenum srcType)
-{
- const GLuint ui = 1;
- const GLubyte littleEndian = *((const GLubyte *)&ui);
-
- if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
- (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
- (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
- (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && littleEndian)) {
- return &_mesa_texformat_rgba8888;
- } else if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
- (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) ||
- (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
- (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && !littleEndian)) {
- return &_mesa_texformat_rgba8888_rev;
- } else if (srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
- srcType == GL_UNSIGNED_INT_8_8_8_8)) {
- return &_mesa_texformat_argb8888_rev;
- } else if (srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && littleEndian) ||
- srcType == GL_UNSIGNED_INT_8_8_8_8_REV)) {
- return &_mesa_texformat_argb8888;
- } else
- return _dri_texformat_argb8888;
-}
-
-static const struct gl_texture_format *r300ChooseTextureFormat(GLcontext * ctx,
- GLint
- internalFormat,
- GLenum format,
- GLenum type)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- const GLboolean do32bpt =
- (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_32);
- const GLboolean force16bpt =
- (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FORCE_16);
- (void)format;
-
-#if 0
- fprintf(stderr, "InternalFormat=%s(%d) type=%s format=%s\n",
- _mesa_lookup_enum_by_nr(internalFormat), internalFormat,
- _mesa_lookup_enum_by_nr(type), _mesa_lookup_enum_by_nr(format));
- fprintf(stderr, "do32bpt=%d force16bpt=%d\n", do32bpt, force16bpt);
-#endif
-
- switch (internalFormat) {
- case 4:
- case GL_RGBA:
- case GL_COMPRESSED_RGBA:
- switch (type) {
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- return do32bpt ? _dri_texformat_argb8888 :
- _dri_texformat_argb1555;
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- return _dri_texformat_argb4444;
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- return _dri_texformat_argb1555;
- default:
- return do32bpt ? r300Choose8888TexFormat(format, type) :
- _dri_texformat_argb4444;
- }
-
- case 3:
- case GL_RGB:
- case GL_COMPRESSED_RGB:
- switch (type) {
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- return _dri_texformat_argb4444;
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- return _dri_texformat_argb1555;
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- return _dri_texformat_rgb565;
- default:
- return do32bpt ? _dri_texformat_argb8888 :
- _dri_texformat_rgb565;
- }
-
- case GL_RGBA8:
- case GL_RGB10_A2:
- case GL_RGBA12:
- case GL_RGBA16:
- return !force16bpt ?
- r300Choose8888TexFormat(format,
- type) : _dri_texformat_argb4444;
-
- case GL_RGBA4:
- case GL_RGBA2:
- return _dri_texformat_argb4444;
-
- case GL_RGB5_A1:
- return _dri_texformat_argb1555;
-
- case GL_RGB8:
- case GL_RGB10:
- case GL_RGB12:
- case GL_RGB16:
- return !force16bpt ? _dri_texformat_argb8888 :
- _dri_texformat_rgb565;
-
- case GL_RGB5:
- case GL_RGB4:
- case GL_R3_G3_B2:
- return _dri_texformat_rgb565;
-
- case GL_ALPHA:
- case GL_ALPHA4:
- case GL_ALPHA8:
- case GL_ALPHA12:
- case GL_ALPHA16:
- case GL_COMPRESSED_ALPHA:
- return _dri_texformat_a8;
-
- case 1:
- case GL_LUMINANCE:
- case GL_LUMINANCE4:
- case GL_LUMINANCE8:
- case GL_LUMINANCE12:
- case GL_LUMINANCE16:
- case GL_COMPRESSED_LUMINANCE:
- return _dri_texformat_l8;
-
- case 2:
- case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE4_ALPHA4:
- case GL_LUMINANCE6_ALPHA2:
- case GL_LUMINANCE8_ALPHA8:
- case GL_LUMINANCE12_ALPHA4:
- case GL_LUMINANCE12_ALPHA12:
- case GL_LUMINANCE16_ALPHA16:
- case GL_COMPRESSED_LUMINANCE_ALPHA:
- return _dri_texformat_al88;
-
- case GL_INTENSITY:
- case GL_INTENSITY4:
- case GL_INTENSITY8:
- case GL_INTENSITY12:
- case GL_INTENSITY16:
- case GL_COMPRESSED_INTENSITY:
- return _dri_texformat_i8;
-
- case GL_YCBCR_MESA:
- if (type == GL_UNSIGNED_SHORT_8_8_APPLE ||
- type == GL_UNSIGNED_BYTE)
- return &_mesa_texformat_ycbcr;
- else
- return &_mesa_texformat_ycbcr_rev;
-
- case GL_RGB_S3TC:
- case GL_RGB4_S3TC:
- case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- return &_mesa_texformat_rgb_dxt1;
-
- case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- return &_mesa_texformat_rgba_dxt1;
-
- case GL_RGBA_S3TC:
- case GL_RGBA4_S3TC:
- case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- return &_mesa_texformat_rgba_dxt3;
-
- case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- return &_mesa_texformat_rgba_dxt5;
-
- case GL_ALPHA16F_ARB:
- return &_mesa_texformat_alpha_float16;
- case GL_ALPHA32F_ARB:
- return &_mesa_texformat_alpha_float32;
- case GL_LUMINANCE16F_ARB:
- return &_mesa_texformat_luminance_float16;
- case GL_LUMINANCE32F_ARB:
- return &_mesa_texformat_luminance_float32;
- case GL_LUMINANCE_ALPHA16F_ARB:
- return &_mesa_texformat_luminance_alpha_float16;
- case GL_LUMINANCE_ALPHA32F_ARB:
- return &_mesa_texformat_luminance_alpha_float32;
- case GL_INTENSITY16F_ARB:
- return &_mesa_texformat_intensity_float16;
- case GL_INTENSITY32F_ARB:
- return &_mesa_texformat_intensity_float32;
- case GL_RGB16F_ARB:
- return &_mesa_texformat_rgba_float16;
- case GL_RGB32F_ARB:
- return &_mesa_texformat_rgba_float32;
- case GL_RGBA16F_ARB:
- return &_mesa_texformat_rgba_float16;
- case GL_RGBA32F_ARB:
- return &_mesa_texformat_rgba_float32;
-
- case GL_DEPTH_COMPONENT:
- case GL_DEPTH_COMPONENT16:
- case GL_DEPTH_COMPONENT24:
- case GL_DEPTH_COMPONENT32:
-#if 0
- switch (type) {
- case GL_UNSIGNED_BYTE:
- case GL_UNSIGNED_SHORT:
- return &_mesa_texformat_z16;
- case GL_UNSIGNED_INT:
- return &_mesa_texformat_z32;
- case GL_UNSIGNED_INT_24_8_EXT:
- default:
- return &_mesa_texformat_z24_s8;
- }
-#else
- return &_mesa_texformat_z16;
-#endif
-
- default:
- _mesa_problem(ctx,
- "unexpected internalFormat 0x%x in r300ChooseTextureFormat",
- (int)internalFormat);
- return NULL;
- }
-
- return NULL; /* never get here */
-}
-
-static GLboolean
-r300ValidateClientStorage(GLcontext * ctx, GLenum target,
- GLint internalFormat,
- GLint srcWidth, GLint srcHeight,
- GLenum format, GLenum type, const void *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
-
- if (RADEON_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "intformat %s format %s type %s\n",
- _mesa_lookup_enum_by_nr(internalFormat),
- _mesa_lookup_enum_by_nr(format),
- _mesa_lookup_enum_by_nr(type));
-
- if (!ctx->Unpack.ClientStorage)
- return 0;
-
- if (ctx->_ImageTransferState ||
- texImage->IsCompressed || texObj->GenerateMipmap)
- return 0;
-
- /* This list is incomplete, may be different on ppc???
- */
- switch (internalFormat) {
- case GL_RGBA:
- if (format == GL_BGRA && type == GL_UNSIGNED_INT_8_8_8_8_REV) {
- texImage->TexFormat = _dri_texformat_argb8888;
- } else
- return 0;
- break;
-
- case GL_RGB:
- if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) {
- texImage->TexFormat = _dri_texformat_rgb565;
- } else
- return 0;
- break;
-
- case GL_YCBCR_MESA:
- if (format == GL_YCBCR_MESA &&
- type == GL_UNSIGNED_SHORT_8_8_REV_APPLE) {
- texImage->TexFormat = &_mesa_texformat_ycbcr_rev;
- } else if (format == GL_YCBCR_MESA &&
- (type == GL_UNSIGNED_SHORT_8_8_APPLE ||
- type == GL_UNSIGNED_BYTE)) {
- texImage->TexFormat = &_mesa_texformat_ycbcr;
- } else
- return 0;
- break;
-
- default:
- return 0;
- }
-
- /* Could deal with these packing issues, but currently don't:
- */
- if (packing->SkipPixels ||
- packing->SkipRows || packing->SwapBytes || packing->LsbFirst) {
- return 0;
- }
-
- GLint srcRowStride = _mesa_image_row_stride(packing, srcWidth,
- format, type);
-
- if (RADEON_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: srcRowStride %d/%x\n",
- __FUNCTION__, srcRowStride, srcRowStride);
-
- /* Could check this later in upload, pitch restrictions could be
- * relaxed, but would need to store the image pitch somewhere,
- * as packing details might change before image is uploaded:
- */
- if (!r300IsGartMemory(rmesa, pixels, srcHeight * srcRowStride)
- || (srcRowStride & 63))
- return 0;
-
- /* Have validated that _mesa_transfer_teximage would be a straight
- * memcpy at this point. NOTE: future calls to TexSubImage will
- * overwrite the client data. This is explicitly mentioned in the
- * extension spec.
- */
- texImage->Data = (void *)pixels;
- texImage->IsClientData = GL_TRUE;
- texImage->RowStride = srcRowStride / texImage->TexFormat->TexelBytes;
-
- return 1;
-}
-
-static void r300TexImage1D(GLcontext * ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint border,
- GLenum format, GLenum type, const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- driTextureObject *t = (driTextureObject *) texObj->DriverData;
-
- if (t) {
- driSwapOutTextureObject(t);
- } else {
- t = (driTextureObject *) r300AllocTexObj(texObj);
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D");
- return;
- }
- }
-
- /* Note, this will call ChooseTextureFormat */
- _mesa_store_teximage1d(ctx, target, level, internalFormat,
- width, border, format, type, pixels,
- &ctx->Unpack, texObj, texImage);
-
- t->dirty_images[0] |= (1 << level);
-}
-
-static void r300TexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
- GLint xoffset,
- GLsizei width,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- driTextureObject *t = (driTextureObject *) texObj->DriverData;
-
- assert(t); /* this _should_ be true */
- if (t) {
- driSwapOutTextureObject(t);
- } else {
- t = (driTextureObject *) r300AllocTexObj(texObj);
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage1D");
- return;
- }
- }
-
- _mesa_store_texsubimage1d(ctx, target, level, xoffset, width,
- format, type, pixels, packing, texObj,
- texImage);
-
- t->dirty_images[0] |= (1 << level);
-}
-
-static void r300TexImage2D(GLcontext * ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLenum format, GLenum type, const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- driTextureObject *t = (driTextureObject *) texObj->DriverData;
- GLuint face;
-
- /* which cube face or ordinary 2D image */
- switch (target) {
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- face =
- (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
- ASSERT(face < 6);
- break;
- default:
- face = 0;
- }
-
- if (t != NULL) {
- driSwapOutTextureObject(t);
- } else {
- t = (driTextureObject *) r300AllocTexObj(texObj);
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
- return;
- }
- }
-
- texImage->IsClientData = GL_FALSE;
-
- if (r300ValidateClientStorage(ctx, target,
- internalFormat,
- width, height,
- format, type, pixels,
- packing, texObj, texImage)) {
- if (RADEON_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: Using client storage\n",
- __FUNCTION__);
- } else {
- if (RADEON_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: Using normal storage\n",
- __FUNCTION__);
-
- /* Normal path: copy (to cached memory) and eventually upload
- * via another copy to GART memory and then a blit... Could
- * eliminate one copy by going straight to (permanent) GART.
- *
- * Note, this will call r300ChooseTextureFormat.
- */
- _mesa_store_teximage2d(ctx, target, level, internalFormat,
- width, height, border, format, type,
- pixels, &ctx->Unpack, texObj, texImage);
-
- t->dirty_images[face] |= (1 << level);
- }
-}
-
-static void r300TexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- driTextureObject *t = (driTextureObject *) texObj->DriverData;
- GLuint face;
-
- /* which cube face or ordinary 2D image */
- switch (target) {
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- face =
- (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
- ASSERT(face < 6);
- break;
- default:
- face = 0;
- }
-
- assert(t); /* this _should_ be true */
- if (t) {
- driSwapOutTextureObject(t);
- } else {
- t = (driTextureObject *) r300AllocTexObj(texObj);
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage2D");
- return;
- }
- }
-
- _mesa_store_texsubimage2d(ctx, target, level, xoffset, yoffset, width,
- height, format, type, pixels, packing, texObj,
- texImage);
-
- t->dirty_images[face] |= (1 << level);
-}
-
-static void r300CompressedTexImage2D(GLcontext * ctx, GLenum target,
- GLint level, GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLsizei imageSize, const GLvoid * data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- driTextureObject *t = (driTextureObject *) texObj->DriverData;
- GLuint face;
-
- /* which cube face or ordinary 2D image */
- switch (target) {
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- face =
- (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
- ASSERT(face < 6);
- break;
- default:
- face = 0;
- }
-
- if (t != NULL) {
- driSwapOutTextureObject(t);
- } else {
- t = (driTextureObject *) r300AllocTexObj(texObj);
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY,
- "glCompressedTexImage2D");
- return;
- }
- }
-
- texImage->IsClientData = GL_FALSE;
-
- /* can't call this, different parameters. Would never evaluate to true anyway currently */
-#if 0
- if (r300ValidateClientStorage(ctx, target,
- internalFormat,
- width, height,
- format, type, pixels,
- packing, texObj, texImage)) {
- if (RADEON_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: Using client storage\n",
- __FUNCTION__);
- } else
-#endif
- {
- if (RADEON_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: Using normal storage\n",
- __FUNCTION__);
-
- /* Normal path: copy (to cached memory) and eventually upload
- * via another copy to GART memory and then a blit... Could
- * eliminate one copy by going straight to (permanent) GART.
- *
- * Note, this will call r300ChooseTextureFormat.
- */
- _mesa_store_compressed_teximage2d(ctx, target, level,
- internalFormat, width, height,
- border, imageSize, data,
- texObj, texImage);
-
- t->dirty_images[face] |= (1 << level);
- }
-}
-
-static void r300CompressedTexSubImage2D(GLcontext * ctx, GLenum target,
- GLint level, GLint xoffset,
- GLint yoffset, GLsizei width,
- GLsizei height, GLenum format,
- GLsizei imageSize, const GLvoid * data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- driTextureObject *t = (driTextureObject *) texObj->DriverData;
- GLuint face;
-
- /* which cube face or ordinary 2D image */
- switch (target) {
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- face =
- (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
- ASSERT(face < 6);
- break;
- default:
- face = 0;
- }
-
- assert(t); /* this _should_ be true */
- if (t) {
- driSwapOutTextureObject(t);
- } else {
- t = (driTextureObject *) r300AllocTexObj(texObj);
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY,
- "glCompressedTexSubImage3D");
- return;
- }
- }
-
- _mesa_store_compressed_texsubimage2d(ctx, target, level, xoffset,
- yoffset, width, height, format,
- imageSize, data, texObj, texImage);
-
- t->dirty_images[face] |= (1 << level);
-}
-
-static void r300TexImage3D(GLcontext * ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint depth,
- GLint border,
- GLenum format, GLenum type, const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- driTextureObject *t = (driTextureObject *) texObj->DriverData;
-
- if (t) {
- driSwapOutTextureObject(t);
- } else {
- t = (driTextureObject *) r300AllocTexObj(texObj);
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage3D");
- return;
- }
- }
-
- texImage->IsClientData = GL_FALSE;
-
-#if 0
- if (r300ValidateClientStorage(ctx, target,
- internalFormat,
- width, height,
- format, type, pixels,
- packing, texObj, texImage)) {
- if (RADEON_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: Using client storage\n",
- __FUNCTION__);
- } else
-#endif
- {
- if (RADEON_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: Using normal storage\n",
- __FUNCTION__);
-
- /* Normal path: copy (to cached memory) and eventually upload
- * via another copy to GART memory and then a blit... Could
- * eliminate one copy by going straight to (permanent) GART.
- *
- * Note, this will call r300ChooseTextureFormat.
- */
- _mesa_store_teximage3d(ctx, target, level, internalFormat,
- width, height, depth, border,
- format, type, pixels,
- &ctx->Unpack, texObj, texImage);
-
- t->dirty_images[0] |= (1 << level);
- }
-}
-
-static void
-r300TexSubImage3D(GLcontext * ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset, GLint zoffset,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type,
- const GLvoid * pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage)
-{
- driTextureObject *t = (driTextureObject *) texObj->DriverData;
-
-/* fprintf(stderr, "%s\n", __FUNCTION__); */
-
- assert(t); /* this _should_ be true */
- if (t) {
- driSwapOutTextureObject(t);
- } else {
- t = (driTextureObject *) r300AllocTexObj(texObj);
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage3D");
- return;
- }
- texObj->DriverData = t;
- }
-
- _mesa_store_texsubimage3d(ctx, target, level, xoffset, yoffset, zoffset,
- width, height, depth,
- format, type, pixels, packing, texObj,
- texImage);
-
- t->dirty_images[0] |= (1 << level);
-}
-
-/**
* Changes variables and flags for a state update, which will happen at the
* next UpdateTextureState
*/
@@ -913,7 +195,7 @@ static void r300TexParameter(GLcontext * ctx, GLenum target,
struct gl_texture_object *texObj,
GLenum pname, const GLfloat * params)
{
- r300TexObjPtr t = (r300TexObjPtr) texObj->DriverData;
+ radeonTexObj* t = radeon_tex_obj(texObj);
if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) {
fprintf(stderr, "%s( %s )\n", __FUNCTION__,
@@ -946,7 +228,11 @@ static void r300TexParameter(GLcontext * ctx, GLenum target,
* we just have to rely on loading the right subset of mipmap levels
* to simulate a clamped LOD.
*/
- driSwapOutTextureObject((driTextureObject *) t);
+ if (t->mt) {
+ radeon_miptree_unreference(t->mt);
+ t->mt = 0;
+ t->validated = GL_FALSE;
+ }
break;
case GL_DEPTH_TEXTURE_MODE:
@@ -969,27 +255,10 @@ static void r300TexParameter(GLcontext * ctx, GLenum target,
}
}
-static void r300BindTexture(GLcontext * ctx, GLenum target,
- struct gl_texture_object *texObj)
-{
- if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) {
- fprintf(stderr, "%s( %p ) unit=%d\n", __FUNCTION__,
- (void *)texObj, ctx->Texture.CurrentUnit);
- }
-
- if ((target == GL_TEXTURE_1D)
- || (target == GL_TEXTURE_2D)
- || (target == GL_TEXTURE_3D)
- || (target == GL_TEXTURE_CUBE_MAP)
- || (target == GL_TEXTURE_RECTANGLE_NV)) {
- assert(texObj->DriverData != NULL);
- }
-}
-
static void r300DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
- driTextureObject *t = (driTextureObject *) texObj->DriverData;
+ radeonTexObj* t = radeon_tex_obj(texObj);
if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) {
fprintf(stderr, "%s( %p (target = %s) )\n", __FUNCTION__,
@@ -997,14 +266,24 @@ static void r300DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
_mesa_lookup_enum_by_nr(texObj->Target));
}
- if (t != NULL) {
- if (rmesa) {
- R300_FIREVERTICES(rmesa);
- }
+ if (rmesa) {
+ int i;
+ radeon_firevertices(&rmesa->radeon);
+
+ for(i = 0; i < R300_MAX_TEXTURE_UNITS; ++i)
+ if (rmesa->hw.textures[i] == t)
+ rmesa->hw.textures[i] = 0;
+ }
- driDestroyTextureObject(t);
+ if (t->bo) {
+ radeon_bo_unref(t->bo);
+ t->bo = NULL;
+ }
+
+ if (t->mt) {
+ radeon_miptree_unreference(t->mt);
+ t->mt = 0;
}
- /* Free mipmap images and the texture object itself */
_mesa_delete_texture_object(ctx, texObj);
}
@@ -1013,8 +292,6 @@ static void r300DeleteTexture(GLcontext * ctx, struct gl_texture_object *texObj)
* Called via ctx->Driver.NewTextureObject.
* Note: this function will be called during context creation to
* allocate the default texture objects.
- * Note: we could use containment here to 'derive' the driver-specific
- * texture object from the core mesa gl_texture_object. Not done at this time.
* Fixup MaxAnisotropy according to user preference.
*/
static struct gl_texture_object *r300NewTextureObject(GLcontext * ctx,
@@ -1022,14 +299,23 @@ static struct gl_texture_object *r300NewTextureObject(GLcontext * ctx,
GLenum target)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
- struct gl_texture_object *obj;
- obj = _mesa_new_texture_object(ctx, name, target);
- if (!obj)
- return NULL;
- obj->MaxAnisotropy = rmesa->initialMaxAnisotropy;
+ radeonTexObj* t = CALLOC_STRUCT(radeon_tex_obj);
+
- r300AllocTexObj(obj);
- return obj;
+ if (RADEON_DEBUG & (DEBUG_STATE | DEBUG_TEXTURE)) {
+ fprintf(stderr, "%s( %p (target = %s) )\n", __FUNCTION__,
+ t, _mesa_lookup_enum_by_nr(target));
+ }
+
+ _mesa_initialize_texture_object(&t->base, name, target);
+ t->base.MaxAnisotropy = rmesa->radeon.initialMaxAnisotropy;
+
+ /* Initialize hardware state */
+ r300UpdateTexWrap(t);
+ r300SetTexFilter(t, t->base.MinFilter, t->base.MagFilter, t->base.MaxAnisotropy);
+ r300SetTexBorderColor(t, t->base.BorderColor);
+
+ return &t->base;
}
void r300InitTextureFuncs(struct dd_function_table *functions)
@@ -1037,22 +323,30 @@ void r300InitTextureFuncs(struct dd_function_table *functions)
/* Note: we only plug in the functions we implement in the driver
* since _mesa_init_driver_functions() was already called.
*/
- functions->ChooseTextureFormat = r300ChooseTextureFormat;
- functions->TexImage1D = r300TexImage1D;
- functions->TexImage2D = r300TexImage2D;
- functions->TexImage3D = r300TexImage3D;
- functions->TexSubImage1D = r300TexSubImage1D;
- functions->TexSubImage2D = r300TexSubImage2D;
- functions->TexSubImage3D = r300TexSubImage3D;
+ functions->NewTextureImage = radeonNewTextureImage;
+ functions->FreeTexImageData = radeonFreeTexImageData;
+ functions->MapTexture = radeonMapTexture;
+ functions->UnmapTexture = radeonUnmapTexture;
+
+ functions->ChooseTextureFormat = radeonChooseTextureFormat_mesa;
+ functions->TexImage1D = radeonTexImage1D;
+ functions->TexImage2D = radeonTexImage2D;
+ functions->TexImage3D = radeonTexImage3D;
+ functions->TexSubImage1D = radeonTexSubImage1D;
+ functions->TexSubImage2D = radeonTexSubImage2D;
+ functions->TexSubImage3D = radeonTexSubImage3D;
+ functions->GetTexImage = radeonGetTexImage;
+ functions->GetCompressedTexImage = radeonGetCompressedTexImage;
functions->NewTextureObject = r300NewTextureObject;
- functions->BindTexture = r300BindTexture;
functions->DeleteTexture = r300DeleteTexture;
functions->IsTextureResident = driIsTextureResident;
functions->TexParameter = r300TexParameter;
- functions->CompressedTexImage2D = r300CompressedTexImage2D;
- functions->CompressedTexSubImage2D = r300CompressedTexSubImage2D;
+ functions->CompressedTexImage2D = radeonCompressedTexImage2D;
+ functions->CompressedTexSubImage2D = radeonCompressedTexSubImage2D;
+
+ functions->GenerateMipmap = radeonGenerateMipmap;
driInitTextureFormats();
}
diff --git a/src/mesa/drivers/dri/r300/r300_tex.h b/src/mesa/drivers/dri/r300/r300_tex.h
index b86d45bfe0..8a653ea2d1 100644
--- a/src/mesa/drivers/dri/r300/r300_tex.h
+++ b/src/mesa/drivers/dri/r300/r300_tex.h
@@ -37,16 +37,17 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
extern void r300SetDepthTexMode(struct gl_texture_object *tObj);
+extern void r300SetTexBuffer(__DRIcontext *pDRICtx, GLint target,
+ __DRIdrawable *dPriv);
+
+extern void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
+ GLint format, __DRIdrawable *dPriv);
+
extern void r300SetTexOffset(__DRIcontext *pDRICtx, GLint texname,
unsigned long long offset, GLint depth,
GLuint pitch);
-extern void r300UpdateTextureState(GLcontext * ctx);
-
-extern int r300UploadTexImages(r300ContextPtr rmesa, r300TexObjPtr t,
- GLuint face);
-
-extern void r300DestroyTexObj(r300ContextPtr rmesa, r300TexObjPtr t);
+extern GLboolean r300ValidateBuffers(GLcontext * ctx);
extern void r300InitTextureFuncs(struct dd_function_table *functions);
diff --git a/src/mesa/drivers/dri/r300/r300_texmem.c b/src/mesa/drivers/dri/r300/r300_texmem.c
deleted file mode 100644
index a89ab83d94..0000000000
--- a/src/mesa/drivers/dri/r300/r300_texmem.c
+++ /dev/null
@@ -1,568 +0,0 @@
-/**************************************************************************
-
-Copyright (C) Tungsten Graphics 2002. All Rights Reserved.
-The Weather Channel, Inc. funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86
-license. This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation on the rights to use, copy, modify, merge, publish,
-distribute, sub license, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
-NON-INFRINGEMENT. IN NO EVENT SHALL ATI, VA LINUX SYSTEMS AND/OR THEIR
-SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
-IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
-IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-SOFTWARE.
-
-**************************************************************************/
-
-/**
- * \file
- *
- * \author Gareth Hughes <gareth@valinux.com>
- *
- * \author Kevin E. Martin <martin@valinux.com>
- */
-
-#include <errno.h>
-
-#include "main/glheader.h"
-#include "main/imports.h"
-#include "main/context.h"
-#include "main/colormac.h"
-#include "main/macros.h"
-#include "main/simple_list.h"
-#include "main/texobj.h"
-#include "radeon_reg.h" /* gets definition for usleep */
-#include "r300_context.h"
-#include "r300_state.h"
-#include "r300_cmdbuf.h"
-#include "radeon_ioctl.h"
-#include "r300_tex.h"
-#include "r300_ioctl.h"
-#include <unistd.h> /* for usleep() */
-
-#ifdef USER_BUFFERS
-#include "r300_mem.h"
-#endif
-
-/**
- * Destroy any device-dependent state associated with the texture. This may
- * include NULLing out hardware state that points to the texture.
- */
-void r300DestroyTexObj(r300ContextPtr rmesa, r300TexObjPtr t)
-{
- int i;
-
- if (RADEON_DEBUG & DEBUG_TEXTURE) {
- fprintf(stderr, "%s( %p, %p )\n", __FUNCTION__,
- (void *)t, (void *)t->base.tObj);
- }
-
- for (i = 0; i < rmesa->radeon.glCtx->Const.MaxTextureUnits; i++) {
- if (rmesa->state.texture.unit[i].texobj == t->base.tObj) {
- _mesa_reference_texobj(&rmesa->state.texture.unit[i].texobj, NULL);
- }
- }
-}
-
-/* ------------------------------------------------------------
- * Texture image conversions
- */
-
-static void r300UploadGARTClientSubImage(r300ContextPtr rmesa,
- r300TexObjPtr t,
- struct gl_texture_image *texImage,
- GLint hwlevel,
- GLint x, GLint y,
- GLint width, GLint height)
-{
- const struct gl_texture_format *texFormat = texImage->TexFormat;
- GLuint srcPitch, dstPitch;
- int blit_format;
- int srcOffset;
-
- /*
- * XXX it appears that we always upload the full image, not a subimage.
- * I.e. x==0, y==0, width=texWidth, height=texWidth. If this is ever
- * changed, the src pitch will have to change.
- */
- switch (texFormat->TexelBytes) {
- case 1:
- blit_format = R300_CP_COLOR_FORMAT_CI8;
- srcPitch = t->image[0][0].width * texFormat->TexelBytes;
- dstPitch = t->image[0][0].width * texFormat->TexelBytes;
- break;
- case 2:
- blit_format = R300_CP_COLOR_FORMAT_RGB565;
- srcPitch = t->image[0][0].width * texFormat->TexelBytes;
- dstPitch = t->image[0][0].width * texFormat->TexelBytes;
- break;
- case 4:
- blit_format = R300_CP_COLOR_FORMAT_ARGB8888;
- srcPitch = t->image[0][0].width * texFormat->TexelBytes;
- dstPitch = t->image[0][0].width * texFormat->TexelBytes;
- break;
- case 8:
- case 16:
- blit_format = R300_CP_COLOR_FORMAT_CI8;
- srcPitch = t->image[0][0].width * texFormat->TexelBytes;
- dstPitch = t->image[0][0].width * texFormat->TexelBytes;
- break;
- default:
- return;
- }
-
- t->image[0][hwlevel].data = texImage->Data;
- srcOffset = r300GartOffsetFromVirtual(rmesa, texImage->Data);
-
- assert(srcOffset != ~0);
-
- /* Don't currently need to cope with small pitches?
- */
- width = texImage->Width;
- height = texImage->Height;
-
- if (texFormat->TexelBytes > 4) {
- width *= texFormat->TexelBytes;
- }
-
- r300EmitWait(rmesa, R300_WAIT_3D);
-
- r300EmitBlit(rmesa, blit_format,
- srcPitch,
- srcOffset,
- dstPitch,
- t->bufAddr,
- x,
- y,
- t->image[0][hwlevel].x + x,
- t->image[0][hwlevel].y + y, width, height);
-
- r300EmitWait(rmesa, R300_WAIT_2D);
-}
-
-static void r300UploadRectSubImage(r300ContextPtr rmesa,
- r300TexObjPtr t,
- struct gl_texture_image *texImage,
- GLint x, GLint y, GLint width, GLint height)
-{
- const struct gl_texture_format *texFormat = texImage->TexFormat;
- int blit_format, dstPitch, done;
-
- switch (texFormat->TexelBytes) {
- case 1:
- blit_format = R300_CP_COLOR_FORMAT_CI8;
- break;
- case 2:
- blit_format = R300_CP_COLOR_FORMAT_RGB565;
- break;
- case 4:
- blit_format = R300_CP_COLOR_FORMAT_ARGB8888;
- break;
- case 8:
- case 16:
- blit_format = R300_CP_COLOR_FORMAT_CI8;
- break;
- default:
- return;
- }
-
- t->image[0][0].data = texImage->Data;
-
- /* Currently don't need to cope with small pitches.
- */
- width = texImage->Width;
- height = texImage->Height;
- dstPitch = t->pitch;
-
- if (texFormat->TexelBytes > 4) {
- width *= texFormat->TexelBytes;
- }
-
- if (rmesa->prefer_gart_client_texturing && texImage->IsClientData) {
- /* In this case, could also use GART texturing. This is
- * currently disabled, but has been tested & works.
- */
- t->offset = r300GartOffsetFromVirtual(rmesa, texImage->Data);
- t->pitch = texImage->RowStride * texFormat->TexelBytes - 32;
-
- if (RADEON_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr,
- "Using GART texturing for rectangular client texture\n");
-
- /* Release FB memory allocated for this image:
- */
- /* FIXME This may not be correct as driSwapOutTextureObject sets
- * FIXME dirty_images. It may be fine, though.
- */
- if (t->base.memBlock) {
- driSwapOutTextureObject((driTextureObject *) t);
- }
- } else if (texImage->IsClientData) {
- /* Data already in GART memory, with usable pitch.
- */
- GLuint srcPitch;
- srcPitch = texImage->RowStride * texFormat->TexelBytes;
- r300EmitBlit(rmesa,
- blit_format,
- srcPitch,
- r300GartOffsetFromVirtual(rmesa, texImage->Data),
- dstPitch, t->bufAddr, 0, 0, 0, 0, width, height);
- } else {
- /* Data not in GART memory, or bad pitch.
- */
- for (done = 0; done < height;) {
- struct r300_dma_region region;
- int lines =
- MIN2(height - done, RADEON_BUFFER_SIZE / dstPitch);
- int src_pitch;
- char *tex;
-
- src_pitch = texImage->RowStride * texFormat->TexelBytes;
-
- tex = (char *)texImage->Data + done * src_pitch;
-
- memset(&region, 0, sizeof(region));
- r300AllocDmaRegion(rmesa, &region, lines * dstPitch,
- 1024);
-
- /* Copy texdata to dma:
- */
- if (RADEON_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr,
- "%s: src_pitch %d dst_pitch %d\n",
- __FUNCTION__, src_pitch, dstPitch);
-
- if (src_pitch == dstPitch) {
- memcpy(region.address + region.start, tex,
- lines * src_pitch);
- } else {
- char *buf = region.address + region.start;
- int i;
- for (i = 0; i < lines; i++) {
- memcpy(buf, tex, src_pitch);
- buf += dstPitch;
- tex += src_pitch;
- }
- }
-
- r300EmitWait(rmesa, R300_WAIT_3D);
-
- /* Blit to framebuffer
- */
- r300EmitBlit(rmesa,
- blit_format,
- dstPitch, GET_START(&region),
- dstPitch | (t->tile_bits >> 16),
- t->bufAddr, 0, 0, 0, done, width, lines);
-
- r300EmitWait(rmesa, R300_WAIT_2D);
-#ifdef USER_BUFFERS
- r300_mem_use(rmesa, region.buf->id);
-#endif
-
- r300ReleaseDmaRegion(rmesa, &region, __FUNCTION__);
- done += lines;
- }
- }
-}
-
-/**
- * Upload the texture image associated with texture \a t at the specified
- * level at the address relative to \a start.
- */
-static void r300UploadSubImage(r300ContextPtr rmesa, r300TexObjPtr t,
- GLint hwlevel,
- GLint x, GLint y, GLint width, GLint height,
- GLuint face)
-{
- struct gl_texture_image *texImage = NULL;
- GLuint offset;
- GLint imageWidth, imageHeight;
- GLint ret;
- drm_radeon_texture_t tex;
- drm_radeon_tex_image_t tmp;
- const int level = hwlevel + t->base.firstLevel;
-
- if (RADEON_DEBUG & DEBUG_TEXTURE) {
- fprintf(stderr,
- "%s( %p, %p ) level/width/height/face = %d/%d/%d/%u\n",
- __FUNCTION__, (void *)t, (void *)t->base.tObj, level,
- width, height, face);
- }
-
- ASSERT(face < 6);
-
- /* Ensure we have a valid texture to upload */
- if ((hwlevel < 0) || (hwlevel >= R300_MAX_TEXTURE_LEVELS)) {
- _mesa_problem(NULL, "bad texture level in %s", __FUNCTION__);
- return;
- }
-
- texImage = t->base.tObj->Image[face][level];
-
- if (!texImage) {
- if (RADEON_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: texImage %d is NULL!\n",
- __FUNCTION__, level);
- return;
- }
- if (!texImage->Data) {
- if (RADEON_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: image data is NULL!\n",
- __FUNCTION__);
- return;
- }
-
- if (t->base.tObj->Target == GL_TEXTURE_RECTANGLE_NV) {
- assert(level == 0);
- assert(hwlevel == 0);
- if (RADEON_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: image data is rectangular\n",
- __FUNCTION__);
- r300UploadRectSubImage(rmesa, t, texImage, x, y, width, height);
- return;
- } else if (texImage->IsClientData) {
- if (RADEON_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr,
- "%s: image data is in GART client storage\n",
- __FUNCTION__);
- r300UploadGARTClientSubImage(rmesa, t, texImage, hwlevel, x, y,
- width, height);
- return;
- } else if (RADEON_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "%s: image data is in normal memory\n",
- __FUNCTION__);
-
- imageWidth = texImage->Width;
- imageHeight = texImage->Height;
-
- offset = t->bufAddr;
-
- if (RADEON_DEBUG & (DEBUG_TEXTURE | DEBUG_IOCTL)) {
- GLint imageX = 0;
- GLint imageY = 0;
- GLint blitX = t->image[face][hwlevel].x;
- GLint blitY = t->image[face][hwlevel].y;
- GLint blitWidth = t->image[face][hwlevel].width;
- GLint blitHeight = t->image[face][hwlevel].height;
- fprintf(stderr, " upload image: %d,%d at %d,%d\n",
- imageWidth, imageHeight, imageX, imageY);
- fprintf(stderr, " upload blit: %d,%d at %d,%d\n",
- blitWidth, blitHeight, blitX, blitY);
- fprintf(stderr, " blit ofs: 0x%07x level: %d/%d\n",
- (GLuint) offset, hwlevel, level);
- }
-
- t->image[face][hwlevel].data = texImage->Data;
-
- /* Init the DRM_RADEON_TEXTURE command / drm_radeon_texture_t struct.
- * NOTE: we're always use a 1KB-wide blit and I8 texture format.
- * We used to use 1, 2 and 4-byte texels and used to use the texture
- * width to dictate the blit width - but that won't work for compressed
- * textures. (Brian)
- * NOTE: can't do that with texture tiling. (sroland)
- */
- tex.offset = offset;
- tex.image = &tmp;
- /* copy (x,y,width,height,data) */
- memcpy(&tmp, &t->image[face][hwlevel], sizeof(tmp));
-
- if (texImage->TexFormat->TexelBytes > 4) {
- const int log2TexelBytes =
- (3 + (texImage->TexFormat->TexelBytes >> 4));
- tex.format = RADEON_TXFORMAT_I8; /* any 1-byte texel format */
- tex.pitch =
- MAX2((texImage->Width * texImage->TexFormat->TexelBytes) /
- 64, 1);
- tex.height = imageHeight;
- tex.width = imageWidth << log2TexelBytes;
- tex.offset += (tmp.x << log2TexelBytes) & ~1023;
- tmp.x = tmp.x % (1024 >> log2TexelBytes);
- tmp.width = tmp.width << log2TexelBytes;
- } else if (texImage->TexFormat->TexelBytes) {
- /* use multi-byte upload scheme */
- tex.height = imageHeight;
- tex.width = imageWidth;
- switch (texImage->TexFormat->TexelBytes) {
- case 1:
- tex.format = RADEON_TXFORMAT_I8;
- break;
- case 2:
- tex.format = RADEON_TXFORMAT_AI88;
- break;
- case 4:
- tex.format = RADEON_TXFORMAT_ARGB8888;
- break;
- }
- tex.pitch =
- MAX2((texImage->Width * texImage->TexFormat->TexelBytes) /
- 64, 1);
- tex.offset += tmp.x & ~1023;
- tmp.x = tmp.x % 1024;
-
- if (t->tile_bits & R300_TXO_MICRO_TILE) {
- /* need something like "tiled coordinates" ? */
- tmp.y = tmp.x / (tex.pitch * 128) * 2;
- tmp.x =
- tmp.x % (tex.pitch * 128) / 2 /
- texImage->TexFormat->TexelBytes;
- tex.pitch |= RADEON_DST_TILE_MICRO >> 22;
- } else {
- tmp.x = tmp.x >> (texImage->TexFormat->TexelBytes >> 1);
- }
-#if 1
- if ((t->tile_bits & R300_TXO_MACRO_TILE) &&
- (texImage->Width * texImage->TexFormat->TexelBytes >= 256)
- && ((!(t->tile_bits & R300_TXO_MICRO_TILE)
- && (texImage->Height >= 8))
- || (texImage->Height >= 16))) {
- /* weird: R200 disables macro tiling if mip width is smaller than 256 bytes,
- OR if height is smaller than 8 automatically, but if micro tiling is active
- the limit is height 16 instead ? */
- tex.pitch |= RADEON_DST_TILE_MACRO >> 22;
- }
-#endif
- } else {
- /* In case of for instance 8x8 texture (2x2 dxt blocks),
- padding after the first two blocks is needed (only
- with dxt1 since 2 dxt3/dxt5 blocks already use 32 Byte). */
- /* set tex.height to 1/4 since 1 "macropixel" (dxt-block)
- has 4 real pixels. Needed so the kernel module reads
- the right amount of data. */
- tex.format = RADEON_TXFORMAT_I8; /* any 1-byte texel format */
- tex.pitch = (R300_BLIT_WIDTH_BYTES / 64);
- tex.height = (imageHeight + 3) / 4;
- tex.width = (imageWidth + 3) / 4;
- if ((t->format & R300_TX_FORMAT_DXT1) == R300_TX_FORMAT_DXT1) {
- tex.width *= 8;
- } else {
- tex.width *= 16;
- }
- }
-
- LOCK_HARDWARE(&rmesa->radeon);
- do {
- ret =
- drmCommandWriteRead(rmesa->radeon.dri.fd,
- DRM_RADEON_TEXTURE, &tex,
- sizeof(drm_radeon_texture_t));
- if (ret) {
- if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr,
- "DRM_RADEON_TEXTURE: again!\n");
- usleep(1);
- }
- } while (ret == -EAGAIN);
-
- UNLOCK_HARDWARE(&rmesa->radeon);
-
- if (ret) {
- fprintf(stderr, "DRM_RADEON_TEXTURE: return = %d\n", ret);
- fprintf(stderr, " offset=0x%08x\n", offset);
- fprintf(stderr, " image width=%d height=%d\n",
- imageWidth, imageHeight);
- fprintf(stderr, " blit width=%d height=%d data=%p\n",
- t->image[face][hwlevel].width,
- t->image[face][hwlevel].height,
- t->image[face][hwlevel].data);
- _mesa_exit(-1);
- }
-}
-
-/**
- * Upload the texture images associated with texture \a t. This might
- * require the allocation of texture memory.
- *
- * \param rmesa Context pointer
- * \param t Texture to be uploaded
- * \param face Cube map face to be uploaded. Zero for non-cube maps.
- */
-
-int r300UploadTexImages(r300ContextPtr rmesa, r300TexObjPtr t, GLuint face)
-{
- const int numLevels = t->base.lastLevel - t->base.firstLevel + 1;
-
- if (t->image_override)
- return 0;
-
- if (RADEON_DEBUG & (DEBUG_TEXTURE | DEBUG_IOCTL)) {
- fprintf(stderr, "%s( %p, %p ) sz=%d lvls=%d-%d\n", __FUNCTION__,
- (void *)rmesa->radeon.glCtx, (void *)t->base.tObj,
- t->base.totalSize, t->base.firstLevel,
- t->base.lastLevel);
- }
-
- if (t->base.totalSize == 0)
- return 0;
-
- if (RADEON_DEBUG & DEBUG_SYNC) {
- fprintf(stderr, "%s: Syncing\n", __FUNCTION__);
- radeonFinish(rmesa->radeon.glCtx);
- }
-
- LOCK_HARDWARE(&rmesa->radeon);
-
- if (t->base.memBlock == NULL) {
- int heap;
-
- heap = driAllocateTexture(rmesa->texture_heaps, rmesa->nr_heaps,
- (driTextureObject *) t);
- if (heap == -1) {
- UNLOCK_HARDWARE(&rmesa->radeon);
- return -1;
- }
-
- /* Set the base offset of the texture image */
- t->bufAddr = rmesa->radeon.radeonScreen->texOffset[heap]
- + t->base.memBlock->ofs;
- t->offset = t->bufAddr;
-
- if (!(t->base.tObj->Image[0][0]->IsClientData)) {
- /* hope it's safe to add that here... */
- t->offset |= t->tile_bits;
- }
- }
-
- /* Let the world know we've used this memory recently.
- */
- driUpdateTextureLRU((driTextureObject *) t);
- UNLOCK_HARDWARE(&rmesa->radeon);
-
- /* Upload any images that are new */
- if (t->base.dirty_images[face]) {
- int i;
- for (i = 0; i < numLevels; i++) {
- if ((t->base.
- dirty_images[face] & (1 <<
- (i + t->base.firstLevel))) !=
- 0) {
- r300UploadSubImage(rmesa, t, i, 0, 0,
- t->image[face][i].width,
- t->image[face][i].height,
- face);
- }
- }
- t->base.dirty_images[face] = 0;
- }
-
- if (RADEON_DEBUG & DEBUG_SYNC) {
- fprintf(stderr, "%s: Syncing\n", __FUNCTION__);
- radeonFinish(rmesa->radeon.glCtx);
- }
-
- return 0;
-}
diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c
index f6ae4b675b..6f489ace7b 100644
--- a/src/mesa/drivers/dri/r300/r300_texstate.c
+++ b/src/mesa/drivers/dri/r300/r300_texstate.c
@@ -47,7 +47,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "r300_context.h"
#include "r300_state.h"
#include "r300_ioctl.h"
-#include "radeon_ioctl.h"
+#include "radeon_mipmap_tree.h"
#include "r300_tex.h"
#include "r300_reg.h"
@@ -117,7 +117,12 @@ static const struct tx_table {
_ASSIGN(INTENSITY_FLOAT16, R300_EASY_TX_FORMAT(X, X, X, X, FL_I16)),
_ASSIGN(Z16, R300_EASY_TX_FORMAT(X, X, X, X, X16)),
_ASSIGN(Z24_S8, R300_EASY_TX_FORMAT(X, X, X, X, X24_Y8)),
+ _ASSIGN(S8_Z24, R300_EASY_TX_FORMAT(Y, Y, Y, Y, X24_Y8)),
_ASSIGN(Z32, R300_EASY_TX_FORMAT(X, X, X, X, X32)),
+ /* EXT_texture_sRGB */
+ _ASSIGN(SRGBA8, R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8) | R300_TX_FORMAT_GAMMA),
+ _ASSIGN(SLA8, R300_EASY_TX_FORMAT(X, X, X, Y, Y8X8) | R300_TX_FORMAT_GAMMA),
+ _ASSIGN(SL8, R300_EASY_TX_FORMAT(X, X, X, ONE, X8) | R300_TX_FORMAT_GAMMA),
/* *INDENT-ON* */
};
@@ -143,13 +148,12 @@ void r300SetDepthTexMode(struct gl_texture_object *tObj)
},
};
const GLuint *format;
- r300TexObjPtr t;
+ radeonTexObjPtr t;
if (!tObj)
return;
- t = (r300TexObjPtr) tObj->DriverData;
-
+ t = radeon_tex_obj(tObj);
switch (tObj->Image[0][tObj->BaseLevel]->TexFormat->MesaFormat) {
case MESA_FORMAT_Z16:
@@ -171,13 +175,13 @@ void r300SetDepthTexMode(struct gl_texture_object *tObj)
switch (tObj->DepthMode) {
case GL_LUMINANCE:
- t->format = format[0];
+ t->pp_txformat = format[0];
break;
case GL_INTENSITY:
- t->format = format[1];
+ t->pp_txformat = format[1];
break;
case GL_ALPHA:
- t->format = format[2];
+ t->pp_txformat = format[2];
break;
default:
/* Error...which should have already been caught by higher
@@ -190,486 +194,307 @@ void r300SetDepthTexMode(struct gl_texture_object *tObj)
/**
- * Compute sizes and fill in offset and blit information for the given
- * image (determined by \p face and \p level).
- *
- * \param curOffset points to the offset at which the image is to be stored
- * and is updated by this function according to the size of the image.
- */
-static void compute_tex_image_offset(
- struct gl_texture_object *tObj,
- GLuint face,
- GLint level,
- GLint* curOffset)
-{
- r300TexObjPtr t = (r300TexObjPtr) tObj->DriverData;
- const struct gl_texture_image* texImage;
- GLuint blitWidth = R300_BLIT_WIDTH_BYTES;
- GLuint texelBytes;
- GLuint size;
-
- texImage = tObj->Image[0][level + t->base.firstLevel];
- if (!texImage)
- return;
-
- texelBytes = texImage->TexFormat->TexelBytes;
-
- /* find image size in bytes */
- if (texImage->IsCompressed) {
- if ((t->format & R300_TX_FORMAT_DXT1) ==
- R300_TX_FORMAT_DXT1) {
- // fprintf(stderr,"DXT 1 %d %08X\n", texImage->Width, t->format);
- if ((texImage->Width + 3) < 8) /* width one block */
- size = texImage->CompressedSize * 4;
- else if ((texImage->Width + 3) < 16)
- size = texImage->CompressedSize * 2;
- else
- size = texImage->CompressedSize;
- } else {
- /* DXT3/5, 16 bytes per block */
- WARN_ONCE
- ("DXT 3/5 suffers from multitexturing problems!\n");
- // fprintf(stderr,"DXT 3/5 %d\n", texImage->Width);
- if ((texImage->Width + 3) < 8)
- size = texImage->CompressedSize * 2;
- else
- size = texImage->CompressedSize;
- }
- } else if (tObj->Target == GL_TEXTURE_RECTANGLE_NV) {
- size =
- ((texImage->Width * texelBytes +
- 63) & ~63) * texImage->Height;
- blitWidth = 64 / texelBytes;
- } else if (t->tile_bits & R300_TXO_MICRO_TILE) {
- /* tile pattern is 16 bytes x2. mipmaps stay 32 byte aligned,
- though the actual offset may be different (if texture is less than
- 32 bytes width) to the untiled case */
- int w = (texImage->Width * texelBytes * 2 + 31) & ~31;
- size =
- (w * ((texImage->Height + 1) / 2)) *
- texImage->Depth;
- blitWidth = MAX2(texImage->Width, 64 / texelBytes);
- } else {
- int w = (texImage->Width * texelBytes + 31) & ~31;
- size = w * texImage->Height * texImage->Depth;
- blitWidth = MAX2(texImage->Width, 64 / texelBytes);
- }
- assert(size > 0);
-
- if (RADEON_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr, "w=%d h=%d d=%d tb=%d intFormat=%d\n",
- texImage->Width, texImage->Height,
- texImage->Depth,
- texImage->TexFormat->TexelBytes,
- texImage->InternalFormat);
-
- /* All images are aligned to a 32-byte offset */
- *curOffset = (*curOffset + 0x1f) & ~0x1f;
-
- if (texelBytes) {
- /* fix x and y coords up later together with offset */
- t->image[face][level].x = *curOffset;
- t->image[face][level].y = 0;
- t->image[face][level].width =
- MIN2(size / texelBytes, blitWidth);
- t->image[face][level].height =
- (size / texelBytes) / t->image[face][level].width;
- } else {
- t->image[face][level].x = *curOffset % R300_BLIT_WIDTH_BYTES;
- t->image[face][level].y = *curOffset / R300_BLIT_WIDTH_BYTES;
- t->image[face][level].width =
- MIN2(size, R300_BLIT_WIDTH_BYTES);
- t->image[face][level].height = size / t->image[face][level].width;
- }
-
- if (RADEON_DEBUG & DEBUG_TEXTURE)
- fprintf(stderr,
- "level %d, face %d: %dx%d x=%d y=%d w=%d h=%d size=%d at %d\n",
- level, face, texImage->Width, texImage->Height,
- t->image[face][level].x, t->image[face][level].y,
- t->image[face][level].width, t->image[face][level].height,
- size, *curOffset);
-
- *curOffset += size;
-}
-
-
-
-/**
- * This function computes the number of bytes of storage needed for
- * the given texture object (all mipmap levels, all cube faces).
- * The \c image[face][level].x/y/width/height parameters for upload/blitting
- * are computed here. \c filter, \c format, etc. will be set here
- * too.
+ * Compute the cached hardware register values for the given texture object.
*
* \param rmesa Context pointer
- * \param tObj GL texture object whose images are to be posted to
- * hardware state.
+ * \param t the r300 texture object
*/
-static void r300SetTexImages(r300ContextPtr rmesa,
- struct gl_texture_object *tObj)
+static void setup_hardware_state(r300ContextPtr rmesa, radeonTexObj *t)
{
- r300TexObjPtr t = (r300TexObjPtr) tObj->DriverData;
- const struct gl_texture_image *baseImage =
- tObj->Image[0][tObj->BaseLevel];
- GLint curOffset;
- GLint i, texelBytes;
- GLint numLevels;
- GLint log2Width, log2Height, log2Depth;
-
- /* Set the hardware texture format
- */
+ const struct gl_texture_image *firstImage;
+ int firstlevel = t->mt ? t->mt->firstLevel : 0;
+
+ firstImage = t->base.Image[0][firstlevel];
+
if (!t->image_override
- && VALID_FORMAT(baseImage->TexFormat->MesaFormat)) {
- if (baseImage->TexFormat->BaseFormat == GL_DEPTH_COMPONENT) {
- r300SetDepthTexMode(tObj);
+ && VALID_FORMAT(firstImage->TexFormat->MesaFormat)) {
+ if (firstImage->TexFormat->BaseFormat == GL_DEPTH_COMPONENT) {
+ r300SetDepthTexMode(&t->base);
} else {
- t->format = tx_table[baseImage->TexFormat->MesaFormat].format;
+ t->pp_txformat = tx_table[firstImage->TexFormat->MesaFormat].format;
}
- t->filter |= tx_table[baseImage->TexFormat->MesaFormat].filter;
+ t->pp_txfilter |= tx_table[firstImage->TexFormat->MesaFormat].filter;
} else if (!t->image_override) {
_mesa_problem(NULL, "unexpected texture format in %s",
__FUNCTION__);
return;
}
- texelBytes = baseImage->TexFormat->TexelBytes;
-
- /* Compute which mipmap levels we really want to send to the hardware.
- */
- driCalculateTextureFirstLastLevel((driTextureObject *) t);
- log2Width = tObj->Image[0][t->base.firstLevel]->WidthLog2;
- log2Height = tObj->Image[0][t->base.firstLevel]->HeightLog2;
- log2Depth = tObj->Image[0][t->base.firstLevel]->DepthLog2;
-
- numLevels = t->base.lastLevel - t->base.firstLevel + 1;
+ if (t->image_override && t->bo)
+ return;
- assert(numLevels <= R300_MAX_TEXTURE_LEVELS);
+ t->pp_txsize = (((firstImage->Width - 1) << R300_TX_WIDTHMASK_SHIFT)
+ | ((firstImage->Height - 1) << R300_TX_HEIGHTMASK_SHIFT)
+ | ((firstImage->DepthLog2) << R300_TX_DEPTHMASK_SHIFT)
+ | ((t->mt->lastLevel - t->mt->firstLevel) << R300_TX_MAX_MIP_LEVEL_SHIFT));
- /* Calculate mipmap offsets and dimensions for blitting (uploading)
- * The idea is that we lay out the mipmap levels within a block of
- * memory organized as a rectangle of width BLIT_WIDTH_BYTES.
- */
t->tile_bits = 0;
- /* figure out if this texture is suitable for tiling. */
-#if 0 /* Disabled for now */
- if (texelBytes) {
- if ((tObj->Target != GL_TEXTURE_RECTANGLE_NV) &&
- /* texrect might be able to use micro tiling too in theory? */
- (baseImage->Height > 1)) {
-
- /* allow 32 (bytes) x 1 mip (which will use two times the space
- the non-tiled version would use) max if base texture is large enough */
- if ((numLevels == 1) ||
- (((baseImage->Width * texelBytes /
- baseImage->Height) <= 32)
- && (baseImage->Width * texelBytes > 64))
- ||
- ((baseImage->Width * texelBytes /
- baseImage->Height) <= 16)) {
- t->tile_bits |= R300_TXO_MICRO_TILE;
- }
- }
-
- if (tObj->Target != GL_TEXTURE_RECTANGLE_NV) {
- /* we can set macro tiling even for small textures, they will be untiled anyway */
- t->tile_bits |= R300_TXO_MACRO_TILE;
- }
- }
-#endif
-
- curOffset = 0;
+ if (t->base.Target == GL_TEXTURE_CUBE_MAP)
+ t->pp_txformat |= R300_TX_FORMAT_CUBIC_MAP;
+ if (t->base.Target == GL_TEXTURE_3D)
+ t->pp_txformat |= R300_TX_FORMAT_3D;
- if (tObj->Target == GL_TEXTURE_CUBE_MAP) {
- ASSERT(log2Width == log2Height);
- t->format |= R300_TX_FORMAT_CUBIC_MAP;
- for(i = 0; i < numLevels; i++) {
- GLuint face;
- for(face = 0; face < 6; face++)
- compute_tex_image_offset(tObj, face, i, &curOffset);
- }
- } else {
- if (tObj->Target == GL_TEXTURE_3D)
- t->format |= R300_TX_FORMAT_3D;
-
- for (i = 0; i < numLevels; i++)
- compute_tex_image_offset(tObj, 0, i, &curOffset);
- }
-
- /* Align the total size of texture memory block.
- */
- t->base.totalSize =
- (curOffset + RADEON_OFFSET_MASK) & ~RADEON_OFFSET_MASK;
-
- t->size =
- (((tObj->Image[0][t->base.firstLevel]->Width -
- 1) << R300_TX_WIDTHMASK_SHIFT)
- | ((tObj->Image[0][t->base.firstLevel]->Height - 1) <<
- R300_TX_HEIGHTMASK_SHIFT)
- | ((tObj->Image[0][t->base.firstLevel]->DepthLog2) <<
- R300_TX_DEPTHMASK_SHIFT))
- | ((numLevels - 1) << R300_TX_MAX_MIP_LEVEL_SHIFT);
-
- t->pitch = 0;
-
- /* Only need to round to nearest 32 for textures, but the blitter
- * requires 64-byte aligned pitches, and we may/may not need the
- * blitter. NPOT only!
- */
- if (baseImage->IsCompressed) {
- t->pitch |=
- (tObj->Image[0][t->base.firstLevel]->Width + 63) & ~(63);
- } else if (tObj->Target == GL_TEXTURE_RECTANGLE_NV) {
- unsigned int align = (64 / texelBytes) - 1;
- t->pitch |= ((tObj->Image[0][t->base.firstLevel]->Width *
- texelBytes) + 63) & ~(63);
- t->size |= R300_TX_SIZE_TXPITCH_EN;
+ if (t->base.Target == GL_TEXTURE_RECTANGLE_NV) {
+ unsigned int align = (64 / t->mt->bpp) - 1;
+ t->pp_txsize |= R300_TX_SIZE_TXPITCH_EN;
if (!t->image_override)
- t->pitch_reg =
- (((tObj->Image[0][t->base.firstLevel]->Width) +
- align) & ~align) - 1;
- } else {
- t->pitch |=
- ((tObj->Image[0][t->base.firstLevel]->Width *
- texelBytes) + 63) & ~(63);
+ t->pp_txpitch = ((firstImage->Width + align) & ~align) - 1;
}
if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
- if (tObj->Image[0][t->base.firstLevel]->Width > 2048)
- t->pitch_reg |= R500_TXWIDTH_BIT11;
- if (tObj->Image[0][t->base.firstLevel]->Height > 2048)
- t->pitch_reg |= R500_TXHEIGHT_BIT11;
+ if (firstImage->Width > 2048)
+ t->pp_txpitch |= R500_TXWIDTH_BIT11;
+ if (firstImage->Height > 2048)
+ t->pp_txpitch |= R500_TXHEIGHT_BIT11;
}
}
-/* ================================================================
- * Texture unit state management
+/**
+ * Ensure the given texture is ready for rendering.
+ *
+ * Mostly this means populating the texture object's mipmap tree.
*/
-
-static GLboolean r300EnableTexture2D(GLcontext * ctx, int unit)
+static GLboolean r300_validate_texture(GLcontext * ctx, struct gl_texture_object *texObj)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- struct gl_texture_object *tObj = texUnit->_Current;
- r300TexObjPtr t = (r300TexObjPtr) tObj->DriverData;
+ radeonTexObj *t = radeon_tex_obj(texObj);
- ASSERT(tObj->Target == GL_TEXTURE_2D || tObj->Target == GL_TEXTURE_1D);
-
- if (t->base.dirty_images[0]) {
- R300_FIREVERTICES(rmesa);
+ if (!radeon_validate_texture_miptree(ctx, texObj))
+ return GL_FALSE;
- r300SetTexImages(rmesa, tObj);
- r300UploadTexImages(rmesa, (r300TexObjPtr) tObj->DriverData, 0);
- if (!t->base.memBlock && !t->image_override)
- return GL_FALSE;
- }
+ /* Configure the hardware registers (more precisely, the cached version
+ * of the hardware registers). */
+ setup_hardware_state(rmesa, t);
+ t->validated = GL_TRUE;
return GL_TRUE;
}
-static GLboolean r300EnableTexture3D(GLcontext * ctx, int unit)
+/**
+ * Ensure all enabled and complete textures are uploaded along with any buffers being used.
+ */
+GLboolean r300ValidateBuffers(GLcontext * ctx)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- struct gl_texture_object *tObj = texUnit->_Current;
- r300TexObjPtr t = (r300TexObjPtr) tObj->DriverData;
+ struct radeon_renderbuffer *rrb;
+ int i;
+ int ret;
- ASSERT(tObj->Target == GL_TEXTURE_3D);
+ radeon_cs_space_reset_bos(rmesa->radeon.cmdbuf.cs);
- /* r300 does not support mipmaps for 3D textures. */
- if ((tObj->MinFilter != GL_NEAREST) && (tObj->MinFilter != GL_LINEAR)) {
- return GL_FALSE;
+ rrb = radeon_get_colorbuffer(&rmesa->radeon);
+ /* color buffer */
+ if (rrb && rrb->bo) {
+ radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs,
+ rrb->bo, 0,
+ RADEON_GEM_DOMAIN_VRAM);
}
- if (t->base.dirty_images[0]) {
- R300_FIREVERTICES(rmesa);
- r300SetTexImages(rmesa, tObj);
- r300UploadTexImages(rmesa, (r300TexObjPtr) tObj->DriverData, 0);
- if (!t->base.memBlock)
- return GL_FALSE;
+ /* depth buffer */
+ rrb = radeon_get_depthbuffer(&rmesa->radeon);
+ if (rrb && rrb->bo) {
+ radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs,
+ rrb->bo, 0,
+ RADEON_GEM_DOMAIN_VRAM);
}
+
+ for (i = 0; i < ctx->Const.MaxTextureImageUnits; ++i) {
+ radeonTexObj *t;
- return GL_TRUE;
-}
-
-static GLboolean r300EnableTextureCube(GLcontext * ctx, int unit)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- struct gl_texture_object *tObj = texUnit->_Current;
- r300TexObjPtr t = (r300TexObjPtr) tObj->DriverData;
- GLuint face;
-
- ASSERT(tObj->Target == GL_TEXTURE_CUBE_MAP);
-
- if (t->base.dirty_images[0] || t->base.dirty_images[1] ||
- t->base.dirty_images[2] || t->base.dirty_images[3] ||
- t->base.dirty_images[4] || t->base.dirty_images[5]) {
- /* flush */
- R300_FIREVERTICES(rmesa);
- /* layout memory space, once for all faces */
- r300SetTexImages(rmesa, tObj);
- }
+ if (!ctx->Texture.Unit[i]._ReallyEnabled)
+ continue;
- /* upload (per face) */
- for (face = 0; face < 6; face++) {
- if (t->base.dirty_images[face]) {
- r300UploadTexImages(rmesa,
- (r300TexObjPtr) tObj->DriverData,
- face);
+ if (!r300_validate_texture(ctx, ctx->Texture.Unit[i]._Current)) {
+ _mesa_warning(ctx,
+ "failed to validate texture for unit %d.\n",
+ i);
}
+ t = radeon_tex_obj(ctx->Texture.Unit[i]._Current);
+ if (t->image_override && t->bo)
+ radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs,
+ t->bo,
+ RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0);
+ else if (t->mt->bo)
+ radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs,
+ t->mt->bo,
+ RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0);
}
- if (!t->base.memBlock) {
- /* texmem alloc failed, use s/w fallback */
+ ret = radeon_cs_space_check_with_bo(rmesa->radeon.cmdbuf.cs, rmesa->radeon.dma.current, RADEON_GEM_DOMAIN_GTT, 0);
+ if (ret)
return GL_FALSE;
- }
-
return GL_TRUE;
}
-static GLboolean r300EnableTextureRect(GLcontext * ctx, int unit)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- struct gl_texture_object *tObj = texUnit->_Current;
- r300TexObjPtr t = (r300TexObjPtr) tObj->DriverData;
-
- ASSERT(tObj->Target == GL_TEXTURE_RECTANGLE_NV);
-
- if (t->base.dirty_images[0]) {
- R300_FIREVERTICES(rmesa);
-
- r300SetTexImages(rmesa, tObj);
- r300UploadTexImages(rmesa, (r300TexObjPtr) tObj->DriverData, 0);
- if (!t->base.memBlock && !t->image_override &&
- !rmesa->prefer_gart_client_texturing)
- return GL_FALSE;
- }
-
- return GL_TRUE;
-}
-
-static GLboolean r300UpdateTexture(GLcontext * ctx, int unit)
-{
- r300ContextPtr rmesa = R300_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- struct gl_texture_object *tObj = texUnit->_ReallyEnabled ?
- texUnit->_Current : NULL;
- r300TexObjPtr t = tObj ? (r300TexObjPtr) tObj->DriverData : NULL;
-
- /* Fallback if there's a texture border */
- if (tObj && tObj->Image[0][tObj->BaseLevel]->Border > 0) {
- tObj = NULL;
- t = NULL;
- }
-
- /* Update state if this is a different texture object to last
- * time.
- */
- if (rmesa->state.texture.unit[unit].texobj != tObj) {
- if (rmesa->state.texture.unit[unit].texobj != NULL) {
- r300TexObjPtr t_old = (r300TexObjPtr) rmesa->state.texture.unit[unit].texobj->DriverData;
-
- /* The old texture is no longer bound to this texture unit.
- * Mark it as such.
- */
-
- t_old->base.bound &= ~(1 << unit);
- }
-
- _mesa_reference_texobj(&rmesa->state.texture.unit[unit].texobj, tObj);
-
- if (t) {
- t->base.bound |= (1 << unit);
- driUpdateTextureLRU(&t->base); /* XXX: should be locked! */
- }
- }
-
- return !t || !t->border_fallback;
-}
-
void r300SetTexOffset(__DRIcontext * pDRICtx, GLint texname,
unsigned long long offset, GLint depth, GLuint pitch)
{
r300ContextPtr rmesa = pDRICtx->driverPrivate;
struct gl_texture_object *tObj =
_mesa_lookup_texture(rmesa->radeon.glCtx, texname);
- r300TexObjPtr t;
+ radeonTexObjPtr t = radeon_tex_obj(tObj);
uint32_t pitch_val;
if (!tObj)
return;
- t = (r300TexObjPtr) tObj->DriverData;
-
t->image_override = GL_TRUE;
if (!offset)
return;
- t->offset = offset;
- t->pitch_reg &= (1 << 13) -1;
+ t->bo = NULL;
+ t->override_offset = offset;
+ t->pp_txpitch &= (1 << 13) -1;
pitch_val = pitch;
switch (depth) {
case 32:
- t->format = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
- t->filter |= tx_table[2].filter;
+ t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
+ t->pp_txfilter |= tx_table[2].filter;
pitch_val /= 4;
break;
case 24:
default:
- t->format = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
- t->filter |= tx_table[4].filter;
+ t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
+ t->pp_txfilter |= tx_table[4].filter;
pitch_val /= 4;
break;
case 16:
- t->format = R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5);
- t->filter |= tx_table[5].filter;
+ t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5);
+ t->pp_txfilter |= tx_table[5].filter;
pitch_val /= 2;
break;
}
pitch_val--;
- t->pitch_reg |= pitch_val;
+ t->pp_txpitch |= pitch_val;
}
-static GLboolean r300UpdateTextureUnit(GLcontext * ctx, int unit)
+void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_format, __DRIdrawable *dPriv)
{
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
-
- if (texUnit->_ReallyEnabled & (TEXTURE_RECT_BIT)) {
- return (r300EnableTextureRect(ctx, unit) &&
- r300UpdateTexture(ctx, unit));
- } else if (texUnit->_ReallyEnabled & (TEXTURE_1D_BIT | TEXTURE_2D_BIT)) {
- return (r300EnableTexture2D(ctx, unit) &&
- r300UpdateTexture(ctx, unit));
- } else if (texUnit->_ReallyEnabled & (TEXTURE_3D_BIT)) {
- return (r300EnableTexture3D(ctx, unit) &&
- r300UpdateTexture(ctx, unit));
- } else if (texUnit->_ReallyEnabled & (TEXTURE_CUBE_BIT)) {
- return (r300EnableTextureCube(ctx, unit) &&
- r300UpdateTexture(ctx, unit));
- } else if (texUnit->_ReallyEnabled) {
- return GL_FALSE;
- } else {
- return r300UpdateTexture(ctx, unit);
+ struct gl_texture_unit *texUnit;
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ struct radeon_renderbuffer *rb;
+ radeon_texture_image *rImage;
+ radeonContextPtr radeon;
+ r300ContextPtr rmesa;
+ struct radeon_framebuffer *rfb;
+ radeonTexObjPtr t;
+ uint32_t pitch_val;
+ uint32_t internalFormat, type, format;
+
+ type = GL_BGRA;
+ format = GL_UNSIGNED_BYTE;
+ internalFormat = (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT ? 3 : 4);
+
+ radeon = pDRICtx->driverPrivate;
+ rmesa = pDRICtx->driverPrivate;
+
+ rfb = dPriv->driverPrivate;
+ texUnit = &radeon->glCtx->Texture.Unit[radeon->glCtx->Texture.CurrentUnit];
+ texObj = _mesa_select_tex_object(radeon->glCtx, texUnit, target);
+ texImage = _mesa_get_tex_image(radeon->glCtx, texObj, target, 0);
+
+ rImage = get_radeon_texture_image(texImage);
+ t = radeon_tex_obj(texObj);
+ if (t == NULL) {
+ return;
+ }
+
+ radeon_update_renderbuffers(pDRICtx, dPriv);
+ /* back & depth buffer are useless free them right away */
+ rb = (void*)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer;
+ if (rb && rb->bo) {
+ radeon_bo_unref(rb->bo);
+ rb->bo = NULL;
+ }
+ rb = (void*)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer;
+ if (rb && rb->bo) {
+ radeon_bo_unref(rb->bo);
+ rb->bo = NULL;
}
+ rb = rfb->color_rb[0];
+ if (rb->bo == NULL) {
+ /* Failed to BO for the buffer */
+ return;
+ }
+
+ _mesa_lock_texture(radeon->glCtx, texObj);
+ if (t->bo) {
+ radeon_bo_unref(t->bo);
+ t->bo = NULL;
+ }
+ if (rImage->bo) {
+ radeon_bo_unref(rImage->bo);
+ rImage->bo = NULL;
+ }
+ if (t->mt) {
+ radeon_miptree_unreference(t->mt);
+ t->mt = NULL;
+ }
+ if (rImage->mt) {
+ radeon_miptree_unreference(rImage->mt);
+ rImage->mt = NULL;
+ }
+ _mesa_init_teximage_fields(radeon->glCtx, target, texImage,
+ rb->base.Width, rb->base.Height, 1, 0, rb->cpp);
+ texImage->RowStride = rb->pitch / rb->cpp;
+ texImage->TexFormat = radeonChooseTextureFormat(radeon->glCtx,
+ internalFormat,
+ type, format, 0);
+ rImage->bo = rb->bo;
+ radeon_bo_ref(rImage->bo);
+ t->bo = rb->bo;
+ radeon_bo_ref(t->bo);
+ t->tile_bits = 0;
+ t->image_override = GL_TRUE;
+ t->override_offset = 0;
+ t->pp_txpitch &= (1 << 13) -1;
+ pitch_val = rb->pitch;
+ switch (rb->cpp) {
+ case 4:
+ if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT)
+ t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
+ else
+ t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
+ t->pp_txfilter |= tx_table[2].filter;
+ pitch_val /= 4;
+ break;
+ case 3:
+ default:
+ t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8);
+ t->pp_txfilter |= tx_table[4].filter;
+ pitch_val /= 4;
+ break;
+ case 2:
+ t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, Z5Y6X5);
+ t->pp_txfilter |= tx_table[5].filter;
+ pitch_val /= 2;
+ break;
+ }
+ pitch_val--;
+ t->pp_txsize = ((rb->base.Width - 1) << R300_TX_WIDTHMASK_SHIFT) |
+ ((rb->base.Height - 1) << R300_TX_HEIGHTMASK_SHIFT);
+ t->pp_txsize |= R300_TX_SIZE_TXPITCH_EN;
+ t->pp_txpitch |= pitch_val;
+
+ if (rmesa->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV515) {
+ if (rb->base.Width > 2048)
+ t->pp_txpitch |= R500_TXWIDTH_BIT11;
+ if (rb->base.Height > 2048)
+ t->pp_txpitch |= R500_TXHEIGHT_BIT11;
+ }
+ t->validated = GL_TRUE;
+ _mesa_unlock_texture(radeon->glCtx, texObj);
+ return;
}
-void r300UpdateTextureState(GLcontext * ctx)
+void r300SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
{
- int i;
-
- for (i = 0; i < 8; i++) {
- if (!r300UpdateTextureUnit(ctx, i)) {
- _mesa_warning(ctx,
- "failed to update texture state for unit %d.\n",
- i);
- }
- }
+ r300SetTexBuffer2(pDRICtx, target, GLX_TEXTURE_FORMAT_RGBA_EXT, dPriv);
}
diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c
index 146daa367c..c41a8fdd62 100644
--- a/src/mesa/drivers/dri/r300/r300_vertprog.c
+++ b/src/mesa/drivers/dri/r300/r300_vertprog.c
@@ -34,10 +34,12 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "shader/program.h"
#include "shader/prog_instruction.h"
#include "shader/prog_parameter.h"
+#include "shader/prog_print.h"
#include "shader/prog_statevars.h"
#include "tnl/tnl.h"
#include "r300_context.h"
+#include "r300_state.h"
/* TODO: Get rid of t_src_class call */
#define CMP_SRCS(a, b) ((a.RelAddr != b.RelAddr) || (a.Index != b.Index && \
@@ -64,7 +66,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
int u_temp_used = (VSF_MAX_FRAGMENT_TEMPS - 1) - u_temp_i; \
if((vp->num_temporaries + u_temp_used) > VSF_MAX_FRAGMENT_TEMPS) { \
WARN_ONCE("Ran out of temps, num temps %d, us %d\n", vp->num_temporaries, u_temp_used); \
- vp->native = GL_FALSE; \
+ vp->error = GL_TRUE; \
} \
u_temp_i=VSF_MAX_FRAGMENT_TEMPS-1; \
} while (0)
@@ -214,21 +216,8 @@ static void vp_dump_inputs(struct r300_vertex_program *vp, char *caller)
static unsigned long t_src_index(struct r300_vertex_program *vp,
struct prog_src_register *src)
{
- int i;
- int max_reg = -1;
-
if (src->File == PROGRAM_INPUT) {
- if (vp->inputs[src->Index] != -1)
- return vp->inputs[src->Index];
-
- for (i = 0; i < VERT_ATTRIB_MAX; i++)
- if (vp->inputs[i] > max_reg)
- max_reg = vp->inputs[i];
-
- vp->inputs[src->Index] = max_reg + 1;
-
- //vp_dump_inputs(vp, __FUNCTION__);
-
+ assert(vp->inputs[src->Index] != -1);
return vp->inputs[src->Index];
} else {
if (src->Index < 0) {
@@ -943,11 +932,17 @@ static GLuint *r300TranslateOpcodeXPD(struct r300_vertex_program *vp,
static void t_inputs_outputs(struct r300_vertex_program *vp)
{
int i;
- int cur_reg = 0;
+ int cur_reg;
- for (i = 0; i < VERT_ATTRIB_MAX; i++)
- vp->inputs[i] = -1;
+ cur_reg = -1;
+ for (i = 0; i < VERT_ATTRIB_MAX; i++) {
+ if (vp->key.InputsRead & (1 << i))
+ vp->inputs[i] = ++cur_reg;
+ else
+ vp->inputs[i] = -1;
+ }
+ cur_reg = 0;
for (i = 0; i < VERT_RESULT_MAX; i++)
vp->outputs[i] = -1;
@@ -961,26 +956,36 @@ static void t_inputs_outputs(struct r300_vertex_program *vp)
vp->outputs[VERT_RESULT_PSIZ] = cur_reg++;
}
+ /* If we're writing back facing colors we need to send
+ * four colors to make front/back face colors selection work.
+ * If the vertex program doesn't write all 4 colors, lets
+ * pretend it does by skipping output index reg so the colors
+ * get written into appropriate output vectors.
+ */
if (vp->key.OutputsWritten & (1 << VERT_RESULT_COL0)) {
vp->outputs[VERT_RESULT_COL0] = cur_reg++;
+ } else if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC0) ||
+ vp->key.OutputsWritten & (1 << VERT_RESULT_BFC1)) {
+ cur_reg++;
}
if (vp->key.OutputsWritten & (1 << VERT_RESULT_COL1)) {
- vp->outputs[VERT_RESULT_COL1] =
- vp->outputs[VERT_RESULT_COL0] + 1;
- cur_reg = vp->outputs[VERT_RESULT_COL1] + 1;
+ vp->outputs[VERT_RESULT_COL1] = cur_reg++;
+ } else if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC0) ||
+ vp->key.OutputsWritten & (1 << VERT_RESULT_BFC1)) {
+ cur_reg++;
}
if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC0)) {
- vp->outputs[VERT_RESULT_BFC0] =
- vp->outputs[VERT_RESULT_COL0] + 2;
- cur_reg = vp->outputs[VERT_RESULT_BFC0] + 2;
+ vp->outputs[VERT_RESULT_BFC0] = cur_reg++;
+ } else if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC1)) {
+ cur_reg++;
}
if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC1)) {
- vp->outputs[VERT_RESULT_BFC1] =
- vp->outputs[VERT_RESULT_COL0] + 3;
- cur_reg = vp->outputs[VERT_RESULT_BFC1] + 1;
+ vp->outputs[VERT_RESULT_BFC1] = cur_reg++;
+ } else if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC0)) {
+ cur_reg++;
}
for (i = VERT_RESULT_TEX0; i <= VERT_RESULT_TEX7; i++) {
@@ -1007,14 +1012,13 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp,
struct prog_src_register src[3];
vp->pos_end = 0; /* Not supported yet */
- vp->program.length = 0;
- /*vp->num_temporaries=mesa_vp->Base.NumTemporaries; */
+ vp->hw_code.length = 0;
vp->translated = GL_TRUE;
- vp->native = GL_TRUE;
+ vp->error = GL_FALSE;
t_inputs_outputs(vp);
- for (inst = vp->program.body.i; vpi->Opcode != OPCODE_END;
+ for (inst = vp->hw_code.body.d; vpi->Opcode != OPCODE_END;
vpi++, inst += 4) {
FREE_TEMPS();
@@ -1176,38 +1180,15 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp,
&u_temp_i);
break;
default:
- assert(0);
+ vp->error = GL_TRUE;
break;
}
}
- /* Some outputs may be artificially added, to match the inputs
- of the fragment program. Blank the outputs here. */
- for (i = 0; i < VERT_RESULT_MAX; i++) {
- if (vp->key.OutputsAdded & (1 << i)) {
- inst[0] = PVS_OP_DST_OPERAND(VE_ADD,
- GL_FALSE,
- GL_FALSE,
- vp->outputs[i],
- VSF_FLAG_ALL,
- PVS_DST_REG_OUT);
- inst[1] = __CONST(0, SWIZZLE_ZERO);
- inst[2] = __CONST(0, SWIZZLE_ZERO);
- inst[3] = __CONST(0, SWIZZLE_ZERO);
- inst += 4;
- }
+ vp->hw_code.length = (inst - vp->hw_code.body.d);
+ if (vp->hw_code.length >= VSF_MAX_FRAGMENT_LENGTH) {
+ vp->error = GL_TRUE;
}
-
- vp->program.length = (inst - vp->program.body.i);
- if (vp->program.length >= VSF_MAX_FRAGMENT_LENGTH) {
- vp->program.length = 0;
- vp->native = GL_FALSE;
- }
-#if 0
- fprintf(stderr, "hw program:\n");
- for (i = 0; i < vp->program.length; i++)
- fprintf(stderr, "%08x\n", vp->program.body.d[i]);
-#endif
}
/* DP4 version seems to trigger some hw peculiarity */
@@ -1386,6 +1367,49 @@ static struct r300_vertex_program *build_program(struct r300_vertex_program_key
pos_as_texcoord(vp, &mesa_vp->Base);
}
+ if (RADEON_DEBUG & DEBUG_VERTS) {
+ fprintf(stderr, "Vertex program after native rewrite:\n");
+ _mesa_print_program(&mesa_vp->Base);
+ fflush(stdout);
+ }
+
+ /* Some outputs may be artificially added, to match the inputs of the fragment program.
+ * Issue 16 of vertex program spec says that all vertex attributes that are unwritten by
+ * vertex program are undefined, so just use MOV [vertex_result], CONST[0]
+ */
+ {
+ int i, count = 0;
+ for (i = 0; i < VERT_RESULT_MAX; ++i) {
+ if (vp->key.OutputsAdded & (1 << i)) {
+ ++count;
+ }
+ }
+
+ if (count > 0) {
+ struct prog_instruction *inst;
+
+ _mesa_insert_instructions(&mesa_vp->Base, mesa_vp->Base.NumInstructions - 1, count);
+ inst = &mesa_vp->Base.Instructions[mesa_vp->Base.NumInstructions - 1 - count];
+
+ for (i = 0; i < VERT_RESULT_MAX; ++i) {
+ if (vp->key.OutputsAdded & (1 << i)) {
+ inst->Opcode = OPCODE_MOV;
+
+ inst->DstReg.File = PROGRAM_OUTPUT;
+ inst->DstReg.Index = i;
+ inst->DstReg.WriteMask = WRITEMASK_XYZW;
+ inst->DstReg.CondMask = COND_TR;
+
+ inst->SrcReg[0].File = PROGRAM_CONSTANT;
+ inst->SrcReg[0].Index = 0;
+ inst->SrcReg[0].Swizzle = SWIZZLE_XYZW;
+
+ ++inst;
+ }
+ }
+ }
+ }
+
assert(mesa_vp->Base.NumInstructions);
vp->num_temporaries = mesa_vp->Base.NumTemporaries;
r300TranslateVertexShader(vp, mesa_vp->Base.Instructions);
@@ -1432,7 +1456,12 @@ void r300SelectVertexShader(r300ContextPtr r300)
wpos_idx = i;
}
- add_outputs(&wanted_key, VERT_RESULT_HPOS);
+ if (vpc->mesa_program.IsPositionInvariant) {
+ wanted_key.InputsRead |= (1 << VERT_ATTRIB_POS);
+ wanted_key.OutputsWritten |= (1 << VERT_RESULT_HPOS);
+ } else {
+ add_outputs(&wanted_key, VERT_RESULT_HPOS);
+ }
if (InputsRead & FRAG_BIT_COL0) {
add_outputs(&wanted_key, VERT_RESULT_COL0);
@@ -1442,27 +1471,103 @@ void r300SelectVertexShader(r300ContextPtr r300)
add_outputs(&wanted_key, VERT_RESULT_COL1);
}
+ if (InputsRead & FRAG_BIT_FOGC) {
+ add_outputs(&wanted_key, VERT_RESULT_FOGC);
+ }
+
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
if (InputsRead & (FRAG_BIT_TEX0 << i)) {
add_outputs(&wanted_key, VERT_RESULT_TEX0 + i);
}
}
- if (vpc->mesa_program.IsPositionInvariant) {
- /* we wan't position don't we ? */
- wanted_key.InputsRead |= (1 << VERT_ATTRIB_POS);
- }
-
for (vp = vpc->progs; vp; vp = vp->next)
if (_mesa_memcmp(&vp->key, &wanted_key, sizeof(wanted_key))
== 0) {
r300->selected_vp = vp;
return;
}
- //_mesa_print_program(&vpc->mesa_program.Base);
+
+ if (RADEON_DEBUG & DEBUG_VERTS) {
+ fprintf(stderr, "Initial vertex program:\n");
+ _mesa_print_program(&vpc->mesa_program.Base);
+ fflush(stdout);
+ }
vp = build_program(&wanted_key, &vpc->mesa_program, wpos_idx);
vp->next = vpc->progs;
vpc->progs = vp;
r300->selected_vp = vp;
}
+
+#define bump_vpu_count(ptr, new_count) do { \
+ drm_r300_cmd_header_t* _p=((drm_r300_cmd_header_t*)(ptr)); \
+ int _nc=(new_count)/4; \
+ assert(_nc < 256); \
+ if(_nc>_p->vpu.count)_p->vpu.count=_nc; \
+ } while(0)
+
+static void r300EmitVertexProgram(r300ContextPtr r300, int dest, struct r300_vertex_shader_hw_code *code)
+{
+ int i;
+
+ assert((code->length > 0) && (code->length % 4 == 0));
+
+ switch ((dest >> 8) & 0xf) {
+ case 0:
+ R300_STATECHANGE(r300, vpi);
+ for (i = 0; i < code->length; i++)
+ r300->hw.vpi.cmd[R300_VPI_INSTR_0 + i + 4 * (dest & 0xff)] = (code->body.d[i]);
+ bump_vpu_count(r300->hw.vpi.cmd, code->length + 4 * (dest & 0xff));
+ break;
+ case 2:
+ R300_STATECHANGE(r300, vpp);
+ for (i = 0; i < code->length; i++)
+ r300->hw.vpp.cmd[R300_VPP_PARAM_0 + i + 4 * (dest & 0xff)] = (code->body.d[i]);
+ bump_vpu_count(r300->hw.vpp.cmd, code->length + 4 * (dest & 0xff));
+ break;
+ case 4:
+ R300_STATECHANGE(r300, vps);
+ for (i = 0; i < code->length; i++)
+ r300->hw.vps.cmd[1 + i + 4 * (dest & 0xff)] = (code->body.d[i]);
+ bump_vpu_count(r300->hw.vps.cmd, code->length + 4 * (dest & 0xff));
+ break;
+ default:
+ fprintf(stderr, "%s:%s don't know how to handle dest %04x\n", __FILE__, __FUNCTION__, dest);
+ _mesa_exit(-1);
+ }
+}
+
+void r300SetupVertexProgram(r300ContextPtr rmesa)
+{
+ GLcontext *ctx = rmesa->radeon.glCtx;
+ struct r300_vertex_program *prog = rmesa->selected_vp;
+ int inst_count = 0;
+ int param_count = 0;
+
+ /* Reset state, in case we don't use something */
+ ((drm_r300_cmd_header_t *) rmesa->hw.vpp.cmd)->vpu.count = 0;
+ ((drm_r300_cmd_header_t *) rmesa->hw.vpi.cmd)->vpu.count = 0;
+ ((drm_r300_cmd_header_t *) rmesa->hw.vps.cmd)->vpu.count = 0;
+
+ R300_STATECHANGE(rmesa, vpp);
+ param_count = r300VertexProgUpdateParams(ctx,
+ (struct r300_vertex_program_cont *)
+ ctx->VertexProgram._Current,
+ (float *)&rmesa->hw.vpp.cmd[R300_VPP_PARAM_0]);
+ bump_vpu_count(rmesa->hw.vpp.cmd, param_count);
+ param_count /= 4;
+
+ r300EmitVertexProgram(rmesa, R300_PVS_CODE_START, &(prog->hw_code));
+ inst_count = (prog->hw_code.length / 4) - 1;
+
+ r300VapCntl(rmesa, _mesa_bitcount(prog->key.InputsRead),
+ _mesa_bitcount(prog->key.OutputsWritten), prog->num_temporaries);
+
+ R300_STATECHANGE(rmesa, pvs);
+ rmesa->hw.pvs.cmd[R300_PVS_CNTL_1] = (0 << R300_PVS_FIRST_INST_SHIFT) | (inst_count << R300_PVS_XYZW_VALID_INST_SHIFT) |
+ (inst_count << R300_PVS_LAST_INST_SHIFT);
+
+ rmesa->hw.pvs.cmd[R300_PVS_CNTL_2] = (0 << R300_PVS_CONST_BASE_OFFSET_SHIFT) | (param_count << R300_PVS_MAX_CONST_ADDR_SHIFT);
+ rmesa->hw.pvs.cmd[R300_PVS_CNTL_3] = (inst_count << R300_PVS_LAST_VTX_SRC_INST_SHIFT);
+}
diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.h b/src/mesa/drivers/dri/r300/r300_vertprog.h
index 2f35f02bc8..b552e3fb1b 100644
--- a/src/mesa/drivers/dri/r300/r300_vertprog.h
+++ b/src/mesa/drivers/dri/r300/r300_vertprog.h
@@ -32,4 +32,6 @@
#endif
+void r300SetupVertexProgram(r300ContextPtr rmesa);
+
#endif
diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.c b/src/mesa/drivers/dri/r300/r500_fragprog.c
index 292573de89..4d58cf2162 100644
--- a/src/mesa/drivers/dri/r300/r500_fragprog.c
+++ b/src/mesa/drivers/dri/r300/r500_fragprog.c
@@ -27,10 +27,6 @@
#include "r500_fragprog.h"
-#include "radeon_nqssadce.h"
-#include "radeon_program_alu.h"
-
-
static void reset_srcreg(struct prog_src_register* reg)
{
_mesa_bzero(reg, sizeof(*reg));
@@ -58,12 +54,12 @@ static struct prog_src_register shadow_ambient(struct gl_program *program, int t
* - introduce a temporary register when write masks are needed
*
*/
-static GLboolean transform_TEX(
+GLboolean r500_transform_TEX(
struct radeon_transform_context *t,
struct prog_instruction* orig_inst, void* data)
{
- struct r500_fragment_program_compiler *compiler =
- (struct r500_fragment_program_compiler*)data;
+ struct r300_fragment_program_compiler *compiler =
+ (struct r300_fragment_program_compiler*)data;
struct prog_instruction inst = *orig_inst;
struct prog_instruction* tgt;
GLboolean destredirect = GL_FALSE;
@@ -188,121 +184,7 @@ static GLboolean transform_TEX(
return GL_TRUE;
}
-
-static void update_params(r300ContextPtr r300, struct r500_fragment_program *fp)
-{
- struct gl_fragment_program *mp = &fp->mesa_program;
-
- /* Ask Mesa nicely to fill in ParameterValues for us */
- if (mp->Base.Parameters)
- _mesa_load_state_parameters(r300->radeon.glCtx, mp->Base.Parameters);
-}
-
-
-/**
- * Transform the program to support fragment.position.
- *
- * Introduce a small fragment at the start of the program that will be
- * the only code that directly reads the FRAG_ATTRIB_WPOS input.
- * All other code pieces that reference that input will be rewritten
- * to read from a newly allocated temporary.
- *
- * \todo if/when r5xx supports the radeon_program architecture, this is a
- * likely candidate for code sharing.
- */
-static void insert_WPOS_trailer(struct r500_fragment_program_compiler *compiler)
-{
- GLuint InputsRead = compiler->fp->mesa_program.Base.InputsRead;
-
- if (!(InputsRead & FRAG_BIT_WPOS))
- return;
-
- static gl_state_index tokens[STATE_LENGTH] = {
- STATE_INTERNAL, STATE_R300_WINDOW_DIMENSION, 0, 0, 0
- };
- struct prog_instruction *fpi;
- GLuint window_index;
- int i = 0;
- GLuint tempregi = _mesa_find_free_register(compiler->program, PROGRAM_TEMPORARY);
-
- _mesa_insert_instructions(compiler->program, 0, 3);
- fpi = compiler->program->Instructions;
-
- /* perspective divide */
- fpi[i].Opcode = OPCODE_RCP;
-
- fpi[i].DstReg.File = PROGRAM_TEMPORARY;
- fpi[i].DstReg.Index = tempregi;
- fpi[i].DstReg.WriteMask = WRITEMASK_W;
- fpi[i].DstReg.CondMask = COND_TR;
-
- fpi[i].SrcReg[0].File = PROGRAM_INPUT;
- fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
- fpi[i].SrcReg[0].Swizzle = SWIZZLE_WWWW;
- i++;
-
- fpi[i].Opcode = OPCODE_MUL;
-
- fpi[i].DstReg.File = PROGRAM_TEMPORARY;
- fpi[i].DstReg.Index = tempregi;
- fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
- fpi[i].DstReg.CondMask = COND_TR;
-
- fpi[i].SrcReg[0].File = PROGRAM_INPUT;
- fpi[i].SrcReg[0].Index = FRAG_ATTRIB_WPOS;
- fpi[i].SrcReg[0].Swizzle = SWIZZLE_XYZW;
-
- fpi[i].SrcReg[1].File = PROGRAM_TEMPORARY;
- fpi[i].SrcReg[1].Index = tempregi;
- fpi[i].SrcReg[1].Swizzle = SWIZZLE_WWWW;
- i++;
-
- /* viewport transformation */
- window_index = _mesa_add_state_reference(compiler->program->Parameters, tokens);
-
- fpi[i].Opcode = OPCODE_MAD;
-
- fpi[i].DstReg.File = PROGRAM_TEMPORARY;
- fpi[i].DstReg.Index = tempregi;
- fpi[i].DstReg.WriteMask = WRITEMASK_XYZ;
- fpi[i].DstReg.CondMask = COND_TR;
-
- fpi[i].SrcReg[0].File = PROGRAM_TEMPORARY;
- fpi[i].SrcReg[0].Index = tempregi;
- fpi[i].SrcReg[0].Swizzle =
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
-
- fpi[i].SrcReg[1].File = PROGRAM_STATE_VAR;
- fpi[i].SrcReg[1].Index = window_index;
- fpi[i].SrcReg[1].Swizzle =
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
-
- fpi[i].SrcReg[2].File = PROGRAM_STATE_VAR;
- fpi[i].SrcReg[2].Index = window_index;
- fpi[i].SrcReg[2].Swizzle =
- MAKE_SWIZZLE4(SWIZZLE_X, SWIZZLE_Y, SWIZZLE_Z, SWIZZLE_ZERO);
- i++;
-
- for (; i < compiler->program->NumInstructions; ++i) {
- int reg;
- for (reg = 0; reg < 3; reg++) {
- if (fpi[i].SrcReg[reg].File == PROGRAM_INPUT &&
- fpi[i].SrcReg[reg].Index == FRAG_ATTRIB_WPOS) {
- fpi[i].SrcReg[reg].File = PROGRAM_TEMPORARY;
- fpi[i].SrcReg[reg].Index = tempregi;
- }
- }
- }
-}
-
-
-static void nqssadce_init(struct nqssadce_state* s)
-{
- s->Outputs[FRAG_RESULT_COLOR].Sourced = WRITEMASK_XYZW;
- s->Outputs[FRAG_RESULT_DEPTH].Sourced = WRITEMASK_W;
-}
-
-static GLboolean is_native_swizzle(GLuint opcode, struct prog_src_register reg)
+GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg)
{
GLuint relevant;
int i;
@@ -314,22 +196,20 @@ static GLboolean is_native_swizzle(GLuint opcode, struct prog_src_register reg)
if (reg.Abs)
return GL_FALSE;
+ if (opcode == OPCODE_KIL && (reg.Swizzle != SWIZZLE_NOOP || reg.Negate != NEGATE_NONE))
+ return GL_FALSE;
+
if (reg.Negate)
reg.Negate ^= NEGATE_XYZW;
- if (opcode == OPCODE_KIL) {
- if (reg.Swizzle != SWIZZLE_NOOP)
- return GL_FALSE;
- } else {
- for(i = 0; i < 4; ++i) {
- GLuint swz = GET_SWZ(reg.Swizzle, i);
- if (swz == SWIZZLE_NIL) {
- reg.Negate &= ~(1 << i);
- continue;
- }
- if (swz >= 4)
- return GL_FALSE;
+ for(i = 0; i < 4; ++i) {
+ GLuint swz = GET_SWZ(reg.Swizzle, i);
+ if (swz == SWIZZLE_NIL) {
+ reg.Negate &= ~(1 << i);
+ continue;
}
+ if (swz >= 4)
+ return GL_FALSE;
}
if (reg.Negate)
@@ -367,8 +247,7 @@ static GLboolean is_native_swizzle(GLuint opcode, struct prog_src_register reg)
* The only thing we *cannot* do in an ALU instruction is per-component
* negation. Therefore, we split the MOV into two instructions when necessary.
*/
-static void nqssadce_build_swizzle(struct nqssadce_state *s,
- struct prog_dst_register dst, struct prog_src_register src)
+void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src)
{
struct prog_instruction *inst;
GLuint negatebase[2] = { 0, 0 };
@@ -392,129 +271,12 @@ static void nqssadce_build_swizzle(struct nqssadce_state *s,
inst->DstReg = dst;
inst->DstReg.WriteMask = negatebase[i];
inst->SrcReg[0] = src;
+ inst->SrcReg[0].Negate = (i == 0) ? NEGATE_NONE : NEGATE_XYZW;
inst++;
s->IP++;
}
}
-static GLuint build_dtm(GLuint depthmode)
-{
- switch(depthmode) {
- default:
- case GL_LUMINANCE: return 0;
- case GL_INTENSITY: return 1;
- case GL_ALPHA: return 2;
- }
-}
-
-static GLuint build_func(GLuint comparefunc)
-{
- return comparefunc - GL_NEVER;
-}
-
-
-/**
- * Collect all external state that is relevant for compiling the given
- * fragment program.
- */
-static void build_state(
- r300ContextPtr r300,
- struct r500_fragment_program *fp,
- struct r500_fragment_program_external_state *state)
-{
- int unit;
-
- _mesa_bzero(state, sizeof(*state));
-
- for(unit = 0; unit < 16; ++unit) {
- if (fp->mesa_program.Base.ShadowSamplers & (1 << unit)) {
- struct gl_texture_object* tex = r300->radeon.glCtx->Texture.Unit[unit]._Current;
-
- state->unit[unit].depth_texture_mode = build_dtm(tex->DepthMode);
- state->unit[unit].texture_compare_func = build_func(tex->CompareFunc);
- }
- }
-}
-
-static void dump_program(struct r500_fragment_program_code *code);
-
-void r500TranslateFragmentShader(r300ContextPtr r300,
- struct r500_fragment_program *fp)
-{
- struct r500_fragment_program_external_state state;
-
- build_state(r300, fp, &state);
- if (_mesa_memcmp(&fp->state, &state, sizeof(state))) {
- /* TODO: cache compiled programs */
- fp->translated = GL_FALSE;
- _mesa_memcpy(&fp->state, &state, sizeof(state));
- }
-
- if (!fp->translated) {
- struct r500_fragment_program_compiler compiler;
-
- compiler.r300 = r300;
- compiler.fp = fp;
- compiler.code = &fp->code;
- compiler.program = _mesa_clone_program(r300->radeon.glCtx, &fp->mesa_program.Base);
-
- if (RADEON_DEBUG & DEBUG_PIXEL) {
- _mesa_printf("Compiler: Initial program:\n");
- _mesa_print_program(compiler.program);
- }
-
- insert_WPOS_trailer(&compiler);
-
- struct radeon_program_transformation transformations[] = {
- { &transform_TEX, &compiler },
- { &radeonTransformALU, 0 },
- { &radeonTransformDeriv, 0 },
- { &radeonTransformTrigScale, 0 }
- };
- radeonLocalTransform(r300->radeon.glCtx, compiler.program,
- 4, transformations);
-
- if (RADEON_DEBUG & DEBUG_PIXEL) {
- _mesa_printf("Compiler: after native rewrite:\n");
- _mesa_print_program(compiler.program);
- }
-
- struct radeon_nqssadce_descr nqssadce = {
- .Init = &nqssadce_init,
- .IsNativeSwizzle = &is_native_swizzle,
- .BuildSwizzle = &nqssadce_build_swizzle,
- .RewriteDepthOut = GL_TRUE
- };
- radeonNqssaDce(r300->radeon.glCtx, compiler.program, &nqssadce);
-
- if (RADEON_DEBUG & DEBUG_PIXEL) {
- _mesa_printf("Compiler: after NqSSA-DCE:\n");
- _mesa_print_program(compiler.program);
- }
-
- fp->translated = r500FragmentProgramEmit(&compiler);
-
- /* Subtle: Rescue any parameters that have been added during transformations */
- _mesa_free_parameter_list(fp->mesa_program.Base.Parameters);
- fp->mesa_program.Base.Parameters = compiler.program->Parameters;
- compiler.program->Parameters = 0;
-
- _mesa_reference_program(r300->radeon.glCtx, &compiler.program, 0);
-
- r300UpdateStateParameters(r300->radeon.glCtx, _NEW_PROGRAM);
-
- if (RADEON_DEBUG & DEBUG_PIXEL) {
- if (fp->translated) {
- _mesa_printf("Machine-readable code:\n");
- dump_program(&fp->code);
- }
- }
-
- }
-
- update_params(r300, fp);
-
-}
static char *toswiz(int swiz_val) {
switch(swiz_val) {
@@ -613,9 +375,9 @@ static char *to_texop(int val)
return NULL;
}
-static void dump_program(struct r500_fragment_program_code *code)
+void r500FragmentProgramDump(union rX00_fragment_program_code *c)
{
-
+ struct r500_fragment_program_code *code = &c->r500;
fprintf(stderr, "R500 Fragment Program:\n--------\n");
int n;
diff --git a/src/mesa/drivers/dri/r300/r500_fragprog.h b/src/mesa/drivers/dri/r300/r500_fragprog.h
index 1e45538f80..1179bf6607 100644
--- a/src/mesa/drivers/dri/r300/r500_fragprog.h
+++ b/src/mesa/drivers/dri/r300/r500_fragprog.h
@@ -33,30 +33,20 @@
#ifndef __R500_FRAGPROG_H_
#define __R500_FRAGPROG_H_
-#include "main/glheader.h"
-#include "main/macros.h"
-#include "main/enums.h"
#include "shader/prog_parameter.h"
-#include "shader/prog_print.h"
-#include "shader/program.h"
#include "shader/prog_instruction.h"
#include "r300_context.h"
-#include "r300_state.h"
-#include "radeon_program.h"
+#include "radeon_nqssadce.h"
-struct r500_fragment_program;
+extern GLboolean r500BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler);
-extern void r500TranslateFragmentShader(r300ContextPtr r300,
- struct r500_fragment_program *fp);
+extern void r500FragmentProgramDump(union rX00_fragment_program_code *c);
-struct r500_fragment_program_compiler {
- r300ContextPtr r300;
- struct r500_fragment_program *fp;
- struct r500_fragment_program_code *code;
- struct gl_program *program;
-};
+extern GLboolean r500FPIsNativeSwizzle(GLuint opcode, struct prog_src_register reg);
-extern GLboolean r500FragmentProgramEmit(struct r500_fragment_program_compiler *compiler);
+extern void r500FPBuildSwizzle(struct nqssadce_state *s, struct prog_dst_register dst, struct prog_src_register src);
+
+extern GLboolean r500_transform_TEX(struct radeon_transform_context *t, struct prog_instruction* orig_inst, void* data);
#endif
diff --git a/src/mesa/drivers/dri/r300/r500_fragprog_emit.c b/src/mesa/drivers/dri/r300/r500_fragprog_emit.c
index 4631235f0d..30f4514897 100644
--- a/src/mesa/drivers/dri/r300/r500_fragprog_emit.c
+++ b/src/mesa/drivers/dri/r300/r500_fragprog_emit.c
@@ -49,8 +49,8 @@
#define PROG_CODE \
- struct r500_fragment_program_compiler *c = (struct r500_fragment_program_compiler*)data; \
- struct r500_fragment_program_code *code = c->code
+ struct r300_fragment_program_compiler *c = (struct r300_fragment_program_compiler*)data; \
+ struct r500_fragment_program_code *code = &c->code->r500
#define error(fmt, args...) do { \
fprintf(stderr, "%s::%s(): " fmt "\n", \
@@ -72,7 +72,7 @@ static GLboolean emit_const(void *data, GLuint file, GLuint idx, GLuint *hwindex
}
if (*hwindex >= code->const_nr) {
- if (*hwindex >= PFS_NUM_CONST_REGS) {
+ if (*hwindex >= R500_PFS_NUM_CONST_REGS) {
error("Out of hw constants!\n");
return GL_FALSE;
}
@@ -299,9 +299,9 @@ static const struct radeon_pair_handler pair_handler = {
.MaxHwTemps = 128
};
-GLboolean r500FragmentProgramEmit(struct r500_fragment_program_compiler *compiler)
+GLboolean r500BuildFragmentProgramHwCode(struct r300_fragment_program_compiler *compiler)
{
- struct r500_fragment_program_code *code = compiler->code;
+ struct r500_fragment_program_code *code = &compiler->code->r500;
_mesa_bzero(code, sizeof(*code));
code->max_temp_idx = 1;
diff --git a/src/mesa/drivers/dri/r300/radeon_context.c b/src/mesa/drivers/dri/r300/radeon_context.c
deleted file mode 100644
index 5267fe9a77..0000000000
--- a/src/mesa/drivers/dri/r300/radeon_context.c
+++ /dev/null
@@ -1,330 +0,0 @@
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/**
- * \file radeon_context.c
- * Common context initialization.
- *
- * \author Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include <dlfcn.h>
-
-#include "main/glheader.h"
-#include "main/imports.h"
-#include "main/context.h"
-#include "main/state.h"
-#include "main/matrix.h"
-#include "main/framebuffer.h"
-
-#include "drivers/common/driverfuncs.h"
-#include "swrast/swrast.h"
-
-#include "radeon_screen.h"
-#include "radeon_ioctl.h"
-#include "radeon_macros.h"
-#include "radeon_reg.h"
-
-#include "radeon_state.h"
-#include "r300_state.h"
-
-#include "utils.h"
-#include "vblank.h"
-#include "xmlpool.h" /* for symbolic values of enum-type options */
-
-#define DRIVER_DATE "20060815"
-
-
-/* Return various strings for glGetString().
- */
-static const GLubyte *radeonGetString(GLcontext * ctx, GLenum name)
-{
- radeonContextPtr radeon = RADEON_CONTEXT(ctx);
- static char buffer[128];
-
- switch (name) {
- case GL_VENDOR:
- if (IS_R300_CLASS(radeon->radeonScreen))
- return (GLubyte *) "DRI R300 Project";
- else
- return (GLubyte *) "Tungsten Graphics, Inc.";
-
- case GL_RENDERER:
- {
- unsigned offset;
- GLuint agp_mode = (radeon->radeonScreen->card_type==RADEON_CARD_PCI) ? 0 :
- radeon->radeonScreen->AGPMode;
- const char* chipname;
-
- if (IS_R300_CLASS(radeon->radeonScreen))
- chipname = "R300";
- else
- chipname = "R200";
-
- offset = driGetRendererString(buffer, chipname, DRIVER_DATE,
- agp_mode);
-
- if (IS_R300_CLASS(radeon->radeonScreen)) {
- sprintf(&buffer[offset], " %sTCL",
- (radeon->radeonScreen->chip_flags & RADEON_CHIPSET_TCL)
- ? "" : "NO-");
- } else {
- sprintf(&buffer[offset], " %sTCL",
- !(radeon->TclFallback & RADEON_TCL_FALLBACK_TCL_DISABLE)
- ? "" : "NO-");
- }
-
- return (GLubyte *) buffer;
- }
-
- default:
- return NULL;
- }
-}
-
-/* Initialize the driver's misc functions.
- */
-static void radeonInitDriverFuncs(struct dd_function_table *functions)
-{
- functions->GetString = radeonGetString;
-}
-
-
-/**
- * Create and initialize all common fields of the context,
- * including the Mesa context itself.
- */
-GLboolean radeonInitContext(radeonContextPtr radeon,
- struct dd_function_table* functions,
- const __GLcontextModes * glVisual,
- __DRIcontextPrivate * driContextPriv,
- void *sharedContextPrivate)
-{
- __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
- radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private);
- GLcontext* ctx;
- GLcontext* shareCtx;
- int fthrottle_mode;
-
- /* Fill in additional standard functions. */
- radeonInitDriverFuncs(functions);
-
- radeon->radeonScreen = screen;
- /* Allocate and initialize the Mesa context */
- if (sharedContextPrivate)
- shareCtx = ((radeonContextPtr)sharedContextPrivate)->glCtx;
- else
- shareCtx = NULL;
- radeon->glCtx = _mesa_create_context(glVisual, shareCtx,
- functions, (void *)radeon);
- if (!radeon->glCtx)
- return GL_FALSE;
-
- ctx = radeon->glCtx;
- driContextPriv->driverPrivate = radeon;
-
- /* DRI fields */
- radeon->dri.context = driContextPriv;
- radeon->dri.screen = sPriv;
- radeon->dri.drawable = NULL;
- radeon->dri.readable = NULL;
- radeon->dri.hwContext = driContextPriv->hHWContext;
- radeon->dri.hwLock = &sPriv->pSAREA->lock;
- radeon->dri.fd = sPriv->fd;
- radeon->dri.drmMinor = sPriv->drm_version.minor;
-
- radeon->sarea = (drm_radeon_sarea_t *) ((GLubyte *) sPriv->pSAREA +
- screen->sarea_priv_offset);
-
- /* Setup IRQs */
- fthrottle_mode = driQueryOptioni(&radeon->optionCache, "fthrottle_mode");
- radeon->iw.irq_seq = -1;
- radeon->irqsEmitted = 0;
- radeon->do_irqs = (fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS &&
- radeon->radeonScreen->irq);
-
- radeon->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS);
-
- if (!radeon->do_irqs)
- fprintf(stderr,
- "IRQ's not enabled, falling back to %s: %d %d\n",
- radeon->do_usleeps ? "usleeps" : "busy waits",
- fthrottle_mode, radeon->radeonScreen->irq);
-
- (*sPriv->systemTime->getUST) (&radeon->swap_ust);
-
- return GL_TRUE;
-}
-
-
-/**
- * Cleanup common context fields.
- * Called by r200DestroyContext/r300DestroyContext
- */
-void radeonCleanupContext(radeonContextPtr radeon)
-{
- /* _mesa_destroy_context() might result in calls to functions that
- * depend on the DriverCtx, so don't set it to NULL before.
- *
- * radeon->glCtx->DriverCtx = NULL;
- */
-
- /* free the Mesa context */
- _mesa_destroy_context(radeon->glCtx);
-
- if (radeon->state.scissor.pClipRects) {
- FREE(radeon->state.scissor.pClipRects);
- radeon->state.scissor.pClipRects = 0;
- }
-}
-
-
-/**
- * Swap front and back buffer.
- */
-void radeonSwapBuffers(__DRIdrawablePrivate * dPriv)
-{
- if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
- radeonContextPtr radeon;
- GLcontext *ctx;
-
- radeon = (radeonContextPtr) dPriv->driContextPriv->driverPrivate;
- ctx = radeon->glCtx;
-
- if (ctx->Visual.doubleBufferMode) {
- _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */
- if (radeon->doPageFlip) {
- radeonPageFlip(dPriv);
- } else {
- radeonCopyBuffer(dPriv, NULL);
- }
- }
- } else {
- /* XXX this shouldn't be an error but we can't handle it for now */
- _mesa_problem(NULL, "%s: drawable has no context!",
- __FUNCTION__);
- }
-}
-
-void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv,
- int x, int y, int w, int h )
-{
- if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
- radeonContextPtr radeon;
- GLcontext *ctx;
-
- radeon = (radeonContextPtr) dPriv->driContextPriv->driverPrivate;
- ctx = radeon->glCtx;
-
- if (ctx->Visual.doubleBufferMode) {
- drm_clip_rect_t rect;
- rect.x1 = x + dPriv->x;
- rect.y1 = (dPriv->h - y - h) + dPriv->y;
- rect.x2 = rect.x1 + w;
- rect.y2 = rect.y1 + h;
- _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */
- radeonCopyBuffer(dPriv, &rect);
- }
- } else {
- /* XXX this shouldn't be an error but we can't handle it for now */
- _mesa_problem(NULL, "%s: drawable has no context!",
- __FUNCTION__);
- }
-}
-
-/* Force the context `c' to be the current context and associate with it
- * buffer `b'.
- */
-GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv,
- __DRIdrawablePrivate * driDrawPriv,
- __DRIdrawablePrivate * driReadPriv)
-{
- if (driContextPriv) {
- radeonContextPtr radeon =
- (radeonContextPtr) driContextPriv->driverPrivate;
-
- if (RADEON_DEBUG & DEBUG_DRI)
- fprintf(stderr, "%s ctx %p\n", __FUNCTION__,
- radeon->glCtx);
-
- if (radeon->dri.drawable != driDrawPriv) {
- if (driDrawPriv->swap_interval == (unsigned)-1) {
- driDrawPriv->vblFlags =
- (radeon->radeonScreen->irq != 0)
- ? driGetDefaultVBlankFlags(&radeon->
- optionCache)
- : VBLANK_FLAG_NO_IRQ;
-
- driDrawableInitVBlank(driDrawPriv);
- }
- }
-
- radeon->dri.readable = driReadPriv;
-
- if (radeon->dri.drawable != driDrawPriv ||
- radeon->lastStamp != driDrawPriv->lastStamp) {
- radeon->dri.drawable = driDrawPriv;
-
- radeonSetCliprects(radeon);
- r300UpdateViewportOffset(radeon->glCtx);
- }
-
- _mesa_make_current(radeon->glCtx,
- (GLframebuffer *) driDrawPriv->
- driverPrivate,
- (GLframebuffer *) driReadPriv->
- driverPrivate);
-
- _mesa_update_state(radeon->glCtx);
-
- radeonUpdatePageFlipping(radeon);
- } else {
- if (RADEON_DEBUG & DEBUG_DRI)
- fprintf(stderr, "%s ctx is null\n", __FUNCTION__);
- _mesa_make_current(0, 0, 0);
- }
-
- if (RADEON_DEBUG & DEBUG_DRI)
- fprintf(stderr, "End %s\n", __FUNCTION__);
- return GL_TRUE;
-}
-
-/* Force the context `c' to be unbound from its buffer.
- */
-GLboolean radeonUnbindContext(__DRIcontextPrivate * driContextPriv)
-{
- radeonContextPtr radeon = (radeonContextPtr) driContextPriv->driverPrivate;
-
- if (RADEON_DEBUG & DEBUG_DRI)
- fprintf(stderr, "%s ctx %p\n", __FUNCTION__,
- radeon->glCtx);
-
- return GL_TRUE;
-}
-
diff --git a/src/mesa/drivers/dri/r300/radeon_context.h b/src/mesa/drivers/dri/r300/radeon_context.h
index 47cbc22a72..250570f6b8 100644
--- a/src/mesa/drivers/dri/r300/radeon_context.h
+++ b/src/mesa/drivers/dri/r300/radeon_context.h
@@ -49,20 +49,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "drm.h"
#include "dri_util.h"
-struct radeon_context;
-typedef struct radeon_context radeonContextRec;
-typedef struct radeon_context *radeonContextPtr;
-
-/* Rasterizing fallbacks */
-/* See correponding strings in r200_swtcl.c */
-#define RADEON_FALLBACK_TEXTURE 0x0001
-#define RADEON_FALLBACK_DRAW_BUFFER 0x0002
-#define RADEON_FALLBACK_STENCIL 0x0004
-#define RADEON_FALLBACK_RENDER_MODE 0x0008
-#define RADEON_FALLBACK_BLEND_EQ 0x0010
-#define RADEON_FALLBACK_BLEND_FUNC 0x0020
-#define RADEON_FALLBACK_DISABLE 0x0040
-#define RADEON_FALLBACK_BORDER_MODE 0x0080
+#include "radeon_screen.h"
#if R200_MERGED
extern void radeonFallback(GLcontext * ctx, GLuint bit, GLboolean mode);
@@ -79,155 +66,11 @@ extern void radeonFallback(GLcontext * ctx, GLuint bit, GLboolean mode);
/* TCL fallbacks */
extern void radeonTclFallback(GLcontext * ctx, GLuint bit, GLboolean mode);
-#define RADEON_TCL_FALLBACK_RASTER 0x0001 /* rasterization */
-#define RADEON_TCL_FALLBACK_UNFILLED 0x0002 /* unfilled tris */
-#define RADEON_TCL_FALLBACK_LIGHT_TWOSIDE 0x0004 /* twoside tris */
-#define RADEON_TCL_FALLBACK_MATERIAL 0x0008 /* material in vb */
-#define RADEON_TCL_FALLBACK_TEXGEN_0 0x0010 /* texgen, unit 0 */
-#define RADEON_TCL_FALLBACK_TEXGEN_1 0x0020 /* texgen, unit 1 */
-#define RADEON_TCL_FALLBACK_TEXGEN_2 0x0040 /* texgen, unit 2 */
-#define RADEON_TCL_FALLBACK_TEXGEN_3 0x0080 /* texgen, unit 3 */
-#define RADEON_TCL_FALLBACK_TEXGEN_4 0x0100 /* texgen, unit 4 */
-#define RADEON_TCL_FALLBACK_TEXGEN_5 0x0200 /* texgen, unit 5 */
-#define RADEON_TCL_FALLBACK_TCL_DISABLE 0x0400 /* user disable */
-#define RADEON_TCL_FALLBACK_BITMAP 0x0800 /* draw bitmap with points */
-#define RADEON_TCL_FALLBACK_VERTEX_PROGRAM 0x1000 /* vertex program active */
-
#if R200_MERGED
#define TCL_FALLBACK( ctx, bit, mode ) radeonTclFallback( ctx, bit, mode )
#else
#define TCL_FALLBACK( ctx, bit, mode ) ;
#endif
-struct radeon_dri_mirror {
- __DRIcontextPrivate *context; /* DRI context */
- __DRIscreenPrivate *screen; /* DRI screen */
- /**
- * DRI drawable bound to this context for drawing.
- */
- __DRIdrawablePrivate *drawable;
-
- /**
- * DRI drawable bound to this context for reading.
- */
- __DRIdrawablePrivate *readable;
-
- drm_context_t hwContext;
- drm_hw_lock_t *hwLock;
- int fd;
- int drmMinor;
-};
-
-/**
- * Derived state for internal purposes.
- */
-struct radeon_scissor_state {
- drm_clip_rect_t rect;
- GLboolean enabled;
-
- GLuint numClipRects; /* Cliprects active */
- GLuint numAllocedClipRects; /* Cliprects available */
- drm_clip_rect_t *pClipRects;
-};
-
-struct radeon_colorbuffer_state {
- GLuint clear;
- GLint drawOffset, drawPitch;
-};
-
-struct radeon_state {
- struct radeon_colorbuffer_state color;
- struct radeon_scissor_state scissor;
-};
-
-/**
- * Common per-context variables shared by R200 and R300.
- * R200- and R300-specific code "derive" their own context from this
- * structure.
- */
-struct radeon_context {
- GLcontext *glCtx; /* Mesa context */
- radeonScreenPtr radeonScreen; /* Screen private DRI data */
-
- /* Fallback state */
- GLuint Fallback;
- GLuint TclFallback;
-
- /* Page flipping */
- GLuint doPageFlip;
-
- /* Drawable, cliprect and scissor information */
- GLuint numClipRects; /* Cliprects for the draw buffer */
- drm_clip_rect_t *pClipRects;
- unsigned int lastStamp;
- GLboolean lost_context;
- drm_radeon_sarea_t *sarea; /* Private SAREA data */
-
- /* Mirrors of some DRI state */
- struct radeon_dri_mirror dri;
-
- /* Busy waiting */
- GLuint do_usleeps;
- GLuint do_irqs;
- GLuint irqsEmitted;
- drm_radeon_irq_wait_t iw;
-
- /* buffer swap */
- int64_t swap_ust;
- int64_t swap_missed_ust;
-
- GLuint swap_count;
- GLuint swap_missed_count;
-
- /* Derived state */
- struct radeon_state state;
-
- /* Configuration cache
- */
- driOptionCache optionCache;
-};
-
-#define RADEON_CONTEXT(glctx) ((radeonContextPtr)(ctx->DriverCtx))
-
-extern void radeonSwapBuffers(__DRIdrawablePrivate * dPriv);
-extern void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv,
- int x, int y, int w, int h);
-extern GLboolean radeonInitContext(radeonContextPtr radeon,
- struct dd_function_table *functions,
- const __GLcontextModes * glVisual,
- __DRIcontextPrivate * driContextPriv,
- void *sharedContextPrivate);
-extern void radeonCleanupContext(radeonContextPtr radeon);
-extern GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv,
- __DRIdrawablePrivate * driDrawPriv,
- __DRIdrawablePrivate * driReadPriv);
-extern GLboolean radeonUnbindContext(__DRIcontextPrivate * driContextPriv);
-
-/* ================================================================
- * Debugging:
- */
-#define DO_DEBUG 1
-
-#if DO_DEBUG
-extern int RADEON_DEBUG;
-#else
-#define RADEON_DEBUG 0
-#endif
-
-#define DEBUG_TEXTURE 0x0001
-#define DEBUG_STATE 0x0002
-#define DEBUG_IOCTL 0x0004
-#define DEBUG_PRIMS 0x0008
-#define DEBUG_VERTS 0x0010
-#define DEBUG_FALLBACKS 0x0020
-#define DEBUG_VFMT 0x0040
-#define DEBUG_CODEGEN 0x0080
-#define DEBUG_VERBOSE 0x0100
-#define DEBUG_DRI 0x0200
-#define DEBUG_DMA 0x0400
-#define DEBUG_SANITY 0x0800
-#define DEBUG_SYNC 0x1000
-#define DEBUG_PIXEL 0x2000
-#define DEBUG_MEMORY 0x4000
#endif /* __RADEON_CONTEXT_H__ */
diff --git a/src/mesa/drivers/dri/r300/radeon_ioctl.c b/src/mesa/drivers/dri/r300/radeon_ioctl.c
deleted file mode 100644
index f042a7b943..0000000000
--- a/src/mesa/drivers/dri/r300/radeon_ioctl.c
+++ /dev/null
@@ -1,396 +0,0 @@
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include <sched.h>
-#include <errno.h>
-
-#include "main/glheader.h"
-#include "main/imports.h"
-#include "main/macros.h"
-#include "main/context.h"
-#include "swrast/swrast.h"
-#include "r300_context.h"
-#include "radeon_ioctl.h"
-#include "r300_ioctl.h"
-#include "r300_state.h"
-#include "radeon_reg.h"
-
-#include "drirenderbuffer.h"
-#include "vblank.h"
-
-static void radeonWaitForIdle(radeonContextPtr radeon);
-
-/* ================================================================
- * SwapBuffers with client-side throttling
- */
-
-static uint32_t radeonGetLastFrame(radeonContextPtr radeon)
-{
- drm_radeon_getparam_t gp;
- int ret;
- uint32_t frame = 0;
-
- gp.param = RADEON_PARAM_LAST_FRAME;
- gp.value = (int *)&frame;
- ret = drmCommandWriteRead(radeon->dri.fd, DRM_RADEON_GETPARAM,
- &gp, sizeof(gp));
- if (ret) {
- fprintf(stderr, "%s: drmRadeonGetParam: %d\n", __FUNCTION__,
- ret);
- exit(1);
- }
-
- return frame;
-}
-
-uint32_t radeonGetAge(radeonContextPtr radeon)
-{
- drm_radeon_getparam_t gp;
- int ret;
- uint32_t age = 0;
-
- gp.param = RADEON_PARAM_LAST_CLEAR;
- gp.value = (int *)&age;
- ret = drmCommandWriteRead(radeon->dri.fd, DRM_RADEON_GETPARAM,
- &gp, sizeof(gp));
- if (ret) {
- fprintf(stderr, "%s: drmRadeonGetParam: %d\n", __FUNCTION__,
- ret);
- exit(1);
- }
-
- return age;
-}
-
-static void radeonEmitIrqLocked(radeonContextPtr radeon)
-{
- drm_radeon_irq_emit_t ie;
- int ret;
-
- ie.irq_seq = &radeon->iw.irq_seq;
- ret = drmCommandWriteRead(radeon->dri.fd, DRM_RADEON_IRQ_EMIT,
- &ie, sizeof(ie));
- if (ret) {
- fprintf(stderr, "%s: drmRadeonIrqEmit: %d\n", __FUNCTION__,
- ret);
- exit(1);
- }
-}
-
-static void radeonWaitIrq(radeonContextPtr radeon)
-{
- int ret;
-
- do {
- ret = drmCommandWrite(radeon->dri.fd, DRM_RADEON_IRQ_WAIT,
- &radeon->iw, sizeof(radeon->iw));
- } while (ret && (errno == EINTR || errno == EBUSY));
-
- if (ret) {
- fprintf(stderr, "%s: drmRadeonIrqWait: %d\n", __FUNCTION__,
- ret);
- exit(1);
- }
-}
-
-static void radeonWaitForFrameCompletion(radeonContextPtr radeon)
-{
- drm_radeon_sarea_t *sarea = radeon->sarea;
-
- if (radeon->do_irqs) {
- if (radeonGetLastFrame(radeon) < sarea->last_frame) {
- if (!radeon->irqsEmitted) {
- while (radeonGetLastFrame(radeon) <
- sarea->last_frame) ;
- } else {
- UNLOCK_HARDWARE(radeon);
- radeonWaitIrq(radeon);
- LOCK_HARDWARE(radeon);
- }
- radeon->irqsEmitted = 10;
- }
-
- if (radeon->irqsEmitted) {
- radeonEmitIrqLocked(radeon);
- radeon->irqsEmitted--;
- }
- } else {
- while (radeonGetLastFrame(radeon) < sarea->last_frame) {
- UNLOCK_HARDWARE(radeon);
- if (radeon->do_usleeps)
- DO_USLEEP(1);
- LOCK_HARDWARE(radeon);
- }
- }
-}
-
-/* Copy the back color buffer to the front color buffer.
- */
-void radeonCopyBuffer(__DRIdrawablePrivate * dPriv,
- const drm_clip_rect_t * rect)
-{
- radeonContextPtr radeon;
- GLint nbox, i, ret;
- GLboolean missed_target;
- int64_t ust;
- __DRIscreenPrivate *psp = dPriv->driScreenPriv;
-
- assert(dPriv);
- assert(dPriv->driContextPriv);
- assert(dPriv->driContextPriv->driverPrivate);
-
- radeon = (radeonContextPtr) dPriv->driContextPriv->driverPrivate;
-
- if (RADEON_DEBUG & DEBUG_IOCTL) {
- fprintf(stderr, "\n%s( %p )\n\n", __FUNCTION__,
- (void *)radeon->glCtx);
- }
-
- r300Flush(radeon->glCtx);
-
- LOCK_HARDWARE(radeon);
-
- /* Throttle the frame rate -- only allow one pending swap buffers
- * request at a time.
- */
- radeonWaitForFrameCompletion(radeon);
- if (!rect)
- {
- UNLOCK_HARDWARE(radeon);
- driWaitForVBlank(dPriv, &missed_target);
- LOCK_HARDWARE(radeon);
- }
-
- nbox = dPriv->numClipRects; /* must be in locked region */
-
- for (i = 0; i < nbox;) {
- GLint nr = MIN2(i + RADEON_NR_SAREA_CLIPRECTS, nbox);
- drm_clip_rect_t *box = dPriv->pClipRects;
- drm_clip_rect_t *b = radeon->sarea->boxes;
- GLint n = 0;
-
- for ( ; i < nr ; i++ ) {
-
- *b = box[i];
-
- if (rect)
- {
- if (rect->x1 > b->x1)
- b->x1 = rect->x1;
- if (rect->y1 > b->y1)
- b->y1 = rect->y1;
- if (rect->x2 < b->x2)
- b->x2 = rect->x2;
- if (rect->y2 < b->y2)
- b->y2 = rect->y2;
-
- if (b->x1 >= b->x2 || b->y1 >= b->y2)
- continue;
- }
-
- b++;
- n++;
- }
- radeon->sarea->nbox = n;
-
- if (!n)
- continue;
-
- ret = drmCommandNone(radeon->dri.fd, DRM_RADEON_SWAP);
-
- if (ret) {
- fprintf(stderr, "DRM_RADEON_SWAP: return = %d\n",
- ret);
- UNLOCK_HARDWARE(radeon);
- exit(1);
- }
- }
-
- UNLOCK_HARDWARE(radeon);
- if (!rect)
- {
- ((r300ContextPtr)radeon)->hw.all_dirty = GL_TRUE;
-
- radeon->swap_count++;
- (*psp->systemTime->getUST) (&ust);
- if (missed_target) {
- radeon->swap_missed_count++;
- radeon->swap_missed_ust = ust - radeon->swap_ust;
- }
-
- radeon->swap_ust = ust;
-
- sched_yield();
- }
-}
-
-void radeonPageFlip(__DRIdrawablePrivate * dPriv)
-{
- radeonContextPtr radeon;
- GLint ret;
- GLboolean missed_target;
- __DRIscreenPrivate *psp = dPriv->driScreenPriv;
-
- assert(dPriv);
- assert(dPriv->driContextPriv);
- assert(dPriv->driContextPriv->driverPrivate);
-
- radeon = (radeonContextPtr) dPriv->driContextPriv->driverPrivate;
-
- if (RADEON_DEBUG & DEBUG_IOCTL) {
- fprintf(stderr, "%s: pfCurrentPage: %d\n", __FUNCTION__,
- radeon->sarea->pfCurrentPage);
- }
-
- r300Flush(radeon->glCtx);
- LOCK_HARDWARE(radeon);
-
- if (!dPriv->numClipRects) {
- UNLOCK_HARDWARE(radeon);
- usleep(10000); /* throttle invisible client 10ms */
- return;
- }
-
- /* Need to do this for the perf box placement:
- */
- {
- drm_clip_rect_t *box = dPriv->pClipRects;
- drm_clip_rect_t *b = radeon->sarea->boxes;
- b[0] = box[0];
- radeon->sarea->nbox = 1;
- }
-
- /* Throttle the frame rate -- only allow a few pending swap buffers
- * request at a time.
- */
- radeonWaitForFrameCompletion(radeon);
- UNLOCK_HARDWARE(radeon);
- driWaitForVBlank(dPriv, &missed_target);
- if (missed_target) {
- radeon->swap_missed_count++;
- (void)(*psp->systemTime->getUST) (&radeon->swap_missed_ust);
- }
- LOCK_HARDWARE(radeon);
-
- ret = drmCommandNone(radeon->dri.fd, DRM_RADEON_FLIP);
-
- UNLOCK_HARDWARE(radeon);
-
- if (ret) {
- fprintf(stderr, "DRM_RADEON_FLIP: return = %d\n", ret);
- exit(1);
- }
-
- radeon->swap_count++;
- (void)(*psp->systemTime->getUST) (&radeon->swap_ust);
-
- driFlipRenderbuffers(radeon->glCtx->WinSysDrawBuffer,
- radeon->sarea->pfCurrentPage);
-
- if (radeon->sarea->pfCurrentPage == 1) {
- radeon->state.color.drawOffset = radeon->radeonScreen->frontOffset;
- radeon->state.color.drawPitch = radeon->radeonScreen->frontPitch;
- } else {
- radeon->state.color.drawOffset = radeon->radeonScreen->backOffset;
- radeon->state.color.drawPitch = radeon->radeonScreen->backPitch;
- }
-
- if (IS_R300_CLASS(radeon->radeonScreen)) {
- r300ContextPtr r300 = (r300ContextPtr)radeon;
- R300_STATECHANGE(r300, cb);
- r300->hw.cb.cmd[R300_CB_OFFSET] = r300->radeon.state.color.drawOffset +
- r300->radeon.radeonScreen->fbLocation;
- r300->hw.cb.cmd[R300_CB_PITCH] = r300->radeon.state.color.drawPitch;
-
- if (r300->radeon.radeonScreen->cpp == 4)
- r300->hw.cb.cmd[R300_CB_PITCH] |= R300_COLOR_FORMAT_ARGB8888;
- else
- r300->hw.cb.cmd[R300_CB_PITCH] |= R300_COLOR_FORMAT_RGB565;
-
- if (r300->radeon.sarea->tiling_enabled)
- r300->hw.cb.cmd[R300_CB_PITCH] |= R300_COLOR_TILE_ENABLE;
- }
-}
-
-void radeonWaitForIdleLocked(radeonContextPtr radeon)
-{
- int ret;
- int i = 0;
-
- do {
- ret = drmCommandNone(radeon->dri.fd, DRM_RADEON_CP_IDLE);
- if (ret)
- DO_USLEEP(1);
- } while (ret && ++i < 100);
-
- if (ret < 0) {
- UNLOCK_HARDWARE(radeon);
- fprintf(stderr, "Error: R300 timed out... exiting\n");
- exit(-1);
- }
-}
-
-static void radeonWaitForIdle(radeonContextPtr radeon)
-{
- LOCK_HARDWARE(radeon);
- radeonWaitForIdleLocked(radeon);
- UNLOCK_HARDWARE(radeon);
-}
-
-void radeonFlush(GLcontext * ctx)
-{
- radeonContextPtr radeon = RADEON_CONTEXT(ctx);
-
- if (IS_R300_CLASS(radeon->radeonScreen))
- r300Flush(ctx);
-}
-
-
-/* Make sure all commands have been sent to the hardware and have
- * completed processing.
- */
-void radeonFinish(GLcontext * ctx)
-{
- radeonContextPtr radeon = RADEON_CONTEXT(ctx);
-
- radeonFlush(ctx);
-
- if (radeon->do_irqs) {
- LOCK_HARDWARE(radeon);
- radeonEmitIrqLocked(radeon);
- UNLOCK_HARDWARE(radeon);
- radeonWaitIrq(radeon);
- } else
- radeonWaitForIdle(radeon);
-}
diff --git a/src/mesa/drivers/dri/r300/radeon_ioctl.h b/src/mesa/drivers/dri/r300/radeon_ioctl.h
deleted file mode 100644
index 3add775b82..0000000000
--- a/src/mesa/drivers/dri/r300/radeon_ioctl.h
+++ /dev/null
@@ -1,57 +0,0 @@
-/*
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef __RADEON_IOCTL_H__
-#define __RADEON_IOCTL_H__
-
-#include "main/simple_list.h"
-#include "radeon_dri.h"
-#include "radeon_lock.h"
-
-#include "xf86drm.h"
-#include "drm.h"
-#if 0
-#include "r200context.h"
-#endif
-#include "radeon_drm.h"
-
-extern void radeonCopyBuffer(__DRIdrawablePrivate * drawable,
- const drm_clip_rect_t * rect);
-extern void radeonPageFlip(__DRIdrawablePrivate * drawable);
-extern void radeonFlush(GLcontext * ctx);
-extern void radeonFinish(GLcontext * ctx);
-extern void radeonWaitForIdleLocked(radeonContextPtr radeon);
-extern uint32_t radeonGetAge(radeonContextPtr radeon);
-
-#endif /* __RADEON_IOCTL_H__ */
diff --git a/src/mesa/drivers/dri/r300/radeon_lock.c b/src/mesa/drivers/dri/r300/radeon_lock.c
deleted file mode 100644
index 4f47afd5dc..0000000000
--- a/src/mesa/drivers/dri/r300/radeon_lock.c
+++ /dev/null
@@ -1,137 +0,0 @@
-/**************************************************************************
-
-Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
- VA Linux Systems Inc., Fremont, California.
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Gareth Hughes <gareth@valinux.com>
- * Keith Whitwell <keith@tungstengraphics.com>
- * Kevin E. Martin <martin@valinux.com>
- */
-
-#include "radeon_lock.h"
-#include "radeon_ioctl.h"
-#include "radeon_state.h"
-#include "r300_context.h"
-#include "r300_state.h"
-
-#include "main/framebuffer.h"
-
-#include "drirenderbuffer.h"
-
-#if DEBUG_LOCKING
-char *prevLockFile = NULL;
-int prevLockLine = 0;
-#endif
-
-/* Turn on/off page flipping according to the flags in the sarea:
- */
-void radeonUpdatePageFlipping(radeonContextPtr rmesa)
-{
- int use_back;
-
- rmesa->doPageFlip = rmesa->sarea->pfState;
- if (rmesa->glCtx->WinSysDrawBuffer) {
- driFlipRenderbuffers(rmesa->glCtx->WinSysDrawBuffer,
- rmesa->sarea->pfCurrentPage);
- r300UpdateDrawBuffer(rmesa->glCtx);
- }
-
- use_back = rmesa->glCtx->DrawBuffer ?
- (rmesa->glCtx->DrawBuffer->_ColorDrawBufferIndexes[0] ==
- BUFFER_BACK_LEFT) : 1;
- use_back ^= (rmesa->sarea->pfCurrentPage == 1);
-
- if (use_back) {
- rmesa->state.color.drawOffset =
- rmesa->radeonScreen->backOffset;
- rmesa->state.color.drawPitch = rmesa->radeonScreen->backPitch;
- } else {
- rmesa->state.color.drawOffset =
- rmesa->radeonScreen->frontOffset;
- rmesa->state.color.drawPitch =
- rmesa->radeonScreen->frontPitch;
- }
-}
-
-/* Update the hardware state. This is called if another context has
- * grabbed the hardware lock, which includes the X server. This
- * function also updates the driver's window state after the X server
- * moves, resizes or restacks a window -- the change will be reflected
- * in the drawable position and clip rects. Since the X server grabs
- * the hardware lock when it changes the window state, this routine will
- * automatically be called after such a change.
- */
-void radeonGetLock(radeonContextPtr rmesa, GLuint flags)
-{
- __DRIdrawablePrivate *const drawable = rmesa->dri.drawable;
- __DRIdrawablePrivate *const readable = rmesa->dri.readable;
- __DRIscreenPrivate *sPriv = rmesa->dri.screen;
- drm_radeon_sarea_t *sarea = rmesa->sarea;
- r300ContextPtr r300 = (r300ContextPtr) rmesa;
-
- assert(drawable != NULL);
-
- drmGetLock(rmesa->dri.fd, rmesa->dri.hwContext, flags);
-
- /* The window might have moved, so we might need to get new clip
- * rects.
- *
- * NOTE: This releases and regrabs the hw lock to allow the X server
- * to respond to the DRI protocol request for new drawable info.
- * Since the hardware state depends on having the latest drawable
- * clip rects, all state checking must be done _after_ this call.
- */
- DRI_VALIDATE_DRAWABLE_INFO(sPriv, drawable);
- if (drawable != readable) {
- DRI_VALIDATE_DRAWABLE_INFO(sPriv, readable);
- }
-
- if (rmesa->lastStamp != drawable->lastStamp) {
- radeonUpdatePageFlipping(rmesa);
- radeonSetCliprects(rmesa);
- r300UpdateViewportOffset(rmesa->glCtx);
- driUpdateFramebufferSize(rmesa->glCtx, drawable);
- }
-
- if (sarea->ctx_owner != rmesa->dri.hwContext) {
- int i;
-
- sarea->ctx_owner = rmesa->dri.hwContext;
- for (i = 0; i < r300->nr_heaps; i++) {
- DRI_AGE_TEXTURES(r300->texture_heaps[i]);
- }
- }
-
- rmesa->lost_context = GL_TRUE;
-}
diff --git a/src/mesa/drivers/dri/r300/radeon_lock.h b/src/mesa/drivers/dri/r300/radeon_lock.h
deleted file mode 100644
index a344837f47..0000000000
--- a/src/mesa/drivers/dri/r300/radeon_lock.h
+++ /dev/null
@@ -1,115 +0,0 @@
-/**************************************************************************
-
-Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
- VA Linux Systems Inc., Fremont, California.
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Gareth Hughes <gareth@valinux.com>
- * Keith Whitwell <keith@tungstengraphics.com>
- * Kevin E. Martin <martin@valinux.com>
- */
-
-#ifndef __RADEON_LOCK_H__
-#define __RADEON_LOCK_H__
-
-#include "radeon_context.h"
-
-extern void radeonGetLock(radeonContextPtr rmesa, GLuint flags);
-extern void radeonUpdatePageFlipping(radeonContextPtr rmesa);
-
-/* Turn DEBUG_LOCKING on to find locking conflicts.
- */
-#define DEBUG_LOCKING 0
-
-#if DEBUG_LOCKING
-extern char *prevLockFile;
-extern int prevLockLine;
-
-#define DEBUG_LOCK() \
- do { \
- prevLockFile = (__FILE__); \
- prevLockLine = (__LINE__); \
- } while (0)
-
-#define DEBUG_RESET() \
- do { \
- prevLockFile = 0; \
- prevLockLine = 0; \
- } while (0)
-
-#define DEBUG_CHECK_LOCK() \
- do { \
- if (prevLockFile) { \
- fprintf(stderr, \
- "LOCK SET!\n\tPrevious %s:%d\n\tCurrent: %s:%d\n", \
- prevLockFile, prevLockLine, __FILE__, __LINE__); \
- exit(1); \
- } \
- } while (0)
-
-#else
-
-#define DEBUG_LOCK()
-#define DEBUG_RESET()
-#define DEBUG_CHECK_LOCK()
-
-#endif
-
-/*
- * !!! We may want to separate locks from locks with validation. This
- * could be used to improve performance for those things commands that
- * do not do any drawing !!!
- */
-
-/* Lock the hardware and validate our state.
- */
-#define LOCK_HARDWARE( rmesa ) \
- do { \
- char __ret = 0; \
- DEBUG_CHECK_LOCK(); \
- DRM_CAS((rmesa)->dri.hwLock, (rmesa)->dri.hwContext, \
- (DRM_LOCK_HELD | (rmesa)->dri.hwContext), __ret); \
- if (__ret) \
- radeonGetLock((rmesa), 0); \
- DEBUG_LOCK(); \
- } while (0)
-
-#define UNLOCK_HARDWARE( rmesa ) \
- do { \
- DRM_UNLOCK((rmesa)->dri.fd, \
- (rmesa)->dri.hwLock, \
- (rmesa)->dri.hwContext); \
- DEBUG_RESET(); \
- } while (0)
-
-#endif /* __RADEON_LOCK_H__ */
diff --git a/src/mesa/drivers/dri/r300/radeon_program_pair.c b/src/mesa/drivers/dri/r300/radeon_program_pair.c
index 2e21f7bf66..906d36e522 100644
--- a/src/mesa/drivers/dri/r300/radeon_program_pair.c
+++ b/src/mesa/drivers/dri/r300/radeon_program_pair.c
@@ -35,7 +35,7 @@
#include "radeon_program_pair.h"
-#include "radeon_context.h"
+#include "radeon_common.h"
#include "shader/prog_print.h"
@@ -47,7 +47,6 @@
struct pair_state_instruction {
GLuint IsTex:1; /**< Is a texture instruction */
- GLuint IsOutput:1; /**< Is output instruction */
GLuint NeedRGB:1; /**< Needs the RGB ALU */
GLuint NeedAlpha:1; /**< Needs the Alpha ALU */
GLuint IsTranscendent:1; /**< Is a special transcendent instruction */
@@ -124,7 +123,6 @@ struct pair_state {
GLboolean Debug;
GLboolean Verbose;
void *UserData;
- GLubyte NumKillInsts;
/**
* Translate Mesa registers to hardware registers
@@ -151,11 +149,6 @@ struct pair_state {
struct pair_state_instruction *ReadyTEX;
/**
- * Linked list of deferred instructions
- */
- struct pair_state_instruction *DeferredInsts;
-
- /**
* Pool of @ref reg_value structures for fast allocation.
*/
struct reg_value *ValuePool;
@@ -238,9 +231,7 @@ static void instruction_ready(struct pair_state *s, int ip)
if (s->Verbose)
_mesa_printf("instruction_ready(%i)\n", ip);
- if (s->NumKillInsts > 0 && pairinst->IsOutput)
- add_pairinst_to_list(&s->DeferredInsts, pairinst);
- else if (pairinst->IsTex)
+ if (pairinst->IsTex)
add_pairinst_to_list(&s->ReadyTEX, pairinst);
else if (!pairinst->NeedAlpha)
add_pairinst_to_list(&s->ReadyRGB, pairinst);
@@ -348,8 +339,6 @@ static void classify_instruction(struct pair_state *s,
error("Unknown opcode %d\n", inst->Opcode);
break;
}
-
- pairinst->IsOutput = (inst->DstReg.File == PROGRAM_OUTPUT);
}
@@ -613,16 +602,14 @@ static void emit_all_tex(struct pair_state *s)
struct prog_instruction *inst = s->Program->Instructions + ip;
commit_instruction(s, ip);
- if (inst->Opcode == OPCODE_KIL)
- --s->NumKillInsts;
- else
+ if (inst->Opcode != OPCODE_KIL)
inst->DstReg.Index = get_hw_reg(s, inst->DstReg.File, inst->DstReg.Index);
-
inst->SrcReg[0].Index = get_hw_reg(s, inst->SrcReg[0].File, inst->SrcReg[0].Index);
if (s->Debug) {
_mesa_printf(" ");
_mesa_print_instruction(inst);
+ fflush(stdout);
}
s->Error = s->Error || !s->Handler->EmitTex(s->UserData, inst);
}
@@ -875,17 +862,6 @@ static void emit_alu(struct pair_state *s)
s->Error = s->Error || !s->Handler->EmitPaired(s->UserData, &pair);
}
-static GLubyte countKillInsts(struct gl_program *prog)
-{
- GLubyte i, count = 0;
-
- for (i = 0; i < prog->NumInstructions; ++i) {
- if (prog->Instructions[i].Opcode == OPCODE_KIL)
- ++count;
- }
-
- return count;
-}
GLboolean radeonPairProgram(GLcontext *ctx, struct gl_program *program,
const struct radeon_pair_handler* handler, void *userdata)
@@ -899,7 +875,6 @@ GLboolean radeonPairProgram(GLcontext *ctx, struct gl_program *program,
s.UserData = userdata;
s.Debug = (RADEON_DEBUG & DEBUG_PIXEL) ? GL_TRUE : GL_FALSE;
s.Verbose = GL_FALSE && s.Debug;
- s.NumKillInsts = countKillInsts(program);
s.Instructions = (struct pair_state_instruction*)_mesa_calloc(
sizeof(struct pair_state_instruction)*s.Program->NumInstructions);
@@ -918,21 +893,6 @@ GLboolean radeonPairProgram(GLcontext *ctx, struct gl_program *program,
if (s.ReadyTEX)
emit_all_tex(&s);
- if (!s.NumKillInsts) {
- struct pair_state_instruction *pairinst = s.DeferredInsts;
- while (pairinst) {
- if (!pairinst->NeedAlpha)
- add_pairinst_to_list(&s.ReadyRGB, pairinst);
- else if (!pairinst->NeedRGB)
- add_pairinst_to_list(&s.ReadyAlpha, pairinst);
- else
- add_pairinst_to_list(&s.ReadyFullALU, pairinst);
-
- pairinst = pairinst->NextReady;
- }
- s.DeferredInsts = NULL;
- }
-
while(s.ReadyFullALU || s.ReadyRGB || s.ReadyAlpha)
emit_alu(&s);
}
diff --git a/src/mesa/drivers/dri/r300/radeon_span.c b/src/mesa/drivers/dri/r300/radeon_span.c
deleted file mode 100644
index 16f9fb99e6..0000000000
--- a/src/mesa/drivers/dri/r300/radeon_span.c
+++ /dev/null
@@ -1,349 +0,0 @@
-/**************************************************************************
-
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
- VA Linux Systems Inc., Fremont, California.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Kevin E. Martin <martin@valinux.com>
- * Gareth Hughes <gareth@valinux.com>
- * Keith Whitwell <keith@tungstengraphics.com>
- *
- */
-
-#include "main/glheader.h"
-#include "swrast/swrast.h"
-
-#include "r300_state.h"
-#include "radeon_ioctl.h"
-#include "r300_ioctl.h"
-#include "radeon_span.h"
-
-#include "drirenderbuffer.h"
-
-#define DBG 0
-
-/*
- * Note that all information needed to access pixels in a renderbuffer
- * should be obtained through the gl_renderbuffer parameter, not per-context
- * information.
- */
-#define LOCAL_VARS \
- driRenderbuffer *drb = (driRenderbuffer *) rb; \
- const __DRIdrawablePrivate *dPriv = drb->dPriv; \
- const GLuint bottom = dPriv->h - 1; \
- GLubyte *buf = (GLubyte *) drb->flippedData \
- + (dPriv->y * drb->flippedPitch + dPriv->x) * drb->cpp; \
- GLuint p; \
- (void) p;
-
-#define LOCAL_DEPTH_VARS \
- driRenderbuffer *drb = (driRenderbuffer *) rb; \
- const __DRIdrawablePrivate *dPriv = drb->dPriv; \
- const GLuint bottom = dPriv->h - 1; \
- GLuint xo = dPriv->x; \
- GLuint yo = dPriv->y; \
- GLubyte *buf = (GLubyte *) drb->Base.Data;
-
-#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
-
-#define Y_FLIP(Y) (bottom - (Y))
-
-#define HW_LOCK()
-
-#define HW_UNLOCK()
-
-/* ================================================================
- * Color buffer
- */
-
-/* 16 bit, RGB565 color spanline and pixel functions
- */
-#define SPANTMP_PIXEL_FMT GL_RGB
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_SHORT_5_6_5
-
-#define TAG(x) radeon##x##_RGB565
-#define TAG2(x,y) radeon##x##_RGB565##y
-#define GET_PTR(X,Y) (buf + ((Y) * drb->flippedPitch + (X)) * 2)
-#include "spantmp2.h"
-
-/* 32 bit, ARGB8888 color spanline and pixel functions
- */
-#define SPANTMP_PIXEL_FMT GL_BGRA
-#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
-
-#define TAG(x) radeon##x##_ARGB8888
-#define TAG2(x,y) radeon##x##_ARGB8888##y
-#define GET_PTR(X,Y) (buf + ((Y) * drb->flippedPitch + (X)) * 4)
-#include "spantmp2.h"
-
-/* ================================================================
- * Depth buffer
- */
-
-/* The Radeon family has depth tiling on all the time, so we have to convert
- * the x,y coordinates into the memory bus address (mba) in the same
- * manner as the engine. In each case, the linear block address (ba)
- * is calculated, and then wired with x and y to produce the final
- * memory address.
- * The chip will do address translation on its own if the surface registers
- * are set up correctly. It is not quite enough to get it working with hyperz
- * too...
- */
-
-static GLuint radeon_mba_z32(const driRenderbuffer * drb, GLint x, GLint y)
-{
- GLuint pitch = drb->pitch;
- if (drb->depthHasSurface) {
- return 4 * (x + y * pitch);
- } else {
- GLuint ba, address = 0; /* a[0..1] = 0 */
-
-#ifdef COMPILE_R300
- ba = (y / 8) * (pitch / 8) + (x / 8);
-#else
- ba = (y / 16) * (pitch / 16) + (x / 16);
-#endif
-
- address |= (x & 0x7) << 2; /* a[2..4] = x[0..2] */
- address |= (y & 0x3) << 5; /* a[5..6] = y[0..1] */
- address |= (((x & 0x10) >> 2) ^ (y & 0x4)) << 5; /* a[7] = x[4] ^ y[2] */
- address |= (ba & 0x3) << 8; /* a[8..9] = ba[0..1] */
-
- address |= (y & 0x8) << 7; /* a[10] = y[3] */
- address |= (((x & 0x8) << 1) ^ (y & 0x10)) << 7; /* a[11] = x[3] ^ y[4] */
- address |= (ba & ~0x3) << 10; /* a[12..] = ba[2..] */
-
- return address;
- }
-}
-
-static INLINE GLuint
-radeon_mba_z16(const driRenderbuffer * drb, GLint x, GLint y)
-{
- GLuint pitch = drb->pitch;
- if (drb->depthHasSurface) {
- return 2 * (x + y * pitch);
- } else {
- GLuint ba, address = 0; /* a[0] = 0 */
-
- ba = (y / 16) * (pitch / 32) + (x / 32);
-
- address |= (x & 0x7) << 1; /* a[1..3] = x[0..2] */
- address |= (y & 0x7) << 4; /* a[4..6] = y[0..2] */
- address |= (x & 0x8) << 4; /* a[7] = x[3] */
- address |= (ba & 0x3) << 8; /* a[8..9] = ba[0..1] */
- address |= (y & 0x8) << 7; /* a[10] = y[3] */
- address |= ((x & 0x10) ^ (y & 0x10)) << 7; /* a[11] = x[4] ^ y[4] */
- address |= (ba & ~0x3) << 10; /* a[12..] = ba[2..] */
-
- return address;
- }
-}
-
-/* 16-bit depth buffer functions
- */
-#define VALUE_TYPE GLushort
-
-#define WRITE_DEPTH( _x, _y, d ) \
- *(GLushort *)(buf + radeon_mba_z16( drb, _x + xo, _y + yo )) = d;
-
-#define READ_DEPTH( d, _x, _y ) \
- d = *(GLushort *)(buf + radeon_mba_z16( drb, _x + xo, _y + yo ));
-
-#define TAG(x) radeon##x##_z16
-#include "depthtmp.h"
-
-/* 24 bit depth, 8 bit stencil depthbuffer functions
- *
- * Careful: It looks like the R300 uses ZZZS byte order while the R200
- * uses SZZZ for 24 bit depth, 8 bit stencil mode.
- */
-#define VALUE_TYPE GLuint
-
-#ifdef COMPILE_R300
-#define WRITE_DEPTH( _x, _y, d ) \
-do { \
- GLuint offset = radeon_mba_z32( drb, _x + xo, _y + yo ); \
- GLuint tmp = *(GLuint *)(buf + offset); \
- tmp &= 0x000000ff; \
- tmp |= ((d << 8) & 0xffffff00); \
- *(GLuint *)(buf + offset) = tmp; \
-} while (0)
-#else
-#define WRITE_DEPTH( _x, _y, d ) \
-do { \
- GLuint offset = radeon_mba_z32( drb, _x + xo, _y + yo ); \
- GLuint tmp = *(GLuint *)(buf + offset); \
- tmp &= 0xff000000; \
- tmp |= ((d) & 0x00ffffff); \
- *(GLuint *)(buf + offset) = tmp; \
-} while (0)
-#endif
-
-#ifdef COMPILE_R300
-#define READ_DEPTH( d, _x, _y ) \
- do { \
- d = (*(GLuint *)(buf + radeon_mba_z32( drb, _x + xo, \
- _y + yo )) & 0xffffff00) >> 8; \
- }while(0)
-#else
-#define READ_DEPTH( d, _x, _y ) \
- d = *(GLuint *)(buf + radeon_mba_z32( drb, _x + xo, \
- _y + yo )) & 0x00ffffff;
-#endif
-
-#define TAG(x) radeon##x##_z24_s8
-#include "depthtmp.h"
-
-/* ================================================================
- * Stencil buffer
- */
-
-/* 24 bit depth, 8 bit stencil depthbuffer functions
- */
-#ifdef COMPILE_R300
-#define WRITE_STENCIL( _x, _y, d ) \
-do { \
- GLuint offset = radeon_mba_z32( drb, _x + xo, _y + yo ); \
- GLuint tmp = *(GLuint *)(buf + offset); \
- tmp &= 0xffffff00; \
- tmp |= (d) & 0xff; \
- *(GLuint *)(buf + offset) = tmp; \
-} while (0)
-#else
-#define WRITE_STENCIL( _x, _y, d ) \
-do { \
- GLuint offset = radeon_mba_z32( drb, _x + xo, _y + yo ); \
- GLuint tmp = *(GLuint *)(buf + offset); \
- tmp &= 0x00ffffff; \
- tmp |= (((d) & 0xff) << 24); \
- *(GLuint *)(buf + offset) = tmp; \
-} while (0)
-#endif
-
-#ifdef COMPILE_R300
-#define READ_STENCIL( d, _x, _y ) \
-do { \
- GLuint offset = radeon_mba_z32( drb, _x + xo, _y + yo ); \
- GLuint tmp = *(GLuint *)(buf + offset); \
- d = tmp & 0x000000ff; \
-} while (0)
-#else
-#define READ_STENCIL( d, _x, _y ) \
-do { \
- GLuint offset = radeon_mba_z32( drb, _x + xo, _y + yo ); \
- GLuint tmp = *(GLuint *)(buf + offset); \
- d = (tmp & 0xff000000) >> 24; \
-} while (0)
-#endif
-
-#define TAG(x) radeon##x##_z24_s8
-#include "stenciltmp.h"
-
-/* Move locking out to get reasonable span performance (10x better
- * than doing this in HW_LOCK above). WaitForIdle() is the main
- * culprit.
- */
-
-static void radeonSpanRenderStart(GLcontext * ctx)
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-#ifdef COMPILE_R300
- r300ContextPtr r300 = (r300ContextPtr) rmesa;
- R300_FIREVERTICES(r300);
-#else
- RADEON_FIREVERTICES(rmesa);
-#endif
- LOCK_HARDWARE(rmesa);
- radeonWaitForIdleLocked(rmesa);
-
- /* Read the first pixel in the frame buffer. This should
- * be a noop, right? In fact without this conform fails as reading
- * from the framebuffer sometimes produces old results -- the
- * on-card read cache gets mixed up and doesn't notice that the
- * framebuffer has been updated.
- *
- * Note that we should probably be reading some otherwise unused
- * region of VRAM, otherwise we might get incorrect results when
- * reading pixels from the top left of the screen.
- *
- * I found this problem on an R420 with glean's texCube test.
- * Note that the R200 span code also *writes* the first pixel in the
- * framebuffer, but I've found this to be unnecessary.
- * -- Nicolai Hähnle, June 2008
- */
- {
- int p;
- driRenderbuffer *drb =
- (driRenderbuffer *) ctx->WinSysDrawBuffer->_ColorDrawBuffers[0];
- volatile int *buf =
- (volatile int *)(rmesa->dri.screen->pFB + drb->offset);
- p = *buf;
- }
-}
-
-static void radeonSpanRenderFinish(GLcontext * ctx)
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- _swrast_flush(ctx);
- UNLOCK_HARDWARE(rmesa);
-}
-
-void radeonInitSpanFuncs(GLcontext * ctx)
-{
- struct swrast_device_driver *swdd =
- _swrast_GetDeviceDriverReference(ctx);
- swdd->SpanRenderStart = radeonSpanRenderStart;
- swdd->SpanRenderFinish = radeonSpanRenderFinish;
-}
-
-/**
- * Plug in the Get/Put routines for the given driRenderbuffer.
- */
-void radeonSetSpanFunctions(driRenderbuffer * drb, const GLvisual * vis)
-{
- if (drb->Base.InternalFormat == GL_RGBA) {
- if (vis->redBits == 5 && vis->greenBits == 6
- && vis->blueBits == 5) {
- radeonInitPointers_RGB565(&drb->Base);
- } else {
- radeonInitPointers_ARGB8888(&drb->Base);
- }
- } else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) {
- radeonInitDepthPointers_z16(&drb->Base);
- } else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) {
- radeonInitDepthPointers_z24_s8(&drb->Base);
- } else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) {
- radeonInitStencilPointers_z24_s8(&drb->Base);
- }
-}
diff --git a/src/mesa/drivers/dri/r300/radeon_state.c b/src/mesa/drivers/dri/r300/radeon_state.c
deleted file mode 100644
index c401da6c54..0000000000
--- a/src/mesa/drivers/dri/r300/radeon_state.c
+++ /dev/null
@@ -1,244 +0,0 @@
-/**************************************************************************
-
-Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
-
-The Weather Channel (TM) funded Tungsten Graphics to develop the
-initial release of the Radeon 8500 driver under the XFree86 license.
-This notice must be preserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#include "main/glheader.h"
-#include "main/imports.h"
-#include "main/api_arrayelt.h"
-#include "main/enums.h"
-#include "main/framebuffer.h"
-#include "main/colormac.h"
-#include "main/light.h"
-
-#include "swrast/swrast.h"
-#include "vbo/vbo.h"
-#include "tnl/tnl.h"
-#include "tnl/t_pipeline.h"
-#include "swrast_setup/swrast_setup.h"
-
-#include "radeon_ioctl.h"
-#include "radeon_state.h"
-#include "r300_ioctl.h"
-
-
-/* =============================================================
- * Scissoring
- */
-
-static GLboolean intersect_rect(drm_clip_rect_t * out,
- drm_clip_rect_t * a, drm_clip_rect_t * b)
-{
- *out = *a;
- if (b->x1 > out->x1)
- out->x1 = b->x1;
- if (b->y1 > out->y1)
- out->y1 = b->y1;
- if (b->x2 < out->x2)
- out->x2 = b->x2;
- if (b->y2 < out->y2)
- out->y2 = b->y2;
- if (out->x1 >= out->x2)
- return GL_FALSE;
- if (out->y1 >= out->y2)
- return GL_FALSE;
- return GL_TRUE;
-}
-
-void radeonRecalcScissorRects(radeonContextPtr radeon)
-{
- drm_clip_rect_t *out;
- int i;
-
- /* Grow cliprect store?
- */
- if (radeon->state.scissor.numAllocedClipRects < radeon->numClipRects) {
- while (radeon->state.scissor.numAllocedClipRects <
- radeon->numClipRects) {
- radeon->state.scissor.numAllocedClipRects += 1; /* zero case */
- radeon->state.scissor.numAllocedClipRects *= 2;
- }
-
- if (radeon->state.scissor.pClipRects)
- FREE(radeon->state.scissor.pClipRects);
-
- radeon->state.scissor.pClipRects =
- MALLOC(radeon->state.scissor.numAllocedClipRects *
- sizeof(drm_clip_rect_t));
-
- if (radeon->state.scissor.pClipRects == NULL) {
- radeon->state.scissor.numAllocedClipRects = 0;
- return;
- }
- }
-
- out = radeon->state.scissor.pClipRects;
- radeon->state.scissor.numClipRects = 0;
-
- for (i = 0; i < radeon->numClipRects; i++) {
- if (intersect_rect(out,
- &radeon->pClipRects[i],
- &radeon->state.scissor.rect)) {
- radeon->state.scissor.numClipRects++;
- out++;
- }
- }
-}
-
-void radeonUpdateScissor(GLcontext* ctx)
-{
- radeonContextPtr radeon = RADEON_CONTEXT(ctx);
-
- if (radeon->dri.drawable) {
- __DRIdrawablePrivate *dPriv = radeon->dri.drawable;
- int x1 = dPriv->x + ctx->Scissor.X;
- int y1 = dPriv->y + dPriv->h - (ctx->Scissor.Y + ctx->Scissor.Height);
-
- radeon->state.scissor.rect.x1 = x1;
- radeon->state.scissor.rect.y1 = y1;
- radeon->state.scissor.rect.x2 = x1 + ctx->Scissor.Width;
- radeon->state.scissor.rect.y2 = y1 + ctx->Scissor.Height;
-
- radeonRecalcScissorRects(radeon);
- }
-}
-
-static void radeonScissor(GLcontext* ctx, GLint x, GLint y, GLsizei w, GLsizei h)
-{
- if (ctx->Scissor.Enabled) {
- /* We don't pipeline cliprect changes */
- r300Flush(ctx);
- radeonUpdateScissor(ctx);
- }
-}
-
-
-/**
- * Update cliprects and scissors.
- */
-void radeonSetCliprects(radeonContextPtr radeon)
-{
- __DRIdrawablePrivate *const drawable = radeon->dri.drawable;
- __DRIdrawablePrivate *const readable = radeon->dri.readable;
- GLframebuffer *const draw_fb = (GLframebuffer*)drawable->driverPrivate;
- GLframebuffer *const read_fb = (GLframebuffer*)readable->driverPrivate;
-
- if (draw_fb->_ColorDrawBufferIndexes[0] == BUFFER_BACK_LEFT) {
- /* Can't ignore 2d windows if we are page flipping. */
- if (drawable->numBackClipRects == 0 || radeon->doPageFlip ||
- radeon->sarea->pfCurrentPage == 1) {
- radeon->numClipRects = drawable->numClipRects;
- radeon->pClipRects = drawable->pClipRects;
- } else {
- radeon->numClipRects = drawable->numBackClipRects;
- radeon->pClipRects = drawable->pBackClipRects;
- }
- } else {
- /* front buffer (or none, or multiple buffers */
- radeon->numClipRects = drawable->numClipRects;
- radeon->pClipRects = drawable->pClipRects;
- }
-
- if ((draw_fb->Width != drawable->w) ||
- (draw_fb->Height != drawable->h)) {
- _mesa_resize_framebuffer(radeon->glCtx, draw_fb,
- drawable->w, drawable->h);
- draw_fb->Initialized = GL_TRUE;
- }
-
- if (drawable != readable) {
- if ((read_fb->Width != readable->w) ||
- (read_fb->Height != readable->h)) {
- _mesa_resize_framebuffer(radeon->glCtx, read_fb,
- readable->w, readable->h);
- read_fb->Initialized = GL_TRUE;
- }
- }
-
- if (radeon->state.scissor.enabled)
- radeonRecalcScissorRects(radeon);
-
- radeon->lastStamp = drawable->lastStamp;
-}
-
-
-/**
- * Handle common enable bits.
- * Called as a fallback by r200Enable/r300Enable.
- */
-void radeonEnable(GLcontext* ctx, GLenum cap, GLboolean state)
-{
- radeonContextPtr radeon = RADEON_CONTEXT(ctx);
-
- switch(cap) {
- case GL_SCISSOR_TEST:
- /* We don't pipeline cliprect & scissor changes */
- r300Flush(ctx);
-
- radeon->state.scissor.enabled = state;
- radeonUpdateScissor(ctx);
- break;
-
- default:
- return;
- }
-}
-
-
-/**
- * Initialize default state.
- * This function is called once at context init time from
- * r200InitState/r300InitState
- */
-void radeonInitState(radeonContextPtr radeon)
-{
- radeon->Fallback = 0;
-
- if (radeon->glCtx->Visual.doubleBufferMode && radeon->sarea->pfCurrentPage == 0) {
- radeon->state.color.drawOffset = radeon->radeonScreen->backOffset;
- radeon->state.color.drawPitch = radeon->radeonScreen->backPitch;
- } else {
- radeon->state.color.drawOffset = radeon->radeonScreen->frontOffset;
- radeon->state.color.drawPitch = radeon->radeonScreen->frontPitch;
- }
-}
-
-
-/**
- * Initialize common state functions.
- * Called by r200InitStateFuncs/r300InitStateFuncs
- */
-void radeonInitStateFuncs(struct dd_function_table *functions)
-{
- functions->Scissor = radeonScissor;
-}
diff --git a/src/mesa/drivers/dri/r300/radeon_state.h b/src/mesa/drivers/dri/r300/radeon_state.h
deleted file mode 100644
index 821cb40c7e..0000000000
--- a/src/mesa/drivers/dri/r300/radeon_state.h
+++ /dev/null
@@ -1,43 +0,0 @@
-/*
-Copyright (C) 2004 Nicolai Haehnle. All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
-LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
-OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Nicolai Haehnle <prefect_@gmx.net>
- */
-
-#ifndef __RADEON_STATE_H__
-#define __RADEON_STATE_H__
-
-extern void radeonRecalcScissorRects(radeonContextPtr radeon);
-extern void radeonSetCliprects(radeonContextPtr radeon);
-extern void radeonUpdateScissor(GLcontext* ctx);
-
-extern void radeonEnable(GLcontext* ctx, GLenum cap, GLboolean state);
-
-extern void radeonInitState(radeonContextPtr radeon);
-extern void radeonInitStateFuncs(struct dd_function_table* functions);
-
-#endif
diff --git a/src/mesa/drivers/dri/radeon/Makefile b/src/mesa/drivers/dri/radeon/Makefile
index f223b2d922..b59ad68f44 100644
--- a/src/mesa/drivers/dri/radeon/Makefile
+++ b/src/mesa/drivers/dri/radeon/Makefile
@@ -4,32 +4,51 @@
TOP = ../../../../..
include $(TOP)/configs/current
+CFLAGS += $(RADEON_CFLAGS)
+
LIBNAME = radeon_dri.so
MINIGLX_SOURCES = server/radeon_dri.c
+ifeq ($(RADEON_LDFLAGS),)
+CS_SOURCES = radeon_cs_space_drm.c
+endif
+
+RADEON_COMMON_SOURCES = \
+ radeon_texture.c \
+ radeon_common_context.c \
+ radeon_common.c \
+ radeon_dma.c \
+ radeon_lock.c \
+ radeon_bo_legacy.c \
+ radeon_cs_legacy.c \
+ radeon_mipmap_tree.c \
+ radeon_span.c \
+ radeon_fbo.c
+
DRIVER_SOURCES = \
radeon_context.c \
radeon_ioctl.c \
- radeon_lock.c \
radeon_screen.c \
radeon_state.c \
radeon_state_init.c \
radeon_tex.c \
- radeon_texmem.c \
radeon_texstate.c \
radeon_tcl.c \
radeon_swtcl.c \
- radeon_span.c \
radeon_maos.c \
- radeon_sanity.c
+ radeon_sanity.c \
+ $(RADEON_COMMON_SOURCES)
C_SOURCES = \
$(COMMON_SOURCES) \
- $(DRIVER_SOURCES)
+ $(DRIVER_SOURCES) \
+ $(CS_SOURCES)
DRIVER_DEFINES = -DRADEON_COMMON=0
+DRI_LIB_DEPS += $(RADEON_LDFLAGS)
+
X86_SOURCES =
include ../Makefile.template
diff --git a/src/mesa/drivers/dri/radeon/radeon_bo_drm.h b/src/mesa/drivers/dri/radeon/radeon_bo_drm.h
new file mode 100644
index 0000000000..c5c28ed066
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_bo_drm.h
@@ -0,0 +1,190 @@
+/*
+ * Copyright © 2008 Jérôme Glisse
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+ * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
+ * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ */
+/*
+ * Authors:
+ * Jérôme Glisse <glisse@freedesktop.org>
+ */
+#ifndef RADEON_BO_H
+#define RADEON_BO_H
+
+#include <stdio.h>
+#include <stdint.h>
+//#include "radeon_track.h"
+
+/* bo object */
+#define RADEON_BO_FLAGS_MACRO_TILE 1
+#define RADEON_BO_FLAGS_MICRO_TILE 2
+
+struct radeon_bo_manager;
+
+struct radeon_bo {
+ uint32_t alignment;
+ uint32_t handle;
+ uint32_t size;
+ uint32_t domains;
+ uint32_t flags;
+ unsigned cref;
+#ifdef RADEON_BO_TRACK
+ struct radeon_track *track;
+#endif
+ void *ptr;
+ struct radeon_bo_manager *bom;
+ uint32_t space_accounted;
+};
+
+/* bo functions */
+struct radeon_bo_funcs {
+ struct radeon_bo *(*bo_open)(struct radeon_bo_manager *bom,
+ uint32_t handle,
+ uint32_t size,
+ uint32_t alignment,
+ uint32_t domains,
+ uint32_t flags);
+ void (*bo_ref)(struct radeon_bo *bo);
+ struct radeon_bo *(*bo_unref)(struct radeon_bo *bo);
+ int (*bo_map)(struct radeon_bo *bo, int write);
+ int (*bo_unmap)(struct radeon_bo *bo);
+ int (*bo_wait)(struct radeon_bo *bo);
+ int (*bo_is_static)(struct radeon_bo *bo);
+};
+
+struct radeon_bo_manager {
+ struct radeon_bo_funcs *funcs;
+ int fd;
+
+#ifdef RADEON_BO_TRACK
+ struct radeon_tracker tracker;
+#endif
+};
+
+static inline void _radeon_bo_debug(struct radeon_bo *bo,
+ const char *op,
+ const char *file,
+ const char *func,
+ int line)
+{
+ fprintf(stderr, "%s %p 0x%08X 0x%08X 0x%08X [%s %s %d]\n",
+ op, bo, bo->handle, bo->size, bo->cref, file, func, line);
+}
+
+static inline struct radeon_bo *_radeon_bo_open(struct radeon_bo_manager *bom,
+ uint32_t handle,
+ uint32_t size,
+ uint32_t alignment,
+ uint32_t domains,
+ uint32_t flags,
+ const char *file,
+ const char *func,
+ int line)
+{
+ struct radeon_bo *bo;
+
+ bo = bom->funcs->bo_open(bom, handle, size, alignment, domains, flags);
+#ifdef RADEON_BO_TRACK
+ if (bo) {
+ bo->track = radeon_tracker_add_track(&bom->tracker, bo->handle);
+ radeon_track_add_event(bo->track, file, func, "open", line);
+ }
+#endif
+ return bo;
+}
+
+static inline void _radeon_bo_ref(struct radeon_bo *bo,
+ const char *file,
+ const char *func,
+ int line)
+{
+ bo->cref++;
+#ifdef RADEON_BO_TRACK
+ radeon_track_add_event(bo->track, file, func, "ref", line);
+#endif
+ bo->bom->funcs->bo_ref(bo);
+}
+
+static inline struct radeon_bo *_radeon_bo_unref(struct radeon_bo *bo,
+ const char *file,
+ const char *func,
+ int line)
+{
+ bo->cref--;
+#ifdef RADEON_BO_TRACK
+ radeon_track_add_event(bo->track, file, func, "unref", line);
+ if (bo->cref <= 0) {
+ radeon_tracker_remove_track(&bo->bom->tracker, bo->track);
+ bo->track = NULL;
+ }
+#endif
+ return bo->bom->funcs->bo_unref(bo);
+}
+
+static inline int _radeon_bo_map(struct radeon_bo *bo,
+ int write,
+ const char *file,
+ const char *func,
+ int line)
+{
+ return bo->bom->funcs->bo_map(bo, write);
+}
+
+static inline int _radeon_bo_unmap(struct radeon_bo *bo,
+ const char *file,
+ const char *func,
+ int line)
+{
+ return bo->bom->funcs->bo_unmap(bo);
+}
+
+static inline int _radeon_bo_wait(struct radeon_bo *bo,
+ const char *file,
+ const char *func,
+ int line)
+{
+ return bo->bom->funcs->bo_wait(bo);
+}
+
+static inline int radeon_bo_is_static(struct radeon_bo *bo)
+{
+ if (bo->bom->funcs->bo_is_static)
+ return bo->bom->funcs->bo_is_static(bo);
+ return 0;
+}
+
+#define radeon_bo_open(bom, h, s, a, d, f)\
+ _radeon_bo_open(bom, h, s, a, d, f, __FILE__, __FUNCTION__, __LINE__)
+#define radeon_bo_ref(bo)\
+ _radeon_bo_ref(bo, __FILE__, __FUNCTION__, __LINE__)
+#define radeon_bo_unref(bo)\
+ _radeon_bo_unref(bo, __FILE__, __FUNCTION__, __LINE__)
+#define radeon_bo_map(bo, w)\
+ _radeon_bo_map(bo, w, __FILE__, __FUNCTION__, __LINE__)
+#define radeon_bo_unmap(bo)\
+ _radeon_bo_unmap(bo, __FILE__, __FUNCTION__, __LINE__)
+#define radeon_bo_debug(bo, opcode)\
+ _radeon_bo_debug(bo, opcode, __FILE__, __FUNCTION__, __LINE__)
+#define radeon_bo_wait(bo) \
+ _radeon_bo_wait(bo, __FILE__, __func__, __LINE__)
+
+#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c
new file mode 100644
index 0000000000..1fec7444cd
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.c
@@ -0,0 +1,833 @@
+/*
+ * Copyright © 2008 Nicolai Haehnle
+ * Copyright © 2008 Dave Airlie
+ * Copyright © 2008 Jérôme Glisse
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ */
+/*
+ * Authors:
+ * Aapo Tahkola <aet@rasterburn.org>
+ * Nicolai Haehnle <prefect_@gmx.net>
+ * Dave Airlie
+ * Jérôme Glisse <glisse@freedesktop.org>
+ */
+#include <stdio.h>
+#include <stddef.h>
+#include <stdint.h>
+#include <stdlib.h>
+#include <string.h>
+#include <errno.h>
+#include <unistd.h>
+#include <sys/mman.h>
+#include <sys/ioctl.h>
+#include "xf86drm.h"
+#include "texmem.h"
+#include "main/simple_list.h"
+
+#include "drm.h"
+#include "radeon_drm.h"
+#include "radeon_common.h"
+#include "radeon_bocs_wrapper.h"
+#include "radeon_macros.h"
+
+/* no seriously texmem.c is this screwed up */
+struct bo_legacy_texture_object {
+ driTextureObject base;
+ struct bo_legacy *parent;
+};
+
+struct bo_legacy {
+ struct radeon_bo base;
+ int map_count;
+ uint32_t pending;
+ int is_pending;
+ int static_bo;
+ uint32_t offset;
+ struct bo_legacy_texture_object *tobj;
+ int validated;
+ int dirty;
+ void *ptr;
+ struct bo_legacy *next, *prev;
+ struct bo_legacy *pnext, *pprev;
+};
+
+struct bo_manager_legacy {
+ struct radeon_bo_manager base;
+ unsigned nhandle;
+ unsigned nfree_handles;
+ unsigned cfree_handles;
+ uint32_t current_age;
+ struct bo_legacy bos;
+ struct bo_legacy pending_bos;
+ uint32_t fb_location;
+ uint32_t texture_offset;
+ unsigned dma_alloc_size;
+ uint32_t dma_buf_count;
+ unsigned cpendings;
+ driTextureObject texture_swapped;
+ driTexHeap *texture_heap;
+ struct radeon_screen *screen;
+ unsigned *free_handles;
+};
+
+static void bo_legacy_tobj_destroy(void *data, driTextureObject *t)
+{
+ struct bo_legacy_texture_object *tobj = (struct bo_legacy_texture_object *)t;
+
+ if (tobj->parent) {
+ tobj->parent->tobj = NULL;
+ tobj->parent->validated = 0;
+ }
+}
+
+static void inline clean_handles(struct bo_manager_legacy *bom)
+{
+ while (bom->cfree_handles > 0 &&
+ !bom->free_handles[bom->cfree_handles - 1])
+ bom->cfree_handles--;
+
+}
+static int legacy_new_handle(struct bo_manager_legacy *bom, uint32_t *handle)
+{
+ uint32_t tmp;
+
+ *handle = 0;
+ if (bom->nhandle == 0xFFFFFFFF) {
+ return -EINVAL;
+ }
+ if (bom->cfree_handles > 0) {
+ tmp = bom->free_handles[--bom->cfree_handles];
+ clean_handles(bom);
+ } else {
+ bom->cfree_handles = 0;
+ tmp = bom->nhandle++;
+ }
+ assert(tmp);
+ *handle = tmp;
+ return 0;
+}
+
+static int legacy_free_handle(struct bo_manager_legacy *bom, uint32_t handle)
+{
+ uint32_t *handles;
+
+ if (!handle) {
+ return 0;
+ }
+ if (handle == (bom->nhandle - 1)) {
+ int i;
+
+ bom->nhandle--;
+ for (i = bom->cfree_handles - 1; i >= 0; i--) {
+ if (bom->free_handles[i] == (bom->nhandle - 1)) {
+ bom->nhandle--;
+ bom->free_handles[i] = 0;
+ }
+ }
+ clean_handles(bom);
+ return 0;
+ }
+ if (bom->cfree_handles < bom->nfree_handles) {
+ bom->free_handles[bom->cfree_handles++] = handle;
+ return 0;
+ }
+ bom->nfree_handles += 0x100;
+ handles = (uint32_t*)realloc(bom->free_handles, bom->nfree_handles * 4);
+ if (handles == NULL) {
+ bom->nfree_handles -= 0x100;
+ return -ENOMEM;
+ }
+ bom->free_handles = handles;
+ bom->free_handles[bom->cfree_handles++] = handle;
+ return 0;
+}
+
+static void legacy_get_current_age(struct bo_manager_legacy *boml)
+{
+ drm_radeon_getparam_t gp;
+ unsigned char *RADEONMMIO = NULL;
+ int r;
+
+ if (IS_R300_CLASS(boml->screen)) {
+ gp.param = RADEON_PARAM_LAST_CLEAR;
+ gp.value = (int *)&boml->current_age;
+ r = drmCommandWriteRead(boml->base.fd, DRM_RADEON_GETPARAM,
+ &gp, sizeof(gp));
+ if (r) {
+ fprintf(stderr, "%s: drmRadeonGetParam: %d\n", __FUNCTION__, r);
+ exit(1);
+ }
+ } else {
+ RADEONMMIO = boml->screen->mmio.map;
+ boml->current_age = boml->screen->scratch[3];
+ boml->current_age = INREG(RADEON_GUI_SCRATCH_REG3);
+ }
+}
+
+static int legacy_is_pending(struct radeon_bo *bo)
+{
+ struct bo_manager_legacy *boml = (struct bo_manager_legacy *)bo->bom;
+ struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
+
+ if (bo_legacy->is_pending <= 0) {
+ bo_legacy->is_pending = 0;
+ return 0;
+ }
+ if (boml->current_age >= bo_legacy->pending) {
+ if (boml->pending_bos.pprev == bo_legacy) {
+ boml->pending_bos.pprev = bo_legacy->pprev;
+ }
+ bo_legacy->pprev->pnext = bo_legacy->pnext;
+ if (bo_legacy->pnext) {
+ bo_legacy->pnext->pprev = bo_legacy->pprev;
+ }
+ assert(bo_legacy->is_pending <= bo->cref);
+ while (bo_legacy->is_pending--) {
+ bo = radeon_bo_unref(bo);
+ if (!bo)
+ break;
+ }
+ if (bo)
+ bo_legacy->is_pending = 0;
+ boml->cpendings--;
+ return 0;
+ }
+ return 1;
+}
+
+static int legacy_wait_pending(struct radeon_bo *bo)
+{
+ struct bo_manager_legacy *boml = (struct bo_manager_legacy *)bo->bom;
+ struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
+
+ if (!bo_legacy->is_pending) {
+ return 0;
+ }
+ /* FIXME: lockup and userspace busy looping that's all the folks */
+ legacy_get_current_age(boml);
+ while (legacy_is_pending(bo)) {
+ usleep(10);
+ legacy_get_current_age(boml);
+ }
+ return 0;
+}
+
+static void legacy_track_pending(struct bo_manager_legacy *boml, int debug)
+{
+ struct bo_legacy *bo_legacy;
+ struct bo_legacy *next;
+
+ legacy_get_current_age(boml);
+ bo_legacy = boml->pending_bos.pnext;
+ while (bo_legacy) {
+ if (debug)
+ fprintf(stderr,"pending %p %d %d %d\n", bo_legacy, bo_legacy->base.size,
+ boml->current_age, bo_legacy->pending);
+ next = bo_legacy->pnext;
+ if (legacy_is_pending(&(bo_legacy->base))) {
+ }
+ bo_legacy = next;
+ }
+}
+
+static int legacy_wait_any_pending(struct bo_manager_legacy *boml)
+{
+ struct bo_legacy *bo_legacy;
+
+ legacy_get_current_age(boml);
+ bo_legacy = boml->pending_bos.pnext;
+ if (!bo_legacy)
+ return -1;
+ legacy_wait_pending(&bo_legacy->base);
+ return 0;
+}
+
+static void legacy_kick_all_buffers(struct bo_manager_legacy *boml)
+{
+ struct bo_legacy *legacy;
+
+ legacy = boml->bos.next;
+ while (legacy != &boml->bos) {
+ if (legacy->tobj) {
+ if (legacy->validated) {
+ driDestroyTextureObject(&legacy->tobj->base);
+ legacy->tobj = 0;
+ legacy->validated = 0;
+ }
+ }
+ legacy = legacy->next;
+ }
+}
+
+static struct bo_legacy *bo_allocate(struct bo_manager_legacy *boml,
+ uint32_t size,
+ uint32_t alignment,
+ uint32_t domains,
+ uint32_t flags)
+{
+ struct bo_legacy *bo_legacy;
+ static int pgsize;
+
+ if (pgsize == 0)
+ pgsize = getpagesize() - 1;
+
+ size = (size + pgsize) & ~pgsize;
+
+ bo_legacy = (struct bo_legacy*)calloc(1, sizeof(struct bo_legacy));
+ if (bo_legacy == NULL) {
+ return NULL;
+ }
+ bo_legacy->base.bom = (struct radeon_bo_manager*)boml;
+ bo_legacy->base.handle = 0;
+ bo_legacy->base.size = size;
+ bo_legacy->base.alignment = alignment;
+ bo_legacy->base.domains = domains;
+ bo_legacy->base.flags = flags;
+ bo_legacy->base.ptr = NULL;
+ bo_legacy->map_count = 0;
+ bo_legacy->next = NULL;
+ bo_legacy->prev = NULL;
+ bo_legacy->pnext = NULL;
+ bo_legacy->pprev = NULL;
+ bo_legacy->next = boml->bos.next;
+ bo_legacy->prev = &boml->bos;
+ boml->bos.next = bo_legacy;
+ if (bo_legacy->next) {
+ bo_legacy->next->prev = bo_legacy;
+ }
+ return bo_legacy;
+}
+
+static int bo_dma_alloc(struct radeon_bo *bo)
+{
+ struct bo_manager_legacy *boml = (struct bo_manager_legacy *)bo->bom;
+ struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
+ drm_radeon_mem_alloc_t alloc;
+ unsigned size;
+ int base_offset;
+ int r;
+
+ /* align size on 4Kb */
+ size = (((4 * 1024) - 1) + bo->size) & ~((4 * 1024) - 1);
+ alloc.region = RADEON_MEM_REGION_GART;
+ alloc.alignment = bo_legacy->base.alignment;
+ alloc.size = size;
+ alloc.region_offset = &base_offset;
+ r = drmCommandWriteRead(bo->bom->fd,
+ DRM_RADEON_ALLOC,
+ &alloc,
+ sizeof(alloc));
+ if (r) {
+ /* ptr is set to NULL if dma allocation failed */
+ bo_legacy->ptr = NULL;
+ return r;
+ }
+ bo_legacy->ptr = boml->screen->gartTextures.map + base_offset;
+ bo_legacy->offset = boml->screen->gart_texture_offset + base_offset;
+ bo->size = size;
+ boml->dma_alloc_size += size;
+ boml->dma_buf_count++;
+ return 0;
+}
+
+static int bo_dma_free(struct radeon_bo *bo)
+{
+ struct bo_manager_legacy *boml = (struct bo_manager_legacy *)bo->bom;
+ struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
+ drm_radeon_mem_free_t memfree;
+ int r;
+
+ if (bo_legacy->ptr == NULL) {
+ /* ptr is set to NULL if dma allocation failed */
+ return 0;
+ }
+ legacy_get_current_age(boml);
+ memfree.region = RADEON_MEM_REGION_GART;
+ memfree.region_offset = bo_legacy->offset;
+ memfree.region_offset -= boml->screen->gart_texture_offset;
+ r = drmCommandWrite(boml->base.fd,
+ DRM_RADEON_FREE,
+ &memfree,
+ sizeof(memfree));
+ if (r) {
+ fprintf(stderr, "Failed to free bo[%p] at %08x\n",
+ &bo_legacy->base, memfree.region_offset);
+ fprintf(stderr, "ret = %s\n", strerror(-r));
+ return r;
+ }
+ boml->dma_alloc_size -= bo_legacy->base.size;
+ boml->dma_buf_count--;
+ return 0;
+}
+
+static void bo_free(struct bo_legacy *bo_legacy)
+{
+ struct bo_manager_legacy *boml;
+
+ if (bo_legacy == NULL) {
+ return;
+ }
+ boml = (struct bo_manager_legacy *)bo_legacy->base.bom;
+ bo_legacy->prev->next = bo_legacy->next;
+ if (bo_legacy->next) {
+ bo_legacy->next->prev = bo_legacy->prev;
+ }
+ if (!bo_legacy->static_bo) {
+ legacy_free_handle(boml, bo_legacy->base.handle);
+ if (bo_legacy->base.domains & RADEON_GEM_DOMAIN_GTT) {
+ /* dma buffers */
+ bo_dma_free(&bo_legacy->base);
+ } else {
+ driDestroyTextureObject(&bo_legacy->tobj->base);
+ bo_legacy->tobj = NULL;
+ /* free backing store */
+ free(bo_legacy->ptr);
+ }
+ }
+ memset(bo_legacy, 0 , sizeof(struct bo_legacy));
+ free(bo_legacy);
+}
+
+static struct radeon_bo *bo_open(struct radeon_bo_manager *bom,
+ uint32_t handle,
+ uint32_t size,
+ uint32_t alignment,
+ uint32_t domains,
+ uint32_t flags)
+{
+ struct bo_manager_legacy *boml = (struct bo_manager_legacy *)bom;
+ struct bo_legacy *bo_legacy;
+ int r;
+
+ if (handle) {
+ bo_legacy = boml->bos.next;
+ while (bo_legacy) {
+ if (bo_legacy->base.handle == handle) {
+ radeon_bo_ref(&(bo_legacy->base));
+ return (struct radeon_bo*)bo_legacy;
+ }
+ bo_legacy = bo_legacy->next;
+ }
+ return NULL;
+ }
+
+ bo_legacy = bo_allocate(boml, size, alignment, domains, flags);
+ bo_legacy->static_bo = 0;
+ r = legacy_new_handle(boml, &bo_legacy->base.handle);
+ if (r) {
+ bo_free(bo_legacy);
+ return NULL;
+ }
+ if (bo_legacy->base.domains & RADEON_GEM_DOMAIN_GTT) {
+ retry:
+ legacy_track_pending(boml, 0);
+ /* dma buffers */
+
+ r = bo_dma_alloc(&(bo_legacy->base));
+ if (r) {
+ if (legacy_wait_any_pending(boml) == -1) {
+ bo_free(bo_legacy);
+ return NULL;
+ }
+ goto retry;
+ return NULL;
+ }
+ } else {
+ bo_legacy->ptr = malloc(bo_legacy->base.size);
+ if (bo_legacy->ptr == NULL) {
+ bo_free(bo_legacy);
+ return NULL;
+ }
+ }
+ radeon_bo_ref(&(bo_legacy->base));
+ return (struct radeon_bo*)bo_legacy;
+}
+
+static void bo_ref(struct radeon_bo *bo)
+{
+}
+
+static struct radeon_bo *bo_unref(struct radeon_bo *bo)
+{
+ struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
+
+ if (bo->cref <= 0) {
+ bo_legacy->prev->next = bo_legacy->next;
+ if (bo_legacy->next) {
+ bo_legacy->next->prev = bo_legacy->prev;
+ }
+ if (!bo_legacy->is_pending) {
+ bo_free(bo_legacy);
+ }
+ return NULL;
+ }
+ return bo;
+}
+
+static int bo_map(struct radeon_bo *bo, int write)
+{
+ struct bo_manager_legacy *boml = (struct bo_manager_legacy *)bo->bom;
+ struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
+
+ legacy_wait_pending(bo);
+ bo_legacy->validated = 0;
+ bo_legacy->dirty = 1;
+ bo_legacy->map_count++;
+ bo->ptr = bo_legacy->ptr;
+ /* Read the first pixel in the frame buffer. This should
+ * be a noop, right? In fact without this conform fails as reading
+ * from the framebuffer sometimes produces old results -- the
+ * on-card read cache gets mixed up and doesn't notice that the
+ * framebuffer has been updated.
+ *
+ * Note that we should probably be reading some otherwise unused
+ * region of VRAM, otherwise we might get incorrect results when
+ * reading pixels from the top left of the screen.
+ *
+ * I found this problem on an R420 with glean's texCube test.
+ * Note that the R200 span code also *writes* the first pixel in the
+ * framebuffer, but I've found this to be unnecessary.
+ * -- Nicolai Hähnle, June 2008
+ */
+ if (!(bo->domains & RADEON_GEM_DOMAIN_GTT)) {
+ int p;
+ volatile int *buf = (int*)boml->screen->driScreen->pFB;
+ p = *buf;
+ }
+ return 0;
+}
+
+static int bo_unmap(struct radeon_bo *bo)
+{
+ struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
+
+ if (--bo_legacy->map_count > 0) {
+ return 0;
+ }
+ bo->ptr = NULL;
+ return 0;
+}
+
+
+static int bo_is_static(struct radeon_bo *bo)
+{
+ struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
+ return bo_legacy->static_bo;
+}
+
+static struct radeon_bo_funcs bo_legacy_funcs = {
+ bo_open,
+ bo_ref,
+ bo_unref,
+ bo_map,
+ bo_unmap,
+ NULL,
+ bo_is_static,
+};
+
+static int bo_vram_validate(struct radeon_bo *bo,
+ uint32_t *soffset,
+ uint32_t *eoffset)
+{
+ struct bo_manager_legacy *boml = (struct bo_manager_legacy *)bo->bom;
+ struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
+ int r;
+ int retry_count = 0, pending_retry = 0;
+
+ if (!bo_legacy->tobj) {
+ bo_legacy->tobj = CALLOC(sizeof(struct bo_legacy_texture_object));
+ bo_legacy->tobj->parent = bo_legacy;
+ make_empty_list(&bo_legacy->tobj->base);
+ bo_legacy->tobj->base.totalSize = bo->size;
+ retry:
+ r = driAllocateTexture(&boml->texture_heap, 1,
+ &bo_legacy->tobj->base);
+ if (r) {
+ pending_retry = 0;
+ while(boml->cpendings && pending_retry++ < 10000) {
+ legacy_track_pending(boml, 0);
+ retry_count++;
+ if (retry_count > 2) {
+ free(bo_legacy->tobj);
+ bo_legacy->tobj = NULL;
+ fprintf(stderr, "Ouch! vram_validate failed %d\n", r);
+ return -1;
+ }
+ goto retry;
+ }
+ }
+ bo_legacy->offset = boml->texture_offset +
+ bo_legacy->tobj->base.memBlock->ofs;
+ bo_legacy->dirty = 1;
+ }
+
+ assert(bo_legacy->tobj->base.memBlock);
+
+ if (bo_legacy->tobj)
+ driUpdateTextureLRU(&bo_legacy->tobj->base);
+
+ if (bo_legacy->dirty || bo_legacy->tobj->base.dirty_images[0]) {
+ /* Copy to VRAM using a blit.
+ * All memory is 4K aligned. We're using 1024 pixels wide blits.
+ */
+ drm_radeon_texture_t tex;
+ drm_radeon_tex_image_t tmp;
+ int ret;
+
+ tex.offset = bo_legacy->offset;
+ tex.image = &tmp;
+ assert(!(tex.offset & 1023));
+
+ tmp.x = 0;
+ tmp.y = 0;
+ if (bo->size < 4096) {
+ tmp.width = (bo->size + 3) / 4;
+ tmp.height = 1;
+ } else {
+ tmp.width = 1024;
+ tmp.height = (bo->size + 4095) / 4096;
+ }
+ tmp.data = bo_legacy->ptr;
+ tex.format = RADEON_TXFORMAT_ARGB8888;
+ tex.width = tmp.width;
+ tex.height = tmp.height;
+ tex.pitch = MAX2(tmp.width / 16, 1);
+ do {
+ ret = drmCommandWriteRead(bo->bom->fd,
+ DRM_RADEON_TEXTURE,
+ &tex,
+ sizeof(drm_radeon_texture_t));
+ if (ret) {
+ if (RADEON_DEBUG & DEBUG_IOCTL)
+ fprintf(stderr, "DRM_RADEON_TEXTURE: again!\n");
+ usleep(1);
+ }
+ } while (ret == -EAGAIN);
+ bo_legacy->dirty = 0;
+ bo_legacy->tobj->base.dirty_images[0] = 0;
+ }
+ return 0;
+}
+
+/*
+ * radeon_bo_legacy_validate -
+ * returns:
+ * 0 - all good
+ * -EINVAL - mapped buffer can't be validated
+ * -EAGAIN - restart validation we've kicked all the buffers out
+ */
+int radeon_bo_legacy_validate(struct radeon_bo *bo,
+ uint32_t *soffset,
+ uint32_t *eoffset)
+{
+ struct bo_manager_legacy *boml = (struct bo_manager_legacy *)bo->bom;
+ struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
+ int r;
+ int retries = 0;
+
+ if (bo_legacy->map_count) {
+ fprintf(stderr, "bo(%p, %d) is mapped (%d) can't valide it.\n",
+ bo, bo->size, bo_legacy->map_count);
+ return -EINVAL;
+ }
+ if (bo_legacy->static_bo || bo_legacy->validated) {
+ *soffset = bo_legacy->offset;
+ *eoffset = bo_legacy->offset + bo->size;
+ return 0;
+ }
+ if (!(bo->domains & RADEON_GEM_DOMAIN_GTT)) {
+
+ r = bo_vram_validate(bo, soffset, eoffset);
+ if (r) {
+ legacy_track_pending(boml, 0);
+ legacy_kick_all_buffers(boml);
+ retries++;
+ if (retries == 2) {
+ fprintf(stderr,"legacy bo: failed to get relocations into aperture\n");
+ assert(0);
+ exit(-1);
+ }
+ return -EAGAIN;
+ }
+ }
+ *soffset = bo_legacy->offset;
+ *eoffset = bo_legacy->offset + bo->size;
+ bo_legacy->validated = 1;
+ return 0;
+}
+
+void radeon_bo_legacy_pending(struct radeon_bo *bo, uint32_t pending)
+{
+ struct bo_manager_legacy *boml = (struct bo_manager_legacy *)bo->bom;
+ struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
+
+ bo_legacy->pending = pending;
+ bo_legacy->is_pending++;
+ /* add to pending list */
+ radeon_bo_ref(bo);
+ if (bo_legacy->is_pending > 1) {
+ return;
+ }
+ bo_legacy->pprev = boml->pending_bos.pprev;
+ bo_legacy->pnext = NULL;
+ bo_legacy->pprev->pnext = bo_legacy;
+ boml->pending_bos.pprev = bo_legacy;
+ boml->cpendings++;
+}
+
+void radeon_bo_manager_legacy_dtor(struct radeon_bo_manager *bom)
+{
+ struct bo_manager_legacy *boml = (struct bo_manager_legacy *)bom;
+ struct bo_legacy *bo_legacy;
+
+ if (bom == NULL) {
+ return;
+ }
+ bo_legacy = boml->bos.next;
+ while (bo_legacy) {
+ struct bo_legacy *next;
+
+ next = bo_legacy->next;
+ bo_free(bo_legacy);
+ bo_legacy = next;
+ }
+ driDestroyTextureHeap(boml->texture_heap);
+ free(boml->free_handles);
+ free(boml);
+}
+
+static struct bo_legacy *radeon_legacy_bo_alloc_static(struct bo_manager_legacy *bom,
+ int size, uint32_t offset)
+{
+ struct bo_legacy *bo;
+
+ bo = bo_allocate(bom, size, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ if (bo == NULL)
+ return NULL;
+ bo->static_bo = 1;
+ bo->offset = offset + bom->fb_location;
+ bo->base.handle = bo->offset;
+ bo->ptr = bom->screen->driScreen->pFB + offset;
+ if (bo->base.handle > bom->nhandle) {
+ bom->nhandle = bo->base.handle + 1;
+ }
+ radeon_bo_ref(&(bo->base));
+ return bo;
+}
+
+struct radeon_bo_manager *radeon_bo_manager_legacy_ctor(struct radeon_screen *scrn)
+{
+ struct bo_manager_legacy *bom;
+ struct bo_legacy *bo;
+ unsigned size;
+
+ bom = (struct bo_manager_legacy*)
+ calloc(1, sizeof(struct bo_manager_legacy));
+ if (bom == NULL) {
+ return NULL;
+ }
+
+ make_empty_list(&bom->texture_swapped);
+
+ bom->texture_heap = driCreateTextureHeap(0,
+ bom,
+ scrn->texSize[0],
+ 12,
+ RADEON_NR_TEX_REGIONS,
+ (drmTextureRegionPtr)scrn->sarea->tex_list[0],
+ &scrn->sarea->tex_age[0],
+ &bom->texture_swapped,
+ sizeof(struct bo_legacy_texture_object),
+ &bo_legacy_tobj_destroy);
+ bom->texture_offset = scrn->texOffset[0];
+
+ bom->base.funcs = &bo_legacy_funcs;
+ bom->base.fd = scrn->driScreen->fd;
+ bom->bos.next = NULL;
+ bom->bos.prev = NULL;
+ bom->pending_bos.pprev = &bom->pending_bos;
+ bom->pending_bos.pnext = NULL;
+ bom->screen = scrn;
+ bom->fb_location = scrn->fbLocation;
+ bom->nhandle = 1;
+ bom->cfree_handles = 0;
+ bom->nfree_handles = 0x400;
+ bom->free_handles = (uint32_t*)malloc(bom->nfree_handles * 4);
+ if (bom->free_handles == NULL) {
+ radeon_bo_manager_legacy_dtor((struct radeon_bo_manager*)bom);
+ return NULL;
+ }
+
+ /* biggest framebuffer size */
+ size = 4096*4096*4;
+
+ /* allocate front */
+ bo = radeon_legacy_bo_alloc_static(bom, size, bom->screen->frontOffset);
+ if (!bo) {
+ radeon_bo_manager_legacy_dtor((struct radeon_bo_manager*)bom);
+ return NULL;
+ }
+ if (scrn->sarea->tiling_enabled) {
+ bo->base.flags = RADEON_BO_FLAGS_MACRO_TILE;
+ }
+
+ /* allocate back */
+ bo = radeon_legacy_bo_alloc_static(bom, size, bom->screen->backOffset);
+ if (!bo) {
+ radeon_bo_manager_legacy_dtor((struct radeon_bo_manager*)bom);
+ return NULL;
+ }
+ if (scrn->sarea->tiling_enabled) {
+ bo->base.flags = RADEON_BO_FLAGS_MACRO_TILE;
+ }
+
+ /* allocate depth */
+ bo = radeon_legacy_bo_alloc_static(bom, size, bom->screen->depthOffset);
+ if (!bo) {
+ radeon_bo_manager_legacy_dtor((struct radeon_bo_manager*)bom);
+ return NULL;
+ }
+ bo->base.flags = 0;
+ if (scrn->sarea->tiling_enabled) {
+ bo->base.flags |= RADEON_BO_FLAGS_MACRO_TILE;
+ bo->base.flags |= RADEON_BO_FLAGS_MICRO_TILE;
+ }
+ return (struct radeon_bo_manager*)bom;
+}
+
+void radeon_bo_legacy_texture_age(struct radeon_bo_manager *bom)
+{
+ struct bo_manager_legacy *boml = (struct bo_manager_legacy *)bom;
+ DRI_AGE_TEXTURES(boml->texture_heap);
+}
+
+unsigned radeon_bo_legacy_relocs_size(struct radeon_bo *bo)
+{
+ struct bo_legacy *bo_legacy = (struct bo_legacy*)bo;
+
+ if (bo_legacy->static_bo || (bo->domains & RADEON_GEM_DOMAIN_GTT)) {
+ return 0;
+ }
+ return bo->size;
+}
+
diff --git a/src/mesa/drivers/dri/radeon/radeon_bo_legacy.h b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.h
new file mode 100644
index 0000000000..9187cd7201
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_bo_legacy.h
@@ -0,0 +1,47 @@
+/*
+ * Copyright © 2008 Nicolai Haehnle
+ * Copyright © 2008 Jérôme Glisse
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ */
+/*
+ * Authors:
+ * Aapo Tahkola <aet@rasterburn.org>
+ * Nicolai Haehnle <prefect_@gmx.net>
+ * Jérôme Glisse <glisse@freedesktop.org>
+ */
+#ifndef RADEON_BO_LEGACY_H
+#define RADEON_BO_LEGACY_H
+
+#include "radeon_screen.h"
+
+void radeon_bo_legacy_pending(struct radeon_bo *bo, uint32_t pending);
+int radeon_bo_legacy_validate(struct radeon_bo *bo,
+ uint32_t *soffset,
+ uint32_t *eoffset);
+struct radeon_bo_manager *radeon_bo_manager_legacy_ctor(struct radeon_screen *scrn);
+void radeon_bo_manager_legacy_dtor(struct radeon_bo_manager *bom);
+void radeon_bo_legacy_texture_age(struct radeon_bo_manager *bom);
+unsigned radeon_bo_legacy_relocs_size(struct radeon_bo *bo);
+
+int radeon_legacy_bo_is_static(struct radeon_bo *bo);
+#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h b/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h
new file mode 100644
index 0000000000..e0c70dd9a1
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_bocs_wrapper.h
@@ -0,0 +1,85 @@
+#ifndef RADEON_CS_WRAPPER_H
+#define RADEON_CS_WRAPPER_H
+
+#ifdef HAVE_LIBDRM_RADEON
+
+#include "radeon_bo.h"
+#include "radeon_bo_gem.h"
+#include "radeon_cs.h"
+#include "radeon_cs_gem.h"
+
+#else
+#include <stdint.h>
+
+#define RADEON_GEM_DOMAIN_CPU 0x1 // Cached CPU domain
+#define RADEON_GEM_DOMAIN_GTT 0x2 // GTT or cache flushed
+#define RADEON_GEM_DOMAIN_VRAM 0x4 // VRAM domain
+
+/* to be used to build locally in mesa with no libdrm bits */
+#include "../radeon/radeon_bo_drm.h"
+#include "../radeon/radeon_cs_drm.h"
+
+#ifndef DRM_RADEON_GEM_INFO
+#define DRM_RADEON_GEM_INFO 0x1c
+
+struct drm_radeon_gem_info {
+ uint64_t gart_size;
+ uint64_t vram_size;
+ uint64_t vram_visible;
+};
+
+struct drm_radeon_info {
+ uint32_t request;
+ uint32_t pad;
+ uint32_t value;
+};
+#endif
+
+#ifndef RADEON_PARAM_DEVICE_ID
+#define RADEON_PARAM_DEVICE_ID 16
+#endif
+
+#ifndef RADEON_INFO_DEVICE_ID
+#define RADEON_INFO_DEVICE_ID 0
+#endif
+#ifndef RADEON_INFO_NUM_GB_PIPES
+#define RADEON_INFO_NUM_GB_PIPES 0
+#endif
+
+#ifndef DRM_RADEON_INFO
+#define DRM_RADEON_INFO 0x1
+#endif
+
+
+static inline uint32_t radeon_gem_name_bo(struct radeon_bo *dummy)
+{
+ return 0;
+}
+
+static inline void *radeon_bo_manager_gem_ctor(int fd)
+{
+ return NULL;
+}
+
+static inline void radeon_bo_manager_gem_dtor(void *dummy)
+{
+}
+
+static inline void *radeon_cs_manager_gem_ctor(int fd)
+{
+ return NULL;
+}
+
+static inline void radeon_cs_manager_gem_dtor(void *dummy)
+{
+}
+
+static inline void radeon_tracker_print(void *ptr, int io)
+{
+}
+#endif
+
+#include "radeon_bo_legacy.h"
+#include "radeon_cs_legacy.h"
+
+#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_cmdbuf.h b/src/mesa/drivers/dri/radeon/radeon_cmdbuf.h
new file mode 100644
index 0000000000..4b5116c474
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_cmdbuf.h
@@ -0,0 +1,143 @@
+#ifndef COMMON_CMDBUF_H
+#define COMMON_CMDBUF_H
+
+#include "radeon_bocs_wrapper.h"
+
+void rcommonEnsureCmdBufSpace(radeonContextPtr rmesa, int dwords, const char *caller);
+int rcommonFlushCmdBuf(radeonContextPtr rmesa, const char *caller);
+int rcommonFlushCmdBufLocked(radeonContextPtr rmesa, const char *caller);
+void rcommonInitCmdBuf(radeonContextPtr rmesa);
+void rcommonDestroyCmdBuf(radeonContextPtr rmesa);
+
+void rcommonBeginBatch(radeonContextPtr rmesa,
+ int n,
+ int dostate,
+ const char *file,
+ const char *function,
+ int line);
+
+#define RADEON_CP_PACKET3_NOP 0xC0001000
+#define RADEON_CP_PACKET3_NEXT_CHAR 0xC0001900
+#define RADEON_CP_PACKET3_PLY_NEXTSCAN 0xC0001D00
+#define RADEON_CP_PACKET3_SET_SCISSORS 0xC0001E00
+#define RADEON_CP_PACKET3_3D_RNDR_GEN_INDX_PRIM 0xC0002300
+#define RADEON_CP_PACKET3_LOAD_MICROCODE 0xC0002400
+#define RADEON_CP_PACKET3_WAIT_FOR_IDLE 0xC0002600
+#define RADEON_CP_PACKET3_3D_DRAW_VBUF 0xC0002800
+#define RADEON_CP_PACKET3_3D_DRAW_IMMD 0xC0002900
+#define RADEON_CP_PACKET3_3D_DRAW_INDX 0xC0002A00
+#define RADEON_CP_PACKET3_LOAD_PALETTE 0xC0002C00
+#define RADEON_CP_PACKET3_3D_LOAD_VBPNTR 0xC0002F00
+#define RADEON_CP_PACKET3_CNTL_PAINT 0xC0009100
+#define RADEON_CP_PACKET3_CNTL_BITBLT 0xC0009200
+#define RADEON_CP_PACKET3_CNTL_SMALLTEXT 0xC0009300
+#define RADEON_CP_PACKET3_CNTL_HOSTDATA_BLT 0xC0009400
+#define RADEON_CP_PACKET3_CNTL_POLYLINE 0xC0009500
+#define RADEON_CP_PACKET3_CNTL_POLYSCANLINES 0xC0009800
+#define RADEON_CP_PACKET3_CNTL_PAINT_MULTI 0xC0009A00
+#define RADEON_CP_PACKET3_CNTL_BITBLT_MULTI 0xC0009B00
+#define RADEON_CP_PACKET3_CNTL_TRANS_BITBLT 0xC0009C00
+
+#define CP_PACKET2 (2 << 30)
+#define CP_PACKET0(reg, n) (RADEON_CP_PACKET0 | ((n)<<16) | ((reg)>>2))
+#define CP_PACKET0_ONE(reg, n) (RADEON_CP_PACKET0 | RADEON_CP_PACKET0_ONE_REG_WR | ((n)<<16) | ((reg)>>2))
+#define CP_PACKET3( pkt, n ) \
+ (RADEON_CP_PACKET3 | (pkt) | ((n) << 16))
+
+/**
+ * Every function writing to the command buffer needs to declare this
+ * to get the necessary local variables.
+ */
+#define BATCH_LOCALS(rmesa) \
+ const radeonContextPtr b_l_rmesa = rmesa
+
+/**
+ * Prepare writing n dwords to the command buffer,
+ * including producing any necessary state emits on buffer wraparound.
+ */
+#define BEGIN_BATCH(n) rcommonBeginBatch(b_l_rmesa, n, 1, __FILE__, __FUNCTION__, __LINE__)
+
+/**
+ * Same as BEGIN_BATCH, but do not cause automatic state emits.
+ */
+#define BEGIN_BATCH_NO_AUTOSTATE(n) rcommonBeginBatch(b_l_rmesa, n, 0, __FILE__, __FUNCTION__, __LINE__)
+
+/**
+ * Write one dword to the command buffer.
+ */
+#define OUT_BATCH(data) \
+ do { \
+ radeon_cs_write_dword(b_l_rmesa->cmdbuf.cs, data);\
+ } while(0)
+
+/**
+ * Write a relocated dword to the command buffer.
+ */
+#define OUT_BATCH_RELOC(data, bo, offset, rd, wd, flags) \
+ do { \
+ if (0 && offset) { \
+ fprintf(stderr, "(%s:%s:%d) offset : %d\n", \
+ __FILE__, __FUNCTION__, __LINE__, offset); \
+ } \
+ radeon_cs_write_dword(b_l_rmesa->cmdbuf.cs, offset); \
+ radeon_cs_write_reloc(b_l_rmesa->cmdbuf.cs, \
+ bo, rd, wd, flags); \
+ if (!b_l_rmesa->radeonScreen->kernel_mm) \
+ b_l_rmesa->cmdbuf.cs->section_cdw += 2; \
+ } while(0)
+
+
+/**
+ * Write n dwords from ptr to the command buffer.
+ */
+#define OUT_BATCH_TABLE(ptr,n) \
+ do { \
+ int _i; \
+ for (_i=0; _i < n; _i++) {\
+ radeon_cs_write_dword(b_l_rmesa->cmdbuf.cs, ptr[_i]);\
+ }\
+ } while(0)
+
+/**
+ * Finish writing dwords to the command buffer.
+ * The number of (direct or indirect) OUT_BATCH calls between the previous
+ * BEGIN_BATCH and END_BATCH must match the number specified at BEGIN_BATCH time.
+ */
+#define END_BATCH() \
+ do { \
+ radeon_cs_end(b_l_rmesa->cmdbuf.cs, __FILE__, __FUNCTION__, __LINE__);\
+ } while(0)
+
+/**
+ * After the last END_BATCH() of rendering, this indicates that flushing
+ * the command buffer now is okay.
+ */
+#define COMMIT_BATCH() \
+ do { \
+ } while(0)
+
+
+/** Single register write to command buffer; requires 2 dwords. */
+#define OUT_BATCH_REGVAL(reg, val) \
+ OUT_BATCH(cmdpacket0(b_l_rmesa->radeonScreen, (reg), 1)); \
+ OUT_BATCH((val))
+
+/** Continuous register range write to command buffer; requires 1 dword,
+ * expects count dwords afterwards for register contents. */
+#define OUT_BATCH_REGSEQ(reg, count) \
+ OUT_BATCH(cmdpacket0(b_l_rmesa->radeonScreen, (reg), (count)));
+
+/** Write a 32 bit float to the ring; requires 1 dword. */
+#define OUT_BATCH_FLOAT32(f) \
+ OUT_BATCH(radeonPackFloat32((f)));
+
+
+/* Fire the buffered vertices no matter what.
+ */
+static INLINE void radeon_firevertices(radeonContextPtr radeon)
+{
+ if (radeon->cmdbuf.cs->cdw || radeon->dma.flush )
+ radeonFlush(radeon->glCtx);
+}
+
+#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_common.c b/src/mesa/drivers/dri/radeon/radeon_common.c
new file mode 100644
index 0000000000..42922732ec
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_common.c
@@ -0,0 +1,1465 @@
+/**************************************************************************
+
+Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
+
+The Weather Channel (TM) funded Tungsten Graphics to develop the
+initial release of the Radeon 8500 driver under the XFree86 license.
+This notice must be preserved.
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+/*
+ - Scissor implementation
+ - buffer swap/copy ioctls
+ - finish/flush
+ - state emission
+ - cmdbuffer management
+*/
+
+#include <errno.h>
+#include "main/glheader.h"
+#include "main/imports.h"
+#include "main/context.h"
+#include "main/api_arrayelt.h"
+#include "main/enums.h"
+#include "main/colormac.h"
+#include "main/light.h"
+#include "main/framebuffer.h"
+#include "main/simple_list.h"
+#include "main/renderbuffer.h"
+#include "swrast/swrast.h"
+#include "vbo/vbo.h"
+#include "tnl/tnl.h"
+#include "tnl/t_pipeline.h"
+#include "swrast_setup/swrast_setup.h"
+
+#include "main/blend.h"
+#include "main/bufferobj.h"
+#include "main/buffers.h"
+#include "main/depth.h"
+#include "main/polygon.h"
+#include "main/shaders.h"
+#include "main/texstate.h"
+#include "main/varray.h"
+#include "glapi/dispatch.h"
+#include "swrast/swrast.h"
+#include "main/stencil.h"
+#include "main/matrix.h"
+#include "main/attrib.h"
+#include "main/enable.h"
+#include "main/viewport.h"
+
+#include "dri_util.h"
+#include "vblank.h"
+
+#include "radeon_common.h"
+#include "radeon_bocs_wrapper.h"
+#include "radeon_lock.h"
+#include "radeon_drm.h"
+#include "radeon_mipmap_tree.h"
+
+#define DEBUG_CMDBUF 0
+
+/* =============================================================
+ * Scissoring
+ */
+
+static GLboolean intersect_rect(drm_clip_rect_t * out,
+ drm_clip_rect_t * a, drm_clip_rect_t * b)
+{
+ *out = *a;
+ if (b->x1 > out->x1)
+ out->x1 = b->x1;
+ if (b->y1 > out->y1)
+ out->y1 = b->y1;
+ if (b->x2 < out->x2)
+ out->x2 = b->x2;
+ if (b->y2 < out->y2)
+ out->y2 = b->y2;
+ if (out->x1 >= out->x2)
+ return GL_FALSE;
+ if (out->y1 >= out->y2)
+ return GL_FALSE;
+ return GL_TRUE;
+}
+
+void radeonRecalcScissorRects(radeonContextPtr radeon)
+{
+ drm_clip_rect_t *out;
+ int i;
+
+ /* Grow cliprect store?
+ */
+ if (radeon->state.scissor.numAllocedClipRects < radeon->numClipRects) {
+ while (radeon->state.scissor.numAllocedClipRects <
+ radeon->numClipRects) {
+ radeon->state.scissor.numAllocedClipRects += 1; /* zero case */
+ radeon->state.scissor.numAllocedClipRects *= 2;
+ }
+
+ if (radeon->state.scissor.pClipRects)
+ FREE(radeon->state.scissor.pClipRects);
+
+ radeon->state.scissor.pClipRects =
+ MALLOC(radeon->state.scissor.numAllocedClipRects *
+ sizeof(drm_clip_rect_t));
+
+ if (radeon->state.scissor.pClipRects == NULL) {
+ radeon->state.scissor.numAllocedClipRects = 0;
+ return;
+ }
+ }
+
+ out = radeon->state.scissor.pClipRects;
+ radeon->state.scissor.numClipRects = 0;
+
+ for (i = 0; i < radeon->numClipRects; i++) {
+ if (intersect_rect(out,
+ &radeon->pClipRects[i],
+ &radeon->state.scissor.rect)) {
+ radeon->state.scissor.numClipRects++;
+ out++;
+ }
+ }
+}
+
+void radeon_get_cliprects(radeonContextPtr radeon,
+ struct drm_clip_rect **cliprects,
+ unsigned int *num_cliprects,
+ int *x_off, int *y_off)
+{
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(radeon);
+ struct radeon_framebuffer *rfb = dPriv->driverPrivate;
+
+ if (radeon->constant_cliprect) {
+ radeon->fboRect.x1 = 0;
+ radeon->fboRect.y1 = 0;
+ radeon->fboRect.x2 = radeon->glCtx->DrawBuffer->Width;
+ radeon->fboRect.y2 = radeon->glCtx->DrawBuffer->Height;
+
+ *cliprects = &radeon->fboRect;
+ *num_cliprects = 1;
+ *x_off = 0;
+ *y_off = 0;
+ } else if (radeon->front_cliprects ||
+ rfb->pf_active || dPriv->numBackClipRects == 0) {
+ *cliprects = dPriv->pClipRects;
+ *num_cliprects = dPriv->numClipRects;
+ *x_off = dPriv->x;
+ *y_off = dPriv->y;
+ } else {
+ *num_cliprects = dPriv->numBackClipRects;
+ *cliprects = dPriv->pBackClipRects;
+ *x_off = dPriv->backX;
+ *y_off = dPriv->backY;
+ }
+}
+
+/**
+ * Update cliprects and scissors.
+ */
+void radeonSetCliprects(radeonContextPtr radeon)
+{
+ __DRIdrawablePrivate *const drawable = radeon_get_drawable(radeon);
+ __DRIdrawablePrivate *const readable = radeon_get_readable(radeon);
+ struct radeon_framebuffer *const draw_rfb = drawable->driverPrivate;
+ struct radeon_framebuffer *const read_rfb = readable->driverPrivate;
+ int x_off, y_off;
+
+ radeon_get_cliprects(radeon, &radeon->pClipRects,
+ &radeon->numClipRects, &x_off, &y_off);
+
+ if ((draw_rfb->base.Width != drawable->w) ||
+ (draw_rfb->base.Height != drawable->h)) {
+ _mesa_resize_framebuffer(radeon->glCtx, &draw_rfb->base,
+ drawable->w, drawable->h);
+ draw_rfb->base.Initialized = GL_TRUE;
+ }
+
+ if (drawable != readable) {
+ if ((read_rfb->base.Width != readable->w) ||
+ (read_rfb->base.Height != readable->h)) {
+ _mesa_resize_framebuffer(radeon->glCtx, &read_rfb->base,
+ readable->w, readable->h);
+ read_rfb->base.Initialized = GL_TRUE;
+ }
+ }
+
+ if (radeon->state.scissor.enabled)
+ radeonRecalcScissorRects(radeon);
+
+}
+
+
+
+void radeonUpdateScissor( GLcontext *ctx )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+
+ if ( radeon_get_drawable(rmesa) ) {
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(rmesa);
+
+ int x = ctx->Scissor.X;
+ int y = dPriv->h - ctx->Scissor.Y - ctx->Scissor.Height;
+ int w = ctx->Scissor.X + ctx->Scissor.Width - 1;
+ int h = dPriv->h - ctx->Scissor.Y - 1;
+
+ rmesa->state.scissor.rect.x1 = x + dPriv->x;
+ rmesa->state.scissor.rect.y1 = y + dPriv->y;
+ rmesa->state.scissor.rect.x2 = w + dPriv->x + 1;
+ rmesa->state.scissor.rect.y2 = h + dPriv->y + 1;
+
+ radeonRecalcScissorRects( rmesa );
+ }
+}
+
+/* =============================================================
+ * Scissoring
+ */
+
+void radeonScissor(GLcontext* ctx, GLint x, GLint y, GLsizei w, GLsizei h)
+{
+ radeonContextPtr radeon = RADEON_CONTEXT(ctx);
+ if (ctx->Scissor.Enabled) {
+ /* We don't pipeline cliprect changes */
+ radeon_firevertices(radeon);
+ radeonUpdateScissor(ctx);
+ }
+}
+
+
+/* ================================================================
+ * SwapBuffers with client-side throttling
+ */
+
+static uint32_t radeonGetLastFrame(radeonContextPtr radeon)
+{
+ drm_radeon_getparam_t gp;
+ int ret;
+ uint32_t frame = 0;
+
+ gp.param = RADEON_PARAM_LAST_FRAME;
+ gp.value = (int *)&frame;
+ ret = drmCommandWriteRead(radeon->dri.fd, DRM_RADEON_GETPARAM,
+ &gp, sizeof(gp));
+ if (ret) {
+ fprintf(stderr, "%s: drmRadeonGetParam: %d\n", __FUNCTION__,
+ ret);
+ exit(1);
+ }
+
+ return frame;
+}
+
+uint32_t radeonGetAge(radeonContextPtr radeon)
+{
+ drm_radeon_getparam_t gp;
+ int ret;
+ uint32_t age;
+
+ gp.param = RADEON_PARAM_LAST_CLEAR;
+ gp.value = (int *)&age;
+ ret = drmCommandWriteRead(radeon->dri.fd, DRM_RADEON_GETPARAM,
+ &gp, sizeof(gp));
+ if (ret) {
+ fprintf(stderr, "%s: drmRadeonGetParam: %d\n", __FUNCTION__,
+ ret);
+ exit(1);
+ }
+
+ return age;
+}
+
+static void radeonEmitIrqLocked(radeonContextPtr radeon)
+{
+ drm_radeon_irq_emit_t ie;
+ int ret;
+
+ ie.irq_seq = &radeon->iw.irq_seq;
+ ret = drmCommandWriteRead(radeon->dri.fd, DRM_RADEON_IRQ_EMIT,
+ &ie, sizeof(ie));
+ if (ret) {
+ fprintf(stderr, "%s: drmRadeonIrqEmit: %d\n", __FUNCTION__,
+ ret);
+ exit(1);
+ }
+}
+
+static void radeonWaitIrq(radeonContextPtr radeon)
+{
+ int ret;
+
+ do {
+ ret = drmCommandWrite(radeon->dri.fd, DRM_RADEON_IRQ_WAIT,
+ &radeon->iw, sizeof(radeon->iw));
+ } while (ret && (errno == EINTR || errno == EBUSY));
+
+ if (ret) {
+ fprintf(stderr, "%s: drmRadeonIrqWait: %d\n", __FUNCTION__,
+ ret);
+ exit(1);
+ }
+}
+
+static void radeonWaitForFrameCompletion(radeonContextPtr radeon)
+{
+ drm_radeon_sarea_t *sarea = radeon->sarea;
+
+ if (radeon->do_irqs) {
+ if (radeonGetLastFrame(radeon) < sarea->last_frame) {
+ if (!radeon->irqsEmitted) {
+ while (radeonGetLastFrame(radeon) <
+ sarea->last_frame) ;
+ } else {
+ UNLOCK_HARDWARE(radeon);
+ radeonWaitIrq(radeon);
+ LOCK_HARDWARE(radeon);
+ }
+ radeon->irqsEmitted = 10;
+ }
+
+ if (radeon->irqsEmitted) {
+ radeonEmitIrqLocked(radeon);
+ radeon->irqsEmitted--;
+ }
+ } else {
+ while (radeonGetLastFrame(radeon) < sarea->last_frame) {
+ UNLOCK_HARDWARE(radeon);
+ if (radeon->do_usleeps)
+ DO_USLEEP(1);
+ LOCK_HARDWARE(radeon);
+ }
+ }
+}
+
+/* wait for idle */
+void radeonWaitForIdleLocked(radeonContextPtr radeon)
+{
+ int ret;
+ int i = 0;
+
+ do {
+ ret = drmCommandNone(radeon->dri.fd, DRM_RADEON_CP_IDLE);
+ if (ret)
+ DO_USLEEP(1);
+ } while (ret && ++i < 100);
+
+ if (ret < 0) {
+ UNLOCK_HARDWARE(radeon);
+ fprintf(stderr, "Error: R300 timed out... exiting\n");
+ exit(-1);
+ }
+}
+
+static void radeonWaitForIdle(radeonContextPtr radeon)
+{
+ if (!radeon->radeonScreen->driScreen->dri2.enabled) {
+ LOCK_HARDWARE(radeon);
+ radeonWaitForIdleLocked(radeon);
+ UNLOCK_HARDWARE(radeon);
+ }
+}
+
+static void radeon_flip_renderbuffers(struct radeon_framebuffer *rfb)
+{
+ int current_page = rfb->pf_current_page;
+ int next_page = (current_page + 1) % rfb->pf_num_pages;
+ struct gl_renderbuffer *tmp_rb;
+
+ /* Exchange renderbuffers if necessary but make sure their
+ * reference counts are preserved.
+ */
+ if (rfb->color_rb[current_page] &&
+ rfb->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer !=
+ &rfb->color_rb[current_page]->base) {
+ tmp_rb = NULL;
+ _mesa_reference_renderbuffer(&tmp_rb,
+ rfb->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
+ tmp_rb = &rfb->color_rb[current_page]->base;
+ _mesa_reference_renderbuffer(&rfb->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer, tmp_rb);
+ _mesa_reference_renderbuffer(&tmp_rb, NULL);
+ }
+
+ if (rfb->color_rb[next_page] &&
+ rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer !=
+ &rfb->color_rb[next_page]->base) {
+ tmp_rb = NULL;
+ _mesa_reference_renderbuffer(&tmp_rb,
+ rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer);
+ tmp_rb = &rfb->color_rb[next_page]->base;
+ _mesa_reference_renderbuffer(&rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer, tmp_rb);
+ _mesa_reference_renderbuffer(&tmp_rb, NULL);
+ }
+}
+
+/* Copy the back color buffer to the front color buffer.
+ */
+void radeonCopyBuffer( __DRIdrawablePrivate *dPriv,
+ const drm_clip_rect_t *rect)
+{
+ radeonContextPtr rmesa;
+ struct radeon_framebuffer *rfb;
+ GLint nbox, i, ret;
+
+ assert(dPriv);
+ assert(dPriv->driContextPriv);
+ assert(dPriv->driContextPriv->driverPrivate);
+
+ rmesa = (radeonContextPtr) dPriv->driContextPriv->driverPrivate;
+
+ LOCK_HARDWARE(rmesa);
+
+ rfb = dPriv->driverPrivate;
+
+ if ( RADEON_DEBUG & DEBUG_IOCTL ) {
+ fprintf( stderr, "\n%s( %p )\n\n", __FUNCTION__, (void *) rmesa->glCtx );
+ }
+
+ nbox = dPriv->numClipRects; /* must be in locked region */
+
+ for ( i = 0 ; i < nbox ; ) {
+ GLint nr = MIN2( i + RADEON_NR_SAREA_CLIPRECTS , nbox );
+ drm_clip_rect_t *box = dPriv->pClipRects;
+ drm_clip_rect_t *b = rmesa->sarea->boxes;
+ GLint n = 0;
+
+ for ( ; i < nr ; i++ ) {
+
+ *b = box[i];
+
+ if (rect)
+ {
+ if (rect->x1 > b->x1)
+ b->x1 = rect->x1;
+ if (rect->y1 > b->y1)
+ b->y1 = rect->y1;
+ if (rect->x2 < b->x2)
+ b->x2 = rect->x2;
+ if (rect->y2 < b->y2)
+ b->y2 = rect->y2;
+
+ if (b->x1 >= b->x2 || b->y1 >= b->y2)
+ continue;
+ }
+
+ b++;
+ n++;
+ }
+ rmesa->sarea->nbox = n;
+
+ if (!n)
+ continue;
+
+ ret = drmCommandNone( rmesa->dri.fd, DRM_RADEON_SWAP );
+
+ if ( ret ) {
+ fprintf( stderr, "DRM_RADEON_SWAP_BUFFERS: return = %d\n", ret );
+ UNLOCK_HARDWARE( rmesa );
+ exit( 1 );
+ }
+ }
+
+ UNLOCK_HARDWARE( rmesa );
+}
+
+static int radeonScheduleSwap(__DRIdrawablePrivate *dPriv, GLboolean *missed_target)
+{
+ radeonContextPtr rmesa;
+
+ rmesa = (radeonContextPtr) dPriv->driContextPriv->driverPrivate;
+ radeon_firevertices(rmesa);
+
+ LOCK_HARDWARE( rmesa );
+
+ if (!dPriv->numClipRects) {
+ UNLOCK_HARDWARE(rmesa);
+ usleep(10000); /* throttle invisible client 10ms */
+ return 0;
+ }
+
+ radeonWaitForFrameCompletion(rmesa);
+
+ UNLOCK_HARDWARE(rmesa);
+ driWaitForVBlank(dPriv, missed_target);
+
+ return 0;
+}
+
+static GLboolean radeonPageFlip( __DRIdrawablePrivate *dPriv )
+{
+ radeonContextPtr radeon;
+ GLint ret;
+ __DRIscreenPrivate *psp;
+ struct radeon_renderbuffer *rrb;
+ struct radeon_framebuffer *rfb;
+
+ assert(dPriv);
+ assert(dPriv->driContextPriv);
+ assert(dPriv->driContextPriv->driverPrivate);
+
+ radeon = (radeonContextPtr) dPriv->driContextPriv->driverPrivate;
+ rfb = dPriv->driverPrivate;
+ rrb = (void *)rfb->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer;
+
+ psp = dPriv->driScreenPriv;
+
+ LOCK_HARDWARE(radeon);
+
+ if ( RADEON_DEBUG & DEBUG_IOCTL ) {
+ fprintf(stderr, "%s: pfCurrentPage: %d %d\n", __FUNCTION__,
+ radeon->sarea->pfCurrentPage, radeon->sarea->pfState);
+ }
+ drm_clip_rect_t *box = dPriv->pClipRects;
+ drm_clip_rect_t *b = radeon->sarea->boxes;
+ b[0] = box[0];
+ radeon->sarea->nbox = 1;
+
+ ret = drmCommandNone( radeon->dri.fd, DRM_RADEON_FLIP );
+
+ UNLOCK_HARDWARE(radeon);
+
+ if ( ret ) {
+ fprintf( stderr, "DRM_RADEON_FLIP: return = %d\n", ret );
+ return GL_FALSE;
+ }
+
+ if (!rfb->pf_active)
+ return GL_FALSE;
+
+ rfb->pf_current_page = radeon->sarea->pfCurrentPage;
+ radeon_flip_renderbuffers(rfb);
+ radeon_draw_buffer(radeon->glCtx, &rfb->base);
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Swap front and back buffer.
+ */
+void radeonSwapBuffers(__DRIdrawablePrivate * dPriv)
+{
+ int64_t ust;
+ __DRIscreenPrivate *psp;
+
+ if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
+ radeonContextPtr radeon;
+ GLcontext *ctx;
+
+ radeon = (radeonContextPtr) dPriv->driContextPriv->driverPrivate;
+ ctx = radeon->glCtx;
+
+ if (ctx->Visual.doubleBufferMode) {
+ GLboolean missed_target;
+ struct radeon_framebuffer *rfb = dPriv->driverPrivate;
+ _mesa_notifySwapBuffers(ctx);/* flush pending rendering comands */
+
+ radeonScheduleSwap(dPriv, &missed_target);
+
+ if (rfb->pf_active) {
+ radeonPageFlip(dPriv);
+ } else {
+ radeonCopyBuffer(dPriv, NULL);
+ }
+
+ psp = dPriv->driScreenPriv;
+
+ rfb->swap_count++;
+ (*psp->systemTime->getUST)( & ust );
+ if ( missed_target ) {
+ rfb->swap_missed_count++;
+ rfb->swap_missed_ust = ust - rfb->swap_ust;
+ }
+
+ rfb->swap_ust = ust;
+ radeon->hw.all_dirty = GL_TRUE;
+ }
+ } else {
+ /* XXX this shouldn't be an error but we can't handle it for now */
+ _mesa_problem(NULL, "%s: drawable has no context!",
+ __FUNCTION__);
+ }
+}
+
+void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv,
+ int x, int y, int w, int h )
+{
+ if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
+ radeonContextPtr radeon;
+ GLcontext *ctx;
+
+ radeon = (radeonContextPtr) dPriv->driContextPriv->driverPrivate;
+ ctx = radeon->glCtx;
+
+ if (ctx->Visual.doubleBufferMode) {
+ drm_clip_rect_t rect;
+ rect.x1 = x + dPriv->x;
+ rect.y1 = (dPriv->h - y - h) + dPriv->y;
+ rect.x2 = rect.x1 + w;
+ rect.y2 = rect.y1 + h;
+ _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */
+ radeonCopyBuffer(dPriv, &rect);
+ }
+ } else {
+ /* XXX this shouldn't be an error but we can't handle it for now */
+ _mesa_problem(NULL, "%s: drawable has no context!",
+ __FUNCTION__);
+ }
+}
+
+void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb)
+{
+ radeonContextPtr radeon = RADEON_CONTEXT(ctx);
+ struct radeon_renderbuffer *rrbDepth = NULL, *rrbStencil = NULL,
+ *rrbColor = NULL;
+ uint32_t offset = 0;
+
+
+ if (!fb) {
+ /* this can happen during the initial context initialization */
+ return;
+ }
+
+ /* radeons only handle 1 color draw so far */
+ if (fb->_NumColorDrawBuffers != 1) {
+ radeon->vtbl.fallback(ctx, RADEON_FALLBACK_DRAW_BUFFER, GL_TRUE);
+ return;
+ }
+
+ /* Do this here, note core Mesa, since this function is called from
+ * many places within the driver.
+ */
+ if (ctx->NewState & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) {
+ /* this updates the DrawBuffer->_NumColorDrawBuffers fields, etc */
+ _mesa_update_framebuffer(ctx);
+ /* this updates the DrawBuffer's Width/Height if it's a FBO */
+ _mesa_update_draw_buffer_bounds(ctx);
+ }
+
+ if (fb->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) {
+ /* this may occur when we're called by glBindFrameBuffer() during
+ * the process of someone setting up renderbuffers, etc.
+ */
+ /*_mesa_debug(ctx, "DrawBuffer: incomplete user FBO\n");*/
+ return;
+ }
+
+ if (fb->Name)
+ ;/* do something depthy/stencily TODO */
+
+
+ /* none */
+ if (fb->Name == 0) {
+ if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) {
+ rrbColor = radeon_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
+ radeon->front_cliprects = GL_TRUE;
+ radeon->front_buffer_dirty = GL_TRUE;
+ } else {
+ rrbColor = radeon_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer);
+ radeon->front_cliprects = GL_FALSE;
+ }
+ } else {
+ /* user FBO in theory */
+ struct radeon_renderbuffer *rrb;
+ rrb = radeon_renderbuffer(fb->_ColorDrawBuffers[0]);
+ if (rrb) {
+ offset = rrb->draw_offset;
+ rrbColor = rrb;
+ }
+ radeon->constant_cliprect = GL_TRUE;
+ }
+
+ if (rrbColor == NULL)
+ radeon->vtbl.fallback(ctx, RADEON_FALLBACK_DRAW_BUFFER, GL_TRUE);
+ else
+ radeon->vtbl.fallback(ctx, RADEON_FALLBACK_DRAW_BUFFER, GL_FALSE);
+
+
+ if (fb->_DepthBuffer && fb->_DepthBuffer->Wrapped) {
+ rrbDepth = radeon_renderbuffer(fb->_DepthBuffer->Wrapped);
+ if (rrbDepth && rrbDepth->bo) {
+ radeon->vtbl.fallback(ctx, RADEON_FALLBACK_DEPTH_BUFFER, GL_FALSE);
+ } else {
+ radeon->vtbl.fallback(ctx, RADEON_FALLBACK_DEPTH_BUFFER, GL_TRUE);
+ }
+ } else {
+ radeon->vtbl.fallback(ctx, RADEON_FALLBACK_DEPTH_BUFFER, GL_FALSE);
+ rrbDepth = NULL;
+ }
+
+ if (fb->_StencilBuffer && fb->_StencilBuffer->Wrapped) {
+ rrbStencil = radeon_renderbuffer(fb->_StencilBuffer->Wrapped);
+ if (rrbStencil && rrbStencil->bo) {
+ radeon->vtbl.fallback(ctx, RADEON_FALLBACK_STENCIL_BUFFER, GL_FALSE);
+ /* need to re-compute stencil hw state */
+ if (!rrbDepth)
+ rrbDepth = rrbStencil;
+ } else {
+ radeon->vtbl.fallback(ctx, RADEON_FALLBACK_STENCIL_BUFFER, GL_TRUE);
+ }
+ } else {
+ radeon->vtbl.fallback(ctx, RADEON_FALLBACK_STENCIL_BUFFER, GL_FALSE);
+ if (ctx->Driver.Enable != NULL)
+ ctx->Driver.Enable(ctx, GL_STENCIL_TEST, ctx->Stencil.Enabled);
+ else
+ ctx->NewState |= _NEW_STENCIL;
+ }
+
+ /* Update culling direction which changes depending on the
+ * orientation of the buffer:
+ */
+ if (ctx->Driver.FrontFace)
+ ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace);
+ else
+ ctx->NewState |= _NEW_POLYGON;
+
+ /*
+ * Update depth test state
+ */
+ if (ctx->Driver.Enable) {
+ ctx->Driver.Enable(ctx, GL_DEPTH_TEST,
+ (ctx->Depth.Test && fb->Visual.depthBits > 0));
+ /* Need to update the derived ctx->Stencil._Enabled first */
+ _mesa_update_stencil(ctx);
+ ctx->Driver.Enable(ctx, GL_STENCIL_TEST,
+ (ctx->Stencil._Enabled && fb->Visual.stencilBits > 0));
+ } else {
+ ctx->NewState |= (_NEW_DEPTH | _NEW_STENCIL);
+ }
+
+ _mesa_reference_renderbuffer(&radeon->state.depth.rb, &rrbDepth->base);
+ _mesa_reference_renderbuffer(&radeon->state.color.rb, &rrbColor->base);
+ radeon->state.color.draw_offset = offset;
+
+#if 0
+ /* update viewport since it depends on window size */
+ if (ctx->Driver.Viewport) {
+ ctx->Driver.Viewport(ctx, ctx->Viewport.X, ctx->Viewport.Y,
+ ctx->Viewport.Width, ctx->Viewport.Height);
+ } else {
+
+ }
+#endif
+ ctx->NewState |= _NEW_VIEWPORT;
+
+ /* Set state we know depends on drawable parameters:
+ */
+ radeonUpdateScissor(ctx);
+ radeon->NewGLState |= _NEW_SCISSOR;
+
+ if (ctx->Driver.DepthRange)
+ ctx->Driver.DepthRange(ctx,
+ ctx->Viewport.Near,
+ ctx->Viewport.Far);
+
+ /* Update culling direction which changes depending on the
+ * orientation of the buffer:
+ */
+ if (ctx->Driver.FrontFace)
+ ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace);
+ else
+ ctx->NewState |= _NEW_POLYGON;
+}
+
+/**
+ * Called via glDrawBuffer.
+ */
+void radeonDrawBuffer( GLcontext *ctx, GLenum mode )
+{
+ if (RADEON_DEBUG & DEBUG_DRI)
+ fprintf(stderr, "%s %s\n", __FUNCTION__,
+ _mesa_lookup_enum_by_nr( mode ));
+
+ if (ctx->DrawBuffer->Name == 0) {
+ radeonContextPtr radeon = RADEON_CONTEXT(ctx);
+
+ const GLboolean was_front_buffer_rendering =
+ radeon->is_front_buffer_rendering;
+
+ radeon->is_front_buffer_rendering = (mode == GL_FRONT_LEFT) ||
+ (mode == GL_FRONT);
+
+ /* If we weren't front-buffer rendering before but we are now, make sure
+ * that the front-buffer has actually been allocated.
+ */
+ if (!was_front_buffer_rendering && radeon->is_front_buffer_rendering) {
+ radeon_update_renderbuffers(radeon->dri.context,
+ radeon->dri.context->driDrawablePriv);
+ }
+ }
+
+ radeon_draw_buffer(ctx, ctx->DrawBuffer);
+}
+
+void radeonReadBuffer( GLcontext *ctx, GLenum mode )
+{
+ /* nothing, until we implement h/w glRead/CopyPixels or CopyTexImage */
+ if (ctx->ReadBuffer == ctx->DrawBuffer) {
+ /* This will update FBO completeness status.
+ * A framebuffer will be incomplete if the GL_READ_BUFFER setting
+ * refers to a missing renderbuffer. Calling glReadBuffer can set
+ * that straight and can make the drawing buffer complete.
+ */
+ radeon_draw_buffer(ctx, ctx->DrawBuffer);
+ }
+}
+
+
+/* Turn on/off page flipping according to the flags in the sarea:
+ */
+void radeonUpdatePageFlipping(radeonContextPtr radeon)
+{
+ struct radeon_framebuffer *rfb = radeon_get_drawable(radeon)->driverPrivate;
+
+ rfb->pf_active = radeon->sarea->pfState;
+ rfb->pf_current_page = radeon->sarea->pfCurrentPage;
+ rfb->pf_num_pages = 2;
+ radeon_flip_renderbuffers(rfb);
+ radeon_draw_buffer(radeon->glCtx, radeon->glCtx->DrawBuffer);
+}
+
+void radeon_window_moved(radeonContextPtr radeon)
+{
+ if (!radeon->radeonScreen->driScreen->dri2.enabled) {
+ radeonUpdatePageFlipping(radeon);
+ }
+ radeonSetCliprects(radeon);
+}
+
+void radeon_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height)
+{
+ radeonContextPtr radeon = RADEON_CONTEXT(ctx);
+ __DRIcontext *driContext = radeon->dri.context;
+ void (*old_viewport)(GLcontext *ctx, GLint x, GLint y,
+ GLsizei w, GLsizei h);
+
+ if (!driContext->driScreenPriv->dri2.enabled)
+ return;
+
+ radeonFlush(ctx);
+ radeon_update_renderbuffers(driContext, driContext->driDrawablePriv);
+ if (driContext->driDrawablePriv != driContext->driReadablePriv)
+ radeon_update_renderbuffers(driContext, driContext->driReadablePriv);
+
+ old_viewport = ctx->Driver.Viewport;
+ ctx->Driver.Viewport = NULL;
+ radeon_window_moved(radeon);
+ radeon_draw_buffer(ctx, radeon->glCtx->DrawBuffer);
+ ctx->Driver.Viewport = old_viewport;
+}
+
+static void radeon_print_state_atom(radeonContextPtr radeon, struct radeon_state_atom *state)
+{
+ int i, j, reg;
+ int dwords = (*state->check) (radeon->glCtx, state);
+ drm_r300_cmd_header_t cmd;
+
+ fprintf(stderr, " emit %s %d/%d\n", state->name, dwords, state->cmd_size);
+
+ if (RADEON_DEBUG & DEBUG_VERBOSE) {
+ for (i = 0; i < dwords;) {
+ cmd = *((drm_r300_cmd_header_t *) &state->cmd[i]);
+ reg = (cmd.packet0.reghi << 8) | cmd.packet0.reglo;
+ fprintf(stderr, " %s[%d]: cmdpacket0 (first reg=0x%04x, count=%d)\n",
+ state->name, i, reg, cmd.packet0.count);
+ ++i;
+ for (j = 0; j < cmd.packet0.count && i < dwords; j++) {
+ fprintf(stderr, " %s[%d]: 0x%04x = %08x\n",
+ state->name, i, reg, state->cmd[i]);
+ reg += 4;
+ ++i;
+ }
+ }
+ }
+}
+
+static void radeon_print_state_atom_kmm(radeonContextPtr radeon, struct radeon_state_atom *state)
+{
+ int i, j, reg, count;
+ int dwords = (*state->check) (radeon->glCtx, state);
+ uint32_t packet0;
+
+ fprintf(stderr, " emit %s %d/%d\n", state->name, dwords, state->cmd_size);
+
+ if (RADEON_DEBUG & DEBUG_VERBOSE) {
+ for (i = 0; i < dwords;) {
+ packet0 = state->cmd[i];
+ reg = (packet0 & 0x1FFF) << 2;
+ count = ((packet0 & 0x3FFF0000) >> 16) + 1;
+ fprintf(stderr, " %s[%d]: cmdpacket0 (first reg=0x%04x, count=%d)\n",
+ state->name, i, reg, count);
+ ++i;
+ for (j = 0; j < count && i < dwords; j++) {
+ fprintf(stderr, " %s[%d]: 0x%04x = %08x\n",
+ state->name, i, reg, state->cmd[i]);
+ reg += 4;
+ ++i;
+ }
+ }
+ }
+}
+
+static INLINE void radeonEmitAtoms(radeonContextPtr radeon, GLboolean dirty)
+{
+ BATCH_LOCALS(radeon);
+ struct radeon_state_atom *atom;
+ int dwords;
+
+ if (radeon->vtbl.pre_emit_atoms)
+ radeon->vtbl.pre_emit_atoms(radeon);
+
+ /* Emit actual atoms */
+ foreach(atom, &radeon->hw.atomlist) {
+ if ((atom->dirty || radeon->hw.all_dirty) == dirty) {
+ dwords = (*atom->check) (radeon->glCtx, atom);
+ if (dwords) {
+ if (DEBUG_CMDBUF && RADEON_DEBUG & DEBUG_STATE) {
+ if (radeon->radeonScreen->kernel_mm)
+ radeon_print_state_atom_kmm(radeon, atom);
+ else
+ radeon_print_state_atom(radeon, atom);
+ }
+ if (atom->emit) {
+ (*atom->emit)(radeon->glCtx, atom);
+ } else {
+ BEGIN_BATCH_NO_AUTOSTATE(dwords);
+ OUT_BATCH_TABLE(atom->cmd, dwords);
+ END_BATCH();
+ }
+ atom->dirty = GL_FALSE;
+ } else {
+ if (DEBUG_CMDBUF && RADEON_DEBUG & DEBUG_STATE) {
+ fprintf(stderr, " skip state %s\n",
+ atom->name);
+ }
+ }
+ }
+ }
+
+ COMMIT_BATCH();
+}
+
+static GLboolean radeon_revalidate_bos(GLcontext *ctx)
+{
+ radeonContextPtr radeon = RADEON_CONTEXT(ctx);
+ int ret;
+
+ ret = radeon_cs_space_check(radeon->cmdbuf.cs);
+ if (ret == RADEON_CS_SPACE_FLUSH)
+ return GL_FALSE;
+ return GL_TRUE;
+}
+
+void radeonEmitState(radeonContextPtr radeon)
+{
+ if (RADEON_DEBUG & (DEBUG_STATE|DEBUG_PRIMS))
+ fprintf(stderr, "%s\n", __FUNCTION__);
+
+ if (radeon->vtbl.pre_emit_state)
+ radeon->vtbl.pre_emit_state(radeon);
+
+ /* this code used to return here but now it emits zbs */
+ if (radeon->cmdbuf.cs->cdw && !radeon->hw.is_dirty && !radeon->hw.all_dirty)
+ return;
+
+ /* To avoid going across the entire set of states multiple times, just check
+ * for enough space for the case of emitting all state, and inline the
+ * radeonAllocCmdBuf code here without all the checks.
+ */
+ rcommonEnsureCmdBufSpace(radeon, radeon->hw.max_state_size, __FUNCTION__);
+
+ if (!radeon->cmdbuf.cs->cdw) {
+ if (RADEON_DEBUG & DEBUG_STATE)
+ fprintf(stderr, "Begin reemit state\n");
+
+ radeonEmitAtoms(radeon, GL_FALSE);
+ }
+
+ if (RADEON_DEBUG & DEBUG_STATE)
+ fprintf(stderr, "Begin dirty state\n");
+
+ radeonEmitAtoms(radeon, GL_TRUE);
+ radeon->hw.is_dirty = GL_FALSE;
+ radeon->hw.all_dirty = GL_FALSE;
+
+}
+
+
+void radeonFlush(GLcontext *ctx)
+{
+ radeonContextPtr radeon = RADEON_CONTEXT(ctx);
+ if (RADEON_DEBUG & DEBUG_IOCTL)
+ fprintf(stderr, "%s %d\n", __FUNCTION__, radeon->cmdbuf.cs->cdw);
+
+ /* okay if we have no cmds in the buffer &&
+ we have no DMA flush &&
+ we have no DMA buffer allocated.
+ then no point flushing anything at all.
+ */
+ if (!radeon->dma.flush && !radeon->cmdbuf.cs->cdw && !radeon->dma.current)
+ return;
+
+ if (radeon->dma.flush)
+ radeon->dma.flush( ctx );
+
+ radeonEmitState(radeon);
+
+ if (radeon->cmdbuf.cs->cdw)
+ rcommonFlushCmdBuf(radeon, __FUNCTION__);
+
+ if ((ctx->DrawBuffer->Name == 0) && radeon->front_buffer_dirty) {
+ __DRIscreen *const screen = radeon->radeonScreen->driScreen;
+
+ if (screen->dri2.loader && (screen->dri2.loader->base.version >= 2)
+ && (screen->dri2.loader->flushFrontBuffer != NULL)) {
+ __DRIdrawablePrivate * drawable = radeon_get_drawable(radeon);
+ (*screen->dri2.loader->flushFrontBuffer)(drawable, drawable->loaderPrivate);
+
+ /* Only clear the dirty bit if front-buffer rendering is no longer
+ * enabled. This is done so that the dirty bit can only be set in
+ * glDrawBuffer. Otherwise the dirty bit would have to be set at
+ * each of N places that do rendering. This has worse performances,
+ * but it is much easier to get correct.
+ */
+ if (radeon->is_front_buffer_rendering) {
+ radeon->front_buffer_dirty = GL_FALSE;
+ }
+ }
+ }
+}
+
+/* Make sure all commands have been sent to the hardware and have
+ * completed processing.
+ */
+void radeonFinish(GLcontext * ctx)
+{
+ radeonContextPtr radeon = RADEON_CONTEXT(ctx);
+ struct gl_framebuffer *fb = ctx->DrawBuffer;
+ int i;
+
+ radeonFlush(ctx);
+
+ if (radeon->radeonScreen->kernel_mm) {
+ for (i = 0; i < fb->_NumColorDrawBuffers; i++) {
+ struct radeon_renderbuffer *rrb;
+ rrb = radeon_renderbuffer(fb->_ColorDrawBuffers[i]);
+ if (rrb && rrb->bo)
+ radeon_bo_wait(rrb->bo);
+ }
+ {
+ struct radeon_renderbuffer *rrb;
+ rrb = radeon_get_depthbuffer(radeon);
+ if (rrb && rrb->bo)
+ radeon_bo_wait(rrb->bo);
+ }
+ } else if (radeon->do_irqs) {
+ LOCK_HARDWARE(radeon);
+ radeonEmitIrqLocked(radeon);
+ UNLOCK_HARDWARE(radeon);
+ radeonWaitIrq(radeon);
+ } else {
+ radeonWaitForIdle(radeon);
+ }
+}
+
+/* cmdbuffer */
+/**
+ * Send the current command buffer via ioctl to the hardware.
+ */
+int rcommonFlushCmdBufLocked(radeonContextPtr rmesa, const char *caller)
+{
+ int ret = 0;
+
+ if (rmesa->cmdbuf.flushing) {
+ fprintf(stderr, "Recursive call into r300FlushCmdBufLocked!\n");
+ exit(-1);
+ }
+ rmesa->cmdbuf.flushing = 1;
+
+ if (RADEON_DEBUG & DEBUG_IOCTL) {
+ fprintf(stderr, "%s from %s - %i cliprects\n",
+ __FUNCTION__, caller, rmesa->numClipRects);
+ }
+
+ if (rmesa->cmdbuf.cs->cdw) {
+ ret = radeon_cs_emit(rmesa->cmdbuf.cs);
+ rmesa->hw.all_dirty = GL_TRUE;
+ }
+ radeon_cs_erase(rmesa->cmdbuf.cs);
+ rmesa->cmdbuf.flushing = 0;
+
+ if (radeon_revalidate_bos(rmesa->glCtx) == GL_FALSE) {
+ fprintf(stderr,"failed to revalidate buffers\n");
+ }
+
+ return ret;
+}
+
+int rcommonFlushCmdBuf(radeonContextPtr rmesa, const char *caller)
+{
+ int ret;
+
+ radeonReleaseDmaRegion(rmesa);
+
+ LOCK_HARDWARE(rmesa);
+ ret = rcommonFlushCmdBufLocked(rmesa, caller);
+ UNLOCK_HARDWARE(rmesa);
+
+ if (ret) {
+ fprintf(stderr, "drmRadeonCmdBuffer: %d\n", ret);
+ _mesa_exit(ret);
+ }
+
+ return ret;
+}
+
+/**
+ * Make sure that enough space is available in the command buffer
+ * by flushing if necessary.
+ *
+ * \param dwords The number of dwords we need to be free on the command buffer
+ */
+void rcommonEnsureCmdBufSpace(radeonContextPtr rmesa, int dwords, const char *caller)
+{
+ if ((rmesa->cmdbuf.cs->cdw + dwords + 128) > rmesa->cmdbuf.size ||
+ radeon_cs_need_flush(rmesa->cmdbuf.cs)) {
+ rcommonFlushCmdBuf(rmesa, caller);
+ }
+}
+
+void rcommonInitCmdBuf(radeonContextPtr rmesa)
+{
+ GLuint size;
+ /* Initialize command buffer */
+ size = 256 * driQueryOptioni(&rmesa->optionCache,
+ "command_buffer_size");
+ if (size < 2 * rmesa->hw.max_state_size) {
+ size = 2 * rmesa->hw.max_state_size + 65535;
+ }
+ if (size > 64 * 256)
+ size = 64 * 256;
+
+ if (RADEON_DEBUG & (DEBUG_IOCTL | DEBUG_DMA)) {
+ fprintf(stderr, "sizeof(drm_r300_cmd_header_t)=%zd\n",
+ sizeof(drm_r300_cmd_header_t));
+ fprintf(stderr, "sizeof(drm_radeon_cmd_buffer_t)=%zd\n",
+ sizeof(drm_radeon_cmd_buffer_t));
+ fprintf(stderr,
+ "Allocating %d bytes command buffer (max state is %d bytes)\n",
+ size * 4, rmesa->hw.max_state_size * 4);
+ }
+
+ if (rmesa->radeonScreen->kernel_mm) {
+ int fd = rmesa->radeonScreen->driScreen->fd;
+ rmesa->cmdbuf.csm = radeon_cs_manager_gem_ctor(fd);
+ } else {
+ rmesa->cmdbuf.csm = radeon_cs_manager_legacy_ctor(rmesa);
+ }
+ if (rmesa->cmdbuf.csm == NULL) {
+ /* FIXME: fatal error */
+ return;
+ }
+ rmesa->cmdbuf.cs = radeon_cs_create(rmesa->cmdbuf.csm, size);
+ assert(rmesa->cmdbuf.cs != NULL);
+ rmesa->cmdbuf.size = size;
+
+ radeon_cs_space_set_flush(rmesa->cmdbuf.cs,
+ (void (*)(void *))radeonFlush, rmesa->glCtx);
+
+ if (!rmesa->radeonScreen->kernel_mm) {
+ radeon_cs_set_limit(rmesa->cmdbuf.cs, RADEON_GEM_DOMAIN_VRAM, rmesa->radeonScreen->texSize[0]);
+ radeon_cs_set_limit(rmesa->cmdbuf.cs, RADEON_GEM_DOMAIN_GTT, rmesa->radeonScreen->gartTextures.size);
+ } else {
+ struct drm_radeon_gem_info mminfo = { 0 };
+
+ if (!drmCommandWriteRead(rmesa->dri.fd, DRM_RADEON_GEM_INFO, &mminfo, sizeof(mminfo)))
+ {
+ radeon_cs_set_limit(rmesa->cmdbuf.cs, RADEON_GEM_DOMAIN_VRAM, mminfo.vram_visible);
+ radeon_cs_set_limit(rmesa->cmdbuf.cs, RADEON_GEM_DOMAIN_GTT, mminfo.gart_size);
+ }
+ }
+
+}
+/**
+ * Destroy the command buffer
+ */
+void rcommonDestroyCmdBuf(radeonContextPtr rmesa)
+{
+ radeon_cs_destroy(rmesa->cmdbuf.cs);
+ if (rmesa->radeonScreen->driScreen->dri2.enabled || rmesa->radeonScreen->kernel_mm) {
+ radeon_cs_manager_gem_dtor(rmesa->cmdbuf.csm);
+ } else {
+ radeon_cs_manager_legacy_dtor(rmesa->cmdbuf.csm);
+ }
+}
+
+void rcommonBeginBatch(radeonContextPtr rmesa, int n,
+ int dostate,
+ const char *file,
+ const char *function,
+ int line)
+{
+ rcommonEnsureCmdBufSpace(rmesa, n, function);
+ if (!rmesa->cmdbuf.cs->cdw && dostate) {
+ if (RADEON_DEBUG & DEBUG_IOCTL)
+ fprintf(stderr, "Reemit state after flush (from %s)\n", function);
+ radeonEmitState(rmesa);
+ }
+ radeon_cs_begin(rmesa->cmdbuf.cs, n, file, function, line);
+
+ if (DEBUG_CMDBUF && RADEON_DEBUG & DEBUG_IOCTL)
+ fprintf(stderr, "BEGIN_BATCH(%d) at %d, from %s:%i\n",
+ n, rmesa->cmdbuf.cs->cdw, function, line);
+
+}
+
+
+
+static void
+radeon_meta_set_passthrough_transform(radeonContextPtr radeon)
+{
+ GLcontext *ctx = radeon->glCtx;
+
+ radeon->meta.saved_vp_x = ctx->Viewport.X;
+ radeon->meta.saved_vp_y = ctx->Viewport.Y;
+ radeon->meta.saved_vp_width = ctx->Viewport.Width;
+ radeon->meta.saved_vp_height = ctx->Viewport.Height;
+ radeon->meta.saved_matrix_mode = ctx->Transform.MatrixMode;
+
+ _mesa_Viewport(0, 0, ctx->DrawBuffer->Width, ctx->DrawBuffer->Height);
+
+ _mesa_MatrixMode(GL_PROJECTION);
+ _mesa_PushMatrix();
+ _mesa_LoadIdentity();
+ _mesa_Ortho(0, ctx->DrawBuffer->Width, 0, ctx->DrawBuffer->Height, 1, -1);
+
+ _mesa_MatrixMode(GL_MODELVIEW);
+ _mesa_PushMatrix();
+ _mesa_LoadIdentity();
+}
+
+static void
+radeon_meta_restore_transform(radeonContextPtr radeon)
+{
+ _mesa_MatrixMode(GL_PROJECTION);
+ _mesa_PopMatrix();
+ _mesa_MatrixMode(GL_MODELVIEW);
+ _mesa_PopMatrix();
+
+ _mesa_MatrixMode(radeon->meta.saved_matrix_mode);
+
+ _mesa_Viewport(radeon->meta.saved_vp_x, radeon->meta.saved_vp_y,
+ radeon->meta.saved_vp_width, radeon->meta.saved_vp_height);
+}
+
+
+/**
+ * Perform glClear where mask contains only color, depth, and/or stencil.
+ *
+ * The implementation is based on calling into Mesa to set GL state and
+ * performing normal triangle rendering. The intent of this path is to
+ * have as generic a path as possible, so that any driver could make use of
+ * it.
+ */
+
+
+void radeon_clear_tris(GLcontext *ctx, GLbitfield mask)
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ GLfloat vertices[4][3];
+ GLfloat color[4][4];
+ GLfloat dst_z;
+ struct gl_framebuffer *fb = ctx->DrawBuffer;
+ int i;
+ GLboolean saved_fp_enable = GL_FALSE, saved_vp_enable = GL_FALSE;
+ GLboolean saved_shader_program = 0;
+ unsigned int saved_active_texture;
+
+ assert((mask & ~(TRI_CLEAR_COLOR_BITS | BUFFER_BIT_DEPTH |
+ BUFFER_BIT_STENCIL)) == 0);
+
+ _mesa_PushAttrib(GL_COLOR_BUFFER_BIT |
+ GL_CURRENT_BIT |
+ GL_DEPTH_BUFFER_BIT |
+ GL_ENABLE_BIT |
+ GL_POLYGON_BIT |
+ GL_STENCIL_BUFFER_BIT |
+ GL_TRANSFORM_BIT |
+ GL_CURRENT_BIT);
+ _mesa_PushClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT);
+ saved_active_texture = ctx->Texture.CurrentUnit;
+
+ /* Disable existing GL state we don't want to apply to a clear. */
+ _mesa_Disable(GL_ALPHA_TEST);
+ _mesa_Disable(GL_BLEND);
+ _mesa_Disable(GL_CULL_FACE);
+ _mesa_Disable(GL_FOG);
+ _mesa_Disable(GL_POLYGON_SMOOTH);
+ _mesa_Disable(GL_POLYGON_STIPPLE);
+ _mesa_Disable(GL_POLYGON_OFFSET_FILL);
+ _mesa_Disable(GL_LIGHTING);
+ _mesa_Disable(GL_CLIP_PLANE0);
+ _mesa_Disable(GL_CLIP_PLANE1);
+ _mesa_Disable(GL_CLIP_PLANE2);
+ _mesa_Disable(GL_CLIP_PLANE3);
+ _mesa_Disable(GL_CLIP_PLANE4);
+ _mesa_Disable(GL_CLIP_PLANE5);
+ _mesa_PolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ if (ctx->Extensions.ARB_fragment_program && ctx->FragmentProgram.Enabled) {
+ saved_fp_enable = GL_TRUE;
+ _mesa_Disable(GL_FRAGMENT_PROGRAM_ARB);
+ }
+ if (ctx->Extensions.ARB_vertex_program && ctx->VertexProgram.Enabled) {
+ saved_vp_enable = GL_TRUE;
+ _mesa_Disable(GL_VERTEX_PROGRAM_ARB);
+ }
+ if (ctx->Extensions.ARB_shader_objects && ctx->Shader.CurrentProgram) {
+ saved_shader_program = ctx->Shader.CurrentProgram->Name;
+ _mesa_UseProgramObjectARB(0);
+ }
+
+ if (ctx->Texture._EnabledUnits != 0) {
+ int i;
+
+ for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
+ _mesa_ActiveTextureARB(GL_TEXTURE0 + i);
+ _mesa_Disable(GL_TEXTURE_1D);
+ _mesa_Disable(GL_TEXTURE_2D);
+ _mesa_Disable(GL_TEXTURE_3D);
+ if (ctx->Extensions.ARB_texture_cube_map)
+ _mesa_Disable(GL_TEXTURE_CUBE_MAP_ARB);
+ if (ctx->Extensions.NV_texture_rectangle)
+ _mesa_Disable(GL_TEXTURE_RECTANGLE_NV);
+ if (ctx->Extensions.MESA_texture_array) {
+ _mesa_Disable(GL_TEXTURE_1D_ARRAY_EXT);
+ _mesa_Disable(GL_TEXTURE_2D_ARRAY_EXT);
+ }
+ }
+ }
+
+#if FEATURE_ARB_vertex_buffer_object
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
+ _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
+#endif
+
+ radeon_meta_set_passthrough_transform(rmesa);
+
+ for (i = 0; i < 4; i++) {
+ color[i][0] = ctx->Color.ClearColor[0];
+ color[i][1] = ctx->Color.ClearColor[1];
+ color[i][2] = ctx->Color.ClearColor[2];
+ color[i][3] = ctx->Color.ClearColor[3];
+ }
+
+ /* convert clear Z from [0,1] to NDC coord in [-1,1] */
+
+ dst_z = -1.0 + 2.0 * ctx->Depth.Clear;
+ /* Prepare the vertices, which are the same regardless of which buffer we're
+ * drawing to.
+ */
+ vertices[0][0] = fb->_Xmin;
+ vertices[0][1] = fb->_Ymin;
+ vertices[0][2] = dst_z;
+ vertices[1][0] = fb->_Xmax;
+ vertices[1][1] = fb->_Ymin;
+ vertices[1][2] = dst_z;
+ vertices[2][0] = fb->_Xmax;
+ vertices[2][1] = fb->_Ymax;
+ vertices[2][2] = dst_z;
+ vertices[3][0] = fb->_Xmin;
+ vertices[3][1] = fb->_Ymax;
+ vertices[3][2] = dst_z;
+
+ _mesa_ColorPointer(4, GL_FLOAT, 4 * sizeof(GLfloat), &color);
+ _mesa_VertexPointer(3, GL_FLOAT, 3 * sizeof(GLfloat), &vertices);
+ _mesa_Enable(GL_COLOR_ARRAY);
+ _mesa_Enable(GL_VERTEX_ARRAY);
+
+ while (mask != 0) {
+ GLuint this_mask = 0;
+ GLuint color_bit;
+
+ color_bit = _mesa_ffs(mask & TRI_CLEAR_COLOR_BITS);
+ if (color_bit != 0)
+ this_mask |= (1 << (color_bit - 1));
+
+ /* Clear depth/stencil in the same pass as color. */
+ this_mask |= (mask & (BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL));
+
+ /* Select the current color buffer and use the color write mask if
+ * we have one, otherwise don't write any color channels.
+ */
+ if (this_mask & BUFFER_BIT_FRONT_LEFT)
+ _mesa_DrawBuffer(GL_FRONT_LEFT);
+ else if (this_mask & BUFFER_BIT_BACK_LEFT)
+ _mesa_DrawBuffer(GL_BACK_LEFT);
+ else if (color_bit != 0)
+ _mesa_DrawBuffer(GL_COLOR_ATTACHMENT0 +
+ (color_bit - BUFFER_COLOR0 - 1));
+ else
+ _mesa_ColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
+
+ /* Control writing of the depth clear value to depth. */
+ if (this_mask & BUFFER_BIT_DEPTH) {
+ _mesa_DepthFunc(GL_ALWAYS);
+ _mesa_DepthMask(GL_TRUE);
+ _mesa_Enable(GL_DEPTH_TEST);
+ } else {
+ _mesa_Disable(GL_DEPTH_TEST);
+ _mesa_DepthMask(GL_FALSE);
+ }
+
+ /* Control writing of the stencil clear value to stencil. */
+ if (this_mask & BUFFER_BIT_STENCIL) {
+ _mesa_Enable(GL_STENCIL_TEST);
+ _mesa_StencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE);
+ _mesa_StencilFuncSeparate(GL_FRONT_AND_BACK, GL_ALWAYS, ctx->Stencil.Clear,
+ ctx->Stencil.WriteMask[0]);
+ } else {
+ _mesa_Disable(GL_STENCIL_TEST);
+ }
+
+ CALL_DrawArrays(ctx->Exec, (GL_TRIANGLE_FAN, 0, 4));
+
+ mask &= ~this_mask;
+ }
+
+ radeon_meta_restore_transform(rmesa);
+
+ _mesa_ActiveTextureARB(GL_TEXTURE0 + saved_active_texture);
+ if (saved_fp_enable)
+ _mesa_Enable(GL_FRAGMENT_PROGRAM_ARB);
+ if (saved_vp_enable)
+ _mesa_Enable(GL_VERTEX_PROGRAM_ARB);
+
+ if (saved_shader_program)
+ _mesa_UseProgramObjectARB(saved_shader_program);
+
+ _mesa_PopClientAttrib();
+ _mesa_PopAttrib();
+}
diff --git a/src/mesa/drivers/dri/radeon/radeon_common.h b/src/mesa/drivers/dri/radeon/radeon_common.h
new file mode 100644
index 0000000000..ba6c7c5773
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_common.h
@@ -0,0 +1,96 @@
+#ifndef COMMON_MISC_H
+#define COMMON_MISC_H
+
+#include "radeon_common_context.h"
+#include "radeon_dma.h"
+#include "radeon_texture.h"
+
+
+#define TRI_CLEAR_COLOR_BITS (BUFFER_BIT_BACK_LEFT | \
+ BUFFER_BIT_FRONT_LEFT | \
+ BUFFER_BIT_COLOR0 | \
+ BUFFER_BIT_COLOR1 | \
+ BUFFER_BIT_COLOR2 | \
+ BUFFER_BIT_COLOR3 | \
+ BUFFER_BIT_COLOR4 | \
+ BUFFER_BIT_COLOR5 | \
+ BUFFER_BIT_COLOR6 | \
+ BUFFER_BIT_COLOR7)
+
+void radeonRecalcScissorRects(radeonContextPtr radeon);
+void radeonSetCliprects(radeonContextPtr radeon);
+void radeonUpdateScissor( GLcontext *ctx );
+void radeonScissor(GLcontext* ctx, GLint x, GLint y, GLsizei w, GLsizei h);
+
+void radeonWaitForIdleLocked(radeonContextPtr radeon);
+extern uint32_t radeonGetAge(radeonContextPtr radeon);
+void radeonCopyBuffer( __DRIdrawablePrivate *dPriv,
+ const drm_clip_rect_t *rect);
+void radeonSwapBuffers(__DRIdrawablePrivate * dPriv);
+void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv,
+ int x, int y, int w, int h );
+
+void radeonUpdatePageFlipping(radeonContextPtr rmesa);
+
+void radeonFlush(GLcontext *ctx);
+void radeonFinish(GLcontext * ctx);
+void radeonEmitState(radeonContextPtr radeon);
+
+void radeon_clear_tris(GLcontext *ctx, GLbitfield mask);
+
+void radeon_window_moved(radeonContextPtr radeon);
+void radeon_draw_buffer(GLcontext *ctx, struct gl_framebuffer *fb);
+void radeonDrawBuffer( GLcontext *ctx, GLenum mode );
+void radeonReadBuffer( GLcontext *ctx, GLenum mode );
+void radeon_viewport(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height);
+void radeon_get_cliprects(radeonContextPtr radeon,
+ struct drm_clip_rect **cliprects,
+ unsigned int *num_cliprects,
+ int *x_off, int *y_off);
+void radeon_fbo_init(struct radeon_context *radeon);
+void
+radeon_renderbuffer_set_bo(struct radeon_renderbuffer *rb,
+ struct radeon_bo *bo);
+struct radeon_renderbuffer *
+radeon_create_renderbuffer(GLenum format, __DRIdrawablePrivate *driDrawPriv);
+static inline struct radeon_renderbuffer *radeon_renderbuffer(struct gl_renderbuffer *rb)
+{
+ struct radeon_renderbuffer *rrb = (struct radeon_renderbuffer *)rb;
+ if (rrb && rrb->base.ClassID == RADEON_RB_CLASS)
+ return rrb;
+ else
+ return NULL;
+}
+
+static inline struct radeon_renderbuffer *radeon_get_renderbuffer(struct gl_framebuffer *fb, int att_index)
+{
+ if (att_index >= 0)
+ return radeon_renderbuffer(fb->Attachment[att_index].Renderbuffer);
+ else
+ return NULL;
+}
+
+static inline struct radeon_renderbuffer *radeon_get_depthbuffer(radeonContextPtr rmesa)
+{
+ struct radeon_renderbuffer *rrb;
+ rrb = radeon_renderbuffer(rmesa->state.depth.rb);
+ if (!rrb)
+ return NULL;
+
+ return rrb;
+}
+
+static inline struct radeon_renderbuffer *radeon_get_colorbuffer(radeonContextPtr rmesa)
+{
+ struct radeon_renderbuffer *rrb;
+
+ rrb = radeon_renderbuffer(rmesa->state.color.rb);
+ if (!rrb)
+ return NULL;
+ return rrb;
+}
+
+#include "radeon_cmdbuf.h"
+
+
+#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.c b/src/mesa/drivers/dri/radeon/radeon_common_context.c
new file mode 100644
index 0000000000..94bda78ce3
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.c
@@ -0,0 +1,737 @@
+/**************************************************************************
+
+Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
+ VA Linux Systems Inc., Fremont, California.
+Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
+
+The Weather Channel (TM) funded Tungsten Graphics to develop the
+initial release of the Radeon 8500 driver under the XFree86 license.
+This notice must be preserved.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining
+a copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sublicense, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial
+portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+#include "radeon_common.h"
+#include "xmlpool.h" /* for symbolic values of enum-type options */
+#include "utils.h"
+#include "vblank.h"
+#include "drirenderbuffer.h"
+#include "main/context.h"
+#include "main/framebuffer.h"
+#include "main/renderbuffer.h"
+#include "main/state.h"
+#include "main/simple_list.h"
+#include "swrast/swrast.h"
+#include "swrast_setup/swrast_setup.h"
+#include "tnl/tnl.h"
+
+#define DRIVER_DATE "20090101"
+
+#ifndef RADEON_DEBUG
+int RADEON_DEBUG = (0);
+#endif
+
+
+static const char* get_chip_family_name(int chip_family)
+{
+ switch(chip_family) {
+ case CHIP_FAMILY_R100: return "R100";
+ case CHIP_FAMILY_RV100: return "RV100";
+ case CHIP_FAMILY_RS100: return "RS100";
+ case CHIP_FAMILY_RV200: return "RV200";
+ case CHIP_FAMILY_RS200: return "RS200";
+ case CHIP_FAMILY_R200: return "R200";
+ case CHIP_FAMILY_RV250: return "RV250";
+ case CHIP_FAMILY_RS300: return "RS300";
+ case CHIP_FAMILY_RV280: return "RV280";
+ case CHIP_FAMILY_R300: return "R300";
+ case CHIP_FAMILY_R350: return "R350";
+ case CHIP_FAMILY_RV350: return "RV350";
+ case CHIP_FAMILY_RV380: return "RV380";
+ case CHIP_FAMILY_R420: return "R420";
+ case CHIP_FAMILY_RV410: return "RV410";
+ case CHIP_FAMILY_RS400: return "RS400";
+ case CHIP_FAMILY_RS600: return "RS600";
+ case CHIP_FAMILY_RS690: return "RS690";
+ case CHIP_FAMILY_RS740: return "RS740";
+ case CHIP_FAMILY_RV515: return "RV515";
+ case CHIP_FAMILY_R520: return "R520";
+ case CHIP_FAMILY_RV530: return "RV530";
+ case CHIP_FAMILY_R580: return "R580";
+ case CHIP_FAMILY_RV560: return "RV560";
+ case CHIP_FAMILY_RV570: return "RV570";
+ default: return "unknown";
+ }
+}
+
+
+/* Return various strings for glGetString().
+ */
+static const GLubyte *radeonGetString(GLcontext * ctx, GLenum name)
+{
+ radeonContextPtr radeon = RADEON_CONTEXT(ctx);
+ static char buffer[128];
+
+ switch (name) {
+ case GL_VENDOR:
+ if (IS_R300_CLASS(radeon->radeonScreen))
+ return (GLubyte *) "DRI R300 Project";
+ else
+ return (GLubyte *) "Tungsten Graphics, Inc.";
+
+ case GL_RENDERER:
+ {
+ unsigned offset;
+ GLuint agp_mode = (radeon->radeonScreen->card_type==RADEON_CARD_PCI) ? 0 :
+ radeon->radeonScreen->AGPMode;
+ const char* chipclass;
+ char hardwarename[32];
+
+ if (IS_R300_CLASS(radeon->radeonScreen))
+ chipclass = "R300";
+ else if (IS_R200_CLASS(radeon->radeonScreen))
+ chipclass = "R200";
+ else
+ chipclass = "R100";
+
+ sprintf(hardwarename, "%s (%s %04X)",
+ chipclass,
+ get_chip_family_name(radeon->radeonScreen->chip_family),
+ radeon->radeonScreen->device_id);
+
+ offset = driGetRendererString(buffer, hardwarename, DRIVER_DATE,
+ agp_mode);
+
+ if (IS_R300_CLASS(radeon->radeonScreen)) {
+ sprintf(&buffer[offset], " %sTCL",
+ (radeon->radeonScreen->chip_flags & RADEON_CHIPSET_TCL)
+ ? "" : "NO-");
+ } else {
+ sprintf(&buffer[offset], " %sTCL",
+ !(radeon->TclFallback & RADEON_TCL_FALLBACK_TCL_DISABLE)
+ ? "" : "NO-");
+ }
+
+ if (radeon->radeonScreen->driScreen->dri2.enabled)
+ strcat(buffer, " DRI2");
+
+ return (GLubyte *) buffer;
+ }
+
+ default:
+ return NULL;
+ }
+}
+
+/* Initialize the driver's misc functions.
+ */
+static void radeonInitDriverFuncs(struct dd_function_table *functions)
+{
+ functions->GetString = radeonGetString;
+}
+
+/**
+ * Create and initialize all common fields of the context,
+ * including the Mesa context itself.
+ */
+GLboolean radeonInitContext(radeonContextPtr radeon,
+ struct dd_function_table* functions,
+ const __GLcontextModes * glVisual,
+ __DRIcontextPrivate * driContextPriv,
+ void *sharedContextPrivate)
+{
+ __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+ radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private);
+ GLcontext* ctx;
+ GLcontext* shareCtx;
+ int fthrottle_mode;
+
+ /* Fill in additional standard functions. */
+ radeonInitDriverFuncs(functions);
+
+ radeon->radeonScreen = screen;
+ /* Allocate and initialize the Mesa context */
+ if (sharedContextPrivate)
+ shareCtx = ((radeonContextPtr)sharedContextPrivate)->glCtx;
+ else
+ shareCtx = NULL;
+ radeon->glCtx = _mesa_create_context(glVisual, shareCtx,
+ functions, (void *)radeon);
+ if (!radeon->glCtx)
+ return GL_FALSE;
+
+ ctx = radeon->glCtx;
+ driContextPriv->driverPrivate = radeon;
+
+ /* DRI fields */
+ radeon->dri.context = driContextPriv;
+ radeon->dri.screen = sPriv;
+ radeon->dri.hwContext = driContextPriv->hHWContext;
+ radeon->dri.hwLock = &sPriv->pSAREA->lock;
+ radeon->dri.fd = sPriv->fd;
+ radeon->dri.drmMinor = sPriv->drm_version.minor;
+
+ radeon->sarea = (drm_radeon_sarea_t *) ((GLubyte *) sPriv->pSAREA +
+ screen->sarea_priv_offset);
+
+ /* Setup IRQs */
+ fthrottle_mode = driQueryOptioni(&radeon->optionCache, "fthrottle_mode");
+ radeon->iw.irq_seq = -1;
+ radeon->irqsEmitted = 0;
+ radeon->do_irqs = (fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS &&
+ radeon->radeonScreen->irq);
+
+ radeon->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS);
+
+ if (!radeon->do_irqs)
+ fprintf(stderr,
+ "IRQ's not enabled, falling back to %s: %d %d\n",
+ radeon->do_usleeps ? "usleeps" : "busy waits",
+ fthrottle_mode, radeon->radeonScreen->irq);
+
+ radeon->texture_depth = driQueryOptioni (&radeon->optionCache,
+ "texture_depth");
+ if (radeon->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB)
+ radeon->texture_depth = ( glVisual->rgbBits > 16 ) ?
+ DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16;
+
+ radeon->texture_row_align = 32;
+
+ return GL_TRUE;
+}
+
+
+
+/**
+ * Destroy the command buffer and state atoms.
+ */
+static void radeon_destroy_atom_list(radeonContextPtr radeon)
+{
+ struct radeon_state_atom *atom;
+
+ foreach(atom, &radeon->hw.atomlist) {
+ FREE(atom->cmd);
+ if (atom->lastcmd)
+ FREE(atom->lastcmd);
+ }
+
+}
+
+/**
+ * Cleanup common context fields.
+ * Called by r200DestroyContext/r300DestroyContext
+ */
+void radeonDestroyContext(__DRIcontextPrivate *driContextPriv )
+{
+#ifdef RADEON_BO_TRACK
+ FILE *track;
+#endif
+ GET_CURRENT_CONTEXT(ctx);
+ radeonContextPtr radeon = (radeonContextPtr) driContextPriv->driverPrivate;
+ radeonContextPtr current = ctx ? RADEON_CONTEXT(ctx) : NULL;
+
+ if (radeon == current) {
+ radeon_firevertices(radeon);
+ _mesa_make_current(NULL, NULL, NULL);
+ }
+
+ assert(radeon);
+ if (radeon) {
+
+ if (radeon->dma.current) {
+ rcommonFlushCmdBuf( radeon, __FUNCTION__ );
+ }
+
+ radeonReleaseArrays(radeon->glCtx, ~0);
+
+ if (radeon->vtbl.free_context)
+ radeon->vtbl.free_context(radeon->glCtx);
+ _swsetup_DestroyContext( radeon->glCtx );
+ _tnl_DestroyContext( radeon->glCtx );
+ _vbo_DestroyContext( radeon->glCtx );
+ _swrast_DestroyContext( radeon->glCtx );
+
+ /* free atom list */
+ /* free the Mesa context */
+ _mesa_destroy_context(radeon->glCtx);
+
+ /* _mesa_destroy_context() might result in calls to functions that
+ * depend on the DriverCtx, so don't set it to NULL before.
+ *
+ * radeon->glCtx->DriverCtx = NULL;
+ */
+ /* free the option cache */
+ driDestroyOptionCache(&radeon->optionCache);
+
+ rcommonDestroyCmdBuf(radeon);
+
+ radeon_destroy_atom_list(radeon);
+
+ if (radeon->state.scissor.pClipRects) {
+ FREE(radeon->state.scissor.pClipRects);
+ radeon->state.scissor.pClipRects = 0;
+ }
+ }
+#ifdef RADEON_BO_TRACK
+ track = fopen("/tmp/tracklog", "w");
+ if (track) {
+ radeon_tracker_print(&radeon->radeonScreen->bom->tracker, track);
+ fclose(track);
+ }
+#endif
+ FREE(radeon);
+}
+
+/* Force the context `c' to be unbound from its buffer.
+ */
+GLboolean radeonUnbindContext(__DRIcontextPrivate * driContextPriv)
+{
+ radeonContextPtr radeon = (radeonContextPtr) driContextPriv->driverPrivate;
+
+ if (RADEON_DEBUG & DEBUG_DRI)
+ fprintf(stderr, "%s ctx %p\n", __FUNCTION__,
+ radeon->glCtx);
+
+ return GL_TRUE;
+}
+
+
+static void
+radeon_make_kernel_renderbuffer_current(radeonContextPtr radeon,
+ struct radeon_framebuffer *draw)
+{
+ /* if radeon->fake */
+ struct radeon_renderbuffer *rb;
+
+ if ((rb = (void *)draw->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer)) {
+ if (!rb->bo) {
+ rb->bo = radeon_bo_open(radeon->radeonScreen->bom,
+ radeon->radeonScreen->frontOffset,
+ 0,
+ 0,
+ RADEON_GEM_DOMAIN_VRAM,
+ 0);
+ }
+ rb->cpp = radeon->radeonScreen->cpp;
+ rb->pitch = radeon->radeonScreen->frontPitch * rb->cpp;
+ }
+ if ((rb = (void *)draw->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer)) {
+ if (!rb->bo) {
+ rb->bo = radeon_bo_open(radeon->radeonScreen->bom,
+ radeon->radeonScreen->backOffset,
+ 0,
+ 0,
+ RADEON_GEM_DOMAIN_VRAM,
+ 0);
+ }
+ rb->cpp = radeon->radeonScreen->cpp;
+ rb->pitch = radeon->radeonScreen->backPitch * rb->cpp;
+ }
+ if ((rb = (void *)draw->base.Attachment[BUFFER_DEPTH].Renderbuffer)) {
+ if (!rb->bo) {
+ rb->bo = radeon_bo_open(radeon->radeonScreen->bom,
+ radeon->radeonScreen->depthOffset,
+ 0,
+ 0,
+ RADEON_GEM_DOMAIN_VRAM,
+ 0);
+ }
+ rb->cpp = radeon->radeonScreen->cpp;
+ rb->pitch = radeon->radeonScreen->depthPitch * rb->cpp;
+ }
+ if ((rb = (void *)draw->base.Attachment[BUFFER_STENCIL].Renderbuffer)) {
+ if (!rb->bo) {
+ rb->bo = radeon_bo_open(radeon->radeonScreen->bom,
+ radeon->radeonScreen->depthOffset,
+ 0,
+ 0,
+ RADEON_GEM_DOMAIN_VRAM,
+ 0);
+ }
+ rb->cpp = radeon->radeonScreen->cpp;
+ rb->pitch = radeon->radeonScreen->depthPitch * rb->cpp;
+ }
+}
+
+static void
+radeon_make_renderbuffer_current(radeonContextPtr radeon,
+ struct radeon_framebuffer *draw)
+{
+ int size = 4096*4096*4;
+ /* if radeon->fake */
+ struct radeon_renderbuffer *rb;
+
+ if (radeon->radeonScreen->kernel_mm) {
+ radeon_make_kernel_renderbuffer_current(radeon, draw);
+ return;
+ }
+
+
+ if ((rb = (void *)draw->base.Attachment[BUFFER_FRONT_LEFT].Renderbuffer)) {
+ if (!rb->bo) {
+ rb->bo = radeon_bo_open(radeon->radeonScreen->bom,
+ radeon->radeonScreen->frontOffset +
+ radeon->radeonScreen->fbLocation,
+ size,
+ 4096,
+ RADEON_GEM_DOMAIN_VRAM,
+ 0);
+ }
+ rb->cpp = radeon->radeonScreen->cpp;
+ rb->pitch = radeon->radeonScreen->frontPitch * rb->cpp;
+ }
+ if ((rb = (void *)draw->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer)) {
+ if (!rb->bo) {
+ rb->bo = radeon_bo_open(radeon->radeonScreen->bom,
+ radeon->radeonScreen->backOffset +
+ radeon->radeonScreen->fbLocation,
+ size,
+ 4096,
+ RADEON_GEM_DOMAIN_VRAM,
+ 0);
+ }
+ rb->cpp = radeon->radeonScreen->cpp;
+ rb->pitch = radeon->radeonScreen->backPitch * rb->cpp;
+ }
+ if ((rb = (void *)draw->base.Attachment[BUFFER_DEPTH].Renderbuffer)) {
+ if (!rb->bo) {
+ rb->bo = radeon_bo_open(radeon->radeonScreen->bom,
+ radeon->radeonScreen->depthOffset +
+ radeon->radeonScreen->fbLocation,
+ size,
+ 4096,
+ RADEON_GEM_DOMAIN_VRAM,
+ 0);
+ }
+ rb->cpp = radeon->radeonScreen->cpp;
+ rb->pitch = radeon->radeonScreen->depthPitch * rb->cpp;
+ }
+ if ((rb = (void *)draw->base.Attachment[BUFFER_STENCIL].Renderbuffer)) {
+ if (!rb->bo) {
+ rb->bo = radeon_bo_open(radeon->radeonScreen->bom,
+ radeon->radeonScreen->depthOffset +
+ radeon->radeonScreen->fbLocation,
+ size,
+ 4096,
+ RADEON_GEM_DOMAIN_VRAM,
+ 0);
+ }
+ rb->cpp = radeon->radeonScreen->cpp;
+ rb->pitch = radeon->radeonScreen->depthPitch * rb->cpp;
+ }
+}
+
+static unsigned
+radeon_bits_per_pixel(const struct radeon_renderbuffer *rb)
+{
+ switch (rb->base._ActualFormat) {
+ case GL_RGB5:
+ case GL_DEPTH_COMPONENT16:
+ return 16;
+ case GL_RGB8:
+ case GL_RGBA8:
+ case GL_DEPTH_COMPONENT24:
+ case GL_DEPTH24_STENCIL8_EXT:
+ case GL_STENCIL_INDEX8_EXT:
+ return 32;
+ default:
+ return 0;
+ }
+}
+
+void
+radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable)
+{
+ unsigned int attachments[10];
+ __DRIbuffer *buffers = NULL;
+ __DRIscreen *screen;
+ struct radeon_renderbuffer *rb;
+ int i, count;
+ struct radeon_framebuffer *draw;
+ radeonContextPtr radeon;
+ char *regname;
+ struct radeon_bo *depth_bo = NULL, *bo;
+
+ if (RADEON_DEBUG & DEBUG_DRI)
+ fprintf(stderr, "enter %s, drawable %p\n", __func__, drawable);
+
+ draw = drawable->driverPrivate;
+ screen = context->driScreenPriv;
+ radeon = (radeonContextPtr) context->driverPrivate;
+
+ if (screen->dri2.loader
+ && (screen->dri2.loader->base.version > 2)
+ && (screen->dri2.loader->getBuffersWithFormat != NULL)) {
+ struct radeon_renderbuffer *depth_rb;
+ struct radeon_renderbuffer *stencil_rb;
+
+ i = 0;
+ if (draw->color_rb[0]) {
+ attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
+ attachments[i++] = radeon_bits_per_pixel(draw->color_rb[0]);
+ }
+
+ if (draw->color_rb[1]) {
+ attachments[i++] = __DRI_BUFFER_BACK_LEFT;
+ attachments[i++] = radeon_bits_per_pixel(draw->color_rb[1]);
+ }
+
+ depth_rb = radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH);
+ stencil_rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL);
+
+ if ((depth_rb != NULL) && (stencil_rb != NULL)) {
+ attachments[i++] = __DRI_BUFFER_DEPTH_STENCIL;
+ attachments[i++] = radeon_bits_per_pixel(depth_rb);
+ } else if (depth_rb != NULL) {
+ attachments[i++] = __DRI_BUFFER_DEPTH;
+ attachments[i++] = radeon_bits_per_pixel(depth_rb);
+ } else if (stencil_rb != NULL) {
+ attachments[i++] = __DRI_BUFFER_STENCIL;
+ attachments[i++] = radeon_bits_per_pixel(stencil_rb);
+ }
+
+ buffers = (*screen->dri2.loader->getBuffersWithFormat)(drawable,
+ &drawable->w,
+ &drawable->h,
+ attachments, i / 2,
+ &count,
+ drawable->loaderPrivate);
+ } else if (screen->dri2.loader) {
+ i = 0;
+ if (draw->color_rb[0])
+ attachments[i++] = __DRI_BUFFER_FRONT_LEFT;
+ if (draw->color_rb[1])
+ attachments[i++] = __DRI_BUFFER_BACK_LEFT;
+ if (radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH))
+ attachments[i++] = __DRI_BUFFER_DEPTH;
+ if (radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL))
+ attachments[i++] = __DRI_BUFFER_STENCIL;
+
+ buffers = (*screen->dri2.loader->getBuffers)(drawable,
+ &drawable->w,
+ &drawable->h,
+ attachments, i,
+ &count,
+ drawable->loaderPrivate);
+ }
+
+ if (buffers == NULL)
+ return;
+
+ /* set one cliprect to cover the whole drawable */
+ drawable->x = 0;
+ drawable->y = 0;
+ drawable->backX = 0;
+ drawable->backY = 0;
+ drawable->numClipRects = 1;
+ drawable->pClipRects[0].x1 = 0;
+ drawable->pClipRects[0].y1 = 0;
+ drawable->pClipRects[0].x2 = drawable->w;
+ drawable->pClipRects[0].y2 = drawable->h;
+ drawable->numBackClipRects = 1;
+ drawable->pBackClipRects[0].x1 = 0;
+ drawable->pBackClipRects[0].y1 = 0;
+ drawable->pBackClipRects[0].x2 = drawable->w;
+ drawable->pBackClipRects[0].y2 = drawable->h;
+ for (i = 0; i < count; i++) {
+ switch (buffers[i].attachment) {
+ case __DRI_BUFFER_FRONT_LEFT:
+ rb = draw->color_rb[0];
+ regname = "dri2 front buffer";
+ break;
+ case __DRI_BUFFER_FAKE_FRONT_LEFT:
+ rb = draw->color_rb[0];
+ regname = "dri2 fake front buffer";
+ break;
+ case __DRI_BUFFER_BACK_LEFT:
+ rb = draw->color_rb[1];
+ regname = "dri2 back buffer";
+ break;
+ case __DRI_BUFFER_DEPTH:
+ rb = radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH);
+ regname = "dri2 depth buffer";
+ break;
+ case __DRI_BUFFER_DEPTH_STENCIL:
+ rb = radeon_get_renderbuffer(&draw->base, BUFFER_DEPTH);
+ regname = "dri2 depth / stencil buffer";
+ break;
+ case __DRI_BUFFER_STENCIL:
+ rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL);
+ regname = "dri2 stencil buffer";
+ break;
+ case __DRI_BUFFER_ACCUM:
+ default:
+ fprintf(stderr,
+ "unhandled buffer attach event, attacment type %d\n",
+ buffers[i].attachment);
+ return;
+ }
+
+ if (rb == NULL)
+ continue;
+
+ if (rb->bo) {
+ uint32_t name = radeon_gem_name_bo(rb->bo);
+ if (name == buffers[i].name)
+ continue;
+ }
+
+ if (RADEON_DEBUG & DEBUG_DRI)
+ fprintf(stderr,
+ "attaching buffer %s, %d, at %d, cpp %d, pitch %d\n",
+ regname, buffers[i].name, buffers[i].attachment,
+ buffers[i].cpp, buffers[i].pitch);
+
+ rb->cpp = buffers[i].cpp;
+ rb->pitch = buffers[i].pitch;
+ rb->base.Width = drawable->w;
+ rb->base.Height = drawable->h;
+ rb->has_surface = 0;
+
+ if (buffers[i].attachment == __DRI_BUFFER_STENCIL && depth_bo) {
+ if (RADEON_DEBUG & DEBUG_DRI)
+ fprintf(stderr, "(reusing depth buffer as stencil)\n");
+ bo = depth_bo;
+ radeon_bo_ref(bo);
+ } else {
+ bo = radeon_bo_open(radeon->radeonScreen->bom,
+ buffers[i].name,
+ 0,
+ 0,
+ RADEON_GEM_DOMAIN_VRAM,
+ buffers[i].flags);
+ if (bo == NULL) {
+
+ fprintf(stderr, "failed to attach %s %d\n",
+ regname, buffers[i].name);
+
+ }
+ }
+
+ if (buffers[i].attachment == __DRI_BUFFER_DEPTH) {
+ if (draw->base.Visual.depthBits == 16)
+ rb->cpp = 2;
+ depth_bo = bo;
+ }
+
+ radeon_renderbuffer_set_bo(rb, bo);
+ radeon_bo_unref(bo);
+
+ if (buffers[i].attachment == __DRI_BUFFER_DEPTH_STENCIL) {
+ rb = radeon_get_renderbuffer(&draw->base, BUFFER_STENCIL);
+ if (rb != NULL) {
+ struct radeon_bo *stencil_bo = NULL;
+
+ if (rb->bo) {
+ uint32_t name = radeon_gem_name_bo(rb->bo);
+ if (name == buffers[i].name)
+ continue;
+ }
+
+ stencil_bo = bo;
+ radeon_bo_ref(stencil_bo);
+ radeon_renderbuffer_set_bo(rb, stencil_bo);
+ radeon_bo_unref(stencil_bo);
+ }
+ }
+ }
+
+ driUpdateFramebufferSize(radeon->glCtx, drawable);
+}
+
+/* Force the context `c' to be the current context and associate with it
+ * buffer `b'.
+ */
+GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv,
+ __DRIdrawablePrivate * driDrawPriv,
+ __DRIdrawablePrivate * driReadPriv)
+{
+ radeonContextPtr radeon;
+ struct radeon_framebuffer *drfb;
+ struct gl_framebuffer *readfb;
+
+ if (!driContextPriv) {
+ if (RADEON_DEBUG & DEBUG_DRI)
+ fprintf(stderr, "%s ctx is null\n", __FUNCTION__);
+ _mesa_make_current(NULL, NULL, NULL);
+ return GL_TRUE;
+ }
+
+ radeon = (radeonContextPtr) driContextPriv->driverPrivate;
+ drfb = driDrawPriv->driverPrivate;
+ readfb = driReadPriv->driverPrivate;
+
+ if (driContextPriv->driScreenPriv->dri2.enabled) {
+ radeon_update_renderbuffers(driContextPriv, driDrawPriv);
+ if (driDrawPriv != driReadPriv)
+ radeon_update_renderbuffers(driContextPriv, driReadPriv);
+ _mesa_reference_renderbuffer(&radeon->state.color.rb,
+ &(radeon_get_renderbuffer(&drfb->base, BUFFER_BACK_LEFT)->base));
+ _mesa_reference_renderbuffer(&radeon->state.depth.rb,
+ &(radeon_get_renderbuffer(&drfb->base, BUFFER_DEPTH)->base));
+ } else {
+ radeon_make_renderbuffer_current(radeon, drfb);
+ }
+
+
+ if (RADEON_DEBUG & DEBUG_DRI)
+ fprintf(stderr, "%s ctx %p dfb %p rfb %p\n", __FUNCTION__, radeon->glCtx, drfb, readfb);
+
+ driUpdateFramebufferSize(radeon->glCtx, driDrawPriv);
+ if (driReadPriv != driDrawPriv)
+ driUpdateFramebufferSize(radeon->glCtx, driReadPriv);
+
+ _mesa_make_current(radeon->glCtx, &drfb->base, readfb);
+
+ _mesa_update_state(radeon->glCtx);
+
+ if (radeon->glCtx->DrawBuffer == &drfb->base) {
+ if (driDrawPriv->swap_interval == (unsigned)-1) {
+ int i;
+ driDrawPriv->vblFlags =
+ (radeon->radeonScreen->irq != 0)
+ ? driGetDefaultVBlankFlags(&radeon->
+ optionCache)
+ : VBLANK_FLAG_NO_IRQ;
+
+ driDrawableInitVBlank(driDrawPriv);
+ drfb->vbl_waited = driDrawPriv->vblSeq;
+
+ for (i = 0; i < 2; i++) {
+ if (drfb->color_rb[i])
+ drfb->color_rb[i]->vbl_pending = driDrawPriv->vblSeq;
+ }
+
+ }
+
+ radeon_window_moved(radeon);
+ radeon_draw_buffer(radeon->glCtx, &drfb->base);
+ }
+
+
+ if (RADEON_DEBUG & DEBUG_DRI)
+ fprintf(stderr, "End %s\n", __FUNCTION__);
+ return GL_TRUE;
+}
+
diff --git a/src/mesa/drivers/dri/radeon/radeon_common_context.h b/src/mesa/drivers/dri/radeon/radeon_common_context.h
new file mode 100644
index 0000000000..b607fad87b
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_common_context.h
@@ -0,0 +1,579 @@
+
+#ifndef COMMON_CONTEXT_H
+#define COMMON_CONTEXT_H
+
+#include "main/mm.h"
+#include "math/m_vector.h"
+#include "texmem.h"
+#include "tnl/t_context.h"
+#include "main/colormac.h"
+
+#include "radeon_screen.h"
+#include "radeon_drm.h"
+#include "dri_util.h"
+#include "tnl/t_vertex.h"
+
+struct radeon_context;
+
+#include "radeon_bocs_wrapper.h"
+
+/* This union is used to avoid warnings/miscompilation
+ with float to uint32_t casts due to strict-aliasing */
+typedef union { GLfloat f; uint32_t ui32; } float_ui32_type;
+
+struct radeon_context;
+typedef struct radeon_context radeonContextRec;
+typedef struct radeon_context *radeonContextPtr;
+
+
+#define TEX_0 0x1
+#define TEX_1 0x2
+#define TEX_2 0x4
+#define TEX_3 0x8
+#define TEX_4 0x10
+#define TEX_5 0x20
+
+/* Rasterizing fallbacks */
+/* See correponding strings in r200_swtcl.c */
+#define RADEON_FALLBACK_TEXTURE 0x0001
+#define RADEON_FALLBACK_DRAW_BUFFER 0x0002
+#define RADEON_FALLBACK_STENCIL 0x0004
+#define RADEON_FALLBACK_RENDER_MODE 0x0008
+#define RADEON_FALLBACK_BLEND_EQ 0x0010
+#define RADEON_FALLBACK_BLEND_FUNC 0x0020
+#define RADEON_FALLBACK_DISABLE 0x0040
+#define RADEON_FALLBACK_BORDER_MODE 0x0080
+#define RADEON_FALLBACK_DEPTH_BUFFER 0x0100
+#define RADEON_FALLBACK_STENCIL_BUFFER 0x0200
+
+#define R200_FALLBACK_TEXTURE 0x01
+#define R200_FALLBACK_DRAW_BUFFER 0x02
+#define R200_FALLBACK_STENCIL 0x04
+#define R200_FALLBACK_RENDER_MODE 0x08
+#define R200_FALLBACK_DISABLE 0x10
+#define R200_FALLBACK_BORDER_MODE 0x20
+
+#define RADEON_TCL_FALLBACK_RASTER 0x1 /* rasterization */
+#define RADEON_TCL_FALLBACK_UNFILLED 0x2 /* unfilled tris */
+#define RADEON_TCL_FALLBACK_LIGHT_TWOSIDE 0x4 /* twoside tris */
+#define RADEON_TCL_FALLBACK_MATERIAL 0x8 /* material in vb */
+#define RADEON_TCL_FALLBACK_TEXGEN_0 0x10 /* texgen, unit 0 */
+#define RADEON_TCL_FALLBACK_TEXGEN_1 0x20 /* texgen, unit 1 */
+#define RADEON_TCL_FALLBACK_TEXGEN_2 0x40 /* texgen, unit 2 */
+#define RADEON_TCL_FALLBACK_TCL_DISABLE 0x80 /* user disable */
+#define RADEON_TCL_FALLBACK_FOGCOORDSPEC 0x100 /* fogcoord, sep. spec light */
+
+/* The blit width for texture uploads
+ */
+#define BLIT_WIDTH_BYTES 1024
+
+/* Use the templated vertex format:
+ */
+#define COLOR_IS_RGBA
+#define TAG(x) radeon##x
+#include "tnl_dd/t_dd_vertex.h"
+#undef TAG
+
+#define RADEON_RB_CLASS 0xdeadbeef
+
+struct radeon_renderbuffer
+{
+ struct gl_renderbuffer base;
+ struct radeon_bo *bo;
+ unsigned int cpp;
+ /* unsigned int offset; */
+ unsigned int pitch;
+
+ uint32_t draw_offset; /* FBO */
+ /* boo Xorg 6.8.2 compat */
+ int has_surface;
+
+ GLuint pf_pending; /**< sequence number of pending flip */
+ GLuint vbl_pending; /**< vblank sequence number of pending flip */
+ __DRIdrawablePrivate *dPriv;
+};
+
+struct radeon_framebuffer
+{
+ struct gl_framebuffer base;
+
+ struct radeon_renderbuffer *color_rb[2];
+
+ GLuint vbl_waited;
+
+ /* buffer swap */
+ int64_t swap_ust;
+ int64_t swap_missed_ust;
+
+ GLuint swap_count;
+ GLuint swap_missed_count;
+
+ /* Drawable page flipping state */
+ GLboolean pf_active;
+ GLint pf_current_page;
+ GLint pf_num_pages;
+
+};
+
+
+struct radeon_colorbuffer_state {
+ GLuint clear;
+ int roundEnable;
+ struct gl_renderbuffer *rb;
+ uint32_t draw_offset; /* offset into color renderbuffer - FBOs */
+};
+
+struct radeon_depthbuffer_state {
+ GLuint clear;
+ struct gl_renderbuffer *rb;
+};
+
+struct radeon_scissor_state {
+ drm_clip_rect_t rect;
+ GLboolean enabled;
+
+ GLuint numClipRects; /* Cliprects active */
+ GLuint numAllocedClipRects; /* Cliprects available */
+ drm_clip_rect_t *pClipRects;
+};
+
+struct radeon_stencilbuffer_state {
+ GLuint clear; /* rb3d_stencilrefmask value */
+};
+
+struct radeon_stipple_state {
+ GLuint mask[32];
+};
+
+struct radeon_state_atom {
+ struct radeon_state_atom *next, *prev;
+ const char *name; /* for debug */
+ int cmd_size; /* size in bytes */
+ GLuint idx;
+ GLuint is_tcl;
+ GLuint *cmd; /* one or more cmd's */
+ GLuint *lastcmd; /* one or more cmd's */
+ GLboolean dirty; /* dirty-mark in emit_state_list */
+ int (*check) (GLcontext *, struct radeon_state_atom *atom); /* is this state active? */
+ void (*emit) (GLcontext *, struct radeon_state_atom *atom);
+};
+
+struct radeon_hw_state {
+ /* Head of the linked list of state atoms. */
+ struct radeon_state_atom atomlist;
+ int max_state_size; /* Number of bytes necessary for a full state emit. */
+ GLboolean is_dirty, all_dirty;
+};
+
+
+/* Texture related */
+typedef struct _radeon_texture_image radeon_texture_image;
+
+struct _radeon_texture_image {
+ struct gl_texture_image base;
+
+ /**
+ * If mt != 0, the image is stored in hardware format in the
+ * given mipmap tree. In this case, base.Data may point into the
+ * mapping of the buffer object that contains the mipmap tree.
+ *
+ * If mt == 0, the image is stored in normal memory pointed to
+ * by base.Data.
+ */
+ struct _radeon_mipmap_tree *mt;
+ struct radeon_bo *bo;
+
+ int mtlevel; /** if mt != 0, this is the image's level in the mipmap tree */
+ int mtface; /** if mt != 0, this is the image's face in the mipmap tree */
+};
+
+
+static INLINE radeon_texture_image *get_radeon_texture_image(struct gl_texture_image *image)
+{
+ return (radeon_texture_image*)image;
+}
+
+
+typedef struct radeon_tex_obj radeonTexObj, *radeonTexObjPtr;
+
+#define RADEON_TXO_MICRO_TILE (1 << 3)
+
+/* Texture object in locally shared texture space.
+ */
+struct radeon_tex_obj {
+ struct gl_texture_object base;
+ struct _radeon_mipmap_tree *mt;
+
+ /**
+ * This is true if we've verified that the mipmap tree above is complete
+ * and so on.
+ */
+ GLboolean validated;
+
+ GLuint override_offset;
+ GLboolean image_override; /* Image overridden by GLX_EXT_tfp */
+ GLuint tile_bits; /* hw texture tile bits used on this texture */
+ struct radeon_bo *bo;
+
+ GLuint pp_txfilter; /* hardware register values */
+ GLuint pp_txformat;
+ GLuint pp_txformat_x;
+ GLuint pp_txsize; /* npot only */
+ GLuint pp_txpitch; /* npot only */
+ GLuint pp_border_color;
+ GLuint pp_cubic_faces; /* cube face 1,2,3,4 log2 sizes */
+
+ GLuint pp_txfilter_1; /* r300 */
+
+ GLboolean border_fallback;
+
+
+};
+
+static INLINE radeonTexObj* radeon_tex_obj(struct gl_texture_object *texObj)
+{
+ return (radeonTexObj*)texObj;
+}
+
+/* Need refcounting on dma buffers:
+ */
+struct radeon_dma_buffer {
+ int refcount; /* the number of retained regions in buf */
+ drmBufPtr buf;
+};
+
+struct radeon_aos {
+ struct radeon_bo *bo; /** Buffer object where vertex data is stored */
+ int offset; /** Offset into buffer object, in bytes */
+ int components; /** Number of components per vertex */
+ int stride; /** Stride in dwords (may be 0 for repeating) */
+ int count; /** Number of vertices */
+};
+
+struct radeon_dma {
+ /* Active dma region. Allocations for vertices and retained
+ * regions come from here. Also used for emitting random vertices,
+ * these may be flushed by calling flush_current();
+ */
+ struct radeon_bo *current; /** Buffer that DMA memory is allocated from */
+ int current_used; /** Number of bytes allocated and forgotten about */
+ int current_vertexptr; /** End of active vertex region */
+
+ /**
+ * If current_vertexptr != current_used then flush must be non-zero.
+ * flush must be called before non-active vertex allocations can be
+ * performed.
+ */
+ void (*flush) (GLcontext *);
+
+ /* Number of "in-flight" DMA buffers, i.e. the number of buffers
+ * for which a DISCARD command is currently queued in the command buffer
+.
+ */
+ GLuint nr_released_bufs;
+};
+
+/* radeon_swtcl.c
+ */
+struct radeon_swtcl_info {
+
+ GLuint RenderIndex;
+ GLuint vertex_size;
+ GLubyte *verts;
+
+ /* Fallback rasterization functions
+ */
+ GLuint hw_primitive;
+ GLenum render_primitive;
+ GLuint numverts;
+
+ struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
+ GLuint vertex_attr_count;
+
+};
+
+#define RADEON_MAX_AOS_ARRAYS 16
+struct radeon_tcl_info {
+ struct radeon_aos aos[RADEON_MAX_AOS_ARRAYS];
+ GLuint aos_count;
+ struct radeon_bo *elt_dma_bo; /** Buffer object that contains element indices */
+ int elt_dma_offset; /** Offset into this buffer object, in bytes */
+};
+
+struct radeon_ioctl {
+ GLuint vertex_offset;
+ struct radeon_bo *bo;
+ GLuint vertex_size;
+};
+
+#define RADEON_MAX_PRIMS 64
+
+struct radeon_prim {
+ GLuint start;
+ GLuint end;
+ GLuint prim;
+};
+
+static INLINE GLuint radeonPackColor(GLuint cpp,
+ GLubyte r, GLubyte g,
+ GLubyte b, GLubyte a)
+{
+ switch (cpp) {
+ case 2:
+ return PACK_COLOR_565(r, g, b);
+ case 4:
+ return PACK_COLOR_8888(a, r, g, b);
+ default:
+ return 0;
+ }
+}
+
+#define MAX_CMD_BUF_SZ (16*1024)
+
+#define MAX_DMA_BUF_SZ (64*1024)
+
+struct radeon_store {
+ GLuint statenr;
+ GLuint primnr;
+ char cmd_buf[MAX_CMD_BUF_SZ];
+ int cmd_used;
+ int elts_start;
+};
+
+struct radeon_dri_mirror {
+ __DRIcontextPrivate *context; /* DRI context */
+ __DRIscreenPrivate *screen; /* DRI screen */
+
+ drm_context_t hwContext;
+ drm_hw_lock_t *hwLock;
+ int fd;
+ int drmMinor;
+};
+
+#define DEBUG_TEXTURE 0x001
+#define DEBUG_STATE 0x002
+#define DEBUG_IOCTL 0x004
+#define DEBUG_PRIMS 0x008
+#define DEBUG_VERTS 0x010
+#define DEBUG_FALLBACKS 0x020
+#define DEBUG_VFMT 0x040
+#define DEBUG_CODEGEN 0x080
+#define DEBUG_VERBOSE 0x100
+#define DEBUG_DRI 0x200
+#define DEBUG_DMA 0x400
+#define DEBUG_SANITY 0x800
+#define DEBUG_SYNC 0x1000
+#define DEBUG_PIXEL 0x2000
+#define DEBUG_MEMORY 0x4000
+
+
+typedef void (*radeon_tri_func) (radeonContextPtr,
+ radeonVertex *,
+ radeonVertex *, radeonVertex *);
+
+typedef void (*radeon_line_func) (radeonContextPtr,
+ radeonVertex *, radeonVertex *);
+
+typedef void (*radeon_point_func) (radeonContextPtr, radeonVertex *);
+
+#define RADEON_MAX_BOS 32
+struct radeon_state {
+ struct radeon_colorbuffer_state color;
+ struct radeon_depthbuffer_state depth;
+ struct radeon_scissor_state scissor;
+ struct radeon_stencilbuffer_state stencil;
+
+ struct radeon_cs_space_check bos[RADEON_MAX_BOS];
+ int validated_bo_count;
+};
+
+/**
+ * This structure holds the command buffer while it is being constructed.
+ *
+ * The first batch of commands in the buffer is always the state that needs
+ * to be re-emitted when the context is lost. This batch can be skipped
+ * otherwise.
+ */
+struct radeon_cmdbuf {
+ struct radeon_cs_manager *csm;
+ struct radeon_cs *cs;
+ int size; /** # of dwords total */
+ unsigned int flushing:1; /** whether we're currently in FlushCmdBufLocked */
+};
+
+struct radeon_context {
+ GLcontext *glCtx;
+ radeonScreenPtr radeonScreen; /* Screen private DRI data */
+
+ /* Texture object bookkeeping
+ */
+ int texture_depth;
+ float initialMaxAnisotropy;
+ uint32_t texture_row_align;
+
+ struct radeon_dma dma;
+ struct radeon_hw_state hw;
+ /* Rasterization and vertex state:
+ */
+ GLuint TclFallback;
+ GLuint Fallback;
+ GLuint NewGLState;
+ DECLARE_RENDERINPUTS(tnl_index_bitset); /* index of bits for last tnl_install_attrs */
+
+ /* Drawable, cliprect and scissor information */
+ GLuint numClipRects; /* Cliprects for the draw buffer */
+ drm_clip_rect_t *pClipRects;
+ unsigned int lastStamp;
+ GLboolean lost_context;
+ drm_radeon_sarea_t *sarea; /* Private SAREA data */
+
+ /* Mirrors of some DRI state */
+ struct radeon_dri_mirror dri;
+
+ /* Busy waiting */
+ GLuint do_usleeps;
+ GLuint do_irqs;
+ GLuint irqsEmitted;
+ drm_radeon_irq_wait_t iw;
+
+ /* Derived state - for r300 only */
+ struct radeon_state state;
+
+ struct radeon_swtcl_info swtcl;
+ struct radeon_tcl_info tcl;
+ /* Configuration cache
+ */
+ driOptionCache optionCache;
+
+ struct radeon_cmdbuf cmdbuf;
+
+ drm_clip_rect_t fboRect;
+ GLboolean constant_cliprect; /* use for FBO or DRI2 rendering */
+ GLboolean front_cliprects;
+
+ /**
+ * Set if rendering has occured to the drawable's front buffer.
+ *
+ * This is used in the DRI2 case to detect that glFlush should also copy
+ * the contents of the fake front buffer to the real front buffer.
+ */
+ GLboolean front_buffer_dirty;
+
+ /**
+ * Track whether front-buffer rendering is currently enabled
+ *
+ * A separate flag is used to track this in order to support MRT more
+ * easily.
+ */
+ GLboolean is_front_buffer_rendering;
+
+ struct {
+ struct gl_fragment_program *bitmap_fp;
+ struct gl_vertex_program *passthrough_vp;
+
+ struct gl_fragment_program *saved_fp;
+ GLboolean saved_fp_enable;
+ struct gl_vertex_program *saved_vp;
+ GLboolean saved_vp_enable;
+
+ GLint saved_vp_x, saved_vp_y;
+ GLsizei saved_vp_width, saved_vp_height;
+ GLenum saved_matrix_mode;
+ } meta;
+
+ struct {
+ void (*get_lock)(radeonContextPtr radeon);
+ void (*update_viewport_offset)(GLcontext *ctx);
+ void (*emit_cs_header)(struct radeon_cs *cs, radeonContextPtr rmesa);
+ void (*swtcl_flush)(GLcontext *ctx, uint32_t offset);
+ void (*pre_emit_atoms)(radeonContextPtr rmesa);
+ void (*pre_emit_state)(radeonContextPtr rmesa);
+ void (*fallback)(GLcontext *ctx, GLuint bit, GLboolean mode);
+ void (*free_context)(GLcontext *ctx);
+ } vtbl;
+};
+
+#define RADEON_CONTEXT(glctx) ((radeonContextPtr)(ctx->DriverCtx))
+
+static inline __DRIdrawablePrivate* radeon_get_drawable(radeonContextPtr radeon)
+{
+ return radeon->dri.context->driDrawablePriv;
+}
+
+static inline __DRIdrawablePrivate* radeon_get_readable(radeonContextPtr radeon)
+{
+ return radeon->dri.context->driReadablePriv;
+}
+
+
+/**
+ * This function takes a float and packs it into a uint32_t
+ */
+static INLINE uint32_t radeonPackFloat32(float fl)
+{
+ union {
+ float fl;
+ uint32_t u;
+ } u;
+
+ u.fl = fl;
+ return u.u;
+}
+
+/* This is probably wrong for some values, I need to test this
+ * some more. Range checking would be a good idea also..
+ *
+ * But it works for most things. I'll fix it later if someone
+ * else with a better clue doesn't
+ */
+static INLINE uint32_t radeonPackFloat24(float f)
+{
+ float mantissa;
+ int exponent;
+ uint32_t float24 = 0;
+
+ if (f == 0.0)
+ return 0;
+
+ mantissa = frexpf(f, &exponent);
+
+ /* Handle -ve */
+ if (mantissa < 0) {
+ float24 |= (1 << 23);
+ mantissa = mantissa * -1.0;
+ }
+ /* Handle exponent, bias of 63 */
+ exponent += 62;
+ float24 |= (exponent << 16);
+ /* Kill 7 LSB of mantissa */
+ float24 |= (radeonPackFloat32(mantissa) & 0x7FFFFF) >> 7;
+
+ return float24;
+}
+
+GLboolean radeonInitContext(radeonContextPtr radeon,
+ struct dd_function_table* functions,
+ const __GLcontextModes * glVisual,
+ __DRIcontextPrivate * driContextPriv,
+ void *sharedContextPrivate);
+
+void radeonCleanupContext(radeonContextPtr radeon);
+GLboolean radeonUnbindContext(__DRIcontextPrivate * driContextPriv);
+void radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable);
+GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv,
+ __DRIdrawablePrivate * driDrawPriv,
+ __DRIdrawablePrivate * driReadPriv);
+extern void radeonDestroyContext(__DRIcontextPrivate * driContextPriv);
+
+/* ================================================================
+ * Debugging:
+ */
+#define DO_DEBUG 1
+
+#if DO_DEBUG
+extern int RADEON_DEBUG;
+#else
+#define RADEON_DEBUG 0
+#endif
+
+#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_compat.c b/src/mesa/drivers/dri/radeon/radeon_compat.c
deleted file mode 100644
index 46b490d61f..0000000000
--- a/src/mesa/drivers/dri/radeon/radeon_compat.c
+++ /dev/null
@@ -1,301 +0,0 @@
-/**************************************************************************
-
-Copyright 2002 ATI Technologies Inc., Ontario, Canada, and
- Tungsten Graphics Inc., Austin, Texas.
-
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and associated documentation files (the "Software"),
-to deal in the Software without restriction, including without limitation
-on the rights to use, copy, modify, merge, publish, distribute, sub
-license, and/or sell copies of the Software, and to permit persons to whom
-the Software is furnished to do so, subject to the following conditions:
-
-The above copyright notice and this permission notice (including the next
-paragraph) shall be included in all copies or substantial portions of the
-Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
-ATI, TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
-DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
-OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
-USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- *
- */
-
-#include "main/glheader.h"
-#include "main/imports.h"
-
-#include "radeon_context.h"
-#include "radeon_state.h"
-#include "radeon_ioctl.h"
-
-
-static struct {
- int start;
- int len;
- const char *name;
-} packet[RADEON_MAX_STATE_PACKETS] = {
- { RADEON_PP_MISC,7,"RADEON_PP_MISC" },
- { RADEON_PP_CNTL,3,"RADEON_PP_CNTL" },
- { RADEON_RB3D_COLORPITCH,1,"RADEON_RB3D_COLORPITCH" },
- { RADEON_RE_LINE_PATTERN,2,"RADEON_RE_LINE_PATTERN" },
- { RADEON_SE_LINE_WIDTH,1,"RADEON_SE_LINE_WIDTH" },
- { RADEON_PP_LUM_MATRIX,1,"RADEON_PP_LUM_MATRIX" },
- { RADEON_PP_ROT_MATRIX_0,2,"RADEON_PP_ROT_MATRIX_0" },
- { RADEON_RB3D_STENCILREFMASK,3,"RADEON_RB3D_STENCILREFMASK" },
- { RADEON_SE_VPORT_XSCALE,6,"RADEON_SE_VPORT_XSCALE" },
- { RADEON_SE_CNTL,2,"RADEON_SE_CNTL" },
- { RADEON_SE_CNTL_STATUS,1,"RADEON_SE_CNTL_STATUS" },
- { RADEON_RE_MISC,1,"RADEON_RE_MISC" },
- { RADEON_PP_TXFILTER_0,6,"RADEON_PP_TXFILTER_0" },
- { RADEON_PP_BORDER_COLOR_0,1,"RADEON_PP_BORDER_COLOR_0" },
- { RADEON_PP_TXFILTER_1,6,"RADEON_PP_TXFILTER_1" },
- { RADEON_PP_BORDER_COLOR_1,1,"RADEON_PP_BORDER_COLOR_1" },
- { RADEON_PP_TXFILTER_2,6,"RADEON_PP_TXFILTER_2" },
- { RADEON_PP_BORDER_COLOR_2,1,"RADEON_PP_BORDER_COLOR_2" },
- { RADEON_SE_ZBIAS_FACTOR,2,"RADEON_SE_ZBIAS_FACTOR" },
- { RADEON_SE_TCL_OUTPUT_VTX_FMT,11,"RADEON_SE_TCL_OUTPUT_VTX_FMT" },
- { RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED,17,"RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED" },
-};
-
-
-static void radeonCompatEmitPacket( radeonContextPtr rmesa,
- struct radeon_state_atom *state )
-{
- drm_radeon_sarea_t *sarea = rmesa->sarea;
- drm_radeon_context_regs_t *ctx = &sarea->context_state;
- drm_radeon_texture_regs_t *tex0 = &sarea->tex_state[0];
- drm_radeon_texture_regs_t *tex1 = &sarea->tex_state[1];
- int i;
- int *buf = state->cmd;
-
- for ( i = 0 ; i < state->cmd_size ; ) {
- drm_radeon_cmd_header_t *header = (drm_radeon_cmd_header_t *)&buf[i++];
-
- if (RADEON_DEBUG & DEBUG_STATE)
- fprintf(stderr, "%s %d: %s\n", __FUNCTION__, header->packet.packet_id,
- packet[(int)header->packet.packet_id].name);
-
- switch (header->packet.packet_id) {
- case RADEON_EMIT_PP_MISC:
- ctx->pp_misc = buf[i++];
- ctx->pp_fog_color = buf[i++];
- ctx->re_solid_color = buf[i++];
- ctx->rb3d_blendcntl = buf[i++];
- ctx->rb3d_depthoffset = buf[i++];
- ctx->rb3d_depthpitch = buf[i++];
- ctx->rb3d_zstencilcntl = buf[i++];
- sarea->dirty |= RADEON_UPLOAD_CONTEXT;
- break;
- case RADEON_EMIT_PP_CNTL:
- ctx->pp_cntl = buf[i++];
- ctx->rb3d_cntl = buf[i++];
- ctx->rb3d_coloroffset = buf[i++];
- sarea->dirty |= RADEON_UPLOAD_CONTEXT;
- break;
- case RADEON_EMIT_RB3D_COLORPITCH:
- ctx->rb3d_colorpitch = buf[i++];
- sarea->dirty |= RADEON_UPLOAD_CONTEXT;
- break;
- case RADEON_EMIT_RE_LINE_PATTERN:
- ctx->re_line_pattern = buf[i++];
- ctx->re_line_state = buf[i++];
- sarea->dirty |= RADEON_UPLOAD_LINE;
- break;
- case RADEON_EMIT_SE_LINE_WIDTH:
- ctx->se_line_width = buf[i++];
- sarea->dirty |= RADEON_UPLOAD_LINE;
- break;
- case RADEON_EMIT_PP_LUM_MATRIX:
- ctx->pp_lum_matrix = buf[i++];
- sarea->dirty |= RADEON_UPLOAD_BUMPMAP;
- break;
- case RADEON_EMIT_PP_ROT_MATRIX_0:
- ctx->pp_rot_matrix_0 = buf[i++];
- ctx->pp_rot_matrix_1 = buf[i++];
- sarea->dirty |= RADEON_UPLOAD_BUMPMAP;
- break;
- case RADEON_EMIT_RB3D_STENCILREFMASK:
- ctx->rb3d_stencilrefmask = buf[i++];
- ctx->rb3d_ropcntl = buf[i++];
- ctx->rb3d_planemask = buf[i++];
- sarea->dirty |= RADEON_UPLOAD_MASKS;
- break;
- case RADEON_EMIT_SE_VPORT_XSCALE:
- ctx->se_vport_xscale = buf[i++];
- ctx->se_vport_xoffset = buf[i++];
- ctx->se_vport_yscale = buf[i++];
- ctx->se_vport_yoffset = buf[i++];
- ctx->se_vport_zscale = buf[i++];
- ctx->se_vport_zoffset = buf[i++];
- sarea->dirty |= RADEON_UPLOAD_VIEWPORT;
- break;
- case RADEON_EMIT_SE_CNTL:
- ctx->se_cntl = buf[i++];
- ctx->se_coord_fmt = buf[i++];
- sarea->dirty |= RADEON_UPLOAD_CONTEXT | RADEON_UPLOAD_VERTFMT;
- break;
- case RADEON_EMIT_SE_CNTL_STATUS:
- ctx->se_cntl_status = buf[i++];
- sarea->dirty |= RADEON_UPLOAD_SETUP;
- break;
- case RADEON_EMIT_RE_MISC:
- ctx->re_misc = buf[i++];
- sarea->dirty |= RADEON_UPLOAD_MISC;
- break;
- case RADEON_EMIT_PP_TXFILTER_0:
- tex0->pp_txfilter = buf[i++];
- tex0->pp_txformat = buf[i++];
- tex0->pp_txoffset = buf[i++];
- tex0->pp_txcblend = buf[i++];
- tex0->pp_txablend = buf[i++];
- tex0->pp_tfactor = buf[i++];
- sarea->dirty |= RADEON_UPLOAD_TEX0;
- break;
- case RADEON_EMIT_PP_BORDER_COLOR_0:
- tex0->pp_border_color = buf[i++];
- sarea->dirty |= RADEON_UPLOAD_TEX0;
- break;
- case RADEON_EMIT_PP_TXFILTER_1:
- tex1->pp_txfilter = buf[i++];
- tex1->pp_txformat = buf[i++];
- tex1->pp_txoffset = buf[i++];
- tex1->pp_txcblend = buf[i++];
- tex1->pp_txablend = buf[i++];
- tex1->pp_tfactor = buf[i++];
- sarea->dirty |= RADEON_UPLOAD_TEX1;
- break;
- case RADEON_EMIT_PP_BORDER_COLOR_1:
- tex1->pp_border_color = buf[i++];
- sarea->dirty |= RADEON_UPLOAD_TEX1;
- break;
-
- case RADEON_EMIT_SE_ZBIAS_FACTOR:
- i++;
- i++;
- break;
-
- case RADEON_EMIT_PP_TXFILTER_2:
- case RADEON_EMIT_PP_BORDER_COLOR_2:
- case RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT:
- case RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED:
- default:
- /* These states aren't understood by radeon drm 1.1 */
- fprintf(stderr, "Tried to emit unsupported state\n");
- return;
- }
- }
-}
-
-
-
-static void radeonCompatEmitStateLocked( radeonContextPtr rmesa )
-{
- struct radeon_state_atom *atom;
-
- if (RADEON_DEBUG & (DEBUG_STATE|DEBUG_PRIMS))
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (!rmesa->hw.is_dirty && !rmesa->hw.all_dirty)
- return;
-
- foreach(atom, &rmesa->hw.atomlist) {
- if (rmesa->hw.all_dirty)
- atom->dirty = GL_TRUE;
- if (atom->is_tcl)
- atom->dirty = GL_FALSE;
- if (atom->dirty)
- radeonCompatEmitPacket(rmesa, atom);
- }
-
- rmesa->hw.is_dirty = GL_FALSE;
- rmesa->hw.all_dirty = GL_FALSE;
-}
-
-
-static void radeonCompatEmitPrimitiveLocked( radeonContextPtr rmesa,
- GLuint hw_primitive,
- GLuint nverts,
- drm_clip_rect_t *pbox,
- GLuint nbox )
-{
- int i;
-
- for ( i = 0 ; i < nbox ; ) {
- int nr = MIN2( i + RADEON_NR_SAREA_CLIPRECTS, nbox );
- drm_clip_rect_t *b = rmesa->sarea->boxes;
- drm_radeon_vertex_t vtx;
-
- rmesa->sarea->dirty |= RADEON_UPLOAD_CLIPRECTS;
- rmesa->sarea->nbox = nr - i;
-
- for ( ; i < nr ; i++)
- *b++ = pbox[i];
-
- if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr,
- "RadeonFlushVertexBuffer: prim %x buf %d verts %d "
- "disc %d nbox %d\n",
- hw_primitive,
- rmesa->dma.current.buf->buf->idx,
- nverts,
- nr == nbox,
- rmesa->sarea->nbox );
-
- vtx.prim = hw_primitive;
- vtx.idx = rmesa->dma.current.buf->buf->idx;
- vtx.count = nverts;
- vtx.discard = (nr == nbox);
-
- drmCommandWrite( rmesa->dri.fd,
- DRM_RADEON_VERTEX,
- &vtx, sizeof(vtx));
- }
-}
-
-
-
-/* No 'start' for 1.1 vertices ioctl: only one vertex prim/buffer!
- */
-void radeonCompatEmitPrimitive( radeonContextPtr rmesa,
- GLuint vertex_format,
- GLuint hw_primitive,
- GLuint nrverts )
-{
- if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- LOCK_HARDWARE( rmesa );
-
- radeonCompatEmitStateLocked( rmesa );
- rmesa->sarea->vc_format = vertex_format;
-
- if (rmesa->state.scissor.enabled) {
- radeonCompatEmitPrimitiveLocked( rmesa,
- hw_primitive,
- nrverts,
- rmesa->state.scissor.pClipRects,
- rmesa->state.scissor.numClipRects );
- }
- else {
- radeonCompatEmitPrimitiveLocked( rmesa,
- hw_primitive,
- nrverts,
- rmesa->pClipRects,
- rmesa->numClipRects );
- }
-
-
- UNLOCK_HARDWARE( rmesa );
-}
-
diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c
index b67bda7d06..46cba73e29 100644
--- a/src/mesa/drivers/dri/radeon/radeon_context.c
+++ b/src/mesa/drivers/dri/radeon/radeon_context.c
@@ -53,6 +53,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "drivers/common/driverfuncs.h"
+#include "radeon_common.h"
#include "radeon_context.h"
#include "radeon_ioctl.h"
#include "radeon_state.h"
@@ -65,6 +66,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define need_GL_EXT_blend_minmax
#define need_GL_EXT_fog_coord
#define need_GL_EXT_secondary_color
+#define need_GL_EXT_framebuffer_object
#include "extension_helper.h"
#define DRIVER_DATE "20061018"
@@ -72,40 +74,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "vblank.h"
#include "utils.h"
#include "xmlpool.h" /* for symbolic values of enum-type options */
-#ifndef RADEON_DEBUG
-int RADEON_DEBUG = (0);
-#endif
-
-
-/* Return various strings for glGetString().
- */
-static const GLubyte *radeonGetString( GLcontext *ctx, GLenum name )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- static char buffer[128];
- unsigned offset;
- GLuint agp_mode = (rmesa->radeonScreen->card_type==RADEON_CARD_PCI) ? 0 :
- rmesa->radeonScreen->AGPMode;
-
- switch ( name ) {
- case GL_VENDOR:
- return (GLubyte *)"Tungsten Graphics, Inc.";
-
- case GL_RENDERER:
- offset = driGetRendererString( buffer, "Radeon", DRIVER_DATE,
- agp_mode );
-
- sprintf( & buffer[ offset ], " %sTCL",
- !(rmesa->TclFallback & RADEON_TCL_FALLBACK_TCL_DISABLE)
- ? "" : "NO-" );
-
- return (GLubyte *)buffer;
-
- default:
- return NULL;
- }
-}
-
/* Extension strings exported by the R100 driver.
*/
@@ -121,6 +89,7 @@ const struct dri_extension card_extensions[] =
{ "GL_EXT_blend_logic_op", NULL },
{ "GL_EXT_blend_subtract", GL_EXT_blend_minmax_functions },
{ "GL_EXT_fog_coord", GL_EXT_fog_coord_functions },
+ { "GL_EXT_packed_depth_stencil", NULL},
{ "GL_EXT_secondary_color", GL_EXT_secondary_color_functions },
{ "GL_EXT_stencil_wrap", NULL },
{ "GL_EXT_texture_edge_clamp", NULL },
@@ -137,6 +106,11 @@ const struct dri_extension card_extensions[] =
{ NULL, NULL }
};
+const struct dri_extension mm_extensions[] = {
+ { "GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions },
+ { NULL, NULL }
+};
+
extern const struct tnl_pipeline_stage _radeon_render_stage;
extern const struct tnl_pipeline_stage _radeon_tcl_stage;
@@ -160,15 +134,6 @@ static const struct tnl_pipeline_stage *radeon_pipeline[] = {
NULL,
};
-
-
-/* Initialize the driver's misc functions.
- */
-static void radeonInitDriverFuncs( struct dd_function_table *functions )
-{
- functions->GetString = radeonGetString;
-}
-
static const struct dri_debug_control debug_control[] =
{
{ "fall", DEBUG_FALLBACKS },
@@ -188,19 +153,69 @@ static const struct dri_debug_control debug_control[] =
{ NULL, 0 }
};
+static void r100_get_lock(radeonContextPtr radeon)
+{
+ r100ContextPtr rmesa = (r100ContextPtr)radeon;
+ drm_radeon_sarea_t *sarea = radeon->sarea;
+
+ RADEON_STATECHANGE(rmesa, ctx);
+ if (rmesa->radeon.sarea->tiling_enabled) {
+ rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |=
+ RADEON_COLOR_TILE_ENABLE;
+ } else {
+ rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] &=
+ ~RADEON_COLOR_TILE_ENABLE;
+ }
+
+ if (sarea->ctx_owner != rmesa->radeon.dri.hwContext) {
+ sarea->ctx_owner = rmesa->radeon.dri.hwContext;
+
+ if (!radeon->radeonScreen->kernel_mm)
+ radeon_bo_legacy_texture_age(radeon->radeonScreen->bom);
+ }
+}
+
+static void r100_vtbl_emit_cs_header(struct radeon_cs *cs, radeonContextPtr rmesa)
+{
+}
+
+static void r100_vtbl_pre_emit_state(radeonContextPtr radeon)
+{
+ r100ContextPtr rmesa = (r100ContextPtr)radeon;
+
+ /* r100 always needs to emit ZBS to avoid TCL lockups */
+ rmesa->hw.zbs.dirty = 1;
+ radeon->hw.is_dirty = 1;
+}
+
+static void r100_vtbl_free_context(GLcontext *ctx)
+{
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
+ _mesa_vector4f_free( &rmesa->tcl.ObjClean );
+}
+
+static void r100_init_vtbl(radeonContextPtr radeon)
+{
+ radeon->vtbl.get_lock = r100_get_lock;
+ radeon->vtbl.update_viewport_offset = radeonUpdateViewportOffset;
+ radeon->vtbl.emit_cs_header = r100_vtbl_emit_cs_header;
+ radeon->vtbl.swtcl_flush = r100_swtcl_flush;
+ radeon->vtbl.pre_emit_state = r100_vtbl_pre_emit_state;
+ radeon->vtbl.fallback = radeonFallback;
+}
/* Create the device specific context.
*/
GLboolean
-radeonCreateContext( const __GLcontextModes *glVisual,
+r100CreateContext( const __GLcontextModes *glVisual,
__DRIcontextPrivate *driContextPriv,
void *sharedContextPrivate)
{
__DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
radeonScreenPtr screen = (radeonScreenPtr)(sPriv->private);
struct dd_function_table functions;
- radeonContextPtr rmesa;
- GLcontext *ctx, *shareCtx;
+ r100ContextPtr rmesa;
+ GLcontext *ctx;
int i;
int tcl_mode, fthrottle_mode;
@@ -209,10 +224,12 @@ radeonCreateContext( const __GLcontextModes *glVisual,
assert(screen);
/* Allocate the Radeon context */
- rmesa = (radeonContextPtr) CALLOC( sizeof(*rmesa) );
+ rmesa = (r100ContextPtr) CALLOC( sizeof(*rmesa) );
if ( !rmesa )
return GL_FALSE;
+ r100_init_vtbl(&rmesa->radeon);
+
/* init exp fog table data */
radeonInitStaticFogData();
@@ -220,12 +237,12 @@ radeonCreateContext( const __GLcontextModes *glVisual,
* Do this here so that initialMaxAnisotropy is set before we create
* the default textures.
*/
- driParseConfigFiles (&rmesa->optionCache, &screen->optionCache,
+ driParseConfigFiles (&rmesa->radeon.optionCache, &screen->optionCache,
screen->driScreen->myNum, "radeon");
- rmesa->initialMaxAnisotropy = driQueryOptionf(&rmesa->optionCache,
+ rmesa->radeon.initialMaxAnisotropy = driQueryOptionf(&rmesa->radeon.optionCache,
"def_max_anisotropy");
- if ( driQueryOptionb( &rmesa->optionCache, "hyperz" ) ) {
+ if ( driQueryOptionb( &rmesa->radeon.optionCache, "hyperz" ) ) {
if ( sPriv->drm_version.minor < 13 )
fprintf( stderr, "DRM version 1.%d too old to support HyperZ, "
"disabling.\n", sPriv->drm_version.minor );
@@ -240,65 +257,17 @@ radeonCreateContext( const __GLcontextModes *glVisual,
* (the texture functions are especially important)
*/
_mesa_init_driver_functions( &functions );
- radeonInitDriverFuncs( &functions );
radeonInitTextureFuncs( &functions );
- /* Allocate the Mesa context */
- if (sharedContextPrivate)
- shareCtx = ((radeonContextPtr) sharedContextPrivate)->glCtx;
- else
- shareCtx = NULL;
- rmesa->glCtx = _mesa_create_context(glVisual, shareCtx,
- &functions, (void *) rmesa);
- if (!rmesa->glCtx) {
- FREE(rmesa);
- return GL_FALSE;
- }
- driContextPriv->driverPrivate = rmesa;
-
- /* Init radeon context data */
- rmesa->dri.context = driContextPriv;
- rmesa->dri.screen = sPriv;
- rmesa->dri.drawable = NULL;
- rmesa->dri.readable = NULL;
- rmesa->dri.hwContext = driContextPriv->hHWContext;
- rmesa->dri.hwLock = &sPriv->pSAREA->lock;
- rmesa->dri.fd = sPriv->fd;
- rmesa->dri.drmMinor = sPriv->drm_version.minor;
-
- rmesa->radeonScreen = screen;
- rmesa->sarea = (drm_radeon_sarea_t *)((GLubyte *)sPriv->pSAREA +
- screen->sarea_priv_offset);
-
-
- rmesa->dma.buf0_address = rmesa->radeonScreen->buffers->list[0].address;
-
- (void) memset( rmesa->texture_heaps, 0, sizeof( rmesa->texture_heaps ) );
- make_empty_list( & rmesa->swapped );
-
- rmesa->nr_heaps = screen->numTexHeaps;
- for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) {
- rmesa->texture_heaps[i] = driCreateTextureHeap( i, rmesa,
- screen->texSize[i],
- 12,
- RADEON_NR_TEX_REGIONS,
- (drmTextureRegionPtr)rmesa->sarea->tex_list[i],
- & rmesa->sarea->tex_age[i],
- & rmesa->swapped,
- sizeof( radeonTexObj ),
- (destroy_texture_object_t *) radeonDestroyTexObj );
-
- driSetTextureSwapCounterLocation( rmesa->texture_heaps[i],
- & rmesa->c_textureSwaps );
+ if (!radeonInitContext(&rmesa->radeon, &functions,
+ glVisual, driContextPriv,
+ sharedContextPrivate)) {
+ FREE(rmesa);
+ return GL_FALSE;
}
- rmesa->texture_depth = driQueryOptioni (&rmesa->optionCache,
- "texture_depth");
- if (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB)
- rmesa->texture_depth = ( screen->cpp == 4 ) ?
- DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16;
- rmesa->swtcl.RenderIndex = ~0;
- rmesa->hw.all_dirty = GL_TRUE;
+ rmesa->radeon.swtcl.RenderIndex = ~0;
+ rmesa->radeon.hw.all_dirty = GL_TRUE;
/* Set the maximum texture size small enough that we can guarentee that
* all texture units can bind a maximal texture and have all of them in
@@ -306,26 +275,20 @@ radeonCreateContext( const __GLcontextModes *glVisual,
* setting allow larger textures.
*/
- ctx = rmesa->glCtx;
- ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->optionCache,
+ ctx = rmesa->radeon.glCtx;
+ ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->radeon.optionCache,
"texture_units");
ctx->Const.MaxTextureImageUnits = ctx->Const.MaxTextureUnits;
ctx->Const.MaxTextureCoordUnits = ctx->Const.MaxTextureUnits;
- i = driQueryOptioni( &rmesa->optionCache, "allow_large_textures");
-
- driCalculateMaxTextureLevels( rmesa->texture_heaps,
- rmesa->nr_heaps,
- & ctx->Const,
- 4,
- 11, /* max 2D texture size is 2048x2048 */
- 8, /* 256^3 */
- 9, /* \todo: max cube texture size seems to be 512x512(x6) */
- 11, /* max rect texture size is 2048x2048. */
- 12,
- GL_FALSE,
- i );
+ i = driQueryOptioni( &rmesa->radeon.optionCache, "allow_large_textures");
+ /* FIXME: When no memory manager is available we should set this
+ * to some reasonable value based on texture memory pool size */
+ ctx->Const.MaxTextureLevels = 12;
+ ctx->Const.Max3DTextureLevels = 9;
+ ctx->Const.MaxCubeTextureLevels = 12;
+ ctx->Const.MaxTextureRectSize = 2048;
ctx->Const.MaxTextureMaxAnisotropy = 16.0;
@@ -390,38 +353,39 @@ radeonCreateContext( const __GLcontextModes *glVisual,
}
driInitExtensions( ctx, card_extensions, GL_TRUE );
- if (rmesa->radeonScreen->drmSupportsCubeMapsR100)
+ if (rmesa->radeon.radeonScreen->kernel_mm)
+ driInitExtensions(ctx, mm_extensions, GL_FALSE);
+ if (rmesa->radeon.radeonScreen->drmSupportsCubeMapsR100)
_mesa_enable_extension( ctx, "GL_ARB_texture_cube_map" );
- if (rmesa->glCtx->Mesa_DXTn) {
+ if (rmesa->radeon.glCtx->Mesa_DXTn) {
_mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
_mesa_enable_extension( ctx, "GL_S3_s3tc" );
}
- else if (driQueryOptionb (&rmesa->optionCache, "force_s3tc_enable")) {
+ else if (driQueryOptionb (&rmesa->radeon.optionCache, "force_s3tc_enable")) {
_mesa_enable_extension( ctx, "GL_EXT_texture_compression_s3tc" );
}
- if (rmesa->dri.drmMinor >= 9)
+ if (rmesa->radeon.dri.drmMinor >= 9)
_mesa_enable_extension( ctx, "GL_NV_texture_rectangle");
/* XXX these should really go right after _mesa_init_driver_functions() */
+ radeon_fbo_init(&rmesa->radeon);
+ radeonInitSpanFuncs( ctx );
radeonInitIoctlFuncs( ctx );
radeonInitStateFuncs( ctx );
- radeonInitSpanFuncs( ctx );
radeonInitState( rmesa );
radeonInitSwtcl( ctx );
_mesa_vector4f_alloc( &rmesa->tcl.ObjClean, 0,
ctx->Const.MaxArrayLockSize, 32 );
- fthrottle_mode = driQueryOptioni(&rmesa->optionCache, "fthrottle_mode");
- rmesa->iw.irq_seq = -1;
- rmesa->irqsEmitted = 0;
- rmesa->do_irqs = (rmesa->radeonScreen->irq != 0 &&
- fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS);
-
- rmesa->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS);
+ fthrottle_mode = driQueryOptioni(&rmesa->radeon.optionCache, "fthrottle_mode");
+ rmesa->radeon.iw.irq_seq = -1;
+ rmesa->radeon.irqsEmitted = 0;
+ rmesa->radeon.do_irqs = (rmesa->radeon.radeonScreen->irq != 0 &&
+ fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS);
- (*sPriv->systemTime->getUST)( & rmesa->swap_ust );
+ rmesa->radeon.do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS);
#if DO_DEBUG
@@ -429,206 +393,21 @@ radeonCreateContext( const __GLcontextModes *glVisual,
debug_control );
#endif
- tcl_mode = driQueryOptioni(&rmesa->optionCache, "tcl_mode");
- if (driQueryOptionb(&rmesa->optionCache, "no_rast")) {
+ tcl_mode = driQueryOptioni(&rmesa->radeon.optionCache, "tcl_mode");
+ if (driQueryOptionb(&rmesa->radeon.optionCache, "no_rast")) {
fprintf(stderr, "disabling 3D acceleration\n");
FALLBACK(rmesa, RADEON_FALLBACK_DISABLE, 1);
} else if (tcl_mode == DRI_CONF_TCL_SW ||
- !(rmesa->radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
- if (rmesa->radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
- rmesa->radeonScreen->chip_flags &= ~RADEON_CHIPSET_TCL;
+ !(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
+ if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
+ rmesa->radeon.radeonScreen->chip_flags &= ~RADEON_CHIPSET_TCL;
fprintf(stderr, "Disabling HW TCL support\n");
}
- TCL_FALLBACK(rmesa->glCtx, RADEON_TCL_FALLBACK_TCL_DISABLE, 1);
+ TCL_FALLBACK(rmesa->radeon.glCtx, RADEON_TCL_FALLBACK_TCL_DISABLE, 1);
}
- if (rmesa->radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
+ if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
/* _tnl_need_dlist_norm_lengths( ctx, GL_FALSE ); */
}
return GL_TRUE;
}
-
-
-/* Destroy the device specific context.
- */
-/* Destroy the Mesa and driver specific context data.
- */
-void radeonDestroyContext( __DRIcontextPrivate *driContextPriv )
-{
- GET_CURRENT_CONTEXT(ctx);
- radeonContextPtr rmesa = (radeonContextPtr) driContextPriv->driverPrivate;
- radeonContextPtr current = ctx ? RADEON_CONTEXT(ctx) : NULL;
-
- /* check if we're deleting the currently bound context */
- if (rmesa == current) {
- RADEON_FIREVERTICES( rmesa );
- _mesa_make_current(NULL, NULL, NULL);
- }
-
- /* Free radeon context resources */
- assert(rmesa); /* should never be null */
- if ( rmesa ) {
- GLboolean release_texture_heaps;
-
-
- release_texture_heaps = (rmesa->glCtx->Shared->RefCount == 1);
- _swsetup_DestroyContext( rmesa->glCtx );
- _tnl_DestroyContext( rmesa->glCtx );
- _vbo_DestroyContext( rmesa->glCtx );
- _swrast_DestroyContext( rmesa->glCtx );
-
- radeonDestroySwtcl( rmesa->glCtx );
- radeonReleaseArrays( rmesa->glCtx, ~0 );
- if (rmesa->dma.current.buf) {
- radeonReleaseDmaRegion( rmesa, &rmesa->dma.current, __FUNCTION__ );
- radeonFlushCmdBuf( rmesa, __FUNCTION__ );
- }
-
- _mesa_vector4f_free( &rmesa->tcl.ObjClean );
-
- if (rmesa->state.scissor.pClipRects) {
- FREE(rmesa->state.scissor.pClipRects);
- rmesa->state.scissor.pClipRects = NULL;
- }
-
- if ( release_texture_heaps ) {
- /* This share group is about to go away, free our private
- * texture object data.
- */
- int i;
-
- for ( i = 0 ; i < rmesa->nr_heaps ; i++ ) {
- driDestroyTextureHeap( rmesa->texture_heaps[ i ] );
- rmesa->texture_heaps[ i ] = NULL;
- }
-
- assert( is_empty_list( & rmesa->swapped ) );
- }
-
- /* free the Mesa context */
- rmesa->glCtx->DriverCtx = NULL;
- _mesa_destroy_context( rmesa->glCtx );
-
- /* free the option cache */
- driDestroyOptionCache (&rmesa->optionCache);
-
- FREE( rmesa );
- }
-}
-
-
-
-
-void
-radeonSwapBuffers( __DRIdrawablePrivate *dPriv )
-{
-
- if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
- radeonContextPtr rmesa;
- GLcontext *ctx;
- rmesa = (radeonContextPtr) dPriv->driContextPriv->driverPrivate;
- ctx = rmesa->glCtx;
- if (ctx->Visual.doubleBufferMode) {
- _mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */
-
- if ( rmesa->doPageFlip ) {
- radeonPageFlip( dPriv );
- }
- else {
- radeonCopyBuffer( dPriv, NULL );
- }
- }
- }
- else {
- /* XXX this shouldn't be an error but we can't handle it for now */
- _mesa_problem(NULL, "%s: drawable has no context!", __FUNCTION__);
- }
-}
-
-void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv,
- int x, int y, int w, int h )
-{
- if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
- radeonContextPtr radeon;
- GLcontext *ctx;
-
- radeon = (radeonContextPtr) dPriv->driContextPriv->driverPrivate;
- ctx = radeon->glCtx;
-
- if (ctx->Visual.doubleBufferMode) {
- drm_clip_rect_t rect;
- rect.x1 = x + dPriv->x;
- rect.y1 = (dPriv->h - y - h) + dPriv->y;
- rect.x2 = rect.x1 + w;
- rect.y2 = rect.y1 + h;
- _mesa_notifySwapBuffers(ctx); /* flush pending rendering comands */
- radeonCopyBuffer(dPriv, &rect);
- }
- } else {
- /* XXX this shouldn't be an error but we can't handle it for now */
- _mesa_problem(NULL, "%s: drawable has no context!",
- __FUNCTION__);
- }
-}
-
-/* Make context `c' the current context and bind it to the given
- * drawing and reading surfaces.
- */
-GLboolean
-radeonMakeCurrent( __DRIcontextPrivate *driContextPriv,
- __DRIdrawablePrivate *driDrawPriv,
- __DRIdrawablePrivate *driReadPriv )
-{
- if ( driContextPriv ) {
- radeonContextPtr newCtx =
- (radeonContextPtr) driContextPriv->driverPrivate;
-
- if (RADEON_DEBUG & DEBUG_DRI)
- fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *) newCtx->glCtx);
-
- newCtx->dri.readable = driReadPriv;
-
- if ( (newCtx->dri.drawable != driDrawPriv) ||
- newCtx->lastStamp != driDrawPriv->lastStamp ) {
- if (driDrawPriv->swap_interval == (unsigned)-1) {
- driDrawPriv->vblFlags = (newCtx->radeonScreen->irq != 0)
- ? driGetDefaultVBlankFlags(&newCtx->optionCache)
- : VBLANK_FLAG_NO_IRQ;
-
- driDrawableInitVBlank( driDrawPriv );
- }
-
- newCtx->dri.drawable = driDrawPriv;
-
- radeonSetCliprects(newCtx);
- radeonUpdateViewportOffset( newCtx->glCtx );
- }
-
- _mesa_make_current( newCtx->glCtx,
- (GLframebuffer *) driDrawPriv->driverPrivate,
- (GLframebuffer *) driReadPriv->driverPrivate );
-
- _mesa_update_state( newCtx->glCtx );
- } else {
- if (RADEON_DEBUG & DEBUG_DRI)
- fprintf(stderr, "%s ctx is null\n", __FUNCTION__);
- _mesa_make_current( NULL, NULL, NULL );
- }
-
- if (RADEON_DEBUG & DEBUG_DRI)
- fprintf(stderr, "End %s\n", __FUNCTION__);
- return GL_TRUE;
-}
-
-/* Force the context `c' to be unbound from its buffer.
- */
-GLboolean
-radeonUnbindContext( __DRIcontextPrivate *driContextPriv )
-{
- radeonContextPtr rmesa = (radeonContextPtr) driContextPriv->driverPrivate;
-
- if (RADEON_DEBUG & DEBUG_DRI)
- fprintf(stderr, "%s ctx %p\n", __FUNCTION__, (void *) rmesa->glCtx);
-
- return GL_TRUE;
-}
diff --git a/src/mesa/drivers/dri/radeon/radeon_context.h b/src/mesa/drivers/dri/radeon/radeon_context.h
index 53df766f8c..1795d8bdb6 100644
--- a/src/mesa/drivers/dri/radeon/radeon_context.h
+++ b/src/mesa/drivers/dri/radeon/radeon_context.h
@@ -48,91 +48,23 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "drm.h"
#include "radeon_drm.h"
#include "texmem.h"
-
#include "main/macros.h"
#include "main/mtypes.h"
#include "main/colormac.h"
-
-struct radeon_context;
-typedef struct radeon_context radeonContextRec;
-typedef struct radeon_context *radeonContextPtr;
-
-/* This union is used to avoid warnings/miscompilation
- with float to uint32_t casts due to strict-aliasing */
-typedef union {
- GLfloat f;
- uint32_t ui32;
-} float_ui32_type;
-
-#include "radeon_lock.h"
#include "radeon_screen.h"
-#include "main/mm.h"
-
-#include "math/m_vector.h"
-
-#define TEX_0 0x1
-#define TEX_1 0x2
-#define TEX_2 0x4
-#define TEX_ALL 0x7
-
-/* Rasterizing fallbacks */
-/* See correponding strings in r200_swtcl.c */
-#define RADEON_FALLBACK_TEXTURE 0x0001
-#define RADEON_FALLBACK_DRAW_BUFFER 0x0002
-#define RADEON_FALLBACK_STENCIL 0x0004
-#define RADEON_FALLBACK_RENDER_MODE 0x0008
-#define RADEON_FALLBACK_BLEND_EQ 0x0010
-#define RADEON_FALLBACK_BLEND_FUNC 0x0020
-#define RADEON_FALLBACK_DISABLE 0x0040
-#define RADEON_FALLBACK_BORDER_MODE 0x0080
-
-/* The blit width for texture uploads
- */
-#define BLIT_WIDTH_BYTES 1024
-/* Use the templated vertex format:
- */
-#define COLOR_IS_RGBA
-#define TAG(x) radeon##x
-#include "tnl_dd/t_dd_vertex.h"
-#undef TAG
-
-typedef void (*radeon_tri_func) (radeonContextPtr,
- radeonVertex *,
- radeonVertex *, radeonVertex *);
-
-typedef void (*radeon_line_func) (radeonContextPtr,
- radeonVertex *, radeonVertex *);
+#include "radeon_common.h"
-typedef void (*radeon_point_func) (radeonContextPtr, radeonVertex *);
-
-struct radeon_colorbuffer_state {
- GLuint clear;
- int roundEnable;
-};
-struct radeon_depthbuffer_state {
- GLuint clear;
- GLfloat scale;
-};
+struct r100_context;
+typedef struct r100_context r100ContextRec;
+typedef struct r100_context *r100ContextPtr;
-struct radeon_scissor_state {
- drm_clip_rect_t rect;
- GLboolean enabled;
+#include "radeon_lock.h"
- GLuint numClipRects; /* Cliprects active */
- GLuint numAllocedClipRects; /* Cliprects available */
- drm_clip_rect_t *pClipRects;
-};
-struct radeon_stencilbuffer_state {
- GLboolean hwBuffer;
- GLuint clear; /* rb3d_stencilrefmask value */
-};
-struct radeon_stipple_state {
- GLuint mask[32];
-};
+#define R100_TEX_ALL 0x7
/* used for both tcl_vtx and vc_frmt tex bits (they are identical) */
#define RADEON_ST_BIT(unit) \
@@ -141,42 +73,6 @@ struct radeon_stipple_state {
#define RADEON_Q_BIT(unit) \
(unit == 0 ? RADEON_CP_VC_FRMT_Q0 : (RADEON_CP_VC_FRMT_Q1 >> 2) << (2 * unit))
-typedef struct radeon_tex_obj radeonTexObj, *radeonTexObjPtr;
-
-/* Texture object in locally shared texture space.
- */
-struct radeon_tex_obj {
- driTextureObject base;
-
- GLuint bufAddr; /* Offset to start of locally
- shared texture block */
-
- GLuint dirty_state; /* Flags (1 per texunit) for
- whether or not this texobj
- has dirty hardware state
- (pp_*) that needs to be
- brought into the
- texunit. */
-
- drm_radeon_tex_image_t image[6][RADEON_MAX_TEXTURE_LEVELS];
- /* Six, for the cube faces */
-
- GLboolean image_override; /* Image overridden by GLX_EXT_tfp */
-
- GLuint pp_txfilter; /* hardware register values */
- GLuint pp_txformat;
- GLuint pp_txoffset; /* Image location in texmem.
- All cube faces follow. */
- GLuint pp_txsize; /* npot only */
- GLuint pp_txpitch; /* npot only */
- GLuint pp_border_color;
- GLuint pp_cubic_faces; /* cube face 1,2,3,4 log2 sizes */
-
- GLboolean border_fallback;
-
- GLuint tile_bits; /* hw texture tile bits used on this texture */
-};
-
struct radeon_texture_env_state {
radeonTexObjPtr texobj;
GLenum format;
@@ -187,17 +83,6 @@ struct radeon_texture_state {
struct radeon_texture_env_state unit[RADEON_MAX_TEXTURE_UNITS];
};
-struct radeon_state_atom {
- struct radeon_state_atom *next, *prev;
- const char *name; /* for debug */
- int cmd_size; /* size in bytes */
- GLuint is_tcl;
- int *cmd; /* one or more cmd's */
- int *lastcmd; /* one or more cmd's */
- GLboolean dirty; /* dirty-mark in emit_state_list */
- GLboolean(*check) (GLcontext *); /* is this state active? */
-};
-
/* Trying to keep these relatively short as the variables are becoming
* extravagently long. Drop the driver name prefix off the front of
* everything - I think we know which driver we're in by now, and keep the
@@ -410,10 +295,7 @@ struct radeon_state_atom {
#define SHN_SHININESS 1
#define SHN_STATE_SIZE 2
-struct radeon_hw_state {
- /* Head of the linked list of state atoms. */
- struct radeon_state_atom atomlist;
-
+struct r100_hw_state {
/* Hardware state, stored as cmdbuf commands:
* -- Need to doublebuffer for
* - eliding noop statechange loops? (except line stipple count)
@@ -438,89 +320,19 @@ struct radeon_hw_state {
struct radeon_state_atom glt;
struct radeon_state_atom txr[3]; /* for NPOT */
- int max_state_size; /* Number of bytes necessary for a full state emit. */
- GLboolean is_dirty, all_dirty;
};
-struct radeon_state {
- /* Derived state for internal purposes:
- */
- struct radeon_colorbuffer_state color;
- struct radeon_depthbuffer_state depth;
- struct radeon_scissor_state scissor;
- struct radeon_stencilbuffer_state stencil;
+
+struct r100_state {
struct radeon_stipple_state stipple;
struct radeon_texture_state texture;
};
-/* Need refcounting on dma buffers:
- */
-struct radeon_dma_buffer {
- int refcount; /* the number of retained regions in buf */
- drmBufPtr buf;
-};
-
-#define GET_START(rvb) (rmesa->radeonScreen->gart_buffer_offset + \
- (rvb)->address - rmesa->dma.buf0_address + \
- (rvb)->start)
-
-/* A retained region, eg vertices for indexed vertices.
- */
-struct radeon_dma_region {
- struct radeon_dma_buffer *buf;
- char *address; /* == buf->address */
- int start, end, ptr; /* offsets from start of buf */
- int aos_start;
- int aos_stride;
- int aos_size;
-};
-
-struct radeon_dma {
- /* Active dma region. Allocations for vertices and retained
- * regions come from here. Also used for emitting random vertices,
- * these may be flushed by calling flush_current();
- */
- struct radeon_dma_region current;
-
- void (*flush) (radeonContextPtr);
-
- char *buf0_address; /* start of buf[0], for index calcs */
- GLuint nr_released_bufs; /* flush after so many buffers released */
-};
-
-struct radeon_dri_mirror {
- __DRIcontextPrivate *context; /* DRI context */
- __DRIscreenPrivate *screen; /* DRI screen */
-
- /**
- * DRI drawable bound to this context for drawing.
- */
- __DRIdrawablePrivate *drawable;
-
- /**
- * DRI drawable bound to this context for reading.
- */
- __DRIdrawablePrivate *readable;
-
- drm_context_t hwContext;
- drm_hw_lock_t *hwLock;
- int fd;
- int drmMinor;
-};
-
#define RADEON_CMD_BUF_SZ (8*1024)
-
-struct radeon_store {
- GLuint statenr;
- GLuint primnr;
- char cmd_buf[RADEON_CMD_BUF_SZ];
- int cmd_used;
- int elts_start;
-};
-
+#define R200_ELT_BUF_SZ (8*1024)
/* radeon_tcl.c
*/
-struct radeon_tcl_info {
+struct r100_tcl_info {
GLuint vertex_format;
GLuint hw_primitive;
@@ -529,30 +341,18 @@ struct radeon_tcl_info {
*/
GLvector4f ObjClean;
- struct radeon_dma_region *aos_components[8];
- GLuint nr_aos_components;
-
GLuint *Elts;
- struct radeon_dma_region indexed_verts;
- struct radeon_dma_region obj;
- struct radeon_dma_region rgba;
- struct radeon_dma_region spec;
- struct radeon_dma_region fog;
- struct radeon_dma_region tex[RADEON_MAX_TEXTURE_UNITS];
- struct radeon_dma_region norm;
+ int elt_cmd_offset;
+ int elt_cmd_start;
+ int elt_used;
};
/* radeon_swtcl.c
*/
-struct radeon_swtcl_info {
- GLuint RenderIndex;
- GLuint vertex_size;
+struct r100_swtcl_info {
GLuint vertex_format;
- struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
- GLuint vertex_attr_count;
-
GLubyte *verts;
/* Fallback rasterization functions
@@ -561,10 +361,6 @@ struct radeon_swtcl_info {
radeon_line_func draw_line;
radeon_tri_func draw_tri;
- GLuint hw_primitive;
- GLenum render_primitive;
- GLuint numverts;
-
/**
* Offset of the 4UB color data within a hardware (swtcl) vertex.
*/
@@ -576,22 +372,9 @@ struct radeon_swtcl_info {
GLuint specoffset;
GLboolean needproj;
-
- struct radeon_dma_region indexed_verts;
};
-struct radeon_ioctl {
- GLuint vertex_offset;
- GLuint vertex_size;
-};
-
-#define RADEON_MAX_PRIMS 64
-struct radeon_prim {
- GLuint start;
- GLuint end;
- GLuint prim;
-};
/* A maximum total of 20 elements per vertex: 3 floats for position, 3
* floats for normal, 4 floats for color, 4 bytes for secondary color,
@@ -602,59 +385,18 @@ struct radeon_prim {
*/
#define RADEON_MAX_VERTEX_SIZE 20
-struct radeon_context {
- GLcontext *glCtx; /* Mesa context */
+struct r100_context {
+ struct radeon_context radeon;
/* Driver and hardware state management
*/
- struct radeon_hw_state hw;
- struct radeon_state state;
-
- /* Texture object bookkeeping
- */
- unsigned nr_heaps;
- driTexHeap *texture_heaps[RADEON_NR_TEX_HEAPS];
- driTextureObject swapped;
- int texture_depth;
- float initialMaxAnisotropy;
-
- /* Rasterization and vertex state:
- */
- GLuint TclFallback;
- GLuint Fallback;
- GLuint NewGLState;
- DECLARE_RENDERINPUTS(tnl_index_bitset); /* index of bits for last tnl_install_attrs */
+ struct r100_hw_state hw;
+ struct r100_state state;
/* Vertex buffers
*/
struct radeon_ioctl ioctl;
- struct radeon_dma dma;
struct radeon_store store;
- /* A full state emit as of the first state emit in the main store, in case
- * the context is lost.
- */
- struct radeon_store backup_store;
-
- /* Page flipping
- */
- GLuint doPageFlip;
-
- /* Busy waiting
- */
- GLuint do_usleeps;
- GLuint do_irqs;
- GLuint irqsEmitted;
- drm_radeon_irq_wait_t iw;
-
- /* Drawable, cliprect and scissor information
- */
- GLuint numClipRects; /* Cliprects for the draw buffer */
- drm_clip_rect_t *pClipRects;
- unsigned int lastStamp;
- GLboolean lost_context;
- GLboolean save_on_next_emit;
- radeonScreenPtr radeonScreen; /* Screen private DRI data */
- drm_radeon_sarea_t *sarea; /* Private SAREA data */
/* TCL stuff
*/
@@ -667,29 +409,13 @@ struct radeon_context {
GLmatrix tmpmat[RADEON_MAX_TEXTURE_UNITS];
GLuint last_ReallyEnabled;
- /* VBI
- */
- int64_t swap_ust;
- int64_t swap_missed_ust;
-
- GLuint swap_count;
- GLuint swap_missed_count;
-
/* radeon_tcl.c
*/
- struct radeon_tcl_info tcl;
+ struct r100_tcl_info tcl;
/* radeon_swtcl.c
*/
- struct radeon_swtcl_info swtcl;
-
- /* Mirrors of some DRI state
- */
- struct radeon_dri_mirror dri;
-
- /* Configuration cache
- */
- driOptionCache optionCache;
+ struct r100_swtcl_info swtcl;
GLboolean using_hyperz;
GLboolean texmicrotile;
@@ -703,61 +429,19 @@ struct radeon_context {
GLuint c_textureSwaps;
GLuint c_textureBytes;
GLuint c_vertexBuffers;
+
};
-#define RADEON_CONTEXT(ctx) ((radeonContextPtr)(ctx->DriverCtx))
-
-static INLINE GLuint radeonPackColor(GLuint cpp,
- GLubyte r, GLubyte g,
- GLubyte b, GLubyte a)
-{
- switch (cpp) {
- case 2:
- return PACK_COLOR_565(r, g, b);
- case 4:
- return PACK_COLOR_8888(a, r, g, b);
- default:
- return 0;
- }
-}
+
+#define R100_CONTEXT(ctx) ((r100ContextPtr)(ctx->DriverCtx))
+
#define RADEON_OLD_PACKETS 1
-extern void radeonDestroyContext(__DRIcontextPrivate * driContextPriv);
-extern GLboolean radeonCreateContext(const __GLcontextModes * glVisual,
- __DRIcontextPrivate * driContextPriv,
- void *sharedContextPrivate);
-extern void radeonSwapBuffers(__DRIdrawablePrivate * dPriv);
-extern void radeonCopySubBuffer(__DRIdrawablePrivate * dPriv,
- int x, int y, int w, int h);
-extern GLboolean radeonMakeCurrent(__DRIcontextPrivate * driContextPriv,
- __DRIdrawablePrivate * driDrawPriv,
- __DRIdrawablePrivate * driReadPriv);
-extern GLboolean radeonUnbindContext(__DRIcontextPrivate * driContextPriv);
-
-/* ================================================================
- * Debugging:
- */
-#define DO_DEBUG 1
-
-#if DO_DEBUG
-extern int RADEON_DEBUG;
-#else
-#define RADEON_DEBUG 0
-#endif
-
-#define DEBUG_TEXTURE 0x0001
-#define DEBUG_STATE 0x0002
-#define DEBUG_IOCTL 0x0004
-#define DEBUG_PRIMS 0x0008
-#define DEBUG_VERTS 0x0010
-#define DEBUG_FALLBACKS 0x0020
-#define DEBUG_VFMT 0x0040
-#define DEBUG_CODEGEN 0x0080
-#define DEBUG_VERBOSE 0x0100
-#define DEBUG_DRI 0x0200
-#define DEBUG_DMA 0x0400
-#define DEBUG_SANITY 0x0800
-#define DEBUG_SYNC 0x1000
+extern GLboolean r100CreateContext( const __GLcontextModes *glVisual,
+ __DRIcontextPrivate *driContextPriv,
+ void *sharedContextPrivate);
+
+
#endif /* __RADEON_CONTEXT_H__ */
diff --git a/src/mesa/drivers/dri/radeon/radeon_cs_drm.h b/src/mesa/drivers/dri/radeon/radeon_cs_drm.h
new file mode 100644
index 0000000000..ee403d173c
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_cs_drm.h
@@ -0,0 +1,237 @@
+/*
+ * Copyright © 2008 Nicolai Haehnle
+ * Copyright © 2008 Jérôme Glisse
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ */
+/*
+ * Authors:
+ * Aapo Tahkola <aet@rasterburn.org>
+ * Nicolai Haehnle <prefect_@gmx.net>
+ * Jérôme Glisse <glisse@freedesktop.org>
+ */
+#ifndef RADEON_CS_H
+#define RADEON_CS_H
+
+#include <stdint.h>
+#include <string.h>
+#include "drm.h"
+#include "radeon_drm.h"
+
+struct radeon_cs_reloc {
+ struct radeon_bo *bo;
+ uint32_t read_domain;
+ uint32_t write_domain;
+ uint32_t flags;
+};
+
+
+#define RADEON_CS_SPACE_OK 0
+#define RADEON_CS_SPACE_OP_TO_BIG 1
+#define RADEON_CS_SPACE_FLUSH 2
+
+struct radeon_cs_space_check {
+ struct radeon_bo *bo;
+ uint32_t read_domains;
+ uint32_t write_domain;
+ uint32_t new_accounted;
+};
+
+#define MAX_SPACE_BOS (32)
+
+struct radeon_cs_manager;
+
+struct radeon_cs {
+ struct radeon_cs_manager *csm;
+ void *relocs;
+ uint32_t *packets;
+ unsigned crelocs;
+ unsigned relocs_total_size;
+ unsigned cdw;
+ unsigned ndw;
+ int section;
+ unsigned section_ndw;
+ unsigned section_cdw;
+ const char *section_file;
+ const char *section_func;
+ int section_line;
+ struct radeon_cs_space_check bos[MAX_SPACE_BOS];
+ int bo_count;
+ void (*space_flush_fn)(void *);
+ void *space_flush_data;
+};
+
+/* cs functions */
+struct radeon_cs_funcs {
+ struct radeon_cs *(*cs_create)(struct radeon_cs_manager *csm,
+ uint32_t ndw);
+ int (*cs_write_reloc)(struct radeon_cs *cs,
+ struct radeon_bo *bo,
+ uint32_t read_domain,
+ uint32_t write_domain,
+ uint32_t flags);
+ int (*cs_begin)(struct radeon_cs *cs,
+ uint32_t ndw,
+ const char *file,
+ const char *func,
+ int line);
+ int (*cs_end)(struct radeon_cs *cs,
+ const char *file,
+ const char *func,
+ int line);
+ int (*cs_emit)(struct radeon_cs *cs);
+ int (*cs_destroy)(struct radeon_cs *cs);
+ int (*cs_erase)(struct radeon_cs *cs);
+ int (*cs_need_flush)(struct radeon_cs *cs);
+ void (*cs_print)(struct radeon_cs *cs, FILE *file);
+};
+
+struct radeon_cs_manager {
+ struct radeon_cs_funcs *funcs;
+ int fd;
+ int32_t vram_limit, gart_limit;
+ int32_t vram_write_used, gart_write_used;
+ int32_t read_used;
+};
+
+static inline struct radeon_cs *radeon_cs_create(struct radeon_cs_manager *csm,
+ uint32_t ndw)
+{
+ return csm->funcs->cs_create(csm, ndw);
+}
+
+static inline int radeon_cs_write_reloc(struct radeon_cs *cs,
+ struct radeon_bo *bo,
+ uint32_t read_domain,
+ uint32_t write_domain,
+ uint32_t flags)
+{
+ return cs->csm->funcs->cs_write_reloc(cs,
+ bo,
+ read_domain,
+ write_domain,
+ flags);
+}
+
+static inline int radeon_cs_begin(struct radeon_cs *cs,
+ uint32_t ndw,
+ const char *file,
+ const char *func,
+ int line)
+{
+ return cs->csm->funcs->cs_begin(cs, ndw, file, func, line);
+}
+
+static inline int radeon_cs_end(struct radeon_cs *cs,
+ const char *file,
+ const char *func,
+ int line)
+{
+ return cs->csm->funcs->cs_end(cs, file, func, line);
+}
+
+static inline int radeon_cs_emit(struct radeon_cs *cs)
+{
+ return cs->csm->funcs->cs_emit(cs);
+}
+
+static inline int radeon_cs_destroy(struct radeon_cs *cs)
+{
+ return cs->csm->funcs->cs_destroy(cs);
+}
+
+static inline int radeon_cs_erase(struct radeon_cs *cs)
+{
+ return cs->csm->funcs->cs_erase(cs);
+}
+
+static inline int radeon_cs_need_flush(struct radeon_cs *cs)
+{
+ return cs->csm->funcs->cs_need_flush(cs);
+}
+
+static inline void radeon_cs_print(struct radeon_cs *cs, FILE *file)
+{
+ cs->csm->funcs->cs_print(cs, file);
+}
+
+static inline void radeon_cs_set_limit(struct radeon_cs *cs, uint32_t domain, uint32_t limit)
+{
+
+ if (domain == RADEON_GEM_DOMAIN_VRAM)
+ cs->csm->vram_limit = limit;
+ else
+ cs->csm->gart_limit = limit;
+}
+
+static inline void radeon_cs_write_dword(struct radeon_cs *cs, uint32_t dword)
+{
+ cs->packets[cs->cdw++] = dword;
+ if (cs->section) {
+ cs->section_cdw++;
+ }
+}
+
+static inline void radeon_cs_write_qword(struct radeon_cs *cs, uint64_t qword)
+{
+
+ memcpy(cs->packets + cs->cdw, &qword, sizeof(qword));
+ cs->cdw+=2;
+ if (cs->section) {
+ cs->section_cdw+=2;
+ }
+}
+
+static inline void radeon_cs_space_set_flush(struct radeon_cs *cs, void (*fn)(void *), void *data)
+{
+ cs->space_flush_fn = fn;
+ cs->space_flush_data = data;
+}
+
+
+/*
+ * add a persistent BO to the list
+ * a persistent BO is one that will be referenced across flushes,
+ * i.e. colorbuffer, textures etc.
+ * They get reset when a new "operation" happens, where an operation
+ * is a state emission with a color/textures etc followed by a bunch of vertices.
+ */
+void radeon_cs_space_add_persistent_bo(struct radeon_cs *cs,
+ struct radeon_bo *bo,
+ uint32_t read_domains,
+ uint32_t write_domain);
+
+/* reset the persistent BO list */
+void radeon_cs_space_reset_bos(struct radeon_cs *cs);
+
+/* do a space check with the current persistent BO list */
+int radeon_cs_space_check(struct radeon_cs *cs);
+
+/* do a space check with the current persistent BO list and a temporary BO
+ * a temporary BO is like a DMA buffer, which gets flushed with the
+ * command buffer */
+int radeon_cs_space_check_with_bo(struct radeon_cs *cs,
+ struct radeon_bo *bo,
+ uint32_t read_domains,
+ uint32_t write_domain);
+
+#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c
new file mode 100644
index 0000000000..f77e22c437
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.c
@@ -0,0 +1,400 @@
+/*
+ * Copyright © 2008 Nicolai Haehnle
+ * Copyright © 2008 Jérôme Glisse
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ */
+/*
+ * Authors:
+ * Aapo Tahkola <aet@rasterburn.org>
+ * Nicolai Haehnle <prefect_@gmx.net>
+ * Jérôme Glisse <glisse@freedesktop.org>
+ */
+#include <errno.h>
+
+#include "radeon_bocs_wrapper.h"
+
+struct cs_manager_legacy {
+ struct radeon_cs_manager base;
+ struct radeon_context *ctx;
+ /* hack for scratch stuff */
+ uint32_t pending_age;
+ uint32_t pending_count;
+
+
+};
+
+struct cs_reloc_legacy {
+ struct radeon_cs_reloc base;
+ uint32_t cindices;
+ uint32_t *indices;
+};
+
+
+static struct radeon_cs *cs_create(struct radeon_cs_manager *csm,
+ uint32_t ndw)
+{
+ struct radeon_cs *cs;
+
+ cs = (struct radeon_cs*)calloc(1, sizeof(struct radeon_cs));
+ if (cs == NULL) {
+ return NULL;
+ }
+ cs->csm = csm;
+ cs->ndw = (ndw + 0x3FF) & (~0x3FF);
+ cs->packets = (uint32_t*)malloc(4*cs->ndw);
+ if (cs->packets == NULL) {
+ free(cs);
+ return NULL;
+ }
+ cs->relocs_total_size = 0;
+ return cs;
+}
+
+static int cs_write_reloc(struct radeon_cs *cs,
+ struct radeon_bo *bo,
+ uint32_t read_domain,
+ uint32_t write_domain,
+ uint32_t flags)
+{
+ struct cs_reloc_legacy *relocs;
+ int i;
+
+ relocs = (struct cs_reloc_legacy *)cs->relocs;
+ /* check domains */
+ if ((read_domain && write_domain) || (!read_domain && !write_domain)) {
+ /* in one CS a bo can only be in read or write domain but not
+ * in read & write domain at the same sime
+ */
+ return -EINVAL;
+ }
+ if (read_domain == RADEON_GEM_DOMAIN_CPU) {
+ return -EINVAL;
+ }
+ if (write_domain == RADEON_GEM_DOMAIN_CPU) {
+ return -EINVAL;
+ }
+ /* check if bo is already referenced */
+ for(i = 0; i < cs->crelocs; i++) {
+ uint32_t *indices;
+
+ if (relocs[i].base.bo->handle == bo->handle) {
+ /* Check domains must be in read or write. As we check already
+ * checked that in argument one of the read or write domain was
+ * set we only need to check that if previous reloc as the read
+ * domain set then the read_domain should also be set for this
+ * new relocation.
+ */
+ if (relocs[i].base.read_domain && !read_domain) {
+ return -EINVAL;
+ }
+ if (relocs[i].base.write_domain && !write_domain) {
+ return -EINVAL;
+ }
+ relocs[i].base.read_domain |= read_domain;
+ relocs[i].base.write_domain |= write_domain;
+ /* save indice */
+ relocs[i].cindices++;
+ indices = (uint32_t*)realloc(relocs[i].indices,
+ relocs[i].cindices * 4);
+ if (indices == NULL) {
+ relocs[i].cindices -= 1;
+ return -ENOMEM;
+ }
+ relocs[i].indices = indices;
+ relocs[i].indices[relocs[i].cindices - 1] = cs->cdw - 1;
+ return 0;
+ }
+ }
+ /* add bo to reloc */
+ relocs = (struct cs_reloc_legacy*)
+ realloc(cs->relocs,
+ sizeof(struct cs_reloc_legacy) * (cs->crelocs + 1));
+ if (relocs == NULL) {
+ return -ENOMEM;
+ }
+ cs->relocs = relocs;
+ relocs[cs->crelocs].base.bo = bo;
+ relocs[cs->crelocs].base.read_domain = read_domain;
+ relocs[cs->crelocs].base.write_domain = write_domain;
+ relocs[cs->crelocs].base.flags = flags;
+ relocs[cs->crelocs].indices = (uint32_t*)malloc(4);
+ if (relocs[cs->crelocs].indices == NULL) {
+ return -ENOMEM;
+ }
+ relocs[cs->crelocs].indices[0] = cs->cdw - 1;
+ relocs[cs->crelocs].cindices = 1;
+ cs->relocs_total_size += radeon_bo_legacy_relocs_size(bo);
+ cs->crelocs++;
+ radeon_bo_ref(bo);
+ return 0;
+}
+
+static int cs_begin(struct radeon_cs *cs,
+ uint32_t ndw,
+ const char *file,
+ const char *func,
+ int line)
+{
+ if (cs->section) {
+ fprintf(stderr, "CS already in a section(%s,%s,%d)\n",
+ cs->section_file, cs->section_func, cs->section_line);
+ fprintf(stderr, "CS can't start section(%s,%s,%d)\n",
+ file, func, line);
+ return -EPIPE;
+ }
+ cs->section = 1;
+ cs->section_ndw = ndw;
+ cs->section_cdw = 0;
+ cs->section_file = file;
+ cs->section_func = func;
+ cs->section_line = line;
+
+
+ if (cs->cdw + ndw > cs->ndw) {
+ uint32_t tmp, *ptr;
+ int num = (ndw > 0x3FF) ? ndw : 0x3FF;
+
+ tmp = (cs->cdw + 1 + num) & (~num);
+ ptr = (uint32_t*)realloc(cs->packets, 4 * tmp);
+ if (ptr == NULL) {
+ return -ENOMEM;
+ }
+ cs->packets = ptr;
+ cs->ndw = tmp;
+ }
+
+ return 0;
+}
+
+static int cs_end(struct radeon_cs *cs,
+ const char *file,
+ const char *func,
+ int line)
+
+{
+ if (!cs->section) {
+ fprintf(stderr, "CS no section to end at (%s,%s,%d)\n",
+ file, func, line);
+ return -EPIPE;
+ }
+ cs->section = 0;
+ if (cs->section_ndw != cs->section_cdw) {
+ fprintf(stderr, "CS section size missmatch start at (%s,%s,%d) %d vs %d\n",
+ cs->section_file, cs->section_func, cs->section_line, cs->section_ndw, cs->section_cdw);
+ fprintf(stderr, "CS section end at (%s,%s,%d)\n",
+ file, func, line);
+ return -EPIPE;
+ }
+ return 0;
+}
+
+static int cs_process_relocs(struct radeon_cs *cs)
+{
+ struct cs_manager_legacy *csm = (struct cs_manager_legacy*)cs->csm;
+ struct cs_reloc_legacy *relocs;
+ int i, j, r;
+
+ csm = (struct cs_manager_legacy*)cs->csm;
+ relocs = (struct cs_reloc_legacy *)cs->relocs;
+ restart:
+ for (i = 0; i < cs->crelocs; i++) {
+ for (j = 0; j < relocs[i].cindices; j++) {
+ uint32_t soffset, eoffset;
+
+ r = radeon_bo_legacy_validate(relocs[i].base.bo,
+ &soffset, &eoffset);
+ if (r == -EAGAIN)
+ goto restart;
+ if (r) {
+ fprintf(stderr, "validated %p [0x%08X, 0x%08X]\n",
+ relocs[i].base.bo, soffset, eoffset);
+ return r;
+ }
+ cs->packets[relocs[i].indices[j]] += soffset;
+ if (cs->packets[relocs[i].indices[j]] >= eoffset) {
+ /* radeon_bo_debug(relocs[i].base.bo, 12); */
+ fprintf(stderr, "validated %p [0x%08X, 0x%08X]\n",
+ relocs[i].base.bo, soffset, eoffset);
+ fprintf(stderr, "above end: %p 0x%08X 0x%08X\n",
+ relocs[i].base.bo,
+ cs->packets[relocs[i].indices[j]],
+ eoffset);
+ exit(0);
+ return -EINVAL;
+ }
+ }
+ }
+ return 0;
+}
+
+static int cs_set_age(struct radeon_cs *cs)
+{
+ struct cs_manager_legacy *csm = (struct cs_manager_legacy*)cs->csm;
+ struct cs_reloc_legacy *relocs;
+ int i;
+
+ relocs = (struct cs_reloc_legacy *)cs->relocs;
+ for (i = 0; i < cs->crelocs; i++) {
+ radeon_bo_legacy_pending(relocs[i].base.bo, csm->pending_age);
+ radeon_bo_unref(relocs[i].base.bo);
+ }
+ return 0;
+}
+
+static int cs_emit(struct radeon_cs *cs)
+{
+ struct cs_manager_legacy *csm = (struct cs_manager_legacy*)cs->csm;
+ drm_radeon_cmd_buffer_t cmd;
+ drm_r300_cmd_header_t age;
+ uint64_t ull;
+ int r;
+
+ csm->ctx->vtbl.emit_cs_header(cs, csm->ctx);
+
+ /* append buffer age */
+ if (IS_R300_CLASS(csm->ctx->radeonScreen)) {
+ age.scratch.cmd_type = R300_CMD_SCRATCH;
+ /* Scratch register 2 corresponds to what radeonGetAge polls */
+ csm->pending_age = 0;
+ csm->pending_count = 1;
+ ull = (uint64_t) (intptr_t) &csm->pending_age;
+ age.scratch.reg = 2;
+ age.scratch.n_bufs = 1;
+ age.scratch.flags = 0;
+ radeon_cs_write_dword(cs, age.u);
+ radeon_cs_write_qword(cs, ull);
+ radeon_cs_write_dword(cs, 0);
+ }
+
+ r = cs_process_relocs(cs);
+ if (r) {
+ return 0;
+ }
+
+ cmd.buf = (char *)cs->packets;
+ cmd.bufsz = cs->cdw * 4;
+ if (csm->ctx->state.scissor.enabled) {
+ cmd.nbox = csm->ctx->state.scissor.numClipRects;
+ cmd.boxes = (drm_clip_rect_t *) csm->ctx->state.scissor.pClipRects;
+ } else {
+ cmd.nbox = csm->ctx->numClipRects;
+ cmd.boxes = (drm_clip_rect_t *) csm->ctx->pClipRects;
+ }
+
+ //dump_cmdbuf(cs);
+
+ r = drmCommandWrite(cs->csm->fd, DRM_RADEON_CMDBUF, &cmd, sizeof(cmd));
+ if (r) {
+ return r;
+ }
+ if (!IS_R300_CLASS(csm->ctx->radeonScreen)) {
+ drm_radeon_irq_emit_t emit_cmd;
+ emit_cmd.irq_seq = &csm->pending_age;
+ r = drmCommandWrite(cs->csm->fd, DRM_RADEON_IRQ_EMIT, &emit_cmd, sizeof(emit_cmd));
+ if (r) {
+ return r;
+ }
+ }
+ cs_set_age(cs);
+
+ cs->csm->read_used = 0;
+ cs->csm->vram_write_used = 0;
+ cs->csm->gart_write_used = 0;
+ return 0;
+}
+
+static void inline cs_free_reloc(void *relocs_p, int crelocs)
+{
+ struct cs_reloc_legacy *relocs = relocs_p;
+ int i;
+ if (!relocs_p)
+ return;
+ for (i = 0; i < crelocs; i++)
+ free(relocs[i].indices);
+}
+
+static int cs_destroy(struct radeon_cs *cs)
+{
+ cs_free_reloc(cs->relocs, cs->crelocs);
+ free(cs->relocs);
+ free(cs->packets);
+ free(cs);
+ return 0;
+}
+
+static int cs_erase(struct radeon_cs *cs)
+{
+ cs_free_reloc(cs->relocs, cs->crelocs);
+ free(cs->relocs);
+ cs->relocs_total_size = 0;
+ cs->relocs = NULL;
+ cs->crelocs = 0;
+ cs->cdw = 0;
+ cs->section = 0;
+ return 0;
+}
+
+static int cs_need_flush(struct radeon_cs *cs)
+{
+ /* this function used to flush when the BO usage got to
+ * a certain size, now the higher levels handle this better */
+ return 0;
+}
+
+static void cs_print(struct radeon_cs *cs, FILE *file)
+{
+}
+
+static struct radeon_cs_funcs radeon_cs_legacy_funcs = {
+ cs_create,
+ cs_write_reloc,
+ cs_begin,
+ cs_end,
+ cs_emit,
+ cs_destroy,
+ cs_erase,
+ cs_need_flush,
+ cs_print,
+};
+
+struct radeon_cs_manager *radeon_cs_manager_legacy_ctor(struct radeon_context *ctx)
+{
+ struct cs_manager_legacy *csm;
+
+ csm = (struct cs_manager_legacy*)
+ calloc(1, sizeof(struct cs_manager_legacy));
+ if (csm == NULL) {
+ return NULL;
+ }
+ csm->base.funcs = &radeon_cs_legacy_funcs;
+ csm->base.fd = ctx->dri.fd;
+ csm->ctx = ctx;
+ csm->pending_age = 1;
+ return (struct radeon_cs_manager*)csm;
+}
+
+void radeon_cs_manager_legacy_dtor(struct radeon_cs_manager *csm)
+{
+ free(csm);
+}
+
diff --git a/src/mesa/drivers/dri/radeon/radeon_cs_legacy.h b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.h
new file mode 100644
index 0000000000..e177b4bafe
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_cs_legacy.h
@@ -0,0 +1,40 @@
+/*
+ * Copyright © 2008 Nicolai Haehnle
+ * Copyright © 2008 Jérôme Glisse
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ */
+/*
+ * Authors:
+ * Aapo Tahkola <aet@rasterburn.org>
+ * Nicolai Haehnle <prefect_@gmx.net>
+ * Jérôme Glisse <glisse@freedesktop.org>
+ */
+#ifndef RADEON_CS_LEGACY_H
+#define RADEON_CS_LEGACY_H
+
+#include "radeon_common.h"
+
+struct radeon_cs_manager *radeon_cs_manager_legacy_ctor(struct radeon_context *ctx);
+void radeon_cs_manager_legacy_dtor(struct radeon_cs_manager *csm);
+
+#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_cs_space_drm.c b/src/mesa/drivers/dri/radeon/radeon_cs_space_drm.c
new file mode 100644
index 0000000000..5a8df7bb8c
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_cs_space_drm.c
@@ -0,0 +1,234 @@
+/*
+ * Copyright © 2009 Red Hat Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
+ * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
+ * AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ */
+/*
+ */
+#include <assert.h>
+#include <errno.h>
+#include <stdlib.h>
+#include "radeon_bocs_wrapper.h"
+
+struct rad_sizes {
+ int32_t op_read;
+ int32_t op_gart_write;
+ int32_t op_vram_write;
+};
+
+static inline int radeon_cs_setup_bo(struct radeon_cs_space_check *sc, struct rad_sizes *sizes)
+{
+ uint32_t read_domains, write_domain;
+ struct radeon_bo *bo;
+
+ bo = sc->bo;
+ sc->new_accounted = 0;
+ read_domains = sc->read_domains;
+ write_domain = sc->write_domain;
+
+ /* legacy needs a static check */
+ if (radeon_bo_is_static(bo)) {
+ bo->space_accounted = sc->new_accounted = (read_domains << 16) | write_domain;
+ return 0;
+ }
+
+ /* already accounted this bo */
+ if (write_domain && (write_domain == bo->space_accounted)) {
+ sc->new_accounted = bo->space_accounted;
+ return 0;
+ }
+ if (read_domains && ((read_domains << 16) == bo->space_accounted)) {
+ sc->new_accounted = bo->space_accounted;
+ return 0;
+ }
+
+ if (bo->space_accounted == 0) {
+ if (write_domain == RADEON_GEM_DOMAIN_VRAM)
+ sizes->op_vram_write += bo->size;
+ else if (write_domain == RADEON_GEM_DOMAIN_GTT)
+ sizes->op_gart_write += bo->size;
+ else
+ sizes->op_read += bo->size;
+ sc->new_accounted = (read_domains << 16) | write_domain;
+ } else {
+ uint16_t old_read, old_write;
+
+ old_read = bo->space_accounted >> 16;
+ old_write = bo->space_accounted & 0xffff;
+
+ if (write_domain && (old_read & write_domain)) {
+ sc->new_accounted = write_domain;
+ /* moving from read to a write domain */
+ if (write_domain == RADEON_GEM_DOMAIN_VRAM) {
+ sizes->op_read -= bo->size;
+ sizes->op_vram_write += bo->size;
+ } else if (write_domain == RADEON_GEM_DOMAIN_VRAM) {
+ sizes->op_read -= bo->size;
+ sizes->op_gart_write += bo->size;
+ }
+ } else if (read_domains & old_write) {
+ sc->new_accounted = bo->space_accounted & 0xffff;
+ } else {
+ /* rewrite the domains */
+ if (write_domain != old_write)
+ fprintf(stderr,"WRITE DOMAIN RELOC FAILURE 0x%x %d %d\n", bo->handle, write_domain, old_write);
+ if (read_domains != old_read)
+ fprintf(stderr,"READ DOMAIN RELOC FAILURE 0x%x %d %d\n", bo->handle, read_domains, old_read);
+ return RADEON_CS_SPACE_FLUSH;
+ }
+ }
+ return 0;
+}
+
+static int radeon_cs_do_space_check(struct radeon_cs *cs, struct radeon_cs_space_check *new_tmp)
+{
+ struct radeon_cs_manager *csm = cs->csm;
+ int i;
+ struct radeon_bo *bo;
+ struct rad_sizes sizes;
+ int ret;
+
+ /* check the totals for this operation */
+
+ if (cs->bo_count == 0 && !new_tmp)
+ return 0;
+
+ memset(&sizes, 0, sizeof(struct rad_sizes));
+
+ /* prepare */
+ for (i = 0; i < cs->bo_count; i++) {
+ ret = radeon_cs_setup_bo(&cs->bos[i], &sizes);
+ if (ret)
+ return ret;
+ }
+
+ if (new_tmp) {
+ ret = radeon_cs_setup_bo(new_tmp, &sizes);
+ if (ret)
+ return ret;
+ }
+
+ if (sizes.op_read < 0)
+ sizes.op_read = 0;
+
+ /* check sizes - operation first */
+ if ((sizes.op_read + sizes.op_gart_write > csm->gart_limit) ||
+ (sizes.op_vram_write > csm->vram_limit)) {
+ return RADEON_CS_SPACE_OP_TO_BIG;
+ }
+
+ if (((csm->vram_write_used + sizes.op_vram_write) > csm->vram_limit) ||
+ ((csm->read_used + csm->gart_write_used + sizes.op_gart_write + sizes.op_read) > csm->gart_limit)) {
+ return RADEON_CS_SPACE_FLUSH;
+ }
+
+ csm->gart_write_used += sizes.op_gart_write;
+ csm->vram_write_used += sizes.op_vram_write;
+ csm->read_used += sizes.op_read;
+ /* commit */
+ for (i = 0; i < cs->bo_count; i++) {
+ bo = cs->bos[i].bo;
+ bo->space_accounted = cs->bos[i].new_accounted;
+ }
+ if (new_tmp)
+ new_tmp->bo->space_accounted = new_tmp->new_accounted;
+
+ return RADEON_CS_SPACE_OK;
+}
+
+void radeon_cs_space_add_persistent_bo(struct radeon_cs *cs, struct radeon_bo *bo, uint32_t read_domains, uint32_t write_domain)
+{
+ int i;
+ for (i = 0; i < cs->bo_count; i++) {
+ if (cs->bos[i].bo == bo &&
+ cs->bos[i].read_domains == read_domains &&
+ cs->bos[i].write_domain == write_domain)
+ return;
+ }
+ radeon_bo_ref(bo);
+ i = cs->bo_count;
+ cs->bos[i].bo = bo;
+ cs->bos[i].read_domains = read_domains;
+ cs->bos[i].write_domain = write_domain;
+ cs->bos[i].new_accounted = 0;
+ cs->bo_count++;
+
+ assert(cs->bo_count < MAX_SPACE_BOS);
+}
+
+static int radeon_cs_check_space_internal(struct radeon_cs *cs, struct radeon_cs_space_check *tmp_bo)
+{
+ int ret;
+ int flushed = 0;
+
+again:
+ ret = radeon_cs_do_space_check(cs, tmp_bo);
+ if (ret == RADEON_CS_SPACE_OP_TO_BIG)
+ return -1;
+ if (ret == RADEON_CS_SPACE_FLUSH) {
+ (*cs->space_flush_fn)(cs->space_flush_data);
+ if (flushed)
+ return -1;
+ flushed = 1;
+ goto again;
+ }
+ return 0;
+}
+
+int radeon_cs_space_check_with_bo(struct radeon_cs *cs,
+ struct radeon_bo *bo,
+ uint32_t read_domains, uint32_t write_domain)
+{
+ struct radeon_cs_space_check temp_bo;
+ int ret = 0;
+
+ if (bo) {
+ temp_bo.bo = bo;
+ temp_bo.read_domains = read_domains;
+ temp_bo.write_domain = write_domain;
+ temp_bo.new_accounted = 0;
+ }
+
+ ret = radeon_cs_check_space_internal(cs, bo ? &temp_bo : NULL);
+ return ret;
+}
+
+int radeon_cs_space_check(struct radeon_cs *cs)
+{
+ return radeon_cs_check_space_internal(cs, NULL);
+}
+
+void radeon_cs_space_reset_bos(struct radeon_cs *cs)
+{
+ int i;
+ for (i = 0; i < cs->bo_count; i++) {
+ radeon_bo_unref(cs->bos[i].bo);
+ cs->bos[i].bo = NULL;
+ cs->bos[i].read_domains = 0;
+ cs->bos[i].write_domain = 0;
+ cs->bos[i].new_accounted = 0;
+ }
+ cs->bo_count = 0;
+}
+
+
diff --git a/src/mesa/drivers/dri/radeon/radeon_dma.c b/src/mesa/drivers/dri/radeon/radeon_dma.c
new file mode 100644
index 0000000000..dc9a0157f7
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_dma.c
@@ -0,0 +1,341 @@
+/**************************************************************************
+
+Copyright (C) 2004 Nicolai Haehnle.
+Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
+
+The Weather Channel (TM) funded Tungsten Graphics to develop the
+initial release of the Radeon 8500 driver under the XFree86 license.
+This notice must be preserved.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+#include "radeon_common.h"
+
+#if defined(USE_X86_ASM)
+#define COPY_DWORDS( dst, src, nr ) \
+do { \
+ int __tmp; \
+ __asm__ __volatile__( "rep ; movsl" \
+ : "=%c" (__tmp), "=D" (dst), "=S" (__tmp) \
+ : "0" (nr), \
+ "D" ((long)dst), \
+ "S" ((long)src) ); \
+} while (0)
+#else
+#define COPY_DWORDS( dst, src, nr ) \
+do { \
+ int j; \
+ for ( j = 0 ; j < nr ; j++ ) \
+ dst[j] = ((int *)src)[j]; \
+ dst += nr; \
+} while (0)
+#endif
+
+static void radeonEmitVec4(uint32_t *out, GLvoid * data, int stride, int count)
+{
+ int i;
+
+ if (RADEON_DEBUG & DEBUG_VERTS)
+ fprintf(stderr, "%s count %d stride %d out %p data %p\n",
+ __FUNCTION__, count, stride, (void *)out, (void *)data);
+
+ if (stride == 4)
+ COPY_DWORDS(out, data, count);
+ else
+ for (i = 0; i < count; i++) {
+ out[0] = *(int *)data;
+ out++;
+ data += stride;
+ }
+}
+
+void radeonEmitVec8(uint32_t *out, GLvoid * data, int stride, int count)
+{
+ int i;
+
+ if (RADEON_DEBUG & DEBUG_VERTS)
+ fprintf(stderr, "%s count %d stride %d out %p data %p\n",
+ __FUNCTION__, count, stride, (void *)out, (void *)data);
+
+ if (stride == 8)
+ COPY_DWORDS(out, data, count * 2);
+ else
+ for (i = 0; i < count; i++) {
+ out[0] = *(int *)data;
+ out[1] = *(int *)(data + 4);
+ out += 2;
+ data += stride;
+ }
+}
+
+void radeonEmitVec12(uint32_t *out, GLvoid * data, int stride, int count)
+{
+ int i;
+
+ if (RADEON_DEBUG & DEBUG_VERTS)
+ fprintf(stderr, "%s count %d stride %d out %p data %p\n",
+ __FUNCTION__, count, stride, (void *)out, (void *)data);
+
+ if (stride == 12) {
+ COPY_DWORDS(out, data, count * 3);
+ }
+ else
+ for (i = 0; i < count; i++) {
+ out[0] = *(int *)data;
+ out[1] = *(int *)(data + 4);
+ out[2] = *(int *)(data + 8);
+ out += 3;
+ data += stride;
+ }
+}
+
+static void radeonEmitVec16(uint32_t *out, GLvoid * data, int stride, int count)
+{
+ int i;
+
+ if (RADEON_DEBUG & DEBUG_VERTS)
+ fprintf(stderr, "%s count %d stride %d out %p data %p\n",
+ __FUNCTION__, count, stride, (void *)out, (void *)data);
+
+ if (stride == 16)
+ COPY_DWORDS(out, data, count * 4);
+ else
+ for (i = 0; i < count; i++) {
+ out[0] = *(int *)data;
+ out[1] = *(int *)(data + 4);
+ out[2] = *(int *)(data + 8);
+ out[3] = *(int *)(data + 12);
+ out += 4;
+ data += stride;
+ }
+}
+
+void rcommon_emit_vector(GLcontext * ctx, struct radeon_aos *aos,
+ GLvoid * data, int size, int stride, int count)
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ uint32_t *out;
+
+ if (stride == 0) {
+ radeonAllocDmaRegion(rmesa, &aos->bo, &aos->offset, size * 4, 32);
+ count = 1;
+ aos->stride = 0;
+ } else {
+ radeonAllocDmaRegion(rmesa, &aos->bo, &aos->offset, size * count * 4, 32);
+ aos->stride = size;
+ }
+
+ aos->components = size;
+ aos->count = count;
+
+ out = (uint32_t*)((char*)aos->bo->ptr + aos->offset);
+ switch (size) {
+ case 1: radeonEmitVec4(out, data, stride, count); break;
+ case 2: radeonEmitVec8(out, data, stride, count); break;
+ case 3: radeonEmitVec12(out, data, stride, count); break;
+ case 4: radeonEmitVec16(out, data, stride, count); break;
+ default:
+ assert(0);
+ break;
+ }
+}
+
+void radeonRefillCurrentDmaRegion(radeonContextPtr rmesa, int size)
+{
+
+ size = MAX2(size, MAX_DMA_BUF_SZ);
+
+ if (RADEON_DEBUG & (DEBUG_IOCTL | DEBUG_DMA))
+ fprintf(stderr, "%s\n", __FUNCTION__);
+
+ if (rmesa->dma.flush) {
+ rmesa->dma.flush(rmesa->glCtx);
+ }
+
+ if (rmesa->dma.nr_released_bufs > 4) {
+ rcommonFlushCmdBuf(rmesa, __FUNCTION__);
+ rmesa->dma.nr_released_bufs = 0;
+ }
+
+ if (rmesa->dma.current) {
+ radeon_bo_unmap(rmesa->dma.current);
+ radeon_bo_unref(rmesa->dma.current);
+ rmesa->dma.current = 0;
+ }
+
+again_alloc:
+ rmesa->dma.current = radeon_bo_open(rmesa->radeonScreen->bom,
+ 0, size, 4, RADEON_GEM_DOMAIN_GTT,
+ 0);
+
+ if (!rmesa->dma.current) {
+ rcommonFlushCmdBuf(rmesa, __FUNCTION__);
+ rmesa->dma.nr_released_bufs = 0;
+ goto again_alloc;
+ }
+
+ rmesa->dma.current_used = 0;
+ rmesa->dma.current_vertexptr = 0;
+
+ if (radeon_cs_space_check_with_bo(rmesa->cmdbuf.cs,
+ rmesa->dma.current,
+ RADEON_GEM_DOMAIN_GTT, 0))
+ fprintf(stderr,"failure to revalidate BOs - badness\n");
+
+ if (!rmesa->dma.current) {
+ /* Cmd buff have been flushed in radeon_revalidate_bos */
+ rmesa->dma.nr_released_bufs = 0;
+ goto again_alloc;
+ }
+
+ radeon_bo_map(rmesa->dma.current, 1);
+}
+
+/* Allocates a region from rmesa->dma.current. If there isn't enough
+ * space in current, grab a new buffer (and discard what was left of current)
+ */
+void radeonAllocDmaRegion(radeonContextPtr rmesa,
+ struct radeon_bo **pbo, int *poffset,
+ int bytes, int alignment)
+{
+ if (RADEON_DEBUG & DEBUG_IOCTL)
+ fprintf(stderr, "%s %d\n", __FUNCTION__, bytes);
+
+ if (rmesa->dma.flush)
+ rmesa->dma.flush(rmesa->glCtx);
+
+ assert(rmesa->dma.current_used == rmesa->dma.current_vertexptr);
+
+ alignment--;
+ rmesa->dma.current_used = (rmesa->dma.current_used + alignment) & ~alignment;
+
+ if (!rmesa->dma.current || rmesa->dma.current_used + bytes > rmesa->dma.current->size)
+ radeonRefillCurrentDmaRegion(rmesa, (bytes + 15) & ~15);
+
+ *poffset = rmesa->dma.current_used;
+ *pbo = rmesa->dma.current;
+ radeon_bo_ref(*pbo);
+
+ /* Always align to at least 16 bytes */
+ rmesa->dma.current_used = (rmesa->dma.current_used + bytes + 15) & ~15;
+ rmesa->dma.current_vertexptr = rmesa->dma.current_used;
+
+ assert(rmesa->dma.current_used <= rmesa->dma.current->size);
+}
+
+void radeonReleaseDmaRegion(radeonContextPtr rmesa)
+{
+ if (RADEON_DEBUG & DEBUG_IOCTL)
+ fprintf(stderr, "%s %p\n", __FUNCTION__, rmesa->dma.current);
+ if (rmesa->dma.current) {
+ rmesa->dma.nr_released_bufs++;
+ radeon_bo_unmap(rmesa->dma.current);
+ radeon_bo_unref(rmesa->dma.current);
+ }
+ rmesa->dma.current = NULL;
+}
+
+
+/* Flush vertices in the current dma region.
+ */
+void rcommon_flush_last_swtcl_prim( GLcontext *ctx )
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ struct radeon_dma *dma = &rmesa->dma;
+
+
+ if (RADEON_DEBUG & DEBUG_IOCTL)
+ fprintf(stderr, "%s %p\n", __FUNCTION__, dma->current);
+ dma->flush = NULL;
+
+ if (dma->current) {
+ GLuint current_offset = dma->current_used;
+
+ assert (dma->current_used +
+ rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 ==
+ dma->current_vertexptr);
+
+ if (dma->current_used != dma->current_vertexptr) {
+ dma->current_used = dma->current_vertexptr;
+
+ rmesa->vtbl.swtcl_flush(ctx, current_offset);
+ }
+ rmesa->swtcl.numverts = 0;
+ }
+}
+/* Alloc space in the current dma region.
+ */
+void *
+rcommonAllocDmaLowVerts( radeonContextPtr rmesa, int nverts, int vsize )
+{
+ GLuint bytes = vsize * nverts;
+ void *head;
+restart:
+ if (!rmesa->dma.current || rmesa->dma.current_vertexptr + bytes > rmesa->dma.current->size) {
+ radeonRefillCurrentDmaRegion(rmesa, bytes);
+ }
+
+ if (!rmesa->dma.flush) {
+ /* make sure we have enough space to use this in cmdbuf */
+ rcommonEnsureCmdBufSpace(rmesa,
+ rmesa->hw.max_state_size + (12*sizeof(int)),
+ __FUNCTION__);
+ /* if cmdbuf flushed DMA restart */
+ if (!rmesa->dma.current)
+ goto restart;
+ rmesa->glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES;
+ rmesa->dma.flush = rcommon_flush_last_swtcl_prim;
+ }
+
+ ASSERT( vsize == rmesa->swtcl.vertex_size * 4 );
+ ASSERT( rmesa->dma.flush == rcommon_flush_last_swtcl_prim );
+ ASSERT( rmesa->dma.current_used +
+ rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 ==
+ rmesa->dma.current_vertexptr );
+
+ head = (rmesa->dma.current->ptr + rmesa->dma.current_vertexptr);
+ rmesa->dma.current_vertexptr += bytes;
+ rmesa->swtcl.numverts += nverts;
+ return head;
+}
+
+void radeonReleaseArrays( GLcontext *ctx, GLuint newinputs )
+{
+ radeonContextPtr radeon = RADEON_CONTEXT( ctx );
+ int i;
+
+ if (radeon->dma.flush) {
+ radeon->dma.flush(radeon->glCtx);
+ }
+ if (radeon->tcl.elt_dma_bo) {
+ radeon_bo_unref(radeon->tcl.elt_dma_bo);
+ radeon->tcl.elt_dma_bo = NULL;
+ }
+ for (i = 0; i < radeon->tcl.aos_count; i++) {
+ if (radeon->tcl.aos[i].bo) {
+ radeon_bo_unref(radeon->tcl.aos[i].bo);
+ radeon->tcl.aos[i].bo = NULL;
+ }
+ }
+}
diff --git a/src/mesa/drivers/dri/radeon/radeon_dma.h b/src/mesa/drivers/dri/radeon/radeon_dma.h
new file mode 100644
index 0000000000..06e388fc1d
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_dma.h
@@ -0,0 +1,52 @@
+/**************************************************************************
+
+Copyright (C) 2004 Nicolai Haehnle.
+Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
+
+The Weather Channel (TM) funded Tungsten Graphics to develop the
+initial release of the Radeon 8500 driver under the XFree86 license.
+This notice must be preserved.
+
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+on the rights to use, copy, modify, merge, publish, distribute, sub
+license, and/or sell copies of the Software, and to permit persons to whom
+the Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice (including the next
+paragraph) shall be included in all copies or substantial portions of the
+Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ATI, VA LINUX SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+#ifndef RADEON_DMA_H
+#define RADEON_DMA_H
+
+void radeonEmitVec8(uint32_t *out, GLvoid * data, int stride, int count);
+void radeonEmitVec12(uint32_t *out, GLvoid * data, int stride, int count);
+
+void rcommon_emit_vector(GLcontext * ctx, struct radeon_aos *aos,
+ GLvoid * data, int size, int stride, int count);
+
+void radeonRefillCurrentDmaRegion(radeonContextPtr rmesa, int size);
+void radeonAllocDmaRegion(radeonContextPtr rmesa,
+ struct radeon_bo **pbo, int *poffset,
+ int bytes, int alignment);
+void radeonReleaseDmaRegion(radeonContextPtr rmesa);
+
+void rcommon_flush_last_swtcl_prim(GLcontext *ctx);
+
+void *rcommonAllocDmaLowVerts(radeonContextPtr rmesa, int nverts, int vsize);
+void radeonReleaseArrays( GLcontext *ctx, GLuint newinputs );
+#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c
new file mode 100644
index 0000000000..dedd6c8162
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c
@@ -0,0 +1,588 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Red Hat Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "main/imports.h"
+#include "main/macros.h"
+#include "main/mtypes.h"
+#include "main/fbobject.h"
+#include "main/framebuffer.h"
+#include "main/renderbuffer.h"
+#include "main/context.h"
+#include "main/texformat.h"
+#include "main/texrender.h"
+
+#include "radeon_common.h"
+#include "radeon_mipmap_tree.h"
+
+#define FILE_DEBUG_FLAG DEBUG_TEXTURE
+#define DBG(...) do { \
+ if (RADEON_DEBUG & FILE_DEBUG_FLAG) \
+ _mesa_printf(__VA_ARGS__); \
+} while(0)
+
+static struct gl_framebuffer *
+radeon_new_framebuffer(GLcontext *ctx, GLuint name)
+{
+ return _mesa_new_framebuffer(ctx, name);
+}
+
+static void
+radeon_delete_renderbuffer(struct gl_renderbuffer *rb)
+{
+ struct radeon_renderbuffer *rrb = radeon_renderbuffer(rb);
+
+ ASSERT(rrb);
+
+ if (rrb && rrb->bo) {
+ radeon_bo_unref(rrb->bo);
+ }
+ _mesa_free(rrb);
+}
+
+static void *
+radeon_get_pointer(GLcontext *ctx, struct gl_renderbuffer *rb,
+ GLint x, GLint y)
+{
+ return NULL;
+}
+
+/**
+ * Called via glRenderbufferStorageEXT() to set the format and allocate
+ * storage for a user-created renderbuffer.
+ */
+static GLboolean
+radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
+ GLenum internalFormat,
+ GLuint width, GLuint height)
+{
+ struct radeon_context *radeon = RADEON_CONTEXT(ctx);
+ struct radeon_renderbuffer *rrb = radeon_renderbuffer(rb);
+ GLboolean software_buffer = GL_FALSE;
+ int cpp;
+
+ ASSERT(rb->Name != 0);
+ switch (internalFormat) {
+ case GL_R3_G3_B2:
+ case GL_RGB4:
+ case GL_RGB5:
+ rb->_ActualFormat = GL_RGB5;
+ rb->DataType = GL_UNSIGNED_BYTE;
+ rb->RedBits = 5;
+ rb->GreenBits = 6;
+ rb->BlueBits = 5;
+ cpp = 2;
+ break;
+ case GL_RGB:
+ case GL_RGB8:
+ case GL_RGB10:
+ case GL_RGB12:
+ case GL_RGB16:
+ rb->_ActualFormat = GL_RGB8;
+ rb->DataType = GL_UNSIGNED_BYTE;
+ rb->RedBits = 8;
+ rb->GreenBits = 8;
+ rb->BlueBits = 8;
+ rb->AlphaBits = 0;
+ cpp = 4;
+ break;
+ case GL_RGBA:
+ case GL_RGBA2:
+ case GL_RGBA4:
+ case GL_RGB5_A1:
+ case GL_RGBA8:
+ case GL_RGB10_A2:
+ case GL_RGBA12:
+ case GL_RGBA16:
+ rb->_ActualFormat = GL_RGBA8;
+ rb->DataType = GL_UNSIGNED_BYTE;
+ rb->RedBits = 8;
+ rb->GreenBits = 8;
+ rb->BlueBits = 8;
+ rb->AlphaBits = 8;
+ cpp = 4;
+ break;
+ case GL_STENCIL_INDEX:
+ case GL_STENCIL_INDEX1_EXT:
+ case GL_STENCIL_INDEX4_EXT:
+ case GL_STENCIL_INDEX8_EXT:
+ case GL_STENCIL_INDEX16_EXT:
+ /* alloc a depth+stencil buffer */
+ rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT;
+ rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
+ rb->StencilBits = 8;
+ cpp = 4;
+ break;
+ case GL_DEPTH_COMPONENT16:
+ rb->_ActualFormat = GL_DEPTH_COMPONENT16;
+ rb->DataType = GL_UNSIGNED_SHORT;
+ rb->DepthBits = 16;
+ cpp = 2;
+ break;
+ case GL_DEPTH_COMPONENT:
+ case GL_DEPTH_COMPONENT24:
+ case GL_DEPTH_COMPONENT32:
+ rb->_ActualFormat = GL_DEPTH_COMPONENT24;
+ rb->DataType = GL_UNSIGNED_INT;
+ rb->DepthBits = 24;
+ cpp = 4;
+ break;
+ case GL_DEPTH_STENCIL_EXT:
+ case GL_DEPTH24_STENCIL8_EXT:
+ rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT;
+ rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
+ rb->DepthBits = 24;
+ rb->StencilBits = 8;
+ cpp = 4;
+ break;
+ default:
+ _mesa_problem(ctx,
+ "Unexpected format in intel_alloc_renderbuffer_storage");
+ return GL_FALSE;
+ }
+
+ radeonFlush(ctx);
+
+ if (rrb->bo)
+ radeon_bo_unref(rrb->bo);
+
+
+ if (software_buffer) {
+ return _mesa_soft_renderbuffer_storage(ctx, rb, internalFormat,
+ width, height);
+ }
+ else {
+ uint32_t size = width * height * cpp;
+ uint32_t pitch = ((cpp * width + 63) & ~63) / cpp;
+
+ fprintf(stderr,"Allocating %d x %d radeon RBO (pitch %d)\n", width,
+ height, pitch);
+
+ rrb->pitch = pitch * cpp;
+ rrb->cpp = cpp;
+ rrb->bo = radeon_bo_open(radeon->radeonScreen->bom,
+ 0,
+ size,
+ 0,
+ RADEON_GEM_DOMAIN_VRAM,
+ 0);
+ rb->Width = width;
+ rb->Height = height;
+ return GL_TRUE;
+ }
+
+}
+
+
+/**
+ * Called for each hardware renderbuffer when a _window_ is resized.
+ * Just update fields.
+ * Not used for user-created renderbuffers!
+ */
+static GLboolean
+radeon_alloc_window_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
+ GLenum internalFormat, GLuint width, GLuint height)
+{
+ ASSERT(rb->Name == 0);
+ rb->Width = width;
+ rb->Height = height;
+ rb->_ActualFormat = internalFormat;
+
+ return GL_TRUE;
+}
+
+
+static void
+radeon_resize_buffers(GLcontext *ctx, struct gl_framebuffer *fb,
+ GLuint width, GLuint height)
+{
+ struct radeon_framebuffer *radeon_fb = (struct radeon_framebuffer*)fb;
+ int i;
+
+ _mesa_resize_framebuffer(ctx, fb, width, height);
+
+ fb->Initialized = GL_TRUE; /* XXX remove someday */
+
+ if (fb->Name != 0) {
+ return;
+ }
+
+ /* Make sure all window system renderbuffers are up to date */
+ for (i = 0; i < 2; i++) {
+ struct gl_renderbuffer *rb = &radeon_fb->color_rb[i]->base;
+
+ /* only resize if size is changing */
+ if (rb && (rb->Width != width || rb->Height != height)) {
+ rb->AllocStorage(ctx, rb, rb->InternalFormat, width, height);
+ }
+ }
+}
+
+
+/** Dummy function for gl_renderbuffer::AllocStorage() */
+static GLboolean
+radeon_nop_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
+ GLenum internalFormat, GLuint width, GLuint height)
+{
+ _mesa_problem(ctx, "radeon_op_alloc_storage should never be called.");
+ return GL_FALSE;
+}
+
+struct radeon_renderbuffer *
+radeon_create_renderbuffer(GLenum format, __DRIdrawablePrivate *driDrawPriv)
+{
+ struct radeon_renderbuffer *rrb;
+
+ rrb = CALLOC_STRUCT(radeon_renderbuffer);
+ if (!rrb)
+ return NULL;
+
+ _mesa_init_renderbuffer(&rrb->base, 0);
+ rrb->base.ClassID = RADEON_RB_CLASS;
+
+ /* XXX format junk */
+ switch (format) {
+ case GL_RGB5:
+ rrb->base._ActualFormat = GL_RGB5;
+ rrb->base._BaseFormat = GL_RGBA;
+ rrb->base.RedBits = 5;
+ rrb->base.GreenBits = 6;
+ rrb->base.BlueBits = 5;
+ rrb->base.DataType = GL_UNSIGNED_BYTE;
+ break;
+ case GL_RGB8:
+ rrb->base._ActualFormat = GL_RGB8;
+ rrb->base._BaseFormat = GL_RGB;
+ rrb->base.RedBits = 8;
+ rrb->base.GreenBits = 8;
+ rrb->base.BlueBits = 8;
+ rrb->base.AlphaBits = 8;
+ rrb->base.DataType = GL_UNSIGNED_BYTE;
+ break;
+ case GL_RGBA8:
+ rrb->base._ActualFormat = GL_RGBA8;
+ rrb->base._BaseFormat = GL_RGBA;
+ rrb->base.RedBits = 8;
+ rrb->base.GreenBits = 8;
+ rrb->base.BlueBits = 8;
+ rrb->base.AlphaBits = 8;
+ rrb->base.DataType = GL_UNSIGNED_BYTE;
+ break;
+ case GL_STENCIL_INDEX8_EXT:
+ rrb->base._ActualFormat = GL_STENCIL_INDEX8_EXT;
+ rrb->base._BaseFormat = GL_STENCIL_INDEX;
+ rrb->base.StencilBits = 8;
+ rrb->base.DataType = GL_UNSIGNED_BYTE;
+ break;
+ case GL_DEPTH_COMPONENT16:
+ rrb->base._ActualFormat = GL_DEPTH_COMPONENT16;
+ rrb->base._BaseFormat = GL_DEPTH_COMPONENT;
+ rrb->base.DepthBits = 16;
+ rrb->base.DataType = GL_UNSIGNED_SHORT;
+ break;
+ case GL_DEPTH_COMPONENT24:
+ rrb->base._ActualFormat = GL_DEPTH_COMPONENT24;
+ rrb->base._BaseFormat = GL_DEPTH_COMPONENT;
+ rrb->base.DepthBits = 24;
+ rrb->base.DataType = GL_UNSIGNED_INT;
+ break;
+ case GL_DEPTH24_STENCIL8_EXT:
+ rrb->base._ActualFormat = GL_DEPTH24_STENCIL8_EXT;
+ rrb->base._BaseFormat = GL_DEPTH_STENCIL_EXT;
+ rrb->base.DepthBits = 24;
+ rrb->base.StencilBits = 8;
+ rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT;
+ break;
+ default:
+ fprintf(stderr, "%s: Unknown format 0x%04x\n", __FUNCTION__, format);
+ _mesa_delete_renderbuffer(&rrb->base);
+ return NULL;
+ }
+
+ rrb->dPriv = driDrawPriv;
+ rrb->base.InternalFormat = format;
+
+ rrb->base.Delete = radeon_delete_renderbuffer;
+ rrb->base.AllocStorage = radeon_alloc_window_storage;
+ rrb->base.GetPointer = radeon_get_pointer;
+
+ rrb->bo = NULL;
+ return rrb;
+}
+
+static struct gl_renderbuffer *
+radeon_new_renderbuffer(GLcontext * ctx, GLuint name)
+{
+ struct radeon_renderbuffer *rrb;
+
+ rrb = CALLOC_STRUCT(radeon_renderbuffer);
+ if (!rrb)
+ return NULL;
+
+ _mesa_init_renderbuffer(&rrb->base, name);
+ rrb->base.ClassID = RADEON_RB_CLASS;
+
+ rrb->base.Delete = radeon_delete_renderbuffer;
+ rrb->base.AllocStorage = radeon_alloc_renderbuffer_storage;
+ rrb->base.GetPointer = radeon_get_pointer;
+
+ return &rrb->base;
+}
+
+static void
+radeon_bind_framebuffer(GLcontext * ctx, GLenum target,
+ struct gl_framebuffer *fb, struct gl_framebuffer *fbread)
+{
+ if (target == GL_FRAMEBUFFER_EXT || target == GL_DRAW_FRAMEBUFFER_EXT) {
+ radeon_draw_buffer(ctx, fb);
+ }
+ else {
+ /* don't need to do anything if target == GL_READ_FRAMEBUFFER_EXT */
+ }
+}
+
+static void
+radeon_framebuffer_renderbuffer(GLcontext * ctx,
+ struct gl_framebuffer *fb,
+ GLenum attachment, struct gl_renderbuffer *rb)
+{
+
+ radeonFlush(ctx);
+
+ _mesa_framebuffer_renderbuffer(ctx, fb, attachment, rb);
+ radeon_draw_buffer(ctx, fb);
+}
+
+
+static GLboolean
+radeon_update_wrapper(GLcontext *ctx, struct radeon_renderbuffer *rrb,
+ struct gl_texture_image *texImage)
+{
+ int retry = 0;
+restart:
+ if (texImage->TexFormat == &_mesa_texformat_argb8888) {
+ rrb->cpp = 4;
+ rrb->base._ActualFormat = GL_RGBA8;
+ rrb->base._BaseFormat = GL_RGBA;
+ rrb->base.DataType = GL_UNSIGNED_BYTE;
+ DBG("Render to RGBA8 texture OK\n");
+ }
+ else if (texImage->TexFormat == &_mesa_texformat_rgb565) {
+ rrb->cpp = 2;
+ rrb->base._ActualFormat = GL_RGB5;
+ rrb->base._BaseFormat = GL_RGB;
+ rrb->base.DataType = GL_UNSIGNED_SHORT;
+ DBG("Render to RGB5 texture OK\n");
+ }
+ else if (texImage->TexFormat == &_mesa_texformat_z16) {
+ rrb->cpp = 2;
+ rrb->base._ActualFormat = GL_DEPTH_COMPONENT16;
+ rrb->base._BaseFormat = GL_DEPTH_COMPONENT;
+ rrb->base.DataType = GL_UNSIGNED_SHORT;
+ DBG("Render to DEPTH16 texture OK\n");
+ }
+ else if (texImage->TexFormat == &_mesa_texformat_s8_z24) {
+ rrb->cpp = 4;
+ rrb->base._ActualFormat = GL_DEPTH24_STENCIL8_EXT;
+ rrb->base._BaseFormat = GL_DEPTH_STENCIL_EXT;
+ rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT;
+ DBG("Render to DEPTH_STENCIL texture OK\n");
+ }
+ else {
+ /* try redoing the FBO */
+ if (retry == 1) {
+ DBG("Render to texture BAD FORMAT %d\n",
+ texImage->TexFormat->MesaFormat);
+ return GL_FALSE;
+ }
+ texImage->TexFormat = radeonChooseTextureFormat(ctx, texImage->InternalFormat, 0,
+ texImage->TexFormat->DataType,
+ 1);
+
+ retry++;
+ goto restart;
+ }
+
+ rrb->pitch = texImage->Width * rrb->cpp;
+ rrb->base.InternalFormat = rrb->base._ActualFormat;
+ rrb->base.Width = texImage->Width;
+ rrb->base.Height = texImage->Height;
+ rrb->base.RedBits = texImage->TexFormat->RedBits;
+ rrb->base.GreenBits = texImage->TexFormat->GreenBits;
+ rrb->base.BlueBits = texImage->TexFormat->BlueBits;
+ rrb->base.AlphaBits = texImage->TexFormat->AlphaBits;
+ rrb->base.DepthBits = texImage->TexFormat->DepthBits;
+
+ rrb->base.Delete = radeon_delete_renderbuffer;
+ rrb->base.AllocStorage = radeon_nop_alloc_storage;
+
+ return GL_TRUE;
+}
+
+
+static struct radeon_renderbuffer *
+radeon_wrap_texture(GLcontext * ctx, struct gl_texture_image *texImage)
+{
+ const GLuint name = ~0; /* not significant, but distinct for debugging */
+ struct radeon_renderbuffer *rrb;
+
+ /* make an radeon_renderbuffer to wrap the texture image */
+ rrb = CALLOC_STRUCT(radeon_renderbuffer);
+ if (!rrb) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glFramebufferTexture");
+ return NULL;
+ }
+
+ _mesa_init_renderbuffer(&rrb->base, name);
+ rrb->base.ClassID = RADEON_RB_CLASS;
+
+ if (!radeon_update_wrapper(ctx, rrb, texImage)) {
+ _mesa_free(rrb);
+ return NULL;
+ }
+
+ return rrb;
+
+}
+static void
+radeon_render_texture(GLcontext * ctx,
+ struct gl_framebuffer *fb,
+ struct gl_renderbuffer_attachment *att)
+{
+ struct gl_texture_image *newImage
+ = att->Texture->Image[att->CubeMapFace][att->TextureLevel];
+ struct radeon_renderbuffer *rrb = radeon_renderbuffer(att->Renderbuffer);
+ radeon_texture_image *radeon_image;
+ GLuint imageOffset;
+
+ (void) fb;
+
+ ASSERT(newImage);
+
+ if (newImage->Border != 0) {
+ /* Fallback on drawing to a texture with a border, which won't have a
+ * miptree.
+ */
+ _mesa_reference_renderbuffer(&att->Renderbuffer, NULL);
+ _mesa_render_texture(ctx, fb, att);
+ return;
+ }
+ else if (!rrb) {
+ rrb = radeon_wrap_texture(ctx, newImage);
+ if (rrb) {
+ /* bind the wrapper to the attachment point */
+ _mesa_reference_renderbuffer(&att->Renderbuffer, &rrb->base);
+ }
+ else {
+ /* fallback to software rendering */
+ _mesa_render_texture(ctx, fb, att);
+ return;
+ }
+ }
+
+ if (!radeon_update_wrapper(ctx, rrb, newImage)) {
+ _mesa_reference_renderbuffer(&att->Renderbuffer, NULL);
+ _mesa_render_texture(ctx, fb, att);
+ return;
+ }
+
+ DBG("Begin render texture tid %x tex=%u w=%d h=%d refcount=%d\n",
+ _glthread_GetID(),
+ att->Texture->Name, newImage->Width, newImage->Height,
+ rrb->base.RefCount);
+
+ /* point the renderbufer's region to the texture image region */
+ radeon_image = (radeon_texture_image *)newImage;
+ if (rrb->bo != radeon_image->mt->bo) {
+ if (rrb->bo)
+ radeon_bo_unref(rrb->bo);
+ rrb->bo = radeon_image->mt->bo;
+ radeon_bo_ref(rrb->bo);
+ }
+
+ /* compute offset of the particular 2D image within the texture region */
+ imageOffset = radeon_miptree_image_offset(radeon_image->mt,
+ att->CubeMapFace,
+ att->TextureLevel);
+
+ if (att->Texture->Target == GL_TEXTURE_3D) {
+ GLuint offsets[6];
+ radeon_miptree_depth_offsets(radeon_image->mt, att->TextureLevel,
+ offsets);
+ imageOffset += offsets[att->Zoffset];
+ }
+
+ /* store that offset in the region */
+ rrb->draw_offset = imageOffset;
+
+ /* update drawing region, etc */
+ radeon_draw_buffer(ctx, fb);
+}
+
+static void
+radeon_finish_render_texture(GLcontext * ctx,
+ struct gl_renderbuffer_attachment *att)
+{
+
+}
+static void
+radeon_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
+{
+}
+
+static void
+radeon_blit_framebuffer(GLcontext *ctx,
+ GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
+ GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
+ GLbitfield mask, GLenum filter)
+{
+}
+
+void radeon_fbo_init(struct radeon_context *radeon)
+{
+ radeon->glCtx->Driver.NewFramebuffer = radeon_new_framebuffer;
+ radeon->glCtx->Driver.NewRenderbuffer = radeon_new_renderbuffer;
+ radeon->glCtx->Driver.BindFramebuffer = radeon_bind_framebuffer;
+ radeon->glCtx->Driver.FramebufferRenderbuffer = radeon_framebuffer_renderbuffer;
+ radeon->glCtx->Driver.RenderTexture = radeon_render_texture;
+ radeon->glCtx->Driver.FinishRenderTexture = radeon_finish_render_texture;
+ radeon->glCtx->Driver.ResizeBuffers = radeon_resize_buffers;
+ radeon->glCtx->Driver.ValidateFramebuffer = radeon_validate_framebuffer;
+ radeon->glCtx->Driver.BlitFramebuffer = radeon_blit_framebuffer;
+}
+
+
+void radeon_renderbuffer_set_bo(struct radeon_renderbuffer *rb,
+ struct radeon_bo *bo)
+{
+ struct radeon_bo *old;
+ old = rb->bo;
+ rb->bo = bo;
+ radeon_bo_ref(bo);
+ if (old)
+ radeon_bo_unref(old);
+}
diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.c b/src/mesa/drivers/dri/radeon/radeon_ioctl.c
index 09acf6b4f8..01c45df2df 100644
--- a/src/mesa/drivers/dri/radeon/radeon_ioctl.c
+++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.c
@@ -35,7 +35,21 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <sched.h>
-#include <errno.h>
+#include <errno.h>
+
+#include "main/attrib.h"
+#include "main/enable.h"
+#include "main/blend.h"
+#include "main/bufferobj.h"
+#include "main/buffers.h"
+#include "main/depth.h"
+#include "main/shaders.h"
+#include "main/texstate.h"
+#include "main/varray.h"
+#include "glapi/dispatch.h"
+#include "swrast/swrast.h"
+#include "main/stencil.h"
+#include "main/matrix.h"
#include "main/glheader.h"
#include "main/imports.h"
@@ -43,6 +57,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "swrast/swrast.h"
#include "radeon_context.h"
+#include "radeon_common.h"
#include "radeon_state.h"
#include "radeon_ioctl.h"
#include "radeon_tcl.h"
@@ -58,75 +73,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define RADEON_IDLE_RETRY 16
-static void radeonWaitForIdle( radeonContextPtr rmesa );
-static int radeonFlushCmdBufLocked( radeonContextPtr rmesa,
- const char * caller );
-
-static void print_state_atom( struct radeon_state_atom *state )
-{
- int i;
-
- fprintf(stderr, "emit %s/%d\n", state->name, state->cmd_size);
-
- if (RADEON_DEBUG & DEBUG_VERBOSE)
- for (i = 0 ; i < state->cmd_size ; i++)
- fprintf(stderr, "\t%s[%d]: %x\n", state->name, i, state->cmd[i]);
-
-}
-
-static void radeonSaveHwState( radeonContextPtr rmesa )
-{
- struct radeon_state_atom *atom;
- char * dest = rmesa->backup_store.cmd_buf;
-
- if (RADEON_DEBUG & DEBUG_STATE)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- rmesa->backup_store.cmd_used = 0;
-
- foreach( atom, &rmesa->hw.atomlist ) {
- if ( atom->check( rmesa->glCtx ) ) {
- int size = atom->cmd_size * 4;
- memcpy( dest, atom->cmd, size);
- dest += size;
- rmesa->backup_store.cmd_used += size;
- if (RADEON_DEBUG & DEBUG_STATE)
- print_state_atom( atom );
- }
- }
-
- assert( rmesa->backup_store.cmd_used <= RADEON_CMD_BUF_SZ );
- if (RADEON_DEBUG & DEBUG_STATE)
- fprintf(stderr, "Returning to radeonEmitState\n");
-}
-
-/* At this point we were in FlushCmdBufLocked but we had lost our context, so
- * we need to unwire our current cmdbuf, hook the one with the saved state in
- * it, flush it, and then put the current one back. This is so commands at the
- * start of a cmdbuf can rely on the state being kept from the previous one.
- */
-static void radeonBackUpAndEmitLostStateLocked( radeonContextPtr rmesa )
-{
- GLuint nr_released_bufs;
- struct radeon_store saved_store;
-
- if (rmesa->backup_store.cmd_used == 0)
- return;
-
- if (RADEON_DEBUG & DEBUG_STATE)
- fprintf(stderr, "Emitting backup state on lost context\n");
-
- rmesa->lost_context = GL_FALSE;
-
- nr_released_bufs = rmesa->dma.nr_released_bufs;
- saved_store = rmesa->store;
- rmesa->dma.nr_released_bufs = 0;
- rmesa->store = rmesa->backup_store;
- radeonFlushCmdBufLocked( rmesa, __FUNCTION__ );
- rmesa->dma.nr_released_bufs = nr_released_bufs;
- rmesa->store = saved_store;
-}
-
/* =============================================================
* Kernel command buffer handling
*/
@@ -134,965 +80,386 @@ static void radeonBackUpAndEmitLostStateLocked( radeonContextPtr rmesa )
/* The state atoms will be emitted in the order they appear in the atom list,
* so this step is important.
*/
-void radeonSetUpAtomList( radeonContextPtr rmesa )
+void radeonSetUpAtomList( r100ContextPtr rmesa )
{
- int i, mtu = rmesa->glCtx->Const.MaxTextureUnits;
-
- make_empty_list(&rmesa->hw.atomlist);
- rmesa->hw.atomlist.name = "atom-list";
-
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.ctx);
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.set);
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.lin);
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.msk);
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.vpt);
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.tcl);
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.msc);
+ int i, mtu = rmesa->radeon.glCtx->Const.MaxTextureUnits;
+
+ make_empty_list(&rmesa->radeon.hw.atomlist);
+ rmesa->radeon.hw.atomlist.name = "atom-list";
+
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.ctx);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.set);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.lin);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.msk);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.vpt);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.tcl);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.msc);
for (i = 0; i < mtu; ++i) {
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.tex[i]);
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.txr[i]);
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.cube[i]);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.tex[i]);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.txr[i]);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.cube[i]);
}
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.zbs);
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.mtl);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.zbs);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.mtl);
for (i = 0; i < 3 + mtu; ++i)
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.mat[i]);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.mat[i]);
for (i = 0; i < 8; ++i)
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.lit[i]);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.lit[i]);
for (i = 0; i < 6; ++i)
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.ucp[i]);
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.eye);
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.grd);
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.fog);
- insert_at_tail(&rmesa->hw.atomlist, &rmesa->hw.glt);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.ucp[i]);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.eye);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.grd);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.fog);
+ insert_at_tail(&rmesa->radeon.hw.atomlist, &rmesa->hw.glt);
}
-void radeonEmitState( radeonContextPtr rmesa )
+void radeonEmitScissor(r100ContextPtr rmesa)
{
- struct radeon_state_atom *atom;
- char *dest;
-
- if (RADEON_DEBUG & (DEBUG_STATE|DEBUG_PRIMS))
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (rmesa->save_on_next_emit) {
- radeonSaveHwState(rmesa);
- rmesa->save_on_next_emit = GL_FALSE;
- }
-
- /* this code used to return here but now it emits zbs */
-
- /* To avoid going across the entire set of states multiple times, just check
- * for enough space for the case of emitting all state, and inline the
- * radeonAllocCmdBuf code here without all the checks.
- */
- radeonEnsureCmdBufSpace(rmesa, rmesa->hw.max_state_size);
- dest = rmesa->store.cmd_buf + rmesa->store.cmd_used;
-
- /* We always always emit zbs, this is due to a bug found by keithw in
- the hardware and rediscovered after Erics changes by me.
- if you ever touch this code make sure you emit zbs otherwise
- you get tcl lockups on at least M7/7500 class of chips - airlied */
- rmesa->hw.zbs.dirty=1;
-
- if (RADEON_DEBUG & DEBUG_STATE) {
- foreach(atom, &rmesa->hw.atomlist) {
- if (atom->dirty || rmesa->hw.all_dirty) {
- if (atom->check(rmesa->glCtx))
- print_state_atom(atom);
- else
- fprintf(stderr, "skip state %s\n", atom->name);
- }
- }
- }
-
- foreach(atom, &rmesa->hw.atomlist) {
- if (rmesa->hw.all_dirty)
- atom->dirty = GL_TRUE;
- if (!(rmesa->radeonScreen->chip_flags & RADEON_CHIPSET_TCL) &&
- atom->is_tcl)
- atom->dirty = GL_FALSE;
- if (atom->dirty) {
- if (atom->check(rmesa->glCtx)) {
- int size = atom->cmd_size * 4;
- memcpy(dest, atom->cmd, size);
- dest += size;
- rmesa->store.cmd_used += size;
- atom->dirty = GL_FALSE;
- }
- }
- }
-
- assert(rmesa->store.cmd_used <= RADEON_CMD_BUF_SZ);
-
- rmesa->hw.is_dirty = GL_FALSE;
- rmesa->hw.all_dirty = GL_FALSE;
+ BATCH_LOCALS(&rmesa->radeon);
+ if (!rmesa->radeon.radeonScreen->kernel_mm) {
+ return;
+ }
+ if (rmesa->radeon.state.scissor.enabled) {
+ BEGIN_BATCH(6);
+ OUT_BATCH(CP_PACKET0(RADEON_PP_CNTL, 0));
+ OUT_BATCH(rmesa->hw.ctx.cmd[CTX_PP_CNTL] | RADEON_SCISSOR_ENABLE);
+ OUT_BATCH(CP_PACKET0(RADEON_RE_TOP_LEFT, 0));
+ OUT_BATCH((rmesa->radeon.state.scissor.rect.y1 << 16) |
+ rmesa->radeon.state.scissor.rect.x1);
+ OUT_BATCH(CP_PACKET0(RADEON_RE_WIDTH_HEIGHT, 0));
+ OUT_BATCH(((rmesa->radeon.state.scissor.rect.y2 - 1) << 16) |
+ (rmesa->radeon.state.scissor.rect.x2 - 1));
+ END_BATCH();
+ } else {
+ BEGIN_BATCH(2);
+ OUT_BATCH(CP_PACKET0(RADEON_PP_CNTL, 0));
+ OUT_BATCH(rmesa->hw.ctx.cmd[CTX_PP_CNTL] & ~RADEON_SCISSOR_ENABLE);
+ END_BATCH();
+ }
}
/* Fire a section of the retained (indexed_verts) buffer as a regular
- * primtive.
+ * primtive.
*/
-extern void radeonEmitVbufPrim( radeonContextPtr rmesa,
+extern void radeonEmitVbufPrim( r100ContextPtr rmesa,
GLuint vertex_format,
GLuint primitive,
GLuint vertex_nr )
{
- drm_radeon_cmd_header_t *cmd;
-
+ BATCH_LOCALS(&rmesa->radeon);
assert(!(primitive & RADEON_CP_VC_CNTL_PRIM_WALK_IND));
-
- radeonEmitState( rmesa );
- if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s cmd_used/4: %d\n", __FUNCTION__,
- rmesa->store.cmd_used/4);
-
- cmd = (drm_radeon_cmd_header_t *)radeonAllocCmdBuf( rmesa, VBUF_BUFSZ,
- __FUNCTION__ );
+ radeonEmitState(&rmesa->radeon);
+ radeonEmitScissor(rmesa);
+
#if RADEON_OLD_PACKETS
- cmd[0].i = 0;
- cmd[0].header.cmd_type = RADEON_CMD_PACKET3_CLIP;
- cmd[1].i = RADEON_CP_PACKET3_3D_RNDR_GEN_INDX_PRIM | (3 << 16);
- cmd[2].i = rmesa->ioctl.vertex_offset;
- cmd[3].i = vertex_nr;
- cmd[4].i = vertex_format;
- cmd[5].i = (primitive |
- RADEON_CP_VC_CNTL_PRIM_WALK_LIST |
- RADEON_CP_VC_CNTL_COLOR_ORDER_RGBA |
- RADEON_CP_VC_CNTL_VTX_FMT_RADEON_MODE |
- (vertex_nr << RADEON_CP_VC_CNTL_NUM_SHIFT));
+ BEGIN_BATCH(8);
+ OUT_BATCH_PACKET3_CLIP(RADEON_CP_PACKET3_3D_RNDR_GEN_INDX_PRIM, 3);
+ if (!rmesa->radeon.radeonScreen->kernel_mm) {
+ OUT_BATCH_RELOC(rmesa->ioctl.vertex_offset, rmesa->ioctl.bo, rmesa->ioctl.vertex_offset, RADEON_GEM_DOMAIN_GTT, 0, 0);
+ } else {
+ OUT_BATCH(rmesa->ioctl.vertex_offset);
+ }
- if (RADEON_DEBUG & DEBUG_PRIMS)
- fprintf(stderr, "%s: header 0x%x offt 0x%x vfmt 0x%x vfcntl %x \n",
- __FUNCTION__,
- cmd[1].i, cmd[2].i, cmd[4].i, cmd[5].i);
-#else
- cmd[0].i = 0;
- cmd[0].header.cmd_type = RADEON_CMD_PACKET3_CLIP;
- cmd[1].i = RADEON_CP_PACKET3_3D_DRAW_VBUF | (1 << 16);
- cmd[2].i = vertex_format;
- cmd[3].i = (primitive |
- RADEON_CP_VC_CNTL_PRIM_WALK_LIST |
- RADEON_CP_VC_CNTL_COLOR_ORDER_RGBA |
- RADEON_CP_VC_CNTL_MAOS_ENABLE |
- RADEON_CP_VC_CNTL_VTX_FMT_RADEON_MODE |
- (vertex_nr << RADEON_CP_VC_CNTL_NUM_SHIFT));
+ OUT_BATCH(vertex_nr);
+ OUT_BATCH(vertex_format);
+ OUT_BATCH(primitive | RADEON_CP_VC_CNTL_PRIM_WALK_LIST |
+ RADEON_CP_VC_CNTL_COLOR_ORDER_RGBA |
+ RADEON_CP_VC_CNTL_VTX_FMT_RADEON_MODE |
+ (vertex_nr << RADEON_CP_VC_CNTL_NUM_SHIFT));
+
+ if (rmesa->radeon.radeonScreen->kernel_mm) {
+ radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs,
+ rmesa->ioctl.bo,
+ RADEON_GEM_DOMAIN_GTT,
+ 0, 0);
+ }
+ END_BATCH();
- if (RADEON_DEBUG & DEBUG_PRIMS)
- fprintf(stderr, "%s: header 0x%x vfmt 0x%x vfcntl %x \n",
- __FUNCTION__,
- cmd[1].i, cmd[2].i, cmd[3].i);
+#else
+ BEGIN_BATCH(4);
+ OUT_BATCH_PACKET3_CLIP(RADEON_CP_PACKET3_3D_DRAW_VBUF, 1);
+ OUT_BATCH(vertex_format);
+ OUT_BATCH(primitive |
+ RADEON_CP_VC_CNTL_PRIM_WALK_LIST |
+ RADEON_CP_VC_CNTL_COLOR_ORDER_RGBA |
+ RADEON_CP_VC_CNTL_MAOS_ENABLE |
+ RADEON_CP_VC_CNTL_VTX_FMT_RADEON_MODE |
+ (vertex_nr << RADEON_CP_VC_CNTL_NUM_SHIFT));
+ END_BATCH();
#endif
}
-
-void radeonFlushElts( radeonContextPtr rmesa )
+void radeonFlushElts( GLcontext *ctx )
{
- int *cmd = (int *)(rmesa->store.cmd_buf + rmesa->store.elts_start);
- int dwords;
-#if RADEON_OLD_PACKETS
- int nr = (rmesa->store.cmd_used - (rmesa->store.elts_start + 24)) / 2;
-#else
- int nr = (rmesa->store.cmd_used - (rmesa->store.elts_start + 16)) / 2;
-#endif
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
+ BATCH_LOCALS(&rmesa->radeon);
+ int nr;
+ uint32_t *cmd = (uint32_t *)(rmesa->radeon.cmdbuf.cs->packets + rmesa->tcl.elt_cmd_start);
+ int dwords = (rmesa->radeon.cmdbuf.cs->section_ndw - rmesa->radeon.cmdbuf.cs->section_cdw);
if (RADEON_DEBUG & DEBUG_IOCTL)
fprintf(stderr, "%s\n", __FUNCTION__);
- assert( rmesa->dma.flush == radeonFlushElts );
- rmesa->dma.flush = NULL;
+ assert( rmesa->radeon.dma.flush == radeonFlushElts );
+ rmesa->radeon.dma.flush = NULL;
- /* Cope with odd number of elts:
- */
- rmesa->store.cmd_used = (rmesa->store.cmd_used + 2) & ~2;
- dwords = (rmesa->store.cmd_used - rmesa->store.elts_start) / 4;
+ nr = rmesa->tcl.elt_used;
+
+#if RADEON_OLD_PACKETS
+ if (rmesa->radeon.radeonScreen->kernel_mm) {
+ dwords -= 2;
+ }
+#endif
#if RADEON_OLD_PACKETS
- cmd[1] |= (dwords - 3) << 16;
+ cmd[1] |= (dwords + 3) << 16;
cmd[5] |= nr << RADEON_CP_VC_CNTL_NUM_SHIFT;
#else
- cmd[1] |= (dwords - 3) << 16;
+ cmd[1] |= (dwords + 2) << 16;
cmd[3] |= nr << RADEON_CP_VC_CNTL_NUM_SHIFT;
#endif
+ rmesa->radeon.cmdbuf.cs->cdw += dwords;
+ rmesa->radeon.cmdbuf.cs->section_cdw += dwords;
+
+#if RADEON_OLD_PACKETS
+ if (rmesa->radeon.radeonScreen->kernel_mm) {
+ radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs,
+ rmesa->ioctl.bo,
+ RADEON_GEM_DOMAIN_GTT,
+ 0, 0);
+ }
+#endif
+
+ END_BATCH();
+
if (RADEON_DEBUG & DEBUG_SYNC) {
fprintf(stderr, "%s: Syncing\n", __FUNCTION__);
- radeonFinish( rmesa->glCtx );
+ radeonFinish( rmesa->radeon.glCtx );
}
-}
+}
-GLushort *radeonAllocEltsOpenEnded( radeonContextPtr rmesa,
+GLushort *radeonAllocEltsOpenEnded( r100ContextPtr rmesa,
GLuint vertex_format,
GLuint primitive,
GLuint min_nr )
{
- drm_radeon_cmd_header_t *cmd;
GLushort *retval;
+ int align_min_nr;
+ BATCH_LOCALS(&rmesa->radeon);
if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s %d\n", __FUNCTION__, min_nr);
+ fprintf(stderr, "%s %d prim %x\n", __FUNCTION__, min_nr, primitive);
assert((primitive & RADEON_CP_VC_CNTL_PRIM_WALK_IND));
-
- radeonEmitState( rmesa );
-
- cmd = (drm_radeon_cmd_header_t *)radeonAllocCmdBuf( rmesa,
- ELTS_BUFSZ(min_nr),
- __FUNCTION__ );
+
+ radeonEmitState(&rmesa->radeon);
+ radeonEmitScissor(rmesa);
+
+ rmesa->tcl.elt_cmd_start = rmesa->radeon.cmdbuf.cs->cdw;
+
+ /* round up min_nr to align the state */
+ align_min_nr = (min_nr + 1) & ~1;
+
#if RADEON_OLD_PACKETS
- cmd[0].i = 0;
- cmd[0].header.cmd_type = RADEON_CMD_PACKET3_CLIP;
- cmd[1].i = RADEON_CP_PACKET3_3D_RNDR_GEN_INDX_PRIM;
- cmd[2].i = rmesa->ioctl.vertex_offset;
- cmd[3].i = 0xffff;
- cmd[4].i = vertex_format;
- cmd[5].i = (primitive |
- RADEON_CP_VC_CNTL_PRIM_WALK_IND |
- RADEON_CP_VC_CNTL_COLOR_ORDER_RGBA |
- RADEON_CP_VC_CNTL_VTX_FMT_RADEON_MODE);
-
- retval = (GLushort *)(cmd+6);
-#else
- cmd[0].i = 0;
- cmd[0].header.cmd_type = RADEON_CMD_PACKET3_CLIP;
- cmd[1].i = RADEON_CP_PACKET3_3D_DRAW_INDX;
- cmd[2].i = vertex_format;
- cmd[3].i = (primitive |
- RADEON_CP_VC_CNTL_PRIM_WALK_IND |
- RADEON_CP_VC_CNTL_COLOR_ORDER_RGBA |
- RADEON_CP_VC_CNTL_MAOS_ENABLE |
- RADEON_CP_VC_CNTL_VTX_FMT_RADEON_MODE);
-
- retval = (GLushort *)(cmd+4);
+ BEGIN_BATCH_NO_AUTOSTATE(2+ELTS_BUFSZ(align_min_nr)/4);
+ OUT_BATCH_PACKET3_CLIP(RADEON_CP_PACKET3_3D_RNDR_GEN_INDX_PRIM, 0);
+ if (!rmesa->radeon.radeonScreen->kernel_mm) {
+ OUT_BATCH_RELOC(rmesa->ioctl.vertex_offset, rmesa->ioctl.bo, rmesa->ioctl.vertex_offset, RADEON_GEM_DOMAIN_GTT, 0, 0);
+ } else {
+ OUT_BATCH(rmesa->ioctl.vertex_offset);
+ }
+ OUT_BATCH(0xffff);
+ OUT_BATCH(vertex_format);
+ OUT_BATCH(primitive |
+ RADEON_CP_VC_CNTL_PRIM_WALK_IND |
+ RADEON_CP_VC_CNTL_COLOR_ORDER_RGBA |
+ RADEON_CP_VC_CNTL_VTX_FMT_RADEON_MODE);
+#else
+ BEGIN_BATCH_NO_AUTOSTATE(ELTS_BUFSZ(align_min_nr)/4);
+ OUT_BATCH_PACKET3_CLIP(RADEON_CP_PACKET3_DRAW_INDX, 0);
+ OUT_BATCH(vertex_format);
+ OUT_BATCH(primitive |
+ RADEON_CP_VC_CNTL_PRIM_WALK_IND |
+ RADEON_CP_VC_CNTL_COLOR_ORDER_RGBA |
+ RADEON_CP_VC_CNTL_MAOS_ENABLE |
+ RADEON_CP_VC_CNTL_VTX_FMT_RADEON_MODE);
#endif
- if (RADEON_DEBUG & DEBUG_PRIMS)
- fprintf(stderr, "%s: header 0x%x vfmt 0x%x prim %x \n",
- __FUNCTION__,
- cmd[1].i, vertex_format, primitive);
- assert(!rmesa->dma.flush);
- rmesa->glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES;
- rmesa->dma.flush = radeonFlushElts;
+ rmesa->tcl.elt_cmd_offset = rmesa->radeon.cmdbuf.cs->cdw;
+ rmesa->tcl.elt_used = min_nr;
- rmesa->store.elts_start = ((char *)cmd) - rmesa->store.cmd_buf;
+ retval = (GLushort *)(rmesa->radeon.cmdbuf.cs->packets + rmesa->tcl.elt_cmd_offset);
- return retval;
-}
+ if (RADEON_DEBUG & DEBUG_PRIMS)
+ fprintf(stderr, "%s: header prim %x \n",
+ __FUNCTION__, primitive);
+ assert(!rmesa->radeon.dma.flush);
+ rmesa->radeon.glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES;
+ rmesa->radeon.dma.flush = radeonFlushElts;
+ return retval;
+}
-void radeonEmitVertexAOS( radeonContextPtr rmesa,
+void radeonEmitVertexAOS( r100ContextPtr rmesa,
GLuint vertex_size,
+ struct radeon_bo *bo,
GLuint offset )
{
#if RADEON_OLD_PACKETS
- rmesa->ioctl.vertex_size = vertex_size;
rmesa->ioctl.vertex_offset = offset;
+ rmesa->ioctl.bo = bo;
#else
- drm_radeon_cmd_header_t *cmd;
+ BATCH_LOCALS(&rmesa->radeon);
if (RADEON_DEBUG & (DEBUG_PRIMS|DEBUG_IOCTL))
fprintf(stderr, "%s: vertex_size 0x%x offset 0x%x \n",
__FUNCTION__, vertex_size, offset);
- cmd = (drm_radeon_cmd_header_t *)radeonAllocCmdBuf( rmesa, VERT_AOS_BUFSZ,
- __FUNCTION__ );
+ BEGIN_BATCH(7);
+ OUT_BATCH_PACKET3(RADEON_CP_PACKET3_3D_LOAD_VBPNTR, 2);
+ OUT_BATCH(1);
+ OUT_BATCH(vertex_size | (vertex_size << 8));
+ OUT_BATCH_RELOC(offset, bo, offset, RADEON_GEM_DOMAIN_GTT, 0, 0);
+ END_BATCH();
- cmd[0].i = 0;
- cmd[0].header.cmd_type = RADEON_CMD_PACKET3;
- cmd[1].i = RADEON_CP_PACKET3_3D_LOAD_VBPNTR | (2 << 16);
- cmd[2].i = 1;
- cmd[3].i = vertex_size | (vertex_size << 8);
- cmd[4].i = offset;
#endif
}
-
-void radeonEmitAOS( radeonContextPtr rmesa,
- struct radeon_dma_region **component,
+
+void radeonEmitAOS( r100ContextPtr rmesa,
GLuint nr,
GLuint offset )
{
#if RADEON_OLD_PACKETS
assert( nr == 1 );
- assert( component[0]->aos_size == component[0]->aos_stride );
- rmesa->ioctl.vertex_size = component[0]->aos_size;
- rmesa->ioctl.vertex_offset =
- (component[0]->aos_start + offset * component[0]->aos_stride * 4);
+ rmesa->ioctl.bo = rmesa->radeon.tcl.aos[0].bo;
+ rmesa->ioctl.vertex_offset =
+ (rmesa->radeon.tcl.aos[0].offset + offset * rmesa->radeon.tcl.aos[0].stride * 4);
#else
- drm_radeon_cmd_header_t *cmd;
- int sz = AOS_BUFSZ(nr);
+ BATCH_LOCALS(&rmesa->radeon);
+ uint32_t voffset;
+ // int sz = AOS_BUFSZ(nr);
+ int sz = 1 + (nr >> 1) * 3 + (nr & 1) * 2;
int i;
- int *tmp;
if (RADEON_DEBUG & DEBUG_IOCTL)
fprintf(stderr, "%s\n", __FUNCTION__);
-
- cmd = (drm_radeon_cmd_header_t *)radeonAllocCmdBuf( rmesa, sz,
- __FUNCTION__ );
- cmd[0].i = 0;
- cmd[0].header.cmd_type = RADEON_CMD_PACKET3;
- cmd[1].i = RADEON_CP_PACKET3_3D_LOAD_VBPNTR | (((sz / sizeof(int))-3) << 16);
- cmd[2].i = nr;
- tmp = &cmd[0].i;
- cmd += 3;
-
- for (i = 0 ; i < nr ; i++) {
- if (i & 1) {
- cmd[0].i |= ((component[i]->aos_stride << 24) |
- (component[i]->aos_size << 16));
- cmd[2].i = (component[i]->aos_start +
- offset * component[i]->aos_stride * 4);
- cmd += 3;
+ BEGIN_BATCH(sz+2+(nr * 2));
+ OUT_BATCH_PACKET3(RADEON_CP_PACKET3_3D_LOAD_VBPNTR, sz - 1);
+ OUT_BATCH(nr);
+
+ if (!rmesa->radeon.radeonScreen->kernel_mm) {
+ for (i = 0; i + 1 < nr; i += 2) {
+ OUT_BATCH((rmesa->radeon.tcl.aos[i].components << 0) |
+ (rmesa->radeon.tcl.aos[i].stride << 8) |
+ (rmesa->radeon.tcl.aos[i + 1].components << 16) |
+ (rmesa->radeon.tcl.aos[i + 1].stride << 24));
+
+ voffset = rmesa->radeon.tcl.aos[i + 0].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride;
+ OUT_BATCH_RELOC(voffset,
+ rmesa->radeon.tcl.aos[i].bo,
+ voffset,
+ RADEON_GEM_DOMAIN_GTT,
+ 0, 0);
+ voffset = rmesa->radeon.tcl.aos[i + 1].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[i + 1].stride;
+ OUT_BATCH_RELOC(voffset,
+ rmesa->radeon.tcl.aos[i+1].bo,
+ voffset,
+ RADEON_GEM_DOMAIN_GTT,
+ 0, 0);
}
- else {
- cmd[0].i = ((component[i]->aos_stride << 8) |
- (component[i]->aos_size << 0));
- cmd[1].i = (component[i]->aos_start +
- offset * component[i]->aos_stride * 4);
- }
- }
-
- if (RADEON_DEBUG & DEBUG_VERTS) {
- fprintf(stderr, "%s:\n", __FUNCTION__);
- for (i = 0 ; i < sz ; i++)
- fprintf(stderr, " %d: %x\n", i, tmp[i]);
- }
-#endif
-}
-
-/* using already shifted color_fmt! */
-void radeonEmitBlit( radeonContextPtr rmesa, /* FIXME: which drmMinor is required? */
- GLuint color_fmt,
- GLuint src_pitch,
- GLuint src_offset,
- GLuint dst_pitch,
- GLuint dst_offset,
- GLint srcx, GLint srcy,
- GLint dstx, GLint dsty,
- GLuint w, GLuint h )
-{
- drm_radeon_cmd_header_t *cmd;
-
- if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s src %x/%x %d,%d dst: %x/%x %d,%d sz: %dx%d\n",
- __FUNCTION__,
- src_pitch, src_offset, srcx, srcy,
- dst_pitch, dst_offset, dstx, dsty,
- w, h);
-
- assert( (src_pitch & 63) == 0 );
- assert( (dst_pitch & 63) == 0 );
- assert( (src_offset & 1023) == 0 );
- assert( (dst_offset & 1023) == 0 );
- assert( w < (1<<16) );
- assert( h < (1<<16) );
-
- cmd = (drm_radeon_cmd_header_t *)radeonAllocCmdBuf( rmesa, 8 * sizeof(int),
- __FUNCTION__ );
-
-
- cmd[0].i = 0;
- cmd[0].header.cmd_type = RADEON_CMD_PACKET3;
- cmd[1].i = RADEON_CP_PACKET3_CNTL_BITBLT_MULTI | (5 << 16);
- cmd[2].i = (RADEON_GMC_SRC_PITCH_OFFSET_CNTL |
- RADEON_GMC_DST_PITCH_OFFSET_CNTL |
- RADEON_GMC_BRUSH_NONE |
- color_fmt |
- RADEON_GMC_SRC_DATATYPE_COLOR |
- RADEON_ROP3_S |
- RADEON_DP_SRC_SOURCE_MEMORY |
- RADEON_GMC_CLR_CMP_CNTL_DIS |
- RADEON_GMC_WR_MSK_DIS );
-
- cmd[3].i = ((src_pitch/64)<<22) | (src_offset >> 10);
- cmd[4].i = ((dst_pitch/64)<<22) | (dst_offset >> 10);
- cmd[5].i = (srcx << 16) | srcy;
- cmd[6].i = (dstx << 16) | dsty; /* dst */
- cmd[7].i = (w << 16) | h;
-}
-
-
-void radeonEmitWait( radeonContextPtr rmesa, GLuint flags )
-{
- drm_radeon_cmd_header_t *cmd;
-
- assert( !(flags & ~(RADEON_WAIT_2D|RADEON_WAIT_3D)) );
-
- cmd = (drm_radeon_cmd_header_t *)radeonAllocCmdBuf( rmesa, 1 * sizeof(int),
- __FUNCTION__ );
- cmd[0].i = 0;
- cmd[0].wait.cmd_type = RADEON_CMD_WAIT;
- cmd[0].wait.flags = flags;
-}
-
-static int radeonFlushCmdBufLocked( radeonContextPtr rmesa,
- const char * caller )
-{
- int ret, i;
- drm_radeon_cmd_buffer_t cmd;
-
- if (rmesa->lost_context)
- radeonBackUpAndEmitLostStateLocked(rmesa);
-
- if (RADEON_DEBUG & DEBUG_IOCTL) {
- fprintf(stderr, "%s from %s\n", __FUNCTION__, caller);
-
- if (RADEON_DEBUG & DEBUG_VERBOSE)
- for (i = 0 ; i < rmesa->store.cmd_used ; i += 4 )
- fprintf(stderr, "%d: %x\n", i/4,
- *(int *)(&rmesa->store.cmd_buf[i]));
- }
-
- if (RADEON_DEBUG & DEBUG_DMA)
- fprintf(stderr, "%s: Releasing %d buffers\n", __FUNCTION__,
- rmesa->dma.nr_released_bufs);
-
-
- if (RADEON_DEBUG & DEBUG_SANITY) {
- if (rmesa->state.scissor.enabled)
- ret = radeonSanityCmdBuffer( rmesa,
- rmesa->state.scissor.numClipRects,
- rmesa->state.scissor.pClipRects);
- else
- ret = radeonSanityCmdBuffer( rmesa,
- rmesa->numClipRects,
- rmesa->pClipRects);
- if (ret) {
- fprintf(stderr, "drmSanityCommandWrite: %d\n", ret);
- goto out;
+ if (nr & 1) {
+ OUT_BATCH((rmesa->radeon.tcl.aos[nr - 1].components << 0) |
+ (rmesa->radeon.tcl.aos[nr - 1].stride << 8));
+ voffset = rmesa->radeon.tcl.aos[nr - 1].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[nr - 1].stride;
+ OUT_BATCH_RELOC(voffset,
+ rmesa->radeon.tcl.aos[nr - 1].bo,
+ voffset,
+ RADEON_GEM_DOMAIN_GTT,
+ 0, 0);
}
- }
-
-
- cmd.bufsz = rmesa->store.cmd_used;
- cmd.buf = rmesa->store.cmd_buf;
-
- if (rmesa->state.scissor.enabled) {
- cmd.nbox = rmesa->state.scissor.numClipRects;
- cmd.boxes = rmesa->state.scissor.pClipRects;
} else {
- cmd.nbox = rmesa->numClipRects;
- cmd.boxes = rmesa->pClipRects;
- }
-
- ret = drmCommandWrite( rmesa->dri.fd,
- DRM_RADEON_CMDBUF,
- &cmd, sizeof(cmd) );
-
- if (ret)
- fprintf(stderr, "drmCommandWrite: %d\n", ret);
-
- if (RADEON_DEBUG & DEBUG_SYNC) {
- fprintf(stderr, "\nSyncing in %s\n\n", __FUNCTION__);
- radeonWaitForIdleLocked( rmesa );
- }
-
- out:
- rmesa->store.primnr = 0;
- rmesa->store.statenr = 0;
- rmesa->store.cmd_used = 0;
- rmesa->dma.nr_released_bufs = 0;
- rmesa->save_on_next_emit = 1;
-
- return ret;
-}
-
-
-/* Note: does not emit any commands to avoid recursion on
- * radeonAllocCmdBuf.
- */
-void radeonFlushCmdBuf( radeonContextPtr rmesa, const char *caller )
-{
- int ret;
-
-
- LOCK_HARDWARE( rmesa );
-
- ret = radeonFlushCmdBufLocked( rmesa, caller );
-
- UNLOCK_HARDWARE( rmesa );
-
- if (ret) {
- fprintf(stderr, "drm_radeon_cmd_buffer_t: %d (exiting)\n", ret);
- exit(ret);
- }
-}
-
-/* =============================================================
- * Hardware vertex buffer handling
- */
-
-
-void radeonRefillCurrentDmaRegion( radeonContextPtr rmesa )
-{
- struct radeon_dma_buffer *dmabuf;
- int fd = rmesa->dri.fd;
- int index = 0;
- int size = 0;
- drmDMAReq dma;
- int ret;
-
- if (RADEON_DEBUG & (DEBUG_IOCTL|DEBUG_DMA))
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- if (rmesa->dma.flush) {
- rmesa->dma.flush( rmesa );
- }
-
- if (rmesa->dma.current.buf)
- radeonReleaseDmaRegion( rmesa, &rmesa->dma.current, __FUNCTION__ );
-
- if (rmesa->dma.nr_released_bufs > 4)
- radeonFlushCmdBuf( rmesa, __FUNCTION__ );
-
- dma.context = rmesa->dri.hwContext;
- dma.send_count = 0;
- dma.send_list = NULL;
- dma.send_sizes = NULL;
- dma.flags = 0;
- dma.request_count = 1;
- dma.request_size = RADEON_BUFFER_SIZE;
- dma.request_list = &index;
- dma.request_sizes = &size;
- dma.granted_count = 0;
-
- LOCK_HARDWARE(rmesa); /* no need to validate */
-
- ret = drmDMA( fd, &dma );
-
- if (ret != 0) {
- /* Free some up this way?
- */
- if (rmesa->dma.nr_released_bufs) {
- radeonFlushCmdBufLocked( rmesa, __FUNCTION__ );
- }
-
- if (RADEON_DEBUG & DEBUG_DMA)
- fprintf(stderr, "Waiting for buffers\n");
-
- radeonWaitForIdleLocked( rmesa );
- ret = drmDMA( fd, &dma );
-
- if ( ret != 0 ) {
- UNLOCK_HARDWARE( rmesa );
- fprintf( stderr, "Error: Could not get dma buffer... exiting\n" );
- exit( -1 );
- }
- }
-
- UNLOCK_HARDWARE(rmesa);
-
- if (RADEON_DEBUG & DEBUG_DMA)
- fprintf(stderr, "Allocated buffer %d\n", index);
-
- dmabuf = CALLOC_STRUCT( radeon_dma_buffer );
- dmabuf->buf = &rmesa->radeonScreen->buffers->list[index];
- dmabuf->refcount = 1;
-
- rmesa->dma.current.buf = dmabuf;
- rmesa->dma.current.address = dmabuf->buf->address;
- rmesa->dma.current.end = dmabuf->buf->total;
- rmesa->dma.current.start = 0;
- rmesa->dma.current.ptr = 0;
-
- rmesa->c_vertexBuffers++;
-}
-
-void radeonReleaseDmaRegion( radeonContextPtr rmesa,
- struct radeon_dma_region *region,
- const char *caller )
-{
- if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s from %s\n", __FUNCTION__, caller);
-
- if (!region->buf)
- return;
-
- if (rmesa->dma.flush)
- rmesa->dma.flush( rmesa );
-
- if (--region->buf->refcount == 0) {
- drm_radeon_cmd_header_t *cmd;
-
- if (RADEON_DEBUG & (DEBUG_IOCTL|DEBUG_DMA))
- fprintf(stderr, "%s -- DISCARD BUF %d\n", __FUNCTION__,
- region->buf->buf->idx);
-
- cmd = (drm_radeon_cmd_header_t *)radeonAllocCmdBuf( rmesa, sizeof(*cmd),
- __FUNCTION__ );
- cmd->dma.cmd_type = RADEON_CMD_DMA_DISCARD;
- cmd->dma.buf_idx = region->buf->buf->idx;
- FREE(region->buf);
- rmesa->dma.nr_released_bufs++;
- }
-
- region->buf = NULL;
- region->start = 0;
-}
-
-/* Allocates a region from rmesa->dma.current. If there isn't enough
- * space in current, grab a new buffer (and discard what was left of current)
- */
-void radeonAllocDmaRegion( radeonContextPtr rmesa,
- struct radeon_dma_region *region,
- int bytes,
- int alignment )
-{
- if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s %d\n", __FUNCTION__, bytes);
-
- if (rmesa->dma.flush)
- rmesa->dma.flush( rmesa );
-
- if (region->buf)
- radeonReleaseDmaRegion( rmesa, region, __FUNCTION__ );
-
- alignment--;
- rmesa->dma.current.start = rmesa->dma.current.ptr =
- (rmesa->dma.current.ptr + alignment) & ~alignment;
-
- if ( rmesa->dma.current.ptr + bytes > rmesa->dma.current.end )
- radeonRefillCurrentDmaRegion( rmesa );
-
- region->start = rmesa->dma.current.start;
- region->ptr = rmesa->dma.current.start;
- region->end = rmesa->dma.current.start + bytes;
- region->address = rmesa->dma.current.address;
- region->buf = rmesa->dma.current.buf;
- region->buf->refcount++;
-
- rmesa->dma.current.ptr += bytes; /* bug - if alignment > 7 */
- rmesa->dma.current.start =
- rmesa->dma.current.ptr = (rmesa->dma.current.ptr + 0x7) & ~0x7;
-}
-
-/* ================================================================
- * SwapBuffers with client-side throttling
- */
-
-static uint32_t radeonGetLastFrame (radeonContextPtr rmesa)
-{
- drm_radeon_getparam_t gp;
- int ret;
- uint32_t frame;
-
- gp.param = RADEON_PARAM_LAST_FRAME;
- gp.value = (int *)&frame;
- ret = drmCommandWriteRead( rmesa->dri.fd, DRM_RADEON_GETPARAM,
- &gp, sizeof(gp) );
-
- if ( ret ) {
- fprintf( stderr, "%s: drm_radeon_getparam_t: %d\n", __FUNCTION__, ret );
- exit(1);
- }
-
- return frame;
-}
-
-static void radeonEmitIrqLocked( radeonContextPtr rmesa )
-{
- drm_radeon_irq_emit_t ie;
- int ret;
-
- ie.irq_seq = &rmesa->iw.irq_seq;
- ret = drmCommandWriteRead( rmesa->dri.fd, DRM_RADEON_IRQ_EMIT,
- &ie, sizeof(ie) );
- if ( ret ) {
- fprintf( stderr, "%s: drm_radeon_irq_emit_t: %d\n", __FUNCTION__, ret );
- exit(1);
- }
-}
-
-
-static void radeonWaitIrq( radeonContextPtr rmesa )
-{
- int ret;
-
- do {
- ret = drmCommandWrite( rmesa->dri.fd, DRM_RADEON_IRQ_WAIT,
- &rmesa->iw, sizeof(rmesa->iw) );
- } while (ret && (errno == EINTR || errno == EBUSY));
-
- if ( ret ) {
- fprintf( stderr, "%s: drmRadeonIrqWait: %d\n", __FUNCTION__, ret );
- exit(1);
- }
-}
-
-
-static void radeonWaitForFrameCompletion( radeonContextPtr rmesa )
-{
- drm_radeon_sarea_t *sarea = rmesa->sarea;
-
- if (rmesa->do_irqs) {
- if (radeonGetLastFrame(rmesa) < sarea->last_frame) {
- if (!rmesa->irqsEmitted) {
- while (radeonGetLastFrame (rmesa) < sarea->last_frame)
- ;
- }
- else {
- UNLOCK_HARDWARE( rmesa );
- radeonWaitIrq( rmesa );
- LOCK_HARDWARE( rmesa );
- }
- rmesa->irqsEmitted = 10;
+ for (i = 0; i + 1 < nr; i += 2) {
+ OUT_BATCH((rmesa->radeon.tcl.aos[i].components << 0) |
+ (rmesa->radeon.tcl.aos[i].stride << 8) |
+ (rmesa->radeon.tcl.aos[i + 1].components << 16) |
+ (rmesa->radeon.tcl.aos[i + 1].stride << 24));
+
+ voffset = rmesa->radeon.tcl.aos[i + 0].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride;
+ OUT_BATCH(voffset);
+ voffset = rmesa->radeon.tcl.aos[i + 1].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[i + 1].stride;
+ OUT_BATCH(voffset);
}
- if (rmesa->irqsEmitted) {
- radeonEmitIrqLocked( rmesa );
- rmesa->irqsEmitted--;
+ if (nr & 1) {
+ OUT_BATCH((rmesa->radeon.tcl.aos[nr - 1].components << 0) |
+ (rmesa->radeon.tcl.aos[nr - 1].stride << 8));
+ voffset = rmesa->radeon.tcl.aos[nr - 1].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[nr - 1].stride;
+ OUT_BATCH(voffset);
}
- }
- else {
- while (radeonGetLastFrame (rmesa) < sarea->last_frame) {
- UNLOCK_HARDWARE( rmesa );
- if (rmesa->do_usleeps)
- DO_USLEEP( 1 );
- LOCK_HARDWARE( rmesa );
+ for (i = 0; i + 1 < nr; i += 2) {
+ voffset = rmesa->radeon.tcl.aos[i + 0].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[i + 0].stride;
+ radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs,
+ rmesa->radeon.tcl.aos[i+0].bo,
+ RADEON_GEM_DOMAIN_GTT,
+ 0, 0);
+ voffset = rmesa->radeon.tcl.aos[i + 1].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[i + 1].stride;
+ radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs,
+ rmesa->radeon.tcl.aos[i+1].bo,
+ RADEON_GEM_DOMAIN_GTT,
+ 0, 0);
}
- }
-}
-
-/* Copy the back color buffer to the front color buffer.
- */
-void radeonCopyBuffer( __DRIdrawablePrivate *dPriv,
- const drm_clip_rect_t *rect)
-{
- radeonContextPtr rmesa;
- GLint nbox, i, ret;
- GLboolean missed_target;
- int64_t ust;
- __DRIscreenPrivate *psp;
-
- assert(dPriv);
- assert(dPriv->driContextPriv);
- assert(dPriv->driContextPriv->driverPrivate);
-
- rmesa = (radeonContextPtr) dPriv->driContextPriv->driverPrivate;
-
- if ( RADEON_DEBUG & DEBUG_IOCTL ) {
- fprintf( stderr, "\n%s( %p )\n\n", __FUNCTION__, (void *) rmesa->glCtx );
- }
-
- RADEON_FIREVERTICES( rmesa );
- LOCK_HARDWARE( rmesa );
-
- /* Throttle the frame rate -- only allow one pending swap buffers
- * request at a time.
- */
- radeonWaitForFrameCompletion( rmesa );
- if (!rect)
- {
- UNLOCK_HARDWARE( rmesa );
- driWaitForVBlank( dPriv, & missed_target );
- LOCK_HARDWARE( rmesa );
- }
-
- nbox = dPriv->numClipRects; /* must be in locked region */
-
- for ( i = 0 ; i < nbox ; ) {
- GLint nr = MIN2( i + RADEON_NR_SAREA_CLIPRECTS , nbox );
- drm_clip_rect_t *box = dPriv->pClipRects;
- drm_clip_rect_t *b = rmesa->sarea->boxes;
- GLint n = 0;
-
- for ( ; i < nr ; i++ ) {
-
- *b = box[i];
-
- if (rect)
- {
- if (rect->x1 > b->x1)
- b->x1 = rect->x1;
- if (rect->y1 > b->y1)
- b->y1 = rect->y1;
- if (rect->x2 < b->x2)
- b->x2 = rect->x2;
- if (rect->y2 < b->y2)
- b->y2 = rect->y2;
-
- if (b->x1 >= b->x2 || b->y1 >= b->y2)
- continue;
- }
-
- b++;
- n++;
- }
- rmesa->sarea->nbox = n;
-
- if (!n)
- continue;
-
- ret = drmCommandNone( rmesa->dri.fd, DRM_RADEON_SWAP );
-
- if ( ret ) {
- fprintf( stderr, "DRM_RADEON_SWAP_BUFFERS: return = %d\n", ret );
- UNLOCK_HARDWARE( rmesa );
- exit( 1 );
+ if (nr & 1) {
+ voffset = rmesa->radeon.tcl.aos[nr - 1].offset +
+ offset * 4 * rmesa->radeon.tcl.aos[nr - 1].stride;
+ radeon_cs_write_reloc(rmesa->radeon.cmdbuf.cs,
+ rmesa->radeon.tcl.aos[nr-1].bo,
+ RADEON_GEM_DOMAIN_GTT,
+ 0, 0);
}
}
+ END_BATCH();
- UNLOCK_HARDWARE( rmesa );
- if (!rect)
- {
- psp = dPriv->driScreenPriv;
- rmesa->swap_count++;
- (*psp->systemTime->getUST)( & ust );
- if ( missed_target ) {
- rmesa->swap_missed_count++;
- rmesa->swap_missed_ust = ust - rmesa->swap_ust;
- }
-
- rmesa->swap_ust = ust;
- rmesa->hw.all_dirty = GL_TRUE;
- }
-}
-
-void radeonPageFlip( __DRIdrawablePrivate *dPriv )
-{
- radeonContextPtr rmesa;
- GLint ret;
- GLboolean missed_target;
- __DRIscreenPrivate *psp;
-
- assert(dPriv);
- assert(dPriv->driContextPriv);
- assert(dPriv->driContextPriv->driverPrivate);
-
- rmesa = (radeonContextPtr) dPriv->driContextPriv->driverPrivate;
- psp = dPriv->driScreenPriv;
-
- if ( RADEON_DEBUG & DEBUG_IOCTL ) {
- fprintf(stderr, "%s: pfCurrentPage: %d\n", __FUNCTION__,
- rmesa->sarea->pfCurrentPage);
- }
-
- RADEON_FIREVERTICES( rmesa );
- LOCK_HARDWARE( rmesa );
-
- /* Need to do this for the perf box placement:
- */
- if (dPriv->numClipRects)
- {
- drm_clip_rect_t *box = dPriv->pClipRects;
- drm_clip_rect_t *b = rmesa->sarea->boxes;
- b[0] = box[0];
- rmesa->sarea->nbox = 1;
- }
-
- /* Throttle the frame rate -- only allow a few pending swap buffers
- * request at a time.
- */
- radeonWaitForFrameCompletion( rmesa );
- UNLOCK_HARDWARE( rmesa );
- driWaitForVBlank( dPriv, & missed_target );
- if ( missed_target ) {
- rmesa->swap_missed_count++;
- (void) (*psp->systemTime->getUST)( & rmesa->swap_missed_ust );
- }
- LOCK_HARDWARE( rmesa );
-
- ret = drmCommandNone( rmesa->dri.fd, DRM_RADEON_FLIP );
-
- UNLOCK_HARDWARE( rmesa );
-
- if ( ret ) {
- fprintf( stderr, "DRM_RADEON_FLIP: return = %d\n", ret );
- exit( 1 );
- }
-
- rmesa->swap_count++;
- (void) (*psp->systemTime->getUST)( & rmesa->swap_ust );
-
- /* Get ready for drawing next frame. Update the renderbuffers'
- * flippedOffset/Pitch fields so we draw into the right place.
- */
- driFlipRenderbuffers(rmesa->glCtx->WinSysDrawBuffer,
- rmesa->sarea->pfCurrentPage);
-
- radeonUpdateDrawBuffer(rmesa->glCtx);
+#endif
}
-
/* ================================================================
* Buffer clear
*/
#define RADEON_MAX_CLEARS 256
-static void radeonClear( GLcontext *ctx, GLbitfield mask )
+static void radeonUserClear(GLcontext *ctx, GLuint mask)
+{
+ radeon_clear_tris(ctx, mask);
+}
+
+static void radeonKernelClear(GLcontext *ctx, GLuint flags)
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->dri.drawable;
- drm_radeon_sarea_t *sarea = rmesa->sarea;
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ drm_radeon_sarea_t *sarea = rmesa->radeon.sarea;
uint32_t clear;
- GLuint flags = 0;
- GLuint color_mask = 0;
GLint ret, i;
GLint cx, cy, cw, ch;
- if ( RADEON_DEBUG & DEBUG_IOCTL ) {
- fprintf( stderr, "radeonClear\n");
- }
-
- {
- LOCK_HARDWARE( rmesa );
- UNLOCK_HARDWARE( rmesa );
- if ( dPriv->numClipRects == 0 )
- return;
- }
-
- radeonFlush( ctx );
-
- if ( mask & BUFFER_BIT_FRONT_LEFT ) {
- flags |= RADEON_FRONT;
- color_mask = rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK];
- mask &= ~BUFFER_BIT_FRONT_LEFT;
- }
-
- if ( mask & BUFFER_BIT_BACK_LEFT ) {
- flags |= RADEON_BACK;
- color_mask = rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK];
- mask &= ~BUFFER_BIT_BACK_LEFT;
- }
-
- if ( mask & BUFFER_BIT_DEPTH ) {
- flags |= RADEON_DEPTH;
- mask &= ~BUFFER_BIT_DEPTH;
- }
-
- if ( (mask & BUFFER_BIT_STENCIL) && rmesa->state.stencil.hwBuffer ) {
- flags |= RADEON_STENCIL;
- mask &= ~BUFFER_BIT_STENCIL;
- }
-
- if ( mask ) {
- if (RADEON_DEBUG & DEBUG_FALLBACKS)
- fprintf(stderr, "%s: swrast clear, mask: %x\n", __FUNCTION__, mask);
- _swrast_Clear( ctx, mask );
- }
-
- if ( !flags )
- return;
-
- if (rmesa->using_hyperz) {
- flags |= RADEON_USE_COMP_ZBUF;
-/* if (rmesa->radeonScreen->chipset & RADEON_CHIPSET_TCL)
- flags |= RADEON_USE_HIERZ; */
- if (!(rmesa->state.stencil.hwBuffer) ||
- ((flags & RADEON_DEPTH) && (flags & RADEON_STENCIL) &&
- ((rmesa->state.stencil.clear & RADEON_STENCIL_WRITE_MASK) == RADEON_STENCIL_WRITE_MASK))) {
- flags |= RADEON_CLEAR_FASTZ;
- }
- }
-
- LOCK_HARDWARE( rmesa );
+ LOCK_HARDWARE( &rmesa->radeon );
/* compute region after locking: */
cx = ctx->DrawBuffer->_Xmin;
@@ -1112,7 +479,7 @@ static void radeonClear( GLcontext *ctx, GLbitfield mask )
gp.param = RADEON_PARAM_LAST_CLEAR;
gp.value = (int *)&clear;
- ret = drmCommandWriteRead( rmesa->dri.fd,
+ ret = drmCommandWriteRead( rmesa->radeon.dri.fd,
DRM_RADEON_GETPARAM, &gp, sizeof(gp) );
if ( ret ) {
@@ -1124,20 +491,20 @@ static void radeonClear( GLcontext *ctx, GLbitfield mask )
break;
}
- if ( rmesa->do_usleeps ) {
- UNLOCK_HARDWARE( rmesa );
+ if ( rmesa->radeon.do_usleeps ) {
+ UNLOCK_HARDWARE( &rmesa->radeon );
DO_USLEEP( 1 );
- LOCK_HARDWARE( rmesa );
+ LOCK_HARDWARE( &rmesa->radeon );
}
}
/* Send current state to the hardware */
- radeonFlushCmdBufLocked( rmesa, __FUNCTION__ );
+ rcommonFlushCmdBufLocked( &rmesa->radeon, __FUNCTION__ );
for ( i = 0 ; i < dPriv->numClipRects ; ) {
GLint nr = MIN2( i + RADEON_NR_SAREA_CLIPRECTS, dPriv->numClipRects );
drm_clip_rect_t *box = dPriv->pClipRects;
- drm_clip_rect_t *b = rmesa->sarea->boxes;
+ drm_clip_rect_t *b = rmesa->radeon.sarea->boxes;
drm_radeon_clear_t clear;
drm_radeon_clear_rect_t depth_boxes[RADEON_NR_SAREA_CLIPRECTS];
GLint n = 0;
@@ -1172,105 +539,107 @@ static void radeonClear( GLcontext *ctx, GLbitfield mask )
}
}
- rmesa->sarea->nbox = n;
+ rmesa->radeon.sarea->nbox = n;
clear.flags = flags;
- clear.clear_color = rmesa->state.color.clear;
- clear.clear_depth = rmesa->state.depth.clear;
+ clear.clear_color = rmesa->radeon.state.color.clear;
+ clear.clear_depth = rmesa->radeon.state.depth.clear;
clear.color_mask = rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK];
- clear.depth_mask = rmesa->state.stencil.clear;
+ clear.depth_mask = rmesa->radeon.state.stencil.clear;
clear.depth_boxes = depth_boxes;
n--;
- b = rmesa->sarea->boxes;
+ b = rmesa->radeon.sarea->boxes;
for ( ; n >= 0 ; n-- ) {
depth_boxes[n].f[CLEAR_X1] = (float)b[n].x1;
depth_boxes[n].f[CLEAR_Y1] = (float)b[n].y1;
depth_boxes[n].f[CLEAR_X2] = (float)b[n].x2;
depth_boxes[n].f[CLEAR_Y2] = (float)b[n].y2;
- depth_boxes[n].f[CLEAR_DEPTH] =
- (float)rmesa->state.depth.clear;
+ depth_boxes[n].f[CLEAR_DEPTH] =
+ (float)rmesa->radeon.state.depth.clear;
}
- ret = drmCommandWrite( rmesa->dri.fd, DRM_RADEON_CLEAR,
+ ret = drmCommandWrite( rmesa->radeon.dri.fd, DRM_RADEON_CLEAR,
&clear, sizeof(drm_radeon_clear_t));
if ( ret ) {
- UNLOCK_HARDWARE( rmesa );
+ UNLOCK_HARDWARE( &rmesa->radeon );
fprintf( stderr, "DRM_RADEON_CLEAR: return = %d\n", ret );
exit( 1 );
}
}
-
- UNLOCK_HARDWARE( rmesa );
- rmesa->hw.all_dirty = GL_TRUE;
+ UNLOCK_HARDWARE( &rmesa->radeon );
}
-
-void radeonWaitForIdleLocked( radeonContextPtr rmesa )
+static void radeonClear( GLcontext *ctx, GLbitfield mask )
{
- int fd = rmesa->dri.fd;
- int to = 0;
- int ret, i = 0;
-
- rmesa->c_drawWaits++;
-
- do {
- do {
- ret = drmCommandNone( fd, DRM_RADEON_CP_IDLE);
- } while ( ret && errno == EBUSY && i++ < RADEON_IDLE_RETRY );
- } while ( ( ret == -EBUSY ) && ( to++ < RADEON_TIMEOUT ) );
-
- if ( ret < 0 ) {
- UNLOCK_HARDWARE( rmesa );
- fprintf( stderr, "Error: Radeon timed out... exiting\n" );
- exit( -1 );
- }
-}
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ GLuint flags = 0;
+ GLuint color_mask = 0;
+ GLuint orig_mask = mask;
+
+ if ( RADEON_DEBUG & DEBUG_IOCTL ) {
+ fprintf( stderr, "radeonClear\n");
+ }
+ {
+ LOCK_HARDWARE( &rmesa->radeon );
+ UNLOCK_HARDWARE( &rmesa->radeon );
+ if ( dPriv->numClipRects == 0 )
+ return;
+ }
-static void radeonWaitForIdle( radeonContextPtr rmesa )
-{
- LOCK_HARDWARE(rmesa);
- radeonWaitForIdleLocked( rmesa );
- UNLOCK_HARDWARE(rmesa);
-}
+ radeon_firevertices(&rmesa->radeon);
+ if ( mask & BUFFER_BIT_FRONT_LEFT ) {
+ flags |= RADEON_FRONT;
+ color_mask = rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK];
+ mask &= ~BUFFER_BIT_FRONT_LEFT;
+ }
-void radeonFlush( GLcontext *ctx )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
+ if ( mask & BUFFER_BIT_BACK_LEFT ) {
+ flags |= RADEON_BACK;
+ color_mask = rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK];
+ mask &= ~BUFFER_BIT_BACK_LEFT;
+ }
- if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s\n", __FUNCTION__);
+ if ( mask & BUFFER_BIT_DEPTH ) {
+ flags |= RADEON_DEPTH;
+ mask &= ~BUFFER_BIT_DEPTH;
+ }
- if (rmesa->dma.flush)
- rmesa->dma.flush( rmesa );
+ if ( (mask & BUFFER_BIT_STENCIL) ) {
+ flags |= RADEON_STENCIL;
+ mask &= ~BUFFER_BIT_STENCIL;
+ }
- radeonEmitState( rmesa );
-
- if (rmesa->store.cmd_used)
- radeonFlushCmdBuf( rmesa, __FUNCTION__ );
-}
+ if ( mask ) {
+ if (RADEON_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr, "%s: swrast clear, mask: %x\n", __FUNCTION__, mask);
+ _swrast_Clear( ctx, mask );
+ }
-/* Make sure all commands have been sent to the hardware and have
- * completed processing.
- */
-void radeonFinish( GLcontext *ctx )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- radeonFlush( ctx );
-
- if (rmesa->do_irqs) {
- LOCK_HARDWARE( rmesa );
- radeonEmitIrqLocked( rmesa );
- UNLOCK_HARDWARE( rmesa );
- radeonWaitIrq( rmesa );
+ if ( !flags )
+ return;
+
+ if (rmesa->using_hyperz) {
+ flags |= RADEON_USE_COMP_ZBUF;
+/* if (rmesa->radeon.radeonScreen->chipset & RADEON_CHIPSET_TCL)
+ flags |= RADEON_USE_HIERZ; */
+ if (((flags & RADEON_DEPTH) && (flags & RADEON_STENCIL) &&
+ ((rmesa->radeon.state.stencil.clear & RADEON_STENCIL_WRITE_MASK) == RADEON_STENCIL_WRITE_MASK))) {
+ flags |= RADEON_CLEAR_FASTZ;
+ }
}
- else
- radeonWaitForIdle( rmesa );
-}
+ if (rmesa->radeon.radeonScreen->kernel_mm)
+ radeonUserClear(ctx, orig_mask);
+ else {
+ radeonKernelClear(ctx, flags);
+ rmesa->radeon.hw.all_dirty = GL_TRUE;
+ }
+}
void radeonInitIoctlFuncs( GLcontext *ctx )
{
diff --git a/src/mesa/drivers/dri/radeon/radeon_ioctl.h b/src/mesa/drivers/dri/radeon/radeon_ioctl.h
index 4e3a44df07..18805d4c57 100644
--- a/src/mesa/drivers/dri/radeon/radeon_ioctl.h
+++ b/src/mesa/drivers/dri/radeon/radeon_ioctl.h
@@ -38,31 +38,32 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/simple_list.h"
#include "radeon_lock.h"
+#include "radeon_bocs_wrapper.h"
-
-extern void radeonEmitState( radeonContextPtr rmesa );
-extern void radeonEmitVertexAOS( radeonContextPtr rmesa,
+extern void radeonEmitVertexAOS( r100ContextPtr rmesa,
GLuint vertex_size,
+ struct radeon_bo *bo,
GLuint offset );
-extern void radeonEmitVbufPrim( radeonContextPtr rmesa,
+extern void radeonEmitVbufPrim( r100ContextPtr rmesa,
GLuint vertex_format,
GLuint primitive,
GLuint vertex_nr );
-extern void radeonFlushElts( radeonContextPtr rmesa );
+extern void radeonFlushElts( GLcontext *ctx );
+
-extern GLushort *radeonAllocEltsOpenEnded( radeonContextPtr rmesa,
+extern GLushort *radeonAllocEltsOpenEnded( r100ContextPtr rmesa,
GLuint vertex_format,
GLuint primitive,
GLuint min_nr );
-extern void radeonEmitAOS( radeonContextPtr rmesa,
- struct radeon_dma_region **regions,
+
+extern void radeonEmitAOS( r100ContextPtr rmesa,
GLuint n,
GLuint offset );
-extern void radeonEmitBlit( radeonContextPtr rmesa,
+extern void radeonEmitBlit( r100ContextPtr rmesa,
GLuint color_fmt,
GLuint src_pitch,
GLuint src_offset,
@@ -72,30 +73,15 @@ extern void radeonEmitBlit( radeonContextPtr rmesa,
GLint dstx, GLint dsty,
GLuint w, GLuint h );
-extern void radeonEmitWait( radeonContextPtr rmesa, GLuint flags );
-
-extern void radeonFlushCmdBuf( radeonContextPtr rmesa, const char * );
-extern void radeonRefillCurrentDmaRegion( radeonContextPtr rmesa );
+extern void radeonEmitWait( r100ContextPtr rmesa, GLuint flags );
-extern void radeonAllocDmaRegion( radeonContextPtr rmesa,
- struct radeon_dma_region *region,
- int bytes,
- int alignment );
+extern void radeonFlushCmdBuf( r100ContextPtr rmesa, const char * );
-extern void radeonReleaseDmaRegion( radeonContextPtr rmesa,
- struct radeon_dma_region *region,
- const char *caller );
-
-extern void radeonCopyBuffer( __DRIdrawablePrivate *drawable,
- const drm_clip_rect_t *rect);
-extern void radeonPageFlip( __DRIdrawablePrivate *drawable );
extern void radeonFlush( GLcontext *ctx );
extern void radeonFinish( GLcontext *ctx );
-extern void radeonWaitForIdleLocked( radeonContextPtr rmesa );
-extern void radeonWaitForVBlank( radeonContextPtr rmesa );
extern void radeonInitIoctlFuncs( GLcontext *ctx );
-extern void radeonGetAllParams( radeonContextPtr rmesa );
-extern void radeonSetUpAtomList( radeonContextPtr rmesa );
+extern void radeonGetAllParams( r100ContextPtr rmesa );
+extern void radeonSetUpAtomList( r100ContextPtr rmesa );
/* ================================================================
* Helper macros:
@@ -105,33 +91,33 @@ extern void radeonSetUpAtomList( radeonContextPtr rmesa );
*/
#define RADEON_NEWPRIM( rmesa ) \
do { \
- if ( rmesa->dma.flush ) \
- rmesa->dma.flush( rmesa ); \
+ if ( rmesa->radeon.dma.flush ) \
+ rmesa->radeon.dma.flush( rmesa->radeon.glCtx ); \
} while (0)
/* Can accomodate several state changes and primitive changes without
* actually firing the buffer.
*/
+
#define RADEON_STATECHANGE( rmesa, ATOM ) \
do { \
RADEON_NEWPRIM( rmesa ); \
rmesa->hw.ATOM.dirty = GL_TRUE; \
- rmesa->hw.is_dirty = GL_TRUE; \
+ rmesa->radeon.hw.is_dirty = GL_TRUE; \
} while (0)
-#define RADEON_DB_STATE( ATOM ) \
+#define RADEON_DB_STATE( ATOM ) \
memcpy( rmesa->hw.ATOM.lastcmd, rmesa->hw.ATOM.cmd, \
rmesa->hw.ATOM.cmd_size * 4)
-static INLINE int RADEON_DB_STATECHANGE(
- radeonContextPtr rmesa,
- struct radeon_state_atom *atom )
+static INLINE int RADEON_DB_STATECHANGE(r100ContextPtr rmesa,
+ struct radeon_state_atom *atom )
{
if (memcmp(atom->cmd, atom->lastcmd, atom->cmd_size*4)) {
- int *tmp;
+ GLuint *tmp;
RADEON_NEWPRIM( rmesa );
atom->dirty = GL_TRUE;
- rmesa->hw.is_dirty = GL_TRUE;
+ rmesa->radeon.hw.is_dirty = GL_TRUE;
tmp = atom->cmd;
atom->cmd = atom->lastcmd;
atom->lastcmd = tmp;
@@ -141,16 +127,6 @@ static INLINE int RADEON_DB_STATECHANGE(
return 0;
}
-
-/* Fire the buffered vertices no matter what.
- */
-#define RADEON_FIREVERTICES( rmesa ) \
-do { \
- if ( rmesa->store.cmd_used || rmesa->dma.flush ) { \
- radeonFlush( rmesa->glCtx ); \
- } \
-} while (0)
-
/* Command lengths. Note that any time you ensure ELTS_BUFSZ or VBUF_BUFSZ
* are available, you will also be adding an rmesa->state.max_state_size because
* r200EmitState is called from within r200EmitVbufPrim and r200FlushElts.
@@ -167,36 +143,37 @@ do { \
#define VBUF_BUFSZ (4 * sizeof(int))
#endif
-/* Ensure that a minimum amount of space is available in the command buffer.
- * This is used to ensure atomicity of state updates with the rendering requests
- * that rely on them.
- *
- * An alternative would be to implement a "soft lock" such that when the buffer
- * wraps at an inopportune time, we grab the lock, flush the current buffer,
- * and hang on to the lock until the critical section is finished and we flush
- * the buffer again and unlock.
- */
-static INLINE void radeonEnsureCmdBufSpace( radeonContextPtr rmesa,
- int bytes )
-{
- if (rmesa->store.cmd_used + bytes > RADEON_CMD_BUF_SZ)
- radeonFlushCmdBuf( rmesa, __FUNCTION__ );
- assert( bytes <= RADEON_CMD_BUF_SZ );
-}
-/* Alloc space in the command buffer
- */
-static INLINE char *radeonAllocCmdBuf( radeonContextPtr rmesa,
- int bytes, const char *where )
+static inline uint32_t cmdpacket3(int cmd_type)
{
- if (rmesa->store.cmd_used + bytes > RADEON_CMD_BUF_SZ)
- radeonFlushCmdBuf( rmesa, __FUNCTION__ );
+ drm_radeon_cmd_header_t cmd;
+
+ cmd.i = 0;
+ cmd.header.cmd_type = cmd_type;
+
+ return (uint32_t)cmd.i;
- {
- char *head = rmesa->store.cmd_buf + rmesa->store.cmd_used;
- rmesa->store.cmd_used += bytes;
- return head;
- }
}
+#define OUT_BATCH_PACKET3(packet, num_extra) do { \
+ if (!b_l_rmesa->radeonScreen->kernel_mm) { \
+ OUT_BATCH(cmdpacket3(RADEON_CMD_PACKET3)); \
+ OUT_BATCH(CP_PACKET3((packet), (num_extra))); \
+ } else { \
+ OUT_BATCH(CP_PACKET2); \
+ OUT_BATCH(CP_PACKET3((packet), (num_extra))); \
+ } \
+ } while(0)
+
+#define OUT_BATCH_PACKET3_CLIP(packet, num_extra) do { \
+ if (!b_l_rmesa->radeonScreen->kernel_mm) { \
+ OUT_BATCH(cmdpacket3(RADEON_CMD_PACKET3_CLIP)); \
+ OUT_BATCH(CP_PACKET3((packet), (num_extra))); \
+ } else { \
+ OUT_BATCH(CP_PACKET2); \
+ OUT_BATCH(CP_PACKET3((packet), (num_extra))); \
+ } \
+ } while(0)
+
+
#endif /* __RADEON_IOCTL_H__ */
diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.c b/src/mesa/drivers/dri/radeon/radeon_lock.c
index 64bb3ca103..5774f7ebcf 100644
--- a/src/mesa/drivers/dri/radeon/radeon_lock.c
+++ b/src/mesa/drivers/dri/radeon/radeon_lock.c
@@ -41,30 +41,13 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/glheader.h"
#include "main/mtypes.h"
-#include "radeon_context.h"
+#include "main/colormac.h"
+#include "dri_util.h"
+#include "radeon_screen.h"
+#include "radeon_common.h"
#include "radeon_lock.h"
-#include "radeon_tex.h"
-#include "radeon_state.h"
-#include "radeon_ioctl.h"
-
#include "drirenderbuffer.h"
-#if DEBUG_LOCKING
-char *prevLockFile = NULL;
-int prevLockLine = 0;
-#endif
-
-/* Turn on/off page flipping according to the flags in the sarea:
- */
-static void radeonUpdatePageFlipping(radeonContextPtr rmesa)
-{
- rmesa->doPageFlip = rmesa->sarea->pfState;
- if (rmesa->glCtx->WinSysDrawBuffer) {
- driFlipRenderbuffers(rmesa->glCtx->WinSysDrawBuffer,
- rmesa->sarea->pfCurrentPage);
- }
-}
-
/* Update the hardware state. This is called if another context has
* grabbed the hardware lock, which includes the X server. This
* function also updates the driver's window state after the X server
@@ -75,10 +58,11 @@ static void radeonUpdatePageFlipping(radeonContextPtr rmesa)
*/
void radeonGetLock(radeonContextPtr rmesa, GLuint flags)
{
- __DRIdrawablePrivate *const drawable = rmesa->dri.drawable;
- __DRIdrawablePrivate *const readable = rmesa->dri.readable;
+ __DRIdrawablePrivate *const drawable = radeon_get_drawable(rmesa);
+ __DRIdrawablePrivate *const readable = radeon_get_readable(rmesa);
__DRIscreenPrivate *sPriv = rmesa->dri.screen;
- drm_radeon_sarea_t *sarea = rmesa->sarea;
+
+ assert(drawable != NULL);
drmGetLock(rmesa->dri.fd, rmesa->dri.hwContext, flags);
@@ -96,29 +80,42 @@ void radeonGetLock(radeonContextPtr rmesa, GLuint flags)
}
if (rmesa->lastStamp != drawable->lastStamp) {
- radeonUpdatePageFlipping(rmesa);
- radeonSetCliprects(rmesa);
- radeonUpdateViewportOffset(rmesa->glCtx);
- driUpdateFramebufferSize(rmesa->glCtx, drawable);
+ radeon_window_moved(rmesa);
+ rmesa->lastStamp = drawable->lastStamp;
}
- RADEON_STATECHANGE(rmesa, ctx);
- if (rmesa->sarea->tiling_enabled) {
- rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |=
- RADEON_COLOR_TILE_ENABLE;
- } else {
- rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] &=
- ~RADEON_COLOR_TILE_ENABLE;
- }
+ rmesa->vtbl.get_lock(rmesa);
+
+ rmesa->lost_context = GL_TRUE;
+}
- if (sarea->ctx_owner != rmesa->dri.hwContext) {
- int i;
- sarea->ctx_owner = rmesa->dri.hwContext;
+void radeon_lock_hardware(radeonContextPtr radeon)
+{
+ char ret = 0;
+ struct radeon_framebuffer *rfb = NULL;
+ struct radeon_renderbuffer *rrb = NULL;
- for (i = 0; i < rmesa->nr_heaps; i++) {
- DRI_AGE_TEXTURES(rmesa->texture_heaps[i]);
- }
+ if (radeon_get_drawable(radeon)) {
+ rfb = radeon_get_drawable(radeon)->driverPrivate;
+
+ if (rfb)
+ rrb = radeon_get_renderbuffer(&rfb->base,
+ rfb->base._ColorDrawBufferIndexes[0]);
}
- rmesa->lost_context = GL_TRUE;
+ if (!radeon->radeonScreen->driScreen->dri2.enabled) {
+ DRM_CAS(radeon->dri.hwLock, radeon->dri.hwContext,
+ (DRM_LOCK_HELD | radeon->dri.hwContext), ret );
+ if (ret)
+ radeonGetLock(radeon, 0);
+ }
+}
+
+void radeon_unlock_hardware(radeonContextPtr radeon)
+{
+ if (!radeon->radeonScreen->driScreen->dri2.enabled) {
+ DRM_UNLOCK( radeon->dri.fd,
+ radeon->dri.hwLock,
+ radeon->dri.hwContext );
+ }
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_lock.h b/src/mesa/drivers/dri/radeon/radeon_lock.h
index 86e96aa7d2..2817709eed 100644
--- a/src/mesa/drivers/dri/radeon/radeon_lock.h
+++ b/src/mesa/drivers/dri/radeon/radeon_lock.h
@@ -39,74 +39,21 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
* Kevin E. Martin <martin@valinux.com>
*/
-#ifndef __RADEON_LOCK_H__
-#define __RADEON_LOCK_H__
+#ifndef COMMON_LOCK_H
+#define COMMON_LOCK_H
-extern void radeonGetLock(radeonContextPtr rmesa, GLuint flags);
-
-/* Turn DEBUG_LOCKING on to find locking conflicts.
- */
-#define DEBUG_LOCKING 0
-
-#if DEBUG_LOCKING
-extern char *prevLockFile;
-extern int prevLockLine;
-
-#define DEBUG_LOCK() \
- do { \
- prevLockFile = (__FILE__); \
- prevLockLine = (__LINE__); \
- } while (0)
-
-#define DEBUG_RESET() \
- do { \
- prevLockFile = 0; \
- prevLockLine = 0; \
- } while (0)
-
-#define DEBUG_CHECK_LOCK() \
- do { \
- if ( prevLockFile ) { \
- fprintf( stderr, \
- "LOCK SET!\n\tPrevious %s:%d\n\tCurrent: %s:%d\n", \
- prevLockFile, prevLockLine, __FILE__, __LINE__ ); \
- exit( 1 ); \
- } \
- } while (0)
-
-#else
+#include "main/colormac.h"
+#include "radeon_screen.h"
+#include "radeon_common.h"
-#define DEBUG_LOCK()
-#define DEBUG_RESET()
-#define DEBUG_CHECK_LOCK()
+extern void radeonGetLock(radeonContextPtr rmesa, GLuint flags);
-#endif
-
-/*
- * !!! We may want to separate locks from locks with validation. This
- * could be used to improve performance for those things commands that
- * do not do any drawing !!!
- */
+void radeon_lock_hardware(radeonContextPtr rmesa);
+void radeon_unlock_hardware(radeonContextPtr rmesa);
/* Lock the hardware and validate our state.
*/
-#define LOCK_HARDWARE( rmesa ) \
- do { \
- char __ret = 0; \
- DEBUG_CHECK_LOCK(); \
- DRM_CAS( (rmesa)->dri.hwLock, (rmesa)->dri.hwContext, \
- (DRM_LOCK_HELD | (rmesa)->dri.hwContext), __ret ); \
- if ( __ret ) \
- radeonGetLock( (rmesa), 0 ); \
- DEBUG_LOCK(); \
- } while (0)
-
-#define UNLOCK_HARDWARE( rmesa ) \
- do { \
- DRM_UNLOCK( (rmesa)->dri.fd, \
- (rmesa)->dri.hwLock, \
- (rmesa)->dri.hwContext ); \
- DEBUG_RESET(); \
- } while (0)
+#define LOCK_HARDWARE( rmesa ) radeon_lock_hardware(rmesa)
+#define UNLOCK_HARDWARE( rmesa ) radeon_unlock_hardware(rmesa)
-#endif /* __RADEON_LOCK_H__ */
+#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_maos.h b/src/mesa/drivers/dri/radeon/radeon_maos.h
index b8935e84a0..b88eb198d5 100644
--- a/src/mesa/drivers/dri/radeon/radeon_maos.h
+++ b/src/mesa/drivers/dri/radeon/radeon_maos.h
@@ -38,6 +38,5 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_context.h"
extern void radeonEmitArrays( GLcontext *ctx, GLuint inputs );
-extern void radeonReleaseArrays( GLcontext *ctx, GLuint newinputs );
#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c
index 31eea13f4e..7c6ea0530e 100644
--- a/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c
+++ b/src/mesa/drivers/dri/radeon/radeon_maos_arrays.c
@@ -48,160 +48,35 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_maos.h"
#include "radeon_tcl.h"
-#if 0
-/* Usage:
- * - from radeon_tcl_render
- * - call radeonEmitArrays to ensure uptodate arrays in dma
- * - emit primitives (new type?) which reference the data
- * -- need to use elts for lineloop, quads, quadstrip/flat
- * -- other primitives are all well-formed (need tristrip-1,fake-poly)
- *
- */
-static void emit_ubyte_rgba3( GLcontext *ctx,
- struct radeon_dma_region *rvb,
- char *data,
- int stride,
- int count )
+static void emit_vecfog(GLcontext *ctx, struct radeon_aos *aos,
+ GLvoid *data, int stride, int count)
{
int i;
- radeon_color_t *out = (radeon_color_t *)(rvb->start + rvb->address);
-
- if (RADEON_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d stride %d out %p\n",
- __FUNCTION__, count, stride, (void *)out);
-
- for (i = 0; i < count; i++) {
- out->red = *data;
- out->green = *(data+1);
- out->blue = *(data+2);
- out->alpha = 0xFF;
- out++;
- data += stride;
- }
-}
-
-static void emit_ubyte_rgba4( GLcontext *ctx,
- struct radeon_dma_region *rvb,
- char *data,
- int stride,
- int count )
-{
- int i;
- int *out = (int *)(rvb->address + rvb->start);
+ uint32_t *out;
+ int size = 1;
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
if (RADEON_DEBUG & DEBUG_VERTS)
fprintf(stderr, "%s count %d stride %d\n",
__FUNCTION__, count, stride);
- if (stride == 4)
- COPY_DWORDS( out, data, count );
- else
- for (i = 0; i < count; i++) {
- *out++ = LE32_TO_CPU(*(int *)data);
- data += stride;
- }
-}
-
-
-static void emit_ubyte_rgba( GLcontext *ctx,
- struct radeon_dma_region *rvb,
- char *data,
- int size,
- int stride,
- int count )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- if (RADEON_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s %d/%d\n", __FUNCTION__, count, size);
-
- assert (!rvb->buf);
-
if (stride == 0) {
- radeonAllocDmaRegion( rmesa, rvb, 4, 4 );
+ radeonAllocDmaRegion( rmesa, &aos->bo, &aos->offset, size * 4, 32 );
count = 1;
- rvb->aos_start = GET_START(rvb);
- rvb->aos_stride = 0;
- rvb->aos_size = 1;
+ aos->stride = 0;
}
else {
- radeonAllocDmaRegion( rmesa, rvb, 4 * count, 4 ); /* alignment? */
- rvb->aos_start = GET_START(rvb);
- rvb->aos_stride = 1;
- rvb->aos_size = 1;
+ radeonAllocDmaRegion(rmesa, &aos->bo, &aos->offset, size * 4, 32);
+ aos->stride = size;
}
- /* Emit the data
- */
- switch (size) {
- case 3:
- emit_ubyte_rgba3( ctx, rvb, data, stride, count );
- break;
- case 4:
- emit_ubyte_rgba4( ctx, rvb, data, stride, count );
- break;
- default:
- assert(0);
- exit(1);
- break;
- }
-}
-#endif
-
-#if defined(USE_X86_ASM)
-#define COPY_DWORDS( dst, src, nr ) \
-do { \
- int __tmp; \
- __asm__ __volatile__( "rep ; movsl" \
- : "=%c" (__tmp), "=D" (dst), "=S" (__tmp) \
- : "0" (nr), \
- "D" ((long)dst), \
- "S" ((long)src) ); \
-} while (0)
-#else
-#define COPY_DWORDS( dst, src, nr ) \
-do { \
- int j; \
- for ( j = 0 ; j < nr ; j++ ) \
- dst[j] = ((int *)src)[j]; \
- dst += nr; \
-} while (0)
-#endif
-
-static void emit_vecfog( GLcontext *ctx,
- struct radeon_dma_region *rvb,
- char *data,
- int stride,
- int count )
-{
- int i;
- GLfloat *out;
+ aos->components = size;
+ aos->count = count;
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- if (RADEON_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d stride %d\n",
- __FUNCTION__, count, stride);
-
- assert (!rvb->buf);
-
- if (stride == 0) {
- radeonAllocDmaRegion( rmesa, rvb, 4, 4 );
- count = 1;
- rvb->aos_start = GET_START(rvb);
- rvb->aos_stride = 0;
- rvb->aos_size = 1;
- }
- else {
- radeonAllocDmaRegion( rmesa, rvb, count * 4, 4 ); /* alignment? */
- rvb->aos_start = GET_START(rvb);
- rvb->aos_stride = 1;
- rvb->aos_size = 1;
- }
/* Emit the data
*/
- out = (GLfloat *)(rvb->address + rvb->start);
+ out = (uint32_t*)((char*)aos->bo->ptr + aos->offset);
for (i = 0; i < count; i++) {
out[0] = radeonComputeFogBlendFactor( ctx, *(GLfloat *)data );
out++;
@@ -209,169 +84,9 @@ static void emit_vecfog( GLcontext *ctx,
}
}
-static void emit_vec4( GLcontext *ctx,
- struct radeon_dma_region *rvb,
- char *data,
- int stride,
- int count )
-{
- int i;
- int *out = (int *)(rvb->address + rvb->start);
-
- if (RADEON_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d stride %d\n",
- __FUNCTION__, count, stride);
-
- if (stride == 4)
- COPY_DWORDS( out, data, count );
- else
- for (i = 0; i < count; i++) {
- out[0] = *(int *)data;
- out++;
- data += stride;
- }
-}
-
-
-static void emit_vec8( GLcontext *ctx,
- struct radeon_dma_region *rvb,
- char *data,
- int stride,
- int count )
-{
- int i;
- int *out = (int *)(rvb->address + rvb->start);
-
- if (RADEON_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d stride %d\n",
- __FUNCTION__, count, stride);
-
- if (stride == 8)
- COPY_DWORDS( out, data, count*2 );
- else
- for (i = 0; i < count; i++) {
- out[0] = *(int *)data;
- out[1] = *(int *)(data+4);
- out += 2;
- data += stride;
- }
-}
-
-static void emit_vec12( GLcontext *ctx,
- struct radeon_dma_region *rvb,
- char *data,
- int stride,
- int count )
-{
- int i;
- int *out = (int *)(rvb->address + rvb->start);
-
- if (RADEON_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d stride %d out %p data %p\n",
- __FUNCTION__, count, stride, (void *)out, (void *)data);
-
- if (stride == 12)
- COPY_DWORDS( out, data, count*3 );
- else
- for (i = 0; i < count; i++) {
- out[0] = *(int *)data;
- out[1] = *(int *)(data+4);
- out[2] = *(int *)(data+8);
- out += 3;
- data += stride;
- }
-}
-
-static void emit_vec16( GLcontext *ctx,
- struct radeon_dma_region *rvb,
- char *data,
- int stride,
- int count )
-{
- int i;
- int *out = (int *)(rvb->address + rvb->start);
-
- if (RADEON_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d stride %d\n",
- __FUNCTION__, count, stride);
-
- if (stride == 16)
- COPY_DWORDS( out, data, count*4 );
- else
- for (i = 0; i < count; i++) {
- out[0] = *(int *)data;
- out[1] = *(int *)(data+4);
- out[2] = *(int *)(data+8);
- out[3] = *(int *)(data+12);
- out += 4;
- data += stride;
- }
-}
-
-
-static void emit_vector( GLcontext *ctx,
- struct radeon_dma_region *rvb,
- char *data,
- int size,
- int stride,
- int count )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- if (RADEON_DEBUG & DEBUG_VERTS)
- fprintf(stderr, "%s count %d size %d stride %d\n",
- __FUNCTION__, count, size, stride);
-
- assert (!rvb->buf);
-
- if (stride == 0) {
- radeonAllocDmaRegion( rmesa, rvb, size * 4, 4 );
- count = 1;
- rvb->aos_start = GET_START(rvb);
- rvb->aos_stride = 0;
- rvb->aos_size = size;
- }
- else {
- radeonAllocDmaRegion( rmesa, rvb, size * count * 4, 4 ); /* alignment? */
- rvb->aos_start = GET_START(rvb);
- rvb->aos_stride = size;
- rvb->aos_size = size;
- }
-
- /* Emit the data
- */
- switch (size) {
- case 1:
- emit_vec4( ctx, rvb, data, stride, count );
- break;
- case 2:
- emit_vec8( ctx, rvb, data, stride, count );
- break;
- case 3:
- emit_vec12( ctx, rvb, data, stride, count );
- break;
- case 4:
- emit_vec16( ctx, rvb, data, stride, count );
- break;
- default:
- assert(0);
- exit(1);
- break;
- }
-
-}
-
-
-
-static void emit_s0_vec( GLcontext *ctx,
- struct radeon_dma_region *rvb,
- char *data,
- int stride,
- int count )
+static void emit_s0_vec(uint32_t *out, GLvoid *data, int stride, int count)
{
int i;
- int *out = (int *)(rvb->address + rvb->start);
-
if (RADEON_DEBUG & DEBUG_VERTS)
fprintf(stderr, "%s count %d stride %d\n",
__FUNCTION__, count, stride);
@@ -384,14 +99,9 @@ static void emit_s0_vec( GLcontext *ctx,
}
}
-static void emit_stq_vec( GLcontext *ctx,
- struct radeon_dma_region *rvb,
- char *data,
- int stride,
- int count )
+static void emit_stq_vec(uint32_t *out, GLvoid *data, int stride, int count)
{
int i;
- int *out = (int *)(rvb->address + rvb->start);
if (RADEON_DEBUG & DEBUG_VERTS)
fprintf(stderr, "%s count %d stride %d\n",
@@ -409,21 +119,16 @@ static void emit_stq_vec( GLcontext *ctx,
-static void emit_tex_vector( GLcontext *ctx,
- struct radeon_dma_region *rvb,
- char *data,
- int size,
- int stride,
- int count )
+static void emit_tex_vector(GLcontext *ctx, struct radeon_aos *aos,
+ GLvoid *data, int size, int stride, int count)
{
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
int emitsize;
+ uint32_t *out;
if (RADEON_DEBUG & DEBUG_VERTS)
fprintf(stderr, "%s %d/%d\n", __FUNCTION__, count, size);
- assert (!rvb->buf);
-
switch (size) {
case 4: emitsize = 3; break;
case 3: emitsize = 3; break;
@@ -432,34 +137,33 @@ static void emit_tex_vector( GLcontext *ctx,
if (stride == 0) {
- radeonAllocDmaRegion( rmesa, rvb, 4 * emitsize, 4 );
+ radeonAllocDmaRegion(rmesa, &aos->bo, &aos->offset, emitsize * 4, 32);
count = 1;
- rvb->aos_start = GET_START(rvb);
- rvb->aos_stride = 0;
- rvb->aos_size = emitsize;
+ aos->stride = 0;
}
else {
- radeonAllocDmaRegion( rmesa, rvb, 4 * emitsize * count, 4 );
- rvb->aos_start = GET_START(rvb);
- rvb->aos_stride = emitsize;
- rvb->aos_size = emitsize;
+ radeonAllocDmaRegion(rmesa, &aos->bo, &aos->offset, emitsize * count * 4, 32);
+ aos->stride = emitsize;
}
+ aos->components = emitsize;
+ aos->count = count;
/* Emit the data
*/
+ out = (uint32_t*)((char*)aos->bo->ptr + aos->offset);
switch (size) {
case 1:
- emit_s0_vec( ctx, rvb, data, stride, count );
+ emit_s0_vec( out, data, stride, count );
break;
case 2:
- emit_vec8( ctx, rvb, data, stride, count );
+ radeonEmitVec8( out, data, stride, count );
break;
case 3:
- emit_vec12( ctx, rvb, data, stride, count );
+ radeonEmitVec12( out, data, stride, count );
break;
case 4:
- emit_stq_vec( ctx, rvb, data, stride, count );
+ emit_stq_vec( out, data, stride, count );
break;
default:
assert(0);
@@ -476,9 +180,8 @@ static void emit_tex_vector( GLcontext *ctx,
*/
void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
{
- radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
+ r100ContextPtr rmesa = R100_CONTEXT( ctx );
struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb;
- struct radeon_dma_region **component = rmesa->tcl.aos_components;
GLuint nr = 0;
GLuint vfmt = 0;
GLuint count = VB->Count;
@@ -491,12 +194,12 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
if (1) {
if (!rmesa->tcl.obj.buf)
- emit_vector( ctx,
- &rmesa->tcl.obj,
- (char *)VB->ObjPtr->data,
- VB->ObjPtr->size,
- VB->ObjPtr->stride,
- count);
+ rcommon_emit_vector( ctx,
+ &(rmesa->tcl.aos[nr]),
+ (char *)VB->ObjPtr->data,
+ VB->ObjPtr->size,
+ VB->ObjPtr->stride,
+ count);
switch( VB->ObjPtr->size ) {
case 4: vfmt |= RADEON_CP_VC_FRMT_W0;
@@ -505,21 +208,21 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
default:
break;
}
- component[nr++] = &rmesa->tcl.obj;
+ nr++;
}
if (inputs & VERT_BIT_NORMAL) {
if (!rmesa->tcl.norm.buf)
- emit_vector( ctx,
- &(rmesa->tcl.norm),
- (char *)VB->NormalPtr->data,
- 3,
- VB->NormalPtr->stride,
- count);
+ rcommon_emit_vector( ctx,
+ &(rmesa->tcl.aos[nr]),
+ (char *)VB->NormalPtr->data,
+ 3,
+ VB->NormalPtr->stride,
+ count);
vfmt |= RADEON_CP_VC_FRMT_N0;
- component[nr++] = &rmesa->tcl.norm;
+ nr++;
}
if (inputs & VERT_BIT_COLOR0) {
@@ -537,31 +240,30 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
}
if (!rmesa->tcl.rgba.buf)
- emit_vector( ctx,
- &(rmesa->tcl.rgba),
- (char *)VB->ColorPtr[0]->data,
- emitsize,
- VB->ColorPtr[0]->stride,
- count);
-
-
- component[nr++] = &rmesa->tcl.rgba;
+ rcommon_emit_vector( ctx,
+ &(rmesa->tcl.aos[nr]),
+ (char *)VB->ColorPtr[0]->data,
+ emitsize,
+ VB->ColorPtr[0]->stride,
+ count);
+
+ nr++;
}
if (inputs & VERT_BIT_COLOR1) {
if (!rmesa->tcl.spec.buf) {
- emit_vector( ctx,
- &rmesa->tcl.spec,
- (char *)VB->SecondaryColorPtr[0]->data,
- 3,
- VB->SecondaryColorPtr[0]->stride,
- count);
+ rcommon_emit_vector( ctx,
+ &(rmesa->tcl.aos[nr]),
+ (char *)VB->SecondaryColorPtr[0]->data,
+ 3,
+ VB->SecondaryColorPtr[0]->stride,
+ count);
}
vfmt |= RADEON_CP_VC_FRMT_FPSPEC;
- component[nr++] = &rmesa->tcl.spec;
+ nr++;
}
/* FIXME: not sure if this is correct. May need to stitch this together with
@@ -570,13 +272,13 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
if (inputs & VERT_BIT_FOG) {
if (!rmesa->tcl.fog.buf)
emit_vecfog( ctx,
- &(rmesa->tcl.fog),
+ &(rmesa->tcl.aos[nr]),
(char *)VB->FogCoordPtr->data,
VB->FogCoordPtr->stride,
count);
vfmt |= RADEON_CP_VC_FRMT_FPFOG;
- component[nr++] = &rmesa->tcl.fog;
+ nr++;
}
@@ -587,11 +289,12 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
if (inputs & VERT_BIT_TEX(unit)) {
if (!rmesa->tcl.tex[unit].buf)
emit_tex_vector( ctx,
- &(rmesa->tcl.tex[unit]),
+ &(rmesa->tcl.aos[nr]),
(char *)VB->TexCoordPtr[unit]->data,
VB->TexCoordPtr[unit]->size,
VB->TexCoordPtr[unit]->stride,
count );
+ nr++;
vfmt |= RADEON_ST_BIT(unit);
/* assume we need the 3rd coord if texgen is active for r/q OR at least
@@ -609,7 +312,6 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
(swaptexmatcol != ((rmesa->TexMatColSwap >> unit) & 1)))
radeonUploadTexMatrix( rmesa, unit, swaptexmatcol ) ;
}
- component[nr++] = &rmesa->tcl.tex[unit];
}
}
@@ -622,34 +324,3 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
rmesa->tcl.vertex_format = vfmt;
}
-
-void radeonReleaseArrays( GLcontext *ctx, GLuint newinputs )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
- GLuint unit;
-
-#if 0
- if (RADEON_DEBUG & DEBUG_VERTS)
- _tnl_print_vert_flags( __FUNCTION__, newinputs );
-#endif
-
- if (newinputs & VERT_BIT_POS)
- radeonReleaseDmaRegion( rmesa, &rmesa->tcl.obj, __FUNCTION__ );
-
- if (newinputs & VERT_BIT_NORMAL)
- radeonReleaseDmaRegion( rmesa, &rmesa->tcl.norm, __FUNCTION__ );
-
- if (newinputs & VERT_BIT_COLOR0)
- radeonReleaseDmaRegion( rmesa, &rmesa->tcl.rgba, __FUNCTION__ );
-
- if (newinputs & VERT_BIT_COLOR1)
- radeonReleaseDmaRegion( rmesa, &rmesa->tcl.spec, __FUNCTION__ );
-
- if (newinputs & VERT_BIT_FOG)
- radeonReleaseDmaRegion( rmesa, &rmesa->tcl.fog, __FUNCTION__ );
-
- for (unit = 0 ; unit < ctx->Const.MaxTextureUnits; unit++) {
- if (newinputs & VERT_BIT_TEX(unit))
- radeonReleaseDmaRegion( rmesa, &rmesa->tcl.tex[unit], __FUNCTION__ );
- }
-}
diff --git a/src/mesa/drivers/dri/radeon/radeon_maos_verts.c b/src/mesa/drivers/dri/radeon/radeon_maos_verts.c
index 126d0727c6..78ec119302 100644
--- a/src/mesa/drivers/dri/radeon/radeon_maos_verts.c
+++ b/src/mesa/drivers/dri/radeon/radeon_maos_verts.c
@@ -310,7 +310,7 @@ static void init_tcl_verts( void )
void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
GLuint req = 0;
GLuint unit;
@@ -374,14 +374,15 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
break;
if (rmesa->tcl.vertex_format == setup_tab[i].vertex_format &&
- rmesa->tcl.indexed_verts.buf)
+ rmesa->radeon.tcl.aos[0].bo)
return;
- if (rmesa->tcl.indexed_verts.buf)
+ if (rmesa->radeon.tcl.aos[0].bo)
radeonReleaseArrays( ctx, ~0 );
- radeonAllocDmaRegion( rmesa,
- &rmesa->tcl.indexed_verts,
+ radeonAllocDmaRegion( &rmesa->radeon,
+ &rmesa->radeon.tcl.aos[0].bo,
+ &rmesa->radeon.tcl.aos[0].offset,
VB->Count * setup_tab[i].vertex_size * 4,
4);
@@ -421,29 +422,12 @@ void radeonEmitArrays( GLcontext *ctx, GLuint inputs )
setup_tab[i].emit( ctx, 0, VB->Count,
- rmesa->tcl.indexed_verts.address +
- rmesa->tcl.indexed_verts.start );
+ rmesa->radeon.tcl.aos[0].bo->ptr + rmesa->radeon.tcl.aos[0].offset);
+ // rmesa->radeon.tcl.aos[0].size = setup_tab[i].vertex_size;
+ rmesa->radeon.tcl.aos[0].stride = setup_tab[i].vertex_size;
rmesa->tcl.vertex_format = setup_tab[i].vertex_format;
- rmesa->tcl.indexed_verts.aos_start = GET_START( &rmesa->tcl.indexed_verts );
- rmesa->tcl.indexed_verts.aos_size = setup_tab[i].vertex_size;
- rmesa->tcl.indexed_verts.aos_stride = setup_tab[i].vertex_size;
-
- rmesa->tcl.aos_components[0] = &rmesa->tcl.indexed_verts;
- rmesa->tcl.nr_aos_components = 1;
+ rmesa->radeon.tcl.aos_count = 1;
}
-
-void radeonReleaseArrays( GLcontext *ctx, GLuint newinputs )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
-
-#if 0
- if (RADEON_DEBUG & DEBUG_VERTS)
- _tnl_print_vert_flags( __FUNCTION__, newinputs );
-#endif
-
- if (newinputs)
- radeonReleaseDmaRegion( rmesa, &rmesa->tcl.indexed_verts, __FUNCTION__ );
-}
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
new file mode 100644
index 0000000000..55aa4502da
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.c
@@ -0,0 +1,415 @@
+/*
+ * Copyright (C) 2008 Nicolai Haehnle.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "radeon_mipmap_tree.h"
+
+#include <errno.h>
+#include <unistd.h>
+
+#include "main/simple_list.h"
+#include "main/texcompress.h"
+#include "main/texformat.h"
+
+static GLuint radeon_compressed_texture_size(GLcontext *ctx,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLuint mesaFormat)
+{
+ GLuint size = _mesa_compressed_texture_size(ctx, width, height, depth, mesaFormat);
+
+ if (mesaFormat == MESA_FORMAT_RGB_DXT1 ||
+ mesaFormat == MESA_FORMAT_RGBA_DXT1) {
+ if (width + 3 < 8) /* width one block */
+ size = size * 4;
+ else if (width + 3 < 16)
+ size = size * 2;
+ } else {
+ /* DXT3/5, 16 bytes per block */
+ // WARN_ONCE("DXT 3/5 suffers from multitexturing problems!\n");
+ if (width + 3 < 8)
+ size = size * 2;
+ }
+
+ return size;
+}
+
+
+static int radeon_compressed_num_bytes(GLuint mesaFormat)
+{
+ int bytes = 0;
+ switch(mesaFormat) {
+
+ case MESA_FORMAT_RGB_FXT1:
+ case MESA_FORMAT_RGBA_FXT1:
+ case MESA_FORMAT_RGB_DXT1:
+ case MESA_FORMAT_RGBA_DXT1:
+ bytes = 2;
+ break;
+
+ case MESA_FORMAT_RGBA_DXT3:
+ case MESA_FORMAT_RGBA_DXT5:
+ bytes = 4;
+ default:
+ break;
+ }
+
+ return bytes;
+}
+
+/**
+ * Compute sizes and fill in offset and blit information for the given
+ * image (determined by \p face and \p level).
+ *
+ * \param curOffset points to the offset at which the image is to be stored
+ * and is updated by this function according to the size of the image.
+ */
+static void compute_tex_image_offset(radeonContextPtr rmesa, radeon_mipmap_tree *mt,
+ GLuint face, GLuint level, GLuint* curOffset)
+{
+ radeon_mipmap_level *lvl = &mt->levels[level];
+ uint32_t row_align = rmesa->texture_row_align - 1;
+
+ /* Find image size in bytes */
+ if (mt->compressed) {
+ /* TODO: Is this correct? Need test cases for compressed textures! */
+ lvl->rowstride = (lvl->width * mt->bpp + 63) & ~63;
+ lvl->size = radeon_compressed_texture_size(mt->radeon->glCtx,
+ lvl->width, lvl->height, lvl->depth, mt->compressed);
+ } else if (mt->target == GL_TEXTURE_RECTANGLE_NV) {
+ lvl->rowstride = (lvl->width * mt->bpp + 63) & ~63;
+ lvl->size = lvl->rowstride * lvl->height;
+ } else if (mt->tilebits & RADEON_TXO_MICRO_TILE) {
+ /* tile pattern is 16 bytes x2. mipmaps stay 32 byte aligned,
+ * though the actual offset may be different (if texture is less than
+ * 32 bytes width) to the untiled case */
+ lvl->rowstride = (lvl->width * mt->bpp * 2 + 31) & ~31;
+ lvl->size = lvl->rowstride * ((lvl->height + 1) / 2) * lvl->depth;
+ } else {
+ lvl->rowstride = (lvl->width * mt->bpp + row_align) & ~row_align;
+ lvl->size = lvl->rowstride * lvl->height * lvl->depth;
+ }
+ assert(lvl->size > 0);
+
+ /* All images are aligned to a 32-byte offset */
+ *curOffset = (*curOffset + 0x1f) & ~0x1f;
+ lvl->faces[face].offset = *curOffset;
+ *curOffset += lvl->size;
+
+ if (RADEON_DEBUG & DEBUG_TEXTURE)
+ fprintf(stderr,
+ "level %d, face %d: rs:%d %dx%d at %d\n",
+ level, face, lvl->rowstride, lvl->width, lvl->height, lvl->faces[face].offset);
+}
+
+static GLuint minify(GLuint size, GLuint levels)
+{
+ size = size >> levels;
+ if (size < 1)
+ size = 1;
+ return size;
+}
+
+
+static void calculate_miptree_layout_r100(radeonContextPtr rmesa, radeon_mipmap_tree *mt)
+{
+ GLuint curOffset;
+ GLuint numLevels;
+ GLuint i;
+ GLuint face;
+
+ numLevels = mt->lastLevel - mt->firstLevel + 1;
+ assert(numLevels <= rmesa->glCtx->Const.MaxTextureLevels);
+
+ curOffset = 0;
+ for(face = 0; face < mt->faces; face++) {
+
+ for(i = 0; i < numLevels; i++) {
+ mt->levels[i].width = minify(mt->width0, i);
+ mt->levels[i].height = minify(mt->height0, i);
+ mt->levels[i].depth = minify(mt->depth0, i);
+ compute_tex_image_offset(rmesa, mt, face, i, &curOffset);
+ }
+ }
+
+ /* Note the required size in memory */
+ mt->totalsize = (curOffset + RADEON_OFFSET_MASK) & ~RADEON_OFFSET_MASK;
+}
+
+static void calculate_miptree_layout_r300(radeonContextPtr rmesa, radeon_mipmap_tree *mt)
+{
+ GLuint curOffset;
+ GLuint numLevels;
+ GLuint i;
+
+ numLevels = mt->lastLevel - mt->firstLevel + 1;
+ assert(numLevels <= rmesa->glCtx->Const.MaxTextureLevels);
+
+ curOffset = 0;
+ for(i = 0; i < numLevels; i++) {
+ GLuint face;
+
+ mt->levels[i].width = minify(mt->width0, i);
+ mt->levels[i].height = minify(mt->height0, i);
+ mt->levels[i].depth = minify(mt->depth0, i);
+
+ for(face = 0; face < mt->faces; face++)
+ compute_tex_image_offset(rmesa, mt, face, i, &curOffset);
+ }
+
+ /* Note the required size in memory */
+ mt->totalsize = (curOffset + RADEON_OFFSET_MASK) & ~RADEON_OFFSET_MASK;
+}
+
+/**
+ * Create a new mipmap tree, calculate its layout and allocate memory.
+ */
+radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj *t,
+ GLenum target, GLuint firstLevel, GLuint lastLevel,
+ GLuint width0, GLuint height0, GLuint depth0,
+ GLuint bpp, GLuint tilebits, GLuint compressed)
+{
+ radeon_mipmap_tree *mt = CALLOC_STRUCT(_radeon_mipmap_tree);
+
+ mt->radeon = rmesa;
+ mt->refcount = 1;
+ mt->t = t;
+ mt->target = target;
+ mt->faces = (target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
+ mt->firstLevel = firstLevel;
+ mt->lastLevel = lastLevel;
+ mt->width0 = width0;
+ mt->height0 = height0;
+ mt->depth0 = depth0;
+ mt->bpp = compressed ? radeon_compressed_num_bytes(compressed) : bpp;
+ mt->tilebits = tilebits;
+ mt->compressed = compressed;
+
+ if (rmesa->radeonScreen->chip_family >= CHIP_FAMILY_R300)
+ calculate_miptree_layout_r300(rmesa, mt);
+ else
+ calculate_miptree_layout_r100(rmesa, mt);
+
+ mt->bo = radeon_bo_open(rmesa->radeonScreen->bom,
+ 0, mt->totalsize, 1024,
+ RADEON_GEM_DOMAIN_VRAM,
+ 0);
+
+ return mt;
+}
+
+void radeon_miptree_reference(radeon_mipmap_tree *mt)
+{
+ mt->refcount++;
+ assert(mt->refcount > 0);
+}
+
+void radeon_miptree_unreference(radeon_mipmap_tree *mt)
+{
+ if (!mt)
+ return;
+
+ assert(mt->refcount > 0);
+ mt->refcount--;
+ if (!mt->refcount) {
+ radeon_bo_unref(mt->bo);
+ free(mt);
+ }
+}
+
+
+/**
+ * Calculate first and last mip levels for the given texture object,
+ * where the dimensions are taken from the given texture image at
+ * the given level.
+ *
+ * Note: level is the OpenGL level number, which is not necessarily the same
+ * as the first level that is actually present.
+ *
+ * The base level image of the given texture face must be non-null,
+ * or this will fail.
+ */
+static void calculate_first_last_level(struct gl_texture_object *tObj,
+ GLuint *pfirstLevel, GLuint *plastLevel,
+ GLuint face, GLuint level)
+{
+ const struct gl_texture_image * const baseImage =
+ tObj->Image[face][level];
+
+ assert(baseImage);
+
+ /* These must be signed values. MinLod and MaxLod can be negative numbers,
+ * and having firstLevel and lastLevel as signed prevents the need for
+ * extra sign checks.
+ */
+ int firstLevel;
+ int lastLevel;
+
+ /* Yes, this looks overly complicated, but it's all needed.
+ */
+ switch (tObj->Target) {
+ case GL_TEXTURE_1D:
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_3D:
+ case GL_TEXTURE_CUBE_MAP:
+ if (tObj->MinFilter == GL_NEAREST || tObj->MinFilter == GL_LINEAR) {
+ /* GL_NEAREST and GL_LINEAR only care about GL_TEXTURE_BASE_LEVEL.
+ */
+ firstLevel = lastLevel = tObj->BaseLevel;
+ } else {
+ firstLevel = tObj->BaseLevel + (GLint)(tObj->MinLod + 0.5);
+ firstLevel = MAX2(firstLevel, tObj->BaseLevel);
+ firstLevel = MIN2(firstLevel, level + baseImage->MaxLog2);
+ lastLevel = tObj->BaseLevel + (GLint)(tObj->MaxLod + 0.5);
+ lastLevel = MAX2(lastLevel, tObj->BaseLevel);
+ lastLevel = MIN2(lastLevel, level + baseImage->MaxLog2);
+ lastLevel = MIN2(lastLevel, tObj->MaxLevel);
+ lastLevel = MAX2(firstLevel, lastLevel); /* need at least one level */
+ }
+ break;
+ case GL_TEXTURE_RECTANGLE_NV:
+ case GL_TEXTURE_4D_SGIS:
+ firstLevel = lastLevel = 0;
+ break;
+ default:
+ return;
+ }
+
+ /* save these values */
+ *pfirstLevel = firstLevel;
+ *plastLevel = lastLevel;
+}
+
+
+/**
+ * Checks whether the given miptree can hold the given texture image at the
+ * given face and level.
+ */
+GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt,
+ struct gl_texture_image *texImage, GLuint face, GLuint level)
+{
+ radeon_mipmap_level *lvl;
+
+ if (face >= mt->faces || level < mt->firstLevel || level > mt->lastLevel)
+ return GL_FALSE;
+
+ if (texImage->IsCompressed != mt->compressed)
+ return GL_FALSE;
+
+ if (!texImage->IsCompressed &&
+ !mt->compressed &&
+ texImage->TexFormat->TexelBytes != mt->bpp)
+ return GL_FALSE;
+
+ lvl = &mt->levels[level - mt->firstLevel];
+ if (lvl->width != texImage->Width ||
+ lvl->height != texImage->Height ||
+ lvl->depth != texImage->Depth)
+ return GL_FALSE;
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Checks whether the given miptree has the right format to store the given texture object.
+ */
+GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_texture_object *texObj)
+{
+ struct gl_texture_image *firstImage;
+ GLuint compressed;
+ GLuint numfaces = 1;
+ GLuint firstLevel, lastLevel;
+
+ calculate_first_last_level(texObj, &firstLevel, &lastLevel, 0, texObj->BaseLevel);
+ if (texObj->Target == GL_TEXTURE_CUBE_MAP)
+ numfaces = 6;
+
+ firstImage = texObj->Image[0][firstLevel];
+ compressed = firstImage->IsCompressed ? firstImage->TexFormat->MesaFormat : 0;
+
+ return (mt->firstLevel == firstLevel &&
+ mt->lastLevel == lastLevel &&
+ mt->width0 == firstImage->Width &&
+ mt->height0 == firstImage->Height &&
+ mt->depth0 == firstImage->Depth &&
+ mt->bpp == firstImage->TexFormat->TexelBytes &&
+ mt->compressed == compressed);
+}
+
+
+/**
+ * Try to allocate a mipmap tree for the given texture that will fit the
+ * given image in the given position.
+ */
+void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t,
+ struct gl_texture_image *texImage, GLuint face, GLuint level)
+{
+ GLuint compressed = texImage->IsCompressed ? texImage->TexFormat->MesaFormat : 0;
+ GLuint numfaces = 1;
+ GLuint firstLevel, lastLevel;
+
+ assert(!t->mt);
+
+ calculate_first_last_level(&t->base, &firstLevel, &lastLevel, face, level);
+ if (t->base.Target == GL_TEXTURE_CUBE_MAP)
+ numfaces = 6;
+
+ if (level != firstLevel || face >= numfaces)
+ return;
+
+ t->mt = radeon_miptree_create(rmesa, t, t->base.Target,
+ firstLevel, lastLevel,
+ texImage->Width, texImage->Height, texImage->Depth,
+ texImage->TexFormat->TexelBytes, t->tile_bits, compressed);
+}
+
+/* Although we use the image_offset[] array to store relative offsets
+ * to cube faces, Mesa doesn't know anything about this and expects
+ * each cube face to be treated as a separate image.
+ *
+ * These functions present that view to mesa:
+ */
+void
+radeon_miptree_depth_offsets(radeon_mipmap_tree *mt, GLuint level, GLuint *offsets)
+{
+ if (mt->target != GL_TEXTURE_3D || mt->faces == 1)
+ offsets[0] = 0;
+ else {
+ int i;
+ for (i = 0; i < 6; i++)
+ offsets[i] = mt->levels[level].faces[i].offset;
+ }
+}
+
+GLuint
+radeon_miptree_image_offset(radeon_mipmap_tree *mt,
+ GLuint face, GLuint level)
+{
+ if (mt->target == GL_TEXTURE_CUBE_MAP_ARB)
+ return (mt->levels[level].faces[face].offset);
+ else
+ return mt->levels[level].faces[0].offset;
+}
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
new file mode 100644
index 0000000000..7ece688493
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
@@ -0,0 +1,100 @@
+/*
+ * Copyright (C) 2008 Nicolai Haehnle.
+ *
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef __RADEON_MIPMAP_TREE_H_
+#define __RADEON_MIPMAP_TREE_H_
+
+#include "radeon_common.h"
+
+typedef struct _radeon_mipmap_tree radeon_mipmap_tree;
+typedef struct _radeon_mipmap_level radeon_mipmap_level;
+typedef struct _radeon_mipmap_image radeon_mipmap_image;
+
+struct _radeon_mipmap_image {
+ GLuint offset; /** Offset of this image from the start of mipmap tree buffer, in bytes */
+};
+
+struct _radeon_mipmap_level {
+ GLuint width;
+ GLuint height;
+ GLuint depth;
+ GLuint size; /** Size of each image, in bytes */
+ GLuint rowstride; /** in bytes */
+ radeon_mipmap_image faces[6];
+};
+
+/* store the max possible in the miptree */
+#define RADEON_MIPTREE_MAX_TEXTURE_LEVELS 13
+
+/**
+ * A mipmap tree contains texture images in the layout that the hardware
+ * expects.
+ *
+ * The meta-data of mipmap trees is immutable, i.e. you cannot change the
+ * layout on-the-fly; however, the texture contents (i.e. texels) can be
+ * changed.
+ */
+struct _radeon_mipmap_tree {
+ radeonContextPtr radeon;
+ radeonTexObj *t;
+ struct radeon_bo *bo;
+ GLuint refcount;
+
+ GLuint totalsize; /** total size of the miptree, in bytes */
+
+ GLenum target; /** GL_TEXTURE_xxx */
+ GLuint faces; /** # of faces: 6 for cubemaps, 1 otherwise */
+ GLuint firstLevel; /** First mip level stored in this mipmap tree */
+ GLuint lastLevel; /** Last mip level stored in this mipmap tree */
+
+ GLuint width0; /** Width of firstLevel image */
+ GLuint height0; /** Height of firstLevel image */
+ GLuint depth0; /** Depth of firstLevel image */
+
+ GLuint bpp; /** Bytes per texel */
+ GLuint tilebits; /** RADEON_TXO_xxx_TILE */
+ GLuint compressed; /** MESA_FORMAT_xxx indicating a compressed format, or 0 if uncompressed */
+
+ radeon_mipmap_level levels[RADEON_MIPTREE_MAX_TEXTURE_LEVELS];
+};
+
+radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa, radeonTexObj *t,
+ GLenum target, GLuint firstLevel, GLuint lastLevel,
+ GLuint width0, GLuint height0, GLuint depth0,
+ GLuint bpp, GLuint tilebits, GLuint compressed);
+void radeon_miptree_reference(radeon_mipmap_tree *mt);
+void radeon_miptree_unreference(radeon_mipmap_tree *mt);
+
+GLboolean radeon_miptree_matches_image(radeon_mipmap_tree *mt,
+ struct gl_texture_image *texImage, GLuint face, GLuint level);
+GLboolean radeon_miptree_matches_texture(radeon_mipmap_tree *mt, struct gl_texture_object *texObj);
+void radeon_try_alloc_miptree(radeonContextPtr rmesa, radeonTexObj *t,
+ struct gl_texture_image *texImage, GLuint face, GLuint level);
+GLuint radeon_miptree_image_offset(radeon_mipmap_tree *mt,
+ GLuint face, GLuint level);
+void radeon_miptree_depth_offsets(radeon_mipmap_tree *mt, GLuint level, GLuint *offsets);
+#endif /* __RADEON_MIPMAP_TREE_H_ */
diff --git a/src/mesa/drivers/dri/radeon/radeon_sanity.c b/src/mesa/drivers/dri/radeon/radeon_sanity.c
index 6613757fce..bbed838b59 100644
--- a/src/mesa/drivers/dri/radeon/radeon_sanity.c
+++ b/src/mesa/drivers/dri/radeon/radeon_sanity.c
@@ -973,7 +973,7 @@ static int radeon_emit_packet3_cliprect( drm_radeon_cmd_buffer_t *cmdbuf )
}
-int radeonSanityCmdBuffer( radeonContextPtr rmesa,
+int radeonSanityCmdBuffer( r100ContextPtr rmesa,
int nbox,
drm_clip_rect_t *boxes )
{
diff --git a/src/mesa/drivers/dri/radeon/radeon_sanity.h b/src/mesa/drivers/dri/radeon/radeon_sanity.h
index 1ec06bc586..f30eb1c4f1 100644
--- a/src/mesa/drivers/dri/radeon/radeon_sanity.h
+++ b/src/mesa/drivers/dri/radeon/radeon_sanity.h
@@ -1,7 +1,7 @@
#ifndef RADEON_SANITY_H
#define RADEON_SANITY_H
-extern int radeonSanityCmdBuffer( radeonContextPtr rmesa,
+extern int radeonSanityCmdBuffer( r100ContextPtr rmesa,
int nbox,
drm_clip_rect_t *boxes );
diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c
index 791f59826b..12ae4ada5d 100644
--- a/src/mesa/drivers/dri/radeon/radeon_screen.c
+++ b/src/mesa/drivers/dri/radeon/radeon_screen.c
@@ -35,6 +35,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
* \author Gareth Hughes <gareth@valinux.com>
*/
+#include <errno.h>
#include "main/glheader.h"
#include "main/imports.h"
#include "main/mtypes.h"
@@ -45,32 +46,39 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_chipset.h"
#include "radeon_macros.h"
#include "radeon_screen.h"
+#include "radeon_common.h"
+#include "radeon_span.h"
#if !RADEON_COMMON
#include "radeon_context.h"
-#include "radeon_span.h"
#include "radeon_tex.h"
#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R200)
#include "r200_context.h"
#include "r200_ioctl.h"
-#include "r200_span.h"
#include "r200_tex.h"
#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)
#include "r300_context.h"
#include "r300_fragprog.h"
#include "r300_tex.h"
-#include "radeon_span.h"
#endif
#include "utils.h"
#include "vblank.h"
#include "drirenderbuffer.h"
+#include "radeon_bocs_wrapper.h"
+
#include "GL/internal/dri_interface.h"
/* Radeon configuration
*/
#include "xmlpool.h"
+#define DRI_CONF_COMMAND_BUFFER_SIZE(def,min,max) \
+DRI_CONF_OPT_BEGIN_V(command_buffer_size,int,def, # min ":" # max ) \
+ DRI_CONF_DESC(en,"Size of command buffer (in KB)") \
+ DRI_CONF_DESC(de,"Grösse des Befehlspuffers (in KB)") \
+DRI_CONF_OPT_END
+
#if !RADEON_COMMON /* R100 */
PUBLIC const char __driConfigOptions[] =
DRI_CONF_BEGIN
@@ -80,6 +88,7 @@ DRI_CONF_BEGIN
DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
DRI_CONF_MAX_TEXTURE_UNITS(3,2,3)
DRI_CONF_HYPERZ(false)
+ DRI_CONF_COMMAND_BUFFER_SIZE(8, 8, 32)
DRI_CONF_SECTION_END
DRI_CONF_SECTION_QUALITY
DRI_CONF_TEXTURE_DEPTH(DRI_CONF_TEXTURE_DEPTH_FB)
@@ -95,7 +104,7 @@ DRI_CONF_BEGIN
DRI_CONF_NO_RAST(false)
DRI_CONF_SECTION_END
DRI_CONF_END;
-static const GLuint __driNConfigOptions = 14;
+static const GLuint __driNConfigOptions = 15;
#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R200)
@@ -107,6 +116,7 @@ DRI_CONF_BEGIN
DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0)
DRI_CONF_MAX_TEXTURE_UNITS(6,2,6)
DRI_CONF_HYPERZ(false)
+ DRI_CONF_COMMAND_BUFFER_SIZE(8, 8, 32)
DRI_CONF_SECTION_END
DRI_CONF_SECTION_QUALITY
DRI_CONF_TEXTURE_DEPTH(DRI_CONF_TEXTURE_DEPTH_FB)
@@ -126,7 +136,7 @@ DRI_CONF_BEGIN
DRI_CONF_NV_VERTEX_PROGRAM(false)
DRI_CONF_SECTION_END
DRI_CONF_END;
-static const GLuint __driNConfigOptions = 16;
+static const GLuint __driNConfigOptions = 17;
extern const struct dri_extension blend_extensions[];
extern const struct dri_extension ARB_vp_extension[];
@@ -149,11 +159,7 @@ DRI_CONF_OPT_BEGIN_V(texture_coord_units,int,def, # min ":" # max ) \
DRI_CONF_DESC(de,"Anzahl der Texturkoordinateneinheiten") \
DRI_CONF_OPT_END
-#define DRI_CONF_COMMAND_BUFFER_SIZE(def,min,max) \
-DRI_CONF_OPT_BEGIN_V(command_buffer_size,int,def, # min ":" # max ) \
- DRI_CONF_DESC(en,"Size of command buffer (in KB)") \
- DRI_CONF_DESC(de,"Grösse des Befehlspuffers (in KB)") \
-DRI_CONF_OPT_END
+
#define DRI_CONF_DISABLE_S3TC(def) \
DRI_CONF_OPT_BEGIN(disable_s3tc,bool,def) \
@@ -209,7 +215,6 @@ static const GLuint __driNConfigOptions = 17;
extern const struct dri_extension gl_20_extension[];
#ifndef RADEON_DEBUG
-int RADEON_DEBUG = 0;
static const struct dri_debug_control debug_control[] = {
{"fall", DEBUG_FALLBACKS},
@@ -236,19 +241,36 @@ static const struct dri_debug_control debug_control[] = {
#endif /* RADEON_COMMON && defined(RADEON_COMMON_FOR_R300) */
extern const struct dri_extension card_extensions[];
+extern const struct dri_extension mm_extensions[];
static int getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo );
static int
-radeonGetParam(int fd, int param, void *value)
+radeonGetParam(__DRIscreenPrivate *sPriv, int param, void *value)
{
int ret;
- drm_radeon_getparam_t gp;
-
- gp.param = param;
- gp.value = value;
+ drm_radeon_getparam_t gp = { 0 };
+ struct drm_radeon_info info = { 0 };
+
+ if (sPriv->drm_version.major >= 2) {
+ info.value = (uint64_t)value;
+ switch (param) {
+ case RADEON_PARAM_DEVICE_ID:
+ info.request = RADEON_INFO_DEVICE_ID;
+ break;
+ case RADEON_PARAM_NUM_GB_PIPES:
+ info.request = RADEON_INFO_NUM_GB_PIPES;
+ break;
+ default:
+ return -EINVAL;
+ }
+ ret = drmCommandWriteRead(sPriv->fd, DRM_RADEON_INFO, &info, sizeof(info));
+ } else {
+ gp.param = param;
+ gp.value = value;
- ret = drmCommandWriteRead( fd, DRM_RADEON_GETPARAM, &gp, sizeof(gp));
+ ret = drmCommandWriteRead(sPriv->fd, DRM_RADEON_GETPARAM, &gp, sizeof(gp));
+ }
return ret;
}
@@ -335,6 +357,12 @@ static const __DRItexOffsetExtension radeonTexOffsetExtension = {
{ __DRI_TEX_OFFSET, __DRI_TEX_OFFSET_VERSION },
radeonSetTexOffset,
};
+
+static const __DRItexBufferExtension radeonTexBufferExtension = {
+ { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
+ radeonSetTexBuffer,
+ radeonSetTexBuffer2,
+};
#endif
#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200)
@@ -349,6 +377,12 @@ static const __DRItexOffsetExtension r200texOffsetExtension = {
{ __DRI_TEX_OFFSET, __DRI_TEX_OFFSET_VERSION },
r200SetTexOffset,
};
+
+static const __DRItexBufferExtension r200TexBufferExtension = {
+ { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
+ r200SetTexBuffer,
+ r200SetTexBuffer2,
+};
#endif
#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)
@@ -356,137 +390,19 @@ static const __DRItexOffsetExtension r300texOffsetExtension = {
{ __DRI_TEX_OFFSET, __DRI_TEX_OFFSET_VERSION },
r300SetTexOffset,
};
-#endif
-/* Create the device specific screen private data struct.
- */
-static radeonScreenPtr
-radeonCreateScreen( __DRIscreenPrivate *sPriv )
-{
- radeonScreenPtr screen;
- RADEONDRIPtr dri_priv = (RADEONDRIPtr)sPriv->pDevPriv;
- unsigned char *RADEONMMIO;
- int i;
- int ret;
- uint32_t temp = 0;
-
- if (sPriv->devPrivSize != sizeof(RADEONDRIRec)) {
- fprintf(stderr,"\nERROR! sizeof(RADEONDRIRec) does not match passed size from device driver\n");
- return GL_FALSE;
- }
-
- /* Allocate the private area */
- screen = (radeonScreenPtr) CALLOC( sizeof(*screen) );
- if ( !screen ) {
- __driUtilMessage("%s: Could not allocate memory for screen structure",
- __FUNCTION__);
- return NULL;
- }
-
-#if DO_DEBUG && RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)
- RADEON_DEBUG = driParseDebugString(getenv("RADEON_DEBUG"), debug_control);
+static const __DRItexBufferExtension r300TexBufferExtension = {
+ { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
+ r300SetTexBuffer,
+ r300SetTexBuffer2,
+};
#endif
- /* parse information in __driConfigOptions */
- driParseOptionInfo (&screen->optionCache,
- __driConfigOptions, __driNConfigOptions);
-
- /* This is first since which regions we map depends on whether or
- * not we are using a PCI card.
- */
- screen->card_type = (dri_priv->IsPCI ? RADEON_CARD_PCI : RADEON_CARD_AGP);
- {
- int ret;
- ret = radeonGetParam( sPriv->fd, RADEON_PARAM_GART_BUFFER_OFFSET,
- &screen->gart_buffer_offset);
-
- if (ret) {
- FREE( screen );
- fprintf(stderr, "drm_radeon_getparam_t (RADEON_PARAM_GART_BUFFER_OFFSET): %d\n", ret);
- return NULL;
- }
-
- ret = radeonGetParam( sPriv->fd, RADEON_PARAM_GART_BASE,
- &screen->gart_base);
- if (ret) {
- FREE( screen );
- fprintf(stderr, "drm_radeon_getparam_t (RADEON_PARAM_GART_BASE): %d\n", ret);
- return NULL;
- }
-
- ret = radeonGetParam( sPriv->fd, RADEON_PARAM_IRQ_NR,
- &screen->irq);
- if (ret) {
- FREE( screen );
- fprintf(stderr, "drm_radeon_getparam_t (RADEON_PARAM_IRQ_NR): %d\n", ret);
- return NULL;
- }
- screen->drmSupportsCubeMapsR200 = (sPriv->drm_version.minor >= 7);
- screen->drmSupportsBlendColor = (sPriv->drm_version.minor >= 11);
- screen->drmSupportsTriPerf = (sPriv->drm_version.minor >= 16);
- screen->drmSupportsFragShader = (sPriv->drm_version.minor >= 18);
- screen->drmSupportsPointSprites = (sPriv->drm_version.minor >= 13);
- screen->drmSupportsCubeMapsR100 = (sPriv->drm_version.minor >= 15);
- screen->drmSupportsVertexProgram = (sPriv->drm_version.minor >= 25);
- }
-
- screen->mmio.handle = dri_priv->registerHandle;
- screen->mmio.size = dri_priv->registerSize;
- if ( drmMap( sPriv->fd,
- screen->mmio.handle,
- screen->mmio.size,
- &screen->mmio.map ) ) {
- FREE( screen );
- __driUtilMessage("%s: drmMap failed\n", __FUNCTION__ );
- return NULL;
- }
-
- RADEONMMIO = screen->mmio.map;
-
- screen->status.handle = dri_priv->statusHandle;
- screen->status.size = dri_priv->statusSize;
- if ( drmMap( sPriv->fd,
- screen->status.handle,
- screen->status.size,
- &screen->status.map ) ) {
- drmUnmap( screen->mmio.map, screen->mmio.size );
- FREE( screen );
- __driUtilMessage("%s: drmMap (2) failed\n", __FUNCTION__ );
- return NULL;
- }
- screen->scratch = (__volatile__ uint32_t *)
- ((GLubyte *)screen->status.map + RADEON_SCRATCH_REG_OFFSET);
-
- screen->buffers = drmMapBufs( sPriv->fd );
- if ( !screen->buffers ) {
- drmUnmap( screen->status.map, screen->status.size );
- drmUnmap( screen->mmio.map, screen->mmio.size );
- FREE( screen );
- __driUtilMessage("%s: drmMapBufs failed\n", __FUNCTION__ );
- return NULL;
- }
-
- if ( dri_priv->gartTexHandle && dri_priv->gartTexMapSize ) {
- screen->gartTextures.handle = dri_priv->gartTexHandle;
- screen->gartTextures.size = dri_priv->gartTexMapSize;
- if ( drmMap( sPriv->fd,
- screen->gartTextures.handle,
- screen->gartTextures.size,
- (drmAddressPtr)&screen->gartTextures.map ) ) {
- drmUnmapBufs( screen->buffers );
- drmUnmap( screen->status.map, screen->status.size );
- drmUnmap( screen->mmio.map, screen->mmio.size );
- FREE( screen );
- __driUtilMessage("%s: drmMap failed for GART texture area\n", __FUNCTION__);
- return NULL;
- }
-
- screen->gart_texture_offset = dri_priv->gartTexOffset + screen->gart_base;
- }
-
+static int radeon_set_screen_flags(radeonScreenPtr screen, int device_id)
+{
+ screen->device_id = device_id;
screen->chip_flags = 0;
- /* XXX: add more chipsets */
- switch ( dri_priv->deviceID ) {
+ switch ( device_id ) {
case PCI_CHIP_RADEON_LY:
case PCI_CHIP_RADEON_LZ:
case PCI_CHIP_RADEON_QY:
@@ -561,7 +477,6 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv )
screen->chip_family = CHIP_FAMILY_RS300;
break;
-
case PCI_CHIP_R300_AD:
case PCI_CHIP_R300_AE:
case PCI_CHIP_R300_AF:
@@ -821,9 +736,145 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv )
default:
fprintf(stderr, "unknown chip id 0x%x, can't guess.\n",
- dri_priv->deviceID);
+ device_id);
+ return -1;
+ }
+
+ return 0;
+}
+
+
+/* Create the device specific screen private data struct.
+ */
+static radeonScreenPtr
+radeonCreateScreen( __DRIscreenPrivate *sPriv )
+{
+ radeonScreenPtr screen;
+ RADEONDRIPtr dri_priv = (RADEONDRIPtr)sPriv->pDevPriv;
+ unsigned char *RADEONMMIO = NULL;
+ int i;
+ int ret;
+ uint32_t temp = 0;
+
+ if (sPriv->devPrivSize != sizeof(RADEONDRIRec)) {
+ fprintf(stderr,"\nERROR! sizeof(RADEONDRIRec) does not match passed size from device driver\n");
+ return GL_FALSE;
+ }
+
+ /* Allocate the private area */
+ screen = (radeonScreenPtr) CALLOC( sizeof(*screen) );
+ if ( !screen ) {
+ __driUtilMessage("%s: Could not allocate memory for screen structure",
+ __FUNCTION__);
return NULL;
}
+
+#if DO_DEBUG && RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)
+ RADEON_DEBUG = driParseDebugString(getenv("RADEON_DEBUG"), debug_control);
+#endif
+
+ /* parse information in __driConfigOptions */
+ driParseOptionInfo (&screen->optionCache,
+ __driConfigOptions, __driNConfigOptions);
+
+ /* This is first since which regions we map depends on whether or
+ * not we are using a PCI card.
+ */
+ screen->card_type = (dri_priv->IsPCI ? RADEON_CARD_PCI : RADEON_CARD_AGP);
+ {
+ int ret;
+
+ ret = radeonGetParam(sPriv, RADEON_PARAM_GART_BUFFER_OFFSET,
+ &screen->gart_buffer_offset);
+
+ if (ret) {
+ FREE( screen );
+ fprintf(stderr, "drm_radeon_getparam_t (RADEON_PARAM_GART_BUFFER_OFFSET): %d\n", ret);
+ return NULL;
+ }
+
+ ret = radeonGetParam(sPriv, RADEON_PARAM_GART_BASE,
+ &screen->gart_base);
+ if (ret) {
+ FREE( screen );
+ fprintf(stderr, "drm_radeon_getparam_t (RADEON_PARAM_GART_BASE): %d\n", ret);
+ return NULL;
+ }
+
+ ret = radeonGetParam(sPriv, RADEON_PARAM_IRQ_NR,
+ &screen->irq);
+ if (ret) {
+ FREE( screen );
+ fprintf(stderr, "drm_radeon_getparam_t (RADEON_PARAM_IRQ_NR): %d\n", ret);
+ return NULL;
+ }
+ screen->drmSupportsCubeMapsR200 = (sPriv->drm_version.minor >= 7);
+ screen->drmSupportsBlendColor = (sPriv->drm_version.minor >= 11);
+ screen->drmSupportsTriPerf = (sPriv->drm_version.minor >= 16);
+ screen->drmSupportsFragShader = (sPriv->drm_version.minor >= 18);
+ screen->drmSupportsPointSprites = (sPriv->drm_version.minor >= 13);
+ screen->drmSupportsCubeMapsR100 = (sPriv->drm_version.minor >= 15);
+ screen->drmSupportsVertexProgram = (sPriv->drm_version.minor >= 25);
+ }
+
+ screen->mmio.handle = dri_priv->registerHandle;
+ screen->mmio.size = dri_priv->registerSize;
+ if ( drmMap( sPriv->fd,
+ screen->mmio.handle,
+ screen->mmio.size,
+ &screen->mmio.map ) ) {
+ FREE( screen );
+ __driUtilMessage("%s: drmMap failed\n", __FUNCTION__ );
+ return NULL;
+ }
+
+ RADEONMMIO = screen->mmio.map;
+
+ screen->status.handle = dri_priv->statusHandle;
+ screen->status.size = dri_priv->statusSize;
+ if ( drmMap( sPriv->fd,
+ screen->status.handle,
+ screen->status.size,
+ &screen->status.map ) ) {
+ drmUnmap( screen->mmio.map, screen->mmio.size );
+ FREE( screen );
+ __driUtilMessage("%s: drmMap (2) failed\n", __FUNCTION__ );
+ return NULL;
+ }
+ screen->scratch = (__volatile__ uint32_t *)
+ ((GLubyte *)screen->status.map + RADEON_SCRATCH_REG_OFFSET);
+
+ screen->buffers = drmMapBufs( sPriv->fd );
+ if ( !screen->buffers ) {
+ drmUnmap( screen->status.map, screen->status.size );
+ drmUnmap( screen->mmio.map, screen->mmio.size );
+ FREE( screen );
+ __driUtilMessage("%s: drmMapBufs failed\n", __FUNCTION__ );
+ return NULL;
+ }
+
+ if ( dri_priv->gartTexHandle && dri_priv->gartTexMapSize ) {
+ screen->gartTextures.handle = dri_priv->gartTexHandle;
+ screen->gartTextures.size = dri_priv->gartTexMapSize;
+ if ( drmMap( sPriv->fd,
+ screen->gartTextures.handle,
+ screen->gartTextures.size,
+ (drmAddressPtr)&screen->gartTextures.map ) ) {
+ drmUnmapBufs( screen->buffers );
+ drmUnmap( screen->status.map, screen->status.size );
+ drmUnmap( screen->mmio.map, screen->mmio.size );
+ FREE( screen );
+ __driUtilMessage("%s: drmMap failed for GART texture area\n", __FUNCTION__);
+ return NULL;
+ }
+
+ screen->gart_texture_offset = dri_priv->gartTexOffset + screen->gart_base;
+ }
+
+ ret = radeon_set_screen_flags(screen, dri_priv->deviceID);
+ if (ret == -1)
+ return NULL;
+
if ((screen->chip_family == CHIP_FAMILY_R350 || screen->chip_family == CHIP_FAMILY_R300) &&
sPriv->ddx_version.minor < 2) {
fprintf(stderr, "xf86-video-ati-6.6.2 or newer needed for Radeon 9500/9700/9800 cards.\n");
@@ -848,8 +899,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv )
screen->cpp = dri_priv->bpp / 8;
screen->AGPMode = dri_priv->AGPMode;
- ret = radeonGetParam( sPriv->fd, RADEON_PARAM_FB_LOCATION,
- &temp);
+ ret = radeonGetParam(sPriv, RADEON_PARAM_FB_LOCATION, &temp);
if (ret) {
if (screen->chip_family < CHIP_FAMILY_RS600)
screen->fbLocation = ( INREG( RADEON_MC_FB_LOCATION ) & 0xffff) << 16;
@@ -863,8 +913,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv )
}
if (screen->chip_family >= CHIP_FAMILY_R300) {
- ret = radeonGetParam( sPriv->fd, RADEON_PARAM_NUM_GB_PIPES,
- &temp);
+ ret = radeonGetParam(sPriv, RADEON_PARAM_NUM_GB_PIPES, &temp);
if (ret) {
fprintf(stderr, "Unable to get num_pipes, need newer drm\n");
switch (screen->chip_family) {
@@ -901,7 +950,6 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv )
default:
break;
}
-
}
if ( sPriv->drm_version.minor >= 10 ) {
@@ -971,7 +1019,7 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv )
#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200)
if (IS_R200_CLASS(screen))
- screen->extensions[i++] = &r200AllocateExtension.base;
+ screen->extensions[i++] = &r200AllocateExtension.base;
screen->extensions[i++] = &r200texOffsetExtension.base;
#endif
@@ -985,6 +1033,153 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv )
screen->driScreen = sPriv;
screen->sarea_priv_offset = dri_priv->sarea_priv_offset;
+ screen->sarea = (drm_radeon_sarea_t *) ((GLubyte *) sPriv->pSAREA +
+ screen->sarea_priv_offset);
+
+ screen->bom = radeon_bo_manager_legacy_ctor(screen);
+ if (screen->bom == NULL) {
+ free(screen);
+ return NULL;
+ }
+
+ return screen;
+}
+
+static radeonScreenPtr
+radeonCreateScreen2(__DRIscreenPrivate *sPriv)
+{
+ radeonScreenPtr screen;
+ int i;
+ int ret;
+ uint32_t device_id = 0;
+ uint32_t temp = 0;
+
+ /* Allocate the private area */
+ screen = (radeonScreenPtr) CALLOC( sizeof(*screen) );
+ if ( !screen ) {
+ __driUtilMessage("%s: Could not allocate memory for screen structure",
+ __FUNCTION__);
+ fprintf(stderr, "leaving here\n");
+ return NULL;
+ }
+
+#if DO_DEBUG && RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)
+ RADEON_DEBUG = driParseDebugString(getenv("RADEON_DEBUG"), debug_control);
+#endif
+
+ /* parse information in __driConfigOptions */
+ driParseOptionInfo (&screen->optionCache,
+ __driConfigOptions, __driNConfigOptions);
+
+ screen->kernel_mm = 1;
+ screen->chip_flags = 0;
+
+ /* if we have kms we can support all of these */
+ screen->drmSupportsCubeMapsR200 = 1;
+ screen->drmSupportsBlendColor = 1;
+ screen->drmSupportsTriPerf = 1;
+ screen->drmSupportsFragShader = 1;
+ screen->drmSupportsPointSprites = 1;
+ screen->drmSupportsCubeMapsR100 = 1;
+ screen->drmSupportsVertexProgram = 1;
+ screen->irq = 1;
+
+ ret = radeonGetParam(sPriv, RADEON_PARAM_DEVICE_ID, &device_id);
+ if (ret) {
+ FREE( screen );
+ fprintf(stderr, "drm_radeon_getparam_t (RADEON_PARAM_DEVICE_ID): %d\n", ret);
+ return NULL;
+ }
+
+ ret = radeon_set_screen_flags(screen, device_id);
+ if (ret == -1)
+ return NULL;
+
+ if (screen->chip_family >= CHIP_FAMILY_R300) {
+ ret = radeonGetParam(sPriv, RADEON_PARAM_NUM_GB_PIPES, &temp);
+ if (ret) {
+ fprintf(stderr, "Unable to get num_pipes, need newer drm\n");
+ switch (screen->chip_family) {
+ case CHIP_FAMILY_R300:
+ case CHIP_FAMILY_R350:
+ screen->num_gb_pipes = 2;
+ break;
+ case CHIP_FAMILY_R420:
+ case CHIP_FAMILY_R520:
+ case CHIP_FAMILY_R580:
+ case CHIP_FAMILY_RV560:
+ case CHIP_FAMILY_RV570:
+ screen->num_gb_pipes = 4;
+ break;
+ case CHIP_FAMILY_RV350:
+ case CHIP_FAMILY_RV515:
+ case CHIP_FAMILY_RV530:
+ case CHIP_FAMILY_RV410:
+ default:
+ screen->num_gb_pipes = 1;
+ break;
+ }
+ } else {
+ screen->num_gb_pipes = temp;
+ }
+
+ /* pipe overrides */
+ switch (device_id) {
+ case PCI_CHIP_R300_AD: /* 9500 with 1 quadpipe verified by: Reid Linnemann <lreid@cs.okstate.edu> */
+ case PCI_CHIP_RV410_5E4C: /* RV410 SE only have 1 quadpipe */
+ case PCI_CHIP_RV410_5E4F: /* RV410 SE only have 1 quadpipe */
+ screen->num_gb_pipes = 1;
+ break;
+ default:
+ break;
+ }
+
+ }
+
+ if (screen->chip_family <= CHIP_FAMILY_RS200)
+ screen->chip_flags |= RADEON_CLASS_R100;
+ else if (screen->chip_family <= CHIP_FAMILY_RV280)
+ screen->chip_flags |= RADEON_CLASS_R200;
+ else
+ screen->chip_flags |= RADEON_CLASS_R300;
+
+ if (getenv("R300_NO_TCL"))
+ screen->chip_flags &= ~RADEON_CHIPSET_TCL;
+
+ i = 0;
+ screen->extensions[i++] = &driCopySubBufferExtension.base;
+ screen->extensions[i++] = &driFrameTrackingExtension.base;
+ screen->extensions[i++] = &driReadDrawableExtension;
+
+ if ( screen->irq != 0 ) {
+ screen->extensions[i++] = &driSwapControlExtension.base;
+ screen->extensions[i++] = &driMediaStreamCounterExtension.base;
+ }
+
+#if !RADEON_COMMON
+ screen->extensions[i++] = &radeonTexBufferExtension.base;
+#endif
+
+#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200)
+ if (IS_R200_CLASS(screen))
+ screen->extensions[i++] = &r200AllocateExtension.base;
+
+ screen->extensions[i++] = &r200TexBufferExtension.base;
+#endif
+
+#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)
+ screen->extensions[i++] = &r300TexBufferExtension.base;
+#endif
+
+ screen->extensions[i++] = NULL;
+ sPriv->extensions = screen->extensions;
+
+ screen->driScreen = sPriv;
+ screen->bom = radeon_bo_manager_gem_ctor(sPriv->fd);
+ if (screen->bom == NULL) {
+ free(screen);
+ return NULL;
+ }
return screen;
}
@@ -993,23 +1188,32 @@ radeonCreateScreen( __DRIscreenPrivate *sPriv )
static void
radeonDestroyScreen( __DRIscreenPrivate *sPriv )
{
- radeonScreenPtr screen = (radeonScreenPtr)sPriv->private;
+ radeonScreenPtr screen = (radeonScreenPtr)sPriv->private;
- if (!screen)
- return;
+ if (!screen)
+ return;
- if ( screen->gartTextures.map ) {
- drmUnmap( screen->gartTextures.map, screen->gartTextures.size );
- }
- drmUnmapBufs( screen->buffers );
- drmUnmap( screen->status.map, screen->status.size );
- drmUnmap( screen->mmio.map, screen->mmio.size );
+ if (screen->kernel_mm) {
+#ifdef RADEON_BO_TRACK
+ radeon_tracker_print(&screen->bom->tracker, stderr);
+#endif
+ radeon_bo_manager_gem_dtor(screen->bom);
+ } else {
+ radeon_bo_manager_legacy_dtor(screen->bom);
+
+ if ( screen->gartTextures.map ) {
+ drmUnmap( screen->gartTextures.map, screen->gartTextures.size );
+ }
+ drmUnmapBufs( screen->buffers );
+ drmUnmap( screen->status.map, screen->status.size );
+ drmUnmap( screen->mmio.map, screen->mmio.size );
+ }
- /* free all option information */
- driDestroyOptionInfo (&screen->optionCache);
+ /* free all option information */
+ driDestroyOptionInfo (&screen->optionCache);
- FREE( screen );
- sPriv->private = NULL;
+ FREE( screen );
+ sPriv->private = NULL;
}
@@ -1018,16 +1222,21 @@ radeonDestroyScreen( __DRIscreenPrivate *sPriv )
static GLboolean
radeonInitDriver( __DRIscreenPrivate *sPriv )
{
- sPriv->private = (void *) radeonCreateScreen( sPriv );
- if ( !sPriv->private ) {
- radeonDestroyScreen( sPriv );
- return GL_FALSE;
- }
+ if (sPriv->dri2.enabled) {
+ sPriv->private = (void *) radeonCreateScreen2( sPriv );
+ } else {
+ sPriv->private = (void *) radeonCreateScreen( sPriv );
+ }
+ if ( !sPriv->private ) {
+ radeonDestroyScreen( sPriv );
+ return GL_FALSE;
+ }
- return GL_TRUE;
+ return GL_TRUE;
}
+
/**
* Create the Mesa framebuffer and renderbuffers for a given window/drawable.
*
@@ -1040,101 +1249,111 @@ radeonCreateBuffer( __DRIscreenPrivate *driScrnPriv,
const __GLcontextModes *mesaVis,
GLboolean isPixmap )
{
- radeonScreenPtr screen = (radeonScreenPtr) driScrnPriv->private;
+ radeonScreenPtr screen = (radeonScreenPtr) driScrnPriv->private;
+
+ const GLboolean swDepth = GL_FALSE;
+ const GLboolean swAlpha = GL_FALSE;
+ const GLboolean swAccum = mesaVis->accumRedBits > 0;
+ const GLboolean swStencil = mesaVis->stencilBits > 0 &&
+ mesaVis->depthBits != 24;
+ GLenum rgbFormat;
+ struct radeon_framebuffer *rfb;
- if (isPixmap) {
+ if (isPixmap)
return GL_FALSE; /* not implemented */
- }
- else {
- const GLboolean swDepth = GL_FALSE;
- const GLboolean swAlpha = GL_FALSE;
- const GLboolean swAccum = mesaVis->accumRedBits > 0;
- const GLboolean swStencil = mesaVis->stencilBits > 0 &&
- mesaVis->depthBits != 24;
- struct gl_framebuffer *fb = _mesa_create_framebuffer(mesaVis);
-
- /* front color renderbuffer */
- {
- driRenderbuffer *frontRb
- = driNewRenderbuffer(GL_RGBA,
- driScrnPriv->pFB + screen->frontOffset,
- screen->cpp,
- screen->frontOffset, screen->frontPitch,
- driDrawPriv);
- radeonSetSpanFunctions(frontRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base);
- }
- /* back color renderbuffer */
- if (mesaVis->doubleBufferMode) {
- driRenderbuffer *backRb
- = driNewRenderbuffer(GL_RGBA,
- driScrnPriv->pFB + screen->backOffset,
- screen->cpp,
- screen->backOffset, screen->backPitch,
- driDrawPriv);
- radeonSetSpanFunctions(backRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base);
- }
+ rfb = CALLOC_STRUCT(radeon_framebuffer);
+ if (!rfb)
+ return GL_FALSE;
- /* depth renderbuffer */
- if (mesaVis->depthBits == 16) {
- driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT16,
- driScrnPriv->pFB + screen->depthOffset,
- screen->cpp,
- screen->depthOffset, screen->depthPitch,
- driDrawPriv);
- radeonSetSpanFunctions(depthRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
- depthRb->depthHasSurface = screen->depthHasSurface;
- }
- else if (mesaVis->depthBits == 24) {
- driRenderbuffer *depthRb
- = driNewRenderbuffer(GL_DEPTH_COMPONENT24,
- driScrnPriv->pFB + screen->depthOffset,
- screen->cpp,
- screen->depthOffset, screen->depthPitch,
- driDrawPriv);
- radeonSetSpanFunctions(depthRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &depthRb->Base);
- depthRb->depthHasSurface = screen->depthHasSurface;
- }
+ _mesa_initialize_framebuffer(&rfb->base, mesaVis);
+
+ if (mesaVis->redBits == 5)
+ rgbFormat = GL_RGB5;
+ else if (mesaVis->alphaBits == 0)
+ rgbFormat = GL_RGB8;
+ else
+ rgbFormat = GL_RGBA8;
+
+ /* front color renderbuffer */
+ rfb->color_rb[0] = radeon_create_renderbuffer(rgbFormat, driDrawPriv);
+ _mesa_add_renderbuffer(&rfb->base, BUFFER_FRONT_LEFT, &rfb->color_rb[0]->base);
+ rfb->color_rb[0]->has_surface = 1;
+
+ /* back color renderbuffer */
+ if (mesaVis->doubleBufferMode) {
+ rfb->color_rb[1] = radeon_create_renderbuffer(rgbFormat, driDrawPriv);
+ _mesa_add_renderbuffer(&rfb->base, BUFFER_BACK_LEFT, &rfb->color_rb[1]->base);
+ rfb->color_rb[1]->has_surface = 1;
+ }
- /* stencil renderbuffer */
- if (mesaVis->stencilBits > 0 && !swStencil) {
- driRenderbuffer *stencilRb
- = driNewRenderbuffer(GL_STENCIL_INDEX8_EXT,
- driScrnPriv->pFB + screen->depthOffset,
- screen->cpp,
- screen->depthOffset, screen->depthPitch,
- driDrawPriv);
- radeonSetSpanFunctions(stencilRb, mesaVis);
- _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &stencilRb->Base);
- stencilRb->depthHasSurface = screen->depthHasSurface;
+ if (mesaVis->depthBits == 24) {
+ if (mesaVis->stencilBits == 8) {
+ struct radeon_renderbuffer *depthStencilRb = radeon_create_renderbuffer(GL_DEPTH24_STENCIL8_EXT, driDrawPriv);
+ _mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depthStencilRb->base);
+ _mesa_add_renderbuffer(&rfb->base, BUFFER_STENCIL, &depthStencilRb->base);
+ depthStencilRb->has_surface = screen->depthHasSurface;
+ } else {
+ /* depth renderbuffer */
+ struct radeon_renderbuffer *depth = radeon_create_renderbuffer(GL_DEPTH_COMPONENT24, driDrawPriv);
+ _mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depth->base);
+ depth->has_surface = screen->depthHasSurface;
}
+ } else if (mesaVis->depthBits == 16) {
+ /* just 16-bit depth buffer, no hw stencil */
+ struct radeon_renderbuffer *depth = radeon_create_renderbuffer(GL_DEPTH_COMPONENT16, driDrawPriv);
+ _mesa_add_renderbuffer(&rfb->base, BUFFER_DEPTH, &depth->base);
+ depth->has_surface = screen->depthHasSurface;
+ }
- _mesa_add_soft_renderbuffers(fb,
- GL_FALSE, /* color */
- swDepth,
- swStencil,
- swAccum,
- swAlpha,
- GL_FALSE /* aux */);
- driDrawPriv->driverPrivate = (void *) fb;
+ _mesa_add_soft_renderbuffers(&rfb->base,
+ GL_FALSE, /* color */
+ swDepth,
+ swStencil,
+ swAccum,
+ swAlpha,
+ GL_FALSE /* aux */);
+ driDrawPriv->driverPrivate = (void *) rfb;
- return (driDrawPriv->driverPrivate != NULL);
- }
+ return (driDrawPriv->driverPrivate != NULL);
}
-static void
+static void radeon_cleanup_renderbuffers(struct radeon_framebuffer *rfb)
+{
+ struct radeon_renderbuffer *rb;
+
+ rb = rfb->color_rb[0];
+ if (rb && rb->bo) {
+ radeon_bo_unref(rb->bo);
+ rb->bo = NULL;
+ }
+ rb = rfb->color_rb[1];
+ if (rb && rb->bo) {
+ radeon_bo_unref(rb->bo);
+ rb->bo = NULL;
+ }
+ rb = radeon_get_renderbuffer(&rfb->base, BUFFER_DEPTH);
+ if (rb && rb->bo) {
+ radeon_bo_unref(rb->bo);
+ rb->bo = NULL;
+ }
+}
+
+void
radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv)
{
- _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
+ struct radeon_framebuffer *rfb;
+ if (!driDrawPriv)
+ return;
+
+ rfb = (void*)driDrawPriv->driverPrivate;
+ if (!rfb)
+ return;
+ radeon_cleanup_renderbuffers(rfb);
+ _mesa_reference_framebuffer((GLframebuffer **)(&(driDrawPriv->driverPrivate)), NULL);
}
-#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)
/**
* Choose the appropriate CreateContext function based on the chipset.
* Eventually, all drivers will go through this process.
@@ -1145,25 +1364,22 @@ static GLboolean radeonCreateContext(const __GLcontextModes * glVisual,
{
__DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private);
-
+#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R300)
if (IS_R300_CLASS(screen))
return r300CreateContext(glVisual, driContextPriv, sharedContextPriv);
- return GL_FALSE;
-}
-
-/**
- * Choose the appropriate DestroyContext function based on the chipset.
- */
-static void radeonDestroyContext(__DRIcontextPrivate * driContextPriv)
-{
- radeonContextPtr radeon = (radeonContextPtr) driContextPriv->driverPrivate;
-
- if (IS_R300_CLASS(radeon->radeonScreen))
- return r300DestroyContext(driContextPriv);
-}
+#endif
+#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200)
+ if (IS_R200_CLASS(screen))
+ return r200CreateContext(glVisual, driContextPriv, sharedContextPriv);
+#endif
+#if !RADEON_COMMON
+ (void)screen;
+ return r100CreateContext(glVisual, driContextPriv, sharedContextPriv);
#endif
+ return GL_FALSE;
+}
/**
@@ -1225,13 +1441,103 @@ radeonInitScreen(__DRIscreenPrivate *psp)
if (!radeonInitDriver(psp))
return NULL;
+ /* for now fill in all modes */
return radeonFillInModes( psp,
dri_priv->bpp,
(dri_priv->bpp == 16) ? 16 : 24,
- (dri_priv->bpp == 16) ? 0 : 8,
- (dri_priv->backOffset != dri_priv->depthOffset) );
+ (dri_priv->bpp == 16) ? 0 : 8, 1);
}
+#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0]))
+
+/**
+ * This is the driver specific part of the createNewScreen entry point.
+ * Called when using DRI2.
+ *
+ * \return the __GLcontextModes supported by this driver
+ */
+static const
+__DRIconfig **radeonInitScreen2(__DRIscreenPrivate *psp)
+{
+ GLenum fb_format[3];
+ GLenum fb_type[3];
+ /* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
+ * support pageflipping at all.
+ */
+ static const GLenum back_buffer_modes[] = {
+ GLX_NONE, GLX_SWAP_UNDEFINED_OML, /*, GLX_SWAP_COPY_OML*/
+ };
+ uint8_t depth_bits[4], stencil_bits[4], msaa_samples_array[1];
+ int color;
+ __DRIconfig **configs = NULL;
+
+ /* Calling driInitExtensions here, with a NULL context pointer,
+ * does not actually enable the extensions. It just makes sure
+ * that all the dispatch offsets for all the extensions that
+ * *might* be enables are known. This is needed because the
+ * dispatch offsets need to be known when _mesa_context_create
+ * is called, but we can't enable the extensions until we have a
+ * context pointer.
+ *
+ * Hello chicken. Hello egg. How are you two today?
+ */
+ driInitExtensions( NULL, card_extensions, GL_FALSE );
+ driInitExtensions( NULL, mm_extensions, GL_FALSE );
+#if RADEON_COMMON && defined(RADEON_COMMON_FOR_R200)
+ driInitExtensions( NULL, blend_extensions, GL_FALSE );
+ driInitSingleExtension( NULL, ARB_vp_extension );
+ driInitSingleExtension( NULL, NV_vp_extension );
+ driInitSingleExtension( NULL, ATI_fs_extension );
+ driInitExtensions( NULL, point_extensions, GL_FALSE );
+#endif
+
+ if (!radeonInitDriver(psp)) {
+ return NULL;
+ }
+ depth_bits[0] = 0;
+ stencil_bits[0] = 0;
+ depth_bits[1] = 16;
+ stencil_bits[1] = 0;
+ depth_bits[2] = 24;
+ stencil_bits[2] = 0;
+ depth_bits[3] = 24;
+ stencil_bits[3] = 8;
+
+ msaa_samples_array[0] = 0;
+
+ fb_format[0] = GL_RGB;
+ fb_type[0] = GL_UNSIGNED_SHORT_5_6_5;
+
+ fb_format[1] = GL_BGR;
+ fb_type[1] = GL_UNSIGNED_INT_8_8_8_8_REV;
+
+ fb_format[2] = GL_BGRA;
+ fb_type[2] = GL_UNSIGNED_INT_8_8_8_8_REV;
+
+ for (color = 0; color < ARRAY_SIZE(fb_format); color++) {
+ __DRIconfig **new_configs;
+
+ new_configs = driCreateConfigs(fb_format[color], fb_type[color],
+ depth_bits,
+ stencil_bits,
+ ARRAY_SIZE(depth_bits),
+ back_buffer_modes,
+ ARRAY_SIZE(back_buffer_modes),
+ msaa_samples_array,
+ ARRAY_SIZE(msaa_samples_array));
+ if (configs == NULL)
+ configs = new_configs;
+ else
+ configs = driConcatConfigs(configs, new_configs);
+ }
+ if (configs == NULL) {
+ fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__,
+ __LINE__);
+ return NULL;
+ }
+
+ return (const __DRIconfig **)configs;
+}
/**
* Get information about previous buffer swaps.
@@ -1239,31 +1545,26 @@ radeonInitScreen(__DRIscreenPrivate *psp)
static int
getSwapInfo( __DRIdrawablePrivate *dPriv, __DRIswapInfo * sInfo )
{
-#if !RADEON_COMMON || (RADEON_COMMON && defined(RADEON_COMMON_FOR_R300))
- radeonContextPtr rmesa;
-#elif RADEON_COMMON && defined(RADEON_COMMON_FOR_R200)
- r200ContextPtr rmesa;
-#endif
+ struct radeon_framebuffer *rfb;
- if ( (dPriv == NULL) || (dPriv->driContextPriv == NULL)
- || (dPriv->driContextPriv->driverPrivate == NULL)
- || (sInfo == NULL) ) {
- return -1;
+ if ( (dPriv == NULL) || (dPriv->driContextPriv == NULL)
+ || (dPriv->driContextPriv->driverPrivate == NULL)
+ || (sInfo == NULL) ) {
+ return -1;
}
- rmesa = dPriv->driContextPriv->driverPrivate;
- sInfo->swap_count = rmesa->swap_count;
- sInfo->swap_ust = rmesa->swap_ust;
- sInfo->swap_missed_count = rmesa->swap_missed_count;
+ rfb = dPriv->driverPrivate;
+ sInfo->swap_count = rfb->swap_count;
+ sInfo->swap_ust = rfb->swap_ust;
+ sInfo->swap_missed_count = rfb->swap_missed_count;
sInfo->swap_missed_usage = (sInfo->swap_missed_count != 0)
- ? driCalculateSwapUsage( dPriv, 0, rmesa->swap_missed_ust )
+ ? driCalculateSwapUsage( dPriv, 0, rfb->swap_missed_ust )
: 0.0;
return 0;
}
-#if !RADEON_COMMON || (RADEON_COMMON && defined(RADEON_COMMON_FOR_R300))
const struct __DriverAPIRec driDriverAPI = {
.InitScreen = radeonInitScreen,
.DestroyScreen = radeonDestroyScreen,
@@ -1280,23 +1581,7 @@ const struct __DriverAPIRec driDriverAPI = {
.WaitForSBC = NULL,
.SwapBuffersMSC = NULL,
.CopySubBuffer = radeonCopySubBuffer,
+ /* DRI2 */
+ .InitScreen2 = radeonInitScreen2,
};
-#else
-const struct __DriverAPIRec driDriverAPI = {
- .InitScreen = radeonInitScreen,
- .DestroyScreen = radeonDestroyScreen,
- .CreateContext = r200CreateContext,
- .DestroyContext = r200DestroyContext,
- .CreateBuffer = radeonCreateBuffer,
- .DestroyBuffer = radeonDestroyBuffer,
- .SwapBuffers = r200SwapBuffers,
- .MakeCurrent = r200MakeCurrent,
- .UnbindContext = r200UnbindContext,
- .GetSwapInfo = getSwapInfo,
- .GetDrawableMSC = driDrawableGetMSC32,
- .WaitForMSC = driWaitForMSC32,
- .WaitForSBC = NULL,
- .SwapBuffersMSC = NULL,
- .CopySubBuffer = r200CopySubBuffer,
-};
-#endif
+
diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.h b/src/mesa/drivers/dri/radeon/radeon_screen.h
index b84c70bfae..fe5c7d875a 100644
--- a/src/mesa/drivers/dri/radeon/radeon_screen.h
+++ b/src/mesa/drivers/dri/radeon/radeon_screen.h
@@ -54,11 +54,12 @@ typedef struct {
drmAddress map; /* Mapping of the DRM region */
} radeonRegionRec, *radeonRegionPtr;
-typedef struct {
+typedef struct radeon_screen {
int chip_family;
int chip_flags;
int cpp;
int card_type;
+ int device_id; /* PCI ID */
int AGPMode;
unsigned int irq; /* IRQ number (0 means none) */
@@ -103,9 +104,12 @@ typedef struct {
/* Configuration cache with default values for all contexts */
driOptionCache optionCache;
- const __DRIextension *extensions[8];
+ const __DRIextension *extensions[16];
int num_gb_pipes;
+ int kernel_mm;
+ drm_radeon_sarea_t *sarea; /* Private SAREA data */
+ struct radeon_bo_manager *bom;
} radeonScreenRec, *radeonScreenPtr;
#define IS_R100_CLASS(screen) \
@@ -115,4 +119,5 @@ typedef struct {
#define IS_R300_CLASS(screen) \
((screen->chip_flags & RADEON_CLASS_MASK) == RADEON_CLASS_R300)
+extern void radeonDestroyBuffer(__DRIdrawablePrivate *driDrawPriv);
#endif /* __RADEON_SCREEN_H__ */
diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c
index 12051ff1c8..4f5480b170 100644
--- a/src/mesa/drivers/dri/radeon/radeon_span.c
+++ b/src/mesa/drivers/dri/radeon/radeon_span.c
@@ -43,46 +43,203 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/glheader.h"
#include "swrast/swrast.h"
-#include "radeon_context.h"
-#include "radeon_ioctl.h"
-#include "radeon_state.h"
+#include "radeon_common.h"
+#include "radeon_lock.h"
#include "radeon_span.h"
-#include "radeon_tex.h"
-
-#include "drirenderbuffer.h"
#define DBG 0
+static void radeonSetSpanFunctions(struct radeon_renderbuffer *rrb);
+
+static GLubyte *radeon_ptr32(const struct radeon_renderbuffer * rrb,
+ GLint x, GLint y)
+{
+ GLubyte *ptr = rrb->bo->ptr;
+ uint32_t mask = RADEON_BO_FLAGS_MACRO_TILE | RADEON_BO_FLAGS_MICRO_TILE;
+ GLint offset;
+ GLint nmacroblkpl;
+ GLint nmicroblkpl;
+
+ if (rrb->has_surface || !(rrb->bo->flags & mask)) {
+ offset = x * rrb->cpp + y * rrb->pitch;
+ } else {
+ offset = 0;
+ if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE) {
+ if (rrb->bo->flags & RADEON_BO_FLAGS_MICRO_TILE) {
+ nmacroblkpl = rrb->pitch >> 5;
+ offset += ((y >> 4) * nmacroblkpl) << 11;
+ offset += ((y & 15) >> 1) << 8;
+ offset += (y & 1) << 4;
+ offset += (x >> 5) << 11;
+ offset += ((x & 31) >> 2) << 5;
+ offset += (x & 3) << 2;
+ } else {
+ nmacroblkpl = rrb->pitch >> 6;
+ offset += ((y >> 3) * nmacroblkpl) << 11;
+ offset += (y & 7) << 8;
+ offset += (x >> 6) << 11;
+ offset += ((x & 63) >> 3) << 5;
+ offset += (x & 7) << 2;
+ }
+ } else {
+ nmicroblkpl = ((rrb->pitch + 31) & ~31) >> 5;
+ offset += (y * nmicroblkpl) << 5;
+ offset += (x >> 3) << 5;
+ offset += (x & 7) << 2;
+ }
+ }
+ return &ptr[offset];
+}
+
+static GLubyte *radeon_ptr16(const struct radeon_renderbuffer * rrb,
+ GLint x, GLint y)
+{
+ GLubyte *ptr = rrb->bo->ptr;
+ uint32_t mask = RADEON_BO_FLAGS_MACRO_TILE | RADEON_BO_FLAGS_MICRO_TILE;
+ GLint offset;
+ GLint nmacroblkpl;
+ GLint nmicroblkpl;
+
+ if (rrb->has_surface || !(rrb->bo->flags & mask)) {
+ offset = x * rrb->cpp + y * rrb->pitch;
+ } else {
+ offset = 0;
+ if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE) {
+ if (rrb->bo->flags & RADEON_BO_FLAGS_MICRO_TILE) {
+ nmacroblkpl = rrb->pitch >> 6;
+ offset += ((y >> 4) * nmacroblkpl) << 11;
+ offset += ((y & 15) >> 1) << 8;
+ offset += (y & 1) << 4;
+ offset += (x >> 6) << 11;
+ offset += ((x & 63) >> 3) << 5;
+ offset += (x & 7) << 1;
+ } else {
+ nmacroblkpl = rrb->pitch >> 7;
+ offset += ((y >> 3) * nmacroblkpl) << 11;
+ offset += (y & 7) << 8;
+ offset += (x >> 7) << 11;
+ offset += ((x & 127) >> 4) << 5;
+ offset += (x & 15) << 2;
+ }
+ } else {
+ nmicroblkpl = ((rrb->pitch + 31) & ~31) >> 5;
+ offset += (y * nmicroblkpl) << 5;
+ offset += (x >> 4) << 5;
+ offset += (x & 15) << 2;
+ }
+ }
+ return &ptr[offset];
+}
+
+static GLubyte *radeon_ptr(const struct radeon_renderbuffer * rrb,
+ GLint x, GLint y)
+{
+ GLubyte *ptr = rrb->bo->ptr;
+ uint32_t mask = RADEON_BO_FLAGS_MACRO_TILE | RADEON_BO_FLAGS_MICRO_TILE;
+ GLint offset;
+ GLint microblkxs;
+ GLint macroblkxs;
+ GLint nmacroblkpl;
+ GLint nmicroblkpl;
+
+ if (rrb->has_surface || !(rrb->bo->flags & mask)) {
+ offset = x * rrb->cpp + y * rrb->pitch;
+ } else {
+ offset = 0;
+ if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE) {
+ if (rrb->bo->flags & RADEON_BO_FLAGS_MICRO_TILE) {
+ microblkxs = 16 / rrb->cpp;
+ macroblkxs = 128 / rrb->cpp;
+ nmacroblkpl = rrb->pitch / macroblkxs;
+ offset += ((y >> 4) * nmacroblkpl) << 11;
+ offset += ((y & 15) >> 1) << 8;
+ offset += (y & 1) << 4;
+ offset += (x / macroblkxs) << 11;
+ offset += ((x & (macroblkxs - 1)) / microblkxs) << 5;
+ offset += (x & (microblkxs - 1)) * rrb->cpp;
+ } else {
+ microblkxs = 32 / rrb->cpp;
+ macroblkxs = 256 / rrb->cpp;
+ nmacroblkpl = rrb->pitch / macroblkxs;
+ offset += ((y >> 3) * nmacroblkpl) << 11;
+ offset += (y & 7) << 8;
+ offset += (x / macroblkxs) << 11;
+ offset += ((x & (macroblkxs - 1)) / microblkxs) << 5;
+ offset += (x & (microblkxs - 1)) * rrb->cpp;
+ }
+ } else {
+ microblkxs = 32 / rrb->cpp;
+ nmicroblkpl = ((rrb->pitch + 31) & ~31) >> 5;
+ offset += (y * nmicroblkpl) << 5;
+ offset += (x / microblkxs) << 5;
+ offset += (x & (microblkxs - 1)) * rrb->cpp;
+ }
+ }
+ return &ptr[offset];
+}
+
+#ifndef COMPILE_R300
+static uint32_t
+z24s8_to_s8z24(uint32_t val)
+{
+ return (val << 24) | (val >> 8);
+}
+
+static uint32_t
+s8z24_to_z24s8(uint32_t val)
+{
+ return (val >> 24) | (val << 8);
+}
+#endif
+
/*
* Note that all information needed to access pixels in a renderbuffer
* should be obtained through the gl_renderbuffer parameter, not per-context
* information.
*/
#define LOCAL_VARS \
- driRenderbuffer *drb = (driRenderbuffer *) rb; \
- const __DRIdrawablePrivate *dPriv = drb->dPriv; \
- const GLuint bottom = dPriv->h - 1; \
- GLubyte *buf = (GLubyte *) drb->flippedData \
- + (dPriv->y * drb->flippedPitch + dPriv->x) * drb->cpp; \
- GLuint p; \
- (void) p;
+ struct radeon_context *radeon = RADEON_CONTEXT(ctx); \
+ struct radeon_renderbuffer *rrb = (void *) rb; \
+ const GLint yScale = ctx->DrawBuffer->Name ? 1 : -1; \
+ const GLint yBias = ctx->DrawBuffer->Name ? 0 : rrb->base.Height - 1;\
+ unsigned int num_cliprects; \
+ struct drm_clip_rect *cliprects; \
+ int x_off, y_off; \
+ GLuint p; \
+ (void)p; \
+ radeon_get_cliprects(radeon, &cliprects, &num_cliprects, &x_off, &y_off);
#define LOCAL_DEPTH_VARS \
- driRenderbuffer *drb = (driRenderbuffer *) rb; \
- const __DRIdrawablePrivate *dPriv = drb->dPriv; \
- const GLuint bottom = dPriv->h - 1; \
- GLuint xo = dPriv->x; \
- GLuint yo = dPriv->y; \
- GLubyte *buf = (GLubyte *) drb->Base.Data;
+ struct radeon_context *radeon = RADEON_CONTEXT(ctx); \
+ struct radeon_renderbuffer *rrb = (void *) rb; \
+ const GLint yScale = ctx->DrawBuffer->Name ? 1 : -1; \
+ const GLint yBias = ctx->DrawBuffer->Name ? 0 : rrb->base.Height - 1;\
+ unsigned int num_cliprects; \
+ struct drm_clip_rect *cliprects; \
+ int x_off, y_off; \
+ radeon_get_cliprects(radeon, &cliprects, &num_cliprects, &x_off, &y_off);
#define LOCAL_STENCIL_VARS LOCAL_DEPTH_VARS
-#define Y_FLIP(Y) (bottom - (Y))
+#define Y_FLIP(_y) ((_y) * yScale + yBias)
#define HW_LOCK()
#define HW_UNLOCK()
+/* XXX FBO: this is identical to the macro in spantmp2.h except we get
+ * the cliprect info from the context, not the driDrawable.
+ * Move this into spantmp2.h someday.
+ */
+#define HW_CLIPLOOP() \
+ do { \
+ int _nc = num_cliprects; \
+ while ( _nc-- ) { \
+ int minx = cliprects[_nc].x1 - x_off; \
+ int miny = cliprects[_nc].y1 - y_off; \
+ int maxx = cliprects[_nc].x2 - x_off; \
+ int maxy = cliprects[_nc].y2 - y_off;
+
/* ================================================================
* Color buffer
*/
@@ -94,7 +251,21 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define TAG(x) radeon##x##_RGB565
#define TAG2(x,y) radeon##x##_RGB565##y
-#define GET_PTR(X,Y) (buf + ((Y) * drb->flippedPitch + (X)) * 2)
+#define GET_PTR(X,Y) radeon_ptr16(rrb, (X) + x_off, (Y) + y_off)
+#include "spantmp2.h"
+
+/* 32 bit, xRGB8888 color spanline and pixel functions
+ */
+#define SPANTMP_PIXEL_FMT GL_BGRA
+#define SPANTMP_PIXEL_TYPE GL_UNSIGNED_INT_8_8_8_8_REV
+
+#define TAG(x) radeon##x##_xRGB8888
+#define TAG2(x,y) radeon##x##_xRGB8888##y
+#define GET_VALUE(_x, _y) ((*(GLuint*)(radeon_ptr32(rrb, _x + x_off, _y + y_off)) | 0xff000000))
+#define PUT_VALUE(_x, _y, d) { \
+ GLuint *_ptr = (GLuint*)radeon_ptr32( rrb, _x + x_off, _y + y_off ); \
+ *_ptr = d; \
+} while (0)
#include "spantmp2.h"
/* 32 bit, ARGB8888 color spanline and pixel functions
@@ -104,7 +275,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define TAG(x) radeon##x##_ARGB8888
#define TAG2(x,y) radeon##x##_ARGB8888##y
-#define GET_PTR(X,Y) (buf + ((Y) * drb->flippedPitch + (X)) * 4)
+#define GET_PTR(X,Y) radeon_ptr32(rrb, (X) + x_off, (Y) + y_off)
#include "spantmp2.h"
/* ================================================================
@@ -121,70 +292,20 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
* too...
*/
-static GLuint radeon_mba_z32(const driRenderbuffer * drb, GLint x, GLint y)
-{
- GLuint pitch = drb->pitch;
- if (drb->depthHasSurface) {
- return 4 * (x + y * pitch);
- } else {
- GLuint ba, address = 0; /* a[0..1] = 0 */
-
-#ifdef COMPILE_R300
- ba = (y / 8) * (pitch / 8) + (x / 8);
-#else
- ba = (y / 16) * (pitch / 16) + (x / 16);
-#endif
-
- address |= (x & 0x7) << 2; /* a[2..4] = x[0..2] */
- address |= (y & 0x3) << 5; /* a[5..6] = y[0..1] */
- address |= (((x & 0x10) >> 2) ^ (y & 0x4)) << 5; /* a[7] = x[4] ^ y[2] */
- address |= (ba & 0x3) << 8; /* a[8..9] = ba[0..1] */
-
- address |= (y & 0x8) << 7; /* a[10] = y[3] */
- address |= (((x & 0x8) << 1) ^ (y & 0x10)) << 7; /* a[11] = x[3] ^ y[4] */
- address |= (ba & ~0x3) << 10; /* a[12..] = ba[2..] */
-
- return address;
- }
-}
-
-static INLINE GLuint
-radeon_mba_z16(const driRenderbuffer * drb, GLint x, GLint y)
-{
- GLuint pitch = drb->pitch;
- if (drb->depthHasSurface) {
- return 2 * (x + y * pitch);
- } else {
- GLuint ba, address = 0; /* a[0] = 0 */
-
- ba = (y / 16) * (pitch / 32) + (x / 32);
-
- address |= (x & 0x7) << 1; /* a[1..3] = x[0..2] */
- address |= (y & 0x7) << 4; /* a[4..6] = y[0..2] */
- address |= (x & 0x8) << 4; /* a[7] = x[3] */
- address |= (ba & 0x3) << 8; /* a[8..9] = ba[0..1] */
- address |= (y & 0x8) << 7; /* a[10] = y[3] */
- address |= ((x & 0x10) ^ (y & 0x10)) << 7; /* a[11] = x[4] ^ y[4] */
- address |= (ba & ~0x3) << 10; /* a[12..] = ba[2..] */
-
- return address;
- }
-}
-
/* 16-bit depth buffer functions
*/
#define VALUE_TYPE GLushort
#define WRITE_DEPTH( _x, _y, d ) \
- *(GLushort *)(buf + radeon_mba_z16( drb, _x + xo, _y + yo )) = d;
+ *(GLushort *)radeon_ptr(rrb, _x + x_off, _y + y_off) = d
#define READ_DEPTH( d, _x, _y ) \
- d = *(GLushort *)(buf + radeon_mba_z16( drb, _x + xo, _y + yo ));
+ d = *(GLushort *)radeon_ptr(rrb, _x + x_off, _y + y_off)
#define TAG(x) radeon##x##_z16
#include "depthtmp.h"
-/* 24 bit depth, 8 bit stencil depthbuffer functions
+/* 24 bit depth
*
* Careful: It looks like the R300 uses ZZZS byte order while the R200
* uses SZZZ for 24 bit depth, 8 bit stencil mode.
@@ -194,35 +315,76 @@ radeon_mba_z16(const driRenderbuffer * drb, GLint x, GLint y)
#ifdef COMPILE_R300
#define WRITE_DEPTH( _x, _y, d ) \
do { \
- GLuint offset = radeon_mba_z32( drb, _x + xo, _y + yo ); \
- GLuint tmp = *(GLuint *)(buf + offset); \
+ GLuint *_ptr = (GLuint*)radeon_ptr32( rrb, _x + x_off, _y + y_off ); \
+ GLuint tmp = *_ptr; \
tmp &= 0x000000ff; \
tmp |= ((d << 8) & 0xffffff00); \
- *(GLuint *)(buf + offset) = tmp; \
+ *_ptr = tmp; \
} while (0)
#else
#define WRITE_DEPTH( _x, _y, d ) \
do { \
- GLuint offset = radeon_mba_z32( drb, _x + xo, _y + yo ); \
- GLuint tmp = *(GLuint *)(buf + offset); \
+ GLuint *_ptr = (GLuint*)radeon_ptr32( rrb, _x + x_off, _y + y_off ); \
+ GLuint tmp = *_ptr; \
tmp &= 0xff000000; \
tmp |= ((d) & 0x00ffffff); \
- *(GLuint *)(buf + offset) = tmp; \
+ *_ptr = tmp; \
} while (0)
#endif
#ifdef COMPILE_R300
#define READ_DEPTH( d, _x, _y ) \
- do { \
- d = (*(GLuint *)(buf + radeon_mba_z32( drb, _x + xo, \
- _y + yo )) & 0xffffff00) >> 8; \
+ do { \
+ d = (*(GLuint*)(radeon_ptr32(rrb, _x + x_off, _y + y_off)) & 0xffffff00) >> 8; \
}while(0)
#else
-#define READ_DEPTH( d, _x, _y ) \
- d = *(GLuint *)(buf + radeon_mba_z32( drb, _x + xo, \
- _y + yo )) & 0x00ffffff;
+#define READ_DEPTH( d, _x, _y ) \
+ d = *(GLuint*)(radeon_ptr32(rrb, _x + x_off, _y + y_off)) & 0x00ffffff;
+#endif
+/*
+ fprintf(stderr, "dval(%d, %d, %d, %d)=0x%08X\n", _x, xo, _y, yo, d);\
+ d = *(GLuint*)(radeon_ptr(rrb, _x, _y )) & 0x00ffffff;
+*/
+#define TAG(x) radeon##x##_z24
+#include "depthtmp.h"
+
+/* 24 bit depth, 8 bit stencil depthbuffer functions
+ * EXT_depth_stencil
+ *
+ * Careful: It looks like the R300 uses ZZZS byte order while the R200
+ * uses SZZZ for 24 bit depth, 8 bit stencil mode.
+ */
+#define VALUE_TYPE GLuint
+
+#ifdef COMPILE_R300
+#define WRITE_DEPTH( _x, _y, d ) \
+do { \
+ GLuint *_ptr = (GLuint*)radeon_ptr32( rrb, _x + x_off, _y + y_off ); \
+ *_ptr = d; \
+} while (0)
+#else
+#define WRITE_DEPTH( _x, _y, d ) \
+do { \
+ GLuint *_ptr = (GLuint*)radeon_ptr32( rrb, _x + x_off, _y + y_off ); \
+ GLuint tmp = z24s8_to_s8z24(d); \
+ *_ptr = tmp; \
+} while (0)
#endif
+#ifdef COMPILE_R300
+#define READ_DEPTH( d, _x, _y ) \
+ do { \
+ d = (*(GLuint*)(radeon_ptr32(rrb, _x + x_off, _y + y_off))); \
+ }while(0)
+#else
+#define READ_DEPTH( d, _x, _y ) do { \
+ d = s8z24_to_z24s8(*(GLuint*)(radeon_ptr32(rrb, _x + x_off, _y + y_off ))); \
+ } while (0)
+#endif
+/*
+ fprintf(stderr, "dval(%d, %d, %d, %d)=0x%08X\n", _x, xo, _y, yo, d);\
+ d = *(GLuint*)(radeon_ptr(rrb, _x, _y )) & 0x00ffffff;
+*/
#define TAG(x) radeon##x##_z24_s8
#include "depthtmp.h"
@@ -235,35 +397,35 @@ do { \
#ifdef COMPILE_R300
#define WRITE_STENCIL( _x, _y, d ) \
do { \
- GLuint offset = radeon_mba_z32( drb, _x + xo, _y + yo ); \
- GLuint tmp = *(GLuint *)(buf + offset); \
+ GLuint *_ptr = (GLuint*)radeon_ptr32(rrb, _x + x_off, _y + y_off); \
+ GLuint tmp = *_ptr; \
tmp &= 0xffffff00; \
tmp |= (d) & 0xff; \
- *(GLuint *)(buf + offset) = tmp; \
+ *_ptr = tmp; \
} while (0)
#else
#define WRITE_STENCIL( _x, _y, d ) \
do { \
- GLuint offset = radeon_mba_z32( drb, _x + xo, _y + yo ); \
- GLuint tmp = *(GLuint *)(buf + offset); \
+ GLuint *_ptr = (GLuint*)radeon_ptr32(rrb, _x + x_off, _y + y_off); \
+ GLuint tmp = *_ptr; \
tmp &= 0x00ffffff; \
tmp |= (((d) & 0xff) << 24); \
- *(GLuint *)(buf + offset) = tmp; \
+ *_ptr = tmp; \
} while (0)
#endif
#ifdef COMPILE_R300
#define READ_STENCIL( d, _x, _y ) \
do { \
- GLuint offset = radeon_mba_z32( drb, _x + xo, _y + yo ); \
- GLuint tmp = *(GLuint *)(buf + offset); \
+ GLuint *_ptr = (GLuint*)radeon_ptr32( rrb, _x + x_off, _y + y_off ); \
+ GLuint tmp = *_ptr; \
d = tmp & 0x000000ff; \
} while (0)
#else
#define READ_STENCIL( d, _x, _y ) \
do { \
- GLuint offset = radeon_mba_z32( drb, _x + xo, _y + yo ); \
- GLuint tmp = *(GLuint *)(buf + offset); \
+ GLuint *_ptr = (GLuint*)radeon_ptr32( rrb, _x + x_off, _y + y_off ); \
+ GLuint tmp = *_ptr; \
d = (tmp & 0xff000000) >> 24; \
} while (0)
#endif
@@ -271,29 +433,107 @@ do { \
#define TAG(x) radeon##x##_z24_s8
#include "stenciltmp.h"
-/* Move locking out to get reasonable span performance (10x better
- * than doing this in HW_LOCK above). WaitForIdle() is the main
- * culprit.
- */
+static void map_unmap_rb(struct gl_renderbuffer *rb, int flag)
+{
+ struct radeon_renderbuffer *rrb = radeon_renderbuffer(rb);
+ int r;
+
+ if (rrb == NULL || !rrb->bo)
+ return;
+
+ if (flag) {
+ if (rrb->bo->bom->funcs->bo_wait)
+ radeon_bo_wait(rrb->bo);
+ r = radeon_bo_map(rrb->bo, 1);
+ if (r) {
+ fprintf(stderr, "(%s) error(%d) mapping buffer.\n",
+ __FUNCTION__, r);
+ }
+
+ radeonSetSpanFunctions(rrb);
+ } else {
+ radeon_bo_unmap(rrb->bo);
+ rb->GetRow = NULL;
+ rb->PutRow = NULL;
+ }
+}
+
+static void
+radeon_map_unmap_buffers(GLcontext *ctx, GLboolean map)
+{
+ GLuint i, j;
+
+ /* color draw buffers */
+ for (j = 0; j < ctx->DrawBuffer->_NumColorDrawBuffers; j++)
+ map_unmap_rb(ctx->DrawBuffer->_ColorDrawBuffers[j], map);
+
+ /* check for render to textures */
+ for (i = 0; i < BUFFER_COUNT; i++) {
+ struct gl_renderbuffer_attachment *att =
+ ctx->DrawBuffer->Attachment + i;
+ struct gl_texture_object *tex = att->Texture;
+ if (tex) {
+ /* render to texture */
+ ASSERT(att->Renderbuffer);
+ if (map)
+ ctx->Driver.MapTexture(ctx, tex);
+ else
+ ctx->Driver.UnmapTexture(ctx, tex);
+ }
+ }
+
+ map_unmap_rb(ctx->ReadBuffer->_ColorReadBuffer, map);
+
+ /* depth buffer (Note wrapper!) */
+ if (ctx->DrawBuffer->_DepthBuffer)
+ map_unmap_rb(ctx->DrawBuffer->_DepthBuffer->Wrapped, map);
+
+ if (ctx->DrawBuffer->_StencilBuffer)
+ map_unmap_rb(ctx->DrawBuffer->_StencilBuffer->Wrapped, map);
+
+}
static void radeonSpanRenderStart(GLcontext * ctx)
{
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-#ifdef COMPILE_R300
- r300ContextPtr r300 = (r300ContextPtr) rmesa;
- R300_FIREVERTICES(r300);
-#else
- RADEON_FIREVERTICES(rmesa);
-#endif
- LOCK_HARDWARE(rmesa);
- radeonWaitForIdleLocked(rmesa);
+ int i;
+
+ radeon_firevertices(rmesa);
+
+ /* The locking and wait for idle should really only be needed in classic mode.
+ * In a future memory manager based implementation, this should become
+ * unnecessary due to the fact that mapping our buffers, textures, etc.
+ * should implicitly wait for any previous rendering commands that must
+ * be waited on. */
+ if (!rmesa->radeonScreen->driScreen->dri2.enabled) {
+ LOCK_HARDWARE(rmesa);
+ radeonWaitForIdleLocked(rmesa);
+ }
+ for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
+ if (ctx->Texture.Unit[i]._ReallyEnabled)
+ ctx->Driver.MapTexture(ctx, ctx->Texture.Unit[i]._Current);
+ }
+
+ radeon_map_unmap_buffers(ctx, 1);
+
+
+
}
static void radeonSpanRenderFinish(GLcontext * ctx)
{
radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ int i;
_swrast_flush(ctx);
- UNLOCK_HARDWARE(rmesa);
+ if (!rmesa->radeonScreen->driScreen->dri2.enabled) {
+ UNLOCK_HARDWARE(rmesa);
+ }
+ for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
+ if (ctx->Texture.Unit[i]._ReallyEnabled)
+ ctx->Driver.UnmapTexture(ctx, ctx->Texture.Unit[i]._Current);
+ }
+
+ radeon_map_unmap_buffers(ctx, 0);
}
void radeonInitSpanFuncs(GLcontext * ctx)
@@ -307,20 +547,21 @@ void radeonInitSpanFuncs(GLcontext * ctx)
/**
* Plug in the Get/Put routines for the given driRenderbuffer.
*/
-void radeonSetSpanFunctions(driRenderbuffer * drb, const GLvisual * vis)
+static void radeonSetSpanFunctions(struct radeon_renderbuffer *rrb)
{
- if (drb->Base.InternalFormat == GL_RGBA) {
- if (vis->redBits == 5 && vis->greenBits == 6
- && vis->blueBits == 5) {
- radeonInitPointers_RGB565(&drb->Base);
- } else {
- radeonInitPointers_ARGB8888(&drb->Base);
- }
- } else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) {
- radeonInitDepthPointers_z16(&drb->Base);
- } else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) {
- radeonInitDepthPointers_z24_s8(&drb->Base);
- } else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) {
- radeonInitStencilPointers_z24_s8(&drb->Base);
+ if (rrb->base._ActualFormat == GL_RGB5) {
+ radeonInitPointers_RGB565(&rrb->base);
+ } else if (rrb->base._ActualFormat == GL_RGB8) {
+ radeonInitPointers_xRGB8888(&rrb->base);
+ } else if (rrb->base._ActualFormat == GL_RGBA8) {
+ radeonInitPointers_ARGB8888(&rrb->base);
+ } else if (rrb->base._ActualFormat == GL_DEPTH_COMPONENT16) {
+ radeonInitDepthPointers_z16(&rrb->base);
+ } else if (rrb->base._ActualFormat == GL_DEPTH_COMPONENT24) {
+ radeonInitDepthPointers_z24(&rrb->base);
+ } else if (rrb->base._ActualFormat == GL_DEPTH24_STENCIL8_EXT) {
+ radeonInitDepthPointers_z24_s8(&rrb->base);
+ } else if (rrb->base._ActualFormat == GL_STENCIL_INDEX8_EXT) {
+ radeonInitStencilPointers_z24_s8(&rrb->base);
}
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_span.h b/src/mesa/drivers/dri/radeon/radeon_span.h
index 9abe0864b1..ea6a2e7fb4 100644
--- a/src/mesa/drivers/dri/radeon/radeon_span.h
+++ b/src/mesa/drivers/dri/radeon/radeon_span.h
@@ -42,9 +42,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef __RADEON_SPAN_H__
#define __RADEON_SPAN_H__
-#include "drirenderbuffer.h"
-
extern void radeonInitSpanFuncs(GLcontext * ctx);
-extern void radeonSetSpanFunctions(driRenderbuffer * rb, const GLvisual * vis);
#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_state.c b/src/mesa/drivers/dri/radeon/radeon_state.c
index b6561001e7..528348a300 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state.c
@@ -47,6 +47,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "swrast_setup/swrast_setup.h"
#include "radeon_context.h"
+#include "radeon_mipmap_tree.h"
#include "radeon_ioctl.h"
#include "radeon_state.h"
#include "radeon_tcl.h"
@@ -62,7 +63,7 @@ static void radeonUpdateSpecular( GLcontext *ctx );
static void radeonAlphaFunc( GLcontext *ctx, GLenum func, GLfloat ref )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
int pp_misc = rmesa->hw.ctx.cmd[CTX_PP_MISC];
GLubyte refByte;
@@ -106,7 +107,7 @@ static void radeonAlphaFunc( GLcontext *ctx, GLenum func, GLfloat ref )
static void radeonBlendEquationSeparate( GLcontext *ctx,
GLenum modeRGB, GLenum modeA )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
GLuint b = rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] & ~RADEON_COMB_FCN_MASK;
GLboolean fallback = GL_FALSE;
@@ -147,8 +148,8 @@ static void radeonBlendFuncSeparate( GLcontext *ctx,
GLenum sfactorRGB, GLenum dfactorRGB,
GLenum sfactorA, GLenum dfactorA )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLuint b = rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] &
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
+ GLuint b = rmesa->hw.ctx.cmd[CTX_RB3D_BLENDCNTL] &
~(RADEON_SRC_BLEND_MASK | RADEON_DST_BLEND_MASK);
GLboolean fallback = GL_FALSE;
@@ -257,7 +258,7 @@ static void radeonBlendFuncSeparate( GLcontext *ctx,
static void radeonDepthFunc( GLcontext *ctx, GLenum func )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
RADEON_STATECHANGE( rmesa, ctx );
rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] &= ~RADEON_Z_TEST_MASK;
@@ -293,7 +294,7 @@ static void radeonDepthFunc( GLcontext *ctx, GLenum func )
static void radeonDepthMask( GLcontext *ctx, GLboolean flag )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
RADEON_STATECHANGE( rmesa, ctx );
if ( ctx->Depth.Mask ) {
@@ -305,16 +306,16 @@ static void radeonDepthMask( GLcontext *ctx, GLboolean flag )
static void radeonClearDepth( GLcontext *ctx, GLclampd d )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
GLuint format = (rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] &
RADEON_DEPTH_FORMAT_MASK);
switch ( format ) {
case RADEON_DEPTH_FORMAT_16BIT_INT_Z:
- rmesa->state.depth.clear = d * 0x0000ffff;
+ rmesa->radeon.state.depth.clear = d * 0x0000ffff;
break;
case RADEON_DEPTH_FORMAT_24BIT_INT_Z:
- rmesa->state.depth.clear = d * 0x00ffffff;
+ rmesa->radeon.state.depth.clear = d * 0x00ffffff;
break;
}
}
@@ -327,7 +328,7 @@ static void radeonClearDepth( GLcontext *ctx, GLclampd d )
static void radeonFogfv( GLcontext *ctx, GLenum pname, const GLfloat *param )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
union { int i; float f; } c, d;
GLchan col[4];
@@ -391,7 +392,7 @@ static void radeonFogfv( GLcontext *ctx, GLenum pname, const GLfloat *param )
rmesa->hw.fog.cmd[FOG_D] = d.i;
}
break;
- case GL_FOG_COLOR:
+ case GL_FOG_COLOR:
RADEON_STATECHANGE( rmesa, ctx );
UNCLAMPED_FLOAT_TO_RGB_CHAN( col, ctx->Fog.Color );
rmesa->hw.ctx.cmd[CTX_PP_FOG_COLOR] &= ~RADEON_FOG_COLOR_MASK;
@@ -406,109 +407,13 @@ static void radeonFogfv( GLcontext *ctx, GLenum pname, const GLfloat *param )
}
}
-
-/* =============================================================
- * Scissoring
- */
-
-
-static GLboolean intersect_rect( drm_clip_rect_t *out,
- drm_clip_rect_t *a,
- drm_clip_rect_t *b )
-{
- *out = *a;
- if ( b->x1 > out->x1 ) out->x1 = b->x1;
- if ( b->y1 > out->y1 ) out->y1 = b->y1;
- if ( b->x2 < out->x2 ) out->x2 = b->x2;
- if ( b->y2 < out->y2 ) out->y2 = b->y2;
- if ( out->x1 >= out->x2 ) return GL_FALSE;
- if ( out->y1 >= out->y2 ) return GL_FALSE;
- return GL_TRUE;
-}
-
-
-void radeonRecalcScissorRects( radeonContextPtr rmesa )
-{
- drm_clip_rect_t *out;
- int i;
-
- /* Grow cliprect store?
- */
- if (rmesa->state.scissor.numAllocedClipRects < rmesa->numClipRects) {
- while (rmesa->state.scissor.numAllocedClipRects < rmesa->numClipRects) {
- rmesa->state.scissor.numAllocedClipRects += 1; /* zero case */
- rmesa->state.scissor.numAllocedClipRects *= 2;
- }
-
- if (rmesa->state.scissor.pClipRects)
- FREE(rmesa->state.scissor.pClipRects);
-
- rmesa->state.scissor.pClipRects =
- MALLOC( rmesa->state.scissor.numAllocedClipRects *
- sizeof(drm_clip_rect_t) );
-
- if ( rmesa->state.scissor.pClipRects == NULL ) {
- rmesa->state.scissor.numAllocedClipRects = 0;
- return;
- }
- }
-
- out = rmesa->state.scissor.pClipRects;
- rmesa->state.scissor.numClipRects = 0;
-
- for ( i = 0 ; i < rmesa->numClipRects ; i++ ) {
- if ( intersect_rect( out,
- &rmesa->pClipRects[i],
- &rmesa->state.scissor.rect ) ) {
- rmesa->state.scissor.numClipRects++;
- out++;
- }
- }
-}
-
-
-static void radeonUpdateScissor( GLcontext *ctx )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- if ( rmesa->dri.drawable ) {
- __DRIdrawablePrivate *dPriv = rmesa->dri.drawable;
-
- int x = ctx->Scissor.X;
- int y = dPriv->h - ctx->Scissor.Y - ctx->Scissor.Height;
- int w = ctx->Scissor.X + ctx->Scissor.Width - 1;
- int h = dPriv->h - ctx->Scissor.Y - 1;
-
- rmesa->state.scissor.rect.x1 = x + dPriv->x;
- rmesa->state.scissor.rect.y1 = y + dPriv->y;
- rmesa->state.scissor.rect.x2 = w + dPriv->x + 1;
- rmesa->state.scissor.rect.y2 = h + dPriv->y + 1;
-
- radeonRecalcScissorRects( rmesa );
- }
-}
-
-
-static void radeonScissor( GLcontext *ctx,
- GLint x, GLint y, GLsizei w, GLsizei h )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- if ( ctx->Scissor.Enabled ) {
- RADEON_FIREVERTICES( rmesa ); /* don't pipeline cliprect changes */
- radeonUpdateScissor( ctx );
- }
-
-}
-
-
/* =============================================================
* Culling
*/
static void radeonCullFace( GLcontext *ctx, GLenum unused )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
GLuint s = rmesa->hw.set.cmd[SET_SE_CNTL];
GLuint t = rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL];
@@ -545,7 +450,7 @@ static void radeonCullFace( GLcontext *ctx, GLenum unused )
static void radeonFrontFace( GLcontext *ctx, GLenum mode )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
RADEON_STATECHANGE( rmesa, set );
rmesa->hw.set.cmd[SET_SE_CNTL] &= ~RADEON_FFACE_CULL_DIR_MASK;
@@ -570,7 +475,7 @@ static void radeonFrontFace( GLcontext *ctx, GLenum mode )
*/
static void radeonLineWidth( GLcontext *ctx, GLfloat widthf )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
RADEON_STATECHANGE( rmesa, lin );
RADEON_STATECHANGE( rmesa, set );
@@ -587,10 +492,10 @@ static void radeonLineWidth( GLcontext *ctx, GLfloat widthf )
static void radeonLineStipple( GLcontext *ctx, GLint factor, GLushort pattern )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
RADEON_STATECHANGE( rmesa, lin );
- rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] =
+ rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] =
((((GLuint)factor & 0xff) << 16) | ((GLuint)pattern));
}
@@ -602,8 +507,8 @@ static void radeonColorMask( GLcontext *ctx,
GLboolean r, GLboolean g,
GLboolean b, GLboolean a )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLuint mask = radeonPackColor( rmesa->radeonScreen->cpp,
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
+ GLuint mask = radeonPackColor( rmesa->radeon.radeonScreen->cpp,
ctx->Color.ColorMask[RCOMP],
ctx->Color.ColorMask[GCOMP],
ctx->Color.ColorMask[BCOMP],
@@ -623,8 +528,9 @@ static void radeonColorMask( GLcontext *ctx,
static void radeonPolygonOffset( GLcontext *ctx,
GLfloat factor, GLfloat units )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- float_ui32_type constant = { units * rmesa->state.depth.scale };
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
+ const GLfloat depthScale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
+ float_ui32_type constant = { units * depthScale };
float_ui32_type factoru = { factor };
RADEON_STATECHANGE( rmesa, zbs );
@@ -634,7 +540,7 @@ static void radeonPolygonOffset( GLcontext *ctx,
static void radeonPolygonStipple( GLcontext *ctx, const GLubyte *mask )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
GLuint i;
drm_radeon_stipple_t stipple;
@@ -646,27 +552,27 @@ static void radeonPolygonStipple( GLcontext *ctx, const GLubyte *mask )
/* TODO: push this into cmd mechanism
*/
- RADEON_FIREVERTICES( rmesa );
- LOCK_HARDWARE( rmesa );
+ radeon_firevertices(&rmesa->radeon);
+ LOCK_HARDWARE( &rmesa->radeon );
/* FIXME: Use window x,y offsets into stipple RAM.
*/
stipple.mask = rmesa->state.stipple.mask;
- drmCommandWrite( rmesa->dri.fd, DRM_RADEON_STIPPLE,
+ drmCommandWrite( rmesa->radeon.dri.fd, DRM_RADEON_STIPPLE,
&stipple, sizeof(drm_radeon_stipple_t) );
- UNLOCK_HARDWARE( rmesa );
+ UNLOCK_HARDWARE( &rmesa->radeon );
}
static void radeonPolygonMode( GLcontext *ctx, GLenum face, GLenum mode )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
GLboolean flag = (ctx->_TriangleCaps & DD_TRI_UNFILLED) != 0;
/* Can't generally do unfilled via tcl, but some good special
- * cases work.
+ * cases work.
*/
TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_UNFILLED, flag);
- if (rmesa->TclFallback) {
+ if (rmesa->radeon.TclFallback) {
radeonChooseRenderState( ctx );
radeonChooseVertexState( ctx );
}
@@ -686,7 +592,7 @@ static void radeonPolygonMode( GLcontext *ctx, GLenum face, GLenum mode )
*/
static void radeonUpdateSpecular( GLcontext *ctx )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
uint32_t p = rmesa->hw.ctx.cmd[CTX_PP_CNTL];
GLuint flag = 0;
@@ -711,7 +617,7 @@ static void radeonUpdateSpecular( GLcontext *ctx )
rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_TCL_VTX_PK_DIFFUSE;
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] |= RADEON_LIGHTING_ENABLE;
p |= RADEON_SPECULAR_ENABLE;
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &=
+ rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &=
~RADEON_DIFFUSE_SPECULAR_COMBINE;
}
else if (ctx->Light.Enabled) {
@@ -741,7 +647,7 @@ static void radeonUpdateSpecular( GLcontext *ctx )
RADEON_TCL_COMPUTE_SPECULAR) != 0;
}
}
-
+
TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_FOGCOORDSPEC, flag);
if (NEED_SECONDARY_COLOR(ctx)) {
@@ -757,7 +663,7 @@ static void radeonUpdateSpecular( GLcontext *ctx )
/* Update vertex/render formats
*/
- if (rmesa->TclFallback) {
+ if (rmesa->radeon.TclFallback) {
radeonChooseRenderState( ctx );
radeonChooseVertexState( ctx );
}
@@ -769,12 +675,12 @@ static void radeonUpdateSpecular( GLcontext *ctx )
*/
-/* Update on colormaterial, material emmissive/ambient,
+/* Update on colormaterial, material emmissive/ambient,
* lightmodel.globalambient
*/
static void update_global_ambient( GLcontext *ctx )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
float *fcmd = (float *)RADEON_DB_STATE( glt );
/* Need to do more if both emmissive & ambient are PREMULT:
@@ -782,23 +688,23 @@ static void update_global_ambient( GLcontext *ctx )
*/
if ((rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &
((3 << RADEON_EMISSIVE_SOURCE_SHIFT) |
- (3 << RADEON_AMBIENT_SOURCE_SHIFT))) == 0)
+ (3 << RADEON_AMBIENT_SOURCE_SHIFT))) == 0)
{
- COPY_3V( &fcmd[GLT_RED],
+ COPY_3V( &fcmd[GLT_RED],
ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_EMISSION]);
ACC_SCALE_3V( &fcmd[GLT_RED],
ctx->Light.Model.Ambient,
ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_AMBIENT]);
- }
+ }
else
{
COPY_3V( &fcmd[GLT_RED], ctx->Light.Model.Ambient );
}
-
+
RADEON_DB_STATECHANGE(rmesa, &rmesa->hw.glt);
}
-/* Update on change to
+/* Update on change to
* - light[p].colors
* - light[p].enabled
*/
@@ -809,13 +715,13 @@ static void update_light_colors( GLcontext *ctx, GLuint p )
/* fprintf(stderr, "%s\n", __FUNCTION__); */
if (l->Enabled) {
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
float *fcmd = (float *)RADEON_DB_STATE( lit[p] );
- COPY_4V( &fcmd[LIT_AMBIENT_RED], l->Ambient );
+ COPY_4V( &fcmd[LIT_AMBIENT_RED], l->Ambient );
COPY_4V( &fcmd[LIT_DIFFUSE_RED], l->Diffuse );
COPY_4V( &fcmd[LIT_SPECULAR_RED], l->Specular );
-
+
RADEON_DB_STATECHANGE( rmesa, &rmesa->hw.lit[p] );
}
}
@@ -829,7 +735,7 @@ static void check_twoside_fallback( GLcontext *ctx )
if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) {
if (ctx->Light.ColorMaterialEnabled &&
- (ctx->Light.ColorMaterialBitmask & BACK_MATERIAL_BITS) !=
+ (ctx->Light.ColorMaterialBitmask & BACK_MATERIAL_BITS) !=
((ctx->Light.ColorMaterialBitmask & FRONT_MATERIAL_BITS)<<1))
fallback = GL_TRUE;
else {
@@ -837,7 +743,7 @@ static void check_twoside_fallback( GLcontext *ctx )
if (memcmp( ctx->Light.Material.Attrib[i],
ctx->Light.Material.Attrib[i+1],
sizeof(GLfloat)*4) != 0) {
- fallback = GL_TRUE;
+ fallback = GL_TRUE;
break;
}
}
@@ -849,14 +755,14 @@ static void check_twoside_fallback( GLcontext *ctx )
static void radeonColorMaterial( GLcontext *ctx, GLenum face, GLenum mode )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
GLuint light_model_ctl1 = rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL];
light_model_ctl1 &= ~((3 << RADEON_EMISSIVE_SOURCE_SHIFT) |
(3 << RADEON_AMBIENT_SOURCE_SHIFT) |
(3 << RADEON_DIFFUSE_SOURCE_SHIFT) |
- (3 << RADEON_SPECULAR_SOURCE_SHIFT));
-
+ (3 << RADEON_SPECULAR_SOURCE_SHIFT));
+
if (ctx->Light.ColorMaterialEnabled) {
GLuint mask = ctx->Light.ColorMaterialBitmask;
@@ -877,7 +783,7 @@ static void radeonColorMaterial( GLcontext *ctx, GLenum face, GLenum mode )
light_model_ctl1 |= (RADEON_LM_SOURCE_STATE_MULT <<
RADEON_AMBIENT_SOURCE_SHIFT);
}
-
+
if (mask & MAT_BIT_FRONT_DIFFUSE) {
light_model_ctl1 |= (RADEON_LM_SOURCE_VERTEX_DIFFUSE <<
RADEON_DIFFUSE_SOURCE_SHIFT);
@@ -886,7 +792,7 @@ static void radeonColorMaterial( GLcontext *ctx, GLenum face, GLenum mode )
light_model_ctl1 |= (RADEON_LM_SOURCE_STATE_MULT <<
RADEON_DIFFUSE_SOURCE_SHIFT);
}
-
+
if (mask & MAT_BIT_FRONT_SPECULAR) {
light_model_ctl1 |= (RADEON_LM_SOURCE_VERTEX_DIFFUSE <<
RADEON_SPECULAR_SOURCE_SHIFT);
@@ -904,27 +810,27 @@ static void radeonColorMaterial( GLcontext *ctx, GLenum face, GLenum mode )
(RADEON_LM_SOURCE_STATE_MULT << RADEON_DIFFUSE_SOURCE_SHIFT) |
(RADEON_LM_SOURCE_STATE_MULT << RADEON_SPECULAR_SOURCE_SHIFT);
}
-
+
if (light_model_ctl1 != rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL]) {
RADEON_STATECHANGE( rmesa, tcl );
- rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] = light_model_ctl1;
+ rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] = light_model_ctl1;
}
}
void radeonUpdateMaterial( GLcontext *ctx )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
GLfloat (*mat)[4] = ctx->Light.Material.Attrib;
GLfloat *fcmd = (GLfloat *)RADEON_DB_STATE( mtl );
GLuint mask = ~0;
-
+
if (ctx->Light.ColorMaterialEnabled)
mask &= ~ctx->Light.ColorMaterialBitmask;
if (RADEON_DEBUG & DEBUG_STATE)
fprintf(stderr, "%s\n", __FUNCTION__);
-
+
if (mask & MAT_BIT_FRONT_EMISSION) {
fcmd[MTL_EMMISSIVE_RED] = mat[MAT_ATTRIB_FRONT_EMISSION][0];
fcmd[MTL_EMMISSIVE_GREEN] = mat[MAT_ATTRIB_FRONT_EMISSION][1];
@@ -974,11 +880,11 @@ void radeonUpdateMaterial( GLcontext *ctx )
*
* which are calculated in light.c and are correct for the current
* lighting space (model or eye), hence dependencies on _NEW_MODELVIEW
- * and _MESA_NEW_NEED_EYE_COORDS.
+ * and _MESA_NEW_NEED_EYE_COORDS.
*/
static void update_light( GLcontext *ctx )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
/* Have to check these, or have an automatic shortcircuit mechanism
* to remove noop statechanges. (Or just do a better job on the
@@ -991,12 +897,12 @@ static void update_light( GLcontext *ctx )
tmp &= ~RADEON_LIGHT_IN_MODELSPACE;
else
tmp |= RADEON_LIGHT_IN_MODELSPACE;
-
+
/* Leave this test disabled: (unexplained q3 lockup) (even with
new packets)
*/
- if (tmp != rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL])
+ if (tmp != rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL])
{
RADEON_STATECHANGE( rmesa, tcl );
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] = tmp;
@@ -1020,10 +926,10 @@ static void update_light( GLcontext *ctx )
if (ctx->Light.Light[p].Enabled) {
struct gl_light *l = &ctx->Light.Light[p];
GLfloat *fcmd = (GLfloat *)RADEON_DB_STATE( lit[p] );
-
+
if (l->EyePosition[3] == 0.0) {
- COPY_3FV( &fcmd[LIT_POSITION_X], l->_VP_inf_norm );
- COPY_3FV( &fcmd[LIT_DIRECTION_X], l->_h_inf_norm );
+ COPY_3FV( &fcmd[LIT_POSITION_X], l->_VP_inf_norm );
+ COPY_3FV( &fcmd[LIT_DIRECTION_X], l->_h_inf_norm );
fcmd[LIT_POSITION_W] = 0;
fcmd[LIT_DIRECTION_W] = 0;
} else {
@@ -1043,30 +949,30 @@ static void update_light( GLcontext *ctx )
static void radeonLightfv( GLcontext *ctx, GLenum light,
GLenum pname, const GLfloat *params )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
GLint p = light - GL_LIGHT0;
struct gl_light *l = &ctx->Light.Light[p];
GLfloat *fcmd = (GLfloat *)rmesa->hw.lit[p].cmd;
-
+
switch (pname) {
- case GL_AMBIENT:
+ case GL_AMBIENT:
case GL_DIFFUSE:
case GL_SPECULAR:
update_light_colors( ctx, p );
break;
- case GL_SPOT_DIRECTION:
- /* picked up in update_light */
+ case GL_SPOT_DIRECTION:
+ /* picked up in update_light */
break;
case GL_POSITION: {
- /* positions picked up in update_light, but can do flag here */
+ /* positions picked up in update_light, but can do flag here */
GLuint flag;
GLuint idx = TCL_PER_LIGHT_CTL_0 + p/2;
/* FIXME: Set RANGE_ATTEN only when needed */
- if (p&1)
+ if (p&1)
flag = RADEON_LIGHT_1_IS_LOCAL;
else
flag = RADEON_LIGHT_0_IS_LOCAL;
@@ -1158,16 +1064,16 @@ static void radeonLightfv( GLcontext *ctx, GLenum light,
}
}
-
+
static void radeonLightModelfv( GLcontext *ctx, GLenum pname,
const GLfloat *param )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
switch (pname) {
- case GL_LIGHT_MODEL_AMBIENT:
+ case GL_LIGHT_MODEL_AMBIENT:
update_global_ambient( ctx );
break;
@@ -1188,7 +1094,7 @@ static void radeonLightModelfv( GLcontext *ctx, GLenum pname,
check_twoside_fallback( ctx );
- if (rmesa->TclFallback) {
+ if (rmesa->radeon.TclFallback) {
radeonChooseRenderState( ctx );
radeonChooseVertexState( ctx );
}
@@ -1205,7 +1111,7 @@ static void radeonLightModelfv( GLcontext *ctx, GLenum pname,
static void radeonShadeModel( GLcontext *ctx, GLenum mode )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
GLuint s = rmesa->hw.set.cmd[SET_SE_CNTL];
s &= ~(RADEON_DIFFUSE_SHADE_MASK |
@@ -1244,7 +1150,7 @@ static void radeonShadeModel( GLcontext *ctx, GLenum mode )
static void radeonClipPlane( GLcontext *ctx, GLenum plane, const GLfloat *eq )
{
GLint p = (GLint) plane - (GLint) GL_CLIP_PLANE0;
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
GLint *ip = (GLint *)ctx->Transform._ClipUserPlane[p];
RADEON_STATECHANGE( rmesa, ucp[p] );
@@ -1256,7 +1162,7 @@ static void radeonClipPlane( GLcontext *ctx, GLenum plane, const GLfloat *eq )
static void radeonUpdateClipPlanes( GLcontext *ctx )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
GLuint p;
for (p = 0; p < ctx->Const.MaxClipPlanes; p++) {
@@ -1281,7 +1187,7 @@ static void
radeonStencilFuncSeparate( GLcontext *ctx, GLenum face, GLenum func,
GLint ref, GLuint mask )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
GLuint refmask = (((ctx->Stencil.Ref[0] & 0xff) << RADEON_STENCIL_REF_SHIFT) |
((ctx->Stencil.ValueMask[0] & 0xff) << RADEON_STENCIL_MASK_SHIFT));
@@ -1325,7 +1231,7 @@ radeonStencilFuncSeparate( GLcontext *ctx, GLenum face, GLenum func,
static void
radeonStencilMaskSeparate( GLcontext *ctx, GLenum face, GLuint mask )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
RADEON_STATECHANGE( rmesa, msk );
rmesa->hw.msk.cmd[MSK_RB3D_STENCILREFMASK] &= ~RADEON_STENCIL_WRITE_MASK;
@@ -1336,20 +1242,20 @@ radeonStencilMaskSeparate( GLcontext *ctx, GLenum face, GLuint mask )
static void radeonStencilOpSeparate( GLcontext *ctx, GLenum face, GLenum fail,
GLenum zfail, GLenum zpass )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
/* radeon 7200 have stencil bug, DEC and INC_WRAP will actually both do DEC_WRAP,
and DEC_WRAP (and INVERT) will do INVERT. No way to get correct INC_WRAP and DEC,
but DEC_WRAP can be fixed by using DEC and INC_WRAP at least use INC. */
-
+
GLuint tempRADEON_STENCIL_FAIL_DEC_WRAP;
GLuint tempRADEON_STENCIL_FAIL_INC_WRAP;
GLuint tempRADEON_STENCIL_ZFAIL_DEC_WRAP;
GLuint tempRADEON_STENCIL_ZFAIL_INC_WRAP;
GLuint tempRADEON_STENCIL_ZPASS_DEC_WRAP;
GLuint tempRADEON_STENCIL_ZPASS_INC_WRAP;
-
- if (rmesa->radeonScreen->chip_flags & RADEON_CHIPSET_BROKEN_STENCIL) {
+
+ if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_BROKEN_STENCIL) {
tempRADEON_STENCIL_FAIL_DEC_WRAP = RADEON_STENCIL_FAIL_DEC;
tempRADEON_STENCIL_FAIL_INC_WRAP = RADEON_STENCIL_FAIL_INC;
tempRADEON_STENCIL_ZFAIL_DEC_WRAP = RADEON_STENCIL_ZFAIL_DEC;
@@ -1365,7 +1271,7 @@ static void radeonStencilOpSeparate( GLcontext *ctx, GLenum face, GLenum fail,
tempRADEON_STENCIL_ZPASS_DEC_WRAP = RADEON_STENCIL_ZPASS_DEC_WRAP;
tempRADEON_STENCIL_ZPASS_INC_WRAP = RADEON_STENCIL_ZPASS_INC_WRAP;
}
-
+
RADEON_STATECHANGE( rmesa, ctx );
rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] &= ~(RADEON_STENCIL_FAIL_MASK |
RADEON_STENCIL_ZFAIL_MASK |
@@ -1455,9 +1361,9 @@ static void radeonStencilOpSeparate( GLcontext *ctx, GLenum face, GLenum fail,
static void radeonClearStencil( GLcontext *ctx, GLint s )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
- rmesa->state.stencil.clear =
+ rmesa->radeon.state.stencil.clear =
((GLuint) (ctx->Stencil.Clear & 0xff) |
(0xff << RADEON_STENCIL_MASK_SHIFT) |
((ctx->Stencil.WriteMask[0] & 0xff) << RADEON_STENCIL_WRITEMASK_SHIFT));
@@ -1481,20 +1387,30 @@ static void radeonClearStencil( GLcontext *ctx, GLint s )
*/
void radeonUpdateWindow( GLcontext *ctx )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->dri.drawable;
- GLfloat xoffset = (GLfloat)dPriv->x;
- GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h;
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
+ GLfloat xoffset = dPriv ? (GLfloat) dPriv->x : 0;
+ GLfloat yoffset = dPriv ? (GLfloat) dPriv->y + dPriv->h : 0;
const GLfloat *v = ctx->Viewport._WindowMap.m;
+ const GLboolean render_to_fbo = (ctx->DrawBuffer ? (ctx->DrawBuffer->Name != 0) : 0);
+ const GLfloat depthScale = 1.0F / ctx->DrawBuffer->_DepthMaxF;
+ GLfloat y_scale, y_bias;
+
+ if (render_to_fbo) {
+ y_scale = 1.0;
+ y_bias = 0;
+ } else {
+ y_scale = -1.0;
+ y_bias = yoffset;
+ }
float_ui32_type sx = { v[MAT_SX] };
float_ui32_type tx = { v[MAT_TX] + xoffset + SUBPIXEL_X };
- float_ui32_type sy = { - v[MAT_SY] };
- float_ui32_type ty = { (- v[MAT_TY]) + yoffset + SUBPIXEL_Y };
- float_ui32_type sz = { v[MAT_SZ] * rmesa->state.depth.scale };
- float_ui32_type tz = { v[MAT_TZ] * rmesa->state.depth.scale };
+ float_ui32_type sy = { v[MAT_SY] * y_scale };
+ float_ui32_type ty = { (v[MAT_TY] * y_scale) + y_bias + SUBPIXEL_Y };
+ float_ui32_type sz = { v[MAT_SZ] * depthScale };
+ float_ui32_type tz = { v[MAT_TZ] * depthScale };
- RADEON_FIREVERTICES( rmesa );
RADEON_STATECHANGE( rmesa, vpt );
rmesa->hw.vpt.cmd[VPT_SE_VPORT_XSCALE] = sx.ui32;
@@ -1514,6 +1430,8 @@ static void radeonViewport( GLcontext *ctx, GLint x, GLint y,
* values, or keep the originals hanging around.
*/
radeonUpdateWindow( ctx );
+
+ radeon_viewport(ctx, x, y, width, height);
}
static void radeonDepthRange( GLcontext *ctx, GLclampd nearval,
@@ -1524,8 +1442,8 @@ static void radeonDepthRange( GLcontext *ctx, GLclampd nearval,
void radeonUpdateViewportOffset( GLcontext *ctx )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->dri.drawable;
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
+ __DRIdrawablePrivate *dPriv = radeon_get_drawable(&rmesa->radeon);
GLfloat xoffset = (GLfloat)dPriv->x;
GLfloat yoffset = (GLfloat)dPriv->y + dPriv->h;
const GLfloat *v = ctx->Viewport._WindowMap.m;
@@ -1555,8 +1473,8 @@ void radeonUpdateViewportOffset( GLcontext *ctx )
RADEON_STIPPLE_Y_OFFSET_MASK);
/* add magic offsets, then invert */
- stx = 31 - ((rmesa->dri.drawable->x - 1) & RADEON_STIPPLE_COORD_MASK);
- sty = 31 - ((rmesa->dri.drawable->y + rmesa->dri.drawable->h - 1)
+ stx = 31 - ((dPriv->x - 1) & RADEON_STIPPLE_COORD_MASK);
+ sty = 31 - ((dPriv->y + dPriv->h - 1)
& RADEON_STIPPLE_COORD_MASK);
m |= ((stx << RADEON_STIPPLE_X_OFFSET_SHIFT) |
@@ -1580,20 +1498,20 @@ void radeonUpdateViewportOffset( GLcontext *ctx )
static void radeonClearColor( GLcontext *ctx, const GLfloat color[4] )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
GLubyte c[4];
CLAMPED_FLOAT_TO_UBYTE(c[0], color[0]);
CLAMPED_FLOAT_TO_UBYTE(c[1], color[1]);
CLAMPED_FLOAT_TO_UBYTE(c[2], color[2]);
CLAMPED_FLOAT_TO_UBYTE(c[3], color[3]);
- rmesa->state.color.clear = radeonPackColor( rmesa->radeonScreen->cpp,
+ rmesa->radeon.state.color.clear = radeonPackColor( rmesa->radeon.radeonScreen->cpp,
c[0], c[1], c[2], c[3] );
}
static void radeonRenderMode( GLcontext *ctx, GLenum mode )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
FALLBACK( rmesa, RADEON_FALLBACK_RENDER_MODE, (mode != GL_RENDER) );
}
@@ -1619,7 +1537,7 @@ static GLuint radeon_rop_tab[] = {
static void radeonLogicOpCode( GLcontext *ctx, GLenum opcode )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
GLuint rop = (GLuint)opcode - GL_CLEAR;
ASSERT( rop < 16 );
@@ -1628,105 +1546,13 @@ static void radeonLogicOpCode( GLcontext *ctx, GLenum opcode )
rmesa->hw.msk.cmd[MSK_RB3D_ROPCNTL] = radeon_rop_tab[rop];
}
-
-/**
- * Set up the cliprects for either front or back-buffer drawing.
- */
-void radeonSetCliprects( radeonContextPtr rmesa )
-{
- __DRIdrawablePrivate *const drawable = rmesa->dri.drawable;
- __DRIdrawablePrivate *const readable = rmesa->dri.readable;
- GLframebuffer *const draw_fb = (GLframebuffer*) drawable->driverPrivate;
- GLframebuffer *const read_fb = (GLframebuffer*) readable->driverPrivate;
-
- if (draw_fb->_ColorDrawBufferIndexes[0] == BUFFER_BACK_LEFT) {
- /* Can't ignore 2d windows if we are page flipping.
- */
- if ( drawable->numBackClipRects == 0 || rmesa->doPageFlip ) {
- rmesa->numClipRects = drawable->numClipRects;
- rmesa->pClipRects = drawable->pClipRects;
- }
- else {
- rmesa->numClipRects = drawable->numBackClipRects;
- rmesa->pClipRects = drawable->pBackClipRects;
- }
- }
- else {
- /* front buffer (or none, or multiple buffers */
- rmesa->numClipRects = drawable->numClipRects;
- rmesa->pClipRects = drawable->pClipRects;
- }
-
- if ((draw_fb->Width != drawable->w) || (draw_fb->Height != drawable->h)) {
- _mesa_resize_framebuffer(rmesa->glCtx, draw_fb,
- drawable->w, drawable->h);
- draw_fb->Initialized = GL_TRUE;
- }
-
- if (drawable != readable) {
- if ((read_fb->Width != readable->w) || (read_fb->Height != readable->h)) {
- _mesa_resize_framebuffer(rmesa->glCtx, read_fb,
- readable->w, readable->h);
- read_fb->Initialized = GL_TRUE;
- }
- }
-
- if (rmesa->state.scissor.enabled)
- radeonRecalcScissorRects( rmesa );
-
- rmesa->lastStamp = drawable->lastStamp;
-}
-
-
-/**
- * Called via glDrawBuffer.
- */
-static void radeonDrawBuffer( GLcontext *ctx, GLenum mode )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- if (RADEON_DEBUG & DEBUG_DRI)
- fprintf(stderr, "%s %s\n", __FUNCTION__,
- _mesa_lookup_enum_by_nr( mode ));
-
- RADEON_FIREVERTICES(rmesa); /* don't pipeline cliprect changes */
-
- if (ctx->DrawBuffer->_NumColorDrawBuffers != 1) {
- /* 0 (GL_NONE) buffers or multiple color drawing buffers */
- FALLBACK( rmesa, RADEON_FALLBACK_DRAW_BUFFER, GL_TRUE );
- return;
- }
-
- switch ( ctx->DrawBuffer->_ColorDrawBufferIndexes[0] ) {
- case BUFFER_FRONT_LEFT:
- case BUFFER_BACK_LEFT:
- FALLBACK( rmesa, RADEON_FALLBACK_DRAW_BUFFER, GL_FALSE );
- break;
- default:
- FALLBACK( rmesa, RADEON_FALLBACK_DRAW_BUFFER, GL_TRUE );
- return;
- }
-
- radeonSetCliprects( rmesa );
-
- /* We'll set the drawing engine's offset/pitch parameters later
- * when we update other state.
- */
-}
-
-static void radeonReadBuffer( GLcontext *ctx, GLenum mode )
-{
- /* nothing, until we implement h/w glRead/CopyPixels or CopyTexImage */
-}
-
-
/* =============================================================
* State enable/disable
*/
static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
GLuint p, flag;
if ( RADEON_DEBUG & DEBUG_STATE )
@@ -1787,7 +1613,7 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_CLIP_PLANE2:
case GL_CLIP_PLANE3:
case GL_CLIP_PLANE4:
- case GL_CLIP_PLANE5:
+ case GL_CLIP_PLANE5:
p = cap-GL_CLIP_PLANE0;
RADEON_STATECHANGE( rmesa, tcl );
if (state) {
@@ -1821,10 +1647,10 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state )
RADEON_STATECHANGE(rmesa, ctx );
if ( state ) {
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_DITHER_ENABLE;
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~rmesa->state.color.roundEnable;
+ rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~rmesa->radeon.state.color.roundEnable;
} else {
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~RADEON_DITHER_ENABLE;
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= rmesa->state.color.roundEnable;
+ rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= rmesa->radeon.state.color.roundEnable;
}
break;
@@ -1852,13 +1678,13 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_LIGHT7:
RADEON_STATECHANGE(rmesa, tcl);
p = cap - GL_LIGHT0;
- if (p&1)
+ if (p&1)
flag = (RADEON_LIGHT_1_ENABLE |
- RADEON_LIGHT_1_ENABLE_AMBIENT |
+ RADEON_LIGHT_1_ENABLE_AMBIENT |
RADEON_LIGHT_1_ENABLE_SPECULAR);
else
flag = (RADEON_LIGHT_0_ENABLE |
- RADEON_LIGHT_0_ENABLE_AMBIENT |
+ RADEON_LIGHT_0_ENABLE_AMBIENT |
RADEON_LIGHT_0_ENABLE_SPECULAR);
if (state)
@@ -1866,7 +1692,7 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state )
else
rmesa->hw.tcl.cmd[p/2 + TCL_PER_LIGHT_CTL_0] &= ~flag;
- /*
+ /*
*/
update_light_colors( ctx, p );
break;
@@ -1904,7 +1730,7 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state )
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~RADEON_ROP_ENABLE;
}
break;
-
+
case GL_NORMALIZE:
RADEON_STATECHANGE( rmesa, tcl );
if ( state ) {
@@ -1971,21 +1797,30 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state )
}
case GL_SCISSOR_TEST:
- RADEON_FIREVERTICES( rmesa );
- rmesa->state.scissor.enabled = state;
+ radeon_firevertices(&rmesa->radeon);
+ rmesa->radeon.state.scissor.enabled = state;
radeonUpdateScissor( ctx );
break;
case GL_STENCIL_TEST:
- if ( rmesa->state.stencil.hwBuffer ) {
- RADEON_STATECHANGE( rmesa, ctx );
- if ( state ) {
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_STENCIL_ENABLE;
+ {
+ GLboolean hw_stencil = GL_FALSE;
+ if (ctx->DrawBuffer) {
+ struct radeon_renderbuffer *rrbStencil
+ = radeon_get_renderbuffer(ctx->DrawBuffer, BUFFER_STENCIL);
+ hw_stencil = (rrbStencil && rrbStencil->bo);
+ }
+
+ if (hw_stencil) {
+ RADEON_STATECHANGE( rmesa, ctx );
+ if ( state ) {
+ rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_STENCIL_ENABLE;
+ } else {
+ rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~RADEON_STENCIL_ENABLE;
+ }
} else {
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] &= ~RADEON_STENCIL_ENABLE;
+ FALLBACK( rmesa, RADEON_FALLBACK_STENCIL, state );
}
- } else {
- FALLBACK( rmesa, RADEON_FALLBACK_STENCIL, state );
}
break;
@@ -1995,7 +1830,7 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state )
case GL_TEXTURE_GEN_T:
/* Picked up in radeonUpdateTextureState.
*/
- rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE;
+ rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE;
break;
case GL_COLOR_SUM_EXT:
@@ -2010,7 +1845,7 @@ static void radeonEnable( GLcontext *ctx, GLenum cap, GLboolean state )
static void radeonLightingSpaceChange( GLcontext *ctx )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
GLboolean tmp;
RADEON_STATECHANGE( rmesa, tcl );
@@ -2029,7 +1864,7 @@ static void radeonLightingSpaceChange( GLcontext *ctx )
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL] &= ~RADEON_RESCALE_NORMALS;
}
- if (RADEON_DEBUG & DEBUG_STATE)
+ if (RADEON_DEBUG & DEBUG_STATE)
fprintf(stderr, "%s %d AFTER %x\n", __FUNCTION__, ctx->_NeedEyeCoords,
rmesa->hw.tcl.cmd[TCL_LIGHT_MODEL_CTL]);
}
@@ -2039,7 +1874,7 @@ static void radeonLightingSpaceChange( GLcontext *ctx )
*/
-void radeonUploadTexMatrix( radeonContextPtr rmesa,
+void radeonUploadTexMatrix( r100ContextPtr rmesa,
int unit, GLboolean swapcols )
{
/* Here's how this works: on r100, only 3 tex coords can be submitted, so the
@@ -2065,7 +1900,7 @@ void radeonUploadTexMatrix( radeonContextPtr rmesa,
int idx = TEXMAT_0 + unit;
float *dest = ((float *)RADEON_DB_STATE( mat[idx] )) + MAT_ELT_0;
int i;
- struct gl_texture_unit tUnit = rmesa->glCtx->Texture.Unit[unit];
+ struct gl_texture_unit tUnit = rmesa->radeon.glCtx->Texture.Unit[unit];
GLfloat *src = rmesa->tmpmat[unit].m;
rmesa->TexMatColSwap &= ~(1 << unit);
@@ -2119,7 +1954,7 @@ void radeonUploadTexMatrix( radeonContextPtr rmesa,
}
-static void upload_matrix( radeonContextPtr rmesa, GLfloat *src, int idx )
+static void upload_matrix( r100ContextPtr rmesa, GLfloat *src, int idx )
{
float *dest = ((float *)RADEON_DB_STATE( mat[idx] ))+MAT_ELT_0;
int i;
@@ -2135,7 +1970,7 @@ static void upload_matrix( radeonContextPtr rmesa, GLfloat *src, int idx )
RADEON_DB_STATECHANGE( rmesa, &rmesa->hw.mat[idx] );
}
-static void upload_matrix_t( radeonContextPtr rmesa, GLfloat *src, int idx )
+static void upload_matrix_t( r100ContextPtr rmesa, GLfloat *src, int idx )
{
float *dest = ((float *)RADEON_DB_STATE( mat[idx] ))+MAT_ELT_0;
memcpy(dest, src, 16*sizeof(float));
@@ -2145,7 +1980,7 @@ static void upload_matrix_t( radeonContextPtr rmesa, GLfloat *src, int idx )
static void update_texturematrix( GLcontext *ctx )
{
- radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
+ r100ContextPtr rmesa = R100_CONTEXT( ctx );
GLuint tpc = rmesa->hw.tcl.cmd[TCL_TEXTURE_PROC_CTL];
GLuint vs = rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXSEL];
int unit;
@@ -2209,64 +2044,74 @@ static void update_texturematrix( GLcontext *ctx )
}
}
-
-/**
- * Tell the card where to render (offset, pitch).
- * Effected by glDrawBuffer, etc
- */
-void
-radeonUpdateDrawBuffer(GLcontext *ctx)
+static GLboolean r100ValidateBuffers(GLcontext *ctx)
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- struct gl_framebuffer *fb = ctx->DrawBuffer;
- driRenderbuffer *drb;
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
+ struct radeon_renderbuffer *rrb;
+ int i, ret;
- if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) {
- /* draw to front */
- drb = (driRenderbuffer *) fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer;
- }
- else if (fb->_ColorDrawBufferIndexes[0] == BUFFER_BACK_LEFT) {
- /* draw to back */
- drb = (driRenderbuffer *) fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer;
+ radeon_cs_space_reset_bos(rmesa->radeon.cmdbuf.cs);
+
+ rrb = radeon_get_colorbuffer(&rmesa->radeon);
+ /* color buffer */
+ if (rrb && rrb->bo) {
+ radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs, rrb->bo,
+ 0, RADEON_GEM_DOMAIN_VRAM);
}
- else {
- /* drawing to multiple buffers, or none */
- return;
+
+ /* depth buffer */
+ rrb = radeon_get_depthbuffer(&rmesa->radeon);
+ /* color buffer */
+ if (rrb && rrb->bo) {
+ radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs, rrb->bo,
+ 0, RADEON_GEM_DOMAIN_VRAM);
}
- assert(drb);
- assert(drb->flippedPitch);
+ for (i = 0; i < ctx->Const.MaxTextureImageUnits; ++i) {
+ radeonTexObj *t;
- RADEON_STATECHANGE( rmesa, ctx );
+ if (!ctx->Texture.Unit[i]._ReallyEnabled)
+ continue;
- /* Note: we used the (possibly) page-flipped values */
- rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET]
- = ((drb->flippedOffset + rmesa->radeonScreen->fbLocation)
- & RADEON_COLOROFFSET_MASK);
- rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] = drb->flippedPitch;
- if (rmesa->sarea->tiling_enabled) {
- rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |= RADEON_COLOR_TILE_ENABLE;
+ t = radeon_tex_obj(ctx->Texture.Unit[i]._Current);
+ if (t->image_override && t->bo)
+ radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs, t->bo,
+ RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0);
+ else if (t->mt->bo)
+ radeon_cs_space_add_persistent_bo(rmesa->radeon.cmdbuf.cs, t->mt->bo,
+ RADEON_GEM_DOMAIN_GTT | RADEON_GEM_DOMAIN_VRAM, 0);
}
-}
+ ret = radeon_cs_space_check_with_bo(rmesa->radeon.cmdbuf.cs, rmesa->radeon.dma.current, RADEON_GEM_DOMAIN_GTT, 0);
+ if (ret)
+ return GL_FALSE;
+ return GL_TRUE;
+}
-void radeonValidateState( GLcontext *ctx )
+GLboolean radeonValidateState( GLcontext *ctx )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLuint new_state = rmesa->NewGLState;
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
+ GLuint new_state = rmesa->radeon.NewGLState;
- if (new_state & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) {
- radeonUpdateDrawBuffer(ctx);
+ if (new_state & _NEW_BUFFERS) {
+ _mesa_update_framebuffer(ctx);
+ /* this updates the DrawBuffer's Width/Height if it's a FBO */
+ _mesa_update_draw_buffer_bounds(ctx);
+ RADEON_STATECHANGE(rmesa, ctx);
}
if (new_state & _NEW_TEXTURE) {
radeonUpdateTextureState( ctx );
- new_state |= rmesa->NewGLState; /* may add TEXTURE_MATRIX */
+ new_state |= rmesa->radeon.NewGLState; /* may add TEXTURE_MATRIX */
}
+ /* we need to do a space check here */
+ if (!r100ValidateBuffers(ctx))
+ return GL_FALSE;
+
/* Need an event driven matrix update?
*/
- if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION))
+ if (new_state & (_NEW_MODELVIEW|_NEW_PROJECTION))
upload_matrix( rmesa, ctx->_ModelProjectMatrix.m, MODEL_PROJ );
/* Need these for lighting (shouldn't upload otherwise)
@@ -2290,12 +2135,14 @@ void radeonValidateState( GLcontext *ctx )
/* emit all active clip planes if projection matrix changes.
*/
if (new_state & (_NEW_PROJECTION)) {
- if (ctx->Transform.ClipPlanesEnabled)
+ if (ctx->Transform.ClipPlanesEnabled)
radeonUpdateClipPlanes( ctx );
}
- rmesa->NewGLState = 0;
+ rmesa->radeon.NewGLState = 0;
+
+ return GL_TRUE;
}
@@ -2306,7 +2153,7 @@ static void radeonInvalidateState( GLcontext *ctx, GLuint new_state )
_vbo_InvalidateState( ctx, new_state );
_tnl_InvalidateState( ctx, new_state );
_ae_invalidate_state( ctx, new_state );
- RADEON_CONTEXT(ctx)->NewGLState |= new_state;
+ R100_CONTEXT(ctx)->radeon.NewGLState |= new_state;
}
@@ -2317,8 +2164,8 @@ static GLboolean check_material( GLcontext *ctx )
TNLcontext *tnl = TNL_CONTEXT(ctx);
GLint i;
- for (i = _TNL_ATTRIB_MAT_FRONT_AMBIENT;
- i < _TNL_ATTRIB_MAT_BACK_INDEXES;
+ for (i = _TNL_ATTRIB_MAT_FRONT_AMBIENT;
+ i < _TNL_ATTRIB_MAT_BACK_INDEXES;
i++)
if (tnl->vb.AttribPtr[i] &&
tnl->vb.AttribPtr[i]->stride)
@@ -2326,20 +2173,21 @@ static GLboolean check_material( GLcontext *ctx )
return GL_FALSE;
}
-
+
static void radeonWrapRunPipeline( GLcontext *ctx )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
GLboolean has_material;
if (0)
- fprintf(stderr, "%s, newstate: %x\n", __FUNCTION__, rmesa->NewGLState);
+ fprintf(stderr, "%s, newstate: %x\n", __FUNCTION__, rmesa->radeon.NewGLState);
/* Validate state:
*/
- if (rmesa->NewGLState)
- radeonValidateState( ctx );
+ if (rmesa->radeon.NewGLState)
+ if (!radeonValidateState( ctx ))
+ FALLBACK(rmesa, RADEON_FALLBACK_TEXTURE, GL_TRUE);
has_material = (ctx->Light.Enabled && check_material( ctx ));
@@ -2348,7 +2196,7 @@ static void radeonWrapRunPipeline( GLcontext *ctx )
}
/* Run the pipeline.
- */
+ */
_tnl_run_pipeline( ctx );
if (has_material) {
diff --git a/src/mesa/drivers/dri/radeon/radeon_state.h b/src/mesa/drivers/dri/radeon/radeon_state.h
index 2171879f75..a7c8eef32a 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state.h
+++ b/src/mesa/drivers/dri/radeon/radeon_state.h
@@ -39,30 +39,25 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_context.h"
-extern void radeonInitState( radeonContextPtr rmesa );
+extern void radeonInitState( r100ContextPtr rmesa );
extern void radeonInitStateFuncs( GLcontext *ctx );
extern void radeonUpdateMaterial( GLcontext *ctx );
-extern void radeonSetCliprects( radeonContextPtr rmesa );
-extern void radeonRecalcScissorRects( radeonContextPtr rmesa );
extern void radeonUpdateViewportOffset( GLcontext *ctx );
extern void radeonUpdateWindow( GLcontext *ctx );
extern void radeonUpdateDrawBuffer( GLcontext *ctx );
-extern void radeonUploadTexMatrix( radeonContextPtr rmesa,
+extern void radeonUploadTexMatrix( r100ContextPtr rmesa,
int unit, GLboolean swapcols );
-extern void radeonValidateState( GLcontext *ctx );
-
-extern void radeonPrintDirty( radeonContextPtr rmesa,
- const char *msg );
+extern GLboolean radeonValidateState( GLcontext *ctx );
extern void radeonFallback( GLcontext *ctx, GLuint bit, GLboolean mode );
#define FALLBACK( rmesa, bit, mode ) do { \
if ( 0 ) fprintf( stderr, "FALLBACK in %s: #%d=%d\n", \
__FUNCTION__, bit, mode ); \
- radeonFallback( rmesa->glCtx, bit, mode ); \
+ radeonFallback( rmesa->radeon.glCtx, bit, mode ); \
} while (0)
diff --git a/src/mesa/drivers/dri/radeon/radeon_state_init.c b/src/mesa/drivers/dri/radeon/radeon_state_init.c
index 57dc380050..a55cd6dfcb 100644
--- a/src/mesa/drivers/dri/radeon/radeon_state_init.c
+++ b/src/mesa/drivers/dri/radeon/radeon_state_init.c
@@ -38,39 +38,140 @@
#include "swrast_setup/swrast_setup.h"
#include "radeon_context.h"
+#include "radeon_mipmap_tree.h"
#include "radeon_ioctl.h"
#include "radeon_state.h"
#include "radeon_tcl.h"
#include "radeon_tex.h"
#include "radeon_swtcl.h"
+#include "../r200/r200_reg.h"
+
#include "xmlpool.h"
+/* New (1.3) state mechanism. 3 commands (packet, scalar, vector) in
+ * 1.3 cmdbuffers allow all previous state to be updated as well as
+ * the tcl scalar and vector areas.
+ */
+static struct {
+ int start;
+ int len;
+ const char *name;
+} packet[RADEON_MAX_STATE_PACKETS] = {
+ {RADEON_PP_MISC, 7, "RADEON_PP_MISC"},
+ {RADEON_PP_CNTL, 3, "RADEON_PP_CNTL"},
+ {RADEON_RB3D_COLORPITCH, 1, "RADEON_RB3D_COLORPITCH"},
+ {RADEON_RE_LINE_PATTERN, 2, "RADEON_RE_LINE_PATTERN"},
+ {RADEON_SE_LINE_WIDTH, 1, "RADEON_SE_LINE_WIDTH"},
+ {RADEON_PP_LUM_MATRIX, 1, "RADEON_PP_LUM_MATRIX"},
+ {RADEON_PP_ROT_MATRIX_0, 2, "RADEON_PP_ROT_MATRIX_0"},
+ {RADEON_RB3D_STENCILREFMASK, 3, "RADEON_RB3D_STENCILREFMASK"},
+ {RADEON_SE_VPORT_XSCALE, 6, "RADEON_SE_VPORT_XSCALE"},
+ {RADEON_SE_CNTL, 2, "RADEON_SE_CNTL"},
+ {RADEON_SE_CNTL_STATUS, 1, "RADEON_SE_CNTL_STATUS"},
+ {RADEON_RE_MISC, 1, "RADEON_RE_MISC"},
+ {RADEON_PP_TXFILTER_0, 6, "RADEON_PP_TXFILTER_0"},
+ {RADEON_PP_BORDER_COLOR_0, 1, "RADEON_PP_BORDER_COLOR_0"},
+ {RADEON_PP_TXFILTER_1, 6, "RADEON_PP_TXFILTER_1"},
+ {RADEON_PP_BORDER_COLOR_1, 1, "RADEON_PP_BORDER_COLOR_1"},
+ {RADEON_PP_TXFILTER_2, 6, "RADEON_PP_TXFILTER_2"},
+ {RADEON_PP_BORDER_COLOR_2, 1, "RADEON_PP_BORDER_COLOR_2"},
+ {RADEON_SE_ZBIAS_FACTOR, 2, "RADEON_SE_ZBIAS_FACTOR"},
+ {RADEON_SE_TCL_OUTPUT_VTX_FMT, 11, "RADEON_SE_TCL_OUTPUT_VTX_FMT"},
+ {RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED, 17,
+ "RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED"},
+ {R200_PP_TXCBLEND_0, 4, "R200_PP_TXCBLEND_0"},
+ {R200_PP_TXCBLEND_1, 4, "R200_PP_TXCBLEND_1"},
+ {R200_PP_TXCBLEND_2, 4, "R200_PP_TXCBLEND_2"},
+ {R200_PP_TXCBLEND_3, 4, "R200_PP_TXCBLEND_3"},
+ {R200_PP_TXCBLEND_4, 4, "R200_PP_TXCBLEND_4"},
+ {R200_PP_TXCBLEND_5, 4, "R200_PP_TXCBLEND_5"},
+ {R200_PP_TXCBLEND_6, 4, "R200_PP_TXCBLEND_6"},
+ {R200_PP_TXCBLEND_7, 4, "R200_PP_TXCBLEND_7"},
+ {R200_SE_TCL_LIGHT_MODEL_CTL_0, 6, "R200_SE_TCL_LIGHT_MODEL_CTL_0"},
+ {R200_PP_TFACTOR_0, 6, "R200_PP_TFACTOR_0"},
+ {R200_SE_VTX_FMT_0, 4, "R200_SE_VTX_FMT_0"},
+ {R200_SE_VAP_CNTL, 1, "R200_SE_VAP_CNTL"},
+ {R200_SE_TCL_MATRIX_SEL_0, 5, "R200_SE_TCL_MATRIX_SEL_0"},
+ {R200_SE_TCL_TEX_PROC_CTL_2, 5, "R200_SE_TCL_TEX_PROC_CTL_2"},
+ {R200_SE_TCL_UCP_VERT_BLEND_CTL, 1, "R200_SE_TCL_UCP_VERT_BLEND_CTL"},
+ {R200_PP_TXFILTER_0, 6, "R200_PP_TXFILTER_0"},
+ {R200_PP_TXFILTER_1, 6, "R200_PP_TXFILTER_1"},
+ {R200_PP_TXFILTER_2, 6, "R200_PP_TXFILTER_2"},
+ {R200_PP_TXFILTER_3, 6, "R200_PP_TXFILTER_3"},
+ {R200_PP_TXFILTER_4, 6, "R200_PP_TXFILTER_4"},
+ {R200_PP_TXFILTER_5, 6, "R200_PP_TXFILTER_5"},
+ {R200_PP_TXOFFSET_0, 1, "R200_PP_TXOFFSET_0"},
+ {R200_PP_TXOFFSET_1, 1, "R200_PP_TXOFFSET_1"},
+ {R200_PP_TXOFFSET_2, 1, "R200_PP_TXOFFSET_2"},
+ {R200_PP_TXOFFSET_3, 1, "R200_PP_TXOFFSET_3"},
+ {R200_PP_TXOFFSET_4, 1, "R200_PP_TXOFFSET_4"},
+ {R200_PP_TXOFFSET_5, 1, "R200_PP_TXOFFSET_5"},
+ {R200_SE_VTE_CNTL, 1, "R200_SE_VTE_CNTL"},
+ {R200_SE_TCL_OUTPUT_VTX_COMP_SEL, 1,
+ "R200_SE_TCL_OUTPUT_VTX_COMP_SEL"},
+ {R200_PP_TAM_DEBUG3, 1, "R200_PP_TAM_DEBUG3"},
+ {R200_PP_CNTL_X, 1, "R200_PP_CNTL_X"},
+ {R200_RB3D_DEPTHXY_OFFSET, 1, "R200_RB3D_DEPTHXY_OFFSET"},
+ {R200_RE_AUX_SCISSOR_CNTL, 1, "R200_RE_AUX_SCISSOR_CNTL"},
+ {R200_RE_SCISSOR_TL_0, 2, "R200_RE_SCISSOR_TL_0"},
+ {R200_RE_SCISSOR_TL_1, 2, "R200_RE_SCISSOR_TL_1"},
+ {R200_RE_SCISSOR_TL_2, 2, "R200_RE_SCISSOR_TL_2"},
+ {R200_SE_VAP_CNTL_STATUS, 1, "R200_SE_VAP_CNTL_STATUS"},
+ {R200_SE_VTX_STATE_CNTL, 1, "R200_SE_VTX_STATE_CNTL"},
+ {R200_RE_POINTSIZE, 1, "R200_RE_POINTSIZE"},
+ {R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0, 4,
+ "R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0"},
+ {R200_PP_CUBIC_FACES_0, 1, "R200_PP_CUBIC_FACES_0"}, /* 61 */
+ {R200_PP_CUBIC_OFFSET_F1_0, 5, "R200_PP_CUBIC_OFFSET_F1_0"}, /* 62 */
+ {R200_PP_CUBIC_FACES_1, 1, "R200_PP_CUBIC_FACES_1"},
+ {R200_PP_CUBIC_OFFSET_F1_1, 5, "R200_PP_CUBIC_OFFSET_F1_1"},
+ {R200_PP_CUBIC_FACES_2, 1, "R200_PP_CUBIC_FACES_2"},
+ {R200_PP_CUBIC_OFFSET_F1_2, 5, "R200_PP_CUBIC_OFFSET_F1_2"},
+ {R200_PP_CUBIC_FACES_3, 1, "R200_PP_CUBIC_FACES_3"},
+ {R200_PP_CUBIC_OFFSET_F1_3, 5, "R200_PP_CUBIC_OFFSET_F1_3"},
+ {R200_PP_CUBIC_FACES_4, 1, "R200_PP_CUBIC_FACES_4"},
+ {R200_PP_CUBIC_OFFSET_F1_4, 5, "R200_PP_CUBIC_OFFSET_F1_4"},
+ {R200_PP_CUBIC_FACES_5, 1, "R200_PP_CUBIC_FACES_5"},
+ {R200_PP_CUBIC_OFFSET_F1_5, 5, "R200_PP_CUBIC_OFFSET_F1_5"},
+ {RADEON_PP_TEX_SIZE_0, 2, "RADEON_PP_TEX_SIZE_0"},
+ {RADEON_PP_TEX_SIZE_1, 2, "RADEON_PP_TEX_SIZE_1"},
+ {RADEON_PP_TEX_SIZE_2, 2, "RADEON_PP_TEX_SIZE_2"},
+ {R200_RB3D_BLENDCOLOR, 3, "R200_RB3D_BLENDCOLOR"},
+ {R200_SE_TCL_POINT_SPRITE_CNTL, 1, "R200_SE_TCL_POINT_SPRITE_CNTL"},
+ {RADEON_PP_CUBIC_FACES_0, 1, "RADEON_PP_CUBIC_FACES_0"},
+ {RADEON_PP_CUBIC_OFFSET_T0_0, 5, "RADEON_PP_CUBIC_OFFSET_T0_0"},
+ {RADEON_PP_CUBIC_FACES_1, 1, "RADEON_PP_CUBIC_FACES_1"},
+ {RADEON_PP_CUBIC_OFFSET_T1_0, 5, "RADEON_PP_CUBIC_OFFSET_T1_0"},
+ {RADEON_PP_CUBIC_FACES_2, 1, "RADEON_PP_CUBIC_FACES_2"},
+ {RADEON_PP_CUBIC_OFFSET_T2_0, 5, "RADEON_PP_CUBIC_OFFSET_T2_0"},
+ {R200_PP_TRI_PERF, 2, "R200_PP_TRI_PERF"},
+ {R200_PP_TXCBLEND_8, 32, "R200_PP_AFS_0"}, /* 85 */
+ {R200_PP_TXCBLEND_0, 32, "R200_PP_AFS_1"},
+ {R200_PP_TFACTOR_0, 8, "R200_ATF_TFACTOR"},
+ {R200_PP_TXFILTER_0, 8, "R200_PP_TXCTLALL_0"},
+ {R200_PP_TXFILTER_1, 8, "R200_PP_TXCTLALL_1"},
+ {R200_PP_TXFILTER_2, 8, "R200_PP_TXCTLALL_2"},
+ {R200_PP_TXFILTER_3, 8, "R200_PP_TXCTLALL_3"},
+ {R200_PP_TXFILTER_4, 8, "R200_PP_TXCTLALL_4"},
+ {R200_PP_TXFILTER_5, 8, "R200_PP_TXCTLALL_5"},
+ {R200_VAP_PVS_CNTL_1, 2, "R200_VAP_PVS_CNTL"},
+};
+
/* =============================================================
* State initialization
*/
-
-void radeonPrintDirty( radeonContextPtr rmesa, const char *msg )
+static int cmdpkt( r100ContextPtr rmesa, int id )
{
- struct radeon_state_atom *l;
-
- fprintf(stderr, msg);
- fprintf(stderr, ": ");
+ drm_radeon_cmd_header_t h;
- foreach(l, &rmesa->hw.atomlist) {
- if (l->dirty || rmesa->hw.all_dirty)
- fprintf(stderr, "%s, ", l->name);
+ if (rmesa->radeon.radeonScreen->kernel_mm) {
+ return CP_PACKET0(packet[id].start, packet[id].len - 1);
+ } else {
+ h.i = 0;
+ h.packet.cmd_type = RADEON_CMD_PACKET;
+ h.packet.packet_id = id;
}
-
- fprintf(stderr, "\n");
-}
-
-static int cmdpkt( int id )
-{
- drm_radeon_cmd_header_t h;
- h.i = 0;
- h.packet.cmd_type = RADEON_CMD_PACKET;
- h.packet.packet_id = id;
return h.i;
}
@@ -96,17 +197,17 @@ static int cmdscl( int offset, int stride, int count )
return h.i;
}
-#define CHECK( NM, FLAG ) \
-static GLboolean check_##NM( GLcontext *ctx ) \
-{ \
- return FLAG; \
+#define CHECK( NM, FLAG ) \
+static int check_##NM( GLcontext *ctx, struct radeon_state_atom *atom ) \
+{ \
+ return FLAG ? atom->cmd_size : 0; \
}
#define TCL_CHECK( NM, FLAG ) \
-static GLboolean check_##NM( GLcontext *ctx ) \
+static int check_##NM( GLcontext *ctx, struct radeon_state_atom *atom ) \
{ \
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \
- return !rmesa->TclFallback && (FLAG); \
+ r100ContextPtr rmesa = R100_CONTEXT(ctx); \
+ return (!rmesa->radeon.TclFallback && (FLAG)) ? atom->cmd_size : 0; \
}
@@ -146,81 +247,420 @@ CHECK( txr0, (ctx->Texture.Unit[0]._ReallyEnabled & TEXTURE_RECT_BIT))
CHECK( txr1, (ctx->Texture.Unit[1]._ReallyEnabled & TEXTURE_RECT_BIT))
CHECK( txr2, (ctx->Texture.Unit[2]._ReallyEnabled & TEXTURE_RECT_BIT))
+#define OUT_VEC(hdr, data) do { \
+ drm_radeon_cmd_header_t h; \
+ h.i = hdr; \
+ OUT_BATCH(CP_PACKET0(RADEON_SE_TCL_STATE_FLUSH, 0)); \
+ OUT_BATCH(0); \
+ OUT_BATCH(CP_PACKET0(R200_SE_TCL_VECTOR_INDX_REG, 0)); \
+ OUT_BATCH(h.vectors.offset | (h.vectors.stride << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT)); \
+ OUT_BATCH(CP_PACKET0_ONE(R200_SE_TCL_VECTOR_DATA_REG, h.vectors.count - 1)); \
+ OUT_BATCH_TABLE((data), h.vectors.count); \
+ } while(0)
+
+#define OUT_SCL(hdr, data) do { \
+ drm_radeon_cmd_header_t h; \
+ h.i = hdr; \
+ OUT_BATCH(CP_PACKET0(R200_SE_TCL_SCALAR_INDX_REG, 0)); \
+ OUT_BATCH((h.scalars.offset) | (h.scalars.stride << RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT)); \
+ OUT_BATCH(CP_PACKET0_ONE(R200_SE_TCL_SCALAR_DATA_REG, h.scalars.count - 1)); \
+ OUT_BATCH_TABLE((data), h.scalars.count); \
+ } while(0)
+
+static void scl_emit(GLcontext *ctx, struct radeon_state_atom *atom)
+{
+ r100ContextPtr r100 = R100_CONTEXT(ctx);
+ BATCH_LOCALS(&r100->radeon);
+ uint32_t dwords = atom->cmd_size;
+
+ dwords += 2;
+ BEGIN_BATCH_NO_AUTOSTATE(dwords);
+ OUT_SCL(atom->cmd[0], atom->cmd+1);
+ END_BATCH();
+}
-/* Initialize the context's hardware state.
- */
-void radeonInitState( radeonContextPtr rmesa )
+static void vec_emit(GLcontext *ctx, struct radeon_state_atom *atom)
{
- GLcontext *ctx = rmesa->glCtx;
- GLuint color_fmt, depth_fmt, i;
- GLint drawPitch, drawOffset;
+ r100ContextPtr r100 = R100_CONTEXT(ctx);
+ BATCH_LOCALS(&r100->radeon);
+ uint32_t dwords = atom->cmd_size;
+
+ dwords += 4;
+ BEGIN_BATCH_NO_AUTOSTATE(dwords);
+ OUT_VEC(atom->cmd[0], atom->cmd+1);
+ END_BATCH();
+}
- switch ( rmesa->radeonScreen->cpp ) {
- case 2:
- color_fmt = RADEON_COLOR_FORMAT_RGB565;
- break;
- case 4:
- color_fmt = RADEON_COLOR_FORMAT_ARGB8888;
- break;
- default:
- fprintf( stderr, "Error: Unsupported pixel depth... exiting\n" );
- exit( -1 );
+
+static void lit_emit(GLcontext *ctx, struct radeon_state_atom *atom)
+{
+ r100ContextPtr r100 = R100_CONTEXT(ctx);
+ BATCH_LOCALS(&r100->radeon);
+ uint32_t dwords = atom->cmd_size;
+
+ dwords += 6;
+ BEGIN_BATCH_NO_AUTOSTATE(dwords);
+ OUT_VEC(atom->cmd[LIT_CMD_0], atom->cmd+1);
+ OUT_SCL(atom->cmd[LIT_CMD_1], atom->cmd+LIT_CMD_1+1);
+ END_BATCH();
+}
+
+static void ctx_emit(GLcontext *ctx, struct radeon_state_atom *atom)
+{
+ r100ContextPtr r100 = R100_CONTEXT(ctx);
+ BATCH_LOCALS(&r100->radeon);
+ struct radeon_renderbuffer *rrb;
+ uint32_t cbpitch;
+ uint32_t zbpitch, depth_fmt;
+ uint32_t dwords = atom->cmd_size;
+
+ /* output the first 7 bytes of context */
+ BEGIN_BATCH_NO_AUTOSTATE(dwords + 4);
+ OUT_BATCH_TABLE(atom->cmd, 5);
+
+ rrb = radeon_get_depthbuffer(&r100->radeon);
+ if (!rrb) {
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ } else {
+ zbpitch = (rrb->pitch / rrb->cpp);
+ if (r100->using_hyperz)
+ zbpitch |= RADEON_DEPTH_HYPERZ;
+
+ OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ OUT_BATCH(zbpitch);
+ if (rrb->cpp == 4)
+ depth_fmt = RADEON_DEPTH_FORMAT_24BIT_INT_Z;
+ else
+ depth_fmt = RADEON_DEPTH_FORMAT_16BIT_INT_Z;
+ atom->cmd[CTX_RB3D_ZSTENCILCNTL] &= ~RADEON_DEPTH_FORMAT_MASK;
+ atom->cmd[CTX_RB3D_ZSTENCILCNTL] |= depth_fmt;
+ }
+
+ OUT_BATCH(atom->cmd[CTX_RB3D_ZSTENCILCNTL]);
+ OUT_BATCH(atom->cmd[CTX_CMD_1]);
+ OUT_BATCH(atom->cmd[CTX_PP_CNTL]);
+
+ rrb = radeon_get_colorbuffer(&r100->radeon);
+ if (!rrb || !rrb->bo) {
+ OUT_BATCH(atom->cmd[CTX_RB3D_CNTL]);
+ OUT_BATCH(atom->cmd[CTX_RB3D_COLOROFFSET]);
+ } else {
+ atom->cmd[CTX_RB3D_CNTL] &= ~(0xf << 10);
+ if (rrb->cpp == 4)
+ atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB8888;
+ else
+ atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_RGB565;
+
+ OUT_BATCH(atom->cmd[CTX_RB3D_CNTL]);
+ OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+ }
+
+ OUT_BATCH(atom->cmd[CTX_CMD_2]);
+
+ if (!rrb || !rrb->bo) {
+ OUT_BATCH(atom->cmd[CTX_RB3D_COLORPITCH]);
+ } else {
+ cbpitch = (rrb->pitch / rrb->cpp);
+ if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE)
+ cbpitch |= RADEON_COLOR_TILE_ENABLE;
+ OUT_BATCH(cbpitch);
+ }
+
+ END_BATCH();
+}
+
+static void ctx_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
+{
+ r100ContextPtr r100 = R100_CONTEXT(ctx);
+ BATCH_LOCALS(&r100->radeon);
+ struct radeon_renderbuffer *rrb, *drb;
+ uint32_t cbpitch = 0;
+ uint32_t zbpitch = 0;
+ uint32_t dwords = atom->cmd_size;
+ uint32_t depth_fmt;
+
+ rrb = radeon_get_colorbuffer(&r100->radeon);
+ if (!rrb || !rrb->bo) {
+ fprintf(stderr, "no rrb\n");
+ return;
+ }
+
+ atom->cmd[CTX_RB3D_CNTL] &= ~(0xf << 10);
+ if (rrb->cpp == 4)
+ atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_ARGB8888;
+ else
+ atom->cmd[CTX_RB3D_CNTL] |= RADEON_COLOR_FORMAT_RGB565;
+
+ cbpitch = (rrb->pitch / rrb->cpp);
+ if (rrb->bo->flags & RADEON_BO_FLAGS_MACRO_TILE)
+ cbpitch |= R200_COLOR_TILE_ENABLE;
+
+ drb = radeon_get_depthbuffer(&r100->radeon);
+ if (drb) {
+ zbpitch = (drb->pitch / drb->cpp);
+ if (drb->cpp == 4)
+ depth_fmt = RADEON_DEPTH_FORMAT_24BIT_INT_Z;
+ else
+ depth_fmt = RADEON_DEPTH_FORMAT_16BIT_INT_Z;
+ atom->cmd[CTX_RB3D_ZSTENCILCNTL] &= ~RADEON_DEPTH_FORMAT_MASK;
+ atom->cmd[CTX_RB3D_ZSTENCILCNTL] |= depth_fmt;
+
}
- rmesa->state.color.clear = 0x00000000;
+ /* output the first 7 bytes of context */
+ dwords = 10;
+ if (drb)
+ dwords += 6;
+ if (rrb)
+ dwords += 6;
+ BEGIN_BATCH_NO_AUTOSTATE(dwords);
+
+ /* In the CS case we need to split this up */
+ OUT_BATCH(CP_PACKET0(packet[0].start, 3));
+ OUT_BATCH_TABLE((atom->cmd + 1), 4);
+
+ if (drb) {
+ OUT_BATCH(CP_PACKET0(RADEON_RB3D_DEPTHOFFSET, 0));
+ OUT_BATCH_RELOC(0, drb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+
+ OUT_BATCH(CP_PACKET0(RADEON_RB3D_DEPTHPITCH, 0));
+ OUT_BATCH(zbpitch);
+ }
+
+ OUT_BATCH(CP_PACKET0(RADEON_RB3D_ZSTENCILCNTL, 0));
+ OUT_BATCH(atom->cmd[CTX_RB3D_ZSTENCILCNTL]);
+ OUT_BATCH(CP_PACKET0(RADEON_PP_CNTL, 1));
+ OUT_BATCH(atom->cmd[CTX_PP_CNTL]);
+ OUT_BATCH(atom->cmd[CTX_RB3D_CNTL]);
+
+ if (rrb) {
+ OUT_BATCH(CP_PACKET0(RADEON_RB3D_COLOROFFSET, 0));
+ OUT_BATCH_RELOC(0, rrb->bo, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
+
+ OUT_BATCH(CP_PACKET0(RADEON_RB3D_COLORPITCH, 0));
+ OUT_BATCH(cbpitch);
+ }
+
+ // if (atom->cmd_size == CTX_STATE_SIZE_NEWDRM) {
+ // OUT_BATCH_TABLE((atom->cmd + 14), 4);
+ // }
+
+ END_BATCH();
+ BEGIN_BATCH_NO_AUTOSTATE(4);
+ OUT_BATCH(CP_PACKET0(RADEON_RE_TOP_LEFT, 0));
+ OUT_BATCH(0);
+ OUT_BATCH(CP_PACKET0(RADEON_RE_WIDTH_HEIGHT, 0));
+ if (rrb) {
+ OUT_BATCH(((rrb->base.Width - 1) << RADEON_RE_WIDTH_SHIFT) |
+ ((rrb->base.Height - 1) << RADEON_RE_HEIGHT_SHIFT));
+ } else {
+ OUT_BATCH(0);
+ }
+ END_BATCH();
+}
+
+static void cube_emit(GLcontext *ctx, struct radeon_state_atom *atom)
+{
+ r100ContextPtr r100 = R100_CONTEXT(ctx);
+ BATCH_LOCALS(&r100->radeon);
+ uint32_t dwords = 3;
+ int i = atom->idx, j;
+ radeonTexObj *t = r100->state.texture.unit[i].texobj;
+ radeon_mipmap_level *lvl;
+
+ if (!(ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_CUBE_BIT))
+ return;
+
+ if (!t)
+ return;
+
+ if (!t->mt)
+ return;
+
+ BEGIN_BATCH_NO_AUTOSTATE(dwords + (5 * 3));
+ OUT_BATCH_TABLE(atom->cmd, 3);
+ lvl = &t->mt->levels[0];
+ for (j = 0; j < 5; j++) {
+ OUT_BATCH_RELOC(lvl->faces[j].offset, t->mt->bo, lvl->faces[j].offset,
+ RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ }
+ END_BATCH();
+}
+
+static void cube_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
+{
+ r100ContextPtr r100 = R100_CONTEXT(ctx);
+ BATCH_LOCALS(&r100->radeon);
+ uint32_t dwords = 2;
+ int i = atom->idx, j;
+ radeonTexObj *t = r100->state.texture.unit[i].texobj;
+ radeon_mipmap_level *lvl;
+ uint32_t base_reg;
+
+ if (!(ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_CUBE_BIT))
+ return;
+
+ if (!t)
+ return;
+
+ if (!t->mt)
+ return;
+
+ switch(i) {
+ case 1: base_reg = RADEON_PP_CUBIC_OFFSET_T1_0; break;
+ case 2: base_reg = RADEON_PP_CUBIC_OFFSET_T2_0; break;
+ default:
+ case 0: base_reg = RADEON_PP_CUBIC_OFFSET_T0_0; break;
+ };
+ BEGIN_BATCH_NO_AUTOSTATE(dwords + (5 * 4));
+ OUT_BATCH_TABLE(atom->cmd, 2);
+ lvl = &t->mt->levels[0];
+ for (j = 0; j < 5; j++) {
+ OUT_BATCH(CP_PACKET0(base_reg + (4 * j), 0));
+ OUT_BATCH_RELOC(lvl->faces[j].offset, t->mt->bo, lvl->faces[j].offset,
+ RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ }
+ END_BATCH();
+}
+
+static void tex_emit(GLcontext *ctx, struct radeon_state_atom *atom)
+{
+ r100ContextPtr r100 = R100_CONTEXT(ctx);
+ BATCH_LOCALS(&r100->radeon);
+ uint32_t dwords = atom->cmd_size;
+ int i = atom->idx;
+ radeonTexObj *t = r100->state.texture.unit[i].texobj;
+ radeon_mipmap_level *lvl;
+
+ if (t && t->mt && !t->image_override)
+ dwords += 2;
+ BEGIN_BATCH_NO_AUTOSTATE(dwords);
+
+ OUT_BATCH_TABLE(atom->cmd, 3);
+ if (t && t->mt && !t->image_override) {
+ if ((ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_CUBE_BIT)) {
+ lvl = &t->mt->levels[0];
+ OUT_BATCH_RELOC(lvl->faces[5].offset, t->mt->bo, lvl->faces[5].offset,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ } else {
+ OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ }
+ } else if (!t) {
+ /* workaround for old CS mechanism */
+ OUT_BATCH(r100->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP]);
+ // OUT_BATCH(r100->radeon.radeonScreen);
+ } else {
+ OUT_BATCH(t->override_offset);
+ }
+
+ OUT_BATCH_TABLE((atom->cmd+4), 5);
+ END_BATCH();
+}
+
+static void tex_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
+{
+ r100ContextPtr r100 = R100_CONTEXT(ctx);
+ BATCH_LOCALS(&r100->radeon);
+ uint32_t dwords = atom->cmd_size;
+ int i = atom->idx;
+ radeonTexObj *t = r100->state.texture.unit[i].texobj;
+ radeon_mipmap_level *lvl;
+ int hastexture = 1;
+
+ if (!t)
+ hastexture = 0;
+ else {
+ if (!t->mt && !t->bo)
+ hastexture = 0;
+ }
+ dwords += 1;
+ if (hastexture)
+ dwords += 2;
+ else
+ dwords -= 2;
+ BEGIN_BATCH_NO_AUTOSTATE(dwords);
+
+ OUT_BATCH(CP_PACKET0(RADEON_PP_TXFILTER_0 + (24 * i), 1));
+ OUT_BATCH_TABLE((atom->cmd + 1), 2);
+
+ if (hastexture) {
+ OUT_BATCH(CP_PACKET0(RADEON_PP_TXOFFSET_0 + (24 * i), 0));
+ if (t->mt && !t->image_override) {
+ if ((ctx->Texture.Unit[i]._ReallyEnabled & TEXTURE_CUBE_BIT)) {
+ lvl = &t->mt->levels[0];
+ OUT_BATCH_RELOC(lvl->faces[5].offset, t->mt->bo, lvl->faces[5].offset,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ } else {
+ OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ }
+ } else {
+ if (t->bo)
+ OUT_BATCH_RELOC(t->tile_bits, t->bo, 0,
+ RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
+ }
+ }
+
+ OUT_BATCH(CP_PACKET0(RADEON_PP_TXCBLEND_0 + (i * 24), 1));
+ OUT_BATCH_TABLE((atom->cmd+4), 2);
+ OUT_BATCH(CP_PACKET0(RADEON_PP_BORDER_COLOR_0 + (i * 4), 0));
+ OUT_BATCH((atom->cmd[TEX_PP_BORDER_COLOR]));
+ END_BATCH();
+}
+
+/* Initialize the context's hardware state.
+ */
+void radeonInitState( r100ContextPtr rmesa )
+{
+ GLcontext *ctx = rmesa->radeon.glCtx;
+ GLuint i;
+
+ rmesa->radeon.state.color.clear = 0x00000000;
switch ( ctx->Visual.depthBits ) {
case 16:
- rmesa->state.depth.clear = 0x0000ffff;
- rmesa->state.depth.scale = 1.0 / (GLfloat)0xffff;
- depth_fmt = RADEON_DEPTH_FORMAT_16BIT_INT_Z;
- rmesa->state.stencil.clear = 0x00000000;
+ rmesa->radeon.state.depth.clear = 0x0000ffff;
+ rmesa->radeon.state.stencil.clear = 0x00000000;
break;
case 24:
- rmesa->state.depth.clear = 0x00ffffff;
- rmesa->state.depth.scale = 1.0 / (GLfloat)0xffffff;
- depth_fmt = RADEON_DEPTH_FORMAT_24BIT_INT_Z;
- rmesa->state.stencil.clear = 0xffff0000;
+ rmesa->radeon.state.depth.clear = 0x00ffffff;
+ rmesa->radeon.state.stencil.clear = 0xffff0000;
break;
default:
- fprintf( stderr, "Error: Unsupported depth %d... exiting\n",
- ctx->Visual.depthBits );
- exit( -1 );
+ break;
}
- /* Only have hw stencil when depth buffer is 24 bits deep */
- rmesa->state.stencil.hwBuffer = ( ctx->Visual.stencilBits > 0 &&
- ctx->Visual.depthBits == 24 );
+ rmesa->radeon.Fallback = 0;
- rmesa->Fallback = 0;
-
- if ( ctx->Visual.doubleBufferMode && rmesa->sarea->pfCurrentPage == 0 ) {
- drawOffset = rmesa->radeonScreen->backOffset;
- drawPitch = rmesa->radeonScreen->backPitch;
- } else {
- drawOffset = rmesa->radeonScreen->frontOffset;
- drawPitch = rmesa->radeonScreen->frontPitch;
- }
- rmesa->hw.max_state_size = 0;
+ rmesa->radeon.hw.max_state_size = 0;
-#define ALLOC_STATE( ATOM, CHK, SZ, NM, FLAG ) \
+#define ALLOC_STATE_IDX( ATOM, CHK, SZ, NM, FLAG, IDX ) \
do { \
rmesa->hw.ATOM.cmd_size = SZ; \
- rmesa->hw.ATOM.cmd = (int *)CALLOC(SZ * sizeof(int)); \
- rmesa->hw.ATOM.lastcmd = (int *)CALLOC(SZ * sizeof(int)); \
- rmesa->hw.ATOM.name = NM; \
+ rmesa->hw.ATOM.cmd = (GLuint *)CALLOC(SZ * sizeof(int)); \
+ rmesa->hw.ATOM.lastcmd = (GLuint *)CALLOC(SZ * sizeof(int)); \
+ rmesa->hw.ATOM.name = NM; \
rmesa->hw.ATOM.is_tcl = FLAG; \
rmesa->hw.ATOM.check = check_##CHK; \
- rmesa->hw.ATOM.dirty = GL_TRUE; \
- rmesa->hw.max_state_size += SZ * sizeof(int); \
+ rmesa->hw.ATOM.dirty = GL_TRUE; \
+ rmesa->hw.ATOM.idx = IDX; \
+ rmesa->radeon.hw.max_state_size += SZ * sizeof(int); \
} while (0)
-
-
+
+#define ALLOC_STATE( ATOM, CHK, SZ, NM, FLAG ) \
+ ALLOC_STATE_IDX(ATOM, CHK, SZ, NM, FLAG, 0)
+
/* Allocate state buffers:
*/
ALLOC_STATE( ctx, always, CTX_STATE_SIZE, "CTX/context", 0 );
+ if (rmesa->radeon.radeonScreen->kernel_mm)
+ rmesa->hw.ctx.emit = ctx_emit_cs;
+ else
+ rmesa->hw.ctx.emit = ctx_emit;
ALLOC_STATE( lin, always, LIN_STATE_SIZE, "LIN/line", 0 );
ALLOC_STATE( msk, always, MSK_STATE_SIZE, "MSK/mask", 0 );
ALLOC_STATE( vpt, always, VPT_STATE_SIZE, "VPT/viewport", 0 );
@@ -233,20 +673,32 @@ void radeonInitState( radeonContextPtr rmesa )
ALLOC_STATE( fog, fog, FOG_STATE_SIZE, "FOG/fog", 1 );
ALLOC_STATE( glt, tcl_lighting, GLT_STATE_SIZE, "GLT/light-global", 1 );
ALLOC_STATE( eye, tcl_lighting, EYE_STATE_SIZE, "EYE/eye-vector", 1 );
- ALLOC_STATE( tex[0], tex0, TEX_STATE_SIZE, "TEX/tex-0", 0 );
- ALLOC_STATE( tex[1], tex1, TEX_STATE_SIZE, "TEX/tex-1", 0 );
- ALLOC_STATE( tex[2], tex2, TEX_STATE_SIZE, "TEX/tex-2", 0 );
- if (rmesa->radeonScreen->drmSupportsCubeMapsR100)
+ ALLOC_STATE_IDX( tex[0], tex0, TEX_STATE_SIZE, "TEX/tex-0", 0, 0);
+ ALLOC_STATE_IDX( tex[1], tex1, TEX_STATE_SIZE, "TEX/tex-1", 0, 1);
+ ALLOC_STATE_IDX( tex[2], tex2, TEX_STATE_SIZE, "TEX/tex-2", 0, 2);
+
+ for (i = 0; i < 3; i++) {
+ if (rmesa->radeon.radeonScreen->kernel_mm)
+ rmesa->hw.tex[i].emit = tex_emit_cs;
+ else
+ rmesa->hw.tex[i].emit = tex_emit;
+ }
+ if (rmesa->radeon.radeonScreen->drmSupportsCubeMapsR100)
{
- ALLOC_STATE( cube[0], cube0, CUBE_STATE_SIZE, "CUBE/cube-0", 0 );
- ALLOC_STATE( cube[1], cube1, CUBE_STATE_SIZE, "CUBE/cube-1", 0 );
- ALLOC_STATE( cube[2], cube2, CUBE_STATE_SIZE, "CUBE/cube-2", 0 );
+ ALLOC_STATE_IDX( cube[0], cube0, CUBE_STATE_SIZE, "CUBE/cube-0", 0, 0 );
+ ALLOC_STATE_IDX( cube[1], cube1, CUBE_STATE_SIZE, "CUBE/cube-1", 0, 1 );
+ ALLOC_STATE_IDX( cube[2], cube2, CUBE_STATE_SIZE, "CUBE/cube-2", 0, 2 );
+ for (i = 0; i < 3; i++)
+ if (rmesa->radeon.radeonScreen->kernel_mm)
+ rmesa->hw.cube[i].emit = cube_emit_cs;
+ else
+ rmesa->hw.cube[i].emit = cube_emit;
}
else
{
- ALLOC_STATE( cube[0], never, CUBE_STATE_SIZE, "CUBE/cube-0", 0 );
- ALLOC_STATE( cube[1], never, CUBE_STATE_SIZE, "CUBE/cube-1", 0 );
- ALLOC_STATE( cube[2], never, CUBE_STATE_SIZE, "CUBE/cube-2", 0 );
+ ALLOC_STATE_IDX( cube[0], never, CUBE_STATE_SIZE, "CUBE/cube-0", 0, 0 );
+ ALLOC_STATE_IDX( cube[1], never, CUBE_STATE_SIZE, "CUBE/cube-1", 0, 1 );
+ ALLOC_STATE_IDX( cube[2], never, CUBE_STATE_SIZE, "CUBE/cube-2", 0, 2 );
}
ALLOC_STATE( mat[0], tcl, MAT_STATE_SIZE, "MAT/modelproject", 1 );
ALLOC_STATE( mat[1], tcl_eyespace_or_fog, MAT_STATE_SIZE, "MAT/modelview", 1 );
@@ -268,43 +720,43 @@ void radeonInitState( radeonContextPtr rmesa )
ALLOC_STATE( lit[5], tcl_lit5, LIT_STATE_SIZE, "LIT/light-5", 1 );
ALLOC_STATE( lit[6], tcl_lit6, LIT_STATE_SIZE, "LIT/light-6", 1 );
ALLOC_STATE( lit[7], tcl_lit7, LIT_STATE_SIZE, "LIT/light-7", 1 );
- ALLOC_STATE( txr[0], txr0, TXR_STATE_SIZE, "TXR/txr-0", 0 );
- ALLOC_STATE( txr[1], txr1, TXR_STATE_SIZE, "TXR/txr-1", 0 );
- ALLOC_STATE( txr[2], txr2, TXR_STATE_SIZE, "TXR/txr-2", 0 );
+ ALLOC_STATE_IDX( txr[0], txr0, TXR_STATE_SIZE, "TXR/txr-0", 0, 0 );
+ ALLOC_STATE_IDX( txr[1], txr1, TXR_STATE_SIZE, "TXR/txr-1", 0, 1 );
+ ALLOC_STATE_IDX( txr[2], txr2, TXR_STATE_SIZE, "TXR/txr-2", 0, 2 );
radeonSetUpAtomList( rmesa );
/* Fill in the packet headers:
*/
- rmesa->hw.ctx.cmd[CTX_CMD_0] = cmdpkt(RADEON_EMIT_PP_MISC);
- rmesa->hw.ctx.cmd[CTX_CMD_1] = cmdpkt(RADEON_EMIT_PP_CNTL);
- rmesa->hw.ctx.cmd[CTX_CMD_2] = cmdpkt(RADEON_EMIT_RB3D_COLORPITCH);
- rmesa->hw.lin.cmd[LIN_CMD_0] = cmdpkt(RADEON_EMIT_RE_LINE_PATTERN);
- rmesa->hw.lin.cmd[LIN_CMD_1] = cmdpkt(RADEON_EMIT_SE_LINE_WIDTH);
- rmesa->hw.msk.cmd[MSK_CMD_0] = cmdpkt(RADEON_EMIT_RB3D_STENCILREFMASK);
- rmesa->hw.vpt.cmd[VPT_CMD_0] = cmdpkt(RADEON_EMIT_SE_VPORT_XSCALE);
- rmesa->hw.set.cmd[SET_CMD_0] = cmdpkt(RADEON_EMIT_SE_CNTL);
- rmesa->hw.set.cmd[SET_CMD_1] = cmdpkt(RADEON_EMIT_SE_CNTL_STATUS);
- rmesa->hw.msc.cmd[MSC_CMD_0] = cmdpkt(RADEON_EMIT_RE_MISC);
- rmesa->hw.tex[0].cmd[TEX_CMD_0] = cmdpkt(RADEON_EMIT_PP_TXFILTER_0);
- rmesa->hw.tex[0].cmd[TEX_CMD_1] = cmdpkt(RADEON_EMIT_PP_BORDER_COLOR_0);
- rmesa->hw.tex[1].cmd[TEX_CMD_0] = cmdpkt(RADEON_EMIT_PP_TXFILTER_1);
- rmesa->hw.tex[1].cmd[TEX_CMD_1] = cmdpkt(RADEON_EMIT_PP_BORDER_COLOR_1);
- rmesa->hw.tex[2].cmd[TEX_CMD_0] = cmdpkt(RADEON_EMIT_PP_TXFILTER_2);
- rmesa->hw.tex[2].cmd[TEX_CMD_1] = cmdpkt(RADEON_EMIT_PP_BORDER_COLOR_2);
- rmesa->hw.cube[0].cmd[CUBE_CMD_0] = cmdpkt(RADEON_EMIT_PP_CUBIC_FACES_0);
- rmesa->hw.cube[0].cmd[CUBE_CMD_1] = cmdpkt(RADEON_EMIT_PP_CUBIC_OFFSETS_T0);
- rmesa->hw.cube[1].cmd[CUBE_CMD_0] = cmdpkt(RADEON_EMIT_PP_CUBIC_FACES_1);
- rmesa->hw.cube[1].cmd[CUBE_CMD_1] = cmdpkt(RADEON_EMIT_PP_CUBIC_OFFSETS_T1);
- rmesa->hw.cube[2].cmd[CUBE_CMD_0] = cmdpkt(RADEON_EMIT_PP_CUBIC_FACES_2);
- rmesa->hw.cube[2].cmd[CUBE_CMD_1] = cmdpkt(RADEON_EMIT_PP_CUBIC_OFFSETS_T2);
- rmesa->hw.zbs.cmd[ZBS_CMD_0] = cmdpkt(RADEON_EMIT_SE_ZBIAS_FACTOR);
- rmesa->hw.tcl.cmd[TCL_CMD_0] = cmdpkt(RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT);
+ rmesa->hw.ctx.cmd[CTX_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_MISC);
+ rmesa->hw.ctx.cmd[CTX_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_PP_CNTL);
+ rmesa->hw.ctx.cmd[CTX_CMD_2] = cmdpkt(rmesa, RADEON_EMIT_RB3D_COLORPITCH);
+ rmesa->hw.lin.cmd[LIN_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_RE_LINE_PATTERN);
+ rmesa->hw.lin.cmd[LIN_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_SE_LINE_WIDTH);
+ rmesa->hw.msk.cmd[MSK_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_RB3D_STENCILREFMASK);
+ rmesa->hw.vpt.cmd[VPT_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_SE_VPORT_XSCALE);
+ rmesa->hw.set.cmd[SET_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_SE_CNTL);
+ rmesa->hw.set.cmd[SET_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_SE_CNTL_STATUS);
+ rmesa->hw.msc.cmd[MSC_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_RE_MISC);
+ rmesa->hw.tex[0].cmd[TEX_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_TXFILTER_0);
+ rmesa->hw.tex[0].cmd[TEX_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_PP_BORDER_COLOR_0);
+ rmesa->hw.tex[1].cmd[TEX_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_TXFILTER_1);
+ rmesa->hw.tex[1].cmd[TEX_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_PP_BORDER_COLOR_1);
+ rmesa->hw.tex[2].cmd[TEX_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_TXFILTER_2);
+ rmesa->hw.tex[2].cmd[TEX_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_PP_BORDER_COLOR_2);
+ rmesa->hw.cube[0].cmd[CUBE_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_CUBIC_FACES_0);
+ rmesa->hw.cube[0].cmd[CUBE_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_PP_CUBIC_OFFSETS_T0);
+ rmesa->hw.cube[1].cmd[CUBE_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_CUBIC_FACES_1);
+ rmesa->hw.cube[1].cmd[CUBE_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_PP_CUBIC_OFFSETS_T1);
+ rmesa->hw.cube[2].cmd[CUBE_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_CUBIC_FACES_2);
+ rmesa->hw.cube[2].cmd[CUBE_CMD_1] = cmdpkt(rmesa, RADEON_EMIT_PP_CUBIC_OFFSETS_T2);
+ rmesa->hw.zbs.cmd[ZBS_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_SE_ZBIAS_FACTOR);
+ rmesa->hw.tcl.cmd[TCL_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT);
rmesa->hw.mtl.cmd[MTL_CMD_0] =
- cmdpkt(RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED);
- rmesa->hw.txr[0].cmd[TXR_CMD_0] = cmdpkt(RADEON_EMIT_PP_TEX_SIZE_0);
- rmesa->hw.txr[1].cmd[TXR_CMD_0] = cmdpkt(RADEON_EMIT_PP_TEX_SIZE_1);
- rmesa->hw.txr[2].cmd[TXR_CMD_0] = cmdpkt(RADEON_EMIT_PP_TEX_SIZE_2);
+ cmdpkt(rmesa, RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED);
+ rmesa->hw.txr[0].cmd[TXR_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_TEX_SIZE_0);
+ rmesa->hw.txr[1].cmd[TXR_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_TEX_SIZE_1);
+ rmesa->hw.txr[2].cmd[TXR_CMD_0] = cmdpkt(rmesa, RADEON_EMIT_PP_TEX_SIZE_2);
rmesa->hw.grd.cmd[GRD_CMD_0] =
cmdscl( RADEON_SS_VERT_GUARD_CLIP_ADJ_ADDR, 1, 4 );
rmesa->hw.fog.cmd[FOG_CMD_0] =
@@ -331,6 +783,22 @@ void radeonInitState( radeonContextPtr rmesa )
cmdvec( RADEON_VS_UCP_ADDR + i, 1, 4 );
}
+ if (rmesa->radeon.radeonScreen->kernel_mm) {
+ rmesa->hw.grd.emit = scl_emit;
+ rmesa->hw.fog.emit = vec_emit;
+ rmesa->hw.glt.emit = vec_emit;
+ rmesa->hw.eye.emit = vec_emit;
+
+ for (i = 0; i <= 6; i++)
+ rmesa->hw.mat[i].emit = vec_emit;
+
+ for (i = 0; i < 8; i++)
+ rmesa->hw.lit[i].emit = lit_emit;
+
+ for (i = 0; i < 6; i++)
+ rmesa->hw.ucp[i].emit = vec_emit;
+ }
+
rmesa->last_ReallyEnabled = -1;
/* Initial Harware state:
@@ -352,19 +820,7 @@ void radeonInitState( radeonContextPtr rmesa )
RADEON_SRC_BLEND_GL_ONE |
RADEON_DST_BLEND_GL_ZERO );
- rmesa->hw.ctx.cmd[CTX_RB3D_DEPTHOFFSET] =
- rmesa->radeonScreen->depthOffset + rmesa->radeonScreen->fbLocation;
-
- rmesa->hw.ctx.cmd[CTX_RB3D_DEPTHPITCH] =
- ((rmesa->radeonScreen->depthPitch &
- RADEON_DEPTHPITCH_MASK) |
- RADEON_DEPTH_ENDIAN_NO_SWAP);
-
- if (rmesa->using_hyperz)
- rmesa->hw.ctx.cmd[CTX_RB3D_DEPTHPITCH] |= RADEON_DEPTH_HYPERZ;
-
- rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] = (depth_fmt |
- RADEON_Z_TEST_LESS |
+ rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] = (RADEON_Z_TEST_LESS |
RADEON_STENCIL_TEST_ALWAYS |
RADEON_STENCIL_FAIL_KEEP |
RADEON_STENCIL_ZPASS_KEEP |
@@ -374,7 +830,7 @@ void radeonInitState( radeonContextPtr rmesa )
if (rmesa->using_hyperz) {
rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= RADEON_Z_COMPRESSION_ENABLE |
RADEON_Z_DECOMPRESSION_ENABLE;
- if (rmesa->radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
+ if (rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
/* works for q3, but slight rendering errors with glxgears ? */
/* rmesa->hw.ctx.cmd[CTX_RB3D_ZSTENCILCNTL] |= RADEON_Z_HIERARCHY_ENABLE;*/
/* need this otherwise get lots of lockups with q3 ??? */
@@ -386,10 +842,9 @@ void radeonInitState( radeonContextPtr rmesa )
RADEON_ANTI_ALIAS_NONE);
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] = (RADEON_PLANE_MASK_ENABLE |
- color_fmt |
RADEON_ZBLOCK16);
- switch ( driQueryOptioni( &rmesa->optionCache, "dither_mode" ) ) {
+ switch ( driQueryOptioni( &rmesa->radeon.optionCache, "dither_mode" ) ) {
case DRI_CONF_DITHER_XERRORDIFFRESET:
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_DITHER_INIT;
break;
@@ -397,31 +852,18 @@ void radeonInitState( radeonContextPtr rmesa )
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_SCALE_DITHER_ENABLE;
break;
}
- if ( driQueryOptioni( &rmesa->optionCache, "round_mode" ) ==
+ if ( driQueryOptioni( &rmesa->radeon.optionCache, "round_mode" ) ==
DRI_CONF_ROUND_ROUND )
- rmesa->state.color.roundEnable = RADEON_ROUND_ENABLE;
+ rmesa->radeon.state.color.roundEnable = RADEON_ROUND_ENABLE;
else
- rmesa->state.color.roundEnable = 0;
- if ( driQueryOptioni (&rmesa->optionCache, "color_reduction" ) ==
+ rmesa->radeon.state.color.roundEnable = 0;
+ if ( driQueryOptioni (&rmesa->radeon.optionCache, "color_reduction" ) ==
DRI_CONF_COLOR_REDUCTION_DITHER )
rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= RADEON_DITHER_ENABLE;
else
- rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= rmesa->state.color.roundEnable;
-
- rmesa->hw.ctx.cmd[CTX_RB3D_COLOROFFSET] = ((drawOffset +
- rmesa->radeonScreen->fbLocation)
- & RADEON_COLOROFFSET_MASK);
-
- rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] = ((drawPitch &
- RADEON_COLORPITCH_MASK) |
- RADEON_COLOR_ENDIAN_NO_SWAP);
+ rmesa->hw.ctx.cmd[CTX_RB3D_CNTL] |= rmesa->radeon.state.color.roundEnable;
- /* (fixed size) sarea is initialized to zero afaics so can omit version check. Phew! */
- if (rmesa->sarea->tiling_enabled) {
- rmesa->hw.ctx.cmd[CTX_RB3D_COLORPITCH] |= RADEON_COLOR_TILE_ENABLE;
- }
-
rmesa->hw.set.cmd[SET_SE_CNTL] = (RADEON_FFACE_CULL_CCW |
RADEON_BFACE_SOLID |
RADEON_FFACE_SOLID |
@@ -444,7 +886,7 @@ void radeonInitState( radeonContextPtr rmesa )
RADEON_VC_NO_SWAP;
#endif
- if (!(rmesa->radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
+ if (!(rmesa->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
rmesa->hw.set.cmd[SET_SE_CNTL_STATUS] |= RADEON_TCL_BYPASS;
}
@@ -491,8 +933,8 @@ void radeonInitState( radeonContextPtr rmesa )
(2 << RADEON_TXFORMAT_HEIGHT_SHIFT));
/* Initialize the texture offset to the start of the card texture heap */
- rmesa->hw.tex[i].cmd[TEX_PP_TXOFFSET] =
- rmesa->radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
+ // rmesa->hw.tex[i].cmd[TEX_PP_TXOFFSET] =
+ // rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
rmesa->hw.tex[i].cmd[TEX_PP_BORDER_COLOR] = 0;
rmesa->hw.tex[i].cmd[TEX_PP_TXCBLEND] =
@@ -513,15 +955,15 @@ void radeonInitState( radeonContextPtr rmesa )
rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_FACES] = 0;
rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_0] =
- rmesa->radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
+ rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_1] =
- rmesa->radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
+ rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_2] =
- rmesa->radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
+ rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_3] =
- rmesa->radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
+ rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
rmesa->hw.cube[i].cmd[CUBE_PP_CUBIC_OFFSET_4] =
- rmesa->radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
+ rmesa->radeon.radeonScreen->texOffset[RADEON_LOCAL_TEX_HEAP];
}
/* Can only add ST1 at the time of doing some multitex but can keep
@@ -613,5 +1055,7 @@ void radeonInitState( radeonContextPtr rmesa )
rmesa->hw.eye.cmd[EYE_Z] = IEEE_ONE;
rmesa->hw.eye.cmd[EYE_RESCALE_FACTOR] = IEEE_ONE;
- rmesa->hw.all_dirty = GL_TRUE;
+ rmesa->radeon.hw.all_dirty = GL_TRUE;
+
+ rcommonInitCmdBuf(&rmesa->radeon);
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.c b/src/mesa/drivers/dri/radeon/radeon_swtcl.c
index ebea1fecdc..e31f045991 100644
--- a/src/mesa/drivers/dri/radeon/radeon_swtcl.c
+++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.c
@@ -52,8 +52,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_tcl.h"
-static void flush_last_swtcl_prim( radeonContextPtr rmesa );
-
/* R100: xyzw, c0, c1/fog, stq[0..2] = 4+1+1+3*3 = 15 right? */
/* R200: xyzw, c0, c1/fog, strq[0..5] = 4+1+1+4*6 = 30 */
#define RADEON_MAX_TNL_VERTEX_SIZE (15 * sizeof(GLfloat)) /* for mesa _tnl stage */
@@ -64,18 +62,18 @@ static void flush_last_swtcl_prim( radeonContextPtr rmesa );
#define EMIT_ATTR( ATTR, STYLE, F0 ) \
do { \
- rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].attrib = (ATTR); \
- rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].format = (STYLE); \
- rmesa->swtcl.vertex_attr_count++; \
+ rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].attrib = (ATTR); \
+ rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].format = (STYLE); \
+ rmesa->radeon.swtcl.vertex_attr_count++; \
fmt_0 |= F0; \
} while (0)
#define EMIT_PAD( N ) \
do { \
- rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].attrib = 0; \
- rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].format = EMIT_PAD; \
- rmesa->swtcl.vertex_attrs[rmesa->swtcl.vertex_attr_count].offset = (N); \
- rmesa->swtcl.vertex_attr_count++; \
+ rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].attrib = 0; \
+ rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].format = EMIT_PAD; \
+ rmesa->radeon.swtcl.vertex_attrs[rmesa->radeon.swtcl.vertex_attr_count].offset = (N); \
+ rmesa->radeon.swtcl.vertex_attr_count++; \
} while (0)
static GLuint radeon_cp_vc_frmts[3][2] =
@@ -87,7 +85,7 @@ static GLuint radeon_cp_vc_frmts[3][2] =
static void radeonSetVertexFormat( GLcontext *ctx )
{
- radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
+ r100ContextPtr rmesa = R100_CONTEXT( ctx );
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
DECLARE_RENDERINPUTS(index_bitset);
@@ -106,7 +104,7 @@ static void radeonSetVertexFormat( GLcontext *ctx )
}
assert( VB->AttribPtr[VERT_ATTRIB_POS] != NULL );
- rmesa->swtcl.vertex_attr_count = 0;
+ rmesa->radeon.swtcl.vertex_attr_count = 0;
/* EMIT_ATTR's must be in order as they tell t_vertex.c how to
* build up a hardware vertex.
@@ -204,33 +202,33 @@ static void radeonSetVertexFormat( GLcontext *ctx )
}
}
- if (!RENDERINPUTS_EQUAL( rmesa->tnl_index_bitset, index_bitset ) ||
+ if (!RENDERINPUTS_EQUAL( rmesa->radeon.tnl_index_bitset, index_bitset ) ||
fmt_0 != rmesa->swtcl.vertex_format) {
RADEON_NEWPRIM(rmesa);
rmesa->swtcl.vertex_format = fmt_0;
- rmesa->swtcl.vertex_size =
+ rmesa->radeon.swtcl.vertex_size =
_tnl_install_attrs( ctx,
- rmesa->swtcl.vertex_attrs,
- rmesa->swtcl.vertex_attr_count,
+ rmesa->radeon.swtcl.vertex_attrs,
+ rmesa->radeon.swtcl.vertex_attr_count,
NULL, 0 );
- rmesa->swtcl.vertex_size /= 4;
- RENDERINPUTS_COPY( rmesa->tnl_index_bitset, index_bitset );
+ rmesa->radeon.swtcl.vertex_size /= 4;
+ RENDERINPUTS_COPY( rmesa->radeon.tnl_index_bitset, index_bitset );
if (RADEON_DEBUG & DEBUG_VERTS)
fprintf( stderr, "%s: vertex_size= %d floats\n",
- __FUNCTION__, rmesa->swtcl.vertex_size);
+ __FUNCTION__, rmesa->radeon.swtcl.vertex_size);
}
}
static void radeonRenderStart( GLcontext *ctx )
{
- radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
+ r100ContextPtr rmesa = R100_CONTEXT( ctx );
radeonSetVertexFormat( ctx );
- if (rmesa->dma.flush != 0 &&
- rmesa->dma.flush != flush_last_swtcl_prim)
- rmesa->dma.flush( rmesa );
+ if (rmesa->radeon.dma.flush != 0 &&
+ rmesa->radeon.dma.flush != rcommon_flush_last_swtcl_prim)
+ rmesa->radeon.dma.flush( ctx );
}
@@ -241,7 +239,7 @@ static void radeonRenderStart( GLcontext *ctx )
*/
void radeonChooseVertexState( GLcontext *ctx )
{
- radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
+ r100ContextPtr rmesa = R100_CONTEXT( ctx );
TNLcontext *tnl = TNL_CONTEXT(ctx);
GLuint se_coord_fmt = rmesa->hw.set.cmd[SET_SE_COORDFMT];
@@ -254,7 +252,7 @@ void radeonChooseVertexState( GLcontext *ctx )
* rasterization fallback. As this function will be called again when we
* leave a rasterization fallback, we can just skip it for now.
*/
- if (rmesa->Fallback != 0)
+ if (rmesa->radeon.Fallback != 0)
return;
/* HW perspective divide is a win, but tiny vertex formats are a
@@ -281,80 +279,29 @@ void radeonChooseVertexState( GLcontext *ctx )
}
}
-
-/* Flush vertices in the current dma region.
- */
-static void flush_last_swtcl_prim( radeonContextPtr rmesa )
+void r100_swtcl_flush(GLcontext *ctx, uint32_t current_offset)
{
- if (RADEON_DEBUG & DEBUG_IOCTL)
- fprintf(stderr, "%s\n", __FUNCTION__);
-
- rmesa->dma.flush = NULL;
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
- if (rmesa->dma.current.buf) {
- struct radeon_dma_region *current = &rmesa->dma.current;
- GLuint current_offset = (rmesa->radeonScreen->gart_buffer_offset +
- current->buf->buf->idx * RADEON_BUFFER_SIZE +
- current->start);
+ rcommonEnsureCmdBufSpace(&rmesa->radeon,
+ rmesa->radeon.hw.max_state_size + (12*sizeof(int)),
+ __FUNCTION__);
- assert (!(rmesa->swtcl.hw_primitive & RADEON_CP_VC_CNTL_PRIM_WALK_IND));
- assert (current->start +
- rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 ==
- current->ptr);
+ radeonEmitState(&rmesa->radeon);
+ radeonEmitVertexAOS( rmesa,
+ rmesa->radeon.swtcl.vertex_size,
+ rmesa->radeon.dma.current,
+ current_offset);
- if (rmesa->dma.current.start != rmesa->dma.current.ptr) {
- radeonEnsureCmdBufSpace( rmesa, VERT_AOS_BUFSZ +
- rmesa->hw.max_state_size + VBUF_BUFSZ );
-
- radeonEmitVertexAOS( rmesa,
- rmesa->swtcl.vertex_size,
- current_offset);
-
- radeonEmitVbufPrim( rmesa,
- rmesa->swtcl.vertex_format,
- rmesa->swtcl.hw_primitive,
- rmesa->swtcl.numverts);
- }
+
+ radeonEmitVbufPrim( rmesa,
+ rmesa->swtcl.vertex_format,
+ rmesa->radeon.swtcl.hw_primitive,
+ rmesa->radeon.swtcl.numverts);
- rmesa->swtcl.numverts = 0;
- current->start = current->ptr;
- }
}
-
-/* Alloc space in the current dma region.
- */
-static INLINE void *
-radeonAllocDmaLowVerts( radeonContextPtr rmesa, int nverts, int vsize )
-{
- GLuint bytes = vsize * nverts;
-
- if ( rmesa->dma.current.ptr + bytes > rmesa->dma.current.end )
- radeonRefillCurrentDmaRegion( rmesa );
-
- if (!rmesa->dma.flush) {
- rmesa->glCtx->Driver.NeedFlush |= FLUSH_STORED_VERTICES;
- rmesa->dma.flush = flush_last_swtcl_prim;
- }
-
- assert( vsize == rmesa->swtcl.vertex_size * 4 );
- assert( rmesa->dma.flush == flush_last_swtcl_prim );
- assert (rmesa->dma.current.start +
- rmesa->swtcl.numverts * rmesa->swtcl.vertex_size * 4 ==
- rmesa->dma.current.ptr);
-
-
- {
- GLubyte *head = (GLubyte *)(rmesa->dma.current.address + rmesa->dma.current.ptr);
- rmesa->dma.current.ptr += bytes;
- rmesa->swtcl.numverts += nverts;
- return head;
- }
-
-}
-
-
/*
* Render unclipped vertex buffers by emitting vertices directly to
* dma buffers. Use strip/fan hardware primitives where possible.
@@ -387,22 +334,22 @@ static const GLuint hw_prim[GL_POLYGON+1] = {
};
static INLINE void
-radeonDmaPrimitive( radeonContextPtr rmesa, GLenum prim )
+radeonDmaPrimitive( r100ContextPtr rmesa, GLenum prim )
{
RADEON_NEWPRIM( rmesa );
- rmesa->swtcl.hw_primitive = hw_prim[prim];
- assert(rmesa->dma.current.ptr == rmesa->dma.current.start);
+ rmesa->radeon.swtcl.hw_primitive = hw_prim[prim];
+ // assert(rmesa->radeon.dma.current.ptr == rmesa->radeon.dma.current.start);
}
-#define LOCAL_VARS radeonContextPtr rmesa = RADEON_CONTEXT(ctx)
+#define LOCAL_VARS r100ContextPtr rmesa = R100_CONTEXT(ctx)
#define INIT( prim ) radeonDmaPrimitive( rmesa, prim )
#define FLUSH() RADEON_NEWPRIM( rmesa )
-#define GET_CURRENT_VB_MAX_VERTS() \
- (((int)rmesa->dma.current.end - (int)rmesa->dma.current.ptr) / (rmesa->swtcl.vertex_size*4))
+#define GET_CURRENT_VB_MAX_VERTS() 10\
+// (((int)rmesa->radeon.dma.current.end - (int)rmesa->radeon.dma.current.ptr) / (rmesa->radeon.swtcl.vertex_size*4))
#define GET_SUBSEQUENT_VB_MAX_VERTS() \
- ((RADEON_BUFFER_SIZE) / (rmesa->swtcl.vertex_size*4))
+ ((RADEON_BUFFER_SIZE) / (rmesa->radeon.swtcl.vertex_size*4))
#define ALLOC_VERTS( nr ) \
- radeonAllocDmaLowVerts( rmesa, nr, rmesa->swtcl.vertex_size * 4 )
+ rcommonAllocDmaLowVerts( &rmesa->radeon, nr, rmesa->radeon.swtcl.vertex_size * 4 )
#define EMIT_VERTS( ctx, j, nr, buf ) \
_tnl_emit_vertices_to_buffer(ctx, j, (j)+(nr), buf)
@@ -418,16 +365,13 @@ radeonDmaPrimitive( radeonContextPtr rmesa, GLenum prim )
static GLboolean radeon_run_render( GLcontext *ctx,
struct tnl_pipeline_stage *stage )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
tnl_render_func *tab = TAG(render_tab_verts);
GLuint i;
- if (rmesa->swtcl.indexed_verts.buf)
- RELEASE_ELT_VERTS();
-
- if (rmesa->swtcl.RenderIndex != 0 ||
+ if (rmesa->radeon.swtcl.RenderIndex != 0 ||
!radeon_dma_validate_render( ctx, VB ))
return GL_TRUE;
@@ -496,13 +440,13 @@ static void radeonResetLineStipple( GLcontext *ctx );
#undef LOCAL_VARS
#undef ALLOC_VERTS
-#define CTX_ARG radeonContextPtr rmesa
-#define GET_VERTEX_DWORDS() rmesa->swtcl.vertex_size
-#define ALLOC_VERTS( n, size ) radeonAllocDmaLowVerts( rmesa, n, (size) * 4 )
+#define CTX_ARG r100ContextPtr rmesa
+#define GET_VERTEX_DWORDS() rmesa->radeon.swtcl.vertex_size
+#define ALLOC_VERTS( n, size ) rcommonAllocDmaLowVerts( &rmesa->radeon, n, (size) * 4 )
#undef LOCAL_VARS
#define LOCAL_VARS \
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \
- const char *radeonverts = (char *)rmesa->swtcl.verts;
+ r100ContextPtr rmesa = R100_CONTEXT(ctx); \
+ const char *radeonverts = (char *)rmesa->radeon.swtcl.verts;
#define VERT(x) (radeonVertex *)(radeonverts + ((x) * (vertsize) * sizeof(int)))
#define VERTEX radeonVertex
#undef TAG
@@ -560,7 +504,7 @@ static struct {
#define VERT_Y(_v) _v->v.y
#define VERT_Z(_v) _v->v.z
#define AREA_IS_CCW( a ) (a < 0)
-#define GET_VERTEX(e) (rmesa->swtcl.verts + ((e) * rmesa->swtcl.vertex_size * sizeof(int)))
+#define GET_VERTEX(e) (rmesa->radeon.swtcl.verts + ((e) * rmesa->radeon.swtcl.vertex_size * sizeof(int)))
#define VERT_SET_RGBA( v, c ) \
do { \
@@ -606,7 +550,7 @@ do { \
#undef INIT
#define LOCAL_VARS(n) \
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \
+ r100ContextPtr rmesa = R100_CONTEXT(ctx); \
GLuint color[n], spec[n]; \
GLuint coloroffset = rmesa->swtcl.coloroffset; \
GLuint specoffset = rmesa->swtcl.specoffset; \
@@ -617,7 +561,7 @@ do { \
***********************************************************************/
#define RASTERIZE(x) radeonRasterPrimitive( ctx, reduced_hw_prim[x] )
-#define RENDER_PRIMITIVE rmesa->swtcl.render_primitive
+#define RENDER_PRIMITIVE rmesa->radeon.swtcl.render_primitive
#undef TAG
#define TAG(x) x
#include "tnl_dd/t_dd_unfilled.h"
@@ -673,9 +617,9 @@ static void init_rast_tab( void )
} while (0)
#undef LOCAL_VARS
#define LOCAL_VARS \
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx); \
- const GLuint vertsize = rmesa->swtcl.vertex_size; \
- const char *radeonverts = (char *)rmesa->swtcl.verts; \
+ r100ContextPtr rmesa = R100_CONTEXT(ctx); \
+ const GLuint vertsize = rmesa->radeon.swtcl.vertex_size; \
+ const char *radeonverts = (char *)rmesa->radeon.swtcl.verts; \
const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts; \
const GLboolean stipple = ctx->Line.StippleFlag; \
(void) elt; (void) stipple;
@@ -700,17 +644,17 @@ static void init_rast_tab( void )
void radeonChooseRenderState( GLcontext *ctx )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
GLuint index = 0;
GLuint flags = ctx->_TriangleCaps;
- if (!rmesa->TclFallback || rmesa->Fallback)
+ if (!rmesa->radeon.TclFallback || rmesa->radeon.Fallback)
return;
if (flags & DD_TRI_LIGHT_TWOSIDE) index |= RADEON_TWOSIDE_BIT;
if (flags & DD_TRI_UNFILLED) index |= RADEON_UNFILLED_BIT;
- if (index != rmesa->swtcl.RenderIndex) {
+ if (index != rmesa->radeon.swtcl.RenderIndex) {
tnl->Driver.Render.Points = rast_tab[index].points;
tnl->Driver.Render.Line = rast_tab[index].line;
tnl->Driver.Render.ClippedLine = rast_tab[index].line;
@@ -727,7 +671,7 @@ void radeonChooseRenderState( GLcontext *ctx )
tnl->Driver.Render.ClippedPolygon = _tnl_RenderClippedPolygon;
}
- rmesa->swtcl.RenderIndex = index;
+ rmesa->radeon.swtcl.RenderIndex = index;
}
}
@@ -739,18 +683,18 @@ void radeonChooseRenderState( GLcontext *ctx )
static void radeonRasterPrimitive( GLcontext *ctx, GLuint hwprim )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
- if (rmesa->swtcl.hw_primitive != hwprim) {
+ if (rmesa->radeon.swtcl.hw_primitive != hwprim) {
RADEON_NEWPRIM( rmesa );
- rmesa->swtcl.hw_primitive = hwprim;
+ rmesa->radeon.swtcl.hw_primitive = hwprim;
}
}
static void radeonRenderPrimitive( GLcontext *ctx, GLenum prim )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- rmesa->swtcl.render_primitive = prim;
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
+ rmesa->radeon.swtcl.render_primitive = prim;
if (prim < GL_TRIANGLES || !(ctx->_TriangleCaps & DD_TRI_UNFILLED))
radeonRasterPrimitive( ctx, reduced_hw_prim[prim] );
}
@@ -761,7 +705,7 @@ static void radeonRenderFinish( GLcontext *ctx )
static void radeonResetLineStipple( GLcontext *ctx )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
RADEON_STATECHANGE( rmesa, lin );
}
@@ -795,17 +739,17 @@ static const char *getFallbackString(GLuint bit)
void radeonFallback( GLcontext *ctx, GLuint bit, GLboolean mode )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
- GLuint oldfallback = rmesa->Fallback;
+ GLuint oldfallback = rmesa->radeon.Fallback;
if (mode) {
- rmesa->Fallback |= bit;
+ rmesa->radeon.Fallback |= bit;
if (oldfallback == 0) {
- RADEON_FIREVERTICES( rmesa );
+ radeon_firevertices(&rmesa->radeon);
TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_RASTER, GL_TRUE );
_swsetup_Wakeup( ctx );
- rmesa->swtcl.RenderIndex = ~0;
+ rmesa->radeon.swtcl.RenderIndex = ~0;
if (RADEON_DEBUG & DEBUG_FALLBACKS) {
fprintf(stderr, "Radeon begin rasterization fallback: 0x%x %s\n",
bit, getFallbackString(bit));
@@ -813,7 +757,7 @@ void radeonFallback( GLcontext *ctx, GLuint bit, GLboolean mode )
}
}
else {
- rmesa->Fallback &= ~bit;
+ rmesa->radeon.Fallback &= ~bit;
if (oldfallback == bit) {
_swrast_flush( ctx );
tnl->Driver.Render.Start = radeonRenderStart;
@@ -826,14 +770,14 @@ void radeonFallback( GLcontext *ctx, GLuint bit, GLboolean mode )
tnl->Driver.Render.ResetLineStipple = radeonResetLineStipple;
TCL_FALLBACK( ctx, RADEON_TCL_FALLBACK_RASTER, GL_FALSE );
- if (rmesa->TclFallback) {
- /* These are already done if rmesa->TclFallback goes to
+ if (rmesa->radeon.TclFallback) {
+ /* These are already done if rmesa->radeon.TclFallback goes to
* zero above. But not if it doesn't (RADEON_NO_TCL for
* example?)
*/
_tnl_invalidate_vertex_state( ctx, ~0 );
_tnl_invalidate_vertices( ctx, ~0 );
- RENDERINPUTS_ZERO( rmesa->tnl_index_bitset );
+ RENDERINPUTS_ZERO( rmesa->radeon.tnl_index_bitset );
radeonChooseVertexState( ctx );
radeonChooseRenderState( ctx );
}
@@ -853,7 +797,7 @@ void radeonFallback( GLcontext *ctx, GLuint bit, GLboolean mode )
void radeonInitSwtcl( GLcontext *ctx )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
static int firsttime = 1;
if (firsttime) {
@@ -872,18 +816,9 @@ void radeonInitSwtcl( GLcontext *ctx )
_tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12,
RADEON_MAX_TNL_VERTEX_SIZE);
- rmesa->swtcl.verts = (GLubyte *)tnl->clipspace.vertex_buf;
- rmesa->swtcl.RenderIndex = ~0;
- rmesa->swtcl.render_primitive = GL_TRIANGLES;
- rmesa->swtcl.hw_primitive = 0;
+ rmesa->radeon.swtcl.verts = (GLubyte *)tnl->clipspace.vertex_buf;
+ rmesa->radeon.swtcl.RenderIndex = ~0;
+ rmesa->radeon.swtcl.render_primitive = GL_TRIANGLES;
+ rmesa->radeon.swtcl.hw_primitive = 0;
}
-
-void radeonDestroySwtcl( GLcontext *ctx )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- if (rmesa->swtcl.indexed_verts.buf)
- radeonReleaseDmaRegion( rmesa, &rmesa->swtcl.indexed_verts,
- __FUNCTION__ );
-}
diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.h b/src/mesa/drivers/dri/radeon/radeon_swtcl.h
index e485052ad7..da89158eeb 100644
--- a/src/mesa/drivers/dri/radeon/radeon_swtcl.h
+++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.h
@@ -40,7 +40,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "radeon_context.h"
extern void radeonInitSwtcl( GLcontext *ctx );
-extern void radeonDestroySwtcl( GLcontext *ctx );
extern void radeonChooseRenderState( GLcontext *ctx );
extern void radeonChooseVertexState( GLcontext *ctx );
@@ -63,5 +62,5 @@ extern void radeon_translate_vertex( GLcontext *ctx,
extern void radeon_print_vertex( GLcontext *ctx, const radeonVertex *v );
-
+extern void r100_swtcl_flush(GLcontext *ctx, uint32_t current_offset);
#endif
diff --git a/src/mesa/drivers/dri/radeon/radeon_tcl.c b/src/mesa/drivers/dri/radeon/radeon_tcl.c
index 779e9ae5df..df6708f05e 100644
--- a/src/mesa/drivers/dri/radeon/radeon_tcl.c
+++ b/src/mesa/drivers/dri/radeon/radeon_tcl.c
@@ -42,6 +42,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
+#include "radeon_common.h"
#include "radeon_context.h"
#include "radeon_state.h"
#include "radeon_ioctl.h"
@@ -104,7 +105,7 @@ static GLboolean discrete_prim[0x10] = {
};
-#define LOCAL_VARS radeonContextPtr rmesa = RADEON_CONTEXT(ctx)
+#define LOCAL_VARS r100ContextPtr rmesa = R100_CONTEXT(ctx)
#define ELT_TYPE GLushort
#define ELT_INIT(prim, hw_prim) \
@@ -125,7 +126,7 @@ static GLboolean discrete_prim[0x10] = {
#define RESET_STIPPLE() do { \
RADEON_STATECHANGE( rmesa, lin ); \
- radeonEmitState( rmesa ); \
+ radeonEmitState(&rmesa->radeon); \
} while (0)
#define AUTO_STIPPLE( mode ) do { \
@@ -136,31 +137,29 @@ static GLboolean discrete_prim[0x10] = {
else \
rmesa->hw.lin.cmd[LIN_RE_LINE_PATTERN] &= \
~RADEON_LINE_PATTERN_AUTO_RESET; \
- radeonEmitState( rmesa ); \
+ radeonEmitState(&rmesa->radeon); \
} while (0)
#define ALLOC_ELTS(nr) radeonAllocElts( rmesa, nr )
-static GLushort *radeonAllocElts( radeonContextPtr rmesa, GLuint nr )
+static GLushort *radeonAllocElts( r100ContextPtr rmesa, GLuint nr )
{
- if (rmesa->dma.flush)
- rmesa->dma.flush( rmesa );
+ if (rmesa->radeon.dma.flush)
+ rmesa->radeon.dma.flush( rmesa->radeon.glCtx );
- radeonEnsureCmdBufSpace(rmesa, AOS_BUFSZ(rmesa->tcl.nr_aos_components) +
- rmesa->hw.max_state_size + ELTS_BUFSZ(nr));
+ rcommonEnsureCmdBufSpace(&rmesa->radeon, rmesa->radeon.hw.max_state_size + ELTS_BUFSZ(nr) +
+ AOS_BUFSZ(rmesa->radeon.tcl.aos_count), __FUNCTION__);
- radeonEmitAOS( rmesa,
- rmesa->tcl.aos_components,
- rmesa->tcl.nr_aos_components, 0 );
+ radeonEmitAOS( rmesa,
+ rmesa->radeon.tcl.aos_count, 0 );
- return radeonAllocEltsOpenEnded( rmesa,
- rmesa->tcl.vertex_format,
- rmesa->tcl.hw_primitive, nr );
+ return radeonAllocEltsOpenEnded( rmesa, rmesa->tcl.vertex_format,
+ rmesa->tcl.hw_primitive, nr );
}
-#define CLOSE_ELTS() RADEON_NEWPRIM( rmesa )
+#define CLOSE_ELTS() if (0) RADEON_NEWPRIM( rmesa )
@@ -174,15 +173,15 @@ static void radeonEmitPrim( GLcontext *ctx,
GLuint start,
GLuint count)
{
- radeonContextPtr rmesa = RADEON_CONTEXT( ctx );
+ r100ContextPtr rmesa = R100_CONTEXT( ctx );
radeonTclPrimitive( ctx, prim, hwprim );
- radeonEnsureCmdBufSpace( rmesa, AOS_BUFSZ(rmesa->tcl.nr_aos_components) +
- rmesa->hw.max_state_size + VBUF_BUFSZ );
+ rcommonEnsureCmdBufSpace( &rmesa->radeon,
+ AOS_BUFSZ(rmesa->radeon.tcl.aos_count) +
+ rmesa->radeon.hw.max_state_size + VBUF_BUFSZ, __FUNCTION__ );
radeonEmitAOS( rmesa,
- rmesa->tcl.aos_components,
- rmesa->tcl.nr_aos_components,
+ rmesa->radeon.tcl.aos_count,
start );
/* Why couldn't this packet have taken an offset param?
@@ -254,7 +253,7 @@ void radeonTclPrimitive( GLcontext *ctx,
GLenum prim,
int hw_prim )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
GLuint se_cntl;
GLuint newprim = hw_prim | RADEON_CP_VC_CNTL_TCL_ENABLE;
@@ -371,7 +370,7 @@ radeonComputeFogBlendFactor( GLcontext *ctx, GLfloat fogcoord )
static GLboolean radeon_run_tcl_render( GLcontext *ctx,
struct tnl_pipeline_stage *stage )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
GLuint inputs = VERT_BIT_POS | VERT_BIT_COLOR0;
@@ -379,7 +378,7 @@ static GLboolean radeon_run_tcl_render( GLcontext *ctx,
/* TODO: separate this from the swtnl pipeline
*/
- if (rmesa->TclFallback)
+ if (rmesa->radeon.TclFallback)
return GL_TRUE; /* fallback to software t&l */
if (VB->Count == 0)
@@ -461,7 +460,7 @@ const struct tnl_pipeline_stage _radeon_tcl_stage =
static void transition_to_swtnl( GLcontext *ctx )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
GLuint se_cntl;
@@ -490,7 +489,7 @@ static void transition_to_swtnl( GLcontext *ctx )
static void transition_to_hwtnl( GLcontext *ctx )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
TNLcontext *tnl = TNL_CONTEXT(ctx);
GLuint se_coord_fmt = rmesa->hw.set.cmd[SET_SE_COORDFMT];
@@ -509,15 +508,15 @@ static void transition_to_hwtnl( GLcontext *ctx )
tnl->Driver.NotifyMaterialChange = radeonUpdateMaterial;
- if ( rmesa->dma.flush )
- rmesa->dma.flush( rmesa );
+ if ( rmesa->radeon.dma.flush )
+ rmesa->radeon.dma.flush( rmesa->radeon.glCtx );
- rmesa->dma.flush = NULL;
+ rmesa->radeon.dma.flush = NULL;
rmesa->swtcl.vertex_format = 0;
- if (rmesa->swtcl.indexed_verts.buf)
- radeonReleaseDmaRegion( rmesa, &rmesa->swtcl.indexed_verts,
- __FUNCTION__ );
+ // if (rmesa->swtcl.indexed_verts.buf)
+ // radeonReleaseDmaRegion( rmesa, &rmesa->swtcl.indexed_verts,
+ // __FUNCTION__ );
if (RADEON_DEBUG & DEBUG_FALLBACKS)
fprintf(stderr, "Radeon end tcl fallback\n");
@@ -550,11 +549,11 @@ static char *getFallbackString(GLuint bit)
void radeonTclFallback( GLcontext *ctx, GLuint bit, GLboolean mode )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- GLuint oldfallback = rmesa->TclFallback;
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
+ GLuint oldfallback = rmesa->radeon.TclFallback;
if (mode) {
- rmesa->TclFallback |= bit;
+ rmesa->radeon.TclFallback |= bit;
if (oldfallback == 0) {
if (RADEON_DEBUG & DEBUG_FALLBACKS)
fprintf(stderr, "Radeon begin tcl fallback %s\n",
@@ -563,7 +562,7 @@ void radeonTclFallback( GLcontext *ctx, GLuint bit, GLboolean mode )
}
}
else {
- rmesa->TclFallback &= ~bit;
+ rmesa->radeon.TclFallback &= ~bit;
if (oldfallback == bit) {
if (RADEON_DEBUG & DEBUG_FALLBACKS)
fprintf(stderr, "Radeon end tcl fallback %s\n",
diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.c b/src/mesa/drivers/dri/radeon/radeon_tex.c
index f2b6deb9c0..2549d5cb5c 100644
--- a/src/mesa/drivers/dri/radeon/radeon_tex.c
+++ b/src/mesa/drivers/dri/radeon/radeon_tex.c
@@ -44,6 +44,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/texobj.h"
#include "radeon_context.h"
+#include "radeon_mipmap_tree.h"
#include "radeon_state.h"
#include "radeon_ioctl.h"
#include "radeon_swtcl.h"
@@ -170,10 +171,13 @@ static void radeonSetTexFilter( radeonTexObjPtr t, GLenum minf, GLenum magf )
{
GLuint anisotropy = (t->pp_txfilter & RADEON_MAX_ANISO_MASK);
+ /* Force revalidation to account for switches from/to mipmapping. */
+ t->validated = GL_FALSE;
+
t->pp_txfilter &= ~(RADEON_MIN_FILTER_MASK | RADEON_MAG_FILTER_MASK);
/* r100 chips can't handle mipmaps/aniso for cubemap/volume textures */
- if ( t->base.tObj->Target == GL_TEXTURE_CUBE_MAP ) {
+ if ( t->base.Target == GL_TEXTURE_CUBE_MAP ) {
switch ( minf ) {
case GL_NEAREST:
case GL_NEAREST_MIPMAP_NEAREST:
@@ -249,433 +253,13 @@ static void radeonSetTexBorderColor( radeonTexObjPtr t, const GLfloat color[4] )
t->pp_border_color = radeonPackColor( 4, c[0], c[1], c[2], c[3] );
}
-
-/**
- * Allocate space for and load the mesa images into the texture memory block.
- * This will happen before drawing with a new texture, or drawing with a
- * texture after it was swapped out or teximaged again.
- */
-
-static radeonTexObjPtr radeonAllocTexObj( struct gl_texture_object *texObj )
-{
- radeonTexObjPtr t;
-
- t = CALLOC_STRUCT( radeon_tex_obj );
- texObj->DriverData = t;
- if ( t != NULL ) {
- if ( RADEON_DEBUG & DEBUG_TEXTURE ) {
- fprintf( stderr, "%s( %p, %p )\n", __FUNCTION__, (void *)texObj, (void *)t );
- }
-
- /* Initialize non-image-dependent parts of the state:
- */
- t->base.tObj = texObj;
- t->border_fallback = GL_FALSE;
-
- t->pp_txfilter = RADEON_BORDER_MODE_OGL;
- t->pp_txformat = (RADEON_TXFORMAT_ENDIAN_NO_SWAP |
- RADEON_TXFORMAT_PERSPECTIVE_ENABLE);
-
- make_empty_list( & t->base );
-
- radeonSetTexWrap( t, texObj->WrapS, texObj->WrapT );
- radeonSetTexMaxAnisotropy( t, texObj->MaxAnisotropy );
- radeonSetTexFilter( t, texObj->MinFilter, texObj->MagFilter );
- radeonSetTexBorderColor( t, texObj->BorderColor );
- }
-
- return t;
-}
-
-
-static const struct gl_texture_format *
-radeonChooseTextureFormat( GLcontext *ctx, GLint internalFormat,
- GLenum format, GLenum type )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- const GLboolean do32bpt =
- ( rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_32 );
- const GLboolean force16bpt =
- ( rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FORCE_16 );
- (void) format;
-
- switch ( internalFormat ) {
- case 4:
- case GL_RGBA:
- case GL_COMPRESSED_RGBA:
- switch ( type ) {
- case GL_UNSIGNED_INT_10_10_10_2:
- case GL_UNSIGNED_INT_2_10_10_10_REV:
- return do32bpt ? _dri_texformat_argb8888 : _dri_texformat_argb1555;
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- return _dri_texformat_argb4444;
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- return _dri_texformat_argb1555;
- default:
- return do32bpt ? _dri_texformat_argb8888 : _dri_texformat_argb4444;
- }
-
- case 3:
- case GL_RGB:
- case GL_COMPRESSED_RGB:
- switch ( type ) {
- case GL_UNSIGNED_SHORT_4_4_4_4:
- case GL_UNSIGNED_SHORT_4_4_4_4_REV:
- return _dri_texformat_argb4444;
- case GL_UNSIGNED_SHORT_5_5_5_1:
- case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- return _dri_texformat_argb1555;
- case GL_UNSIGNED_SHORT_5_6_5:
- case GL_UNSIGNED_SHORT_5_6_5_REV:
- return _dri_texformat_rgb565;
- default:
- return do32bpt ? _dri_texformat_argb8888 : _dri_texformat_rgb565;
- }
-
- case GL_RGBA8:
- case GL_RGB10_A2:
- case GL_RGBA12:
- case GL_RGBA16:
- return !force16bpt ?
- _dri_texformat_argb8888 : _dri_texformat_argb4444;
-
- case GL_RGBA4:
- case GL_RGBA2:
- return _dri_texformat_argb4444;
-
- case GL_RGB5_A1:
- return _dri_texformat_argb1555;
-
- case GL_RGB8:
- case GL_RGB10:
- case GL_RGB12:
- case GL_RGB16:
- return !force16bpt ? _dri_texformat_argb8888 : _dri_texformat_rgb565;
-
- case GL_RGB5:
- case GL_RGB4:
- case GL_R3_G3_B2:
- return _dri_texformat_rgb565;
-
- case GL_ALPHA:
- case GL_ALPHA4:
- case GL_ALPHA8:
- case GL_ALPHA12:
- case GL_ALPHA16:
- case GL_COMPRESSED_ALPHA:
- return _dri_texformat_a8;
-
- case 1:
- case GL_LUMINANCE:
- case GL_LUMINANCE4:
- case GL_LUMINANCE8:
- case GL_LUMINANCE12:
- case GL_LUMINANCE16:
- case GL_COMPRESSED_LUMINANCE:
- return _dri_texformat_l8;
-
- case 2:
- case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE4_ALPHA4:
- case GL_LUMINANCE6_ALPHA2:
- case GL_LUMINANCE8_ALPHA8:
- case GL_LUMINANCE12_ALPHA4:
- case GL_LUMINANCE12_ALPHA12:
- case GL_LUMINANCE16_ALPHA16:
- case GL_COMPRESSED_LUMINANCE_ALPHA:
- return _dri_texformat_al88;
-
- case GL_INTENSITY:
- case GL_INTENSITY4:
- case GL_INTENSITY8:
- case GL_INTENSITY12:
- case GL_INTENSITY16:
- case GL_COMPRESSED_INTENSITY:
- return _dri_texformat_i8;
-
- case GL_YCBCR_MESA:
- if (type == GL_UNSIGNED_SHORT_8_8_APPLE ||
- type == GL_UNSIGNED_BYTE)
- return &_mesa_texformat_ycbcr;
- else
- return &_mesa_texformat_ycbcr_rev;
-
- case GL_RGB_S3TC:
- case GL_RGB4_S3TC:
- case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
- return &_mesa_texformat_rgb_dxt1;
-
- case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
- return &_mesa_texformat_rgba_dxt1;
-
- case GL_RGBA_S3TC:
- case GL_RGBA4_S3TC:
- case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
- return &_mesa_texformat_rgba_dxt3;
-
- case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
- return &_mesa_texformat_rgba_dxt5;
-
- default:
- _mesa_problem(ctx, "unexpected texture format in %s", __FUNCTION__);
- return NULL;
- }
-
- return NULL; /* never get here */
-}
-
-
-static void radeonTexImage1D( GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint border,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- driTextureObject * t = (driTextureObject *) texObj->DriverData;
-
- if ( t ) {
- driSwapOutTextureObject( t );
- }
- else {
- t = (driTextureObject *) radeonAllocTexObj( texObj );
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage1D");
- return;
- }
- }
-
- /* Note, this will call ChooseTextureFormat */
- _mesa_store_teximage1d(ctx, target, level, internalFormat,
- width, border, format, type, pixels,
- &ctx->Unpack, texObj, texImage);
-
- t->dirty_images[0] |= (1 << level);
-}
-
-
-static void radeonTexSubImage1D( GLcontext *ctx, GLenum target, GLint level,
- GLint xoffset,
- GLsizei width,
- GLenum format, GLenum type,
- const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- driTextureObject * t = (driTextureObject *) texObj->DriverData;
-
- assert( t ); /* this _should_ be true */
- if ( t ) {
- driSwapOutTextureObject( t );
- }
- else {
- t = (driTextureObject *) radeonAllocTexObj( texObj );
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage1D");
- return;
- }
- }
-
- _mesa_store_texsubimage1d(ctx, target, level, xoffset, width,
- format, type, pixels, packing, texObj,
- texImage);
-
- t->dirty_images[0] |= (1 << level);
-}
-
-
-static void radeonTexImage2D( GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLenum format, GLenum type, const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- driTextureObject * t = (driTextureObject *) texObj->DriverData;
- GLuint face;
-
- /* which cube face or ordinary 2D image */
- switch (target) {
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- face = (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
- ASSERT(face < 6);
- break;
- default:
- face = 0;
- }
-
- if ( t != NULL ) {
- driSwapOutTextureObject( t );
- }
- else {
- t = (driTextureObject *) radeonAllocTexObj( texObj );
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage2D");
- return;
- }
- }
-
- /* Note, this will call ChooseTextureFormat */
- _mesa_store_teximage2d(ctx, target, level, internalFormat,
- width, height, border, format, type, pixels,
- &ctx->Unpack, texObj, texImage);
-
- t->dirty_images[face] |= (1 << level);
-}
-
-
-static void radeonTexSubImage2D( GLcontext *ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const GLvoid *pixels,
- const struct gl_pixelstore_attrib *packing,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- driTextureObject * t = (driTextureObject *) texObj->DriverData;
- GLuint face;
-
- /* which cube face or ordinary 2D image */
- switch (target) {
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- face = (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
- ASSERT(face < 6);
- break;
- default:
- face = 0;
- }
-
- assert( t ); /* this _should_ be true */
- if ( t ) {
- driSwapOutTextureObject( t );
- }
- else {
- t = (driTextureObject *) radeonAllocTexObj( texObj );
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage2D");
- return;
- }
- }
-
- _mesa_store_texsubimage2d(ctx, target, level, xoffset, yoffset, width,
- height, format, type, pixels, packing, texObj,
- texImage);
-
- t->dirty_images[face] |= (1 << level);
-}
-
-static void radeonCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat,
- GLint width, GLint height, GLint border,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- driTextureObject * t = (driTextureObject *) texObj->DriverData;
- GLuint face;
-
- /* which cube face or ordinary 2D image */
- switch (target) {
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- face = (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
- ASSERT(face < 6);
- break;
- default:
- face = 0;
- }
-
- if ( t != NULL ) {
- driSwapOutTextureObject( t );
- }
- else {
- t = (driTextureObject *) radeonAllocTexObj( texObj );
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2D");
- return;
- }
- }
-
- /* Note, this will call ChooseTextureFormat */
- _mesa_store_compressed_teximage2d(ctx, target, level, internalFormat, width,
- height, border, imageSize, data, texObj, texImage);
-
- t->dirty_images[face] |= (1 << level);
-}
-
-
-static void radeonCompressedTexSubImage2D( GLcontext *ctx, GLenum target, GLint level,
- GLint xoffset, GLint yoffset,
- GLsizei width, GLsizei height,
- GLenum format,
- GLsizei imageSize, const GLvoid *data,
- struct gl_texture_object *texObj,
- struct gl_texture_image *texImage )
-{
- driTextureObject * t = (driTextureObject *) texObj->DriverData;
- GLuint face;
-
-
- /* which cube face or ordinary 2D image */
- switch (target) {
- case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
- case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
- case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
- face = (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
- ASSERT(face < 6);
- break;
- default:
- face = 0;
- }
-
- assert( t ); /* this _should_ be true */
- if ( t ) {
- driSwapOutTextureObject( t );
- }
- else {
- t = (driTextureObject *) radeonAllocTexObj( texObj );
- if (!t) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage2D");
- return;
- }
- }
-
- _mesa_store_compressed_texsubimage2d(ctx, target, level, xoffset, yoffset, width,
- height, format, imageSize, data, texObj, texImage);
-
- t->dirty_images[face] |= (1 << level);
-}
-
#define SCALED_FLOAT_TO_BYTE( x, scale ) \
(((GLuint)((255.0F / scale) * (x))) / 2)
static void radeonTexEnv( GLcontext *ctx, GLenum target,
GLenum pname, const GLfloat *param )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
GLuint unit = ctx->Texture.CurrentUnit;
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
@@ -706,7 +290,7 @@ static void radeonTexEnv( GLcontext *ctx, GLenum target,
* functions, one mapping [-1.0,0.0] to [-128,0] and one mapping
* [0.0,4.0] to [0,127].
*/
- min = driQueryOptionb (&rmesa->optionCache, "no_neg_lod_bias") ?
+ min = driQueryOptionb (&rmesa->radeon.optionCache, "no_neg_lod_bias") ?
0.0 : -1.0;
bias = CLAMP( *param, min, 4.0 );
if ( bias == 0 ) {
@@ -739,7 +323,7 @@ static void radeonTexParameter( GLcontext *ctx, GLenum target,
struct gl_texture_object *texObj,
GLenum pname, const GLfloat *params )
{
- radeonTexObjPtr t = (radeonTexObjPtr) texObj->DriverData;
+ radeonTexObj* t = radeon_tex_obj(texObj);
if ( RADEON_DEBUG & (DEBUG_STATE|DEBUG_TEXTURE) ) {
fprintf( stderr, "%s( %s )\n", __FUNCTION__,
@@ -767,57 +351,51 @@ static void radeonTexParameter( GLcontext *ctx, GLenum target,
case GL_TEXTURE_MAX_LEVEL:
case GL_TEXTURE_MIN_LOD:
case GL_TEXTURE_MAX_LOD:
+
/* This isn't the most efficient solution but there doesn't appear to
* be a nice alternative. Since there's no LOD clamping,
* we just have to rely on loading the right subset of mipmap levels
* to simulate a clamped LOD.
*/
- driSwapOutTextureObject( (driTextureObject *) t );
+ if (t->mt) {
+ radeon_miptree_unreference(t->mt);
+ t->mt = 0;
+ t->validated = GL_FALSE;
+ }
break;
default:
return;
}
-
- /* Mark this texobj as dirty (one bit per tex unit)
- */
- t->dirty_state = TEX_ALL;
-}
-
-
-static void radeonBindTexture( GLcontext *ctx, GLenum target,
- struct gl_texture_object *texObj )
-{
- if ( RADEON_DEBUG & (DEBUG_STATE|DEBUG_TEXTURE) ) {
- fprintf( stderr, "%s( %p ) unit=%d\n", __FUNCTION__, (void *)texObj,
- ctx->Texture.CurrentUnit );
- }
-
- assert( (target != GL_TEXTURE_1D && target != GL_TEXTURE_2D &&
- target != GL_TEXTURE_RECTANGLE_NV && target != GL_TEXTURE_CUBE_MAP) ||
- (texObj->DriverData != NULL) );
}
-
static void radeonDeleteTexture( GLcontext *ctx,
struct gl_texture_object *texObj )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- driTextureObject * t = (driTextureObject *) texObj->DriverData;
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
+ radeonTexObj* t = radeon_tex_obj(texObj);
+ int i;
if ( RADEON_DEBUG & (DEBUG_STATE|DEBUG_TEXTURE) ) {
fprintf( stderr, "%s( %p (target = %s) )\n", __FUNCTION__, (void *)texObj,
_mesa_lookup_enum_by_nr( texObj->Target ) );
}
- if ( t != NULL ) {
- if ( rmesa ) {
- RADEON_FIREVERTICES( rmesa );
- }
-
- driDestroyTextureObject( t );
+ if ( rmesa ) {
+ radeon_firevertices(&rmesa->radeon);
+ for ( i = 0 ; i < rmesa->radeon.glCtx->Const.MaxTextureUnits ; i++ ) {
+ if ( t == rmesa->state.texture.unit[i].texobj ) {
+ rmesa->state.texture.unit[i].texobj = NULL;
+ rmesa->hw.tex[i].dirty = GL_FALSE;
+ rmesa->hw.cube[i].dirty = GL_FALSE;
+ }
+ }
}
+ if (t->mt) {
+ radeon_miptree_unreference(t->mt);
+ t->mt = 0;
+ }
/* Free mipmap images and the texture object itself */
_mesa_delete_texture_object(ctx, texObj);
}
@@ -837,7 +415,7 @@ static void radeonTexGen( GLcontext *ctx,
GLenum pname,
const GLfloat *params )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
GLuint unit = ctx->Texture.CurrentUnit;
rmesa->recheck_texgen[unit] = GL_TRUE;
}
@@ -851,29 +429,40 @@ static void radeonTexGen( GLcontext *ctx,
static struct gl_texture_object *
radeonNewTextureObject( GLcontext *ctx, GLuint name, GLenum target )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- struct gl_texture_object *obj;
- obj = _mesa_new_texture_object(ctx, name, target);
- if (!obj)
- return NULL;
- obj->MaxAnisotropy = rmesa->initialMaxAnisotropy;
- radeonAllocTexObj( obj );
- return obj;
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
+ radeonTexObj* t = CALLOC_STRUCT(radeon_tex_obj);
+
+ _mesa_initialize_texture_object(&t->base, name, target);
+ t->base.MaxAnisotropy = rmesa->radeon.initialMaxAnisotropy;
+
+ t->border_fallback = GL_FALSE;
+
+ t->pp_txfilter = RADEON_BORDER_MODE_OGL;
+ t->pp_txformat = (RADEON_TXFORMAT_ENDIAN_NO_SWAP |
+ RADEON_TXFORMAT_PERSPECTIVE_ENABLE);
+
+ radeonSetTexWrap( t, t->base.WrapS, t->base.WrapT );
+ radeonSetTexMaxAnisotropy( t, t->base.MaxAnisotropy );
+ radeonSetTexFilter( t, t->base.MinFilter, t->base.MagFilter );
+ radeonSetTexBorderColor( t, t->base.BorderColor );
+ return &t->base;
}
+
void radeonInitTextureFuncs( struct dd_function_table *functions )
{
- functions->ChooseTextureFormat = radeonChooseTextureFormat;
+ functions->ChooseTextureFormat = radeonChooseTextureFormat_mesa;
functions->TexImage1D = radeonTexImage1D;
functions->TexImage2D = radeonTexImage2D;
functions->TexSubImage1D = radeonTexSubImage1D;
functions->TexSubImage2D = radeonTexSubImage2D;
+ functions->GetTexImage = radeonGetTexImage;
+ functions->GetCompressedTexImage = radeonGetCompressedTexImage;
functions->NewTextureObject = radeonNewTextureObject;
- functions->BindTexture = radeonBindTexture;
+ // functions->BindTexture = radeonBindTexture;
functions->DeleteTexture = radeonDeleteTexture;
- functions->IsTextureResident = driIsTextureResident;
functions->TexEnv = radeonTexEnv;
functions->TexParameter = radeonTexParameter;
@@ -882,5 +471,12 @@ void radeonInitTextureFuncs( struct dd_function_table *functions )
functions->CompressedTexImage2D = radeonCompressedTexImage2D;
functions->CompressedTexSubImage2D = radeonCompressedTexSubImage2D;
+ functions->GenerateMipmap = radeonGenerateMipmap;
+
+ functions->NewTextureImage = radeonNewTextureImage;
+ functions->FreeTexImageData = radeonFreeTexImageData;
+ functions->MapTexture = radeonMapTexture;
+ functions->UnmapTexture = radeonUnmapTexture;
+
driInitTextureFormats();
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_tex.h b/src/mesa/drivers/dri/radeon/radeon_tex.h
index 8000880828..a4aaddc74f 100644
--- a/src/mesa/drivers/dri/radeon/radeon_tex.h
+++ b/src/mesa/drivers/dri/radeon/radeon_tex.h
@@ -41,12 +41,16 @@ extern void radeonSetTexOffset(__DRIcontext *pDRICtx, GLint texname,
unsigned long long offset, GLint depth,
GLuint pitch);
+extern void radeonSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv);
+extern void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_format,
+ __DRIdrawable *dPriv);
+
extern void radeonUpdateTextureState( GLcontext *ctx );
-extern int radeonUploadTexImages( radeonContextPtr rmesa, radeonTexObjPtr t,
+extern int radeonUploadTexImages( r100ContextPtr rmesa, radeonTexObjPtr t,
GLuint face );
-extern void radeonDestroyTexObj( radeonContextPtr rmesa, radeonTexObjPtr t );
+extern void radeonDestroyTexObj( r100ContextPtr rmesa, radeonTexObjPtr t );
extern void radeonInitTextureFuncs( struct dd_function_table *functions );
diff --git a/src/mesa/drivers/dri/radeon/radeon_texmem.c b/src/mesa/drivers/dri/radeon/radeon_texmem.c
deleted file mode 100644
index 5f7bbe6a4c..0000000000
--- a/src/mesa/drivers/dri/radeon/radeon_texmem.c
+++ /dev/null
@@ -1,404 +0,0 @@
-/**************************************************************************
-
-Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
- VA Linux Systems Inc., Fremont, California.
-
-All Rights Reserved.
-
-Permission is hereby granted, free of charge, to any person obtaining
-a copy of this software and associated documentation files (the
-"Software"), to deal in the Software without restriction, including
-without limitation on the rights to use, copy, modify, merge, publish,
-distribute, sub license, and/or sell copies of the Software, and to
-permit persons to whom the Software is furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice (including the
-next paragraph) shall be included in all copies or substantial
-portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
-NON-INFRINGEMENT. IN NO EVENT SHALL ATI, VA LINUX SYSTEMS AND/OR THEIR
-SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
-IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
-IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-SOFTWARE.
-
-**************************************************************************/
-
-/*
- * Authors:
- * Kevin E. Martin <martin@valinux.com>
- * Gareth Hughes <gareth@valinux.com>
- *
- */
-#include <errno.h>
-
-#include "main/glheader.h"
-#include "main/imports.h"
-#include "main/context.h"
-#include "main/macros.h"
-
-#include "radeon_context.h"
-#include "radeon_ioctl.h"
-#include "radeon_tex.h"
-
-#include <unistd.h> /* for usleep() */
-
-
-/**
- * Destroy any device-dependent state associated with the texture. This may
- * include NULLing out hardware state that points to the texture.
- */
-void
-radeonDestroyTexObj( radeonContextPtr rmesa, radeonTexObjPtr t )
-{
- if ( RADEON_DEBUG & DEBUG_TEXTURE ) {
- fprintf( stderr, "%s( %p, %p )\n", __FUNCTION__, (void *)t, (void *)t->base.tObj );
- }
-
- if ( rmesa != NULL ) {
- unsigned i;
-
-
- for ( i = 0 ; i < rmesa->glCtx->Const.MaxTextureUnits ; i++ ) {
- if ( t == rmesa->state.texture.unit[i].texobj ) {
- rmesa->state.texture.unit[i].texobj = NULL;
- }
- }
- }
-}
-
-
-/* ------------------------------------------------------------
- * Texture image conversions
- */
-
-
-static void radeonUploadRectSubImage( radeonContextPtr rmesa,
- radeonTexObjPtr t,
- struct gl_texture_image *texImage,
- GLint x, GLint y,
- GLint width, GLint height )
-{
- const struct gl_texture_format *texFormat = texImage->TexFormat;
- int blit_format, dstPitch, done;
-
- switch ( texFormat->TexelBytes ) {
- case 1:
- blit_format = RADEON_GMC_DST_8BPP_CI;
- break;
- case 2:
- blit_format = RADEON_GMC_DST_16BPP;
- break;
- case 4:
- blit_format = RADEON_GMC_DST_32BPP;
- break;
- default:
- fprintf( stderr, "radeonUploadRectSubImage: unknown blit_format (texelbytes=%d)\n",
- texFormat->TexelBytes);
- return;
- }
-
- t->image[0][0].data = texImage->Data;
-
- /* Currently don't need to cope with small pitches.
- */
- width = texImage->Width;
- height = texImage->Height;
- dstPitch = t->pp_txpitch + 32;
-
- { /* FIXME: prefer GART-texturing if possible */
- /* Data not in GART memory, or bad pitch.
- */
- for (done = 0; done < height ; ) {
- struct radeon_dma_region region;
- int lines = MIN2( height - done, RADEON_BUFFER_SIZE / dstPitch );
- int src_pitch;
- char *tex;
-
- src_pitch = texImage->RowStride * texFormat->TexelBytes;
-
- tex = (char *)texImage->Data + done * src_pitch;
-
- memset(&region, 0, sizeof(region));
- radeonAllocDmaRegion( rmesa, &region, lines * dstPitch, 1024 );
-
- /* Copy texdata to dma:
- */
- if (0)
- fprintf(stderr, "%s: src_pitch %d dst_pitch %d\n",
- __FUNCTION__, src_pitch, dstPitch);
-
- if (src_pitch == dstPitch) {
- memcpy( region.address + region.start, tex, lines * src_pitch );
- }
- else {
- char *buf = region.address + region.start;
- int i;
- for (i = 0 ; i < lines ; i++) {
- memcpy( buf, tex, src_pitch );
- buf += dstPitch;
- tex += src_pitch;
- }
- }
-
- radeonEmitWait( rmesa, RADEON_WAIT_3D );
-
-
-
- /* Blit to framebuffer
- */
- radeonEmitBlit( rmesa,
- blit_format,
- dstPitch, GET_START( &region ),
- dstPitch, t->bufAddr,
- 0, 0,
- 0, done,
- width, lines );
-
- radeonEmitWait( rmesa, RADEON_WAIT_2D );
-
- radeonReleaseDmaRegion( rmesa, &region, __FUNCTION__ );
- done += lines;
- }
- }
-}
-
-
-/**
- * Upload the texture image associated with texture \a t at the specified
- * level at the address relative to \a start.
- */
-static void uploadSubImage( radeonContextPtr rmesa, radeonTexObjPtr t,
- GLint hwlevel,
- GLint x, GLint y, GLint width, GLint height,
- GLuint face )
-{
- struct gl_texture_image *texImage = NULL;
- GLuint offset;
- GLint imageWidth, imageHeight;
- GLint ret;
- drm_radeon_texture_t tex;
- drm_radeon_tex_image_t tmp;
- const int level = hwlevel + t->base.firstLevel;
-
- if ( RADEON_DEBUG & DEBUG_TEXTURE ) {
- fprintf( stderr, "%s( %p, %p ) level/width/height/face = %d/%d/%d/%u\n",
- __FUNCTION__, (void *)t, (void *)t->base.tObj, level, width, height, face );
- }
-
- ASSERT(face < 6);
-
- /* Ensure we have a valid texture to upload */
- if ( ( hwlevel < 0 ) || ( hwlevel >= RADEON_MAX_TEXTURE_LEVELS ) ) {
- _mesa_problem(NULL, "bad texture level in %s", __FUNCTION__);
- return;
- }
-
- texImage = t->base.tObj->Image[face][level];
-
- if ( !texImage ) {
- if ( RADEON_DEBUG & DEBUG_TEXTURE )
- fprintf( stderr, "%s: texImage %d is NULL!\n", __FUNCTION__, level );
- return;
- }
- if ( !texImage->Data ) {
- if ( RADEON_DEBUG & DEBUG_TEXTURE )
- fprintf( stderr, "%s: image data is NULL!\n", __FUNCTION__ );
- return;
- }
-
-
- if (t->base.tObj->Target == GL_TEXTURE_RECTANGLE_NV) {
- assert(level == 0);
- assert(hwlevel == 0);
- if ( RADEON_DEBUG & DEBUG_TEXTURE )
- fprintf( stderr, "%s: image data is rectangular\n", __FUNCTION__);
- radeonUploadRectSubImage( rmesa, t, texImage, x, y, width, height );
- return;
- }
-
- imageWidth = texImage->Width;
- imageHeight = texImage->Height;
-
- offset = t->bufAddr + t->base.totalSize * face / 6;
-
- if ( RADEON_DEBUG & (DEBUG_TEXTURE|DEBUG_IOCTL) ) {
- GLint imageX = 0;
- GLint imageY = 0;
- GLint blitX = t->image[face][hwlevel].x;
- GLint blitY = t->image[face][hwlevel].y;
- GLint blitWidth = t->image[face][hwlevel].width;
- GLint blitHeight = t->image[face][hwlevel].height;
- fprintf( stderr, " upload image: %d,%d at %d,%d\n",
- imageWidth, imageHeight, imageX, imageY );
- fprintf( stderr, " upload blit: %d,%d at %d,%d\n",
- blitWidth, blitHeight, blitX, blitY );
- fprintf( stderr, " blit ofs: 0x%07x level: %d/%d\n",
- (GLuint)offset, hwlevel, level );
- }
-
- t->image[face][hwlevel].data = texImage->Data;
-
- /* Init the DRM_RADEON_TEXTURE command / drm_radeon_texture_t struct.
- * NOTE: we're always use a 1KB-wide blit and I8 texture format.
- * We used to use 1, 2 and 4-byte texels and used to use the texture
- * width to dictate the blit width - but that won't work for compressed
- * textures. (Brian)
- * NOTE: can't do that with texture tiling. (sroland)
- */
- tex.offset = offset;
- tex.image = &tmp;
- /* copy (x,y,width,height,data) */
- memcpy( &tmp, &t->image[face][hwlevel], sizeof(drm_radeon_tex_image_t) );
-
- if (texImage->TexFormat->TexelBytes) {
- /* use multi-byte upload scheme */
- tex.height = imageHeight;
- tex.width = imageWidth;
- tex.format = t->pp_txformat & RADEON_TXFORMAT_FORMAT_MASK;
- tex.pitch = MAX2((texImage->Width * texImage->TexFormat->TexelBytes) / 64, 1);
- tex.offset += tmp.x & ~1023;
- tmp.x = tmp.x % 1024;
- if (t->tile_bits & RADEON_TXO_MICRO_TILE_X2) {
- /* need something like "tiled coordinates" ? */
- tmp.y = tmp.x / (tex.pitch * 128) * 2;
- tmp.x = tmp.x % (tex.pitch * 128) / 2 / texImage->TexFormat->TexelBytes;
- tex.pitch |= RADEON_DST_TILE_MICRO >> 22;
- }
- else {
- tmp.x = tmp.x >> (texImage->TexFormat->TexelBytes >> 1);
- }
- if ((t->tile_bits & RADEON_TXO_MACRO_TILE) &&
- (texImage->Width * texImage->TexFormat->TexelBytes >= 256)) {
- /* radeon switches off macro tiling for small textures/mipmaps it seems */
- tex.pitch |= RADEON_DST_TILE_MACRO >> 22;
- }
- }
- else {
- /* In case of for instance 8x8 texture (2x2 dxt blocks), padding after the first two blocks is
- needed (only with dxt1 since 2 dxt3/dxt5 blocks already use 32 Byte). */
- /* set tex.height to 1/4 since 1 "macropixel" (dxt-block) has 4 real pixels. Needed
- so the kernel module reads the right amount of data. */
- tex.format = RADEON_TXFORMAT_I8; /* any 1-byte texel format */
- tex.pitch = (BLIT_WIDTH_BYTES / 64);
- tex.height = (imageHeight + 3) / 4;
- tex.width = (imageWidth + 3) / 4;
- switch (t->pp_txformat & RADEON_TXFORMAT_FORMAT_MASK) {
- case RADEON_TXFORMAT_DXT1:
- tex.width *= 8;
- break;
- case RADEON_TXFORMAT_DXT23:
- case RADEON_TXFORMAT_DXT45:
- tex.width *= 16;
- break;
- }
- }
-
- LOCK_HARDWARE( rmesa );
- do {
- ret = drmCommandWriteRead( rmesa->dri.fd, DRM_RADEON_TEXTURE,
- &tex, sizeof(drm_radeon_texture_t) );
- } while ( ret == -EAGAIN );
-
- UNLOCK_HARDWARE( rmesa );
-
- if ( ret ) {
- fprintf( stderr, "DRM_RADEON_TEXTURE: return = %d\n", ret );
- fprintf( stderr, " offset=0x%08x\n",
- offset );
- fprintf( stderr, " image width=%d height=%d\n",
- imageWidth, imageHeight );
- fprintf( stderr, " blit width=%d height=%d data=%p\n",
- t->image[face][hwlevel].width, t->image[face][hwlevel].height,
- t->image[face][hwlevel].data );
- exit( 1 );
- }
-}
-
-
-/**
- * Upload the texture images associated with texture \a t. This might
- * require the allocation of texture memory.
- *
- * \param rmesa Context pointer
- * \param t Texture to be uploaded
- * \param face Cube map face to be uploaded. Zero for non-cube maps.
- */
-
-int radeonUploadTexImages( radeonContextPtr rmesa, radeonTexObjPtr t, GLuint face )
-{
- int numLevels;
-
- if ( !t || t->base.totalSize == 0 || t->image_override )
- return 0;
-
- if ( RADEON_DEBUG & (DEBUG_TEXTURE|DEBUG_IOCTL) ) {
- fprintf( stderr, "%s( %p, %p ) sz=%d lvls=%d-%d\n", __FUNCTION__,
- (void *)rmesa->glCtx, (void *)t->base.tObj, t->base.totalSize,
- t->base.firstLevel, t->base.lastLevel );
- }
-
- numLevels = t->base.lastLevel - t->base.firstLevel + 1;
-
- if (RADEON_DEBUG & DEBUG_SYNC) {
- fprintf(stderr, "%s: Syncing\n", __FUNCTION__ );
- radeonFinish( rmesa->glCtx );
- }
-
- LOCK_HARDWARE( rmesa );
-
- if ( t->base.memBlock == NULL ) {
- int heap;
-
- heap = driAllocateTexture( rmesa->texture_heaps, rmesa->nr_heaps,
- (driTextureObject *) t );
- if ( heap == -1 ) {
- UNLOCK_HARDWARE( rmesa );
- return -1;
- }
-
- /* Set the base offset of the texture image */
- t->bufAddr = rmesa->radeonScreen->texOffset[heap]
- + t->base.memBlock->ofs;
- t->pp_txoffset = t->bufAddr;
-
- if (!(t->base.tObj->Image[0][0]->IsClientData)) {
- /* hope it's safe to add that here... */
- t->pp_txoffset |= t->tile_bits;
- }
-
- /* Mark this texobj as dirty on all units:
- */
- t->dirty_state = TEX_ALL;
- }
-
-
- /* Let the world know we've used this memory recently.
- */
- driUpdateTextureLRU( (driTextureObject *) t );
- UNLOCK_HARDWARE( rmesa );
-
-
- /* Upload any images that are new */
- if (t->base.dirty_images[face]) {
- int i;
- for ( i = 0 ; i < numLevels ; i++ ) {
- if ( (t->base.dirty_images[face] & (1 << (i+t->base.firstLevel))) != 0 ) {
- uploadSubImage( rmesa, t, i, 0, 0, t->image[face][i].width,
- t->image[face][i].height, face );
- }
- }
- t->base.dirty_images[face] = 0;
- }
-
- if (RADEON_DEBUG & DEBUG_SYNC) {
- fprintf(stderr, "%s: Syncing\n", __FUNCTION__ );
- radeonFinish( rmesa->glCtx );
- }
-
- return 0;
-}
diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c
index b165205c09..d33eb9988f 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texstate.c
+++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c
@@ -39,10 +39,12 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "main/context.h"
#include "main/macros.h"
#include "main/texformat.h"
+#include "main/teximage.h"
#include "main/texobj.h"
#include "main/enums.h"
#include "radeon_context.h"
+#include "radeon_mipmap_tree.h"
#include "radeon_state.h"
#include "radeon_ioctl.h"
#include "radeon_swtcl.h"
@@ -75,10 +77,11 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#define VALID_FORMAT(f) ( ((f) <= MESA_FORMAT_RGBA_DXT5) \
&& (tx_table[f].format != 0xffffffff) )
-static const struct {
+struct tx_table {
GLuint format, filter;
-}
-tx_table[] =
+};
+
+static const struct tx_table tx_table[] =
{
_ALPHA(RGBA8888),
_ALPHA_REV(RGBA8888),
@@ -111,252 +114,6 @@ tx_table[] =
#undef _ALPHA
#undef _INVALID
-/**
- * This function computes the number of bytes of storage needed for
- * the given texture object (all mipmap levels, all cube faces).
- * The \c image[face][level].x/y/width/height parameters for upload/blitting
- * are computed here. \c pp_txfilter, \c pp_txformat, etc. will be set here
- * too.
- *
- * \param rmesa Context pointer
- * \param tObj GL texture object whose images are to be posted to
- * hardware state.
- */
-static void radeonSetTexImages( radeonContextPtr rmesa,
- struct gl_texture_object *tObj )
-{
- radeonTexObjPtr t = (radeonTexObjPtr)tObj->DriverData;
- const struct gl_texture_image *baseImage = tObj->Image[0][tObj->BaseLevel];
- GLint curOffset, blitWidth;
- GLint i, texelBytes;
- GLint numLevels;
- GLint log2Width, log2Height, log2Depth;
-
- /* Set the hardware texture format
- */
- if ( !t->image_override ) {
- t->pp_txformat &= ~(RADEON_TXFORMAT_FORMAT_MASK |
- RADEON_TXFORMAT_ALPHA_IN_MAP);
- t->pp_txfilter &= ~RADEON_YUV_TO_RGB;
-
- if ( VALID_FORMAT( baseImage->TexFormat->MesaFormat ) ) {
- t->pp_txformat |= tx_table[ baseImage->TexFormat->MesaFormat ].format;
- t->pp_txfilter |= tx_table[ baseImage->TexFormat->MesaFormat ].filter;
- }
- else {
- _mesa_problem(NULL, "unexpected texture format in %s", __FUNCTION__);
- return;
- }
- }
-
- texelBytes = baseImage->TexFormat->TexelBytes;
-
- /* Compute which mipmap levels we really want to send to the hardware.
- */
-
- if (tObj->Target != GL_TEXTURE_CUBE_MAP)
- driCalculateTextureFirstLastLevel( (driTextureObject *) t );
- else {
- /* r100 can't handle mipmaps for cube/3d textures, so don't waste
- memory for them */
- t->base.firstLevel = t->base.lastLevel = tObj->BaseLevel;
- }
- log2Width = tObj->Image[0][t->base.firstLevel]->WidthLog2;
- log2Height = tObj->Image[0][t->base.firstLevel]->HeightLog2;
- log2Depth = tObj->Image[0][t->base.firstLevel]->DepthLog2;
-
- numLevels = t->base.lastLevel - t->base.firstLevel + 1;
-
- assert(numLevels <= RADEON_MAX_TEXTURE_LEVELS);
-
- /* Calculate mipmap offsets and dimensions for blitting (uploading)
- * The idea is that we lay out the mipmap levels within a block of
- * memory organized as a rectangle of width BLIT_WIDTH_BYTES.
- */
- curOffset = 0;
- blitWidth = BLIT_WIDTH_BYTES;
- t->tile_bits = 0;
-
- /* figure out if this texture is suitable for tiling. */
- if (texelBytes && (tObj->Target != GL_TEXTURE_RECTANGLE_NV)) {
- if (rmesa->texmicrotile && (baseImage->Height > 1)) {
- /* allow 32 (bytes) x 1 mip (which will use two times the space
- the non-tiled version would use) max if base texture is large enough */
- if ((numLevels == 1) ||
- (((baseImage->Width * texelBytes / baseImage->Height) <= 32) &&
- (baseImage->Width * texelBytes > 64)) ||
- ((baseImage->Width * texelBytes / baseImage->Height) <= 16)) {
- /* R100 has two microtile bits (only the txoffset reg, not the blitter)
- weird: X2 + OPT: 32bit correct, 16bit completely hosed
- X2: 32bit correct, 16bit correct
- OPT: 32bit large mips correct, small mips hosed, 16bit completely hosed */
- t->tile_bits |= RADEON_TXO_MICRO_TILE_X2 /*| RADEON_TXO_MICRO_TILE_OPT*/;
- }
- }
- if ((baseImage->Width * texelBytes >= 256) && (baseImage->Height >= 16)) {
- /* R100 disables macro tiling only if mip width is smaller than 256 bytes, and not
- in the case if height is smaller than 16 (not 100% sure), as does the r200,
- so need to disable macro tiling in that case */
- if ((numLevels == 1) || ((baseImage->Width * texelBytes / baseImage->Height) <= 4)) {
- t->tile_bits |= RADEON_TXO_MACRO_TILE;
- }
- }
- }
-
- for (i = 0; i < numLevels; i++) {
- const struct gl_texture_image *texImage;
- GLuint size;
-
- texImage = tObj->Image[0][i + t->base.firstLevel];
- if ( !texImage )
- break;
-
- /* find image size in bytes */
- if (texImage->IsCompressed) {
- /* need to calculate the size AFTER padding even though the texture is
- submitted without padding.
- Only handle pot textures currently - don't know if npot is even possible,
- size calculation would certainly need (trivial) adjustments.
- Align (and later pad) to 32byte, not sure what that 64byte blit width is
- good for? */
- if ((t->pp_txformat & RADEON_TXFORMAT_FORMAT_MASK) == RADEON_TXFORMAT_DXT1) {
- /* RGB_DXT1/RGBA_DXT1, 8 bytes per block */
- if ((texImage->Width + 3) < 8) /* width one block */
- size = texImage->CompressedSize * 4;
- else if ((texImage->Width + 3) < 16)
- size = texImage->CompressedSize * 2;
- else size = texImage->CompressedSize;
- }
- else /* DXT3/5, 16 bytes per block */
- if ((texImage->Width + 3) < 8)
- size = texImage->CompressedSize * 2;
- else size = texImage->CompressedSize;
- }
- else if (tObj->Target == GL_TEXTURE_RECTANGLE_NV) {
- size = ((texImage->Width * texelBytes + 63) & ~63) * texImage->Height;
- }
- else if (t->tile_bits & RADEON_TXO_MICRO_TILE_X2) {
- /* tile pattern is 16 bytes x2. mipmaps stay 32 byte aligned,
- though the actual offset may be different (if texture is less than
- 32 bytes width) to the untiled case */
- int w = (texImage->Width * texelBytes * 2 + 31) & ~31;
- size = (w * ((texImage->Height + 1) / 2)) * texImage->Depth;
- blitWidth = MAX2(texImage->Width, 64 / texelBytes);
- }
- else {
- int w = (texImage->Width * texelBytes + 31) & ~31;
- size = w * texImage->Height * texImage->Depth;
- blitWidth = MAX2(texImage->Width, 64 / texelBytes);
- }
- assert(size > 0);
-
- /* Align to 32-byte offset. It is faster to do this unconditionally
- * (no branch penalty).
- */
-
- curOffset = (curOffset + 0x1f) & ~0x1f;
-
- if (texelBytes) {
- t->image[0][i].x = curOffset; /* fix x and y coords up later together with offset */
- t->image[0][i].y = 0;
- t->image[0][i].width = MIN2(size / texelBytes, blitWidth);
- t->image[0][i].height = (size / texelBytes) / t->image[0][i].width;
- }
- else {
- t->image[0][i].x = curOffset % BLIT_WIDTH_BYTES;
- t->image[0][i].y = curOffset / BLIT_WIDTH_BYTES;
- t->image[0][i].width = MIN2(size, BLIT_WIDTH_BYTES);
- t->image[0][i].height = size / t->image[0][i].width;
- }
-
-#if 0
- /* for debugging only and only applicable to non-rectangle targets */
- assert(size % t->image[0][i].width == 0);
- assert(t->image[0][i].x == 0
- || (size < BLIT_WIDTH_BYTES && t->image[0][i].height == 1));
-#endif
-
- if (0)
- fprintf(stderr,
- "level %d: %dx%d x=%d y=%d w=%d h=%d size=%d at %d\n",
- i, texImage->Width, texImage->Height,
- t->image[0][i].x, t->image[0][i].y,
- t->image[0][i].width, t->image[0][i].height, size, curOffset);
-
- curOffset += size;
-
- }
-
- /* Align the total size of texture memory block.
- */
- t->base.totalSize = (curOffset + RADEON_OFFSET_MASK) & ~RADEON_OFFSET_MASK;
-
- /* Setup remaining cube face blits, if needed */
- if (tObj->Target == GL_TEXTURE_CUBE_MAP) {
- const GLuint faceSize = t->base.totalSize;
- GLuint face;
- /* reuse face 0 x/y/width/height - just update the offset when uploading */
- for (face = 1; face < 6; face++) {
- for (i = 0; i < numLevels; i++) {
- t->image[face][i].x = t->image[0][i].x;
- t->image[face][i].y = t->image[0][i].y;
- t->image[face][i].width = t->image[0][i].width;
- t->image[face][i].height = t->image[0][i].height;
- }
- }
- t->base.totalSize = 6 * faceSize; /* total texmem needed */
- }
-
- /* Hardware state:
- */
- t->pp_txfilter &= ~RADEON_MAX_MIP_LEVEL_MASK;
- t->pp_txfilter |= (numLevels - 1) << RADEON_MAX_MIP_LEVEL_SHIFT;
-
- t->pp_txformat &= ~(RADEON_TXFORMAT_WIDTH_MASK |
- RADEON_TXFORMAT_HEIGHT_MASK |
- RADEON_TXFORMAT_CUBIC_MAP_ENABLE |
- RADEON_TXFORMAT_F5_WIDTH_MASK |
- RADEON_TXFORMAT_F5_HEIGHT_MASK);
- t->pp_txformat |= ((log2Width << RADEON_TXFORMAT_WIDTH_SHIFT) |
- (log2Height << RADEON_TXFORMAT_HEIGHT_SHIFT));
-
- if (tObj->Target == GL_TEXTURE_CUBE_MAP) {
- assert(log2Width == log2Height);
- t->pp_txformat |= ((log2Width << RADEON_TXFORMAT_F5_WIDTH_SHIFT) |
- (log2Height << RADEON_TXFORMAT_F5_HEIGHT_SHIFT) |
- (RADEON_TXFORMAT_CUBIC_MAP_ENABLE));
- t->pp_cubic_faces = ((log2Width << RADEON_FACE_WIDTH_1_SHIFT) |
- (log2Height << RADEON_FACE_HEIGHT_1_SHIFT) |
- (log2Width << RADEON_FACE_WIDTH_2_SHIFT) |
- (log2Height << RADEON_FACE_HEIGHT_2_SHIFT) |
- (log2Width << RADEON_FACE_WIDTH_3_SHIFT) |
- (log2Height << RADEON_FACE_HEIGHT_3_SHIFT) |
- (log2Width << RADEON_FACE_WIDTH_4_SHIFT) |
- (log2Height << RADEON_FACE_HEIGHT_4_SHIFT));
- }
-
- t->pp_txsize = (((tObj->Image[0][t->base.firstLevel]->Width - 1) << 0) |
- ((tObj->Image[0][t->base.firstLevel]->Height - 1) << 16));
-
- /* Only need to round to nearest 32 for textures, but the blitter
- * requires 64-byte aligned pitches, and we may/may not need the
- * blitter. NPOT only!
- */
- if ( !t->image_override ) {
- if (baseImage->IsCompressed)
- t->pp_txpitch = (tObj->Image[0][t->base.firstLevel]->Width + 63) & ~(63);
- else
- t->pp_txpitch = ((tObj->Image[0][t->base.firstLevel]->Width * texelBytes) + 63) & ~(63);
- t->pp_txpitch -= 32;
- }
-
- t->dirty_state = TEX_ALL;
-
- /* FYI: radeonUploadTexImages( rmesa, t ); used to be called here */
-}
-
-
-
/* ================================================================
* Texture combine functions
*/
@@ -503,7 +260,7 @@ do { \
static GLboolean radeonUpdateTextureEnv( GLcontext *ctx, int unit )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
GLuint color_combine, alpha_combine;
const GLuint color_combine0 = RADEON_COLOR_ARG_A_ZERO | RADEON_COLOR_ARG_B_ZERO
@@ -846,22 +603,21 @@ static GLboolean radeonUpdateTextureEnv( GLcontext *ctx, int unit )
void radeonSetTexOffset(__DRIcontext * pDRICtx, GLint texname,
unsigned long long offset, GLint depth, GLuint pitch)
{
- radeonContextPtr rmesa = pDRICtx->driverPrivate;
+ r100ContextPtr rmesa = pDRICtx->driverPrivate;
struct gl_texture_object *tObj =
- _mesa_lookup_texture(rmesa->glCtx, texname);
- radeonTexObjPtr t;
+ _mesa_lookup_texture(rmesa->radeon.glCtx, texname);
+ radeonTexObjPtr t = radeon_tex_obj(tObj);
if (tObj == NULL)
return;
- t = (radeonTexObjPtr) tObj->DriverData;
-
t->image_override = GL_TRUE;
if (!offset)
return;
-
- t->pp_txoffset = offset;
+
+ t->bo = NULL;
+ t->override_offset = offset;
t->pp_txpitch = pitch - 32;
switch (depth) {
@@ -881,6 +637,125 @@ void radeonSetTexOffset(__DRIcontext * pDRICtx, GLint texname,
}
}
+void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_format,
+ __DRIdrawable *dPriv)
+{
+ struct gl_texture_unit *texUnit;
+ struct gl_texture_object *texObj;
+ struct gl_texture_image *texImage;
+ struct radeon_renderbuffer *rb;
+ radeon_texture_image *rImage;
+ radeonContextPtr radeon;
+ r100ContextPtr rmesa;
+ struct radeon_framebuffer *rfb;
+ radeonTexObjPtr t;
+ uint32_t pitch_val;
+ uint32_t internalFormat, type, format;
+
+ type = GL_BGRA;
+ format = GL_UNSIGNED_BYTE;
+ internalFormat = (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT ? 3 : 4);
+
+ radeon = pDRICtx->driverPrivate;
+ rmesa = pDRICtx->driverPrivate;
+
+ rfb = dPriv->driverPrivate;
+ texUnit = &radeon->glCtx->Texture.Unit[radeon->glCtx->Texture.CurrentUnit];
+ texObj = _mesa_select_tex_object(radeon->glCtx, texUnit, target);
+ texImage = _mesa_get_tex_image(radeon->glCtx, texObj, target, 0);
+
+ rImage = get_radeon_texture_image(texImage);
+ t = radeon_tex_obj(texObj);
+ if (t == NULL) {
+ return;
+ }
+
+ radeon_update_renderbuffers(pDRICtx, dPriv);
+ /* back & depth buffer are useless free them right away */
+ rb = (void*)rfb->base.Attachment[BUFFER_DEPTH].Renderbuffer;
+ if (rb && rb->bo) {
+ radeon_bo_unref(rb->bo);
+ rb->bo = NULL;
+ }
+ rb = (void*)rfb->base.Attachment[BUFFER_BACK_LEFT].Renderbuffer;
+ if (rb && rb->bo) {
+ radeon_bo_unref(rb->bo);
+ rb->bo = NULL;
+ }
+ rb = rfb->color_rb[0];
+ if (rb->bo == NULL) {
+ /* Failed to BO for the buffer */
+ return;
+ }
+
+ _mesa_lock_texture(radeon->glCtx, texObj);
+ if (t->bo) {
+ radeon_bo_unref(t->bo);
+ t->bo = NULL;
+ }
+ if (rImage->bo) {
+ radeon_bo_unref(rImage->bo);
+ rImage->bo = NULL;
+ }
+ if (t->mt) {
+ radeon_miptree_unreference(t->mt);
+ t->mt = NULL;
+ }
+ if (rImage->mt) {
+ radeon_miptree_unreference(rImage->mt);
+ rImage->mt = NULL;
+ }
+ _mesa_init_teximage_fields(radeon->glCtx, target, texImage,
+ rb->base.Width, rb->base.Height, 1, 0, rb->cpp);
+ texImage->RowStride = rb->pitch / rb->cpp;
+ texImage->TexFormat = radeonChooseTextureFormat(radeon->glCtx,
+ internalFormat,
+ type, format, 0);
+ rImage->bo = rb->bo;
+ radeon_bo_ref(rImage->bo);
+ t->bo = rb->bo;
+ radeon_bo_ref(t->bo);
+ t->tile_bits = 0;
+ t->image_override = GL_TRUE;
+ t->override_offset = 0;
+ t->pp_txpitch &= (1 << 13) -1;
+ pitch_val = rb->pitch;
+ switch (rb->cpp) {
+ case 4:
+ if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT)
+ t->pp_txformat = tx_table[MESA_FORMAT_RGB888].format;
+ else
+ t->pp_txformat = tx_table[MESA_FORMAT_ARGB8888].format;
+ t->pp_txfilter |= tx_table[MESA_FORMAT_ARGB8888].filter;
+ break;
+ case 3:
+ default:
+ t->pp_txformat = tx_table[MESA_FORMAT_RGB888].format;
+ t->pp_txfilter |= tx_table[MESA_FORMAT_RGB888].filter;
+ break;
+ case 2:
+ t->pp_txformat = tx_table[MESA_FORMAT_RGB565].format;
+ t->pp_txfilter |= tx_table[MESA_FORMAT_RGB565].filter;
+ break;
+ }
+ t->pp_txsize = ((rb->base.Width - 1) << RADEON_TEX_USIZE_SHIFT)
+ | ((rb->base.Height - 1) << RADEON_TEX_VSIZE_SHIFT);
+ t->pp_txformat |= RADEON_TXFORMAT_NON_POWER2;
+ t->pp_txpitch = pitch_val;
+ t->pp_txpitch -= 32;
+
+ t->validated = GL_TRUE;
+ _mesa_unlock_texture(radeon->glCtx, texObj);
+ return;
+}
+
+
+void radeonSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
+{
+ radeonSetTexBuffer2(pDRICtx, target, GLX_TEXTURE_FORMAT_RGBA_EXT, dPriv);
+}
+
+
#define TEXOBJ_TXFILTER_MASK (RADEON_MAX_MIP_LEVEL_MASK | \
RADEON_MIN_FILTER_MASK | \
RADEON_MAG_FILTER_MASK | \
@@ -901,12 +776,53 @@ void radeonSetTexOffset(__DRIcontext * pDRICtx, GLint texname,
RADEON_TXFORMAT_NON_POWER2)
-static void import_tex_obj_state( radeonContextPtr rmesa,
+static void disable_tex_obj_state( r100ContextPtr rmesa,
+ int unit )
+{
+ RADEON_STATECHANGE( rmesa, tex[unit] );
+
+ RADEON_STATECHANGE( rmesa, tcl );
+ rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] &= ~(RADEON_ST_BIT(unit) |
+ RADEON_Q_BIT(unit));
+
+ if (rmesa->radeon.TclFallback & (RADEON_TCL_FALLBACK_TEXGEN_0<<unit)) {
+ TCL_FALLBACK( rmesa->radeon.glCtx, (RADEON_TCL_FALLBACK_TEXGEN_0<<unit), GL_FALSE);
+ rmesa->recheck_texgen[unit] = GL_TRUE;
+ }
+
+ if (rmesa->hw.tex[unit].cmd[TEX_PP_TXFORMAT] & RADEON_TXFORMAT_CUBIC_MAP_ENABLE) {
+ /* this seems to be a genuine (r100 only?) hw bug. Need to remove the
+ cubic_map bit on unit 2 when the unit is disabled, otherwise every
+ 2nd (2d) mipmap on unit 0 will be broken (may not be needed for other
+ units, better be safe than sorry though).*/
+ RADEON_STATECHANGE( rmesa, tex[unit] );
+ rmesa->hw.tex[unit].cmd[TEX_PP_TXFORMAT] &= ~RADEON_TXFORMAT_CUBIC_MAP_ENABLE;
+ }
+
+ {
+ GLuint inputshift = RADEON_TEXGEN_0_INPUT_SHIFT + unit*4;
+ GLuint tmp = rmesa->TexGenEnabled;
+
+ rmesa->TexGenEnabled &= ~(RADEON_TEXGEN_TEXMAT_0_ENABLE<<unit);
+ rmesa->TexGenEnabled &= ~(RADEON_TEXMAT_0_ENABLE<<unit);
+ rmesa->TexGenEnabled &= ~(RADEON_TEXGEN_INPUT_MASK<<inputshift);
+ rmesa->TexGenNeedNormals[unit] = 0;
+ rmesa->TexGenEnabled |=
+ (RADEON_TEXGEN_INPUT_TEXCOORD_0+unit) << inputshift;
+
+ if (tmp != rmesa->TexGenEnabled) {
+ rmesa->recheck_texgen[unit] = GL_TRUE;
+ rmesa->radeon.NewGLState |= _NEW_TEXTURE_MATRIX;
+ }
+ }
+}
+
+static void import_tex_obj_state( r100ContextPtr rmesa,
int unit,
radeonTexObjPtr texobj )
{
/* do not use RADEON_DB_STATE to avoid stale texture caches */
- int *cmd = &rmesa->hw.tex[unit].cmd[TEX_CMD_0];
+ uint32_t *cmd = &rmesa->hw.tex[unit].cmd[TEX_CMD_0];
GLuint se_coord_fmt = rmesa->hw.set.cmd[SET_SE_COORDFMT];
RADEON_STATECHANGE( rmesa, tex[unit] );
@@ -915,10 +831,9 @@ static void import_tex_obj_state( radeonContextPtr rmesa,
cmd[TEX_PP_TXFILTER] |= texobj->pp_txfilter & TEXOBJ_TXFILTER_MASK;
cmd[TEX_PP_TXFORMAT] &= ~TEXOBJ_TXFORMAT_MASK;
cmd[TEX_PP_TXFORMAT] |= texobj->pp_txformat & TEXOBJ_TXFORMAT_MASK;
- cmd[TEX_PP_TXOFFSET] = texobj->pp_txoffset;
cmd[TEX_PP_BORDER_COLOR] = texobj->pp_border_color;
- if (texobj->base.tObj->Target == GL_TEXTURE_RECTANGLE_NV) {
+ if (texobj->base.Target == GL_TEXTURE_RECTANGLE_NV) {
GLuint *txr_cmd = RADEON_DB_STATE( txr[unit] );
txr_cmd[TXR_PP_TEX_SIZE] = texobj->pp_txsize; /* NPOT only! */
txr_cmd[TXR_PP_TEX_PITCH] = texobj->pp_txpitch; /* NPOT only! */
@@ -928,22 +843,12 @@ static void import_tex_obj_state( radeonContextPtr rmesa,
else {
se_coord_fmt &= ~(RADEON_VTX_ST0_NONPARAMETRIC << unit);
- if (texobj->base.tObj->Target == GL_TEXTURE_CUBE_MAP) {
- int *cube_cmd = &rmesa->hw.cube[unit].cmd[CUBE_CMD_0];
- GLuint bytesPerFace = texobj->base.totalSize / 6;
- ASSERT(texobj->base.totalSize % 6 == 0);
+ if (texobj->base.Target == GL_TEXTURE_CUBE_MAP) {
+ uint32_t *cube_cmd = &rmesa->hw.cube[unit].cmd[CUBE_CMD_0];
RADEON_STATECHANGE( rmesa, cube[unit] );
cube_cmd[CUBE_PP_CUBIC_FACES] = texobj->pp_cubic_faces;
- /* dont know if this setup conforms to OpenGL..
- * at least it matches the behavior of mesa software renderer
- */
- cube_cmd[CUBE_PP_CUBIC_OFFSET_0] = texobj->pp_txoffset; /* right */
- cube_cmd[CUBE_PP_CUBIC_OFFSET_1] = texobj->pp_txoffset + 1 * bytesPerFace; /* left */
- cube_cmd[CUBE_PP_CUBIC_OFFSET_2] = texobj->pp_txoffset + 2 * bytesPerFace; /* top */
- cube_cmd[CUBE_PP_CUBIC_OFFSET_3] = texobj->pp_txoffset + 3 * bytesPerFace; /* bottom */
- cube_cmd[CUBE_PP_CUBIC_OFFSET_4] = texobj->pp_txoffset + 4 * bytesPerFace; /* front */
- cmd[TEX_PP_TXOFFSET] = texobj->pp_txoffset + 5 * bytesPerFace; /* back */
+ /* state filled out in the cube_emit */
}
}
@@ -952,13 +857,11 @@ static void import_tex_obj_state( radeonContextPtr rmesa,
rmesa->hw.set.cmd[SET_SE_COORDFMT] = se_coord_fmt;
}
- texobj->dirty_state &= ~(1<<unit);
+ rmesa->radeon.NewGLState |= _NEW_TEXTURE_MATRIX;
}
-
-
-static void set_texgen_matrix( radeonContextPtr rmesa,
+static void set_texgen_matrix( r100ContextPtr rmesa,
GLuint unit,
const GLfloat *s_plane,
const GLfloat *t_plane,
@@ -986,14 +889,14 @@ static void set_texgen_matrix( radeonContextPtr rmesa,
rmesa->TexGenMatrix[unit].m[15] = q_plane[3];
rmesa->TexGenEnabled |= RADEON_TEXMAT_0_ENABLE << unit;
- rmesa->NewGLState |= _NEW_TEXTURE_MATRIX;
+ rmesa->radeon.NewGLState |= _NEW_TEXTURE_MATRIX;
}
/* Returns GL_FALSE if fallback required.
*/
static GLboolean radeon_validate_texgen( GLcontext *ctx, GLuint unit )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
GLuint inputshift = RADEON_TEXGEN_0_INPUT_SHIFT + unit*4;
GLuint tmp = rmesa->TexGenEnabled;
@@ -1094,283 +997,187 @@ static GLboolean radeon_validate_texgen( GLcontext *ctx, GLuint unit )
}
if (tmp != rmesa->TexGenEnabled) {
- rmesa->NewGLState |= _NEW_TEXTURE_MATRIX;
+ rmesa->radeon.NewGLState |= _NEW_TEXTURE_MATRIX;
}
return GL_TRUE;
}
-
-static void disable_tex( GLcontext *ctx, int unit )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
-
- if (rmesa->hw.ctx.cmd[CTX_PP_CNTL] & (RADEON_TEX_0_ENABLE<<unit)) {
- /* Texture unit disabled */
- if ( rmesa->state.texture.unit[unit].texobj != NULL ) {
- /* The old texture is no longer bound to this texture unit.
- * Mark it as such.
- */
-
- rmesa->state.texture.unit[unit].texobj->base.bound &= ~(1UL << unit);
- rmesa->state.texture.unit[unit].texobj = NULL;
- }
-
- RADEON_STATECHANGE( rmesa, ctx );
- rmesa->hw.ctx.cmd[CTX_PP_CNTL] &=
- ~((RADEON_TEX_0_ENABLE | RADEON_TEX_BLEND_0_ENABLE) << unit);
-
- RADEON_STATECHANGE( rmesa, tcl );
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] &= ~(RADEON_ST_BIT(unit) |
- RADEON_Q_BIT(unit));
-
- if (rmesa->TclFallback & (RADEON_TCL_FALLBACK_TEXGEN_0<<unit)) {
- TCL_FALLBACK( ctx, (RADEON_TCL_FALLBACK_TEXGEN_0<<unit), GL_FALSE);
- rmesa->recheck_texgen[unit] = GL_TRUE;
- }
-
- if (rmesa->hw.tex[unit].cmd[TEX_PP_TXFORMAT] & RADEON_TXFORMAT_CUBIC_MAP_ENABLE) {
- /* this seems to be a genuine (r100 only?) hw bug. Need to remove the
- cubic_map bit on unit 2 when the unit is disabled, otherwise every
- 2nd (2d) mipmap on unit 0 will be broken (may not be needed for other
- units, better be safe than sorry though).*/
- RADEON_STATECHANGE( rmesa, tex[unit] );
- rmesa->hw.tex[unit].cmd[TEX_PP_TXFORMAT] &= ~RADEON_TXFORMAT_CUBIC_MAP_ENABLE;
- }
-
- {
- GLuint inputshift = RADEON_TEXGEN_0_INPUT_SHIFT + unit*4;
- GLuint tmp = rmesa->TexGenEnabled;
-
- rmesa->TexGenEnabled &= ~(RADEON_TEXGEN_TEXMAT_0_ENABLE<<unit);
- rmesa->TexGenEnabled &= ~(RADEON_TEXMAT_0_ENABLE<<unit);
- rmesa->TexGenEnabled &= ~(RADEON_TEXGEN_INPUT_MASK<<inputshift);
- rmesa->TexGenNeedNormals[unit] = 0;
- rmesa->TexGenEnabled |=
- (RADEON_TEXGEN_INPUT_TEXCOORD_0+unit) << inputshift;
-
- if (tmp != rmesa->TexGenEnabled) {
- rmesa->recheck_texgen[unit] = GL_TRUE;
- rmesa->NewGLState |= _NEW_TEXTURE_MATRIX;
- }
- }
- }
-}
-
-static GLboolean enable_tex_2d( GLcontext *ctx, int unit )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- struct gl_texture_object *tObj = texUnit->_Current;
- radeonTexObjPtr t = (radeonTexObjPtr) tObj->DriverData;
-
- /* Need to load the 2d images associated with this unit.
- */
- if (t->pp_txformat & RADEON_TXFORMAT_NON_POWER2) {
- t->pp_txformat &= ~RADEON_TXFORMAT_NON_POWER2;
- t->base.dirty_images[0] = ~0;
- }
-
- ASSERT(tObj->Target == GL_TEXTURE_2D || tObj->Target == GL_TEXTURE_1D);
-
- if ( t->base.dirty_images[0] ) {
- RADEON_FIREVERTICES( rmesa );
- radeonSetTexImages( rmesa, tObj );
- radeonUploadTexImages( rmesa, (radeonTexObjPtr) tObj->DriverData, 0 );
- if ( !t->base.memBlock && !t->image_override )
- return GL_FALSE;
- }
-
- return GL_TRUE;
-}
-
-static GLboolean enable_tex_cube( GLcontext *ctx, int unit )
+/**
+ * Compute the cached hardware register values for the given texture object.
+ *
+ * \param rmesa Context pointer
+ * \param t the r300 texture object
+ */
+static GLboolean setup_hardware_state(r100ContextPtr rmesa, radeonTexObj *t, int unit)
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- struct gl_texture_object *tObj = texUnit->_Current;
- radeonTexObjPtr t = (radeonTexObjPtr) tObj->DriverData;
- GLuint face;
+ const struct gl_texture_image *firstImage;
+ GLint log2Width, log2Height, log2Depth, texelBytes;
- /* Need to load the 2d images associated with this unit.
- */
- if (t->pp_txformat & RADEON_TXFORMAT_NON_POWER2) {
- t->pp_txformat &= ~RADEON_TXFORMAT_NON_POWER2;
- for (face = 0; face < 6; face++)
- t->base.dirty_images[face] = ~0;
+ if ( t->bo ) {
+ return GL_TRUE;
}
- ASSERT(tObj->Target == GL_TEXTURE_CUBE_MAP);
+ firstImage = t->base.Image[0][t->mt->firstLevel];
- if ( t->base.dirty_images[0] || t->base.dirty_images[1] ||
- t->base.dirty_images[2] || t->base.dirty_images[3] ||
- t->base.dirty_images[4] || t->base.dirty_images[5] ) {
- /* flush */
- RADEON_FIREVERTICES( rmesa );
- /* layout memory space, once for all faces */
- radeonSetTexImages( rmesa, tObj );
+ if (firstImage->Border > 0) {
+ fprintf(stderr, "%s: border\n", __FUNCTION__);
+ return GL_FALSE;
}
- /* upload (per face) */
- for (face = 0; face < 6; face++) {
- if (t->base.dirty_images[face]) {
- radeonUploadTexImages( rmesa, (radeonTexObjPtr) tObj->DriverData, face );
+ log2Width = firstImage->WidthLog2;
+ log2Height = firstImage->HeightLog2;
+ log2Depth = firstImage->DepthLog2;
+ texelBytes = firstImage->TexFormat->TexelBytes;
+
+ if (!t->image_override) {
+ if (VALID_FORMAT(firstImage->TexFormat->MesaFormat)) {
+ const struct tx_table *table = tx_table;
+
+ t->pp_txformat &= ~(RADEON_TXFORMAT_FORMAT_MASK |
+ RADEON_TXFORMAT_ALPHA_IN_MAP);
+ t->pp_txfilter &= ~RADEON_YUV_TO_RGB;
+
+ t->pp_txformat |= table[ firstImage->TexFormat->MesaFormat ].format;
+ t->pp_txfilter |= table[ firstImage->TexFormat->MesaFormat ].filter;
+ } else {
+ _mesa_problem(NULL, "unexpected texture format in %s",
+ __FUNCTION__);
+ return GL_FALSE;
}
}
-
- if ( !t->base.memBlock ) {
- /* texmem alloc failed, use s/w fallback */
- return GL_FALSE;
+
+ t->pp_txfilter &= ~RADEON_MAX_MIP_LEVEL_MASK;
+ t->pp_txfilter |= (t->mt->lastLevel - t->mt->firstLevel) << RADEON_MAX_MIP_LEVEL_SHIFT;
+
+ t->pp_txformat &= ~(RADEON_TXFORMAT_WIDTH_MASK |
+ RADEON_TXFORMAT_HEIGHT_MASK |
+ RADEON_TXFORMAT_CUBIC_MAP_ENABLE |
+ RADEON_TXFORMAT_F5_WIDTH_MASK |
+ RADEON_TXFORMAT_F5_HEIGHT_MASK);
+ t->pp_txformat |= ((log2Width << RADEON_TXFORMAT_WIDTH_SHIFT) |
+ (log2Height << RADEON_TXFORMAT_HEIGHT_SHIFT));
+
+ t->tile_bits = 0;
+
+ if (t->base.Target == GL_TEXTURE_CUBE_MAP) {
+ ASSERT(log2Width == log2Height);
+ t->pp_txformat |= ((log2Width << RADEON_TXFORMAT_F5_WIDTH_SHIFT) |
+ (log2Height << RADEON_TXFORMAT_F5_HEIGHT_SHIFT) |
+ /* don't think we need this bit, if it exists at all - fglrx does not set it */
+ (RADEON_TXFORMAT_CUBIC_MAP_ENABLE));
+ t->pp_cubic_faces = ((log2Width << RADEON_FACE_WIDTH_1_SHIFT) |
+ (log2Height << RADEON_FACE_HEIGHT_1_SHIFT) |
+ (log2Width << RADEON_FACE_WIDTH_2_SHIFT) |
+ (log2Height << RADEON_FACE_HEIGHT_2_SHIFT) |
+ (log2Width << RADEON_FACE_WIDTH_3_SHIFT) |
+ (log2Height << RADEON_FACE_HEIGHT_3_SHIFT) |
+ (log2Width << RADEON_FACE_WIDTH_4_SHIFT) |
+ (log2Height << RADEON_FACE_HEIGHT_4_SHIFT));
}
- return GL_TRUE;
-}
-
-static GLboolean enable_tex_rect( GLcontext *ctx, int unit )
-{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- struct gl_texture_object *tObj = texUnit->_Current;
- radeonTexObjPtr t = (radeonTexObjPtr) tObj->DriverData;
+ t->pp_txsize = (((firstImage->Width - 1) << RADEON_TEX_USIZE_SHIFT)
+ | ((firstImage->Height - 1) << RADEON_TEX_VSIZE_SHIFT));
- if (!(t->pp_txformat & RADEON_TXFORMAT_NON_POWER2)) {
- t->pp_txformat |= RADEON_TXFORMAT_NON_POWER2;
- t->base.dirty_images[0] = ~0;
+ if ( !t->image_override ) {
+ if (firstImage->IsCompressed)
+ t->pp_txpitch = (firstImage->Width + 63) & ~(63);
+ else
+ t->pp_txpitch = ((firstImage->Width * texelBytes) + 63) & ~(63);
+ t->pp_txpitch -= 32;
}
- ASSERT(tObj->Target == GL_TEXTURE_RECTANGLE_NV);
-
- if ( t->base.dirty_images[0] ) {
- RADEON_FIREVERTICES( rmesa );
- radeonSetTexImages( rmesa, tObj );
- radeonUploadTexImages( rmesa, (radeonTexObjPtr) tObj->DriverData, 0 );
- if ( !t->base.memBlock &&
- !t->image_override /* && !rmesa->prefer_gart_client_texturing FIXME */ ) {
- fprintf(stderr, "%s: upload failed\n", __FUNCTION__);
- return GL_FALSE;
- }
+ if (t->base.Target == GL_TEXTURE_RECTANGLE_NV) {
+ t->pp_txformat |= RADEON_TXFORMAT_NON_POWER2;
}
return GL_TRUE;
}
-
-static GLboolean update_tex_common( GLcontext *ctx, int unit )
+static GLboolean radeon_validate_texture(GLcontext *ctx, struct gl_texture_object *texObj, int unit)
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- struct gl_texture_object *tObj = texUnit->_Current;
- radeonTexObjPtr t = (radeonTexObjPtr) tObj->DriverData;
- GLenum format;
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
+ radeonTexObj *t = radeon_tex_obj(texObj);
+ int ret;
- /* Fallback if there's a texture border */
- if ( tObj->Image[0][tObj->BaseLevel]->Border > 0 ) {
- fprintf(stderr, "%s: border\n", __FUNCTION__);
+ if (!radeon_validate_texture_miptree(ctx, texObj))
return GL_FALSE;
- }
+
+ ret = setup_hardware_state(rmesa, t, unit);
+ if (ret == GL_FALSE)
+ return GL_FALSE;
+
/* yuv conversion only works in first unit */
if (unit != 0 && (t->pp_txfilter & RADEON_YUV_TO_RGB))
return GL_FALSE;
- /* Update state if this is a different texture object to last
- * time.
- */
- if ( rmesa->state.texture.unit[unit].texobj != t ) {
- if ( rmesa->state.texture.unit[unit].texobj != NULL ) {
- /* The old texture is no longer bound to this texture unit.
- * Mark it as such.
- */
-
- rmesa->state.texture.unit[unit].texobj->base.bound &=
- ~(1UL << unit);
- }
-
- rmesa->state.texture.unit[unit].texobj = t;
- t->base.bound |= (1UL << unit);
- t->dirty_state |= 1<<unit;
- driUpdateTextureLRU( (driTextureObject *) t ); /* XXX: should be locked! */
- }
+ RADEON_STATECHANGE( rmesa, ctx );
+ rmesa->hw.ctx.cmd[CTX_PP_CNTL] |=
+ (RADEON_TEX_0_ENABLE | RADEON_TEX_BLEND_0_ENABLE) << unit;
+ RADEON_STATECHANGE( rmesa, tcl );
+ rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_ST_BIT(unit);
- /* Newly enabled?
- */
- if ( !(rmesa->hw.ctx.cmd[CTX_PP_CNTL] & (RADEON_TEX_0_ENABLE<<unit))) {
- RADEON_STATECHANGE( rmesa, ctx );
- rmesa->hw.ctx.cmd[CTX_PP_CNTL] |=
- (RADEON_TEX_0_ENABLE | RADEON_TEX_BLEND_0_ENABLE) << unit;
+ rmesa->recheck_texgen[unit] = GL_TRUE;
- RADEON_STATECHANGE( rmesa, tcl );
-
- rmesa->hw.tcl.cmd[TCL_OUTPUT_VTXFMT] |= RADEON_ST_BIT(unit);
-
- rmesa->recheck_texgen[unit] = GL_TRUE;
- }
-
- if (t->dirty_state & (1<<unit)) {
- import_tex_obj_state( rmesa, unit, t );
- /* may need to update texture matrix (for texrect adjustments) */
- rmesa->NewGLState |= _NEW_TEXTURE_MATRIX;
- }
+ import_tex_obj_state( rmesa, unit, t );
if (rmesa->recheck_texgen[unit]) {
GLboolean fallback = !radeon_validate_texgen( ctx, unit );
TCL_FALLBACK( ctx, (RADEON_TCL_FALLBACK_TEXGEN_0<<unit), fallback);
rmesa->recheck_texgen[unit] = 0;
- rmesa->NewGLState |= _NEW_TEXTURE_MATRIX;
+ rmesa->radeon.NewGLState |= _NEW_TEXTURE_MATRIX;
}
- format = tObj->Image[0][tObj->BaseLevel]->_BaseFormat;
- if ( rmesa->state.texture.unit[unit].format != format ||
- rmesa->state.texture.unit[unit].envMode != texUnit->EnvMode ) {
- rmesa->state.texture.unit[unit].format = format;
- rmesa->state.texture.unit[unit].envMode = texUnit->EnvMode;
- if ( ! radeonUpdateTextureEnv( ctx, unit ) ) {
- return GL_FALSE;
- }
+ if ( ! radeonUpdateTextureEnv( ctx, unit ) ) {
+ return GL_FALSE;
}
-
FALLBACK( rmesa, RADEON_FALLBACK_BORDER_MODE, t->border_fallback );
+
+ t->validated = GL_TRUE;
return !t->border_fallback;
}
-
-
static GLboolean radeonUpdateTextureUnit( GLcontext *ctx, int unit )
{
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
- if ( texUnit->_ReallyEnabled & (TEXTURE_RECT_BIT) ) {
- return (enable_tex_rect( ctx, unit ) &&
- update_tex_common( ctx, unit ));
- }
- else if ( texUnit->_ReallyEnabled & (TEXTURE_1D_BIT | TEXTURE_2D_BIT) ) {
- return (enable_tex_2d( ctx, unit ) &&
- update_tex_common( ctx, unit ));
- }
- else if ( texUnit->_ReallyEnabled & (TEXTURE_CUBE_BIT) ) {
- return (enable_tex_cube( ctx, unit ) &&
- update_tex_common( ctx, unit ));
+ if (ctx->Texture.Unit[unit]._ReallyEnabled & TEXTURE_3D_BIT) {
+ return GL_FALSE;
}
- else if ( texUnit->_ReallyEnabled ) {
- return GL_FALSE;
+
+ if (!ctx->Texture.Unit[unit]._ReallyEnabled) {
+ /* disable the unit */
+ disable_tex_obj_state(rmesa, unit);
+ return GL_TRUE;
}
- else {
- disable_tex( ctx, unit );
- return GL_TRUE;
+
+ if (!radeon_validate_texture(ctx, ctx->Texture.Unit[unit]._Current, unit)) {
+ _mesa_warning(ctx,
+ "failed to validate texture for unit %d.\n",
+ unit);
+ rmesa->state.texture.unit[unit].texobj = NULL;
+ return GL_FALSE;
}
+ rmesa->state.texture.unit[unit].texobj = radeon_tex_obj(ctx->Texture.Unit[unit]._Current);
+ return GL_TRUE;
}
void radeonUpdateTextureState( GLcontext *ctx )
{
- radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
GLboolean ok;
+ /* set the ctx all textures off */
+ RADEON_STATECHANGE( rmesa, ctx );
+ rmesa->hw.ctx.cmd[CTX_PP_CNTL] &= ~((RADEON_TEX_ENABLE_MASK) | (RADEON_TEX_BLEND_ENABLE_MASK));
+
ok = (radeonUpdateTextureUnit( ctx, 0 ) &&
radeonUpdateTextureUnit( ctx, 1 ) &&
radeonUpdateTextureUnit( ctx, 2 ));
FALLBACK( rmesa, RADEON_FALLBACK_TEXTURE, !ok );
- if (rmesa->TclFallback)
+ if (rmesa->radeon.TclFallback)
radeonChooseVertexState( ctx );
}
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c
new file mode 100644
index 0000000000..7dfed2c456
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.c
@@ -0,0 +1,1032 @@
+/*
+ * Copyright (C) 2008 Nicolai Haehnle.
+ * Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
+ *
+ * The Weather Channel (TM) funded Tungsten Graphics to develop the
+ * initial release of the Radeon 8500 driver under the XFree86 license.
+ * This notice must be preserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#include "main/glheader.h"
+#include "main/imports.h"
+#include "main/context.h"
+#include "main/convolve.h"
+#include "main/mipmap.h"
+#include "main/texcompress.h"
+#include "main/texformat.h"
+#include "main/texstore.h"
+#include "main/teximage.h"
+#include "main/texobj.h"
+#include "main/texgetimage.h"
+
+#include "xmlpool.h" /* for symbolic values of enum-type options */
+
+#include "radeon_common.h"
+
+#include "radeon_mipmap_tree.h"
+
+
+static void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride,
+ GLuint numrows, GLuint rowsize)
+{
+ assert(rowsize <= dststride);
+ assert(rowsize <= srcstride);
+
+ if (rowsize == srcstride && rowsize == dststride) {
+ memcpy(dst, src, numrows*rowsize);
+ } else {
+ GLuint i;
+ for(i = 0; i < numrows; ++i) {
+ memcpy(dst, src, rowsize);
+ dst += dststride;
+ src += srcstride;
+ }
+ }
+}
+
+/* textures */
+/**
+ * Allocate an empty texture image object.
+ */
+struct gl_texture_image *radeonNewTextureImage(GLcontext *ctx)
+{
+ return CALLOC(sizeof(radeon_texture_image));
+}
+
+/**
+ * Free memory associated with this texture image.
+ */
+void radeonFreeTexImageData(GLcontext *ctx, struct gl_texture_image *timage)
+{
+ radeon_texture_image* image = get_radeon_texture_image(timage);
+
+ if (image->mt) {
+ radeon_miptree_unreference(image->mt);
+ image->mt = 0;
+ assert(!image->base.Data);
+ } else {
+ _mesa_free_texture_image_data(ctx, timage);
+ }
+ if (image->bo) {
+ radeon_bo_unref(image->bo);
+ image->bo = NULL;
+ }
+ if (timage->Data) {
+ _mesa_free_texmemory(timage->Data);
+ timage->Data = NULL;
+ }
+}
+
+/* Set Data pointer and additional data for mapped texture image */
+static void teximage_set_map_data(radeon_texture_image *image)
+{
+ radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel];
+
+ image->base.Data = image->mt->bo->ptr + lvl->faces[image->mtface].offset;
+ image->base.RowStride = lvl->rowstride / image->mt->bpp;
+}
+
+
+/**
+ * Map a single texture image for glTexImage and friends.
+ */
+void radeon_teximage_map(radeon_texture_image *image, GLboolean write_enable)
+{
+ if (image->mt) {
+ assert(!image->base.Data);
+
+ radeon_bo_map(image->mt->bo, write_enable);
+ teximage_set_map_data(image);
+ }
+}
+
+
+void radeon_teximage_unmap(radeon_texture_image *image)
+{
+ if (image->mt) {
+ assert(image->base.Data);
+
+ image->base.Data = 0;
+ radeon_bo_unmap(image->mt->bo);
+ }
+}
+
+static void map_override(GLcontext *ctx, radeonTexObj *t)
+{
+ radeon_texture_image *img = get_radeon_texture_image(t->base.Image[0][0]);
+
+ radeon_bo_map(t->bo, GL_FALSE);
+
+ img->base.Data = t->bo->ptr;
+ _mesa_set_fetch_functions(&img->base, 2);
+}
+
+static void unmap_override(GLcontext *ctx, radeonTexObj *t)
+{
+ radeon_texture_image *img = get_radeon_texture_image(t->base.Image[0][0]);
+
+ radeon_bo_unmap(t->bo);
+
+ img->base.Data = NULL;
+}
+
+/**
+ * Map a validated texture for reading during software rendering.
+ */
+void radeonMapTexture(GLcontext *ctx, struct gl_texture_object *texObj)
+{
+ radeonTexObj* t = radeon_tex_obj(texObj);
+ int face, level;
+
+ if (!radeon_validate_texture_miptree(ctx, texObj))
+ return;
+
+ /* for r100 3D sw fallbacks don't have mt */
+ if (t->image_override && t->bo)
+ map_override(ctx, t);
+
+ if (!t->mt)
+ return;
+
+ radeon_bo_map(t->mt->bo, GL_FALSE);
+ for(face = 0; face < t->mt->faces; ++face) {
+ for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level)
+ teximage_set_map_data(get_radeon_texture_image(texObj->Image[face][level]));
+ }
+}
+
+void radeonUnmapTexture(GLcontext *ctx, struct gl_texture_object *texObj)
+{
+ radeonTexObj* t = radeon_tex_obj(texObj);
+ int face, level;
+
+ if (t->image_override && t->bo)
+ unmap_override(ctx, t);
+ /* for r100 3D sw fallbacks don't have mt */
+ if (!t->mt)
+ return;
+
+ for(face = 0; face < t->mt->faces; ++face) {
+ for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level)
+ texObj->Image[face][level]->Data = 0;
+ }
+ radeon_bo_unmap(t->mt->bo);
+}
+
+GLuint radeon_face_for_target(GLenum target)
+{
+ switch (target) {
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
+ case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
+ case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
+ return (GLuint) target - (GLuint) GL_TEXTURE_CUBE_MAP_POSITIVE_X;
+ default:
+ return 0;
+ }
+}
+
+/**
+ * Wraps Mesa's implementation to ensure that the base level image is mapped.
+ *
+ * This relies on internal details of _mesa_generate_mipmap, in particular
+ * the fact that the memory for recreated texture images is always freed.
+ */
+static void radeon_generate_mipmap(GLcontext *ctx, GLenum target,
+ struct gl_texture_object *texObj)
+{
+ radeonTexObj* t = radeon_tex_obj(texObj);
+ GLuint nr_faces = (t->base.Target == GL_TEXTURE_CUBE_MAP) ? 6 : 1;
+ int i, face;
+
+
+ _mesa_generate_mipmap(ctx, target, texObj);
+
+ for (face = 0; face < nr_faces; face++) {
+ for (i = texObj->BaseLevel + 1; i < texObj->MaxLevel; i++) {
+ radeon_texture_image *image;
+
+ image = get_radeon_texture_image(texObj->Image[face][i]);
+
+ if (image == NULL)
+ break;
+
+ image->mtlevel = i;
+ image->mtface = face;
+
+ radeon_miptree_unreference(image->mt);
+ image->mt = NULL;
+ }
+ }
+
+}
+
+void radeonGenerateMipmap(GLcontext* ctx, GLenum target, struct gl_texture_object *texObj)
+{
+ GLuint face = radeon_face_for_target(target);
+ radeon_texture_image *baseimage = get_radeon_texture_image(texObj->Image[face][texObj->BaseLevel]);
+
+ radeon_teximage_map(baseimage, GL_FALSE);
+ radeon_generate_mipmap(ctx, target, texObj);
+ radeon_teximage_unmap(baseimage);
+}
+
+
+/* try to find a format which will only need a memcopy */
+static const struct gl_texture_format *radeonChoose8888TexFormat(radeonContextPtr rmesa,
+ GLenum srcFormat,
+ GLenum srcType, GLboolean fbo)
+{
+ const GLuint ui = 1;
+ const GLubyte littleEndian = *((const GLubyte *)&ui);
+
+ /* r100 can only do this */
+ if (IS_R100_CLASS(rmesa->radeonScreen) || fbo)
+ return _dri_texformat_argb8888;
+
+ if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
+ (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
+ (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
+ (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && littleEndian)) {
+ return &_mesa_texformat_rgba8888;
+ } else if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
+ (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) ||
+ (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
+ (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && !littleEndian)) {
+ return &_mesa_texformat_rgba8888_rev;
+ } else if (IS_R200_CLASS(rmesa->radeonScreen)) {
+ return _dri_texformat_argb8888;
+ } else if (srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
+ srcType == GL_UNSIGNED_INT_8_8_8_8)) {
+ return &_mesa_texformat_argb8888_rev;
+ } else if (srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && littleEndian) ||
+ srcType == GL_UNSIGNED_INT_8_8_8_8_REV)) {
+ return &_mesa_texformat_argb8888;
+ } else
+ return _dri_texformat_argb8888;
+}
+
+const struct gl_texture_format *radeonChooseTextureFormat_mesa(GLcontext * ctx,
+ GLint internalFormat,
+ GLenum format,
+ GLenum type)
+{
+ return radeonChooseTextureFormat(ctx, internalFormat, format,
+ type, 0);
+}
+
+const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx,
+ GLint internalFormat,
+ GLenum format,
+ GLenum type, GLboolean fbo)
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ const GLboolean do32bpt =
+ (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_32);
+ const GLboolean force16bpt =
+ (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FORCE_16);
+ (void)format;
+
+#if 0
+ fprintf(stderr, "InternalFormat=%s(%d) type=%s format=%s\n",
+ _mesa_lookup_enum_by_nr(internalFormat), internalFormat,
+ _mesa_lookup_enum_by_nr(type), _mesa_lookup_enum_by_nr(format));
+ fprintf(stderr, "do32bpt=%d force16bpt=%d\n", do32bpt, force16bpt);
+#endif
+
+ switch (internalFormat) {
+ case 4:
+ case GL_RGBA:
+ case GL_COMPRESSED_RGBA:
+ switch (type) {
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ return do32bpt ? _dri_texformat_argb8888 :
+ _dri_texformat_argb1555;
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ return _dri_texformat_argb4444;
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ return _dri_texformat_argb1555;
+ default:
+ return do32bpt ? radeonChoose8888TexFormat(rmesa, format, type, fbo) :
+ _dri_texformat_argb4444;
+ }
+
+ case 3:
+ case GL_RGB:
+ case GL_COMPRESSED_RGB:
+ switch (type) {
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ return _dri_texformat_argb4444;
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ return _dri_texformat_argb1555;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ return _dri_texformat_rgb565;
+ default:
+ return do32bpt ? _dri_texformat_argb8888 :
+ _dri_texformat_rgb565;
+ }
+
+ case GL_RGBA8:
+ case GL_RGB10_A2:
+ case GL_RGBA12:
+ case GL_RGBA16:
+ return !force16bpt ?
+ radeonChoose8888TexFormat(rmesa, format, type, fbo) :
+ _dri_texformat_argb4444;
+
+ case GL_RGBA4:
+ case GL_RGBA2:
+ return _dri_texformat_argb4444;
+
+ case GL_RGB5_A1:
+ return _dri_texformat_argb1555;
+
+ case GL_RGB8:
+ case GL_RGB10:
+ case GL_RGB12:
+ case GL_RGB16:
+ return !force16bpt ? _dri_texformat_argb8888 :
+ _dri_texformat_rgb565;
+
+ case GL_RGB5:
+ case GL_RGB4:
+ case GL_R3_G3_B2:
+ return _dri_texformat_rgb565;
+
+ case GL_ALPHA:
+ case GL_ALPHA4:
+ case GL_ALPHA8:
+ case GL_ALPHA12:
+ case GL_ALPHA16:
+ case GL_COMPRESSED_ALPHA:
+ /* r200: can't use a8 format since interpreting hw I8 as a8 would result
+ in wrong rgb values (same as alpha value instead of 0). */
+ if (IS_R200_CLASS(rmesa->radeonScreen))
+ return _dri_texformat_al88;
+ else
+ return _dri_texformat_a8;
+ case 1:
+ case GL_LUMINANCE:
+ case GL_LUMINANCE4:
+ case GL_LUMINANCE8:
+ case GL_LUMINANCE12:
+ case GL_LUMINANCE16:
+ case GL_COMPRESSED_LUMINANCE:
+ return _dri_texformat_l8;
+
+ case 2:
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE4_ALPHA4:
+ case GL_LUMINANCE6_ALPHA2:
+ case GL_LUMINANCE8_ALPHA8:
+ case GL_LUMINANCE12_ALPHA4:
+ case GL_LUMINANCE12_ALPHA12:
+ case GL_LUMINANCE16_ALPHA16:
+ case GL_COMPRESSED_LUMINANCE_ALPHA:
+ return _dri_texformat_al88;
+
+ case GL_INTENSITY:
+ case GL_INTENSITY4:
+ case GL_INTENSITY8:
+ case GL_INTENSITY12:
+ case GL_INTENSITY16:
+ case GL_COMPRESSED_INTENSITY:
+ return _dri_texformat_i8;
+
+ case GL_YCBCR_MESA:
+ if (type == GL_UNSIGNED_SHORT_8_8_APPLE ||
+ type == GL_UNSIGNED_BYTE)
+ return &_mesa_texformat_ycbcr;
+ else
+ return &_mesa_texformat_ycbcr_rev;
+
+ case GL_RGB_S3TC:
+ case GL_RGB4_S3TC:
+ case GL_COMPRESSED_RGB_S3TC_DXT1_EXT:
+ return &_mesa_texformat_rgb_dxt1;
+
+ case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
+ return &_mesa_texformat_rgba_dxt1;
+
+ case GL_RGBA_S3TC:
+ case GL_RGBA4_S3TC:
+ case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
+ return &_mesa_texformat_rgba_dxt3;
+
+ case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
+ return &_mesa_texformat_rgba_dxt5;
+
+ case GL_ALPHA16F_ARB:
+ return &_mesa_texformat_alpha_float16;
+ case GL_ALPHA32F_ARB:
+ return &_mesa_texformat_alpha_float32;
+ case GL_LUMINANCE16F_ARB:
+ return &_mesa_texformat_luminance_float16;
+ case GL_LUMINANCE32F_ARB:
+ return &_mesa_texformat_luminance_float32;
+ case GL_LUMINANCE_ALPHA16F_ARB:
+ return &_mesa_texformat_luminance_alpha_float16;
+ case GL_LUMINANCE_ALPHA32F_ARB:
+ return &_mesa_texformat_luminance_alpha_float32;
+ case GL_INTENSITY16F_ARB:
+ return &_mesa_texformat_intensity_float16;
+ case GL_INTENSITY32F_ARB:
+ return &_mesa_texformat_intensity_float32;
+ case GL_RGB16F_ARB:
+ return &_mesa_texformat_rgba_float16;
+ case GL_RGB32F_ARB:
+ return &_mesa_texformat_rgba_float32;
+ case GL_RGBA16F_ARB:
+ return &_mesa_texformat_rgba_float16;
+ case GL_RGBA32F_ARB:
+ return &_mesa_texformat_rgba_float32;
+
+ case GL_DEPTH_COMPONENT:
+ case GL_DEPTH_COMPONENT16:
+ case GL_DEPTH_COMPONENT24:
+ case GL_DEPTH_COMPONENT32:
+ case GL_DEPTH_STENCIL_EXT:
+ case GL_DEPTH24_STENCIL8_EXT:
+ return &_mesa_texformat_s8_z24;
+
+ /* EXT_texture_sRGB */
+ case GL_SRGB:
+ case GL_SRGB8:
+ case GL_SRGB_ALPHA:
+ case GL_SRGB8_ALPHA8:
+ case GL_COMPRESSED_SRGB:
+ case GL_COMPRESSED_SRGB_ALPHA:
+ return &_mesa_texformat_srgba8;
+
+ case GL_SLUMINANCE:
+ case GL_SLUMINANCE8:
+ case GL_COMPRESSED_SLUMINANCE:
+ return &_mesa_texformat_sl8;
+
+ case GL_SLUMINANCE_ALPHA:
+ case GL_SLUMINANCE8_ALPHA8:
+ case GL_COMPRESSED_SLUMINANCE_ALPHA:
+ return &_mesa_texformat_sla8;
+
+ default:
+ _mesa_problem(ctx,
+ "unexpected internalFormat 0x%x in %s",
+ (int)internalFormat, __func__);
+ return NULL;
+ }
+
+ return NULL; /* never get here */
+}
+
+/**
+ * All glTexImage calls go through this function.
+ */
+static void radeon_teximage(
+ GLcontext *ctx, int dims,
+ GLenum target, GLint level,
+ GLint internalFormat,
+ GLint width, GLint height, GLint depth,
+ GLsizei imageSize,
+ GLenum format, GLenum type, const GLvoid * pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage,
+ int compressed)
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ radeonTexObj* t = radeon_tex_obj(texObj);
+ radeon_texture_image* image = get_radeon_texture_image(texImage);
+ GLuint dstRowStride;
+ GLint postConvWidth = width;
+ GLint postConvHeight = height;
+ GLuint texelBytes;
+ GLuint face = radeon_face_for_target(target);
+
+ radeon_firevertices(rmesa);
+
+ t->validated = GL_FALSE;
+
+ if (ctx->_ImageTransferState & IMAGE_CONVOLUTION_BIT) {
+ _mesa_adjust_image_for_convolution(ctx, dims, &postConvWidth,
+ &postConvHeight);
+ }
+
+ /* Choose and fill in the texture format for this image */
+ texImage->TexFormat = radeonChooseTextureFormat(ctx, internalFormat, format, type, 0);
+ _mesa_set_fetch_functions(texImage, dims);
+
+ if (texImage->TexFormat->TexelBytes == 0) {
+ texelBytes = 0;
+ texImage->IsCompressed = GL_TRUE;
+ texImage->CompressedSize =
+ ctx->Driver.CompressedTextureSize(ctx, texImage->Width,
+ texImage->Height, texImage->Depth,
+ texImage->TexFormat->MesaFormat);
+ } else {
+ texImage->IsCompressed = GL_FALSE;
+ texImage->CompressedSize = 0;
+
+ texelBytes = texImage->TexFormat->TexelBytes;
+ /* Minimum pitch of 32 bytes */
+ if (postConvWidth * texelBytes < 32) {
+ postConvWidth = 32 / texelBytes;
+ texImage->RowStride = postConvWidth;
+ }
+ if (!image->mt) {
+ assert(texImage->RowStride == postConvWidth);
+ }
+ }
+
+ /* Allocate memory for image */
+ radeonFreeTexImageData(ctx, texImage); /* Mesa core only clears texImage->Data but not image->mt */
+
+ if (t->mt &&
+ t->mt->firstLevel == level &&
+ t->mt->lastLevel == level &&
+ t->mt->target != GL_TEXTURE_CUBE_MAP_ARB &&
+ !radeon_miptree_matches_image(t->mt, texImage, face, level)) {
+ radeon_miptree_unreference(t->mt);
+ t->mt = NULL;
+ }
+
+ if (!t->mt)
+ radeon_try_alloc_miptree(rmesa, t, texImage, face, level);
+ if (t->mt && radeon_miptree_matches_image(t->mt, texImage, face, level)) {
+ radeon_mipmap_level *lvl;
+ image->mt = t->mt;
+ image->mtlevel = level - t->mt->firstLevel;
+ image->mtface = face;
+ radeon_miptree_reference(t->mt);
+ lvl = &image->mt->levels[image->mtlevel];
+ dstRowStride = lvl->rowstride;
+ } else {
+ int size;
+ if (texImage->IsCompressed) {
+ size = texImage->CompressedSize;
+ } else {
+ size = texImage->Width * texImage->Height * texImage->Depth * texImage->TexFormat->TexelBytes;
+ }
+ texImage->Data = _mesa_alloc_texmemory(size);
+ }
+
+ /* Upload texture image; note that the spec allows pixels to be NULL */
+ if (compressed) {
+ pixels = _mesa_validate_pbo_compressed_teximage(
+ ctx, imageSize, pixels, packing, "glCompressedTexImage");
+ } else {
+ pixels = _mesa_validate_pbo_teximage(
+ ctx, dims, width, height, depth,
+ format, type, pixels, packing, "glTexImage");
+ }
+
+ if (pixels) {
+ radeon_teximage_map(image, GL_TRUE);
+
+ if (compressed) {
+ memcpy(texImage->Data, pixels, imageSize);
+ } else {
+ GLuint dstRowStride;
+ GLuint *dstImageOffsets;
+
+ if (image->mt) {
+ radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel];
+ dstRowStride = lvl->rowstride;
+ } else {
+ dstRowStride = texImage->Width * texImage->TexFormat->TexelBytes;
+ }
+
+ if (dims == 3) {
+ int i;
+
+ dstImageOffsets = _mesa_malloc(depth * sizeof(GLuint)) ;
+ if (!dstImageOffsets)
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
+
+ for (i = 0; i < depth; ++i) {
+ dstImageOffsets[i] = dstRowStride/texImage->TexFormat->TexelBytes * height * i;
+ }
+ } else {
+ dstImageOffsets = texImage->ImageOffsets;
+ }
+
+ if (!texImage->TexFormat->StoreImage(ctx, dims,
+ texImage->_BaseFormat,
+ texImage->TexFormat,
+ texImage->Data, 0, 0, 0, /* dstX/Y/Zoffset */
+ dstRowStride,
+ dstImageOffsets,
+ width, height, depth,
+ format, type, pixels, packing))
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
+
+ if (dims == 3)
+ _mesa_free(dstImageOffsets);
+ }
+
+ /* SGIS_generate_mipmap */
+ if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
+ radeon_generate_mipmap(ctx, target, texObj);
+ }
+ }
+
+ _mesa_unmap_teximage_pbo(ctx, packing);
+
+ if (pixels)
+ radeon_teximage_unmap(image);
+
+
+}
+
+void radeonTexImage1D(GLcontext * ctx, GLenum target, GLint level,
+ GLint internalFormat,
+ GLint width, GLint border,
+ GLenum format, GLenum type, const GLvoid * pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ radeon_teximage(ctx, 1, target, level, internalFormat, width, 1, 1,
+ 0, format, type, pixels, packing, texObj, texImage, 0);
+}
+
+void radeonTexImage2D(GLcontext * ctx, GLenum target, GLint level,
+ GLint internalFormat,
+ GLint width, GLint height, GLint border,
+ GLenum format, GLenum type, const GLvoid * pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+
+{
+ radeon_teximage(ctx, 2, target, level, internalFormat, width, height, 1,
+ 0, format, type, pixels, packing, texObj, texImage, 0);
+}
+
+void radeonCompressedTexImage2D(GLcontext * ctx, GLenum target,
+ GLint level, GLint internalFormat,
+ GLint width, GLint height, GLint border,
+ GLsizei imageSize, const GLvoid * data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ radeon_teximage(ctx, 2, target, level, internalFormat, width, height, 1,
+ imageSize, 0, 0, data, &ctx->Unpack, texObj, texImage, 1);
+}
+
+void radeonTexImage3D(GLcontext * ctx, GLenum target, GLint level,
+ GLint internalFormat,
+ GLint width, GLint height, GLint depth,
+ GLint border,
+ GLenum format, GLenum type, const GLvoid * pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ radeon_teximage(ctx, 3, target, level, internalFormat, width, height, depth,
+ 0, format, type, pixels, packing, texObj, texImage, 0);
+}
+
+/**
+ * Update a subregion of the given texture image.
+ */
+static void radeon_texsubimage(GLcontext* ctx, int dims, GLenum target, int level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLsizei imageSize,
+ GLenum format, GLenum type,
+ const GLvoid * pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage,
+ int compressed)
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ radeonTexObj* t = radeon_tex_obj(texObj);
+ radeon_texture_image* image = get_radeon_texture_image(texImage);
+
+ radeon_firevertices(rmesa);
+
+ t->validated = GL_FALSE;
+ if (compressed) {
+ pixels = _mesa_validate_pbo_compressed_teximage(
+ ctx, imageSize, pixels, packing, "glCompressedTexImage");
+ } else {
+ pixels = _mesa_validate_pbo_teximage(ctx, dims,
+ width, height, depth, format, type, pixels, packing, "glTexSubImage1D");
+ }
+
+ if (pixels) {
+ GLint dstRowStride;
+ radeon_teximage_map(image, GL_TRUE);
+
+ if (image->mt) {
+ radeon_mipmap_level *lvl = &image->mt->levels[image->mtlevel];
+ dstRowStride = lvl->rowstride;
+ } else {
+ dstRowStride = texImage->RowStride * texImage->TexFormat->TexelBytes;
+ }
+
+ if (compressed) {
+ uint32_t srcRowStride, bytesPerRow, rows;
+ dstRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, texImage->Width);
+ srcRowStride = _mesa_compressed_row_stride(texImage->TexFormat->MesaFormat, width);
+ bytesPerRow = srcRowStride;
+ rows = height / 4;
+
+ copy_rows(texImage->Data, dstRowStride, image->base.Data, srcRowStride, rows,
+ bytesPerRow);
+
+ } else {
+ if (!texImage->TexFormat->StoreImage(ctx, dims, texImage->_BaseFormat,
+ texImage->TexFormat, texImage->Data,
+ xoffset, yoffset, zoffset,
+ dstRowStride,
+ texImage->ImageOffsets,
+ width, height, depth,
+ format, type, pixels, packing))
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage");
+ }
+
+ /* GL_SGIS_generate_mipmap */
+ if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
+ radeon_generate_mipmap(ctx, target, texObj);
+ }
+ }
+
+ radeon_teximage_unmap(image);
+
+ _mesa_unmap_teximage_pbo(ctx, packing);
+
+
+}
+
+void radeonTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
+ GLint xoffset,
+ GLsizei width,
+ GLenum format, GLenum type,
+ const GLvoid * pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ radeon_texsubimage(ctx, 1, target, level, xoffset, 0, 0, width, 1, 1, 0,
+ format, type, pixels, packing, texObj, texImage, 0);
+}
+
+void radeonTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const GLvoid * pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ radeon_texsubimage(ctx, 2, target, level, xoffset, yoffset, 0, width, height, 1,
+ 0, format, type, pixels, packing, texObj, texImage,
+ 0);
+}
+
+void radeonCompressedTexSubImage2D(GLcontext * ctx, GLenum target,
+ GLint level, GLint xoffset,
+ GLint yoffset, GLsizei width,
+ GLsizei height, GLenum format,
+ GLsizei imageSize, const GLvoid * data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ radeon_texsubimage(ctx, 2, target, level, xoffset, yoffset, 0, width, height, 1,
+ imageSize, format, 0, data, &ctx->Unpack, texObj, texImage, 1);
+}
+
+
+void radeonTexSubImage3D(GLcontext * ctx, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type,
+ const GLvoid * pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ radeon_texsubimage(ctx, 3, target, level, xoffset, yoffset, zoffset, width, height, depth, 0,
+ format, type, pixels, packing, texObj, texImage, 0);
+}
+
+
+
+/**
+ * Ensure that the given image is stored in the given miptree from now on.
+ */
+static void migrate_image_to_miptree(radeon_mipmap_tree *mt, radeon_texture_image *image, int face, int level)
+{
+ radeon_mipmap_level *dstlvl = &mt->levels[level - mt->firstLevel];
+ unsigned char *dest;
+
+ assert(image->mt != mt);
+ assert(dstlvl->width == image->base.Width);
+ assert(dstlvl->height == image->base.Height);
+ assert(dstlvl->depth == image->base.Depth);
+
+
+ radeon_bo_map(mt->bo, GL_TRUE);
+ dest = mt->bo->ptr + dstlvl->faces[face].offset;
+
+ if (image->mt) {
+ /* Format etc. should match, so we really just need a memcpy().
+ * In fact, that memcpy() could be done by the hardware in many
+ * cases, provided that we have a proper memory manager.
+ */
+ radeon_mipmap_level *srclvl = &image->mt->levels[image->mtlevel-image->mt->firstLevel];
+
+ assert(srclvl->size == dstlvl->size);
+ assert(srclvl->rowstride == dstlvl->rowstride);
+
+ radeon_bo_map(image->mt->bo, GL_FALSE);
+
+ memcpy(dest,
+ image->mt->bo->ptr + srclvl->faces[face].offset,
+ dstlvl->size);
+ radeon_bo_unmap(image->mt->bo);
+
+ radeon_miptree_unreference(image->mt);
+ } else {
+ uint32_t srcrowstride;
+ uint32_t height;
+ /* need to confirm this value is correct */
+ if (mt->compressed) {
+ height = image->base.Height / 4;
+ srcrowstride = image->base.RowStride * mt->bpp;
+ } else {
+ height = image->base.Height * image->base.Depth;
+ srcrowstride = image->base.Width * image->base.TexFormat->TexelBytes;
+ }
+
+// if (mt->tilebits)
+// WARN_ONCE("%s: tiling not supported yet", __FUNCTION__);
+
+ copy_rows(dest, dstlvl->rowstride, image->base.Data, srcrowstride,
+ height, srcrowstride);
+
+ _mesa_free_texmemory(image->base.Data);
+ image->base.Data = 0;
+ }
+
+ radeon_bo_unmap(mt->bo);
+
+ image->mt = mt;
+ image->mtface = face;
+ image->mtlevel = level;
+ radeon_miptree_reference(image->mt);
+}
+
+int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *texObj)
+{
+ radeonContextPtr rmesa = RADEON_CONTEXT(ctx);
+ radeonTexObj *t = radeon_tex_obj(texObj);
+ radeon_texture_image *baseimage = get_radeon_texture_image(texObj->Image[0][texObj->BaseLevel]);
+ int face, level;
+
+ if (t->validated || t->image_override)
+ return GL_TRUE;
+
+ if (RADEON_DEBUG & DEBUG_TEXTURE)
+ fprintf(stderr, "%s: Validating texture %p now\n", __FUNCTION__, texObj);
+
+ if (baseimage->base.Border > 0)
+ return GL_FALSE;
+
+ /* Ensure a matching miptree exists.
+ *
+ * Differing mipmap trees can result when the app uses TexImage to
+ * change texture dimensions.
+ *
+ * Prefer to use base image's miptree if it
+ * exists, since that most likely contains more valid data (remember
+ * that the base level is usually significantly larger than the rest
+ * of the miptree, so cubemaps are the only possible exception).
+ */
+ if (baseimage->mt &&
+ baseimage->mt != t->mt &&
+ radeon_miptree_matches_texture(baseimage->mt, &t->base)) {
+ radeon_miptree_unreference(t->mt);
+ t->mt = baseimage->mt;
+ radeon_miptree_reference(t->mt);
+ } else if (t->mt && !radeon_miptree_matches_texture(t->mt, &t->base)) {
+ radeon_miptree_unreference(t->mt);
+ t->mt = 0;
+ }
+
+ if (!t->mt) {
+ if (RADEON_DEBUG & DEBUG_TEXTURE)
+ fprintf(stderr, " Allocate new miptree\n");
+ radeon_try_alloc_miptree(rmesa, t, &baseimage->base, 0, texObj->BaseLevel);
+ if (!t->mt) {
+ _mesa_problem(ctx, "r300_validate_texture failed to alloc miptree");
+ return GL_FALSE;
+ }
+ }
+
+ /* Ensure all images are stored in the single main miptree */
+ for(face = 0; face < t->mt->faces; ++face) {
+ for(level = t->mt->firstLevel; level <= t->mt->lastLevel; ++level) {
+ radeon_texture_image *image = get_radeon_texture_image(texObj->Image[face][level]);
+ if (RADEON_DEBUG & DEBUG_TEXTURE)
+ fprintf(stderr, " face %i, level %i... %p vs %p ", face, level, t->mt, image->mt);
+ if (t->mt == image->mt) {
+ if (RADEON_DEBUG & DEBUG_TEXTURE)
+ fprintf(stderr, "OK\n");
+ continue;
+ }
+
+ if (RADEON_DEBUG & DEBUG_TEXTURE)
+ fprintf(stderr, "migrating\n");
+ migrate_image_to_miptree(t->mt, image, face, level);
+ }
+ }
+
+ return GL_TRUE;
+}
+
+
+/**
+ * Need to map texture image into memory before copying image data,
+ * then unmap it.
+ */
+static void
+radeon_get_tex_image(GLcontext * ctx, GLenum target, GLint level,
+ GLenum format, GLenum type, GLvoid * pixels,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage, int compressed)
+{
+ radeon_texture_image *image = get_radeon_texture_image(texImage);
+
+ if (image->mt) {
+ /* Map the texture image read-only */
+ radeon_teximage_map(image, GL_FALSE);
+ } else {
+ /* Image hasn't been uploaded to a miptree yet */
+ assert(image->base.Data);
+ }
+
+ if (compressed) {
+ _mesa_get_compressed_teximage(ctx, target, level, pixels,
+ texObj, texImage);
+ } else {
+ _mesa_get_teximage(ctx, target, level, format, type, pixels,
+ texObj, texImage);
+ }
+
+ if (image->mt) {
+ radeon_teximage_unmap(image);
+ }
+}
+
+void
+radeonGetTexImage(GLcontext * ctx, GLenum target, GLint level,
+ GLenum format, GLenum type, GLvoid * pixels,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ radeon_get_tex_image(ctx, target, level, format, type, pixels,
+ texObj, texImage, 0);
+}
+
+void
+radeonGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level,
+ GLvoid *pixels,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ radeon_get_tex_image(ctx, target, level, 0, 0, pixels,
+ texObj, texImage, 1);
+}
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.h b/src/mesa/drivers/dri/radeon/radeon_texture.h
new file mode 100644
index 0000000000..888a55ba91
--- /dev/null
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.h
@@ -0,0 +1,122 @@
+/*
+ * Copyright (C) 2008 Nicolai Haehnle.
+ * Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved.
+ *
+ * The Weather Channel (TM) funded Tungsten Graphics to develop the
+ * initial release of the Radeon 8500 driver under the XFree86 license.
+ * This notice must be preserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining
+ * a copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sublicense, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial
+ * portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ */
+
+#ifndef RADEON_TEXTURE_H
+#define RADEON_TEXTURE_H
+struct gl_texture_image *radeonNewTextureImage(GLcontext *ctx);
+void radeonFreeTexImageData(GLcontext *ctx, struct gl_texture_image *timage);
+
+void radeon_teximage_map(radeon_texture_image *image, GLboolean write_enable);
+void radeon_teximage_unmap(radeon_texture_image *image);
+void radeonMapTexture(GLcontext *ctx, struct gl_texture_object *texObj);
+void radeonUnmapTexture(GLcontext *ctx, struct gl_texture_object *texObj);
+void radeonGenerateMipmap(GLcontext* ctx, GLenum target, struct gl_texture_object *texObj);
+int radeon_validate_texture_miptree(GLcontext * ctx, struct gl_texture_object *texObj);
+GLuint radeon_face_for_target(GLenum target);
+const struct gl_texture_format *radeonChooseTextureFormat_mesa(GLcontext * ctx,
+ GLint internalFormat,
+ GLenum format,
+ GLenum type);
+const struct gl_texture_format *radeonChooseTextureFormat(GLcontext * ctx,
+ GLint internalFormat,
+ GLenum format,
+ GLenum type, GLboolean fbo);
+
+void radeonTexImage1D(GLcontext * ctx, GLenum target, GLint level,
+ GLint internalFormat,
+ GLint width, GLint border,
+ GLenum format, GLenum type, const GLvoid * pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage);
+void radeonTexImage2D(GLcontext * ctx, GLenum target, GLint level,
+ GLint internalFormat,
+ GLint width, GLint height, GLint border,
+ GLenum format, GLenum type, const GLvoid * pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage);
+void radeonCompressedTexImage2D(GLcontext * ctx, GLenum target,
+ GLint level, GLint internalFormat,
+ GLint width, GLint height, GLint border,
+ GLsizei imageSize, const GLvoid * data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage);
+void radeonTexImage3D(GLcontext * ctx, GLenum target, GLint level,
+ GLint internalFormat,
+ GLint width, GLint height, GLint depth,
+ GLint border,
+ GLenum format, GLenum type, const GLvoid * pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage);
+void radeonTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
+ GLint xoffset,
+ GLsizei width,
+ GLenum format, GLenum type,
+ const GLvoid * pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage);
+void radeonTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset,
+ GLsizei width, GLsizei height,
+ GLenum format, GLenum type,
+ const GLvoid * pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage);
+void radeonCompressedTexSubImage2D(GLcontext * ctx, GLenum target,
+ GLint level, GLint xoffset,
+ GLint yoffset, GLsizei width,
+ GLsizei height, GLenum format,
+ GLsizei imageSize, const GLvoid * data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage);
+
+void radeonTexSubImage3D(GLcontext * ctx, GLenum target, GLint level,
+ GLint xoffset, GLint yoffset, GLint zoffset,
+ GLsizei width, GLsizei height, GLsizei depth,
+ GLenum format, GLenum type,
+ const GLvoid * pixels,
+ const struct gl_pixelstore_attrib *packing,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage);
+
+void radeonGetTexImage(GLcontext * ctx, GLenum target, GLint level,
+ GLenum format, GLenum type, GLvoid * pixels,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage);
+void radeonGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level,
+ GLvoid *pixels,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage);
+
+#endif
diff --git a/src/mesa/drivers/dri/radeon/server/radeon_reg.h b/src/mesa/drivers/dri/radeon/server/radeon_reg.h
index ae2ccdf292..866807462a 100644
--- a/src/mesa/drivers/dri/radeon/server/radeon_reg.h
+++ b/src/mesa/drivers/dri/radeon/server/radeon_reg.h
@@ -2031,6 +2031,9 @@
#define RADEON_CP_PACKET3_3D_DRAW_INDX 0xC0002A00
#define RADEON_CP_PACKET3_LOAD_PALETTE 0xC0002C00
#define RADEON_CP_PACKET3_3D_LOAD_VBPNTR 0xC0002F00
+#define R200_CP_CMD_3D_DRAW_VBUF_2 0xC0003400
+#define R200_CP_CMD_3D_DRAW_IMMD_2 0xC0003500
+#define R200_CP_CMD_3D_DRAW_INDX_2 0xC0003600
#define RADEON_CP_PACKET3_CNTL_PAINT 0xC0009100
#define RADEON_CP_PACKET3_CNTL_BITBLT 0xC0009200
#define RADEON_CP_PACKET3_CNTL_SMALLTEXT 0xC0009300
diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c
index 305df548fa..9a01465bdf 100644
--- a/src/mesa/drivers/x11/xm_dd.c
+++ b/src/mesa/drivers/x11/xm_dd.c
@@ -912,8 +912,9 @@ xmesa_update_state( GLcontext *ctx, GLbitfield new_state )
/*
* GL_DITHER, GL_READ/DRAW_BUFFER, buffer binding state, etc. effect
* renderbuffer span/clear funcs.
+ * Check _NEW_COLOR to detect dither enable/disable.
*/
- if (new_state & (_NEW_COLOR | _NEW_PIXEL | _NEW_BUFFERS)) {
+ if (new_state & (_NEW_COLOR | _NEW_BUFFERS)) {
XMesaBuffer xmbuf = XMESA_BUFFER(ctx->DrawBuffer);
struct xmesa_renderbuffer *front_xrb, *back_xrb;
diff --git a/src/mesa/glapi/ARB_copy_buffer.xml b/src/mesa/glapi/ARB_copy_buffer.xml
new file mode 100644
index 0000000000..719816d817
--- /dev/null
+++ b/src/mesa/glapi/ARB_copy_buffer.xml
@@ -0,0 +1,24 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+
+<OpenGLAPI>
+
+<category name="GL_ARB_copy_buffer" number="59">
+
+ <enum name="COPY_READ_BUFFER" value="0x8F36"/>
+ <enum name="COPY_WRITE_BUFFER" value="0x8F37"/>
+
+ <function name="CopyBufferSubData" offset="assign">
+ <param name="readTarget" type="GLenum"/>
+ <param name="writeTarget" type="GLenum"/>
+ <param name="readOffset" type="GLintptr"/>
+ <param name="writeOffset" type="GLintptr"/>
+ <param name="size" type="GLsizeiptr"/>
+ </function>
+
+</category>
+
+</OpenGLAPI>
diff --git a/src/mesa/glapi/ARB_map_buffer_range.xml b/src/mesa/glapi/ARB_map_buffer_range.xml
new file mode 100644
index 0000000000..afcb9b6ba6
--- /dev/null
+++ b/src/mesa/glapi/ARB_map_buffer_range.xml
@@ -0,0 +1,34 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+
+<OpenGLAPI>
+
+<category name="GL_ARB_map_buffer_range" number="50">
+
+ <enum name="MAP_READ_BIT" value="0x0001"/>
+ <enum name="MAP_WRITE_BIT" value="0x0002"/>
+ <enum name="MAP_INVALIDATE_RANGE_BIT" value="0x0004"/>
+ <enum name="MAP_INVALIDATE_BUFFER_BIT" value="0x0008"/>
+ <enum name="MAP_FLUSH_EXPLICIT_BIT" value="0x0010"/>
+ <enum name="MAP_UNSYNCHRONIZED_BIT" value="0x0020"/>
+
+ <function name="MapBufferRange" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="offset" type="GLintptr"/>
+ <param name="length" type="GLsizeiptr"/>
+ <param name="access" type="GLbitfield"/>
+ <return type="GLvoid *"/>
+ </function>
+
+ <function name="FlushMappedBufferRange" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="offset" type="GLintptr"/>
+ <param name="length" type="GLsizeiptr"/>
+ </function>
+
+</category>
+
+</OpenGLAPI>
diff --git a/src/mesa/glapi/ARB_vertex_array_object.xml b/src/mesa/glapi/ARB_vertex_array_object.xml
new file mode 100644
index 0000000000..3b4ab64f55
--- /dev/null
+++ b/src/mesa/glapi/ARB_vertex_array_object.xml
@@ -0,0 +1,34 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+
+<OpenGLAPI>
+
+<category name="GL_ARB_vertex_array_object" number="54">
+
+ <enum name="VERTEX_ARRAY_BINDING" value="0x85B5"/>
+
+ <function name="BindVertexArray" offset="assign">
+ <param name="array" type="GLuint"/>
+ </function>
+
+ <function name="DeleteVertexArrays" alias="DeleteVertexArraysAPPLE">
+ <param name="n" type="GLsizei"/>
+ <param name="arrays" type="const GLuint *"/>
+ </function>
+
+ <function name="GenVertexArrays" offset="assign">
+ <param name="n" type="GLsizei"/>
+ <param name="arrays" type="GLuint *"/>
+ </function>
+
+ <function name="IsVertexArray" alias="IsVertexArrayAPPLE">
+ <param name="array" type="GLuint"/>
+ <return type="GLboolean"/>
+ </function>
+
+</category>
+
+</OpenGLAPI>
diff --git a/src/mesa/glapi/EXT_provoking_vertex.xml b/src/mesa/glapi/EXT_provoking_vertex.xml
new file mode 100644
index 0000000000..f528a2c7d3
--- /dev/null
+++ b/src/mesa/glapi/EXT_provoking_vertex.xml
@@ -0,0 +1,22 @@
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<!-- Note: no GLX protocol info yet. -->
+
+
+<OpenGLAPI>
+
+<category name="GL_EXT_provoking_vertex" number="364">
+
+ <enum name="FIRST_VERTEX_CONVENTION_EXT" value="0x8E4D"/>
+ <enum name="LAST_VERTEX_CONVENTION_EXT" value="0x8E4E"/>
+ <enum name="PROVOKING_VERTEX_EXT" value="0x8E4F"/>
+ <enum name="QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT" value="0x8E4C"/>
+
+ <function name="ProvokingVertexEXT" offset="assign">
+ <param name="mode" type="GLenum"/>
+ </function>
+
+</category>
+
+</OpenGLAPI>
diff --git a/src/mesa/glapi/Makefile b/src/mesa/glapi/Makefile
index f524167a47..2178eacef5 100644
--- a/src/mesa/glapi/Makefile
+++ b/src/mesa/glapi/Makefile
@@ -47,8 +47,12 @@ SERVER_OUTPUTS = \
API_XML = gl_API.xml \
EXT_framebuffer_object.xml \
+ ARB_copy_buffer.xml \
ARB_framebuffer_object.xml \
- APPLE_vertex_array_object.xml
+ ARB_map_buffer_range.xml \
+ ARB_vertex_array_object.xml \
+ APPLE_vertex_array_object.xml \
+ EXT_provoking_vertex.xml
COMMON = gl_XML.py glX_XML.py license.py $(API_XML) typeexpr.py
COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py
diff --git a/src/mesa/glapi/dispatch.h b/src/mesa/glapi/dispatch.h
index 45b2fa077a..b3f1aed1a4 100644
--- a/src/mesa/glapi/dispatch.h
+++ b/src/mesa/glapi/dispatch.h
@@ -1746,6 +1746,21 @@
#define CALL_RenderbufferStorageMultisample(disp, parameters) (*((disp)->RenderbufferStorageMultisample)) parameters
#define GET_RenderbufferStorageMultisample(disp) ((disp)->RenderbufferStorageMultisample)
#define SET_RenderbufferStorageMultisample(disp, fn) ((disp)->RenderbufferStorageMultisample = fn)
+#define CALL_FlushMappedBufferRange(disp, parameters) (*((disp)->FlushMappedBufferRange)) parameters
+#define GET_FlushMappedBufferRange(disp) ((disp)->FlushMappedBufferRange)
+#define SET_FlushMappedBufferRange(disp, fn) ((disp)->FlushMappedBufferRange = fn)
+#define CALL_MapBufferRange(disp, parameters) (*((disp)->MapBufferRange)) parameters
+#define GET_MapBufferRange(disp) ((disp)->MapBufferRange)
+#define SET_MapBufferRange(disp, fn) ((disp)->MapBufferRange = fn)
+#define CALL_BindVertexArray(disp, parameters) (*((disp)->BindVertexArray)) parameters
+#define GET_BindVertexArray(disp) ((disp)->BindVertexArray)
+#define SET_BindVertexArray(disp, fn) ((disp)->BindVertexArray = fn)
+#define CALL_GenVertexArrays(disp, parameters) (*((disp)->GenVertexArrays)) parameters
+#define GET_GenVertexArrays(disp) ((disp)->GenVertexArrays)
+#define SET_GenVertexArrays(disp, fn) ((disp)->GenVertexArrays = fn)
+#define CALL_CopyBufferSubData(disp, parameters) (*((disp)->CopyBufferSubData)) parameters
+#define GET_CopyBufferSubData(disp) ((disp)->CopyBufferSubData)
+#define SET_CopyBufferSubData(disp, fn) ((disp)->CopyBufferSubData = fn)
#define CALL_PolygonOffsetEXT(disp, parameters) (*((disp)->PolygonOffsetEXT)) parameters
#define GET_PolygonOffsetEXT(disp) ((disp)->PolygonOffsetEXT)
#define SET_PolygonOffsetEXT(disp, fn) ((disp)->PolygonOffsetEXT = fn)
@@ -2370,6 +2385,9 @@
#define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters
#define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT)
#define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn)
+#define CALL_ProvokingVertexEXT(disp, parameters) (*((disp)->ProvokingVertexEXT)) parameters
+#define GET_ProvokingVertexEXT(disp) ((disp)->ProvokingVertexEXT)
+#define SET_ProvokingVertexEXT(disp, fn) ((disp)->ProvokingVertexEXT = fn)
#define CALL_StencilFuncSeparateATI(disp, parameters) (*((disp)->StencilFuncSeparateATI)) parameters
#define GET_StencilFuncSeparateATI(disp) ((disp)->StencilFuncSeparateATI)
#define SET_StencilFuncSeparateATI(disp, fn) ((disp)->StencilFuncSeparateATI = fn)
@@ -2388,7 +2406,7 @@
#else
-#define driDispatchRemapTable_size 367
+#define driDispatchRemapTable_size 373
extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define AttachShader_remap_index 0
@@ -2545,219 +2563,225 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define GetAttribLocationARB_remap_index 151
#define DrawBuffersARB_remap_index 152
#define RenderbufferStorageMultisample_remap_index 153
-#define PolygonOffsetEXT_remap_index 154
-#define GetPixelTexGenParameterfvSGIS_remap_index 155
-#define GetPixelTexGenParameterivSGIS_remap_index 156
-#define PixelTexGenParameterfSGIS_remap_index 157
-#define PixelTexGenParameterfvSGIS_remap_index 158
-#define PixelTexGenParameteriSGIS_remap_index 159
-#define PixelTexGenParameterivSGIS_remap_index 160
-#define SampleMaskSGIS_remap_index 161
-#define SamplePatternSGIS_remap_index 162
-#define ColorPointerEXT_remap_index 163
-#define EdgeFlagPointerEXT_remap_index 164
-#define IndexPointerEXT_remap_index 165
-#define NormalPointerEXT_remap_index 166
-#define TexCoordPointerEXT_remap_index 167
-#define VertexPointerEXT_remap_index 168
-#define PointParameterfEXT_remap_index 169
-#define PointParameterfvEXT_remap_index 170
-#define LockArraysEXT_remap_index 171
-#define UnlockArraysEXT_remap_index 172
-#define CullParameterdvEXT_remap_index 173
-#define CullParameterfvEXT_remap_index 174
-#define SecondaryColor3bEXT_remap_index 175
-#define SecondaryColor3bvEXT_remap_index 176
-#define SecondaryColor3dEXT_remap_index 177
-#define SecondaryColor3dvEXT_remap_index 178
-#define SecondaryColor3fEXT_remap_index 179
-#define SecondaryColor3fvEXT_remap_index 180
-#define SecondaryColor3iEXT_remap_index 181
-#define SecondaryColor3ivEXT_remap_index 182
-#define SecondaryColor3sEXT_remap_index 183
-#define SecondaryColor3svEXT_remap_index 184
-#define SecondaryColor3ubEXT_remap_index 185
-#define SecondaryColor3ubvEXT_remap_index 186
-#define SecondaryColor3uiEXT_remap_index 187
-#define SecondaryColor3uivEXT_remap_index 188
-#define SecondaryColor3usEXT_remap_index 189
-#define SecondaryColor3usvEXT_remap_index 190
-#define SecondaryColorPointerEXT_remap_index 191
-#define MultiDrawArraysEXT_remap_index 192
-#define MultiDrawElementsEXT_remap_index 193
-#define FogCoordPointerEXT_remap_index 194
-#define FogCoorddEXT_remap_index 195
-#define FogCoorddvEXT_remap_index 196
-#define FogCoordfEXT_remap_index 197
-#define FogCoordfvEXT_remap_index 198
-#define PixelTexGenSGIX_remap_index 199
-#define BlendFuncSeparateEXT_remap_index 200
-#define FlushVertexArrayRangeNV_remap_index 201
-#define VertexArrayRangeNV_remap_index 202
-#define CombinerInputNV_remap_index 203
-#define CombinerOutputNV_remap_index 204
-#define CombinerParameterfNV_remap_index 205
-#define CombinerParameterfvNV_remap_index 206
-#define CombinerParameteriNV_remap_index 207
-#define CombinerParameterivNV_remap_index 208
-#define FinalCombinerInputNV_remap_index 209
-#define GetCombinerInputParameterfvNV_remap_index 210
-#define GetCombinerInputParameterivNV_remap_index 211
-#define GetCombinerOutputParameterfvNV_remap_index 212
-#define GetCombinerOutputParameterivNV_remap_index 213
-#define GetFinalCombinerInputParameterfvNV_remap_index 214
-#define GetFinalCombinerInputParameterivNV_remap_index 215
-#define ResizeBuffersMESA_remap_index 216
-#define WindowPos2dMESA_remap_index 217
-#define WindowPos2dvMESA_remap_index 218
-#define WindowPos2fMESA_remap_index 219
-#define WindowPos2fvMESA_remap_index 220
-#define WindowPos2iMESA_remap_index 221
-#define WindowPos2ivMESA_remap_index 222
-#define WindowPos2sMESA_remap_index 223
-#define WindowPos2svMESA_remap_index 224
-#define WindowPos3dMESA_remap_index 225
-#define WindowPos3dvMESA_remap_index 226
-#define WindowPos3fMESA_remap_index 227
-#define WindowPos3fvMESA_remap_index 228
-#define WindowPos3iMESA_remap_index 229
-#define WindowPos3ivMESA_remap_index 230
-#define WindowPos3sMESA_remap_index 231
-#define WindowPos3svMESA_remap_index 232
-#define WindowPos4dMESA_remap_index 233
-#define WindowPos4dvMESA_remap_index 234
-#define WindowPos4fMESA_remap_index 235
-#define WindowPos4fvMESA_remap_index 236
-#define WindowPos4iMESA_remap_index 237
-#define WindowPos4ivMESA_remap_index 238
-#define WindowPos4sMESA_remap_index 239
-#define WindowPos4svMESA_remap_index 240
-#define MultiModeDrawArraysIBM_remap_index 241
-#define MultiModeDrawElementsIBM_remap_index 242
-#define DeleteFencesNV_remap_index 243
-#define FinishFenceNV_remap_index 244
-#define GenFencesNV_remap_index 245
-#define GetFenceivNV_remap_index 246
-#define IsFenceNV_remap_index 247
-#define SetFenceNV_remap_index 248
-#define TestFenceNV_remap_index 249
-#define AreProgramsResidentNV_remap_index 250
-#define BindProgramNV_remap_index 251
-#define DeleteProgramsNV_remap_index 252
-#define ExecuteProgramNV_remap_index 253
-#define GenProgramsNV_remap_index 254
-#define GetProgramParameterdvNV_remap_index 255
-#define GetProgramParameterfvNV_remap_index 256
-#define GetProgramStringNV_remap_index 257
-#define GetProgramivNV_remap_index 258
-#define GetTrackMatrixivNV_remap_index 259
-#define GetVertexAttribPointervNV_remap_index 260
-#define GetVertexAttribdvNV_remap_index 261
-#define GetVertexAttribfvNV_remap_index 262
-#define GetVertexAttribivNV_remap_index 263
-#define IsProgramNV_remap_index 264
-#define LoadProgramNV_remap_index 265
-#define ProgramParameters4dvNV_remap_index 266
-#define ProgramParameters4fvNV_remap_index 267
-#define RequestResidentProgramsNV_remap_index 268
-#define TrackMatrixNV_remap_index 269
-#define VertexAttrib1dNV_remap_index 270
-#define VertexAttrib1dvNV_remap_index 271
-#define VertexAttrib1fNV_remap_index 272
-#define VertexAttrib1fvNV_remap_index 273
-#define VertexAttrib1sNV_remap_index 274
-#define VertexAttrib1svNV_remap_index 275
-#define VertexAttrib2dNV_remap_index 276
-#define VertexAttrib2dvNV_remap_index 277
-#define VertexAttrib2fNV_remap_index 278
-#define VertexAttrib2fvNV_remap_index 279
-#define VertexAttrib2sNV_remap_index 280
-#define VertexAttrib2svNV_remap_index 281
-#define VertexAttrib3dNV_remap_index 282
-#define VertexAttrib3dvNV_remap_index 283
-#define VertexAttrib3fNV_remap_index 284
-#define VertexAttrib3fvNV_remap_index 285
-#define VertexAttrib3sNV_remap_index 286
-#define VertexAttrib3svNV_remap_index 287
-#define VertexAttrib4dNV_remap_index 288
-#define VertexAttrib4dvNV_remap_index 289
-#define VertexAttrib4fNV_remap_index 290
-#define VertexAttrib4fvNV_remap_index 291
-#define VertexAttrib4sNV_remap_index 292
-#define VertexAttrib4svNV_remap_index 293
-#define VertexAttrib4ubNV_remap_index 294
-#define VertexAttrib4ubvNV_remap_index 295
-#define VertexAttribPointerNV_remap_index 296
-#define VertexAttribs1dvNV_remap_index 297
-#define VertexAttribs1fvNV_remap_index 298
-#define VertexAttribs1svNV_remap_index 299
-#define VertexAttribs2dvNV_remap_index 300
-#define VertexAttribs2fvNV_remap_index 301
-#define VertexAttribs2svNV_remap_index 302
-#define VertexAttribs3dvNV_remap_index 303
-#define VertexAttribs3fvNV_remap_index 304
-#define VertexAttribs3svNV_remap_index 305
-#define VertexAttribs4dvNV_remap_index 306
-#define VertexAttribs4fvNV_remap_index 307
-#define VertexAttribs4svNV_remap_index 308
-#define VertexAttribs4ubvNV_remap_index 309
-#define GetTexBumpParameterfvATI_remap_index 310
-#define GetTexBumpParameterivATI_remap_index 311
-#define TexBumpParameterfvATI_remap_index 312
-#define TexBumpParameterivATI_remap_index 313
-#define AlphaFragmentOp1ATI_remap_index 314
-#define AlphaFragmentOp2ATI_remap_index 315
-#define AlphaFragmentOp3ATI_remap_index 316
-#define BeginFragmentShaderATI_remap_index 317
-#define BindFragmentShaderATI_remap_index 318
-#define ColorFragmentOp1ATI_remap_index 319
-#define ColorFragmentOp2ATI_remap_index 320
-#define ColorFragmentOp3ATI_remap_index 321
-#define DeleteFragmentShaderATI_remap_index 322
-#define EndFragmentShaderATI_remap_index 323
-#define GenFragmentShadersATI_remap_index 324
-#define PassTexCoordATI_remap_index 325
-#define SampleMapATI_remap_index 326
-#define SetFragmentShaderConstantATI_remap_index 327
-#define PointParameteriNV_remap_index 328
-#define PointParameterivNV_remap_index 329
-#define ActiveStencilFaceEXT_remap_index 330
-#define BindVertexArrayAPPLE_remap_index 331
-#define DeleteVertexArraysAPPLE_remap_index 332
-#define GenVertexArraysAPPLE_remap_index 333
-#define IsVertexArrayAPPLE_remap_index 334
-#define GetProgramNamedParameterdvNV_remap_index 335
-#define GetProgramNamedParameterfvNV_remap_index 336
-#define ProgramNamedParameter4dNV_remap_index 337
-#define ProgramNamedParameter4dvNV_remap_index 338
-#define ProgramNamedParameter4fNV_remap_index 339
-#define ProgramNamedParameter4fvNV_remap_index 340
-#define DepthBoundsEXT_remap_index 341
-#define BlendEquationSeparateEXT_remap_index 342
-#define BindFramebufferEXT_remap_index 343
-#define BindRenderbufferEXT_remap_index 344
-#define CheckFramebufferStatusEXT_remap_index 345
-#define DeleteFramebuffersEXT_remap_index 346
-#define DeleteRenderbuffersEXT_remap_index 347
-#define FramebufferRenderbufferEXT_remap_index 348
-#define FramebufferTexture1DEXT_remap_index 349
-#define FramebufferTexture2DEXT_remap_index 350
-#define FramebufferTexture3DEXT_remap_index 351
-#define GenFramebuffersEXT_remap_index 352
-#define GenRenderbuffersEXT_remap_index 353
-#define GenerateMipmapEXT_remap_index 354
-#define GetFramebufferAttachmentParameterivEXT_remap_index 355
-#define GetRenderbufferParameterivEXT_remap_index 356
-#define IsFramebufferEXT_remap_index 357
-#define IsRenderbufferEXT_remap_index 358
-#define RenderbufferStorageEXT_remap_index 359
-#define BlitFramebufferEXT_remap_index 360
-#define FramebufferTextureLayerEXT_remap_index 361
-#define StencilFuncSeparateATI_remap_index 362
-#define ProgramEnvParameters4fvEXT_remap_index 363
-#define ProgramLocalParameters4fvEXT_remap_index 364
-#define GetQueryObjecti64vEXT_remap_index 365
-#define GetQueryObjectui64vEXT_remap_index 366
+#define FlushMappedBufferRange_remap_index 154
+#define MapBufferRange_remap_index 155
+#define BindVertexArray_remap_index 156
+#define GenVertexArrays_remap_index 157
+#define CopyBufferSubData_remap_index 158
+#define PolygonOffsetEXT_remap_index 159
+#define GetPixelTexGenParameterfvSGIS_remap_index 160
+#define GetPixelTexGenParameterivSGIS_remap_index 161
+#define PixelTexGenParameterfSGIS_remap_index 162
+#define PixelTexGenParameterfvSGIS_remap_index 163
+#define PixelTexGenParameteriSGIS_remap_index 164
+#define PixelTexGenParameterivSGIS_remap_index 165
+#define SampleMaskSGIS_remap_index 166
+#define SamplePatternSGIS_remap_index 167
+#define ColorPointerEXT_remap_index 168
+#define EdgeFlagPointerEXT_remap_index 169
+#define IndexPointerEXT_remap_index 170
+#define NormalPointerEXT_remap_index 171
+#define TexCoordPointerEXT_remap_index 172
+#define VertexPointerEXT_remap_index 173
+#define PointParameterfEXT_remap_index 174
+#define PointParameterfvEXT_remap_index 175
+#define LockArraysEXT_remap_index 176
+#define UnlockArraysEXT_remap_index 177
+#define CullParameterdvEXT_remap_index 178
+#define CullParameterfvEXT_remap_index 179
+#define SecondaryColor3bEXT_remap_index 180
+#define SecondaryColor3bvEXT_remap_index 181
+#define SecondaryColor3dEXT_remap_index 182
+#define SecondaryColor3dvEXT_remap_index 183
+#define SecondaryColor3fEXT_remap_index 184
+#define SecondaryColor3fvEXT_remap_index 185
+#define SecondaryColor3iEXT_remap_index 186
+#define SecondaryColor3ivEXT_remap_index 187
+#define SecondaryColor3sEXT_remap_index 188
+#define SecondaryColor3svEXT_remap_index 189
+#define SecondaryColor3ubEXT_remap_index 190
+#define SecondaryColor3ubvEXT_remap_index 191
+#define SecondaryColor3uiEXT_remap_index 192
+#define SecondaryColor3uivEXT_remap_index 193
+#define SecondaryColor3usEXT_remap_index 194
+#define SecondaryColor3usvEXT_remap_index 195
+#define SecondaryColorPointerEXT_remap_index 196
+#define MultiDrawArraysEXT_remap_index 197
+#define MultiDrawElementsEXT_remap_index 198
+#define FogCoordPointerEXT_remap_index 199
+#define FogCoorddEXT_remap_index 200
+#define FogCoorddvEXT_remap_index 201
+#define FogCoordfEXT_remap_index 202
+#define FogCoordfvEXT_remap_index 203
+#define PixelTexGenSGIX_remap_index 204
+#define BlendFuncSeparateEXT_remap_index 205
+#define FlushVertexArrayRangeNV_remap_index 206
+#define VertexArrayRangeNV_remap_index 207
+#define CombinerInputNV_remap_index 208
+#define CombinerOutputNV_remap_index 209
+#define CombinerParameterfNV_remap_index 210
+#define CombinerParameterfvNV_remap_index 211
+#define CombinerParameteriNV_remap_index 212
+#define CombinerParameterivNV_remap_index 213
+#define FinalCombinerInputNV_remap_index 214
+#define GetCombinerInputParameterfvNV_remap_index 215
+#define GetCombinerInputParameterivNV_remap_index 216
+#define GetCombinerOutputParameterfvNV_remap_index 217
+#define GetCombinerOutputParameterivNV_remap_index 218
+#define GetFinalCombinerInputParameterfvNV_remap_index 219
+#define GetFinalCombinerInputParameterivNV_remap_index 220
+#define ResizeBuffersMESA_remap_index 221
+#define WindowPos2dMESA_remap_index 222
+#define WindowPos2dvMESA_remap_index 223
+#define WindowPos2fMESA_remap_index 224
+#define WindowPos2fvMESA_remap_index 225
+#define WindowPos2iMESA_remap_index 226
+#define WindowPos2ivMESA_remap_index 227
+#define WindowPos2sMESA_remap_index 228
+#define WindowPos2svMESA_remap_index 229
+#define WindowPos3dMESA_remap_index 230
+#define WindowPos3dvMESA_remap_index 231
+#define WindowPos3fMESA_remap_index 232
+#define WindowPos3fvMESA_remap_index 233
+#define WindowPos3iMESA_remap_index 234
+#define WindowPos3ivMESA_remap_index 235
+#define WindowPos3sMESA_remap_index 236
+#define WindowPos3svMESA_remap_index 237
+#define WindowPos4dMESA_remap_index 238
+#define WindowPos4dvMESA_remap_index 239
+#define WindowPos4fMESA_remap_index 240
+#define WindowPos4fvMESA_remap_index 241
+#define WindowPos4iMESA_remap_index 242
+#define WindowPos4ivMESA_remap_index 243
+#define WindowPos4sMESA_remap_index 244
+#define WindowPos4svMESA_remap_index 245
+#define MultiModeDrawArraysIBM_remap_index 246
+#define MultiModeDrawElementsIBM_remap_index 247
+#define DeleteFencesNV_remap_index 248
+#define FinishFenceNV_remap_index 249
+#define GenFencesNV_remap_index 250
+#define GetFenceivNV_remap_index 251
+#define IsFenceNV_remap_index 252
+#define SetFenceNV_remap_index 253
+#define TestFenceNV_remap_index 254
+#define AreProgramsResidentNV_remap_index 255
+#define BindProgramNV_remap_index 256
+#define DeleteProgramsNV_remap_index 257
+#define ExecuteProgramNV_remap_index 258
+#define GenProgramsNV_remap_index 259
+#define GetProgramParameterdvNV_remap_index 260
+#define GetProgramParameterfvNV_remap_index 261
+#define GetProgramStringNV_remap_index 262
+#define GetProgramivNV_remap_index 263
+#define GetTrackMatrixivNV_remap_index 264
+#define GetVertexAttribPointervNV_remap_index 265
+#define GetVertexAttribdvNV_remap_index 266
+#define GetVertexAttribfvNV_remap_index 267
+#define GetVertexAttribivNV_remap_index 268
+#define IsProgramNV_remap_index 269
+#define LoadProgramNV_remap_index 270
+#define ProgramParameters4dvNV_remap_index 271
+#define ProgramParameters4fvNV_remap_index 272
+#define RequestResidentProgramsNV_remap_index 273
+#define TrackMatrixNV_remap_index 274
+#define VertexAttrib1dNV_remap_index 275
+#define VertexAttrib1dvNV_remap_index 276
+#define VertexAttrib1fNV_remap_index 277
+#define VertexAttrib1fvNV_remap_index 278
+#define VertexAttrib1sNV_remap_index 279
+#define VertexAttrib1svNV_remap_index 280
+#define VertexAttrib2dNV_remap_index 281
+#define VertexAttrib2dvNV_remap_index 282
+#define VertexAttrib2fNV_remap_index 283
+#define VertexAttrib2fvNV_remap_index 284
+#define VertexAttrib2sNV_remap_index 285
+#define VertexAttrib2svNV_remap_index 286
+#define VertexAttrib3dNV_remap_index 287
+#define VertexAttrib3dvNV_remap_index 288
+#define VertexAttrib3fNV_remap_index 289
+#define VertexAttrib3fvNV_remap_index 290
+#define VertexAttrib3sNV_remap_index 291
+#define VertexAttrib3svNV_remap_index 292
+#define VertexAttrib4dNV_remap_index 293
+#define VertexAttrib4dvNV_remap_index 294
+#define VertexAttrib4fNV_remap_index 295
+#define VertexAttrib4fvNV_remap_index 296
+#define VertexAttrib4sNV_remap_index 297
+#define VertexAttrib4svNV_remap_index 298
+#define VertexAttrib4ubNV_remap_index 299
+#define VertexAttrib4ubvNV_remap_index 300
+#define VertexAttribPointerNV_remap_index 301
+#define VertexAttribs1dvNV_remap_index 302
+#define VertexAttribs1fvNV_remap_index 303
+#define VertexAttribs1svNV_remap_index 304
+#define VertexAttribs2dvNV_remap_index 305
+#define VertexAttribs2fvNV_remap_index 306
+#define VertexAttribs2svNV_remap_index 307
+#define VertexAttribs3dvNV_remap_index 308
+#define VertexAttribs3fvNV_remap_index 309
+#define VertexAttribs3svNV_remap_index 310
+#define VertexAttribs4dvNV_remap_index 311
+#define VertexAttribs4fvNV_remap_index 312
+#define VertexAttribs4svNV_remap_index 313
+#define VertexAttribs4ubvNV_remap_index 314
+#define GetTexBumpParameterfvATI_remap_index 315
+#define GetTexBumpParameterivATI_remap_index 316
+#define TexBumpParameterfvATI_remap_index 317
+#define TexBumpParameterivATI_remap_index 318
+#define AlphaFragmentOp1ATI_remap_index 319
+#define AlphaFragmentOp2ATI_remap_index 320
+#define AlphaFragmentOp3ATI_remap_index 321
+#define BeginFragmentShaderATI_remap_index 322
+#define BindFragmentShaderATI_remap_index 323
+#define ColorFragmentOp1ATI_remap_index 324
+#define ColorFragmentOp2ATI_remap_index 325
+#define ColorFragmentOp3ATI_remap_index 326
+#define DeleteFragmentShaderATI_remap_index 327
+#define EndFragmentShaderATI_remap_index 328
+#define GenFragmentShadersATI_remap_index 329
+#define PassTexCoordATI_remap_index 330
+#define SampleMapATI_remap_index 331
+#define SetFragmentShaderConstantATI_remap_index 332
+#define PointParameteriNV_remap_index 333
+#define PointParameterivNV_remap_index 334
+#define ActiveStencilFaceEXT_remap_index 335
+#define BindVertexArrayAPPLE_remap_index 336
+#define DeleteVertexArraysAPPLE_remap_index 337
+#define GenVertexArraysAPPLE_remap_index 338
+#define IsVertexArrayAPPLE_remap_index 339
+#define GetProgramNamedParameterdvNV_remap_index 340
+#define GetProgramNamedParameterfvNV_remap_index 341
+#define ProgramNamedParameter4dNV_remap_index 342
+#define ProgramNamedParameter4dvNV_remap_index 343
+#define ProgramNamedParameter4fNV_remap_index 344
+#define ProgramNamedParameter4fvNV_remap_index 345
+#define DepthBoundsEXT_remap_index 346
+#define BlendEquationSeparateEXT_remap_index 347
+#define BindFramebufferEXT_remap_index 348
+#define BindRenderbufferEXT_remap_index 349
+#define CheckFramebufferStatusEXT_remap_index 350
+#define DeleteFramebuffersEXT_remap_index 351
+#define DeleteRenderbuffersEXT_remap_index 352
+#define FramebufferRenderbufferEXT_remap_index 353
+#define FramebufferTexture1DEXT_remap_index 354
+#define FramebufferTexture2DEXT_remap_index 355
+#define FramebufferTexture3DEXT_remap_index 356
+#define GenFramebuffersEXT_remap_index 357
+#define GenRenderbuffersEXT_remap_index 358
+#define GenerateMipmapEXT_remap_index 359
+#define GetFramebufferAttachmentParameterivEXT_remap_index 360
+#define GetRenderbufferParameterivEXT_remap_index 361
+#define IsFramebufferEXT_remap_index 362
+#define IsRenderbufferEXT_remap_index 363
+#define RenderbufferStorageEXT_remap_index 364
+#define BlitFramebufferEXT_remap_index 365
+#define FramebufferTextureLayerEXT_remap_index 366
+#define ProvokingVertexEXT_remap_index 367
+#define StencilFuncSeparateATI_remap_index 368
+#define ProgramEnvParameters4fvEXT_remap_index 369
+#define ProgramLocalParameters4fvEXT_remap_index 370
+#define GetQueryObjecti64vEXT_remap_index 371
+#define GetQueryObjectui64vEXT_remap_index 372
#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters)
#define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index])
@@ -3221,6 +3245,21 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], parameters)
#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index])
#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], fn)
+#define CALL_FlushMappedBufferRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRange_remap_index], parameters)
+#define GET_FlushMappedBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index])
+#define SET_FlushMappedBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index], fn)
+#define CALL_MapBufferRange(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr, GLbitfield)), driDispatchRemapTable[MapBufferRange_remap_index], parameters)
+#define GET_MapBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index])
+#define SET_MapBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index], fn)
+#define CALL_BindVertexArray(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindVertexArray_remap_index], parameters)
+#define GET_BindVertexArray(disp) GET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index])
+#define SET_BindVertexArray(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index], fn)
+#define CALL_GenVertexArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenVertexArrays_remap_index], parameters)
+#define GET_GenVertexArrays(disp) GET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index])
+#define SET_GenVertexArrays(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index], fn)
+#define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), driDispatchRemapTable[CopyBufferSubData_remap_index], parameters)
+#define GET_CopyBufferSubData(disp) GET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index])
+#define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index], fn)
#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[PolygonOffsetEXT_remap_index], parameters)
#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index])
#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index], fn)
@@ -3845,6 +3884,9 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters)
#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index])
#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn)
+#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ProvokingVertexEXT_remap_index], parameters)
+#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index])
+#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index], fn)
#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparateATI_remap_index], parameters)
#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index])
#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index], fn)
diff --git a/src/mesa/glapi/glX_proto_send.py b/src/mesa/glapi/glX_proto_send.py
index 501706acc7..daca1b767a 100644
--- a/src/mesa/glapi/glX_proto_send.py
+++ b/src/mesa/glapi/glX_proto_send.py
@@ -373,9 +373,13 @@ const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 };
print '{'
print ' __GLXcontext * const gc = __glXGetCurrentContext();'
print ''
+ print '#ifdef GLX_DIRECT_RENDERING'
print ' if (gc->driContext) {'
print ' %sCALL_%s(GET_DISPATCH(), (%s));' % (ret_string, func.name, func.get_called_parameter_string())
- print ' } else {'
+ print ' } else'
+ print '#endif'
+ print ' {'
+
footer = '}\n}\n'
else:
print '#define %s %d' % (func.opcode_name(), func.opcode_value())
diff --git a/src/mesa/glapi/gl_API.xml b/src/mesa/glapi/gl_API.xml
index 4b66793e1c..06560d175a 100644
--- a/src/mesa/glapi/gl_API.xml
+++ b/src/mesa/glapi/gl_API.xml
@@ -7948,6 +7948,12 @@
<xi:include href="ARB_framebuffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="ARB_copy_buffer.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_map_buffer_range.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
+<xi:include href="ARB_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<!-- Non-ARB extensions sorted by extension number. -->
@@ -12224,6 +12230,8 @@
<xi:include href="EXT_framebuffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+<xi:include href="EXT_provoking_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+
<category name="GL_EXT_framebuffer_blit" number="316">
<enum name="READ_FRAMEBUFFER_EXT" value="0x8CA8"/>
<enum name="DRAW_FRAMEBUFFER_EXT" value="0x8CA9"/>
diff --git a/src/mesa/glapi/glapioffsets.h b/src/mesa/glapi/glapioffsets.h
index 14f305f025..9ed67a645f 100644
--- a/src/mesa/glapi/glapioffsets.h
+++ b/src/mesa/glapi/glapioffsets.h
@@ -594,220 +594,226 @@
#define _gloffset_GetAttribLocationARB 559
#define _gloffset_DrawBuffersARB 560
#define _gloffset_RenderbufferStorageMultisample 561
-#define _gloffset_PolygonOffsetEXT 562
-#define _gloffset_GetPixelTexGenParameterfvSGIS 563
-#define _gloffset_GetPixelTexGenParameterivSGIS 564
-#define _gloffset_PixelTexGenParameterfSGIS 565
-#define _gloffset_PixelTexGenParameterfvSGIS 566
-#define _gloffset_PixelTexGenParameteriSGIS 567
-#define _gloffset_PixelTexGenParameterivSGIS 568
-#define _gloffset_SampleMaskSGIS 569
-#define _gloffset_SamplePatternSGIS 570
-#define _gloffset_ColorPointerEXT 571
-#define _gloffset_EdgeFlagPointerEXT 572
-#define _gloffset_IndexPointerEXT 573
-#define _gloffset_NormalPointerEXT 574
-#define _gloffset_TexCoordPointerEXT 575
-#define _gloffset_VertexPointerEXT 576
-#define _gloffset_PointParameterfEXT 577
-#define _gloffset_PointParameterfvEXT 578
-#define _gloffset_LockArraysEXT 579
-#define _gloffset_UnlockArraysEXT 580
-#define _gloffset_CullParameterdvEXT 581
-#define _gloffset_CullParameterfvEXT 582
-#define _gloffset_SecondaryColor3bEXT 583
-#define _gloffset_SecondaryColor3bvEXT 584
-#define _gloffset_SecondaryColor3dEXT 585
-#define _gloffset_SecondaryColor3dvEXT 586
-#define _gloffset_SecondaryColor3fEXT 587
-#define _gloffset_SecondaryColor3fvEXT 588
-#define _gloffset_SecondaryColor3iEXT 589
-#define _gloffset_SecondaryColor3ivEXT 590
-#define _gloffset_SecondaryColor3sEXT 591
-#define _gloffset_SecondaryColor3svEXT 592
-#define _gloffset_SecondaryColor3ubEXT 593
-#define _gloffset_SecondaryColor3ubvEXT 594
-#define _gloffset_SecondaryColor3uiEXT 595
-#define _gloffset_SecondaryColor3uivEXT 596
-#define _gloffset_SecondaryColor3usEXT 597
-#define _gloffset_SecondaryColor3usvEXT 598
-#define _gloffset_SecondaryColorPointerEXT 599
-#define _gloffset_MultiDrawArraysEXT 600
-#define _gloffset_MultiDrawElementsEXT 601
-#define _gloffset_FogCoordPointerEXT 602
-#define _gloffset_FogCoorddEXT 603
-#define _gloffset_FogCoorddvEXT 604
-#define _gloffset_FogCoordfEXT 605
-#define _gloffset_FogCoordfvEXT 606
-#define _gloffset_PixelTexGenSGIX 607
-#define _gloffset_BlendFuncSeparateEXT 608
-#define _gloffset_FlushVertexArrayRangeNV 609
-#define _gloffset_VertexArrayRangeNV 610
-#define _gloffset_CombinerInputNV 611
-#define _gloffset_CombinerOutputNV 612
-#define _gloffset_CombinerParameterfNV 613
-#define _gloffset_CombinerParameterfvNV 614
-#define _gloffset_CombinerParameteriNV 615
-#define _gloffset_CombinerParameterivNV 616
-#define _gloffset_FinalCombinerInputNV 617
-#define _gloffset_GetCombinerInputParameterfvNV 618
-#define _gloffset_GetCombinerInputParameterivNV 619
-#define _gloffset_GetCombinerOutputParameterfvNV 620
-#define _gloffset_GetCombinerOutputParameterivNV 621
-#define _gloffset_GetFinalCombinerInputParameterfvNV 622
-#define _gloffset_GetFinalCombinerInputParameterivNV 623
-#define _gloffset_ResizeBuffersMESA 624
-#define _gloffset_WindowPos2dMESA 625
-#define _gloffset_WindowPos2dvMESA 626
-#define _gloffset_WindowPos2fMESA 627
-#define _gloffset_WindowPos2fvMESA 628
-#define _gloffset_WindowPos2iMESA 629
-#define _gloffset_WindowPos2ivMESA 630
-#define _gloffset_WindowPos2sMESA 631
-#define _gloffset_WindowPos2svMESA 632
-#define _gloffset_WindowPos3dMESA 633
-#define _gloffset_WindowPos3dvMESA 634
-#define _gloffset_WindowPos3fMESA 635
-#define _gloffset_WindowPos3fvMESA 636
-#define _gloffset_WindowPos3iMESA 637
-#define _gloffset_WindowPos3ivMESA 638
-#define _gloffset_WindowPos3sMESA 639
-#define _gloffset_WindowPos3svMESA 640
-#define _gloffset_WindowPos4dMESA 641
-#define _gloffset_WindowPos4dvMESA 642
-#define _gloffset_WindowPos4fMESA 643
-#define _gloffset_WindowPos4fvMESA 644
-#define _gloffset_WindowPos4iMESA 645
-#define _gloffset_WindowPos4ivMESA 646
-#define _gloffset_WindowPos4sMESA 647
-#define _gloffset_WindowPos4svMESA 648
-#define _gloffset_MultiModeDrawArraysIBM 649
-#define _gloffset_MultiModeDrawElementsIBM 650
-#define _gloffset_DeleteFencesNV 651
-#define _gloffset_FinishFenceNV 652
-#define _gloffset_GenFencesNV 653
-#define _gloffset_GetFenceivNV 654
-#define _gloffset_IsFenceNV 655
-#define _gloffset_SetFenceNV 656
-#define _gloffset_TestFenceNV 657
-#define _gloffset_AreProgramsResidentNV 658
-#define _gloffset_BindProgramNV 659
-#define _gloffset_DeleteProgramsNV 660
-#define _gloffset_ExecuteProgramNV 661
-#define _gloffset_GenProgramsNV 662
-#define _gloffset_GetProgramParameterdvNV 663
-#define _gloffset_GetProgramParameterfvNV 664
-#define _gloffset_GetProgramStringNV 665
-#define _gloffset_GetProgramivNV 666
-#define _gloffset_GetTrackMatrixivNV 667
-#define _gloffset_GetVertexAttribPointervNV 668
-#define _gloffset_GetVertexAttribdvNV 669
-#define _gloffset_GetVertexAttribfvNV 670
-#define _gloffset_GetVertexAttribivNV 671
-#define _gloffset_IsProgramNV 672
-#define _gloffset_LoadProgramNV 673
-#define _gloffset_ProgramParameters4dvNV 674
-#define _gloffset_ProgramParameters4fvNV 675
-#define _gloffset_RequestResidentProgramsNV 676
-#define _gloffset_TrackMatrixNV 677
-#define _gloffset_VertexAttrib1dNV 678
-#define _gloffset_VertexAttrib1dvNV 679
-#define _gloffset_VertexAttrib1fNV 680
-#define _gloffset_VertexAttrib1fvNV 681
-#define _gloffset_VertexAttrib1sNV 682
-#define _gloffset_VertexAttrib1svNV 683
-#define _gloffset_VertexAttrib2dNV 684
-#define _gloffset_VertexAttrib2dvNV 685
-#define _gloffset_VertexAttrib2fNV 686
-#define _gloffset_VertexAttrib2fvNV 687
-#define _gloffset_VertexAttrib2sNV 688
-#define _gloffset_VertexAttrib2svNV 689
-#define _gloffset_VertexAttrib3dNV 690
-#define _gloffset_VertexAttrib3dvNV 691
-#define _gloffset_VertexAttrib3fNV 692
-#define _gloffset_VertexAttrib3fvNV 693
-#define _gloffset_VertexAttrib3sNV 694
-#define _gloffset_VertexAttrib3svNV 695
-#define _gloffset_VertexAttrib4dNV 696
-#define _gloffset_VertexAttrib4dvNV 697
-#define _gloffset_VertexAttrib4fNV 698
-#define _gloffset_VertexAttrib4fvNV 699
-#define _gloffset_VertexAttrib4sNV 700
-#define _gloffset_VertexAttrib4svNV 701
-#define _gloffset_VertexAttrib4ubNV 702
-#define _gloffset_VertexAttrib4ubvNV 703
-#define _gloffset_VertexAttribPointerNV 704
-#define _gloffset_VertexAttribs1dvNV 705
-#define _gloffset_VertexAttribs1fvNV 706
-#define _gloffset_VertexAttribs1svNV 707
-#define _gloffset_VertexAttribs2dvNV 708
-#define _gloffset_VertexAttribs2fvNV 709
-#define _gloffset_VertexAttribs2svNV 710
-#define _gloffset_VertexAttribs3dvNV 711
-#define _gloffset_VertexAttribs3fvNV 712
-#define _gloffset_VertexAttribs3svNV 713
-#define _gloffset_VertexAttribs4dvNV 714
-#define _gloffset_VertexAttribs4fvNV 715
-#define _gloffset_VertexAttribs4svNV 716
-#define _gloffset_VertexAttribs4ubvNV 717
-#define _gloffset_GetTexBumpParameterfvATI 718
-#define _gloffset_GetTexBumpParameterivATI 719
-#define _gloffset_TexBumpParameterfvATI 720
-#define _gloffset_TexBumpParameterivATI 721
-#define _gloffset_AlphaFragmentOp1ATI 722
-#define _gloffset_AlphaFragmentOp2ATI 723
-#define _gloffset_AlphaFragmentOp3ATI 724
-#define _gloffset_BeginFragmentShaderATI 725
-#define _gloffset_BindFragmentShaderATI 726
-#define _gloffset_ColorFragmentOp1ATI 727
-#define _gloffset_ColorFragmentOp2ATI 728
-#define _gloffset_ColorFragmentOp3ATI 729
-#define _gloffset_DeleteFragmentShaderATI 730
-#define _gloffset_EndFragmentShaderATI 731
-#define _gloffset_GenFragmentShadersATI 732
-#define _gloffset_PassTexCoordATI 733
-#define _gloffset_SampleMapATI 734
-#define _gloffset_SetFragmentShaderConstantATI 735
-#define _gloffset_PointParameteriNV 736
-#define _gloffset_PointParameterivNV 737
-#define _gloffset_ActiveStencilFaceEXT 738
-#define _gloffset_BindVertexArrayAPPLE 739
-#define _gloffset_DeleteVertexArraysAPPLE 740
-#define _gloffset_GenVertexArraysAPPLE 741
-#define _gloffset_IsVertexArrayAPPLE 742
-#define _gloffset_GetProgramNamedParameterdvNV 743
-#define _gloffset_GetProgramNamedParameterfvNV 744
-#define _gloffset_ProgramNamedParameter4dNV 745
-#define _gloffset_ProgramNamedParameter4dvNV 746
-#define _gloffset_ProgramNamedParameter4fNV 747
-#define _gloffset_ProgramNamedParameter4fvNV 748
-#define _gloffset_DepthBoundsEXT 749
-#define _gloffset_BlendEquationSeparateEXT 750
-#define _gloffset_BindFramebufferEXT 751
-#define _gloffset_BindRenderbufferEXT 752
-#define _gloffset_CheckFramebufferStatusEXT 753
-#define _gloffset_DeleteFramebuffersEXT 754
-#define _gloffset_DeleteRenderbuffersEXT 755
-#define _gloffset_FramebufferRenderbufferEXT 756
-#define _gloffset_FramebufferTexture1DEXT 757
-#define _gloffset_FramebufferTexture2DEXT 758
-#define _gloffset_FramebufferTexture3DEXT 759
-#define _gloffset_GenFramebuffersEXT 760
-#define _gloffset_GenRenderbuffersEXT 761
-#define _gloffset_GenerateMipmapEXT 762
-#define _gloffset_GetFramebufferAttachmentParameterivEXT 763
-#define _gloffset_GetRenderbufferParameterivEXT 764
-#define _gloffset_IsFramebufferEXT 765
-#define _gloffset_IsRenderbufferEXT 766
-#define _gloffset_RenderbufferStorageEXT 767
-#define _gloffset_BlitFramebufferEXT 768
-#define _gloffset_FramebufferTextureLayerEXT 769
-#define _gloffset_StencilFuncSeparateATI 770
-#define _gloffset_ProgramEnvParameters4fvEXT 771
-#define _gloffset_ProgramLocalParameters4fvEXT 772
-#define _gloffset_GetQueryObjecti64vEXT 773
-#define _gloffset_GetQueryObjectui64vEXT 774
-#define _gloffset_FIRST_DYNAMIC 775
+#define _gloffset_FlushMappedBufferRange 562
+#define _gloffset_MapBufferRange 563
+#define _gloffset_BindVertexArray 564
+#define _gloffset_GenVertexArrays 565
+#define _gloffset_CopyBufferSubData 566
+#define _gloffset_PolygonOffsetEXT 567
+#define _gloffset_GetPixelTexGenParameterfvSGIS 568
+#define _gloffset_GetPixelTexGenParameterivSGIS 569
+#define _gloffset_PixelTexGenParameterfSGIS 570
+#define _gloffset_PixelTexGenParameterfvSGIS 571
+#define _gloffset_PixelTexGenParameteriSGIS 572
+#define _gloffset_PixelTexGenParameterivSGIS 573
+#define _gloffset_SampleMaskSGIS 574
+#define _gloffset_SamplePatternSGIS 575
+#define _gloffset_ColorPointerEXT 576
+#define _gloffset_EdgeFlagPointerEXT 577
+#define _gloffset_IndexPointerEXT 578
+#define _gloffset_NormalPointerEXT 579
+#define _gloffset_TexCoordPointerEXT 580
+#define _gloffset_VertexPointerEXT 581
+#define _gloffset_PointParameterfEXT 582
+#define _gloffset_PointParameterfvEXT 583
+#define _gloffset_LockArraysEXT 584
+#define _gloffset_UnlockArraysEXT 585
+#define _gloffset_CullParameterdvEXT 586
+#define _gloffset_CullParameterfvEXT 587
+#define _gloffset_SecondaryColor3bEXT 588
+#define _gloffset_SecondaryColor3bvEXT 589
+#define _gloffset_SecondaryColor3dEXT 590
+#define _gloffset_SecondaryColor3dvEXT 591
+#define _gloffset_SecondaryColor3fEXT 592
+#define _gloffset_SecondaryColor3fvEXT 593
+#define _gloffset_SecondaryColor3iEXT 594
+#define _gloffset_SecondaryColor3ivEXT 595
+#define _gloffset_SecondaryColor3sEXT 596
+#define _gloffset_SecondaryColor3svEXT 597
+#define _gloffset_SecondaryColor3ubEXT 598
+#define _gloffset_SecondaryColor3ubvEXT 599
+#define _gloffset_SecondaryColor3uiEXT 600
+#define _gloffset_SecondaryColor3uivEXT 601
+#define _gloffset_SecondaryColor3usEXT 602
+#define _gloffset_SecondaryColor3usvEXT 603
+#define _gloffset_SecondaryColorPointerEXT 604
+#define _gloffset_MultiDrawArraysEXT 605
+#define _gloffset_MultiDrawElementsEXT 606
+#define _gloffset_FogCoordPointerEXT 607
+#define _gloffset_FogCoorddEXT 608
+#define _gloffset_FogCoorddvEXT 609
+#define _gloffset_FogCoordfEXT 610
+#define _gloffset_FogCoordfvEXT 611
+#define _gloffset_PixelTexGenSGIX 612
+#define _gloffset_BlendFuncSeparateEXT 613
+#define _gloffset_FlushVertexArrayRangeNV 614
+#define _gloffset_VertexArrayRangeNV 615
+#define _gloffset_CombinerInputNV 616
+#define _gloffset_CombinerOutputNV 617
+#define _gloffset_CombinerParameterfNV 618
+#define _gloffset_CombinerParameterfvNV 619
+#define _gloffset_CombinerParameteriNV 620
+#define _gloffset_CombinerParameterivNV 621
+#define _gloffset_FinalCombinerInputNV 622
+#define _gloffset_GetCombinerInputParameterfvNV 623
+#define _gloffset_GetCombinerInputParameterivNV 624
+#define _gloffset_GetCombinerOutputParameterfvNV 625
+#define _gloffset_GetCombinerOutputParameterivNV 626
+#define _gloffset_GetFinalCombinerInputParameterfvNV 627
+#define _gloffset_GetFinalCombinerInputParameterivNV 628
+#define _gloffset_ResizeBuffersMESA 629
+#define _gloffset_WindowPos2dMESA 630
+#define _gloffset_WindowPos2dvMESA 631
+#define _gloffset_WindowPos2fMESA 632
+#define _gloffset_WindowPos2fvMESA 633
+#define _gloffset_WindowPos2iMESA 634
+#define _gloffset_WindowPos2ivMESA 635
+#define _gloffset_WindowPos2sMESA 636
+#define _gloffset_WindowPos2svMESA 637
+#define _gloffset_WindowPos3dMESA 638
+#define _gloffset_WindowPos3dvMESA 639
+#define _gloffset_WindowPos3fMESA 640
+#define _gloffset_WindowPos3fvMESA 641
+#define _gloffset_WindowPos3iMESA 642
+#define _gloffset_WindowPos3ivMESA 643
+#define _gloffset_WindowPos3sMESA 644
+#define _gloffset_WindowPos3svMESA 645
+#define _gloffset_WindowPos4dMESA 646
+#define _gloffset_WindowPos4dvMESA 647
+#define _gloffset_WindowPos4fMESA 648
+#define _gloffset_WindowPos4fvMESA 649
+#define _gloffset_WindowPos4iMESA 650
+#define _gloffset_WindowPos4ivMESA 651
+#define _gloffset_WindowPos4sMESA 652
+#define _gloffset_WindowPos4svMESA 653
+#define _gloffset_MultiModeDrawArraysIBM 654
+#define _gloffset_MultiModeDrawElementsIBM 655
+#define _gloffset_DeleteFencesNV 656
+#define _gloffset_FinishFenceNV 657
+#define _gloffset_GenFencesNV 658
+#define _gloffset_GetFenceivNV 659
+#define _gloffset_IsFenceNV 660
+#define _gloffset_SetFenceNV 661
+#define _gloffset_TestFenceNV 662
+#define _gloffset_AreProgramsResidentNV 663
+#define _gloffset_BindProgramNV 664
+#define _gloffset_DeleteProgramsNV 665
+#define _gloffset_ExecuteProgramNV 666
+#define _gloffset_GenProgramsNV 667
+#define _gloffset_GetProgramParameterdvNV 668
+#define _gloffset_GetProgramParameterfvNV 669
+#define _gloffset_GetProgramStringNV 670
+#define _gloffset_GetProgramivNV 671
+#define _gloffset_GetTrackMatrixivNV 672
+#define _gloffset_GetVertexAttribPointervNV 673
+#define _gloffset_GetVertexAttribdvNV 674
+#define _gloffset_GetVertexAttribfvNV 675
+#define _gloffset_GetVertexAttribivNV 676
+#define _gloffset_IsProgramNV 677
+#define _gloffset_LoadProgramNV 678
+#define _gloffset_ProgramParameters4dvNV 679
+#define _gloffset_ProgramParameters4fvNV 680
+#define _gloffset_RequestResidentProgramsNV 681
+#define _gloffset_TrackMatrixNV 682
+#define _gloffset_VertexAttrib1dNV 683
+#define _gloffset_VertexAttrib1dvNV 684
+#define _gloffset_VertexAttrib1fNV 685
+#define _gloffset_VertexAttrib1fvNV 686
+#define _gloffset_VertexAttrib1sNV 687
+#define _gloffset_VertexAttrib1svNV 688
+#define _gloffset_VertexAttrib2dNV 689
+#define _gloffset_VertexAttrib2dvNV 690
+#define _gloffset_VertexAttrib2fNV 691
+#define _gloffset_VertexAttrib2fvNV 692
+#define _gloffset_VertexAttrib2sNV 693
+#define _gloffset_VertexAttrib2svNV 694
+#define _gloffset_VertexAttrib3dNV 695
+#define _gloffset_VertexAttrib3dvNV 696
+#define _gloffset_VertexAttrib3fNV 697
+#define _gloffset_VertexAttrib3fvNV 698
+#define _gloffset_VertexAttrib3sNV 699
+#define _gloffset_VertexAttrib3svNV 700
+#define _gloffset_VertexAttrib4dNV 701
+#define _gloffset_VertexAttrib4dvNV 702
+#define _gloffset_VertexAttrib4fNV 703
+#define _gloffset_VertexAttrib4fvNV 704
+#define _gloffset_VertexAttrib4sNV 705
+#define _gloffset_VertexAttrib4svNV 706
+#define _gloffset_VertexAttrib4ubNV 707
+#define _gloffset_VertexAttrib4ubvNV 708
+#define _gloffset_VertexAttribPointerNV 709
+#define _gloffset_VertexAttribs1dvNV 710
+#define _gloffset_VertexAttribs1fvNV 711
+#define _gloffset_VertexAttribs1svNV 712
+#define _gloffset_VertexAttribs2dvNV 713
+#define _gloffset_VertexAttribs2fvNV 714
+#define _gloffset_VertexAttribs2svNV 715
+#define _gloffset_VertexAttribs3dvNV 716
+#define _gloffset_VertexAttribs3fvNV 717
+#define _gloffset_VertexAttribs3svNV 718
+#define _gloffset_VertexAttribs4dvNV 719
+#define _gloffset_VertexAttribs4fvNV 720
+#define _gloffset_VertexAttribs4svNV 721
+#define _gloffset_VertexAttribs4ubvNV 722
+#define _gloffset_GetTexBumpParameterfvATI 723
+#define _gloffset_GetTexBumpParameterivATI 724
+#define _gloffset_TexBumpParameterfvATI 725
+#define _gloffset_TexBumpParameterivATI 726
+#define _gloffset_AlphaFragmentOp1ATI 727
+#define _gloffset_AlphaFragmentOp2ATI 728
+#define _gloffset_AlphaFragmentOp3ATI 729
+#define _gloffset_BeginFragmentShaderATI 730
+#define _gloffset_BindFragmentShaderATI 731
+#define _gloffset_ColorFragmentOp1ATI 732
+#define _gloffset_ColorFragmentOp2ATI 733
+#define _gloffset_ColorFragmentOp3ATI 734
+#define _gloffset_DeleteFragmentShaderATI 735
+#define _gloffset_EndFragmentShaderATI 736
+#define _gloffset_GenFragmentShadersATI 737
+#define _gloffset_PassTexCoordATI 738
+#define _gloffset_SampleMapATI 739
+#define _gloffset_SetFragmentShaderConstantATI 740
+#define _gloffset_PointParameteriNV 741
+#define _gloffset_PointParameterivNV 742
+#define _gloffset_ActiveStencilFaceEXT 743
+#define _gloffset_BindVertexArrayAPPLE 744
+#define _gloffset_DeleteVertexArraysAPPLE 745
+#define _gloffset_GenVertexArraysAPPLE 746
+#define _gloffset_IsVertexArrayAPPLE 747
+#define _gloffset_GetProgramNamedParameterdvNV 748
+#define _gloffset_GetProgramNamedParameterfvNV 749
+#define _gloffset_ProgramNamedParameter4dNV 750
+#define _gloffset_ProgramNamedParameter4dvNV 751
+#define _gloffset_ProgramNamedParameter4fNV 752
+#define _gloffset_ProgramNamedParameter4fvNV 753
+#define _gloffset_DepthBoundsEXT 754
+#define _gloffset_BlendEquationSeparateEXT 755
+#define _gloffset_BindFramebufferEXT 756
+#define _gloffset_BindRenderbufferEXT 757
+#define _gloffset_CheckFramebufferStatusEXT 758
+#define _gloffset_DeleteFramebuffersEXT 759
+#define _gloffset_DeleteRenderbuffersEXT 760
+#define _gloffset_FramebufferRenderbufferEXT 761
+#define _gloffset_FramebufferTexture1DEXT 762
+#define _gloffset_FramebufferTexture2DEXT 763
+#define _gloffset_FramebufferTexture3DEXT 764
+#define _gloffset_GenFramebuffersEXT 765
+#define _gloffset_GenRenderbuffersEXT 766
+#define _gloffset_GenerateMipmapEXT 767
+#define _gloffset_GetFramebufferAttachmentParameterivEXT 768
+#define _gloffset_GetRenderbufferParameterivEXT 769
+#define _gloffset_IsFramebufferEXT 770
+#define _gloffset_IsRenderbufferEXT 771
+#define _gloffset_RenderbufferStorageEXT 772
+#define _gloffset_BlitFramebufferEXT 773
+#define _gloffset_FramebufferTextureLayerEXT 774
+#define _gloffset_ProvokingVertexEXT 775
+#define _gloffset_StencilFuncSeparateATI 776
+#define _gloffset_ProgramEnvParameters4fvEXT 777
+#define _gloffset_ProgramLocalParameters4fvEXT 778
+#define _gloffset_GetQueryObjecti64vEXT 779
+#define _gloffset_GetQueryObjectui64vEXT 780
+#define _gloffset_FIRST_DYNAMIC 781
#else
@@ -965,6 +971,11 @@
#define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index]
#define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index]
#define _gloffset_RenderbufferStorageMultisample driDispatchRemapTable[RenderbufferStorageMultisample_remap_index]
+#define _gloffset_FlushMappedBufferRange driDispatchRemapTable[FlushMappedBufferRange_remap_index]
+#define _gloffset_MapBufferRange driDispatchRemapTable[MapBufferRange_remap_index]
+#define _gloffset_BindVertexArray driDispatchRemapTable[BindVertexArray_remap_index]
+#define _gloffset_GenVertexArrays driDispatchRemapTable[GenVertexArrays_remap_index]
+#define _gloffset_CopyBufferSubData driDispatchRemapTable[CopyBufferSubData_remap_index]
#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index]
#define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index]
#define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index]
@@ -1173,6 +1184,7 @@
#define _gloffset_RenderbufferStorageEXT driDispatchRemapTable[RenderbufferStorageEXT_remap_index]
#define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index]
#define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]
+#define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index]
#define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index]
#define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index]
#define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index]
diff --git a/src/mesa/glapi/glapitable.h b/src/mesa/glapi/glapitable.h
index 9ecb036461..308de4facc 100644
--- a/src/mesa/glapi/glapitable.h
+++ b/src/mesa/glapi/glapitable.h
@@ -602,219 +602,225 @@ struct _glapi_table
GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 559 */
void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 560 */
void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 561 */
- void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 562 */
- void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 563 */
- void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 564 */
- void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 565 */
- void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 566 */
- void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 567 */
- void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 568 */
- void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 569 */
- void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 570 */
- void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 571 */
- void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 572 */
- void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 573 */
- void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 574 */
- void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 575 */
- void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 576 */
- void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 577 */
- void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 578 */
- void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 579 */
- void (GLAPIENTRYP UnlockArraysEXT)(void); /* 580 */
- void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 581 */
- void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 582 */
- void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 583 */
- void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 584 */
- void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 585 */
- void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 586 */
- void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 587 */
- void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 588 */
- void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 589 */
- void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 590 */
- void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 591 */
- void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 592 */
- void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 593 */
- void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 594 */
- void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 595 */
- void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 596 */
- void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 597 */
- void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 598 */
- void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 599 */
- void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 600 */
- void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 601 */
- void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 602 */
- void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 603 */
- void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 604 */
- void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 605 */
- void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 606 */
- void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 607 */
- void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 608 */
- void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 609 */
- void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 610 */
- void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 611 */
- void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 612 */
- void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 613 */
- void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 614 */
- void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 615 */
- void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 616 */
- void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 617 */
- void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 618 */
- void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 619 */
- void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 620 */
- void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 621 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 622 */
- void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 623 */
- void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 624 */
- void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 625 */
- void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 626 */
- void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 627 */
- void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 628 */
- void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 629 */
- void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 630 */
- void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 631 */
- void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 632 */
- void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 633 */
- void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 634 */
- void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 635 */
- void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 636 */
- void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 637 */
- void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 638 */
- void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 639 */
- void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 640 */
- void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 641 */
- void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 642 */
- void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 643 */
- void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 644 */
- void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 645 */
- void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 646 */
- void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 647 */
- void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 648 */
- void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 649 */
- void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 650 */
- void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 651 */
- void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 652 */
- void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 653 */
- void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 654 */
- GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 655 */
- void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 656 */
- GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 657 */
- GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 658 */
- void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 659 */
- void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 660 */
- void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 661 */
- void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 662 */
- void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 663 */
- void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 664 */
- void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 665 */
- void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 666 */
- void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 667 */
- void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 668 */
- void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 669 */
- void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 670 */
- void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 671 */
- GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 672 */
- void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 673 */
- void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 674 */
- void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 675 */
- void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 676 */
- void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 677 */
- void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 678 */
- void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 679 */
- void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 680 */
- void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 681 */
- void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 682 */
- void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 683 */
- void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 684 */
- void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 685 */
- void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 686 */
- void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 687 */
- void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 688 */
- void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 689 */
- void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 690 */
- void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 691 */
- void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 692 */
- void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 693 */
- void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 694 */
- void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 695 */
- void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 696 */
- void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 697 */
- void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 698 */
- void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 699 */
- void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 700 */
- void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 701 */
- void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 702 */
- void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 703 */
- void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 704 */
- void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 705 */
- void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 706 */
- void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 707 */
- void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 708 */
- void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 709 */
- void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 710 */
- void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 711 */
- void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 712 */
- void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 713 */
- void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 714 */
- void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 715 */
- void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 716 */
- void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 717 */
- void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 718 */
- void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 719 */
- void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 720 */
- void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 721 */
- void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 722 */
- void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 723 */
- void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 724 */
- void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 725 */
- void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 726 */
- void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 727 */
- void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 728 */
- void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 729 */
- void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 730 */
- void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 731 */
- GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 732 */
- void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 733 */
- void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 734 */
- void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 735 */
- void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 736 */
- void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 737 */
- void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 738 */
- void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 739 */
- void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 740 */
- void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 741 */
- GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 742 */
- void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 743 */
- void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 744 */
- void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 745 */
- void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 746 */
- void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 747 */
- void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 748 */
- void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 749 */
- void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 750 */
- void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 751 */
- void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 752 */
- GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 753 */
- void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 754 */
- void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 755 */
- void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 756 */
- void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 757 */
- void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 758 */
- void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 759 */
- void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 760 */
- void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 761 */
- void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 762 */
- void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 763 */
- void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 764 */
- GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 765 */
- GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 766 */
- void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 767 */
- void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 768 */
- void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 769 */
- void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 770 */
- void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 771 */
- void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 772 */
- void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 773 */
- void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 774 */
+ void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 562 */
+ GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 563 */
+ void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 564 */
+ void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 565 */
+ void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 566 */
+ void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 567 */
+ void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 568 */
+ void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 569 */
+ void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 570 */
+ void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 571 */
+ void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 572 */
+ void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 573 */
+ void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 574 */
+ void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 575 */
+ void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 576 */
+ void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 577 */
+ void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 578 */
+ void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 579 */
+ void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 580 */
+ void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 581 */
+ void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 582 */
+ void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 583 */
+ void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 584 */
+ void (GLAPIENTRYP UnlockArraysEXT)(void); /* 585 */
+ void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 586 */
+ void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 587 */
+ void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 588 */
+ void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 589 */
+ void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 590 */
+ void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 591 */
+ void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 592 */
+ void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 593 */
+ void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 594 */
+ void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 595 */
+ void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 596 */
+ void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 597 */
+ void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 598 */
+ void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 599 */
+ void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 600 */
+ void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 601 */
+ void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 602 */
+ void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 603 */
+ void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 604 */
+ void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 605 */
+ void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 606 */
+ void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 607 */
+ void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 608 */
+ void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 609 */
+ void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 610 */
+ void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 611 */
+ void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 612 */
+ void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 613 */
+ void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 614 */
+ void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 615 */
+ void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 616 */
+ void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 617 */
+ void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 618 */
+ void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 619 */
+ void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 620 */
+ void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 621 */
+ void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 622 */
+ void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 623 */
+ void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 624 */
+ void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 625 */
+ void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 626 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 627 */
+ void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 628 */
+ void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 629 */
+ void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 630 */
+ void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 631 */
+ void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 632 */
+ void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 633 */
+ void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 634 */
+ void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 635 */
+ void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 636 */
+ void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 637 */
+ void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 638 */
+ void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 639 */
+ void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 640 */
+ void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 641 */
+ void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 642 */
+ void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 643 */
+ void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 644 */
+ void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 645 */
+ void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 646 */
+ void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 647 */
+ void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 648 */
+ void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 649 */
+ void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 650 */
+ void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 651 */
+ void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 652 */
+ void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 653 */
+ void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 654 */
+ void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 655 */
+ void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 656 */
+ void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 657 */
+ void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 658 */
+ void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 659 */
+ GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 660 */
+ void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 661 */
+ GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 662 */
+ GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 663 */
+ void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 664 */
+ void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 665 */
+ void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 666 */
+ void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 667 */
+ void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 668 */
+ void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 669 */
+ void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 670 */
+ void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 671 */
+ void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 672 */
+ void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 673 */
+ void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 674 */
+ void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 675 */
+ void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 676 */
+ GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 677 */
+ void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 678 */
+ void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 679 */
+ void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 680 */
+ void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 681 */
+ void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 682 */
+ void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 683 */
+ void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 684 */
+ void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 685 */
+ void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 686 */
+ void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 687 */
+ void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 688 */
+ void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 689 */
+ void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 690 */
+ void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 691 */
+ void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 692 */
+ void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 693 */
+ void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 694 */
+ void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 695 */
+ void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 696 */
+ void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 697 */
+ void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 698 */
+ void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 699 */
+ void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 700 */
+ void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 701 */
+ void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 702 */
+ void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 703 */
+ void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 704 */
+ void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 705 */
+ void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 706 */
+ void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 707 */
+ void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 708 */
+ void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 709 */
+ void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 710 */
+ void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 711 */
+ void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 712 */
+ void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 713 */
+ void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 714 */
+ void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 715 */
+ void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 716 */
+ void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 717 */
+ void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 718 */
+ void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 719 */
+ void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 720 */
+ void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 721 */
+ void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 722 */
+ void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 723 */
+ void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 724 */
+ void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 725 */
+ void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 726 */
+ void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 727 */
+ void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 728 */
+ void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 729 */
+ void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 730 */
+ void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 731 */
+ void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 732 */
+ void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 733 */
+ void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 734 */
+ void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 735 */
+ void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 736 */
+ GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 737 */
+ void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 738 */
+ void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 739 */
+ void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 740 */
+ void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 741 */
+ void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 742 */
+ void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 743 */
+ void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 744 */
+ void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 745 */
+ void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 746 */
+ GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 747 */
+ void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 748 */
+ void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 749 */
+ void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 750 */
+ void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 751 */
+ void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 752 */
+ void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 753 */
+ void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 754 */
+ void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 755 */
+ void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 756 */
+ void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 757 */
+ GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 758 */
+ void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 759 */
+ void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 760 */
+ void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 761 */
+ void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 762 */
+ void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 763 */
+ void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 764 */
+ void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 765 */
+ void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 766 */
+ void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 767 */
+ void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 768 */
+ void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 769 */
+ GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 770 */
+ GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 771 */
+ void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 772 */
+ void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 773 */
+ void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 774 */
+ void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 775 */
+ void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 776 */
+ void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 777 */
+ void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 778 */
+ void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 779 */
+ void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 780 */
};
#endif /* !defined( _GLAPI_TABLE_H_ ) */
diff --git a/src/mesa/glapi/glapitemp.h b/src/mesa/glapi/glapitemp.h
index 7ccd9707c3..86fda613f0 100644
--- a/src/mesa/glapi/glapitemp.h
+++ b/src/mesa/glapi/glapitemp.h
@@ -4011,63 +4011,88 @@ KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsiz
DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height));
}
+KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length)
+{
+ DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMappedBufferRange(0x%x, %d, %d);\n", target, offset, length));
+}
+
+KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
+{
+ RETURN_DISPATCH(MapBufferRange, (target, offset, length, access), (F, "glMapBufferRange(0x%x, %d, %d, %d);\n", target, offset, length, access));
+}
+
+KEYWORD1 void KEYWORD2 NAME(BindVertexArray)(GLuint array)
+{
+ DISPATCH(BindVertexArray, (array), (F, "glBindVertexArray(%d);\n", array));
+}
+
+KEYWORD1 void KEYWORD2 NAME(GenVertexArrays)(GLsizei n, GLuint * arrays)
+{
+ DISPATCH(GenVertexArrays, (n, arrays), (F, "glGenVertexArrays(%d, %p);\n", n, (const void *) arrays));
+}
+
+KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
+{
+ DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset, size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, writeTarget, readOffset, writeOffset, size));
+}
+
KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias)
{
DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_563)(GLenum pname, GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_568)(GLenum pname, GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_563)(GLenum pname, GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_568)(GLenum pname, GLfloat * params)
{
DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_564)(GLenum pname, GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_569)(GLenum pname, GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_564)(GLenum pname, GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_569)(GLenum pname, GLint * params)
{
DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_565)(GLenum pname, GLfloat param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_570)(GLenum pname, GLfloat param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_565)(GLenum pname, GLfloat param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_570)(GLenum pname, GLfloat param)
{
DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_566)(GLenum pname, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_571)(GLenum pname, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_566)(GLenum pname, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_571)(GLenum pname, const GLfloat * params)
{
DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_567)(GLenum pname, GLint param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_572)(GLenum pname, GLint param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_567)(GLenum pname, GLint param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_572)(GLenum pname, GLint param)
{
DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_568)(GLenum pname, const GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_573)(GLenum pname, const GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_568)(GLenum pname, const GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_573)(GLenum pname, const GLint * params)
{
DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_569)(GLclampf value, GLboolean invert);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_574)(GLclampf value, GLboolean invert);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_569)(GLclampf value, GLboolean invert)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_574)(GLclampf value, GLboolean invert)
{
DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_570)(GLenum pattern);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_575)(GLenum pattern);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_570)(GLenum pattern)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_575)(GLenum pattern)
{
DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern));
}
@@ -4117,9 +4142,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param)
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_577)(GLenum pname, GLfloat param);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLfloat param);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_577)(GLenum pname, GLfloat param)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLfloat param)
{
DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param));
}
@@ -4139,9 +4164,9 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * p
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_583)(GLenum pname, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_578)(GLenum pname, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_583)(GLenum pname, const GLfloat * params)
{
DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params));
}
@@ -4156,16 +4181,16 @@ KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void)
DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n"));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLenum pname, GLdouble * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_586)(GLenum pname, GLdouble * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLenum pname, GLdouble * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_586)(GLenum pname, GLdouble * params)
{
DISPATCH(CullParameterdvEXT, (pname, params), (F, "glCullParameterdvEXT(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_587)(GLenum pname, GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_587)(GLenum pname, GLfloat * params)
{
DISPATCH(CullParameterfvEXT, (pname, params), (F, "glCullParameterfvEXT(0x%x, %p);\n", pname, (const void *) params));
}
@@ -4410,9 +4435,9 @@ KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord)
DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLenum mode);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLenum mode);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_607)(GLenum mode)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_612)(GLenum mode)
{
DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode));
}
@@ -4427,9 +4452,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfac
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_608)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_613)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
{
DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha));
}
@@ -4794,65 +4819,65 @@ KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v)
DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_649)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride)
{
DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_650)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_655)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride)
{
DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(GLsizei n, const GLuint * fences);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_656)(GLsizei n, const GLuint * fences);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_651)(GLsizei n, const GLuint * fences)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_656)(GLsizei n, const GLuint * fences)
{
DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLuint fence);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_657)(GLuint fence);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_652)(GLuint fence)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_657)(GLuint fence)
{
DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLsizei n, GLuint * fences);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_658)(GLsizei n, GLuint * fences);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_653)(GLsizei n, GLuint * fences)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_658)(GLsizei n, GLuint * fences)
{
DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLuint fence, GLenum pname, GLint * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_659)(GLuint fence, GLenum pname, GLint * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_654)(GLuint fence, GLenum pname, GLint * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_659)(GLuint fence, GLenum pname, GLint * params)
{
DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_655)(GLuint fence);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_660)(GLuint fence);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_655)(GLuint fence)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_660)(GLuint fence)
{
RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_656)(GLuint fence, GLenum condition);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_661)(GLuint fence, GLenum condition);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_656)(GLuint fence, GLenum condition)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_661)(GLuint fence, GLenum condition)
{
DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_657)(GLuint fence);
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_662)(GLuint fence);
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_657)(GLuint fence)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_662)(GLuint fence)
{
RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence));
}
@@ -5297,37 +5322,47 @@ KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * para
DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_738)(GLenum face);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_743)(GLenum face);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_738)(GLenum face)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_743)(GLenum face)
{
DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLuint array);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_744)(GLuint array);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_739)(GLuint array)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_744)(GLuint array)
{
DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLsizei n, const GLuint * arrays);
+KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays)
+{
+ DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays));
+}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_740)(GLsizei n, const GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_745)(GLsizei n, const GLuint * arrays);
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_745)(GLsizei n, const GLuint * arrays)
{
DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_741)(GLsizei n, GLuint * arrays);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_746)(GLsizei n, GLuint * arrays);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_741)(GLsizei n, GLuint * arrays)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_746)(GLsizei n, GLuint * arrays)
{
DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays));
}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_742)(GLuint array);
+KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array)
+{
+ RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array));
+}
-KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_742)(GLuint array)
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_747)(GLuint array);
+
+KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_747)(GLuint array)
{
RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array));
}
@@ -5362,9 +5397,9 @@ KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len,
DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_749)(GLclampd zmin, GLclampd zmax);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_754)(GLclampd zmin, GLclampd zmax);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_749)(GLclampd zmin, GLclampd zmax)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_754)(GLclampd zmin, GLclampd zmax)
{
DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax));
}
@@ -5374,9 +5409,9 @@ KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA)
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLenum modeRGB, GLenum modeA);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_755)(GLenum modeRGB, GLenum modeA);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_750)(GLenum modeRGB, GLenum modeA)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_755)(GLenum modeRGB, GLenum modeA)
{
DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA));
}
@@ -5556,9 +5591,9 @@ KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint src
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_768)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
{
DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter));
}
@@ -5573,37 +5608,42 @@ KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum at
DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode)
+{
+ DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode));
+}
+
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_770)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_776)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
{
DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_771)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_777)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_778)(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_772)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_778)(GLenum target, GLuint index, GLsizei count, const GLfloat * params)
{
DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLuint id, GLenum pname, GLint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_779)(GLuint id, GLenum pname, GLint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_773)(GLuint id, GLenum pname, GLint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_779)(GLuint id, GLenum pname, GLint64EXT * params)
{
DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLuint id, GLenum pname, GLuint64EXT * params);
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLuint id, GLenum pname, GLuint64EXT * params);
-KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_774)(GLuint id, GLenum pname, GLuint64EXT * params)
+KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_780)(GLuint id, GLenum pname, GLuint64EXT * params)
{
DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params));
}
@@ -6184,15 +6224,20 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(GetAttribLocationARB),
TABLE_ENTRY(DrawBuffersARB),
TABLE_ENTRY(RenderbufferStorageMultisample),
+ TABLE_ENTRY(FlushMappedBufferRange),
+ TABLE_ENTRY(MapBufferRange),
+ TABLE_ENTRY(BindVertexArray),
+ TABLE_ENTRY(GenVertexArrays),
+ TABLE_ENTRY(CopyBufferSubData),
TABLE_ENTRY(PolygonOffsetEXT),
- TABLE_ENTRY(_dispatch_stub_563),
- TABLE_ENTRY(_dispatch_stub_564),
- TABLE_ENTRY(_dispatch_stub_565),
- TABLE_ENTRY(_dispatch_stub_566),
- TABLE_ENTRY(_dispatch_stub_567),
TABLE_ENTRY(_dispatch_stub_568),
TABLE_ENTRY(_dispatch_stub_569),
TABLE_ENTRY(_dispatch_stub_570),
+ TABLE_ENTRY(_dispatch_stub_571),
+ TABLE_ENTRY(_dispatch_stub_572),
+ TABLE_ENTRY(_dispatch_stub_573),
+ TABLE_ENTRY(_dispatch_stub_574),
+ TABLE_ENTRY(_dispatch_stub_575),
TABLE_ENTRY(ColorPointerEXT),
TABLE_ENTRY(EdgeFlagPointerEXT),
TABLE_ENTRY(IndexPointerEXT),
@@ -6203,8 +6248,8 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(PointParameterfvEXT),
TABLE_ENTRY(LockArraysEXT),
TABLE_ENTRY(UnlockArraysEXT),
- TABLE_ENTRY(_dispatch_stub_581),
- TABLE_ENTRY(_dispatch_stub_582),
+ TABLE_ENTRY(_dispatch_stub_586),
+ TABLE_ENTRY(_dispatch_stub_587),
TABLE_ENTRY(SecondaryColor3bEXT),
TABLE_ENTRY(SecondaryColor3bvEXT),
TABLE_ENTRY(SecondaryColor3dEXT),
@@ -6229,7 +6274,7 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(FogCoorddvEXT),
TABLE_ENTRY(FogCoordfEXT),
TABLE_ENTRY(FogCoordfvEXT),
- TABLE_ENTRY(_dispatch_stub_607),
+ TABLE_ENTRY(_dispatch_stub_612),
TABLE_ENTRY(BlendFuncSeparateEXT),
TABLE_ENTRY(FlushVertexArrayRangeNV),
TABLE_ENTRY(VertexArrayRangeNV),
@@ -6271,15 +6316,15 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(WindowPos4ivMESA),
TABLE_ENTRY(WindowPos4sMESA),
TABLE_ENTRY(WindowPos4svMESA),
- TABLE_ENTRY(_dispatch_stub_649),
- TABLE_ENTRY(_dispatch_stub_650),
- TABLE_ENTRY(_dispatch_stub_651),
- TABLE_ENTRY(_dispatch_stub_652),
- TABLE_ENTRY(_dispatch_stub_653),
TABLE_ENTRY(_dispatch_stub_654),
TABLE_ENTRY(_dispatch_stub_655),
TABLE_ENTRY(_dispatch_stub_656),
TABLE_ENTRY(_dispatch_stub_657),
+ TABLE_ENTRY(_dispatch_stub_658),
+ TABLE_ENTRY(_dispatch_stub_659),
+ TABLE_ENTRY(_dispatch_stub_660),
+ TABLE_ENTRY(_dispatch_stub_661),
+ TABLE_ENTRY(_dispatch_stub_662),
TABLE_ENTRY(AreProgramsResidentNV),
TABLE_ENTRY(BindProgramNV),
TABLE_ENTRY(DeleteProgramsNV),
@@ -6360,19 +6405,19 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(SetFragmentShaderConstantATI),
TABLE_ENTRY(PointParameteriNV),
TABLE_ENTRY(PointParameterivNV),
- TABLE_ENTRY(_dispatch_stub_738),
- TABLE_ENTRY(_dispatch_stub_739),
- TABLE_ENTRY(_dispatch_stub_740),
- TABLE_ENTRY(_dispatch_stub_741),
- TABLE_ENTRY(_dispatch_stub_742),
+ TABLE_ENTRY(_dispatch_stub_743),
+ TABLE_ENTRY(_dispatch_stub_744),
+ TABLE_ENTRY(_dispatch_stub_745),
+ TABLE_ENTRY(_dispatch_stub_746),
+ TABLE_ENTRY(_dispatch_stub_747),
TABLE_ENTRY(GetProgramNamedParameterdvNV),
TABLE_ENTRY(GetProgramNamedParameterfvNV),
TABLE_ENTRY(ProgramNamedParameter4dNV),
TABLE_ENTRY(ProgramNamedParameter4dvNV),
TABLE_ENTRY(ProgramNamedParameter4fNV),
TABLE_ENTRY(ProgramNamedParameter4fvNV),
- TABLE_ENTRY(_dispatch_stub_749),
- TABLE_ENTRY(_dispatch_stub_750),
+ TABLE_ENTRY(_dispatch_stub_754),
+ TABLE_ENTRY(_dispatch_stub_755),
TABLE_ENTRY(BindFramebufferEXT),
TABLE_ENTRY(BindRenderbufferEXT),
TABLE_ENTRY(CheckFramebufferStatusEXT),
@@ -6390,13 +6435,14 @@ static _glapi_proc DISPATCH_TABLE_NAME[] = {
TABLE_ENTRY(IsFramebufferEXT),
TABLE_ENTRY(IsRenderbufferEXT),
TABLE_ENTRY(RenderbufferStorageEXT),
- TABLE_ENTRY(_dispatch_stub_768),
- TABLE_ENTRY(FramebufferTextureLayerEXT),
- TABLE_ENTRY(_dispatch_stub_770),
- TABLE_ENTRY(_dispatch_stub_771),
- TABLE_ENTRY(_dispatch_stub_772),
TABLE_ENTRY(_dispatch_stub_773),
- TABLE_ENTRY(_dispatch_stub_774),
+ TABLE_ENTRY(FramebufferTextureLayerEXT),
+ TABLE_ENTRY(ProvokingVertexEXT),
+ TABLE_ENTRY(_dispatch_stub_776),
+ TABLE_ENTRY(_dispatch_stub_777),
+ TABLE_ENTRY(_dispatch_stub_778),
+ TABLE_ENTRY(_dispatch_stub_779),
+ TABLE_ENTRY(_dispatch_stub_780),
/* A whole bunch of no-op functions. These might be called
* when someone tries to call a dynamically-registered
* extension function without a current rendering context.
@@ -6763,6 +6809,8 @@ static _glapi_proc UNUSED_TABLE_NAME[] = {
TABLE_ENTRY(IsProgramARB),
TABLE_ENTRY(PointParameteri),
TABLE_ENTRY(PointParameteriv),
+ TABLE_ENTRY(DeleteVertexArrays),
+ TABLE_ENTRY(IsVertexArray),
TABLE_ENTRY(BlendEquationSeparate),
TABLE_ENTRY(BindFramebuffer),
TABLE_ENTRY(BindRenderbuffer),
diff --git a/src/mesa/glapi/glprocs.h b/src/mesa/glapi/glprocs.h
index 680893cfc4..bd3ebc8872 100644
--- a/src/mesa/glapi/glprocs.h
+++ b/src/mesa/glapi/glprocs.h
@@ -614,6 +614,11 @@ static const char gl_string_table[] =
"glGetAttribLocationARB\0"
"glDrawBuffersARB\0"
"glRenderbufferStorageMultisample\0"
+ "glFlushMappedBufferRange\0"
+ "glMapBufferRange\0"
+ "glBindVertexArray\0"
+ "glGenVertexArrays\0"
+ "glCopyBufferSubData\0"
"glPolygonOffsetEXT\0"
"glGetPixelTexGenParameterfvSGIS\0"
"glGetPixelTexGenParameterivSGIS\0"
@@ -822,6 +827,7 @@ static const char gl_string_table[] =
"glRenderbufferStorageEXT\0"
"glBlitFramebufferEXT\0"
"glFramebufferTextureLayerEXT\0"
+ "glProvokingVertexEXT\0"
"glStencilFuncSeparateATI\0"
"glProgramEnvParameters4fvEXT\0"
"glProgramLocalParameters4fvEXT\0"
@@ -1104,6 +1110,8 @@ static const char gl_string_table[] =
"glIsProgramARB\0"
"glPointParameteri\0"
"glPointParameteriv\0"
+ "glDeleteVertexArrays\0"
+ "glIsVertexArray\0"
"glBlendEquationSeparate\0"
"glBlendEquationSeparateATI\0"
"glBindFramebuffer\0"
@@ -1142,39 +1150,39 @@ static const char gl_string_table[] =
#define gl_dispatch_stub_364 mgl_dispatch_stub_364
#define gl_dispatch_stub_365 mgl_dispatch_stub_365
#define gl_dispatch_stub_366 mgl_dispatch_stub_366
-#define gl_dispatch_stub_563 mgl_dispatch_stub_563
-#define gl_dispatch_stub_564 mgl_dispatch_stub_564
-#define gl_dispatch_stub_565 mgl_dispatch_stub_565
-#define gl_dispatch_stub_566 mgl_dispatch_stub_566
-#define gl_dispatch_stub_567 mgl_dispatch_stub_567
#define gl_dispatch_stub_568 mgl_dispatch_stub_568
#define gl_dispatch_stub_569 mgl_dispatch_stub_569
#define gl_dispatch_stub_570 mgl_dispatch_stub_570
-#define gl_dispatch_stub_581 mgl_dispatch_stub_581
-#define gl_dispatch_stub_582 mgl_dispatch_stub_582
-#define gl_dispatch_stub_607 mgl_dispatch_stub_607
-#define gl_dispatch_stub_649 mgl_dispatch_stub_649
-#define gl_dispatch_stub_650 mgl_dispatch_stub_650
-#define gl_dispatch_stub_651 mgl_dispatch_stub_651
-#define gl_dispatch_stub_652 mgl_dispatch_stub_652
-#define gl_dispatch_stub_653 mgl_dispatch_stub_653
+#define gl_dispatch_stub_571 mgl_dispatch_stub_571
+#define gl_dispatch_stub_572 mgl_dispatch_stub_572
+#define gl_dispatch_stub_573 mgl_dispatch_stub_573
+#define gl_dispatch_stub_574 mgl_dispatch_stub_574
+#define gl_dispatch_stub_575 mgl_dispatch_stub_575
+#define gl_dispatch_stub_586 mgl_dispatch_stub_586
+#define gl_dispatch_stub_587 mgl_dispatch_stub_587
+#define gl_dispatch_stub_612 mgl_dispatch_stub_612
#define gl_dispatch_stub_654 mgl_dispatch_stub_654
#define gl_dispatch_stub_655 mgl_dispatch_stub_655
#define gl_dispatch_stub_656 mgl_dispatch_stub_656
#define gl_dispatch_stub_657 mgl_dispatch_stub_657
-#define gl_dispatch_stub_738 mgl_dispatch_stub_738
-#define gl_dispatch_stub_739 mgl_dispatch_stub_739
-#define gl_dispatch_stub_740 mgl_dispatch_stub_740
-#define gl_dispatch_stub_741 mgl_dispatch_stub_741
-#define gl_dispatch_stub_742 mgl_dispatch_stub_742
-#define gl_dispatch_stub_749 mgl_dispatch_stub_749
-#define gl_dispatch_stub_750 mgl_dispatch_stub_750
-#define gl_dispatch_stub_768 mgl_dispatch_stub_768
-#define gl_dispatch_stub_770 mgl_dispatch_stub_770
-#define gl_dispatch_stub_771 mgl_dispatch_stub_771
-#define gl_dispatch_stub_772 mgl_dispatch_stub_772
+#define gl_dispatch_stub_658 mgl_dispatch_stub_658
+#define gl_dispatch_stub_659 mgl_dispatch_stub_659
+#define gl_dispatch_stub_660 mgl_dispatch_stub_660
+#define gl_dispatch_stub_661 mgl_dispatch_stub_661
+#define gl_dispatch_stub_662 mgl_dispatch_stub_662
+#define gl_dispatch_stub_743 mgl_dispatch_stub_743
+#define gl_dispatch_stub_744 mgl_dispatch_stub_744
+#define gl_dispatch_stub_745 mgl_dispatch_stub_745
+#define gl_dispatch_stub_746 mgl_dispatch_stub_746
+#define gl_dispatch_stub_747 mgl_dispatch_stub_747
+#define gl_dispatch_stub_754 mgl_dispatch_stub_754
+#define gl_dispatch_stub_755 mgl_dispatch_stub_755
#define gl_dispatch_stub_773 mgl_dispatch_stub_773
-#define gl_dispatch_stub_774 mgl_dispatch_stub_774
+#define gl_dispatch_stub_776 mgl_dispatch_stub_776
+#define gl_dispatch_stub_777 mgl_dispatch_stub_777
+#define gl_dispatch_stub_778 mgl_dispatch_stub_778
+#define gl_dispatch_stub_779 mgl_dispatch_stub_779
+#define gl_dispatch_stub_780 mgl_dispatch_stub_780
#endif /* USE_MGL_NAMESPACE */
@@ -1192,39 +1200,39 @@ void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params
void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params);
void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_563(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_564(GLenum pname, GLint * params);
-void GLAPIENTRY gl_dispatch_stub_565(GLenum pname, GLfloat param);
-void GLAPIENTRY gl_dispatch_stub_566(GLenum pname, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_567(GLenum pname, GLint param);
-void GLAPIENTRY gl_dispatch_stub_568(GLenum pname, const GLint * params);
-void GLAPIENTRY gl_dispatch_stub_569(GLclampf value, GLboolean invert);
-void GLAPIENTRY gl_dispatch_stub_570(GLenum pattern);
-void GLAPIENTRY gl_dispatch_stub_581(GLenum pname, GLdouble * params);
-void GLAPIENTRY gl_dispatch_stub_582(GLenum pname, GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_607(GLenum mode);
-void GLAPIENTRY gl_dispatch_stub_649(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_650(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
-void GLAPIENTRY gl_dispatch_stub_651(GLsizei n, const GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_652(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_653(GLsizei n, GLuint * fences);
-void GLAPIENTRY gl_dispatch_stub_654(GLuint fence, GLenum pname, GLint * params);
-GLboolean GLAPIENTRY gl_dispatch_stub_655(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_656(GLuint fence, GLenum condition);
-GLboolean GLAPIENTRY gl_dispatch_stub_657(GLuint fence);
-void GLAPIENTRY gl_dispatch_stub_738(GLenum face);
-void GLAPIENTRY gl_dispatch_stub_739(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_740(GLsizei n, const GLuint * arrays);
-void GLAPIENTRY gl_dispatch_stub_741(GLsizei n, GLuint * arrays);
-GLboolean GLAPIENTRY gl_dispatch_stub_742(GLuint array);
-void GLAPIENTRY gl_dispatch_stub_749(GLclampd zmin, GLclampd zmax);
-void GLAPIENTRY gl_dispatch_stub_750(GLenum modeRGB, GLenum modeA);
-void GLAPIENTRY gl_dispatch_stub_768(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
-void GLAPIENTRY gl_dispatch_stub_770(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
-void GLAPIENTRY gl_dispatch_stub_771(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_772(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
-void GLAPIENTRY gl_dispatch_stub_773(GLuint id, GLenum pname, GLint64EXT * params);
-void GLAPIENTRY gl_dispatch_stub_774(GLuint id, GLenum pname, GLuint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_568(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_569(GLenum pname, GLint * params);
+void GLAPIENTRY gl_dispatch_stub_570(GLenum pname, GLfloat param);
+void GLAPIENTRY gl_dispatch_stub_571(GLenum pname, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_572(GLenum pname, GLint param);
+void GLAPIENTRY gl_dispatch_stub_573(GLenum pname, const GLint * params);
+void GLAPIENTRY gl_dispatch_stub_574(GLclampf value, GLboolean invert);
+void GLAPIENTRY gl_dispatch_stub_575(GLenum pattern);
+void GLAPIENTRY gl_dispatch_stub_586(GLenum pname, GLdouble * params);
+void GLAPIENTRY gl_dispatch_stub_587(GLenum pname, GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_612(GLenum mode);
+void GLAPIENTRY gl_dispatch_stub_654(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_655(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride);
+void GLAPIENTRY gl_dispatch_stub_656(GLsizei n, const GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_657(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_658(GLsizei n, GLuint * fences);
+void GLAPIENTRY gl_dispatch_stub_659(GLuint fence, GLenum pname, GLint * params);
+GLboolean GLAPIENTRY gl_dispatch_stub_660(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_661(GLuint fence, GLenum condition);
+GLboolean GLAPIENTRY gl_dispatch_stub_662(GLuint fence);
+void GLAPIENTRY gl_dispatch_stub_743(GLenum face);
+void GLAPIENTRY gl_dispatch_stub_744(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_745(GLsizei n, const GLuint * arrays);
+void GLAPIENTRY gl_dispatch_stub_746(GLsizei n, GLuint * arrays);
+GLboolean GLAPIENTRY gl_dispatch_stub_747(GLuint array);
+void GLAPIENTRY gl_dispatch_stub_754(GLclampd zmin, GLclampd zmax);
+void GLAPIENTRY gl_dispatch_stub_755(GLenum modeRGB, GLenum modeA);
+void GLAPIENTRY gl_dispatch_stub_773(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+void GLAPIENTRY gl_dispatch_stub_776(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
+void GLAPIENTRY gl_dispatch_stub_777(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_778(GLenum target, GLuint index, GLsizei count, const GLfloat * params);
+void GLAPIENTRY gl_dispatch_stub_779(GLuint id, GLenum pname, GLint64EXT * params);
+void GLAPIENTRY gl_dispatch_stub_780(GLuint id, GLenum pname, GLuint64EXT * params);
#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
static const glprocs_table_t static_functions[] = {
@@ -1790,517 +1798,525 @@ static const glprocs_table_t static_functions[] = {
NAME_FUNC_OFFSET( 8911, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
NAME_FUNC_OFFSET( 8934, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
NAME_FUNC_OFFSET( 8951, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample),
- NAME_FUNC_OFFSET( 8984, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT),
- NAME_FUNC_OFFSET( 9003, gl_dispatch_stub_563, gl_dispatch_stub_563, NULL, _gloffset_GetPixelTexGenParameterfvSGIS),
- NAME_FUNC_OFFSET( 9035, gl_dispatch_stub_564, gl_dispatch_stub_564, NULL, _gloffset_GetPixelTexGenParameterivSGIS),
- NAME_FUNC_OFFSET( 9067, gl_dispatch_stub_565, gl_dispatch_stub_565, NULL, _gloffset_PixelTexGenParameterfSGIS),
- NAME_FUNC_OFFSET( 9095, gl_dispatch_stub_566, gl_dispatch_stub_566, NULL, _gloffset_PixelTexGenParameterfvSGIS),
- NAME_FUNC_OFFSET( 9124, gl_dispatch_stub_567, gl_dispatch_stub_567, NULL, _gloffset_PixelTexGenParameteriSGIS),
- NAME_FUNC_OFFSET( 9152, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_PixelTexGenParameterivSGIS),
- NAME_FUNC_OFFSET( 9181, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET( 9198, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET( 9218, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT),
- NAME_FUNC_OFFSET( 9236, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT),
- NAME_FUNC_OFFSET( 9257, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT),
- NAME_FUNC_OFFSET( 9275, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT),
- NAME_FUNC_OFFSET( 9294, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT),
- NAME_FUNC_OFFSET( 9315, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT),
- NAME_FUNC_OFFSET( 9334, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET( 9355, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET( 9377, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT),
- NAME_FUNC_OFFSET( 9393, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT),
- NAME_FUNC_OFFSET( 9411, gl_dispatch_stub_581, gl_dispatch_stub_581, NULL, _gloffset_CullParameterdvEXT),
- NAME_FUNC_OFFSET( 9432, gl_dispatch_stub_582, gl_dispatch_stub_582, NULL, _gloffset_CullParameterfvEXT),
- NAME_FUNC_OFFSET( 9453, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET( 9475, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET( 9498, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET( 9520, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET( 9543, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET( 9565, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET( 9588, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET( 9610, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET( 9633, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET( 9655, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET( 9678, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET( 9701, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET( 9725, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET( 9748, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET( 9772, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET( 9795, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET( 9819, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET( 9846, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET( 9867, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET( 9890, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET( 9911, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET( 9926, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET( 9942, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET( 9957, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET( 9973, gl_dispatch_stub_607, gl_dispatch_stub_607, NULL, _gloffset_PixelTexGenSGIX),
- NAME_FUNC_OFFSET( 9991, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(10014, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV),
- NAME_FUNC_OFFSET(10040, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV),
- NAME_FUNC_OFFSET(10061, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV),
- NAME_FUNC_OFFSET(10079, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV),
- NAME_FUNC_OFFSET(10098, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV),
- NAME_FUNC_OFFSET(10121, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV),
- NAME_FUNC_OFFSET(10145, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV),
- NAME_FUNC_OFFSET(10168, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV),
- NAME_FUNC_OFFSET(10192, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV),
- NAME_FUNC_OFFSET(10215, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV),
- NAME_FUNC_OFFSET(10247, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV),
- NAME_FUNC_OFFSET(10279, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV),
- NAME_FUNC_OFFSET(10312, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV),
- NAME_FUNC_OFFSET(10345, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV),
- NAME_FUNC_OFFSET(10382, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV),
- NAME_FUNC_OFFSET(10419, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA),
- NAME_FUNC_OFFSET(10439, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(10457, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(10476, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(10494, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(10513, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(10531, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(10550, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(10568, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(10587, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(10605, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(10624, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(10642, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(10661, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(10679, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(10698, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(10716, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(10735, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA),
- NAME_FUNC_OFFSET(10753, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA),
- NAME_FUNC_OFFSET(10772, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA),
- NAME_FUNC_OFFSET(10790, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA),
- NAME_FUNC_OFFSET(10809, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA),
- NAME_FUNC_OFFSET(10827, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA),
- NAME_FUNC_OFFSET(10846, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA),
- NAME_FUNC_OFFSET(10864, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA),
- NAME_FUNC_OFFSET(10883, gl_dispatch_stub_649, gl_dispatch_stub_649, NULL, _gloffset_MultiModeDrawArraysIBM),
- NAME_FUNC_OFFSET(10908, gl_dispatch_stub_650, gl_dispatch_stub_650, NULL, _gloffset_MultiModeDrawElementsIBM),
- NAME_FUNC_OFFSET(10935, gl_dispatch_stub_651, gl_dispatch_stub_651, NULL, _gloffset_DeleteFencesNV),
- NAME_FUNC_OFFSET(10952, gl_dispatch_stub_652, gl_dispatch_stub_652, NULL, _gloffset_FinishFenceNV),
- NAME_FUNC_OFFSET(10968, gl_dispatch_stub_653, gl_dispatch_stub_653, NULL, _gloffset_GenFencesNV),
- NAME_FUNC_OFFSET(10982, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, _gloffset_GetFenceivNV),
- NAME_FUNC_OFFSET(10997, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, _gloffset_IsFenceNV),
- NAME_FUNC_OFFSET(11009, gl_dispatch_stub_656, gl_dispatch_stub_656, NULL, _gloffset_SetFenceNV),
- NAME_FUNC_OFFSET(11022, gl_dispatch_stub_657, gl_dispatch_stub_657, NULL, _gloffset_TestFenceNV),
- NAME_FUNC_OFFSET(11036, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV),
- NAME_FUNC_OFFSET(11060, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(11076, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(11095, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV),
- NAME_FUNC_OFFSET(11114, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(11130, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV),
- NAME_FUNC_OFFSET(11156, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV),
- NAME_FUNC_OFFSET(11182, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV),
- NAME_FUNC_OFFSET(11203, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV),
- NAME_FUNC_OFFSET(11220, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV),
- NAME_FUNC_OFFSET(11241, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(11269, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV),
- NAME_FUNC_OFFSET(11291, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV),
- NAME_FUNC_OFFSET(11313, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV),
- NAME_FUNC_OFFSET(11335, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(11349, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV),
- NAME_FUNC_OFFSET(11365, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV),
- NAME_FUNC_OFFSET(11390, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV),
- NAME_FUNC_OFFSET(11415, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV),
- NAME_FUNC_OFFSET(11443, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV),
- NAME_FUNC_OFFSET(11459, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV),
- NAME_FUNC_OFFSET(11478, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV),
- NAME_FUNC_OFFSET(11498, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV),
- NAME_FUNC_OFFSET(11517, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV),
- NAME_FUNC_OFFSET(11537, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV),
- NAME_FUNC_OFFSET(11556, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV),
- NAME_FUNC_OFFSET(11576, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV),
- NAME_FUNC_OFFSET(11595, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV),
- NAME_FUNC_OFFSET(11615, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV),
- NAME_FUNC_OFFSET(11634, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV),
- NAME_FUNC_OFFSET(11654, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV),
- NAME_FUNC_OFFSET(11673, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV),
- NAME_FUNC_OFFSET(11693, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV),
- NAME_FUNC_OFFSET(11712, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV),
- NAME_FUNC_OFFSET(11732, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV),
- NAME_FUNC_OFFSET(11751, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV),
- NAME_FUNC_OFFSET(11771, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV),
- NAME_FUNC_OFFSET(11790, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV),
- NAME_FUNC_OFFSET(11810, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV),
- NAME_FUNC_OFFSET(11829, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV),
- NAME_FUNC_OFFSET(11849, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV),
- NAME_FUNC_OFFSET(11868, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV),
- NAME_FUNC_OFFSET(11888, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV),
- NAME_FUNC_OFFSET(11907, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV),
- NAME_FUNC_OFFSET(11927, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV),
- NAME_FUNC_OFFSET(11947, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV),
- NAME_FUNC_OFFSET(11968, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV),
- NAME_FUNC_OFFSET(11992, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV),
- NAME_FUNC_OFFSET(12013, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV),
- NAME_FUNC_OFFSET(12034, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV),
- NAME_FUNC_OFFSET(12055, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV),
- NAME_FUNC_OFFSET(12076, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV),
- NAME_FUNC_OFFSET(12097, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV),
- NAME_FUNC_OFFSET(12118, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV),
- NAME_FUNC_OFFSET(12139, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV),
- NAME_FUNC_OFFSET(12160, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV),
- NAME_FUNC_OFFSET(12181, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV),
- NAME_FUNC_OFFSET(12202, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV),
- NAME_FUNC_OFFSET(12223, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV),
- NAME_FUNC_OFFSET(12244, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV),
- NAME_FUNC_OFFSET(12266, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI),
- NAME_FUNC_OFFSET(12293, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI),
- NAME_FUNC_OFFSET(12320, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI),
- NAME_FUNC_OFFSET(12344, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI),
- NAME_FUNC_OFFSET(12368, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI),
- NAME_FUNC_OFFSET(12390, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI),
- NAME_FUNC_OFFSET(12412, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI),
- NAME_FUNC_OFFSET(12434, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI),
- NAME_FUNC_OFFSET(12459, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI),
- NAME_FUNC_OFFSET(12483, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI),
- NAME_FUNC_OFFSET(12505, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI),
- NAME_FUNC_OFFSET(12527, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI),
- NAME_FUNC_OFFSET(12549, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI),
- NAME_FUNC_OFFSET(12575, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI),
- NAME_FUNC_OFFSET(12598, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI),
- NAME_FUNC_OFFSET(12622, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI),
- NAME_FUNC_OFFSET(12640, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI),
- NAME_FUNC_OFFSET(12655, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI),
- NAME_FUNC_OFFSET(12686, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(12706, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(12727, gl_dispatch_stub_738, gl_dispatch_stub_738, NULL, _gloffset_ActiveStencilFaceEXT),
- NAME_FUNC_OFFSET(12750, gl_dispatch_stub_739, gl_dispatch_stub_739, NULL, _gloffset_BindVertexArrayAPPLE),
- NAME_FUNC_OFFSET(12773, gl_dispatch_stub_740, gl_dispatch_stub_740, NULL, _gloffset_DeleteVertexArraysAPPLE),
- NAME_FUNC_OFFSET(12799, gl_dispatch_stub_741, gl_dispatch_stub_741, NULL, _gloffset_GenVertexArraysAPPLE),
- NAME_FUNC_OFFSET(12822, gl_dispatch_stub_742, gl_dispatch_stub_742, NULL, _gloffset_IsVertexArrayAPPLE),
- NAME_FUNC_OFFSET(12843, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV),
- NAME_FUNC_OFFSET(12874, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV),
- NAME_FUNC_OFFSET(12905, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV),
- NAME_FUNC_OFFSET(12933, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV),
- NAME_FUNC_OFFSET(12962, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV),
- NAME_FUNC_OFFSET(12990, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV),
- NAME_FUNC_OFFSET(13019, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_DepthBoundsEXT),
- NAME_FUNC_OFFSET(13036, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(13063, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
- NAME_FUNC_OFFSET(13084, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
- NAME_FUNC_OFFSET(13106, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
- NAME_FUNC_OFFSET(13134, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
- NAME_FUNC_OFFSET(13158, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
- NAME_FUNC_OFFSET(13183, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
- NAME_FUNC_OFFSET(13212, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
- NAME_FUNC_OFFSET(13238, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
- NAME_FUNC_OFFSET(13264, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
- NAME_FUNC_OFFSET(13290, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
- NAME_FUNC_OFFSET(13311, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
- NAME_FUNC_OFFSET(13333, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
- NAME_FUNC_OFFSET(13353, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
- NAME_FUNC_OFFSET(13394, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
- NAME_FUNC_OFFSET(13426, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
- NAME_FUNC_OFFSET(13445, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
- NAME_FUNC_OFFSET(13465, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
- NAME_FUNC_OFFSET(13490, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(13511, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
- NAME_FUNC_OFFSET(13540, gl_dispatch_stub_770, gl_dispatch_stub_770, NULL, _gloffset_StencilFuncSeparateATI),
- NAME_FUNC_OFFSET(13565, gl_dispatch_stub_771, gl_dispatch_stub_771, NULL, _gloffset_ProgramEnvParameters4fvEXT),
- NAME_FUNC_OFFSET(13594, gl_dispatch_stub_772, gl_dispatch_stub_772, NULL, _gloffset_ProgramLocalParameters4fvEXT),
- NAME_FUNC_OFFSET(13625, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_GetQueryObjecti64vEXT),
- NAME_FUNC_OFFSET(13649, gl_dispatch_stub_774, gl_dispatch_stub_774, NULL, _gloffset_GetQueryObjectui64vEXT),
- NAME_FUNC_OFFSET(13674, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
- NAME_FUNC_OFFSET(13692, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
- NAME_FUNC_OFFSET(13709, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
- NAME_FUNC_OFFSET(13725, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
- NAME_FUNC_OFFSET(13750, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
- NAME_FUNC_OFFSET(13770, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
- NAME_FUNC_OFFSET(13790, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
- NAME_FUNC_OFFSET(13813, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
- NAME_FUNC_OFFSET(13836, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
- NAME_FUNC_OFFSET(13856, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
- NAME_FUNC_OFFSET(13873, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
- NAME_FUNC_OFFSET(13890, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
- NAME_FUNC_OFFSET(13905, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
- NAME_FUNC_OFFSET(13929, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
- NAME_FUNC_OFFSET(13948, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
- NAME_FUNC_OFFSET(13967, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
- NAME_FUNC_OFFSET(13983, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
- NAME_FUNC_OFFSET(14002, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
- NAME_FUNC_OFFSET(14025, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(14041, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
- NAME_FUNC_OFFSET(14057, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
- NAME_FUNC_OFFSET(14084, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
- NAME_FUNC_OFFSET(14111, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
- NAME_FUNC_OFFSET(14131, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14150, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
- NAME_FUNC_OFFSET(14169, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14199, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
- NAME_FUNC_OFFSET(14229, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14259, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
- NAME_FUNC_OFFSET(14289, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
- NAME_FUNC_OFFSET(14308, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
- NAME_FUNC_OFFSET(14331, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
- NAME_FUNC_OFFSET(14356, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
- NAME_FUNC_OFFSET(14381, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
- NAME_FUNC_OFFSET(14408, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
- NAME_FUNC_OFFSET(14436, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
- NAME_FUNC_OFFSET(14463, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
- NAME_FUNC_OFFSET(14491, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
- NAME_FUNC_OFFSET(14520, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
- NAME_FUNC_OFFSET(14549, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
- NAME_FUNC_OFFSET(14575, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
- NAME_FUNC_OFFSET(14606, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
- NAME_FUNC_OFFSET(14637, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
- NAME_FUNC_OFFSET(14661, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
- NAME_FUNC_OFFSET(14684, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
- NAME_FUNC_OFFSET(14702, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
- NAME_FUNC_OFFSET(14731, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
- NAME_FUNC_OFFSET(14760, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
- NAME_FUNC_OFFSET(14775, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
- NAME_FUNC_OFFSET(14801, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
- NAME_FUNC_OFFSET(14827, glHistogram, glHistogram, NULL, _gloffset_Histogram),
- NAME_FUNC_OFFSET(14842, glMinmax, glMinmax, NULL, _gloffset_Minmax),
- NAME_FUNC_OFFSET(14854, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
- NAME_FUNC_OFFSET(14874, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
- NAME_FUNC_OFFSET(14891, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
- NAME_FUNC_OFFSET(14907, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
- NAME_FUNC_OFFSET(14926, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
- NAME_FUNC_OFFSET(14949, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
- NAME_FUNC_OFFSET(14965, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
- NAME_FUNC_OFFSET(14987, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
- NAME_FUNC_OFFSET(15005, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
- NAME_FUNC_OFFSET(15024, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
- NAME_FUNC_OFFSET(15042, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
- NAME_FUNC_OFFSET(15061, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
- NAME_FUNC_OFFSET(15079, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
- NAME_FUNC_OFFSET(15098, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
- NAME_FUNC_OFFSET(15116, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
- NAME_FUNC_OFFSET(15135, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
- NAME_FUNC_OFFSET(15153, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
- NAME_FUNC_OFFSET(15172, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
- NAME_FUNC_OFFSET(15190, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
- NAME_FUNC_OFFSET(15209, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
- NAME_FUNC_OFFSET(15227, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
- NAME_FUNC_OFFSET(15246, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
- NAME_FUNC_OFFSET(15264, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
- NAME_FUNC_OFFSET(15283, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
- NAME_FUNC_OFFSET(15301, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
- NAME_FUNC_OFFSET(15320, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
- NAME_FUNC_OFFSET(15338, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
- NAME_FUNC_OFFSET(15357, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
- NAME_FUNC_OFFSET(15375, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
- NAME_FUNC_OFFSET(15394, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
- NAME_FUNC_OFFSET(15412, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
- NAME_FUNC_OFFSET(15431, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
- NAME_FUNC_OFFSET(15449, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
- NAME_FUNC_OFFSET(15468, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
- NAME_FUNC_OFFSET(15486, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
- NAME_FUNC_OFFSET(15505, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
- NAME_FUNC_OFFSET(15523, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
- NAME_FUNC_OFFSET(15542, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
- NAME_FUNC_OFFSET(15560, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
- NAME_FUNC_OFFSET(15579, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
- NAME_FUNC_OFFSET(15602, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
- NAME_FUNC_OFFSET(15625, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
- NAME_FUNC_OFFSET(15648, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
- NAME_FUNC_OFFSET(15671, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
- NAME_FUNC_OFFSET(15694, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
- NAME_FUNC_OFFSET(15711, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
- NAME_FUNC_OFFSET(15734, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
- NAME_FUNC_OFFSET(15757, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
- NAME_FUNC_OFFSET(15780, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
- NAME_FUNC_OFFSET(15806, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
- NAME_FUNC_OFFSET(15832, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
- NAME_FUNC_OFFSET(15858, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
- NAME_FUNC_OFFSET(15882, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(15909, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
- NAME_FUNC_OFFSET(15935, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
- NAME_FUNC_OFFSET(15955, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
- NAME_FUNC_OFFSET(15975, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
- NAME_FUNC_OFFSET(15995, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
- NAME_FUNC_OFFSET(16018, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
- NAME_FUNC_OFFSET(16042, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
- NAME_FUNC_OFFSET(16065, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
- NAME_FUNC_OFFSET(16089, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
- NAME_FUNC_OFFSET(16106, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
- NAME_FUNC_OFFSET(16124, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
- NAME_FUNC_OFFSET(16141, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
- NAME_FUNC_OFFSET(16159, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
- NAME_FUNC_OFFSET(16176, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
- NAME_FUNC_OFFSET(16194, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
- NAME_FUNC_OFFSET(16211, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
- NAME_FUNC_OFFSET(16229, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
- NAME_FUNC_OFFSET(16246, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
- NAME_FUNC_OFFSET(16264, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
- NAME_FUNC_OFFSET(16281, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
- NAME_FUNC_OFFSET(16299, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
- NAME_FUNC_OFFSET(16316, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
- NAME_FUNC_OFFSET(16334, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
- NAME_FUNC_OFFSET(16351, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
- NAME_FUNC_OFFSET(16369, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
- NAME_FUNC_OFFSET(16386, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
- NAME_FUNC_OFFSET(16404, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
- NAME_FUNC_OFFSET(16423, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
- NAME_FUNC_OFFSET(16442, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
- NAME_FUNC_OFFSET(16461, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
- NAME_FUNC_OFFSET(16480, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
- NAME_FUNC_OFFSET(16500, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
- NAME_FUNC_OFFSET(16520, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
- NAME_FUNC_OFFSET(16540, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
- NAME_FUNC_OFFSET(16558, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
- NAME_FUNC_OFFSET(16575, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
- NAME_FUNC_OFFSET(16593, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
- NAME_FUNC_OFFSET(16610, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
- NAME_FUNC_OFFSET(16628, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
- NAME_FUNC_OFFSET(16646, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
- NAME_FUNC_OFFSET(16663, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
- NAME_FUNC_OFFSET(16681, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
- NAME_FUNC_OFFSET(16700, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
- NAME_FUNC_OFFSET(16719, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
- NAME_FUNC_OFFSET(16738, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
- NAME_FUNC_OFFSET(16760, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
- NAME_FUNC_OFFSET(16773, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
- NAME_FUNC_OFFSET(16786, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
- NAME_FUNC_OFFSET(16802, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
- NAME_FUNC_OFFSET(16818, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
- NAME_FUNC_OFFSET(16831, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
- NAME_FUNC_OFFSET(16854, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
- NAME_FUNC_OFFSET(16874, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
- NAME_FUNC_OFFSET(16893, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
- NAME_FUNC_OFFSET(16904, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
- NAME_FUNC_OFFSET(16916, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
- NAME_FUNC_OFFSET(16930, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
- NAME_FUNC_OFFSET(16943, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
- NAME_FUNC_OFFSET(16959, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
- NAME_FUNC_OFFSET(16970, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
- NAME_FUNC_OFFSET(16983, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
- NAME_FUNC_OFFSET(17002, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
- NAME_FUNC_OFFSET(17022, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
- NAME_FUNC_OFFSET(17035, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
- NAME_FUNC_OFFSET(17045, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
- NAME_FUNC_OFFSET(17061, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
- NAME_FUNC_OFFSET(17080, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
- NAME_FUNC_OFFSET(17098, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
- NAME_FUNC_OFFSET(17119, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
- NAME_FUNC_OFFSET(17134, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
- NAME_FUNC_OFFSET(17149, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
- NAME_FUNC_OFFSET(17163, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
- NAME_FUNC_OFFSET(17178, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
- NAME_FUNC_OFFSET(17190, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
- NAME_FUNC_OFFSET(17203, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
- NAME_FUNC_OFFSET(17215, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
- NAME_FUNC_OFFSET(17228, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
- NAME_FUNC_OFFSET(17240, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
- NAME_FUNC_OFFSET(17253, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
- NAME_FUNC_OFFSET(17265, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
- NAME_FUNC_OFFSET(17278, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
- NAME_FUNC_OFFSET(17290, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
- NAME_FUNC_OFFSET(17303, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
- NAME_FUNC_OFFSET(17315, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
- NAME_FUNC_OFFSET(17328, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
- NAME_FUNC_OFFSET(17340, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
- NAME_FUNC_OFFSET(17353, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
- NAME_FUNC_OFFSET(17365, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
- NAME_FUNC_OFFSET(17378, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
- NAME_FUNC_OFFSET(17397, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
- NAME_FUNC_OFFSET(17416, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
- NAME_FUNC_OFFSET(17435, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
- NAME_FUNC_OFFSET(17448, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
- NAME_FUNC_OFFSET(17466, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
- NAME_FUNC_OFFSET(17487, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
- NAME_FUNC_OFFSET(17505, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
- NAME_FUNC_OFFSET(17525, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17539, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17556, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET(17572, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET(17591, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17609, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17630, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17652, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17671, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17693, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17716, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET(17735, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET(17755, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET(17774, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET(17794, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET(17813, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET(17833, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET(17852, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET(17872, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET(17891, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET(17911, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET(17931, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET(17952, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET(17972, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET(17993, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET(18013, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET(18034, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET(18058, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET(18076, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET(18096, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET(18114, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET(18126, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET(18139, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET(18151, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET(18164, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(18184, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(18208, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18222, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(18239, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18254, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(18272, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18286, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(18303, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18318, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18336, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18350, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18367, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18382, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18400, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18414, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18431, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18446, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18464, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18478, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18495, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18510, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18528, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18542, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18559, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18574, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18592, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(18606, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(18623, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(18638, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(18656, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(18670, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(18687, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(18702, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(18720, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(18737, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(18757, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(18774, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(18800, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(18829, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(18844, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(18862, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(18881, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(18905, gl_dispatch_stub_750, gl_dispatch_stub_750, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(18932, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
- NAME_FUNC_OFFSET(18950, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
- NAME_FUNC_OFFSET(18969, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
- NAME_FUNC_OFFSET(18994, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
- NAME_FUNC_OFFSET(19015, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
- NAME_FUNC_OFFSET(19037, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
- NAME_FUNC_OFFSET(19063, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
- NAME_FUNC_OFFSET(19086, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
- NAME_FUNC_OFFSET(19109, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
- NAME_FUNC_OFFSET(19132, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
- NAME_FUNC_OFFSET(19150, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
- NAME_FUNC_OFFSET(19169, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
- NAME_FUNC_OFFSET(19186, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
- NAME_FUNC_OFFSET(19224, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
- NAME_FUNC_OFFSET(19253, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
- NAME_FUNC_OFFSET(19269, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
- NAME_FUNC_OFFSET(19286, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
- NAME_FUNC_OFFSET(19308, gl_dispatch_stub_768, gl_dispatch_stub_768, NULL, _gloffset_BlitFramebufferEXT),
- NAME_FUNC_OFFSET(19326, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
+ NAME_FUNC_OFFSET( 8984, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, _gloffset_FlushMappedBufferRange),
+ NAME_FUNC_OFFSET( 9009, glMapBufferRange, glMapBufferRange, NULL, _gloffset_MapBufferRange),
+ NAME_FUNC_OFFSET( 9026, glBindVertexArray, glBindVertexArray, NULL, _gloffset_BindVertexArray),
+ NAME_FUNC_OFFSET( 9044, glGenVertexArrays, glGenVertexArrays, NULL, _gloffset_GenVertexArrays),
+ NAME_FUNC_OFFSET( 9062, glCopyBufferSubData, glCopyBufferSubData, NULL, _gloffset_CopyBufferSubData),
+ NAME_FUNC_OFFSET( 9082, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT),
+ NAME_FUNC_OFFSET( 9101, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_GetPixelTexGenParameterfvSGIS),
+ NAME_FUNC_OFFSET( 9133, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_GetPixelTexGenParameterivSGIS),
+ NAME_FUNC_OFFSET( 9165, gl_dispatch_stub_570, gl_dispatch_stub_570, NULL, _gloffset_PixelTexGenParameterfSGIS),
+ NAME_FUNC_OFFSET( 9193, gl_dispatch_stub_571, gl_dispatch_stub_571, NULL, _gloffset_PixelTexGenParameterfvSGIS),
+ NAME_FUNC_OFFSET( 9222, gl_dispatch_stub_572, gl_dispatch_stub_572, NULL, _gloffset_PixelTexGenParameteriSGIS),
+ NAME_FUNC_OFFSET( 9250, gl_dispatch_stub_573, gl_dispatch_stub_573, NULL, _gloffset_PixelTexGenParameterivSGIS),
+ NAME_FUNC_OFFSET( 9279, gl_dispatch_stub_574, gl_dispatch_stub_574, NULL, _gloffset_SampleMaskSGIS),
+ NAME_FUNC_OFFSET( 9296, gl_dispatch_stub_575, gl_dispatch_stub_575, NULL, _gloffset_SamplePatternSGIS),
+ NAME_FUNC_OFFSET( 9316, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT),
+ NAME_FUNC_OFFSET( 9334, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT),
+ NAME_FUNC_OFFSET( 9355, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT),
+ NAME_FUNC_OFFSET( 9373, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT),
+ NAME_FUNC_OFFSET( 9392, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT),
+ NAME_FUNC_OFFSET( 9413, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT),
+ NAME_FUNC_OFFSET( 9432, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET( 9453, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET( 9475, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT),
+ NAME_FUNC_OFFSET( 9491, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT),
+ NAME_FUNC_OFFSET( 9509, gl_dispatch_stub_586, gl_dispatch_stub_586, NULL, _gloffset_CullParameterdvEXT),
+ NAME_FUNC_OFFSET( 9530, gl_dispatch_stub_587, gl_dispatch_stub_587, NULL, _gloffset_CullParameterfvEXT),
+ NAME_FUNC_OFFSET( 9551, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
+ NAME_FUNC_OFFSET( 9573, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
+ NAME_FUNC_OFFSET( 9596, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
+ NAME_FUNC_OFFSET( 9618, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
+ NAME_FUNC_OFFSET( 9641, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
+ NAME_FUNC_OFFSET( 9663, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
+ NAME_FUNC_OFFSET( 9686, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
+ NAME_FUNC_OFFSET( 9708, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
+ NAME_FUNC_OFFSET( 9731, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
+ NAME_FUNC_OFFSET( 9753, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
+ NAME_FUNC_OFFSET( 9776, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
+ NAME_FUNC_OFFSET( 9799, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
+ NAME_FUNC_OFFSET( 9823, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
+ NAME_FUNC_OFFSET( 9846, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
+ NAME_FUNC_OFFSET( 9870, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
+ NAME_FUNC_OFFSET( 9893, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
+ NAME_FUNC_OFFSET( 9917, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
+ NAME_FUNC_OFFSET( 9944, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
+ NAME_FUNC_OFFSET( 9965, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
+ NAME_FUNC_OFFSET( 9988, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
+ NAME_FUNC_OFFSET(10009, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
+ NAME_FUNC_OFFSET(10024, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
+ NAME_FUNC_OFFSET(10040, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
+ NAME_FUNC_OFFSET(10055, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
+ NAME_FUNC_OFFSET(10071, gl_dispatch_stub_612, gl_dispatch_stub_612, NULL, _gloffset_PixelTexGenSGIX),
+ NAME_FUNC_OFFSET(10089, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(10112, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV),
+ NAME_FUNC_OFFSET(10138, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV),
+ NAME_FUNC_OFFSET(10159, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV),
+ NAME_FUNC_OFFSET(10177, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV),
+ NAME_FUNC_OFFSET(10196, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV),
+ NAME_FUNC_OFFSET(10219, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV),
+ NAME_FUNC_OFFSET(10243, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV),
+ NAME_FUNC_OFFSET(10266, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV),
+ NAME_FUNC_OFFSET(10290, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV),
+ NAME_FUNC_OFFSET(10313, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV),
+ NAME_FUNC_OFFSET(10345, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV),
+ NAME_FUNC_OFFSET(10377, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV),
+ NAME_FUNC_OFFSET(10410, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV),
+ NAME_FUNC_OFFSET(10443, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV),
+ NAME_FUNC_OFFSET(10480, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV),
+ NAME_FUNC_OFFSET(10517, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA),
+ NAME_FUNC_OFFSET(10537, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(10555, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(10574, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(10592, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(10611, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(10629, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(10648, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(10666, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(10685, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(10703, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(10722, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(10740, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(10759, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(10777, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(10796, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(10814, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(10833, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA),
+ NAME_FUNC_OFFSET(10851, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA),
+ NAME_FUNC_OFFSET(10870, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA),
+ NAME_FUNC_OFFSET(10888, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA),
+ NAME_FUNC_OFFSET(10907, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA),
+ NAME_FUNC_OFFSET(10925, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA),
+ NAME_FUNC_OFFSET(10944, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA),
+ NAME_FUNC_OFFSET(10962, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA),
+ NAME_FUNC_OFFSET(10981, gl_dispatch_stub_654, gl_dispatch_stub_654, NULL, _gloffset_MultiModeDrawArraysIBM),
+ NAME_FUNC_OFFSET(11006, gl_dispatch_stub_655, gl_dispatch_stub_655, NULL, _gloffset_MultiModeDrawElementsIBM),
+ NAME_FUNC_OFFSET(11033, gl_dispatch_stub_656, gl_dispatch_stub_656, NULL, _gloffset_DeleteFencesNV),
+ NAME_FUNC_OFFSET(11050, gl_dispatch_stub_657, gl_dispatch_stub_657, NULL, _gloffset_FinishFenceNV),
+ NAME_FUNC_OFFSET(11066, gl_dispatch_stub_658, gl_dispatch_stub_658, NULL, _gloffset_GenFencesNV),
+ NAME_FUNC_OFFSET(11080, gl_dispatch_stub_659, gl_dispatch_stub_659, NULL, _gloffset_GetFenceivNV),
+ NAME_FUNC_OFFSET(11095, gl_dispatch_stub_660, gl_dispatch_stub_660, NULL, _gloffset_IsFenceNV),
+ NAME_FUNC_OFFSET(11107, gl_dispatch_stub_661, gl_dispatch_stub_661, NULL, _gloffset_SetFenceNV),
+ NAME_FUNC_OFFSET(11120, gl_dispatch_stub_662, gl_dispatch_stub_662, NULL, _gloffset_TestFenceNV),
+ NAME_FUNC_OFFSET(11134, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV),
+ NAME_FUNC_OFFSET(11158, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
+ NAME_FUNC_OFFSET(11174, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
+ NAME_FUNC_OFFSET(11193, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV),
+ NAME_FUNC_OFFSET(11212, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
+ NAME_FUNC_OFFSET(11228, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV),
+ NAME_FUNC_OFFSET(11254, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV),
+ NAME_FUNC_OFFSET(11280, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV),
+ NAME_FUNC_OFFSET(11301, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV),
+ NAME_FUNC_OFFSET(11318, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV),
+ NAME_FUNC_OFFSET(11339, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(11367, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV),
+ NAME_FUNC_OFFSET(11389, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV),
+ NAME_FUNC_OFFSET(11411, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV),
+ NAME_FUNC_OFFSET(11433, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
+ NAME_FUNC_OFFSET(11447, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV),
+ NAME_FUNC_OFFSET(11463, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV),
+ NAME_FUNC_OFFSET(11488, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV),
+ NAME_FUNC_OFFSET(11513, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV),
+ NAME_FUNC_OFFSET(11541, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV),
+ NAME_FUNC_OFFSET(11557, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV),
+ NAME_FUNC_OFFSET(11576, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV),
+ NAME_FUNC_OFFSET(11596, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV),
+ NAME_FUNC_OFFSET(11615, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV),
+ NAME_FUNC_OFFSET(11635, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV),
+ NAME_FUNC_OFFSET(11654, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV),
+ NAME_FUNC_OFFSET(11674, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV),
+ NAME_FUNC_OFFSET(11693, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV),
+ NAME_FUNC_OFFSET(11713, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV),
+ NAME_FUNC_OFFSET(11732, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV),
+ NAME_FUNC_OFFSET(11752, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV),
+ NAME_FUNC_OFFSET(11771, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV),
+ NAME_FUNC_OFFSET(11791, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV),
+ NAME_FUNC_OFFSET(11810, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV),
+ NAME_FUNC_OFFSET(11830, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV),
+ NAME_FUNC_OFFSET(11849, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV),
+ NAME_FUNC_OFFSET(11869, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV),
+ NAME_FUNC_OFFSET(11888, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV),
+ NAME_FUNC_OFFSET(11908, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV),
+ NAME_FUNC_OFFSET(11927, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV),
+ NAME_FUNC_OFFSET(11947, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV),
+ NAME_FUNC_OFFSET(11966, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV),
+ NAME_FUNC_OFFSET(11986, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV),
+ NAME_FUNC_OFFSET(12005, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV),
+ NAME_FUNC_OFFSET(12025, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV),
+ NAME_FUNC_OFFSET(12045, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV),
+ NAME_FUNC_OFFSET(12066, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV),
+ NAME_FUNC_OFFSET(12090, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV),
+ NAME_FUNC_OFFSET(12111, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV),
+ NAME_FUNC_OFFSET(12132, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV),
+ NAME_FUNC_OFFSET(12153, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV),
+ NAME_FUNC_OFFSET(12174, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV),
+ NAME_FUNC_OFFSET(12195, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV),
+ NAME_FUNC_OFFSET(12216, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV),
+ NAME_FUNC_OFFSET(12237, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV),
+ NAME_FUNC_OFFSET(12258, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV),
+ NAME_FUNC_OFFSET(12279, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV),
+ NAME_FUNC_OFFSET(12300, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV),
+ NAME_FUNC_OFFSET(12321, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV),
+ NAME_FUNC_OFFSET(12342, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV),
+ NAME_FUNC_OFFSET(12364, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI),
+ NAME_FUNC_OFFSET(12391, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI),
+ NAME_FUNC_OFFSET(12418, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI),
+ NAME_FUNC_OFFSET(12442, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI),
+ NAME_FUNC_OFFSET(12466, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI),
+ NAME_FUNC_OFFSET(12488, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI),
+ NAME_FUNC_OFFSET(12510, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI),
+ NAME_FUNC_OFFSET(12532, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI),
+ NAME_FUNC_OFFSET(12557, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI),
+ NAME_FUNC_OFFSET(12581, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI),
+ NAME_FUNC_OFFSET(12603, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI),
+ NAME_FUNC_OFFSET(12625, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI),
+ NAME_FUNC_OFFSET(12647, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI),
+ NAME_FUNC_OFFSET(12673, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI),
+ NAME_FUNC_OFFSET(12696, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI),
+ NAME_FUNC_OFFSET(12720, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI),
+ NAME_FUNC_OFFSET(12738, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI),
+ NAME_FUNC_OFFSET(12753, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI),
+ NAME_FUNC_OFFSET(12784, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
+ NAME_FUNC_OFFSET(12804, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
+ NAME_FUNC_OFFSET(12825, gl_dispatch_stub_743, gl_dispatch_stub_743, NULL, _gloffset_ActiveStencilFaceEXT),
+ NAME_FUNC_OFFSET(12848, gl_dispatch_stub_744, gl_dispatch_stub_744, NULL, _gloffset_BindVertexArrayAPPLE),
+ NAME_FUNC_OFFSET(12871, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_DeleteVertexArraysAPPLE),
+ NAME_FUNC_OFFSET(12897, gl_dispatch_stub_746, gl_dispatch_stub_746, NULL, _gloffset_GenVertexArraysAPPLE),
+ NAME_FUNC_OFFSET(12920, gl_dispatch_stub_747, gl_dispatch_stub_747, NULL, _gloffset_IsVertexArrayAPPLE),
+ NAME_FUNC_OFFSET(12941, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV),
+ NAME_FUNC_OFFSET(12972, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV),
+ NAME_FUNC_OFFSET(13003, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV),
+ NAME_FUNC_OFFSET(13031, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV),
+ NAME_FUNC_OFFSET(13060, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV),
+ NAME_FUNC_OFFSET(13088, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV),
+ NAME_FUNC_OFFSET(13117, gl_dispatch_stub_754, gl_dispatch_stub_754, NULL, _gloffset_DepthBoundsEXT),
+ NAME_FUNC_OFFSET(13134, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(13161, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
+ NAME_FUNC_OFFSET(13182, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
+ NAME_FUNC_OFFSET(13204, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
+ NAME_FUNC_OFFSET(13232, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
+ NAME_FUNC_OFFSET(13256, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
+ NAME_FUNC_OFFSET(13281, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
+ NAME_FUNC_OFFSET(13310, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
+ NAME_FUNC_OFFSET(13336, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
+ NAME_FUNC_OFFSET(13362, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
+ NAME_FUNC_OFFSET(13388, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
+ NAME_FUNC_OFFSET(13409, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
+ NAME_FUNC_OFFSET(13431, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
+ NAME_FUNC_OFFSET(13451, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
+ NAME_FUNC_OFFSET(13492, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
+ NAME_FUNC_OFFSET(13524, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
+ NAME_FUNC_OFFSET(13543, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
+ NAME_FUNC_OFFSET(13563, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
+ NAME_FUNC_OFFSET(13588, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_BlitFramebufferEXT),
+ NAME_FUNC_OFFSET(13609, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
+ NAME_FUNC_OFFSET(13638, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT),
+ NAME_FUNC_OFFSET(13659, gl_dispatch_stub_776, gl_dispatch_stub_776, NULL, _gloffset_StencilFuncSeparateATI),
+ NAME_FUNC_OFFSET(13684, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, _gloffset_ProgramEnvParameters4fvEXT),
+ NAME_FUNC_OFFSET(13713, gl_dispatch_stub_778, gl_dispatch_stub_778, NULL, _gloffset_ProgramLocalParameters4fvEXT),
+ NAME_FUNC_OFFSET(13744, gl_dispatch_stub_779, gl_dispatch_stub_779, NULL, _gloffset_GetQueryObjecti64vEXT),
+ NAME_FUNC_OFFSET(13768, gl_dispatch_stub_780, gl_dispatch_stub_780, NULL, _gloffset_GetQueryObjectui64vEXT),
+ NAME_FUNC_OFFSET(13793, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement),
+ NAME_FUNC_OFFSET(13811, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture),
+ NAME_FUNC_OFFSET(13828, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays),
+ NAME_FUNC_OFFSET(13844, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident),
+ NAME_FUNC_OFFSET(13869, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D),
+ NAME_FUNC_OFFSET(13889, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D),
+ NAME_FUNC_OFFSET(13909, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D),
+ NAME_FUNC_OFFSET(13932, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D),
+ NAME_FUNC_OFFSET(13955, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures),
+ NAME_FUNC_OFFSET(13975, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures),
+ NAME_FUNC_OFFSET(13992, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv),
+ NAME_FUNC_OFFSET(14009, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture),
+ NAME_FUNC_OFFSET(14024, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures),
+ NAME_FUNC_OFFSET(14048, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D),
+ NAME_FUNC_OFFSET(14067, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D),
+ NAME_FUNC_OFFSET(14086, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor),
+ NAME_FUNC_OFFSET(14102, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation),
+ NAME_FUNC_OFFSET(14121, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements),
+ NAME_FUNC_OFFSET(14144, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(14160, glColorTable, glColorTable, NULL, _gloffset_ColorTable),
+ NAME_FUNC_OFFSET(14176, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv),
+ NAME_FUNC_OFFSET(14203, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv),
+ NAME_FUNC_OFFSET(14230, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable),
+ NAME_FUNC_OFFSET(14250, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(14269, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable),
+ NAME_FUNC_OFFSET(14288, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(14318, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv),
+ NAME_FUNC_OFFSET(14348, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14378, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv),
+ NAME_FUNC_OFFSET(14408, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable),
+ NAME_FUNC_OFFSET(14427, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable),
+ NAME_FUNC_OFFSET(14450, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D),
+ NAME_FUNC_OFFSET(14475, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D),
+ NAME_FUNC_OFFSET(14500, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf),
+ NAME_FUNC_OFFSET(14527, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv),
+ NAME_FUNC_OFFSET(14555, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri),
+ NAME_FUNC_OFFSET(14582, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv),
+ NAME_FUNC_OFFSET(14610, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D),
+ NAME_FUNC_OFFSET(14639, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D),
+ NAME_FUNC_OFFSET(14668, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter),
+ NAME_FUNC_OFFSET(14694, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv),
+ NAME_FUNC_OFFSET(14725, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv),
+ NAME_FUNC_OFFSET(14756, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter),
+ NAME_FUNC_OFFSET(14780, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D),
+ NAME_FUNC_OFFSET(14803, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram),
+ NAME_FUNC_OFFSET(14821, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv),
+ NAME_FUNC_OFFSET(14850, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv),
+ NAME_FUNC_OFFSET(14879, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax),
+ NAME_FUNC_OFFSET(14894, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv),
+ NAME_FUNC_OFFSET(14920, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv),
+ NAME_FUNC_OFFSET(14946, glHistogram, glHistogram, NULL, _gloffset_Histogram),
+ NAME_FUNC_OFFSET(14961, glMinmax, glMinmax, NULL, _gloffset_Minmax),
+ NAME_FUNC_OFFSET(14973, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram),
+ NAME_FUNC_OFFSET(14993, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax),
+ NAME_FUNC_OFFSET(15010, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D),
+ NAME_FUNC_OFFSET(15026, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D),
+ NAME_FUNC_OFFSET(15045, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D),
+ NAME_FUNC_OFFSET(15068, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB),
+ NAME_FUNC_OFFSET(15084, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB),
+ NAME_FUNC_OFFSET(15106, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB),
+ NAME_FUNC_OFFSET(15124, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB),
+ NAME_FUNC_OFFSET(15143, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB),
+ NAME_FUNC_OFFSET(15161, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB),
+ NAME_FUNC_OFFSET(15180, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB),
+ NAME_FUNC_OFFSET(15198, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB),
+ NAME_FUNC_OFFSET(15217, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB),
+ NAME_FUNC_OFFSET(15235, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB),
+ NAME_FUNC_OFFSET(15254, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB),
+ NAME_FUNC_OFFSET(15272, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB),
+ NAME_FUNC_OFFSET(15291, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB),
+ NAME_FUNC_OFFSET(15309, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB),
+ NAME_FUNC_OFFSET(15328, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB),
+ NAME_FUNC_OFFSET(15346, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB),
+ NAME_FUNC_OFFSET(15365, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB),
+ NAME_FUNC_OFFSET(15383, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB),
+ NAME_FUNC_OFFSET(15402, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB),
+ NAME_FUNC_OFFSET(15420, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB),
+ NAME_FUNC_OFFSET(15439, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB),
+ NAME_FUNC_OFFSET(15457, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB),
+ NAME_FUNC_OFFSET(15476, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB),
+ NAME_FUNC_OFFSET(15494, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB),
+ NAME_FUNC_OFFSET(15513, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB),
+ NAME_FUNC_OFFSET(15531, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB),
+ NAME_FUNC_OFFSET(15550, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB),
+ NAME_FUNC_OFFSET(15568, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB),
+ NAME_FUNC_OFFSET(15587, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB),
+ NAME_FUNC_OFFSET(15605, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB),
+ NAME_FUNC_OFFSET(15624, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB),
+ NAME_FUNC_OFFSET(15642, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB),
+ NAME_FUNC_OFFSET(15661, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB),
+ NAME_FUNC_OFFSET(15679, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB),
+ NAME_FUNC_OFFSET(15698, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate),
+ NAME_FUNC_OFFSET(15721, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(15744, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(15767, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB),
+ NAME_FUNC_OFFSET(15790, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB),
+ NAME_FUNC_OFFSET(15813, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB),
+ NAME_FUNC_OFFSET(15830, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB),
+ NAME_FUNC_OFFSET(15853, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB),
+ NAME_FUNC_OFFSET(15876, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB),
+ NAME_FUNC_OFFSET(15899, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB),
+ NAME_FUNC_OFFSET(15925, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB),
+ NAME_FUNC_OFFSET(15951, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB),
+ NAME_FUNC_OFFSET(15977, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB),
+ NAME_FUNC_OFFSET(16001, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(16028, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB),
+ NAME_FUNC_OFFSET(16054, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB),
+ NAME_FUNC_OFFSET(16074, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB),
+ NAME_FUNC_OFFSET(16094, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB),
+ NAME_FUNC_OFFSET(16114, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB),
+ NAME_FUNC_OFFSET(16137, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB),
+ NAME_FUNC_OFFSET(16161, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB),
+ NAME_FUNC_OFFSET(16184, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB),
+ NAME_FUNC_OFFSET(16208, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB),
+ NAME_FUNC_OFFSET(16225, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB),
+ NAME_FUNC_OFFSET(16243, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB),
+ NAME_FUNC_OFFSET(16260, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB),
+ NAME_FUNC_OFFSET(16278, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB),
+ NAME_FUNC_OFFSET(16295, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB),
+ NAME_FUNC_OFFSET(16313, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB),
+ NAME_FUNC_OFFSET(16330, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB),
+ NAME_FUNC_OFFSET(16348, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB),
+ NAME_FUNC_OFFSET(16365, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB),
+ NAME_FUNC_OFFSET(16383, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB),
+ NAME_FUNC_OFFSET(16400, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB),
+ NAME_FUNC_OFFSET(16418, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB),
+ NAME_FUNC_OFFSET(16435, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB),
+ NAME_FUNC_OFFSET(16453, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB),
+ NAME_FUNC_OFFSET(16470, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB),
+ NAME_FUNC_OFFSET(16488, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB),
+ NAME_FUNC_OFFSET(16505, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB),
+ NAME_FUNC_OFFSET(16523, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB),
+ NAME_FUNC_OFFSET(16542, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB),
+ NAME_FUNC_OFFSET(16561, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB),
+ NAME_FUNC_OFFSET(16580, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB),
+ NAME_FUNC_OFFSET(16599, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
+ NAME_FUNC_OFFSET(16619, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
+ NAME_FUNC_OFFSET(16639, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
+ NAME_FUNC_OFFSET(16659, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
+ NAME_FUNC_OFFSET(16677, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
+ NAME_FUNC_OFFSET(16694, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
+ NAME_FUNC_OFFSET(16712, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
+ NAME_FUNC_OFFSET(16729, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
+ NAME_FUNC_OFFSET(16747, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
+ NAME_FUNC_OFFSET(16765, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
+ NAME_FUNC_OFFSET(16782, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
+ NAME_FUNC_OFFSET(16800, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
+ NAME_FUNC_OFFSET(16819, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
+ NAME_FUNC_OFFSET(16838, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
+ NAME_FUNC_OFFSET(16857, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
+ NAME_FUNC_OFFSET(16879, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
+ NAME_FUNC_OFFSET(16892, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
+ NAME_FUNC_OFFSET(16905, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
+ NAME_FUNC_OFFSET(16921, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
+ NAME_FUNC_OFFSET(16937, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
+ NAME_FUNC_OFFSET(16950, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
+ NAME_FUNC_OFFSET(16973, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
+ NAME_FUNC_OFFSET(16993, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
+ NAME_FUNC_OFFSET(17012, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
+ NAME_FUNC_OFFSET(17023, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
+ NAME_FUNC_OFFSET(17035, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
+ NAME_FUNC_OFFSET(17049, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
+ NAME_FUNC_OFFSET(17062, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
+ NAME_FUNC_OFFSET(17078, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
+ NAME_FUNC_OFFSET(17089, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
+ NAME_FUNC_OFFSET(17102, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
+ NAME_FUNC_OFFSET(17121, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
+ NAME_FUNC_OFFSET(17141, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
+ NAME_FUNC_OFFSET(17154, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
+ NAME_FUNC_OFFSET(17164, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
+ NAME_FUNC_OFFSET(17180, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
+ NAME_FUNC_OFFSET(17199, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
+ NAME_FUNC_OFFSET(17217, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
+ NAME_FUNC_OFFSET(17238, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
+ NAME_FUNC_OFFSET(17253, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
+ NAME_FUNC_OFFSET(17268, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
+ NAME_FUNC_OFFSET(17282, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
+ NAME_FUNC_OFFSET(17297, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
+ NAME_FUNC_OFFSET(17309, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
+ NAME_FUNC_OFFSET(17322, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
+ NAME_FUNC_OFFSET(17334, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
+ NAME_FUNC_OFFSET(17347, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
+ NAME_FUNC_OFFSET(17359, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
+ NAME_FUNC_OFFSET(17372, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
+ NAME_FUNC_OFFSET(17384, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
+ NAME_FUNC_OFFSET(17397, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
+ NAME_FUNC_OFFSET(17409, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
+ NAME_FUNC_OFFSET(17422, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
+ NAME_FUNC_OFFSET(17434, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
+ NAME_FUNC_OFFSET(17447, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
+ NAME_FUNC_OFFSET(17459, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
+ NAME_FUNC_OFFSET(17472, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
+ NAME_FUNC_OFFSET(17484, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
+ NAME_FUNC_OFFSET(17497, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
+ NAME_FUNC_OFFSET(17516, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
+ NAME_FUNC_OFFSET(17535, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
+ NAME_FUNC_OFFSET(17554, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
+ NAME_FUNC_OFFSET(17567, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
+ NAME_FUNC_OFFSET(17585, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
+ NAME_FUNC_OFFSET(17606, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
+ NAME_FUNC_OFFSET(17624, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
+ NAME_FUNC_OFFSET(17644, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(17658, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(17675, gl_dispatch_stub_574, gl_dispatch_stub_574, NULL, _gloffset_SampleMaskSGIS),
+ NAME_FUNC_OFFSET(17691, gl_dispatch_stub_575, gl_dispatch_stub_575, NULL, _gloffset_SamplePatternSGIS),
+ NAME_FUNC_OFFSET(17710, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17728, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17749, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17771, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17790, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17812, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17835, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
+ NAME_FUNC_OFFSET(17854, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
+ NAME_FUNC_OFFSET(17874, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
+ NAME_FUNC_OFFSET(17893, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
+ NAME_FUNC_OFFSET(17913, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
+ NAME_FUNC_OFFSET(17932, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
+ NAME_FUNC_OFFSET(17952, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
+ NAME_FUNC_OFFSET(17971, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
+ NAME_FUNC_OFFSET(17991, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
+ NAME_FUNC_OFFSET(18010, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
+ NAME_FUNC_OFFSET(18030, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
+ NAME_FUNC_OFFSET(18050, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
+ NAME_FUNC_OFFSET(18071, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
+ NAME_FUNC_OFFSET(18091, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
+ NAME_FUNC_OFFSET(18112, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
+ NAME_FUNC_OFFSET(18132, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
+ NAME_FUNC_OFFSET(18153, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
+ NAME_FUNC_OFFSET(18177, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
+ NAME_FUNC_OFFSET(18195, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
+ NAME_FUNC_OFFSET(18215, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
+ NAME_FUNC_OFFSET(18233, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
+ NAME_FUNC_OFFSET(18245, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
+ NAME_FUNC_OFFSET(18258, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
+ NAME_FUNC_OFFSET(18270, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
+ NAME_FUNC_OFFSET(18283, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(18303, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(18327, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18341, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18358, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18373, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18391, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18405, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18422, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18437, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18455, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18469, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18486, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(18501, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(18519, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(18533, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(18550, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(18565, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(18583, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(18597, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(18614, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(18629, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(18647, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(18661, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(18678, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(18693, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(18711, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(18725, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(18742, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(18757, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(18775, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(18789, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(18806, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(18821, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(18839, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
+ NAME_FUNC_OFFSET(18856, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
+ NAME_FUNC_OFFSET(18876, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
+ NAME_FUNC_OFFSET(18893, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(18919, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(18948, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
+ NAME_FUNC_OFFSET(18963, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
+ NAME_FUNC_OFFSET(18981, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
+ NAME_FUNC_OFFSET(19000, gl_dispatch_stub_745, gl_dispatch_stub_745, NULL, _gloffset_DeleteVertexArraysAPPLE),
+ NAME_FUNC_OFFSET(19021, gl_dispatch_stub_747, gl_dispatch_stub_747, NULL, _gloffset_IsVertexArrayAPPLE),
+ NAME_FUNC_OFFSET(19037, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(19061, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(19088, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT),
+ NAME_FUNC_OFFSET(19106, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT),
+ NAME_FUNC_OFFSET(19125, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT),
+ NAME_FUNC_OFFSET(19150, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT),
+ NAME_FUNC_OFFSET(19171, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT),
+ NAME_FUNC_OFFSET(19193, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT),
+ NAME_FUNC_OFFSET(19219, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT),
+ NAME_FUNC_OFFSET(19242, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT),
+ NAME_FUNC_OFFSET(19265, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT),
+ NAME_FUNC_OFFSET(19288, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT),
+ NAME_FUNC_OFFSET(19306, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT),
+ NAME_FUNC_OFFSET(19325, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT),
+ NAME_FUNC_OFFSET(19342, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT),
+ NAME_FUNC_OFFSET(19380, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT),
+ NAME_FUNC_OFFSET(19409, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT),
+ NAME_FUNC_OFFSET(19425, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT),
+ NAME_FUNC_OFFSET(19442, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT),
+ NAME_FUNC_OFFSET(19464, gl_dispatch_stub_773, gl_dispatch_stub_773, NULL, _gloffset_BlitFramebufferEXT),
+ NAME_FUNC_OFFSET(19482, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};
diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c
index d124c724c9..f5b7d1e138 100644
--- a/src/mesa/main/api_arrayelt.c
+++ b/src/mesa/main/api_arrayelt.c
@@ -1094,48 +1094,49 @@ static void _ae_update_state( GLcontext *ctx )
AEarray *aa = actx->arrays;
AEattrib *at = actx->attribs;
GLuint i;
+ struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
actx->nr_vbos = 0;
/* conventional vertex arrays */
- if (ctx->Array.ArrayObj->Index.Enabled) {
- aa->array = &ctx->Array.ArrayObj->Index;
+ if (arrayObj->Index.Enabled) {
+ aa->array = &arrayObj->Index;
aa->offset = IndexFuncs[TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- if (ctx->Array.ArrayObj->EdgeFlag.Enabled) {
- aa->array = &ctx->Array.ArrayObj->EdgeFlag;
+ if (arrayObj->EdgeFlag.Enabled) {
+ aa->array = &arrayObj->EdgeFlag;
aa->offset = _gloffset_EdgeFlagv;
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- if (ctx->Array.ArrayObj->Normal.Enabled) {
- aa->array = &ctx->Array.ArrayObj->Normal;
+ if (arrayObj->Normal.Enabled) {
+ aa->array = &arrayObj->Normal;
aa->offset = NormalFuncs[TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- if (ctx->Array.ArrayObj->Color.Enabled) {
- aa->array = &ctx->Array.ArrayObj->Color;
+ if (arrayObj->Color.Enabled) {
+ aa->array = &arrayObj->Color;
aa->offset = ColorFuncs[aa->array->Size-3][TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- if (ctx->Array.ArrayObj->SecondaryColor.Enabled) {
- aa->array = &ctx->Array.ArrayObj->SecondaryColor;
+ if (arrayObj->SecondaryColor.Enabled) {
+ aa->array = &arrayObj->SecondaryColor;
aa->offset = SecondaryColorFuncs[TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- if (ctx->Array.ArrayObj->FogCoord.Enabled) {
- aa->array = &ctx->Array.ArrayObj->FogCoord;
+ if (arrayObj->FogCoord.Enabled) {
+ aa->array = &arrayObj->FogCoord;
aa->offset = FogCoordFuncs[TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
- struct gl_client_array *attribArray = &ctx->Array.ArrayObj->TexCoord[i];
+ struct gl_client_array *attribArray = &arrayObj->TexCoord[i];
if (attribArray->Enabled) {
/* NOTE: we use generic glVertexAttribNV functions here.
* If we ever remove GL_NV_vertex_program this will have to change.
@@ -1152,8 +1153,8 @@ static void _ae_update_state( GLcontext *ctx )
}
/* generic vertex attribute arrays */
- for (i = 1; i < VERT_ATTRIB_MAX; i++) { /* skip zero! */
- struct gl_client_array *attribArray = &ctx->Array.ArrayObj->VertexAttrib[i];
+ for (i = 1; i < Elements(arrayObj->VertexAttrib); i++) { /* skip zero! */
+ struct gl_client_array *attribArray = &arrayObj->VertexAttrib[i];
if (attribArray->Enabled) {
at->array = attribArray;
/* Note: we can't grab the _glapi_Dispatch->VertexAttrib1fvNV
@@ -1179,18 +1180,18 @@ static void _ae_update_state( GLcontext *ctx )
}
/* finally, vertex position */
- if (ctx->Array.ArrayObj->VertexAttrib[0].Enabled) {
+ if (arrayObj->VertexAttrib[0].Enabled) {
/* Use glVertex(v) instead of glVertexAttrib(0, v) to be sure it's
* issued as the last (provoking) attribute).
*/
- aa->array = &ctx->Array.ArrayObj->VertexAttrib[0];
+ aa->array = &arrayObj->VertexAttrib[0];
assert(aa->array->Size >= 2); /* XXX fix someday? */
aa->offset = VertexFuncs[aa->array->Size-2][TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
}
- else if (ctx->Array.ArrayObj->Vertex.Enabled) {
- aa->array = &ctx->Array.ArrayObj->Vertex;
+ else if (arrayObj->Vertex.Enabled) {
+ aa->array = &arrayObj->Vertex;
aa->offset = VertexFuncs[aa->array->Size-2][TYPE_IDX(aa->array->Type)];
check_vbo(actx, aa->array->BufferObj);
aa++;
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c
index 6f66ff47a0..e49cd041a6 100644
--- a/src/mesa/main/api_exec.c
+++ b/src/mesa/main/api_exec.c
@@ -641,6 +641,8 @@ _mesa_init_exec_table(struct _glapi_table *exec)
/* ???. GL_EXT_depth_bounds_test */
SET_DepthBoundsEXT(exec, _mesa_DepthBoundsEXT);
+ SET_ProvokingVertexEXT(exec, _mesa_ProvokingVertexEXT);
+
/* ARB 1. GL_ARB_multitexture */
#if _HAVE_FULL_GL
SET_ActiveTextureARB(exec, _mesa_ActiveTextureARB);
@@ -894,5 +896,16 @@ _mesa_init_exec_table(struct _glapi_table *exec)
*/
SET_RenderbufferStorageMultisample(exec, _mesa_RenderbufferStorageMultisample);
#endif
-}
+#if FEATURE_ARB_map_buffer_range
+ SET_MapBufferRange(exec, _mesa_MapBufferRange);
+ SET_FlushMappedBufferRange(exec, _mesa_FlushMappedBufferRange);
+#endif
+
+ /* GL_ARB_copy_buffer */
+ SET_CopyBufferSubData(exec, _mesa_CopyBufferSubData);
+
+ /* GL_ARB_vertex_array_object */
+ SET_BindVertexArray(exec, _mesa_BindVertexArray);
+ SET_GenVertexArrays(exec, _mesa_GenVertexArrays);
+}
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
index 2c6f370df9..b2f11ffbfe 100644
--- a/src/mesa/main/api_validate.c
+++ b/src/mesa/main/api_validate.c
@@ -30,6 +30,26 @@
#include "state.h"
+
+/**
+ * \return number of bytes in array [count] of type.
+ */
+static GLsizei
+index_bytes(GLenum type, GLsizei count)
+{
+ if (type == GL_UNSIGNED_INT) {
+ return count * sizeof(GLuint);
+ }
+ else if (type == GL_UNSIGNED_BYTE) {
+ return count * sizeof(GLubyte);
+ }
+ else {
+ ASSERT(type == GL_UNSIGNED_SHORT);
+ return count * sizeof(GLushort);
+ }
+}
+
+
/**
* Find the max index in the given element/index buffer
*/
@@ -44,10 +64,8 @@ max_buffer_index(GLcontext *ctx, GLuint count, GLenum type,
if (elementBuf->Name) {
/* elements are in a user-defined buffer object. need to map it */
- map = ctx->Driver.MapBuffer(ctx,
- GL_ELEMENT_ARRAY_BUFFER_ARB,
- GL_READ_ONLY,
- elementBuf);
+ map = ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER,
+ GL_READ_ONLY, elementBuf);
/* Actual address is the sum of pointers */
indices = (const GLvoid *) ADD_POINTERS(map, (const GLubyte *) indices);
}
@@ -70,14 +88,16 @@ max_buffer_index(GLcontext *ctx, GLuint count, GLenum type,
}
if (map) {
- ctx->Driver.UnmapBuffer(ctx,
- GL_ELEMENT_ARRAY_BUFFER_ARB,
- ctx->Array.ElementArrayBufferObj);
+ ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER_ARB, elementBuf);
}
return max;
}
+
+/**
+ * Check if OK to render by examining framebuffer status and vertex arrays.
+ */
static GLboolean
check_valid_to_render(GLcontext *ctx, char *function)
{
@@ -105,6 +125,12 @@ check_valid_to_render(GLcontext *ctx, char *function)
return GL_TRUE;
}
+
+/**
+ * Error checking for glDrawElements(). Includes parameter checking
+ * and VBO bounds checking.
+ * \return GL_TRUE if OK to render, GL_FALSE if error found
+ */
GLboolean
_mesa_validate_DrawElements(GLcontext *ctx,
GLenum mode, GLsizei count, GLenum type,
@@ -140,27 +166,8 @@ _mesa_validate_DrawElements(GLcontext *ctx,
/* Vertex buffer object tests */
if (ctx->Array.ElementArrayBufferObj->Name) {
/* use indices in the buffer object */
- GLuint indexBytes;
-
- if (!ctx->Array.ElementArrayBufferObj->Size) {
- _mesa_warning(ctx,
- "glDrawElements called with empty array elements buffer");
- return GL_FALSE;
- }
-
- if (type == GL_UNSIGNED_INT) {
- indexBytes = count * sizeof(GLuint);
- }
- else if (type == GL_UNSIGNED_BYTE) {
- indexBytes = count * sizeof(GLubyte);
- }
- else {
- ASSERT(type == GL_UNSIGNED_SHORT);
- indexBytes = count * sizeof(GLushort);
- }
-
/* make sure count doesn't go outside buffer bounds */
- if (indexBytes > (GLuint) ctx->Array.ElementArrayBufferObj->Size) {
+ if (index_bytes(type, count) > ctx->Array.ElementArrayBufferObj->Size) {
_mesa_warning(ctx, "glDrawElements index out of buffer bounds");
return GL_FALSE;
}
@@ -175,8 +182,10 @@ _mesa_validate_DrawElements(GLcontext *ctx,
/* find max array index */
GLuint max = max_buffer_index(ctx, count, type, indices,
ctx->Array.ElementArrayBufferObj);
- if (max >= ctx->Array._MaxElement) {
+ if (max >= ctx->Array.ArrayObj->_MaxElement) {
/* the max element is out of bounds of one or more enabled arrays */
+ _mesa_warning(ctx, "glDrawElements() index=%u is "
+ "out of bounds (max=%u)", max, ctx->Array.ArrayObj->_MaxElement);
return GL_FALSE;
}
}
@@ -184,6 +193,12 @@ _mesa_validate_DrawElements(GLcontext *ctx,
return GL_TRUE;
}
+
+/**
+ * Error checking for glDrawRangeElements(). Includes parameter checking
+ * and VBO bounds checking.
+ * \return GL_TRUE if OK to render, GL_FALSE if error found
+ */
GLboolean
_mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode,
GLuint start, GLuint end,
@@ -224,21 +239,8 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode,
/* Vertex buffer object tests */
if (ctx->Array.ElementArrayBufferObj->Name) {
/* use indices in the buffer object */
- GLsizei indexBytes;
-
- if (type == GL_UNSIGNED_INT) {
- indexBytes = count * sizeof(GLuint);
- }
- else if (type == GL_UNSIGNED_BYTE) {
- indexBytes = count * sizeof(GLubyte);
- }
- else {
- ASSERT(type == GL_UNSIGNED_SHORT);
- indexBytes = count * sizeof(GLushort);
- }
-
/* make sure count doesn't go outside buffer bounds */
- if (indexBytes > ctx->Array.ElementArrayBufferObj->Size) {
+ if (index_bytes(type, count) > ctx->Array.ElementArrayBufferObj->Size) {
_mesa_warning(ctx, "glDrawRangeElements index out of buffer bounds");
return GL_FALSE;
}
@@ -252,7 +254,7 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode,
if (ctx->Const.CheckArrayBounds) {
GLuint max = max_buffer_index(ctx, count, type, indices,
ctx->Array.ElementArrayBufferObj);
- if (max >= ctx->Array._MaxElement) {
+ if (max >= ctx->Array.ArrayObj->_MaxElement) {
/* the max element is out of bounds of one or more enabled arrays */
return GL_FALSE;
}
@@ -265,6 +267,7 @@ _mesa_validate_DrawRangeElements(GLcontext *ctx, GLenum mode,
/**
* Called from the tnl module to error check the function parameters and
* verify that we really can draw something.
+ * \return GL_TRUE if OK to render, GL_FALSE if error found
*/
GLboolean
_mesa_validate_DrawArrays(GLcontext *ctx,
@@ -290,7 +293,7 @@ _mesa_validate_DrawArrays(GLcontext *ctx,
return GL_FALSE;
if (ctx->Const.CheckArrayBounds) {
- if (start + count > (GLint) ctx->Array._MaxElement)
+ if (start + count > (GLint) ctx->Array.ArrayObj->_MaxElement)
return GL_FALSE;
}
diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c
index 0fa5f0de55..fd35d4e38c 100644
--- a/src/mesa/main/arrayobj.c
+++ b/src/mesa/main/arrayobj.c
@@ -1,9 +1,10 @@
/*
* Mesa 3-D graphics library
- * Version: 7.2
+ * Version: 7.6
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* (C) Copyright IBM Corporation 2006
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -46,6 +47,7 @@
#include "bufferobj.h"
#endif
#include "arrayobj.h"
+#include "macros.h"
#include "glapi/dispatch.h"
@@ -61,10 +63,11 @@
static INLINE struct gl_array_object *
lookup_arrayobj(GLcontext *ctx, GLuint id)
{
- return (id == 0)
- ? NULL
- : (struct gl_array_object *) _mesa_HashLookup(ctx->Shared->ArrayObjects,
- id);
+ if (id == 0)
+ return NULL;
+ else
+ return (struct gl_array_object *)
+ _mesa_HashLookup(ctx->Array.Objects, id);
}
@@ -79,6 +82,7 @@ unbind_array_object_vbos(GLcontext *ctx, struct gl_array_object *obj)
GLuint i;
_mesa_reference_buffer_object(ctx, &obj->Vertex.BufferObj, NULL);
+ _mesa_reference_buffer_object(ctx, &obj->Weight.BufferObj, NULL);
_mesa_reference_buffer_object(ctx, &obj->Normal.BufferObj, NULL);
_mesa_reference_buffer_object(ctx, &obj->Color.BufferObj, NULL);
_mesa_reference_buffer_object(ctx, &obj->SecondaryColor.BufferObj, NULL);
@@ -86,10 +90,10 @@ unbind_array_object_vbos(GLcontext *ctx, struct gl_array_object *obj)
_mesa_reference_buffer_object(ctx, &obj->Index.BufferObj, NULL);
_mesa_reference_buffer_object(ctx, &obj->EdgeFlag.BufferObj, NULL);
- for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++)
+ for (i = 0; i < Elements(obj->TexCoord); i++)
_mesa_reference_buffer_object(ctx, &obj->TexCoord[i].BufferObj, NULL);
- for (i = 0; i < VERT_ATTRIB_MAX; i++)
+ for (i = 0; i < Elements(obj->VertexAttrib); i++)
_mesa_reference_buffer_object(ctx, &obj->VertexAttrib[i].BufferObj,NULL);
}
@@ -198,7 +202,8 @@ init_array(GLcontext *ctx,
array->Normalized = GL_FALSE;
#if FEATURE_ARB_vertex_buffer_object
/* Vertex array buffers */
- array->BufferObj = ctx->Array.NullBufferObj;
+ _mesa_reference_buffer_object(ctx, &array->BufferObj,
+ ctx->Shared->NullBufferObj);
#endif
}
@@ -220,16 +225,17 @@ _mesa_initialize_array_object( GLcontext *ctx,
/* Init the individual arrays */
init_array(ctx, &obj->Vertex, 4, GL_FLOAT);
+ init_array(ctx, &obj->Weight, 1, GL_FLOAT);
init_array(ctx, &obj->Normal, 3, GL_FLOAT);
init_array(ctx, &obj->Color, 4, GL_FLOAT);
init_array(ctx, &obj->SecondaryColor, 4, GL_FLOAT);
init_array(ctx, &obj->FogCoord, 1, GL_FLOAT);
init_array(ctx, &obj->Index, 1, GL_FLOAT);
- for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) {
+ for (i = 0; i < Elements(obj->TexCoord); i++) {
init_array(ctx, &obj->TexCoord[i], 4, GL_FLOAT);
}
init_array(ctx, &obj->EdgeFlag, 1, GL_BOOL);
- for (i = 0; i < VERT_ATTRIB_MAX; i++) {
+ for (i = 0; i < Elements(obj->VertexAttrib); i++) {
init_array(ctx, &obj->VertexAttrib[i], 4, GL_FLOAT);
}
@@ -242,12 +248,12 @@ _mesa_initialize_array_object( GLcontext *ctx,
/**
* Add the given array object to the array object pool.
*/
-void
-_mesa_save_array_object( GLcontext *ctx, struct gl_array_object *obj )
+static void
+save_array_object( GLcontext *ctx, struct gl_array_object *obj )
{
if (obj->Name > 0) {
/* insert into hash table */
- _mesa_HashInsert(ctx->Shared->ArrayObjects, obj->Name, obj);
+ _mesa_HashInsert(ctx->Array.Objects, obj->Name, obj);
}
}
@@ -256,13 +262,90 @@ _mesa_save_array_object( GLcontext *ctx, struct gl_array_object *obj )
* Remove the given array object from the array object pool.
* Do not deallocate the array object though.
*/
-void
-_mesa_remove_array_object( GLcontext *ctx, struct gl_array_object *obj )
+static void
+remove_array_object( GLcontext *ctx, struct gl_array_object *obj )
{
if (obj->Name > 0) {
/* remove from hash table */
- _mesa_HashRemove(ctx->Shared->ArrayObjects, obj->Name);
+ _mesa_HashRemove(ctx->Array.Objects, obj->Name);
+ }
+}
+
+
+
+/**
+ * Compute the index of the last array element that can be safely accessed
+ * in a vertex array. We can really only do this when the array lives in
+ * a VBO.
+ * The array->_MaxElement field will be updated.
+ * Later in glDrawArrays/Elements/etc we can do some bounds checking.
+ */
+static void
+compute_max_element(struct gl_client_array *array)
+{
+ if (array->BufferObj->Name) {
+ /* Compute the max element we can access in the VBO without going
+ * out of bounds.
+ */
+ array->_MaxElement = ((GLsizeiptrARB) array->BufferObj->Size
+ - (GLsizeiptrARB) array->Ptr + array->StrideB
+ - array->_ElementSize) / array->StrideB;
+ if (0)
+ _mesa_printf("%s Object %u Size %u MaxElement %u\n",
+ __FUNCTION__,
+ array->BufferObj->Name,
+ (GLuint) array->BufferObj->Size,
+ array->_MaxElement);
}
+ else {
+ /* user-space array, no idea how big it is */
+ array->_MaxElement = 2 * 1000 * 1000 * 1000; /* just a big number */
+ }
+}
+
+
+/**
+ * Helper for update_arrays().
+ * \return min(current min, array->_MaxElement).
+ */
+static GLuint
+update_min(GLuint min, struct gl_client_array *array)
+{
+ compute_max_element(array);
+ if (array->Enabled)
+ return MIN2(min, array->_MaxElement);
+ else
+ return min;
+}
+
+
+/**
+ * Examine vertex arrays to update the gl_array_object::_MaxElement field.
+ */
+void
+_mesa_update_array_object_max_element(GLcontext *ctx,
+ struct gl_array_object *arrayObj)
+{
+ GLuint i, min = ~0;
+
+ min = update_min(min, &arrayObj->Vertex);
+ min = update_min(min, &arrayObj->Weight);
+ min = update_min(min, &arrayObj->Normal);
+ min = update_min(min, &arrayObj->Color);
+ min = update_min(min, &arrayObj->SecondaryColor);
+ min = update_min(min, &arrayObj->FogCoord);
+ min = update_min(min, &arrayObj->Index);
+ min = update_min(min, &arrayObj->EdgeFlag);
+#if FEATURE_point_size_array
+ min = update_min(min, &arrayObj->PointSize);
+#endif
+ for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++)
+ min = update_min(min, &arrayObj->TexCoord[i]);
+ for (i = 0; i < Elements(arrayObj->VertexAttrib); i++)
+ min = update_min(min, &arrayObj->VertexAttrib[i]);
+
+ /* _MaxElement is one past the last legal array element */
+ arrayObj->_MaxElement = min;
}
@@ -270,18 +353,15 @@ _mesa_remove_array_object( GLcontext *ctx, struct gl_array_object *obj )
/* API Functions */
/**********************************************************************/
+
/**
- * Bind a new array.
- *
- * \todo
- * The binding could be done more efficiently by comparing the non-NULL
- * pointers in the old and new objects. The only arrays that are "dirty" are
- * the ones that are non-NULL in either object.
+ * Helper for _mesa_BindVertexArray() and _mesa_BindVertexArrayAPPLE().
+ * \param genRequired specifies behavour when id was not generated with
+ * glGenVertexArrays().
*/
-void GLAPIENTRY
-_mesa_BindVertexArrayAPPLE( GLuint id )
+static void
+bind_vertex_array(GLcontext *ctx, GLuint id, GLboolean genRequired)
{
- GET_CURRENT_CONTEXT(ctx);
struct gl_array_object * const oldObj = ctx->Array.ArrayObj;
struct gl_array_object *newObj = NULL;
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -304,14 +384,18 @@ _mesa_BindVertexArrayAPPLE( GLuint id )
/* non-default array object */
newObj = lookup_arrayobj(ctx, id);
if (!newObj) {
- /* If this is a new array object id, allocate an array object now.
- */
+ if (genRequired) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBindVertexArray(id)");
+ return;
+ }
+
+ /* For APPLE version, generate a new array object now */
newObj = (*ctx->Driver.NewArrayObject)(ctx, id);
if (!newObj) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindVertexArrayAPPLE");
return;
}
- _mesa_save_array_object(ctx, newObj);
+ save_array_object(ctx, newObj);
}
}
@@ -321,7 +405,37 @@ _mesa_BindVertexArrayAPPLE( GLuint id )
/* Pass BindVertexArray call to device driver */
if (ctx->Driver.BindArrayObject && newObj)
- (*ctx->Driver.BindArrayObject)( ctx, newObj );
+ ctx->Driver.BindArrayObject(ctx, newObj);
+}
+
+
+/**
+ * ARB version of glBindVertexArray()
+ * This function behaves differently from glBindVertexArrayAPPLE() in
+ * that this function requires all ids to have been previously generated
+ * by glGenVertexArrays[APPLE]().
+ */
+void GLAPIENTRY
+_mesa_BindVertexArray( GLuint id )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ bind_vertex_array(ctx, id, GL_TRUE);
+}
+
+
+/**
+ * Bind a new array.
+ *
+ * \todo
+ * The binding could be done more efficiently by comparing the non-NULL
+ * pointers in the old and new objects. The only arrays that are "dirty" are
+ * the ones that are non-NULL in either object.
+ */
+void GLAPIENTRY
+_mesa_BindVertexArrayAPPLE( GLuint id )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ bind_vertex_array(ctx, id, GL_FALSE);
}
@@ -343,8 +457,6 @@ _mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids)
return;
}
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
-
for (i = 0; i < n; i++) {
struct gl_array_object *obj = lookup_arrayobj(ctx, ids[i]);
@@ -360,7 +472,7 @@ _mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids)
}
/* The ID is immediately freed for re-use */
- _mesa_remove_array_object(ctx, obj);
+ remove_array_object(ctx, obj);
/* Unreference the array object.
* If refcount hits zero, the object will be deleted.
@@ -368,21 +480,19 @@ _mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids)
_mesa_reference_array_object(ctx, &obj, NULL);
}
}
-
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
}
/**
* Generate a set of unique array object IDs and store them in \c arrays.
- *
+ * Helper for _mesa_GenVertexArrays[APPLE]() functions below.
* \param n Number of IDs to generate.
* \param arrays Array of \c n locations to store the IDs.
+ * \param vboOnly Will arrays have to reside in VBOs?
*/
-void GLAPIENTRY
-_mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *arrays)
+static void
+gen_vertex_arrays(GLcontext *ctx, GLsizei n, GLuint *arrays, GLboolean vboOnly)
{
- GET_CURRENT_CONTEXT(ctx);
GLuint first;
GLint i;
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -396,12 +506,7 @@ _mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *arrays)
return;
}
- /*
- * This must be atomic (generation and allocation of array object IDs)
- */
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
-
- first = _mesa_HashFindFreeKeyBlock(ctx->Shared->ArrayObjects, n);
+ first = _mesa_HashFindFreeKeyBlock(ctx->Array.Objects, n);
/* Allocate new, empty array objects and return identifiers */
for (i = 0; i < n; i++) {
@@ -410,15 +515,37 @@ _mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *arrays)
obj = (*ctx->Driver.NewArrayObject)( ctx, name );
if (!obj) {
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenVertexArraysAPPLE");
return;
}
- _mesa_save_array_object(ctx, obj);
+ obj->VBOonly = vboOnly;
+ save_array_object(ctx, obj);
arrays[i] = first + i;
}
+}
+
+
+/**
+ * ARB version of glGenVertexArrays()
+ * All arrays will be required to live in VBOs.
+ */
+void GLAPIENTRY
+_mesa_GenVertexArrays(GLsizei n, GLuint *arrays)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ gen_vertex_arrays(ctx, n, arrays, GL_TRUE);
+}
+
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+/**
+ * APPLE version of glGenVertexArraysAPPLE()
+ * Arrays may live in VBOs or ordinary memory.
+ */
+void GLAPIENTRY
+_mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *arrays)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ gen_vertex_arrays(ctx, n, arrays, GL_FALSE);
}
@@ -439,9 +566,7 @@ _mesa_IsVertexArrayAPPLE( GLuint id )
if (id == 0)
return GL_FALSE;
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
obj = lookup_arrayobj(ctx, id);
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
return (obj != NULL) ? GL_TRUE : GL_FALSE;
}
diff --git a/src/mesa/main/arrayobj.h b/src/mesa/main/arrayobj.h
index 9c4036af5a..8999edc724 100644
--- a/src/mesa/main/arrayobj.h
+++ b/src/mesa/main/arrayobj.h
@@ -1,9 +1,10 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5
+ * Version: 7.6
*
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
* (C) Copyright IBM Corporation 2006
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -56,22 +57,25 @@ extern void
_mesa_initialize_array_object( GLcontext *ctx,
struct gl_array_object *obj, GLuint name );
-extern void
-_mesa_save_array_object( GLcontext *ctx, struct gl_array_object *obj );
extern void
-_mesa_remove_array_object( GLcontext *ctx, struct gl_array_object *obj );
-
+_mesa_update_array_object_max_element(GLcontext *ctx,
+ struct gl_array_object *arrayObj);
/*
* API functions
*/
+
+void GLAPIENTRY _mesa_BindVertexArray( GLuint id );
+
void GLAPIENTRY _mesa_BindVertexArrayAPPLE( GLuint id );
void GLAPIENTRY _mesa_DeleteVertexArraysAPPLE(GLsizei n, const GLuint *ids);
+void GLAPIENTRY _mesa_GenVertexArrays(GLsizei n, GLuint *arrays);
+
void GLAPIENTRY _mesa_GenVertexArraysAPPLE(GLsizei n, GLuint *buffer);
GLboolean GLAPIENTRY _mesa_IsVertexArrayAPPLE( GLuint id );
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index a609199504..476a24434c 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -1330,20 +1330,22 @@ _mesa_PopAttrib(void)
* counts when pushing/popping the GL_CLIENT_VERTEX_ARRAY_BIT attribute group.
*/
static void
-adjust_buffer_object_ref_counts(struct gl_array_attrib *array, GLint step)
+adjust_buffer_object_ref_counts(struct gl_array_object *arrayObj, GLint step)
{
GLuint i;
- array->ArrayObj->Vertex.BufferObj->RefCount += step;
- array->ArrayObj->Normal.BufferObj->RefCount += step;
- array->ArrayObj->Color.BufferObj->RefCount += step;
- array->ArrayObj->SecondaryColor.BufferObj->RefCount += step;
- array->ArrayObj->FogCoord.BufferObj->RefCount += step;
- array->ArrayObj->Index.BufferObj->RefCount += step;
- array->ArrayObj->EdgeFlag.BufferObj->RefCount += step;
- for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++)
- array->ArrayObj->TexCoord[i].BufferObj->RefCount += step;
- for (i = 0; i < VERT_ATTRIB_MAX; i++)
- array->ArrayObj->VertexAttrib[i].BufferObj->RefCount += step;
+
+ arrayObj->Vertex.BufferObj->RefCount += step;
+ arrayObj->Weight.BufferObj->RefCount += step;
+ arrayObj->Normal.BufferObj->RefCount += step;
+ arrayObj->Color.BufferObj->RefCount += step;
+ arrayObj->SecondaryColor.BufferObj->RefCount += step;
+ arrayObj->FogCoord.BufferObj->RefCount += step;
+ arrayObj->Index.BufferObj->RefCount += step;
+ arrayObj->EdgeFlag.BufferObj->RefCount += step;
+ for (i = 0; i < Elements(arrayObj->TexCoord); i++)
+ arrayObj->TexCoord[i].BufferObj->RefCount += step;
+ for (i = 0; i < Elements(arrayObj->VertexAttrib); i++)
+ arrayObj->VertexAttrib[i].BufferObj->RefCount += step;
}
@@ -1434,7 +1436,7 @@ _mesa_PushClientAttrib(GLbitfield mask)
newnode->next = head;
head = newnode;
/* bump reference counts on buffer objects */
- adjust_buffer_object_ref_counts(&ctx->Array, 1);
+ adjust_buffer_object_ref_counts(ctx->Array.ArrayObj, 1);
}
ctx->ClientAttribStack[ctx->ClientAttribStackDepth] = head;
@@ -1484,7 +1486,7 @@ _mesa_PopClientAttrib(void)
struct gl_array_attrib * data =
(struct gl_array_attrib *) node->data;
- adjust_buffer_object_ref_counts(&ctx->Array, -1);
+ adjust_buffer_object_ref_counts(ctx->Array.ArrayObj, -1);
ctx->Array.ActiveTexture = data->ActiveTexture;
if (data->LockCount != 0)
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index c8d160baa9..d640f5358e 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -1,9 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 7.5
+ * Version: 7.6
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
- * Copyright (C) 1999-2009 VMware, Inc. All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -39,10 +39,15 @@
#include "bufferobj.h"
+/* Debug flags */
+/*#define VBO_DEBUG*/
+/*#define BOUNDS_CHECK*/
+
+
#ifdef FEATURE_OES_mapbuffer
-#define DEFAULT_ACCESS GL_WRITE_ONLY;
+#define DEFAULT_ACCESS GL_MAP_WRITE_BIT
#else
-#define DEFAULT_ACCESS GL_READ_WRITE;
+#define DEFAULT_ACCESS (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)
#endif
@@ -73,6 +78,16 @@ get_buffer(GLcontext *ctx, GLenum target)
case GL_PIXEL_UNPACK_BUFFER_EXT:
bufObj = ctx->Unpack.BufferObj;
break;
+ case GL_COPY_READ_BUFFER:
+ if (ctx->Extensions.ARB_copy_buffer) {
+ bufObj = ctx->CopyReadBuffer;
+ }
+ break;
+ case GL_COPY_WRITE_BUFFER:
+ if (ctx->Extensions.ARB_copy_buffer) {
+ bufObj = ctx->CopyWriteBuffer;
+ }
+ break;
default:
/* error must be recorded by caller */
return NULL;
@@ -86,6 +101,24 @@ get_buffer(GLcontext *ctx, GLenum target)
/**
+ * Convert a GLbitfield describing the mapped buffer access flags
+ * into one of GL_READ_WRITE, GL_READ_ONLY, or GL_WRITE_ONLY.
+ */
+static GLenum
+simplified_access_mode(GLbitfield access)
+{
+ const GLbitfield rwFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
+ if ((access & rwFlags) == rwFlags)
+ return GL_READ_WRITE;
+ if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT)
+ return GL_READ_ONLY;
+ if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT)
+ return GL_WRITE_ONLY;
+ return GL_READ_WRITE; /* this should never happen, but no big deal */
+}
+
+
+/**
* Tests the subdata range parameters and sets the GL error code for
* \c glBufferSubDataARB and \c glGetBufferSubDataARB.
*
@@ -147,7 +180,7 @@ buffer_object_subdata_range_good( GLcontext * ctx, GLenum target,
*
* Default callback for the \c dd_function_table::NewBufferObject() hook.
*/
-struct gl_buffer_object *
+static struct gl_buffer_object *
_mesa_new_buffer_object( GLcontext *ctx, GLuint name, GLenum target )
{
struct gl_buffer_object *obj;
@@ -165,7 +198,7 @@ _mesa_new_buffer_object( GLcontext *ctx, GLuint name, GLenum target )
*
* Default callback for the \c dd_function_table::DeleteBuffer() hook.
*/
-void
+static void
_mesa_delete_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj )
{
(void) ctx;
@@ -194,7 +227,7 @@ _mesa_reference_buffer_object(GLcontext *ctx,
return;
if (*ptr) {
- /* Unreference the old texture */
+ /* Unreference the old buffer */
GLboolean deleteFlag = GL_FALSE;
struct gl_buffer_object *oldObj = *ptr;
@@ -227,7 +260,7 @@ _mesa_reference_buffer_object(GLcontext *ctx,
ASSERT(!*ptr);
if (bufObj) {
- /* reference new texture */
+ /* reference new buffer */
/*_glthread_LOCK_MUTEX(tex->Mutex);*/
if (bufObj->RefCount == 0) {
/* this buffer's being deleted (look just above) */
@@ -261,7 +294,7 @@ _mesa_initialize_buffer_object( struct gl_buffer_object *obj,
obj->RefCount = 1;
obj->Name = name;
obj->Usage = GL_STATIC_DRAW_ARB;
- obj->Access = DEFAULT_ACCESS;
+ obj->AccessFlags = DEFAULT_ACCESS;
}
@@ -283,7 +316,7 @@ _mesa_initialize_buffer_object( struct gl_buffer_object *obj,
*
* \sa glBufferDataARB, dd_function_table::BufferData.
*/
-void
+static void
_mesa_buffer_data( GLcontext *ctx, GLenum target, GLsizeiptrARB size,
const GLvoid * data, GLenum usage,
struct gl_buffer_object * bufObj )
@@ -322,7 +355,7 @@ _mesa_buffer_data( GLcontext *ctx, GLenum target, GLsizeiptrARB size,
*
* \sa glBufferSubDataARB, dd_function_table::BufferSubData.
*/
-void
+static void
_mesa_buffer_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset,
GLsizeiptrARB size, const GLvoid * data,
struct gl_buffer_object * bufObj )
@@ -355,7 +388,7 @@ _mesa_buffer_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset,
*
* \sa glBufferGetSubDataARB, dd_function_table::GetBufferSubData.
*/
-void
+static void
_mesa_buffer_get_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset,
GLsizeiptrARB size, GLvoid * data,
struct gl_buffer_object * bufObj )
@@ -382,14 +415,13 @@ _mesa_buffer_get_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset,
*
* \sa glMapBufferARB, dd_function_table::MapBuffer
*/
-void *
+static void *
_mesa_buffer_map( GLcontext *ctx, GLenum target, GLenum access,
struct gl_buffer_object *bufObj )
{
(void) ctx;
(void) target;
(void) access;
- ASSERT(!bufObj->OnCard);
/* Just return a direct pointer to the data */
if (bufObj->Pointer) {
/* already mapped! */
@@ -401,19 +433,55 @@ _mesa_buffer_map( GLcontext *ctx, GLenum target, GLenum access,
/**
+ * Default fallback for \c dd_function_table::MapBufferRange().
+ * Called via glMapBufferRange().
+ */
+static void *
+_mesa_buffer_map_range( GLcontext *ctx, GLenum target, GLintptr offset,
+ GLsizeiptr length, GLbitfield access,
+ struct gl_buffer_object *bufObj )
+{
+ (void) ctx;
+ (void) target;
+ (void) access;
+ (void) length;
+ assert(!bufObj->Pointer);
+ /* Just return a direct pointer to the data */
+ return bufObj->Data + offset;
+}
+
+
+/**
+ * Default fallback for \c dd_function_table::FlushMappedBufferRange().
+ * Called via glFlushMappedBufferRange().
+ */
+static void
+_mesa_buffer_flush_mapped_range( GLcontext *ctx, GLenum target,
+ GLintptr offset, GLsizeiptr length,
+ struct gl_buffer_object *obj )
+{
+ (void) ctx;
+ (void) target;
+ (void) offset;
+ (void) length;
+ (void) obj;
+ /* no-op */
+}
+
+
+/**
* Default callback for \c dd_function_table::MapBuffer().
*
* The input parameters will have been already tested for errors.
*
* \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
*/
-GLboolean
+static GLboolean
_mesa_buffer_unmap( GLcontext *ctx, GLenum target,
struct gl_buffer_object *bufObj )
{
(void) ctx;
(void) target;
- ASSERT(!bufObj->OnCard);
/* XXX we might assert here that bufObj->Pointer is non-null */
bufObj->Pointer = NULL;
return GL_TRUE;
@@ -421,21 +489,51 @@ _mesa_buffer_unmap( GLcontext *ctx, GLenum target,
/**
+ * Default fallback for \c dd_function_table::CopyBufferSubData().
+ * Called via glCopyBuffserSubData().
+ */
+static void
+_mesa_copy_buffer_subdata(GLcontext *ctx,
+ struct gl_buffer_object *src,
+ struct gl_buffer_object *dst,
+ GLintptr readOffset, GLintptr writeOffset,
+ GLsizeiptr size)
+{
+ GLubyte *srcPtr, *dstPtr;
+
+ /* buffer should not already be mapped */
+ assert(!src->Pointer);
+ assert(!dst->Pointer);
+
+ srcPtr = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_COPY_READ_BUFFER,
+ GL_READ_ONLY, src);
+ dstPtr = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_COPY_WRITE_BUFFER,
+ GL_WRITE_ONLY, dst);
+
+ if (srcPtr && dstPtr)
+ _mesa_memcpy(dstPtr + writeOffset, srcPtr + readOffset, size);
+
+ ctx->Driver.UnmapBuffer(ctx, GL_COPY_READ_BUFFER, src);
+ ctx->Driver.UnmapBuffer(ctx, GL_COPY_WRITE_BUFFER, dst);
+}
+
+
+
+/**
* Initialize the state associated with buffer objects
*/
void
_mesa_init_buffer_objects( GLcontext *ctx )
{
- /* Allocate the default buffer object and set refcount so high that
- * it never gets deleted.
- * XXX with recent/improved refcounting this may not longer be needed.
- */
- ctx->Array.NullBufferObj = _mesa_new_buffer_object(ctx, 0, 0);
- if (ctx->Array.NullBufferObj)
- ctx->Array.NullBufferObj->RefCount = 1000;
-
- ctx->Array.ArrayBufferObj = ctx->Array.NullBufferObj;
- ctx->Array.ElementArrayBufferObj = ctx->Array.NullBufferObj;
+ _mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
+ ctx->Shared->NullBufferObj);
+ _mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj,
+ ctx->Shared->NullBufferObj);
+
+ _mesa_reference_buffer_object(ctx, &ctx->CopyReadBuffer,
+ ctx->Shared->NullBufferObj);
+ _mesa_reference_buffer_object(ctx, &ctx->CopyWriteBuffer,
+ ctx->Shared->NullBufferObj);
}
@@ -462,8 +560,22 @@ bind_buffer_object(GLcontext *ctx, GLenum target, GLuint buffer)
case GL_PIXEL_UNPACK_BUFFER_EXT:
bindTarget = &ctx->Unpack.BufferObj;
break;
+ case GL_COPY_READ_BUFFER:
+ if (ctx->Extensions.ARB_copy_buffer) {
+ bindTarget = &ctx->CopyReadBuffer;
+ }
+ break;
+ case GL_COPY_WRITE_BUFFER:
+ if (ctx->Extensions.ARB_copy_buffer) {
+ bindTarget = &ctx->CopyWriteBuffer;
+ }
+ break;
default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target)");
+ ; /* no-op / we'll hit the follow error test next */
+ }
+
+ if (!bindTarget) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferARB(target 0x%x)");
return;
}
@@ -479,7 +591,7 @@ bind_buffer_object(GLcontext *ctx, GLenum target, GLuint buffer)
/* The spec says there's not a buffer object named 0, but we use
* one internally because it simplifies things.
*/
- newBufObj = ctx->Array.NullBufferObj;
+ newBufObj = ctx->Shared->NullBufferObj;
}
else {
/* non-default buffer object */
@@ -500,7 +612,7 @@ bind_buffer_object(GLcontext *ctx, GLenum target, GLuint buffer)
_mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
/* Pass BindBuffer call to device driver */
- if (ctx->Driver.BindBuffer && newBufObj)
+ if (ctx->Driver.BindBuffer)
ctx->Driver.BindBuffer( ctx, target, newBufObj );
}
@@ -746,11 +858,37 @@ unbind(GLcontext *ctx,
struct gl_buffer_object *obj)
{
if (*ptr == obj) {
- _mesa_reference_buffer_object(ctx, ptr, ctx->Array.NullBufferObj);
+ _mesa_reference_buffer_object(ctx, ptr, ctx->Shared->NullBufferObj);
}
}
+/**
+ * Plug default/fallback buffer object functions into the device
+ * driver hooks.
+ */
+void
+_mesa_init_buffer_object_functions(struct dd_function_table *driver)
+{
+ /* GL_ARB_vertex/pixel_buffer_object */
+ driver->NewBufferObject = _mesa_new_buffer_object;
+ driver->DeleteBuffer = _mesa_delete_buffer_object;
+ driver->BindBuffer = NULL;
+ driver->BufferData = _mesa_buffer_data;
+ driver->BufferSubData = _mesa_buffer_subdata;
+ driver->GetBufferSubData = _mesa_buffer_get_subdata;
+ driver->MapBuffer = _mesa_buffer_map;
+ driver->UnmapBuffer = _mesa_buffer_unmap;
+
+ /* GL_ARB_map_buffer_range */
+ driver->MapBufferRange = _mesa_buffer_map_range;
+ driver->FlushMappedBufferRange = _mesa_buffer_flush_mapped_range;
+
+ /* GL_ARB_copy_buffer */
+ driver->CopyBufferSubData = _mesa_copy_buffer_subdata;
+}
+
+
/**********************************************************************/
/* API Functions */
@@ -789,6 +927,7 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
for (i = 0; i < n; i++) {
struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
if (bufObj) {
+ struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
GLuint j;
ASSERT(bufObj->Name == ids[i]);
@@ -796,23 +935,24 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
if (bufObj->Pointer) {
/* if mapped, unmap it now */
ctx->Driver.UnmapBuffer(ctx, 0, bufObj);
- bufObj->Access = DEFAULT_ACCESS;
+ bufObj->AccessFlags = DEFAULT_ACCESS;
bufObj->Pointer = NULL;
}
/* unbind any vertex pointers bound to this buffer */
- unbind(ctx, &ctx->Array.ArrayObj->Vertex.BufferObj, bufObj);
- unbind(ctx, &ctx->Array.ArrayObj->Normal.BufferObj, bufObj);
- unbind(ctx, &ctx->Array.ArrayObj->Color.BufferObj, bufObj);
- unbind(ctx, &ctx->Array.ArrayObj->SecondaryColor.BufferObj, bufObj);
- unbind(ctx, &ctx->Array.ArrayObj->FogCoord.BufferObj, bufObj);
- unbind(ctx, &ctx->Array.ArrayObj->Index.BufferObj, bufObj);
- unbind(ctx, &ctx->Array.ArrayObj->EdgeFlag.BufferObj, bufObj);
- for (j = 0; j < MAX_TEXTURE_COORD_UNITS; j++) {
- unbind(ctx, &ctx->Array.ArrayObj->TexCoord[j].BufferObj, bufObj);
+ unbind(ctx, &arrayObj->Vertex.BufferObj, bufObj);
+ unbind(ctx, &arrayObj->Weight.BufferObj, bufObj);
+ unbind(ctx, &arrayObj->Normal.BufferObj, bufObj);
+ unbind(ctx, &arrayObj->Color.BufferObj, bufObj);
+ unbind(ctx, &arrayObj->SecondaryColor.BufferObj, bufObj);
+ unbind(ctx, &arrayObj->FogCoord.BufferObj, bufObj);
+ unbind(ctx, &arrayObj->Index.BufferObj, bufObj);
+ unbind(ctx, &arrayObj->EdgeFlag.BufferObj, bufObj);
+ for (j = 0; j < Elements(arrayObj->TexCoord); j++) {
+ unbind(ctx, &arrayObj->TexCoord[j].BufferObj, bufObj);
}
- for (j = 0; j < VERT_ATTRIB_MAX; j++) {
- unbind(ctx, &ctx->Array.ArrayObj->VertexAttrib[j].BufferObj, bufObj);
+ for (j = 0; j < Elements(arrayObj->VertexAttrib); j++) {
+ unbind(ctx, &arrayObj->VertexAttrib[j].BufferObj, bufObj);
}
if (ctx->Array.ArrayBufferObj == bufObj) {
@@ -947,19 +1087,31 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
return;
}
if (bufObj->Name == 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB" );
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferDataARB(buffer 0)" );
return;
}
if (bufObj->Pointer) {
/* Unmap the existing buffer. We'll replace it now. Not an error. */
ctx->Driver.UnmapBuffer(ctx, target, bufObj);
- bufObj->Access = DEFAULT_ACCESS;
+ bufObj->AccessFlags = DEFAULT_ACCESS;
bufObj->Pointer = NULL;
}
+ FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
+
ASSERT(ctx->Driver.BufferData);
+ bufObj->Written = GL_TRUE;
+
+#ifdef VBO_DEBUG
+ _mesa_printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n",
+ bufObj->Name, size, data, usage);
+#endif
+
+#ifdef BOUNDS_CHECK
+ size += 100;
+#endif
/* Give the buffer object to the driver! <data> may be null! */
ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj );
}
@@ -980,6 +1132,8 @@ _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
return;
}
+ bufObj->Written = GL_TRUE;
+
ASSERT(ctx->Driver.BufferSubData);
ctx->Driver.BufferSubData( ctx, target, offset, size, data, bufObj );
}
@@ -1010,13 +1164,18 @@ _mesa_MapBufferARB(GLenum target, GLenum access)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object * bufObj;
+ GLbitfield accessFlags;
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
switch (access) {
case GL_READ_ONLY_ARB:
+ accessFlags = GL_MAP_READ_BIT;
+ break;
case GL_WRITE_ONLY_ARB:
+ accessFlags = GL_MAP_WRITE_BIT;
+ break;
case GL_READ_WRITE_ARB:
- /* OK */
+ accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT;
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)");
@@ -1029,7 +1188,7 @@ _mesa_MapBufferARB(GLenum target, GLenum access)
return NULL;
}
if (bufObj->Name == 0) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB" );
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(buffer 0)" );
return NULL;
}
if (bufObj->Pointer) {
@@ -1043,7 +1202,34 @@ _mesa_MapBufferARB(GLenum target, GLenum access)
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(access)");
}
- bufObj->Access = access;
+ bufObj->AccessFlags = accessFlags;
+ bufObj->Offset = 0;
+ bufObj->Length = bufObj->Size;
+
+ if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB)
+ bufObj->Written = GL_TRUE;
+
+#ifdef VBO_DEBUG
+ _mesa_printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n",
+ bufObj->Name, bufObj->Size, access);
+ if (access == GL_WRITE_ONLY_ARB) {
+ GLuint i;
+ GLubyte *b = (GLubyte *) bufObj->Pointer;
+ for (i = 0; i < bufObj->Size; i++)
+ b[i] = i & 0xff;
+ }
+#endif
+
+#ifdef BOUNDS_CHECK
+ {
+ GLubyte *buf = (GLubyte *) bufObj->Pointer;
+ GLuint i;
+ /* buffer is 100 bytes larger than requested, fill with magic value */
+ for (i = 0; i < 100; i++) {
+ buf[bufObj->Size - i - 1] = 123;
+ }
+ }
+#endif
return bufObj->Pointer;
}
@@ -1071,9 +1257,47 @@ _mesa_UnmapBufferARB(GLenum target)
return GL_FALSE;
}
+#ifdef BOUNDS_CHECK
+ if (bufObj->Access != GL_READ_ONLY_ARB) {
+ GLubyte *buf = (GLubyte *) bufObj->Pointer;
+ GLuint i;
+ /* check that last 100 bytes are still = magic value */
+ for (i = 0; i < 100; i++) {
+ GLuint pos = bufObj->Size - i - 1;
+ if (buf[pos] != 123) {
+ _mesa_warning(ctx, "Out of bounds buffer object write detected"
+ " at position %d (value = %u)\n",
+ pos, buf[pos]);
+ }
+ }
+ }
+#endif
+
+#ifdef VBO_DEBUG
+ if (bufObj->AccessFlags & GL_MAP_WRITE_BIT) {
+ GLuint i, unchanged = 0;
+ GLubyte *b = (GLubyte *) bufObj->Pointer;
+ GLint pos = -1;
+ /* check which bytes changed */
+ for (i = 0; i < bufObj->Size - 1; i++) {
+ if (b[i] == (i & 0xff) && b[i+1] == ((i+1) & 0xff)) {
+ unchanged++;
+ if (pos == -1)
+ pos = i;
+ }
+ }
+ if (unchanged) {
+ _mesa_printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n",
+ bufObj->Name, unchanged, bufObj->Size, pos);
+ }
+ }
+#endif
+
status = ctx->Driver.UnmapBuffer( ctx, target, bufObj );
- bufObj->Access = DEFAULT_ACCESS;
+ bufObj->AccessFlags = DEFAULT_ACCESS;
bufObj->Pointer = NULL;
+ bufObj->Offset = 0;
+ bufObj->Length = 0;
return status;
}
@@ -1104,7 +1328,7 @@ _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
*params = bufObj->Usage;
break;
case GL_BUFFER_ACCESS_ARB:
- *params = bufObj->Access;
+ *params = simplified_access_mode(bufObj->AccessFlags);
break;
case GL_BUFFER_MAPPED_ARB:
*params = (bufObj->Pointer != NULL);
@@ -1140,3 +1364,234 @@ _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
*params = bufObj->Pointer;
}
+
+
+void GLAPIENTRY
+_mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
+ GLintptr readOffset, GLintptr writeOffset,
+ GLsizeiptr size)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *src, *dst;
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ src = get_buffer(ctx, readTarget);
+ if (!src || src->Name == 0) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glCopyBuffserSubData(readTarget = 0x%x)", readTarget);
+ return;
+ }
+
+ dst = get_buffer(ctx, writeTarget);
+ if (!dst || dst->Name == 0) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glCopyBuffserSubData(writeTarget = 0x%x)", writeTarget);
+ return;
+ }
+
+ if (src->Pointer) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyBuffserSubData(readBuffer is mapped)");
+ return;
+ }
+
+ if (dst->Pointer) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyBuffserSubData(writeBuffer is mapped)");
+ return;
+ }
+
+ if (readOffset < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyBuffserSubData(readOffset = %d)", readOffset);
+ return;
+ }
+
+ if (writeOffset < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyBuffserSubData(writeOffset = %d)", writeOffset);
+ return;
+ }
+
+ if (readOffset + size > src->Size) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyBuffserSubData(readOffset + size = %d)",
+ readOffset, size);
+ return;
+ }
+
+ if (writeOffset + size > dst->Size) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyBuffserSubData(writeOffset + size = %d)",
+ writeOffset, size);
+ return;
+ }
+
+ if (src == dst) {
+ if (readOffset + size <= writeOffset) {
+ /* OK */
+ }
+ else if (writeOffset + size <= readOffset) {
+ /* OK */
+ }
+ else {
+ /* overlapping src/dst is illegal */
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyBuffserSubData(overlapping src/dst)");
+ return;
+ }
+ }
+
+ ctx->Driver.CopyBufferSubData(ctx, src, dst, readOffset, writeOffset, size);
+}
+
+
+/**
+ * See GL_ARB_map_buffer_range spec
+ */
+void * GLAPIENTRY
+_mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
+ GLbitfield access)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *bufObj;
+ ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
+
+ if (!ctx->Extensions.ARB_map_buffer_range) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glMapBufferRange(extension not supported)");
+ return NULL;
+ }
+
+ if (offset < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glMapBufferRange(offset = %ld)", offset);
+ return NULL;
+ }
+
+ if (length < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glMapBufferRange(length = %ld)", length);
+ return NULL;
+ }
+
+ if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glMapBufferRange(access indicates neither read or write)");
+ return NULL;
+ }
+
+ if (access & GL_MAP_READ_BIT) {
+ if ((access & GL_MAP_INVALIDATE_RANGE_BIT) ||
+ (access & GL_MAP_INVALIDATE_BUFFER_BIT) ||
+ (access & GL_MAP_UNSYNCHRONIZED_BIT)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glMapBufferRange(invalid access flags)");
+ return NULL;
+ }
+ }
+
+ if ((access & GL_MAP_FLUSH_EXPLICIT_BIT) &&
+ ((access & GL_MAP_WRITE_BIT) == 0)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glMapBufferRange(invalid access flags)");
+ return NULL;
+ }
+
+ bufObj = get_buffer(ctx, target);
+ if (!bufObj || bufObj->Name == 0) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glMapBufferRange(target = 0x%x)", target);
+ return NULL;
+ }
+
+ if (offset + length > bufObj->Size) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glMapBufferRange(offset + length > size)");
+ return NULL;
+ }
+
+ if (bufObj->Pointer) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glMapBufferRange(buffer already mapped)");
+ return NULL;
+ }
+
+ ASSERT(ctx->Driver.MapBufferRange);
+ bufObj->Pointer = ctx->Driver.MapBufferRange(ctx, target, offset, length,
+ access, bufObj);
+
+ bufObj->Offset = offset;
+ bufObj->Length = length;
+ bufObj->AccessFlags = access;
+
+ return bufObj->Pointer;
+}
+
+
+/**
+ * See GL_ARB_map_buffer_range spec
+ */
+void GLAPIENTRY
+_mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *bufObj;
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (!ctx->Extensions.ARB_map_buffer_range) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glMapBufferRange(extension not supported)");
+ return;
+ }
+
+ if (offset < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glMapBufferRange(offset = %ld)", offset);
+ return;
+ }
+
+ if (length < 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glMapBufferRange(length = %ld)", length);
+ return;
+ }
+
+ bufObj = get_buffer(ctx, target);
+ if (!bufObj) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glMapBufferRange(target = 0x%x)", target);
+ return;
+ }
+
+ if (bufObj->Name == 0) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glMapBufferRange(current buffer is 0)");
+ return;
+ }
+
+ if (!bufObj->Pointer) {
+ /* buffer is not mapped */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glMapBufferRange(buffer is not mapped)");
+ return;
+ }
+
+ if ((bufObj->AccessFlags & GL_MAP_FLUSH_EXPLICIT_BIT) == 0) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glMapBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)");
+ return;
+ }
+
+ if (offset + length > bufObj->Length) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glMapBufferRange(offset %ld + length %ld > mapped length %ld)",
+ offset, length, bufObj->Length);
+ return;
+ }
+
+ ASSERT(bufObj->AccessFlags & GL_MAP_WRITE_BIT);
+
+ if (ctx->Driver.FlushMappedBufferRange)
+ ctx->Driver.FlushMappedBufferRange(ctx, target, offset, length, bufObj);
+}
diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h
index 3c08f0083c..ef59ff83c8 100644
--- a/src/mesa/main/bufferobj.h
+++ b/src/mesa/main/bufferobj.h
@@ -1,8 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 7.2
+ * Version: 7.6
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -41,11 +42,6 @@ _mesa_init_buffer_objects( GLcontext *ctx );
extern void
_mesa_update_default_objects_buffer_objects(GLcontext *ctx);
-extern struct gl_buffer_object *
-_mesa_new_buffer_object( GLcontext *ctx, GLuint name, GLenum target );
-
-extern void
-_mesa_delete_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj );
extern struct gl_buffer_object *
_mesa_lookup_bufferobj(GLcontext *ctx, GLuint buffer);
@@ -59,29 +55,6 @@ _mesa_reference_buffer_object(GLcontext *ctx,
struct gl_buffer_object **ptr,
struct gl_buffer_object *bufObj);
-extern void
-_mesa_buffer_data( GLcontext *ctx, GLenum target, GLsizeiptrARB size,
- const GLvoid * data, GLenum usage,
- struct gl_buffer_object * bufObj );
-
-extern void
-_mesa_buffer_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset,
- GLsizeiptrARB size, const GLvoid * data,
- struct gl_buffer_object * bufObj );
-
-extern void
-_mesa_buffer_get_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset,
- GLsizeiptrARB size, GLvoid * data,
- struct gl_buffer_object * bufObj );
-
-extern void *
-_mesa_buffer_map( GLcontext *ctx, GLenum target, GLenum access,
- struct gl_buffer_object * bufObj );
-
-extern GLboolean
-_mesa_buffer_unmap( GLcontext *ctx, GLenum target,
- struct gl_buffer_object * bufObj );
-
extern GLboolean
_mesa_validate_pbo_access(GLuint dimensions,
const struct gl_pixelstore_attrib *pack,
@@ -116,6 +89,9 @@ _mesa_unmap_readpix_pbo(GLcontext *ctx,
const struct gl_pixelstore_attrib *pack);
+extern void
+_mesa_init_buffer_object_functions(struct dd_function_table *driver);
+
/*
* API functions
@@ -154,4 +130,16 @@ _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params);
extern void GLAPIENTRY
_mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params);
+extern void GLAPIENTRY
+_mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
+ GLintptr readOffset, GLintptr writeOffset,
+ GLsizeiptr size);
+
+extern void * GLAPIENTRY
+_mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
+ GLbitfield access);
+
+extern void GLAPIENTRY
+_mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length);
+
#endif
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index c5f13345f0..d8b5f3b1f4 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -443,7 +443,7 @@ _mesa_readbuffer(GLcontext *ctx, GLenum buffer, GLint bufferIndex)
fb->ColorReadBuffer = buffer;
fb->_ColorReadBufferIndex = bufferIndex;
- ctx->NewState |= _NEW_PIXEL;
+ ctx->NewState |= _NEW_BUFFERS;
}
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index f7acd2f08e..f77a29a43e 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -168,7 +168,6 @@
/** For GL_ARB_vertex_program */
/*@{*/
#define MAX_VERTEX_PROGRAM_ADDRESS_REGS 1
-#define MAX_VERTEX_PROGRAM_ATTRIBS 16
/*@}*/
/** For GL_ARB_fragment_program */
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 0a4c9acdfe..415e339cb8 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -455,7 +455,7 @@ _mesa_init_current(GLcontext *ctx)
GLuint i;
/* Init all to (0,0,0,1) */
- for (i = 0; i < VERT_ATTRIB_MAX; i++) {
+ for (i = 0; i < Elements(ctx->Current.Attrib); i++) {
ASSIGN_4V( ctx->Current.Attrib[i], 0.0, 0.0, 0.0, 1.0 );
}
@@ -592,6 +592,9 @@ _mesa_init_constants(GLcontext *ctx)
/* GL_ATI_envmap_bumpmap */
ctx->Const.SupportedBumpUnits = SUPPORTED_ATI_BUMP_UNITS;
+ /* GL_EXT_provoking_vertex */
+ ctx->Const.QuadsFollowProvokingVertexConvention = GL_TRUE;
+
/* sanity checks */
ASSERT(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.MaxTextureImageUnits,
ctx->Const.MaxTextureCoordUnits));
@@ -602,6 +605,10 @@ _mesa_init_constants(GLcontext *ctx)
ASSERT(MAX_NV_VERTEX_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS);
ASSERT(MAX_NV_VERTEX_PROGRAM_INPUTS <= VERT_ATTRIB_MAX);
ASSERT(MAX_NV_VERTEX_PROGRAM_OUTPUTS <= VERT_RESULT_MAX);
+
+ /* check that we don't exceed various 32-bit bitfields */
+ ASSERT(VERT_RESULT_MAX <= 32);
+ ASSERT(FRAG_ATTRIB_MAX <= 32);
}
@@ -1004,6 +1011,7 @@ _mesa_free_context_data( GLcontext *ctx )
#if FEATURE_ARB_occlusion_query
_mesa_free_query_data(ctx);
#endif
+ _mesa_free_varray_data(ctx);
_mesa_delete_array_object(ctx, ctx->Array.DefaultArrayObj);
@@ -1017,10 +1025,6 @@ _mesa_free_context_data( GLcontext *ctx )
_mesa_reference_buffer_object(ctx, &ctx->Array.ElementArrayBufferObj, NULL);
#endif
-#if FEATURE_ARB_vertex_buffer_object
- _mesa_delete_buffer_object(ctx, ctx->Array.NullBufferObj);
-#endif
-
/* free dispatch tables */
_mesa_free(ctx->Exec);
_mesa_free(ctx->Save);
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 32b1d4e9fa..1d92e510a4 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -798,6 +798,12 @@ struct dd_function_table {
void * (*MapBuffer)( GLcontext *ctx, GLenum target, GLenum access,
struct gl_buffer_object *obj );
+ void (*CopyBufferSubData)( GLcontext *ctx,
+ struct gl_buffer_object *src,
+ struct gl_buffer_object *dst,
+ GLintptr readOffset, GLintptr writeOffset,
+ GLsizeiptr size );
+
/* May return NULL if MESA_MAP_NOWAIT_BIT is set in access:
*/
void * (*MapBufferRange)( GLcontext *ctx, GLenum target,
diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c
index b54e47919d..1c8c44fcb9 100644
--- a/src/mesa/main/debug.c
+++ b/src/mesa/main/debug.c
@@ -24,12 +24,15 @@
*/
#include "mtypes.h"
+#include "attrib.h"
#include "colormac.h"
#include "context.h"
#include "hash.h"
#include "imports.h"
#include "debug.h"
#include "get.h"
+#include "pixelstore.h"
+#include "readpix.h"
#include "texobj.h"
#include "texformat.h"
@@ -341,3 +344,104 @@ _mesa_dump_textures(GLboolean dumpImages)
DumpImages = dumpImages;
_mesa_HashWalk(ctx->Shared->TexObjects, dump_texture_cb, ctx);
}
+
+
+void
+_mesa_dump_color_buffer(const char *filename)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ const GLuint w = ctx->DrawBuffer->Width;
+ const GLuint h = ctx->DrawBuffer->Height;
+ GLubyte *buf;
+
+ buf = (GLubyte *) _mesa_malloc(w * h * 4);
+
+ _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
+ _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1);
+ _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE);
+
+ _mesa_ReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, buf);
+
+ _mesa_printf("ReadBuffer %p 0x%x DrawBuffer %p 0x%x\n",
+ ctx->ReadBuffer->_ColorReadBuffer,
+ ctx->ReadBuffer->ColorReadBuffer,
+ ctx->DrawBuffer->_ColorDrawBuffers[0],
+ ctx->DrawBuffer->ColorDrawBuffer[0]);
+ _mesa_printf("Writing %d x %d color buffer to %s\n", w, h, filename);
+ write_ppm(filename, buf, w, h, 4, 0, 1, 2);
+
+ _mesa_PopClientAttrib();
+
+ _mesa_free(buf);
+}
+
+
+void
+_mesa_dump_depth_buffer(const char *filename)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ const GLuint w = ctx->DrawBuffer->Width;
+ const GLuint h = ctx->DrawBuffer->Height;
+ GLuint *buf;
+ GLubyte *buf2;
+ GLuint i;
+
+ buf = (GLuint *) _mesa_malloc(w * h * 4); /* 4 bpp */
+ buf2 = (GLubyte *) _mesa_malloc(w * h * 3); /* 3 bpp */
+
+ _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
+ _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1);
+ _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE);
+
+ _mesa_ReadPixels(0, 0, w, h, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, buf);
+
+ /* spread 24 bits of Z across R, G, B */
+ for (i = 0; i < w * h; i++) {
+ buf2[i*3+0] = (buf[i] >> 24) & 0xff;
+ buf2[i*3+1] = (buf[i] >> 16) & 0xff;
+ buf2[i*3+2] = (buf[i] >> 8) & 0xff;
+ }
+
+ _mesa_printf("Writing %d x %d depth buffer to %s\n", w, h, filename);
+ write_ppm(filename, buf2, w, h, 3, 0, 1, 2);
+
+ _mesa_PopClientAttrib();
+
+ _mesa_free(buf);
+ _mesa_free(buf2);
+}
+
+
+void
+_mesa_dump_stencil_buffer(const char *filename)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ const GLuint w = ctx->DrawBuffer->Width;
+ const GLuint h = ctx->DrawBuffer->Height;
+ GLubyte *buf;
+ GLubyte *buf2;
+ GLuint i;
+
+ buf = (GLubyte *) _mesa_malloc(w * h); /* 1 bpp */
+ buf2 = (GLubyte *) _mesa_malloc(w * h * 3); /* 3 bpp */
+
+ _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
+ _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1);
+ _mesa_PixelStorei(GL_PACK_INVERT_MESA, GL_TRUE);
+
+ _mesa_ReadPixels(0, 0, w, h, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, buf);
+
+ for (i = 0; i < w * h; i++) {
+ buf2[i*3+0] = buf[i];
+ buf2[i*3+1] = (buf[i] & 127) * 2;
+ buf2[i*3+2] = (buf[i] - 128) * 2;
+ }
+
+ _mesa_printf("Writing %d x %d stencil buffer to %s\n", w, h, filename);
+ write_ppm(filename, buf2, w, h, 3, 0, 1, 2);
+
+ _mesa_PopClientAttrib();
+
+ _mesa_free(buf);
+ _mesa_free(buf2);
+}
diff --git a/src/mesa/main/debug.h b/src/mesa/main/debug.h
index 1862ec75b7..bb384c4324 100644
--- a/src/mesa/main/debug.h
+++ b/src/mesa/main/debug.h
@@ -60,4 +60,13 @@ extern void _mesa_init_debug( GLcontext *ctx );
extern void
_mesa_dump_textures(GLboolean dumpImages);
+extern void
+_mesa_dump_color_buffer(const char *filename);
+
+extern void
+_mesa_dump_depth_buffer(const char *filename);
+
+extern void
+_mesa_dump_stencil_buffer(const char *filename);
+
#endif
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index c5a1c1f38f..49f202daa1 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -352,6 +352,9 @@ typedef enum
OPCODE_EVAL_P1,
OPCODE_EVAL_P2,
+ /* GL_EXT_provoking_vertex */
+ OPCODE_PROVOKING_VERTEX,
+
/* The following three are meta instructions */
OPCODE_ERROR, /* raise compiled-in error */
OPCODE_CONTINUE,
@@ -4911,7 +4914,7 @@ save_Attr1fNV(GLenum attr, GLfloat x)
n[2].f = x;
}
- ASSERT(attr < MAX_VERTEX_PROGRAM_ATTRIBS);
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 1;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, 0, 0, 1);
@@ -4933,7 +4936,7 @@ save_Attr2fNV(GLenum attr, GLfloat x, GLfloat y)
n[3].f = y;
}
- ASSERT(attr < MAX_VERTEX_PROGRAM_ATTRIBS);
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 2;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, 0, 1);
@@ -4956,7 +4959,7 @@ save_Attr3fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z)
n[4].f = z;
}
- ASSERT(attr < MAX_VERTEX_PROGRAM_ATTRIBS);
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 3;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, 1);
@@ -4980,7 +4983,7 @@ save_Attr4fNV(GLenum attr, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
n[5].f = w;
}
- ASSERT(attr < MAX_VERTEX_PROGRAM_ATTRIBS);
+ ASSERT(attr < MAX_VERTEX_GENERIC_ATTRIBS);
ctx->ListState.ActiveAttribSize[attr] = 4;
ASSIGN_4V(ctx->ListState.CurrentAttrib[attr], x, y, z, w);
@@ -5757,6 +5760,25 @@ save_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
#endif
+/** GL_EXT_provoking_vertex */
+static void GLAPIENTRY
+save_ProvokingVertexEXT(GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ Node *n;
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
+ n = ALLOC_INSTRUCTION(ctx, OPCODE_PROVOKING_VERTEX, 1);
+ if (n) {
+ n[1].e = mode;
+ }
+ if (ctx->ExecuteFlag) {
+ /*CALL_ProvokingVertexEXT(ctx->Exec, (mode));*/
+ _mesa_ProvokingVertexEXT(mode);
+ }
+}
+
+
+
/**
* Save an error-generating command into display list.
*
@@ -6321,6 +6343,9 @@ execute_list(GLcontext *ctx, GLuint list)
case OPCODE_SHADE_MODEL:
CALL_ShadeModel(ctx->Exec, (n[1].e));
break;
+ case OPCODE_PROVOKING_VERTEX:
+ CALL_ProvokingVertexEXT(ctx->Exec, (n[1].e));
+ break;
case OPCODE_STENCIL_FUNC:
CALL_StencilFunc(ctx->Exec, (n[1].e, n[2].i, n[3].ui));
break;
@@ -8284,6 +8309,18 @@ _mesa_init_dlist_table(struct _glapi_table *table)
SET_ProgramEnvParameters4fvEXT(table, save_ProgramEnvParameters4fvEXT);
SET_ProgramLocalParameters4fvEXT(table, save_ProgramLocalParameters4fvEXT);
#endif
+
+ /* ARB 50. GL_ARB_map_buffer_range */
+#if FEATURE_ARB_map_buffer_range
+ SET_MapBufferRange(table, _mesa_MapBufferRange); /* no dlist save */
+ SET_FlushMappedBufferRange(table, _mesa_FlushMappedBufferRange); /* no dl */
+#endif
+
+ /* ARB 59. GL_ARB_copy_buffer */
+ SET_CopyBufferSubData(table, _mesa_CopyBufferSubData); /* no dlist save */
+
+ /* 364. GL_EXT_provoking_vertex */
+ SET_ProvokingVertexEXT(table, save_ProvokingVertexEXT);
}
@@ -8520,6 +8557,11 @@ print_list(GLcontext *ctx, GLuint list)
_mesa_printf("EVAL_P2 %d %d\n", n[1].i, n[2].i);
break;
+ case OPCODE_PROVOKING_VERTEX:
+ _mesa_printf("ProvokingVertex %s\n",
+ _mesa_lookup_enum_by_nr(n[1].ui));
+ break;
+
/*
* meta opcodes/commands
*/
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index f432be183c..48268fcd27 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -119,6 +119,7 @@ client_state(GLcontext *ctx, GLenum cap, GLboolean state)
CHECK_EXTENSION(NV_vertex_program, cap);
{
GLint n = (GLint) cap - GL_VERTEX_ATTRIB_ARRAY0_NV;
+ ASSERT(n < Elements(ctx->Array.ArrayObj->VertexAttrib));
var = &ctx->Array.ArrayObj->VertexAttrib[n].Enabled;
flag = _NEW_ARRAY_ATTRIB(n);
}
@@ -222,14 +223,16 @@ get_texcoord_unit(GLcontext *ctx)
/**
* Helper function to enable or disable a texture target.
+ * \param bit one of the TEXTURE_x_BIT values
+ * \return GL_TRUE if state is changing or GL_FALSE if no change
*/
static GLboolean
-enable_texture(GLcontext *ctx, GLboolean state, GLbitfield bit)
+enable_texture(GLcontext *ctx, GLboolean state, GLbitfield texBit)
{
const GLuint curr = ctx->Texture.CurrentUnit;
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[curr];
- const GLuint newenabled = (!state)
- ? (texUnit->Enabled & ~bit) : (texUnit->Enabled | bit);
+ const GLbitfield newenabled = state
+ ? (texUnit->Enabled | texBit) : (texUnit->Enabled & ~texBit);
if (!ctx->DrawBuffer->Visual.rgbMode || texUnit->Enabled == newenabled)
return GL_FALSE;
@@ -1314,6 +1317,7 @@ _mesa_IsEnabled( GLenum cap )
CHECK_EXTENSION(NV_vertex_program);
{
GLint n = (GLint) cap - GL_VERTEX_ATTRIB_ARRAY0_NV;
+ ASSERT(n < Elements(ctx->Array.ArrayObj->VertexAttrib));
return (ctx->Array.ArrayObj->VertexAttrib[n].Enabled != 0);
}
case GL_MAP1_VERTEX_ATTRIB0_4_NV:
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index 417cee8fb2..23648f6d1c 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -334,6 +334,8 @@ LONGSTRING static const char enum_string_table[] =
"GL_COPY\0"
"GL_COPY_INVERTED\0"
"GL_COPY_PIXEL_TOKEN\0"
+ "GL_COPY_READ_BUFFER\0"
+ "GL_COPY_WRITE_BUFFER\0"
"GL_CULL_FACE\0"
"GL_CULL_FACE_MODE\0"
"GL_CULL_VERTEX_EXT\0"
@@ -512,6 +514,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_FEEDBACK_BUFFER_SIZE\0"
"GL_FEEDBACK_BUFFER_TYPE\0"
"GL_FILL\0"
+ "GL_FIRST_VERTEX_CONVENTION_EXT\0"
"GL_FLAT\0"
"GL_FLOAT\0"
"GL_FLOAT_MAT2\0"
@@ -694,6 +697,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_INVERSE_TRANSPOSE_NV\0"
"GL_INVERT\0"
"GL_KEEP\0"
+ "GL_LAST_VERTEX_CONVENTION_EXT\0"
"GL_LEFT\0"
"GL_LEQUAL\0"
"GL_LESS\0"
@@ -819,7 +823,13 @@ LONGSTRING static const char enum_string_table[] =
"GL_MAP2_VERTEX_ATTRIB8_4_NV\0"
"GL_MAP2_VERTEX_ATTRIB9_4_NV\0"
"GL_MAP_COLOR\0"
+ "GL_MAP_FLUSH_EXPLICIT_BIT\0"
+ "GL_MAP_INVALIDATE_BUFFER_BIT\0"
+ "GL_MAP_INVALIDATE_RANGE_BIT\0"
+ "GL_MAP_READ_BIT\0"
"GL_MAP_STENCIL\0"
+ "GL_MAP_UNSYNCHRONIZED_BIT\0"
+ "GL_MAP_WRITE_BIT\0"
"GL_MATRIX0_ARB\0"
"GL_MATRIX0_NV\0"
"GL_MATRIX10_ARB\0"
@@ -1271,6 +1281,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_PROJECTION\0"
"GL_PROJECTION_MATRIX\0"
"GL_PROJECTION_STACK_DEPTH\0"
+ "GL_PROVOKING_VERTEX_EXT\0"
"GL_PROXY_COLOR_TABLE\0"
"GL_PROXY_HISTOGRAM\0"
"GL_PROXY_HISTOGRAM_EXT\0"
@@ -1291,6 +1302,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_Q\0"
"GL_QUADRATIC_ATTENUATION\0"
"GL_QUADS\0"
+ "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT\0"
"GL_QUAD_MESH_SUN\0"
"GL_QUAD_STRIP\0"
"GL_QUERY_COUNTER_BITS\0"
@@ -1787,6 +1799,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_VENDOR\0"
"GL_VERSION\0"
"GL_VERTEX_ARRAY\0"
+ "GL_VERTEX_ARRAY_BINDING\0"
"GL_VERTEX_ARRAY_BINDING_APPLE\0"
"GL_VERTEX_ARRAY_BUFFER_BINDING\0"
"GL_VERTEX_ARRAY_BUFFER_BINDING_ARB\0"
@@ -1858,7 +1871,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[1820] =
+static const enum_elt all_enums[1833] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
@@ -2158,2131 +2171,2144 @@ static const enum_elt all_enums[1820] =
{ 6027, 0x00001503 }, /* GL_COPY */
{ 6035, 0x0000150C }, /* GL_COPY_INVERTED */
{ 6052, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
- { 6072, 0x00000B44 }, /* GL_CULL_FACE */
- { 6085, 0x00000B45 }, /* GL_CULL_FACE_MODE */
- { 6103, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
- { 6122, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- { 6154, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- { 6189, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
- { 6210, 0x00000001 }, /* GL_CURRENT_BIT */
- { 6225, 0x00000B00 }, /* GL_CURRENT_COLOR */
- { 6242, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
- { 6263, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
- { 6289, 0x00000B01 }, /* GL_CURRENT_INDEX */
- { 6306, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
- { 6328, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
- { 6356, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
- { 6377, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- { 6411, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
- { 6444, 0x00000B02 }, /* GL_CURRENT_NORMAL */
- { 6462, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- { 6492, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
- { 6511, 0x00008865 }, /* GL_CURRENT_QUERY */
- { 6528, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
- { 6549, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
- { 6573, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
- { 6600, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
- { 6624, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
- { 6651, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
- { 6684, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
- { 6718, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- { 6751, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
- { 6778, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
- { 6804, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
- { 6829, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
- { 6858, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
- { 6880, 0x00000900 }, /* GL_CW */
- { 6886, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
- { 6907, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
- { 6928, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
- { 6948, 0x00002101 }, /* GL_DECAL */
- { 6957, 0x00001E03 }, /* GL_DECR */
- { 6965, 0x00008508 }, /* GL_DECR_WRAP */
- { 6978, 0x00008508 }, /* GL_DECR_WRAP_EXT */
- { 6995, 0x00008B80 }, /* GL_DELETE_STATUS */
- { 7012, 0x00001801 }, /* GL_DEPTH */
- { 7021, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
- { 7041, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
- { 7061, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
- { 7085, 0x00000D1F }, /* GL_DEPTH_BIAS */
- { 7099, 0x00000D56 }, /* GL_DEPTH_BITS */
- { 7113, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
- { 7133, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
- { 7158, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
- { 7178, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
- { 7196, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
- { 7217, 0x00001902 }, /* GL_DEPTH_COMPONENT */
- { 7236, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
- { 7257, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
- { 7282, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
- { 7308, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
- { 7329, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
- { 7354, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
- { 7380, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
- { 7401, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
- { 7426, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
- { 7452, 0x00000B74 }, /* GL_DEPTH_FUNC */
- { 7466, 0x00000B70 }, /* GL_DEPTH_RANGE */
- { 7481, 0x00000D1E }, /* GL_DEPTH_SCALE */
- { 7496, 0x000084F9 }, /* GL_DEPTH_STENCIL */
- { 7513, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
- { 7541, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
- { 7561, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- { 7589, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- { 7617, 0x00000B71 }, /* GL_DEPTH_TEST */
- { 7631, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
- { 7653, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
- { 7679, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
- { 7698, 0x00001201 }, /* GL_DIFFUSE */
- { 7709, 0x00000BD0 }, /* GL_DITHER */
- { 7719, 0x00000A02 }, /* GL_DOMAIN */
- { 7729, 0x00001100 }, /* GL_DONT_CARE */
- { 7742, 0x000086AE }, /* GL_DOT3_RGB */
- { 7754, 0x000086AF }, /* GL_DOT3_RGBA */
- { 7767, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
- { 7784, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
- { 7801, 0x000086AE }, /* GL_DOT3_RGB_ARB */
- { 7817, 0x00008740 }, /* GL_DOT3_RGB_EXT */
- { 7833, 0x0000140A }, /* GL_DOUBLE */
- { 7843, 0x00000C32 }, /* GL_DOUBLEBUFFER */
- { 7859, 0x00000C01 }, /* GL_DRAW_BUFFER */
- { 7874, 0x00008825 }, /* GL_DRAW_BUFFER0 */
- { 7890, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
- { 7910, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
- { 7930, 0x00008826 }, /* GL_DRAW_BUFFER1 */
- { 7946, 0x0000882F }, /* GL_DRAW_BUFFER10 */
- { 7963, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
- { 7984, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
- { 8005, 0x00008830 }, /* GL_DRAW_BUFFER11 */
- { 8022, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
- { 8043, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
- { 8064, 0x00008831 }, /* GL_DRAW_BUFFER12 */
- { 8081, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
- { 8102, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
- { 8123, 0x00008832 }, /* GL_DRAW_BUFFER13 */
- { 8140, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
- { 8161, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
- { 8182, 0x00008833 }, /* GL_DRAW_BUFFER14 */
- { 8199, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
- { 8220, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
- { 8241, 0x00008834 }, /* GL_DRAW_BUFFER15 */
- { 8258, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
- { 8279, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
- { 8300, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
- { 8320, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
- { 8340, 0x00008827 }, /* GL_DRAW_BUFFER2 */
- { 8356, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
- { 8376, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
- { 8396, 0x00008828 }, /* GL_DRAW_BUFFER3 */
- { 8412, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
- { 8432, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
- { 8452, 0x00008829 }, /* GL_DRAW_BUFFER4 */
- { 8468, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
- { 8488, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
- { 8508, 0x0000882A }, /* GL_DRAW_BUFFER5 */
- { 8524, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
- { 8544, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
- { 8564, 0x0000882B }, /* GL_DRAW_BUFFER6 */
- { 8580, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
- { 8600, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
- { 8620, 0x0000882C }, /* GL_DRAW_BUFFER7 */
- { 8636, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
- { 8656, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
- { 8676, 0x0000882D }, /* GL_DRAW_BUFFER8 */
- { 8692, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
- { 8712, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
- { 8732, 0x0000882E }, /* GL_DRAW_BUFFER9 */
- { 8748, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
- { 8768, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
- { 8788, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
- { 8808, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- { 8840, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
- { 8864, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
- { 8884, 0x00000304 }, /* GL_DST_ALPHA */
- { 8897, 0x00000306 }, /* GL_DST_COLOR */
- { 8910, 0x0000877A }, /* GL_DU8DV8_ATI */
- { 8924, 0x00008779 }, /* GL_DUDV_ATI */
- { 8936, 0x000088EA }, /* GL_DYNAMIC_COPY */
- { 8952, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
- { 8972, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
- { 8988, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
- { 9008, 0x000088E9 }, /* GL_DYNAMIC_READ */
- { 9024, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
- { 9044, 0x00000B43 }, /* GL_EDGE_FLAG */
- { 9057, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
- { 9076, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- { 9110, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
- { 9148, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
- { 9175, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- { 9201, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
- { 9225, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- { 9257, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
- { 9293, 0x00001600 }, /* GL_EMISSION */
- { 9305, 0x00002000 }, /* GL_ENABLE_BIT */
- { 9319, 0x00000202 }, /* GL_EQUAL */
- { 9328, 0x00001509 }, /* GL_EQUIV */
- { 9337, 0x00010000 }, /* GL_EVAL_BIT */
- { 9349, 0x00000800 }, /* GL_EXP */
- { 9356, 0x00000801 }, /* GL_EXP2 */
- { 9364, 0x00001F03 }, /* GL_EXTENSIONS */
- { 9378, 0x00002400 }, /* GL_EYE_LINEAR */
- { 9392, 0x00002502 }, /* GL_EYE_PLANE */
- { 9405, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
- { 9430, 0x0000855B }, /* GL_EYE_RADIAL_NV */
- { 9447, 0x00000000 }, /* GL_FALSE */
- { 9456, 0x00001101 }, /* GL_FASTEST */
- { 9467, 0x00001C01 }, /* GL_FEEDBACK */
- { 9479, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
- { 9506, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
- { 9530, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
- { 9554, 0x00001B02 }, /* GL_FILL */
- { 9562, 0x00001D00 }, /* GL_FLAT */
- { 9570, 0x00001406 }, /* GL_FLOAT */
- { 9579, 0x00008B5A }, /* GL_FLOAT_MAT2 */
- { 9593, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
- { 9611, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
- { 9627, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
- { 9643, 0x00008B5B }, /* GL_FLOAT_MAT3 */
- { 9657, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
- { 9675, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
- { 9691, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
- { 9707, 0x00008B5C }, /* GL_FLOAT_MAT4 */
- { 9721, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
- { 9739, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
- { 9755, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
- { 9771, 0x00008B50 }, /* GL_FLOAT_VEC2 */
- { 9785, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
- { 9803, 0x00008B51 }, /* GL_FLOAT_VEC3 */
- { 9817, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
- { 9835, 0x00008B52 }, /* GL_FLOAT_VEC4 */
- { 9849, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
- { 9867, 0x00000B60 }, /* GL_FOG */
- { 9874, 0x00000080 }, /* GL_FOG_BIT */
- { 9885, 0x00000B66 }, /* GL_FOG_COLOR */
- { 9898, 0x00008451 }, /* GL_FOG_COORD */
- { 9911, 0x00008451 }, /* GL_FOG_COORDINATE */
- { 9929, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
- { 9953, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- { 9992, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
- { 10035, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- { 10067, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- { 10098, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- { 10127, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
- { 10152, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
- { 10171, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
- { 10205, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
- { 10232, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
- { 10258, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
- { 10282, 0x00008450 }, /* GL_FOG_COORD_SRC */
- { 10299, 0x00000B62 }, /* GL_FOG_DENSITY */
- { 10314, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
- { 10338, 0x00000B64 }, /* GL_FOG_END */
- { 10349, 0x00000C54 }, /* GL_FOG_HINT */
- { 10361, 0x00000B61 }, /* GL_FOG_INDEX */
- { 10374, 0x00000B65 }, /* GL_FOG_MODE */
- { 10386, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
- { 10405, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
- { 10430, 0x00000B63 }, /* GL_FOG_START */
- { 10443, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
- { 10461, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
- { 10485, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
- { 10504, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
- { 10527, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- { 10562, 0x00008D40 }, /* GL_FRAMEBUFFER */
- { 10577, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- { 10614, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- { 10650, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- { 10691, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- { 10732, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- { 10769, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- { 10806, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- { 10844, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
- { 10886, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- { 10924, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
- { 10966, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- { 11001, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- { 11040, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
- { 11089, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- { 11137, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
- { 11189, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- { 11229, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
- { 11273, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- { 11313, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
- { 11357, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
- { 11384, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
- { 11408, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
- { 11436, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
- { 11459, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
- { 11478, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- { 11515, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
- { 11556, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- { 11597, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- { 11639, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- { 11690, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- { 11728, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- { 11773, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
- { 11822, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- { 11860, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- { 11902, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- { 11934, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
- { 11959, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
- { 11986, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
- { 12017, 0x00000404 }, /* GL_FRONT */
- { 12026, 0x00000408 }, /* GL_FRONT_AND_BACK */
- { 12044, 0x00000B46 }, /* GL_FRONT_FACE */
- { 12058, 0x00000400 }, /* GL_FRONT_LEFT */
- { 12072, 0x00000401 }, /* GL_FRONT_RIGHT */
- { 12087, 0x00008006 }, /* GL_FUNC_ADD */
- { 12099, 0x00008006 }, /* GL_FUNC_ADD_EXT */
- { 12115, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
- { 12140, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
- { 12169, 0x0000800A }, /* GL_FUNC_SUBTRACT */
- { 12186, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
- { 12207, 0x00008191 }, /* GL_GENERATE_MIPMAP */
- { 12226, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
- { 12250, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
- { 12279, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
- { 12303, 0x00000206 }, /* GL_GEQUAL */
- { 12313, 0x00000204 }, /* GL_GREATER */
- { 12324, 0x00001904 }, /* GL_GREEN */
- { 12333, 0x00000D19 }, /* GL_GREEN_BIAS */
- { 12347, 0x00000D53 }, /* GL_GREEN_BITS */
- { 12361, 0x00000D18 }, /* GL_GREEN_SCALE */
- { 12376, 0x00008000 }, /* GL_HINT_BIT */
- { 12388, 0x00008024 }, /* GL_HISTOGRAM */
- { 12401, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
- { 12425, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
- { 12453, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
- { 12476, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
- { 12503, 0x00008024 }, /* GL_HISTOGRAM_EXT */
- { 12520, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
- { 12540, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
- { 12564, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
- { 12588, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
- { 12616, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- { 12644, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
- { 12676, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
- { 12698, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
- { 12724, 0x0000802D }, /* GL_HISTOGRAM_SINK */
- { 12742, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
- { 12764, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
- { 12783, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
- { 12806, 0x0000862A }, /* GL_IDENTITY_NV */
- { 12821, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
- { 12841, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- { 12881, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- { 12919, 0x00001E02 }, /* GL_INCR */
- { 12927, 0x00008507 }, /* GL_INCR_WRAP */
- { 12940, 0x00008507 }, /* GL_INCR_WRAP_EXT */
- { 12957, 0x00008222 }, /* GL_INDEX */
- { 12966, 0x00008077 }, /* GL_INDEX_ARRAY */
- { 12981, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- { 13011, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
- { 13045, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
- { 13068, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
- { 13090, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
- { 13110, 0x00000D51 }, /* GL_INDEX_BITS */
- { 13124, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
- { 13145, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
- { 13163, 0x00000C30 }, /* GL_INDEX_MODE */
- { 13177, 0x00000D13 }, /* GL_INDEX_OFFSET */
- { 13193, 0x00000D12 }, /* GL_INDEX_SHIFT */
- { 13208, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
- { 13227, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
- { 13246, 0x00001404 }, /* GL_INT */
- { 13253, 0x00008049 }, /* GL_INTENSITY */
- { 13266, 0x0000804C }, /* GL_INTENSITY12 */
- { 13281, 0x0000804C }, /* GL_INTENSITY12_EXT */
- { 13300, 0x0000804D }, /* GL_INTENSITY16 */
- { 13315, 0x0000804D }, /* GL_INTENSITY16_EXT */
- { 13334, 0x0000804A }, /* GL_INTENSITY4 */
- { 13348, 0x0000804A }, /* GL_INTENSITY4_EXT */
- { 13366, 0x0000804B }, /* GL_INTENSITY8 */
- { 13380, 0x0000804B }, /* GL_INTENSITY8_EXT */
- { 13398, 0x00008049 }, /* GL_INTENSITY_EXT */
- { 13415, 0x00008575 }, /* GL_INTERPOLATE */
- { 13430, 0x00008575 }, /* GL_INTERPOLATE_ARB */
- { 13449, 0x00008575 }, /* GL_INTERPOLATE_EXT */
- { 13468, 0x00008B53 }, /* GL_INT_VEC2 */
- { 13480, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 13496, 0x00008B54 }, /* GL_INT_VEC3 */
- { 13508, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 13524, 0x00008B55 }, /* GL_INT_VEC4 */
- { 13536, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 13552, 0x00000500 }, /* GL_INVALID_ENUM */
- { 13568, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
- { 13601, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 13638, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 13659, 0x00000501 }, /* GL_INVALID_VALUE */
- { 13676, 0x0000862B }, /* GL_INVERSE_NV */
- { 13690, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 13714, 0x0000150A }, /* GL_INVERT */
- { 13724, 0x00001E00 }, /* GL_KEEP */
- { 13732, 0x00000406 }, /* GL_LEFT */
- { 13740, 0x00000203 }, /* GL_LEQUAL */
- { 13750, 0x00000201 }, /* GL_LESS */
- { 13758, 0x00004000 }, /* GL_LIGHT0 */
- { 13768, 0x00004001 }, /* GL_LIGHT1 */
- { 13778, 0x00004002 }, /* GL_LIGHT2 */
- { 13788, 0x00004003 }, /* GL_LIGHT3 */
- { 13798, 0x00004004 }, /* GL_LIGHT4 */
- { 13808, 0x00004005 }, /* GL_LIGHT5 */
- { 13818, 0x00004006 }, /* GL_LIGHT6 */
- { 13828, 0x00004007 }, /* GL_LIGHT7 */
- { 13838, 0x00000B50 }, /* GL_LIGHTING */
- { 13850, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 13866, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 13889, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 13918, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 13951, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 13979, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 14003, 0x00001B01 }, /* GL_LINE */
- { 14011, 0x00002601 }, /* GL_LINEAR */
- { 14021, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 14043, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 14073, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 14104, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 14128, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 14153, 0x00000001 }, /* GL_LINES */
- { 14162, 0x00000004 }, /* GL_LINE_BIT */
- { 14174, 0x00000002 }, /* GL_LINE_LOOP */
- { 14187, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 14207, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 14222, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 14242, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 14258, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 14282, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 14305, 0x00000003 }, /* GL_LINE_STRIP */
- { 14319, 0x00000702 }, /* GL_LINE_TOKEN */
- { 14333, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 14347, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 14373, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 14393, 0x00008B82 }, /* GL_LINK_STATUS */
- { 14408, 0x00000B32 }, /* GL_LIST_BASE */
- { 14421, 0x00020000 }, /* GL_LIST_BIT */
- { 14433, 0x00000B33 }, /* GL_LIST_INDEX */
- { 14447, 0x00000B30 }, /* GL_LIST_MODE */
- { 14460, 0x00000101 }, /* GL_LOAD */
- { 14468, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 14480, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 14497, 0x00008CA1 }, /* GL_LOWER_LEFT */
- { 14511, 0x00001909 }, /* GL_LUMINANCE */
- { 14524, 0x00008041 }, /* GL_LUMINANCE12 */
- { 14539, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 14562, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 14589, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 14611, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 14637, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 14656, 0x00008042 }, /* GL_LUMINANCE16 */
- { 14671, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 14694, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 14721, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 14740, 0x0000803F }, /* GL_LUMINANCE4 */
- { 14754, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 14775, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 14800, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 14818, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 14839, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 14864, 0x00008040 }, /* GL_LUMINANCE8 */
- { 14878, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 14899, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 14924, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 14942, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 14961, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 14977, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 14997, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 15019, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 15033, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 15048, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 15072, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 15096, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 15120, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 15144, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 15161, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 15178, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 15206, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 15235, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 15264, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 15293, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 15322, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 15351, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 15380, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 15408, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 15436, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 15464, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 15492, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 15520, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 15548, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 15576, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 15604, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 15632, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 15648, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 15668, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 15690, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 15704, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 15719, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 15743, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 15767, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 15791, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 15815, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 15832, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 15849, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 15877, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 15906, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 15935, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 15964, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 15993, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 16022, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 16051, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 16079, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 16107, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 16135, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 16163, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 16191, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 16219, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 16247, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 16275, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 16303, 0x00000D10 }, /* GL_MAP_COLOR */
- { 16316, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 16331, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 16346, 0x00008630 }, /* GL_MATRIX0_NV */
- { 16360, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 16376, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 16392, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 16408, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 16424, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 16440, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 16456, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 16472, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 16488, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 16504, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 16520, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 16535, 0x00008631 }, /* GL_MATRIX1_NV */
- { 16549, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 16565, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 16581, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 16597, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 16613, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 16629, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 16645, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 16661, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 16677, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 16693, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 16709, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 16724, 0x00008632 }, /* GL_MATRIX2_NV */
- { 16738, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 16754, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 16770, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 16785, 0x00008633 }, /* GL_MATRIX3_NV */
- { 16799, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 16814, 0x00008634 }, /* GL_MATRIX4_NV */
- { 16828, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 16843, 0x00008635 }, /* GL_MATRIX5_NV */
- { 16857, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 16872, 0x00008636 }, /* GL_MATRIX6_NV */
- { 16886, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 16901, 0x00008637 }, /* GL_MATRIX7_NV */
- { 16915, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 16930, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 16945, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 16971, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 17005, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 17036, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 17069, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 17100, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 17115, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 17137, 0x00008008 }, /* GL_MAX */
- { 17144, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 17167, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- { 17199, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 17225, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 17258, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 17284, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 17318, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 17337, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 17366, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 17398, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 17434, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- { 17470, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 17510, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 17536, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 17566, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 17591, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 17620, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 17649, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 17682, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
- { 17702, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 17726, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 17750, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 17774, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 17799, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 17817, 0x00008008 }, /* GL_MAX_EXT */
- { 17828, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- { 17863, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 17902, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 17916, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 17936, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 17974, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 18003, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 18027, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 18055, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 18078, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 18115, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 18151, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 18178, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 18207, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 18241, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 18277, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 18304, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 18336, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 18372, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 18401, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 18430, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 18458, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 18496, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 18540, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 18583, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 18617, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 18656, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 18693, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 18731, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 18774, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 18817, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 18847, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 18878, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 18914, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 18950, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 18980, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 19014, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 19047, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 19076, 0x00008D57 }, /* GL_MAX_SAMPLES */
- { 19091, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 19111, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 19135, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
- { 19157, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 19183, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- { 19210, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 19241, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 19265, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 19299, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 19319, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 19346, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 19367, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 19392, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 19417, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 19452, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
- { 19474, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 19500, 0x00008869 }, /* GL_MAX_VERTEX_GENERIC_ATTRIBS */
- { 19522, 0x00008869 }, /* GL_MAX_VERTEX_GENERIC_ATTRIBS_ARB */
- { 19548, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- { 19582, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 19620, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- { 19653, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 19690, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 19714, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 19735, 0x00008007 }, /* GL_MIN */
- { 19742, 0x0000802E }, /* GL_MINMAX */
- { 19752, 0x0000802E }, /* GL_MINMAX_EXT */
- { 19766, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 19783, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 19804, 0x00008030 }, /* GL_MINMAX_SINK */
- { 19819, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 19838, 0x00008007 }, /* GL_MIN_EXT */
- { 19849, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 19868, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 19891, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 19914, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 19934, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 19954, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 19984, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 20012, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 20040, 0x00001700 }, /* GL_MODELVIEW */
- { 20053, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 20071, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 20090, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 20109, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 20128, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 20147, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 20166, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 20185, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 20204, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 20223, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 20242, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 20261, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 20279, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 20298, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 20317, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 20336, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 20355, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 20374, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 20393, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 20412, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 20431, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 20450, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 20469, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 20487, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 20506, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 20525, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 20543, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 20561, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 20579, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 20597, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 20615, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 20633, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 20651, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 20671, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 20698, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 20723, 0x00002100 }, /* GL_MODULATE */
- { 20735, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 20755, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 20782, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 20807, 0x00000103 }, /* GL_MULT */
- { 20815, 0x0000809D }, /* GL_MULTISAMPLE */
- { 20830, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 20850, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 20869, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 20888, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 20912, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 20935, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 20965, 0x00002A25 }, /* GL_N3F_V3F */
- { 20976, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 20996, 0x0000150E }, /* GL_NAND */
- { 21004, 0x00002600 }, /* GL_NEAREST */
- { 21015, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 21046, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 21078, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 21103, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 21129, 0x00000200 }, /* GL_NEVER */
- { 21138, 0x00001102 }, /* GL_NICEST */
- { 21148, 0x00000000 }, /* GL_NONE */
- { 21156, 0x00001505 }, /* GL_NOOP */
- { 21164, 0x00001508 }, /* GL_NOR */
- { 21171, 0x00000BA1 }, /* GL_NORMALIZE */
- { 21184, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 21200, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 21231, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 21266, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 21290, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 21313, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 21334, 0x00008511 }, /* GL_NORMAL_MAP */
- { 21348, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 21366, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 21383, 0x00000205 }, /* GL_NOTEQUAL */
- { 21395, 0x00000000 }, /* GL_NO_ERROR */
- { 21407, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 21441, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
- { 21479, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 21511, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 21553, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 21583, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 21623, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 21654, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 21683, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 21711, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 21741, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 21758, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 21784, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 21800, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 21835, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 21857, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 21876, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 21906, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 21927, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 21955, 0x00000001 }, /* GL_ONE */
- { 21962, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 21990, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 22022, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 22050, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 22082, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 22105, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 22128, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 22151, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 22174, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 22192, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 22214, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 22236, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 22252, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 22272, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 22292, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 22310, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 22332, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 22354, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 22370, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 22390, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 22410, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 22428, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 22450, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 22472, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 22488, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 22508, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 22528, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 22549, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 22568, 0x00001507 }, /* GL_OR */
- { 22574, 0x00000A01 }, /* GL_ORDER */
- { 22583, 0x0000150D }, /* GL_OR_INVERTED */
- { 22598, 0x0000150B }, /* GL_OR_REVERSE */
- { 22612, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 22629, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 22647, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 22668, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 22688, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 22706, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 22725, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 22745, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 22765, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 22783, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 22802, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 22827, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 22851, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 22872, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 22894, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 22916, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 22941, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 22965, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 22986, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 23008, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 23030, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 23052, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 23083, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 23103, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 23128, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 23148, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 23173, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 23193, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 23218, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 23238, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 23263, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 23283, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 23308, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 23328, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 23353, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 23373, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 23398, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 23418, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 23443, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 23463, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 23488, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 23508, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 23533, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 23551, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
- { 23572, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
- { 23601, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 23634, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 23659, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
- { 23682, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- { 23713, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 23748, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 23775, 0x00001B00 }, /* GL_POINT */
- { 23784, 0x00000000 }, /* GL_POINTS */
- { 23794, 0x00000002 }, /* GL_POINT_BIT */
- { 23807, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 23837, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 23871, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 23905, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 23940, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 23969, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 24002, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 24035, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 24069, 0x00000B11 }, /* GL_POINT_SIZE */
- { 24083, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 24109, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 24127, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 24149, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 24171, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 24194, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 24212, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 24234, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 24256, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 24279, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 24299, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 24315, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 24336, 0x00008861 }, /* GL_POINT_SPRITE */
- { 24352, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 24372, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 24401, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 24420, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 24446, 0x00000701 }, /* GL_POINT_TOKEN */
- { 24461, 0x00000009 }, /* GL_POLYGON */
- { 24472, 0x00000008 }, /* GL_POLYGON_BIT */
- { 24487, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 24503, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 24526, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 24551, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 24574, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 24597, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 24621, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 24645, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 24663, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 24686, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 24705, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 24728, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 24745, 0x00001203 }, /* GL_POSITION */
- { 24757, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 24789, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 24825, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 24858, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 24895, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 24926, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 24961, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 24993, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 25029, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 25062, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 25094, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 25130, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 25163, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 25200, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 25230, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 25264, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 25295, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 25330, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 25361, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 25396, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 25428, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 25464, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 25494, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 25528, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 25559, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 25594, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 25626, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 25657, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 25692, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 25724, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 25760, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 25789, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 25822, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 25852, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 25886, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 25925, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 25958, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 25998, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 26032, 0x00008578 }, /* GL_PREVIOUS */
- { 26044, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 26060, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 26076, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 26093, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 26114, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 26135, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 26168, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 26200, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 26223, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 26246, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 26276, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 26305, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 26333, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 26355, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 26383, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 26411, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 26433, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 26454, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 26494, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 26533, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 26563, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 26598, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 26631, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 26665, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 26704, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 26743, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 26765, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 26791, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 26815, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 26838, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 26860, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 26881, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 26902, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 26929, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 26961, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 26993, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 27028, 0x00001701 }, /* GL_PROJECTION */
- { 27042, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 27063, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 27089, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 27110, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 27129, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 27152, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 27191, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 27229, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 27249, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- { 27279, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 27303, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 27323, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- { 27353, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 27377, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 27397, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 27430, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 27456, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 27486, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 27517, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 27547, 0x00002003 }, /* GL_Q */
- { 27552, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 27577, 0x00000007 }, /* GL_QUADS */
- { 27586, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 27603, 0x00000008 }, /* GL_QUAD_STRIP */
- { 27617, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 27639, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 27665, 0x00008866 }, /* GL_QUERY_RESULT */
- { 27681, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 27701, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 27727, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 27757, 0x00002002 }, /* GL_R */
- { 27762, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 27774, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 27807, 0x00000C02 }, /* GL_READ_BUFFER */
- { 27822, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
- { 27842, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 27874, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 27898, 0x000088B8 }, /* GL_READ_ONLY */
- { 27911, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 27928, 0x000088BA }, /* GL_READ_WRITE */
- { 27942, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 27960, 0x00001903 }, /* GL_RED */
- { 27967, 0x00008016 }, /* GL_REDUCE */
- { 27977, 0x00008016 }, /* GL_REDUCE_EXT */
- { 27991, 0x00000D15 }, /* GL_RED_BIAS */
- { 28003, 0x00000D52 }, /* GL_RED_BITS */
- { 28015, 0x00000D14 }, /* GL_RED_SCALE */
- { 28028, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 28046, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 28068, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 28089, 0x00001C00 }, /* GL_RENDER */
- { 28099, 0x00008D41 }, /* GL_RENDERBUFFER */
- { 28115, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
- { 28142, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 28170, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
- { 28196, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
- { 28223, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 28243, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
- { 28270, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
- { 28293, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 28320, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- { 28352, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 28388, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
- { 28413, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
- { 28437, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
- { 28466, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
- { 28488, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 28514, 0x00001F01 }, /* GL_RENDERER */
- { 28526, 0x00000C40 }, /* GL_RENDER_MODE */
- { 28541, 0x00002901 }, /* GL_REPEAT */
- { 28551, 0x00001E01 }, /* GL_REPLACE */
- { 28562, 0x00008062 }, /* GL_REPLACE_EXT */
- { 28577, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 28600, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 28618, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 28640, 0x00000102 }, /* GL_RETURN */
- { 28650, 0x00001907 }, /* GL_RGB */
- { 28657, 0x00008052 }, /* GL_RGB10 */
- { 28666, 0x00008059 }, /* GL_RGB10_A2 */
- { 28678, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 28694, 0x00008052 }, /* GL_RGB10_EXT */
- { 28707, 0x00008053 }, /* GL_RGB12 */
- { 28716, 0x00008053 }, /* GL_RGB12_EXT */
- { 28729, 0x00008054 }, /* GL_RGB16 */
- { 28738, 0x00008054 }, /* GL_RGB16_EXT */
- { 28751, 0x0000804E }, /* GL_RGB2_EXT */
- { 28763, 0x0000804F }, /* GL_RGB4 */
- { 28771, 0x0000804F }, /* GL_RGB4_EXT */
- { 28783, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 28796, 0x00008050 }, /* GL_RGB5 */
- { 28804, 0x00008057 }, /* GL_RGB5_A1 */
- { 28815, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 28830, 0x00008050 }, /* GL_RGB5_EXT */
- { 28842, 0x00008051 }, /* GL_RGB8 */
- { 28850, 0x00008051 }, /* GL_RGB8_EXT */
- { 28862, 0x00001908 }, /* GL_RGBA */
- { 28870, 0x0000805A }, /* GL_RGBA12 */
- { 28880, 0x0000805A }, /* GL_RGBA12_EXT */
- { 28894, 0x0000805B }, /* GL_RGBA16 */
- { 28904, 0x0000805B }, /* GL_RGBA16_EXT */
- { 28918, 0x00008055 }, /* GL_RGBA2 */
- { 28927, 0x00008055 }, /* GL_RGBA2_EXT */
- { 28940, 0x00008056 }, /* GL_RGBA4 */
- { 28949, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 28968, 0x00008056 }, /* GL_RGBA4_EXT */
- { 28981, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 28995, 0x00008058 }, /* GL_RGBA8 */
- { 29004, 0x00008058 }, /* GL_RGBA8_EXT */
- { 29017, 0x00008F97 }, /* GL_RGBA8_SNORM */
- { 29032, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 29050, 0x00000C31 }, /* GL_RGBA_MODE */
- { 29063, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 29076, 0x00008F93 }, /* GL_RGBA_SNORM */
- { 29090, 0x000083A0 }, /* GL_RGB_S3TC */
- { 29102, 0x00008573 }, /* GL_RGB_SCALE */
- { 29115, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 29132, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 29149, 0x00000407 }, /* GL_RIGHT */
- { 29158, 0x00002000 }, /* GL_S */
- { 29163, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 29177, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 29198, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 29212, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 29233, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 29247, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 29263, 0x000080A9 }, /* GL_SAMPLES */
- { 29274, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 29290, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 29305, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 29323, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 29345, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 29373, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 29405, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 29428, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 29455, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 29473, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 29496, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 29518, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 29537, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 29560, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 29586, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 29616, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 29641, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 29670, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 29685, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 29700, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 29716, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 29741, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 29781, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 29825, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 29858, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 29888, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 29920, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 29950, 0x00001C02 }, /* GL_SELECT */
- { 29960, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 29988, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 30013, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 30029, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 30056, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 30087, 0x0000150F }, /* GL_SET */
- { 30094, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 30115, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 30139, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 30154, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 30169, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 30197, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 30220, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 30250, 0x00001601 }, /* GL_SHININESS */
- { 30263, 0x00001402 }, /* GL_SHORT */
- { 30272, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
- { 30293, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 30309, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 30329, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 30348, 0x00008C46 }, /* GL_SLUMINANCE */
- { 30362, 0x00008C47 }, /* GL_SLUMINANCE8 */
- { 30377, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
- { 30399, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
- { 30419, 0x00001D01 }, /* GL_SMOOTH */
- { 30429, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 30462, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 30489, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 30522, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 30549, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 30566, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 30587, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 30608, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 30623, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 30642, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 30661, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 30678, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 30699, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 30720, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 30735, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 30754, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 30773, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 30790, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 30811, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 30832, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 30847, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 30866, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 30885, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 30905, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 30923, 0x00001202 }, /* GL_SPECULAR */
- { 30935, 0x00002402 }, /* GL_SPHERE_MAP */
- { 30949, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 30964, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 30982, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 30999, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 31013, 0x00008580 }, /* GL_SRC0_RGB */
- { 31025, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 31039, 0x00008581 }, /* GL_SRC1_RGB */
- { 31051, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 31065, 0x00008582 }, /* GL_SRC2_RGB */
- { 31077, 0x00000302 }, /* GL_SRC_ALPHA */
- { 31090, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 31112, 0x00000300 }, /* GL_SRC_COLOR */
- { 31125, 0x00008C40 }, /* GL_SRGB */
- { 31133, 0x00008C41 }, /* GL_SRGB8 */
- { 31142, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
- { 31158, 0x00008C42 }, /* GL_SRGB_ALPHA */
- { 31172, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 31190, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 31209, 0x000088E6 }, /* GL_STATIC_COPY */
- { 31224, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 31243, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 31258, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 31277, 0x000088E5 }, /* GL_STATIC_READ */
- { 31292, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 31311, 0x00001802 }, /* GL_STENCIL */
- { 31322, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
- { 31344, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 31370, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 31391, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 31416, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 31437, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 31462, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 31494, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 31530, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 31562, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 31598, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 31618, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 31645, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 31671, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 31687, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 31709, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 31732, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 31748, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 31764, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 31781, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 31804, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 31826, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 31848, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 31870, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 31891, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 31918, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 31945, 0x00000B97 }, /* GL_STENCIL_REF */
- { 31960, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 31976, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 32005, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 32027, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 32048, 0x00000C33 }, /* GL_STEREO */
- { 32058, 0x000088E2 }, /* GL_STREAM_COPY */
- { 32073, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 32092, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 32107, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 32126, 0x000088E1 }, /* GL_STREAM_READ */
- { 32141, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 32160, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 32177, 0x000084E7 }, /* GL_SUBTRACT */
- { 32189, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 32205, 0x00002001 }, /* GL_T */
- { 32210, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 32225, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 32244, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 32260, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 32275, 0x00002A27 }, /* GL_T2F_V3F */
- { 32286, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 32305, 0x00002A28 }, /* GL_T4F_V4F */
- { 32316, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 32339, 0x00001702 }, /* GL_TEXTURE */
- { 32350, 0x000084C0 }, /* GL_TEXTURE0 */
- { 32362, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 32378, 0x000084C1 }, /* GL_TEXTURE1 */
- { 32390, 0x000084CA }, /* GL_TEXTURE10 */
- { 32403, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 32420, 0x000084CB }, /* GL_TEXTURE11 */
- { 32433, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 32450, 0x000084CC }, /* GL_TEXTURE12 */
- { 32463, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 32480, 0x000084CD }, /* GL_TEXTURE13 */
- { 32493, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 32510, 0x000084CE }, /* GL_TEXTURE14 */
- { 32523, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 32540, 0x000084CF }, /* GL_TEXTURE15 */
- { 32553, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 32570, 0x000084D0 }, /* GL_TEXTURE16 */
- { 32583, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 32600, 0x000084D1 }, /* GL_TEXTURE17 */
- { 32613, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 32630, 0x000084D2 }, /* GL_TEXTURE18 */
- { 32643, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 32660, 0x000084D3 }, /* GL_TEXTURE19 */
- { 32673, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 32690, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 32706, 0x000084C2 }, /* GL_TEXTURE2 */
- { 32718, 0x000084D4 }, /* GL_TEXTURE20 */
- { 32731, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 32748, 0x000084D5 }, /* GL_TEXTURE21 */
- { 32761, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 32778, 0x000084D6 }, /* GL_TEXTURE22 */
- { 32791, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 32808, 0x000084D7 }, /* GL_TEXTURE23 */
- { 32821, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 32838, 0x000084D8 }, /* GL_TEXTURE24 */
- { 32851, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 32868, 0x000084D9 }, /* GL_TEXTURE25 */
- { 32881, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 32898, 0x000084DA }, /* GL_TEXTURE26 */
- { 32911, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 32928, 0x000084DB }, /* GL_TEXTURE27 */
- { 32941, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 32958, 0x000084DC }, /* GL_TEXTURE28 */
- { 32971, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 32988, 0x000084DD }, /* GL_TEXTURE29 */
- { 33001, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 33018, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 33034, 0x000084C3 }, /* GL_TEXTURE3 */
- { 33046, 0x000084DE }, /* GL_TEXTURE30 */
- { 33059, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 33076, 0x000084DF }, /* GL_TEXTURE31 */
- { 33089, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 33106, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 33122, 0x000084C4 }, /* GL_TEXTURE4 */
- { 33134, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 33150, 0x000084C5 }, /* GL_TEXTURE5 */
- { 33162, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 33178, 0x000084C6 }, /* GL_TEXTURE6 */
- { 33190, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 33206, 0x000084C7 }, /* GL_TEXTURE7 */
- { 33218, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 33234, 0x000084C8 }, /* GL_TEXTURE8 */
- { 33246, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 33262, 0x000084C9 }, /* GL_TEXTURE9 */
- { 33274, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 33290, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 33304, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 33328, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 33342, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 33366, 0x0000806F }, /* GL_TEXTURE_3D */
- { 33380, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 33402, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 33428, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 33450, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 33472, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 33504, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 33526, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 33558, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 33580, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 33608, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 33640, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 33673, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 33705, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 33720, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 33741, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 33766, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 33784, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 33808, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 33839, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 33869, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 33899, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 33934, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 33965, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 34003, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 34030, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 34062, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 34096, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 34120, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 34148, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 34172, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 34200, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 34233, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 34257, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 34279, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 34301, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 34327, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 34361, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 34394, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 34431, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 34459, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 34491, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 34514, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 34552, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 34594, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 34625, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 34653, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 34683, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 34711, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 34731, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 34755, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 34786, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 34821, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 34852, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 34887, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 34918, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 34953, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 34984, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 35019, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 35050, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 35085, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 35116, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 35151, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 35168, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 35190, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 35216, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 35231, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 35252, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 35272, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 35298, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 35318, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 35335, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 35352, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 35369, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 35386, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 35411, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 35433, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 35459, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 35477, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 35503, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 35529, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 35559, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 35586, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 35611, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 35631, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 35655, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 35682, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 35709, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 35736, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 35762, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 35792, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 35814, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 35832, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 35862, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 35890, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 35918, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 35946, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 35967, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 35986, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 36008, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 36027, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 36047, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 36072, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 36096, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 36116, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 36140, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 36160, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 36183, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
- { 36207, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 36232, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 36266, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 36283, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 36301, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 36319, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 36337, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 36357, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 36376, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 36405, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 36422, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 36448, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 36478, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 36510, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 36540, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 36574, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 36590, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 36621, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 36656, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 36684, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 36716, 0x00000004 }, /* GL_TRIANGLES */
- { 36729, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 36745, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 36766, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 36784, 0x00000001 }, /* GL_TRUE */
- { 36792, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 36812, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 36835, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 36855, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 36876, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 36898, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 36920, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 36940, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 36961, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 36978, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 37005, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 37028, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 37044, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 37071, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 37092, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 37116, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 37147, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 37171, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 37199, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 37222, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 37240, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 37270, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 37296, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 37326, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 37352, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 37376, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 37404, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 37432, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 37459, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 37491, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 37522, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 37536, 0x00002A20 }, /* GL_V2F */
- { 37543, 0x00002A21 }, /* GL_V3F */
- { 37550, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 37569, 0x00001F00 }, /* GL_VENDOR */
- { 37579, 0x00001F02 }, /* GL_VERSION */
- { 37590, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 37606, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 37636, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 37667, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 37702, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 37726, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 37747, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 37770, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 37791, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 37818, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 37846, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 37874, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 37902, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 37930, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 37958, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 37986, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 38013, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 38040, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 38067, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 38094, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 38121, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 38148, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 38175, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 38202, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 38229, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 38267, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 38309, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 38340, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 38375, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 38409, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 38447, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 38478, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 38513, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 38541, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 38573, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 38603, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 38637, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 38665, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 38697, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 38717, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 38739, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 38768, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 38789, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 38818, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 38851, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 38883, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 38910, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 38941, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 38971, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 38988, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 39009, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 39036, 0x00000BA2 }, /* GL_VIEWPORT */
- { 39048, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 39064, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 39084, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 39115, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 39150, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 39178, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 39203, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 39230, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 39255, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 39279, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 39298, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 39312, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 39330, 0x00001506 }, /* GL_XOR */
- { 39337, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 39356, 0x00008757 }, /* GL_YCBCR_MESA */
- { 39370, 0x00000000 }, /* GL_ZERO */
- { 39378, 0x00000D16 }, /* GL_ZOOM_X */
- { 39388, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 6072, 0x00008F36 }, /* GL_COPY_READ_BUFFER */
+ { 6092, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */
+ { 6113, 0x00000B44 }, /* GL_CULL_FACE */
+ { 6126, 0x00000B45 }, /* GL_CULL_FACE_MODE */
+ { 6144, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
+ { 6163, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ { 6195, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ { 6230, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
+ { 6251, 0x00000001 }, /* GL_CURRENT_BIT */
+ { 6266, 0x00000B00 }, /* GL_CURRENT_COLOR */
+ { 6283, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
+ { 6304, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
+ { 6330, 0x00000B01 }, /* GL_CURRENT_INDEX */
+ { 6347, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
+ { 6369, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ { 6397, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
+ { 6418, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ { 6452, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
+ { 6485, 0x00000B02 }, /* GL_CURRENT_NORMAL */
+ { 6503, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ { 6533, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
+ { 6552, 0x00008865 }, /* GL_CURRENT_QUERY */
+ { 6569, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
+ { 6590, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
+ { 6614, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
+ { 6641, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
+ { 6665, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
+ { 6692, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
+ { 6725, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ { 6759, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ { 6792, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
+ { 6819, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
+ { 6845, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
+ { 6870, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
+ { 6899, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
+ { 6921, 0x00000900 }, /* GL_CW */
+ { 6927, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
+ { 6948, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
+ { 6969, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
+ { 6989, 0x00002101 }, /* GL_DECAL */
+ { 6998, 0x00001E03 }, /* GL_DECR */
+ { 7006, 0x00008508 }, /* GL_DECR_WRAP */
+ { 7019, 0x00008508 }, /* GL_DECR_WRAP_EXT */
+ { 7036, 0x00008B80 }, /* GL_DELETE_STATUS */
+ { 7053, 0x00001801 }, /* GL_DEPTH */
+ { 7062, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */
+ { 7082, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */
+ { 7102, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
+ { 7126, 0x00000D1F }, /* GL_DEPTH_BIAS */
+ { 7140, 0x00000D56 }, /* GL_DEPTH_BITS */
+ { 7154, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
+ { 7174, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ { 7199, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
+ { 7219, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
+ { 7237, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
+ { 7258, 0x00001902 }, /* GL_DEPTH_COMPONENT */
+ { 7277, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
+ { 7298, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
+ { 7323, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
+ { 7349, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
+ { 7370, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
+ { 7395, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
+ { 7421, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
+ { 7442, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
+ { 7467, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
+ { 7493, 0x00000B74 }, /* GL_DEPTH_FUNC */
+ { 7507, 0x00000B70 }, /* GL_DEPTH_RANGE */
+ { 7522, 0x00000D1E }, /* GL_DEPTH_SCALE */
+ { 7537, 0x000084F9 }, /* GL_DEPTH_STENCIL */
+ { 7554, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ { 7582, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
+ { 7602, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ { 7630, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ { 7658, 0x00000B71 }, /* GL_DEPTH_TEST */
+ { 7672, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
+ { 7694, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
+ { 7720, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
+ { 7739, 0x00001201 }, /* GL_DIFFUSE */
+ { 7750, 0x00000BD0 }, /* GL_DITHER */
+ { 7760, 0x00000A02 }, /* GL_DOMAIN */
+ { 7770, 0x00001100 }, /* GL_DONT_CARE */
+ { 7783, 0x000086AE }, /* GL_DOT3_RGB */
+ { 7795, 0x000086AF }, /* GL_DOT3_RGBA */
+ { 7808, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
+ { 7825, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
+ { 7842, 0x000086AE }, /* GL_DOT3_RGB_ARB */
+ { 7858, 0x00008740 }, /* GL_DOT3_RGB_EXT */
+ { 7874, 0x0000140A }, /* GL_DOUBLE */
+ { 7884, 0x00000C32 }, /* GL_DOUBLEBUFFER */
+ { 7900, 0x00000C01 }, /* GL_DRAW_BUFFER */
+ { 7915, 0x00008825 }, /* GL_DRAW_BUFFER0 */
+ { 7931, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
+ { 7951, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
+ { 7971, 0x00008826 }, /* GL_DRAW_BUFFER1 */
+ { 7987, 0x0000882F }, /* GL_DRAW_BUFFER10 */
+ { 8004, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
+ { 8025, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
+ { 8046, 0x00008830 }, /* GL_DRAW_BUFFER11 */
+ { 8063, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
+ { 8084, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
+ { 8105, 0x00008831 }, /* GL_DRAW_BUFFER12 */
+ { 8122, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
+ { 8143, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
+ { 8164, 0x00008832 }, /* GL_DRAW_BUFFER13 */
+ { 8181, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
+ { 8202, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
+ { 8223, 0x00008833 }, /* GL_DRAW_BUFFER14 */
+ { 8240, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
+ { 8261, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
+ { 8282, 0x00008834 }, /* GL_DRAW_BUFFER15 */
+ { 8299, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
+ { 8320, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
+ { 8341, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
+ { 8361, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
+ { 8381, 0x00008827 }, /* GL_DRAW_BUFFER2 */
+ { 8397, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
+ { 8417, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
+ { 8437, 0x00008828 }, /* GL_DRAW_BUFFER3 */
+ { 8453, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
+ { 8473, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
+ { 8493, 0x00008829 }, /* GL_DRAW_BUFFER4 */
+ { 8509, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
+ { 8529, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
+ { 8549, 0x0000882A }, /* GL_DRAW_BUFFER5 */
+ { 8565, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
+ { 8585, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
+ { 8605, 0x0000882B }, /* GL_DRAW_BUFFER6 */
+ { 8621, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
+ { 8641, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
+ { 8661, 0x0000882C }, /* GL_DRAW_BUFFER7 */
+ { 8677, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
+ { 8697, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
+ { 8717, 0x0000882D }, /* GL_DRAW_BUFFER8 */
+ { 8733, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
+ { 8753, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
+ { 8773, 0x0000882E }, /* GL_DRAW_BUFFER9 */
+ { 8789, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
+ { 8809, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
+ { 8829, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */
+ { 8849, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ { 8881, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
+ { 8905, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
+ { 8925, 0x00000304 }, /* GL_DST_ALPHA */
+ { 8938, 0x00000306 }, /* GL_DST_COLOR */
+ { 8951, 0x0000877A }, /* GL_DU8DV8_ATI */
+ { 8965, 0x00008779 }, /* GL_DUDV_ATI */
+ { 8977, 0x000088EA }, /* GL_DYNAMIC_COPY */
+ { 8993, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
+ { 9013, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
+ { 9029, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
+ { 9049, 0x000088E9 }, /* GL_DYNAMIC_READ */
+ { 9065, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
+ { 9085, 0x00000B43 }, /* GL_EDGE_FLAG */
+ { 9098, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
+ { 9117, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ { 9151, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
+ { 9189, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ { 9216, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ { 9242, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
+ { 9266, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ { 9298, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
+ { 9334, 0x00001600 }, /* GL_EMISSION */
+ { 9346, 0x00002000 }, /* GL_ENABLE_BIT */
+ { 9360, 0x00000202 }, /* GL_EQUAL */
+ { 9369, 0x00001509 }, /* GL_EQUIV */
+ { 9378, 0x00010000 }, /* GL_EVAL_BIT */
+ { 9390, 0x00000800 }, /* GL_EXP */
+ { 9397, 0x00000801 }, /* GL_EXP2 */
+ { 9405, 0x00001F03 }, /* GL_EXTENSIONS */
+ { 9419, 0x00002400 }, /* GL_EYE_LINEAR */
+ { 9433, 0x00002502 }, /* GL_EYE_PLANE */
+ { 9446, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ { 9471, 0x0000855B }, /* GL_EYE_RADIAL_NV */
+ { 9488, 0x00000000 }, /* GL_FALSE */
+ { 9497, 0x00001101 }, /* GL_FASTEST */
+ { 9508, 0x00001C01 }, /* GL_FEEDBACK */
+ { 9520, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
+ { 9547, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
+ { 9571, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
+ { 9595, 0x00001B02 }, /* GL_FILL */
+ { 9603, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */
+ { 9634, 0x00001D00 }, /* GL_FLAT */
+ { 9642, 0x00001406 }, /* GL_FLOAT */
+ { 9651, 0x00008B5A }, /* GL_FLOAT_MAT2 */
+ { 9665, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
+ { 9683, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */
+ { 9699, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */
+ { 9715, 0x00008B5B }, /* GL_FLOAT_MAT3 */
+ { 9729, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
+ { 9747, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */
+ { 9763, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */
+ { 9779, 0x00008B5C }, /* GL_FLOAT_MAT4 */
+ { 9793, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
+ { 9811, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */
+ { 9827, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */
+ { 9843, 0x00008B50 }, /* GL_FLOAT_VEC2 */
+ { 9857, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
+ { 9875, 0x00008B51 }, /* GL_FLOAT_VEC3 */
+ { 9889, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
+ { 9907, 0x00008B52 }, /* GL_FLOAT_VEC4 */
+ { 9921, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
+ { 9939, 0x00000B60 }, /* GL_FOG */
+ { 9946, 0x00000080 }, /* GL_FOG_BIT */
+ { 9957, 0x00000B66 }, /* GL_FOG_COLOR */
+ { 9970, 0x00008451 }, /* GL_FOG_COORD */
+ { 9983, 0x00008451 }, /* GL_FOG_COORDINATE */
+ { 10001, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
+ { 10025, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ { 10064, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
+ { 10107, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ { 10139, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ { 10170, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ { 10199, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
+ { 10224, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
+ { 10243, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
+ { 10277, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
+ { 10304, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
+ { 10330, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
+ { 10354, 0x00008450 }, /* GL_FOG_COORD_SRC */
+ { 10371, 0x00000B62 }, /* GL_FOG_DENSITY */
+ { 10386, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
+ { 10410, 0x00000B64 }, /* GL_FOG_END */
+ { 10421, 0x00000C54 }, /* GL_FOG_HINT */
+ { 10433, 0x00000B61 }, /* GL_FOG_INDEX */
+ { 10446, 0x00000B65 }, /* GL_FOG_MODE */
+ { 10458, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
+ { 10477, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
+ { 10502, 0x00000B63 }, /* GL_FOG_START */
+ { 10515, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
+ { 10533, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
+ { 10557, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
+ { 10576, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
+ { 10599, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ { 10634, 0x00008D40 }, /* GL_FRAMEBUFFER */
+ { 10649, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ { 10686, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ { 10722, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ { 10763, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ { 10804, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ { 10841, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ { 10878, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ { 10916, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+ { 10958, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ { 10996, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+ { 11038, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ { 11073, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ { 11112, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+ { 11161, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ { 11209, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+ { 11261, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ { 11301, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */
+ { 11345, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ { 11385, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+ { 11429, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
+ { 11456, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */
+ { 11480, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+ { 11508, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */
+ { 11531, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
+ { 11550, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ { 11587, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+ { 11628, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ { 11669, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ { 11711, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ { 11762, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ { 11800, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ { 11845, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+ { 11894, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ { 11932, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ { 11974, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ { 12006, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */
+ { 12031, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ { 12058, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+ { 12089, 0x00000404 }, /* GL_FRONT */
+ { 12098, 0x00000408 }, /* GL_FRONT_AND_BACK */
+ { 12116, 0x00000B46 }, /* GL_FRONT_FACE */
+ { 12130, 0x00000400 }, /* GL_FRONT_LEFT */
+ { 12144, 0x00000401 }, /* GL_FRONT_RIGHT */
+ { 12159, 0x00008006 }, /* GL_FUNC_ADD */
+ { 12171, 0x00008006 }, /* GL_FUNC_ADD_EXT */
+ { 12187, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
+ { 12212, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
+ { 12241, 0x0000800A }, /* GL_FUNC_SUBTRACT */
+ { 12258, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
+ { 12279, 0x00008191 }, /* GL_GENERATE_MIPMAP */
+ { 12298, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
+ { 12322, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
+ { 12351, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
+ { 12375, 0x00000206 }, /* GL_GEQUAL */
+ { 12385, 0x00000204 }, /* GL_GREATER */
+ { 12396, 0x00001904 }, /* GL_GREEN */
+ { 12405, 0x00000D19 }, /* GL_GREEN_BIAS */
+ { 12419, 0x00000D53 }, /* GL_GREEN_BITS */
+ { 12433, 0x00000D18 }, /* GL_GREEN_SCALE */
+ { 12448, 0x00008000 }, /* GL_HINT_BIT */
+ { 12460, 0x00008024 }, /* GL_HISTOGRAM */
+ { 12473, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
+ { 12497, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
+ { 12525, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
+ { 12548, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
+ { 12575, 0x00008024 }, /* GL_HISTOGRAM_EXT */
+ { 12592, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
+ { 12612, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
+ { 12636, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
+ { 12660, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
+ { 12688, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ { 12716, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
+ { 12748, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
+ { 12770, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
+ { 12796, 0x0000802D }, /* GL_HISTOGRAM_SINK */
+ { 12814, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
+ { 12836, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
+ { 12855, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
+ { 12878, 0x0000862A }, /* GL_IDENTITY_NV */
+ { 12893, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
+ { 12913, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ { 12953, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ { 12991, 0x00001E02 }, /* GL_INCR */
+ { 12999, 0x00008507 }, /* GL_INCR_WRAP */
+ { 13012, 0x00008507 }, /* GL_INCR_WRAP_EXT */
+ { 13029, 0x00008222 }, /* GL_INDEX */
+ { 13038, 0x00008077 }, /* GL_INDEX_ARRAY */
+ { 13053, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ { 13083, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
+ { 13117, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
+ { 13140, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
+ { 13162, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
+ { 13182, 0x00000D51 }, /* GL_INDEX_BITS */
+ { 13196, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
+ { 13217, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
+ { 13235, 0x00000C30 }, /* GL_INDEX_MODE */
+ { 13249, 0x00000D13 }, /* GL_INDEX_OFFSET */
+ { 13265, 0x00000D12 }, /* GL_INDEX_SHIFT */
+ { 13280, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
+ { 13299, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
+ { 13318, 0x00001404 }, /* GL_INT */
+ { 13325, 0x00008049 }, /* GL_INTENSITY */
+ { 13338, 0x0000804C }, /* GL_INTENSITY12 */
+ { 13353, 0x0000804C }, /* GL_INTENSITY12_EXT */
+ { 13372, 0x0000804D }, /* GL_INTENSITY16 */
+ { 13387, 0x0000804D }, /* GL_INTENSITY16_EXT */
+ { 13406, 0x0000804A }, /* GL_INTENSITY4 */
+ { 13420, 0x0000804A }, /* GL_INTENSITY4_EXT */
+ { 13438, 0x0000804B }, /* GL_INTENSITY8 */
+ { 13452, 0x0000804B }, /* GL_INTENSITY8_EXT */
+ { 13470, 0x00008049 }, /* GL_INTENSITY_EXT */
+ { 13487, 0x00008575 }, /* GL_INTERPOLATE */
+ { 13502, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+ { 13521, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+ { 13540, 0x00008B53 }, /* GL_INT_VEC2 */
+ { 13552, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 13568, 0x00008B54 }, /* GL_INT_VEC3 */
+ { 13580, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 13596, 0x00008B55 }, /* GL_INT_VEC4 */
+ { 13608, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 13624, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 13640, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ { 13673, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 13710, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 13731, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 13748, 0x0000862B }, /* GL_INVERSE_NV */
+ { 13762, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 13786, 0x0000150A }, /* GL_INVERT */
+ { 13796, 0x00001E00 }, /* GL_KEEP */
+ { 13804, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
+ { 13834, 0x00000406 }, /* GL_LEFT */
+ { 13842, 0x00000203 }, /* GL_LEQUAL */
+ { 13852, 0x00000201 }, /* GL_LESS */
+ { 13860, 0x00004000 }, /* GL_LIGHT0 */
+ { 13870, 0x00004001 }, /* GL_LIGHT1 */
+ { 13880, 0x00004002 }, /* GL_LIGHT2 */
+ { 13890, 0x00004003 }, /* GL_LIGHT3 */
+ { 13900, 0x00004004 }, /* GL_LIGHT4 */
+ { 13910, 0x00004005 }, /* GL_LIGHT5 */
+ { 13920, 0x00004006 }, /* GL_LIGHT6 */
+ { 13930, 0x00004007 }, /* GL_LIGHT7 */
+ { 13940, 0x00000B50 }, /* GL_LIGHTING */
+ { 13952, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 13968, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 13991, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 14020, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 14053, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 14081, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 14105, 0x00001B01 }, /* GL_LINE */
+ { 14113, 0x00002601 }, /* GL_LINEAR */
+ { 14123, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 14145, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 14175, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 14206, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 14230, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 14255, 0x00000001 }, /* GL_LINES */
+ { 14264, 0x00000004 }, /* GL_LINE_BIT */
+ { 14276, 0x00000002 }, /* GL_LINE_LOOP */
+ { 14289, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 14309, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 14324, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 14344, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 14360, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 14384, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 14407, 0x00000003 }, /* GL_LINE_STRIP */
+ { 14421, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 14435, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 14449, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 14475, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 14495, 0x00008B82 }, /* GL_LINK_STATUS */
+ { 14510, 0x00000B32 }, /* GL_LIST_BASE */
+ { 14523, 0x00020000 }, /* GL_LIST_BIT */
+ { 14535, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 14549, 0x00000B30 }, /* GL_LIST_MODE */
+ { 14562, 0x00000101 }, /* GL_LOAD */
+ { 14570, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 14582, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 14599, 0x00008CA1 }, /* GL_LOWER_LEFT */
+ { 14613, 0x00001909 }, /* GL_LUMINANCE */
+ { 14626, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 14641, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 14664, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 14691, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 14713, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 14739, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 14758, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 14773, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 14796, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 14823, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 14842, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 14856, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 14877, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 14902, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 14920, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 14941, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 14966, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 14980, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 15001, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 15026, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 15044, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 15063, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 15079, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 15099, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 15121, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 15135, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 15150, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 15174, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 15198, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 15222, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 15246, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 15263, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 15280, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 15308, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 15337, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 15366, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 15395, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 15424, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 15453, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 15482, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 15510, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 15538, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 15566, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 15594, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 15622, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 15650, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 15678, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 15706, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 15734, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 15750, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 15770, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 15792, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 15806, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 15821, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 15845, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 15869, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 15893, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 15917, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 15934, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 15951, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 15979, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 16008, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 16037, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 16066, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 16095, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 16124, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 16153, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 16181, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 16209, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 16237, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 16265, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 16293, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 16321, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 16349, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 16377, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 16405, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 16418, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
+ { 16444, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
+ { 16473, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
+ { 16501, 0x00000001 }, /* GL_MAP_READ_BIT */
+ { 16517, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 16532, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
+ { 16558, 0x00000002 }, /* GL_MAP_WRITE_BIT */
+ { 16575, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 16590, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 16604, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 16620, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 16636, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 16652, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 16668, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 16684, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 16700, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 16716, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 16732, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 16748, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 16764, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 16779, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 16793, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 16809, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 16825, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 16841, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 16857, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 16873, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 16889, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 16905, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 16921, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 16937, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 16953, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 16968, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 16982, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 16998, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 17014, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 17029, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 17043, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 17058, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 17072, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 17087, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 17101, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 17116, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 17130, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 17145, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 17159, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 17174, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 17189, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 17215, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 17249, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 17280, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 17313, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 17344, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 17359, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 17381, 0x00008008 }, /* GL_MAX */
+ { 17388, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 17411, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ { 17443, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 17469, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 17502, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 17528, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 17562, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 17581, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 17610, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 17642, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 17678, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ { 17714, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 17754, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 17780, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 17810, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 17835, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 17864, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 17893, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 17926, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
+ { 17946, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 17970, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 17994, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 18018, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 18043, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 18061, 0x00008008 }, /* GL_MAX_EXT */
+ { 18072, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ { 18107, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 18146, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 18160, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 18180, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 18218, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 18247, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 18271, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 18299, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 18322, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 18359, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 18395, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 18422, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 18451, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 18485, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 18521, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 18548, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 18580, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 18616, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 18645, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 18674, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 18702, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 18740, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 18784, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 18827, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 18861, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 18900, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 18937, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 18975, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 19018, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 19061, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 19091, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 19122, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 19158, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 19194, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 19224, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 19258, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 19291, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 19320, 0x00008D57 }, /* GL_MAX_SAMPLES */
+ { 19335, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 19355, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 19379, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
+ { 19401, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 19427, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ { 19454, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 19485, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 19509, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 19543, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 19563, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 19590, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 19611, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 19636, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 19661, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 19696, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
+ { 19718, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 19744, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 19766, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 19792, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ { 19826, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 19864, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ { 19897, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 19934, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 19958, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 19979, 0x00008007 }, /* GL_MIN */
+ { 19986, 0x0000802E }, /* GL_MINMAX */
+ { 19996, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 20010, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 20027, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 20048, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 20063, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 20082, 0x00008007 }, /* GL_MIN_EXT */
+ { 20093, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 20112, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 20135, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 20158, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 20178, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 20198, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 20228, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 20256, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 20284, 0x00001700 }, /* GL_MODELVIEW */
+ { 20297, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 20315, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 20334, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 20353, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 20372, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 20391, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 20410, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 20429, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 20448, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 20467, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 20486, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 20505, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 20523, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 20542, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 20561, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 20580, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 20599, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 20618, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 20637, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 20656, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 20675, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 20694, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 20713, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 20731, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 20750, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 20769, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 20787, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 20805, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 20823, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 20841, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 20859, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 20877, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 20895, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 20915, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 20942, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 20967, 0x00002100 }, /* GL_MODULATE */
+ { 20979, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 20999, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 21026, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 21051, 0x00000103 }, /* GL_MULT */
+ { 21059, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 21074, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 21094, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 21113, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 21132, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 21156, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 21179, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 21209, 0x00002A25 }, /* GL_N3F_V3F */
+ { 21220, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 21240, 0x0000150E }, /* GL_NAND */
+ { 21248, 0x00002600 }, /* GL_NEAREST */
+ { 21259, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 21290, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 21322, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 21347, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 21373, 0x00000200 }, /* GL_NEVER */
+ { 21382, 0x00001102 }, /* GL_NICEST */
+ { 21392, 0x00000000 }, /* GL_NONE */
+ { 21400, 0x00001505 }, /* GL_NOOP */
+ { 21408, 0x00001508 }, /* GL_NOR */
+ { 21415, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 21428, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 21444, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 21475, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 21510, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 21534, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 21557, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 21578, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 21592, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 21610, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 21627, 0x00000205 }, /* GL_NOTEQUAL */
+ { 21639, 0x00000000 }, /* GL_NO_ERROR */
+ { 21651, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 21685, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
+ { 21723, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 21755, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 21797, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 21827, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 21867, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 21898, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 21927, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 21955, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 21985, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 22002, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 22028, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 22044, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 22079, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 22101, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 22120, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 22150, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 22171, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 22199, 0x00000001 }, /* GL_ONE */
+ { 22206, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 22234, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 22266, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 22294, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 22326, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 22349, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 22372, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 22395, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 22418, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 22436, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 22458, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 22480, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 22496, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 22516, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 22536, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 22554, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 22576, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 22598, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 22614, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 22634, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 22654, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 22672, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 22694, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 22716, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 22732, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 22752, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 22772, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 22793, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 22812, 0x00001507 }, /* GL_OR */
+ { 22818, 0x00000A01 }, /* GL_ORDER */
+ { 22827, 0x0000150D }, /* GL_OR_INVERTED */
+ { 22842, 0x0000150B }, /* GL_OR_REVERSE */
+ { 22856, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 22873, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 22891, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 22912, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 22932, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 22950, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 22969, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 22989, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 23009, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 23027, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 23046, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 23071, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 23095, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 23116, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 23138, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 23160, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 23185, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 23209, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 23230, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 23252, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 23274, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 23296, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 23327, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 23347, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 23372, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 23392, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 23417, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 23437, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 23462, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 23482, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 23507, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 23527, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 23552, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 23572, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 23597, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 23617, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 23642, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 23662, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 23687, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 23707, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 23732, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 23752, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 23777, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 23795, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
+ { 23816, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ { 23845, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 23878, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 23903, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
+ { 23926, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ { 23957, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 23992, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 24019, 0x00001B00 }, /* GL_POINT */
+ { 24028, 0x00000000 }, /* GL_POINTS */
+ { 24038, 0x00000002 }, /* GL_POINT_BIT */
+ { 24051, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 24081, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 24115, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 24149, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 24184, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 24213, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 24246, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 24279, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 24313, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 24327, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 24353, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 24371, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 24393, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 24415, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 24438, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 24456, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 24478, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 24500, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 24523, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 24543, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 24559, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 24580, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 24596, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 24616, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 24645, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 24664, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 24690, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 24705, 0x00000009 }, /* GL_POLYGON */
+ { 24716, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 24731, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 24747, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 24770, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 24795, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 24818, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 24841, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 24865, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 24889, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 24907, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 24930, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 24949, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 24972, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 24989, 0x00001203 }, /* GL_POSITION */
+ { 25001, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 25033, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 25069, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 25102, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 25139, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 25170, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 25205, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 25237, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 25273, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 25306, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 25338, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 25374, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 25407, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 25444, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 25474, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 25508, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 25539, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 25574, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 25605, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 25640, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 25672, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 25708, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 25738, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 25772, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 25803, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 25838, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 25870, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 25901, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 25936, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 25968, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 26004, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 26033, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 26066, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 26096, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 26130, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 26169, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 26202, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 26242, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 26276, 0x00008578 }, /* GL_PREVIOUS */
+ { 26288, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 26304, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 26320, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 26337, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 26358, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 26379, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 26412, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 26444, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 26467, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 26490, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 26520, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 26549, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 26577, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 26599, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 26627, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 26655, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 26677, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 26698, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 26738, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 26777, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 26807, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 26842, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 26875, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 26909, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 26948, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 26987, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 27009, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 27035, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 27059, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 27082, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 27104, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 27125, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 27146, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 27173, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 27205, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 27237, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 27272, 0x00001701 }, /* GL_PROJECTION */
+ { 27286, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 27307, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 27333, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
+ { 27357, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 27378, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 27397, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 27420, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 27459, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 27497, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 27517, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ { 27547, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 27571, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 27591, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ { 27621, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 27645, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 27665, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 27698, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 27724, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 27754, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 27785, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 27815, 0x00002003 }, /* GL_Q */
+ { 27820, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 27845, 0x00000007 }, /* GL_QUADS */
+ { 27854, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
+ { 27902, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 27919, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 27933, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 27955, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 27981, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 27997, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 28017, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 28043, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 28073, 0x00002002 }, /* GL_R */
+ { 28078, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 28090, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 28123, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 28138, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 28158, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 28190, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 28214, 0x000088B8 }, /* GL_READ_ONLY */
+ { 28227, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 28244, 0x000088BA }, /* GL_READ_WRITE */
+ { 28258, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 28276, 0x00001903 }, /* GL_RED */
+ { 28283, 0x00008016 }, /* GL_REDUCE */
+ { 28293, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 28307, 0x00000D15 }, /* GL_RED_BIAS */
+ { 28319, 0x00000D52 }, /* GL_RED_BITS */
+ { 28331, 0x00000D14 }, /* GL_RED_SCALE */
+ { 28344, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 28362, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 28384, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 28405, 0x00001C00 }, /* GL_RENDER */
+ { 28415, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 28431, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 28458, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 28486, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 28512, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 28539, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 28559, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 28586, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 28609, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 28636, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 28668, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 28704, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 28729, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 28753, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 28782, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 28804, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 28830, 0x00001F01 }, /* GL_RENDERER */
+ { 28842, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 28857, 0x00002901 }, /* GL_REPEAT */
+ { 28867, 0x00001E01 }, /* GL_REPLACE */
+ { 28878, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 28893, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 28916, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 28934, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 28956, 0x00000102 }, /* GL_RETURN */
+ { 28966, 0x00001907 }, /* GL_RGB */
+ { 28973, 0x00008052 }, /* GL_RGB10 */
+ { 28982, 0x00008059 }, /* GL_RGB10_A2 */
+ { 28994, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 29010, 0x00008052 }, /* GL_RGB10_EXT */
+ { 29023, 0x00008053 }, /* GL_RGB12 */
+ { 29032, 0x00008053 }, /* GL_RGB12_EXT */
+ { 29045, 0x00008054 }, /* GL_RGB16 */
+ { 29054, 0x00008054 }, /* GL_RGB16_EXT */
+ { 29067, 0x0000804E }, /* GL_RGB2_EXT */
+ { 29079, 0x0000804F }, /* GL_RGB4 */
+ { 29087, 0x0000804F }, /* GL_RGB4_EXT */
+ { 29099, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 29112, 0x00008050 }, /* GL_RGB5 */
+ { 29120, 0x00008057 }, /* GL_RGB5_A1 */
+ { 29131, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 29146, 0x00008050 }, /* GL_RGB5_EXT */
+ { 29158, 0x00008051 }, /* GL_RGB8 */
+ { 29166, 0x00008051 }, /* GL_RGB8_EXT */
+ { 29178, 0x00001908 }, /* GL_RGBA */
+ { 29186, 0x0000805A }, /* GL_RGBA12 */
+ { 29196, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 29210, 0x0000805B }, /* GL_RGBA16 */
+ { 29220, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 29234, 0x00008055 }, /* GL_RGBA2 */
+ { 29243, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 29256, 0x00008056 }, /* GL_RGBA4 */
+ { 29265, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 29284, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 29297, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 29311, 0x00008058 }, /* GL_RGBA8 */
+ { 29320, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 29333, 0x00008F97 }, /* GL_RGBA8_SNORM */
+ { 29348, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 29366, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 29379, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 29392, 0x00008F93 }, /* GL_RGBA_SNORM */
+ { 29406, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 29418, 0x00008573 }, /* GL_RGB_SCALE */
+ { 29431, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 29448, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 29465, 0x00000407 }, /* GL_RIGHT */
+ { 29474, 0x00002000 }, /* GL_S */
+ { 29479, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 29493, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 29514, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 29528, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 29549, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 29563, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 29579, 0x000080A9 }, /* GL_SAMPLES */
+ { 29590, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 29606, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 29621, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 29639, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 29661, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 29689, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 29721, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 29744, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 29771, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 29789, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 29812, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 29834, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 29853, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 29876, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 29902, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 29932, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 29957, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 29986, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 30001, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 30016, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 30032, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 30057, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 30097, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 30141, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 30174, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 30204, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 30236, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 30266, 0x00001C02 }, /* GL_SELECT */
+ { 30276, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 30304, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 30329, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 30345, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 30372, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 30403, 0x0000150F }, /* GL_SET */
+ { 30410, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 30431, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 30455, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 30470, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 30485, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 30513, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 30536, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 30566, 0x00001601 }, /* GL_SHININESS */
+ { 30579, 0x00001402 }, /* GL_SHORT */
+ { 30588, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
+ { 30609, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 30625, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 30645, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 30664, 0x00008C46 }, /* GL_SLUMINANCE */
+ { 30678, 0x00008C47 }, /* GL_SLUMINANCE8 */
+ { 30693, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
+ { 30715, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
+ { 30735, 0x00001D01 }, /* GL_SMOOTH */
+ { 30745, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 30778, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 30805, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 30838, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 30865, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 30882, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 30903, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 30924, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 30939, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 30958, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 30977, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 30994, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 31015, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 31036, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 31051, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 31070, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 31089, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 31106, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 31127, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 31148, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 31163, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 31182, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 31201, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 31221, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 31239, 0x00001202 }, /* GL_SPECULAR */
+ { 31251, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 31265, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 31280, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 31298, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 31315, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 31329, 0x00008580 }, /* GL_SRC0_RGB */
+ { 31341, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 31355, 0x00008581 }, /* GL_SRC1_RGB */
+ { 31367, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 31381, 0x00008582 }, /* GL_SRC2_RGB */
+ { 31393, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 31406, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 31428, 0x00000300 }, /* GL_SRC_COLOR */
+ { 31441, 0x00008C40 }, /* GL_SRGB */
+ { 31449, 0x00008C41 }, /* GL_SRGB8 */
+ { 31458, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
+ { 31474, 0x00008C42 }, /* GL_SRGB_ALPHA */
+ { 31488, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 31506, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 31525, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 31540, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 31559, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 31574, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 31593, 0x000088E5 }, /* GL_STATIC_READ */
+ { 31608, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 31627, 0x00001802 }, /* GL_STENCIL */
+ { 31638, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 31660, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 31686, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 31707, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 31732, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 31753, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 31778, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 31810, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 31846, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 31878, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 31914, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 31934, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 31961, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 31987, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 32003, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 32025, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 32048, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 32064, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 32080, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 32097, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 32120, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 32142, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 32164, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 32186, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 32207, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 32234, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 32261, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 32276, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 32292, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 32321, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 32343, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 32364, 0x00000C33 }, /* GL_STEREO */
+ { 32374, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 32389, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 32408, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 32423, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 32442, 0x000088E1 }, /* GL_STREAM_READ */
+ { 32457, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 32476, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 32493, 0x000084E7 }, /* GL_SUBTRACT */
+ { 32505, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 32521, 0x00002001 }, /* GL_T */
+ { 32526, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 32541, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 32560, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 32576, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 32591, 0x00002A27 }, /* GL_T2F_V3F */
+ { 32602, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 32621, 0x00002A28 }, /* GL_T4F_V4F */
+ { 32632, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 32655, 0x00001702 }, /* GL_TEXTURE */
+ { 32666, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 32678, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 32694, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 32706, 0x000084CA }, /* GL_TEXTURE10 */
+ { 32719, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 32736, 0x000084CB }, /* GL_TEXTURE11 */
+ { 32749, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 32766, 0x000084CC }, /* GL_TEXTURE12 */
+ { 32779, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 32796, 0x000084CD }, /* GL_TEXTURE13 */
+ { 32809, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 32826, 0x000084CE }, /* GL_TEXTURE14 */
+ { 32839, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 32856, 0x000084CF }, /* GL_TEXTURE15 */
+ { 32869, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 32886, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 32899, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 32916, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 32929, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 32946, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 32959, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 32976, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 32989, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 33006, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 33022, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 33034, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 33047, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 33064, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 33077, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 33094, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 33107, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 33124, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 33137, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 33154, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 33167, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 33184, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 33197, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 33214, 0x000084DA }, /* GL_TEXTURE26 */
+ { 33227, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 33244, 0x000084DB }, /* GL_TEXTURE27 */
+ { 33257, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 33274, 0x000084DC }, /* GL_TEXTURE28 */
+ { 33287, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 33304, 0x000084DD }, /* GL_TEXTURE29 */
+ { 33317, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 33334, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 33350, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 33362, 0x000084DE }, /* GL_TEXTURE30 */
+ { 33375, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 33392, 0x000084DF }, /* GL_TEXTURE31 */
+ { 33405, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 33422, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 33438, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 33450, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 33466, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 33478, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 33494, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 33506, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 33522, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 33534, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 33550, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 33562, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 33578, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 33590, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 33606, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 33620, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 33644, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 33658, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 33682, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 33696, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 33718, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 33744, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 33766, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 33788, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 33820, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 33842, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 33874, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 33896, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 33924, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 33956, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 33989, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 34021, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 34036, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 34057, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 34082, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 34100, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 34124, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 34155, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 34185, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 34215, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 34250, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 34281, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 34319, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 34346, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 34378, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 34412, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 34436, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 34464, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 34488, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 34516, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 34549, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 34573, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 34595, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 34617, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 34643, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 34677, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 34710, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 34747, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 34775, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 34807, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 34830, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 34868, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 34910, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 34941, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 34969, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 34999, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 35027, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 35047, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 35071, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 35102, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 35137, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 35168, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 35203, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 35234, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 35269, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 35300, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 35335, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 35366, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 35401, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 35432, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 35467, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 35484, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 35506, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 35532, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 35547, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 35568, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 35588, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 35614, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 35634, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 35651, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 35668, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 35685, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 35702, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 35727, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 35749, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 35775, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 35793, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 35819, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 35845, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 35875, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 35902, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 35927, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 35947, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 35971, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 35998, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 36025, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 36052, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 36078, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 36108, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 36130, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 36148, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 36178, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 36206, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 36234, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 36262, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 36283, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 36302, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 36324, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 36343, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 36363, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 36388, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 36412, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 36432, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 36456, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 36476, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 36499, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 36523, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 36548, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 36582, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 36599, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 36617, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 36635, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 36653, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 36673, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 36692, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 36721, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 36738, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 36764, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 36794, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 36826, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 36856, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 36890, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 36906, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 36937, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 36972, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 37000, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 37032, 0x00000004 }, /* GL_TRIANGLES */
+ { 37045, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 37061, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 37082, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 37100, 0x00000001 }, /* GL_TRUE */
+ { 37108, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 37128, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 37151, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 37171, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 37192, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 37214, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 37236, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 37256, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 37277, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 37294, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 37321, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 37344, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 37360, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 37387, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 37408, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 37432, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 37463, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 37487, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 37515, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 37538, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 37556, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 37586, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 37612, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 37642, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 37668, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 37692, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 37720, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 37748, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 37775, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 37807, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 37838, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 37852, 0x00002A20 }, /* GL_V2F */
+ { 37859, 0x00002A21 }, /* GL_V3F */
+ { 37866, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 37885, 0x00001F00 }, /* GL_VENDOR */
+ { 37895, 0x00001F02 }, /* GL_VERSION */
+ { 37906, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 37922, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
+ { 37946, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 37976, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 38007, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 38042, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 38066, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 38087, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 38110, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 38131, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 38158, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 38186, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 38214, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 38242, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 38270, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 38298, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 38326, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 38353, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 38380, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 38407, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 38434, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 38461, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 38488, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 38515, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 38542, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 38569, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 38607, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 38649, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 38680, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 38715, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 38749, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 38787, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 38818, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 38853, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 38881, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 38913, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 38943, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 38977, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 39005, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 39037, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 39057, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 39079, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 39108, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 39129, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 39158, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 39191, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 39223, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 39250, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 39281, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 39311, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 39328, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 39349, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 39376, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 39388, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 39404, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 39424, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 39455, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 39490, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 39518, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 39543, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 39570, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 39595, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 39619, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 39638, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 39652, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 39670, 0x00001506 }, /* GL_XOR */
+ { 39677, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 39696, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 39710, 0x00000000 }, /* GL_ZERO */
+ { 39718, 0x00000D16 }, /* GL_ZOOM_X */
+ { 39728, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1319] =
+static const unsigned reduced_enums[1325] =
{
- 469, /* GL_FALSE */
- 683, /* GL_LINES */
- 685, /* GL_LINE_LOOP */
- 692, /* GL_LINE_STRIP */
- 1709, /* GL_TRIANGLES */
- 1712, /* GL_TRIANGLE_STRIP */
- 1710, /* GL_TRIANGLE_FAN */
- 1254, /* GL_QUADS */
- 1256, /* GL_QUAD_STRIP */
- 1142, /* GL_POLYGON */
- 1154, /* GL_POLYGON_STIPPLE_BIT */
- 1103, /* GL_PIXEL_MODE_BIT */
- 670, /* GL_LIGHTING_BIT */
- 497, /* GL_FOG_BIT */
+ 471, /* GL_FALSE */
+ 687, /* GL_LINES */
+ 689, /* GL_LINE_LOOP */
+ 696, /* GL_LINE_STRIP */
+ 1721, /* GL_TRIANGLES */
+ 1724, /* GL_TRIANGLE_STRIP */
+ 1722, /* GL_TRIANGLE_FAN */
+ 1265, /* GL_QUADS */
+ 1268, /* GL_QUAD_STRIP */
+ 1152, /* GL_POLYGON */
+ 1164, /* GL_POLYGON_STIPPLE_BIT */
+ 1113, /* GL_PIXEL_MODE_BIT */
+ 674, /* GL_LIGHTING_BIT */
+ 500, /* GL_FOG_BIT */
8, /* GL_ACCUM */
- 702, /* GL_LOAD */
- 1308, /* GL_RETURN */
- 976, /* GL_MULT */
+ 706, /* GL_LOAD */
+ 1320, /* GL_RETURN */
+ 986, /* GL_MULT */
23, /* GL_ADD */
- 992, /* GL_NEVER */
- 660, /* GL_LESS */
- 459, /* GL_EQUAL */
- 659, /* GL_LEQUAL */
- 583, /* GL_GREATER */
- 1007, /* GL_NOTEQUAL */
- 582, /* GL_GEQUAL */
+ 1002, /* GL_NEVER */
+ 664, /* GL_LESS */
+ 461, /* GL_EQUAL */
+ 663, /* GL_LEQUAL */
+ 586, /* GL_GREATER */
+ 1017, /* GL_NOTEQUAL */
+ 585, /* GL_GEQUAL */
46, /* GL_ALWAYS */
- 1448, /* GL_SRC_COLOR */
- 1036, /* GL_ONE_MINUS_SRC_COLOR */
- 1446, /* GL_SRC_ALPHA */
- 1035, /* GL_ONE_MINUS_SRC_ALPHA */
- 438, /* GL_DST_ALPHA */
- 1033, /* GL_ONE_MINUS_DST_ALPHA */
- 439, /* GL_DST_COLOR */
- 1034, /* GL_ONE_MINUS_DST_COLOR */
- 1447, /* GL_SRC_ALPHA_SATURATE */
- 570, /* GL_FRONT_LEFT */
- 571, /* GL_FRONT_RIGHT */
+ 1460, /* GL_SRC_COLOR */
+ 1046, /* GL_ONE_MINUS_SRC_COLOR */
+ 1458, /* GL_SRC_ALPHA */
+ 1045, /* GL_ONE_MINUS_SRC_ALPHA */
+ 440, /* GL_DST_ALPHA */
+ 1043, /* GL_ONE_MINUS_DST_ALPHA */
+ 441, /* GL_DST_COLOR */
+ 1044, /* GL_ONE_MINUS_DST_COLOR */
+ 1459, /* GL_SRC_ALPHA_SATURATE */
+ 573, /* GL_FRONT_LEFT */
+ 574, /* GL_FRONT_RIGHT */
68, /* GL_BACK_LEFT */
69, /* GL_BACK_RIGHT */
- 567, /* GL_FRONT */
+ 570, /* GL_FRONT */
67, /* GL_BACK */
- 658, /* GL_LEFT */
- 1350, /* GL_RIGHT */
- 568, /* GL_FRONT_AND_BACK */
+ 662, /* GL_LEFT */
+ 1362, /* GL_RIGHT */
+ 571, /* GL_FRONT_AND_BACK */
62, /* GL_AUX0 */
63, /* GL_AUX1 */
64, /* GL_AUX2 */
65, /* GL_AUX3 */
- 649, /* GL_INVALID_ENUM */
- 653, /* GL_INVALID_VALUE */
- 652, /* GL_INVALID_OPERATION */
- 1453, /* GL_STACK_OVERFLOW */
- 1454, /* GL_STACK_UNDERFLOW */
- 1061, /* GL_OUT_OF_MEMORY */
- 650, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ 652, /* GL_INVALID_ENUM */
+ 656, /* GL_INVALID_VALUE */
+ 655, /* GL_INVALID_OPERATION */
+ 1465, /* GL_STACK_OVERFLOW */
+ 1466, /* GL_STACK_UNDERFLOW */
+ 1071, /* GL_OUT_OF_MEMORY */
+ 653, /* GL_INVALID_FRAMEBUFFER_OPERATION */
0, /* GL_2D */
2, /* GL_3D */
3, /* GL_3D_COLOR */
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
- 1081, /* GL_PASS_THROUGH_TOKEN */
- 1141, /* GL_POINT_TOKEN */
- 693, /* GL_LINE_TOKEN */
- 1155, /* GL_POLYGON_TOKEN */
+ 1091, /* GL_PASS_THROUGH_TOKEN */
+ 1151, /* GL_POINT_TOKEN */
+ 697, /* GL_LINE_TOKEN */
+ 1165, /* GL_POLYGON_TOKEN */
73, /* GL_BITMAP_TOKEN */
- 437, /* GL_DRAW_PIXEL_TOKEN */
+ 439, /* GL_DRAW_PIXEL_TOKEN */
297, /* GL_COPY_PIXEL_TOKEN */
- 686, /* GL_LINE_RESET_TOKEN */
- 462, /* GL_EXP */
- 463, /* GL_EXP2 */
- 331, /* GL_CW */
+ 690, /* GL_LINE_RESET_TOKEN */
+ 464, /* GL_EXP */
+ 465, /* GL_EXP2 */
+ 333, /* GL_CW */
122, /* GL_CCW */
143, /* GL_COEFF */
- 1058, /* GL_ORDER */
- 375, /* GL_DOMAIN */
- 305, /* GL_CURRENT_COLOR */
- 308, /* GL_CURRENT_INDEX */
- 314, /* GL_CURRENT_NORMAL */
- 327, /* GL_CURRENT_TEXTURE_COORDS */
- 319, /* GL_CURRENT_RASTER_COLOR */
- 321, /* GL_CURRENT_RASTER_INDEX */
- 325, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- 322, /* GL_CURRENT_RASTER_POSITION */
- 323, /* GL_CURRENT_RASTER_POSITION_VALID */
- 320, /* GL_CURRENT_RASTER_DISTANCE */
- 1134, /* GL_POINT_SMOOTH */
- 1123, /* GL_POINT_SIZE */
- 1133, /* GL_POINT_SIZE_RANGE */
- 1124, /* GL_POINT_SIZE_GRANULARITY */
- 687, /* GL_LINE_SMOOTH */
- 694, /* GL_LINE_WIDTH */
- 696, /* GL_LINE_WIDTH_RANGE */
- 695, /* GL_LINE_WIDTH_GRANULARITY */
- 689, /* GL_LINE_STIPPLE */
- 690, /* GL_LINE_STIPPLE_PATTERN */
- 691, /* GL_LINE_STIPPLE_REPEAT */
- 701, /* GL_LIST_MODE */
- 860, /* GL_MAX_LIST_NESTING */
- 698, /* GL_LIST_BASE */
- 700, /* GL_LIST_INDEX */
- 1144, /* GL_POLYGON_MODE */
- 1151, /* GL_POLYGON_SMOOTH */
- 1153, /* GL_POLYGON_STIPPLE */
- 448, /* GL_EDGE_FLAG */
- 298, /* GL_CULL_FACE */
- 299, /* GL_CULL_FACE_MODE */
- 569, /* GL_FRONT_FACE */
- 669, /* GL_LIGHTING */
- 674, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- 675, /* GL_LIGHT_MODEL_TWO_SIDE */
- 671, /* GL_LIGHT_MODEL_AMBIENT */
- 1396, /* GL_SHADE_MODEL */
+ 1068, /* GL_ORDER */
+ 377, /* GL_DOMAIN */
+ 307, /* GL_CURRENT_COLOR */
+ 310, /* GL_CURRENT_INDEX */
+ 316, /* GL_CURRENT_NORMAL */
+ 329, /* GL_CURRENT_TEXTURE_COORDS */
+ 321, /* GL_CURRENT_RASTER_COLOR */
+ 323, /* GL_CURRENT_RASTER_INDEX */
+ 327, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ 324, /* GL_CURRENT_RASTER_POSITION */
+ 325, /* GL_CURRENT_RASTER_POSITION_VALID */
+ 322, /* GL_CURRENT_RASTER_DISTANCE */
+ 1144, /* GL_POINT_SMOOTH */
+ 1133, /* GL_POINT_SIZE */
+ 1143, /* GL_POINT_SIZE_RANGE */
+ 1134, /* GL_POINT_SIZE_GRANULARITY */
+ 691, /* GL_LINE_SMOOTH */
+ 698, /* GL_LINE_WIDTH */
+ 700, /* GL_LINE_WIDTH_RANGE */
+ 699, /* GL_LINE_WIDTH_GRANULARITY */
+ 693, /* GL_LINE_STIPPLE */
+ 694, /* GL_LINE_STIPPLE_PATTERN */
+ 695, /* GL_LINE_STIPPLE_REPEAT */
+ 705, /* GL_LIST_MODE */
+ 870, /* GL_MAX_LIST_NESTING */
+ 702, /* GL_LIST_BASE */
+ 704, /* GL_LIST_INDEX */
+ 1154, /* GL_POLYGON_MODE */
+ 1161, /* GL_POLYGON_SMOOTH */
+ 1163, /* GL_POLYGON_STIPPLE */
+ 450, /* GL_EDGE_FLAG */
+ 300, /* GL_CULL_FACE */
+ 301, /* GL_CULL_FACE_MODE */
+ 572, /* GL_FRONT_FACE */
+ 673, /* GL_LIGHTING */
+ 678, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 679, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 675, /* GL_LIGHT_MODEL_AMBIENT */
+ 1408, /* GL_SHADE_MODEL */
190, /* GL_COLOR_MATERIAL_FACE */
191, /* GL_COLOR_MATERIAL_PARAMETER */
189, /* GL_COLOR_MATERIAL */
- 496, /* GL_FOG */
- 518, /* GL_FOG_INDEX */
- 514, /* GL_FOG_DENSITY */
- 522, /* GL_FOG_START */
- 516, /* GL_FOG_END */
- 519, /* GL_FOG_MODE */
- 498, /* GL_FOG_COLOR */
- 362, /* GL_DEPTH_RANGE */
- 369, /* GL_DEPTH_TEST */
- 372, /* GL_DEPTH_WRITEMASK */
- 350, /* GL_DEPTH_CLEAR_VALUE */
- 361, /* GL_DEPTH_FUNC */
+ 499, /* GL_FOG */
+ 521, /* GL_FOG_INDEX */
+ 517, /* GL_FOG_DENSITY */
+ 525, /* GL_FOG_START */
+ 519, /* GL_FOG_END */
+ 522, /* GL_FOG_MODE */
+ 501, /* GL_FOG_COLOR */
+ 364, /* GL_DEPTH_RANGE */
+ 371, /* GL_DEPTH_TEST */
+ 374, /* GL_DEPTH_WRITEMASK */
+ 352, /* GL_DEPTH_CLEAR_VALUE */
+ 363, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1489, /* GL_STENCIL_TEST */
- 1477, /* GL_STENCIL_CLEAR_VALUE */
- 1479, /* GL_STENCIL_FUNC */
- 1491, /* GL_STENCIL_VALUE_MASK */
- 1478, /* GL_STENCIL_FAIL */
- 1486, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1487, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1488, /* GL_STENCIL_REF */
- 1492, /* GL_STENCIL_WRITEMASK */
- 829, /* GL_MATRIX_MODE */
- 997, /* GL_NORMALIZE */
- 1801, /* GL_VIEWPORT */
- 971, /* GL_MODELVIEW_STACK_DEPTH */
- 1234, /* GL_PROJECTION_STACK_DEPTH */
- 1687, /* GL_TEXTURE_STACK_DEPTH */
- 969, /* GL_MODELVIEW_MATRIX */
- 1233, /* GL_PROJECTION_MATRIX */
- 1672, /* GL_TEXTURE_MATRIX */
+ 1501, /* GL_STENCIL_TEST */
+ 1489, /* GL_STENCIL_CLEAR_VALUE */
+ 1491, /* GL_STENCIL_FUNC */
+ 1503, /* GL_STENCIL_VALUE_MASK */
+ 1490, /* GL_STENCIL_FAIL */
+ 1498, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1499, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1500, /* GL_STENCIL_REF */
+ 1504, /* GL_STENCIL_WRITEMASK */
+ 839, /* GL_MATRIX_MODE */
+ 1007, /* GL_NORMALIZE */
+ 1814, /* GL_VIEWPORT */
+ 981, /* GL_MODELVIEW_STACK_DEPTH */
+ 1244, /* GL_PROJECTION_STACK_DEPTH */
+ 1699, /* GL_TEXTURE_STACK_DEPTH */
+ 979, /* GL_MODELVIEW_MATRIX */
+ 1243, /* GL_PROJECTION_MATRIX */
+ 1684, /* GL_TEXTURE_MATRIX */
60, /* GL_ATTRIB_STACK_DEPTH */
133, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
43, /* GL_ALPHA_TEST */
44, /* GL_ALPHA_TEST_FUNC */
45, /* GL_ALPHA_TEST_REF */
- 374, /* GL_DITHER */
+ 376, /* GL_DITHER */
77, /* GL_BLEND_DST */
86, /* GL_BLEND_SRC */
74, /* GL_BLEND */
- 704, /* GL_LOGIC_OP_MODE */
- 623, /* GL_INDEX_LOGIC_OP */
+ 708, /* GL_LOGIC_OP_MODE */
+ 626, /* GL_INDEX_LOGIC_OP */
188, /* GL_COLOR_LOGIC_OP */
66, /* GL_AUX_BUFFERS */
- 385, /* GL_DRAW_BUFFER */
- 1266, /* GL_READ_BUFFER */
- 1377, /* GL_SCISSOR_BOX */
- 1378, /* GL_SCISSOR_TEST */
- 622, /* GL_INDEX_CLEAR_VALUE */
- 627, /* GL_INDEX_WRITEMASK */
+ 387, /* GL_DRAW_BUFFER */
+ 1278, /* GL_READ_BUFFER */
+ 1389, /* GL_SCISSOR_BOX */
+ 1390, /* GL_SCISSOR_TEST */
+ 625, /* GL_INDEX_CLEAR_VALUE */
+ 630, /* GL_INDEX_WRITEMASK */
185, /* GL_COLOR_CLEAR_VALUE */
227, /* GL_COLOR_WRITEMASK */
- 624, /* GL_INDEX_MODE */
- 1343, /* GL_RGBA_MODE */
- 384, /* GL_DOUBLEBUFFER */
- 1493, /* GL_STEREO */
- 1301, /* GL_RENDER_MODE */
- 1082, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1135, /* GL_POINT_SMOOTH_HINT */
- 688, /* GL_LINE_SMOOTH_HINT */
- 1152, /* GL_POLYGON_SMOOTH_HINT */
- 517, /* GL_FOG_HINT */
- 1653, /* GL_TEXTURE_GEN_S */
- 1654, /* GL_TEXTURE_GEN_T */
- 1652, /* GL_TEXTURE_GEN_R */
- 1651, /* GL_TEXTURE_GEN_Q */
- 1095, /* GL_PIXEL_MAP_I_TO_I */
- 1101, /* GL_PIXEL_MAP_S_TO_S */
- 1097, /* GL_PIXEL_MAP_I_TO_R */
- 1093, /* GL_PIXEL_MAP_I_TO_G */
- 1091, /* GL_PIXEL_MAP_I_TO_B */
- 1089, /* GL_PIXEL_MAP_I_TO_A */
- 1099, /* GL_PIXEL_MAP_R_TO_R */
- 1087, /* GL_PIXEL_MAP_G_TO_G */
- 1085, /* GL_PIXEL_MAP_B_TO_B */
- 1083, /* GL_PIXEL_MAP_A_TO_A */
- 1096, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 1102, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 1098, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 1094, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 1092, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 1090, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 1100, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 1088, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 1086, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 1084, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 1721, /* GL_UNPACK_SWAP_BYTES */
- 1716, /* GL_UNPACK_LSB_FIRST */
- 1717, /* GL_UNPACK_ROW_LENGTH */
- 1720, /* GL_UNPACK_SKIP_ROWS */
- 1719, /* GL_UNPACK_SKIP_PIXELS */
- 1714, /* GL_UNPACK_ALIGNMENT */
- 1070, /* GL_PACK_SWAP_BYTES */
- 1065, /* GL_PACK_LSB_FIRST */
- 1066, /* GL_PACK_ROW_LENGTH */
- 1069, /* GL_PACK_SKIP_ROWS */
- 1068, /* GL_PACK_SKIP_PIXELS */
- 1062, /* GL_PACK_ALIGNMENT */
- 782, /* GL_MAP_COLOR */
- 783, /* GL_MAP_STENCIL */
- 626, /* GL_INDEX_SHIFT */
- 625, /* GL_INDEX_OFFSET */
- 1279, /* GL_RED_SCALE */
- 1277, /* GL_RED_BIAS */
- 1818, /* GL_ZOOM_X */
- 1819, /* GL_ZOOM_Y */
- 587, /* GL_GREEN_SCALE */
- 585, /* GL_GREEN_BIAS */
+ 627, /* GL_INDEX_MODE */
+ 1355, /* GL_RGBA_MODE */
+ 386, /* GL_DOUBLEBUFFER */
+ 1505, /* GL_STEREO */
+ 1313, /* GL_RENDER_MODE */
+ 1092, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1145, /* GL_POINT_SMOOTH_HINT */
+ 692, /* GL_LINE_SMOOTH_HINT */
+ 1162, /* GL_POLYGON_SMOOTH_HINT */
+ 520, /* GL_FOG_HINT */
+ 1665, /* GL_TEXTURE_GEN_S */
+ 1666, /* GL_TEXTURE_GEN_T */
+ 1664, /* GL_TEXTURE_GEN_R */
+ 1663, /* GL_TEXTURE_GEN_Q */
+ 1105, /* GL_PIXEL_MAP_I_TO_I */
+ 1111, /* GL_PIXEL_MAP_S_TO_S */
+ 1107, /* GL_PIXEL_MAP_I_TO_R */
+ 1103, /* GL_PIXEL_MAP_I_TO_G */
+ 1101, /* GL_PIXEL_MAP_I_TO_B */
+ 1099, /* GL_PIXEL_MAP_I_TO_A */
+ 1109, /* GL_PIXEL_MAP_R_TO_R */
+ 1097, /* GL_PIXEL_MAP_G_TO_G */
+ 1095, /* GL_PIXEL_MAP_B_TO_B */
+ 1093, /* GL_PIXEL_MAP_A_TO_A */
+ 1106, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1112, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1108, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1104, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1102, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1100, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1110, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1098, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1096, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1094, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 1733, /* GL_UNPACK_SWAP_BYTES */
+ 1728, /* GL_UNPACK_LSB_FIRST */
+ 1729, /* GL_UNPACK_ROW_LENGTH */
+ 1732, /* GL_UNPACK_SKIP_ROWS */
+ 1731, /* GL_UNPACK_SKIP_PIXELS */
+ 1726, /* GL_UNPACK_ALIGNMENT */
+ 1080, /* GL_PACK_SWAP_BYTES */
+ 1075, /* GL_PACK_LSB_FIRST */
+ 1076, /* GL_PACK_ROW_LENGTH */
+ 1079, /* GL_PACK_SKIP_ROWS */
+ 1078, /* GL_PACK_SKIP_PIXELS */
+ 1072, /* GL_PACK_ALIGNMENT */
+ 786, /* GL_MAP_COLOR */
+ 791, /* GL_MAP_STENCIL */
+ 629, /* GL_INDEX_SHIFT */
+ 628, /* GL_INDEX_OFFSET */
+ 1291, /* GL_RED_SCALE */
+ 1289, /* GL_RED_BIAS */
+ 1831, /* GL_ZOOM_X */
+ 1832, /* GL_ZOOM_Y */
+ 590, /* GL_GREEN_SCALE */
+ 588, /* GL_GREEN_BIAS */
92, /* GL_BLUE_SCALE */
90, /* GL_BLUE_BIAS */
42, /* GL_ALPHA_SCALE */
40, /* GL_ALPHA_BIAS */
- 363, /* GL_DEPTH_SCALE */
- 344, /* GL_DEPTH_BIAS */
- 855, /* GL_MAX_EVAL_ORDER */
- 859, /* GL_MAX_LIGHTS */
- 838, /* GL_MAX_CLIP_PLANES */
- 904, /* GL_MAX_TEXTURE_SIZE */
- 865, /* GL_MAX_PIXEL_MAP_TABLE */
- 834, /* GL_MAX_ATTRIB_STACK_DEPTH */
- 862, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- 863, /* GL_MAX_NAME_STACK_DEPTH */
- 891, /* GL_MAX_PROJECTION_STACK_DEPTH */
- 905, /* GL_MAX_TEXTURE_STACK_DEPTH */
- 919, /* GL_MAX_VIEWPORT_DIMS */
- 835, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1500, /* GL_SUBPIXEL_BITS */
- 621, /* GL_INDEX_BITS */
- 1278, /* GL_RED_BITS */
- 586, /* GL_GREEN_BITS */
+ 365, /* GL_DEPTH_SCALE */
+ 346, /* GL_DEPTH_BIAS */
+ 865, /* GL_MAX_EVAL_ORDER */
+ 869, /* GL_MAX_LIGHTS */
+ 848, /* GL_MAX_CLIP_PLANES */
+ 914, /* GL_MAX_TEXTURE_SIZE */
+ 875, /* GL_MAX_PIXEL_MAP_TABLE */
+ 844, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 872, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 873, /* GL_MAX_NAME_STACK_DEPTH */
+ 901, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 915, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 929, /* GL_MAX_VIEWPORT_DIMS */
+ 845, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1512, /* GL_SUBPIXEL_BITS */
+ 624, /* GL_INDEX_BITS */
+ 1290, /* GL_RED_BITS */
+ 589, /* GL_GREEN_BITS */
91, /* GL_BLUE_BITS */
41, /* GL_ALPHA_BITS */
- 345, /* GL_DEPTH_BITS */
- 1475, /* GL_STENCIL_BITS */
+ 347, /* GL_DEPTH_BITS */
+ 1487, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
9, /* GL_ACCUM_ALPHA_BITS */
- 985, /* GL_NAME_STACK_DEPTH */
+ 995, /* GL_NAME_STACK_DEPTH */
61, /* GL_AUTO_NORMAL */
- 728, /* GL_MAP1_COLOR_4 */
- 731, /* GL_MAP1_INDEX */
- 732, /* GL_MAP1_NORMAL */
- 733, /* GL_MAP1_TEXTURE_COORD_1 */
- 734, /* GL_MAP1_TEXTURE_COORD_2 */
- 735, /* GL_MAP1_TEXTURE_COORD_3 */
- 736, /* GL_MAP1_TEXTURE_COORD_4 */
- 737, /* GL_MAP1_VERTEX_3 */
- 738, /* GL_MAP1_VERTEX_4 */
- 755, /* GL_MAP2_COLOR_4 */
- 758, /* GL_MAP2_INDEX */
- 759, /* GL_MAP2_NORMAL */
- 760, /* GL_MAP2_TEXTURE_COORD_1 */
- 761, /* GL_MAP2_TEXTURE_COORD_2 */
- 762, /* GL_MAP2_TEXTURE_COORD_3 */
- 763, /* GL_MAP2_TEXTURE_COORD_4 */
- 764, /* GL_MAP2_VERTEX_3 */
- 765, /* GL_MAP2_VERTEX_4 */
- 729, /* GL_MAP1_GRID_DOMAIN */
- 730, /* GL_MAP1_GRID_SEGMENTS */
- 756, /* GL_MAP2_GRID_DOMAIN */
- 757, /* GL_MAP2_GRID_SEGMENTS */
- 1577, /* GL_TEXTURE_1D */
- 1579, /* GL_TEXTURE_2D */
- 472, /* GL_FEEDBACK_BUFFER_POINTER */
- 473, /* GL_FEEDBACK_BUFFER_SIZE */
- 474, /* GL_FEEDBACK_BUFFER_TYPE */
- 1387, /* GL_SELECTION_BUFFER_POINTER */
- 1388, /* GL_SELECTION_BUFFER_SIZE */
- 1691, /* GL_TEXTURE_WIDTH */
- 1658, /* GL_TEXTURE_HEIGHT */
- 1614, /* GL_TEXTURE_COMPONENTS */
- 1598, /* GL_TEXTURE_BORDER_COLOR */
- 1597, /* GL_TEXTURE_BORDER */
- 376, /* GL_DONT_CARE */
- 470, /* GL_FASTEST */
- 993, /* GL_NICEST */
+ 732, /* GL_MAP1_COLOR_4 */
+ 735, /* GL_MAP1_INDEX */
+ 736, /* GL_MAP1_NORMAL */
+ 737, /* GL_MAP1_TEXTURE_COORD_1 */
+ 738, /* GL_MAP1_TEXTURE_COORD_2 */
+ 739, /* GL_MAP1_TEXTURE_COORD_3 */
+ 740, /* GL_MAP1_TEXTURE_COORD_4 */
+ 741, /* GL_MAP1_VERTEX_3 */
+ 742, /* GL_MAP1_VERTEX_4 */
+ 759, /* GL_MAP2_COLOR_4 */
+ 762, /* GL_MAP2_INDEX */
+ 763, /* GL_MAP2_NORMAL */
+ 764, /* GL_MAP2_TEXTURE_COORD_1 */
+ 765, /* GL_MAP2_TEXTURE_COORD_2 */
+ 766, /* GL_MAP2_TEXTURE_COORD_3 */
+ 767, /* GL_MAP2_TEXTURE_COORD_4 */
+ 768, /* GL_MAP2_VERTEX_3 */
+ 769, /* GL_MAP2_VERTEX_4 */
+ 733, /* GL_MAP1_GRID_DOMAIN */
+ 734, /* GL_MAP1_GRID_SEGMENTS */
+ 760, /* GL_MAP2_GRID_DOMAIN */
+ 761, /* GL_MAP2_GRID_SEGMENTS */
+ 1589, /* GL_TEXTURE_1D */
+ 1591, /* GL_TEXTURE_2D */
+ 474, /* GL_FEEDBACK_BUFFER_POINTER */
+ 475, /* GL_FEEDBACK_BUFFER_SIZE */
+ 476, /* GL_FEEDBACK_BUFFER_TYPE */
+ 1399, /* GL_SELECTION_BUFFER_POINTER */
+ 1400, /* GL_SELECTION_BUFFER_SIZE */
+ 1703, /* GL_TEXTURE_WIDTH */
+ 1670, /* GL_TEXTURE_HEIGHT */
+ 1626, /* GL_TEXTURE_COMPONENTS */
+ 1610, /* GL_TEXTURE_BORDER_COLOR */
+ 1609, /* GL_TEXTURE_BORDER */
+ 378, /* GL_DONT_CARE */
+ 472, /* GL_FASTEST */
+ 1003, /* GL_NICEST */
47, /* GL_AMBIENT */
- 373, /* GL_DIFFUSE */
- 1435, /* GL_SPECULAR */
- 1156, /* GL_POSITION */
- 1438, /* GL_SPOT_DIRECTION */
- 1439, /* GL_SPOT_EXPONENT */
- 1437, /* GL_SPOT_CUTOFF */
+ 375, /* GL_DIFFUSE */
+ 1447, /* GL_SPECULAR */
+ 1166, /* GL_POSITION */
+ 1450, /* GL_SPOT_DIRECTION */
+ 1451, /* GL_SPOT_EXPONENT */
+ 1449, /* GL_SPOT_CUTOFF */
271, /* GL_CONSTANT_ATTENUATION */
- 678, /* GL_LINEAR_ATTENUATION */
- 1253, /* GL_QUADRATIC_ATTENUATION */
+ 682, /* GL_LINEAR_ATTENUATION */
+ 1264, /* GL_QUADRATIC_ATTENUATION */
241, /* GL_COMPILE */
242, /* GL_COMPILE_AND_EXECUTE */
117, /* GL_BYTE */
- 1722, /* GL_UNSIGNED_BYTE */
- 1401, /* GL_SHORT */
- 1733, /* GL_UNSIGNED_SHORT */
- 629, /* GL_INT */
- 1725, /* GL_UNSIGNED_INT */
- 477, /* GL_FLOAT */
+ 1734, /* GL_UNSIGNED_BYTE */
+ 1413, /* GL_SHORT */
+ 1745, /* GL_UNSIGNED_SHORT */
+ 632, /* GL_INT */
+ 1737, /* GL_UNSIGNED_INT */
+ 480, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
7, /* GL_4_BYTES */
- 383, /* GL_DOUBLE */
+ 385, /* GL_DOUBLE */
129, /* GL_CLEAR */
49, /* GL_AND */
51, /* GL_AND_REVERSE */
295, /* GL_COPY */
50, /* GL_AND_INVERTED */
- 995, /* GL_NOOP */
- 1814, /* GL_XOR */
- 1057, /* GL_OR */
- 996, /* GL_NOR */
- 460, /* GL_EQUIV */
- 656, /* GL_INVERT */
- 1060, /* GL_OR_REVERSE */
+ 1005, /* GL_NOOP */
+ 1827, /* GL_XOR */
+ 1067, /* GL_OR */
+ 1006, /* GL_NOR */
+ 462, /* GL_EQUIV */
+ 659, /* GL_INVERT */
+ 1070, /* GL_OR_REVERSE */
296, /* GL_COPY_INVERTED */
- 1059, /* GL_OR_INVERTED */
- 986, /* GL_NAND */
- 1392, /* GL_SET */
- 457, /* GL_EMISSION */
- 1400, /* GL_SHININESS */
+ 1069, /* GL_OR_INVERTED */
+ 996, /* GL_NAND */
+ 1404, /* GL_SET */
+ 459, /* GL_EMISSION */
+ 1412, /* GL_SHININESS */
48, /* GL_AMBIENT_AND_DIFFUSE */
187, /* GL_COLOR_INDEXES */
- 936, /* GL_MODELVIEW */
- 1232, /* GL_PROJECTION */
- 1512, /* GL_TEXTURE */
+ 946, /* GL_MODELVIEW */
+ 1242, /* GL_PROJECTION */
+ 1524, /* GL_TEXTURE */
144, /* GL_COLOR */
- 340, /* GL_DEPTH */
- 1461, /* GL_STENCIL */
+ 342, /* GL_DEPTH */
+ 1473, /* GL_STENCIL */
186, /* GL_COLOR_INDEX */
- 1480, /* GL_STENCIL_INDEX */
- 351, /* GL_DEPTH_COMPONENT */
- 1274, /* GL_RED */
- 584, /* GL_GREEN */
+ 1492, /* GL_STENCIL_INDEX */
+ 353, /* GL_DEPTH_COMPONENT */
+ 1286, /* GL_RED */
+ 587, /* GL_GREEN */
89, /* GL_BLUE */
31, /* GL_ALPHA */
- 1309, /* GL_RGB */
- 1328, /* GL_RGBA */
- 706, /* GL_LUMINANCE */
- 727, /* GL_LUMINANCE_ALPHA */
+ 1321, /* GL_RGB */
+ 1340, /* GL_RGBA */
+ 710, /* GL_LUMINANCE */
+ 731, /* GL_LUMINANCE_ALPHA */
72, /* GL_BITMAP */
- 1112, /* GL_POINT */
- 676, /* GL_LINE */
- 475, /* GL_FILL */
- 1283, /* GL_RENDER */
- 471, /* GL_FEEDBACK */
- 1386, /* GL_SELECT */
- 476, /* GL_FLAT */
- 1410, /* GL_SMOOTH */
- 657, /* GL_KEEP */
- 1303, /* GL_REPLACE */
- 611, /* GL_INCR */
- 336, /* GL_DECR */
- 1748, /* GL_VENDOR */
- 1300, /* GL_RENDERER */
- 1749, /* GL_VERSION */
- 464, /* GL_EXTENSIONS */
- 1351, /* GL_S */
- 1503, /* GL_T */
- 1263, /* GL_R */
- 1252, /* GL_Q */
- 972, /* GL_MODULATE */
- 335, /* GL_DECAL */
- 1648, /* GL_TEXTURE_ENV_MODE */
- 1647, /* GL_TEXTURE_ENV_COLOR */
- 1646, /* GL_TEXTURE_ENV */
- 465, /* GL_EYE_LINEAR */
- 1019, /* GL_OBJECT_LINEAR */
- 1436, /* GL_SPHERE_MAP */
- 1650, /* GL_TEXTURE_GEN_MODE */
- 1021, /* GL_OBJECT_PLANE */
- 466, /* GL_EYE_PLANE */
- 987, /* GL_NEAREST */
- 677, /* GL_LINEAR */
- 991, /* GL_NEAREST_MIPMAP_NEAREST */
- 682, /* GL_LINEAR_MIPMAP_NEAREST */
- 990, /* GL_NEAREST_MIPMAP_LINEAR */
- 681, /* GL_LINEAR_MIPMAP_LINEAR */
- 1671, /* GL_TEXTURE_MAG_FILTER */
- 1679, /* GL_TEXTURE_MIN_FILTER */
- 1693, /* GL_TEXTURE_WRAP_S */
- 1694, /* GL_TEXTURE_WRAP_T */
+ 1122, /* GL_POINT */
+ 680, /* GL_LINE */
+ 477, /* GL_FILL */
+ 1295, /* GL_RENDER */
+ 473, /* GL_FEEDBACK */
+ 1398, /* GL_SELECT */
+ 479, /* GL_FLAT */
+ 1422, /* GL_SMOOTH */
+ 660, /* GL_KEEP */
+ 1315, /* GL_REPLACE */
+ 614, /* GL_INCR */
+ 338, /* GL_DECR */
+ 1760, /* GL_VENDOR */
+ 1312, /* GL_RENDERER */
+ 1761, /* GL_VERSION */
+ 466, /* GL_EXTENSIONS */
+ 1363, /* GL_S */
+ 1515, /* GL_T */
+ 1275, /* GL_R */
+ 1263, /* GL_Q */
+ 982, /* GL_MODULATE */
+ 337, /* GL_DECAL */
+ 1660, /* GL_TEXTURE_ENV_MODE */
+ 1659, /* GL_TEXTURE_ENV_COLOR */
+ 1658, /* GL_TEXTURE_ENV */
+ 467, /* GL_EYE_LINEAR */
+ 1029, /* GL_OBJECT_LINEAR */
+ 1448, /* GL_SPHERE_MAP */
+ 1662, /* GL_TEXTURE_GEN_MODE */
+ 1031, /* GL_OBJECT_PLANE */
+ 468, /* GL_EYE_PLANE */
+ 997, /* GL_NEAREST */
+ 681, /* GL_LINEAR */
+ 1001, /* GL_NEAREST_MIPMAP_NEAREST */
+ 686, /* GL_LINEAR_MIPMAP_NEAREST */
+ 1000, /* GL_NEAREST_MIPMAP_LINEAR */
+ 685, /* GL_LINEAR_MIPMAP_LINEAR */
+ 1683, /* GL_TEXTURE_MAG_FILTER */
+ 1691, /* GL_TEXTURE_MIN_FILTER */
+ 1705, /* GL_TEXTURE_WRAP_S */
+ 1706, /* GL_TEXTURE_WRAP_T */
123, /* GL_CLAMP */
- 1302, /* GL_REPEAT */
- 1150, /* GL_POLYGON_OFFSET_UNITS */
- 1149, /* GL_POLYGON_OFFSET_POINT */
- 1148, /* GL_POLYGON_OFFSET_LINE */
- 1264, /* GL_R3_G3_B2 */
- 1745, /* GL_V2F */
- 1746, /* GL_V3F */
+ 1314, /* GL_REPEAT */
+ 1160, /* GL_POLYGON_OFFSET_UNITS */
+ 1159, /* GL_POLYGON_OFFSET_POINT */
+ 1158, /* GL_POLYGON_OFFSET_LINE */
+ 1276, /* GL_R3_G3_B2 */
+ 1757, /* GL_V2F */
+ 1758, /* GL_V3F */
120, /* GL_C4UB_V2F */
121, /* GL_C4UB_V3F */
118, /* GL_C3F_V3F */
- 984, /* GL_N3F_V3F */
+ 994, /* GL_N3F_V3F */
119, /* GL_C4F_N3F_V3F */
- 1508, /* GL_T2F_V3F */
- 1510, /* GL_T4F_V4F */
- 1506, /* GL_T2F_C4UB_V3F */
- 1504, /* GL_T2F_C3F_V3F */
- 1507, /* GL_T2F_N3F_V3F */
- 1505, /* GL_T2F_C4F_N3F_V3F */
- 1509, /* GL_T4F_C4F_N3F_V4F */
+ 1520, /* GL_T2F_V3F */
+ 1522, /* GL_T4F_V4F */
+ 1518, /* GL_T2F_C4UB_V3F */
+ 1516, /* GL_T2F_C3F_V3F */
+ 1519, /* GL_T2F_N3F_V3F */
+ 1517, /* GL_T2F_C4F_N3F_V3F */
+ 1521, /* GL_T4F_C4F_N3F_V4F */
136, /* GL_CLIP_PLANE0 */
137, /* GL_CLIP_PLANE1 */
138, /* GL_CLIP_PLANE2 */
139, /* GL_CLIP_PLANE3 */
140, /* GL_CLIP_PLANE4 */
141, /* GL_CLIP_PLANE5 */
- 661, /* GL_LIGHT0 */
- 662, /* GL_LIGHT1 */
- 663, /* GL_LIGHT2 */
- 664, /* GL_LIGHT3 */
- 665, /* GL_LIGHT4 */
- 666, /* GL_LIGHT5 */
- 667, /* GL_LIGHT6 */
- 668, /* GL_LIGHT7 */
- 588, /* GL_HINT_BIT */
+ 665, /* GL_LIGHT0 */
+ 666, /* GL_LIGHT1 */
+ 667, /* GL_LIGHT2 */
+ 668, /* GL_LIGHT3 */
+ 669, /* GL_LIGHT4 */
+ 670, /* GL_LIGHT5 */
+ 671, /* GL_LIGHT6 */
+ 672, /* GL_LIGHT7 */
+ 591, /* GL_HINT_BIT */
273, /* GL_CONSTANT_COLOR */
- 1031, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 1041, /* GL_ONE_MINUS_CONSTANT_COLOR */
268, /* GL_CONSTANT_ALPHA */
- 1029, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 1039, /* GL_ONE_MINUS_CONSTANT_ALPHA */
75, /* GL_BLEND_COLOR */
- 572, /* GL_FUNC_ADD */
- 920, /* GL_MIN */
- 831, /* GL_MAX */
+ 575, /* GL_FUNC_ADD */
+ 930, /* GL_MIN */
+ 841, /* GL_MAX */
80, /* GL_BLEND_EQUATION */
- 576, /* GL_FUNC_SUBTRACT */
- 574, /* GL_FUNC_REVERSE_SUBTRACT */
+ 579, /* GL_FUNC_SUBTRACT */
+ 577, /* GL_FUNC_REVERSE_SUBTRACT */
276, /* GL_CONVOLUTION_1D */
277, /* GL_CONVOLUTION_2D */
- 1389, /* GL_SEPARABLE_2D */
+ 1401, /* GL_SEPARABLE_2D */
280, /* GL_CONVOLUTION_BORDER_MODE */
284, /* GL_CONVOLUTION_FILTER_SCALE */
282, /* GL_CONVOLUTION_FILTER_BIAS */
- 1275, /* GL_REDUCE */
+ 1287, /* GL_REDUCE */
286, /* GL_CONVOLUTION_FORMAT */
290, /* GL_CONVOLUTION_WIDTH */
288, /* GL_CONVOLUTION_HEIGHT */
- 846, /* GL_MAX_CONVOLUTION_WIDTH */
- 844, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1189, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1185, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1180, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1176, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1187, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1183, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1178, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1174, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- 589, /* GL_HISTOGRAM */
- 1236, /* GL_PROXY_HISTOGRAM */
- 605, /* GL_HISTOGRAM_WIDTH */
- 595, /* GL_HISTOGRAM_FORMAT */
- 601, /* GL_HISTOGRAM_RED_SIZE */
- 597, /* GL_HISTOGRAM_GREEN_SIZE */
- 592, /* GL_HISTOGRAM_BLUE_SIZE */
- 590, /* GL_HISTOGRAM_ALPHA_SIZE */
- 599, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- 603, /* GL_HISTOGRAM_SINK */
- 921, /* GL_MINMAX */
- 923, /* GL_MINMAX_FORMAT */
- 925, /* GL_MINMAX_SINK */
- 1511, /* GL_TABLE_TOO_LARGE_EXT */
- 1724, /* GL_UNSIGNED_BYTE_3_3_2 */
- 1735, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 1737, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 1730, /* GL_UNSIGNED_INT_8_8_8_8 */
- 1726, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1147, /* GL_POLYGON_OFFSET_FILL */
- 1146, /* GL_POLYGON_OFFSET_FACTOR */
- 1145, /* GL_POLYGON_OFFSET_BIAS */
- 1306, /* GL_RESCALE_NORMAL */
+ 856, /* GL_MAX_CONVOLUTION_WIDTH */
+ 854, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1199, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1195, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1190, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1186, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1197, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1193, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1188, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1184, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 592, /* GL_HISTOGRAM */
+ 1247, /* GL_PROXY_HISTOGRAM */
+ 608, /* GL_HISTOGRAM_WIDTH */
+ 598, /* GL_HISTOGRAM_FORMAT */
+ 604, /* GL_HISTOGRAM_RED_SIZE */
+ 600, /* GL_HISTOGRAM_GREEN_SIZE */
+ 595, /* GL_HISTOGRAM_BLUE_SIZE */
+ 593, /* GL_HISTOGRAM_ALPHA_SIZE */
+ 602, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ 606, /* GL_HISTOGRAM_SINK */
+ 931, /* GL_MINMAX */
+ 933, /* GL_MINMAX_FORMAT */
+ 935, /* GL_MINMAX_SINK */
+ 1523, /* GL_TABLE_TOO_LARGE_EXT */
+ 1736, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 1747, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 1749, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 1742, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 1738, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1157, /* GL_POLYGON_OFFSET_FILL */
+ 1156, /* GL_POLYGON_OFFSET_FACTOR */
+ 1155, /* GL_POLYGON_OFFSET_BIAS */
+ 1318, /* GL_RESCALE_NORMAL */
36, /* GL_ALPHA4 */
38, /* GL_ALPHA8 */
32, /* GL_ALPHA12 */
34, /* GL_ALPHA16 */
- 717, /* GL_LUMINANCE4 */
- 723, /* GL_LUMINANCE8 */
- 707, /* GL_LUMINANCE12 */
- 713, /* GL_LUMINANCE16 */
- 718, /* GL_LUMINANCE4_ALPHA4 */
- 721, /* GL_LUMINANCE6_ALPHA2 */
- 724, /* GL_LUMINANCE8_ALPHA8 */
- 710, /* GL_LUMINANCE12_ALPHA4 */
- 708, /* GL_LUMINANCE12_ALPHA12 */
- 714, /* GL_LUMINANCE16_ALPHA16 */
- 630, /* GL_INTENSITY */
- 635, /* GL_INTENSITY4 */
- 637, /* GL_INTENSITY8 */
- 631, /* GL_INTENSITY12 */
- 633, /* GL_INTENSITY16 */
- 1318, /* GL_RGB2_EXT */
- 1319, /* GL_RGB4 */
- 1322, /* GL_RGB5 */
- 1326, /* GL_RGB8 */
- 1310, /* GL_RGB10 */
- 1314, /* GL_RGB12 */
- 1316, /* GL_RGB16 */
- 1333, /* GL_RGBA2 */
- 1335, /* GL_RGBA4 */
- 1323, /* GL_RGB5_A1 */
- 1339, /* GL_RGBA8 */
- 1311, /* GL_RGB10_A2 */
- 1329, /* GL_RGBA12 */
- 1331, /* GL_RGBA16 */
- 1684, /* GL_TEXTURE_RED_SIZE */
- 1656, /* GL_TEXTURE_GREEN_SIZE */
- 1595, /* GL_TEXTURE_BLUE_SIZE */
- 1582, /* GL_TEXTURE_ALPHA_SIZE */
- 1669, /* GL_TEXTURE_LUMINANCE_SIZE */
- 1660, /* GL_TEXTURE_INTENSITY_SIZE */
- 1304, /* GL_REPLACE_EXT */
- 1240, /* GL_PROXY_TEXTURE_1D */
- 1243, /* GL_PROXY_TEXTURE_2D */
- 1689, /* GL_TEXTURE_TOO_LARGE_EXT */
- 1681, /* GL_TEXTURE_PRIORITY */
- 1686, /* GL_TEXTURE_RESIDENT */
- 1585, /* GL_TEXTURE_BINDING_1D */
- 1587, /* GL_TEXTURE_BINDING_2D */
- 1589, /* GL_TEXTURE_BINDING_3D */
- 1067, /* GL_PACK_SKIP_IMAGES */
- 1063, /* GL_PACK_IMAGE_HEIGHT */
- 1718, /* GL_UNPACK_SKIP_IMAGES */
- 1715, /* GL_UNPACK_IMAGE_HEIGHT */
- 1581, /* GL_TEXTURE_3D */
- 1246, /* GL_PROXY_TEXTURE_3D */
- 1643, /* GL_TEXTURE_DEPTH */
- 1692, /* GL_TEXTURE_WRAP_R */
- 832, /* GL_MAX_3D_TEXTURE_SIZE */
- 1750, /* GL_VERTEX_ARRAY */
- 998, /* GL_NORMAL_ARRAY */
+ 721, /* GL_LUMINANCE4 */
+ 727, /* GL_LUMINANCE8 */
+ 711, /* GL_LUMINANCE12 */
+ 717, /* GL_LUMINANCE16 */
+ 722, /* GL_LUMINANCE4_ALPHA4 */
+ 725, /* GL_LUMINANCE6_ALPHA2 */
+ 728, /* GL_LUMINANCE8_ALPHA8 */
+ 714, /* GL_LUMINANCE12_ALPHA4 */
+ 712, /* GL_LUMINANCE12_ALPHA12 */
+ 718, /* GL_LUMINANCE16_ALPHA16 */
+ 633, /* GL_INTENSITY */
+ 638, /* GL_INTENSITY4 */
+ 640, /* GL_INTENSITY8 */
+ 634, /* GL_INTENSITY12 */
+ 636, /* GL_INTENSITY16 */
+ 1330, /* GL_RGB2_EXT */
+ 1331, /* GL_RGB4 */
+ 1334, /* GL_RGB5 */
+ 1338, /* GL_RGB8 */
+ 1322, /* GL_RGB10 */
+ 1326, /* GL_RGB12 */
+ 1328, /* GL_RGB16 */
+ 1345, /* GL_RGBA2 */
+ 1347, /* GL_RGBA4 */
+ 1335, /* GL_RGB5_A1 */
+ 1351, /* GL_RGBA8 */
+ 1323, /* GL_RGB10_A2 */
+ 1341, /* GL_RGBA12 */
+ 1343, /* GL_RGBA16 */
+ 1696, /* GL_TEXTURE_RED_SIZE */
+ 1668, /* GL_TEXTURE_GREEN_SIZE */
+ 1607, /* GL_TEXTURE_BLUE_SIZE */
+ 1594, /* GL_TEXTURE_ALPHA_SIZE */
+ 1681, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 1672, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1316, /* GL_REPLACE_EXT */
+ 1251, /* GL_PROXY_TEXTURE_1D */
+ 1254, /* GL_PROXY_TEXTURE_2D */
+ 1701, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 1693, /* GL_TEXTURE_PRIORITY */
+ 1698, /* GL_TEXTURE_RESIDENT */
+ 1597, /* GL_TEXTURE_BINDING_1D */
+ 1599, /* GL_TEXTURE_BINDING_2D */
+ 1601, /* GL_TEXTURE_BINDING_3D */
+ 1077, /* GL_PACK_SKIP_IMAGES */
+ 1073, /* GL_PACK_IMAGE_HEIGHT */
+ 1730, /* GL_UNPACK_SKIP_IMAGES */
+ 1727, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1593, /* GL_TEXTURE_3D */
+ 1257, /* GL_PROXY_TEXTURE_3D */
+ 1655, /* GL_TEXTURE_DEPTH */
+ 1704, /* GL_TEXTURE_WRAP_R */
+ 842, /* GL_MAX_3D_TEXTURE_SIZE */
+ 1762, /* GL_VERTEX_ARRAY */
+ 1008, /* GL_NORMAL_ARRAY */
145, /* GL_COLOR_ARRAY */
- 615, /* GL_INDEX_ARRAY */
- 1622, /* GL_TEXTURE_COORD_ARRAY */
- 449, /* GL_EDGE_FLAG_ARRAY */
- 1755, /* GL_VERTEX_ARRAY_SIZE */
- 1757, /* GL_VERTEX_ARRAY_TYPE */
- 1756, /* GL_VERTEX_ARRAY_STRIDE */
- 1003, /* GL_NORMAL_ARRAY_TYPE */
- 1002, /* GL_NORMAL_ARRAY_STRIDE */
+ 618, /* GL_INDEX_ARRAY */
+ 1634, /* GL_TEXTURE_COORD_ARRAY */
+ 451, /* GL_EDGE_FLAG_ARRAY */
+ 1768, /* GL_VERTEX_ARRAY_SIZE */
+ 1770, /* GL_VERTEX_ARRAY_TYPE */
+ 1769, /* GL_VERTEX_ARRAY_STRIDE */
+ 1013, /* GL_NORMAL_ARRAY_TYPE */
+ 1012, /* GL_NORMAL_ARRAY_STRIDE */
149, /* GL_COLOR_ARRAY_SIZE */
151, /* GL_COLOR_ARRAY_TYPE */
150, /* GL_COLOR_ARRAY_STRIDE */
- 620, /* GL_INDEX_ARRAY_TYPE */
- 619, /* GL_INDEX_ARRAY_STRIDE */
- 1626, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 1628, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 1627, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- 453, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 1754, /* GL_VERTEX_ARRAY_POINTER */
- 1001, /* GL_NORMAL_ARRAY_POINTER */
+ 623, /* GL_INDEX_ARRAY_TYPE */
+ 622, /* GL_INDEX_ARRAY_STRIDE */
+ 1638, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 1640, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 1639, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 455, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ 1767, /* GL_VERTEX_ARRAY_POINTER */
+ 1011, /* GL_NORMAL_ARRAY_POINTER */
148, /* GL_COLOR_ARRAY_POINTER */
- 618, /* GL_INDEX_ARRAY_POINTER */
- 1625, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- 452, /* GL_EDGE_FLAG_ARRAY_POINTER */
- 977, /* GL_MULTISAMPLE */
- 1363, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1365, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1370, /* GL_SAMPLE_COVERAGE */
- 1367, /* GL_SAMPLE_BUFFERS */
- 1358, /* GL_SAMPLES */
- 1374, /* GL_SAMPLE_COVERAGE_VALUE */
- 1372, /* GL_SAMPLE_COVERAGE_INVERT */
+ 621, /* GL_INDEX_ARRAY_POINTER */
+ 1637, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 454, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ 987, /* GL_MULTISAMPLE */
+ 1375, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1377, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1382, /* GL_SAMPLE_COVERAGE */
+ 1379, /* GL_SAMPLE_BUFFERS */
+ 1370, /* GL_SAMPLES */
+ 1386, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1384, /* GL_SAMPLE_COVERAGE_INVERT */
192, /* GL_COLOR_MATRIX */
194, /* GL_COLOR_MATRIX_STACK_DEPTH */
- 840, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1172, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1168, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1163, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1159, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1170, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1166, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1161, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1157, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 1605, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1247, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 1607, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 850, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1182, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1178, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1173, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1169, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1180, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1176, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1171, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1167, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 1617, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1258, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 1619, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
79, /* GL_BLEND_DST_RGB */
88, /* GL_BLEND_SRC_RGB */
78, /* GL_BLEND_DST_ALPHA */
87, /* GL_BLEND_SRC_ALPHA */
198, /* GL_COLOR_TABLE */
- 1182, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1165, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1235, /* GL_PROXY_COLOR_TABLE */
- 1239, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1238, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1192, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1175, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1246, /* GL_PROXY_COLOR_TABLE */
+ 1250, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1249, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
222, /* GL_COLOR_TABLE_SCALE */
202, /* GL_COLOR_TABLE_BIAS */
207, /* GL_COLOR_TABLE_FORMAT */
@@ -4295,667 +4321,667 @@ static const unsigned reduced_enums[1319] =
213, /* GL_COLOR_TABLE_INTENSITY_SIZE */
70, /* GL_BGR */
71, /* GL_BGRA */
- 854, /* GL_MAX_ELEMENTS_VERTICES */
- 853, /* GL_MAX_ELEMENTS_INDICES */
- 1659, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 864, /* GL_MAX_ELEMENTS_VERTICES */
+ 863, /* GL_MAX_ELEMENTS_INDICES */
+ 1671, /* GL_TEXTURE_INDEX_SIZE_EXT */
142, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- 1129, /* GL_POINT_SIZE_MIN */
- 1125, /* GL_POINT_SIZE_MAX */
- 1119, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 1115, /* GL_POINT_DISTANCE_ATTENUATION */
+ 1139, /* GL_POINT_SIZE_MIN */
+ 1135, /* GL_POINT_SIZE_MAX */
+ 1129, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1125, /* GL_POINT_DISTANCE_ATTENUATION */
124, /* GL_CLAMP_TO_BORDER */
127, /* GL_CLAMP_TO_EDGE */
- 1680, /* GL_TEXTURE_MIN_LOD */
- 1678, /* GL_TEXTURE_MAX_LOD */
- 1584, /* GL_TEXTURE_BASE_LEVEL */
- 1677, /* GL_TEXTURE_MAX_LEVEL */
- 608, /* GL_IGNORE_BORDER_HP */
+ 1692, /* GL_TEXTURE_MIN_LOD */
+ 1690, /* GL_TEXTURE_MAX_LOD */
+ 1596, /* GL_TEXTURE_BASE_LEVEL */
+ 1689, /* GL_TEXTURE_MAX_LEVEL */
+ 611, /* GL_IGNORE_BORDER_HP */
272, /* GL_CONSTANT_BORDER_HP */
- 1305, /* GL_REPLICATE_BORDER_HP */
+ 1317, /* GL_REPLICATE_BORDER_HP */
278, /* GL_CONVOLUTION_BORDER_COLOR */
- 1026, /* GL_OCCLUSION_TEST_HP */
- 1027, /* GL_OCCLUSION_TEST_RESULT_HP */
- 679, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 1599, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1601, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1603, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 1604, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1602, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1600, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- 836, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- 837, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1192, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1194, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1191, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1193, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 1667, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 1668, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 1666, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- 578, /* GL_GENERATE_MIPMAP */
- 579, /* GL_GENERATE_MIPMAP_HINT */
- 520, /* GL_FOG_OFFSET_SGIX */
- 521, /* GL_FOG_OFFSET_VALUE_SGIX */
- 1613, /* GL_TEXTURE_COMPARE_SGIX */
- 1612, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 1663, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 1655, /* GL_TEXTURE_GEQUAL_R_SGIX */
- 352, /* GL_DEPTH_COMPONENT16 */
- 355, /* GL_DEPTH_COMPONENT24 */
- 358, /* GL_DEPTH_COMPONENT32 */
- 300, /* GL_CULL_VERTEX_EXT */
- 302, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- 301, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 1811, /* GL_WRAP_BORDER_SUN */
- 1606, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- 672, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1403, /* GL_SINGLE_COLOR */
- 1390, /* GL_SEPARATE_SPECULAR_COLOR */
- 1399, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- 531, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
- 532, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
- 539, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
- 534, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
- 530, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
- 529, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
- 533, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
- 540, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
- 551, /* GL_FRAMEBUFFER_DEFAULT */
- 564, /* GL_FRAMEBUFFER_UNDEFINED */
- 365, /* GL_DEPTH_STENCIL_ATTACHMENT */
- 614, /* GL_INDEX */
- 1723, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 1738, /* GL_UNSIGNED_SHORT_5_6_5 */
- 1739, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 1736, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 1734, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 1731, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 1729, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 1675, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 1676, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 1674, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- 928, /* GL_MIRRORED_REPEAT */
- 1346, /* GL_RGB_S3TC */
- 1321, /* GL_RGB4_S3TC */
- 1344, /* GL_RGBA_S3TC */
- 1338, /* GL_RGBA4_S3TC */
- 1342, /* GL_RGBA_DXT5_S3TC */
- 1336, /* GL_RGBA4_DXT5_S3TC */
+ 1036, /* GL_OCCLUSION_TEST_HP */
+ 1037, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 683, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 1611, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1613, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1615, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1616, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1614, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1612, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 846, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 847, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1202, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1204, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1201, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1203, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 1679, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 1680, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 1678, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 581, /* GL_GENERATE_MIPMAP */
+ 582, /* GL_GENERATE_MIPMAP_HINT */
+ 523, /* GL_FOG_OFFSET_SGIX */
+ 524, /* GL_FOG_OFFSET_VALUE_SGIX */
+ 1625, /* GL_TEXTURE_COMPARE_SGIX */
+ 1624, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 1675, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 1667, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 354, /* GL_DEPTH_COMPONENT16 */
+ 357, /* GL_DEPTH_COMPONENT24 */
+ 360, /* GL_DEPTH_COMPONENT32 */
+ 302, /* GL_CULL_VERTEX_EXT */
+ 304, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ 303, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ 1824, /* GL_WRAP_BORDER_SUN */
+ 1618, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 676, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1415, /* GL_SINGLE_COLOR */
+ 1402, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1411, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 534, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
+ 535, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
+ 542, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
+ 537, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */
+ 533, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */
+ 532, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */
+ 536, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */
+ 543, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */
+ 554, /* GL_FRAMEBUFFER_DEFAULT */
+ 567, /* GL_FRAMEBUFFER_UNDEFINED */
+ 367, /* GL_DEPTH_STENCIL_ATTACHMENT */
+ 617, /* GL_INDEX */
+ 1735, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 1750, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 1751, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 1748, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 1746, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 1743, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 1741, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 1687, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 1688, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 1686, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 938, /* GL_MIRRORED_REPEAT */
+ 1358, /* GL_RGB_S3TC */
+ 1333, /* GL_RGB4_S3TC */
+ 1356, /* GL_RGBA_S3TC */
+ 1350, /* GL_RGBA4_S3TC */
+ 1354, /* GL_RGBA_DXT5_S3TC */
+ 1348, /* GL_RGBA4_DXT5_S3TC */
261, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
256, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
257, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
258, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- 989, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- 988, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- 680, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- 507, /* GL_FOG_COORDINATE_SOURCE */
- 499, /* GL_FOG_COORD */
- 523, /* GL_FRAGMENT_DEPTH */
- 306, /* GL_CURRENT_FOG_COORD */
- 506, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- 505, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- 504, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- 501, /* GL_FOG_COORDINATE_ARRAY */
+ 999, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 998, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 684, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 510, /* GL_FOG_COORDINATE_SOURCE */
+ 502, /* GL_FOG_COORD */
+ 526, /* GL_FRAGMENT_DEPTH */
+ 308, /* GL_CURRENT_FOG_COORD */
+ 509, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ 508, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ 507, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ 504, /* GL_FOG_COORDINATE_ARRAY */
196, /* GL_COLOR_SUM */
- 326, /* GL_CURRENT_SECONDARY_COLOR */
- 1383, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1385, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1384, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1382, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1379, /* GL_SECONDARY_COLOR_ARRAY */
- 324, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
+ 328, /* GL_CURRENT_SECONDARY_COLOR */
+ 1395, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1397, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1396, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1394, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1391, /* GL_SECONDARY_COLOR_ARRAY */
+ 326, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
28, /* GL_ALIASED_POINT_SIZE_RANGE */
27, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1513, /* GL_TEXTURE0 */
- 1515, /* GL_TEXTURE1 */
- 1537, /* GL_TEXTURE2 */
- 1559, /* GL_TEXTURE3 */
- 1565, /* GL_TEXTURE4 */
- 1567, /* GL_TEXTURE5 */
- 1569, /* GL_TEXTURE6 */
- 1571, /* GL_TEXTURE7 */
- 1573, /* GL_TEXTURE8 */
- 1575, /* GL_TEXTURE9 */
- 1516, /* GL_TEXTURE10 */
- 1518, /* GL_TEXTURE11 */
- 1520, /* GL_TEXTURE12 */
- 1522, /* GL_TEXTURE13 */
- 1524, /* GL_TEXTURE14 */
- 1526, /* GL_TEXTURE15 */
- 1528, /* GL_TEXTURE16 */
- 1530, /* GL_TEXTURE17 */
- 1532, /* GL_TEXTURE18 */
- 1534, /* GL_TEXTURE19 */
- 1538, /* GL_TEXTURE20 */
- 1540, /* GL_TEXTURE21 */
- 1542, /* GL_TEXTURE22 */
- 1544, /* GL_TEXTURE23 */
- 1546, /* GL_TEXTURE24 */
- 1548, /* GL_TEXTURE25 */
- 1550, /* GL_TEXTURE26 */
- 1552, /* GL_TEXTURE27 */
- 1554, /* GL_TEXTURE28 */
- 1556, /* GL_TEXTURE29 */
- 1560, /* GL_TEXTURE30 */
- 1562, /* GL_TEXTURE31 */
+ 1525, /* GL_TEXTURE0 */
+ 1527, /* GL_TEXTURE1 */
+ 1549, /* GL_TEXTURE2 */
+ 1571, /* GL_TEXTURE3 */
+ 1577, /* GL_TEXTURE4 */
+ 1579, /* GL_TEXTURE5 */
+ 1581, /* GL_TEXTURE6 */
+ 1583, /* GL_TEXTURE7 */
+ 1585, /* GL_TEXTURE8 */
+ 1587, /* GL_TEXTURE9 */
+ 1528, /* GL_TEXTURE10 */
+ 1530, /* GL_TEXTURE11 */
+ 1532, /* GL_TEXTURE12 */
+ 1534, /* GL_TEXTURE13 */
+ 1536, /* GL_TEXTURE14 */
+ 1538, /* GL_TEXTURE15 */
+ 1540, /* GL_TEXTURE16 */
+ 1542, /* GL_TEXTURE17 */
+ 1544, /* GL_TEXTURE18 */
+ 1546, /* GL_TEXTURE19 */
+ 1550, /* GL_TEXTURE20 */
+ 1552, /* GL_TEXTURE21 */
+ 1554, /* GL_TEXTURE22 */
+ 1556, /* GL_TEXTURE23 */
+ 1558, /* GL_TEXTURE24 */
+ 1560, /* GL_TEXTURE25 */
+ 1562, /* GL_TEXTURE26 */
+ 1564, /* GL_TEXTURE27 */
+ 1566, /* GL_TEXTURE28 */
+ 1568, /* GL_TEXTURE29 */
+ 1572, /* GL_TEXTURE30 */
+ 1574, /* GL_TEXTURE31 */
18, /* GL_ACTIVE_TEXTURE */
130, /* GL_CLIENT_ACTIVE_TEXTURE */
- 906, /* GL_MAX_TEXTURE_UNITS */
- 1702, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 1705, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 1707, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 1699, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1501, /* GL_SUBTRACT */
- 894, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ 916, /* GL_MAX_TEXTURE_UNITS */
+ 1714, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 1717, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 1719, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 1711, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1513, /* GL_SUBTRACT */
+ 904, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
244, /* GL_COMPRESSED_ALPHA */
248, /* GL_COMPRESSED_LUMINANCE */
249, /* GL_COMPRESSED_LUMINANCE_ALPHA */
246, /* GL_COMPRESSED_INTENSITY */
252, /* GL_COMPRESSED_RGB */
253, /* GL_COMPRESSED_RGBA */
- 1620, /* GL_TEXTURE_COMPRESSION_HINT */
- 1682, /* GL_TEXTURE_RECTANGLE_ARB */
- 1592, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- 1250, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- 892, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- 364, /* GL_DEPTH_STENCIL */
- 1727, /* GL_UNSIGNED_INT_24_8 */
- 902, /* GL_MAX_TEXTURE_LOD_BIAS */
- 1673, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- 903, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 1649, /* GL_TEXTURE_FILTER_CONTROL */
- 1664, /* GL_TEXTURE_LOD_BIAS */
+ 1632, /* GL_TEXTURE_COMPRESSION_HINT */
+ 1694, /* GL_TEXTURE_RECTANGLE_ARB */
+ 1604, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ 1261, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ 902, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ 366, /* GL_DEPTH_STENCIL */
+ 1739, /* GL_UNSIGNED_INT_24_8 */
+ 912, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 1685, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 913, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1661, /* GL_TEXTURE_FILTER_CONTROL */
+ 1676, /* GL_TEXTURE_LOD_BIAS */
229, /* GL_COMBINE4 */
- 896, /* GL_MAX_SHININESS_NV */
- 897, /* GL_MAX_SPOT_EXPONENT_NV */
- 612, /* GL_INCR_WRAP */
- 337, /* GL_DECR_WRAP */
- 948, /* GL_MODELVIEW1_ARB */
- 1004, /* GL_NORMAL_MAP */
- 1280, /* GL_REFLECTION_MAP */
- 1629, /* GL_TEXTURE_CUBE_MAP */
- 1590, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 1637, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 1631, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 1639, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 1633, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 1641, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 1635, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1248, /* GL_PROXY_TEXTURE_CUBE_MAP */
- 848, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- 983, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- 515, /* GL_FOG_DISTANCE_MODE_NV */
- 468, /* GL_EYE_RADIAL_NV */
- 467, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ 906, /* GL_MAX_SHININESS_NV */
+ 907, /* GL_MAX_SPOT_EXPONENT_NV */
+ 615, /* GL_INCR_WRAP */
+ 339, /* GL_DECR_WRAP */
+ 958, /* GL_MODELVIEW1_ARB */
+ 1014, /* GL_NORMAL_MAP */
+ 1292, /* GL_REFLECTION_MAP */
+ 1641, /* GL_TEXTURE_CUBE_MAP */
+ 1602, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 1649, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 1643, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 1651, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 1645, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 1653, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 1647, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1259, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 858, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 993, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 518, /* GL_FOG_DISTANCE_MODE_NV */
+ 470, /* GL_EYE_RADIAL_NV */
+ 469, /* GL_EYE_PLANE_ABSOLUTE_NV */
228, /* GL_COMBINE */
235, /* GL_COMBINE_RGB */
230, /* GL_COMBINE_ALPHA */
- 1347, /* GL_RGB_SCALE */
+ 1359, /* GL_RGB_SCALE */
24, /* GL_ADD_SIGNED */
- 640, /* GL_INTERPOLATE */
+ 643, /* GL_INTERPOLATE */
267, /* GL_CONSTANT */
- 1198, /* GL_PRIMARY_COLOR */
- 1195, /* GL_PREVIOUS */
- 1418, /* GL_SOURCE0_RGB */
- 1424, /* GL_SOURCE1_RGB */
- 1430, /* GL_SOURCE2_RGB */
- 1434, /* GL_SOURCE3_RGB_NV */
- 1415, /* GL_SOURCE0_ALPHA */
- 1421, /* GL_SOURCE1_ALPHA */
- 1427, /* GL_SOURCE2_ALPHA */
- 1433, /* GL_SOURCE3_ALPHA_NV */
- 1040, /* GL_OPERAND0_RGB */
- 1046, /* GL_OPERAND1_RGB */
- 1052, /* GL_OPERAND2_RGB */
- 1056, /* GL_OPERAND3_RGB_NV */
- 1037, /* GL_OPERAND0_ALPHA */
- 1043, /* GL_OPERAND1_ALPHA */
- 1049, /* GL_OPERAND2_ALPHA */
- 1055, /* GL_OPERAND3_ALPHA_NV */
- 1751, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- 1815, /* GL_YCBCR_422_APPLE */
- 1740, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 1742, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 1405, /* GL_SLICE_ACCUM_SUN */
- 1255, /* GL_QUAD_MESH_SUN */
- 1711, /* GL_TRIANGLE_MESH_SUN */
- 1789, /* GL_VERTEX_PROGRAM_ARB */
- 1800, /* GL_VERTEX_STATE_PROGRAM_NV */
- 1776, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 1782, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 1784, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 1786, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- 328, /* GL_CURRENT_VERTEX_ATTRIB */
- 1211, /* GL_PROGRAM_LENGTH_ARB */
- 1225, /* GL_PROGRAM_STRING_ARB */
- 970, /* GL_MODELVIEW_PROJECTION_NV */
- 607, /* GL_IDENTITY_NV */
- 654, /* GL_INVERSE_NV */
- 1704, /* GL_TRANSPOSE_NV */
- 655, /* GL_INVERSE_TRANSPOSE_NV */
- 878, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- 877, /* GL_MAX_PROGRAM_MATRICES_ARB */
- 785, /* GL_MATRIX0_NV */
- 797, /* GL_MATRIX1_NV */
- 809, /* GL_MATRIX2_NV */
- 813, /* GL_MATRIX3_NV */
- 815, /* GL_MATRIX4_NV */
- 817, /* GL_MATRIX5_NV */
- 819, /* GL_MATRIX6_NV */
- 821, /* GL_MATRIX7_NV */
- 312, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- 309, /* GL_CURRENT_MATRIX_ARB */
- 1792, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- 1795, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- 1223, /* GL_PROGRAM_PARAMETER_NV */
- 1780, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- 1227, /* GL_PROGRAM_TARGET_NV */
- 1224, /* GL_PROGRAM_RESIDENT_NV */
- 1696, /* GL_TRACK_MATRIX_NV */
- 1697, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 1790, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1205, /* GL_PROGRAM_ERROR_POSITION_ARB */
- 349, /* GL_DEPTH_CLAMP_NV */
- 1758, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 1765, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 1766, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 1767, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 1768, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 1769, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 1770, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 1771, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 1772, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 1773, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 1759, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 1760, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 1761, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 1762, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 1763, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 1764, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- 739, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- 746, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- 747, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- 748, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- 749, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- 750, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- 751, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- 752, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- 753, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- 754, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- 740, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- 741, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- 742, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- 743, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- 744, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- 745, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- 766, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- 773, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- 774, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- 775, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- 776, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- 777, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- 778, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1204, /* GL_PROGRAM_BINDING_ARB */
- 780, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- 781, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- 767, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- 768, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- 769, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- 770, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- 771, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- 772, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 1618, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 1615, /* GL_TEXTURE_COMPRESSED */
- 1009, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 1208, /* GL_PRIMARY_COLOR */
+ 1205, /* GL_PREVIOUS */
+ 1430, /* GL_SOURCE0_RGB */
+ 1436, /* GL_SOURCE1_RGB */
+ 1442, /* GL_SOURCE2_RGB */
+ 1446, /* GL_SOURCE3_RGB_NV */
+ 1427, /* GL_SOURCE0_ALPHA */
+ 1433, /* GL_SOURCE1_ALPHA */
+ 1439, /* GL_SOURCE2_ALPHA */
+ 1445, /* GL_SOURCE3_ALPHA_NV */
+ 1050, /* GL_OPERAND0_RGB */
+ 1056, /* GL_OPERAND1_RGB */
+ 1062, /* GL_OPERAND2_RGB */
+ 1066, /* GL_OPERAND3_RGB_NV */
+ 1047, /* GL_OPERAND0_ALPHA */
+ 1053, /* GL_OPERAND1_ALPHA */
+ 1059, /* GL_OPERAND2_ALPHA */
+ 1065, /* GL_OPERAND3_ALPHA_NV */
+ 1763, /* GL_VERTEX_ARRAY_BINDING */
+ 1828, /* GL_YCBCR_422_APPLE */
+ 1752, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 1754, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 1417, /* GL_SLICE_ACCUM_SUN */
+ 1267, /* GL_QUAD_MESH_SUN */
+ 1723, /* GL_TRIANGLE_MESH_SUN */
+ 1802, /* GL_VERTEX_PROGRAM_ARB */
+ 1813, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 1789, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 1795, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 1797, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 1799, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 330, /* GL_CURRENT_VERTEX_ATTRIB */
+ 1221, /* GL_PROGRAM_LENGTH_ARB */
+ 1235, /* GL_PROGRAM_STRING_ARB */
+ 980, /* GL_MODELVIEW_PROJECTION_NV */
+ 610, /* GL_IDENTITY_NV */
+ 657, /* GL_INVERSE_NV */
+ 1716, /* GL_TRANSPOSE_NV */
+ 658, /* GL_INVERSE_TRANSPOSE_NV */
+ 888, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 887, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 795, /* GL_MATRIX0_NV */
+ 807, /* GL_MATRIX1_NV */
+ 819, /* GL_MATRIX2_NV */
+ 823, /* GL_MATRIX3_NV */
+ 825, /* GL_MATRIX4_NV */
+ 827, /* GL_MATRIX5_NV */
+ 829, /* GL_MATRIX6_NV */
+ 831, /* GL_MATRIX7_NV */
+ 314, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ 311, /* GL_CURRENT_MATRIX_ARB */
+ 1805, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ 1808, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1233, /* GL_PROGRAM_PARAMETER_NV */
+ 1793, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1237, /* GL_PROGRAM_TARGET_NV */
+ 1234, /* GL_PROGRAM_RESIDENT_NV */
+ 1708, /* GL_TRACK_MATRIX_NV */
+ 1709, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 1803, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1215, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 351, /* GL_DEPTH_CLAMP_NV */
+ 1771, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 1778, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 1779, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 1780, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 1781, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 1782, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 1783, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 1784, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 1785, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 1786, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 1772, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 1773, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 1774, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 1775, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 1776, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 1777, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 743, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 750, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 751, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 752, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 753, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 754, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 755, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 756, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 757, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 758, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 744, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 745, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 746, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 747, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 748, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 749, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 770, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 777, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 778, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 779, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 780, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 781, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 782, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1214, /* GL_PROGRAM_BINDING_ARB */
+ 784, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 785, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 771, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 772, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 773, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 774, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 775, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 776, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 1630, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 1627, /* GL_TEXTURE_COMPRESSED */
+ 1019, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
266, /* GL_COMPRESSED_TEXTURE_FORMATS */
- 918, /* GL_MAX_VERTEX_UNITS_ARB */
+ 928, /* GL_MAX_VERTEX_UNITS_ARB */
22, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 1810, /* GL_WEIGHT_SUM_UNITY_ARB */
- 1788, /* GL_VERTEX_BLEND_ARB */
- 330, /* GL_CURRENT_WEIGHT_ARB */
- 1809, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 1808, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 1807, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 1806, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 1803, /* GL_WEIGHT_ARRAY_ARB */
- 377, /* GL_DOT3_RGB */
- 378, /* GL_DOT3_RGBA */
+ 1823, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 1801, /* GL_VERTEX_BLEND_ARB */
+ 332, /* GL_CURRENT_WEIGHT_ARB */
+ 1822, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 1821, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 1820, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 1819, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 1816, /* GL_WEIGHT_ARRAY_ARB */
+ 379, /* GL_DOT3_RGB */
+ 380, /* GL_DOT3_RGBA */
260, /* GL_COMPRESSED_RGB_FXT1_3DFX */
255, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- 978, /* GL_MULTISAMPLE_3DFX */
- 1368, /* GL_SAMPLE_BUFFERS_3DFX */
- 1359, /* GL_SAMPLES_3DFX */
- 959, /* GL_MODELVIEW2_ARB */
- 962, /* GL_MODELVIEW3_ARB */
- 963, /* GL_MODELVIEW4_ARB */
- 964, /* GL_MODELVIEW5_ARB */
- 965, /* GL_MODELVIEW6_ARB */
- 966, /* GL_MODELVIEW7_ARB */
- 967, /* GL_MODELVIEW8_ARB */
- 968, /* GL_MODELVIEW9_ARB */
- 938, /* GL_MODELVIEW10_ARB */
- 939, /* GL_MODELVIEW11_ARB */
- 940, /* GL_MODELVIEW12_ARB */
- 941, /* GL_MODELVIEW13_ARB */
- 942, /* GL_MODELVIEW14_ARB */
- 943, /* GL_MODELVIEW15_ARB */
- 944, /* GL_MODELVIEW16_ARB */
- 945, /* GL_MODELVIEW17_ARB */
- 946, /* GL_MODELVIEW18_ARB */
- 947, /* GL_MODELVIEW19_ARB */
- 949, /* GL_MODELVIEW20_ARB */
- 950, /* GL_MODELVIEW21_ARB */
- 951, /* GL_MODELVIEW22_ARB */
- 952, /* GL_MODELVIEW23_ARB */
- 953, /* GL_MODELVIEW24_ARB */
- 954, /* GL_MODELVIEW25_ARB */
- 955, /* GL_MODELVIEW26_ARB */
- 956, /* GL_MODELVIEW27_ARB */
- 957, /* GL_MODELVIEW28_ARB */
- 958, /* GL_MODELVIEW29_ARB */
- 960, /* GL_MODELVIEW30_ARB */
- 961, /* GL_MODELVIEW31_ARB */
- 382, /* GL_DOT3_RGB_EXT */
- 380, /* GL_DOT3_RGBA_EXT */
- 932, /* GL_MIRROR_CLAMP_EXT */
- 935, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- 973, /* GL_MODULATE_ADD_ATI */
- 974, /* GL_MODULATE_SIGNED_ADD_ATI */
- 975, /* GL_MODULATE_SUBTRACT_ATI */
- 1816, /* GL_YCBCR_MESA */
- 1064, /* GL_PACK_INVERT_MESA */
- 333, /* GL_DEBUG_OBJECT_MESA */
- 334, /* GL_DEBUG_PRINT_MESA */
- 332, /* GL_DEBUG_ASSERT_MESA */
+ 988, /* GL_MULTISAMPLE_3DFX */
+ 1380, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1371, /* GL_SAMPLES_3DFX */
+ 969, /* GL_MODELVIEW2_ARB */
+ 972, /* GL_MODELVIEW3_ARB */
+ 973, /* GL_MODELVIEW4_ARB */
+ 974, /* GL_MODELVIEW5_ARB */
+ 975, /* GL_MODELVIEW6_ARB */
+ 976, /* GL_MODELVIEW7_ARB */
+ 977, /* GL_MODELVIEW8_ARB */
+ 978, /* GL_MODELVIEW9_ARB */
+ 948, /* GL_MODELVIEW10_ARB */
+ 949, /* GL_MODELVIEW11_ARB */
+ 950, /* GL_MODELVIEW12_ARB */
+ 951, /* GL_MODELVIEW13_ARB */
+ 952, /* GL_MODELVIEW14_ARB */
+ 953, /* GL_MODELVIEW15_ARB */
+ 954, /* GL_MODELVIEW16_ARB */
+ 955, /* GL_MODELVIEW17_ARB */
+ 956, /* GL_MODELVIEW18_ARB */
+ 957, /* GL_MODELVIEW19_ARB */
+ 959, /* GL_MODELVIEW20_ARB */
+ 960, /* GL_MODELVIEW21_ARB */
+ 961, /* GL_MODELVIEW22_ARB */
+ 962, /* GL_MODELVIEW23_ARB */
+ 963, /* GL_MODELVIEW24_ARB */
+ 964, /* GL_MODELVIEW25_ARB */
+ 965, /* GL_MODELVIEW26_ARB */
+ 966, /* GL_MODELVIEW27_ARB */
+ 967, /* GL_MODELVIEW28_ARB */
+ 968, /* GL_MODELVIEW29_ARB */
+ 970, /* GL_MODELVIEW30_ARB */
+ 971, /* GL_MODELVIEW31_ARB */
+ 384, /* GL_DOT3_RGB_EXT */
+ 382, /* GL_DOT3_RGBA_EXT */
+ 942, /* GL_MIRROR_CLAMP_EXT */
+ 945, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 983, /* GL_MODULATE_ADD_ATI */
+ 984, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 985, /* GL_MODULATE_SUBTRACT_ATI */
+ 1829, /* GL_YCBCR_MESA */
+ 1074, /* GL_PACK_INVERT_MESA */
+ 335, /* GL_DEBUG_OBJECT_MESA */
+ 336, /* GL_DEBUG_PRINT_MESA */
+ 334, /* GL_DEBUG_ASSERT_MESA */
107, /* GL_BUFFER_SIZE */
109, /* GL_BUFFER_USAGE */
113, /* GL_BUMP_ROT_MATRIX_ATI */
114, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */
112, /* GL_BUMP_NUM_TEX_UNITS_ATI */
116, /* GL_BUMP_TEX_UNITS_ATI */
- 441, /* GL_DUDV_ATI */
- 440, /* GL_DU8DV8_ATI */
+ 443, /* GL_DUDV_ATI */
+ 442, /* GL_DU8DV8_ATI */
111, /* GL_BUMP_ENVMAP_ATI */
115, /* GL_BUMP_TARGET_ATI */
- 1466, /* GL_STENCIL_BACK_FUNC */
- 1464, /* GL_STENCIL_BACK_FAIL */
- 1468, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1470, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- 524, /* GL_FRAGMENT_PROGRAM_ARB */
- 1202, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1230, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1229, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1214, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1220, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1219, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 867, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 890, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 889, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- 880, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 886, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 885, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 850, /* GL_MAX_DRAW_BUFFERS */
- 386, /* GL_DRAW_BUFFER0 */
- 389, /* GL_DRAW_BUFFER1 */
- 410, /* GL_DRAW_BUFFER2 */
- 413, /* GL_DRAW_BUFFER3 */
- 416, /* GL_DRAW_BUFFER4 */
- 419, /* GL_DRAW_BUFFER5 */
- 422, /* GL_DRAW_BUFFER6 */
- 425, /* GL_DRAW_BUFFER7 */
- 428, /* GL_DRAW_BUFFER8 */
- 431, /* GL_DRAW_BUFFER9 */
- 390, /* GL_DRAW_BUFFER10 */
- 393, /* GL_DRAW_BUFFER11 */
- 396, /* GL_DRAW_BUFFER12 */
- 399, /* GL_DRAW_BUFFER13 */
- 402, /* GL_DRAW_BUFFER14 */
- 405, /* GL_DRAW_BUFFER15 */
+ 1478, /* GL_STENCIL_BACK_FUNC */
+ 1476, /* GL_STENCIL_BACK_FAIL */
+ 1480, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1482, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 527, /* GL_FRAGMENT_PROGRAM_ARB */
+ 1212, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1240, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1239, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1224, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1230, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1229, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 877, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 900, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 899, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 890, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 896, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 895, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 860, /* GL_MAX_DRAW_BUFFERS */
+ 388, /* GL_DRAW_BUFFER0 */
+ 391, /* GL_DRAW_BUFFER1 */
+ 412, /* GL_DRAW_BUFFER2 */
+ 415, /* GL_DRAW_BUFFER3 */
+ 418, /* GL_DRAW_BUFFER4 */
+ 421, /* GL_DRAW_BUFFER5 */
+ 424, /* GL_DRAW_BUFFER6 */
+ 427, /* GL_DRAW_BUFFER7 */
+ 430, /* GL_DRAW_BUFFER8 */
+ 433, /* GL_DRAW_BUFFER9 */
+ 392, /* GL_DRAW_BUFFER10 */
+ 395, /* GL_DRAW_BUFFER11 */
+ 398, /* GL_DRAW_BUFFER12 */
+ 401, /* GL_DRAW_BUFFER13 */
+ 404, /* GL_DRAW_BUFFER14 */
+ 407, /* GL_DRAW_BUFFER15 */
81, /* GL_BLEND_EQUATION_ALPHA */
- 830, /* GL_MATRIX_PALETTE_ARB */
- 861, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- 864, /* GL_MAX_PALETTE_MATRICES_ARB */
- 315, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- 824, /* GL_MATRIX_INDEX_ARRAY_ARB */
- 310, /* GL_CURRENT_MATRIX_INDEX_ARB */
- 826, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- 828, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- 827, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- 825, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 1644, /* GL_TEXTURE_DEPTH_SIZE */
- 370, /* GL_DEPTH_TEXTURE_MODE */
- 1610, /* GL_TEXTURE_COMPARE_MODE */
- 1608, /* GL_TEXTURE_COMPARE_FUNC */
+ 840, /* GL_MATRIX_PALETTE_ARB */
+ 871, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 874, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 317, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ 834, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 312, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ 836, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 838, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 837, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 835, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 1656, /* GL_TEXTURE_DEPTH_SIZE */
+ 372, /* GL_DEPTH_TEXTURE_MODE */
+ 1622, /* GL_TEXTURE_COMPARE_MODE */
+ 1620, /* GL_TEXTURE_COMPARE_FUNC */
239, /* GL_COMPARE_R_TO_TEXTURE */
- 1136, /* GL_POINT_SPRITE */
+ 1146, /* GL_POINT_SPRITE */
292, /* GL_COORD_REPLACE */
- 1140, /* GL_POINT_SPRITE_R_MODE_NV */
- 1257, /* GL_QUERY_COUNTER_BITS */
- 317, /* GL_CURRENT_QUERY */
- 1259, /* GL_QUERY_RESULT */
- 1261, /* GL_QUERY_RESULT_AVAILABLE */
- 912, /* GL_MAX_VERTEX_GENERIC_ATTRIBS */
- 1778, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- 368, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- 367, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- 898, /* GL_MAX_TEXTURE_COORDS */
- 900, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- 1207, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1209, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1208, /* GL_PROGRAM_FORMAT_ARB */
- 1690, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- 347, /* GL_DEPTH_BOUNDS_TEST_EXT */
- 346, /* GL_DEPTH_BOUNDS_EXT */
+ 1150, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1269, /* GL_QUERY_COUNTER_BITS */
+ 319, /* GL_CURRENT_QUERY */
+ 1271, /* GL_QUERY_RESULT */
+ 1273, /* GL_QUERY_RESULT_AVAILABLE */
+ 922, /* GL_MAX_VERTEX_ATTRIBS */
+ 1791, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 370, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ 369, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ 908, /* GL_MAX_TEXTURE_COORDS */
+ 910, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ 1217, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1219, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1218, /* GL_PROGRAM_FORMAT_ARB */
+ 1702, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 349, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ 348, /* GL_DEPTH_BOUNDS_EXT */
52, /* GL_ARRAY_BUFFER */
- 454, /* GL_ELEMENT_ARRAY_BUFFER */
+ 456, /* GL_ELEMENT_ARRAY_BUFFER */
53, /* GL_ARRAY_BUFFER_BINDING */
- 455, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 1752, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- 999, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 457, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ 1765, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1009, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
146, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- 616, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 1623, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- 450, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1380, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- 502, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 1804, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 1774, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1210, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- 873, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1216, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 882, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1228, /* GL_PROGRAM_TEMPORARIES_ARB */
- 888, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1218, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 884, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1222, /* GL_PROGRAM_PARAMETERS_ARB */
- 887, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1217, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- 883, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1203, /* GL_PROGRAM_ATTRIBS_ARB */
- 868, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1215, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- 881, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1201, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- 866, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1213, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 879, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 874, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- 870, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1231, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 1701, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1270, /* GL_READ_ONLY */
- 1812, /* GL_WRITE_ONLY */
- 1272, /* GL_READ_WRITE */
+ 619, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ 1635, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 452, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ 1392, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 505, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ 1817, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 1787, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1220, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 883, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1226, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 892, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1238, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 898, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1228, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 894, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1232, /* GL_PROGRAM_PARAMETERS_ARB */
+ 897, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1227, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 893, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1213, /* GL_PROGRAM_ATTRIBS_ARB */
+ 878, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1225, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 891, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1211, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 876, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1223, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 889, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 884, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 880, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1241, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 1713, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1282, /* GL_READ_ONLY */
+ 1825, /* GL_WRITE_ONLY */
+ 1284, /* GL_READ_WRITE */
101, /* GL_BUFFER_ACCESS */
103, /* GL_BUFFER_MAPPED */
105, /* GL_BUFFER_MAP_POINTER */
- 1695, /* GL_TIME_ELAPSED_EXT */
- 784, /* GL_MATRIX0_ARB */
- 796, /* GL_MATRIX1_ARB */
- 808, /* GL_MATRIX2_ARB */
- 812, /* GL_MATRIX3_ARB */
- 814, /* GL_MATRIX4_ARB */
- 816, /* GL_MATRIX5_ARB */
- 818, /* GL_MATRIX6_ARB */
- 820, /* GL_MATRIX7_ARB */
- 822, /* GL_MATRIX8_ARB */
- 823, /* GL_MATRIX9_ARB */
- 786, /* GL_MATRIX10_ARB */
- 787, /* GL_MATRIX11_ARB */
- 788, /* GL_MATRIX12_ARB */
- 789, /* GL_MATRIX13_ARB */
- 790, /* GL_MATRIX14_ARB */
- 791, /* GL_MATRIX15_ARB */
- 792, /* GL_MATRIX16_ARB */
- 793, /* GL_MATRIX17_ARB */
- 794, /* GL_MATRIX18_ARB */
- 795, /* GL_MATRIX19_ARB */
- 798, /* GL_MATRIX20_ARB */
- 799, /* GL_MATRIX21_ARB */
- 800, /* GL_MATRIX22_ARB */
- 801, /* GL_MATRIX23_ARB */
- 802, /* GL_MATRIX24_ARB */
- 803, /* GL_MATRIX25_ARB */
- 804, /* GL_MATRIX26_ARB */
- 805, /* GL_MATRIX27_ARB */
- 806, /* GL_MATRIX28_ARB */
- 807, /* GL_MATRIX29_ARB */
- 810, /* GL_MATRIX30_ARB */
- 811, /* GL_MATRIX31_ARB */
- 1496, /* GL_STREAM_DRAW */
- 1498, /* GL_STREAM_READ */
- 1494, /* GL_STREAM_COPY */
- 1457, /* GL_STATIC_DRAW */
- 1459, /* GL_STATIC_READ */
- 1455, /* GL_STATIC_COPY */
- 444, /* GL_DYNAMIC_DRAW */
- 446, /* GL_DYNAMIC_READ */
- 442, /* GL_DYNAMIC_COPY */
- 1104, /* GL_PIXEL_PACK_BUFFER */
- 1108, /* GL_PIXEL_UNPACK_BUFFER */
- 1105, /* GL_PIXEL_PACK_BUFFER_BINDING */
- 1109, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- 341, /* GL_DEPTH24_STENCIL8 */
- 1688, /* GL_TEXTURE_STENCIL_SIZE */
- 871, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- 869, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- 872, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- 876, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- 875, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 833, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- 1490, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 1707, /* GL_TIME_ELAPSED_EXT */
+ 794, /* GL_MATRIX0_ARB */
+ 806, /* GL_MATRIX1_ARB */
+ 818, /* GL_MATRIX2_ARB */
+ 822, /* GL_MATRIX3_ARB */
+ 824, /* GL_MATRIX4_ARB */
+ 826, /* GL_MATRIX5_ARB */
+ 828, /* GL_MATRIX6_ARB */
+ 830, /* GL_MATRIX7_ARB */
+ 832, /* GL_MATRIX8_ARB */
+ 833, /* GL_MATRIX9_ARB */
+ 796, /* GL_MATRIX10_ARB */
+ 797, /* GL_MATRIX11_ARB */
+ 798, /* GL_MATRIX12_ARB */
+ 799, /* GL_MATRIX13_ARB */
+ 800, /* GL_MATRIX14_ARB */
+ 801, /* GL_MATRIX15_ARB */
+ 802, /* GL_MATRIX16_ARB */
+ 803, /* GL_MATRIX17_ARB */
+ 804, /* GL_MATRIX18_ARB */
+ 805, /* GL_MATRIX19_ARB */
+ 808, /* GL_MATRIX20_ARB */
+ 809, /* GL_MATRIX21_ARB */
+ 810, /* GL_MATRIX22_ARB */
+ 811, /* GL_MATRIX23_ARB */
+ 812, /* GL_MATRIX24_ARB */
+ 813, /* GL_MATRIX25_ARB */
+ 814, /* GL_MATRIX26_ARB */
+ 815, /* GL_MATRIX27_ARB */
+ 816, /* GL_MATRIX28_ARB */
+ 817, /* GL_MATRIX29_ARB */
+ 820, /* GL_MATRIX30_ARB */
+ 821, /* GL_MATRIX31_ARB */
+ 1508, /* GL_STREAM_DRAW */
+ 1510, /* GL_STREAM_READ */
+ 1506, /* GL_STREAM_COPY */
+ 1469, /* GL_STATIC_DRAW */
+ 1471, /* GL_STATIC_READ */
+ 1467, /* GL_STATIC_COPY */
+ 446, /* GL_DYNAMIC_DRAW */
+ 448, /* GL_DYNAMIC_READ */
+ 444, /* GL_DYNAMIC_COPY */
+ 1114, /* GL_PIXEL_PACK_BUFFER */
+ 1118, /* GL_PIXEL_UNPACK_BUFFER */
+ 1115, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ 1119, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 343, /* GL_DEPTH24_STENCIL8 */
+ 1700, /* GL_TEXTURE_STENCIL_SIZE */
+ 881, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ 879, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 882, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 886, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 885, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 843, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ 1502, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
17, /* GL_ACTIVE_STENCIL_FACE_EXT */
- 933, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1361, /* GL_SAMPLES_PASSED */
- 525, /* GL_FRAGMENT_SHADER */
- 1798, /* GL_VERTEX_SHADER */
- 1221, /* GL_PROGRAM_OBJECT_ARB */
- 1393, /* GL_SHADER_OBJECT_ARB */
- 857, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- 916, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- 910, /* GL_MAX_VARYING_FLOATS */
- 914, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- 842, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- 1024, /* GL_OBJECT_TYPE_ARB */
- 1395, /* GL_SHADER_TYPE */
- 490, /* GL_FLOAT_VEC2 */
- 492, /* GL_FLOAT_VEC3 */
- 494, /* GL_FLOAT_VEC4 */
- 643, /* GL_INT_VEC2 */
- 645, /* GL_INT_VEC3 */
- 647, /* GL_INT_VEC4 */
+ 943, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1373, /* GL_SAMPLES_PASSED */
+ 528, /* GL_FRAGMENT_SHADER */
+ 1811, /* GL_VERTEX_SHADER */
+ 1231, /* GL_PROGRAM_OBJECT_ARB */
+ 1405, /* GL_SHADER_OBJECT_ARB */
+ 867, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ 926, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ 920, /* GL_MAX_VARYING_FLOATS */
+ 924, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ 852, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ 1034, /* GL_OBJECT_TYPE_ARB */
+ 1407, /* GL_SHADER_TYPE */
+ 493, /* GL_FLOAT_VEC2 */
+ 495, /* GL_FLOAT_VEC3 */
+ 497, /* GL_FLOAT_VEC4 */
+ 646, /* GL_INT_VEC2 */
+ 648, /* GL_INT_VEC3 */
+ 650, /* GL_INT_VEC4 */
93, /* GL_BOOL */
95, /* GL_BOOL_VEC2 */
97, /* GL_BOOL_VEC3 */
99, /* GL_BOOL_VEC4 */
- 478, /* GL_FLOAT_MAT2 */
- 482, /* GL_FLOAT_MAT3 */
- 486, /* GL_FLOAT_MAT4 */
- 1352, /* GL_SAMPLER_1D */
- 1354, /* GL_SAMPLER_2D */
- 1356, /* GL_SAMPLER_3D */
- 1357, /* GL_SAMPLER_CUBE */
- 1353, /* GL_SAMPLER_1D_SHADOW */
- 1355, /* GL_SAMPLER_2D_SHADOW */
- 480, /* GL_FLOAT_MAT2x3 */
- 481, /* GL_FLOAT_MAT2x4 */
- 484, /* GL_FLOAT_MAT3x2 */
- 485, /* GL_FLOAT_MAT3x4 */
- 488, /* GL_FLOAT_MAT4x2 */
- 489, /* GL_FLOAT_MAT4x3 */
- 339, /* GL_DELETE_STATUS */
+ 481, /* GL_FLOAT_MAT2 */
+ 485, /* GL_FLOAT_MAT3 */
+ 489, /* GL_FLOAT_MAT4 */
+ 1364, /* GL_SAMPLER_1D */
+ 1366, /* GL_SAMPLER_2D */
+ 1368, /* GL_SAMPLER_3D */
+ 1369, /* GL_SAMPLER_CUBE */
+ 1365, /* GL_SAMPLER_1D_SHADOW */
+ 1367, /* GL_SAMPLER_2D_SHADOW */
+ 483, /* GL_FLOAT_MAT2x3 */
+ 484, /* GL_FLOAT_MAT2x4 */
+ 487, /* GL_FLOAT_MAT3x2 */
+ 488, /* GL_FLOAT_MAT3x4 */
+ 491, /* GL_FLOAT_MAT4x2 */
+ 492, /* GL_FLOAT_MAT4x3 */
+ 341, /* GL_DELETE_STATUS */
243, /* GL_COMPILE_STATUS */
- 697, /* GL_LINK_STATUS */
- 1747, /* GL_VALIDATE_STATUS */
- 628, /* GL_INFO_LOG_LENGTH */
+ 701, /* GL_LINK_STATUS */
+ 1759, /* GL_VALIDATE_STATUS */
+ 631, /* GL_INFO_LOG_LENGTH */
55, /* GL_ATTACHED_SHADERS */
20, /* GL_ACTIVE_UNIFORMS */
21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- 1394, /* GL_SHADER_SOURCE_LENGTH */
+ 1406, /* GL_SHADER_SOURCE_LENGTH */
15, /* GL_ACTIVE_ATTRIBUTES */
16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
- 527, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1397, /* GL_SHADING_LANGUAGE_VERSION */
- 316, /* GL_CURRENT_PROGRAM */
- 1073, /* GL_PALETTE4_RGB8_OES */
- 1075, /* GL_PALETTE4_RGBA8_OES */
- 1071, /* GL_PALETTE4_R5_G6_B5_OES */
- 1074, /* GL_PALETTE4_RGBA4_OES */
- 1072, /* GL_PALETTE4_RGB5_A1_OES */
- 1078, /* GL_PALETTE8_RGB8_OES */
- 1080, /* GL_PALETTE8_RGBA8_OES */
- 1076, /* GL_PALETTE8_R5_G6_B5_OES */
- 1079, /* GL_PALETTE8_RGBA4_OES */
- 1077, /* GL_PALETTE8_RGB5_A1_OES */
- 610, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- 609, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- 1732, /* GL_UNSIGNED_NORMALIZED */
- 1578, /* GL_TEXTURE_1D_ARRAY_EXT */
- 1241, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- 1580, /* GL_TEXTURE_2D_ARRAY_EXT */
- 1244, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- 1586, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- 1588, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- 1449, /* GL_SRGB */
- 1450, /* GL_SRGB8 */
- 1452, /* GL_SRGB_ALPHA */
- 1451, /* GL_SRGB8_ALPHA8 */
- 1409, /* GL_SLUMINANCE_ALPHA */
- 1408, /* GL_SLUMINANCE8_ALPHA8 */
- 1406, /* GL_SLUMINANCE */
- 1407, /* GL_SLUMINANCE8 */
+ 530, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ 1409, /* GL_SHADING_LANGUAGE_VERSION */
+ 318, /* GL_CURRENT_PROGRAM */
+ 1083, /* GL_PALETTE4_RGB8_OES */
+ 1085, /* GL_PALETTE4_RGBA8_OES */
+ 1081, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1084, /* GL_PALETTE4_RGBA4_OES */
+ 1082, /* GL_PALETTE4_RGB5_A1_OES */
+ 1088, /* GL_PALETTE8_RGB8_OES */
+ 1090, /* GL_PALETTE8_RGBA8_OES */
+ 1086, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1089, /* GL_PALETTE8_RGBA4_OES */
+ 1087, /* GL_PALETTE8_RGB5_A1_OES */
+ 613, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ 612, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ 1744, /* GL_UNSIGNED_NORMALIZED */
+ 1590, /* GL_TEXTURE_1D_ARRAY_EXT */
+ 1252, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ 1592, /* GL_TEXTURE_2D_ARRAY_EXT */
+ 1255, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ 1598, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ 1600, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ 1461, /* GL_SRGB */
+ 1462, /* GL_SRGB8 */
+ 1464, /* GL_SRGB_ALPHA */
+ 1463, /* GL_SRGB8_ALPHA8 */
+ 1421, /* GL_SLUMINANCE_ALPHA */
+ 1420, /* GL_SLUMINANCE8_ALPHA8 */
+ 1418, /* GL_SLUMINANCE */
+ 1419, /* GL_SLUMINANCE8 */
264, /* GL_COMPRESSED_SRGB */
265, /* GL_COMPRESSED_SRGB_ALPHA */
262, /* GL_COMPRESSED_SLUMINANCE */
263, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- 1138, /* GL_POINT_SPRITE_COORD_ORIGIN */
- 705, /* GL_LOWER_LEFT */
- 1744, /* GL_UPPER_LEFT */
- 1472, /* GL_STENCIL_BACK_REF */
- 1473, /* GL_STENCIL_BACK_VALUE_MASK */
- 1474, /* GL_STENCIL_BACK_WRITEMASK */
- 435, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- 1286, /* GL_RENDERBUFFER_BINDING_EXT */
- 1267, /* GL_READ_FRAMEBUFFER */
- 434, /* GL_DRAW_FRAMEBUFFER */
- 1268, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- 1296, /* GL_RENDERBUFFER_SAMPLES */
- 537, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
- 535, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
- 546, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
- 542, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
- 544, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
- 549, /* GL_FRAMEBUFFER_COMPLETE */
- 553, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
- 559, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
- 557, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- 555, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- 558, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- 556, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- 562, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- 565, /* GL_FRAMEBUFFER_UNSUPPORTED */
- 563, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- 839, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ 1148, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 709, /* GL_LOWER_LEFT */
+ 1756, /* GL_UPPER_LEFT */
+ 1484, /* GL_STENCIL_BACK_REF */
+ 1485, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1486, /* GL_STENCIL_BACK_WRITEMASK */
+ 437, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ 1298, /* GL_RENDERBUFFER_BINDING_EXT */
+ 1279, /* GL_READ_FRAMEBUFFER */
+ 436, /* GL_DRAW_FRAMEBUFFER */
+ 1280, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ 1308, /* GL_RENDERBUFFER_SAMPLES */
+ 540, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
+ 538, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
+ 549, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
+ 545, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */
+ 547, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */
+ 552, /* GL_FRAMEBUFFER_COMPLETE */
+ 556, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */
+ 562, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */
+ 560, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ 558, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ 561, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ 559, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ 565, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ 568, /* GL_FRAMEBUFFER_UNSUPPORTED */
+ 566, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ 849, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
152, /* GL_COLOR_ATTACHMENT0 */
154, /* GL_COLOR_ATTACHMENT1 */
168, /* GL_COLOR_ATTACHMENT2 */
@@ -4972,36 +4998,42 @@ static const unsigned reduced_enums[1319] =
161, /* GL_COLOR_ATTACHMENT13 */
163, /* GL_COLOR_ATTACHMENT14 */
165, /* GL_COLOR_ATTACHMENT15 */
- 342, /* GL_DEPTH_ATTACHMENT */
- 1462, /* GL_STENCIL_ATTACHMENT */
- 528, /* GL_FRAMEBUFFER */
- 1284, /* GL_RENDERBUFFER */
- 1298, /* GL_RENDERBUFFER_WIDTH */
- 1291, /* GL_RENDERBUFFER_HEIGHT */
- 1293, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- 1485, /* GL_STENCIL_INDEX_EXT */
- 1482, /* GL_STENCIL_INDEX1_EXT */
- 1483, /* GL_STENCIL_INDEX4_EXT */
- 1484, /* GL_STENCIL_INDEX8_EXT */
- 1481, /* GL_STENCIL_INDEX16_EXT */
- 1295, /* GL_RENDERBUFFER_RED_SIZE */
- 1290, /* GL_RENDERBUFFER_GREEN_SIZE */
- 1287, /* GL_RENDERBUFFER_BLUE_SIZE */
- 1285, /* GL_RENDERBUFFER_ALPHA_SIZE */
- 1288, /* GL_RENDERBUFFER_DEPTH_SIZE */
- 1297, /* GL_RENDERBUFFER_STENCIL_SIZE */
- 561, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- 895, /* GL_MAX_SAMPLES */
- 1345, /* GL_RGBA_SNORM */
- 1341, /* GL_RGBA8_SNORM */
- 1402, /* GL_SIGNED_NORMALIZED */
- 461, /* GL_EVAL_BIT */
- 1265, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- 699, /* GL_LIST_BIT */
- 1594, /* GL_TEXTURE_BIT */
- 1376, /* GL_SCISSOR_BIT */
+ 344, /* GL_DEPTH_ATTACHMENT */
+ 1474, /* GL_STENCIL_ATTACHMENT */
+ 531, /* GL_FRAMEBUFFER */
+ 1296, /* GL_RENDERBUFFER */
+ 1310, /* GL_RENDERBUFFER_WIDTH */
+ 1303, /* GL_RENDERBUFFER_HEIGHT */
+ 1305, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1497, /* GL_STENCIL_INDEX_EXT */
+ 1494, /* GL_STENCIL_INDEX1_EXT */
+ 1495, /* GL_STENCIL_INDEX4_EXT */
+ 1496, /* GL_STENCIL_INDEX8_EXT */
+ 1493, /* GL_STENCIL_INDEX16_EXT */
+ 1307, /* GL_RENDERBUFFER_RED_SIZE */
+ 1302, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1299, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1297, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1300, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1309, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 564, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
+ 905, /* GL_MAX_SAMPLES */
+ 1266, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
+ 478, /* GL_FIRST_VERTEX_CONVENTION_EXT */
+ 661, /* GL_LAST_VERTEX_CONVENTION_EXT */
+ 1245, /* GL_PROVOKING_VERTEX_EXT */
+ 298, /* GL_COPY_READ_BUFFER */
+ 299, /* GL_COPY_WRITE_BUFFER */
+ 1357, /* GL_RGBA_SNORM */
+ 1353, /* GL_RGBA8_SNORM */
+ 1414, /* GL_SIGNED_NORMALIZED */
+ 463, /* GL_EVAL_BIT */
+ 1277, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 703, /* GL_LIST_BIT */
+ 1606, /* GL_TEXTURE_BIT */
+ 1388, /* GL_SCISSOR_BIT */
29, /* GL_ALL_ATTRIB_BITS */
- 980, /* GL_MULTISAMPLE_BIT */
+ 990, /* GL_MULTISAMPLE_BIT */
30, /* GL_ALL_CLIENT_ATTRIB_BITS */
};
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 5c4bea9cf6..c60b58a492 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -1,8 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 7.3
+ * Version: 7.6
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -44,6 +45,7 @@ static const struct {
const char *name;
int flag_offset;
} default_extensions[] = {
+ { OFF, "GL_ARB_copy_buffer", F(ARB_copy_buffer) },
{ OFF, "GL_ARB_depth_texture", F(ARB_depth_texture) },
{ ON, "GL_ARB_draw_buffers", F(ARB_draw_buffers) },
{ OFF, "GL_ARB_fragment_program", F(ARB_fragment_program) },
@@ -52,6 +54,7 @@ static const struct {
{ OFF, "GL_ARB_framebuffer_object", F(ARB_framebuffer_object) },
{ OFF, "GL_ARB_half_float_pixel", F(ARB_half_float_pixel) },
{ OFF, "GL_ARB_imaging", F(ARB_imaging) },
+ { OFF, "GL_ARB_map_buffer_range", F(ARB_map_buffer_range) },
{ ON, "GL_ARB_multisample", F(ARB_multisample) },
{ OFF, "GL_ARB_multitexture", F(ARB_multitexture) },
{ OFF, "GL_ARB_occlusion_query", F(ARB_occlusion_query) },
@@ -75,6 +78,7 @@ static const struct {
{ OFF, "GL_ARB_texture_non_power_of_two", F(ARB_texture_non_power_of_two)},
{ OFF, "GL_ARB_texture_rectangle", F(NV_texture_rectangle) },
{ ON, "GL_ARB_transpose_matrix", F(ARB_transpose_matrix) },
+ { OFF, "GL_ARB_vertex_array_object", F(ARB_vertex_array_object) },
{ ON, "GL_ARB_vertex_buffer_object", F(ARB_vertex_buffer_object) },
{ OFF, "GL_ARB_vertex_program", F(ARB_vertex_program) },
{ OFF, "GL_ARB_vertex_shader", F(ARB_vertex_shader) },
@@ -106,6 +110,7 @@ static const struct {
{ OFF, "GL_EXT_pixel_buffer_object", F(EXT_pixel_buffer_object) },
{ OFF, "GL_EXT_point_parameters", F(EXT_point_parameters) },
{ ON, "GL_EXT_polygon_offset", F(EXT_polygon_offset) },
+ { OFF, "GL_EXT_provoking_vertex", F(EXT_provoking_vertex) },
{ ON, "GL_EXT_rescale_normal", F(EXT_rescale_normal) },
{ OFF, "GL_EXT_secondary_color", F(EXT_secondary_color) },
{ ON, "GL_EXT_separate_specular_color", F(EXT_separate_specular_color) },
@@ -183,6 +188,7 @@ static const struct {
void
_mesa_enable_sw_extensions(GLcontext *ctx)
{
+ ctx->Extensions.ARB_copy_buffer = GL_TRUE;
ctx->Extensions.ARB_depth_texture = GL_TRUE;
/*ctx->Extensions.ARB_draw_buffers = GL_TRUE;*/
#if FEATURE_ARB_fragment_program
@@ -197,6 +203,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
#endif
ctx->Extensions.ARB_half_float_pixel = GL_TRUE;
ctx->Extensions.ARB_imaging = GL_TRUE;
+ ctx->Extensions.ARB_map_buffer_range = GL_TRUE;
ctx->Extensions.ARB_multitexture = GL_TRUE;
#if FEATURE_ARB_occlusion_query
ctx->Extensions.ARB_occlusion_query = GL_TRUE;
@@ -221,6 +228,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
/*ctx->Extensions.ARB_texture_float = GL_TRUE;*/
ctx->Extensions.ARB_texture_mirrored_repeat = GL_TRUE;
ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
+ ctx->Extensions.ARB_vertex_array_object = GL_TRUE;
#if FEATURE_ARB_vertex_program
ctx->Extensions.ARB_vertex_program = GL_TRUE;
#endif
@@ -261,6 +269,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx)
ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
#endif
ctx->Extensions.EXT_point_parameters = GL_TRUE;
+ ctx->Extensions.EXT_provoking_vertex = GL_TRUE;
ctx->Extensions.EXT_shadow_funcs = GL_TRUE;
ctx->Extensions.EXT_secondary_color = GL_TRUE;
ctx->Extensions.EXT_shared_texture_palette = GL_TRUE;
@@ -440,8 +449,9 @@ _mesa_enable_2_1_extensions(GLcontext *ctx)
/**
* Either enable or disable the named extension.
+ * \return GL_TRUE for success, GL_FALSE if invalid extension name
*/
-static void
+static GLboolean
set_extension( GLcontext *ctx, const char *name, GLboolean state )
{
GLboolean *base = (GLboolean *) &ctx->Extensions;
@@ -450,7 +460,7 @@ set_extension( GLcontext *ctx, const char *name, GLboolean state )
if (ctx->Extensions.String) {
/* The string was already queried - can't change it now! */
_mesa_problem(ctx, "Trying to enable/disable extension after glGetString(GL_EXTENSIONS): %s", name);
- return;
+ return GL_FALSE;
}
for (i = 0 ; i < Elements(default_extensions) ; i++) {
@@ -459,10 +469,10 @@ set_extension( GLcontext *ctx, const char *name, GLboolean state )
GLboolean *enabled = base + default_extensions[i].flag_offset;
*enabled = state;
}
- return;
+ return GL_TRUE;
}
}
- _mesa_problem(ctx, "Trying to enable unknown extension: %s", name);
+ return GL_FALSE;
}
@@ -473,7 +483,8 @@ set_extension( GLcontext *ctx, const char *name, GLboolean state )
void
_mesa_enable_extension( GLcontext *ctx, const char *name )
{
- set_extension(ctx, name, GL_TRUE);
+ if (!set_extension(ctx, name, GL_TRUE))
+ _mesa_problem(ctx, "Trying to enable unknown extension: %s", name);
}
@@ -484,7 +495,8 @@ _mesa_enable_extension( GLcontext *ctx, const char *name )
void
_mesa_disable_extension( GLcontext *ctx, const char *name )
{
- set_extension(ctx, name, GL_FALSE);
+ if (!set_extension(ctx, name, GL_FALSE))
+ _mesa_problem(ctx, "Trying to disable unknown extension: %s", name);
}
@@ -509,6 +521,80 @@ _mesa_extension_is_enabled( GLcontext *ctx, const char *name )
/**
+ * Append string 'b' onto string 'a'. Free 'a' and return new string.
+ */
+static char *
+append(const char *a, const char *b)
+{
+ const GLuint aLen = a ? _mesa_strlen(a) : 0;
+ const GLuint bLen = b ? _mesa_strlen(b) : 0;
+ char *s = _mesa_calloc(aLen + bLen + 1);
+ if (s) {
+ if (a)
+ _mesa_memcpy(s, a, aLen);
+ if (b)
+ _mesa_memcpy(s + aLen, b, bLen);
+ s[aLen + bLen] = '\0';
+ }
+ if (a)
+ _mesa_free((void *) a);
+ return s;
+}
+
+
+/**
+ * Check the MESA_EXTENSION_OVERRIDE env var.
+ * For extension names that are recognized, turn them on. For extension
+ * names that are recognized and prefixed with '-', turn them off.
+ * Return a string of the unknown/leftover names.
+ */
+static const char *
+get_extension_override( GLcontext *ctx )
+{
+ const char *envExt = _mesa_getenv("MESA_EXTENSION_OVERRIDE");
+ char *extraExt = NULL;
+ char ext[1000];
+ GLuint extLen = 0;
+ GLuint i;
+ GLboolean disableExt = GL_FALSE;
+
+ if (!envExt)
+ return NULL;
+
+ for (i = 0; ; i++) {
+ if (envExt[i] == '\0' || envExt[i] == ' ') {
+ /* terminate/process 'ext' if extLen > 0 */
+ if (extLen > 0) {
+ assert(extLen < sizeof(ext));
+ /* enable extension named by 'ext' */
+ ext[extLen] = 0;
+ if (!set_extension(ctx, ext, !disableExt)) {
+ /* unknown extension name, append it to extraExt */
+ if (extraExt) {
+ extraExt = append(extraExt, " ");
+ }
+ extraExt = append(extraExt, ext);
+ }
+ extLen = 0;
+ disableExt = GL_FALSE;
+ }
+ if (envExt[i] == '\0')
+ break;
+ }
+ else if (envExt[i] == '-') {
+ disableExt = GL_TRUE;
+ }
+ else {
+ /* accumulate this non-space character */
+ ext[extLen++] = envExt[i];
+ }
+ }
+
+ return extraExt;
+}
+
+
+/**
* Run through the default_extensions array above and set the
* ctx->Extensions.ARB/EXT_* flags accordingly.
* To be called during context initialization.
@@ -536,8 +622,9 @@ GLubyte *
_mesa_make_extension_string( GLcontext *ctx )
{
const GLboolean *base = (const GLboolean *) &ctx->Extensions;
+ const char *extraExt = get_extension_override(ctx);
GLuint extStrLen = 0;
- GLubyte *s;
+ char *s;
GLuint i;
/* first, compute length of the extension string */
@@ -547,7 +634,14 @@ _mesa_make_extension_string( GLcontext *ctx )
extStrLen += (GLuint)_mesa_strlen(default_extensions[i].name) + 1;
}
}
- s = (GLubyte *) _mesa_malloc(extStrLen);
+
+ if (extraExt)
+ extStrLen += _mesa_strlen(extraExt) + 1; /* +1 for space */
+
+ /* allocate the extension string */
+ s = (char *) _mesa_malloc(extStrLen);
+ if (!s)
+ return NULL;
/* second, build the extension string */
extStrLen = 0;
@@ -557,13 +651,18 @@ _mesa_make_extension_string( GLcontext *ctx )
GLuint len = (GLuint)_mesa_strlen(default_extensions[i].name);
_mesa_memcpy(s + extStrLen, default_extensions[i].name, len);
extStrLen += len;
- s[extStrLen] = (GLubyte) ' ';
+ s[extStrLen] = ' ';
extStrLen++;
}
}
ASSERT(extStrLen > 0);
- s[extStrLen - 1] = 0;
+ s[extStrLen - 1] = 0; /* -1 to overwrite trailing the ' ' */
- return s;
+ if (extraExt) {
+ s = append(s, " ");
+ s = append(s, extraExt);
+ }
+
+ return (GLubyte *) s;
}
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 1ed6fc3383..516159bbf2 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -1835,6 +1835,14 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
CHECK_EXT1(EXT_framebuffer_blit, "GetBooleanv");
params[0] = INT_TO_BOOLEAN(ctx->ReadBuffer->Name);
break;
+ case GL_PROVOKING_VERTEX_EXT:
+ CHECK_EXT1(EXT_provoking_vertex, "GetBooleanv");
+ params[0] = ctx->Light.ProvokingVertex;
+ break;
+ case GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT:
+ CHECK_EXT1(EXT_provoking_vertex, "GetBooleanv");
+ params[0] = ctx->Const.QuadsFollowProvokingVertexConvention;
+ break;
case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB:
CHECK_EXT1(ARB_fragment_shader, "GetBooleanv");
params[0] = INT_TO_BOOLEAN(ctx->Const.FragmentProgram.MaxUniformComponents);
@@ -3649,6 +3657,14 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
CHECK_EXT1(EXT_framebuffer_blit, "GetFloatv");
params[0] = (GLfloat)(ctx->ReadBuffer->Name);
break;
+ case GL_PROVOKING_VERTEX_EXT:
+ CHECK_EXT1(EXT_provoking_vertex, "GetFloatv");
+ params[0] = BOOLEAN_TO_FLOAT(ctx->Light.ProvokingVertex);
+ break;
+ case GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT:
+ CHECK_EXT1(EXT_provoking_vertex, "GetFloatv");
+ params[0] = BOOLEAN_TO_FLOAT(ctx->Const.QuadsFollowProvokingVertexConvention);
+ break;
case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB:
CHECK_EXT1(ARB_fragment_shader, "GetFloatv");
params[0] = (GLfloat)(ctx->Const.FragmentProgram.MaxUniformComponents);
@@ -5463,6 +5479,14 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
CHECK_EXT1(EXT_framebuffer_blit, "GetIntegerv");
params[0] = ctx->ReadBuffer->Name;
break;
+ case GL_PROVOKING_VERTEX_EXT:
+ CHECK_EXT1(EXT_provoking_vertex, "GetIntegerv");
+ params[0] = BOOLEAN_TO_INT(ctx->Light.ProvokingVertex);
+ break;
+ case GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT:
+ CHECK_EXT1(EXT_provoking_vertex, "GetIntegerv");
+ params[0] = BOOLEAN_TO_INT(ctx->Const.QuadsFollowProvokingVertexConvention);
+ break;
case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB:
CHECK_EXT1(ARB_fragment_shader, "GetIntegerv");
params[0] = ctx->Const.FragmentProgram.MaxUniformComponents;
diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py
index 43ee5fff10..5666ad0e42 100644
--- a/src/mesa/main/get_gen.py
+++ b/src/mesa/main/get_gen.py
@@ -976,6 +976,13 @@ StateVars = [
( "GL_READ_FRAMEBUFFER_BINDING_EXT", GLint, ["ctx->ReadBuffer->Name"], "",
["EXT_framebuffer_blit"] ),
+ # GL_EXT_provoking_vertex
+ ( "GL_PROVOKING_VERTEX_EXT", GLboolean,
+ ["ctx->Light.ProvokingVertex"], "", ["EXT_provoking_vertex"] ),
+ ( "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT", GLboolean,
+ ["ctx->Const.QuadsFollowProvokingVertexConvention"], "",
+ ["EXT_provoking_vertex"] ),
+
# GL_ARB_fragment_shader
( "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB", GLint,
["ctx->Const.FragmentProgram.MaxUniformComponents"], "",
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index 01fbe40a03..090e5eb330 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -182,6 +182,8 @@ _mesa_sizeof_type( GLenum type )
return sizeof(GLint);
case GL_FLOAT:
return sizeof(GLfloat);
+ case GL_DOUBLE:
+ return sizeof(GLdouble);
case GL_HALF_FLOAT_ARB:
return sizeof(GLhalfARB);
default:
diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c
index ac604fd12c..0f0d831fee 100644
--- a/src/mesa/main/light.c
+++ b/src/mesa/main/light.c
@@ -1,8 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 7.0
+ * Version: 7.5
*
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -64,6 +65,37 @@ _mesa_ShadeModel( GLenum mode )
/**
+ * Set the provoking vertex (the vertex which specifies the prim's
+ * color when flat shading) to either the first or last vertex of the
+ * triangle or line.
+ */
+void GLAPIENTRY
+_mesa_ProvokingVertexEXT(GLenum mode)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (MESA_VERBOSE&VERBOSE_API)
+ _mesa_debug(ctx, "glProvokingVertexEXT 0x%x\n", mode);
+
+ switch (mode) {
+ case GL_FIRST_VERTEX_CONVENTION_EXT:
+ case GL_LAST_VERTEX_CONVENTION_EXT:
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glProvokingVertexEXT(0x%x)", mode);
+ return;
+ }
+
+ if (ctx->Light.ProvokingVertex == mode)
+ return;
+
+ FLUSH_VERTICES(ctx, _NEW_LIGHT);
+ ctx->Light.ProvokingVertex = mode;
+}
+
+
+/**
* Helper function called by _mesa_Lightfv and _mesa_PopAttrib to set
* per-light state.
* For GL_POSITION and GL_SPOT_DIRECTION the params position/direction
@@ -1348,6 +1380,7 @@ _mesa_init_lighting( GLcontext *ctx )
init_lightmodel( &ctx->Light.Model );
init_material( &ctx->Light.Material );
ctx->Light.ShadeModel = GL_SMOOTH;
+ ctx->Light.ProvokingVertex = GL_LAST_VERTEX_CONVENTION_EXT;
ctx->Light.Enabled = GL_FALSE;
ctx->Light.ColorMaterialFace = GL_FRONT_AND_BACK;
ctx->Light.ColorMaterialMode = GL_AMBIENT_AND_DIFFUSE;
diff --git a/src/mesa/main/light.h b/src/mesa/main/light.h
index b97e17b5be..9c1a5eefad 100644
--- a/src/mesa/main/light.h
+++ b/src/mesa/main/light.h
@@ -1,13 +1,9 @@
-/**
- * \file light.h
- * Lighting.
- */
-
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 7.5
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -37,6 +33,10 @@
extern void GLAPIENTRY
_mesa_ShadeModel( GLenum mode );
+extern void GLAPIENTRY
+_mesa_ProvokingVertexEXT(GLenum mode);
+
+
#if _HAVE_FULL_GL
extern void GLAPIENTRY
_mesa_ColorMaterial( GLenum face, GLenum mode );
diff --git a/src/mesa/main/macros.h b/src/mesa/main/macros.h
index 59def651a3..4ca7957ffa 100644
--- a/src/mesa/main/macros.h
+++ b/src/mesa/main/macros.h
@@ -83,28 +83,28 @@ extern GLfloat _mesa_ubyte_to_float_color_tab[256];
/** Convert GLuint in [0,4294967295] to GLfloat in [0.0,1.0] */
-#define UINT_TO_FLOAT(U) ((GLfloat) (U) * (1.0F / 4294967295.0F))
+#define UINT_TO_FLOAT(U) ((GLfloat) (U) * (1.0F / 4294967295.0))
/** Convert GLfloat in [0.0,1.0] to GLuint in [0,4294967295] */
-#define FLOAT_TO_UINT(X) ((GLuint) ((X) * 4294967295.0F))
+#define FLOAT_TO_UINT(X) ((GLuint) ((X) * 4294967295.0))
/** Convert GLint in [-2147483648,2147483647] to GLfloat in [-1.0,1.0] */
-#define INT_TO_FLOAT(I) ((2.0F * (I) + 1.0F) * (1.0F/4294967294.0F))
+#define INT_TO_FLOAT(I) ((2.0F * (I) + 1.0F) * (1.0F/4294967294.0))
/** Convert GLfloat in [-1.0,1.0] to GLint in [-2147483648,2147483647] */
/* causes overflow:
-#define FLOAT_TO_INT(X) ( (((GLint) (4294967294.0F * (X))) - 1) / 2 )
+#define FLOAT_TO_INT(X) ( (((GLint) (4294967294.0 * (X))) - 1) / 2 )
*/
/* a close approximation: */
-#define FLOAT_TO_INT(X) ( (GLint) (2147483647.0F * (X)) )
+#define FLOAT_TO_INT(X) ( (GLint) (2147483647.0 * (X)) )
/** Convert GLint in [-2147483648,2147483647] to GLfloat in [-1.0,1.0], texture/fb data */
-#define INT_TO_FLOAT_TEX(I) ((I) == -2147483648 ? -1.0F : (I) * (1.0F/2147483647.0F))
+#define INT_TO_FLOAT_TEX(I) ((I) == -2147483648 ? -1.0F : (I) * (1.0F/2147483647.0))
/** Convert GLfloat in [-1.0,1.0] to GLint in [-2147483648,2147483647], texture/fb data */
-#define FLOAT_TO_INT_TEX(X) ( (GLint) (2147483647.0F * (X)) )
+#define FLOAT_TO_INT_TEX(X) ( (GLint) (2147483647.0 * (X)) )
#define BYTE_TO_UBYTE(b) ((GLubyte) ((b) < 0 ? 0 : (GLubyte) (b)))
diff --git a/src/mesa/main/mfeatures.h b/src/mesa/main/mfeatures.h
index 62c3ead3e1..ef973314e3 100644
--- a/src/mesa/main/mfeatures.h
+++ b/src/mesa/main/mfeatures.h
@@ -61,6 +61,7 @@
#define FEATURE_ARB_occlusion_query _HAVE_FULL_GL
#define FEATURE_ARB_fragment_program _HAVE_FULL_GL
#define FEATURE_ARB_framebuffer_object _HAVE_FULL_GL
+#define FEATURE_ARB_map_buffer_range _HAVE_FULL_GL
#define FEATURE_ARB_pixel_buffer_object _HAVE_FULL_GL
#define FEATURE_ARB_vertex_buffer_object _HAVE_FULL_GL
#define FEATURE_ARB_vertex_program _HAVE_FULL_GL
diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
index b306700484..3dca09d9f2 100644
--- a/src/mesa/main/mipmap.c
+++ b/src/mesa/main/mipmap.c
@@ -1481,9 +1481,12 @@ next_mipmap_level_size(GLenum target, GLint border,
/**
- * For GL_SGIX_generate_mipmap:
- * Generate a complete set of mipmaps from texObj's base-level image.
+ * Automatic mipmap generation.
+ * This is the fallback/default function for ctx->Driver.GenerateMipmap().
+ * Generate a complete set of mipmaps from texObj's BaseLevel image.
* Stop at texObj's MaxLevel or when we get to the 1x1 texture.
+ * For cube maps, target will be one of
+ * GL_TEXTURE_CUBE_MAP_POSITIVE/NEGATIVE_X/Y/Z; never GL_TEXTURE_CUBE_MAP.
*/
void
_mesa_generate_mipmap(GLcontext *ctx, GLenum target,
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index bdaa4977b7..d7e7d2ac21 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -770,6 +770,7 @@ struct gl_light_attrib
GLboolean Enabled; /**< Lighting enabled flag */
GLenum ShadeModel; /**< GL_FLAT or GL_SMOOTH */
+ GLenum ProvokingVertex; /**< GL_EXT_provoking_vertex */
GLenum ColorMaterialFace; /**< GL_FRONT, BACK or FRONT_AND_BACK */
GLenum ColorMaterialMode; /**< GL_AMBIENT, GL_DIFFUSE, etc */
GLbitfield ColorMaterialBitmask; /**< bitmask formed from Face and Mode */
@@ -1028,7 +1029,7 @@ struct gl_stencil_attrib
/**
* An index for each type of texture object. These correspond to the GL
- * target target enums, such as GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP, etc.
+ * texture target enums, such as GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP, etc.
* Note: the order is from highest priority to lowest priority.
*/
typedef enum
@@ -1498,14 +1499,17 @@ struct gl_buffer_object
{
GLint RefCount;
GLuint Name;
- GLenum Usage;
- GLenum Access;
- GLvoid *Pointer; /**< Only valid while buffer is mapped */
- GLintptr Offset; /**< mapped offset */
- GLsizeiptr Length; /**< mapped length */
- GLsizeiptrARB Size; /**< Size of storage in bytes */
- GLubyte *Data; /**< Location of storage either in RAM or VRAM. */
- GLboolean OnCard; /**< Is buffer in VRAM? (hardware drivers) */
+ GLenum Usage; /**< GL_STREAM_DRAW_ARB, GL_STREAM_READ_ARB, etc. */
+ GLsizeiptrARB Size; /**< Size of buffer storage in bytes */
+ GLubyte *Data; /**< Location of storage either in RAM or VRAM. */
+ /** Fields describing a mapped buffer */
+ /*@{*/
+ GLbitfield AccessFlags; /**< Mask of GL_MAP_x_BIT flags */
+ GLvoid *Pointer; /**< User-space address of mapping */
+ GLintptr Offset; /**< Mapped offset */
+ GLsizeiptr Length; /**< Mapped length */
+ /*@}*/
+ GLboolean Written; /**< Ever written to? (for debugging) */
};
@@ -1541,10 +1545,10 @@ struct gl_client_array
const GLubyte *Ptr; /**< Points to array data */
GLboolean Enabled; /**< Enabled flag is a boolean */
GLboolean Normalized; /**< GL_ARB_vertex_program */
+ GLuint _ElementSize; /**< size of each element in bytes */
- /**< GL_ARB_vertex_buffer_object */
- struct gl_buffer_object *BufferObj;
- GLuint _MaxElement;
+ struct gl_buffer_object *BufferObj;/**< GL_ARB_vertex_buffer_object */
+ GLuint _MaxElement; /**< max element index into array buffer + 1 */
};
@@ -1559,10 +1563,12 @@ struct gl_array_object
GLint RefCount;
_glthread_Mutex Mutex;
+ GLboolean VBOonly; /**< require all arrays to live in VBOs? */
/** Conventional vertex arrays */
/*@{*/
struct gl_client_array Vertex;
+ struct gl_client_array Weight;
struct gl_client_array Normal;
struct gl_client_array Color;
struct gl_client_array SecondaryColor;
@@ -1573,11 +1579,22 @@ struct gl_array_object
struct gl_client_array PointSize;
/*@}*/
- /** Generic arrays for vertex programs/shaders */
- struct gl_client_array VertexAttrib[VERT_ATTRIB_MAX];
+ /**
+ * Generic arrays for vertex programs/shaders.
+ * For NV vertex programs, these attributes alias and take priority
+ * over the conventional attribs above. For ARB vertex programs and
+ * GLSL vertex shaders, these attributes are separate.
+ */
+ struct gl_client_array VertexAttrib[MAX_VERTEX_GENERIC_ATTRIBS];
/** Mask of _NEW_ARRAY_* values indicating which arrays are enabled */
GLbitfield _Enabled;
+
+ /**
+ * Min of all enabled arrays' _MaxElement. When arrays reside inside VBOs
+ * we can determine the max legal (in bounds) glDrawElements array index.
+ */
+ GLuint _MaxElement;
};
@@ -1586,9 +1603,15 @@ struct gl_array_object
*/
struct gl_array_attrib
{
+ /** Currently bound array object. See _mesa_BindVertexArrayAPPLE() */
struct gl_array_object *ArrayObj;
+
+ /** The default vertex array object */
struct gl_array_object *DefaultArrayObj;
+ /** Array objects (GL_ARB/APPLE_vertex_array_object) */
+ struct _mesa_HashTable *Objects;
+
GLint ActiveTexture; /**< Client Active Texture */
GLuint LockFirst; /**< GL_EXT_compiled_vertex_array */
GLuint LockCount; /**< GL_EXT_compiled_vertex_array */
@@ -1596,11 +1619,9 @@ struct gl_array_attrib
GLbitfield NewState; /**< mask of _NEW_ARRAY_* values */
#if FEATURE_ARB_vertex_buffer_object
- struct gl_buffer_object *NullBufferObj;
struct gl_buffer_object *ArrayBufferObj;
struct gl_buffer_object *ElementArrayBufferObj;
#endif
- GLuint _MaxElement; /* Min of all enabled array's maxes */
};
@@ -2068,6 +2089,8 @@ struct gl_shared_state
GLuint TextureStateStamp; /**< state notification for shared tex */
/*@}*/
+ /** Default buffer object for vertex arrays that aren't in VBOs */
+ struct gl_buffer_object *NullBufferObj;
/**
* \name Vertex/fragment programs
@@ -2101,9 +2124,6 @@ struct gl_shared_state
struct _mesa_HashTable *FrameBuffers;
#endif
- /** Objects associated with the GL_APPLE_vertex_array_object extension. */
- struct _mesa_HashTable *ArrayObjects;
-
void *DriverData; /**< Device driver shared state */
};
@@ -2407,6 +2427,9 @@ struct gl_constants
GLuint MaxVarying; /**< Number of float[4] varying parameters */
GLbitfield SupportedBumpUnits; /**> units supporting GL_ATI_envmap_bumpmap as targets */
+
+ /**< GL_EXT_provoking_vertex */
+ GLboolean QuadsFollowProvokingVertexConvention;
};
@@ -2417,6 +2440,7 @@ struct gl_constants
struct gl_extensions
{
GLboolean dummy; /* don't remove this! */
+ GLboolean ARB_copy_buffer;
GLboolean ARB_depth_texture;
GLboolean ARB_draw_buffers;
GLboolean ARB_fragment_program;
@@ -2425,6 +2449,7 @@ struct gl_extensions
GLboolean ARB_framebuffer_object;
GLboolean ARB_half_float_pixel;
GLboolean ARB_imaging;
+ GLboolean ARB_map_buffer_range;
GLboolean ARB_multisample;
GLboolean ARB_multitexture;
GLboolean ARB_occlusion_query;
@@ -2444,6 +2469,7 @@ struct gl_extensions
GLboolean ARB_texture_mirrored_repeat;
GLboolean ARB_texture_non_power_of_two;
GLboolean ARB_transpose_matrix;
+ GLboolean ARB_vertex_array_object;
GLboolean ARB_vertex_buffer_object;
GLboolean ARB_vertex_program;
GLboolean ARB_vertex_shader;
@@ -2475,6 +2501,7 @@ struct gl_extensions
GLboolean EXT_pixel_buffer_object;
GLboolean EXT_point_parameters;
GLboolean EXT_polygon_offset;
+ GLboolean EXT_provoking_vertex;
GLboolean EXT_rescale_normal;
GLboolean EXT_shadow_funcs;
GLboolean EXT_secondary_color;
@@ -2623,6 +2650,7 @@ struct gl_matrix_stack
#define _NEW_PROGRAM 0x8000000 /**< __GLcontextRec::VertexProgram */
#define _NEW_CURRENT_ATTRIB 0x10000000 /**< __GLcontextRec::Current */
#define _NEW_PROGRAM_CONSTANTS 0x20000000
+#define _NEW_BUFFER_OBJECT 0x40000000
#define _NEW_ALL ~0
/*@}*/
@@ -2948,6 +2976,9 @@ struct __GLcontextRec
struct gl_shader_state Shader; /**< GLSL shader object state */
struct gl_query_state Query; /**< occlusion, timer queries */
+
+ struct gl_buffer_object *CopyReadBuffer; /**< GL_ARB_copy_buffer */
+ struct gl_buffer_object *CopyWriteBuffer; /**< GL_ARB_copy_buffer */
/*@}*/
#if FEATURE_EXT_framebuffer_object
diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c
index 57ae9c721a..d9f3e476e8 100644
--- a/src/mesa/main/pixel.c
+++ b/src/mesa/main/pixel.c
@@ -170,7 +170,7 @@ _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values )
return;
}
/* restore */
- ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj;
+ ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj;
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
GL_READ_ONLY_ARB,
ctx->Unpack.BufferObj);
@@ -229,7 +229,7 @@ _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values )
return;
}
/* restore */
- ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj;
+ ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj;
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
GL_READ_ONLY_ARB,
ctx->Unpack.BufferObj);
@@ -303,7 +303,7 @@ _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values )
return;
}
/* restore */
- ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj;
+ ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj;
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
GL_READ_ONLY_ARB,
ctx->Unpack.BufferObj);
@@ -371,7 +371,7 @@ _mesa_GetPixelMapfv( GLenum map, GLfloat *values )
return;
}
/* restore */
- ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj;
+ ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj;
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
GL_WRITE_ONLY_ARB,
ctx->Pack.BufferObj);
@@ -432,7 +432,7 @@ _mesa_GetPixelMapuiv( GLenum map, GLuint *values )
return;
}
/* restore */
- ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj;
+ ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj;
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
GL_WRITE_ONLY_ARB,
ctx->Pack.BufferObj);
@@ -494,7 +494,7 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values )
return;
}
/* restore */
- ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj;
+ ctx->DefaultPacking.BufferObj = ctx->Shared->NullBufferObj;
buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
GL_WRITE_ONLY_ARB,
ctx->Pack.BufferObj);
diff --git a/src/mesa/main/pixelstore.c b/src/mesa/main/pixelstore.c
index ff1a6344cc..6a641f83f2 100644
--- a/src/mesa/main/pixelstore.c
+++ b/src/mesa/main/pixelstore.c
@@ -245,7 +245,8 @@ _mesa_init_pixelstore( GLcontext *ctx )
ctx->Pack.ClientStorage = GL_FALSE;
ctx->Pack.Invert = GL_FALSE;
#if FEATURE_EXT_pixel_buffer_object
- ctx->Pack.BufferObj = ctx->Array.NullBufferObj;
+ _mesa_reference_buffer_object(ctx, &ctx->Pack.BufferObj,
+ ctx->Shared->NullBufferObj);
#endif
ctx->Unpack.Alignment = 4;
ctx->Unpack.RowLength = 0;
@@ -258,7 +259,8 @@ _mesa_init_pixelstore( GLcontext *ctx )
ctx->Unpack.ClientStorage = GL_FALSE;
ctx->Unpack.Invert = GL_FALSE;
#if FEATURE_EXT_pixel_buffer_object
- ctx->Unpack.BufferObj = ctx->Array.NullBufferObj;
+ _mesa_reference_buffer_object(ctx, &ctx->Unpack.BufferObj,
+ ctx->Shared->NullBufferObj);
#endif
/*
@@ -278,6 +280,7 @@ _mesa_init_pixelstore( GLcontext *ctx )
ctx->DefaultPacking.ClientStorage = GL_FALSE;
ctx->DefaultPacking.Invert = GL_FALSE;
#if FEATURE_EXT_pixel_buffer_object
- ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj;
+ _mesa_reference_buffer_object(ctx, &ctx->DefaultPacking.BufferObj,
+ ctx->Shared->NullBufferObj);
#endif
}
diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c
index c25b31af02..a73c6e0508 100644
--- a/src/mesa/main/queryobj.c
+++ b/src/mesa/main/queryobj.c
@@ -38,7 +38,7 @@
* \param id - the new object's ID
* \return pointer to new query_object object or NULL if out of memory.
*/
-struct gl_query_object *
+static struct gl_query_object *
_mesa_new_query_object(GLcontext *ctx, GLuint id)
{
struct gl_query_object *q = MALLOC_STRUCT(gl_query_object);
@@ -57,7 +57,7 @@ _mesa_new_query_object(GLcontext *ctx, GLuint id)
* Begin a query. Software driver fallback.
* Called via ctx->Driver.BeginQuery().
*/
-void
+static void
_mesa_begin_query(GLcontext *ctx, struct gl_query_object *q)
{
/* no-op */
@@ -68,7 +68,7 @@ _mesa_begin_query(GLcontext *ctx, struct gl_query_object *q)
* End a query. Software driver fallback.
* Called via ctx->Driver.EndQuery().
*/
-void
+static void
_mesa_end_query(GLcontext *ctx, struct gl_query_object *q)
{
q->Ready = GL_TRUE;
@@ -79,7 +79,7 @@ _mesa_end_query(GLcontext *ctx, struct gl_query_object *q)
* Wait for query to complete. Software driver fallback.
* Called via ctx->Driver.WaitQuery().
*/
-void
+static void
_mesa_wait_query(GLcontext *ctx, struct gl_query_object *q)
{
/* For software drivers, _mesa_end_query() should have completed the query.
@@ -94,7 +94,7 @@ _mesa_wait_query(GLcontext *ctx, struct gl_query_object *q)
* Check if a query results are ready. Software driver fallback.
* Called via ctx->Driver.CheckQuery().
*/
-void
+static void
_mesa_check_query(GLcontext *ctx, struct gl_query_object *q)
{
/* No-op for sw rendering.
@@ -107,7 +107,7 @@ _mesa_check_query(GLcontext *ctx, struct gl_query_object *q)
* Delete a query object. Called via ctx->Driver.DeleteQuery().
* Not removed from hash table here.
*/
-void
+static void
_mesa_delete_query(GLcontext *ctx, struct gl_query_object *q)
{
_mesa_free(q);
@@ -123,6 +123,18 @@ lookup_query_object(GLcontext *ctx, GLuint id)
+void
+_mesa_init_query_object_functions(struct dd_function_table *driver)
+{
+ driver->NewQueryObject = _mesa_new_query_object;
+ driver->DeleteQuery = _mesa_delete_query;
+ driver->BeginQuery = _mesa_begin_query;
+ driver->EndQuery = _mesa_end_query;
+ driver->WaitQuery = _mesa_wait_query;
+ driver->CheckQuery = _mesa_check_query;
+}
+
+
void GLAPIENTRY
_mesa_GenQueriesARB(GLsizei n, GLuint *ids)
{
diff --git a/src/mesa/main/queryobj.h b/src/mesa/main/queryobj.h
index bc02b65b54..ee775ef959 100644
--- a/src/mesa/main/queryobj.h
+++ b/src/mesa/main/queryobj.h
@@ -27,9 +27,6 @@
#define OCCLUDE_H
-extern struct gl_query_object *
-_mesa_new_query_object(GLcontext *ctx, GLuint id);
-
extern void
_mesa_init_query(GLcontext *ctx);
@@ -37,19 +34,7 @@ extern void
_mesa_free_query_data(GLcontext *ctx);
extern void
-_mesa_delete_query(GLcontext *ctx, struct gl_query_object *q);
-
-extern void
-_mesa_begin_query(GLcontext *ctx, struct gl_query_object *q);
-
-extern void
-_mesa_end_query(GLcontext *ctx, struct gl_query_object *q);
-
-extern void
-_mesa_wait_query(GLcontext *ctx, struct gl_query_object *q);
-
-extern void
-_mesa_check_query(GLcontext *ctx, struct gl_query_object *q);
+_mesa_init_query_object_functions(struct dd_function_table *driver);
extern void GLAPIENTRY
diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c
index ae8dd2a836..ad6e6ce7cd 100644
--- a/src/mesa/main/shared.c
+++ b/src/mesa/main/shared.c
@@ -33,6 +33,7 @@
#include "mtypes.h"
#include "hash.h"
#include "arrayobj.h"
+#include "bufferobj.h"
#include "shared.h"
#include "shader/program.h"
#include "shader/shader_api.h"
@@ -92,7 +93,12 @@ _mesa_alloc_shared_state(GLcontext *ctx)
shared->BufferObjects = _mesa_NewHashTable();
#endif
- shared->ArrayObjects = _mesa_NewHashTable();
+ /* Allocate the default buffer object and set refcount so high that
+ * it never gets deleted.
+ * XXX with recent/improved refcounting this may not longer be needed.
+ */
+ shared->NullBufferObj = ctx->Driver.NewBufferObject(ctx, 0, 0);
+ shared->NullBufferObj->RefCount = 1000 * 1000 * 1000;
/* Create default texture objects */
for (i = 0; i < NUM_TEXTURE_TARGETS; i++) {
@@ -199,18 +205,6 @@ delete_bufferobj_cb(GLuint id, void *data, void *userData)
/**
- * Callback for deleting an array object. Called by _mesa_HashDeleteAll().
- */
-static void
-delete_arrayobj_cb(GLuint id, void *data, void *userData)
-{
- struct gl_array_object *arrayObj = (struct gl_array_object *) data;
- GLcontext *ctx = (GLcontext *) userData;
- _mesa_delete_array_object(ctx, arrayObj);
-}
-
-
-/**
* Callback for freeing shader program data. Call it before delete_shader_cb
* to avoid memory access error.
*/
@@ -312,9 +306,6 @@ _mesa_free_shared_state(GLcontext *ctx, struct gl_shared_state *shared)
_mesa_HashDeleteAll(shared->Programs, delete_program_cb, ctx);
_mesa_DeleteHashTable(shared->Programs);
- _mesa_HashDeleteAll(shared->ArrayObjects, delete_arrayobj_cb, ctx);
- _mesa_DeleteHashTable(shared->ArrayObjects);
-
#if FEATURE_ARB_vertex_program
_mesa_reference_vertprog(ctx, &shared->DefaultVertexProgram, NULL);
#endif
@@ -341,6 +332,10 @@ _mesa_free_shared_state(GLcontext *ctx, struct gl_shared_state *shared)
_mesa_DeleteHashTable(shared->RenderBuffers);
#endif
+#if FEATURE_ARB_vertex_buffer_object
+ ctx->Driver.DeleteBuffer(ctx, shared->NullBufferObj);
+#endif
+
/*
* Free texture objects (after FBOs since some textures might have
* been bound to FBOs).
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 94e37e3dab..3b2c6ec618 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -64,114 +64,159 @@ update_separate_specular(GLcontext *ctx)
/**
- * Update state dependent on vertex arrays.
+ * Compute the index of the last array element that can be safely accessed
+ * in a vertex array. We can really only do this when the array lives in
+ * a VBO.
+ * The array->_MaxElement field will be updated.
+ * Later in glDrawArrays/Elements/etc we can do some bounds checking.
+ */
+static void
+compute_max_element(struct gl_client_array *array)
+{
+ assert(array->Enabled);
+ if (array->BufferObj->Name) {
+ GLsizeiptrARB offset = (GLsizeiptrARB) array->Ptr;
+ GLsizeiptrARB obj_size = (GLsizeiptrARB) array->BufferObj->Size;
+
+ if (offset < obj_size) {
+ array->_MaxElement = (obj_size - offset +
+ array->StrideB -
+ array->_ElementSize) / array->StrideB;
+ } else {
+ array->_MaxElement = 0;
+ }
+ /* Compute the max element we can access in the VBO without going
+ * out of bounds.
+ */
+ array->_MaxElement = ((GLsizeiptrARB) array->BufferObj->Size
+ - (GLsizeiptrARB) array->Ptr + array->StrideB
+ - array->_ElementSize) / array->StrideB;
+ }
+ else {
+ /* user-space array, no idea how big it is */
+ array->_MaxElement = 2 * 1000 * 1000 * 1000; /* just a big number */
+ }
+}
+
+
+/**
+ * Helper for update_arrays().
+ * \return min(current min, array->_MaxElement).
+ */
+static GLuint
+update_min(GLuint min, struct gl_client_array *array)
+{
+ compute_max_element(array);
+ return MIN2(min, array->_MaxElement);
+}
+
+
+/**
+ * Update ctx->Array._MaxElement (the max legal index into all enabled arrays).
+ * Need to do this upon new array state or new buffer object state.
*/
static void
update_arrays( GLcontext *ctx )
{
- GLuint i, min;
+ struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+ GLuint i, min = ~0;
/* find min of _MaxElement values for all enabled arrays */
/* 0 */
if (ctx->VertexProgram._Current
- && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled) {
- min = ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS]._MaxElement;
+ && arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled) {
+ min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_POS]);
}
- else if (ctx->Array.ArrayObj->Vertex.Enabled) {
- min = ctx->Array.ArrayObj->Vertex._MaxElement;
- }
- else {
- /* can't draw anything without vertex positions! */
- min = 0;
+ else if (arrayObj->Vertex.Enabled) {
+ min = update_min(min, &arrayObj->Vertex);
}
/* 1 */
if (ctx->VertexProgram._Enabled
- && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_WEIGHT].Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_WEIGHT]._MaxElement);
+ && arrayObj->VertexAttrib[VERT_ATTRIB_WEIGHT].Enabled) {
+ min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_WEIGHT]);
}
/* no conventional vertex weight array */
/* 2 */
if (ctx->VertexProgram._Enabled
- && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]._MaxElement);
+ && arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) {
+ min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]);
}
- else if (ctx->Array.ArrayObj->Normal.Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->Normal._MaxElement);
+ else if (arrayObj->Normal.Enabled) {
+ min = update_min(min, &arrayObj->Normal);
}
/* 3 */
if (ctx->VertexProgram._Enabled
- && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]._MaxElement);
+ && arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) {
+ min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]);
}
- else if (ctx->Array.ArrayObj->Color.Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->Color._MaxElement);
+ else if (arrayObj->Color.Enabled) {
+ min = update_min(min, &arrayObj->Color);
}
/* 4 */
if (ctx->VertexProgram._Enabled
- && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1]._MaxElement);
+ && arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) {
+ min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1]);
}
- else if (ctx->Array.ArrayObj->SecondaryColor.Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->SecondaryColor._MaxElement);
+ else if (arrayObj->SecondaryColor.Enabled) {
+ min = update_min(min, &arrayObj->SecondaryColor);
}
/* 5 */
if (ctx->VertexProgram._Enabled
- && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG]._MaxElement);
+ && arrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled) {
+ min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_FOG]);
}
- else if (ctx->Array.ArrayObj->FogCoord.Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->FogCoord._MaxElement);
+ else if (arrayObj->FogCoord.Enabled) {
+ min = update_min(min, &arrayObj->FogCoord);
}
/* 6 */
if (ctx->VertexProgram._Enabled
- && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX]._MaxElement);
+ && arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled) {
+ min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX]);
}
- else if (ctx->Array.ArrayObj->Index.Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->Index._MaxElement);
+ else if (arrayObj->Index.Enabled) {
+ min = update_min(min, &arrayObj->Index);
}
-
/* 7 */
if (ctx->VertexProgram._Enabled
- && ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG]._MaxElement);
+ && arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled) {
+ min = update_min(min, &arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG]);
}
/* 8..15 */
for (i = VERT_ATTRIB_TEX0; i <= VERT_ATTRIB_TEX7; i++) {
if (ctx->VertexProgram._Enabled
- && ctx->Array.ArrayObj->VertexAttrib[i].Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[i]._MaxElement);
+ && arrayObj->VertexAttrib[i].Enabled) {
+ min = update_min(min, &arrayObj->VertexAttrib[i]);
}
else if (i - VERT_ATTRIB_TEX0 < ctx->Const.MaxTextureCoordUnits
- && ctx->Array.ArrayObj->TexCoord[i - VERT_ATTRIB_TEX0].Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->TexCoord[i - VERT_ATTRIB_TEX0]._MaxElement);
+ && arrayObj->TexCoord[i - VERT_ATTRIB_TEX0].Enabled) {
+ min = update_min(min, &arrayObj->TexCoord[i - VERT_ATTRIB_TEX0]);
}
}
/* 16..31 */
if (ctx->VertexProgram._Current) {
- for (i = 0; i < Elements(ctx->Array.ArrayObj->VertexAttrib); i++) {
- if (ctx->Array.ArrayObj->VertexAttrib[i].Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->VertexAttrib[i]._MaxElement);
+ for (i = 0; i < Elements(arrayObj->VertexAttrib); i++) {
+ if (arrayObj->VertexAttrib[i].Enabled) {
+ min = update_min(min, &arrayObj->VertexAttrib[i]);
}
}
}
- if (ctx->Array.ArrayObj->EdgeFlag.Enabled) {
- min = MIN2(min, ctx->Array.ArrayObj->EdgeFlag._MaxElement);
+ if (arrayObj->EdgeFlag.Enabled) {
+ min = update_min(min, &arrayObj->EdgeFlag);
}
/* _MaxElement is one past the last legal array element */
- ctx->Array._MaxElement = min;
+ arrayObj->_MaxElement = min;
}
@@ -547,7 +592,7 @@ _mesa_update_state_locked( GLcontext *ctx )
if (new_state & _DD_NEW_SEPARATE_SPECULAR)
update_separate_specular( ctx );
- if (new_state & (_NEW_ARRAY | _NEW_PROGRAM))
+ if (new_state & (_NEW_ARRAY | _NEW_PROGRAM | _NEW_BUFFER_OBJECT))
update_arrays( ctx );
if (new_state & (_NEW_BUFFERS | _NEW_VIEWPORT))
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 89ee69770e..2082f945f1 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -281,7 +281,8 @@ valid_texture_object(const struct gl_texture_object *tex)
_mesa_problem(NULL, "invalid reference to a deleted texture object");
return GL_FALSE;
default:
- _mesa_problem(NULL, "invalid texture object Target value");
+ _mesa_problem(NULL, "invalid texture object Target 0x%x, Id = %u",
+ tex->Target, tex->Name);
return GL_FALSE;
}
}
diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c
index e60ab6aa12..d27c59381c 100644
--- a/src/mesa/main/texparam.c
+++ b/src/mesa/main/texparam.c
@@ -469,8 +469,10 @@ set_tex_parameterf(GLcontext *ctx,
return GL_TRUE;
}
else {
- _mesa_error(ctx, GL_INVALID_ENUM,
- "glTexParameter(pname=GL_TEXTURE_MAX_ANISOTROPY_EXT)");
+ static GLuint count = 0;
+ if (count++ < 10)
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glTexParameter(pname=GL_TEXTURE_MAX_ANISOTROPY_EXT)");
}
return GL_FALSE;
@@ -880,7 +882,8 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
"glGetTexLevelParameter[if]v(pname)");
break;
case GL_TEXTURE_STENCIL_SIZE_EXT:
- if (ctx->Extensions.EXT_packed_depth_stencil) {
+ if (ctx->Extensions.EXT_packed_depth_stencil ||
+ ctx->Extensions.ARB_framebuffer_object) {
*params = img->TexFormat->StencilBits;
}
else {
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 8f6621ee45..3d5b8faecf 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -1,8 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 7.2
+ * Version: 7.6
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -29,6 +30,7 @@
#include "context.h"
#include "enable.h"
#include "enums.h"
+#include "hash.h"
#include "mtypes.h"
#include "varray.h"
#include "arrayobj.h"
@@ -36,26 +38,39 @@
/**
- * Update the fields of a vertex array object.
- * We need to do a few special things for arrays that live in
- * vertex buffer objects.
+ * Set the fields of a vertex array.
+ * Also do an error check for GL_ARB_vertex_array_object: check that
+ * all arrays reside in VBOs when using a vertex array object.
*
* \param array the array to update
* \param dirtyBit which bit to set in ctx->Array.NewState for this array
* \param elementSize size of each array element, in bytes
* \param size components per element (1, 2, 3 or 4)
* \param type datatype of each component (GL_FLOAT, GL_INT, etc)
+ * \param format either GL_RGBA or GL_BGRA
* \param stride stride between elements, in elements
* \param normalized are integer types converted to floats in [-1, 1]?
* \param ptr the address (or offset inside VBO) of the array data
+ * \return GL_TRUE if no error, GL_FALSE if error
*/
-static void
+static GLboolean
update_array(GLcontext *ctx, struct gl_client_array *array,
GLbitfield dirtyBit, GLsizei elementSize,
GLint size, GLenum type, GLenum format,
GLsizei stride, GLboolean normalized, const GLvoid *ptr)
{
ASSERT(format == GL_RGBA || format == GL_BGRA);
+
+ if (ctx->Array.ArrayObj->VBOonly &&
+ ctx->Array.ArrayBufferObj->Name == 0) {
+ /* GL_ARB_vertex_array_object requires that all arrays reside in VBOs.
+ * Generate GL_INVALID_OPERATION if that's not true.
+ */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glVertex/Normal/EtcPointer(non-VBO array)");
+ return GL_FALSE;
+ }
+
array->Size = size;
array->Type = type;
array->Format = format;
@@ -63,24 +78,15 @@ update_array(GLcontext *ctx, struct gl_client_array *array,
array->StrideB = stride ? stride : elementSize;
array->Normalized = normalized;
array->Ptr = (const GLubyte *) ptr;
-#if FEATURE_ARB_vertex_buffer_object
+ array->_ElementSize = elementSize;
+
_mesa_reference_buffer_object(ctx, &array->BufferObj,
ctx->Array.ArrayBufferObj);
- /* Compute the index of the last array element that's inside the buffer.
- * Later in glDrawArrays we'll check if start + count > _MaxElement to
- * be sure we won't go out of bounds.
- */
- if (ctx->Array.ArrayBufferObj->Name)
- array->_MaxElement = ((GLsizeiptrARB) ctx->Array.ArrayBufferObj->Size
- - (GLsizeiptrARB) array->Ptr + array->StrideB
- - elementSize) / array->StrideB;
- else
-#endif
- array->_MaxElement = 2 * 1000 * 1000 * 1000; /* just a big number */
-
ctx->NewState |= _NEW_ARRAY;
ctx->Array.NewState |= dirtyBit;
+
+ return GL_TRUE;
}
@@ -133,8 +139,9 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
return;
}
- update_array(ctx, &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX,
- elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr);
+ if (!update_array(ctx, &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX,
+ elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr))
+ return;
if (ctx->Driver.VertexPointer)
ctx->Driver.VertexPointer( ctx, size, type, stride, ptr );
@@ -183,8 +190,9 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
return;
}
- update_array(ctx, &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL,
- elementSize, 3, type, GL_RGBA, stride, GL_TRUE, ptr);
+ if (!update_array(ctx, &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL,
+ elementSize, 3, type, GL_RGBA, stride, GL_TRUE, ptr))
+ return;
if (ctx->Driver.NormalPointer)
ctx->Driver.NormalPointer( ctx, type, stride, ptr );
@@ -261,8 +269,9 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
return;
}
- update_array(ctx, &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0,
- elementSize, size, type, format, stride, GL_TRUE, ptr);
+ if (!update_array(ctx, &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0,
+ elementSize, size, type, format, stride, GL_TRUE, ptr))
+ return;
if (ctx->Driver.ColorPointer)
ctx->Driver.ColorPointer( ctx, size, type, stride, ptr );
@@ -293,8 +302,9 @@ _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
return;
}
- update_array(ctx, &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD,
- elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr);
+ if (!update_array(ctx, &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD,
+ elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr))
+ return;
if (ctx->Driver.FogCoordPointer)
ctx->Driver.FogCoordPointer( ctx, type, stride, ptr );
@@ -334,8 +344,9 @@ _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
return;
}
- update_array(ctx, &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX,
- elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr);
+ if (!update_array(ctx, &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX,
+ elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr))
+ return;
if (ctx->Driver.IndexPointer)
ctx->Driver.IndexPointer( ctx, type, stride, ptr );
@@ -408,8 +419,10 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
return;
}
- update_array(ctx, &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1,
- elementSize, size, type, format, stride, GL_TRUE, ptr);
+ if (!update_array(ctx, &ctx->Array.ArrayObj->SecondaryColor,
+ _NEW_ARRAY_COLOR1, elementSize, size, type,
+ format, stride, GL_TRUE, ptr))
+ return;
if (ctx->Driver.SecondaryColorPointer)
ctx->Driver.SecondaryColorPointer( ctx, size, type, stride, ptr );
@@ -467,9 +480,10 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
return;
}
- update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit],
- _NEW_ARRAY_TEXCOORD(unit),
- elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr);
+ if (!update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit],
+ _NEW_ARRAY_TEXCOORD(unit),
+ elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr))
+ return;
if (ctx->Driver.TexCoordPointer)
ctx->Driver.TexCoordPointer( ctx, size, type, stride, ptr );
@@ -487,9 +501,10 @@ _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
return;
}
- update_array(ctx, &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG,
- sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, GL_RGBA,
- stride, GL_FALSE, ptr);
+ if (!update_array(ctx, &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG,
+ sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, GL_RGBA,
+ stride, GL_FALSE, ptr))
+ return;
if (ctx->Driver.EdgeFlagPointer)
ctx->Driver.EdgeFlagPointer( ctx, stride, ptr );
@@ -528,6 +543,12 @@ _mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
#if FEATURE_NV_vertex_program
+/**
+ * Set a vertex attribute array.
+ * Note that these arrays DO alias the conventional GL vertex arrays
+ * (position, normal, color, fog, texcoord, etc).
+ * The generic attribute slots at #16 and above are not touched.
+ */
void GLAPIENTRY
_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
@@ -593,9 +614,10 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
return;
}
- update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
- _NEW_ARRAY_ATTRIB(index),
- elementSize, size, type, format, stride, normalized, ptr);
+ if (!update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
+ _NEW_ARRAY_ATTRIB(index),
+ elementSize, size, type, format, stride, normalized, ptr))
+ return;
if (ctx->Driver.VertexAttribPointer)
ctx->Driver.VertexAttribPointer( ctx, index, size, type, stride, ptr );
@@ -604,6 +626,11 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
#if FEATURE_ARB_vertex_program
+/**
+ * Set a generic vertex attribute array.
+ * Note that these arrays DO NOT alias the conventional GL vertex arrays
+ * (position, normal, color, fog, texcoord, etc).
+ */
void GLAPIENTRY
_mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
GLboolean normalized,
@@ -687,9 +714,10 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
return;
}
- update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
- _NEW_ARRAY_ATTRIB(index),
- elementSize, size, type, format, stride, normalized, ptr);
+ if (!update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
+ _NEW_ARRAY_ATTRIB(index),
+ elementSize, size, type, format, stride, normalized, ptr))
+ return;
if (ctx->Driver.VertexAttribPointer)
ctx->Driver.VertexAttribPointer(ctx, index, size, type, stride, ptr);
@@ -1065,6 +1093,52 @@ _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
/**
+ * Print vertex array's fields.
+ */
+static void
+print_array(const char *name, GLint index, const struct gl_client_array *array)
+{
+ if (index >= 0)
+ _mesa_printf(" %s[%d]: ", name, index);
+ else
+ _mesa_printf(" %s: ", name);
+ _mesa_printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %u), MaxElem=%u\n",
+ array->Ptr, array->Type, array->Size,
+ array->_ElementSize, array->StrideB,
+ array->BufferObj->Name, array->BufferObj->Size,
+ array->_MaxElement);
+}
+
+
+/**
+ * Print current vertex object/array info. For debug.
+ */
+void
+_mesa_print_arrays(GLcontext *ctx)
+{
+ struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+ GLuint i;
+
+ _mesa_update_array_object_max_element(ctx, arrayObj);
+
+ _mesa_printf("Array Object %u\n", arrayObj->Name);
+ if (arrayObj->Vertex.Enabled)
+ print_array("Vertex", -1, &arrayObj->Vertex);
+ if (arrayObj->Normal.Enabled)
+ print_array("Normal", -1, &arrayObj->Normal);
+ if (arrayObj->Color.Enabled)
+ print_array("Color", -1, &arrayObj->Color);
+ for (i = 0; i < Elements(arrayObj->TexCoord); i++)
+ if (arrayObj->TexCoord[i].Enabled)
+ print_array("TexCoord", i, &arrayObj->TexCoord[i]);
+ for (i = 0; i < Elements(arrayObj->VertexAttrib); i++)
+ if (arrayObj->VertexAttrib[i].Enabled)
+ print_array("Attrib", i, &arrayObj->VertexAttrib[i]);
+ _mesa_printf(" _MaxElement = %u\n", arrayObj->_MaxElement);
+}
+
+
+/**
* Initialize vertex array state for given context.
*/
void
@@ -1074,4 +1148,29 @@ _mesa_init_varray(GLcontext *ctx)
_mesa_reference_array_object(ctx, &ctx->Array.ArrayObj,
ctx->Array.DefaultArrayObj);
ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
+
+ ctx->Array.Objects = _mesa_NewHashTable();
+}
+
+
+/**
+ * Callback for deleting an array object. Called by _mesa_HashDeleteAll().
+ */
+static void
+delete_arrayobj_cb(GLuint id, void *data, void *userData)
+{
+ struct gl_array_object *arrayObj = (struct gl_array_object *) data;
+ GLcontext *ctx = (GLcontext *) userData;
+ _mesa_delete_array_object(ctx, arrayObj);
+}
+
+
+/**
+ * Free vertex array state for given context.
+ */
+void
+_mesa_free_varray_data(GLcontext *ctx)
+{
+ _mesa_HashDeleteAll(ctx->Array.Objects, delete_arrayobj_cb, ctx);
+ _mesa_DeleteHashTable(ctx->Array.Objects);
}
diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h
index 97d5c8219d..d4d505ae04 100644
--- a/src/mesa/main/varray.h
+++ b/src/mesa/main/varray.h
@@ -1,18 +1,9 @@
-/**
- * \file varray.h
- * Vertex arrays.
- *
- * \if subset
- * (No-op)
- *
- * \endif
- */
-
/*
* Mesa 3-D graphics library
- * Version: 4.1
+ * Version: 7.6
*
- * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -169,14 +160,20 @@ _mesa_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count,
GLenum type, const GLvoid *indices);
+extern void
+_mesa_print_arrays(GLcontext *ctx);
extern void
_mesa_init_varray( GLcontext * ctx );
+extern void
+_mesa_free_varray_data(GLcontext *ctx);
+
#else
/** No-op */
#define _mesa_init_varray( c ) ((void)0)
+#define _mesa_free_varray_data( c ) ((void)0)
#endif
diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h
index 52ee324d17..d4d3dd1a94 100644
--- a/src/mesa/main/version.h
+++ b/src/mesa/main/version.h
@@ -1,8 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 7.5
+ * Version: 7.6
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -29,9 +30,9 @@
/* Mesa version */
#define MESA_MAJOR 7
-#define MESA_MINOR 5
+#define MESA_MINOR 6
#define MESA_PATCH 0
-#define MESA_VERSION_STRING "7.5-rc4"
+#define MESA_VERSION_STRING "7.6-devel"
/* To make version comparison easy */
#define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c))
diff --git a/src/mesa/math/m_vector.c b/src/mesa/math/m_vector.c
index c5e2fd1de1..4cbab11a35 100644
--- a/src/mesa/math/m_vector.c
+++ b/src/mesa/math/m_vector.c
@@ -1,4 +1,3 @@
-
/*
* Mesa 3-D graphics library
* Version: 3.5
@@ -37,11 +36,12 @@
-/*
+/**
* Given a vector [count][4] of floats, set all the [][elt] values
* to 0 (if elt = 0, 1, 2) or 1.0 (if elt = 3).
*/
-void _mesa_vector4f_clean_elem( GLvector4f *vec, GLuint count, GLuint elt )
+void
+_mesa_vector4f_clean_elem( GLvector4f *vec, GLuint count, GLuint elt )
{
static const GLubyte elem_bits[4] = {
VEC_DIRTY_0,
@@ -54,12 +54,13 @@ void _mesa_vector4f_clean_elem( GLvector4f *vec, GLuint count, GLuint elt )
GLfloat (*data)[4] = (GLfloat (*)[4])vec->start;
GLuint i;
- for (i = 0 ; i < count ; i++)
+ for (i = 0; i < count; i++)
data[i][elt] = v;
vec->flags &= ~elem_bits[elt];
}
+
static const GLubyte size_bits[5] = {
0,
VEC_SIZE_1,
@@ -69,61 +70,53 @@ static const GLubyte size_bits[5] = {
};
-
-/*
+/**
* Initialize GLvector objects.
- * Input: v - the vector object to initialize.
- * flags - bitwise-OR of VEC_* flags
- * storage - pointer to storage for the vector's data
+ * \param v the vector object to initialize.
+ * \param flags bitwise-OR of VEC_* flags
+ * \param storage pointer to storage for the vector's data
*/
-
-
-void _mesa_vector4f_init( GLvector4f *v, GLuint flags, GLfloat (*storage)[4] )
+void
+_mesa_vector4f_init( GLvector4f *v, GLbitfield flags, GLfloat (*storage)[4] )
{
v->stride = 4 * sizeof(GLfloat);
v->size = 2; /* may change: 2-4 for vertices and 1-4 for texcoords */
v->data = storage;
v->start = (GLfloat *) storage;
v->count = 0;
- v->flags = size_bits[4] | flags ;
+ v->flags = size_bits[4] | flags;
}
-
-
-/*
+/**
* Initialize GLvector objects and allocate storage.
- * Input: v - the vector object
- * sz - unused????
- * flags - bitwise-OR of VEC_* flags
- * count - number of elements to allocate in vector
- * alignment - desired memory alignment for the data (in bytes)
+ * \param v the vector object
+ * \param flags bitwise-OR of VEC_* flags
+ * \param count number of elements to allocate in vector
+ * \param alignment desired memory alignment for the data (in bytes)
*/
-
-
-void _mesa_vector4f_alloc( GLvector4f *v, GLuint flags, GLuint count,
- GLuint alignment )
+void
+_mesa_vector4f_alloc( GLvector4f *v, GLbitfield flags, GLuint count,
+ GLuint alignment )
{
v->stride = 4 * sizeof(GLfloat);
v->size = 2;
v->storage = ALIGN_MALLOC( count * 4 * sizeof(GLfloat), alignment );
+ v->storage_count = count;
v->start = (GLfloat *) v->storage;
v->data = (GLfloat (*)[4]) v->storage;
v->count = 0;
- v->flags = size_bits[4] | flags | VEC_MALLOC ;
+ v->flags = size_bits[4] | flags | VEC_MALLOC;
}
-
-
-/*
+/**
* Vector deallocation. Free whatever memory is pointed to by the
* vector's storage field if the VEC_MALLOC flag is set.
* DO NOT free the GLvector object itself, though.
*/
-
-
-void _mesa_vector4f_free( GLvector4f *v )
+void
+_mesa_vector4f_free( GLvector4f *v )
{
if (v->flags & VEC_MALLOC) {
ALIGN_FREE( v->storage );
@@ -135,13 +128,15 @@ void _mesa_vector4f_free( GLvector4f *v )
}
-/*
+/**
* For debugging
*/
-void _mesa_vector4f_print( GLvector4f *v, GLubyte *cullmask, GLboolean culling )
+void
+_mesa_vector4f_print( const GLvector4f *v, const GLubyte *cullmask,
+ GLboolean culling )
{
- GLfloat c[4] = { 0, 0, 0, 1 };
- const char *templates[5] = {
+ static const GLfloat c[4] = { 0, 0, 0, 1 };
+ static const char *templates[5] = {
"%d:\t0, 0, 0, 1\n",
"%d:\t%f, 0, 0, 1\n",
"%d:\t%f, %f, 0, 1\n",
@@ -154,30 +149,32 @@ void _mesa_vector4f_print( GLvector4f *v, GLubyte *cullmask, GLboolean culling )
GLuint j, i = 0, count;
_mesa_printf("data-start\n");
- for ( ; d != v->start ; STRIDE_F(d, v->stride), i++)
+ for (; d != v->start; STRIDE_F(d, v->stride), i++)
_mesa_printf(t, i, d[0], d[1], d[2], d[3]);
_mesa_printf("start-count(%u)\n", v->count);
count = i + v->count;
if (culling) {
- for ( ; i < count ; STRIDE_F(d, v->stride), i++)
+ for (; i < count; STRIDE_F(d, v->stride), i++)
if (cullmask[i])
_mesa_printf(t, i, d[0], d[1], d[2], d[3]);
}
else {
- for ( ; i < count ; STRIDE_F(d, v->stride), i++)
+ for (; i < count; STRIDE_F(d, v->stride), i++)
_mesa_printf(t, i, d[0], d[1], d[2], d[3]);
}
- for (j = v->size ; j < 4; j++) {
+ for (j = v->size; j < 4; j++) {
if ((v->flags & (1<<j)) == 0) {
_mesa_printf("checking col %u is clean as advertised ", j);
- for (i = 0, d = (GLfloat *) v->data ;
- i < count && d[j] == c[j] ;
- i++, STRIDE_F(d, v->stride)) {};
+ for (i = 0, d = (GLfloat *) v->data;
+ i < count && d[j] == c[j];
+ i++, STRIDE_F(d, v->stride)) {
+ /* no-op */
+ }
if (i == count)
_mesa_printf(" --> ok\n");
@@ -186,5 +183,3 @@ void _mesa_vector4f_print( GLvector4f *v, GLubyte *cullmask, GLboolean culling )
}
}
}
-
-
diff --git a/src/mesa/math/m_vector.h b/src/mesa/math/m_vector.h
index 647388ac7d..71281d5758 100644
--- a/src/mesa/math/m_vector.h
+++ b/src/mesa/math/m_vector.h
@@ -31,7 +31,6 @@
#define _M_VECTOR_H_
#include "main/glheader.h"
-#include "main/mtypes.h" /* hack for GLchan */
#define VEC_DIRTY_0 0x1
@@ -50,7 +49,8 @@
-/* Wrap all the information about vectors up in a struct. Has
+/**
+ * Wrap all the information about vectors up in a struct. Has
* additional fields compared to the other vectors to help us track of
* different vertex sizes, and whether we need to clean columns out
* because they contain non-(0,0,0,1) values.
@@ -60,29 +60,27 @@
* the transformation routines.
*/
typedef struct {
- GLfloat (*data)[4]; /* may be malloc'd or point to client data */
- GLfloat *start; /* points somewhere inside of <data> */
- GLuint count; /* size of the vector (in elements) */
- GLuint stride; /* stride from one element to the next (in bytes) */
- GLuint size; /* 2-4 for vertices and 1-4 for texcoords */
- GLuint flags; /* which columns are dirty */
- void *storage; /* self-allocated storage */
+ GLfloat (*data)[4]; /**< may be malloc'd or point to client data */
+ GLfloat *start; /**< points somewhere inside of <data> */
+ GLuint count; /**< size of the vector (in elements) */
+ GLuint stride; /**< stride from one element to the next (in bytes) */
+ GLuint size; /**< 2-4 for vertices and 1-4 for texcoords */
+ GLbitfield flags; /**< bitmask of VEC_x flags */
+ void *storage; /**< self-allocated storage */
+ GLuint storage_count; /**< storage size in elements */
} GLvector4f;
-extern void _mesa_vector4f_init( GLvector4f *v, GLuint flags,
+extern void _mesa_vector4f_init( GLvector4f *v, GLbitfield flags,
GLfloat (*storage)[4] );
-extern void _mesa_vector4f_alloc( GLvector4f *v, GLuint flags,
+extern void _mesa_vector4f_alloc( GLvector4f *v, GLbitfield flags,
GLuint count, GLuint alignment );
extern void _mesa_vector4f_free( GLvector4f *v );
-extern void _mesa_vector4f_print( GLvector4f *v, GLubyte *, GLboolean );
+extern void _mesa_vector4f_print( const GLvector4f *v, const GLubyte *, GLboolean );
extern void _mesa_vector4f_clean_elem( GLvector4f *vec, GLuint nr, GLuint elt );
-
-
-
-/*
+/**
* Given vector <v>, return a pointer (cast to <type *> to the <i>-th element.
*
* End up doing a lot of slow imuls if not careful.
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c
index 0d4f13c970..bc65aba39a 100644
--- a/src/mesa/shader/arbprogparse.c
+++ b/src/mesa/shader/arbprogparse.c
@@ -563,6 +563,7 @@ struct var_cache
* we take up with our state tokens or constants. Note that
* this is _not_ the same as the number of param registers
* we eventually use */
+ GLuint swizzle; /**< swizzle to access this variable */
struct var_cache *next;
};
@@ -581,6 +582,7 @@ var_cache_create (struct var_cache **va)
(**va).param_binding_begin = ~0;
(**va).param_binding_length = ~0;
(**va).alias_binding = NULL;
+ (**va).swizzle = SWIZZLE_XYZW;
(**va).next = NULL;
}
}
@@ -872,15 +874,16 @@ parse_signed_float (const GLubyte ** inst, struct arb_program *Program)
* This picks out a constant value from the parsed array. The constant vector is r
* returned in the *values array, which should be of length 4.
*
- * \param values - The 4 component vector with the constant value in it
+ * \param values - return the vector constant values.
+ * \param size - returns the number elements in valuesOut [1..4]
*/
static GLvoid
-parse_constant (const GLubyte ** inst, GLfloat *values, struct arb_program *Program,
- GLboolean use)
+parse_constant(const GLubyte ** inst, GLfloat *values, GLint *size,
+ struct arb_program *Program,
+ GLboolean use)
{
GLuint components, i;
-
switch (*(*inst)++) {
case CONSTANT_SCALAR:
if (use == GL_TRUE) {
@@ -893,7 +896,7 @@ parse_constant (const GLubyte ** inst, GLfloat *values, struct arb_program *Prog
values[1] =
values[2] = values[3] = parse_signed_float (inst, Program);
}
-
+ *size = 1;
break;
case CONSTANT_VECTOR:
values[0] = values[1] = values[2] = 0;
@@ -902,7 +905,12 @@ parse_constant (const GLubyte ** inst, GLfloat *values, struct arb_program *Prog
for (i = 0; i < components; i++) {
values[i] = parse_signed_float (inst, Program);
}
+ *size = 4;
break;
+ default:
+ _mesa_problem(NULL, "unexpected case in parse_constant()");
+ values[0] = 0.0F;
+ *size = 0;
}
}
@@ -945,7 +953,7 @@ parse_generic_attrib_num(GLcontext *ctx, const GLubyte ** inst,
{
GLint i = parse_integer(inst, Program);
- if ((i < 0) || (i >= MAX_VERTEX_PROGRAM_ATTRIBS))
+ if ((i < 0) || (i >= MAX_VERTEX_GENERIC_ATTRIBS))
{
program_error(ctx, Program->Position,
"Invalid generic vertex attribute index");
@@ -1505,10 +1513,10 @@ generic_attrib_check(struct var_cache *vc_head)
{
int a;
struct var_cache *curr;
- GLboolean explicitAttrib[MAX_VERTEX_PROGRAM_ATTRIBS],
- genericAttrib[MAX_VERTEX_PROGRAM_ATTRIBS];
+ GLboolean explicitAttrib[MAX_VERTEX_GENERIC_ATTRIBS],
+ genericAttrib[MAX_VERTEX_GENERIC_ATTRIBS];
- for (a=0; a<MAX_VERTEX_PROGRAM_ATTRIBS; a++) {
+ for (a=0; a<MAX_VERTEX_GENERIC_ATTRIBS; a++) {
explicitAttrib[a] = GL_FALSE;
genericAttrib[a] = GL_FALSE;
}
@@ -1519,11 +1527,11 @@ generic_attrib_check(struct var_cache *vc_head)
if (curr->attrib_is_generic) {
GLuint attr = (curr->attrib_binding == 0)
? 0 : (curr->attrib_binding - VERT_ATTRIB_GENERIC0);
- assert(attr < MAX_VERTEX_PROGRAM_ATTRIBS);
+ assert(attr < MAX_VERTEX_GENERIC_ATTRIBS);
genericAttrib[attr] = GL_TRUE;
}
else {
- assert(curr->attrib_binding < MAX_VERTEX_PROGRAM_ATTRIBS);
+ assert(curr->attrib_binding < MAX_VERTEX_GENERIC_ATTRIBS);
explicitAttrib[ curr->attrib_binding ] = GL_TRUE;
}
}
@@ -1531,7 +1539,7 @@ generic_attrib_check(struct var_cache *vc_head)
curr = curr->next;
}
- for (a=0; a<MAX_VERTEX_PROGRAM_ATTRIBS; a++) {
+ for (a=0; a<MAX_VERTEX_GENERIC_ATTRIBS; a++) {
if ((explicitAttrib[a]) && (genericAttrib[a]))
return 1;
}
@@ -1819,7 +1827,6 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst,
GLint idx;
GLuint err = 0;
gl_state_index state_tokens[STATE_LENGTH] = {0, 0, 0, 0, 0};
- GLfloat const_values[4];
GLubyte token = *(*inst)++;
@@ -1911,18 +1918,31 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst,
case PARAM_CONSTANT:
/* parsing something like {1.0, 2.0, 3.0, 4.0} */
- parse_constant (inst, const_values, Program, use);
- idx = _mesa_add_named_constant(Program->Base.Parameters,
- (char *) param_var->name,
- const_values, 4);
- if (param_var->param_binding_begin == ~0U)
- param_var->param_binding_begin = idx;
- param_var->param_binding_type = PROGRAM_STATE_VAR;
- /* Note: when we reference this parameter in an instruction later,
- * we'll check if it's really a constant/immediate and set the
- * instruction register type appropriately.
- */
- param_var->param_binding_length++;
+ {
+ GLfloat const_values[4];
+ GLint size;
+ parse_constant(inst, const_values, &size, Program, use);
+ if (param_var->name[0] == ' ') {
+ /* this is an unnamed constant */
+ idx = _mesa_add_unnamed_constant(Program->Base.Parameters,
+ const_values, size,
+ &param_var->swizzle);
+ }
+ else {
+ /* named parameter/constant */
+ idx = _mesa_add_named_constant(Program->Base.Parameters,
+ (char *) param_var->name,
+ const_values, size);
+ }
+ if (param_var->param_binding_begin == ~0U)
+ param_var->param_binding_begin = idx;
+ param_var->param_binding_type = PROGRAM_STATE_VAR;
+ /* Note: when we reference this parameter in an instruction later,
+ * we'll check if it's really a constant/immediate and set the
+ * instruction register type appropriately.
+ */
+ param_var->param_binding_length++;
+ }
break;
default:
@@ -2431,6 +2451,9 @@ parse_swizzle_mask(const GLubyte ** inst, GLubyte *swizzle, GLint len)
return;
}
}
+
+ if (len == 1)
+ swizzle[1] = swizzle[2] = swizzle[3] = swizzle[0];
}
@@ -2485,7 +2508,7 @@ static GLuint
parse_src_reg (GLcontext * ctx, const GLubyte ** inst,
struct var_cache **vc_head,
struct arb_program *Program,
- gl_register_file * File, GLint * Index,
+ gl_register_file * File, GLint * Index, GLuint *swizzle,
GLboolean *IsRelOffset )
{
struct var_cache *src;
@@ -2494,6 +2517,8 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst,
*IsRelOffset = 0;
+ *swizzle = SWIZZLE_XYZW; /* default */
+
/* And the binding for the src */
switch (*(*inst)++) {
case REGISTER_ATTRIB:
@@ -2549,6 +2574,7 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst,
}
*Index = src->param_binding_begin + offset;
+ *swizzle = src->swizzle;
break;
case ARRAY_INDEX_RELATIVE:
@@ -2571,6 +2597,7 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst,
/* And store it properly */
*Index = src->param_binding_begin + rel_off;
*IsRelOffset = 1;
+ *swizzle = src->swizzle;
}
break;
}
@@ -2582,6 +2609,7 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst,
*File = (gl_register_file) src->param_binding_type;
*Index = src->param_binding_begin;
+ *swizzle = src->swizzle;
break;
}
break;
@@ -2650,6 +2678,21 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst,
}
+static GLuint
+swizzle_swizzle(GLuint baseSwizzle, const GLubyte swizzle[4])
+{
+ GLuint i, swz, s[4];
+ for (i = 0; i < 4; i++) {
+ GLuint c = swizzle[i];
+ if (c <= SWIZZLE_W)
+ s[i] = GET_SWZ(baseSwizzle, c);
+ else
+ s[i] = c;
+ }
+ swz = MAKE_SWIZZLE4(s[0], s[1], s[2], s[3]);
+ return swz;
+}
+
/**
* Parse vertex/fragment program vector source register.
*/
@@ -2664,12 +2707,14 @@ parse_vector_src_reg(GLcontext *ctx, const GLubyte **inst,
GLubyte negateMask;
GLubyte swizzle[4];
GLboolean isRelOffset;
+ GLuint baseSwizzle;
/* Grab the sign */
negateMask = (parse_sign (inst) == -1) ? NEGATE_XYZW : NEGATE_NONE;
/* And the src reg */
- if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &isRelOffset))
+ if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &baseSwizzle,
+ &isRelOffset))
return 1;
/* finally, the swizzle */
@@ -2677,7 +2722,7 @@ parse_vector_src_reg(GLcontext *ctx, const GLubyte **inst,
reg->File = file;
reg->Index = index;
- reg->Swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1], swizzle[2], swizzle[3]);
+ reg->Swizzle = swizzle_swizzle(baseSwizzle, swizzle);
reg->Negate = negateMask;
reg->RelAddr = isRelOffset;
return 0;
@@ -2698,12 +2743,14 @@ parse_scalar_src_reg(GLcontext *ctx, const GLubyte **inst,
GLubyte negateMask;
GLubyte swizzle[4];
GLboolean isRelOffset;
+ GLuint baseSwizzle;
/* Grab the sign */
negateMask = (parse_sign (inst) == -1) ? NEGATE_XYZW : NEGATE_NONE;
/* And the src reg */
- if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &isRelOffset))
+ if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &baseSwizzle,
+ &isRelOffset))
return 1;
/* finally, the swizzle */
@@ -2711,7 +2758,7 @@ parse_scalar_src_reg(GLcontext *ctx, const GLubyte **inst,
reg->File = file;
reg->Index = index;
- reg->Swizzle = (swizzle[0] << 0);
+ reg->Swizzle = swizzle_swizzle(baseSwizzle, swizzle);
reg->Negate = negateMask;
reg->RelAddr = isRelOffset;
return 0;
@@ -3022,8 +3069,10 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst,
GLubyte negateMask;
gl_register_file file;
GLint index;
+ GLuint baseSwizzle;
- if (parse_src_reg(ctx, inst, vc_head, Program, &file, &index, &rel))
+ if (parse_src_reg(ctx, inst, vc_head, Program, &file, &index,
+ &baseSwizzle, &rel))
return 1;
parse_extended_swizzle_mask(inst, swizzle, &negateMask);
fp->SrcReg[0].File = file;
@@ -3363,11 +3412,13 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst,
GLboolean relAddr;
gl_register_file file;
GLint index;
+ GLuint baseSwizzle;
if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg))
return 1;
- if (parse_src_reg(ctx, inst, vc_head, Program, &file, &index, &relAddr))
+ if (parse_src_reg(ctx, inst, vc_head, Program, &file, &index,
+ &baseSwizzle, &relAddr))
return 1;
parse_extended_swizzle_mask (inst, swizzle, &negateMask);
vp->SrcReg[0].File = file;
diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c
index 981565ab8f..39136efada 100644
--- a/src/mesa/shader/arbprogram.c
+++ b/src/mesa/shader/arbprogram.c
@@ -74,8 +74,6 @@ _mesa_BindProgram(GLenum target, GLuint id)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
-
/* Error-check target and get curProg */
if ((target == GL_VERTEX_PROGRAM_ARB) && /* == GL_VERTEX_PROGRAM_NV */
(ctx->Extensions.NV_vertex_program ||
@@ -132,6 +130,9 @@ _mesa_BindProgram(GLenum target, GLuint id)
return;
}
+ /* signal new program (and its new constants) */
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+
/* bind newProg */
if (target == GL_VERTEX_PROGRAM_ARB) { /* == GL_VERTEX_PROGRAM_NV */
_mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
@@ -253,6 +254,8 @@ _mesa_EnableVertexAttribArrayARB(GLuint index)
return;
}
+ ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
+
FLUSH_VERTICES(ctx, _NEW_ARRAY);
ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_TRUE;
ctx->Array.ArrayObj->_Enabled |= _NEW_ARRAY_ATTRIB(index);
@@ -272,6 +275,8 @@ _mesa_DisableVertexAttribArrayARB(GLuint index)
return;
}
+ ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
+
FLUSH_VERTICES(ctx, _NEW_ARRAY);
ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_FALSE;
ctx->Array.ArrayObj->_Enabled &= ~_NEW_ARRAY_ATTRIB(index);
@@ -298,32 +303,41 @@ _mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params)
}
+/**
+ * Return info for a generic vertex attribute array (no alias with
+ * legacy vertex attributes (pos, normal, color, etc)).
+ */
void GLAPIENTRY
_mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
{
+ const struct gl_client_array *array;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- if (index >= MAX_VERTEX_PROGRAM_ATTRIBS) {
+ if (index >= MAX_VERTEX_GENERIC_ATTRIBS) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribfvARB(index)");
return;
}
+ ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
+
+ array = &ctx->Array.ArrayObj->VertexAttrib[index];
+
switch (pname) {
case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
- params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Enabled;
+ params[0] = (GLfloat) array->Enabled;
break;
case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
- params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Size;
+ params[0] = (GLfloat) array->Size;
break;
case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
- params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Stride;
+ params[0] = (GLfloat) array->Stride;
break;
case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
- params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Type;
+ params[0] = (GLfloat) array->Type;
break;
case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB:
- params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Normalized;
+ params[0] = array->Normalized;
break;
case GL_CURRENT_VERTEX_ATTRIB_ARB:
if (index == 0) {
@@ -335,7 +349,7 @@ _mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
COPY_4V(params, ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + index]);
break;
case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
- params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].BufferObj->Name;
+ params[0] = (GLfloat) array->BufferObj->Name;
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribfvARB(pname)");
@@ -379,6 +393,8 @@ _mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer)
return;
}
+ ASSERT(index < Elements(ctx->Array.ArrayObj->VertexAttrib));
+
*pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[index].Ptr;
}
@@ -489,7 +505,7 @@ _mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
if (target == GL_FRAGMENT_PROGRAM_ARB
&& ctx->Extensions.ARB_fragment_program) {
@@ -537,7 +553,7 @@ _mesa_ProgramEnvParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
GLfloat * dest;
ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
if (count <= 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramEnvParameters4fv(count)");
@@ -631,7 +647,7 @@ _mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index,
struct gl_program *prog;
ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
if ((target == GL_FRAGMENT_PROGRAM_NV
&& ctx->Extensions.NV_fragment_program) ||
@@ -685,7 +701,7 @@ _mesa_ProgramLocalParameters4fvEXT(GLenum target, GLuint index, GLsizei count,
GLint i;
ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
if (count <= 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glProgramLocalParameters4fv(count)");
diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c
index 5142c2a4a5..d6469b17be 100644
--- a/src/mesa/shader/nvprogram.c
+++ b/src/mesa/shader/nvprogram.c
@@ -354,6 +354,7 @@ _mesa_GetTrackMatrixivNV(GLenum target, GLuint address,
void GLAPIENTRY
_mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params)
{
+ const struct gl_client_array *array;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -362,15 +363,17 @@ _mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params)
return;
}
+ array = &ctx->Array.ArrayObj->VertexAttrib[index];
+
switch (pname) {
case GL_ATTRIB_ARRAY_SIZE_NV:
- params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Size;
+ params[0] = array->Size;
break;
case GL_ATTRIB_ARRAY_STRIDE_NV:
- params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Stride;
+ params[0] = array->Stride;
break;
case GL_ATTRIB_ARRAY_TYPE_NV:
- params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Type;
+ params[0] = array->Type;
break;
case GL_CURRENT_ATTRIB_NV:
if (index == 0) {
@@ -395,6 +398,7 @@ _mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params)
void GLAPIENTRY
_mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params)
{
+ const struct gl_client_array *array;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -403,15 +407,17 @@ _mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params)
return;
}
+ array = &ctx->Array.ArrayObj->VertexAttrib[index];
+
switch (pname) {
case GL_ATTRIB_ARRAY_SIZE_NV:
- params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Size;
+ params[0] = (GLfloat) array->Size;
break;
case GL_ATTRIB_ARRAY_STRIDE_NV:
- params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Stride;
+ params[0] = (GLfloat) array->Stride;
break;
case GL_ATTRIB_ARRAY_TYPE_NV:
- params[0] = (GLfloat) ctx->Array.ArrayObj->VertexAttrib[index].Type;
+ params[0] = (GLfloat) array->Type;
break;
case GL_CURRENT_ATTRIB_NV:
if (index == 0) {
@@ -436,6 +442,7 @@ _mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params)
void GLAPIENTRY
_mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params)
{
+ const struct gl_client_array *array;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -444,15 +451,17 @@ _mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params)
return;
}
+ array = &ctx->Array.ArrayObj->VertexAttrib[index];
+
switch (pname) {
case GL_ATTRIB_ARRAY_SIZE_NV:
- params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Size;
+ params[0] = array->Size;
break;
case GL_ATTRIB_ARRAY_STRIDE_NV:
- params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Stride;
+ params[0] = array->Stride;
break;
case GL_ATTRIB_ARRAY_TYPE_NV:
- params[0] = ctx->Array.ArrayObj->VertexAttrib[index].Type;
+ params[0] = array->Type;
break;
case GL_CURRENT_ATTRIB_NV:
if (index == 0) {
@@ -467,7 +476,7 @@ _mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params)
params[3] = (GLint) ctx->Current.Attrib[index][3];
break;
case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
- params[0] = ctx->Array.ArrayObj->VertexAttrib[index].BufferObj->Name;
+ params[0] = array->BufferObj->Name;
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribdvNV");
@@ -706,7 +715,7 @@ _mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name,
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
prog = _mesa_lookup_program(ctx, id);
if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) {
diff --git a/src/mesa/shader/prog_execute.c b/src/mesa/shader/prog_execute.c
index 68a59350a1..f4beb9a78b 100644
--- a/src/mesa/shader/prog_execute.c
+++ b/src/mesa/shader/prog_execute.c
@@ -225,6 +225,13 @@ fetch_vector4(const struct prog_src_register *source,
result[2] = -result[2];
result[3] = -result[3];
}
+
+#ifdef NAN_CHECK
+ assert(!IS_INF_OR_NAN(result[0]));
+ assert(!IS_INF_OR_NAN(result[0]));
+ assert(!IS_INF_OR_NAN(result[0]));
+ assert(!IS_INF_OR_NAN(result[0]));
+#endif
}
@@ -479,6 +486,13 @@ store_vector4(const struct prog_instruction *inst,
}
}
+#ifdef NAN_CHECK
+ assert(!IS_INF_OR_NAN(value[0]));
+ assert(!IS_INF_OR_NAN(value[0]));
+ assert(!IS_INF_OR_NAN(value[0]));
+ assert(!IS_INF_OR_NAN(value[0]));
+#endif
+
if (writeMask & WRITEMASK_X)
dst[0] = value[0];
if (writeMask & WRITEMASK_Y)
@@ -832,10 +846,14 @@ _mesa_execute_program(GLcontext * ctx,
break;
case OPCODE_EX2: /* Exponential base 2 */
{
- GLfloat a[4], result[4];
+ GLfloat a[4], result[4], val;
fetch_vector1(&inst->SrcReg[0], machine, a);
- result[0] = result[1] = result[2] = result[3] =
- (GLfloat) _mesa_pow(2.0, a[0]);
+ val = (GLfloat) _mesa_pow(2.0, a[0]);
+ /*
+ if (IS_INF_OR_NAN(val))
+ val = 1.0e10;
+ */
+ result[0] = result[1] = result[2] = result[3] = val;
store_vector4(inst, machine, result);
}
break;
@@ -911,12 +929,17 @@ _mesa_execute_program(GLcontext * ctx,
break;
case OPCODE_LG2: /* log base 2 */
{
- GLfloat a[4], result[4];
+ GLfloat a[4], result[4], val;
fetch_vector1(&inst->SrcReg[0], machine, a);
/* The fast LOG2 macro doesn't meet the precision requirements.
*/
- result[0] = result[1] = result[2] = result[3] =
- (log(a[0]) * 1.442695F);
+ if (a[0] == 0.0F) {
+ val = 0.0F;
+ }
+ else {
+ val = log(a[0]) * 1.442695F;
+ }
+ result[0] = result[1] = result[2] = result[3] = val;
store_vector4(inst, machine, result);
}
break;
diff --git a/src/mesa/shader/prog_instruction.c b/src/mesa/shader/prog_instruction.c
index ae3a003fee..44c961927a 100644
--- a/src/mesa/shader/prog_instruction.c
+++ b/src/mesa/shader/prog_instruction.c
@@ -343,7 +343,10 @@ _mesa_opcode_string(gl_inst_opcode opcode)
{
if (opcode < MAX_OPCODE)
return InstInfo[opcode].Name;
- else
- return "OP?";
+ else {
+ static char s[20];
+ _mesa_snprintf(s, sizeof(s), "OP%u", opcode);
+ return s;
+ }
}
diff --git a/src/mesa/shader/prog_optimize.c b/src/mesa/shader/prog_optimize.c
index 6ba2e76ff9..be903106a0 100644
--- a/src/mesa/shader/prog_optimize.c
+++ b/src/mesa/shader/prog_optimize.c
@@ -547,15 +547,13 @@ update_interval(GLint intBegin[], GLint intEnd[], GLuint index, GLuint ic)
/**
- * Find the live intervals for each temporary register in the program.
- * For register R, the interval [A,B] indicates that R is referenced
- * from instruction A through instruction B.
- * Special consideration is needed for loops and subroutines.
- * \return GL_TRUE if success, GL_FALSE if we cannot proceed for some reason
+ * Find first/last instruction that references each temporary register.
*/
-static GLboolean
-find_live_intervals(struct gl_program *prog,
- struct interval_list *liveIntervals)
+GLboolean
+_mesa_find_temp_intervals(const struct prog_instruction *instructions,
+ GLuint numInstructions,
+ GLint intBegin[MAX_PROGRAM_TEMPS],
+ GLint intEnd[MAX_PROGRAM_TEMPS])
{
struct loop_info
{
@@ -563,26 +561,15 @@ find_live_intervals(struct gl_program *prog,
};
struct loop_info loopStack[MAX_LOOP_NESTING];
GLuint loopStackDepth = 0;
- GLint intBegin[MAX_PROGRAM_TEMPS], intEnd[MAX_PROGRAM_TEMPS];
GLuint i;
- /*
- * Note: we'll return GL_FALSE below if we find relative indexing
- * into the TEMP register file. We can't handle that yet.
- * We also give up on subroutines for now.
- */
-
- if (dbg) {
- _mesa_printf("Optimize: Begin find intervals\n");
- }
-
for (i = 0; i < MAX_PROGRAM_TEMPS; i++){
intBegin[i] = intEnd[i] = -1;
}
/* Scan instructions looking for temporary registers */
- for (i = 0; i < prog->NumInstructions; i++) {
- const struct prog_instruction *inst = prog->Instructions + i;
+ for (i = 0; i < numInstructions; i++) {
+ const struct prog_instruction *inst = instructions + i;
if (inst->Opcode == OPCODE_BGNLOOP) {
loopStack[loopStackDepth].Start = i;
loopStack[loopStackDepth].End = inst->BranchTarget;
@@ -595,7 +582,7 @@ find_live_intervals(struct gl_program *prog,
return GL_FALSE;
}
else {
- const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode);
+ const GLuint numSrc = 3;/*_mesa_num_inst_src_regs(inst->Opcode);*/
GLuint j;
for (j = 0; j < numSrc; j++) {
if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) {
@@ -624,6 +611,39 @@ find_live_intervals(struct gl_program *prog,
}
}
+ return GL_TRUE;
+}
+
+
+/**
+ * Find the live intervals for each temporary register in the program.
+ * For register R, the interval [A,B] indicates that R is referenced
+ * from instruction A through instruction B.
+ * Special consideration is needed for loops and subroutines.
+ * \return GL_TRUE if success, GL_FALSE if we cannot proceed for some reason
+ */
+static GLboolean
+find_live_intervals(struct gl_program *prog,
+ struct interval_list *liveIntervals)
+{
+ GLint intBegin[MAX_PROGRAM_TEMPS], intEnd[MAX_PROGRAM_TEMPS];
+ GLuint i;
+
+ /*
+ * Note: we'll return GL_FALSE below if we find relative indexing
+ * into the TEMP register file. We can't handle that yet.
+ * We also give up on subroutines for now.
+ */
+
+ if (dbg) {
+ _mesa_printf("Optimize: Begin find intervals\n");
+ }
+
+ /* build intermediate arrays */
+ if (!_mesa_find_temp_intervals(prog->Instructions, prog->NumInstructions,
+ intBegin, intEnd))
+ return GL_FALSE;
+
/* Build live intervals list from intermediate arrays */
liveIntervals->Num = 0;
for (i = 0; i < MAX_PROGRAM_TEMPS; i++) {
@@ -792,8 +812,6 @@ _mesa_reallocate_registers(struct gl_program *prog)
}
-
-
/**
* Apply optimizations to the given program to eliminate unnecessary
* instructions, temp regs, etc.
diff --git a/src/mesa/shader/prog_optimize.h b/src/mesa/shader/prog_optimize.h
index d102cfd9fc..43894a2723 100644
--- a/src/mesa/shader/prog_optimize.h
+++ b/src/mesa/shader/prog_optimize.h
@@ -25,7 +25,19 @@
#ifndef PROG_OPT_H
#define PROG_OPT_H
+
+#include "main/config.h"
+
+
struct gl_program;
+struct prog_instruction;
+
+
+extern GLboolean
+_mesa_find_temp_intervals(const struct prog_instruction *instructions,
+ GLuint numInstructions,
+ GLint intBegin[MAX_PROGRAM_TEMPS],
+ GLint intEnd[MAX_PROGRAM_TEMPS]);
extern void
_mesa_optimize_program(GLcontext *ctx, struct gl_program *program);
diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c
index 9967f2978d..de7fef1f86 100644
--- a/src/mesa/shader/prog_print.c
+++ b/src/mesa/shader/prog_print.c
@@ -75,7 +75,11 @@ file_string(gl_register_file f, gl_prog_print_mode mode)
case PROGRAM_UNDEFINED:
return "UNDEFINED";
default:
- return "Unknown program file!";
+ {
+ static char s[20];
+ _mesa_snprintf(s, sizeof(s), "FILE%u", f);
+ return s;
+ }
}
}
@@ -736,7 +740,10 @@ _mesa_fprint_instruction_opt(FILE *f,
mode, prog);
}
else {
- _mesa_fprintf(f, "Other opcode %d\n", inst->Opcode);
+ fprint_alu_instruction(f, inst,
+ _mesa_opcode_string(inst->Opcode),
+ 3/*_mesa_num_inst_src_regs(inst->Opcode)*/,
+ mode, prog);
}
break;
}
@@ -941,6 +948,10 @@ _mesa_write_shader_to_file(const struct gl_shader *shader)
fprintf(f, "/*\n");
_mesa_fprint_program_opt(f, shader->Program, PROG_PRINT_DEBUG, GL_TRUE);
fprintf(f, "*/\n");
+ fprintf(f, "/* Parameters / constants */\n");
+ fprintf(f, "/*\n");
+ _mesa_fprint_parameter_list(f, shader->Program->Parameters);
+ fprintf(f, "*/\n");
}
fclose(f);
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index d270bf9e1c..4623ff60de 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -820,3 +820,63 @@ _mesa_find_free_register(const struct gl_program *prog, GLuint regFile)
return -1;
}
+
+
+
+/**
+ * "Post-process" a GPU program. This is intended to be used for debugging.
+ * Example actions include no-op'ing instructions or changing instruction
+ * behaviour.
+ */
+void
+_mesa_postprocess_program(GLcontext *ctx, struct gl_program *prog)
+{
+ static const GLfloat white[4] = { 0.5, 0.5, 0.5, 0.5 };
+ GLuint i;
+ GLuint whiteSwizzle;
+ GLint whiteIndex = _mesa_add_unnamed_constant(prog->Parameters,
+ white, 4, &whiteSwizzle);
+
+ (void) whiteIndex;
+
+ for (i = 0; i < prog->NumInstructions; i++) {
+ struct prog_instruction *inst = prog->Instructions + i;
+ const GLuint n = _mesa_num_inst_src_regs(inst->Opcode);
+
+ (void) n;
+
+ if (_mesa_is_tex_instruction(inst->Opcode)) {
+#if 0
+ /* replace TEX/TXP/TXB with MOV */
+ inst->Opcode = OPCODE_MOV;
+ inst->DstReg.WriteMask = WRITEMASK_XYZW;
+ inst->SrcReg[0].Swizzle = SWIZZLE_XYZW;
+ inst->SrcReg[0].Negate = NEGATE_NONE;
+#endif
+
+#if 0
+ /* disable shadow texture mode */
+ inst->TexShadow = 0;
+#endif
+ }
+
+ if (inst->Opcode == OPCODE_TXP) {
+#if 0
+ inst->Opcode = OPCODE_MOV;
+ inst->DstReg.WriteMask = WRITEMASK_XYZW;
+ inst->SrcReg[0].File = PROGRAM_CONSTANT;
+ inst->SrcReg[0].Index = whiteIndex;
+ inst->SrcReg[0].Swizzle = SWIZZLE_XYZW;
+ inst->SrcReg[0].Negate = NEGATE_NONE;
+#endif
+#if 0
+ inst->TexShadow = 0;
+#endif
+#if 0
+ inst->Opcode = OPCODE_TEX;
+ inst->TexShadow = 0;
+#endif
+ }
+
+ }
+}
diff --git a/src/mesa/shader/program.h b/src/mesa/shader/program.h
index 48176162c3..56a4191f57 100644
--- a/src/mesa/shader/program.h
+++ b/src/mesa/shader/program.h
@@ -122,6 +122,8 @@ _mesa_combine_programs(GLcontext *ctx,
extern GLint
_mesa_find_free_register(const struct gl_program *prog, GLuint regFile);
+extern void
+_mesa_postprocess_program(GLcontext *ctx, struct gl_program *prog);
#endif /* PROGRAM_H */
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index cf9f8b9222..648fbc186b 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -1488,7 +1488,7 @@ _mesa_use_program(GLcontext *ctx, GLuint program)
return;
}
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
if (program) {
shProg = _mesa_lookup_shader_program_err(ctx, program, "glUseProgram");
@@ -1510,6 +1510,10 @@ _mesa_use_program(GLcontext *ctx, GLuint program)
shProg->Shaders[i]->Name,
shProg->Shaders[i]->Type);
}
+ if (shProg->VertexProgram)
+ printf(" vert prog %u\n", shProg->VertexProgram->Base.Id);
+ if (shProg->FragmentProgram)
+ printf(" frag prog %u\n", shProg->FragmentProgram->Base.Id);
}
}
else {
@@ -1790,7 +1794,7 @@ _mesa_uniform(GLcontext *ctx, GLint location, GLsizei count,
return;
}
- FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
uniform = &shProg->Uniforms->Uniforms[location];
@@ -1930,7 +1934,7 @@ _mesa_uniform_matrix(GLcontext *ctx, GLint cols, GLint rows,
return;
}
- FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS);
uniform = &shProg->Uniforms->Uniforms[location];
diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c
index 387659ff30..f6032d1e9a 100644
--- a/src/mesa/shader/slang/slang_link.c
+++ b/src/mesa/shader/slang/slang_link.c
@@ -717,6 +717,8 @@ _slang_link(GLcontext *ctx,
struct gl_vertex_program *linked_vprog =
vertex_program(_mesa_clone_program(ctx, &vertProg->Base));
shProg->VertexProgram = linked_vprog; /* refcount OK */
+ /* vertex program ID not significant; just set Id for debugging purposes */
+ shProg->VertexProgram->Base.Id = shProg->Name;
ASSERT(shProg->VertexProgram->Base.RefCount == 1);
}
@@ -725,6 +727,8 @@ _slang_link(GLcontext *ctx,
struct gl_fragment_program *linked_fprog =
fragment_program(_mesa_clone_program(ctx, &fragProg->Base));
shProg->FragmentProgram = linked_fprog; /* refcount OK */
+ /* vertex program ID not significant; just set Id for debugging purposes */
+ shProg->FragmentProgram->Base.Id = shProg->Name;
ASSERT(shProg->FragmentProgram->Base.RefCount == 1);
}
@@ -839,6 +843,14 @@ _slang_link(GLcontext *ctx,
}
}
+ /* Debug: */
+ if (0) {
+ if (shProg->VertexProgram)
+ _mesa_postprocess_program(ctx, &shProg->VertexProgram->Base);
+ if (shProg->FragmentProgram)
+ _mesa_postprocess_program(ctx, &shProg->FragmentProgram->Base);
+ }
+
if (ctx->Shader.Flags & GLSL_DUMP) {
_mesa_printf("Varying vars:\n");
_mesa_print_parameter_list(shProg->Varying);
diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S
index 493e094cde..12d74fa4fb 100644
--- a/src/mesa/sparc/glapi_sparc.S
+++ b/src/mesa/sparc/glapi_sparc.S
@@ -759,23 +759,28 @@ gl_dispatch_functions_start:
GL_STUB(glGetAttribLocationARB, _gloffset_GetAttribLocationARB)
GL_STUB(glDrawBuffersARB, _gloffset_DrawBuffersARB)
GL_STUB(glRenderbufferStorageMultisample, _gloffset_RenderbufferStorageMultisample)
+ GL_STUB(glFlushMappedBufferRange, _gloffset_FlushMappedBufferRange)
+ GL_STUB(glMapBufferRange, _gloffset_MapBufferRange)
+ GL_STUB(glBindVertexArray, _gloffset_BindVertexArray)
+ GL_STUB(glGenVertexArrays, _gloffset_GenVertexArrays)
+ GL_STUB(glCopyBufferSubData, _gloffset_CopyBufferSubData)
GL_STUB(glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT)
- GL_STUB(gl_dispatch_stub_563, _gloffset_GetPixelTexGenParameterfvSGIS)
- HIDDEN(gl_dispatch_stub_563)
- GL_STUB(gl_dispatch_stub_564, _gloffset_GetPixelTexGenParameterivSGIS)
- HIDDEN(gl_dispatch_stub_564)
- GL_STUB(gl_dispatch_stub_565, _gloffset_PixelTexGenParameterfSGIS)
- HIDDEN(gl_dispatch_stub_565)
- GL_STUB(gl_dispatch_stub_566, _gloffset_PixelTexGenParameterfvSGIS)
- HIDDEN(gl_dispatch_stub_566)
- GL_STUB(gl_dispatch_stub_567, _gloffset_PixelTexGenParameteriSGIS)
- HIDDEN(gl_dispatch_stub_567)
- GL_STUB(gl_dispatch_stub_568, _gloffset_PixelTexGenParameterivSGIS)
+ GL_STUB(gl_dispatch_stub_568, _gloffset_GetPixelTexGenParameterfvSGIS)
HIDDEN(gl_dispatch_stub_568)
- GL_STUB(gl_dispatch_stub_569, _gloffset_SampleMaskSGIS)
+ GL_STUB(gl_dispatch_stub_569, _gloffset_GetPixelTexGenParameterivSGIS)
HIDDEN(gl_dispatch_stub_569)
- GL_STUB(gl_dispatch_stub_570, _gloffset_SamplePatternSGIS)
+ GL_STUB(gl_dispatch_stub_570, _gloffset_PixelTexGenParameterfSGIS)
HIDDEN(gl_dispatch_stub_570)
+ GL_STUB(gl_dispatch_stub_571, _gloffset_PixelTexGenParameterfvSGIS)
+ HIDDEN(gl_dispatch_stub_571)
+ GL_STUB(gl_dispatch_stub_572, _gloffset_PixelTexGenParameteriSGIS)
+ HIDDEN(gl_dispatch_stub_572)
+ GL_STUB(gl_dispatch_stub_573, _gloffset_PixelTexGenParameterivSGIS)
+ HIDDEN(gl_dispatch_stub_573)
+ GL_STUB(gl_dispatch_stub_574, _gloffset_SampleMaskSGIS)
+ HIDDEN(gl_dispatch_stub_574)
+ GL_STUB(gl_dispatch_stub_575, _gloffset_SamplePatternSGIS)
+ HIDDEN(gl_dispatch_stub_575)
GL_STUB(glColorPointerEXT, _gloffset_ColorPointerEXT)
GL_STUB(glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT)
GL_STUB(glIndexPointerEXT, _gloffset_IndexPointerEXT)
@@ -786,10 +791,10 @@ gl_dispatch_functions_start:
GL_STUB(glPointParameterfvEXT, _gloffset_PointParameterfvEXT)
GL_STUB(glLockArraysEXT, _gloffset_LockArraysEXT)
GL_STUB(glUnlockArraysEXT, _gloffset_UnlockArraysEXT)
- GL_STUB(gl_dispatch_stub_581, _gloffset_CullParameterdvEXT)
- HIDDEN(gl_dispatch_stub_581)
- GL_STUB(gl_dispatch_stub_582, _gloffset_CullParameterfvEXT)
- HIDDEN(gl_dispatch_stub_582)
+ GL_STUB(gl_dispatch_stub_586, _gloffset_CullParameterdvEXT)
+ HIDDEN(gl_dispatch_stub_586)
+ GL_STUB(gl_dispatch_stub_587, _gloffset_CullParameterfvEXT)
+ HIDDEN(gl_dispatch_stub_587)
GL_STUB(glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT)
GL_STUB(glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT)
GL_STUB(glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT)
@@ -814,8 +819,8 @@ gl_dispatch_functions_start:
GL_STUB(glFogCoorddvEXT, _gloffset_FogCoorddvEXT)
GL_STUB(glFogCoordfEXT, _gloffset_FogCoordfEXT)
GL_STUB(glFogCoordfvEXT, _gloffset_FogCoordfvEXT)
- GL_STUB(gl_dispatch_stub_607, _gloffset_PixelTexGenSGIX)
- HIDDEN(gl_dispatch_stub_607)
+ GL_STUB(gl_dispatch_stub_612, _gloffset_PixelTexGenSGIX)
+ HIDDEN(gl_dispatch_stub_612)
GL_STUB(glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT)
GL_STUB(glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV)
GL_STUB(glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV)
@@ -857,24 +862,24 @@ gl_dispatch_functions_start:
GL_STUB(glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA)
GL_STUB(glWindowPos4sMESA, _gloffset_WindowPos4sMESA)
GL_STUB(glWindowPos4svMESA, _gloffset_WindowPos4svMESA)
- GL_STUB(gl_dispatch_stub_649, _gloffset_MultiModeDrawArraysIBM)
- HIDDEN(gl_dispatch_stub_649)
- GL_STUB(gl_dispatch_stub_650, _gloffset_MultiModeDrawElementsIBM)
- HIDDEN(gl_dispatch_stub_650)
- GL_STUB(gl_dispatch_stub_651, _gloffset_DeleteFencesNV)
- HIDDEN(gl_dispatch_stub_651)
- GL_STUB(gl_dispatch_stub_652, _gloffset_FinishFenceNV)
- HIDDEN(gl_dispatch_stub_652)
- GL_STUB(gl_dispatch_stub_653, _gloffset_GenFencesNV)
- HIDDEN(gl_dispatch_stub_653)
- GL_STUB(gl_dispatch_stub_654, _gloffset_GetFenceivNV)
+ GL_STUB(gl_dispatch_stub_654, _gloffset_MultiModeDrawArraysIBM)
HIDDEN(gl_dispatch_stub_654)
- GL_STUB(gl_dispatch_stub_655, _gloffset_IsFenceNV)
+ GL_STUB(gl_dispatch_stub_655, _gloffset_MultiModeDrawElementsIBM)
HIDDEN(gl_dispatch_stub_655)
- GL_STUB(gl_dispatch_stub_656, _gloffset_SetFenceNV)
+ GL_STUB(gl_dispatch_stub_656, _gloffset_DeleteFencesNV)
HIDDEN(gl_dispatch_stub_656)
- GL_STUB(gl_dispatch_stub_657, _gloffset_TestFenceNV)
+ GL_STUB(gl_dispatch_stub_657, _gloffset_FinishFenceNV)
HIDDEN(gl_dispatch_stub_657)
+ GL_STUB(gl_dispatch_stub_658, _gloffset_GenFencesNV)
+ HIDDEN(gl_dispatch_stub_658)
+ GL_STUB(gl_dispatch_stub_659, _gloffset_GetFenceivNV)
+ HIDDEN(gl_dispatch_stub_659)
+ GL_STUB(gl_dispatch_stub_660, _gloffset_IsFenceNV)
+ HIDDEN(gl_dispatch_stub_660)
+ GL_STUB(gl_dispatch_stub_661, _gloffset_SetFenceNV)
+ HIDDEN(gl_dispatch_stub_661)
+ GL_STUB(gl_dispatch_stub_662, _gloffset_TestFenceNV)
+ HIDDEN(gl_dispatch_stub_662)
GL_STUB(glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV)
GL_STUB(glBindProgramNV, _gloffset_BindProgramNV)
GL_STUB(glDeleteProgramsNV, _gloffset_DeleteProgramsNV)
@@ -955,26 +960,26 @@ gl_dispatch_functions_start:
GL_STUB(glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI)
GL_STUB(glPointParameteriNV, _gloffset_PointParameteriNV)
GL_STUB(glPointParameterivNV, _gloffset_PointParameterivNV)
- GL_STUB(gl_dispatch_stub_738, _gloffset_ActiveStencilFaceEXT)
- HIDDEN(gl_dispatch_stub_738)
- GL_STUB(gl_dispatch_stub_739, _gloffset_BindVertexArrayAPPLE)
- HIDDEN(gl_dispatch_stub_739)
- GL_STUB(gl_dispatch_stub_740, _gloffset_DeleteVertexArraysAPPLE)
- HIDDEN(gl_dispatch_stub_740)
- GL_STUB(gl_dispatch_stub_741, _gloffset_GenVertexArraysAPPLE)
- HIDDEN(gl_dispatch_stub_741)
- GL_STUB(gl_dispatch_stub_742, _gloffset_IsVertexArrayAPPLE)
- HIDDEN(gl_dispatch_stub_742)
+ GL_STUB(gl_dispatch_stub_743, _gloffset_ActiveStencilFaceEXT)
+ HIDDEN(gl_dispatch_stub_743)
+ GL_STUB(gl_dispatch_stub_744, _gloffset_BindVertexArrayAPPLE)
+ HIDDEN(gl_dispatch_stub_744)
+ GL_STUB(gl_dispatch_stub_745, _gloffset_DeleteVertexArraysAPPLE)
+ HIDDEN(gl_dispatch_stub_745)
+ GL_STUB(gl_dispatch_stub_746, _gloffset_GenVertexArraysAPPLE)
+ HIDDEN(gl_dispatch_stub_746)
+ GL_STUB(gl_dispatch_stub_747, _gloffset_IsVertexArrayAPPLE)
+ HIDDEN(gl_dispatch_stub_747)
GL_STUB(glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV)
GL_STUB(glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV)
GL_STUB(glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV)
GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV)
GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV)
GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV)
- GL_STUB(gl_dispatch_stub_749, _gloffset_DepthBoundsEXT)
- HIDDEN(gl_dispatch_stub_749)
- GL_STUB(gl_dispatch_stub_750, _gloffset_BlendEquationSeparateEXT)
- HIDDEN(gl_dispatch_stub_750)
+ GL_STUB(gl_dispatch_stub_754, _gloffset_DepthBoundsEXT)
+ HIDDEN(gl_dispatch_stub_754)
+ GL_STUB(gl_dispatch_stub_755, _gloffset_BlendEquationSeparateEXT)
+ HIDDEN(gl_dispatch_stub_755)
GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT)
GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT)
GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT)
@@ -992,19 +997,20 @@ gl_dispatch_functions_start:
GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT)
GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT)
GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT)
- GL_STUB(gl_dispatch_stub_768, _gloffset_BlitFramebufferEXT)
- HIDDEN(gl_dispatch_stub_768)
- GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT)
- GL_STUB(gl_dispatch_stub_770, _gloffset_StencilFuncSeparateATI)
- HIDDEN(gl_dispatch_stub_770)
- GL_STUB(gl_dispatch_stub_771, _gloffset_ProgramEnvParameters4fvEXT)
- HIDDEN(gl_dispatch_stub_771)
- GL_STUB(gl_dispatch_stub_772, _gloffset_ProgramLocalParameters4fvEXT)
- HIDDEN(gl_dispatch_stub_772)
- GL_STUB(gl_dispatch_stub_773, _gloffset_GetQueryObjecti64vEXT)
+ GL_STUB(gl_dispatch_stub_773, _gloffset_BlitFramebufferEXT)
HIDDEN(gl_dispatch_stub_773)
- GL_STUB(gl_dispatch_stub_774, _gloffset_GetQueryObjectui64vEXT)
- HIDDEN(gl_dispatch_stub_774)
+ GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT)
+ GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT)
+ GL_STUB(gl_dispatch_stub_776, _gloffset_StencilFuncSeparateATI)
+ HIDDEN(gl_dispatch_stub_776)
+ GL_STUB(gl_dispatch_stub_777, _gloffset_ProgramEnvParameters4fvEXT)
+ HIDDEN(gl_dispatch_stub_777)
+ GL_STUB(gl_dispatch_stub_778, _gloffset_ProgramLocalParameters4fvEXT)
+ HIDDEN(gl_dispatch_stub_778)
+ GL_STUB(gl_dispatch_stub_779, _gloffset_GetQueryObjecti64vEXT)
+ HIDDEN(gl_dispatch_stub_779)
+ GL_STUB(gl_dispatch_stub_780, _gloffset_GetQueryObjectui64vEXT)
+ HIDDEN(gl_dispatch_stub_780)
GL_STUB_ALIAS(glArrayElementEXT, glArrayElement)
GL_STUB_ALIAS(glBindTextureEXT, glBindTexture)
GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays)
diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c
index 3ba7b26928..5d4d8eee02 100644
--- a/src/mesa/state_tracker/st_atom_constbuf.c
+++ b/src/mesa/state_tracker/st_atom_constbuf.c
@@ -24,11 +24,12 @@
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
- /*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- * Brian Paul
- */
+
+/*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ * Brian Paul
+ */
#include "main/imports.h"
#include "shader/prog_parameter.h"
@@ -44,19 +45,21 @@
#include "st_program.h"
#include "st_inlines.h"
+
/**
* Pass the given program parameters to the graphics pipe as a
* constant buffer.
- * \param id either PIPE_SHADER_VERTEX or PIPE_SHADER_FRAGMENT
+ * \param shader_type either PIPE_SHADER_VERTEX or PIPE_SHADER_FRAGMENT
*/
void st_upload_constants( struct st_context *st,
struct gl_program_parameter_list *params,
- unsigned id)
+ unsigned shader_type)
{
struct pipe_context *pipe = st->pipe;
- struct pipe_constant_buffer *cbuf = &st->state.constants[id];
+ struct pipe_constant_buffer *cbuf = &st->state.constants[shader_type];
- assert(id == PIPE_SHADER_VERTEX || id == PIPE_SHADER_FRAGMENT);
+ assert(shader_type == PIPE_SHADER_VERTEX ||
+ shader_type == PIPE_SHADER_FRAGMENT);
/* update constants */
if (params && params->NumParameters) {
@@ -68,13 +71,14 @@ void st_upload_constants( struct st_context *st,
* avoid gratuitous rendering synchronization.
*/
pipe_buffer_reference(&cbuf->buffer, NULL );
- cbuf->buffer = pipe_buffer_create(pipe->screen, 16, PIPE_BUFFER_USAGE_CONSTANT,
+ cbuf->buffer = pipe_buffer_create(pipe->screen, 16,
+ PIPE_BUFFER_USAGE_CONSTANT,
paramBytes );
- if (0)
- {
- printf("%s(shader=%d, numParams=%d, stateFlags=0x%x)\n",
- __FUNCTION__, id, params->NumParameters, params->StateFlags);
+ if (0) {
+ debug_printf("%s(shader=%d, numParams=%d, stateFlags=0x%x)\n",
+ __FUNCTION__, shader_type, params->NumParameters,
+ params->StateFlags);
_mesa_print_parameter_list(params);
}
@@ -84,15 +88,16 @@ void st_upload_constants( struct st_context *st,
0, paramBytes,
params->ParameterValues);
- st->pipe->set_constant_buffer(st->pipe, id, 0, cbuf);
+ st->pipe->set_constant_buffer(st->pipe, shader_type, 0, cbuf);
}
else {
- st->constants.tracked_state[id].dirty.mesa = 0;
- // st->pipe->set_constant_buffer(st->pipe, id, 0, NULL);
+ st->constants.tracked_state[shader_type].dirty.mesa = 0x0;
}
}
-/* Vertex shader:
+
+/**
+ * Vertex shader:
*/
static void update_vs_constants(struct st_context *st )
{
@@ -102,6 +107,7 @@ static void update_vs_constants(struct st_context *st )
st_upload_constants( st, params, PIPE_SHADER_VERTEX );
}
+
const struct st_tracked_state st_update_vs_constants = {
"st_update_vs_constants", /* name */
{ /* dirty */
@@ -111,7 +117,10 @@ const struct st_tracked_state st_update_vs_constants = {
update_vs_constants /* update */
};
-/* Fragment shader:
+
+
+/**
+ * Fragment shader:
*/
static void update_fs_constants(struct st_context *st )
{
@@ -121,6 +130,7 @@ static void update_fs_constants(struct st_context *st )
st_upload_constants( st, params, PIPE_SHADER_FRAGMENT );
}
+
const struct st_tracked_state st_update_fs_constants = {
"st_update_fs_constants", /* name */
{ /* dirty */
diff --git a/src/mesa/state_tracker/st_atom_framebuffer.c b/src/mesa/state_tracker/st_atom_framebuffer.c
index 3ef919a45e..5209a6a0c9 100644
--- a/src/mesa/state_tracker/st_atom_framebuffer.c
+++ b/src/mesa/state_tracker/st_atom_framebuffer.c
@@ -122,6 +122,7 @@ update_framebuffer_state( struct st_context *st )
strb->surface);
framebuffer->nr_cbufs++;
}
+ strb->defined = GL_TRUE; /* we'll be drawing something */
}
}
for (i = framebuffer->nr_cbufs; i < PIPE_MAX_COLOR_BUFS; i++) {
diff --git a/src/mesa/state_tracker/st_atom_rasterizer.c b/src/mesa/state_tracker/st_atom_rasterizer.c
index 5c7206409c..36b28cb4df 100644
--- a/src/mesa/state_tracker/st_atom_rasterizer.c
+++ b/src/mesa/state_tracker/st_atom_rasterizer.c
@@ -102,6 +102,9 @@ static void update_raster_state( struct st_context *st )
if (ctx->Light.ShadeModel == GL_FLAT)
raster->flatshade = 1;
+ if (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION_EXT)
+ raster->flatshade_first = 1;
+
/* _NEW_LIGHT | _NEW_PROGRAM
*
* Back-face colors can come from traditional lighting (when
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.c b/src/mesa/state_tracker/st_cb_bufferobjects.c
index a627c0374a..8c1fd5ce02 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.c
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.c
@@ -26,8 +26,14 @@
**************************************************************************/
+/**
+ * Functions for pixel buffer objects and vertex/element buffer objects.
+ */
+
+
#include "main/imports.h"
#include "main/mtypes.h"
+#include "main/arrayobj.h"
#include "main/bufferobj.h"
#include "st_inlines.h"
@@ -39,14 +45,6 @@
#include "pipe/p_inlines.h"
-
-/* Pixel buffers and Vertex/index buffers are handled through these
- * mesa callbacks. Framebuffer/Renderbuffer objects are
- * created/managed elsewhere.
- */
-
-
-
/**
* There is some duplication between mesa's bufferobjects and our
* bufmgr buffers. Both have an integer handle and a hashtable to
@@ -100,8 +98,10 @@ st_bufferobj_subdata(GLcontext *ctx,
{
struct st_buffer_object *st_obj = st_buffer_object(obj);
- if (offset >= st_obj->size || size > (st_obj->size - offset))
- return;
+ /* we may be called from VBO code, so double-check params here */
+ ASSERT(offset >= 0);
+ ASSERT(size >= 0);
+ ASSERT(offset + size <= obj->Size);
st_cond_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer,
offset, size, data);
@@ -120,8 +120,10 @@ st_bufferobj_get_subdata(GLcontext *ctx,
{
struct st_buffer_object *st_obj = st_buffer_object(obj);
- if (offset >= st_obj->size || size > (st_obj->size - offset))
- return;
+ /* we may be called from VBO code, so double-check params here */
+ ASSERT(offset >= 0);
+ ASSERT(size >= 0);
+ ASSERT(offset + size <= obj->Size);
st_cond_flush_pipe_buffer_read(st_context(ctx), st_obj->buffer,
offset, size, data);
@@ -174,8 +176,6 @@ st_bufferobj_data(GLcontext *ctx,
return;
}
- st_obj->size = size;
-
if (data)
st_no_flush_pipe_buffer_write(st_context(ctx), st_obj->buffer, 0,
size, data);
@@ -190,7 +190,7 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access,
struct gl_buffer_object *obj)
{
struct st_buffer_object *st_obj = st_buffer_object(obj);
- GLuint flags;
+ uint flags;
switch (access) {
case GL_WRITE_ONLY:
@@ -209,7 +209,7 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access,
obj->Pointer = st_cond_flush_pipe_buffer_map(st_context(ctx),
st_obj->buffer,
flags);
- if(obj->Pointer) {
+ if (obj->Pointer) {
obj->Offset = 0;
obj->Length = obj->Size;
}
@@ -217,7 +217,6 @@ st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access,
}
-
/**
* Called via glMapBufferRange().
*/
@@ -228,7 +227,7 @@ st_bufferobj_map_range(GLcontext *ctx, GLenum target,
{
struct pipe_context *pipe = st_context(ctx)->pipe;
struct st_buffer_object *st_obj = st_buffer_object(obj);
- GLuint flags = 0;
+ uint flags = 0x0;
char *map;
if (access & GL_MAP_WRITE_BIT)
@@ -297,6 +296,43 @@ st_bufferobj_unmap(GLcontext *ctx, GLenum target, struct gl_buffer_object *obj)
}
+/**
+ * Called via glCopyBufferSubData().
+ */
+static void
+st_copy_buffer_subdata(GLcontext *ctx,
+ struct gl_buffer_object *src,
+ struct gl_buffer_object *dst,
+ GLintptr readOffset, GLintptr writeOffset,
+ GLsizeiptr size)
+{
+ struct pipe_context *pipe = st_context(ctx)->pipe;
+ struct st_buffer_object *srcObj = st_buffer_object(src);
+ struct st_buffer_object *dstObj = st_buffer_object(dst);
+ ubyte *srcPtr, *dstPtr;
+
+ /* buffer should not already be mapped */
+ assert(!src->Pointer);
+ assert(!dst->Pointer);
+
+ srcPtr = (ubyte *) pipe_buffer_map_range(pipe->screen,
+ srcObj->buffer,
+ readOffset, size,
+ PIPE_BUFFER_USAGE_CPU_READ);
+
+ dstPtr = (ubyte *) pipe_buffer_map_range(pipe->screen,
+ dstObj->buffer,
+ writeOffset, size,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+
+ if (srcPtr && dstPtr)
+ _mesa_memcpy(dstPtr + writeOffset, srcPtr + readOffset, size);
+
+ pipe_buffer_unmap(pipe->screen, srcObj->buffer);
+ pipe_buffer_unmap(pipe->screen, dstObj->buffer);
+}
+
+
void
st_init_bufferobject_functions(struct dd_function_table *functions)
{
@@ -309,4 +345,9 @@ st_init_bufferobject_functions(struct dd_function_table *functions)
functions->MapBufferRange = st_bufferobj_map_range;
functions->FlushMappedBufferRange = st_bufferobj_flush_mapped_range;
functions->UnmapBuffer = st_bufferobj_unmap;
+ functions->CopyBufferSubData = st_copy_buffer_subdata;
+
+ /* For GL_APPLE_vertex_array_object */
+ functions->NewArrayObject = _mesa_new_array_object;
+ functions->DeleteArrayObject = _mesa_delete_array_object;
}
diff --git a/src/mesa/state_tracker/st_cb_bufferobjects.h b/src/mesa/state_tracker/st_cb_bufferobjects.h
index dcbb5a5233..fda6d05dd3 100644
--- a/src/mesa/state_tracker/st_cb_bufferobjects.h
+++ b/src/mesa/state_tracker/st_cb_bufferobjects.h
@@ -40,22 +40,14 @@ struct st_buffer_object
{
struct gl_buffer_object Base;
struct pipe_buffer *buffer;
- GLsizeiptrARB size;
};
-/* Are the obj->Name tests necessary? Unfortunately yes, mesa
- * allocates a couple of gl_buffer_object structs statically, and the
- * Name == 0 test is the only way to identify them and avoid casting
- * them erroneously to our structs.
- */
+/** cast wrapper */
static INLINE struct st_buffer_object *
st_buffer_object(struct gl_buffer_object *obj)
{
- if (obj->Name)
- return (struct st_buffer_object *) obj;
- else
- return NULL;
+ return (struct st_buffer_object *) obj;
}
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index 21ddf2fc7a..ecdb988033 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -100,6 +100,8 @@ st_renderbuffer_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
strb->Base.Height = height;
init_renderbuffer_bits(strb, format);
+ strb->defined = GL_FALSE; /* undefined contents now */
+
if(strb->software) {
struct pipe_format_block block;
size_t size;
@@ -463,6 +465,134 @@ st_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
}
+/**
+ * Copy back color buffer to front color buffer.
+ */
+static void
+copy_back_to_front(struct st_context *st,
+ struct gl_framebuffer *fb,
+ gl_buffer_index frontIndex,
+ gl_buffer_index backIndex)
+
+{
+ struct st_framebuffer *stfb = (struct st_framebuffer *) fb;
+ struct pipe_surface *surf_front, *surf_back;
+
+ (void) st_get_framebuffer_surface(stfb, frontIndex, &surf_front);
+ (void) st_get_framebuffer_surface(stfb, backIndex, &surf_back);
+
+ if (surf_front && surf_back) {
+ st->pipe->surface_copy(st->pipe,
+ surf_front, 0, 0, /* dest */
+ surf_back, 0, 0, /* src */
+ fb->Width, fb->Height);
+ }
+}
+
+
+/**
+ * Check if we're drawing into, or read from, a front color buffer. If the
+ * front buffer is missing, create it now.
+ *
+ * The back color buffer must exist since we'll use its format/samples info
+ * for creating the front buffer.
+ *
+ * \param frontIndex either BUFFER_FRONT_LEFT or BUFFER_FRONT_RIGHT
+ * \param backIndex either BUFFER_BACK_LEFT or BUFFER_BACK_RIGHT
+ */
+static void
+check_create_front_buffer(GLcontext *ctx, struct gl_framebuffer *fb,
+ gl_buffer_index frontIndex,
+ gl_buffer_index backIndex)
+{
+ if (fb->Attachment[frontIndex].Renderbuffer == NULL) {
+ GLboolean create = GL_FALSE;
+
+ /* check if drawing to or reading from front buffer */
+ if (fb->_ColorReadBufferIndex == frontIndex) {
+ create = GL_TRUE;
+ }
+ else {
+ GLuint b;
+ for (b = 0; b < fb->_NumColorDrawBuffers; b++) {
+ if (fb->_ColorDrawBufferIndexes[b] == frontIndex) {
+ create = GL_TRUE;
+ break;
+ }
+ }
+ }
+
+ if (create) {
+ struct st_renderbuffer *back;
+ struct gl_renderbuffer *front;
+ enum pipe_format colorFormat;
+ uint samples;
+
+ if (0)
+ _mesa_debug(ctx, "Allocate new front buffer\n");
+
+ /* get back renderbuffer info */
+ back = st_renderbuffer(fb->Attachment[backIndex].Renderbuffer);
+ colorFormat = back->format;
+ samples = back->Base.NumSamples;
+
+ /* create front renderbuffer */
+ front = st_new_renderbuffer_fb(colorFormat, samples, FALSE);
+ _mesa_add_renderbuffer(fb, frontIndex, front);
+
+ /* alloc texture/surface for new front buffer */
+ front->AllocStorage(ctx, front, front->InternalFormat,
+ fb->Width, fb->Height);
+
+ /* initialize the front color buffer contents by copying
+ * the back buffer.
+ */
+ copy_back_to_front(ctx->st, fb, frontIndex, backIndex);
+ }
+ }
+}
+
+
+/**
+ * If front left/right color buffers are missing, create them now.
+ */
+static void
+check_create_front_buffers(GLcontext *ctx, struct gl_framebuffer *fb)
+{
+ /* check if we need to create the front left buffer now */
+ check_create_front_buffer(ctx, fb, BUFFER_FRONT_LEFT, BUFFER_BACK_LEFT);
+
+ if (fb->Visual.stereoMode) {
+ check_create_front_buffer(ctx, fb, BUFFER_FRONT_RIGHT, BUFFER_BACK_RIGHT);
+ }
+
+ st_invalidate_state(ctx, _NEW_BUFFERS);
+}
+
+
+/**
+ * Called via glDrawBuffer.
+ */
+static void
+st_DrawBuffers(GLcontext *ctx, GLsizei count, const GLenum *buffers)
+{
+ (void) count;
+ (void) buffers;
+ check_create_front_buffers(ctx, ctx->DrawBuffer);
+}
+
+
+/**
+ * Called via glReadBuffer.
+ */
+static void
+st_ReadBuffer(GLcontext *ctx, GLenum buffer)
+{
+ (void) buffer;
+ check_create_front_buffers(ctx, ctx->ReadBuffer);
+}
+
+
void st_init_fbo_functions(struct dd_function_table *functions)
{
functions->NewFramebuffer = st_new_framebuffer;
@@ -475,4 +605,7 @@ void st_init_fbo_functions(struct dd_function_table *functions)
/* no longer needed by core Mesa, drivers handle resizes...
functions->ResizeBuffers = st_resize_buffers;
*/
+
+ functions->DrawBuffers = st_DrawBuffers;
+ functions->ReadBuffer = st_ReadBuffer;
}
diff --git a/src/mesa/state_tracker/st_cb_fbo.h b/src/mesa/state_tracker/st_cb_fbo.h
index 9a199550d9..bea6eb89c3 100644
--- a/src/mesa/state_tracker/st_cb_fbo.h
+++ b/src/mesa/state_tracker/st_cb_fbo.h
@@ -40,6 +40,7 @@ struct st_renderbuffer
struct pipe_texture *texture;
struct pipe_surface *surface; /* temporary view into texture */
enum pipe_format format; /** preferred format, or PIPE_FORMAT_NONE */
+ GLboolean defined; /**< defined contents? */
/**
* Used only when hardware accumulation buffers are not supported.
diff --git a/src/mesa/state_tracker/st_cb_flush.c b/src/mesa/state_tracker/st_cb_flush.c
index fbaffd154f..8ceeeabcd3 100644
--- a/src/mesa/state_tracker/st_cb_flush.c
+++ b/src/mesa/state_tracker/st_cb_flush.c
@@ -47,10 +47,19 @@
#include "util/u_blit.h"
+/** Check if we have a front color buffer and if it's been drawn to. */
static INLINE GLboolean
is_front_buffer_dirty(struct st_context *st)
{
- return st->frontbuffer_status == FRONT_STATUS_DIRTY;
+ if (st->frontbuffer_status == FRONT_STATUS_DIRTY) {
+ return GL_TRUE;
+ }
+ else {
+ GLframebuffer *fb = st->ctx->DrawBuffer;
+ struct st_renderbuffer *strb
+ = st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
+ return strb && strb->defined;
+ }
}
diff --git a/src/mesa/state_tracker/st_cb_rasterpos.c b/src/mesa/state_tracker/st_cb_rasterpos.c
index 7dd2352739..3bcccd0df4 100644
--- a/src/mesa/state_tracker/st_cb_rasterpos.c
+++ b/src/mesa/state_tracker/st_cb_rasterpos.c
@@ -194,9 +194,10 @@ new_draw_rastpos_stage(GLcontext *ctx, struct draw_context *draw)
rs->stage.destroy = rastpos_destroy;
rs->ctx = ctx;
- for (i = 0; i < VERT_ATTRIB_MAX; i++) {
+ for (i = 0; i < Elements(rs->array); i++) {
rs->array[i].Size = 4;
rs->array[i].Type = GL_FLOAT;
+ rs->array[i].Format = GL_RGBA;
rs->array[i].Stride = 0;
rs->array[i].StrideB = 0;
rs->array[i].Ptr = (GLubyte *) ctx->Current.Attrib[i];
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index 6ffed56d9a..18adb35e87 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -45,6 +45,7 @@ struct blit_state;
struct bitmap_cache;
+/** XXX we'd like to get rid of these */
#define FRONT_STATUS_UNDEFINED 0
#define FRONT_STATUS_DIRTY 1
#define FRONT_STATUS_COPY_OF_BACK 2
@@ -111,7 +112,7 @@ struct st_context
struct gl_fragment_program *fragment_program;
} cb;
- GLuint frontbuffer_status; /**< one of FRONT_STATUS_ */
+ GLuint frontbuffer_status; /**< one of FRONT_STATUS_ (XXX to be removed) */
char vendor[100];
char renderer[100];
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index 225541a30b..914a507bef 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -159,12 +159,21 @@ static GLuint fixed_types[4] = {
* Return a PIPE_FORMAT_x for the given GL datatype and size.
*/
GLuint
-st_pipe_vertex_format(GLenum type, GLuint size, GLboolean normalized)
+st_pipe_vertex_format(GLenum type, GLuint size, GLenum format,
+ GLboolean normalized)
{
assert((type >= GL_BYTE && type <= GL_DOUBLE) ||
type == GL_FIXED);
assert(size >= 1);
assert(size <= 4);
+ assert(format == GL_RGBA || format == GL_BGRA);
+
+ if (format == GL_BGRA) {
+ /* this is an odd-ball case */
+ assert(type == GL_UNSIGNED_BYTE);
+ assert(normalized);
+ return PIPE_FORMAT_B8G8R8A8_UNORM;
+ }
if (normalized) {
switch (type) {
@@ -220,8 +229,10 @@ setup_edgeflags(GLcontext *ctx, GLenum primMode, GLint start, GLint count,
struct st_buffer_object *stobj = st_buffer_object(array->BufferObj);
ubyte *map;
- if (!stobj)
+ if (!stobj || stobj->Base.Name == 0) {
+ /* edge flags are not in a VBO */
return NULL;
+ }
vec = (unsigned *) _mesa_calloc(sizeof(unsigned) * ((count + 31) / 32));
if (!vec)
@@ -392,6 +403,7 @@ setup_interleaved_attribs(GLcontext *ctx,
velements[attr].src_format =
st_pipe_vertex_format(arrays[mesaAttr]->Type,
arrays[mesaAttr]->Size,
+ arrays[mesaAttr]->Format,
arrays[mesaAttr]->Normalized);
assert(velements[attr].src_format);
}
@@ -479,6 +491,7 @@ setup_non_interleaved_attribs(GLcontext *ctx,
velements[attr].src_format
= st_pipe_vertex_format(arrays[mesaAttr]->Type,
arrays[mesaAttr]->Size,
+ arrays[mesaAttr]->Format,
arrays[mesaAttr]->Normalized);
assert(velements[attr].src_format);
}
diff --git a/src/mesa/state_tracker/st_draw.h b/src/mesa/state_tracker/st_draw.h
index da04fce8e2..dcfe7e1536 100644
--- a/src/mesa/state_tracker/st_draw.h
+++ b/src/mesa/state_tracker/st_draw.h
@@ -62,7 +62,8 @@ st_feedback_draw_vbo(GLcontext *ctx,
/* Internal function:
*/
extern GLuint
-st_pipe_vertex_format(GLenum type, GLuint size, GLboolean normalized);
+st_pipe_vertex_format(GLenum type, GLuint size, GLenum format,
+ GLboolean normalized);
/**
diff --git a/src/mesa/state_tracker/st_draw_feedback.c b/src/mesa/state_tracker/st_draw_feedback.c
index 32502a9cda..2712c131c0 100644
--- a/src/mesa/state_tracker/st_draw_feedback.c
+++ b/src/mesa/state_tracker/st_draw_feedback.c
@@ -178,6 +178,7 @@ st_feedback_draw_vbo(GLcontext *ctx,
velements[attr].src_format =
st_pipe_vertex_format(arrays[mesaAttr]->Type,
arrays[mesaAttr]->Size,
+ arrays[mesaAttr]->Format,
arrays[mesaAttr]->Normalized);
assert(velements[attr].src_format);
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index e6728ae895..be0af6ee70 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -143,16 +143,19 @@ void st_init_extensions(struct st_context *st)
/*
* Extensions that are supported by all Gallium drivers:
*/
- ctx->Extensions.ARB_multisample = GL_TRUE;
+ ctx->Extensions.ARB_copy_buffer = GL_TRUE;
ctx->Extensions.ARB_fragment_program = GL_TRUE;
+ ctx->Extensions.ARB_map_buffer_range = GL_TRUE;
+ ctx->Extensions.ARB_multisample = GL_TRUE;
ctx->Extensions.ARB_texture_border_clamp = GL_TRUE; /* XXX temp */
ctx->Extensions.ARB_texture_compression = GL_TRUE;
ctx->Extensions.ARB_texture_cube_map = GL_TRUE;
ctx->Extensions.ARB_texture_env_combine = GL_TRUE;
ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;
ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
- ctx->Extensions.ARB_vertex_program = GL_TRUE;
+ ctx->Extensions.ARB_vertex_array_object = GL_TRUE;
ctx->Extensions.ARB_vertex_buffer_object = GL_TRUE;
+ ctx->Extensions.ARB_vertex_program = GL_TRUE;
ctx->Extensions.EXT_blend_color = GL_TRUE;
ctx->Extensions.EXT_blend_equation_separate = GL_TRUE;
@@ -166,15 +169,20 @@ void st_init_extensions(struct st_context *st)
ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;
ctx->Extensions.EXT_pixel_buffer_object = GL_TRUE;
ctx->Extensions.EXT_point_parameters = GL_TRUE;
+ ctx->Extensions.EXT_provoking_vertex = GL_TRUE;
ctx->Extensions.EXT_secondary_color = GL_TRUE;
ctx->Extensions.EXT_stencil_wrap = GL_TRUE;
ctx->Extensions.EXT_texture_env_add = GL_TRUE;
ctx->Extensions.EXT_texture_env_combine = GL_TRUE;
ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE;
ctx->Extensions.EXT_texture_lod_bias = GL_TRUE;
+ ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE;
+
+ ctx->Extensions.APPLE_vertex_array_object = GL_TRUE;
ctx->Extensions.NV_blend_square = GL_TRUE;
ctx->Extensions.NV_texgen_reflection = GL_TRUE;
+ ctx->Extensions.NV_texture_env_combine4 = GL_TRUE;
ctx->Extensions.SGI_color_matrix = GL_TRUE;
ctx->Extensions.SGIS_generate_mipmap = GL_TRUE;
@@ -282,4 +290,10 @@ void st_init_extensions(struct st_context *st)
PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
ctx->Extensions.MESA_ycbcr_texture = GL_TRUE;
}
+
+ /* GL_ARB_framebuffer_object */
+ if (ctx->Extensions.EXT_packed_depth_stencil) {
+ /* we support always support GL_EXT_framebuffer_blit */
+ ctx->Extensions.ARB_framebuffer_object = GL_TRUE;
+ }
}
diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c
index fe99fc0892..ca32b2e573 100644
--- a/src/mesa/state_tracker/st_framebuffer.c
+++ b/src/mesa/state_tracker/st_framebuffer.c
@@ -58,19 +58,19 @@ st_create_framebuffer( const __GLcontextModes *visual,
_mesa_initialize_framebuffer(&stfb->Base, visual);
- {
- /* fake frontbuffer */
- /* XXX allocation should only happen in the unusual case
- it's actually needed */
+ if (visual->doubleBufferMode) {
struct gl_renderbuffer *rb
= st_new_renderbuffer_fb(colorFormat, samples, FALSE);
- _mesa_add_renderbuffer(&stfb->Base, BUFFER_FRONT_LEFT, rb);
+ _mesa_add_renderbuffer(&stfb->Base, BUFFER_BACK_LEFT, rb);
}
-
- if (visual->doubleBufferMode) {
+ else {
+ /* Only allocate front buffer right now if we're single buffered.
+ * If double-buffered, allocate front buffer on demand later.
+ * See check_create_front_buffers().
+ */
struct gl_renderbuffer *rb
= st_new_renderbuffer_fb(colorFormat, samples, FALSE);
- _mesa_add_renderbuffer(&stfb->Base, BUFFER_BACK_LEFT, rb);
+ _mesa_add_renderbuffer(&stfb->Base, BUFFER_FRONT_LEFT, rb);
}
if (depthFormat == stencilFormat && depthFormat != PIPE_FORMAT_NONE) {
@@ -286,6 +286,115 @@ st_notify_swapbuffers(struct st_framebuffer *stfb)
}
+/**
+ * Swap the front/back color buffers. Exchange the front/back pointers
+ * and update some derived state.
+ * No need to call st_notify_swapbuffers() first.
+ *
+ * For a single-buffered framebuffer, no swap occurs, but we still return
+ * the pointer(s) to the front color buffer(s).
+ *
+ * \param front_left returns pointer to front-left renderbuffer after swap
+ * \param front_right returns pointer to front-right renderbuffer after swap
+ */
+void
+st_swapbuffers(struct st_framebuffer *stfb,
+ struct pipe_surface **front_left,
+ struct pipe_surface **front_right)
+{
+ struct gl_framebuffer *fb = &stfb->Base;
+
+ GET_CURRENT_CONTEXT(ctx);
+
+ if (ctx && ctx->DrawBuffer == &stfb->Base) {
+ st_flush( ctx->st,
+ PIPE_FLUSH_RENDER_CACHE |
+ PIPE_FLUSH_SWAPBUFFERS |
+ PIPE_FLUSH_FRAME,
+ NULL );
+ }
+
+ if (!fb->Visual.doubleBufferMode) {
+ /* single buffer mode - return pointers to front surfaces */
+ if (front_left) {
+ struct st_renderbuffer *strb =
+ st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
+ *front_left = strb->surface;
+ }
+ if (front_right) {
+ struct st_renderbuffer *strb =
+ st_renderbuffer(fb->Attachment[BUFFER_FRONT_RIGHT].Renderbuffer);
+ *front_right = strb ? strb->surface : NULL;
+ }
+ return;
+ }
+
+ /* swap left buffers */
+ if (fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer &&
+ fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer) {
+ struct gl_renderbuffer *rbTemp;
+ rbTemp = fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer;
+ fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer =
+ fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer;
+ fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer = rbTemp;
+ if (front_left) {
+ struct st_renderbuffer *strb =
+ st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer);
+ *front_left = strb->surface;
+ }
+ /* mark back buffer contents as undefined */
+ {
+ struct st_renderbuffer *back =
+ st_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer);
+ back->defined = GL_FALSE;
+ }
+ }
+ else {
+ /* no front buffer, display the back buffer */
+ if (front_left) {
+ struct st_renderbuffer *strb =
+ st_renderbuffer(fb->Attachment[BUFFER_BACK_LEFT].Renderbuffer);
+ *front_left = strb->surface;
+ }
+ }
+
+ /* swap right buffers (for stereo) */
+ if (fb->Attachment[BUFFER_FRONT_RIGHT].Renderbuffer &&
+ fb->Attachment[BUFFER_BACK_RIGHT].Renderbuffer) {
+ struct gl_renderbuffer *rbTemp;
+ rbTemp = fb->Attachment[BUFFER_FRONT_RIGHT].Renderbuffer;
+ fb->Attachment[BUFFER_FRONT_RIGHT].Renderbuffer =
+ fb->Attachment[BUFFER_BACK_RIGHT].Renderbuffer;
+ fb->Attachment[BUFFER_BACK_RIGHT].Renderbuffer = rbTemp;
+ if (front_right) {
+ struct st_renderbuffer *strb =
+ st_renderbuffer(fb->Attachment[BUFFER_FRONT_RIGHT].Renderbuffer);
+ *front_right = strb->surface;
+ }
+ /* mark back buffer contents as undefined */
+ {
+ struct st_renderbuffer *back =
+ st_renderbuffer(fb->Attachment[BUFFER_BACK_RIGHT].Renderbuffer);
+ back->defined = GL_FALSE;
+ }
+ }
+ else {
+ /* no front right buffer, display back right buffer (if exists) */
+ if (front_right) {
+ struct st_renderbuffer *strb =
+ st_renderbuffer(fb->Attachment[BUFFER_BACK_RIGHT].Renderbuffer);
+ *front_right = strb ? strb->surface : NULL;
+ }
+ }
+
+ /* Update the _ColorDrawBuffers[] array and _ColorReadBuffer pointer */
+ _mesa_update_framebuffer(ctx);
+
+ /* Make sure we draw into the new back surface */
+ st_invalidate_state(ctx, _NEW_BUFFERS);
+}
+
+
void *st_framebuffer_private( struct st_framebuffer *stfb )
{
return stfb->Private;
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 18d1046831..e4d3bb33c7 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -303,6 +303,26 @@ st_translate_vertex_program(struct st_context *st,
outputMapping = defaultOutputMapping;
}
+#if 0 /* debug */
+ {
+ GLuint i;
+ printf("outputMapping? %d\n", outputMapping ? 1 : 0);
+ if (outputMapping) {
+ printf("attr -> slot\n");
+ for (i = 0; i < 16; i++) {
+ printf(" %2d %3d\n", i, outputMapping[i]);
+ }
+ }
+ printf("slot sem_name sem_index\n");
+ for (i = 0; i < vs_num_outputs; i++) {
+ printf(" %2d %d %d\n",
+ i,
+ vs_output_semantic_name[i],
+ vs_output_semantic_index[i]);
+ }
+ }
+#endif
+
/* free old shader state, if any */
if (stvp->state.tokens) {
_mesa_free((void *) stvp->state.tokens);
diff --git a/src/mesa/state_tracker/st_public.h b/src/mesa/state_tracker/st_public.h
index c411687bb6..04d3a3d7c2 100644
--- a/src/mesa/state_tracker/st_public.h
+++ b/src/mesa/state_tracker/st_public.h
@@ -103,6 +103,10 @@ void st_finish( struct st_context *st );
void st_notify_swapbuffers(struct st_framebuffer *stfb);
+void st_swapbuffers(struct st_framebuffer *stfb,
+ struct pipe_surface **front_left,
+ struct pipe_surface **front_right);
+
int st_set_teximage(struct pipe_texture *pt, int target);
/** Redirect rendering into stfb's surface to a texture image */
diff --git a/src/mesa/swrast/s_imaging.c b/src/mesa/swrast/s_imaging.c
index d6be3aa022..3578b713f6 100644
--- a/src/mesa/swrast/s_imaging.c
+++ b/src/mesa/swrast/s_imaging.c
@@ -60,7 +60,7 @@ _swrast_CopyColorTable( GLcontext *ctx,
/* save PBO binding */
bufferSave = ctx->Unpack.BufferObj;
- ctx->Unpack.BufferObj = ctx->Array.NullBufferObj;
+ ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj;
_mesa_ColorTable(target, internalformat, width, GL_RGBA, CHAN_TYPE, data);
@@ -94,7 +94,7 @@ _swrast_CopyColorSubTable( GLcontext *ctx,GLenum target, GLsizei start,
/* save PBO binding */
bufferSave = ctx->Unpack.BufferObj;
- ctx->Unpack.BufferObj = ctx->Array.NullBufferObj;
+ ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj;
_mesa_ColorSubTable(target, start, width, GL_RGBA, CHAN_TYPE, data);
@@ -126,7 +126,7 @@ _swrast_CopyConvolutionFilter1D(GLcontext *ctx, GLenum target,
/* save PBO binding */
bufferSave = ctx->Unpack.BufferObj;
- ctx->Unpack.BufferObj = ctx->Array.NullBufferObj;
+ ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj;
/* store as convolution filter */
_mesa_ConvolutionFilter1D(target, internalFormat, width,
@@ -178,12 +178,12 @@ _swrast_CopyConvolutionFilter2D(GLcontext *ctx, GLenum target,
ctx->Unpack.SkipImages = 0;
ctx->Unpack.SwapBytes = GL_FALSE;
ctx->Unpack.LsbFirst = GL_FALSE;
- ctx->Unpack.BufferObj = ctx->Array.NullBufferObj;
+ ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj;
ctx->NewState |= _NEW_PACKUNPACK;
/* save PBO binding */
bufferSave = ctx->Unpack.BufferObj;
- ctx->Unpack.BufferObj = ctx->Array.NullBufferObj;
+ ctx->Unpack.BufferObj = ctx->Shared->NullBufferObj;
_mesa_ConvolutionFilter2D(target, internalFormat, width, height,
GL_RGBA, CHAN_TYPE, rgba);
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index fa8ca1d0e2..0e2793b474 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -1297,7 +1297,6 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
span->primitive == GL_LINE ||
span->primitive == GL_POLYGON ||
span->primitive == GL_BITMAP);
- ASSERT(span->end <= MAX_WIDTH);
/* Fragment write masks */
if (span->arrayMask & SPAN_MASK) {
@@ -1310,12 +1309,12 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
}
/* Clip to window/scissor box */
- if ((swrast->_RasterMask & CLIP_BIT) || (span->primitive != GL_POLYGON)) {
- if (!clip_span(ctx, span)) {
- return;
- }
+ if (!clip_span(ctx, span)) {
+ return;
}
+ ASSERT(span->end <= MAX_WIDTH);
+
#ifdef DEBUG
/* Make sure all fragments are within window bounds */
if (span->arrayMask & SPAN_XY) {
@@ -1356,15 +1355,6 @@ _swrast_write_rgba_span( GLcontext *ctx, SWspan *span)
if (ctx->Stencil._Enabled || ctx->Depth.Test) {
if (!(span->arrayMask & SPAN_Z))
_swrast_span_interpolate_z(ctx, span);
-
- if ((span->arrayMask & SPAN_XY) == 0) {
- if (span->x < fb->_Xmin || span->x + span->end > fb->_Xmax ||
- span->y < fb->_Ymin || span->y >= fb->_Ymax) {
- printf("Bad span clipping at %d, %d\n", span->x, span->y);
- return;
- }
- }
-
if (ctx->Stencil._Enabled) {
/* Combined Z/stencil tests */
if (!_swrast_stencil_and_ztest_span(ctx, span)) {
diff --git a/src/mesa/swrast/s_texfilter.c b/src/mesa/swrast/s_texfilter.c
index dd59314cd9..6b1f934647 100644
--- a/src/mesa/swrast/s_texfilter.c
+++ b/src/mesa/swrast/s_texfilter.c
@@ -1329,7 +1329,7 @@ static void
opt_sample_rgb_2d(GLcontext *ctx,
const struct gl_texture_object *tObj,
GLuint n, const GLfloat texcoords[][4],
- const GLfloat lambda[], GLchan rgba[][4])
+ const GLfloat lambda[], GLfloat rgba[][4])
{
const struct gl_texture_image *img = tObj->Image[0][tObj->BaseLevel];
const GLfloat width = (GLfloat) img->Width;
@@ -1351,9 +1351,9 @@ opt_sample_rgb_2d(GLcontext *ctx,
GLint j = IFLOOR(texcoords[k][1] * height) & rowMask;
GLint pos = (j << shift) | i;
GLchan *texel = ((GLchan *) img->Data) + 3*pos;
- rgba[k][RCOMP] = texel[0];
- rgba[k][GCOMP] = texel[1];
- rgba[k][BCOMP] = texel[2];
+ rgba[k][RCOMP] = CHAN_TO_FLOAT(texel[0]);
+ rgba[k][GCOMP] = CHAN_TO_FLOAT(texel[1]);
+ rgba[k][BCOMP] = CHAN_TO_FLOAT(texel[2]);
}
}
@@ -1370,7 +1370,7 @@ static void
opt_sample_rgba_2d(GLcontext *ctx,
const struct gl_texture_object *tObj,
GLuint n, const GLfloat texcoords[][4],
- const GLfloat lambda[], GLchan rgba[][4])
+ const GLfloat lambda[], GLfloat rgba[][4])
{
const struct gl_texture_image *img = tObj->Image[0][tObj->BaseLevel];
const GLfloat width = (GLfloat) img->Width;
@@ -1392,7 +1392,10 @@ opt_sample_rgba_2d(GLcontext *ctx,
const GLint row = IFLOOR(texcoords[i][1] * height) & rowMask;
const GLint pos = (row << shift) | col;
const GLchan *texel = ((GLchan *) img->Data) + (pos << 2); /* pos*4 */
- COPY_4V(rgba[i], texel);
+ rgba[i][RCOMP] = CHAN_TO_FLOAT(texel[0]);
+ rgba[i][GCOMP] = CHAN_TO_FLOAT(texel[1]);
+ rgba[i][BCOMP] = CHAN_TO_FLOAT(texel[2]);
+ rgba[i][ACOMP] = CHAN_TO_FLOAT(texel[3]);
}
}
@@ -1425,7 +1428,6 @@ sample_lambda_2d(GLcontext *ctx,
case GL_NEAREST:
if (repeatNoBorderPOT) {
switch (tImg->TexFormat->MesaFormat) {
-#if 0
case MESA_FORMAT_RGB:
opt_sample_rgb_2d(ctx, tObj, m, texcoords + minStart,
NULL, rgba + minStart);
@@ -1434,7 +1436,6 @@ sample_lambda_2d(GLcontext *ctx,
opt_sample_rgba_2d(ctx, tObj, m, texcoords + minStart,
NULL, rgba + minStart);
break;
-#endif
default:
sample_nearest_2d(ctx, tObj, m, texcoords + minStart,
NULL, rgba + minStart );
@@ -1484,7 +1485,6 @@ sample_lambda_2d(GLcontext *ctx,
case GL_NEAREST:
if (repeatNoBorderPOT) {
switch (tImg->TexFormat->MesaFormat) {
-#if 0
case MESA_FORMAT_RGB:
opt_sample_rgb_2d(ctx, tObj, m, texcoords + magStart,
NULL, rgba + magStart);
@@ -1493,7 +1493,6 @@ sample_lambda_2d(GLcontext *ctx,
opt_sample_rgba_2d(ctx, tObj, m, texcoords + magStart,
NULL, rgba + magStart);
break;
-#endif
default:
sample_nearest_2d(ctx, tObj, m, texcoords + magStart,
NULL, rgba + magStart );
@@ -3180,7 +3179,6 @@ _swrast_choose_texture_sample_func( GLcontext *ctx,
}
else {
/* check for a few optimized cases */
-#if 0
const struct gl_texture_image *img = t->Image[0][t->BaseLevel];
ASSERT(t->MinFilter == GL_NEAREST);
if (t->WrapS == GL_REPEAT &&
@@ -3197,10 +3195,6 @@ _swrast_choose_texture_sample_func( GLcontext *ctx,
img->TexFormat->MesaFormat == MESA_FORMAT_RGBA) {
return &opt_sample_rgba_2d;
}
-#else
- if (0)
- ;
-#endif
else {
return &sample_nearest_2d;
}
diff --git a/src/mesa/tnl/t_vb_cliptmp.h b/src/mesa/tnl/t_vb_cliptmp.h
index 788fe329ed..618b8b3130 100644
--- a/src/mesa/tnl/t_vb_cliptmp.h
+++ b/src/mesa/tnl/t_vb_cliptmp.h
@@ -127,7 +127,7 @@ TAG(clip_line)( GLcontext *ctx, GLuint v0, GLuint v1, GLubyte mask )
GLuint p;
const GLuint v0_orig = v0;
- if (mask & 0x3f) {
+ if (mask & CLIP_FRUSTUM_BITS) {
LINE_CLIP( CLIP_RIGHT_BIT, -1, 0, 0, 1 );
LINE_CLIP( CLIP_LEFT_BIT, 1, 0, 0, 1 );
LINE_CLIP( CLIP_TOP_BIT, 0, -1, 0, 1 );
@@ -199,7 +199,24 @@ TAG(clip_tri)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte mask )
ASSIGN_3V(inlist, v2, v0, v1 ); /* pv rotated to slot zero */
- if (mask & 0x3f) {
+ if (0) {
+ /* print pre-clip vertex coords */
+ GLuint i, j;
+ _mesa_printf("pre clip:\n");
+ for (i = 0; i < n; i++) {
+ j = inlist[i];
+ _mesa_printf(" %u: %u: %f, %f, %f, %f\n",
+ i, j,
+ coord[j][0], coord[j][1], coord[j][2], coord[j][3]);
+ assert(!IS_INF_OR_NAN(coord[j][0]));
+ assert(!IS_INF_OR_NAN(coord[j][1]));
+ assert(!IS_INF_OR_NAN(coord[j][2]));
+ assert(!IS_INF_OR_NAN(coord[j][3]));
+ }
+ }
+
+
+ if (mask & CLIP_FRUSTUM_BITS) {
POLY_CLIP( CLIP_RIGHT_BIT, -1, 0, 0, 1 );
POLY_CLIP( CLIP_LEFT_BIT, 1, 0, 0, 1 );
POLY_CLIP( CLIP_TOP_BIT, 0, -1, 0, 1 );
@@ -227,6 +244,18 @@ TAG(clip_tri)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte mask )
}
}
+ if (0) {
+ /* print post-clip vertex coords */
+ GLuint i, j;
+ _mesa_printf("post clip:\n");
+ for (i = 0; i < n; i++) {
+ j = inlist[i];
+ _mesa_printf(" %u: %u: %f, %f, %f, %f\n",
+ i, j,
+ coord[j][0], coord[j][1], coord[j][2], coord[j][3]);
+ }
+ }
+
tnl->Driver.Render.ClippedPolygon( ctx, inlist, n );
}
@@ -250,7 +279,7 @@ TAG(clip_quad)( GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLuint v3,
ASSIGN_4V(inlist, v3, v0, v1, v2 ); /* pv rotated to slot zero */
- if (mask & 0x3f) {
+ if (mask & CLIP_FRUSTUM_BITS) {
POLY_CLIP( CLIP_RIGHT_BIT, -1, 0, 0, 1 );
POLY_CLIP( CLIP_LEFT_BIT, 1, 0, 0, 1 );
POLY_CLIP( CLIP_TOP_BIT, 0, -1, 0, 1 );
diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c
index 1795f62c32..66c5e13729 100644
--- a/src/mesa/tnl/t_vb_program.c
+++ b/src/mesa/tnl/t_vb_program.c
@@ -1,8 +1,9 @@
/*
* Mesa 3-D graphics library
- * Version: 7.1
+ * Version: 7.6
*
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -46,6 +47,16 @@
#include "tnl/t_pipeline.h"
+#ifdef NAN_CHECK
+/** Check for NaNs and very large values */
+static INLINE void
+check_float(float x)
+{
+ assert(!IS_INF_OR_NAN(x));
+ assert(1.0e-15 <= x && x <= 1.0e15);
+}
+#endif
+
/*!
* Private storage for the vertex program pipeline stage.
@@ -207,7 +218,7 @@ init_machine(GLcontext *ctx, struct gl_program_machine *machine)
{
/* Input registers get initialized from the current vertex attribs */
MEMCPY(machine->VertAttribs, ctx->Current.Attrib,
- MAX_VERTEX_PROGRAM_ATTRIBS * 4 * sizeof(GLfloat));
+ MAX_VERTEX_GENERIC_ATTRIBS * 4 * sizeof(GLfloat));
if (ctx->VertexProgram._Current->IsNVProgram) {
GLuint i;
@@ -351,6 +362,12 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
const GLuint size = VB->AttribPtr[attr]->size;
const GLuint stride = VB->AttribPtr[attr]->stride;
const GLfloat *data = (GLfloat *) (ptr + stride * i);
+#ifdef NAN_CHECK
+ check_float(data[0]);
+ check_float(data[1]);
+ check_float(data[2]);
+ check_float(data[3]);
+#endif
COPY_CLEAN_4V(machine.VertAttribs[attr], size, data);
}
}
@@ -361,6 +378,12 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
/* copy the output registers into the VB->attribs arrays */
for (j = 0; j < numOutputs; j++) {
const GLuint attr = outputs[j];
+#ifdef NAN_CHECK
+ check_float(machine.Outputs[attr][0]);
+ check_float(machine.Outputs[attr][1]);
+ check_float(machine.Outputs[attr][2]);
+ check_float(machine.Outputs[attr][3]);
+#endif
COPY_4V(store->results[attr].data[i], machine.Outputs[attr]);
}
#if 0
diff --git a/src/mesa/tnl/t_vb_rendertmp.h b/src/mesa/tnl/t_vb_rendertmp.h
index 2b5f4e93b2..75f6f55bdc 100644
--- a/src/mesa/tnl/t_vb_rendertmp.h
+++ b/src/mesa/tnl/t_vb_rendertmp.h
@@ -82,7 +82,10 @@ static void TAG(render_lines)( GLcontext *ctx,
INIT(GL_LINES);
for (j=start+1; j<count; j+=2 ) {
RESET_STIPPLE;
- RENDER_LINE( ELT(j-1), ELT(j) );
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT)
+ RENDER_LINE( ELT(j-1), ELT(j) );
+ else
+ RENDER_LINE( ELT(j), ELT(j-1) );
}
POSTFIX;
}
@@ -103,9 +106,12 @@ static void TAG(render_line_strip)( GLcontext *ctx,
RESET_STIPPLE;
}
- for (j=start+1; j<count; j++ )
- RENDER_LINE( ELT(j-1), ELT(j) );
-
+ for (j=start+1; j<count; j++ ) {
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT)
+ RENDER_LINE( ELT(j-1), ELT(j) );
+ else
+ RENDER_LINE( ELT(j), ELT(j-1) );
+ }
POSTFIX;
}
@@ -125,15 +131,24 @@ static void TAG(render_line_loop)( GLcontext *ctx,
if (start+1 < count) {
if (TEST_PRIM_BEGIN(flags)) {
RESET_STIPPLE;
- RENDER_LINE( ELT(start), ELT(start+1) );
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT)
+ RENDER_LINE( ELT(start), ELT(start+1) );
+ else
+ RENDER_LINE( ELT(start+1), ELT(start) );
}
for ( i = start+2 ; i < count ; i++) {
- RENDER_LINE( ELT(i-1), ELT(i) );
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT)
+ RENDER_LINE( ELT(i-1), ELT(i) );
+ else
+ RENDER_LINE( ELT(i), ELT(i-1) );
}
if ( TEST_PRIM_END(flags)) {
- RENDER_LINE( ELT(count-1), ELT(start) );
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT)
+ RENDER_LINE( ELT(count-1), ELT(start) );
+ else
+ RENDER_LINE( ELT(start), ELT(count-1) );
}
}
@@ -156,11 +171,17 @@ static void TAG(render_triangles)( GLcontext *ctx,
/* Leave the edgeflags as supplied by the user.
*/
RESET_STIPPLE;
- RENDER_TRI( ELT(j-2), ELT(j-1), ELT(j) );
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT)
+ RENDER_TRI( ELT(j-2), ELT(j-1), ELT(j) );
+ else
+ RENDER_TRI( ELT(j-1), ELT(j), ELT(j-2) );
}
} else {
for (j=start+2; j<count; j+=3) {
- RENDER_TRI( ELT(j-2), ELT(j-1), ELT(j) );
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT)
+ RENDER_TRI( ELT(j-2), ELT(j-1), ELT(j) );
+ else
+ RENDER_TRI( ELT(j-1), ELT(j), ELT(j-2) );
}
}
POSTFIX;
@@ -180,26 +201,38 @@ static void TAG(render_tri_strip)( GLcontext *ctx,
INIT(GL_TRIANGLE_STRIP);
if (NEED_EDGEFLAG_SETUP) {
for (j=start+2;j<count;j++,parity^=1) {
- GLuint ej2 = ELT(j-2+parity);
- GLuint ej1 = ELT(j-1-parity);
- GLuint ej = ELT(j);
- GLboolean ef2 = EDGEFLAG_GET( ej2 );
- GLboolean ef1 = EDGEFLAG_GET( ej1 );
- GLboolean ef = EDGEFLAG_GET( ej );
+ GLuint ej2, ej1, ej;
+ GLboolean ef2, ef1, ef;
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT) {
+ ej2 = ELT(j-2+parity);
+ ej1 = ELT(j-1-parity);
+ ej = ELT(j);
+ }
+ else {
+ ej2 = ELT(j-1+parity);
+ ej1 = ELT(j-parity);
+ ej = ELT(j-2);
+ }
+ ef2 = EDGEFLAG_GET( ej2 );
+ ef1 = EDGEFLAG_GET( ej1 );
+ ef = EDGEFLAG_GET( ej );
if (TEST_PRIM_BEGIN(flags)) {
RESET_STIPPLE;
}
EDGEFLAG_SET( ej2, GL_TRUE );
EDGEFLAG_SET( ej1, GL_TRUE );
EDGEFLAG_SET( ej, GL_TRUE );
- RENDER_TRI( ej2, ej1, ej );
+ RENDER_TRI( ej2, ej1, ej );
EDGEFLAG_SET( ej2, ef2 );
EDGEFLAG_SET( ej1, ef1 );
EDGEFLAG_SET( ej, ef );
}
} else {
for (j=start+2; j<count ; j++, parity^=1) {
- RENDER_TRI( ELT(j-2+parity), ELT(j-1-parity), ELT(j) );
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT)
+ RENDER_TRI( ELT(j-2+parity), ELT(j-1-parity), ELT(j) );
+ else
+ RENDER_TRI( ELT(j-1+parity), ELT(j-parity), ELT(j-2) );
}
}
POSTFIX;
@@ -232,14 +265,20 @@ static void TAG(render_tri_fan)( GLcontext *ctx,
EDGEFLAG_SET( ejs, GL_TRUE );
EDGEFLAG_SET( ej1, GL_TRUE );
EDGEFLAG_SET( ej, GL_TRUE );
- RENDER_TRI( ejs, ej1, ej);
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT)
+ RENDER_TRI( ejs, ej1, ej);
+ else
+ RENDER_TRI( ej, ejs, ej1);
EDGEFLAG_SET( ejs, efs );
EDGEFLAG_SET( ej1, ef1 );
EDGEFLAG_SET( ej, ef );
}
} else {
for (j=start+2;j<count;j++) {
- RENDER_TRI( ELT(start), ELT(j-1), ELT(j) );
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT)
+ RENDER_TRI( ELT(start), ELT(j-1), ELT(j) );
+ else
+ RENDER_TRI( ELT(j), ELT(start), ELT(j-1) );
}
}
@@ -331,11 +370,19 @@ static void TAG(render_quads)( GLcontext *ctx,
/* Use user-specified edgeflags for quads.
*/
RESET_STIPPLE;
- RENDER_QUAD( ELT(j-3), ELT(j-2), ELT(j-1), ELT(j) );
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT ||
+ !ctx->Const.QuadsFollowProvokingVertexConvention)
+ RENDER_QUAD( ELT(j-3), ELT(j-2), ELT(j-1), ELT(j) );
+ else
+ RENDER_QUAD( ELT(j-2), ELT(j-1), ELT(j), ELT(j-3) );
}
} else {
for (j=start+3; j<count; j+=4) {
- RENDER_QUAD( ELT(j-3), ELT(j-2), ELT(j-1), ELT(j) );
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT ||
+ !ctx->Const.QuadsFollowProvokingVertexConvention)
+ RENDER_QUAD( ELT(j-3), ELT(j-2), ELT(j-1), ELT(j) );
+ else
+ RENDER_QUAD( ELT(j-2), ELT(j-1), ELT(j), ELT(j-3) );
}
}
POSTFIX;
@@ -367,7 +414,11 @@ static void TAG(render_quad_strip)( GLcontext *ctx,
EDGEFLAG_SET( ELT(j-2), GL_TRUE );
EDGEFLAG_SET( ELT(j-1), GL_TRUE );
EDGEFLAG_SET( ELT(j), GL_TRUE );
- RENDER_QUAD( ELT(j-1), ELT(j-3), ELT(j-2), ELT(j) );
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT ||
+ !ctx->Const.QuadsFollowProvokingVertexConvention)
+ RENDER_QUAD( ELT(j-1), ELT(j-3), ELT(j-2), ELT(j) );
+ else
+ RENDER_QUAD( ELT(j-2), ELT(j), ELT(j-1), ELT(j-3) );
EDGEFLAG_SET( ELT(j-3), ef3 );
EDGEFLAG_SET( ELT(j-2), ef2 );
EDGEFLAG_SET( ELT(j-1), ef1 );
@@ -375,7 +426,11 @@ static void TAG(render_quad_strip)( GLcontext *ctx,
}
} else {
for (j=start+3;j<count;j+=2) {
- RENDER_QUAD( ELT(j-1), ELT(j-3), ELT(j-2), ELT(j) );
+ if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION_EXT ||
+ !ctx->Const.QuadsFollowProvokingVertexConvention)
+ RENDER_QUAD( ELT(j-1), ELT(j-3), ELT(j-2), ELT(j) );
+ else
+ RENDER_QUAD( ELT(j-2), ELT(j), ELT(j-1), ELT(j-3) );
}
}
POSTFIX;
diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c
index ca8190fd05..75c32e0b9b 100644
--- a/src/mesa/vbo/vbo_context.c
+++ b/src/mesa/vbo/vbo_context.c
@@ -28,6 +28,7 @@
#include "main/imports.h"
#include "main/mtypes.h"
#include "main/api_arrayelt.h"
+#include "main/bufferobj.h"
#include "math/m_eval.h"
#include "vbo.h"
#include "vbo_context.h"
@@ -81,7 +82,8 @@ static void init_legacy_currval(GLcontext *ctx)
cl->Type = GL_FLOAT;
cl->Format = GL_RGBA;
cl->Ptr = (const void *)ctx->Current.Attrib[i];
- cl->BufferObj = ctx->Array.NullBufferObj;
+ _mesa_reference_buffer_object(ctx, &cl->BufferObj,
+ ctx->Shared->NullBufferObj);
}
}
@@ -106,7 +108,8 @@ static void init_generic_currval(GLcontext *ctx)
cl->Stride = 0;
cl->StrideB = 0;
cl->Enabled = 1;
- cl->BufferObj = ctx->Array.NullBufferObj;
+ _mesa_reference_buffer_object(ctx, &cl->BufferObj,
+ ctx->Shared->NullBufferObj);
}
}
@@ -150,7 +153,8 @@ static void init_mat_currval(GLcontext *ctx)
cl->Stride = 0;
cl->StrideB = 0;
cl->Enabled = 1;
- cl->BufferObj = ctx->Array.NullBufferObj;
+ _mesa_reference_buffer_object(ctx, &cl->BufferObj,
+ ctx->Shared->NullBufferObj);
}
}
@@ -211,7 +215,7 @@ GLboolean _vbo_CreateContext( GLcontext *ctx )
for (i = 0; i < 4; i++)
vbo->map_vp_none[28+i] = i;
- for (i = 0; i < VERT_ATTRIB_MAX; i++)
+ for (i = 0; i < Elements(vbo->map_vp_arb); i++)
vbo->map_vp_arb[i] = i;
}
diff --git a/src/mesa/vbo/vbo_context.h b/src/mesa/vbo/vbo_context.h
index 5c85161caa..8b726dc8ac 100644
--- a/src/mesa/vbo/vbo_context.h
+++ b/src/mesa/vbo/vbo_context.h
@@ -68,8 +68,8 @@ struct vbo_context {
struct gl_client_array *generic_currval;
struct gl_client_array *mat_currval;
- GLuint map_vp_none[32];
- GLuint map_vp_arb[32];
+ GLuint map_vp_none[VERT_ATTRIB_MAX];
+ GLuint map_vp_arb[VERT_ATTRIB_MAX];
GLfloat *current[VBO_ATTRIB_MAX]; /* points into ctx->Current, ctx->Light.Material */
GLfloat CurrentFloatEdgeFlag;
@@ -92,13 +92,13 @@ static INLINE struct vbo_context *vbo_context(GLcontext *ctx)
return (struct vbo_context *)(ctx->swtnl_im);
}
-enum {
- VP_NONE = 1,
- VP_NV,
- VP_ARB
-};
-static INLINE GLuint get_program_mode( GLcontext *ctx )
+/**
+ * Return VP_x token to indicate whether we're running fixed-function
+ * vertex transformation, an NV vertex program or ARB vertex program/shader.
+ */
+static INLINE enum vp_mode
+get_program_mode( GLcontext *ctx )
{
if (!ctx->VertexProgram._Current)
return VP_NONE;
diff --git a/src/mesa/vbo/vbo_exec.h b/src/mesa/vbo/vbo_exec.h
index 100bb8a5de..e0f44892cf 100644
--- a/src/mesa/vbo/vbo_exec.h
+++ b/src/mesa/vbo/vbo_exec.h
@@ -48,6 +48,12 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#define ERROR_ATTRIB 16
+/** Current vertex program mode */
+enum vp_mode {
+ VP_NONE, /**< fixed function */
+ VP_NV, /**< NV vertex program */
+ VP_ARB /**< ARB vertex program or GLSL vertex shader */
+};
struct vbo_exec_eval1_map {
@@ -103,7 +109,7 @@ struct vbo_exec_context
* values are squashed down to the 32 attributes passed to the
* vertex program below:
*/
- GLuint program_mode;
+ enum vp_mode program_mode;
GLuint enabled_flags;
const struct gl_client_array *inputs[VERT_ATTRIB_MAX];
} vtx;
@@ -116,7 +122,7 @@ struct vbo_exec_context
} eval;
struct {
- GLuint program_mode;
+ enum vp_mode program_mode;
GLuint enabled_flags;
GLuint array_obj;
diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c
index 34e849aaab..b746a77bc1 100644
--- a/src/mesa/vbo/vbo_exec_api.c
+++ b/src/mesa/vbo/vbo_exec_api.c
@@ -675,7 +675,7 @@ void vbo_use_buffer_objects(GLcontext *ctx)
GLsizei size = VBO_VERT_BUFFER_SIZE;
/* Make sure this func is only used once */
- assert(exec->vtx.bufferobj == ctx->Array.NullBufferObj);
+ assert(exec->vtx.bufferobj == ctx->Shared->NullBufferObj);
if (exec->vtx.buffer_map) {
_mesa_align_free(exec->vtx.buffer_map);
exec->vtx.buffer_map = NULL;
@@ -701,7 +701,7 @@ void vbo_exec_vtx_init( struct vbo_exec_context *exec )
*/
_mesa_reference_buffer_object(ctx,
&exec->vtx.bufferobj,
- ctx->Array.NullBufferObj);
+ ctx->Shared->NullBufferObj);
ASSERT(!exec->vtx.buffer_map);
exec->vtx.buffer_map = (GLfloat *)ALIGN_MALLOC(VBO_VERT_BUFFER_SIZE, 64);
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index de66cdd92f..f4b9b2f744 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -1,6 +1,7 @@
/**************************************************************************
*
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * Copyright 2009 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
@@ -36,12 +37,13 @@
#include "vbo_context.h"
-/* Compute min and max elements for drawelements calls.
+
+/**
+ * Compute min and max elements for glDraw[Range]Elements() calls.
*/
-static void get_minmax_index( GLuint count, GLuint type,
- const GLvoid *indices,
- GLuint *min_index,
- GLuint *max_index)
+static void
+get_minmax_index(GLuint count, GLuint type, const GLvoid *indices,
+ GLuint *min_index, GLuint *max_index)
{
GLuint i;
@@ -89,9 +91,199 @@ static void get_minmax_index( GLuint count, GLuint type,
}
-/* Just translate the arrayobj into a sane layout.
+/**
+ * Check that element 'j' of the array has reasonable data.
+ * Map VBO if needed.
+ */
+static void
+check_array_data(GLcontext *ctx, struct gl_client_array *array,
+ GLuint attrib, GLuint j)
+{
+ if (array->Enabled) {
+ const void *data = array->Ptr;
+ if (array->BufferObj->Name) {
+ if (!array->BufferObj->Pointer) {
+ /* need to map now */
+ array->BufferObj->Pointer = ctx->Driver.MapBuffer(ctx,
+ GL_ARRAY_BUFFER_ARB,
+ GL_READ_ONLY,
+ array->BufferObj);
+ }
+ data = ADD_POINTERS(data, array->BufferObj->Pointer);
+ }
+ switch (array->Type) {
+ case GL_FLOAT:
+ {
+ GLfloat *f = (GLfloat *) ((GLubyte *) data + array->StrideB * j);
+ GLuint k;
+ for (k = 0; k < array->Size; k++) {
+ if (IS_INF_OR_NAN(f[k]) ||
+ f[k] >= 1.0e20 || f[k] <= -1.0e10) {
+ _mesa_printf("Bad array data:\n");
+ _mesa_printf(" Element[%u].%u = %f\n", j, k, f[k]);
+ _mesa_printf(" Array %u at %p\n", attrib, (void* ) array);
+ _mesa_printf(" Type 0x%x, Size %d, Stride %d\n",
+ array->Type, array->Size, array->Stride);
+ _mesa_printf(" Address/offset %p in Buffer Object %u\n",
+ array->Ptr, array->BufferObj->Name);
+ f[k] = 1.0; /* XXX replace the bad value! */
+ }
+ //assert(!IS_INF_OR_NAN(f[k]));
+ }
+ }
+ break;
+ default:
+ ;
+ }
+ }
+}
+
+
+/**
+ * Unmap the buffer object referenced by given array, if mapped.
+ */
+static void
+unmap_array_buffer(GLcontext *ctx, struct gl_client_array *array)
+{
+ if (array->Enabled &&
+ array->BufferObj->Name &&
+ array->BufferObj->Pointer) {
+ ctx->Driver.UnmapBuffer(ctx,
+ GL_ARRAY_BUFFER_ARB,
+ array->BufferObj);
+ }
+}
+
+
+/**
+ * Examine the array's data for NaNs, etc.
+ */
+static void
+check_draw_elements_data(GLcontext *ctx, GLsizei count, GLenum elemType,
+ const void *elements)
+{
+ struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+ const void *elemMap;
+ GLint i, k;
+
+ if (ctx->Array.ElementArrayBufferObj->Name) {
+ elemMap = ctx->Driver.MapBuffer(ctx,
+ GL_ELEMENT_ARRAY_BUFFER_ARB,
+ GL_READ_ONLY,
+ ctx->Array.ElementArrayBufferObj);
+ elements = ADD_POINTERS(elements, elemMap);
+ }
+
+ for (i = 0; i < count; i++) {
+ GLuint j;
+
+ /* j = element[i] */
+ switch (elemType) {
+ case GL_UNSIGNED_BYTE:
+ j = ((const GLubyte *) elements)[i];
+ break;
+ case GL_UNSIGNED_SHORT:
+ j = ((const GLushort *) elements)[i];
+ break;
+ case GL_UNSIGNED_INT:
+ j = ((const GLuint *) elements)[i];
+ break;
+ default:
+ assert(0);
+ }
+
+ /* check element j of each enabled array */
+ check_array_data(ctx, &arrayObj->Vertex, VERT_ATTRIB_POS, j);
+ check_array_data(ctx, &arrayObj->Normal, VERT_ATTRIB_NORMAL, j);
+ check_array_data(ctx, &arrayObj->Color, VERT_ATTRIB_COLOR0, j);
+ check_array_data(ctx, &arrayObj->SecondaryColor, VERT_ATTRIB_COLOR1, j);
+ for (k = 0; k < Elements(arrayObj->TexCoord); k++) {
+ check_array_data(ctx, &arrayObj->TexCoord[k], VERT_ATTRIB_TEX0 + k, j);
+ }
+ for (k = 0; k < Elements(arrayObj->VertexAttrib); k++) {
+ check_array_data(ctx, &arrayObj->VertexAttrib[k], VERT_ATTRIB_GENERIC0 + k, j);
+ }
+ }
+
+ if (ctx->Array.ElementArrayBufferObj->Name) {
+ ctx->Driver.UnmapBuffer(ctx,
+ GL_ELEMENT_ARRAY_BUFFER_ARB,
+ ctx->Array.ElementArrayBufferObj);
+ }
+
+ unmap_array_buffer(ctx, &arrayObj->Vertex);
+ unmap_array_buffer(ctx, &arrayObj->Normal);
+ unmap_array_buffer(ctx, &arrayObj->Color);
+ for (k = 0; k < Elements(arrayObj->TexCoord); k++) {
+ unmap_array_buffer(ctx, &arrayObj->TexCoord[k]);
+ }
+ for (k = 0; k < Elements(arrayObj->VertexAttrib); k++) {
+ unmap_array_buffer(ctx, &arrayObj->VertexAttrib[k]);
+ }
+}
+
+
+/**
+ * Check array data, looking for NaNs, etc.
+ */
+static void
+check_draw_arrays_data(GLcontext *ctx, GLint start, GLsizei count)
+{
+ /* TO DO */
+}
+
+
+/**
+ * Print info/data for glDrawArrays().
+ */
+static void
+print_draw_arrays(GLcontext *ctx, struct vbo_exec_context *exec,
+ GLenum mode, GLint start, GLsizei count)
+{
+ int i;
+
+ _mesa_printf("vbo_exec_DrawArrays(mode 0x%x, start %d, count %d):\n",
+ mode, start, count);
+
+ for (i = 0; i < 32; i++) {
+ GLuint bufName = exec->array.inputs[i]->BufferObj->Name;
+ GLint stride = exec->array.inputs[i]->Stride;
+ _mesa_printf("attr %2d: size %d stride %d enabled %d "
+ "ptr %p Bufobj %u\n",
+ i,
+ exec->array.inputs[i]->Size,
+ stride,
+ /*exec->array.inputs[i]->Enabled,*/
+ exec->array.legacy_array[i]->Enabled,
+ exec->array.inputs[i]->Ptr,
+ bufName);
+
+ if (bufName) {
+ struct gl_buffer_object *buf = _mesa_lookup_bufferobj(ctx, bufName);
+ GLubyte *p = ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER_ARB,
+ GL_READ_ONLY_ARB, buf);
+ int offset = (int) (GLintptr) exec->array.inputs[i]->Ptr;
+ float *f = (float *) (p + offset);
+ int *k = (int *) f;
+ int i;
+ int n = (count * stride) / 4;
+ if (n > 32)
+ n = 32;
+ _mesa_printf(" Data at offset %d:\n", offset);
+ for (i = 0; i < n; i++) {
+ _mesa_printf(" float[%d] = 0x%08x %f\n", i, k[i], f[i]);
+ }
+ ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, buf);
+ }
+ }
+}
+
+
+/**
+ * Just translate the arrayobj into a sane layout.
*/
-static void bind_array_obj( GLcontext *ctx )
+static void
+bind_array_obj(GLcontext *ctx)
{
struct vbo_context *vbo = vbo_context(ctx);
struct vbo_exec_context *exec = &vbo->exec;
@@ -103,7 +295,7 @@ static void bind_array_obj( GLcontext *ctx )
* go away.
*/
exec->array.legacy_array[VERT_ATTRIB_POS] = &arrayObj->Vertex;
- exec->array.legacy_array[VERT_ATTRIB_WEIGHT] = &vbo->legacy_currval[VERT_ATTRIB_WEIGHT];
+ exec->array.legacy_array[VERT_ATTRIB_WEIGHT] = &arrayObj->Weight;
exec->array.legacy_array[VERT_ATTRIB_NORMAL] = &arrayObj->Normal;
exec->array.legacy_array[VERT_ATTRIB_COLOR0] = &arrayObj->Color;
exec->array.legacy_array[VERT_ATTRIB_COLOR1] = &arrayObj->SecondaryColor;
@@ -115,11 +307,10 @@ static void bind_array_obj( GLcontext *ctx )
}
exec->array.legacy_array[VERT_ATTRIB_EDGEFLAG] = &arrayObj->EdgeFlag;
- for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++)
+ for (i = 0; i < Elements(arrayObj->TexCoord); i++)
exec->array.legacy_array[VERT_ATTRIB_TEX0 + i] = &arrayObj->TexCoord[i];
- for (i = 0; i < MAX_VERTEX_GENERIC_ATTRIBS; i++) {
- assert(i < Elements(arrayObj->VertexAttrib));
+ for (i = 0; i < Elements(arrayObj->VertexAttrib); i++) {
assert(i < Elements(exec->array.generic_array));
exec->array.generic_array[i] = &arrayObj->VertexAttrib[i];
}
@@ -127,7 +318,9 @@ static void bind_array_obj( GLcontext *ctx )
exec->array.array_obj = arrayObj->Name;
}
-static void recalculate_input_bindings( GLcontext *ctx )
+
+static void
+recalculate_input_bindings(GLcontext *ctx)
{
struct vbo_context *vbo = vbo_context(ctx);
struct vbo_exec_context *exec = &vbo->exec;
@@ -140,9 +333,10 @@ static void recalculate_input_bindings( GLcontext *ctx )
switch (exec->array.program_mode) {
case VP_NONE:
- /* When no vertex program is active, we put the material values
- * into the generic slots. This is the only situation where
- * material values are available as per-vertex attributes.
+ /* When no vertex program is active (or the vertex program is generated
+ * from fixed-function state). We put the material values into the
+ * generic slots. This is the only situation where material values
+ * are available as per-vertex attributes.
*/
for (i = 0; i <= VERT_ATTRIB_TEX7; i++) {
if (exec->array.legacy_array[i]->Enabled)
@@ -165,8 +359,8 @@ static void recalculate_input_bindings( GLcontext *ctx )
inputs[VERT_ATTRIB_GENERIC0 + i] = &vbo->generic_currval[i];
const_inputs |= 1 << (VERT_ATTRIB_GENERIC0 + i);
}
-
break;
+
case VP_NV:
/* NV_vertex_program - attribute arrays alias and override
* conventional, legacy arrays. No materials, and the generic
@@ -190,11 +384,11 @@ static void recalculate_input_bindings( GLcontext *ctx )
inputs[i] = &vbo->generic_currval[i - VERT_ATTRIB_GENERIC0];
const_inputs |= 1 << i;
}
-
break;
+
case VP_ARB:
- /* ARB_vertex_program - Only the attribute zero (position) array
- * aliases and overrides the legacy position array.
+ /* GL_ARB_vertex_program or GLSL vertex shader - Only the generic[0]
+ * attribute array aliases and overrides the legacy position array.
*
* Otherwise, legacy attributes available in the legacy slots,
* generic attributes in the generic slots and materials are not
@@ -209,7 +403,6 @@ static void recalculate_input_bindings( GLcontext *ctx )
const_inputs |= 1 << 0;
}
-
for (i = 1; i <= VERT_ATTRIB_TEX7; i++) {
if (exec->array.legacy_array[i]->Enabled)
inputs[i] = exec->array.legacy_array[i];
@@ -234,7 +427,9 @@ static void recalculate_input_bindings( GLcontext *ctx )
_mesa_set_varying_vp_inputs( ctx, ~const_inputs );
}
-static void bind_arrays( GLcontext *ctx )
+
+static void
+bind_arrays(GLcontext *ctx)
{
#if 0
if (ctx->Array.ArrayObj.Name != exec->array.array_obj) {
@@ -279,9 +474,18 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count)
return;
}
+#if 0
+ check_draw_arrays_data(ctx, start, count);
+#else
+ (void) check_draw_arrays_data;
+#endif
+
bind_arrays( ctx );
- /* Again...
+ /* Again... because we may have changed the bitmask of per-vertex varying
+ * attributes. If we regenerate the fixed-function vertex program now
+ * we may be able to prune down the number of vertex attributes which we
+ * need in the shader.
*/
if (ctx->NewState)
_mesa_update_state( ctx );
@@ -295,50 +499,72 @@ vbo_exec_DrawArrays(GLenum mode, GLint start, GLsizei count)
prim[0].count = count;
prim[0].indexed = 0;
- vbo->draw_prims( ctx, exec->array.inputs, prim, 1, NULL, start, start + count - 1 );
+ vbo->draw_prims( ctx, exec->array.inputs, prim, 1, NULL,
+ start, start + count - 1 );
#if 0
- {
- int i;
-
- _mesa_printf("vbo_exec_DrawArrays(mode 0x%x, start %d, count %d):\n",
- mode, start, count);
-
- for (i = 0; i < 32; i++) {
- GLuint bufName = exec->array.inputs[i]->BufferObj->Name;
- GLint stride = exec->array.inputs[i]->Stride;
- _mesa_printf("attr %2d: size %d stride %d enabled %d "
- "ptr %p Bufobj %u\n",
- i,
- exec->array.inputs[i]->Size,
- stride,
- /*exec->array.inputs[i]->Enabled,*/
- exec->array.legacy_array[i]->Enabled,
- exec->array.inputs[i]->Ptr,
- bufName);
-
- if (bufName) {
- struct gl_buffer_object *buf = _mesa_lookup_bufferobj(ctx, bufName);
- GLubyte *p = ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER_ARB,
- GL_READ_ONLY_ARB, buf);
- int offset = (int) exec->array.inputs[i]->Ptr;
- float *f = (float *) (p + offset);
- int *k = (int *) f;
- int i;
- int n = (count * stride) / 4;
- if (n > 32)
- n = 32;
- _mesa_printf(" Data at offset %d:\n", offset);
- for (i = 0; i < n; i++) {
- _mesa_printf(" float[%d] = 0x%08x %f\n", i, k[i], f[i]);
- }
- ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, buf);
+ print_draw_arrays(ctx, exec, mode, start, count);
+#else
+ (void) print_draw_arrays;
+#endif
+}
+
+
+/**
+ * Map GL_ELEMENT_ARRAY_BUFFER and print contents.
+ */
+static void
+dump_element_buffer(GLcontext *ctx, GLenum type)
+{
+ const GLvoid *map = ctx->Driver.MapBuffer(ctx,
+ GL_ELEMENT_ARRAY_BUFFER_ARB,
+ GL_READ_ONLY,
+ ctx->Array.ElementArrayBufferObj);
+ switch (type) {
+ case GL_UNSIGNED_BYTE:
+ {
+ const GLubyte *us = (const GLubyte *) map;
+ GLuint i;
+ for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size; i++) {
+ _mesa_printf("%02x ", us[i]);
+ if (i % 32 == 31)
+ _mesa_printf("\n");
}
+ _mesa_printf("\n");
}
+ break;
+ case GL_UNSIGNED_SHORT:
+ {
+ const GLushort *us = (const GLushort *) map;
+ GLuint i;
+ for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size / 2; i++) {
+ _mesa_printf("%04x ", us[i]);
+ if (i % 16 == 15)
+ _mesa_printf("\n");
+ }
+ _mesa_printf("\n");
+ }
+ break;
+ case GL_UNSIGNED_INT:
+ {
+ const GLuint *us = (const GLuint *) map;
+ GLuint i;
+ for (i = 0; i < ctx->Array.ElementArrayBufferObj->Size / 4; i++) {
+ _mesa_printf("%08x ", us[i]);
+ if (i % 8 == 7)
+ _mesa_printf("\n");
+ }
+ _mesa_printf("\n");
+ }
+ break;
+ default:
+ ;
}
-#endif
-}
+ ctx->Driver.UnmapBuffer(ctx,
+ GL_ELEMENT_ARRAY_BUFFER_ARB,
+ ctx->Array.ElementArrayBufferObj);
+}
static void GLAPIENTRY
@@ -352,9 +578,41 @@ vbo_exec_DrawRangeElements(GLenum mode,
struct _mesa_index_buffer ib;
struct _mesa_prim prim[1];
- if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count, type, indices ))
+ if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count,
+ type, indices ))
return;
+ if (end >= ctx->Array.ArrayObj->_MaxElement) {
+ /* the max element is out of bounds of one or more enabled arrays */
+ _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, count %d, "
+ "type 0x%x, indices=%p)\n"
+ "\tindex=%u is out of bounds (max=%u) "
+ "Element Buffer %u (size %d)",
+ start, end, count, type, indices, end,
+ ctx->Array.ArrayObj->_MaxElement - 1,
+ ctx->Array.ElementArrayBufferObj->Name,
+ ctx->Array.ElementArrayBufferObj->Size);
+
+ if (0)
+ dump_element_buffer(ctx, type);
+
+ if (0)
+ _mesa_print_arrays(ctx);
+ return;
+ }
+ else if (0) {
+ _mesa_printf("glDraw[Range]Elements"
+ "(start %u, end %u, type 0x%x, count %d) ElemBuf %u\n",
+ start, end, type, count,
+ ctx->Array.ElementArrayBufferObj->Name);
+ }
+
+#if 0
+ check_draw_elements_data(ctx, count, type, indices);
+#else
+ (void) check_draw_elements_data;
+#endif
+
FLUSH_CURRENT( ctx, 0 );
if (ctx->NewState)
@@ -418,8 +676,10 @@ vbo_exec_DrawRangeElements(GLenum mode,
vbo->draw_prims( ctx, exec->array.inputs, prim, 1, &ib, start, end );
}
+
static void GLAPIENTRY
-vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
+vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type,
+ const GLvoid *indices)
{
GET_CURRENT_CONTEXT(ctx);
GLuint min_index = 0;
@@ -435,11 +695,12 @@ vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *ind
if (ctx->Array.ElementArrayBufferObj->Name) {
const GLvoid *map = ctx->Driver.MapBuffer(ctx,
- GL_ELEMENT_ARRAY_BUFFER_ARB,
- GL_READ_ONLY,
- ctx->Array.ElementArrayBufferObj);
+ GL_ELEMENT_ARRAY_BUFFER_ARB,
+ GL_READ_ONLY,
+ ctx->Array.ElementArrayBufferObj);
- get_minmax_index(count, type, ADD_POINTERS(map, indices), &min_index, &max_index);
+ get_minmax_index(count, type, ADD_POINTERS(map, indices),
+ &min_index, &max_index);
ctx->Driver.UnmapBuffer(ctx,
GL_ELEMENT_ARRAY_BUFFER_ARB,
@@ -457,10 +718,8 @@ vbo_exec_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *ind
* Initialization
*/
-
-
-
-void vbo_exec_array_init( struct vbo_exec_context *exec )
+void
+vbo_exec_array_init( struct vbo_exec_context *exec )
{
#if 1
exec->vtxfmt.DrawArrays = vbo_exec_DrawArrays;
@@ -474,7 +733,8 @@ void vbo_exec_array_init( struct vbo_exec_context *exec )
}
-void vbo_exec_array_destroy( struct vbo_exec_context *exec )
+void
+vbo_exec_array_destroy( struct vbo_exec_context *exec )
{
/* nothing to do */
}
diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c
index c53a4eee00..18419928b2 100644
--- a/src/mesa/vbo/vbo_exec_draw.c
+++ b/src/mesa/vbo/vbo_exec_draw.c
@@ -35,7 +35,8 @@
#include "vbo_context.h"
-static void vbo_exec_debug_verts( struct vbo_exec_context *exec )
+static void
+vbo_exec_debug_verts( struct vbo_exec_context *exec )
{
GLuint count = exec->vtx.vert_count;
GLuint i;
@@ -64,19 +65,19 @@ static void vbo_exec_debug_verts( struct vbo_exec_context *exec )
* NOTE: Need to have calculated primitives by this point -- do it on the fly.
* NOTE: Old 'parity' issue is gone.
*/
-static GLuint vbo_copy_vertices( struct vbo_exec_context *exec )
+static GLuint
+vbo_copy_vertices( struct vbo_exec_context *exec )
{
GLuint nr = exec->vtx.prim[exec->vtx.prim_count-1].count;
GLuint ovf, i;
GLuint sz = exec->vtx.vertex_size;
GLfloat *dst = exec->vtx.copied.buffer;
- GLfloat *src = (exec->vtx.buffer_map +
- exec->vtx.prim[exec->vtx.prim_count-1].start *
- exec->vtx.vertex_size);
+ const GLfloat *src = (exec->vtx.buffer_map +
+ exec->vtx.prim[exec->vtx.prim_count-1].start *
+ exec->vtx.vertex_size);
- switch( exec->ctx->Driver.CurrentExecPrimitive )
- {
+ switch (exec->ctx->Driver.CurrentExecPrimitive) {
case GL_POINTS:
return 0;
case GL_LINES:
@@ -95,8 +96,9 @@ static GLuint vbo_copy_vertices( struct vbo_exec_context *exec )
_mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) );
return i;
case GL_LINE_STRIP:
- if (nr == 0)
+ if (nr == 0) {
return 0;
+ }
else {
_mesa_memcpy( dst, src+(nr-1)*sz, sz * sizeof(GLfloat) );
return 1;
@@ -104,12 +106,14 @@ static GLuint vbo_copy_vertices( struct vbo_exec_context *exec )
case GL_LINE_LOOP:
case GL_TRIANGLE_FAN:
case GL_POLYGON:
- if (nr == 0)
+ if (nr == 0) {
return 0;
+ }
else if (nr == 1) {
_mesa_memcpy( dst, src+0, sz * sizeof(GLfloat) );
return 1;
- } else {
+ }
+ else {
_mesa_memcpy( dst, src+0, sz * sizeof(GLfloat) );
_mesa_memcpy( dst+sz, src+(nr-1)*sz, sz * sizeof(GLfloat) );
return 2;
@@ -122,9 +126,15 @@ static GLuint vbo_copy_vertices( struct vbo_exec_context *exec )
/* fallthrough */
case GL_QUAD_STRIP:
switch (nr) {
- case 0: ovf = 0; break;
- case 1: ovf = 1; break;
- default: ovf = 2 + (nr&1); break;
+ case 0:
+ ovf = 0;
+ break;
+ case 1:
+ ovf = 1;
+ break;
+ default:
+ ovf = 2 + (nr & 1);
+ break;
}
for (i = 0 ; i < ovf ; i++)
_mesa_memcpy( dst+i*sz, src+(nr-ovf+i)*sz, sz * sizeof(GLfloat) );
@@ -141,13 +151,14 @@ static GLuint vbo_copy_vertices( struct vbo_exec_context *exec )
/* TODO: populate these as the vertex is defined:
*/
-static void vbo_exec_bind_arrays( GLcontext *ctx )
+static void
+vbo_exec_bind_arrays( GLcontext *ctx )
{
struct vbo_context *vbo = vbo_context(ctx);
struct vbo_exec_context *exec = &vbo->exec;
struct gl_client_array *arrays = exec->vtx.arrays;
- GLuint count = exec->vtx.vert_count;
- GLubyte *data = (GLubyte *)exec->vtx.buffer_map;
+ const GLuint count = exec->vtx.vert_count;
+ const GLubyte *data = (GLubyte *) exec->vtx.buffer_map;
const GLuint *map;
GLuint attr;
GLbitfield varying_inputs = 0x0;
@@ -227,7 +238,7 @@ static void vbo_exec_bind_arrays( GLcontext *ctx )
arrays[attr]._MaxElement = count; /* ??? */
data += exec->vtx.attrsz[src] * sizeof(GLfloat);
- varying_inputs |= 1<<attr;
+ varying_inputs |= 1 << attr;
}
}
@@ -235,18 +246,19 @@ static void vbo_exec_bind_arrays( GLcontext *ctx )
}
-static void vbo_exec_vtx_unmap( struct vbo_exec_context *exec )
+static void
+vbo_exec_vtx_unmap( struct vbo_exec_context *exec )
{
GLenum target = GL_ARRAY_BUFFER_ARB;
if (exec->vtx.bufferobj->Name) {
GLcontext *ctx = exec->ctx;
- if(ctx->Driver.FlushMappedBufferRange) {
+ if (ctx->Driver.FlushMappedBufferRange) {
GLintptr offset = exec->vtx.buffer_used - exec->vtx.bufferobj->Offset;
GLsizeiptr length = (exec->vtx.buffer_ptr - exec->vtx.buffer_map) * sizeof(float);
- if(length)
+ if (length)
ctx->Driver.FlushMappedBufferRange(ctx, target,
offset, length,
exec->vtx.bufferobj);
@@ -265,7 +277,9 @@ static void vbo_exec_vtx_unmap( struct vbo_exec_context *exec )
}
}
-void vbo_exec_vtx_map( struct vbo_exec_context *exec )
+
+void
+vbo_exec_vtx_map( struct vbo_exec_context *exec )
{
GLcontext *ctx = exec->ctx;
const GLenum target = GL_ARRAY_BUFFER_ARB;
@@ -287,8 +301,7 @@ void vbo_exec_vtx_map( struct vbo_exec_context *exec )
}
if (VBO_VERT_BUFFER_SIZE > exec->vtx.buffer_used + 1024 &&
- ctx->Driver.MapBufferRange)
- {
+ ctx->Driver.MapBufferRange) {
exec->vtx.buffer_map =
(GLfloat *)ctx->Driver.MapBufferRange(ctx,
target,
@@ -314,13 +327,15 @@ void vbo_exec_vtx_map( struct vbo_exec_context *exec )
0, VBO_VERT_BUFFER_SIZE,
accessRange,
exec->vtx.bufferobj);
- else
+ if (!exec->vtx.buffer_map)
exec->vtx.buffer_map =
(GLfloat *)ctx->Driver.MapBuffer(ctx, target, access, exec->vtx.bufferobj);
+ assert(exec->vtx.buffer_map);
exec->vtx.buffer_ptr = exec->vtx.buffer_map;
}
- if (0) _mesa_printf("map %d..\n", exec->vtx.buffer_used);
+ if (0)
+ _mesa_printf("map %d..\n", exec->vtx.buffer_used);
}
@@ -328,13 +343,12 @@ void vbo_exec_vtx_map( struct vbo_exec_context *exec )
/**
* Execute the buffer and save copied verts.
*/
-void vbo_exec_vtx_flush( struct vbo_exec_context *exec,
- GLboolean unmap )
+void
+vbo_exec_vtx_flush( struct vbo_exec_context *exec, GLboolean unmap )
{
if (0)
vbo_exec_debug_verts( exec );
-
if (exec->vtx.prim_count &&
exec->vtx.vert_count) {
@@ -355,8 +369,9 @@ void vbo_exec_vtx_flush( struct vbo_exec_context *exec,
vbo_exec_vtx_unmap( exec );
}
- if (0) _mesa_printf("%s %d %d\n", __FUNCTION__, exec->vtx.prim_count,
- exec->vtx.vert_count);
+ if (0)
+ _mesa_printf("%s %d %d\n", __FUNCTION__, exec->vtx.prim_count,
+ exec->vtx.vert_count);
vbo_context(ctx)->draw_prims( ctx,
exec->vtx.inputs,
@@ -370,7 +385,7 @@ void vbo_exec_vtx_flush( struct vbo_exec_context *exec,
*/
if (exec->vtx.bufferobj->Name && !unmap) {
vbo_exec_vtx_map( exec );
- }
+ }
}
}
@@ -382,14 +397,12 @@ void vbo_exec_vtx_flush( struct vbo_exec_context *exec,
vbo_exec_vtx_unmap( exec );
}
-
if (unmap)
exec->vtx.max_vert = 0;
else
exec->vtx.max_vert = ((VBO_VERT_BUFFER_SIZE - exec->vtx.buffer_used) /
(exec->vtx.vertex_size * sizeof(GLfloat)));
-
exec->vtx.buffer_ptr = exec->vtx.buffer_map;
exec->vtx.prim_count = 0;
exec->vtx.vert_count = 0;
diff --git a/src/mesa/vbo/vbo_rebase.c b/src/mesa/vbo/vbo_rebase.c
index dae778e741..ea87dede64 100644
--- a/src/mesa/vbo/vbo_rebase.c
+++ b/src/mesa/vbo/vbo_rebase.c
@@ -161,7 +161,7 @@ void vbo_rebase_prims( GLcontext *ctx,
GL_ELEMENT_ARRAY_BUFFER,
ib->obj);
- tmp_ib.obj = ctx->Array.NullBufferObj;
+ tmp_ib.obj = ctx->Shared->NullBufferObj;
tmp_ib.ptr = tmp_indices;
tmp_ib.count = ib->count;
tmp_ib.type = ib->type;
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index 85cb79c71c..f8e46ff9c9 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -1153,10 +1153,10 @@ static void vbo_print_vertex_list( GLcontext *ctx, void *data )
GLuint i;
(void) ctx;
- _mesa_debug(NULL, "VBO-VERTEX-LIST, %u vertices %d primitives, %d vertsize\n",
- node->count,
- node->prim_count,
- node->vertex_size);
+ _mesa_printf("VBO-VERTEX-LIST, %u vertices %d primitives, %d vertsize\n",
+ node->count,
+ node->prim_count,
+ node->vertex_size);
for (i = 0 ; i < node->prim_count ; i++) {
struct _mesa_prim *prim = &node->prim[i];
diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c
index b9a5c56987..d7ffebf607 100644
--- a/src/mesa/vbo/vbo_split_copy.c
+++ b/src/mesa/vbo/vbo_split_copy.c
@@ -31,6 +31,7 @@
#include "main/glheader.h"
#include "main/imports.h"
+#include "main/image.h"
#include "main/macros.h"
#include "main/enums.h"
#include "main/mtypes.h"
@@ -41,7 +42,8 @@
#define ELT_TABLE_SIZE 16
-/* Used for vertex-level splitting of indexed buffers. Note that
+/**
+ * Used for vertex-level splitting of indexed buffers. Note that
* non-indexed primitives may be converted to indexed in some cases
* (eg loops, fans) in order to use this splitting path.
*/
@@ -73,23 +75,21 @@ struct copy_context {
GLuint *translated_elt_buf;
const GLuint *srcelt;
- /* A baby hash table to avoid re-emitting (some) duplicate
+ /** A baby hash table to avoid re-emitting (some) duplicate
* vertices when splitting indexed primitives.
*/
struct {
GLuint in;
GLuint out;
} vert_cache[ELT_TABLE_SIZE];
-
GLuint vertex_size;
GLubyte *dstbuf;
- GLubyte *dstptr; /* dstptr == dstbuf + dstelt_max * vertsize */
- GLuint dstbuf_size; /* in vertices */
- GLuint dstbuf_nr; /* count of emitted vertices, also the
- * largest value in dstelt. Our
- * MaxIndex.
- */
+ GLubyte *dstptr; /**< dstptr == dstbuf + dstelt_max * vertsize */
+ GLuint dstbuf_size; /**< in vertices */
+ GLuint dstbuf_nr; /**< count of emitted vertices, also the largest value
+ * in dstelt. Our MaxIndex.
+ */
GLuint *dstelt;
GLuint dstelt_nr;
@@ -102,32 +102,19 @@ struct copy_context {
};
-static GLuint type_size( GLenum type )
-{
- switch(type) {
- case GL_BYTE: return sizeof(GLbyte);
- case GL_UNSIGNED_BYTE: return sizeof(GLubyte);
- case GL_SHORT: return sizeof(GLshort);
- case GL_UNSIGNED_SHORT: return sizeof(GLushort);
- case GL_INT: return sizeof(GLint);
- case GL_UNSIGNED_INT: return sizeof(GLuint);
- case GL_FLOAT: return sizeof(GLfloat);
- case GL_DOUBLE: return sizeof(GLdouble);
- default: return 0;
- }
-}
-
static GLuint attr_size( const struct gl_client_array *array )
{
- return array->Size * type_size(array->Type);
+ return array->Size * _mesa_sizeof_type(array->Type);
}
-/* Starts returning true slightly before the buffer fills, to ensure
+/**
+ * Starts returning true slightly before the buffer fills, to ensure
* that there is sufficient room for any remaining vertices to finish
* off the prim:
*/
-static GLboolean check_flush( struct copy_context *copy )
+static GLboolean
+check_flush( struct copy_context *copy )
{
GLenum mode = copy->dstprim[copy->dstprim_nr].mode;
@@ -145,7 +132,44 @@ static GLboolean check_flush( struct copy_context *copy )
return GL_FALSE;
}
-static void flush( struct copy_context *copy )
+
+/**
+ * Dump the parameters/info for a vbo->draw() call.
+ */
+static void
+dump_draw_info(GLcontext *ctx,
+ const struct gl_client_array **arrays,
+ const struct _mesa_prim *prims,
+ GLuint nr_prims,
+ const struct _mesa_index_buffer *ib,
+ GLuint min_index,
+ GLuint max_index)
+{
+ GLuint i, j;
+
+ _mesa_printf("VBO Draw:\n");
+ for (i = 0; i < nr_prims; i++) {
+ _mesa_printf("Prim %u of %u\n", i, nr_prims);
+ _mesa_printf(" Prim mode 0x%x\n", prims[i].mode);
+ _mesa_printf(" IB: %p\n", (void*) ib);
+ for (j = 0; j < VERT_ATTRIB_MAX; j++) {
+ _mesa_printf(" array %d at %p:\n", j, (void*) arrays[j]);
+ _mesa_printf(" enabled %d, ptr %p, size %d, type 0x%x, stride %d\n",
+ arrays[j]->Enabled, arrays[j]->Ptr,
+ arrays[j]->Size, arrays[j]->Type, arrays[j]->StrideB);
+ if (0) {
+ GLint k = prims[i].start + prims[i].count - 1;
+ GLfloat *last = (GLfloat *) (arrays[j]->Ptr + arrays[j]->Stride * k);
+ _mesa_printf(" last: %f %f %f\n",
+ last[0], last[1], last[2]);
+ }
+ }
+ }
+}
+
+
+static void
+flush( struct copy_context *copy )
{
GLuint i;
@@ -153,6 +177,18 @@ static void flush( struct copy_context *copy )
*/
copy->dstib.count = copy->dstelt_nr;
+#if 0
+ dump_draw_info(copy->ctx,
+ copy->dstarray_ptr,
+ copy->dstprim,
+ copy->dstprim_nr,
+ &copy->dstib,
+ 0,
+ copy->dstbuf_nr);
+#else
+ (void) dump_draw_info;
+#endif
+
copy->draw( copy->ctx,
copy->dstarray_ptr,
copy->dstprim,
@@ -175,8 +211,11 @@ static void flush( struct copy_context *copy )
}
-
-static void begin( struct copy_context *copy, GLenum mode, GLboolean begin_flag )
+/**
+ * Called at begin of each primitive during replay.
+ */
+static void
+begin( struct copy_context *copy, GLenum mode, GLboolean begin_flag )
{
struct _mesa_prim *prim = &copy->dstprim[copy->dstprim_nr];
@@ -187,10 +226,12 @@ static void begin( struct copy_context *copy, GLenum mode, GLboolean begin_flag
}
-/* Use a hashtable to attempt to identify recently-emitted vertices
+/**
+ * Use a hashtable to attempt to identify recently-emitted vertices
* and avoid re-emitting them.
*/
-static GLuint elt(struct copy_context *copy, GLuint elt_idx)
+static GLuint
+elt(struct copy_context *copy, GLuint elt_idx)
{
GLuint elt = copy->srcelt[elt_idx];
GLuint slot = elt & (ELT_TABLE_SIZE-1);
@@ -213,6 +254,17 @@ static GLuint elt(struct copy_context *copy, GLuint elt_idx)
memcpy(csr, srcptr, copy->varying[i].size);
csr += copy->varying[i].size;
+#ifdef NAN_CHECK
+ if (srcarray->Type == GL_FLOAT) {
+ GLuint k;
+ GLfloat *f = (GLfloat *) srcptr;
+ for (k = 0; k < srcarray->Size; k++) {
+ assert(!IS_INF_OR_NAN(f[k]));
+ assert(f[k] <= 1.0e20 && f[k] >= -1.0e20);
+ }
+ }
+#endif
+
if (0)
{
const GLuint *f = (const GLuint *)srcptr;
@@ -222,7 +274,6 @@ static GLuint elt(struct copy_context *copy, GLuint elt_idx)
_mesa_printf("%x ", f[j]);
_mesa_printf("\n");
}
-
}
copy->vert_cache[slot].in = elt;
@@ -230,9 +281,8 @@ static GLuint elt(struct copy_context *copy, GLuint elt_idx)
copy->dstptr += copy->vertex_size;
assert(csr == copy->dstptr);
- assert(copy->dstptr == (copy->dstbuf +
- copy->dstbuf_nr *
- copy->vertex_size));
+ assert(copy->dstptr == (copy->dstbuf +
+ copy->dstbuf_nr * copy->vertex_size));
}
/* else */
/* _mesa_printf(" --> reuse vertex\n"); */
@@ -242,7 +292,12 @@ static GLuint elt(struct copy_context *copy, GLuint elt_idx)
return check_flush(copy);
}
-static void end( struct copy_context *copy, GLboolean end_flag )
+
+/**
+ * Called at end of each primitive during replay.
+ */
+static void
+end( struct copy_context *copy, GLboolean end_flag )
{
struct _mesa_prim *prim = &copy->dstprim[copy->dstprim_nr];
@@ -257,8 +312,8 @@ static void end( struct copy_context *copy, GLboolean end_flag )
}
-
-static void replay_elts( struct copy_context *copy )
+static void
+replay_elts( struct copy_context *copy )
{
GLuint i, j, k;
GLboolean split;
@@ -362,7 +417,8 @@ static void replay_elts( struct copy_context *copy )
}
-static void replay_init( struct copy_context *copy )
+static void
+replay_init( struct copy_context *copy )
{
GLcontext *ctx = copy->ctx;
GLuint i;
@@ -388,10 +444,7 @@ static void replay_init( struct copy_context *copy )
copy->vertex_size += attr_size(copy->array[i]);
if (vbo->Name && !vbo->Pointer)
- ctx->Driver.MapBuffer(ctx,
- GL_ARRAY_BUFFER_ARB,
- GL_WRITE_ONLY, /* XXX */
- vbo);
+ ctx->Driver.MapBuffer(ctx, GL_ARRAY_BUFFER, GL_READ_ONLY, vbo);
copy->varying[j].src_ptr = ADD_POINTERS(vbo->Pointer,
copy->array[i]->Ptr);
@@ -405,12 +458,11 @@ static void replay_init( struct copy_context *copy )
* do it internally.
*/
if (copy->ib->obj->Name && !copy->ib->obj->Pointer)
- ctx->Driver.MapBuffer(ctx,
- GL_ARRAY_BUFFER_ARB, /* XXX */
- GL_WRITE_ONLY, /* XXX */
+ ctx->Driver.MapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, GL_READ_ONLY,
copy->ib->obj);
- srcptr = (const GLubyte *)ADD_POINTERS(copy->ib->obj->Pointer, copy->ib->ptr);
+ srcptr = (const GLubyte *) ADD_POINTERS(copy->ib->obj->Pointer,
+ copy->ib->ptr);
switch (copy->ib->type) {
case GL_UNSIGNED_BYTE:
@@ -434,7 +486,6 @@ static void replay_init( struct copy_context *copy )
copy->srcelt = (const GLuint *)srcptr;
break;
}
-
/* Figure out the maximum allowed vertex buffer size:
*/
@@ -449,8 +500,7 @@ static void replay_init( struct copy_context *copy )
*
* XXX: This should be a VBO!
*/
- copy->dstbuf = _mesa_malloc(copy->dstbuf_size *
- copy->vertex_size);
+ copy->dstbuf = _mesa_malloc(copy->dstbuf_size * copy->vertex_size);
copy->dstptr = copy->dstbuf;
/* Setup new vertex arrays to point into the output buffer:
@@ -467,7 +517,7 @@ static void replay_init( struct copy_context *copy )
dst->Ptr = copy->dstbuf + offset;
dst->Enabled = GL_TRUE;
dst->Normalized = src->Normalized;
- dst->BufferObj = ctx->Array.NullBufferObj;
+ dst->BufferObj = ctx->Shared->NullBufferObj;
dst->_MaxElement = copy->dstbuf_size; /* may be less! */
offset += copy->varying[i].size;
@@ -487,12 +537,16 @@ static void replay_init( struct copy_context *copy )
*/
copy->dstib.count = 0; /* duplicates dstelt_nr */
copy->dstib.type = GL_UNSIGNED_INT;
- copy->dstib.obj = ctx->Array.NullBufferObj;
+ copy->dstib.obj = ctx->Shared->NullBufferObj;
copy->dstib.ptr = copy->dstelt;
}
-static void replay_finish( struct copy_context *copy )
+/**
+ * Free up everything allocated during split/replay.
+ */
+static void
+replay_finish( struct copy_context *copy )
{
GLcontext *ctx = copy->ctx;
GLuint i;
@@ -502,25 +556,26 @@ static void replay_finish( struct copy_context *copy )
_mesa_free(copy->translated_elt_buf);
_mesa_free(copy->dstbuf);
_mesa_free(copy->dstelt);
-
+
/* Unmap VBO's
*/
for (i = 0; i < copy->nr_varying; i++) {
struct gl_buffer_object *vbo = copy->varying[i].array->BufferObj;
-
if (vbo->Name && vbo->Pointer)
- ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER_ARB, vbo);
+ ctx->Driver.UnmapBuffer(ctx, GL_ARRAY_BUFFER, vbo);
}
/* Unmap index buffer:
*/
if (copy->ib->obj->Name && copy->ib->obj->Pointer) {
- ctx->Driver.UnmapBuffer(ctx,
- GL_ARRAY_BUFFER_ARB, /* XXX */
- copy->ib->obj);
+ ctx->Driver.UnmapBuffer(ctx, GL_ELEMENT_ARRAY_BUFFER, copy->ib->obj);
}
}
+
+/**
+ * Split VBO into smaller pieces, draw the pieces.
+ */
void vbo_split_copy( GLcontext *ctx,
const struct gl_client_array *arrays[],
const struct _mesa_prim *prim,
@@ -546,13 +601,11 @@ void vbo_split_copy( GLcontext *ctx,
copy.draw = draw;
copy.limits = limits;
-
/* Clear the vertex cache:
*/
for (i = 0; i < ELT_TABLE_SIZE; i++)
copy.vert_cache[i].in = ~0;
-
replay_init(&copy);
replay_elts(&copy);
replay_finish(&copy);
diff --git a/src/mesa/vbo/vbo_split_inplace.c b/src/mesa/vbo/vbo_split_inplace.c
index fbc856e93b..266bc56c82 100644
--- a/src/mesa/vbo/vbo_split_inplace.c
+++ b/src/mesa/vbo/vbo_split_inplace.c
@@ -63,35 +63,19 @@ static void flush_vertex( struct split_context *split )
if (!split->dstprim_nr)
return;
- if (split->ib) {
- /* This should basically be multipass rendering over the same
- * unchanging set of VBO's. Would like the driver not to
- * re-upload the data, or swtnl not to re-transform the
- * vertices.
- */
- assert(split->max_index - split->min_index < split->limits->max_verts);
- min_index = split->min_index;
- max_index = split->max_index;
- }
- else {
- /* Non-indexed rendering. Cannot assume that the primitives are
- * ordered by increasing vertex, because of entrypoints like
- * MultiDrawArrays.
- */
- GLuint i;
- min_index = split->dstprim[0].start;
- max_index = min_index + split->dstprim[0].count - 1;
+ GLuint i;
+ min_index = split->dstprim[0].start;
+ max_index = min_index + split->dstprim[0].count - 1;
- for (i = 1; i < split->dstprim_nr; i++) {
- GLuint tmp_min = split->dstprim[i].start;
- GLuint tmp_max = tmp_min + split->dstprim[i].count - 1;
+ for (i = 1; i < split->dstprim_nr; i++) {
+ GLuint tmp_min = split->dstprim[i].start;
+ GLuint tmp_max = tmp_min + split->dstprim[i].count - 1;
- if (tmp_min < min_index)
- min_index = tmp_min;
+ if (tmp_min < min_index)
+ min_index = tmp_min;
- if (tmp_max > max_index)
- max_index = tmp_max;
- }
+ if (tmp_max > max_index)
+ max_index = tmp_max;
}
assert(max_index >= min_index);
@@ -221,7 +205,7 @@ static void split_prims( struct split_context *split)
ib.count = count;
ib.type = GL_UNSIGNED_INT;
- ib.obj = split->ctx->Array.NullBufferObj;
+ ib.obj = split->ctx->Shared->NullBufferObj;
ib.ptr = elts;
tmpprim = *prim;
diff --git a/src/mesa/x86-64/glapi_x86-64.S b/src/mesa/x86-64/glapi_x86-64.S
index fe05549c1d..90ad36a8f3 100644
--- a/src/mesa/x86-64/glapi_x86-64.S
+++ b/src/mesa/x86-64/glapi_x86-64.S
@@ -21157,12 +21157,205 @@ GL_PREFIX(RenderbufferStorageMultisample):
.size GL_PREFIX(RenderbufferStorageMultisample), .-GL_PREFIX(RenderbufferStorageMultisample)
.p2align 4,,15
+ .globl GL_PREFIX(FlushMappedBufferRange)
+ .type GL_PREFIX(FlushMappedBufferRange), @function
+GL_PREFIX(FlushMappedBufferRange):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4496(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _x86_64_get_dispatch@PLT
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4496(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4496(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ call _glapi_get_dispatch
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4496(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(FlushMappedBufferRange), .-GL_PREFIX(FlushMappedBufferRange)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(MapBufferRange)
+ .type GL_PREFIX(MapBufferRange), @function
+GL_PREFIX(MapBufferRange):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4504(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4504(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4504(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4504(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(MapBufferRange), .-GL_PREFIX(MapBufferRange)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(BindVertexArray)
+ .type GL_PREFIX(BindVertexArray), @function
+GL_PREFIX(BindVertexArray):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4512(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 4512(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4512(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 4512(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(BindVertexArray), .-GL_PREFIX(BindVertexArray)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(GenVertexArrays)
+ .type GL_PREFIX(GenVertexArrays), @function
+GL_PREFIX(GenVertexArrays):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4520(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _x86_64_get_dispatch@PLT
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4520(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4520(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rbp
+ call _glapi_get_dispatch
+ popq %rbp
+ popq %rsi
+ popq %rdi
+ movq 4520(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(GenVertexArrays), .-GL_PREFIX(GenVertexArrays)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(CopyBufferSubData)
+ .type GL_PREFIX(CopyBufferSubData), @function
+GL_PREFIX(CopyBufferSubData):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 4528(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _x86_64_get_dispatch@PLT
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4528(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 4528(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ pushq %rsi
+ pushq %rdx
+ pushq %rcx
+ pushq %r8
+ call _glapi_get_dispatch
+ popq %r8
+ popq %rcx
+ popq %rdx
+ popq %rsi
+ popq %rdi
+ movq 4528(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(CopyBufferSubData), .-GL_PREFIX(CopyBufferSubData)
+
+ .p2align 4,,15
.globl GL_PREFIX(PolygonOffsetEXT)
.type GL_PREFIX(PolygonOffsetEXT), @function
GL_PREFIX(PolygonOffsetEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4496(%rax), %r11
+ movq 4536(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -21172,13 +21365,13 @@ GL_PREFIX(PolygonOffsetEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4496(%rax), %r11
+ movq 4536(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4496(%rax), %r11
+ movq 4536(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -21188,19 +21381,19 @@ GL_PREFIX(PolygonOffsetEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4496(%rax), %r11
+ movq 4536(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_563)
- .type GL_PREFIX(_dispatch_stub_563), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_563))
-GL_PREFIX(_dispatch_stub_563):
+ .globl GL_PREFIX(_dispatch_stub_568)
+ .type GL_PREFIX(_dispatch_stub_568), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_568))
+GL_PREFIX(_dispatch_stub_568):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4504(%rax), %r11
+ movq 4544(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21210,13 +21403,13 @@ GL_PREFIX(_dispatch_stub_563):
popq %rbp
popq %rsi
popq %rdi
- movq 4504(%rax), %r11
+ movq 4544(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4504(%rax), %r11
+ movq 4544(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21226,19 +21419,19 @@ GL_PREFIX(_dispatch_stub_563):
popq %rbp
popq %rsi
popq %rdi
- movq 4504(%rax), %r11
+ movq 4544(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_563), .-GL_PREFIX(_dispatch_stub_563)
+ .size GL_PREFIX(_dispatch_stub_568), .-GL_PREFIX(_dispatch_stub_568)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_564)
- .type GL_PREFIX(_dispatch_stub_564), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_564))
-GL_PREFIX(_dispatch_stub_564):
+ .globl GL_PREFIX(_dispatch_stub_569)
+ .type GL_PREFIX(_dispatch_stub_569), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_569))
+GL_PREFIX(_dispatch_stub_569):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4512(%rax), %r11
+ movq 4552(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21248,13 +21441,13 @@ GL_PREFIX(_dispatch_stub_564):
popq %rbp
popq %rsi
popq %rdi
- movq 4512(%rax), %r11
+ movq 4552(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4512(%rax), %r11
+ movq 4552(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21264,19 +21457,19 @@ GL_PREFIX(_dispatch_stub_564):
popq %rbp
popq %rsi
popq %rdi
- movq 4512(%rax), %r11
+ movq 4552(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_564), .-GL_PREFIX(_dispatch_stub_564)
+ .size GL_PREFIX(_dispatch_stub_569), .-GL_PREFIX(_dispatch_stub_569)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_565)
- .type GL_PREFIX(_dispatch_stub_565), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_565))
-GL_PREFIX(_dispatch_stub_565):
+ .globl GL_PREFIX(_dispatch_stub_570)
+ .type GL_PREFIX(_dispatch_stub_570), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_570))
+GL_PREFIX(_dispatch_stub_570):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4520(%rax), %r11
+ movq 4560(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -21286,13 +21479,13 @@ GL_PREFIX(_dispatch_stub_565):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4520(%rax), %r11
+ movq 4560(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4520(%rax), %r11
+ movq 4560(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -21302,19 +21495,19 @@ GL_PREFIX(_dispatch_stub_565):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4520(%rax), %r11
+ movq 4560(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_565), .-GL_PREFIX(_dispatch_stub_565)
+ .size GL_PREFIX(_dispatch_stub_570), .-GL_PREFIX(_dispatch_stub_570)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_566)
- .type GL_PREFIX(_dispatch_stub_566), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_566))
-GL_PREFIX(_dispatch_stub_566):
+ .globl GL_PREFIX(_dispatch_stub_571)
+ .type GL_PREFIX(_dispatch_stub_571), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_571))
+GL_PREFIX(_dispatch_stub_571):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4528(%rax), %r11
+ movq 4568(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21324,13 +21517,13 @@ GL_PREFIX(_dispatch_stub_566):
popq %rbp
popq %rsi
popq %rdi
- movq 4528(%rax), %r11
+ movq 4568(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4528(%rax), %r11
+ movq 4568(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21340,19 +21533,19 @@ GL_PREFIX(_dispatch_stub_566):
popq %rbp
popq %rsi
popq %rdi
- movq 4528(%rax), %r11
+ movq 4568(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_566), .-GL_PREFIX(_dispatch_stub_566)
+ .size GL_PREFIX(_dispatch_stub_571), .-GL_PREFIX(_dispatch_stub_571)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_567)
- .type GL_PREFIX(_dispatch_stub_567), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_567))
-GL_PREFIX(_dispatch_stub_567):
+ .globl GL_PREFIX(_dispatch_stub_572)
+ .type GL_PREFIX(_dispatch_stub_572), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_572))
+GL_PREFIX(_dispatch_stub_572):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4536(%rax), %r11
+ movq 4576(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21362,13 +21555,13 @@ GL_PREFIX(_dispatch_stub_567):
popq %rbp
popq %rsi
popq %rdi
- movq 4536(%rax), %r11
+ movq 4576(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4536(%rax), %r11
+ movq 4576(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21378,19 +21571,19 @@ GL_PREFIX(_dispatch_stub_567):
popq %rbp
popq %rsi
popq %rdi
- movq 4536(%rax), %r11
+ movq 4576(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_567), .-GL_PREFIX(_dispatch_stub_567)
+ .size GL_PREFIX(_dispatch_stub_572), .-GL_PREFIX(_dispatch_stub_572)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_568)
- .type GL_PREFIX(_dispatch_stub_568), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_568))
-GL_PREFIX(_dispatch_stub_568):
+ .globl GL_PREFIX(_dispatch_stub_573)
+ .type GL_PREFIX(_dispatch_stub_573), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_573))
+GL_PREFIX(_dispatch_stub_573):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4544(%rax), %r11
+ movq 4584(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21400,13 +21593,13 @@ GL_PREFIX(_dispatch_stub_568):
popq %rbp
popq %rsi
popq %rdi
- movq 4544(%rax), %r11
+ movq 4584(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4544(%rax), %r11
+ movq 4584(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21416,19 +21609,19 @@ GL_PREFIX(_dispatch_stub_568):
popq %rbp
popq %rsi
popq %rdi
- movq 4544(%rax), %r11
+ movq 4584(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_568), .-GL_PREFIX(_dispatch_stub_568)
+ .size GL_PREFIX(_dispatch_stub_573), .-GL_PREFIX(_dispatch_stub_573)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_569)
- .type GL_PREFIX(_dispatch_stub_569), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_569))
-GL_PREFIX(_dispatch_stub_569):
+ .globl GL_PREFIX(_dispatch_stub_574)
+ .type GL_PREFIX(_dispatch_stub_574), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_574))
+GL_PREFIX(_dispatch_stub_574):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4552(%rax), %r11
+ movq 4592(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21438,13 +21631,13 @@ GL_PREFIX(_dispatch_stub_569):
popq %rbp
popq %rsi
popq %rdi
- movq 4552(%rax), %r11
+ movq 4592(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4552(%rax), %r11
+ movq 4592(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21454,40 +21647,40 @@ GL_PREFIX(_dispatch_stub_569):
popq %rbp
popq %rsi
popq %rdi
- movq 4552(%rax), %r11
+ movq 4592(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_569), .-GL_PREFIX(_dispatch_stub_569)
+ .size GL_PREFIX(_dispatch_stub_574), .-GL_PREFIX(_dispatch_stub_574)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_570)
- .type GL_PREFIX(_dispatch_stub_570), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_570))
-GL_PREFIX(_dispatch_stub_570):
+ .globl GL_PREFIX(_dispatch_stub_575)
+ .type GL_PREFIX(_dispatch_stub_575), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_575))
+GL_PREFIX(_dispatch_stub_575):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4560(%rax), %r11
+ movq 4600(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4560(%rax), %r11
+ movq 4600(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4560(%rax), %r11
+ movq 4600(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4560(%rax), %r11
+ movq 4600(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_570), .-GL_PREFIX(_dispatch_stub_570)
+ .size GL_PREFIX(_dispatch_stub_575), .-GL_PREFIX(_dispatch_stub_575)
.p2align 4,,15
.globl GL_PREFIX(ColorPointerEXT)
@@ -21495,7 +21688,7 @@ GL_PREFIX(_dispatch_stub_570):
GL_PREFIX(ColorPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4568(%rax), %r11
+ movq 4608(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21509,13 +21702,13 @@ GL_PREFIX(ColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4568(%rax), %r11
+ movq 4608(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4568(%rax), %r11
+ movq 4608(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21529,7 +21722,7 @@ GL_PREFIX(ColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4568(%rax), %r11
+ movq 4608(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorPointerEXT), .-GL_PREFIX(ColorPointerEXT)
@@ -21540,7 +21733,7 @@ GL_PREFIX(ColorPointerEXT):
GL_PREFIX(EdgeFlagPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4576(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21550,13 +21743,13 @@ GL_PREFIX(EdgeFlagPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4576(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4576(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21566,7 +21759,7 @@ GL_PREFIX(EdgeFlagPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4576(%rax), %r11
+ movq 4616(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EdgeFlagPointerEXT), .-GL_PREFIX(EdgeFlagPointerEXT)
@@ -21577,7 +21770,7 @@ GL_PREFIX(EdgeFlagPointerEXT):
GL_PREFIX(IndexPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4584(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21591,13 +21784,13 @@ GL_PREFIX(IndexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4584(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4584(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21611,7 +21804,7 @@ GL_PREFIX(IndexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4584(%rax), %r11
+ movq 4624(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IndexPointerEXT), .-GL_PREFIX(IndexPointerEXT)
@@ -21622,7 +21815,7 @@ GL_PREFIX(IndexPointerEXT):
GL_PREFIX(NormalPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4592(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21636,13 +21829,13 @@ GL_PREFIX(NormalPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4592(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4592(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21656,7 +21849,7 @@ GL_PREFIX(NormalPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4592(%rax), %r11
+ movq 4632(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(NormalPointerEXT), .-GL_PREFIX(NormalPointerEXT)
@@ -21667,7 +21860,7 @@ GL_PREFIX(NormalPointerEXT):
GL_PREFIX(TexCoordPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4600(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21681,13 +21874,13 @@ GL_PREFIX(TexCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4600(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4600(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21701,7 +21894,7 @@ GL_PREFIX(TexCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4600(%rax), %r11
+ movq 4640(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexCoordPointerEXT), .-GL_PREFIX(TexCoordPointerEXT)
@@ -21712,7 +21905,7 @@ GL_PREFIX(TexCoordPointerEXT):
GL_PREFIX(VertexPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4608(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21726,13 +21919,13 @@ GL_PREFIX(VertexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4608(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4608(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21746,7 +21939,7 @@ GL_PREFIX(VertexPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4608(%rax), %r11
+ movq 4648(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexPointerEXT), .-GL_PREFIX(VertexPointerEXT)
@@ -21757,7 +21950,7 @@ GL_PREFIX(VertexPointerEXT):
GL_PREFIX(PointParameterfEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4616(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -21767,13 +21960,13 @@ GL_PREFIX(PointParameterfEXT):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4616(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4616(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -21783,7 +21976,7 @@ GL_PREFIX(PointParameterfEXT):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4616(%rax), %r11
+ movq 4656(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterfEXT), .-GL_PREFIX(PointParameterfEXT)
@@ -21794,7 +21987,7 @@ GL_PREFIX(PointParameterfEXT):
GL_PREFIX(PointParameterfvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4624(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21804,13 +21997,13 @@ GL_PREFIX(PointParameterfvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 4624(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4624(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21820,7 +22013,7 @@ GL_PREFIX(PointParameterfvEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 4624(%rax), %r11
+ movq 4664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterfvEXT), .-GL_PREFIX(PointParameterfvEXT)
@@ -21831,7 +22024,7 @@ GL_PREFIX(PointParameterfvEXT):
GL_PREFIX(LockArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4632(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21841,13 +22034,13 @@ GL_PREFIX(LockArraysEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 4632(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4632(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21857,7 +22050,7 @@ GL_PREFIX(LockArraysEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 4632(%rax), %r11
+ movq 4672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LockArraysEXT), .-GL_PREFIX(LockArraysEXT)
@@ -21868,37 +22061,37 @@ GL_PREFIX(LockArraysEXT):
GL_PREFIX(UnlockArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4640(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 4640(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4640(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 4640(%rax), %r11
+ movq 4680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(UnlockArraysEXT), .-GL_PREFIX(UnlockArraysEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_581)
- .type GL_PREFIX(_dispatch_stub_581), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_581))
-GL_PREFIX(_dispatch_stub_581):
+ .globl GL_PREFIX(_dispatch_stub_586)
+ .type GL_PREFIX(_dispatch_stub_586), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_586))
+GL_PREFIX(_dispatch_stub_586):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4648(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21908,13 +22101,13 @@ GL_PREFIX(_dispatch_stub_581):
popq %rbp
popq %rsi
popq %rdi
- movq 4648(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4648(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21924,19 +22117,19 @@ GL_PREFIX(_dispatch_stub_581):
popq %rbp
popq %rsi
popq %rdi
- movq 4648(%rax), %r11
+ movq 4688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_581), .-GL_PREFIX(_dispatch_stub_581)
+ .size GL_PREFIX(_dispatch_stub_586), .-GL_PREFIX(_dispatch_stub_586)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_582)
- .type GL_PREFIX(_dispatch_stub_582), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_582))
-GL_PREFIX(_dispatch_stub_582):
+ .globl GL_PREFIX(_dispatch_stub_587)
+ .type GL_PREFIX(_dispatch_stub_587), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_587))
+GL_PREFIX(_dispatch_stub_587):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4656(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21946,13 +22139,13 @@ GL_PREFIX(_dispatch_stub_582):
popq %rbp
popq %rsi
popq %rdi
- movq 4656(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4656(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21962,10 +22155,10 @@ GL_PREFIX(_dispatch_stub_582):
popq %rbp
popq %rsi
popq %rdi
- movq 4656(%rax), %r11
+ movq 4696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_582), .-GL_PREFIX(_dispatch_stub_582)
+ .size GL_PREFIX(_dispatch_stub_587), .-GL_PREFIX(_dispatch_stub_587)
.p2align 4,,15
.globl GL_PREFIX(SecondaryColor3bEXT)
@@ -21973,7 +22166,7 @@ GL_PREFIX(_dispatch_stub_582):
GL_PREFIX(SecondaryColor3bEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4664(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -21983,13 +22176,13 @@ GL_PREFIX(SecondaryColor3bEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4664(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4664(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -21999,7 +22192,7 @@ GL_PREFIX(SecondaryColor3bEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4664(%rax), %r11
+ movq 4704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3bEXT), .-GL_PREFIX(SecondaryColor3bEXT)
@@ -22010,25 +22203,25 @@ GL_PREFIX(SecondaryColor3bEXT):
GL_PREFIX(SecondaryColor3bvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4672(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4672(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4672(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4672(%rax), %r11
+ movq 4712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3bvEXT), .-GL_PREFIX(SecondaryColor3bvEXT)
@@ -22039,7 +22232,7 @@ GL_PREFIX(SecondaryColor3bvEXT):
GL_PREFIX(SecondaryColor3dEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4680(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -22051,13 +22244,13 @@ GL_PREFIX(SecondaryColor3dEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4680(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4680(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -22069,7 +22262,7 @@ GL_PREFIX(SecondaryColor3dEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4680(%rax), %r11
+ movq 4720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3dEXT), .-GL_PREFIX(SecondaryColor3dEXT)
@@ -22080,25 +22273,25 @@ GL_PREFIX(SecondaryColor3dEXT):
GL_PREFIX(SecondaryColor3dvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4688(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4688(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4688(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4688(%rax), %r11
+ movq 4728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3dvEXT), .-GL_PREFIX(SecondaryColor3dvEXT)
@@ -22109,7 +22302,7 @@ GL_PREFIX(SecondaryColor3dvEXT):
GL_PREFIX(SecondaryColor3fEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4696(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -22121,13 +22314,13 @@ GL_PREFIX(SecondaryColor3fEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4696(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4696(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -22139,7 +22332,7 @@ GL_PREFIX(SecondaryColor3fEXT):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 4696(%rax), %r11
+ movq 4736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3fEXT), .-GL_PREFIX(SecondaryColor3fEXT)
@@ -22150,25 +22343,25 @@ GL_PREFIX(SecondaryColor3fEXT):
GL_PREFIX(SecondaryColor3fvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4704(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4704(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4704(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4704(%rax), %r11
+ movq 4744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3fvEXT), .-GL_PREFIX(SecondaryColor3fvEXT)
@@ -22179,7 +22372,7 @@ GL_PREFIX(SecondaryColor3fvEXT):
GL_PREFIX(SecondaryColor3iEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4712(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22189,13 +22382,13 @@ GL_PREFIX(SecondaryColor3iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4712(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4712(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22205,7 +22398,7 @@ GL_PREFIX(SecondaryColor3iEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4712(%rax), %r11
+ movq 4752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3iEXT), .-GL_PREFIX(SecondaryColor3iEXT)
@@ -22216,25 +22409,25 @@ GL_PREFIX(SecondaryColor3iEXT):
GL_PREFIX(SecondaryColor3ivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4720(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4720(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4720(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4720(%rax), %r11
+ movq 4760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ivEXT), .-GL_PREFIX(SecondaryColor3ivEXT)
@@ -22245,7 +22438,7 @@ GL_PREFIX(SecondaryColor3ivEXT):
GL_PREFIX(SecondaryColor3sEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4728(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22255,13 +22448,13 @@ GL_PREFIX(SecondaryColor3sEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4728(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4728(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22271,7 +22464,7 @@ GL_PREFIX(SecondaryColor3sEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4728(%rax), %r11
+ movq 4768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3sEXT), .-GL_PREFIX(SecondaryColor3sEXT)
@@ -22282,25 +22475,25 @@ GL_PREFIX(SecondaryColor3sEXT):
GL_PREFIX(SecondaryColor3svEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4736(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4736(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4736(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4736(%rax), %r11
+ movq 4776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3svEXT), .-GL_PREFIX(SecondaryColor3svEXT)
@@ -22311,7 +22504,7 @@ GL_PREFIX(SecondaryColor3svEXT):
GL_PREFIX(SecondaryColor3ubEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4744(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22321,13 +22514,13 @@ GL_PREFIX(SecondaryColor3ubEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4744(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4744(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22337,7 +22530,7 @@ GL_PREFIX(SecondaryColor3ubEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4744(%rax), %r11
+ movq 4784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ubEXT), .-GL_PREFIX(SecondaryColor3ubEXT)
@@ -22348,25 +22541,25 @@ GL_PREFIX(SecondaryColor3ubEXT):
GL_PREFIX(SecondaryColor3ubvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4752(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4752(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4752(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4752(%rax), %r11
+ movq 4792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3ubvEXT), .-GL_PREFIX(SecondaryColor3ubvEXT)
@@ -22377,7 +22570,7 @@ GL_PREFIX(SecondaryColor3ubvEXT):
GL_PREFIX(SecondaryColor3uiEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4760(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22387,13 +22580,13 @@ GL_PREFIX(SecondaryColor3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4760(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4760(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22403,7 +22596,7 @@ GL_PREFIX(SecondaryColor3uiEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4760(%rax), %r11
+ movq 4800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3uiEXT), .-GL_PREFIX(SecondaryColor3uiEXT)
@@ -22414,25 +22607,25 @@ GL_PREFIX(SecondaryColor3uiEXT):
GL_PREFIX(SecondaryColor3uivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4768(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4768(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4768(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4768(%rax), %r11
+ movq 4808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3uivEXT), .-GL_PREFIX(SecondaryColor3uivEXT)
@@ -22443,7 +22636,7 @@ GL_PREFIX(SecondaryColor3uivEXT):
GL_PREFIX(SecondaryColor3usEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4776(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22453,13 +22646,13 @@ GL_PREFIX(SecondaryColor3usEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4776(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4776(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22469,7 +22662,7 @@ GL_PREFIX(SecondaryColor3usEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4776(%rax), %r11
+ movq 4816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3usEXT), .-GL_PREFIX(SecondaryColor3usEXT)
@@ -22480,25 +22673,25 @@ GL_PREFIX(SecondaryColor3usEXT):
GL_PREFIX(SecondaryColor3usvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4784(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4784(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4784(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4784(%rax), %r11
+ movq 4824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColor3usvEXT), .-GL_PREFIX(SecondaryColor3usvEXT)
@@ -22509,7 +22702,7 @@ GL_PREFIX(SecondaryColor3usvEXT):
GL_PREFIX(SecondaryColorPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4792(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22523,13 +22716,13 @@ GL_PREFIX(SecondaryColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4792(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4792(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22543,7 +22736,7 @@ GL_PREFIX(SecondaryColorPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4792(%rax), %r11
+ movq 4832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SecondaryColorPointerEXT), .-GL_PREFIX(SecondaryColorPointerEXT)
@@ -22554,7 +22747,7 @@ GL_PREFIX(SecondaryColorPointerEXT):
GL_PREFIX(MultiDrawArraysEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4800(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22568,13 +22761,13 @@ GL_PREFIX(MultiDrawArraysEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4800(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4800(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22588,7 +22781,7 @@ GL_PREFIX(MultiDrawArraysEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4800(%rax), %r11
+ movq 4840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultiDrawArraysEXT), .-GL_PREFIX(MultiDrawArraysEXT)
@@ -22599,7 +22792,7 @@ GL_PREFIX(MultiDrawArraysEXT):
GL_PREFIX(MultiDrawElementsEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4808(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22613,13 +22806,13 @@ GL_PREFIX(MultiDrawElementsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4808(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4808(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22633,7 +22826,7 @@ GL_PREFIX(MultiDrawElementsEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4808(%rax), %r11
+ movq 4848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(MultiDrawElementsEXT), .-GL_PREFIX(MultiDrawElementsEXT)
@@ -22644,7 +22837,7 @@ GL_PREFIX(MultiDrawElementsEXT):
GL_PREFIX(FogCoordPointerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4816(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22654,13 +22847,13 @@ GL_PREFIX(FogCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4816(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4816(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22670,7 +22863,7 @@ GL_PREFIX(FogCoordPointerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4816(%rax), %r11
+ movq 4856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordPointerEXT), .-GL_PREFIX(FogCoordPointerEXT)
@@ -22681,7 +22874,7 @@ GL_PREFIX(FogCoordPointerEXT):
GL_PREFIX(FogCoorddEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4824(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $8, %rsp
@@ -22689,13 +22882,13 @@ GL_PREFIX(FogCoorddEXT):
call _x86_64_get_dispatch@PLT
movq (%rsp), %xmm0
addq $8, %rsp
- movq 4824(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4824(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
1:
subq $8, %rsp
@@ -22703,7 +22896,7 @@ GL_PREFIX(FogCoorddEXT):
call _glapi_get_dispatch
movq (%rsp), %xmm0
addq $8, %rsp
- movq 4824(%rax), %r11
+ movq 4864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoorddEXT), .-GL_PREFIX(FogCoorddEXT)
@@ -22714,25 +22907,25 @@ GL_PREFIX(FogCoorddEXT):
GL_PREFIX(FogCoorddvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4832(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4832(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4832(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4832(%rax), %r11
+ movq 4872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoorddvEXT), .-GL_PREFIX(FogCoorddvEXT)
@@ -22743,7 +22936,7 @@ GL_PREFIX(FogCoorddvEXT):
GL_PREFIX(FogCoordfEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4840(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $8, %rsp
@@ -22751,13 +22944,13 @@ GL_PREFIX(FogCoordfEXT):
call _x86_64_get_dispatch@PLT
movq (%rsp), %xmm0
addq $8, %rsp
- movq 4840(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4840(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
1:
subq $8, %rsp
@@ -22765,7 +22958,7 @@ GL_PREFIX(FogCoordfEXT):
call _glapi_get_dispatch
movq (%rsp), %xmm0
addq $8, %rsp
- movq 4840(%rax), %r11
+ movq 4880(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordfEXT), .-GL_PREFIX(FogCoordfEXT)
@@ -22776,58 +22969,58 @@ GL_PREFIX(FogCoordfEXT):
GL_PREFIX(FogCoordfvEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4848(%rax), %r11
+ movq 4888(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4848(%rax), %r11
+ movq 4888(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4848(%rax), %r11
+ movq 4888(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4848(%rax), %r11
+ movq 4888(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FogCoordfvEXT), .-GL_PREFIX(FogCoordfvEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_607)
- .type GL_PREFIX(_dispatch_stub_607), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_607))
-GL_PREFIX(_dispatch_stub_607):
+ .globl GL_PREFIX(_dispatch_stub_612)
+ .type GL_PREFIX(_dispatch_stub_612), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_612))
+GL_PREFIX(_dispatch_stub_612):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4856(%rax), %r11
+ movq 4896(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 4856(%rax), %r11
+ movq 4896(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4856(%rax), %r11
+ movq 4896(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 4856(%rax), %r11
+ movq 4896(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_607), .-GL_PREFIX(_dispatch_stub_607)
+ .size GL_PREFIX(_dispatch_stub_612), .-GL_PREFIX(_dispatch_stub_612)
.p2align 4,,15
.globl GL_PREFIX(BlendFuncSeparateEXT)
@@ -22835,7 +23028,7 @@ GL_PREFIX(_dispatch_stub_607):
GL_PREFIX(BlendFuncSeparateEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4864(%rax), %r11
+ movq 4904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22849,13 +23042,13 @@ GL_PREFIX(BlendFuncSeparateEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4864(%rax), %r11
+ movq 4904(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4864(%rax), %r11
+ movq 4904(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22869,7 +23062,7 @@ GL_PREFIX(BlendFuncSeparateEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 4864(%rax), %r11
+ movq 4904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BlendFuncSeparateEXT), .-GL_PREFIX(BlendFuncSeparateEXT)
@@ -22880,25 +23073,25 @@ GL_PREFIX(BlendFuncSeparateEXT):
GL_PREFIX(FlushVertexArrayRangeNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4872(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 4872(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4872(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 4872(%rax), %r11
+ movq 4912(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FlushVertexArrayRangeNV), .-GL_PREFIX(FlushVertexArrayRangeNV)
@@ -22909,7 +23102,7 @@ GL_PREFIX(FlushVertexArrayRangeNV):
GL_PREFIX(VertexArrayRangeNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4880(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22919,13 +23112,13 @@ GL_PREFIX(VertexArrayRangeNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4880(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4880(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22935,7 +23128,7 @@ GL_PREFIX(VertexArrayRangeNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4880(%rax), %r11
+ movq 4920(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexArrayRangeNV), .-GL_PREFIX(VertexArrayRangeNV)
@@ -22946,7 +23139,7 @@ GL_PREFIX(VertexArrayRangeNV):
GL_PREFIX(CombinerInputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4888(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -22964,13 +23157,13 @@ GL_PREFIX(CombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4888(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4888(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -22988,7 +23181,7 @@ GL_PREFIX(CombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4888(%rax), %r11
+ movq 4928(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerInputNV), .-GL_PREFIX(CombinerInputNV)
@@ -22999,7 +23192,7 @@ GL_PREFIX(CombinerInputNV):
GL_PREFIX(CombinerOutputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4896(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23017,13 +23210,13 @@ GL_PREFIX(CombinerOutputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4896(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4896(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23041,7 +23234,7 @@ GL_PREFIX(CombinerOutputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4896(%rax), %r11
+ movq 4936(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerOutputNV), .-GL_PREFIX(CombinerOutputNV)
@@ -23052,7 +23245,7 @@ GL_PREFIX(CombinerOutputNV):
GL_PREFIX(CombinerParameterfNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4904(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -23062,13 +23255,13 @@ GL_PREFIX(CombinerParameterfNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4904(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4904(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -23078,7 +23271,7 @@ GL_PREFIX(CombinerParameterfNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 4904(%rax), %r11
+ movq 4944(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterfNV), .-GL_PREFIX(CombinerParameterfNV)
@@ -23089,7 +23282,7 @@ GL_PREFIX(CombinerParameterfNV):
GL_PREFIX(CombinerParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4912(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23099,13 +23292,13 @@ GL_PREFIX(CombinerParameterfvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4912(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4912(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23115,7 +23308,7 @@ GL_PREFIX(CombinerParameterfvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4912(%rax), %r11
+ movq 4952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterfvNV), .-GL_PREFIX(CombinerParameterfvNV)
@@ -23126,7 +23319,7 @@ GL_PREFIX(CombinerParameterfvNV):
GL_PREFIX(CombinerParameteriNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4920(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23136,13 +23329,13 @@ GL_PREFIX(CombinerParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4920(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4920(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23152,7 +23345,7 @@ GL_PREFIX(CombinerParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4920(%rax), %r11
+ movq 4960(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameteriNV), .-GL_PREFIX(CombinerParameteriNV)
@@ -23163,7 +23356,7 @@ GL_PREFIX(CombinerParameteriNV):
GL_PREFIX(CombinerParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4928(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23173,13 +23366,13 @@ GL_PREFIX(CombinerParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4928(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4928(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23189,7 +23382,7 @@ GL_PREFIX(CombinerParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 4928(%rax), %r11
+ movq 4968(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CombinerParameterivNV), .-GL_PREFIX(CombinerParameterivNV)
@@ -23200,7 +23393,7 @@ GL_PREFIX(CombinerParameterivNV):
GL_PREFIX(FinalCombinerInputNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4936(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23214,13 +23407,13 @@ GL_PREFIX(FinalCombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4936(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4936(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23234,7 +23427,7 @@ GL_PREFIX(FinalCombinerInputNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4936(%rax), %r11
+ movq 4976(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FinalCombinerInputNV), .-GL_PREFIX(FinalCombinerInputNV)
@@ -23245,7 +23438,7 @@ GL_PREFIX(FinalCombinerInputNV):
GL_PREFIX(GetCombinerInputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4944(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23259,13 +23452,13 @@ GL_PREFIX(GetCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4944(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4944(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23279,7 +23472,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4944(%rax), %r11
+ movq 4984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerInputParameterfvNV), .-GL_PREFIX(GetCombinerInputParameterfvNV)
@@ -23290,7 +23483,7 @@ GL_PREFIX(GetCombinerInputParameterfvNV):
GL_PREFIX(GetCombinerInputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4952(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23304,13 +23497,13 @@ GL_PREFIX(GetCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4952(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4952(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23324,7 +23517,7 @@ GL_PREFIX(GetCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4952(%rax), %r11
+ movq 4992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerInputParameterivNV), .-GL_PREFIX(GetCombinerInputParameterivNV)
@@ -23335,7 +23528,7 @@ GL_PREFIX(GetCombinerInputParameterivNV):
GL_PREFIX(GetCombinerOutputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4960(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23349,13 +23542,13 @@ GL_PREFIX(GetCombinerOutputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4960(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4960(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23369,7 +23562,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4960(%rax), %r11
+ movq 5000(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerOutputParameterfvNV), .-GL_PREFIX(GetCombinerOutputParameterfvNV)
@@ -23380,7 +23573,7 @@ GL_PREFIX(GetCombinerOutputParameterfvNV):
GL_PREFIX(GetCombinerOutputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4968(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23394,13 +23587,13 @@ GL_PREFIX(GetCombinerOutputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4968(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4968(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23414,7 +23607,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4968(%rax), %r11
+ movq 5008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetCombinerOutputParameterivNV), .-GL_PREFIX(GetCombinerOutputParameterivNV)
@@ -23425,7 +23618,7 @@ GL_PREFIX(GetCombinerOutputParameterivNV):
GL_PREFIX(GetFinalCombinerInputParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4976(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23435,13 +23628,13 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4976(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4976(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23451,7 +23644,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4976(%rax), %r11
+ movq 5016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFinalCombinerInputParameterfvNV), .-GL_PREFIX(GetFinalCombinerInputParameterfvNV)
@@ -23462,7 +23655,7 @@ GL_PREFIX(GetFinalCombinerInputParameterfvNV):
GL_PREFIX(GetFinalCombinerInputParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4984(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23472,13 +23665,13 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4984(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4984(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23488,7 +23681,7 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 4984(%rax), %r11
+ movq 5024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFinalCombinerInputParameterivNV), .-GL_PREFIX(GetFinalCombinerInputParameterivNV)
@@ -23499,25 +23692,25 @@ GL_PREFIX(GetFinalCombinerInputParameterivNV):
GL_PREFIX(ResizeBuffersMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 4992(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 4992(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 4992(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 4992(%rax), %r11
+ movq 5032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ResizeBuffersMESA), .-GL_PREFIX(ResizeBuffersMESA)
@@ -23528,7 +23721,7 @@ GL_PREFIX(ResizeBuffersMESA):
GL_PREFIX(WindowPos2dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5000(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -23538,13 +23731,13 @@ GL_PREFIX(WindowPos2dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5000(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5000(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -23554,7 +23747,7 @@ GL_PREFIX(WindowPos2dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5000(%rax), %r11
+ movq 5040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2dMESA), .-GL_PREFIX(WindowPos2dMESA)
@@ -23565,25 +23758,25 @@ GL_PREFIX(WindowPos2dMESA):
GL_PREFIX(WindowPos2dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5008(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5008(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5008(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5008(%rax), %r11
+ movq 5048(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2dvMESA), .-GL_PREFIX(WindowPos2dvMESA)
@@ -23594,7 +23787,7 @@ GL_PREFIX(WindowPos2dvMESA):
GL_PREFIX(WindowPos2fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5016(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -23604,13 +23797,13 @@ GL_PREFIX(WindowPos2fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5016(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5016(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -23620,7 +23813,7 @@ GL_PREFIX(WindowPos2fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5016(%rax), %r11
+ movq 5056(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2fMESA), .-GL_PREFIX(WindowPos2fMESA)
@@ -23631,25 +23824,25 @@ GL_PREFIX(WindowPos2fMESA):
GL_PREFIX(WindowPos2fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5024(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5024(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5024(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5024(%rax), %r11
+ movq 5064(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2fvMESA), .-GL_PREFIX(WindowPos2fvMESA)
@@ -23660,7 +23853,7 @@ GL_PREFIX(WindowPos2fvMESA):
GL_PREFIX(WindowPos2iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5032(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23670,13 +23863,13 @@ GL_PREFIX(WindowPos2iMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5032(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5032(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23686,7 +23879,7 @@ GL_PREFIX(WindowPos2iMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5032(%rax), %r11
+ movq 5072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2iMESA), .-GL_PREFIX(WindowPos2iMESA)
@@ -23697,25 +23890,25 @@ GL_PREFIX(WindowPos2iMESA):
GL_PREFIX(WindowPos2ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5040(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5040(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5040(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5040(%rax), %r11
+ movq 5080(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2ivMESA), .-GL_PREFIX(WindowPos2ivMESA)
@@ -23726,7 +23919,7 @@ GL_PREFIX(WindowPos2ivMESA):
GL_PREFIX(WindowPos2sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5048(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23736,13 +23929,13 @@ GL_PREFIX(WindowPos2sMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5048(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5048(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23752,7 +23945,7 @@ GL_PREFIX(WindowPos2sMESA):
popq %rbp
popq %rsi
popq %rdi
- movq 5048(%rax), %r11
+ movq 5088(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2sMESA), .-GL_PREFIX(WindowPos2sMESA)
@@ -23763,25 +23956,25 @@ GL_PREFIX(WindowPos2sMESA):
GL_PREFIX(WindowPos2svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5056(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5056(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5056(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5056(%rax), %r11
+ movq 5096(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos2svMESA), .-GL_PREFIX(WindowPos2svMESA)
@@ -23792,7 +23985,7 @@ GL_PREFIX(WindowPos2svMESA):
GL_PREFIX(WindowPos3dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5064(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -23804,13 +23997,13 @@ GL_PREFIX(WindowPos3dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5064(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5064(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -23822,7 +24015,7 @@ GL_PREFIX(WindowPos3dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5064(%rax), %r11
+ movq 5104(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3dMESA), .-GL_PREFIX(WindowPos3dMESA)
@@ -23833,25 +24026,25 @@ GL_PREFIX(WindowPos3dMESA):
GL_PREFIX(WindowPos3dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5072(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5072(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5072(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5072(%rax), %r11
+ movq 5112(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3dvMESA), .-GL_PREFIX(WindowPos3dvMESA)
@@ -23862,7 +24055,7 @@ GL_PREFIX(WindowPos3dvMESA):
GL_PREFIX(WindowPos3fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5080(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -23874,13 +24067,13 @@ GL_PREFIX(WindowPos3fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5080(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5080(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -23892,7 +24085,7 @@ GL_PREFIX(WindowPos3fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $24, %rsp
- movq 5080(%rax), %r11
+ movq 5120(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3fMESA), .-GL_PREFIX(WindowPos3fMESA)
@@ -23903,25 +24096,25 @@ GL_PREFIX(WindowPos3fMESA):
GL_PREFIX(WindowPos3fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5088(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5088(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5088(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5088(%rax), %r11
+ movq 5128(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3fvMESA), .-GL_PREFIX(WindowPos3fvMESA)
@@ -23932,7 +24125,7 @@ GL_PREFIX(WindowPos3fvMESA):
GL_PREFIX(WindowPos3iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5096(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -23942,13 +24135,13 @@ GL_PREFIX(WindowPos3iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5096(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5096(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -23958,7 +24151,7 @@ GL_PREFIX(WindowPos3iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5096(%rax), %r11
+ movq 5136(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3iMESA), .-GL_PREFIX(WindowPos3iMESA)
@@ -23969,25 +24162,25 @@ GL_PREFIX(WindowPos3iMESA):
GL_PREFIX(WindowPos3ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5104(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5104(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5104(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5104(%rax), %r11
+ movq 5144(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3ivMESA), .-GL_PREFIX(WindowPos3ivMESA)
@@ -23998,7 +24191,7 @@ GL_PREFIX(WindowPos3ivMESA):
GL_PREFIX(WindowPos3sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5112(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24008,13 +24201,13 @@ GL_PREFIX(WindowPos3sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5112(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5112(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24024,7 +24217,7 @@ GL_PREFIX(WindowPos3sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5112(%rax), %r11
+ movq 5152(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3sMESA), .-GL_PREFIX(WindowPos3sMESA)
@@ -24035,25 +24228,25 @@ GL_PREFIX(WindowPos3sMESA):
GL_PREFIX(WindowPos3svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5120(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5120(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5120(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5120(%rax), %r11
+ movq 5160(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos3svMESA), .-GL_PREFIX(WindowPos3svMESA)
@@ -24064,7 +24257,7 @@ GL_PREFIX(WindowPos3svMESA):
GL_PREFIX(WindowPos4dMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5128(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -24078,13 +24271,13 @@ GL_PREFIX(WindowPos4dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5128(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5128(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -24098,7 +24291,7 @@ GL_PREFIX(WindowPos4dMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5128(%rax), %r11
+ movq 5168(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4dMESA), .-GL_PREFIX(WindowPos4dMESA)
@@ -24109,25 +24302,25 @@ GL_PREFIX(WindowPos4dMESA):
GL_PREFIX(WindowPos4dvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5136(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5136(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5136(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5136(%rax), %r11
+ movq 5176(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4dvMESA), .-GL_PREFIX(WindowPos4dvMESA)
@@ -24138,7 +24331,7 @@ GL_PREFIX(WindowPos4dvMESA):
GL_PREFIX(WindowPos4fMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5144(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -24152,13 +24345,13 @@ GL_PREFIX(WindowPos4fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5144(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5144(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -24172,7 +24365,7 @@ GL_PREFIX(WindowPos4fMESA):
movq 8(%rsp), %xmm1
movq (%rsp), %xmm0
addq $40, %rsp
- movq 5144(%rax), %r11
+ movq 5184(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4fMESA), .-GL_PREFIX(WindowPos4fMESA)
@@ -24183,25 +24376,25 @@ GL_PREFIX(WindowPos4fMESA):
GL_PREFIX(WindowPos4fvMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5152(%rax), %r11
+ movq 5192(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5152(%rax), %r11
+ movq 5192(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5152(%rax), %r11
+ movq 5192(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5152(%rax), %r11
+ movq 5192(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4fvMESA), .-GL_PREFIX(WindowPos4fvMESA)
@@ -24212,7 +24405,7 @@ GL_PREFIX(WindowPos4fvMESA):
GL_PREFIX(WindowPos4iMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5160(%rax), %r11
+ movq 5200(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24226,13 +24419,13 @@ GL_PREFIX(WindowPos4iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5160(%rax), %r11
+ movq 5200(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5160(%rax), %r11
+ movq 5200(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24246,7 +24439,7 @@ GL_PREFIX(WindowPos4iMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5160(%rax), %r11
+ movq 5200(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4iMESA), .-GL_PREFIX(WindowPos4iMESA)
@@ -24257,25 +24450,25 @@ GL_PREFIX(WindowPos4iMESA):
GL_PREFIX(WindowPos4ivMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5168(%rax), %r11
+ movq 5208(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5168(%rax), %r11
+ movq 5208(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5168(%rax), %r11
+ movq 5208(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5168(%rax), %r11
+ movq 5208(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4ivMESA), .-GL_PREFIX(WindowPos4ivMESA)
@@ -24286,7 +24479,7 @@ GL_PREFIX(WindowPos4ivMESA):
GL_PREFIX(WindowPos4sMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5176(%rax), %r11
+ movq 5216(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24300,13 +24493,13 @@ GL_PREFIX(WindowPos4sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5176(%rax), %r11
+ movq 5216(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5176(%rax), %r11
+ movq 5216(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24320,7 +24513,7 @@ GL_PREFIX(WindowPos4sMESA):
popq %rdx
popq %rsi
popq %rdi
- movq 5176(%rax), %r11
+ movq 5216(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4sMESA), .-GL_PREFIX(WindowPos4sMESA)
@@ -24331,37 +24524,37 @@ GL_PREFIX(WindowPos4sMESA):
GL_PREFIX(WindowPos4svMESA):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5184(%rax), %r11
+ movq 5224(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5184(%rax), %r11
+ movq 5224(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5184(%rax), %r11
+ movq 5224(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5184(%rax), %r11
+ movq 5224(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(WindowPos4svMESA), .-GL_PREFIX(WindowPos4svMESA)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_649)
- .type GL_PREFIX(_dispatch_stub_649), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_649))
-GL_PREFIX(_dispatch_stub_649):
+ .globl GL_PREFIX(_dispatch_stub_654)
+ .type GL_PREFIX(_dispatch_stub_654), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_654))
+GL_PREFIX(_dispatch_stub_654):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5192(%rax), %r11
+ movq 5232(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24375,13 +24568,13 @@ GL_PREFIX(_dispatch_stub_649):
popq %rdx
popq %rsi
popq %rdi
- movq 5192(%rax), %r11
+ movq 5232(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5192(%rax), %r11
+ movq 5232(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24395,19 +24588,19 @@ GL_PREFIX(_dispatch_stub_649):
popq %rdx
popq %rsi
popq %rdi
- movq 5192(%rax), %r11
+ movq 5232(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_649), .-GL_PREFIX(_dispatch_stub_649)
+ .size GL_PREFIX(_dispatch_stub_654), .-GL_PREFIX(_dispatch_stub_654)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_650)
- .type GL_PREFIX(_dispatch_stub_650), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_650))
-GL_PREFIX(_dispatch_stub_650):
+ .globl GL_PREFIX(_dispatch_stub_655)
+ .type GL_PREFIX(_dispatch_stub_655), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_655))
+GL_PREFIX(_dispatch_stub_655):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5200(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24425,13 +24618,13 @@ GL_PREFIX(_dispatch_stub_650):
popq %rdx
popq %rsi
popq %rdi
- movq 5200(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5200(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24449,19 +24642,19 @@ GL_PREFIX(_dispatch_stub_650):
popq %rdx
popq %rsi
popq %rdi
- movq 5200(%rax), %r11
+ movq 5240(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_650), .-GL_PREFIX(_dispatch_stub_650)
+ .size GL_PREFIX(_dispatch_stub_655), .-GL_PREFIX(_dispatch_stub_655)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_651)
- .type GL_PREFIX(_dispatch_stub_651), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_651))
-GL_PREFIX(_dispatch_stub_651):
+ .globl GL_PREFIX(_dispatch_stub_656)
+ .type GL_PREFIX(_dispatch_stub_656), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_656))
+GL_PREFIX(_dispatch_stub_656):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5208(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24471,13 +24664,13 @@ GL_PREFIX(_dispatch_stub_651):
popq %rbp
popq %rsi
popq %rdi
- movq 5208(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5208(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24487,49 +24680,49 @@ GL_PREFIX(_dispatch_stub_651):
popq %rbp
popq %rsi
popq %rdi
- movq 5208(%rax), %r11
+ movq 5248(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_651), .-GL_PREFIX(_dispatch_stub_651)
+ .size GL_PREFIX(_dispatch_stub_656), .-GL_PREFIX(_dispatch_stub_656)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_652)
- .type GL_PREFIX(_dispatch_stub_652), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_652))
-GL_PREFIX(_dispatch_stub_652):
+ .globl GL_PREFIX(_dispatch_stub_657)
+ .type GL_PREFIX(_dispatch_stub_657), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_657))
+GL_PREFIX(_dispatch_stub_657):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5216(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5216(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5216(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5216(%rax), %r11
+ movq 5256(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_652), .-GL_PREFIX(_dispatch_stub_652)
+ .size GL_PREFIX(_dispatch_stub_657), .-GL_PREFIX(_dispatch_stub_657)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_653)
- .type GL_PREFIX(_dispatch_stub_653), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_653))
-GL_PREFIX(_dispatch_stub_653):
+ .globl GL_PREFIX(_dispatch_stub_658)
+ .type GL_PREFIX(_dispatch_stub_658), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_658))
+GL_PREFIX(_dispatch_stub_658):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5224(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24539,13 +24732,13 @@ GL_PREFIX(_dispatch_stub_653):
popq %rbp
popq %rsi
popq %rdi
- movq 5224(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5224(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24555,19 +24748,19 @@ GL_PREFIX(_dispatch_stub_653):
popq %rbp
popq %rsi
popq %rdi
- movq 5224(%rax), %r11
+ movq 5264(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_653), .-GL_PREFIX(_dispatch_stub_653)
+ .size GL_PREFIX(_dispatch_stub_658), .-GL_PREFIX(_dispatch_stub_658)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_654)
- .type GL_PREFIX(_dispatch_stub_654), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_654))
-GL_PREFIX(_dispatch_stub_654):
+ .globl GL_PREFIX(_dispatch_stub_659)
+ .type GL_PREFIX(_dispatch_stub_659), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_659))
+GL_PREFIX(_dispatch_stub_659):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5232(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24577,13 +24770,13 @@ GL_PREFIX(_dispatch_stub_654):
popq %rdx
popq %rsi
popq %rdi
- movq 5232(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5232(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24593,49 +24786,49 @@ GL_PREFIX(_dispatch_stub_654):
popq %rdx
popq %rsi
popq %rdi
- movq 5232(%rax), %r11
+ movq 5272(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_654), .-GL_PREFIX(_dispatch_stub_654)
+ .size GL_PREFIX(_dispatch_stub_659), .-GL_PREFIX(_dispatch_stub_659)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_655)
- .type GL_PREFIX(_dispatch_stub_655), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_655))
-GL_PREFIX(_dispatch_stub_655):
+ .globl GL_PREFIX(_dispatch_stub_660)
+ .type GL_PREFIX(_dispatch_stub_660), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_660))
+GL_PREFIX(_dispatch_stub_660):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5240(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5240(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5240(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5240(%rax), %r11
+ movq 5280(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_655), .-GL_PREFIX(_dispatch_stub_655)
+ .size GL_PREFIX(_dispatch_stub_660), .-GL_PREFIX(_dispatch_stub_660)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_656)
- .type GL_PREFIX(_dispatch_stub_656), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_656))
-GL_PREFIX(_dispatch_stub_656):
+ .globl GL_PREFIX(_dispatch_stub_661)
+ .type GL_PREFIX(_dispatch_stub_661), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_661))
+GL_PREFIX(_dispatch_stub_661):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5248(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24645,13 +24838,13 @@ GL_PREFIX(_dispatch_stub_656):
popq %rbp
popq %rsi
popq %rdi
- movq 5248(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5248(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24661,40 +24854,40 @@ GL_PREFIX(_dispatch_stub_656):
popq %rbp
popq %rsi
popq %rdi
- movq 5248(%rax), %r11
+ movq 5288(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_656), .-GL_PREFIX(_dispatch_stub_656)
+ .size GL_PREFIX(_dispatch_stub_661), .-GL_PREFIX(_dispatch_stub_661)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_657)
- .type GL_PREFIX(_dispatch_stub_657), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_657))
-GL_PREFIX(_dispatch_stub_657):
+ .globl GL_PREFIX(_dispatch_stub_662)
+ .type GL_PREFIX(_dispatch_stub_662), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_662))
+GL_PREFIX(_dispatch_stub_662):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5256(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5256(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5256(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5256(%rax), %r11
+ movq 5296(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_657), .-GL_PREFIX(_dispatch_stub_657)
+ .size GL_PREFIX(_dispatch_stub_662), .-GL_PREFIX(_dispatch_stub_662)
.p2align 4,,15
.globl GL_PREFIX(AreProgramsResidentNV)
@@ -24702,7 +24895,7 @@ GL_PREFIX(_dispatch_stub_657):
GL_PREFIX(AreProgramsResidentNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5264(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24712,13 +24905,13 @@ GL_PREFIX(AreProgramsResidentNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5264(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5264(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24728,7 +24921,7 @@ GL_PREFIX(AreProgramsResidentNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5264(%rax), %r11
+ movq 5304(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AreProgramsResidentNV), .-GL_PREFIX(AreProgramsResidentNV)
@@ -24739,7 +24932,7 @@ GL_PREFIX(AreProgramsResidentNV):
GL_PREFIX(BindProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5272(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24749,13 +24942,13 @@ GL_PREFIX(BindProgramNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5272(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5272(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24765,7 +24958,7 @@ GL_PREFIX(BindProgramNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5272(%rax), %r11
+ movq 5312(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindProgramNV), .-GL_PREFIX(BindProgramNV)
@@ -24776,7 +24969,7 @@ GL_PREFIX(BindProgramNV):
GL_PREFIX(DeleteProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5280(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24786,13 +24979,13 @@ GL_PREFIX(DeleteProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5280(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5280(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24802,7 +24995,7 @@ GL_PREFIX(DeleteProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5280(%rax), %r11
+ movq 5320(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteProgramsNV), .-GL_PREFIX(DeleteProgramsNV)
@@ -24813,7 +25006,7 @@ GL_PREFIX(DeleteProgramsNV):
GL_PREFIX(ExecuteProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5288(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24823,13 +25016,13 @@ GL_PREFIX(ExecuteProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5288(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5288(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24839,7 +25032,7 @@ GL_PREFIX(ExecuteProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5288(%rax), %r11
+ movq 5328(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ExecuteProgramNV), .-GL_PREFIX(ExecuteProgramNV)
@@ -24850,7 +25043,7 @@ GL_PREFIX(ExecuteProgramNV):
GL_PREFIX(GenProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5296(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24860,13 +25053,13 @@ GL_PREFIX(GenProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5296(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5296(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24876,7 +25069,7 @@ GL_PREFIX(GenProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5296(%rax), %r11
+ movq 5336(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenProgramsNV), .-GL_PREFIX(GenProgramsNV)
@@ -24887,7 +25080,7 @@ GL_PREFIX(GenProgramsNV):
GL_PREFIX(GetProgramParameterdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5304(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24901,13 +25094,13 @@ GL_PREFIX(GetProgramParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5304(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5304(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24921,7 +25114,7 @@ GL_PREFIX(GetProgramParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5304(%rax), %r11
+ movq 5344(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramParameterdvNV), .-GL_PREFIX(GetProgramParameterdvNV)
@@ -24932,7 +25125,7 @@ GL_PREFIX(GetProgramParameterdvNV):
GL_PREFIX(GetProgramParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5312(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24946,13 +25139,13 @@ GL_PREFIX(GetProgramParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5312(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5312(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -24966,7 +25159,7 @@ GL_PREFIX(GetProgramParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5312(%rax), %r11
+ movq 5352(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramParameterfvNV), .-GL_PREFIX(GetProgramParameterfvNV)
@@ -24977,7 +25170,7 @@ GL_PREFIX(GetProgramParameterfvNV):
GL_PREFIX(GetProgramStringNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5320(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -24987,13 +25180,13 @@ GL_PREFIX(GetProgramStringNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5320(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5320(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25003,7 +25196,7 @@ GL_PREFIX(GetProgramStringNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5320(%rax), %r11
+ movq 5360(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramStringNV), .-GL_PREFIX(GetProgramStringNV)
@@ -25014,7 +25207,7 @@ GL_PREFIX(GetProgramStringNV):
GL_PREFIX(GetProgramivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5328(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25024,13 +25217,13 @@ GL_PREFIX(GetProgramivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5328(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5328(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25040,7 +25233,7 @@ GL_PREFIX(GetProgramivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5328(%rax), %r11
+ movq 5368(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramivNV), .-GL_PREFIX(GetProgramivNV)
@@ -25051,7 +25244,7 @@ GL_PREFIX(GetProgramivNV):
GL_PREFIX(GetTrackMatrixivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5336(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25065,13 +25258,13 @@ GL_PREFIX(GetTrackMatrixivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5336(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5336(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25085,7 +25278,7 @@ GL_PREFIX(GetTrackMatrixivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5336(%rax), %r11
+ movq 5376(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTrackMatrixivNV), .-GL_PREFIX(GetTrackMatrixivNV)
@@ -25096,7 +25289,7 @@ GL_PREFIX(GetTrackMatrixivNV):
GL_PREFIX(GetVertexAttribPointervNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5344(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25106,13 +25299,13 @@ GL_PREFIX(GetVertexAttribPointervNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5344(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5344(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25122,7 +25315,7 @@ GL_PREFIX(GetVertexAttribPointervNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5344(%rax), %r11
+ movq 5384(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribPointervNV), .-GL_PREFIX(GetVertexAttribPointervNV)
@@ -25133,7 +25326,7 @@ GL_PREFIX(GetVertexAttribPointervNV):
GL_PREFIX(GetVertexAttribdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5352(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25143,13 +25336,13 @@ GL_PREFIX(GetVertexAttribdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5352(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5352(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25159,7 +25352,7 @@ GL_PREFIX(GetVertexAttribdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5352(%rax), %r11
+ movq 5392(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribdvNV), .-GL_PREFIX(GetVertexAttribdvNV)
@@ -25170,7 +25363,7 @@ GL_PREFIX(GetVertexAttribdvNV):
GL_PREFIX(GetVertexAttribfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5360(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25180,13 +25373,13 @@ GL_PREFIX(GetVertexAttribfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5360(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5360(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25196,7 +25389,7 @@ GL_PREFIX(GetVertexAttribfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5360(%rax), %r11
+ movq 5400(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribfvNV), .-GL_PREFIX(GetVertexAttribfvNV)
@@ -25207,7 +25400,7 @@ GL_PREFIX(GetVertexAttribfvNV):
GL_PREFIX(GetVertexAttribivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5368(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25217,13 +25410,13 @@ GL_PREFIX(GetVertexAttribivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5368(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5368(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25233,7 +25426,7 @@ GL_PREFIX(GetVertexAttribivNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5368(%rax), %r11
+ movq 5408(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetVertexAttribivNV), .-GL_PREFIX(GetVertexAttribivNV)
@@ -25244,25 +25437,25 @@ GL_PREFIX(GetVertexAttribivNV):
GL_PREFIX(IsProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5376(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5376(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5376(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5376(%rax), %r11
+ movq 5416(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsProgramNV), .-GL_PREFIX(IsProgramNV)
@@ -25273,7 +25466,7 @@ GL_PREFIX(IsProgramNV):
GL_PREFIX(LoadProgramNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5384(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25287,13 +25480,13 @@ GL_PREFIX(LoadProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5384(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5384(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25307,7 +25500,7 @@ GL_PREFIX(LoadProgramNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5384(%rax), %r11
+ movq 5424(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(LoadProgramNV), .-GL_PREFIX(LoadProgramNV)
@@ -25318,7 +25511,7 @@ GL_PREFIX(LoadProgramNV):
GL_PREFIX(ProgramParameters4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5392(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25332,13 +25525,13 @@ GL_PREFIX(ProgramParameters4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5392(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5392(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25352,7 +25545,7 @@ GL_PREFIX(ProgramParameters4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5392(%rax), %r11
+ movq 5432(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramParameters4dvNV), .-GL_PREFIX(ProgramParameters4dvNV)
@@ -25363,7 +25556,7 @@ GL_PREFIX(ProgramParameters4dvNV):
GL_PREFIX(ProgramParameters4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5400(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25377,13 +25570,13 @@ GL_PREFIX(ProgramParameters4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5400(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5400(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25397,7 +25590,7 @@ GL_PREFIX(ProgramParameters4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5400(%rax), %r11
+ movq 5440(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramParameters4fvNV), .-GL_PREFIX(ProgramParameters4fvNV)
@@ -25408,7 +25601,7 @@ GL_PREFIX(ProgramParameters4fvNV):
GL_PREFIX(RequestResidentProgramsNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5408(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25418,13 +25611,13 @@ GL_PREFIX(RequestResidentProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5408(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5408(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25434,7 +25627,7 @@ GL_PREFIX(RequestResidentProgramsNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5408(%rax), %r11
+ movq 5448(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(RequestResidentProgramsNV), .-GL_PREFIX(RequestResidentProgramsNV)
@@ -25445,7 +25638,7 @@ GL_PREFIX(RequestResidentProgramsNV):
GL_PREFIX(TrackMatrixNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5416(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25459,13 +25652,13 @@ GL_PREFIX(TrackMatrixNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5416(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5416(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25479,7 +25672,7 @@ GL_PREFIX(TrackMatrixNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5416(%rax), %r11
+ movq 5456(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TrackMatrixNV), .-GL_PREFIX(TrackMatrixNV)
@@ -25490,7 +25683,7 @@ GL_PREFIX(TrackMatrixNV):
GL_PREFIX(VertexAttrib1dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5424(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -25500,13 +25693,13 @@ GL_PREFIX(VertexAttrib1dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5424(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5424(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -25516,7 +25709,7 @@ GL_PREFIX(VertexAttrib1dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5424(%rax), %r11
+ movq 5464(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1dNV), .-GL_PREFIX(VertexAttrib1dNV)
@@ -25527,7 +25720,7 @@ GL_PREFIX(VertexAttrib1dNV):
GL_PREFIX(VertexAttrib1dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5432(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25537,13 +25730,13 @@ GL_PREFIX(VertexAttrib1dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5432(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5432(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25553,7 +25746,7 @@ GL_PREFIX(VertexAttrib1dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5432(%rax), %r11
+ movq 5472(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1dvNV), .-GL_PREFIX(VertexAttrib1dvNV)
@@ -25564,7 +25757,7 @@ GL_PREFIX(VertexAttrib1dvNV):
GL_PREFIX(VertexAttrib1fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5440(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -25574,13 +25767,13 @@ GL_PREFIX(VertexAttrib1fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5440(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5440(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -25590,7 +25783,7 @@ GL_PREFIX(VertexAttrib1fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5440(%rax), %r11
+ movq 5480(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1fNV), .-GL_PREFIX(VertexAttrib1fNV)
@@ -25601,7 +25794,7 @@ GL_PREFIX(VertexAttrib1fNV):
GL_PREFIX(VertexAttrib1fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5448(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25611,13 +25804,13 @@ GL_PREFIX(VertexAttrib1fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5448(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5448(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25627,7 +25820,7 @@ GL_PREFIX(VertexAttrib1fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5448(%rax), %r11
+ movq 5488(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1fvNV), .-GL_PREFIX(VertexAttrib1fvNV)
@@ -25638,7 +25831,7 @@ GL_PREFIX(VertexAttrib1fvNV):
GL_PREFIX(VertexAttrib1sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5456(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25648,13 +25841,13 @@ GL_PREFIX(VertexAttrib1sNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5456(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5456(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25664,7 +25857,7 @@ GL_PREFIX(VertexAttrib1sNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5456(%rax), %r11
+ movq 5496(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1sNV), .-GL_PREFIX(VertexAttrib1sNV)
@@ -25675,7 +25868,7 @@ GL_PREFIX(VertexAttrib1sNV):
GL_PREFIX(VertexAttrib1svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5464(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25685,13 +25878,13 @@ GL_PREFIX(VertexAttrib1svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5464(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5464(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25701,7 +25894,7 @@ GL_PREFIX(VertexAttrib1svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5464(%rax), %r11
+ movq 5504(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib1svNV), .-GL_PREFIX(VertexAttrib1svNV)
@@ -25712,7 +25905,7 @@ GL_PREFIX(VertexAttrib1svNV):
GL_PREFIX(VertexAttrib2dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5472(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -25724,13 +25917,13 @@ GL_PREFIX(VertexAttrib2dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5472(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5472(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -25742,7 +25935,7 @@ GL_PREFIX(VertexAttrib2dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5472(%rax), %r11
+ movq 5512(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2dNV), .-GL_PREFIX(VertexAttrib2dNV)
@@ -25753,7 +25946,7 @@ GL_PREFIX(VertexAttrib2dNV):
GL_PREFIX(VertexAttrib2dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5480(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25763,13 +25956,13 @@ GL_PREFIX(VertexAttrib2dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5480(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5480(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25779,7 +25972,7 @@ GL_PREFIX(VertexAttrib2dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5480(%rax), %r11
+ movq 5520(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2dvNV), .-GL_PREFIX(VertexAttrib2dvNV)
@@ -25790,7 +25983,7 @@ GL_PREFIX(VertexAttrib2dvNV):
GL_PREFIX(VertexAttrib2fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5488(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $24, %rsp
@@ -25802,13 +25995,13 @@ GL_PREFIX(VertexAttrib2fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5488(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5488(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
1:
subq $24, %rsp
@@ -25820,7 +26013,7 @@ GL_PREFIX(VertexAttrib2fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $24, %rsp
- movq 5488(%rax), %r11
+ movq 5528(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2fNV), .-GL_PREFIX(VertexAttrib2fNV)
@@ -25831,7 +26024,7 @@ GL_PREFIX(VertexAttrib2fNV):
GL_PREFIX(VertexAttrib2fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5496(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25841,13 +26034,13 @@ GL_PREFIX(VertexAttrib2fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5496(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5496(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25857,7 +26050,7 @@ GL_PREFIX(VertexAttrib2fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5496(%rax), %r11
+ movq 5536(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2fvNV), .-GL_PREFIX(VertexAttrib2fvNV)
@@ -25868,7 +26061,7 @@ GL_PREFIX(VertexAttrib2fvNV):
GL_PREFIX(VertexAttrib2sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5504(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25878,13 +26071,13 @@ GL_PREFIX(VertexAttrib2sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5504(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5504(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25894,7 +26087,7 @@ GL_PREFIX(VertexAttrib2sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5504(%rax), %r11
+ movq 5544(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2sNV), .-GL_PREFIX(VertexAttrib2sNV)
@@ -25905,7 +26098,7 @@ GL_PREFIX(VertexAttrib2sNV):
GL_PREFIX(VertexAttrib2svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5512(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25915,13 +26108,13 @@ GL_PREFIX(VertexAttrib2svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5512(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5512(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -25931,7 +26124,7 @@ GL_PREFIX(VertexAttrib2svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5512(%rax), %r11
+ movq 5552(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib2svNV), .-GL_PREFIX(VertexAttrib2svNV)
@@ -25942,7 +26135,7 @@ GL_PREFIX(VertexAttrib2svNV):
GL_PREFIX(VertexAttrib3dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5520(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -25956,13 +26149,13 @@ GL_PREFIX(VertexAttrib3dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5520(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5520(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -25976,7 +26169,7 @@ GL_PREFIX(VertexAttrib3dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5520(%rax), %r11
+ movq 5560(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3dNV), .-GL_PREFIX(VertexAttrib3dNV)
@@ -25987,7 +26180,7 @@ GL_PREFIX(VertexAttrib3dNV):
GL_PREFIX(VertexAttrib3dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5528(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -25997,13 +26190,13 @@ GL_PREFIX(VertexAttrib3dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5528(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5528(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26013,7 +26206,7 @@ GL_PREFIX(VertexAttrib3dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5528(%rax), %r11
+ movq 5568(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3dvNV), .-GL_PREFIX(VertexAttrib3dvNV)
@@ -26024,7 +26217,7 @@ GL_PREFIX(VertexAttrib3dvNV):
GL_PREFIX(VertexAttrib3fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5536(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -26038,13 +26231,13 @@ GL_PREFIX(VertexAttrib3fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5536(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5536(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -26058,7 +26251,7 @@ GL_PREFIX(VertexAttrib3fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5536(%rax), %r11
+ movq 5576(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3fNV), .-GL_PREFIX(VertexAttrib3fNV)
@@ -26069,7 +26262,7 @@ GL_PREFIX(VertexAttrib3fNV):
GL_PREFIX(VertexAttrib3fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5544(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26079,13 +26272,13 @@ GL_PREFIX(VertexAttrib3fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5544(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5544(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26095,7 +26288,7 @@ GL_PREFIX(VertexAttrib3fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5544(%rax), %r11
+ movq 5584(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3fvNV), .-GL_PREFIX(VertexAttrib3fvNV)
@@ -26106,7 +26299,7 @@ GL_PREFIX(VertexAttrib3fvNV):
GL_PREFIX(VertexAttrib3sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5552(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26120,13 +26313,13 @@ GL_PREFIX(VertexAttrib3sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5552(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5552(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26140,7 +26333,7 @@ GL_PREFIX(VertexAttrib3sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5552(%rax), %r11
+ movq 5592(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3sNV), .-GL_PREFIX(VertexAttrib3sNV)
@@ -26151,7 +26344,7 @@ GL_PREFIX(VertexAttrib3sNV):
GL_PREFIX(VertexAttrib3svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5560(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26161,13 +26354,13 @@ GL_PREFIX(VertexAttrib3svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5560(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5560(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26177,7 +26370,7 @@ GL_PREFIX(VertexAttrib3svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5560(%rax), %r11
+ movq 5600(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib3svNV), .-GL_PREFIX(VertexAttrib3svNV)
@@ -26188,7 +26381,7 @@ GL_PREFIX(VertexAttrib3svNV):
GL_PREFIX(VertexAttrib4dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5568(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -26204,13 +26397,13 @@ GL_PREFIX(VertexAttrib4dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5568(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5568(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -26226,7 +26419,7 @@ GL_PREFIX(VertexAttrib4dNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5568(%rax), %r11
+ movq 5608(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4dNV), .-GL_PREFIX(VertexAttrib4dNV)
@@ -26237,7 +26430,7 @@ GL_PREFIX(VertexAttrib4dNV):
GL_PREFIX(VertexAttrib4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5576(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26247,13 +26440,13 @@ GL_PREFIX(VertexAttrib4dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5576(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5576(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26263,7 +26456,7 @@ GL_PREFIX(VertexAttrib4dvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5576(%rax), %r11
+ movq 5616(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4dvNV), .-GL_PREFIX(VertexAttrib4dvNV)
@@ -26274,7 +26467,7 @@ GL_PREFIX(VertexAttrib4dvNV):
GL_PREFIX(VertexAttrib4fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5584(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $40, %rsp
@@ -26290,13 +26483,13 @@ GL_PREFIX(VertexAttrib4fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5584(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5584(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
1:
subq $40, %rsp
@@ -26312,7 +26505,7 @@ GL_PREFIX(VertexAttrib4fNV):
movq 8(%rsp), %xmm0
movq (%rsp), %rdi
addq $40, %rsp
- movq 5584(%rax), %r11
+ movq 5624(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4fNV), .-GL_PREFIX(VertexAttrib4fNV)
@@ -26323,7 +26516,7 @@ GL_PREFIX(VertexAttrib4fNV):
GL_PREFIX(VertexAttrib4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5592(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26333,13 +26526,13 @@ GL_PREFIX(VertexAttrib4fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5592(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5592(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26349,7 +26542,7 @@ GL_PREFIX(VertexAttrib4fvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5592(%rax), %r11
+ movq 5632(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4fvNV), .-GL_PREFIX(VertexAttrib4fvNV)
@@ -26360,7 +26553,7 @@ GL_PREFIX(VertexAttrib4fvNV):
GL_PREFIX(VertexAttrib4sNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5600(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26374,13 +26567,13 @@ GL_PREFIX(VertexAttrib4sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5600(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5600(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26394,7 +26587,7 @@ GL_PREFIX(VertexAttrib4sNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5600(%rax), %r11
+ movq 5640(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4sNV), .-GL_PREFIX(VertexAttrib4sNV)
@@ -26405,7 +26598,7 @@ GL_PREFIX(VertexAttrib4sNV):
GL_PREFIX(VertexAttrib4svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5608(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26415,13 +26608,13 @@ GL_PREFIX(VertexAttrib4svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5608(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5608(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26431,7 +26624,7 @@ GL_PREFIX(VertexAttrib4svNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5608(%rax), %r11
+ movq 5648(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4svNV), .-GL_PREFIX(VertexAttrib4svNV)
@@ -26442,7 +26635,7 @@ GL_PREFIX(VertexAttrib4svNV):
GL_PREFIX(VertexAttrib4ubNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5616(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26456,13 +26649,13 @@ GL_PREFIX(VertexAttrib4ubNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5616(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5616(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26476,7 +26669,7 @@ GL_PREFIX(VertexAttrib4ubNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5616(%rax), %r11
+ movq 5656(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4ubNV), .-GL_PREFIX(VertexAttrib4ubNV)
@@ -26487,7 +26680,7 @@ GL_PREFIX(VertexAttrib4ubNV):
GL_PREFIX(VertexAttrib4ubvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5624(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26497,13 +26690,13 @@ GL_PREFIX(VertexAttrib4ubvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5624(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5624(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26513,7 +26706,7 @@ GL_PREFIX(VertexAttrib4ubvNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5624(%rax), %r11
+ movq 5664(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttrib4ubvNV), .-GL_PREFIX(VertexAttrib4ubvNV)
@@ -26524,7 +26717,7 @@ GL_PREFIX(VertexAttrib4ubvNV):
GL_PREFIX(VertexAttribPointerNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5632(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26538,13 +26731,13 @@ GL_PREFIX(VertexAttribPointerNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5632(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5632(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26558,7 +26751,7 @@ GL_PREFIX(VertexAttribPointerNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5632(%rax), %r11
+ movq 5672(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribPointerNV), .-GL_PREFIX(VertexAttribPointerNV)
@@ -26569,7 +26762,7 @@ GL_PREFIX(VertexAttribPointerNV):
GL_PREFIX(VertexAttribs1dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5640(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26579,13 +26772,13 @@ GL_PREFIX(VertexAttribs1dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5640(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5640(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26595,7 +26788,7 @@ GL_PREFIX(VertexAttribs1dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5640(%rax), %r11
+ movq 5680(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1dvNV), .-GL_PREFIX(VertexAttribs1dvNV)
@@ -26606,7 +26799,7 @@ GL_PREFIX(VertexAttribs1dvNV):
GL_PREFIX(VertexAttribs1fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5648(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26616,13 +26809,13 @@ GL_PREFIX(VertexAttribs1fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5648(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5648(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26632,7 +26825,7 @@ GL_PREFIX(VertexAttribs1fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5648(%rax), %r11
+ movq 5688(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1fvNV), .-GL_PREFIX(VertexAttribs1fvNV)
@@ -26643,7 +26836,7 @@ GL_PREFIX(VertexAttribs1fvNV):
GL_PREFIX(VertexAttribs1svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5656(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26653,13 +26846,13 @@ GL_PREFIX(VertexAttribs1svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5656(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5656(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26669,7 +26862,7 @@ GL_PREFIX(VertexAttribs1svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5656(%rax), %r11
+ movq 5696(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs1svNV), .-GL_PREFIX(VertexAttribs1svNV)
@@ -26680,7 +26873,7 @@ GL_PREFIX(VertexAttribs1svNV):
GL_PREFIX(VertexAttribs2dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5664(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26690,13 +26883,13 @@ GL_PREFIX(VertexAttribs2dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5664(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5664(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26706,7 +26899,7 @@ GL_PREFIX(VertexAttribs2dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5664(%rax), %r11
+ movq 5704(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2dvNV), .-GL_PREFIX(VertexAttribs2dvNV)
@@ -26717,7 +26910,7 @@ GL_PREFIX(VertexAttribs2dvNV):
GL_PREFIX(VertexAttribs2fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5672(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26727,13 +26920,13 @@ GL_PREFIX(VertexAttribs2fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5672(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5672(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26743,7 +26936,7 @@ GL_PREFIX(VertexAttribs2fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5672(%rax), %r11
+ movq 5712(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2fvNV), .-GL_PREFIX(VertexAttribs2fvNV)
@@ -26754,7 +26947,7 @@ GL_PREFIX(VertexAttribs2fvNV):
GL_PREFIX(VertexAttribs2svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5680(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26764,13 +26957,13 @@ GL_PREFIX(VertexAttribs2svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5680(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5680(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26780,7 +26973,7 @@ GL_PREFIX(VertexAttribs2svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5680(%rax), %r11
+ movq 5720(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs2svNV), .-GL_PREFIX(VertexAttribs2svNV)
@@ -26791,7 +26984,7 @@ GL_PREFIX(VertexAttribs2svNV):
GL_PREFIX(VertexAttribs3dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5688(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26801,13 +26994,13 @@ GL_PREFIX(VertexAttribs3dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5688(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5688(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26817,7 +27010,7 @@ GL_PREFIX(VertexAttribs3dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5688(%rax), %r11
+ movq 5728(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3dvNV), .-GL_PREFIX(VertexAttribs3dvNV)
@@ -26828,7 +27021,7 @@ GL_PREFIX(VertexAttribs3dvNV):
GL_PREFIX(VertexAttribs3fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5696(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26838,13 +27031,13 @@ GL_PREFIX(VertexAttribs3fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5696(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5696(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26854,7 +27047,7 @@ GL_PREFIX(VertexAttribs3fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5696(%rax), %r11
+ movq 5736(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3fvNV), .-GL_PREFIX(VertexAttribs3fvNV)
@@ -26865,7 +27058,7 @@ GL_PREFIX(VertexAttribs3fvNV):
GL_PREFIX(VertexAttribs3svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5704(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26875,13 +27068,13 @@ GL_PREFIX(VertexAttribs3svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5704(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5704(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26891,7 +27084,7 @@ GL_PREFIX(VertexAttribs3svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5704(%rax), %r11
+ movq 5744(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs3svNV), .-GL_PREFIX(VertexAttribs3svNV)
@@ -26902,7 +27095,7 @@ GL_PREFIX(VertexAttribs3svNV):
GL_PREFIX(VertexAttribs4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5712(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26912,13 +27105,13 @@ GL_PREFIX(VertexAttribs4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5712(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5712(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26928,7 +27121,7 @@ GL_PREFIX(VertexAttribs4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5712(%rax), %r11
+ movq 5752(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4dvNV), .-GL_PREFIX(VertexAttribs4dvNV)
@@ -26939,7 +27132,7 @@ GL_PREFIX(VertexAttribs4dvNV):
GL_PREFIX(VertexAttribs4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5720(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26949,13 +27142,13 @@ GL_PREFIX(VertexAttribs4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5720(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5720(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -26965,7 +27158,7 @@ GL_PREFIX(VertexAttribs4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5720(%rax), %r11
+ movq 5760(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4fvNV), .-GL_PREFIX(VertexAttribs4fvNV)
@@ -26976,7 +27169,7 @@ GL_PREFIX(VertexAttribs4fvNV):
GL_PREFIX(VertexAttribs4svNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5728(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -26986,13 +27179,13 @@ GL_PREFIX(VertexAttribs4svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5728(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5728(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27002,7 +27195,7 @@ GL_PREFIX(VertexAttribs4svNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5728(%rax), %r11
+ movq 5768(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4svNV), .-GL_PREFIX(VertexAttribs4svNV)
@@ -27013,7 +27206,7 @@ GL_PREFIX(VertexAttribs4svNV):
GL_PREFIX(VertexAttribs4ubvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5736(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27023,13 +27216,13 @@ GL_PREFIX(VertexAttribs4ubvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5736(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5736(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27039,7 +27232,7 @@ GL_PREFIX(VertexAttribs4ubvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5736(%rax), %r11
+ movq 5776(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(VertexAttribs4ubvNV), .-GL_PREFIX(VertexAttribs4ubvNV)
@@ -27050,7 +27243,7 @@ GL_PREFIX(VertexAttribs4ubvNV):
GL_PREFIX(GetTexBumpParameterfvATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5744(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27060,13 +27253,13 @@ GL_PREFIX(GetTexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5744(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5744(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27076,7 +27269,7 @@ GL_PREFIX(GetTexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5744(%rax), %r11
+ movq 5784(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexBumpParameterfvATI), .-GL_PREFIX(GetTexBumpParameterfvATI)
@@ -27087,7 +27280,7 @@ GL_PREFIX(GetTexBumpParameterfvATI):
GL_PREFIX(GetTexBumpParameterivATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5752(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27097,13 +27290,13 @@ GL_PREFIX(GetTexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5752(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5752(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27113,7 +27306,7 @@ GL_PREFIX(GetTexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5752(%rax), %r11
+ movq 5792(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetTexBumpParameterivATI), .-GL_PREFIX(GetTexBumpParameterivATI)
@@ -27124,7 +27317,7 @@ GL_PREFIX(GetTexBumpParameterivATI):
GL_PREFIX(TexBumpParameterfvATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5760(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27134,13 +27327,13 @@ GL_PREFIX(TexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5760(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5760(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27150,7 +27343,7 @@ GL_PREFIX(TexBumpParameterfvATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5760(%rax), %r11
+ movq 5800(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexBumpParameterfvATI), .-GL_PREFIX(TexBumpParameterfvATI)
@@ -27161,7 +27354,7 @@ GL_PREFIX(TexBumpParameterfvATI):
GL_PREFIX(TexBumpParameterivATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5768(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27171,13 +27364,13 @@ GL_PREFIX(TexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5768(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5768(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27187,7 +27380,7 @@ GL_PREFIX(TexBumpParameterivATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5768(%rax), %r11
+ movq 5808(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(TexBumpParameterivATI), .-GL_PREFIX(TexBumpParameterivATI)
@@ -27198,7 +27391,7 @@ GL_PREFIX(TexBumpParameterivATI):
GL_PREFIX(AlphaFragmentOp1ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5776(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27216,13 +27409,13 @@ GL_PREFIX(AlphaFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5776(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5776(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27240,7 +27433,7 @@ GL_PREFIX(AlphaFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5776(%rax), %r11
+ movq 5816(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp1ATI), .-GL_PREFIX(AlphaFragmentOp1ATI)
@@ -27251,7 +27444,7 @@ GL_PREFIX(AlphaFragmentOp1ATI):
GL_PREFIX(AlphaFragmentOp2ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5784(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27269,13 +27462,13 @@ GL_PREFIX(AlphaFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5784(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5784(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27293,7 +27486,7 @@ GL_PREFIX(AlphaFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5784(%rax), %r11
+ movq 5824(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp2ATI), .-GL_PREFIX(AlphaFragmentOp2ATI)
@@ -27304,7 +27497,7 @@ GL_PREFIX(AlphaFragmentOp2ATI):
GL_PREFIX(AlphaFragmentOp3ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5792(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27322,13 +27515,13 @@ GL_PREFIX(AlphaFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5792(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5792(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27346,7 +27539,7 @@ GL_PREFIX(AlphaFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5792(%rax), %r11
+ movq 5832(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(AlphaFragmentOp3ATI), .-GL_PREFIX(AlphaFragmentOp3ATI)
@@ -27357,25 +27550,25 @@ GL_PREFIX(AlphaFragmentOp3ATI):
GL_PREFIX(BeginFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5800(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 5800(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5800(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 5800(%rax), %r11
+ movq 5840(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BeginFragmentShaderATI), .-GL_PREFIX(BeginFragmentShaderATI)
@@ -27386,25 +27579,25 @@ GL_PREFIX(BeginFragmentShaderATI):
GL_PREFIX(BindFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5808(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5808(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5808(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5808(%rax), %r11
+ movq 5848(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFragmentShaderATI), .-GL_PREFIX(BindFragmentShaderATI)
@@ -27415,7 +27608,7 @@ GL_PREFIX(BindFragmentShaderATI):
GL_PREFIX(ColorFragmentOp1ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5816(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27433,13 +27626,13 @@ GL_PREFIX(ColorFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5816(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5816(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27457,7 +27650,7 @@ GL_PREFIX(ColorFragmentOp1ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5816(%rax), %r11
+ movq 5856(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp1ATI), .-GL_PREFIX(ColorFragmentOp1ATI)
@@ -27468,7 +27661,7 @@ GL_PREFIX(ColorFragmentOp1ATI):
GL_PREFIX(ColorFragmentOp2ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5824(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27486,13 +27679,13 @@ GL_PREFIX(ColorFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5824(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5824(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27510,7 +27703,7 @@ GL_PREFIX(ColorFragmentOp2ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5824(%rax), %r11
+ movq 5864(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp2ATI), .-GL_PREFIX(ColorFragmentOp2ATI)
@@ -27521,7 +27714,7 @@ GL_PREFIX(ColorFragmentOp2ATI):
GL_PREFIX(ColorFragmentOp3ATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5832(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27539,13 +27732,13 @@ GL_PREFIX(ColorFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5832(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5832(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27563,7 +27756,7 @@ GL_PREFIX(ColorFragmentOp3ATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5832(%rax), %r11
+ movq 5872(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ColorFragmentOp3ATI), .-GL_PREFIX(ColorFragmentOp3ATI)
@@ -27574,25 +27767,25 @@ GL_PREFIX(ColorFragmentOp3ATI):
GL_PREFIX(DeleteFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5840(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5840(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5840(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5840(%rax), %r11
+ movq 5880(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteFragmentShaderATI), .-GL_PREFIX(DeleteFragmentShaderATI)
@@ -27603,25 +27796,25 @@ GL_PREFIX(DeleteFragmentShaderATI):
GL_PREFIX(EndFragmentShaderATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5848(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rbp
call _x86_64_get_dispatch@PLT
popq %rbp
- movq 5848(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5848(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
1:
pushq %rbp
call _glapi_get_dispatch
popq %rbp
- movq 5848(%rax), %r11
+ movq 5888(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(EndFragmentShaderATI), .-GL_PREFIX(EndFragmentShaderATI)
@@ -27632,25 +27825,25 @@ GL_PREFIX(EndFragmentShaderATI):
GL_PREFIX(GenFragmentShadersATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5856(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5856(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5856(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5856(%rax), %r11
+ movq 5896(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenFragmentShadersATI), .-GL_PREFIX(GenFragmentShadersATI)
@@ -27661,7 +27854,7 @@ GL_PREFIX(GenFragmentShadersATI):
GL_PREFIX(PassTexCoordATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5864(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27671,13 +27864,13 @@ GL_PREFIX(PassTexCoordATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5864(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5864(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27687,7 +27880,7 @@ GL_PREFIX(PassTexCoordATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5864(%rax), %r11
+ movq 5904(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PassTexCoordATI), .-GL_PREFIX(PassTexCoordATI)
@@ -27698,7 +27891,7 @@ GL_PREFIX(PassTexCoordATI):
GL_PREFIX(SampleMapATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5872(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27708,13 +27901,13 @@ GL_PREFIX(SampleMapATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5872(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5872(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27724,7 +27917,7 @@ GL_PREFIX(SampleMapATI):
popq %rdx
popq %rsi
popq %rdi
- movq 5872(%rax), %r11
+ movq 5912(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SampleMapATI), .-GL_PREFIX(SampleMapATI)
@@ -27735,7 +27928,7 @@ GL_PREFIX(SampleMapATI):
GL_PREFIX(SetFragmentShaderConstantATI):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5880(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27745,13 +27938,13 @@ GL_PREFIX(SetFragmentShaderConstantATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5880(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5880(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27761,7 +27954,7 @@ GL_PREFIX(SetFragmentShaderConstantATI):
popq %rbp
popq %rsi
popq %rdi
- movq 5880(%rax), %r11
+ movq 5920(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(SetFragmentShaderConstantATI), .-GL_PREFIX(SetFragmentShaderConstantATI)
@@ -27772,7 +27965,7 @@ GL_PREFIX(SetFragmentShaderConstantATI):
GL_PREFIX(PointParameteriNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5888(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27782,13 +27975,13 @@ GL_PREFIX(PointParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5888(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5888(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27798,7 +27991,7 @@ GL_PREFIX(PointParameteriNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5888(%rax), %r11
+ movq 5928(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameteriNV), .-GL_PREFIX(PointParameteriNV)
@@ -27809,7 +28002,7 @@ GL_PREFIX(PointParameteriNV):
GL_PREFIX(PointParameterivNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5896(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27819,13 +28012,13 @@ GL_PREFIX(PointParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5896(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5896(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27835,79 +28028,79 @@ GL_PREFIX(PointParameterivNV):
popq %rbp
popq %rsi
popq %rdi
- movq 5896(%rax), %r11
+ movq 5936(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_738)
- .type GL_PREFIX(_dispatch_stub_738), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_738))
-GL_PREFIX(_dispatch_stub_738):
+ .globl GL_PREFIX(_dispatch_stub_743)
+ .type GL_PREFIX(_dispatch_stub_743), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_743))
+GL_PREFIX(_dispatch_stub_743):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5904(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5904(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5904(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5904(%rax), %r11
+ movq 5944(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_738), .-GL_PREFIX(_dispatch_stub_738)
+ .size GL_PREFIX(_dispatch_stub_743), .-GL_PREFIX(_dispatch_stub_743)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_739)
- .type GL_PREFIX(_dispatch_stub_739), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_739))
-GL_PREFIX(_dispatch_stub_739):
+ .globl GL_PREFIX(_dispatch_stub_744)
+ .type GL_PREFIX(_dispatch_stub_744), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_744))
+GL_PREFIX(_dispatch_stub_744):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5912(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5912(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5912(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5912(%rax), %r11
+ movq 5952(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_739), .-GL_PREFIX(_dispatch_stub_739)
+ .size GL_PREFIX(_dispatch_stub_744), .-GL_PREFIX(_dispatch_stub_744)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_740)
- .type GL_PREFIX(_dispatch_stub_740), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_740))
-GL_PREFIX(_dispatch_stub_740):
+ .globl GL_PREFIX(_dispatch_stub_745)
+ .type GL_PREFIX(_dispatch_stub_745), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_745))
+GL_PREFIX(_dispatch_stub_745):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5920(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27917,13 +28110,13 @@ GL_PREFIX(_dispatch_stub_740):
popq %rbp
popq %rsi
popq %rdi
- movq 5920(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5920(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27933,19 +28126,19 @@ GL_PREFIX(_dispatch_stub_740):
popq %rbp
popq %rsi
popq %rdi
- movq 5920(%rax), %r11
+ movq 5960(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_740), .-GL_PREFIX(_dispatch_stub_740)
+ .size GL_PREFIX(_dispatch_stub_745), .-GL_PREFIX(_dispatch_stub_745)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_741)
- .type GL_PREFIX(_dispatch_stub_741), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_741))
-GL_PREFIX(_dispatch_stub_741):
+ .globl GL_PREFIX(_dispatch_stub_746)
+ .type GL_PREFIX(_dispatch_stub_746), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_746))
+GL_PREFIX(_dispatch_stub_746):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5928(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -27955,13 +28148,13 @@ GL_PREFIX(_dispatch_stub_741):
popq %rbp
popq %rsi
popq %rdi
- movq 5928(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5928(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -27971,40 +28164,40 @@ GL_PREFIX(_dispatch_stub_741):
popq %rbp
popq %rsi
popq %rdi
- movq 5928(%rax), %r11
+ movq 5968(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_741), .-GL_PREFIX(_dispatch_stub_741)
+ .size GL_PREFIX(_dispatch_stub_746), .-GL_PREFIX(_dispatch_stub_746)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_742)
- .type GL_PREFIX(_dispatch_stub_742), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_742))
-GL_PREFIX(_dispatch_stub_742):
+ .globl GL_PREFIX(_dispatch_stub_747)
+ .type GL_PREFIX(_dispatch_stub_747), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_747))
+GL_PREFIX(_dispatch_stub_747):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5936(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 5936(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5936(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 5936(%rax), %r11
+ movq 5976(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_742), .-GL_PREFIX(_dispatch_stub_742)
+ .size GL_PREFIX(_dispatch_stub_747), .-GL_PREFIX(_dispatch_stub_747)
.p2align 4,,15
.globl GL_PREFIX(GetProgramNamedParameterdvNV)
@@ -28012,7 +28205,7 @@ GL_PREFIX(_dispatch_stub_742):
GL_PREFIX(GetProgramNamedParameterdvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5944(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28026,13 +28219,13 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5944(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5944(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28046,7 +28239,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5944(%rax), %r11
+ movq 5984(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramNamedParameterdvNV), .-GL_PREFIX(GetProgramNamedParameterdvNV)
@@ -28057,7 +28250,7 @@ GL_PREFIX(GetProgramNamedParameterdvNV):
GL_PREFIX(GetProgramNamedParameterfvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5952(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28071,13 +28264,13 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5952(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5952(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28091,7 +28284,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5952(%rax), %r11
+ movq 5992(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetProgramNamedParameterfvNV), .-GL_PREFIX(GetProgramNamedParameterfvNV)
@@ -28102,7 +28295,7 @@ GL_PREFIX(GetProgramNamedParameterfvNV):
GL_PREFIX(ProgramNamedParameter4dNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5960(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -28122,13 +28315,13 @@ GL_PREFIX(ProgramNamedParameter4dNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 5960(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5960(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -28148,7 +28341,7 @@ GL_PREFIX(ProgramNamedParameter4dNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 5960(%rax), %r11
+ movq 6000(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4dNV), .-GL_PREFIX(ProgramNamedParameter4dNV)
@@ -28159,7 +28352,7 @@ GL_PREFIX(ProgramNamedParameter4dNV):
GL_PREFIX(ProgramNamedParameter4dvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5968(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28173,13 +28366,13 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5968(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5968(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28193,7 +28386,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5968(%rax), %r11
+ movq 6008(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4dvNV), .-GL_PREFIX(ProgramNamedParameter4dvNV)
@@ -28204,7 +28397,7 @@ GL_PREFIX(ProgramNamedParameter4dvNV):
GL_PREFIX(ProgramNamedParameter4fNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5976(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
subq $56, %rsp
@@ -28224,13 +28417,13 @@ GL_PREFIX(ProgramNamedParameter4fNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 5976(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5976(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
1:
subq $56, %rsp
@@ -28250,7 +28443,7 @@ GL_PREFIX(ProgramNamedParameter4fNV):
movq 8(%rsp), %rsi
movq (%rsp), %rdi
addq $56, %rsp
- movq 5976(%rax), %r11
+ movq 6016(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4fNV), .-GL_PREFIX(ProgramNamedParameter4fNV)
@@ -28261,7 +28454,7 @@ GL_PREFIX(ProgramNamedParameter4fNV):
GL_PREFIX(ProgramNamedParameter4fvNV):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5984(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28275,13 +28468,13 @@ GL_PREFIX(ProgramNamedParameter4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5984(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5984(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28295,19 +28488,19 @@ GL_PREFIX(ProgramNamedParameter4fvNV):
popq %rdx
popq %rsi
popq %rdi
- movq 5984(%rax), %r11
+ movq 6024(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(ProgramNamedParameter4fvNV), .-GL_PREFIX(ProgramNamedParameter4fvNV)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_749)
- .type GL_PREFIX(_dispatch_stub_749), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_749))
-GL_PREFIX(_dispatch_stub_749):
+ .globl GL_PREFIX(_dispatch_stub_754)
+ .type GL_PREFIX(_dispatch_stub_754), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_754))
+GL_PREFIX(_dispatch_stub_754):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 5992(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28317,13 +28510,13 @@ GL_PREFIX(_dispatch_stub_749):
popq %rbp
popq %rsi
popq %rdi
- movq 5992(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 5992(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28333,19 +28526,19 @@ GL_PREFIX(_dispatch_stub_749):
popq %rbp
popq %rsi
popq %rdi
- movq 5992(%rax), %r11
+ movq 6032(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_749), .-GL_PREFIX(_dispatch_stub_749)
+ .size GL_PREFIX(_dispatch_stub_754), .-GL_PREFIX(_dispatch_stub_754)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_750)
- .type GL_PREFIX(_dispatch_stub_750), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_750))
-GL_PREFIX(_dispatch_stub_750):
+ .globl GL_PREFIX(_dispatch_stub_755)
+ .type GL_PREFIX(_dispatch_stub_755), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_755))
+GL_PREFIX(_dispatch_stub_755):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6000(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28355,13 +28548,13 @@ GL_PREFIX(_dispatch_stub_750):
popq %rbp
popq %rsi
popq %rdi
- movq 6000(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6000(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28371,10 +28564,10 @@ GL_PREFIX(_dispatch_stub_750):
popq %rbp
popq %rsi
popq %rdi
- movq 6000(%rax), %r11
+ movq 6040(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_750), .-GL_PREFIX(_dispatch_stub_750)
+ .size GL_PREFIX(_dispatch_stub_755), .-GL_PREFIX(_dispatch_stub_755)
.p2align 4,,15
.globl GL_PREFIX(BindFramebufferEXT)
@@ -28382,7 +28575,7 @@ GL_PREFIX(_dispatch_stub_750):
GL_PREFIX(BindFramebufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6008(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28392,13 +28585,13 @@ GL_PREFIX(BindFramebufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6008(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6008(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28408,7 +28601,7 @@ GL_PREFIX(BindFramebufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6008(%rax), %r11
+ movq 6048(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT)
@@ -28419,7 +28612,7 @@ GL_PREFIX(BindFramebufferEXT):
GL_PREFIX(BindRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6016(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28429,13 +28622,13 @@ GL_PREFIX(BindRenderbufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6016(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6016(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28445,7 +28638,7 @@ GL_PREFIX(BindRenderbufferEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6016(%rax), %r11
+ movq 6056(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT)
@@ -28456,25 +28649,25 @@ GL_PREFIX(BindRenderbufferEXT):
GL_PREFIX(CheckFramebufferStatusEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6024(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6024(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6024(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6024(%rax), %r11
+ movq 6064(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(CheckFramebufferStatusEXT), .-GL_PREFIX(CheckFramebufferStatusEXT)
@@ -28485,7 +28678,7 @@ GL_PREFIX(CheckFramebufferStatusEXT):
GL_PREFIX(DeleteFramebuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6032(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28495,13 +28688,13 @@ GL_PREFIX(DeleteFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6032(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6032(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28511,7 +28704,7 @@ GL_PREFIX(DeleteFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6032(%rax), %r11
+ movq 6072(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteFramebuffersEXT), .-GL_PREFIX(DeleteFramebuffersEXT)
@@ -28522,7 +28715,7 @@ GL_PREFIX(DeleteFramebuffersEXT):
GL_PREFIX(DeleteRenderbuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6040(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28532,13 +28725,13 @@ GL_PREFIX(DeleteRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6040(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6040(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28548,7 +28741,7 @@ GL_PREFIX(DeleteRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6040(%rax), %r11
+ movq 6080(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(DeleteRenderbuffersEXT), .-GL_PREFIX(DeleteRenderbuffersEXT)
@@ -28559,7 +28752,7 @@ GL_PREFIX(DeleteRenderbuffersEXT):
GL_PREFIX(FramebufferRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6048(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28573,13 +28766,13 @@ GL_PREFIX(FramebufferRenderbufferEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6048(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6048(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28593,7 +28786,7 @@ GL_PREFIX(FramebufferRenderbufferEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6048(%rax), %r11
+ movq 6088(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferRenderbufferEXT), .-GL_PREFIX(FramebufferRenderbufferEXT)
@@ -28604,7 +28797,7 @@ GL_PREFIX(FramebufferRenderbufferEXT):
GL_PREFIX(FramebufferTexture1DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6056(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28618,13 +28811,13 @@ GL_PREFIX(FramebufferTexture1DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6056(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6056(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28638,7 +28831,7 @@ GL_PREFIX(FramebufferTexture1DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6056(%rax), %r11
+ movq 6096(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture1DEXT), .-GL_PREFIX(FramebufferTexture1DEXT)
@@ -28649,7 +28842,7 @@ GL_PREFIX(FramebufferTexture1DEXT):
GL_PREFIX(FramebufferTexture2DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6064(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28663,13 +28856,13 @@ GL_PREFIX(FramebufferTexture2DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6064(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6064(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28683,7 +28876,7 @@ GL_PREFIX(FramebufferTexture2DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6064(%rax), %r11
+ movq 6104(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture2DEXT), .-GL_PREFIX(FramebufferTexture2DEXT)
@@ -28694,7 +28887,7 @@ GL_PREFIX(FramebufferTexture2DEXT):
GL_PREFIX(FramebufferTexture3DEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6072(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28712,13 +28905,13 @@ GL_PREFIX(FramebufferTexture3DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6072(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6072(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28736,7 +28929,7 @@ GL_PREFIX(FramebufferTexture3DEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6072(%rax), %r11
+ movq 6112(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTexture3DEXT), .-GL_PREFIX(FramebufferTexture3DEXT)
@@ -28747,7 +28940,7 @@ GL_PREFIX(FramebufferTexture3DEXT):
GL_PREFIX(GenFramebuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6080(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28757,13 +28950,13 @@ GL_PREFIX(GenFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6080(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6080(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28773,7 +28966,7 @@ GL_PREFIX(GenFramebuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6080(%rax), %r11
+ movq 6120(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenFramebuffersEXT), .-GL_PREFIX(GenFramebuffersEXT)
@@ -28784,7 +28977,7 @@ GL_PREFIX(GenFramebuffersEXT):
GL_PREFIX(GenRenderbuffersEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6088(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28794,13 +28987,13 @@ GL_PREFIX(GenRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6088(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6088(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28810,7 +29003,7 @@ GL_PREFIX(GenRenderbuffersEXT):
popq %rbp
popq %rsi
popq %rdi
- movq 6088(%rax), %r11
+ movq 6128(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenRenderbuffersEXT), .-GL_PREFIX(GenRenderbuffersEXT)
@@ -28821,25 +29014,25 @@ GL_PREFIX(GenRenderbuffersEXT):
GL_PREFIX(GenerateMipmapEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6096(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6096(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6096(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6096(%rax), %r11
+ movq 6136(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GenerateMipmapEXT), .-GL_PREFIX(GenerateMipmapEXT)
@@ -28850,7 +29043,7 @@ GL_PREFIX(GenerateMipmapEXT):
GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6104(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28864,13 +29057,13 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6104(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6104(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28884,7 +29077,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6104(%rax), %r11
+ movq 6144(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetFramebufferAttachmentParameterivEXT), .-GL_PREFIX(GetFramebufferAttachmentParameterivEXT)
@@ -28895,7 +29088,7 @@ GL_PREFIX(GetFramebufferAttachmentParameterivEXT):
GL_PREFIX(GetRenderbufferParameterivEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6112(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -28905,13 +29098,13 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6112(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6112(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -28921,7 +29114,7 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6112(%rax), %r11
+ movq 6152(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(GetRenderbufferParameterivEXT), .-GL_PREFIX(GetRenderbufferParameterivEXT)
@@ -28932,25 +29125,25 @@ GL_PREFIX(GetRenderbufferParameterivEXT):
GL_PREFIX(IsFramebufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6120(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6120(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6120(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6120(%rax), %r11
+ movq 6160(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsFramebufferEXT), .-GL_PREFIX(IsFramebufferEXT)
@@ -28961,25 +29154,25 @@ GL_PREFIX(IsFramebufferEXT):
GL_PREFIX(IsRenderbufferEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6128(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
call _x86_64_get_dispatch@PLT
popq %rdi
- movq 6128(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6128(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
1:
pushq %rdi
call _glapi_get_dispatch
popq %rdi
- movq 6128(%rax), %r11
+ movq 6168(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(IsRenderbufferEXT), .-GL_PREFIX(IsRenderbufferEXT)
@@ -28990,7 +29183,7 @@ GL_PREFIX(IsRenderbufferEXT):
GL_PREFIX(RenderbufferStorageEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6136(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29004,13 +29197,13 @@ GL_PREFIX(RenderbufferStorageEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6136(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6136(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29024,19 +29217,19 @@ GL_PREFIX(RenderbufferStorageEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6136(%rax), %r11
+ movq 6176(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(RenderbufferStorageEXT), .-GL_PREFIX(RenderbufferStorageEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_768)
- .type GL_PREFIX(_dispatch_stub_768), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_768))
-GL_PREFIX(_dispatch_stub_768):
+ .globl GL_PREFIX(_dispatch_stub_773)
+ .type GL_PREFIX(_dispatch_stub_773), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_773))
+GL_PREFIX(_dispatch_stub_773):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6144(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29054,13 +29247,13 @@ GL_PREFIX(_dispatch_stub_768):
popq %rdx
popq %rsi
popq %rdi
- movq 6144(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6144(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29078,10 +29271,10 @@ GL_PREFIX(_dispatch_stub_768):
popq %rdx
popq %rsi
popq %rdi
- movq 6144(%rax), %r11
+ movq 6184(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_768), .-GL_PREFIX(_dispatch_stub_768)
+ .size GL_PREFIX(_dispatch_stub_773), .-GL_PREFIX(_dispatch_stub_773)
.p2align 4,,15
.globl GL_PREFIX(FramebufferTextureLayerEXT)
@@ -29089,7 +29282,7 @@ GL_PREFIX(_dispatch_stub_768):
GL_PREFIX(FramebufferTextureLayerEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6152(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29103,13 +29296,13 @@ GL_PREFIX(FramebufferTextureLayerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6152(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6152(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29123,19 +29316,48 @@ GL_PREFIX(FramebufferTextureLayerEXT):
popq %rdx
popq %rsi
popq %rdi
- movq 6152(%rax), %r11
+ movq 6192(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
.size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_770)
- .type GL_PREFIX(_dispatch_stub_770), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_770))
-GL_PREFIX(_dispatch_stub_770):
+ .globl GL_PREFIX(ProvokingVertexEXT)
+ .type GL_PREFIX(ProvokingVertexEXT), @function
+GL_PREFIX(ProvokingVertexEXT):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6160(%rax), %r11
+ movq 6200(%rax), %r11
+ jmp *%r11
+#elif defined(PTHREADS)
+ pushq %rdi
+ call _x86_64_get_dispatch@PLT
+ popq %rdi
+ movq 6200(%rax), %r11
+ jmp *%r11
+#else
+ movq _glapi_Dispatch(%rip), %rax
+ testq %rax, %rax
+ je 1f
+ movq 6200(%rax), %r11
+ jmp *%r11
+1:
+ pushq %rdi
+ call _glapi_get_dispatch
+ popq %rdi
+ movq 6200(%rax), %r11
+ jmp *%r11
+#endif /* defined(GLX_USE_TLS) */
+ .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT)
+
+ .p2align 4,,15
+ .globl GL_PREFIX(_dispatch_stub_776)
+ .type GL_PREFIX(_dispatch_stub_776), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_776))
+GL_PREFIX(_dispatch_stub_776):
+#if defined(GLX_USE_TLS)
+ call _x86_64_get_dispatch@PLT
+ movq 6208(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29149,13 +29371,13 @@ GL_PREFIX(_dispatch_stub_770):
popq %rdx
popq %rsi
popq %rdi
- movq 6160(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6160(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29169,19 +29391,19 @@ GL_PREFIX(_dispatch_stub_770):
popq %rdx
popq %rsi
popq %rdi
- movq 6160(%rax), %r11
+ movq 6208(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_770), .-GL_PREFIX(_dispatch_stub_770)
+ .size GL_PREFIX(_dispatch_stub_776), .-GL_PREFIX(_dispatch_stub_776)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_771)
- .type GL_PREFIX(_dispatch_stub_771), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_771))
-GL_PREFIX(_dispatch_stub_771):
+ .globl GL_PREFIX(_dispatch_stub_777)
+ .type GL_PREFIX(_dispatch_stub_777), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_777))
+GL_PREFIX(_dispatch_stub_777):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6168(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29195,13 +29417,13 @@ GL_PREFIX(_dispatch_stub_771):
popq %rdx
popq %rsi
popq %rdi
- movq 6168(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6168(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29215,19 +29437,19 @@ GL_PREFIX(_dispatch_stub_771):
popq %rdx
popq %rsi
popq %rdi
- movq 6168(%rax), %r11
+ movq 6216(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_771), .-GL_PREFIX(_dispatch_stub_771)
+ .size GL_PREFIX(_dispatch_stub_777), .-GL_PREFIX(_dispatch_stub_777)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_772)
- .type GL_PREFIX(_dispatch_stub_772), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_772))
-GL_PREFIX(_dispatch_stub_772):
+ .globl GL_PREFIX(_dispatch_stub_778)
+ .type GL_PREFIX(_dispatch_stub_778), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_778))
+GL_PREFIX(_dispatch_stub_778):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6176(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29241,13 +29463,13 @@ GL_PREFIX(_dispatch_stub_772):
popq %rdx
popq %rsi
popq %rdi
- movq 6176(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6176(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29261,19 +29483,19 @@ GL_PREFIX(_dispatch_stub_772):
popq %rdx
popq %rsi
popq %rdi
- movq 6176(%rax), %r11
+ movq 6224(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_772), .-GL_PREFIX(_dispatch_stub_772)
+ .size GL_PREFIX(_dispatch_stub_778), .-GL_PREFIX(_dispatch_stub_778)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_773)
- .type GL_PREFIX(_dispatch_stub_773), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_773))
-GL_PREFIX(_dispatch_stub_773):
+ .globl GL_PREFIX(_dispatch_stub_779)
+ .type GL_PREFIX(_dispatch_stub_779), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_779))
+GL_PREFIX(_dispatch_stub_779):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6184(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29283,13 +29505,13 @@ GL_PREFIX(_dispatch_stub_773):
popq %rdx
popq %rsi
popq %rdi
- movq 6184(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6184(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29299,19 +29521,19 @@ GL_PREFIX(_dispatch_stub_773):
popq %rdx
popq %rsi
popq %rdi
- movq 6184(%rax), %r11
+ movq 6232(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_773), .-GL_PREFIX(_dispatch_stub_773)
+ .size GL_PREFIX(_dispatch_stub_779), .-GL_PREFIX(_dispatch_stub_779)
.p2align 4,,15
- .globl GL_PREFIX(_dispatch_stub_774)
- .type GL_PREFIX(_dispatch_stub_774), @function
- HIDDEN(GL_PREFIX(_dispatch_stub_774))
-GL_PREFIX(_dispatch_stub_774):
+ .globl GL_PREFIX(_dispatch_stub_780)
+ .type GL_PREFIX(_dispatch_stub_780), @function
+ HIDDEN(GL_PREFIX(_dispatch_stub_780))
+GL_PREFIX(_dispatch_stub_780):
#if defined(GLX_USE_TLS)
call _x86_64_get_dispatch@PLT
- movq 6192(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
#elif defined(PTHREADS)
pushq %rdi
@@ -29321,13 +29543,13 @@ GL_PREFIX(_dispatch_stub_774):
popq %rdx
popq %rsi
popq %rdi
- movq 6192(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
#else
movq _glapi_Dispatch(%rip), %rax
testq %rax, %rax
je 1f
- movq 6192(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
1:
pushq %rdi
@@ -29337,10 +29559,10 @@ GL_PREFIX(_dispatch_stub_774):
popq %rdx
popq %rsi
popq %rdi
- movq 6192(%rax), %r11
+ movq 6240(%rax), %r11
jmp *%r11
#endif /* defined(GLX_USE_TLS) */
- .size GL_PREFIX(_dispatch_stub_774), .-GL_PREFIX(_dispatch_stub_774)
+ .size GL_PREFIX(_dispatch_stub_780), .-GL_PREFIX(_dispatch_stub_780)
.globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement)
.globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture)
@@ -29595,7 +29817,9 @@ GL_PREFIX(_dispatch_stub_774):
.globl GL_PREFIX(IsProgramARB) ; .set GL_PREFIX(IsProgramARB), GL_PREFIX(IsProgramNV)
.globl GL_PREFIX(PointParameteri) ; .set GL_PREFIX(PointParameteri), GL_PREFIX(PointParameteriNV)
.globl GL_PREFIX(PointParameteriv) ; .set GL_PREFIX(PointParameteriv), GL_PREFIX(PointParameterivNV)
- .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_750)
+ .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_745)
+ .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_747)
+ .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_755)
.globl GL_PREFIX(BindFramebuffer) ; .set GL_PREFIX(BindFramebuffer), GL_PREFIX(BindFramebufferEXT)
.globl GL_PREFIX(BindRenderbuffer) ; .set GL_PREFIX(BindRenderbuffer), GL_PREFIX(BindRenderbufferEXT)
.globl GL_PREFIX(CheckFramebufferStatus) ; .set GL_PREFIX(CheckFramebufferStatus), GL_PREFIX(CheckFramebufferStatusEXT)
@@ -29613,7 +29837,7 @@ GL_PREFIX(_dispatch_stub_774):
.globl GL_PREFIX(IsFramebuffer) ; .set GL_PREFIX(IsFramebuffer), GL_PREFIX(IsFramebufferEXT)
.globl GL_PREFIX(IsRenderbuffer) ; .set GL_PREFIX(IsRenderbuffer), GL_PREFIX(IsRenderbufferEXT)
.globl GL_PREFIX(RenderbufferStorage) ; .set GL_PREFIX(RenderbufferStorage), GL_PREFIX(RenderbufferStorageEXT)
- .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_768)
+ .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_773)
.globl GL_PREFIX(FramebufferTextureLayer) ; .set GL_PREFIX(FramebufferTextureLayer), GL_PREFIX(FramebufferTextureLayerEXT)
#if defined(GLX_USE_TLS) && defined(__linux__)
diff --git a/src/mesa/x86/glapi_x86.S b/src/mesa/x86/glapi_x86.S
index 7aa344f214..40fc6f2229 100644
--- a/src/mesa/x86/glapi_x86.S
+++ b/src/mesa/x86/glapi_x86.S
@@ -713,23 +713,28 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(GetAttribLocationARB, _gloffset_GetAttribLocationARB, GetAttribLocationARB@8)
GL_STUB(DrawBuffersARB, _gloffset_DrawBuffersARB, DrawBuffersARB@8)
GL_STUB(RenderbufferStorageMultisample, _gloffset_RenderbufferStorageMultisample, RenderbufferStorageMultisample@20)
+ GL_STUB(FlushMappedBufferRange, _gloffset_FlushMappedBufferRange, FlushMappedBufferRange@12)
+ GL_STUB(MapBufferRange, _gloffset_MapBufferRange, MapBufferRange@16)
+ GL_STUB(BindVertexArray, _gloffset_BindVertexArray, BindVertexArray@4)
+ GL_STUB(GenVertexArrays, _gloffset_GenVertexArrays, GenVertexArrays@8)
+ GL_STUB(CopyBufferSubData, _gloffset_CopyBufferSubData, CopyBufferSubData@20)
GL_STUB(PolygonOffsetEXT, _gloffset_PolygonOffsetEXT, PolygonOffsetEXT@8)
- GL_STUB(_dispatch_stub_563, _gloffset_GetPixelTexGenParameterfvSGIS, _dispatch_stub_563@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_563, _dispatch_stub_563@8))
- GL_STUB(_dispatch_stub_564, _gloffset_GetPixelTexGenParameterivSGIS, _dispatch_stub_564@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_564, _dispatch_stub_564@8))
- GL_STUB(_dispatch_stub_565, _gloffset_PixelTexGenParameterfSGIS, _dispatch_stub_565@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_565, _dispatch_stub_565@8))
- GL_STUB(_dispatch_stub_566, _gloffset_PixelTexGenParameterfvSGIS, _dispatch_stub_566@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_566, _dispatch_stub_566@8))
- GL_STUB(_dispatch_stub_567, _gloffset_PixelTexGenParameteriSGIS, _dispatch_stub_567@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_567, _dispatch_stub_567@8))
- GL_STUB(_dispatch_stub_568, _gloffset_PixelTexGenParameterivSGIS, _dispatch_stub_568@8)
+ GL_STUB(_dispatch_stub_568, _gloffset_GetPixelTexGenParameterfvSGIS, _dispatch_stub_568@8)
HIDDEN(GL_PREFIX(_dispatch_stub_568, _dispatch_stub_568@8))
- GL_STUB(_dispatch_stub_569, _gloffset_SampleMaskSGIS, _dispatch_stub_569@8)
+ GL_STUB(_dispatch_stub_569, _gloffset_GetPixelTexGenParameterivSGIS, _dispatch_stub_569@8)
HIDDEN(GL_PREFIX(_dispatch_stub_569, _dispatch_stub_569@8))
- GL_STUB(_dispatch_stub_570, _gloffset_SamplePatternSGIS, _dispatch_stub_570@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_570, _dispatch_stub_570@4))
+ GL_STUB(_dispatch_stub_570, _gloffset_PixelTexGenParameterfSGIS, _dispatch_stub_570@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_570, _dispatch_stub_570@8))
+ GL_STUB(_dispatch_stub_571, _gloffset_PixelTexGenParameterfvSGIS, _dispatch_stub_571@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_571, _dispatch_stub_571@8))
+ GL_STUB(_dispatch_stub_572, _gloffset_PixelTexGenParameteriSGIS, _dispatch_stub_572@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_572, _dispatch_stub_572@8))
+ GL_STUB(_dispatch_stub_573, _gloffset_PixelTexGenParameterivSGIS, _dispatch_stub_573@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_573, _dispatch_stub_573@8))
+ GL_STUB(_dispatch_stub_574, _gloffset_SampleMaskSGIS, _dispatch_stub_574@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_574, _dispatch_stub_574@8))
+ GL_STUB(_dispatch_stub_575, _gloffset_SamplePatternSGIS, _dispatch_stub_575@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_575, _dispatch_stub_575@4))
GL_STUB(ColorPointerEXT, _gloffset_ColorPointerEXT, ColorPointerEXT@20)
GL_STUB(EdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT, EdgeFlagPointerEXT@12)
GL_STUB(IndexPointerEXT, _gloffset_IndexPointerEXT, IndexPointerEXT@16)
@@ -740,10 +745,10 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(PointParameterfvEXT, _gloffset_PointParameterfvEXT, PointParameterfvEXT@8)
GL_STUB(LockArraysEXT, _gloffset_LockArraysEXT, LockArraysEXT@8)
GL_STUB(UnlockArraysEXT, _gloffset_UnlockArraysEXT, UnlockArraysEXT@0)
- GL_STUB(_dispatch_stub_581, _gloffset_CullParameterdvEXT, _dispatch_stub_581@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_581, _dispatch_stub_581@8))
- GL_STUB(_dispatch_stub_582, _gloffset_CullParameterfvEXT, _dispatch_stub_582@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_582, _dispatch_stub_582@8))
+ GL_STUB(_dispatch_stub_586, _gloffset_CullParameterdvEXT, _dispatch_stub_586@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_586, _dispatch_stub_586@8))
+ GL_STUB(_dispatch_stub_587, _gloffset_CullParameterfvEXT, _dispatch_stub_587@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_587, _dispatch_stub_587@8))
GL_STUB(SecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT, SecondaryColor3bEXT@12)
GL_STUB(SecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT, SecondaryColor3bvEXT@4)
GL_STUB(SecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT, SecondaryColor3dEXT@24)
@@ -768,8 +773,8 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(FogCoorddvEXT, _gloffset_FogCoorddvEXT, FogCoorddvEXT@4)
GL_STUB(FogCoordfEXT, _gloffset_FogCoordfEXT, FogCoordfEXT@4)
GL_STUB(FogCoordfvEXT, _gloffset_FogCoordfvEXT, FogCoordfvEXT@4)
- GL_STUB(_dispatch_stub_607, _gloffset_PixelTexGenSGIX, _dispatch_stub_607@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_607, _dispatch_stub_607@4))
+ GL_STUB(_dispatch_stub_612, _gloffset_PixelTexGenSGIX, _dispatch_stub_612@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_612, _dispatch_stub_612@4))
GL_STUB(BlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT, BlendFuncSeparateEXT@16)
GL_STUB(FlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV, FlushVertexArrayRangeNV@0)
GL_STUB(VertexArrayRangeNV, _gloffset_VertexArrayRangeNV, VertexArrayRangeNV@8)
@@ -811,24 +816,24 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(WindowPos4ivMESA, _gloffset_WindowPos4ivMESA, WindowPos4ivMESA@4)
GL_STUB(WindowPos4sMESA, _gloffset_WindowPos4sMESA, WindowPos4sMESA@16)
GL_STUB(WindowPos4svMESA, _gloffset_WindowPos4svMESA, WindowPos4svMESA@4)
- GL_STUB(_dispatch_stub_649, _gloffset_MultiModeDrawArraysIBM, _dispatch_stub_649@20)
- HIDDEN(GL_PREFIX(_dispatch_stub_649, _dispatch_stub_649@20))
- GL_STUB(_dispatch_stub_650, _gloffset_MultiModeDrawElementsIBM, _dispatch_stub_650@24)
- HIDDEN(GL_PREFIX(_dispatch_stub_650, _dispatch_stub_650@24))
- GL_STUB(_dispatch_stub_651, _gloffset_DeleteFencesNV, _dispatch_stub_651@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_651, _dispatch_stub_651@8))
- GL_STUB(_dispatch_stub_652, _gloffset_FinishFenceNV, _dispatch_stub_652@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_652, _dispatch_stub_652@4))
- GL_STUB(_dispatch_stub_653, _gloffset_GenFencesNV, _dispatch_stub_653@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_653, _dispatch_stub_653@8))
- GL_STUB(_dispatch_stub_654, _gloffset_GetFenceivNV, _dispatch_stub_654@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_654, _dispatch_stub_654@12))
- GL_STUB(_dispatch_stub_655, _gloffset_IsFenceNV, _dispatch_stub_655@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_655, _dispatch_stub_655@4))
- GL_STUB(_dispatch_stub_656, _gloffset_SetFenceNV, _dispatch_stub_656@8)
+ GL_STUB(_dispatch_stub_654, _gloffset_MultiModeDrawArraysIBM, _dispatch_stub_654@20)
+ HIDDEN(GL_PREFIX(_dispatch_stub_654, _dispatch_stub_654@20))
+ GL_STUB(_dispatch_stub_655, _gloffset_MultiModeDrawElementsIBM, _dispatch_stub_655@24)
+ HIDDEN(GL_PREFIX(_dispatch_stub_655, _dispatch_stub_655@24))
+ GL_STUB(_dispatch_stub_656, _gloffset_DeleteFencesNV, _dispatch_stub_656@8)
HIDDEN(GL_PREFIX(_dispatch_stub_656, _dispatch_stub_656@8))
- GL_STUB(_dispatch_stub_657, _gloffset_TestFenceNV, _dispatch_stub_657@4)
+ GL_STUB(_dispatch_stub_657, _gloffset_FinishFenceNV, _dispatch_stub_657@4)
HIDDEN(GL_PREFIX(_dispatch_stub_657, _dispatch_stub_657@4))
+ GL_STUB(_dispatch_stub_658, _gloffset_GenFencesNV, _dispatch_stub_658@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_658, _dispatch_stub_658@8))
+ GL_STUB(_dispatch_stub_659, _gloffset_GetFenceivNV, _dispatch_stub_659@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_659, _dispatch_stub_659@12))
+ GL_STUB(_dispatch_stub_660, _gloffset_IsFenceNV, _dispatch_stub_660@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_660, _dispatch_stub_660@4))
+ GL_STUB(_dispatch_stub_661, _gloffset_SetFenceNV, _dispatch_stub_661@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_661, _dispatch_stub_661@8))
+ GL_STUB(_dispatch_stub_662, _gloffset_TestFenceNV, _dispatch_stub_662@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_662, _dispatch_stub_662@4))
GL_STUB(AreProgramsResidentNV, _gloffset_AreProgramsResidentNV, AreProgramsResidentNV@12)
GL_STUB(BindProgramNV, _gloffset_BindProgramNV, BindProgramNV@8)
GL_STUB(DeleteProgramsNV, _gloffset_DeleteProgramsNV, DeleteProgramsNV@8)
@@ -909,26 +914,26 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(SetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI, SetFragmentShaderConstantATI@8)
GL_STUB(PointParameteriNV, _gloffset_PointParameteriNV, PointParameteriNV@8)
GL_STUB(PointParameterivNV, _gloffset_PointParameterivNV, PointParameterivNV@8)
- GL_STUB(_dispatch_stub_738, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_738@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_738, _dispatch_stub_738@4))
- GL_STUB(_dispatch_stub_739, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_739@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_739, _dispatch_stub_739@4))
- GL_STUB(_dispatch_stub_740, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_740@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_740, _dispatch_stub_740@8))
- GL_STUB(_dispatch_stub_741, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_741@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_741, _dispatch_stub_741@8))
- GL_STUB(_dispatch_stub_742, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_742@4)
- HIDDEN(GL_PREFIX(_dispatch_stub_742, _dispatch_stub_742@4))
+ GL_STUB(_dispatch_stub_743, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_743@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_743, _dispatch_stub_743@4))
+ GL_STUB(_dispatch_stub_744, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_744@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_744, _dispatch_stub_744@4))
+ GL_STUB(_dispatch_stub_745, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_745@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_745, _dispatch_stub_745@8))
+ GL_STUB(_dispatch_stub_746, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_746@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_746, _dispatch_stub_746@8))
+ GL_STUB(_dispatch_stub_747, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_747@4)
+ HIDDEN(GL_PREFIX(_dispatch_stub_747, _dispatch_stub_747@4))
GL_STUB(GetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV, GetProgramNamedParameterdvNV@16)
GL_STUB(GetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV, GetProgramNamedParameterfvNV@16)
GL_STUB(ProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV, ProgramNamedParameter4dNV@44)
GL_STUB(ProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV, ProgramNamedParameter4dvNV@16)
GL_STUB(ProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV, ProgramNamedParameter4fNV@28)
GL_STUB(ProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV, ProgramNamedParameter4fvNV@16)
- GL_STUB(_dispatch_stub_749, _gloffset_DepthBoundsEXT, _dispatch_stub_749@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_749, _dispatch_stub_749@16))
- GL_STUB(_dispatch_stub_750, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_750@8)
- HIDDEN(GL_PREFIX(_dispatch_stub_750, _dispatch_stub_750@8))
+ GL_STUB(_dispatch_stub_754, _gloffset_DepthBoundsEXT, _dispatch_stub_754@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_754, _dispatch_stub_754@16))
+ GL_STUB(_dispatch_stub_755, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_755@8)
+ HIDDEN(GL_PREFIX(_dispatch_stub_755, _dispatch_stub_755@8))
GL_STUB(BindFramebufferEXT, _gloffset_BindFramebufferEXT, BindFramebufferEXT@8)
GL_STUB(BindRenderbufferEXT, _gloffset_BindRenderbufferEXT, BindRenderbufferEXT@8)
GL_STUB(CheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4)
@@ -946,19 +951,20 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB(IsFramebufferEXT, _gloffset_IsFramebufferEXT, IsFramebufferEXT@4)
GL_STUB(IsRenderbufferEXT, _gloffset_IsRenderbufferEXT, IsRenderbufferEXT@4)
GL_STUB(RenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT, RenderbufferStorageEXT@16)
- GL_STUB(_dispatch_stub_768, _gloffset_BlitFramebufferEXT, _dispatch_stub_768@40)
- HIDDEN(GL_PREFIX(_dispatch_stub_768, _dispatch_stub_768@40))
+ GL_STUB(_dispatch_stub_773, _gloffset_BlitFramebufferEXT, _dispatch_stub_773@40)
+ HIDDEN(GL_PREFIX(_dispatch_stub_773, _dispatch_stub_773@40))
GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20)
- GL_STUB(_dispatch_stub_770, _gloffset_StencilFuncSeparateATI, _dispatch_stub_770@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_770, _dispatch_stub_770@16))
- GL_STUB(_dispatch_stub_771, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_771@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_771, _dispatch_stub_771@16))
- GL_STUB(_dispatch_stub_772, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_772@16)
- HIDDEN(GL_PREFIX(_dispatch_stub_772, _dispatch_stub_772@16))
- GL_STUB(_dispatch_stub_773, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_773@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_773, _dispatch_stub_773@12))
- GL_STUB(_dispatch_stub_774, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_774@12)
- HIDDEN(GL_PREFIX(_dispatch_stub_774, _dispatch_stub_774@12))
+ GL_STUB(ProvokingVertexEXT, _gloffset_ProvokingVertexEXT, ProvokingVertexEXT@4)
+ GL_STUB(_dispatch_stub_776, _gloffset_StencilFuncSeparateATI, _dispatch_stub_776@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_776, _dispatch_stub_776@16))
+ GL_STUB(_dispatch_stub_777, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_777@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_777, _dispatch_stub_777@16))
+ GL_STUB(_dispatch_stub_778, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_778@16)
+ HIDDEN(GL_PREFIX(_dispatch_stub_778, _dispatch_stub_778@16))
+ GL_STUB(_dispatch_stub_779, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_779@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_779, _dispatch_stub_779@12))
+ GL_STUB(_dispatch_stub_780, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_780@12)
+ HIDDEN(GL_PREFIX(_dispatch_stub_780, _dispatch_stub_780@12))
GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4)
GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8)
GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12)